Memento-Mortispex
The Memento-Mortispex is a relic Adeptus Mechanicus Servo-Skull that is currently possessed by Archdominus Belisarius Cawl, and is fashioned from the augmetic cranium of the late Lexio Arcanus Morbidius D'Agrabax. It still retains a ghost of D'Agrabax's obsessive personality to detail and also contains a singularly powerful cogitator array, as well as a multispectrum auspex actuators. With these abilities the Memento-Mortispex, can pinpoint and highlight the slightest weak spot in the defenses of even the most formidable foe; revealing the enemy's secrets in chattered binharic bursts.[1]

Memmo
Memmo was a Trooper of the Tanith First and Only regiment.[1a] When the Tanith First was deployed on Hagia in the Sabbat Worlds Crusade, they had to defend the Shrinehold of Saint Sabbat against an army of the Infardi. At one point in the fighting, Memmo was killed when he was shot in the head.[1b]

Memnon
Memnon was the Captain of the White Consuls Chapter's Fourth Company when the 13th Black Crusade began.[1a] Due to the fact that his Company was the least combat ready, Memnon and a majority of the Fourth remained to garrison their homeworld, Sabatine, while the bulk of the White Consuls left to defend the Cadian Gate. Disaster struck when the Great Rift was created and The Blackness caused the garrison to lose contact with the wider Imperium.[1a] This allowed the Lords of Silence and the Weeping Veil Chaos Warbands to successfully invade Sabatine and they easily destroyed the White Consul garrison.[1b]

Memnon Lenka
Memnon Lenka is an Ordo Xenos Inquisitor Lord, who believes that a person's weapons are their closest friends and most trusted allies.[1] The weapons become a part of their owner's soul and should be treated well, for the owner's life depends utterly upon them. Without them, Lenka claims, carrying out one's duty is impossible.[1]

Memor Nihilis
Memor Nihilis is a two-handed variant of the Astartes chainsword (similar in appearance to an eviscerator), used by the Flesh Tearers Chapter. It is intricately worked, with each tooth of the blade inscribed to a level of detail few artisans could manage. This ornate work was done by the hand of a Sanguinary Priest, to commemorate the loss of the Chapter's warriors claimed by the Black Rage. Barely visible script details the history and heraldry of dozens of warriors along the length of the blade, ever reminding its wielder of the peril of losing control. [1]

Memory Wire
Memory Wire is an Imperial metal microweave, that can be laced within clothing in order to keep their lines smooth and creases sharp. The wearer's body heat will also power the Wire's static field, which will keep grime off of the clothing.[1]

Men of Gold
The Men of Gold are a mysterious sub-sect of Humanity.[1] According to ancient sources, the Men of Gold appeared sometime during the Age of Terra, joining the Emperor as he watched and nurtured humanity. To watch and learn from Mankind, the Golden Race spread across the face of Old Earth, multiplying and establishing Order and Civilization on the anarchy of Nature. Though physically and emotionally superior, the Golden Race eventually created the Men of Stone for the purpose of colonizing the Galaxy.[2] In time, the Men of Stone supplanted the Men of Gold and by M21 their influence had waned.[1] It is ultimately unknown what happened to the Men of Gold.

Men of Iron
In the cryptic account of the ages of Mankind given by Cripias, one of the Keepers of the Library Sanctus of Terra, the Men of Iron were legendary sentient humanoid machines created by humans during the Dark Age of Technology.[1]

Men of Stone
The Men of Stone were a class of artificially created beings created during the Dark Age of Technology in roughly M21.[1] According to ancient accounts, the Men of Stone were engineered by the Men of Gold for the purpose of deep space colonization.[1][2] Though physically inferior to their creators, they are capable of building great artifices and constructed the Men of Iron as their eyes and ears.[2] As the Stone Men existed in a state of "half-life", they were unaffected by the Daemons of the Warp, something that made Warp Travel much easier for them. In time Mankind learned to place itself into the ships of the Stone Men, protected from the depredations of the Warp.[2] Over time as mankind expanded into the stars, the Men of Gold lost their influence, and the Men of Stone became ascendant. However, the Men of Iron eventually rebelled against their Stone creators, producing catastrophic wars that Humanity barely survived.[2]

Menagerie Ship
A Menagerie Ship is a type of Imperial spaceship that houses animals and plants in habitats contained within great glass bubbles.[1]

Menagerie World
Menagerie World is the term given to an Imperial world, that is used to house wild animals in zoos.[1]

Menarrio
Ancient Menarrio was a Deredeo Dreadnought in the Ultramarines Legion's Aegida Company, during the Horus Heresy.[1]

Menatar
Menatar is a planet of the Imperium; the second planet of the Ozyma-138 System, Menatar possesses an atmosphere toxic enough that not even a Space Marine could survive unprotected on its surface.[1]

Menazoid Clasp
The Menazoid Clasp is a star system of the Sabbat Worlds region, in the Segmentum Pacificus.[1a] The system was invaded by the Imperium forces during the Sabbat Worlds Crusade, in order to liberate it from the forces of Chaos. Many Imperial Guard Regiments were deployed across the system and the invasion was ultimately successful.[1b]

Menazoid Epsilon
Menazoid Epsilon is a Death World located in the Sabbat Worlds cluster.[1a] Believed to have been a shrine world for the forces of Chaos in the region, it was targeted for reclamation by the Imperium as part of the Sabbat Worlds Crusade.[1b][1c]

Menazoid Sigma
Menazoid Sigma is a world located in the Sabbat Worlds cluster. It is the Capital World of the system known as the Menazoid Clasp.[1a] Alongside the other worlds in the system, Menazoid Sigma was targeted for reclamation by the forces of the Sabbat Worlds Crusade.[1a] The invasion of the Menazoid Clasp was ultimately successful in liberating the system from the forces of Chaos.[1b]

Mendari
The Mendari was a Chaos Cult that took part in the Battle for Calth.[1]

Mendel
Mendel was a Captain in an Imperial System Defence Force.[1] Mendel had command of the Ultrix, a system defence ship assigned to protect the Mining World of Chiaro.[1]

Bloodfall
Bloodfall was the Homeworld of the Red Wolves Chapter.[1]

Bloodfall System
The Bloodfall System is an Imperial star system composed of five Dead Worlds. It is located in the Hazeroth subsector of the Calixis Sector.[1]

Bloodfeeder
Bloodfeeders are Daemon Weapons of Khorne that often take the form of an axe and contain the bound essence of a raging Bloodthirster[1]. Anyone struck by these ever-thirsting weapons is immediately exsanguinated and reduced to a desiccated husk as their lifeblood is channeled into Khorne's realm as sustenance for his Juggernauts. Woe betide anyone who wields a Bloodfeeder and dares not answer their call to feed – for if the weapons go without this grisly harvest for long, they will gladly siphon away their wielder's blood instead.[2]

Bloodfiend
The Bloodfiends were a failed attempt at cloning by the Blood Angels which was soon exploited by Fabius Bile.

Bloodfist
The Bloodfists[1] (Blood Fists)[2] are an unique variation on the traditional Dreadnought Close Combat Weapon. The Bloodfist is unique to Blood Angels and their successors, mounting longer "fingers" and designed to rip and tear more swiftly through flesh, bone and armour.[1]

Bloodflail
Bloodflails are huge Daemonic weapons used by Khornate Bloodthirsters of the Wrath of Khorne Host.[2]

Bloodgor
Bloodgors are a type of Beastmen which worship Khorne. These types of Beastmen populate many worlds within the Eye of Terror. Dimwitted, cruel, and unruly, they are always keen to kill for their masters. They frequent the armies of the Lost and the Damned.[1]

Bloodgorged
The Bloodgorged are a Khorne Warband.[1a]

Bloodgorged (World Eaters Warband)
The Bloodgorged are an elite World Eaters Warband, that is composed of Chaos Terminators.[1]

Bloodhawk
The Bloodhawk is a Retribution Class Battleship which took part in the Gothic War.[1]

Bloodhunger (Armour)
The Bloodhunger is a sentient suit of World Eaters armour, that bonds with its wearer.[1] This results in an unholy union that craves red viscera and if indulged, armour and wearer alike will heal from grievous injuries and damage. When a champion of Khorne is linked with this unholy armour and set loose into the midst of war, their symbiosis imbues them until there are no remaining adversaries to sake their thirst.[1]

Bloodied
The Bloodied were an elite corps of World Eaters warriors under the control of Khârn by the later stages of the Horus Heresy. They were berserk warriors who took part in the Siege of Terra.[1]

Bloodied Claw Class Cruiser
The Bloodied Claw Class Cruiser is a class of Dark Eldar Cruiser.[1] Named after the Kabal of the Bloodied Claw, the class is armed with Torpedo Launchers and and Scythe Missile Launchers.[1]

Bloodied Sword
The Bloodied Sword is a Repulsive Class Grand Cruiser that was active during the Gothic War.[1]

Blooding
The mysterious tradition and ritual of the 2nd Company of the Blood Angels Space Marine Chapter, the Blooding is both a rite of initiation and the perpetual procedure. During this rite, brothers of Blood Angels allows the Red Thirst to fully take them and vent their savage fury upon enemies of Imperium. Then they master their own fury, subside it and take up full control over themselves. It is from this ritual that the 2nd Company get their name - The Blooded - and, though it looks barbaric, due to the fulfillment of this rite the 2nd Company shows slower rates of succumbing to the appalling Black Rage.[1]

Bloodletter
Bloodletters are the Lesser Daemons of Khorne, eager foot soldiers that form the core of his vast legions. Possessed of enormous strength, they are renowned for the savage ferocity of their charges. As a host, they march as one in complex formations with supernatural precision, maneuvering for the utmost advantage, but in battle they try to outdo each other in ruthless acts of cruelty and savagery.[1][2][3]

Hambro-Cuth
The Hambro-Cuth was one of the many Terran groups that were defeated by the forces of the Emperor during the Unification Wars. They deployed powerful psykers known as Over-wyrds and fought the VIII Legion, but were ultimately defeated.[1]

Hambro Cuth (Feudal World)
Hambro Cuth is an Imperial Feudal World that is forbidden from having access to advanced technology, due to its entire population being latent psykers.[1] However, when an ancient doomsday device on the world became activated, a group of Imperial agents had to be sent to Hambro Cuth in order to deactivate it. Unfortunately the device was located underneath an occupied castle and as Hambro Cuth's population must be protected from advanced technology at all costs, the agents could not simply ask the castle's occupants for their cooperation. Instead, a group of Space Marines have been sent to cleanse the occupied castle, and then defuse the doomsday device. Once their mission is complete, the Space Marines have been ordered to kill any witnesses that saw them and remove any signs of their presence before they leave Hambro Cuth.[1]

Hamburgerwald Campaign
In the Hamburgerwald Campaign took part the imperial "Army Retribution IX".[1]

Hamclov
Hamclov is a Hive World of the Imperium.[1]

Hamenlina
Hamenlina is a librarium world of the Imperium that was invaded by the forces of Chaos. Space Marines of the Flesh Tearers Chapter responded to the invasion, but in the course of the planet's defence, five Marines (Asag, Elogis, Haures, Sitri and Uvall) fell to the Black Rage and had to be mercy-killed by Astorath the Grim.[1]

Hamiclar Vort
Hamiclar Vort was a Captain of the White Scars Chapter, who led his Brotherhood against the Perfidious Host Warband and its leader the Chaos Lord Varus Hos[1a]. The battle initially fared badly for the White Scars, as the Host killed a great number of the Brotherhood and began to overwhelm the remnants of his forces. Under Hamiclar's leadership however, they recovered and began inflicting massive losses on the Warband; turning the tide of the battle to their favor. It was near the battle's end, that Varus, seeing that the White Scars' victory was almost within their grasp, charged Hamiclar as their forces waged war around them. In their duel Hamiclar's Artificer Armour saved his life numerous times, as Varus' Power Sword could not penetrate it, no matter how many times the Chaos Lord struck. With this advantage, Hamiclar was able to kill Varus and his forces destroyed the Warband soon afterwards. The price was high however, as his Brotherhood was decimated in order to achieve a hard fought victory for the White Scars.[1b]

Hamish Muntin
Hamish Muntin is an Inquisitor that was accused of witch craft, on the Feudal World Kvalgron and was then captured by the fanatical followers of a renegade priest. The Inquisitor was taken to the priest's fortress and was ordered to be killed for his crimes, but as he now waits for his execution, Muntin's retinue are leading a force native dissidents to free the Inquisitor.[1]

Hamiskora
Hamiskora was an Iron Snakes Epistolary, who was among the Chapter's forces that took part in the Sabbat Worlds Crusade.[1a]

Hammael
Hammael is a Venerable Dreadnought of the Dark Angels Chapter.[1]

Hamman's World
Hamman's World was a world of the Imperium. Despite fierce resistance from the Imperium, it was destroyed[1a] by Hive Fleet Kraken.[1b] In defence of the world took part, in particular, the Cadian 74th Armoured Regiment, which fought on the temperate highlands of the planet.[2]

Hammer
The Warhammer is a primitive weapon - basically a larger version of the regular hand tool, using a massive weighted end to inflict a harder and deadlier blow. Warhammers are common on primitive worlds and, as they can be carried openly by workers, they are doubly useful for heretics plotting raids against the Imperium.[2] Many Imperial servants also favour war hammers as an enduring symbol of the Emperor's righteous justice.[1] The hammer is truly effective when it is mechanized and is surgically mounted onto a living person. This is done quite often by the Guilds of Hive cities to Pit Slaves who will be put to work in mines or foundries. When these slaves escape, they will often join up with any of the numerous criminal gangs present in the underhives of such planets as Necromunda where they can use these Hammers with devastating efficiency. The sheer pile-driving force of such a mass of pneumatically-driven steel is enough to shatter the most veteran gangers' defences and knock them senseless to the ground.[3]

Hammer Battlekroozer
The Hammer Battlekroozer is a type of particularly large and dangerous Ork Kroozer that was first seen during the early days of the Third Armageddon War, when they took a terrible toll on the Imperial fleets.[1]

Hammer Smaka
The Hammer Smaka is a type of large Ork vessel and a variant of the Hammer Battlekroozer. It's equipped with Torpedo launchers, Zzap Kannonz, Heavy Gunz batteries, and Gunz batteries.[1]

Hammer Stompa
The Hammer Stompa is a type of large Ork vessel and a variant of the Hammer Battlekroozer. It's equipped with launch bays for Attack Craft, Torpedo launchers, and Gunz and Heavy Gunz batteries.[1]

Hammer and Anvil
The Hammer and Anvil is a sacred relic of the Order of Our Martyred Lady, the Order Militant of the Adepta Sororitas devoted to Saint Katherine.[1a]

Hammer and Bolter
Hammer and Bolter is a publication from Black Library released monthly as a digital eBook. It includes short fiction and interviews of Black Library authors as well as occasional previews of forthcoming novels and other special features. At the Black Library Weekender, on November 3-4, 2012, C.Z. Dunn announced that Issue 26 would be the final issue of Hammer and Bolter, after which Black Library will adopt a new model for publishing short fiction.

Hammer and Bolter: Year One
Hammer and Bolter: Year One was released online in October, 2011, collecting the first twelve issues of Hammer and Bolter magazine.[1]

Hammer and Bolter: Year Two
Hammer and Bolter: Year Two (ISBN 9780857878359) was released online in September, 2012, collecting Issues 13 through 24 of Hammer and Bolter magazine.

Hammer and Bolter (Anthology Series)
Hammer and Bolter is a Warhammer 40,000 animated anthology series which premiered on Warhammer+ in August 2021.[1][5]

Foesmite
The Foesmite is an Imperial Navy Emperor Battleship, that is commanded by Admiral Yukonis Elgaratir. It served as the flagship of the Imperial Navy's forces, that joined the Imperium's invasion of Dharrovar, during the Nachmund Rift War.[1]

Foetid Bloat-drone
The Foetid Bloat-drone is a type of Daemon Engine of Nurgle used by the Death Guard in the closing days of the 41st Millennium. This floating engine hunts its prey with a malign intelligence.[1]

Folas Tertus Interfectors
The Folas Tertus Interfectors are Imperial Guard Regiments. [1]

Folcalor
Folcalor is the Grand Master of the Angels of Vengeance Chapter's First Company. He believes the Fallen Angel Cypher is testing the Dark Angels and the Unforgiven who pursue him; by pushing them beyond their boundaries to make them stronger and to weed out the weak.[1]

Foldane's Landing
Foldane's Landing was the site of a battle between the Tau Empire and the Blood Angels Chapter.[1]

Folgoth Grelch
Folgoth Grelch is a Death Guard Biologus Putrifier[1b], who serves in Typhus the Traveler's Shambling Horde Warband.[1a]

Folik
Longshoreman Folik was a ferry operator who lived in Vervunhive on the planet Verghast. He made a living by transporting passengers across the River Hass on his craft, the Magnificat.[1]

Folion
Folion is a world of the galaxy.[1] Commissar-general Delane Oktar is known to have commanded forces from the Hyrkan Regiments here.[1]

Folker
Folker is a Castellan of the Black Templars Space Marine Chapter.[1][2]

Follax IV
Follax IV is an Imperial world.[1]

Follaxian 113th Irregulars
The Follaxian 113th Irregulars were an Astra Militarum Company, whose Guardsmen nearly all defected to the Tau Empire.[1] While serving the Imperium, they aided several Inquisitors in their investigations, many of which dealt with Genestealers and their Cults. These assignments were successfully done under the command of Captain Kalice Arkady, however, she became disillusioned with the Imperium and later defected to the Tau Empire. In a huge blow to the morale of their Homeworld, Arkady also succeeded in convincing 109 of the Irregulars' Guardsmen to join her - nearly the entirety of the Company. This was a massive coup for the Tau, but due to the Irregulars' combat expertise, they became highly valued assets who have since been scattered across the Xenos' Empire.[1]

Follordark
Follordark was the Chapter Master of the Angels Excelsis, when they came to aid the Blood Angels defend their homeworld, Baal, from an invasion by Hive Fleet Leviathan.[1a] His titles included the Void Sword and Master of Utrech. When the Hive Fleet attacked, Follordark led his Fleet Based Chapter from the Battle Barge Essence Eternal and the Angels Excelsis destroyed many of Leviathan's Bio-ships. As the sheer numbers of the Hive Fleet began to overwhelm the Chapter, Follordark refused to give the order to retreat. By then, the Essence ­Eternal was in the grips of several Bio-ships and Follordark was killed when the Battle Barge was torn apart. His entire Chapter was destroyed shortly afterwards in battle with Leviathan's Bio-ships.[1b]

Followers of Klovis
The Followers of Klovis is a Necromunda Redemption Cult gang, that follows a variation of the faith called the Path of the Redeemers. They are inspired by the great Klovis the Redeemer himself and try to live up to his example.[1]

Followers of the Red Monarch
The Followers of the Red Monarch were a Tzeentch Chaos Cult, that was active on Haephos and had devoted themselves to the Daemon Primarch Magnus.[1] In the aftermath of the Great Rift's creation, the Cult committed dozens of atrocities on Haephos - most notoriously the Eusebya Tunnel Collapse which claimed over thirty thousand lives. In desperation, Haephos' Imperial Commander, Zula Hatiar, offered freedom to imprisoned psykers if they aided in seeking out the numerous Cults and Mutants that now plagued the world. Some of these psykers agreed and the Followers of the Red Monarch were hunted down and destroyed by four Regiments of Haephosian Phalanxari in the dense hab-blocks of Zonora City.[1]

Followers of the Shining Deity
The Followers of the Shining Deity are a human Chaos Cult. They were known to be active in both the Fourth Quadrant Rebellion and Krandor Rebellion.[1]

Folore
Folore was a Guardsman of the Tanith First and Only, commanding the regiment's 16th platoon.[1a][1b]

Fols
Fols was a Sergeant of the Tanith First and Only regiment.[1a] When the Tanith First were deployed on Verghast to reinforce the city of Vervunhive from an invasion by the Ferrozoicans, Fols commanded one of the units under Colonel Colm Corbec in the defence of the Veyveyr Gate against the Zoicans' Second Storm. In the fighting, Fols and his men were attacked by Zoican shock-troopers. He was shot several times and then impaled by a Zoican bayonet.[1a] Following Fols's death, Colonel-Commissar Gaunt chose to promote Trooper Baffels and give him command of Fols's unit.[1b]

Fomor III
Fomor III was a world of the Imperium. During the Crusade of Slaughter, it was overrun by the forces of Khorne including Cultists, Traitor Guard, and Chaos Space Marines. Ultimately the Imperium was forced to launch a panicked evacuation of the planet.[1]

Fon Tariel
Fon Tariel was a Vanus Assassin at the time of the Horus Heresy. An unparalleled computer, mathmatical, and strategic genius, he was the first to be recruited by Constantin Valdor for the Officio Assassinorum Execution Force intended to kill Horus. He was skilled in the subtle assassination, such as killing an embezzler by intercepting a cash shipment to him and planting forged data-bills, resulting in his co-conspirators murdering him out of suspicion.[1a] However despite his skills, he was a small man who had never left the safety of his base on Terra or seen real combat. He nonetheless took part in the mission led by the Vindicare Assassin Eristede Kell to kill Horus, deploying drones and gun turrets to penetrate the Warmasters Refractor Field and allow Kell to seemingly score a direct headshot on the traitorous Primarch.[1c] However it soon became clear that the killed Space Marine was Luc Sedirae, who was serving as Horus' body double. Tariel fled the scene, where he soon encountered the Daemon Pariah hybrid known as Spear. Despite employing advanced weaponry such as Psyk-out grenades and Psyber-Eagles, Tariel was quickly dispatched by the Daemonic assassin.[1c]

Fonetta
Fonetta was a Verghastite Guardsman of the Tanith First and Only regiment.[1] Following the regiment's actions in the retaking of the city of Cirenholm, a combination of battlefield casualties and the pressing need to more fully integrate the Verghastite elements of the Tanith First led Colonel-Commissar Gaunt and Commissar Hark to put forward a number of Verghastite Troopers for consideration for promotion. Fonetta was suggested for one of the positions by Hark, and Gaunt agreed that he would be a good choice.[1]

To'ban
To'ban was a Space Marine of the White Scars Chapter.[1] He served as a member of the 3rd Company during the Hunt for Voldorius.[1]

To Serve the Emperor: A Commissar's Life
To Serve the Emperor: A Commissar's Life is the official autobiographical memoir of the celebrated Commissar Ciaphas Cain, a well-renowned Hero of the Imperium. Cain began to pen the text after retiring from active service and becoming a faculty member at a Schola Progenium facility. They were first published in 005.M42.[1] In truth, To Serve the Emperor was in fact the second, expurgated version of Cain's autobiography; the first (although more a collection of accounts stuffed onto a single dataslate and not edited into a cohesive narrative) was supressed from the wider Imperial public by Inquisitor Amberley Vail of the Ordo Xenos due to it containing classified information. However, Vail would later compile and annotate this version for dissemination to her fellow Inquisitors as the Cain Archive.[1]

Tobar Helmawr
Tobar Helmawr (712.M41 - 841.M41) was the 134th Lord of Necromunda, after Caetrus Helmawr's reign. Cyar Helmawr would become Tobar's successor.[1]

Tobeld
Tobeld was an Imperial Assassin of the Venenum Clade during the Horus Heresy.[1x]

Tobi
Tobi was a Senior Sergeant of the Phyressian 81st Armoured.[1] He served in the Second Platoon of the regiment's 1st Armoured Fist Company, commanding the Platoon's 1st Squad and acting as second-in-command for Lieutenant Tarma.[1]

Tobias
Brother Tobias was a member of Sergeant Remas's squad in the Scythes of the Emperor Space Marine Chapter, shortly before the fall of Sotha.[1] The squad tried to apprehend the first Hive Ship which approached Sotha, prior to the planet's destruction by Hive Fleet Kraken.[1] After inserting by Boarding Torpedo, they ventured into the ship but were attacked by Tyranid creatures. While most of the squad was killed, eventually only Sergeant Remas and Tobias escaped after crippling the ship.[1] Remas and Tobias drifted on their own ship until it was recovered by the Ultramarines. By that time, Sotha had fallen to the xenos invasion and was already a dead world.[1]

Tobias (Konig)
Tobias was a Guardsman of the Konig 9th Heavy Tank Company, who served under the Tank Commander Maximillian Weisemann as the commsman of the Baneblade Arethusa.[1] During the invasion of Colonia by the Ork Warlord Gharag Badtoof, Weisemann ordered the Arethusa to lead a solo strike against the orks as they attempted to form a bridgehead on the Cambria River. Despite being unsupported, the Arethusa and its crew reaped a heavy toll on the orks. However, the tank became bogged down and was destroyed by ork fighta-bommers. Although most of the crew evacuated before the tank exploded, Tobias was killed after another ork plane strafed their position.[1]

Tobias Halt
Tobias Halt is a Hive World of Imperium.[1] In 518.M40 the planet was invaded by The Purge Chaos Space Marines due to evil doing of which on the planet began starvation. The Blood Angels army descended on the Tobias Halt and defeated the evil forces of the Chaos Warband. In one of the battles also took part Dante — Brother Space Marine at that time, who became succumbed to Red Thirst and kill not only Chaos Space Marines of the Purge but also some civilians, drinking blood completely from bodies of innocent human. Dante was so shocked and embaraced by his action, that took the oath never again drink the blood, the oath that he kept more than thousand years since.[1]

Tobias Heimdall
Tobias Heimdall was a Wolf Priest in the Space Wolves Legion, during the Horus Heresy and took part in the Battle of Prospero.[1]

Tobias Kelp
Tobias Kelp was a Sergeant of the Valhallan Ice Warriors.[1] Originally a member of the Valhallan 301st regiment, he became a member of the Valhallan 597th when the 301st was amalgamated with another regiment (the 296th) following losses taken defending the planet Corania from the tyranids.[1] The 597th did not have an easy founding; tension between its two component regiments simmered in transit through the Warp aboard the troopship Righteous Wrath and came to a boil when an altercation in the mess hall resulted in a massive brawl. Kelp provoked Corporal Bella Trebek into throwing the initial punch, after refusing to eat a meal off a plate bearing the 296th's regimental insignia and insulting both the 296th and Trebek.[1] As one of the instigators of the brawl (which resulted in at least three deaths), he was later court-martialed. The Righteous Wrath's commanding officer, Captain Parjita, wanted the offenders sentenced to execution, but he was convinced to transfer the responsibility for punishing Kelp and the others to the Commissariat by Ciaphas Cain, the 597th's regimental Commissar. He decided to commute their execution by sentencing them to be transferred to a penal legion at the first available opportunity.[1]

Tobias Maxilla
Tobias Maxilla was a Rogue Trader of the Imperium and a close associate of Inquisitor Gregor Eisenhorn.[1]

Tobius
Tobius is a Veteran Sergeant of the Blood Angels Chapter. He fought along with his Chapter in the Battle of Macragge, in the defense of the Ultramarines' homeworld from Hive Fleet Behemoth. After the battle while many of his brothers returned to Baal, Tobius chose instead to follow the splinters of Hive Fleet Behemoth. This trail has led him to the Jericho Reach, where he leads a strike force composed of Blood Angels veterans of the Battle of Macragge, to help the Achilus Crusade end the threat of Hive Fleet Dagon.[1]

Tobris Ekharth
Tobris Ekharth was the Master of the Administratum and a powerful member of the High Lords of Terra in mid-M32 during the War of the Beast. Blind in one eye which bore a long scar across his face, Ekharth was close to the powerful Lord High Admiral Lansung and one of the key members of his alliance that ensured his dominance on the Senatorum.[1] During the war against The Beast, the de facto ruling triumvirate of Lansung, Ekharth, and Udin Macht Udo ensured Imperial inaction and internal squabbling.[2] Following Lansung's fall from grace after the appearance of an Ork Attack Moon over Terra, Ekharth abandoned his former ally and instead pledged his support to Juskina Tull and her disastrous Proletarian Crusade.[3] Ekharth again abandoned his ally, this time Lord Commander Udin Macht Udo, when he was overthrown by Imperial Fists Chapter Master Koorland and the Inquisition.[4] Later, Ekharth was seen conversing with Drakan Vangorich, pleading with the Grand Master of Assassins to do something about Koorland and the Space Marines usurping of power from the High Lords. Vangorich regarded him with disgust.[5] When Vulkan returned to lead the Imperium against The Beast, Ekharth was horrified when the Primarch broke administrative protocol and utilized Administratum resources without his own approval. Despite his timid protests, his protests were ignored by Vulkan and Koorland.[6] Ekharth again led opposition to Koorland alongside Mesring, this time forbidding the creation of the Deathwatch. However when the Ork Attack Moon over Terra reactivated, Ekharth realized he was defeated and backed down.[7] After the war, Ekharth was opposed by the attempts of Vangorich and Inquisitorial Representative Wienand in naming Imperial Fists Chapter Master Maximus Thane as the new Lord Commander of the Imperium. However he was again overruled and backed down. Subsequently, Ekharth was among the High Lords killed by Vangorich in The Beheading. How he died is unknown, but he was replaced with an impostor that likely was a Callidus Assassin. This impostor later murdered Ekharth's allies, Lord Commander Militant Verreault and Lord High Admiral Lansung and went on to serve as the Master of the Administratum in Vangorich's puppet cabinet.[8]

Toby Longworth
Toby Longworth is a British actor who has performed several audio dramas for the Black Library.

Toc Derenoth
Toc Derenoth, known as the Unburdened, was a member of the Word Bearers during the Horus Heresy.[1] During the Battle of Calth he was part of the Third Hand Chapter and served under Kurtha Sedd. During the battle, he willingly allowed himself to become possessed by a Daemon and was transformed and "enlightened" by the powers of Chaos. After the battle, he was chained into the command throne of the Battle Barge De Profundis and in effect acted as its corrupted Machine Spirit and administrator. During the ambush against the Ultramarines at the Battle of Anuari the De Profundis was intentionally destroyed by the Word Bearers and Toc Derenoth boarded the Ultramarines ship Samothrace where he was killed in battle by Roboute Guilliman.[1]

Tochran Crusade
The Tochran Crusade was an Imperial Crusade waged in 943.M41.[1]

Togoran Bloodreek
The Togoran Bloodreeks are a xenos species that inhabit the Ghoul Stars.[1] They are described as fierce creatures who favor close combat. [2]

Toholk
Toholk, also known as Toholk the Blinded was a famed Necron Cryptek known to be a master-artificer of war machines. One of his last inventions was the dreaded Tomb Sentinel, a variant of the Tomb Stalker.[1]

Indomitus (Box)
Indomitus is a limited-run starter set produced for the launch of the 9th Edition of Warhammer 40,000.[1]

Indomitus Crusade
The Indomitus Crusade is a Crusade that was launched by the resurrected Primarch Roboute Guilliman, after he declared himself Lord Commander of the Imperium's armies during the Thirteenth Black Crusade[1]. The main aim of the Crusade is one of reconquest, as Guilliman intends to liberate those Imperial worlds embattled by the forces of Chaos following the creation of the Great Rift, which has divided his Father's Empire in half.[2] The undertaking of Indomitus Crusade was so grand that it echoed the Great Crusade of old.[6]

Indomitus Crusade Fleet Decius
Indomitus Crusade Fleet Decius (also called Fleet Decimus[2]) was one of the Battlefleets assembled for the Imperium's Indomitus Crusade. It was among the latter Fleets that finished mustering, after most of the Crusade's Fleets had already departed.[1]

Indomitus Crusade Fleet Octus
Indomitus Crusade Fleet Octus was one of the Battlefleets assembled for the Imperium's Indomitus Crusade and was led by Fleetmaster Aswan Relmay[1a]. It was among the latter Fleets that finished mustering, after most of the Crusade's Fleets had already departed.[1b] It scored a major victory when Battle Group Thetera managed to relieve Bakka.[2]

Indomitus Crusade Fleet Primus
Indomitus Crusade Fleet Primus was one of the Battlefleets assembled for the Imperium's Indomitus Crusade.[1] It was led by Roboute Guilliman himself as well as Belisarius Cawl.[2]

Indomitus Crusade Fleet Quartus
Indomitus Crusade Fleet Quartus was once one of the Indomitus Crusade's Battlefleets, until a majority of its forces became corrupted by Khorne's Murder-Curse. As a result of this, the Fleet has been declared Excommunicate Traitoris by the Imperium[1a]

Indomitus Crusade Fleet Quintus
Indomitus Crusade Fleet Quintus was one of the Battlefleets assembled for the Imperium's Indomitus Crusade and was led by Fleetmaster Prasorius.[1]

Indomitus Crusade Fleet Secundus
Indomitus Crusade Fleet Secundus was one of the Battlefleets assembled for the Imperium's Indomitus Crusade and was charged with fighting its way towards the Eye of Terror.[1] As a result, Secundus faced the forces of Chaos and fought many of the most harrowing conflicts, during the Indomitus Crusade's early stages. Its route soon became known as the Road of Martyrs, which led Secundus' ranks to become rife with fanaticism, zealotry and tales of the unearthly and the miraculous.[1]

Indomitus Crusade Fleet Septimus
Indomitus Crusade Fleet Septimus was one of the Battlefleets assembled for the Imperium's Indomitus Crusade and was known as the Silent Seventh, due to its mysterious nature.[1] Because of this, there was much muttered speculation regarding the nature, the mustering point and the mission of Fleet Septimus by the rest of the Indomitus Crusade's fleets. However, there is virtually no concrete information regarding Septimus and its history has even remained a strange blank amidst the otherwise overwhelming exhaustive data-harvest of the Officio Logisticarum. It is known, though, that Fleet Septimus was involved in the mysterious disappearances amongst the ranks of every arm of the Imperial military. Those chosen by Septimus, were usually met by onyx Servo-Skulls carrying orders for them to leave their initial fleets immediately. These orders bore a seal with the words, Redactum Maximal Nil Exemptor which also marked any official records concerning Fleet Septimus. This seal was enough to prevent any prying eyes into the Fleet's actions and anyone who attempted to interfere with Septimus' efforts to acquire resources from other fleets, was mercilessly dealt with. All this spawned fearful conjecture about Fleet Septimus' true nature, but if the Crusade Command possessed any answers, they remained as silent as the seventh themselves.[1]

Indomitus Crusade Fleet Sextus
Indomitus Crusade Fleet Sextus was one of the Battlefleets assembled for the Imperium's Indomitus Crusade and was led by Fleetmaster Kaosholay.[1]

Indomitus Crusade Fleet Tertius
Indomitus Crusade Fleet Tertius was one of the Battlefleets assembled for the Imperium's Indomitus Crusade and was led by Fleetmaster Cassandra VanLeskus.[1a]

Indomitus Imperious
The Indomitus Imperious is a Lunar Class Cruiser. It was assigned to the Halemnet Base in the Cyclops Cluster of the Gothic Sector. In 142.M41, it was crippled by a long range torpedo strike by Chaos warships in one of the first attacks of the the Gothic War.[1]

Indomitus Point
Indomitus Point is a Watch Fortress located in the Ultima Segmentum.[1]

Indrajit Class Heavy Cruiser
Indrajit Class Heavy Cruiser an ancient class of Cruiser used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1] A rare and rugged design, the class was named for the invincible demigod of ancient Indus myth. It was a macro-delivery class, built to unload millions of tonnes of ordnance onto a target at ultra-close range, packing the armour and Void Shielding necessary to soak up punishment while it closed.[1]

Indranis Campaign
The Indranis Campaign[1a] (also called the Dentares campaign[1b]) was a military campaign fought between 391-394.M41.[2]

Indras Archeta
Indras Archeta was a member of the Sons of Horus during the Horus Heresy.[1] Archeta took part in the Siege of Terra, by which time he had command of the 3rd Company. Like many of the Legion by the time of the Siege, Archeta openly consorted with Chaos and looked down upon those such as Azelas Baraxa which still were scornful of such gifts.[1a] During fighting for the Inner Palace Archeta was confronted by Sigismund and quickly struck down.[1b]

Indrick Boreale
Brother-Captain Indrick Boreale of the Blood Ravens was a student of the famed Brother-Captain Gabriel Angelos and Force Commander in the Kaurava Conflict.[1]

Indrid
Indrid is a planet in the Sabbat Worlds Cluster, which was occupied by the forces of Chaos.[2]

Mandrakk
Mandrakk is an Iron Warriors Chaos Lord who invaded the Imperium's Inviolus System after the Alpha Legion informed him that the Planetary Governor of Inviolus boasted his world was unassailable. When the Iron Warriors' invasion was finished, Mandrakk had seized Inviolus from the Imperium and turned it into a base for the forces of Chaos.[1]

Mandrathrax
Brother-Slaughterer Mandrathrax was a World Eaters Chaos Lord, whose Berzerker Warband was among the Chaos forces that invaded an Imperial world. Among the others to take part in the invasion was the Champion of Khorne, Khârn the Betrayer.[1]

Mandreth
Mandreth is an Ordo Hereticus Inquisitor, who discovered the body of his fellow Inquisitor Astor Sabbathiel in M42, after she had been thought to have been dead for almost century.[1]

Mandulis
Mandulis was a Grand Master of the Grey Knights Chapter.

Maner
Maner is a mist-bound world, that was the site of a battle for the Cadian Shock Troopers.[1]

Maneus (Chaplain)
Maneus is a Chaplain in the Ultramarines Chapter.[1]

Manex
Manex was a Chaos Space Marine of the Black Legion, serving under Captain Scaevolla.[1] He was equipped with a chem-dispenser that constantly flooded his body with toxins and poisons. In battle, he wielded a pair of bolt pistols.[1]

Mangar Infectus
Mangar Infectus is a Nurgle Chaos Dreadnought who is part of a Warband led by Bernard the Swollen, Champion of Nurgle.[1]

Mangel III
Mangel III was a planet that was somehow pulled into the Warp and has left behind a perpetual gloom where it once existed. The Cult of Magic cabal later siphoned some of that gloom to create the powerful Dark Matter Crystal Chaos relic.[1][2]

Mangler
Manglers are Beastmen, whose worship of Chaos has led their bodies to become swollen by the Warp.[1]

Manhansu
Manhansu was a world conquered by the traitorous Warmaster's forces during the Horus Heresy. It then served as a source of Aspirants for the Sons of Horus Legion, as they began to quickly increase their numbers.[1]

Manichaean
The Manichaean was a Lunar-class Cruiser of the Imperial Navy.[1] It was responsible for transporting regiments of the Mordian Iron Guard to Supplicium Secundus after receiving a distress call from the planet. Unfortunately, both the Mordians and the Naval fleet supporting them were infected by the rage-plague that was afflicting the Supplicium System. As a result, every living being aboard the Manichaean went on a murderous spree, leaving no survivors.[1]

Manifest Destiny
The Manifest Destiny is a Dictator Class Cruiser in the Imperial Navy.[1]

Manifest Fury
Manifest Fury is a Plasma cannon belonging to the Blood Ravens chapter. The artificer stamped the words, "Let the fire in this weapon's core be eclipsed by the fury in its wielder's heart" into the bottom of the grip.

Manifest Judgement
The Manifest Judgement is a potent Adeptus Custodes archeotech warship. It served as the flagship for Captain-General Valoris' Solblade fleet, during the Fourth Tyrannic War.[1]

Manifest Vengeance
Manifest Vengeance is a dogged Freeblade Knight Warglaive; once he sets his mind to the hunt, no force in the galaxy can stop him. The Freeblade has tracked foes across entire Sectors of the Galaxy in order to land a killing blow with his chain-cleaver.[1a]

Manifold
The Manifold is the hard-plug equivalent of the Noosphere accessed through the Mind Impulse Units used by Imperial Titans. An immersive and interactive sensory space it is through the Manifold that Princeps and to a lesser degree the Moderati crew can comprehend their war engines and realise the surrounding environment, essentially become one with the Titan. For example, a princep will feel the patter of rain on their Titan's hull as if it were their own skin and the dull throb of the plasma reactor within their own belly.[1a] The world outside is perceived in a full 360° view through a wealth of sensory data, though during combat these are often paired down to the four essentials of detecting heat, motion, mass and code activity.[3b] The use of a hard-plug equivalent is necessary since the more subtle haptic and noospheric links are considered too easily compromised or damaged for controlling the Titan in the midst of combat.[1a]

Manik
Manik was a Trooper of the Tanith First and Only regiment who was killed during the Siege of Vervunhive, when the Tanith were deployed on Verghast, after being shot in the groin by a Zoican soldier.[1a][1b]

Maniple
Maniple may refer to: Collegia Titanica Maniples - Sub-unit of Titan Legions. Skitarii Maniples - Sub-unit of Skitarii Legions

Manipulus
A Manipulus is a type of Tech-Priest of the Adeptus Mechanicus.[1] Within the augmentaiton of a Manipulus is a galvanic cell, from which they can channel a powerful charge of Motive Force. Tech-Priest Manipuli eagerly seek out all new sources of power, draining them dry with their Mechadendrites. Filled with energy, they empower servants of the Machine God. They are able to overcharge servos, energize weapon cells, and invigorate cerebral cores.[3] Tech-Priest Manipuli are known to wield Magnarail Lances and Transonic Cannons alongside Mechadendrites and an Omnissian Staff[3a].

Mendel Gathabosis
Mendel Gathabosis was a Magos Geologis of the Adeptus Mechanicus.[1] Gathabosis operated on the Imperial Mining World of Ghyre. By the dawn of the Age of the Dark Imperium, he was the highest-ranking member of the Mechanicus active on the planet and, as a consequence, had a seat in Ghyre's high conclave (the advisors of Planetary Governor Osmyndri Ellisentris Kallistus). He was not popular among the planet's nobles and Clan Lords due to his lack of concern for the Imperial citizens of the clans (in particular his repeated assertion that converting all of the planet's miners into servitors would increase Ghyre's output by over 300% and eliminate underperformance issues caused by excessive socialisation and divergence from allocated duties).[1]

Mendicantine Fraters
The Mendicantine Fraters are a religious order consisting of missionaries, confessors and preachers that reside within the Imperium of Man. Its members do their duty by simply ministering to the faithful of the Imperial Cult out amongst the stars. They travel whenever the need arises or when they feel the calling of their faith. They may travel to either famous pilgrim worlds or long forgotten planets on the edges of known space. These fiercely independent nomadic wanderers often find individuals to train as their novices where they teach them the Imperial Creed.[1] Their noted reliance on providence over doctrine has been a cause of some alarm amongst the clergy with many Cardinals of the Ecclesiarchy finding Mendicantine missionaries to be a threat. However, this order is protected by an ancient tradition with it being said that they were founded by Sebastian Thor himself. Thus, the Mendicantine Fraters often enjoy the respect and admiration of the common citizens that they support. Some Inquisitors especially those of the Thorian philosophy find the strict independence, strong personal faith and survival skills to be a great asset as an Acolyte of their cadre. Similarly, members of this order find service in the Inquisition as being a perfect means to protect the Emperor's people from any form of falsehood or spiritual harm.[1]

Mendicantus (Preacher)
Mendicantus is a firebrand Preacher, who leads a Sump Gang of misfit and Mutated Pit Slaves on an Imperial Hive World.[1]

Mendikoff
Mendikoff is an Inquisitor who wrote a detailed monograph called the Cataphract of Death, which related the early life of the Primarch Mortarion before he joined the Emperor's Great Crusade.[1]

Mendolis
Mendolis was an Adeptus Custodes Sentinel Guard and was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Mendona
Mendona is a War World of the Imperium.[1] Mendona's polar caps are a vital part of the communications network of the Ultima Segmentum, and it has been a constant target of raids and invasions from the beginning of its settlement. So intense is the fighting on Mendona, that no civilian population remains.[1]

Mendox Cataclysm
The Mendox Cataclysm was a war between the Imperium and the forces of Khorne, which spread across entire star systems. During the Thirteenth Black Crusade though, the forces of Khorne were victorious after they destroyed eighty-eight of the Imperium's worlds at once.[1]

Menele
Menele was a veteran-brother of the Scythes of the Emperor Chapter, serving with the Second Company.[1] During the defence of Miral Prime against a splinter of Hive Fleet Kraken, the Second Company, led by Captain Agaitas, was sent to reconnoitre the tyranid Hive Ship Heloth (which had been shot down by the Honour's Might). Unfortunately for the Scythes, many of the organisms onboard Heloth survived, including three Bio-Titans, which ambushed Second Company. To make matters worse, the Scythes were unable to commit further resources to aid them. The Second Company was almost entirely wiped out by the xenos, presumably including Menele.[1]

Menelek
Menelek was a Terran Lieutenant-Commander of the Word Bearers Legion, during the Great Crusade and had joined when they were known as the Imperial Heralds.[1] When their Primarch Lorgar was reunited with the Legion he changed it in his image, which Menelek greatly disagreed with. However as the Emperor did not rule against the Colchisian superstitions that Lorgar instilled within the Legion, Menelek could only tolerate it and watch as the Word Bearers replaced the Imperial Heralds. Later, though, the Primarch's need to worship the Emperor and fill the worlds they brought into Compliance with works glorifying His image, caused the Word Bearers to lag behind the other Legions. This led them to be censured by the Emperor, who made the Word Bearers watch as the Ultramarines destroyed their beloved city of Monarchia. Afterwards, a chastised Lorgar ordered the Word Bearers to speed up their Compliances and to also destroy their works venerating the Emperor on the worlds they had brought into the Imperium. One such world was Forty-Seven Six, which Menelek and Kor Phaeron were charged with cleansing in 963.M30. The Lieutenant-Commander led squadrons filled with Imperial Herald veterans, as they and their Colchisian brethren burned the Vaults of Caralos and he remarked that Lorgar was right to have the Word Bearers' work destroyed. Menelek only regretted that it came after their censure, but hoped the Legion would now scour away Lorgar's delusional changes and return to the greatness it had as the Imperial Heralds. These words doomed him, however, as the Emperor's censure had made Lorgar embrace the Chaos Gods and the Primarch had then ordered the Legion purged of Imperial Loyalists. As the Vaults of Caralos filled with flames, Kor Phaeron signaled the Colchisian Word Bearers to open fire on the Lieutenant-Commander and Imperial Heralds. The Loyalists were caught off guard by the betrayal and, though they returned fire, all of them were quickly killed or severely wounded. Menelek was among those that still lived, but instead of killing them, Kor Phaeron ordered the Word Bearers to leave the Vaults and let the Imperial Heralds burn.[1]

Meneraeus
Meneraeus is a Dark Angel who serves within the Ravenwing.[1] Like most members of his order, he is a taciturn man who reveals little of his true motives. During the War of Beasts on Vigilus he commanded Unforgiven forces on the battlefield, fighting alongside the White Scars before disappearing with his troops for an unknown agenda.[1]

Menes Kalliston
Menes Kalliston was the Captain of the 4th Fellowship of the Thousand Sons Space Marine Legion during the latter stages of the Great Crusade and the onset of the Horus Heresy. A member of the Athanaeans, he was part of a fleet element of his legion that was dispersed under secret orders by Magnus the Red prior to the Battle of Prospero. Approximately six months later he returned to Prospero, in an attempt to discover the fate of the other Thousand Sons.[1]

Menhotok
Menhotok is a Necron Lord of the Sautekh Dynasty, who is taking part in the war within the Pariah Nexus.[1] He views other Xenos species as lesser beings, who blunder towards anything they do not understand. This includes their waning existence and those that are better than them. Because of this, Menhotok claims that other species are not worthy of the life they cling to.[1]

Menial
Menials are unskilled workers of the Adeptus Terra who may be shifted from job to job as required. They serve as transport drivers, labourers, sanitizers and in the myriad other non-skilled jobs.[1] Menials are recruited from the population of non-adepts, but may gain the title of Adept themselves. They are very proud of this honour and will bear any indignity to keep it.[1] Recruitment into the Adeptus Terra, even as a lowly Menial, is the only escape from the terrible squalor of Terra. Unlike the skilled hereditary slave workers, scribes and other functionaries who make up a great part of the Administratum, Menials do not pass their title and position on to their children.[Needs Citation]

Menimshemash
Menimshemash is an Eldar Exodite World.[Needs Citation] It was invaded by waves of Daemons after forces of Tzeentch infiltrated the world's World Spirit in 867.M35, and then consumed as monstrous crystalline serpents rose from the World Spirit's circuits.[1][2] Eventually, the Eldar of Craftworld Iyanden were able to defeat the Daemonic infestation in the Cleansing of Menimshemash.[3]

Menkaura
Menkaura is a Sorcerer of the Thousand Sons. A venerable battle-seer and a member of the Corvidae, he joined with Ahriman's party to reclaim the shards of Magnus during the Horus Heresy. However after seeing a vision of what will become of Magnus and the Thousand Sons in the future, he became determined to aid the Imperial party hunting the shards led by Dio Promus and was willingly captured by them on Kamiti Sona. On Aghoru, Menkaura sealed a shard of Magnus into the captive Lemuel Gaumon. He further accompanied Promus' force to Nikaea, where he became trapped in the Crystal Labyrinth summoned by the rampaging possessed Gaumon. The visions he experienced within the Crystal Labyrinth drove him insane and he clawed out both of his eyes, rejoining Ahriman's cabal afterwards.[1] He next appeared during the Solar War, aiding Ahriman in initiating his ritual aboard The Comet which allowed for traitor forces to appear directly over Luna.[3] Later during the Siege of Terra Menkaura was part of a group which included Magnus, Ahriman, Amon, and Atrahasis that infiltrated the Imperial Palace to recover a lost shard of the Primarch.[4] After learning the Shard was now beyond his reach, Magnus instead sought to kill the Emperor upon the Golden Throne. In the subsequent battle before the Throne the Thousand Sons were confronted by Vulkan, his Draaksward, and the pack of Bodvar Bjarki. During the fight Menakura managed to slay Svafnir Rackwulf but was badly wounded in the process, requiring extensive medical treatment by the Pavoni.[4a] By the post-Heresy period, Menkaura had become a Daemonic oracle to Ahriman.[2]

Menoetius
Menoetius was a Commander of the Iron Hands legion and commander of the Predator Cretatogran.[1] He fought during the battle of Istvaan V. During the Battle of Tallarn he operated with his tank crew from the fortress Rachab , the seat of the loyalist command staff under Governor Dellasarius. There he participated in the interrogation of Colonel Silas Kord of the 71st Tallarn. Menoetius shared the Colonel's suspicion that the Iron Warriors where looking for something on Tallarn , so he released him and led him out of the prison cell. Both equipped a small unit and started to seek the Iron Warriors Legion on Khendive. They encountered the unit of traitors who had found Alganar's Maledictum and fought bitterly. All of the fighting units were destroyed during the firefight and subsequent dust storm. [1]

Mentep
Mentep the Inscrutable was a Necron Cryptek, who was once part of a conclave led by the Warlock Am-heht.[1c]

Menthir
Menthir was a Blood Angels Crimson Paladin Exemplar, during the Horus Heresy and he took part in the Scouring of Gilden's Star. Though the campaign against the Word Bearers was a success, Menthir was killed defending the Blood Angels' Landing Zone Primus on Gilden Prime and his remains were never recovered.[1]

Menthusium II
Menthusium II is an Imperial world and it is the Homeworld of the Inquisitor Cornelius Lavaslar Antrecht.[1]

Mentors
The Mentors (or Mentor Legion[1]) are a loyalist Space Marine Chapter.[2]

Second Abonian Genocide
The Second Abonian Genocide began in 688.M40 when Inquisitor Halan Jentz of the Ordo Hereticus declared the entire population of the Abonian Sub-Sector diabolos inculcatus. The Inquisitor then gathered together a Crusade army that included elements of the War Bearers, Red Hunters and Subjugators Chapters, as well as the Orders of the Blue Robe and Black Sepulchre of the Adepta Sororitas, to bring the population of the Sub-Sector to account for their crimes. The Crusade raged within the Sub-Sector for a decade, before the Inquisitor declares their task is finally complete.[1]

Second Aegisine Crusade
The Second Aegisine Crusade took place between 633-635.M39 and followed the Aegisine Crusade.[1]

Second Agrellan Campaign
The Second Agrellan Campaign, also known as the Cleansing of Agrellan or the Second Battle of Mu'Gulath Bay, was a major Imperial offensive launched against the Tau Empire in the closing years of M41.[1]

Second Battle of Damnos
The Second Battle of Damnos was fought between the Imperium and Necrons in 999.M41.[1]

Second Battle of Davin
The Second Battle of Davin was a battle during the Horus Heresy.

Second Battle of Exyrion
The Second Battle of Exyrion was a battle fought in M41 between the Dark Angels and Iron Warriors on the site of the Horus Heresy Battle of Exyrion.[1c]

Second Battle of Golgotha
The Second Battle of Golgotha was a battle between the Second and Third wars for Armageddon.[1] During the First Battle of Golgotha Imperial forces were defeated and Commissar Yarrick was captured by his arch-nemesis Ghazghkull Mag Uruk Thraka. However Yarrick managed to escape, and upon his return to Imperial territory immediately organized a campaign of vengeance against the Orks on Golgotha. Though Ghazghkull had since departed Golgotha Yarrick used Titans and Skitarii to assault the planet once more. However the war was still going badly for the Imperials until the Mechanicum constructed a Ordinatus engine to scour the world of Greenskins.[1] While the Imperials were victorious the Orks would later counterattack and launch a renewed invasion of the planet.[2]

Second Battle of Paramar V
The Second Battle of Paramar V was an engagement of the Horus Heresy, taking place in 011.M31.[1a] Occurring two years after the initial traitor victory in the First Battle of Paramar, the second engagement saw loyalist forces consisting of the Legio Atarus, Legio Ignatum, Legio Solaria, Blood Angels, White Scars,[1a] and House Vyronii[1b] clash with defending traitors consisting of the Legio Fureans, Legio Mortis, Sons of Horus, and Word Bearers.[1a] The loyalists conducted a series of diversionary attacks across the Paramar System in order to draw the forces away from their true target, before conducting a full-scale assault on Paramar V's primary spaceport. The loyalists were able to capture it intact and then pressed outwards to begin the destruction of the mass-provender silos sprawling across the plateau beyond. However it was soon revealed that the traitor's had seen through this plan and launched an enormous counter-attack. Though they inflicted heavy casualties on their attackers, the loyalist invasion force was surrounded and destroyed mercilessly.[1a]

Second Battle of Prospero
The Second Battle of Prospero was an engagement during the Horus Heresy.[1c] The battle was the culmination of a plot by Warmaster Horus to integrate the White Scars into his own forces. The traitor's plan was to have Warrior Lodges within the Scars led by Hasik Noyan-Khan take control of the Legion's fleet and join with the Death Guard while Jaghatai Khan was investigating on Prospero. Traitor forces aboard the Swordstorm, led by Hasik and Torghun Khan, took control of the bridge, instigating chaos throughout the fleet as small-scale engagements erupted.[1a] Loyalist Shiban Khan and his Brotherhood of the Storm managed to eventually board the Swordstorm via Sojutsu pattern voidbikes with the help of Departmento Munitorum general Ilya Ravallion, who opened a docking bay for them. Shiban led his forces to the Swordstorm's bridge, battling Torghun's Brotherhood of the Moon. Around the same time a fleet of four Death Guard battleships led by Mortarion himself aboard the Endurance arrived in the Prospero system. As the Death Guard fleet waited to see which way the White Scars would turn, Mortarion teleported to Prospero's surface and attempted to turn the Great Khan himself. When Mortarion failed, the two Primarch's and their retinues came to blows. Meanwhile Shiban's efforts on the Swordstorm's bridge were strengthened when Jemulan Noyan-Khan arrived and fought against the conspirators. Loyalists began regaining control of the White Scars fleet, as Targutai Yesugei arrived and had his small fleet of captured traitor ships manned by Salamanders and Iron Hands engage the Death Guards.[1b] The battle in space caused Mortarion to leave his duel with the Khan, knowing his mission had been a failure. Jaghatai was teleported aboard the Swordstorm shortly after, arriving amidst a bloody melee between his own Legion. The Great Khan's arrival promptly ended the fight, and most of the traitor surrendered themselves. He then directed his fleet to engage the Death Guard, causing a brief but intense battle which ended with Mortarian withdrawing from the system.[1c]

Second Battle of Shadowbrink
The Second Battle of Shadowbrink was the second clash between the Tyranids and Chaos on the world of Shadowbrink, taking place sometime after the formation of the Great Rift.[1]

Second Battle of Sverren
The Second Battle of Sverren took place in 760.M41 during the Sabbat Worlds Crusade.[1a]

Second Best
Second Best is quite literally what it claims to be, though some may argue that it is a lot further down the list of preference than second. An alcoholic beverage brewed in the Underhive of Necromunda, it is a cheaper alternative to the exclusive Wild Snake drink for those whose purses are light.[1] Second Best is produced from all the leftovers of the Underhive which despite the best efforts of enterprising minds simply cannot be turned to any other use. Slugs too rancid to be sold as food for Pit Slaves, rat pelts too mouldy for anything else, and household waste too disgusting to even consider thinking about. All this and more is used to create the potent Second Best which fortunately is so strong you will not quickly stop worrying about what's inside it and probably won't remember imbibing it afterwards.[1]

Second Book of Ordeals
The Second Book of Ordeals is a holy tome of the Inquisition.[1] One of the passages in this holy book stated that "the heretics might know their crime even as they die".[1]

Second Hadekuro Crusade
The Second Hadekuro Crusade was a Crusade launched by the Imperium that cleared out the Orks from the Deunoff Subsector in the Segmentum Pacificus. Afterwards, there was an edict for the newly freed worlds in the Subsector to be colonized by the Imperium, but as time wore on it eventually never happened.[1]

Second Kuppukin Schism
The Second Kuppukin Schism was a battle fought in M40 that is notable for being the first recorded appearance of the mysterious Consecrators Space Marine Chapter.[1] At the height of the war between Imperial loyalists and secessionist rebels, just as the loyalists were on the brink of defeat, the entire Consecrators Chapter arrived. Launching an immediate attack upon the rebels, within six hours the Consecrators had wiped out their entire command structure and standing forces. Their task complete, the Consecrators withdrew, not to be seen for another three decades. This first recording of the chapter was recorded in the works of the Administratum field notary Corwen Quilp.[1]

Second Meridius Crusade
The Second Meridius Crusade was a Crusade launched by the Imperium, which failed when the Slighting Wars erupted in the Ptolemaic Reach and Crassan sub-sector regions of the Ixaniad Sector. The series of interplanetary wars and civil conflicts in the sub-sectors disrupted the supply line the Second Meridius Crusade relied on, forcing it to grind to a halt.[1]

Second Mortis Gate Campaign
The Second Mortis Gate Campaign was a battle fought in 560.M33 by the Dark Angels and Death Guard.[1] During the battle, almost the entire chapter took to the field and it is recorded that all three of the chapter's sacred standards—the Standard of Devastation, Standard of Fortitude and Standard of Retribution—flew over the scene of triumph.[1] The war lasted three months and saw storm-wracked warfare before the traitors were finally driven from their strongholds.[2]

Second Purging of Lastrati
The Second Purging of Lastrati (also Second Lastrati Punitive Campaign) in 543.M36[1], a part of the Athelor Crusade, was a result of the Quintarchs of Lastrati turning to barbaric blood rituals and human sacrifices in search of genetic perfection.[Needs Citation] Marshal Gervhart and the Black Templars warriors of the Athelor Crusade had come to Lastrati to take heart from the planet's potent displays of faith in the past, but were horrified by what they found.[Needs Citation] At first the Marines where welcomed as examples of genetic supremacy, but the more the Marines saw, the more they realised that the rituals of the people of Lastrati had more similarities with worship of the Ruinous Powers. Gervhart declared the Quintarchs of Lastratie Excommunicate Dictatus and personally executed them.[Needs Citation] After four years of fighting, the warriors of Marshal Gervhart forced the remaining forces of Lastrati back into the Plain of Purity where they made their last stand before the Black Templars at the Hill of Heretics. The army was destroyed, the Black Templars showing no mercy and accepting no surrender.[Needs Citation] Following the Black Templar's departure, a number of demagogue covens begin to rise. The Storm Giants chapter launches a series of punitive operations to restore order. [1]

Second Republic
The Second Republic was a large Age of Strife Human empire, that encompassed numerous Systems within the Occluda Noctis.[1a]

Second Siege of Perlia
Somewhere in the 920s.M41, the planet Perlia came under attack by an Ork Waaagh! led by Warlord Gargash Korbul. The First Siege of Perlia was ultimately decided by the arrival of Commissar Ciaphas Cain, the reluctant hero of the Imperium, who led what became the "March of the Liberator" and freed Perlia from the Ork invasion. Over seven decades later, in 999.M41, Perlia once more became a battleground, and once again Cain was involved. The 13th Black Crusade of Abaddon the Despoiler had just broken out, and Perlia was in the crosshairs of the forces of Chaos. Cain had retired from active service and now taught at a Schola Progenium on Perlia. Despite his advancing years, Cain was once again called to the defense of the planet.

Novella Series 2 (Series)
The Novella Series 2 is a series of novellas written by various authors.

Novella Series 3 (Series)
The Novella Series 3 is a series of novellas written by various authors.

Novem Squadron
Novem Squadron was a Firestorm Frigate squadron seen during the Taros Campaign.[1a] It was nearly wiped out in combat against the Tau vessel A'Rho.[1b]

Novgorod
Novgorod was an Imperial world.[1] On this planet was an outbreak of the Plague of Unbelief and the Ork invasion at the same time. Due to this two factors the planet was subjected to Exterminatus. It is also on this planet and with this circumstances Hadrianna Furia, Inquisitor of the Ordo Malleus firstly meet with Inquisitor Malia Orbiana of the Ordo Xenos.[1]

Novitiate
Novitiates are female Progena of the Schola Progeniums, who have been selected to undergo training to join the Adepta Sororitas.[1]

Novo Andruss
Novo Andruss is a world of the Imperium.[1] Claimed during the Great Crusade, in 939.M30 the planet rebelled against their new rulers. They were subsequently assailed by a "Ghost Legion", which used unknown psychic phenomenon to quell the uprising. Superstition was heightened among the population as a result of the attack.[1]

Novokh Dynasty
The Novokh Dynasty are a Dynasty of the Necrons.[1] Located in Ultima Segmentum, the Novokh march to war in crimson livery echoing the bloody rituals of their past.[2a]

Novox
Novox, the Hero of Zaramund is a Fallen Angel.[1]

Novum Deception
The Novum Deception was a battle fought in 806.M41. During a so-called mission of peace, a Tau Hunter Cadre launched a pre-preemptive strike on the capital city of Novum Prime, railguns destroying a dozen Vengeance Weapon Batteries before the Imperium was aware of the deception. In answer, the stronghold Citadel of Judgement opened fire on the aggressors with its macro-cannon, obliterating the Tau, and a third of the city itself, in a dozen apocalyptic shots.[1]

Nox
Nox was a Librarian in the Blood Ravens Chapter, who infamously turned to Heresy.[1]

Nox (Necromundan)
Nox the Ripper is a ganger of Necromunda's House Goliath.[1]

Noxias System
The Noxias System was a System of Imperial space that fell to the forces of Nurgle in M42, along with the Verminox and Rottgrave Systems. All three, are now part of the Chaos God's Scourge Stars empire.[1]

Noxious Blightbringer
Noxious Blightbringers are a type of Chaos Space Marine warrior. These Plague Marines wield gigantic bells of Nurgle on their armour.[1] The bells are capable of generating sonic waves that bring pain and disorientation to the enemy.[2]

Noxious Clave
Noxious Clave is a pox-ridden demagogue that leads the Nurgle Cult known as The Blighted. The Cult serves as faithful retainers and servants to the Death Guard contingent of the Sorcerer Porphyricus and Clave seeks to bring the enlightenment of worshiping Nurgle to the sick, the same way Porphyricus brought it to his people.[1]

Noxx
Noxx is a Veteran Sergeant of the Flesh Tearers.

Nozgrot
Nozgrot is an Ork Deathskulls Warlord who was part of the Warlord Nuzzgrond Nosebiter's Waaagh! that conquered an Imperium Jungle World. Nosebiter and his hordes laid claim to the world, which was renamed Nuzzgrond's World, but the Imperium later returned in order to reclaim it from the Orks.[1]

Nu'mean
Nu'mean was a Firedrake and the captain of the Salamanders Strike Cruiser Protean.[1] Nu'mean was the only survivor when the Protean was destroyed by Eldar. Nearly a century later Nu'mean would return to the Space Hulk which contained the protean. Two squads of Firedrakes led by Herculon Praetor were to board the hulk and kill an Eldar Farseer trapped aboard. Nu'mean had been scarred by the guilt of his brothers dying aboard the vessel and so sacrificed himself to allow the other Firedrakes to escape.[1]

Nuadhu 'Fireheart'
Nuadhu 'Fireheart' is a Wild Rider of Saim Hann. Nuadhu is a legendary Vyper rider that rides standing up to aid in his attacks. He is also considered reckless, paying no heed to danger and gladly flying straight into the heaviest enemy fire. His Wild Riders also follow him into the fiercest fighting.[1] In mid-M39, he led his Craftworlds forces in slaying the Daemon Prince of Slaanesh Lilesh Snarelust, plunging his own Celestial Lance into the Daemon's Heart.[2] He also took part in the Pyrus Reach Conflict.[3]

Nuala Kinrade
Nuala Kinrade (nee Kennedy) is an artist working for Games Workshop.

Hammer Battlekroozer
The Hammer Battlekroozer is a type of particularly large and dangerous Ork Kroozer that was first seen during the early days of the Third Armageddon War, when they took a terrible toll on the Imperial fleets.[1]

Hammer Smaka
The Hammer Smaka is a type of large Ork vessel and a variant of the Hammer Battlekroozer. It's equipped with Torpedo launchers, Zzap Kannonz, Heavy Gunz batteries, and Gunz batteries.[1]

Hammer Stompa
The Hammer Stompa is a type of large Ork vessel and a variant of the Hammer Battlekroozer. It's equipped with launch bays for Attack Craft, Torpedo launchers, and Gunz and Heavy Gunz batteries.[1]

Hammer and Anvil
The Hammer and Anvil is a sacred relic of the Order of Our Martyred Lady, the Order Militant of the Adepta Sororitas devoted to Saint Katherine.[1a]

Hammer and Bolter
Hammer and Bolter is a publication from Black Library released monthly as a digital eBook. It includes short fiction and interviews of Black Library authors as well as occasional previews of forthcoming novels and other special features. At the Black Library Weekender, on November 3-4, 2012, C.Z. Dunn announced that Issue 26 would be the final issue of Hammer and Bolter, after which Black Library will adopt a new model for publishing short fiction.

Hammer and Bolter: Year One
Hammer and Bolter: Year One was released online in October, 2011, collecting the first twelve issues of Hammer and Bolter magazine.[1]

Hammer and Bolter: Year Two
Hammer and Bolter: Year Two (ISBN 9780857878359) was released online in September, 2012, collecting Issues 13 through 24 of Hammer and Bolter magazine.

Hammer and Bolter (Anthology Series)
Hammer and Bolter is a Warhammer 40,000 animated anthology series which premiered on Warhammer+ in August 2021.[1][5]

Hammer and Bolter 1
Hammer and Bolter issue 1 was released for free in October 2010 as part of the launch of Black Library Digital, a new section of Black Library offering eBooks and audio downloads.[1]

Hammer and Bolter 10
Hammer and Bolter issue 10 was released in August 2011.

Hammer and Bolter 11
Hammer and Bolter issue 11 was released in August 2011.

Hammer and Bolter 12
Hammer and Bolter issue 12 was released in October 2011.

Hammer and Bolter 13
Hammer and Bolter issue 13 was released in November 2011.

Hammer and Bolter 14
Hammer and Bolter issue 14 was released in December 2011.

Hammer and Bolter 15
Hammer and Bolter issue 15 was released in December 2011.

Hammer and Bolter 16
Hammer and Bolter issue 16 was released in January 2012.

Hammer and Bolter 17
Hammer and Bolter issue 17 was released in February 2012.

Hammer and Bolter 18
Hammer and Bolter issue 18 was released in March 2012.

Hammer and Bolter 19
Hammer and Bolter issue 19 was released in April 2012.

Masque of Dawning Hope
The Masque of Dawning Hope was a Harlequin Company who clashed with Orks led by the Goff Warboss Drogg. However, they were massacred after Drogg tired of their antics and unleashed his Weirdboyz upon them.[1]

Masque of the Dance Without End
The Masque of the Dance Without End is a Harlequin Company.[1a]

Masque of the Dreaming Shadow
The Masque of the Dreaming Shadow is a Harlequin Company.[1]

Masque of the Fading Dawn
The Masque of the Fading Dawn is a Harlequin Company, led by the Great Harlequin Duruthiel. The company's base of operations is a ship called the Last Laugh that journeys through the Webway.[1a] After Duruthiel's leadership abilities were questioned by the Harlequins of the Masque of the Reaper's Mirth[1d], the Great Harlequin responded by conducting a raid on an Ork planet. Emerging from a Webway Gate in a lightning-fast aerial ambush, the Eldar sowed confusion amidst the greenskins and quickly went on to annihilate the Ork Fightas and Deffkoptas. After achieving air superiority by bringing down a massive Ork gunship, the Masque's Skyweavers, Starweavers and Voidweavers drew off the majority of the greenskins while Duruthiel led his Troupers on a mission to assassinate the Ork King.[1b][1c] Distracting the Orks by releasing his human prisoners and sowing chaos throughout the Orks' primary fortress, Duruthiel was able to force a confrontation with the Warboss, decapitating him with his Power sword. The Masque of the Fading Dawn then retreated back into the Webway.[1d]

Masque of the Frozen Stars
The Masque of the Frozen Stars is a Harlequin Company.[1]

Masque of the Hidden Path
The Masque of the Hidden Path is a Harlequin Company which aided the Imperium in defending Cadia, during the 13th Black Crusade.[1]

Masque of the Laughing Circus
The Masque of the Laughing Circus is a Harlequin Company which discovered a Maiden World that was isolated by a Warp Storm and had been invaded by Daemons. Acting quickly they sought aid from their brethren to save the Maiden World and acted as mediators between the Craftworld Saim-Hann and the Dark Eldar of Commorragh. They were ultimately successful in securing an alliance between the two sides and the Laughing Circus joined the forces led by the Farseer Illanor and the Succubus Vielle in entering the Webway, to reach the Maiden World. Unfortunately, despite the Eldar's efforts, their combined forces were defeated and the Daemons had free reign to wreak havoc on the Maiden World; whether the remnants of the Laughing Circus were destroyed in the battle's aftermath or managed to escape back to the Webway is unknown.[1]

Masque of the Laughing Shadows
The Masque of the Laughing Shadows are a Harlequin Company, that are famed for their supremely manipulative manner and the mayhem their schemes have caused.[1]

Masque of the Leaping Stars
The Masque of the Leaping Stars is a Harlequin Company that go to war heralded by the same kaleidoscopic displays that accompany their performances.[1]

Masque of the Leering Moon
The Masque of the Leering Moon is a Harlequin Company that prefers to field great swarms of Skyweavers in battle. The Jetbikes deployment is a ritual acknowledgement of the multifarious nature of the serpent the Skyweavers are named for.[1]

Masque of the Midnight Sorrow
The Masque of the Midnight Sorrow are a company of Harlequin Eldar that associate closely with the Dark Eldar and seek to combat the dangers of Chaos.[3]

Masque of the Morning Stars
The Masque of the Morning Stars is a Harlequin Company.[1]

Masque of the Mourning Mist
The Masque of the Mourning Mist are a Harlequin Company that go to war in a ghostly silence that is as ominous as the shadow of Ynnead from Eldar legend.[1]

Masque of the Penumbral
The Masque of the Penumbral is a Harlequin Company that have joined the Ynnari and have become the group's greatest defenders from amongst their fellow Harlequins.[1]

Masque of the Reaper's Mirth
The Masque of the Reaper's Mirth is a Harlequin Company.[1]

Masque of the Shadow Weavers
The Masque of the Shadow Weavers is a Harlequin Company, that is led by the Great Harlequin Lathrangil. When the Eldar of the Talaihin Reavers, began to be beaten back by the Imperial defenders of a world they invaded, Lathrangil suddenly appeared and offered the Masque's aid. The Reavers' leader Sathbuinn Surefire accepted their help and the Shadow Weavers immediately launched an assault that destroyed the Imperial forces.[1]

Masque of the Shattered Mirage
The Masque of the Shattered Mirage is a Harlequin Company.[1]

Masque of the Silent Shroud
The Masque of the Silent Shroud is a Harlequin Company.

Masque of the Soaring Spite
The Masque of the Soaring Spite is a Harlequin Company.[1]

Horusian Wars
Horusian Wars is a novel and short series by John French. The series focuses on the factional conflicts within the Inquisition.

Horusians
The Horusians are a radical faction within the Inquisition, related to the Thorian and Xanthite[2] factions, who believe that the power of Chaos that manifested in Warmaster Horus might be harnessed for the creation of a Divine Avatar.

Horvar III
Horvar III is an Imperial world that was the site of a major Daemonic incursion.[1]

Horvath
Horvath was the Black Templars' Emperor's Champion for Marshal Latham's Crusade when it took part in the Pyrus Reach Conflict.[1]

Horzark Prime
Horzark Prime was the site of a battle between the Imperium and the Orks of Warlord Ghazghkull, in M42. During the course of the fighting, Painboss Grotsnik gleefully led his Da Corpse Lootas warband in attacking a Vostroyan Firstborn field medicae station. After its defenders were butchered, Grotsnik had his Meat Wagonz filled with Vostroyan and Ork bodies, as well as any wounded Firstborn that still lived. Da Corpse Lootas then made their escape, but not even Grotsnik's orderlies knew what use he had for the Human specimens they collected.[1]

Hospital Ship
Hospital Ships are constructed by the Tau Empire and are devoted solely to healing its forces wounded in battle. Each hospital ship is manned by Earth Caste orderlies and has a capacity for around five thousand wounded. So many of these ships have been created by the Empire, since the Damocles Crusade, that the Tau have ceased naming them and simply give them numerical designations.[1]

Hospitallers
The Hospitallers are a non-Codex Space Marines Chapter.[1]

Host
Hosts are the units of organization of the Word Bearers since the Horus Heresy. Roughly analogous to Space Marine Chapters and Companies, each Word Bearer host is led by a Dark Apostle appointed by the Dark Council of Sicarus, with military decisions overseen by a Coryphaus. Hosts are self-contained fighting forces and contain their own fleet and legions of troops.[1]

Host of Blades
The Host of Blades was one of the Hosts of the First Legion of the Legiones Astartes.[1] The core of the Legion as its numbers grew, this Host were infantry cohorts that formed the ranks and held against enemy assault. They were masters of the close order infantry tactics that were the crux of the early Legiones Astartes, formed around the primarcy of Tactical Squads and the principal agent in the development of the first volumes of the Principia Bellicosa.[1] In time, the Host would be reorganized into the six Wings of the Hexagrammaton.[1]

Host of Bone
The Host of Bone was one of the Hosts of the First Legion of the Legiones Astartes.[1] Sometimes known as the Skandic Host, they were known for their wild and bloodthirsty tactics that were the signature of their Terran recruitment grounds. The Host of Bone fought not to break the enemy lines but to crush their spirits entirely, finding a weakness and cutting it apart. They were reavers without equal and gave little credence to the ideas of civilized warfare, utilizing the most terrible weapons on the battlefield.[1] In time, the Host would be reorganized into the six Wings of the Hexagrammaton.[1]

Host of Brass
The Host of Brass were a Regiment of the Imperial Army during the Great Crusade and Horus Heresy. They were part of the Space Wolves-led force in the Burning of Prospero.[1]

Host of Crowns
The Host of Crowns was one of the Hosts of the First Legion of the Legiones Astartes.[1] Known as one of the older Hosts, it was the original core of the First Legion's warriors who had served as champions in the Imperial armies of the Unification Wars. The Host of Crowns specialized as linebreakers and vanguard warriors as well as experts in honour-duels.[1] In time, the Host would be reorganized into the six Wings of the Hexagrammaton.[1]

Host of Fire
The Host of Fire was one of the Hosts of the First Legion of the Legiones Astartes.[1] Among the most secretive Hosts, the Host of Fire were spies and assassins that oversaw the subtle aspects of war. It served as the eyes and bloody left hand of the First Legion, the first to take to the field in the form of infiltrators. After a battle its feared Interrogators would extract information from enemy captives in bloody torture.[1] In time, the Host would be reorganized into the six Wings of the Hexagrammaton.[1]

Host of Iron
The Host of Iron was one of the Hosts of the First Legion of the Legiones Astartes.[1] Drawn from the nomads of the Thulic tribes of Old Earth, the Host adapted their ancient traditions to the battlefield and were known as experts in the deployment of armored vehicles. They utilized lumbering Gun-Crawlers and pioneered many strategies that the later Space Marine Legions would utilize.[1] In time, the Host would be reorganized into the six Wings of the Hexagrammaton.[1]

Host of Pentacles
The Host of Pentacles was one of the First Legion's Hosts, during the Great Crusade and was the earliest attempt to bring the might of the psyker upon the foes of Mankind.[1] However its members were often maligned by those Battle Brothers they fought beside, for in its early days there were as many calamities as triumphs for the Pentacles' Battle Psykers. In time the Order would be an experiment that was brought to a close during the Great Crusade, by Grandmaster Hector Thrane following the Sealing of the Black Gate.[1a] Today it is now little more than a forgotten legend.[1]

Host of Stone
The Host of Stone was one of the Hosts of the First Legion of the Legiones Astartes.[1] Experts in defensive and siege warfare, they were known for their grim demeanor and took part in many of the most bitter defenses and sieges in the early years of the Great Crusade.[1] In time, the Host would be reorganized into the six Wings of the Hexagrammaton.[1]

Host of Wind
The Host of Wind was one of the Hosts of the First Legion of the Legiones Astartes.[1] Skirmishers and cavalry warriors, this Host excelled in mobile warfare. They were experts in light armor and Jetbikes as well as swift Assault Troops. The Host of Wind enjoyed a reputation as one of the most glorious of the First Legion, though it also bore one of the highest casualties rates due to their recklessness.[1] In time, the Host would be reorganized into the six Wings of the Hexagrammaton.[1]

Host of the Void
The Host of the Void was one of the Hosts of the First Legion of the Legiones Astartes.[1] One of the last Hosts to emerge, its adepts were masters in the use of Teleportation assaults from low orbit as well as naval combat. Its warriors were shock assault infantry equipped with teleport displacement beacons, shipboard assault cadres, and aircraft pilots.[1] In time, the Host would be reorganized into the six Wings of the Hexagrammaton.[1]

Hosts of the First Legion
The Hosts of the First Legion were specialized formations used by the First Legion during the Unification Wars and Great Crusade.[1a] They were the forebears of the Dark Angels' Hexagrammaton Wings and the Emperor is often credited with their creation - a strand of the great plan that He had formed for the first of His Space Marine Legions. The exact number of these Hosts is unknown, as they would rise and fall during the course of the Unification Wars and Great Crusade though at some point over 18 were known. The following list is mainly reconstructed from the records from 753.M30 and contains most of the Hosts that would be reconfigured into the Wings of the Hexagrammaton.[1a]

Manis
Manis was the Master of Ordnance aboard the Imperial Navy Cruiser Diligent, serving under Flag-Captain Vekk.[1]

Manius Silva
Manius Silva was a Praetor and First Captain of the XVIII Legion's 4th Company when it was led by Legion Master Cassian Vaughn during the Great Crusade. He took part in the XVIII's campaign[1a] to save the Imperial Systems of the Taras Division from an invading million-strong Ork horde. Despite their best efforts, though, the vastly outnumbered XVIII could not stop the advance of the Orks and could only slow the Xenos down long enough for the populations of invaded worlds to evacuate and escape into the void. They did this repeatedly, from one fallen System to another, until they reached[1b] the Taras System and Legion Master Vaughn told the XVIII they would retreat no further. As the Taras System was home to billions, Vaughn knew the Legion could not fight long enough to have the entire System evacuated. Instead, the XVIII would draw the Orks to them by deploying to the System's volcanic Death World Antaeum and use its destructive nature to break the Ork horde. With no chance of Imperial reinforcements, though, all within the XVIII knew this was to be the Legion's final stand[1c]. When the Orks finally invaded Antaeum, the XVIII made them pay for every step, but the Xenos' sheer numbers began to overwhelm the Legion[1a]. Just as it seemed the XVIII would be wiped out however, a fleet led by their unmet Primarch Vulkan suddenly appeared near Antaeum. The Primarch soon led a large force of Nocturne Salamanders to Antaeum's surface in order to save the Terran born XVIII, and the now-surrounded Orks were quickly killed. Afterwards, the two halves of the Legion met for the first time and became one, but it is unknown if Silva survived to see this happen.[1d]

Mankarra
Mankarra is the capital city on the planet Quintus.[1] Mankarra is the site of the Governor's palace. When an Alpha Legion warband led by the Daemon Prince Voldorius subjugated Quintus, Mankarra became their central base of operations.[1]

Mankarra Household Guard
The Mankarra Household Guard were a unit of the Planetary Defence Forces of the planet Quintus.[1c]

Mankweed
Mankweed is a combat drug, not licensed for use in the Imperial Guard.[1]

Mannax Grimblood
Mannax Grimblood is a Chaos Eldar Mutant Champion.[1][2][3] Grimblood is an extremely rare Renegade Survivor of the Fall of the Eldar, and is millions of years old.[2] Grimblood is armed with a knife and pistol, and has an arm mutated into a tentacle with a club-like ball end.[1]

Manneus Drath
Manneus Drath is an Iron Warrior and ruler of Brigannion Four. Under his rule, he has made the world a vast fortress of corrupt magic and machine repelling 17 invasions by the Imperium and Chaos.[1]

Mannfor
Mannfor is a taciturn Carcharodons Company Master, who wields the chainblade, Skinshrive and commands the Strike Cruiser Ma-tahe.[1] He informally fought beside the Indomitus Crusade's Fleet Secundus Battlegroup Betaris on two occasions, before slipping back into the void each time. But the predatory menace he exuded, led the Battlegroup's forces to give the Carchardons a wide berth. Those that saw Mannfor's warriors in battle, gave him many grim epithets and the sites of bloody slaughter he left in the Mhoran Belt led his name to become an invocation of terrible vengeance by many within Fleet Secundus. Once such instance, was when the Word Bearers claimed the Castellus Sanctic citadel on Budor V and repelled numerous sieges led by Fleet Secundus to dislodge them. When the Traitors' Diabolists began to summon Daemons, Mannfor led his warriors in a sudden strike that left the citadel filled with the Word Bearers and Daemons' bloody remains.[1]

Mannheim Gap
The Mannheim Gap is a canyon on the planet Armageddon, located near Hive Volcanus on the continent of Armageddon Prime.[1][2] Cutting a path through the Volcanus Mountains, the Gap is a tectonically-active region prone to quakes. Dust storms are also known to rip through the canyon frequently.[2]

Mannia-4
Mannia-4 was the site of an archaeological expedition, by the galactic explorer Elise Lor.[1]

Manninen Rangers
The Manninen Rangers are Imperial Guard Regiments from Manninen.

Mannok Pha
Mannok Pha was a Necron Lokhust Lord of the Omtekh Dynasty, who was among the forces sent to secure Blackstone on Kloravael.[1] However the world had been claimed by the Bladed Cog Genestealer Cult and, with aid of several Hive Fleet Kronos Tyranids, they sought to stop the Dynasty from doing so. In the battle that followed, the Dynasty's Overlord commander, Tjaef, was killed and Pha had to rein in his need to destroy and take command. Despite his efforts, though, the Dynasty's forces were destroyed and Pha found himself the last survivor. Seeing this, filled Pha with a great rage, but it was at that moment that he was struck by an Exocrine's bio-plasmic round. This brought about a sudden clarity that perhaps his survival was more important than needing to destroy those that opposed him. This would be his last thought, however, before the bio-plasmic melted his body into slurry.[1]

Mannon
Mannon was the former Chief Librarian of the Crimson Sabres, who became the warband's Chief Sorcerer after their transformation into the Crimson Slaughter Chaos Space Marines. Mannon guided Lord Kranon and was one of his chief confidantes. However, it was eventually revealed that Mannon had been possessed by the Lord of Change Tzax’lan-tar, who had been manipulating Kranon and the Crimson Slaughter to his own ends. When uncovered, Tzax’lan-tar burst from Mannon's body, killing him.[1]

Manreaper
Manreaper is a type of Power Scythe used by the Death Guard.[1] Manreapers are known to have been carried not only by Mortarion and Typhus, Herald of Nurgle[1] but also by other Death Guard Space Marines.[3][4] It is known that Manreaper of Typhus have been dipped into the filth seeping from the throne of Nurgle itself.[1]

Mansirius Thorcyra
Mansirius Thorcyra[3a][3d] was Chapter Master of the Scythes of the Emperor before the destruction of their home world Sotha. Though he was not present when the planet fell, he led the survivors in a defiant last stand on the death world of Miral.[1][2] He had long grey hair, and a beard.[1]

Mansirius Thracian
Mansirius Thracian[3b][Note 1] was formerly the Captain of the 3rd Company and Master of the Arsenal[4b] of the Scythes of the Emperor Chapter, before being elevated to the position of Chapter Master upon the death of the Scythes' previous Chapter Master, Thorcyra.[1] He was aided by his lieutenant, Brother Hadrios.[1]

Manskinner
The Manskinner was a Chaos Cult champion of Khorne.[1]

Manstompa Megakilla
Manstompa Megakilla is an Ork Warboss who led his forces in invading the Imperium Penal World Obscurus at the same time as the Chaos forces of the Sorcerer Anupharis the Cruel were doing so. However, they were both famously defeated by the Blood Ravens Chapter's forces, led by Captain Apollo Diomedes[1].

Manta
The Manta Missile Destroyer[1a][2], also known simply as the Manta,[3d][4][5] is a super-heavy vessel used by the Tau Empire for the transportation of whole Hunter Cadres. A rank of Kor'ui is sufficient to pilot one.[7] On the borderline between an Attack Craft and a full starship, these small spacecraft are useful in a variety of roles. In space they are used to attack enemy starships and are a match for entire squadrons of Imperial starfighters, while during planetary assaults they function as drop ships and heavy fire support for Tau ground forces. Alongside Ballistic Suits they are the Tau's nearest equivalent to an Imperial Titan or Ork Gargant.[1]

Food and Drink of the Imperium
The Imperium is a massive empire spanning the galaxy and as such its numerous subjects make use of all manner of fauna and flora for foodstuffs. As well as food, Imperial worlds produce a variety of drinks.

Fool's Paradise
Fool's Paradise is a Daemon World.[1] Ruled over by the Daemon Prince Mk'lrathirix, in 999.M41, Colonel Schaeffer and his 13th Penal Legion led a raid on the planet. Though they succeeded in their mission to slay Mk'lrathirix, only two of the Imperial soldiers survived the battle.[1]

Foona
Foona was a woman from the planet Tanith.[1] She was the daughter of Finra and the granddaughter of Trooper Piet Gutes. Foona was amongst those killed in the Fall of Tanith.[1]

Foot-Spiker
One of the Tyranids' many bio-constructs, the Foot-Spiker is a creature that burrows down into the floor of a Hive Ship's passages, leaving only a thin snaking tendril on the surface. As soon as an enemy steps on the tendril, the hidden muscular body thrusts its sharp, iron-hard spines up through the victim's feet and pumps toxins into them. A Space Marine's bio-engineered body is able to withstand these toxins, but the damage done by the spines slows down the victim. If anyone other than a Space Marine is attacked by a Foot-Spiker, they die a rapid and painful death as the neuro-toxins course though their bloodstream.[1]

Footfall
Footfall is an Imperial void port and wealthy waystation in the Koronus Expanse. It is seen as a island of relative stability for explorers passing into the area[1b].

Foray-Secundus
Foray-Secundus is an Imperium world.[1]

Forbidden Fortress
The Forbidden Fortress, also known as the Fortress of the Astronomican[1] or the Hollow Mountain[2] is the base of the Adeptus Astronomica, incorporating the Chamber of the Astronomican and the Astronomican itself.[1]

Forbidden Gem
The Forbidden Gem is a Daemon Weapon of Slaanesh.[1] This gem was once the purest diamond in the Eldar Empire during the time before the Fall. It was a source of jealous pride to its keeper, a noble by the name of Ydrisyll, who spent ever more time transfixed by its beauty. One of Slaanesh’s first deeds after his apocalyptic birth was to capture Ydrisyll’s soul and cage it within the very gem he once so coveted. Gazing upon this corrupted diamond now has an even greater hypnotic effect than ever before, inspiring uncontrollable jealousy and leaving mortal senses hopelessly addled.[1]

Forbidden Zone
The Forbidden Zone is a cluster of star systems beyond the far side of the Damocles Gulf. The strange eddies and unreadable energies that permeate from this region has made it impassable to most Tau, and it has been cordoned off at order of the Ethereals. However one Tau Commander is known to have traversed the expanse, as the Farsight Enclaves are located within the Forbidden Zone, protected by a dense ring of orbital defense stations that blast any incoming ship.[1]

Forbin
Trooper Forbin was an original founding member of the Tanith First and Only.[1]

Forcas
Forcas was a member of the Blood Angels during the War of the Beast in M32. One of the original members of the newly created Deathwatch, Forcas took part in its first mission to destroy the Ork Attack Moon over Terra.[1]

Force Barrier
Force Barriers are Eldar artifacts that were created to provide cover for the Eldar on planets, until proper Wraithbone structures could be created.[1] Thought to be a lost technology until they were rediscovered on the Maiden World of Davinuus by Craftworld Iyanden, these items provide protection by surrounding the user in an invisible cage of force. Not all enemy fire is stopped by the barrier, but enough to give measurable cover in times of need.[1]

Force Blade of Endurance
The Force Blade of Endurance is a Force Weapon belonging to the Blood Ravens Chapter. Its specially attuned bio-resonant blade enhances the wielder's stamina in combat.[1]

Force Field
Force Fields are protective barriers of energy generated by devices attached to vehicles or ships, or worn by personnel, usually a high ranking field commander. Uncommon in the Imperium (except on vehicles), Force Fields are nonetheless used in large quantities by more advanced races such as the Eldar and Necrons.[1]

Force Lazarus
Force Lazarus was a Blood Angels battleforce which took part in the Second War for Armageddon.

Force Sword of Vigor
The Force Sword of Vigor is a Force Weapon belonging to the Blood Ravens Chapter. It is fitted with Warp-reactive reservoirs, from which the Librarian wielding it can tap additional psychic power.[1]

Kodos
Kodos was a dreaded Ork Warboss, who was defeated in a sacred valley to the Imperium by Lord General Jonathor Quest; despite his forces greatly outnumbering the Imperial Guardsmen.[1]

Koestler
Koestler was a remembrancer of Old Earth who lived in the second millennium.[1]

Kogen's Toil
Kogen's Toil is an Imperium Forge World that is equipped to turn out the range of tanks, guns and munitions that the Emperor's many wars demand.[1]

Kogtoof
Kogtoof is an Ork Warboss who sometime in M41 took part in the conquest of the Imperial Hive World of Vorsk.[1]

Kohl
Kohl was a Veteran Sergeant of the Dark Angels active during the Great Crusade.[1] At over 200 years old, Kohl was the oldest surviving member of the Dark Angels by the start of the Horus Heresy and one of the last recruits drawn from Terra over Caliban. He fought in the very first battles of the Great Crusade.[1]

Koiar Tempus
Koiar Tempus is the current High Paladin and Paragon Prime of the Grey Knights. Replacing Govannon Bors, he was appointed to the position following the Assault on Sortiarius[1]

Kol Badar
Kol Badar was one of the most capable Commanders and later Coryphauses of the Word Bearers Legion. He was known for his keen strategic mind and dogmatic approach to warfare, which earned him many victories.

Kolagar
Kolagar is a world of the Imperium located in the Vensine Sector.[1]

Kolak
Kolak was a Captain in the Death Guard Legion during the Horus Heresy and sided with his Primarch Mortarion in joining Horus's cause. During the Battle of Isstvan III, he led his Company against the Space Marines deemed to be too loyal to the Emperor.[1]

Koledin
Koledin is an Astra Militarum General-Boyar, whose famed fortune was often attributed to the swagger stick he once carried. Now known as Koledin's Triumph, it has become a relic of the Astra Militarum that is used by Infantry Officers.[1]

Koledin's Triumph
Koledin's Triumph is a swagger stick, that is a Astra Militarum relic used by Infantry Officers and became a trademark item for them.[1] The relic was once carried to war by General-Boyar Koledin and his famed fortune was often attributed to the Triumph.[1]

Kolja Ravenblade
Kolja Ravenblade was a Rune Priest of the Space Wolves Chapter.[1]

Kolke
Kolke was a General in the Imperial Guard who fought in the 12th Black Crusade.[1] He led the Imperial Guard's forces during the Battle of Ironholm, when he was caught in a surprise attack by Chaos Space Marines that deployed by Dreadclaws into the heart of the Imperial Guard's defence lines. Kolke and his entire command staff were slaughtered in the attack, which threw the Imperial Guard's forces into disarray and turned the course of the battle.[1]

Kolkun
Kolkun was the site of a battle between the Imperial Fists and Orks.[1]

Kollace
Kollace is an Imperial world that is being used as a base of operations for the Space Wolves Blackfang Task Force, as they aid in the war effort against the forces of Chaos in the Gothic Sector.[1]

Kolm
Kolm is a Cadian Medic, who survived his Homeworld's destruction and is currently serving in the Squad 005 Kill Team Unit.[1]

Kolo
Kolo was a Legionary line trooper in the Imperial Fists Legion and defended the Imperial Palace, near the end of the Horus Heresy.[1] Kolo was born in Terra's Mid-Afrik and became an Imperial Fists Aspirant, when the Ruinstorm prevented the Legion from continuing to recruit from Inwit. As he trained to become a Legionary, Kolo had hoped to help defeat the Imperium's Xenos foes, in order to fulfill his dream of fighting for a greater future for Mankind. However when he finally became a Legionary, two years before the Heresy's end, Kolo was instead put into Captain Hanfeld's Company and charged with protecting the Imperial Palace from Horus' forces. He stood guard over the Palace's Dusk Wall and when the Siege of Terra began, Kolo was dauntless and implacable in protecting it from the traitorous invaders. The actions he performed in the Siege resulted in Kolo being declared a hero and earned him the epithet, Bulwark for his deeds. Kolo, though, would find no glory in the name's earning and instead yearned for the boredom he faced before the Siege began.[1]

Kolo Vaien
Kolo Vaien was an acolyte of the Adeptus Mechanicus. Born in an Imperial Hive, he was recruited by the tech-priests there after displaying the ability to handle very large amounts of information efficiently and he was eventually transferred to the Forge World of Koden Tertius.[1] Vaien was selected by Sasia Koraloth to aid her in her research into a Great Crusade-era weapon known as the Soulspear. When Koraloth eventually bypassed its gene-locks and attempted to test-fire the device, the resulting explosion destroyed her laboratory and killed both Vaien and fellow acolyte Gelentian.[1]

Koloban
Koloban is a Dark Angels Techmarine who is part of Task Force Zephon, where he leads its Battle Tank squadrons from the Land Raider Redeemer Vindictus.[1]

Inertial Hammer
The Inertial Hammer is a type of exotic Archaeotech melee weapon.[1] Found mostly on several ancient Dead Worlds in the Calixis Sector, these weapons have a very long haft. An inertial hammer is surrounded by what are thought to be power cables and the esoteric engines that drive the device. When swung, the head seems to gather inertial energy exponentially, so the weapon seems lighter and swings more easily the further it moves. On impact, the inertia is transformed into kinetic energy, allowing a single strike to hit with such concussive force that it can rupture a tank hull.[1]

Inertialess Drive
Inertialess Drives are propulsion systems used by the Necron Fleet that are capable of interstellar travel without the need to enter into the Warp.[1] With inertialess drives, Necrons are capable of incredible speeds[3], capable of crossing the galaxy in “the blink of an eye”.[5] When engaged, the harvest ships of the Necrons accelerate with a flare of relativistic energy.[2] Besides interstellar travel, the inertialess drive can be used to make short-range jumps on the battlefield.[1][4] The inertialess drive is only one of a number of technologies the Necrons use for FTL, others include Dolmen Gates and teleportation.[3]

Inessar
Inessar is a Ranger Captain from Craftworld Ulthwé who served under Farseer Caerys in the Kaurava Conflict.[1]

Inevah
Inevah is a Redemptor Dreadnought in the Tome Keepers Chapter's 3rd Company. He was among its forces that took part in the Indomitus Crusade and served in Task Force XI, during the Argovon Campaign.[1]

Inevitable Conqueror
Inevitable Conqueror was a Necron Tombship and flagship to the fleet of Imotekh the Stormlord. In 985.M41, the ship was boarded by Helbrecht and a force of Black Templars, who managed to force Imotekh to withdraw and destroy his Tombship.[1]

Inexorable (2nd Plague Company)
The Inexorable are the Second Plague Company of the Death Guard.[1a] They boasts huge formations of battle tanks and favor merchandised assaults, whose crushing natures led the Plague Company to be called the Inexorable. Its warriors also bear the Ferric Blight disease, which speckles their armor and vehicles with crawling rust that can swiftly infest their foes.[1a]

Inexorable Class Heavy Frigate
The Inexorable Class Heavy Frigate is a class of large Frigate of the Imperial Navy.[1]

Inexorable Fury
Inexorable Fury was a Battle Barge of the Novamarines. In 87993.M41, it moved dangerously close to Craftworld Iyanden, causing the Eldar to send Ghost Warriors of the House of Ulthanash to board and destroy the craft.[1]

Inexorable Ruination
The Inexorable Ruination is a Word Bearers Battle Barge, currently fighting the Imperial Navy vessels of the Achilus Crusade in the Jericho Reach.[1]

Infardi
The Infardi (also known as The Pater's Pilgrims) were Chaos Cultists active on the Shrine World Hagia, who composed the primary force opposing the Imperial Guard on Hagia during the Sabbat Worlds Crusade. They were led on Hagia by their general, Pater Sin.[1a] They took their name from the local word for "pilgrim," since they practiced a debased form of worship devoted to the Chaos Gods and deriding the Cult of the Emperor.[1a] The Ayatani, the native priesthood of Hagia, refused to refer to the Infardi as such, instead calling them Ershul, an Ylath word for a chelon that eats its own droppings.[1b] It is presumed that the Infardi were destroyed upon activation of the psychic amplification device beneath the Shrinehold of Saint Sabbat, save for Pater Sin, who had fled Hagia some days before.[1e]

Infareem Infardus
Infareem Infardus was the king of the Holy Doctrinopolis on Hagia at the time of the Sabbat Worlds Crusade. As the king of Hagia's capital city, he was also de facto governor of Hagia itself.[1] When Hagia was invaded by the forces of Chaos during the Crusade, Infareem Infardus was captured and killed by Pater Sin and his Infardi cultists. His body was then suspended in a gibbet in the Square of Sublime Tranquillity to rot. When the Astra Militarum came to liberate Hagia, the king's body was found by Guardsmen of the Tanith First and Only; the regiment's commanding officer, Colonel-Commissar Ibram Gaunt, ordered that the king's body be taken down and given a proper burial according to local customs.[1]

Inferallti Hussars
The Inferallti Hussars were crimson-and-white-armoured[2] Regiments of the Imperial Army[1] during the Great Crusade and Horus Heresy.[1] One of the Old Hundred (the original hundred Terran regiments that served the Emperor during the Unification Wars), this regiment was stationed on Pluto's moon of Hydra during the Battle of Pluto[2]. They later defended Terra, as the Solar War began.[1]

Infernal Bombard
Infernal Bombards are a type of Daemon Engine, that are created by the Soul Forges.[1]

Infernal Cannon
Infernal Cannons are Daemonic ranged weapons.[1b]

Infernal Celestials
The Infernal Celestials are a group of Daemonhosts that fought beside the forces of Chaos, during the Pyrus Reach Conflict.[1]

Infernal Engine
An Infernal Engine, also known as a daemon-spirit[2], is an entity that controls the machine core and systems of a Chaos-aligned vehicle. It serves the same role as the machine spirit within Imperial technology.[1] Infernal Engines are the lowest tier of Daemon Engines, ranking below Possessed Engines.[1]

Infernal Kin
The Infernal Kin are a Word Bearers Warband.[1]

Infernal Master
Infernal Masters are Sorcerers of the Thousand Sons, who specialize in Daemonology.[1]

Infernal Relic Predator
The Infernal Relic Predator is a type of Chaos Space Marine Predator tank.[1]

Infernal Tetrad
The Infernal Tetrad are a Daemonic Warband. A mighty host drawn from all four major Chaos Gods, they are led by four Daemon Princes.[1]

Mogok
Mogok is an Ork Deathskulls Warboss who commands the Badladz Warband.[1]

Mogrok
Mogrok is an Ork Bad Moons Big Mek of particularly dangerous cunning. Working under Warboss Grukk, he was said to be the power behind the throne for quite some time. Big Mek Mogrok is a veteran of a hundred battles, many of which he started himself. Over the decades since he first began to break heads for fun and profit, he has accumulated a vast number of followers. These are not the usual Orky hangers-on, for Mogrok has never been one to follow the norms of greenskin society. Instead they are a collection of the junkyard dogs and metal-heads of greenskin society; scrappers, show-offs, looters, thieves and mechanics to an Ork. The unbridled creativity exhibited by the Meks in Mogrok’s horde means that his Bad Moons are never wanting for large and extremely dangerous machines of war, from man-portable Kustom Mega-Blastas to Mek Stompas that blast the enemy to bits with bolts of green energy.[1] He takes command of much of Grukk's forces after his fall in the Red Waaagh!, which many Boyz believe he may have engineered. Other Orks, suspicious of Grukks apparent death discovered he had survived the explosion. Digging him out of the rubble, Grukk and his small group of loyal followers are now readying to exact bloody revenge. [1] Mogrok later reappeared during a botched raid on the Knight World of Alaric Prime. He was only saved thanks to the intervention of Kaptain Badrukk, and has since pledged his service to the Freebooter Warboss.[2]

Mogul Kamir
Mogul Kamir is the commanding officer of a unit of the Attilan Rough Riders of the Imperial Guard.[1]

Mohamar Antoninus deViers
General Mohamar Antoninus deViers was Supreme Commander of Imperial Guard 18th Army Group Exolon during its mission to Golgotha, designated Operation Thunderstorm.[1a]

Mohana Mankata VI
Mohana Mankata VI, known to her subordinates as Great Mother, was the commanding Princeps of the Legio Solaria during the Great Crusade and Horus Heresy.[1a]

Moirae
Moirae was a Forge World of the Adeptus Mechanicus. During the Nova Terra Interregnum, it was the birthplace of the civil war within the Mechanicus known as the Moirae Schism. During the ensuing conflict, the planet was blasted apart by a Fleet from Mars itself.[1]

Moirae Schism
The Moirae Schism was a major event in Adeptus Mechanicus history that took place during the Nova Terra Interregnum in M35. Sparked by a heretical creed generated on the Forge World of Moirae, it was the greatest civil war within the Adeptus Mechanicus since the Schism of Mars during the Horus Heresy.

Moiraean Lance
The Moiraean Lance is a relic archaic plasma pistol of the Astra Militarum, that unleashes blazing bolts of fiery star-matter.[1]

Moiraides
The Moiraides are a trio of vessels, named the Aetropas, the Clotis and the Lakesis, which are operated exclusively by the Adeptus Custodes' Dread Host.[1]

Moirelle
Moirelle is a Canoness Preceptor in the Order of Our Martyred Lady.[1]

Mojarn Piett
The Lieutenant of one of the Penal Legions, Mojarn 'Porky' Piett is famous for his ravenous appetite and enormous girth.[1] His subordinates live in mortal fear of him. One of the anecdotes about Piett suggests that during the month-long siege of Wakkalub III, he fried and ate wounded troopers of his Legion. The stories like that, although unsubstantiated, forced convicts to especially quickly carry out his orders. His Legion always get a lot of additional rations especially for him. [1]

Mokartus
Mokartus was an infamous Xanthite Inquisitor of the Ordo Hereticus, who was captured and put on trial by her peers for Radicalism; she was subsequently found guilty and Excommunicated.[1a] Mokartus' Acolytes would later free her after the trial and she would escape the Inquisition's grasp.[1b]

Moktarn
Moktarn was the High Chaplain of Battlegroup Kalidar.[1]

Mole
The Mole is a burrowing vehicle used by the Adeptus Mechanicus and Imperial Guard. Larger than the Termite but smaller than the Hellbore, it uses a phase-field generator to burrow a drill filled with troops into the ground, allowing them to surface behind or on the flanks of enemy fortifications and positions.[1][2]

Mole Bomb
Mole Bombs are a type of Imperial Navy aircraft munition. These bombs are capable of burrowing under the earth before detonating, striking at subterranean foes and facilities.[1]

Mole Launcher
The Mole Launcher is a specialized missile launcher utilized by Imperial Guard Engineers, in particular the Death Korps of Krieg. Known more formally as a breaching torpedo, the weapon fires burrowing warhead capable of digging through obstacles and detonating on the other side.[1] The explosive charge is contained within a shoulder-mounted launch tube, which can lock in place facing the ground or the side of a tunnel. When fired the torpedo is launched into the earth, where a powerful drill and small powerfield generator allow it to slice through rock very quickly. The projectile also contains a guidance system linked to a separate control panel, allowing a team member to guide the the torpedo to its target.[1] The Mole Launcher's primary purpose is for blasting into enemy tunnels, causing a sudden and catastrophic collapse. It can also be used against surface targets, burrowing up to the surface and exploding underneath a bunker or vehicle where it's armouring is weakest.[1]

Mole mortar
The Mole Mortar is a support weapon used my some Imperial forces. It is basically an inverted mortar that fires a burrowing sub-surface missile, or tunnel-torpedo, into the ground.[1a] The missile burrows its way toward its target, bypassing all surface hazards and defenses, emerging from the ground beneath the target. The missile is self-guided and able to track its target through solid rock.[Needs Citation] The mole mortar is an invention of the Squat Engineers Guild, and has been adopted by the Imperial Guard.[Needs Citation] Actually it was developed to destroy enemy tunneling vehicles but was so succesful that now used as a short-ranged assault weapon. [1b] It is sometimes used to breach fortifications too strong for conventional weaponry to damage. Due to the unique way it operates, the mole mortar is able to circumvent most defences, striking from below to explode within bunkers and other structures. Mechanicus Skitarii armies favour the mole mortar as a close support weapon, allowing them to strike unexpectedly at the most heavily-armoured enemy, and allowing the Skitarii infantry to exploit the confusion sown in the enemy lines.[Needs Citation]

Molech
Molech is a world of the Imperium. The planet was home to the ancient Knight House of Devine, who worshiped a snake-like god and became the site of a major battle during the Horus Heresy.

Molech's Enlightenment
The Molech's Enlightenment was a Cobra Destroyer in the Imperial Army during the Horus Heresy and took part in the Battle of Molech against the traitorous Warmaster and his forces.[1]

Molgurr
Molgurr was a Space Marine of the Deathwatch, originally from the Mortifactors Chapter.[1] He was part of a Kill-Team led by Sergeant Decurius that attempted to purge a Sslyth infestation on the planet Kolagar.[1]

Hammer Battlekroozer
The Hammer Battlekroozer is a type of particularly large and dangerous Ork Kroozer that was first seen during the early days of the Third Armageddon War, when they took a terrible toll on the Imperial fleets.[1]

Hammer Smaka
The Hammer Smaka is a type of large Ork vessel and a variant of the Hammer Battlekroozer. It's equipped with Torpedo launchers, Zzap Kannonz, Heavy Gunz batteries, and Gunz batteries.[1]

Hammer Stompa
The Hammer Stompa is a type of large Ork vessel and a variant of the Hammer Battlekroozer. It's equipped with launch bays for Attack Craft, Torpedo launchers, and Gunz and Heavy Gunz batteries.[1]

Hammer and Anvil
The Hammer and Anvil is a sacred relic of the Order of Our Martyred Lady, the Order Militant of the Adepta Sororitas devoted to Saint Katherine.[1a]

Hammer and Bolter
Hammer and Bolter is a publication from Black Library released monthly as a digital eBook. It includes short fiction and interviews of Black Library authors as well as occasional previews of forthcoming novels and other special features. At the Black Library Weekender, on November 3-4, 2012, C.Z. Dunn announced that Issue 26 would be the final issue of Hammer and Bolter, after which Black Library will adopt a new model for publishing short fiction.

Hammer and Bolter: Year One
Hammer and Bolter: Year One was released online in October, 2011, collecting the first twelve issues of Hammer and Bolter magazine.[1]

Hammer and Bolter: Year Two
Hammer and Bolter: Year Two (ISBN 9780857878359) was released online in September, 2012, collecting Issues 13 through 24 of Hammer and Bolter magazine.

Hammer and Bolter (Anthology Series)
Hammer and Bolter is a Warhammer 40,000 animated anthology series which premiered on Warhammer+ in August 2021.[1][5]

Hammer and Bolter 1
Hammer and Bolter issue 1 was released for free in October 2010 as part of the launch of Black Library Digital, a new section of Black Library offering eBooks and audio downloads.[1]

Hammer and Bolter 10
Hammer and Bolter issue 10 was released in August 2011.

Hammer and Bolter 11
Hammer and Bolter issue 11 was released in August 2011.

Hammer and Bolter 12
Hammer and Bolter issue 12 was released in October 2011.

Hammer and Bolter 13
Hammer and Bolter issue 13 was released in November 2011.

Hammer and Bolter 14
Hammer and Bolter issue 14 was released in December 2011.

Hammer and Bolter 15
Hammer and Bolter issue 15 was released in December 2011.

Hammer and Bolter 16
Hammer and Bolter issue 16 was released in January 2012.

Hammer and Bolter 17
Hammer and Bolter issue 17 was released in February 2012.

Hammer and Bolter 18
Hammer and Bolter issue 18 was released in March 2012.

Hammer and Bolter 19
Hammer and Bolter issue 19 was released in April 2012.

Bloodlords
The Bloodlords are a Chaos Space Marine warband. Originally known as the Spears of Olympus, they were among the thirty Chapters corrupted during the Abyssal Crusade.[1]

Bloodlouse
Bloodlice are creatures native to the planet Fenris. Usually nesting inside the corpses of vermin, they were known to crawl into balls of twitching bodies and, when disturbed, would sting their prey to death and make a new nest.[1] The toxins produced by bloodlice are capable of harming an ordinary human, but are merely an irritant to the enhanced physiology of a Space Marine. For this reason, they were sometimes used by the Blood Claws of the Space Wolves Chapter to prank the unwary as part of a booby trap.[1]

Bloodmaiden
The Bloodmaiden is a Freeblade Knight Gallant, who fights in the armies of the Rogue Trader Eyva Phalomor. She was among the Freeblades that fought on Sigma-Ulstari, after Phalomor came to its defense in M42, during the Octarius War.[1]

Bloodmaws
The Bloodmaws are one of the twelve active Great Companies of the Space Wolves.[1]

Bloodmoon Massacres
The Bloodmoon Massacres was a battle in M42, which saw the Necrons defeat the Ultramarines Chapter. As they fought, the Necrons caused the sky to turn black before beginning a massacre that gave the battle its name.[1]

Bloodpeak
Bloodpeak is an Imperial world, located in the Imperium Sanctus, and is the Homeworld of the Crimson Raptors Chapter.[1]

Bloodplague Crusade
The Bloodplague Crusade took place in 995.M41. The Salamanders and Iron Hawks unite to defeat the Daemonic legions of Khora'arr'seth, slaying the creature on the corrupted Shrine World of Lamath's Hope. The Salamanders withdraw after cleansing the entire world by fire.[1]

Bloodpox Campaign
The Bloodpox Campaign was a war fought between the Dark Angels and the Death Guard and their Brotherhood of Plague allies in 101.M34. During the conflict, the Dark Angels Supreme Grand Master, Armaros, was eventually infected with an incurable disease which led to his death.[1]

Bloodquest: Prisoners of the Eye of Terror (Audio Book)
Bloodquest: Prisoners of the Eye of Terror is an original audio drama written by Ben Counter, based on the Bloodquest (Graphic Novel Series) by Gordon Rennie.

Bloodquest (Graphic Novel Series)
Comprised of three graphic novels and an audio drama, the Bloodquest series follows the exploits of the exiled Blood Angels Captain, Leonatos, as he journeys through the Eye of Terror on a mission to reclaim a Chapter relic, the Blade Encarmine. Written by Gordon Rennie and illustrated by Colin MacNeil, the graphic novel series was published in Warhammer Monthly between 1999 and 2003. The series was later continued in 2013 in the form of an audio drama, written by Ben Counter.

Bloodshrike
The Bloodshrike is a Chaos Cruiser which fought in the 13th Black Crusade. On the orders of Abaddon himself, it launched a bombardment on the Imperium world of Mordax Prime, alongside the Cruisers Cackling Hate and Azrubael, which caused millions of deaths.[1]

Bloodsong
The Bloodsong is a power sabre, that is a relic of a bygone age and it is owned by the Rogue Trader House, Lamertine. As is tradition, the weapon is only wielded by the head of the household.[1]

Bloodspear
The Bloodspear is a Strike Cruiser in the Blood Vipers Chapter.[1]

Bloodspire (Audio Drama)
Bloodspire is an audio drama in the Space Marine Battles novel series. It was written by C.Z. Dunn and released in May 2012. It is scheduled for release on audio CD, along with Deathwolf (Audio Drama), on January 31, 2013.

Bloodstalkers
The Bloodstalkers are a World Eaters warband.[1]

Bloodstone
Bloodstone is a type of Dark Eldar weapon.[1] Forged from the broken Spirit Stone of an Eldar Exarch, a Bloodstone is a rare and exotic weapon that can boil an enemy's blood with a single energy pulse. They are sometimes used by Incubi.[1]

Bloodstone (Material)
Bloodstones are a type of gem[1a] that the Blood Angels use to decorate their weapons and equipment. The gems are carefully extracted by hand, from the deep caves of the Cruor Mountain, on the Chapter's Homeworld Baal.[1b]

Bloodstorm Helm
The Bloodstorm Helm is a Daemonic helmet of Khorne, that is owned by the Fire Riders World Eaters Chaos Lord Invocatus and is said to be crafted for one who has earned the mantle of the Blood God's own huntsman.[1]

Bloodstrike (Stormbird)
The Bloodstrike is a Red Corsairs Stormbird and is the personal transport of the Warband's commander, Huron Blackheart.[1]

Menx
Menx was an employee of Guild Worlin, a mercantile guild based on the planet Verghast, serving as a bodyguard for Guilder Amchanduste Worlin.[1a] During the Siege of Vervunhive, Worlin panicked while fleeing to his family's residence and murdered a number of civilians that got in his way, with Menx and Troor helping him.[1a] Worlin later killed both of them with his needle pistol in order to conceal his crime.[1b]

Mephael
Mephael is a grizzled Blood Angels Sanguinary Priest who serves in the First Company under Captain Karlaen. He was part of his Company's forces that took part in the Diamor Campaign, where he aided Karlaen in the destruction of the Daemon Engine factory Hex Infernium on Ioline.[1]

Mephet'ran
Mephet'ran, the Deceiver is a C'tan, a living god of the Necrons, that survives as fragmented shards.[3]

Mephidast
Mephidast, also known as Mephidast the Plaguereaver is a Daemon Prince of Nurgle. He is known as the artisan of a thousand plagues and commands a mighty warhost of frenzied Daemons, Plague Marines, and Cultists.[1]

Mephidian Guard
The Mephidian Guard are an Imperial Guard Regiment, who fought the Tyranids of Hive Fleet Scarabus on the Imperium world of Coronis.[1]

Mephisto V
Mephisto V is an Imperium world.[1]

Mephiston
Mephiston is the Chief Librarian of the Blood Angels and the only Blood Angel ever to overcome the Black Rage. Before taking the name of Mephiston and the title of Lord of Death, he was originally known as Brother Calistarius.[5]

Mephistophores
Mephistophores is an Imperial Hub-Fortress, that supports the on-going Indomitus Crusade. It was once an ill-fated Agri World, but Mephistophores was transformed for the sake of expediency, in fulfilling the Crusade's needs.[1]

Mephitic Perdition of Flies
The Mephitic Perdition of Flies was once the Power Fist of the loyalist Death Guard Solun Decius, who contrary to the Death Guard’s typical combat doctrine, preferred to engage his foes up close[1][2]. When the Eisenstein made its legendary flight to warn the Emperor of Horus’s treachery, Decius was among those of the Death Guard who remained loyal. When he was infected with Nurgle's Rot during their escape, Decius cut off the hand inside this gauntlet in a futile attempt to halt the disease. Presumed lost, this power fist still bore the curse of the Lord of Flies, when it was found by the Blood Ravens Chapter during the Second Aurelia Campaign.[1]

Mephrit Dynasty
The Mephrit Dynasty are a Dynasty of the Necrons.[1a] Renowned star-destroyers,[2a] their current territory is located in Ultima Segmentum;[2b] their phaeron was destroyed while in stasis, leaving the dynasty currently leaderless.[2a]

Meratara Cluster
The Meratara Cluster was a region of the Imperium under the satrapy of the Iron Warriors during the Great Crusade.[1] It had originally belonged to the Black Judges.[2]

Mercenary
Mercenary refers to any number of guns-for-hire that exist across the Galaxy.

Merchant Brig
Merchant Brigs are a type of ship used by the Imperium's Merchant Fleet.[1]

Merchant Charter
Each ship in the Merchant Fleet serves under an arrangement called a merchant charter. The different types of charter all take the form of a feudal oath sworn to the fleet authorities on behalf of the Emperor.[1]

Merchant Fleet
The Merchant Fleets are one of the three components of the Imperial Fleet, along with the civil fleets and warfleets.

Massacre at Darkmor
The Massacre at Darkmor was a battle fought by the Dark Angels.[1] The Massacre at Darkmor began, when the scrying of Librarians from six Unforgiven Chapters, determined that the Great Rift would cause a group of Fallen Angels to materialize on the Shrine World Darkmor. Luckily, the Warp Storms surrounding Darkmor had subsided by then, so elements from all six Chapters were all able to arrive on the Shrine World to intercept the Fallen. However, the Unforgiven soon discovered that Darkmor's population had been slaughtered by Daemons and Chaos Space Marines, who had been lying in wait for them. As the hordes of Chaos attacked the Unforgiven, Darkmor was once again struck by Warp Storms that prevented their escape and in the ensuing massacre the Dark Angels' Successor Chapters, suffer losses not seen since the Forgotten Wars. Among those who suffered the most grievous losses were the Angels of Vengeance, Consecrators and Guardians of the Covenant Chapters, who had each sent multiple Companies into the Fallen's well-orchestrated trap. Of the thousand-strong Unforgiven force that arrived on Darkmor, less than a hundred were able to escape the massacre, though only because they pursued the fleeing Fallen Angel Cypher, who led them to a secret teleportation device.[1]

Massacre of Kormarg
The Massacre of Kormarg was a battle fought by the Imperium in 718.M38, concluding a two-century siege of the planet of Kormarg II.[1]

Massacre on Sarlinn's World
The Massacre on Sarlinn's World began, when an Eldar Craftworld's forces invaded the Chaos-held Sarlinn's World.[1] Despite having the element of surprise though, the Eldar found themselves outnumbered and outmaneuvered, which forced them to retreat back to the Webway Portal they had emerged from. However the forces of Chaos would not let the Eldar escape easily and barely a tenth of the Craftworld's forces engaged in the campaign returned to their home. They also had little chance to gather the Spirit Stones of their fallen and many were left behind on the Chaos world. The heavy losses suffered in the battle, was a mortal blow to the Craftworld's already diminished population and it is unlikely the Craftworld will be able to recover. The awareness of this irreplaceable loss, looms over the Craftworld's remaining Eldar like a close dark cloud, oppressing their thoughts and their spirits. In their tunnel vision, all the Eldar can see is a slow, inevitable decline for their Craftworld. No more laughter, no more life, no more hope.[1]

Masseuko
Masseuko was a tech-priest who worked aboard the Imperial Navy vessel Indomitable Presence in late M39.[1] In 980.M39, the Indomitable Presence was assigned to a survey of a Space Hulk designated the Unholy Harbinger in the Cloras System. After the discovery of a deposit of unidentifiable metal in the depths of the Harbinger, Inquisitor Daska quarantined the Hulk to conduct experiments. Masseuko was seconded to Daska's team to assist the Inquisitor and was instructed to reactivate a generator aboard the Harbinger to supply the metal mass with energy. As the mass was energised, however, it reshaped itself into a structure housing a portal. Before the team could examine further, metallic creatures emerged from the gateway and slaughtered every member of the expedition, including Masseuko.[1]

Massian Fifth
The Massian Fifth was an Imperial Army Regiment, during the Horus Heresy and it took part in the Siege of Terra.[1]

Massimo Ricci
Massimo Ricci was an Imperial inquisitor in the Helican Ordo Xenos during the fourth century M41. He was one of Lord Inquisitor Rorken's most valued subordinates, and before his death was considered a likely successor to Rorken's position as a Master of the Ordo Xenos.

Master-Mek
The Master-Mek was an Ork Mek, who made heretical creations. His hordes later clashed with the Imperium on Idrapol and the Master-Mek was later slain by the Ultramarines' Strike Force Agastus, during the battle's Gallowmarch Push.[1]

Master-crafted weapon
A Master-crafted weapon is used by all of the Imperial armies, including the Imperial Guard, Space Marines, Daemonhunters and Witch Hunters. It is a blanket term for any weapon somehow enhanced, either in design or increased power, and that stands out from the other weapons used by other units.[Needs Citation]

Master (Administratum)
Master is an Administratum rank, referring to the head of an entire Administratum office or division. The Masters of the subordinate divisions often have a unique title for the rank, for instance: the Chancellor of the Estate Imperium and the Historicus of the Historical Revision Unit.

Master (Space Marine)
In addition to his duties as the leader of a Space Marine Company, each Space Marine Captain also bears one or more honorific titles which may also carry additional responsibilities extending to the entire chapter. Similar titles are also bestowed on other officers of specialized units, such as vehicle commanders or leading Chaplains. Some of these titles are commonly used across all Space Marine Chapters, while others are unique products of a single Chapter's history and creed[1a].

Master Imus's Transgression (Audio Drama)
Master Imus's Transgression is an audio drama by Dan Abnett.

Master Nautican
Master Nauticans are high-ranking members of Necromunda's Water Guild.[1] When the Water Guild needs to assist their Underhive gang allies, a Master Nautican, will command a Nautican Syphoning Delegation, which includes a Syphonite, and a Subnautican as well. While they are properly equipped to defend themselves in battle, Master Nauticans prefer to leave the fighting to their underlings in the Delegation.[1]

Master Shaper
The Master Shaper is the most dominant member of the Shapers and has overall responsibility for the genetic makeup of their Kroot. They are also responsible for passing on genetic material to senior members of other Kroot forces. They also supervise the arrival of new genetic material from other Kroot forces and its insertion into their own Kindred. He also negotiates contracts with employers. The Master Shaper is armed with a Kroot rifle and he may also choose equipment from the Kroot Armoury. He may be accompanied by 2 Kroot Hounds and may be upgraded with the Hyperactive Nymune Organ. If he has not taken Kroot Hounds or the Hyperactive Nymune Organ then he may take wings, much like Vulture Kindred. He may also be made into a Kroot Shaman, with access to minor psychic powers.

Master of Artistry
The Master of Artistry is a rank within the Blood Angels Chapter.[1]

Master of Diversion
Masters of Diversions are Alpha Legion Chaos Lords, who are venerated tacticians that make use of feints, false signals, holo-projectors and a host of strategic diversions in their battle plans.[1]

Master of Executions
Masters of Executions are Chaos Space Marine warriors who have given their entire existence to the art of killing with melee attacks and now bestride battlefields like gods of war, that use warp-enhanced senses to seek their prey. They sometimes lead the forces of Chaos to battle.[1]

Master of Mankind (Battleship)
The Master of Mankind is an Imperial Navy Apocalypse Class Battleship, that was commanded by Lord Admiral Napier as the War of the Beast began. It later served as Napier's flagship[1a] when he led the Imperial Navy's forces, during the third invasion of The Beast's Homeworld Ullanor Prime.[1b]

Master of Ordnance
The Master of Ordnance is a specialist rank within the Imperial Guard, typically assigned to Command Squads.[1] Artillery experts, they are trained and equipped with auspex identity-arrays, range-finding bionics, and modified rangefinder servo-skulls in order to more accurately direct artillery fire during combat. The Master of Ordnance communicates directly with his counterparts in artillery companies, relaying the location of enemy forces and calling down a deadly bombardment with an accuracy not otherwise possible.[1]

Nubari
Nubari was a veteran member of the Salamanders Legion, during the Horus Heresy and was a survivor of the Dropsite Massacre.[1]

Nubica
The Nubica was a vessel of the Celestial Lions Chapter.[1] During the Third War for Armageddon, the Nubica was boarded by Orks and rather than allow it to be captured, its captain destroyed the ship.[1]

Nubila Reach
The Nubila Reach was a nebula, roughly 1,000 light years across and saffron in colour, that lies at the edge of the Sabbat Worlds.[1]

Nubis
Nubis was a member of the Salamanders and later the Deathwatch during the War of the Beast in mid-M32. He took part in the search for an Ork Psyker on Eidolica.[1]

Nuceria
Nuceria was the original homeworld of the Primarch Angron after he and the other Primarchs were scattered across the Warp. Nuceria was a brutal, unforgiving world run by cruel slavemasters from the city of Desh'ea that forced their subjects to battle in gladiatorial arenas. The aggression-enhancing technology known as the Butchers Nails was a key part of this process. The young Angron was captured and forced to take part in this cruel game until he led a slave revolt. However, at the height of the battle against the slavemasters, he was teleported away by the Emperor, something that infuriated the Red Angel. In the aftermath of Angron's unwilling departure from Nuceria, his comrades were defeated and massacred by the slavemasters, which Angron referred to as the "High-Riders".[1][3] Many years later, during the Horus Heresy, Angron returned to Nuceria alongside the Word Bearers' Primarch Lorgar. Upon his return he discovered that the slavemasters had told the planet's populace that he had fled in the final moments of his slave revolt. Infuriated at this lie, Angron ordered the purge of all life on Nuceria, something the World Eaters and Word Bearers brutally carried out.[2a] During the purge, a large fleet of Ultramarines led by Roboute Guilliman himself arrived in orbit over Nuceria and engaged the Traitor forces, eager for revenge for the Battle of Calth.[2b] As the Ultramarines and their Mechanicum allies clashed with the Chaos forces in the city of Meahor, Guilliman fought a titanic duel against Angron and Lorgar. At the height of the fight, Lorgar triggered the culmination of a ritual that caused Angron to ascend and transform into a Daemon Prince.[2c] Following this, the Ultramarines were forced to retreat.[2e] In the aftermath of the massacre Nuceria became a Daemon World as six of Khorne's greatest servants battled on its sands to win Khorne's favor, with Ar'gakhol ultimately emerging victorious.[5] During the Siege of Terra Nuceria was destroyed completely from orbit by Lion El'Jonson and his vengeful Dark Angels. Angron sensed its destruction all the way from Terra.[4]

Nuclear Weapon
Despite their age, Nuclear Weapons (or atomics[13]) are still used by the Imperium for example as a subject of the Exterminatus of a target planet.[16]

Nucon VI
Nucon VI was a Hive World of the Imperium.[1] At some point, the Death Guard assaulted the planet. Despite the presence of PDF and Cadian forces, the Death Guard unleashed five Defilers including the Engine of Plague. These engines tore apart tanks and gutted soldiers in key positions, grinding down Imperial forces. The Engine of Plague's cohort eventually attracted the bulk of the world's defenders, allowing Death Guard troops to infiltrate enemy lines and unleash slaughter. Within days, Nurgle plagues had spread to a hundred billion.[1]

Nuddyfist
Warboss Nuddyfist led the Ork hordes in the Rokclaw Mountains, where he had a large stronghold, before the outbreak of the Kaurava Conflict. When Warboss Gorgutz 'Ead 'Unter landed on Kaurava II, Nuddyfist joined his horde and placed his Boyz under Gorgutz's command.[1]

Nueleth
Nueleth is a Craftworld Ulthwé Warlock.[1]

Nuke O'Dex
Nuke O'Dex is an Ork Warlord, who raised a Waaagh! to destroy the Imperium sometime after the Great Rift's creation. Among the Imperial forces sent to destroy the Waaagh! was a strike force from the Emperor's Pointy Sticks Chapter, led by[1] Captain Yaupon.[2]

Null-Field Disruptor
The Null-Field Disruptor is a small Imperial relic, that drains an enemy's esoteric defenses by pulsating out short-ranged waves of energistic quietus. This includes force fields, arcane veils and even unnatural reflexes will become deadened by the Disruptor's waves.[1]

Null-amp Collar
Null-amp Collars were a type of anti-Psyker device used by the Imperium during the Great Crusade and Horus Heresy.[1] Recovered as part of a joint operation by the Iron Hands and World Eaters, these devices are the product of a Dark Age of Technology civilization. These thick black collars consist of a silicate material, dense and seemingly without obvious components. When fitted to a living being, they project an aura that pacifies the powers of the Warp, though at the cost of the focus and mental acuity of the bearer. Before the Council of Nikaea, Librarians used these devices as study for potential anti-psyker weapons, and these most likely found their way into the hands of the Legion's after the eruption of the Horus Heresy. In later years, the few surviving null-amp collars were used to engineer a psychic 'hood' to augment the ability of a human psyker to combat warp magic without the debilitating cost of the original devices.[1]

Null Breach
Null Breach is a Deathwatch Watch Fortress that is located in Segmentum Solar[1]. Its Kill-Teams are known to have invaded the Ork World Calverna several times.[2]

Null Coat
The Null Coat is a relic greatcoat, that is worn by Tempestor Primes and Commissars.[1]

Null Rod
A Null Rod is a type of Power weapon used by members of the Ordo Malleus's Daemonhunters. These obsidian rods constantly crackle with anti-psychic power which nullifies the powers of the Warp. However, this device also prevents the wielders themselves from making use of any psychic power.[1]

Null Ship
Null Ships are a type of Imperial ship, that is used by the Sisters of Silence. They are described as being large, black and swift[1a] and are armed with arcane weaponry that can obliterate Daemons.[1b]

Null Zone
Null Zone is a Tyranid Psychic Power. The creature's mind is sufficiently advanced to allow it to dissipate incoming hostile warp energy, most commonly seen in psychic attacks.[1]

Null field matrices
Null field matrices are massive devices of Necron design, intended to help them combat the threat posed to their race by Psykers.

Nullbolts
The Nullbolts are a type of rare Bolter ammunition used by the Grey Knights.[1] These rare shells blast shards of warp-dampening material into the victim, severing their connection to the Immaterium. Those not slain outright are overcome with a smothering inertia, severing them from the warp’ emotions, as well as denying the most vivid sensations of the physical realm.[1]

Nullificator
Nullificators were a type of Space Marine squad during the Horus Heresy.[1] These units first appeared only when Horus openly began his rebellion and were ad-hoc assemblies of veteran warriors intended to counter the Daemonic allies of the traitors. Though initially wielding hastily manufactured weaponry and poorly understood superstition in their brave attempts to stem the Chaos tide, by the end of the conflict they were a highly disciplined arm of the Legiones Astartes and countered the threat of the foulest Xenos as well as the Daemonic.[1] Nullificators went into battle with Cataphractii Pattern Terminator Armour inscribed with anti-Daemonic hexagrammatic wards. For offensive weapons they wielded Aether-Shock Mauls and Combi-Bolters.[1]

Toil
Toil was a Forge World of the Imperium. In 400.M32, it was transformed by the Daemon Primarch Perturabo into a Dead World after he unleashed a Nurgle-derived machine-plague to mutate the planet's factories into living Daemon Engines. All life was eventually consumed.[1]

Toivo
Toivo is a Flesh Tearers Primaris Captain, who once served as a Unnumbered Sons Greyshield in the Indomitus Crusade.[1]

Tokar
Tokar was a Trooper of the Tanith First and Only.[1][3]

Tol
Tol is a Tactical Squad Sergeant of the Angels of Redemption Chapter, serving in the Chapter's 5th Company.[1]

Tolas
Tolas was a Captain of the Imperial Fists Legion, during the Great Crusade. He took part in the War of the Consus Drift, where the Captain had command of the warship Redemption.[1]

Tolbek
Tolbek was a former member of the Thousand Sons legion. He was an Adept of the Pyrae Cult during the Great Crusade, and, after the Legion's escape to the Planet of the Sorcerers, one of the first members to join the cabal formed by Ahzek Ahriman to cast the Rubric of Ahriman.[1c] Tolbek was part of Ahriman's fellowship to reclaim the Shards of Magnus during the Heresy.[2] After the Rubric's failure, the entire Cabal, including Tolbek and Ahriman, were exiled from the Legion.[1a] After his exile, Tolbek joined Amon's warband, The Brotherhood of Dust.[1] The next time Tolbek met Ahriman again was thousands of years after their exile, aboard the captured ship Titan Child.[1a] The Brotherhood of Dust was searching for Ahriman, and Tolbek unknowingly encountered his former brother, traveling incognito with the warband The Harrowing, that had captured the Titan Child. Tolbek asked Ahriman to leave with him, and, when Ahriman refused, attacked him with a psychic blow. Ahriman deflected it and killed Tolbek and the Harrowing's leadership, leaving only a sorcerer named Maroth, Tolbek's two Rubricae bodyguards and himself as the only survivors in the room.[1c] In Ritual of the Damned, Tolbek somehow returns to Prospero. It's not explained if he was revived or brought back through time-bending sorcery.[3]

Tolbek Azhtar Sum
Tolbek Azhtar Sum is a Thousand Sons Sorcerer, who co-leads a Warpcoven that is among its forces that invaded Harlecrypt Tertius, during the Prosperan Rift War.[1]

Tolbek Shen
Tolbek Shen is a Thousand Sons Sorcerer, who commands a Warpcoven known as the Coven of Tolbek Shen.[1]

Tolemion
Tolemion was a Company Champion of the Genesis Chapter.[1] A powerful fighter utterly loyal to the Emperor and the Imperium, Tolemion took part in the assault by his Chapter on Tsagualsa against the Night Lords Warband of Talos Valcoran. There, Tolemion wielded a mighty Thunder Hammer and battled First Claw, forcing them to fight for their lives. In the end, however, a badly wounded Xarl managed to impale Tolemion with Talos' Power Sword. The defeated champion gave praise to the Emperor before having his head cut off by the dying Night Lord.[1]

Tolin Dorden
Tolin Dorden[2] was the Chief Medic of the Tanith First and Only regiment during the Sabbat Worlds Crusade.[1a]

Tolkan
Tolkan is a Forge World.[1] It is known for producing of Salamander Command Vehicles for Imperial Guard.[1]

Tolkhan
Tolkhan is a Forge World and is home to the Legio Pallidus Mor.[1] Following the destruction of Gryphonne IV, the forge-synod of that world re-established itself on Tolkhan.[2]

Tollbek
Tollbek was a Space Marine of the Deathwatch, originally of the Ultramarines Chapter, assigned to Kill Team Gordal.[1] During his first mission with the Kill-Team, involving an attack on an Ork munitions factorum, Tollbek went down while trying to hold Zone Damar.[1] It is unknown if he survived the mission.

Tollen Ferlang
Tollen Ferlang was an Imperial diplomat, who served as the Imperial Envoy to the Realm of Ultramar in mid M41.[1]

Tollen Sendek
Tollen Sendek was a member of the Death Guard during the Great Crusade and Horus Heresy. Serving in the Command Squad of 7th Great Company Captain Nathaniel Garro, Sendek remained true to the Emperor and was one of the loyalists who fled Isstvan III aboard the Frigate Eisenstein. Sendek survived the perilous journey of the Eisenstein to Luna, but was killed by the Nurgle-possessed Solun Decius at the Somnus Citadel.[1] He was one of the few Death Guard members born on Barbarus to remain loyal to the Imperium.[1]

Tollguard
The Tollguard are a Death Guard Warband.[1] The Warband's leader, Lord Gothax, commands the fortress-factory known as the Peal Yard on the Plague Planet and the Tollguard aid in its defense. They also keep watchful eyes on the Daemon smiths within the Peal Yard, who forge the tocsins used by the Death Guard's Noxious Blightbringers.[1]

Tolliver
Tolliver was an Assault Marine of the Scythes of the Emperor Chapter.[1] Sothan by birth, Tolliver served as a member of Squad Cassander following the Fall of Sotha. He took part in a mission to extract Apothecary Aratus from a Chapter outpost on Brakur IV when the Brakur System was invaded by the Tyranids of Hive Fleet Kraken.[1] During the aerial drop onto Brakur IV, the squad's Storm Eagle was destroyed by a Harridan.[1] Tolliver was killed in the attack.[2]

Tollkeeper
The Tollkeeper is a macabre device owned by the Death Guard and is a relic of the 3rd Plague Company.[1] Composed of rotwood, rust and bone, it was originally fashioned by the Great Unclean One Pedangrulox, to help him tally the blights and plagues he unleashed. So saturated with those same plagues did the Tollkeeper become, though, that now the mere act of tallying the slain with it causes unclean outbreaks to erupt amongst their comrades.[1]

Tolmach
Tolmach is a Druid Chaplain of the Emperor's Spears 3rd Warhost. Hailing from Nemeton's Novontei Tribe, unlike many of the Spears who initially shunned the Mentor Legion liaison Amadeus Tolmach immediately displayed professional and polite attitudes towards the Astartes.[1a] When the Exilarchy boarded the Spears flagship Hex, Tolmach was the first to die against a child Rogue Psyker.[1b]

Force Barrier
Force Barriers are Eldar artifacts that were created to provide cover for the Eldar on planets, until proper Wraithbone structures could be created.[1] Thought to be a lost technology until they were rediscovered on the Maiden World of Davinuus by Craftworld Iyanden, these items provide protection by surrounding the user in an invisible cage of force. Not all enemy fire is stopped by the barrier, but enough to give measurable cover in times of need.[1]

Force Blade of Endurance
The Force Blade of Endurance is a Force Weapon belonging to the Blood Ravens Chapter. Its specially attuned bio-resonant blade enhances the wielder's stamina in combat.[1]

Force Field
Force Fields are protective barriers of energy generated by devices attached to vehicles or ships, or worn by personnel, usually a high ranking field commander. Uncommon in the Imperium (except on vehicles), Force Fields are nonetheless used in large quantities by more advanced races such as the Eldar and Necrons.[1]

Force Lazarus
Force Lazarus was a Blood Angels battleforce which took part in the Second War for Armageddon.

Force Sword of Vigor
The Force Sword of Vigor is a Force Weapon belonging to the Blood Ravens Chapter. It is fitted with Warp-reactive reservoirs, from which the Librarian wielding it can tap additional psychic power.[1]

Force weapon
Force weapons are advanced, psychically-attuned close combat weapons that are only fully effective in the hands of a psyker. The name of the weapon derived from the word "the force" — common term for psyching energy and its use.[4a] Force weapons effectively act as deadly, psychic extensions of the wielder's own powers. They are designed to allow a psyker to channel deadly warp energies into their victim, acting as a conduit between the wielder's mind and the flesh of his target.[Needs Citation] Large alien monstrosities and daemons that are resilient to conventional weapons can be slain outright by a single wound, as their bodies and minds are destroyed by the unearthly powers of the Immaterium.[Needs Citation] Force weapons take the form of swords, spears or other close combat weapons. Within the structure of the weapon is interwoven a powerful psi-convector, formed into a precise serpentine shape which concentrates and directs psychic energy. This sometimes appears as a pattern on the blade. If a non-psyker takes up such a weapon it functions as a standard weapon.[4]

Forces of the Imperial Inquisition Collectors' Guide
Forces of the Imperial Inquisition Collectors' Guide is one of Collectors' Guides series of works that were produced by Games Workshop and served as catalogs, showcases of painted armies, and Golden Demon entries. It is currently out of print.

Forceshield
Forceshields are force field generators worn by Eldar warriors, most commonly Autarchs. The force field generator is a wrist-mounted device, setting it apart from the more clunky and restrictive armour used by other races.[1]

Fordari II
Fordari II is an Imperial world that the Crimson Fists Chapter recruits Aspirants from.[1]

Fordris
Fordris is a Tomb World of the Necrons, and is most notable for being the site of the Battle of Fordris against Orks in M41. Classified as a Ghost World that is believed to be uninhabited by the lesser races of the galaxy, beneath Fordris there exists a substantial Necron Tomb settlement. Spreading word that ancient weaponry could be found on its surface to attract enemies, the Necron Overlords of Fordris sought to raise the most efficient warriors in the Galaxy. Thus each new enemy that lands on Fordris battles against its Necron legions, and the conflicts are observed and carefully studied by the Necrons' commanders.[1]

Forebearer
Forebearer is a Defiant Class Light Cruiser which was seen during the Third War for Armageddon. It was lost above St Jowen's Dock but destroyed the Kill Kroozer Grimzag's Ammer and crippled two Terror Ships alongside the Archangel.[1]

Forerunner
The Forerunner is a Zoat, whose spacecraft was found aboard the Seventh Blackstone Fortress[1]. Another Zoat named the Archivist, later duped a group of explorers into recovering the spacecraft's remains for it[2], but what became of the Forerunner is not known.[1]

Foresire Glutt
Foresire Glutt is a Patriarch for the Innerwyrm Cult on Dhaku.[1] However during the Charadon Campaign, the Disciples Warband' leaders sought to possess the Patriarch. This was the first step for Yharron Thayl and Tsorr'Kanath's unknown plan and Foresire Glutt was successfully captured, despite the Innerwyrm's fierce efforts to defend it.[1]

Forest World
Forest Worlds are the worlds with the dense forests all across the planet's surface. They have not such aggressive wildlife as a Jungle Worlds and during wars become the perfect hunting grounds for elite guerilla forces.[1]

Foresworn (Night Lords)
The Foresworn is a capital ship of the Night Lords that took part in The War of Broken Wings, where a sizable Night Lords' fleet attacked the homeworld of the Angels Sanguine Chapter. During the battle it was one of several ships boarded by the Angels Sanguine's Death Company, ultimately forcing the Night Lords to retreat in order to save their ships.[1]

Forgal
Forgal was a Trooper of the Tanith First and Only Imperial Guard Regiment.[1]

Forge-barque
Forge-barques are a class of ship used by the Adeptus Mechanicus. Said to move like an ungainly void whale, Forge-barques are not classified as warshps and require other Mechanicus ships to defend them.[1]

Forge-born
Forge-born are prospect members of House Goliath, who try to prove their worth to the gang by undertaking the most dangerous missions available. They are less heavily muscled than most Goliath members and hold the House's underslung weapons with two hands.[1]

Forge-wright
The Forge-wrights were a unique brotherhood within the Dark Angels Legion's Ironwing, that served as a parallel and independent reservoir of machine lore offered by the Legion's Techmarines.[1] Following the earliest forebears of the Ironwing, the Forge-wrights learned their arts from the Enginesires and Artisan-lords of Terra's ancient forges. Between them, the Dark Angels' Forge-wrights and Techmarines were able to tend to all but the most arcane and intemperate of the Legion's technologies themselves.[1]

Forge Bolter
Forge Bolter is a type of large Bolt Weapon mounted onto the Power Armour of Techmarines.[1]

Dominion (Blood Angels)
Domininon was a rank used by the Blood Angels Legion, during the Great Crusade and Horus Heresy.[1a] Those who held the rank commanded Companies[1b], but were beneath Archeins in the Blood Angels' hierarchy.[1a]

Dominion (Cruiser)
The Dominion is an Imperial Tyrant Class Cruiser seen during the Gothic War. It had its main weapons batteries replaced by those salvaged from a Chaos ship which negated the power drop-off at longer ranges, making it the equivalent power levels of an Imperial Battle Cruiser.[1]

Dominion (Knight World)
Dominion is a Knight World that is ruled over by an increasingly unhinged High King and is on the verge of seceding from the Imperium. Doing so would be disastrous and cause its entire Sector to fall into chaos. To make sure that this does not happen, the Vindicare Raithe has been charged with disposing of the King and ensuring a pro-Imperial candidate replaces the monarch. Raithe has recruited a team to aid him in this mission, which includes the Callidus Sycorax.[1]

Dominion Class Battlecruiser
The Dominion Class Battlecruiser is a Battle Cruiser class of the Imperial Navy.

Dominion of Fire
The Dominion of Fire was a period of devastation waged in the mid-38th Millennium by the Daemon Primarch Angron.[1] During the Dominion of Fire, Angron and fifty thousand Khorne Berzerkers slaughtered their way through Imperial space for over two centuries. The wars and rebellions the forces of Khorne sparked ravaged over seventy sectors. In the end it took four Space Marine chapters, two Titan legions and more than thirty Imperial Guard regiments to retake what the Imperium had lost. Ninety percent of the area has since been recovered by the forces of Mankind.[1]

Dominion of Storms
The Dominion of Storms is a region of space within the Galaxy.[1]

Dominion of the Weak
The Dominion of the Weak is a Grenade Launcher, that was wielded by a traitor Guardsman against the Blood Ravens' forces during the Tartarus campaign. When the Guardsman was slain in a dark ritual, conducted by the Alpha Legion Sorcerer Sindri Myr, the weapon fell into a coagulating reservoir of blood, where it absorbed a tiny fragment of the ritual's power. After Sindri was defeated, the Dominion of the Weak was later recovered by the Blood Ravens.[1]

Dominion ­Genesis
The Dominion ­Genesis was a type of starship that was used by the Eldar Empire, to create Maiden Worlds. It is not known what became of the Dominons, following the Fall of the Eldar.[1]

Domino Shroud
The Domino Shroud is an ancient shroud-field generator, that is a relic of the Harlequins and creates a more potent version of the domino fields normally used by them.[1] When activated, the relic can fashion entire energistic simulacra of its wearer and impose them upon the sensoria of the foe. The decoy cast by the Domino Shroud is so complete, that unless its wielder step from behind the veil of illusion, it is as though they were replaced by their phantom doppelganger.[1]

Dominus (Magos Biologis)
Dominus was a Magos Biologis on the Forge World Graia, during its invasion by Orks.[1]

Dominus Aegis
The Dominus Aegis is a relic of the Deathwatch. This artifact takes the form of an ornate tower shield, when its edge is slammed down onto the ground it projects a hemispherical force field that protects all those within its reach from baleful energies. Carried to war by those Kill Teams expected to plunge into the heart of xenos hordes, it has saved countless lives.[1]

Dominus Armoured Siege Bombard
The Dominus Armoured Siege Bombard is a heavy siege tank of the Imperial Guard.

Dominus Astra
The Dominus Astra (alternately spelt the Dominius Astra[3]) was an Emperor Class Battleship. During the First Tyrannic War, the ship was under the command of Lord Admiral Zaccarius Rath.[1]

Dominus Class Grand Cruiser
The Dominus Class Grand Cruiser was a class of Grand Cruiser used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1]

Dominus Pattern Knight
Dominus Pattern Knights are amongst the largest type of Imperial Knight in use. Each is a walking fortress, bristling with all manner of deadly ordinance. They are magnificent engines of war and include several types[1]: Dominus Knight Valiant Dominus Knight Castellan Knight Tyrant (Chaos Knights)[2]

Dominus Triple Bombard
The Dominus Triple Bombard is the main weapon of the Imperial Guard Dominus Armoured Siege Bombard artillery tank. An automated battery of three Bombard cannons rigged to fire together in sequence, it can pulverize anything caught within its field of fire. The Triple Bombard has two rates of fire: a slower rate the Dominus is limited to when on the move, and the second a higher rate for sustained fire when it is stationary.[1]

Dominus Victor
The Dominus Victor was an Imperial Navy Battleship that took part in Cadia's defense during the Thirteenth Black Crusade.[1] The Fortress World was destroyed during the Despoiler's invasion though and the Battleship was among those ships used to evacuate both Cadia's surviving population and any remaining Imperium forces, before the world exploded. However, as the ragtag Imperium fleet retreated from Cadia, the plasma drives failed on the Agri-hauler, Pride of St. Cerephos. Though the fleet was pragmatically ordered by the Imperial Fists Captain Garadon to leave the Pride behind, the Captains of the Dominus Victor and the Emperor's Wrath refused and turned back to aid the stricken Agri-hauler. As the rest of the Imperium fleet continued to flee the Cadian System for safety, the two Battleships docked with the Pride and began evacuating the people within its holds. However, they would not finish before the Despoiler's fleet caught up with them and the Emperor's Wrath was destroyed before it could disengage from the Agri-hauler. Not wanting to share the same fate, the Dominus Victor's Captain gave the order to pull away from the Pride and the battleship then hurried to catch up with the retreating Imperium fleet, while being fired upon. It might have made it, had the Dominus Victor's Captain not been killed during one of the Despoiler's fleet's attacks, and command of the battleship had not then fallen to his terror stricken subordinate. As the Despoiler's fleet continued to purse the Dominus Victor, the subordinate ordered the battleship to make an emergency jump into the Warp — an act that forever doomed all those aboard it. Now the Dominus Victor, is trapped within the Warp and the unending panic of its doomed crew and passengers, is a delicacy for the thirsting Chaos God Slaanesh.[1]

Domitar Class Robot
The Domitar Class Robot was a type of war robot used by the Adeptus Mechanicus during the Great Crusade and Horus Heresy.[1]

"Blackblade" Wood
"Blackblade" Wood is a Catachan Sergeant whose regiment fought the Tyranids of Hive Fleet Scarabus on the Imperium world of Coronis.[1]

"Puritan's Wrath" Chainaxe
The "Puritan's Wrath" Chainaxe is made from only the finest materials the Calixis Sector has to offer. The broad-headed double-handed chainaxe commonly known as the “Puritan’s Wrath” is a true sight to behold on the battlefield. The weapon is carried into the thickest of fighting by those militant priests of the Adeptus Ministorum. The "Puritan’s Wrath" proudly displays the symbol of the Ecclesiarchy across its broad face whilst streams of purity seals and devotional litanies stream down its surface and around its long handle. While the weapon may look like an ordinary chainaxe, many tales tell of the blade’s uncanny ability to fell heretics in a single blow, and of its supernatural ability to destroy the most blasphemous of creatures, the Daemons of Chaos.

"Raven Pattern" Shotgun
The "Raven Pattern" Shotgun, also known as the Deliverance Pattern Shotgun[2] is a upgraded shotgun created by Harl Greyweaver, exclusive to Space Marines of the Raven Guard.[Needs Citation] Raven Guard scouts are among the best recon the Astartes has to offer, identifying targets for quick strikes and disrupting enemy logistics. For this reason, Raven Guard serving in the Jericho Reach Deathwatch are commonly deployed to strike missions in the Canis Salient, using their stealth to operate behind enemy lines and strike Tau targets. During a recent strike mission, shotgun fire gave away a scout’s position and compromised the entire mission.[Needs Citation] In response, Harl Greyweaver used an ancient technique incorporating flash and sound suppressors into the scout’s muzzle (a long black cylinder attached to the weapon’s barrel) making it completely silent when fired, without reducing damage or the ability to make use of variant forms of ammo.[Needs Citation]

"TwoSkewers" Wood
Captain "TwoSkewers" Wood is a Rogue Trader who has meted out the Emperor's Justice to a great many of the Imperium's enemies.[1]

'422' Patrol
The '422 Patrol' was an Imperial military campaign. Amongst the Imperial forces involved were the Space Marines of the White Scars.[1]

'Ard Boy
'Ardboyz are heavily armoured Ork Boyz who own and wear 'Eavy Armour.[1]

'Atlas' Jack
'Atlas' Jack was a former Guardsman of the Astra Militarum, who later served as a member of Inquisitor Raphael Dante's retinue. Jack was horrifically mutated, as a result of stimm abuse.[1]

'Death' Strike
'Death' Strike is a codename given to a Catachan Colonel. Colonel Strike was the commander of the 183rd regiment of Catachan Jungle Fighters at the start of the Pandorax Incursion. He earned his nickname when still only a squad Sergeant, fighting against insurgents in the dense forests of Burlion VIII. His opponents said that fighting against Strike and his men meant only one thing – certain death, indeed the Colonel himself is statistically 88% as effective as the average Deathstrike Missile. He has also faced down Catachan Devils back on his home world and lived not only to tell the tale, but also to wear their teeth on a chain around his neck. The 183rd regiment was en route to the Maelstrom war zone when catastrophic engine failure on their transport craft resulted in them being stranded on Pythos just before Abaddon’s invasion began. Commander Azrael later said that were it not for Colonel Strike, Pythos would have been completely overrun. This personal commendation from the Dark Angels Chapter cemented Colonel Strike's image as a hero of the Imperium.[1][2][3] Strike and his regiment are still present on Pythos, which now receives a constant supply of fresh reinforcements from other Astra Militarum regiments. Whilst martial bonding practices are considered to be a positive, headstrong Guardsmen have attempted to arm-wrestle the Colonel on several occasions, resulting in the practice being banned due to the strain placed on medical staff (in less extreme cases) and a lack of cybernetic limb replacements (in more severe cases).[2]

'Ead Bangers
The 'Ead Bangers are an Ork Warband of eight Boyz, that are led by a Goff Rocker. They are currently in battle with the Slaanesh Blastmasters, who are commanded by a Noise Marine.[1]

'Ead Kicka
'Ead Kicka was an Ork Gargant of Morfang's Gargant Big Mob that took part in the Third War for Armageddon.[1]

'Eadcrumpa
Eadcrumpa was an Ork Warboss. In 799.M41 he led a Waaagh! to the newly awakened Tomb World of Suranas. After initial skirmishes proved that the unprepared Necrons were no match for the Orks, Necron Lord Nepthk struck a pact with 'Eadcrumpa. In exchange for several dozen Doomsday Cannons, 'Eadscrumpa would agree to leave Suranas. Though the Warboss secretly decided to determine to Suranas at a later date, he left agreed to the bargain and left the planet. Three months later when his Waaagh! descended on the Agri World of Eden Prime, 'Eadcrumpa is unable to resist the urge to investigate the inner workings of his Doomsday Cannons' systems. Accidentally breaching the containment core, 'Eadcrumpa and all of Eden Prime are erased from existence.[1]

'Eavy Armour
'Eavy Armour is a type of Ork Armour.[1]

'Eavystomp
'Eavystomp is an Ork Big Mek, whose Mega-Gargant factories were destroyed by the Allarus Custodian Trajann Valoris, in M41.[1]

'Ere We Go: Orks in Warhammer 40,000
'Ere We Go is a Rogue Trader publication from 1991 describing background of the Orks. This includes information about their history, biology, society and technology as well as army lists of four clans — Goffs, Snakebites, Blood Axes and Freebooterz. The book consists of 229 pages in black and white with the front and back cover in colour only.

'Fingers' Vagin
Vagin has a long history of petty crime. His criminal file includes charges that include theft, small-time black marketing, racketeering and even forgery.[1a] His sticky 'fingers' border on kleptomania and Vagin himself admits that he simply can't stop stealing things.[1b] Eventually his string of small-time criminal activities landed him on the penal colony of C'Gataw where he came to the notice of Colonel Schaeffer.[1a] Now a member of the 13th Penal Legion 'Fingers' Vagin puts his talents of procurement to good use. Able to get his hands on virtually anything Vagin keeps the "Last Chancers" stocked with specialty items, especially custom missiles for his friend 'Rocket Girl' Mikhaels. Whatever the relationship is between these two, Vagin acts as her loader and keeps her equipped with a variety of custom ordnance. When taking to the field Vagin is armed with a lasgun, in addition to Rocket Girl's missiles.[1a]

'Hero' Green
While much of Hero's past is classified or lost prior to his becoming a member of the "13th Penal Legion" his real name is known to be Green, and he was an officer in the Imperial Guard.[1b] Green was set for great things within the Guard. Graduating top of his class and maintained a remarkably unblemished record. All this changed, however, when he refused a direct order to throw his men's lives away in suicide charge at what he believed to be a pointless objective.[1a] Stripped of his rank and sent to the penal colony at Bassus Prime 'Hero' was recruited into the Last Chancer's by Colonel Schaeffer. He is typically armed with a lasgun, laspistol and a close combat weapon of some sort, and will stand his ground no matter what. Shrugging off wounds that would kill many lesser men through pure willpower.[1a]

'Orrible Gitz
'Orrible Gitz are Grots, who been assigned some of the most horrible jobs in Ork camps.[1]

'Rocket Girl' Mikhaels
Master Sergeant Mikhaels is perhaps one of the few members of the 13th Penal Legion for which records exist beyond just a dossier picture and a nickname.[1b] A former enlisted member of the Imperial Guard Mikhaels worked her way up the ranks until she achieved the rating Master-At-Arms, then she threw it all away. No one knows why she chose to murder a fellow Master Sergeant but she was promptly shipped off to the penal colony of Barbarellus where she would have remained had Colonel Schaeffer not taken note of her exceptional skills.[1a] As a member of the "Last Chancers" the woman now known as 'Rocket Girl' to those she serves with brings her years of experience with heavy weapons to bear. Typically armed with her trademark missile launcher Rocket Girl seems to always know exactly where to place her ordnance to achieve maximum results. Since joining she has formed an unusual relationship with 'Fingers' Vagin who now acts as her loader, and keeps her supplied with all sorts of 'unusual' ammunition.[1a]

'Uge Hammer
'Uge Hammers are large heavy hammers, used in battle by Ork Nobs. Each swing heightens the Nob's killing frenzy, increasing the damage they do in battle.[1]

Inferno!
Inferno! May refer to: Inferno! (Magazine) - Magazine series which ran from 1997 to 2005 Inferno! (Anthology Series) - Anthology series running from 2018 to present

Inferno! (Anthology Series)
Inferno! is a series of short story anthologies published by Black Library. It is the second Black Library publication bearing this title, and acts as the successor to the earlier magazine of the same name.

Inferno! 0
Featured in issue 210 of White Dwarf, this promotional Issue Zero of Inferno! showcases a variety of the features found in the magazine proper, such as short stories and comics from the worlds of Warhammer 40,000, Necromunda and Warhammer Fantasy.

Inferno! 1
This debut issue of Inferno! features short stories and comics from the worlds of Warhammer 40,000, Necromunda & Warhammer Fantasy.

Inferno! 10
Issue Ten of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy. This issue also includes two postcards of the cover image from the previous issues 6 & 8.

Inferno! 11
Issue Eleven of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 12
Issue Twelve of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 13
Issue Thirteen of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 14
Issue Fourteen of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 15
Issue Fifteen of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 16
Issue Sixteen of Inferno! primarily features short stories and comics from the world of Warhammer 40,000, with a single Warhammer Fantasy short story.

Inferno! 17
Issue Seventeen of Inferno! introduced a new layout design due to Marc Gascoigne's promotion to sole editor and Andy Jones becomes the publishing head of Inferno! As usual, this issue features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 18
Issue Eighteen of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Kolobite Empire
The Kolobite Empire was a Xenos Empire that clashed with the Imperium during the early years of the Great Crusade. They suffered a massive defeat on the world Carthis when the Kolobite's drone-king was killed in single combat with the Space Wolves Wolf Guard Brynngar.[1]

Kolomar
Kolomar is an Imperial world, that has been invaded by Orks. However an Ultramarines Primaris strike force has now come to its aid.[1]

Kolophraxis
Kolophraxis was an Imperial ship commander active during the late Great Crusade. He was present at Calth for the Ghaslakh Crusade mustering.[1]

Kolos (Watch Sergeant)
Kolos was a Hammers of Dorn Watch Sergeant, in the Eye of Octos Watch Fortress' Company Secundus and led its first squadron.[1b]

Kolos Undil
Kolos Undil was a Sergeant of the Word Bearers during the Horus Heresy.[1] A close subordinate and bodyguard of First Chaplain Erebus, upon the Legion's descent into corruption Undil was given one of the eight shards of the anathame.[1]

Kolossi
Kolossi, now known as Korvosi[7] was a former Knight World of the Imperium.[1b] It is now a daemon world and current seat of power of the Daemon Prince Be'lakor.[4b]

Koloth Vorr
Koloth Vorr was a Death Guard Grave Warden, who took part in the Horus Heresy.[1]

Kolovan
Kolovan was an Imperium Industrial World,[1a] now a Dead World.[1b] former Industrial World[1a] |Tithe Grade=Unknown }} Kolovan was an Imperial Industrial World.[1a] It was attacked by the Tyranids of Hive Fleet Kraken Despite the heroic stand of planet's PDF and later — Ultramarines' Third and Five Companies, the planet became the poisoned, acidic world, with no local humans alive, though the Tyranids were repelled.[1b] In this war in the Ultramarine's army fought also Ortan Cassius of the Ultramarines and Remas of the deadScythes of the Emperor Chapter.[1a]

Kolumban
Saint Kolumban was the patron saint of Navigators and the more amicable Rogue Traders in the Caligari Sector. Supposedly once a legendary missionary and explorer. Travellers prey to him when they are lost in the Warp.[Needs Citation]

Kolvax
Warsmith Kolvax was commander of a Grand Company of Iron Warriors based upon the millennia-old fortress world of Forgefane. His personal citadel was called Ironblood Citadel and was said to have rivaled Perturabo's own fortress.[1] During the invasion of Forgefane by Hive Fleet Leviathan, Warsmith Kolvax arrogantly declared that he would single-handedly defeat a Trygon they had named Tremorbeast. He was eaten whole by Tremorbeast shortly before it breached the defences of Ironblood Citadel and the fall of Forgefane.[1]

Kolyma
Kolyma's underground tunnels were the site of a battle involving the forces of the Iron Hands Captain Sien, in M36.[1]

Komarl
Komarl is an Imperial world, that rebelled against the Imperium in 3982999.M41. Thanks to the efforts of the Mordian 56th Regiment, the revolt was crushed and they then executed 10 percent of the world's population. Fear of the Mordian garrison left on Komarl has since kept the world in line.[1a]

Komarl Revolt
The Komarl Revolt was an uprising of the population of Komarl against Imperial rule in 3982999.M41. Thanks to the efforts of the Mordian 56th Regiment, the revolt was crushed. The Mordian soldiers exacted harsh reprisals on the world, executing 10% of its population. Fear of the Mordian garrison left on Komarl has since kept the planet in line.[1]

Kombi-Weapon
Kombi-weapons are the Ork equivalent of Imperial and Chaos combi-weapons. They usually combine a Shoota and Skorcha or Rokkit Launcha attached together. It is used by Orks that can afford such a weapon, such as Nobs or Warbosses. They are often incorporated into Mega Armour.[1][2]

Kommander Rarguts
Kommander Rarguts is an Ork Warboss who specializes in space and aerial warfare. He has been a major foe of the Imperium in the ongoing Battle of Ryza.[1]

Kommando Kill Team
Kommando Kill Teams are the Kill Team units of the Orks.

Kommandos
Kommandos are Orks fond of sneaky type of warfare, experts in laying ambushes and unsuspected attacks.

Kommitzar
Kommitzar is a notorious Penal World in the Calixis Sector.[1]

Komodo Class Titan
The Komodo Class Titan is a rare and unique class of Imperial Titan.[1]

Komus
Komus, known as the Tyrant Star, is a stellar phenomenon in the Calixis Sector. The appearance of the star and visions that accompany it are said to herald in the doom of humanity. When the star does appear, it will be accompanied by dark prophecies, maddening visions, and mass panic[1] which then transforms the human minds and makes them ready to wholly embrace the darkness.[2] None are able to explain what exactly the star is or why it appears. It may be Eldar, Tyranid, or Chaos in origin [1] though some scolars noted the repeated word 'devour' in the prophesy. The actual text of the prophecy is locked in the Bastion Serpentis archives, and Lord Inquisitor Zerbe only allows a very favoured persons to read and analyze the complete transcript.[2]

Mantes
Mantes was a Volpone Sergeant of the Astra Militarum.[1] At the time of the Siege of Vervunhive (part of the greater Sabbat Worlds Crusade) Mantes served directly under Major Culcis of the Volpone's elite Tenth Brigade. Mantes was part of a Volpone force sent to reinforce Vervunhive after it was attacked by the fallen Hive Ferrozoica. In the first Zoican storm of the city's walls, the Volpone were charged with holding the Sondar Gate. Mantes sacrificed himself to destroy a Zoican siege engine with tank mines.[1]

Manticore
Manticore can refer to: Manticore (Tank) - A tank with four Manticore missiles. Manticore (Platform) - An immobile platform with four Manticore missiles. Manticore (Missile) - A missile used by Manticore tanks and platforms.

Manticore (Missile)
The Manticore Missile is a highly-advanced missile weapon developed for use by the Imperial Guard. It is most commonly mounted on the Manticore Missile Tank or separately on an independent platform.

Manticore (Tank)
The Manticore Missile Tank is an Imperial Guard mobile missile/rocket launcher platform based on the Chimera chassis. It can fulfill a number of roles from long-range bombardment to air defense, giving it greater versatility than other platforms.[1a]

Mantis (Hive Fleet)
Hive Fleet Mantis is a relatively small Tyranid Splinter Fleet, that preys upon worlds that have been infiltrated and weakened by its dedicated Genestealer Cult. To make up for its small size, the Hive Fleet deploys numerous vanguard warrior organisms when it invades worlds.[1]

Mantis Staff
Mantis Staffs are double-bladed Force Staffs used by Librarians of the Mantis Warriors Chapter. The Librarians focus their psyker energy into the staffs, which greatly increases the power of their psychic attacks.[1]

Mantis Warriors
The Mantis Warriors (or Mantis Legion) are a Space Marine Chapter, who sided with the rebel Astral Claws during the Badab War. They were granted the Emperor's forgiveness at the conclusion of the conflict.

Mantle of Calderis
The Mantle of Calderis is a suit of Power Armour belonging to the Blood Ravens Chapter. Forged after the Second Liberation of Mendoza, this armour bears engravings celebrating the defeat of the Orks threatening the planet Calderis and the resolve of the native warriors of that desert world.[1]

Mantle of Doom
The Mantle of Doom is a piece of armour worn on the shoulders of Necron Lords, that is marked by the favor of the C'tan. The Necron Lord wearing it, becomes an unstoppable death bringer to the Necron's enemies.[1]

Mantle of Hate
The Mantle of Hate is a foul armour worn by Chaos Lords, that allows them to drain the life of an enemy to heal themselves.[1]

Mantle of Holy Fury
The Mantle of Holy Fury is a suit of Power armour belonging to the Blood Ravens chapter. Inscribed across its chest plate are the words "Be an instrument of fury and destroy all who stand against man."[1]

Mantle of Kronus
The Mantle of Kronus is a suit of Power Armour belonging to the Blood Ravens Chapter. Upon this armour is etched a record of each battle that took place during the Kronus Campaign. An Apothecary noted the etchings when tending to a fallen Battle Brother at the end of the bloody campaign and handed it over to Blood Ravens Chaplains who blessed it as a Chapter relic.[1]

Mantle of Malan'tai
The Mantle of Malan'tai is a helm used by Farseers. The battered souls that possess this helm cry out against their fate, granting the Farseer greater resolve.[1]

Mantle of Ophelia
The Mantle of Ophelia is an Ecclesiarchy relic.[1] This was once a badge of office for the Prioress of the Convent Sanctorum, and was worn by the Living Saint Helena the Virtuous. The mantle is thought to have sacred powers of protection, for Helena was said to have anointed it with the Emperor's Tears.[2]

Mantle of Rue
The Mantle of Rue is a thrice-cursed device, that was once located on the Chaos-held world, Lier's Reach.[1]

Mantle of Stone
The Mantle of Stone is a suit of power armour, belonging to the Blood Ravens Chapter. Chapter records tell of a Veteran Janus who wore this armor in battle against the Chaos Champion Trias. Since then, dozens of Blood Ravens have fought countless campaigns in this venerable power armor, but very few have died in it.[1]

Mantle of the Champion
The Mantle of the Champion was a ritual mantle of the Dark Angels Legion, that was worn by Captain-Paladin Corswain over the armour he wore. This was only so that Corswain could obscure the symbols of his Order and Host, in order to better serve the entire Legion with purity of purpose as their Champion.[1]

Mantle of the Codicier
The Mantle of the Codicier is a variant of a Psychic Hood, belonging to the Blood Ravens Chapter. The crystals of the Mantle of the Codicier amplify the negative emotions of its wearer in such a way, that they will often discharge themselves violently upon an attacker.[1]

Mantle of the Elder Drake
Mantle of the Elder Drakes are a badge of office within the Salamanders.[1] The hunting and skinning of a drake was considered an important test for those who would claim the position of war leader on Nocturne. This ritual persisted amongst the Salamanders, and many of their leaders sport a cloak of tanned drake-hide.[1]

Mantle of the Fallen Wolf
The Mantle of the Fallen Wolf is a Wolf Priest mantle, crafted from the furs of the great wolves of Fenris and is adorned with tokens and fetishes of the Space Wolves Chapter. This relic was passed to the Jericho Reach Deathwatch by its previous owner, who fell defeating a Greater Daemon in the Hadex Anomaly.

Merchant Brig
Merchant Brigs are a type of ship used by the Imperium's Merchant Fleet.[1]

Merchant Charter
Each ship in the Merchant Fleet serves under an arrangement called a merchant charter. The different types of charter all take the form of a feudal oath sworn to the fleet authorities on behalf of the Emperor.[1]

Merchant Fleet
The Merchant Fleets are one of the three components of the Imperial Fleet, along with the civil fleets and warfleets.

Merchant World
Merchan World is the term given to an Imperial planet whose population, nearly or entirely, belongs to a trading guild or merchant-Noble family house.[1]

Merchants Guild
The Merchants Guild is Necromunda's economic powerhouse, that is composed of dozens of individual Guilds that administrate the constant flow of vital supplies (and of course, credits) into the world's Hives.[1] Each Guild is composed of thousands of merchant families, more commonly known as Guilders, who have been granted charters by Necromunda's Planetary Governor, Lord Helmawr, that authorizes them to exclusively handle certain vital resources the Hive World possesses. Because of this, the power of individual Guilds vary from Hive to Hive, often depending on the local resources that are available to them.[1] In the terms of Necromunda's power structure, the Merchants Guild has laid between the noble Great Houses and their vassal gang Clan Houses for centuries. This allowed the Merchants Guild to prosper to its current state, as originally merchant families were able to broker deals between warring clans and ensure that trade flowed smoothly into the Hives, even when gang warfare threatened to tear them apart.[1]

Mercia
Mercia is a world where the Rogue Trader Jan van Yastobaal contracted the deadly lung blight disease.[1]

Merciless
The Merciless was a Grand Cruiser, formally of the Imperial Navy before its crew was corrupted by the heretic Bulgor Hyrk[1]. After taking control of the Merciless, Hyrk began to travel to the planet Sarthis Majoris, in the Eye of Terror, when he was intercepted by the Ordo Malleus ship Obsidian Sky. A squad of Grey Knights teleported onto the Merciless led by Justicar Alaric, who fought through the corrupted crew to reach Hyrk. Once they reached him, they defeated the heretic and took him prisoner, before returning back to the Obsidian Sky.[1] Once Hyrk was off the Merciless, the Imperial Navy arrived and destroyed the corrupted ship.[1]

Merciless (World Eaters)
The Merciless was a Battleship in the World Eaters Legion and took part in the Battle of Isstvan III, during the onset of the Horus Heresy.[1]

Merciless Death
The Merciless Death is a Despoiler Class Battleship which disappeared 250 years after its construction, before appearing for the Barnadi Conflict on the side of Chaos. It was also seen during the Gothic War.[1]

Merciless Spite
Merciless Spite is a warship of the Iron Warriors.

Merciless Truth
The Merciless Truth is a suit of power armour belonging to the Blood Ravens Space Marine chapter. It is engraved with passages from the Revelation of Terra, including the following admonition: "There is but one truth in the universe, that of the Emperor. Only His children know this truth. All others know only lies and must be swept aside."

Merciless Witchblade
The Merciless Witchblade is a witchblade used by Warlocks, that drains an enemy's energy with every strike.[1]

Mercius
Mercius was a city located on the planet Calth, divided into four districts - Mercius North, Mercius South, Mercius East and Mercius West.[1] At the onset of the Horus Heresy, during the Battle of Calth, Mercius was reduced to a ruin.[1]

Mercuria
Mercuria is the Homeworld of the Silver Sabres Chapter.[1]

Mercurian Swamp Orchid
The Mercurian Swamp Orchid is a rare plant found in the Sol system, presumably on Mercury. Through a secret process known only to certain departments of the Inquisition, the Orchid's first blooms produce a chemical which can be refined into a toxin that can paralyze Space Marines. It does so, ironically, through hyper-stimulation of the Marine's organs that are designed to neutralize poisons (either the Preomnor or the Oolitic Kidney, or both).[1]

Mercury
Mercury is an Imperium Mining World that lies near Terra in the Sol System.[1] During the Dark Age of Technology Mercury's city of Cytheron used force field generators to hold back the rays of Sol itself. This technology was later utilized by the Dark Angels in the form of the Cytheron Pattern Aegis.[4] During the Horus Heresy, shoal facilities operated in Mercury's orbit despite its conditions. Alpha Legion infiltrators also worked with anti-Imperial scavenger clans in the area during the Solar War.[2] Shortly before the Siege of Terra the the Sisters of Silence purged Psykers from Mercury in a bloody pogrom.[3]

Mercury Class Battlecruiser
The Mercury Class Battlecruiser is a Battle Cruiser class of the Imperial Navy.

Mercutane
Mercutane is an Imperial Knight of House Terryn.[1] Mercutane is as unyielding as the gates of an armoured fortress. He is fortified in mind, body and soul by his unshakable faith in the Emperor, and would gladly give his life in defence of the Imperium. Of course, Mercutane’s enemies would not find that life easy to take, especially while he sits within the indomitable Knight Valiant known as Adamant Wrath. This Dominus-class war engine is infamously stubborn, its machine spirit refusing to yield no matter how much damage it suffers. At Gallows Ridge, Adamant Wrath absorbed the fire of an entire renegade artillery company, weathering their punishing salvoes long enough to annihilate them with its own fearsome array of close-range armaments. [1] Such a pairing of resolute Noble and stalwart Knight has only served to magnify the strengths of both, and Adamant Wrath is currently known as House Terryn’s most unshakeable defender.[1]

Mercutian
Mercutian was a member of the Night Lords. Initially of 7th Claw during the Horus Heresy, he ended up under the command of The Exalted of First Claw[1]. He went on to follow Talos Valcoran after The Exalted's sacrifice against the Red Corsairs.[2] Mercutian favoured a Heavy Bolter in combat and proved loyal to Talos throughout his struggles. Later, Mercutian was killed on Tsagualsa by the Eldar Phoenix Lord Jain Zar during the attempt by Ulthwé to assassinate Talos, hoping to buy time against the Eldar warrior to allow Talos time to escape.[3]

Mercy & Forgiveness
Mercy & Forgiveness were a pair of murderous artificer Lightning Claws of unknown origin, which were wielded by the Primarch Konrad Curze. Their names were given by members of the Night Lords Legion, though what Curze called them, if anything, remains unknown.[1] Following his capture on Macragge during the Heresy, Mercy and Forgiveness were taken from Curze by his brother Primarchs. After he was reunified with the Night Lords on Tsagualsa crude replicas of the Power Claws were constructed and Curze wore these upon his death.[2]

Hammer Battlekroozer
The Hammer Battlekroozer is a type of particularly large and dangerous Ork Kroozer that was first seen during the early days of the Third Armageddon War, when they took a terrible toll on the Imperial fleets.[1]

Hammer Smaka
The Hammer Smaka is a type of large Ork vessel and a variant of the Hammer Battlekroozer. It's equipped with Torpedo launchers, Zzap Kannonz, Heavy Gunz batteries, and Gunz batteries.[1]

Hammer Stompa
The Hammer Stompa is a type of large Ork vessel and a variant of the Hammer Battlekroozer. It's equipped with launch bays for Attack Craft, Torpedo launchers, and Gunz and Heavy Gunz batteries.[1]

Hammer and Anvil
The Hammer and Anvil is a sacred relic of the Order of Our Martyred Lady, the Order Militant of the Adepta Sororitas devoted to Saint Katherine.[1a]

Hammer and Bolter
Hammer and Bolter is a publication from Black Library released monthly as a digital eBook. It includes short fiction and interviews of Black Library authors as well as occasional previews of forthcoming novels and other special features. At the Black Library Weekender, on November 3-4, 2012, C.Z. Dunn announced that Issue 26 would be the final issue of Hammer and Bolter, after which Black Library will adopt a new model for publishing short fiction.

Hammer and Bolter: Year One
Hammer and Bolter: Year One was released online in October, 2011, collecting the first twelve issues of Hammer and Bolter magazine.[1]

Hammer and Bolter: Year Two
Hammer and Bolter: Year Two (ISBN 9780857878359) was released online in September, 2012, collecting Issues 13 through 24 of Hammer and Bolter magazine.

Hammer and Bolter (Anthology Series)
Hammer and Bolter is a Warhammer 40,000 animated anthology series which premiered on Warhammer+ in August 2021.[1][5]

Hammer and Bolter 1
Hammer and Bolter issue 1 was released for free in October 2010 as part of the launch of Black Library Digital, a new section of Black Library offering eBooks and audio downloads.[1]

Hammer and Bolter 10
Hammer and Bolter issue 10 was released in August 2011.

Hammer and Bolter 11
Hammer and Bolter issue 11 was released in August 2011.

Hammer and Bolter 12
Hammer and Bolter issue 12 was released in October 2011.

Hammer and Bolter 13
Hammer and Bolter issue 13 was released in November 2011.

Hammer and Bolter 14
Hammer and Bolter issue 14 was released in December 2011.

Hammer and Bolter 15
Hammer and Bolter issue 15 was released in December 2011.

Hammer and Bolter 16
Hammer and Bolter issue 16 was released in January 2012.

Hammer and Bolter 17
Hammer and Bolter issue 17 was released in February 2012.

Hammer and Bolter 18
Hammer and Bolter issue 18 was released in March 2012.

Hammer and Bolter 19
Hammer and Bolter issue 19 was released in April 2012.

Narthecium
The Narthecium is a Space Marine Apothecary's medical field kit, containing the necessary tools to treat wounded Marines and get them back into action as quickly as possible.[1]

Narvhal
A Narvhal is a Tyranid Bio-ship that fulfills the essential role of allowing all the vessels of a Tyranid Hive Fleet to travel faster than light. This ability makes up for a Narvhal ship being small, innocuous, and having almost no weaponry or armour.[1] Tyranids do not travel via Warp jumps, such as the Imperium does, and so instead rely on their Narvhal ships. Through the use of monofilament spines clustered along a Narvhal's bow which can interpret a wide range of sensory input and even a broad spectrum of gravimetric signals, a Narvhal can detect the presence of a planetary system at an incredible distance away. It can then somehow harness the system's gravity to create a corridor of compressed-space through which Tyranid vessels can travel towards the system at a swift rate. Whilst slower than proper warp travel, this method is infinitely more reliable.[1] However, strong gravitational forces cause interference with a Narvhal's delicate senses. And so on final approach to a system, a Tyranid fleet can no longer use a Narvhal's ability but must resort to slower conventional propulsion. This will often slow their arrival by years or even decades.[1]While within system borders, they must resort to conventional propulsion methods. Disastrous side effects are caused by this method of manipulating a system's gravity. The ensnared planets will often experience earthquakes, solar flares, tidal waves or other natural disasters in the period between a Narvhal harnessing the system's gravity and the Tyranid fleet actually arriving. For the Tyranids this is of course another weapon as the defenders will be busy and disorganised dealing with their own planet turning against them.[1]

Narvo Quin
Narvo Quin, the Pilgrim, is an Emperor's Children Chaos Space Marine who serves in the 12th Millennial, under the command of Savona.[1a]

Nash
Nash was a General of the Astra Militarum, who commanded the Roane Deepers regiments committed to the Siege of Vervunhive.[1a] Nash served in Guard infantry for most of his life, rising up through the ranks and becoming respected by his men for his leadership skills. He was a key Guard commander during the Siege of Vervunhive, but met his end in the Third Zoican Storm of the hive, dying to multiple gunshot wounds as he led the desperate defence of the Ontabi Gate.[1b]

Nashes World
Nashes World is an Imperial world whose equatorial jungles contain an ancient temple that has been taken over by a Chaos Cult.[1] The Cult is now summoning forth Daemons within the temple, but they do not expect to be discovered and are only armed with pistols to deal with the local primitive population that lives in the jungles. However, Nashes World's Imperial Commander, Gulfroot Gym-gam, has been informed of the Cult's location and is about to teleport an assault force of his personal guard into the area.[1]

Nashimel
Nashimel the Lustwracker is a Slaanesh Daemon Prince who is part of the Brazen Host[1a] and took part in the Daemonic incursion on the Imperium Hive World Absolom Reach.[1b]

Nashir Sahansun
Nashir Sahansun is an Inquisitor who created the Octarius Sector's Cordon Impenetra, which surrounds the on-going Octarius War.[1]

Nasiem bal Tergu
Nasiem Bal Tergu is the Primaris Captain of the Tome Keepers Chapter's Third Company.[1]

Naslquey
Naslquey was a Guilder who lived and worked in Vervunhive on the planet Verghast around the time of the Sabbat Worlds Crusade.[1]

Nassir Amit
Nassir Amit[3a], also known as "the Flesh Tearer", was the Captain and Dominion of the Fifth Company of the Blood Angels Legion during the Great Crusade and the Horus Heresy.[1] Following the Heresy, Amit became the first Chapter Master of the Flesh Tearers.[2]

Nasturi Ephrenia
Nasturi Ephrenia was a Human during the Great Crusade era and later close confidant to Corvus Corax.[1] Nasturi was the first human that the young Corax came across during his childhood on Lycaeus, saving her from her slave master. She later became a member of Corax's liberation army and when the Primarch was given command of the Raven Guard, she became the shipmaster of the Battle Barge Avenger. Corax maintained a close bond with Nasturi throughout the Horus Heresy.[1]

Nasuba
Nasuba was an Imperial Army General of the Inferallti Hussars Regiments, during the Horus Heresy. The General took part in the Battle for Terra, where Nasuba was made the Commander of the Imperial Palace's Shard Bastion.[1]

Naszar
Naszar is the Necron Overlord of the Sekemtar Dynasty. A vassal to Imotekh the Stormlord and his Sautekh Dynasty, Naszar is one of Imotekh's highest ranked commanders.[1]

Natalina Domoska
Natalina Domoska[1d] was a Storm Trooper of the 91st Steel Elite, who served under Captain Insa Rashevska in the Third War for Armageddon.[1a][1d] Initially, her unit was tasked with guarding outpost D-16 West in the wastelands of Armageddon Secundus.[1a] After Reclusiarch Grimaldus uncovered the existence of the Ordinatus Armageddon beneath the outpost, however, the Storm Troopers were redeployed to Hive Helsreach to assist in the defence of the city.[1b] When Helsreach faced a secondary invasion from the Tempest Ocean, Domoska was amongst the Storm Troopers assigned to oversee emergency militia units in the Helsreach docks.[1c]

Natalus
Natalus is an Ordo Hereticus Inquisitor.[1]

Natanya
Natanya is an Imperial Knight of House Griffith.

Natborn (House Goliath)
The Natborn are the second-largest of House Goliath's three sub-factions and are naturally born, instead of grown in amneo-vats like most of the House's members.[1] Born from either fertile Vatborn or sometimes other Natborn, they enjoy both a longer life-span and relatively heightened intelligence compared to the Vatborn. They control House Goliath's upper hierarchy, as many of the Alphas are Natborn, as are the Overtyrants almost without exception. The Natborn also represent the future of the Goliaths, as they may eventually allow the House to free itself from the necessity of the amneo-vat technologies it relies on. Outside agencies are also interested in the Natborn, for if the Goliath genus can reliably reproduce itself then the House could become a true Abhuman species. If that were to happen, then perhaps the Goliaths could be seeded to other worlds where their strength and hardiness might aid the Imperium.[1]

Nate Crowley
Nate Crowley is an author, interactive fiction consultant, video games journalist, and public speaker.[1]

Nathadian Desh
Nathadian Desh is an Adeptus Custodes Shield-Captain of the Dread Host, who wears black upon his power armor as a mark of shame.[1]

Seculos Attendous
Seculos Attendous are a minor Radical faction of the Inquisition. The faction maintains that the Ecclesiarchy is hampering and holding back mankind, and therefore they seek to reduce its power and influence where possible.[1]

Secunda
Secunda is a planet near the Eye of Terror.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company received reports of Chaos activity on the planet. The Ultramarines assaulted the Chaos Space Marines there and destroyed both them and the base that they were constructing.[1]

Security Orbital
Security Orbitals defend Tau planets from space borne threats. [1]

Secutarii
The Secutarii, also known as the Titan Guard, are a military force of the Adeptus Mechanicus' Collegia Titanica.[1]

Secutarii Axiarch
Secutarii Axiarchs were a type of battlefield commander used by the Mechanicum's Secutarii guard.[1] These officers displayed perfect dedication and application to the Secutarii's art of war, but also have served on a battlefield where a fallen Titan have been successfully recovered or protected from the enemy. This is the most holy task a Secutarii can perform, and as such the Axiarchs are seen as blessed by the Omnissiah.[1] Once these criteria have been met, an Axiarch is remade and upgraded into a being that is inhumanly stalwart and nigh-indestructible. They are typically equipped with an Arc Maul and a Radium Pistol, as well as a Refractor Field and Titanshard Armour.[1]

Secutarii Hoplite
Secutarii Hoplites are a type of Skitarii warrior of the Secutarii Titan Guard.[1] The principal type of warrior employed by the Secutarii, Hoplites were a defensive force augmented and equipped to resist infantry assaults in the most hazardous of battlefields. Their strength comes from both their absolute discipline and from their energy barriers generated by the Kyropatris field generations. The power of these surgically implanted generators is amplified into their Mag-Inverter Shields, which allow them to take a massive amount of enemy firepower.[1] In counterattacks, Hoplites are deadly and use their Arc Lances to bathe the battlefield in torrents of artificial lightning as their Cogitator-assisted protocols allow them to operate both in dispersed skirmishing lines or as escorts for Titans.[2]

Secutarii Peltast
Secutarii Peltasts are a type of Skitarii warrior of the Secutarii Titan Guard.[1] While Secutarii Hoplites are the anvil on which lesser swarming enemies of the Titan Legions are broken, Peltasts are a hammer that strikes those who would try to outmaneuver or ambush the god-machines. Using powerful Galvanic Casters unseen in the larger Imperium, their principal tactics centre around concentrated firepower to saturate target areas in order to neutralize any threat that may be concealed, as well as to root out enemies too small or dispersed for Titans to eliminate.[2] These warriors typically go into battle with Galvanic-casters.[1]

Secutor
Secutors are members of the Auxilia Myrmidon of the Adeptus Mechanicus that devote themselves to the art of warfare with a fervour other tech-priests normally reserve for tinkering with ancient technology. To them, the protection of the technological mysteries of the Machine Cult, from those who would misuse them, is a far greater concern than anything else, including human lives and the other concerns of the Mechanicus.[1a] Huge creatures of steel, bedecked in powerful and sometimes ancient weaponry, they embody the military potential of the Mechanicus in the arts of siege warfare, destruction and death. Secutors often have extensive martial enhancements such as pistol-armed mechadendrites, brutal close combat weapons and the special machinator array that vastly enhances their bulk, armours up their internal organs and increases the ability for weapon systems to interface with their implants. A primary example is the Auxilia Myrmidon, a defense force of tech-priests traveling with technological crusades of the Mechanicus to protect their holdings on the worlds they settle. Another example is the Divine Light of Sollex, a cult of martial tech-priests unique to the Calixis Sector.[1a] Some tech-priests become secutors because of a hatred of tech-heretics and love of war and conflict, while others are fascinated by the intellectual challenges of warfare, strategy or perhaps a love of weaponsmithing. Others, of course, merely use the path of the Secutor as a means to further their political power, not minding extensive grafts of siege weaponry to their body if it means moving up within the Mechanicus. At the behest at their Archmagos masters of the Forge World from which they hail, Secutors are sent along with explorator fleets, Imperial Guard regiments and Rogue Traders to retrieve ancient technology, often where such retrieval is made extremely dangerous by the presence of xenos or Chaos forces, and the martial skill of a Secutor is needed to ensure the protection of tech-treasures.[1b]

Secutor Class Monitor Cruiser
The Secutor Class Monitor Cruiser is a Light Cruiser class vessel used by the Adeptus Mechanicus Fleet.[1] A modification of the Lathe Class, the first Secutor was adapted from the existing design when Lathe Forge Worlds learned that the existing light cruiser was insufficiently armed for heavy starship combat. Rather than spend the considerable resources to construct true cruisers, they developed the Secutor. Secutors are significantly better armed than their cousins and have higher defensive capabilities as well, exchanging maneuverability in the process.[1]

Secutor Crimson
The Secutor Crimson is a Caestus Assault Ram of the Red Hunters Space Marine Chapter. It has been in service of the Chapter for at least two millennia and maybe more. Judging by the numerous scratches on its hull and other details, it has taken part in a lot of battles against the forces of Chaos. Exactly what those battles were, the Red Hunters do not remember, for they are always subjected to mind-wiping by the forces of the Inquisition after every war with the Daemonic.[1]

Sedh
Sedh is frozen and polluted frontier world of the Necron's Ithakas Dynasty where only the disgraced and exiled of the Necron dynasty dwell. Overseen by Lord Oltyx, it constantly had to fight off raids and invasions by Orks [1a] Ultimately however it became clear that the Greenskins were fleeing from a massive Imperial Crusade, and Oltyx and his followers were forced to evacuate Sedh and make for the Ithakas Throneworld of Antikef.[1b]

Seditio Opprimere
The Seditio Opprimere is a Battle Barge of the Ultramarines.[1] The ship was reduced to a near-hulk during the war against Hive Fleet Behemoth, but rebuilt by the Adeptus Mechanicus at Calth. Upon its reentry into service, the craft was made into a powerful gunship designed to burn through the miasma of spore clouds when fighting Tyranids. As a result of this upgrade, some launch bays for Attack Craft had to be sacrificed for the additional Bombardment Cannon magazines and energy conduits.[1]

Sedna
Sedna was a planetoid described as a "false" and "nemesis world", Sedna was ruled by an unknown Xenos faction. During the early Great Crusade it was positioned in the Sol System and was attacked by eight full Space Marine Legions. With its xenos rulers dispatched through unknown psychic means, Sedna fell into silence and has since been lost by the Imperium.[1]

Sedna Campaign
The Sedna Campaign was a battle of the Great Crusade. Fought in 803.M30, the campaign was the last battle to liberate the whole Sol System. Eight full Space Marine Legions were deployed against the Xenos "false world" of Sedna. The aliens were expunged by unknown psychic means using the powers of the Warp. In the aftermath, Sedna fell into silence and has since been lost by the Imperium.[1]

Seed Spore
Seed Spores are a type of Tyranid Fleet Biomorph. These Bio-Torpedoes are packed with Bio-Plasma spores to spread a large corrosive cloud over an area of space to deny access to enemy vessels.[1]

Seeding Swarm
Seeding Swarms are the vanguard of a Tyranid invasion. Mycetic Spores are projected from the Hive Ships to the surface of the planet to be consumed. These spores deliver Tyranid organisms that begin the harvesting of biomass.[1]

Seedworld AfG:218
Seedworld AfG:218 is an Xenos World in the Calixis Sector.[1]

Hot-Shot Lasgun
The Hot-Shot Lasgun[1][5][6][8] or Hellgun[1][5][6] is an enhanced version of the standard Lasgun used by the Imperial Guard[1] and the Skitarii of the Adeptus Mechanicus.[2] It is commonly issued to Imperial special forces units such as Storm Troopers for its superior armor-penetrating capabilities.[3]

Hot-Shot Laspistol
A Hot-Shot Laspistol, also known as a Hellpistol, is a pistol version of the Hot-Shot Lasgun typically used by Imperial Guard Storm Troopers. Unlike the larger Hot-Shot Lasgun, which is normally restricted to special forces units, Hot-Shot Laspistols are more common among high-ranking Imperial officials, including Imperial Guard officers or agents of the Inquisition.[3][4][5]

Hoth
Hoth was an Inquisitor, who wrote the Second Book of Admonitions and was an expert on the Necrons. He extolled that the greatest threat to the Imperium, lay in those known only as the Ancients.[1] In late M41, Hoth was one of the Inquisitors assigned to analyse the aftermath of the Massacre at Sanctuary 101. He had the corpses of the Adepta Sororitas who had died in the attack removed for study and, as of 909.M41, had still not returned the bodies to their Order.[2]

Hotshot Laser Power Pack
A more powerful version of the standard pack available to laser weapons, the Hotshot Laser Power Pack is more compact and robust, but decidedly more expensive also. Its enhanced power matrix can discharge more energy through any standard laser weapon, making it more powerful, though the drawback is an increased chance of overheating the weapon or draining the pack itself.[1] These hotshot packs also put more stress on the weapon's barrel and are more difficult to charge than normal packs.[2] Hotshot packs are the power pack of choice for Long-Las sniper rifles, giving the weapon superior lethality at the cost of increased barrel wear. These packs are on average good for only twenty shots.[3] Other types of hot-shot charges may instead be drained after firing just one shot.[4][5]

Hotshot Marksman Rifle
The Hotshot Marksman Rifle is a type of Sniper weapon used by Imperial Guard Kasrkin, based upon the Hotshot Lasgun.[1]

Hotshot Volley Gun
The Hotshot Volley Gun is an Imperial laser weapon capable of maintaining a punishing rate of high-powered laser fire. These weapons are primarily borne into battle by Tempestus Scions to deal with armored enemy infantry. They fire with a distinctive spitting howl.[1]

Hougandez
Hougandez is a Captain in the Mortifactors Chapter.[1b]

Hound's Jaws
The Hound's Jaws are a World Eaters Warband.[1]

Hound Skull
The Hound Skull are a Space Marine Chapter[1].

Hound Stalkers
The Hound Stalkers are a Space Marine Chapter.[1]

Hounds of Abaddon
The Hounds of Abaddon are a warband of the Black Legion.[1]

Hounds of Brass
The Hounds of Brass are a Chaos Space Marine Kill Team Unit.[1]

Hounds of Demos
The Hounds of Demos are a Space Marine Chapter.[1]

Hounds of Huron
The Hounds of Huron are the Red Corsairs' Chaos Bikers and they are the harbingers of their commander, Huron Blackheart's dark fury. In battle, these bike-mounted warriors are ideally suited for lightning hit-and-run raids, and outflanking enemy battle lines.[1]

Hounds of Morkai
The Hounds of Morkai are dedicated Space Wolves psyker-hunting packs based upon Reiver Squads.[2] Equipped with runic totems that protect pack from evil magicks, Once they’ve caught the scent of their quarry, the hapless witch is as good as dead.[1] Hounds of Morkai packs go into battle with Heavy Bolt Pistols, Combat Knives, and Grapnel Launchers.[1]

Hounds of Night
The Hounds of Night were a Loyalist faction of Legio Audax, during the Horus Heresy and they dedicated themselves to hunting down Traitor Titans across the fields of Beta-Garmon.[1]

Hounds of the Ruined Sky
The Hounds of the Ruined Sky was a Chaos Cult, that dedicated itself to killing Space Marines.[1]

Houns Ashemashea
Houns Ashemashea is an Eldar Maiden World that was infested by Xenos, until they were killed by the forces of Craftworld Saim-Hann.[1]

Hour of Reckoning
Hour of Reckoning is a Freeblade Knight who once served House Miranor. Rumours say that he became a Freeblade after his family was killed by rivals from within House Miranor.[1]

Molianis Reach
The Molianis Reach is a region of space that lies by Segmentum Obscuras. Centered around a blue star, the Molianis Reach is a graveyard of wrecks and Space Hulks that get deposited there from a nearby Warp Storm. The Reach is controlled by the Imperium that maintains a massive Space Station as well as a Imperial Navy presence. The main purpose of the station is to prevent nearby Ork Empires from gaining the graveyard for salvage. [1]

Molinair
Molinair is the ruling Arch-Cardinal of the major Imperial Shrine World of Macharia. He acts as the de facto ruler of Macharia, ruling through the senile figurehead Arch-Confessor Evaristus Helical.[1] Molinair is known for his orthodox and uncompromising positions and is well-respected in Segmentum Pacificus. During the Noctis Aeterna, he led the purge against the followers of the rogue Cardinal Nolis Rayne alongside the Adepta Sororitas.[1]

Moliochin Fire Heart
Moliochin Fire Hearts are Xenos artefacts, that can be located in the Calixis Sector and fetch a high price in its Cold Trade.[1]

Mollucos
Mollucos is an Exalted Herald of Nurgle and is currently the Chaos God's 300th favoured Daemon.[1] Near the end of the Plague Wars, the Daemon Primarch Mortarion was readying an attack on Parmenio, where he sought to kill his brother Guilliman, but he needed more of Nurgle's forces to defeat the Lord Commander's army. With this in mind, Mollucos was tasked with forcing the rebellious Death Guard Lord Typhus to support Mortarion's plan, and the Herald made contact with Typhus from the Warp while the Chaos Lord's forces ravaged the orbital starfort of Odyssean. They were well known to each other, as when the Warp was weak Typhus had been able to summon and command Mollucos, but with the Great Rift's creation, the fabric between reality and the Warp was greatly weakened. Typhus knew this and was thus humble before Mollucos, as the Herald demanded Typhus lend his forces to aid Mortarion's plan. At first Typhus refused, as he thought Mortarion was a sentimental fool whose every action showed he was stuck reliving the past. Mollucos remarked that what Typhus said was true, but it was Nurgle's command that the Chaos Lord cease his rivalry with Mortarion and take part in the war for Parmenio. If he did this, then Typhus would have Nurgle's favour for seven years. When Typhus asked what would happen if he refused, Mollucos stated that the Chaos Lord would know Nurgle's displeasure for all of eternity. Seeing now that he had no choice, Typhus agreed to aid Mortarion, but he silently vowed that when he reached Daemonhood, he would give Mollucos a True Death for making him aid the Daemon Primarch.[1]

Molluscoid
Molluscoids are large snail-like Daemons of Nurgle, which possess hard gastropod shells that cover most of their bodies. Nurgle's chief gardener Horticulous Slimux, uses a Molluscoid as his personal steed and has affectionately named the Daemon Mulch.[1]

Moloch
Moloch is a minor Tyranid Hive Fleet plunging through the Ghoul Stars into the galactic north of the Galaxy as of 998.M41.[1][2] Known losses to the Hive Fleet are the Kiltor Sector and the Tarellian Civilisation.[1] They were also responsible for the invasion of the Adeptus Mechanicus test world of Ghodba.[4]

Moloch (Sons of Malice)
Moloch was a Chaos Space Marine of the Sons of Malice.[1] He was amongst those Marines to undertake the Challenge of the Labyrinth. While making his way across the outside of the Labyrinth, his progress was sabotaged by his fellow challenger, Invictus, who jettisoned the section of the hull he was climbing across. Moloch drifted off into space and presumably died, as the competitors in the Challenge were required to attempt the journey without their Power Armour or any kind of voidsuit.[1]

Moloch 182nd Rifles
The Moloch 182nd Rifles are an Imperial Guard Regiment known to have fought in the Maugral Prime Campaign.[1]

Moloch I
Moloch I is a Dead World that was destroyed by Tyranids.[1] Before the Tyranid invasion Moloch I, along with Moloch II and Moloch III, was a Mining World of the Imperium that held substantial mineral wealth and held several large colonies. After less than seventy two hours, from when the first Mycetic Spore landed on its surface, its population was wiped out. The Crownstar mines in particular, became a charnel house once the Tyranids found the thousands of mining families hidden within them.[1] With Moloch II also falling to the unrelenting swarm, Moloch III was the only Imperium world left in the system and its Planetary Governor ordered feverish preparations to begin to resist the planet's imminent invasion.[1]

Moloch II
Moloch II is a Dead World that was destroyed by Tyranids.[1] Before the Tyranid invasion Moloch II, along with Moloch I and Moloch III, was a Mining World of the Imperium that held substantial mineral wealth and held several large colonies. After less than seventy two hours, from when the first Mycetic Spore landed on its surface, its population was wiped out.[1] With Moloch I also falling to the unrelenting swarm, Moloch III was the only Imperium world left in the system and its Planetary Governor ordered feverish preparations to begin to resist the planet's imminent invasion.[1]

Moloch III
Moloch III is a War World of the Imperium, currently fighting a Tyranid invasion.[1] Before the Tyranid invasion Moloch III, along with Moloch I and Moloch II, was a Mining World that held substantial mineral wealth and held several large colonies. That all changed when the Tyranids invaded the system and both Moloch I and Moloch II came under attack. Though the planets had orbital defenses, they both fell to the unrelenting swarm less than seventy two hours, from when the first Mycetic Spore landed on their surface. Moloch III soon found itself the only Imperium world left in the system and its Planetary Governor ordered feverish preparations to begin to resist the planet's imminent invasion. All of the planet's troops, civilians and equipment were evacuated to a series of giant fortresses, in the Thunderwall mountain range. By the time waves of Mycetic Spores filled the skies over Moloch III, an estimated 89% percent of its population had reached safety within the fortresses.[1] Despite their preparations, it took the Tyranids almost two days to find the first fortress and another three days to destroy it. The survivors fled to other fortresses and then fled again, as the Tyranids destroyed each fortress in turn. Soon only the fortress Zharr remained, located in the last and greatest hollowed mountain its population could defend. As thousands of the planet's remaining population fled to the safety of Zharr, a small but determined force of Imperial Guardsmen, composed of the remnants of several Regiments, fought as a rearguard around Refinery 13 on the southern slopes of the mountain. They managed to beat back one assault by the Tyranids, but they all knew they wold be swept aside as soon as the swarm massed for another attack. It was during this desperate time, that the Farseer Eldrad Ulthran arrived, with forces from his Craftworld Ulthwé offering their aid.[1] Colonel Gurion, the ranking officer present, was apprehensive at first, as the Eldar had launched many raids on Moloch III in the past, but Eldrad assured him they were there to help. According to the Farseer, he had checked the lines of fate and learned that the fortress Zharr must not be allowed to fall to the Tyranids, but told Gurion his forces were too weak to survive another attack by the swarm. Knowing they would not be able to receive any reinforcements from Zharr, Gurion agreed to an alliance between the two forces. When the Tyranids attacked Refinary 13 the next morning, they faced the combined might of the Imperial Guard and Eldar - and it was not enough. Early in the battle Eldrad, was struck down by a Psychic attack from a Hive Tyrant and even more devastating, several Imperial Guardsmen had unknowingly been infected with Barbed Strangler seeds. Several times throughout the battle, the seeds would erupt killing their hosts and several Guardsmen nearby; sowing terror and confusion through the ranks of the remaining Guardsmen. With these major setbacks, the Tyranids were able to overwhelm and destroy the forces of the Guard and Eldar, despite taking severe losses while doing so. Eldrad survived the massacre, but the pathway to Zharr was left clear to the Tyranids; with the fortress' remaining defenders left alone to face the might of the swarm.[1]

Molochi
Molochi is the current Master of the Dark Angels 8th Company and the Master of Condemnation.[1]

Molochia
Molochia was a Dark Angels Interrogator-Chaplain. The most successful Interrogator-Chaplain in the Chapter's history, he died after over 300 years service to the Chapter with 12 Black Pearls on his rosarius, indicating the number of Fallen he had forced to repent. To this day, no other Interrogator-Chaplain has been able to match his achievement.[1]

Molorian Revolt
The Molorian Revolt was a battle of the Great Crusade. Waged in the early stages of the Crusade in 800.M30, the war began when the recently conquered Imperial world of Molor rose in rebellion. The 8th Company of the VIth Legion (then not under the leadership of Leman Russ) was dispatched to put down the rebellions. However, due to the poor discipline of the early VIth Legion, what began as a surgical strike against the renegade governor rapidly degenerated into a massacre against the planetary population. In Molor's capital, the VIth Legion's Space Marines massacred all they encountered, to the extend that the industrial capacity of the planet was put at risk. It was only by the brutal efforts of the Legion's Consul-Opsequiari Disciplinary Corps, which conducted many summary executions, that any within the city survived.[1]

Molov
Molov is an Imperial Feudal World[1] that was once ruled by the corrupt Planetary Governor Vlachek. However, the Redemptor Kyrinov, in a three-year plan, rallied the support of hundreds of the cartels and industries on the world, until he eventually overthrew Vlachek in the name of the Emperor. Kyrinov installed Vlachek's cousin and Molov is now highly efficient in paying its tithes to the Ecclesiarchy.[2] It is known that in 913.M41 there was an event, called the Molov Massacre, though the details of it were closed by Inquisition.[4]

Moltova
Moltova is an Imperial Hive World. Due to the world's harsh environment, Moltova's Guardsmen are already battle hardened by the time they join its Imperial Guard Regiments.[1]

Moment Shackle
The Moment Shackle is an unusual relic of the Dark Age of Technology carried by the Adeptus Custodes' Captain-General Trajann Valoris which gives him access to powerful abilities. Using its powers Valoris can heal from damage suffered in battle,[1], slow the localised temporal flow enough to tip a desperate fight in his favour or trap fragments of temporal energy and turn them to his use, excising split-second events from history.[3]

Mon'Kali
Mon'Kali is a world of the Tau Empire that was discovered in the first phase of the Third Sphere Expansion. Once it was discovered, the Tau Commander Shadowsun decided to use it as a mustering site for the next phase of the Tau's Expansion. Once there, the advanced elements of Shadowsun's forces discovered a weak signal emitting from deep within the wastelands in the primary continent. They followed this signal where they came across the shattered ruins of a Human settlement and nearby a crashed Human shuttle. Shadowsun's forces immediately contacted the Commander, who soon arrived at the crash site. How long since the ship had crashed Shadowsun could not tell, but the signal was very weak. Near the shuttle they found Space Marine Power Armour and Shadowsun gave the order to collect it for later study.[1a] Her order would not be carried out, as Sammael, Grand Master of the Ravenwing, had also picked up the signal and gave the order for his forces to reclaim it no matter the cost. The crashed shuttle contained secrets the Inner Circle of his Chapter desired, so Sammael showed no mercy as he brought his forces against Shadowsun's[1a]. What followed was a fierce battle, that saw the Dark Angels defeat the Tau forces near the shuttle and claim its secrets for themselves.[1b]

Monai Landing
Monai Landing is an Imperial world, whose Schola Progenium's population has been repeatedly harvested by the Thousand Sons. However, sometime after the Great Rift's creation, the Salamanders have come to put an end to the Traitor Legion's predations.[1]

Monarch of Fire
The Monarch of Fire was a Battle Barge in the Imperial Fists Legion's fleet[1]. Its reactors, whose workings were a mystery even to the Mechanicum, allowed it to fire raw plasma from its numerous cannons. It contained such a devastating arsenal that during the Horus Heresy, it was only behind the Phalanx in the amount of firepower it could deliver upon the Imperial Fists' enemies. The Monarch of Fire was later part of a battlegroup commanded by the Primarch Rogal Dorn during the Battle of Pluto, when the Alpha Legion attacked the Sol System, and while fighting beside the Phalanx, the warpship greatly aided the Imperium's forces[2a] in defeating the Traitors' fleet[2b]. As the Solar War began, the Monarch of Fire served as Captain Halbrecht's command ship, as he led the warfleet of Terra's Second Sphere defenses.[1] Following the loyalist defeat in the Solar War, the Monarch of Fire fled to the edges of the Sol System along with the Phalanx under Niora Su-Kassen.[3]

Inferno! (Anthology Series)
Inferno! is a series of short story anthologies published by Black Library. It is the second Black Library publication bearing this title, and acts as the successor to the earlier magazine of the same name.

Inferno! 0
Featured in issue 210 of White Dwarf, this promotional Issue Zero of Inferno! showcases a variety of the features found in the magazine proper, such as short stories and comics from the worlds of Warhammer 40,000, Necromunda and Warhammer Fantasy.

Inferno! 1
This debut issue of Inferno! features short stories and comics from the worlds of Warhammer 40,000, Necromunda & Warhammer Fantasy.

Inferno! 10
Issue Ten of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy. This issue also includes two postcards of the cover image from the previous issues 6 & 8.

Inferno! 11
Issue Eleven of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 12
Issue Twelve of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 13
Issue Thirteen of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 14
Issue Fourteen of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 15
Issue Fifteen of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 16
Issue Sixteen of Inferno! primarily features short stories and comics from the world of Warhammer 40,000, with a single Warhammer Fantasy short story.

Inferno! 17
Issue Seventeen of Inferno! introduced a new layout design due to Marc Gascoigne's promotion to sole editor and Andy Jones becomes the publishing head of Inferno! As usual, this issue features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 18
Issue Eighteen of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 19
Issue Nineteen of Inferno! sees the arrival of new editors Christian Dunn (assistant editor) and Gareth Harvey (sub-editor). As usual, this issue features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Bloodstrike (Stormbird)
The Bloodstrike is a Red Corsairs Stormbird and is the personal transport of the Warband's commander, Huron Blackheart.[1]

Bloodstrike Missile
Bloodstrike Missiles are specialized weapons used by Blood Angels and their Successor Chapters' Stormraven Gunships. These missiles have a two-stage solid fuel booster designed to deliver a punishing blow to an enemy tank.[1]

Bloodswarm Crusade
The Bloodswarm Crusade was an Imperial Crusade. In 936.M41, victory in the Crusade was achieved thanks to the White Scars and Iron Hawks Chapters.[1]

Bloodswarm Nanoscarabs
Bloodswarm Nanoscarabs are hideous Necron constructs, that send out a signal that draws Flayed Ones to them.[1] Imotekh the Stormlord unleashes them upon the few beaten foes he allows to flee after a battle. Once the Nanoscarabs enter a body, they begin to seethe and draw the Flayed Ones to them like hounds on a scent.[1]

Bloodthirster
Bloodthirsters are the Greater Daemons of Khorne. These savage beasts exhibit extreme rage and bloodlust.

Bloodthorn
Bloodthorn was a Stormraven Gunship in service with the Blood Angels Chapter's 4th Company.[1]

Bloodtide
The Bloodtide is the name given to an ancient product of the Dark Age of Technology that was used by the Daemon Prince Kernax Voldorius to slaughter billions of souls across a dozen Imperial worlds.[1a][2]

Bloodtorrent War
The Bloodtorrent War was a battle fought by the World Eaters warband of Kharn the Betrayer on the Factory World of Ulsa. During the battle, Gorechild became jammed in the hull of a Mechanicum war machine and his plasma pistol fractured from overuse. The Betrayer turned the sharp edges and hard surfaces of the factorum to his own violent ends, impaling screaming Imperial Guardsmen soldiers on grinding gears or flaying the skin from their faces by pressing them on howling conveyers. Such was the carnage that the vast manufactorum ground to a halt, its workings clogged with the mangled remains of over a thousand pulverised corpses.[1]

Bloodwrath Incident
|Location = Dwimlicht{Fn|1}} |Outcome = Imperial victory{Fn|1}} |Combatant1 = Imperium{Fn|1}} |Combatant2 = Chaos{Fn|1}} |Commanders1 = Inquisitor Bellas the ElderInquisitor Dylhan{Fn|1}} |Commanders2 = Bloodthirster{Fn|1}} |Strength1 = Ordo MalleusImperial GuardBattlefleet Calixis elements{Fn|1}} |Strength2 = Daemonic horde{Fn|1}} |Casualties1 = Unknown |Casualties2 = Unknown }} The Bloodwrath Incident was a Daemonic incursion in 604.M41.[1]

Bloody Baroness
The Bloody Baroness is a Dark Eldar Succubus, who commands the Cult of the Impaled.[1]

Bloody Blade (Daemon Weapon)
The Bloody Blade is a Daemonic Weapon, that the Daemon Antinichus has been imprisoned within for 17 centuries. Those who discover the weapon, are flattered by the Daemon and told they are the first it has determined are truly worthy of wielding the Bloody Blade. Antinichus will then implore them to draw it from its scabbard, so that the Daemon can serve them and use its power to kill their enemies and defend them in battle. Those who do however, will find themselves turned into Antinichus' servants, as the Daemon mocks them for falling for its ruse. It will then informed them that they have made two mistakes so far, in picking up and drawing the Bloody Blade, and those who serve Antinichus are not allowed to make three mistakes...[1]

Bloody Blade Shrine
The Bloody Blade Shrine is an Eldar Crimson Hunters Shrine located on a satellite that circles the Craftworld Alaitoc[1a]. During the Carnac Campaign, Alaitoc's Crimson Hunters were almost completely destroyed in battle with the invading Necron. Afterwards, during Alaitoc's forces retreat from Carnac, only the Exarch Keladry Ragefyre survived to return to the Craftworld.[1b]

Bloody Brotherhood
The Bloody Brotherhood was a Chaos Cult that was formed from the crew of an Imperial freighter, who mutinied while the ship was in the Warp. Though they took command of the freighter, it had drifted into the Eye of Terror and was found by the Crimson Slaughter Warband, which hauled the ship aboard their Space Hulk, the Lost Hope. The Bloody Brotherhood were then taken to a dark and derelict corner where all newcomers are first placed by the Warband, but were soon attacked by Daemons that dwelled there. This was the process through which the Crimson Slaughter gathered new recruits and those of the Bloody Brotherhood that survived the Daemons' attack, were soon forced to take the Warband's next test; to prove themselves worthy of joining them.[1]

Bloody Crescent
The Blood Crescent are a warband of Chaos Space Marines. In 357.M41, they battled the Space Wolves under Wolf Lord Asvald Stormwrack. During the battle, a young Logan Grimnar saved Asvald's life from one of the warbands Helbrutes.[1]

Bloody Daggers
The Bloody Daggers are a Chaos Space Marine Warband. In M42, the Warband was attacked by the Dark Angels Ravenwing, for the actions of one of its members. Known as the Sower of Deceitful Truths, he had cast three Imperial Systems into traitorous anarchy and had deactivated the watch-savants deployed to watch over the Ork empire of Gorak Thugga. This allowed Waaagh! Thugga to overwhelm its neighboring Sub-Sector, which left no survivors. It was for these actions that the Ravenwing launched an overwhelming attack to destroy the Warband, but the Bloody Daggers' use of Missile Launchers nearly allowed them to escape. This ended, though, after a squadron of the Deathwing teleported behind the Warband and, now caught between the two Dark Angels forces, the Bloody Daggers were destroyed.[1]

Bloody Dawn
The Bloody Dawn are a World Eaters Warband.[1]

Bloody Moon
Bloody Moon was a Space Marine of the Dark Angels chapter, where he assumed the name Paulo. He fought Chaos Space Marines on the Space Hulk Prison of Lost Souls and became a member of the First Company, under Captain Cloud Runner.[1] On a visit to his homeworld, he discovered it had been enslaved by a Genestealer Cult. While his brothers debated how to respond, Bloody Moon warned them of his experiences on the Prison of Los Souls — that the road to perdition begins with small steps, as shown by their traitor brethren. He advocated a landing on the planet to combat the Genestealers, instead of awaiting the ordered Exterminatus of the planet.[1] Bloody Moon's arguments won out, he accompanied the landing party. He died in the following battle, which led to the creation of the Deathwing.[1] Due to this concern, that of not accomplishing the ordered Exterminatus of the planet, the Dark Angels would be turning away from the Emperor, he finally voted for the fight against the Genestealers. He died in the following battle that caused the creation of the Deathwing.[1]

Bloody Path
The Bloody Path were a World Eaters warband.[1a] They waged a century-long war against the Orks of Waaagh! Killstomp and adorned their power armour with tassels of Ork flesh, signifying their victories against the Waaagh!. They were later part of the Butcherhorde that was led by Khârn and took part in the Black Legion's Diamor Campaign[1a]. However, like all of the Butcherhorde, they were abandoned on Amethal after the Black Legion had completed their objective and were destroyed by the Imperium's forces defending the world.[1b]

Bloody Twins
The Bloody Twins are two wrist-mounted Shuriken Catapults, that are wielded by the Phoenix Lord Asurmen.[1]

Blorothrax
Blorothrax is a Daemon that was part of the Daemon Tide which swept across three Sectors of the Imperium before they were at last turned back by three Knight Houses led by House Terryn in 529.M33. This defeat caused Blorothrax to swear his eternal vengeance upon House Terryn.[1]

Nullships
Nullships,[2] also known as Null-ships,[1] are vessels used by the Imperium of Man.

Nullus
Nullus was a Chaos Space Marine of the Alpha Legion, who served as the Lieutenant of the Daemon Prince Kernax Voldorius.[1a] Nullus and his warband frequently clashed with the White Scars 3rd Company during Kor'sarro Khan's Hunt for Voldorius.[1e] Nullus's force fought against Kor'sarro on Sagrifarri[1e] and Cernis IV[1a]; after ambushing the White Scars on Cernis IV, Nullus believed Kor'sarro and his Marines to be dead and returned to Voldorius, who was in the process of conquering the planet Quintus.[1b] At one point after Voldorius had subjugated Quintus, a team of pro-Imperial resistance fighters led by Makaal tried to assassinate the Daemon Prince by sabotaging a teleportarium array while Voldorius, Nullus and Voldorius's equerry were travelling through it. Nullus saved his master's life by destroying the malfunctioning device, sealing the warp rift that it was generating.[1c][1d] The White Scars had survived Nullus's trap, however, and tracked him to Quintus. There, the White Scars were able to reinforce a Company of the Raven Guard led by Shadow Captain Kayvaan Shrike, in their attempt to liberate Quintus. During the battle, Nullus fought against Kor'sarro and his Command Squad, revealing that he was more than just a Chaos Marine - Nullus's form had been enhanced by the power of Chaos. This was not enough to best the White Scars, however, and Nullus was killed by the combined efforts of Kor'sarro and the 3rd Company's Champion, Kergis.[1e]

Numanor
Numanor is a Codicier in the Ultramarines Chapter.[1]

Numarc
Numarc is an Ice World and a recruitment world for the Dark Angels.[1] Due to its frigid tough environment, it bred a tough local population perfect for candidates of the Adeptus Astartes. On the world, the Dark Angels constructed a massive fortress known as New Redemption. However, despite its defences, the planet was raided by forces of the Crimson Slaughter in search of Gene-seed and every Dark Angel on the surface was slain. Many local natives were rounded up and taken aboard Crimson Slaughter ships for recruitment.[1]

Numenoria
Numenoria is an Inquisitor of the Ordo Xenos who took part in the Orpheus War and witnessed the Minotaurs Chapter battle the Necrons on the planet Thamyris during the War.[1]

Numeratory
The Numeratory was a ship in service with the Thousand Sons Traitor Legion during the Battle of the Fang. It was destroyed in the opening void skirmish over Fenris.[1]

Numetor
Numetor was an Ultramarine who served during the Horus Heresy.[1] He was part of the Imperial guerrilla forces that fought beneath the surface of Calth in the Underworld War. Serving under Captain Vultius, Numetor was killed in an ambush on Vultius's command centre by a force of Word Bearers led by the Dark Apostle Kurtha Sedd.[1]

Numinal
Numinal is an Imperial world of the Coronid Reach region of space.[1b] First colonized in 890.M30 during the Great Crusade, it quickly became an important source of food and supply for the northern Imperium thanks to its fertile environment and stable Warp routes. It is home to planet-spanning oceans rich with resources and numerous volcanic islands. By the late Great Crusade, several semi-intelligent xenos native species were still being exterminated by the Imperial Army.[1b] Its vital Warp Routes made the world a major strategic asset, and in the Horus Heresy the world was wracked by civil wars and traitor attacks during the Battle of the Coronid Deeps.[1b]

Numinasta's Casket of Electromancy
Numinasta's Casket of Electromancy is a relic device that was created by the Electromagos Dominus Valstokh Numinasta and is currently possessed by Archdominus Belisarius Cawl.[1] The Casket is threaded with micro-emitter vanes and electooscripture, which gathers and trammels the leaping data-ghosts of the Motive Force. When its sacred polarity is reversed, it spews forth an enraged storm of electrogheists and voltaic wraiths that descend upon the unclean machineries of the Xenos and the Heretic with murderous fury.[1]

Numine
Numine is a Dreadnought of the Praetors of Orpheus Chapter's Sixth Company. His personal motto is "Dei Sub Numine Viget".[1]

Numinus 61st
The Numinus 61st was a Regiment of the Imperial Army active during the Great Crusade and Horus Heresy.[1]

Numinus City
Numinus City was a city located on the planet Calth[1a][2] which lay on the Boros River.[1a] Numinus was one of the major cities of Calth. Notably, the Holophusikon (a "universal museum") lay on the city's outskirts. In addition, the Erud Highway passed through Numinus.[1b] At the onset of the Horus Heresy, during the Battle of Calth, Numinus was reduced to a ruin.[2]

Numitor (Blood Angels)
Numitor was a Sanguinary High Priest of the Blood Angels Chapter.[1]

Numitor (Chaplain)
Numitor is a Chaplain in the Ultramarines Chapter's 1st Company.[1]

Numthun
Numthun was once the Grandmaster of the Ordos Cadia.[1]

Nuncio-Aquila
Nuncio-Aquilas are eagle-headed Anti-Grav drones, that are used by the Adeptus Arbites. Proctor-exactants can use them as microphones during missions.[1]

Nuntius Mortis
The Nuntius Mortis is a transport vessel of the Legio Pallidus Mor, used to transport their Titans to warzones across the galaxy.[1] The Nuntius Mortis was commanded by shipmaster Belletow.[1]

Nuran Tesk
Nuran Tesk was a member of the Raven Guard during the Horus Heresy. After the death of Solaro An and reveal he had been an Alpha Legion operative, Nuran Tesk was made commander of the Hawks.[1] He died during the assault on The Perfect Fortress, weeks after his promotion.[2]

Nurgbok
Nurgbok is an Ork Goffs Warboss who was among the native tribe population of T'ash'nuvar when it became a Sept World of the Tau Empire. However, when the Tau Empire tried to purge the Orks from T'ash'nuvar, Nurgbok led his hordes to battle against them and eventually drove the Tau from the world.[1]

Master-Mek
The Master-Mek was an Ork Mek, who made heretical creations. His hordes later clashed with the Imperium on Idrapol and the Master-Mek was later slain by the Ultramarines' Strike Force Agastus, during the battle's Gallowmarch Push.[1]

Master-crafted weapon
A Master-crafted weapon is used by all of the Imperial armies, including the Imperial Guard, Space Marines, Daemonhunters and Witch Hunters. It is a blanket term for any weapon somehow enhanced, either in design or increased power, and that stands out from the other weapons used by other units.[Needs Citation]

Master (Administratum)
Master is an Administratum rank, referring to the head of an entire Administratum office or division. The Masters of the subordinate divisions often have a unique title for the rank, for instance: the Chancellor of the Estate Imperium and the Historicus of the Historical Revision Unit.

Master (Space Marine)
In addition to his duties as the leader of a Space Marine Company, each Space Marine Captain also bears one or more honorific titles which may also carry additional responsibilities extending to the entire chapter. Similar titles are also bestowed on other officers of specialized units, such as vehicle commanders or leading Chaplains. Some of these titles are commonly used across all Space Marine Chapters, while others are unique products of a single Chapter's history and creed[1a].

Master Imus's Transgression (Audio Drama)
Master Imus's Transgression is an audio drama by Dan Abnett.

Master Nautican
Master Nauticans are high-ranking members of Necromunda's Water Guild.[1] When the Water Guild needs to assist their Underhive gang allies, a Master Nautican, will command a Nautican Syphoning Delegation, which includes a Syphonite, and a Subnautican as well. While they are properly equipped to defend themselves in battle, Master Nauticans prefer to leave the fighting to their underlings in the Delegation.[1]

Master Shaper
The Master Shaper is the most dominant member of the Shapers and has overall responsibility for the genetic makeup of their Kroot. They are also responsible for passing on genetic material to senior members of other Kroot forces. They also supervise the arrival of new genetic material from other Kroot forces and its insertion into their own Kindred. He also negotiates contracts with employers. The Master Shaper is armed with a Kroot rifle and he may also choose equipment from the Kroot Armoury. He may be accompanied by 2 Kroot Hounds and may be upgraded with the Hyperactive Nymune Organ. If he has not taken Kroot Hounds or the Hyperactive Nymune Organ then he may take wings, much like Vulture Kindred. He may also be made into a Kroot Shaman, with access to minor psychic powers.

Master of Artistry
The Master of Artistry is a rank within the Blood Angels Chapter.[1]

Master of Diversion
Masters of Diversions are Alpha Legion Chaos Lords, who are venerated tacticians that make use of feints, false signals, holo-projectors and a host of strategic diversions in their battle plans.[1]

Master of Executions
Masters of Executions are Chaos Space Marine warriors who have given their entire existence to the art of killing with melee attacks and now bestride battlefields like gods of war, that use warp-enhanced senses to seek their prey. They sometimes lead the forces of Chaos to battle.[1]

Master of Mankind (Battleship)
The Master of Mankind is an Imperial Navy Apocalypse Class Battleship, that was commanded by Lord Admiral Napier as the War of the Beast began. It later served as Napier's flagship[1a] when he led the Imperial Navy's forces, during the third invasion of The Beast's Homeworld Ullanor Prime.[1b]

Master of Ordnance
The Master of Ordnance is a specialist rank within the Imperial Guard, typically assigned to Command Squads.[1] Artillery experts, they are trained and equipped with auspex identity-arrays, range-finding bionics, and modified rangefinder servo-skulls in order to more accurately direct artillery fire during combat. The Master of Ordnance communicates directly with his counterparts in artillery companies, relaying the location of enemy forces and calling down a deadly bombardment with an accuracy not otherwise possible.[1]

Master of Possession
Master of Possessions are sinister Chaos Sorcerers, that are versed in the forbidden art of using hosts of living flesh to house daemonic spirits. They also possess an array of spells that aid Daemonic allies and corrupt their enemies.[1]

Master of Reconnaissance
The Master of Reconnaissance is a type of Master title assigned to Captains within modern Space Marine Chapters.[1] The Master of Reconnaissance oversees the Chapter's Vanguard Space Marines, typically from the 10th Scout Company. He is served by two specialist Lieutenants with an aptitude for covert operations.[1]

Master of Relics
Master of Relics are a class of Space Marine Master. The commander of the 9th Company, the Master of Relics is an unmatched expert in the tactics of long-range warfare. He is also the guardian of the Chapter's many technological masterpieces and relics, bringing them to the battlefield in times of need. [2][3]

Master of Sanctity
The Master of Sanctity, also styled High Chaplain, is the head of the Chaplaincy in a Chapter of the Adeptus Astartes and head of the Chapter Cult. One of the Masters of the Chapter, the Master of Sanctity oversees the spiritual health of the Chapter by assigning Chaplains to the Companies. Immediately beneath him is the Reclusiarch, the head of the Reclusiam[1].

Master of Skitarii
A Master of Skitarii is the commander of a Cohort of Skitarii.[1] A significantly augmented Human, a Master of Skitarii has undergone years of service in the Skitarii ranks before ascending to a full leadership position. They possess neural networks to issue commands without the need for voicing them. In battle, a Master of Skitarii is something of a paradox, with combat drugs leaving the Master with the red mist of a berserker chained to the logical thought processes which the Adeptus Mechanicus values.[2]

Master of the Adeptus Astra Telepathica
The Master of the Adeptus Astra Telepathica is the highest authority within the Adeptus Astra Telepathica. The only individual within the organization with jurisdiction over both its branches, the Scholastia Psykana and the League of Blackships, the Master of the Astra Telepathica relies on a council of several hundred officials from both divisions to act as his advisors. The Master is often a powerful Psyker in his own right and an expert on all matters psychic.[1]

Forge-barque
Forge-barques are a class of ship used by the Adeptus Mechanicus. Said to move like an ungainly void whale, Forge-barques are not classified as warshps and require other Mechanicus ships to defend them.[1]

Forge-born
Forge-born are prospect members of House Goliath, who try to prove their worth to the gang by undertaking the most dangerous missions available. They are less heavily muscled than most Goliath members and hold the House's underslung weapons with two hands.[1]

Forge-wright
The Forge-wrights were a unique brotherhood within the Dark Angels Legion's Ironwing, that served as a parallel and independent reservoir of machine lore offered by the Legion's Techmarines.[1] Following the earliest forebears of the Ironwing, the Forge-wrights learned their arts from the Enginesires and Artisan-lords of Terra's ancient forges. Between them, the Dark Angels' Forge-wrights and Techmarines were able to tend to all but the most arcane and intemperate of the Legion's technologies themselves.[1]

Forge Bolter
Forge Bolter is a type of large Bolt Weapon mounted onto the Power Armour of Techmarines.[1]

Forge Boss
Forge Bosses are lower lieutenants in House Goliath.[1] Forge Tyrants choose their Forge Bosses from those fighters who will challenge their dominance rather than grovel at their feet. It is the ambition of the Forge Boss, therefore, to replace the Forge Tyrant, and everything they do works toward this goal, constantly testing the strength of the leader until such time as they sense weakness, allowing them to assume their rightful place at the top[1].

Forge Hammer
The Forge Hammer is a Nova Frigate of the Salamanders Chapter. It was sent to the Hive World of Sturndrang as part of a force of led by Captain Agatone searching for the missing Salamander Tsu'gan. The ship contains a sanctum for Librarians on board.[1]

Forge Lander
Forge Landers are among the vehicles Sacristans will use during battles, to conduct resupplies and repairs for their Household's Imperial Knights.[1]

Forge Lord
Forge Lords were high-ranking Techmarines in the Space Marine Legions, during the Great Crusade and Horus Heresy.[1][2]

Forge Master (Adeptus Mechanicus)
A Forge Master is the title given to the senior Tech-priest of a Forge Temple of the Adeptus Mechanicus. A Forge Master is a senior member of the Cult Mechanicus, having served for decades or even centuries before achieving their post. While Forge Master is the formal title of the Tech-priest, they may also be addressed by other honorifics such as Adept.[1a][1b]

Forge Polix
Forge Polix is a Heretek-controlled Forge World of the Dark Mechanicum located in the Calixis Sector.[1]

Forge Temple
A Forge Temple, also known as a Forge, is a place used by the Adeptus Mechanicus for research and construction of technologies. A Forge Temple can range in size from a single building to an entire city. The senior Tech-priest at a Forge Temple holds the rank of Forge Master.[1a][1b]

Forge Tender
Forge Tenders are a type of starship, that is used in the Adeptus Mechanicus Fleet.[1]

Forge Tyrant
Forge Tyrants are a type of brutal overseers of House Goliath.[1] Forge Tyrants rule their gangs with iron-fisted savagery. Should a Forge Tyrant show any sign of weakness it would immediately invite challengers from within the ranks of the gang to dethrone them. For this reason, a Forge Tyrant must always be ready to defend their position and to exert their dominance through raw physical strength. Many Forge Tyrants periodically pick one of their gangers to brutally make an example of.[1]

Forge Warden
Forge Wardens were a rank used by the Salamanders Legion, during the Great Crusade and Horus Heresy. It was granted to commanders who mastered the use of the hammer in the forge and in the battlefield.[1]

Forge World
Φ-class or Forge Worlds are the worlds of the Adeptus Mechanicus — worlds totally devoted to industry and to the Cult Mechanicus's own occult worship.[11]

Forge World (company)
Forge World is a subcompany of Games Workshop Inc. that creates models outside of the normal auspices of Games Worshop. It is a company dedicated to creating high quality, exotic miniatures for passionate gamers.[1]

Forge World Catalogue 2013
A catalog of Forge World (company) products from the year 2013.

Tolmeron
Tolmeron is a Primaris Lieutenant in the Blood Angels Chapter and is considered to be a bellicose exemplar of justice.[1]

Tolos
Tolos is an Imperium world that was invaded by the Dark Eldar; its population suffered horribly at the Xenos' hands.[1] A Blood Angels strike force led by Captain Francesi Castigon later arrived to save the world, but they all soon fell to the Red Thirst, after witnessing the butchery inflicted upon Tolos' population. The subsequent carnage the Blood Angels unleashed completely destroyed the Dark Eldar's forces and liberated Tolos.[1]

Toltec Neculach
Toltec Neculach is a Captain in the Obsidian Jaguars Chapter. He is currently among its forces, that are defending the besieged Pankallis Sub-sector.[1]

Tolus
Tolus was a Guardsman of the Tanith First and Only.[1]

Tolwyn Tan Draconis
Tolwyn Tan Draconis was the High King of House Draconis and father of Jennika Tan Draconis and Danial Tan Draconis.[1][3a][3b]

Tomas
Tomas was a Blood Raven who took part in the First Aurelia Crusade. During the Ork invasion of his Homeworld, Calderis, Tomas held the desert gate of Argus long enough for Captain Davian Thule to organize a counterattack against the Orks. He later met his end in the Crusade when he fell in battle against the Tyranid swarm that invaded Subsector Aurelia.[1]

Tomas (Emperor's Champion)
Tomas was a Black Templars Emperor's Champion, who served in Marshal Wernher's Household forces in the Donian Crusade.[1]

Tomas Beije
Tomas Beije was regimental Commissar of the Tallarn 229th during its deployment to Adumbria in 937.M41.[1c]

Tomas Holenbi
Tomas Holenbi was a Trooper and medical orderly of the Valhallan Ice Warriors.[1] Originally a member of the Valhallan 301st regiment, he became a member of the Valhallan 597th when the 301st was amalgamated with another regiment (the 296th) following losses taken defending the planet Corania from the tyranids.[1] Shortly after the regiments were joined, while on board the troop ship Righteous Wrath en route to their first deployment on Gravalax, several Guardsmen from the 296th and 301st became involved in a violent mess room brawl. Holenbi was one of five to be singled out for severe punishment, in his case for killing a Naval Provost during the fight. The five were court-marshalled and were going to be sentenced to execution by the Righteous Wrath's Captain, Parjita. However, he was convinced to turn over sentencing to the regiment's Commissar, Ciaphas Cain. Cain, in turn, deferred the guards' executions and decided to transfer them to a penal legion at the next available opportunity.[1]

Tomas Macabee
Tomas Macabee was a Pariah in service of the awakening Necron army on the planet Kronus during the Dark Crusade. Having somehow retained his personality after being remade, he now served as spokesman and adviser to the Necron Lord of Kronus, who preferred to remain silent throughout the campaign.[1] Before his conversion by the Necrons, Tomas Macabee was an Professor of Archeology at Aceria Xeneology Institute. He was the leader of the Tau-funded El’eia Expedition team that accidentally awoke the slumbering Necrons beneath Thur'Abis Plateau. While most of the team were slaughtered by the Necrons, Tomas instead submitted to the immortal creatures and was remade into a Necron Pariah.[1] Tomas Macabee's ultimate fate is unknown. However, it is likely that he was killed by a bomb planted deep within the Thur'Abis catacombs along with the rest of the Necrons, as the Blood Ravens' ending is canonical.[1]

Tomaz Maghernus
Tomaz Maghernus was the Dockmaster of the Helsreach Dockers' Union during the Third War for Armageddon.[1a] During the campaign to defend Hive Helsreach against the invading orks, Maghernus played a surprisingly significant role in the defence when the hive found itself subjected to a secondary attack from the sea. Since the bulk of the Armageddon Steel Legion regiments were tied up defending Helsreach proper and unable to support the docks in time, Maghernus suggested arming a number of docker gangs as an emergency militia.[1b][1c] In the subsequent fighting, Maghernus fought under Andrej, one of the Steel Legion Storm Troopers assigned to supervise the militia army.[1c] At some point during the next phases of the siege of Helsreach, Maghernus and his unit were separated from the other Imperial defenders. After encountering Asavan Tortellius, the militia fighters made their way to one of the last Imperial rally points in Helsreach, the Temple of the Emperor Ascendant.[1d][1e] Maghernus was killed in the final defence of the Temple against the orks.[1e]

Tomb Blade
Tomb Blades are Necron Jetbike attack craft.

Tomb Citadel
The Tomb Citadel is a massive Necron defensive structure. A near-impregnable fortress designed to stand against the ravages of both time and battle, Tomb Citadels are often placed on the outermost borders of a wider Tomb complex, serving as outposts to defend against attacks. Often Necron stasis crypts, Canoptek foundries, and power nods lay far below Tomb Citadels, leaving the complexes to be the mere tip of the iceberg when one assaults a Tomb World. Tomb Citadels are near-living war machines in their own right, and Imperial reports state that these brutal structures rise from the earth and appear seemingly out of nowhere in the midst of a Necron assault to provide their warriors with a foothold.[1]

Tomb Sentinel
Canoptek Tomb Sentinels are Necron constructs used for guarding the confines of Tomb Worlds. Designed by the Cryptek master-artificer Toholk the Blinded, at the order of the Silent King the Tomb Sentinels were distributed to Triarch Praetorians for wider circulation across Necron Dynasties before the Great Sleep. Acting as both a guardian and attack construct, the Tomb Sentinel is a heavily modified Tomb Stalker, forgoing the Stalker's close combat capability in place of the Exile Cannon. The Tomb Sentinel is capable of phasing between realities, allowing them to bypass the defences of lesser races and tearing them to pieces in close confines.[1]

Tomb Spyder
Tomb Spyders and Canoptek Spyders[2] are ancient robotic constructs utilized by the Necrons

Tomb Stalker
The Tomb Stalker is a huge construct used by the Necron race.[1]

Tomb World
Tomb Worlds are the worlds which have been inhabited by dormant Necrons for millions of years.

Tomb of Champions
The Tomb of Champions is a suit of Space Marine Dreadnought armor, that is owned by the Blood Ravens and was fused by a process lost to the Chapter for two millennia. Its adamantium armor plating is reserved for the Blood Ravens' greatest champions, so that they can continue their service to the Emperor.[1]

Konas Burr
Konas Burr was a Militant General of the Kimmerine Corps Bellum Imperial Army Regiments, during the Battle for Terra. As the Traitors attacked the Imperial Palace, Burr had overall command of the Imperial forces defending the Colossi Gate.[1]

Kond Hounds
The Kond Hounds are said to be a sentient Xenos species of winged semi-canid humanoids. However there is some doubt, as to whether the species truly exists.[1] They are a staple in myths across the worlds of Segmentum Obscuras' Neldus Sector. The most outlandish stories claim the Kond are wise humanoids, who can produce void-faring ships and plasma weapons. However these stories originated in the now discredited Bibliotheque Xenologis text.[1]

Konidos Rhagax
Konidos Rhagax, the Bloodwing, is a World Eater who is a master of jump-pack combat and his legendary skills date back to the Great Crusade.[1]

Konig 27th Armoured
The Konig 27th Armoured are a Konig Armoured Regiment of the Astra Militarum.[1] The regiment formed part of the Caleb Reclaimation Force.[1]

Konig 9th Heavy Tank Company
The Konig 9th Heavy Tank Company is a Heavy Tank Company of the Konig Armoured Regiments.[1a][1b]

Konig Armoured
The Konig Armoured Regiments are the Imperial Guard Regiments[1a][1b] from the world of Konig Prime.[1f]

Konig Prime
Konig Prime (also known simply as Konig) is a world of the Imperium. It raises Imperial Guard Regiments known as the Konig Armoured.[1]

Konndar
Konndar is the dominant dialect on the planet Harakon.[1]

Konor
Konor is an Adeptus Mechanicus Forge World in the Realm of Ultramar.[2b][5] It is currently one of four "ruling" planets overseeing a sector of the realm, and administered by a Tetrarch of Ultramar.[4]

Konor Guilliman
Konor Guilliman[3] was one of the two Consuls of Macragge before the Great Crusade, and the adoptive father of Roboute Guilliman.[1]

Konor System
The Konor System is a system of the Imperium. It is part of the realm of Ultramar, in the Ultima Sector of Ultima Segmentum.[1][3]

Konrad Curze
Konrad Curze, also known as Night Haunter, was one of the twenty Primarchs created by the Emperor. Raised on the hellish world of Nostramo and plagued by prophetic visions of death, Curze became known as one of the most brutal and unstable Primarchs, a creature of terror and darkness that set him apart from many of his brothers. Ultimately he betrayed the Emperor and joined with Warmaster Horus in the Horus Heresy.[1] The Chaos emissary to Lorgar called him the Killer.[10]

Konrad Curze: A Lesson in Darkness (Audio Drama)
Konrad Curze: A Lesson in Darkness is an audio drama.

Konrad Molitor
Konrad Molitor was a Radical Inquisitor.

Konrade Karlito
Konrade Karlito was a famed Crimson Fists Space Marine who took part in the War of the Beast and was later chosen to become the Imperial Fists' new Second Captain[1a], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. He would later take part in the Imperium's third invasion, of The Beast's Homeworld Ullanor.[1a]

Konras Dray
Konras Dray is an Imperial Navy Fleet Commander in Battlefleet Ultima and led the 455th Battlegroup Ultima in the War for Taros.[1a] He first rose to the notice of Battlefleet Ultima's upper echelons, when the Imperium fought to save the Hydros Sector from a tendril of Hive Fleet Leviathan. As the war against the Tyranids continued, Dray was elevated to the command of the Lunar Class Cruiser Imperial Truth after its previous Captain was killed. Dray later turned the tide of battle around Siglion IX, after he crippled a Hive Ship by ramming the Imperial Truth into it. As a reward for his service, Dray was given his own command, and eventually, leadership of the 455th Battlegroup Ultima as the Imperium prepared for the Second Agrellan Campaign. However Dray was not to take part in it and was instead charged with reclaiming Taros from the Tau Empire. When the Battlegroup emerged from the Warp, though, they discovered that several years had passed and the Second Agrellan Campaign had ended long ago. Nevertheless, Dray ordered the Battlegroup to attack Taros and hoped their sudden attack would overwhelm the Tau[1a]. Despite taking heavy causalities from the Tau and Taros Gue'vesa, led by Commander V'ors L'ar[1b], the Battlegroup succeeded and reclaimed the world for the Imperium.[1c]

Konstans Pulkyria Herakloni
Konstans Pulkyria Herakloni is a member of the Adeptus Custodes' Dread Host and is among its forces currently stationed aboard the Moiraides warship, Aetropas.[1]

Konstantin (Horse)
Konstantin is a horse, that is the personal mount of the Astra Militarum's Lord Commander Solar Arcadian Leontus. He has seen decades of service and is now largely cybernetic and is clad in gleaming armor, when Leontus goes to war.[1]

Donald Sumpter
Donald Sumpter is a British actor who voiced Ultramarines Apothecary Pythol in Ultramarines - A Warhammer 40,000 Movie.

Donarathi
The Donarathi were a race that fought Hive Fleet Jormungandr at the side of High Admiral Vortigern Hanroth, with their ships in Donarathi Thunderprows. They were at war with the Vassalian before the attack of the hive fleet.[1]

Donas Maxim
Donas Maxim is an Aurora Chapter Codicier, who served in the Indomitus Crusade as part of the Concilia Psykana[1a]. He was also among the Crusade's forces that the Lord Commander Guilliman took with him to aid Ultramar, during the Plague Wars.[1b] During the battle on Iax Maxim worked with the Eldar Farseer Illiyanne Natasé in order to attempt to shield Imperial forces from the plagues of Nurgle. They were forced to withdraw however after the Godblight was released.[2]

Donatello
Donatello is a Battle Brother of the Rift Stalkers's 2nd Company, 3rd Squad (battleline)[1]. It is currently unknown if he participated in the boarding actions against the Thousand Sons flagship, Vision of Torment, alongside other elements of the Company that were led by Captain Therrin.[2]

Donatos
Donatos is an Imperium Industrial World that was once invaded by the Word Bearers.[1]

Donatos Aphael
Donatos Aphael[1b] is the Captain of the Blood Angels 2nd Company and the current Master of the Watch.[1a] As of 999.M41 he has served the Chapter for a century and a half.[5]

Donatus Gallian
Donatus Gallian was a Librarian in the Blood Angels Chapter whose mind was a finely honed weapon, perfectly fused between the golden light and hungry darkness that wars at the heart of every Blood Angel. However, he was ever aware of the damage his abilities could cause should he fall to the Red Thirst, so he crafted a force staff that was able to siphon off the fury that laid within him.[1] Sadly, Donatus did not record how he achieved the force staff's creation and after his death, the Blood Angels' artisans were frustratingly not able to replicate his feat. His staff, now known as Gallian's Staff in his honour, became a Chapter relic.[1]

Donian Crusade
The Donian Crusade was a Crusade launched in 985.M39 by the Black Templars to combat a growing Ork population within the Donian Sector of Segmentum Pacificus.[1] Initially led by Marshal Austein, command would be given to Marshal Werhner in 998 when Brother Austein fell in battle on Nickel V. The Donian Crusade lasted for seventeen years in total before the High Marshal declared it a success, with Werhner becoming Marshal of the Thangdron Crusade.[1]

Donian Sector
The Donian Sector is a Sector of Imperial space located within the Segmentum Pacificus.[1]

Donis Maniakis
Donis Maniakis is the current Sixth Captain of the Silver Templars Chapter.[1]

Donjon Pattern Siege Engine
Donjon Pattern Siege Engines were massive Titan-class Siege Platforms used by the Adeptus Mechanicus during the Great Crusade and Horus Heresy. They were uncommon vehicles never built in significant numbers.[1] These massive vehicles were essentially walking aircraft carriers, mounted on four Warlord Titan-class legs. They wielded massive amounts of weaponry and held hundreds of attack craft on its flat-topped flight deck. During the Siege of Terra the Dark Mechanicum gifted three of these machines to the Emperor's Children for the attack on the Saturnine Gate. Fulgrim's children heavily modified the vehicles, adding large amounts of Sonic Weaponry.[1]

Donoria Prime
Donoria Prime is an Imperium world that was invaded by Donorian Fiends after the Inchoate Rage Warp Storm breached the Webway in the Donorian Sector during the Thirteenth Black Crusade.[1] In response to this, Donorian's Sector Command dispatched six Astra Militarum Regiments (the 331st Vitrian Dragoons, 838th to 841st Kanak Skull Takers, and the 122nd Savlar Chem-Dogs) from nearby Tradian Minoris, to destroy the Xenos creatures and close the breached Webway tunnels on the world. However, when the 198th Cadian Shrinestormers later arrived to reinforce their comrades, they discovered that both the Regiments and the world's entire population had disappeared without a trace. The only clue as to who was behind the abduction, was a card of a steel serpet that was stabbed into the head of Donoria Prime's Planetary Governor.[1]

Donoria Tertius
Donoria Tertius is an Imperium world whose entire population disappeared during the 13th Black Crusade, along with the populations of Donoria Prime and Septimus.[1]

Donorian Fiend
Donorian Fiend are a race of possible Webway or Warp-inhabiting Xenos. After Tech-Priests on Graia breached a strange portal on Mount Laochan, they triggered a devastating invasion by the creatures which caused the Forge World to be relocated.[1]

Donorian Sector
The Donorian Sector is a Sector of Imperium space, that contains a dense convergence of Webway tunnels.[1] These tunnels were later breached during the 13th Black Crusade, when the Inchoate Rage Warp Storm appeared; this caused hordes of Donorian Fiends to emerge from the Webway and rampage across Donoria Prime. Six Astra Militarum Regiments from Tradian Minoris were dispatched to the world, to destroy the Xenos creatures and close the breached Webway tunnels, but it was later discovered that both the Regiments and the world's entire population had disappeared. Worse still, the Imperium later received reports that the worlds of Donoria Tertius and Septimus had suffered the same fate. The only clue as to who was behind the abductions, was a card of a steel serpent that was stabbed into the head of Donoria Prime's Planetary Governor.[1]

Dontoriel
Dontoriel was a member of the Blood Angels Sanguinary Guard. Dontoriel had been a Blood Angel for five centuries, and a Sanguinary Guard for the last two. His many heroic deeds are listed upon his scroll of record in the Reclusiam on Baal. The most glorious among them was Dontoriel's slaying of the Butcher of Borghan. In a battle that lasted for a day, he hacked apart the Daemon Prince and ended the Monsoon of Blood that had gripped the world of Viscydra for a decade. It was this deed that would earn him the Aureate Honour – the icon of a golden blade he would wear upon his armour with pride. Despite this recognition, Dontoriel remained humble, seeking only to win glory for the Chapter that he served. He went on to serve by Dante's side during the Cryptus Campaign.[1] He would survive the campaign and when the Blood Angels' surviving forces returned to Baal, Dontoriel was lauded as a hero for his efforts in the Cryptus System. He later took part in defending the Chapter's Homeworld when it was invaded by Hive Fleet Leviathan.[2b] By the end stages of the invasion, Dontoriel was among the few defenders left and joined Chapter Master Dante's final charge against the Hive Fleet as it invaded their Fortress Monastery.[2a] He became the last of the Sanguinary Guard to keep pace with Dante, before a large number of jumping Tyranids forced him to the ground and then tore him apart.[2b]

Dontros
Dontros was a House Terryn High King, who ruled over the Feudal World Prime Gala, which had been colonized by his House. A few years after its colonization though, the Iron Warriors warship Merciless Spite crash landed on Prime Gala and Dontros sent his Knights to destroy the invaders. However the Merciless Spite's commander, Lord Admiral Vaen, unleashed swarms of Heldrakes that easily destroyed the Knights. These Knights were then rebuilt by Vaen and with them under his control, the Lord Admiral led his forces in a successful conquest of Prime Gala.[1]

Doom
Doom could refer to one of the following articles: Doom - Eldar psychic power Doom of Malan'tai - powerful Tyranid creature The Doom of Mymeara - book by Forge World

Doom Blaster of Khorne
The Doom Blaster of Khorne is a Super Heavy Daemon Engine of Khorne equipped with four heavy mortars,[1] and a front-mounted brass ram. A rare variant of the Lord of Skulls, since Khorne's servants are rarely able to resist staying out of the way of the mortar blasts,[2a] Doom Blasters advance on their foes whilst laying down a thunderous barrage of shrapnel-packed shells, tossing troops and vehicles aside to be crushed under their clanking tracks.[1] They prefer to fire upon massed light infantry over other targets, requiring convincing to aim at anything else.[2a] The mortar shells, known as 'gravediggers', are horrific to look upon, and are made from the bones of those killed by the Doom Blaster, which scavenges the battlefield for them once the battle is over, to consume those bones and convert them into fresh ammunition. The mortars themselves have an effective range of fifty to five hundred meters.[2a] The Doom Blaster is also inscribed with Runes of the Blood God, granting it added defense against psychic powers, and it emits subsonic sound waves that trigger a fear response in living creatures.[2a][2b]

Inferno! (Anthology Series)
Inferno! is a series of short story anthologies published by Black Library. It is the second Black Library publication bearing this title, and acts as the successor to the earlier magazine of the same name.

Inferno! 0
Featured in issue 210 of White Dwarf, this promotional Issue Zero of Inferno! showcases a variety of the features found in the magazine proper, such as short stories and comics from the worlds of Warhammer 40,000, Necromunda and Warhammer Fantasy.

Inferno! 1
This debut issue of Inferno! features short stories and comics from the worlds of Warhammer 40,000, Necromunda & Warhammer Fantasy.

Inferno! 10
Issue Ten of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy. This issue also includes two postcards of the cover image from the previous issues 6 & 8.

Inferno! 11
Issue Eleven of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 12
Issue Twelve of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 13
Issue Thirteen of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 14
Issue Fourteen of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 15
Issue Fifteen of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 16
Issue Sixteen of Inferno! primarily features short stories and comics from the world of Warhammer 40,000, with a single Warhammer Fantasy short story.

Inferno! 17
Issue Seventeen of Inferno! introduced a new layout design due to Marc Gascoigne's promotion to sole editor and Andy Jones becomes the publishing head of Inferno! As usual, this issue features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 18
Issue Eighteen of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 19
Issue Nineteen of Inferno! sees the arrival of new editors Christian Dunn (assistant editor) and Gareth Harvey (sub-editor). As usual, this issue features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Mantle of Calderis
The Mantle of Calderis is a suit of Power Armour belonging to the Blood Ravens Chapter. Forged after the Second Liberation of Mendoza, this armour bears engravings celebrating the defeat of the Orks threatening the planet Calderis and the resolve of the native warriors of that desert world.[1]

Mantle of Doom
The Mantle of Doom is a piece of armour worn on the shoulders of Necron Lords, that is marked by the favor of the C'tan. The Necron Lord wearing it, becomes an unstoppable death bringer to the Necron's enemies.[1]

Mantle of Hate
The Mantle of Hate is a foul armour worn by Chaos Lords, that allows them to drain the life of an enemy to heal themselves.[1]

Mantle of Holy Fury
The Mantle of Holy Fury is a suit of Power armour belonging to the Blood Ravens chapter. Inscribed across its chest plate are the words "Be an instrument of fury and destroy all who stand against man."[1]

Mantle of Kronus
The Mantle of Kronus is a suit of Power Armour belonging to the Blood Ravens Chapter. Upon this armour is etched a record of each battle that took place during the Kronus Campaign. An Apothecary noted the etchings when tending to a fallen Battle Brother at the end of the bloody campaign and handed it over to Blood Ravens Chaplains who blessed it as a Chapter relic.[1]

Mantle of Malan'tai
The Mantle of Malan'tai is a helm used by Farseers. The battered souls that possess this helm cry out against their fate, granting the Farseer greater resolve.[1]

Mantle of Ophelia
The Mantle of Ophelia is an Ecclesiarchy relic.[1] This was once a badge of office for the Prioress of the Convent Sanctorum, and was worn by the Living Saint Helena the Virtuous. The mantle is thought to have sacred powers of protection, for Helena was said to have anointed it with the Emperor's Tears.[2]

Mantle of Rue
The Mantle of Rue is a thrice-cursed device, that was once located on the Chaos-held world, Lier's Reach.[1]

Mantle of Stone
The Mantle of Stone is a suit of power armour, belonging to the Blood Ravens Chapter. Chapter records tell of a Veteran Janus who wore this armor in battle against the Chaos Champion Trias. Since then, dozens of Blood Ravens have fought countless campaigns in this venerable power armor, but very few have died in it.[1]

Mantle of the Champion
The Mantle of the Champion was a ritual mantle of the Dark Angels Legion, that was worn by Captain-Paladin Corswain over the armour he wore. This was only so that Corswain could obscure the symbols of his Order and Host, in order to better serve the entire Legion with purity of purpose as their Champion.[1]

Mantle of the Codicier
The Mantle of the Codicier is a variant of a Psychic Hood, belonging to the Blood Ravens Chapter. The crystals of the Mantle of the Codicier amplify the negative emotions of its wearer in such a way, that they will often discharge themselves violently upon an attacker.[1]

Mantle of the Elder Drake
Mantle of the Elder Drakes are a badge of office within the Salamanders.[1] The hunting and skinning of a drake was considered an important test for those who would claim the position of war leader on Nocturne. This ritual persisted amongst the Salamanders, and many of their leaders sport a cloak of tanned drake-hide.[1]

Mantle of the Fallen Wolf
The Mantle of the Fallen Wolf is a Wolf Priest mantle, crafted from the furs of the great wolves of Fenris and is adorned with tokens and fetishes of the Space Wolves Chapter. This relic was passed to the Jericho Reach Deathwatch by its previous owner, who fell defeating a Greater Daemon in the Hadex Anomaly.

Mantle of the Great Father
The Mantle of the Great Father is a suit of power armour and a relic of the Blood Ravens Chapter, that was once worn by the Great Father Azariah Vidya.[1] After becoming the first Blood Raven to combine the roles of Chief Librarian and Chapter Master in M37, Azariah was gifted with a mighty suit of Terminator armour that was fashioned for him. The power armour he wore previously, now known as the Mantle of the Great Father, was adorned with litanies of Azariah's past victories and was modified for use by a non-psychic Space Marine.[1]

Mantle of the Ice Troll King
The Mantle of the Ice Troll King is a scaled cape worn by the Wolf Lord Harald Deathwolf[1] and is fashioned from the hide of the Blaugndir[2] — enormous beast that once threatened his ancestral village. It has unique properties that allow it to protect Deathwolf from the hottest of flames[1] and even from the helfires of Chaos.[2]

Mantle of the Laughing God
The Mantle of the Laughing God is an Eldar artifact. Every few decades, Harlequins emerge on a particular Craftworld in search of a champion to bear the mantle of the Laughing God. Whilst he bears the mantle, the champion will walk dark and perilous places, but he will have the protection of the Laughing God in these endeavors.[1]

Mantle of the Seneschal
The Mantle of the Seneschal is a Dark Angels relic that is fashioned from the skin of a mighty beast of Caliban, slain by the Primarch Lion El'Jonson himself.[1] It is kept in stasis and removed in the Chapter's direst of needs. However only the greatest of the Dark Angels' Champions are granted the honor to wear the Mantle over their armor. In battle, this warrior is a beacon to those around him, reminding all of the savagery of lost Caliban.[1]

Mantle of the Stormseer
The Mantle of the Stormseer is a relic of the White Scars. This ancient psychic hood crackles with elemental energies, and none know who first crafted it. The Stormseer who wears this cloak wreathes them in counter-psychic force and allows for the unleashing of the storm itself.[1]

Mantle of the Suzerain
The Mantle of the Suzerain is a suit of Artificer Armour worn exclusively by Ultramarines Captain Cato Sicarius, whose titles include High Suzerain of Ultramar.[1]

Mantles of Ultramar
The Mantles of Ultramar are relic Artificer Armour of the Ultramarines. Said to number only seven, it is said they were discovered in a pre-Dark Age of Technology derelict ship discovered on the Eastern Fringe by Ultramarines Chapter Master Theokista Weir. They have since protected many honored warriors of the Ultramarines and were issued only at the decree of Roboute Guilliman.[1]

Master-Mek
The Master-Mek was an Ork Mek, who made heretical creations. His hordes later clashed with the Imperium on Idrapol and the Master-Mek was later slain by the Ultramarines' Strike Force Agastus, during the battle's Gallowmarch Push.[1]

Master-crafted weapon
A Master-crafted weapon is used by all of the Imperial armies, including the Imperial Guard, Space Marines, Daemonhunters and Witch Hunters. It is a blanket term for any weapon somehow enhanced, either in design or increased power, and that stands out from the other weapons used by other units.[Needs Citation]

Master (Administratum)
Master is an Administratum rank, referring to the head of an entire Administratum office or division. The Masters of the subordinate divisions often have a unique title for the rank, for instance: the Chancellor of the Estate Imperium and the Historicus of the Historical Revision Unit.

Master (Space Marine)
In addition to his duties as the leader of a Space Marine Company, each Space Marine Captain also bears one or more honorific titles which may also carry additional responsibilities extending to the entire chapter. Similar titles are also bestowed on other officers of specialized units, such as vehicle commanders or leading Chaplains. Some of these titles are commonly used across all Space Marine Chapters, while others are unique products of a single Chapter's history and creed[1a].

Master Imus's Transgression (Audio Drama)
Master Imus's Transgression is an audio drama by Dan Abnett.

Master Nautican
Master Nauticans are high-ranking members of Necromunda's Water Guild.[1] When the Water Guild needs to assist their Underhive gang allies, a Master Nautican, will command a Nautican Syphoning Delegation, which includes a Syphonite, and a Subnautican as well. While they are properly equipped to defend themselves in battle, Master Nauticans prefer to leave the fighting to their underlings in the Delegation.[1]

Master Shaper
The Master Shaper is the most dominant member of the Shapers and has overall responsibility for the genetic makeup of their Kroot. They are also responsible for passing on genetic material to senior members of other Kroot forces. They also supervise the arrival of new genetic material from other Kroot forces and its insertion into their own Kindred. He also negotiates contracts with employers. The Master Shaper is armed with a Kroot rifle and he may also choose equipment from the Kroot Armoury. He may be accompanied by 2 Kroot Hounds and may be upgraded with the Hyperactive Nymune Organ. If he has not taken Kroot Hounds or the Hyperactive Nymune Organ then he may take wings, much like Vulture Kindred. He may also be made into a Kroot Shaman, with access to minor psychic powers.

Master of Artistry
The Master of Artistry is a rank within the Blood Angels Chapter.[1]

Master of Diversion
Masters of Diversions are Alpha Legion Chaos Lords, who are venerated tacticians that make use of feints, false signals, holo-projectors and a host of strategic diversions in their battle plans.[1]

Master of Executions
Masters of Executions are Chaos Space Marine warriors who have given their entire existence to the art of killing with melee attacks and now bestride battlefields like gods of war, that use warp-enhanced senses to seek their prey. They sometimes lead the forces of Chaos to battle.[1]

Master of Mankind (Battleship)
The Master of Mankind is an Imperial Navy Apocalypse Class Battleship, that was commanded by Lord Admiral Napier as the War of the Beast began. It later served as Napier's flagship[1a] when he led the Imperial Navy's forces, during the third invasion of The Beast's Homeworld Ullanor Prime.[1b]

Master of Ordnance
The Master of Ordnance is a specialist rank within the Imperial Guard, typically assigned to Command Squads.[1] Artillery experts, they are trained and equipped with auspex identity-arrays, range-finding bionics, and modified rangefinder servo-skulls in order to more accurately direct artillery fire during combat. The Master of Ordnance communicates directly with his counterparts in artillery companies, relaying the location of enemy forces and calling down a deadly bombardment with an accuracy not otherwise possible.[1]

Master of Possession
Master of Possessions are sinister Chaos Sorcerers, that are versed in the forbidden art of using hosts of living flesh to house daemonic spirits. They also possess an array of spells that aid Daemonic allies and corrupt their enemies.[1]

Master of Reconnaissance
The Master of Reconnaissance is a type of Master title assigned to Captains within modern Space Marine Chapters.[1] The Master of Reconnaissance oversees the Chapter's Vanguard Space Marines, typically from the 10th Scout Company. He is served by two specialist Lieutenants with an aptitude for covert operations.[1]

Master of Relics
Master of Relics are a class of Space Marine Master. The commander of the 9th Company, the Master of Relics is an unmatched expert in the tactics of long-range warfare. He is also the guardian of the Chapter's many technological masterpieces and relics, bringing them to the battlefield in times of need. [2][3]

Master of Sanctity
The Master of Sanctity, also styled High Chaplain, is the head of the Chaplaincy in a Chapter of the Adeptus Astartes and head of the Chapter Cult. One of the Masters of the Chapter, the Master of Sanctity oversees the spiritual health of the Chapter by assigning Chaplains to the Companies. Immediately beneath him is the Reclusiarch, the head of the Reclusiam[1].

Master of Skitarii
A Master of Skitarii is the commander of a Cohort of Skitarii.[1] A significantly augmented Human, a Master of Skitarii has undergone years of service in the Skitarii ranks before ascending to a full leadership position. They possess neural networks to issue commands without the need for voicing them. In battle, a Master of Skitarii is something of a paradox, with combat drugs leaving the Master with the red mist of a berserker chained to the logical thought processes which the Adeptus Mechanicus values.[2]

Master of the Adeptus Astra Telepathica
The Master of the Adeptus Astra Telepathica is the highest authority within the Adeptus Astra Telepathica. The only individual within the organization with jurisdiction over both its branches, the Scholastia Psykana and the League of Blackships, the Master of the Astra Telepathica relies on a council of several hundred officials from both divisions to act as his advisors. The Master is often a powerful Psyker in his own right and an expert on all matters psychic.[1]

Hammerweld
Hammerweld was a Magos of the Adeptus Mechanicus attached to Battlegroup Kalidar.[1]

Hammurabi
Hammurabi was a member of the Blood Gorgons. A faithful servant of Chaos Lord Gammadin, he was killed by the treacherous Sorcerer Anko Muhr during his attempted coup.[1]

Hamonah
Hamonah was once the Commander of the Blood Angels Legion's Crimson Paladin Order, until battle-injuries saw him interred within a Contemptor Dreadnought[1a], though he was still considered an honoury member[1b]. He took part in the Battle of Signus Prime, where the Primarch Sanguinius gave the order to advance upon the world's Cathedral of the Mark; which he believed was the likely base of the enemies that had attacked the Legion, since it entered the System. The Blood Angels' forces were then split into four formations, three of which would approach the Cathedral from three different directions. Hamonah was part of the formation led by the Archein Betric Sizal, which was composed of much of the Legion's artillery vehicles and Dreadnoughts, that was tasked with bombarding the Cathedral. However they would never reach it, as they were attacked by their allies of the Word Bearers's Unseen Hand Company, who unbeknownst to the Blood Angels were heretics that had betrayed the Imperium. Though the formation outnumbered the Word Bearers, the Blood Angels could not believe what had happened and their advance stalled, as a result[1a]. They then began to be driven back, when hordes of Daemons were unleashed on Signus Prime, which quickly joined the Word Bearers' attack. Now heavily outnumbered, Sizal was forced to order the formation to use their vehicles as barricades, to keep their foes at bay. This worked for a time, until a Daemon Prince appeared and bashed several vehicles out of the way, which allowed a group of Word Bearers to close with the Blood Angels. The traitors were then able to kill Sizal, which sent Hamonah into a rage and he unleashed his fury upon them. The Dreadnought's attack killed several of the Word Bearers, which caused them to retreat, but also drew the attention of the Daemon Prince which then charged Hamonah. As the Daemon neared him though, Hamonah let loose a point blank plasma shot, which destroyed the Prince at the cost of one of the Dreadnought's weapon arms. This attack however, caused the Daemons and Word Bearers to pull back and regroup, which gave the Blood Angels formation a chance to recover.[1b] By then though Sizal's formation had been left devastated by their attacks, but another calamity had also struck the Legion. The Blood Angels had been enveloped by despair and madness, after their Primarch Sanguinius was severely wounded at the hands of the Bloodthirster Ka'Bandha, which caused many of the Legion to mindlessly attack their foes. This was true of Sizal's formation as well, but these maddened Blood Angels were easy prey for the Word Bearers and Daemons. These additional losses would have meant the end for the formation, when their foes attacked again, but their deliverance soon arrived. Chanting the Legion's Liturgy of the Blood, which somehow kept the Blood Angels' madness at bay, Archein Elai Jannus and his 202nd Company arrived and began a devastating attack against the Word Bearers and Daemons. Hamonah and the survivors of Archein Sizal's forces joined in on the attack, which completely destroyed their foes. Afterwards, Hamonah and the other survivors told Jannus of the Primarch's plan for the formation and the Archein agreed to continue Sizal's task of bringing the surviving artillery vehicles and Dreadnoughts, to bombard the Cathedral. He would succeed in doing so and the bombardment of the artillery and Dreadnoughts took a devastating toll on the Daemons near the Cathedral. This allowed the Blood Angels' main force, which had been driven mad by Sanguinius' fall, to storm the Cathedral and bring about the final stages of the battle. The bombardment though, caused the Daemons to repeatedly attack Hamonah and Jannus' forces, which fiercely fought to defend the artillery vehicles and Dreadnoughts[1b]. After the Blood Angels finally defeated their foes however, they discovered that aside from a heavily damaged Hamonah, the Daemons had killed Jannus and his forces[1c]. As the Blood Angels then later began to leave Signus Prime's System, the Legion honoured Jannus and the 202nd's sacrifice by creating a large memorial dedicated to them aboard the Red Tear. And Hamonah would lead the Legion's Dreadnoughts in standing vigil over it.[1d]

Hamooth
Hamooth is an Agri World of the Imperium.[1] The Iron Hands chapter engaged a Tyranid splinter fleet on the Agri World.[1]

Hancot
Hancot was a Captain of the Eighth Pardus Armoured regiment who was active in the Sabbat Worlds Crusade, commanding the Leman Russ Conqueror Drum Roll.[1]

Hand Cannon
A heavier version of the stub gun, hand cannons or stub cannons[5] are popular with those who have the arm strength to wield them. They fire massive slugs that can turn unfortunates into chunks of meat, but generally have a low rate of fire and small ammo capacity. These deadly weapons kick with a strong recoil and are mostly used by enforcers or bounty hunters who aren't picky on the state of their quarry.[1][2]

Hand Flamer
Hand Flamers are a type of compact Imperial Flamer weapon. Also called a "burner", the Hand Flamer is a more compact pistol version requiring only one hand.[1]

Hand of Abaddon
The Hand of Abaddon was a Black Legion Slaughter Class Cruiser, that took part in the 13th Black Crusade. It was later destroyed by the Space Wolves Strike Cruiser Stiklestad, during the Battle of Faith's Anchorage.[1]

Hand of Abaddon (Figure)
The Hand of Abaddon is a mysterious Human agent of the Black Legion[1]. A mutant[2a], the Hand is known to be active during the Indomitus Crusade.[1] First identified by the investigations of Inquisitor Rostov, The Hand is said to be organizing the efforts of Abaddon to use Blackstone to expand the Great Rift to cover the entire Galaxy.[1a] Despite the Black Legion Sorcerer Tenebrus using the title of the Hand of Abaddon, according to Rostov he may not be the true bearer of the title.[2b]

Hand of Calder
The Hand of Calder is a Power fist and a relic of the Blood Ravens chapter. It was once possessed by Colonel Argo Calder when he reclaimed the world of Calderis after it had been lost to the Imperium. Calder used the power fist to great effect against the indigenous creatures on the planet, and to found the planetary capital, Argus.

Hand of Crimson
The Hand of Crimson is the Cult Butcher, of one of Necromunda's Corpse Grinder Cults.[1]

Hand of Darkness
The Hand of Darkness is an ancient Xenos artefact that was present on the world of Purgatory in the Gothic Sector.[1]

Hand of Darkness (Audio Drama)
Hand of Darkness is a 2017 Audio Drama by Black Library Publishing. It was released in three parts.

Hand of Defiance
The Hand of Defiance is a relic Imperial Fists Power Fist, that dates back to the Great Crusade and is currently being wielded by Captain Tor Garadon. Few have been deemed worthy of wielding the power fist since the Crusade, save for the exalted Chapter Master Lazerian. It was only later during the latter years of M41 that the Chapter Council recognized Tor Garadon's victories as Captain of the 3rd Company, made him worthy of wielding the Hand of Defiance.[1]

Hand of Dominion
The Hand of Dominion was a Power Fist with built-in Bolter that was one of the many weapons owned by the Primarch Roboute Guilliman. It was an iconic weapon that was of not only surpassing quality but also seen by the Ultramarines Legion as a symbol of their Primarch's might and authority.[1] Upon his resurrection, the Hand of Dominion was returned to Guilliman. The weapon now incorporated into the Armour of Fate and modified to include an integrated boltgun.[2]

Hand of Dorn
The Hand of Dorn is an important relic of the Imperial Fists. Rogal Dorn, Primarch of the Imperial Fists, is believed to have died whilst fighting a Chaos fleet and was last reported storming the Battleship Sword of Sacrilege. When the Fists eventually defeated the Chaos Fleet, the only trace of Dorn that remained was a single hand. This skeletal hand remains on the Phalanx to this day, where it is now scrimshawed with every Chapter Master of the Imperial Fists. In addition, the hand is also used as a source of inspiration for the Chapter.[1]

Hand of Filth
The Hand of Filth are a Death Guard Warband.[1]

Hand of Fury
The Hand of Fury is a power fist once wielded by the legendary Blood Ravens Chaplain Shedur. The crackling power field that surrounds this mighty weapon, is said to eternally burn with his holy rage.[1]

Hand of Mercy
The Hand of Mercy is a power fist engraved with the blessings of Mikelus, a famed chaplain of the Blood Ravens, that delivers the mercy of death to those who stand against the chapter.[1]

Seeker Chariot of Slaanesh
Seeker Chariots of Slaanesh are Daemonic war chariots used by Daemons of Slaanesh. Pulled by Seekers and driven by Daemonettes, these creations have seen battle in the Warp's Great Game and are unsubtle, brutal machines. They possess metal axes and barbs to cut down foes, and the chariots themselves are capable at moving at great speed.[1]

Seeker Mine
Seeker Mines are space mines, that are used by the T'au Empire.[1]

Seeker Missile
Seeker Missiles are a Tau missile system similar in concept to the Imperial Hunter-killer Missile.

Seeker Space Marine
Seeker Space Marines were a type of specialist Space Marine infantry squad used during the Great Crusade and Horus Heresy. Their principal role on the battlefield was to identify an enemy command structure and destroy them with well-placed surgical strikes while the battle rages. It is said that the Alpha Legion first perfected these specialists and with the Emperor's approval spread them to the rest of the Legio Astartes.[1] These troops are chosen on the basis of pure merit, usually those in a Seeker squad are the best shots of their respective Companies. To aid with their kill, they are usually equipped with specialized Bolter ammunition to better deal with their chosen victims.[1]

Seeker Squad
Seeker Squad may refer to: A squad of Seeker Space Marines A squad of Seekers of Slaanesh

Seeker of Redemption
The Seeker of Redemption is a Dark Angels warship, that transported Master Lazarus's strike force during the Assault on Sortiarius.[1a] The Dark Angels and Grey Knights' attack ultimately succeeded and the survivors began to evacuate, while under fire from the Thousand Sons. When as many of the surviving Space Marines could be saved, the Seeker and the Grey Knights' vessel Purging Sword escaped from the Prospero System.[1b]

Seeker of Slaanesh
Seekers of Slaanesh are Daemonettes riding Steeds of Slaanesh.

Seeking Torpedo
Seeking Torpedoes are special and rare Torpedoes of the Imperial Navy. Only a very few Forge Worlds maintain the capacity to manufacture the sophisticated guidance systems of a Seeking Torpedo. Torpedoes equipped with these systems employ adaptive cogitators and logic engines that continuously analyze their target's defensive actions, allowing them to not only automatically follow their target but also avoid defensive fire.[1] Despite these advantages, Seeking Torpedoes suffer from a habit of premature detonation.[2]

Seena
Seena was a Guardswoman of the Tanith First and Only regiment.[1]

Seer
Seers are members of the Eldar race who have passed through the many stages of the Eldar Path, which allows them to be confident enough to have mastered the mind and thus utilize their psychic powers in a more open way without fear of attracting daemons or creating rifts within the warp. Those that follow such a discipline are said to walk down the Witch Path or the Path of the Seer where they gain proper training and experience in the use of their natural psyker-based abilities.[1a]

Seer's Bane
The Seer's Bane is an artifact of the Thousand Sons.[1] The Seer’s Bane is a Daemon weapon, quenched in the blood of a grand vizier and bound tight with a thousand curses. Its magic-infused alloys form the prison for the disgraced Lord of Change Malach'raccatax, who once uttered an unvarnished truth in the presence of Lord Tzeentch. It is said this ensorcelled weapon is the bane of learned men, and that it can cut through the minds of those that earn its master’s ire as easily as it slices apart their flesh.[1]

Seer's Rest
Seer's Rest was a world of the Imperium, said to be rich in Psykers.[1b]

Seer Council
The Seer Council is an Ulthwé Eldar special force consisting of between two and five Farseers and at least three Warlocks but not restricting the total number. During times of conflict the Seer Council will use their power to divine the best times to enter a battle and open the Webway portals to allow Ulthwé strike forces to make the raids they are most famous for.[1]

Seer Stones
Seer Stones are sorcerous artefacts of the Thousand Sons Chaos Space Marines.[1]

Seeraman
Seeraman was a psychic abhuman who served in the retinue of Inquisitor Veron Sinas Haag.[1]

Seercult
Seercults are Chaos Cults, that are composed entirely of Rogue Psykers.[1]

Seers of Alltome
The Seers of Alltome are a Scourged Warband.[1]

Segas
Segas was the first Chaplain of the Scythes of the Emperor Chapter of Space Marines.[1]

Segestus
Segestus is a Black Templars Reclusiarch, who commands the Chapter's Lastrati Crusade.[1]

Mercy & Forgiveness
Mercy & Forgiveness were a pair of murderous artificer Lightning Claws of unknown origin, which were wielded by the Primarch Konrad Curze. Their names were given by members of the Night Lords Legion, though what Curze called them, if anything, remains unknown.[1] Following his capture on Macragge during the Heresy, Mercy and Forgiveness were taken from Curze by his brother Primarchs. After he was reunified with the Night Lords on Tsagualsa crude replicas of the Power Claws were constructed and Curze wore these upon his death.[2]

Mercy of Russ
The Mercy of Russ is a suit of power armour belonging to the Blood Ravens Chapter, that is cold to the touch regardless of any heating and gives some protection against flame weapons. It has been said the Mercy of Russ was forged following instructions from Iron Priest Bjorksten in the wake of the Purge of Kading Prime.[1]

Mercy of the Blade
The Mercy of the Blade is an Imperial Navy Emperor Battleship that serves in Battlefleet Charadon and it took part in the Charadon Campaign.[1] The Battleship was part of the fleet stationed on the Solari Anchorage Star Fort, which was located within the Metalica System. When the Charadon Campaign began, Lieutenant-Heraldus Lihua Sheradane departed with most of the fleet to engage Typhus's Chaos forces. A small fleet, led by the Mercy of the Blade, remained to guard the Anchorage, which was under the command of Rear-Admiral Vordkin. This proved to be an inadequate defense, though, when Typhus surprised the Imperium by invading the Metalica System, with The Sore Warp tunnel. The tunnel had suddenly materialized within the System, and caught its defenders off-guard, as Typhus warships sought to invade the Forge World Metalica. First, though, the Traveler intended to deal with anything that stood in his way and this included the Solari Anchorage. Vordkin knew his fleet could not stop the invaders and, rather than having them be fruitlessly destroyed, he ordered the Mercy of the Blade to escape. The Battleship soon departed with as many ships that could escape in time and shortly afterwards, the Anchorage was taken by Typhus.[1]

Merek Grimaldus
Reclusiarch Merek Grimaldus is a veteran of a score of successful Black Templars Crusades.[3a]

Merelda
Merelda is the daughter of the Ordo Xenos Inquisitor Jena Orechiel and she serves in her mother's retinue.[1a]

Merelda Pereth
Merelda Pereth was a Lord High Admiral in the Imperial Navy and served as its representative on the High Lords of Terra, during the Thirteenth Black Crusade. Admiral Pereth was one of the High Lords which supported Chancellor of the Imperial Council Lev Tieron's attempt to push through a Dissolution act that would free the Adeptus Custodes from their vows on Terra.[1a] During the unrest on Terra following the creation of the Great Rift Pereth was among the most vocally opposed to the Arx Doctrine which saw the abandonment of much of the Throneworld to Anarchy. According to Lev Tieron, this may have been due to her experience in void warfare and not understanding the necessities on the ground. Pereth commanded the might of Battlefleet Solar but was frustrated by its uselessness during the crisis of the Noctis Aeterna.[1b] Pereth ultimately joined Irthu Haemotalion's Hexarchy against Guilliman, but was slain by Callidus Assassins of Fadix when the coup unraveled.[2]

Merga
Marfak is a Jungle World.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company raided Merga for supplies.[1]

Merhet Maat
Merhet Maat is a Thousand Sons Sorcerer in the Prodigal Sons Chaos Warband and he commands one of its Warpcovens.[1]

Meriant
Meriant is a bolter wielding Fallen Angel, who is among those that now loyally serve their returned Primarch Lion El'Jonson[1b], as the Risen.[1c]

Meric Voyen
Meric Voyen was Apothecary of the Death Guard's 7th Company, under Battle-Captain Nathaniel Garro.

Merica
Merica was a pre-Imperial nation-state on Earth during the Age of Strife. It contained vast areas of radioactive wastelands. Merica was one of the nations defeated and conquered by the Imperium's forces during the Unification Wars. During the early Empire it was known for its high fashion and grand ballrooms.[1]

Mericus Giraldus
Mericus Giraldus was a member of the Ultramar Auxilia during the Horus Heresy.[1] Serving in the 1st Sothan Irregulars, he was a Sergeant stationed to help guard the Pharos on his homeworld. Mercius was said to have been named after a great nation in Terra's past and was personally close to the closely-knit community of the Sothan Auxilia. During the Battle of Sotha, Mericus led his squad in a desperate defense against the Night Lords with the aid of Ultramarines Scouts led by Oberdeii. Eventually however Mericus and his squad were captured by Night Lords under Gendor Skraivok. After being questioned on the location of a hidden entrance to the Pharos which he refused to answer, Mericus was tortured and killed by Kellenkir.[1]

Merida
Merida is an Imperial world in the Yuctan system, and was the site of the first naval battle between the Necrons and Imperial Navy.[1] A distress signal was sent from Merida when the Necrons arrived, and in 666.M40 a small fleet was dispatched to help, but all ships from the fleet except the one were destroyed. When another, larger, relief fleet arrived the Necrons were gone, having taken every single human from the surface of Merida.[1]

Meridian
Meridian is the capital world of Subsector Aurelia, and is, along with Calderis, Typhon Primaris, and Aurelia, under the protection of the Blood Ravens Space Marine Chapter.[1] Its Aestimare is A431.[2]

Meridian (Maiden World)
Meridian was once an Eldar Maiden World but was colonised by human settlers at some point in its later history.

Meridian Shields
The Meridian Shields are a Space Marine Chapter.[1]

Meridian Swords
Meridian Swords are twin power swords that are wielded by the Adeptus Custodes who enter an arcane battle-dance while using them[1a]. They primarily serve as secondary weapons for the Custodes, who only wield them long enough for their Armoury Thralls to finish reloading the Bolt Casters built into their Guardian Spears or Sentinel Blades.[1b]

'Ullbreaker
'Ullbreakers are the Ork version of Boarding Torpedos.[1]

'Zerker
'Zerkers are members of House Goliath who have become rage-filled warriors, after abusing growth stimms, surgeries and other methods to push the extreme physical limits of their bodies.[1] This has also resulted in them suffering mutations, such as spontaneous bone spur mutations which are then used as weapons, and rampant uncontrollable muscle growth that makes 'Zerkers the largest of House Goliath's members. These physical changes have led Zerkers to be classified as post-human and they frequently join Goliath's Underhive gangs, where they bring mindless, rageful destruction to the House's enemies.[1]

'thopter
'thopters are aerial Imperial aircraft, that have different models. Some worlds are able to produce their own native models of the aircraft.[1]

1,301st Expedition Fleet
The 1,301st Expedition Fleet was an Expedition Fleet created during the Great Crusade. This fleet was assigned to compliance actions in the Atlas subsector.[1a] Fleetmaster Baloc Torvus led the expedition into regions of the galaxy previously uncharted by the Imperium, notably the Scarus sector and the Eye of Terror.[1b] The 1,301st EF was supported by elements of the Word Bearers Legion, notably the Serrated Suns Chapter.[1a]

101st Betic Dragons
The 101st Betic Dragons are a Regiment of Tempestus Scions of the Militarum Tempestus.[1]

101st Imperial Navy Fighter Wing
The 101st Imperial Navy Fighter Wing, more commonly known as "The Apostles", were an elite Imperial fighter wing. They were deployed extensively throughout the Sabbat Worlds crusade, most notably on Enothis, where some of their pilots individually tallied the highest independent kill counts in the campaign, (though three squadrons beat them in overall kill counts, including the Phantine XX). They also suffered their highest number of losses to date. They wore matt-black flight suits, and were easily distinguished for their pure white suede jackets, carrying no rank pins or other insignia except Imperial Aquilae[1a]. Their aircraft are noted for being cream-coloured. The Squadron has a regular standing strength of eight pilots/aircraft. The Apostles are strange in that members are not assigned the duty, but rather are invited into the squadron by the Apostles' commander upon the death of a current member. If invited, there is no refusing.[1d]

101st Thetan Gargoyles
The 101st Thetan Gargoyles are a Tempestus Scions regiment of the Militarum Tempestus.[1]

103rd Narsine
The 103rd Narsine are an Imperial Guard Regiment that took part in the 13th Black Crusade.[1] They were among the many Regiments stationed on the Imperium world Belisimar and took part in its successful defence against Chaos attacks, until the arrival of the Thousand Sons. Emerging from a series of Warp Portals across Belisimar's surface, the Thousand Sons began launching devastating attacks against its defenders and forced them all to retreat from their onslaught. The 103rd Narsine were among those who retreated from the Thousand Sons and they are now regrouping with other surviving Imperium forces, in order to gather their strength and face the invading Chaos forces once more.[1]

104th Company (Night Lords)
The 104th Company of the Night Lords Legion is known to have been active during the Great Crusade and Horus Heresy.[1] The company, like many in the Legion, had an epithet; the 104th's translates from Nostraman as the "Sable Brothers".

105th Falkenberg Wardrakes
The 105th Falkenberg Wardrakes is an Astra Militarum Regiment, that has harsh recruitment tithing and brutal training for its Guardsmen.[1]

106th Expedition Fleet
The 106th Expedition Fleet was a Great Crusade Expedition Fleet.[1]

108/Beta-Kalapus-9.2
108/Beta-Kalapus-9.2 is a world that lies within the Pit of Raukos.[1a] It was claimed by the Imperium's Indomitus Crusade from the forces of Chaos, during the Thirteenth Black Crusade. Afterwards, it became the homeworld[1b] of the newly established Wolfspear Chapter, who were charged with watching 108/Beta-Kalapus-9.2's system for any further Chaos incursions.[1c]

10th Black Crusade
The Tenth Black Crusade, or the Conflict of Helica, was one of the Black Crusades of Abaddon the Despoiler, launched against the Imperium in 001.M39.[Needs Citation] Abaddon and the Iron Warriors ravaged the worlds of the Medusa system.[1]

10th Brotherhood (White Scars)
The 10th Brotherhood of the White Scars, known as the Windspeaker Brotherhood, is one of the Chapter's ten Brotherhoods.[1][2a][2b]

10th Company (Blood Angels)
The 10th Company of the Blood Angels, known as the 'Redeemers', is the Scout Company of the Chapter.[1]

10th Company (Crimson Fists)
The 10th Company of the Crimson Fists, known as "The Wayfinders", is the Chapter's Scout Company.[1][2] The Captain of the 10th Company also holds the title Master of Shadows.[1][2]

10th Company (Dark Angels)
The 10th Company is the Scout Company of the Dark Angels.[1]

Forgefather
The Forgefather is a veteran Salamander who travels the universe seeking out the lost Artefacts of Vulkan and information on the fate of the Primarch of the Salamanders. Upon becoming Forgefather the Salamander also takes on the name of Vulkan. While this post takes him away from the Chapter, he is nevertheless held as one of the lords of the Chapter and granted a seat on the Pantheon Council.[1]

Forgefiend
The Forgefiend is a type of Daemon Engine used by the forces of Chaos. This disturbing fusion of Daemon-beast and heavily armoured machine is designed to attack enemy forces from afar with overwhelming firepower as opposed to its cousin, the Maulerfiend, which is designed for close combat. Upon the Forgefiend's back is a assembly of soul-furnaces which contain the tortured screams and faces of its victims.[1][2] Forgefiends are created by either a Warpsmith or Sorcerer, who coax the spirit of a Daemon from the Warp to possesses the body of a machine, powering it with its fury.[3] The Forgefiend is typically armed with either up to three Ectoplasma Cannons[3] (these called Cerberites by Imperium scholars)[5a] or two Hades Autocannons.[2] Forgefiends do not fire normal ammunition, for even their bullets are tainted with daemonic essence. Moreover, they can reload and create new ammunition internally by feasting upon nearby metal.[3]

Forgefire
The Forgefire is a master-work Volkite Blaster and is a relic of the Adeptus Mechanicus. It is rumored to have been defending the Omnissiah's realms, since the siege of Mars in aeons past.[1]

Forgehammer
Forgehammer was a Salamanders Strike Cruiser in M35. It was captured by Dark Eldar and brought to Commorragh. It was rescued by the Salamanders during an Imperial raid on Commorragh.[1]

Forgemaul
The Forgemaul once served as the flagship of the Effacers of Medrengard Warsmith Czagra.[1a]

Forgemaws
The Forgemaws are an Iron Warriors Warband.[1]

Forgeship
Forgeships are Space Marine warships that serve as vast manufactoria and their forges provide Chapters with weapons of war.[1]

Forgestar
Forgestar is a relic of the Leagues of Votann.[1] This respected relic Volkanite Disintegrator houses a unique power core that enables the weapon to maintain a constant beam of destructive energy.[1]

Forgewell
Forgewell was the site of a battle involving the Dark Angels Master Belial during his command of the Chapter's Third Company.[1]

Forgewelt Sparbend
Forgewelt Sparbend is a member of the Logos Historica Verita, who serves in Indomitus Crusade Fleet Primus.[1]

Forgh'gazz'ar
Forgh'gazz'ar is a Bloodletter of Khorne.[1] It was summoned by the Dark Apostle Marduk on the mining moon Perdus Skylla to fight against Genestealers present there.[1]

Forgotten Company
The Forgotten Company is a Freeblade Lance of wandering outcast Knights, who are commanded by Halenna Terryn.[1a]

Forgotten Fleets
Forgotten Fleets was a concept inspired by an excerpt from Codex: Tyranids. Six Games Workshop hobbyists created their own Tyranid creatures using existing Games Workshop models and then wrote background details to go with them. The excerpt reads: "Many of the Magos Biologis who claim to be experts in the true nature of the Tyranid threat believe that the Tyranids of Behemoth were not the first to enter our galaxy. They were merely the first to arrive in large numbers. Archaeological evidence indicates there were potential Tyranid contacts long before the 41st millennium. "We can only speculate whether these contacts were from proto-hive fleets, a long-range scouting force, or even creatures fleeing ahead of the oncoming Tyranid fleets."[1]

Forgotten Warrior
The Forgotten Warrior is a House Trainor Knight Paladin Freeblade Knight.[1]

Forgotten Wars
The Forgotten Wars is a term used by the Dark Angels to refer to a conflict that lasted from 580.M31 to 632.M32. Rumors led the Dark Angels along with two of their Successor Chapters (one of which was the Lions Sable) to embark upon a harrowing campaign. However, in the end it turned out that the Ruinous Powers had simply baited the Dark Angels, luring them into the edge of the Eye of Terror, though the Dark Angels and their allies were eventually able to escape.[1] During the conflict, the Lions Sable chapter was lost. The Inner Circle has covered up the truth, but it is said that this was the Dark Angels first encounter with Cypher.[2]

Forhaven
Forhaven is an Imperial Ocean World, that contains deep-sea mining colonies beneath its waves. In M42, these colonies were attacked by Ork submersibles, after the Xenos invaded the world. The Tome Keepers would later come to Forhaven's aid and destroyed the Orks in a month-long campaign. It would take just as long for the Chapter's forces to fully dry out their wargear afterwards.[1]

Foricaan Campaign
The Foricaan Campaign was a battle of the Horus Heresy waged in 013.M31.[1]

Forillus
Forillus is a member of House Krast who commands the Knight suit Headtaker. He was among a detachment of Knights sent to aid the Cockatrices Titan Legion in cleansing the Imperium world Herald's Fall of an Ork Waaagh!. During the battle to save the world, the Waaagh!'s Warboss, Spleenrippa, foucused his attention on the Ordinatus Mars, the largest of the Cockatrice Legion's Titans, and moved to fight it. When Spleenrippa's attention was turned to the Titan, however, Forillus fired upon the head of the Warboss' Great Gargant with his thermal cannon, instantly killing him. With their Warboss dead, the Waaagh! was broken and Herald's Fall was saved. Afterwards, Forillus was honoured by the Adeptus Mechanicus for his valour in saving the Ordinatus Mars and was inducted into their ranks as a member of the Cockatrices Legio.[1] Since the Great Rift opened, Forillus has allied with three different forge worlds and fought many battles, even joining Primarch Roboute Guilliman during part of the Indomitus Crusade.[2]

Inferno!
Inferno! May refer to: Inferno! (Magazine) - Magazine series which ran from 1997 to 2005 Inferno! (Anthology Series) - Anthology series running from 2018 to present

Inferno! (Anthology Series)
Inferno! is a series of short story anthologies published by Black Library. It is the second Black Library publication bearing this title, and acts as the successor to the earlier magazine of the same name.

Inferno! 0
Featured in issue 210 of White Dwarf, this promotional Issue Zero of Inferno! showcases a variety of the features found in the magazine proper, such as short stories and comics from the worlds of Warhammer 40,000, Necromunda and Warhammer Fantasy.

Inferno! 1
This debut issue of Inferno! features short stories and comics from the worlds of Warhammer 40,000, Necromunda & Warhammer Fantasy.

Inferno! 10
Issue Ten of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy. This issue also includes two postcards of the cover image from the previous issues 6 & 8.

Inferno! 11
Issue Eleven of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 12
Issue Twelve of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 13
Issue Thirteen of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 14
Issue Fourteen of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 15
Issue Fifteen of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 16
Issue Sixteen of Inferno! primarily features short stories and comics from the world of Warhammer 40,000, with a single Warhammer Fantasy short story.

Inferno! 17
Issue Seventeen of Inferno! introduced a new layout design due to Marc Gascoigne's promotion to sole editor and Andy Jones becomes the publishing head of Inferno! As usual, this issue features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Inferno! 18
Issue Eighteen of Inferno! features short stories and comics from the worlds of Warhammer 40,000 & Warhammer Fantasy.

Blothar
Blothar is a Great Unclean One who was chosen to be one Nurgle's champions in the contest to determine which Chaos God would win the War in the Rift. The massive battle between the Chaos Gods' champions took place on Amalgrimm, but Blothar failed to win the contest.[1]

Blubberdark
The Blubberdark was a Gellerpox Infected Twisted Lord who was killed by the Imperium within the Ultima Segmentum. Even after his death, the Blubberdark's name is still spoken of to this day by the populations he attacked.[1]

Bludcrumpa
Bludcrumpa was an Ork Warboss whose Waaagh! laid siege to the Imperial world of Ironhelm for at least a decade. The siege was broken in 901.M41 by a Blood Angels strikeforce led in person by Commander Dante.[1]

Bluddflagg
Kaptin Bluddflagg is a Freebooter Ork Warboss active in Subsector Aurelia.[1]

Blue Bommaz
The Blue Bommaz are a famous Ork Flyboy formation. Consisting of Deathskulls aces, the Blue Bommaz have been the terror of friend and foe alike in the skies above Armageddon for over three years, their Blitza-Bommer wings screaming down to scrape the jungle canopy with suicidal attack runs.[1]

Blue Lighter
The Blue Lighter is a Strike Cruiser in the Ultramarines Second Company.[1]

Blue Scribes
The Blue Scribes, individually known as P'tarix and Xirat'p, are two Blue Horrors of Tzeentch.

Blue Squadron
Blue Squadron was a Sword Frigate squadron which fought in Battlefleet Gothic during the Gothic War.[1]

Bluebloods 87th Regiment
The Bluebloods 87th is an Imperial Guard Regiment. They fought in 6129967.M38 under the command of Captain Anton Mossman. The regiment was exterminated to a man by Dark Eldar Raiders lead by Archon Kruellagh. The only survivor was the Captain himself, who later died while being questioned by the Inquisition.[1]

Blunderbuss
Also known as a Scatter Gun, the Blunderbuss is an exceedingly simple weapon made out of one or more short barrels strapped to a solid stock. An explosive charge is primed at the bottom of each barrel, then a large amount of metal fragments, stones, pieces of bone or anything else likely to cause harm are packed in on top.[1] When the weapon is discharged, it belches out this "ammunition" in a vast swath which will hopefully find itself somewhere in the locale of its intended target.[1] Outside of primitive societies, such a crude, ineffective and dangerous (to its operator) weapon is only used by the poorest or most desperate members of society. Usually it can be found in the use of criminal gangs, for instance the Ratskin Renegades and Scavvies of Necromunda's underhive.[1]

Boaburi
The Boaburi are a sentient Xenos species who have joined the Tau Empire. They were among the Empire's allied species that aided in the rebuilding of Dal'yth, after the Damocles Crusade.[1]

Boarboy
Boarboyz are part of Feral Ork tribes. They ride warboars into battle.[1] Warboars themselves are incredibly resilient and strong beasts, and can serve as a food source if necessary. The Orks capture and train wild boars, which, for whatever reason, often inhabit areas near Ork Settlements. These wild boar-like beasts then become warboars, used s cavalry in battle. On rare occasions, warboars will be modified with implants and bionics to make them faster, stronger and tougher. These boars are called "Cyboars". The most rare and powerful Cyboars are the "Super Cyboars". These are more machine then boars, and only Warbosses ride them.[1]

Boarding Actions
Boarding Actions is an expansion for Warhammer 40,000, introduced in 2023, during the 9th Edition for the Arks of Omen campaign, and continued in the 10th Edition, offering players rules to take small forces into interiors for both matched play and narrative play.[1]

Boarding Actions (Terrain Set)
Boarding Actions is a terrain box set for the 9th Edition of Warhammer 40,000. It includes terrain that can be used to run games set aboard voidcraft and space hulks, using rules found in the Arks of Omen books. It was released in January 2023.[1]

Boarding Shield
Boarding Shields[1] (or Breacher Shields)[5] are shields used by Space Marines during boarding operations, allowing them to absorb incoming enemy fire. They are also employed during siege operations.[1] A bulkier version of the standard Combat Shields[3], the boarding shields were the wargear of choice for Space Marine Legion squads before the introduction of the storm shields, with the main task of breaching enemy ships and performing siege assaults[2] Although the protective field of Boarding Shields was inferior to the field of mighty Storm Shields the prototypes of which were beginning to enter service of Legiones Astartes at the time of the Horus Heresy,[3] the boarding shield provided additional protection as its bulk reduced the effectiveness of a direct enemy attack against the shield bearer. The generators used in combat and boarding shields at the time of the Horus Heresy were also refined to offer increased protection from close combat attacks. With these benefits, the venerable boarding shield remained an essential part of the Legions’ armouries long after the storm shield came into common service.[2] Boarding shields were most often carried by Breacher squads and specialist units who fulfilled similar roles. The Ultramarines Invictarus Suzerain squads, in particular, carried ornate boarding shields to aid their defence in close combat.[2]

Boarding Torpedo
Boarding Torpedoes are a type of Torpedo used by the Imperial Navy for boarding operations against enemy starships. More of a manned spacecraft than a weapon, they are similar to Shark Assault Boats in role. Filled with specifically trained Imperial Navy boarding troops, a Boarding Torpedo slams into an enemy starship, then unleashes its deadly cargo within to incapacitate and capture the vessel.[1] Boarding Torpedoes are less maneuverable and armoured than assault boats, but are also a smaller target and thus more difficult to intercept.[1] Tyranid Boarding Torpedoes are entirely organic semi-sentient creatures known as Boarding Spines.[2]

Boarding Worm
Boarding Worms are a type of Tyranid space-faring organism.[1] Resembling large leeches, Boarding Worms fulfill the Tyranid role of an Assault Boat. Launched from Bio-Ships, Boarding Worms latch onto enemy vessels and chew their way into its hull before disgorging a compliment of smaller Tyranid organisms. Boarding Worms are capable of carrying anything from standard small combatant species to even a Carnifex.[1]

Boargurr
Archmarauder Boargurr and his Ork forces were killed by the Blood Ravens Chapter on the planet Tranthios III.[1]

Boas Comnenus
Boas Comnenus was the Fleetmaster of the 63rd Expeditionary Force.[1]

Monarch of Fire
The Monarch of Fire was a Battle Barge in the Imperial Fists Legion's fleet[1]. Its reactors, whose workings were a mystery even to the Mechanicum, allowed it to fire raw plasma from its numerous cannons. It contained such a devastating arsenal that during the Horus Heresy, it was only behind the Phalanx in the amount of firepower it could deliver upon the Imperial Fists' enemies. The Monarch of Fire was later part of a battlegroup commanded by the Primarch Rogal Dorn during the Battle of Pluto, when the Alpha Legion attacked the Sol System, and while fighting beside the Phalanx, the warpship greatly aided the Imperium's forces[2a] in defeating the Traitors' fleet[2b]. As the Solar War began, the Monarch of Fire served as Captain Halbrecht's command ship, as he led the warfleet of Terra's Second Sphere defenses.[1] Following the loyalist defeat in the Solar War, the Monarch of Fire fled to the edges of the Sol System along with the Phalanx under Niora Su-Kassen.[3]

Monarch of Whispers
The Monarch of Whispers is a pre-Angevin Crusade relic warship, that is commanded by the pirate commander Ember Nostromo.[1]

Monarchia
Monarchia, also known as the Perfect City was the capital city of the planet Khur. It was brought into compliance by the Word Bearers Legion 103 years prior to the events of Isstvan V.[1] It was utterly destroyed by the Ultramarines Legion six decades after being brought into compliance, as an example to both Lorgar and the Word Bearers demonstrating that their worship of the Emperor and the spread of such doctrine could not be tolerated. In the ashes of the city the entire XVII Legion gathered to be reprimanded by the Emperor, Roboute Guilliman and Malcador the Sigillite.[1]

Mondus Occulam
Mondus Occulam was a Forge Temple in the Tharsis region of Mars.[1a]

Monglor Ogryn Auxilia
The Monglor Ogryn Auxilia is an Imperial Guard formation entirely populated by Ogryns from the planet Monglor. They are brutal creatures, though nowhere near as brutal as the Ogryns of the Krourk Ogryn Auxilia.[1] The Auxilia is currently composed of only one regiment, since a large percentage of the planet revolted against the Imperium. The Angels of Redemption Space Marine Chapter have been redirected to Monglor in order to put down the revolt. The one regiment was posted on Armageddon to defend Hive Helsreach during the Third War for Armageddon, although they remained under surveillance for a long period of time.[1] Much further back in history, the Monglor Ogryn population revolted after Eldar pirates spread throughout the subsector. There are also rumours of an Eldar Craftworld somewhere in the sub-system, possibly attempting to create another revolt.[1]

Mono
Mono is a Necromundan Hive Scummer, who works the great Ash Gates of Port Mad Dog when he is not hiring out his services as a mercenary to anyone willing to pay him. His life was quite different before however, as Mono was born into the Longshore clans, who live short brutal lives on Necromunda's surface. Growing up on the edges of the Palatine Cluster Hives, also compounded his low status as their distant spires taunted Mono with the promise of safety and wealth. His fate suddenly changed though, when a Scavvy trader sold him a strange one-eyed hood, which turned out to be an ancient Strato-Pilot helmet. When he put it on, Mono discovered the helmet's oculus-augur gave him a unique view of the world and amazing physical reactions as a result. He soon found a new path in life while wearing it, after he carved up a bar full of druken mag-line dusters with his grab-hook and in the fight's bloody aftermath, he realized that he had a talent for mayhem. Mono then put the world out that he was looking for "extra work" and quickly made a name for himself, by bringing down Three-toes Jack, during the Rustfalls Uprising, and running with the Sump City Sirens, during their takeover of the Delta Zone Dust Wells. Despite his success though, Mono always returns to Port Mad Dog, for as the Longshore clanners always say - "blood is thicker than ash".[1]

Mono-Track
Mono-Tracks are vehicles that are used by Necromunda's House Cawdor.[1]

Mono Sight
A Mono Sight is a sophisticated targeting sensor which is worn over one eye and attached to the user's weapon by a power link. The sight provides an enhanced image of the target, while an overlaid targeting reticule allows the shooter to see exactly where their shot will land. The extremely high resolution means that the slightest movement will disrupt the target lock so that the individual using a Mono Sight must remain stationary to gain any benefit. Because of this it is most commonly attached to Heavy Weapons, though it is not unknown for it to be used on smaller firearms.[1]

Mono VII
Mono VII was the site of a battle involving the Blood Ravens Chapter.[1]

Monoball grenade
Monoball Grenades are an ancient pattern of anti-personnel grenade from deep within the Deathwatch vaults, which bear a passing resemblance to Eldar technology. Little more than dozens of metres of monofilament wrapped tightly around a small explosive charge, these weapons are designed to destroy massed enemy formations. Instead of killing with explosive force, upon detonation the grenade dissolves into an expanding cloud of fast-moving monofilament guaranteed to shred un-armoured and lightly armoured enemies. Lethal in the extreme, these grenades are unfortunately in finite supply and are guarded jealously by Deathwatch Tech-Priests.

Monodominant
Monodominants are an extremist Puritan faction of the Inquisition known for their uncompromising prosecution of perceived enemies of the Imperium. Founded by Inquisitor Goldo in M33 and later revitalized by Jeriminus of Paelutia[2], as their name implies, they are of the firm belief that the Imperium, and only the Imperium, should be allowed to exist. They are zealous supporters of the concept of manifest destiny, and believe that this is only achievable by the extermination of all threats and impurities. Xenos, witchcraft, heresy, blasphemy, mutation and civil disobedience are crimes punishable by death in the eyes of a Monodominant and those accused of such crimes can expect no reprieve.[1] They see the Imperium's war as a racial struggle of survival, and hope to kill enough aliens, mutants, psykers, and other "inhuman" beings that natural selection will be allowed to take its course and Humanity will rise to the position of ultimate power.[2] Monodominants are among the most militant Inquisitors and resort to Exterminatus more readily than any other Inquisition philosophical faction. They seldom work in secret, and instead use their presence to stir up widespread xenophobia and hatred, leading mobs of frenzied citizens to purge their ranks of those deemed filthy and impure. Above all else, Monodominants are inflexible and intolerant, and are generally the youngest and most hot-headed members of the Inquisition.[2] Though their uncompromising nature is considered somewhat abhorrent, Monodominants are still considered Puritans - primarily because Inquisitors of their extreme natures would not even consider allying himself to a Daemon, no matter the circumstances.

Monofilament Weaponry
Monofilament weaponry uses technology unique to the Eldar.[1] The weapon makes use of projected streams of molecular-thin wire composed of a complex organo-polymer compound, kept in a liquid state within a magnetic reservoir in each weapon. These wires are released from thousands of microscopic firing ducts in the weapon and woven into a cloud-like net through spinning gravity clamps. So sharp are these mono-filament nets that those caught within them are quickly reduced to bloody chunks, their struggling serving only to hasten to their imminent demise, as the wire slices through flesh and bone and wraps around the victim to seek out gaps in their armour.[1][2][3] Monofilament Weaponry includes: Death Spinner Spinneret Rifle Shadow Weaver Doomweaver Monoball grenade Void Spinner Array Deathshroud Cannon Harlequin's Kiss Shredder (Dark Eldar)

Monolith
The Necron Monolith is a fearsome heavy support unit, and a key part of the immense arsenal of ancient technology used by the Necrons.

Monomolecular Blade
The Monomolecular Blade is an incredibly sharp and vicious Dark Eldar weapon, able to cut through the ceramite of Space Marine Power Armour despite its light weight. They are attached to most Dark Eldar weapons in places which can cause the most harm. They are honed to, as the name suggests, a single molecule thick.[1]

Monomolecular Proboscis
The Monomolecular Proboscis is a melee weapon used by Necron Plasmacytes. Though fairly harmless, the weapon can inject nearby Necron Destroyer Cultists with a chemical that enhances their nihilistic rage.[2]

Monomolecular Sword
Made of a living crystalline structure just one molecule thick which constantly renews itself to keep its razor sharpness whenever it becomes blunt, the Monomolecular Sword is a masterpiece of molecular engineering, capable of slicing through all but the densest of enemy armour.[1] It is often used in conjunction with Jakara Spyrer hunting rigs in the underhives of Necromunda.[1]

Monopoly: Warhammer 40,000
Monopoly: Warhammer 40,000 is a 2018 board game that sees the classic game Monopoly with a Warhammer 40,000 thematic style.

Monoscope
The Monoscope is a piece of Imperial technology used most notably by Tempestus Scions. It can be used to project a beam of light and is capable of panning left and right. Each monoscope can be tapped into by any Tempestor Prime who wishes to see what his subordinate is witnesses. The act of covering up a monoscope's lens, even by accident, is punishable by a full day's electro-whipping and denial of rations.[1]

Hand Cannon
A heavier version of the stub gun, hand cannons or stub cannons[5] are popular with those who have the arm strength to wield them. They fire massive slugs that can turn unfortunates into chunks of meat, but generally have a low rate of fire and small ammo capacity. These deadly weapons kick with a strong recoil and are mostly used by enforcers or bounty hunters who aren't picky on the state of their quarry.[1][2]

Hand Flamer
Hand Flamers are a type of compact Imperial Flamer weapon. Also called a "burner", the Hand Flamer is a more compact pistol version requiring only one hand.[1]

Hand of Abaddon
The Hand of Abaddon was a Black Legion Slaughter Class Cruiser, that took part in the 13th Black Crusade. It was later destroyed by the Space Wolves Strike Cruiser Stiklestad, during the Battle of Faith's Anchorage.[1]

Hand of Abaddon (Figure)
The Hand of Abaddon is a mysterious Human agent of the Black Legion[1]. A mutant[2a], the Hand is known to be active during the Indomitus Crusade.[1] First identified by the investigations of Inquisitor Rostov, The Hand is said to be organizing the efforts of Abaddon to use Blackstone to expand the Great Rift to cover the entire Galaxy.[1a] Despite the Black Legion Sorcerer Tenebrus using the title of the Hand of Abaddon, according to Rostov he may not be the true bearer of the title.[2b]

Hand of Calder
The Hand of Calder is a Power fist and a relic of the Blood Ravens chapter. It was once possessed by Colonel Argo Calder when he reclaimed the world of Calderis after it had been lost to the Imperium. Calder used the power fist to great effect against the indigenous creatures on the planet, and to found the planetary capital, Argus.

Hand of Crimson
The Hand of Crimson is the Cult Butcher, of one of Necromunda's Corpse Grinder Cults.[1]

Hand of Darkness
The Hand of Darkness is an ancient Xenos artefact that was present on the world of Purgatory in the Gothic Sector.[1]

Hand of Darkness (Audio Drama)
Hand of Darkness is a 2017 Audio Drama by Black Library Publishing. It was released in three parts.

Hand of Defiance
The Hand of Defiance is a relic Imperial Fists Power Fist, that dates back to the Great Crusade and is currently being wielded by Captain Tor Garadon. Few have been deemed worthy of wielding the power fist since the Crusade, save for the exalted Chapter Master Lazerian. It was only later during the latter years of M41 that the Chapter Council recognized Tor Garadon's victories as Captain of the 3rd Company, made him worthy of wielding the Hand of Defiance.[1]

Hand of Dominion
The Hand of Dominion was a Power Fist with built-in Bolter that was one of the many weapons owned by the Primarch Roboute Guilliman. It was an iconic weapon that was of not only surpassing quality but also seen by the Ultramarines Legion as a symbol of their Primarch's might and authority.[1] Upon his resurrection, the Hand of Dominion was returned to Guilliman. The weapon now incorporated into the Armour of Fate and modified to include an integrated boltgun.[2]

Hand of Dorn
The Hand of Dorn is an important relic of the Imperial Fists. Rogal Dorn, Primarch of the Imperial Fists, is believed to have died whilst fighting a Chaos fleet and was last reported storming the Battleship Sword of Sacrilege. When the Fists eventually defeated the Chaos Fleet, the only trace of Dorn that remained was a single hand. This skeletal hand remains on the Phalanx to this day, where it is now scrimshawed with every Chapter Master of the Imperial Fists. In addition, the hand is also used as a source of inspiration for the Chapter.[1]

Hand of Filth
The Hand of Filth are a Death Guard Warband.[1]

Hand of Fury
The Hand of Fury is a power fist once wielded by the legendary Blood Ravens Chaplain Shedur. The crackling power field that surrounds this mighty weapon, is said to eternally burn with his holy rage.[1]

Hand of Mercy
The Hand of Mercy is a power fist engraved with the blessings of Mikelus, a famed chaplain of the Blood Ravens, that delivers the mercy of death to those who stand against the chapter.[1]

Hand of Mourning
The Hand of Mourning is a Dreadblade Knight, who along with the Dreadblade Bale Star, were once Imperial Freeblade Knights. However, their downfall began when they fought to defend Nemendghast from an invasion by the Black Legion forces of Vorash Soulflayer.[1] Despite their efforts, the Imperial world was conquered and the two Freeblades were captured and brought before Soulflayer. The Master of Possession then subjugated the Freeblades to horrific Chaos rituals, that they endured for a year before finally being broken; each then swore fealty to Soulflayer. Now reborn as Hand of Mourning and Bale Star, the Master of Possession then gave his loyal Dreadblades quests to increase his power. Hand of Mourning was dispatched with the true name of an ancient Daemon Prince and told to bring the creature back to Soulflayer, one way or another.[1]

Hand of Rage
The Hand of Rage is a Terminator Power fist and a relic of the Blood Ravens Chapter.[1] The Chapter's official histories say the weapon of the Fifth Company was forged "in honour of the righteous rage of the pure against the Ruinous Powers." But others whisper that the name comes from the sanguinary rage inherent in the Chapter's Gene-seed.[1]

Hand of Ruin
The Hand of Ruin was a Reaver Battle Titan in service with the Legio Mortis.[1] Active during the Horus Heresy, the Hand of Ruin fought in the Battle of Isstvan III as part of a Traitor Titan War Maniple led by the Ferrum Mori.[1]

Hand of Satarael
The Hand of Satarael was an Imperial Navy Dictator Cruiser that took part in Cadia's defence during the Thirteenth Black Crusade.[1] The Fortress World was destroyed during the Despoiler's invasion, though, and the Cruiser was among those ships used to evacuate both Cadia's surviving population and any remaining Imperium forces before the world exploded. However, as the ragtag Imperium fleet retreated from Cadia, the Hand of Satarael was destroyed by the Despoiler's fleet, before it could escape into the Warp.[1]

Hand of Trythos
The Hand of Trythos is a Dreadnought Claw belonging to the Blood Ravens Chapter.[1] When Honorius Trythos, a Dreadnought in the Blood Ravens' Third Company, met his end on the planet Tartarus, much of the walker was lost to the chaos of battle. Still this ancient and potent claw made its return to the Chapter armouries on the back of Techmarine Brennan.[1]

Hourtain Thorl
Hourtain Thorl was the Chief Librarian of the Imperial Fists Legion, during the Great Crusade. He was among its forces that took part in the Night Crusade.[1]

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

Marabas
Marabas is a Lord of Change, a Greater Daemon of Tzeentch.

Maraeus Orasus
Maraeus Orasus was a member of a tactical squad. He fell during the drop site massacre on Istvaan V in the battles against the Alpha Legion.[1]

Maral Lupus
Maral Lupus, known as the White Wolf was a member of the Luna Wolves during the early Great Crusade.[1] A Praetor, Lupus led his legion during the First Pacification of Luna and subsequently became de facto Legion Master. He was later killed barely a decade later while leading the final attack during the Battle of Luhman.[1]

Maralin
Maralin was a Battle Sister of the Order of the Argent Shroud.[1] She was amongst those Sisters based out of the Temple of the Emperor Ascendant in Hive Helsreach on the planet Armageddon. Under the command of Prioress Sindal, Maralin aided her sisters in defending the Temple against invading orks during the Third War for Armageddon.[1]

Maratio
Maratio is a Blood Angels Epistolary who believes the steadily increasing psychic might wielded by each new generation of the Chapter's Librarians is a blessing bestowed upon them by their Primarch Sanguinius.[1]

Marauder Bomber
The Marauder Bomber (or just Marauder) is the standard Imperial Navy heavy bomber and can be used both in space and within atmospheres.[2] It is used for a number of different missions, but especially excels in the air interdiction role.[1a]

Marauder Destroyer
The Marauder Destroyer is a ground-attack variant of the Marauder Bomber. Sacrificing bomb payload in favour of direct firepower, the Marauder Destroyer is specialised for low level attacks.[2]

Marauder Squad
The Marauder Squad was a Blackshields warband, during the Horus Heresy. They wore unmarked, gray armour.[1]

Marauders
The Marauders are a Successor Chapter of the White Scars[1] created in the Second Founding, as named in the Apocrypha of Davio.[5]

Marazhai Aezyrraesh
Marazhai Aezyrraesh is a Dracon in the Drukhari's Kabal of the Reaving Tempest, which is active in the Koronus Expanse.[1]

Marbas
Marbas is a winged Daemon Prince[1a] and the only member of the Fallen to have reached Daemonhood[2][Conflicting sources]. His Warp-constructed body seems designed to mock the Dark Angels, as it is covered in the unmistakable elements of the First Legion's armour and his head is shaped like one of ancient Caliban's much-feared lions.[1a]

Marcel
Sir Marcel is a Freeblade who pilots the well weathered Knight known as the Blood Lord. He is also the only known survivor of the now forgotten House Octobus.[1]

Marcella DeQuervain
Marcella DeQuervain is an Imperial Navy Captain, who commands the Cobra Destroyer Omnia Paratus and serves in Indomitus Crusade Fleet Primus.[1]

Marcello
Marcello is an Epistolary in the Blood Angels Chapter.[1][2a] He was present when Hive Fleet Leviathan invaded the Baal System.[2a] However he would not take part in most of the campaign against the Tyranids, as he was among the Librarians chosen to aid Chief Librarian Mephiston in a Warp ritual that would prevent the Bloodthirster Ka'Bandha from invading Baal as well. Marcello later led the ritual, which opened a portal into Khorne's kingdom and allowed Mephiston to strike at Ka'Bandha, in the hopes of ending the Daemon's threat before it could escape from the Warp. The Bloodthirster retaliated though and caused the Librarians conducting the ritual to collapse, which closed the Warp portal. Many of the Liberians who took part in the ritual were killed by the ordeal, but it is not known if Marcello was among their number.[2b]

Marcellos
Marcellos is a wise Librarian in the Blood Angels Chapter, who commands Strike Force Marcellos.[1a]

Marcellus
Ancient Marcellus was an Ultramarines Dreadnought of the 117th Company's Heavy Support Echelon in Landing zone Macro-Gamma during the Battle of Ithraca.[1] Before becoming a Dreadnought Captain Marcellus was a Consul-Centurion with three decades of service and many citations for valour. He was mortally wounded during the First Portresh Compliance when recidivist forces launched an attack with a bio-psionic weapon of forbidden origins.[1] During the Battle of Ithraca Ancient Marcellus fought against the Traitor forces of the Calaq War Host at the landing zone of Macro-Gamma. The last records show him battling summoned Warp entities who killed almost all Loyalist forces in that region. Marcellus' ultimate fate is unknown as his remains were never found but his name was added to the Roll of Honour of the thousands of war dead of the Battle of Calth.[1]

March of Gork
The March of Gork is a clanking horde of several hundred Gorkanauts from the Empire of Bork which began a destructive rampage that earned them their name. They travel from world to world smashing everything in their path, and their Mekboys constantly build more Gorkanauts from the vehicles the March of Gork destroy. This has led them to now become a nigh-unstoppable tide of rusting metal.[1]

Marcha
Marcha was a White Scar who served in the 3rd Brotherhood, which was led by the Master of the Hunt Kor'sarro Khan.[1]

Marchant
Marchant is a Psyker Ordo Malleus Inquisitor Lord, who was once possessed by a Daemon until he purged the warp entity from his body through fire and pain. However, this incident left Marchant hideously scarred down the left side of his body and the Inquisitor's movements are now governed entirely by a brass exoskeleton.[1]

Tombkeeper
The Tombkeeper was a Death Guard Spartan Assault Tank, that took part in the Horus Heresy.[1]

Tome Empiricus
The Tome Empiricus is a relic of the Tome Keepers 3rd Company and contains the records of its greatest military feats.[1] The Tome hangs from the Company's Standard, carried by the 3rd's Ancient and it accompanies them when they go to battle. Though copies of the Tome Empiricus exist, it is still treated with great reverence and is protected by a powerful coruscating force field.[1]

Tome Eternal
The Tome Eternal is a massive Auramite-paged book which sits in the Emperor's own throneroom on Terra. Within its pages are the many names of Blade Champions of the Adeptus Custodes.[1]

Tome Keepers
The Tome Keepers are an Ultramarines Successor Chapter assigned to watch over Segmentum Pacificus.[4a]

Tome of Displacement
The Tome of Displacement is a Psychic Tome which empowers its user with the power over time and space. It grants the Temporal Displacement ability which allows a Librarian to teleport himself inside the physical space of an enemy infantry unit, killing them instantly.[1]

Tome of Ectoclades
The Tome of Ectoclades is a relic of the Deathwatch.[1][2] The Tome of Ectoclades is a unique treatise upon the Ordo Xenos's most hard-won secrets. This grimoire, bound in the skin of an alien, contains the most powerful truth gathered by Deathwatch about various xenos.[1][2] Using the tome, the bearer can ascertain the vulnerabilities of those he is about to face — such knowledge has in the past saved not only the book's custodian but entire worlds.[2] It was carried by the Ultramarines Chaplain Ortan Cassius during his tenure with the Deathwatch.[1]

Tome of Endless Dimensions
Tome of Endless Dimensions is a relic grimoire of the Chaos God Tzeentch.[1]

Tome of Fire (Psychic Tome)
The Tome of Fire is a Psychic Tome outlining the complex pathways of psychic energy in flesh. It allows a Librarian to use that power to ignite the souls of their enemies, consuming them from within with fire.[1]

Tome of Fire (Relic)
The Tome of Fire is one of the Artifacts of Vulkan.[1] This relic is not merely a single book, but an enormous archive of diverse objects shaped by Vulkan's craftsmanship. Besides written works, the Tome also contains sealed crystalflex cubes, curious shaped ingots of brushed alloy, and items whose complexity defies modern Imperial understanding. Most of the physical items in the Tome are inert and seemingly without function. It is believed that the Tome holds many clues on how to locate the other Artifacts of Vulkan and thus its custodianship is taken up by the Chapter Forgefather. As many of Vulkan's artifacts interact with one another, it is likely that materials within the Tome of Fire will only activate upon the correct alignment of other relics.[1]

Tome of Force
The Tome of Force is a Psychic Tome filled with innumerable diagrams of the psychic architecture holding back the Warp. It allows a Librarian to erect a psychic force dome, that protects against ranged damage.[1]

Tome of Istrouma
The Tome of Istrouma is a priceless relic of the Tome Keepers, which contains the names of all of the Chapter's dead Battle Brothers.[1]

Tome of Karebennian
The Tome of Karebennian is the name of an ancient text written by the Eldar Harlequin Karebennian.

Tome of Malcador
The Tome of Malcador is a Space Marine relic.[1] Malcador the Sigillite was the trusted aide of the Emperor himself. The most potent human psyker of the time, the tome he penned on the nature of reality enhances the mind of the reader.[1]

Tome of Might
The Tome of Might is a Psychic Tome that allows a Librarian to make an ally nigh-unbeatable in close combat.[1]

Tome of Mist
The Tome of Mist is a Psychic Tome whose pages appear blank to all but those ready to understand them. Using these veiled rites, a Librarian may cause a person to vanish from sight.[1]

Tome of Power
The Tome of Power is a Psychic Tome written in characters that glow with power and allows a Librarian to empower his allies, so they may use their abilities at an increased rate.[1]

Tome of Quickening
The Tome of Quickening is a Psychic Tome on whose pages, lay the secrets of slipping through the time stream, greatly quickening a Librarian's movements.[1]

Doom Blaster of Khorne
The Doom Blaster of Khorne is a Super Heavy Daemon Engine of Khorne equipped with four heavy mortars,[1] and a front-mounted brass ram. A rare variant of the Lord of Skulls, since Khorne's servants are rarely able to resist staying out of the way of the mortar blasts,[2a] Doom Blasters advance on their foes whilst laying down a thunderous barrage of shrapnel-packed shells, tossing troops and vehicles aside to be crushed under their clanking tracks.[1] They prefer to fire upon massed light infantry over other targets, requiring convincing to aim at anything else.[2a] The mortar shells, known as 'gravediggers', are horrific to look upon, and are made from the bones of those killed by the Doom Blaster, which scavenges the battlefield for them once the battle is over, to consume those bones and convert them into fresh ammunition. The mortars themselves have an effective range of fifty to five hundred meters.[2a] The Doom Blaster is also inscribed with Runes of the Blood God, granting it added defense against psychic powers, and it emits subsonic sound waves that trigger a fear response in living creatures.[2a][2b]

Doom Court
The Doom Court is a Khornate Daemonic warband under the command of the Bloodthirster Khulzhar and the Herald of Khorne Un'grath. It is known to have invaded the Imperial Forge World of Alexandrum.[1]

Doom Eagles
The Doom Eagles Chapter are a Second Founding Chapter of the Ultramarines. Based on the planet Gathis II, they are a notoriously pious, grim and aloof chapter.[3]

Doom Fists
The Doom Fists are a Space Marine Chapter of Imperial Fists descent.[1]

Doom Griffons
The Doom Griffons are a Space Marine Chapter.[1]

Doom Howler
The Doom Howler is a corrupted Terminator Assault Cannon belonging to the Blood Ravens Chapter, that has sigils of hate and fury inscribed along its barrels. Nearly invisible when the weapon is idle, they glow a fiery red when the cannon heats up in battle.[1]

Doom Lance
The Doom Lance is an integrated melee weapon used by Squat Hearthguards on trikes, replacing the regular power axe or heavy chainsword on the exo-armour's left arm. Upon contact, a spring-loaded mechanism triggers a heavy bolter shot at the impacted target, with devastating results on all but the most armoured of foes at such a short range.[1]

Doom Legion
The Doom Legion is a Space Marine Chapter of Ultramarines descent. A majority of the Chapter was corrupted into the Chaos Space Marine warband known as the Vectors of Pox during the Abyssal Crusade in M37.[4]

Doom Scythe
Doom Scythes are supersonic fighter aircraft used by the Necrons.

Doom Siren
The Doom Siren is a sonic weapon used by Noise Marines.[1] The device is made up primarily of an arrangement of tubes which amplify the war cries of the bearer into a devastating sonic attack which spreads out in front of the charging marine.[1]

Doom Warriors
The Doom Warriors are a Codex Chapter of unknown founding and origin.

Doom Wing
The Doom Wing is a Daemonic aircraft aligned with the Chaos God Tzeentch. The aircraft is capable of tremendous speeds due to its three powerful engines, making it capable of devastating attack-runs.

Doom of Apostasy
The Doom of Apostasy is a two handed Thunder Hammer belonging to the Blood Ravens Chapter. Legend has it that the Black Templar High Marshal Sigenandus wielded this mighty Thundar Hammer during the Terran Crusade. Apocryphal records would have it that Sigenandus used it in the final assault on the chambers of Goge Vandire, the debased head of the Ecclesiarchy and target of the Crusade. Imperial scholars dispute the origins of these records, but the few who have wielded the Doom of Apostasy have little doubt.[1]

Doom of Bormina
The Doom of Bormina was a battle of the Horus Heresy.[1] Waged during the Shadow Crusade, the battle saw the loyal Legio Praesagius battle traitors of the Legio Audax for the first time since the Betrayal at Ithraca. The loyalists were aided by House Orhlacc and fought the wolf packs of Audax in the macro-jungles of Bormina. The smaller Knights were effective in the jungle warfare against the light and nimble Warhound Titans of the Legio Audax, exacting a savage price on the traitors.[1]

Doom of His Foes
Doom of His Foes is an Oberon Class Battleship, that is commanded by Admiral Ashenzar Kinra.[1] It took part in the Argovon Campaign as part of the Indomitus Crusade's Task Force XI. As the war against the Necron raged, the Battleship became colloquially known among the Task Force's personnel, as the Doom.[1]

Doom of Katara
The Doom of Katara was a conflict on the forgeworld Katara, fought between the Imperium and Khornate forces.[1]

Doom of Malan'tai
The Doom of Malan'tai is a uniquely adapted Tyranid Zoanthrope that has the ability to feed not upon flesh and blood but upon the psychic energy and souls of its victims. It has a large, spine-like growth emerging from its back and extending over its skull to resemble a hood, and also several rib-like claws protruding from its flanks. These alterations crackle with psychic energy and serve to focus its psychic powers so it can absorb the life-energy of all those around it.[1]

Doom of Octarius
The Doom of Octarius is a Deathwatch Gladius Class Frigate in the Eye of Octos Watch Fortress' fleet.[1b]

Doom of Sorbak
The Doom of Sorbak is an Eldar Ranger Long Rifle, that has been instrumental in winning countless battles since its creation, decades after the Fall of the Eldar. Created by the Bonesingers of the Craftworld Iyanden, it has served numerous Outcasts from that Craftworld; the first being the Ranger Eladen Longstrider. In his hands the Doom of Sorbak killed the Dark Apostle Sor Bakphal during the Horus Heresy, allowing the Imperium to take back the planet Lakaph from the Word Bearers. After Longstrider's death the Doom of Sorbak was passed down to Outcast after Outcast down the centuries, striking down the enemies of the Eldar. Most recently a Ranger wielding the Doom of Sorbak, dealt a harsh blow to Warboss Grak Bigtoof's Waaagh! killing the Warbosses's pet Weirdboy; and closing the Warp portal the Weirdboy was opening, that nearly destroyed the Craftworld Ilmaren.[1]

Infernus (Blood Angels)
The Infernus was a pistol owned by the Primarch Sanguinius, who used it during the Horus Heresy. Due to the ammo it fired, the Infernus was capable of causing serious damage to both Legionaries and vehicles alike.[1]

Infernus Abomination
The Infernus Abomination is a type of Daemonic assassin used by the Traitor Legions during the Horus Heresy.[1] These horrifying warriors appeared in the latter years of the Heresy. The true form of these shapeshifting was known only to few, with most instead perceiving a roiling darkness. As they pursued their prey, the Wraithskin suits override their neural impulses and warp their body, pushing them beyond human limits to become the perfect killer as their bodies transformed into a visage that their prey feared most. This constant flux allowed them to morph weaponry known as Transmutative Armaments, taking the form of deadly Hammerblades, Spinelashes, and Talon-Rakes.[1][2]

Infernus Class Battleship
The Infernus Class Battleship was a class of Battleship used by the Imperial Army's Imperialis Armada and Legiones Astartes[2] during the Great Crusade and Horus Heresy.[1]

Infernus Class Heavy Cruiser
Infernus Class Heavy Cruiser an ancient class of Cruiser used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1]

Infernus Firebomb Cluster
The Infernus Firebomb Cluster is a type of incendiary bomb launcher used by Adeptus Custodes Ares Gunships.[1]

Infernus Firepike
The Infernus Firepike is a type of long-barreled Flamer used by the Adeptus Custodes.[1]

Infernus Incinerator
The Infernus Incinerator is a type of Flame Weapon used by the Adeptus Custodes.[1] They are sometimes mounted on Contemptor-Galatus Dreadnoughts.[2]

Infernus River
The Infernus River was a river on the planet Armageddon, located east of Hive Infernus.[1]

Infernus South
Infernus South is a forge complex on the planet Armageddon.[1] Located southwest of Hive Infernus on the banks of the River Styx, Infernus South is one of the primary Chimera manufacturing plants on Armageddon.[1]

Infernus Squad
Infernus Squads are Primaris Space Marine squads that are equipped with Pyreblasters, which are similar to the flame gauntlets of aggressors. They are effective against hordes and purge their foes with fiery wrath.[1]

Infernus heavy bolter
Infernus heavy bolters are specialised combi-weapons used only by the Space Marines of the Deathwatch.[1][3] The weapon combines a heavy bolter with a heavy flamer, allowing for devastating close-range anti-infantry firepower.[1][2b] In order to offset the weapons' weight, an infernus heavy bolter is fitted with suspensors.[1]

Infernyx Ingloriam
The Infernyx Ingloriam is a Knight Despoiler and is one of the most feared amongst Dreadblade Knights, that are taking part in the battles within the Ishmar Sector. There, its twinned thermal cannons have become the stuff of dark legend to the Astra Militarum Regiments fighting in the Sector.[1]

Inferria-Prime
Inferria-Prime is a world known for its extreme heat during its summer season.[1]

Infestation on Drashin
The Infestation on Drashin was a battle fought by the Imperial Fists and Imperial Guard against the Tyranids on the world of Drashin in 970.M41.[1a]

Infested Brethren
The Infested Brethren are a Death Guard Warband of the 6th Plague Company.[1] The Warband has dedicated themselves to capturing Imperial vessels and turning them into disease vectors to spread pestilence throughout the galaxy. Once they learned about the Seventh Blackstone Fortress, the Infested Brethren realized its power could make their virulent gifts even more potent and set out in their Cruiser, the Cyst of Sorrow, to find it. The Warband later succeeded and went about their task with glee, with their horde of Poxwalkers, creating three daemonic diseases, which soon spread to the nearby Precipice. The first of these, known as the Bleeding Maw, left sufferers unable to heal any wounds suffered. The Mouldering imbues hostiles within the Blackstone Fortress with the blessings of Nurgle, making them hardier. The final plague is the most unusual, known as the Chronopox, it gathers together afflictions that the host has or could possibly have suffered in any of their possible pasts or futures.[1]

Infestus
The Infestus was a Grand Cruiser in the World Eaters Legion during the Horus Heresy. It took part in the Battle of the Diavanos System and was able to deliver the killing blows to two of the Ultramarines Legion's warships before it was destroyed.[1]

Infidel Raider
Infidel Raiders are Chaos Escort class ships.[4]

Infidus Imperator
The Infidus Imperator (High Gothic for "False Emperor") was the Battle Barge of Kor Phaeron, First Captain of the Word Bearers Traitor Legion.[1a]

Infil-traitor
Infil-traitors are specialized agents employed by the Inquisition. Consisting of mentally conditioned captured heretics or criminals, these individuals have been mind scrubbed to resist psychic probing and interrogation. Once given a pre-designated trigger, a word or psychic impulse, the Infil-traitor will revert to an implanted personality and will be compelled to fulfill any mission that the Inquisitor desires.[1]

Boaz
Boaz was a former Master of the Dark Angels Chapter's 4th Company.[1]

Bocsh
Bocsh was a Cardinal of the Imperium. In late M41, he was assassinated by the Tau Empire in one of the first deployments of the XV95 Ghostkeel Battlesuit.[1]

Bodhisattva
The Bodhisattva is a Strike Cruiser in the Mentors Chapter.[1]

Bodr Silverscalp
Bodr Silverscalp is an Iron Priest in the Space Wolves Chapter, who created the Thunder Hammer Veikskell. Once it was complete, the Iron Priest gifted it to the Wolf Lord Svergl Trollhowl.[1]

Bodrek Blackhammer
Bodrek Blackhammer is a Space Wolves Rune Priest in the Wolf Lord Engir Krakendoom's Great Company and served in the Indomitus Crusade's Fleet Secundus. During that time, he provided talismans to Krakendoom's Great Company, which protected them as they successfully boarded and destroyed the Thousand Sons warship, Gjelblade.[1]

Bodt
Bodt was a world of the Imperium close to the galactic core that served as the primary training and mustering ground for the World Eaters Legion prior to the Horus Heresy.[2a] Acting as the Legion's de facto homeworld, its terrain was arid and volcanic. Bodt was a "barracks" world and proving grounds for the World Eaters. It was inhabited by Numen Gun Clans, which often served in Imperial Army units attached to World Eaters expeditions. As the World Eaters conducted live fire exercises and established industry upon Bodt, it became a polluted, unstable, and toxic planet. Bodt also maintained a vault of ancient and forbidden weapons overseen by Tech-Priests from Sarum, known as the Crimson Priests.[2a] In the aftermath of the Drop Site Massacre, senior World Eaters Apothecaries in cooperation with the Word Bearers arrived on Bodt, where they established bio-vats to create new warriors at a rapid pace. What resulted were rage-filled monsters of pure aggression. Initiates who survived the process awoke thinking they were a veteran of countless wars.[2a] In 008.M31 during the Heresy, Bodt was assaulted by Shattered Legions Iron Hands under Autek Mor, who razed the planet after a savage battle.[2b]

Bodvar Bjarki
Bodvar Bjarki was a Rune Priest of the Space Wolves during the Horus Heresy.

Bodyglove
Bodygloves are a type of Imperial armour that is woven from impact-resistant micro fibres, which provide basic protection and can be worn under heavier armour.[1]

Boe-Phe
Boe-Phe is an Imperium high-gravity world that was brought into Compliance during the Great Crusade.[1]

Boeotia
Boeotia was a nation which existed on Terra during the Age of Strife and the Unification Wars, chiefly known for its lengthy holdout stance to Unification and the eventual violent end to its sovereign status.[1] It was held under the sway of King Kadmus.[2]

Boeotian Conflict
The Boeotian Conflict was a campaign of the Unification Wars against the nation of Boeotia.[1] Resisting unification with the Emperor, instead, the Yeselti clung onto their independence to the point where, firstly, the Imperial Army was forced to invade the province and finally, Legiones Astartes of the Thousand Sons were assigned to quash the truculent little state.[1] The campaign to seize the Boeotian citadel took around six weeks. In their final stages of resistance, the rebel defenders mined a massive refinery complex, the detonation of which by the Imperial invaders resulted in a blaze that put out enough carcinogenic smoke and soot that the entire area was covered in deadly murk. Unprotected humans had to wear full-body protection gear as a result. The fall of the citadel was said to resemble a city made into a bonfire, lighting a sky darker than Old Night itself. The initial force sent to claim Boeotia was made up solely of Imperial Army forces, of which the Tupelov Lancers are the only regiment known to have actually been present, under the leadership of a Commander Selud. After six weeks and the loss of the refinery fields - both seen as critical errors - Selud was removed from command and control of the campaign assigned to the Thousand Sons Legiones Astartes for a quick finish.[1] Up until the Thousand Sons took control of the theatre, a conservator team led by Kasper Hawser and Navid Murza operated in the area during the campaign, exploring and recording the contents of an ancient shrine to the gods of a more superstitious age. The shrine had been uncovered by a wayward artillery strike, and the decision made to catalogue the contents at once; conservator teams had been assigned to the Army's tail, along with iterators, engineers, aid workers and other groupings designed to ease Boeotia swiftly into the Imperial fold once it had been successfully annexed. Hawser's team was ultimately ejected before their analysis could be completed, despite their Unification Council credentials, by warriors of the Fifteenth Legion. Sixteen months after the Boeotian Conflict was ended, conservator teams were finally allowed back into the region. No trace of the shrine could be found.[1]

Bogdan Mortel
Bogdan Mortel was a Warsmith of the Iron Warriors during the Siege of Terra. Famous for his deeds in sack and ruination during the Great Crusade, he led the assault on Gorgon Bar alongside Ormon Gundar.[1]

Bogg
Bogg Da Freeboota King is an Ork Kaptin, who seemingly commands an endless empire of ragtag Freebooters.[1]

Bogga-bogga
Bogga-bogga was an Ork Warboss. A warlord on the Exodite World of Baran, Bogga-bogga frequently clashed with not only other Orks but also Human settlers on the planet. However when Autarch Mauryon led a Biel-Tan warhost to reclaim the world, Bogga-bogga was killed by an ambush of Striking Scorpions.[1]

Boglob
Boglob is an Ork Warchief, who wears powered armour and wields a power glove and bolt pistol.[1][2][3]

Bogrot (Blood Axes)
Bogrot is a Blood Axe Warboss, who does not care what other Orks think of him[1a] and has numerous Humans and Ogryns as part of his horde.[1b] This includes his Human advisor Skumgrod[1c], the Freebooter Kaptain Naz-Thug and the Da Rippas Ogryn Mob, whose loyalty has ensured no one has challenged Bogrot's rule. The most beneficial members of his horde, however, are the Human Nielsen's Raiders Mercenary company. Due to their aid, Bogrot has attained heavy weaponry from the Mercenaries who also serve as scouts who inform the Warboss on what worlds to invade. Nearly each group, though, will attempt to betray Bogrot if they have the opportunity. Naz-Thug will leave should he be able to plunder enough loot from the Warboss[1b], while Nielsen's Raiders and the Orks look to outsmart or double-cross each other[1a]. Even his trusted advisor Skumgrod is not who he seems and is in fact the Imperial Guard Captain Sebastus Syrong[1c], who has been sent by the Imperium to stir up trouble amongst Bogrot's Orks.[1d]

Bogrot Bones
Bogrot is a kunning Ork Warboss who took part in the Red Waaagh!. Infamous among the Orks of the Waaagh!, he rides his pet Squiggoth at the head of his warband, which features a huge number of artillery pieces.[1]

Bogsnik
Bogsnik was an Ork Warboss subordinate to Gorsnik Magash, the Overfiend of Octarius, at the time of the Third War for Armageddon. He led a Blitz Brigade consisting of 8 warbands, including 20 Battlefortresses.[1]

Bogsophel
Bogsophel is a Great Unclean One of Nurgle, who took part in the Horus Heresy.[1]

Bohemond
Bohemond was High Marshal of the Black Templars in mid-M32 during the War of the Beast.

Nurgle
Nurgle is the Chaos God of despair, decay, and disease. He was the third to awake of the four Gods of Chaos, fully coming into existence during Terra's Middle Ages, with plagues sweeping across continents in the wake of his birth. His titles include the Plague Father, Fly Lord, Great Corruptor, Plague Lord, Master of Pestilence, Lord of Decay (the translation of his Dark Tongue name, Nurgh-leth)[Needs Citation] [4a][17a]

Nurgle's Cauldron
Nurgle's Cauldron is a relic of the Chaos God Nurgle and was created from a piece of the Plague Father.[1]

Nurgle's Rot
Nurgle's Rot is the most foul of the countless contagions which afflict mortal beings. It is Nurgle's gift to the mortal universe. It is completely incurable, highly infectious, has a very slow course that turns the infected into bloated, rotting, corpses,[1a] and worst of all it corrupts the souls of the infected into new Plaguebearers.[1b] It is as much a spiritual plague as a physical one, as the souls of those infected are slowly leeched into Nurgle's realm, where they appear as warty seed pods growing from cracked branches of gloomy willows. Each pod swells and ripens as the plague destroys its host in the real world and the nascent Plaguebearer feeds upon the victim's dying energies. When fully mature, the podule drops and the newly created Plaguebearer tears himself free. An individual can also be corrupted into a Plaguebearer, their mortal body twisted and mutated just as much as their soul.[3] A mortal who resists for a significant period produces an equally long incubation period resulting in a larger, tougher and more disgusting Daemonic Herald of Nurgle.[1b] Many sufferers undertake death quests in order to be killed and avoid this fate[2]. The disease has varied physical symptoms that are almost unique to each infected individual. Examples of these symptoms are the appearance of leeched eating the individual's eyeballs, swelling pustules full of maggots, necrosis of internal organs, and the sudden appearance of painful lesions on the skin.[3]

Nurgle Plague Tower
Nurgle Plague Tower is a very powerful Daemon Engine dedicated to Nurgle.[1][2] This foul construction is a medieval siege tower reborn as the enemy's worst nightmare. The Tower is unbelievably resilient, able to withstand the punishment that would fell any Imperial tank. It also shelters a host of Nurgle's twisted followers in its innards, allowing them to fire at their weakening enemies from the safety of this construct. A Plague Tower is armed with a pair of Demolisher cannons, to deal with hostile armour, while its Pus Cannon and Plague Mortar allow it to slaughter enemy infantry with the enormous quantities of vile pus.[1][2] Only the suicidal would dare to attack the Tower in close combat. Not only is the tower defended by swarms of crazed Nurglings but should attackers succeed in destroying the tower they are likely to be drowned in an explosion of pus and filth as the Daemon-machine dies.[1][2]

Nurgling
Nurglings, also known as Mites of Nurgle, Little Lords (by the Death Guard)[7], or by their daemonic name "Khan'gurani'i"[4], are small Daemons that are born in the entrails of the Great Unclean Ones. Just like their parent Daemon, they are shaped after Nurgle himself.

Nurgok
Nurgok is an Ork Warboss and noted battle strategist.[1]

Nurk
Nurk Da Grabba is an Ork Warboss. He says the best thing about stealing a big shiny shoota, is using it on the git you stole it from.[1]

Nurth
Nurth is a Dead World.[1]

Nurthene War
The Nurthene War was a campaign waged by the Alpha Legion during the Great Crusade. Waged on Nurth against the Nurthene people, while the Alpha Legion and their Imperial Army allies enjoyed considerable technological advantage the Nurthene employed Warp-based magicks that hindered their progress. Nurth was eventually destroyed by the Nurthene themselves, as, on the verge of losing the war against the Imperial forces, the Echvehnurth activated a Chaotic weapon known as a Black Cube. This weapon, through unknown means, altered the climate of the planet massively, turning the air into noxious vapours utterly inimical to any form of life, stirring the winds to levels that scoured the earth from the bedrock and raised the temperature to the point where the ocean boiled. In a matter of days the process was completed, leaving Nurth a dead rock.[1] The Cabal had a significant hand in the Nurthene War, orchestrating it to demonstrate the dangers of Chaos to the Alpha Legion.[1]

Nusera Crossing
The Nusera Crossing is a ford on the planet Hagia, where the Tembarong Road crosses the Holy River.[1a][1b]

Nuthyan Dynasty
The Nuthyan Dynasty was a Necron Dynasty that was destroyed[1b], during the War in Heaven[1c] and has since been forgotten.[1b]

Nutrient Bar Twist
Nutrient Bars Twists are a type of Imperial food, that has been approved by the Adeptus Mechanicus for servants of the Omnissiah to eat. It is possible for them to survive on a diet of nothing but the Bar Twists alone.[1]

Nutrient Gruel
Nutrient Gruel is a foodstuff consumed in the Imperium.[1]

Nutujin
Nutujin is a member of the White Scars Chapter who was once a dedicated duelist before he became smitten with high-speed warfare while serving as a Scout. Afterwards, he went to battle riding an Attack Bike and continues to do so while serving in the Deathwatch.[1]

Nuvoro Prime
Nuvoro Prime is an Imperial world, that joined the Imperium during the Great Crusade. However, Nuvoro Prime's population resisted joining the Imperium at first, requiring the Salamanders Captain Vel'Matr to bring it into Compliance. He was also aided by the Fire Masters Titan Legion, who were commanded by the Warlord Beliall Resurgentis. The Warlord's Princep, though, disobeyed Vel'Matr's orders and led the Fire Masters in igniting the vast Promethium reserve held under the world's principal city. The resulting inferno killed everyone in the city and shattered the morale of Nuvoro Prime's population. They soon surrendered, but Vel'Matr was left incensed at the horrific cost that ended the war.[1]

Nuzzgrond's World
Nuzzgrond's World is the personal Ork World of the Warlord Nuzzgrond Nosebiter; it was once an Imperium world before it was conquered by Nosebiter's Waaagh!. Sometime later, though, the Imperium's forces invaded the world in order to reclaim it from Nosebiter. Among the Imperial forces taking part in the invasion are the Space Wolves Chapter and Imperial Titans.[1]

Nuzzgrond Nosebiter
Nuzzgrond Nosebiter is an Ork Goffs Warlord who led a Waaagh! that conquered an Imperium Jungle World, which he renamed Nuzzgrond's World. Some time later, the Imperium returned and now seeks to reclaim the world from Nosebiter.[1]

Ny'Drinah Sub-Sector
The Ny'Drinah Sub-Sector is a Sub-Sector of the Imperium.[1] Situated on the border of Segmentum Pacificus and Segmentum Tempestus[2], the sub-sector contained numerous worlds rich in atmosphere and resources. Notably, the sub-sector proved almost entirely devoid of civilization save for scattered groups of an unrecorded, non-starfaring xenos species present upon Iiralox IV that offered only minor resistance to Imperial colonists. Following discovery, the Ny’Drinah sub-sector underwent rapid colonization aided by several Forge Worlds within the Belt of Iron. In return, these Forge Worlds were given mining rights to the bountiful resources of the subsector, with central governance turned over to an independent party that formulated trade agreements between these worlds and the Ny’Drinah sub-sector.[1] By the end of the Great Crusade the Ny’Drinah sub-sector had been transformed into a productive centre of industry capable of supplying dozens of Forge Worlds with resources governed from the Hive World of Xiloci II. The allocation of future resources to groups in need across the Belt of Iron was determined afresh every decade, with political wrangling in the intervening years. Graia and Atar-Median managed to dominate this trade.[1]

Nyadra'zatha
Nyadra'zatha, the Burning One is a C'tan.[1] It is said that it was The Burning One who revealed to the Necron how to access the Webway with the Dolmen Gates, because it desired to bring his eldritch flames to the webway.[1] Known as among the most cruel C'tan that took glee in burning all things, in the Necron revolt against the C'tan it is said that the Silent King himself shattered him into shards with his spear.[3a] A shard of Nyadra'zatha was later discovered by Trazyn the Infinite on the world of Midgardia. In the ensuing battle, Trazyn raided the world and was able to acquire the shard.[2] Another shard of Nyadra'zatha is used to power the Silent King Szarekh's personal vehicle, the Dias of Dominion.[3]

Nathadian Desh
Nathadian Desh is an Adeptus Custodes Shield-Captain of the Dread Host, who wears black upon his power armor as a mark of shame.[1]

Nathadian Steale
Nathadian Steale is a Custodes Shield Captain who commands the Eagle Vigilans Company. He is taking part in the Fury of Terra Shield Host, which is defending the Imperium world Elysia from an invasion by Chaos Space Marines.[1]

Nathaniel (Chaplain)
Nathaniel is a Death Company Chaplain in the Blood Angels Chapter.[1]

Nathaniel Garro
Nathaniel Garro was the Captain of the 7th Great Company of the Death Guard Space Marine Legion. A veteran Space Marine warrior who would remain loyal to the Emperor at the outset of the Horus Heresy, Garro is most notable for commanding the frigate Eisenstein through several perils in a successful attempt to escape the Isstvan system and bring warning of the Great Betrayal to Terra.[2] He became the first true martyr of the Church of the God-Emperor.[4]

Nathasian
Nathasian was a simple Lieutenant of the 86th Cadian somewhere between M33 and M39.[1] He was slated for execution by his Commissar when suddenly Adeptus Custodes from the Aquilan Shield appeared and wordlessly slew his would-be commissariat executioners. After that, with the grim bodyguard at his side, Nathasian was free to exercise his flair for unconventional tactics, and soon was promoted to Commander Army Group, then to Imperial Warmaster of an entire Imperial crusade. The Shuddering Stars destroyed many Ork warbands, stopping Waaagh! Dakskrag in its tracks before it could enter the Sol System. In the wake of Nathasian’s triumph, the Adeptus Custodes departed as suddenly as they had arrived. Before the day was out, the Commissariat saw to it that Warmaster Nathasian was dead.[1]

Natol Prime
Natol Prime is an Imperium World that provided Imperial Army Regiments during the Great Crusade.[1]

Natrix Shock Lance
The Natrix Shock Lance is a weapon used by Legio Audax Warhound Titans. An upgraded version of the Ursus Claw, it delivers a potent burst of energy to a grappled enemy Titan, potentially disabling it for a time.[1]

Naub
Naub is said to be the mythical Homeworld of the Manal-jarr Xenos species, who are reputed to have mastered the art of time travel. While the Xenologist Janus Draik doubts the Manal-jarr truly exist, the Aeldari do and they are attempting to locate Naub.[1]

Naufragia
The Naufragia were Dark Angels Terminator units of the Dreadwing during the Great Crusade and Horus Heresy. They wielded Plasma and Phosphex cannons.[1]

Nauseous Rotbone
Nauseous Rotbone is an accomplished Death Guard Plague Surgeon.[1] He once served in the Sons of Sorrow Warband, until the Daemon Primarch Mortarion plucked him from obscurity and made Rotbone his personal physician. He now personally sees to the virulence of the plague censers borne at Mortarion's feet and draws the Primarch's Daemonic ichor, which is used in the Death Guard's rituals and rites. Rotbone also listens to Mortarion's embittered rants and is one of the few individuals, who the Daemon Primarch will permit to disagree with his pronouncements or plans. Since being elevated to his current position, Rotbone has become the keeper of Mortarion's surgical dungeons on the Plague Planet and has even led several Death Guard strike forces to gather new genetic samples to help keep their stock of Gene-seed free of taint. All of this has ensured that Rotbone's name has now become infamous to those within the Death Guard and beyond.[1]

Nautakah
Nautakah is a World Eaters Berzerker, who took part in the Horus Heresy[1a] and later in the Battle of Skalathrax[1d]. During the M41, he would join the Blood Pact Warband, as an Arnogaur, and he took part in the Sabbat Worlds Crusade.[1a]

Nautical Kroozer
Nautical Kroozers are traditional sea-based warships used by the Orks. One such warship was used by Warboss Grimlug and came into conflict with the infamous Deff Skwadron.[1]

Nautilacknid
The Nautilacknid is a Xenos Daemon Prince of Khorne.[1]

Nautiloid
The Nautiloid is a massive species of Tyranid. Carrying a massive shell resembling that of a snail, its mid- and rear-limbs are fused into a pseudopod and Lash Whip combination.[1]

Nautilon
Hive Fleet Nautilon is a newly discovered colossal tendril of Hive Fleet Leviathan, that invaded Segmentum Pacificus alongside Hive Fleet Promethor and caused the Fourth Tyrannic War to begin.[1a]

Nautilos
Nautilos is a sparsely populated and harsh Feral Ocean Death World, which is also the home of the Dragons Ardent Chapter.[1]

Nautolex
Nautolex is a Sacristan who serves the Adeptus Mechanicus Knights of the Court of the Fisher King. They reside on the Ocean World Corbenic and Nautolex aids in its defense by leading a small contingent of Skitarii Aquis.[1]

Navaer Moradus
Navaer Moradus is a Raptors Reiver Sergeant and combat specialist, who is currently a part of the Kill-Team led by Saerys Korvaedyn. Besides his Reiver Combat Blade, Moradus also carries several Cadian Combat Knives as well.[1]

Naval Battleship
Naval Battleship is a general term to describe the largest combat ships fielded in naval warfare.[1]

Naval Boltgun
The Naval Boltgun is a boltgun that the Marines Errant use on boarding actions instead of an Astartes boltgun because the latter are too large or unwieldy. Unlike the traditional astartes boltgun it has a smaller clip.[1]

Konstantin (Horse)
Konstantin is a horse, that is the personal mount of the Astra Militarum's Lord Commander Solar Arcadian Leontus. He has seen decades of service and is now largely cybernetic and is clad in gleaming armor, when Leontus goes to war.[1]

Konstantin Garrick
Konstantin Garrick is a Commissar attached to the 76th Krieg Armoured. He is known to operate from a personalised Leman Russ Vanquisher known as Loyalty.[1]

Konstantin Griffin
Konstantin Griffin is an Astra Militarum Colonel, who commanded the Brimlock 17th Dragoons during the Damocles Crusade against the T'au Empire.[1]

Konstantos
Konstantos was Lord of the Doom Legion Chapter during the Abyssal Crusade, where six Companies turned to Chaos. After Basillius was cast down as a False Saint, Konstantos was visited by the former Captain of the First Company Viktarion on the Star Fortress Faithful's Deliverance. Viktarion had come to ask Konstantos and the remaining loyal Companies to join the newly formed Vectors of Pox Chaos Warband and reform the Chapter. Viktarion was turned away, and as he left the Star Fortress, Konstantos had the traitor's ship destroyed.[1]

Kontos Power Lance
Kontos Power Lances were a type of Power Spear used by the White Scars during the Great Crusade and Horus Heresy.[1] Created by Jaghatai Khan taking the wisdom of the tribes of Chogoris and combining it into the technology of the Imperium, they could penetrate even the armor of battle tanks when used with the full charge of a Jetbike. They were frequently employed by Golden Keshig formations.[1]

Konvak Lann
Konvak Lann was Chapter Master of the Vorpal Swords Chapter in mid-M37.[1] His chapter was among those declared by Saint Basillius to be lacking in faith. Subsequently, they were condemned to the Abyssal Crusade within the Eye of Terror. However, Lann led the survivors out of the Eye in early M38, having purged at least 400 worlds. It was Lann who declared the ancient Basillius to now be a false idol and led the purges against his name and legacy.[1]

Koor Maas
Koor Maas was a Captain of the Night Lords Legion during the Horus Heresy. Prior to Konrad Curze's assassination, he was interred in a Chaos Dreadnought covered in flayed skin.[1]

Koorland
Koorland, known by his wall-name Slaughter, was a Captain and later Chapter Master of the Imperial Fists who proved instrumental to the Imperium's survival in the War of the Beast in mid-M32. During the conflict he eventually rose to become Lord Commander of the Imperium.[5]

Koorqosan
Koorqosan is a world of the Imperium. Claimed during the Great Crusade by the Imperium, the planet was subsequently enveloped by the Warp and disappeared for a century before suddenly reappearing in the Messier 16 Nebula. The world appeared to have accelerated a passage of time in reverse, providing a glimpse of the Dark Age of Technology.[1]

Kopta
Kopta may refer to one of these Ork aircraft: Deffkopta - small one-Ork jetbike Warkopta - larger transport aircraft

Kor'O'Vanan
Supreme Admiral Kor'O'Vanan commanded a Tau fleet that fought against Hive Fleet Gorgon.[1] He fought at Sha'draig, the first Tau colony world invaded by Gorgon, and eventually deemed the situation irretrievable in 843901.M41 and ordered a withdrawal. His fleet broke through the blockade and attempted to evacuate all the surviving ground forces, but Shas'el Vorcah remained behind and launched a series of suicide missions that eventually drove Gorgon from Sha'draig, but not before it was almost completely consumed by Ripper swarms.[1] Kor'O'Vanan engaged Gorgon at the Battle of Sol'ai Rift as it left the Ka'mais system in 550902.M41. At first things favoured the Tau, until a cluster of Ramsmiter and Razorfiend bio-ships appeared with nigh-immunity to the Tau's Ion weaponry and the Tau fleet had to withdraw. The Tau however managed to take out many of Gorgon's Narvhals, bio-ships which the Tyranids use to travel faster than light, hoping to buy time for the Kel'shan Sept to further fortify against the coming Hive Fleet.[1] Gorgon was finally defeated on Kel'shan. However, three Hive Ships fled towards the edge of the Galaxy and Kor'O'Vanan ordered his fleet to pursue. He caught and engaged them at Delmarra, where he managed to destroy one, though the Custodian Carrier Firestar was lured into Delmarra's asteroid belt and irreparably damaged. The two remaining Hive Ships continued to flee and Kor'O'Vanan pursued, erroneously believing that these surviving ships had to make contact with other Tyranids to transfer knowledge of how to combat the Tau back to the Tyranid Hive Mind and that the future of the Tau now lay in his hands.[1]

Kor'agar'and
Kor'agar'and is a Bloodthirster of Khorne. At some point, the Daemon was banished back to the Warp after receiving a deathblow from Grey Knights Justicar Anval Thawn.[1]

Kor'el Vess'ral
Kor'el Vess'ral is a Razorshark pilot from the Sept World Vior'la of the Tau Empire, who took part in the Great War of Confederation against the Orks; where he displayed an intuitive grasp of strategy and for providing greatly needed support to his comrades. By the end of that vicious conflict, Vess'ral had progressed to the rank of Kor'ui and was known by his peers as Firewing. He later attained his current rank, when he led the Tau Empire's air forces in the successful invasion of the Imperium world Dolhouk Phel; after he took command when Kor'o Gal'lo's Manta was shot down.[1]

Kor'hadron
Kor'hadron is currently one[1a] of the three Masters of the Forge, that serve the Salamanders Chapter.[1b]

Kor'narth
Kor'narth is a Venerable Dreadnought in the Salamanders Chapter. He was part of the strike force led by Forgefather Vulkan He'stan that purged the fallen Irathei Shipyards of a Tyranid infestation.[1]

Kor'o Gal'lo
Kor'o Gal'lo led the Tau Empire's air forces in the invasion of the Imperium world Dolhouk Phel until his Manta was shot down, forcing Kor'el Vess'ral to take command and lead the Tau to victory.[1]

Kor'o Y'eldi
Kor'o Y'eldi (his name roughly translating as 'the winged one') is a Tau Air Caste High Admiral. One of the most celebrated commanders in the Air Caste, Y'eldi is a veteran of many battles though he was born too late to take part in the Damocles Crusade. Despite this, Y'eldi has made it his life's work to study the account of the war in an effort to better combat the Imperial Navy, which he views as the principle threat to the Tau Empire. He will personally oversee the upgrading of warships to better fit unique regions, opponents, and circumstances. Initially given command to explore the Jericho Reach region, High Admiral Y'eldi now commands the Mal'caor Fleet to combat the Imperial Navy in the Achilus Crusade.[1]

Kor'sarro Khan
Kor'sarro Khan is Captain of the White Scars 3rd Company and the Chapter's fifty-first Master of the Hunt.

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Mataneo
Mataneo is a famed member of the Sanguinary Guard.[1] Legend speaks of Mataneo, who slew the bodyguard of the Necron Overlord Anokh the Gilded before beheading the xenos leader.[1]

Matapan V
Matapan V is home to Humans and the Sytalis Xenos species. The Sytalis are revered as a benign priesthood, despite the Xenos' clear predilection for Human flesh.[1]

Matarakh
Matarakh is a Fallen Knight World and the home of House Khomentis.[1b] Its desert surface was once populated with deadly creatures, that tied heavily into Khomentis' rituals. However, this came to an end when the world was discovered by the Imperium during the Great Crusade. Soon the Mechanicum arrived and began strip-mining operations on Matarakh, in order to reach the vast mineral wealth beneath its surface. This led to the death of most of the world's creatures, but despite this House Khomentis remained loyal to the Imperium. This changed millennia later in M33, however, when Matarakh was invaded by Daemons. There are no Imperial records of what horrors befell the world, but it led the Knights of Khomentis to embrace the Dark Mechanicum and the worship of Daemons, which now infest Matarakh. The creatures of the Warp have become the focus of the House's corrupted rituals[1b] and whole continents have been carved into summoning circles, in order to draw more Daemons into existence.[1a]

Mataras IV
Mataras IV is a Dead World in the Mataras System of the Jericho Reach.[1][2] Mataras IV was originally a verdant paradise-like Agri World. Together with the other three planets in the Mataras System, collectively known as the Mataras Sisters, it served as a breadbasket for the Jericho Sector core planets.[1] During the Age of Shadows, which began in M37,[2] the entire system's human populations slowly descended into worship of Chaos, following promises that they would be protected from off-world slavers and xenos.[1] In 920.M37, Mataras IV was subjected to the final sanction of Exterminatus that was carried out by the Deathwatch, to prevent further contamination by a parasite-colony of the horrific Hadrus Skin-Weaver xenoform from spreading to neighbouring worlds.[1][2] The Hadrus is a species only previously encountered in the southwestern extremes of the Segmentum Tempestus, and its presence on Mataras IV is a mystery of dire import that remains unsolved.[2]

Mataras System
"I shall crush my enemies, drive them before me, and hear the lamination of their slaves. All this I do in thy name, oh Great Gods of Blood and Night" —Maratan Oath[src] The Mataras System is a Chaos controlled star system in the Cellebos Warzone, part of the Acheros Salient in the Jericho Reach, Ultima Segmentum. It originally had four Agri Worlds, called the Mataras Sisters, but after the Exterminatus of Mataras IV, the three remaining inhabited planets became known as The Blood Trinity.[1][2]

Matarno
Matarno is the current Captain of the Blood Angels 8th Company, following the aftermath of the Devastation of Baal.[1]

Matchless Savagery of Russ
The Matchless Savagery of Russ is a Power Axe and a relic of the Blood Ravens chapter. The axe was forged in honour of Leman Russ. Since the axe can cleave straight through metal as well as flesh, the Blood Ravens thought the name appropriate. The Space Wolves, however, were insulted and still nurse a grudge against the Ravens.

Mateo
Mateo is a Sergeant in the Crimson Fists Chapter, who took part in the Invasion of Rynn's World.[1a]

Mathanual August
Mathanual August was the Fleetmaster of the 140th Expeditionary Fleet.[1]

Mathias
Mathias is a Watch Captain of the Deathwatch.[1]

Mathias (Imperial Fists)
Mathias was the Legion Master of the Imperial Fists Legion, when they were reunited with their Primarch Rogal Dorn during the Great Crusade.[1] However, after observing the Legion in battle, Dorn told the Imperial Fists they had much to do and more to learn. He then thanked Mathias for his service and named the Legion Master the High Castellan of the Inwit Cluster, before the Primarch took command of his Legion. This new position was a great honour for Mathias, but also a serious duty, for Dorn commanded him to raise thirty Regiments of new Imperial Fists from the populations of the Inwit Systems.[1]

Mathias Dee
Mathias Dee was Chief Librarian of the Fire Angels Chapter in 666.M41. During the Battle for Grand Al'gul, he immolated himself to avoid Daemonic possession.[1]

Mathias Herzog
Mathias Herzog, often referred to as Thias Herzog, was a member of the Alpha Legion during the Great Crusade and Horus Heresy and Captain of the 2nd Company. According to an account given by Alpharius which is said to be a lie, Herzog was one of the Alpha Legionaries who worked closest with the Primarch during the days before his formal "rediscovery".[3] A high-level member of the Legion, he was physically modified to resemble his Primarch Alpharius Omegon and often played the role of Alpharius.[1] Supposedly, both Herzog and Ingo Pech were the ones who first proposed altering their appearances to better match that of their Primarch.[3] Herzog was later seen subordinated to Harrowmaster Kel Silonius during the Battle of Pluto, where he commanded forces.[2] Herzog next appeared during the final stages of the Siege of Terra. An unknown party activated his hypno-trigger phrase "Sagittary", which commanded him to work towards Horus' victory. To that end, he infiltrated the Imperial Dungeon but came across John Grammaticus and their group. In a subsequent battle, Herzog fought 1st Captain Pech, who was operating under the trigger phrase "Xenophon" (loyalty to the Emperor). Herzog died when Grammaticus shot him with an energy pistol he took from an Alpha Legion arms cache [4].

Mathias Vlain
Mathias Vlain was a Chaplain of the Black Templars Chapter.[1] He worked alongside Castellan Marius Reinhart to led a chapter taskforce on Stygia XII tasked with reclaiming the abandoned chapter keep Montgisard and delivering the fallen battle-brother Ezekial Yesod to its catacombs so he could be interred within a Dreadnought.[1] Matters were complicated by the presence of a Chaos Cult that had emerged on Stygia XII - the heretics were planned to open a warp gate on the planet and had made Montgisard their base of operations. This had attracted the attention of Inquisitor Abraham Vinculus of the Ordo Hereticus, who had dispatched one of his acolytes, Interrogator Edwin Savaul, to stop the cult with support from the Fourth Inquisitorial Storm Trooper Regiment and Adepta Sororitas of the Order of the Bloody Rose.[1] Reinhart chose to ally with the Inquisitor's forces. Accessing a hidden passage into Montgisard known only to the Templars, they made their way into the fortress, bypassing the bulk of the cult. Reinhart was originally going to fulfil the task force's initial mission, abandoning Savaul and the Sororitas, but was convinced to aid them further. Instead, installing Yesod in the Dreadnought fell to Mathias and the task force's Techmarines, Cerebus and Fernus.[1] Mathias and the Techmarines made their way to Montgisard's vault and successfully bonded Yesod with his Dreadnought despite the vault coming under attack from the rallying cultists. However, the cultists were reinforced by a rogue psyker that attempted to take control of the Black Templars in the vault. Mathias shot Cerebus and Fernas with his bolt pistol, killing both, before he was killed in turn by Apothecary Ackolon.[1]

Mathieu
Mathieu was the Militant-Apostolic that served Lord Commander Guilliman during the Indomitus Crusade.[2]

Mathuli Khan
Mathuli Khan was a past Captain of the White Scars Chapter.[1] He commanded the 7th Brotherhood and led it to many victories. His name is now prominently displayed on the Brotherhood's banner.[1]

Mathus Station
The Mathus Station was a space station attacked by a Chaos Cult, called the Hounds of the Ruined Sky. The Imperial Fists defending the station were hard pressed to combat the massive cultist horde as they sought to kill the Space Marines. The long siege lasted nearly two hundred years and the cultists even built a little civilisation there, breeding generations of themselves to fight with Space Marines. In the end, there were only four Imperial Fists left out of twenty two. It was only after the Blood Angels responded to the distress signal coming from the station that the cult was finally destroyed. [1]

Matiel
Matiel was a Sergeant in the Blood Ravens Third Company, when they came to the aid of the planet Tartarus as it was being invaded by Orks. There, as events unfolded, Matiel would aid his Company in fighting not only the Orks, but the Eldar and Alpha Legion as well, when the traitors began their plot to unlock the Daemonic Maledictum.[1] Matiel would meet his end fighting the Alpha Legion, during the Blood Ravens' final battle against the Chaos Sorcerer Sindri Myr.[2]

Matriarch
The Matriarchs are revered historical Imperial religious figures.[1] These six sisters were drawn from the Daughters of the Emperor and were taken into the chamber of the Golden Throne at the climax of the Reign of Blood. Each has since been declared a Saint and went on to become revered by a major Order of the Adepta Sororitas.[1]

Matriarch Firebrand
The Matriarch Firebrand is a shadowy woman who is part of the mysterious Scar/AB and commands its operatives during their missions. She exhibits an unnatural control over the operatives and many Inquisition agents have died trying to learn exactly where the Matriarch gets her orders from.[1]

Tome Empiricus
The Tome Empiricus is a relic of the Tome Keepers 3rd Company and contains the records of its greatest military feats.[1] The Tome hangs from the Company's Standard, carried by the 3rd's Ancient and it accompanies them when they go to battle. Though copies of the Tome Empiricus exist, it is still treated with great reverence and is protected by a powerful coruscating force field.[1]

Tome Eternal
The Tome Eternal is a massive Auramite-paged book which sits in the Emperor's own throneroom on Terra. Within its pages are the many names of Blade Champions of the Adeptus Custodes.[1]

Tome Keepers
The Tome Keepers are an Ultramarines Successor Chapter assigned to watch over Segmentum Pacificus.[4a]

Tome of Displacement
The Tome of Displacement is a Psychic Tome which empowers its user with the power over time and space. It grants the Temporal Displacement ability which allows a Librarian to teleport himself inside the physical space of an enemy infantry unit, killing them instantly.[1]

Tome of Ectoclades
The Tome of Ectoclades is a relic of the Deathwatch.[1][2] The Tome of Ectoclades is a unique treatise upon the Ordo Xenos's most hard-won secrets. This grimoire, bound in the skin of an alien, contains the most powerful truth gathered by Deathwatch about various xenos.[1][2] Using the tome, the bearer can ascertain the vulnerabilities of those he is about to face — such knowledge has in the past saved not only the book's custodian but entire worlds.[2] It was carried by the Ultramarines Chaplain Ortan Cassius during his tenure with the Deathwatch.[1]

Tome of Endless Dimensions
Tome of Endless Dimensions is a relic grimoire of the Chaos God Tzeentch.[1]

Tome of Fire (Psychic Tome)
The Tome of Fire is a Psychic Tome outlining the complex pathways of psychic energy in flesh. It allows a Librarian to use that power to ignite the souls of their enemies, consuming them from within with fire.[1]

Tome of Fire (Relic)
The Tome of Fire is one of the Artifacts of Vulkan.[1] This relic is not merely a single book, but an enormous archive of diverse objects shaped by Vulkan's craftsmanship. Besides written works, the Tome also contains sealed crystalflex cubes, curious shaped ingots of brushed alloy, and items whose complexity defies modern Imperial understanding. Most of the physical items in the Tome are inert and seemingly without function. It is believed that the Tome holds many clues on how to locate the other Artifacts of Vulkan and thus its custodianship is taken up by the Chapter Forgefather. As many of Vulkan's artifacts interact with one another, it is likely that materials within the Tome of Fire will only activate upon the correct alignment of other relics.[1]

Tome of Force
The Tome of Force is a Psychic Tome filled with innumerable diagrams of the psychic architecture holding back the Warp. It allows a Librarian to erect a psychic force dome, that protects against ranged damage.[1]

Tome of Istrouma
The Tome of Istrouma is a priceless relic of the Tome Keepers, which contains the names of all of the Chapter's dead Battle Brothers.[1]

Tome of Karebennian
The Tome of Karebennian is the name of an ancient text written by the Eldar Harlequin Karebennian.

Tome of Malcador
The Tome of Malcador is a Space Marine relic.[1] Malcador the Sigillite was the trusted aide of the Emperor himself. The most potent human psyker of the time, the tome he penned on the nature of reality enhances the mind of the reader.[1]

Tome of Might
The Tome of Might is a Psychic Tome that allows a Librarian to make an ally nigh-unbeatable in close combat.[1]

Tome of Mist
The Tome of Mist is a Psychic Tome whose pages appear blank to all but those ready to understand them. Using these veiled rites, a Librarian may cause a person to vanish from sight.[1]

Tome of Power
The Tome of Power is a Psychic Tome written in characters that glow with power and allows a Librarian to empower his allies, so they may use their abilities at an increased rate.[1]

Tome of Quickening
The Tome of Quickening is a Psychic Tome on whose pages, lay the secrets of slipping through the time stream, greatly quickening a Librarian's movements.[1]

Tome of Time
The Tome of Time is a Psychic Tome that allows a Librarian to lift the veil of time itself, allowing his allies to move and act far faster than their enemies.[1]

Forlan Goods & Services
Forlan Goods & Services is a small Imperial Criminal Cartel, that is active in the Macharian Sector's Cytheris Sub-Sector.[1]

Forlorn Crusade
The Forlorn Crusade was fought by the Imperium to reclaim the lost Storlar Sector in the southern wilds of the Eastern Fringe from Xenos and Chaos forces. The Crusade lasted for several centuries and amongst the battles fought by the Imperium's forces were the invasion of the Ork-held world Orbalok II and the War of Ashes against the Swords of Khargoth Warband.[1]

Forlorn Sons
The Forlorn Sons are a Space Marine Chapter.[1]

Formal Prime
Formal Prime is a Hive World in the Sabbat Worlds Cluster, which was occupied by the forces of Chaos.

Forman C2
Forman C2 is an Imperial Feral World[1].

Formanton IV
Formanton IV is a Imperium War World where a strike force of the Imperial Fists Chapter is fighting the forces of Chaos. Much to everyone's surprise, the Legion of the Damned briefly appeared to aid the Imperial Fists in their battle.[1]

Formation of the Obsidian Circlet
The Formation of the Obsidian Circlet refers to a series of ongoing raids the Dark Eldar are conducting on worlds rich in Blackstone, in order to plunder enough of the anti-Chaos material to fully array around Commorragh's ever-deepening Chasm of Woe. Blackstone is regularly found on worlds controlled by the Necron or Adeptus Mechanicus and as a result, both of their domains have suffered numerous raids by the Dark Eldar. Any victims captured during these attacks are sent directly into the Daemon filled Chasm, where their anguished deaths feed the Dark Eldar.[1]

Formidicha
Formidicha is an Imperial Hub-Fortress, that supports the on-going Indomitus Crusade. It was once a Fortress World, but was transformed after the Imperium found the world ideally suited for the Crusade's needs.[1]

Formidyre
Formidyre is the Blue Giant Star of the Formidyre System.[1]

Formidyre System
The Formidyre System is a System of Imperial space located in Segmentum Pacificus and it is home to the White Templars Chapter.[1] The System has been invaded by the Tyranids of Hive Fleet Leviathan, during the Fourth Tyrannic War. Located in the Bastior War Zone, the White Templars and the Imperial Fists are among the Imperium's forces defending Formidyre.[1]

Formless Wastes
The Formless Wastes, also known as the Chaotic Abyss and as the Land of Lost Souls, is a place situated within the otherworldy realm of the Warp.

Formosa Sector
The Formosa Sector is a sector of the Imperium that is currently under heavy influence by Inquisitor Coteaz. He took the title of Protector of Formosa Sector after executing the former Protector - his mentor, Inquisitor Laredian. Through alliances, coercion and intimidation Coteaz formed a spy network throughout the Sector's worlds. Many people in the sector - from Planetary Defence Force troopers to members of Hive World gangs serve as his eyes helping in locating and eliminating Chaos Cults. This strategy has proved to be very effective and Formosa Sector prospers under watchful eye of its Protector.[1]

Formosian
The Formosians are a race that has joined the Tau Empire. They joined the empire at the convincing of the Golden Ambassador in 896.M40.[1]

Formund
Formund is an Imperial world[1] that raises Astra Militarum Regiments known as the Formund Scorpions.[3]

Formund Cluster
The Formund Cluster is an area of space within Ultima Segmentum. It is among the many areas of the Galaxy, that have greatly suffered at the hands of the World Eaters Traitor Legion.[1]

Formund Scorpions
The Formund Scorpions are Imperial Guard units from Formund.[1]

Formund Ultra
Formund Ultra is a Splinter Fleet of Hive Fleet Kraken.[1]

Fornax (Weapon)
Fornax is a runeblade that was awarded to Captain Scaevolla of the Black Legion after he laid his first skull before the Altar of the Four Gods on the Daemon World of Sebaket.[1]

Fornax Aleph
Fornax Aleph is a Hive World in the Sabbat Worlds.

Doom Blaster of Khorne
The Doom Blaster of Khorne is a Super Heavy Daemon Engine of Khorne equipped with four heavy mortars,[1] and a front-mounted brass ram. A rare variant of the Lord of Skulls, since Khorne's servants are rarely able to resist staying out of the way of the mortar blasts,[2a] Doom Blasters advance on their foes whilst laying down a thunderous barrage of shrapnel-packed shells, tossing troops and vehicles aside to be crushed under their clanking tracks.[1] They prefer to fire upon massed light infantry over other targets, requiring convincing to aim at anything else.[2a] The mortar shells, known as 'gravediggers', are horrific to look upon, and are made from the bones of those killed by the Doom Blaster, which scavenges the battlefield for them once the battle is over, to consume those bones and convert them into fresh ammunition. The mortars themselves have an effective range of fifty to five hundred meters.[2a] The Doom Blaster is also inscribed with Runes of the Blood God, granting it added defense against psychic powers, and it emits subsonic sound waves that trigger a fear response in living creatures.[2a][2b]

Doom Court
The Doom Court is a Khornate Daemonic warband under the command of the Bloodthirster Khulzhar and the Herald of Khorne Un'grath. It is known to have invaded the Imperial Forge World of Alexandrum.[1]

Doom Eagles
The Doom Eagles Chapter are a Second Founding Chapter of the Ultramarines. Based on the planet Gathis II, they are a notoriously pious, grim and aloof chapter.[3]

Doom Fists
The Doom Fists are a Space Marine Chapter of Imperial Fists descent.[1]

Doom Griffons
The Doom Griffons are a Space Marine Chapter.[1]

Doom Howler
The Doom Howler is a corrupted Terminator Assault Cannon belonging to the Blood Ravens Chapter, that has sigils of hate and fury inscribed along its barrels. Nearly invisible when the weapon is idle, they glow a fiery red when the cannon heats up in battle.[1]

Doom Lance
The Doom Lance is an integrated melee weapon used by Squat Hearthguards on trikes, replacing the regular power axe or heavy chainsword on the exo-armour's left arm. Upon contact, a spring-loaded mechanism triggers a heavy bolter shot at the impacted target, with devastating results on all but the most armoured of foes at such a short range.[1]

Doom Legion
The Doom Legion is a Space Marine Chapter of Ultramarines descent. A majority of the Chapter was corrupted into the Chaos Space Marine warband known as the Vectors of Pox during the Abyssal Crusade in M37.[4]

Doom Scythe
Doom Scythes are supersonic fighter aircraft used by the Necrons.

Doom Siren
The Doom Siren is a sonic weapon used by Noise Marines.[1] The device is made up primarily of an arrangement of tubes which amplify the war cries of the bearer into a devastating sonic attack which spreads out in front of the charging marine.[1]

Doom Warriors
The Doom Warriors are a Codex Chapter of unknown founding and origin.

Doom Wing
The Doom Wing is a Daemonic aircraft aligned with the Chaos God Tzeentch. The aircraft is capable of tremendous speeds due to its three powerful engines, making it capable of devastating attack-runs.

Doom of Apostasy
The Doom of Apostasy is a two handed Thunder Hammer belonging to the Blood Ravens Chapter. Legend has it that the Black Templar High Marshal Sigenandus wielded this mighty Thundar Hammer during the Terran Crusade. Apocryphal records would have it that Sigenandus used it in the final assault on the chambers of Goge Vandire, the debased head of the Ecclesiarchy and target of the Crusade. Imperial scholars dispute the origins of these records, but the few who have wielded the Doom of Apostasy have little doubt.[1]

Doom of Bormina
The Doom of Bormina was a battle of the Horus Heresy.[1] Waged during the Shadow Crusade, the battle saw the loyal Legio Praesagius battle traitors of the Legio Audax for the first time since the Betrayal at Ithraca. The loyalists were aided by House Orhlacc and fought the wolf packs of Audax in the macro-jungles of Bormina. The smaller Knights were effective in the jungle warfare against the light and nimble Warhound Titans of the Legio Audax, exacting a savage price on the traitors.[1]

Doom of His Foes
Doom of His Foes is an Oberon Class Battleship, that is commanded by Admiral Ashenzar Kinra.[1] It took part in the Argovon Campaign as part of the Indomitus Crusade's Task Force XI. As the war against the Necron raged, the Battleship became colloquially known among the Task Force's personnel, as the Doom.[1]

Doom of Katara
The Doom of Katara was a conflict on the forgeworld Katara, fought between the Imperium and Khornate forces.[1]

Doom of Malan'tai
The Doom of Malan'tai is a uniquely adapted Tyranid Zoanthrope that has the ability to feed not upon flesh and blood but upon the psychic energy and souls of its victims. It has a large, spine-like growth emerging from its back and extending over its skull to resemble a hood, and also several rib-like claws protruding from its flanks. These alterations crackle with psychic energy and serve to focus its psychic powers so it can absorb the life-energy of all those around it.[1]

Doom of Octarius
The Doom of Octarius is a Deathwatch Gladius Class Frigate in the Eye of Octos Watch Fortress' fleet.[1b]

Doom of Sorbak
The Doom of Sorbak is an Eldar Ranger Long Rifle, that has been instrumental in winning countless battles since its creation, decades after the Fall of the Eldar. Created by the Bonesingers of the Craftworld Iyanden, it has served numerous Outcasts from that Craftworld; the first being the Ranger Eladen Longstrider. In his hands the Doom of Sorbak killed the Dark Apostle Sor Bakphal during the Horus Heresy, allowing the Imperium to take back the planet Lakaph from the Word Bearers. After Longstrider's death the Doom of Sorbak was passed down to Outcast after Outcast down the centuries, striking down the enemies of the Eldar. Most recently a Ranger wielding the Doom of Sorbak, dealt a harsh blow to Warboss Grak Bigtoof's Waaagh! killing the Warbosses's pet Weirdboy; and closing the Warp portal the Weirdboy was opening, that nearly destroyed the Craftworld Ilmaren.[1]

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Infurnace
Infurnace is a Bloodthirster of Khorne, a near-mythical monster whose tale is known to every Blood Claw of the Space Wolves Chapter.[1]

Ing Mae Sing
Ing Mae Sing was a powerful Astropath during the Great Crusade. Attached to the 63rd Expeditionary Fleet under Warmaster Horus, Ing Mae Sing was the chief Astropath of his fleet and close to the remembrancer Euphrati Keeler.[1][2] After helping Keeler battle Daemons mistakenly released by the Book of Lorgar, Ing sent an astrophatic warning that was discovered by Horus. Having gotten on his bad side, Horus used her as a sacrifice in a ritual by Erebus to summon the Daemon Sarr'Kell.[3]

Ingeniators
The Ingeniators are a Space Marine Chapter.[1]

Ingenisus
Ingenisus is the Homeworld of the Ingeniators Chapter.[1]

Ingenus
Ingenus was an Imperial Warmaster.[1] In 845.M41, he was kidnapped by Dark Eldar pirates and never seen again. Thereafter to prevent the incident from repeating itself, all Warmasters were issued direct bodyguards.[1]

Ingethel
Ingethel, also known as Ingethel the Ascended, is a Daemon Prince of Chaos. Ingethel was originally a native to Cadia and was appointed by the Gods of Chaos to guide Lorgar during The Pilgrimage. After Ingethel revealed the Primordial Truth to Lorgar, she herself ascended to Daemonhood following 10 human sacrifices which included Vendatha, a member of the Adeptus Custodes.[1a] Later, Ingethel the Ascended led the Serrated Sun Chapter of the Word Bearers into the Great Eye where the failure of the Eldar Empire was witnessed first hand. Ingethel informed the Word Bearers that the Eldar failed and suffered the Fall because at the moment of their ascension they were unable to accept the Primordial Truth. They gave birth to a god of pleasure and promise, yet they felt no joy.[1b] After showing the Serrated Sun the Primordial Truth, Ingethel guided Lorgar through the Eye of Terror and showed him former worlds of the Eldar.[3] Later, Ingethel appeared in the court of Horus after he had fallen to Chaos.[2]

Ingiga
Ingiga is the homeworld of the Angels of Fury Space Marine Chapter.[1]

Ingiga (Dreadnought)
Ingiga is a Dreadnought in the Space Wolves Chapter and is part of the Blackfang Task Force, which is aiding the Imperial war effort against the forces of Chaos, in the Gothic Sector.[1]

Ingo Pech
Ingo Pech was First Captain of the Alpha Legion during the Great Crusade and Horus Heresy.[1]

Ingold
Ingold was a serf in service to the Space Wolves Legion during the Great Crusade. He served aboard the interceptor Haukr as the Master of the Watch.[1]

Ingvar Orm Eversson
Ingvar Orm Eversson, known as Gyrfalkon, was a Space Marine of the Blackmanes Great Company in the Space Wolves Chapter.[1a]

Ingvarr Thunderbrow
Ingvarr Thunderbrow is a Wolf Guard of the Champions of Fenris, Logan Grimnar's Great Company.[1] He fought in the War of the Wolf against the Black Legion.[1]

Inhalation grenade
Unloaded, an Inhalation grenade is nothing more than an impact-activated canister of pressurized air. However, each of these devices contains a venting core that can be filled with a chemical of the user's choice, allowing it to deliver substances as harmless as signal smoke or as deadly as genophage toxin.

Inias (Knight Master)
Inias is a Knight Master of the Dark Angels's Deathwing and led the detachment in the Chapter's strike force, that aided the Grey Knights[1] in the Assault on Sortiarius[2a]. While the attack was ultimately successful, it is not known if Inias survived the battle.[2b]

Inias (Proctor)
Inias was a Proctor in the Dark Angels Legion, during the Horus Heresy.[1]

Inigo Ravellon
Inigo Ravellon is an Ecclesiarchy Bishop-Praetor of Varentis II.[1]

Iniquity
Iniquity is a Chaos-controlled planet in the Koronus Expanse, located in the Dioskouri System noted for its huge mountains, acid seas, and fractured moon.[1a][2] The multiple stars that shine on Iniquity are dying, and the planet has been utterly corrupted by Chaos unleashed from early attempts at mining.[1a] The planet’s surrounding orbits are difficult to navigate, as they contain everything from massive gravity tides, molten meteors, and the dead cores of gas giants.[1a] Iniquity has long-since been mined through from surface to core, with unending kilometers of tunnels going back to the dawn of human spaceflight. [1b][2] It exists as a corrupted center of trade and shipbuilding in the Koronus Expanse, and contains hive-like structures housing untold millions of corrupted or doomed souls.[1b][1f][2] The planet has a single continent that stretches all the way around the equator, with an ocean occupying both the North and South poles.[1b] Karrad Vall is the most powerful warlord on the planet, and is working to bring all the other Chaos forces in the system under his control.[1a]

Hans Kho'ren
Hans Kho'ren is a World Eaters Chaos Lord and leader of the Skull Takers of Hans Kho'ren.[1] He led his warband at the side of Angron in the First War for Armageddon.[1]

Hans Nielsen
Hans Nielsen is a renegade Human Mercenary Captain that commands the Nielsen's Raiders company, which is currently allied with the Ork Warboss Bogrot.[1]

Hansk Yurne
Hansk Yurne is an Astra Militarum Lieutenant Commander, who took part in the Argovon Campaign as part of the Indomitus Crusade's Task Force XI. As the war against the Necron raged, Yurne served in the Task Force's senior command staff as a representative of the Astra Militarum.[1]

Hansvet Coldfire
Hansvet Coldfire is a famous Archeotek of House Van Saar on Necromunda.[1] Driven from the inner circle of the Archeoteks due to his obsession with Sator Davos, Hansvet fled to Hive Rothgol where he carved out a place for himself. He has since founded his own gang, the Coldfire Cabal and it is said each of its members bears a strong resemblance to him which has led to rumors of cloning. However the truth may be even more bizarre, for it is said that before fleeing Hansvet unlocked the temporal secrets of Davos and was somehow in league with the long-lost Archeotek. The rumors go on to say that he mastered the archaeo-chronometrix, a machine that can manipulate time and its movements through it. Thus the members of his gang may be versions of himself from different timelines.[1]

Hantar
Hantar is an Ironclad Dreadnought in the Iron Hands Chapter's Clan Sorrgol.[1]

Hantovania Sebros
Hantovania Sebros was a tower-city located on the planet Caskian.[1] During the Great Crusade, Caskian became a battleground between forces of the Imperium and an insectoid xenos species. Imperial troops, including the 209th Company of the Ultramarines and a company of the Word Bearers, spent four months defending Hantovania Sebros against the alien menace.[1]

Hanumarasi
Hanumarasi was an Adeptus Custodes of the Hykanatoi, during the Horus Heresy. He was among the Custodes' forces that took part in the Siege of Terra.[1]

Hanziel
Hanziel was the Commander of the Angel's Tears Order of the Blood Angels Legion during the last years of the Great Crusade.[1a] He took part in the Battle of Signus Prime[1a], but its not known if Hanziel survived to see the Blood Angels' victory over the Daemon hordes on that world.[1b]

Haphax Mitranda
Secutor Haphax Mitranda is a Skitarii commander from the Forge World of Hephaesto, who became the Field Commander for the Forge World's Primary Forge, Node Primus, when it was invaded by Orks.[1a]

Hapshant
Hapshant was an Inquisitor of the Ordo Xenos and was the one time master to Gregor Eisenhorn and Titus Endor.[1]

Hapthatra
Hapthatra the Radiant and Phaeron of the Stars, is a Szarekhan Dynasty Phaeron and a member of the Silent King's Final Triarch.[2] He was originally the Phaeron of a lesser Dynasty, when the Silent King Szarekh returned to the Necron 744.M41. Hapthatra and Phaeron Mesophet, would go on to prove their loyalty to Szarekh through swift service, and were later chosen to join the Final Triarch. Upon their elevation each of their Dynasties were subsumed into the Silent King's Szarekhan Dynasty and Hapthatra became known as the Phaeron of the Stars.[2] He was then given the Staff of Stars to wield and both Hapthatra and Mesophet joined Szarekh upon the Dias of Dominion. From there, the two Phaerons proclaim the Final Triatch's will, but some Necron noted new changes about them, since their ascension. Among them, are that Hapthatra and Mesophet are now thoroughly bound into the Dais, speak nearly always with perfect synchronicity and their voices have taken on new tones of command. They also always seem to support Szarekh's plans without question, but these changes have been explained away as being a result of the Phaerons' elevation to the Final Triach. Such a high position was bound to effect changes upon them, and Szarekh's plans are millennia in the laying, after all; who could honestly suggest amendments to such a comprehensive scheme?[1]

Har Skrinn
Har Skrinn, also known as Eldthursar Har Skrinn, Flame Lord of the Sons of Ymir and Ancient of the Thirteenth Great Company, was a member of the Space Wolves' Prosperine Censure Host and took part in the Impossible Battle in 004.M31. He was killed during the Battle of Prospero by the Titan Canis Vertex.[1]

Haraal
Haraal was a Space Wolves Legionary active during the Great Crusade, notable for being one of the first Fenrisian neophytes to be inducted into the Legion after the Emperor of Mankind reunited with the primarch Leman Russ.[1] Haraal passed his training and was assigned to the Legion's 13th Great Company. During the Dulan Campaign, however, Haraal succumbed to the curse of the Wulfen while taking part in a boarding action against the Faash in the Ynniu System. He had to be mercy-killed by his jarl, Jorin Bloodhowl.[1]

Haradin
Haradin was the Grand Master of the Dark Angels Legion's Third Order during the Horus Heresy.[1] In the aftermath of the Battle of Perditus, the Third Order was assigned by their Primarch Lion El'Jonson to a strike force, led by Seneschal Corswain, that was charged with both hunting down the fleeing Death Guard forces of Captain Typhus and to bring word of the battle to the Space Wolves Legion's Primarch Leman Russ. However, after many months, the strike force could not find any trace of Leman Russ, and as for Typhus, they found only worlds that were left in disarray or that had been destroyed by his touch. During one of the many war councils between the strike force's commanders, unrest began to show about their lack of progress and Haradin voiced that they should instead be pursuing the Death Guard's Primarch, Mortarion. After much arguing, it was finally decided that the strike force would be split off by Orders, each with their own goals to pursue. Corswain would go with Chapter Master Belath's Second Order to continue pursuing Typhus, while the other Orders would travel to nearby Systems to search for the Primarch Leman Russ and to attack any Traitors they came across.[1] Following the ending of the Horus Heresy, Caliban was destroyed in a civil war between Dark Angels led by their Primarch El'Jonson and the betrayer Luther. In the aftermath of that devastating conflict, the Deathwing was left in tatters, but was immediately reformed to its full strength by Haradin. When the Grand Master later learned of the Fallen Angels, he instigated the reorganization of both the Deathwing and Ravenwing into their current roles of hunting down and capturing the traitorous Dark Angels.[2]

Haradni 13th
The Haradni 13th, also known as the Haradni 13th Heavy Armour Regiment was a regiment of the Imperial Guard which at an unknown point defected to Chaos and joined the forces of Abaddon the Despoiler. During the 13th Black Crusade, the Haradni 13th would be charged with capturing Medusa, homeworld of the Iron Hands Space Marines. At their peak the Regiment is said to have fielded over 10,000 tanks, including not only Leman Russ Battle Tanks but also heavier Super heavy tanks such as Baneblades. In the end however they were defeated in the largest armoured battle of the Imperium since the Horus Heresy and wiped out by the Iron Hands and their PDF forces.[1]

Harahel
Harahel is the Flesh Tearers' First Company Champion. He took part in his Chapter's efforts to defend the moon Baal Primus when Hive Fleet Leviathan invaded the Baal System[1a]. The battle went poorly for them, however, and when Chapter Master Seth gave the order to evacuate, Harahel was among the few Flesh Tearers to escape from the doomed moon.[1b]

Harakon
Harakon is a low gravity Hive World in which the hive spires reach high into the upper atmosphere.[1] The population of Harakon is high and as such they produce large numbers of Imperial Guard Regiments, the Harakoni Warhawks. Below the spires are mountain passes in which the Harakonis use grav-gliders to hunt the native Vapour wyrms.[1] The dominant dialect on Harakon is Konndar.[2]

Harakoni Warhawks
The Harakoni Warhawks are an Imperial Guard Drop Regiment from the planet Harakon.

Harald Deathwolf
Harald Deathwolf is a Wolf Lord of the Space Wolves, commanding the Deathwolves Great Company.[1a][6a][6b] He is often found riding into battle on his Thunderwolf Icetooth with many lupine beasts in tow, whether they be made of flesh, metal or a mixture of both.[1a] Usually found close behind will be his savage champion, Canis Wolfborn, a giant of a man riding his equally giant Thunderwolf, Fangir.[1b] His chosen symbol is the Ravening Jaw, symbolized by a wolf eating a star. The Ravening Jaw in Fenrisian mythology symbolizes the Wolftime, when Morkai will eat the sun and the stars and shroud Fenris in an eternal night.[1a] Harald Deathwolf is known for his mutual animosity with Thousand Sons Sorcerer Mordant Hex, and the two have frequently come to blows.[3]

Harald Firetooth
Harald Firetooth was a Wolf Lord in the Space Wolves Chapter, who took part in fighting the Imperial rebellions that began after Drakan Vangorich's death.[1] His forces fought in the Segmentum Obscurus, though in may campaigns Firetooth was given notional command of other Imperium forces. This included the Imperial Fists 8th Company, under the command of Captain Helbrant Alderic. Firetooth's Fenrisian bravado encouraged Alderic's aggressive approach to battle and helped to solidify the 8th's tactics which the Captain had recently implemented. These tactics are still used to this day and both the Captain and the Wolf Lord have been immortalized for the impact they had on the Company. Many of the 8th's Company Banners now feature a golden figure bearing Alderic's original cruciform-hilted sword, portrayed alongside Firetooth's personal sigil.[1]

Marchese
Marchese was a Captain of the Eighth Pardus Armoured regiment. Active during the Sabbat Worlds Crusade, he had command of the Leman Russ Conqueror P48J.[1a] When the Eighth Pardus Armoured were deployed on Hagia, Marchese was assigned to the Pardus contingent of an honour guard led by Colonel-Commissar Ibram Gaunt. The guard was tasked with travelling to the Shrinehold of Saint Sabbat, where they would retrieve the Saint's remains for transport offworld in the face of impending Chaos reinforcements.[1a] On reaching the Shrinehold, however, the honour guard was forced to defend it against an Infardi army that had cut off their retreat. During the battle, the P48J was destroyed by an enemy tank, killing everyone on board, including Marchese.[1b]

Marcia Enra
Marcia Enra is an Adepta Sororitas Hospitaller, who cured the seven plagues unleashed by the Death Guard on Cataydrah.[1]

Marco Lillo
Marco Lillo[1a] was a Verghastite Guardsman of the Tanith First and Only regiment.[1a][2a]

Marco Rickarius
Marco Rickarius was a Commissar attached to the 93rd Armageddon Steel Legion regiment during the Third War for Armageddon.[1]

Marcus
Marcus is an Inquisitor of the Ordo Hereticus.[2] He was instrumental in helping to stop the rebellion launched by Varlak, a powerful rogue psyker, on the planet Korsk II.[1a][2] By chance Marcus was on Korsk II when Varlak used his powers to enrapture the Imperial Guard stationed there and used them to take over the planet. As Varlak declared that Korsk II would secede from the Imperium under his rulership, Marcus fled to Korsk IX and sent an urgent message to the Adeptus Terra to warn them of the psyker's rebellion.[2] Thanks to his message, within days several Space Marine Chapters arrived and put an end to Varlak's plans.[1b][2]

Marcus (Crusader Host)
Marcus was a member of the Blood Angels Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Marcus Achallor
Marcus Achallor was a Adeptus Custodes Emissaries Imperatus Shield-Captain, who served in Indomitus Crusade Fleet Primus.[1a] Just before they were to take part in the Battle of Gathalamor, Fleet Primus' High Command became unable to make contact with the Shrine World. Rather than risk the entire Fleet in a possible ambush, a small recon force[1b] led by Shield-Captain Achallor was sent by Tribune Colquan to determine the Battle's status.[1a] However Achallor and his Shield-Host soon became swept up in the battle and deployed in an attempt to stop a Chaos superweapon from devastating Fleet Primus. At the climax of the battle for the weapon, known as the Bone Cannon, Achallor and his Brothers came into battle with Dark Apostle Kar-Gatharr and his Word Bearers. Summoning the powers of Chaos, the Dark Apostle was able to transform himself into a hulking monstrosity. Achallor was slain by Gatharr, though the Dark Apostle was struck down by Imelda Veritas and her Sisters of Battle shortly after.[1c] Achallor's sacrifice allowed the Imperials to disable the Bone Cannon, and in the aftermath of the battle he was proclaimed to be an Imperial Saint. Achallor's remains were buried on Gathalmor.[1d]

Marcus Aurelius
Marcus Aurelius is an Astra Militarum General.[1]

Marcus Heilbron
Marcus Heilbron was a Captain in the Black Crusaders Chapter who took part in the invasion of the Ork World Guilus II. During the invasion, Heilbron led his Company and regiments of the Astra Militarum in attacking one of the Ork enclaves on the world called Grot Town. True to its name, the majority of the Ork enclave were Gretchin, who proved to be no match for Heilbron's forces. However, under the guidance of their Mekboyz, the Gretchin came up with several fiendish defences; among them being the creation of the Grot Bomb Launchas. At the height of the battle for Grot Town, the Launchas made their presence known when they fired a salvo of Grot Bombs at the armoured convoy Heilbron was leading from his Land Raider. The Captain was subsequently killed when several of the Grot Bombs struck and disabled his Land Raider.[1]

Marcus Valerius
Marcus Valerius was a Praefactor and later Vice-Caesari of the Imperial Army during the Great Crusade and Horus Heresy.[1] Commanding the Therion Cohort, shortly before the Drop Site Massacre Marcus' forces were stationed on the Raven Guard homeworld of Deliverance. During his stay on Deliverance Marcus began to become haunted by strange dreams that seemed to foretell catastrophe for the Raven Guard. Raven Guard commander Branne became suspicious that this was an omen, and eventually left for Isstvan V to see if their Primarch Corax was okay. When they arrived in-system, the Raven Guard had been massacred and Branne was able to save Corax himself.[1] Later, Marcus led the Theroion cohort in the attack on the Perfect Fortress.[1] However after having visions of Leman Russ meeting his end at the hands of traitor forces, Valerius confided to Corax of the supernatural nature of his visions as well as his belief that it was the guidance of the Emperor, who he now worshiped as a god. This enraged Corax, but he nonetheless followed Valerius' visions, resulting in the Raven Guard saving the Space Wolves in the Battle of Yarant.[2] Due to his beliefs, Corax banished Valerius and his sight. He eventually made his way to Beta-Garmon, where he led the Therion Cohort against enemy Titan's in the Battle of Beta-Garmon.[3]

Marcus von Gill
Marcus von Gill was a Lieutenant Colonel of the Armageddon 101st Steel Legion Regiment, during the Third War of Armageddon. At one point he served as Colonel Sarren's second in command.[1]

Mardan Tula
Mardan Tula is a Lord Commissar and in charge of the many other Commissars, that are taking part in the Bale Stars Crusade.[1]

Mardelech
Mardelech was the shipmaster of Honour's Might, a Battle Barge in service with the Scythes of the Emperor Chapter.[1a] He was notable for commanding the ship during the defence of the Miral System against a Kraken splinter fleet designated Miral Rex.[1b] Mardelech was killed when Honour's Might was destroyed by the Hive Ship Rocola.[1c]

Mardrug
Mardrug is an infamous Ork Blood Axes Warboss.[1] In 981.M41 Madrug took advantage of the devastation on the Forge World of Cantos II left by a Tyranid Splinter Fleet. He sent a crack team of Kommandos and Mekboyz to steal the Warlord Titan Wrath of Caseopea amidst the chaos of the planet’s recovery. The Kommandos shot their way onboard the Titan, and their attendant Meks managed to jump-start its reactor. However, the Orks had no way of controlling the Wrath of Caseopea’s indignant machine spirit. Disoriented and enraged, the Titan went on a devastating rampage across the planet before overloading its own reactor. The Kommandos’ mission was a failure, but the devastation caused to the vital forge world was substantial, affecting supply to numerous Imperial war zones.[1]

Marduk
Marduk of the Word Bearers Legion was a former first acolyte to Jarulek, later becoming a Dark Apostle upon his master’s death.

Marduk (Confessor)
Marduk was an Imperial Arch-Confessor.[1]

Marduk (Tallarn)
Marduk was a Lieutenant of the Tallarn 3rd Armoured regiment active in late M40.[1] When the regiment was deployed on Balle Prime as part of the Defence of Balle Alpha, Marduk had command of a Leman Russ Vanquisher, designated tank 121. During the Akhar Basin Massacre, Marduk's tank was credited with killing nine ork vehicles, the most of any tank during the battle.[1]

Marduk Sedras
Marduk Sedras was a Eskaton within the Dark Angels Legion's Dreadwing and took part in both the Great Crusade and Horus Heresy.[1]

Mardun X
Mardun X was an Imperium world, until an Exterminatus was delivered upon it by the Doom Warriors Chapter.[1]

Segmentum
The space ruled by the Imperium is divided into five fleet zones known as the Segmentae Majoris.[2] The galaxy is such a vast place that it would be unmanageable without this system.

Segmentum Fortress
A Segmentum Fortress is an orbital base for fleet operations throughout its associated Segmentum. Each of the five Segmentae, the Imperium's primary administrative/fleet zones, has a Segmentum Fortress or fleet base. These bases are huge ports with docks, shipyards and repair facilities. In reality however, relatively few of the fleet ships ever travel to their theoretical base. The main function of a fleet base is fleet administration. A Segmentum Fortress is controlled directly by an Administratum Master.[Needs Citation] The fleets based in each Segmentum are led by a Lord High Admiral; these commanders may hold a place amongst the High Lords of Terra.[1] Locations of the five Segmentum fleet bases: Bakka - Segmentum Tempestus[1] Cypra Mundi - Segmentum Obscurus[1] Hydraphur - Segmentum Pacificus[1] Mars - Segmentum Solar[1] Kar Duniash - Ultima Segmentum[1]

Segmentum Obscurus
The Segmentum Obscurus is one of the five Segmentums, divisions of the Galaxy, of the Imperium. It is located to the north of Holy Terra, and its Segmentum Fortress is located at Cypra Mundi.[1] One of its most notable features is the Eye of Terror, home of the Chaos Space Marines. Following the conclusion of the Thirteenth Black Crusade and the resurrection of Roboute Guilliman, much of Segmentum Obscurus has become stranded within Imperium Nihilus.[3]

Segmentum Pacificus
The Segmentum Pacificus is one of the five Segmentums into which Imperial dominion of the Galaxy is divided. Its Segmentum Fortress is located at Hydraphur,[1a] ruled by "the Lords of Hydraphur".[1b]

Segmentum Solar
The Segmentum Solar is one of the Segmentums, divisions of the Galaxy, of the Imperium. Its Segmentum Fortress is located at Mars.[1] Its most notable feature is Terra, the homeworld of mankind. Segmentum Solar is the core of Imperial space and represents the foundations of Mankind. It has been the most densely settled Human region of the Galaxy since the Dark Age of Technology.[4]

Segmentum Tempestus
The Segmentum Tempestus is one of the Segmentums, divisions of the Galaxy, of the Imperium. Its Segmentum Fortress is located at Bakka.[3] The Segmentum is roughly organized into 200 light-year cubes, each of which is designated as a Sector. Free from much of the Chaos-related problems of the Imperium such as invasions from the Eye of Terror or Maelstrom, Segmentum Tempestus instead suffers from Xenos invaders and raiders.[4]

Segritaes Nebula Vigil
The Segritaes Nebula Vigil is one of the Sisters of Silence Vigils, that was created after their order was reestablished by Lord Commander Guilliman.[1]

Sehalla
Sehalla was an Imperial Navy Captain during the Plague of Unbelief, on the side of Cardinal Bucharis. Bucharis met and joined with Sehalla on the planet Rhanda and they proceeded to conquer an empire together. He appeared to have a cautious mind, as he agreed with Bucharis when he was told to stop short of Bakka in fear of the empire being discovered by the Imperium and ordered the retreat from Fenris when the Space Wolves' fleet arrived.[1] He protected his ships ahead of the other forces, and only dropped out of the warp to pick Bucharis up for the briefest amount of time before retreating again.[1] His counterpart in the ground forces was Colonel Gasto, who also met Bucharis on Rhanda.[1]

Seidon
Seidon is a Necron Tomb World that in ancient times lay at the heart of Necrontyr expansion. Every thirty-three weeks it was programmed to send a ship out into the stars, carrying slumbering colonists beyond the boundaries of Necrontyr space. This continued throughout the War in Heaven, sending legions of Immortals to conquer instead of colonists to expand.[1] When the Great Sleep ended and Seidon awoke once more, its rulers have continued its mission of conquest but the damage to its programming during its sixty million year hibernation has resulted in it sending ships to random destinations rather then predetermined worlds. Thus every thirty-three weeks, another legion of Immortals depart on a journey into the unknown.[1]

Seismic Bomb
Seismic Bombs are a type of explosives used by the Adeptus Mechanicus.[1]

Seismic Cannon
The Seismic Cannon is a type of construction equipment used by the Imperium. However, it is also utilized as a weapon in some cases, most notably by Genestealer Cults. The distinctive pronged muzzle of a seismic cannon sends out pulsed bow waves of sonic force that can shiver a basilica wall into rubble or turn the internal organs of living targets to mush.[1]

Seismic Crucible
The Seismic Crucible is a piece of equipment utilized by Necron Crypteks of the Geomancy discipline. The bearer of a seismic crucible can induce localized tremors in rock, metal, and even the air itself.[1]

Seismic Destabiliser
The Seismic Destabiliser is an advanced Tau weapons system.[1] Designed to undermine fortified positions and drive enemy soldiers from cover, the Seismic Destabilizer emits an ultra-low resonating frequency that causes localized earth tremors. The targeted structure is riven by a spider’s web of fractures, and any garrisoned troops must evacuate or risk being buried under tonnes of rubble.[1]

Seismic Discontinuity Charge
Another in a series of new Tau weapons of mass destruction, Seismic Discontinuity Charges are powerful enough to, when detonated, create an entire chain of super volcanoes at a planet's southern pole. They were field tested on the tau death world of Ag'Ni.[1]

Seismic Escalation Detonator
The Seismic Escalation Detonators are a tool for use in mining and exploration, that were weaponised by the Deathwatch Techmarines of Watch Station Erioch. Favoured by those Deathwatch Space Marines hailing from the Imperial Fists, the unit consists of a powerful sound emitter roughly the size of a man that is planted in solid ground or the walls of a fortification by way of a large spike. Once in place, it broadcasts ultra-low frequency sounds that set up sympathetic vibrations in ground and structures. These units are powered by rechargeable power packs that are good for about one hour of constant operation. The longer the unit operates, the more powerful its tremors grow and it causes more and more damage to surrounding terrain and structures. Used en masse, these tools can crumble the mightiest fortifications and the tallest buildings in a matter of minutes.[1]

Seismic Fibrillator Node
The Seismic Fibrillator Node is a signature system of the Tau Farsight Enclaves. On his adopted world of Vior'los, Farsight bested the Warboss Grog by turning the elements against him. Instrumental in these victories was the Seismic Fibrillator Node, an invention of the Earth Caste scientist O'Vesa. This disc-like device emits resonant frequencies that can cause localized tremors.[1]

Seiyr
Seiyr the Bereft is one of the many Chaos Warlords, who are trying to claim dominion over the Screaming Vortex.[1]

Sejanus
Sejanus was a general during the Macharian Crusade.

Sekel's Landing
Sekel's Landing is an Imperium world that was brought into compliance by Imperial forces led by the Emperor during the early years of the Great Crusade.[1]

Sekemtar Dynasty
The Sekemtar Dynasty is a Necron Dynasty which currently serves as a client to the more powerful Sautekh Dynasty under Imotekh the Stormlord. The Sekemtar have been in the service of Imotekh for many years, conquered by the Stormlord during the Necrontyr Wars of Secession.[1a]

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Matriarch Firebrand
The Matriarch Firebrand is a shadowy woman who is part of the mysterious Scar/AB and commands its operatives during their missions. She exhibits an unnatural control over the operatives and many Inquisition agents have died trying to learn exactly where the Matriarch gets her orders from.[1]

Matriarch Primus
The Matriarch Primus, also referred to as a Queen, is a title given to the ruler of all the House Escher members on Necromunda. Supporting her rule are the Council of Crones, who are members from House Escher's most prominent families and powerful individuals.[1]

Matrias
Matrias is a Battle Brother of the Blood Ravens Chapter, who through centuries of war has become known for his legendary endurance in battle.[1]

Matt Ward
Matt Ward is an author and game designer for Games Workshop. He left the company in 2014, but quietly returned in 2016.[1]

Matteo Morrelis
Matteo Morrelis was the Captain of the Crimson Fists 8th Company in 989.M41. He was known as the "Master of Blades".[1]

Matthew Farrer
Matthew Farrer is from Canberra, Australia and is a member of the Canberra Speculative Fiction Guild. He has been writing since his teens, however did not garner success until his short story Badlands Skelter's Downhive Monster Show appeared in Inferno! and subsequently Status: Deadzone. Since then he has written the Shira Calpurnia (Novel Series) and a number of short stories and was shortlisted for an Aurealis Award in 2001.

Mattias Kuzminski
Mattias Kuzminski was a notorious Inquisitor of the Ordo Hereticus, who vaporized numerous spies and traitors to the Imperium by use of a plasma cannon.[1].

Mattius
Mattius is a Knight of House Hawkshroud and pilots the Knight Crusader Pyrrhus Angel, a relic from the Dark Age of Technology.[1] He is a shining exemplar of honour and valour and serves as a vassal for Sir Kenrick, as one of his chosen lance-brothers. The Pyrrhus Angel itself, however, is ill marked from taking a less than honourable deed while piloted by another Noble. It is said the ancient Knight suit was once the instrument of hundreds of civilian deaths - which was considered a necessary precaution, to prevent them from being used as sacrifices for a Daemonic incursion. Whether their deaths were really necessary or if they could have been saved is up to debate, though the act itself earned the Pyrrhus Angel its name and left a scar on its Machine Spirit. It will never forget the high cost of victory and now each Noble that inherits the Pyrrhus Angel during their Ritual of Becoming is imbued with a great sense of morality and compassion, in the hopes that such an atrocity will never happen again. As the latest pilot of the Pyrrhus Angel, Sir Mattius excels at long-ranged devastation, but thanks to the influence of the Knight Crusader's Machine Spirit, he always ensures that death by its hands comes to those who deserve it.[1]

Mattius Heiron
Mattius Heiron is an Inquisitor of the Ordo Malleus.[1]

Matyas
Matyas was a Neophyte of the Mortifactors Chapter.[1a] Recruited from the Feral World of Posul, Matyas was part of a group of Mortifactors Neophytes sent to the Jungle World of Aztlan by Chaplain Astador. There they were to be elevated to the position of Scout, by taking a worthy trophy - an enemy's skull.[1a] However, Matyas was unsuccessful in his quest, as he was killed by a Tau sniper.[1b]

Maug (Xenos Species)
The Maug are a liquid-based sentient Xenos species, that dwell in the Vadrius System.[1] They are able to summon weapons at will from their bodies and are even capable of speaking a crude form of Low Gothic. Due to their physical makeup, the Maug have a amorphous 'spirit-like' appearance, which led early reports from Adeptus Mechanicus Explorator Fleets to describe them as Daemons. However later studies revealed the Maug's true nature to the Imperium and after they were declared to be Xenos Horrificus, the species was marked for destruction. Due to their liquid bodies, though, the species have proven to be almost unkillable, though their war with the Imperium continues to this day. The Rogue Trader and Xenologist Janus Draik, however, believes that with the threats now facing the Imperium, it will not be able to devote the resources needed to end such a small-scale threat, as the Maug.[1]

Maugan Ra
Maugan Ra (literally, "the Harvester of Souls" in Eldar) is an Eldar Phoenix Lord from the doomed Craftworld Altansar. He is also the brother of Baharroth, like the moon is to the sun.[4]

Maugetar
The Maugetar is a massive weapon wielded by the Phoenix Lord Maugan Ra.[1] Maugan Ra found, in his studies of warfare, that a weapon can be used as carefully as a scalpel, be it a blade or a ranged weapon. As such he created Maugetar (literally, "Harvester"), an ancient Shrieker Cannon[6] with built-in Executioner.[1] The Maugetar fires "shrieker" discs of unusual ties towards its foes. Maugan Ra undertook a great quest on a Crone World to construct the weapon, battling a Keeper of Secrets, sacrificing an Exarch, and battling through hordes of Slaaneshi Daemons to gather the necessary materials for the weapon. He then constructed it with the aid of the Bonesinger Kaeleth-Tul before crippling him so he could never make another.[1]

Maugra Vaskadeen
Maugra Vaskadeen was a solitary Dark Eldar Hekatrix.[1a] She had battled in alien arenas for centuries prior to her arrival at the Precipice.[1c] She was part of a small group of adventurers seeking a cure from the Seventh Blackstone Fortress to a psychic plague rampaging through the Precipice, and had been hired by the Echo for her formidable combat prowess.[1a]

Maul
Maul was an Imperial Inquisitor. In M38 he performed an extended reconnaissance of the Eye of Terror. When his ship returned to Imperial space, the Inquisitor himself had gone insane, but some useful information was gleaned from his "notes," which he had written on the walls of the ship with his own blood.[1] Among these notes was a description of the Iron Warriors homeworld of Medrengard.[1]

Mauler Bolt Cannon
The Mauler Bolt Cannon was a Bolt Weapon used by the Legio Cybernetica of the Adeptus Mechanicus.[1] A field-support weapon founded within the Skitarii and mounted on certain Battle-automata, these bulky automatic cannons differed from the more common Heavy Bolter only in calibre, with the Mauler using substantially larger shells with a proportionally larger and stronger gun-frame needed to handle the recoil involved. The weapons were jealously guarded secrets by the Mechanicum.[1]

Mauler Chainblade
Mauler Chainblades are two-handed chainswords, that are used by the World Eaters' Jakhals.[1]

Maulerfiend
The Maulerfiend is a type of Daemon Engine used by the forces of Chaos. This disturbing fusion of Daemon-beast and heavily armored machine is designed to attack enemy forces in close combat with gruesome melee weapons as opposed to its cousin, the Forgefiend, which is designed for long-range combat. Maulerfiends can rip apart the strongest armored targets or toughest defenses with a combination of Power Fists, Magma Cutters, and Lasher Tendrils. A Maulerfiend is powered and fulled by the rage of the Daemon that inhabits it, and this amplifies its melee weapons.[1][2][3] Maulerfiends are extremely agile and nimble for creatures their size, having the ability to climb steep walls. This has given them the nickname of Stalker-Tanks and Scalers. Worse still, they are able to lock onto the scent of a victim, allowing them to hunt the enemy over a great distance. However rather than a hunter, most Maulerfiends serve their masters as daemonic battering rams that crash into enemy lines. Once a Maulerfiend has latched onto an enemy war machine or fortification, it will find even the smallest weak spot to exploit in its armor before crushing or cutting it to bits, allowing them to rip apart the vulnerable individuals or components within.[3] Because of these unsurpassed siege abilities Maulerfiends are used extensively by the Iron Warriors' Warpsmiths.[5]

Maulers
The Maulers are a large Khorne Warband that took part in the Chaos God's Blood Crusade during the Thirteenth Black Crusade.[1]

Monrass 25th
The Monrass 25th “Scythewind Recon” are an Imperial Guard Regiment, that took part in the Achilus Crusade.[1]

Monrass Scythewind Reconnaissance
The Monrass Scythewind are a reconnaissance regiment of the Imperial Guard. They contributed to the Achilus Crusade.[1]

Monsk
Monsk is a Forge World of the Imperium that houses orbital shipyards capable of constructing Imperial Navy vessels.[1]

Monsk Conspiracy
The Monsk Conspiracy was an event that occurred in late M40.[1]

Monster Slayer of Caliban
The Monster Slayer of Caliban is a famed relic of the Dark Angels.[1]

Monstrous
The Monstrous is a Murder Class Cruiser that was active during the Gothic War.[1] Near the end of the war, it combined with the Steel Fang and the Doombringer to destroy the Imperial Battleship Relentless Persecution.[1]

Mont'au
Mont'au translates roughly as "the terror"[1] or "death age".[3] It refers to the dark and violent time before the Ethereals arose in T'au society on their homeworld of T'au. The era began when various Tribes of Tau (such as the Tau of the plains, the Tau of the hills, and the Tau of the Air) began battling one another over trade routes and concern over rival alliances. Soon, vast inter-tribal wars ravaged the main continent, with Tau tribes battling one another with primitive firearms. The fighting dragged on for many years, with thousands dying on each side. Squalid conditions caused by the fighting allowed plague to spread until more Tau were dying of disease than war. It seemed as if the Tau would destroy themselves from the inside out.[1] However strange lights appeared in the sky, and many believed that these were the sign of the last days. However on the mountain plateau of Fio'taun, an alliance of plain dwellers and airborne tau laid siege to the mightiest fortress of the builder mountain Tau. For five long seasons the cannons of Fio'taun held back the attackers, but supplies were low and disease rampant. The situation changed dramatically when a Tau of unusual appearance walked into the besiegers camp, asking to see the army commander. Softly spoken yet exhibiting an aura of undeniable authority, the camp guards felt compelled to escort him to their leader. At the same time, within the walls of Fio'taun, a similar individual presented himself to the guards and also met with the cities leader. Within an hour of the meetings, the fortress gates were opened and the strangers guided the leaders of the besiegers and besieged to a joint meeting.[1] At the summit, the newcomers who called themselves Ethereals began to speak, explaining that the skills of each tribe were unique and should be harnessed. Speaking of a Greater Good that could be achieved only if they would put aside their old ways, the two strangers talked through the night and by morning, a truce was agreed upon between the two factions.[1] But Fio'taun was just the beginning. Soon, more Ethereals appeared across T'au and this process repeated itself again and again. The philosophy and order of the Ethereals spread quickly, and by 791.M36 the Mont'au came to an end in the new era of the Greater Good and implementation of the Caste System.[2]

Mont'ka
Mont'ka (The Killing Blow) is one of the two major military doctrines of the Tau Empire, the other being Kauyon.[1] The Mont'ka is a carefully planned attack designed to wipe out critical enemy defenses or units in single, well-placed strikes. Once the strongest points of enemy resistance are crushed, the remainder of the force can generally be finished off more easily. Pathfinder Team or Ghostkeel make the final decision to launch a Mont’ka. After the beginning of the Mont’ka, the enemy must receive massive damage, or else the Tau forces will be called back – a Commander will withdraw to strike from another side rather than waste lives of the warriors.[1]

Montaig
Montaig was an Angels Resplendent Sergeant, whose squadron discovered the Undying Martyr near their Fortress Monastery. The Martyr would then go on to turn the Chapter into the Angels Penitent.[1] The Sergeant was at first going to kill the Undying Martyr when he pulled himself from the River Tristesse, as no Human could have survived to cross it. However Montaig stayed his hand, after he saw an Aquila hanging from the Martyr's neck. This led the Sergeant to instead deliver the Martyr to Chaplain Malvoisin who would decide his fate. This proved to be a significant decision for the Chapter, as after talking to the Martyr, the Chaplain declared him to be a prophet of the Emperor. This caused the Chapter to listen to his words and with their Chapter Master, Varzival, away campaigning, no one could stop the Angels from falling under the Martyr's sway. He became their spiritual leader and declared the Chapter to be too prideful and vain. The Martyr demanded they destroy everything that tied them to their sinful past and the Great Purge began. Gripped in self-hatred by the Martyr's revelations about their Chapter, Montaig and most of the Angels did as he commanded asked, with only the Librarians refusing to follow his orders. This led them to become targets for the Chapter's wrath and Chaplain Malvoisin led Montaig and a group of Battle Brothers against them. When Malvoisin's group went to attack, however, Chief Librarian Athanazius and the other Librarians, did nothing to defend themselves. Instead Athanazius uttered the Resplendent's battle cry, "We will rise on burning wings". This brought the attacking Battle Brothers to a stand still, especially Montaig who felt his new found self hatred drain away. However, Chaplain Malvoisin, who was the main advocate for the Martyr's changes, yelled out the Penitent's new battle cry, "The Emperor Condemns". This roused the hatred of the attacking Battle Brothers once more and the Angels Penitent were born with the Librarians' deaths. Despite taking part in the Purge, though, Montaig began to doubt the Martyr's words and secretly saved the Lethean Revelation tomb from being destroyed. A decade after that event, Montaig fully renounced what his Chapter had become, but he knew to that publicly would lead to his death.[1] Instead the Sergeant held on to the belief that the Angels' Chapter Master would return and restore the Angels Resplendent once more. As he waited for that time to come, Montaig read from the secreted away Lethean Revelation to restore his faith in the face of what his Chapter had become. The Sergeant also began to convince himself each day, that he would take a stand against the Chapter, but never did so. However this later led him to defy the Council of Thorns, that now led the Angels, after his mentee-Neophyte Phelion was placed in a cell, for creating art. This was now forbidden due to the Martyr's teachings and Phelion's scrimshaw carvings had caused the Council of Thorns to offer him two punishments for his sins: the Neophyte could take the Path of Chains, which would leave him to become an ankoryte within the Chapter, or tear himself apart by taking the Path of Thorns. When the Council later called for Phelion to choose his fate, Montaig was chosen to escort the Neophyte to their chambers. Before doing so, the Sergeant tried to convince Phelion to take the Path of Chains, but the Neophyte refused to accept the fate that awaited him if he did. He was intent instead on successfully passing through the Path of Thorns, but Montaig told Phelion there was no doubt he would die in the attempt. The Neophyte's predicament weighed heavily upon the Sergeant, as he had known about Phelion's scrimshawing and had tried to prevent others from learning of it. Montaig truly felt, though, the Neophyte had committed no sin in doing so and decided to take a stand against the Chapter, by helping Phelion escape into their Homeworld's wilderness. He explained his reasoning for doing so to Phelion, but to his horror the Neophyte rebuked his efforts. Phelion had become a fervent believer of the Martyr's teachings and this had caused him to confess his vain scrimshawing to the Council of Thorns. The Neophyte then demanded that Montaig confess his sins as well, since he knew Phelion's secret and had done nothing about it. Montaig would not do so, but knew what his fate would be, if Phelion told anyone about his sins. With only one choice left before him, the Sergeant killed Phelion and then began concocting a story of how he was forced to kill the Neophyte after an escape attempt. As he did so, Montaig also promised himself that he would take a stand against the Chapter another day...[1]

Montaigh (Mountain World)
Montaigh is an Imperial Mountain World. It raises the elite Montaigh Assault Pioneers Regiments, which specialize in fighting in mountainous environments.[1]

Montaigh Assault Pioneers
The Montaigh Assault Pioneers are elite mountain Astra Militarum Regiments from Montaigh, who are renowned for their engineering of trenches, field fortifications and bridges.[1]

Montaine
Montaine is an Order of Our Martyred Lady Canoness who is leading her Sisters, alongside the Iron Hands, against the Alpha Legion and their Cult allies on Nolth Prime.[1]

Montar VII
Montar VII is an Imperium Desert World that was invaded by the Ork hordes of Warboss Bullgarg in 987.M41. Though Bullgarg's hordes were eventually defeated after the Warboss's Space Hulk was lost in the Warp[1], the world was invaded by Orks once again, twenty years later.[2]

Montavius
Montavius was a Cadian Colonel in the Imperial Guard who was requisitioned, along with a detachment of his Regiment, by the Inquisitor Lord Nikolai Ymerich to aid him in fighting the Warband of the Chaos Lord Kavator. Ymerich had located the Warband in a mining camp the Chaos Space Marines had captured on the Imperium world Karis Cephalon and Montavius led the Cadian Guard into battle alongside the Inquisitor Lord. The ensuing battle was brutal and saw Ymerich's forces destroyed by the Warband, though they managed to kill Kavator and inflicted heavy casualties to the Chaos Lord's Warband. Montavius himself would be one of the last of the Inquisitor's forces to fall and was killed by Chaos Terminators after he had miraculously struck down two of their number with his Power Sword.[1]

Monterosso
Monterosso is an Imperium world in Segmentum Tempestus [1a] Monterosso is a Imperium world that once was a important hub world of the Caligari Sector but has since slid back into savagery for most of its population. It was once the site of the Red Tithe of the Carcharodon Astra Adeptus Astartes Chapter. [1a]

Monteryn
Monteryn is a Knight of House Terryn.[1] Monteryn has long been the pilot of Voltoris Undaunted; his personal heraldry appears in numerous places on the Knight, including its left knee plate. So agile is Monteryn with his reaper that other Knights halt in battle to watch his swordplay. At the Battle of Durgan IV Monteryn swung the enormous blade so deftly that he decapitated the Ork Warboss Zaglutz and his entire bodyguard, effectively ending that Waaagh! with a single sword stroke.[1] Because of his prowess, Tybalt selected Monteryn to accompany him to Agrellan. Monteryn and his lance-brothers, Yorac and Capulan, soon became known as Tybalt’s Triumvirate, for they fought ever at their High King’s side. Monteryn’s moment came when saving Tybalt from the attack run of a Razorshark Strike Fighter. With a scything blow, Monteryn hacked the aircraft’s tail off in midair, sending it spinning downwards to an explosive end.[1]

Montesere
Montesere was an Imperial tacticae, who was amongst the hundreds that aided the Primarch Dorn's efforts in planning the Imperial Palace's defenses, during the Siege of Terra.[1a]

Montgisard
Montgisard was a chapter keep of the Black Templars, located on the Imperial world Stygia XII.[1] The keep was constructed some four thousand years before M41, before the existence of any permanent human settlement on Stygia XII, on the order of Marshal Gervhart to act as a base from which to conduct the Athelor Crusade. After thousands of years of faithful service, the keep was abandoned by the Chapter, having fulfilled its purpose.[1] Some time later, the Imperium officially settled Stygia XII. There were no records of the Black Templars outpost, which was still standing when the first settlers arrived and as a result, the structure was the source of superstition. Many of the native populace believed that the structure, which they knew as Stormhelm, was haunted and some even thought that the keep was of xenos origin.[1] In 832.M41, a Chaos Cult led an uprising on Stygia XII and used "Stormhelm" as their base of operations. Inquisitor Abraham Vinculus of the Ordo Hereticus discovered that the cultists possessed four corrupted items of great power known as Necrolectifiers and planned to use them to open a warp gate. Vinculus sent his acolyte, Interrogator Edwin Savaul, along with Inquisitorial Storm Troopers and Battle Sisters of the Order of the Bloody Rose to stop the cult before they could enact their ritual. At around the same time, High Marshal Ludoldus sent a task force of Sword Brethren led by Castellan Marius Reinhart to reclaim the keep, hoping to use a Dreadnought sarcophagus to preserve the life of veteran Sword Brother Ezekial Yesod, whose knowledge was judged vital to the Templars' ongoing crusade. Working, not exactly together but certainly in parallel, the Imperials purged the cult, reclaimed the keep and successfully interred Ezekial.[1]

Monthax
Monthax is a planet in the Sabbat Worlds Cluster.

Months of Shame
The Months of Shame is a term to refer to the immediate aftermath of the First War for Armageddon. Beginning as a purge by the Ordo Malleus against survivors of the conflict for fear of the lingering taint of Chaos, it escalated into skirmishes and eventual full battle with the Space Wolves. The term itself is not an official one, and indeed few in the Imperium are aware of the incident's existence. Rather, the name was coined by some within the Grey Knights, who saw the deaths of their Grand Master and Battle Brothers as a mark of shame and regret.[1e]

Meritech Clan
The Meritech Clan were a clan of nomadic space-dwelling pirates and scavengers which came to reside in the fringes of the Calixis Sector during the final years of M40. Routinely attacking Imperial Merchant Fleet shipping in the region between the Calixis and Ixanid Sectors, by 211.M41 their banditry had evolved to all-out war against the Imperium after the destruction of two Sword Class Frigates of Battlefleet Calixis.[1] After a fifteen-year war, Battlefleet Calixis was finally able to crush the Meretich Clan strongholds. Subsequent investigations by the Inquisition's Ordo Hereticus exposed technological heresy behind the events.[1]

Meritech Shrike Class Raider
Meretech Shrike Class Raiders are small Escort-sized merchant raiding craft used by pirate and anti-Imperial rebel groups as well as Rogue Traders.[1] Originally forming the backbone of the Meritech Clan raiding fleet, surviving vessels were sold, stolen, or otherwise acquired by their current users following the defeat of the Meritech pirate empire. The Shrike class raider is typical of Meritech design - a lithe, incredible advanced vessel that utilized banned technologies unknown to the Adeptus Mechanicus.[1]

Meritech Wars
The Meritech Wars was a battle between the Imperium and secessionist forces during 211-226.M41.[1]

Meritia
Merita was a Sister Superior of the Orders Dialogus who served under Canoness Lucillian in late M41.[1] She was responsible for translating an alien tome known as The Awakening, written by the Eldar Farseer Lsathranil of Ulthanesh Shelwé. She had the information transmitted to Terra, but also sent Inquisitor Lorquai a copy of her initial translations. This copy was accompanied by annotations highlighting her concern over a section of the tome that detailed the reemergence of a supposedly dead race which the Eldar referred to as the "Yngir".[1]

Merity Chass
Lady Merity Chass was a noblewoman of House Chass of Vervunhive on the planet Verghast.[1a] She was the daughter and heir of the House's Patriarch, the Lord Heymlik Chass.[1b]

Merity Khol
Merity Khol is an Order of the Argent Shroud Canoness Preceptor, who serves in the Indomitus Crusade's Battle Group Tarsus. She commanded the Battle Group's Argent Shroud forces, during the Charadon Campaign.[1]

Merlek
Merlek is the Necron Overlord of the Ketatrix Dynasty, which awoke sometime after the Great Rift's creation. This was due to the Dynasty being briefly called to by the Diadem of Transference, a relic lost to the Ketatrix since before the Great Sleep. The Diadem went silent afterwards, but Merlek has now ordered his Dynasty to locate it.[1]

Merlith
Merlith is a Dark Angels Lexicanum who serves in the Chapter's Inner Circle[1a] and took part in the Battle of the Caliban System.[1b]

Meros
Meros was an Apothecary of the Blood Angels Legion during the Great Crusade and the start of the Horus Heresy. Serving as a "Junior Medicae" or squad level apothecary, Meros served in the 9th Company under Brother Captain Furio.[1a]

Meroth
Meroth was a Librarian of the Dark Angels Chapter.[1a] Meroth was part of a Dark Angels strike force sent to purge the primitive Feudal World of Delphyna Three of heretical practices.[1a][1b] While assaulting one of the planet's keeps, Meroth searched the castle for ancient secrets that could be useful for the chapter. Breaking through a series of psychic wards, he found a bound, imprisoned psyker. He would go on to train the boy, acting as his mentor and helping him develop his psychic abilities and eventually the boy took the name Ezekiel and was admitted into the chapter, becoming a member of its Librarius.[1a]

Merov
Merov is a planet in the Calixis Sector and is home to the Merovech Combine.[1]

Merov Penitentiary Indentured
The Merov Penitentiary Indentured are an Imperial Guard Penal Legion conscripted from Merov Penitentiary. They took part in the Achilus Crusade.[1]

Merovincha
Merovincha is a Hive World of the Imperium.[1] During the Crassan Purge, Merovincha's primary hive was destroyed by Inquisitor Claudia Tarshek when its rulers refused her admittance for the inquest of their involvement in the Slighting Wars.[1]

Merrand
Merrand was the site of a battle between Orks and the Vostroyan 68th Firstborn Regiment.[1]

Merrat Gavallan
Merrat Gavallan was a Space Marine of the Grey Knights Chapter. He was the former Brotherhood Champion and Castellan of the Purifiers and the Warden of the Blade — keeper of the cursed Blade of Antwyr.[1a] On his death, Garran Crowe took up his position.[1a][1b]

Merric's World
Merric's World is an Imperium world that was once invaded by the Word Bearers, but they were later defeated in 337.M41 by the Imperium's forces.[1]

Merriksun Eurotas
Merriksun Eurotas was a Rogue Trader active during the Horus Heresy.[1a] He was the head of the Eurotas Dynasty, also known as the Eurotas Trade Consortium. He held the titles of Void Baron of Narvaji and Agentia Nuntius of the Taebian Sector. The original founder of the dynasty had been issued a Warrant of Trade by the Emperor himself, empowering them to travel and trade in the Taebian Sector in the Ultima Segmentum. [1a] The physical copy of their Warrant of Trade is believed destroyed on the planet Dagonet when Horus ordered the death of that world. [1b]

Merrin Corcaedus
Merrin Corcaedus was the first Chapter Master of the Death Spectres Chapter. After the Chapter was created in the "Dark" Thirteenth Founding, he received a vision from the Emperor which led him to a secret cavern beneath the planet Occludus.[1a] There he found an ancient xenos relic known as the Shariax and, like all subsequent Chapter Masters, sat on the "Throne of Glass" until it drained him of his life force in order to maintain the Chapter's vigil over the Ghoul Stars.[1b]

Merrinus
Merrinus is an Inquisitor of the Askellon Sector, who is known to have argued with Inquisitor Byphon, about which of the Ordos is most important to the safety of the Imperium.[1]

Nyall Devanti
Nyall Devanti[1b] was the Shipmaster of the Heart of Cronus, a Battle Barge in service with the Scythes of the Emperor Chapter.[1b]

Nyarr
Nyarr is an Imperium Hive World that was invaded by Necrons during the Thirteenth Black Crusade. However, the Raven Guard Chapter has now come to Nyarr's defense and are relentlessly attacking the Xenos.[1]

Nyatali Garrunov
Nyatali Garrunov is a Archduchess of House Khomentis, who pilots the Chaos Knight Infernal Spear. She led its forces that joined Haarken Worldclaimer's warhost, during the Nachmund Rift War.[1]

Nyatho
Nyatho is an Eldar Craftworld which has mobilized against the mysterious King in Yellow and is working alongside Gideon Ravenor in order to stop him.[1]

Nyco Helmawr
Nyco Helmawr was a Noble of Necromunda's ruling House Helmawr and was also the 13th Trueborn son of Gerontius Helmawr, the Hive World's 137th Planetary Governor.[1]

Nyctimus
Nyctimus is the fourth moon of the planet Kiavahr.[1]

Nykona Sharrowkyn
Nykona Sharrowkyn was a member of the Raven Guard Legion during the Horus Heresy. He was trained in "wraith-slipping" and could literally evade light and walk instinctively in shadows, giving him an almost ghost like ability to infiltrate [2b]. He held the incredible accolades of being one of few beings to shoot a Primarch in the head with a Sniper Rifle[2a] and survive, and also besting Lucius the Eternal twice in sword combat.[2d][2e]

Nykos Secundus
Nykos Secundus is an Imperium world whose Planetary Governor, Sylas Ghorondine, was hunted down and killed by the Harlequin Solitaire known as the Spectre of Despair during the Noctis Aeterna.[1]

Nylat
Nylat was a Trooper of the Tanith First and Only. He was killed by orks on Typhon Eight.[1]

Nylien
Nylien was a dock officer who worked under Dockmaster Tomaz Maghernus in the docks of Hive Helsreach during the Third War for Armageddon.[1]

Nymarn
Nymarn was the Iron Angels' Chapter Master, when Abaddon the Despoiler led the Black Legion in an invasion of the Chapter's Homeworld, Magdalor, in M42.[1]

Nymidae
Nymidae is a recruitment world for the Dark Angels Chapter.[1] In M41 it was invaded by a combined force of the Necron Xonthar Dynasty, led by Overlord Varagon Drakvir, and the Death Guard, led by Typhus. The alliance between them was made as each would benefit, with the Dark Angels losing control of Nymidae: for the Xonthar Dynasty they would claim Nymidae as their own, as it was unknowingly to the Imperium a Necron Tomb World, with countless Necron sleeping beneath its surface, while the Death Guard would claim the Dark Angels' secrets, that laid within their Fortress of Redemption. They did not count however, on the tenacity of the Dark Angels defending Nymidae, who were led by Grand Master Azrael, nor did they know that a Blood Angels force, led by Captain Tycho, would come to the Dark Angels aid. Once the Blood Angels made planetfall, the two Chapters fought side by side and though they suffered heavy casualties, they defeated the Necrons and Death Guard's forces and drove them off of Nymidae.[1]

Nyos Yllithian
Nyos Yllithian is a Dark Eldar and Archon of the Kabal of the White Flames.[4a] Considered to be a master schemer by himself and those around him, he longs for the day where he can one day usurp Asdrubael Vect for control of Commorragh.[1] Yllithian is of old aristocratic blood, and resents Vect's new system of Kabal supremacy over the nobility.[1] To achieve his goals he formed an alliance with two other Kabals, the Kabal of the Realm Eternal and the Kabal of the Blades of Desire. He planned to raid an Exodite World and steal a pure soul, allowing its tortured screams and the aid of the master Haemonculus Bellathonis to resurrect the infamous Tyrant of Shaa-Dom, El'uriaq. However, it soon became apparent that when El'uriaq had been brought back, he had not come alone. Now possessed by a Daemon bent on causing a collapse of the Webway in Commorragh, Yllithian is becoming increasingly isolated from his own followers, who now look to El'uriaq as their lord, and ever-desperate to stop the Tyrant of Shaa-Dom.[1][2] Through manipulation of a World Singer and use of the Glass Plague, Yllithian was narrowly able to assassinate El'uriaq.[1a]

Nypul-Danati
Nypul-Danati is an Imperial Hub-Fortress World, that supports the Indomitus Crusade.[1]

Nyramar
Nyramar was a Grey Knight, who was friends with the Epistolary Graucis Telomane.[1]

Nyrsis
The Nyrsis were mythical spirits that, according to Tanith mythology, protected the planet's streams and rivers.[1]

Nysairene Delta
Nysairene Delta was an Imperial Forge World that fell to a vast Chaos warhost, which slaughtered the Indomitus Crusade forces sent to defend it.[1]

Nytali Hengmuir
Nytali Hengmuir was a Chosen of Malcador who aided in the Imperial Palace's defense, during the Horus Heresy's Siege of Terra.[1]

Nyxos
An Inquisitor Lord of the Ordo Malleus during the time of the 13th Black Crusade, Nyxos worked closely with the Grey Knights, especially Justicar Alaric.

Nzahan
Nzahan was a Veteran Sergeant in the Eagle Warriors Chapter who was part of a strike force dispatched to Balur Secundus to combat Feral Orks infesting its primary continent. During their mission, however, the strike force was ambushed and Nzahan was left the only survivor. His injuries from the ambush were too extreme though and Nzahan was later interred within a Contemptor Dreadnought.[1]

10th Black Crusade
The Tenth Black Crusade, or the Conflict of Helica, was one of the Black Crusades of Abaddon the Despoiler, launched against the Imperium in 001.M39.[Needs Citation] Abaddon and the Iron Warriors ravaged the worlds of the Medusa system.[1]

10th Brotherhood (White Scars)
The 10th Brotherhood of the White Scars, known as the Windspeaker Brotherhood, is one of the Chapter's ten Brotherhoods.[1][2a][2b]

10th Company (Blood Angels)
The 10th Company of the Blood Angels, known as the 'Redeemers', is the Scout Company of the Chapter.[1]

10th Company (Crimson Fists)
The 10th Company of the Crimson Fists, known as "The Wayfinders", is the Chapter's Scout Company.[1][2] The Captain of the 10th Company also holds the title Master of Shadows.[1][2]

10th Company (Dark Angels)
The 10th Company is the Scout Company of the Dark Angels.[1]

10th Company (Imperial Fists)
The 10th Company of the Imperial Fists, known as The Eyes of Dorn, are the Chapter's Scout and Vanguard Company.[1][2a][2b]

10th Company (Raven Guard)
The 10th Company of the Raven Guard, known as the 'Subtle', is the Scout Company of the Chapter.[1] The 10th acts as the Raven Guard recruiting force and operates both Scout and Vanguard forces. Contingents of the 10th - known as Pinions - are frequently deployed in the heart of larger strike forces and act as infiltration and reconnaissance specialists. In trials by fire, aspiring Battle-Brothers prove their worth in highly dangerous missions[1].

10th Company (Scythes of the Emperor)
As a Codex Chapter of the Adeptus Astartes, the Tenth Company of the Scythes of the Emperor is the Chapter's Scout Company.[1][2]

10th Company (Sons of Horus)
The 10th Company, or 10th Battle Company,[2] of the Sons of Horus Legion (formerly the Luna Wolves Legion) was active during the Great Crusade and Horus Heresy.[1]

10th Company (Ultramarines)
The 10th Company of the Ultramarines, known as the Scions of Ultramar, consists of the Scouts, reconnaissance specialists, and Neophytes of the Chapter.

10th Royal Sloka
The 10th Royal Sloka were a regiment of the Imperial Guard, notable for assisting in the takeover of a Chaos citadel during the battle of Blackshard. At that time, their commanding officer was Colonel Thoren.[1] Consisting primarily of heavy infantry with armour and artillery support, they wear ornate, crested, enamelled silver and scarlet warsuits that are constructed by Slokan artisans, specifically to inspire terror in the enemy.[1]

111th Company (Ultramarines Legion)
The 111th Company of the Ultramarines Legion is known to have been active during the Great Crusade. It was part of the Legion's 11th Chapter.[1]

112th Company (Ultramarines Legion)
The 112th Company of the Ultramarines Legion is known to have been active during the Great Crusade. It was part of the Legion's 11th Chapter.[1]

113th Mortant Armoured
The 113th Mortant Armoured is a Mortant Regiment of the Astra Militarum.[1a][1b] This regiment possesses three companies. As part of the regiment's heraldry, their vehicles have a set of identification stripes painted over a yellow base on the front of the track sections. The stripe is red for the first company, blue for the second and black for the third.[1a] In addition, each vehicle has a distinctive white band around the turret, accompanied by the regiment's badge (a mailed fist superimposed on a laurel wreath) and the vehicle's three-digit identification number[1a][1b] (the digits represent, from left to right, the company, squadron and vehicle number).[1b]

1167th Imperial Navy Bomber Wing
The 1167th Imperial Navy Bomber Wing contains Marauder Bombers. One of its squadrons is known as Osprey[1]

117th Adrassi Gravediggers
The 117th Adrassi Gravediggers are an Astra Militarum Regiment, that is taking part in the Charadon Campaign.[1]

11th Black Crusade
The Eleventh Black Crusade, or the Doom of Relorria, was one of the Black Crusades of Abaddon the Despoiler, waged against the Imperium in 301.M39.[4] Abaddon conducted experiments into the Ork's connection to the Warp, abducting several thousand to continue his research in the Eye of Terror.[1a]

11th Chapter (Ultramarines Legion)
The 11th Chapter of the Ultramarines Legion is known to have been active during the Great Crusade and Horus Heresy.[1][2a]

11th Kappic Eagles
The 11th Kappic Eagles are a Tempestus Scion Regiment of the Militarum Tempestus. They are known to have taken part in the Cryptus Campaign alongside the Blood Angels.[Needs Citation]

11th Ornsworld Regiment
The 11th Ornsworld Regiment are an Imperial Guard Regiment, that took part in the Achilus Crusade.[1]

Bohemund
Bohemund is the Fourth Company Captain in the Doom Griffons Chapter and led his Company as part of the Crusade fleet, commanded by Supreme Grand Master Azrael, that took part in the Siege of the Fenris System.[1]

Bohr
Bohr is a Lieutenant of the 1st Krieg Armoured, serving as second-in-command of the regiment's Second Armoured Reconnaissance Company under Captain Angstrom.[1]

Boiler Boy
Boiler Boyz are Feral Orks who have an inclination towards the construction of steam-powered technology such as Steam Gargants. They maintain a fierce rivalry with Pigdoks.[1]

Boilermakers
The Boilermakers are mechanized Regiments of the Imperial Guard. They follow an obscure sect of the Machine God back on their home world. As a result, their best guardsmen volunteer to be kitted out with mechanical limbs and organs.[1]

Boiling Sea
The Boiling Sea was the northernmost ocean on the planet Armageddon.[1]

Bokari
Bokari was a neophyte in the Scythes of the Emperor after the fall of Sotha. He would regularly pick through Imperial salvage taken from Tyranid vessels and present it to Forge Master Sebastion, until he was eventually accepted as an apprentice to the Forge on board the Heart of Cronus.[1]

Bokore River
The Bokore River is a slow-moving, broad river on the planet Voltemand, which runs the course of the Bokore Valley.[1]

Bokore Valley
The Bokore Valley is a region of the planet Voltemand.[1] Approximately 12km long and 4km wide, the Bokore Valley is bordered to the west by steep hills. At one end of the valley lies the capital city of Voltemand, a fortified settlement called Voltis City. Two major thoroughfares run down the valley from Voltis; one is the Bokore River, a slow-moving river choked with water plants, and the other is the Metis Road, a road that leads into the Voltemand Mirewoods before terminating at the Pavis Crossroads.[1]

Bol'Groblort
Bol'Groblort is a Great Unclean One of Nurgle.[1] During the Warp Storms that plagued the Imperium in the closing days of M41, Bol'Groblort appeared at the heart of a Daemonic legion on Fimnir. However, he was foiled by the Grey Knights 1st Brotherhood and slain by Brother-Captain Cadrig Pelenas.[1]

Bolam Haardiker
Bolam Haardiker was the Paternoval Envoy and a High Lord of Terra during the Horus Heresy. He also sat upon the Council of Terra and became used to hearing criticisms aimed at the Navigator Houses for having hundreds of their kin serving in the fleets of Horus's forces.[1] He later appeared during a meeting of the High Lords in the early days of the Siege of Terra.[2]

Bolaraphon
Bolaraphon was a Warsmith of the Iron Warriors.[1] At one point, Bolaraphon was the Lord of the Dru'Kashyl, a fortified network of asteroids accompanied by a fleet of several dozen warships. However, at the onset of the Noctis Aeterna, the Dru'Kashyl was devastated by the tides of the Warp as the Great Rift opened. Though Bolaraphon and his warband were able to escape aboard the Damnatio Memorae, the rest of the fleet and the asteroid belt were engulfed by the Warp Storm and lost.[1]

Bolas
Bolas are normally non-lethal and as such are usually employed by bounty hunters or local law enforcement members, where the swirling balls can entangle a target with heavy cords of wire. They can be found all over the galaxy and some styles use up to eight balls.[1]

Bolas Launcher
The Bolas Launcher is a specialized type of weapon that fires a pulsed charge, allowing enemy forces to be taken alive for questioning or ransom. It is used by the Inquisition, Adeptus Arbites, and Bounty Hunters.[1]

Boldizsar
Boldizsar was a Scout Sergeant of the Mortifactors Chapter.[1a] Boldizsar led a group of Mortifactors Neophytes sent to the Jungle World of Aztlan. There they were to be elevated to the position of Scout, by taking a worthy trophy - an enemy's skull.[1a] During the mission, the squad were ambushed by Tau and Boldizsar was killed.[1b]

Bolgrog
Bolgrog was an Ork Warboss. A grizzly old Skarboy, he destroyed an Imperial Hive World and built his own lair on its ruins. He was killed by Dark Eldar in the Raid on Bolgrog's World.[1]

Bollivar
Bollivar was a Lord General of the Imperial Army active during the Horus Heresy. Staying true to the Emperor, Bollivar commanded Army forces which included his own Fasadian Heavy Infantry during the Battle of Beta-Garmon.[1]

Bolothrax
Bolothrax is a Great Unclean One of Nurgle who was one of the masters of the Daemon Tide in M33. The Daemon Tide overran three Imperial Sectors, until it was finally defeated by five Knight Houses on the world Godsmote. The Knights were led by House Terryn's High Queen Desmadara Terryn and the Daemon Tide's defeat led Bolothrax to develop an unending grudge against Terryn and all of its descendants as well[1a]. Sometime after the Great Rift's creation, Bolothrax was able to enact his revenge, when High King Tybalt led Terryn's Knights and the Raven Guard Chapter against the Tau Empire on Shans'et. Tybalt had sought to reclaim the former Imperial world from the Tau, but this ended when Bolothrax caused black rain to fall upon Shans'et, which rotted away all that it touched. The rain soon made a morass, from which Bolothrax and an army of Nurgle's Daemons emerged from and the Great Unclean one lead them in an attack against House Terryn. In the vicious clash that followed, House Terryn suffered terrible losses and the vengeful Bolothrax was able to personally wound High King Tybalt. Bolothrax is also able to kill three of Tybalt's closest blood relatives, but before he can destroy the Knights, the Raven Guard lured the Tau Empire's forces into the battle. The sudden influx of new foes allowed the Knights of House Terryn and the Raven Guard to escape off world and left Shans'et to the frustrated Daemons, who wasted no time in making the Tau suffer.[1b]

Bolt Cannon
Bolt Cannon may refer to several kinds of heavy Bolt Weapons: Avenger Bolt Cannon — Used on Imperial aircraft. Castigator Bolt Cannon — Used on Astra Militarum tanks. Mauler Bolt Cannon — Used by the Adeptus Mechanicus. Olympia Bolt Cannon — Used by the Iron Circle. Lastrum Bolt Cannon — Used by the Adeptus Custodes. Votann Bolt Cannon — Used by the Leagues of Votann.

Bolt Caster
Bolt Casters are bolt weapons that are used by the Adeptus Custodes and can be built into their other various weapons, such as the Guardian Spear and Sentinel Blade. In the Custodes' skilled hands, Bolt Casters are able to lay down a hail of fire at short range, that can cut down traitors, heretics and Xenos with ease.[1]

Bolt Launchers
Bolt Launchers are a rack of small tubes firing miniature, rocket-propelled, explosive ammunition. They can be fired as single volleys or in devastating salvoes, depending on the sophistication of the fire control mechanism in use.[1] Orrus Spyrers on the Hive World of Necromunda equip Bolt Launchers on the back of their crushing power fists, allowing them to combine brutal close-combat strength with devastating long-range weaponry.[1]

Naval Battleship
Naval Battleship is a general term to describe the largest combat ships fielded in naval warfare.[1]

Naval Boltgun
The Naval Boltgun is a boltgun that the Marines Errant use on boarding actions instead of an Astartes boltgun because the latter are too large or unwieldy. Unlike the traditional astartes boltgun it has a smaller clip.[1]

Naval Mine
Naval Mines are large proximity- or contact-detonated mines laid in the depths of space or orbiting worlds as defensive measures. They are frequently laid by the Imperial Navy in vast minefields spanning thousands of kilometers of space for protection against pirates, Chaos, or Xenos fleets. They are also frequently used by Ork, Chaos, and pirate forces for defending hidden bases, disabling enemy craft, or deterring pursuers.[1][2]

Naval Security
Naval Security, also known as the Battlefleet Disciplinary Detachment, is the branch of the Imperial Navy forming the disciplinary department of each Sector fleet.[1]

Navar Hef
Navar Hef was a Sergeant of the Raven Guard during the Horus Heresy. A new recruit to the Raven Guard inducted after the Drop Site Massacre, Navar Hef was one of the first experimental Raptor warriors. Navar Hef suffered from the mutations that plagued the Raptors, growing physical claws. Nonetheless he remained loyal to Corax and fought bravely in the Battle of Ravendelve. Later, Hef was made a Lieutenant and led the surviving Raptors despite their mutations.[1] During the many years of fighting Horus from the shadows, the badly mutated Hef continued his war, seeking an end to his misery through death in combat. However at some point he came across Space Wolves forces under Arvan Woundweaver, which had been dispatched by Malcador the Sigillite to monitor Corax. After coming across the badly mutated Raptors, a crisis erupted between the two sides. Fearing they would be condemned to destruction and damn their Primarch with them, Navar Hef and his Raptors massacred the Space Wolves. He covered up the incident, but revealed his actions to Corax shortly before the Battle of Yarant. Seeking redemption by dying in Corax's last stand on Yarant, ultimately Navar Hef had his end once again denied when his Primarch refused to throw their lives away and evacuated the planet.[2]

Navarra
Navarra was a member of the Imperial Fists during the Great Crusade and Horus Heresy. A legionary of the 6th company, he was part of the force accompanied captain Amandus Tyr to try to execute Perturabo on his flag ship Iron Blood amidst the Battle at the Phall System.[1a] After entering the throne chamber of the primarch all of the attack force was destroyed but Navarra still had life in him[1b], he was given as a gift to the third legion and in turn was delivered to Fabius who turned him into hideous beast with no traces of his original self but the bits kept in check by captain Felix Cassander, at the end him and Felix managed to destroy most of Fabius's lab along with all of his genetic samples except one.[2]

Navarre
Navarre was an Emperor's Champion of the Black Templars, during the Age of Apostasy.[1]

Navarre (Ship)
The Navarre was a Frigate of the Imperial Navy that took part in the Sabbat Worlds Crusade.[1] At one point it served as the flagship for Colonel-Commissar Ibram Gaunt and his Imperial Guard Regiment, the Tanith First and Only.[1][2a][2b] During the transit from Fortis Binary through Pyrites to the Menazoid Clasp, however, the Navarre had been seconded to a patrol through the Nubila Reach. Gaunt instead travelled with his regiment, the Tanith First and Only, aboard the Adeptus Mechanicus Mass Cargo Conveyance Absalom.[1] The Navarre was later part of the invasion force sent to take the planet Monthax from Chaos forces which had been routed from Piolitus.[2c]

Navgran
Navgran, also known as Navgran the Eternal or The High Transmuter is a Necron Cryptek in the service of the Sautekh Dynasty. Presumably (given his title), he is a master of the Cryptek discipline of Transmogrification.[1]

Navigator
Navigators (Homo navigo[6]) are responsible for guiding Imperial ships through the Warp. They are both a sub-species of humanity as well an organisation (known as the Navis Nobilite), comprised of the various Navigator Families.

Navigator's Quarter
The Navigator's Quarter is a vast district on Terra, where the most powerful of the Navigator Houses have their literal family houses. The wealth of the great families has created a labyrinthine splendor of palaces and gardened estates.[Needs Citation] At the Quarter's centre is the Palace of the Navigators, from where the Paternova rules. Following his ascension, the Paternova never leaves the Palace. This massive building is always staffed by members drawn from the Paternova's own house.[Needs Citation] Beneath the grandeur of Navigator's Quarter is the far darker world of the Vaults, a labyrinth of tunnels that reaches down towards the planetary core. The Vaults are the refuge of the oldest and most mutated Navigators.[1] While the Adeptus Arbites maintain law and order in the Quarter, the Navis Nobilite pays for the security of its own palaces, and the Inquisition is forbidden from entering, unless they are invited or a flagrant violation of Imperial law has occurred.[2]

Navis Nobilite
The Navis Nobilite is an ancient organization predating even the Imperium by several thousand years, and is comprised of a unique form of mutant called Navigators who have the unique ability to navigate spacecraft through the warp. The Navis Nobilite are part of the Adeptus Terra and Imperial Fleet.[4]

Navis Scion
Navis Scions are members of the Navigator Houses who are selected for their cunning and capacity to wield political influence of their respective families with great effect.

Navradaran
Navradaran of the Ephoroi is a member of the Adeptus Custodes , one of the few to leave the Imperial Palace before the Indomitus Crusade.[2a] Navradaran admired the human spirit[2c] and his counsel taught his friend Shield-Captain Valerian to see humans as more than mere irritants.[2a]

Navroni 43rd
The Navroni 43rd are an Astra Militarum Regiment, that is serving in Indomitus Crusade Fleet Primus' Battle Group Kallides.[1]

Navy Intelligence
Navy Intelligence is a branch of the Imperial Navy of the Imperium of Man. While little is currently known of exactly what the department is, it appears to operate as a type of political-minded militarised spy network, at least this is the impression the actions of its agents during the Sabbat Worlds Crusade generated.[1] During the Sabbat Worlds Crusade, operatives of Navy Intelligence discerned a plot being carried out by Lord High Militant General Hechtor Dravere to forward his career in the Crusade High Command in a way that not only threatened the position of Warmaster Macaroth, but which aimed to use certain morally dubious methods. Navy Intelligence put an end to this plot by activating primary and secondary operatives within the Crusade, who then acted on their own initiative to take care of the problem.[1]

Naxos
Naxos is the seventh planet orbiting the star known as 88 Beta Naxos.[1]

Naxos system
The Naxos system[2] orbits a star called 88 Beta Naxos. It is part of the Reef Stars[1] and the Gothic Sector's Quinrox Sound.[3] The system contains at least seven planets.[1]

Nayaga Khan
Nayaga Khan was a Captain of the White Scars Legion during the Great Crusade. He was part of the 905th Expeditionary Fleet along with a contingent of Sons of Horus.[1] During the Horus Heresy, he pledged allegiance to Horus, unwitting or uncaring of his Primarch's stance. During the war his traitorous Brotherhood of the Great Eye took part in a number of battles under Horus' banner before being destroyed by Duua Sokhat's forces while resupplying.[1]

Nayra Racinov
Nayra Racinov was a technician and officer who worked aboard the Sheol Platform on Armageddon.[1] During the Third War for Armageddon, the Sheol Platform was attacked and destroyed by orks. Everybody on board the Platform, including Nayra, was killed by the invading aliens.[1]

Toranis
Toranis was a Captain in the Angels Numinous Chapter, during the Kallius Insurrection.[1a] At that time, Toranis had ten Service Studs and was good friends with the Blood Angels Captain Dante. They both fought together, during the Kallius Insurrection, as the Angels Numinous were forced to ask their Founding Chapter for assistance. However, the Blood Angels suffered heavy losses as well, but were allowed to disengage after additional Imperial forces arrived. Toranis told Dante, that although they too were heavily depleted, the Angels Numinous Chapter Master, Deren, would not permit them to leave. They were the first to take part in the Kallius Insurrection and Deren demanded the Angels Numinous remain there, until the campaign was done. He then said farewell to Dante[1a], but soon after the Blood Angels departed, though, they were ambushed[1b] by the Black Legion. Despite their current state, Deren sent the Chapter's fleet to aid the Blood Angels and Toranis had command of the warship, Crimson Tear. The Angels Numinous arrived in time to drive off the Black Legion and saved their Founding Chapter from being destroyed.[1c]

Torath
Torath is a Space Marine of the Aurora Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Torath.[1]

Torathim
Torathim is an Imperium world, whose Regiments use Whiteshields.[1]

Toravan
Toravan was a Space Marine of the Black Templars Chapter.[1] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. He died on the 10th day of the siege of Hive Helsreach after being caught in an explosion at White Star Point.[1]

Torazia Esganar
Torazia Esganar is a Captain in the Imperial Navy, who commands the Exorcist Class Grand Cruiser Holy Light.[1b]

Torbjorn
Torbjorn was a member of the Space Wolves during the Horus Heresy. Hailing from the 3rd Great Company, he was assigned to monitor Alpharius for any signs of treachery. However, Felbjorn and his Watch-Pack were subsequently ambushed and massacred by Alpha Legionaries.[1]

Torch of Sol
The Torch of Sol was a Battleship in the Imperial Fists Legion. Active during the Great Crusade, it took part in the Night Crusade.[1a]

Torch of the Vigil
The Torch of the Vigil is an Astartes heavy flamer belonging to the the Death Spectres Chapter.[1] Late in the 36th Millennium, a Deathwatch Kill-team was allied with a squad of Death Spectres Space Marines in an action against a vile xenos species deep in what would one day become the Orpheus Salient. Together, the two squads were able to eradicate the alien threat, but not before the sergeant of the Death Spectres, an honoured veteran of the Chapter, was eviscerated by the vicious beasts. It was only by the actions of the members of the Kill-team that the sergeant's gene-seed was preserved and harvested and his ancient wargear recovered. As a reward for their aid, the Death Spectres presented the stewards of Watch Fortress Erioch with this mighty relic.[1]

Torchbearer Patrol
Torchbearer Patrol is a Falchion Class Escort squadron seen during the Third War for Armageddon.[1]

Torchbearers
Torchbearers are specialized task forces that, in the wake of the Great Rift's creation, were tasked to make contact with specific Space Marine Chapters and give them the ability to create their own Primaris battle-brothers.[1]

Torchstar
Torchstar is a Tau Sub-Commander and skilled Battlesuit pilot. A member of The Eight, Commander Farsight's elite honor guard and war council, Torchstar is the youngest member of the group and a defector from the Tau Empire. She is known as an impetuous Vior'lan whose affinity with fire has seen her immolate hundreds of the Tau's foes.[1b] Torchstar is noted to have fire tattoos across her body.[1a]

Torek Bjargborn
Torek Bjargborn was the kaerl rivenmaster of the Space Wolves Frigate Undrider.[1a] He was killed when the Undrider was destroyed by a Chaos Destroyer over Ras Shakeh.[1b]

Toren Divas
Toren Divas was an officer of the 12th Valhallan Field Artillery, serving as the second in command under Colonel Mostrue.[1] He was a friend of Ciaphas Cain, with Cain noting that Divas was the only one to ever call him "Cai". By the time Cain was transferred away from the 12th Field Artillery, Divas had been promoted to Captain. The two later met up again on Gravalax after Divas had been promoted to Major.[2]

Toreus
Toreus was an Imperial planet cleansed of Daemons by virus bomb exterminatus in 879.M41.[1]

Toreus (Chaplain)
Toreus is a Chaplain in the Genesis Chapter, who is currently serving in the Deathwatch.[1]

Torfin Daggerfist
Torfin Daggerfist is a Wolf Guard of Logan Grimnar's Great Company and commander of the Void Claws. Blood Claws swap stories of how Torfin once single-handedly slew a massive Ork Squiggoth. When the beast rampaged through his Wolf Guard he thrust his claws into its hide and began hacking away at its heart. A gore-soaked mile later, the story goes, the creature finally collapsed and Torfin got to his feet covered in its blood. Such is Grimnar’s trust in Daggerfist that the Wolf Guard is often given command of detachments in the Great Wolf’s absence, and bears the banner of the Great Wolf.[1]

Torgax Bloodhair
Torgax Bloodhair is a World Eater, who defeated the Nautilacknid Khorne Daemon Prince.[1]

Torghun Khan
Torghun Khan was a member of the White Scars during the Great Crusade and Horus Heresy.

Torgox's Buccaneers
Torgox's Buccaneers is an Ork Freebooter fleet, that is led by the Weirdboy Kaptain Torgox.[1]

Torgox (Kaptin)
Torgox is the Weirdboy Kaptin of the Torgox's Buccaneers, Ork Freebooter fleet.[1]

Initiate
Initiates are the rank-and-file warriors of the Black Templars, analogous to the Battle Brothers of other Chapters.[4]

Initiate's Lesson of Strength
The Initiate's Lesson of Strength is a unique Astartes pattern Shotgun and a relic of the Blood Ravens chapter. It acquired its name after a training exercise on Brackman's Demise, when a squad of Blood Ravens Initiates, under the direction of Scout Sergeant Cyrus "eliminated" six squads of Devastator Marines.

Initiate-Priest
Initiate-Priests are Space Wolves, who are in training to become Wolf Priests. In battle, they will accompany a Wolf Priest and carry out the same duties for the Space Wolves.[1]

Initiate of Skalathrax
The Initiate of Skalathrax was a Carnage Class Cruiser, the first of that ill-fated design. Originally named the Relentless, it earned its name when it turned traitor during the Skalathrax Landing[*], destroying half the convoy that it was supposed to be guarding.[1] The Initiate of Skalathrax would survive many blockades and convoy attacks over the next three millennia until finally being destroyed by Imperial agents while docked at Darkstation in the Priam Sector.[1]

Injector Goad
The Injector Goad is a device used by Genestealer Cult Biophaguses. The goad that each Biophagus carries contains the concotions of the alchemist's own devising, gene-brews that temporarily grant the Aberrant subject enhanced strength and speed. If used offensively against enemies, its chemicals can reduce their bodies to a hideous slurry.[1]

Injector Pistol
Injector Pistols are the infamous weapon of Death Guard Biologus Putrifiers.[1] These weapons are only used on subjects the Putrifier wishes to study the effects of his latest strain of plague on and are often carefully selected among the enemy on the battlefield. A shot by an Injector Pistol injects a concentrated dose of Daemonic disease into the victim, causing him to erupt in explosive boils and clouds of flies. Those specimens whose deaths are especially fascinating are pierced with injector pistols once again, this time to extract whatever clotted foulness now passes for their blood, ready for later study.[1]

Inkglass Flask
Inkglass Flasks are Drukhari containers, that the Xenos use to carry harvested Shudderworms in.[1]

Inner Circle
The Inner Circle is a group of select individuals of the Dark Angels.[1]

Innis Unterrio
Innis Unterrio was a Corporal of the 81st Phantine Skyborne regiment, who served under Lieutenant Goseph Kersherin.[1] During the Sabbat Worlds Crusade, Unterrio was among those Phantine who took part in the liberation of their own homeworld from the forces of the Blood Pact. Just prior to the invasion of Ouranberg, Kersherin, Unterrio, Babbist and Cardinale were selected to accompany sixteen Guardsmen of the Tanith First and Only regiment as part of Operation Larisel.[1]

Innocence III
Innocence III is an Imperium Shrine World.[1] In M38, Innocence III nearly fell to a Daemonic incursion, before the Salamanders Chapter's Sixth Company arrived and saved its three remaining shrine cities from destruction. When the safety of the cities was secured, the vengeful Salamanders purged the Daemons from the Shrine World.[1]

Innocent Men
The Innocent Men are a Genestealer Cult, that infested an Imperial PDF Regiment generations ago and have now fully claimed it as their own.[1]

Inoktu (Gas Giant)
Inoktu is an Imperial Gas Giant, where fabled gems known as the Gems of Inoktu fall as rain, deep within its immaterial layers. These Gems are collected by the Grey Knights and become a part of the Chapter's Gifts of the Prescient artefacts.[1]

Inovian III
Inovian III was Ecclesiarch in 131.M39. He would declare the five mysterious heroes of the Redemption Crusades to be Saints.[1]

Inquis Exterminatus
Inquis Exterminatus is a Warhammer 40,000 artbook published by Black Library.

Inquisition
The Holy Orders of the Emperor's Inquisition, more commonly known as the Inquisition, are the powerful secret police of the Imperium responsible for guarding the souls of humanity. The purpose of the Inquisition is to identify and destroy the myriad of potential threats to the Imperium and humanity. Such is the Inquisition's power that it answers only to the Emperor.[27] Founded in the aftermath of the Horus Heresy, the organisation's members are agents known as Inquisitors.[6]

Inquisition Armoury
The Inquistition Armoury is divided into the following four sections - Inquisition Weaponry (List) Inquisition Equipment (List) Inquisition Vehicles (List) Inquisitorial Black Ship Inquisitorial Cruiser

Inquisition Quotes
This article collects famous quotes made by members of, or about, the Inquisition, sorted in alphabetical order. N.B. Inquisitors utter statements about other factions all the time; such quotes should preferably be collected in other articles (e.g. a quote made by an Inquisitor about the Eldar should be collected in the Eldar Quotes article).

Kor'var
Kor'var is a minor Sept of the Tau. The planet has been the site of the destructive Kor'var Campaign with the Novamarines, which is ongoing.[1]

Kor'var Campaign
The Kor'var Campaign is an ongoing war between the Imperium and Tau Empire. Waged amidst the ruins of Kor'var, the Tau effort is led by Commander Swiftstrike.[1] During the campaign, Swiftstrike spared the life of Novamarines Captain Lyonus, allowing him to retreat with his wounded. However just several days later he returned and managed to turn the tables. Returning the favor, Lyonus is the one who allows Swiftstrike to withdraw. Despite this, the conflict is growing costlier for both sides each day.[1]

Kor'vre Tinek'la Shiavia
Kor'vre Tinek'la Shiavia is a Barracuda pilot and a rising hero in the Tau Farsight Enclaves who first rose to prominence during the Battle of Magalon Ridge.[1] That conflict saw the Enclaves battle the forces of Chaos, and Shiavia earned the fierce respect of the Fire Warriors fighting below her when she destroyed the body of the Daemon Prince Grulphor, sending the Daemon back to the Warp. Since that incident, Shiavia's presence has been repeatedly requested by Fireblades who seek a daring and skilled pilot to provide them with air cover, and she has since distinguished herself in action against both the forces of Chaos and the relentless attacks of the Tyranid Hive Fleets.[1]

Kor (Xenos Species)
The Kor are a sentient aquatic and warlike Xenos species, who dwell on their ocean Homeworld Deultus.[1]

Kor Daradan
Kor Daradan is a Dark Apostle of the Word Bearers. He led forces alongside the Great Unclean One Vileblight in the Battle of Nepthys Madrigal.[1]

Kor IX
Kor IX is an Imperium Ocean World that was the site of the Oceania Campaign against a Word Bearers Warband and their Cultist allies.[1] The Imperium finally declared victory when the Knight Dunhand of House Hawkshroud caused Kor IX's only Hive to sink beneath its oceans, taking with it the Word Bearers' leader and his forces.[1]

Kor Megron
Kor Megron, also called the Reaper of Rhodax, is an infamous and mighty Daemon Prince from the Word Bearers Legion.[1] He commands the Warband known as The Foresworn.[2a]

Kor Padel
Kor Padel is a Word Bearers Dreadnought who took part in the Pyrus Reach Conflict.[1]

Kor Phaeron
Kor Phaeron, also called The Black Cardinal and The Dark Cardinal[15], was Lorgar's foster father and spiritual advisor on Colchis, and the Primarch trusted his counsel most of all. Kor Phaeron followed the Primarch through all his battles against the Covenant, providing him spiritual guidance as the battles seemed to have no end. As Lorgar took command of his Legion, Kor Phaeron became his second-in-command, becoming the First Captain of the Word Bearers Legion. Along with Erebus, Kor Phaeron was among the first of the Adeptus Astartes to fall to Chaos and create the first Chaos Space Marines by converting his Primarch and Legion.[1] He is currently the Keeper of the Faith of the Legion.[4b]

Kor Tegel
Kor Tegel is a Word Bearers Dark Apostle who took part in the Pyrus Reach Conflict.[1]

Koradrum
Koradrum is a cold Imperium world consisting of small villages and settlements.[1] In M41 Darred Lenhema, one of the Scarus Sector's most admired archaeologists, led a team to Koradrum in order to excavate an ancient burial site there. Lenhema specialised in Human remains from the era of Mankind's First Expansion into space and thought he would find more of these remains, when his team opened one of the burial site's mounds. Instead contact was lost with Lenhema afterwards and two years later, Inquisitor Eisenhorn and the bounty hunter Harlon Nayl arrived on Koradrum, to discover what had happened to the archaeologist. They soon found their answer within the burial mound Lenhema had opened, as the dead bodies of the archaeologist and his team lay within it - as well as the Necron Lord, who had killed them. After seeing the Necron, Eisenhorn and Nayl both fired upon it and though they survived the encounter, it is not known what became of the Necron Lord or Koradrum afterwards.[1]

Korahael
Korahael is the Master of the Dark Angels Fourth Company and the Master of the Fleet during the 13th Black Crusade[1][3]

Korai Soulstalker
Korai Soulstalker is a Dark Eldar Archon who took part in the invasion of the Imperium world of Delos V.[1]

Koralkal
Koralkal is an Imperial world.[1]

Koram Mote
Koram Mote is an Ork World in the Reef Stars.[1] Priad of the Iron Snakes Chapter was commanded by his Chapter Master, to hold the attention of the swelling Ork clans of Koram Mote; to give Battlefleet Reef Stars the time they needed to arrive and begin purging the Ork held worlds of the system. For the next fifteen years Priad did just that, killing so many of the Orks that he became a mystical figure to them. When the Battlefleet finally arrived, Priad fought his way to a hill where the Iron Snakes sent a Thunderhawk to extract him.[1]

Korbatherite
Korbatherite is a Daemon that was destroyed in battle by the Angels Encarmine Dreadnought Haematic Fury. However, the Daemon's death tore open a hole into the Warp that dragged the Dreadnought into it before he could escape.[1]

Korbinian Alojs
Korbinian Alojs is a Radical Inquisitor of the Ordo Hereticus and is among the few Inquisitors that are stranded within the Gilead System, due to the Great Rift's creation.[1] He warns that the honeyed words of Chaos are lies that will bring about a listener's downfall, though they do contain some truth. Alojs has made it known, that those that wish to hear these truths without risking corruption, should put their trust in him in order to be enlightened.[1]

Korbol
Korbol was an Imperial Guard trooper who was killed during the Chaos insurrection on Sepus Prime.[1]

Korbrach
Korbrach has Ice Moons, that contained fragments of the powerful weapon, known as the Key. This led them to be among the first locations to be invaded by the Black Legion's Balefleets in M42.[1]

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Mauling Bear
The Mauling Bear is a Gladius Escort in service with the Wrathhost.[1] During the Nachmund Rift War, the Mauling Bear was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Maulland Sen Confederacy
The Maulland Sen Confederacy was a Human nation in the Nordic region of Terra during the Age of Strife. Founded by the Priest-King of Maulland Sen with originally pure intentions to help his tribe, eventually the Confederacy unwittingly degraded into Daemon worship and forbidden genetic manipulation. During the Unification Wars the Confederacy was crushed by the forces of the Emperor in the Battle of Maulland Sen. While the Priest-King was personally executed by the Emperor, his tribe was allowed to survive.[1]

Mauryon
Mauryon is an Eldar Autarch of Craftworld Biel-tan. Originally a warrior of the Fire Dragons, Mauryon is filled with a burning rage and hatred of lesser species that now inhabit Exodite Worlds and Maiden Worlds. He has led a ruthless purging campaign against these "infestations", usually Ork and Human in nature. One of his greatest challenges came in early M41 in the Baran War, where the Autarch managed to defeat both a detachment of Raven Guard and an Ork horde under Warboss Snagga-snagga.[1]

Mausoleum Predator
The Mausoleum Predator is a Lascannon armed Chaos Space Marine Predator tank, that has burning braziers and a mausoleum dedicated to the Dark Gods atop it.[1]

Mave Redvin
Mave Redvin is a Commissar attached to the newly created Skadi Second Infantry Regiment. She and the Skadi Second are currently battling Orks on Gondwa VI.[1]

Mavros
Mavros is a Chaplain in the Black Templars Chapter who is currently taking part in the Traxis Sector Conflict. Later in that conflict, he formed a strike force from his Chapter in response to hearing that the Imperium Shrine World Sacaellum had been invaded. Yet, Mavros did not intend to come to the beleagured world's defense. Instead, he sought to evaucate numerous relics that Sacaellum contained, cheif among them the relics of the Imperial Saint Camila. Camila had been responsible for first bringing the Traxis Sector into the Imperium millennia ago, and to the Black Templars her relics were worth more than both the Shrine World and its population. However, his intent to evacuate the Saint's relics[1a] has brought him into conflict with a force from Craftworld Saim-Hann, led by Autarch Talyesin Fharenal, who for reasons unknown seek to claim Camila's relics for themselves.[1b]

Mavros Karbo
Mavros Karbo is a Dominatus Supreme of House Black, who pilots the Chaos Knight Impenetrable Dark. He led its forces that joined Haarken Worldclaimer's warhost, during the Nachmund Rift War.[1]

Maw-Claws of Thyrax
The Maw-Claws of Thyrax is a rare Bio-Artefact of the Tyranids. During the destruction of Thyrax, the beast that spearheaded the assault bore a symbiotic pair of fang-like pincers. These claws tore apart and consumed bodies, absorbing their memories and assimilating greater knowledge of its prey.[1]

Maw-fluke
Maw–flukes are a nasty species of hive vermin whose evolution is likely due to the extremely toxic conditions found in the lowest reaches of any major Imperial hive.[1]

Mawcannon
Mawcannons are Daemonic used by Soul Grinders. Mounted in their mouths, they can devastate foes with torrents of baleful energy.[2] Blight Drones also use a smaller form of Mawcannons capable of firing corrosive toxic bile strong enough to eat through infantry and light vehicles.[1]

Mawdrym Llansahai
Mawdrym Llansahai was a Flaymaster and fallen Apothecary officer of the Night Lords during the Horus Heresy.[1] Considered to have gone past the bounds of sanity even by the Night Lords standards, Llansahai or 'Bloody Bones' as he was also known was an intelligent Nostraman child that had been recruited into the Apothecarion at a young age. He eventually rose to the position of Primus Medicae, mastering the ability to keep subjects for as long as possible. The sick surgical arts he used for not only healing but also torture and punishment began to slowly corrode his sanity.[1] Soon it was discovered that he was preforming numerous unsanctioned vivisections and surgical experiments, and he was dragged before his Primarch Konrad Curze in chains. However he was released under a suspended death sentence. While a pariah and a monster among monsters, on Isstvan V he worked unspeakable horrors on captured and wounded Space Marines.[1]

Mawloc
A Mawloc is a huge worm-like Tyranid creature that acts as an outrider to the Tyranid swarm.

Mawr
The Mawr, is the great clan chief of the Carnac Exodites. He aided the Ranger Illic Nightspear, in his failed assassination attempt on the Necron Overlord Anrakyr the Traveller; during the Carnac Campaign[1a]. After the attempt, the Necron hunted the group and the Mawr was one of the few who reached the safety of Alaitoc, via a webway gate on Carnac.[1b]

Maws of the Arena
The Maws of the Arena are a World Eaters Warband.[1]

Maxellus
Maxellus was the twenty-first Chapter Master of the Ultramarines and was renowned for his wisdom.[1] After his death, a vast hall within the Fortress of Hera was named in his honour and is known as the Hall of Maxellus. The Ultramarines would later place a statue of the Chapter Master within the Hall and his stern, but benign face watches over it.[1]

Maxen Vledig
Maxen Vledig was the Grand Master[1] of Legio Honorum, during the Great Crusade and the opening moments of the Horus Heresy.[2]

Maxillus
Maxillus is a Space Marine of the Deathwatch, haling from the Ultramarines Chapter.[1]

Maxim (Marshal)
Maxim is a Black Templars Marshal, who commands the Tanhelm Crusade.[1]

Maxim Absolon
Maxim Absolon is the current Chapter Master of the Marines Exemplar. He deployed nine Companies (all but one Reserve Company) in the defense against the 13th Black Crusade in 999.M41. The Marines Exemplar were scattered across several warzones. During the war, the Chapter Master's Thunderhawk was shot down (though the Chapter remained hopeful that Absolon was still alive). However, his current whereabouts remain unknown.[1][2] He is described as having twin scars ritually carved down his cheeks, it's unknown if this is something from his pre-neophyte life or if scarifications are part of the Marines Exemplar's ways.[3]

Forne
Forne the Archheretic, was a powerful Chaos Psyker who sought possession of the Rogue Psyker Vosis Pyel, who was in hiding on the Imperium Frontier world Zarona. In order to claim Pyel without risking himself, Forne posed as a Rogue Trader and offered a deal with a Radical Inquisitor he knew of - in return for the Inquisitor capturing Pyel for him, Forne would trade the Inquisitor and his retinue an aretfact they had been seeking, once he had possession of the psyker. The Radical Inquisitor agreed, and traveled to Zarona, where he rescued Pyel from the clutches of a Puritanical Inquisitor who had planned to kill the untrained Psyker. Once he received word of Pyel's capture, Forne used his powers to disguise his corrupted form, and landed upon Zarona to take possession of the psyker, when the Puritanical Inquisitor arrived to stop him and recapture Pyel. Before a battle could break out between them however, an Eldar Ranger suddenly appeared and killed Pyel, before escaping as the Inquisitors and Forne stood dumbstruck. Seeing the prize he had sought killed right in front of him, sent Forne into a rage that caused him to lose control of his powers and reveal his corrupted form to the shocked Inquisitors; who quickly opened fire upon him.[1]

Fornost
Fornost is a Rift Stalkers Epistolary and is currently a member of his Chapter's contribution to the Wardens of the Gauntlet. Part of his duties include the dissemination of highly sensitive strategic intelligence to the various member groups spread throughout the Nachmund Rift War.[1]

Fornoth
Fornoth is an Imperial world and Research Station.[1] During the Icaria Crusade, the Missionary Morben discovered the STC to the Immolator Flame tank within an ancient factory complex on Fornoth.[2]

Fornstadt
Fornstadt is an Imperium Hive World.[1] In 599.M38, a rebellion caused by Chaos Cultists spread like wildfire over the Hive World, but it was later put down by the Crimson Sabres Chapter.[1]

Fornstadt Rebellion
The Fornstadt Rebellion was an uprising caused by Chaos Cultists that engulfed the Imperium Hive World Fornstadt in 599.M38. The Crimson Sabres Chapter was called in to end the rebellion, but were unable to do so before their Chapter Master Nigellus was killed after he discovered that the Alpha Legion was present on Fornstadt and had instigated the rebellion.[1]

Foronika
Foronika is a world that lies within the Argovon System.[1] It is the most sparsely populated world of the Argovon System, but of immense strategic significance due to its noctilith deposits. During the Indomitus Crusade's Argovon Campaign, substantial resources were spent capturing key areas of Foronika for exploitation by the Adeptus Mechanicus. Millions died, and two million died capturing the world's Humps of Kafusa over an 8 month offensive, supported by the Tome Keepers 3rd Company, and lancers of knight House Boros.[1]

Foronika Argovon
Foronika Argovon is believed to have been a Rogue Trader, who discovered the Argovon System.[1] The System's myths state that Argovon was a great hero who was determined to bring its worlds into the Emperor's domain. Numerous records across the Argovon System described her as being tall, strong, brave and truest of the true.[1] Recent research done by the Historitor Alfus Rekorik Smigh, though, has led him to conclude that Argovon was likely a Rogue Trader from a long disgraced, heavily indebted and impoverished family. By sheer fortune she happened to stumble across the System that now bears her name, and the enormous mineral wealth on the planet Argovon, which she named after herself. Smigh thinks that after Argovon's fortunes were greatly changed by her discovery, the Rogue Trader decided to "correct" her story and restore some regard to her family name. While Smigh states these accounts about Argovon are terribly transparent in their lies and hyperbole, he has decided not to share his discovery. The Historitor claims that in the Age of the Dark Imperium, the great unwashed masses of Mankind need stories like Argovon's now more than ever.[1]

Foronika Argovon XXXVII
Foronika Argovon XXXVII is the current Planetary Governor of the Capital World Argovon, during the Indomitus Crusade's Argovon Campaign.[1]

Forritar
Admiral Forritar served in Battlefleet Calixis, where he developed an obsession with cleansing the Markayn Marches of the Ork raiders infesting it. He met his end pursuing this goal in the Battle of the Glittering Hallows, where his ship was destroyed in a sizable fleet engagement against the Ork raiders deep in the Marches.[1]

Forsaken
Forsaken are Chaos Space Marines without their own large warband or Legion.[1] Often outcasts even within Chaos refuges like the Eye of Terror, they are known to be untrustworthy individuals often seeking to fulfil their own agenda. Though leaderless, they will nonetheless sell their services to other Chaos forces or Heretic Astartes warbands and act as mercenaries.[1]

Forsaken Doom
The Forsaken Doom was a gargantuan Space Hulk, that was large enough to survive a collision with a world and was infested by Genestealers[1a]. It was destroyed by by the forces of the Blood Angels Captain Ubaldo[1q], in M42.[1u]

Forsaken Reavers
The Forsaken Reavers are a Traitor Titan Legion of Chaos that have long plagued the Calixis Sector and those Sectors that surround it.[1]

Forsaken Truth
The Forsaken Truth is a Necromunda Redemption Cult gang, that follows a variation of the faith called the Path of the Doomed. They believe everything Mankind knows is a lie.[1]

Forsarr Sector
The Forsarr Sector is a sector of the Imperium located within the Segmentum Tempestus.

Forsithe
Captain Forsithe is the commander of the Imperial Navy vessel the Baleful Gaze, part of Battlefleet Ultima Primus, which serves in the Ultima Segmentum.[1c]

Fort Drokz Penal Legions
The Fort Drokz Penal Legions are Penal Legions.[1]

Fort Excalibris
Fort Excalibris is a Deathwatch Watch Fortress located in the Segmentum Obscurus[1]. In late M41, its Kill-Teams were stretched to the breaking point as they dealt with multiple ongoing Xenos threats. This included the Dark Eldar redoubling their attacks around the Crucible of Tales, the Necrons of Icnarus pushing towards the Gothic Sector, and the Hrud infestations discovered throughout the Kuypax Reach.[2a] Since the formation of the Great Rift Fort Excalibris has become trapped within the Imperium Nihilus and alongside Praefex Venatoris is now the primary headquarters and training location for the Deathwatch in the region, replacing Talasa Prime.[3]

Fort Moros
Fort Moros was retaken by the 23rd Elysian Drop Troops, after which the regiment was awarded a regimental unit citation for their gallantry.

Fort Nexus
Fort Nexus is a Watch Fortress located in the Ultima Segmentum.[1]

Mare Infernum
The Mare Infernum was a Battle Barge in service with the Soul Drinkers Chapter, modified to act as a dedicated assault carrier, boasting a large number of docks capable of launching assault boats.[1a] The Mare Infernum was part of a Soul Drinkers strike force led by the Battle Barge Carnivore that broke the Imperial blockade of the Cerberian Field, allowing renegade elements of the Soul Drinkers to escape the Lakonia Persecution, as the Soul Drinkers Chapter Master, Gorgoleon, wished to judge the turncoat Marines for himself.[1a][1b] Following Sarpedon seizing control of the Chapter and establishing a new base of operations aboard the Space Hulk Brokenback, the remaining vessels of the Soul Drinkers fleet, including the Mare Infernum, were scuttled to avoid detection.[1c]

Mare Nostrum
The Mare Nostrum is an Ultramarines Battle Barge that serves as the flagship for the Chapter's 8th Company.[1b] It was amongst the Chapter's vessels that took part in the Indomitus Crusade. In the early years of the Crusade, the Mare Nostrum was commanded by the 8th's Captain, Numitor, when he successfully led a strike force to defeat the Ork horde that had invaded the Agri World Meto.[1a][1b]

Marek (Sons of Horus)
Marek was a Sons of Horus Primus Medicae, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Marek fought for the Loyalists or the Traitors.[1]

Marek Angeloi
Marek Angeloi[2] was a sergeant in the Scythes of the Emperor Chapter's Fourth Company, around the time of the fall of Sotha.[1][3a] He was Brother Tiresias's superior at the time that Chapter Master Thrasius returned from planning for the future of the Scythes after their near-destruction by Hive Fleet Kraken. Both Angeloi and Tiresias were openly critical of Thrasius's beliefs on the direction that the Chapter should take, and had rallied much support amongst their battle-brothers.[1] Suddenly and without warning, Angeloi was sent away by Thrasius to join the Deathwatch, along with more than forty other rebellious Scythes who had been identified as likely to speak out against their Chapter Master. This represented a loss of nearly a third of Chapter's fighting strength.[1] Tiresias was shocked by Angeloi's departure, but was offered his own command as a sergeant among the Salvation Teams instead of any other punishment.[1] During his time in the Deathwatch, Angeloi fought many battles against the Tyranids.[2] He was in command of a successful mission to purge the forested planet of Phirus, and saved one of his men from a Lictor during an ill-advised ritualised hunt. Following this mission, he requested to be returned to his parent chapter, but it is unknown whether this request was granted.[2]

Marest
Marest was the Blood Angels' Chief Librarian, when he led his Chapter's forces against the Chaos Xenos known as the Octocalvariae.[1] The Xenos became a threat to the Imperium, when it used its immense psychic abilities and the power of the Warp, to corrupt the population of three Imperial Systems into the worship of the Chaos Gods. However its reign of terror finally ended, when Marest and the Blood Angels killed the Octocalvariae's followers, but they discovered the Xenos itself was unkillable. Its corrupt nature healed any wound dealt to the Octocalvariae and only at great cost to the Blood Angels were they able to capture and bind the Xenos. Marest himself was mortally wounded in battle with the Xenos, but before he was put within a life saving Sarcophagus, he ordered that a prison be constructed that could hold the Octocalvariae. His orders were immediately followed and the prison was built into the Carceri Arcanum tunnels, which lie beneath the Blood Angels' Fortress Monastery and was named the Vault of Marest. The Vault now contains Chaos creatures and artefacts that have come into the Blood Angels' possession and are either too dangerous to destroy or, as in the case of the Octocalvariae, are undestructible. The prison has only one entrance and exit which is guarded by Marest, who is now interred within a Librarian Dreadnought and has maintained a vigil over the prison for three thousand years. Marest will only allow high ranking members of the Chapter to enter the prison, but though he receives few visitors, he has not been forgotten by the Blood Angels. The Chapter teaches Marest's history to each generation of Neophytes and in doing so, they ensure that every Battle Brother knows of his sacrifice and eternal dedication to the Blood Angels.[1]

Marfak
Marfak is a Desert World.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company raided Marfak for supplies.[1]

Margin Crusade
The Margin Crusade was a Crusade launched by the Ministorum, which began in 784.M41 and was sent into the Margin region of the Halo Stars.

Margo Merdena
Margos Medina is a member of House Orlock.[1] The 7th daughter of Slate Merdena, Margo is an infamous Road Boss of House Orlock still shy of her 30th birthday. She has nonetheless garnered a lot of respect from her peers for opening up the Dustsea road to Hive Rothgol. Margo was able to best a dozen Orlock gang bosses in brutal succession, uniting their riders under her control and launching a raid against the largest Ash Waste Nomad settlements in the Deadsea. In the savage battle a Dust Stalker tore off her leg, but she still managed to kill the beast with her harpoon gun and use its coil to staunch the bleeding. For an hour she lay in a pool of her own blood, killing any who tried to finish her off. Afterwards she fashioned new legs from wheel blades and axle springs from her wrecked vehicle.[1] Margo moves terrifyingly fast for a woman with augmented legs, often dashing across the ash in a blur of movement to hack someone apart with an axe kick. To help her get around on her rig, she has created a gauntlet-mounted harpoon gun, firing a spear into her intended target and then dragging it, or herself to where she needs to be. This comes in especially handy when boarding enemy vehicles, but no less so when it comes to climbing through the the underhive.[1]

Margrave
Margrave is the Sector Lord of the worlds of the Moebian Domain, which he rules from the Hive World Atoma Prime.[1]

Marguerethe Wienand
Marguerethe A. Wienand[10] was the Inquisitorial Representative to the High Lords of Terra in mid-M32. A shrewd and capable woman, Wienand was part of a faction on the Senatorum that opposed Lord High Admiral Lansung and was somewhat close to Grand Master of Assassins Drakan Vangorich.[1a] She had a romantic relationship with her female Acolyte and bodyguard, Rendenstein.[3a]

Margus System
The Margus System is a System of Imperial space, that is located within the Octarius Sector.[1]

Marhal
Marhal was a Scout Sergeant in the Blood Ravens Chapter, who was killed by a traitorous Scout under his command during the Internment Crusade. Despite his Battle Brothers' best efforts, the Scout was never brought to justice.[1]

Marhett Shemjj
Marhett Shemjj is the Lord-Obgligarch of the 1452nd-1461st Ptorryx Heavy Infantry Regiments, who serve in the Indomitus Crusade's Battle Group Erastus.[1]

Mari
Mari is an Imperial Saint.[1] Mari was a Canoness Superior of the Order of the Bloody Rose who led her forces against Slaaneshi cults in the Nephilim Sector. She was so enraged by the atrocities unleashed by the heretics that she and her troops moved from planet to planet, murdering all cultists they came across while ignoring captured Imperials. Afterwards she penned the Throne Treatise using the blood of Sisters who had fallen in the war. The treatise outlines that the path of least evil lies always with the swift extirpation of those who oppose the faith, and therefore mercy in any form must come after meting out righteous anger. After her death she was canonized into a Saint.[1]

Mari Magot
Mari Magot was a Guardswoman of the Valhallan 597th Ice Warriors regiment under Colonel Regina Kasteen, in late M41.

Mariach
Mariach is a world of the Imperium, possibly located in or near the Jericho Reach.[1] A Strike Cruiser of the Deathwatch, the Incontrovertible Truth, was due to transport a Kill-Team including Antor Delassio to Mariach to deal with Eldar raiders, after delivering a consignment of Marines to Watch Fortress Erioch. However, the Incontrovertible Truth was ambushed by ships of the Black Legion after dropping out of the Warp in the Erioch System. It is unknown if the mission to Mariach still took place.[1]

Mariah Verol
Mariah Verol was First Arbitrator of the planet Ghyre at the dawn of the Age of the Dark Imperium, under the reign of Planetary Governor Osmyndri Ellisentris Kallistus. She had command of the planet's Enforcer garrison.[1]

Marialis
Marialis is a Lord Commissar who is currently serving with the Cadian 8th Regiment and is no stranger to leading its Guardsmen to battle.[1]

Mariam
Mariam is a world in the Helican Subsector and is where Titus Endor uncovered the heretical activities of House Glaw.[1]

Mariana Gorge
The Mariana Gorge is a deep ravine on Terra. In the era prior to the Age of Strife, this canyon, then known as the Mariana Trench, was at the bottom of the Pacific Ocean and was the lowest elevation of the surface of the Earth's crust. However, during the wars that engulfed the planet during the Age of Strife, much of the planet's oceans boiled away, revealing significant portions of the Gorge. In time an atheistic civilization arose along the walls of the Gorge that lasted several thousand years. By the time of the Great Crusade, this civilization had vanished, but left behind mile-high statues of its kings.

Doomsday Ark
Doomsday Arks are Necron grav-tanks used for heavy assaults.

Doomsday Bell
The Doomsday Bell is a Daemon Weapon of Nurgle. To hear the grim tolling of this great bell upon the winds is a death sentence, for its chime heralds the arrival of Nurgle’s plague hordes. Such is its dread power that a single tolling of the Doomsday Bell reverberates for long minutes, spreading dread and despair even over the clangor of battle.[1]

Doomsday Blaster
The Doomsday Blaster is a heavy Necron energy weapon mounted on Canoptek Doomstalker.[1]

Doomsday Cannon
The Doomsday Cannon is a Necron weapon mounted on Doomsday Arks. As one of the most powerful Necron weapons, it is a wonder of super technology and easily eclipses the primitive energy weapons of the Imperium. Even fired on low power, the Doomsday Cannon is a fearsome weapon and infantry caught within are obliterated instantly while armoured vehicles are reduced to glowing slag. Nothing less then the void shields of a Titan can hope to offer any kind of protection.[1]

Doomsday Cult
Doomsday Cults are Cults that use a perverted form of the Imperial Creed, to preach that the death of the Imperium is close at hand.[1]

Doomsday Monolith
A Doomsday Monolith is a super heavy device deployed by the Necrons as part of a Doomsday Phalanx, and is the Necron approximation of a super-heavy battle tank.[1]

Doomseeker (Audio Book)
Doomseeker is an original audio drama by Nick Kyme, a sequel to Thunder from Fenris (Audio Book). It was released in November 2012.

Doomstone
The Doomstone is an Artifact of Chaos.[1] This black shard is said to be the crystallized soul of the first mortal ever to have succumbed to Chaos. It is a trinket greatly prized by the Gods of Chaos, for much of their power was used in its creation - the now nameless mortal fancied that he knew the worth of his soul and drove the Ruinous Powers to a hard bargain. Eventually, however, he succumbed to damnation, and with this first seduction the mortal realm lay forever weakened to Chaos. Even now, the Doomstone still tempts nearby mortals with promises of glory.[1]

Doomstorm missile
Doomstorm Missiles are a Squat weapon often found mounted in groups of 6 on the Cyclops. They feature plasma warheads, ideal for vaporising large bodies of light infantry.[1]

Doomstrike Missile Battery
The Doomstrike Missile Battery is an enormous Missile Launcher mounted on the Warmonger Titan.[1b] This weapon fires eight huge missiles at targets at long range. The missiles are fired well out of visual range and require a Lysander Targeting Craft to reach their full potential.[1b]

Doomtremor
Doomtremor was a Thunderhammer created by the Primarch Vulkan after he lost his previous weapon, Dawnbringer. He wielded the new weapon when the Ork forces of The Beast invaded the Imperium.[1] Doomtremor was a powerful weapon, able to absorb incoming energy attacks and redirect them towards the enemy.[1] The hammer was so heavy that even fully grown Space Marines in Terminator Armour could not lift it.[2]

Doomweaver
The Doomweaver is an Eldar weapon mounted on the Night Spinner grav-tank. It is a variation of the Shadow Weaver. It works by launching a large web of deadly wire high into the air. The web is made up of thousands of miles of incredibly strong, monofilament thread that can shear through any substance, including steel or tank armour. Once launched the web floats ghostly downwards, shredding any victims caught beneath it. Upon hitting the ground the web forms a barrier that may dissect anyone crossing through it, but will eventually settle into a solid blanket that can be moved over safely. The Eldar refer to the threads as the Chain of Vaul, after the unbreakable bonds in Eldar legend.[1]

Doppelgangrel
The Doppelgangrel is a xenos beast with chameleonic abilities that make it virtually impossible to catch, much less kill. The only known person to have done so is the famously crafty Lukas the Trickster, a Blood Claw of the Space Wolves Chapter. Lukas wears the beast's skin as a cape, and its chameleonic effects make it all but impossible for him to be hit with a ranged or melee weapon.[1]

Dorain Hasker
Dorain Hasker was a Sergeant of the Tanith First and Only, commanding the regiment's ninth platoon.[1a][1b][2][Note 1] He and many of his platoon were killed in action on Menazoid Epsilon in the Sabbat Worlds Crusade when they were caught in a Chaos energy field. They managed to avenge their own deaths, however, as their munitions went up when the field hit them, destroying one of the field's projection towers. The feedback caused by this tower's destruction also took down several others, preventing the field from enveloping the Tanith lines.[1b]

Doran
Doran is a notorious Chaos Lord who dealt a crushing defeat to the forces of the brash Space Marine Lieutenant Tazin Briggs. As a result, the Imperium's operations in the sector where the battle took place were set back several years.[1]

Doran Farrier
Doran Farrier was the Regimental Commissar and second-in-command of the 252nd Conservator Regiment, serving under the command of General Vance Stubbs during the Kaurava Conflict.[1]

Doran Galian
Doran Galian is a Veteran Sergeant in the Imperial Fists Chapter.[1]

Doranan
Doranan was a former Captain of the Imperial Fists Chapter's 3rd Company.[1]

Doranz
Sergeant Doranz[Note 1] was gun commander of a Basilisk of the Ketzok 17th Armoured Regiment.

Dorg and Gren Broggan
Dorg, 'The Wall', and Gren, 'Knuckles' Broggan are Ogryn brothers that once served in the Astra Militarum, as a Bullgryn Bone 'ead and Bodyguard respectively, before bad luck befell them and they had to leave.[1] The brothers eventually made their way to the Space Station Precipice and were taken in by the data trader Xalleus. The data trader now sells the Broggan brothers' physical might, to any explorers venturing into the nearby Blackstone Fortress.[1]

Nârik Dreygur
Nârik Dreygur[1] (also spelled Narik Dreygur[3]), known as the "Gravewalker" was a commander of the Iron Warriors during the Horus Heresy.[1] Once a respected Commander on Istvaan V he fell due to a Raven Guard Moritat having incinerated his flesh. This cost him favor with his Primarch. Apolakron then rebuilt his broken body with many Bionic implants and grafted a Cortex Controller to his nervous System. Joining their ranks he was now called Gravewalker and commanded Battle Automata of the Legio Cybernetica, becoming a Consul Praevian. During the Siege of Epsilon-Stranivar IX, the immense losses endured by the 114th Grand Battalion of the Iron Warriors due to abandonment by their Alpha Legion allies saw Dreygur as the most senior remaining commander. He later took part in the Siege of Mezoa, again at the side of the Alpha Legion which used his forces as cannon fodder and bait. Disgusted by the Alpha Legion and moved by the words of honor of Cassian Dracos, Dreygur switched sides and attack Autilon Skorr's Alpha Legion contingent. Afterward, Dreygur became a trusted confidant of Dracos.[1]

Nôthka's Kindred
Nôthka's Kindred is a Kindred of the Leagues of Votann.[1] Belonging to the Trans-Hyperian Alliance, their Hold dwells in the dangerous ruin-belt of the Broken Triplets, a trio of worlds smashed together during some past stellar calamity. Despite the dangerous enviornment, their Hold of Sunder Stair proudly sits behind interwoven forcefields.[1]

O'Ishu'ron
Fio'o Ishu'ron is Tau Earth Caste engineer. He is most famous for his maxim of using pinpoint applications of overwhelming firepower to destroy any foe. As such, Ishu'ron was the designer of the KV128 Stormsurge Ballistic Suit.[1]

O'Ka'tu
O'Ka'tu, also known as Moonblade, is a Tau Commander from the Sa'cea Sept, who pilots an Enforcer Battlesuit.[1]

O'Mau'tel
O'Mau'tel was a great hero of the Tau Empire who wrote a well-known meditation in the Sio't, pertaining to Xenos hostile to the Empire. He stated that their were no evil Xenos in the universe and that each had their place in the Greater Good; the Tau simply had to seek to understand the differences of those species that were hostile to them, in order to bridge the gap between them. O'Mau'tel believed that by showing Xenos how the Greater Good could improve their society, the Tau would help them find their place in the Greater Good and they would willingly join the Empire. O'Mau'tel's meditation was later quietly revised out of newer editions of the Sio't, after the Tau Empire encountered the insane Orks and the ever-devouring Tyranids; two species that were utterly incapable of understanding the Greater Good or joining the Empire.[1]

O'Nadir
O'Nadir was a Salamanders Legionary, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

O'Namo
O'Namo is a Tau Commander. He led the conquest of Drachenvol, which became known as the Sept of Dy'aketh.[1]

O'Ryn
O'Ryn was a Tau Commander, who led the Empire's Fire Caste against the forces of Chaos on Junica, in the aftermath of the Second Agrellan Campaign.

O'Shalas
Shas'O Vior'la Shalas, better known as Commander Swiftflame, is a Tau Commander. He has often been compared to the infamous Commander Farsight in personality and strategic style.[1] Born on the Sept of Vior'la, Swiftflame specializes in speed, destruction, and dramatic hot-blooded warfare. He is infamous for his conviction and self-confidence, but is driven not by pride but by the doctrines of the Greater Good. Indeed, O'Shalas' greatest fear is that of failing in his duty. In his private moments, he will confide these thoughts to his Ethereal overseers but none else.[1] During the Prefectia Campaign, Swiftflame proved to be a master of deception and convincing his enemies that they had him at a disadvantage.[1]

O'Shasan
O'Shasan is a venerable Tau Commander, who is considered a hero to the Fire Caste and has first-hand experience with the dangers now facing the Tau Empire in M42.[1]

O'Shaserra
O'Shaserra, also known as Commander Shadowsun, is the current Tau Empire supreme commander.

O'Shi'ur
Shas'o T'au Shi'ur, known as Commander Strong Triumph, was a famed military hero of the Tau Empire and father of the Fire Warrior, La'Kais.[1a]

O'Shien
Shas'o Shien, better known as Swiftwing, is a renowned Tau Commander.[1]

O'Shovah
Shas'O Vior'la Shovah Kais Mont'yr aka O'Shovah or Commander Farsight is alleged to still be leading the Farsight Enclaves, although this would mean that he has lived for at least three centuries, considerably beyond the ordinary lifespan of Tau Fire Caste members. It may be that another has taken up his mantle, or that the real Commander is extending his lifespan through some technological process. One thing that is certain is that the breakaway Farsight Enclave maintains a strongly martial tradition closely based on the Vior'la Sept (lit: "hot-blooded"), O'Shovah's birthplace.

O'T'yra
Kor’o Natash T’yra was Captain of the T'au warship Or'es Tash'var, charged with delivering Fire Warrior troops to the Imperium planet Dolumar IV after the Ethereal Ko'vash was captured and sent to a prison complex on the planet.[1] When Ko'vash was successfully rescued and brought aboard the Or'es Tash'var, it was damaged while trying to escape by the Imperial Navy Emperor Class Battleship, the Enduring Blade and Battlefleet Ultima Primus; this allowed the Imperial Navy to launch a boarding action against the stricken ship. During the assault a squadron of Space Marines from the Raptors Chapter's Fifth Company, who teleported onto the Or'es Tash'var's bridge and massacred the crew save for O'T'yra. They tortured the Captain in order to learn the location of Ko'vash aboard the warship, but he told them nothing. Running out of patience, Lexicanium Macex used his psychic powers to forcefully search O'T'yra's mind for the information. He almost succeeded, when the Fire Warrior La'Kais stormed the bridge and shot him in the face, killing him instantly. O'T'yra sank to the ground injured and exhausted, where a member of the Raptor squad casually crushed his head, before engaging the Fire Warrior.[1]

O'Ta'Sar
Shas'O'T'au Ta'Sar, also known as Commander Sternshield, is a Tau Commander.[1]

O'Vash
O'Vash is a Commander in the T'au Empire, who earned significant honours during the Third Sphere Expansion campaigns and is the current protégé of Commander Shadowsun. When the Necrons of the Sautekh Dynasty launched a series of attacks along the western reaches of the T’au Empire, soon after the loss of the Fourth Sphere of Expansion, O'Vash was ordered to repel them. Initially he was only able to be given command of crack Fire Caste contingents from T'au and T'au'n, but O'Vash adopted the tactics of his tutor Shadowsun and split his forces into numerous hunting packs, that tore at the flanks of the Necron invasion fleet. These delaying tactics are resoundingly successful and allow the beleaguered T'au Empire, to send the reinforcements O'Vash needed to repel the Necron.[1]

O'Vesa
O'Vesa, also known as Stone Dragon[2] is a skilled Tau Battlesuit pilot and a member of The Eight, Farsight's elite honor guard. He is fact not a Shas'vre at all, but an old Earth Caste colleague of Farsight kept alive by microdrones of his own invention, and pilots a modified XV104 Riptide.[1] O'Vesa was an old colleague and supporter of Farsight and gained infamy during the Arkunasha War. After the Damocles Crusade he joined with Farsight directly.[2] When Farsight went into self-imposed exile after the incident on Arthas Moloch, O'Vesa became a leading member of the new Elemental Council of the Farsight Enclaves and studied the mysterious blade Farsight had left behind.[3]

O'Vesh
O'Vesh is a Tau Commander from the Vior'la Sept.[1]

O'ran Shui'sassai
O'ran Shui'sassai was a T'au ambassador.[1a] Part of the T'au Empire delegation active on the Imperial world of Gravalax, he was the highest ranking member of the Water Caste on the planet.[1b] As part of a political maneuvering between the t'au and humans on Gravalax, Shui'sassai was present at a party held in Governor Grice's palace in Mayoh. While there, he was the target of an assassination and was shot by a bolt pistol, resulting in riots breaking out throughout the city between pro-t'au xenoists and Imperial loyalists.[1b] It later transpired that the assassin was Governor Grice himself, who was secretly a Genestealer Cultist who wished to pit the humans and t'au against one another.[1c]

Bolt Cannon
Bolt Cannon may refer to several kinds of heavy Bolt Weapons: Avenger Bolt Cannon — Used on Imperial aircraft. Castigator Bolt Cannon — Used on Astra Militarum tanks. Mauler Bolt Cannon — Used by the Adeptus Mechanicus. Olympia Bolt Cannon — Used by the Iron Circle. Lastrum Bolt Cannon — Used by the Adeptus Custodes. Votann Bolt Cannon — Used by the Leagues of Votann.

Bolt Caster
Bolt Casters are bolt weapons that are used by the Adeptus Custodes and can be built into their other various weapons, such as the Guardian Spear and Sentinel Blade. In the Custodes' skilled hands, Bolt Casters are able to lay down a hail of fire at short range, that can cut down traitors, heretics and Xenos with ease.[1]

Bolt Launchers
Bolt Launchers are a rack of small tubes firing miniature, rocket-propelled, explosive ammunition. They can be fired as single volleys or in devastating salvoes, depending on the sophistication of the fire control mechanism in use.[1] Orrus Spyrers on the Hive World of Necromunda equip Bolt Launchers on the back of their crushing power fists, allowing them to combine brutal close-combat strength with devastating long-range weaponry.[1]

Bolt Shell Sanctification Unit
Bolt Shell Sanctification Units are Imperial devices that will sanctify Bolt Rounds and turn them into anti-Warp ammunition. The Deathwatch employs versions that are capable of being taking into the field by their Kill-Teams.[1]

Bolt Shotgun
The Bolt Shotgun is a type of hybrid Bolter and Shotgun weapon used by the Leagues of Votann.[1]

Bolt pistol
The following information mainly concerns Bolt pistol manufactured by/ for and/ or used by the various human factions and organisations, not for bolt pistols manufactured by Xenos - for the latter please see the corresponding paragraph at the end of the article. The Bolt Pistol is a smaller handheld version of the venerable Bolter. Assault Marines in particular favor the Bolt Pistol, frequently using them alongside the Chainsword.[5] Imperial Guard Commissars and Officers also favor the weapon.[9] Outside of Space Marines and other elite Imperial forces, bolt pistols are rare and are signs of status and power. They are only manufactured in specialized facilities on Mars and Space Marine homeworlds due to the advanced technology inherent to them. [3] Only a minority can afford them because of the high cost of maintenance and ammunition. Sometimes they are passed down through the generations of noble families as heirlooms and relics detailed with elaborate scrollwork and family crests.[1][2]

Bolt weapon
The bolt weapon is the characteristic Imperial weapon type used most famously by the Space Marines and Adepta Sororitas. They are also used in more limited numbers throughout the Imperium's armed forces, and are popular with its enemies, particularly Orks.[2] Bolt weapons are purposefully unsubtle weapons, with very obvious and bloody effects. Some models are designed specifically for normal humans which include smaller grips and lighter construction, though these variations are rarely as finely fashioned as Space Marine weapons. Many such weapons are ancient heirlooms and relics passed down through a family's generations. Cheap bolt weapon models can be found on black markets and backwater planets, but will often breakdown quickly because of the specialised nature of their ammunition.[1]

Boltgun
The Boltgun, also commonly referred to as the Bolter, is the standard weapon of the Adeptus Astartes and Adepta Sororitas. A .75 caliber weapon, the boltgun works similarly to a grenade launcher firing a relatively small explosive; an initial ballistic charge launches the bolt in the same way as with an autogun, after which the explosive, commonly called a 'bolt', is self-propelled. Once it penetrates its target, it explodes. Finely hand-crafted in Space Marine or Adeptus Mechanicus forges, Boltguns are heavy, sturdy weapons with a powerful recoil normal humans would find difficult to handle.[19] For the Astartes and Sororitas the boltgun is a holy symbol of the Emperor's wrath.[9]

Bolthus
Bolthus is a Angels Sanguine Captain, who was among its forces that took part in the Devastation of Baal.[1]

Bolts Arcanite
The Bolts Arcanite is a Tzeentch Warcult that took part in the Invasion of the Stygius Sector. They were among the Chaos God's forces that invaded the Imperial world Rimenok.[1]

Bolts of Ecstatic Vexation
The Bolts of Ecstatic Vexation are an artifact of the Emperor's Children.[1] Fired with a shrill howl, these strangely shaped mass-reactive bolts contain not explosive charges, but a peculiar cerise gas. Any who catch so much as a whiff of this vapor are driven into a hallucinatory fugue state where all their dreams and nightmares mingle together into a kaleidoscope of intense sensation. Even the most fortified bunker or sainted sanctum is of little protection, for the winding tendrils of the pinkish hallucinogen seek out sane minds as a hungry felid seeks out fresh meat.[1]

Bolts of Judgement
The Bolts of Judgement are Bolter ammunition used by the Dark Angels Chapter. The bolts are thrice-blessed with rites of punishment and forged from rare ores that survived Caliban's destruction, perfecting them as decisive hunter's weapons.[1]

Boltspitter
Boltspitters are a type of Bolt Weapon used by the Word Bearers.[1] These twisted organic monstrosities are capable of vomiting forth a torrent of Bolter shells propelled by a mechanism that Tech-Priests can't identify.[1]

Boltstorm Gauntlet
The Boltstorm Gauntlet is a Bolt Weapon used by the Primaris Space Marines.[1]

Boltzmehr
Boltzmehr is a Lieutenant of the 1st Krieg Armoured, serving under Captain Angstrom.[1] He has command of the First Squadron of the regiment's Second Armoured Reconnaissance Company.[1]

Bomb
The Bomb is an aircraft weapon which can be mounted on a number of different Imperial Aircraft.[1] Primarily used for breaking up infantry formations or leveling small buildings, it can be devastating when applied well.[2]

Bomb Rat
Bomb Rats are giant Necromunda rats, that have been converted into living bombs by House Cawdor gangs, which they unleash upon their enemies.[1]

Bomb Squig
The Bomb Squig is a type of Ork Squig converted into a living weapon[1].

Bombardment Barge
Bombardment Barges are lumbering Chaos warships.[1]

Bombardment Galleon
A Bombardment Galleon was a type of warship used by the Space Marine Legions, during the Horus Heresy. It was described as being a five-kilometre-long hull, that was wrapped around a trio of Nova Cannon barrels.[1]

Sekereax
Sekereax was a Dark Eldar Archon who fought the Shadowseer Ylraith the Dread.

Sekhem Class Light Cruiser
The Sekhem Class Light Cruiser is a type of Necron warship. It is equipped with a Starpulse Wave which is capable of unleashing devastating damage to nearby enemy vessels and as well as munitions.

Sekhemra
The Sekhemra was a Strike Cruiser in the Thousand Sons Legion during the Great Crusade, and was named for a legendary city in Prospero's mythology. After the Emperor ordered the Ultramarines Legion to destroy Monarchia, the Primarch Magnus used the Sekhemra to visit his Brother Lorgar on the Word Bearers Primarch's Homeworld Colchis.[1]

Sekmet
Sekmet is a gas giant in the Calixis Sector.[1] One of its moons, St. Astrid's Fall, is a frontier world of the Imperium.[1]

Sekor
Sekor is a member of the Deathwatch currently serving in a Kill-Team led by Brother-Captain Artemis, where he pilots the Thunderhawk used by the team.[1]

Sektoth
Sektoth, also known as Sektoth the False Whisper is a Chaos Lord of the Thousand Sons and master of the Warband of Sektoth. Sektoth seeks to gather as many Psykers to his cause as possible and has become obsessed with researching the Rubric of Ahriman. To fuel his research, he frequently raids any world rich in resources he requires.[1] In late M41, Sektoth went on to lead his warband in raids on the Spinward Front.[2]

Selakis Myrmillo
Selakis Myrmillo is a Chaos Lord and current leader of the Voidbutchers warband of the World Eaters. He exemplifies his warbands love of capturing and boarding enemy vessels.[1]

Selen Thakra
Selen Thakra is an Ordo Machinum Inquisitor, who took part in the Argovon Campaign as part of the Indomitus Crusade's Task Force XI. As the war against the Necrons raged, Thakra served in the Task Force's senior command staff as a representative of the Inquisition's Ordos.[1]

Selena Agna
Canoness Selena Agna of the Order of the Sacred Rose was the commander of the Sisters of Battle present on the Kaurava system during the Kaurava conflict. Apart from fighting the xenos and heretics in the system, she also fought against the Blood Ravens and the 252nd Conservator Regiment, deeming the former a threat for not ceding authority to her forces, and the latter as corrupted, responsible in some way for the Warp Storm. When the Sisters defeated all the other factions, they began a massive purge to rid the system of anything and anyone suspected of Heresy. The planets of the system became Monastery worlds with one ecclesiarchal citadel for each of the six major military orders of the Adepta Sororitas. Millions Sisters of Battle visited the system as a holy pilgrimage and reminder of their crusade in the Kaurava system and to gather for "Prayer and Preparation". If the Sisters of Battle were defeated, the Saint Anais was killed in a hail of fire aimed at her head, while Selena Agna ordered "Sisters, we must go as Martyrs! We must go up in flames!" Selena Agna awaited the enemy approach, and when they closed on her, she activated a device that caused herself and the enemies near her to be burnt to death. If defeated by the Space Marines, all survivors were treated with the utmost deference, and were given swift medical aid and safe passage back to the Convent Sanctorum on Ophelia VII where they were at the mercy of the Inquisition. If defeated by the Imperial Guard forces, General Vance Stubbs remarked on his victory as a sign of the Emperor's will for their control over the system. Her first name, Selena, is derivative of Selene, the moon goddess of Roman mythology; whereas her last name refers to the Hindu fire goddess - Agni - which is fitting, given the Sisters of Battle favour the use of flame-based weaponry in combat.

Selenar
The Selenar were an ancient gene-cult that ultimately dwelt on Luna during the Age of Strife.[4b]

Selenarchs
The Selenarchs are a Space Marine Chapter.[1]

Selene (Sister Repentia)
Selene is a Sister Repentia of the Order of Our Martyred Lady, who once held the rank of Canoness.[1]

Selenus
Selenus is Apothecary to the Ultramarines' 4th Company as of late M41.

Selgar Dorgaddon
Selgar Dorgaddon was a Captain of the Sons of Horus during the Siege of Terra.[1] Commanding the 10th Company, by the final stages of the Siege Dorgaddon had fully committed himself to the madness of Chaos and was ignoring Abaddon's orders.[1]

Selig Torres
Selig Torres was the Captain of the Crimson Fists 5th Company in 989.M41. He was known as the "Master of Steeds".[1]

Selkar Fang
Sir Selkar Fang was a Knight of Dominion's House Rau and piloted the Knight Armiger Jester[1c].

Selmegh Hawk's Eye
Selmegh Hawk's Eye was a Praetor in the White Scars Legion, during the Horus Heresy and he took part in the Chondax Campaign.[1]

Selminster's Curse
Selminster's Curse are a Death Guard Warband.[1]

Selohim
Selohim is an Inceptor of the Dark Angels Chapter, serving in the 5th Company's 8th Squad.[1] He was originally one of the Primaris Space Marines that the Lord Commander Guilliman brought to The Rock after his rebirth. Sometime later, Selohim was among the Chapter's forces that took part in the War of Beasts on Vigilus. During that conflict, the Dark Angels and Unforgiven's Deathwing and Ravenwing's Companies would secretly fight a number of Fallen Angels within the world's Vhulian Swirl. Though he was not part of the Company forces fighting the Fallen, Selohim still went to the Swirl and was later reported as missing in action after the battle.[1b]

Haran Stark
Haran Stark was Chapter Master of the Fire Angels Chapter in 666.M41. He was killed in the Battle for Grand Al'gul by a Lord of Change.[1]

Haranshemash
Haranshemash is an Eldar Exodite World.

Harapti
Harapti was a plant used by Necrons to produce wines that could be found on the planet of Borsis.[1]

Harath Shen
Harath Shen is the Master Apothecary of the Salamanders Chapter in late M41. At the start of the Badab War, he was overseeing the recruitment of Aspirants on Nocturne, but answered Captain Pellas Mir'san's call to arms. He served during Operation Sedna and the Invasion of Shaprias. Later in the conflict, Shen would lead the defence of the gene-seed vaults aboard the Pyre of Glory, when the battle-barge was boarded by secessionist forces.[1]

Harazahn
Lord Marshal Graf Harazahn is one of the greatest commanders of Vostroya and commands the Vostroyan Firstborn.[1]

Harbinger
The Harbinger is an enormous, super-heavy bomber employed by the forces of Chaos. Originally considered little more than a rumour, it is now becoming an increasingly common sight in the skies over Chaos battlefields.[1]

Harbinger (Hive Fleet)
Harbinger is a Tyranid Hive Fleet. A splinter fleet of Harbinger is known to have consumed the Forge World of Arcetri.[1]

Harbinger Assault Craft
The Harbinger Assault Craft was a class of Attack Craft used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1]

Harbinger of Awakening
Harbinger of Awakening is the title given to a Necron Lord at the head of a Resurrection War Cell.[1]

Harbinger of Doom
The Harbinger of Doom is a Battle Barge of the Black Legion.[1] Originally a Gloriana Class Battleship known as the Magna Tyrannis, the vessel was the twin of the Vengeful Spirit. Older than the Imperium itself, the Magna Tyrannis served as Abaddon's flagship during the Great Crusade and Horus Heresy. After the Heresy, the Magna Tyrannis was renamed the Harbinger of Doom and still acts as Abaddon's flagship on occasion. Carrying five full companies of Chaos Space Marines, the Harbinger of Doom often acts as an escort for the notorious Planet Killer.[1]

Harbinger of Night
The Harbinger of Night is a title given to the Necron Lord who leads a Shroudweaver War Cell.[1]

Harbinger of Vermin
The Harbinger of Vermin is a sturdy Daemon of Nurgle, who can poison its foes and was among the Chaos God's forces that took part in the Horus Heresy.[1]

Harbinger of the Storm
Harbinger of the Storm is the title given to a Necron Lord capable of summoning a tremendous storm that jams all communication signals over a very broad area, causing general disarray among enemy forces, and thus granting a large tactical advantage to the Necrons. A Harbinger is able to fully control the tempest it has summoned from thin air, not only preventing deep strike attacks into Necron lines, but also allowing the Lord to call down devastating lightning strikes that can reduce powerful machinery to mere pieces of junk and obliterate entire squadrons. The only way to quell this mighty tempest is to incapacitate the Harbinger at its centre.

Harbingers
The Harbingers are a Space Marine Chapter of unstated origin.[6]

Harbingers (1st Plague Company)
The Harbingers are the First Plague Company of the Death Guard.[1a] They are commanded by Typhus the Traveler and their ranks are infested with hundreds of strains of the zombie plague, including Shamblerot, the Groaning and Biter's Pox.[1a]

Harbingers of Death
The Harbingers of Death were a group within the Word Bearers Legion, who served as bodyguards for the Dark Apostle Erebus during the Battle of Calth.[1]

Harbingers of Destruction
The Harbingers of Destruction are a Khorne Warband, formed by an alliance of Chaos Space Marines from the Black Legion and World Eaters.[1] The warband once fought against the Imperial Task Force Zephon. Although they held the advantage early in the battle, they were defeated following the loss of two Lords of Skulls to the Imperials.[1]

Harbyx
Harbyx was a Eldar Kroot Shaper that fought under the Tau Commander Shas'O Kais, during the Dark Crusade on the planet Kronus. A native of Kronus, he was highly respected by the Kroot there and fought ferociously to free his homeworld from the invaders besieging it[1a]. Harbyx was likely killed by the Blood Ravens Chapter when they defeated the Tau in Or'es Tash'n, their capital city.[1b]

Harcourt Guaron
Harcourt Guaron is the current Master of Sanctity of the Imperial Fists Chapter.[1]

Maxim (Marshal)
Maxim is a Black Templars Marshal, who commands the Tanhelm Crusade.[1]

Maxim Absolon
Maxim Absolon is the current Chapter Master of the Marines Exemplar. He deployed nine Companies (all but one Reserve Company) in the defense against the 13th Black Crusade in 999.M41. The Marines Exemplar were scattered across several warzones. During the war, the Chapter Master's Thunderhawk was shot down (though the Chapter remained hopeful that Absolon was still alive). However, his current whereabouts remain unknown.[1][2] He is described as having twin scars ritually carved down his cheeks, it's unknown if this is something from his pre-neophyte life or if scarifications are part of the Marines Exemplar's ways.[3]

Maxim Calaginos
Maxim Calaginos is the current Company Ancient of the Ultramarines 2nd Company.[1]

Maxim Sorel
Maxim Sorel was a Trooper of the Valhallan Ice Warriors.[1] Originally serving in the Valhallan 301st regiment as a sharpshooter, he became a member of the Valhallan 597th when the 301st was amalgamated with another regiment (the 296th) following losses taken defending the planet Corania from the tyranids.[1] Shortly after the regiments were joined, while on board the troop ship Righteous Wrath en route to their first deployment on Gravalax, several Guardsmen from the 296th and 301st became involved in a violent mess room brawl. Sorel was one of five to be singled out for severe punishment, in his case for killing a Naval Provost during the fight. The five were court-marshalled and were going to be sentenced to execution by the Righteous Wrath's Captain, Parjita. However, he was convinced to turn over sentencing to the regiment's Commissar, Ciaphas Cain. Cain, in turn, deferred the guards' executions and decided to transfer them to a penal legion at the next available opportunity.[1]

Maxima Atavian
Maxima Atavian[4] is a Space Marine Sergeant from the Ultramarines 2nd Company, under Captain Cato Sicarius. He commands one of the two Devastator Squads assigned to the 2nd Company.[1a]

Maxima Dread
Maxima Dread is a Leman Russ Vanquisher in service with the Cadian 185th Armoured regiment.[1]

Maxima Moran
Maxima Moran is a War World of the Imperium, currently being invaded by Hive Fleet Kraken.[1] Following the loss of Hamman's World to the swarms of Hive Fleet Kraken, the survivors of the Imperium's forces that managed to evacuate, were moved to the Moran system. Reinforcements, originally intended for Hamman's World, were re-directed to the main plants of the Moran system, Maxima Moran and Babel's Dock. New defenses against the Tyranid threat were rapidly constructed on both planets and battered units were brought up to strength by enforced conscription from the local populations. With their preparations completed, the Imperium's forces waited for the Tyranids to arrive. They did not have long to wait, as Hive Fleet Kraken soon darkened their skies with Mycetic Spores, after overwhelming both planets' orbital defenses.[1]

Maximilian
Sergeant Maximilian was a Battle Brother of the Blood Ravens First Company. When his end came in battle, his brothers found him pinned beneath the wreckage of a Chaos Defiler surrounded by the now-brittle bones of a hundred daemonic spawn.[1]

Maximilian Filias Orfuls
Maximilian Filias Orfuls was a Legio Invicta Princep, who was among its forces that took part in the Sabbat Worlds Crusade.[1a]

Maximilian Terryn
Maximilian Terryn was the founder of House Terryn.[1] Maximilian was the first ruler of the planet Voltoris following its colonisation in M25 during the Age of Strife. He is known to have had visions of a white stallion that apparently warned him of danger. As a result of this, his personal heraldry included a white horse's head on a field of azure, which still forms part of House Terryn's emblem.[1]

Maximillian Trusk
Maximillian Trusk was an Imperial Rogue Trader.[1]

Maximillian Weisemann
Maximillian Weisemann was a famed Tank Commander of the Imperial Guard[1b] from the planet Konig Prime[1b][2] who successfully earned the status of tank ace, most famously piloting the Baneblade super-heavy tank Arethusa.[1b]

Maximillius Bletch
Maximillius Bletch is a Supreme Counsul-Commander in the Astra Militarum's Kostian Cavaliers Regiments. He serves in the Indomitus Crusade's Battle Group Tarsus and commanded the Kostian's Regiments in the Charadon Campaign.[1]

Maximmion Voss
Maximmion Voss is a member of Deathwatch Kill-team Talon.

Maximus (Blood Ravens)
Maximus was a Veteran Sergeant of the Blood Ravens, leading Tactical Squad Maximus.[1] He was amongst his Chapter's forces that took part in the Sabbat Worlds Crusade.[1]

Maximus (Land Raider)
The Maximus is a Land Raider of the Ultramarines Chapter. It is a personal vehicle of Chapter Master Marneus Calgar. Maximus is an old and venerable vehicle, adorned with marble and gold details, with bunners and purity seals fluttering on its hull and scenes of glorious victories of the Ultramarines engraved on its armour. It is a truly most appropriate war machine for the Chapter Master since the ages of Guilliman's foughting alongside with his warriors.[1]

Maximus (Squad)
Tactical Squad Maximus was a Tactical Squad of the Blood Ravens, lead by Veteran Sergeant Maximus.[1]

Maximus (Strike Cruiser)
The Maximus is a Strike Cruiser in the Ultramarines Chapter and was dispatched by Marneus Calgar, to the fourth moon of Mullax to pick up data from an Imperium research station that detailed new ways to defeat the deadly Tyranids. Once they arrived, however, the Maximus and the Ultramarines it carried were attacked by Necrons, who wanted the data for themselves.[1]

Maximus (Ultramarines)
Maximus was a Space Marine of the Ultramarines, who served in Squad Romulus in the Chapter's Second Company.[1]

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Inquisition Armoury
The Inquistition Armoury is divided into the following four sections - Inquisition Weaponry (List) Inquisition Equipment (List) Inquisition Vehicles (List) Inquisitorial Black Ship Inquisitorial Cruiser

Inquisition Quotes
This article collects famous quotes made by members of, or about, the Inquisition, sorted in alphabetical order. N.B. Inquisitors utter statements about other factions all the time; such quotes should preferably be collected in other articles (e.g. a quote made by an Inquisitor about the Eldar should be collected in the Eldar Quotes article).

Inquisitor
Inquisitors are members of the Inquisition, the organization responsible for investigating and dealing with all potential threats to the Imperium and to humanity.[1a]

Inquisitor: Conspiracies - Death of an Angel
Inquisitor: Conspiracies - Death of an Angel is a second book in the Inquisitor: Conspiracies series - a supplement to the narrative skirmish game Inquisitor based on Games Workshop's Warhammer 40,000 Universe.

Inquisitor: Conspiracies - Heavenfall
Inquisitor: Conspiracies - Heavenfall is a third and last book in the Inquisitor: Conspiracies series - a supplement to the narrative skirmish game Inquisitor based on Games Workshop's Warhammer 40,000 Universe.

Inquisitor: Conspiracies - The Cirian Legacy
Inquisitor: Conspiracies - The Cirian Legacy is a first book in the Inquisitor: Conspiracies series - a supplement to the narrative skirmish game Inquisitor based on Games Workshop's Warhammer 40,000 Universe.

Inquisitor (film)
Inquisitor, the movie, tells the story of Space Marine Captain Darius of the Dark Angels and his command squad who join Inquisitor Krieger in solving the mystery of a strange key.[Needs Citation]

Inquisitor Annual 2002
Inquisitor Annual 2002 (The Exterminatus Files, vol.I) is a first supplement to narrative skirmish game Inquisitor .

Inquisitor Ascendant (Graphic Novel Series)
Inquisitor Ascendant is a series of graphic novels.

Inquisitorial Agent Kill Team
Inquisitorial Agent Kill Teams are specialist units lead by an Interrogator on behalf of an Inquisitor.[1a]

Inquisitorial Black Ship
Inquisitorial Black Ships are special Battle Barges used by the Inquisition, not to be confused with the Adeptus Astra Telepathica's League of Blackships, which are used solely to collect psykers throughout the Imperium and ship them to Terra.

Inquisitorial Cipher
The Inquisitorial Cipher is a relic of the Deathwatch, that was gifted to them by a mysterious agent of the Inquisition. The device contains valuable intelligence, that is updated regularly by the agent's secretive master.[1]

Torgun Bloodpelt
Torgun Bloodpelt is the current Company Champion for the Space Wolves Bloodmaws Great Company, of Wolf Lord Bran Redmaw.[1] He and the Bloodmaws are currently fighting Orks in the Battle of Jhalheid‎ aboard the Space Hulk Krakamorg. In order to destroy it, Wolf Lord Bran Redmaw has targeted three Warp Engines aboard the Space Hulk, which would save the invaded Jhalheid System. Redmaw, Bloodpelt and the Wolf Priest Ulaf Speargyde are now each leading an attack on one of the Warp Engines, while fighting the Orks off as well. Bloodpelt's is located within the Mass Conveyor Morgh-4V.[1]

Torhaedril
Torhaedril is an Eldar Striking Scorpion who is being hunted by a conclave of Incubi known as the Black Lotus and their allies, the Wych Cult of the Impaled. The Black Lotus wish to kill Torhaedril in order to claim the Striking Scorpion's Spirit Stone, but the reasons why they seek it remains a mystery.[1]

Torhaven
Torhaven is an Imperium War World.[1] In M41, the Ordo Xenos dispatched a Deathwatch Kill Team to Torhaven after receiving reports of Genestealer Cult activity on the world. Unknown even to the Inquisition, however, was that a Fortress on Torhaven's surface contained a secret cache of the Ultramarines Chapter's Gene-seed, which could not be allowed to fall into the Genestealers' hands. To ensure the Gene-seed's safety, the Kill-Team was joined by an Ultramarine strike force led by the Chapter's Master of Sanctity, Ortan Cassius, who led his Battle Brothers in a series of desperate battles to purge the Cult from Torhaven.[1]

Torian
Torian is an Imperial Agri World, located in the Chinchare sub-sector of the Segmentum Obscurus.[1]

Torias Telion
Torias Telion is a Sergeant in the Ultramarines 10th Company (the Scout Company), and a peerless trainer of recruits.

Toriel
Toriel, known as the White Handed, is the leader of a warband of Night Lords. Before the 13th Black Crusade, Decimus prophesied that he would leave the gathering of the Legion swearing never to fight under Abaddon's slave-mark and be considered lost in the warp after one of his Claw leaders attack him, causing him to lose his hold on his ship's path.[1]

Torin
Torin, called "The Wayfarer", is a Space Marine from the Space Wolves chapter and belongs to the Wolfblade.[1]

Torisian
Torisian was the Captain of the Raven Guard Legion's Twenty-Ninth Company when the Horus Heresy began, and was among the first wave of Loyalists who confronted the Traitors led by the Warmaster Horus on Isstvan V. Eventually Torisian joined the Raven Guard, Iron Hands and Salamanders as they pulled back to resupply and allow the Word Bearers, Night Lords, Iron Warriors and Alpha Legion to continue to battle the Traitors. However, as he neared the Word Bearers led by Argel Tal, the Captain of the Gal Vorbak gave the order to fire upon the Raven Guard, as the Dropsite Massacre began[1a]. Torisian was caught by surprise by the sudden betrayal and only had time to order the Raven Guard near him to attack the Word Bearers, before he was cut down by lascannon fire.[1b]

Torison VII
Torison VII is a world of the Imperium, that was attacked by Huron Blackheart and his Red Corsairs. After the attack, Huron had the planet's Astropathic Choir flayed and used their skin to make bindings for the haft of his Power Axe.[1]

Torius
Torius is the Company Champion of the Ultramarines Chapter's Third Company and serves under Captain Mikael Fabian.[1]

Torjef
Sir Torjef is a proud Oathsworn of House Hawkshroud who fought in the Badab War. Piloting the Hawk’s Duty, he fought beside a strike force from the Howling Griffons Chapter and became impressed with the Space Marines' duty and diligence. When Huron Blackheart escaped near the end of the war, the strike force took an oath that they would hunt down the Tyrant and Sir Torjef was driven to do the same: vowing to remain with the Howling Griffons until the traitor was killed.[1]

Torkos
Torkos is a Captain in the Howling Griffons Chapter and he is among its forces that are taking part in the Plague Wars.[1]

Torkvar
Torkvar the Dread was a Khorne Warlord, who commanded the Gorehounds Warband.[1] Shortly before the creation of the Great Rift, Torkvar led the Gorehounds in invading the Laernoth System and then they fell upon the Imperium Industrial World Laernoth IV. The Warband tore through the Astra Militarum Regiments defending Laernoth IV, but Torkvar himself brought about its doom, when he unleashed a blood madness that turned those it infected into frenzied killers. The madness spread across the world and soon trillions of Laernoth IV's laborers had been infected and turned the world into a cauldron of carnage. However, when word of Laernoth IV's fall reached the Crimson Fists Chapter, they dispatched Captain Julias and a thirty member strike force to the embattled world.[1] When the strike force arrived upon Laernoth IV, the Warlord's forces sought to fight the Space Marines, but the Crimson Fists went underground. The Gorehounds and Laernoth IV's infected population pursued them, but the strike force constantly retreated and only fought when they had no choice. Finally after six months, Torkvar found them and led his champions against what remained of the strike force, before the Crimson Fists were able to escape aboard a Stormraven Gunship. As the Stormraven left Laernoth IV, the Warlord crowed about the cowardice of the Imperium's forces, when suddenly a massive series of explosions began. Though Torkvar had thought them to be cowards, the Crimson Fists strike force's mission had always been to destabilize the Industrial World's thermal reactors, in order to scour its surface clean of the infected population. When the thermal reactors exploded, they set off a chain reaction of firestorms that killed off 86% of all life on Laernoth IV. Those Khorne forces that survived the explosions were later killed by an Adeptus Mechanicus reclamation force, that had been sent to reclaim the devastated world.[1]

Torlamuda Gambit
The Torlamuda Gambit was an incident of the Second Tyrannic War.[1]

Torm Gudaric
Torm Gudaric, the Outlander Jarl was a Terran Wolf Lord in the Space Wolves Legion who was given command of the 11th and 13th Great Companies in the Battle of Prospero. At that time, it was believed he was the only Terran Space Wolf left in the Legion's high command.[1]

Tormageddon
Tormageddon was a daemon that was seen in the company of Horus Lupercal, Primarch of the Sons of Horus Legion, during the Horus Heresy, presumably part of the army of warp creatures summoned in preparation for the Battle of Terra.[1] Tormageddon was summoned into the Materium by Erebus, First Chaplain of the Word Bearers Legion, during the Battle of Calth. Erebus used a fragment of the remains of Tarik Torgaddon, a loyalist Captain of the Luna Wolves killed on Isstvan III at the start of the Heresy.[2a][2b] A strange by-product of this ritual summoning was that some fragment of Torgaddon's spirit remained sentient and free, and was able to communicate with his old friend Garviel Loken on Luna.[3] According to Tormageddon himself, he was birthed from the betrayal and horror of the Isstvan Atrocity and combined with Tarik's Spirit in the Warp.[5] Tormageddon was again summoned to the Materium before the Battle of Molech by Maloghurst and Serghar Targost, possessing the body of the brain-dead Sons of Horus legionnaire Ger Gerradon.[4] Later, Tormageddon battled to protect Horus from the Knights-Errant team led by Loken in the aftermath of the Battle of Molech. Tormageddon had his throat ripped out during the battle but later possessed the body of Grael Noctua.[4] Tormageddon, still in Noctua's mutated form, largely sided with Maloghurst in the power struggles that tore apart the Sons of Horus after Horus' fall on Beta-Garmon. He and the Luperci aided Maloghurst as he attempted a ritual to restore the Warmaster, holding off Falkus Kibre and the Justaerin.[5] Later during the Siege of Terra Tormageddon was present at a Mournival conference, still possessing traces of Grael Noctua. He was one of the few in the Vengeful Spirit's bridge to not be affected by the Daemonically corrupted Mortarion's stench.[8] By the fall of the Lion's Gate Spaceport Tormageddon had grown in power and size, now becoming a creature that was neither Tarik nor Grael Noctua.[9] Shortly after the fall of Lion's Gate he, along with the rest of the Mournival, took part in the subterranean assault under the Saturnine Gate.Unaware that the entire plan had been foreseen by Rogal Dorn, Tormageddon was ambushed by a squad led by Garviel Loken. Loken was barely able to habndle Tormageddon's superhuman strength but eventually was able to kill the creature. This time, the infernal power that powered Tormageddon had either extinguished or fled back to the Warp.[9] Ten thousand years after the Heresy, a Chaos warship known as the Tormageddon Monstrum Rex was active in the Sabbat Worlds of the Segmentum Pacificus, but the nature of its connection to the daemon, if any, was unknown.[6][7]

Tormal
Tormal was the Chief Librarian of the Scythes of the Emperor Chapter, who possessed centuries of experience.[1] Tormal did not survive the tyranid invasion of Sotha. He was succeeded by Codicier Spiridonas.[1]

Tormark
Tormark was an Imperium world that was destroyed by the Tyranids.[1]

O'var
O'var, short for Shas'o Tash'var Ol'nan B'kak (which loosely translates as Commander Brightsword[1a], was a student of Commander Farsight and the commander of Es'Tau.[1a] Following the Second Phase Expansion Brightsword led the Tau forces against the Imperium attacking the world of Nimbosa.[2] During the initial assault he annihilated the Vostroyan Firstborn IX at the battle for Polia.[3] When the Imperium counter-attacked, Brightsword wiped out the first invasion force at a battle now known as the Koloth Gorge Massacre.[2] As a result of his particularly brutal tactics he was recalled back to T'au[2] and the world of Nimbosa was reconquered by the Imperium shortly after.[3] He was assassinated by The Last Chancers with the help of some members of the Water Caste who feared his aggression would spark an unnecessary war with the Imperium.[1x]

O'yeldi'nar
O'yeldi'nar, also known as Silverwing, is a Tau Empire Commander who is among its forces defending the Zone of Silence, which contains an entrance to the Startide Nexus.[1] The Startide leads to the Nem'yar Atoll, home of the Tau's Fifth Sphere of Expansion, which has now been invaded by the Death Guard. The Tau Empire was unaware of how dire the situation had become, until Commander Shadowsun recorded a message into a interstellar drone, detailing her forces failed efforts to stop the invaders. The drone was then sent into the Nexus and brought to O'yeldi'nar aboard his warship, Glimmerstar, once it had entered the Zone of Silence. As he watched the message, Shadowsun warned the Tau Empire that she would be unable to stop the numerous Death Guard warships, that were now advancing upon the Startide Nexus. If they reached it, the Death Guard would then be able to invade the Tau Empire, in significant numbers. However after the message ended, O'yeldi'nar noted that the date it was recorded on had long since passed and there had been no sign of the Death Guard. He doubted, though, that Shadowsun could have stopped the Death Guard's fleet with her depleted forces and O'yeldi'nar was left disturbed. He could not known if the Death Guard's fleet had been delayed by the Warp or if they had somehow found a hidden exit from the Nexus. As he stared into the unsettlingly empty void, the Commander could only prepare his forces and wait for the Death Guard's attack.[1]

Oan Mkoll
Oan Mkoll was a Scout-Sergeant of the Tanith First and Only regiment from their inception, serving in the Sabbat Worlds Crusade.[1a] In an entire regiment noted for their stealth insertion abilities, Sergeant Mkoll stood out as the exemplar of stealth, tracking and scouting skills.[2a]

Oanis Tower
The Oanis Tower was the principal gun bastion of the Saturnine Wall of the Imperial Palace during the Horus Heresy.[1]

Oath-Broken
The Oath-Broken are a warband of the Black Legion.[1] Consisting of those who have failed in battle or have been crippled by wounds. They did not receive healing from the Ruinous Powers, but the Oath-Broken fashion their own replacements and are known to use stumps, Xenos appendages, and bionics.[1]

Oath Keeper
Oath Keeper is a Knight Lancer in service with House Hawkshroud, currently piloted by the noble Gill de Lacy.[1]

Oath Seal
The Oath Seal, like a Purity Seal, was a significant symbol for a Space Marine. It took the form of a wax grey or pale-yellow seal with an attached parchment, inscribed with declarations.[1] In contrast to a Purity Seal, an Oath Seal was applied before a battle, commending the Space Marine to victory. One of these Seals marked one of the Emperor's Children Contemptor Pattern Dreadnoughts, that was identified as part of Eidolon's forces during the Isstvan Atrocity .[1] In M41 similar seals (named Seals of Oath) used by Ultramarines and their Successor Chapters as a time-honored tradition of swearing oaths to Emperor and Guilliman. Upholding such oaths is sacred and Space Marines' serfs often reverently recorded oath of their masters on strips of parchments. Then these strips are blessed by Chaplains of the Chapter and bonded to the armour of Space Marine with wax seals. It is better for a Space Marine to die then to fail his written oath.[2]

Oath of Guilliman
Oath of Guilliman is a relic Thunderhawk gunship in service with the Ultramarines.[1]

Oath of moment
An oath of moment or oath of the moment, was a special oath sworn by Space Marines during the Great Crusade, before going into battle or setting out on a mission. It was taken as a reaffirmation of the oaths sworn to the Emperor and the Legion.[1a] A typical oath of moment required at least two persons, the swearing Marine(s) and the oath-taker. The oath was usually made over a weapon, and, when written on parchment, was then affixed to the Marine's Power Armour before he departed on his mission.[1a]

Oathband
Oathbands are a type of military organization used by the Leagues of Votann.[1]

Oathed
The Oathed are a Black Legion Warband dedicated to the Chaos God Nurgle.[1]

Oathkeeper
Oathkeeper is a member of the rare and secretive race of aliens known as Silicates, currently held prisoner in Watch Fortress Erioch.

Oathsworn
The Oathsworn are an order of Freeblades from the Knight House Hawkshroud.[1]

Ob'lotai
Ob'lotai is a skilled Tau Battlesuit pilot and a member of The Eight, Farsight's elite honor guard. The Broadside Battlesuit recently known as Ob'lotai 9-0 is crewed not by a Tau, but by a late-generation AI engram of the original Ob'lotai, who taught the young Farsight the basics of piloting a Battlesuit.[1a][1b] Ob'lotai, then known as 4-0, first joined Farsight's service during the Arkunasha War. He served with Farsight throughout the Farsight Expedition and war on Arthas Moloch. Ob'lotai eventually became version 9-0 due to repeated destruction in battle and possible upgrades.[2b] During the final assault on Dregrokk in the War of Dakka, Ob'lotai 9-0s Battlesuit was badly damaged by Ork fire.[3a] Oblotai 10-0 reappeared in a Drone afterwards, but the AI engram is so damaged in the battle that O'Vesa is unsure that he can ever be used to pilot a battlesuit again.[3b]

Obadiah Schfeer
Obadiah Schfeer is an Imperial Guard Captain and famed tank ace of the 254th Varolian regiment.[1]

Obax Zakayo
Obax Zakayo was a Chaos Space Marine of the Iron Warriors.

Obdurate Prince
Obdurate Prince was a traitor of unknown origin mastering his own plans of stellar domination at the 35th Millennium. His warbands and human armies made extensive use of psykers to subvert local populations, using a particularly horrific method of propagating widespread neuro-hysteria that could turn the people of a world against their lords in a single bloody night.[1] The Ultramarines Chapter was appointed to annihilate the traitor and his minions. Due to lack of time it was the only way to counter the enemy's plan – swift strike to the gathering of psykers who were the source of the unrest. Space Marines of the Ultramarines Chapter used their own Librarians to home in on the Obdurate Prince’s psyker conclaves before sending in Terminator Squads via teleportation.[1] The goal was achieved, the mission completed – all enemy psykers were destroyed. It was first major change in using composition of a Strike Force Ultra - all infantry in Strike Force Ultra formation were to be equipped with suits of Tactical Dreadnought Armour.[1]

Obdurus
Obdurus was a Heretic Fortress World that was conquered by the Raven Guard Chapter in less than a day in M41, after its Scouts disabled Obdurus' orbital defenses.[1]

Obel
Obel was a Guardsman of the Tanith First and Only regiment.[1][2]

Montsegnur
Montsegnur is the Homeworld of the Red Hunters Space Marine Chapter.[1]

Moon Eaters
The Moon Eaters are a Space Wolves Successor Chapter, that was created during the Ultima Founding.[1]

Moondrakkan
Moondrakkan is the customised bike of Kor'sarro Khan, Captain of the White Scars 3rd Company.[1]

Moonfang
Moonfang is a power sword and the personal close combat weapon of White Scars Captain Kor'sarro Khan, the chapter's fifty-first Master of the Hunt.[1] Wielded by previous Masters of the Hunt, Moonfang has a sharp monomolecular edge and leaves blurred after-images in the air to confuse its enemies as to the location of the wielders intended strike. The disruption field of the weapon can effortlessly slice through armor.[2]

Moonsilver
Moonsilver is a rare and valuable material, that is used by the Imperium.[1]

Moonsilver Blade
The Moonsilver Blade was a sword owned by the Primarch Sanguinius and was highly effective against Daemons. He used the Blade as a backup weapon alongside the Spear of Telesto, during the Horus Heresy.[1] The Moonsilver Blade was said to have been granted to Sanguinius by Rogal Dorn and was built from the same alloy as the frame of the Phalanx.[2]

Mor-rioh'i
Mor-rioh'i was an Eldar Craftworld. The Craftworld was ultimately destroyed by the Imperium during the Great Crusade in the vicious War in the Shedim Drifts due to a diversionary plan by Horus Lupercal.[1]

Mor Deythan
The Mor Deythan were elite infantry of the Raven Guard during the Great Crusade and Horus Heresy.[1]

Mor Jalchek
Mor Jalchek is a Word Bearers Dark Apostle who commands the Weeping Veil Chapter[1a] and the Styx Heavy Cruiser Ayamandar[1b].

Moradius
Moradius was a Shadow Captain of the Raven Guard Space Marines in early M41. Overseeing the defenses of the Imperial world of Baran, Moradius led the Raven Guard forces at his command against Biel-tan Eldar. Moradius was killed in the battle during an Eldar ambush.[1]

Moradus
Moradus is a Raven Guard Vanguard Librarian, who was part of the Chapter's strike force[1a] that fought to save Vigilus' Stygian Spires, during the War of Beasts.[1b] This led the strike force to fight against the Delverghouls of the Cult of the Four-Armed Emperor, as well as the Death Guard and Black Legion[1c]. In the massive battle that followed, the Raven Guard killed numerous foes, with Moradus assisting in killing the Chaos Knight Lord Acherus[1d]. Ultimately, though, the Delverghouls claimed the Spires.[1e]

Morag’s World
Morag’s World was the site of a battle between the Word Bearers and White Scars, which saw the White Scars defeated and driven off from the planet. The Word Bearers later built pillars and statues on the planet's islands celebrating their victory.[1]

Morai-Heg
Morai-Heg the Crone is the third in a trinity of female Eldar goddesses who appears as a withered ancient creature who holds the fate of mortals within a skin rune pouch.[1a][2a]

Morann (Crimson Slaughter)
Morann, known as Morann the Entombed, is a Helbrute of the Crimson Slaughter.[1] Morann was once a living warrior – now he is a twisted abomination of flesh and machinery known as a Helbrute. Long ago, he was Baranox's captain in the Crimson Sabres, and was one of the few to resist their fall into damnation. Unfortunately for Morann, Baranox lacked his moral centre, and the captain was felled by his own sergeant's treacherous blow. However, even this indignity was not enough for Baranox, who ordered Morann's mortally wounded form bound into a Helbrute's vile sarcophagus. Centuries later, Morann serves – albeit unwillingly – though he has long since been driven insane by the techno-sorcery that cages him.[1]

Morann (Planet)
Morann is a planet of uncertain affilation.[1] The planet Morann was attacked by Tyranids and defended by the Baneblades of an unknown Astra Militarum Regiment. It is known that at the moment of the clash between these tanks and a Tyranid Hierodule, the planet was at the middle stage of infestation because Capillary Towers had already started to appear on the planet's surface.[1]

Moraz III
Moraz III is a Death World.[1] The planet was not only populated with all kind of dangerous animals and plants but also infested with the Genestealer abominations. The Genestealers first arrived from the wreckage of a Rogue Trader vessel. The Cult Veridian was created on the world, but was subsequently eliminated by Catachan Jungle Fighters who used Moraz III as a training base. However, several Genestealers managed to escape, and as soon as the Catachans departed infected the world anew.[2] A Space Marine Scout squad[1] (under command of Scout Sergeant Vicconius)[3b] of the Blood Angels Chapter retrieved the vitally important surveillance files from the dropship that was crashed on the planet, then activated the dropship and managed to escape from Moraz III.[1]

Morbad
Morbad is an Ork Warlord fighting in the Third War for Armageddon.[1] Morbad took part in the assaults on Infernus Hive. Notably he was a bitter rival of Thugsnik, the overall commander of the orks committed to Infernus, whose authority had been undermined when a number of his Big Gunz were destroyed by the Storm Troopers of the 17th Spear Points.[2]

Morbad Zagblasta
Morbad Zagblasta is an Evil Sunz Speedboss, who has adopted and abandoned more titles and epithets than most Orks can count. His Kult of Speed Waaagh! is currently invading the Agri World Abundantia, as the Octarius War rages.[1]

Korda (Chapter Master)
Korda was a former Chapter Master of the Flesh Tearers Chapter.[1]

Kordal
Kordal was a Lexicanium in the Imperial Fists Legion[1a] who, on the orders of his Primarch Dorn, was imprisoned with the Legion's other Librarians aboard the Phalanx, following the Edict of Nikaea. The Librarians would remain there, even after the Horus Heresy began[1b], until the Solar War when Dorn unleashed them to aid in defending the Phalanx, from a Daemonic invasion led by the Daemon Samus.[1a]

Kordex Strain
The Kordex Strain is a splinter fleet of Hive Fleet Behemoth.[1] Tyranids from this splinter fleet bear a distinctive dotted carapace and are known for the frenzied bellowing they make in combat.[1]

Kordhel
Kordhel was High Marshal of the Black Templars throughout much of M41. However he would die at the hands of a frenzied Champion of Chaos, leading Helbrecht to succeed him as High Marshal.[1]

Kordray Mordred
Kordray Mordred was a Dark Angels Knight-Praetor of the Legion's 51 Chapter, who took part in the Great Crusade and the Horus Heresy.[1b]

Korelon
Korelon is a Company Ancient of the Silver Templars.[1] While defending Hill 34 during the Ork attack on Corwyn's Bane, Korelon's 3rd Company Command was surrounded by ravenous Greenskins. Even as his brothers fell he refused to let the sacred symbol of his Chapter fall into Xenos hands. When the rest of the 3rd Company arrived to relieve the Command Squad, Korelon was found bloodied and battered beneath a mountain of xenos corpses. However his standard was still held aloft.[1]

Korg
'Splitter' Korg is a ganger of Necromunda's House Goliath.[1]

Korgha
Korgha the Slaughterman was a World Eaters Champion who led one of its Warbands to battle against the Astra Militarum. However, during the battle, Korgha fell into bloodlust and soon began attacking anyone that was near him regardless of whether they were friend or foe. The imprisoned Daemon of Khorne within his daemonic glaive also furthered his madness by goading him into a frenzied slaughter. The Daemon then freely gorged itself on the bloodshed of the living, as that was the only thing that could sate its monstrous hunger for carnage in the name of Khorne. When Korgha became so injured that he could no longer continue killing, the Daemon let loose a howl of fury and sliced the glaive across the Champion's throat. Korgha smiled even as he died and as the Daemon tasted the Champion's death, it knew that as long as blood was spilled, Khorne did not care who it came from.[1]

Korghal
Korghal was a Devastator Sergeant of the White Scars Chapter, serving with the 3rd Company.[1]

Korghaz
The Korghaz was a warship in the White Scars Legion during the Great Crusade. At that time, it was used by the Brotherhood of the Night's Star to transport them to the war on ­Egetha IX.[1]

Korhedron
Korhedron, the Sun-born Prince is a fiercely aggressive Autarch from the Craftworld Telennar. He is determined to lead his household to fight for his Craftworld and as a result vengeful Dark Reapers readily flock to his cause. Unfortunately for Korhedron, his host has recently suffered heavy losses, which has forced him to rely more heavily upon war machines.[1]

Koriel Zeth
Koriel Zeth was a female member of the Martian Mechanicum who lived in the years when the Emperor began the Great Crusade to unify Mankind under His Imperium.

Korionus
Korionus was an Iron Hands Captain, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Koris
Koris was a Veteran Sergeant of the Blood Angels.[2]

Koris (World)
Koris is an Imperium world that was invaded by Waaagh! Gutgouger in M41. The Orks were later purged by a Dark Angels strike force led by Supreme Grand Master Azrael.[1]

Korith
Korith was a Space Marine of the Black Templars Chapter.[1] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. He died on the 10th day of the siege of Hive Helsreach after being caught in an explosion at White Star Point.[1]

Korkos
Korkos is an Imperial world, that was invaded by Hive Fleet Leviathan in M42. However the forces of Craftworld Biel-Tan have now come to the world's aid. For if Korkos falls, the Craftworld knows a cluster of Maiden Worlds will then be left exposed to Leviathan's hunger.[1]

Korkscrew
Korkscrew are a specialist piece of Ork wargear consisting of massive drills mounted on Megatrakk Scrapjets.[1]

Korlael
Korlael the Seeker of Redemption is a Fallen Angel who is considered a champion among that group's number.[1]

Korlandril
Korlandril is an Eldar of Alaitoc and Striking Scorpions warrior.[1b]

Hard-wired
A hard-wired piece of wargear is used by the Tau for both their Battlesuits and infantry.

Hard Choices 'What happened on Algol?'
Hard Choices 'What happened on Algol?' is s 32 page graphic novel prequel to Ultramarines : A Warhammer 40,000 Movie, released as part of the Special Edition DVD on 29th November 2010. It was written by Dan Abnett, penciled by David Roach, and published by Codex Pictures.

Hardcase
Hardcases are a type of completely mechanical Cyber-Mastiff. They are known to be used by Necromunda's Palanite Enforcers.[1]

Hardened Carapace
Hardened Carapace is a Tyranid Biomorph. The creature's outer carapace has been thickened and hardened through the molecular bonding of carbon and silicon into it.[1]

Hardened Veterans
Hardened Veterans, also known simply as Veterans, are troopers of the Astra Militarum who have survived multiple battles and have become skilled and efficient warriors for the Emperor of Mankind. Veterans are sometimes assembled into what is known as a Veteran Squad to be placed within less experienced platoons or companies. Imperial Guard regiments are often called upon to fight gruelling wars of attrition lasting standard years or even solar decades. As time passes, each company will shrink in size as casualties take their inevitable toll. Those that survive are the hardiest troopers in the Astra Militarum. Their battlefield training has been honed in the fires of war, forging them into warriors who have learnt how to fight and kill with lethal efficiency. Veterans are the battle-hardened elites of the Astra Militarum, the first squad in an assault and the last in a retreat.[1][2] Hardened Veterans are natural born survivors. They have escaped ambushes, negotiated mine fields, fought a myriad of foes and lived to tell the tale. Their continued existence, despite the dangers they face, is testament to both their skill at war and their natural survival instinct. In extremely rare cases an entire company may endure the grim wars of a campaign and emerge largely unscathed, their practiced skill, peerless cunning and supernatural luck allowing them to avoid heavy casualties. Legendary reputations follow such companies of Veterans, and each new engagement brings them greater renown amongst the rank-and-file troopers. But in the vast majority of cases, only a single squad of combat-hardened Veterans will survive the slaughter of their company. Such squads are attached to larger regiments where it is hoped they will assimilate quickly and their skills may rub off onto less-experienced shoulders. These Veterans may not be from the same regiment or even the same homeworld, and so may introduce brand new combat-tactics and an entirely different war-ethic to their foster regiment.[1][2] Although Veteran Squads technically remain part of the same rigid command structure, these grizzled survivors function best when allowed a certain amount of free rein. They provide valuable battlefield experience and may employ unconventional but effective tactics that are not taught by the Tactica Imperium. Veterans excel in all aspects of warfare, from close-range firefights to heavy demolitions work. Veterans are all inevitably deadeye shots and such warriors are usually kept together to bolster the line, their superior marksmanship making the difference between defeat and victory.[1] Many Veterans carry weapons and wargear not commonly issued to the massed ranks of the Imperial Guardsmen. An extra plasma blast here or a gout from a Heavy Flamer there can make the difference between life and death. Veteran Squads acquire these non-standard armaments from a variety of sources. Some are "borrowed" from Departmento Munitorum stores, whilst others are battlefield trophies prized out of the cold, dead hands of a fallen enemy. Some squads have in their number a Veteran Heavy Weapons Team. These are the last survivors of standard Heavy Weapons Squads, who have ample experience in operating their devastating weaponry.[1] The hardy Catachan Jungle Fighters are an exception from other regiments as they do not contain Hardened Veterans as elite troops, and even their standard soldiers are considered to be Veterans in their own right, having grown up and survived on the galaxy's deadliest planet.[3] Within the forces of the Penal Legions, such as the Savlar Chem Dogs, Hardened Veterans are instead known as Hardened Criminals.[4]

Hardy Fowler
Hardy Fowler is an artist who has illustrated several works for Games Workshop and the Black Library.

Hare (World)
Hare is an Imperium world.[1] The Planetary Governor's palace once served as a temporary headquarters for Warmaster Ryse, while he was conducting his Imperial Crusade.[1]

Harek Ironhelm
Harek Eireik Eireiksson[1c], known colloquially as Harek Ironhelm, was Great Wolf of the Space Wolves in M32[2] when the Chapter faced one of its greatest threats, the invasion of their homeworld of Fenris by the Thousand Sons, led personally by Magnus the Red. Obsessed with tracking down and destroying the Thousand Sons due to the hatred between the two former Legions, Harek was busy pursuing supposed Thousand Sons forces when Magnus' invasion began.[1a] Harek was lured to the world of Arvion, where he battled Chaos forces allied to the Thousand Sons as part of a grand distraction by Magnus. When he heard of what was befalling his homeworld Fenris, Ironhelm raced to the planet.[3] Ironhelm only arrived at the closing stages of the battle, intervening in the battle between Magnus and Bjorn and plunging his Drop Pod onto the Daemon Prince. Engaging a wounded Magnus in personal combat, Ironhelm was killed by the Primarch.[1b] After the battle had been won, Jarl Arvek Kjarlskar became Great Wolf of the Chapter.[1c] Harek Ironhelm was interred with great honour in a tomb on the side of the Fang. His tomb became a regular pilgrimage site for the Chapter's Rune Priests, who are reminded not only of Ironhelm's valour, but also of the folly in trusting visions granted by Chaos[2].

Hargaal Xere
Hargaal Xere is a Chaos Warlord, who in M42 established a stronghold on Bakhar Prime, within the Eastern Fringes' Bakhar Sector.[1]

Hargal Prime
Hargal Prime was the site of a battle for the forces of the Astra Militarum and a Space Marine Chapter.[1]

Hargellus
Hargellus was an Ultramarine who served during the Horus Heresy.[1] He was part of the Imperial guerrilla forces that fought beneath the surface of Calth in the Underworld War. Serving under Captain Vultius, Hargellus was killed in an ambush on Vultius's command centre by a force of Word Bearers led by the Dark Apostle Kurtha Sedd.[1]

Hargen (Inquisitor)
Lord Hargen is an Inquisitor.[1]

Hargh
The Hargh are a Chaos Cult that have sworn to serve the Chaos Knights of House Korvax.[1]

Hargir
Hargir son of Brond, Gruben Stronghold, is a Squat Warlord.[1]

Hargoron
Hargoron, First of those Born of Iron, Breaker of Anvils was an Iron Warriors Chaos Lord, who commanded the Born of Iron Warband.[1]

Hargus
Hargus was the Colonel of an Armageddon Steel Legion regiment.[1] He was amongst the officers that served under Colonel Sarren in the defence of Hive Helsreach.[1]

Hari Harr
Hari Harr was a Terran Historian during the Great Crusade and Horus Heresy.[1] During the Siege of Terra Hari alongside former Iterator Kyril Sindermann were put in charge of a renewed order of Remembrancers by Rogal Dorn and Malcador the Sigillite.[1] He later met with the Imperial Army trooper Ollanius Piers and discussed his encounter with World Eaters. Feeling it made for better history, Hari changed Piers encounter with a World Eater to that of Horus himself, having to give birth to the myth of Ollanius Pius.[1]

Harik Morn
Ancient[1] Harik Morn[2] was a Contemptor Dreadnought in the Iron Hands Legion, who took part in the Great Crusade and Horus Heresy.[1]

Hariwok
The Hariwok is a Strike Cruiser in the Tome Keepers Chapter.[1] It served as a base of operations for the Tome Keepers' 3rd Company during the Indomitus Crusade and took part in the Argovon Campaign.[1]

Maximus (Blood Ravens)
Maximus was a Veteran Sergeant of the Blood Ravens, leading Tactical Squad Maximus.[1] He was amongst his Chapter's forces that took part in the Sabbat Worlds Crusade.[1]

Maximus (Land Raider)
The Maximus is a Land Raider of the Ultramarines Chapter. It is a personal vehicle of Chapter Master Marneus Calgar. Maximus is an old and venerable vehicle, adorned with marble and gold details, with bunners and purity seals fluttering on its hull and scenes of glorious victories of the Ultramarines engraved on its armour. It is a truly most appropriate war machine for the Chapter Master since the ages of Guilliman's foughting alongside with his warriors.[1]

Maximus (Squad)
Tactical Squad Maximus was a Tactical Squad of the Blood Ravens, lead by Veteran Sergeant Maximus.[1]

Maximus (Strike Cruiser)
The Maximus is a Strike Cruiser in the Ultramarines Chapter and was dispatched by Marneus Calgar, to the fourth moon of Mullax to pick up data from an Imperium research station that detailed new ways to defeat the deadly Tyranids. Once they arrived, however, the Maximus and the Ultramarines it carried were attacked by Necrons, who wanted the data for themselves.[1]

Maximus (Ultramarines)
Maximus was a Space Marine of the Ultramarines, who served in Squad Romulus in the Chapter's Second Company.[1]

Maximus Epathus
Maximus Epathus is the current Captain of the Ultramarines Chapter's 6th Company and Master of the Rites[1]. He led the Company alongside the Dark Angels and their allies in the Siege of the Fenris System.[2] Sometime after the Great Rift's creation, Epathus underwent the operation needed to be converted into a Primaris Space Marine. The Captain understands well the value of displaying unquestionable martial might and goes to battle in the masterwork Armour Gloriastus.[1] He has also led an Ultramarines strike force in the Charadon Campaign.[3]

Maximus Karania
Maximus Karania was a Princeps of the Legio Tempestus during the Great Crusade and Horus Heresy.[1]

Maximus Octavian Grüber III
Maximus Octavian Grüber III was an aristocratic Cadian General who took command of the Cadian Shock Troopers that escaped the Fortress World's destruction during the 13th Black Crusade[1a].

Maximus Pliny
Maximus Pliny produced a work called Leaders of the Adeptus Astartes: A Most Secret Report for the Paternoval Envoy, including information on Azrael, Commander of the Dark Angels.[1]

Maximus Thane
Maximus Thane was a member of the Imperial Fists during the Horus Heresy, then one of the first Fists Exemplar. He eventually rose to become Chapter Master of both the Fists Exemplar and the rebuilt Imperial Fists, as well as Lord Commander of the Imperium.

Maxos
Maxos is a Veteran Battle Brother of the Ultramarines Chapter and serves under Captain Cato Sicarius in the Second Company. He has joined his Company in taking part in the Traxis Sector Conflict.[1]

Maxt
Maxt is a Senior Sergeant of the 1st Krieg Armoured regiment's Second Armoured Reconnaissance Company.[1] He commands a Salamander Scout Vehicle in the Company's First Squadron and acts as second-in-command to Lieutenant Boltzmehr.[1]

Maxterius Fae
Maxterius Fae is the current Noble Lord of Necromunda's House Ko'iron.[1]

Maylon Idar III
Maylon Idar III was a Tyrant-General, who once served in the Imperium's Imperial Army before he joined the forces of Warmaster Horus, during the Horus Heresy.[1]

Maynarkh Dynasty
The Maynarkh Dynasty is a Necron Dynasty active in Segmentum Tempestus.

Mayoh
Mayoh was the planetary capital city of Gravalax.[1a] The city was noted for its unusual architectural style by Imperial standards, with many wide streets and buildings that lacked any right angles; this was due to the influence of the T'au, who established diplomatic contact with the planet with a view to its annexation.[1a] One of the more affluent regions of the city was referred to as "The Heights", due to its elevation from being built on a set of hills. The Heights were a hotbed of open t'au sympathisers and there were a number of clashes between them and Imperial loyalists.[1a] Contrasting the Heights was the Old Quarter, the location of the Planetary Governor's palace, which had largely rejected the t'au influence.[1b] Mayoh also hosted one of the planet's primary spaceports, located approximately ten kilometres outside the city.[1a]

Maypax
Maypax was once a planet unspoiled by the ravages of war and inhabited by thriving primitive humans, until the arrival of Typhus.[1] The humans worshiped the Herald of Nurgle as a god and he left nothing but death and decay in return. In time Typhus left, his work finished. Before leaving he left a fragment of his armour filled with his dark power, in a temple the people of Maypax had built for him. Soon after the planet was wracked by Warp storms that left it isolated for five hundred years. When the warp storms ended the Imperium came to the planet, in search of the fragment of armour, but so had the Orks.[1]

Mazik
Mazik the Unfixed is a warlord of the Alpha Legion[1a]. Originally an Apothecary, he was fascinated by the attempts of the Primarch Corvus Corax to improve the gene-seed of the Space Marines of the Raven Guard Legion. He created a twisting, labyrinthine base on an unnamed world, conducting experiments including the creation of mutants known as the Geld. He wished to ultimately obtain samples of Space Marine gene-seed and combine them with his own to create Chaos Marines in his own image. Mazik was killed by Shadow Captain Qeld of the Raven Guard and Captain Mordren of the Knights of the Raven Chapters.[1b]

Mazos Dhule
Mazos Dhule is the Iron Thane of the Atropos Clan, in the Sons of Medusa Chapter. He is known for trusting automata-weapons more than any mortal ally in battle, as they will not succumb to fear and won't retreat just like his Chapter. He has recently led his Clan in the Galen Subjugation.[1] See also his quote.

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Torment
The Torment is a Desolator Class Battleship. It was captured by renegade pirates in the Spartan War and then destroyed the orbital defences of Ghori IV prior to an Eldar pirate invasion of that world. The Torment has also been seen as far afield as the Ultima Segmentum and the northern rim; where it attacked an Imperial convoy in the Jobe Sector.[1] The ship was eventually devoted to Slaanesh,[2] and joined Abaddon's fleet during the 12th Black Crusade.[1][2] It harassed Imperial shipping during the war; this activity was eased by the fact that the Torment had become so corrupted as to drive Imperials insane by its mere presence.[2]

Torment Grenade Launcher
Torment Grenade Launchers are weapons mounted on Dark Eldar skimmer vehicles.[1] These weapons are incorporated into hull-mounted launchers and send barbed grenades spinning into the ranks of enemy forces. Each grenade spews out an ochre cloud of gas that causes terror in the minds of those nearby.[1]

Tormented
The Tormented are a Space Marine Chapter.[1]

Tormentius
Tormentius is the code name of the Eversor Assassin 0034/H/N.[1]

Tormentor
The Tormentor is a slow, medium fighter-bomber used by Chaos forces, most notably the Blood Pact in the Invasion of Enothis during the Sabbat Worlds Crusade. They mount cannons, turrets and a rear-mounted heavy bolter and carry bombs as well as other submunitions.[1a][1b][1c][1d]

Tormentor (Tank)
The Tormentor was the personal command vehicle of Perturabo during the Great Crusade and Horus Heresy. A heavily modified Shadowsword, the Tormentor sported additional armour, an improved engine, and many command functions. In addition its frontal section was modified to contain a cupola large enough to fit Perturabo and his Iron Circle bodyguards.[1]

Tormentor Cannon
The Tormentor Cannon is a horrific weapon used by Slaanesh Subjugators and Questors. It is a psychically-charged weapon that kills its victims with unbearable agony, leaving their bodies charred by the twisted energies.[1]

Tormentor Helm
The Tormentor Helm is a type of helmet worn by Incubi warriors.[1] Tormentor Helms are easily recognisable by the scorpion tail-like gun protruding from the top of the helmet. This gun is actually a miniaturised Splinter Pistol, allowing the Incubi some form of ranged attack, as well as allowing for increased ability in melee combat. While the gun functions the same as a normal Splinter Pistol, the method with which the gun is fired has been replaced by a neural sensor embedded in the helmet. This sensor monitors the thoughts of the user, and triggers the firing of the weapon once the command is thought. This allows for completely hands-free operation of the Incubus's firearm, a necessary development due to the sect's focus on assaulting using their infamous Punishers.[1]

Tormentors
The Tormentors are a Space Marine Chapter.[1]

Tormun Winterveil
Tormun Winterveil is a 10 year old scion of House Winterveil and the son of its High Queen. He is currently undergoing training to become its next ruler.[1]

Tornado Barrage Launcher
The Tornado Barrage Launcher is a weapon system that consists in four pre-programmed, linked missiles that are fired to suppress enemy positions before an assault. [1] Along with the Pilum Sentry Cannon it was excavated from the asteroidal rubble of Adantris V and sanctioned by the Adeptus Mechanicus for retrofit on the hatches of imperial vehicles. Unlike the Pilum, the Tornado is specific to the Imperial Guard.[1]

Tornish
Tornish is an Imperial world known for its clan-slums. It was also the homeworld of Inquisitor Eisenhorn's agent, Lores Vibben.[1]

Torodaris
Torodaris is an Imperial Agri World, that has teeming insect farms.[1]

Toros
Toros is a Death World where the Warband of the Iron Warriors Sorcerer Gharros built the fortress Indomitasmium, sometime after the Great Rift's creation.[1] However, Toros was in the flight path of the Craftworld Iyanden and the fortress was soon attacked by the Masque of the Silent Shroud. The battle lasted for several weeks and the Masque finally decimated Gharros' forces, while the Warband tried to escape from the Death World. The Harlequins did not finish off the Warband though; instead they vanished, leaving the Sorcerer with hope for his survival. This ended quickly, however, when the forces of Craftworld Iyanden then invaded Toros and easily killed the Sorcerer and what remained of his Warband.[1]

Torpedo
Torpedo is the name used for any long range missile carried by a space ship or used in a space battle.[1]

Torphin Lo VanSappen
Torphin Lo VanSappen was the Lord of Clan VanSappen, a Ghyrish Noble House based in Hive Angelicus, at the dawn of the Age of the Dark Imperium.[1]

12th Austra Auxilia
The 12th Austra Auxilia was an Imperial Army Regiment, which took part in the Horus Heresy's Siege of Terra.[1]

12th Black Crusade
The Twelfth Black Crusade, alternatively known as the Gothic War or Gothic Sector War,[13a] was a vast campaign launched by Abaddon the Despoiler which engulfed the Gothic Sector. It consisted of hundreds of planetary invasions and naval battles and only ended when Abaddon was forced to retreat to the immaterium with the arrival of Imperial reinforcements. It saw the destruction of several planets and four of the six Blackstone Fortresses as well as the deaths of billions of Imperial citizens.[4]

12th Chapter (Ultramarines Legion)
The 12th Chapter of the Ultramarines Legion is known to have been active during the Great Crusade and Horus Heresy.[1a]

12th Expeditionary Fleet
The 12th Expeditionary Fleet was an Expedition Fleet of the Great Crusade, commanded by Roboute Guilliman, Primarch of the Ultramarines.[1]

12th Helian Rifles
The 12th Helian Rifles were an Imperial Army Regiment, that took part in the Horus Heresy's Siege of Terra.[1]

13-Jzzal
13-Jzzal was a Skitarii Ranger Alpha during the War of the Beast in mid-M32. A veteran fighter, 13-Jzzal was assigned to the assassination team organized by Lord Commander Koorland in his attempt to slay The Beast during the second invasion of Ullanor.[1a] 13-Jzzal was killed by the Ork warriors during the battle for the Inner Palace of the Beast.[1b]

13-X
13-X is a Vindicare assassin, who was dispatched by the Officio Assassinorum to kill Faisal Mamoud, the President of Samos; after he made plans to crown himself King and secede from the Imperium. He arrived on Samos disguised as a pilgrim and waited five days perched on a building, until the coronation began. When Faisal finally showed himself 13-X took the shot, but the person who died was a decoy who had been wearing a Holo-field. Faisal had known the Imperium would retaliate, once they learned of his plans, and had his forces on standby for such an event. While hidden nearby, Faisal ordered his guards to attack 13-X, who was forced to use his jetpack to escape. When the jetpack ran out of fuel, 13-X activated his parachute and quickly scanned for Faisal who he knew, from studying his need to micromanage everything, had to be nearby. 13-X found Faisal and took aim, but before he could kill him, four Thunderbolts arrived to attack the assassin. He managed to destroy one with a well placed shot and prepared to go down fighting, as the other three began to shoot at him. Just then however a Rendezvous Vehicle, sent to extract him off planet, arrived and destroyed the three remaining Thunderbolts. Acting quickly 13-X killed Faisal, with one well placed shot, before making his escape aboard the Rendezvous Vehicle.[1]

133rd Imperial Navy Bomber Wing
The 133rd Imperial Navy Bomber Wing contains Marauder Bombers. One of its squadrons is known as Merlin and have taken part in arctic/tundra warfare during the Belatis IV Campaign.[1]

133rd Lambdan Lions
The 133rd Lambdan Lions are a Regiment of Tempestus Scions of the Militarum Tempestus.[1]

135th Company (Ultramarines Legion)
The 135th Company of the Ultramarines Legion is known to have been active during the Great Crusade.[1]

13th/5th Imperial Army
The 13th/5th Imperial Army, also known as Hylgar's Hell-raisers, was a formation of the Imperial Army. Although recorded in Imperial records as an Imperial Guard formation of the 41st millennium (active c.975 - 988.M41), many of its elements are in fact highly archaic in current times. What is known is that its regimental name designates it as the 13th Imperial Army of the 5th quadrant, and that it was commanded by Julius Hylgar, a senior member of the Administratum.[1]

13th Astranian Void-Jackals
The 13th Astranian Void-Jackals was an Imperial Army Regiment, that took part in the Siege of Terra.[1]

13th Black Crusade
The 13th Black Crusade of Abaddon the Despoiler began in 999.M41, and resulted in the largest mobilisation of both Imperial and Chaotic forces seen since the Horus Heresy. Abaddon's strategy was based around the concept of The Crimson Path: by summoning enough Daemons to the surface of Cadia, he intended to overload the Pylons holding back the tides of the Warp on the planet. If he had succeeded, the Eye of Terror would have enveloped Cadia and transformed it into a hellish Daemon World, after which Abaddon would jump from planet to planet from the Segmentum Obscurus, expanding the Warp rift until Terra itself was swallowed up into the Eye.[13a]

13th Black Crusade Forces
Order of Battle for the Imperium of Man and the forces of Chaos during the 13th Black Crusade.

13th Chapter (Ultramarines Legion)
The 13th Chapter of the Ultramarines Legion is known to have been active during the Great Crusade and Horus Heresy.[1a]

13th Company (Sons of Horus)
The 13th Company, also known as the 13th Battle Company, of the Sons of Horus Legion (formerly the Luna Wolves Legion) was active during the Great Crusade and the Horus Heresy.[1][5]

13th Company Long Fangs Pack
A 13th Company Long Fangs Pack are a Space Wolves 13th Great Company unit. They are old and wise among the Space Wolves and provide council and guidance as they do in the original Chapter. They provide heavy firepower to support other units as they advance in the form of Lascannons and Missile Launchers as well as other heavy weapons.[1]

13th Expeditionary Fleet
The 13th Expeditionary Fleet, known as "The Bloody 13th" was an Expedition Fleet of the Great Crusade.[1a][1b]

13th Great Company
Dekk-Tra, the 13th Great Company, was one of the original Great Companies of the Space Wolves Legion of the Adeptus Astartes. Known as Wulfenkind, or the Wolf Brothers[3], they disappeared during the Horus Heresy, only to re-emerge from the Eye of Terror during the Thirteenth Black Crusade.[7]

13th Histolaran Cataphracts
The 13th Histolaran Cataphracts are a regiment of the Astra Militarum.[1]

Inquisitorial Agent Kill Team
Inquisitorial Agent Kill Teams are specialist units lead by an Interrogator on behalf of an Inquisitor.[1a]

Inquisitorial Black Ship
Inquisitorial Black Ships are special Battle Barges used by the Inquisition, not to be confused with the Adeptus Astra Telepathica's League of Blackships, which are used solely to collect psykers throughout the Imperium and ship them to Terra.

Inquisitorial Cipher
The Inquisitorial Cipher is a relic of the Deathwatch, that was gifted to them by a mysterious agent of the Inquisition. The device contains valuable intelligence, that is updated regularly by the agent's secretive master.[1]

Inquisitorial Cruiser
Inquisitorial Cruisers are Strike Cruiser-class vessels used by the Inquisition. These vessels are specially constructed for the Inquisition, and wield technology and weaponry available only to the fleets of Mars itself. As a result they are faster, better armed, and better protected than Imperial Navy ships of the same class. While a few standard pattern are used by the Inquisition, they are just as often purpose-constructed and optimized for specific roles. These ships are usually used by Inquisitors mission-to-mission before being transferred, though it is not unheard of for individual Inquisitors to have permanent Cruisers attached to their names.[1]

Inquisitorial Fortress
Inquisitorial Fortresses are vast complexes utilized by the Inquisition as bases of operations in any given region of the Imperium. Scattered around the Imperium, some of these fortresses are known while others remain secret. Most fortresses hold prison cells, torture chambers, research laboratories, defensive bastions, armouries, and stores of supplies. Each fortress is guarded by Inquisitorial Storm Troopers. These Storm Troopers are supported by stocks of Rhinos, Chimeras, and Valkyrie gunships to provide Inquisitors with a core of well-trained, well-equipped troops. In addition, a fortress will maintain an armoury of vehicles, and these are issued to Storm Troopers or can be issued directly to the Inquisitor himself as a personal transport for him and his retinue.[1]

Inquisitorial Mandate
The Inquisitorial Mandate lists all of the punishments for those who fail to do their duty to the Emperor and is carried by Inquisitors. Anyone who sees this book is likely to be so fearful of the punishments listed therein that they will double their efforts to prove their devotion.[1]

Inquisitorial Pyroclast
Pyroclasts are specialist troops used by the Ordo Malleus and Ordo Xenos.[1]

Inquisitorial Representative
The Inquisitorial Representative is a title held by one of the High Lords of Terra, who sits on the Senatorum Imperialis on behalf of the Inquisition. Nominated from amongst the Inquisitor Lords of the sectors that surround holy Terra, these individuals are often referred to as the Inquisitor Lord Terran.[1]

Inquisitorial Rosette
Inquisitorial Rosettes or simply Rosettes are the badges of office of Inquisitors. Ordinarily Rosette badges consist of a crimson sigil that may be further inscribed with the mark of the holder's Ordo. Inscribed with verification technology and coded encryption to prevent forgeries, Inquisitorial Rosettes are usually personally stylized and designed. The Rosettes give the holder immense power, capable of conscripting any Imperial citizen or force for their own personal needs and even holding the power of life and death of worlds in their hands through the power of Exterminatus.[1]

Inriam
Inriam, also known as Inriam the Young, was the last of the Eldanar, the Eldar descendants of Eldanesh.[1]

Insa Rashevska
Insa Rashevska was a Storm Trooper Captain of the Armageddon Steel Legion.[1] During the Third War for Armageddon, she and the Storm Troopers under her command were assigned to guard D-16 West, a Mechanicus outpost located near the hive city of Helsreach.[1]

Insan
Insan was the Colonel of the Armageddon 121st Steel Legion regiment at the onset of the Third War for Armageddon.[1] Insan and the 121st Steel Legion were posted to Hive Helsreach at the start of the war as part of the Imperial battle plan to defend Armageddon's Hives from the invading orks. Even before the initial landings, however, Insan suddenly died when his augmetic heart failed.[1] In his place, Colonel Sarren of the 101st Steel Legion was chosen to spearhead the Astra Militarum defence of Helsreach.[1]

Insanguination
Insanguination is a unique Space Marine conversion process for the Blood Angels and their successor chapters.[1] Administered by a Sanguinary Priest, during Insanguination the geneseed of Sanguinius is implanted into successful Neophytes by drinking from a Blood Chalice. After partaking of it, they fall into a coma and are entombed by the Blood-Servitors inside the caskets of the Hall of the Sacrophagi. They remain there for a full year, in full care of the casket's life-support systems, while they are injected with blood of the Sanguinius. Many die, incapable of bearing the vast changes wrought upon them by the gene-seed; others wake up too early and grow insane from their dark and claustrophobic existence. The ones who completely adapt, however, become the newest additions to the chapter.[1] The Flesh Tearers are known not to utilize Insanguination, leading some to believe this has caused their higher than normal rate of the Black Rage and Red Thirst.[2]

Inscribed
The Inscribed was a Chapter of the Word Bearers during the Great Crusade and Horus Heresy.[1a]

Inscrutable
The Inscrutable was a ferry that provided transport across the River Hass on Verghast, which was destroyed in the opening shots of the Siege of Vervunhive after being hit by a salvo of Zoican artillery.[1]

Insidium
The Insidium is an Iron Warriors artifact.[1] This vast suite of bionics was originally implanted to avoid the mutating effects of the Warp, but its bearers are now warped by a host of techo-viruses. Flesh and bionic alike have melded into a union of horror, while the bearer's disdain for their own corruption rots away. Nonetheless, they have been turned into unstoppable leviathans.[1]

Insignium Astartes
Insignium Astartes is a Warhammer 40,000 background book written by Alan Merrett. It focuses primarily on the uniforms, armour and organisation of the Ultramarines Chapter but also features the basic regalia of numerous other chapters - many of which are seldom mentioned elsewhere. Every chapter featured is believed to conform to the rules of the Codex Astartes which was written by Ultramarines Primarch Roboute Guilliman following the Horus Heresy. [1] Insignium Astartes was first published in 2002 and is available as print on demand title since 2010.

Inspectorate of Shipping
The Inspectorate of Shipping[1a] is an Imperial organization charged with investigating the Merchant Fleets whenever major irregularities in scheduling or shipping occur[1b]. Field agents known as Inspectors are sent in person to investigate these occurrences, and wear a coat as a standard uniform[1c] and are issued a laspistol with which to defend themselves[1d]. These agents have the power to go wherever their investigation takes them and even offer Inspectorate confidentiality agreements, within limits, in order to solve their cases[1a]. In practice, however, there are certain areas of the Speaker for the Chartist Captains' Nexus Axiomatic‎ fortress that are deemed to be off-limits to outsiders. Any Inspector who attempts to enter them will be met by the armed Praeses Mercatura and told the Inspectorate of Shipping has no jurisdiction in those areas.[1b]

Instrument of Chaos
Instruments of Chaos are Daemonic devices used by Chaos Daemon armies. Daemons carriy these supernatural instruments into battle to emit a blood-curdling call to arms.[1]

Intarian Crusade
The Intarian Crusade was an Imperial Crusade.[1]

Bomm
Bomms are Ork air-dropped explosives which are the equivalent of Imperial Bombs.[1] Ork Bomms can be mounted on almost any ork aircraft, including Fightas[1a], Fighta-Bommers[1b] and Heavy Bommers.[1c]

Bommer
Bommer could refer to one of these Ork aircraft: Burna-Bommer - equiped with incendiary bombs and missiles Blitza-Bommer - known for their dive bombing attacks Fighta-Bommer - equipped with bombs and rokkits Heavy Bommer - a larger aircraft Mega Bommer - super-heavy aircraft See also: Ork Aircraft

Bonaventure
Bonaventure is an Imperium planet.[1] The planet Bonaventure is the homeworld of Alizebeth Bequin and Kara Swole.[1]

Bonded Exoskeleton
Bonded Exoskeleton is a Tyranid Biomorph. Bonded Exoskeletons come from aging, and the older an organism the tougher its chitin. Various layers of bone, muscle and cartilage grow over various vital spots, forming a sleek cover over the entire body. This makes creatures extremely tough and difficult to kill.[1],[2]

Bonding Knife
The Bonding Knife is a ceremonial knife that serves as part of the Tau ritual of the Ta'lissera, in which a group is bonded together through ritualistic cutting of their flesh.[1b]

Bone-brand
The Bone-brand is a rare method of marking Chaos cultists with their cult affiliation sigils. Exactly how it is done is unknown outside the cults - even after prolonged research by the Inquisition - but the method etches a Chaos symbol (often the eight-pointed star) into the bone of the cultist's forehead, while leaving the skin and muscle above unblemished. This allows the cultist to remain invisible when moving among "normal" society, yet somehow remain recognizable to his fellow cultists.[1]

Bone Collectors
The Bone Collectors are a sect of Hereteks that operate in the Askellon Sector's Asphodel Depths and secretly study any Eldar Wraithbone artefacts they can gather.[1] They usually obtain Wraithbone by trading with Cold Traders or even taking them from fresh battlefields. Some reclusive Bone Collectors have claimed they have somehow been able to replicate the psychic technology necessary to grow and shape Wraithbone. Or at least have shown enough promise to attract the attention of those seeking experts in such Xenos technologies.[1]

Bone Knives
The Bone Knives are a Space Marine Chapter. A detachment from the chapter was sent to Nusquam Fundumentibus, after a reinforcement request call was sent by the Valhallan 597th Imperial Guard Regiment, followed by a discreet "recommendation" from Inquisitor Amberley Vail.[1a] By the time their Strike Cruiser arrived, however, the Hive Ship controlling the Tyranid swarm on the planet had already been destroyed.[1b]

Bone Middens
The Bone Middens are a region of Commorragh, city of the Dark Eldar, in the outskirts of Aelindrach, inhabited by Wych Cults. The Bone Middens are home to a "representative" of each sentient species in existence, positioned in grim tableaux and mock battles. Millions of alien skeletons are put on display in this manner.[1]

Bone Saw
The Bone Saw is a Chainsword belonging to the Blood Ravens Chapter.[1] It was once wielded by the fallen Apothecary Galan in combat, before his maddening experience on the Space Hulk Judgement of Carrion.[1]

Bone Scrivener
Bone Scriveners are members of Necromunda's Corpse Guild.[1]

Bone Shard of Solor
The Bone Shard of Solor is a relic of the Grey Knights. This bleached relic was carved from the thighbone of Brother-Captain Solor. Used as a stake to slay the Bloodthirster Ka’Bandha, the shard has ever since been the bane of beasts, especially those dedicated to the Blood God Khorne, which recoil from its presence. When the veil between the Warp and reality grows thin, the bone begins to vibrate, the ancient essence of Solor reacting to the taint of Daemons and protecting the bearer from their otherworldly claws and blades.[1]

Bone Stompa
Bone Stompa is a Bad Moons Warboss who was part of Warlord Garzulk the Faceless's Waaagh! that rampaged through the Pyrus Reach Sector.[1]

Bonebreaka
Bonebreakas are a type of Ork tank, Battlewagon, and assault carrier[2]. Used by all Ork Clans, it is armed with a single heavy Battlecannon in a turret and a huge spiked Deathrolla on its front hull. The spiked Deathrolla is what gives the Bonebreaka its name.[1]

Bonebreakaz of Krongar
The Bonebreakaz of Krongar are an Ork mob, that was among the forces Warlord Ghazghkull Thraka commanded in the Battle of Krongar.[1]

Bonecruncha
The Bonecruncha is an Ork vehicle. Its primary armament is a Dethrolla that allows it to smash through enemy infantry formations, but it is also equipped with a series of Autocannons and Big Shootas.[1]

Bonehamma
Bonehamma was an Ork Warboss, whose hordes invaded the Imperial world Selonopolis. However, the Ultramarines Chapter's 2nd Company later came to the world's aid and defeated the Xenos. Bonehamma himself was killed by the Company's Assault Squad Strabo, which later became known as the Heroes of Selonopolis.[1]

Bonekraka
Warboss Bonekraka led a horde of Orks on the planet Kronus, before he was killed and his horde smashed apart by Commander Farsight; decades before the Dark Crusade.[1]

Bonepicker (House Cawdor)
Bonepickers are the teeming Juve masses of Necromunda's House Cawdor gangs.[1]

Bones of Baelsor
The Bones of Baelsor is Dreadnought armour that belongs to the Flesh Tearers Chapter. It earned its name after the great hero Baelsor fell in battle against[1a] the Bonescar[1b] World Eaters Warband while wearing it. Baelsor's passing also made the Dreadnought armour a relic of the Chapter and many worthy Battle Brothers have worn it since that time. The most recent was Skoraen the Bloodied[1a], until he was killed during the Cryptus Campaign and his death at the claws of Hive Fleet Leviathan left the Bones of Baelsor severely damaged.[1c]

Marie Von Xardt
Marie Von Xardt is an Inquisitor of the Ordo Xenos and is among the few Inquisitors that are stranded within the Gilead System, due to the Great Rift's creation. She has recently led her retinue in killing a Genestealer Cult Acolyte Hybrid and is currently trying to find out where it came from.[1]

Marines August
The Marines August are a Space Marine Chapter.[1]

Marines Errant
The Marines Errant are a fleet-based Space Marine Chapter, operating at the fringes of galactic space.[1]

Marines Errantor
The Marines Errantor are a Space Marine Chapter.

Marines Exemplar
The Marines Exemplar are a Space Marine Chapter listed in the Mythos Angelica Mortis - a tome of ancient knowledge stating that 20 Space Marine chapters were created to watch over the Eye of Terror. These Chapters are referred to as the Astartes Praeses.[1]

Marines Malevolent
The Marines Malevolent are a Space Marine Chapter.[2]

Marines Mordant
The Marines Mordant were a Space Marine Chapter.[1]

Marines Penitent
The Marines Penitent are a Space Marine Chapter.[1]

Marines Vigilant
The Marines Vigilant were a Space Marine Chapter that was destroyed by the Crimson Fists.[1] The minds of the Marines Vigilant were shattered by xenos exposure.[1] After that, this troubled Chapter suddenly and inexplicably became unwilling to fight even xenos forces.[2]. For this reason, the Ordo Malleus[3] and the Adeptus Terra[2] ordered the Crimson Fists to destroy the Marines Vigilant,[1][2][3] an attack in which Pedro Kantor took part. Even as the Crimson Fists attacked them, the Marines Vigilant refused to raise a single hand in their own defense as they were destroyed. This action was remembered as the most distasteful in the Crimson Fists Chapter’s history.[2] "The answer is self-evident, brothers. We have been called because we are the Crimson Fists, the shield-hand of Dorn. Of all the Space Marine Chapters across the Imperium, there are none more loyal than we. That is why so many of our brothers stand the Long Watch with the Ordo Xenos. That is why the Ordo Malleus called upon us to carry out the ultimate sanction on the Sons of Gideon and the Marines Vigilant when they forgot their oaths to Terra. Time and again the Inquisition has called upon us, because our honour and devotion is beyond reproach. The very fact that we were summoned from the undertaking on Beryl Ultra should underscore how serious the situation must be. It is a great honour to serve the Inquisition, and we should be proud that Chapter Master Kantor selected us for this task. We must not fail him." —Veteran Sergeant Sandor Galleas, Crimson Fists[3]

Marioch
Marioch is a Frontier World in the Calixis Sector.[1]

Mariposa Campaign
The Mariposa Campaign was a battle of the Great Crusade in 988.M30.[1] The war began when a pocket of space comprising 13 Subsectors was released from Warp Storms that had raged since the Age of Strife. For three years the Blood Angels, Imperial Fists, Imperial Army, and Sisters of Silence battled against hordes of Mutant Warp-cults, bringing 34 worlds into compliance.[1]

Marius (Dreadnought)
Marius is an Ultramarines Redemptor Dreadnought who had served in the Indomitus Crusade[1a] since its earliest days. This led Marius to gain significant strategic insight, which he and his fellow Dreadnought, Indomator, provided to the strike force of Lieutenant Cassian, as they fought the Crusade's enemies.[1b] During that time he successfully aided the strike force in defeating the flesh-cults of Knossa[1c] and the Death Guard Warband of the Lord of Contagion Gurloch.[1d]

Marius (Sergeant)
Marius is a Sergeant in the Ultramarines Chapter and a member of the Strike Force Justian Kill Team Unit.[1]

Marius Amalrich
Marius Amalrich was a Marshal in the Black Templars Chapter.[1]

Marius Avincus
Marius Avincus is a Space Marine from the Ultramarines and a Watch Captain of the Deathwatch.[1]

Marius Gage
Marius Gage was Master of the First Chapter of the Ultramarines Legion (First Master of the Ultramarines) during the Great Crusade and the Horus Heresy and second-in-command to Roboute Guilliman.[1a]

Marius Hax
Lord Marius Hax is the Imperial Governor of Scintilla and Sector Lord of the Calixis Sector[1].

Marius Helmawr
Marius Helmawr (514.M41 - 646.M41) was the 131st Lord of Necromunda.[1]

Marius Reinhart
Marius Reinhart was a Castellan of the Black Templars Chapter.[1]

Selonopolis
Selonopolis is an Imperial Hive World that was invaded by the Ork hordes of Warboss Bonehamma; however, the Ultramarines Chapter's 2nd Company later arrived and defeated the Xenos.[1]

Selucid Thorakite
The Selucid Thorakites were Imperial Army regiments raised on Olympia during the Great Crusade. Sharing the same world as the Iron Warriors, the Thorakitai were used as auxiliary troops by Perturabo and followed the Iron Warriors into rebellion during the Horus Heresy. Grim-faced and disciplined, the Thorakitai wore khaki uniforms with scaled breastplates and helms resembling those of astartes Mk.IV Power Armour.[1]

Selvian Dragoons
The Selvian Dragoons are Regiments of the Imperial Guard.

Sempiternal Weave
Sepiternal Weaves are pieces of equipment used by the Necrons, particularly Necron Lords. The Weave is threaded with filaments of phase-hardened amaranthite and adamantium, vastly increasing the hardiness of the wearer.[1]

Semprius Snaketongue
Semprius Snaketongue was an Emperor's Children Librarian, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Snaketongue fought for the Loyalists or the Traitors.[1]

Semtexia
Semtexia is a Mining World of the Imperium, notable for raising Imperial Guard Regiments known as the Semtexian Bombardiers.[1]

Semtexian Bombardiers
The Semtexian Bombardiers are Imperial Guard Regiments from Semtexia.[1]

Semus
Semus is a world of the Imperium.[1] A fortress was built by the Imperium on Semus at first just to house an outpost for its forces. When the Tyranids invaded the Sector however, it became the final bastion against the Tyranid incursion.[1]

Semyon
Semyon was an Adept of the Martian Priesthood and the Guardian of the Dragon (Mag'ladroth, the ancient C'tan supposedly entombed beneath the surface of Mars).[1]

Semythis System
The Semythis System is a star system of Imperial space, located in the Pankallis Sub-sector of Ultima Segmentum.[1]

Sen'garees
Sen'garees was the Chief Apothecary of the Salamanders Legion during the Horus Heresy and is believed to have been killed during the Drop Site Massacre.[1]

Senatorum Imperialis
The Senatorum Imperialis (officially the Lords Temporal, Martial and Ecclesiarchical of the Most Divine and Righteous Imperium of Mankind[20]) collectively form the Council of the High Lords of Terra. The Senatorum is an Imperial governing body led by twelve leaders of the most powerful organisations of the Imperium. This body rules the Imperium in the Emperor's name. The Senatorum itself is composed of tens of thousands of Imperial dignitaries, nobleman, lords, and other officials, but these rarely meet and instead the "High Twelve" conduct the vast majority of affairs.[18] The task of the High Lords is to interpret and enact the will of the Emperor. Accordingly, the position of High Lord was the most powerful in the Imperium[1] until the reemergence of Roboute Guilliman, who declared himself Imperial Regent, or the Emperor's Living Voice.[25]

Senavael
Senavael is the first Chapter Master of the Wolfspear Chapter.[1]

Sendennis
Sendennis is a Paradise World of the Imperium.[1]

Sendini
Sendini was the Captain of the Blood Angels 5th Company and Keeper of the Arsenal.[1] He led the 5th Company in the Angel's Halo Campaign, assaulting Bhelik Alphus and facing a desperate situation.[2]

Sendric
Sendric is a Black Templars Marshal, who wields the relic Bolt Pistol Penitent's Roar.[1b]

Sendroth
Sendroth was Captain of the Blood Angels 9th Company and the Master of Sieges.[1] He aided in defending Baal when it was invaded by Hive Fleet Leviathan, but was killed by the Tyranids while defending the Blood Angels Fortress Monastery.[2] Sendroth was replaced as Captain of the 9th by Latarnes.[3]

Seneca
Seneca was a Primaris Space Marine of the Ultramarines Chapter.[1b]

Senekha
The Senekha is a Strike Cruiser in the Atlantian Spears Chapter. It is currently among their forces defending the besieged Pankallis Sub-sector.[1]

Senekus
Senekus was a Sergeant of the Ultramarines Chapter. He served in the Chapter's Third Company as leader of Squad Senekus.[1]

Mersea Thrayk
Mersea Thrayk is a Reductus Saboteur in the Cult of the Pauper Princes Genestealer Cult, that is active beneath the Imperial Palace. She is currently battling an Adeptus Custodes strike force, that has been sent to destroy the Cult.[1]

Mertiol
Mertiol was a Colony World of the Imperium that was attacked by the forces of Horus during the Heresy.[1] Only a few Loyalist ships bearing civilians and military troops managed to escape Mertiol before it was conquered by the traitorous Warmaster.[1]

Meru
Meru is a planet that lies near the edge of the Yetzirah Abyss.[1] It was once controlled by Xenos who were destroyed by the Imperium during the Great Crusade. Their destruction freed the human population that had been enslaved by the Xenos, and the Iron Warriors Legion later took Aspirants from the newly freed world. The most well known of these Aspirants taken from Meru was the Warsmith Kyr Vhalen.[1]

Meryn
Meryn was a Guardsman of the Tanith First and Only regiment (also known as "Gaunt's Ghosts").[1][2a][4]

Merys Drahn
Merys Drahn was a Senior Princeps of the Legio Pallidus Mor.[1]

Meseda Quintus
Meseda Quintus was once one of the Imperium's outlying colony worlds, until its population rebelled and sought independence. Heresy soon took hold and the Heretic Khorne warlord known as the Iconoclast, later arrived and began recruiting Meseda Quintus' population for her army. However she had long been tracked by the Vestal Task Forces led by the Eloheim Miriya and composed of the Order of Our Martyred Lady and the Adeptus Mechanicus' Array of the Sixth House. Seeking to end the Iconoclast's reign of terror, the task force invaded the world and killed the Iconoclast, destroyed her army and successfully conducted city-killing pogroms in order to restore order on Meseda Quintus. The battle devastated the world, though, and left Meseda Quintus a radioactive wasteland.[1]

Mesh Armour (Imperium)
Mesh Armour is a type of Imperial armour, that is constructed from tiny metal rings or thousands of thermoplas cells that are linked together.[1][2]

Mesh armour
Mesh armour is commonly worn by Eldar Guardians[1] Mesh Armour is formed of tens of thousands of individual pieces of thermoplas interwoven to produce a dense material resembling reptile scales or chainmail. It becomes momentarily rigid when hit, spreading force across a larger area, thereby reducing the damage. The thermoplas also disperses heat rapidly, giving reasonable protection against energy weapons.[1][2] The material is psychically sensitive, automatically reacting to the wearer's movements and thoughts to maintain a glove-tight fit as they move and fight.[3] Guardian mesh armour also contains additional features, including an independent air supply and heat-sensing lenses.[4]

Mesmeric Stave
The Mesmeric Stave is a relic of the Thousand Sons.[1] To stare into the light of this weapon is to peer through the Crystal Labyrinth itself. The minds and souls of who do this are soon shattered.[1]

Mesophet
Mesophet of the Shadowed Hand and Phaeron of the Blades, is a Szarekhan Dynasty Phaeron and a member of the Silent King's Final Triarch.[2] He was originally the Phaeron of a lesser Dynasty, when the Silent King Szarekh returned to the Necron 744.M41. Mesophet and Phaeron Hapthatra, would go on to prove their loyalty to Szarekh through swift service, and were later chosen to join the Final Triarch. Upon their elevation each of their Dynasties were subsumed into the Silent King's Szarekhan Dynasty and Mesophet became known as the Phaeron of the Blades.[2] He was then given the Scythe of Dust to wield and both Mesophet and Hapthatra joined Szarekh upon the Dias of Dominion. From there, the two Phaerons proclaim the Final Triatch's will, but some Necron noted new changes about them, since their ascension. Among them, are that Mesophet and Hapthatra are now thoroughly bound into the Dais, speak nearly always with perfect synchronicity and their voices have taken on new tones of command. They also always seem to support Szarekh's plans without question, but these changes have been explained away as being a result of the Phaerons' elevation to the Final Triach. Such a high position was bound to effect changes upon them, and Szarekh's plans are millennia in the laying, after all; who could honestly suggest amendments to such a comprehensive scheme?[1]

Messen IV
Messen IV is where the Rogue Trader Polignan Syrt claims the remains of Talopus giant fell, after he defeated it in a void battle. Syrt retrieved the giant's charred remains and took picts of it, before then boasting of his battle with the Talopus. This caused hysteria within the Imperium about the giants and led the Imperial Navy to send several Frigates to Messen IV. However the Frigates were never heard from again.[1]

Messia
The world of Messia is planet located within the Screaming Vortex, notable for the mutant hordes that roam the surface, but it's best known for its unusually long day and its desperate promethium miners. Overall the planet is a harsh, toxic Desert World where a day lasts over a year, with human habitation only within the city states of Mekonta and Zanok upon at the north and south poles, respectively. In order to heat their structures and provide basic power, these two cities constantly send teams of prospectors to travel across the planet’s surface in search of promethium. As the competing miners travel the desolate landscape, they must regularly face and overcome the massive hordes of mutants that constantly shamble across the surface, and change form with the rising and setting of the sun.[1]

Messina
Messina is an Imperial world in the Helican Subsector which was invaded by a Chaos cult which removed the eyes of its victims as they were seen as windows into the soul.

Mesucon
Mesucon was a Siridar Count in House Megron, which remained loyal to the Imperium during the Horus Heresy, and led a contingent of its Knights in the Battle of Tallarn.[1]

Metal Claw
The Metal Claw are an Iron Warriors Warband.[1] They are known to have taken part in the Nachmund Rift War.[2]

Metalica
Metalica (also Metalicus [Needs Citation]) is a Forge World situated close to the Ork Empire of Charadon. It is home to the Legio Metalica.[1a]

Metalica System
The Metalica System is an Imperial System, that is the home of the Forge World Metalica and it is located within the Charadon Sector's Obolis Sub-sector.[1b] When Typhus the Traveler launched the Charadon Campaign, his primary target was the Forge World Metalica[1b]. However after the Imperium struck back, they drove Typhus' forces further away from the Metalica System. Just as they appeared to be nearly defeated, though, the Traveler created The Sore Warp tunnel. This passage through the Warp connected the Chaos-held Alumax System with the Metalica System and allowed Typhus to launch a direct attack against Metalica[1a]. The Imperial defenders there, were caught of guard by Typhus' invasion and began to be overwhelmed by the Traveler's Chaos hordes.[1b]

Metalican Eye
Metalican Eye is a Imperial Knight relic of House Raven.[1] This spherical artifact was gifted to House Raven by Metalica. It houses an ancient auspicator array that rapidly identifies weaknesses in any armor.[1]

Metalican Lung
The Metalican Lung is an Adeptus Mechanicus bionic, that is a relic of the Forge World Metalica.[1] Those who use it, become saturated with radiation and every exhalation they make, adds to the isotopic fog. Any flora and fauna the Lung's user passes, then becomes marked for extermination and sterile perfection can take their place.[1]

Korlax V
Korlax V is an Imperial Industrial World that has been invaded by the forces of Chaos. However the Adeptus Mechanicus have now come to the world's aid.[1]

Korlin II
Korlin II is a world where Khorne is worshiped, but he is known there as Khargg the Red Hound.[1]

Korloss
Shas'vre Korloss is a T'au Sept Fire Warrior of the T'au Empire, who pilots a R'varna Battlesuit.[1]

Korm (Astropath)
Korm is an Imperial Astropath.[1]

Korm (Inquisitor)
Korm is an Ordo Malleus Inquisitor.[1]

Kormarg II
Kormarg II was an Imperial world besieged for two hundred years by Khrave Xenos. After the Massacre of Kormarg, the planet was resettled as a Departmento Munitorum Penal World.[1]

Kormisoshi Dockyards
Kormisoshi Dockyards is an Imperial space station and repair facility. It is located coreward of Tranch.[1]

Kormus Hexlo
Kormus Hexlo is an Alpha Legion Marine, who survived the Horus Heresy and went on to perfect his Legion's methods of warfare, following his Primarch Alpharius's death. Unlike many of the Legion however, Hexlo believes that joining Horus, during the Heresy, was a mistake and has so far avoided the fell touch of the Chaos Gods; which has corrupted and driven many of his brethren insane. Despite his beliefs, Hexlo continues to carry out the last order his Primarch gave to him, but he does so on his own, by working as a lone operative. In order to achieve Alpharius' order, Hexlo has put various plans into motion, but recently one of these plans has interfered with one conducted by the corrupted Alpha Legion Chaos Lord, Koyn Jankus. After communicating with each other, it was decided that, according to the rules of their Legion, their conflict would be decided by a Shadow War on the world Eskabar. It would be a battle, between the forces they could call upon to aid them; with the only rule being, they could not take part in the battle themselves. As the battle begins, Hexlo hopes not only to win, so he can move on to complete the task given to him by Alpharius, but also to prove that the corrupting power of Chaos, is truly anathema to the Alpha Legion's style of war.[1]

Kornel
Kornel was a Scout of the Mortifactors Chapter.[1a] Kornel was part of a group of Mortifactors Neophytes sent to the Jungle World of Aztlan by Chaplain Astador. There they were to be elevated to the position of Scout, by taking a worthy trophy - an enemy's skull.[1a] During the mission, the squad were ambushed by Tau and Kornel was killed by a Tau sniper.[1b]

Kornovin
Kornovin is a world of the Imperium.[1] It became notable in 901.M41 when it was the battleground between the Grey Knights and a Nurgle—Death Guard army led by Mortarion himself. The Chaos forces ravaged the planet of all life, and it is unknown what became of Kornovin after the Imperial victory.[1]

Koro (Imperial Fists)
Koro was an Imperial Fists Captain, during the Horus Heresy who commanded the communication fortress on Pluto's moon Hydra, when the Battle of Pluto began.[1a]

Koro (Soul Drinkers)
Koro was a Space Marine of the Soul Drinkers Chapter. He was killed during the Chapter's raid on the Van Skorvold Star Fort.[1]

Korolis
Korolis is a planet in the Cadian system. Promethian weapons grade atomic materials are produced here.[1]

Koronus Expanse
The Koronus Expanse, also known as the Koronus Sector[4], is the name given by Imperial authorities to a dangerous unexplored region of the Halo Stars beyond the Calixis Sector.[1]

Koronus Fragments
The Koronus Fragments are a number of apocryphal documents that detail the existence of the Koronus Expanse, before it was officially discovered.[1]

Koronus Passage
The Koronus Passage is a stable but dangerous warp route that passes through the Great Warp Storms separating the Calixis Sector from the Koronus Expanse, the Screaming Vortex and the Void Dancer's Roil.[1]

Koros
Koros is a Warsmith of the Iron Warriors and leader of a Grand Company. He is a top lieutenant of Perturabo and has given command of one of the Primarch's personal iron bastions on Medrengard. Said to be a veteran of 1,001 sieges as well as the infamous Iron Cage, Koros is a master of siege warfare even for the Iron Warriors high standards. Recently he has been dispatched from Medrangard to the Jericho Reach to oversee the fortification of numerous worlds in the region as part of a planned "grand offensive" against the Imperium. Koros is known to be in league with the nearby Dark Mechanicus Forge World of Samech, which equip his forces with advanced and forbidden equipment.[1]

Korosan Myrlath
Korosan Myrlath[1] was a Praetor in the Sons of Horus Legion, during the Horus Heresy[2] and later escaped into the Eye of Terror when the Traitor Legions were defeated on Terra.[1]

Dorian (Dreadnought)
Honored-ancient Dorian was an Ultramarines Contemptor Dreadnought in the 22nd Chapter, who took part in the Great Crusade and Calth's Underground War, during the Horus Heresy.[1]

Dorian Black
Dorian Black was a Cadian Imperial Guard Sergeant, whose Regiment was sent to put down a Chaos Cult on the Mining World Misril VIII. During the conflict, it was revealed that Dorian was an Untouchable after his abilities allowed him to destroy the pyromancer that controlled the Cult. After Inquisitor Eisenhorn learned of this, he recruited Dorian as part of his retinue of Inquisition agents.[1]

Dorian Corsairs
The Dorian Corsairs were a Human pirate group that preyed upon the ships of the Imperium in Segmentum Obscurus.[1] During one such attack on the freighters of an Imperial grand fleet, they were driven off by the ships of the Rogue Trader Janus Darke, who later accepted a commission from the Imperium to wipe out the group once and for all. The Rogue Trader tracked the Corsairs to their lair within a massive asteroid belt and scoured it clean, with measured ruthlessness, using his fleet of ships. When the Corsairs were defeated, Janus later gathered the surviving pirates and forcefully recruited the best of the group, while pushing the others out of airlocks and into space.[1]

Dorian Prime
Dorian Prime was a planet of the Imperium that was lost to the Warp. It was known for its unsurpassed metalwork.[1]

Dorn's Arrow
Dorn's Arrow is an ancient and venerated Storm bolter wielded by Chapter Master Pedro Kantor of the Crimson Fists Space Marines. It is capable of a high rate of fire, even more so than a standard storm bolter, as well as capable of penetrating thicker armour. Dorn's Arrow attaches to the left glove of Kantor, leaving his left-hand empty during battle. It is named after Primarch Rogal Dorn of the Imperial Fists, from which the Crimson Fists were founded.[1]

Dorn's Retribution
The Dorn's Retribution is a two handed Thunder Hammer belonging to the Blood Ravens Chapter. Named for the mighty Imperial Fists' Primarch, Dorn's Retribution was consecrated in battle against the 12th Black Crusade as a Blood Ravens strike cruiser broke from the main Imperial fleet to engage and destroy a vessel of the Black Legion before returning to the line. Any reasoning for such a bold action was never reported.[1]

Dorn's Sword
Dorn's Sword is a Black Templars Strike Cruiser, that took part in the Donian Crusade.[1]

Dorn (Dreadnought)
Dorn is a Dreadnought in the Imperial Fists Chapter, whose armoured carapace bears numerous purity seals, battle scars and campaign badges. All of this speaks loudly of the Dreadnought's illustrious history and war skill.[1]

Dorn (World)
Dorn is an Imperial world, that lies close to the Forge World Ryza.[1]

Dornak IV
Dornak IV is a barren Imperial Death World, that served as a training site for the newly created Tome Keepers Chapter for two decades in mid-M32.

Dorner
Dorner was a Space Marine of the Black Templars Chapter.[1] He was part of a chapter task force sent to the planet Stygia XII to reclaim the abandoned keep of Montgisard, where they would inter the fallen Sword Brother Ezekial Yesod within a Dreadnought sarcophagus. Matters were complicated, however, by the existence of a Chaos Cult that had arisen on Stygia XII and claimed the keep as their base of operations. Nonetheless the Space Marines were able to make their way to Montgisard's vaults; Dorner and Gerard stood outside to defend the Marines within while they installed Ezekial in his shell. The cultists led an attack on the vault and Dorner was killed by a lucky shot that caught him in the neck.[1]

Doroor Hesh
Doroor Hesh is the Iron Captain of Clan Morlaag of the Iron Hands as of 997.M41.[1]

Dorothea
Dorothea is a Canoness-Preceptor of the Order of the Maurdlin Countenance. She was commended for the defence of Sancho Panza, a campaign of the Imperial defence against the 13th Black Crusade.[1]

Dorrholtz
Dorrholtz is a Penal World of the Imperium.[1] A worldwide rebellion was put down by a regiment of the Obsidian Legion Imperial Guard led by Lord Colonel Ladislaus Kudelbrecht.[1]

Dorrl III
Dorrl III was an Ecclesiarch of the Adeptus Ministorum.[1] Shortly after the Cerebyte Uprisings, he declared the Order of the Iron Veil a new Order of the Sisters of Battle.[1]

Dorro
Dorro was a Guardsman of the Tanith First and Only regiment.[1] At one point in the battle to defend the Shrinehold of Saint Sabbat from an invading Infardi army, Dorro was killed after being shot in the jaw by Chaos Cultists.[1]

Dorthiya Tessell
Dorthiya Tessell is the Arch-Maintenancer of the Knight World Dominion's Sacristan.[1b]

Dortun's Landing
Dortun's Landing was the site of a battle involving the Knights of House Draconis, which saw them defeat a Xenos army.[1]

Dorvastor
Dorvastor is a Cardinal World of the Imperium.[1]

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Intercession Squad
Intercession Squads are Kill Team Units composed of Intercessor and Assault Intercessor Primaris Space Marines.[1b]

Intercessor Squad
An Intercessor Squad is the mainstay of the Primaris Space Marine units, analogues to Tactical Squads.

Interdiction Force
Interdiction Forces are highly mobile Vanguard Space Marine formations[1], that consist of 10 Reivers, 10 Infiltrators or Incursors, an Invictor Tactical Warsuit and an Impulsor transport. They are led into battle by Captains equipped with Phobos Armour.[2]

Interemptor
Interemptors were troops of the Dreadwing of the Dark Angels during the Great Crusade and Horus Heresy.[1] Even among the ranks of the Dreadwing the Interemptors were known as a grim breed dedicated to the singular purpose of utterly annihilating the enemy. When they attacked, they left behind no trace of their foe and neither took trophies or told tales of their victories. They were considered the Lion's ultimate sanction.[2] Interemptors wielded Plasma Burners, Missile Launchers loaded with Rad Missiles or Stasis Missiles, Plasma Incinerators, Chainswords, Phosphex Grenades, Krak Grenades, and Rad Grenades. Their radioactive weaponry was devastating, but degraded the warriors over time. Thus a Dreadwing Interemptor was only combat viable for a few decades before requiring bionic augmentation or entombment within a Dreadnought.[2]

Interex
The Interex were a highly advanced Human civilisation during the time of the Great Crusade.[2a]

Interfector
Interfector is a title used by an Alpha Legion Headhunter, who led a cadre of his brethren in the Chondax Campaign during the Horus Heresy. Among the many White Scars the Cadre was responsible for killing was Nogai Noyan-Khan[1a] and they were also charged with wiping out the surviving members of the Brotherhood of the Sabre Wolf on Phemus IV. However the depleted Brotherhood was under the command of the Moritat Munokhoi, whose leadership prevented the Interfector's cadre from quickly killing all of them. The hunt for the Brotherhood was ended though, when the Primarch Jaghatai Khan's arrived and destroyed the Alpha Legion's forces on the moon. It is not known however, if the Interfector was killed in the battle or managed to escape from Phemus IV.[1b]

Interrogator
An Interrogator is an Acolyte of the Inquisition, acting as their Inquisitor's apprentice.

Interrogator-Chaplain
Interrogator-Chaplains are special Chaplains of the Dark Angels.[1]

Interrogator (Animated Series)
Interrogator is an animated series which premiered on Warhammer+.[1]

Inthois Hore
Inthois Hore is a Rogue Trader.[1]

Intolerance
Intolerance is a Canoness of the Order of the Ebon Chalice. After the Order of the Lexicon reported their research on ancient texts discovered on Vangore's Folly, the Ecclesiarchy ordered Intolerance to perform an Exterminatus on the world.[1]

Intolerant
The Intolerant is an Imperial Navy Retribution Class Battleship, which fought in the Indomitus Crusade. During that time, it served as the flagship for Battlegroup Hephaestus, during the Drennox Cleansing.[1]

Intolerant (Knight Warden)
Intolerant is a Knight Warden in service with House Terryn, currently piloted by Baron Darius, the House's Master of Justice.[1]

Intoxicating Elixir
The Intoxicating Elixir is an artifact of the Emperor's Children.[1] This concoction is so valuable that even a minute drop is worth a fortune. Some say it was brewed by the master fleshcrafters of Commorragh, others that it is nectar from Slaanesh’s pleasure gardens, or that it is the blood of Fulgrim himself. The liquid is self-replenishing, and one who partakes of it harnesses dark physical power. The Emperor’s Children channel it into dispenser arrays so they can dump it into their bloodstream by the pint.[1]

Intrepid River
The Intrepid River is a river located on the Netheria Peninsula in the Deadlands near the southern pole of Armageddon.[1] The Intrepid is one of several major rivers on the Peninsula which possess water treatment plants, which purify the polluted waters ready to be exported to Armageddon's hives. The Intrepid flows northeast from its source before emptying into Resolute Bay.[1]

Intrisiel
Intrisiel is an Autarch of Craftworld Biel-Tan, who unleashed a hundred Hemlock Wraithfighters at the Battle of a Million Terrors.[1]

Invader ATV
The Invader ATV is a Primaris Space Marine vehicle[1] The Invader is a highly flexible all-terrain vehicle perfectly adapted to the aggressive reconnaissance role. Outfitted with either a Multi-Melta or Onslaught Gatling Cannon, it can rapidly deliver punishing fire against vulnerable parts of the enemy line, or swiftly engage and destroy scouting elements of the opposing force.[2]

Obelisk
Obelisks are enormous Necron war engines specializing in air defense.

Obelyskane
Obelyskane are empyric beacons in the Black Legion's Arks of Omen, which burn like raging bonfires in the Warp.[1]

Oberas
Veneratii Oberas was an Iron Hands Contemptor Dreadnought, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Oberdeii
Oberdeii, the Warden of the Pharos, was the first Chapter Master of the Scythes of the Emperor Chapter and a veteran of the Horus Heresy.[3]

Oberon (Imperial Fists)
Oberon was a Space Marine during the War of the Beast, and was later chosen to become the Imperial Fists' new Seventh Captain[1a], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. He would later take part in the Imperium's third invasion, of The Beast's Homeworld Ullanor.[1a]

Oberon Battleship
The Oberon Class Battleship is the Imperial Navy's "jack of all trades". It is able to perform in all the roles of a battleship-sized vessel, but excels in none of them.

Oberon Glaw
Oberon Glaw was the head of House Glaw, one of the noble Houses of Gudrun in 240.M41. He was revealed to be corrupt by Inquisitor Eisenhorn, along with the rest of House Glaw who had turned to service of Slaanesh.[1]

Obfuscate
The Obfuscate was a Strike Cruiser in the Night Lords Legion during the Horus Heresy. It took part in the Thramas Crusade, where it was destroyed during a massive ambush launched by the Dark Angels Legion against the Night Lords' forces on the world Sheol and their fleet in its orbit.[1]

Obfuscation Engines
The Obfuscation Engines are ancient techno-arcana devices, that are installed within the Adeptus Custodes warship Radiance.[1] They are adapted from ancient Heresy-era technology, that inverts the Radiance's void shields when they are activated. This causes the warship to become an invisible blank to even the most powerful Augurs.[1]

Obidar
Lord Obidar is the High King of the Traitor Knight House Lucaris, having slain its previous ruler in a duel, and commands the Knight Desecrator Iron Malice.[1] He is known for having earned a fell reputation amongst his House and for the ferocity and speed of his attacks on Imperial worlds. When launching one of his dread campaigns against the Imperium, Obidar typically destroys spaceports and transportation hubs, ensuring that his victims have no means of retreat. However, he rarely targets astropathic relays, as the High King of Lucaris welcomes any Imperial reinforcements that would dare face him in battle.[1]

Obidiah Hrakon
Obidiah Hrakon was a Fallen Angel.[1] Once a Standard Bearer of the Dark Angels Legion, he was a key supporter of the Ur-Council during the Nova Terra Interregnum. However, over the course of the Hrakon Campaign, his insurgent army was defeated by the Deathwing and he was brought back to The Rock after being defeated by the Master of the Deathwing in single combat. Upon entering The Rock, it is said that his death was not an easy one.[1]

Obin Heethe
Obin Heethe is a Commissar-General who believes the only way to train Cadet-Commissars, is for them to live, fight and if necessary die alongside the Guardsmen they are supposed to inspire.[1]

Objective Truth
The Objective Truth was a warship in the Ultramarines Legion during the Horus Heresy. It was destroyed in the Battle of the Diavanos System.[1]

Oblationists
Oblationists are a minor Radical faction of the Inquisition. They believe that the Warp, the xenos and the unclean are utterly damning and those who utilise them must face the ultimate sanction. Yet they also believe their use is necessary to overcome mankind's enemies. Therefore the righteous must sacrifice themselves and embrace damnation in order for humanity to survive.[1] They hold an intolerance of all other Radical factions in a manner similar to the most Puritanical factions, believing that only they may wield the weapons and knowledge of the enemy.[2c]

Oblators
The Oblators are a Space Marine Chapter.[1]

Oblexus
Oblexus was an Iron Father of the Iron Hands Clan Kaargul.[1]

Oblis
Oblis the Enslaver was once the Phaeron of the Nekthyst Dynasty and a great conqueror, until he angered the Triarch by refusing to adhere to their decrees. In retaliation for his disobedience, the Triarch later refused to come to Oblis' aid, when Nekthyst's crownworld Moebius came under assault by a colossal Ork Waaagh!. Though Oblis's forces were eventually able to repel the Orks, Moebius was devastated in the ensuing battle, along with much of the Nekthyst's Dynasty's once-glorious empire.[1]

Obliterator
Obliterators are Chaos Space Marines whose bodies have been affected by the so-called Obliterator Virus, turning them into living weapons. They are monstrous amalgams of Marine, armour and Daemon with the ability to generate different weapons from their mutated flesh.

Fort Drokz Penal Legions
The Fort Drokz Penal Legions are Penal Legions.[1]

Fort Excalibris
Fort Excalibris is a Deathwatch Watch Fortress located in the Segmentum Obscurus[1]. In late M41, its Kill-Teams were stretched to the breaking point as they dealt with multiple ongoing Xenos threats. This included the Dark Eldar redoubling their attacks around the Crucible of Tales, the Necrons of Icnarus pushing towards the Gothic Sector, and the Hrud infestations discovered throughout the Kuypax Reach.[2a] Since the formation of the Great Rift Fort Excalibris has become trapped within the Imperium Nihilus and alongside Praefex Venatoris is now the primary headquarters and training location for the Deathwatch in the region, replacing Talasa Prime.[3]

Fort Moros
Fort Moros was retaken by the 23rd Elysian Drop Troops, after which the regiment was awarded a regimental unit citation for their gallantry.

Fort Nexus
Fort Nexus is a Watch Fortress located in the Ultima Segmentum.[1]

Fort Nullifact
Fort Nullifact is a Watch Fortress of the Deathwatch. Forces from the Fortress once assaulted a seemingly undefended Jokaero star-frame, only to be met by a fleet's worth of firepower.[1]

Fort Obsidus
Fort Obsidus is a Deathwatch Watch Fortress that is currently commanded by Astoren Korr.[1]

Fort Prescience
Fort Prescience is a Deathwatch Watch Fortress.[1a] In M32, it saved the worlds of the Shantoria System when its Kill-Teams destroyed a band of Harlequins whose trickery and raids nearly caused the System to erupt in a civil war.[1a] Millennia later, the Fortress has found particular success in its battle against Hive Fleet Leviathan by combining Primaris Reivers from the Raven Guard, Hawk Lords and Lamenters Chapters and using them as dedicated synapse-beast hunters.[1b]

Fort Pykman
Fort Pykman is a Deathwatch Watch Fortress.[1][2a] Located in the Ghoul Stars, the Fort watches for Barghesi and Necron threats. The Deathwatch of Fort Pykman favors the deployment of Malleus Kill-Teams, demolishing ancient sites should there even be a flicker of alien activity.[1][2a] The current Watch Master of Fort Pykman is Utorian Denash.[2b]

Fort Starshield
Fort Starshield was a Deathwatch Starfort that was located in the Kadus Sector and was commanded by Watch Master Valesnus in the aftermath of the Great Rift's creation. However, the Starfort was destroyed by the Ork Waaagh! of Ghazghkull Mag Uruk Thraka, whose hordes also killed all of the Deathwatch members who dwelt within it.[1]

Fortez
Fortez is an Inquisitor who, along with Inquisitors Alexio and Credo, destroyed the Temple of the Star Child on Levilnor IV after discovering its members had become the the unwitting pawns of the Chaos God Tzeentch.[1]

Forthras
Forthras is a Fortress World of the Imperium. It is the capital world of the Feiror System, one of the three 'Metalican Gates' of the Obolis Sub-Sector in the Charadon Sector.[1]

Fortis
Fortis is a Cardinal of the Ecclesiarchy.[1] Serving in the Calixis Sector, Fortis oversees the periphery and nearby Halo Stars. He governs his diocese from the heavy modified Lunar Class Cruiser Pax Calixis hooked up to machinery that keeps his elderly body alive. He has little to do with the politics of the Sector Synod, instead insisting that new areas of the Koronus Expanse be explored and opened up to the Faith. He intends to eventually move to Port Wander and built an enormous cathedral to the Emperor for pilgrims and Missionaries passing through the Expanse. However, this has brought him into conflict with the Port Wanderer Cardinal Kregory. He is considering revealing the secrets of the failed Margin Crusade in order to weaken his rivals.[1]

Fortis-Pattern Data Spike
Fortis-pattern data spikes are devices used by techmarines of the Iron Hands and their Successor Chapters which allow them to commune directly with their machines, both to placate their spirits and to facilitate more efficient repairs, giving them much stronger affinity with the machine spirits of their weapons and vehicles than those from most other chapters.[1]

Fortis Binary
Fortis Binary is a Forge World in the Sabbat Worlds cluster that fell to Chaos.

Fortitude
The Fortitude was a Dictator Class Cruiser that was active during the Gothic War.[1a] It fought in several major battles during the conflict, including the Imperial victory in the Attack on the Pirates' Haven,[2] but would later be destroyed by a squadron of Hellebore Frigates during the Picus Offensive.[1b]

Fortizia Pentir
Fortizia Pentir is a Baron Forge Mistress of House Adamant and pilots the Knight suit Implacable. The Baron is currently among the Imperial forces defending the Pankallis Sub-sector and commands 112 of House Adamant's Knights.[1]

Fortress
Fortress is the homeworld of the Crimson Paladins Chapter.[1][2]

Fortress-monastery
Fortress-Monasteries are enormous fortresses where Space Marine Chapters have their headquarters.

Fortress Omega
Fortress Omega is a Watch Fortress of the Deathwatch. At one point the fortress was assaulted by Eldar Corsairs who sought a doomsday sphere kept within. The Corsairs found only Venator Tactics Kill Teams within, who promptly ambushed the aliens. The sphere had in fact been a myth spread by Human mercenaries working for Black Shields to lure the xenos into the open.[1]

Fortress Station
Fortress Stations, also known as Ta'shiro in the Tau Language, are floating fortresses in the depths of space operated by the Tau Air Caste. These stations are positioned in the deep space between Septs, and have enough thrust to maintain a permanent position and resist drift. Several patterns of Fortress Stations exist, with the largest being comparable in population to a continent-sized city.[1]

Nazario
Nazario the Vain was an Emperor's Children Vexillum, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Nazario fought for the Loyalists or the Traitors.[1]

Nazdreg Ug Urdgrub
Nazdreg Ug Urdgrub is an Ork Warlord of the Bad Moons Clan.

Nazgand Spleenripper
Nazgand Spleenripper was an Ork Warboss, whose hordes held a large number of Slave Worlds.[1]

Nazgob
Nazgob was an Ork Evil Sunz Warboss, who led his Waaagh! in an attack on an Imperial city.[1]

Nazgrim
Nazgrim, the Nightraider is a mighty Ork Warlord, who is currently leading a Waaagh!.[1]

Nazgrub Wurrzag
Nazgrub Wurrzag is an Ork prospector on Gorkamorka.[1] Diligently hunting across the Big Uz for 'Da Big Wun', Nazgrub is certain that one deal his work will lead him to riches. He left Mektown when things started getting too hot for him, as something always set him apart from others. The Ork supposedly has the powers of the mind which are similar to that of a Weirdboy, and being surrounded by other Orks all day made his head hurt. These latent psychic abilities manifested themselves in a more violent form, usually uncontrollable bursts of energy that smashes buggies and shatters buildings. It is this unpredictable nature that saw Nazgrub shunned and exiled into the desert.[1]

Nazir Bhan'tarkah
Nazir Bhan'tarkah is a Dark Eldar Archon.[1]

Nazkahan Rhinocerids
The Nazkahan Rhinocerids are Armoured Regiments of the Astra Militarum.[1]

Ne'deble
Ne'deble is an Imperium world that was brought into compliance by Imperial forces led by the Emperor during the early years of the Great Crusade.[1]

Neandor
The Neandors, also known as Homo Sapien Hyannothus, are a recognized strain of Abhuman within the Imperium. They are restricted to the world of Hyannoth IV.[1]

Neanzou
Neanzou is a Dark Krakens Redemptor Dreadnought, who serves in Captain Krijeni Luceior[1c] 5th Company.[1a]

Nearly-There
Nearly-There is an Imperial Mining World that was raided by pirates financed by the ruling family of a rival Mining World, Dunroamin VI.[1]

Neb-Hetri
Neb-Hetri is a Thousand Sons Dreadnought who took part in the Pyrus Reach Conflict.[1]

Nebrus IX
Nebrus IX was a former world of the Imperium.[1] Disease had swept across the tiny planet of Nebrus IX and the cities had been overrun by Plague Zombies despite the efforts of the Imperial Guard. Mordian and Noctan Imperial Guard regiments were retreating to an evacuation point, when the Inquisition called for an Exterminatus on the planet. The Stormtroopers regiment known as the Redemption Corps, were sent in at the eleventh hour and evacuated the surviving Noctans and Mordians, mere moments before cyclonic torpedos impacted on the planet.[1]

Nebuchar Desh
Nebuchar Desh was the Captain of the Sons of Horus Legion's 30th Company during the Horus Heresy.[1] He later escaped into the Eye of Terror after the Warmaster's forces were defeated by the Imperium. Within that Daemonic realm, however, the Sons of Horus were soon attacked by the other Traitor Legions, who blamed them for the Heresy's failure and they were hunted down throughout the Eye of Terror. Desh later met his end during one of these attacks, when he was killed in battle with the Emperor's Children.[1]

Nebuloscope
The Nebuloscope is a piece of Necron technology. This arcane device allows the Tomb Blade’s pilot to track his prey through different dimensions, leaving them no place to hide.[1]

Necare
Necare, also known as the High Overlord or the Pale King[4], was the greatest of the Overlord Xenos species, that ruled over Barbarus.

Necordo
Necordo was brought into Compliance in six hours by Captain Ohrmuzd Ahriman and two hundred Thousand Sons Legionaries during the Great Crusade.[1]

Necrana
Necrana is a House Escher Death-maiden and serves as an Agent for the House.[1] No one knows exactly how old she is, but rumors claim Necranam may be the oldest Death-maiden that still exists. She has built up a reputation in Hive Primus' Underhive, as being unkillable and is very choosy about which Escher gangs she works with.[1]

Bones of Baelsor
The Bones of Baelsor is Dreadnought armour that belongs to the Flesh Tearers Chapter. It earned its name after the great hero Baelsor fell in battle against[1a] the Bonescar[1b] World Eaters Warband while wearing it. Baelsor's passing also made the Dreadnought armour a relic of the Chapter and many worthy Battle Brothers have worn it since that time. The most recent was Skoraen the Bloodied[1a], until he was killed during the Cryptus Campaign and his death at the claws of Hive Fleet Leviathan left the Bones of Baelsor severely damaged.[1c]

Bones of Falkothan
The Bones of Falkothan is a relic of the Grey Knights.[1] A former Grand Master of the 3rd Brotherhood, Falkothan was a ferociously potent psyker. His bones - encased within a sanctified silver reliquary whenever taken from the Dead Fields - retain a portion of his psychic might.[1]

Bones of Mordred
The Bones of Mordred are relics of the Black Templars.[1] They are the hand bones of the Chapter's previous Reclusiarch, Mordred, and are contained within a rough-hewn wooden case. Those Black Templars who bear them into battle feel their strikes infused with Mordred's righteous wrath.[1]

Bones of Osrak
The Bones of Osrak are the scrimshawed remains of Malandar Osrak, former Chief Librarian of the Imperial Fists, currently in possession of the Chapter's 3rd Company.[1] The life of Librarian Osrak, who lived during M32, has been shadowed by the passage of time. The stories of Osrak’s defeat of the nine Daemon Lords of the Maelstrom may well be apocryphal, as might his cleansing of the plague vessel Morbiditus. While legend holds he conducted a exorcism of the Phalanx, few are prepared to believe so holy a vessel could fall to daemonic possession. Whatever the truth of these stories, none contest Osrak’s sheer psychic might. Even now, years after his death, the scrimshawed remains of his skull bones radiate a formidable power. With proper training, a Librarian of the same gene-seed can bend the Bones of Osrak to his will, accomplishing feats beyond the ken of his fellows.[1]

Bonescar
The Bonescar are a World Eaters Warband.[1] They clashed with the Flesh Tearers on Vetix IV, but the Chapter defeated the Bonescar and broke the Warband's back in a final battle that became known as the Bloodiron Charge.[1]

Boneshackle
The Boneshackle is an Imperial Penal Transport Barge, that is among the spaceships that are now melded into the Space Hulk Gallowdark.[1]

Bonesinger
Bonesingers are members of the Eldar race able to psychically manipulate Wraithbone.[1]

Bonesinger Shard
Bonesinger Shard are ivory-coloured shards of pure Wraithbone that are the foundation of most Eldar technology and function as both a living tool and raw material. An Eldar with the proper discipline can psychically sing the shard into the desired shape, in order to create or repair a device.[1]

Bonesnapper
Bonesnapper is a ganger of Necromunda's House Goliath.[1]

Bonesword
A Bonesword is a Tyranid close combat Biomorph which can drain the life-force out of its victims.[1] A bonesword is living organism, which has a small brain situated deep within its hilt and has a rudimentary sentience that allows it to gradually grow in length and repair any battle damage to itself and maintain a deadly monomolecular edge. However, it is completely slaved to the will of its wielder and is incapable of any independent thought.[1] The weapon is made of chitin and constantly crackles with powerful psychic energy that flows along embedded nerve tendrils to create a psychic field around the blade, effectively creating a biological version of a force weapon. This energy amplifies in potency when in close proximity to another bonesword, such as when used in pairs[3]. It is serrated on both edges and was originally a creature's massively elongated horn.[3] The bonesword can generate a powerful surge of psychic energy when stimulated by its user.[1]

Bonetooth
The Bonetooth are an Ork tribe that fought the Salamanders Chapter centuries ago. Such is the Salamanders' hatred towards the Bonetooth that they have vowed to destroy the tribe.[1]

Bonewrack
Bonewrack is one of many diseases invented by Ku'Gath, Nurgle's Great Unclean One. For some time it was thought lost, until 998 M41 during the Red Waaagh!'s invasion of the Sanctus sub-sector in Ultima Segmentum. Inquisitor Malia Orbiana went to the Agri World of Squire's Rest seeking biological weapons with which to hold back the invading Greenskins, prompting the intervention of Justicar Styer and his Grey Knights. Their actions, however, led to the virus and its maker manifesting in realspace and it broke free. In a cruel, ironic twist, the Orks themselves proved to be completely immune to the plague. The Grey Knights were successful in repelling the Great Unclean One back into the Warp, ending the daemonic incursion. When Bonewrack infects a victim, their bones are warped in all directions, crushing internal organs, twisting the victim's body, causing incredible pain, and eventually leading to asphyxiation and death.[1]

Boniface
Boniface was the High Master of the Schola Progenium Prime on the planet Ignatius Cardinal.[1]

Bonnie Annerson
Bonnie Annerson is a masked Necromunda Bounty Hunter, who works in the Underhive of Hive Primus.[1]

Booby Traps
Booby traps are improvised antipersonnel or anti-tank devices, concealed within an area likely to be passed through by the enemy. Although taking many different forms, all are designed to slow or demoralize enemies by inflicting casualties and destroying armoured vehicles.[1]

Boocuresti Hive
Boocuresti Hive was a Terran Hive.[1]

Book of Five Spheres
The Book of Five Spheres is a tome written by Rhetoricus of the Imperial Fists that details the Chapter's art of war, martial practices, warrior culture, and philosophy.[3] After the Codex Astartes, the Book is one of the most influential treatises on the Imperial Fists' philosophy of combat.

Book of Judgement
The Book of Judgement is the legal code of the Imperium, enforced by the Adeptus Arbites. It has been painstakingly collected over centuries and has long ago spread beyond the confines of a single literal volume as it embodies every decree ever passed by the High Lords of Terra. Its most ancient decrees are written upon parchments of human skin, inscribed in unknown tongues by nameless functionaries of a forgotten age.[1] Every day a hundred new volumes of encoded holoscript are added to its number. Volume upon leather-bound volume sits upon rows of iron shelves that fill the Hall of Judgement.[1] In this vast body of laws, rulings and precedents compiled through the Imperium's existence, the Judges find the resolution to uphold the Lex Imperialis (Imperial Law) from the words of the Emperor himself from the days he walked among men, to the most recent decrees of the High Lords of Terra.[2] Judges carry a much smaller, field version known as The Book of Law, from which an officer of the Adeptus Arbites may read passages that strike fear into the heart of all wrong-doers.[2]

Book of Lorgar
The Book of Lorgar was said to be a tome penned by the Primarch Lorgar himself.[1a] Following his dealings with old priesthoods and their dark masters. By the time of the Battle of Calth, the Book of Lorgar was 9,752 volumes and counting.[1a] His Astartes Legion, the Word Bearers, held this text as almost sacred, in spite of the concern this caused for others, including the Emperor himself.[Needs Citation]Chaplain Erebus bore tattoos upon his shaven scalp said to depict long passages from the book, that he might terrify his foes with the strength of his conviction. While attempting to decode these tattoos and text from the book itself, Imperial iterator Kyril Sindermann inadvertently summoned a daemon from the Warp which destroyed many of the archives aboard the Vengeful Spirit before it was banished once more.[4] During the Horus Heresy, senior officers of the Word Bearers and Planetary Governors appointed by the Word Bearers were expected to own and study a copy.[1b] In addition, each of the traitor Primarchs was given an individualized copy. Fulgrim's copy was bound in living skin, Perturabo's copy was bound in etched steel, Alpharius was given two copies, each slightly different than each other, and Horus's copy was bound in the flesh of betrayed legionaries.[1b]

Book of Maebiel
The Book of Maebiel is a tome of long-forgotten magics once wielded by the Eldar ancients, wondrously preserved within a crystal shroud. The rediscovery of the tome, on the Maiden World of Davinuus by Craftworld Iyanden, has given Farseers an understanding of many ancient secrets; thought to be lost during the Fall of the Eldar.[1]

Morben
Morben, also known as Morben the Devout was a Missionary of the Ecclesiarchy who lived in M35. During the Icaria Crusade on the world of Fornoth, Morben and a force of Frateris Templar discovered an ancient factory complex. Exploring its interior, Morben discovered the STC to the Immolator Flame tank and handed the information over to his superiors within the Ministorum, allowing it to become a war machine used exclusively by the armies of the Ecclesiarchy.[1]

Morbidian Skull Takers
The Morbidian Skull Takers are an Imperial Guard Regiment known to mutilate enemies in combat for totems.[1] This practice is frowned upon by the Imperium and as such the Morbidians are currently undergoing tutelage in the Imperial Cult.[1]

Morbidius (Ark of Omen)
The Morbidius is one of the Black Legion's Arks of Omen.[1]

Morbidius (Plaguelord)
Morbidius was a Death Guard Plaguelord, who had numerous Warbands under his command.[1a]

Morbok
Morbok was an Ork Warboss, who commanded the Empire of Scrap and led it in a Waaagh!.[1]

Morbun Xa
Morbun Xa was a member of the White Scars Legion, who took part in the Great Crusade.[1]

Morbus
Morbus is a Contemptor Pattern Dreadnought Hecaton of the Minotaurs Chapter.[1]

Morbus Heavy Bombard
The Morbus Heavy Bombard was a weapon used by the Space Marine Legions during the Great Crusade and Horus Heresy.[1] Fitted to the Arquitor Bombard vehicle, the Morbus was patterned on the more common Demolisher Cannon.[2] This Heavy Bombard fired shells that could devastate even the mostly heavily armored units. Alongside explosive shells the Morbus could fire Carcass Shells which were loaded with biological agents capable of reducing unarmored warriors to gore splatter in a few seconds.[2] The weapon impressed Mortarion to the point where he incorporated its design with the Plagueburst Crawler.[1]

Morbus Metallum
Morbus Metallum is a disease created by the Death Guard. It was created after a failed takeover of the Albarnan Sector to turn the local Jungle Worlds into Plague Factories. This plan was however thwarted by three companies of the Iron Hands and forces of the Adeptus Mechanicus.[1] The disease was specifically designed to infect the Iron Hands. After infecting a person's skin it would attack the cybernetics to drive their Machine spirits into a mad frenzy.[1]

Morcan Fiorinintal
Morcan Fiorinintal is an Alaitoc Farseer who served in the Black Library's Black Council, which is composed of the Eldar's most powerful Farseers.[1] During the 13th Black Crusade, the Black Council convened to determine High Inquisitor Czevak's fate, after he was rescued from clutches of the Sorcerer Ahriman and then imprisoned within the Black Library. Though he was not currently sitting on the Council, due to fighting the forces of the Black Crusade, the Farseer Eldrad Ulthran said the Inquisitor should be put to death for the Eldar's safety, as Ahriman was able to breech a part of the Webway due to the secrets he pulled from Czevak's mind. Such was Eldrad's pull on the Council that its Farseers would have eventually done as he asked, had the High Inquisitor not escaped from the Black Library and then disappeared within the Webway.[1]

Morcant
Morcant is a Space Marine of the Emperor's Spears 3rd Warhost. A murderous and brutal individual, Morcant served as a battleguard to Lord Breac. Hailing from Nemeton's Arakanii Tribe of cannibals, Morcant continued to display cannibalistic tendencies. He was among the most hostile towards Mentor Legion liason Amadeus, declaring him a "false Scorpion".[1a] However he later displayed a degree of amicability towards Amadeus and his serf Anuradha Daaz as they served the Spears and grew accustomed to the traditions of the Chapter.[1b] He also displayed an intense respect for Ekene Dubaku and the Celestial Lions, raging at the idea of abandoning their homeworld to the Exilarchy.[1b]

Morchan
Morchan was a Chaos Space Marine psyker who convinced Governor Kadi Aren of the planet Spheris to rebel against the Imperium. The Flesh Tearers Librarian Balthiel made his way to the planet to put down the rebellion, killing Morchan in the process.[1]

Morda Prime
Morda Prime is the tempest-wreathed Fallen Knight World of House Lucaris, which they rule from their mountain fortress Stratus Keep.[1] It was discovered by the Luna Wolves during the Great Crusade, which led Lucaris' Knights to swear an oath of loyalty to the Legion's Primarch, Horus. These same oaths led the House to betray the Imperium when the Horus Heresy began.[1]

Mordaeve
Mordaeve, the Lost Knight is a Fallen Angel.[1]

Mordak
Mordak is an Ork Warboss, whose hordes invaded the Corribra Sector Imperial Mining World, Asperity.[1]

Mordant Acid Dogs
The Mordant Acid Dogs are the Imperial Guard Regiments recruited from Mordant Prime.[Needs Citation]

Mordant Hex
Mordant Hex is a Sorcerer of the Thousand Sons[1] and a Lord of the Six-Cursed.[4]

Mordant Prime
Mordant Prime is an Imperium Mining World and the homeworld of the Mordant Acid Dogs Imperial Guard Regiments.[1] It is known for the mining of bioluminescent bacteria from which a highly corrosive acid can be extracted.[1] Mordant is a nocturnal world whose surface is a barren desert completely unfit for human life. The only humans living on the planet are the miners of the luminescent veins of bacteria that produce the planet's main export. These veins live on the phosphoric content of the rock, and secrete a corrosive acid that eats the rock until it is porous. This has created a vast network of caverns and interconnected tunnels. It is in these tunnels that the clans of miners dedicate themselves to the extraction of the bacterium that they farm in enormous underground vaults to obtain the most corrosive acids known to the Imperium. These extracts are much sought after by Forge Worlds across the sector where they are used industrially.[1] The acid miners hold an enviable position in Mordant's underground society. With an old and established organization of clans, the miners contract local manual labor paying only enough to allow minimum survival in the shacks of the shanty caverns. Organised crime is rife in these caverns as citizens prey on each other for what little resources they have. In these caverns the violent gangs are the only recognized authority.[1] Troops recruited from Mordant are sent to war zones in which the soldiers' natural affinity with their homeworld's dark and narrow spaces are put to best use.[1]

Mordas
Mordas was the Deathwatch Watch Master of the Corvas Vault, when its forces nearly destroyed the Chaos worshiping, Grell Xenos species.[1]

Korothil
Korothil is a Striking Scorpion Exarch from the Craftworld Alaitoc who was part of a warhost that fought both the forces of the Imperium and the Tyranids of Hive Fleet Kraken on the Jungle World of Verdicon.[1]

Korovoskh
Korovoskh was a Necron Overlord. Ruling the Tomb World of Sanctarro, he dreamed of one day challenging Imotekh and ruling the Sautekh Dynasty. However, he was killed by Imperial forces in the Sanctarro Campaign of 894.M41.[1]

Korps Grinda
Korps Grinda was an Ork Great Gargant.[1] The personal Gargant of Warlord Gogard, Korps Grinda featured heavily in all his Waaagh!s. Its last actions would take place on the world of Belle Apha, ten years before the Third War for Armageddon. Having invaded the planet, Gogard found himself assaulted by Imperial forces led by Blood Angels Space Marines. Trapped by an assault force of the Blood Angels, most of Gogard's boyz were annihilated. Gogard mustered the remainder of his force and ordered a seemingly suicidal charge on the 'beakies'.[1] With Korps Grinda at its head, the Ork attack suprised the Blood Angels, who only managed to damage the Great Gargant before the mechanised Ork rush swept through their line and approached the main Imperial defence zone. The gunline of the Imperial Guard raked the Orks with heavy weapons fire, destroying all the other vehicles except the Korps Grinda. The Great Gargant, with fires raging out of control inside, managed to stomp its way into the Imperial lines before detonating, the explosion destroying it once and for all, as well as killing Warlord Gogard. The Imperial lines suffered immensely in the last act of the Ork Great Gargant.[1] Gogard's last stand and subsequent demise is a story told amongst the Ork campfires on Armageddon, and the tale of the Korps Grinda so captured the Orky imagination that several Ork Gargants in action on the world were renamed after it. One particular Great Gargant, named Korps Grinda II, ended up cut off from support and trapped behind Imperial lines. In an attempt to break through and reach Ork territory, it carried out a charge much the same as that of its forebearer...[1]

Korr
Korr is a Hawk Lords Stormtalon pilot, in Indomitus Crusade Fleet Quartus' Battle Group Jovia and is among its forces that have been corrupted by Khorne's Murder-Curse.[1]

Korran
Korran is a Princep in the Legio Castigatum.[1]

Korren
Korren was an officer of the Imperial Navy serving in a System Defence Force aboard the Ventria.[1]

Korrvan
Korrvan is a Lieutenant in the Iron Hands Chapter's Clan Raukaan.[1]

Korsavaal
Korsavaal was an Iron Hands Consul Praevian, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Korscht
Korscht was a highly decorated Lord Inquisitor of the Ordo Xenos, active in early M38.[1] In 182.M38, Korscht gathered a company of Deathwatch Space Marines and moved to defend the Industrial World of Demoisne from Dark Eldar attack. Ambushed by the Deathwatch and the planet's orbital defenses, the raiders were forced to withdraw after only minutes. However, Korscht went missing after the battle, and later investigations in his Inquisitorial Fortress saw his remains smeared across every page of every occult tomb in his library.[1]

Korsk (Primaris Lieutenant)
Korsk is a Primaris Lieutenant in the Meridian Shields Chapter's 3rd Company.[1]

Korsk II
Korsk II is a backwater world of the Imperium.[1a] Korsk II is a backwater world remarkable only as a juncture in patrol and trade routes between the Tamahl Sector and the Stygies Forge Worlds. The largely peasant population of Korsk II toils while a technocratic elite rules from a handful of cities, planetary governorship being held by the Autarch Primus of the board of directors. Thanks to its moderate strategic importance and a recent rebellion (the so-called 'Regime of Iron', which was crushed by the Imperial Navy), Korsk II is routinely garrisoned by several regiments of Imperial Guard.[2] In 995.M41 Varlak, a rogue Psyker of prodigious power, used his powers to instigate a rebellion on Korsk II. Thanks to his unique psychic ability to convince anyone he spoke to to do as he said, no mater how outrageous, he enraptured the Imperial Guard to his side and easily overthrew the Planetary Governor. Taking the title of Lord, Varlak declared himself Korsk II's saviour, while denouncing the Emperor as an enemy of the planet, and stated they would be seceding from the Imperium under his rulership. Varlak's rebellion might have gone unnoticed for some time if it had not been for the work of Inquisitor Marcus; who had by chance been on the planet when Varlak took control. Realizing the danger Varlak represented, Marcus quickly dispatched a message to the Adeptus Terra telling of the Psyker's rebellion and within days forces from the Blood Angels, Dark Angels, Space Wolves and Ultramarines Chapters made planetfall.[1a] Varlak was taken by surprise by the suddenness of the Space Marines appearance and was not able to direct the Imperial Guard under his control in time, to stop them from securing a base of operations. In the base, a decision was made by the Space Marines on the ground to attack Varlak immediately, rather than wait for more of their forces to land. A mechanized battlegroup, including units from all four Chapters, was quickly organized and sent to capture Lord Varlak in his bunker command centre. Realizing he was in danger, Varlak barely had time to organize a scratch force of cooks, mechanics and other rear-echelon troops to defend his command centre, before the Space Marines were spotted on the horizon. As they advanced upon him, he desperately sent out messages urging the Imperial Guard reinforcements on their way to aid him to hurry.[1a] Even when his Imperial guard reinforcements arrived however, it was not enough to stop the Space Marines. Despite taking heavy losses, from the Imperial Guard attacks, the Space Marines reached Varlak's bunker. Varlek quickly boarded a Leman Russ in order to flee and ordered the Imperial Guard to throw themselves at the Space Marines, to cover his escape[1b]. Varlak's plan nearly worked until a Space Wolves Land Speeder pursued him, and not willing to allow him to escape, fired upon the tank; completely destroying both it and Varlak. With the Psyker's death the Imperial Guard under his control, regained their senses and Lord Varlak's rebellion was ended.[1c]

Korskaris
Korskaris is a Thousand Sons Sorcerer of the Cult of Magic. He is a fierce rival to Hasakh Atahli and had his thrallband destroyed by the machinations of his foe during the Fall of Ultimatus.[1]

Kortar
Kortar is the Captain of the Storm Warriors Chapter's First Company. He is stricken with courage that verges on recklessness, which has caused him to risk charges of insubordination with his Chapter Master Calan, as he typically fails to maintain the respectful silence of his brother officers when given orders and often disagrees with Calan's battle tactics. Despite his faults, he is a courageous warrior who has won impressive victories for the Storm Warriors, though it is often at great cost in life for his Chapter.[1]

Korten Barasath
Korten Barasath was a Wing Commander of the Imperial Navy, commanding the Imperial 5082nd Naval Wing.[1a] Barasath led his wing in support of the Black Templars on Dathax. He would later lead the 5082nd in the defence of Hive Helsreach during the Third War for Armageddon.[1a] Towards the beginning of the orks' proper attack on Helsreach, he lead his wing in one last sortie against their positions in a desperate attempt to thin their numbers and destroy key targets. Although he survived having his Lightning shot down, his parachute landed him right in the middle of the ork lines and one of the greenskins shot him.[1b]

Korthadd Nebula
The Korthadd Nebula is an area of space within the Galaxy.[1]

Kortharis
Kortharis is a Nurgle Daemon Prince, who commands the Plaguebones Warband.[1]

Korthuphos
Korthuphos was a Thousand Sons Exalted Sorcerer from the Cult of Magic who had his battle plans undermined for a millennium by the Magister Hasophet. Having finally grown tired of Hasophet's interference, Korthuphos challenged the Magister to a duel to the death. He did not realize, though, that the duel had been Hasophet's goal all along, as the Magister needed to claim Korthuphos's two hearts in order to attain Daemonhood. When the duel finally began, Korthuphos attacked Hasophet with his physic powers, but the Magister had come prepared and pulled out the Dagger of Reflections, which absorbed the attack and then unleashed a thunderous wave at Korthuphos. The Exalted Sorcerer was killed by the Dagger's attack and Hasophet then proceeded to cut out Korthuphos' hearts.[1]

Korus
Korus was a Chaos Lord of the Iron Warriors who sought to reclaim a lost weapon from Exyrion.[1a]

Korvain
Korvain is a Black Templars Marshal, who commands the Ghorlas Crusade.[1]

Harjeon
Harjeon was a Guardsman of the Tanith First and Only regiment.[1a][2]

Harkalon
Harkalon is a world of the Sabbat Worlds Cluster. It was the last planet visited by Sabbat on her original Crusade.[1]

Harkan (Flesh Tearers)
Harkan is an Intercessor Sergeant in the Flesh Tearers Chapter's 3rd Company. Besides his Bolt Rifle, Harkan is also armed with an unsanctioned pattern of chainsword, that is double-edged for maximum flesh tearing.[1]

Harkan Vore
Harkan Vore was an infamous Necromunda Pit Fighter, who had his lower jaw replaced with a Chainsaw.[1]

Harkavian
Harkavian was a Storm Trooper Captain of the 1st Black Guard Strike Force.[1] He is known to have taken part in the defence of Hive Helsreach during the Third War for Armageddon. Harkavian was notable for his support of the Asgardian Rangers, whom he regarded as peerless scouts in the conditions on Armageddon.[1]

Harker
Gunnery Sergeant "Stonetooth" Harker, also known as the "Stonetooth Devil", is a squad leader of the Catachan 2nd Jungle Fighters Regiment, filled with the elite units known as "Catachan Devil Squads" and leading his own unit of these fearsome warriors nicknamed "Harker's Hellraisers". Feared and famed for his strength and endurance, he is so exceptionally resilient that all who have served with him believe that the creature who can kill him simply has not yet come into being.[4]

Harkon
Harkon is an Imperial world in Segmentum Solar known to raise Imperial Guard Regiments.[1]

Harkon Geno
The Harkon Geno were augmented Imperial Army Regiments, which took part in the Great Crusade.[1]

Harkor
Harkor was a Warsmith of the Iron Warriors during the Great Crusade and Horus Heresy.[1a]

Harkus (Relictors)
Harkus is a Captain of the Relictors Chapter, serving as a member of Chapter Master Artekus Bardane's Honour Guard.[1]

Harlecrypt Tertius
Harlecrypt Tertius is an Imperial Mausoleum World, that has been invaded by the Thousand Sons and their allies, during the Prosperan Rift War. However various forces of the Imperium have come to the world's aid and the war for Harlecrypt Tertius, is now at a standstill.[1]

Harlek
Harlek is a Black Templars Terminator, who is among a small band of Space Marines who have been battered by years of conflict. They are now seeking to put an end to the war they are taking part in, once and for all.[1]

Harlen Morgan
Gunner Harlen Morgan crewed a Conqueror pattern Leman Russ Battle Tank in the service of the PDF on the world of Pavonis. He was one of the many PDF troopers that rebelled under the influence of Kasimir De Valtos and Vendare Taloun, and took part in their attempted coup to oust Governor Mykola Shonai, whom Taloun's propagandist had effectively portrayed as a tyrant.[1] It is unknown if he survived the battle at Brandon Gate.

Harlequin
The Harlequins, or Rillietann[1a], are a unique subset of the Eldar race, who split their time between being talented battlefield fighters and theatrical performers. They exist outside of normal Eldar society and hold no allegiance to any Craftworld, Kabal, or other form of authority other than to their own belief in the Eldar deity Cegorach, the Laughing God.[1a]

Harlequin's Blade
Harlequin's Blades are power swords wielded by Harlequin Troupe Masters[1a] and Troupers.[1b]

Harlequin's Caress
The Harlequin's Caress is a close combat weapon used by the Solitaire and other Harlequins.[1c] This device sheathes the wearer’s hand in a deadly phase field. The user can literally reach out the hand and tear the heart out of the enemy's chest regardless of his armour as if it was through thin air.[1a][1b]

Harlequin's Embrace
The Harlequin's Embrace is a close combat weapon of the Harlequins. It boasts the same technology as the death spinners of the Warp Spiders. The second before the wearer charges into close combat, they are triggered and project the cloud of monofilament wire that wrap around the victim, ripping it to bloody mess in an instant.[1]

Harlequin's Kiss
The Harlequin's Kiss (Eldar: brathu-angau, translated "kiss of doom"[1] or "kiss of evil"[3]) also known as Sting, is a tubular wrist-mounted Monofilament Injector.[1] As the name suggests it is widely associated with the Eldar Harlequins.[1] The Kiss is only effective in close combat. It contains a tightly-coiled retractable monofilament wire which is around 100 metres in length.[3] When activated (often with a forward punching motion) the wire is violently released. Capable of piercing armour, if the wire penetrates its victim it instantly uncoils and lashes around violently, liquefying bones and internal organs, and causing immediate death. The wire then retracts back into the Kiss.[3]

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Invaders
The Invaders are a fleet-based Codex Chapter descended from the Imperial Fists.[5]

Invaril Brightshard
Invaril Brightshard was a famous Eldar Bonesinger, famous for constructing the first Infinity Circuit on Iyanden with the aid of Farseer Mehlendri Silversoul. It is said that Iyanden has never known a more skilled Wraithbone shaper than he, and while he is long dead, his soul remains within the Wraithforge Stone to aid its wielder.[1]

Invasion: Verdicon
Invasion: Verdicon occurred when Hive Fleet Kraken, invaded the Jungle World of Verdicon. Soon afterwards several Regiments of the Catachan Imperial Guard and a task force from the Dark Angels Chapter, descended upon Verdicon to save the world from the Great Devourer[1a]. Unknown to the Imperium's forces however, the Eldar of Craftworld Alaitoc had also arrived upon Verdicon; intent on insuring neither side was victorious.[1b]

Invasion Cathedrum
Invasion Cathedrum are enormous landing craft used by the Sisters of Battle. They are cathedral-shaped landing ships bristling with heavy weaponry.[1]

Invasion Lander
Invasion Landers are Cathedrum Class landing craft, that are used by Imperial Knights.[1]

Invasion of Alumax
The Invasion of Alumax was a battle within the Charadon Campaign, which began after the Alumax System was invaded by the Death Guard Plague Captain, Oghlosmus Bilge's warhost.[1] Due to it being so close to the Forge World Metalica, its Fabricator-General, Khleng, dispatched its forces to the Alumax System. These included several Eradication Arks, who used their Rad Weapons to scour large patches of the System's invaded worlds. However this was not enough, to stop the onslaught of Oghlosmus Bilge's warhost. Composed of the Death Guard, numerous Chaos Warbands, Cults, Daemons and the Chaos Titans of Legio Morbidus, the Warhost easily conquered most of the Alumax System. The handful of Imperial survivors have now either retreated to Monitor Station Meta-Obol Gamma 4, within the System's Skothian Grav-Reefs, or they have been reduced to fighting desperate guerrilla wars amidst the devastated ruins of Alumax's worlds.[1]

Invasion of Konor
During the Plague Wars, a sector-wide invasion of Ultramar by Mortarion and the Death Guard, the system of Konor would come to play a crucial role in the later stages of the war. Their initial thrust into the Ultramarines' stellar domain stalled by the arrival of Roboute Guilliman and his Primaris reinforcements, the commanders of the Nurglite invasion sought to turn the war back into their favor by smashing a path through the Imperial battle line to Macragge, home world of the Ultramarines.[1]

Invasion of Nova Sulis
The Invasion of Nova Sulis was a battle during the Plague of Unbelief in 302.M36.[1]

Invasion of Paramar V
The Invasion of Paramar V, also known as the First Battle of Paramar, was a battle during the Horus Heresy.[1]

Invasion of Rynn's World
In the year 988.M41, Rynn's World, the homeworld of the Crimson Fists Space Marine Chapter was invaded by a massive Ork Waaagh!, commanded by Snagrod, the Arch-Arsonist of Charadon[1] as a part of his main attack of the Loki Sector. Although the battle ended in an Imperial victory, the consequences were devastating; more than three-quarters of the Chapter was lost, and the Crimson Fists' fortress-monastery, along with its reserves of gene-seed, were destroyed - a blow the Crimson Fists have been struggling to recover from ever since.[Needs Citation]

Invasion of Taladorn
The Invasion of Taladorn was a major battle between the Imperial Fists and Iron Warriors in M41.[1]

Invasion of Tanakreg
The Invasion of Tanakreg was an invasion of the Imperial World of Tanakreg by the Word Bearers Chaos Space Marines in M41.[1]

Invasion of Tsadrekha
The Invasion of Tsadrekha was an event in early M42 during The Blackness. The Hive World of Tsadrekha was cut off as a result of the formation of the Great Rift. As the world faced the machinations of Chaos, a Psyker emerged with enough power to act as a beacon to allow for contact with the greater Imperium despite the loss of the Astronomican. However, this beacon also drew an Alpha Legion warband known as the Unsung.[1] Battling through the Imperial defenders, the Unsung nearly were successful in their plan to claim the beacon and corrupt it for the Ruinous Powers. However their plans were interrupted by Kharn the Betrayer and his Butcherhorde, which had also been drawn to the planet by the beacon. Another warband of Emperor's Children under Excrucias the Flawless arrived, and was able to summon the Keeper of Secrets Sl'eth'kryphyr. Another group of World Eaters of Khordas the Slaughterer also arrived on world.[1] The infighting between the Chaos forces allowed Imperial Fists under Captain Paetrov Dysorian to arrive on Tsadrekha and turn the tide. At the climax of the battle, Saint Celestine herself appeared and slew Sl'eth'kryphyr. After dispatching the Keeper of Secrets, Celestine engaged Kharn in a duel. Despite her best efforts, Kharn killed the Living Saint but her efforts to save Tsadrekha were not entirely in vain.[1]

Invasion of Ultramar
The Invasion of Ultramar took place in 854999.M41[1], when the Chaos warband known as the Bloodborn invaded the stellar empire of Ultramar, headed by the Iron Warriors Warsmith Honsou and the Daemon Prince M'kar, both of whom had sworn revenge against the Ultramarines. The invasion occurred roughly concurrently with Abaddon's 13th Black Crusade[1], but Honsou did not consider himself part of the Despoiler's cause; he reflected that the Iron Warriors contingent of the Bloodborn was much larger than any that had been employed during the Despoiler's Black Crusades.[2i]

Invasion of the Odoacer System
The Invasion of the Odoacer System was a conflict fought between the Imperium and forces of Chaos shortly after the creation of the Great Rift.[1a]

Invasion of the Stygius Sector
The Invasion of the Stygius Sector was a major battle fought by the Imperium, sometime after the Thirteenth Black Crusade.[1]

Investiary
The Investiary is an area of the Imperial Palace complex on Terra. A massive amphitheater, the Titanolith statues of the twenty Primarchs were built around the structure. By the Horus Heresy, the two pillars representing the two Lost Primarchs had been removed, while over the course of the Heresy the Traitor Primarchs would also have their statues dismantled.[1] During the War of the Beast in 544.M32, the Senatorum Imperialis held a meeting in the Investiary.[2]

Invictarii
The Invictarii was an elite sub-formation of the Ultramarines during the Great Crusade and Horus Heresy.[1]

Invictor Braham
Invictor Braham is a Primaris Intercessor in the Absolvers Chapter and is among the Imperial forces protecting the isolated Gilead System. Like the Battle Brothers of his Chapter stationed in the System, Invictor is zealously dedicated to defending the Emperor's holdings within Gilead.[1]

13th/5th Imperial Army
The 13th/5th Imperial Army, also known as Hylgar's Hell-raisers, was a formation of the Imperial Army. Although recorded in Imperial records as an Imperial Guard formation of the 41st millennium (active c.975 - 988.M41), many of its elements are in fact highly archaic in current times. What is known is that its regimental name designates it as the 13th Imperial Army of the 5th quadrant, and that it was commanded by Julius Hylgar, a senior member of the Administratum.[1]

13th Astranian Void-Jackals
The 13th Astranian Void-Jackals was an Imperial Army Regiment, that took part in the Siege of Terra.[1]

13th Black Crusade
The 13th Black Crusade of Abaddon the Despoiler began in 999.M41, and resulted in the largest mobilisation of both Imperial and Chaotic forces seen since the Horus Heresy. Abaddon's strategy was based around the concept of The Crimson Path: by summoning enough Daemons to the surface of Cadia, he intended to overload the Pylons holding back the tides of the Warp on the planet. If he had succeeded, the Eye of Terror would have enveloped Cadia and transformed it into a hellish Daemon World, after which Abaddon would jump from planet to planet from the Segmentum Obscurus, expanding the Warp rift until Terra itself was swallowed up into the Eye.[13a]

13th Black Crusade Forces
Order of Battle for the Imperium of Man and the forces of Chaos during the 13th Black Crusade.

13th Chapter (Ultramarines Legion)
The 13th Chapter of the Ultramarines Legion is known to have been active during the Great Crusade and Horus Heresy.[1a]

13th Company (Sons of Horus)
The 13th Company, also known as the 13th Battle Company, of the Sons of Horus Legion (formerly the Luna Wolves Legion) was active during the Great Crusade and the Horus Heresy.[1][5]

13th Company Long Fangs Pack
A 13th Company Long Fangs Pack are a Space Wolves 13th Great Company unit. They are old and wise among the Space Wolves and provide council and guidance as they do in the original Chapter. They provide heavy firepower to support other units as they advance in the form of Lascannons and Missile Launchers as well as other heavy weapons.[1]

13th Expeditionary Fleet
The 13th Expeditionary Fleet, known as "The Bloody 13th" was an Expedition Fleet of the Great Crusade.[1a][1b]

13th Great Company
Dekk-Tra, the 13th Great Company, was one of the original Great Companies of the Space Wolves Legion of the Adeptus Astartes. Known as Wulfenkind, or the Wolf Brothers[3], they disappeared during the Horus Heresy, only to re-emerge from the Eye of Terror during the Thirteenth Black Crusade.[7]

13th Histolaran Cataphracts
The 13th Histolaran Cataphracts are a regiment of the Astra Militarum.[1]

13th Penal Legion
The 13th Penal Legion, also known as the Last Chancers, is a Penal Legion of the Imperial Guard. However, rather than being simply a general punishment unit aimed at achieving the redemption of all the souls unlucky enough to enter its ranks, the 13th Penal Legion is specifically used to create elite squads of soldiers for use in extremely hazardous, top-secret special operations missions. It is particularly notable for achieving the destruction of Coritanorum[1], the assassination of Tau Commander Brightsword[2] and also the assassination of the traitorous Overlord of Armageddon, Herman von Strab.[3]

13th Stratosan Aircorps
The 13th Stratosan Aircorps is an Imperial Guard Regiment from the planet Stratos.[1] In late M41 he 13th defended their homeworld during an uprising of the Cult of Truth. At the time, it was commanded by Colonel Abel Tonnhauser.[1]

144th Imperial Navy Bomber Wing
The 144th Imperial Navy Bomber Wing contains Marauder Bombers. They have a grey and brown camouflage pattern with light-blue underbelly.[1]

147th Horavi Light Infantry
The 147th Horavi Light Infantry are an Astra Militarum Regiment.[1]

14th Kastorel
The 14th Kastorel was an Imperial Guard Regiment raised on the Mining World of Kastorel-Novem.[1] The regiment was Founded in 467.869.M39. It was the last regiment to be raised on Kastorel-Novem; following its creation, the planet's Tithe Grade was amended such that it was now exempt from Departmento Munitorum conscription, in favour of increased production targets.[1]

14th Phyressian Armoured
The 14th Phyressian Armoured is a Phyressian Armoured regiment of the Astra Militarum.[1a][1b] The regiment possesses at least three armoured companies[1a] and at least two artillery companies.[1b]

14th Tharinga
The 14th Tharinga is an Astra Militarum Regiment.[1]

14th Volpone Bluebloods
The 14th Volpone Bluebloods are a Traitor Guard regiment dedicated to Nurgle.[1]

Dostov
Dostov was an Imperial Navy Admiral who led the orbital defences of Cadia during the later stages of the Thirteenth Black Crusade.[1] During the war, Dostov's fleet of primarily Victory Class Battleships were destroyed by the Blackstone Fortress Will of Eternity.[1]

Dothran Garus
Dothran Garus, the Falcon of Myr[2], is a Tactical Marine[1] in the Ultramarines Chapter, who has served for 77 years. He is currently attached to Squad Sevastus[2] in Captain Anaton Thassarius'[1] 2nd Company.[2]

Dothros
Dothros is a Space Marine of the Minotaurs Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Dothros.[1a]

Doton
Doton is a Dead World located on the Eastern Fringe. The complete eradication of all life on the planet bears similarities to that found on the nearby worlds of Naogeddon, Holda, Dunen II and Berien VI and also on Evangel.[1]

Doubtworm
The Doubtworm is a type of Plague Zombie used by Nurgle.[Needs Citation]

Dourr Raan
Dourr Raan is the current Iron Captain of the Iron Hands Chapter's Clan Borrgos.[1]

Dovar System
The Dovar System is a System of Imperial space. Bordering the Damocles Gulf and Eastern Fringe, the Dovar System is seen as a strategically important area rich in resources. It would come under heavy Tau attack in the Prefectia Campaign.[1]

Dovrian Ofar
Dovrian Ofar was a Navigator and high-ranking member of the Navis Nobilite in mid-M32 during the War of the Beast. The fifth cousin twice removed of Paternoval Envoy Helad Gibran, during The Beheading he was part of a conspiracy by Drakan Vangorich and the sitting Paternova. With the blessing of both figures, he killed Gibran and his wife and became the new Paternoval Envoy in Vangorich's puppet cabinet.[1]

Downtown
Downtown was for a long time, the lowest Underhive settlement in Necromunda's Hive Primus, until it was destroyed by raiders.[1]

Doyl
Doyl was a Scout[1] of the Tanith First and Only regiment.[1][2a]

Dozer blade
The Dozer Blade is a vehicle upgrade used by Imperial and Chaos Space Marine armies. It is a common term that refers to a family of frontal hull attachments used by many vehicles throughout the Imperium. Most take the form or a large slab of heavy plasteel mounted atop heavy hydraulic shock absorbers, although some are more rigid “ram bars” and others feature spikes, blades and other dangerous additions. They enable the vehicle to move more safely through difficult terrain by pushing aside anything which could snag on the tracks. Ostensibly designed to clear rubble and push wrecked vehicles, vehicle crews tend to use them as improvised weapons. They are cheap and are a common sight throughout the Imperium. Ostensibly designed to clear rubble and push wrecked vehicles, and provide additional armour to the front of the vehicle, some crews prefer to use them as improvised weapons.[2][3][4][5][6]

Draas
Draas the Red Pilgrim is a Dark Apostle of the Word Bearers and was one of Angra Mainyu's three lieutenants.[1]

Drach'nyen
Drach'nyen, the End of Empires and the Echo of the First Murder, is an ancient daemon of pure, unadulterated malice currently bound in the daemon sword of the same name wielded by Abaddon the Despoiler.[2]

Drachmus
Drachmus was a Word Bearer overlord. Unlike many of his Chaos Space Marine colleagues, Drachmus was not an original member of the Legio Astartes or a veteran of the Horus Heresy. Rather, he was born onto a world chosen by Lorgar as a recruiting ground for Word Bearers 1,200 years after the Heresy. He carries with him a bowel containing the eternally burning bones of loyalist Space Marines who refused to follow the Gods of Chaos and is accompanied by a small gargoyle-like Daemon which frequently recites verses from the Book of Lorgar. Drachmus was among those who accepted the invitation of Chengrel of the Iron Warriors to take part in an auction for possession of captured Eldar Spirit Stones, the winner decided by their tales of destruction and conquest as well as a bid in materiel. Drachmus recounted his conquest and enslavement of the Imperial world of Aechol Tertia, which had revolted against the Imperium and sided with the Tau Empire after a destructive and heavy-handed Imperial response to a local Genestealer infestation. After conquering the planet, Drachmus told of how he converted every city into a shrine for the Gods of Chaos and massacred all who refused to abandon the Greater Good or Imperial Creed. When an Imperial fleet landing fleet consisting of several regiments of Imperial Guard, a detachment from a Sisters of Battle Order, and Inquisitorial elements had made planetfall to reconquer and reindoctrinate the world, the forces of Aechol defeated them and remained resolute in their new faith, much to Drachmus's pleasure.[1] Later when a free-for-all battle began for possession of the Spirit Stones following Chengrel's assault on his guests, Drachmus and his retinue of Word Bearers made a retreat for his lander, and he is last seen engaging the Iron Warriors who were to ambush him. He had presumably survived the battle, and escaped the planet.[1]

Drachu
Drachu is a Hive World of the Imperium.[1]

Dracite
A Dracite is a secondary leader of Dark Eldar Wych Cults. They are of a similar standing to Dracons and are numerous where Archites are rare. They usually progress to their position by assassinating the previous Dracite and are attempting to work their way towards the top, so Dracites are generally untrustworthy in relation to Archites.[1]

Draco
Draco was a Castellan of the Black Templars Chapter.[1]

Mecha-Waaagh!
The Mecha-Waaagh! is the name given to the Ork Waaagh! of Warboss Gluttok.[1]

Mechadendrite
A Mechadendrite is a catchall name that covers a variety of tendril-like prosthetics used by Enginseers and other members of the Adeptus Mechanicus. It assists in manipulation of objects, micro-construction, maintenance, research and defence. It is connected to the central nervous system of the Techpriest, and so is controlled through thought just like a biological limb. Mechadendrites are constructed from metallic alloys and have small motors and actuators within their armoured structures. They are usually longer than the Techpriest's natural limbs and are with multiple joints (simulating mechanical tentacles) to allow maximum reach and flexibility. Members of the Adeptus Mechanicus from the Enginseer rank and above are known to have mechadendrites, and although they may often only have one fitted, one could have as many mechadendrites as the body will support. Servitors can also have mechadendrites to assist the enginseer they are assigned to.

Mechanicum Parliament
The Mechanicum Parliament, also called the Martian Parliament, was the ruling legislative body of the Mechanicum of Mars at the time of the Great Crusade and Horus Heresy. Consisting of Tech-Priests, the Emperor was able to negotiate an alliance with the Martian Parliament, resulting in the Treaty of Olympus.[1] The Fabricator-General was the Speaker of the Parliament.[1] It is unknown if the body still exists in the 41st Millennium.

Mechanicus Protectiva
The Mechanicus Protectiva is the sacred badge of office of an Iron Hands' Iron Father and a potent device in its own right. The rank of Iron Father combined that of both Chaplain and Techmarine amongst the Sons of Ferrus Manus. In the same way, the Mechanicus Protectiva combined the rosarius worn by the Chaplains of other Chapters with the force-field technology granted to those Marines who studied under the Priesthood of Mars - red planet of the Machine God and the resting place of the Omnissiah itself - as part of their induction into that branch of the Adeptus Astartes. This all served to make the Mechanicus Protectiva a powerful arcane piece of equipment. The blessings of the Emperor and the Omnissiah were channelled through the amulet to protect the Iron Father from the assaults of the Emperor's enemies in battle. The Mechanicus Protectiva hangs from the breastplate of an Iron Father's armour on a strong iron chain, the red gem set at its centre glowing with an unearthly light, and the air around it crackles with mystic energies.[1]

Mechatendril
Mechatendrils are mechanical harnesses worn by Chaos Warpsmiths. Reminiscent of the servo-harnesses worn by loyalist Techmarines, they consist of wreathing tentacles which aid the Warpsmith in both engineering and combat.[1]

Mechrid Eclipse
The Mechrid Eclipse was a battle between the Iron Hands and an Ork horde.[1]

Mechslave
Mechslaves are Adeptus Mechanicus Tech-Priests that have been driven insane after being captured by the forces of Chaos. Now nothing more than mindless beasts, when they are unleashed the Mechslaves will heedlessly charge toward their masters' enemies. Only death will stop them, as the Mechslaves will ignore any wounds they suffer, in order to tear their foes apart with their hands and weapon equipped mechadendrites.[1]

Mecklin
Mecklin was a Wolf Lord in the Space Wolves Chapter whose Great Company was among the Imperial strike force sent to reclaim an Imperium world that was conquered by the Ork Waaagh! of Warlord Nuzzgrond Nosebiter.[1]

Med-thrall
Med-thralls are faceless servants of the Deathwatch, who aid its Apothecaries. They test captured Xenos specimens' pain thresholds, stimuli responses and flesh integrity, until the Xenos' tolerances are identified and exceeded.[1]

Medea Betancore
Medea Betancore was a Glavian agent of Inquisitor Eisenhorn and was the daughter of Jarana and Midas Betancore, who had also served the Inquisitor. Midas was killed by the Heretic Fayde Thuring, a month before Medea was born in 312.M41 and though she never met her Father, Medea remained fiercely loyal to his memory. This led her to follow in Midas' footsteps and she became her Father's match both in her piloting skills and her hotheadedness. And just like her Father, Medea would also serve as a pilot for Eisenhorn's Guncutter and took part in his final confrontation with the Heretic Beldame Sadia.[1]

Medean
Medean is a world of the Imperium.[1]

Medi-pack
A medi-pack is a device used by the Imperial Guard to help patch up wounded soldiers on the battlefield. It is taken by medics in the Command Squad. It is sometimes also known as a Narthecium and is commonly in use in command squads rather than in units of standard guardsmen. The design of the medi-pack can range from a small medical kit to a complex scanning devices depending on the original source of the regiment and the planet's technological base.[1] Medi-packs are also in use by other Imperial groups and come in a variety of models. Basic medi-pack kits will usually contain drugs and bandages to treat a variety of injuries and illnesses, such as cataplasm patches and contraseptics. More advance models might include a diagnostic Cogitator with bio-scanner and probes to determine the patient's ailments. The most advanced types, available to the elite of the Imperium, can include cast sprays, tox wands, synthskin applicators and more.[2][3][4]

Mediant
Mediant is a Forge World of the Imperium.[1]

Medicae Evacuation Transport
Medicae Evacuation Transports are Imperial ships, that are used to medically treat patients while they are being flown to a medicae facility. The Transports are capable of both traveling through a world's atmosphere and the void of space.[1]

Medical Rhino
The Medical Rhino was a variant of the Rhino, that was used by the Space Marine Legions.[1]

Medical conditions
This page exists to document the various diseases and disorders within the Warhammer 40,000 universe.

Medicus Ministorum
A Medicus Ministorum is a medical field kit used by members of the Adeptus Ministorum. Contained within a rare scentwood box are a collection of relics which are used to cure all manner of injuries and ailments.[1]

Medon
Medon was a neophyte in the Scythes of the Emperor, after the fall of Sotha. He was apparently a member of the 49th Salvation Team.[1] He was part of Neophyte Bokari's group that presented Forge Master Sebastion with a partial suit of salvaged Terminator armour, which would be only the Chapter's fourth after the loss of their home world to Hive Fleet Kraken.[1]

Marius (Dreadnought)
Marius is an Ultramarines Redemptor Dreadnought who had served in the Indomitus Crusade[1a] since its earliest days. This led Marius to gain significant strategic insight, which he and his fellow Dreadnought, Indomator, provided to the strike force of Lieutenant Cassian, as they fought the Crusade's enemies.[1b] During that time he successfully aided the strike force in defeating the flesh-cults of Knossa[1c] and the Death Guard Warband of the Lord of Contagion Gurloch.[1d]

Marius (Sergeant)
Marius is a Sergeant in the Ultramarines Chapter and a member of the Strike Force Justian Kill Team Unit.[1]

Marius Amalrich
Marius Amalrich was a Marshal in the Black Templars Chapter.[1]

Marius Avincus
Marius Avincus is a Space Marine from the Ultramarines and a Watch Captain of the Deathwatch.[1]

Marius Gage
Marius Gage was Master of the First Chapter of the Ultramarines Legion (First Master of the Ultramarines) during the Great Crusade and the Horus Heresy and second-in-command to Roboute Guilliman.[1a]

Marius Hax
Lord Marius Hax is the Imperial Governor of Scintilla and Sector Lord of the Calixis Sector[1].

Marius Helmawr
Marius Helmawr (514.M41 - 646.M41) was the 131st Lord of Necromunda.[1]

Marius Reinhart
Marius Reinhart was a Castellan of the Black Templars Chapter.[1]

Marius Vairosean
Marius Vairosean was the Captain of the 3rd Company of the Emperor's Children Space Marine Legion. Particularly straight-laced and unemotional, Marius' quest for perfection would lead him down a notable path of corruption, the Slaaneshi influence on his Legion and the abominable medical experimentation practiced by Fabius Bile resulting in his becoming the first Noise Marine.[Needs Citation]

Marius Venatoris
Marius Venatoris is the Captain of the Sons of Orar Chapter's 5th Company and took part in the Indomitus Crusade.[1] He would serve in Fleet Primus's Battle Group Erastus and fought in the Ispolin Subsector Offensive.[1]

Marjex
Marjex was an Apothecary of the Luna Wolves Space Marine Legion.[1]

Mark Gibbons
Mark Gibbons is an artist working for Games Workshop. His bio on the Black Library website states -

Mark Owen
Mark Owen is a GW employee.

Mark Strong
Mark Strong is a British actor who voiced Captain Titus for the video game Warhammer 40,000: Space Marine, and Inquisitor Gregor Eisenhorn for the video game adaptation of Dan Abnett's novel Xenos. Strong's notable film roles include Archie in Rocknrolla, Lord Henry Blackwood in Sherlock Holmes, Jim Prideaux in Tinker Tailor Soldier Spy and Merlin in the Kingsman series.

Mark of Calth
The term Mark of Calth refers to two related phenomena occurring in the course of the Battle of Calth, during the Horus Heresy.

Mark of Chaos
The Mark of Chaos refers to the physical and spiritual changes which a Chaos God might choose to brand his most favored servants with. Along with the mark, the bearer becomes a Champion of Chaos, a recognized servant devoted for the rest of his existence to championing the cause of that Chaos god in the mortal universe.

Mark of Chaos Ascendant
The Mark of Chaos Ascendant is a mark unique to Abaddon, a symbol of the favour he has earned from each of the Chaos Gods. The mark gives him the bonuses of the marks of Khorne, Nurgle, Tzeentch, and Slaanesh. This mark is proof of the fact the gods have a plan for Abaddon.[1]

Senerbus Astolyev
Senerbus Astolyev is an Radical Inquisitor in the Ordo Xenos who was active in the Ghoul Stars region. He had devoted his career to seeking out and securing Xenos technology to use in order to make the region safe for human settlement and purge it of Xenos presence. After the events at Thirsis 41-Alpha, he swore an oath to hunt down and destroy the Necron capital class vessel he had inadvertenly played a part in awakening and to stop the Flayed Ones within it from being another threat to humanity in the area. [1]

Sengur Khan
Sengur Khan, also known as the Iron Khan due to his sustaining patchwork augmetics, was the commander of the White Scars Legion's Brotherhood of the Black Axe and took part in the Chondax Campaign. Unfortunately though, they were among the Legion's forces that were accidentally left behind when the White Scars departed the System, following the Alpha Legion's betrayal. For the next ten years on Irra Minor, the Brotherhood had to survive constant attacks by not only the Alpha Legion, but also the Dark Mechanicum and Daemons, while needing to scavenge old battlefields for supplies. Finally in 017.M31, Sengur and the remnants of the Brotherhood were discovered by a Raven Guard patrol cruiser, which was seeking the trail of the Traitor Legion fleets fleeing their defeat in the Siege of Terra. When the Raven Guard made contact with the Khan and his Brotherhood however, the now highly paranoid warriors assumed they were a hostile force. This led to a brief skirmish to breakout between them, before the Raven Guard were able to convince the Brotherhood of their innocent intent. Afterwards the survival of Sengur and his eight surviving warriors reached the ears of the Primarch Rogal Dorn, who invited the Brotherhood to Terra in order to receive honours for their valour. But the Khan and the Brotherhood instead chose to quietly return to their Homeworld Chogoris, without fanare.[1]

Sennaca
Sennaca was a High Lord of Terra sometime between M40 and M41.[1] During his time as a High Lord, he struck a deal with a conclave of radical Thorian Inquisitors that were stealing psykers destined for the Golden Throne, in order to slowly starve the Emperor. In return for being allowed to sell the stolen psykers to wealthy nobles for exorbitant fees, Sennaca agreed to use his position to hide the Inquisitors' activities. However, their insidious scheme was discovered years later by the Adeptus Custodes Captain-General Tybanus Lencilius, who then assembled a combined force of Custodians, Sisters of Silence and Imperial Assassins, to pull the corrupt operation up by its roots. Neither the Thorians nor Sennaca, nor any of the High Lord's inner circle, survived the vengeful purge that followed.[1]

Sensei
The Sensei are the true immortal sons of the Emperor who wander the galaxy as heroes and champions.[1][2]

Sensor-vessel
Sensor-vessels are Imperial spacecraft, that are filled with Augurs designed to scan[1a], record[1b] and analyze, anything spoken over enemy communication networks. They are made small and given black plating, in order to make Sensor-vessels difficult to see, in the void of space.[1a]

Sensor Spine
Sensor Spines are a set of advanced Tau devices which can be fitted to their vehicles. These spines collect and feed data to an advanced ground-following flight control system, allowing it to hover closer to the ground and benefit from any cover while avoiding the effects of hazardous terrain.[2] In addition, the spines can also be used to detect hidden enemies and avoid mines.[1]

Sensorians
The Sensorians are a newly created Emperor's Children Warband.[1] While working with the Dark Mechanicum, in an attempt to pioneer Daemon Engines equipped with suites of sonic weaponry, the Warband learned of Forge World Agripinaa. The Imperium Forge World, was the ancestral enemies of the Dark Mechanicum and after hearing of the sombre Skitarii guarding Agripinaa, the Sensorians were appalled by the notion that the Skitarii voluntarily exchanged their flesh for cybernetic replacements. In response to this, the Warband launched a raid on Agripinaa and captured several maniples of their Skitarii by using Scrapcode, before the Sensorians escaped back into the Eye of Terror. Once there, the Sensorians began experimenting on the captured Skitarii, by cutting out their cybernetic parts and replacing them with fleshy equivalents taken from Mutants, from corpses, even from fallen Chaos Spawn, until barely an ounce of metal is left. The Fleshlings of Sensoria, as these corrupted Skitarii are now called, were driven mad by the process, but proved to be a potent asset in the Long War against the Imperium.[1]

Senthis
Senthis was an Administratum Elector of Segmentum Pacificus who lived in the mid-41st millennium.[1]

Sentikan
Sentikan is the Chapter Master of the Angels Sanguine.[1a]

Sentinel
A Sentinel is a bipedal, all-terrain walker used by the Imperial Guard for a number of missions including reconnaissance and search-and-destroy.[4]

Sentinel Array
The Sentinel Array is a pack containing motion trackers and target acquisition systems, which allows Eversor Assassins to sense enemy troop movements all around them.[1][2]

Sentinel Blade
Sentinel Blades are power broadswords that are wielded by the Adeptus Custodes.[1] Sentinel Blades are of such daunting size that their hilts are flanked with Bolt Casters of exceptionally fine craftsmanship. It is a testament to the sheer strength of the Custodes that they can wield these mighty swords with the same ease a lesser man might swing a cavalry sabre.[1]

Sentinel Devices
The Sentinel Devices were ancient constructs that are located at the very edge of the galaxy in the Sargos Sector where for centuries the fabric of reality was ravaged by volatile Warp storms that were held at bay only by the power of these machines. However, a combination of the ravages of time in addition to the actions of Mankind has weakened the Sentinel Devices leading to conflicts erupting over the lost worlds of the Sargos Sector with some seeking to preserve them whilst others seek their destruction.[1]

Sentinel Guard
The Sentinel Guard were a unit of the Custodian Guard during the Great Crusade and Horus Heresy. It was one of the two sub-factions of the Hykanatoi Caste alongside the Hetaeron Guard.[1] The Sentinel Guard were the defensive formation of the Custodes, designed to function as a mobile bulwark to protect emissaries or other important targets against enemy attack. In order to achieve this they were most typically equipped with powerful Praesidium Shields and Sentinel Blades. Due to this role, the Sentinel Guard displayed a level of teamwork, coordination, and synchronicity that was unseen by the rest of the Custodes.[1]

Sentinel V
Sentinel V is an Imperial Research Station.[1]

Sentinel World
A Sentinel World[1a], or also known as a Bastion World[3] is a new classification of Imperium worlds that were introduced by Lord Commander Guilliman in the aftermath of the Great Rift's creation. They are designed to serve as inviolable bulwarks against the horrors besetting the Imperium Nihilus beyond their aegis.[1a]

Sentinels of Terra - A Codex: Space Marines Supplement (6th Edition)
Sentinels of Terra - A Codex: Space Marines Supplement is a Codex Supplement to Codex: Space Marines for the 6th Edition of Warhammer 40,000. It was released in October 2013. It describes the 3rd Company of Imperial Fists Chapter, named Sentinels of Terra and their brave deeds through Imperium history.

Sentinels of Uphrateus
The Sentinels of Uphrateus are a Space Marine Chapter.[1]

Sentor Jool
Sentor Jool was the Firstblade of the Knights of Blood, when they aided Baal as it faced an invasion by Hive Fleet Leviathan.

Sentor Rahme
Sentor Rahme was an officer in the Thousand Sons Legion's Ninth Fellowship, during the Great Crusade and Horus Heresy.[1]

Torpor
Long used by the masters of the Black Ships to control their harvest of charges, Torpor is a chemical cocktail of neural-inhibitors and narcotics deigned to render the subject docile and, more importantly, negate their ability to use psychic powers. Likewise the Holy Ordos maintains its own supplies of Torpor for prisoner control and other uses, while hereteks and some cults have been known to manufacture their somewhat unreliable version for their own dark purposes.[1]

Torpus Spleenbelch
Torpus Spleenbelch was a Great Unclean One of Nurgle and part of the Plague Guard.[1] During the Plague Wars he was one of the newer Plague Guard generals conjured from the Garden of Nurgle by Ku'gath, who was not confident of his abilities. During the fight on Iax he oversaw the annihilation of much of the Cadian 4021st Armoured Regiment, but was slain by a Leman Russ Battle Tank commanded by Colonel Odrameyer.[1]

Torqrati Mire Dredgers
The Torqrati Mire Dredgers are Astra Militarum Regiments, that specialize in trench warfare.[1]

Torquar
Torquar was a site of a battle, for the Salamanders and Storm Giants Chapters, sometime after the Great Rift's creation.[1]

Torquemada Coteaz
Torquemada Coteaz is a famous, feared and respected Inquisitor of the Ordo Malleus, titled "Lord Inquisitor" and "High Protector of the Formosa Sector".[1]

Torran
Torran is an Imperial world, that was attacked by Harlequins in M42. However the Wolf Lord Gunnar Red Moon, later arrived with his Red Moons Great Company and they are currently fighting the invading Xenos.[1]

Torrent of Hellfire
The Torrent of Hellfire is a Heavy Bolter that was specifically designed to combat the Tyranid threat by unleashing an endless storm of Hellfire rounds, and was constructed under the watchful eye of Inquisitor Kryptman. It was wielded during the Battle of Tarsis Ultra, where it was later recovered by the Blood Ravens Chapter from beneath a mountain of Tyranid corpses.[1]

Torres III
Torres III is an Imperial Knight World and was the Homeworld of the Freeblade, Sir Morghant.[1]

Torris Vaun
Torris Vaun was a rogue psyker from the planet Neva.

Torrvald Orksbane
Torrvald Orksbane is a Space Wolves Primaris Rune Priest.[1]

Torrvald Orksbane (Supplement)
Torrvald Orksbane is a Commander of the Space Wolves team. It is one of the Supplement sets for the Kill Team: Commanders of the Warhammer 40,000: Kill Team, Second Edition (2018).[1]

Torsion Cannon
Torsion Cannons are a type of weapon used by the Adeptus Mechanicus. Mounted on Kataphron Battle Servitors, the tri-sectional barrel of the torsion cannon is amongst the holiest of Mars’ weapon technologies. When energised, it sends out three synchronous gaol-fields that hold sections of the target in place. As the sections of the cannon’s barrel turn counter to one another, the matter grasped in the fields is mercilessly twisted, subjected to an impossible torque that rips, buckles and ruins alien monstrosities and enemy war engines alike.[1]

Torsion Engine
The Torsion Engine was a type of siege engine used by the Iron Warriors during the Siege of Terra. They fired either either ouslite, tungsten, chemical, or incendiary ordnance or simply recycled masonry from the palace itself. The weapon impacted with huge kinetic force.[1]

Torten LaHain
Torten LaHain was a Wing Captain of the Imperial Navy's Battlefleet Pacificus, piloting a Faustus-class Interceptor during the Sabbat Worlds Crusade.[1] Whilst on patrol in the Nubila Reach, the Astropath on board Captain LaHain's interceptor received a message with Vermilion level clearance with instructions to relay it to Crusade command. While the Astropath was sending on the message, however, four unidentified vessels suddenly appeared and attacked LaHain and his wingman. Both LaHain's and his wingman's craft were destroyed, but not before the Astropath finished transmitting the message.[1]

Torth
Colonel Torth was the Commanding Officer of one of the original three Tanith regiments raised during Tanith's initial founding.[1] Major Garth served under him as a company commander. Colm Corbec, Elim Rawne, Hlaine Larkin, Bragg and Forgal all served under him during the initial founding. Torth did not escape the fall of Tanith.[1]

Torthusa
Torthusa is a Agri World of the Imperium. It is a world of subterranean tunnels, filled with bioluminescent fungi.[1]

Torture Amp
Some Dark Eldar Raiders have small modifications when they are ridden or operated by Haemonculi. These Raiders are known to contain a torture amp which allows a Haemonculus to torture captured slaves during the battle. The haemonculus's work traps the screams and voices of tortured slaves into special voice-boxes. These horrifying cries are filtered through complex projectors to create a wave of terrifying sonic energy around the vehicle. That special kind of sonic energy can scatter enemy units and make them flee in sheer horror of the voices.[1]

Torture Cruiser
The Torture Class Cruiser is a Dark Eldar Starship Class. It has been noted by Imperial statisticians that potentially up to thirty attacks attributed to the Eldar may in fact have been by the Dark Eldar. Experts from the Fleet Insturum of Alien Studies have been studying the many wide variants of the Torture class as well as other Eldar vessels in order to separate and properly classify them all.[1] Armament of the Torture Class Cruiser consists of a Phantom Lance and prow-mounted Torpedo Tubes. Additional weaponry consists of an Impaler prow-mounted ram and Launch Bays for Attack Craft.[1] It is known that a force of Torture class vessels captured three hundred technicians from monitoring station Adecca and later dropped them in low orbital runs over the planet Bladen. This attack was seen as an attempt to incite retribution, possibly ending in the Imperium mistakenly attacking Eldar rather than Dark Eldar forces.[1]

Tortured Soul
The Tortured Soul was a Strike Cruiser in the Mantis Warriors fleet. It was commanded by 2nd Company Captain Maetrus during the Badab War. When Maetrus finally realized the hold Chaos had on Commander Huron of the Astral Claws during the defense of Badab Primaris, he turned the Tortured Soul's guns on his former allies. By doing so, he broke the Mantis Warriors' defensive formation in two and joined his guns with those of the Star Phantoms, allowing a corridor for them to launch their drop pods. When Lord Huron's own cruiser punched out of the atmosphere and cut through the Exorcists' blockade, Maetrus threw the Tortured Soul into pursuit and charged into the Maelstrom with guns blazing in the tyrant's wake.[1]

Torturer
Torturers are a type of Inquisitorial Henchmen. Possessing an in-depth knowledge of human anatomy, a talent they put to use in extracting information from captured heretics, a torturer is also capable of restoring tortured individuals back to health so they can begin the process once more.[1]

Fortress-monastery
Fortress-Monasteries are enormous fortresses where Space Marine Chapters have their headquarters.

Fortress Omega
Fortress Omega is a Watch Fortress of the Deathwatch. At one point the fortress was assaulted by Eldar Corsairs who sought a doomsday sphere kept within. The Corsairs found only Venator Tactics Kill Teams within, who promptly ambushed the aliens. The sphere had in fact been a myth spread by Human mercenaries working for Black Shields to lure the xenos into the open.[1]

Fortress Station
Fortress Stations, also known as Ta'shiro in the Tau Language, are floating fortresses in the depths of space operated by the Tau Air Caste. These stations are positioned in the deep space between Septs, and have enough thrust to maintain a permanent position and resist drift. Several patterns of Fortress Stations exist, with the largest being comparable in population to a continent-sized city.[1]

Fortress World
A Fortress World is a category of Imperial planet where the entire populace is immersed in warfare. They are created as bastions against some threat. The most well known fortress world was Cadia, which was guarding the Cadian Gate at the entrance to the Eye of Terror.[Needs Citation] In bureaucratic matters classifications of Research Stations and fortress worlds overlap, both being ρ-class.[2a] Since the establishment of the Indomitus Crusade, many Fortress Worlds are being converted into Hub-Fortresses to support the war effort.[3]

Fortress Worlds (Segmentum Pacificus)
The Fortress Worlds in the Segmentum Pacificus were planet-sized constructs used as space stations and defensive bastions throughout the history of the Segmentum.

Fortress of Agony
The Fortress of Agony is a Despoiler Class Battleship which was seen during the Gothic War[1] and 13th Black Crusade.[2]

Fortress of Arrogance
The Fortress of Arrogance was a Baneblade tank, noted for its use by Commissar Sebastian Yarrick.[1]

Fortress of Eternity
The Fortress of Eternity was a Battle Barge in the Imperial Fists Legion's fleet, during the Horus Heresy and served as Captain Camba Diaz's command ship in the Solar War.[1]

Fortress of Hera
The Fortress of Hera is the fortress-monastery of the Ultramarines Chapter on Macragge.

Fortress of Khorne
The Fortress of Khorne is the domain of Khorne within the Warp.[1]

Fortress of Redemption
A Fortress of Redemption is a type of heavy Imperial standard fortification.[1]

Fortress of the Inquisition
The Fortress of the Inquisition is the Inquisitorial Fortress located on Terra.[1] Acting as a de facto headquarters of the Inquisition, it is a sprawling complex built beneath the south polar ice caps. The Fortress, deep underground, is heavily warded and equipped with psyker dampening devices and null-fields. Only members of the Inquisition and sparse numbers of doomed prisoners are permitted to enter the underground complex. The Fortress is a vast and sprawling, with transportation provided by maglev transportation.[1] The Fortress is overseen by a senior Inquisitor known as The Castellan, which changes every year to ensure no single man or woman can establish a powerbase over the facility.[1]

Fortune (Blood Ravens)
Fortune is a Battle Brother of the Blood Ravens Chapter, who destroyed scores of Necrons during the Dark Crusade on Kronus. Since then he has fought the xenos on numerous planets, having dedicated his life to restraining the Necron threat.[1]

Fosker
Fosker was a Cadet Commissar of the VPHC, serving under Commissar Pius Kowle during the Siege of Vervunhive.[1a] He was killed in the initial actions of the siege.[1b]

Foskin
Foskin was a medical orderly who served in the Tanith First and Only under Chief Medical Officer Tolin Dorden.[1][2]

Foth III
Foth III is a world of the Imperium.[1] Foth III is the capital planet of the Foth system, considered little more than a blemish on the unremarkable quadrant's starcharts.[1]

Foth VI
Foth VI is a world of the Imperium.[1] Foth VI is a backwater world, with a small population. Its only importance is the trading relationship it has with Foth III, the capital planet in the system.[1]

Foul Blightspawn
Foul Blightspawns are the elite of Plague Marines which serve within the Death Guard and its affiliates.

Foulspawn
Foulspawn was one of the most diseased and disgusting of all Nurgle's Champions. It was said that the sight of him was so horrifying that hardened warriors who saw him were rendered incapable of any action while they gagged and retched in disgust. Nurgle was deeply fond of his unsightly Champion, and eventually blessed him with the reward of Spawndom. Many Chaos Spawn die within minutes or hours of their transformation, being killed by their former followers, slain in battle or expiring as their impossibly mutated bodies give out under the strain. Such was not the fate of Foulspawn, however as the Chaos Spawn not only survived, but grew and prospered. By some strange quirk of fate (or equally strange whim of Nurgle) Foulspawn was able to survive by ingesting and absorbing the fleshy tissues and bodily fluids of living creatures, which he achieves by grabbing his victim with his sticky, toad-like tongue, and then swallowing the still living creature whole.[1][2] Foulspawn is cursed with eternal hunger and devours anyone he comes across, which caused him to grow to a monstrous size and become imbued with the entropic energies of the Warp and seething with Daemonic plagues. According to legends however, while the Chaos Spawn's growth and rampages greatly pleased Nurgle, it earned Foulspawn the ire of the Daemon Primarch Mortarion; as many of the Death Guard became victims of the Chaos Spawn's eternal hunger. Rumours claim though, that Mortarion could not destroy a being so beloved by the Plague Father and the Daemon Primarch instead banished Foulspawn, into the rancid wilds of the Plague Planet. Some say Foulspawn still dwells there, but has now grown into the size of a living mountain, who is ever in search of more prey to devour.[3]

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Harlequin's Blade
Harlequin's Blades are power swords wielded by Harlequin Troupe Masters[1a] and Troupers.[1b]

Harlequin's Caress
The Harlequin's Caress is a close combat weapon used by the Solitaire and other Harlequins.[1c] This device sheathes the wearer’s hand in a deadly phase field. The user can literally reach out the hand and tear the heart out of the enemy's chest regardless of his armour as if it was through thin air.[1a][1b]

Harlequin's Embrace
The Harlequin's Embrace is a close combat weapon of the Harlequins. It boasts the same technology as the death spinners of the Warp Spiders. The second before the wearer charges into close combat, they are triggered and project the cloud of monofilament wire that wrap around the victim, ripping it to bloody mess in an instant.[1]

Harlequin's Kiss
The Harlequin's Kiss (Eldar: brathu-angau, translated "kiss of doom"[1] or "kiss of evil"[3]) also known as Sting, is a tubular wrist-mounted Monofilament Injector.[1] As the name suggests it is widely associated with the Eldar Harlequins.[1] The Kiss is only effective in close combat. It contains a tightly-coiled retractable monofilament wire which is around 100 metres in length.[3] When activated (often with a forward punching motion) the wire is violently released. Capable of piercing armour, if the wire penetrates its victim it instantly uncoils and lashes around violently, liquefying bones and internal organs, and causing immediate death. The wire then retracts back into the Kiss.[3]

Harlequin Armoury
This is a list of Eldar Harlequin weapons and wargear. Harlequin forces employ a range of characteristically exotic and deadly close-combat weapons, ranged weapons and defensive technology.

Harlequin Jetbike
Harlequin Jetbikes are fast attacking units used by the Harlequins. They can reach across any battlefield with high speed, striking where the enemy is weakest. They are known to be highly ornate and decorated, making it stand out against the other decorated members of a Harlequin troupe. They are mostly decorated with symbols of the Laughing God. They are armed in a very similar way to standard Eldar Jetbikes, carrying twin-linked Shuriken Catapults and the rider a Close Combat Weapon. Very often riders also carry a Shuriken Pistol and sometimes the Shuriken Catapults get upgraded to a Fusion Gun or Shuriken Cannon. If the unit is designed for close assault, some riders exchange their close combat weapon for a Harlequin's Kiss or Power Weapon and the squad can be led by a Troupe Leader. Harlequin jetbikes are also fitted with special Holofields to protect the rider which standard Jetbikes do not have.

Harlequins Painting Guide – Warriors of the Laughing God
Harlequins Painting Guide – Warriors of the Laughing God is a painting guide from Games Workshop which explains how to paint the Harlequins army and describes some of the background of this race.

Harleton "Harazzer" Payne
Harleton "Harazzer" Payne is an Imperial Guard Captain who defeated the Tau Commander Rennikus in battle, in a contested sector of space between the two empires in the Segmentum Tempestus. In doing so, he avenged the annihilation of the 648th Cadian Regiment and drove the Tau from the sector.[1]

Harlon Nayl
Harlon Nayl was a bounty hunter from the planet Loki in the Scarus Sector, chiefly known for his adventures as one of the principal members of the Inqisitorial retinues of both Inquisitor Gregor Eisenhorn[1] and Inquisitor Gideon Ravenor[2]. Nayl served under Eisenhorn for many years, until the Inquisitor's disappearance in the aftermath of an investigation on the world of Ghül. He then found a new master in Eisenhorn's former pupil, Ravenor. Though believed to be pure muscle and no brain by many, Nayl proved to be an excellent and sharp-witted fighter. Amongst the several Inquisitorial cases he was involved in, Nayl's greatest actions probably took place in the thwarting of the plans of Zygmunt Molotch.

Harmian Laythil
Harmian Laythil was the Imperial Commander of the Frontier World Borthreas, when the Alumax System was invaded during the Charadon Campaign.[1] As the forces of Chaos descended upon Borthreas, Laythil fought against the Plaguechildren Nurgle Cult, alongside the Astra Militarum. Their battle within the dried-up bed of the Yanglur Sea initially went well for the Guardsmen. However, this changed when a latent psyker working for the Imperial Commander exploded and created a Warp Rift. Thousands of Nurglings then poured forth from the rift and devoured Laythil, while killing most of the Astra Militarum Guardsmen.[1]

Harmonious Light
The Harmonious Light is an Imperial Navy vessel used in an experiment by the Inquisition.[1] The Light transited through the Koronus Maw Gateway, while leaving forty of its unknowing crew members attached to the vessel’s surface. After arriving through the Gateway, only one crew member was still on the surface of the ship, the others having been lost in the passage. Initially catatonic, after administrations the Rating was able to only mutter the words "The Glowing Eyes." Unfortunately, the Rating committed suicide soon afterwards, before further analyses could be completed.[1]

Harmony
Harmony is a Daemon World in the Eye of Terror.

Harnish
Harnish is an Imperial world, that the Imperial Fists have used to recruit aspirants from for thousands of years. Such is the Chapter's ties to the world, that it has built a fortress there.[1]

Harp of Dissonance
The Harp of Dissonance is a Necron weapon utilized by Crypteks of the Alchemy discipline. A single booming bass note from these electrum strings can transform even adamantium plating into brittle glass.[1]

Harpagus
Harpagus is a Thunderhawk gunship in service with the Scythes of the Emperor. It was assigned to the Strike Cruiser Atreides and aided Squad Quintos in the evacuation of Brakur Dominus when the Brakur System came under attack from the Tyranids of Hive Fleet Kraken.[1]

Harpax
Harpax were a class of artificia of ancient origin used by traitor Mechanicum during the Horus Heresy. Flying drones that grew in intelligence in accordance to their numbers, Harpax were encountered by the Dark Angels on Galatia during the Thramas Crusade.[1]

Harpoon Launcher
Harpoon Launchers are a kind of Primitive Weapon which is useful for capturing or immobilizing large targets.[1a] Harpoon Launchers that are used by House Orlock are designed for use by House outriders escorting ore convoys across the Ash Wastes of Necromunda. It is ideal for taking down enemy vehicle crew while leaving their vehicle undamaged and ripe for capture, or for setting lines at head-height across a road to behead the exposed crew of bikes and light vehicles. As many Orlock gangers are veterans of such expeditions into the Ash Wastes, they greatly value the Harpoon Launcher, as much as a status symbol as a useful weapon to take to a gang fight.[2]

Harpoon Missile
The Harpoon Missile is a type of Imperial Titan-class weapon.[1] This one-shot weapon takes the form of a wire-guided missile whose barbed head becomes lodged in the Titan's body. Electrical surges produced by the missile short out the Titan's systems and controls. Moreover, control of the hit Titan passes from the target to the weapon wielder.[1]

Harpy
A Harpy is a large winged species of Tyranid comparable to a winged Trygon. They appear at the initial stages of Tyranid attacks working together with the similarly winged Gargoyles[1a] and other flying individuals of the Tyranid host.

Invictor Braham
Invictor Braham is a Primaris Intercessor in the Absolvers Chapter and is among the Imperial forces protecting the isolated Gilead System. Like the Battle Brothers of his Chapter stationed in the System, Invictor is zealously dedicated to defending the Emperor's holdings within Gilead.[1]

Invictor Class Heavy Frigate
The Invictor Class Heavy Frigate is a class of Frigate of the Imperial Navy.[1]

Invictor Tactical Warsuit
The Invictor Tactical Warsuit is a lightly armoured walker that is often found fighting alongside Vanguard Space Marines on recon missions. It is designed with sound-dampening materials, enabling the Warsuit to move at great speed with minimal noise output, in support of the the pilot's Vanguard brethren.[1]

Invictors
The Invictors were a Space Marine Chapter of a Later Founding.[1] They were corrupted during the Abyssal Crusade and became The Unhallowed.[2] After their fall to Chaos, the Unhallowed at least once cooperated with the Warp Ghosts.[4]

Invictrix
The Invictrix was a Charnel Guard Battle Barge that served as the Fleet Based Chapter's flagship. The Battle Barge was among the Charnel Guard's forces that came to aid Baal as it prepared to be invaded by Hive Fleet Leviathan and was later destroyed by the Hive Fleet's Bio-ships.[1]

Invictus (Sons of Malice)
Invictus was a Chaos Space Marine of the Sons of Malice warband.[1] Invictus once undertook the Challenge of the Labyrinth, a trial to become one of the warband's elite, known as the Doomed Ones. On board the warband's flagship, the Labyrinth, Invictus and a number of other Sons of Malice descended into the vessel's depths with the aim to navigate to the final chamber.[1] One by one, the Chaos Space Marines fell, until only Invictus and his rival, Genareas, were left. Invictus killed Genareas and proceeded through to the end. There, he was met by the warband's leader, Kathal, who revealed the truth about the Doomed Ones - they were not, in fact, elite warriors, but rather sacrifices to the Chaos God Malice. Invictus became the 11th of these sacrifices.[1]

Invictus (Titan)
The Invictus is a Warlord Titan that was used to defeat a Chaos invasion during the Imperium's defense of the planet Graia.[1]

Invidia (Canoness)
Invidia is an Order of the Ebon Chalice Canoness, whose Sororitas were among those sent to defend an Imperial world in M42.[1]

Invidious
The Invidious was a Promethean Class Cruiser in the Dark Angels' fleet, which took part in the Great Crusade and Horus Heresy.[1b]

Invigilam
The Invigilam is an Imperial Navy Frigate that serves in the Ultramar region.[1]

Invigilator
The Invigilator was a Reaver Titan of the Legio Praesagius, during the Great Crusade and Horus Heresy.[1]

Invincible
The Invincible is a Gothic Class Cruiser active during the Gothic War.[1]

Invincible (Craftworld)
Invincible is an Eldar Craftworld that was saved from certain destruction at the hands of the Dark Eldar, by the brilliant tactics of the Warp Spider Exarch known as Excellion.[1]

Invincible Class Fast Battleship
The Invincible Class Fast Battleship is a rare class of Imperial Battleship.[1]

Invincible Crown of Victory
The Invincible Crown of Victory is an Iron Halo that was worn by Captain Cappozius of the Lamenters Chapter, before he was stripped of his command and sent on a Penitence Crusade into the Maelstrom. The Invincible Crown of Victory, would later be found by the Blood Ravens Chapter.[1]

Invincible Reason
The Invincible Reason was a Gloriana Class Battleship which served as the flagship of the Dark Angels Legion during the Great Crusade and Horus Heresy.[1]

Invincis Squadron
Invincis Squadron was a Sword Frigate squadron that fought in the Taros Campaign. It was reassigned to convoy-protection duty after the annihilation of a troop convoy carrying the 8th Brimlock Dragoons at the hands of the Tau cruiser Io'Tar.[1]

Obliterator Virus
The Obliterator Virus is what makes a Chaos Obliterator from a Chaos Space Marine.

Obliteratum
The Obliteratum is a dreaded Balistus Grenade Launcher that incorporates several forbidden technologies whose possession would be death to any beyond the Adeptus Custodes. It fires concentrated antimatter, compressed within splinterglass canisters that shatter upon impact and cause the Obliteratum's victims to vanish in terrifying eruptions of nothingness.[1]

Obliviates
Obliviates are a type of tech-heresy within the Adeptus Mechanicus, one that is considered an abomination to the Inquisition. It has been known to cause terror in the hearts of Imperial citizens in the Calixis Sector.

Oblivion Butchers
The Oblivion Butchers were a World Eaters warband.[1a] They traced their origins all the way back to their Legion's shattering on Skalathrax and were feared across the eighty-eight worlds of the Riven Spiral. The warband, along with the Cultists who fought beside them, were later part of the Butcherhorde that was led by Khârn and took part in the Black Legion's Diamor Campaign[1a]. However, like all of the Butcherhorde, they were abandoned on Amethal after the Black Legion had completed their objective and were destroyed, along with their Cult army, by the Imperium's forces defending the world.[1b]

Oblivion Knight
Oblivion Knights are the members of the Chamber of Oblivion, a martial elite sub-sect of the Silent Sisterhood. Recruits are selected both for their record as warriors and their blank ability.[1] Oblivion Knights are usually only deployed on a large-scale in order to combat the threat of Alpha-Level Psykers, putting down psyker-instigated uprisings, and population purges. These roles combined with the sinister aura given off by these pariahs makes them an object of dread and fear among the greater Imperium.[1] Oblivion Knights may be deployed either as full cadres led by Mistresses,[1] or individually as commanders for other cadres.[2] An elite cadre of Oblivion Knights known as the Raptor Guard form the honour guard of Knight-Commander Jenetia Krole.[1]

Oblivion Shadow
The Oblivion Shadow is a Space Hulk that currently serves as a base of operations for the Brazen Beasts Chaos Space Marine warband. It is home to many of their Forgefiend, Maulerfiend, and Defiler Daemon Engines. However the greatest horror within is the Lord of Skulls known as the "Caged God", which is worshiped by the Brazen Beasts themselves.[1]

Oblivios
Oblivios is a Necron Tomb World in the Xonthar Dynasty ruled by the Overlord R'zhan R'drah.[1]

Obloxxothrax
Obloxxothrax is a Great Unclean One of Nurgle.[1]

Obodiah Roth
Obodiah Roth is an Ordo Hereticus Inquisitor Psyker.[1]

Obolis Sub-Sector
The Obolis Sub-Sector is a region of the Charadon Sector.[1]

Obscura
Obscura is a widely used though prohibited narcotic in the Imperium.[Needs Citation]

Obscuran Uprising
The Obscuran Uprisings were led by the Free Council of Hannedra II in the late 34th millennium.[1][2] The Sons of Vengeance and the Silver Guards Space Marine Chapters fought for the Imperium of Man during the first part of the Obscuran Uprisings. But after the fighting against the Free Council, they became drunk with power. They crushed the rebellion in the name of the Emperor but proceeded to loot and slaughter indiscriminately. They further took their campaign to the neighbouring system of Laskaria. By the time the Lords of Terra responded, the Sons and the Silver Guards had fractured into over a dozen warbands and threatened 14 systems.[1]

Obscurus (World)
Obscurus is an Imperium Penal World.[1] Obscurus was once invaded at the same time by both the Ork forces of Warboss Manstompa Megakilla and the Chaos forces of the Sorcerer Anupharis the Cruel. Its deliverance came at the hands of the Blood Ravens Captain Apollo Diomedes, whose forces defeated both Manstompa and Anupharis, though Obscurus was left heavily ravaged at the battle's end.[1]

Obscurus Analects of Xenoartefacts
The Obscurus Analects of Xenoartefacts is a series of writings and texts that had been written by the notorious Inquisitor Ichtyus Drumall who claimed that he had spent three years in the underworld of the Eldar Craftworld Saim-Hann where he attempted to incite a civil war. After his escape from the Eldar, the Inquisitor was tracked down by agents of the Ordo Hereticus who took his analects from the fallen Inquisitor. The forbidden tome became a source of knowledge for those that sought understanding of the Eldar Language.[1]

Obscurus Vigil
The Obscurus Vigil is one of the Sisters of Silence Vigils, that was created after their order was reestablished by Lord Commander Guilliman.[1]

Observator
The Observator is a Black Templars Strike Cruiser and was part of Marshal Deudoen's Crusade when it took part in the Pyrus Reach Conflict.[1]

Obsession for Integrity
The Obsession for Integrity was an Inquisitorial Cruiser.[1]

Obsidia
Obsidia is the homeworld of the Sable Swords Space Marine Chapter.[1]

Obsidia (ship)
Obsidia is a Vanguard Cruiser of the Salamanders chapter.[1] The Obsidia made up part of Captain Mir'san's forces in the Badab War. In 838.912.M41 the Night Hag and the Executioners Battle Barge Phaeton's Wrath were pursuing a pair of damaged Strike Cruisers belonging to the Sons of Medusa in an asteroid field on the edge of Eridian Cataract when the Obsidia suddenly interposed between the two sides and requested a ceasefire. After a tense stand-off the Sons of Medusa withdrew and the Executioners agreed to a parley with Loyalist command. The Night Hag accompanied the Obsidia to Crows World, where the Executioners agreed to withdraw from the Badab War and await trial.[1]

Metallotoxin
Metallotoxins are rare Drukhari poisons, that swiftly break down the most formidable of armor plating.[1] Composed of either virulent acidic compounds, ferrogangrenous venoms or inorganic nanophages, the Metallotoxin are deadly to vehicles. After being showered by the poisons, the crews find their vehicles dissolving around them, or swelling with infection, that will crush them inside of it.[1]

Metallus
The Metallus was a Battle Barge in the Iron Hands Legion that was destroyed in the final battle against the Diasporex during the Great Crusade.[1]

Metalophagic Rust Plague
The Metalophagic Rust Plague is a disease of Nurgle.[1]

Metamarines
The Metamarines are a Space Marine Chapter.[1]

Metamorphic Regrowth
Metamorphic Regrowth is a Tyranid Biomorph.[1] Within the flesh of its limitless broods, this hive fleet has adapted strange conglomerate organs and pathogenhunting spores that can rapidly reknit any damage.[1]

Metasomata
The Metasomata was the blade of Khoisan Neotera, Chapter Master of the Mantis Warriors. The revered venom-tinged and elaborately curved blade's history was celebrated throughout the Mantis' realms.[1a] The blade was stripped from Neotera after he was found guilty by a Council of Judgemnet for his Chapter's actions during the Badab War. The current whereabouts of the Metasomata are unknown.[1b]

Metatron
Metatrons are a type of Chaos-corrupted Astropath used by Chaos Space Marines during the Horus Heresy. Originally loyal Astropaths, their minds and souls were split by sorcery and their bodies became the slaves of Daemons. The process allowed for instantaneous and direct visual communication between individuals across the galaxy, giving the traitors a major advantage in the war. However there was an enormous mental price, and few Metatrons survived more than a single use.[1]

Metenh
Metenh is a Thousand Sons Rubric Marine in the Prodigal Sons Chaos Warband and serves in Merhet Maat's Warpcoven.[1]

Methalor
Methalor is a Hive World in the Segmentum Solar.[1] It is the last planet that rose up before Confessor Dolan Chirosius reached Gathalamor on his crusade to overthrow Cardinal Bucharis during the Plague of Unbelief. They achieved this by overloading the geo-thermal power grid, causing the entire principle hive to explode.[1]

Methias
Methias was a Dark Angels Master in M37. Commanding the 5th Company, Methias survived a direct Battle Cannon shot while battling traitors on Secclucious VII thanks to his armour. The Armour became known as The Protector, and is today a Dark Angels relic worn by the Supreme Grand Master.[1]

Methkar
Methkar was a Word Bearer who served during the Horus Heresy.[1] He was part of the Traitor guerrilla forces that fought beneath the surface of Calth in the Underworld War. Serving under the Dark Apostle Kurtha Sedd of the Third Hand, Methkar was part of Sedd's force that attacked a section of subterranean tunnel garrisoned by Captain Vultius and his men. Although Sedd and his disciples were able to subdue the defenders and take them prisoner, two Imperials (Thiel and Rowd) escaped and to the surface. The two eventually infiltrated the tunnels and effected a rescue; Methkar was killed by Thiel, who had disguised himself as one of the Word Bearers.[1]

Methusela
Methusela is an Imperium Hive World[1] known for raising the Methuselan Imperial Guard Regiments.[2]

Methuselan 12th Mechanised Infantry
The Methuselan 12th Mechanised Infantry is an Imperial Guard force known to have fought in the 13th Black Crusade.[1]

Methystos System
The Methystos System is a System of Imperial space that contains the Warp Storm Ghoulsmaw in its center and lies half a light year south of the Prosperine System. Disaster struck the System in the aftermath of the Great Rift's creation, during the Thirteenth Black Crusade, when a fractal web of hard glass-like crystal structures began to emerge from the Ghoulsmaw. At first the web was seen as a low-level curio by Methystan's astroseers and defied any attempts to classify it. However, the web soon began to spread at an alarming rate throughout the System and after rumours began to spread of figures moving with the web's structures, the Adeptus Astra Telepathica sent several ships to investigate the web.[1] To their dismay though, every ship that has come within augur range of the web has been invaded by Daemonic creatures known only as Horrors; which are believed to be connected to the world Prospero. One such ship was the auspex Frigate Penetrating Stare, which was later recovered and had interior footage taken from its vid-thief skulls. The footage has been extensively analysed by the Ordo Malleus and shows that the Penetrating Stare has been completely filled with the crystal web, which has entangled the Frigrate's still living crew within it. After more research was done, this same phenomenon has been recorded within ghost ships across the Methystos System's Sector and even upon the eight great Hives of Barrowdon Theta.[1]

Meticulus
Meticulus is a Lord Inquisitor, who is undertaking a high stakes investigation into the fraudulent manufacturing of Purity Seals.[1]

Metik
Metik is a mysterious Tech-Priest who nursed the Inquisitor Astor Sabbathiel back to health, 100 years after her supposed death in a Warp Storm.[1]

Metis (Grey Knights)
Metis was a Techmarine of the Grey Knights Chapter, serving with the First Brotherhood.[1] Metis fought against the Lords of Decay in the Sturmhex Incident, piloting a Stormraven Gunship. During the battle, his craft was hit by a lascannon shot from a corrupted Razorback, causing it to crash, although Metis survived.[1]

Metis Road
The Metis Road is a road on the planet Voltemand. The road runs from Voltis City down the Bokore Valley and into the Voltemand Mirewoods, before ending at the Pavis Crossroads.[1]

Meto
Meto is an Imperial Agri World.[1a]

Meton
Meton was an Ultramarines Scout active during the Great Crusade.[1] He took part in the Battle of Thoas, in which he was attached to the 166th Company under Captain Eleon Iasus.[1]

Markerlight
A Markerlight is essentially a laser targeting system wielded by Tau infantry, mounted on a weapon, carried by a drone and aimed like any other weapon.[1][2][4]

Markhov
Markhov was an Ordo Hereticus Inquisitor who accompanied the Ultramarines 4th Company to the planet Epsilon Regalis of the Formosa Sector, during a mission to capture a rogue psyker.

Markhus
Markhus is a Brother-Captain in the Grey Knights Chapter.[1]

Markis
Markis is a Vostroyan Firstborn Captain whose Regiment is fighting in the war-enveloped Traxis Sector.[1]

Markog
Markog is the Chaos Lord of the Dolorous Guard Warband, which serves as the bodyguards for the Ten Thousand Eyes' master, Seraphax.[1a]

Markon
Markon was a Guardsman of the Tanith First and Only regiment.[1]

Markos (Ultramarines)
Markos is a Desolation Marine in the Ultramarines Chapter.[1]

Markos Dar Draconis
Sire Markos Dar Draconis is a Knight of House Draconis, holding the rank of Herald of his Knight House. He is commonly reckoned to be amongst the greatest warriors of the House.[1]

Markos Lukion
Markos Lukion is the current Fourth Captain of the Silver Templars Chapter.[1]

Markosian
Markosian was a Space Marine of the Black Templars Chapter.[1] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. On the 18th day of the siege of Hive Helsreach, Markosian fought at the Breach of the Amalas Concourse, where he killed an Ork Warboss in a duel. Shortly afterwards, he was burned alive in revenge by the ork horde. For his actions he was posthumously awarded the Crusade Mark of Unbroken Courage.[1]

Markosius
Markosius was the Standard Bearer of the 4th Company of the Blood Angels Chapter.[1]

Markov (Dreadnought)
Markov is a Chaplain Dreadnought of the Imperial Fists Chapter's 3rd Company.[1a]

Markov (Epistolary)
Markov is an Imperial Fists Epistolary who, sometime after the Great Rift's creation, used his psychic powers to tear down the walls of the fell keep of Arcton. Thanks to his efforts, the Imperial Fists were able to defeat their foes within the keep hours later.[1]

Markov (Inquisitor)
Markov is an Inquisitor, who was old friends with his fellow Inquisitor Bellona.[1]

Marksman's Honour
The Marksman's Honour takes the form of a gold bolt shell casing, said to be the spent bolt cases from the bolter of the Primarch Roboute Guilliman[2][3], inscribed with the Space Marine's deeds and usually emblazoned with a skull motif. This bolt shell talisman is usually either hung from the belt or the boltgun of the Space Marine, though it is also sometimes worn around the neck. Sometimes the bolt shell will also include inscriptions, each one a single word or name denoting a shot or kill made by the Space Marine.[1] This Honour is only awarded to those that have shown remarkable accuracy with ranged weapons or consistently perform far-above-average in targeting foes. To even be considered for such an Honour, a Battle-Brother must have made a near impossible shot, such as striking a chink in a man-sized opponent’s armour at the edge of his weapon’s maximum range, snap-shooting a target while running in complete darkness, or firing through a closed door or opaque wall. All such instances are recorded by his peers, and if the Space Marine achieves enough of these exceptional shots, they are placed in the hands of his commanders so that they might examine them to see if the Space Marine's accomplishments are considered the result of luck or skill.[1] The purpose of this Honour, as laid out in the Codex Astartes, is to identify skilled marksmen within the Chapter to their commanders so that they might be best utilised in battle. For a Battle-Brother, this means that he is often entrusted with rare and special weapons such as plasma guns, lascannons or missile launchers where his steady aim and skilled eye can put their ancient devices to the best possible use, and many unique weapons, such as rare masterwork boltguns or artificer plasma pistols, so valuable to a Chapter that they will only ever be granted to those with the Marksman's Honour.[1] The other aspect of this Honour is that those that bear it are often given the privilege of engaging special targets, most notably enemy commanders or vital enemy weapons and vehicles. In fact, most Deathwatch search and destroy missions in the Jericho Reach with a high-profile target, such as a xenos commander, will include at least one Space Marine with the Marksman's Honour, to take the shot when the time comes. The Space Marine's demonstrated skill at arms also garners him a level of respect among the Adeptus Astartes, and those that understand what the Marksman's Honour represents, as having achieved a unique level of martial prowess, and can use this respect to gain influence in matters of war where his experience might give him greater leeway with his commanders.[1]

Marksman Combat Sight
The Raptors stationed in the Jericho Reach have developed a number of combat sights for use with their weapons, incorporating various aspects of standard Imperial sights but enhanced and improved by the skills of the Chapter's Techmarines. A Raptors Battle-Brother may have a Combat Sight specially developed for his own needs, one he will have trained with and adjusted to his own unique abilities. A Combat Sight has been specially configured for its user and will only grant its full effects to the Battle-Brother it was intended for, its size, shape, and focus matching that Battle-Brother’s own physiology and marksman style.[1]

Marksman Target-Tracker
Marksman Target-Tracker are specialized target acquisition devices, that are used by Incursors in Vanguard Spearhead formations.[1]

Markus
Markus was an Assault Marine of the Ultramarines Eighth Company, serving as a member of Squad Pomibius.[1] During a combat drop on Meto, most of Squad Pomibius was wiped out, including Markus.[1]

Book of Five Spheres
The Book of Five Spheres is a tome written by Rhetoricus of the Imperial Fists that details the Chapter's art of war, martial practices, warrior culture, and philosophy.[3] After the Codex Astartes, the Book is one of the most influential treatises on the Imperial Fists' philosophy of combat.

Book of Judgement
The Book of Judgement is the legal code of the Imperium, enforced by the Adeptus Arbites. It has been painstakingly collected over centuries and has long ago spread beyond the confines of a single literal volume as it embodies every decree ever passed by the High Lords of Terra. Its most ancient decrees are written upon parchments of human skin, inscribed in unknown tongues by nameless functionaries of a forgotten age.[1] Every day a hundred new volumes of encoded holoscript are added to its number. Volume upon leather-bound volume sits upon rows of iron shelves that fill the Hall of Judgement.[1] In this vast body of laws, rulings and precedents compiled through the Imperium's existence, the Judges find the resolution to uphold the Lex Imperialis (Imperial Law) from the words of the Emperor himself from the days he walked among men, to the most recent decrees of the High Lords of Terra.[2] Judges carry a much smaller, field version known as The Book of Law, from which an officer of the Adeptus Arbites may read passages that strike fear into the heart of all wrong-doers.[2]

Book of Lorgar
The Book of Lorgar was said to be a tome penned by the Primarch Lorgar himself.[1a] Following his dealings with old priesthoods and their dark masters. By the time of the Battle of Calth, the Book of Lorgar was 9,752 volumes and counting.[1a] His Astartes Legion, the Word Bearers, held this text as almost sacred, in spite of the concern this caused for others, including the Emperor himself.[Needs Citation]Chaplain Erebus bore tattoos upon his shaven scalp said to depict long passages from the book, that he might terrify his foes with the strength of his conviction. While attempting to decode these tattoos and text from the book itself, Imperial iterator Kyril Sindermann inadvertently summoned a daemon from the Warp which destroyed many of the archives aboard the Vengeful Spirit before it was banished once more.[4] During the Horus Heresy, senior officers of the Word Bearers and Planetary Governors appointed by the Word Bearers were expected to own and study a copy.[1b] In addition, each of the traitor Primarchs was given an individualized copy. Fulgrim's copy was bound in living skin, Perturabo's copy was bound in etched steel, Alpharius was given two copies, each slightly different than each other, and Horus's copy was bound in the flesh of betrayed legionaries.[1b]

Book of Maebiel
The Book of Maebiel is a tome of long-forgotten magics once wielded by the Eldar ancients, wondrously preserved within a crystal shroud. The rediscovery of the tome, on the Maiden World of Davinuus by Craftworld Iyanden, has given Farseers an understanding of many ancient secrets; thought to be lost during the Fall of the Eldar.[1]

Book of Magnus
The Book of Magnus[1b] (sometimes called the Book of the Thousand Sons)[Needs Citation] is a monumental tome of sorcery compiled by Magnus the Red from the arcane lore he gathered from all across the galaxy during the Great Crusade.[4]

Book of Mephiston
The Book of Mephiston is an Imperial tome describing the life of the Chief Librarian, Mephiston, of the Blood Angels. The content we are given tells us of how he became Mephiston, going through the transformation from Brother Calistarius to Mephiston at the siege of Hades Hive.[1]

Book of Mournful Night
The Book of Mournful Night is a tome located within the innermost sanctums of the Black Library of Chaos and is kept under close guard. According to its pages, the raw hatred held by the ancient Necrontyr towards the Old Ones is said to have attracted the attention of the C'tan as a beacon. This led to the two races forming an alliance orchestrated by the Deceiver where the two did battle against the Old Ones in the War in Heaven.[1a] A passage within the book reads: "When the Silent King saw what had been done, he knew at last the true nature of the C'tan, and of the doom they had wrought in his name."[1b]

Book of Rhana Dandra
The Book of Rhana Dandra,[1a] also known as the Book of Fate,[1f] is an ancient mutable tome that resides within the Black Library of Chaos and is located within the Webway under the protection of the Harlequins.[1a] To the Eldar, it is considered a precious and potent relic within their care with its loss being considered catastrophic.[1f] At some unknown point, the bulky volume rested within an arabesque cage upon an ebon podium where its binding was encrusted by gems such as sapphires, emeralds, topaz and tourmaline that glittered with an inner light. The diamonds that decorated its surface are believed to had spelt in runic letters the word "Rhana Dandra" and there was some speculation by Humans that the jewels may have been in fact spirit stones of long dead Eldar Seers. Whilst a priceless relic, the tome also contained a wealth of gems on its surface and could bring a fortune if they were pried open. The liber contained vellum pages that were covered in a diverse range of illuminated rune-scripts that were annotated and footnoted minutely in the Eldar language. Its contents, however, were mutable as they related to the future which itself was multifold which meant that the tome could alter.[1d] The fact that it was written in the Eldar tongue meant that it was indecipherable to outsiders unless they had knowledge of the language.[1e] This tome serves as a repository of prophecies and a mutable book in the sense that it changed as probabilities shifted.[1c] The runes themselves that decorated the pages of the book writhed as if they were alive.[1j] Among its contents include encrypted information that can lead its readers to the Crossroads of Inertia within the Webway where it is said that time can be reversed.[1a] It is written in the book that Inquisitor Jaq Draco was to survive daemonic possession and thus be Illuminatus.[1b] After learning of its existence, the outlaw Inquisitor Draco along with his retinue attempted to acquire the Book of Rhana Dandra.[1c] Using the runic shaped warp eye of the Navigator Azul Petrov, he managed to enter into the Black Library and recover the volume.[1d] Among the outraged Eldar included the Farseer Eldrad Ulthran who attempted to divine the future on the theft of the tome and attempted to discern Jaq Draco's motivations such as whether he intended to use it to improve his standing with the Imperium.[1f] Inquisitor Draco and his surviving comrades would use the pry the gems from the book in order to purchase items whilst they were hiding on various Imperial worlds.[1g] In reality, Jaq Draco intended to become illuminated after being exorcised of a daemon in order to gain the required knowledge to learn the Book of Rhana Dandra's secrets with which he intended to reverse time itself in order to save his deceased Callidus Assassin lover Meh'Lindi.[1h] The thief Rakel binth-Kazintkis attempted to steal the priceless artefact but was instead caught by the Inquisitor's comrades and later made part of his retinue as they attempted to discern the books contents.[1i] Afterwards, a Death Jester of the Harlequins attempted to reacquire the lost book but was captured by Draco who attempted to interrogate the Eldar. However, the xeno revealed nothing and Jaq Draco decided to burn pages from the book in order to force Marb'ailtor to reveal his comrades plans.[1j] Afterwards, Chaos renegades attacked the planet and the Eldar worked to combat these foes in order to safeguard the Book of Fate.[1j]

Book of Salvation
The Book of Salvation is a revered tome of the Dark Angels.[1] Never leaving the side of the Chapter's Chief Librarian (currently Ezekiel), the book contains the names of those Fallen that have been captured, often using their own blood as ink. The book is carried by the Chief Librarian until his death, when it is passed to his successor.[1]

Book of Sanguinius
The Book of Sanguinius is an Imperial tome containing the most profound epithets of Sanguinius.[1]

Book of St. Lucius
The Book of St. Lucius is a holy tome containing the the sermons of the famed Confessor, Saint Lucius of Agatha. It is read aloud by members of the Adeptus Ministorum during battle to inspire those around them.[1][2]

Book of Untruth
The Book of Untruth is a relic of The Scourged and the pages of this book are constantly filled and overwritten by the Warband's Sorcerers. They record every lie they hear and the power of these falsehoods is enough to spell the doom of any who wield knowledge as a weapon.[1]

Book of the Outlands
Book of the Outlands is a supplement the tabletop game Necromunda.[1]

Book of the Redemption
The Book of the Redemption is a Necromunda book, that contains the tenants of the Redemption Cult. Its sacred words fill the devoted of House Cawdor with fervor, especially when read aloud during a battle.[1]

Book of the Reviler
The Book of the Reviler is an artefact of the Word Bearers, though, none can truly say what knowledge it contains. Merely one glimpse at its pages is an affront to the senses, a sickening assault on the viewer's sanity at the barbarous truths the tome contains. Those with the fortitude to read the lines of this heinous opus, manifest mutated boons of Chaos for their efforts.[1]

Books of Woe
The Books of Woe is the name the Daemon Primarch Mortarion has given to seven Chaos tomes of Nurgle that are the most abhorrent within his collection on the Plague Planet. Each of these foul tomes covers' drip with filth and their pages moan like a bloated corpses when turned, but for a favoured champion of Mortarion to be bestowed one of the Books of Woe is a great honour. As when a worthy champion reads the incantations within them, the Books of Woe can summon forth a legion of Nurgle's Daemons, a portion of the Plague Father's Garden or even, during cursed stellar conjunctions, transform worlds into befouled hellscapes.[1]

Bool
Bool was a Guardsman of the Tanith First and Only regiment, forming a heavy weapons team with Mkan.[1]

Boom Boyz
Boom Boyz are Orks who have become obsessed with using explosives. The deafeningly loud noise, scattering of debris over a wide area and atomization of anyone too close to them, make explosives an irresistible lure to many Orks.[1]

Boomdakka Snazzwagon
Boomdakka Snazzwagons are Ork attack vehicles.[1]

Boomstikk
Boomstikks are a type of Ork Shotgun-style weapon. These stubby firearms are often mounted on Deffkilla Wartrikes and can rip apart even heavily armored warriors with ease.[1]

Necris
Necris is the homeworld of the Marines Exemplar Chapter.[1]

Necrodermis
A Necrodermis is the mechanical body of Living Metal that houses the essence of the Necrons[2]. It can also be used in the blades of melee weapons and as material to build structures with.[3] Necrodermis is also used to contain the compressed essence of a C'tan when it manifests, thus allowing it to perceive the material world. Each Necrodermis is made of the living metal originally developed by the ancient and long dead Necrontyr for use in their starships. The shape of a Necrodermis can be modified at will by its C'tan inhabitant, leading to vast differences between the bodies of each Star God. This also allows the spontaneous formation of cutting and slashing weapons as required. Necrons such as Trazyn have also been shown to have a high degree of manipulation over Necrodermis.[2] If the Necrodermis is breached, the essence of the C'tan is released, accompanied by an explosion of some form, which can damage nearby units. This is but a minor setback for the C'tan however, as a new Necrodermis can be reforged and the C'tan can cross the incorporeal starlight bridge back to the material realm once again. Structures made from Necrodermis, can have any damage they suffer repaired by Canoptek Maintenance constructs.[3]

Necrogolem
Necrogolem is a Daemon of Nurgle that infested the Space Hulk Doom of Vorgoth and later fought Captain Karlaen and the Blood Angels Chapter when they boarded it. Though Necrogolem managed to nearly kill the Captain, Karlaen defeated the Daemon by venting its sump-palace to the void, which froze Necrogolem in a tomb of its own filth.[1]

Necrolectifier
Necrolectifiers are Chaos artefacts, capable of focusing enough daemonic energy to rip a hole through the fabric of reality and into the maelstrom of the warp. They are often required in rituals to construct physical warp portals, to the realm of Chaos.[1]

Necromunda: Ash Wastes
Necromunda: Ash Wastes is a 2022 starter set for the tabletop game Necromunda.[1]

Necromunda: Book of the Outcast
Necromunda: Book of the Outcast is an expansion for Necromunda released in 2021.[1]

Necromunda: Dark Uprising
Necromunda: Dark Uprising is a Boxed set expansion for Necromunda released in November 2019.[1]

Necromunda: Gang Skirmish
Necromunda: Gang Skirmish is a 3D online multiplayer turn-based strategy video game, that is developed and published by Legendary Games[1]. It was released on March 4th of 2021, for phones and tablets from the Apple App store and Google Play Store.[1]

Necromunda: Gang War
Necromunda: Gang War is the games supplement for Necromunda: Underhive (2017).[1]

Necromunda: Gang War II
Necromunda: Gang War II is the second games supplement for Necromunda: Underhive (2017).[1]

Necromunda: Gang War III
Necromunda: Gang War III is the third games supplement for Necromunda: Underhive (2017).[1]

Necromunda: Gang War IV
Necromunda: Gang War IV is a rules supplement for Necromunda: Underhive (2017).[1]

Necromunda: Gangs of the Underhive
Necromunda: Gangs of the Underhive is a supplement to the Necromunda Rulebook (2018) for the game Necromunda.[1]

Necromunda: Hired Gun
Necromunda: Hired Gun is a 2021 first-person shooter PC game by Streum On Studio and released by Focus Home Interactive.[1]

Necromunda: Hive War
Necromunda: Hive War is a 2021 starter set for the tabletop game Necromunda.[1]

Necromunda: House of Artifice
Necromunda: House of Artifice is an expansion for the Necromunda Rulebook (2018) of Necromunda.[1]

Necromunda: House of Blades
Necromunda: House of Blades is an expansion for the Necromunda Rulebook (2018) of Necromunda.[1]

Necromunda: House of Chains
Necromunda: House of Chains is an expansion for the Necromunda Rulebook (2018) of Necromunda.[1]

Necromunda: House of Faith
Necromunda: House of Faith is an expansion book for Necromunda released in 2021.[1]

Necromunda: House of Iron
Necromunda: House of Iron is an expansion for the Necromunda Rulebook (2018) of Necromunda.[1]

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Mordax Prime
Mordax Prime is a world of the Imperium that was invaded during the 13th Black Crusade.[1] During the invasion, the Chaos Cruisers Bloodshrike, Cackling Hate and Azrubael broke through a running battle with the Imperium's forces near Mordax Prime, and on Abaddon's orders bombarded its major cities for two hours. The attacks, which were aimed at terrorizing the populace and severing the Imperium's supply lines, caused millions of deaths.[1]

Mordecai Blaylock
Mordecai Blaylock is the Captain of the Novamarines' First Company and he led his Chapter's forces during the Badab War.[1]

Mordecai Haarlock
Mordecai Haarlock was a Rogue Trader and the founder of House Haarlock.[1h]

Mordecai Toth
Mordecai Toth was an Inquisitor dispatched to Tartarus to ensure that the forces of Chaos were found and purged.

Mordechai
Mordechai is a Codicier in the Hammers of Dorn Chapter and was part of the task force led by Captain Aviram that took part in the Pyrus Reach Conflict.[1]

Mordechai Ryken
Mordechai Ryken[1a] was an officer of the Armageddon 101st Steel Legion Regiment.[1b][1c] At the outbreak of the Third War for Armageddon, Ryken held the rank of Major and acted as the second-in-command of the 101st Steel Legion under Colonel Sarren.[1b][1c] He was noted by Adjutant Quintus Cyria Tyro as being critical of the decision to abandon Hades Hive to the enemy in favour of reinforcing the other Hives of Armageddon.[1b] Nevertheless, he complied with his orders to redeploy the 101st Steel Legion to Hive Helsreach.[1b] He was a major figure in the defence of Helsreach, coordinating with Reclusiarch Merek Grimaldus, commanding officer of the Black Templars of the Helsreach Crusade.[1c] Towards the end of the siege of Helsreach, Ryken was amongst those of the 101st who, cut off from the main body of the regiment, decided to rally to the Templars' defence of the Temple of the Emperor Ascendant.[1d] In the aftermath of the siege of Helsreach, Ryken was one of the few survivors of the 101st. As a result, he was promoted to the rank of Colonel.[1e]

Mordeghai
Mordeghai is a Chaos Sorcerer and a leader of a Thousand Sons warband. In the Legion's history, he was Tribune Senioris to Magnus the Red himself during the Battle of Terra. An arch-rival to the Death Guard warlord Festardius, Mordeghai has been convinced through prophetic visions that the champion of Nurgle is bent on his own warband's destruction. The Sorcerer took part in The Scouring of Makenna VII in hopes of preventing Festardius from taking control of the planet.[1]

Mordekai
Mordekai is an Interrogator Chaplain in the Dark Angels Chapter[1], who has crossed the Rubicon to become a Primaris Space Marine.[2a]

Mordelai
Mordelai is a humourless member of the Imperial Fists who serves the Deathwatch as the current Watch Master of Watch Fortress Talasa Prime. He is well known as being a proponent of the Malleus Tactics war doctrine and the Kill-Teams he commands have been thoroughly tested against those Xenos species that encroach upon Ultramar's borders. Due to this, Mordelai has earned the long-standing trust of the Ultramarines Chapter Master, Marneus Calgar.[1]

Mordelai (Deathwatch)
The Mordelai are a Deathwatch special force and one of the supplement bands for Warhammer 40,000: Kill Team, Second Edition (2018). They consist of five Space Marines of the Deathwatch Kill Team.[1]

Morderan
Morderan was the Dark Angels Chapter's Supreme Grand Master, during late M33 and he was the successor to Alloken.[1a] During the battle with the Orks of Warboss Zogax da Great, Supreme Grand Master Alloken was slain. The Fallen Angel Cypher appeared and killed the ork, recovering Alloken's relics and returning them to the Dark Angels. Upon becoming the Supreme Grand Master, Morderan met with the Stasis bound traitor Luther and asked him about Cypher, who Morderan believed knew more about the Fallen than Luther did.[1a] In response, Luther told Morderan to be wary in his pursuit of Cypher and related the story of how he found their Primarch Lion El'Jonson. In the story, Luther offered his hand in friendship to the beast-like Primarch despite his fellow Order Knights wanting to kill El'Jonson. Luther's way led to El'Jonson joining The Order and the future that led to the Dark Angels. Luther finished by stating that Morderan will know nothing of Cypher's intentions, if the Dark Angels killed him out of hand. Morderan would take this to mean the Chapter should capture Cypher and make him an ally. If they did so, Morderan believed that Cypher would lead them to thousands of other Fallen Angels. He then quickly left Luther's cell, even as Luther implored that he could be wrong about capturing Cypher. Luther's stasis reactiving and cutting off his warning mid-sentence.[1a] Morderan would go on to order the capture of Cypher, but doing so led to disaster and nearly destroyed the Dark Angels. Believing that Luther has manipulated him, Morderan confronted the Luther and placed a Bolt Pistol to Luther's head. He claimed that Luther's poisoned lies would end, but when the bolt pistol fired, it was Morderan who fell dead. The shot having blow his head off. It is unclear if the Grand Master intended to commit suicide, or if Luther was saved by the Watchers in the Dark, who kept the traitor imprisoned. His successors, however, would come to believe that Morderan killed himself, before Luther's lies could consume him.[1b]

Mordian
Mordian is a Imperium Hive World that was renowned as the Homeworld of the Iron Guard Regiments of the Imperial Guard.[1]

Mordian 113th
The Mordian 113th is a Mordian Iron Guard regiment of the Astra Militarum.[1] The regiment is known to have participated in the Imperial defence against the 13th Black Crusade.[1]

Mordian 16th
The Mordian 16th is a Mordian Imperial Guard Regiment.[1][2] They are known to have participated in the Imperial defence against the 13th Black Crusade.[2]

Mordian 16th Armoured
The Mordian 16th Armoured is a Mordian Armoured Regiment of the Astra Militarum.[1]

Mordian 201st
The Mordian 201st is a Mordian Imperial Guard Regiment.[1]

Mordian 278th
The Mordian 278th is a Mordian Iron Guard regiment of the Astra Militarum.[1]

Mordian 3rd Heavy Tank Company
The Mordian 3rd Heavy Tank Company was a Mordian Heavy Tank Company.[1a]

Mordian 4th Armoured
The Mordian 4th Armoured, known as the "Cobalt Lions" is a Mordian Armoured Regiment of the Astra Militarum.[1]

Mordian 667th
The Mordian 667th is a Mordian Iron Guard regiment of the Astra Militarum.[1] The regiment is known to have participated in the Imperial defence against the 13th Black Crusade.[1]

Korval
Korval the Nightspear is a Chaos Lord of the Black Legion. He is currently one of the primary Chaos warlords remaining in the Vigilus warzone. He has received orders from Abaddon directly to continue until victory or destruction.[1]

Korvane Gerrit
Korvane Gerrit was a Rogue Trader of House Arcadius, and captain of the Cruiser Rosetta[1a] during the Damocles Crusade in 742.M41.[2a] He was the son of Lucian Gerrit, and half-brother of Brielle Gerrit.[1a]

Korvon II
Korvon II is an Imperium world[1] that was invaded by the Death Guard[2], sometime after the Great Rift's creation. The population was able to send a distress signal for aid, which has been answered by an Ultramarines strike force led by Lieutenant Calsius.[1]

Korzemayar II
Korzemayar II was once an Imperial Mining World, until it fell to a Genestealer Cult uprising in M42. Now, however, the Necron Jhaetekh Dynasty has invaded the world intent on destroying every living thing upon it.[1]

Kos'ul
Kos'ul is a T'au Sept Fireblade of the T'au Empire.[1]

Kosdorf
Kosdorf was a city on the planet Voltemand, regarded as the second city of Voltemand after Voltis City.[1]

Koshkar
Koshkar is the Master of Sanctity for the Rechista Fists Chapter.[1]

Kossok's World
Kossok's World contains blighted tech-graves and was the target of an Imperium Crusade in M33.[1]

Kossolax
Kossolax the Foresworn is a notorious Chaos Lord of the World Eaters. He leads a warband known as The Foresworn, a sizeable force of Khorne Berzerkers.[1][2][4] By M42, he had become powerful enough to appoint himself lord regent of the entire World Eaters Legion.[6]

Kostian Cavaliers
The Kostian Cavaliers are Regiments of the Astra Militarum.[1]

Kostis
Kostis was a Space Marine of the Scythes of the Emperor Chapter, serving with the Second Company.[1] During the defence of Miral Prime against a splinter of Hive Fleet Kraken, the Second Company, led by Captain Agaitas, was sent to reconnoitre the tyranid Hive Ship Heloth (which had been shot down by the Honour's Might). Unfortunately for the Scythes, many of the organisms onboard Heloth survived, including three Bio-Titans, which ambushed Second Company. To make matters worse, the Scythes were unable to commit further resources to aid them. Kostis was killed by a bio-acid projectile.[1]

Kostoval Flats
The Kostoval Flats are a desert region on the planet Kalidar IV, prone to large dust storms.[1b] The flats are rich in a mineral called lorelei. At least one mining complex existed on the flats, known as Urta, in order to extract the mineral.[1a] In 397.M41, a battle was fought on the Flats by Astra Militarum forces against the Orks of Waaagh! Gratzdakka as part of the Kalidar War. The Imperial Guard forces were ambushed by the Greenskins and, despite the presence of Super Heavy Tanks, they were forced to retreat by the sudden appearance of Ork walkers, including a Gargant piloted by the Weirdboy Greeneye.[1b][1c][1d]

Kosvorr
Kosvorr is an Iron Father of great age and experience from the Iron Hands Chapter, who has led squadrons of aircraft to battle for over two centuries. His wealth of aerial combat experience is stored within his augmented cerebral databanks, ready to overlay Kosvorr's vision with his enemies' predicted flight plans, fire solutions and strategic maneuvers; which allows the Iron Father and his squadrons to methodically kill their foes.[1]

Kotarian Verhek
Kotarian Verhek was a Commissar assigned to the 122nd Cadian Regiment in 963.M41. He would later remark on the Cadians in his memoirs, commending their strength and discipline.[1]

Koth
Koth was an Admiral of the Imperial Navy.[1] In 772.M37, he became possessed by Daemons and ordered a month-long orbital bombardment of the Industrial World of Phalan 10.[1]

Koth-Scarren
Koth-Scarren is a Night Lords Chaos Lord who has inflicted numerous campaigns of bloodshed and terror upon the worlds of the Imperium since at least the time of the Great Scouring. He is also known to have led his Warband in the First Scouring of Coriolanthe.[1]

Kothorahn
Kothorahn is a Necron Overlord whose domains include the Tomb World Ghelleph.[1]

Kotov Crusade
The Kotov Crusade was an Imperial expedition in late M41.[1]

Kotrax
Kotrax is an Imperial world.[1]

Kotto
Kotto is a Fleet Admiral of the Imperial Navy. Noble-born and trained at the naval academy on Kar Duniash, Kotto was groomed for command. He was a veteran of campaigns against Chaos raiders, Tyranids of the Eastern Rim and Orks. He later commanded the Imperial Navy contingent during the Taros Campaign, managing not only the space-based operations but also the resupply of Imperial forces on Taros.[1]

Torund
Torund the Thrice-Blessed was a Black Templars Emperor's Champion in 772.M39.[1] When the cursed Sorcerer-Librarian Xenthuros claimed the Crystal Hives of Vard for his profane god, it was Torund that stood against him and prevailed. In the final Black Templars assault against Xenthuros’ floating spire fortress, dozens of battle-brothers were driven mad by the mirrored buttresses and their hidden whisper-spells. Only Torund was untouched, three times Xenthuros tried to ensorcell the Emperor’s Champion, and three times Torund spat back the enchantments with contempt. In the crystal throne room of the Sorcerer, Torund swept Xenthuros’ bird-like head from his shoulders, the Black Sword cleaving through wards and Warp magick alike.[1]

Torustan Hin-Brahey
Torustan Hin-Brahey is an Imperial Count-Commander, who is the commander of the Illuminated Right Task Force Torchbearer Fleet.[1]

Torvald (Dreadnought)
Torvald is a Dreadnought in the Space Wolves Chapter and is part of the Blackfang Task Force, which is aiding the Imperial war effort against the forces of Chaos, in the Gothic Sector.[1]

Torvald Fellhammer
Torvald Fellhammer is a Lone Wolf of the Space Wolves Chapter. During Torvald's time as a Blood Claw, his pack fought with their Wolf Lord Ragnar Blackmane in a battle with Orks on the planet Alaric Prime. When Ragnar led a reckless charge into the Orks, Torvald and his pack were close behind, but soon found themselves isolated and surrounded by the Greenskins. In the fierce fighting that followed, the Blood Claws' pack leader was slain and in desperation Torvald grabbed his fallen mentor's Thunder Hammer to wield against the Orks. By the time reinforcements arrived, in the form of Ragnar and his battle-hardened veterans, only Torvald still lived; still furiously swinging his mentor's Thunder Hammer and killing several Orks with each swing. After the battle, Torvald became a Lone Wolf and still bears the very same Thunder Hammer he first claimed on Alaric Prime. Though it has been some time since their deaths, Torvald's anger at seeing his Blood Pack slain has not abated; his wrath still burns within him, despite claiming the lives of countless foes in every battle he fearlessly strides into.[1]

Torvann Lokk
Torvann Lokk is an Iron Warriors Warpsmith, who was among their forces that took part in the Battle of Gathalamor.[1] A veteran of the Horus Heresy, Lokk narrowly survived a near-death experience at the hands of Corax himself during the Drop Site Massacre.[1a] During the battle on Gathalmor, he commanded the Iron Warriors forces on the world under the nominal command of Sorcerer Lord Tenebrus and Dark Apostle Kar-Gatharr. In the final stages of the battle Lokk led a vicious armored assault against the Knights of House Kamidar and the Unnumbered Sons of the line of Rogal Dorn.[1b] Commanding from his own tank Dracokravgi, he caused enough battlefield devastation to the Imperial Knights (killing a princess Jessivayne Y'Kamidar herself) to gain the direct favor of the Chaos Gods, possibly being elevated to a Daemon Prince. Regardless of the truth of his new form, Lokk promptly ordered an evacuation from Gathalamor as the Traitor effort there fell apart.[1c]

Torvendis
Torvendis is a Daemon World located at the very centre of the Maelstrom. Due to its location it has symbolic value to the Ruinous Powers.

Torvendr
Torvendr was a member of the Space Wolves Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Torvind Morkai
Torvind Morkai was the youngest member of Wolf Lord Sven Bloodhowl's Wolf Guard. He was promoted directly from his Blood Claw pack, after single handily slaying the Ork Warboss Grokksmak; a feat that has made Morkai's name legendary, in the halls of Sven's Great Company.[1] Torvind died fighting with daemons on Svellgard during the Siege of the Fenris System in 999.M41.[2]

Tosovic
Tosovic was the site of a pacification committed by the forces of the Imperium in 201.M37, but the ensuing conflict devastated the world and now nothing can grow upon it.[1]

Tosovic Pacification
The Tosovic Pacification was a war fought on the world Tosovic by the forces of the Imperium in 201.M37. It was the site of such brutality that nothing now grows upon it. The Flesh Tearers Chapter in particular were decried for their actions during the war.[1]

Totem IV
Totem IV is a Cardinal World of the Imperium.[1] Sometime after M35, the world was assaulted by Daemonic forces under the Lord of Change Keriath. The Exorcists responded to liberate the world, proving resilient to the Daemonic and even seeing their Chapter Master Enoch Trismegistus become possessed by the Lord of Change before overcoming and expelling it.[1]

Totem of Storms
The Totem of Storms is a relic of the Wolfspear.[1] Ihis runic totem empowers the rune priest who bears it. As they channel their energy, the totem awakens, gathering a tempest overhead. Its presence is a reservoir of psychic energy the psyker draws from, giving them mastery of psychic powers manifested in the battle.[1]

Totem of Subetai
The Totem of Subetai is a long staff adorned with a beast's skull and a knot of coarse hair, used by the Stormseers of the White Scars chapter. The staff helps Stormseers to focus their powers, channeling ancient spirits and casting their auguries for the Great Khans. A Stormseer carrying the Totem of Subetai gains a small measure of foresight, and the staff also helps them adapt to the perils of the Warp. Although no records exist of its original owner, this staff has served other Stormseers through the millennia.

Toth Lavablood
Toth Lavablood is a Chaos Lord who commands one of the Magma Hounds' Warbands.[1]

Totha
Totha is an Imperium world that is a source of Rough Rider Regiments.[1]

Totmacher
Totmacher the Mad was an Inquisitor who imprisoned the populations of entire planets for perceived slights. Though he held great power while he was alive, Totmacher was posthumously declared a heretic. Ironically, this declaration was pronounced by his successor, who came to be known as Dominic the Merciless.[1]

Touched
The Touched are a Tzeentch Chaos Cult, that took part in the War of Beasts. During the conflict on Vigilus, the Cult conducted Chaos rituals that summoned forth Daemons onto the embattled world.[1]

Toughened Exoskeleton
Toughened Exoskeleton is a Tyranid Biomorph. The exoskeleton of the creature has been enhanced through toughening processes which makes it more durable and able to resist more damage before failing.[1]

Toulon Hess
Toulon Hess is an Inquisitor, who is pursuing the criminal Myron Jubalgunn.[1]

Inviolators
The Inviolators are a Space Marine Chapter.[1]

Inviolus
Inviolus was a planet of the Imperium, until its Planetary Governor boasted that its newly completed fortress network left the world unassailable.[1a] The Alpha Legion soon brought word of the Governor's boast to the Iron Warriors Chaos Lord Mandrakk and he then invaded the world's System to prove this false. By the end of the invasion, Mandrakk had seized the world and turned it into a base for the forces of Chaos.[1a]

Invisibles
The Invisibles were the elite bodyguard unit of the "Emperor of Mankind", the ruler of the planet that came to be known as Sixty-Three-Nineteen.[1a] Their name was derived from an application of force field technology that gave them their main tactical advantage. They possessed a passive application of said technology that allowed them to bend light around themselves, making themselves practically invisible, even to Space Marine helmet sensors. However, the effect failed slightly when the user moved, and careful scanning using high-contrast viewing tools was able to reveal heat-haze type blemishes in the air. Their weaponry was also derived from force field technology, projected as invisible beams of mutilating force capable of penetrating power armour. Their weapons made a distinctive banging noise when discharged. For hand-to-hand combat they used long-bladed lances. Tall, physically fit men, they wore ornate silver armour and red silk mantles. They somewhat reminded Luna Wolves Captain Garviel Loken of the Custodian Guard.[1a] The Invisibles were chiefly notorious for enacting the murder of Captain Hastur Sejanus and all his glory squad. They were defeated by the Luna Wolves and ordered to be decimated.[1b] Their technology was noted to have been earmarked for reverse-engineering by the Mechanicum.[1c]

Invocators
The Invocators are a Chaos Space Marine warband.[1]

Invocatus
Invocatus, the Horseman of the Apocalypse, The Winged Axe, Khorne's Thunderbolt is a World Eaters Chaos Lord of the Fire Riders, who rides to battle atop the Juggernaut Khal'guruth.[1][3]

Inwit
Inwit is an Ice World of the Imperium, and, along with Necromunda, one of the two official recruiting worlds of the Imperial Fists Space Marine Chapter.[1]

Inwit Cluster
The Inwit Cluster, also known as the Inwit System, is a closely grouped together series of Ice Worlds, that belong to the Imperium.[1a]

Inx
Inx is an Imperial world.[1]

Inzar Taerus
Inzar Taerus was a Dark Apostle in the Word Bearers Legion's Osseous Throne Chapter.[1] A devout follower of the Ruinious Powers, Inzar had developed a strong brotherhood with the World Eaters during the Great Crusade due to taking part in their gladiatorial arena bouts. He thus led hordes of World Eaters during the final stages of the Siege of Terra, reestablishing some semblance of cohesion as they marched towards the Eternity Gate. During the battle for the Eternity Gate, Inzar mocked his former comrade Kargos Bloodspitter after his defeat at the hands of Nassir Amit, displaying his apparent disdain for the World Eaters.[1a] However not long after following the defeat of Angron at the hands of Sanguinius, the World Eaters lost whatever sanity they had left and turned on their own allies. This included Inzar, who was cut to pieces by a frenzied World Eater demanding blood for the blood god.[1b]

Io'Phi
The Vash'ya Lar'shi'vre Io'Phi was a Lar'shi'vre-class cruiser that, along with its sister ship, the Io'Tar, formed the core of the Tau fleet during the Taros Campaign. It and its supporting squadron of five Kir'shasvres wreaked havoc among Imperial convoys in the Taros system, depriving the Imperial Guard forces on the planet of vital supplies.[1]

Io'Tar
The Vash'ya Lar'shi'vre Io'Tar was a Lar'shi'vre-class cruiser that, along with its sister ship, the Io'Phi, formed the core of the Tau fleet during the Taros Campaign.[1] The Io'Tar was the first Tau ship to engage Imperial forces in the Taros system during the conflict, leading five Kir'shasvre escorts in an attack on Convoy Alpha-Four. The convoy, consisting of one Freighter and three Armed Freighters and carrying the entire 8th Brimlock Dragoons was under-defended and easy prey for the Tau forces. The Tau took no losses as they annihilated both the convoy and its protectors, the Dauntless Light Cruiser Cerebus and the four Sword Frigates of Errant Squadron.[1] Convoy Alpha-Four was far from the first success that the Io'Tar would have during the Taros Campaign. For the rest of the conflict, the Io'Tar continued to attack Imperial shipping, taking a heavy toll on convoys carrying vital supplies to the Imperial Guard forces on Taros.[1]

Iobos
Iobos is a volcanic world, that was a site of a battle for the Salamanders Chapter, sometime after the Great Rift's creation.[1]

Iocanthos
Iocanthos is a lawless world dominated by warlords and their huge armies, which clash across its jungles, forests and plains. The planet's importance in the Calixis Sector is defined by the fact that it is one of the few places in the Imperium where the Ghostfire Flower can grow. Ghostfire Pollen can be refined into the combat drugs used extensively in the Penal Legions of the Imperial Guard.[2a]

Iocanthos Gullyan Kraevik Chloure
Iocanthos Gullyan Kraevik Chloure[Note 1] was a Consul Senioris of the Administratum.[1a] Earlier in his career, Chloure served in an Administratum facility on a minor Agri World for fifteen years.[1b] Chloure was in command of an Administratum taskforce sent to raid the headquarters of the Van Skorvold Cartel, following persistent rumours that the cartel was engaged in the smuggling of artefacts and illegal mutants. Although the taskforce had support from the Imperial Navy, the Imperial Guard and the Adeptus Mechanicus, Chloure wished to guarantee the operation's success. To this end, he intentionally leaked the information that the cartel had come into possession of a legendary lost relic of the Soul Drinkers Chapter, a weapon known as the Soulspear. It worked, with Chloure securing the aid of a Soul Drinkers strike force led by Commander Caeon.[1a] The Soul Drinkers, however, ended up destroying the star fort after the Mechanicus component of the taskforce, led by Archmagos Khobotov, stole the Soulspear from them.[1c][1d] Following their escape from the system, the taskforce pursued the Space Marines and attempted to bring them to heel for firing on allied Imperial vessels.[1d][1e] The Soul Drinkers hid within a dense asteroid field to protect themselves from the battlefleet's reprisal. Over the next five months of stalemate, further Imperial vessels arrived and in the process, Chloure lost command of the fleet, being reduced to the role of observer.[1e] After so long with little to show for it, Inquisitor Gorgo Tsouras of the Ordo Hereticus arrived to take charge of the situation. The Soul Drinkers once again resisted and were able to escape the Imperial battlefleet after receiving reinforcements from the rest of their Chapter.[1f] Following the incident, the Inquisition instigated a purge of the participants in the Lakonia Persecution; Chloure was one of the only people involved in the operation to survive, disguising his identity (becoming known as Adept Diess) and hiding within an Administratum facility on another Agri World, Koris XXIII-3. He was eventually tracked down by Inquisitor Thaddeus, who had been given the task of tracking down the now-renegade Soul Drinkers Chapter, and questioned. However, Thaddeus delayed Chloure's execution indefinitely as long as he continued his good work, reasoning that he was not a threat and was more useful to the Imperium in his new position.[2]

Iocaste (Grey Knights)
Iocaste was a Techmarine of the Grey Knights Chapter, serving with the First Brotherhood. He fought in the Sturmhex Incident as pilot of the Stormraven Gunship Talwar.[1]

Iocles
Ancient Iocles is an Ironclad Dreadnought in the Crimson Fists Chapter, who aided his Battle Brothers in fighting the vast Ork horde which attacked them shortly after the Great Rift's creation. However, the Chapter was still suffering from the wounds and losses they had suffered in their recent victorious battle with the Daemon Prince Rhaxor and weeks later they began to be overwhelmed by the Orks. Seeing that they had no chance of surviving on their own, Chapter Master Pedro Kantor sent out a plea for aid, as now only a few scattered groups of Crimson Fists remained. Kantor commanded one of the largest groups of Crimson Fists remaining and shortly after he sent out his message, they began to be pursued by a horde of Orks led by Warboss Ripfist Hakmaw. Kantor's group was vastly outnumbered and was forced to constantly retreat until they reached New Rynn City and could no longer escape from the Warboss. Ripfist's horde soon swarmed their position and in the battle that followed, the Crimson Fists suffered horrific losses and were nearly destroyed. However, their salvation arrived in the form of Crimson Fists Primaris Space Marine reinforcements, led by Primaris Captain Gauvian. Having heard Kantor's plea for aid, Lord Commander Guilliman had dispatched the Primaris Marines from the Indomitus Crusade and they immediately struck a deadly blow against Ripfist's horde. With their spirits now lifted, with the sudden appearance of their new Battle Brothers, Iocles and what remained of Kantor's command charged at the Orks and by working together, the two groups of Crimson Fists killed the Warboss and defeated his horde.[1]

Iocton Rheim
Iocton Rheim was a Mechanicum Magos Dominus, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre. As the Traitor Legions fell upon upon them, Rheim fought to drive back Warmaster Horus's forces and also supported the Loyalists' retreat.[1]

Iolas IX
Iolas IX is a world that was attacked by Tyranid forces. The planet was defended by 267th Cadian Regiment.[1]

Ioline
Ioline is an Imperial world in Segmentum Obscurus.[1a]

Fourth Horseman
The Fourth Horseman was a Death Guard Legion Attack Barque, active during the Great Crusade. Under the command of the Primarch Mortarion, it struck the blow that brought an end to the Conquest of Galaspar and later performed an Exterminatus on Absyrtus.[1]

Fourth Inquisitorial Storm Trooper Regiment
The Fourth Inquisitorial Storm Trooper Regiment was a Storm Trooper regiment of the Militarum Tempestus attached to the Inquisition.[1]

Fourth Quadrant
The Fourth Quadrant was a region of Imperial space. Located in Segmentum Solar, the Quadrant was devastated in the Fourth Quadrant Rebellion in M41.[1a][1b]

Fourth Quadrant rebellion
The Fourth Quadrant rebellion was a series of wars and rebellions that engulfed a quarter of Segmentum Solar. The exact dates are not known, but it definitely took place between 775.M41 and 780.M41. The individual conflicts had no single cause, rather countless grievances fostered over centuries of brutality and misrule by corrupt Imperial commanders. Opportunistic Chaos cults, renegades and Xenos took advantage of the anarchy and over a dozen Space Marine Chapters were involved in the fighting.[1a][1b]

Fourth Sphere of Expansion
The Fourth Sphere of Expansion was a Sphere of Expansion of the Tau Empire.[2]

Fra' Vermis
Fra' Vermis is an Imperial world, that serves as a Sanctuary World for the Adepta Sororitas. It lies in the northern entrance to the Nachmund Gauntlet.[1]

Fra'al
The Fra'al are a technologically advanced, highly psychic and merciless alien race.[1][2] They are mysterious; who they are is unknown and aside from a few scattered stories mankind remains blissfully ignorant of the Fra'al. Accurate knowledge of the Fra'al is strictly prohibited by the Ordo Xenos, but in legend they are renowned for their technology and piratical raids.[2]

Fra'al Battlecruiser
Fra'al Battlecruisers are advanced spacecraft used by the Fra'al race. Deployed into deep space and used to protect their worlds from orbit or conduct raids in pairs, these mysterious ships are equipped with deadly Ether Cannons. The most promising reality for the Imperium regarding these ships is they are sparse in number.[1]

Fra'al Glass Knife
The Fra'al Glass Knifes are jagged dagger-like blades that look as though they were made from a single smoky crystal. Created by the legendary Fra'al, they are known for their strength and are sharp enough to split ceramite. They constantly maintain their sharpness by continually fracturing tiny shards from the edges, and these splinters are infamous for working their way into wounds, causing agonising injuries.[1]

Fracimmion
Fracimmion is a Captain in the Angels Encarmine Chapter and is its Master of the Fleet. He took part in his Chapter's efforts to end the Stromark Civil War, alongside the Flesh Tearers.[1]

Fractal Blade
Fractal Blades are rare swords made from a diamond-like living crystal, harvested from an unknown planet in the Koronus Expanse.[1] The planet's exact location is a secret known only to the Rogue Trader who sells these blades. Small slivers flake off when the weapon is struck, and the blade emits a shrieking sound akin to nails on chalkboard. The crystal constantly grows and replaces shards as they are struck off, keeping the edge sharp at all times but also meaning fractal blades must be frequently used lest it become dull and blunt. Each sliver is a fractal seed, a replica in miniature of the full sized blade. Indeed, if planted back on its home world it would grow into a new sword.[1]

Fractal Blades
The Fractal Blades are an elite[2] Thousand Sons Warband.[1]

Fractal Harrow-Blade
A Fractal Harrow-Blade is a sword with a mono-molecular blade of the finest quality that reduced their targets to a bloody ruin. The first of these weapons were highly valued by the Xeric tribes of Terra, who would go on to provide the first recruits for the Raven Guard Legion. Several more weapons of this type were discovered later in the Great Crusade, and they were considered relics of the Raven Guard.[1]

Frader
Frader was a Colonel of the Vervun Primary, active during the Siege of Vervunhive.[1] At the start of the Siege, Frader commanded a section of the Hass West Fortress in Vervunhive's main wall. However, he was killed by a mortar round shortly after the Ferrozoicans initiated their first storm on the city wall.[1]

Frag Assault Launcher
Frag Assault Launchers are a number of explosive charges attached to the hulls of Land Raider Crusaders and Redeemers. In effect similar to Frag Grenades, they are detonated as the troops within disembark to assault the enemy, hurling shrapnel in all directions.[1]

Frag Cannon
The Frag Cannon is an Imperial weapon.

Frag Lance
Frag Lances are shonkey looking explosive weapons, that are used by the Way-Brethren of Necromunda's House Cawdor and come in a few varieties. Their designs ape the weapons of ancient Terran knights, or the rather more refined technology fielded by Attilan Rough Riders and can pack quite a punch.[1]

Frag Spines
Frag Spines are a Tyranid biomorph, studded along some Carnifexes, of explosive Spine Banks or other similar short range bio-weapons that launch as the Carnifex rampages forward and forces their prey to take cover or be shredded with hundreds of chitinous shards.[1]

Frag grenade
Frag grenades (or fragmentation grenades) are small, anti-personnel grenades, exploding in a hail of thousands of tiny and deadly shards of metal,[1] the effect being to deny an enemy the benefits of any cover as they are assaulted.

Sentrek Freemen
The Sentrek Freemen are Traitor Guard forces which fought as part of Abaddon's forces in the 13th Black Crusade. The regiment was present on Cadia.[1]

Sentry Pylon
Sentry Pylons are automated defensive weapons platforms used by the Necrons. A smaller version of the Necron Pylon, these strange devices are used tactically either in the fields of war or to defend slumbering Tomb Worlds from outside intruders. Sentry Pylons can carry a variety of weapons such as Death Rays and Heat Cannons,[2] but many are equipped with the Gauss Exterminator to engage enemy aircraft at extremely long range. The Sentry Pylon can also be used against ground targets with no loss of effectiveness.[1]

Seoci
Seoci was an Eldar of Craftworld Lugganath.[1] Seoci walked many paths over the course of his life. Notably, he was almost trapped on the Path of the Poet after spending too long on that path. He was rescued from that fate by Ailios, becoming lovers as a result, but as a side-effect of almost being trapped, he would occasionally compose poems without meaning to.[1] During his time with Ailios, he referred to her as sorrowrose, while she, in turn, called him water len.[1] Following this, Soeci and Ailios walked the Paths together, eventually ending up on the Path of the Seer. After a battle which cost many eldar, however, Ailios became trapped on that path, unable to join Seoci as he moved on to the Path of the Hunter. Seoci joined the Searing Zephyrs, becoming a Crimson Hunter Aspect Warrior.[1] In Seoci's last mission as a Crimson Hunter, the forces of Lugganath, along with their corsair allies, attempted to assassinate the Ork Big Mek known as Gorkog Chrometeef, as their seers predicted that allowing Chrometeef to live would result in the eventual destruction of their Craftworld to an Imperial Crusade. Seoci decided that he was going to leave the Path of the Hunter after the mission after witnessing the single-minded battlelust of his Exarch, Liosa. However, as the Eldar attacked the Orks, Chrometeef launched his new flagship, which the Eldar named Beastmother.[1] Seoci was able to rally the remaining Eldar pilots; together they disabled a number of the craft's power generators and take out its anti-grav units. This caused the Beastmother to crash-land, killing Chrometeef and completing the mission. Seoci, however, was killed in the flight to escape the crashing ship.[1] As Seoci lay dying, he was able to remove his War Mask, before predicting that, in death, he would be called back into service as a wraithfighter. His spirit stone was recovered after the battle.[1]

Sepa and Sata
Sepa and Sata are Canoptek constructs, that serve the Necron Nemesor Setekh.[1]

Separatist Tyrant
The Separatist Tyrant was the name given to the ruler of the Imperium world Farhaj after he led it into rebellion. Once word of his treachery reached the Imperium, its forces were sent to reclaim Farjaj and among them were the Knights of House Draconis. The Knights would later clash with the Separatist Tyrant and defeated him in battle. Though Draconis' High King, Tolwyn Tan Draconis, ordered that the Separatist Tyrant was to be shown mercy, the Knight Markos Dar Draconis refused and beheaded the Tyrant; he stated afterwards that he considered the man a heretic beyond even the Emperor's forgiveness. After his death, the Tyrant's forces were defeated and Farhaj was reclaimed by the Imperium.[1]

Sephanor
Sephanor is a Deathwatch Watch Captain who led a strike force of his Battle Brothers against the rebellious population of the Imperium world Anthasem after they fell under the sway of a Genestealer Cult. The world was thought to have been lost to the Imperium, but after five days of fighting, Anthasem's rebellious population and their Genestealer Cult overlords were slain by the Deathwatch and it was returned to the Empire of Mankind.[1]

Sepharan
Sepharan was until recently the Exalted Herald of Sanguinius, the commander of the Sanguinary Guard.[1] During the Devastation of Baal, Sepharan along with all but one of the Sanguinary Guard were slain by Tyranids. Caraeus, the sole survivor, became the new commander of the Sanguinary Guard, now replenished by Primaris Space Marines.[2]

Sepharis Ultra
Sepharis Ultra is a world of the Imperium.[1] The world was the site of the destruction of the Lords of Desolation warband. As the warband attacked the planet, they were caught by surprise as Black Templars drop pods landed amongst them. In the ensuing battle the warband's leader, Word Bearer Sorcerer X’hal Urus was killed by the Black Templars Emperor's Champion Reinhart. With his death, the daemons allied with the Word Bearer were sent back to the warp, allowing the Black Templars to destroy the Lords of Desolation.[1]

Sepharon
Sepharon is the current Master of the Logisticiam of the Dark Angels Chapter, dubbed Warden of the Gates.[1]

Sephax
Sephax is a Orator of the Tome Keepers Chapter.[1] Bombastic and full of righteous fury, Sephax serves as the second-in-command of the Tome Keepers 3rd Company under Captain Nasiem. Originally a Greyshield Chaplain, Sephax is young by Space Marine standards at barely 40 years. His Crozius Arcanum takes the form of a huge double-handed mace and he often is seen fighting alongside the company's close support elements. Like most Tome Keepers, since joining the Chapter he has taken to writing his own battlefield journal.[1]

Sepherina
Sepherina was a Canoness of the Order of Our Martyred Lady.[1] In 903.M41 she was tasked with journeying to Sanctuary 101, an Adepta Sororitas convent which had been attacked by the Necrons, in order to reconsecrate it. On arrival in 909.M41, she decided to erect a small statue for each dead Sister as memorials.[1] Sepherina would later record her experiences in A Book of Retrospections. In particular she lamented the fact that the fallen Sisters' bodies had been removed from the convent for analysis by Inquisitor Hoth, preventing her Order from burying them in proper graves.[1]

Sepheris Secundus
Sepheris Secundus is an Imperial Mining[1a] and Feudal World.[3a]

Sephlagm
Sephlagm is a Dead World that was once part of the Imperium.[3]

Sephus
Sephus was the site of a battle between the Blood Angels of Captain Karlaen's Company and the Tau of the Vior'la Sept.[1]

Sepolcrali
The Sepolcrali are a race of worm-like Xenos encountered by the Imperium on the planet of Thermia V.[1]

Sept Markings
Every Tau Sept has its own paint scheme and markings that are displayed on its Fire Warriors, Battlesuits and war vehicles. The markings are a series of lines and pips. The colour of these markings indicates the Sept that the unit hails from. The arrangement of the lines and pips indicates the unit's Hunter Cadre.[1]

Sept Symbol
Sept Symbols are pictograms that represent a specific Tau Sept (star system).

Septagrammaton Sanguis
The Septagrammaton Sanguis is an Inquisition Cabal, that is among the Ordos' forces combating Abaddon the Despoiler's efforts to collapse the Sanctus Wall. It is composed of seven Inquisitors from the Ordos Hereticus, Malleus, Aegis, Astartes, Maledictum and the Scriptorum.[1]

Septeryx
The Septeryx are a hostile and insidious sentient Xenos species.[1]

Septicus Legion
The Septicus Legion is a Daemonic warband of Nurgle that invaded Ultramar during the Plague Wars. It is led by the Great Unclean One Septicus.[1]

Draco Legion
The Draco Legion are a Space Marine Chapter.[1]

Dracolith
The Dracolith are a race of crystalline aliens,[1] that form part of the Church of Dracolith, a fledgling empire that is beginning to conquer Imperial space.[2] One of their weapon's, the crystralline projector, shares characteristics with the Decimator Stormlaser encouraging theories within the Inquisition of hybridisation.[3]

Dracomedes
Dracomedes was a Captain in the Blood Angels Chapter who led his Company to the Imperium world Hethgar Prime after receiving a distress signal.[1a] Once there, Dracomedes's Company fought the Ork horde of Warboss Gobklaw[1c], who had wiped out Hethgar Prime's population[1b] and then sent out the distress signal to lure more Imperial forces there for him to fight.[1c]

Dracon
A Dracon is the commander for a regiment of soldiers in a Dark Eldar Kabal.[1] They are frequently seen leading their forces in large-scale raids, or joining up with a raid currently in progress upon receiving word that considerable resistance has been met.

Draconblade
The Draconblade is a sword used by members of House Draconis of Adrastapol as a ceremonial and dueling weapon. Draconblades possess an internal fuel reservoir that can be triggered to ignite the weapon and leave blazing trails in its wake. They are used in a similar manner to the Minotane Hammers of House Minotos, the Pegassine Rapiers of House Pegasson, and the Chimerswords of House Chimaeros.[1a][1b][1c] High King Tolwyn Tan Draconis carried a small collection in his personal effects while on campaign.[1a]

Draconian
Draconian was a Reaver Battle Titan of the Legio Invigilata.[1] Draconian took part in the Helsreach Crusade during the Third War for Armageddon as part of an Invigilata battle group led by Princeps Majoris Zarha Mancion. At the time, it was commanded by Princeps Jacen Veragon. The Titan was destroyed during the Crusade by the orks.[1]

Draconic Arm
The Draconic Arm was a region of space near Crowe's World.[1]

Draconic Scales
Draconic Scales[1b], also known as Draconic Scale Armour, are uncommon and impossibly expensive[1a] Imperial dermal body suits, due to containing rare examples of Conversion Field technology.[1b]

Draconis
The Draconis is a Space Marine Chapter.[1]

Draconith
Draconith is the homeworld of the Star Dragons Space Marine Chapter.[1]

Draconspire
Draconspire is one of the Knight keeps of the planet Adrastapol, serving as the base of operations for House Draconis.[1] Located on the grasslands known as the Valatane, the keep is heavily fortified to defend Draconis's holdings from invaders.[1]

Dracos (Character)
Dracos, also known as Dracos the Conqueror, is a renowned past hero of the Imperium of Man comparable to Macharius, Malcador, and Rogal Dorn. However his exact accomplishments remain unexplained.[1]

Dracos (Unit)
The Dracos is the name given to a military wing that served in the nation of Hy Brasil on Terra before the events of the Horus Heresy. This unit of skilled and well trained soldiers wore scaled green armour. They had a reputation for being both competant and efficient warriors. A number of them had been deployed as houseguards to protect Lord Pherom Sichar during events in his native home land.[1]

Dracosan
The Dracosan Armoured Transport was an armoured personnel carrier used by the Imperial Army during the Great Crusade and Horus Heresy. The Dracosan Armoured Transport was manufactured to standards only usually required of war machines destined for service with the Legiones Astartes. It was large enough to accommodate twenty troops, and heavily armoured enough to protect them from intense enemy fire. Its protection was greater than the ubiquitous Rhino.[2] Equipped with a fearsome array of weapons of its own, including either a powerful twin-linked lascannon or a mighty demolisher cannon at the expense of some of its transport capacity, the Dracosan could steadfastly defend itself against enemy counter-attack and pound an adversary’s emplacements to dust before those on board disembarked to storm enemy positions.[1] A cargo transport variant of the Dracosan is known as the Brontosan.[3]

Drade-73
Drade-73 is an Imperium world that is noted for its surface being grimed with ash.[1]

Drado
Drado was a Guardsman of the Volpone 50th 'Bluebloods'.[1] In the Nacedon campaign (part of the Sabbat Worlds Crusade), Drado was one of a number of Volpone Guardsmen wounded in action who were left abandoned in a field hospital when the Crusade's forces were routed at Lohenich and forced to retreat. They were saved when a unit of the Tanith First and Only came across the hospital during the retreat and their Chief Medical Officer, Tolin Dorden, refused to leave them to die at the hands of the enemy. Thanks to the intervention of the Tanith, most of the wounded Volpone survived long enough for Imperial reinforcements to arrive and push the enemy back.[1]

Draech
Draech was an Eldar Admiral of Craftworld Iyanden. In 585.M40, he led the attack on Hypnoth in retaliation for the Imperial capture of the Blood of Khaine.[2] In 810.M41 Draech would lead his Craftworld's fleet against the Tyranid Hive Fleet Naga. Confronting the Tyranid fleet of Bio-ships above the Exodite World of Halathel, Draech was killed early in the battle when his flagship, the Auspicious Illumination of Eternity, was destroyed. However his second-in-command, a relatively young prince named Yriel, seized command of the reeling Eldar forces and destroyed the Tyranid fleet.[1]

Medrengard
Medrengard is the Daemon World of Perturabo, and the current homeworld of the Iron Warriors Traitor Legion. It is seen in nightmarish visions as a world turned into a vast fortress with mountains of inconceivably high towers and dungeons penetrating into its core.[Needs Citation]

Medrethax
Medrethax was a Chaos Sorcerer.[1] At some point he attempted to open a warp rift on an unnamed planet. He was opposed by Inquisitor Consadine, but the final outcome of their conflict is not known.[1]

Medreyal Ghaelyn
Medreyal Ghaelyn is a Saim-Hann Autarch, who serves as a warden for her Craftworld. She fulfills her duties time and again by leading counteroffensives against any foe who dares attack the Aeldari's sanctuaries.[1]

Medusa (Hive Fleet)
Medusa is a minor Tyranid Hive Fleet which invaded the galaxy from the galactic north-east in 997.M41, through the area of the Ghoul Stars and close to the path of Hive Fleet Moloch. Originally, the Imperium thought Medusa to be another tendril of Hive Fleet Leviathan.[1]

Medusa (Hive World)
Medusa is a Hive World near the Eye of Terror in Segmentum Obscurus.[1a]

Medusa (Planet)
Medusa IV[5b], commonly referred to as Medusa, is the Homeworld of the Iron Hands Space Marine Chapter.[9]

Medusa (Siege Tank)
The Medusa Siege Tank is an aging Imperial Guard siege platform used when attacking the thick walls of an enemy-held city or fortress. Built on the Chimera chassis, the Medusa suffers from a number of disadvantages compared to other artillery pieces like the Basilisk or Griffon, but its immense firepower ensures its continued use in the siege warfare depressingly common to the 41st Millennium.[1]

Medusa Raid
The Medusa Raid occurred sometime after the formation of the Great Rift.[1] The raid saw the Iron Hands homeworld of Medusa raided by the Cleaved, The Purge and 1st Plague Company of Typhus. The Iron Hands drive off the attack but not before terrible damage is done and much of the world is left diseased quarantine zones.[1]

Medusa Siege Gun
The Medusa Siege Gun is an aging siege weapon used by the Imperial Guard both as a towed artillery piece and mounted on the Medusa Siege Tank. Compared to the Earthshaker Cannon the Medusa fires a much larger shell at lower velocities. This gives it immense destructive capabilities, useful in breaching the walls of an enemy fortress or destroying bunkers in a single shot, but it consequently has a much shorter firing range, even compared to other siege weapons like the Bombard. For this reason they are less useful for harassing and counter-battery fire, but are still prized by many siege regiments for their ability to blast enemy walls, installations, bunkers and trenches.[1][2] In addition to their normal heavy shells, Medusas can all fire special Bastion-breacher Shells, which sacrifice explosive yield for additional propellant. This gives the weapon greater armor penetrative capabilities, and is especially useful in the bunker-busting role.[3]

Medusa V
Medusa V was an Imperial Mining World.[Needs Citation]

Medusa VII
Medusa VII is a Necron Tomb World located in Ultima Segmentum. It is a world of the Sautekh Dynasty and is part of the same System as Medusa V.[1]

Medusae
Medusae are strange creatures of the Webway that often find themselves as servants within an Archon's court and are quite sought after by the denizens of the Dark City of Commorragh.[1] Medusae are known to be highly empathic parasites that appear as a collection of brains and spinal cords that are stacked on top of one another. These creatures seemingly float across the ether like jellyfish where they feed on the dreams, as well as nightmares, of sentient beings. They can also latch upon a living host, allowing them to feed upon the emotions of their host directly and through this process, provide the power they require to manifest in realspace, thus becoming hybrid creatures of both the material world and the Immaterium.[1] In combat, their empathic abilities are weaponised: a simple gaze from a Medusae can lead to instant emotional hemorrhaging by exposing their victims to raw anguish, potentially putting them into a coma from which there is no recovery. In addition, they are also able to absorb extreme sensations, which are highly prized in Dark Eldar society. The brain fruit of the Medusae are capable of being consumed and allow an individual to re-experience the vivid and anarchic emotions of a raid all over again.[1]

Medusan Council
The Medusan Council was a ruling body of the Iron Hands, that was formed during the Horus Heresy and which took command of their Homeworld Medusa, after the death of their Primarch, Ferrus Manus.[1]

Medusan Immortals
Medusan Immortals were elite Iron Hands infantry during the Great Crusade and Horus Heresy.[1] For Iron Hands Legionaries who had failed their rigid standards and codes of battle, whether they were wounded or unable to cope, inducting themselves into the Immortals remained one course of action to redeem themselves. The Immortals were the Legion's final chance at glory, deployed where the battle was fiercest and the risk of survival smallest. Armed principally as Breacher units and featuring a high level of cybernetic modifications, Immortals wore no symbol of their Clan Company or Legion, save its numeration and the death's head symbol. It was their lot to fight and die with a steadfast cold fury, marching relentlessly for redemption.[1]

Medusan Reach
The Medusan Reach is a loose dominion of Imperial worlds and valued protectorates[1], scattered across Segmentum Obscurus' Medusan Sub-sector, who offer the Iron Hands a tithe of their resources, in return for the Chapter's guaranteed protection.[2]

Medusan Sub-sector
The Medusan Sub-sector was a Sub-sector in Segmentum Obscuras.[1a]

Harrin
Harrin is an Ordo Hereticus Inquisitor who serves in the Askellon Sector and whose methods have made his fellow Inquisitors declare him a Radical. He denies the charges, though, and has said his accusers are unable to comprehend the scale of the threats he faces or fathom the consequences of what would happen should he fail in defeating them.[1]

Harris (Guardsman)
Harris was a Private within the 117th Adrassi Regiment, who posthumously earned the prestigious Guardsman of the Week award.[1]

Harris (Mercenary)
Hacker Harris is an Imperial Mercenary.[1]

Harrower
The Harrower was a Firestorm Class Frigate that took part in the Battle of Golgotha. The Harrower was destroyed and crashed into Golgotha, after the Imperial Navy's ships were ambushed by a hidden Ork force.[1]

Harrowers
The Harrowers are a Space Marine Chapter.[1]

Harrowhand
Harrowhand is an Iron Hands cog-toothed Power Axe, that is currently being wielded by the Chapter's Master of the Forge, Malkaan Feirros.[1]

Harrowhound
Harrowhound is the leader of the Skinners Chaos Cult.[1]

Harrowing of Pyrrhan
The Harrowing of Pyrrhan was a battle during the Horus Heresy.[1]

Harrowmaster
Harrowmaster was a specialized rank used by the Alpha Legion during the Great Crusade and Horus Heresy.[1] Also known as a Jhariuk, the Harrowmaster was a leading commander given overall control of Alpha Legion forces in any given theatre of operations. It was the task of a Harrowmaster to keep track of the encompassing shifting events in a warzone down to the smallest detail and shape the actions of his own forces accordingly. The position of Harrowmaster was extremely prestigious within the Alpha Legion, and one of the few where the holder of the title was known publicly.[1] Like most things with the XX Legion, it is unknown if the title of Harrowmaster still remains officially in use as of M41. However, Quetzel Carthach, leader of the Sons of the Hydra Warband continues to make use of the title.[2]

Harth Deyers
Harth Deyers was a Captain of the 66th Kataran Spears Astra Militarum regiment.[1] He commanded a company of Leman Russ Battle Tanks in the defence of Hive Gelon on Khania against the Tyranids, leading from a Leman Russ, the Bastion of Faith.[1]

Hartmann
Hartmann was a Gunnery Sergeant of the Armageddon 101st Steel Legion Regiment, during the Third War of Armageddon. He was believed by some to suffer from battlefield psychosis, as Hartmann would go shirtless into battle.[1]

Harun Rukanah
Harun Rukanah is a Colonel in the Mubarizan Sipahi Imperial Guard and is leading his Guardsmen as part of the Imperium's forces defending Vondrak from an invasion of Hive Fleet Hydra.[1]

Haruspex
The Haruspex is a species of large Tyranid.

Haruspex (Xenos)
The Haruspex are xenos marauders believed to originate from the Slinnar Drift, in the Jericho Reach. They travel in packs and are led by Haruspex Lifeseekers.[1]

Haruthalen
Haruthalen is a misery-wreathed world, that was the site of a battle between the Dark Angels and the Masque of the Midnight Sorrow Harlequins in M42. The Chapter prevailed, however, and annihilated the Xenos' forces.[1]

Haruun
Haruun was a Captain in the Sons of Horus Legion, who took part in the Horus Heresy.[1]

Harvan
Brother Harvan was a member of Sergeant Remas's squad, in the Scythes of the Emperor Space Marine Chapter shortly before the fall of Sotha.[1] The squad tried to apprehend the first Hive Ship which approached Sotha, prior to the planet's destruction by Hive Fleet Kraken.[1] After inserting by Boarding Torpedo, they ventured into the ship but were attacked by Tyranid creatures. Brother Harvan was killed in the fighting - torn in half, according to the later testimony of Remas.[1]

Harvax Scarus
Harvax Scarus is a General of the Severan Dominate's military forces fighting against the Imperium of Man on the planet Virbius.

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Necromunda: Ash Wastes
Necromunda: Ash Wastes is a 2022 starter set for the tabletop game Necromunda.[1]

Necromunda: Book of the Outcast
Necromunda: Book of the Outcast is an expansion for Necromunda released in 2021.[1]

Necromunda: Dark Uprising
Necromunda: Dark Uprising is a Boxed set expansion for Necromunda released in November 2019.[1]

Necromunda: Gang Skirmish
Necromunda: Gang Skirmish is a 3D online multiplayer turn-based strategy video game, that is developed and published by Legendary Games[1]. It was released on March 4th of 2021, for phones and tablets from the Apple App store and Google Play Store.[1]

Necromunda: Gang War
Necromunda: Gang War is the games supplement for Necromunda: Underhive (2017).[1]

Necromunda: Gang War II
Necromunda: Gang War II is the second games supplement for Necromunda: Underhive (2017).[1]

Necromunda: Gang War III
Necromunda: Gang War III is the third games supplement for Necromunda: Underhive (2017).[1]

Necromunda: Gang War IV
Necromunda: Gang War IV is a rules supplement for Necromunda: Underhive (2017).[1]

Necromunda: Gangs of the Underhive
Necromunda: Gangs of the Underhive is a supplement to the Necromunda Rulebook (2018) for the game Necromunda.[1]

Necromunda: Hired Gun
Necromunda: Hired Gun is a 2021 first-person shooter PC game by Streum On Studio and released by Focus Home Interactive.[1]

Necromunda: Hive War
Necromunda: Hive War is a 2021 starter set for the tabletop game Necromunda.[1]

Necromunda: House of Artifice
Necromunda: House of Artifice is an expansion for the Necromunda Rulebook (2018) of Necromunda.[1]

Necromunda: House of Blades
Necromunda: House of Blades is an expansion for the Necromunda Rulebook (2018) of Necromunda.[1]

Necromunda: House of Chains
Necromunda: House of Chains is an expansion for the Necromunda Rulebook (2018) of Necromunda.[1]

Necromunda: House of Faith
Necromunda: House of Faith is an expansion book for Necromunda released in 2021.[1]

Necromunda: House of Iron
Necromunda: House of Iron is an expansion for the Necromunda Rulebook (2018) of Necromunda.[1]

Necromunda: House of Shadow
Necromunda: House of Shadow is an book expansion for Necromunda released in 2021, focusing on House Delaque.[1]

Necromunda: The Aranthian Succession: Cinderak Burning
The Aranthian Succession: Cinderak Burning is a supplement to the tabletop game Necromunda.[1]

Necromunda: The Aranthian Succession: The Vaults of Temenos
Necromunda: The Aranthian Succession: The Vaults of Temenos is a supplement to the tabletop game Necromunda.[1]

Obsidian Aquilas
Obsidian Aquilas are icons that are carved by the Salamanders Chapter, from jet-black volcanic stones. They proclaim the unbreakability of the sons of Vulkan and are either worn or mounted by their wearers upon backpacks or banner poles.[1]

Obsidian Chariot
The Obsidian Chariot is one of the nine Artefacts of Vulkan, and one of the four still unrecovered by the Salamanders. Its armour is said to be near impenetrable.[1]

Obsidian Claw Shrine
The Obsidian Claw Shrine is an Eldar Striking Scorpions Shrine.[1]

Obsidian Glaives
The Obsidian Glaives were a Space Marine Chapter[2] of Ultramarines descent.[3]

Obsidian Jaguars
The Obsidian Jaguars are a Space Marine Chapter.[1]

Obsidian Keep
The Obsidian Keep is the headquarters of the Adeptus Astra Telepathica. Located in the vast Astra Telepathica palace complex on Terra, some Psykers captured by the League of Blackships are brought here for training as Astropaths or Sanctioned Psykers.[1]

Obsidian Knight
The Obsidian Knight is an Imperial Freeblade Knight.[1][2] Little is known about the Freeblade that some of the Astra Militarum call the Obsidian Knight. The first recorded sighting came during the Damocles Gulf Crusade over two hundred years ago. Out of nowhere strode the dark behemoth, covered in fell symbols. He single-handedly halted a Tau river crossing, and appeared in dozens of battles. The Knight disappeared by campaign’s end, remembered only in legend. Two centuries later, when the Tau general Commander Shadowsun launched her invasion of Agrellan, the Obsidian Knight appeared once again. Whether or not it was the same Knight is unknown, but it fought with the same zeal, leaving behind a wake of crushed and blasted Tau. Although the Xenos eventually triumphed on Agrellan, the Obsidian Knight has since been sighted elsewhere, fighting alongside the Imperium.[2]

Obsidian Order
The Obsidian Order is an Order of the Orders Hospitaller.[1] It maintains a mission hospice on Alecto where its sisters deal with a range of maladies from ocean ague, salt-lung, rad-throat, Uhlren's echo and eyeburn amongst many others. The hospice is ill equipped to deal with the sheer number of diseases and patients they recieve.[1] The sisters typically wear black habits with a mesh veil hung with tiny shards of obsidian, giving them the appearance of crying gleaming black tears and are required to keep their hair short.[1]

Obsidian Raven
The Obsidian Raven is a relic of the Blood Ravens Chapter forged by Azariah Vidya himself, who made the Raven from the blood of his enemies. It grants its wielder an unusual connection with the Warp, that allows them to recover any psychic energy spent attacking or casting a spell, which greatly increasing their longevity in battle.[1]

Obsidian Rose Class Battleship
The Obsidian Rose Class Battleship is a class of Dark Eldar Battleship.[1] Named after the Kabal of the Obsidian Rose, the class is armed with Phantom Lances and Scythe Missile Launchers.[1]

Obsidian Sky
The Obsidian Sky is a ship in service to the Ordo Malleus.[1] Under the command of Inquisitor Nyxos, the Obsidian Sky intercepted the corrupted Imperial Navy ship the Merciless as it travelled to the Eye of Terror. A squad of Grey Knights teleported from the Obsidian Sky to the Merciless, where they captured the Heretic Bulgor Hyrk, who was responsible for corrupting the ship's crew. Once back on the Obsidian Sky, Hyrk was interrogated and later killed by the Ordo Malleus.[1]

Obsidian Station
Obsidian Station was an Imperial base which was attacked by the Dark Eldar, killing all five thousand Imperial personnel before they took all of the skulls and fled the scene. It was later investigated by Inquisitor Absolvus.[1]

Obsidian Veil
Obsidian Veil is a Dark Eldar relic.[1] Utilizing the same Night-Shield technology as Dark Eldar attack craft, the Obsidian Veil projects a broad-spectrum displacement field around its bearer, surrounding them in a cloud of shadow.[1]

Obsidius Mallex
Obsidius Mallex is a Chaos Lord who commands the Servants of the Abyss Warband.

Obstinax
Obstinax is an Imperial world that contains ten mega-fortresses and was invaded by the Necron Szarekhan Dynasty in M42. The Imperial Fists' 5th Company came to the world's aid and defeated the Xenos before a single fortress fell during the invasion.[1]

Obstiria
Obstiria was the homeworld of the Obsidian Glaives Space Marine Chapter and home to their Fortress-Monastery known as the Penumbral Spike. The world was overrun by Orks during the Red Waaagh! despite a valiant last stand by their Astartes protectors.[1]

Obsus Prima
Obsus Prima is an Industrial World of the Imperium.[1] At one point, Obsus Prima suffered a Chaos uprising which was put down by the Vostroyan 39th armoured regiment.[1]

Obsus Prima Uprising
The Obsus Prima Uprising was a campaign waged by the Imperium on the Industrial World of Obsus Prima in M41.[1]

17th Alasia Prime Mobile Infantry
The 17th Alasia Prime Mobile Infantry is an Imperial Guard Regiment known to have participated in the Imperial defence against the 13th Black Crusade.[1]

17th Company (Night Lords)
The 17th Company (known as the "Lords of Tempest" by the time of the Dropsite Massacre) of the Night Lords Legion is known to have been active during the Great Crusade and Horus Heresy.[1]

17th Company (Sons of Horus)
The 17th Company of the Sons of Horus Legion, known as the Hesperus Guard, was active during the end of the Great Crusade.[1]

17th Frensham Artillery Regiment
The 17th Frensham Artillery Regiment is an Astra Militarum Regiment.[1]

17th Spear Points
The 17th Spear Points were a renowned Company of Storm Troopers that took part in the Third War for Armageddon.[1] They are most famous for undertaking a daring mission against the Ork Warlord Thugsnik. Thugsnik was attempting to breach the walls of Infernus Hive with Big Gunz. The Storm Troopers were able to rig one of Thugsnik's ammunition dumps with explosives, using them to destroy most of the ork artillery before they could strike at the city.[1]

17th Xien Pythons
The 17th Xien Pythons are a Regiment of Tempestus Scions of the Militarum Tempestus.[1]

18th Atraxian Super-Heavy Tank Company
The 18th Atraxian Super-Heavy Tank Company is a Super Heavy Company of the Astra Militarum raised on Atraxia.[2] In 397.M41 the company was deployed on Kalidar IV, fighting against the orks of Waaagh! Gratzdakka. They were one of two super heavy companies that saw action on the Kostoval Flats while trying to break the ork siege of the Urta mining complex, forming the core of Formation Alpha while the 7th Paragonian Super-heavy was assigned to Formation Beta. However, when the Imperials were ambushed by ork heavy walkers, Beta took heavy losses and both formations were forced to retreat.[1]

18th Megorin Jackals
The 18th Megorin Jackals are a regiment of the Astra Militarum.[1]

18th Stratosan Aircorps
The 18th Stratosan Aircorps is an Imperial Guard Regiment from the planet Stratos.[1]

196th Iotan Gryphonnes
The 196th Iotan Gryphonnes were a Regiment of Tempestus Scions of the Militarum Tempestus.[1] They were deployed in their entirety to kill every single Earth caste scientist, researcher and student on the T'au Sept World Bork'an. While their raid began promisingly, the Tau's counterattack was overwhelming as the Earth Caste deployed experimental Battlesuits and prototype weapon systems that annihilated the Scions with ease. The members of the Earth Caste were then able to escape from the Scions and with their targets out of their reach, the 196th Iotan Gryphonnes requested to be extracted. However, they found their repeated requests for extraction denied and the Scions were soon hunted down by Bork'an's vengeful Fire Warriors and XV25 Stealth Teams.[1]

199th Steel Legion Armoured Division
The 199th Steel Legion Armoured Division was an Armoured Regiment of the Astra Militarum from the planet Armageddon.[1] The 199th Armoured Division was amongst those regiments to fight in the Third War for Armageddon, taking part in the defence of Hive Helsreach.[1]

19th Company (Ultramarines Legion)
The 19th Company of the Ultramarines Legion is known to have been active during the Great Crusade.[1]

19th Glamorgian Regiment
The 19th Glamorgian Regiment was one of four Imperial Guard Regiments stationed on the planet Dolumar IV. They fought the Tau as the xenos invaded the planet to rescue the captured Ethereal Aun'el Ko'Vash.[1a] It is not known if the Regiment survived the subsequent invasion of a Chaos warhost[1b] and Exterminatus launched at Dolumar IV, as a result of its Planetary Governor Meyloch Severus, and his dealings with the Ruinous Powers.[1c]

1st Black Crusade
The First Black Crusade of Ezekyle Abaddon began with the First Battle of Cadia in 781.M31, which signaled not only the beginning of the First Black Crusade, but also the opening salvos of the Traitor Legions' Long War against the Imperium of Man. After the First Battle of Cadia was won, the forces of Chaos plunged the Segmentum Obscurus into a decades long war[4h], at the end of which Abaddon the Despoiler claimed the Daemon sword Drach'nyen.[2]

1st Brotherhood (Grey Knights)
The 1st Brotherhood of the Grey Knights is known as the 'The Swordbearers'.[1]

1st Brotherhood (White Scars)
The 1st Brotherhood of the White Scars, known as the Spearpoint Brotherhood, comprises the Chapter's most veteran warriors.[1][2a][2b]

1st Chapter (Ultramarines Legion)
The 1st Chapter of the Ultramarines Legion is known to have been active during the Great Crusade and Horus Heresy.[1a][1b]

1st Company (Black Legion)
The 1st Company of the Black Legion is a warband of Chaos Space Marines loyal to Abaddon the Despoiler.[1]

1st Company (Blood Angels)
The 1st Company of the Blood Angels, known as the 'Archangels', is the Veteran Company of the Chapter.[1a]

Ion Accelerator
The Ion Accelerator is a Tau Ion Weapon. One of the most powerful class of Ion Weapons in the Tau arsenal, the Ion Accelerator is typically mounted on the XV104 Riptide Battlesuit and can be further charged with the suits Nova Reactor to devastating effect.[1]

Ion Beamer
Ion Beamers are a type of heavy Ion Weapon used by the Leagues of Votann. They are frequently mounted on Magna-Coil Bikes by Hernkyn Pioneers.[1]

Ion Blaster
The Ion Blaster is a type of Ion Weapon used by the Leagues of Votann.[1]

Ion Cannon
The Ion Cannon is a powerful Tau weapon mounted on large vehicles and starships. The Ion Cannon itself operates by generating a stream of high-energy ionised particles and launching them at a target using an electromagnetic field. These particles react explosively with the target, transferring tremendous energy at the atomic level.[1][2] The resulting vaporisation only magnifies the amount of damage dealt, with starship-based models comparable to Imperial Lances.[3] Heavy Ion Cannon Batteries are mounted on Tau Navy ships.[4]

Ion Gauntlet Shield
The Ion Gauntlet Shield is an Ion Shield variant used by Imperial Knight Lancer walkers. This generator is mounted on the Knight's right arm is more concentrated than the directional Ion Shield mounted on the Knight Paladin, but it lacks its tactical flexibility.[1]

Ion Pistol
Ion Pistols are a type of handheld Ion Weapon used by the Leagues of Votann.[1]

Ion Rifle
The Ion Rifle is an experimental Tau Ion Weapon intended to be wielded by light infantry. Currently, it is employed exclusively by Pathfinders.[1]

Ion Shield
Ion Shields are a type of defensive force field used by Imperial Knights. This ancient technology works by projecting an energy field across a narrow arc to the front of the Knight. By quickly moving the position of the shield so that it intercepts enemy attacks, a Knight is able to survive even the heaviest fire, whilst still being able to fire its own weapons in return. The exact setting and positioning of the shield is essential, as the ion shield is only designed to deflect and slow shots, rather than absorb them in the manner of the void shields used on Imperial Titans. This means the effectiveness of the shield is partially dependent on the skill and experience of its operator.[1]

Ion Weapon
Ion Weapons are advanced Tau weapons that fire high-energy streams of ions at a target. These streams can vaporize flesh and metal with equal ease. Ion weapons can be overcharged to generate a devastating attack, but doing so risks overheating its primary power cell.[1] Ion Weapons are proscribed by the Adeptus Mechanicus, but the Squats of the Leagues of Votann were known to share their secrets of the technology with the Tau.[2]

Iona
Iona was a Sister of the Order of Our Martyred Lady and a member of Sister Miriya's Celestian squad. She was disliked by some of her Sisters for being silent and rarely showing emotion. This meant nothing to Miriya, who considered Iona a valuable member of her squad, due to her skills in battle.[1a]

Iona Gavunda
Iona Gavunda was a noblewoman of House Gavunda of Vervunhive.[1]

Ionan Grud
Ionan Grud is a Brother-Captain of the Grey Knights. He serves within the 4th Brotherhood.[1] Known as a powerful and strong-willed brother, he bested Typhus aboard the Star Fort Galatan during the Plague Wars, earning the attention of Roboute Guilliman. He later was requested by Guilliman to help him interview a Daemonhost in order to gather intelligence on the intentions of the enemy. Grud opposed the move, but aided in the interrogation anyway. Afterwards he departed the Ultramar warzone with his brothers.[2]

Ionia
The Ionia was a vessel in service with the Scythes of the Emperor Chapter.[1] The ship survived the Fall of Sotha and evacuated with the rest of the Chapter's surviving fleet to the Miral System. While translating into Realspace, the Ionia was severely damaged by a collision with the Destroyer Light of the Pharos.[1]

Ionid 5-Flux
Ionid 5-Flux are a Skitarii Vanguard squad from Stygies VIII taking part in the battle for Beralith V as support for the army of Magos Dominus Hyperion Ismene Themis IV fighting Eldar forces.[1]

Ionis
Ionis is a world of the Imperium.[1] When Ionis's Planetary Governor, Annesh, began plans to secede from the Imperium, alongside his co-conspirators Commissar Solkaren and Cardinal Prodemis, he arrogantly assumed he could not be stopped by the fools on Terra. He realized, however, that Ionis was a strategically important world to the Imperium and made sure he was prepared to face any retaliation from them, as his plans were underway. When an Eversor Assassin was killed during an attempt to assassinate him, Annesh was confident he was safe from any further attacks, as it would now be too late for the Imperium to stop him before his plans for secession were complete. He was unaware, however, that the High Lords of Terra had sent two assassins to stop him, as his loyal bodyguard Valeria had been secretly killed and replaced by a Callidus Assassin. The Callidus promptly delivered the Emperor's judgement upon the terrified Annesh and his co-conspirators, putting an end to any plans for Ionis to secede from the Imperium.[1]

Ionius
Ionius is a Furioso Dreadnought in the Blood Angels Chapter's 2nd Company.[1]

Ionnes
Ionnes was a Space Marine of the Salamanders Chapter, serving with the Third Company as a member of Sergeant Lok's Devastator Squad, known as the Incinerators.[1] He was notable for being the only Devastator in the Incinerators to not wield a flame or melta weapon, instead using a heavy bolter.[1]

Ionsian
Ionsian was an Assault Marine who served in the Ultramarines Chapter's 8th Company.[1] During the Damocles Crusade, Ionsian was part of Squad Sicarius under Sergeant Cato Sicarius.[1]

Ionus X
Ionus X is an Imperium Forge World.[1]

Iopheas Secundus System
The Iopheas Secundus System is a star system of the Galaxy.[1]

Metraen
Metraen was an accomplished Captain of the Blood Angels[1], commanding the Chapter's 3rd Company.[2] He led Blood Angels forces in the Axonar Spirewar, Assault on Zoran, and Mel'yanneth Skywar.[1][2]

Metrios Carr
Metrios Carr is the current Captain of the Imperial Fists Chapter's 10th Company and Master of Reconnaissance.[1]

Metrium
Metrium is a planetary system in the vicinity of the Perlian sector in the Ultima Segmentum.[1] In the 920's.M41, Metrium was one of several systems in the path of Waaagh! Korbul, however, the planets' SDF forces destroyed enough of the incoming Ork ships that those Orks which made planetfall were contained by the local PDF forces, until reinforcements from the Imperial Guard and Navy arrived.[1]

Metron
Metron is an Imperium Civilized World which exports armour plating and metal ore; it may be the next target for an Ork Waaagh! that recently conquered the Forge World Glomus.[1]

Mettalum Olympus
Mettalum Olympus was an Imperator Titan commanded by Princeps Goethe. It managed to almost single-handedly hold back a Tyranid invasion on the ash-choked plains of Horst Prime. The titan was surrounded by an entire horde of Hierophant bio-titans and its plasma reactor was breached by their frenzied attacks. The resultant explosion vapourised everything for a kilometre around and left a crater that is still visible from orbit.[1]

Mettius
Mettius was a Space Marine of the Deathwatch Chapter. He was part of a Kill-Team led by Sergeant Marek Angeloi during the purging of the Veneros Sector.[1]

Metzoi
Metzoi is a Praetorian Judicator serving Overlord Turakhin on the planet of Borsis.[1] He was an astute bodyguard, immediately reacting when Nemesor Khetmes threatened his overlord. Eventually, once the situation escalated, he decapitated the threat in a single, quick strike, before anyone else managed to react. His combat prowess was respected by his enemies and allies alike. During the final coup attempt on Borsis he was the one to respect the Necron traditions and acknowledge the new overlord.[Needs Citation]

Meud-Wyaid
Meud-Wyaid is an obscure Asuryani Craftworld whose location remains hidden from other Craftworlds.[1]

Meznan
Meznan is a Captain of the Obsidian Jaguars and is currently leading the Chapter's forces in the defense of their Homeworld, Ceibhal, from a massive Ork invasion. He knows, however, that unless absent Battle Brothers return, or their allies the Space Wolves, who he fought beside on Bennghil VII, come to their aid, it is only a matter of time before their Homeworld falls to the Orks.[1]

Mezoa
Mezoa is a Forge World and naval base located in the Cyclops Cluster sub-sector of Segmentum Obscurus.[1][2]

Mezoa XV
Mezoa XV is an Imperium World that was raided by the Warp Ghosts Warband in 434.M37.[1]

Mezoan Campaign
The Mezoan Campaign was a battle of the Horus Heresy.

Mezonyki Reio
Mezonyki Reio is the first and current Primaris Chapter Master of the Dark Krakens.[1a]

Mhara Gal
The Mhara Gal is a type of tainted Space Marine Dreadnought used by the Word Bearers during the Horus Heresy.[1] First encountered during the Battle of Ithraca amidst the catastrophe on Calth, the twisted form of the Mhara Gal Tainted Dreadnought is terrifying in both its aspect and its unearthly power. The first Mhara Gal is believed to have been created from the barely living remains of a Gal Vorbak Dark Brethren and a battle-shattered Contemptor Dreadnought chassis, both recovered from the blood-soaked ground of Isstvan V. Fused together by unholy practices, they were then corrupted by a warp-borne power, giving birth to a new monstrosity – a living engine of war and hatred.[1] The Word Bearers Mhara Gal Tainted Dreadnought is a fearsome opponent in battle. Wielding a warpfire plasma cannon and tainted power claw, it is formidable both at range and in close combat, its blows slicing through armour and energy fields alike. Its warp-twisted reactor and the daemonic powers gifted to it by dark forces make it all the more deadly, even breaking the bonds of reality around the Mhara Gal to allow it to walk through obstacles as if they were not there at all.[1]

Mhotep
Mhotep was a Thousand Sons Adeptus Astartes who lived during the time of the Great Crusade and at the early start of the Horus Heresy.[Needs Citation]

Miandrothe
Miandrothe is an Eldar Craftworld that is currently in the Askellon Sector. Miandrothe's presence in the area is kept a carefully hidden secret; most of the Human population of the sector is entirely unaware of its existence, with only a few Inquisitors of the Ordo Xenos suspecting that the Eldar have a permanent base there.[1a] The Craftworld also has an alliance with the Dusk Viper Corsairs.[1b]

Miarisillion
Miarisillion is a Crone World, a planet-wide palace of the ancient Ældari galactic civilisation, now located in the Eye of Terror.[1] As an exemplar of the decadence of that civilization, it was depopulated by the birth of Slaanesh during the Fall of the Eldar.[1] In M41, it was the destination of a small Ældar expedition (by Rangers, Corsairs, and Harlequins), to recover Spirit Stones and challenge the local dominance of Slaanesh, which resulted in the defeat of a Slaaneshi Decadent Lord.[1]

Miasma Cannon
The Miasma Cannon is a rare Bio-Artefact of the Tyranids. Unlike other Venom Cannons, this weapon fires gobblets of toxin-laden slime so virulent that it reduces squads of soldiers to puddles of organic goo. It has been responsible for deaths beyond counting.[1]

Miasma XVI
Miasma XVI is an Imperial Gas Giant, that is surrounded by interlocking Space Station networks in order to harvest its gasses. The Space Stations' population are large enough, that they raise Astra Militarum Regiments known as the Miasman Redcowls.[1b]

Miasman Redcowls
The Miasman Redcowls are Astra Militarum Regiments.[1a]

Markus Castus
Markus Castus is an Ultramarines Primaris Lieutenant , who is considered a hero of his Chapter.[1b]

Markus Hered
Markus Hered is a Necromunda Bounty Hunter, who works in the Underhive of Hive Primus and is a member of the Jaws of the Emperor Venator Gang.[1]

Markus Nostrum
Markus Nostrum, known as The Worthy, was a legendary hero and Venerable Dreadnought in the Blood Ravens Chapter. Before his internment[1a], Nostrum was the Captain of the Chapter's Second Company for almost four centuries and fought across the Imperium, opposing heretics and Xenos with equal zeal. It was while leading the Second he earned the moniker of Markus the Worthy during the Aventine Crusade, when only he was able to cross the threshold of the Shrine of the Seventh Martyr, when that holy site was wreathed in miraculous psychic flames.[1b] His command of the Second finally came to an end during the Battle of Yaltha, when he suffered grievous wounds that led to his internment within a Dreadnought sarcophagus. Two centuries later, he took part in the Fourth Crusade to the Halo Stars, where he single handily held off hordes of Xenos, to hold the Crusade's southern flank, during a battle. Though it cost Nostrum his life, his efforts allowed the Crusade's forces to mount a counter attack against the attacking Xenos.[1a]

Marnean Armsmen
The Marnean Armsmen were Regiments of the Imperial Army.[1] During the Great Crusade a number of Marnean Armsmen were attached to the 413th Expeditionary Fleet. They suffered heavy losses in the first invasion of Gardinaal Prime.[1]

Marneus Augustus Calgar
Marneus Augustus Calgar, Lord Macragge, is the current Chapter Master of the Ultramarines.

Marneus Calgar (Comic)
Marneus Calgar is a 5-issue[2] comic book series co-developed between Games Workshop and Marvel Comics.[1]

Marnius
Marnius is a Techmarine in the Ultramarines Chapter.[1]

Marnoc
Marnoc is a Princeps, from an unknown Titan Legion. He joined an Imperial strike force that was sent to reclaim an Imperium world, from the Ork hordes of Warlord Nuzzgrond Nosebiter.[1]

Marnus Lochaine
Marnus Lochaine is a Librarian of the Storm Wardens Chapter and Chief Librarian of Watch Fortress Damaroth.[1] A member of the Watch Council and the supreme authority governing the Librarians sent to train there, it was Lochaine who would oversee the special training each psychic Space Marine would undertake (which was above and beyond the standard xenos hunter programme).[1]

Maroth
Maroth was a high-ranking sorcerer of the Harrowing, a Chaos warband led by Gzrel.

Marotter
Marotters are weapons used by Sloppity Bilepipers made from the remains of a deceased member of its species[1].

Marovitch Tenndarc
Marovitch Tenndarc was a Genestealer Magus of the Cult of the Pauper Princes. The promises of Magus Tenndarc saw swathes of the world’s populace united in their devotions to the Star Savior. Every Emperor’s Day the Magus sermonized to rapturous crowds about the glories to come. Magus Tenndarc died saving the Star Saviour himself – the cult’s Patriarch – by diving in front of a Ratling sniper’s shot. The abhuman assassin was torn to pieces within the hour, Tenndarc attained the status of saint, and the cult’s flock quadrupled in size.[1]

Maroy
Maroy was a Corporal[2] of the Tanith First and Only.[1] In the closing stages of the Siege of Vervunhive, Maroy was one of thirty Tanith selected personally by Colonel-Commissar Ibram Gaunt to take part in Operation Heironymo, the mission to infiltrate The Spike and assassinate Heritor Asphodel.[1]

Marqol Tomasi
Marqol Tomasi was the High Chaplain of the Crimson Fists Chapter in 989.M41.[1] He was killed during the Invasion of Rynn's World.[2]

Marquis Lex
The Marquis Lex was a Mars Class Battlecruiser which served in Battlefleet Gothic during the Gothic War under Captain Luther Kent.[1] One of only two Mars Class Battlecruisers in the fleet, its achievements tended to be overshadowed by the exploits of the other, the Imperious and its Captain, Compel Bast. While its more glorious sister-ship took part in a dozen major battles in the war, this was little action compared to the forty-eight smaller encounters the Marquis Lex had with Ork, Human, Eldar and Fra'al raiders.[1] The Marquis Lex spent most of the Gothic War on anti-pirate duties, patrolling the Hammerhead Deeps and across the Quinrox Sound, and held the record for the ship on longest patrol (some one thousand, seven hundred and forty-one days) until 657.M41, requiring eighteen months of refitting after the Gothic War. Its Current Fleet Status is "Recommissioning."[1] The Battlecruiser was probably built by and named after a planetary overlord as part of his tithe to the Imperium, as they normally take the opportunity to name such ships after their august selves.[2]

Marquis Vaulkhere
Marquis Vaulkhere is the current wearer of the Ironthorn Crown, making him Archon of the Kabal of the Lords of Iron Thorn. A towering and bombastic individual, Marquis prides himself on his heritage and sophistication. However, beneath this aura of faded grandeur lies a bloodthirsty soul looking for any excuse to kill.[1] Vaulkhere was manipulated by Asdrubael Vect into combating the Ynnari after the Supreme Overlord sent subtle whispers that his hated rivals, the Kabal of Poisoned Hope, had converted to Yvraine's cause. Seeing a chance to eliminate his rivals, Vaulkhere sent forces against the Poisoned Hopes fortress, the Howling Spire. After fighting through Ynnari and Dark Eldar forces alike, Vaulkhere was able to slay Leshh, Archon of the Poisoned Hope. His forces were successful in annihilating the Ynnari of the Howling Spire.[2]

Marren Vagne
Marren Vagne was a Captain in the Blood Angels Legion during the Horus Heresy, and took part in the Battle of Talagusa Station. Though Horus' forces were defeated in the battle, Vagne refused to declare it a victory for the Imperium. He claimed that no battle the Loyalists won counted as a true victory, so long as one Traitor still lived and the memories of their betrayal was still remembered by Mankind.[1]

Marrus
Marrus is an Iron Father of the Iron Hands. Beginning his career as a Chaplain, he was a strong detractor of Iron Father Kristos.[1]

Mars
Mars, also known as Sacred Mars[13] or simply The Red Planet[7b], is the fourth planet of the Sol system.[17] It is the domain, headquarters, and principal Forge World of the Adeptus Mechanicus.[8a]

Boralis Schism
The Boralis Schism began in the Boralis System shortly before the Thirteenth Black Crusade.[1]

Boras Minor
Boras Minor is a Mining World of the Imperium.[3] The was a planet invaded by Goge Vandire's forces during the Reign of Blood. Every female child under 12 on the planet's farms was arrested as part of the deranged demands made by Vandire.[1] It was subsequently rebuilt as part of Sebastian Thor's reconstruction of the Talledus System after the Age of Apostasy.[3]

Boras Minor Sector
The Boras Minor Sector is a Sector of Imperial space located within the Ultima Segmentum.[1]

Borax
Borax is an Astra Militarum officer, who is among its forces defending an isolated Imperial world from an Iron Warriors invasion.[1]

Borax (World)
Borax is an Imperial world, that was invaded by the forces of Abaddon the Despoiler, as the War of Beasts raged.[1]

Borchu
Borchu was a Space Marine of the White Scars Chapter.[1]

Bore Wars
The Bore Wars were waged in M41 before the forming of the Great Rift. The war began when the Cult of the Four-Armed Emperor took over the volcano-farming world of Thousandile in a single year. Having been commissioned to "bleed" the lava rivers that threaten the worlds Hive's, the Cult's Trysst Dynasty was able to bring in hundreds of gigantic industrial drills. Manipulating these event to their own ends, in the Day of Eruption all the geothermic tunnels dug by the drills were overflowed at once. With their level swiftly rising, the Hive Gangs of the world moved to higher ground, fighting their way into the upper spyres and fighting through Spyre Hunters Imperial Guard who attempted to block their path. Meanwhile, the Four-Armed Emperor managed to take more and more of the hive for their own territory. When the lava eventually receded, the Cult used aqua pipes and sluices to harden the metal of the main Hive once more and gain a foothold on the planet.[1]

Borea
Borea is a Feral World on the very edges of the Ultima Segmentum. A savage and barren wasteland, its people are bestial but fierce fighters.[1] Once a modern planet in the Imperium of Man's golden era, barely even a shadow of its former glory remains. Its lands are desolate and inhabited by monstrous creatures and fearsome, savage humans who live in tribal groups. Imperial nobles sometimes have prizefighters culled from Borea's population.[1]

Boreal V
Boreal V is a world of the galaxy.[1] A Space Wolves strike force once fought against blood-cultists here.[1]

Borealis
The Borealis was an Imperial Citadel Ship active during the Sabbat Worlds Crusade.[1] Shortly after Slaydo was declared Warmaster of the Sabbat Crusade by the High Lords of Terra, he held a gathering of officers aboard the Borealis. There, in the ship's study office, Slaydo gave an impassioned speech about Saint Sabbat and the Sabbat Worlds.[1]

Boreas (Dark Angel)
Interrogator-Chaplain Boreas extracted the famous testimony of the Fallen Angel and Ex-Dark Angels Chapter Master Astelan.[1]

Boreas (Drogue)
The Boreas was a drogue in service with the Imperial Navy during the Sabbat Crusade's Phantine campaign.[1]

Boreas (Imperial Fists)
Boreas was a Space Marine of the Imperial Fists Legion, serving as the Champion as well as First Lieutenant of the Templars under First Captain Sigismund, when the Alpha Legion began their attack on the Sol System during the Horus Heresy. When the battle with the Alpha Legion began, Sigismund noted how the long toll of fighting against the Traitors had severely changed Boreas' personality, compared to what it once was when the Heresy began[1]. During the Solar War Boreas commanded of one of the Three Sisters of Spite and served in the Sol System's First Sphere, as the Imperial Fists fought Horus' forces, in the Trans-Plutonian Gulf. During the battle around Pluto, Boreas was mortally wounded by Sons of Horus forces led by Horus Aximand. He was so critically wounded that he could not even be interred into a Dreadnought, and died in front of Sigismund proclaiming the Captain his eternal brother.[2]

Boreas (Ultramarine)
Brother Boreas of the Ultramarines was a Space Marine Scout who was promoted to full Battle Brother by Captain Severus and assigned to the newly-reformed Ultima Squad of the Second Company, where he served as Standard Bearer.[Needs Citation] Boreas and his squad were assigned to investigate a distress beacon broadcasting from the Shrine World of Mithron. When he arrived, Boreas discovered that the Imperial Fists guarding the shrine had been slaughtered by the forces of Chaos. Boreas was killed by members of the Black Legion whilst providing covering fire for his Captain.[Needs Citation]

Boreas Air Defence Missile
The Boreas Air Defence Missile was a type of anti-aircraft missile fired from the Deredeo Dreadnought.[1]

Borer Beetle
Borer Beetles are small Tyranid organisms, that are used as living ammunition in Fleshborer[2a][2b] and Fleshborer Hive, Bio-weapons.[2c]

Borgen Crassus
Borgen Crassus was a General of the Imperial Guard and one of the key commanders of the Macharian Crusade, commanding one of Lord Solar Macharius' Army Groups, the 5th Battle Group Crassus. [4] During the Crusade, Crassus oversaw the campaign against Adrantis Five as well as Kassari, Grommel, Mercator, Selenius, Vindicor and Mayama and brought scores of worlds back into the Imperial fold.[3][5b]

Borgh'a'teth
Borgh'a'teth is a Bloodletter of Khorne.[1] It was summoned by the Dark Apostle Marduk on the mining moon Perdus Skylla to fight against Genestealers present there.[1]

Borgha
Borgha the Red Hand is a Chaos Lord of the Black Legion.[1] Originally a member of the World Eaters, he is currently one of the primary Chaos warlords remaining in the Vigilus warzone. He has received orders from Abaddon directly to continue until victory or destruction.[1]

Kouliaas III
Kouliaas III is a volcanic Imperial Mining World, that was invaded by the Necron Novokh Dynasty in M42. As the Necrons assaulted the world's magma mines, the Salamanders arrived and attacked the Xenos with the fury of a vengeful drake.[1]

Kovalic II
Kovalic II is an Imperial planet.[1b] Kovalic II is a barren rocky planet on the fringes of the turbulent nebula called The Maelstrom. It was home to a few hundred asteroid miners and several Imperial monitoring station.[1b] The planet was attacked by Dark Eldar, which used unknown Eldar type flyers.[1a] When a relief force of the Red Talons Space Marine Chapter arrived to help they found no survivors. Of those that resisted, the slain was grotesquely displayed as mutilated bodies. The inhabitants were all disappeared and were never found.[1b]

Kovarny
Kovarny was a Reaver Attack Squad Chieftain in the Sons of Horus Legion and commanded the Heathens Squad during the Horus Heresy.[1]

Kovnian 1st Armoured
The Kovnian 1st Armoured is an Imperial Guard Regiment known as "the Black Knights".[1] The regiment includes Baneblades[Needs Citation] and are known to have fought on the Shadoworld of Adun. One of their vehicles was named Imperious Victor.[1] The regiment also contains Cyclops Demolition Vehicles, used for destroying enemy bunkers.[2]

Koyn Jankus
Koyn Jankus is an Alpha Legion Chaos Lord who was inducted into the Legion sometime in M41. However, the Alpha Legion Warband he joined nearly succeed in killing him, after many of his so called brothers grew jealous or afraid of his early success; which allowed Jankus to grow powerful beyond his years. After repeated attempts to end his life, Jankus finally snapped and turned upon his warband and in the aftermath many of his former brethren were killed by his hand. Soon afterwards he formed his own warband, but kept himself as the only Alpha Legion member in it. Jankus' hubris though, led him to the worship of the Chaos Gods and not long after that, he became a powerful Chaos Lord; whose goal now is the corruption and eventual destruction of the Imperium. To achieve his goals Jankus has put various plans into motion, but recently one of these plans has interfered with one conducted by the Alpha Legion member, Kormus Hexlo. Though he commands a warband, Jankus is still the only Alpha Legion member within it and as such, the rules within their Legion state, his conflict with the lone operative Hexlo would be decided in a Shadow War. After communicating with each other, it was decided that the Shadow War would take the form of a battle, on Eskabar, between the forces they command; with the only rule being, they could not take part in the battle themselves. As the battle begins Jankus hopes to end it quickly, so that he may continue to plot the downfall of the Imperium.[1]

Koyne
Koyne was a Callidus Assassin at the time of the Horus Heresy.[1a] Koyne had been a shape-changer for most of his or her life and forgotten what his/her original gender was, staying in the form necessary for the completion of the mission.[1a] Koyne was a stern assassin with a strong sense of duty and loyalty, viewing any deviation from the mission as a waste as well as condemning any who viewed the Emperor as a god to be a criminal, as was standard Imperial law at this time.[1b] During the Heresy, Koyne was assigned to assassinate the traitor Legio Cybernetica Mech-Lord Gergerra Rei. Tracking him to Saros Station, she replaced the lead of a performance of Oedipus Neo in order to expose Rei to doses of tailored pheromones which made him fall in love with her. Subsequently, he accepted an invitation to meet with her in her quarters after the show. While there, she killed him with a kissgun and then successfully escaped the station and Rei's robot bodyguards.[1a] Koyne was later recruited to be part of the first Execution Force by the Officio Assassinorum, in an attempt to assassinate the Traitor Primarch Horus. The attempt to kill Horus failed and in the aftermath, Koyne became embroiled in a battle against the Daemon Pariah hybrid assassin known as Spear. Wielding a Neural Shredder and poisonous blade, Koyne used his/her lightning-fast reflexes to duel with Spear evenly for a time, but was eventually killed by the ferocious Daemonic assassin. However, the opening made by Koyne allowed the Vindicare Assassin Eristede Kell to finally kill Spear.[1c]

Kozgrob
Warboss Kozgrob took command of the Ork hordes on Kulth, after crash landing his Rok onto the planet.[1]

Kraabas Puzar
Kraabas Puzar was an Iron Warriors Warlord, who was killed by the Adeptus Custodes Blade Champion Sabium Karindas.[1]

Kraagon Gorefist
Kraagon Gorefist is a Champion of Khorne and leader of the World Eaters warband known as Gladiator Group 138. In the Battle of Eagle Gate, Gorefist earned his slaughter crown for his brutality against the Imperial Guard.[1]

Kraan
Kraan is a Tzeentch Chaos Sorcerer who took part in the Pyrus Reach Conflict.[1]

Kraand
Kraand is a World Eaters Dreadnought who took part in the Pyrus Reach Conflict.[1]

Kraarouth
Kraarouth is a Black Legion Chaos Space Marine.[1]

Krachordia
Krachordia is a high-gravity Imperium Jungle World that was once the home to Ogryn tribes, which were used as soldiers in the Imperial Guard.[1] This changed sometime after the creation of the Great Rift, when a group of Ogryn killed a mutant beast that had been roaming the world's jungle. The Ogryn then discovered an undulating sac within the mutant's remains and, after becoming fascinated with the sac, they decided to take it back to their village. Once in the village, the sac eventually opened and a radiant creature emerged from it. To the village's Ogryns, the creature resembled a perfectly formed Human and they wept in the presence of its magnificence. The Ogryn then all fell to their knees in worship of it and their own bodies began to change, to become more like the creature they now adored. Months later, Imperial Guard fleets arrived to collect their tithe of soldiers from Krachordia, but found no trace of the Ogryn tribes. Instead they discovered a world that been completely overrun with hulking Chaos Spawns.[1]

Krade
Krade is an Imperial world.[1] During the Horus Heresy, Krade was the site of one of many defensive battles waged by the Iron Warriors in their attempts to the Ultramarines from advancing to Terra and reaching Horus' rear. After months of fighting led by Perturabo himself, neither side was gaining ground but the loyalists, bolstered by experienced Imperial Army veterans as well as newly arriving Ultramarines, were beginning to gain the initiative. It was at this point that Horus' emissary Argonis arrived, demanding that Perturabo abandon the war on Krade in order to find Angron and bring him to the muster at Ullanor. Despite the losses the Iron Warriors had incurred defending Krade, Perturabo withdrew the majority of his forces and abandoned the effort. Soltarn Vull Bronn was left in command of the remaining Iron Warriors garrison.[1]

Kraegax
Lord Kraegax was a leader of the Black Legion warband. He had forked tongue. Kraegax and his Chosen took part in the attack on the Hive Vidros, during which many people died. Immediately thereafter, he and his entire bodyguards Chosen were killed by lonely Harlequin Solitaire.[1] The name of one of the Chosen in his warband was Vorgek — it was a battle-scarred veteran of the Long War.[1]

Krael
Krael was a bloodthirsty Flesh Tearers Captain, whose forces caused indiscriminate carnage in the Targus Campaign.[1] He was only brought to heel after the Raven Guard brought their weapons to bear on Krael's forces. The Captain's actions have caused bad blood to develop between the two Chapters that lasts to this day. This was not helped by the fact that elements of the Raven Guard's 2nd Company shadowed Krael for some months after his attacks, to ensure he did not relapse.[1]

Kragadam
Kragadam is an Imperial Death World, which contains crystalline fauna that are indestructible.[1]

Krage
Krage was once an Inquisitor of merciless repute who wielded both a mighty mind and psychic ability — until he was captured by Abaddon the Despoiler.[1] The Inquisitor suffered a long and painful interrogation at Abaddon's hands, before the Despoiler implanted the Butcher's Nails within Krage's skull and finally released him. The Butcher's Nails immediately wracked the Inquisitor with relentless agony, while also raising his aggression to near apoplectic levels; all of which crushed Krage's mind and prevented him from using his psychic ability. Only by spilling blood, he learned, could he gain any respite and the Inquisitor eventually embraced Khorne and later became the Arch Deacon of the Blooded Hand Chaos Cult. However, only a Space Marine's body is capable of withstanding the negative effects of the Butcher's Nails and it is doubtless that Krage will survive for much longer, bearing a dark miracle. In fact, it was in search of such a miracle that recently caused Krage to lead his Cult in successfully summoning the Bloodthirster Skarbrand from the Warp. He knows that by aiding the Greater Daemon in spreading its infectious rage, a new age of unending violence will begin, that will save his life by finally ending the constant torment the Butcher's Nails is causing him. Krage is now fighting beside Skarbrand, with the Blooded Hand, as the Daemon rampages across a Sector of space intent on drowning it in blood. However, an Imperium strike force, led by the Grey Knights Captain Astura, has recently arrived to stop Skarbrand from permanently dragging the embattled Sector into Khorne's hands.[1]

Kragga
Kragga is an Ork Warboss. In 173.M41, he led Waaagh! Kragga but was defeated. However, another boss named Kragga later contributed to the Third War of Armageddon, though it is unknown if they are the same.[2]

Kragh
Kragh is a Knight World that was discovered by the Imperium in 112.M41, after the Warp Storm it had been trapped in for twenty millennia finally abated.[1] Initial attempts to integrate the Knight World into the Imperium were met with deadly force by its two Knight Houses, until the venerable Kragh Knight Seneschal Jakobus acted on the Imperium's behalf. Highly respected by both of the Knight World's Households, Jakobus was able to broker a fragile ceasefire between the Imperium and Kragh, before a trio of Tech-Adepts nearly shattered it. The Tech-Adepts had discovered an STC archeotech upon Kragh, which had allowed its Knight Houses to keep their Knight suits in remarkable condition, and were caught trying to take the priceless STC to Mars. Luckily however, their transgressions did not bring Kragh's Knight Houses and the Imperium into hostility once again.[1]

Tourmalid
Tourmalid is an Imperial world in Segmentum Obscurus.[1] Capital world of the Diamor System and seat of the Imperial Commander Tourmalid maintains 3 shipyards and an orbital fortress[1] — the relic from the Great Crusade, that occupied a half-planet.[2a] It was a center of the Imperium commandment during the Diamor Campaign when Lord Admiral Gordus took up commanding of all defence forces of the System.[1] During the end phase of Diamor Campaign the planet itself was attacked by the forces of the Chaos. Firstly the Black Legion ships started to attack other planet of System — Peridos — and the haul ships carrying food suplies from Peridot to all other planet of the System. The fleet of Tourmalid rush to help and that battle distracted them from the main fighting for Amethal planet.[2b] Then the Tourmalid itself was striked by the hidden Chaos Cultists that rose up amongst its populace. The fighting was supported by Terminators of the Word Bearers. Due to actions of the evil Cultists and Chaos Space Marines, mayhem engulfed the Tourmalid’s naval yards. Many warships, that was repaired in dry-docks, were destroyed completely. The muster of Tourmalid was crushed, and, before the Word Bearers Terminators could finally be killed, the Blood Angels of the Honour Guard, sent by Karlaen to defend the planetary governor, were fallen to the last brother, selling their lives to save that of Lord Admiral Gordus. By the time when the forces of Chaos were surrounded and destroyed, battle for Amethal was ended, so no reserves could be sent from Tourmalid in time.[2b]

Tovac Tor
Tovac Tor, known as Lackhand for his birth defect that left him with a single hand, was Captain of the Night Lords 114th Company during the Great Crusade and Horus Heresy. Tovac Tor was born on Terra and grew up in the same slum-gang as Jago Sevatarion. He was a member of the Kyroptera during the Great Crusade and like Curze and Sevatar bemoaned the mounting senseless violence being committed by members of the Night Lords.[2] In the power struggle that erupted after Konrad Curze's wounding in the Thramas Crusade, Captain Tor sided with Sevatar.[1]

Tovan
Tovan was a Guardsman of the 42nd Paragon Tank Regiment.[1b]

Toven Rehliax
Toven Rehliax was a Senior Princeps of the Legio Pallidus Mor.[1] In the defence of Khania against the Tyranids, Rehliax commanded the Reaver Battle Titan Tempestas Deorem.[1]

Tower Aquilane
The Tower Aquilane is a tower of the Imperial Palace where the Standards of the Vexilus Praetors are painstakingly produced.[1]

Tower of Hegemon
The Tower of Hegemon is a location deep within the Imperial Palace on Terra. It serves as an operational command center for the Adeptus Custodes, coordinating their security. It houses many datafeeds and security systems and oversees nearly all traffic within the continental-sized complex.[1] An annex of the Tower is known as Blackstone, built from the material of the same name mined from Cadia. Due to its anti-psychic properties, it is used as a prison for Psykers.[3] Most of the tower itself is manned by the Serfs of the Custodes, proud humans who wore the bones of their ancestors. They served for life, and upon death their offspring would wear their remains.[2]

Tower of Heroes
The Tower of Heroes is a black tower located in the Imperial Palace of the Emperor that rises high into the sky like a spike. At its summit resides the Bell of Lost Souls that is tolled whenever a great hero of the Imperium has fallen.[1]

Tower of Serenity
The Tower of Serenity (also known as the Ivil'kuuh) was a pre-Imperial archive and library on the planet Zoah.[1]

Tower of Skulls
The Tower of Skulls is a Daemon Engine of Khorne. The Tower is a large wheeled vehicle which carries tall gun towers constructed from piles of skulls. These towers mount numerous cannon and bolters which are able to fire in all directions. In addition the Tower of Skulls is capable of crushing infantry and vehicles with its considerable bulk and bladed hull. The Tower of Skulls normally takes advantage of its formidable armaments by plunging directly into the midst of enemy formations - blasting away with its guns and crushing foes under its wheels.[1]

Tower of Strength
Tower of Strength was a Knight Castellan of House Derthos, which was piloted by Sir Yannil.[1]

Tower of the Lost
The Tower of the Lost is a campanile in the Blood Angels' fortress-monastery, an impossibly tall spire of rock on their Homeworld of Baal.[1] It is also known as the Tower of Amareo, after an ancient Master of the Blood Angels. Atop the Tower is a secret chamber where those completely overcome by the Black Rage or the Red Thirst are locked away, while howling cries of bloodlust. It is unknown if the Chaplains of the Blood Angels can help these Marines overcome their afflictions, since Chief Librarian Mephiston is seemingly the only Blood Angel who has[2] . To watch over these prisoners, a group of fifty Blood Angels, Blood Thralls and Battle Servitors known as the Amarean Guard, have been sworn to defend the Tower at all times. A black armoured Champion known as the Custodian of the Damned, also defends the Tower, but has been oath-bound to remain within it until the end of days.[1a] As for the cursed Blood Angels themselves, they have all been stricken with rampantly malfunctioning Gene-seed, that has caused them to mutate far from their human origins. Their blood red bodies bulge with muscles, that now make them twice the size of mortal men and they bound along on knuckled fists like apes. When Hive Fleet Leviathan invaded Baal, the Tower held three dozen prisoners and such was the Blood Angels' desperation, in the face of the Tyranid onslaught, that Dante ordered the Tower to be emptied. With Baal's defenders safely away from the damned former prisoners, the cursed Blood Angels unleashed their bloodlust on the invading Hive Fleet[1a]. Using their fanged mouths and clawed hands[1a], they tore through many of Leviathan's Tyranids, before finally finding peace in death[1b]. With their oaths now fulfilled, the Amarean Guard and Custodian of the Damned joined the battle as well[1a]; though it is not known if any survived, to see the Hive Fleet defeated.[1c]

Tox-Jack
Tox-jack is the standard "load" for many of the needle pistols and rifles found in the Calixis Sector. The reason that the necrotic tox-jack is so prevalent is its ease of availability as it is derived from the standard industrial coolant used in factorums and hives across the sector.[1]

Tox Bomb
The underhive equivalent of chemical warfare, Tox Bombs are comprised of a sealed container filled with the most horrific and deadly toxic waste which Scavvies can find in the Badlands or the underhives. When thrown, the canister breaks open and whatever lethal contents are within splatter across a small area, in anything from a cloud of choking fumes to a puddle of corrosive liquid.[1]

Toxhorn
Toxhorns are Beastmen who fling chem canisters in battle and they can serve in Fellgor Ravager Kill Team Units.[1]

Toxic Dweller
The Toxic Dweller is an amphibious predator with unknown origins that lives on the toxic or polluted rivers of Samech. It has a suckered tentacle that drags its prey into the waters and its maw.[1]

Toxic Miasma
Toxic Miasma is a Tyranid biomorph consisting of vents sprouting from the backs of some Tyranid creatures to release toxic gases of microscopic algal formations into a prey world's atmosphere, most notably the Venomthrope species. Even brief exposure to the miasma gases can cause a victim to choke to death on its own blood.[1][2]

Toxicrene
The Toxicrene is a species of Tyranid specializing in biological warfare.[1]

Toxiferran Weapon
Toxiferran Weapons were a type of anti-Psyker weapon used by the Imperium during the Great Crusade and Horus Heresy.[1] These improvised chemical combustion weapons were tested by the Dusk Raiders the first Xabian War, tainting the earth under the feeding tentacles of that world's monstrosities. Most deadly among these concoctions was the Toxiferran composition. This was a highly volatile mixture of chemicals laced with horrific psi-reactive materials which earned a reputation to rival Phosphex in its destructive capacity. This mixture was later developed into bespoke weapons which were shared with other Space Marine Legions, from replacements for Promethium fuel tanks to the Toxiferno cannon which utilized a multi-chemical injection system to accelerate the combustion process, resulting in a billowing cloud of scalding psi-reactive smoke.[1]

Toxin Bomb
Toxin Bombs are a type of weapon used by the Death Guard.[1] Among the many forbidden tools Mortarion removed from the armory of Barbarus were huge stockpiles of ancient nerve-phages and toxins. These chemical agents, although not powerful enough to slay a Space Marine, were more than capable of causing deliberating hemorrhaging and temporary weakness. The Death Guard made widespread use of these weapons during the Great Crusade and Horus Heresy.[1]

Septicus Legion
The Septicus Legion is a Daemonic warband of Nurgle that invaded Ultramar during the Plague Wars. It is led by the Great Unclean One Septicus.[1]

Septicus Seven
Septicus Seven, the Lord of the Seventh Manse, Keeper of the Seven Codes of Life, Seven of the Many Plagues was a Great Unclean One who commands the Septicus Legion and was the second in command to the Greater Daemon Ku'Gath within Nurgle's elite Plague Guard.[1a] He was famous in that he often carried with him the glistening stomach sac of some unfortunate creature with protruding hollow antlers, on which he played like on the bagpipe, summoning such a terrible sounds that it exasperated even his fellow daemons. During the later years of the Plague Wars, Septicus aided the Plague Guard[1a] in claiming the Ultramar world Iax for Nurgle[1b]. The Plague Guard then invaded Parmenio and later clashed with the Imperium forces led by Lord Commander Roboute Guilliman. During the battle, Septicus fought Guilliman, but his essence was destroyed by the Sword of the Emperor of the Lord Commander.[2][3]

Septimius II
Septimius II was the site of a battle between Orks and the Tallarn 115th Armoured regiment. After nearly being overrun by the Xenos, the regiment's Commander, Zandar At'lan, used a Deathstrike Missile to completely destroy the Orks.[1]

Septimo
Septimo is a Servo-skull that serves in Inquisitor Meticulus's retinue and acts as a butler aboard the Inquisitor's warship[1]. In this role, he is rather talkative and can hold in depth conversations.[1][2]

Septimon
Septimon was a Chaos Space Marine of the Sons of Malice.[1] He was amongst the Marines to undertake the Challenge of the Labyrinth. While holding open a metal hatchway for his fellow contestants Invictus, Genareas and Agon, the opening sealed itself and trapped Septimon with a group of mutants. He was presumed to have been killed.[1]

Septimus
Septimus was a Human slave of the Night Lords in M41. Born Coreth on the world of Lok III, he was captured by Talos Valcoran during a raid of his world and forced to become his 7th personal servant. Despite his low status, he eventually was able to develop something close to a friendship with his master Talos, though he was nearly killed after the Night Lord learned of his affair with and impregnation of the Navigator Octavia. Shortly before his death on Tsagualsa, Talos released Septimus from his servitude and he escaped along with Octavia and his unborn child.

Septimus (World)
Septimus is a world of the Imperium, whose entire population disappeared during the 13th Black Crusade, along with the populations of Donoria Prime and Donoria Tertius.[1]

Septimus Greggor
Septimus Greggor is a Rogue Trader, who has Space Marines and Guardsmen amongst his forces.[1]

Septimus Moore
Septimus Moore is a Tomb World and the site of a battle between the Necrons and the Blood Ravens Chapter.[1]

Seption Prime
Seption Prime was a Plague World that was invaded by the Ultramarines Legion, during the Scouring.[1] The Ultramarines began to evacuate the world, but it was only due to the sudden arrival of squadrons of Dark Angels Terminators, which acted as a rearguard for them, that ensured they could escape before Seption Prime was destroyed by Exterminatus.[1]

Septios
Septios is a world of the Tri-Forge Cluster.[1] During the War for the Tri-Forge Cluster, Septios was invaded by the Death Guard and allied forces. Despite this, the well-trained Septios Mudsharks Imperial Guard was able to hold the line.[1]

Septius VII
Septius VII was a Hive World of the Imperium brought to collapse after Cypher (under the guise of an Inquisitor) took command of the planet's defenses.[1]

Septius VII Uprising
The Septius VII Uprising saw the Imperial Hive World of Septius VII rise up against the Imperium.[1] Under the guise of the Inquisitor Arnuldus, Cypher took control of the planet and misdirected the defense of the planet, resulting in its complete collapse. While the planetary governor and his entire ruling system was determined to have been corrupt and unjust, he was the rightful ruler and the planet’s tithes had always been honoured. The uprising brought brief freedom to the citizens of Septius VII, before the inevitable bloodbath suppression that followed once again crushed the will of the people under the Imperium’s yoke.[1]

Septum Verda
Septum Verda is an Imperial Industrial World, that lies within the southern part of the Nachmund Gauntlet.[1]

Septus
Septus is a mighty Lord of Contagion in the Children of Blain Warband and was their First Captain, when they were originally known as the Steel Cobras Chapter.[1]

Septus Thoic
Septus Thoic was a Morlock Veteran of the Iron Hands Legion, who escaped from Istvaan V with a contingent of Iron Hands aboard the Sisypheum.[1]

Septus Twelve
Septus Twelve was a planet of the Osiris Cluster.[1]

Sepulchre
The Sepulchre is a weapon used by the Necrons that is normally outfitted on the largest of their vessels. When activated, it generates a wave of palpable psychic force towards any enemy starship. The crew of the afflicted vessel begin to suffer from visions of horror that leads them to rampaging out of control. If allowed to continue, the crew can damage their own ship unless its captain manages to restore discipline and order. Tomb Ships can be upgraded to include a Sepulchre.[1]

Sepulchre Guard
The Sepulchre Guard are the bodyguards that serve the Imperial Commander of the planet Helmabad.[1] As Helmabad was taken over by anti-Imperial rebel forces, it is unknown whether the Sepulchre Guard still exist.[1]

Sepulchre World
A Sepulchre World is a classification of Imperium world where, like Cardinal and Relic Worlds, the Ecclesiarchy's might can be found in strength. However because of this, these worlds are targeted by the Word Bearers, who seek to replace the Emperor's images contained there, with their own twisted statues and trophies.[1]

Mefara Secundus
Mefara Secundus was once an Imperium Hive World, until the bronze-armoured Necron rose from its deserts and destroyed the world's Hives and slaughtered its population.[1] The Ordo Xenos remain unsure of the meaning and motive for this terrible assault, as Mefara Secundus was of no vital importance, and the Necron's behavior continues to make no sense to the Imperium's finest experts in the foul lore of the Xenos.[1]

Mefhamnet Dynasty
The Mefhamnet is a minor Necron Dynasty, that resides in the Pariah Nexus.[1]

Mefridus
Mefridus is a Black Templars Castellan, who is considered to be among the Chapter's greatest heroes.[1]

Mega-Cruiser
Mega-Cruisers are large warships of the Leagues of Votann which ferry Kinhosts to their destination.[1]

Mega-Kannon
Mega-Kannonz are a type of Ork fleet weapon.[1] Mega-Kannonz are the larger cousin to Ork ground-based Kannonz. Often rebuilt from the largest broadsides of Imperial Cruisers, these weapons protrude menacingly from the scowling armoured prows of Kroozers. They often have extra-long barrels, so batteries of these weapons can unleash salvoes of heavy explosive shells over very long distances.[1]

Mega-harvester
Mega-harvesters are massive sixty-yard-wide tracked Imperial agricultural vehicles, that use the whirring autoblades of their slash-threshers to harvest grain.[1] Their separator discs then ensure that only the grain is placed into three immense hoppers that make up the bulk of the Mega-harvesters' rears. Each hopper is capable of holding five hundred tons of grain and any non-grain material collected, is expelled through the Mega-harvesters' rear ejectors. This is done with enough force, that anyone standing behind the vehicles can be seriously injured by the impact. The Mega-harvesters can be manually steered within the vehicles' control cabins or they can be set upon pre-determined routes. They are also armed with harpoon launchers and crude Rotary Cannons, to ward off attacks.[1]

Mega Armour
Mega armour is the heaviest variety of Ork Armour, a suit of massively thick and heavy armour over a powered exoskeleton.

Mega Bommer
Mega Bommers are large Ork fortress-like bommers, used for heavy bombardment.[1] These aircraft are larger than even Heavy Bommers, and are the end result of obsessed Mekboys competing to create the biggest aircraft with lots of firepower. The Mega Bommer is the peak of Orkish aeronautical engineering. The fact that it ever gets aloft is a small miracle, but once it does, dual jet engines on each wing, along with additional rocket boosters at the tail, give it tremendous speed and power.[2] The Mega Bommers are exceptionally hard to take down and are loaded to the rafters with weapons, that cover every angle of the aircraft. This includes a full Flak Cannon Battery, every bit as deadly as the ground-based version, and up to 5 Mega Bombs, which are the Orks' final word in indiscriminate destruction.[1]

Mega Dread
The Mega Dread is a heavy Ork walker and is the largest Ork walker short of a Stompa.

Mega Gargant
Mega Gargants are the largest class of Ork Gargants, colossal Titan-class machines of war that the Ork race considers effigies to their Gods Gork and Mork.

Megadon
Megadons, known to the Exodite Eldar as Dragons, are large repitalian animals commonly found on Exodite Worlds. It is likely that the Megadons were at one point native to a particular planet or region, but early Exodite settlers have since spread them throughout the galaxy. The Exodites follow Megadon dragon herds as they graze in the endless grasslands of the great plains of their worlds. The Exodites share a close bond with Megadon herds, often riding them into battle.[1][2]

Megalith
Megaliths are enormous mobile fortresses used by the Necrons. Similar in appearance to the Monolith, Megaliths are far larger and can carry multiple Monoliths within its hull, releasing them like a swarm upon the battlefield. Beyond their awe-inspiring size and the ability to transport multiple Monoliths, the Megalith is equipped with an arsenal of devastating gauss and particle weaponry.[1] A Megalith was encountered in the hands of Overlord Zahndrekh of the Sautekh Dynasty during the Necron Conquest of Uttu Prime. There, it annihilated 3 regiments of Catachan Jungle Fighters of the Imperial Guard and a force of Imperial Fist Space Marines.[1]

Megarachnid
The Megarachnids were a fearsome and violent Xenos race encountered by Imperium during the Great Crusade era. They resembled arthropods in various forms.[1a][1b] - so-called Clades[1d]

Megasaur
The Megasaur is a ferocious rampaging beast used by Dark Eldar Beastmasters. So ferocious and powerful are these creatures that it is said that only the most senior Beastmasters are capable of subduing them.[1]

Megaton Matter
Megaton Matter is a type of material, that the Necrons use to shore up damaged armor on their warships.[1]

Megatrakk Scrapjet
The Megatrakk Scrapjet is a wrecked Ork aircraft, that has been converted into a land vehicle.[1]

Meggen
Meggen was a Guardsman of the 7th Paragonian Super-heavy Tank Company, who served as the First Loader aboard the Baneblade Mars Triumphant.[1a][1b] Back on Paragon, Meggen was a member of Clan Meggen. Notably the other two loaders of Mars Triumphant (Marsello and Ralt) were also of Clan Meggen, but they went by their mother-names in order to avoid confusion in the heat of action.[1b]

Necromunda: Ash Wastes
Necromunda: Ash Wastes is a 2022 starter set for the tabletop game Necromunda.[1]

Necromunda: Book of the Outcast
Necromunda: Book of the Outcast is an expansion for Necromunda released in 2021.[1]

Necromunda: Dark Uprising
Necromunda: Dark Uprising is a Boxed set expansion for Necromunda released in November 2019.[1]

Necromunda: Gang Skirmish
Necromunda: Gang Skirmish is a 3D online multiplayer turn-based strategy video game, that is developed and published by Legendary Games[1]. It was released on March 4th of 2021, for phones and tablets from the Apple App store and Google Play Store.[1]

Necromunda: Gang War
Necromunda: Gang War is the games supplement for Necromunda: Underhive (2017).[1]

Necromunda: Gang War II
Necromunda: Gang War II is the second games supplement for Necromunda: Underhive (2017).[1]

Necromunda: Gang War III
Necromunda: Gang War III is the third games supplement for Necromunda: Underhive (2017).[1]

Necromunda: Gang War IV
Necromunda: Gang War IV is a rules supplement for Necromunda: Underhive (2017).[1]

Necromunda: Gangs of the Underhive
Necromunda: Gangs of the Underhive is a supplement to the Necromunda Rulebook (2018) for the game Necromunda.[1]

Necromunda: Hired Gun
Necromunda: Hired Gun is a 2021 first-person shooter PC game by Streum On Studio and released by Focus Home Interactive.[1]

Necromunda: Hive War
Necromunda: Hive War is a 2021 starter set for the tabletop game Necromunda.[1]

Necromunda: House of Artifice
Necromunda: House of Artifice is an expansion for the Necromunda Rulebook (2018) of Necromunda.[1]

Necromunda: House of Blades
Necromunda: House of Blades is an expansion for the Necromunda Rulebook (2018) of Necromunda.[1]

Necromunda: House of Chains
Necromunda: House of Chains is an expansion for the Necromunda Rulebook (2018) of Necromunda.[1]

Necromunda: House of Faith
Necromunda: House of Faith is an expansion book for Necromunda released in 2021.[1]

Necromunda: House of Iron
Necromunda: House of Iron is an expansion for the Necromunda Rulebook (2018) of Necromunda.[1]

Necromunda: House of Shadow
Necromunda: House of Shadow is an book expansion for Necromunda released in 2021, focusing on House Delaque.[1]

Necromunda: The Aranthian Succession: Cinderak Burning
The Aranthian Succession: Cinderak Burning is a supplement to the tabletop game Necromunda.[1]

Necromunda: The Aranthian Succession: The Vaults of Temenos
Necromunda: The Aranthian Succession: The Vaults of Temenos is a supplement to the tabletop game Necromunda.[1]

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Fragmentation Cluster Shell Launcher
Fragmentation Cluster Shell Launcher is a type of Tau heavy Battlesuit weapon. This massive array is mounted on the KX139 Battlesuit series. The Fragmentation Cluster Shell Launcher is used for close range defence and infantry target saturation.

Fragstorm Grenade Launcher
Fragstorm Grenade Launchers are a type of Grenade Launcher used by Primaris Space Marines. They are equipped for anti-personnel roles to Aggressor Squads and Redemptor Dreadnoughts.[1]

Framlingham
Framlingham is known for raising the Framlingham Rifles Imperial Guard Regiments.

Framlingham Rifles
The Framlingham Rifles are known to have fought in the Thirteenth Black Crusade.[1]

Franc
Franc was a polity on Earth during the Age of Strife and the Unification Wars, presumably located in what had, in ancient times, been the French Republic.[1]

Francer
Francer was a Verghastite maid who worked for Lady Merity Chass.[1]

Francesi Castigon
Francesi Castigon[1b] was the Captain of the Blood Angels 4th Company and held the title of Lord Adjudicator.[1a] During his service to the Chapter, he led a strike force against the Dark Eldar that had invaded the Imperium world Tolos. However, after seeing the horrific butchery inflicted by the cruel Xenos upon the world's population, the strike force lost their grip upon their inner fury. They soon found themselves in the grip of the Red Thirst and the resulting carnage they unleashed completely destroyed the invading Dark Eldar. In the aftermath of the battle, though, Castigon and the strike force faced shameful censure, as the Chapter decided that a victory won in the grip of the Flaw is no victory at all.[2] The Captain later aided in defending Baal, when it was invaded by Hive Fleet Leviathan, but died in the battle with the Tyranids.[3]

Francis
Francis was an Apothecary of the Blood Ravens 4th Company, who was part of a squad that fought Chaos Space Marines on the planet Kronus sometime before the Dark Crusade. As his squad marched to what he felt was their final battle with the traitors, Francis hid his narthecium, which contained the gene-seed of Brother Terrias Null and Initiate Ezekiel Remus, who died during an earlier battle, and a brief message. Francis did not feel they would survive the coming battle and asked whoever found the narthecium to return it to the Blood Ravens, so that at least some of their gene-seed would survive.[1] Some five years before the Dark Crusade Malachi Ypres, a Blood Ravens Scout, would lead a team to Kronus in search of the missing squad. They would find Francis' narthecium in the Ork infested Rhean Jungle and Ypres judged the recovery of this lost gene-seed, to take priority over any further search for the squad; and ordered his team to return to their Chapter. The current status of Francis and his squad is unknown.[1]

Franklin
Franklin is a Catachan Jungle Fighters Lieutenant, who commands the Catachan 44S Kill Team Unit.[1]

Franosch
Franosch was a Space Marine of the Iron Knights Chapter.[1] A low-level psyker, Franosch was part of a squadron led by Commander Goedendag Morningstar on Minea, in an assault of a warp rift that had opened at the summit of a thousand-floor hab tower.[1]

Frant
Frant was a Commissar attached to the Seventh Urdeshi Storm-troop regiment during the Sabbat Worlds Crusade.[1] He was killed during the assault on Cirenholm.[1]

Franz Grenzstein
Franz Grenzstein is a Librarian of the Imperial Fists Chapter. He was killed in combat with Tyranids.[2b]

Fraser Mackenzie
Fraser Mackenzie was the Grand Duke of the Clan Mackenzie, the ruling family of the Imperial Mining World of Dunroamin VI.[1] After it was found that the Clan had financed pirate raids of rival Mining Worlds, an Eversor Assassin was sent to Dunroamin VI, who proceeded to massacre the ruling family, killing Fraser and all 316 of his living relatives.[1]

Frateris Bodyguard
Frateris Bodyguards are Frateris Militia who are recruited by Necromunda's devout House Ko'iron, to act as bodyguards for their Prima Materis Nobles.[1]

Frateris Militia
The Frateris Militia are masses of the faithful gathered by the Ecclesiarchy to fight Wars of Faith against enemies of the Emperor and mankind.

Frateris Templar
The Frateris Templar were the military order of the Ecclesiarchy for several centuries.[1]

Fraternity of Fecund Gifts
The Fraternity of Fecund Gifts is a Nurgle Chaos Cult that served in Typhus' Plague Fleet during the War of the Spider.[1]

Fratris Crucio
The Fratris Crucio were a cadre of torturers and interrogators that formed one of the upper echelons of the Brotherhood of Change. They reported directly to the cult's master, a Chaos Space Marine Sorcerer known as Abasi Amun.[1] The Crucio were feared throughout the Khandax warzone, to the point that their effect on the morale of the warzone's armies was comparable to that of an Astra Militarum Commissar.[1]

Fraynar Scragson
Fraynar Scragson is the Charter Lord of Necromunda's Scragfrid, Ironhead Squat clan.[1]

Fraziel Urth
Fraziel Urth was a Word Bearers Champion, in the Warband of Rutial Glinthar.[1a]

Drael Malcorvin
Drael Malcorvin was an infamous Eldar of the pre-fall era.[1] Cruel and twisted, Malcorvin was a spymaster and information broker who controlled at least a thousand worlds. He operated a network of agents known as sendrikhlavh or nightblades, empowering them with Shadow Field technology. For centuries her say at the center of a web of intrigue. However one day he simply vanished, and none know where or why. His Shadow Field technology still endures in the Dark Eldar armoury.[1]

Draethri
The Draethri are a xenos race. The Draethri Pain Gauntlet, which often takes the form of a whip or gauntlet, but can appear as a myriad of other shapes is a torture device, that connects to the target's nervous system, and overloads it with pain.[1]

Drag Chains
Drag Chains are huge coils of spiked chains, that are used by Ork Speed Freaks. When "retreating", during battles, the Speed Freaks will throw the Chains behind their vehicles, which will proceed to rip through their enemies.[1]

Dragalos
Dragalos is a Rogue Trader who led an expedition to the Posidac System and used a submersible vessel to search the oceans of Posidac IV for riches to plunder. He soon found a sunken city, but was attacked by ancient metallic automata who had been trapped there by the world's original population since the Age of Strife and wished to use Dragalos's vessel to escape. Luckily for the Rogue Trader and his crew, Dragalos had secured the aid of House Griffith beforehand and they had sent the Imperial Knight Rarthanis to protect the expedition. Though the Knight was heavily outnumbered, Rarthanis was able to defeat the automata before they could capture the Rogue Trader's vessel, allowing Dragalos to return to the Imperium with his holds heavy with the sunken city's ancient technology.[1]

Dragan
Dragan is a member of the Death Guard warband known as the Lords of Silence.[1] A high-ranking Plague Marine, Dragan is not of Barbarus or the original Death Guard Legion but was rather originally from an Imperial world 2,000 years ago. He was originally a loyalist Space Marine who defected, but can neither remember where or why. Always having to prove himself to many within his warband as a result, Dragan grew to have contempt for the Primarchs, even his own to a degree.[1]

Drago
Drago is a ganger of Necromunda's House Goliath.[1]

Drago Khan
Drago Khan was a former Khan of the White Scars Chapter's 3rd Brotherhood.[1]

Dragon's Breath Weapon
Dragon's Breath Weapons were a type of Flame Weapon used by the Salamanders during the Great Crusade and Horus Heresy.[1] These flame weapons were made to the finest levels of craftsmanship and operated at a potency far beyond that of lesser weapons.[1]

Dragon's End
Dragon's End is a Knight World of the Imperium and home to House Griffith[1a][1b]. It lies close to the Forge World Incaladion.[3]

Dragon's Fang
The Dragon's Fang is a two-handed weapon of xenos manufacture. The blade is massive for even a Space Marine to wield comfortably. It is made of an unknown living metal that is responsive to the wielder. It was named by Forge Master Greyweaver.[1] This weapon was retrieved from the depths of a tomb complex in the underground of the Dead World Hestus, by a Deathwatch Kill-team under the command of Watch Captain Servais. It was then held in stasis for a decade, until the Inquisitor Adrielle Quist declared it safe to be used by any Deathwatch space marine in the Jericho Reach.[1]

Dragon's Fury
The Dragon's Fury are relic flared projectors that are incorporated into ornate vambraces, that are worn by Fire Dragon Exarchs. The projectors are capable of creating an incandescent wall of armor melting flames, that will char the Exarch's foes and stop them in their tracks.[1]

Dragon's Tooth
The Dragon's Tooth is an Eldar Chainsword, that has been seen in the hands of legendary heroes from the Striking Scorpion Aspect. Though extremely rare, the presence of the Dragon's Tooth in battle is considered a good omen by the warriors of Karandras; the roar of the weapon is often the last thing the enemies of the Eldar ever hear.[1]

Dragon (Crowe's World)
Dragons are predatory animals found on Crowe's World.[1]

Dragon Knight
Dragon Knights are warrior cavalry of the Eldar that live amongst the Exodite Worlds.[1] These Exodites ride fearsome carnivorous reptiles, Megadons, that are referred to as "dragons." Many of these different forms of dragon have greatly different forms, ranging from those that are the size of a horse, to much larger specimens the size of houses. However, amongst these, only the more agile and smaller dragons are used for warfare and happen to be common to most of the Exodite worlds.[1] The leaders of the Dragon Knights are known as Dragonlords.[3]

Dragon Lords
The Dragon Lords are a Codex Chapter of the Space Marines.

Dragon Warriors
The Dragon Warriors are a Chaos Space Marine warband. They specialise in short-range firefights, preferring the use of Melta and Flame Weapons.[1] They are among the archenemies of the Salamanders, and have attempted to attack their homeworld in the past.[2][4]

Dragon of Mars
The Dragon of Mars is an ancient, exceedingly powerful entity that is currently imprisoned in the Noctis Labyrinth on Mars. There are hints that point to it possibly being one of the C'tan, more specifically Mag'ladroth the Void Dragon, but it has not been explicitly stated that this is the case.

Dragonheart Charge
Dragonheart Charges are powerful explosive Plasma devices used by the Deathwatch.[1] When they ignite, the Charges create a cryptic chemical reaction that produces a "living" Plasma blast. The exact origin of the Dragonheart Charges, can be found in a city-sized multi-layered tank, that lies many miles under the surface of Vorg II.[1]

Dragonoid
The Dragonoid were a civilisation that lived on Zantium during the late Great Crusade-era.[1] Towards the end of the Great Crusade, the Dragonoid cadres fought against Imperial forces on Zantium, specifically the soldiers of the Geno Five-Two Chiliad. Although the Dragonoid fought back tenaciously, the Geno Five-Two eventually defeated them.[1]

Dragons Ardent
The Dragons Ardent are a Blood Angels Successor Chapter.[1]

Mordian 113th
The Mordian 113th is a Mordian Iron Guard regiment of the Astra Militarum.[1] The regiment is known to have participated in the Imperial defence against the 13th Black Crusade.[1]

Mordian 16th
The Mordian 16th is a Mordian Imperial Guard Regiment.[1][2] They are known to have participated in the Imperial defence against the 13th Black Crusade.[2]

Mordian 16th Armoured
The Mordian 16th Armoured is a Mordian Armoured Regiment of the Astra Militarum.[1]

Mordian 201st
The Mordian 201st is a Mordian Imperial Guard Regiment.[1]

Mordian 278th
The Mordian 278th is a Mordian Iron Guard regiment of the Astra Militarum.[1]

Mordian 3rd Heavy Tank Company
The Mordian 3rd Heavy Tank Company was a Mordian Heavy Tank Company.[1a]

Mordian 4th Armoured
The Mordian 4th Armoured, known as the "Cobalt Lions" is a Mordian Armoured Regiment of the Astra Militarum.[1]

Mordian 667th
The Mordian 667th is a Mordian Iron Guard regiment of the Astra Militarum.[1] The regiment is known to have participated in the Imperial defence against the 13th Black Crusade.[1]

Mordian 7th
The Mordian 7th is a Mordian Iron Guard regiment of the Astra Militarum.[1] The regiment is known to have participated in the Imperial defence against the 13th Black Crusade.[1]

Mordian 84th Armoured
The Mordian 84th Armoured is a Mordian Armoured Regiment of the Astra Militarum.[1]

Mordian Honour
Mordian Honour was a Baneblade Super Heavy Tank in service with the Mordian 3rd Heavy Tank Company.[1] Mordian Honour was a relic tank, having been in service with the 3rd Heavy Tank Company for over 2,000 years prior to the Third War for Armageddon. The tank was lost in the battle for the Spire Gates; Colonel Krazchek was held responsible for its loss. Facing disgrace and execution, Krazchek volunteered to lead a penal battalion to recover the tank's remains. However, contact was lost with the battalion afterwards and the tank's current status is unknown.[1]

Mordian Iron Guard
The Mordian Iron Guard are Imperial Guard regiments, originally from the planet Mordian. A harsh and unforgiving planet given to extremes, it was ruled in the Emperor's name by a body known as the Tetrarchs. The rule of the Tetrarchs was harsh, autocratic and above all absolute, a necessity due to planet's scarce and strictly-rationed resources. This environment bred a regimental system dedicated to the chain of command and an iron discipline at all levels. The Mordian Iron Guard are named and renowned for their iron resolve and their dour and unforgiving natures. As of the formation of the Dark Imperium, the planet of Mordian had been assailed by Chaos.[15]

Mordian System
The Mordian System is a System of Imperial space located in Segmentum Obscurus. The system was devastated during the Chaos Invasion of the Stygius Sector

Mordin
Mordin is a Death World, whose dense and fertile jungles contain some of the most unique and deadly flora found anywhere in the galaxy.[1]

Mordin (Space Marine)
Mordin is a Brother of the Legion of the Damned.[1]

Mordinian Duplicator
Mordinian Duplicators is among the unique and deadly florae that exist on the Jungle Death World Mordin.[1]

Mordion 7th
The Mordion 7th Regiment is an Imperial Guard Regiment from the hive world Mordion and was tithed in 984.M41.[1]

Mordokh
Mordokh, known as Mordokh the Rotted, is a Daemon Prince of Nurgle and one of the Infernal Tetrad. An ancient being, Mordokh is a towering creature with rusted helm and fanged maw. He was gifted with the ability to vomit forth waves of Nurgle spawns and extrude rusted blades through his flesh from which to fight with. Though he himself had been rendered blind through his many gifts of Nurgle, he could see through the eyes of his myriad flies.[1a] In the closing days of M41, Mordokh came into battle with the Space Wolves on two separate occasions. Once during the Hunt for the Wulfen where he clashed with Egil Iron Wolf on Mydgal Alpha and shortly afterwards during the Siege of the Fenris System, this time battling the Great Wolf Logan Grimnar himself alongside his Daemonic brethren.[1b]

Mordrac
Mordrac is a member of the Emperor's Children.[1] Known as the Castellan of Castle Sublime, Mordrac was originally a Sergeant. After the Horus Heresy, he was "gifted" with the powers of a Perpetual and could not die. Fabius Bile took interest in him as a result and subjected him to many cruel tortures that Mordrac still resents to this day.[1] A thousand years later, Mordrac was a castellan of the world of Sublime on the edge of the Eye of Terror. He encountered Fabius once more, the Chief Apothecary on his own mission with Oleander Koh. Mordrac attempted to exact his revenge on Bile, but in the ensuing firefight was reduced to a pile of ash. Fabius noted that Mordrac would eventually regenerate and left before the Chaos Space Marine could do so.[1]

Mordran
Mordran is a Blood Angels Chaplain who serves in the Deathwatch as part of the Reclusiam of Watch Fortress Talasa Prime.[1]

Iorgu
Iorgu is a Civilised World of the Imperium, located in the Reef Stars.[1]

Iori Delta Tove
Iori Delta Tove is a mysterious world that is the thing of legend in much of the galaxy.[1] Wherever it appears, strange happenings occur that can include the distortion of reality, the shifting of planetary orbits, the rewriting of history, and the alteration of memories. In 774.M41 the Grey Knights under Grand Master Mordrak were dispatched by the Ordo Malleus to explore the planet amid concerns that it may be connected to the Daemonic. However, the Grey Knights made planetfall and discovered it to be an ancient Necron machine.[1] The Grey Knights fought valiantly, but mysterious and widespread mechanical failures to their equipment and weapons occured. Nonetheless, the Grey Knights under Mordrak fought their way into a central control complex, fighting off machine constructs that arose to defend their world. Mordrak planted Melta bombs throughout the complex, teleporting back to their waiting Strike Cruiser an instant before they detonated and the world vanished once more. Whether Iori Delta Tove was destroyed or simply disappeared is a mystery.[1]

Iota
Iota was a Protiphage of Clade Culexus at the time of the Horus Heresy.[1] Created in a laboratory through secretive means to copy the Pariah gene, Iota spent her entire life as a specialized Psyker killer.[1a] Despite this she was not a mere murderer, remembering the name of every one of her victims and remaining non-violent under normal circumstances.[1b] Iota was the Culexus assassin chosen to take part in the Execution Force to assassinate Horus on Dagonet, where she remained indifferent and aloof to the plight of the locals and was known to vanish for days at a time in the prelude to the operation. She would show great interest in Venenum Assassin Jenniker Solam in her quest to help the local population in its civil war against traitor forces, and followed her instead of taking part in the assassination attempt against Horus.[1c] With Solam, Iota instead encountered the Daemon Pariah hybrid known as Spear, whose presence she was able to detect. Using her Animus speculum to viciously damage Spear, Iota had the upper hand in the battle until a drop of her blood was spilt, which allowed Spear to engage his "genetic lock" and destroy her completely.[1c]

Iovin Mazho
Iovin Mazho was a Colonel in the Urdeshi Fourth Light Regiment, who took part in the Sabbat Worlds Crusade.[1a]

Ipheriax Tertius
Ipheriax Tertius is a world that held a forward base for the Luna Wolves Legion during the Great Crusade.[1]

Iphidamas
Iphidamas was the High Chaplain of the Scythes of the Emperor Chapter, prior to the Fall of Sotha. Iphidamas was presumed by his Chapter to have been killed by the Tyranids while defending Mount Pharos.[1]

Iphitus
Iphitus is the site of a Chapter keep of the Black Templars.[1]

Ipluvien Maximal
Ipluvien Maximal was a powerful Tech-Priest of the Mechanicum during the Great Crusade and Horus Heresy. Maximal's forges churned out valuable reactors and he was a close ally to Adept Koriel Zeth, who he helped construct the Akashic Reader. Maximal remained loyal to the Emperor in the Schism of Mars, and his forces bore the brunt of the traitor Scrapcode thanks to his utilization of the Noosphere. However Maximal's forces were soon besieged by Kelbor-Hal's twisted Skitarii and Servitors, and while he was able to initially hold out his outnumbered forces were eventually overwhelmed. As his forges were being overrun, Maximal detonated his own reactors in a final act of defiance. Maximal was atomized along with traitor forces in a gigantic explosion.[1]

Ipolix
Ancient Ipolix was an Iron Hands Contemptor Dreadnought, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Ipos
Ipos was the helmsman of the Crimson Exhortation, a Strike Cruiser of the Blood Angels Chapter.[1]

Iqbraesil
Iqbraesil is an Eldar Farseer of Craftworld Iyanden, who taught Inquisitor Czevak some of the ways of the Eldar.[1a]

Ira Threnodar
Ira Threnodar was a Groupmaster of Indomitus Crusade Fleet Quartus.[1a] During the Battle of Malak, Threnodar led her own flagship Resplendent alongside two other Battleships in a desperate bid to kill the Conqueror. However her own vessel was captured by the Conquerors Ursus Claws and she died a courageous death as the Resplendent was boarded by Angron himself.[1b]

Iraneth
Iraneth is a Asuryani Farseer of the Craftworld Saim-Hann and the leader of the Fatebreakers strike force.[1a]

Irathei Shipyards
The Irathei Shipyards is an orbital shipyard that fell to an invasion by Tyranids and was infested by the Xenos. Sometime later the Forgefather Vulkan He'stan led a strikeforce from the Salamanders Chapter to purge the shipyard, as he believed it contained clues that would aid him in his hunt for the lost Artefacts of Vulkan. The fighting between the Salamanders and Tyranids lasted for days, but the Space Marines were ultimately victorious and the Irathei Shipyards were returned to the Imperium.[1]

Iremeryss
Iremeryss is the Archon of the Kabal of the Reaving Tempest, which is active in the Koronus Expanse.[1]

Iremn'ath
Iremn'ath, or the Daemon Rajah of Nalu, is a powerful daemon who was defeated by the Grey Knights. His repeated assaults on the Ibb worldmaze led the Grey Knights on one of their longest and costliest campaigns. Now his cursed spirit is doomed to dwell above the Grand Masters' high table in the Hall of Champions on Titan, imprisoned in his own skull and caged by the ceaseless chanting of three score acolytes who exist only to see that the hexagrammic wards that cage him never fail. Unable to escape, Iremn'ath must watch the Grey Knights celebrate their every triumph, raging silently and impotently against his downfall.[1]

Ireton MaSade
Ireton MaSade was a Lord Marshal of the Solar Auxilia during the Great Crusade and Horus Heresy.[1] Born to scavenger tribes in Old Albia on Terra, as a young man he joined the Great Crusade in its early days. Initially just a common soldier, over the decades he rose through the ranks and became known for his courage, natural talent, and intelligence, his lifespan aided by bionics. His rise and deeds were overshadowed only by those of the Legio Astartes.[1] During the Horus Heresy, MaSade was initially in retirement on the Hive World of Agathon. However the Heresy saw him reenter active service, driven by revenge against the traitors. He led a bloody purge against the parliament of elector counts on Agathon after many had attempted to ally with Horus.[1]

Iriass
Iriass was a Farseer of Craftworld Saim Hann. In 899.M41 she led the forces of Saim Hann in the defense of the Maiden World Morshanna, which was being invaded by a splinter fleet of Hive Fleet Gorgon. During the battle she was attacked by the Swarmlord, who emitted a psychic scream that shred the mind of Iriass and her entire Seer Council. With her death, the fate of Morshanna was sealed and the Hive Fleet consumed the Maiden World.[1]

Iridial
Iridial is an Imperium Forge World and was strategically important for the Emperor's forces as they tried to reclaim the war-enveloped Traxis Sector.[1]

Iridine Voss
Iridine Voss is an Order of the Healing Word Palatine Hospitaller. She commands its forces in Battle Group Kallides, which is waging the Indomitus Crusade's Pariah Crusade.[1]

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Harvest
The Harvest are a Khorne Warband.[1a] Unlike other Khorne Warbands, who think nothing of throwing themselsves at their foes, the Harvest cast themselves as defenders rather than attackers. By doing so they guarantee that enough blood will be spilled, so that the Daemons of Khorne will be able to materialize from the Warp and join the Warband in slaughtering their foes. This tactic makes the Harvest eager for battle, yet they have little patience for building fortifications themselves. Instead, the Warband targets a world that lies in the path of a vast, onrushing threat such as an Ork Waaagh! or Tyranid splinter fleet. Using massed packs of Warp Talons to tear a breach in reality itself, the Harvest appear at the very heart of the positions held by the world's defenders. With their eyes fixed upon the impending invasion, the defenders are caught utterly by surprise and, more often then not, are quickly massacred by the Harvest. The Warband then reconsecrates their newly stolen strongholds to Khorne with the blood of the slain, and wait for the full fury of the impending foe to break upon them like a glorious, terrible storm.[1a]

Harvest Macabre
The Harvest Macabre were a World Eaters warband of the Chaos Space Marines.[1a] They boasted brass war helms and skull designs upon their power armour, which were carved from the bones of their victims. They were part of the Butcherhorde that was led by Khârn and took part in the Black Legion's Diamor Campaign[1a]. However, like all of the Butcherhorde, they were abandoned on Amethal after the Black Legion had completed their objective and were destroyed by the Imperium's forces defending the world.[1b]

Harvester Cannon
The Harvester Cannon is a large rapid-firing weapon used by Chaos Soul Grinders.[1]

Harvester Engine
Harvester Engines are fast massive tracked[1b] mobile fortresses, that are created by the Adeptus Mechanicus and are used by the Imperium to constantly flense meat from Megafauna carcasses.[1a]

Harvester Submersible
Harvester Submersibles are propeller equipped[1a] Imperial vessels, that operate under water to harvest deep-growing seaweeds.[1b]

Haryk Thunderfang
Haryk Thunderfang[2] is a a member of the Space Wolves Chapter who was part of the Wolf Lord Ragnar Blackmane's Great Company before he joined the Deathwatch as part of a Talasa Prime Kill-Team led by Captain Artemis.[1a]

Harzhan
Harzhan is a Word Bearers Dark Apostle.[1]

Has'reel
The Has'reel are a many-limbed Xenos species, which are known to serve as Mercenaries within the Askellon Sector.[1]

Hasakh Atahli
Hasakh Atahli is a powerful Sorcerer of the Thousand Sons and the current Magister Templi of the Cult of Scheming.[1] Befitting of his Cult's reputation, he schemed his way to victory against rivals and Imperial forces alike during the Fall of Ultimatus.[1]

Hasciar
Hasciar is an Imperial world, that lies within the Imperium Nihilus, and is the Homeworld of the Void Axes Chapter.[1]

Hasdrubal
Hasdrubal was a Chaos Champion who was killed by Otto Frostrider while fighting the Space Wolves.[1]

Hasdrubal (Storm Lords)
Hasdrubal was a Space Marine of the Deathwatch, hailing from the Storm Lords Chapter.[1] Hasdrubal was a member of a Kill-Team led by Sergeant Decurius, tasked with infiltrating a Sslyth nest on the planet Kolagar. Hasdrubal, along with his kill-teammates Zameon Gydrael and Thorne, was to fight his way though to a specific point of the nest and plant a Virus bomb.[1]

Hashin Yonnad
Hashin Yonnad[3] was a Captain in the Imperial Fists Legion, who held the title of Fleet Master during the closing years of the Great Crusade.[1b]

Hasik Noyan-Khan
Hasik Noyan-Khan was a member of the White Scars during the Great Crusade and Horus Heresy. Alongside Chief Stormseer Targutai Yesugei, Hasik was one of Jaghatai Khan's original comrades, fighting alongside him during the conquest of Chogoris.[1a] By the end of the Crusade, Hasik was a Noyan-Khan (Lord Commander) of his Legion, commanding the Horde of the Stone with 20 Brotherhoods. Hasik, assisted by Hibou Khan and Torghun Khan, was the main architect of a plot during the Heresy to take control of the White Scars fleet while it was at Prospero and ally with Horus.[1b] However the plot was foiled by Shiban Khan. Upon returning to the Swordstorm, the Khagan immediately accosted and questioned Hasik. The Noyan-Khan first sought to defend himself with words, but drew his blade when Jaghatai raised his own. The Primarch impaled Hasik with his power sword, and the other conspirators such as Goghal Khan, Hibou Khan, and Torghun Khan all surrendered themselves.[1c] Hasik was not killed by the blow,[1d] but was dead by the time of the events surrounding the Legion's return to Terra several years later;[2] whether this was due to the effects of the Khan mortally wounding him, the judgments that followed the trials after the insurrection was put down, or some other cause is not currently known. Four years after his death, his successor was Ganzorig Noyan-Khan.[2]

Hasist
Hasist was a Necron Overlord.[1] Usually in a state of hibernation on his Tomb World, he relied heavily on his chief Cryptek, Osiskor, to manage his Tomb World. However, Osiskor proved a scheming and untrustworthy individual and killed Hasist with a tectonic shift as he and his most loyal servants laid dormant in their tombs.[1]

Haska Draxxigor
Haska Draxxigor is a World Eaters Exalted Eightbound[1], who attacked the nest of the Beast of a Million Eyes, after hearing of its name.[2]

Haskell Aldalon
Haskell 'Hell Fist' Aldalon is the Colonel of the Catachan 57th Jungle Fighters Regiment.[1]

Hasmoteph
Hasmoteph is a Necron Phaeron, whose list of titles grow longer with every conquest he completes.[1] Among them are, the Master of the Thousand Worlds, Oppressor of the Vordish Hordes, Grand Immolator of the Poisoned Star, He who fought the Screaming God, Wielder of the Song of Sorrows. Master of the Seven Realities, Lord of the Outer Kingdoms, Executioner of Cossol, Wearer of the Starpyre Raiment. During a battle, his Royal Warden, Mohep the Indomitable, acts as Hasmoteph's herald and proclaims the Phaeron's titles to his foes. Tradition dictates, that should Hasmoteph not be victorious by the time Mohep finished his recitation, then the Phaeron would be compelled to join the battle. On such occasions, Hasmoteph has doled out severe punishments to his Dynasty, in order to show his disappointment. Another occurrence seems to be happening soon, as Hasmoteph's forces are currently struggling to defeat blue armored Space Marines. Privately, however, the Phareon is willing his Royal Warden to finish proclaiming his titles; as it has been an age since Hasmoteph has gotten to butcher the lesser races in person.[1]

Hasomet
Hasomet is a Thousand Sons Sorcerer Lord. After allying with Abaddon the Despoiler and being given command of the Ark of Omen Beast in Scarlet, he plundered the Tomb World of Vol for an urn-like Key Fragment. Hasomet subsequently slew the Necron Overlord Somtatek, but was unaware that the Necron was able to reincarnate shortly after his departure and now seeks the Beast in Scarlet with a vengeance.[1]

Hasophet
Hasophet was a Thousand Sons Magister of the Mind-Eaters thrallband. Hasophet received a Tzeentch-ordained vision that showed him his destiny. The vision revealed that sometime in the future, he will attain Daemonhood after devouring the thoughts and memories of an entire world. He was shown how to reach this goal and he then led the Mind-Eaters on the first of nine hundred and ninety-nine rites, that would take Hasophet to this portended moment[1a]. Among the rites Hasophet conducted over the next several millennia were: turning the Night Lords Sorcerer Warlord Vasellisk's body into the Shrouded Crystal[1b], as well as killing the Thousand Sons Exalted Sorcerer Korthuphos, in order to claim his two hearts[1c]. Sometime after the Great Rift was created, Hasophet finally neared his goal and he needed to only complete the last rite on the Imperium Hive World Mangel III. When he and the Mind-Eaters arrived on the Hive World, they discovered it was being invaded by the Tau, but this did not dissuade Hasophet from beginning his final rite.[1d] He shattered the Shrouded Crystal in orbit of the Mangel III to create a perpetual night on the planet and while the T'au and Imperial forces, cut off from orbital reinforcements and relays, fought desperately in the impenetrable darkness, Hasophet and his Mind-Eaters created from all artefacts and fetishes he collected during 999 rituals a great crescent pyre in the Valley of Sacrifices. Then Hasophet used two hearts of Korthuphos to ignite this pyre with their blood, while chanting a praises to great Tzeentch.[1d] However, instead of devouring the thoughts of the battling Imperium and Tau's minds, like his vision had shown, Hasophet began absorbing their entire bodies. Even enormous war engines were absorbed by a screaming Hasophet, who then began to grow and change shape. Suddenly Hasophet's howls of pain become roars, as his body pupated into a Mutalith Vortex Beast, instead of the Daemon Prince his vision had led him to believe would occur. Despite this change though, numerous bodies and machines continued to be absorbed by Hasophet and the great Warp vortex now emanating from his back, extended outwards with each newly consumed sacrifice. The vortex soon encircled the entire Hive World and with a final mind-tearing scream, Mangel III was torn from realspace. In its place, there is left only a perpetual dark shroud and an echo of Hasophet's final, pitiful cry.[1d]

Meghoshta
Meghoshta, The Cradle of War, is a Necron Tomb World and the Crownworld of the Thokt Dynasty.[1]

Megiddio Primus
Megiddio Primus is an Imperium planet.[1] Megiddio Primus is a place where the Angels of Wrath were trapped and deceived by Planetary Governor Ezbesde Konnar. Learning that the Marines thought they were still in the Age of Apostasy and that Goge Vandire ruled the galaxy, the Governor used them to attack the Ecclesiarchy of the planet.[1]

Megiron Class Forge Vessel
The Megiron Class Forge Vessel is a class of massive Adeptus Mechanicus ship. Longer than a Battle Barge, these relic vessels and are capable of repairing capital ships.[1a]

Megyre
Megyre is a Dead World, formerly of the Imperium, that was destroyed by Hive Fleet Jormungandr.[1] The Legio Annihilator took heavy losses in a doomed effort to save the planet. The Legio's fate since Megyre's destruction is unknown.[1]

Meh'Lindi
Meh'Lindi was an Imperial Assassin of the Callidus Temple, who was chosen as the subject for a unique experiment by her Clade for the purposes of infiltrating Genestealer Cults.[1]

Mehhan
Mehhan was a Captain of the 13th Valstadt Armoured Regiment, active in late M41.[1]

Mehlendri Silversoul
Mehlendri Silversoul was an Eldar Farseer of Iyanden living in M33. She was one of the first to recover Waystones from Crone Worlds and use her Bonesingers to adapt them to an Infinity Circuit. At the end, Silversoul realized that a soul must be made to awaken the Circuit, and she chose to offer herself. Legend says that her spirit lingers at the border between the dead and living worlds, welcoming the fresh dead into the Circuit's embrace.[1]

Meiotic Spore
Tyranid Meiotic spores are large sacks full of bio-acid and toxins and contain smaller Spore Mines within them. Trailing long, groping tendrils, they detonate when they sense an enemy nearby, showering their foe with razor-sharp chitin and bone fragments, toxic gases and corrosive juices.[1]

Mek's Tools
Ork Mekboys use all kinds of various tools to repair, customise and upgrade their vehicles and other unreliable pieces of Ork Technology. They often put them to use right on the battlefield to fix a vehicle that undertook damage in the fighting. Most of the tools used are rather primitive, but some may take a form of unusually sophisticated and bizzare devices.[1]

Mek Recovery Wagon
Mek Recovery Wagons are Ork Battlewagons, that have been turned into mobile Workshops, that Mekboys use to repair vehicles on the front-line of battles.[1]

Mek Speshul
The Mek Speshul is a type of Ork gatling-style weapon. Capable of an extraordinarily high rate of fire, the Mek Speshul lays down a hail of red-hot projectiles towards the enemy. These weapons are frequently mounted on Boomdakka Snazzwagons.[1]

Mekboy
Mekboyz (also known as 'Mekaniaks' or just 'Meks') are Ork Oddboyz, and are the engineers who build all the gunz, vehicles, and other machinery used by the Orks.

Mekboy Gargant
Mekboy Gargants are Ork Gargants built personally for a Mekboy, as opposed to the more common practice of a Mekboy building such a machine for a powerful Warboss.[1a] Often built at the last minute before a Waaagh! is launched when a Mekboy realizes he doesn't have any big weapon for himself, Mekboy Gargants are constructed at desperate speed from whatever scrap metal he can find. Though a Mekboy Gargant may not be as big as a Great Gargant or Mega Gargant, its Mekboy owner still considers it special and 'kustom'.[1a]

Mekboy Junka
Mekboy Junkas are a type of vehicle used by Ork Mekboyz.

Mekboy Workshop
Mekboy Workshops are construction sheds that allow Mekboys to enhance the abilities of Ork vehicles and can keep anything from Trukks to Deff Dreads in fighting shape.[1]

Mekbuda
Mekuba is a Jungle World near the Eye of Terror.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company received reports that a Dark Apostle was constructing a temple dedicated to the Dark Gods. The Ultramarines assaulted the Dark Apostle and the Word Bearers gathered there, leaving none alive to finish construction of the temple.[1]

Mekki
Mekki is an eleven-year old native of Mars who has grown up beside Zelia Lor, the Daughter of the galactic explorer Elise Lor. He has never become close to her because he prefers machines to Humans, and as a result he has trouble making friends. He has become a talented inventor, though, and personally created a robotic frame that moves his paralyzed right arm, as well as the swarm of small robotic helpers he named Servo Sprites.[1]

Mekranteer
Mekranteer is a Chaos Sorcerer, who is among the Cybertheurge coven that serves the Effacers of Medrengard Warsmith Czagra.[1]

Mekslag-Ikks
Mekslag-Ikks is an Ork World in Segmentum Tempestus formerly belonging to the Imperium.[1c]

Mel'yanneth Skywar
The Mel'yanneth Skywar was fought between the Imperium and Eldar Corsairs in 877.M41.[1]

1st Black Crusade
The First Black Crusade of Ezekyle Abaddon began with the First Battle of Cadia in 781.M31, which signaled not only the beginning of the First Black Crusade, but also the opening salvos of the Traitor Legions' Long War against the Imperium of Man. After the First Battle of Cadia was won, the forces of Chaos plunged the Segmentum Obscurus into a decades long war[4h], at the end of which Abaddon the Despoiler claimed the Daemon sword Drach'nyen.[2]

1st Brotherhood (Grey Knights)
The 1st Brotherhood of the Grey Knights is known as the 'The Swordbearers'.[1]

1st Brotherhood (White Scars)
The 1st Brotherhood of the White Scars, known as the Spearpoint Brotherhood, comprises the Chapter's most veteran warriors.[1][2a][2b]

1st Chapter (Ultramarines Legion)
The 1st Chapter of the Ultramarines Legion is known to have been active during the Great Crusade and Horus Heresy.[1a][1b]

1st Company (Black Legion)
The 1st Company of the Black Legion is a warband of Chaos Space Marines loyal to Abaddon the Despoiler.[1]

1st Company (Blood Angels)
The 1st Company of the Blood Angels, known as the 'Archangels', is the Veteran Company of the Chapter.[1a]

1st Company (Crimson Fists)
The 1st Company of the Crimson Fists is the Chapter's Veteran Company.[1][2]

1st Company (Imperial Fists)
The 1st Company of the Imperial Fists, known as The Fists of Dorn[1] and The Emperor's Shield,[2a] comprises the Chapter's most veteran warriors.[1][2a][2b]

1st Company (Raven Guard)
The 1st Company of the Raven Guard, known as the 'Black Wings' is the Chapter's Veteran Company.[1] The 1st Company are the mightiest warriors of the Raven Guard known for their mastery of assassination. Besides standard Terminator Armour, they are given access to the best stealth wargear in the Chapter and thus many don Phobos Armour. Terminators are only deployed against the staunchest resistance. Similarly, they often utilize swift gunships than heavily armored ground vehicles. Besides their combat duty, they guard the Forbidden Apothecarion of the Ravenspire on Deliverance's Farmoon Night.[1]

1st Company (Salamanders)
The 1st Company of the Salamanders, known as the Firedrakes, is the Veteran Company of the Chapter.[1] To join the ranks of the 1st one must not only be an experienced warrior but also a paragon of the Chapter's values. The 1st maintains a large amount of Terminator Squads alongside Sternguard Veterans and Venerable Dreadnoughts. Like all Companies the 1st maintains ceremonial ties with a settlement upon Nocturne, but they are unique in that they have no barracks on the planet. Instead, they dwell in the fortress-monastery on Prometheus. Here, the Firedrakes are responsible for some elements of Chapter command, directing training cadres or coordinating security protocols, honing their leadership skills even as they train. When attached to larger strike forces, squads of 1st Company Veterans are valued as much for their leadership and tactical advice as for their sheer destructive power. In this way, the 1st acts as a preparation body for Veteran Sergeants, officers, and ship captains. While Chapter Master Tu'Shan is the ceremonial lord of the 1st, in truth he oversees larger Chapter matters while his Lieutenants manage the Company. However the 1st does maintain the Honour Guard for the Chapter Master.[1]

1st Company (Scythes of the Emperor)
As a Codex Chapter of the Adeptus Astartes, the First Company of the Scythes of the Emperor is the Chapter's Veteran Company.[1][2] During the Second Tyrannic War, Chapter Master Mansirius Thorcyra led a detachment of the Scythes, including Captain Dragos and the First Company, in an expedition to the Saphir Cluster to combat the tyranids of Hive Fleet Kraken. The mission was unsuccessful; several Marines were killed (Dragos amongst them). Worse still, the expedition drew a sizeable portion of the Chapter away from their homeworld, Sotha, which was overrun by the tyranids.[3a] The Scythes of the Emperor were known to field Terminator squadrons around the time of the Fall of Sotha.[3b] Although the aforementioned mission in the Saphir Cluster[3a] meant that some of the Company's Terminators survived the loss of the Chapter's homeworld, most of these were lost in actions surrounding the defence of Giant's Coffin on Miral Prime.[3b][4] Following the Scythes' defeat on Miral, the Chapter was reduced to a mere three operational suits of Terminator Armour; this blow to the Chapter's pride was deep, to the point that the 49th Reclamation Team was highly commended by Master of the Forge Sebastion for recovering enough pieces of armour from the tyranid Hive Ship Rocola to assemble a fourth.[4]

1st Company (Sons of Horus)
The 1st Company of the Sons of Horus Legion (formerly the Luna Wolves Legion) was active during the Great Crusade[1a] and Horus Heresy.[2c] All but Ezekyle Abaddon were killed during Abaddon's Saturnine Gambit during the Siege of Terra,[2a][2c] though Falkus Kibre -thought killed at Terra- later reappeared as part of the Duraga Kal Esmejhak[3] and the Black Legion.[4]

1st Company (Ultramarines)
The 1st Company of the Ultramarines, known as the Warriors of Ultramar, comprises the Chapter's most veteran warriors.[1]

1st Kallistan Rifles
The 1st Kallistan Rifles are an Imperial Guard Regiment currently waging a war of annihilation against the Pirates of Bo.[1]

1st Kastorel
The 1st Kastorel was an Imperial Guard Regiment raised on the Imperial Mining World of Kastorel-Novem.[1] The first regiment raised on Kastorel-Novem, the 1st Kastorel was Founded in 230.216.M39.[1]

1st Krieg Armoured
The 1st Krieg Armoured is an Armoured Regiment of the Death Korps of Krieg.[1a][1b]

1st Kriegs Panzer Division
The 1st Kriegs Panzer Division, nicknamed the "Emperor's Loyal Shield" is a Krieg Panzer Division.[1]

1st Kronus Regiment
The 1st Kronus Regiment, nicknamed the "Liberators", was an Imperial Guard Regiment. It was founded on Kronus sometime during the 41st Millennium, created on the spot from ground forces under the command of Governor-Militant Lukas Alexander.[1a]

1st Narmenian Armoured
The 1st Narmenian Armoured was a Narmenian Armoured regiment of the Astra Militarum.[1]

1st Regiment
The 1st Regiment, (also known as: The Big One[1b]), is an Imperial Guard Regiment.[1a]

Obvious Tactics (Graphic Novel)
Obvious Tactics is a graphic novel. It tells the story of Sergeant Antenor and Librarian Troilus, both of the Blood Angels Chapter. Stranded in the rebel capital city of the planet Obzidion, they are helped by a shadowy Callidus assassin. Facing them are the rotting cultists of Nurgle, aided by dangerous and pestilent daemons. Meanwhile the Imperial fleet readies itself for a bombardment upon the capital.

Obyron
Vargard Obyron is a powerful Necron warrior of the Sautekh Dynasty who serves as the personal bodyguard to Overlord Zahndrekh.[1] Unlike his master, he is well aware of the realities of his existence and is fully lucid but has long since abandoned attempts to awaken Zahndrekh to reality. He attends to all the loose ends of his master's eccentricities and is extremely loyal, willing to give his life for Zahndrekh. Zahndrekh would have died long ago had it not been for Obyron, who has personally put down rebellions by members of Gidrim's court attempting to take advantage of the Nemesor's mental state as well as dispatching dangerous prisoners Zahndrekh has deemed honorable.[3] In combat, the duo have proven to be almost undefeatable.[1a] Obyron's combat prowess was such that in 831.M41 he defeated both White Scars Captain Kor'sarro Khan, Eldar Ranger Illic Nightspear, and many escaped prisoners in simultaneous combat.[1b] While Obyron is the well-known bodyguard for Zahndrekh, he is a ferocious military commander in his own right. He also possesses the ability to cut through dimensions and reappear across the battlefield, taking with him any of the units that he commands. It is a great way to ensure Vargard Obyron's incredible skills are employed against the most worthy enemy.[2]

Ocanan Phalanx Troops
The Ocanan Phalanx Troops are Imperial Guard Regiments. They are recruited from the Ocana Rad-Wastes.[1]

Ocanan XV
The Ocanan XV was an Imperial Guard infantry Regiment. At some point, it threw away its allegiance to the Imperium and declared itself to the Forces of Chaos. However, as the regiment was only equipped for infantry warfare, it lacked the combined arms to battle Imperial forces from the Cadian 17th Armoured and Elysian 110th Drop-troop regiments.[1]

Occam
Occam, known as Occam the Untrue, is the leader of The Redacted, an Alpha Legion warband. He still sees himself as loyal to the Emperor and sees his warband as a test for weakness in the followers of the Imperium.[1a] Sometime after the opening of the Great Rift, Occam and his warband were waging war on Ultramarines successors in the Maelstrom Zone under the general authority of Harrowmaster Quetzel Carthach and his Sons of the Hydra.[1a] They were tasked by a Necron Cryptek to find a Tesseract Labyrinth in exchange for the location of Omegon. Occam agrees and his small warband goes to the Maelstrom, stealing the Tesseract from the Word Bearers. However the object inside the Tesseract is unleashed and revealed to be the Bloodthirster Kar'Nash'gahar who escapes. Later, Occam and his warband travels to the Galactic Core where they discover more Alpha Legion forces building Pylons under the command of Omegon.[1b] However, the Cryptek reveals that this "Omegon" is in fact a shard of The Deceiver, and a vicious battle erupts that sees only Occam and his warband survive before the shard is trapped in the now-empty Tesseract labyrinth. Occam kills the Cryptek before leaving.[1c]

Occluda
Occluda was a world of Ultramar during the Great Crusade and Horus Heresy. One of the most important worlds of Ultramar during this time, its Tetrarch was Valentus Dolor.[1] In M42, during the reformation of the 500 Worlds ordered by the reborn Primarch Roboute Guilliman, Occluda was re-incorporated into the Realm of Ultramar once more. However, it had diminished in relative importance to the worlds around it and was passed over for the tetrarchy.[2]

Occluda Noctis
The Occluda Noctis is a region of the galaxy, that consists of hundreds of Systems and lies on the far side of the Northern Major Warp Storm[1a]. It was conquered[1b] in the Great Crusade's 60th decade[1a], by the Imperium's Night Crusade.[1b]

Occludus
Occludus is the homeworld of the Death Spectres Space Marine Chapter. It is located to the far northeast of Ultima Segmentum, overlooking the Ghoul Stars.[1]

Occlusiad War
The Occlusiad War, also known simply as the Occlusiad, was a major conflict which broke out in 550.M37 on the Northwestern Fringe of the Galaxy. It lasted for at least a decade,[4] and was mainly fought between the Imperium and the armies of a rogue Tech Priest known as the Blind King.[1]

Occulid
Occulid is a Tomb World on the Eastern Fringe of the galaxy.[1]

Occult of the Divine Path
The Occult of the Divine Path is a Chaos Cult led by the High Adept Sywethan.[1]

Occulum
Occulum is a mist covered world, that once belonged to the Eldar and still contains floating islands of Wraithbone, that are covered in the remains of an ancient sky-city. The world gives off powerful energy signatures, which drew the attention of the Orks of Waaagh! Gutrippa to it. The invading Waaagh! soon discovered the floating city and Big Mek Mogrok immediately ordered his Orks to plunder the ruins for loot. However, the Eldar Saim-Hann forces of Exarch Thaelenar, came to Occulum's aid after emerging from hidden Webway Portals on the world. Despite being heavily outnumbered, the Eldar used Occulum's mists to their advantage and killed many of the Orks, before eventually driving off the Waaagh!. Afterwards, Thaelenar then secured the the ruins of the sky-city, for the Eldar.[1]

Occulum Mistwar
The Occulum Mistwar was a conflict between the Eldar Saim-Hann forces of Exarch Thaelenar and the Orks of Waaagh! Gutrippa, led by Big Mek Mogrok.[1] It began after the Waaagh! had already ravaged two Imperial worlds, and was then drawn to the powerful energy signatures emanating from the mist-covered Occulum. Once there, the Orks discovered floating islands of shattered Wraithbone, which were the remnants of a once-great Eldar sky city. On seeing this, Mogrok ordered his forces to loot the islands, but they were attacked soon afterwards by a Saim-Hann warhost, led by Exarch Thaelenar, which emerged from Occulum's hidden Webway Portals. Consisting of Crimson Hunters and Hemlock Wraithfighters, the warhost was heavily outnumbered, but they used Occulum's mists to their advantage. By striking from the mists, against the Waaagh! and then quickly disappearing back into the mists once again, the Eldar devastated the Orks' invading aircraft. Despite suffering heavy losses though, the elite Skyboss Skardakka kept his squadrons from falling into disarray and Mogrok sent additional reinforcements of Ork aircraft, by bringing his Cruiser into Occulum's atmosphere. However, this is what the Eldar had been hoping the Orks would do, and after Thaelenar shot down Skardakka's Dakkajet, the Eldar were able to drive off the Waaagh! and secure the ancient ruins.[1] Оne of the battles of this conflict was the aerial confrontation between Eldar Crimson Hunter Exarch Thaelenar and the Ork Flyboss Skardakka.[2]

Occulus Infernii
The Occulus Infernii is a Warhound Titan of the traitorous Legio Vulcanum and is believed by the warp-savants of the Ordo Malleus to be possessed by a denizen of the Warp known, among other titles, as Azeth-Gor. Because of this, the Occulus Infernii is being actively hunted by several cells of Daemonhunters who will call upon the aid of the Grey Knights, once its current location and status is known.[1]

Ocean World
Ocean world is the term given to a planet whose surface is mostly, or entirely, covered in liquid oceans. "Ocean world" is not a technical planet classification, but a general term referring to its natural environment.[Needs Citation]

Oceania Campaign
The Oceania Campaign began when a Word Bearers Warband and its Cult armies attacked the Imperium Ocean World Kor IX. Kor IX contained a single massive floating Hive, which the Word Beareres invaded and made claim to. The Imperium soon sent forces to reclaim it, but amongst them was the House Hawkshroud Knight Dunhand, who entered the Hive and caused it to begin sinking beneath Kor IX's ocean. Even as the Hive sank to the ocean floor, Dunhand refused to leave and continued to fight against the Chaos forces infesting it, as he hunted the Word Bearers' leader. Only after he succeeded in killing the Warband's leader did Dunhand make his escape, as the Hive's walls finally burst due to the ocean's pressure. He later made it safely back to shore, while the corpses of the Warband and their Cult armies covered the ocean floor.[1]

Oceanid
Oceanid is an Imperial Rogue Trader Cruiser, considered to be Heavy Cruiser tonnage. It was built at the shipyards of Ariadne Halo long ago. It is considered to be a very old ship even when compared to the standards of long serving Imperial voidships and all the sister ships of that line are reported to be lost to time.[1a] It belongs to the Rogue Trader dynasty House Arcadius and during the Damocles Crusade in 742.M41, it was captained by the head of that dynasty, Lucian Gerrit,[2] with Adept Baru as its Navigator.[1b] Its Astropath during that time was Master Karisan,[1c] followed by Adept Karaldi.[3]

Oceano
Oceano was a Dreadnought in the Blood Angels Legion, during the Horus Heresy. He was among the Blood Angels' forces that fought in the Battle for Terra, where Oceano was made the Commander of the Imperial Palace's Curdir Bastion.[1a] Oceano was interred in a Dreadnought chassis after suffering grievous wounds from a rad-strike on Kizar. [1b]

Ocellus
Ocellus was an Ultramarines Chaplain, who served with the Chapter's First Company and died fighting beside them during Hive Fleet Behemoth's invasion of Macragge, in the First Tyrannic War.[1]

Ochir Khan
Ochir Khan is the current Captain of the White Scars Chapter's 6th Brotherhood.[1] He was promoted by Great Khan Jubal after the Brotherhood's former commander, Seglei Khan, fell in battle during the War for Chogoris. Despite being the most recently promoted of the Chapter's Khans, Ochir has already won many battles. He also bears the title Master of Shields and has the honour of marshalling the defences of the White Scars' Fortress Monastery when it is threatened. After taking up this post during perhaps Chogoris' darkest hour, Ochir has proven himself worthy of such a weighty responsibility. His masterful use of Quan Zhou's defences has earned him the respect of the Chapter's Techmarines, and they readily allow him to call upon the full wrath of the White Scars' armoury.[1]

Frederick
Frederick was an Initiate of the Black Templars Chapter. He was part of a kill-team sent to retake the Black Templars' Chapter keep on Barbarossa IV.[1][2][3]

Free Company
The Free Company are a warband of Aeldari Corsairs.[1]

Freeblade King
Freeblade Kings are Freeblade Knights who are infamous exiles from Knight Houses. They fled with their closest retainers to setup splinter kingdoms on other continents of their Homeworld or even others worlds.[1]

Freeblade Knight
Freeblade Knights refer to Imperial Knights and their pilots who leave their Knight World behind and travel across the Galaxy. These Knights owe no allegiance to any specific Knightly House and usually travel either alone with a small group of retainers and Sacristans or in small bands of Freeblades.[1a]

Freebooter
Freebooterz are Orks[1a] (and in rare cases - Gretchins)[6] who have separated themselves from their clan (by choice or through being exiled) and go off to live the life of pirates and mercenaries.[1a]

Freebooterz: Space Ork Army Lists
Freebooterz: Space Ork Army Lists was an army list for the 1st Edition of Warhammer 40,000. The book was by Bryan Ansell, Rick Priestley (Author), Nigel Stillman (Author), Adrian Smith (Illustrator), Paul Bonner (Illustrator).

Freikstorn Strix
Freikstorn Strix is a Necromundan Bounty Hunter who is an exile of House Van Saar, where he was once a Clan Archetek.[1]

Freki and Geri
Freki and Geri were two Fenrisian Wolves, erstwhile escorts of Leman Russ.[5]

Frenghold
Frenghold is a world of the Sabbat Worlds Cluster.[1a] It was one of the planets visited by Sabbat on her original Crusade through the Cluster, where she won a great victory.[1a][1b]

Frenza
Frenza is an Inquisitor of the Ordo Malleus.[1] During the War of Beasts on Vigilus she was the only one able to decipher the babbling of comatose psykers, translating that they were foretelling the coming of Haarken Worldclaimer.[1]

Frenzon
Frenzon is the generic name for a variety of combat drugs which causes the user to become fearless and fanatical in combat. Frenzon is commonly administered by a means of a user-controlled wrist implant, which also contains an antidote allowing the user to control when the drug's effects will end. However Frenzon must be used with care because the repeated use of this stimulant could have a detrimental effect - unconsciousness and even death.[1] Frenzon commonly used by high level officers of Imperium and some fighting units of the priesthood. Frenzon is also frequently employed by Penal Legions, though its use here is controlled remotely by an officer rather than by the user.[1] However, Frenzon should be used with caution, because is so potent that it can burst an ordinary man's heart.[3] Assassins of the Eversor Temple also make use of Frenzon, heightening their already-potent combat abilities.[2]

Frenzy of the Berserker
The Frenzy of the Berserker is chain axe once wielded by a champion of the World Eaters during the Dominion of Fire, that has spilled the blood of thousands across hundreds of worlds. When the blood-crazed champion finally met his end, his spirit was trapped within his weapon so that he might continue shedding blood for Khorne.[1]

Freud
Freud was the regimental Commissar of the 13th Valstadt Armoured in late M41.[1]

Freul
Freul was a Trooper of the Tanith First and Only, serving in the regiment's third platoon under Major Elim Rawne.[1a] While the regiment was travelling aboard the Absalom, the third platoon was on patrol at the edges of the Tanith barracks area when they were attacked by members of the rival Jantine Patricians regiment.[1a] Freul was stabbed to death in the attack.[1a][1b]

Frey
Frey was a Scout Sergeant of the Blood Ravens Chapter, who butchered a dozen of his own initiates in a single night. Frey saw the spark of corruption within them -- or so he said before expiring under a Chaplain's ministrations.[1]

Frey-Slavor
The Frey-Slavor was a Destroyer in service with the Space Wolves Legion. Active during the Great Crusade, the Frey-Slavor is known to have taken part in the Dulan Campaign.[1]

Freyr
Freyr was a Long Fang of the Space Wolves at the time of the Horus Heresy.

Friedisch Adum Ship Qvo
Friedisch Adum Ship Qvo was a Tech-Priest of the Mechanicum during the Great Crusade and Horus Heresy[1] and currently a cloned servant of Belisarius Cawl.[2a]

Mars Class Battlecruiser
The Mars Class Battle Cruiser was designed to replace the Exorcist Class Grand Cruiser as a small fleet carrier and long range patrol ship. It serves in both roles adequately well, but excels at neither.

Mars Pattern MarkII Scourge Boltgun
The Mars Pattern MarkII Scourge Boltgun is a boltgun used by the Adepta Sororitas of the Calixis Sector.[1] The Mars Pattern is particularly favoured by the Order of the Ebon Chalice, based at the Abbey of Dawn on Iocanthos. It comes equipped with a Sarissa, which can be easily used to rip apart any heretic, and uses a twenty-four round magazine, with single-shot or burst firing modes.[1]

Mars Skyrus
Mars Skyrus is an Ultramarines Primaris Ancient in the Fulminata demi-Company and carries its Standard to battle.[1]

Mars Sub-sector Theta-9 Containment Force
Mars Sub-sector Theta-9 Containment Force is an Imperial strike force[1], that protects an abandoned Forge City in the middle of Mars' Theta-9 Sub-sector.[2]

Mars Triumphant
Mars Triumphant was a Baneblade Super-Heavy Tank[1a] of the 7th Paragonian Super-heavy Tank Company.[1b]

Marsello
Marsello was a Guardsman of the 7th Paragonian Super-heavy Tank Company, who served as the Third Loader aboard the Baneblade Mars Triumphant.[1a]

Marshal (Black Templars)
A Marshal leads a Black Templars Crusade and is second only to the High Marshal. A marshal can be compared to a company commander although the number of Space Marines under his command can vary.[1b] Black Templars Crusade Fleets are often led by an experienced Marshal – similar in role to the Captains of other Chapters – who oversees the order of battle and commands their troops from the front lines.[9] Marshals are chosen from the Sword Brethren, the Black Templars elite troops, through ritual combat, with the winner receiving the rank upon approval from the High Marshal. Only once was this approval known to be withheld, during the Gervahrt Repeal of M36.[1a]

Marshal (Imperial Guard)
Marshal is a high rank within the Imperial Guard and Marshals are members of the General Staff[1]. The rank also existed in the Imperial Army.[3] Variations of the rank include Field Marshal[4].

Marshal (Space Marine Legions)
Marshal was a rank used by the Death Guard[1][3] and Imperial Fists[2] Legions, during the Great Crusade[1] and Horus Heresy.[2][3]

Marshal of the Court
Marshals of the Court are a senior rank among the Adeptus Arbites. Subordinate only to the Grand Provost Marshal, Marshals of the Court oversee galaxy-spanning precincts and coordinate the activities of Judges and Arbitrators in their jurisdiction.[1]

Martek Helm'ayr
Martek Helm'ayr was a Necromundan street tough from Hive Primus, who led a war of conquest that finally ended the internal strife that had long plagued the Hive World, since its Compliance.[1] After he caused the deaths or submission of throngs of corrupt Hive lords and savage gang kings, that had resisted the Emperor's rule, Necromunda was allowed to once again pay its tithes to the Imperium in 085.M34. For his service, Martek was rewarded with becoming Necromunda's next Planetary Governor[2a] and he went on to establish a dynasty that became known as House Helm'ayr, which ruled the Hive World for several millennia. Though the House was succeeded by its blood descendants of House Helmawr[2b], Martek is still recognized as Helmawr's progenitor.[1] Several millennia after his death, however, Martek has become an enigmatic figure within the histories of Necromunda, as the records of his reign have been largely lost to history. Even his actual appearance is unknown, though grandiose statues and paintings of Martek's highly exaggerated physical depiction reside in the Spire of Hive Primus. It is rumored, though, that within the the Imperial Fists' fortress atop Hive Primus, known as the Spear of Dorn, there remains a fresco mural of one of the few remaining true images of Martek Helm'ayr, kneeling before an Imperial Fists Captain, as he takes the Oath of Governance.[1] Necromunda's current Planetary Governor, Gerontius Helmawr, remembered Martek's features well though and in 995.M41 he realized that one of his true-born sons looked like House Helmawr's ancient progenitor. Fearing that the blood of the usurper might flow in the child's veins, which would be greatly aided by having Martek's likeness, Gerontius made the decision to banish his son. However, the child was able to make his way down into Hive Primus's Underhive, where he was welcomed by a discarded line of his family and the dark masters they now followed.[2c]

Marteken
Honoured Lieutenant Marteken was an officer of the 7th Paragonian Super-heavy Tank Company, active in the late 300's.M41. He had command of one of the company's Super Heavy Tanks - the Baneblade Artemen Ultrus.[1][2]

Martel
Father Martel was the personal Confessor to Governor-Militant Lukas Alexander and the de-facto Arch-Deacon on the planet Kronus, during the Dark Crusade[1a]. It is not known if he survived the Blood Ravens assault on Victory Bay, the 1st Kronus Regiment's stronghold.[1b]

Martellos
Martellos is an Epistolary in the Blood Angels Chapter.[1] Martellos is coldly calm in battle, as his thoughts and actions have been tempered by over a century of training within the Chapter's Librarium. He is a force to be reckoned with upon the battlefield, as he is able to twist and turn reality to his desires, and he shows a special gift for the Sanguinary discipline. Martellos also shares a bond with Captain Arenos Karlaen, as the two have fought side by side many times before. As a result he is often seconded to the First Company, where Karlaen values the Epistolary's wise council and the havoc he can wreak in battle.[1] Martellos later took part in the Cryptus Campaign and defended the invaded Imperium world Asphodex.[2]

Martellus
Martellus was a Blood Ravens Techmarine who served aboard the Strike Cruiser Armageddon.[1]

Martika
Sister Martika was an infamous Celestian of the Adepta Sororitas.[1]

Martinus (Blood Ravens)
Martinus was a Sergeant in the Blood Ravens Chapter, who early in his career held the gates of a Blood Ravens' monastery outpost in Irwan Pass alone for seventy days and nights against a horde of Orks.[1] Later, as a Sergeant in the Second Company, he would die in battle with Xenos. His squad rallied and fought the horde of Xenos to protect his body, while the bulk of the Second Company came to their aid. By the time reinforcements arrived, the last of Martinus' squad fell still firing as the body of the Sergeant lay nearby, untouched by the alien's claws.[2]

Martinus (Ultramarines)
Martinus was a Sergeant of the Ultramarines Chapter, who fought on Quinn IV when his chapter purged the Daemons on the planet. On the battlefield, he dispatched countless daemonic horrors using the Chapter's renowned power sword, the Blade of Divination. Such was the purity of the weapon that when Martinus began to fall to the siren call of Chaos, the Blade turned on him, ending his life.[1]

Krahzen
Ancient Krahzen was a Contemptor Dreadnought in the 17th Chapter of the Raven Guard during the Dropsite Massacre.[1] Before becoming a Contemptor Dreadnought Krahzen was a Legion Moritat in the 3rd Battalion of the 4th Chapter of the Raven Guard well known for his particularly dark demeanour and callousness in battle. He was mortally wounded by Xenos on a Space Hulk on the coreward marches of the Segmentum Solar and subsequently interred into a Contemptor Dreadnought frame.[1] Ancient Krahzen survived the Dropsite Massacre itself and even managed to unite the remnants of several dozen Companies and smash trough the traitor lines and countless enemy formations to link up with his Primarch Corvus Corax on Day 3 of the battles. He then proceeded to lead innumerable counter attacks during the 98 days of the Raven Guard on Isstvan V. He eventually fell fighting a Sons of Horus Death squad before the liberation of the surviving Raven Guard legionnaires.[1]

Kraidak
Kraidak is a central Ork World of the Ork Empire of Octarius. It is currently being invaded by Tyranids, during the Octarius War.[1]

Kraillach
Kraillach was a Dark Eldar Archon and overlord of the Kabal of the Realm Eternal. An aging but wise figure who was nostalgic for the days before domination of Commorragh by Asdrubael Vect, Kraillach formed a triple alliance with Nyos Yllithian of the Kabal of the White Flames and Xelian of the Kabal of the Blades of Desire to usurp Vect for control of the city by resurrecting the infamous El'uriaq.[1a] However Vect's agents caught onto the plan, staging a false-flag operation on Kraillach's fortress that the old Archon blamed on Xelian, in turning attacking her fortress. Kraillach's body was destroyed in combat against Xelian during this confrontation, forcing him to return to his Haemonculi's regeneration chambers. After this, the weak and increasingly paranoid Archon left of the management of his Kabal to his trusted Incubi subordinate, Morr.[1b] However Morr discovered that someone (Strongly hinted to be the daemonically possessed El'Uriaq) had corrupted Kraillach, causing him to come under control of a Daemon. When Morr found out the truth, he struck down his master to free him from the Daemon's control.[1c]

Krajnov
Krajnov is an Imperial world, that was invaded by the Dark Eldar in M42. The Iron Hands later came to the world's aid and slaughtered thousands of the Xenos.[1]

Krak Fiorina
Krak Fiorina was a world held by the Iron Warriors during the Great Crusade, before it was lost in a mass Hrud migration.[1b] During the Great Crusade the Primarch Perturabo led his Iron Warriors, in an extermination campaign against the Hrud in the Vulpa Straits. Instead of removing the threat the Hrud posed to the Imperium as he had hoped, Perturabo's attack merely caused the Hrud to begin a mass migration. Krak Fiorina was garrisoned[1b] by the Iron Warriors' 14th Grand Company[1a], under the command of Warsmith Barabas Dantioch, when the Hrud suddenly materialized on the planet. The Iron Warriors were unprepared for the sudden attack and fell victim to the Hrud's sheer numbers; and their entropic fields, which rotted their fortifications and aged the Space Marines' bodies to dust. In the end Krak Fiorina was lost to the Hrud, along with the planet Stratopolae and the Fortress World of Gholghis.[1b]

Krak grenade
Krak grenades are anti-tank weapons - the opposite of the anti-personnel frag grenade - designed to "crack" open armored targets such as vehicles through a concentrated implosive blast.[1] However, the krak grenade must be placed more carefully on the target than frag grenades, because their explosive radius is only half that of a frag grenade.[2] Krak grenades are commonly used by the Imperial Guard[3], Sisters of Battle[4], loyal Space Marines[5], and Chaos Space Marines[6].

Krakan
Krakan is an Imperium Death World.[1] Krakan’s terrain is typically wildly overgrown with an appalling mix of murderous wetlands inhabited by deadly fauna and cloying swamps and jungles. Imperial Guard Regiments raised from the world are known as the Krakan Fen Guard.[1]

Krakan Fen Guard
The Krakan Fen Guard are Imperial Guard Regiments raised from the Death World Krakan, which is typically wildly overgrown with an appalling mix of murderous wetlands inhabited by deadly fauna and cloying swamps and jungles. As a result, the Fen Guard have an aptitude for warfare in the most challenging conditions, a trait the logisticians in the Imperial Guard exploit in deploying them to warzones far and wide.[1]

Kraken
Kraken was the second major Tyranid Hive Fleet to invade the galaxy. It was responsible for the Second Tyrannic War (or Second Tyranid War[21]), occurring in 992.M41. The invasion began 250 years after the last Tyrannic War and the destruction of the hive fleet Behemoth. An armed presence had been maintained in the galactic southeast, which members of Earth's Administratum began to question the need for, arguing that Behemoth had been the sum total of the Tyranid race. When worlds along the eastern fringe began to erupt in rebellion, terrorism, riots and sabotage, the same adepts claimed the people were dissatisfied with living amid an armed camp. Among the first worlds known to be consumed by Kraken were Sotha, Miral, Graia and Radnar.[7] The Inquisition became suspicious of the adepts' dissent and their downplaying of the situation, and began an investigation, which established that all of the dissenting adepts had either come from the southeastern region or had travelled there at some time. This was the only link between the members that could be found, and some had never even met each other. Inquisitors were also deployed from Talasa Prime to investigate the planets of the Ultima Segmentum who were displaying their anger. Purges were made within the Imperium, especially on Terra, focused on suspected traitors, who had had contact with the Eastern Fringe. Tens of thousands of suspected traitors were sent to prison colonies.[Needs Citation]

Kraken's Egg
The Kraken's Egg is an enormous expanse of tough, chitin-like hide that hangs in the Trophy Hall of The Fang, the Fortress-Monastery of the Space Wolves Chapter. Its origins are obscure though some say it is indeed a portion of an enormous egg, hatched by one of the Kraken that inhabit Fenris's oceans. Whether this is true or not, the sheer dimensions of the "Egg" give some credence to the legend that Leman Russ caught the Father of the Kraken while he was out fishing one day, and threw it back, since which time it has grown massive enough to encircle the entire planet with its tentacles. Even if this legend is apocryphal, the Egg makes it more plausible that Kraken can grow to this gargantuan size.[1] Members of the Magos Biologis have examined the Egg and say it is Tyranid in origin, proving that the Hive Fleets have visited the Galaxy much earlier than the Imperium's first "official" contact with the species in M41.[2] In early 999.M41, the Kraken's Egg split open and disgorged a slithering swarm of tentacled creatures. Alerted to the acrid stench by his Fenrisian Wolves, the Wolf Lord Harald Deathwolf led Canis Wolfborn and a Warband of his Battle Brothers into the Trophy Hall and bore witness to the creatures that had emerged from the Egg. With Deathwolf leading the charge, the Space Wolves messily butchered the foul things in the Trophy Hall's galleries, which had become covered in slime by the creatures' birth. After a hard fought battle, the creatures lay dead and each of the Space Wolves that had fought them, bore circular scars from the creatures' tentacles.[3]

Kraken (Bio-Ship)
Kraken are a species of Frigate-equivalent[4] Tyranid Bio-ships that act as scout vessels for a Hive Fleet[1] and also as escorts for Tyranid Hive Ships.[2] The species is named after Hive Fleet Kraken, the Fleet in which they were first encountered and documented by the Imperium.[2a] Kraken are often in giant swarms accompanying Hive Ships, and Hive Ships have been known to give birth to more Kraken when engaged in battle. Kraken pose no direct threat to planets as the species is entirely space born. However they will viciously attack space stations, shuttles, military vessels, and the like.[1][2a]

Kraken (Sea Creature)
Kraken are the most terrifying monsters that inhabit the oceans of the planet Fenris. A full-grown Kraken can measure five miles long, with tentacles four times that length.[1a] The origins of the Kraken are unclear. Some speculate that they are the remains of a Tyranid bio-weapon from an ancient Hive Fleet invasion of Fenris. Others say the monsters are as old as Fenris itself, and the oldest of them gnaw at the roots of the world.[1a] Kraken are highly dangerous, and often attack the ships of Fenris's human inhabitants, on their frequent sea-born migrations.[1a] One species, the Ice Kraken, has diamond-sharp fangs which are highly prized by the Iron Priests of the Space Wolves, for use in the forging of Frost Blades.[1b] In the legends of the Space Wolves, the finest Frost Blades are made of ice harvested from the heart of a glacier, and then tempered inside a Kraken's belly.[3] Another legend holds that the Wolves' primarch, Leman Russ, went fishing one day and caught the Father of Kraken, but threw it back, declaring that it was too small and he would return one day and catch it when it was full-grown. Since then, the legends say, the Father of Kraken has grown until its tentacles encircle the entire planet. Within the Trophy Halls of The Fang, is a giant leathery piece of flesh, over fifty feet in length, known as the Kraken's Egg. Whether it really came from a Kraken or not is uncertain, but it gives some credibility to the legend of Russ, which might otherwise be considered entirely apocryphal.[1a] Members of the Magos Biologis have examined the Egg and say it is Tyranid in origin, suggesting that the Kraken may be descended from an early visit by the Hive Fleets.[2] Arjac Rockfist, a Wolf Guard and the personal champion of the Great Wolf, Logan Grimnar, won his position after defending the Iron Isles from an attack of a thousand kraken-spawn, virtually single-handed.[1c] Lone Wolf Aj Kvara battled a Kraken-like Tyranid creature on the Ocean World Lyses.[4]

Krakenbone Sword
The Krakenbone Sword is a relic of the Space Wolves.[1] Years when the Kraken’s Spur rises from the seas of Fenris are times of plenty for the world’s tribes. In the dripping grottos and shallow pools can be found the remains of ancient kraken, from whose bones priceless blades can be crafted. In his youth, Logan Grimnar had one such blade made for him by a smith of the Iron Blood tribe after recovering a suitable shard of bone from the Kraken’s Spur. Though its edges were as sharp as the day it was first made, Arjac Rockfist reworked the blade into a deadly frost sword before presenting it to his liege-lord once more. It has since become a powerful heirloom of the Champions of Fenris, for no armour can resist its bite.[1]

Krakenmaw
Krakenmaw was the original primary weapon of Leman Russ.[1][2] A massive ornate Frost Blade whose teeth were from a Fenrisian Kraken, the weapon was broken by Angron during the Night of the Wolf. Russ went on to replace Krakenmaw with the Frost Blade Mjalnar.[1]

Krakiota
Krakiota is a Daemon Prince of Khorne, who rules the Daemon World Bulwark in the Hadex Anomaly.[1]

Krakos
Krakos is an Ultramarines Lieutenant, who was among the Chapter's forces that were defeated by the Necrons in the Bloodmoon Massacres. It is not known if he survived the battle.[1]

Krakrog
Krakrog is an Ork Warboss, who is currently invading an Imperial world.[1]

Krakskul
Krakskul was an Ork Warboss, who led a Waaagh!, that was stopped by the Blood Ravens. During the night Scout Sergeant Ixil crept into Krakskul's war camp and killed the sleeping Warboss, before being torn to pieces by the leaderless Ork mob.[1]

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Iridium armour
Iridium Armour is highly advanced Tau battlesuit armour, coming in the form of extra Iridium armour plates spread across the surface of the battlesuit. The extra armour makes the suit a formidable enemy and very hard to kill, though the extra weight makes it potentially move more slowly.[1]

Iridivyst
Iridivyst is a Dark Eldar Haemonculus who fought in the Battle of Refusal.[1]

Irik Stianolf
Irik Stianolf is the current High Jarl of the Wolfspear.[1]

Irillyth
Irillyth also known as Irillyth the Shade of Twilight is the Eldar Phoenix Lord of the Shadow Spectres Aspect Warriors.[1]

Irimas
Irimas was a Space Marine of the Iron Hands Chapter.[1] An associate of Atraxii and member of Clan Kaargul, Irimas was killed in a battle against the forces of Chaos. Although in life he yearned for the opportunity to be interred in a Dreadnought when he fell in battle, he died before he could be installed in one.[1]

Irin
Irin was an Assault Marine of the Ultramarines Eighth Company, serving as a member of Squad Pomibius.[1] During a combat drop on Meto, most of Squad Pomibius was wiped out, including Irin.[1]

Irinya
Irinya is a Canoness in the Order of Our Martyred Lady, who is taking part in the Indomitus Crusade.[1]

Irn-Bonce
Irn-Bonce is a Squat Mercenary.[1]

Irnwald Heavy Gunners
The Irnwald Heavy Gunners are Artillery Regiments of the Astra Militarum.[1]

Irolac Dawnslayer
Irolac Dawnslayer is an Eldar of Ulthwé, who has warned his Craftworld not to underestimate the Tau Empire. Though they are a young race, Dawnslayer claims they have the potential to destroy what remained of the Eldar.[1]

Iron-Forged
Iron-Forged is a Chainsword owned by the Space Wolves Chapter.[1]

Iron Ambassador
Iron Ambassador is a relic of the Leagues of Votann.[1] This exceptional HunTR module was named by a Brokhyr with a typically "Kin" sense of humor. It has been wielded by numerous heroes of the Leagues of Votann and is the last word in many a failed negotiation.[1]

Iron Angel
The Iron Angel is a class of heavy walker combat vehicle used by the Adeptus Mechanicus. These walkers walk on 4 legs and bristle with anti-personnel weaponry.[1]

Iron Angels
The Iron Angels are a Space Marine Chapter.[1]

Iron Automata
Iron Automata are strange man-like machines, that are sometimes found in Necromunda's ash wastes or Hive bottoms.[1] Despite the dangers of owning such a machine, the combat potential of an Iron Automata – when properly tinkered with – mean they can be found in the employ of criminals who care little for the laws of the Adeptus Mechanicus. This is not without risk, however, as an Iron Automata may glitch and become insane before attacking those around them. And while they do have limited self-repair abilities, there is a chance that if an Iron Automata is damaged enough in combat, they may break down completely. Some Iron Automata may even wander off into the badzones, while mumbling about overthrowing humanity.[1]

Iron Blood
The Iron Blood was a Gloriana Class Battleship of the Iron Warriors, and the personal flagship of its primarch, Perturabo during the Great Crusade and Horus Heresy.[1b]

Iron Brethren
The Iron Brethren are a traitor faction of the Loyalist Iron Knights Chapter, currently believed to be lost in the Warp.[1]

Iron Butchers
The Iron Butchers are a Khorne Chaos Space Marine Warband.[1]

Iron Champions
The Iron Champions are a Space Marine Chapter of Imperial Fists descent.[3]

Toxin Bomb
Toxin Bombs are a type of weapon used by the Death Guard.[1] Among the many forbidden tools Mortarion removed from the armory of Barbarus were huge stockpiles of ancient nerve-phages and toxins. These chemical agents, although not powerful enough to slay a Space Marine, were more than capable of causing deliberating hemorrhaging and temporary weakness. The Death Guard made widespread use of these weapons during the Great Crusade and Horus Heresy.[1]

Toxin Injector
The Toxin Injector is a type of poisonous weapon used by Genestealer Primuses. The tubes of a toxin injector coat a Primus’s claws in deadly poisons – a mere scratch from such a talon can quickly prove fatal.[1]

Toxin Injector (Venenum)
The Toxin Injector is a type of weapon used by the Venenum Temple of the Officio Assassinorum which can kill even the toughest of foes without any metabolic trace.[1] They emitted a variety of toxins from caustic poisons able to corrode armored hulls and flesh deadly gas.[2]

Toxin Sacs
Toxin Sacs are a Tyranid biomorph consisting of parasitic glands containing small mites which attach to a Tyranid creature and secrete poisons into the host's bio-weapons or coat poison over the host's claws, fangs and talons, while the parasite feeds on the host in return. The poisons vary wildly from necrotic venoms to toxins capable of boiling a victim's blood while still in their veins. All of the deadly poisons are swimming with Tyranid phage cells.[1][2]

Toxin Wand
Toxin Wands are Imperial devices used to detect poisons,[1a] toxins, and chemicals.[1b] They can also be used to recommend counter-agents and immunisers,[1a] and even to detect Poison Snoopers and Auto-Immunisers, and select just the right chemical cocktail to bypass them.[2] Toxin Wands are easy to use by untrained personnel, and typically weight about 0.2kg.[1a] They were known to be relatively scarce to acquire in the Calixis Sector[1a] in 815.M41,[3] where they cost around 100 Thrones.[1a]

Toxin gas grenade
Toxin gas grenades, or Toxin grenades emit a lethal chemical cloud that can be absorbed via the skin[1] or when breathed in.[2] Highly poisonous, toxin gas is essentially fatal to most forms of life (though it has no effect on extra-galactic species like Tyranids).[1]

Toxinjector Harpoons
Toxinjector Harpoons are a type of Tyranid Biomorph. Equipped on claws[2] to the Norn Assimilator, these tendrils can not only penetrate both infantry and armored targets but also drag the Assimilator's prey out of cover.[1]

Toyver
Toyver was a soldier of the Newfound Expeditionary Auxilia.[1] At one point during the Age of the Dark Imperium, he was amongst the auxilia troopers who supported the Space Marines of the Genesis Chapter in their defence of the planet Quradim when it was invaded by the Iron Warriors. Toyver was killed during the battle for the city of Dinath, bleeding out due to a shrapnel wound to the neck.[1]

Tra'mawt'ha the Voidmaw
Tra'mawt'ha the Voidmaw is a is a Warp Entity currently festering with its fell kin in the Space Hulk Vector of Ruin. It is being combated by elements of the Grey Knights 5th Brotherhood.[1]

Trachan
Trachan is an Imperial world that the Crimson Fists Chapter recruits aspirants from.[1]

Track Guard
Track Guards also refered to as Armoured tracks, are designed to protect vulnerable parts of vehicle track mechanisms and are typically used by the Imperial Guard. The Imperial Guard will sometimes issue track guards to both its transports and its main battle tanks in an effort to limit the danger posed by an immobilised vehicle. Similar to ablative armour, track guards can be the difference between life and death on the battlefield. They usually come in the form of thick plates of armour placed over the tracks. Damaged track guards are difficult to be repair and are often replaced instead.[1][2][3][4][5]

Tracker Kindred
A Tracker Kindred is a Kroot kindred which serves as mounted scouts for Kroot mercenary bands.[1] Riding on Knarlocs, a Kroot strain native to the jungles of Pech, they are experts at hunting targets through dense jungle undergrowth thanks to the tracking abilities of their mounts and can infiltrate behind enemy lines. These kindreds also function as light cavalry during battle, harassing at range or charging into exposed flanks depending on the situation. Each kindred consists of between five to ten Kroot, including a Shaper, armed with Kroot Hunting Rifles and whatever gifts granted to the Shaper by their employer.[2][3]

Trackless Chain
The Trackless Chain is one of the largest and most secretive Imperial Silent Trader Criminal Cartels, that is active in the Macharian Sector.[1]

Tractate Serith
Tractate Serith is a proscribed text. It is a work on the nature of divinity written by Catullus Ven. Most copies of the work were destroyed in the scouring of Himsezia, only fragments remaining but a intact copy is said to exist in Archive Node 090 of the Archive World Serapho. Copies may also exist in the Inquisition archives.[1]

Tractoris Servitor
Tractoris Servitors, or more commonly known as Tractoris Dummies, are an obscure form of Servitor that Space Marines use in unarmed combat sparring.[1]

Trade Barge
Trade Barges are a type of Imperial spaceship, that is used to transport material from world to world.[1]

Trade War
The Trade War was a civil war on the Imperial planet Verghast, which occurred roughly 90 years prior to the Siege of Vervunhive.[1a] The conflict was between two of the planet's major hive cities - Vervunhive and Ferrozoica Hive Manufactory (or Zoica). By the end of the war, Vervunhive had triumphed (although many noted that it was a very close victory)[1b] and its standing army, the Vervun Primary, won great honour.[1a]

Tradewar
A Tradewar was a limited form of warfare engaged by members of the Navigator Houses.

Tradian Minoris
Tradian Minoris is an Imperium world that serves as a training site for regiments of the Astra Militarum.[1]

Traedrekkh
Traedrekkh is a Necron Lord of the Sekemtar Dynasty. He is currently defending one of the Dynasty's Tomb Worlds from the Astra Militarum's forces.[1]

Miasmic Malignifier
Miasmic Malignifiers are Death Guard foetid furnaces, which contain vile fluids that are spewed forth as toxic fumes from their chimneys.[1] This Putrescent Fog makes the Death Guard even harder to kill and a Malignifier is so contagious and foul smelling that their nearby enemies suffer terribly in its proximity. Even if one is destroyed, the furnace will likely burst in a Putrid Explosion.[1]

Mica Vulkov
Mica Vulkov was a section leader of a tactical squad in the World Eaters Legion and was part of the first wave of Space Marines sent to Isstvan III. When Horus began the Heresy in the Battle of Isstvan III, Vulkov was fighting Isstvanian rebels in the depths of a manufactory unit; so survived the unleashing of the Life Eater Virus and subsequent firestorm. When he emerged in the aftermath of the attack and learned of his Legion's betrayal, Vulkov was incensed to the point of madness. With rage filling him he fought relentlessly against the traitors, until he fell in battle, fighting beside loyalist Death Guard, against his former Legion.[1]

Michaelis Fire Squadron
Michaelis Fire Squadron is a Falchion Class Escort squadron seen during the Third War for Armageddon.[1]

Michaelus Raphael
Michaelus Raphael was the First Captain of the Blood Angels around the year 596.M41. He commanded the Blood Angels assault on the space hulk Sin of Damnation, during which a force of eighty Terminators eradicated a force of more than forty thousand genestealers.[1]

Michairas
Michairas was a Space Marine of the Soul Drinkers Chapter.[1a] While a novice of the Chapter, Michairas served as an equerry to Commander Caeon for some years before he was elevated to a Battle-Brother. As a result, when Caeon was dying of poisoning on the Van Skorvold Star Fort after being stabbed by Veritas Van Skorvold, Michairas was one of the Marines called upon to undertake Caeon's last rites.[1a][1b] Command of operations aboard the star fort fell to Caeon's named successor, Sarpedon.[1a] However, Sarpedon would end up leading most of the Chapter in rebellion against the Imperium. Michairas was one of the Marines who tried to fight back against Sarpedon and his supporters, but was unsuccessful; as Michairas tried to lead a band of novices to flee aboard the Glory, he was thrown out of an airlock by Sarpedon himself and presumed dead.[1c] To Sarpedon's surprise, however, Michairas survived this incident. He would eventually serve in the retinue of Inquisitor Thaddeus of the Ordo Hereticus, aiding him in tracking down his renegade former brothers. He was killed fighting against Sarpedon on Stratix Luminae.[2]

Michar's Meadow
Michar's Meadow is an Imperium Agri World which, along with the world Voltikron III, was the source of a vision for the Grey Knights Prognosticars.[1] The vision showed the Lord of Change M'kachen appearing on both Michar's Meadow and Voltikron III, but the Chapter only had time to save one of the worlds. Seeking to protect the more vital Agri World, Brother-Captain Arvann Stern led a strike force to Michar's Meadow, but when he arrived it was safe and there was no sign of M'kachen anywhere. Mere days later, Stern received word that Voltikron III had been the real target for the Lord of Change and that the world had fallen to a Tzeentch Cult uprising.[1]

Micro-bead
Micro-beads, or comm-beads, are short-range communication devices used by the Imperium that are worn in the user's ear. Their range is good out to about one kilometre, but such things as bad weather, dense terrain and intervening rock or plasteel can greatly reduce this range.[1]

Microscopic Mycetic Spore
Clouds of Microscopic Mycetic Spores are used to blanket a planet during the latter days of a Tyranid planetary assimilation. These spores have a threefold purpose[1]: To accelerate plant growth; this helps in reclamation of organic materials in the soil. To poison plant and animal life, making it useless as a food source; this weakens resistance. To break down cells to help in digestion by the Hive Fleet.

Midael (Sergeant)
Midael is a Sergeant in the Dark Angels Chapter.[1b]

Midael (Watch Station)
Midael is a Deathwatch Watch Station, that is located near the spinward extent of the Charon Stars in the Jericho Reach.[1]

Midael (World)
Midael was raided by a Khorne Berzerker Warband, led by the Aspiring Champion Gorath Varix. Though the final outcome of the raid is not known, Gorath was confirmed to have died during the attack.[1]

Midas (Ultramarines)
Midas is a Sergeant of the Ultramarines, who led Squad Solinus during his Chapter's defense of the Forge World Graia, as it was invaded by Warboss Grimskull.[1a] As his squad fought the Orks, Midas was contacted by Captain Titus and given orders to head to Manufactorum Ajakis, where he was to secure both it and the disabled Warlord Titan Invictus while Titus and his squad searched for Inquisitor Drogan and evacuated him.[1a] Later during the invasion as Captain Titus made his way towards the Orbital Spire, Midas contacted him to report Squad Solinus had secured Manufactorum Narses. Titus' last orders to Midas and his squad were to help to contain the Chaos forces of Nemeroth.[1b]

Midas Betancore
Midas Betancore was a Glavian pilot associated with Gregor Eisenhorn, an Inquisitor of the Ordo Xenos.

Middle Darkness
The Middle Darkness is a region of Commorragh, city of the Dark Eldar. Between High Commorragh and Low Commorragh, the skies of the Middle Darkness are plagued by gangs of Hellions who constantly battle one another.[1]

Midgardia
Midgardia was a world of the Imperium and sister planet to Fenris. As such, its security was overseen by the Space Wolves.[1]

Midgardia 144th
The Midgardia 144th is an Astra Militarum Regiment from Midgardia, which lays near the Space Wolves Chapter's Homeworld, Fenris.[1]

Midian
Midian is an Imperial world.[1] During the 7th Black Crusade, the Blood Angels were saved from destruction after their defeat here to Black Legion forces when the Carcharadons arrived. [2] In 407.M39, the thousand-year war to secure the planet was won. That night, under a red moon, every celebrating soldier was suddenly decapitated by an invisible blade.[1]

Midnias
Midnias was the last Chapter Master of the Obsidian Glaives, before they were destroyed, during the invasion of their Homeworld Obstiria, by the Red Waaagh! of Warboss Grukk.[2b]

Borgio
Borgio is the current Captain of the Blood Angels 10th Company and the Master of Recruits.[1] He aided in defending Baal, when it was invaded by the tyranids of Hive Fleet Leviathan and, while he survived the battle[2a], most of the Scouts under Borgio's command were killed by the Hive Fleet.[2b]

Borgion
Borgion is a Sanguinary Priest in the Blood Angels Chapter, who is attached to their Second Company.[1]

Borgok Badklaw
Borgok Badklaw is a mighty Ork Bad Moons Warboss who leads the Badklaw's Blitzboyz Warband. The Big Mek Krugg and Weirdboy Wurrgutz aid Badklaw in leading the Warband to victory in battles.[1]

Boriel
Boriel was a member of the Dark Angels' Ravenwing, during the Horus Heresy.[1]

Bork
Bork is an Ork World in the Eastern Fringe bordering the Ghoul Stars. It was once an unremarkable frontier Industrial World, known as Bhorc Prime to Imperial forces, who controlled its light side and were in a constant struggle with Orks infesting the dark side. However one Ork, now known as Klawjaw managed to unite the Ork faction of Bork and conquered the planet in a conflict, now known as the War for Bhorc Prime. He continued his Waaagh! against the Imperium, forming the great Ork Empire of Bork.[1]

Bork'an
Bork'an is a Tau Sept, a world within the Tau Empire, known as an education, industrial, and manufacturing hub.[8]

Bork'an Raid
The Bork'an Raid occurred in 939.M41, with the Imperium attempting to assassinate as many Tau Earth Caste academics as possible.[1]

Borkellid Hellhounds
The Borkellid Hellhounds are Armoured Regiments of the Astra Militarum that took part in the Sabbat Worlds Crusade.[1a][1b] During the Crusade, the Borkellid Hellhounds are known to have been deployed on Menazoid Epsilon, forming part of the armoured host deployed on that world.[1a] They were included in Marshal Sendak's division sent to investigate Shrine Target Secundus.[1b]

Borkrull
Borkrull is an Ork Warboss who is readying his hordes, as he prepares to launch a Waaagh!.[1]

Borlac
The Borlac are a xenos race which has been heavily influenced by the Thexian Trade Empire.[1]

Born of Iron
The Born of Iron are an Iron Warriors Warband, that was led by the Chaos Lord Hargoron.[1]

Borno
Borno was the Imperial designation for a tyranid ship of Miral Rex, a splinter of Hive Fleet Kraken.[1] Borno was part of Miral Rex when it attacked the Miral System. As with all of the vessels of the splinter fleet, it is named after a monster or dark figure of Sotharan myth.[1]

Bornvel
Bornvel is a backwater Imperium Forest World, whose giant trees provides its ecosystem with numerous storied layers, filled with an abundance of life. It once contained a settlement, whose worship of the Imperial Truth was discovered to have been corrupted by Heresy. The Black Templars' Xereus Crusade was later sent to purge the wayward population, but the Initiate Brusc spared a mother and her two children, during the attack.[1]

Borodian 14th Regiment
The 14th Borodian are an Imperial Guard Regiment known to have fought on Betalis IV alongside the Squats.[1]

Borok
Borok was a Devourer of the World Eaters Legion, active during the Horus Heresy.[1] Some time after Angron was transformed into a Daemon Prince, Borok was killed by Khârn in a gladiatorial combat aboard the Conqueror.[1]

Borok Barag
Borok Barag is an Ork Warlord whose hordes fought the Imperium's forces on a contested world. During the battle, Barag's fortified hold was raided by Colonel Schaeffer and his Last Chancers on a secret mission. By the time the Last Chancers returned to the Imperium's battle lines, only the Colonel and a single Last Chancer had managed to escape Barag's Orks.[1]

Sepus Prime
Sepus Prime was an Imperial planet that was destroyed by Exterminatus after a Chaos insurrection led by its Governor Narbo.[1a]

Serac Lukash
Serac Lukash was a Sons of Horus Line Captain, of the Legion's 5th Company Haemora Destroyer Squad, during the Battle for Terra.[1] He was a Newborn, but quickly rose through the Legion's ranks as the Horus Heresy raged. Because of this, Lukash was chosen to be among First Captain Abaddon's forces that attempted to launch a surprise attack, by drilling into the weakened foundation of the Saturnine Gate. This would allow them to enter the basements of buildings behind the Gate, and then allow the Sons of Horus to attack the Palace's Sanctum Imperialis. However the Primarch Dorn was aware of this flaw in his defense of the Imperial Palace and left several Loyalist Kill-Teams in the basement's as he anticipated the Traitors would attack there. Abaddon's forces did not know they were walking into an ambush and Lukash emerged into a basement with his squadron under the command of Captain Horus Aximand. Bel Sepatus' Kill-Team lay in wait and Lukash and his squadron were killed by the Loyalists, with only Aximand managing to escape the ambush.[1]

Serain Am'hep
Serain Am'hep, known as the Third Apostle of the Awakening, was a member of the Helmabadian Revolutionary Council, the leaders of an anti-Imperial uprising on the planet Helmabad.[1] Towards the end of the war, he was contacted by the Renegade Captain Gessart, who offered Am'hep a deal. Am'hep would allow Gessart and the Renegade Marines under his command to leave the planet unharmed, in exchange for the Imperial Commander of Helmabad, Mu'shan. Am'hep agreed to the deal. Shortly afterwards, Mu'shan was captured and publicly executed by the rebels while Gessart and his Marines fled the system.[1]

Seran-Tok Mercantile Leagues
The Seran-Tok Mercantile Leagues are a League of the Leagues of Votann. It has only risen to prominence in more recent times, due having profited greatly from trading with the T'au Empire.[1]

Seraph Prime
Seraph Prime is a War World of the Imperium that was currently the site of a xenos-inspired rebellion amongst its population.[1] The Dark Angels were dispatched to end the rebellion (as Seraph Prime was deemed too important to allow it to fall into the aliens' hands) after the Imperial Guard failed to defeat the rebels.[1]

Seraphax
Seraphax is a Fallen Angel and Sorcerer Lord who leads the warband known as the Ten Thousand Eyes.[2a] He is said to be a formidable warrior who used Warp-based powers and his own super-human charisma to lead a brutal uprising against the rightful rulers of the Imperium world Bast and afterwards installed himself as its Governor Lord.[1] A hundred years have passed since his rule began and Seraphax has become a figure of terror and mayhem for the people of Bast. However, the Imperium has finally learned what has befallen the world and once word of Seraphax's name reached the Dark Angels Chapter, they dispatched a strike force led by Interrogator-Chaplain Razyl to capture the Fallen Angel. As the strike force began its invasion of Bast, Seraphax fled the world in order to avoid being brought back to The Rock in chains.[1] After the formation of the Great Rift, Seraphax, his lieutenants Markog and Baelor, and his Ten Thousand Eyes grew their petty empire to encompass multiple worlds. This included Camarth, the world that Lion El'Jonson first manifested upon following his return to the Imperium.[2a] Instead of fear or apprehension at the Lion's return, Seraphax saw the emergence of the Primarch as a chance to carry out his ultimate plan.[2b] Luring the Lion to the world of Sable, Seraphax was able to ensnare the Primarch in sorcerous chains. He revealed that he intended to remove El'Jonson's soul from his body and take command of his corpse as a puppet. Gaining an audience with the Emperor, Seraphax would use the Lion's puppeted body to strike down his father upon the Golden Throne and elevate him to a god-like Warp Entity. Continuing to insist he worked for the betterment of mankind, Seraphax believed the newly ascended Emperor would destroy both the Chaos Gods and all Xenos.[2c] However, the Lion was able to resist Seraphax's ritual long enough for The Risen to arrive and disrupt his plan. During the fighting, Seraphax transformed into a monstrous form and battled the Lion until his lieutenant Baelor stabbed him in the back.[2d]

Seraphicus
Seraphicus is an Interrogator-Chaplain of the Dark Angels. He took part in the Battle for Bane's Landing in M41, fighting alongside Company Master Balthasar,[1] and the Pandorax Campaign[2].

Seraphim
Seraphim are Sisters of Battle who are specialized in hit-and-run close-quarter attacks using San Leor-pattern jump packs and pistols.[1]

Seraphina
Seraphina is a planet that was cleansed of Orks in the Space Wolves Legion's Wheel of Fire Campaign during the Great Crusade. It was also where the Primarch Leman Russ was given the Dionysian Spear for his Legion's successful completion of their campaign.[1]

Seraphis (Dreadnought)
Seraphis was a Contemptor Dreadnought in the Thousand Sons Legion, during the Horus Heresy and took part in the Battle of Prospero.[1]

Serapho
Serapho is a Imperial world located in Segmentum Tempestus. It is planet largely covered by oceans, its few islands part of a large mountain chain submerged in the waters. These islands and the bedrock of the mountain chain itself are given over to the slow expansion of Imperial archives during the millenia, ruled over by Guilds, such as the Archivists Guild, Illuminators Guild and so on. [1]

Seraphus
Seraphus was the Master of the Dark Angels' Fourth Company, who commanded a Lion's Blade strike force sent to secure the Calaphrax Cluster.[1a]

Seraphus (Deathwatch)
Seraphus is a Deathwatch Captain, who is among Watch Fortress Mortguard's forces that are taking part in the Chalnath Expanse Campaign.[1] He was charged with destroying the Tau Empire's presence on Cestis, but the Watch Captain failed to decisively win the battle in his first overwhelming attack, as he intended. The Tau quickly recovered and the conflict has now turned into a battle of attrition, as each side pours more of their forces into Cestis.[1]

Seraptek Heavy Construct
Seraptek Heavy Construct are large Necron war machines.[1]

Serberys Corps
The Serberys Corps is part of the Adeptus Mechanicus' Skitarii forces and is composed of the Serberys Raider and Sulphurhound cavalries.[1]

Serberys Raider
Serberys Raiders are Skitarii who ride cyber-beasts to battle.[1]

Serberys Sulphurhound
Serberys Sulphurhounds are Skitarii who ride fire-breathing cyber-beasts to battle, while wielding rad weaponry.[1]

Serena Bosphus
Serena Bosphus is the Princeps Senioris of the Legio Invigilata Titans, that are serving in the Indomitus Crusade's Battle Group Erastus.[1]

Serena D'Angelus
Serena D'Angelus was a Remembrancer of the Imperium during the Great Crusade.[1] Attached to the Expeditionary Fleet of Fulgrim and the Emperor's Children, Serena was a painter by trade and was charged to paint an exquisite piece by Fulgrim itself but fell into depression from her inability to find the right muse. Serena's distractions were worsened by her flirtations with Ostian Delafour, who secretly loved her. After the Cleansing of Laeran Serena was given access to the Laern's Slaanesh-corrupted temple, which began to corrupt her soul. Serena herself became inspired by the sight of the temple and desperately sought to replicate it in her painting. Driven to madness, she delved into self-mutilation and using her own blood for her work. Eventually she murdered fellow Remembrancer Leopold Cadmus and used his blood for her painting. When she showed Ostian her work, not realizing he had long been dead, killed by the now-corrupted Fulgrim and left decomposing in his studio. When she finally realized this, she impaled herself on the same sword that had slain Ostian. When Serena's painting was found by the Primarch, Fulgrim found it magnificent but to all uncorrupted individuals it appeared as hideous and grotesque. This painting was eventually the same that the Daemon which inhabited the silver blade used to trap Fulgrim.[1]

Dragonscale Shield
Dragonscale Shields were a pattern of Storm Shield that was used by the Salamanders Legion, during the Great Crusade and Horus Heresy.[1]

Dragonship
A Dragonship is an Eldar space ship of cruiser class.

Dragonspears
The Dragonspears are a Salamanders Successor Chapter.[1]

Dragos (Dreadnought)
Dragos is a Death Company Dreadnought in the Blood Angels Chapter, who is attached to their Second Company.[1]

Dragos (Scythes of the Emperor)
Dragos was the Captain of the First Company of the Scythes of the Emperor Chapter. He also held the office of Consul of Sothara.[1] During the Second Tyrannic War, Chapter Master Thorcyra led a detachment of the Scythes, including Captain Dragos and the First Company, in an expedition to the Saphir Cluster to combat the tyranids of Hive Fleet Kraken. The mission was unsuccessful; Dragos was amongst those Marines killed in the attempt. Worse still, the expedition drew a sizeable portion of the Chapter away from their homeworld, Sotha, which was overrun by the tyranids.[1]

Drahendra
The Drahendra were one of the Xenos races comprising the Cabal. Their bodies were made from sentient, energised dust and they lived on dying gas giants, forming membranous skins around them. Their intellects were inscrutable even to other Cabal races, perceiving the universe very slowly. As a race, they were almost extinct by the last years of the Great Crusade, at the time the Horus Heresy began to unfold.[1]

Drahken
Drahkens are a species of xenos living very close to human colonists on the planet Tabius Rasa (Charon Stars, near the Hadex Anomaly).[1]

Drak
Drak the Unchained was a World Eaters Warlord, who was called so due to having his ancient power armor wrapped in chains.[1]

Drak Bigfang
Drak Bigfang is a Goffs Warboss, who serves in Da Meklord's Tekwaaagh!.[1] Like all the other Warbosses that serve the Big Mek, Bigfang could start his own Waaagh! if he desired to. However after the explosive death of Oldfang Krumpthunda at Da Meklord's hands, none of the Tekwaaagh!'s Warbosses are willing to do anything that would earn them the Big Mek's wrath.[1]

Drakaasi
Drakaasi is a Daemon World within the Eye of Terror dedicated to the worship of Khorne.

Drakaina
Drakaina is a Questoris-class Crusader-pattern Imperial Knight suit of House Varlock piloted by the House's matriarch, Lady Solaria.[1]

Drakan Vangorich
Drakan Vangorich was the 12th Grand Master of Assassins of the Officio Assassinorum in M32. A major player during the War of the Beast, he later oversaw a violent coup against the Imperium in an event known as The Beheading[1], ruling mankind for the next hundred years.[10]

Drake's Roar
Drake's Roar is a venerated Boltgun in the Salamanders Chapter, that fires Promethean filled Inferno Bolts.[1]

Drake-Smiter
Drake-Smiter is a relic of the Salamanders. Said to be able to shatter the skull of a void-dragon with a single blow, it was crafted centuries ago to rid the moons of Orth of these fell beasts. Now however most are given to heroes of the Chapter.[1]

Drake Rampant
The Drake Rampant was a Shriven Battle Barge, that had served them since before they fell to Heresy.[1b] During the War of the Spider, it was instrumental in allowing the Warband and their ally Fabius Bile to escape from the Death Guard's Plague Fleet above Limaxis.[1a] However the Drake Rampant was later destroyed by the Terminus Est, in a failed boarding attack, as the Plague Fleet invaded Dessah.[1b]

Drakebat
Drakebats are Ogryn-sized, winged, pseudo-reptiles that lurk amongst the upper canopy of the equatorial jungles of Catachan, descending from the treetops to ambush and devour unsuspecting prey.[1]

Drakeblades
Drakeblades are swords crafted by the Salamanders Chapter.[1] A Drakeblade is forged in the hearts of certain volcanic Death Worlds. Their adamantine forms are then quenched in the blood of the Death World's great fire-breathing drakes. Though the Drakeblades appear to be ordinary swords, the weapons radiate a fierce heat that carves through armour and causes those that feel their scorching bite to burst into flames.[1]

Draker Flense
Colonel Draker Flense was the commander of the Jantine Patricians Imperial Guard Regiment, and the son of General Aldo Dercius.

Drakeslayers
The Drakeslayers are one of the twelve active Great Companies of the Space Wolves. It is currently commanded by Krom Dragongaze[1]

Melaena Verdath
Melaena Verdath was a Silent Judge of the Silent Sisterhood during the Great Crusade and Horus Heresy.[1] Her Voiceless Judgements were studied by Acolytes of the Sisterhood.[2]

Melakus
Melakus was a Sons of Horus Forge Lord, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Melakus fought for the Loyalists or the Traitors.[1]

Melancholia (sign)
The Melancholia was a symbol used by a faction within the Adeptus Mechanicus.[1] It consisted of a parchment with the number four arranged in a four-by-four grid with all the numbers coming to the same answer, thirty-four. This symbol was used by those servants of Adept Koriel Zeth.[1] Dalia Cythera noticed the parchment on the Mechanicum Protectors belonging to Adept Zeth and realized that she had seen the symbol in some books she had transcribed two years ago.[1]

Melandyr
Melandyr is the current Dark Eldar Archon of the Kabal of the Emerald Talon.[1] When he learned the Craftworld Tir-Val was attempting to reclaim the Webway Portal on Dunwiddian, Melandyr led his Kabal against them. Though publicly it was to secure the Portal for the Dark Eldar, Melandyr had really invaded the world in the hopes that, his former lover Ciorstah was among Tir-Val's forces.[1]

Melcher El
Arch-Confessor Melcher El was the spiritual leader of the Angevin Crusade, who was killed by assassins during the bleak years of the Crusade.[1]

Melchior
Melchior is a planet which was conquered by the Imperium during the Great Crusade.[1]

Meleriex
Meleriex was a Space Marine of the Raven Guard Chapter.[1] In late M41, Meleriex served in the Chapter's 3rd Company as second-in-command to Captain Kayvaan Shrike. Alongside Shrike and the rest of the 3rd Company, he took part in the liberation of Quintus.[1]

Melgator
Melgator was a Tech-Priest of the Mechanicum during the Great Crusade and Horus Heresy. Serving as the personal envoy of Fabricator-General Kelbor-Hal, Melgator was one of his closest advisers and was seen as a symbol of his authority. During the Heresy Melgator followed Kelbor-Hal into betraying the Emperor in the ensuing Schism of Mars. As the battle on Mars erupted, he was the one who originally coined the term Dark Mechanicum.[1] During the battle for Magma City in the later stages of the Schism, Melgator was blown to bits by two Knights of the Knights of Taranis after his command pavilion was overrun.[1]

Melian
Melian was a Captain in the Dark Angels Legion during the Great Crusade, where he served under Chapter Master Astelan. During the Crusade he would take part in invading the world of Byzanthis, after the diplomatic efforts of Chapter Masters Astelan and Belath failed to bring it peacefully into the Imperium.[1]

Melias
Melias was a Line Captain in the Iron Warriors Legion, during the Horus Heresy and he took part in the Battle of Beta-Garmon.[1] There he served in Warsmith Xyrokles's Grand Company as the commander of its armoured century, as it placed defense lasers on Epsilon-Garmon II. However several of these lasers were destroyed by the White Scars, which led Xyrokles to plan an ambush against the Loyalists, using their own tactics against them. The Iron Warriors were unaware, however, that the White Scars' Primarch, Jaghatai Khan, led them in the battle and he saw through the Warsmith's plans. After they launched their ambush, the Iron Warriors were soon all killed by hidden White Scars forces, which had been lying in wait for them.[1]

Melinath
Melinath is an Eldar Maiden World, that was invaded by the Ork horde of Goff Boss Gobtoof in 348.M38. However Gobtoof was dismayed to find any foes on the world and the Orks took their frustration out on Melinath's flora and fauna. This led a strike force from Craftworld Telennar to arrive days later, but the Eldar found themselves heavily outnumbered by the Orks. It was only through using desperate guerilla tactics, that Telennar was finally able to defeat Gobtoof's horde three years later.[1]

Meliniel
Meliniel is an Autarch of Biel-Tan and twin to the Farseer Lathriel. During the fracturing of Biel-Tan, she led the defenses of the Craftworld against Chaos Daemons. She later joined the Ynnari.[1]

Melior-Tertia
Melior-Tertia is a frozen planet that was known as World Seventeen-Seventeen during the Great Crusade. It was the site of compliance action by the Word Bearers and Ultramarines against Orks. [1]

Melisanth
Melisanth is a Crone World that lies on the edge of the Eye of Terror.[1] Due to its location, Melisanth was the last world of the Eldar Empire to feel the shockwave of the Chaos God Slaanesh's birth and in the aftermath blood began to fall upon the world. However, Daemons soon began to emerge from the blood puddles on the ground and killed Melisanth's surviving Eldar population. During the Great Crusade, the Daemon Ingethel showed what befell Melisanth to the Company of the Word Bearers Captain Argel Tal, as she prepared them to be possessed by Daemons.[1]

Melivaq
Melivaq is the Archon of the Kabal of the Splintered Claw.[1]

Melk
Melk was a Trooper of the Tanith First and Only.[1] One of the original recruits from Tanith, Melk lost a knee in the fighting on Monthax.[1]

Melkeji Salvation
The Melkeji Salvation was a battle waged by the Word Bearers during the Great Crusade.[1]

Mellori
Mellori is the third moon of the planet Kiavahr.[1]

Meloc Worlds
The Meloc Worlds is an archipelago of space, that contains 20 worlds. The Imperium has control of some of them and has lost or abandoned others.[1]

Necron Armoury
The Necron Armoury is divided into four lists - Necron Weaponry (List) Necron Equipment (List) Necron Vehicles (List) Necron Fleet

Necron Death Mask
The Necron Death Mask are worn by Necron Lords and are adorned to resemble the death they bring to the living. When worn they reveal enemies hidden to sight.[1]

Necron Decurion
Necron Decurions are flexible Necron military formations, which are the principle ones used by the species and they been proven in unnumbered battles since the War in Heaven.[1]

Necron Dynasty
Necron Dynasties were former great houses of the Necrontyr. Now, however, they are entities of allegiance for every Necron.[1] Allegiance to a dynasty was once purely a matter of family and tradition, but it is now entrenched through conquest and programming. Before the coming of the C'tan, there were many hundreds of Necrontyr dynasties. Through the Wars of Secession, the War in Heaven, and the rebellion against the C'tan, many of these dynasties were destroyed. It is impossible to say how many survived, though the number is likely in the hundreds.[1] Since the Silent King destroyed the protocols of control over the Necron race, the Necron Dynasties now act independently from one another and pursue their own agendas. Each Dynasty is ruled over by a Necron Overlord while the most powerful Dynasties, ones which encompass an entire Sector, may be ruled over by Phaerons. Currently, the Sautekh Dynasty is the most powerful of the Necron race.[1] At least some Necron Dynasty's seem to be named after their original Necrontyr founder.[3]

Necron Fleet
The Necron fleet is made up of a few incredibly powerful, technologically advanced, and highly manoeuverable ships. They have the ability to strike at will and often a smaller vessel can defeat a greater one with ease due to the advanced technology it carries.

Necron Harvester Fleet
Necron Harvester Fleet is the designation given to Necron fleets who invade a planetary system under the Imperium's control, easily brushing aside any defending forces while doing so, and then spirit away the citizens inhabiting the planets in the system. After the harvest is complete the Necron fleet then vanishes as mysteriously as it arrived, leaving a barren and uninhabited planetary system in its wake.[1][2] First encountering of the Imperial Navy with the Necron Harvester Fleet was recorded in 666.M40 in the Yuctan system[2]

Necron Lexicon
Language and writing of the Necrons, most if not all of which are derived from the Necrontyr.

Necron Lord
Necron Lords are leaders of Necron armies that serve under Overlords and rule over individual Tomb Worlds.[1]

Necron Overlord
Necron Overlords are the highest and most powerful of the Necron race, ruling many Tomb Worlds.

Necron Pariah
Necron Pariahs are a symbiosis of Necron technology and human evolution, representing the next stage of the C'tan ideal for the galaxy.[1a]

Necron Pylon
The Necron Pylon is a super heavy device used by the Necrons as a mobile weapons emplacement.

Necron Quotes
This article collects all quotes made by, or about, the Necrons and their star-gods, the C'tan. The quotes themselves are organized in alphabetical order, using the speaker's name. Unattributed quotes are at the end of the list.

Necron Warrior
Necron Warriors are the basic troops choice for the Necrons, forming the cold heart of a Tomb World's forces.[1b]

Necron Wars
The Necron Wars was a conflict in the Tarquin Stars, between the Imperium and the Necron.[1]

Necronomer
Necronomers, are an order of historians that seek out places that honour the fallen warriors of the Imperium. There they record the deeds ascribed to them, and collect memories of the fallen. Such as iconic images and untold lore, things that are never recorded in traditional archives.[1]

Necrontyr
The Necrontyr were an ancient race of humanoids now long extinct.

Haspian
Haspian is an Ultramarines Heavy Intercessor Sergeant, whose squad is part of Strike Force Agastus. It is among the Imperium's forces defending the Ork invaded Tarmoth System and the Strike Force is aiding in the defense of the vital Agri World Kolomar.[1]

Hassan
Hassan was an Inquisitor of the Ordo Hereticus who was tasked by the High Lords of Terra to collect a sample of gene-seed from the Doom Legion Space Marine Chapter to check for impurities, after six companies of the Chapter fell to Chaos during the Abyssal Crusade.[1]

Hasso Ras-Aziz
Hasso Ras-Aziz is a General of the Imperial Guard. A native of Tallarn, General Ras-Aziz led Imperial forces to victory against Orks in the Akhar Basin Massacre.[1]

Hastadian 4th Rifle Corps
The Hastadian 4th Rifle Corps is an Astra Militarum Regiment, that is taking part in the Octarius War.[1]

Hastar
Hastar was a member of the Thousand Sons during the Great Crusade. A member of the Pavoni, Hastar fought in the Pacification of the Ark Reach Cluster. During the dispute between the Space Wolves and Thousand Sons in the aftermath of the Battle of Shrike, Hastar over-exerted his psychic abilities and succumb to the flesh-changing mutation that plagued his Legion. As Magnus sought to help Hastar, he was killed by Leman Russ.[1]

Hasten Luthris Armanitan
Hasten Luthris Armanitan was a Captain in the Emperor's Children Legion during the Horus Heresy, who commanded its forces on Narsis, from within the Perfect Fortress.[1] When the Fortress was attacked by Imperial Army Regiments of the Therion Cohort, several months after the Dropsite Massacre, Hasten simply watched from his command center as they were butchered by its defenses. However, when the Cohort began to retreat, Hasten immediately gave the order for his forces to pursue and destroy them. What Hasten did not know though, was that the Cohort's attack was merely bait to draw his forces out in the open; where the vengeful remnants of the Raven Guard Legion eagerly fell upon them. As the Emperor's Children were quickly overwhelmed by the Raven Guard's ferocity, a dumbstruck Hasten was confronted by the Legion's Primarch Corvus Corax, who easily killed the Captain with a single blow.[1]

Hastiim Haarmek
Hastiim Haarmek is the current Iron Captain of the Iron Hands Chapter's Clan Haarmek.[1]

Hastis
Hastis was a Sergeant of the Soul Drinkers Chapter, commanding the Assault Squad designated Squad Hastis.[1]

Hastius Vychellan
Hastius Vychellan is an Adeptus Custodes Emissaries Imperatus, who serves in Indomitus Crusade Fleet Primus.[1] During the dispute with the Ironhold Protectorate, Vychellan was killed by rebellious Knights when violence erupted during a funeral service of House Kamidar's Queen Orlah Y'Kamidar's daughter.[2]

Hastran
Hastran is a Captain in the Hawk Lords Chapter and is currently taking part in Operation Scourge against the Imperium's enemies.[1]

Hastur Sejanus
Hastur Sejanus was the Captain of the 4th Company of the Luna Wolves Space Marine Legion and a member of the Mournival. A senior commander and particularly close friend to his primarch, Horus, he was murdered during compliance negotiations upon Sixty-Three-Nineteen.[2a] His appearance was later used by Erebus in an attempt to trick and coerce Horus into following the path of Chaos.

Hasturias Calaxor
Hasturias Calaxor is a Venerable Contemptor Dreadnought within the Adeptus Custodes and has served for many millennia.

Hastus Asmodax
Hastus Asmodax is a Black Legion Master of Executions.[1]

Hate-Angel
Hate-Angels are Daemons of Slaanesh, that are capable of flight.[1]

Hate of the Xenos
The Hate of the Xenos is a plasma pistol and a relic of the Blood Ravens chapter.[1] Trythios, the first of the Ravens to ever serve in the Deathwatch, took this pistol with him when his service began. Since then it has accompanied all Blood Ravens seconded to the Chamber Militant.[1]

Hath'mai
Hath'mai is an Imperial world, that contains a military base and it is located in the Hayol System. The entire System is currently being invaded by the Tau Empire, who seek to claim its worlds from the Imperium.[1]

Hatha Subsector
The Hatha Subsector is a Subsector of the Imperium, located in the Ultima Segmentum.[1]

Hathchor
Hathchor is a Deathwatch Watch-Captain who during the Psychic Awakening, led a strike force to aid an Imperial world from a Tau invasion.[1] However due to a severe disruption within the Warp, they arrived in the world's Vaspa System, 46 days later than they intended. When they finally reached the world, Hathchor could see its population had fallen to Heresy. A large number of Rogue Psykers had emerged as well, which killed the invading Tau, but the Watch-Captain was sure they now damned themselves to destruction.[1]

Hathor Maat
Hathor Maat was the Captain of the 3rd Fellowship of the Thousand Sons Space Marine Legion during the Great Crusade. Maat was also the Magister Templi of the Pavoni. He escaped the Burning of Prospero as part of the contingent teleported from the planet by Magnus to the Eye of Terror.

Hatred's Embrace
Hatred's Embrace is a Chaos Knight Abominant Dreadblade.[1]

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Fringe War
The Fringe War is the name given to the pacification campaign, being fought on worlds located in the disputed border territories of the Imperium's Moebian Domain, by its Astra Militarum Regiments.[1]

Fringes
The Fringes are regions of the Galaxy that lie just outside the reach of the Imperium of Man, beyond the light of the Astronomican. They are known to contain human planets settled in ancient times during the Dark Age of Technology as well as many alien civilizations. Some of these planets have populations where are feral and barbaric, but many shelter highly advanced cultures free from the Imperial yoke. Agents of the Imperium are continually exploring the Fringes, looking for any approaching danger and attempting to subvert these independent human civilizations.[1]

Frizzen Prime
Frizzen Prime was the site of a battle between Orks and the Krieg 23rd Armoured Regiment.[1]

Frontier World
Frontier Worlds are recently settled worlds which may not be totally explored or have a fully established government in place. Often they are havens for those escaping the harsh rule of the Imperium, or more often escaping the judgement of the Imperium, and as such often have a lawless reputation.[1]

Frontis
Frontis is an Imperial world that has become a current war zone for the Imperium's forces.[1] The Knights of House Griffith and House Taranis are taking part in the battle for Frontis, but an avoidable disaster has recently struck their forces there. It began when, during a lull in the fighting, limited supplies were dropped into the area where the Griffith Baron Rhodoks and the Taranis Princep Cavanix were each commanding a detachment of Knights from their Households. Despite having fought beside each other for weeks, tempers soon flared when Rhodoks saw Cavanix leading his Knights to the supplies, which were not enough for all of their Knights. The Baron quickly signaled the Princep and told him the supplies were claimed by House Griffith and Taranis would have to wait for the next supply drop, but Cavanix ignored Rhodoks' claim and warned the Baron to stand down, as the Taranis Knights continued to march toward the supplies. The Princep's reply angered the hot-headed Rhodoks, who felt the Princeps' remarks and refusal to acknowledge Griffith's claim on the supplies had slighted the Baron and his Household's honour. Rhodoks would not let that stand and led his Knights after the Taranis Knights, who rapidly turned to face their former allies. In the senseless battle that followed, both Households' Knights were ravaged and though House Taranis would emerge victorious, only Princep Cavanix's Knight was left standing.[1]

Frost (Axe)
Frost was a long-handled axe, wielded by the Wolf Priest Brannak.[1]

Frost Axe
A Frost Axe is a master-crafted melee weapon, used exclusively by the warriors of the Space Wolves Chapter of Space Marines, and is similar in many ways to more common Power Weapons of similar design.[1a]

Frost Blade
A Frost Blade is an ornate type of Chainsword used solely by the Space Wolves chapter of the Adeptus Astartes.

Frost Claws
Frost Claws are strange ice-crystal punch daggers that are often wielded by the Space Wolves' Wulfen. The weapons are a mystery and speculation is rife as to whether the Frost Claws form through some kind of latent psychic projection, or are fashioned by the Wulfen in some as-yet-mysterious ritual. Whatever the case, they are lethally effective and are able to rip through the thickest armour as though it were yielding flesh.[1]

Frostblood
Frostblood was a dreaded Ice Troll of Fenris, which killed dozens of the Space Wolves' Aspirants.[1]

Frostclaw
The Frostclaw is a great double-edged Frost Axe that, along with the Chainsword Firefang, is wielded by the Wolf Lord Sven Bloodhowl. The weapon is the height of a man, but Sven carries it with one hand - testament to both his strength and the unnatural balance gifted to it by its creator.[1]

Frostfang
Frostfang, so named by the runes etched into its side, is a mighty Frost Blade crafted centuries ago by the Iron Priest Fergus Forgrim, the famed master craftsman of the Space Wolves Chapter. Its chainsaw blade is fashioned from a rare metal whose secret died with the ancient Iron Priest[1]. The Frostfang is currently wielded by the Wolf Lord Ragnar Blackmane.[2]. Blackmane received it while serving as a Wolfblade, as a gift from the Celestarch of House Belisarius for saving Lady Gabriella Belisarius from an assassination attempt by a rival house. The blade was said to have been carried by the earliest Wolfblades since the time of Leman Russ' original agreement with the House. It was formerly possessed by Skander Bloody-axe, Ragnar's predecessor.[3]

Frostfury
The Frostfury is a relic of the Space Wolves.[1] Over millennia of campaigning and fighting for the Imperium, the vaults of the Fang have become filled with rare and potent weapons. The storm bolter known as Frostmodr, or Frostfury in High Gothic, is just such an example – a weapon crafted long ago by the skilled hands of an unremembered Tech-Adept. Re-chambered to fire bolt rounds tipped with helfrost warheads, it is the only known example of such a weapon, the secrets of its creation lost. In battle, the glittering rounds impart their freezing payload as they explode deep in the flesh of their victims. Few enemies can survive both the destructive force of a detonating bolt shell and the frigid blast of the shattering glimmerfrost crystal.[1]

Frostheim
Frostheim is a world of the Fenris System. Falling under the domain of the Space Wolves, it is one of the 3 inhabited worlds of the System alongside Fenris and Midgardia. The center of Frostheim is a Space Wolves fortress known as Morkai's Keep.[2] Frostheim has one moon, Svellgard, which maintains a orbital defense fortress known as the Wolf's Lair.[2] During the Siege of the Fenris System, Frostheim and its moon Svellgard came under the assault of Chaos forces. The planet itself was occupied by the Alpha Legion Lord Vykus Skayle while Svellgard was overrun by Daemons led by the Bloodthirster Vor'hakk.[2]

Fruit-wasp
Fruit-wasps were insects native to the nal-forests of the planet Tanith. They possessed ovipositors which they used to implant their young into the grubs that lived in the bark of the nalwood trees.[1]

Frumenta
Frumenta is an Imperial Agri World, that was once infested by Orks until the Astra Militarum arrived and cleansed the Xenos.[1]

Fuchain Falchior
The Fuchain Falchior is an Eldar Witchblade, that once born by the venerated Farseer Eon Kull, of the Dolthe Craftworld, and twitches with anticipation of battle when enemies are near.[1]

Fuega
Fuega was a Corporal of the Ketzok 17th 'Serpents.[1]

Krakskull
Krakskull was an Ork Warlord, whose hordes clashed with the Catachan XXIV Regiment on Arandra V in 930.M41. The battle ended, after the XXIV was able to destroy Krakskull and his horde, by luring the Orks into a booby-trapped ravine using baiter squads.[1]

Krakstorm Grenade Launcher
Krakstorm Grenade Launchers are a type of Grenade Auto Launcher used on Repulsor Tanks. They unleash a hail of Krak Grenades on enemy forces.[1]

Kral'ac Star Empire
The Kral'ac Star Empire was a Xenos Empire that came into contact with the fleet of the Rogue Trader Nestor Marchandrei during the Great Crusade. Conflict would break out between them and though the Rogue Trader's fleet was destroyed, he had contacted the Imperium for aid before he died. This aid came in the form of the Space Wolves Legion, which completely destroyed the Kral'ac Star Empire.[1]

Kralos Prime
Kralos Prime is currently being searched by a Dark Angels strike force, as it is rumored the world contains members of the Fallen.[1]

Krandor III
Krandor III was an Imperium world that suffered a massive Chaos Cult led rebellion in 853.M41, which resulted in it being destroyed by Exterminatus.[1]

Krandor Rebellion
The Krandor Rebellion refers to two separate events in M41 in the Imperial Krandor System, a system in Segmentum Obscurus rich in minerals.[1]

Krandor System
The Krandor System is a mineral-rich star system of Segmentum Obscurus and was the site of the Krandor Rebellions.[1]

Krangar
Krangar is a Bloodthirster of Khorne who aided the Wrath Warband when they fought an Ork Goff tribe led by Ghazghkull Thraka.[1]

Krannalax
Krannalax is a Khorne Chaos Lord and the leader of The Bloodspawned Warband.[1]

Kranos System
The Kranos System is a star system of Imperial space. It is located close to the Blood Angels' homeworld of Baal, in a region of the Ultima Segmentum known as the Red Scar.[1] When the Red Scar was invaded by the tyranids of Hive Fleet Leviathan, the Kranos System fell under the Shadow in the Warp and was cut off from the wider Imperium.[1]

Krantar
Krantar is a Salamanders Redemptor Dreadnought and is among his Chapter's forces currently fighting the Necron, of the Nihilakh Dynasty.[1]

KrashKrooz
Kaptin KrashKrooz was an Ork Freebooter captain and Warboss of the Blood Axes. He led a large Ork pirate fleet which became involved in the 12th Black Crusade.[1]

Krassia
Krassia is an Agri World of the Sabbat Worlds Cluster.[1c] The planet is known to supply regiments for the Astra Militarum, known simply as the Krassian Regiments.[1b][1c]

Krassian Regiments
The Krassian Regiments are regiments of the Astra Militarum[1a] raised from the Agri World of Krassia.[1b]

Krassian Sixth
The Krassian Sixth are an Imperial Guard Regiment known to have taken part in the Sabbat Worlds Crusade.[1]

Krassus Falx
Krassus Falx, author of the Perdigus Atrocity, is a Black Legion Chaos Lord and also a member of the Chosen of Abaddon.[1]

Krastellan
Krastellan is a Knight World of the Imperium and home to House Hawkshroud.[1] Krastellan enjoys relative safety thanks in part to its proximity to Baal, the Homeworld of the Blood Angels Chapter.[2]

Krato
Ancient Krato was a Contemptor Dreadnought in the Ultramarines Legion, during the Horus Heresy and he took part in the Battle of Calth.[1]

Krato Peleos
Krato Peleos was a marksmanship honoured Veteran Tactical Legionary in the Ultramarines Legion, who took part in the Great Crusade.[1]

Kratos
The Kratos was a Battle Tank used by the Space Marine Legions, during the Great Crusade.[1]

Martio Imprimis
The Martio Imprimis is a song chanted by the Word Bearers that was crafted by the Primarch Lorgar in the days before the Emperor turned upon Lorgar and his Legion. Though it is still chanted by the Word Bearers millennia later, the meanings of its strange words are mostly lost to them.[1]

Martio Secundus
The Martio Secundus is a battle chant of the Word Bearers.[1]

Martyn Ellis
Martyn Ellis is a British actor who has performed several audio books for the Black Library. He has had several recurring television roles, including Friar Tuck on The New Adventures of Robin Hood.

Martyr's Halo
The Martyr's Halo is a Battleship, that is under command of the Abbess and High Lord of Terra, Morvenn Vahl. It took part in the Charadon Campaign, as part of Battle Group Tarsus.[1]

Martyr's Rest
Martyr's Rest is a Shrine World of the Imperium.[1] Ruled from the relic-studded capital known as Purity City, the world holds the bones of the famed Saint Jheraldine. It was raided by the Dark Eldar in M42.[1]

Martyr's Sword
The Martyr's Sword is a crackling relic blade of the Order of Our Martyred Lady and is said to have been tempered with drops of Saint Katherine's dying blood. It is carried by the Spirit of Katherine, when the six chosen members of the Orders Pronatus escort Saint Katherine's remains into battle.[1]

Martyr's Vengeance
The Martyr's Vengeance is a relic of the Ecclesiarchy.[1] Baffling the greatest Tech-Priests with its seemingly miraculous emanations, Martyrs' Vengeance was the sidearm of Saint Valpurgis. The few Sisters who survived the Defence of Ghems Gate told of Valpurgis striding calmly in front of her squad as an enemy war engine barreled towards her. In the instant before the impact, the Emperor's own light speared from the outstretched pistol, cleaving through the onrushing machine and detonating its stored ammunition in a divine conflagration.[1]

Martyrs of Elysia (Audio Drama)
Martyrs of Elysia is an audio drama by Chris Dows.

Martyrs of Thor
The Martyrs of Thor are an Imperial cult that originated from the world of San Sebastian in early M38. Believing to be descended from Sebastian Thor himself (despite his well-known chastity), the Martyrs of Thor were a suicide cult which maintain that only through the ultimate sacrifice could humanity be accepted by the Emperor. They believed this so strongly that they thought even unbelieving Imperial citizens should die in a great conflagration that would please the Emperor. Unfortunately the Cult ended up being a victim of its own success, its founders having killed themselves in a series of suicide bombings only a few years after they had formed. With none left to carry on their teachings, the sect eventually died out.[1]

Marunda II
Marunda II is an Agri-World of the Imperium.[1] In 998.M41, it was attacked by Necrons, but an incoming force of the Tempestus Scions 34th Psian Vipers destroyed the xenos.[1]

Marus Porelska
Marus Porelska was the Governor Primus of Cadia at the time of the opening stages of the Thirteenth Black Crusade.

Maruuk
Maruuk was a Captain in the World Eaters Legion, during the Horus Heresy.[1]

Marvek Kolovas
Marvek Kolovas was a technician and officer who worked on the Lucifus Platform on Armageddon.[1] During the Third War for Armageddon, the Valdez Oil Platforms were attacked by a wave of Ork Submersibles. Kolovas was the only platform worker who was able to send a distress signal to the nearby Hive Helsreach. Although Kolovas died, along with the other labourers on the platforms, his message warned Helsreach of the impending attack, allowing them to muster forces to defend the southern docks.[1]

Marwent's Reach
Marwent's Reach is a beleaguered Imperial world.[1]

Marya Somnatian
Marya Somnatian was the Canoness Superior of the Order of Our Martyred Lady, when Junith Eruita joined the order.[1a] The Canoness Superior soon watched Eruita with keen interest, as she had a talent for inspirational addresses, an intensity of faith and a somewhat maniacal fondness and skill with flamer weaponry. Eruita did not disappoint Somnatian and she rose through the ranks of the Order to become a Celestian bodyguard to the Canoness Superior. They would then fight together through the killing fields of Ph'doro, the purge of the Nightmare Hive and even to the gates of the City of the Poisoned King[1a]. It was during the Indomitus Crusade[1b], however, that tragedy struck at the Battle of Holline's Hope as they fought to save the world, from an invasion by the Iron Warriors. After Somnatian's forces had marched through artillery fire to reach the damaged Saint Holline's Basilica, the Iron Warriors targeted the building with a devastating barrage. This caused the Basilica's roof to collapse killing hundreds of the Martyred Lady's Sisters, including Somnatian. Eruita, however, would quickly take command of the survivors and led them to victory over the Iron Warriors. This act led Eruita to be selected to succeed Somnatian, as the Order's new Canoness Superior.[1a]

Maryanna
Maryanna is a Baroness of House Miranor, who took part in the Argovon Campaign as part of the Indomitus Crusade's Task Force XI.[1] As the war against the Necron raged, Maryanna served in the Task Force's senior command staff as a representative of the Imperial Knights. She was joined by Baroness Rozalind and Baron Polonius, after all three refused to agree to which single Knight would represent them in the Task Force.[1]

Marzan
Marzan was once a flourishing Human colony during the Dark Age of Technology, due to the use of a STC system. However, many millennia later, Marzan has since degenerated into a Feudal World and much of its old technology has been lost.[1] Agents of the Adeptus Mechanicus though, believe they have discovered the site of Marzan's STC system, which is now beneath a warlord's castle. In order to gain access to the STC, the Mechanicus agents needed to secure the castle, so they promised aid to a local bandit group in order for the criminals to stir up a rebellion. Once it began, the agents gained control of the rebellion and are now leading it, in an assault on the warlord's castle.[1]

Marzio
Marzio is a Blood Angel, who serves in Sergeant Raldaeo's squadron and he is armed with a bolter.[1]

Mas
Mas is a world of the Imperium.[1] Before pacification by the Blood Angels in 752.M40, the planet was a pirate den of the so-called Pirate King — Prince Hellaineth of eldar who made there an interracial "free" planet for all people — Freeborn (mainly space pirates). His reign continued for 50 years before the Imperium put an end to this. Hellaineth managed to run away much to anger of the Dante who tried to kill him and on that moment was a Space Marine Sergeant, though took over the duty of commanding of the main forces due to death of Captain Avernis and injury of Captain Fernibus.[1]

Serena Bosphus
Serena Bosphus is the Princeps Senioris of the Legio Invigilata Titans, that are serving in the Indomitus Crusade's Battle Group Erastus.[1]

Serena D'Angelus
Serena D'Angelus was a Remembrancer of the Imperium during the Great Crusade.[1] Attached to the Expeditionary Fleet of Fulgrim and the Emperor's Children, Serena was a painter by trade and was charged to paint an exquisite piece by Fulgrim itself but fell into depression from her inability to find the right muse. Serena's distractions were worsened by her flirtations with Ostian Delafour, who secretly loved her. After the Cleansing of Laeran Serena was given access to the Laern's Slaanesh-corrupted temple, which began to corrupt her soul. Serena herself became inspired by the sight of the temple and desperately sought to replicate it in her painting. Driven to madness, she delved into self-mutilation and using her own blood for her work. Eventually she murdered fellow Remembrancer Leopold Cadmus and used his blood for her painting. When she showed Ostian her work, not realizing he had long been dead, killed by the now-corrupted Fulgrim and left decomposing in his studio. When she finally realized this, she impaled herself on the same sword that had slain Ostian. When Serena's painting was found by the Primarch, Fulgrim found it magnificent but to all uncorrupted individuals it appeared as hideous and grotesque. This painting was eventually the same that the Daemon which inhabited the silver blade used to trap Fulgrim.[1]

Serena Erizon
Serena Erizon is a former Ordo Xenos Acolyte, who converted to the Tau's cause after being exposed to the Greater Good in the Jericho Reach. She has used the Tau’s poor understanding of her psyker abilities to rise through the ranks of the converted and now holds sway on a world of the Velk'Han Sept.[1]

Serenade
Serenade, known to the Necrons as Cephris and to the Eldar as Cepharil, is a world located on the Eastern Fringe [1d].

Serenity (T'au Empire)
The Serenity is a simple and elegant staff of office, that is an Ethereal relic of the Tau Empire.[1]

Serenkai
The Serenkai was a Battle Barge of the Celestial Lions Chapter. It was boarded and destroyed by Orks during the Third War for Armageddon.[1]

Sergatama VI
Sergatama VI is an Imperium world and was the site of one of the bloodiest battles fought during the Great Scouring.[1]

Sergeant
The military term of Sergeant is used by human and Imperial forces such as the Imperial Guard and Space Marines to denote the leader of a single squad. Other races use various terms to represent the role of a squad leader.

Sergeant (Imperial Guard)
Sergeant is a rank of Non-Commissioned Officer (NCO) within the Imperial Guard. They carry out any tasks assigned to them by their officers and are essential to the running of the regiment. Sergeants who prove to be exceptionally capable and experienced at leading their men may be referred to as Veteran Sergeants. These NCOs can find themselves in command of much less experienced troops, lending their experience to other members of their squad, or perhaps may be the leader of a unit of Guardsmen who are themselves hardened, veteran soldiers. Veteran Sergeants are often allowed to possess equipment normally rated officer-only, either as issued gear or as items recovered from the battlefield.[1a]

Serghar Targost
Serghar Targost was the Captain of the 7th Company of the Luna Wolves Space Marine Legion, as well as the lodge-master of the warrior-lodge that existed within the legion. He was blunt in appearance, with a scarred forehead.[1b]

Seriadne Hekht
Seriadne Hekht is the Traitor General of the Styxx 777th Warwolves, a Traitor Guard Regiment.[1b]

Serican Bushmen
The Serican Bushmen are Regiments of the Astra Militarum.[1]

Seriphon Unity
The Seriphon Unity rules the renegade technologically advanced Jericho Reach Human world, Seriphos Secundus.[1]

Serita
Serita is a Canoness of the Order of Our Martyred Lady and was stationed on the Shrine World Benediction, when the Chaos invasion of the Talledus System began.[1a] While the Word Bearers initially swept aside the Imperial forces stationed on Benediction, the survivors later rallied under Serita's command within the Grand Honorificum. There, they were able to hold out against the Word Bearers' attacks, as Imperial reinforcements arrived to save the Shrine World[1a]. However the Word Bearers sought to destroy the Honorificum and conducted a Chaos ritual that destroyed the force field protecting the building. This allowed the Word Bearers to breach the Honorificum's walls and soon Serita led the last few survivors in defending it. They would not give up though and fought with a holy fervor. Then as Serita and her forces' blood began to spill on the Honorificum, golden rays of light appeared. This heralded the arrival of golden, skull-faced spirits that swept forth from the Honorificum's ancient tombs and reliquaries. Rising high into the heavens, the spirits raised an impenetrable holy shield around the Honorificum, which forced the Word Bearers to retreat.[1b]

Serivahn
Serivahn is the Emperor's Spears Primaris[1a] Shipmaster, of the 3rd Warhost's Strike Cruiser, Hex.[1b] However, his Primaris Gene-seed implantation failed in the Alpha and Beta phases, which caused Serivahn's body to become heavily disfigured, with misshaped limbs and left him in constant pain.[1a] This was largely due to the Great Rift, whose creation left the Spear's Homeworld, Nemeton, and the other worlds of Elara's Veil, cut off and isolated from the wider Imperium. It was only due to the arrival of a small Imperial strike force that the Spears were able to gain access to the information needed to create Primaris, but unfortunately not the technology to safely do so.[1c] This led the Spears to a tragic journey of trial and error that caused the deaths of numerous Aspirants[1a] before Serivahn miraculously survived. Using what they learned from his procedure, the Spears were able to perfect their Primaris creation and Serivahn would became known as the First Primaris Spear, though he thinks of himself as only the first to survive. However, because of his disfigurements, Serivahn was not capable of physically joining his Chapter in battle and instead became the Shipmaster of the Strike Cruiser Hex.[1c] The Tech-Priests of Bellona proposed to replace all of Serivahn's crippled parts with bionics, but he refused.[2] Despite his appearance though, Serivahn is treated as a true Space Marine by both the Battle Brothers of his Chapter[1c] and their Celestial Lions allies, who all have great respect for the Shipmaster.[1d]

Serob Kargul
Serob Kargul was a Captain in the Death Guard Legion and was the commander of the warship Malefic, during the Horus Heresy.[1] Kargul was among those corrupted by the Destroyer Plague inside the Warp after First Captain Typhon slew the fleet's Navigators and led the Death Guard into a trap.[2] At some point Serob was interred into a Contemptor Dreadnought.[3]

Seroglazni
Seroglazni is an Inquisitor Lord of the Ordo Hereticus, who attended the annual purge of potential heretics on the planet Kaurava I. One thousand and seven hundred heretics were burned at the stake and Seroglazni promised to return to the planet at a later date, to ensure the proper purging of the population of possible heretics was being attended to.[1]

Serpent's Breath
The Serpent's Breath is a Flamer that was discovered by Captain Kruger's Ultramarines Company in their pursuit of the Word Bearers Chaos Lord Zymran.[1]

Serpent's Coil
The Serpent's Coil was a 013.M31 to 014.M31 Horus Heresy campaign, that the Alpha Legion waged to hinder the Loyalists' forces approaching from the Galaxy's galactic east.[1]

Melos (Blood Angels)
Melos was a Terminator Sergeant of the Blood Angels Chapter's 1st Company.[1] He led a squadron as part of a 1st Company taskforce led by Captain Karlaen in the Cryptus Campaign in a mission to evacuate Governor Augustus Flax from the planet Asphodex.[1]

Melos (Ultramarines)
Melos was an Inceptor of the Ultramarines, serving as a member of Squad Theron.[1]

Melphior Craw
Melphior Craw was a member of the Death Guard, who took part in the Horus Heresy's Siege of Terra.[1]

Melta Blast-Gun
The Melta Blast-Gun is a type of heavy Melta Weapon that was mounted on the Kratos Space Marine Heavy Tank. The weapon specialized in destroying enemy vehicles.[1]

Melta Cannon
A Melta Cannon is an enlarged version of the Imperial Meltagun.[1] The Melta Cannon fires a thermal blast over a short distance, causing a massive molecular breakdown and turning a target into into molten slag and steaming gas. It is effective against enemy armored vehicles and heavy troops.[1] An enlarged version can be found on Imperial Titans.[3]

Melta Cannon (Titan)
The Melta Cannon is a large Melta Weapon usually found mounted on Imperial Titans. The Melta Cannon is commonly found on Reaver[1], Warbringer, and Warlord class titans[2]. The Imperator class titan can also carry one or more Melta Cannon on its carapace hard-points.[3] However, the Melta Cannon is too large to be fitted to Warhound Titans.

Melta Destroyer
The Melta Destroyer is a heavy triple-barreled Melta Weapon mounted on Space Marine Storm Speeder Hammerstrike vehicles.[1]

Melta Rifle
Melta Rifles are a type of Melta Weapon used by Primaris Eradicator Squads.[1] An even larger version of the variant rifle exists, known as the Heavy Melta Rifle[3]. This is powered by a cable linking directly to the users Power Armour.[2][3]

Melta bomb
A melta bomb is a type of explosive charge belonging to the melta design tree. Typical examples have dimensions analogous to that of a grenade, but can be larger. When activated, they explode with intense thermal energy, 'melting' the target away. Like all melta-weapons, melta bombs are especially useful for attacking vehicles, buildings and other armoured targets.[1] They are used by being attached to walls, hulls or bulkheads and have an integral timer that can be set for one hour.[2]

Melta torpedo
Melta torpedoes are one of the rarest and most powerful types of torpedo, second only to the terrifying Vortex Torpedoes. As their name implies, they are packed with numerous melta bombs, which explode into conflagrations of nuclear fire on impact. The inferno is powerful enough to burn through the outer armour of a ship and potent enough to engulf the whole vessel.[1] Of course, with such power comes great peril, as a successful enemy shot to the the torpedo bay will detonate them, the resulting inferno often annihilating the carrier vessel.[1]

Melta weapon
Melta Weapons are potent weapons which work either by sub-atomic agitation of the target causing it to cook or otherwise melt, or by creating a small scale fusion reaction (using a Pyrum/Promethium fuel mix for some imperial weapons), which is projected as a blast which can burn through almost anything, with greater effect the closer to the target.[9] Although short-ranged and slow to fire, they are prized for their power against armoured vehicles. They are also considered a good alternative to plasma weapons, which are unreliable and capable of killing their user. Besides the roar of the explosive vaporising of the target's moisture, melta weapons themselves make little noise when firing. Given their fairly quiet and very effective nature, infiltrating parties make use of melta weapons to destroy enemy vehicles before they get a chance to fight on the battlefield.[1a] Many races make use of the same basic technology. In the Imperium they are called meltas, and often referred to as 'fusion guns', 'melters', 'cookers' and 'vape guns'. Equivalent weapons used by other races have similar effects, although sometimes completely different technology and methods of operation. Both the Tau and Eldar use melta weapons, primarily for tank hunting like the Imperium.[1a]

Meltagun
Melta Guns are the basic version of Melta weapons, used by forces of Imperial origin, including the Imperial Guard, Space Marines, Ordo Hereticus and Adepta Sororitas. Given their fairly quiet and very effective nature, infiltrating parties make use of meltaguns to destroy enemy vehicles before they get a chance to fight on the battlefield. They are also given names such as 'fusion guns', 'melters' and 'cookers'.

Melusine
Melusine was one of Fabius Bile's earliest creations.[1] Melusine is known as the first and greatest of the vat-born, created from multiple genetic templates before Fabius' experiments on the cloned Warmaster Horus.[1] Her creation terrified Fulgrim so much that he snatched her away and brought her into the Warp with him. On Callax, Melusine was forced to dance endlessly, lest she be devoured by Daemons. When she finally was forced to cease her dance, Fulgrim unexpectedly saved her.[3] Since then, she has been corrupted into a form of Daemon and appears to Bile and his servants in their dreams.[2]

Melwid
Melwid was a Guardsman of the Tanith First and Only regiment. He was a member of the third platoon under Major Elim Rawne.[1]

Melyr
Melyr was a Heavy Weapons Trooper of the Tanith First and Only. He carried his company's rocket launcher.[1a][1c] He was known to have problems controlling his nerves when facing the servants of Chaos.[1a] Despite this, he is credited with killing an Iron Warrior on Fortis Binary.[1b]

Melyssia
Melyssia is a Living Saint, who as a baby survived a Dark Eldar attack on the Planetary Governor's palace on Sevenhels, due to the Legion of the Damned.[1] After the Legion of the Damned defeated the Xenos, Melyssia later became a Saint, though Sevenhels' Planetary Governor, Emilicis van Outrelech, claims she does not deserve the title. He says it was his prayers that led the Legion of the Damned to appear and that Melyssia is a hell-tainted witch that deserves to be burnt on an autopyre.[1]

Membranous Mobility
Membranous Mobility is a Tyranid Biomorph.[1] This biomorph sees aerial bioforms evince an unusually complex web of membranous tissue, allowing them to weave and jink with such astounding flexibility that carefully aimed blows can easily pass through thin air.[1]

Meme-Virus
A meme-virus, perhaps a variation on "memory virus", is a condition which alters the normal, balanced cognitive function of those afflicted. People with a meme-virus are known to be hungry for knowledge of any sort, from the most rudimentary trivia to daemonic secrets, doing anything and everything they can to acquire it. They often travel with note-taking tools of some sort, such as a data slate.[1]

Memed
Memed was an Imperial iterator, who was assigned to the 63rd Expeditionary Fleet during the Great Crusade.[1]

Morduna
Morduna was the site of a battle between the Sons of Horus Legion and the Khrave, during The Great Crusade.[1]

Moredakka
Moredakka is an Ork World captured during the Green Kroosade. Is was originally known as Mordax, classified as a Forge World and located in the Scarus Sector.[2] It is now infested with Deathskull lootas and survivors report of hundreds of Gargants being built all across the planet.[1]

Morfang
Morfang was an Ork Warlord who supported Ghazghkull's second invasion of Armageddon.[1][2][3] Morfang led a mob of Gargants from his personal Great Gargant, Gut Rolla, in an attack on Hive Tartarus, supported by the hordes of Warlords Skarfang and Burzuruk.[2][3] He broke through the defensive lines known as Clain's Stronghold with his Gargants and advancing them on the Hive proper while his Boyz rampaged through the Stronghold. His advance on the lines of the Jopall Indentured Squadrons was stymied by the Titans of the Legio Metalica. Morfang's Gargants managed to destroy a number of Metalica Reavers, but three of the ork scrap walkers were obliterated by the Ordinatus Golgotha and Morfang was forced to retreat.[3] Meanwhile, the Imperials had defeated Morfang's Boyz at the Stronghold thanks largely to the efforts of the Death Korps of Krieg. The Imperials almost managed to block Morfang's retreat, but the Red Wheelz Speed Freeks prevented this and Morfang made his escape.[3]

Morfang's Gargant Big Mob
Morfang's Gargant Big Mob was a mob of Ork Gargants and Stompas, led by the Warlord Morfang.[1][2][3] Morfang led the mob in an attack on Hive Tartarus during the Third War for Armageddon. There, he used the Gargants to break through the Imperial fortifications of Clain's Stronghold and allow his Boyz to rampage through the Imperial lines while he advanced on the Hive proper. A number of Titans of the Legio Metalica followed Morfang and prevented him from overrunning the lines of the Jopall Indentured Squadrons with the assistance of the Ordinatus Golgotha. After losing three Gargants, Morfang was forced to retreat.[3]

Morfangz
Morfangz is an Ork Warlord fighting in the Third War for Armageddon.[1]

Morgaash Kulgraz
Morgaash Kulgraz, also known as Kaptin of Da Wurldbreaka and Warlord of Undred-Undred Teef is the Ork Freebooter and one of the greatest Warlords in the Koronus Expanse.[1]

Morgan
Morgan was a Master in the Dark Angels Chapter, who teleported aboard a Space Hulk with a squadron of his Battle Brothers, alongside the Ordo Malleus Inquisitor Dragos and the Grey Knights under his command, to search the Hulk before it was destroyed in a collision with a nearby planet.[1] Once aboard Dragos warned Morgan that the Space Hulk contained more than Genestealers and that he knew the servants of Chaos were also aboard it. As they began to search the Space Hulk, Morgan didn't tell Dragos that his friend and mentor, Interrogator-Chaplain Lexus, had also secretly teleported aboard with a squadron of Dark Angels and had found what the Inquisitor suspected the Space Hulk held. Once the shock of the discovery passed, Lexus contacted Morgan, whose squadron was fighting a swarm of Genestealers beside the Inquisitor and Grey Knights. Acting quickly, Morgan lied to Dragos and told the Inquisitor he had just discovered a signal further into the ship and asked if he should investigate it. The Inquisitor immediately told him to find the signal, while he and the Grey Knights held back the attacking Genestealers.[1] Morgan soon led his squadron deeper into the Space Hulk and arrived at Lexus's location, where he found the Interrogate-Chaplain beside the objective of the Dark Angels' mission: several frozen bodies of the Fallen. Before they could do anything about this discovery, however, the Space Hulk entered the planet's orbit and Morgan told Lexus they had no choice but to leave the Fallen and teleport back to their ship. Lexus told Morgan it was too risky to leave the Fallen as they were, so he was staying behind to ensure their bodies didn't survive the crash and become discovered by the Inquisition. With time running out, Morgan gave the order for their squadrons to teleport back to their ship, before trying again to convince Lexus to leave. When his old friend refused, Morgan sadly teleported away as the Space Hulk began its descent into the planet.[1] After the Dark Angels returned to The Rock, Morgan read a message he had received from Inquisitor Dragos, informing the Captain he expected to receive a detailed report from him on the exact nature of the signal he discovered on the Space Hulk. After reading the message, Morgan angrily tossed it aside, as he walked away from a newly built monument dedicated to Lexus's memory.[1]

Morgana
Morgana was a Chaos witch, who seduced the Planetary Governor of the planet Vespa to Chaos worship.[1] This soon caused the planet to fall to the Ruinous Powers and began the populations' rebellion against the Imperium[1], but when word of their fall reached the Blood Ravens Chapter, they launched the Vespa Crusade to reclaim the planet[2a]. Soon war would engulf Vespa, as the Blood Ravens fought their way to Morgana's stronghold, the Black Abbey, to end the rebellion. Morgana would not go easily though and she slayed the Blood Ravens' expedition leader and most of his staff with her psychic powers; before finally being killed by the young initiate Davian Thule. After Morgana's death the Blood Ravens purged all life from Vespa, to ensure the taint of Chaos was completely destroyed.[1]

Morgauth
The Morgauth are a scavenging reptilid race of xenos, not known for their subtlety. The Morgauth Burn Caster is a hybrid weapon created from xenos and Imperial technology. The weapon is often used by pirates and renegades operating past the Fydae Great Cloud in boarding actions and has the stopping power to kill an Ork. The Burn Caster rapidly fires self-propelled thermic rounds.[1]

Morgauth Burn Caster
The Morgauth Burn Caster is hybrid weapon, created from a debased mix of Xeno and Imperial technology, popular with human renegades and pirates operating out past the Fydae Great Cloud.[1] This multi-barreled gun is compact and brutish looking and possesses rapid fire capabilities, unloading self-propelled, thermic shells onto its target. Created by the reptilian xenos Morgauth, the weapon has a relatively limited clip size and is unreliable, with its projectiles sometimes performing below or well above expectations. The caster is valued for boarding actions and for use against dangerous xenoforms such as Orks and void lurkers with its sheer stopping power providing wielders with the edge they need..[1]

Morgax Murnau
Morgax Murnau was a Chaplain of the Death Guard during the Horus Heresy. Born on Barbarus, Murnau served with Mortarion in the early Death Guard during the rebellion against the Warlord of Barbarus.[2] He was part of the force under Moritat Phorgal that destroyed the forest moon Algonquis, boarding the downed Imperial Fists vessel Xanthus with the Graven to kill any survivors. Murnau died when the Xanthus was swallowed by the toxic sludge of the planet's surface after the Knight-Errant Varskjold ordered its weapon battery detonated.[1]

Morgen Blackblood
Morgen Blackblood is a Marine Champion of the Blood Angels Chapter.[1]

Morghant
Morghant was a Freeblade from Torres III, who piloted the Knight Paladin Scion of Torres and was a member of the Padah March.[1] He was among the March's Knights that aided Magos Dominus Xu Kroll's invasion of Ordex-Thaag, during the Psychic Awakening. As the invasion raged, Morghant was chosen to be among the Burning Spear formation, that was tasked by the Padah March's commander, Baroness Sordhen, with destroying the psychic resonator-spire. Led by Sir Dhekar, the Spear's Knights stormed the citadel that housed the spire, but were attacked by Daemons and Chaos Knights. As they advanced further, Morghant was separated from the others, after he was struck by warp-fire and enveloped by Plaguebearers. The other Knights thought the Freeblade was now lost and continued to fight their way to their target. Morghant meanwhile, was able to kill the Daemons, but the Scion of Torres was left nearly destroyed by their attacks. The Freeblade was able to get his Knight Paladin to move, though, and reached the resonartor-spire, which was already under attack by the Burning Spear. However a tide of Daemons had nearly overwhelmed them, leaving Sir Dhekar to attack the spire, while the other Knights kept the Daemons at bay. It was then, though, that a Daemon attacked Dhekar and would have killed him, had Morghant not come to his rescue. Despite his efforts, however, the Daemon easily killed the Freeblade, by spearing him with its claws. Due to his momentum, though, the Daemon could not pull free before the Scion of Torres toppled it to the ground. With the Daemon now pinned beneath the Knight Paladin, Sir Dhekar was able to destroy the resonator-spire.[1]

Morgog's Finkin Kap
Morgog's Finkin Kap is an Ork artifact.[1] Looted from a Schola Progenium training facility, this tangle of electrodes was incorporated into a helmet at the orders of Blood Axe Warboss Morgog. Upon donning the headgear, one is bombarded with fragments of strategies and tactics.[1]

Morgor
Bigboss Morgor is one of the oldest and largest Nobz in the Blood Axes Kommanda Gorgit Killsnik's Bad Krumpany.[1]

Morholt
Morholt was a Colonel of the Cadian Shock Troopers.[1] Morholt commanded the Cadian Eighth when the regiment was deployed on Onuris Siti, in support of the Flesh Tearers against a Chaos Cult known as the Brotherhood of Change.[1]

Mori Drakka
The Mori Drakka is a Fellblade Super Heavy Tank of the Charnel Guard Chapter.[1] In M38, the Mori Drakka took part in the Messallas Purgation Campaign.[1]

Moriaen
Moriaen was the Master of the Dark Angels Sixth Order during the Great Crusade.[1]

Moriah
Moriah was a former Chapter Master of the Blood Ravens.[1] In M40 he and Azariah Kyras attempted to defend the Blood Ravens homeworld of Aurelia from the Great Unclean One Ulkair. However, ultimately Moriah was killed by the Daemon and both the world and Kyras were lost in the Warp.[1]

Ochrin
Ochrin was a Guardsman of the Tanith First and Only Imperial Guard regiment.[1] When the Tanith First were deployed on Caligula, Ochrin was part of a detachment assigned to escort a supply convoy from Aurelian Hive to Hive Calphernia, driving an outrider with Hellat manning the guns. However, Ochrin was shot in the head by a bandit after he stopped to apply zinc sun-paint to his skin.[1]

Ocram Adraan
Ocram Adraan was a Chieftain and Veteran Sergeant of the Sons of Horus during the Great Crusade and Horus Heresy.[1] During the Burning of Prospero Adraan was the commander of the 4th Company of the Legion's 16th Independent battalion, a unit assigned to clear the Icosian Districts of Old Tizca. During the battle, he massacred large amounts of civilians and earned himself the title of the "butcher of the Icosian Districts". Rumors persisted that he crucified Prosperine natives during the battle while logistical logs seem to indicate that the Sons of Horus took some civilians from the surface for unknown reasons.[1]

Octarius
Octarius is the central Ork World of the Ork Empire of Octarius. Depending on the source, it is also referred to as Octaria [1] or Octavius [2]. It is a mountain world that has a single mega-continent with large snowy peaks.[3] The shanty capital of the planet's ruler, Overfiend of Octarius is known as Gargates.[4] Octarius was embroiled in war against Hive Fleet Leviathan, which was directed to the Octarius Sector by the radical actions of Inquisitor Kryptman.[1]

Octarius Sector
The Octarius Sector is the territory of the Ork Empire of Octarius. It spans an area of space almost as large as Ultramar.[2] Due to the ongoing Octarius War, the Imperium maintains a quarantine of the Sector known as the Cordon Impenetra[3].

Octarius System
The Octarius System is a System in Ultima Segmentum. It is the center of the Ork Empire of Octarius.

Octarius War
The Octarius War is a major conflict being waged between the Tyranid Hive Fleet Leviathan and the powerful Ork Empire of Octarius as well as tangential players such as the Imperium and Forces of Chaos.

Octavia
Octavia is a female Navigator in service to the Night Lord's First Claw warband.[1] Born Eurydice Mervallion, she was in service to a Rogue Trader but captured by the Night Lord warband of Vandred Anrathi and enslaved under the new name Octavia. As a valuable asset due to her ability to navigate the Warp, her life was not as harsh as the other slaves in the service to their Chaos Space Marine masters. During her time in Night Lord's service, she was close to the servant of Talos Valcoran, Septimus. During the course of the many adventures of First Claw, Septimus and Octavia fell in love and manage to escape from their servitude during First Claw's fateful last stand on Tsagualsa. It is eventually revealed that Octavia is pregnant with Septimus' child.[2]

Octavia (World)
Octavia is a world of the Imperium. During the Great Crusade, it was part of the stellar realm of Ultramar.[1]

Octavian
Octavian is a Space Marine Sergeant from the Ultramarines 2nd Company, under Captain Cato Sicarius. His Tactical Squad, nicknamed the "Swords of Judgment," have received a collective total of fifteen Marksman's Honour badges, for their uncanny precision with ranged weaponry[1a].

Octavian (Deathwatch)
Octavian was a Space Marine of the Deathwatch.[1a] He was attached to Picket's Watch, where he served as a member of Kill Team Primus.[1a] Kill Team Primus was assigned by Watch Captain Nergui to anti-Tau operations in the Damocles Gulf.[1c] While travelling through the Sexton Sector, the Kill-Team discovered an old Tau communications hub on QX-937.[1a] Investigating this, the Kill-Team were ambushed by a force of experimental Battlesuits that were being tested on the moon. The Tau force proceeded to kill all eight Marines, including Octavian[1b], but their remains were uncovered by Nergui[1a], who went on to lead an assault on the Battlesuit's production facility, M'Yan'Ral Base.[1d]

Octavio’s Burden
Octavio's Burden is a Boltgun with an inscribed Canticle of Unceasing Service.[1] Brother Octavio was troubled by the Red Thirst, until one of the Chapter Chaplains inscribed the Canticle of Unceasing Service into his boltgun. Octavio was deployed immediately, and as long as he used the weapon to smite down an enemy of the Emperor each day, his mind was clear and untroubled. It is recorded that from then on, he fought a battle every day of his life. Firing this bolter helps calm the thoughts of its Blood Angels bearer, focusing his rage into deadly skill.[1]

Octavius
The Octavius is a Battle Barge of the Ultramarines Space Marine Chapter.[1] In 032.M31, the Octavius carried the cyclonic torpedoes used in the destruction of Colchis.[3] Ten thousand years later, it was used by Marneus Calgar to travel to the world of Ichar IV, which was gripped by a civil war instigated by Genestealer Cultists.[2]

Octavius (Captain)
Octavius is a Captain in the Ultramarines Chapter.[1]

Octavius Rabelaq
Octavius Rabelaq was a Colonel of the Imperial Guard.[1] Commanding the 10th Logres Regiment, Rabelaq displayed great heroism during the Battle of Tarsis Ultra. During the battle, he led the defense of Tarsis Ultra's capital of Erebus from his Capitol Imperialis. When the defensive positions around Erebus were being overrun by the Tyranids, Rabelaq charged his vehicle into the enemy ranks. While this bought time for his Regiment to withdraw, it doomed Rabelaq and his crew to a grisly death at the hands of a Bio-Titan.[1]

Octocalvariae
The Octocalvariae is a powerful psychic Xenos and a worshiper of Chaos Undivided that has become fully corrupted by the powers of the Warp.[1]

Octorian
Octorian was a Black Legion Warpsmith who took part in the Diamor Campaign and fought in the final battle of that campaign against the Imperium's forces on Amethal. During that battle, the Warpsmith and the Daemon Engines he commanded were held in reserve. Just before he was called to attack the unsuspecting Blood Angels Chapter[1], though, a strike force led by Captain Karlaen[2] appeared amidst the Warpsmith's group[1] and Octorian and his Daemon Engines were soon destroyed.[2]

Octos System
The Octos System is a star system of Imperial space, located in the Pankallis Sub-sector of Ultima Segmentum.[1]

Octus Enoch
Octus Enoch is an Ordo Malleus[1] Psychic[2] Inquisitor, that is active in the Calixis Sector.[1]

Ocularians
Ocularians are a minor Radical faction of the Inquisition. They are a faction obsessed with predicting and divining the future through arcane rituals.[1] The Ocularians are perhaps one of the strangest Radical Factions, their origins are largely unknown and their ranks are made up of paranoid diviners and scholars. They are obsessed with prophecy to the point of skirting with outright heresy. This has nonetheless made them unparalleled assets in the art of prophecy, but this does not sit well with many Puritan Inquisitors. However whenever any attempt to challenge them, the Ocularians promptly foresee the move and emerge the victory.[1] The source of their prophetic abilities is largely unknown, but thought to be a combination of everything from the Emperor's Tarot and Astropathic Choirs to the simple circadian rhythm of daily life. Many have also dabbled in xenos and warp technology, resulting in the sect developing a dark reputation.[1] The ranks of the Ocularians are all but unheard of outside of the Calixis Sector, and they are extremely few in number. Its members are known for its extreme secrecy, guarding their secrets unto death. When fearing exposure, Ocularians will readily resort to violence or other such "accidents" to ensure that their secrets endure.[1]

Drakh
Drakh was a Sergeant in the World Eaters Legion, who took part in the Horus Heresy.[1]

Drakht
Drakht is a Primaris Epistolary in the Necropolis Hawks Chapter, who is a renowned Xenos-hunter and battle-psyker.[1]

Drakkar
Lord Drakkar was a Champion of Khorne and Chaos Space Marine who led the Chaos Cult Hellion Dawn and took part in the Cholercaust's invasion of the Cemetery World Certus Minor. Drakkar and his Cult later met their ends during the invasion at the hands of the Legion of the Damned, which suddenly appeared to aid the beleaguered Imperium world.[1]

Drakkis
Drakkis is a Salamanders Hand Flamer, that is wielded by Captain Agatone. Both it and the Thunder Hammer Malleus Noctum, were created by the Captain after he became a Primaris Space Marine.[1]

Drakkoth's Destroyers
Drakkoth's Destroyers are a Black Legion Warband.[1]

Drakon Crusade
The Drakon Crusade was a vast Imperial Crusade that was launched, sometime after the Great Rift's creation, to reclaim the Drake's Nebula from the Word Bearers and Black Legion. Consisting of forces from the Astra Militarum, Battle Sisters, Titan Legions and the Ultramarines, led by Captain Galenus, the decade long Crusade ended with the Imperium victorious.[1]

Drakul-zar
Drakul-zar is a Warlord of The Scourged Warband[1], who controls a slowly crumbling empire.[2]

Drakus Gorod
Drakus Gorod was a Ultramarines officer during the Great Crusade and Horus Heresy. During the Heresy, Gorod served as the commander of Roboute Guilliman's Suzerain Invictus bodyguards.[1] During the Heresy, Gorod fought alongside Guilliman during the Battle of Anuari, Battle of Pyrrhan, and Second Battle of Davin.[2]

Drakus Prime
Drakus Prime is an Imperium world.[1]

Dramos
Dramos was a Black Templars Castellan, who was aiding in the defense of the Talledus System, with forces from the Chapter's Rutherian Crusade.[1] During the invasion, the Castellan's forces, alongside the Knights of House Mortan led by Sir Dirkwald, defended Ghreddask against the forces of the Warpsmith Etrogar. The Warpsmith had attacked the Hive World, using the parasitic Soul Harvester Scarax Krond, whose hab-block size tentacles burrowed themselves beneath Ghreddask's surface. This had allowed the Soul Harvester to feed off the world, to indefinitely create Daemon Engines as well as easily disgorge Etrogar's Iron Warriors forces. As long as it was operational, the Imperium would be unable to defeat the Warpsmith and this caused Dramos to order the Scarax Krond to be invaded. Then as his Templars and Mortan's Knights fought the Iron Warriors, the Castellan's Command Squad fought its way to the Soul Harvester's heart. There, in an act of self-sacrifice that would mark their names in the honour-scrolls of their Chapter, Dramos and his Command Squad detonated a cyclonic charge. Though the resulting explosion did not destroy the Scarax Krond, it heavily damaged the Soul Harvester and gave the surviving Imperial forces time to regroup.[1]

Dramus
Dramus was a Deathwatch Watch Sergeant who killed the Trygon Prime known as the Obsidian Drake which had been terrorizing the Mining World Kernov for decades.[1]

Drang
Drang is the current Lord High Admiral of the Segmentum Obscurus. In the aftermath of the Great Rift's creation, he has charged Lord Admiral Spire with reclaiming the Chaos infested Cadian Sector, for the Imperium.[1]

Dranno IV
Dranno IV is a high gravity Imperial world, that is populated by Ogryns.[1]

Dranos
Dranos was a Culexus Assassin of the Officio Assassinorum. In 990.M32, he was dispatched to kill Sorcerer Xantaka before he could conjure any more Daemons from the Warp. Being all but invisible to his Daemons and Rubricae bodyguards, Dranos simply walks up to Xantaka and burns his brain to ash with a blast of negative energy.[1]

Drantar
Drantar is an Imperial Knight of House Taranis.[1] Drantar and his Knight Crusader, Red Might, have been assigned as support to the Skitarii of Mars. Throughout a decade-long search for archeotech, Drantar has traveled to distant stars and fought alongside his Adeptus Mechanicus allies, according to their demands. Under Drantar’s guidance, Red Might has ploughed through Orks, fended off Eldar raiders and provided both covering fire and anti-armour support for Mars’ Skitarii Legion.[1] Drantar’s secondment to the Skitarii has been lengthy, but is not considered permanent. The Red Might bears campaign markers from the Skitarii’s battles, but as of yet there is no marking upon the Knight’s armour to denote the alliance. Should this military appointment become a permanent assignment, House Taranis’ livery and markings would remain, but the Cohort numeral and Maniple sigils of Red Might’s new comrades might also be shown.[1] After the House Terryn Knight Balthazar, failed to destroy the Renegade Knight Litany of Destruction on Tellerax Prime, Drantar was charged with destroying the former Freeblade. He later tracked down and fought the Litany of Destruction in the Nachmund System, though the outcome of the battle is not known.[2] Sometime in M42, Drantar was sent to hunt down once and for all the lunatic Knight known as Litany of Destruction. Drantar and his Knight Red Might followed the trail of auto-infectious madness that spreads in the Litany’s wake, their hunt taking them to the Nachmund Gauntlet and the contested world of Dharrovar. The world is home to the traitorous Knights of House Mandrakor, and it was there, amidst constant Knight wars, that Red Might and the Litany of Destruction clashed at last.[3]

Draoch-var
The Draoch-var is a legendary serpent that appears in Eldar mythology. Its ethereal fires were said to have reduced the great forests of Velorn to ash and toppled the pillars of the Temple of Isha. However he is said to have been defeated by Ulthanesh, and his razored fangs have since been forged into the Firesabre.[1]

Drashin
Drashin is a planet of the Imperium.

Drask (Colonel)
Drask was an Imperial Guard Colonel in the Mordian 10th regiment, when it engaged in a battle with Xenos that left the Regiment shattered. Afterwards the order was given for the remnant of the Mordian 10th to act as a rearguard against the Xenos, while Drask and the surviving commanders of the Regiment were extracted by an Aquila Lander. However, just as the Aquila neared Drask's location, a Harlequin Death Jester suddenly appeared and fired upon it. This shot killed the Aquila's pilot and caused it to crash and explode near the Colonel, which killed Drask and the Regiments' surviving commanders.[1]

Drask (Industrial World)
Drask is an Imperial Industrial World.[1]

Drasquez
Drasquez was a Guardsman in the Cadian 91st Regiment. His most notable action was decimating an entire Genestealer brood that had infiltrated the rear echelons of his command platoon by lifting the entire bipod arrangement of an autocannon and marching towards the vile aliens as he fired. Though later killed in battle, Drasquez was awarded the Honorifica Imperialis.[1]

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Hatred's Embrace
Hatred's Embrace is a Chaos Knight Abominant Dreadblade.[1]

Hatred of Krastellan
The Hatred of Krastellan is a Dreadblade Knight, which was once a Knight suit of House Hawkshroud, whose downfall began in the aftermath of the Horus Heresy.[1] It was during that time, the Nobles of Hawkshroud created a Knightly title, whose bearer would pilot the Hatred of Krastellan and endure the most unthinkable calls to arms. These Nobles used the Krastellan to kill any allies that House Hawkshroud suspected of treachery and would also slaughter the soldiers that had served their condemned allies. It was also used to to mete out punishment upon Imperial worlds, that failed to provide the Imperium its tithe of flesh, due to suffering an invasion. In M34, however, the spirits within the Hatred of Krastellan's Throne Mechanicum could bear these duties no longer and cried out in a collective fury. They declared themselves the true High Monarch of House Hawkshroud, for by the Code Chivalric, no King or Queen of a Knight House would issue an order they themselves were unwilling to carry out. This led the Hatred of Krastellan to be declared an enemy of House Hawkshroud, and began its long descent into serving the will of Chaos.[1] Some time later, the Hatred of Krastellan descended upon the planet of Oumo and opens fire on the walls agri world’s capital. The Oumoans, having been granted the sworn service and protection of House Hawkshroud, are caught completely by surprise. After sending an astropathic message to the nearby forge world of Mezoa, they received a reply from Tech Priest Dominus Telemetenos Vrae ordering them to cease all such communication. Vrae informed the Oumoans that it was a logical impossibility for a Hawkshroud Knight to be attacking them, and therefore firing upon this loyal Knight would be an act of treason against the Omnissiah. This message is disseminated across the planet, and the Oumoan regiments were ordered to hold their fire. Without any form of resistance, the Hatred of Krastellan tore its way through the defenses of Oumo’s harvest cities one by one.[2] The Hatred of Krastellan again reappeared at the side of the Company of Misery Chaos Space Marines. Together they wage a campaign through the Dysephamine System, which culminates in them enslaving the populace of Dyseph IX. The Company of Misery set about slaughtering every psyker on the planet, but not before a distress call is sent off-world. Yet this call for aid is not only anticipated but planned for by the Hatred of Krastellan. The Dreadblade’s own message is added to the distress beacon – a formal challenge to the Freeblade Hekhtur and his Knight Canis Rex. The Hatred of Krastellan then travels to the sole moon of Dyseph IX, and on the barren surface awaits the coming of the renowned Freeblade.[2]

Hauberk Halfhand
Hauberk Halfhand is the pitiless master of the House Cawdor gang, which operates in the Underhive of Necromunda's Hive Primus.[1]

Hauberk of Faith
The Hauberk of Faith is a suit of Power Armour belonging to the Blood Ravens Chapter. Said to glow warmly on certain feast days, the Hauberk of Faith was worn by Battle Brother Adrien when he defended the Abbey of Saint Irene against the Black Legion. Suffering terrible wounds Adrien fell into a deathlike state during which the abbey's holy Sisters prayed over his body. Adrien arose during the vigil of Sister Claire who would later become Canoness of the Order of the Lost Rosetta.[1]

Haugaard Crusade
The Haugaard Crusade was an Imperial Crusade, that squads from the Blood Ravens and Raven Guard took part in.[1]

Hauis Argento
Hauis Argento is the current Master of Sanctity of the Crimson Fists Chapter.[1] Before he achieved his current rank, Argento served as a Chaplain in the Chapter's 2nd Company.[2]

Haukr
The Haukr was a sub-warp interceptor in service with the 13th Great Company of the Space Wolves Legion during the Great Crusade.[1]

Haulage Dray
Haulage Drays are Imperial flatbed Trucks, used on Urdesh to transport cargo.[1]

Haures
Haures was a Space Marine of the Flesh Tearers Chapter, who fell to the Black Rage on Hamenlina and was mercy-killed by Astorath the Grim.[1]

Haus K5
Haus K5 was one of a dozen once loyal worlds that rebelled against the Imperium during the Tetrahric Uprising. It was later home to one of the most well known battles of the Uprising, when it was invaded by a strikeforce from the Solar Hawks Chapter, which crushed the rebel forces in the Battle of Brokentread Plain.[1]

Havat
The Havat are one of the many Xenos species that became extinct, after the Imperium brought the Askellon Sector into Compliance.[1] They were a subterranean and secretive species, which existed on a few of the Thule Sub-Sector's worlds, and ultimately, only appeared a few times in Askellian's history. Most Imperials in the Sector, however, know of the Havat from the Xenos' weapons known as the Havatian Ringblades, which are still in use. Some believe the Havat used the corrosive liquid contained within the Ringblades, to create and maintain their underground civilizations.[1]

Haven Havelock
Haven Havelock was a Princeps of the Legio Invigilata.[1] Regarded by his peers and superiors as a reliable and patient pilot, Havelock commanded the Warhound Scout Titan Ivory Fang during the Helsreach Crusade. He was killed while scouting the Rostorik Ironworks when the Ivory Fang was destroyed by the Ork Gargant Godbreaker.[1]

Haven Spire
The Haven Spire is home to many Eldar Outcasts, a number of which become corsairs. The Haven Spire is a base from which these Eldar launch these raids and is just one of the identified structures used by the Eldar. They are distinctively Eldar with large solar sails for capturing solar energy and are usually buried deep within asteroid fields or nebulae and have formidable weaponry as well as the corsair fleet. The Imperium are keen to destroy any Haven Spires they come across in the hopes of stopping pirate activity.[1]

Havlok's Folly
Havlok's Folly was the site of a battle where the Imperial Knights of House Hawkshroud defeated the tribes of the Shattered Teef Ork Clan.[1]

Havlorn
Havlorn was a Knight Seneschal of House Raven[1] who piloted the Knight Errant[3] Steel Guardian.[Needs Citation] During his service to his House, he defended the Lord of Praxia when his lander was shot down over the Gorlumda Warzone. While the Imperial Navy struggled to break though to the crash site, Havlorn stood over the lander's wreck keeping relentless waves of Necrons at bay until reinforcement arrived to push the Xenos back.[2] He later led his House's Knights alongside the forces of the Dark Angels Grand Master Zephon, House Terryn and the Freeblade Amaranthine, during a Black Legion invasion of an Imperium world. While guarding two Aquila Strongpoints from the Black Legion Chaos Lord Morion, he challenged Uranesh, a Lord of Skulls, to a close combat duel.[3] Unfortunately for Havlorn, he underestimated the Daemon Engine and was caught of-guard by its berserk fury, as it brought down its great cleaver upon his Knight suit. Using its great strength, the Lord of Skulls easily tore Havlorn's Knight suit in half; which caused a massive explosion, that shook the battlefield and obliterated both Havlorn and the Daemon Engine.[1][3]

Havoc Class Merchant Raider
Havoc Class Merchant Raiders, also known as the Havoc Class Frigate[2] are small Escort-sized spacecraft used most commonly by Pirates, particularly in the Calixis Sector.

Havoc Missile Launcher
Havoc Missile Launchers were the precursors of both the Cyclone Missile Launchers now used by Imperial Space Marine Terminators and the immense Havoc Missile Rack sported by the Banelord Class Chaos Titans.[2] Due to their size they were not man-portable, and restricted to use on vehicles. Since the escape by the Traitor Legions into the Eye of Terror, technology has advanced enough to allow the introduction of the Cyclone, but leaving the isolated Chaos Space Marines only able to use them on their vehicles and Dreadnoughts as the Imperial forces would use Hunter-Killer Missiles.

Havock
The Havock was a Dauntless Class Light Cruiser that was active during the Gothic War,[1] namely participating in the Imperial victory in the Attack on the Pirates' Haven.[2]

Hawk's Beak
The Hawk's Beak is a masterpiece power axe, that is possessed by the Raven Guard Chapter.[1]

Fuegan
Fuegan is an Eldar Phoenix Lord and was the founder of the Fire Dragon Aspect.[2]

Fuel Transport
Fuel Transports[1], also known as Fuel Tankers[2], are Imperial spaceships that are a vital part of the Imperium's supply chains.[1]

Fugaris
Fugaris is a Death Guard Chaos Lord who commands the Brethren of the Fly Warband.[1]

Fugaris' Helm
Fugaris' Helm is a horned war helm, that once belonged to Lord Fugaris of the Brethren of the Fly and is now a relic of the Death Guard.[1] Those who wear the helm become a living magnet for Nurgle's Daemon flies, which whirl and drone around the wearer in thick clouds. These foul insects will echo the wearer's words with the shuddering susurrus of their wings and chitinous bodies, turning their voice into a pestilential roar that carries over the din of battle like the thundering words of a god.[1]

Fugis
Fugis was an Apothecary attached to the Third Company of the Salamanders Chapter.[3]

Fulcaris
Fulcaris is the Emperor's Champion of the Black Templar's Lastrati Crusade.[1]

Fulch
Fulch was a Guardsman of the Tanith First and Only regiment.[1] When the Tanith were deployed on Verghast during the Siege of Vervunhive, Fulch was injured after being shot in the buttocks by a Zoican soldier.[1]

Fulcrum Hand Cannon
Fulcrum Hand Cannons are ornate artefact weapons created by the Tech-Guilds of Kiavahr, which were later claimed by the Primarch Corax and his followers during his rebellion against them. Once Corax was reunited with the Emperor, the Fulcrum Hand Cannons became part of the Raven Guard Legion's armoury as well. Though primitive by the standards of the Adeptus Mechanicus, they are still lethal weapons in the hands of a skilled marksman; firing electrically charged rounds of massive size, that pulverize their targets and leave stunned any who survive their impact.[1]

Fulcrumesque
The Fulcrumesque was a ship in service with the Thousand Sons Traitor Legion during the Battle of the Fang. It was destroyed in the opening void skirmish over Fenris.[1]

Fulgaris
The Fulgaris is a Force Sword owned by the Dark Angels Chapter that is currently wielded by the Epistolary Vezuel.[1]

Fulgarr
Fulgarr is an Ultramarines Lexicanum who was part of a combined Ultramarines and Blood Angels task force that came to the aid of the Hive World Pandora Prime after it was invaded.[1]

Fulgor II
Fulgor II is an Imperial Industrial World, that is currently being invaded by the Raptorous Flayhost of the Daemon Prince Jago.[1] The Night Lords Warband had originally targeted the world's precious sorceresses, but this changed when they discovered Fulgor II was infested with a swarming Genestealer Cult. They then quickly changed their priorities, as the Flayhost's need to sate their bloodlust and commit torment, had them begin attacking the Cultists.[1]

Fulgor Sagramoso
Fulgor Sagramoso was the traitorous Planetary Governor of Karkason, who seceded from the Imperium.[1a]

Fulgous
Fulgous the Bloated is a Death Guard Chaos Lord, whose forces were among those Warbands sent to stop the rampage of Waaagh! Badsmak, as it threatened the western regions of the Scourge Stars empire.[1] During the campaign against the Orks, the pivotal battle took place on Krug's World, where Fulgous' forces faced the might of Warlord Badsmak himself. Despite being heavily outnumbered when the Warlord led a charge against the Death Guard, Fulgous advanced his forces into the Xenos and then ordered an artillery strike on their position. This greatly aided the Death Guard, whose unnatural endurance allowed them to weather the artillery fire, and with Fulgous' superior battle tactics, the tide of the battle soon turned against the Orks. When the battle finally ended, Warlord Badsmak and his horde were killed and the might of the Waaagh! was broken.[1]

Fulgrim
Fulgrim (also known as the Phoenician, the Illuminator, the Prefector of Chemos)[6a] is the Primarch of the Emperor's Children, one of the twenty Primarchs created by the Emperor in the earliest days of the Imperium, just after the end of the Age of Strife. Fulgrim, like the other Primarchs, was sucked from Terra by the Gods of Chaos and placed on a faraway world in an attempt to prevent the coming of the Age of the Imperium. Constantly seeking to emulate the Emperor by perfecting himself, Fulgrim's obsession bred a hubris that drove him to eventually become consumed by the Chaos God Slaanesh.

Fulgrim's Virtue
Fulgrim's Virtue was an Escort craft in the Emperor's Children Legion and took part in the Battle of Isstvan III, during the onset of the Horus Heresy.[1]

Fulgulus
Fulgulus was a Nurgle Chaos Lord who led his Warband in an invasion of the Exodite World Rhildhol, at the behest of his Daemonic patron. Once there, he poisoned Rhildhol's bodies of water and set fire to its forests, all while his Warband kept the world's attacking Exodite population at bay. Afterwards, Fulgulus began a Chaos ritual in Rhildhol's World Spirit Shrine, but he and his Warband were soon attacked by the Masque of the Soaring Spite and their Wych Cult of Strife allies. Due to the overwhelming speed of the Eldar's attacks, Fulgulus and his Warband were killed before the Chaos Lord's ritual was completed.[1]

Vorxec Calvarius
Vorxec Calvarius is a Nurgle Chaos Lord, who was once a Chaplain of the Silver Skulls Chapter.[1]

Vos'kyr
Vos'kyr is a Salamanders Venerable Dreadnought, who has served his Chapter for centuries. He was interred within a Dreadnought, after he was Critically wounded in battle against a vast Ork invasion, and as a result, his hatred for the Greenskins burns with frightening strength. Since then, Vos'kyr has served in many battles and in that time, he has slaughtered thousands of Orks. His desire for vengeance still remains though, and Vos'kyr will fight on, until death finally claims him.[1]

Vos Delorn
Vos Delorn is the current Captain of the Raven Guard Chapter's 9th Company.[1a] Delorn is known to be a traditionalist and the only high-ranking officer of the Chapter to resist the increasing presence of Primaris Space Marines among its ranks. To the disquiet of his peers, Delorn is notorious for keeping Primaris battle-brothers under personal supervision at all times, and is said to apply ridiculously exacting standards to their combat operations. Delorn's stubbornness is not without its benefits; by the time the Raven Guard's Primaris Space Marines leave his keeping, their skill and determination in battle is virtually unmatched.[1b]

Vos III
Vos III's frozen moon, Skyhammer, was home to an Eldar pirate base that was attacked by the Knights of House Hawkshroud. The battle ended when the Knight's leader, Dunhand, cut the base open, causing all of the Eldar inside to freeze to death.[1]

Vos Ostbringer
Vos Ostbringer is a Archeotek of Necromunda's House Van Saar, who created the giant Grav-cutter Scimitar.[1]

Vosai
Shas'vre Vosai is a Vior'la Sept Fire Warrior of the T'au Empire, who pilots an XV8 Battlesuit.[1]

Voscan 231st
The Voscan 231st is an Imperial Guard Regiment, that has taken heavy losses from battling the Tau.[1]

Vosch
Vosch is the Fabricator of the Stygies VIII held-continent Megaborealis on Vigilus. During the War of Beasts, he addressed the war effort against Vigilus' numerous invaders, as an exercise in logistics. However Vosch's callous approach with his Adeptus Mechanicus forces, added fuel to the fires of many a slow-burning rebellion.[1]

Vosdao
Shas'ui Vosdao was a Battlesuit pilot of the T'au Empire.[1] Vosdao was a member of one of the strike teams led by Commander Bravestorm during the defence of Dal'yth from an invasion by Imperial forces in the Damocles Crusade. When Bravestorm's cadre engaged a number of Ultramarines in Gel'bryn City, Vosdao's Battlesuit was blown apart by the Space Marines' explosives.[1]

Voskamp
Voskamp is an Imperial Navy Captain. As his fleet was traveling through the ruins of Cadia, they were attacked by Chaos warships. Luckily for Voskamp, an allied Imperial fleet led by Lord Admiral Spire had just emerged from the Warp nearby and it rushed to the Captain's aid. Together they destroyed the attacking Chaos warships, but shortly afterwards they were attacked by the vast fleet of the Warlord Tsevosk. Once again, the Imperial forces were victorious and destroyed the Warlord's fleet. In the aftermath of their victory, Voskamp thanked Spire for saving his fleet and agreed to join the Lord Admiral's mission to reclaim the Cadian Sector.[1]

Voskov
Voskov is a Princep, who commands the Reaver Titan Deus Absolutor and serves in Indomitus Crusade Fleet Quintus.[1]

Vosok Dall
Vosok Dall was a Chaos Space Marine who served the Chaos Lord Pashtoq Uluvent.[1] Dall was once a Loyalist Space Marine of the Scythes of the Emperor Chapter, but fell to Chaos, eventually becoming a servant of the Blood God and a member of Pashtoq Uluvent's warband. He was present on New Badab during the Skull Harvest. Prior to the competition officially starting, he challenged Warsmith Honsou of the Iron Warriors to a duel after Honsou had The Newborn kill one of Uluvent's warriors. Dall lost the duel and was killed.[1]

Voss (Forge World)
Voss is an Imperial Forge World.[1]

Voss Helmawr
Voss Helmawr, the Younger, was a Planetary Governor of Necromunda, whose heavy usage of the Narcotic Ghast left him in a coma. Because of this, his followers were forced to listen to Voss' dreaming whispers for their commands; his disastrous reign was among those that nearly brought an end to House Helmawr's rule in M37.[1]

Voss Prime
Voss Prime, known as the Right Hand of Mars[6] is a Forge World and the closest of such worlds to Armageddon. It is the homeworld of the Legio Invigilata.[2]

Vostagraad
Vostagraad was an Imperium world that was brought to ruin after being invaded by the forces of Chaos sometime after the Great Rift's creation. An Adeptus Custodes Shield Company has been dispatched to destroy the invaders before they can threaten Terra.[1]

Vostigar Catacult Eres
Vostigar Catacult Eres was a Captain in the World Eaters Legion, during the Great Crusade and Horus Heresy.[1]

Vosto Kurnan
Vosto Kurnan was a Sons of Horus Captain, who took part in the Horus Heresy.[1a]

Vostokh 13th Heavy Infantry
The Vostokh 13th Heavy Infantry is a Traitor Guard Regiment, that took part in the War of Beasts on Vigilus.[1]

Iron-Forged
Iron-Forged is a Chainsword owned by the Space Wolves Chapter.[1]

Iron Ambassador
Iron Ambassador is a relic of the Leagues of Votann.[1] This exceptional HunTR module was named by a Brokhyr with a typically "Kin" sense of humor. It has been wielded by numerous heroes of the Leagues of Votann and is the last word in many a failed negotiation.[1]

Iron Angel
The Iron Angel is a class of heavy walker combat vehicle used by the Adeptus Mechanicus. These walkers walk on 4 legs and bristle with anti-personnel weaponry.[1]

Iron Angels
The Iron Angels are a Space Marine Chapter.[1]

Iron Automata
Iron Automata are strange man-like machines, that are sometimes found in Necromunda's ash wastes or Hive bottoms.[1] Despite the dangers of owning such a machine, the combat potential of an Iron Automata – when properly tinkered with – mean they can be found in the employ of criminals who care little for the laws of the Adeptus Mechanicus. This is not without risk, however, as an Iron Automata may glitch and become insane before attacking those around them. And while they do have limited self-repair abilities, there is a chance that if an Iron Automata is damaged enough in combat, they may break down completely. Some Iron Automata may even wander off into the badzones, while mumbling about overthrowing humanity.[1]

Iron Blood
The Iron Blood was a Gloriana Class Battleship of the Iron Warriors, and the personal flagship of its primarch, Perturabo during the Great Crusade and Horus Heresy.[1b]

Iron Brethren
The Iron Brethren are a traitor faction of the Loyalist Iron Knights Chapter, currently believed to be lost in the Warp.[1]

Iron Butchers
The Iron Butchers are a Khorne Chaos Space Marine Warband.[1]

Iron Champions
The Iron Champions are a Space Marine Chapter of Imperial Fists descent.[3]

Iron Circle
The Iron Circle was a formation of six Domitar-Ferrum Class Battle-Automata[2][Conflicting sources] that formed the Honour Guard of Iron Warriors Primarch Perturabo during the Horus Heresy.[1a] Later in the Heresy, maniples of these robots were deployed more widely and no longer exclusive to Perturabo's own Iron Circle.[2]

Iron Claw
Iron Claws or Warpclaws[3] are enormous weapons utilized by Soul Grinders of Chaos. These huge piston-powered claws are each more than capable of crushing the life out of the toughest of victims, sundering tanks, or tearing through fortresses.[1]

Iron Corpses (Audio Drama)
Iron Corpses is an audio drama in the Horus Heresy series by David Annandale. It was pre-released together with The Eagle's Talon in January 2015, at the 2015 Horus Heresy Weekender, and republished in print in August 2015. The prose version was re-released as part of "The Horus Heresy Quick Reads Subscription" week on 27 February 2016, which was renamed the "Legions Divided Quick Read Collection." The run time is 40 minutes, and it is performed by Annie Aldington, Sean Barrett, and Saul Reichlin. The story was also included in the anthology Eye of Terra. The story portrays the actions of Iron Warrior Warsmith Koparnos following the crash of the Eagle's Talon during the Battle of Tallarn, which destroyed those on both sides and dramatically reshaped the conflict on the southern continent. Alone and in the harsh environment of Tallarn, Koparnos has to regain his strength and determine a way to return to the battle at large.

Iron Council
The Iron Council, also known as the Great Clan Council, is the ruling body of the Iron Hands.[1] The Iron Council meets in the vault on their homeworld known as the Eye of Medusa.[8a]

Iron Crusade
The Iron Crusade is an ongoing Crusade, that was launched by the Iron Hands to save the Stygius Sector, from the forces of Tzeentch, after it was abandoned by the Imperium. They are joined in this endeavor by several of their Successor Chapters, including the Brazen Claws and Iron Lords – although the Sons of Medusa pointedly never share an open battlefield with their Founding Chapter.[1]

Iron Crusaders
The Iron Crusaders are a Space Marine Chapter. They were last reported heading for the Ghoul Stars.[1]

Iron Cyclone
Iron Cyclone is a Leman Russ Exterminator in service with the Cadian 346th Armoured regiment.[1]

Iron Devil (Audio Drama)
Iron Devil is an audio drama by C.L. Werner, published in June 2014. It was rereleased as a e-book in November 2018.

Iron Dragon
The Iron Dragon is a unique relic MkIV Ironclad Dreadnought of the Salamanders Space Marine Chapter Armoury.[1] It is believed to have been fashioned by the Primarch Vulkan himself. Uncommonly heavily armoured and built with enhanced reactor-system using thermic generation technologies, it contains many defensive systems and measures that others have strived but always failed to replicate. It is believed by somebody that perhaps Iron Dragon was a prototype of all Ironclad Dreadnoughts.[2] The Iron Dragon itself has seen many dark and bloody wars in its time, and it is said that echoes and horrors of the ages weigh heavily upon its machine spirits and it contained within brood with unquiet violence. So there has been unusually long periods when this Dreadnought rest dormant in its reliquary-vault in the depths of the Chapter's fortress-monastery on Prometheus without appropriated occupant to intern within. Only strong-willed character, individualistic and warlike can master the war machine's sarcophagus without being overcome or fatally overloaded by Aetheric echoes it holds during the Iron Dragon's activation, and just how many have perished in the attempt remains unspoken among the Salamanders.[2] Now the Iron Dragon contains a hero of Salamanders Chapter — Sokhar Bray'arth, that succumbed to his wounds following the purging of Ymgarl of Genestealer taint in 755.M41.[1][2]

Iron Drakes (Salamanders Chapter)
The Iron Drakes are a Salamanders Successor Chapter, that was created during the Ultima Founding.[1]

Iron Duke
The Iron Duke is a Lunar Class Cruiser, known to have been active during the Gothic War.[1]

Masali
Masali is an arid Desert World converted to an Agri World, and part of the stellar realm of Ultramar in the Ultima Segmentum.[1] Like its sister planets Quintarn and Tarentus (known collectively as the "Three Planets" of Ultramar), it is covered in vast domed horticultural cities and water traps to capture the water needed to grow vast quantities of food.[Needs Citation] The food produced by these planets is exported around the galaxy, and also used to support the Ultramarines in their campaigns.[Needs Citation] The Three Planets were each invaded by Ork scavengers just after the Battle of Macragge and Marneus Calgar led the Ultramarines to reconquer them.[Needs Citation] It once came under attack by a large force of Eldar, who began systematically killing every Human they came across. It wasn't until the Ultramarines' Force Commander Sicarius arrived with a taskforce that the massacre was ended. Sicarius's force surrounded the rampaging Eldar and destroyed them all, showing them the same mercy they had shown Masali's population.[2] Masali, like many of the worlds in Ultramar, suffers from recurrent resurgences of Tyranids in the wake of Hive Fleet Behemoth's destruction in the First Tyrannic War.[3]

Masali Spear
Masali Spear was a Thunderhawk of the Ultramarines Legion active during the Great Crusade.[1a] It took part in the Battle of Thoas, serving as the air transport of Roboute Guilliman and the Invictarii.[1b]

Masali System
The Masali System is a System of the Imperium, located within the Realm of Ultramar in the Ultima Sector of Ultima Segmentum.[1][2]

Mascetamine
Mascetamine is an anti-fever drug used by some Imperial surgeons.[1]

Mascios
Brother Mascios was Space Marine in the Scythes of the Emperor Chapter, shortly before the fall of Sotha. He was a member of Sergeant Hekaton's Tactical Squad, and bore his name upon his pauldron.[1] Mascios was part of the crusade to liberate the reliquary world of Egottha in 990.M41, travelling aboard the Xenophon.[1] When the ship was attacked by Tyranid forces, Mascios was assigned to accompany Serf-sergeant Milus Ogden and his fellow security officers in the procurement of weaponry and equipment from the ship's stores. He saved Ogden's life when the vessel was struck by debris, and later formed an almost paternal bond with the serf.[1] Later, after almost single-handedly destroying a Tyranid Ramsmiter, Mascios was killed while attempting to repel a xenos boarding party.[1]

Mashogg
Overdog Mashogg was killed, and his Waaagh! destroyed, by the Imperium during The Great Crusade.[1]

Masimat Helicos
Masimat Helicos was the Lord Sector Designate of the Jericho Sector, after the end of the Age of Apostasy.[1]

Mask of Alpha Dominus
The Mask of Alpha Dominus is a relic of the Adeptus Mechanicus. The wearer of this mask can override the programming of nearby battle constructs with an imperious binharic blurt. Such is the force of the mask’s demands that it reduces the former doctrina wafer to a smoking wreck. The Alpha Dominus considers it a small price to pay, for his maniple can go from a braced firing stance to a destructive rampage in the blink of an eye. [1]

Mask of Obliteration
The Mask of Obliteration is a relic of the Annihilation Legions and is used by Hexmark Destroyers.[1]

Mask of the Damned
The Mask of the Damned plays on the deepest fears of the viewer by transmitting hellish visions into their minds and causing them to stop whatever they are doing and fall to the ground.

Masked Brotherhood
The Masked Brotherhood is a Tzeentch Warcult. They were among the Chaos God's forces that attacked Mordia, during the Invasion of the Stygius Sector.[1]

Masque of Dawning Hope
The Masque of Dawning Hope was a Harlequin Company who clashed with Orks led by the Goff Warboss Drogg. However, they were massacred after Drogg tired of their antics and unleashed his Weirdboyz upon them.[1]

Masque of the Dance Without End
The Masque of the Dance Without End is a Harlequin Company.[1a]

Masque of the Dreaming Shadow
The Masque of the Dreaming Shadow is a Harlequin Company.[1]

Masque of the Fading Dawn
The Masque of the Fading Dawn is a Harlequin Company, led by the Great Harlequin Duruthiel. The company's base of operations is a ship called the Last Laugh that journeys through the Webway.[1a] After Duruthiel's leadership abilities were questioned by the Harlequins of the Masque of the Reaper's Mirth[1d], the Great Harlequin responded by conducting a raid on an Ork planet. Emerging from a Webway Gate in a lightning-fast aerial ambush, the Eldar sowed confusion amidst the greenskins and quickly went on to annihilate the Ork Fightas and Deffkoptas. After achieving air superiority by bringing down a massive Ork gunship, the Masque's Skyweavers, Starweavers and Voidweavers drew off the majority of the greenskins while Duruthiel led his Troupers on a mission to assassinate the Ork King.[1b][1c] Distracting the Orks by releasing his human prisoners and sowing chaos throughout the Orks' primary fortress, Duruthiel was able to force a confrontation with the Warboss, decapitating him with his Power sword. The Masque of the Fading Dawn then retreated back into the Webway.[1d]

Masque of the Frozen Stars
The Masque of the Frozen Stars is a Harlequin Company.[1]

Masque of the Hidden Path
The Masque of the Hidden Path is a Harlequin Company which aided the Imperium in defending Cadia, during the 13th Black Crusade.[1]

Masque of the Laughing Circus
The Masque of the Laughing Circus is a Harlequin Company which discovered a Maiden World that was isolated by a Warp Storm and had been invaded by Daemons. Acting quickly they sought aid from their brethren to save the Maiden World and acted as mediators between the Craftworld Saim-Hann and the Dark Eldar of Commorragh. They were ultimately successful in securing an alliance between the two sides and the Laughing Circus joined the forces led by the Farseer Illanor and the Succubus Vielle in entering the Webway, to reach the Maiden World. Unfortunately, despite the Eldar's efforts, their combined forces were defeated and the Daemons had free reign to wreak havoc on the Maiden World; whether the remnants of the Laughing Circus were destroyed in the battle's aftermath or managed to escape back to the Webway is unknown.[1]

Masque of the Laughing Shadows
The Masque of the Laughing Shadows are a Harlequin Company, that are famed for their supremely manipulative manner and the mayhem their schemes have caused.[1]

Traevelliath Sliscus
Duke Traevelliath Sliscus is a Dark Eldar Corsair, known as "The Serpent". He has been described by Lady Malys as "amoral, despicable, and impeccably dressed into the bargain".[1]

Tragan
Tragan was the Captain of the Dark Angels Legion's Ninth Order, during the Horus Heresy.[1] Prior to that, he served as a Sergeant under the Ninth Order's previous Captain Alajos, as the Horus Heresy raged. Tragan was among the Dark Angels that took part in the Thramas Crusade, where their Legion clashed with the Night Lords. As the war with the Traitors wore on, the Ninth Order would join their Primarch Lion El'Jonson in traveling to the Dead World of Tsagualsa to meet his brother Konrad Curze, and finally put an end to their bitter conflict. When the Lion met with the Night Haunter, however, he left the Ninth Order aboard the small fleet that traveled with him and took only Captain Alajos and the Ninth's Paladin, Corswain to Tsagualsa's surface. The Ninth Order did not stay inactive for long, though, as Captain Alajos soon gave the order to deploy to Tsagualsa after the Primarchs came to blows. Alajos and Corwain also began battling the Night Lords Sevatar and Shang and it would be several minutes before the Ninth could reach the surface. Mayhem greeted them as they arrived, as both Primarchs had been severely wounded in their battle, while Captain Alajos was dead at Sevatar's hands and Corswain lay wounded after having attacked the Night Haunter to save the life of the Lion. Tragan immediately helped Corswain to his feet, as reinforcements from the Night Lords also arrived and both sides quickly pulled their wounded Primarchs aboard Thunderhawks and departed from Tsagualsa. After the Lion's fleet rejoined the rest of his Legion fighting in the Crusade, Tragan was chosen to take Alajos's place as Captain of the Ninth Order.[1] Tragan was part of Corswain's force that arrived at the Siege of Terra and took part in the battle for the Hollow Mountain.[2]

Tragan (Magos)
Tragan was an Adeptus Mechanicus Magos who lead an archaelogica expedition to the Crone World Belial IV, where he uncovered an ancient artefact. However, before he could study his new discovery, Tragan and his forces were suddenly attacked and destroyed by an unknown foe. When the Inquisition lost contact with Tragan, Inquisitor Ran Serastus was dispatched to determine the Magos' fate, though they already suspected he had been killed.[1]

Tragfang
Tragfang is an Ork Bad Moons Warboss.[1]

Traggat
Traggat is a notorious Judge of the Adeptus Arbites. Known to be a hardline Puritan, his famed maxim is "Innocence Means Nothing."[1]

Traidir
Traidir was a Commissar, who served in the Torathim Regiment of Colonel Tarvit.[1]

Traigo
Traigo is a Death World in the Quintillus System which is located just outside Segmentum Solar. During the Horus Heresy, it became one of the many worlds fought over by the armies of the Imperium and Horus.[1] Traigo is tidally locked to its sun and as a result one side of the world is a scorched, uninhabitable wasteland and the other half is a frozen unforgiving environment. In this grim and unholy place, the remnants of a Human population, descended from colonies that were created before disaster struck Traigo, survive in the Death World's frozen half; most rarely live past their teens. Due to this harsh environment, Traigo became a recruitment world for the Space Marine Legions during the Great Crusade. However, when the Horus Heresy began, this also made it a target for the Warmaster's forces. Though many of the Traitor Primarchs refused to recruit from anywhere save their own homeworlds, they sought to deny such a resource to the Imperium, when they arrived en masse in the Qunitillus System. Like all the worlds in its system, Traigo's final fate is unknown.[1]

Trail of Saint Evisser
The Trail of Saint Evisser a collection of systems located on the far western edge of the Segmentum Solar, visited in pilgrimage by Kelkannis Evisser, an obscure Administratum officer who mysteriously turned into an Imperial Saint. This tract of frontier space is so named because of the unwavering faith that the saint brought to the collection of worlds that he visited. During his travels, the saint moved from world to world working miracles in the name of the Emperor. As the saint grew in fame, more people flocked to the planets he had visited in hopes of seeing him. These pilgrims brought much-needed prosperity with them and, in thanks, the powerful and wealthy constructed shrines and chapels bearing the name of Saint Evisser.[1] As the Imperium grew, shipping lanes began to bypass the trail and the former prosperity slipped away causing widespread poverty. The nobles of the Trail, who had so lavishly decorated all of the worlds, moved on, leaving the lower classes to continue their toil in the Emperor's name. As the centuries passed the trail fell further and further into decay.[Needs Citation]

Traitor's Bane
The Traitor's Bane is a master crafted Force sword used by Chief Librarian Ezekiel of the Dark Angels. It radiates fell power, it is said that it traps the souls of any Fallen slain in battle by it, and that shadows draw in around the blade when Fallen are near.[1] Before Ezekiel became the Grand Master of the Librarius, it was wielded by Danatheum.[2]

Traitor's Embrace
Traitor's Embrace is a Dark Eldar relic weapon.[1] This weapon comprises of a pair of metal rods that are sewn into the skin. A At the moment of death, these rods cause the bearer's bones to explode outward, rapidly growing into a jagged cage. It is currently possessed by the Cult of the Cursed Blade.[1]

Traitor's Laurels
The Traitor's Laurels is a mocking wreath , that is a relic of the Red Corsairs Warband. It is is fashioned from the melted down remains of Service Studs, they ripped from the skulls of Space Marines.[1]

Traitor's Mark
The Traitor's Mark is a Chaos Knight Relic.[1] The fell deeds and bloodstained heraldry of a Chaos Knight that bears a Mark are recounted across the galaxy, and all know that to confront it is to face a painful death. Each icon is redolent of the betrayals and treacherous deeds committed by the bearer, and in the minds of those who look upon them appear visions so gruesome in nature that the beholder is gripped by unnatural dread.[1]

Traitor's Penance
The Traitor's Penance are relics of the Imperial Guard's 5th Company of the Cadian 99th Regiment.[1] On the grave world of Cyrda, the Cadian 99th clashed against the forces of the Severan Dominate only to be ambushed by Dark Eldar. Though the 99th was forced to retreat in the face of grisly losses, a squad from the 5th Company managed to assassinate a Ducal Legate during their exit. Though the members of the squad hotly debated whose shot killed the emissary of Duke Severus, all of their lasguns and pistols were consecrated by the regiment’s Enginseers. Today, several of these rifles are still held by their original wielders, while others have been gifted to regimental heroes, etched with the names of all the past warriors who wielded them.[1]

Traitor's Sidearm
The Traitor's Sidearm is a fearsome Melta Pistol that was looted from the body of a Chaos Champion and would eventually end in the hands of the Blood Ravens Chapter. A deadly weapon when paired with a blade or axe, it nevertheless still bears the taint of its original user.[1]

Traitor 9th
The Traitor 9th are a Traitor Guard Regiment that is taking part in the Thirteenth Black Crusade. In the early weeks of the Crusade, several cadres of the Regiment secretly landed on the Imperium world Kantrael and began causing unrest amongst its population. However, just as Kantrael threatened to fall into anarchy, Inquisitor Echran took direct control of the 312th Gudrunite Rifles Imperial Guard Regiment and led them in restoring order on the world. The Inquisitor then led the 312th Gudrunite Rifles in hunting down and killing the Traitor 9th's cadres on Kantrael.[1]

Traitor Auxilia
Traitor Auxilia were Imperial Army forces, who betrayed the Imperium and joined Warmaster Horus' hordes, during the Horus Heresy.[1]

Traitor Brimstone Grenadier
Traitor Brimstone Grenadiers are Traitor Guardsmen, who have an unhealthy penchant for explosive slaughter using unstable explosives.[1a]

Traitor Butcher
Traitor Butchers are Traitor Guardsmen, who have shrugged off their humanity and take monstrous pleasure in hacking their enemies apart at close quarters. As they do so, the Butchers devour chunks of hot, bloody flesh - sometimes while their luckless victims are still screaming their last. In battle, they are typically armed with one power weapon and a cleaver.[1]

Midnight's Lair
The Midnight's Lair is a Space Hulk, that was first discovered by Explorator ships surveying the Koronus Expanse's Unbeholden Reaches in 713.M41.[1a]

Midnight Moon
Midnight Moon is a drifting planetoid that once held an Iron Warriors fortress, until it was destroyed by several of the Space Wolves Hellblaster packs, sometime after the Great Rift's creation.[1]

Midnight Realm
The Midnight Realm is a sanctuary for Necromunda Wyrds, that Tarvos Kyne has established in Hive Primus's Underhive.[1]

Midpoint
Midpoint is an Imperium world whose massive space docks were nearly destroyed in an attack by an Eldar war fleet. However, the sudden appearance of the Dark Angels Chapter's warships turned the tide of the battle and the Eldar were forced to retreat.[1]

Mieqo
Mieqo was an Ulthwé Howling Banshee Exarch, who was among the Craftworld's forces that Farseer Ariniae led to battle against the Ultramarines Company of Captain Octavius.[1a] Though the Ultramarines were ultimately defeated, the Craftworld's forces were left ravaged and Mieqo was among the large number of Eldar that died during the battle.[1b]

Might of Moriah
The Might of Moriah, is said to have been the personal force staff of Azariah Moriah, this blessed weapon thrums with the power of the martyred Chapter Master. Azariah Kyras, the current Blood Ravens Chapter Master, sent this weapon away three centuries ago, but has never said why.[1]

Mighty Endeavour
The Mighty Endeavour was an Imperial Navy Cruiser which was one of the Navy vessels in orbit of the Imperium world Jurn when a Dark Eldar raiding fleet suddenly appeared without warning in 5354719.M39. In the ensuing battle, the Imperial Navy managed to inflict enough losses on the raiding fleet to cause the Dark Eldar to retreat, though the Mighty Endeavour was among the many Navy ships that were destroyed securing Jurn's safety.[1]

Mighty Smiter
The Mighty Smiter was a Leman Russ Conqueror in service with the Eighth Pardus Armoured regiment.[1] The tank was part of the regiment's complement in the Sabbat Worlds Crusade, forming part of the honour guard on Hagia tasked with travelling to the Shrinehold of Saint Sabbat to secure Sabbat's remains in preparation for the Imperial evacuation of the planet. Along the way, the Imperials were forced to fight a pitched battle against Infardi forces that had fortified the town of Bhavnager. The Mighty Smiter was destroyed in an engagement with an Infardi armoured unit while approaching the town from the south.[1]

Migou
Migou were artificially created humanoid genestock beings that resembled ogres.[1] Created on Terra, they were used as a labour force. Notably, a number of migou from Nei Monggol contributed to the fortifications surrounding the Imperial Palace during the Horus Heresy prior to the Siege of Terra.[1]

Migraines
The Migraines are a group of five Midgardia 144th Wyrdvane Psykers, who are attached to the Company of Commander Gerundad J. Graegor. Like all of the 144th, they have sworn to take revenge against the Thousand Sons for Midgardia's destruction, during the Siege of the Fenris System.[1]

Mihok Secundus
Mihok Secundus is a moon of the gas giant Mihok, some thirty light-years from Cadia. The moon is dominated by dense forests and jungle.[1]

Mikael Fabian
Mikael Fabian is the current Captain of the Ultramarines 3rd Company and Master of the Arsenal.[1]

Mikaelor Cobernus
Mikaelor Cobernus was an Adeptus Custodes Shield-Captain, during the Horus Heresy and he took part in the Battle of Prospero.[1]

Mikaelus
Mikaelus was a Battle Brother of the Blood Ravens Third Company, when they came to the aid of the planet Tartarus as it was being invaded by Orks. He was killed by the Alpha Legion during the Blood Ravens' battle with the Orks' Warboss Orkamungus. After the Warboss was killed by the Blood Ravens, Mikaelus' body was found by the Company's Scouts burned from the inside out, which resulted in the complete loss of his gene-seed. The manner of his death would be the Blood Ravens' first clue that the servants of Chaos were on the planet.[1]

Mikail Leonid
Lieutenant-Colonel Mikhail Leonid was an officer in the Jouran 383rd Dragoons Regiment.

Mikal
Princeps Senioris Mikal commanded the Reaver Battle Titan Invigilator during the Battle of Calth.[1]

Mikal Curas
Mikal Curas is a Lord General of the Imperial Guard.[1]

Odaenathus
Odaenathus was the Chapter Master of the Ultramarines when the Ork forces of The Beast invaded the Imperium.

Odakai
Odakai was a Codicier of the White Scars Chapter.[1a] Odakai and his fellow Codiciers Ilkhan and Subas served under Stormseer Qan'karro as part of the 3rd Company Task Force Nomad, supporting Kor'sarro Khan during the Hunt for Voldorius.[1a][1b]

Oddboy
Oddboyz are types of abnormal, specialist Orks.

Oddgit
Oddgit was an Ork Weirdboy, who fought in the Second War for Armageddon.[1a]

Oddreon System
The Oddreon System is a star system of Imperial space, located in the Veritus Sub-Sector of Segmentum Solar.[1]

Oddyssian System
The Oddyssian System is a System in the Segmentum Solar.[1] During the Horus Heresy, the system was the location of a Old Night beacon for warp travel. The closest star system in physical proximity is the Dexius System.[1] Another neighbouring star system is the Sellacis System, seventy-one light years from the Oddyssian System.[1]

Odecima Tertius
Odecima Tertius is a world of the Imperium that was raided by the Dark Eldar.[1]

Odessa
Odessa was a settlement on Sotha, located near Mount Pharos a few kilometres from the coastal city of Sothopolis.[1]

Odlog Blackskar
Odlog Blackskar is an Ork Flash Gitz Freebooter Kaptin.[1]

Odoski
Odoski was a Commissar who was part of the Imperium's forces defending Cadia during the 13th Black Crusade.[1] While fighting against the Chaos invasion, Commissar Odoski and the Cadia 309th Armoured and The Sureshots 822nd Infantry Regiments, were coming to the aid of the Imperium forces fighting in the Dhorak front, when they were ambushed by the Alpha Legion. As the ambush unfolded around them, the Commissar took command and began giving orders to the two Regiments, but knew instantly he needed to extract himself from the immediate battle in order to set up a proper firing line that would punish the attacking Chaos forces. Unfortunately, this played right into the Alpha Legion's hands and as Commissar Odoski began a fighting retreat, the Alpha Legion summoned Daemons amidst the Regiments' rear ranks. In the massacre that followed the Commissar and every member of the two Regiments were killed and the dwindling Imperium forces fighting in the Dhorak front never received the reinforcements they had been depending on.[1]

Odovocar
Odovocar was a Captain in the Emperor's Children during the Horus Heresy.[2a] He was a standard bearer[2a] and liaison officer for Lord Commander Eidolon.[2b] In the fighting on Istvaan III he was killed by a warsinger.[2a] Saul Tarvitz took up Odovocar's post during the reconquest of Istvaan III, staying aboard the Andronius, which allowed him to send warning of Horus's plans.[2b]

Odrameyer
Odrameyer was a Colonel of the Cadian 4021st Regiment.[1a] A gruff man who practiced his religion quietly, Odrameyer personally led his armored units into battle on Iax during the Plague Wars.[1a] He led the 4021st in a near-suicidal charge against Nurgle forces to break their lines, with his own Leman Russ Battle Tank being one of the few to survive against the Great Unclean One Torpus Spleenbelch.[1b] During the final stand against Ku'gath Odrameyer rammed his tank into the Great Unclean One, climbing out of the vehicle to plunge his Power Sword into the Daemon's skull. The act finally banished Ku'gath back to the Warp at the cost of Odrameyer's own life.[1c]

Odwin
Odwin was a General of the Astra Militarum, who took part in the Third War for Armageddon.[1]

Odyssean
Odyssean is an Imperial world, that lies within the Realm of Ultramar and it once contained an orbital Starport. During the Plague Wars, this Starport was invaded by Typhus the Traveler and the Death Guard's Harbingers Plague Company, who overwhelmed its defenders. When it became obvious the Starport would fall, Odyssean's Planetary Commander attempted to initiate its self-destruct sequence, before the invaders could claim it. However the numerous diseases the Harbingers had unleashed, rapidly decayed the Starport and caused the self-destruct sequence to fail. Soon afterwards, the Harbingers had slain most of the Starport's defenders, including the Space Marines and Ultramarian Auxiliaries who had fought to the last. Typhus then ordered explosives to be placed, so that the Starport would fall onto Odyssean, which was below them. The Starport's defiant Commander was also brought to Typhus and cursed them, before proclaiming that Lord Commander Guilliman would be the doom of the Death Guard. This led Typhus to begin placing one of Nurgle's blessings upon the Commander, but before he could do so the Commander began convulsing. The Commander's body then rapidly decayed, but Typhus could see that he was still somehow alive. The being responsible for this revealed itself to be the Exalted Herald of Nurgle Mollucos, who emerged from the Commander's body. The Daemon bore a message from Nurgle, who demanded Typhus to immediately aid his Daemon Primarch Mortarion's war efforts, by invading the Star Fort Galatan. Typhus refused at first, but Mollucos stated his disobedience would earn him Nurgle's eternal wrath. The Daemon then told Typhus to choose well, before departing back to the Warp. This allowed the Starport's Commander to finally die and an enraged Typhus agreed to invade Galatan. He then told the Harbingers to return to their ships, and began preparing for the upcoming battle.[1]

Odysseus Class War Galley
The Odysseus Class War Galley was a class of heavy Cruiser-class vessel. It used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Oe-ven-3
Oe-ven-3 was a Gun Drone assigned to the Tau Commander Bravestorm. It was destroyed during the defence of Dal'yth from an invasion by Imperial forces in the Damocles Crusade.[1]

Oelil
Oelil is an Eldar Exodite World.[1]

Oenas
Oenas is a Shield-Captain of the Adeptus Custodes.[1a]

Oenomaus
Oenomaus was a Human Gladiator-slave that lived upon Nuceria during the Great Crusade.[1a] Living in the same cave-prison as the young Angron in the city of Desh'ea, the older Oenomaus became his mentor and the closest thing he had to a father. The two formed a deep bond and reaped many victories in the gladiatorial arenas of Nuceria, which culminated in the two defeating two Berserk Ogryns equipped with the Butcher's Nails. After this victory, the masters of Desh'ea, known as the High Riders, demanded that the two battle one another to the death. However Angron refused and openly insulted the High Riders, which resulted in Angron being implemented with the Butcher's Nails as a form of punishment.[1a] Upon being imbued with the Nails, Angron was loosed upon Oenomaus and tore him apart in a blind frenzy. Upon regaining his senses Angron realized what he had done and was driven to such despair that he unleashed a bestial howl that lasted for days.[1b]

Oestragon III
Oestragon III is a world of the Imperium.[1] A Cult uprising on the planet was destroyed by the Ibrogan Guard regiments of the Astra Militarum.[1]

Boros
Boros is an Imperium planet.[1] It was invaded by the Ork Empire of Charadon, but their forces were later destroyed by Chief Librarian Tigurius and the Ultramarines 4th Company in 944.M41. As a result of this great victory, the potentially disastrous expansion of the Ork Empire was halted for a time.[1][Conflicting sources]

Boros Gate
The Boros Gate is a region of the Imperium located in the Boros System.[1a]

Boros Kurn
Boros Kurn was a commander of the Sons of Horus during the Great Crusade and Horus Heresy. Acting as an emissary between Horus and Leman Russ, he commanded the Sons of Horus to the Space Wolves during the Burning of Prospero.[1]

Boros Prime
Boros Prime is the proud capital of the binary Boros system in the Segmentum Obscurus, the heart of its eighteen inhabited planets and twenty four colonized moons.[Needs Citation]

Boros River
The Boros River was a river on the planet Calth. Its course passed through Numinus City.[1]

Boros System
The Boros System is a binary planetary system within the Segmentum Obscurus which lies near the Eye of Terror.

Borr'mordhlal
Borr'mordhlal is a Bloodletter of Khorne.[1] It was summoned by the Dark Apostle Marduk on the mining moon Perdus Skylla to fight against Genestealers present there.[1]

Borrinoff
Borrinoff is a Chaplain in the Aurora Chapter.[1]

Borroleth
Borroleth was a Fallen Angel who had turned to chaos.[1]

Bors Callimue
Bors Callimue is a Radical Ordo Xenos Inquisitor, who received a plea for aid from the priest of G-X-17.[1] He investigated the Agri World and this led to the discovery of the Skorl Xenos. However, Bors found the Skorl to be a remarkable species, that did not warrant being destroyed over the loss of a few hundred fungus farmers. The Inquisitor felt that the Xenos' weapon technology alone, demanded that peaceful trade be established between the Imperium and Skorl. In order for that to happen, Bors decided to offer the Skorl the right to prey upon G-X-17's population, without worry of Imperial retribution. At least until, the Imperium could reverse-engineer the Xenos' technology. Once that happened, the Inquisitor would make sure the Skorl were destroyed. Bors then thanked the Emperor for his divine inspiration in solving the Inquisitor's problem.[1]

Borsa Thursk
Borsa Thursk is the current Lockwarden of the Shadowkeepers Shield Host of the Adeptus Custodes.[1] Having held the office for a century and a half, he is a grim and intense warrior whose utter fearlessness and vigilance makes him ideal for his role. Though he had only left Terra twice before the creation of the Great Rift, since then he is so busy that he has rarely returned.[1]

Borsis
Borsis is a Necron crownworld, one of the seventeen worlds in the Bor Enclave. Planet orbited a binary star system.[1] During the War in Heaven Borsis was under the patronage of Yggra'nya, it was conquered by Khetmes. After the Great Sleep it was a crownworld of the Magadha dynasty, lead by the Overlord Turakhin until the coup d'état by Heqiroth who took the world for the Nephrekh Dynasty.[1]

Bortailis Seylind
Bortailis Seylind was a Storm Trooper Captain stationed aboard the Battleship Enduring Blade, the flagship of Battlefleet Ultima.[1b]

Borthrod
The Borthrod was a super-predator species, that was hunted to extinction by the Kroot.[1]

Borthrod Gland
The Borthrod Gland is a preserved gland from an extinct bull Borthrod, which is a relic of the Kroot.[1]

Borusa (Black Templars)
Borusa was a Sword Brother of the Black Templars, who lead one of the Chapter's Crusader Squads.[1]

Borvax V
Borvax V is in Imperial outpost Mining World, that lies perilously close to the Great Rift. This has caused Tzeentch Daemons to invade the world and they then began to rampage through the outpost's mining chambers. Now, however, Sororitas of the Order of Our Martyred Lady are on a quest to purge the capering Daemons, with archaic Paragon Warsuits.[1]

Borz (Fallen Angel)
Borz is a heavily scarred Fallen Angel[1a], who is also called Borz One-Eye[1b] due to having a solid metal patch covering his missing eye. He is among the Fallen who now loyally serve their returned Primarch, Lion El'Jonson[1a] as the Risen.[1d]

Borz (Phyressian)
Borz was a Sergeant of the Phyressian 81st Armoured.[1] He served in the Second Platoon of the regiment's 1st Armoured Fist Company under Lieutenant Tarma, commanding the Platoon's 3rd Squad.[1]

Serpent's Breath
The Serpent's Breath is a Flamer that was discovered by Captain Kruger's Ultramarines Company in their pursuit of the Word Bearers Chaos Lord Zymran.[1]

Serpent's Coil
The Serpent's Coil was a 013.M31 to 014.M31 Horus Heresy campaign, that the Alpha Legion waged to hinder the Loyalists' forces approaching from the Galaxy's galactic east.[1]

Serpent's Fangs
Serpent's Fangs are bladed gauntlets, used by House Delaque's Nacht-Ghuls assassins.[1]

Serpent's Scale
The Serpent's Scale is a mobile shield generator mounted on Eldar Grav Platforms which protects Guardian Squads from incoming fire.[1]

Serpent's Shadow
The Serpent's Shadow was a devious Alpha Legion Champion who was among the Chaos forces that invaded the Imperium Hive World Tholdax. An Imperial strike force later arrived to defeat the invaders, and the Serpent's Shadow took charge of the Chaos forces within Hive Ganymede. Once the strike force reached Ganymede, however, the Alpha Legion Champion used his incredible tactical acumen to stall the Imperials' advance, despite his forces being outnumbered three to one. When they learned of his existence, the Imperial strike force marked the Champion for death, and a Kill Team led by the Ultramarines Sergeant Agrippius later successfully tracked down and destroyed the unmarked Rhino the Serpent's Shadow used to travel within Hive Ganymede.[1]

Serpent's Tail
The Serpent's Tail is an ornate relic Harlequin's Kiss, whose monofilament wire is wound incredibly tight.[1]

Serpent's Teeth
The Serpent's Teeth are an Alpha Legion Warband[1] , that is led by the Chaos Lord Solomon Akurra.[2] In M42, they encountered the fearsome Primaris Space Marines deep within the Ultima Segmentum, and were faced with a stark choice – fade into the shadows, or adapt and strike back.[2]

Serpent Lodge
The Serpent Lodge was the name given to both a group of suspected Chaos cultists and their Temple on the planet of Davin. The Lodge members treated Warmaster Horus for the crippling injury he received campaigning on Davin's moon, and the Lodge itself is the location where Horus was turned against the Emperor as part of an elaborate scheme by the Word Bearers and Ruinous Powers.

Serpent Shield
The Serpent Shield is a Eldar vehicle system. When the Wave Serpent attached to it activates, they do so behind powerful shields that can be discharged to unleash a wave of raw force that blasts the enemy from their feet.[1]

Serpent Spine
The Serpent Spine Star Cluster is a region of space along the border of the Caradryad Sector in Segmentum Tempestus. It is considered the line between the Imperium and Wilderness Space in that sector. [1]

Serpent of the Black Seas
The Serpent of the Black Seas is a vessel of the Night Lords Legion.[1][2]

Serpentin
Serpentin is a combat drug, created from the drained fluids of Dark Eldar Wyches' corpses.[1]

Serpentine
The Serpentine is a Strike Cruiser of the Salamanders Chapter commanded by Captain Sargorr’ath.[1]

Serpentine Scourge
The Serpentine Scourge are an Alpha Legion Warband.[1]

Serpentis Rex
Serpentis Rex is a Thunderhawk[1] in the Knights Ophidian Chapter.[2]

Serranic Peltasts
The Serranic Peltasts were Regiments of the Imperial Army.[1] During the Great Crusade a number of Serranic Peltasts were attached to the 413th Expeditionary Fleet. They suffered heavy losses in the first invasion of Gardinaal Prime.[1]

Serrated Sun
The Serrated Sun was a Chapter of the Word Bearers Space Marine Legion during the Great Crusade and Horus Heresy. It specialized in Tactical Drop Pod assaults.[1a]

Serrian Redrake
The Serrian Redrake is a three-headed serpent known in the Imperium. Warmaster Slaydo named the initial offensive of the Sabbat Worlds Crusade "Redrake," expressing great admiration for the snake, "which strikes lightning fast, at two or three targets at once, and always with deadly effect."[1] Operation Redrake was deliberately planned to strike simultaneously at four different targets, as Slaydo knew that attacking the Chaos-held sector along a single front, no matter how massive his force, was a formula for defeat.[1]

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Drastanta
Drastanta, known as the Tempest of Starlight, was the Phoenix Lord of the Shining Spears. Known for his hubris and tendency to engage in needlessly long battle, Drastanta came late to Asurmen's final stand and found his mentor already fallen before the might of the Keeper of Secrets N'kari. In a fit of rage, Drastanta slew the Daemon, the energies of his Celestial Lance shattering the creature's spirit. Drastanta soon disappeared from the galaxy thereafter, leaving behind his Celestial Lance which has been passed down over the generations to various Craftworlds and Shining Spears shrines.[1]

Drathoni
Drathoni is a Chaos Lord, whose Heldrake eyries are famed amongst the renegade Warpsmiths of Ultima Segmentum. He is also a well known anarchist and this has led him to form a long-standing pact with the Slaaneshi warband known as the Hedonistarii, who share a similar philosophy with the Chaos Lord.[1]

Dravastis Fane
Dravastis Fane is the Captain of the Imperial Fists Chapter's 5th Company.[1] It is said that Fane first entered the Scriptum Ascenda, he was struck with a great revelation. Amongst the scattered records, he gleaned Rogal Dorn’s fears that the corrupting tendrils of Chaos burrowed far deeper into the Imperium than any suspected, and hinted at an unfolding pattern too vast for one mind to easily comprehend. Vorn Hagan, then Chapter Master, resolved to enter the archive in search of corroboration. But war intervened as the 13th Black Crusade began. Many of the entries Fane consulted were lost in the battle over Cadia. Unable to prove his revelations, Fane's obsession has only growns stronger. His search for truth has become a personal one, driving him to distant worlds that might portend events yet to come.[2] Dravastis Fane has taken part in the War of Beasts on Vigilus. However, Fane had been so radically changed after his first encounter with Chaos that during the Xenos-hunting phase of the Vigilus counter-invasion, his preoccupation with Heretics bordered in paranoia.[1]

Draven
Draven is a Necron Tomb World. It is part of the Novokh Dynasty.[1]

Dravian Klayde
Dravian Klayde, known as "The Carrion", was a member of the Knights-Errant during the Horus Heresy. A former Sergeant of Raven Guard, he was badly wounded during fighting in the Breg-shei Eradication and had much of his body replaced with Bionics, leading to his nickname "Carrion". Unable to perform normal Space Marine duties, he was instead trained as a Techmarine. He completed his training but was prevented from full graduation to the title by the start of the Schism of Mars.[1] He ultimately escaped to Terra before being sent back to Mars under Malcador's command. Klayde was accompanied by a cyber-raven named Strix he created whilst detained on Luna waiting to be debriefed, and two female vat-cloned servo-automata, Di-Delta 451 (who Klayde named 'the Null') and Eta/Iota~13 (who Klayde named 'the Void'). He seemingly died fighting the monstrous corrupted Iron Warrior Aulus Scaramanca during his attempt to destroy Vertex Australis to wipe Mars clean, and he was assumed dead by Malcador.[1]

Dravii Lokis
Dravii Lokis is a Necromundan outlaw, who was once the leader of Hive Primus' Guild of Crowns.[1]

Dravin Gratz
Dravin Gratz was an Imperial Guardsman of the 14th Tharinga regiment.[1]

Drax
Drax is a Daemon World that was targeted by the tyranids of Hive Fleet Eumenides to test its newly-developed ability to absorb nutrients from the flesh of Daemons.[1] The Hive Fleet dispatched a Haruspex to Drax, where it rampaged across the planet's surface, destroying and then devouring any Daemons it came across. It was finally killed while fighting the Lord of Change Kerrath Dr'avgirrr, but not before it managed to devour some of the Greater Daemon's flesh. Despite its death, Rippers found the Haruspex's remains and broke them down in order to deliver the genetic information it had absorbed from the Daemons back to the Hive Fleet.[1]

Draxian
The Draxian are a race of aliens that form part of the Draxian Hegemony, a fledgling empire that's beginning to conquer Imperial space.[1]

Draykavac
Draykavac was an Archmagos of the Adeptus Mechanicus and ruler of the Forge World of Cyclothrathe. The treacherous Draykavac had a fearsome reputation throughout the Imperium, thinking nothing of sacrificing thousands of lives to further his knowledge and understanding of the arcane arts of the Omnissiah. When the Horus Heresy broke out, Draykavac revealed his dark allegiance to Warmaster Horus, his loyalty bought with the promise of access to technologies long forbidden by the Emperor. He went on to become a key traitor leader in the later stages of the Battle of the Coronid Deeps.[1][2]

Drayl
Drayl was a Trooper of the Tanith First and Only.[1a]

Drazak
Drazak, also known as the Bone Kingdom, is a Necron Tomb World located within the Ghoul Stars. Flayed Ones, generally feared and condemned by the rest of Necron society, are exiled to languish in Drazak[2], and thus largely populate the world.[1] They stalk through its desolate streets, fighting over gobbets of rotting meat and shards of bone. Only one Necron has retained his senses, the Necron Lord Valgul who rules over the planet. Under the command of Valgul, the fleets of Drazak make raids for blood and flesh against nearby worlds in an event known as the Time of Bounty.[1]

Drazhar
Drazhar is the most infamous of the Incubi. His position in the Incubus sect is Executioner as he is the champion of his order.

Drazus Jate
Drazus Jate was a former Harrowmaster of the Serpent's Teeth Alpha Legion Warband.[1]

Drch'yyne'kyl
Drch'yyne'kyl is a powerful Daemon, whose hordes invaded Klythes IV in M42. However the Daemons were later banished back to the Warp, by the Adeptus Custodes' Dread Host aboard the Aetropas warship.[1]

Dread Host
The Dread Host is a Shield Company within the Adeptus Custodes, also known as the Instrument of the Emperor's Wrath.[1a]

Dread Kingdom
Dread Kingdoms are fell domains of worlds, established by Chaos Knight Households through bloodshed and are ruled with an iron fist. They are places of misery, torment and despair, which are looked upon by the Chaos Gods with great favor.[1]

Dread Maul of Skarbrand
The Dread Maul of Skarbrand is a two handed Thunder Hammer, said to blaze with the infernal rage of the exiled Bloodthirster.[1]

Dread Sovereign
The Dread Sovereign is a Corvette in service to the Inquisition. The personal ship of Inquisitor Aurek Herrenvolk, it has the ability to cloak itself to the naked eye using stealth fields. It was stationed above the capital world of Spetzghast, in the Spetzghasf system, as the Inquisitor investigated cult activity on the planet[1a]. As a Ork/Genestealer force invaded the Spetzghasf system, the Dread Sovereign was one of the few surviving Imperium ships able to escape the system.[1b]

22nd Company (Night Lords)
The 22nd Company (known as the "Night-scythes" by the time of the Dropsite Massacre) of the Night Lords Legion is known to have been active during the Great Crusade and Horus Heresy.[1]

22nd Thetoid Gryphonnes
The 22nd Thetoid Gryphonnes are a Regiment of Tempestus Scions of the Militarum Tempestus.[1a]

233rd Steel Legion Armoured Division
The 233rd Steel Legion Armoured Division was an Armoured Regiment of the Astra Militarum from the planet Armageddon.[1] The 233rd Armoured Division was amongst those regiments to fight in the Third War for Armageddon, taking part in the defence of Hive Helsreach. Towards the end of the ork siege of Helsreach, the regiment was wiped out in combat with ork scrap-titans.[1]

23rd Hajada Erthguard
The 23rd Hajada Erthguard is an Astra Militarum Regiment and was among the few to be stationed on Terra, after the launching of the Indomitus Crusade.[1] Most of Terra's defenses were taken by the Crusade and this left the Erthguard stretched thin against the many threats that emerged on the Throne World. This included the numerous Splintered Chaos Cults, one of which later seized control of Terra's Gorgantha subsector. Due to its importance, the Erthguard was sent to destroy the Cult, but they were repelled and forced to retreat into one of the subsector's large buildings. It was only with the arrival of the Adeptus Custodes forces led by Shield-Captain Valerian, that the Cult was destroyed and its leader Laxlan Skreto captured. With the Cult's forces shattered, the Erthguard was then able to reclaim the Gorgantha subsector and restore order there.[1]

23rd Imperial Navy Bomber Wing
The 23rd Imperial Navy Bomber Wing contains Marauder[1a] and Marauder Destroyer[1b] bombers. One of its squadrons is known as Sabre and have taken part in woodland warfare[1a][1b] of the Denkari-Prime Death World.[1b]

23rd Moradia
The 23rd Moradia is an Imperial Guard Regiment.[1]

23rd Paradycian Peltasts
The 23rd Paradycian Peltasts was a golden yellow uniformed Astra Militarum Regiment, that defended its Homeworld Paradyce VI from the Necron, alongside the Sisters of Battle.[1] However the Regiment's Homeworld lied within the Pariah Nexus and this led the 23rd and Sisters to be stricken by the phenomenon known as the Stilling. While the Sisters' faith held the Stilling at bay, the Guardsmen and citizens of Paradyce VI became lethargic, which reduced the fighting capabilities of the 23rd. This greatly aided the Necron and the Xenos were able to kill the Sisters and most of the Regiment. Those citizens and Guardsmen who became catatonic because of the Stilling, however, were taken away by the Necron to some unknown fate.[1]

23rd Vintor
The 23rd Vintor is an Astra Militarum Regiment, that is currently stationed on the Imperial world Hoptor IV.[1]

2424th Imperial Navy Bomber Wing
The 23rd Imperial Navy Bomber Wing contains Marauder[1a] and Marauder Destroyer[1b] bombers. One of its squadrons is known as Blackwing and it has taken part in the battles above Armageddon Prime[1a] as well as Armageddon's Ash Wastes.[1b]

24th Grenadiers
The 24th Grenadiers are an Imperial Guard Regiment. The 24th is also the house guard of Lord Jerome A. Vicore.[1]

251st Conservator Regiment
The 251st Conservator Regiment is an Imperial Guard Regiment raised in the Kaurava system, though it is not known if it took part in the Conflict that erupted there.[1]

252nd Conservator Regiment
The 252nd Kauravan Conservator is an Imperial Guard regiment known to have fought in the Kaurava system under the command of General Vance Stubbs.[1]

253rd Conservator Regiment
The 253rd Kauravan Conservator Regiment, as well as the 254th Conservator Regiment, was completely destroyed by the Chaos Lord Firaeveus Carron and his Alpha Legion forces, when they emerged from the Warp Storm on the planet Kaurava IV; in the onset of the Kaurava Conflict.[1]

254th Conservator Regiment
The 254th Kauravan Conservator Regiment, as well as the 253rd Conservator Regiment, was completely destroyed by the Chaos Lord Firaeveus Carron and his Alpha Legion forces, when they emerged from the Warp Storm on the planet Kaurava IV; in the onset of the Kaurava Conflict.[1]

254th Varolian
The 254th Varolian is a regiment of the Astra Militarum from the planet Varoli Secundus.[1] The regiment's Tank Company are nicknamed the Steel Dogs. They have several Vanquishers because they originally equipped from the stocks of Gryphonne IV. In the past the Company was entirely equipped with Vanquishers, but as tanks have been broken down and destroyed they have been replaced by standard Leman Russ transferred from the closest forge world to the regiment's current battle zone. Now the company has in its ranks only three Vanquishers and eight standard Leman Russ. The commander of the Steel Dogs – Obadiah Schfeer - is famous for his fanatical bravery.[1][2]

256th Varolian
The 256th Varolian, known as "the Ironsides", is an Imperial Guard Regiment.[1]

27th Company (Night Lords)
The 27th Company of the Night Lords Legion is known to have been active during the Great Crusade and Horus Heresy.[1] The company, like many in the Legion, had an epithet; the 27th's translates from Nostraman as the "Shattered Skull".

28th Company (Sons of Horus)
The 28th Company, also known as the 28th Armoured Assault Company "The Back Breakers", of the Sons of Horus Legion (formerly the Luna Wolves Legion) was active during the Horus Heresy.[1]

28th Expedition Fleet
The 28th Expedition Fleet was an Expedition Fleet of the Imperium during the Great Crusade. Two different versions of the 28th Fleet are recorded as existing, one under the command of Magnus the Red, Primarch of the Thousand Sons Legion, and the other under the command of Fulgrim, the Primarch of the Emperor's Children legion. The 28th was the fleet of Fulgrim when he rebelled against the Emperor and supported Warmaster Horus at the beginning of the Horus Heresy.

2987th Imperial Navy Tactical Assault Wing
The 2987th Imperial Navy Tactical Assault Wing in full power was inducted by Inquisitor Lady Aethia for foughting in the Tyrama Secundus Campaign. After this conflict, the Wing remained in the Aethia's service to this day.[1]

Vostokh 13th Heavy Infantry
The Vostokh 13th Heavy Infantry is a Traitor Guard Regiment, that took part in the War of Beasts on Vigilus.[1]

Vostokh 33rd
The Vostokh 33rd are a Traitor Guard Regiment.[1]

Vostokh 7th
The Vostokh 7th was a Traitor Guard Tank Regiment in M42. Originally devastating Imperial forces following the collapse of the Victorium Crusade, they were ultimately crushed by the Adeptus Custodes on the world of Pallus.[1]

Vostroya
Vostroya is a world of the Imperium, located in Segmentum Obscurus beyond the Eye of Terror, famous for its Vostroyan Firstborn regiments of the Imperial Guard.[4a][4b]

Vostroyan 39th Armoured
The Vostroyan 39th Armoured is an Armoured Vostroyan regiment of the Astra Militarum.[1]

Vostroyan Firstborn
The Vostroyan Firstborn are Imperial Guard Regiments. Vostroya is a world in the Halo Zone beyond the Eye of Terror, which swore allegiance to Mars during the Age of Strife. It is now ruled by a committee of Techtriarchs, a mix of Mechanicus Magi and more traditional Imperial planetary government. During the Horus Heresy, Vostroya refused to provide regiments to the Emperor, preferring instead to reserve the population in the manufactoria blanketing the world. After the Heresy, the Vostroyans, out of guilt, agreed to supply every family's firstborn son to service with the Imperial Guard.[5a]

Votann
Votann is a broad term used by the Leagues of Votann that may refer to a variety of individuals and technologies: Votann (Ancestor) - Said to have been the oldest and wisest of the First Ancestors The First Ancestors - Often referred to collectively as "The Votann" The Ancestor Cores - Often referred to simply as Votann

Votann (Ancestor)
Votann, also known as the Primal Ancestor, the Gilded One, and the Stonemind, is the most revered Ancestor of the Leagues of Votann.[1]

Votann Ancestor Core
Votann Ancestor Cores are ancient Leagues of Votann super-cogitators, which contain gestalt repositories of unimaginable inherited wisdom and knowledge.[1]

Votann Bolt Cannon
The Votann Bolt Cannon is a type of heavy Bolt Weapon used by the Leagues of Votann, most notably Brokhyr Thunderkyn.[1]

Votannic Council
A Votannic Council is the governing council of a Kindred of the Leagues of Votann.[1] These Councils authorities extend beyond civil matters, and also command a Kinhost in the event of war. This body consists of the most senior and respected heroes of a Kindred, such as High Kahl, Brokhyr Forge-Master, and the Kindred's Lord Grimnyr. The Votannic Council is normally gathered for only the grandest conflicts, usually when the entire Kindred or their Hold face direct peril.[1]

Voth
Voth was the site where Waaagh! Smogbelcha was destroyed by the Knights of House Raven.[1]

Voth (Knights of the Raven)
Voth is a Space Marine of the Knights of the Raven Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Voth.[1]

Votheer Tark
Votheer Tark was a senior Adept of the Dark Mechanicum who joined the Bloodborn warband of Warsmith Honsou and the Daemon Prince M'kar before the Invasion of Ultramar in 854999.M41.

Votive Candle
Votive Candles are among the tools used by the Imperium's Astropaths to safeguard themselves from the Daemons of Chaos. They are lit when the Astropaths send out out or receive psychic messages.[1]

Voulge
The Voulge is a Gladius Escort in service with the Castellans of the Rift.[1] During the Nachmund Rift War, the Voulge was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Vow of Absolution
Vow of Absolution is an Absolvers Battle Barge, which is among the Chapter's forces now trapped within the Gilead System, due to the creation of the Great Rift. It is currently based in the System's region of space known as the Reach, which is infested by Xenos and the forces of Chaos.[1]

Vowl
Vowl was a Trooper of the Tanith First and Only.[1] While the regiment was deployed on Monthax, the First, Second and Seventh Platoons had to cross a river during a massive storm using a fallen tree trunk. Vowl lost his footing in the crossing and was swept away by the rushing waters.[1]

Vownus Kaede
Vownus Kaede is an Inquisitor of the Ordo Hereticus. A noted scholar and philosopher, he is surprisingly optimistic for his order. He is also known to be a skilled swordsman, scoundrel, and self-righteous reprobate. His true origins are unknown, and his name itself is derived from the Catuldynus epic The Once-Pure Hive. Originally in the employ of a Rogue Trader, the story of his rise through the Inquisition is hazy and unclear. He was however originally a member of the Ordo Xenos before finding his true calling as a Witch Hunter in the Calixis Sector's Tyrantine Cabal.[1] Though nominally a Puritan, Kaede is a skilled Psyker and believes that the psychic are the future of the Human race. He is known as an avid Witch Hunter, but he has an eye for talent and will frequently save promising Psykers from Rykehuss' pogroms.[1] He is known for his distinctive Witch Hunters hat, Inferno Pistol, and the Power Sword Slight Jest.[1]

Fulgur Magno
Fulgur Magno was a Warbringer Nemesis Titan in service with the Legio Astraman.[1]

Fulgurite
The Fulgurite is a powerful artifact. Where naturally occurring fulgurite is formed when lightning strikes sand, fusing it into a rocklike formation, the artifact was created by the earthing of the Emperor's psychic lightning, dug up and carved into a spearhead shape, and it still bristles with a remnant of his might. The fulgurite is said to be powerful enough to kill a Perpetual.[1] The Fulgurite was eventually discovered on the world of Traois. Here, control of the Fulgurite became the subject to a fierce battle between Artellus Numeon and fellow survivors of the Drop Site Massacre, the Cabal agent John Grammaticus, and the Word Bearers under Erebus and Valdrekk Elias, the latter of whom wanted the artifact to achieve Daemonhood. However after Numeon was betrayed by Grammaticus and Elias by Erebus, Erebus mysteriously instructed Grammaticus to take the Fulgurite and leave Traoris unmolested. Grammaticus was then contacted by the Cabal and instructed to kill Vulkan with the Fulgurite.[1] Apparently, the weapon would only kill a Primarch if wielded by another, but Grammaticus refused the Cabal demands to give it to Konrad Curze and instead stabbed Vulkan himself, restoring the Primarch's sanity.[2]

Fulgurite Lancers
The Fulgurite Lancers are Armoured Regiments of the Astra Militarum.[1]

Fulke
Fulke was a Trooper of the Tanith First and Only regiment.[1]

Full Set Ration Consumption Expansion Pack
Full Set Ration Consumption Expansion Packs are part of a Guardsmen's equipment pack, that some Astra Militarum Regiments may have and each contain a single complete set of eating utensils.[1]

Fulmenes
Fulmenes is an Emperor's Children Chaos Lord, who commands the Mirrorhost Warband.[1]

Fulmentarus
Fulmentarus were specialized Terminators used by the Ultramarines during the Great Crusade and Horus Heresy. Developed by Roboute Guilliman as a refinement of the Tyrant Siege Terminators used by his brother Perturabo, the Fulmentarus were equipped with Cataphractii Pattern Terminator Armour with special systems to allow for them to target their weapons in a highly coordinated fashion. When combining their targeting systems with Reaper Autocannons and Cyclone Missile Launchers first seen on their Iron Warriors counterparts, Fulmentarus squads were fearsome in a heavy assault role.[1]

Fulminaris Aggressor
The Fulminaris Aggressor is a unique battle standard that is carried by the Adeptus Custodes' Vexilus Praetor Standard Bearers.[1][2] It was fashioned after the fall of Goge Vandire, to honour the wrath of the Emperor in punishing traitors and tyrants. The Praetors are infused with mysterious crypto-technological abilities that aid their breathern and allies in battle, but which abilities come to the fore depend on the Standard they carry. In the case of the Fulminaris Aggressor, its micro-thundercoil generatorum crackles with barely restrained power that arcs out to annihilate nearby foes. The Praetors can not only direct the Fulminaris Aggressor's lightning out at their foes, but can also use the lightning to increase the damage their own attacks do in battle.[1][2]

Fulminata
The Fulminata is a demi-Company of the Ultramarines Chapter composed entirely of Primaris Space Marines.[1a]

Fulminating Hammer
The Fulminating Hammer is a Strike Cruiser in the Salamanders Chapter and was under the command of Captain Pellas Mir'san, during the Imperial defense of the Chaos-invaded Talledus System.[1]

Fulminators
The Fulminators are an Ultramarines Successor Chapter.[1]

Fultingo
Fultingo was a Naval Commissar attached to Admiral Ornoff's staff in the Sabbat Worlds Crusade.[1]

Fulvus
Fulvus was a power sword created by a forgewright of the Desolators Chapter.[1] At some point, the sword was given as a gift to Amadeus Kaias Incarius of the Mentors.[1]

Funda Ork
Funda Ork Gunships are a large Ork aircraft, that were invented by the Big Mek Git Stix[1b] and they are used by his Waaagh!.[2]

Fura IV
Fura IV is a bleak and severe Imperial world, which is the also Homeworld of the Third Furan Rangers Regiment and the Battle Sister Avra.[1]

Furan
Furan is a Terminator Sergeant in the Imperial Fists Chapter's First Company and was stationed on the Phalanx, with thirty members of his Company under his command, when it was invaded by Chaos forces. Though it looked as if the Imperial Fists aboard the Phalanx would be overwhelmed, the tide of the battle turned in their favour when the Legion of the Damned suddenly appeared. With these deadly spectres aid, the Imperial Fists defeated the forces of Warsmith Shon'tu and the Daemon Prince Be'lakor, with Shon'tu personally being killed by Furan's own squadron. The Imperial Fists suffered greatly for their victory, however, as the Phalanx was left severely damaged and both Furan and Third Captain Tor Garadon's forces suffered heavy losses. Despite this, when the Phalanx received a call for aid from Cadia, Garadon gave the order for the Phalanx to go to the Fortress World's defense.[1a] Once they were over Cadia, the Imperial Fists could see that the Thirteenth Black Crusade had begun and immediately began to deploy against the forces of Abaddon the Despoiler. Furan would lead the remaining fifteen Battle Brothers under his command in Cadia's defense until the Fortress World was struck a death blow on Abaddon's command. Knowing now that there was no way to save the Fortress World, the surviving Imperium forces evacuated Cadia[1c] and the Terminator Sergeant escaped the Cadian System aboard the Phalanx.[1d] Of the thirty First Company Battle Brothers he had originally commanded though, only Furan had survived the gruelling series of battles.[1b]

Furian (Intercessor Sergeant)
Furian is an Imperial Fists Intercessor Sergeant, in Captain Tor's Fifth Company.[1d]

Furian (Primaris Chaplain)
Furian is a Primaris Chaplain in the Ultramarines Chapter.[1]

Furion
Furion was a Chaos Lord of Khorne that commanded Skull-scythes warband.[2] He led the Black Crusade of Furion in M41, but was defeated in single combat by Belial of the Dark Angels[1] on the planet of Durga Principe.[2]

Nectus
Nectus was the Captain of the Ultramarines Legion's 112th Company, until he died in battle during the Great Crusade.[1]

Nedicta Secundus
Nedicta Secundus is a Cardinal World of the Imperium.[1] The Celebrants Space Marine Chapter were tasked with protecting the priceless holy relics of Nedicta Secundus from a possible attack from Hive Fleet Kraken. This resulted in Chapter being unable to make their garrison rotation on the planet Phaethon IV, a task that would fall to the Crimson Consuls' Second and Fourth Companies and lead to their destruction as war fell on Phaethon IV.[1]

Needle Uv Lif
The Needle Uv Lif is an Ork tool used by Mad Doks that functions essentially like a Space Marine Apothecary's Narthecium. The Needle's powerful mechanical drill allows Mad Doks to easily open up an Ork's armour to reach the damaged area on its body.[1]

Needler
Needler weapons are used by some sniper and assassin units of the Imperium and Xenos races.

Needlespine Blaster
Needlespine Blasters are Combi-Weapons that are wielded by the Imperium's Adamus Assassins.[1] This weapon combines a rapid-fire Bolter with a deadly Needler which makes use of a synthetic venom. The Needle blaster fires an intensified pulse-beam of las-energy through which metallic darts are projected at incredible speed, making a mockery of the heaviest armor. However to the untrained, its bulk and complexity makes it all but unusable.[2]

Needus
Needus is a Rogue Trader.[1]

Neenas Catallus
Neenas Catallus is a Noble of Necromunda's House Catallus.[1]

Nefertari
Nefertari was a Dark Eldar Scourge with dark feathered wings.[1a] Originally a Trueborn of Commorragh, Nefertari joined a Scourge gang, then became a "bloodward" of the Chaos Sorcerer Iskandar Khayon. During a battle against the Greater Daemon Zarakynel, Khayon saved Nefertari by binding her soul to her flesh after the death of her body but before it could consume her.[1a] Nefertari and Khayon were close thereafter, and she faithfully served him and later their allies Falkus Kibre and Abaddon. She also established a bond with the Emperor's Children captain Telemachon Lyras through their mutual love of torture.[1b] Nefertari would later die at the hands of her fellow Dark Eldar, which would result in the Black Legion retaliating directly against Commorragh. [1c]

Neff
Neff was a Trooper of the Tanith First and Only, serving as his squad's medic.[1]

Negavolt Cultist
Negavolt Cultists are Heretek Cults that are often found on worlds controlled by the Adeptus Mechanicus[1].

Nehalen
Ancient Nehalen, also known as the Interitus, was a Contemptor Dreadnought of the Alpha Legion and a member of the personal bodyguard cadre of Autilon Skorr. He took part in the Battle for Mezoa.[1] Nehalen was renowned among the Alpha Legion for his exploits as a member of the Legion's Destroyer cadre and he earned the title Interitus for his brutal methods. His reputation was such that it is said that the fear of his deployment to a warzone was worth more than a full company of lesser warriors. Nehalen was severely wounded in battle against the Fra'al and then interred in a Dreadnought shell. This meant that he could no longer carry out his specialty, infiltration missions, which made him furious and woke an appetite for open slaughter in him that exceeded that of his fellow legionnaires.[1] Ancient Nehalen acted as Autilon Skorr's bodyguard and enforcer on Mezoa, a role which included delivering many of the suicidal edits of the Commander of the Alpha Legion to the Iron Warriors under his command. Nehalen was finally killed in battle with Cassian Dracos, the Dragon Revenant, a fight which levelled an entire sub-section of the Mezoan Forge-fane.[1]

Nehn
Nehn was a Trooper[3] of the Tanith First and Only Imperial Guard regiment.[1]

Nehr Ur'Venn
Nehr Ur'Venn is the current Captain of the Salamanders Chapter's 6th Company.[1]

Nehutaph
Nehutaph the Prescient is a Thousand Sons Scarab Occult Sorcerer.[1]

Neil Roberts
Neil Roberts is an artist who has illustrated several works for Games Workshop and the Black Library.

Neith
Neith was a Guardsman of the Tanith First and Only.[1]

Nekahual Mecatl
Nekahual Mecatl is the Chief Librarian of the Obsidian Jaguars Chapter. He is currently among its forces, that are defending the besieged Pankallis Sub-sector.[1]

Nekaybraianon
Nekaybraianon was a Daemon Prince who was pursued relentlessly by Inquisitor Adorjin.[1a]

Iron-Forged
Iron-Forged is a Chainsword owned by the Space Wolves Chapter.[1]

Iron Ambassador
Iron Ambassador is a relic of the Leagues of Votann.[1] This exceptional HunTR module was named by a Brokhyr with a typically "Kin" sense of humor. It has been wielded by numerous heroes of the Leagues of Votann and is the last word in many a failed negotiation.[1]

Iron Angel
The Iron Angel is a class of heavy walker combat vehicle used by the Adeptus Mechanicus. These walkers walk on 4 legs and bristle with anti-personnel weaponry.[1]

Iron Angels
The Iron Angels are a Space Marine Chapter.[1]

Iron Automata
Iron Automata are strange man-like machines, that are sometimes found in Necromunda's ash wastes or Hive bottoms.[1] Despite the dangers of owning such a machine, the combat potential of an Iron Automata – when properly tinkered with – mean they can be found in the employ of criminals who care little for the laws of the Adeptus Mechanicus. This is not without risk, however, as an Iron Automata may glitch and become insane before attacking those around them. And while they do have limited self-repair abilities, there is a chance that if an Iron Automata is damaged enough in combat, they may break down completely. Some Iron Automata may even wander off into the badzones, while mumbling about overthrowing humanity.[1]

Iron Blood
The Iron Blood was a Gloriana Class Battleship of the Iron Warriors, and the personal flagship of its primarch, Perturabo during the Great Crusade and Horus Heresy.[1b]

Iron Brethren
The Iron Brethren are a traitor faction of the Loyalist Iron Knights Chapter, currently believed to be lost in the Warp.[1]

Iron Butchers
The Iron Butchers are a Khorne Chaos Space Marine Warband.[1]

Iron Champions
The Iron Champions are a Space Marine Chapter of Imperial Fists descent.[3]

Iron Circle
The Iron Circle was a formation of six Domitar-Ferrum Class Battle-Automata[2][Conflicting sources] that formed the Honour Guard of Iron Warriors Primarch Perturabo during the Horus Heresy.[1a] Later in the Heresy, maniples of these robots were deployed more widely and no longer exclusive to Perturabo's own Iron Circle.[2]

Iron Claw
Iron Claws or Warpclaws[3] are enormous weapons utilized by Soul Grinders of Chaos. These huge piston-powered claws are each more than capable of crushing the life out of the toughest of victims, sundering tanks, or tearing through fortresses.[1]

Iron Corpses (Audio Drama)
Iron Corpses is an audio drama in the Horus Heresy series by David Annandale. It was pre-released together with The Eagle's Talon in January 2015, at the 2015 Horus Heresy Weekender, and republished in print in August 2015. The prose version was re-released as part of "The Horus Heresy Quick Reads Subscription" week on 27 February 2016, which was renamed the "Legions Divided Quick Read Collection." The run time is 40 minutes, and it is performed by Annie Aldington, Sean Barrett, and Saul Reichlin. The story was also included in the anthology Eye of Terra. The story portrays the actions of Iron Warrior Warsmith Koparnos following the crash of the Eagle's Talon during the Battle of Tallarn, which destroyed those on both sides and dramatically reshaped the conflict on the southern continent. Alone and in the harsh environment of Tallarn, Koparnos has to regain his strength and determine a way to return to the battle at large.

Iron Council
The Iron Council, also known as the Great Clan Council, is the ruling body of the Iron Hands.[1] The Iron Council meets in the vault on their homeworld known as the Eye of Medusa.[8a]

Iron Crusade
The Iron Crusade is an ongoing Crusade, that was launched by the Iron Hands to save the Stygius Sector, from the forces of Tzeentch, after it was abandoned by the Imperium. They are joined in this endeavor by several of their Successor Chapters, including the Brazen Claws and Iron Lords – although the Sons of Medusa pointedly never share an open battlefield with their Founding Chapter.[1]

Iron Crusaders
The Iron Crusaders are a Space Marine Chapter. They were last reported heading for the Ghoul Stars.[1]

Iron Cyclone
Iron Cyclone is a Leman Russ Exterminator in service with the Cadian 346th Armoured regiment.[1]

Iron Devil (Audio Drama)
Iron Devil is an audio drama by C.L. Werner, published in June 2014. It was rereleased as a e-book in November 2018.

Iron Dragon
The Iron Dragon is a unique relic MkIV Ironclad Dreadnought of the Salamanders Space Marine Chapter Armoury.[1] It is believed to have been fashioned by the Primarch Vulkan himself. Uncommonly heavily armoured and built with enhanced reactor-system using thermic generation technologies, it contains many defensive systems and measures that others have strived but always failed to replicate. It is believed by somebody that perhaps Iron Dragon was a prototype of all Ironclad Dreadnoughts.[2] The Iron Dragon itself has seen many dark and bloody wars in its time, and it is said that echoes and horrors of the ages weigh heavily upon its machine spirits and it contained within brood with unquiet violence. So there has been unusually long periods when this Dreadnought rest dormant in its reliquary-vault in the depths of the Chapter's fortress-monastery on Prometheus without appropriated occupant to intern within. Only strong-willed character, individualistic and warlike can master the war machine's sarcophagus without being overcome or fatally overloaded by Aetheric echoes it holds during the Iron Dragon's activation, and just how many have perished in the attempt remains unspoken among the Salamanders.[2] Now the Iron Dragon contains a hero of Salamanders Chapter — Sokhar Bray'arth, that succumbed to his wounds following the purging of Ymgarl of Genestealer taint in 755.M41.[1][2]

Iron Drakes (Salamanders Chapter)
The Iron Drakes are a Salamanders Successor Chapter, that was created during the Ultima Founding.[1]

Iron Duke
The Iron Duke is a Lunar Class Cruiser, known to have been active during the Gothic War.[1]

Kratoz
Kratoz was a Spearhead Centurion in the Iron Hands Legion, who took part in the Horus Heresy.[1]

Kravin
Inquisitor Kravin of the Ordo Malleus was the leading scholar in the Alpha Legion's history and current activities.[1a] Recently his studies have been cast into doubt and his current whereabouts are unknown.[1d]

Krawbek
Krawbek is an Imperial Forge Moon, that is currently being invaded by the Iron Warriors forces of the Warpsmith Brondex.[1]

Kraxnar
Kraxnar is a Greater Daemon who took part in the Battle of Terra, during the Horus Heresy; and later fought the Emperor's forces when they teleported aboard the Vengeful Spirit, to confront the Traitor Primarch Horus.[1]

Krayak's Moon
Krayak's Moon once held an Imperium mining colony, until its population was purged in an attack by the Eldar[1a] Craftworlds Alaitoc[1b] and Iyanden.[1c]

Krayan
Krayan was a Space Marine of the Deathwatch, originally of the Flesh Tearers Chapter, assigned to Kill Team Gordal.[1] Equipped with Terminator Armour, in his first mission with the Kill-Team Krayan was charged by Watch Sergeant Gordal with holding Junction Gamma-four during an attack on an Ork munitions factorum. Krayan took heavy damage but nonetheless managed to hold the junction against the attacking greenskins.[1]

Krayth
Krayth is a former Flesh Tearers battle brother, now Chaos Space Marine residing in the Screaming Vortex.[1]

Krazchek
Krazchek was a Mordian Colonel of the Astra Militarum.[1] Krazchek took part in the Third War for Armageddon. There, he survived the battle for the Spire Gates, only to face disgrace and censure for the loss of the honoured Baneblade Mordian Honour. Krazchek was offered the choice of being executed or taking command of a penal battalion in an attempt to retrieve the tank's remains.[1] He chose the latter but, after contact was lost with the battalion, he is believed dead. Krazchek's name was stricken from the ranks of the honoured dead for his failure.[1]

Kreator Rex
Kreator Rex became one of the first members of the mysterious Chaos machine cult known as the Obliterators. He took part in all of the bloodiest battles of the Horus Heresy, building machines that combined the arts he had learnt with the twisting power of the Chaos. He now fights at Abaddon’s side, building massive Chaos war engines to carry out the Despoiler’s bidding. The Brass Scorpions, Towers of Skulls, Plaguereapers, and Lords of Skulls he constructed proved vital in the attacks on Pythos’ delver-strongholds during the Pandorax Campaign, quickly breaching their walls and spearheading every assault.[1]

Kreen Scar
The Kreen Scar is a region of galactic south of Ultima Segmentum.[1] The Scar was originally known as the Kreen Worlds before its assault by the Chaos Knight House Herpetrax. Stretching for 100 light years, these worlds served as vital industrial hub in Ultima Segmentum. Despite the efforts of the Imperial Guard and Adeptus Mechanicus, the Chaos advance progressed with staggering speed. The denizens of worlds were enslaved and put to work excavating the foundations beneath the towering hive cities. Billions died in the process, but on several of these planets the Chaos overlords uncovered what they were searching for. The long-forgotten remains of ancient Dark Age of Technology ships (so-called Long March ships) were pulled from the earth. These precious cargoes were taken back to Jedathra, while the surviving slave populations were exterminated by orbital bombardment. Over the course of a generation, the belt of Imperial manufacturing worlds was transformed into a ruined and lifeless stretch now known as the Kreen Scar.[1]

Kreeve
Kreeve is an Imperial world and the birthplace of Interrogator Bledheim.[1]

Kreff
Kreff was the Executive Officer of the frigate Navarre. Kreff was shaven-headed and hard-faced, wearing the emerald green uniform of the Segmentum Pacificus Fleet.[1] After the death of Colonel-Commissar Ibram Gaunt's aide, Sym, on Tanith, Kreff covered as Gaunt's adjutant during the tumultuous period following the reformation of the three regiments into the Tanith First and Only. He was eventually replaced by Brin Milo.[1]

Kreg
The Kreg are a powerful sentient Xenos species.[1]

Kregga Longtooth
Kregga Longtooth is one of the two remaining Wolf Guard, alongside Istun Firestorm, who served as part of Wolf Lord Finn Goresson's Guard and now serve his successor Sven Bloodhowl. Due to his experience, Kregga serves as Sven's most trusted adviser.[1]

Kregor Thann
Kregor Thann is a Master Apothecary of the Red Scorpions Chapter as well as the Deathwatch.[1]

Kregory Hastor
Kregory Hastor is a Cardinal within the Calixis Sector.[1] A major player within the Sector and rival to Ignato, Kregory is a massive corpulent man made rich by the coin of pilgrims and full of self-importance. His dioeces includes the highest proportion of Shrine Worlds in the Sector, including the sacred world of Maccabeus Quintus. He sees Scintilla and his rival Ignato as corrupt and degenerate who use their noble familities to manipulate the Calixian people. To this end, he has spent decades undermining Ignato and slowly siphoning off Ministorum resources to himself. He has carefully fanned the flames of discord on Maccabeus to keep things tense between the cult and Synod, while being sure not to spark a war that would threaten his own power. However, he is not without his own weaknesses, particularly due to the situation on Protasia.[1]

Kreinaath
Kreinaath is a Word Bearers-held planet near the Eye of Terror, known for the numerous Sorcerers of Tzeentch that dwell there.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company traveled to Kreinaath in order to learn where he had fled. There they attacked a fortress held by Tzeentch Sorcerers, banishing a Lord of Change in the process, before locating a Holographic Star Chart. Learning of Zymran's location, the Ultramarines left Kreinaath for their final battle with the Chaos Lord on the planet Daizamm.[1]

Kreios
Kreios was the Assault Marine Sergeant of the Iron Snakes' Kalliopi Squad, when it was among the Chapter's forces that took part in the Sabbat Worlds Crusade.[1a]

Krematos
Krematos is an Imperial Mortuary World in the Formidyre System, which has been invaded by Tyranids during the Fourth Tyrannic War.[1]

Kremonas
Kremonas is the Homeworld of the Cruor Blades and it is also mined for gold, which the Chapter uses in the creation of their swords.[1]

Hawk's Beak
The Hawk's Beak is a masterpiece power axe, that is possessed by the Raven Guard Chapter.[1]

Hawk Lords
The Hawk Lords are a Codex Chapter of Space Marines.

Hawk Wings
Hawk Wings are modified jump packs used by the Hawk Lords Chapter. These jump packs are one of the greatest successes of the Hawk Lords' emphasis on aerial superiority and rapid deployment, and all the skill of their artificers has into this after untold centuries. It can bear a Devastator into battle without costing him the use of his heavier armament. The artisan responsible died after creating but a few such masterpieces, and his accomplishment has not yet been matched. Watch Fortress Erioch has come into the custody of one Hawk Wing jump pack, and it has served with distinction across the Reach. It functions as a normal jump pack, but has a vast fuel supply built into its harness. In addition, it also has an advanced suspensor rig.[1]

Hawke
Hawke is a Lord Admiral of the Imperial Navy. During the Second Agrellan Campaign, Hawke commanded all the Imperial naval and aerial power. In the closing stages of the battle, he subjected Agrellan to Exterminatus to prevent the planet from continuing to be ruled by the Tau.[1]

Hawking Class Exploration Cruiser
The Hawking Class Exploration Cruiser dates from the time of the legendary Macharian Crusade. Originally hastily constructed in order to range ahead of Macharius' fleet and search the Halo Stars, this new ship was a success and use of the design has since gradually spread throughout the Imperial Navy. Excelling at long range patrol and scout operations, those few Hawking vessels still in existence have often been extensively modified, with their hulls crammed full of improved sensors and other support systems. Partway in size between a Dauntless Class Light Cruiser and a Lunar Class Cruiser, Crew members superstitiously consider this class of vessel to be lucky.

Hawkwing
The Hawkwing was an assault and transport aircraft used by the Legiones Astartes during the Horus Heresy.[1] A civilian pattern for the Hawkwing was also known to be used on Terra.[2]

Hawthorn Astair-Rakkan
Baroness Hawthorn Astair-Rakkan commands the Imperial Knights of House Stryder and pilots the Knight Crusader Greyhound[1c]. However due to the rituals of her Knight World, Dominion, the High Monarch Lucien Yavarius-Khau truly rules Stryder and their rival House Rau.[1b]

Hax
Lord Hax is a Rogue Trader who is considered a traitor to the Imperium[1] In late M41, Hax was being pursued through the Magulanox Sector by a strike force from the Salamanders Chapter.[1]

Haxan Prime
Haxan Prime is a Quarantined World of the Imperium. It is described as a "hollow" planet.[1]

Haxan the Defiler
Haxan the Defiler was a former Captain of the Crimson Fists Chapter and then leader of a Red Corsairs warband.[1]

Haxul
Haxul was a Black Legion Warpsmith whose forces successfully invaded the Imperium-held Nemendghast asteroid girdle and he later constructed the Daemonic Forge Infernus there.[1] As Abaddon had ordered him to, Haxul began preparations to create Daemon Engines within the Forge, but he was unaware that others within the Black Legion sought to seize control of it from him. Soon Haxul's Black Legion forces were slain and his slaves ran amok within the Forge, but worse still the boundless Daemonic essence he had helped bring into Realspace turned upon him as well. A Venomcrawler suddenly sprang forth from its depths and gravely wounded Haxul gouging holes in his chest and severing his left arm, as it bore him to the ground. Before it could kill him though, a Master of Possession appeared and told it to desist. At his words Haxul's slaves and the Daemonic essence were calmed, but the Warpsmith cursed the Master of Possession as a traitor to the Black Legion, who would meet his end once Abaddon discovered what he had done. The Master of Possession replied though, that the fires of the Forge Infernus would burn even fiercer under his control, as Haxul's ignorant faith in metal instead of the Warp had made the Warpsmith wasteful of the Forge's resources. He then claimed that Haxul would still serve the Black Legion and used his sorcery to allow a Daemon to possess the Warpsmith. Haxul tried to fight against the Daemon, but he was easily overwhelmed and the Warpsmith's soul was devoured, as the Daemon took complete control of his body.[1]

Hayani Rimush
Hayani Rimush is a noted Adeptus Custodes Blade Champion, who killed so many Hrud during a battle, that he was left standing upon a hundred metres tall mound of their corpses.[1]

Hayol-jal
Hayol-jal is an Imperial Shrine World, that is located in the Hayol System. The entire System is currently being invaded by the Tau Empire, who seek to claim its worlds from the Imperium.[1]

Hayol System
The Hayol System is a prideful Imperial System, that is located in Ultima Segmentum. It is currently being invaded by the Tau Empire, who seek to gain control of the System.[1]

Hayshal Ferrindon
Hayshal Ferrindon is a PDF Field-Commandant and was the Supreme Commander of Kusolst Prime's Planetary Defense Regiments, when the Pankallis Sub-sector was invaded in M42.[1]

Hayter
Hayter was an officer of the Imperial Navy serving in a System Defence Force aboard the Ventria.[1]

Haytor's Hole
Haytor's Hole is an Imperial world[1], that was the site of a battle between the Eldar and the Cadian 423rd Armoured Regiment.[2]

Haywire Blaster
Haywire Blasters are Dark Eldar weapons mainly used by Scourges. These are long-barrelled weapons so lightweight that can be fired even when moving. As ammunition it uses crippling electromagnetic energy drawn from the highest aeries of Commorragh which is later released in a horrifying burst. A well-aimed haywire blast can destroy an enemy tank's control system in a single shot. Even the mighty Land Raider can be destroyed by these weapons.[1]

Haywire Bolts
Haywire Bolts are bolter rounds used by the Iron Hands Chapter.[1] These bolts contain implosive cores refined from Medusa's electro-conductive sagatellum ore and guided by auto-fulminatory machine-spirits; upon detonation, a crackling blast is released capable of exorcising hostile machine spirits and burning out cogitator circuitry.[1]

Moriana
Moriana Mouhausen[5] was the damned seer of Abaddon the Despoiler.

Morias Skult
Morias Skult was a 2nd class assassin of the Vindicare Temple who was responsible for the elimination of the the Ork Warboss Urgak the Unstoppable[1] in 718924.M40.[3] He later became Grand Master of the Vindicare temple and battled Maerorus Temple assassin Legienstrasse.[2]

Moribar
Moribar was a Cemetery World of the Imperium.[1] When a number of Space Marines of the Salamanders Chapter went renegade and turned against the Imperium, the Chapter tracked them to Moribar. Attempting to bring them to justice, they ended up fighting against them, killing seemingly all of the renegade Marines. One, however, survived - the Librarian Nihilan, who would go on to form a Chaos Space Marine warband known as the Dragon Warriors.[1] It transpired that the renegades had stolen ancient parchments from the tomb of the technocrat Kelock, as Nihilan wished to recreate a weapon that Kelock had developed.[1]

Morican Gulf
The Morican Gulf is a region of space that lies roughly by the Morican System, a dead star system. It is the location of a well known anomaly that is described as a gap in the Warp, a maelstrom with a eye of null space where ships can be caught and becalmed in the warp, trapping them in realspace should they drop out of warp until they, if ever, navigate out of the anomaly. [1]

Moricorpus
Moricorpus was a Combi-Meltagun wielded by the Ultramarines Legion Captain Steloc Aethon during the Horus Heresy.[1]

Morillia
Morillia was a Harlequin Shadowseer.[1]

Morion
Morion is a Black Legion Chaos Lord who fought the forces of the Dark Angels Grand Master Zephon, during an invasion of a Imperium world.[1] During the invasion he was tasked with destroying two Aquila Strongpoints, whose cannons were raining destruction on the Black Legion's forces. This brought him into conflict with the Dark Angels under Zephon's command who, along with Knights from House Raven and House Terryn, were entrenched around them. The battle that followed saw Morion's forces inflict heavy losses on the defenders and destroy one Aquila Strongpoint, before they were stopped by Imperium reinforcements. The sudden arrival of the Ravenwing and the Freeblade Amaranthine signalled the end of Morion's chance at victory, as they cut down his forces sent to destroy the remaining Strongpoint.[1]

Morior
Morior was an Assault Sergeant of the Raven Guard Chapter, serving in the 3rd Company under Shadow Captain Kayvaan Shrike as the commander of Squad Morior.[1] Morior was elevated to the rank of Sergeant only six months prior to the Liberation of Quintus. During the attack on the Chaos-held capital city of Mankarra, Morior and his squad were caught in a las-net trap while assaulting a heavy bolter emplacement. Morior, who was leading his squad from the front, was killed by the lasbeams.[1]

Morior (Squad)
Squad Morior was an Assault Squad of the Raven Guard 3rd Company, commanded by Sergeant Morior.[1] The squad was part of the 3rd Company during the Liberation of Quintus. During the assault on Quintus's capital city, Mankarra, Squad Morior was caught in a las-net booby trap while assaulting a heavy bolter emplacement. Sergeant Morior was killed, along with a number of the Marines serving under him.[1]

Moriorum
Moriorum is the Homeworld of the Dark Eagles Space Marine Chapter.[1]

Moripatris
The Moripatris, known as the Mass of Doom, is a prayer uttered by Chaplains of the Blood Angels. When they discover that a Blood Angel is succumbing to the Black Rage, the Chaplain will utter the Moripatris, formally inducting the Space Marine into the Death Company.[1][2]

Morisha (Planet)
Morisha is a world of the Imperium.[1] The planet is known to raise Rough Rider regiments for the Imperial Guard.[1]

Moritan Callen
Moritan Callen[1], Codename Monarch, was a Vindicare Assassin who served in Execution Force Regnum Tribunal[2a], which was sent to kill the Shriven Sorcerer Lord, Argento Corian.[2b] After Moritan failed to kill Corian on Bairsten Prime[2c], the Execution Force had no choice but to invade the Shriven's stronghold on Dessah. Luckily this occurred during the closing moments of the War of the Spider, as Corian and his ally Fabius Bile's numerous foes invaded the world as well. In the massive melee that followed, the Vindicare attempted to kill Corian again, but was fatally burned by the Sorcerer Lord's warp-fire. The Callidus Zara Nox‎ was then able to wound Corian, before he flung her away, but in doing so he left himself open to the Culexus Fioros Loth. Drawing near to the Sorcerer Lord, the Culexus struck and robbed Corian of his psychic might. This allowed the Eversor Artiom Wendyl‎ to severely wound Corian, before the Sorcerer Lord broke his neck. The Eversor's death, however, caused his body to explode, which finally killed Corian. With their mission complete, Fioros and a wounded Zara made their escape, as the remnants of the Shriven fought to survive.[2b]

Moritar
Moritar is a Venerable Grey Knights Dreadnought who serves under Brother-Captain Markhus.[1]

Moritat
Moritats were specialized Space Marine warriors during the Great Crusade and Horus Heresy. The individual assigned to this duty were often cold-blooded murderers who fought with a suicidal fervor. They were normally given missions from which they would not be expected to return.[1]

Moritoi
The Moritoi are a caste of the Adeptus Custodes. The smallest and most singular division within the Custodes, they are known as the honoured dead who walked. The ranks of the Moritoi were made up of those Custodians who had been injured in battle and interred within a Dreadnought. The Moritoi operated a variety of Dreadnought patterns, such as the Contemptor, Contemptor-Achillus, and Contemptor-Galatus.[1]

Moritor Repugnum
Moritor Repugnum is a Freeblade Knight who in mid-M41 led the Black Templars Chapter in a Crusade deep into the Maelstrom and tore the las-impulsor STC from the bloodied claws of the Dark Mechanicum. The STC was then ceremoniously returned to the Forge World Ixas, where it had been stolen from previously in early M38 by Chaos Space Marines.[1]

Morix Prime
Morix Prime is an Imperial world.[1] The planet had previously been contested by the Tau Empire, but in 900.M41 the Ultramarines led an assault that destroyed their outposts there.[1]

Mork's Roar
Mork's Roar is a massive four-barreled cannon used by Ghazghkull Mag Uruk Thraka as of the Era Indomitus.[1]

Mork's Teeth
Mork's Teeth are the two massive blades, each the length of a man's arm, used by Boss Snikrot. They are supposedly blessed by the God Mork.[1]

House-019
House-019 is an Adeptus Mechanicus-aligned Knight House of the Imperium.[1] Its Homeworld, Bastion-019, lies within the Thramas Sector and the House is sworn to serve the Forge World Gulgorahd. House-019's Knights defended them both, when the Night Lords invaded the Sector, during the Horus Heresy.[1]

House Abbatrox
House Abbatrox is a Chaos Knight House.[1]

House Acasta
House Acasta is a Knight House of the Imperium.[1]

House Achelieux
House Achelieux was a powerful Navigator House of the Navis Nobilite during the Great Crusade and Horus Heresy. It was led by Novator Pieter Achelieux, a genius said to be marked one day for the Paternova. The House was tasked by the Emperor during the Crusade with researching the mysterious Dark Glass artifact.[1a] Its current status is unknown.[1a]

House Adamant
House Adamant is a Knight House of the Imperium.[1] Their Household Guard are known as the Iron Guard.[2]

House Akumara
House Akumara is a Chaos Knight House. They are known to have taken part in Ughalax's army during the Arks of Omen Campaign.[1]

House Alaric
House Alaric is a Knight House of the Imperium that battled against the Red Waaagh! of 998.M41.[1]

House Alosa
House Alosa is a Navigator House of the Navis Nobilite, that took part in the Great Crusade.[1]

House Althalos
House Althalos is a Knight House of the Imperium.[1] Along with the Knights of House Mortan and House Thalmus, they came to the aid of the Hive World Hexis Alpha, when a Warp rift spawned a tide of Daemons across its surface. More than 100 billion lives were saved due to their successful efforts in defending the Hive World from the Daemons.[1]

House Andrasta
House Andrasta was an Imperial Navigator House, active during the Great Crusade.[1]

House Anko
House Anko was a Noble House of Vervunhive.[1a] Anko was one of the most powerful houses in the hive, alongside Houses Chass and Croe. However, Anko were also perceived as lapdogs for the hive's rulers, House Sondar.[1c] In the aftermath of the Siege of Vervunhive, Vervunhive was formally dissolved by order of Warmaster Macaroth, the hive having been reduced to ruins in the Siege. House Anko was chosen to become the leading house of a newly-founded hive, upriver from Vervunhive along the Hass.[1d] Anko hoped to exploit the promethium once controlled by Vannick Hive[1d], which had also been destroyed during the Siege.[1b]

House Annihilation
House Annihilation is a Chaos Knight House, that worships Khorne.[1]

House Araknis
House Araknis is a Chaos Iconoclast House, that lives upon the Fallen Knight World Aranae, alongside House Skorpiod.[1]

House Arakon
House Arakon is a Knight House of the Adeptus Mechanicus[1] allied with Legio Atarus.[2]

House Aramos
House Aramos is a Knight House of the Imperium.[1][2]

House Aranthus
House Aranthus (also called the Lost House) was one of the fallen Noble Houses of Necromunda's Hive Primus, which vanished entirely several centuries ago[1] in 364.M40[3], after being struck down by an unstoppable plague.[1]

House Arcadius
House Arcadius (also known as the Arcadius Dynasty[1a] or Clan Arcadius[4a]) is a Rogue Trader house.[3]

House Arcanus
House Arcanus is a Knight House that has fallen to Tzeentch and was among the Chaos God's forces that successfully invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

House Arka
House Arka are a Knight House of the Adeptus Mechanicus.[1]

Borz (Fallen Angel)
Borz is a heavily scarred Fallen Angel[1a], who is also called Borz One-Eye[1b] due to having a solid metal patch covering his missing eye. He is among the Fallen who now loyally serve their returned Primarch, Lion El'Jonson[1a] as the Risen.[1d]

Borz (Phyressian)
Borz was a Sergeant of the Phyressian 81st Armoured.[1] He served in the Second Platoon of the regiment's 1st Armoured Fist Company under Lieutenant Tarma, commanding the Platoon's 3rd Squad.[1]

Borzag Khan
Borzag Khan was an Ork Warlord who was killed, along with his entire retinue, by the Space Wolf Ragnar Blackmane. This feat would elevate the Blood Claw Blackmane directly into the Wolf Guard of Berek Thunderfist.[1]

Borzog
Borzog is an Blood Axes Warboss, who was a survivor of the Ork horde that was defeated by the Salamanders in the Fires of Phaistos.[1] He vowed revenge against the Chapter and achieved it millennia later in M41, when he launched an attack on the Imperial Navy base Thrastos. This led the base to send out a plea for aid, which was answered by a Salamanders strike force. When the strike force rushed in to defend the base, however, Borzog unleashed his hidden warships that lay nearby upon the Salamanders. In the massacre that followed, the strike force was forced to fight its way clear to escape the Warboss' wrath, but dozens of the Salamanders were killed. Among the survivors, though, is Captain Pellas Mir'san who vows to take revenge against Borzog.[1]

Bosch
Bosch is a Lieutenant of the 1st Krieg Armoured, serving under Captain Angstrom.[1] He has command of the Second Squadron of the regiment's Second Armoured Reconnaissance Company.[1]

Bosphor
Bosphor is a world of the Imperium.[1] Bosphor was one of the many worlds the Scythes of the Emperor retreated to in the advance of Hive Fleet Kraken, after the loss of their Chapter Homeworld Sotha. As they had done so many times before, they built up Bosphor's defenses and trained its population to fight against the Tyranids. Once they had prepared as much as possible, they waited for the Hive Fleet to attack the planet - an attack that never came. The Scythes soon received word, that the Hive Fleet had been largely destroyed by the Imperium's forces on the planet Ichar IV[1a]. The news was met with celebration from Bosphor's population, who now would never have to face the threat of the Hive Fleet darkening their skies. The Scythes however, did not join them in celebrating. Knowing that they had constantly retreated in the face of the Hive Fleet and were not there for its defeat; filled the surviving Space Marines of their devastated Chapter, with utter despair and they soon retreated to their ships.[1b]

Bosspole
Senior Orks, such as Nobs, Big Meks or Warbosses usually carry around some sign of their status, that shows that they are not the ones to be messed with. These items help them to bring their mob into order during the battle. These items may be a metal jaw or some other impressive sign but usually take a form of a huge metal stick, heavy with trophies or crude metal glyphs, proclaiming their user's hardness and ferociousness. They are known as Bosspoles or Backbanners It has the additional advantage of being able to be used to hit boyz that attempt to run away from battle. Bosspoles are often used as mob banners, displaying its heraldry or as Bosses' personal banners. Grot slaves often follow their masters carrying huge bosspoles displaying their heraldry.[1][4]

Botchulax
Botchulax is a Herald of Nurgle.[1]

Botchulaz
Botchulaz is a Great Unclean One and Daemon Prince of Nurgle.[1f]

Bothris
Bothris was a Guardsman of the Seventh Urdeshi Storm-troop.[1] He was active during the Sabbat Worlds Crusade, where the Seventh Urdeshi were given the honour of leading the primary thrust of the attack on Cirenholm, a city on the planet Phantine. Some time into the assault, the enemy Blood Pact cultists seemingly retreated, only to reemerge and ambush the Urdeshi at a critical moment. Bothris and Manahide managed to make it to a support weapon emplacement and started laying down heavy fire. However, at this point, the Blood Pact activated a series of void shield generators positioned throughout Cirenholm to pin the invading Guard in position. Bothris and Manahide were both caught in the path of one of these shields as it activated, bisecting both of them.[1]

Boucherin
Boucherin is an Imperial Hive World.[1]

Bounca
Bounca is the loyal Squig steed of the legendary Gretchin, Da Red Gobbo. Unlike the average Ork, Bounca has yet to try and eat its master, who uses the Squig to dispense presents to all the good little Grots.[1]

Bouncer
Bouncers are xenos creatures native to the planet of Chbal.[1] Their only limbs are normally invisible claw-like feet and their body - spherical, 1-2 metres in diameter, red with yellows viens. Skeleton of bouncer formed from the inflated section of tissue, so their body is very light. Bouncers travels large distanes on their native planet of Chbal, following wind currents, bouncing from continent to continent and flying over oceans. They are inquisitive and lively creature though posess no real level of intelligence. Bouncer can mimic speech and greatly interesting by actions of other creatures. Though they are not aggressive, if attacked Bouncers could retailate, jumping on the enemy and clawing it with their leg's talons. They are very fragile creatures and if their skin would be pierced, they quickly deflate and die [1]

Bound Varadian Psychogheist
The Bound Varadian Psychogheist is a Chaos Knight Relic. Many Chaos Knights have quested upon the Daemon World of Fell Varad. Once home to a mighty Noble household, Fell Varad is now a hellscape in which the remnant gheists of shattered Throne Mechanicum roam unbound across the wastes, wailing in a state of utter insanity. A questing Fallen Noble of strong enough will can bind a Varadian Psychogheist to their own Throne. The reward for most who do so is to have their soul immediately devoured, yet those who can tame the warped entity learn much from its demented tutelage.[1]

Bound in Blood
Bound in Blood was a Reaver Battle Titan of the Legio Invigilata.[1] The Titan took part in the Helsreach Crusade during the Third War for Armageddon as part of an Invigilata battle group led by Princeps Majoris Zarha Mancion. Late into the siege of Helsreach, Bound in Blood was destroyed in combat with ork scrap-walkers in the Rostorik Ironworks.[1]

Bounty Hunter
Bounty Hunters are Imperial or Xenos citizens who are licensed by their worlds to capture or kill fugitives, criminals and creatures for a bounty[1a]. Some Imperial worlds are known to even allow Mutants, Abhumans and Xenos to serve as Bounty Hunters as well.[3a]

Bovanian Ninth
The Bovanian Ninth were an Imperial Guard Regiment which took part in the Sabbat Worlds Crusade.[1] The regiment is known to have contained a number of mechanised units.[1]

Bovine
Bovine is the Imperial name for cattle, which have become legendary animals in the Imperium, as only those who work on Agri Worlds are likely to ever see one. However the Bovine's thready strands of protein-extract are well known, as it is pumped into Imperial workers' ration-trays, during their sanctioned rest-breaks.[1]

Bow
A bow is a primitive weapon used on worlds with only basic civilisation and technology. They are simple enough to be made en-masse and are used for hunting as well as war. Bows changed little through their many countless centuries of usage, and can be found across the galaxy in a variety of designs and constructions. Because of their silence and reliability, they are used by assassins and gangers even in more advanced cultures.[1][2]

Furioso Dreadnought
The Furioso Dreadnought is a Space Marine Dreadnought pattern used by the Blood Angels and their successor Chapters.

Furioso Force Halberd
Furioso Force Halberds[1] are Force Weapons, that are wielded by the Librarian Dreadnoughts of the Blood Angels and their Successor Chapters. They are also known as Dreadnought Force Weapons and Dreadnought Force Halberds.[2]

Furious Absolution
The Furious Absolution is a Heavy Bolter belonging to the Blood Ravens Chapter. Forged just before the Vespa Crusade, this heavy bolter is the absolution of death to the enemies of Man. Davian Thule himself wielded this weapon during the assault on the Black Abbey at the climax of the Crusade.[1]

Furious Abyss
The Furious Abyss was a massive starship constructed during the latter years of the Great Crusade.[1] Originally thought to be the sole ship of its class, it is eventually revealed by Lorgar that two more of the massive ships, the Trisagion and Blessed Lady, were constructed. Upon their completion the Abyss Class Battleships were the largest and most powerful ships in the Imperium, rivaled only by the Phalanx.[2]

Furious Class Grand Cruiser
The Furious Class Grand Cruiser is a type of Grand Cruiser used by the Imperial Navy and forces of Chaos.

Furious Vengeance
The Furious Vengeance is a ancient boltgun, that was created by master-artificers on the Rock, only a few centuries after the Horus Heresy, and although it bears no inscription, it was consecrated with terrible oaths of vengeance and retribution against traitors. Over the milennia it has cut down many hundreds of accursed Space Marines who betrayed their Emperor and their brothers and sold their souls to Chaos. Among its victims are a number of Fallen Dark Angels.

Furnace-Daemon
Furnace-Daemons are Daemons of Khorne, who create the Blood God's Collars that are worn by Flesh Hounds. They hammer out the brazen gorgets on the anvil that sits in the Skull Throne's chamber, within the Brass Citadel.[1]

Furnace Lord
The Furnace Lord is a powerful Magos of the Dark Mechanicum and ruler of the renegade Forge World of Samech. Ruling the most powerful forge-city on Samech, the Furnace Lord operates a powerful network of Vassal-Forges and stokes the rivalries of lesser Techpriests, stirring their animosities together while directing their energies against the Imperium.[1]

Furnace Plate
Furnace Plates are a type of armor that is made on Necromunda.[1]

Furneaux
Furneaux was an Inquisitor of the Ordo Xenos, and the mentor of Inquisitor Bronislaw Czevak.[1]

Furnous
Furnous is a Venerable Dreadnought of the Raukaan Clan of the Iron Hands.[1] Once a Chaplain, Furnous was mortally wounded amid the demise of the Traitor Titan Angron's Fist. Dragged from the nuclear fires of the Titan's destruction, Furnous was subsequently entombed within a Dreadnought suit. Furnous has fought to prove himself worthy of the "honor" of Dreadnought entombment for almost 4,000 years since. The Venerable Dreadnought has taken part in Iron Hand victories on Dawnbreak, Foredecca, Helmgaard, Thenoth's World, and Nightmare Spire. Furnous’ seniority among the Dreadnoughts of clan company Raukaan is clear, his wisdom and counsel attended by the company’s leaders in all matters of strategy and war. When Raukaan march to battle, Furnous often forms his Dreadnought brethren around him in an unstoppable spearhead, and the former Chaplain bellows canticles of war as he kills, devoting each fallen foe to the Emperor and the Omnissiah alike.[1] Sometime after the Great Rift's creation, Furnous became a Redemptor Dreadnought. He is now currently serving in strike force Wrath of Medusa, which has been sent to combat a suspected Xenos insurrection across the mining worlds of the Glassic Strait.[2]

Furnous (Iron Chaplain)
Furnous is a Primaris Iron Chaplain in the Iron Hands Chapter.[1]

Furor Marines
The Furor Marines is a Space Marine Chapter.[1]

Furor Shield
Furor Shield is a Deathwatch Watch Fortress.[1][2] The Fortress oversees the Octarius Sector, ready to stand against whoever will prevail against the Octarian War.[1]

Furos
The Furos is a boltgun that is owned by the Salamanders Chapter.[1] It was created over the course of a year by the Techmarine Tu'kor, who then spent the next fifty perfecting his work. Since its completion three centuries ago, the Furos has served many worthy hands and is rightly feared by the enemies of Mankind.[1]

Furrian
Furrian was a Guardsman of the Tanith First and Only.[1]

Furst
Furst was a Colonel of the Eighth Pardus Armoured, who commanded the regiment during the Hagian campaign of the Sabbat Worlds Crusade.[1]

Furta-Rith
Furta-Rith is an Eldar Craftworld.[1] Even amongst their fellow Craftworlds, the Eldar of Furta-Rith are renowned for their respect for Seers and mystics, which borders on the fanatical. This is because the reverence for prophecy has become deeply ingrained within them, after the powers of Furta-Rith's Psykers have repeatedly ensured the Craftworld's survival. Now the number of its population walking the Path of the Seer in the Craftworld is second only to Ulthwé and the Farseers of Furta-Rith openly share the twists of fate they have seen with their fellow Eldar.[1]

Furund
Furund is an Ice World of the Imperium.[1] During their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company received word that a force of Zymran's Word Bearers had landed on Furund. The Ultramarines soon followed and ensured that Zymran's forces didn't gain a stronghold on the world.[1]

Traitor's Bane
The Traitor's Bane is a master crafted Force sword used by Chief Librarian Ezekiel of the Dark Angels. It radiates fell power, it is said that it traps the souls of any Fallen slain in battle by it, and that shadows draw in around the blade when Fallen are near.[1] Before Ezekiel became the Grand Master of the Librarius, it was wielded by Danatheum.[2]

Traitor's Embrace
Traitor's Embrace is a Dark Eldar relic weapon.[1] This weapon comprises of a pair of metal rods that are sewn into the skin. A At the moment of death, these rods cause the bearer's bones to explode outward, rapidly growing into a jagged cage. It is currently possessed by the Cult of the Cursed Blade.[1]

Traitor's Laurels
The Traitor's Laurels is a mocking wreath , that is a relic of the Red Corsairs Warband. It is is fashioned from the melted down remains of Service Studs, they ripped from the skulls of Space Marines.[1]

Traitor's Mark
The Traitor's Mark is a Chaos Knight Relic.[1] The fell deeds and bloodstained heraldry of a Chaos Knight that bears a Mark are recounted across the galaxy, and all know that to confront it is to face a painful death. Each icon is redolent of the betrayals and treacherous deeds committed by the bearer, and in the minds of those who look upon them appear visions so gruesome in nature that the beholder is gripped by unnatural dread.[1]

Traitor's Penance
The Traitor's Penance are relics of the Imperial Guard's 5th Company of the Cadian 99th Regiment.[1] On the grave world of Cyrda, the Cadian 99th clashed against the forces of the Severan Dominate only to be ambushed by Dark Eldar. Though the 99th was forced to retreat in the face of grisly losses, a squad from the 5th Company managed to assassinate a Ducal Legate during their exit. Though the members of the squad hotly debated whose shot killed the emissary of Duke Severus, all of their lasguns and pistols were consecrated by the regiment’s Enginseers. Today, several of these rifles are still held by their original wielders, while others have been gifted to regimental heroes, etched with the names of all the past warriors who wielded them.[1]

Traitor's Sidearm
The Traitor's Sidearm is a fearsome Melta Pistol that was looted from the body of a Chaos Champion and would eventually end in the hands of the Blood Ravens Chapter. A deadly weapon when paired with a blade or axe, it nevertheless still bears the taint of its original user.[1]

Traitor 9th
The Traitor 9th are a Traitor Guard Regiment that is taking part in the Thirteenth Black Crusade. In the early weeks of the Crusade, several cadres of the Regiment secretly landed on the Imperium world Kantrael and began causing unrest amongst its population. However, just as Kantrael threatened to fall into anarchy, Inquisitor Echran took direct control of the 312th Gudrunite Rifles Imperial Guard Regiment and led them in restoring order on the world. The Inquisitor then led the 312th Gudrunite Rifles in hunting down and killing the Traitor 9th's cadres on Kantrael.[1]

Traitor Auxilia
Traitor Auxilia were Imperial Army forces, who betrayed the Imperium and joined Warmaster Horus' hordes, during the Horus Heresy.[1]

Traitor Brimstone Grenadier
Traitor Brimstone Grenadiers are Traitor Guardsmen, who have an unhealthy penchant for explosive slaughter using unstable explosives.[1a]

Traitor Butcher
Traitor Butchers are Traitor Guardsmen, who have shrugged off their humanity and take monstrous pleasure in hacking their enemies apart at close quarters. As they do so, the Butchers devour chunks of hot, bloody flesh - sometimes while their luckless victims are still screaming their last. In battle, they are typically armed with one power weapon and a cleaver.[1]

Traitor Chieftain
Traitor Chieftains are Traitor Guard who rule over Blooded Kill Teams, through force of will, threats of violence and sheer charisma.[1]

Traitor Commissar
Traitor Commissars, or also known as Traitor Enforcers, are the sadistic morale officers of the Traitor Guard.[1c]

Traitor Commsman
Traitor Commsmen are Traitor Guard Vox-casters, who act as the mouthpieces for their tyrannical masters.[1]

Traitor Corpseman
Traitor Corpsemen are twisted Traitor Guard Chiurgeons, who have cast aside their ethics and oaths and now specialize in creating potent Combat Stimms.[1]

Traitor Flenser
Traitor Flensers are Traitor Guard who mutter and cackle as they clash their skinning blades together in anticipation of the torments they will inflict in the Chaos Gods' names. Even other Traitor Guardsmen look askance at the Flensers, who have killed many with their wicked blades, but few swiftly.[1]

Traitor General
Traitor Generals are the commanders of Traitor Guard Regiments.[1]

Traitor Guard
Traitor Guard (or guardsmen) is a term given to the vast majority of disloyal mortals who have left the Imperial Guard and Planetary Defence Forces in order to fight for Chaos. They are not a single coherent force, but rather a faction of the infinite collection of warbands and hosts under the leadership of Chaos Champions and part of the The Lost and the Damned.

Dread Host
The Dread Host is a Shield Company within the Adeptus Custodes, also known as the Instrument of the Emperor's Wrath.[1a]

Dread Kingdom
Dread Kingdoms are fell domains of worlds, established by Chaos Knight Households through bloodshed and are ruled with an iron fist. They are places of misery, torment and despair, which are looked upon by the Chaos Gods with great favor.[1]

Dread Maul of Skarbrand
The Dread Maul of Skarbrand is a two handed Thunder Hammer, said to blaze with the infernal rage of the exiled Bloodthirster.[1]

Dread Sovereign
The Dread Sovereign is a Corvette in service to the Inquisition. The personal ship of Inquisitor Aurek Herrenvolk, it has the ability to cloak itself to the naked eye using stealth fields. It was stationed above the capital world of Spetzghast, in the Spetzghasf system, as the Inquisitor investigated cult activity on the planet[1a]. As a Ork/Genestealer force invaded the Spetzghasf system, the Dread Sovereign was one of the few surviving Imperium ships able to escape the system.[1b]

Dread Wake
The Dread Wake was a Reaver Battle Titan in service with the Legio Mortis.[1] Active during the Horus Heresy, the Dread Wake fought in the Battle of Isstvan III as part of a Traitor Titan War Maniple led by the Ferrum Mori.[1]

Dreadaxe
The Dreadaxe is a Daemon Weapon. It contains a vampiric being with a thirst for the souls of other Daemons. It is almost inevitable that anyone who opposes this weapon will die quickly. They usually take the form of a highly decorated double-bladed axe.[1]

Dreadblade Knight
Dreadblade Knights are Chaos Knights, who owe no allegiance to any specific Knightly House. [1]

Dreadbringer's Plate
The Dreadbringer's Plate was a baroque suit of artificer power armour, that was as much a symbol of the Dark Angels Legion's Dreadwing as any icon or badge of office.[1] Formed of hardened ceramite and ferro-crystalline ores unique to Caliban, it was crafted after Lion El'Jonson reforged the Hexagrammaton when he joined the Great Crusade. Because of the Dreadbringer's Plate's composition, it could withstand even the most ferocious of corrosives without damage. So much so, that legend has it that the First Master of the Dreadwing once walked through a maelstrom of phosphex wearing this armour and emerged unscathed.[1]

Dreadclaw
Dreadclaws are Drop Pod-like transports used by the Space Marine Legions of old, and still used by the Chaos Space Marines.[3]

Dreadhammer Cannon
The Dreadhammer Cannon is a massive piece of Imperial artillery mounted on the Typhon Heavy Siege Tank. Essentially a massive static artillery cannon mounted on a vehicle chassis, the kinetic blast produced by its multi-tonne shells is enough to liquefy flesh and bone. Even the most well-protected bunker provides little defense against the shells of the Dreadhammer Siege Cannon.[1]

Dreadhaven
Dreadhaven is an Imperial Artificial World.[1]

Dreadmaster
The Dreadmaster is a Night Lords Chaos Lord, whose Warband is among the Traitor Legion's that invaded the Iron Veil region in M42.[1]

Dreadmob
The Dreadmob is an, eight strong, Ork Dreadnought Freebooter band, led by Kaptin Irongutz.[1]

Dreadnought Close Combat Weapon
Dreadnought close combat weapons are arm-like devices attached to the side of a dreadnought's body that specialize in destroying enemies at close quarters.[5]

Dreadnought Drop Pod
Dreadnought Drop Pods are heavier and larger than the standard drop pods used by the Adeptus Astartes and possess a more powerful engine. While lacking many of the internal support systems and armament, it nonetheless allows a single Dreadnought to be deployed into the battle with minimal delay. The stresses involved in the drop however are such that only the heavily armored shell of a Dreadnought could hope to survive the impact without being pulverized. These vehicles are prized due to the high attrition rate they suffer in battle.[1] Lucius-Pattern Dreadnought Drop Pods are tithed directly to various Space Marine Chapters which have treaties with the Forge World of Lucius. [2]

Dreadspear
The Dreadspear is a large Dreadnought Close Combat Weapon used by Custodes Contemptor-Achillus Dreadnoughts. Essentially an enlarged Guardian Spear, this weapon is further equipped with a Corve Las-Pulser for long-range firepower.[1]

Dreadwing
The Dreadwing was one of the six specialized formations called Wings of the Dark Angels Space Marine Legion during the Great Crusade and Horus Heresy.[1]

Iron-Forged
Iron-Forged is a Chainsword owned by the Space Wolves Chapter.[1]

Iron Ambassador
Iron Ambassador is a relic of the Leagues of Votann.[1] This exceptional HunTR module was named by a Brokhyr with a typically "Kin" sense of humor. It has been wielded by numerous heroes of the Leagues of Votann and is the last word in many a failed negotiation.[1]

Iron Angel
The Iron Angel is a class of heavy walker combat vehicle used by the Adeptus Mechanicus. These walkers walk on 4 legs and bristle with anti-personnel weaponry.[1]

Iron Angels
The Iron Angels are a Space Marine Chapter.[1]

Iron Automata
Iron Automata are strange man-like machines, that are sometimes found in Necromunda's ash wastes or Hive bottoms.[1] Despite the dangers of owning such a machine, the combat potential of an Iron Automata – when properly tinkered with – mean they can be found in the employ of criminals who care little for the laws of the Adeptus Mechanicus. This is not without risk, however, as an Iron Automata may glitch and become insane before attacking those around them. And while they do have limited self-repair abilities, there is a chance that if an Iron Automata is damaged enough in combat, they may break down completely. Some Iron Automata may even wander off into the badzones, while mumbling about overthrowing humanity.[1]

Iron Blood
The Iron Blood was a Gloriana Class Battleship of the Iron Warriors, and the personal flagship of its primarch, Perturabo during the Great Crusade and Horus Heresy.[1b]

Iron Brethren
The Iron Brethren are a traitor faction of the Loyalist Iron Knights Chapter, currently believed to be lost in the Warp.[1]

Iron Butchers
The Iron Butchers are a Khorne Chaos Space Marine Warband.[1]

Iron Champions
The Iron Champions are a Space Marine Chapter of Imperial Fists descent.[3]

Iron Circle
The Iron Circle was a formation of six Domitar-Ferrum Class Battle-Automata[2][Conflicting sources] that formed the Honour Guard of Iron Warriors Primarch Perturabo during the Horus Heresy.[1a] Later in the Heresy, maniples of these robots were deployed more widely and no longer exclusive to Perturabo's own Iron Circle.[2]

Iron Claw
Iron Claws or Warpclaws[3] are enormous weapons utilized by Soul Grinders of Chaos. These huge piston-powered claws are each more than capable of crushing the life out of the toughest of victims, sundering tanks, or tearing through fortresses.[1]

Iron Corpses (Audio Drama)
Iron Corpses is an audio drama in the Horus Heresy series by David Annandale. It was pre-released together with The Eagle's Talon in January 2015, at the 2015 Horus Heresy Weekender, and republished in print in August 2015. The prose version was re-released as part of "The Horus Heresy Quick Reads Subscription" week on 27 February 2016, which was renamed the "Legions Divided Quick Read Collection." The run time is 40 minutes, and it is performed by Annie Aldington, Sean Barrett, and Saul Reichlin. The story was also included in the anthology Eye of Terra. The story portrays the actions of Iron Warrior Warsmith Koparnos following the crash of the Eagle's Talon during the Battle of Tallarn, which destroyed those on both sides and dramatically reshaped the conflict on the southern continent. Alone and in the harsh environment of Tallarn, Koparnos has to regain his strength and determine a way to return to the battle at large.

Iron Council
The Iron Council, also known as the Great Clan Council, is the ruling body of the Iron Hands.[1] The Iron Council meets in the vault on their homeworld known as the Eye of Medusa.[8a]

Iron Crusade
The Iron Crusade is an ongoing Crusade, that was launched by the Iron Hands to save the Stygius Sector, from the forces of Tzeentch, after it was abandoned by the Imperium. They are joined in this endeavor by several of their Successor Chapters, including the Brazen Claws and Iron Lords – although the Sons of Medusa pointedly never share an open battlefield with their Founding Chapter.[1]

Iron Crusaders
The Iron Crusaders are a Space Marine Chapter. They were last reported heading for the Ghoul Stars.[1]

Iron Cyclone
Iron Cyclone is a Leman Russ Exterminator in service with the Cadian 346th Armoured regiment.[1]

Iron Devil (Audio Drama)
Iron Devil is an audio drama by C.L. Werner, published in June 2014. It was rereleased as a e-book in November 2018.

Iron Dragon
The Iron Dragon is a unique relic MkIV Ironclad Dreadnought of the Salamanders Space Marine Chapter Armoury.[1] It is believed to have been fashioned by the Primarch Vulkan himself. Uncommonly heavily armoured and built with enhanced reactor-system using thermic generation technologies, it contains many defensive systems and measures that others have strived but always failed to replicate. It is believed by somebody that perhaps Iron Dragon was a prototype of all Ironclad Dreadnoughts.[2] The Iron Dragon itself has seen many dark and bloody wars in its time, and it is said that echoes and horrors of the ages weigh heavily upon its machine spirits and it contained within brood with unquiet violence. So there has been unusually long periods when this Dreadnought rest dormant in its reliquary-vault in the depths of the Chapter's fortress-monastery on Prometheus without appropriated occupant to intern within. Only strong-willed character, individualistic and warlike can master the war machine's sarcophagus without being overcome or fatally overloaded by Aetheric echoes it holds during the Iron Dragon's activation, and just how many have perished in the attempt remains unspoken among the Salamanders.[2] Now the Iron Dragon contains a hero of Salamanders Chapter — Sokhar Bray'arth, that succumbed to his wounds following the purging of Ymgarl of Genestealer taint in 755.M41.[1][2]

Iron Drakes (Salamanders Chapter)
The Iron Drakes are a Salamanders Successor Chapter, that was created during the Ultima Founding.[1]

Iron Duke
The Iron Duke is a Lunar Class Cruiser, known to have been active during the Gothic War.[1]

Kren (City)
Kren was one of the eight cities founded by the Imperium on the planet Traoris, following its compliance during the Great Crusade.[1]

Krenak Noyan-Khan
Krenak Noyan-Khan was a White Scars Noyan-Khan (or Lord Commander) during the Great Crusade and Horus Heresy. During the Chondax Campaign he commanded a Horde-level formation of 7,900 Marines, primarily Jetbike mounted infantry.[1]

Krench
Krench is an Imperial Hive World, that has become threatened by a Tyranid fleet, during the Fourth Tyrannic War.[1]

Krendrax
Krendrax's moons were colonized by the Imperium, though their current fate is unknown, as Krendrax now lies within the Great Rift.[1]

Kreneddis
Kreneddis is an Imperial Hive World, that is currently being invaded by the Black Legion.[1] The once-revered Polar Hive has recently been destroyed by the Traitor Legion, though reinforcements sent by Ultramarines have now arrived there. However, they are too late to save the millions of Imperials that once lived in the Hive and the sight of the Space Marines has caused the Black Legion's hatred to surge anew.[1]

Krenel Pors
Krenel Pors is the Captain of the Castellans of the Rift Chapter's 2nd Company. He was among its forces who joined the Imperium's invasion of of Dharrovar, during the Nachmund Rift War.[1]

Krenn
Krenn is a Deathwatch Primaris Apothecary, who serves in Deathwatch Lieutenant Alphion's Vigil Force Alphion strike force. They were first assembled by Alphion to eradicate Malachote Prime's Xenos infestation and the Lieutenant now continues to lead the Vigil Force against other threats.[1]

Kressalius
Kressalius the Devastator is a Rogue Trader.[1]

Kresthekia
Kresthekia is a Dark Eldar Haemonculus who oversaw the depopulation of the Hive World of Auxilion in 156.M35.[1]

Krestis
Krestis is a world of craggy terrain, which contains a twisted overgrowth of plant life. In M42 the Blood Angels Chief Librarian Mephiston led a strike force there and was later attacked by Harlequins. The Strike Force fought the Xenos for less than an hour, before the Harlequins suddenly abandoned their assault and disappeared. Mephiston did not know what the purpose of the Xenos' attack was, which nagged and worried the Chief Librarian's mind.[1]

Krewald
Krewald is an Imperial Knight of House Raven.[1] Krewald and his Knight, Glory Unblemished, served with distinction in the ranks of Metalica’s Legio Titanicus. Fighting alongside the Emperor-class Titan, Hand of Judgement, Krewald protected the towering machine from lesser threats while its gargantuan guns hammered apart city walls and enemy fortifications in a storm of fire. It is not uncommon for a Titan Princeps or Tech Adept of Metalica to be so impressed by the deeds of a Knight or household detachment that they petition House Raven for them to be permanently seconded to the Titan Legion. It is deemed a great honour to serve the forge world, yet no matter how far a Knight travels, he will always maintain the keep as a symbol upon his armour. This is a declaration of House Raven’s might and a reminder for its Nobles to never forget their origins of Kolossi and the Keep Inviolate.[1]

Kreyvar Shrann
Kreyvar Shrann is a Night Lords Chaos Champion.[1]

Kria Kytoro
Kria Kytoro 'The Huntress' Kytoro is a House Escher Death-maiden Bounty Hunter, who eared the right to become a maiden after her gang exploits while leading the Bittersweet Blades, unknowingly drew the attention of her House's alchymyst fleshteks.[1] After Kria finally met her end, in a mutual kill with her rival Gorgon, boss of the Goliath Irontree Lords gang, her body was later collected by the fleshteks and placed within an amniotic tank. From there, the process to bring her back to life began and when Kria reemerged as a Death-maiden, her blood was now toxic and her mind had been stripped of whatever shreds of humanity she once had. Despite this, the mantle of Death-maiden rests well upon Kria's shoulders, and dying and coming back from the beyond has done little to diminish her skills as a tracker and hunter. Her toxic blood meanwhile, has made Kria even more deadly and the Death-maiden has been known to use it to poison her weapons, along with savouring the look in her prey's eyes as she draws a knife across her own flesh[1]. Kria now serves as a bounty hunter for House Escher and has become the top enforcer for the House's matriarch council. At their sole discretion, she will fight alongside other Escher Gangs (though a suitably generous bribe will certainly aid any request for her intervention as a Bounty Hunter).[2]

Krieg
Krieg is the homeworld of the Death Korps of Krieg regiments of the Imperial Guard, notorious throughout the Galaxy as grim and fatalistic warriors.

Krieg 13th Heavy Tank Company
The Krieg 13th Heavy Tank Company are a Krieg Heavy Tank Company.[1]

Krieg 18th Armoured
The Krieg 18th Armoured is an Armoured Krieg regiment of the Astra Militarum.[1] The regiment is known to have fought in the Barbarius campaign.[1]

Krieg 1st Heavy Tank Company
The Krieg 1st Heavy Tank Company, known as the "Emperor's Loyal Shield" are a Krieg Heavy Tank Company.[1a]

Krieg 21st Armoured
The Krieg 21st Armoured is an Armoured Krieg regiment of the Astra Militarum.[1] The regiment is known to have fought on Vorenz III.[1]

Krieg 22nd Armoured
The Krieg 22nd Armoured[1b] (or 22nd Krieg Armoured[1a]) are an Armoured Regiment from the Imperial world of Krieg.[1a][1b]

Of Fire and Blood
Of Fire and Blood is a power axe owned by the Blood Ravens Chapter; it was forged during the Second Rahe Pacification. The axe generates a unique power field that seems to ignite the very air as it cleaves enemies in twain.[1]

Offalrott
Offalrott is a Nurgle Daemon Prince who infested a Frigate with his Daemon hordes and soon caused it to be boarded by a strike force from the Grey Knights' Eighth Brotherhood. Led by the Brotherhood Champion Feydor Ankhalas, the Grey Knights cut a swathe through Offalrott's hordes, but disaster strikes before they reach the Daemon Prince. During the Grey Knights' attack, the corrupted Frigate began to be sucked within a Warp-tear and Ankhalas ordered his Brothers to escape while he confronted Offalrotton his own. Despite the Brotherhood Champion having had to fight numerous Daemons to reach Offalrott, Ankhalas defeated the Daemon Prince and escapes before the Frigate is sucked into the Warp.[1]

Offering Ship
Offering Ships are Capital Class vessels used by the Adepta Sororitas. They come in various patterns and provenances.[1]

Officer's Standard Primer
The Officer's Standard Primer is a series of texts, the purpose of which is to educate officers of the Astra Militarum.[1] The fourth book of the primer is entitled "Manners and Conduct". It contains instructions for how an officer is to behave at functions involving personnel from multiple different regiments.[1]

Officer of the Fleet
An Officer of the Fleet is a specialized role within the Imperial Navy. Acting a liaison between the Navy and the Imperial Guard, Officers of the Fleet are typically assigned to Command Squads. They coordinate the use of close air support and orbital bombardment with ground forces.[1]

Officio Agricultae
The Officio Agricultae is an agency of the Administratum charged with managing Agri-Worlds and food production within the Imperium.[1]

Officio Assassinorum
The Officio Assassinorum (Office of Assassins) is a subdivision of the Administratum responsible for the recruitment, training, and deployment of elite assassins.[1]

Officio Assassinorum Armoury
Weaponry and equipment of the Officio Assassinorum Note: The Officio Assassinorum utilizes many exotic, forbidden, and xenos weaponry. Below are just the known and most commonly encountered types.

Officio Assassinorum Execution Force
The Execution Force is a special military unit dispatched by the Officio Assassinorum of the Imperium.

Officio Assassinorum Quotes
This article collects all statements made by, or concerning, the Officio Assassinorum. This page is organized along slightly different lines. First come quotes about Assassins and the Officio Assassinorum in general. Following that, the quotes are organized by the particular temple in question.

Officio Logisticarum
The Officio Logisticarum, known as Guilliman's Hand, is a new agency of the Imperium created by Roboute Guilliman.[1] Consisting of the best logistical specialists of the Administratum and Departmento Munitorum, the Officio Logisticarum was created to oversee the monumental task of organizating and resupplying the massive Indomitus Crusade.[1] To not only ensure the Officio received all necessary aid from other Imperial bodies Guilliman issued the Borachae Decree. This also stipulated that the Officio was to be provided with Hub-Fortresses.[2]

Officio Medicae
The Officio Medicae is the primary arm of the Administratum that deals with public health and medical-related issues in the Imperium, operating medical facilities throughout the Galaxy and on many Imperial worlds. In addition, they seem to oversee the management and quarantine of worlds or groups afflicted by plagues, such as those from the Chaos God Nurgle. Like much of the Administratum it is plagued by bureaucratic slowness and procedure.[1]

Officio Militaris
The Officio Militaris was an Imperial agency charged with managing the vast billions of mortal soldiers, laborers, and bureaucrats (dubbed the Excertus Imperialis) involved in the Great Crusade. The Officio seems to have been largely administrative in function, as the War Council and Primarchs still oversaw the operational use of these forces.[1]

Officio Sabatorum
The Officio Sabatorum is one of the smaller organizations that existed within the Imperium. While a certain amount of leeway is given regarding deaths and additional collateral damage throughout the course of an operation by the Sabatorum, direct assassination is not their mission.[1] This sets them apart from the Officio Assassinorum. Officio Sabatorum agents deal with sabotage and physical destruction rather than the elimination of specific targets.[1] Covert agents of the Sabatorum are capable of killing everyone at an outpost with ease. They favour the use of explosives, poisons and gas rather than conventional weapons. Should an agent have to fight an opponent directly it is often viewed as a mission that has failed already.[1] Employed throughout the Imperium, agents of the Officio Sabatorum were positively identified as having been used during the Third War for Armageddon.[2]

Og'driada
Og'driada, known as The Arisen, is a C'tan.[1]

Ogdobekh Dynasty
The Ogdobekh Dynasty is a Necron Dynasty.[2]

Ogdovakh
Ogdovakh is a leading Necron Overlord of the Sautekh Dynasty. Serving in the personal court of Imotekh the Stormlord, Ogdovakh has been given charge over the Sautekh Dynasty's Fringeworlds, and rules over three other Necron Lords.[1]

Sturmhex Incident
The Sturmhex Incident was a battle fought between the Space Marines of the Grey Knights First Brotherhood and Chaos Space Marines of the Lords of Decay.[1]

Sturmhex Prime
Sturmhex Prime is a Dead World of the Imperium. It is the closest planet to the dying star Sturmhex.[1] At one point a warband of the Lords of Decay led by First Captain Roga enacted a ritual in the caverns beneath Sturmhex Prime to summon the Daemon Prince Anahk'hir, who planned to use the system's star to open a bridgehead for one of The Despoiler's Black Crusades. They were opposed by the entire First Brotherhood of the Grey Knights Chapter, who had travelled to the planet after receiving a warning from the Chapter's Prognosticars.[1] In the resulting battle, the Grey Knights defeated the Chaos Space Marines and their Daemon allies, killing Roga and imprisoning Anahk'hir in a tesseract labyrinth.[1]

Sturmveil
Sturmveil is an Imperial Industrial World, that was invaded by House Lucaris and their Chaos Knight allies, during the Psychic Awakening. As their attacks raged, the invaders devastated the world's city-continents and later escaped with Sturmveil's psyker-tithe.[1]

Sturndrang
Sturndrang is an Industrial World dedicated to the production of all manner of armaments and materials for the Imperium.

Sturnn
General Sturnn was the commander of the Cadian 412th Regiment during their mission to retrieve an ancient Titan discovered on Lorn V.[1]

Stuum Cluster
The Stuum Cluster once held several Imperium worlds, until an Exterminatus campaign was delivered upon all of them by the Doom Warriors Chapter.[1]

Styer
Styer is a Grey Knights Justicar who led a team of Grey Knights to prevent the Nurgle infestation in the Sanctus Reach in 998.M41.[1a] The lord of a daemonic legions, mighty Great Unclean OneKu'Gath, was defeated and the daemonic incursion stopped.[1b]

Styges Class Light Cruiser
The Styges Class Light Cruiser is a class of Light Cruiser of the Imperial Navy.[1]

Stygia
Stygia is a Dead World which was once a Knight World of the Imperium.[1] As a result of a Daemonic incursion, Stygia was left a desolate ruin and most of its population was killed before the Daemons returned to the Warp. Due to fell sorcery, the dead rest uneasily beneath its surface and constantly emerge from their graves. The Freeblade Madrigal, the last of both his Knight House and of Stygia's population, relentlessly patrols the ruins of his homeworld; ensuring the dead stay in their graves, and maintaining a constant watch for the reemergence of Daemons.[1]

Stygia-Aquilon
Stygia-Aquilon is the Homeworld of the Executioners Space Marine Chapter.[1] It is a binary-orbiting spheres. Here is located the Fortress-Monastery of the Executioners - geo-stationary fortified asteroid Darkenvault[2]

Stygia XII
Stygia XII is a Forge World of the Imperium.[1]

Stygian Beast
The Stygian Beast is a Black Legion Battleship that is commanded by the Sorcerer Xorphas and served as the flagship for the Legion's forces in the Diamor Campaign. During the campaign, the Stygian Beast was used by Xorphas to strike out against the Blood Angels' forces when the Sorcerer conducted a Chaos ritual within the Battleship that induced the Black Rage on many within the Space Marine Chapter's Strike Cruisers, Angelic Blade and Flame of Baal[1]. It would go on to survive the campaign's conclusion and evacuated Xorphas, and many of the Black Legion, to safety after their final defeat by the Imperium's forces on Amethal.[2]

Stygian Bulwark
The Stygian Bulwark is a fortified area built to protect the Infernus South complex against Feral Ork raiders in the Palidus Mountains.[1]

Stygian Count
The Stygian Count was an infamous Night Lords Champion, who once wielded the Claw of the Stygian Count, which was specifically created for him.[1]

Stygian Crusade
The Stygian Crusade is an Imperial Crusade, that was launched into the Stygian Sector.[1]

Stygian Heart
The Stygian Heart is one of the Black Legion's Arks of Omen and it was given to The Scourged Chaos Lord Apophari Quen to command. Afterwards, it was sent to track down a Key-Fragment located on Aelech IV.[1] Later, the Stygian Heart took part in the Battle of Malak under the broad command of Angron. However in the final stages of the battle Vashtorr manifested upon the vessel, subordinating it and Quen's forces aboard to his command.[2]

Stygian Prime
Stygian Prime is an Agri World in the Calixis Sector. It is cold on the surface but has vast underground fungus vats.[1]

Stygian System
The Stygian System is a System of the Imperium, whcih lies near the middle of the Hazeroth Abyss Subsector in the Calixis Sector. It is comprised of the Agri-world Stygian Prime, as well as four unclassified worlds.[1]

Stygies Bridge
The Stygies Bridge is a motorway bridge southeast of Hive Infernus which crosses the Stygies River.[1]

Vox-Pickup
The Vox-Pickup is a piece of equipment frequently used by the Adeptus Arbites. These devices are used to eavsedrop on the Vox conversations of suspects.[1]

Vox-Privacy Field
Vox-Privacy Fields are small disc-shaped Imperial devices[1], that emit a protective signal field around the user, preventing any unwanted listeners.[2] They can also be built into tables and activated via a control panel, such as in the Palace of Pleasure bar on Medusa.[3]

Vox-Shamblers
The Vox-Shamblers are a group of three Humans who have been horrifically mutated by the Gellerpox. Known as Grummax, Puglox, and Herg, these mutants fight with mutated limbs and improvised weapons as part of the Gellerpox Infected.[1] They often hide their faces with their Gellercaust Masks. They also have been known to look and act very similar to Poxwalkers [2]

Vox-Thief
Vox-Thieves are Imperial devices that create audio recordings, when activated.[1]

Vox-caster
The Vox-caster is a piece of Imperial technology used by the Imperial Guard to communicate orders over long distances.[2] It is also useful for projecting the leadership of a command unit to the rest of the army, especially if the Vox-caster in the command squad is upgraded to a Master-Vox, although the effects of equipment like standards are not transmitted due to the need to see the standard to gain faith from it. When using the Master-Vox, it allows the commander to send multiple messages to the squads opposed to a normal Vox-caster which can only send one message at a time. The Vox-caster replaced the Comm-Link in the Imperial Guard.[Needs Citation]

Vox Daemonicus
The Vox Daemonicus is a living susurrus that resides in an ornate Night Lords winged power armour helm. From there, it emits across the vox networks of the Night Lords' enemies. The Vox Daemonicus's hauntingly chill whispers and baleful curses have unmanned brave commanders and have caused many well-laid plans to be torn to shreds.[1]

Vox Espiritum
The Vox Espiritum is a Space Marine relic.[1] Developed by Belisarius Cawl, the Vox Espiritum is a powerful neural amplifier that causes its wearer's voxed utterances to resonate on a modulated and heavily warded frequency. Though highly experimental and perhaps dangerous, it allows its user to project their bellowed commands directly into the minds of friend and foe alike.[1]

Vox Lexica
The Vox Lexica is an Imperial Navy Dictator Class Cruiser, that serves in Indomitus Crusade Fleet Tertius.[1]

Vox Scream
The Vox Scream is a strategy employed by the Night Lords, which sees them unleash an aggressive techno-virus to infiltrate their target's communication systems. This creates hideous screams, which temporarily render the systems incapable of command.[1]

Vox Silentii
The Vox Silentii is a Nova Class Frigate belonging to the Death Spectres Chapter. Noted to have been augmented with augur systems and internal energy absorption coils beyond what most known Adeptus Astartes vessels sport. [1]

Vox Tenebris (Audio Drama)
Vox Tenebris is an audio drama by Robbie MacNiven.

Voxxy
Voxxy is a Mindwitch, who serves in a Blooded High Command Squad.[1]

Vradenburg
Vradenburg is an Inquisitor who is part of the task force that is fighting the Tyranids of Hive Fleet Scarabus on the Imperium world Coronis.[1]

Vradzek
Vradzek is the scheming Archon of the Kabal of the Twisted Mantle, who led the successful invasion of Gaban.[1] He had orchestrated several acts of sabotage on the Forge Moon, prior to attacking it, and pulled dozens of strings to gather his forces for the raid. Though many of Vradzek's allies believed they followed their own agendas in the attack, the Archon knew each of their ambitions and played them off against each other.[1]

Vrae
Vrae was a Tactical Marine of the Soul Drinkers Chapter, serving as a member of Squad Luko.[1] He was one of the Marines who followed Sarpedon when he seized control of the Chapter and went renegade.[1]

Vraesque Malidrach
Lord Vraesque, also known as Murderprince of the Poisoned Crown,[2] is the Dark Eldar Archon of the Kabal of the Flayed Skull, the second strongest Dark Eldar Kabal in Commorragh after the Kabal of the Black Heart itself.[4] Beginning his long and dishonorable career as a lowly Reaver, Vraesque slowly climbed his way up from the arenas of Khad Mhetrul through the ranks of the Dark City. He has since carried on his experiences as a Reaver to his military tactics, and is known as a master of airborne assault.[1] Sometime later, Vraesque was defeated by Lucius the Eternal.[3]

Vrakk
The Vrakk are a Xenos race that is believed to have been destroyed by humanity during the Great Crusade.[1]

Vraks Prime
The only inhabited world of the Vraks system, Vraks Prime was an armoury world of the Imperium, used as a vast storage facility for supplies and equipment.

Vraksian Renegade Militia
The Vraksian Renegade Militia were the primary planetary forces of the Siege of Vraks and were are a motley assortment of Planetary Defence Force troopers, garrisoned Guard auxilia from the planet Vraks, indentured Labour Corpsmen, frateris militia, and local soldiers, who rebelled against the Imperium whilst under the sway of heretic Cardinal Xaphan.[Needs Citation]

Servants of Ruin
The Servants of Ruin were a Chaos coalition organized under the Daemon Prince of Nurgle Anathrax the Foetid to counter the Imperial presence in the Corvus Sub-Sector during the Crusade of Fire and create a powerful Warp Storm to envelop the region for the God of Decay. Consisting of Chaos Space Marines from the Word Bearers, Gladiator Group 138, Alpha Legion, and Red Corsairs as well as Cultists, Traitor Guard, and Daemons, the Servants of Ruin initially managed to ambush the Imperial Crusade fleet. Operating from the Daemon World of Unctious, the Servants of Ruin went on to battle the Imperial presence throughout the entire Sub-Sector.[1]

Servants of the Abyss
The Servants of the Abyss are a Chaos Space Marine Warband that command a large number of Traitor Guard.[1]

Servants of the Inquisition (Audio Anthology)
Servants of the Inquisition is an audio drama anthology that collects thirteen stories about the Inquisition.

Service Studs
Service Studs are metallic studs attached to the skull of a Space Marine, which visibly protrude through the skin of the forehead. The awards signify the number of the Marine's years in service to the Chapter. Different designs and shapes of studs denote different lengths of service.[1] A stud will represent either 10, 50 or 100 years service, depending on its style and the material it is made from.[2] However, the practice of Service Studs is falling out of favor with many Chapters.[1]

Servitor
Servitors are mindless drones of flesh and metal used to carry out simple, manual tasks. They are one of the few tolerated forms of robotics in the Imperium as they are simply surgically enhanced cyborgs, not true artificial intelligence.[8]

Servitor-Ogryn
Servitor-Ogryns are, as the name implies, Ogryns that have been converted into Servitors.[1]

Servitor-strider
Servitor-striders are among the vehicles Sacristans will use during battles, to conduct resupplies and repairs for their Household's Imperial Knights.[1]

Servitor Satellite
Servitor Satellites are artificial satellites used by the Adeptus Mechanicus, that are manned by Servitors.[1]

Servius
Servius was an Apothecary in the Blood Angels Legion during the Horus Heresy and was later chosen to become the first Sanguinary High Priest of the Angels Sanguine Chapter during the Second Founding. After his death, a shroud bearing his name was created and would later become a holy relic of the Chapter.[1]

Servo-Automata
Servo-Automata are a type of logistical robot used by the Imperium.[1] Unlike Servitors, these servants are mechanical rather than biological in origin. They are equipped with Servo-arms and frequently accompany Enginseers.[1]

Servo-Raptor
Servo-Raptors are birds that have been converted into Servitors.[1] The White Scars Legion is known to have used them for scouting purposes during the Horus Heresy.[1]

Servo-arm
A Servo-arm is used by Space Marine Techmarines to help repair damaged vehicles on the battlefield. It can also be used as a devastating weapon in close combat.[1] A Servo-arm is, for all intents and purposes, a large mechadendrite.[1]

Servo-harness
A Servo-harness is a special set of tools used by the Master of the Forge[1a] of a Space Marine Chapter. It is a mobile shrine to the Omnissiah which consists of many blessed tools, mechanical limbs and weapons. With it, the Master of the Forge can make battlefield repairs of any vehicle, shore up defences, or assist battle-brothers in combat. [1b] One of the potent weapons, also an exemplary tool of this harness, is a plasma-cutter that can literally cut through even Terminator armour. It also includes the flamer and standard servo-arm of the Techmarine's arsenal.[1b]

Servo-imp
Servo-imps are a type of Cherub, that is used by the forces of Chaos. They have stretched goat-like faces, along with fork tails and when Servo-imps fly, their wings do so with a greasy fluttering.[1]

Servo-rat
Servo-rats are rats that the Imperium has converted into Servitors and are used to reach small enclosed areas, that are otherwise unreachable. Those controlling the Servo-rats, can then use the Servitors' Pict-feeds to view the inside of the areas.[1]

Servo-rig
Servo-rigs are Imperial mechanical exoskeletons that are most commonly seen in heavy industry, where weights not normally manageable by baseline Humans must be handled, but where duties cannot readily be entrusted to Abhumans or Servitors.[1] Most servo-rigs are worn over the body and limbs, and are controlled by the wearer's physical movements, granting them extra strength to move heavy materials, operate large tools or machinery. Some servo-rigs come with extra limbs that greatly increase their wearer's dexterity and the range of tasks that can be performed, making what may otherwise be the work of many, the work of a few. However, these servo-rigs may need to be plugged directly into the wearer's nervous system so they can be controlled directly. An alternative to this is to make the extra limbed servo-rigs automated, but doing so requires the wearer keep up with the exoskeletons' pre-programmed movements.[1]

Servo-skull
Servo-skulls are drone-like devices fashioned from human skulls - often those of pious Imperial servants, low-ranking tech-adepts, or loyal adepts of the Adeptus Terra - and then given a rudimentary Machine spirit, support systems, and anti-gravity engine to allow them to hover and drift bodiless through the air.[1] Presumably this chance to continue their work even after death is a great honour in the Imperium.

Servo Claw
Servo Claws are mechanical claws used by certain Imperial forces and factions.[1]

Mikal Curas
Mikal Curas is a Lord General of the Imperial Guard.[1]

Mikal Dorden
Mikal Dorden was a infantryman[3b] of the Tanith First and Only, who served as a vox-operator in the regiment's ninth platoon[1] under Sergeant Hasker.[2]

Mike McVey
Mike McVey was a member of the Eavy Metal team of Games Workshop [1]

Mikelus
Mikelus was a Blood Ravens Reclusiarch who served under Captain Davian Thule during the Kronus Campaign.[1]

Miklos Kaheron
Miklos Kaheron is the current Captain of the Imperial Fists Chapter's 9th Company.[1a][1b] Kaheron has commanded the 9th for over 3 centuries, gaining a reputation as a dsiciplinarian that has come to eclipse all other officers. Employment of the Pain Glove is common under his leadership, moreso than any other Company. He uses many other relics of chastisement, some of which even the Chaplains refuse to endorse. Kaheron often expresses ire at 6th Company Captain Antaros over his boasts about the 6th Company at the expense of the 9th.[1a][1b]

Milarro
Milarro is a world controlled by the Word Bearers, who have converted nearby asteroids into seminaries.[1]

Milhand
Milhand is an Imperial Forge World located in Segmentum Pacificus.[1]

Militant-Apostolic
A Militant-Apostolic is a unique title within the Ecclesiarchy that was created by Lord Commander Guilliman after he was reborn in late M41. Guilliman did so in order to strongly ensure he had the Ecclesiarchy's support for the actions and changes he conducted as the Imperium's Lord Commander. The main duty for those who hold the title is to allay any fears that Guilliman is a heretic for believing the Emperor is not a God, and to grant assurances that his non-belief will not spread across the Imperium. Though the Ecclesiarchy would gladly decide who becomes a Militant-Apostolic, Guilliman prefers to do it himself and often picks free-willed members from the lower ranks of the priesthood[1]. In order ensure those who bear the title are always near Guilliman so that they can conduct their duties, a large chamber within the Lord Commander's flagship, the Macragge's Honour, has been turned into an office for the Militant-Apostolic.[2]

Militarum Auxilla
Militarum Auxilla is a subdivision of the Imperial Guard.[1] The Auxilla oversees Abhuman specialists in the Guard such as Ogryns and Ratlings.[2]

Militarum Ordinatus
The Militarum Ordinatus is a subdivision of the Imperial Guard.[1] Presumably, it deals with ordnance and heavy weapons.

Militarum Regimentos
The Militarum Regimentos is a subdivision of the Imperial Guard.[1] Presumably, it oversees Regiments.

Militarum Tempestus Armoury
This is a list of the Weapons available to the various Tempestus Scion regiments. Note - this list does not include "unique" weapons, ie. character-specific items.

Militarum Vendorum
Militarum Vendorum is a subdivision of the Imperial Guard.[1]

Milite
Milite was a Guardsman of the Atraxian Guard Paramount who was stationed aboard the Command Leviathan Magnificence during the Kalidar War.[1] When an officers' function held aboard the Magnificence was interrupted by an ork attack, Milite helped escort Lieutenant Bannick to an exit port so he could rendezvous with the rest of his unit.[1]

Militzia Scarvelli
Militzia Scarvelli was a Callidus Assassin of the Officio Assassinorum. In 209.M38 she managed to infiltrate Big Mek Oilguzla's workshop under the guise of a Gretchin. Just as Oilguzla launched his Deff Dreads at Space Marines protecting a Hive Imperator of some Hive World, Scarvelli ambushed the Big Mek, killing him and overloading his force field generators which brought his Deff Dread mobs to a halt.[1]

Miller
Miller was a Blood Angels Captain who was part of a combined Blood Angels and Ultramarines task force led by Commander Reifenrath that came to the aid of the Hive World Pandora Prime after it was invaded.[1]

Milliasaur
Living in the darkened recesses and sump holes that abound in the Underhive of Necromunda, Milliasaurs are hideously mutated centipedes which can reach up to two metres in length.[1] Ambush predators, they will wait for unwary creatures to draw too close before speeding out and biting them with their poisonous fangs. Their venom will render all but the largest of creatures incapacitated within minutes, allowing the Milliasaur to drag the prey back into their lair to be consumed at great leisure.[1]

Miloni Takta
Miloni Takta is a Captain of the Necropolis Hawks Chapter.[1] He led forces during the Nachmund Rift War. During the evacuation of Dharrovar, he volunteered to stay behind and buy time for his allies to retreat.[1]

Milonus
Milonus was a past Commander of the Blood Angels Chapter.[1]

Fury
Furies are winged Daemonic Beasts of Chaos Undivided.

Fury's Blade
The Fury's Blade is a Strike Cruiser in the Imperial Fists fleet. On a return trip to the Phalanx, the Fury's Blade picked up an automated distress call being broadcasted from the planet Ixya. Wanting to investigate the distress call, but needing to return to the Phalanx, the Fury's Blade sent a Thunderhawk with Squad Eurus, led by Sergeant Hesperus; to the planet, before it departed.[1]

Fury (Blood Ravens)
Brother Fury was a Dreadnought of the Blood Ravens Chapter.[1]

Fury (Freeblade)
The Fury was a Forgotten Company Freeblade, who took part in the the Charadon Campaign. It would aid the Company's efforts in defending the Metalica System's asteroid Fortress, Ferrovigilum.[1]

Fury (drug)
Fury is an illicit alchemical combat drug which induces fits of berserk rage. The Imperial military experimented with its use, but banned it after concluding that it made soldiers unreliable, and also susceptible to the corruption of Chaos. Since then, it has been used by several heretic cults fomenting rebellion on Imperial worlds.[1] A person under the influence of Fury will do almost anything, including attacking a fully armoured Space Marine with his bare fists.[1]

Fury Interceptor
The Fury Interceptor is the most common starfighter used by the Imperial Navy for space combat, having replaced the older Wrath Starfighter by the end of the Horus Heresy[3].

Fury Unrelenting
Fury Unrelenting are a set of vambraces that can be fitted onto a suit of Astartes power armour or artificer armour, used by the Storm Wardens. These vambraces were salvaged from the ruined armour of a Battle-Brother of the Storm Wardens during an engagement by the Chapter against a Tau battlegroup. He survived the barrage brought to bear against his squad by Broadside battlesuits and charged the position held by the heavy guns, alone. In vengeful rage, his Sacris Claymore shattered by the barrage, he assaulted his foes with just his armoured fists, but his furious blows were enough to bring down the two suits in the fire team before he was slain in a hail of plasma. The instruments of his fury were miraculously undamaged after his assault, and they were repaired and gifted to the Deathwatch so that their fury against the alien might serve a wider theatre.[1]

Fury of Baal
The Fury of Baal is a master-crafted plasma pistol that was created by the Blood Angels Chapter's artisans thousands of years ago. Its spirit is as wrathful as the star around which the Blood Angels' Homeworld, Baal, orbits and its fires are said to burn just as hot. As such, plasma containment chambers and secondary heat-sinks were built into the Fury of Baal, to ensure that the plasma pistol never turns its wrath upon those who wield it.[1]

Fury of Deimos
The Fury of Deimos is a relic of the Grey Knights.[1] When the moon of Deimos was gifted to Titan by the Adeptus Mechanicus, it carried with it a ship loaded with some of the finest weapons the Imperium has ever created. Among them was the storm bolter Fury of Deimos, a weapon crafted by the first Fabricator General. Superior in range, accuracy, rate of fire and reliability to a normal storm bolter, it is a relic whose secrets have long been forgotten.[1]

Fury of Descent
The Fury of Descent is a Strike Cruiser in the Ultramarines Chapter.[1] When the Forge World Graia was invaded by the Ork Waaagh! of Warboss Grimskull, the Fury of Descent delivered Captain Titus and his Company to the stricken world, to aid in its defense.[1]

Fury of Khorne
The Fury of Khorne was a Battle Barge of the World Eaters Traitor Legion.[1] The ship was part of the fleet of Haarken Worldclaimer active in the Nachmund Rift War. In the Battle of the Narrow, the Fury of Khorne attacked the Bulwark (a Battle Barge of the Castellans of the Rift). The World Eaters boarded the Bulwark, with the Loyalist Space Marines on board fighting to their deaths.[1]

Fury of Kiavahr
The Fury of Kiavahr is a masterpiece plasma gun, that is possessed by the Raven Guard Chapter.[1]

Fury of Lemartes
The Fury of Lemartes is a suit of power armour belonging to the Blood Ravens Chapter. Named for the legendary chaplain of the Blood Angels, this armour channels the mighty warrior's fury. "Choose death alien lest you face Lemartes" is inscribed along the gorget.[1]

Fury of Voltoris
Fury of Voltoris is a Knight Warden in service with House Terryn, currently piloted by High King Tybalt.[1]

Fury of the Keep
Fury of the Keep is a Imperial Knight relic of House Raven.[1] This Thermal Cannon is awarded only to those Knights whose actions have averted the destruction of House Raven..[1]

Fury of the Seven Winds
The Fury of the Seven Winds was a Battle Barge in service with the Wrathhost Chapter.[1] During the Nachmund Rift War, the Fury was part of the Imperial fleet that fought against Haarken Worldclaimer's Chaos Fleet in the Battle of the Grakiliod Narrow.[1]

Fury of the Tempest
The Fury of the Tempest is a Lasblaster that is wielded by Phoenix Lord Baharroth.[1]

Fusil Actinaeus
The Fusil Actinaeus was an archaic plasma weapon that was occasionally wielded by the Dark Angels Primarch, Lion El'Jonson.[1] The weapon was created on Terra during the years of Old Night and far exceeded the capabilities of more modern plasma weapons. The Fusil Actinaeus was also an example of the archaic technology preserved in the Dark Angels' vaults.[1]

Haywire Blaster
Haywire Blasters are Dark Eldar weapons mainly used by Scourges. These are long-barrelled weapons so lightweight that can be fired even when moving. As ammunition it uses crippling electromagnetic energy drawn from the highest aeries of Commorragh which is later released in a horrifying burst. A well-aimed haywire blast can destroy an enemy tank's control system in a single shot. Even the mighty Land Raider can be destroyed by these weapons.[1]

Haywire Bolts
Haywire Bolts are bolter rounds used by the Iron Hands Chapter.[1] These bolts contain implosive cores refined from Medusa's electro-conductive sagatellum ore and guided by auto-fulminatory machine-spirits; upon detonation, a crackling blast is released capable of exorcising hostile machine spirits and burning out cogitator circuitry.[1]

Haywire Cannon
The Haywire Cannon is a Harlequin weapon, mounted on the Voidweaver skimmers.[1a] It fires crackling blasts of electromagnetic energy capable of scrambling even the most robust electrical systems. Just a single hit from a haywire cannon can leave enemy vehicles powerless, defenseless before the Harlequins’ rage.[1b]

Haywire Launcher
A Haywire Launcher is an Eldar weapon that is often wielded by Shadow Spectre Exarchs. The weapon is essentially a Haywire Grenade launcher and with its Haywire warhead is capable of creating a powerful electro-magnetic pulse that overloads the computerized systems of enemy vehicles and armored suits, disabling them.[1]

Haywire Mine
Haywire Mines are weapons used by Space Marine Incursors. These mines are proximity explosives that allow the Incursors to knockout enemy armor.[1]

Haywire Rifle
The Haywire Rifle is an Imperial weapon designed to defeat servitors and other mechanical constructs. Unlike the Eldar Haywire Weapons, these weapons utilise a charged solid projectile rather than an electromagnetic blast.[1][2] Haywire rifles are a short, brutish weapon that fires large-calibre ammunition that contains a directed energy discharge to bypass augmetic armour or machine plating, penetrating far more deeply than typical for weapons of their calibre. Their usability is limited however, as they possess a woefully slow rate of fire and short range, making them a poor choice for missions with varied targets. The Haywire rifles effectiveness against machines has led to it being prescribed by the Adeptus Mechanicus to limit its risk to their holy engines . While the weapon is typically deployed against vehicles and mechanical constructs, a cunning operator can use it to circumvent technological obstacles such as the lock system for a blast door.[1]

Haywire Weapon
Haywire Weapons are a type of weapon used by the Dark Eldar and Harlequins as well as some Imperials. These weapons fire powerful blasts of electrons that disable enemy vehicles and control systems.[1][2]

Haywire grenade
Haywire Grenades are used by both the Eldar and Dark Eldar for disabling enemy vehicles. Each one sends out a pulse of electromagnetic energy which shorts out electrical wires and disrupts many energy systems. They don't have any effect on biological creatures.[1] In 1st Edition, haywire grenades emitted a massive pulse of electro-magnetic energy primarily designed to destroy electronic systems, but could also affect the neural systems of nearby organisms.[2]

Haywire missile
A Haywire Missile is a special type of support missile used by Imperial Titans. Like other support missiles the Haywire Missile takes up one carapace point on the Titan and is usually fitted before a battle.[1] When a Haywire Missile explodes it creates a burst of electrostatic and radioactive pulse waves which disrupt the target's electrical systems. This weapon is particularly deadly against other Titans since it directly causes damage to the Titan's Mind Impulse Unit. However a Titan with active Void Shields is completely immune to the haywire effect and will suffer no damage.[1]

Haz'thur
Haz'thur was a Night Lords Raptor. He served under Zhara'shan as a member of Lord Vassaago's warband.[1] Haz'thur constantly challenged Zhara'shan for leadership of their Raptor talon; Haz'thur regarded Zhara'shan as weak, partly because of his seeming reluctance to fully embrace the gifts of Chaos, whereas Zhara'shan thought that Haz'thur was a disrespectful, mutated degenerate who chose rampant corruption over a more subtle, nuanced appreciation of the Warp. This conflict between them was brought to a boil during a recruitment mission to Carceri Hive on the planet Sarastus.[1] Haz'thur followed Vassaago's ally, the Sorcerer Yehzod, when he launched a coup to usurp control of the warband. Zhara'shan's talon was on Sarastus at the time and Haz'thur was ordered to kill the talon leader due to Zhara'shan's loyalty to Vassaago. The two fought each other atop the highest spire of Carceri and initially Haz'thur held the upper hand in the duel, severely wounding his rival. However, one of the prospective recruits, Zeth, intervened and prevented Haz'thur from killing his opponent by stabbing him with a shard of the Needle. Incensed, Haz'thur abandoned Zhara'shan in favour of chasing the young human through the upper hive, where Zeth triggered a series of booby traps, each of which weakened the Night Lord. Finally, Haz'thur was caught in an explosion that crippled him, allowing Zeth to kill the Chaos Space Marine.[1] Overall, the coup that Haz'thur was part of failed. In the aftermath, Zeth presented Haz'thur's flayed face to the remaining Night Lords as a trophy, hoping to secure his place in the warband.[1]

Hazakh Plaguetakers
The Hazakh Plaguetakers are a Traitor Guard warband devoted to Nurgle. They are known to have taken part in the Nachmund Rift War.[1]

Hazard Close Support Armour
The XV9 'Hazard' Close Support Armour is a newly-introduced Battlesuit used by the Tau Empire. Though highly sophisticated and powerful, the XV9's introduction has caused controversy.[1]

Hazard Suit
Hazard Suits are Imperial heavy suits of rubberized canvas with vulcanized plates, that protect the wearers from the dangers of their working environment.[1]

Hazareth
Hazareth is a member of the Blood Gorgons. The Captain of the warbands 1st Company, Hazareth is known as "The Cruel" and is said to be favored by the Ruinous Powers. As a reward for his faithful, the Gods of Chaos gifted him with a shell of bone around his back and a tail at the base of his spine.[1]

Hazeroth Abyss
The Hazeroth Abyss is a subsector of the Calixis Sector and is home to a Black Templars former bastion, the 23rd Drusus Dragoons and the deadly Phyrr Cat.

Hazeroth Class Privateer
Hazeroth Class Privateers are small Human raiding ships used by pirates, particularly in the Calixis Sector. Comprising a variety of vessels of similar size and firepower, many are operate from the infamous Hazeroth Abyss (hence its name). Most sacrifice cargo and armor for improved engines, allowing them to flee anything they can't fight.[1]

Hazhim
Hazhim is an Imperium Hive World[1a] that contains deep-space foundries in its orbit.[1b]

Hazon Dak'ir
Hazon Dak'ir was a Space Marine of the Salamanders Chapter.

Hazrael
Hazrael was a past Supreme Grand Master of the Dark Angels Chapter, who succeeded Duremis. He in turn was succeeded by Tyrhis.[1]

Vranak
Vranak was the Archon of the Kabal of the Shattered Hand at the time of its attack on the Luetin Necropolis. She was killed in a confrontation with Wolf Lord Erik Morkai and two of his Wolf Guard. Though Vranak was too fast even for Erik's enhanced reflexes, he still managed to defeat her by lunging off the deck of her skimmer and bearing her to the deck of another skimmer, hundreds of metres below, crushing her beneath him.[1]

Vrantis III
Vrantis III is an Industrial World of the Imperium.[1] Some of the supplies manufactured in its factories are sent to the Imperial Guard garrison on Jared's World.[1]

Vratine Armour
Vratine Armour is a type of armour used by the Sisters of Silence.[1] When a Sister-aspirant takes her final oaths of duty and says the last words she will ever utter aloud in her lifetime, she is given her panoply of war: the Vratine armour, the armour of the oath. It is a subpattern of technologically advanced battle gear which shares design elements with both the power armour of the Space Marines and the silicate-mesh of Selenite void-mail, though unlike either of those famed armours, it is not fully environmentally sealed or designed for extended operations. It does however provide formidable protection from ballistic impacts and directed energy weapons, and is tailored and forged uniquely to its intended wearer to allow for their complete freedom of movement and to augment their reaction speed.[1]

Vreanus
Vreanus is a Night Lords Chaos Lord, who commands the Vreanus' Killers Warband. He took part in the War of Beasts on Vigilus, where his Warband was under the command of the Blades of Savasdus Warband's Chaos Lord, Ramaghan Savasdus. Vreanus was among the Chaos forces charged with attacking the Dirkden Hive-sprawl, but Savasdus had made a deal with Abaddon the Despoiler to ensure the Night Lords were allowed to attack Dirken's Ashenid Non-Hive. This was after Vreanus shared a vision he had with Savasdus, that showed that Ashenid's large criminal population might prove to be excellent recruiting grounds for a new generation of Night Lords – or, if that failed, hardy slaves that would serve the Traitor Legion. However they were unaware of the extent that Vigilus' Genestealer Cults had infested Dirken and the Night Lords began to be overwhelmed by the Cultists' sheer numbers, when they attacked Ashenid. Even the aid of The Scourged was not enough to break the Genestealer Cults and eventually the Chaos Space Marines were forced to retreat from Dirken.[1]

Vreanus' Killers
Vreanus' Killers are a Night Lords Warband.[1a]

Vresh
Vresh is a war-torn Imperium world which contains a strong and violent gang culture that pervades its tech-slums. The world raises Astra Militarum Regiments known as the Vresh Grenadiers, which create their Flak Armour from the rusted metal scrap that litters Vresh's surface.[1b]

Vresh Grenadiers
The Vresh Grenadiers are Astra Militarum Regiments that hail from the war-torn tech-slums of Vresh.[1] A strong and violent gang culture pervades this shifting worldscape of rust and metal, and its warriors quickly learn to be cunning in combat and to follow the orders of their leaders. The Flak Armour they wear is typically fashioned from metal scrap plates, which are beaten into shape to wear during the running slum battles. Once drafted into the Imperial Guard, this same armour is given regimental markings, though many of the lurid gang emblems of their former lives are retained on helmets and breastplates.[1]

Vriedos
Vriedos is a planet where the Dark Angels Chapter nearly captured the Fallen Angel Neziek in M41 as he was trying to escape through a Webway portal. They were foiled at the last minute, however, when a sizable band of Harlequins burst forth from the portal and fought the Dark Angels long enough to grab Neziek and make their way back into the Webway.[1]

Vries
Vries is a Sergeant of the 1st Krieg Armoured, commanding a Salamander Scout Vehicle in the First Squadron of the regiment's Second Armoured Reconnaissance Company under Lieutenant Boltzmehr.[1]

Vril
Vril was a Guardsman of the Tanith First and Only.[1]

Vritras
Vritras is the Captain of the Black Dragons Chapter's 2nd Company and once had the Battle Brother Teiras under his command.[1] This changed, when Teiras was chosen to join the Deathwatch Kill-Team of Inquisitor Lord Otto Dagover, which Vritras congratulated him for. The Captain said it was a great honor, but Teiras took this to be ironic, as he had never heard of any of the Cursed Founding having joined the Deathwatch.[1]

Vrokhorn
Vrokhorn was a Castellan-Praetor in the Death Guard Legion during the Horus Heresy.[1a]

Vrosh Tattersoul
Vrosh Tattersoul is a Crimson Slaughter Aspiring Champion. He was among the Warband's forces that clashed with the Dark Angels Chapter in the Battle for Bane's Landing.[1]

Vroth
Vroth is an Imperial Knight of House Vulker.[1] The twin stripes upon his Knight’s carapace mark Vroth as a Baron, and the pattern upon his tilting plate denotes his rank within the Exalted Court as the Master of Vox. The Master of Vox, sometimes known as a Broadhailer, bears the internal comms equipment that can network together all the fighting detachments of House Vulker’s Knights as well as broadcast vox hails to distant allies. In many Exalted Courts the Master of Vox commands a rearguard position, focusing upon communications and lending supporting fire. Not so for Baron Vroth. In typical Knight Gallant fashion, Baron Vroth wades into the thickest of the fighting, crushing all before him. His Knight, the Gilded Conqueror, is one of House Vulker’s eldest and most richly decorated suits. Only the most ancient of machines bear gilded armour burnished to a sheen, and the Gilded Conqueror sports a full helm-plate made of precious metal.[1]

Vul Direz
Vul Direz is a Novamarines Chaplain who took part in the Plague Wars and, like most of his Chapter, he was stationed aboard the Star Fort Galatan during that conflict.[1] When the Novamarines began receiving Primaris Space Marine reinforcements for their Chapter while serving on the Galatan, Direz and Captain Orestinio were assigned to help them adapt to their new home and Battle Brothers. This was mostly done through the use of hypnomat memory implantation machines, but when a Primaris fought against the machines, Direz and the Captain would be there to guide their new Brothers. They would stress the importance of embracing the implantation, as it would help the Primaris understand and form a brotherhood with the Chapter; something that was of great importance, as the Novamarines continued to fight against the forces of Nurgle. When this failed to work with the Primaris Justinian Parris, Orestinio tried to be as understanding as possible and offered to perform the tattoo ritual known as remembrancing, to help Parris bond with the Novamaries. The Primaris rejected each of the Captain's attempts to aid him, however, which greatly angered the Chaplain, though Orestinio always intervened before it was unleashed upon Parris. As the Star Fort was entering the Parmenio warzone during that time, the disappointed Captain eventually let the Primaris leave with his blessing, so Parris could train with his new squadron. Direz offered no such blessing though and his disdain for Parris was plain for all to see, despite the fact the Chaplain was wearing his helmet.[1]

Vularakh
Vularakh was a Captain of the Celestial Lions Chapter.[1] Vularakh was one the Chapter's officers at the time of the Third War for Armageddon. During the defence of Hive Volcanus, the Celestial Lions learned of a force of Ork Gargants that were under construction in the nearby Mannheim Gap. The Lions committed every remaining member of their Chapter to assault the Gap, in an attempt to destroy the Gargants before they became active. Unfortunately they were too late: not only were the Gargants operational, but the orks were lying in ambush. Vularakh was killed in the battle that followed.[1]

Vulcan Bridge
The Vulcan Bridge is a bridge on the planet Armageddon, which crosses the Erebus River northeast of Hive Volcanus.[1]

Vulcan Mega-bolter
The Vulcan Mega-bolter is a large weapon usually found mounted on Imperial Titans and other Super-Heavy Vehicles.[2a]

Vulcanis System
The Vulcanis System is a binary star system of Imperial space, notable for being the location of the major Forge World of Stygies VIII.[1][2b]

Vulcanus
The Vulcanus is a Vindicator of the Salamanders Chapter. It is the second vehicle of the armoury. The vehicle is adorned with flame decorations which show that its crew are high ranking members in the Promethean Cult. The Vehicle features re-inforced armour and five kill marks. Unusually for a Vindicator, the Vulcanus does not feature a siege shield. The vehicle took part in the Third War for Armageddon.[1]

Iron-Forged
Iron-Forged is a Chainsword owned by the Space Wolves Chapter.[1]

Iron Ambassador
Iron Ambassador is a relic of the Leagues of Votann.[1] This exceptional HunTR module was named by a Brokhyr with a typically "Kin" sense of humor. It has been wielded by numerous heroes of the Leagues of Votann and is the last word in many a failed negotiation.[1]

Iron Angel
The Iron Angel is a class of heavy walker combat vehicle used by the Adeptus Mechanicus. These walkers walk on 4 legs and bristle with anti-personnel weaponry.[1]

Iron Angels
The Iron Angels are a Space Marine Chapter.[1]

Iron Automata
Iron Automata are strange man-like machines, that are sometimes found in Necromunda's ash wastes or Hive bottoms.[1] Despite the dangers of owning such a machine, the combat potential of an Iron Automata – when properly tinkered with – mean they can be found in the employ of criminals who care little for the laws of the Adeptus Mechanicus. This is not without risk, however, as an Iron Automata may glitch and become insane before attacking those around them. And while they do have limited self-repair abilities, there is a chance that if an Iron Automata is damaged enough in combat, they may break down completely. Some Iron Automata may even wander off into the badzones, while mumbling about overthrowing humanity.[1]

Iron Blood
The Iron Blood was a Gloriana Class Battleship of the Iron Warriors, and the personal flagship of its primarch, Perturabo during the Great Crusade and Horus Heresy.[1b]

Iron Brethren
The Iron Brethren are a traitor faction of the Loyalist Iron Knights Chapter, currently believed to be lost in the Warp.[1]

Iron Butchers
The Iron Butchers are a Khorne Chaos Space Marine Warband.[1]

Iron Champions
The Iron Champions are a Space Marine Chapter of Imperial Fists descent.[3]

Iron Circle
The Iron Circle was a formation of six Domitar-Ferrum Class Battle-Automata[2][Conflicting sources] that formed the Honour Guard of Iron Warriors Primarch Perturabo during the Horus Heresy.[1a] Later in the Heresy, maniples of these robots were deployed more widely and no longer exclusive to Perturabo's own Iron Circle.[2]

Iron Claw
Iron Claws or Warpclaws[3] are enormous weapons utilized by Soul Grinders of Chaos. These huge piston-powered claws are each more than capable of crushing the life out of the toughest of victims, sundering tanks, or tearing through fortresses.[1]

Iron Corpses (Audio Drama)
Iron Corpses is an audio drama in the Horus Heresy series by David Annandale. It was pre-released together with The Eagle's Talon in January 2015, at the 2015 Horus Heresy Weekender, and republished in print in August 2015. The prose version was re-released as part of "The Horus Heresy Quick Reads Subscription" week on 27 February 2016, which was renamed the "Legions Divided Quick Read Collection." The run time is 40 minutes, and it is performed by Annie Aldington, Sean Barrett, and Saul Reichlin. The story was also included in the anthology Eye of Terra. The story portrays the actions of Iron Warrior Warsmith Koparnos following the crash of the Eagle's Talon during the Battle of Tallarn, which destroyed those on both sides and dramatically reshaped the conflict on the southern continent. Alone and in the harsh environment of Tallarn, Koparnos has to regain his strength and determine a way to return to the battle at large.

Iron Council
The Iron Council, also known as the Great Clan Council, is the ruling body of the Iron Hands.[1] The Iron Council meets in the vault on their homeworld known as the Eye of Medusa.[8a]

Iron Crusade
The Iron Crusade is an ongoing Crusade, that was launched by the Iron Hands to save the Stygius Sector, from the forces of Tzeentch, after it was abandoned by the Imperium. They are joined in this endeavor by several of their Successor Chapters, including the Brazen Claws and Iron Lords – although the Sons of Medusa pointedly never share an open battlefield with their Founding Chapter.[1]

Iron Crusaders
The Iron Crusaders are a Space Marine Chapter. They were last reported heading for the Ghoul Stars.[1]

Iron Cyclone
Iron Cyclone is a Leman Russ Exterminator in service with the Cadian 346th Armoured regiment.[1]

Iron Devil (Audio Drama)
Iron Devil is an audio drama by C.L. Werner, published in June 2014. It was rereleased as a e-book in November 2018.

Iron Dragon
The Iron Dragon is a unique relic MkIV Ironclad Dreadnought of the Salamanders Space Marine Chapter Armoury.[1] It is believed to have been fashioned by the Primarch Vulkan himself. Uncommonly heavily armoured and built with enhanced reactor-system using thermic generation technologies, it contains many defensive systems and measures that others have strived but always failed to replicate. It is believed by somebody that perhaps Iron Dragon was a prototype of all Ironclad Dreadnoughts.[2] The Iron Dragon itself has seen many dark and bloody wars in its time, and it is said that echoes and horrors of the ages weigh heavily upon its machine spirits and it contained within brood with unquiet violence. So there has been unusually long periods when this Dreadnought rest dormant in its reliquary-vault in the depths of the Chapter's fortress-monastery on Prometheus without appropriated occupant to intern within. Only strong-willed character, individualistic and warlike can master the war machine's sarcophagus without being overcome or fatally overloaded by Aetheric echoes it holds during the Iron Dragon's activation, and just how many have perished in the attempt remains unspoken among the Salamanders.[2] Now the Iron Dragon contains a hero of Salamanders Chapter — Sokhar Bray'arth, that succumbed to his wounds following the purging of Ymgarl of Genestealer taint in 755.M41.[1][2]

Iron Drakes (Salamanders Chapter)
The Iron Drakes are a Salamanders Successor Chapter, that was created during the Ultima Founding.[1]

Iron Duke
The Iron Duke is a Lunar Class Cruiser, known to have been active during the Gothic War.[1]

Krieg 13th Heavy Tank Company
The Krieg 13th Heavy Tank Company are a Krieg Heavy Tank Company.[1]

Krieg 18th Armoured
The Krieg 18th Armoured is an Armoured Krieg regiment of the Astra Militarum.[1] The regiment is known to have fought in the Barbarius campaign.[1]

Krieg 1st Heavy Tank Company
The Krieg 1st Heavy Tank Company, known as the "Emperor's Loyal Shield" are a Krieg Heavy Tank Company.[1a]

Krieg 21st Armoured
The Krieg 21st Armoured is an Armoured Krieg regiment of the Astra Militarum.[1] The regiment is known to have fought on Vorenz III.[1]

Krieg 22nd Armoured
The Krieg 22nd Armoured[1b] (or 22nd Krieg Armoured[1a]) are an Armoured Regiment from the Imperial world of Krieg.[1a][1b]

Krieg 28th Armoured
The Krieg 28th Armoured are a Krieg Armoured Regiment of the Astra Militarum.[1] The regiment is known to have formed part of the Galan Expeditionary Force.[1]

Krieg 2nd Armoured
The Krieg 2nd Armoured is an Armoured Krieg regiment of the Astra Militarum.[1] The regiment is known to have deployed in the Third War for Armageddon, fighting in defence of Tartarus Hive.[1]

Krieg Acerbus
Krieg Acerbus is a Daemon Prince of Chaos and the Axemaster of the Night Lords.[1c] His warband is the largest of the Night Lords in the galaxy.[2a]

Krieg Civil War
The Krieg Civil War was an uprising against the Imperium on the world of Krieg in 433.M40. The situation began when the Autocrats who ruled Krieg declared themselves independent from the Imperium and denounced the Emperor as their master. In the resulting civil war, the rebels initially made good ground and captured all the Hives on Krieg but Ferrograd, controlled by the loyalist 83rd Regiment under Colonel Jurten. Under strict orders not to let Krieg fall, Jurten decided that the world belonged to the Emperor or no one and ordered a mass nuclear bombardment of his world. In the nuclear holocaust, Krieg was transformed into a Death World. Nonetheless, the nuclear bombardment did not defeat the rebels. Instead, a grueling 500 year-long campaign was waged until, inch by inch, Krieg was back in Imperial hands.[1] Ever since then, the Death Korps of Krieg have sought to atone for their world's disloyalty, through their willingness to die in the Imperium's deadliest war zones.[2]

Krieg Mester
Krieg Mesters are lower-ranked members of House Greim, who offer tactical advice to Underhive gang leaders and oversee the testing of the latest Greim weaponry.[1]

Krieger
Krieger the Violent is a Khornate Helbrute. Though Krieger lost his eyes, he can sniff out the coppery tang of spilled blood on the battlefield; the scent of which sends him into a berserk rage and sends him charging against his foes.[1]

Krieger Thrax
Krieger 'Krash' Thrax (sometimes spelt Kriegar[1a] or Crash[1b]) was a Chrono-gladiator and adversary of Kal Jerico.[2]

Krieglust
Krieglust was a Commissar of the Astra Militarum.[1]

Kright
Kright is an Imperial Navy Admiral, who once had command of the Battleship Holy Dignity.[1] In late M41 he initially led the Imperial Navy's fleet, that fought to reclaim Mearopyis from the Noctal species. However Kright was later recalled by the Navy's Sector Command and replaced by Admiral Veniston.[1]

Krijeni Luceior
Krijeni Luceior is a Dark Krakens Primaris Captain, who is currently leading its forces in the Octarius Sector against Hive Fleet Leviathan.[1]

Krill Rudin
Krill Rudin is a veteran Tempestor, who is taking part in the Sump Wars. There, he is tutoring and providing field experience to a squad of neophyte Tempestus Scions, who are led by the Cadet Commissar Rybakov.[1]

Krios
The Krios Battle Tank is a tank of the Adeptus Mechanicus. An arcane and ancient design that fulfills a role to the armies of the Mechanicum similar to the Space Marine Predator, it is durable and protected by interlocking energy fields. Its most common armament is the Lightning Cannon.[1]

Kript
Kript was the site of a battle between the Doom Eagles Third Company and Chaos Space Marines.[1] Led by Captain Consultus, the Doom Eagles were victorious over the traitors, but the Third Company suffered heavy losses as a result.[1]

Krispekh
Krispekh is the current Phaeron of the Necron Nihilakh Dynasty. Recently he has put an end to the historic isolationism of the Dynasty and ordered his legions to begin a campaign of expansion.[1]

Bowelburna
The Bowelburna is a type of Ork vehicle equipped with a Skorcha.[1]

Bownome
Bownome was a Commissar of the VPHC.[1] While directing civilian refugees in the initial stages of the Siege of Vervunhive, Bownome and a unit of Vervun Primary Troopers attempted to prevent a band of workers who had escaped the ruins of Vervun Smeltery One from accessing an aid camp, saying that it was overcrowded. The workers' leader, Agun Soric, attempted to argue their case, but matters escalated when he tried to force his way past Bownome and his unit. Bownome pushed Soric over and shot a worker with his autopistol. Soric retaliated by beating Bownome's head with his axe-rake and leading the workers in killing the Troopers.[1]

Bozgat's Big Adventure (Audio Drama)
Bozgat's Big Adventure is an audio drama in the Prophets of Waaagh! series written by Guy Haley.

Brach
Brach was the Chancellor of the Estate Imperium and a High Lord of Terra, until his death in the early years of the Thirteenth Black Crusade[1a]. His former seat remained unfilled for sometime though, until the Custodes' Captain-General Trajann Valoris claimed it during the Crusade's fifth year.[1b]

Brachiosaur
Brachiosaurs are a massive long-necked Dinosaurs found on Exodite Worlds. They are sometimes used as war mounts for Exodites in war and can wield Prism Weaponry.[1]

Brachyura
The Brachyura are a species that has joined the Tau Empire native to a planet of the same name. A tiny dexterous-limbed crustacean race, they are unmatched in the delicate assembly of small plasma generators needed to fuel Tau Earth Caste inventions.[1]

Bracius
Bracius is a Chaplain in the Ultramarines Chapter.[1]

Braden
Braden was a Librarian of the Blood Ravens Chapter, who in battle weathered an Eldritch Storm created by the Eldar and was somehow able to turn it against them. The Eldar were killed in the attack and centuries later Braden's armour still resonates with Psychic energy from the storm.[1]

Bradur IV
Bradur IV is an Imperium world.[1] It was once garrisoned by the 3rd Vorradion Astra Militarum Regiment, whose Commander was appointed as the world's Planetary Governor. The Commander later rebelled against the Imperium but, less than a hundred days later, the Blood Drinkers Chapter's Third Company arrived in Bradur IV's orbit. The Company launched a direct assault on the Commander's fortress and had already been given orders to take no prisoners and accept no surrender terms.[1]

Braellen
Braellen was an Ultramarine active during the late Great Crusade-era.[1] He had only recently ascended to the status of a true Space Marine shortly before the Ultramarines and Word Bearers Legions were ordered to muster for the Ghaslakh Crusade by Warmaster Horus. At the time, Braellen had recently been rotated from one of his Legion's reserve companies to serve in the 6th Company under Captain Saur Damocles.[1]

Bragg
Bragg was a Trooper of the Tanith First and Only[1a], serving in the regiment's eleventh platoon.[7] One of the original Tanith recruits to the regiment, Bragg was notable for two particular reasons - his sheer size (being by far the largest man in the regiment, strong enough to wield an assault cannon or heavy bolter single-handed and unaided by power armour[1b][3a]) and his terrible aim, which earned him the nickname 'Try Again' Bragg.[1a] Bragg had a simple nature, although many who didn't know him assumed that he was stupid.[2][3c]

Bragrak
Bragrak was an Ork Warlord who led his hordes in an invasion of the Imperium Shrine World Belisor. However the Warlord was later killed, when the Blood Angels Chapter came to the world's aid and destroyed his hordes in battle.[1]

Bragza's Fell-handed
Bragza's Fell-handed are a Chaos Space Marine Warband.[1] They were among the many Warbands that were defeated in battle by the Crimson Sabres, when the cursed Chapter sought to martyr itself within the Eye of Terror.[1]

Brain Boyz
The Brain Boyz are believed to be an ancient subspecies of Greenskins that are related to the Orks and were believed to be a master or ruling caste of their kind who shared a similar physique with their cousin species.[1] Ork legend (such as it is) is generally passed down by the Runtherds. They speak of a legendary caste of greenskins who created the Orks of today. This ancient race was extremely intelligent, and held dominion over the Ork castes. They were much smaller than their servants, so they bred the Orks to be as strong and fierce as possible to protect them from predators and invaders.[2] It was believed that this group was the driving force behind their civilisation and were responsible for developing their technology as well as directing the different castes. There is even some speculation that both Orks and Gretchins may have been specialised mutants that were deliberately created by the Brain Boyz to serve certain duties, though it believed that the truth of this will never be known for certain. Regardless, it is known that the Brain Boyz died out long ago and the Orks inherited their civilisation to the point that this ruling caste become little more than legend. According to Orkish beliefs, the Brain Boyz died from a great plague which ran across many centuries that caused their numbers to dwindle and eventually led to their extinction. It is believed that this caste was aware of their falling numbers and took steps to preserve their knowledge by engineering it into the genetic structure of their slaves. This lasting legacy allowed the Orks to retain their high level of technology in later years by way of artificial strands of DNA which contains knowledge imprinted in their metabolism that allowed the Orks to live following the demise of their masters.[1] Snotlings are also thought to be remnants of this lost race. It is believed that the underground cave fungi, which the Snotlings are symbiotic with, caused a genetic mutation in their brains. Over the generations, the Snotling brains developed to their full potential due to this fungus, and this intelligent lost race of Snotlings (Brainboyz) eventually developed Ork-kind, with the Gretchin as an intermediary development. These less intelligent creatures were fed Squigs rather than the intellect-enhancing fungus the Brainboyz consumed. However, over time the Orks began to question why such diminutive creatures were giving order, and began to acquire the special fungus for themselves. This fungus did not have an effect upon Orks, and without the fungus, the Brainboyz eventually regressed into a juvenile state. The Orks, as crude and harsh as they were, now the most intelligent of their kind and inherited the civilization of the Brainboyz.[3]

Brainbot
The Brainbot is darkly rumored to be the gruesome invention of Painboss Grotsnik.[1]

Braincrusha
Braincrushas are a type of Ork tank. Mounting a massive cannon, the Braincrusha fires gigantic shells at high angles which can decimate enemy tanks. The Braincrusha cannon fills almost the entire body of the tank so the crew have to squash together in a small tower over the gun's breech, which vibrates with the concussion of the cannon's recoil. The noise and vibrations Ork crew experience while piloting this tank is likely the reason it is called the Braincrusha.[1]

Brainleaf
The Brainleaf[1a] (also referred to as the "Grey Vine" or "Slave Vine")[2] is native to Catachan and appears to be a small tree. It has a rudimentary animal brain with the lowest level of intelligence and appears to be able to control animals and humans through attaching its leaves to them. The leaves can float away from the tree for many metres using a wing-like undulation, but when they come into contact with a creature, the nerve bundles in the leaf attach themselves and grow throughout the victim's nervous system, effectively taking them over. The Brainleaf can then make use of the creature and its abilities.[1a] There is another variant of Brainleaf that appears as a grey, hairy vine wrapped around a tall object. When prey gets too close to the vine, it will reach down and attach a leaf to the back of the creature's neck. The fibers in the leaf then quickly burrow into the spinal chord of the victim, reducing a victim to a brainleaf thrall. [2] The Brainleaf uses its victims to protect itself, and propagate its young. Victims have no intelligence, often lacking the motor skills to use primitive weapons. To protect the Brainleaf, the Brainleaf Thrall will charge at anything that gets too close and beat it with whatever appendages it has.[2] The Brainleaf can be removed from a victim, though it is incredibly dangerous to the victim. If they aren't killed by the agonizing procedure, they will suffer permanent nerve damage. [2]

Brains
Who the man known as Brains was before 'volunteering' for the 13th Penal Legion is now lost, though unlike many of the other members of this covert organization, Brain's records seems to have suffered data corruption from an unknown source. Given his 'unique' talents it is possible Brains himself may have had something to do with the records corruption.[1] What is known about Brains is that he was a former enlisted member of the Imperial Guard prior to his arrest for his creative edits to the regiment's pay database (bumping himself up several pay grades). As his nickname suggests Brains is a genius and something of an all around know-it-all, as well as an expert in most forms of technology. Within the "Last Chancers" he acts as vox operator and is armed with a lasgun.[1] Whether his recent friendship with "Ox" is genuine or simply feigned in order to receive the big man's protection can only be guessed at, but the two are inseparable. "Ox" would take the injury or death of his best friend badly at best.[1]

Brakar
When members of a Ratskin tribe found a man on the verge of death in a secluded, crumbling tunnel, they took him in and nursed him back to health. How he had come to be there, and how he had received his horrendous head wounds were a mystery to everyone, most of all to the man himself. In time he recovered physically, though his memories remained a blank. He could still speak, and knew how to use the Heavy Stubber that had been found beside him with deadly accuracy but no clues as to who he might be came forth.[1] While he was away from the tribe a Van Saar gang attacked the Ratskins and killed them to a man. He returned to find the Van Saars picking over the bodies of his rescuers, and in a rage drove them off single-handed, killing over half of them with short, lethal bursts from his weapon. Since that time they say he has roamed the wilderness of the Underhive alone, aiding any Ratskin tribes he encounters who may need his help and meting out vengeance on all those who would attack his Ratskin brothers without cause.[1] The Ratskin tribes have given him the name of their god of war and revenge. He is Brakar - The Avenger, He That Rains Death.[1]

Brakatoa System
The Brakatoa System is a star system of the Imperium.[1]

Fusion Beamer
The Fusion Beamer is a type of Fusion Weapon found on starships.[1]

Fusion Blade
The Fusion Blades are a signature system of the Tau Farsight Enclaves. These deadly weapons were created at the request of the third Commander Brightsword. While they are in appearance heavily modified Fusion Blasters, in truth they are miracles of science. When the firing impulse is sustained, each weapon can fire a constant stream of energy. However, they consume a huge amount of energy and are prone to shorting out in the midst of battle.[1]

Fusion Blaster
The Fusion Blaster is a Tau weapon similar in design and effect to Imperial Melta Weapons[1], most commonly carried by Crisis Battlesuits as an anti-tank weapon for penetrating the weaker rear armour of enemy vehicles.[2]

Fusion Cannon
The Fusion Cannon is a Tau weapon - the more powerful analog of Fusion Blaster. Fusion Cannons are most commonly carried by Hammerhead Gunships as an anti-tank weapon for penetrating the weaker armour of enemy vehicles.[1] This weapon was first field-tested during the famous Taros Campaign.[1]

Fusion Cascade
The Fusion Cascade is an experimental weapon mounted on XV9-01 'Hazard Close Support Armour. Based on similar Fusion Gun technology, the Fusion Cascade engulfs its target in powerful melta energy. Though each individual shot lacks the same power as its Imperial equivalent, the Fusion Cascade fires in bursts, allowing it to overwhelm the target.[1]

Fusion Collider
The Fusion Collider is a type of heavy Tau Fusion Weapon. Typically mounted on an XV95 Ghostkeel Stealth Battlesuit, the Fusion Collider is a short-range anti-tank weapon that can reduce enemy armour to slag in the blink of an eye.[1]

Fusion Eradicator
The Fusion Eradicator is a Tau Fusion Weapon.[1] Designed as a radical solution to the limitations of current Tau fusion weapons technology, the Fusion Eradicator combines a battery of multiple synchronised firing chambers. The weapon creates a blast of energy so potent that solid matter caught in its path is torn apart at a molecular level by brute thermal force, and no physical material yet known to the Tau can survive its destructive power. The cost in materials and expertise to create a single Fusion Eradicator is immense, and the natural endurance of each weapon is limited often to a single battle. Each Fusion Eradicator is then discarded and must be replaced.[1] The Fusion Eradicator is most commonly mounted on the Tau KX139 Ta'unar Battlesuit.[1]

Fusion Maul
Fusion Mauls were weapons used by the Blood Angels Legion's Sanguinary Guard, during the Horus Heresy.[1]

Fusion Obliterator
The Fusion Obliterator is a prototype Tau weapon.[1] Developed in response to the Imperium’s immense armored regiments, the fusion obliterator’s advanced power cells give it a superior range, power and rate of power. It is mounted to the XV95 Ghostkeel Battlesuit.[1]

Fusion Pistol
The Fusion Pistol is an Eldar Fusion Weapon.[1] The Fusion Pistol is the compact pistol version wielded by Harlequins. The weapon has a short range, but its elegance is matched only by its potency.[1]

Fusion Reactor
The Fusion Reactor is a Tau energy source. The standard and most reliable method of power for Tau, it is contrasted by the experimental and potentially dangerous Nova Reactor.[1]

Fusion gun
Fusion weapons are heat-based weapons used by the Eldar, analogous to the Imperium's melta weapons.

Fuzreina
Fuzreina's moons have been colonized by the Imperium and contain refinery cities and vast fuel reservoirs. In the aftermath of the Great Rift's creation, the moons' populations rampaged throughout the refineries.[1]

Fyceline
Fyceline is the main ingredient used in the manufacture of Imperial explosives.[1]

Fychis Dolorous
Fychis Dolorous is a world of the galaxy which is known to host a number of ancient step-temples.[1] Ibram Gaunt is known to have visited Fychis Dolorous at some point.[1]

Fydae System
The Fydae System is a planetary system that lies on the rimward side of the Malfian Subsector in the Calixis Sector.[1a] It is as yet unknown what connection (if any) this system has with the Fydae Great Cloud which lies Trailing of the Calixis Sector.[1b] Imperial Guard Regiments supplement the habitable worlds' PDFs against the pirate clans that have plagued the system for the last 200 years.[2]

Fyger Deflaim
Fyger Deflaim, known as the "Master of Dreams", was the leader of one of the many Splintered Chaos Cults, that emerged on Terra following the creation of the Great Rift.[1a] He was once a Marshal of the Adeptus Arbites and was responsible for nine of Terra's precincts, before he fell to Heresy. This allowed Deflaim's Cult to have access to the Arbites' armories and they emerged to have the most extensive firepower amongst the Splintered. In the wake of the Indomitus Crusade's launch, Deflaim gradually became bolder and conducted raids on Terra by daylight. He also started to hold his seized territory, rather than retreat when confronted by Imperial forces[1a]. However the Splintered's success in defying the Imperium, was only due to being the patrons of the powerful Hexarchy group. The Hexarchy wished to overthrow Lord Commander Guilliman's rule of the Imperium and used their vast resources to ensure the survival of the Splintered Cults. Once the Cults had wreaked enough havoc, and started to turn Terra's population against Guilliman and the ruling High Lords, the Hexarchy began their coup to seize control. They then unleashed the Minotaurs Chapter upon the Cults, in order to gain the favor of Terra's population and show that they and not Guilliman, would restore order to the Throne World. The Splintered quickly suffered horrific losses at the Minotaur's hands, after the Hexarchy gave the Chapter the Cults' locations. With their defeat seemingly eminent, Deflaim rallied the remaining Splintered forces to him for a final stand in the Cathedral of the Emperor Deified and most did so[1b] - with the exception of the Lachrymosa's Cult[1c]. Despite their mustered forces, however, the Splintered were easily killed by the Minotaurs, who had been told in advance of the Cults' plan by the Hexarchy.[1b]

Fyodor Karamazov
Fyodor Karamazov, also known as the Pyrophant Judge of Salem Proctor, is an Inquisitor Lord of the Ordo Hereticus.

Fyodor Stromgren
Fyodor Stromgren was a member of the Space Wolves during the Great Crusade and Horus Heresy.[1] Originally assigned to watch over Konrad Curze at the start of the Horus Heresy, Curze had Fyodor and his packmates captured and mutilated. All save Fyodor died, and the Night Haunter sent the grievously wounded Space Marine back to Terra to serve as a message. However Fyodor's body was recovered by the Knights-Errant, and Malcador the Sigillite demanded he be revived by all means available save a Dreadnought. It is likely he thereafter joined the Knights-Errant.[1]

Traitors of Tarkan
The Traitors of Tarkan are Tzeentch Traitor Guard Regiments. Five Regiments took part in the Invasion of the Stygius Sector and were among Chaos God's forces that invaded the Imperial world Rimenok.[1]

Traitors of the Loyalist Chapters
Space Marines of the Loyalist Chapters, who betrayed the Imperium

Traitors of the Loyalist Legions
Legionaries of the Loyalist Legions, who betrayed the Imperium during the Horus Heresy.

Trajan (Admiral)
Trajan is an Admiral in the Imperial Navy and commands the Fire of Heaven, which is the flagship of the task force he leads in Battlefleet Armageddon. While he was out patrolling, Trajan began receiving transmissions of Ork raider attacks from over two dozen Imperial planets, which he believed were part of a massive Ork incursion. Acting quickly the Admiral composed a message to Armageddon's Military Intelligence, that detailed the attacks and the worlds that had already fallen to the Orks. He also wrote, before sending the message, that he was taking his task force to intercept the Orks on what he believed would the next System they would attack. Unfortunately, these Ork attacks signaled the beginning of the Third War for Armageddon and the Imperium has not received any further messages from Admiral Trajan or his task force.[1]

Trajan (Captain)
Trajan was a Captain in the Ultramarines Chapter, who came to the aid of Salamantis VI, when the Chaos Space Hulk Blasphemous Voyager existed the Warp and began to drift towards the Shrine World. When he arrived with his strikeforce, they realized the Space Hulk was too massive for their ships to destroy it and so a new plan of attack was created. As the Blasphemous Voyager drifted closer to the Shrine World, the Ultramarines quickly began boarding actions upon the Space Hulk; with Trajan personally leading his Battle Brothers in planting well placed explosives within it. Despite facing a fierce resistance from the Chaos Space Marines aboard the Space Hulk, the Ultramarines were successful and as the explosives' timers began to countdown, the survivors retreated to their extraction points. Captain Trajan's squadron however, was cut off by the attacking Chaos Space Marines and was not able to escape in time before the explosives went off.[1] In the aftermath of the explosions, Trajan was left severely wounded and was the only survivor of his squadron. He was soon captured by the Chaos Space Marines and brought before their Chaos Lord, who commanded the Blasphemous Voyager. The Chaos Lord mocked Trajan for failing in his mission and told him the Ultramarines' ships were already retreating in disgrace. With the minimal damage the Ultramarines' explosives had done to the Space Hulk, the Chaos Lord exclaimed there was now nothing to stop them from destroying Salamantis VI. When the Chaos Lord had finished, Trajan simply laughed and told him, their mission was a success. The Ultramarines had never intended to destroy the Space Hulk with the explosives - they had just needed to alter its path away from the Shrine World and into an unstoppable collision course with its sun.[1]

Trajann Valoris
Trajann Valoris is the 17th[4a] and current Captain-General of the Adeptus Custodes and a High Lord of Terra.[1b]

Trajus
Trajus is a Sergeant in the Ultramarines Chapter and a survivor of the Battle for Macragge. Under the command of Chaplain Ortan Cassius, the Chapter's Master of Sanctity, he led a squadron of fellow Tyrannic War Veterans, in the successful defense of the Industrial World of Brettik V; from an invasion by Hive Fleet Leviathan.[1]

Trajus Boniface
Trajus Boniface was a member of the Alpha Legion, during the last years of the Great Crusade, where he served in the 88th Expedition. When the Expedition received a plea for assistance[1a] from the 140th Expedition, led by the Blood Angels Captain Khitas Frome,[1b] Trajus led fourteen of the 88th's vessels to the world Murder, in order to aid them. However when they arrived, Trajus discovered that the Primarchs Horus and Sanguinius were leading the Imperium's forces in a campaign on Murder, to exterminate the Megarachnids Xenos that lived there; which had already killed Frome and nearly the entire 140 Expedition as well. Afterwards, Trajus not only offered his aid to Horus, but also took the opportunity to convince the Luna Wolves Primarch, to lend the Alpha Legion his aid for an attack on the Ork infested Kayvas Belt. The proposed offensive against the Orks, was a long cherished plan created by the Primarch Alpharius, but Horus turned Trajus down; after he determined the offensive would require too much time and manpower, than he could currently provide.[1a]

Traki
The Traki is a large, slow-moving creature native to Valhalla (one of the few indigenous animals to survive the planet's cataclysmic transformation into an Ice World). Prized for its meat and its soft fur, the traki is usually so easy to kill that hunters do not consider it worthwhile.[1] "Traki shoot" is a common expression among Valhallan Ice Warrior regiments to describe a combat situation that overwhelmingly favors one side and/or is minimally risky.[1]

Trakonn
Trakonn is a Necron Tomb World and Crownworld of the Dyvanakh Dynasty.

Traktor Kannon
Traktor Kannons are Ork weapons akin to massive magnets[2][3]

Trakus
Trakus is a White Scars Deathwatch Chaplain, that is currently among its forces serving in the Jericho Reach.[1]

Tranch
Tranch is a Hive World in the Calixis Sector. The planet is most notable for being the site of the infamously brutal mutant uprising known as the Tranch War and for being the birthplace of the Pale Throng Mutant horde. Despite the Imperial victory, since the Tranch War most of the planet lay in ruins and billions of its populous lost their lives.[1]

Tranch War
The Tranch War was a Mutant uprising against Imperial authority on the Hive World of Tranch in M41. It is notable for its brutality and ferocity, as well as being the birthplace of the Mutant warband known as the Pale Throng.[1]

Trane
Trane was a Cadian Sergeant in the 7th Company of the 473rd Cadian Rifles Imperial Guard Regiment. He was veteran of the uprisings on the Imperium worlds Bairsten Prime and Agripinaa and later joined his Regiment in defending Kast Thravius on Cadia, after it was invaded by the forces of Nurgle. Prior to Kast Thravius' invasion, the Plague of Unbelief had spread like wildfire throughout Cadia's Sector and had turned the critical stronghold into a necropolis, when the forces of Nurgle attacked. The Cadian Guard sent its forces to reinforce, Kast Thravius and they fought for weeks to prevent it from falling into the invaders' hands, but they soon only held its center; as the Death Guard and the Traitor Guard and Plague Zombies they commanded, attacked them relentlessly.[1a] As the battle dragged on, Trane's 7th Company defended the lynchpin section of Kast Thravius still held by Cadia, under the command of Colonel Emil Krassus, when it came under attack by the forces of the Herald of Nurgle Typhus; who sought to weaken the Cadian Guard's hold on Kast Thravius and finally allow the forces of Nurgle to claim it. In brutal fighting that followed between the two sides[1a], Trane led his squadron in doggedly holding Typhus's forces back, until they became an annoyance to the Herald of Nurgle, who soon called down swarms of plague flies to attack them. As the swarms descended upon them, Trane and his squadron became terrified as the noxious flies began entering their rebreathers and fled the building they had been firing from. Unfortunately, their panicked run took them into the path of a Chaos Champion and Possessed Chaos Marines, who easily killed Trane and his squadron.[1b]

Trangenia
Trangenia was where the Dark Angels Supreme Grand Master Cariontis sent the Chapter's Third and Fourth Companies after interrogating the captured Fallen Angel Cypher. This proved to be a mistake, however, as the Companies were completely destroyed by unknown assailants.[1]

Tranikar
Tranikar is a Codicier of the Executioners Chapter who was part of the Khymara Pursuit Force during the Badab War. Under the command of Captain Belloch, the Pursuit Force attacked the Howling Griffons garrisoning the Khymara System. Tranikar would earn battle honours from his Chapter for his actions during the battle, but due to the Executioners status as Secessionists at the time, they were not recognized by the Imperium or entered into the records of the Greater Roll of Honours of the Adeptus Astartes.[1]

Trankar
Trankar was an Admiral of the Imperial Navy. Most notably, he allowed his fleet to be ambushed and annihilated by Hive Fleet Leviathan in the Battle of Bloodstar. His status after the battle is unknown.[1]

Tranq
The term Tranq covers a variety of artificial, alcoholic chem-distillates. Drinking it results in a numbing of the body and mind, and is an acquired taste as its effects are also unpleasant and depressive. It was made in the lower portions of the Hives of Golgenna Reach, though techniques for its production have spread throughout the Calixis Sector.[1]

Dreamstimm
Dreamstimm is a narcotic known to be used by the conscripts aboard the Imperial Navy's vessels.[1]

Dreamstone
Dreamstones are talismans grown by the Eldar in the heart of Craftworld Ulthwé[1a] from the same material as Waystones.[1b] They are used by the Eldar to guard their minds from Slaanesh when they sleep, but as they absorb emanations from the Warp, they are one of the few things known to protect human minds from Chaos. As a result, pure Dreamstones are extremely valuable in the Imperium, and are used by Navigators to prevent the dreadful nightmares that can occur after too much exposure to the Warp, as well as by human Sorcerers, Alchemists, and Inquisitors,[1c] and are coveted by collectors.[1d]

Drecarth
Drecarth, also known as Drecarth the Sightless, was a Captain of the Sons of Horus. Falling to Heresy with the rest of his legion, he left Maeleum during the Eye of Terror Slave Wars and eventually broke off from the Sons of Horus and formed his own warband, the Sons of the Eye.[1a] He then led his Sons against a World Eaters warband under Voslok[1b] in the Battle of the Keening Deep[2]. He claimed their fortress after personally slaying the Khornate warlord[1b] when Drecarth wrested Voslok's daemonic axe from his grip turning the evil weapon against its former master, winning the battle and finishing off the enemy warband.[2] During the Sixth Black Crusade, Drecarth agreed to an alliance with Abaddon the Despoiler and his Black Legion. During the siege of the Forge World of Arkreath, the two forces fought side by side but after the battle was won Abaddon impaled Drecarth on his Power Claw, assimilating the Sons of the Eye into his own forces.[1a]

Dreer
Dreer is an Imperial Feral World.[1]

Dreg Panzeehunta
Dreg Panzeehunta is an Ork Warboss who took part in attacking Hive Malogrim when the Waaagh! of Warlord Ghazghkull Thraka invaded its Hive World.[1]

Dregbad Skullbusta
Dregbad Skullbusta is an Ork Freebooter Kaptin, whose Ork hordes have plagued the Imperial Alumax System for years.[1] This is due to the System being considered a backwater, which has led the Imperium to send little in the way of aid to defeat the Orks. In the wake of the Noctis Aeterna, the Alumax System was invaded by Plague Captain Oghlosmus Bilge's warhost, during the Charadon Campaign. It is not known what has become of Skullbusta and his hordes since then.[1]

Dreggutz
Dreggutz is an Ork Painboy on Gorkamorka.[1] Dreggutz has been dubbed a 'bad doc' after an infamous incivent involving Snakrat (a Nob of the Twisted Nex Mob), a head wound, and the indiscriminate use of a kustom jump-jet. While they scraped Snakrat off the side of Gorkamorka, Dreggutz thought it better to make his exit before the rest of the Twisted Nex took their reprisals. However he is still offering his services to other Orks, advertising a 'speshul, enda season discount!'.[1]

Dregmek
Dregmek was a Warlord who once commanded the Deathskulls' forces on Urk[1a] and ruled from the settlement of Rustspike.[1c]

Dregmek Blitzkart
Dregmek Blitzkart is an infamous Ork Mekboy on Gorkamorka.[1] Dregmek has spent half his life sketching plans for a "ded good flyin kart" that would enable Orks to soar through the air and rain death on their enemies. Unfortunately, all the other Orks thought him mad and he could never get a sponsorship to built his custom chopper. One night, he made a decision which was to change his life. Several weeks later, the Mekboss' of Gorkamorka noticed a number numbers of supplies had disappeared, eventually learning of Dregmek's thievery. However it was too late, and Dregmek escaped from Mektown on his new flying machine.[1]

Dregrokk
Dregrokk was the capital of the Ork Empire of Alsanta by the time of Nazdreg's command of the polity. By either sheer coincidence or cosmic fate, it shares the same system as Arthas Moloch[1a]. Located in the Damocles Gulf, the world was a sprawling mass of scrap and industry which contained trillions of Orks, including many inhabiting its city-sized orbital dockyards that were access via space elevators. Nazdreg's personal fortress was located in Dregg City, a massive island near the planet's north pole.[1a] During the last phases of the War of Dakka, Dregrokk became the main objective of Commander Farsight. He invaded the world and successfully scattered the Greenskins by apparently killing Nazdreg, but soon a Chaos force led by the Ark of Omen Unhallowed appeared to seek the Key-Fragment located on Arthas Molich in the same system.[1a]

Dregz Wuzghal
Dregz Wuzghal is the Arch-Mogul of Gunza Major, whose Waaagh! is currently invading the planet Phaethon IV. What began as a battle between his forces and the Crimson Consuls Chapter and Phaethon IV's PDF, changed once Necrons beneath the planet were awoken from their fighting. The Space Marines and PDF were destroyed, after being caught in the middle of the two forces; leaving the Arch-Mogul to fight the Necrons for the possession of the devastated planet.[1]

Drekarth X'uskul
Drekarth X'uskul is a Dark Eldar Archon. During his journeys in the Webway, he unexpectedly found himself in the realm of Nurgle within the Warp. Though he initially led a band of Wyches to capture exotic Daemon beasts, Drekarth soon found himself the hunted as they were assailed by the Daemons of Nurgle. The Archon nonetheless managed to return to Commorragh with a captured Rot Fly. However it turns out this is exactly what the Plague God intended, as whole sections of the Dark City were soon contaminated with disease. Asdrubael Vect was forced to kill the beast that X’uskul had brought back, and the Archon has not been seen since.[1]

Drekkar
Drekkar are longships used by Fenrisian tribesmen.[1]

Drekos
Drekos was an Apothecary of the Ultramarines Chapter who was active during the Damocles Crusade. He was attached to the Eighth Company under Captain Atheus.[1]

Drel Kan
Drel Kan is an Imperial Civilian World, that is located in the Hayol System. The entire System is currently being invaded by the Tau Empire, who seek to claim its worlds from the Imperium.[1]

Dremin Vlorn
Dremin Vlorn was the Veteran Captain of the Fourth Inquisitorial Storm Trooper Regiment.[1] In 832.M41, Vlorn and his regiment were assigned by Inquisitor Abraham Vinculus of the Ordo Hereticus to support Interrogator Edwin Savaul in taking out a Chaos Cult on Stygia XII.[1]

Dremmond
Dremmond was a flame-trooper of the Tanith First and Only regiment.[1a][2]

Drenn Redblade
Drenn Redblade is a member of the Deathwatch. Hailing from the Space Wolves Chapter where he served as a Blood Claw, Drenn is a young and brutal close-range fighter. It is rumored that his assignment to the Deathwatch was a scheme by his Wolf Lord Kjarl Grimblood to end his excessive boasting.[1]

Vulcron
Vulcron is an Imperial Mining World, that has been mined so extensively that it has damaged the world and has caused its surface crack apart.[1] Now magma spews forth from the cracks and lava channels cover Vulcron's surface. This made it a dangerous battlefield for the Ultramarines Chapter, as they arrived to defend the world from an invasion by Chaos Space Marines.[1]

Vulga Kar
Vulga Kar was an Ork empire, that was destroyed in a costly battle by the Imperium's Twenty-Second and Eleventh Crusade Fleets, during the Great Crusade.[1]

Vulgate
Vulgate is a Shrine World of the Imperium.[1] The labyrinth of natural catacombs of this Shrine World were overrun by a necrophage cult that eventually drew forth necrotic Plaguebearer Daemons. In the following Deliverance of Vulgate, the Grey Knights managed to destroy the key Warp gates and the defiled ritual cites, thus stopping the Daemonic Invasion. Notably this action saw the creation and first deployment of the Vortimer Pattern Razorback.[1]

Vulgrar Thrice-Cursed
Vulgrar Thrice-Cursed, also known as Old Boilerguts, originally Amstein Vulg, is a Twisted Lord of a Gellerpox Infected Cult.[2]

Vulguthrot
Vulguthrot is a Death Guard Lord of Contagion. He pleaded with Nurgle to look upon the destruction he has done in the Plague Father's name and begged for Nurgle's favour and boon for his work so that he may continue to spread the Chaos God's blessing across the stars.[1]

Vulkan
Vulkan was one of the twenty Primarchs created by the Emperor of Mankind to lead his Great Crusade and reunite the scattered peoples of humanity. His Space Marine Legion was re-named the Salamanders in his honour. As with all the Primarchs, Vulkan inherited an aspect of his father. However for him this was the unique ability of being a perpetual, making him essentially immortal. Vulkan was able to regenerate fully from any injury, including a death that would vaporize him completely. This ability was unknown to him until the Horus Heresy, and during the Great Crusade he gained a reputation for his empathy towards average humans as well as his craftsmanship abilities.[4]

Vulkan's Might
Vulkan's Might is a Battle Barge in the Salamanders Chapter that took part in the Third War for Armageddon.[1]

Vulkan's Own
Vulkan's Own was the name taken by a combined Imperial Army reserve force, of ten thousand soldiers and twelve ad hoc squadrons from a score of different understrength Regiments, during the Battle for Terra.[1a] This was to honor the three members of the Salamanders Legion's Draaksward they fought beside, as the Regiments protected a portion of the Sanctum Imperialis' Indomitor Wall. Normally this kind of presumption on the Regiments' part, to take on their Primarch Vulkan's name, would have angered the Draaksward Atok Abidemi. As they fought Horus' forces beside each other, though, Abidemi came to understand the honor the Regiments' brave soldiers had done for Barek Zytos, Igen Gargo and himself. However during one such attack on the Indomitor Wall, Abidemi's position was struck by a salvo of Ironstorm Missiles[1a]. While he survived the impact, Abidemi has been knocked unconscious and saw a vision that led him to believe Vulkan, was in danger. Abidemi quickly told Zytos and Gargo of this[1b] and they began to make preparations to leave. The Regiments of Vulkan's Own, were not told the reason for the Draaksward's departure, though, as only a select few Imperials knew that their Primarch was secretly on Terra. Instead Zytos tasked the Regiments with continuing to defending their portion of the Indomitor Wall. Vulkan's Own's ad hoc command staff swore solemn oaths to do so and they would give their lives if need be. Though they were from diffent Regiments, the soldiers of Vulkan's Own were now bound together and they would do honor to their adopted name. The Draaksward would later successfully save Vulkan's life and were afterwards ordered to defend the Mercury Wall. Having upheld their oaths, as they had sworn to, the surviving members of Vulkan's Own were also transferred to the Mercury Wall and fought beside the Draaksward once again.[1d]

Vulkan's Shield (Audio Book)
Vulkan's Shield is a short audio drama in the Tome of Fire novel series by Nick Kyme. It was released in August 2011, and re-published in print in Salamanders: The Omnibus.

Vulkan's Sigil
Vulkan's Sigil is a prized artefact of the Salamanders chapter. The Sigil is said to have been carried by Vulkan himself and is one of the chapters' most revered treasures. It is one of the highest honours of the chapter to be allowed to carry it into battle.[1] One individual known to have carried the Sigil is the legendary Chaplain Xavier; it says much of the Salamanders' nature that they award such an honour not to the most feared warrior in their ranks, but to the man who most exemplified the qualities of duty, honour and self-sacrifice.[1]

Vulkan's Wrath (Battle Barge)
Vulkan's Wrath was a Salamanders Battle Barge.[1] In M35 it spearheaded the Imperial Raid on Commoragh to rescue the strike cruiser Forgehammer from the Dark Eldar. Its fate following the battle is unknown.[1]

Vulkan's Wrath (Blood Ravens)
The Vulkan's Wrath is a Plasma Cannon belonging to the Blood Ravens Chapter.[1] The home planet of the Salamanders Chapter, Nocturne, is a volcanic orb upon which geysers of magma reach into the sky. This plasma cannon was named in honour of that fiery place and the mighty chapter it spawned.[1]

Vulkan's Wrath (Strike Cruiser)
The Vulkan's Wrath is a Strike Cruiser of the Salamanders Chapter.[3] It was sent to the world of Scoria with the Third Company, to look for signs of the Salamanders' lost Primarch, Vulkan. It is also the vessel that discovered the derelict Mechanicus ship Archimedes Rex.[1] The Strike Cruiser later delivered a strike force of the Chapter into the Nurgle-infested Space Hulk known as the Grim Scythe. Led by the Forgefather Vulkan He'stan, the strike force boarded the Space Hulk in search for the Chthonic Hammer (a mining ship that their Primarch had been on and which was later lost in the Warp, at about the time of Vulkan's disappearance).[2]

Vulkan Dir'san
Vulkan Dir'san was the Forgefather of the Salamanders Chapter at some point in M41. He led the force that recovered the first of the Artefacts of Vulkan, finding the damaged Chalice of Fire in a debris field with the Eye of Vulkan still mounted on the hull. The other artefacts were missing from the vault, which had been breached.[1]

Vulkan He'stan
Vulkan He'stan is the current Forgefather of the Salamanders.[1]

Vulkan Launcher
The Vulkan Launcher is a master-crafted grenade launcher that fires non-standard incendiary rounds, leaving scorching flames in its wake. The modifications are said to have been conceived by one of the Forgefathers of the Salamanders Chapter.[1]

Morkai's Claws
Morkai's Claws are a relic of the Space Wolves.[1] Named for the legendary two-headed wolf Morkai, it is said that a master artificer of Mars, whose name has long since been forgotten, was inspired by the story of the wolf-god’s defeat at the hands of Leman Russ. He presented the mighty Primarch with a pair of wolf claws that he had forged especially to honor the victory. Imbued with all the bestial fury for which the wolf-god was renowned, to wield Morkai’s Claws in battle is to unleash the wrath of the caged beast and tear every foe to bloody ruin.[1]

Morkai's Hurricane
Morkai's Hurricane is a Strike Cruiser in the Space Wolves Chapter, that was active during the Psychic Awakening.[1] At that time, the Strike Cruiser took part in the Space Wolves' failed attempt to aid the Obsidian Jaguars's Homeworld, Ceibhal, after it was invaded by the Great Waaagh!.[1]

Morkai's Teeth Bolts
Morkai's Teeth Bolts are relics used by the Space Wolves.[1] Tipped with slivers of dark, unmelting ice mined from the deepest caves of Fenris, these Bolter rounds mark their victims’ very spirit, drawing the eye of Morkai to them.[1]

Morkai (Axe)
Morkai is a master crafted Great Weapon used by Logan Grimnar, the Great Wolf of the Space Wolves.[1]

Morkai (Thunderhawk)
The Morkai is a Space Wolves Thunderhawk gunship. It took part in the Battle of Medes 841 against the Draxian Hegemony.[1]

Morkai (deity)
Morkai, the Deathwolf, is the Wolf-God of Fenris.[1] Morkai is said to have many fell lieutenants, such as the dead-summoning Blackmane. He and all of his kin are said to have been defeated by Leman Russ.[2] According to legend, he is now the two headed dog of Russ, and guards the lowest hall of the dead.[1]

Morkanaut
The Morkanaut is a type of heavy Ork walker.

Morkis
Morkis was a Lord Colonel of the Planetary Defence Forces of Quintus, commanding the 12th Grand Brigade of the Quintus planetary guard.[1b]

Morkrog
Morkrog is an Ork Warboss. In 886.M41 he captured the Tau colony ship Hope's Light and renamed it Taukilla. He then used it to raid the Kel'shan Sept for the next decade.[1]

Morkrull Grimskar
Morkrull Grimskar is an Ork Warboss active in the Third War for Armageddon. While he was badly wounded by the Black Templars Emperor's Champion Ansgar, Grimskar and his Boyz were able to capture the Champion and use his wargear to turn himself into a Cybork. Later, a Black Templars strikeforce retaliated against Grimskar's encampment, destroying it with a bombardment of Torpedoes but ultimately failing to find Grimskar himself.[1]

Morl Rachnor
Morl "Razor" Rachnor is a Catachan General who was being transported by a Battlefleet, that became lost within the Imperium Nihilus due to the Great Rift.[1] This would last for several years and Rachnor and his Jungle Fighters would weather Warp Storms and aid in fighting off raids by Heretics. Their salvation finally came, though, when the ragged remnants of the Battlefleet received a plea for aid from Hadrak's Folly. The Battlefleet was able to locate the world and Rachnor and his Guardsmen were sent into Hadrak's Folly's forests in order to combat the invading forces of the Tau Empire. Though they have suffered casualties, Rachnor and the Catachan are delighted to be fighting worthy foes.[1]

Morleo Moriar
Captain Morleo Moriar of the Blood Angels was killed in battle in the fields of Clamorga.[1] Unable to be revived by the chapter's greatest and most skilled Sanguinary Priests, Moriar was put into the armoured shell of a Dreadnought which was constructed by the master artificer. Once Moriar regained his senses, he almost immediately succumbed to the Black Rage. However, Moriar survived the mental brutality of the curse and now fights alongside the Blood Angels as a Death Company Dreadnought, known as Moriar the Chosen. It is rumoured that in his new form, Moriar has been claimed by the Red Thirst and that the Blood Angel armourers have modified his Dreadnought so that he can quench his thirst for blood.[Needs Citation] Moriar is also known to have taken part in the Battle for Antax, being awakened at the height of the battle and ripping apart the Ork Warboss Gutstompa and his escort of Nobz to shreds.[1]

Morlex
Morlex is located deep within the Ultima Segmentum and was once a Paradise World, until political unrest between two rival Warlords forced the world into a century-long war, which ended with the destruction of all life upon it.[1] The devastated world is now a toxic barren wasteland, but the Imperium has recently discovered that there are still huge threads of prometheum below its surface. A mining installation has now been created on Morlex, in order to withdraw the fuel from the world, and is protected by an armoured column of enclosed vehicles. However, a Chaos Lord has also noticed the riches that Morlex still holds and has sent his own armoured vehicles to destroy the Imperium's forces there and claim the world for himself.[1]

Morlocks
The Morlocks are the Veteran elite of the Iron Hands.[2]

Morlond
Morlond was a heavily-contested Fortress World that was assaulted by the Imperial Guard during the Sabbat Worlds Crusade.[1][2] Because the entire Crusade's advance was stalled while Morlond remained in the Chaos forces' hands, Warmaster Macaroth led the invasion in person.[Needs Citation]

Mormaer Cawdor
Mormaer Cawdor is the current Lord of Necromunda's House Cawdor, who bears the ceremonial rank of Thane. He regards himself not so much as the high noble of a Clan House, but the Emperor's foremost servant on Necromunda. This has caused no small degree of tension with the ruling House Helmawr, and in private Lord Cawdor refuses to acknowledge the Planetary Governor, Gerontius Helmawr, as anything other than a peer.[1] Mormaer lives in lavish wealth and opulence, considering this burden his to bear as opposed to being embarrassed by it. Considering even agents of the Adeptus Terra his equal, he keeps his position secure by setting sub-cults and factions within Cawdor against each other.[2]

Morn (Imperial)
Morn, the Matriarch of War, was an Imperial front-line high commander of the Great Crusade, who served on its War Council.[1]

Morn Graevarr
Morn Graevarr is a Sons of Medusa Iron Thane, who commands the Chapter's Atropos War Clan.[1] He was among the Sons of Medusa's forces that took part in the Badab War, but was gravely wounded there and lost his left arm. Graevarr survived the campaign, though, and received a bionic arm to make him whole again. When his Chapter gained the ability to create Primaris Space Marines in M42, Graevarr decided to undergo the Rubicon Primaris to become one himself. He would go on to become the leader of the Atropos War Clan and the Iron Thane now ventures out on a crusade amongst the stars, seeking out traitors and heretics.[1]

Brakk
Brakk is a ganger of Necromunda's House Goliath.[1]

Brakka (Warboss)
Brakka is an Ork Warboss.[1]

Brakmann
Brakmann was a Sergeant of the Phyressian 81st Armoured.[1] He served under Lieutenant Kurtz in the Third Platoon of the regiment's 1st Armoured Fist Company, commanding the Platoon's 3rd Squad.[1]

Braknum
Braknum is a Chaplain in the Raven Guard Chapter who took part in the Altmorr Massacre. He defended his actions by claiming the blood spilled on Altmorr was done to protect the spiritual and physical heart of the Raven Guard.[1]

Brakur Dominus
Brakur Dominus is a Cardinal World of the Imperium.[1] At one point, the world suffered an armed uprising which was suppressed by the Adeptus Arbites. As a result of this, a number of enforcers were permanently reposted to the world from Brakur IV.[1] Some time after the Fall of Sotha, the Brakur System was attacked by a Tyranid Hive Ship, designated Daedalus by the Imperium, of Hive Fleet Kraken.[1] A detachment of the Scythes of the Emperor Chapter arrived in-system aboard the Strike Cruiser Atreides roughly eight days after the initial incursion. Unfortunately, the Marines prioritised extracting the gene-seed stocks from their Chapter's outpost on Brakur IV. Nonetheless, the Marines decided to send some of their assets to assist in the evacuation of Brakur Dominus. Squad Quintos were deployed to the planet along with a pair of Thunderhawks, Chrepan Steed and Harpagus. The outcome of the battle for the Brakur System is unknown.[1]

Brakur IV
Brakur IV is a world of the Imperium.[1] Some time after the Fall of Sotha, the Brakur System was attacked by the Tyranids of Hive Fleet Kraken. The initial invasion was made by a Hive Ship, designated Daedalus by the Imperium, that specialised in breeding flying bioforms.[1] A detachment of the Scythes of the Emperor Chapter arrived in-system aboard the Strike Cruiser Atreides roughly eight days after the initial incursion. Unfortunately, the Marines had not come to Brakur IV prepared for an encounter on this scale, having only expected to rendezvous with Apothecary Aratus, who had been screening the population for potential recruits for the depleted Chapter.[1] Despite this, the Marines did not retreat. After sending Squad Quintos and the Thunderhawks Chrepan Steed and Harpagus to assist in the evacuation of Brakur Dominus, Atreides proceeded on to Brakur IV. Assault Squad Cassander deployed in an aerial drop via a Storm Eagle into Brakur IV's atmosphere. Disaster struck, however, when the Storm Eagle was attacked and destroyed by a pair of Harridans and most of the squad was killed. The surviving two marines, Esau and Galerius, were able to land in the city of Tamuero, the location of the Chapter's outpost. Ultimately they were successful in evacuating Aratus, a number of serf medicae and the outpost's stock of gene-seed.[1] The battle for the Brakur System itself, however, continued to rage. The outcome of the conflict is unknown.[1]

Brakur System
The Brakur System is a binary star system of Imperial space. At one point, the system was attacked by a Tyranid Hive Ship, designated Daedalus by the Imperium, of Hive Fleet Kraken.[1]

Bran Redmaw
Bran Redmaw is a Wolf Lord of the Bloodmaws Great Company of the Space Wolves as of late M41.[1a]

Brand (Inquisitor)
Brand is an Ordo Malleus Inquisitor of the Askellon Sector, who believes that Daemons are lies given form. He says, though, to cast these fiends out, one simply needs to carry the Emperor's Truth with them - for against it, all lies crumble.[1] At some point, he wrote a tome known as "Recollections of Inquisitor Brand".[2]

Brand Mac Lir
Brand Mac Lir is a Space Marine of the Storm Wardens Chapter, who won fame in the Cleansing of Vigil. His experiences fighting the foul Slaugth kindled a desire in him to join the Deathwatch.[1] His keen fervour and veteran tactical skills saw quick promotion for Brand — by his third deployment, he lead a Kill-team, and he was elected Watch Captain of Watch Fortress Erioch on his ninth Vigil. Brand can be a cautious leader at times because he’s always wary of the tricks and traps of the enemy, but once battle is joined he is as ferocious and direct as any Space Marine.[1] Brand’s Sacris Claymore, Morwenna, is a chapter relic that has reaped a tremendous toll of alien blood and ichor in deadly hand-to-hand combat.[1]

Brand Sabrewulf
Brand Sabrewulf is a veteran of the Space Wolf Chapter, who is currently serving in the Wolf Guard Haldor Icepelt's strike force, which is taking part in the War of Beasts on Vigilus.[1] When the fortified water reservoirs of the Oteck Hivesprawl were corrupted during the War by the Claw of the Thirsting Wyrm Genestealer Cult, Haldor Icepelt led the strike force in tracking down the Xenos, so the Cult could be put to the torch. They eventually tracked down the Cult in one of Oteck's districts, but in the viscous battle that followed, Haldor was forced to use planted explosives against the Cult, which caused the entire district to collapse. In the chaotic aftermath, Brand was one of three Space Wolves that were buried in the rubble, but he later managed to free himself. Unfortunately he then found himself in the tunnels beneath Oteck, which were infested by the Thirsting Wyrm. This forced Brand to wage a one-man war against the Cult, in order to reach the surface, which ended with him killing the Thirsting Wyrm's Primus in a bloody duel. When the Astra Militarum was finally able to reclaim the destroyed district, they found Brand wounded, but alive. Upon his later recovery, Brand's knowledge of the underground tunnels beneath Oteck, proved to be invaluable to the Imperium's forces in the battles to come on Vigilus.[1]

Brand of Fire
Brand of Fire was a Sicaran Omega in service with the Dark Angels Space Marine Legion.[1]

Brannad
Brannad was a Stormtrooper Captain who served in the retinue of Inquisitor Lord Joffen Tur of the Ordo Hereticus.[1] While conducting a purge of a Chaos Cult on Forfoda, Brannad and a Purgation Squad accompanied Lord Tur personally in the assault on an objective designated the primus complex.[1]

Brannak
Brannak was a Wolf Priest of Tra, the Space Wolves' Third Great Company, at the time of the Second Founding. Overseeing the first intake of Blooded Claws since the Legion had become a Chapter, he took a particular interest in Haldor Twinfang, giving him a twin-bladed axe of dark metal and telling him to learn its name.[1]

Branne Nev
Branne Nev was one of the 4 commanders of the Raven Guard during the Horus Heresy. He was placed in charge of the Raptors after the incident at the Drop Site Massacre.[1]

Brannik
Brannik is an Imperial Shrine World, that has been conquered by the Word Bearers. However, the Ultramarines Chapter's 2nd Company, have arrived to liberate the world.[1]

Branor
Branor the Valorous is a Venerable Dreadnought in the Grey Knights Chapter who was part of a task force led by Brother Captain Nicolas Stephanus that took part in the Pyrus Reach Conflict.[1]

Brant
Brant is a Black Templars Marshal and currently the commander of the Templars Solemnus Crusade and war effort in the Third War for Armageddon.[1]

Brant (Inquisitor)
Brant is an Inquisitor, that has fallen to Heresy and has now turned upon the Imperium.[1]

Brantar
Brantar was a Contemptor Dreadnought in the Iron Hands Legion who fought in the Dropsite Massacre during the Horus Heresy.[1]

Milvian
Milvian was the second largest city of the planet Euesa.[1] During the Horus Heresy, Euesa's government declared their support for Horus. This later led to Euesa being invaded by Imperial Loyalist forces. Milvian was the primary target for the Loyalist force's Imperial Army detachment, which was led by vice-Caesari Marcus Valerius of the Therion Cohort, while the Space Marines of the Raven Guard Legion led a focused decapitation strike on the Traitor government's leaders.[1]

Mimesis Engine
The Mimesis Engine is a technological artefact that dates from the time before the Emperor first ascended the throne.

Mimetic Annihilator
Mimetic Annihilators is the designation the Imperium has given to a type of powerful archaeotech weapons.[1]

Mimic
A Mimic is an animal that is native to the planet of Yamnan.[1] They resemble small ape-like creatures and are very inquisitive, friendly and intelligent. To survive, this creature has evolved a unique mechanism - the ability to shape-change to resemble any other creature of comparable size and bulk. So a mimic can shape-change to Ork, human, or other man-sized xenos but must always be smaller than original. Mimics can resemble weapons, tools and clothing and even mimic a creature's behaviour, sometimes "using" weapons and tools. Mimics stop their shape-changing when the creature(s) they're copying go away, returning to their initial form afterwards.[1]

Mimic engine
Mimic Engines are a device used on Dark Eldar spacecraft. Dark Eldar vessels equipped with mimic engines are able to assume the apparent dimensions of enemy ships, thus allowing the Dark Eldar to sneak up on their prey unseen. Mimic engines can replicate the shapes of Imperial, Eldar, Ork, Chaos, and Tau spacecraft, but are unable to work against Tyranid or Necron vessels.[1]

Min (Lieutenant General)
Min is an Astra Militarum Lieutenant General, who served in the XXVI Corps Regiment during the Indomitus Crusade.[1] He took part in Task Force XI's Argovon Campaign and was later among the Imperial forces Major General Oyer Valdu had command of during the battle for Foronika. As the battle raged, however, the invading Necrons were able to land more of their Tomb Ships on Foronika's Vynchaza Depression. This has now allowed the Xenos to effectively surround Min's XXVI Corps Regiment.[1]

Mina
Saint Mina was an Imperial Saint. During the Age of Apostasy she was one of the commanders of the Brides of the Emperor and accompanied Alicia Dominica to the Golden Throne.[2] She had a reputation for being fierce, mysterious and deadly in battle. She served as Alicia Dominica's champion and slew many warriors in hand-to-hand combat during the Wars of Apostasy. It is even said when Custodians entered the Ecclesiarchal Palace to summon Alicia Dominica to the Golden Throne, she dueled their leader to a standstill. In her lifetime she led a small group of Sisters which served as the bodyguards of Ecclesiarch Deacis VI.[3] Ultimately Mina was murdered on Hydraphur[3] by a Khornate blood cult, whose agents had attacked her while praying. Her body was found along with the shrine, covered in the blood and the corpses of twenty of her attackers. Her symbol, the red rose, represents her strong character and her final death. Thus, the Order of the Bloody Rose was created to honour her spirit and her martyrdom.

Mincer
Mincer was a Verghastite that worked under Longshoreman Folik aboard the ferry Magnificat.[1]

Mind-Eaters
The Mind-Eaters are a Thousand Sons Warband under the command of Hasophet.[1a]

Mind-Slaver
In its larval stage the parasitic Mind-Slaver feeds upon the Tyranid's captives. It burrows into the victim's skull and searches for the brain stem. Here it clasps in place with its legs and attaches itself to the base of the brain.[1] At first the immature creature is not powerful enough to influence its host but, as it feeds from the blood stream, it becomes stronger, allowing it to take over and direct all of the creature's higher brain functions. These victims are known as mind slaves. Although they are captives, their actions and thoughts are completely controlled by the Tyranids.[1] If the ship is attacked, the mind slaves will be amongst the first to move to its defense, especially if they belong to an armed warrior race whose fighting skills may be usefully employed by the Tyranids. Invaders will find themselves being attacked by sentient beings controlled by the Hive Mind including Space Marines, Chaos Space Marines, Imperial Guard, Orks and Eldar.[1]

Mind-locked Wyrd
Mind-locked Wyrds are Necromunda Unsanctioned psykers, that have been captured by the Psi-Syndica and then turned into the Recidivist organization's loyal soldiers.[1]

Mind Journeys of a Heretic Saint
Mind Journeys of a Heretic Saint is a text written by Inquisitor Helmandar Oswain on the topic of the Daemon World Drakaasi and its cities. The book is proscribed by order of the Ordo Hereticus.[1]

Mindarus
Mindarus led a Flawless Host warband to the isolated Imperium world of Sendennis, where he demanded the Imperial Commander, Lord Nathaniel Bellasun, surrender the world to them. Seeing no hope in resisting Bellasun obeyed and the Flawless Host took dominion of the Paradise World and began executing its citizens that didn't match their definition of perfection. Just as Mindarus was to decide if Bellasun was to live or die, Space Marines of the Carcharodons Chapter suddenly appeared and began slaughtering the Chaos Space Marines. Though Mindarus and the Flawless Host fought with the perverse grace their warband is known for, they were soon torn apart by the ferocity of the Carcharodons' attack.[1]

Minder
Because of the extreme discomfort and risk of death that using their ability entails, Weirdboyz are reluctant to allow themselves to be used as psychic weapons. As a consequence, Weirdboys have to be escorted to the battlefield by big tough orks henchmen, whose responsability is to look after him. These henchmen are known as Minderz[1] A weirdboy is normally accompanied by two of these Minderz specially appointed by the Warboss. The Minderz treat their Weirdboy master with the utmost respect, but their task is to make sure that he is always at hand if he's needed for a battle.[1] When the moment is ripe, the Minderz take away the Weirdboy copper staff, who is then no longer able to dissipate the psychic energy building up inside him.[1]

Mindflect Shard
Mindflect Shards are a type of exotic Grenade. Thought to be fashioned from a fragment of the xenos Crystalwisp, Mindflect shards steal the memories of those they cut.[1]

Mindforge Stave
The Mindforge Stave is a relic of the Iron Hands.[1] Crafted with psychocircuitry, the Mindforge Stave possesses a rudimentary machine-spirit sentience. Through the technology behind it is now long lost, the stave imprints with an individual suitably endowed with both psychic mastery and cybernetic augmentation. Epistolary Lydriik was the first to take up the stave upon its discovery, and the weapon has bound itself to him. He has wielded it ever since. In battle, the Mindforge Stave allows the wielder to channel the might of his mind attacks that smash foes.[1]

Mindi Merdena
Mindi Merdena is a member of Necromunda's House Orlock and is one of Slate Merdena's twelve daughters.[1] Unlike her other sisters, Mindi leads a more sheltered life and runs the Lucky Six in the Crucible. She still keeps a bolter above the bar to deal with troublesome customers, though.[1]

Mindlock
A mindlock is a technique used by Sanctioned Psykers of the Imperium.

Mindphase Gauntlet
Mindphase Gauntlets are Dark Eldar weapons.[1] These high-tech gauntlets are used by Haemonculi and their minions such as wracks and grotesques. If an enemy (or anyone) is touched with these gauntlets, the victim's strength and will are sapped by neural controller gauntlets. Even monstrous Carnifexes can be stopped by these gauntlets, though against the most powerful foes it is not as reliable as against some humanoid beings.[1]

Howling Banshee
Howling Banshees are one of the types of Eldar Aspect Warrior who represent a facet of the war god Kaela Mensha Khaine. These lightly-equipped warriors are fearsome close combat specialists who draw their inspiration from the unearthly creature with which they share a name. What they may lack in brute strength they more than make up for in precision and efficiency, and their piercing warcry has signaled the doom of countless foes.[1a][2][3a]

Howling Griffons
The Howling Griffons are a Space Marine Chapter with a long and glorious history.[17]

Howling Serpents
The Howling Serpents are a Space Marine Chapter.[1]

Howling Wolf
The Howling Wolf is a Gladius Escort in service with the Wrathhost.[1] During the Nachmund Rift War, the Howling Wolf was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Howsbridge
Howsbridge is an Imperium world located within the Realm of Ultramar. Following the conclusion of the Indomitus Crusade, Howsbridge was chosen by Lord Commander Guilliman to be the Homeworld of the newly established Praetors of Ultramar Chapter.[1]

Hoyke
Hoyke is a ganger of Necromunda's House Cawdor.[1]

Hozidik Opolio
Hozidik Opolio is an Epistolary in the Necropolis Hawks Chapter. He was among its forces who joined the Imperium's invasion of of Dharrovar, during the Nachmund Rift War.[1]

Hrafl Skarvjelsson
Hrafl Skarvjelsson is a former member of the Space Wolves Chapter, who betrayed the Imperium and joined the Red Corsairs Warband.[1]

Hrafnkel
Hrafnkel was a Gloriana Class Battleship and flagship of the Space Wolves fleet during the Great Crusade and Horus Heresy.[1][4]

Hrakon Campaign
The Hrakon Campaign was fought by the Dark Angels during the Nova Terra Interregnum.[1] During the conflict, the Inner Circle directed the Dark Angels to seek out Obidiah Hrakon, the despot ruler of an upstart planet and key rebel supporter of Nova Terra. In the Veiled Region, the Dark Angels finally cornered Hrakon, who took refuge on a pirate port world. Seeking to ensure no escape, the Dark Angels fleet blockaded the planet and unleashed the entire Deathwing via teleportation. Slaughtering all before them, only Obidiah, now revealed as a Fallen Angel, still stood. Refusing to give up, he was subdued in a duel with the Master of the Deathwing and was transported back to The Rock.[1]

Hrald
Hrald was a Wolf Priest of the Space Wolves.[1]

Hrani
Hrani was a Space Marine of the Space Wolves Legion. He was the twin of Hiorvard.[1] Hrani and most of his pack fell in battle on Gryth against a daemon of Khorne during the Horus Heresy. The only survivor of the pack, Bjorn, assumed the mantle of the Lone Wolf until he avenged their deaths by killing the daemon on the fields of Velbayne.[1]

Hranx
Hranx is a War World that the Imperium is trying to reclaim from an Alpha Legion-led Chaos Cult.[1] The Alpha Legion infiltrated Hranx and began organizing a Chaos Cult, which they funded and trained, to overthrow the Imperium's rule on the Hive World. When the rebellion began and Hranx's Planetary Defense Forces were not able to contain it, an Imperium taskforce arrived and destroyed several Hives from orbit. The taskforce thought the rebellion was destroyed, but discovered that the Alpha Legion had prepared for such an action and had built a vast subterranean fortress complex called the Pit of the Hydra. In the end, the Imperium's destruction of the Hives succeeded only in creating a no-man's land called the Murder Wastes which divided the lands controlled by the two forces.[1] For ten years, the Imperium had tried and failed to retake Hranx from the forces of the Alpha Legion, but they were constantly thwarted by the Legion's agents, which had infiltrated the taskforce. The agents passed the taskforce's plans to the Alpha Legion and the Cult, which destroyed the forces sent to shatter the Pit of the Hydra. Numerous operations and offensives were destroyed from within, robbing the taskforce of its strength, while the Alpha Legion was safe within their fortress, free from any reprisals from the Imperium. Despite the number of their forces lost, those in command of the taskforce knew Hranx could not be allowed to fall to the Alpha Legion. To do so would give the traitors a gateway for its corruption to spread into other sectors and bring more worlds into rebellion.[1] It was during the latest year of the fighting that a seed planted by Inquisitor Sargon of the Ordo Hereticus bore fruit and began to turn the tide of the war. Years earlier, Sargon had placed a sleeper agent into the Cult, who was conditioned to act as a Heretic and had risen through the ranks to a position of leadership. Codenamed Thaddeus, he awoke once he learned the names of the Alpha Legion's agents within the taskforce and was driven with a need to return to the Inquisitor. Thaddeus escaped the Pit of the Hydra, and once he was back in Sargon's hands, the information he provided was used to rid the taskforce of the Legion's agents. Now free from any of the Alpha Legion's taint, the taskforce renewed their effort to retake Hranx.[1]

Hrax
Hrax is an Imperial Desert World, whose populace has recently grown dissatisfied with its rule. This has led the world to be filled with the darksome Warp power of Furimancers.[1]

Hredrin
Hredrin is a Hive World in the Calixis Sector. It is home to Gaolist Astropaths.[1]

Hrend
Hrend was a Contemptor Dreadnought of the Iron Warriors during the Horus Heresy

Hrenian
Hrenians are a group or species of alien that are known to have fought with the Tau as Light Infantry.[1]

Hresh-selain
The Hresh-selain are figures that exist within the mythology of the Eldar race. They are noted to have raised an army in the time before the War in Heaven where they fought against Eldanesh. Though the greatest of the Eldar had the finest weapon forged by mortal hands, the king of the Hresh-selain had many warriors. Thus, he turned to Ulthanesh and asked for his aid in the battle where, together, with their skill and with their strength, they bested the Hresh-selain who had no defence against their onslaught.[1]

Hrexus Arkthine
Hrexus Arkthine is an Inquisitor who died long ago and is buried within a grand tomb, on the Mausoleum World Harlecrypt Tertius.[1]

Ses'tesh
Ses'tesh of the Vile Caress, is a Keeper of Secrets who is part of the Brazen Host[1a] and took part in the Daemonic incursion on the Imperium Hive World Absolom Reach.[1b]

Sessec System
The Sessec System is a star system of the galaxy that lies near The Maelstrom.[1] In 999.M41, the Sessec system was invaded by the Red Corsairs.[1]

Setekh
Setekh is the name of a powerful giant Necron that was created long ago during the War in Heaven.

Setekh (Nemesor)
Setekh was the name of a cunning Necron Nemesor that excelled in propaganda, espionage, and the manipulation of psychological weakness.[1a]

Seth's Chosen
Seth's Chosen[1] are an elite group of Rubric Marines who are commanded by the Thousand Sons Sorcerer Seth the Gatekeeper and follow him into battle. Though they suffer the effects of the Rubric of Ahriman like all of their kind, Seth's Chosen still possess a will to know the secrets of the galaxy. They have thus willingly allowed themselves to become conduits for the Gatekeeper's psychic power, which has increased their durability beyond the already legendary resilience Rubric Marines are known for.[2]

Seth (Astropath)
Adept Seth was an Imperial Astropath, who served on Rogue Trader Brielle Gerrit's ship the Fairlight.[1]

Seth (Thousand Sons)
Seth the Gatekeeper is a powerful Thousand Sons Sorcerer[1] who commands the Warband known as Seth's Chosen[2]. He was sent to take part in the conflict engulfing the Imperium World Delos V after the Dark Apostle Erebus told the Thousand Sons that their ancient enemies the Space Wolves were taking part in the fighting. Once there, Seth sought to kill the Wolf Lord Ragnar Blackmane[1], but ultimately failed and was defeated. He survived his encounter with the Space Wolves, though, and later took part in the Pyrus Reach Conflict.[3]

Sethaln's Thunder
Sethaln's Thunder was a Goliath class macro-Battleship that served as the Flagship of the XIII Legion during the Great Crusade, until it was destroyed by the warships of the Xenos Osirian Psybrids during the Osiris Rebellion.[1]

Setheno
Setheno was the former Canoness of the Order of the Piercing Thorn, an Order Militant of the Adepta Sororitas. After the Order's destruction, of which Setheno was the sole survivor, Setheno became known as the "Canoness Errant", and sometimes "The Gorgon," traveling the galaxy alone and continuing to wage war in the name of the Emperor.[1],[2] Though she had no official remit, such was the force of her personality and reputation that her commands carried almost the force of an Inquisitor's.[1] She became a close associate of Commissar Sebastian Yarrick, and accompanied him on his return to Armageddon, shortly before the outbreak of the Second War.[3] Agreeing with him on the ineptitude of Overlord Herman von Strab, Setheno accompanied Yarrick on several of the early missions to save Armageddon's hive cities from the advance of Waaagh! Ghazghkull. She also stood witness as Colonel Brenken, at Yarrick's instruction, executed General Andrechs of the Armageddon Steel Legion for his blind obedience of von Strab's orders.[3] She later appeared as part of the Imperial force attempting to combat the Chaos incursion on Antagonis, which brought her into conflict with the Black Dragons Space Marine Chapter. At the time, she had been wielding the relic blade Skarprattar for nearly a century.[1]

Sethoywan
Sethoywan was an Eldar Craftworld.[1] The master of this Craftworld was slain by Daylight from the Imperial Fists. The exact time is unknown but before the War of the Beast.[1]

Sethselameth
Sethselameth is a Daemon Prince of Tzeentch. He emerged on the Blood Angels battle barge Bloodcaller, where he battled Chapter Master Kadeus. Kadeus banished Sethselameth and a mural of their battle was created on the battle barge.[1]

Setol Sollex
Setol Sollex was a Sons of Medusa Iron Father, who created the Chapter's three war clans after their exile for following the Moirae Creed.[1]

Settlement 228
Settlement 228 is a Frontier World in the Calixis Sector.[1]

Settler's Bane
Settler's Bane is a Death World of the Imperium and, according to Ordo Xenos Inquisitor Amberley Vail, "aptly named."[1] The flora and fauna on the planet are so lethal that the tribes of Feral Orks roaming the surface are rated by the human inhabitants as a minor nuisance.[1] Imperial Guard troopers raised from Settler's Bane are hardy and eager to engage their enemies in close combat; they often wear Ork hides over their uniforms.[1]

Setvan
Setvan is a planet that became a site of a battle between the forces of Chaos and the Imperium during the 13th Black Crusade.[1]

Seuitonius Thucidides Terryn
Seuitonius Thucidides Terryn was the High King of House Terryn during the Great Crusade.[1]

Seutona
Seutona is the Fifth Captain of the Angels of Light and has a great a hatred towards the Eldar, which destroyed the Chapter's entire Third Company. He was later among the Angels of Light's forces sent to aid the Blood Angels in defending Baal, from an invasion by Hive Fleet Leviathan.[1a] Though Leviathan was eventually defeated, it is not known if Seutona survived the campaign against the Hive Fleet.[1b]

Ogen
Ogen was one of the original founding members of the Grey Knights Chapter.[1] He stood before the Emperor alongside the other recruits Malcador the Sigillite had selected in the hours before the Siege of Terra and was given command of one of the original brotherhoods.[1] Ogen's definite identity remains unknown, but he appeared to be a member of the Raven Guard and it is likely that he was either Balsar Kurthuri or Antaka Cyvaan.[1]

Oghlosmus Bilge
Oghlosmus Bilge is a Death Guard Plague Captain, who commands his flagship Cankersore and he took part in Typhus the Traveler's Charadon Campaign. Bilge led the second-prong of the invasion, which successfully conquered the Imperium's Alumax System.[1]

Ogholei
Ogholei is the current Chief Apothecary for the White Scars Chapter and is known to be a dour figure amongst their usually boisterous ranks. Given the challenge he faces in keeping the Chapter at fighting strength, despite the recent relentless attrition of the war against the Red Corsairs, Ogholei's grim aspect is understandable[1a]. After Primaris Space Marines were introduced into the Chapter, Ogholei was confronted by the Master of the Hunt Kor'sarro Khan. He had witnessed the enhanced strengths and abilities of these new Space Marines and the Khan insisted that he be made into one. Despite having no record of such an operation being done before, Ogholei and the White Scars' Apothecaries were able to successfully convert Kor'sarro into a Primaris.[1b]

Oghram
Oghram was an Imperial Hive World that was devoured by Hive Fleet Grendyllus, during the Fourth Tyrannic War.[2] Its wildlife was the subject of the show Oghramwatch.[1]

Oghramwatch
Oghramwatch is an Imperial nature show about the wildlife of Oghram and its footage is captured via multiple Pict Recorders hidden across the world. However, its latest episode has discovered that Oghram has been invaded by the Tyranids of Hive Fleet Leviathan.[1]

Ogre
The Ogre is one of the Black Legion's Arks of Omen.[1]

Ogrim Raegr Vrafsson
Ogrim Raegr Vrafsson was a member of the Space Wolves Chapter. He was the original wielder of the sword dausvjer, which would go on to become a relic blade by M41.[1]

Ogris Major
Ogris Major is an Imperial world[1]

Ogrokk Bitespider
Ogrokk Bitespider is an active Ork Snakebites Warboss on Vigilus who rules from the scrap-city of Runthive. Ogrokk oversees vast Squig farms and Grot slaves on the planet.[1]

Ogruk Gutrekka
Ogruk Gutrekka is an Ork Warboss, whose led his hordes in invading the Imperial Hive World Luteus Alpha.[1]

Ogryn
Ogryns (Homo Sapiens Gigantus)[9] are the largest and most physically powerful type of abhuman.[4a] They make ideal warriors and are often recruited into Imperial Guard regiments, and used as close assault shock troops.[29]

Ogryn Berserker
Ogryn Berserkers are Ogryns corrupted by Khornate Chaos Warbands, driven insane by bloodlust and evolving into ferocious and bloodthirsty beasts.[1] Similar to Khorne Berzerkers, these creatures were lobotomized and injected with a powerful combat drug known as "Slaught". Once Slaught is introduced into the bloodstream, the Ogryn becomes a raging psychopath. The downside of this treatment is the drug-fueled rampage cannot be sustained by the Ogryn's body and complete organ failure is an inevitable result of prolonged combat by Ogryn Berserkers.[1] Ogryn Berserkers are known to be surgically modified by their masters in order to create a more potent killing machine. These include surgically removing limbs and replacing them with blades, buzz-saws, or other vicious weaponry.[1]

Ogryn Charonite
Ogryn Charonites were a type of heavy assault Ogryn troops used by the Solar Auxilia during the Great Crusade and Horus Heresy.[1] Building on the already massive frame of an Ogryn, Charonite squads have been biochemically and cybernetically altered using ancient technologies, possibly of xenos origin, that have been deemed unholy by the Adeptus Mechanicus. The result is a creature that will blindly follow orders, but which at the touch of a button will become a savage and near-unstoppable brute.[1] With the Ogryns' hands and forearms replaced by a brutal collection of mechanisms known as Charonite claws, which amplify their already fearsome strength, Ogryn Charonite squads can rip through armour plating with ease, devastating their foes in the brutal confines of boarding actions. It is little wonder then that as the wars of the Horus Heresy became ever more ferocious, Loyalist Solar Auxilia commanders increasingly turned to the creation of Charonites, particularly when facing Traitor Marines and the forces of the Dark Mechanicum.[1]

Ogryn ripper gun
The Ogryn ripper gun is a large, brutal, and simple weapon designed for use by Imperial Guard Ogryns.[1] It is a heavy automatic shotgun, built as simply and solidly as possible in order to survive being used by the Ogryns who use it as much as a club as a firearm. It can fire either a heavy shell or a hail of shot. By design, the ripper gun does not have a long range, because the Ogryn's instincts are for close combat.

Ogryns of Anark Zeta
The Ogryns of Anark Zeta come from the Imperium world Anark Zeta and make heavy use of Ripper Guns.[1]

Ogrys
Ogrys is the ruined homeworld of the Invaders Space Marine Chapter.[1a]

Ogutai
Ogutai is an ancient and honored veteran White Scars Stormseer, who serves in the Chapter's 5th Brotherhood.[1] He mentored the current Chief Stormseer Saghari and is rumored to have asked the Great Khan Jubal, to make Hibogen Khan the 5th's new commander. Ogutai's reasons for doing so are unclear, but Hibogen is sometimes secretly called to the Lighting Tower, to join in the Stormseers' rites.[1]

Ogvai Ogvai Helmschrot
Ogvai Ogvai Helmschrot, Jarl of Tra[2b] was a Wolf Lord of the Space Wolves during the Great Crusade and Horus Heresy.[4b]

Oh'mek Thriceborn
Oh'mek Thriceborn was a Thousand Sons Helbrute who was serving in a large Thousand Sons force commanded by the Daemon Primarch Magnus, when they were attacked by a Space Wolves strike force, sometime after the Great Rift's creation.[1] Led by their Chapter Master Logan Grimnar, the Space Wolves had tracked down Magnus, in order to claim their revenge for the Daemon Primarch's invasion of their Homeworld Fenris. In the fierce battle that followed, Thriceborn and the Thousand Sons were killed by the victorious Space Wolves.[1]

Ohidoran
The Ohidoran was a Thunderhawk of the Salamanders chapter during the Horus Heresy.[1] The Ohidoran is named after an ancient terror of Nocturne. Legends speak of the creature as being equally a destroyer and protector. It was one of the few Salamander vehicles to escape from the Dropsite Massacre, blasting trough squadrons of traitor Storm Eagles to evacuate the most seriously injured marines. The vessel was piloted by the Raven Guard Kirhane before docking with the cruiser Warlock. Nine months after the massacre, the vessel reached an imperial outpost carrying thirty eight Salamanders, seventeen Raven Guard and three Iron Hands.[1]

Krixian Chainglaive
The Krixian Chainglaive combines the power of a long, curved, two-handed blade with the rending teeth of a chain weapon on its cutting edge. The design was produced secretly during the Keflan IX Techno-schism, by an unsanctioned forge-complex in the Krixis system. The templates were subsequently declared unsound, and removed to Adeptus Mechanicus stasis-vaults. There is only one known surviving example.[1]

Krixxus
Brother Krixxus was a Leviathan Dreadnought in the World Eaters Legion, who took part in the Horus Heresy.[1]

Kroeger
Kroeger was a Warsmith and later Captain of the Iron Warriors Grand Company under the command of "The Warsmith" during the Siege of Hydra Cordatus.

Kroff Tezla
Kroff Tezla is a Blood Drinkers Lieutenant, who played a key part[1b] in the Imperium's victory during the Karkason Crusade.[1c]

Krogg's World
Krogg's World's dust-choked crag-fields, have become the site of a battle in M42, between Goff Orks and the Tau Empire's T'au Sept. The T'au are led by Darkstrider, however, and his skills have allowed the Sept to begin pushing the Orks back.[1]

Kroglin
Kroglin da Facegrinda is an Evil Sunz Mek, who received a beacon signal from a recently activated STC fragment on Tahnicus Mundi.[1]

Krogskull's Boyz
Krogskull's Boyz are an Orks special force and one of the supplement bands for Warhammer 40,000: Kill Team, Second Edition (2018). They consist of 5 Burna Boyz.[1]

Kroksnikz
Kroksnikz is an Ork Warlord fighting in the Third War for Armageddon.[1]

Krom Dragongaze
Krom Dragongaze is a Wolf Lord of the Space Wolves.

Krom Gat
Krom Gat was an Iron Warriors Warsmith whose forces invaded Cadia when the Thirteenth Black Crusade began. During the invasion, his forces clashed with the Great Company of the Wolf Lord Orven Highfell over a series of days, before the Warsmith was killed by the Space Wolves.[1]

Kromarch
The Kromarch was the highest ranking Imperial officer on El'Phanor before it was destroyed during the 4th Black Crusade by Abaddon. The world was utterly devastated and left a Dead World by the forces of Chaos. The Citadel of Kromarch was the greatest fortress on El'Phanor and home to the Kromarch. It was here that the greatest defence of the planet was led but was ultimately crushed by the superior forces of Abaddon the Despoiler.[1] During the fighting, Kromarch and his bloodline were wiped out by the Black Legion.[2]

Kromat II
Kromat II is a world of the Imperium.[1] During the 13th Black Crusade, forces of the Sisters of Battle of the Order of Our Martyred Lady defended the Shrine of St. Iona of the Bans, against Traitor Guard, of the Jenen Ironclads.[1]

Kromlok
Kromlok is home to the Kromlok Dangler, a Tyranid variant found only on the world's mountainous regions.[1]

Krone
Krone is a Death Korps of Krieg Colonel, whose Regiment fought the Tyranids of Hive Fleet Scarabus on the Imperium world of Coronis.[1]

Krongar
Krongar is an Imperial Hive World, that was invaded by the Ork horde of Warboss Ghazghkull, during the Psychic Awakening. The Wolf Lord Ragnar Blackmane later began a hunt for Ghazghkull, to end the Warboss' efforts to gather a massive Waaagh!, and tracked the Xenos to Krongar. Most of Blackmane's Great Company were fighting elsewhere, however, and so the Wolf Lord led a covert mission to infiltrate the Orks' foremost stronghold and kill the Warboss. No word had been heard from Blackmane since then and fearing the worst, members of the Wolf Lord's Strike Force Icefang arrived on Krongar.[1] They found Blackmane near death, after being mauled by Ghazghkull who he had decapitated. The Strike Force quickly withdrew Blackmane to safety and in order to save his life, the Wolf Lord successfully underwent the Rubicon Primaris. Now fully healed, Blackmane returned to Krongar to ensure Ghazghkull was dead, but to his horror he discovered the Ork Warlord still lived. After realizing he could not win in a direct fight with Ghazghkull, Blackmane instead struck back by sending an orbital station crashing into Krongar.[2]

Kronite
Kronite is an Imperial Feudal World.[1]

Kronos
Kronos is a newly discovered Hive Fleet that appeared in the aftermath of the Great Rift's creation and specializes in fighting the forces of Chaos.[1a] It is currently in southern Ultima Segmentum.[3]

Kronos Secondus
The planet Kronos Secondus has been the site of a battle between the Black Templars and Khorne Berserkers for twenty five years.[1] Though neither side has made any progress towards ending this bitter battle, the Black Templars refuse to leave until the forces of Chaos have been eradicated from the planet.[1]

Kronratha Prime
Kronratha Prime is an Imperium War World.[1] War came to Kronratha Prime when a large force from the Tau arrived in its orbit and demanded that the world join their Empire. When negotiations for this to happen peacefully ended poorly, the Tau began a full scale invasion, while the Imperial Guard on Kronratha Prime called for aid from the Imperium. The outnumbered Guardsmen have now begun fighting the Tau's forces, but their only hope is that Imperial reinforcements arrive before it is too late.[1]

Nekkar
Nekkar is a Forge World of the Imperium, formerly held by the Word Bearers.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company assaulted the Forge World Nekkar, which had been under the control of Zymran's Word Bearers forces. Striking at their fortress stronghold, the Ultramarines purged the Chaos Space Marines from the Forge World, breaking their hold on Nekkar and returning it to the Imperium.[1]

Nekkaris
Nekkaris is an Imperial world that is covered in eternal night, as the sun that once lit its horizon is gone. The world's moons cast no light either, as they are battered lifeless husks and beyond that, is nothing except the faint shimmer of distant stars.[1]

Nekkruncha
Nekkruncha is an Ork Warboss who led his Waagh! in invading the Imperium world Tarnis. Once there, he fought not only against a Dark Angels' force led by Master Tigraine which had come to stop him[1a], but also against a Khorne Warband, which had invaded Tarnis for their own dark purpose.[1b]

Nekromant Invidiosa
Nekromant Invidiosa was a Warlord Chaos Titan that participated in the Chaos invasion of Forge World Orestes. It was spiked, malformed, and black like burned meat, with long kill banners hanging from its weapon limbs. It was destroyed in a duel with the Legio Invicta Warlord Sicarian Faero.[1] Nekromant Invidiosa attacked Sicarian Faero while the latter was fighting Chaos combat servitors at the Old Silo's Birdmarket. It made no effort to hide its name, but rather broadcast it as howling scrapcode through its augmitters and screaming it on all frequencies as it charged. Nekromant initially had the upper hand, striking Faero twice in the abdominal rectus and almost popping the shield; but the latter soon recovered. During the resultant firefight, Nekromant's void shields were severely damaged and it attempted to flee. But Faero pursued, and destroyed it with a single quake cannon shot to the cockpit. Defiantly howling its name one last time, Nekromant toppled backward and fell into a reservoir bed. The engine duel had devastated a large portion of the Birdmarket and leveled the old Templum Saint Laera.[1]

Nekrosan Skull Takers
The Nekrosan Skull Takers are Regiments of the Astra Militarum.[1]

Nekthyst Dynasty
The Nekthyst Dynasty is a Necron Dynasty.

Nekulli
The Nekulli are a minor alien race about which little is known. A Nekulli traveling in the entourage of a Rogue Trader in the Helican subsector was described as: "Slender and humanoid, but with long spine-scales flowing back from his scalp. The nekulli's eyes were white slits, his nose virtually absent, his lower jaw thrust forward. Two thin fangs hooked up from his underbite over his top lip. Like all nekulli, he walked with a hunch-shouldered waddle."[1a] Nekulli were mentioned as traders in the free trade station Bonner's Reach [1b], and a Nekulli was also encountered as a bodyguard.[1c] The Whisperlance is a known Nekulli weapon. It has a saw-toothed edge for close combat, also very likely has a ballistic function, and possibly also a musical/aural function.[2] Their spaceships are long, slender craft with saw-toothed prows.[4]

Nelphalor
Nelphalor is the current Master of the Fleet of the Dark Angels Chapter, known by the title of High Huntsman of the Void.[1]

Nelq
Nelq was the Master of the Forge for the Obsidian Jaguars and was among the Chapter's forces defending their Homeworld, Ceibhal, from a massive Ork invasion.[1] By the time of the Octarius War he has been replaced by Xoko Acalan[2]

Nelson
Nelson was a Colonel of the Krieg 23rd Armoured Regiment, known for pushing his troops into close combat with the enemy, often closing to point blank range while waving his Power Sword, The Colonel's Deathblow, from the cupola of his command tank. He met his end on the world Frizzen Prime, when he drove The Colonel's Deathblow through an Ork Deff Dread - causing it to explode.[1]

Nem'yar Atoll
The Nem'yar Atoll is a region of frontier Imperium space that was initially colonised and fortified by the survivors of the T'au Empire's Fourth Sphere of Expansion after their escape from the Warp[1a].

Nematon
Nematon is a Grey Knights Librarian who serves under Brother-Captain Markhus.[1]

Nemean
The Nemean — also called the Nemean Reaver, the Scarred Master, and the Gloaming Slayer — was a member of the Dark Angels Legion. He was the First Lord of the Dark Brotherhood warband of Blackshields during the Horus Heresy before joining the Knights-Errant.[1a]

Nemedeus
Nemedeus was a Captain in the Blood Angels Legion during the Great Crusade who fought beside the Primarch Vulkan and the Salamanders Legion in the Artagean campaign.[1] The Captain and his entire Company were later killed while fighting in the Ullanor Crusade. Their deaths were recorded in the Blood Angels' history as being one of its greatest sacrifices. His personal power sword was recovered by his Legion after his death and was later wielded by Captain Valefor when the Ork forces of The Beast invaded the Imperium.[1]

Nemendghast
Nemendghast is an Industrial World[2] that surrounded by an asteroid girdle that lies on the edge of the Vigilus System. It was once colonized by the Imperium, but this ended during the War of Beasts, when it was invaded by the Black Legion Warband of Vorash Soulflayer.[1] The Warband then created a flesh-factory known as the Forge Infernus, but their invasion would not go undiscovered for long. The Ultramarines would soon come to Vigilus's aid, as the War of Beasts raged on, but they dispatched patrols to scout the System. One patrol led by the Librarian Maltis, discovered Nemendghast had fallen to Vorash's Warband and the creation of the Forge Infernus. He then led his patrol against the Warband and though they were outnumbered, the Ultramarines managed to cripple the Forge. However, only Maltis was able to escape and warn Chapter Master Calgar of the threat lurking at the edge of the Vigilus System.[1]

Nemendghast Raid
The Nemendghast Raid is a campaign waged by the Imperium as part of the greater effort to protect Vigilus.

Nemeroth
Nemeroth was a Chaos Lord and leader of the Chaos warband The Chosen of Nemeroth. He wore Terminator armor and appeared to have sorcerer psychic abilities. Invading the Forge World of Graia through a Warp gate, Nemeroth aspired to ascend to Daemonhood. Though he would manipulate the Ultramarines 2nd Company under Space Marine Captain Titus into unleashing his horde of Chaos Space Marines, Daemons, and Heretics upon Graia, in the end Nemeroth was 'killed' by Captain Titus himself.[1] It is possible that since Nemeroth was able to partially ascend, and since his voice was heard by Titus moments after he supposedly 'died', Nemeroth may still exist in the Warp as a Daemon Prince.[1]

Nemesii Blade
Nemesii Blades are swords that are wielded by the Imperium's Adamus Assassins.[1] Forged by the indentured Tech-Wrights of Clade Adamus, each blade is alleged to be patterned after an ancient Terran artifact held in stasis within the core vaults of Temple Adamus itself. Despite having no visible force-projectors or augmentations, the weapons are unusually sharp and can cut through modern armor with impunity.[2]

Nemesis
The Nemesis Space Marine Chapter are a Second Founding chapter descended from the Ultramarines.[1] They are not found in the Apocrypha of Davio.[2]

Vulkard IV
Vulkard IV is a Volcanic World and a current war zone for the Tau Empire.[1]

Vulkaris
Vulkaris was trapped within the Warp, until the creation of the Great Rift caused both it and the Hive World Troilus to materialize within the fringes of the Imperial Gilead System.[1] When Gilead's Imperial forces explored Vulkaris, they found a frozen world whose surface is dotted with what appear to be abandoned Imperial shrines. However, they soon discovered that plague and decay covered Vulkaris surface and it is now a quarantined world, which forbids anyone from landing there.[1]

Vulle
Vulle was a Sergeant of the Brevian Centennials.[1a] During the Hagia campaign of the Sabbat Worlds Crusade, Vulle was part of a brigade led by Major Szabo sent to secure the Citadel of the Holy Doctrinopolis following an armoured assault on the city by the Eighth Pardus Armoured.[1a] However, as the Brevians moved in, they triggered a Chaos booby trap set by Pater Sin[1a] which destroyed the Citadel and wiped out the entire brigade.[1a][1b]

Vulli
Vulli was a Guardsman of the Tanith First and Only regiment.[1][2]

Vulliam
Vulliam was a Trooper of the Tanith First and Only.[1] While assaulting Oskray Island on Sapiencia, Vulliam died to the defenders of the island's hive, getting shot by a heavy stubber that tore him apart.[1]

Vullwrath
Vullwrath is a Radical Ordo Malleus Inquisitor of the Askellon Sector, who wields a Daemon Weapon. He claims no one can judge for this, as only a weak person would listen to the weapon's whispered promises and lie. Vullwrath, however, claims his strong will helps him remain pure and he has used the weapon's power, to rid Askellon of countless Heretics and Daemons.[1]

Vulnor Habshept kal Geel
Vulnor Habshept kal Geel was a racketeer active in Cracia City on the planet Pyrites.[1a] At one point, Geel was contacted by Major Elim Rawne of the Tanith First and Only, who was on Pyrites for R&R and wanted to obtain various items of contraband. Eventually coming to an agreement, Rawne and his adjutant, Feygor, met with Geel at a bar in one of Cracia's cold zones.[1a] Rawne, however, double-crossed Geel, who was shot by Feygor. Rawne and Feygor then stole the contraband and escaped with the help of Colonel Corbec.[1a][1b][1c]

Vulpa (Bike)
Vulpas are heavy Astra Militarum Bikes, that are used in Rough Rider and light mechanized Regiments.[1]

Vulscus
Vulscus is a planet of the Imperium.[1]

Vult
Vult was a Lord Inquisitor of the Ordo Malleus sometime in the 41st Millennium. A strict Amalathian, Vult attempted to oversee the eradication of Horusian ideologies within his order. He eventually rose to the position of Inquisitorial Representative on the Council of the High Lords of Terra.[1] While aiding Inquisitor Covenant in combating a heretical Inquisitor faction known as The Triumvirate, Vult sacrificed himself by holding off a tide of Daemons to allow Covenant and his retinue to escape.[2]

Vultarax
The Vultarax Stratos-Automata is a type of robot used by the Adeptus Mechanicus.

Vultarax Arc Blaster
The Vultarax Arc Blaster was a type of Arc Weapon. Mounted on the Vultarax Class Robot, it was a a versatile weapon capable of burning out the cogitators and engines of enemy vehicles.[1]

Vultius
Vultius was a Captain of the Ultramarines Legion. He was amongst those members of the Legion to fight on Calth in the Underworld War.[1]

Vultoprene
Vultoprene is an Inquisition Combat Drug, that Snipers serving the Ordos take to sharpen their aim.[1]

Vulture Gunship
The Vulture Gunship is an attack gunship based upon the Valkyrie troop carrier, with similar hover and VTOL (Vertical Takeoff Or Landing) capabilities.

Vulture Kindred
A Vulture Kindred is a type of kindred found within Kroot mercenary bands.[1] Drawing upon their past avian ancestry, these Kroot have hunted and consumed the genetic traits of winged predators, developing small but functional wings. While not suited for extended use, this evolutionary trait allows these Kroot to glide short distances and take advantage of the warm updrafts above jungle canopies to climb high up before diving down to attack their enemies. Consisting of between ten to twenty Kroot, including a Shaper, their armament consists of Kroot Rifles and occasionally Frag Grenades, along with any gifts given to the Shaper by their employer.[1][2]

Vulturine
The Vulturine was a Cruiser in service with the Night Lords Legion during the Horus Heresy and took part in the Thramas Crusade. During that campaign, it was boarded by the Dark Angels, but its not known what became of the Vulturine.[1]

Vunder Gorvos
Vunder Gorvos is Necromunda Hive Scum of the Gorvos Clan, who believes himself to be a Noble of Hive Primus' Underhive.[1]

Vuokho
Vuokho was a Thunderhawk in service with the Blackmanes Great Company of the Space Wolves Chapter. It was attached to Járnhamar Pack and piloted by Jorundur Erak Kaerlborn.[1a] When Járnhamar were called to the Shrine World of Ras Shakeh, their transport, the Frigate Undrider, was attacked in orbit by a plague-ship.[1b] The pack's leader, Gunnlaugur, led a boarding action on the plague-ship[1b] that crippled the vessel, but not before it was able to fire a last salvo that destroyed the Undrider.[1c][1d] Járnhamar were only saved thanks to the actions of Jorundur, who piloted Vuokho to rescue them from the disintegrating plague-ship.[1d] Vuokho was able to land the pack safely on Ras Shakeh, but it took a lot of damage from the plague-ship's defences in the process.[1e]

Headsman (House Cawdor)
The Headsman is a deadly executioner in Necromunda's House Cawdor and can be called upon to fight beside its numerous gangs.[1] Of all the Executioners of House Cawdor's ruling Thane, few are as terrifying to the faithful as the Headsman and his great bloodstained axe. When the Ashmire Wyrd Covens sought to wrest control of the Primus North Sector-Theta 9 scrapping yards, the Headsman turned the local Cawdor gang’s fear into rage and piled the dome high with Mutant skulls. When the Delaque of Logan’s Reach unleashed their spyker assassins against the faithful, the Headsman showed the House of Shadow the true meaning of terror. And when killers from the spire came to unseat the Thane himself, it was the Headsman who painted the Cathedral of Woes red with the blood of unbelievers.[2]

Headsman of Cellebos
The Headsman of Cellebos is a World Eater Chaos Lord active in the Jericho Reach region of space. First witnessed on Khazant, his real name is not known and "Headsman" is simply a label given to him. He wields a mighty two-handed Chainaxe, capable of beheading dozen of foes in a single sweep. His features are obscured by an executioner's hood.[1] Leading a warband of fellow World Eaters, the Headsman announces to his followers who his next target will be, and then sets out to slay them at any cost. Such targets are usually leaders and champions of the Imperium. To date, he has slain three Space Marine Company Champion's, a Chaplain, seven Imperial Guard Colonels, two Collegia Titanica Princeps, a Cardinal, and a Commissar-General.[1]

Headstone
Headstones are Chaos objects, that are created by Beastmen and they are used to create profane sites of worship, which are centered around them. The Space Hulk dwelling Fellgor Ravagers, create their Headstones from chunks of the Gallowdark's hulls.[1]

Headtaker (Strike Cruiser)
The Headtaker was a Strike Cruiser in service with the Mortificators Chapter.[1] During the Nachmund Rift War, the Headtaker was part of the Imperial fleet that fought against Haarken Worldclaimer's Chaos Fleet in the Battle of the Grakiliod Narrow.[1]

Headwoppa
Headwoppa was a powerful Ork Warboss known for his proclivity towards decapitating his foes. His last reported sighting was charging a horde of Khornate Daemons, though his personal weapon has since become legendary.[1]

Headwoppa's Killchoppa
Headwoppa's Killchoppa is an Ork artifact.[1] The personal weapon of Grand Warboss Headwoppa, it is rumored that this Big Choppa has since reappeared following the Warlord's disappearance battling Daemon's. Though it looks normal, a dark voice is said to growl in the mind of the wielder, driving them to ever-greater acts of violence.[1]

Healen
Healen was an Astra Militarum General.[1]

Healer's Aegis
The Healer's Aegis is a sophisticated Refractor Field device that protects not only a Chief Apothecary, but also those in his care.[1]

Healing Balm
Healing Balm are medical supplies used by the Space Wolves. Many Wolf Priests are skilled in the native Fenrisian healing arts and carry with them potions and balms that quickly reduce the pain and discomfort of battlefield injury.[1]

Hearon
Hearon is the current Chapter Master of the Doom Eagles Chapter of Space Marines.[1] He led his battle-brothers in the defence of the Cadian Gate during the 13th Black Crusade, on board the Battle Barge Doombearer.[2]

Heart Day
Heart Day is an ancient Terran custom, that is celebrated by the Imperium and the Adeptus Mechanicus as well.[1] According to Imperial historical records, it was a mysterious festival where Terran citizens signaled their compatibility by displaying gifts fashioned after the hearts of powerful foes they had presumably defeated. In modern times, Heart Day is celebrated within the Astra Militarum by allowing Guardsmen to hand out motivational cards, that represent their willingness to fight and die alongside each other.[1]

Heart Wyrm
The Heart_Wyrm is a Scrapcode meme-virus, that was created by the Heretek Makov Quavarian and corrupts a Human with a machine-augmented mind, into a purple-eyed golem of flesh and metal.[1]

Heart of Blood
The Heart of Blood is one of the most favoured Daemon avatars of the Blood God Khorne, and piled legions of skulls for its master. It has the power to summon bloodstorms, which drains blood from its victims without the need to strike a physical blow. The Heart of Blood would eventually be mutilated and imprisoned by Warsmith Barban Falk within the heart of his fortress of Khalan-Ghol to create and sustain an unbreakable psychic barrier for over ten thousand years.[1] The title of Warsmith and Falk's worldly possessions, including of Khalan-Ghol and the Heart of Blood, would be passed down to Honsou after Falk reached apotheosis and transformed into a Daemon Prince. The Heart of Blood would eventually be released by Uriel Ventris during his penitent mission, orchestrated by its greatest rival, the Omphalos Daemonium, another daemon of Khorne bound into Falk's service, but at the heart of a daemon engine of the same name.[1][2b] Sometime before its imprisonment, the Heart of Blood forged itself a suit of armour which contained all of its hate, malice and cunning. Though separated from its master, the armor was a daemonic entity unto itself that took the form of a suit of power armor. This armor was worn by Falk's subordinate, Captain Kroeger until his death at the hands of his captive, Imperial Guard Captain Larana Utorian. After her imprisonment and torment at the Siege of Hydra Cordatus, Utorian was seduced into donning the armor by the prospect of revenge, and became enslaved to it after fitting the last piece. Though it fully intended to follow its own agenda, it had fulfilled its promise to Utorian, as it had grown tired of Kroeger. The armor was presumably gifted to Kroeger by his master Barban Falk after he stripped it from the Heart of Blood, yet Kroeger was ignorant of its true nature.[1][2] After its release, the Heart of Blood reunited with its armor and then dueled the Omphalos Daemonium, eventually claiming victory after initiating a bloodstorm which gutted the lower layers of Khalan-Ghol and destroyed the Daemonculaba there. Its reverie was interrupted when Warsmith Honsou brazenly kicked it back to full wakefulness and demanded that it attack the besieging army of Warsmith Toramino, citing that his cowardly use of sorcery within his army was unbecoming. Agreeing with this point, the Heart of Blood set aside any wrath it had left over for Honsou or Falk, and successfully defended Khalan-Ghol by itself for days, until Toramino's force was forced to fall back and abandon the siege. The Heart of Blood's involvement with Honsou had ended there.[1]

Heart of Blood (Land Raider Redeemer)
Heart of Blood is a Land Raider Redeemer of the Executioners Space Marine Chapter. It is attached to the 3rd Company[1] During the Badab War, in the Seccessionists attack on Outpost Lambda in the Khymaran Drift, this vehicle spearheaded the assault.[1]

Heart of Chaos
The Heart of Chaos is a Chaos relic, that is located within the centre of the Eye of Terror.[1]

Heart of Cronus
The Heart of Cronus is a battle-barge in service with the Scythes of the Emperor Chapter.[5]

Heart of Darkness
The Heart of Darkness is a Necron advanced self-repair system that can be installed into a Necron Lord's body. It increases their living metal's ability to regenerate, making them even harder to bring down in combat.[1]

Heart of Decay (Audio Drama)
Heart of Decay is an audio drama by Ben Counter.

Heart of Destruction
The Heart of Destruction was a Leman Russ Conqueror in service with the Eighth Pardus Armoured regiment.[1a]

Stygies Bridge
The Stygies Bridge is a motorway bridge southeast of Hive Infernus which crosses the Stygies River.[1]

Stygies River
The Stygies River is a river on Armageddon located east of Hive Infernus.[1]

Stygies System
The Stygies System is a system of Imperial space.[1a] In M41, the system was attacked by a Space Hulk, designated the Captor of Sin, that was crewed by Chaos Space Marines.[1a][1b] The Fire Claws Chapter sent a task force led by Epistolary Decario to cleanse the hulk, aided by the Inquisitor de Marche.[1a]

Stygies VIII
Stygies VIII is a large Forge Moon (eighth in a row[6]) which orbits a massive ringed gas giant in the binary star system of Vulcanis.[1a][2][3b]

Stygius Sector
The Stygius Sector is a Sector of Imperial space in Segmentum Obscurus and Ultima Segmentum. It was the site of a major Chaos invasion during the Noctis Aeterna.[1]

Stygos-VI
Stygos-VI is an Imperial Penal World.[1]

Stygos M'rrith
Stygos M'rrith is a Necron Lord of the Xonthar Dynasty and Regent of the Tomb World Darkliss. He is a member of the ruling elite of Xonthar's Royal Court and, as a result of this, always accompanies the Dynasty's Phaeron, Varagon Drakvir, into battle.[1]

Styr'ghar
Styr'ghar, the Storm Spirit, is a Necromunda Warrior Spirit, who is worshiped by the Hive World's Tsun'ghar Ash Waste Nomad tribe.[1]

Styrus (Hive World)
Styrus was among a dozen worlds on Ultramar's eastern edge to be attacked by the Traitor forces of Princep Maxiums Horgoth Nyr during the Horus Heresy. Each was chosen to merely act as a breadcrumb to lead the commanding Legio Praesagius Princeps, Dae Vergos, into an ambush on Drooth II. Before they left Styrus, the Traitor Titans of Legio Audax had gutted the Hive World's Night Hives.[1]

Styvath
Styvath the Berserker was a Contemptor Dreadnought in the World Eaters Legion.[1] Styvath was known to suffer severe bouts of rage which left him barely controllable, due to the unpredictable interaction between his psycho-surgical implants and the Dreadnought's control systems, and as a result he was kept in a deep coma between battles. During the Battle of Isstvan III he was unleashed via Drop Pod, where he rampaged across the battlefield not caring who he killed.[1]

Styx
Styx is a recruitment world for the Dark Angels Chapter.[1] The planet was invaded by the T'au Empire in M41, but their forces were defeated when the Dark Angels arrived to save the world.[1]

Styx Heavy Cruiser
The Styx Heavy Cruiser is a Chaos starship.

Styx River
The Styx River is a river on the planet Armageddon, located southwest of Hive Infernus. The Styx is linked to the Chaeron River to the north by the Krynnan Canal.[1]

Styxen
Styxen was an Imperial Hive World, that was overrun by the Orks of Waaagh! Gozmod in M42.[1]

Styxia Prime
Styxia Prime is an Imperium Agri World located in the Eastern Fringes that was once threatened by a tendril of Hive Fleet Gorgon.[1a] Due to the efforts of the Imperial Navy, only one Hive Ship was able to disgorge its Tyranid brood before dying. Under the command of the Cadian General Arka and the Ultramarines Chapter's Master of Sanctity Ortan Cassius,[1a] the various Imperium forces on the Agri World were able to defeat the invading Tyranids.[1b]

Styxx
Styxx is an overcrowded Imperial Hive World.[1]

Styxx 777th Warwolves
The Styxx 777th Warwolves are a Traitor Guard Regiment.[1a]

Su'Matr
Su'Matr is a Dreadnought of the Salamanders Chapter.[1] He served as the Chapter's Master of the Forge in M37, before his injuries in battle had him interred within a Dreadnought.[1]

Su'ul Marhen
Su'ul Marhen is a Champion in the Dragons Ardent Chapter.[1]

Tranquility-II
Tranquility-II is a Feudal World of the Imperium.[1] Lying in the Maelstrom Zone, the planet has suffered attacks by Dark Eldar raiders, Ork pirates, and Cultists since M38. However with the aid of the Mantis Warriors, the planet saw the destruction of the Dark Eldar reavers in the Scourge of the Slave Lords.[1]

Tranquility-III
Tranquility-III is an Imperium planet.[1] The planet Tranquility-III is homeworld of Ahazra Redth, the Chief Librarian of the Mantis Warriors. There is a base of this Chapter on the planet, located near (or at the) Valley of the Nine Winds.[1]

Tranquilla
Tranquilla is an Imperium Agri World that may be the next target for an Ork Waaagh! which recently conquered the Forge World Glomus.[1]

Tranquillity Campaign
The Tranquillity Campaign was a battle fought by the Subjugators Chapter and the Astra Militarum.[1]

Trans-Hyperian Alliance
The Trans-Hyperian Alliance is a major League of the Leagues of Votann.[1]

Trans-Sulphur
Trans-Sulphur is a material that is used by the Imperium and is extracted from wells located on worlds.[1]

Transacta-7Y1
Transacta-7Y1 was a Skitarius of the Adeptus Mechanicus' Tr1.ax Macroclade, during the Horus Heresy Siege of Terra.[1] Transacta-7Y1 was one of the last remaining defenders of the Palatine Bastion of the Inner Palace as it was overrun by traitors. Befriending the Imperial Army Sergeant Sylas Envaric despite her own radioactive weaponry slowly killing him, she was the last survivor of the Bastion as it was overrun.[1a] Transacta-7Y1 later met up with Arkhan Land during the retreat towards the Eternity Gate, saving him from traitor forces and gaining his friendship in the process. She took part in the final battle for the Eternity Gate alongside Land, though was grievously wounded by a group of World Eaters led by Kargos Bloodspitter. Upon discovering her dead body, Land wept.[1b]

Transcendent Eye
The Transcendent Eye is a Tzeentch Chaos Cult that is led by the High Cleric Ivano Caroson.[1]

Transdimensional Abductor
Transdimensional Abductors are deadly Necron weapons placed on Starstele structures.[1]

Transdimensional Beamer
The Transdimensional Beamer is a weapon utilized by Necrons capable of shifting materials, metal or organic, into another dimension. Normally used to banish unwanted debris or failed experiments from Tomb Worlds, it can also just as easily be used against foes.[1]

Transdimensional Projector
Transdimensional Projectors are Necron heavy weapons attached to the Seraptek construct. These weapons are mounted on the lower portion of a Synaptic Obliterator and are capable of shifting matter into a pocket dimension, dooming them to a terrible fate.[1]

Translock
Translock is a world of the Imperium, that was saved from the ravages of Hive Fleet Kraken.[1]

Transmachina Ocula
The Transmachina Ocula is a pewter and badge of rank, that the Adeptus Mechanicus give to Astra Militarum Guardsmen they have ordained as lay technicians. It sits on the crown of the Technicians' caps, but despite their title, they have only been inducted into the lesser Mechanicus mysteries know to their Regiment's Tech Priests.[1]

Transmechanic
Transmechanics are a type of Tech Priest within the Adeptus Mechanicus. Specializing in communications technology, they act as service engineers much like Enginseers and are often assigned to duties in other Imperial organizations.[1] Lexmechanics usually tend to the maintenance of Imperial Fleet starships.[2]

Transmotive
Transmotives are electric vehicles used by the T'au, capable of travelling quickly, yet quietly across magnorails.[1] The Sept World of Dal'yth is notable for its extensive transmotive network.[1]

Transmuted
The Transmuted were a Heretek Cult that was created by Makov Quavarian, by infecting captured Adeptus Mechanicus members with his Heart_Wyrm Scrapcode.[1]

Transmuter Core
A transmuter core is usually installed in Samech Redemption Servitors that allows them to operate in Samech's lava wastes without the need for valuable perpetual generators or constant recharging.[1] Samech suffers an endemic shortage of traditional power sources, having long ago consumed all its traditional fuel resources. The core can convert biological matter into electricity, allowing the scavengers to subsist on corpses and vermin found amidst their salvage. However, transmuter cores are more efficient at converting living matter than dead. This has led to an unintended preference in the servitors to "feed" on the living rather than the dead. Units low on power often abduct victims to use as bio-sources until they expire.[1]

Transonic Cannon
Transonic Cannons are a type of weapon wielded by a Tech-Priest Manipulus.[1a]

Transonic Emitter
Transonic Emitters are Adeptus Mechanicus devices, that enhance the lethality of their projectiles within a short range. On the battlefield, the Mechanicus will deploy arrays of the Emitters, for their forces to use.[1]

Transonic Weapon
Transonic Weapons are a type of close-combat weapon used by Adeptus Mechanicus Skitarii, most infamously Sicarian Ruststalkers. These weapons emit a low insistent buzz that makes stomachs turn. When they strike armour, these weapons will adjust their hostile sonic field to match its own resonant frequency, quickly slicing through it.[1]

Fyre
Fyre is a Daemon World.[1] Previously, the planet was under the control of the Daemonic warlord Mal'laf'mak the Bloodbringer. In the Battle for Fyre, seven Space Marine Chapters were able to banish Mal'laf'mak and his fortress known as Gorespire back into the Warp.[1]

Fyre Drake
Fyre Drakes are creatures that are found on the Asaheim Mountains of the Space Wolves' Homeworld, Fenris.[1]

Fyrestorm
The Fyrestorm is a relic of the Blood Angels' Death Company.[1] When the trigger of this masterwork inferno pistol is pulled, microgenerators around its barrel project an arcane energy tunnel down which the weapon’s super-heated fury is channelled. Created in the Chapter’s distant past by the finest Blood Angel artificers, the weapon is said to embody the wrath of Baal’s lethal star. A shot from Fyrestorm leaps out like a lance of fire, leaving a searing line of light in the air as it connects with its target. Armour vaporises in microseconds. Flesh and blood explode into ashen clouds. Complex machinery is reduced to glowing remnants. As the beam from Fyrestorm dies away, all that remains of its victim is a blackened husk[1]

Féin-Cineál
Féin-Cineál was an Eldar Craftworld which was the home to Achillrial, who became one of the first Autarchs. Achillrial served his Craftworld well, as he was never able to be bested in combat, until he met his end through treachery. This signified the end of Féin-Cineál, as Achillrial's death led to the downfall of the Craftworld, and now nothing remains of it except the fabled Autrach's helm.[1]

G'Lattro
G'Lattro is a member of the Cabal. An insectoid-like xenos, G'Lattro seems to serve as the Cabal's spokesperson and interpreter. He was the primary voice of the Cabal during their initial meeting with the Alpha Legion.[1]

G'ellg'aar
G'ellg'aar is a Daemon Prince who took part in the Pyrus Reach Conflict.[1]

G'holl'ax
G'holl'ax, Fist of Decay, is a malign Nurgle Daemon Weapon, that is worn over its wear's fist and the very essence of pestilence exudes from its fingertips. It is said G'holl'ax was gifted by the Plague Father himself and the mortal that bears this symbolic weapon, is a herald of contagion and a physical example that none can resit the inescapable grips of decay.[1]

G'rmakht
G'rmakht the Destroyer is a Bloodthirster, who suffers a cyclic imprisonment of eternal torment bound within a hellforged black-bladed axe wielded by Exalted Bloodthirsters.[1] Should the Greater Daemon wielding the axe suffer a violent death, G'rmakht is able to temporally free himself and appear at the site of their death. He will then be able to briefly wreak havoc, before being drawn back into the axe and imprisoned once again.[1]

G'uttkhra - Thorns of Heaven
The G'uttkhra or 'Thorns of Heaven' were a Chaos army in service of Magister Rusheck Vakkim during the Sabbat Worlds Crusade. They were part of a large raiding fleet that were highly skilled evading Imperial forces to strike at lightly defended targets. Imperial High Command figures were known to dread the guile associated to them and their leader. They are attributed with a series of savage raids on the edges of the Khan Group in 764.M41 and after the Battle of Balhaut assisted in obliterating six minor Imperial worlds including Tanith. They were later defeated in an orbital battle over Nyzon II, were despite living up to their reputation as nightmarish foes, they were overcome in ship-to-ship to boarding actions and their Magister tracked down and killed by the forces of General Urienz.[1a][1b] If the Chaos cultist shock troops sighted by Colonel-Commissar Ibram Gaunt during the fall of Tanith were part of the G'uttkhra, then mutation is rife within their ranks, with individuals noted to possess a range of unnatural appendages including paws and horns.[2a][2b]

GW Copyright
The Lexicanum is a community created project with the goal of creating as complete an encyclopedia as possible for the Games Workshop wargames Warhammer Fantasy Battle and Warhammer 40,000. It must be noted that this is an unofficial community created project and therefore is in no way endorsed by Games Workshop Limited.

Gaanerth Pact
The Gaanerth Pact are a Xenos civilization living under Eldar protection in the Laevenir Archipelago.[1] The race is known to have a caste society consisting of commanders, slaves, and various "wartypes" which include designations such as 'Bloodlashers', 'Sagitus', 'Venox', and 'Aspus'. These forces are divided into units known as Clews, Blooms, and Devotions. They are currently engaging the Tyranids in War Zone Laevenir.[1]

Gabalas Crusade
The Gabalas Crusade was a late M41 campaign the Ultramarines Chapter took part in.[1]

Gaban
Gaban is an a small forge moon of the Xanthite Mechanicum.[1]

Gabel
Gabel was in Inquisitor active during the Sabbat Worlds Crusade.[1] During the liberation of Phantine from the Blood Pact, Gabel interrogated a number of Blood Pact prisoners who were captured in the attack on Cirenholm, in an effort to gain intelligence prior to the attack on Phantine's capital city, Ouranberg.[1]

Gabeon Reach
The Gabeon Reach is an area of space located in the Endolla Sub-sector.[1] Following the Psychic Awakening, the Imperium intercepted a transmission claiming that there were thousands of Blackstone pylons located in the Gabeon Reach - more than had been recorded as existing on Cadia. This message was met with suspicion, however, as there had been no detection of Astropathic communiques coming out of the Reach for years, nor any sign of warp activity in the area. Nonetheless, the Imperium decided that the claim merited investigation and a strike force of local Black Templars and Adepta Sororitas were sent into the Gabeon Reach.[1]

Gabinius
Gabinius is an Ultramarines Redemptor Dreadnought, who is among the Chapter's forces taking part in the Third War for Damnos.[1]

Gabrian
Gabrian is a Veteran Sergeant in the Blood Angels Chapter's Sixth Company.[1]

Gabriel (Blood Angels)
Gabriel is a Scout Sergeant in the Blood Angels Chapter, who always leads from the front and has been honored in a hundred battles.[1]

Gabriel (Dark Angels)
Gabriel was a Grand Master of the Dark Angels Chapter's Deathwing. He participated in the Pandorax Campaign campaign, fighting side by side with Supreme Grand Master Azrael. He was later killed during a boarding attack on the Space Hulk Charnel Shrine. After Gabriel's death, Belial was chosen to be his successor.[1][2]

299th Dactaalis Furies
The 299th Dactaalis Furies are a regiment of the Astra Militarum.[1]

29th Zetic Tygers
The 29th Zetic Tygers are a Regiment of Tempestus Scions of the Militarum Tempestus.[1]

2nd Black Crusade
The Second Black Crusade, also called the Cursing of Corona was the second crusade of Abaddon the Despoiler. Abaddon buried a curse in the core of Belis Corona and released daemons bound in Nemesis Tessera.[1]

2nd Brotherhood (Grey Knights)
The 2nd Brotherhood of the Grey Knights is known as the 'The Blades of Victory'.[1]

2nd Brotherhood (White Scars)
The 2nd Brotherhood of the White Scars, known as the Firefist Brotherhood, is one of the Chapter's ten Brotherhoods.[1][2a][2b]

2nd Company (Angels Excelsis)
The Second Company of the Angels Excelsis is a Space Marine Company.[1a] At the end of M41, the entire Angels Excelsis Chapter, including the Second Company, responded to the call to defend Baal from the tyranids of Hive Fleet Leviathan. In the resulting Devastation of Baal, the Chapter's fleet took part in the initial void war in the Baal System and were completely wiped out, the Second Company with them.[1b]

2nd Company (Blood Angels)
The 2nd Company of the Blood Angels, known as the 'Blooded', is a Battle Company of the Chapter.[1]

2nd Company (Crimson Fists)
The 2nd Company of the Crimson Fists, known as "The Shieldwall", is one of the Chapter's Battle Companies.[1][2] The Captain of the 2nd Company also holds the title Master of the Shield.[1][2]

2nd Company (Imperial Fists)
The 2nd Company of the Imperial Fists, known as The Scions of Redemption, are one of the Chapter's Battle Companies.[1][2a][2b]

2nd Company (Raven Guard)
The 2nd Company of the Raven Guard, known as the 'Shadowborne', is a Battle Company of the Chapter.[1] These are the Raven Guard's preeminent assassins. To join their number, one must prove their worth in the Trifold Path of Shadow and able to both sense their foe's movements and most inhibiting conditions. They are experts in wearing shadows as their skin and moving in complete silence. The 2nd Company makes extensive use of Infiltrators and Reiver Squads to compromise enemy positions ahead of heavier onslaught, disrupting communications and sabotaging key targets. The 2nd is unique in that it operates a Vanguard Space Marine formation alongside the standard Vanguard squads of the 10th[1].

2nd Company (Salamanders)
The 2nd Company of the Salamanders, known as the Defenders of Nocturne, is a Company of the Chapter.[1]

2nd Company (Scythes of the Emperor)
As a Codex Chapter of the Adeptus Astartes, the Second Company of the Scythes of the Emperor is one of the Chapter's Battle Companies.[1][2]

2nd Company (Ultramarines)
The 2nd Company of the Ultramarines, known as the Guardians of the Temple or the Avengers of Ultramar[8], has cultivated a reputation as dynamic heroes.[1]

2nd Imperial Navy Tactical Wing
The 2nd Imperial Navy Tactical Wing contains Valkyrie Airborne Assault Carriers[1a] and Vulture Gunship[1b] which fought in operations during the defence of Cadia.[1a][1b]

2nd Roane Deepers
The 2nd Roane Deepers was a Roane Deepers regiment of the Astra Militarum known to have fought in the Sabbat Worlds Crusade.[1]

3,283rd Expeditionary Fleet
The 3,283rd Expeditionary Fleet was an Expedition Fleet of the Great Crusade.[1]

3,981st Vorrdi Light Sappers
The 3,981st Vorrdi Light Sappers, also known as the Yellowjackets, is an Astra Militarum Regiment, that aided in defending Abundantia during the Octarius War, in M42.[1]

309th Landrian Light Infantry
The 309th Landrian Light Infantry was an Imperial Guard Regiment which took part in the Achilus Crusade, where they were completely destroyed in battle with the Kroot.[1]

312th Gudrunite Rifles
The 312th Gudrunite Rifles are an Imperial Guard Regiment that took part in the 13th Black Crusade. When the Imperium world of Kantrael began to fall into anarchy, Inquisitor Echran took direct control of the Regiment and used them to restore order on the world. The Inquisitor then later led the 312th Gudrunite Rifles in hunting down and killing cadres of the Traitor 9th Traitor Guard, which had been instigating the unrest.[1]

32nd Thetoid Eagles
The 32nd Thetoid Eagles are a Regiment of Tempestus Scions of the Militarum Tempestus.[1]

Ironclad Assault Launcher
The Ironclad Assault Launcher is mounted on the Ironclad Dreadnoughts or Centurions. It projects both offensive and defensive grenades.[1]

Ironclad Battleship
Ironclads were a classification of Imperial Battleship that have since been largely retired from service.[1] Ironclads, also known as Adamanticlads much like their contemporary counterparts, are vast 8-kilometre vessels which lack the void shielding of their counterparts in favour of metres of adamantium plate armour. These ships, built before the advent of void-screen technology, have since been phased out of production, for the main part, to be replaced by more modern designs. However, those remaining in service have been re-commissioned for a variety of purposes; various pattern ironclads may be retrofitted with gargantuan, ship-, station- and even planet-killer cannon running the entire length of the ship's keel, linked directly to the stern fusion reactors; others may simply be braced and reinforced for the purpose of ramming into - and through - enemy vessels. These ships are rare in the Imperial Navy, due to their archaic design and the lack of facilities still capable of repairing, let alone producing them.[1]

Ironclad Dreadnought
The Ironclad Dreadnought is a variation of the Space Marine Dreadnought designed for close combat.[2]

Ironclot Furnace
The Ironclot Furnace is modified suit of Death Guard power armour and is a relic of the 5th Plague Company.[1] It is embedded with an ever-burning alchemical engine and an array of rune-carved, coiling tubes and exhausts that spill from it. When activated, the Ironclot Furnace churns out Warp-charged pollutants that coat nearby Daemon Engines.[1]

Ironfist
The Ironfist is a Power fist and a relic of the Blood Ravens chapter. It has a sketchy reputation among the chapter, and Battle brothers entrusted with its use are given a brief lesson in the prayer for activating it - for the simple reason that the Ravens' Techmarines are never completely confident that the weapon's power field will remain functioning throughout an extended campaign.[1]

Ironfound
Ironfound is an Imperium Forge World that produces vital munitions for the Imperial war effort in its Subsector.[1] However, after Commissar Ciaphas Cain and the Valhallan 597th regiment put down a Chaos Cult uprising on one of the Subsector's Mining Worlds, they discovered that its corruption might have spread to other worlds. They soon learned that Ironfound could now be at risk and are later proven correct, when war erupted on the Forge World's surface.[1]

Ironghast Foundry
The Ironghast Foundry is a Chaos-held Forge World that is dedicated to the glory of the Blood God.[1] A conclave of Warpsmiths rule over the Ironghast Foundry, led by a cruel and violent slave-driver known only as the Overseer. It is their oath that, while a single soul remains to man the machineries of their global factory, it will never cease churning out weapons for the Blood God's innumerable wars. The Overseer and the conclave maintain bloody pacts with numerous Khorne Warbands for supplies and in return the Warpsmiths demand raw materials, junked war engines, precious metals, and corpses harvested from the fields of war.[1]

Irongol
Irongol was an Ork Warboss. In M39 he battled the Raptors in the Sancta Angelis Campaign and was killed by the Raptors at the end of the campaign.[1]

Irongutz
Irongutz is an Ork Kaptain who leads the Dreadmob, a Dreadnought Freebooter band. Irongutz leads them into battle from his own customized Ork Dreadnought, the Doomdredd.[1]

Ironhead Arc Welder
Ironhead Arc Welders are Arc Weapons, that are used for both mining and warfare by Necromunda's Ironhead Squat Prospectors.[1]

Ironhead Squat Prospector
Ironhead Squat Prospectors are a civilization of Squats, who mine for treasure in the Ash Wastes of Necromunda.[1] Ironhead Squats are descendants of the Leagues of Votann, who aided in rebuilding Necromunda in the wake of the Horus Heresy and are believed to be the only members of the species to call themselves Squats. Due to dwelling on the Hive World for millennia, the Ironheads are now considered a distinct civilization from the Leagues of Votann, but they still have connections to their distant relatives.[1]

Ironhelm
Ironhelm is a Forge World of the Imperium.[1] A decade-long siege on the world by Waaagh! Bludcrumpa was finally broken in 901.M41 by a Blood Angels strikeforce led personally by Commander Dante.[1]

Ironhold
Ironhold was an Iron Warriors Fortress World that was invaded by the Imperial Fists Chapter sometime after Thirteenth Black Crusade.[1] Seeking vengeance for the recent damage the Phalanx had suffered at the hands of the forces of Chaos, the Imperial Fists and three Cadian armies and several Knight Houses, lay waste to Ironhold.[1]

Ironhold Protectorate
The Ironhold Protectorate is a semi-autonomous System within the Imperium Nihilus. It is the home of House Kamidar, who are ruled by High Queen Orlah Y'Kamidar.[1a]

Ironhorn
Ironhorns are the ruthless leaders of Chaos worshiping Beastmen packs.[1]

Ironhulks
The Ironhulks are Regiments of Traitor Guard, that worship the Chaos God Nurgle. Twelve Regiments were among the Plague God's forces that fought in the Plains of Hecatone, during the Plague Wars.[1]

Ironhydras
The Ironhydras are an Alpha Legion warband which took part in the Nachmund Rift War.[1]

Dreo
Dreo was a Sergeant of the Soul Drinkers Chapter, commanding the Tactical Squad designated Squad Dreo.[1]

Dreo (Chaplain)
Dreo is a Chaplain in the Angels of the Grail Chapter.[1]

Drepanes
Drepanes are an abhuman strain hailing from the world of Azetium IV. They are known to have ‘sickle-like’ heads. [1]

Dreska
Dreska is a world of the galaxy, located near the border between Segmentum Tempestus and the Ultima Segmentum.[1] A number of Tallarn regiments fought against the Necrons on Dreska in 997.M41.

Drevaris
Drevaris is an Imperium Industrial World that was invaded by the Tau Empire Sept Worlds D'Yanoi and Vior'la sometime after the Great Rift's creation.[1] The Tau Commanders Novastorm and Brightsword, sought to add Drevaris to their Empire, but strike forces from the Silver Skulls and Sons of Guilliman Chapters, soon came to the Industrial World's aid. Led by their Chapter Masters, Ansellus and Argentius, the Space Marines then fought a vicious battle with the Tau, which devastated both forces. The Tau's superior numbers aided them greatly though and as the battle neared its end, Ansellus had only two other Marines to command, while Argentius led a force of five. Luck was with the Marines however, as the Tau Commanders gave the order to retreat, after taking stock of the losses they had suffered so far in the battle. Against such determined foes, as the Space Marines, the Commanders determined that regrouping and then launching a new attack later, would be a much better use of their Fire Warriors' lives.[1]

Drex
Drex is an Imperial planet.[1] At one point, a Chaos Cult arose on this planet which persuaded the local people to stop the mass production. The cult was suppressed by Inquisitor Gerhart and the Vindicare Assassin Tarim.[1]

Drexos
Drexos the Befouler was a Chaos Lord whose forces were destroyed by the Imperium during the Longhallow Crusade. The Chaos Lord himself would meet his end at the hands of an unknown Guardsman, wielding the Blade of the Worthy.[1]

Driantum
Driantum is a Chaos-held Forge World, that was invaded by the forces of the Indomitus Crusade. The outcome of the battle though, is not known.[1]

Driftborn
The Driftborn was a Human civilization composed of several void clans, that refused to accept the Imperium's Compliance, during the Great Crusade.[1] It was created after the Warp cast out numerous Human ships into the Consus Drift, which they could not escape from. In time, the surviving Humans colonized a series of asteroids with cities, and used the wreckage of their ships to acts as bridges connecting the asteroids together. Various clans were created, but they always united to attack any ships that entered the Consus Drift. These ships were then stripped of any resources and survivors they contained, which allowed the Driftborn's civilization to continue functioning. Their strength would not help them, during the Great Crusade, however, after they refused to accept the Imperium's 3rd Expeditionary Fleet's demand that they accept the Emperor's Compliance. The Driftborn then attacked the Fleet, which was led by the Imperial Fists Legion and was commanded by its Primarch Rogal Dorn. Despite the Driftborn launching a large number of boarding attacks on the Fleet's ships, they were easily defeated and an angered Dorn ordered an invasion of their asteroid cities.[1] The Legion easily did so, despite having to weather attacks from both the Driftborn's ragged fleet of ships and the las artillery used to defend its cities. Even after suffering large casualties at the Imperial Fists' hands, the Driftborn would not surrender and fought with hand-held las weapons - some of which were capable of coring through the Legion's power armour. The Driftborn's elite attacked in groups, using their own type of power armour and power swords, but they too proved to be no match for the Imperial Fists. The war soon came to a close, however, after the Legion captured the central control hubs of several of the Driftborn's cities. With these in his control, the Primarch could destroy the Driftborn's civilization, by simply turning off their power and life-support systems. He did not want to, but Dorn promised he would not hesitate to do so, if the Driftborn did not surrender and accept the Imperium's Compliance. Tense seconds would pass before the Driftborn accepted Dorn's terms and immediately cast down their weaponry and powered down their fleet's ships.[1]

Drigo Alvez
Drigo Alvez was the Captain of the Crimson Fists 2nd Company in 989.M41.[1] Known as the Master of the Shield and charged with defending New Rynn City on his homeworld, he was killed during the Invasion of Rynn's World.[2]

Drill-kyn
Drill-kyn are the rank-and-file Gangers, that make up the bulk of any of Necromunda's Ironhead Squat Prospector parties.[1] Drill-Kyn Represent the common workers of the Clan and it is they who are primarily tasked with mining and self-defense. Each is a fighter easily equal to any produced in the Imperial Hives. Drill-Kyn are deeply endebted to their Charter Masters, and for their service have a fight to an equal share of the spoils of a Charter. It is in this way that each fights all the harder to protect their claims.[2]

Drill Abbot
Drill Abbots are a type of Priest of the Adeptus Ministorum. Often veterans of the Imperium's military, Drill Abbots are the primary instructors of the Schola Progenium and teach an array of spiritual, secular, and military subjects to its denizens. Drill Abbots have a brutal and fearful reputation, being known as strict disciplinarians who are nonetheless seasoned warriors skilled with spiritual knowledge. They are sometimes used by Inquisitors as members of their Retinue.[1]

Drill Master
Drill Masters are the Champions of Necromunda's Ironhead Squat Prospector parties.[1] Drill Masters are the right hand of their Charter Masters and are tasked with keeping the Drill-Kyn and Diggers in line, often with little more than a gruff word and stare. The true value of Drill Masters lies with their ability to sniff out the hidden wealth of Necromunda, looking upon an expanse of wasteland and pinpointing the likely mineral and chemical deposits with extreme accuracy. They can also use their skills to detect perils like unstable ground or subterranean predators.[2]

Drilla-Killa
Drilla-Killas are Ork aircraft are essentially flying assault rams, inspired when a Mek saw a Tectonic Fragdrill and wondered if he could put wings on it.[1]

Drilldozer Blade
The Drilldozer Blade is a piece of Imperial construction and mining equipment used on Goliath Rockgrinders. However, it can also be utilized as a weapon, most notably by Genestealer Cults. The giant, jutting plough of the drilldozer blade makes the Goliath Rockgrinder an unstoppable force. Grinding forward with the power of high-octane engines behind it, its whirring cutter arrays can tear apart living prey in a squall of spraying blood.[1]

Drisdan III
Drisdan III is an Imperium Mining World that is home to the Tyranid variant known as the Shelled Slasher. Worse still, the world has now found itself in the path of Hive Fleet Leviathan.[1]

Drisella
Drisella is a Dark Eldar Succubus of the Cult of Terror, who single handily tracked down a Chaos Cult of Tzeentch to their lair; after the Cult captured several of her fellow gladiators. Once inside however she was attacked by Sovak, a fellow gladiator, who had been horribly experimented on and mutated by the Chaos Sorcerer who led the Cult. Despite his new found strength and size however, Drisella easily decapitated him, earning her the ire of the Sorcerer for killing his greatest success born from experimenting on the captured Dark Eldar. The Sorcerer promised to add Drisella to his experiments as well, as the Cult moved to attack her, but she quickly fired upon several large pillars nearby, causing them to collapse. The rubble from the pillars' destruction killed the Sorcerer and a majority of the Cult; with Drisella dispatching the few that survived. With the Sorcerer and Cult dealt with, she traveled further into the lair and found the surviving Dark Eldar, strapped into a device that was sending searing electricity into their tortured bodies. Drisella turned off the machine, but instead of freeing them, she berated the gladiators for allowing themselves to be captured by the Cult, instead of fighting to the death. She then turned the machine back on and promised the screaming Dark Eldar that whatever pain the Sorcerer had inflicted upon them, was nothing compared to what she was about to do.[1]

Drisinta
Drisinta is an Imperial Civilized World.[1]

Drizha the Impaler
Drizha the Impaler is the leader of Impalitors from the Slithertine Legion. Cavalcade composed of three Daemonette packs, two Fiend packs and an Exalted Seeker Chariot.[1] They never stop slicing, even after their playthings die. [1]

Drizyan
Drizyan is a Necron Cryptek of the Nihilakh Dynasty. An Ethermancer, he worked with Overlord Tarekh to reactivate an ancient superweapon on the Tomb World of Cardrim.[1] Over the decades the Cryptek has grown overly eccentric, insisting on ever-more bizarre demands from Tarekh if the ancient weapon is to be completed. Needing the Cryptek's knowledge, Tarekh has been forced to acquiesce to Drizyan's demands. However unknown to Drizyan, Tarekh is looking for another, more compliant Cryptek to replace the Ethermancer.[1]

Branter
Branter was a Commander of the Ultramarines Chapter, who was tasked, along with a force of his Battle Brothers, with joining the Imperial Navy vessel Righteous Vengeance as it investigated the disappearance of several of Imperial ships in the Talon Sector.[1] The Righteous Vengeance later discovered one of the missing vessels, the Survey Ship Mantis, adrift without power and the Vengeance's commander, Captain Stalgrumme, dispatched several Navy Ratings to search it. They later returned with the insane Illuminator Prime Darius, who they found hidden within the Mantis, and reported that there were no signs of the other crewmen. Stalgrumme and Branter interrogated Darius, who told them how he hid himself as several creatures boarded the Mantis and devoured its crew. During the attack, Darius drew detailed sketches of the creatures which he eagerly showed Stalgrumme and Branter, though neither could identify what they were.[1] Stalgrumme found himself severely shaken after viewing the sketches, but Branter exclaimed they were just the ravings of a coward and a Heretic and immediately ordered his Ultramarines to prepare themselves to board the Mantis. He was determined to complete the mission he was given and told Stalgrumme he would search the Mantis himself, to find out what really happened to its crew. As Branter left to enter a boarding torpedo, Darius screamed that he was mad and that they needed to leave now and warn the Imperium of the creatures he saw. Branter simply roared for Darius to be silent in reply and told the coward he would be going with them, to serve as their guide.[1]

Brask
Brask is the current Iron Captain of the Iron Hands Chapter's Clan Kaargul, having succeeded his predecessor Maarkol Rumann who now exists as a Dreadnought.[1a][Conflicting sources]

Braskh'har
Braskh'har is a Daemon Prince of Slaanesh. Also known as Braskh'har "The Devious" and "Herald of Slaanesh", the Daemon slaughtered thousands on the world of Galdemor.[1]

Brasko
Brasko is a Captain in the 147th Horavi Light Infantry Regiment.[1]

Brass Collar of Bhorghaster
The Brass Collar of Bhorghaster is possessed by the World Eaters and is bound to the Bloodthirster Bhorghaster. The Greater Daemon despises magic with a fiery passion, and any Psyker who uses their powers near the Collar will immediately have their minds struck with intense pain. Moments later, the Collar will cause the Psyker's powers to be reflected back at them in a raging inferno of flame. Should the Psyker succumb to the flames, they are immediately sucked into Khorne's realm, to die by Bhorghaster's blades a thousand times over.[1]

Brass Collar of Bloody Vengeance
The Brass Collar of Bloody Vengeance is a special Collar of Khorne used by the Flesh Hound Karanak. It is weighted thick with enchantments of spite and adjuration.[1]

Brass Eye
The Brass Eye are an Ork Freebooter band led by Kaptain Azrukk Ur Nazdakka. In 796.M41 Azrukk led the Brass Eye fleet in attacking the Achilus Crusade's Fortress World of Hethgard. Millions of Orks were landed onto the planet, while the Brass Eye's fleet harried the Imperial Navy ships guarding the planet. Eventually, through brutal attrition, the Crusade's forces managed to break the Brass Eye's forces on the ground and reduced them to scattered pockets of resistance. The remnants of the Brass Eye's fleet were then driven off from Hethgard.[1]

Brass Knuckles
Brass Knuckles are a primitive close combat weapon used to add lethality to a punch.[2]

Brass Scorpion
Brass Scorpions[1], also known as Greater Brass Scorpions[2] are Super Heavy Daemon Engine, dedicated to the Blood God Khorne.[1]

Brassicus
Brassicus is an Imperium Agri World that was invaded by Orks sometime after the Great Rift's creation. The Silver Templars Chapter later came to the world's aid and defeated the Xenos.[1]

Brasslock
Brasslock was an Enginseer attached to the 7th Paragonian Super-heavy Tank Company.[1a][2]

Brastas
Brastas was an Imperial Fists Captain, who was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Brat Gang
Brat Gangs are Necromunda gangs that are composed of high status youths, who live in its Hives' upper levels. They often clash with other Brat Gangs or travel to their Hive's lower levels, to rampage among the lower status populations that live there.[1]

Bravestorm
Shas'O Dal'yth Ko'vash Kha'drel, better known as Commander Bravestorm, was a T'au Commander.[4a]

Brawler T8
The Brawler T8 is a ground-attack air-craft used by major Adeptus Arbites stations throughout the Imperium. Its crew consists of two pilots, who can man its nose-mounted bolter, and two auxiliary gunners, who control one of its rotary cannons mounted under each wing. The Brawler is considered to be not to dissimilar to the Vulture Gunship, though it is far smaller and less powerful than the Imperial Navy aircraft.[1]

Brax
Brax is a Fortress World of the Imperium.[1] Sometime after the formation of the Great Rift, the world was assaulted by the Alpha Legion, who instigated an uprising. In the ensuing battle, Brax was narrowly reclaimed by the Imperium thanks to the efforts of the Imperial Fists 4th Company.[4]

Braxar Tertia
Braxar Tertia is a Chaos-held world, that was invaded by the forces of the Indomitus Crusade. The outcome of the battle, though, is not known.[1]

Bray'arth Ashmantle
Formerly the Captain of the 4th Company of the Salamanders, Sokhar Bray'arth fell to wounds sustained cleansing the moons of Ymgarl of Genestealer taint. His years of service showed him to be an unforgiving and merciless warrior, but unflagging in his purpose and filled with zeal. Though he clashed many times with Chapter's master over tactics and doctrine, his actions had earned him the privilege to be interred within a Dreadnought chassis.[1] In 755.M41, Bray'arth was placed within the Iron Dragon, a relic of the Salamanders said to have been forged by Vulkan himself. An ancient and powerful machine, only those with the strongest will and greatest sense of individuality could master the sarcophagus without being overcome by its machine spirit and perishing in the attempt.[1] Bray'arth's internment within the Iron Dragon was a long and difficult choice for the Lords of the Promethean Cult but dire omens eventually saw it done. In honour of Bray'arth's battle with a horde of Ymgarl-strain Genestealers, the shoulder armour of the Iron Dragon was decorated with detailed bas-relief of this death duel.[1] It was during Bray'arth's first campaign within the Iron Dragon that he earned the the name of Ashmantle. Fighting the Black Legion and abhuman rebels in the Casvsarae Insurrection, he pursued the fleeing enemy into the sub-city network and disappeared under the city for nine days. All thought him lost until he smashed his way clear of the duct workings so covered in soot and ash that every inch of his armored form was obscured. It is after that episode he became known as Ashmantle.[1] He was reluctantly awoken once more by Pellas Mir'san to participate in the Badab War.[1]

Bray (Planet)
Bray is an Imperial world, located in the Segmentum Obscurus.[1]

Bray (Tanith)
Bray was a Sergeant of the Tanith First and Only.[1][2] One of the Tanith First's original members from Tanith itself[1], Bray's platoon was regarded as one of the five best in the entire regiment (the so-called "front five"), alongside those of Corbec, Rawne, Mkoll and Soric. His unit was tightly-drilled and disciplined.[3]

Mindscrambler Grenade
Mindscrambler Grenades are a type of Grenade used by the Adeptus Mechanicus and most commonly equipped to Sicarian Ruststalkers. The munition contains the egg-sac of a Cthellan electrogenesis squid. When detonated, the resultant surge of bio-electricity causes heavy neural trauma to any living creature and artificial sentience alike.[1]

Mindshackle Scarabs
Mindshackle Scarabs are one of the Necrons' chief methods of controlling alien races. At the bearer's command, tiny scarabs bury into the victim's mind and bypass cerebral functions, turning the victim into little more than a puppet under the control of the scarabs' master.[1]

Mindshock Pod
The Mindshock Pod is a piece of Eldar equipment. The multi-firmed pod under the cockpit of a Hemlock Wraithfighter, it allows the Psyker pilot within to project the cold aura of the dead.[1]

Mindslayer
Mindslayers are a type of psychic Tyranid Bioship, which were unleashed during the Fourth Tyrannic War.[1]

Mindstrike Missile
Mindstrike Missiles are a type of missile weapon used by the Grey Knights. These missiles contain clusters of psi-reactive munitions which made the missiles effective against hordes of light troops and deadly against psykers.[1]

Mindveil
The Mindveil is a long spell soaked cloak possessed by the Alpha Legion. It is stitched with the interlocking teeth of Dostoy Prime's Chameleonic Hydrasharks, which cause it to shimmer with illusions. So potent are the spells of confusion and dislocation cast upon the Mindveil, that its wearer and his Alpha Legion kin are accompanied by incorporeal mirages that mirror their appearance perfectly. Stranger still, at a chanted command in the Dark Tongue, the wearer's true location and that of his doppelganger can switch places in an instant translocation that leaves his enemies gaping in confusion. Because of this, the death of those fooled by the Mindveil is never far away.[1]

Mindwitch
Mindwitchs are Rogue Psykers, who are part of a Chaos Cult's Dark Commune[1] and a Traitor Guard's Blooded High Command.[2]

Mindwyrm Familiar
Mindwyrm Familiars are a variant of Genestealer Familiar.[1] Sired by a Patriarch for a very specific task, the Mindwyrm Familiar is used to create and then direct a Abominant bioform. The Familiar implants the selected Aberrant with a portion of the Patriarch's own biomass with an organ similar to a Genestealer's Kiss. Once the injected mutagen is implanted into the chosen Aberrant, the creature is reshaped over a long and agonizing process. Its already robust frame grows even larger and more powerful, while its bones break and are reformed into a more powerful skeletal structure. It gains new potent regenerative abilities that help it survive this process as well as endure in battle. The Mindwyrm Familiar does not depart after this strange gift is given, but continues to exert the will of the Patriarch on the Abominant.[1]

Mine Dispenser Missile
A Mine Dispenser Missile (MDM) is a special type of support missile used by Imperial Titans. Like other support missiles the MDM takes up one carapace point on the Titan and is usually fitted before a battle.[1] Instead of directly causing damage an MDM will scatter mines either over a wide area upon detonation or along the flight path of the missile. These mines are dangerous to other Titans since they circumvent Void Shields and directly attack the Titan itself. In addition to dropping real mines the MDM will also scatter "dummy" mines to confuse the enemy. Besides dropping an even mix of real and dummy mines an MDM can also carry a small number of special Vortex or Stasis mines with a larger number of dummy mines.[1]

Mine Sweeper
Mine Sweepers are used by the Imperial Guard and are attached to vehicles. Sometimes they are large flails fixed to drums in front of the vehicle which strike the ground and detonate any nearby mines, others are massive dozer blades or large steel rollers. These often prevent the vehicle of from mounting more conventional dozer blades.[1][2][4] Man-portable mine sweepers, refered to as Sweeper Brooms may also be carried by individual Guardsmen. These are magenetically sensitive wands attached to heavy backpacks and are to utilised locate mines and booby traps, rather than preemptively detonate them.[3]

Minea
Minea is a Hive World in the Ultima Segmentum, with a population of 154,000,000,000, a moderate Imperial Navy presence, a 2,000,000-strong garrison, and a planetary draft of 1,249,000 per annum.[1]

Minerva
Minerva is a Civilised World and the homeworld of the Minervan Tank Legions.[1]

Minervan Tank Legions
Minervan Tank Legions are Imperial Guard Regiments from Minerva. They specialise in armoured vehicles, and are in fact regarded as a model for other Imperial Guard Armoured Regiments to follow.[1]

Minetank
Minetanks are large wheeled vehicles, that are used on Mining Worlds to transport minerals or dirt out of mines. In mines that are deep underground, the Minetanks are used to transport their cargo to Landers, which then fly it out to the surface through mine shafts.[1]

Miniature Sculptors
This is a page listing the miniatures sculptors who have created models for the Warhammer 40,000 universe.

Vurgaan Clan
The Vurgaan Clan, known as the Brothers of Iburaani[3] is a Clan of the Iron Hands Chapter. They are recognized as the 9th Company of the Chapter.[3]

Vurgir Greypelt
Vurgir Greypelt is a member of the Space Wolves and served as the second in command of Wolf Lord Kjarl Grimblood's Great Company, during the Psychic Awakening.[1] As the Great Waaagh! attacked the Imperium, Kjarl Grimblood took command of the Imperial effort to defend the Evraad System from a massive Deathskulls armada. The Orks were later lured into the Gnarion Reef, where Grimblood led Imperial warships in an ambush and Greypelt took part commanding the Herald of Morkai. The Deathskulls' warships outnumbered the Imperials, however, and the Orks soon turned the battle to their advantage. The Deathskulls then landed a devastating blow against the Imperial forces' morale, when they destroyed Grimblood's command ship, the Axe of Russ. With the Wolf Lord seemingly dead, the surviving Imperial warships looked to a shocked Greypelt for orders. He quickly took command, but while the Imperials had taken heavy losses so far, Greypelt realized the Deathskulls' armada still posed a threat to the Evraad System. With Grimblood having gathered all the Imperial warships in the System for the ambush, a determined Greypelt ordered the battle to continue as there was a chance to still claim victory. However he knew, that if the Deathskulls were not destroyed in this final attack, then there would be no other Imperial forces left to stop the Orks from claiming the Evraad System.[1]

Vurls
The Vurls are a Xenos species.[1]

Vurnok
Vurnok is the favored lieutenant of the Warsmith Czagra's Effacers of Medrengard Iron Warriors Warband.[1]

Vusillian Praetors
The Vusillian Praetors are Regiments of the Astra Militarum.[1]

Vuthulea II
Sometime after the Great Rift's creation the great and marvelous cathedral complex of Vuthulea II was destroyed during a campaign in which the Raven Guard participated.[1]

Vuur Yangin
Vuur Yangin is the Fire Lords Watch Master, of the Deathwatch's Furor Shield Watch Fortress. He is currently leading 5 of its Watch Companies, in defending the Ork and Tyranid infested Pankallis Sub-sector.[1]

Vyaniah
Vyaniah is a planet in the Maelstrom Zone,[Needs Citation] that played an important role during the events of the Badab War.[1] The Minotaurs Space Marine Chapter fought there during Badab War.[1]

Vybalt
Vybalt was an Assault Marine of the Ultramarines Eighth Company, serving as a member of Squad Pomibius.[1] During a combat drop on Meto, most of Squad Pomibius was wiped out, including Vybalt.[1]

Vycho
Vycho is a Hellblaster Sergeant in the Raven Guard Chapter.[1]

Vyggh
The Vyggh were an ancient primitive and brutal alien race. According to Eldar mythology, they were mercilessly eradicated by Asuryan in their infancy before they became a threat to the Eldar race.[1]

Vygo
Vygo is a Black Templars Marshal, whose Crusade was victorious in the Spire-wars of Thesjor.[1]

Vygore
The Vygore are a thermoparasitic Xenos species.[1]

Vyhâ Faenwrôght
Vyhâ Faenwrôght is a Greater Thurian League Hearthkyn Warrior medic.[1]

Vyishnar Kloh
Vyishnar Kloh is an eccentric Dark Eldar Noble who pilots the Voidraven Bomber Myst Reaper in the Kabal of the Obsidian Rose. Kloh is a superb, but extremely arrogant pilot, as it is not enough that he strafes his target accurately or delivers a bomb at the right moment — everything has to be perfect. A nosedive must leave those witnessing it open-mouthed in disbelief, a missile shouldn't just hit, but strike through an open door or between the legs of an intervening foe. Such ludicrous affections might deter some from accepting his aid, but his skill is undeniable and his glories attract the greatest pilots from the Reaver raceways, ally vying to fly with him.[1]

Vykar Kaed
Vykar Kaed was a Shadow Captain of the Raven Guard at the end of the 41st millennium. He commanded the First Company and is known as the Lord of Deliverance.[1] He has since been succeeded by Aethon Shaan.[2]

Vykus (Sergeant)
Vykus was a Raven Guard Sergeant, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Vykus Skayle
Vykus Skayle was a Chaos Lord of the Alpha Legion who commanded a warband known as the Daggerfangs. A master of intrigue and manipulation, Skayle differs among many of his Alpha Legion brethren as he is a fanatical worshiper of the Ruinous Powers. As a reward for his dedication, the Gods of Chaos have gifted him with a level of strength and speed that is supernatural even for a Space Marine. He fights with a pair of Daemonic Blades.[1] Alongside the Daemon Prince Tzen'char Skayle was one of the principle architects of the Daemonic incursions that culminated in the Siege of the Fenris System in 999.M41. During the battle for Morkai's Keep on the planet of Frostheim, he fought against the Space Wolves Wolf Lord Harald Deathwolf, who eventually slew him.[1]

Vymoran 80th
The Vymoran 80th are a Traitor Guard Regiment, who once proudly served in the Astra Militarum.[1]

Transpired Circle
The Transpired Circle are a xenos cartel, active in the Jericho Reach.[1]

Transport Ark
Transport Arks were transports used by the Imperial Army to deliver its forces onto worlds, during the Great Crusade and Horus Heresy. However, they lacked Warp Drives and were deployed from larger ships as a result of this.[1]

Transuranic Arquebus
The Transuranic Arquebus is a weapon used by Adeptus Mechanicus Skitarii Rangers and Skitarii Vanguard. Known for their range, precision, and efficiency, these weapons fire a shell of depleted transuranium. This allows it to puncture a tank from one side to the other, the resultant pressure wave also pulping any biological creatures inside. [1]

Transuranium
Transuranium is a material that is used by the Imperium and is extracted from seams located on worlds.[1]

Transvectic Generator
Transvectic Generators is a name that was given by the Imperium during the Great Crusade to various relics that can, either through esoteric or technological means, create a short-ranged, stable tunnel through the Warp. Usually only large enough for a Legionary to pass through, they can be used to traverse battlefield terrain or bypass fortifications entirely, relocating from one place to another in the blink of an eye, via the Warp tunnel. However, using a Transvectic Generator comes with a considerable risk, as the tunnel they create can quickly become unstable and drag the user and others nearby permanently into Warp.[1]

Tranteth V
Tranteth V was the site where the Fallen Angel Borroleth was nearly captured by the Dark Angels Interrogator-Chaplain Artemius Grohm.[1]

Tranthios III
Tranthios III was the site of a victory for the Blood Ravens Chapter over the Orks of Archmarauder Boargurr.[1]

Trantis
Trantis, known as the "Raider's Moon", is a Necron Tomb World located in Segmentum Tempestus.[1] Its inhabitants frequently launch devastating raids on the nearby resource-rich Imperial world of Mandal.[2]

Trantis IX
Trantis IX is a former world of the Imperium, now in the grips of the World Eaters.[1a] Though Trantis IX has been overrun by the World Eaters, a strike force from the Ultramarines Chapter has made planetfall, in the hopes of planting an Exterminatus device that would destroy the infested world.[1]

Trantium-01
Trantium-01 was a venerable Skitarii Marshal, whose name is appended to numerous verbose tracts on martial dogma penned by the Secutors of Mars.[1]

Trantor (Magos)
Trantor is a Magos of the Adeptus Mechanicus, who was charged with studying a captured Necron Warscythe.[1] During the experiments on the weapon the Magos noticed that it began giving off energy pulses, which were theorized to be similar to a distress signal. Fearing a Necron reprisal on the location where the weapon was being held, Trantor recommended the Warscythe be moved to the Forge World of Pentos - which had the resources both to conduct a more useful investigation, and would be capable of preventing the Necron from reclaiming the weapon. Failing that, Trantor urged that the Warscythe should be allowed to fall into the hands of the Ork warlords of the planet Okaral, who no doubt would try to use the weapon. It was Trantor's hope that the Necrons would be drawn to the weapon and hopefully wipe out the threat the Orks posed to the Imperium.[1]

Trantor (World)
Trantor is an Imperial world that was raided for slaves, by the Dark Eldar of the Kabal of the Black Heart.[1]

Traoris
Traoris is a world of the Imperium.[1a]

Trappa
Trappas are Feral Orks who are elites at gathering food and furs for the rest of the tribe. They are excellent at sneaking up on their enemies and set traps for them many days in advance. They use three different traps, known as Bang Traps, Fire Bombs and Punji Pits.

Trastevere
Trastevere was a Justaerin Captain of the Sons of Horus Legion during the Horus Heresy and led the Eye's Watch squadron.[1a] He took part in the Dropsite Massacre and was later among the Legion's forces taking part in the Solar War. However as the Battle for Terra began, First Captain Abaddon ordered Trastevere and his squadron to chase down a group of loyalist Legionaries that had been found on Luna, which had fallen to Warmaster Horus. Trastevere was going to question the need for the Eye's Watch, as he thought their firepower would be overkill against a few Loyalists, but he quickly changed his mind after seeing the murderous threat in Abaddon's eyes. Though still doubtful of his orders, Trastevere did as he was command and found the Loyalists in Luna's Herodotus Omega dome. Once he saw the Loyalists, were of the Shattered Legions, Trastevere began to respect them as only the most skilled could have survived the Dropsite Massacre and then made their way to Terra. The Eye's Watch quickly began to fire upon the Loyalists, led by the Iron Hand Cadmus Tyro, as they retreated with the Selenar Gene-witch Ta'lab Vita-37. Though Trastevere did not know it, Vita-37 had been charged with protecting the Magna Mater relic, which was sought after by Horus.[1a] Vita-37 had gained the Loyalists aid in defending it, but as they sought to escape she was mortally wounded by the Eye's Watch's fire. In order to ensure the Loyalists escaped with the Mater, the dying Gene-witch unleashed the remaining Ur-legionaries that remained sealed within the Herodotus Omega dome. These powerfully strong failed Legionaries were then able to kill most of Trastevere's squadron before they joined Vita-37 in death. Only Trastevere and two of the Eye's Watch survived the battle and began pursuing the Loyalists once more. Due to the injuries they suffered at the Justaerins' hands, the Eye's Watch were able to catch up to the Loyalists just as they neared Luna's surface. In order to ensure that the Magna Mater escaped the Traitors' grasp, Captains Cadmus Tyro and Ulrach Branthan fired upon the Eye's Watch so that their comrade Nykona Sharrowkyn could escape with the relic[1a]. Because of their injuries and having few rounds of ammo left, the Loyalists were only able to kill one of the Eye's Watch before they died. Now with only one Loyalist left, Trastevere and his remaining squadron member Urgave began their pursuit anew. By the time they reached Luna's surface, however, Sharrowkyn was able to escape aboard a Storm Eagle containing the remaining members of his group. Undeterred, Trastevere fired upon the Storm Eagle and managed to severely wound Sharrowkyn before the gunship went out of range of his fire. The Thunderhawk that had delivered Trastevere and the Eye's Watch to Luna, later attacked the Loyalist Storm Eagle, but was destroyed in the attempt. It is not known if Trastevere was aboard the Thunderhawk as it crashed into Luna's surface.[1b]

Tratulan
Tratulan is an Imperial Hive World, that lies in the northern entrance to the Nachmund Gauntlet.[1]

Travis
Travis was a General who served in Warmaster Ryse's Imperial Crusade. Ryse did not think much of Travis' abilities though and gave the General the safe job of protecting the Imperial held Gort System. The Cult forces of the Anckorite Brotherhood however, later instigated a rebellion on the Gort world of Besana, which Travis was unable to put down. He hid this information from Ryse though, until the growing Cult rebellion came to the Inquisition's attention and they sent reports to the Warmaster. From them, Ryse learned that his forces were at risk of losing Besana to the Anckorite Brotherhood, which could then spread to the rest of the Gort System. Losing the System would have dire consequences for the Warmaster's Crusade, so Ryse ordered General Ursarkar E. Creed to win back the Gort System at all costs. He also however, authorized Creed to place Travis in the custody of the Commissariat, for his failure to safeguard the System. While Creed went on to succeed in destroying the Anckorite Brotherhood's forces, it is not known what became of General Travis.[1]

Travis (Space Marine)
Brother Travis is a loyalist Battle Brother of an unknown Chapter, who wields a Missile Launcher and knife.[1] He wore Mark VI Power Armour without a helmet, and has a bionic eye and a tattoo around his other eye.[1]

Sevan
Sevan is an Industrial World that was brought into Compliance with the Imperium during the Great Crusade by the Imperial Fists Legion.[1] Afterwards, the Imperial Fists cleared the warrens beneath its factories of tech-brat gangs and took half their number as Aspirants for their Legion.[1]

Sevano Tomasin
Sevano Tomasin was a Techmarine who was an expert in the field of demolitions and had centuries of service in the Ultramarines Chapter. His service to the Emperor was nearly ended on Ichar IV, when a rampaging Tyranid Carnifex ripped apart the Land Raider he was driving and Sevano lost his legs and right arm in the resulting explosion. He was able to recover with the aid of his Chapter's Apothecaries and his limbs were restored with several augmetics he designed himself; which served him well in the Ultramarines’ mission to the planet of Thracia. There as part of the Fourth Company, is expertise in demolitions came to the fore as they were charged with destroying a number of strategically vital bridges. Though they were successful, it was during this mission that Sevano would finally meet his end; as he was killed by a direct hit from an artillery shell that set off the melta charges he was in the process of arming.[1][2]

Sevara
Sevara is an Imperial Feral World, but ancient legends told by its population claim it was once a teeming Hive World, until it was attacked by mechanical xenos.[1] Its feral population now live a nomadic lifestyle, to avoid the xenos who tore down their hives, as they claim the "skeletal men" still reside in Sevara's deepest jungles and have returned more than once to slay anyone they find.[1]

Sevasmos System
The Sevasmos System is a system of Imperial space.[1]

Sevastin Haeger
Sevastin Haeger was a Lieutenant Commander of the Imperial Fists during the Horus Heresy.[1] Born on Terra, Haeger served as Fafnir Rann's second-in-command during the Siege of Terra.[1]

Sevastus Acheran
Sevastus Acheran[1] is the last known Captain of the Ultramarines 2nd Company.[2]

Sevastus Kranon
Sevastus Kranon, also known as Kranon the Relentless, is the former Chapter Master of the Crimson Sabres and current Chaos Lord of the Crimson Slaughter Chaos Space Marines.

Sevayin
Sevayin is an Imperium world and was the Homeworld of the 914th Sevayin Reavers Regiment.[1]

Seven-spoked Ruincog
The Seven-spoked Ruincog are a Dark Mechanicum Nurgle enclave, that took part in the Charadon Campaign's War for the Tri-forge Cluster. In the Death Guard's invasion of the Cluster world Thrios, the Ruincog were given control of any of its seized factorums.[1]

Seven Daughters of Oblivion
The Seven Daughters of Oblivion was a Psyker Cult that was destroyed on the planet Lament by the Fire Angels Chapter.[1]

Seven Pale Spinners
The Seven Pale Spinners are among a number of Daemons, that some in the depths of Necromunda's Hive Primus sometimes call upon.[1] Those facing death, can desperately call upon them in order to live beyond their allotted life-span and the Daemons are able to grant that last wish for a price. Those marked by the Seven Pale Spinners, however, will be required to conduct Human sacrifices to the Daemons in order to sustain their lives. In time, though, the powers granted by the Seven Pale Spinners will eventually turn their victims into Chaos Spawns.[1]

Seven Sorcerers of Harka
The Seven Sorcerers of Harka were a cabal of seven Chaos Space Marine Sorcerers. Amassing a considerable force of Cultists and Mutants, the Seven Sorcerers wreaked havoc throughout the Imperium before they were stopped by the Ultramarines. During the battle, all seven sorcerers were killed by a young Tigurius.[1]

Seven Swords
The Seven Swords are a group of seven Questor Imperialis Knight Houses, whose home is the Macharian Sector Knight World Veritas Maximal.[1]

Sevenfold Conjunction
The Sevenfold Conjunction is among a handful of Nurgle Cults that have established true prominence thanks to the patronage of the Death Guard's 4th Plague Company. Such Cults as the Sevenfold Conjunction, Seventh Blessed and the Givers of Life, are referred to by the Death Guard as The Gifted and have pervasive roots through entire Imperium Sub-Sectors. These Cults are then used by their Death Guard masters as vectors of spiritual infection and are charged with infiltrating Imperium worlds in the guise of preachers, pilgrims and minor officials. Once they have established themselves, these Cultists then create new Cult cells and begin the work of corrupting the Imperial populace into the worship of Nurgle, before their Death Guard masters invade their worlds.[1]

Sevenfold Filth
The Sevenfold Filth are a Death Guard Warband.[1]

Sevenfold Trimiasma
The Sevenfold Trimiasma is a Daemon of Nurgle, who is imprisoned within the Shadowkeepers' Dark Cells on Terra.[1]

Sevenhels
Sevenhels is an Imperium world, that is ruled by Planetary Governor Emilicis van Outrelech. Outrelech's palace was once attacked by the Dark Eldar, who massacred or captured anyone they came across. However the Legion of the Damned soon appeared and drove the Xenos off. Among the survivors of the attack was the Governor himself and a baby girl, who later became Saint Melyssia.[1]

Sevens (Warband)
The Sevens are an elite Death Guard Warband.[1] They have survived thousand of years of warfare and spread disease and decay wherever they go.[1]

Sevenshields
The Sevenshields were 7 Adeptus Custodes Shield-Captains, who earned great renown when they co-commanded a Shield Host together.[1]

Ironkin
The Ironkin are sapient robots of the Leagues of Votann.[1]

Ironkin Cerebral Unit
Cerebral Units are Squat technology that is created by the Votann and contain the Ironkin Sentient Robots' personalities. The Units are woven with microfield generators, that make them very hard to destroy, should the Ironkin's bodies become too damaged and need to be replaced.[1]

Ironleg
Ironlegs are heavy mechanical walkers that are piloted by a single Sacristan, to conduct resupplies and repairs on Imperial Knights, with the aid of several supporting servitors. The walkers are similar to the Sentinels used by the Astra Militarum, except the Ironlegs are larger and are supported by four-jointed piston-limbs rather than the Sentinel's two. Due to being equipped with heavy weaponry, servo-arms, omnitools, ammo hoppers, fuel bowsers and all the other indecipherable techno-arcana used by the Sacristans, the Ironlegs are very top heavy and walk with a lurching gait.[1]

Ironsoul
The Ironsoul was a Baneblade Super Heavy Tank that was formerly in service with the Planetary Defence Forces of Quintus.[1b] When Quintus was subjugated by the Daemon Prince Voldorius, most of the PDF submitted to his rule and the Ironsoul became a powerful asset to the Traitor forces on the planet. Notably, Voldorius used the Ironsoul to massacre thousands of the inhabitants of the city of Mankarra as punishment after a failed attempt on his life by pro-Imperial resistance fighters.[1a][1b] Later a force of Space Marines of the Raven Guard and White Scars Chapters arrived to liberate Quintus. The Ironsoul, which by this point had been corrupted by Chaos to the extent that its interior had transmuted into a fleshy mass, was unleashed to try to prevent the White Scars from breaching the defensive lines around Mankarra. It rampaged through the White Scars' lines, but the tank was outmanoeuvred and crippled by the Space Marines before Kor'sarro Khan penetrated the Ironsoul's innards and destroyed it.[1c]

Ironspines
The Ironspines are a Black Legion Warband.[1]

Ironstar of Yorg
The Ironstar of Yorg was a battle between the Imperial Fists and Iron Warriors.[1]

Ironstone
The Ironstone is a relic of the Iron Hands. This device must be mag-clamped to the gorget of the bearer, where it gathers energy from their Power Armour, gradually awakening the cluster of Machine Spirits within. When a vehicle nearby suffers damage, the machine spirits will surge out and swiftly repair the wounded machine.[1]

Ironstorm Missile Pod
The Ironstorm Missile Pod is a type of Missile Launcher used by Imperial Knights. It can engage targets at a long range and fire missiles that explode and saturate a sizable blast radius. It is most effective against light to medium-armored foes and massed infantry assaults.[1]

Ironstrider Ballistarius
The Ironstrider Ballistarius (plural — Ballistarii) is a walker used by Adeptus Mechanicus Skitarii.

Ironstrider Engine
The Ironstrider is an advanced powerplant used by Adeptus Mechanicus walkers such as the Ironstrider Ballistarius and Sydonian Dragoon. The device was created by the Tech-Priest Aldebrac Vingh in early M33. It is a near perpetual motion engine and is said to violate the laws of thermodynamics. Once walking, the engine essentially powers itself. After Aldebrac's death, the technology to create these engines was lost. So it is that today walkers with Ironstrider Engines are never switched off, as the Mechanicum is fearful they may not turn back on again as its Machine Spirit fades.[1]

Ironsworn
Ironsworn was a Warlord Battle Titan of the Legio Invigilata.[1] It took part in the Third War for Armageddon as part of a battle group commanded by Princeps Majoris Zarha Mancion which was committed to the defence of Hive Helsreach.[1] Following the destruction of the battle group's lead Titan, Stormherald, and Zarha's death, the remainder decided to withdraw from the hive into the Ash Wastes of Armageddon. Ironsworn was destroyed in the course of the retreat.[1]

Irontalon
The Irontalon was a Strike Cruiser in service with the Hawk Lords Chapter.[1] During the Nachmund Rift War, the Irontalon was part of the Imperial fleet that fought against Haarken Worldclaimer's Chaos Fleet in the Battle of the Grakiliod Narrow.[1]

Ironwasp
The Ironwasp is an Escort ship of the Crimson Slaughter Warband.[1] During the Diamor Campaign, the Ironwasp participated in the attack on the planet Amethal. It was attacked by Adeptus Mechanicus servitor-guided plasma torpedoes and hundreds of Chaos Space Marines on its board were burned to ash.[1]

Ironwing
The Ironwing was one of the six specialized "wings" of the Dark Angels Space Marine Legion during the Great Crusade and Horus Heresy.

Ironwolves
The Ironwolves are one of the twelve active Great Companies of the Space Wolves.[1]

Irrad-Cleanser
Iradd-Cleansers (Irad-Cleansers, Irrad-Cleansers, Rad-Cleansers), also known as Irradiation Projectors, are specialized Adeptus Mechanicus weapons.[1] A potent anti-infantry relic of the Dark Age of Technology, the weapon itself is a dish-like projector connected to a bulky generator which unleashes a powerful blast of cross-spectrum radiation. Victims caught in the blast suffer horrendous deaths as they are boiled alive from within and blasted apart on a cellular level. Though less effective against vehicles or targets with heavy armor, the target will likely die later from radioactive contamination.[1]

Irradial Cogitator
The Irradial Cogitator is a Cogitator created by the Magi of Samech; it looks outwardly innocuous but its intelligence comes from a daemon inside.[1] It is a miraculous machine that in its nascent stages can answer a struggling hive’s prayers. Disease, hunger, and pollution are some of the most common problems the beneficent machine seems to cure for its masters. It creates a cult around itself, enforcing it through apostles or by controlling technology its neural patterns have a physical connection to, able to take over worlds with networked data looms.[1] Its body is an inanimate machine that is easily destroyed, but its brilliance allows it to indirectly influence its surrounding to protect itself.[1]

Irthu Haemotalion
Irthu Haemotalion was the Master of the Administratum and a High Lord of Terra, during the fifth year of the Thirteenth Black Crusade.[1] Serving as the primus inter pares of the High Lords, Haemotalion was a cold and ruthless man who nonetheless was perhaps the greatest intellect of the High Lords and a master of numbers and political procedure.[1b] He was a key player in the opposition of the attempts by Chancellor of the Imperial Council Lev Tieron's to push through a Dissolution act that would free the Adeptus Custodes from the Edict of Restraint.[1a] Haemotalion was known as a strict conservative who was a leading member of reactionaries known as the "Static Tendency", which believed that the Imperium was in a perfect established state and any attempts of reforms amounted to treason.[2a] In the aftermath of the Noctis Aeterna and the Second Battle of Terra, Haemotalion became a nervous wreck and partially blinded. He resented Roboute Guilliman returning to lead the Imperium as its Lord Commander and conspired with Lev Tieron and the other High Lords to limit the Primarch's power. While discussing his plan with Tieron, Haemotalion expressed his disdain for the Primarchs as a whole, considering them fratricidal monsters who ripped the galaxy apart in their feuds. He feared that if Guilliman had his way, the Imperium would become bogged down in a new massive war.[1c] By the time of the Indomitus Crusade, Haemotalion had been dismissed as Master of the Administratum as part of Guilliman's reforms. The official reason was his refusal to allow for any counterattacks from Terra during the Noctis Aeterna, an act that would have resulted in the loss of the Vorlese Gate had the Custodes not defied the order. However in truth, Guilliman simply used this as an excuse to rid himself of a hardliner resistant to any reforms[2a]. Wishing to undo Guilliman's reforms and have the High Lords resume control of the Imperium, he organized the Hexarchy in an attempted coup. However in the end the conspirators were betrayed by Grand Master of Assassins Fadix and slain by a Vindicare Assassin.[2]

Iruthyr Xynariis
Iruthyr Xynariis was a Dark Eldar Archon of Kabal of the Forked Tongue. Due to actions of agents of Kabal of the Book of Sorrows, he and his raiding party were trapped on the planet Vityris. There he and his twin sister, Izabella Xynariis, were killed by the Space Wolves (more precisely, by the Cyberwolf Cogfang of Iron Priest Anvarr Rustmane), along with all his kin in the raiding party.[1]

Irvinn
Irvinn was a Trooper of the Tanith First and Only regiment.[1]

Sub-Sector Solar
Sub-Sector Solar is a Sub-Sector of the Imperium. It contains the Sol System, home to Terra, capital of the Adeptus Terra, and Mars, capital of the Adeptus Mechanicus.[1]

Subas
Subas was a Codicier of the White Scars Chapter.[1a] Subas and his fellow Codiciers Ilkhan and Odakai served under Stormseer Qan'karro as part of the 3rd Company Task Force Nomad, supporting Kor'sarro Khan during the Hunt for Voldorius.[1a][1b]

Subdakhar
Subdakhar was a Chaplain in the White Scars Chapter, who led a strike force of Khajog Khan's 2nd Brotherhood into battle against Hive Fleet Hydra on Haadekh. However the strike force was killed by the Tyranids and became a costly blow to the White Scars. Khajog vowed revenge for their deaths and later defeated Hive Fleet Hydra on Horatian Utukh.[1]

Subductor
The Subductor is a type of trooper in the Adeptus Arbites who wield Shock Mauls and Assault Shields.[1]

Subiacan Penal Legions
The Subiacan Penal Legions are Imperial Guard Penal Legion units, that are accompanied into battle by Ecclesiarchy Preachers. The Preachers' prayers include code-phrases that control the combat drug injectors implanted into each trooper’s throat, sending them into a fighting frenzy when they are spoken.[1]

Subiaco Diablo
Subiaco Diablo was a hive world of the Imperium.[1b] The Curse of Unbelief began to spread on Subiaco Diablo, just one among many worlds in the Segmentum Obscurus, in what many feared was the beginning of another Black Crusade. The dead began rising from morgues and the burial grounds outside of all the hives and, though slow and ponderous, their sheer weight of numbers overran the defenders of the planet three days later. The Cadian 412th and 616th were assigned to defend Hive Septus, the only hive they believed to be still fighting against the undead. The defense of the hive was left to the 412th, while the 616th fought the undead in the surrounding wasteland outside of the hive. The undead attacked in massive numbers and almost completely destroyed the 616th, save for one survivor who made it back to the hive.[1a] The 412th fared little better, as the Curse of Unbelief spread amongst the hive; the undead poured in from the wasteland and the hive was overrun.[1a] Remnants of the Cadian 412th and 616th, retreated to Shuttleport Epsilon where they continued to fight the hoard of undead, as well as cultists and daemons of Nurgle, led by the Plague Marine Korpharact the Contaminated. Just as the base was being overrun, shuttles from troop ships in orbit, arrived to ferry the few survivors to safety.[1b]

Subject
Subject #696 is an unstable and unknown alien entity secured from the hulk Damnatio Magellus when it reappeared in the Slinnar Drift. The Magellus had been lost sixteen decades previously from the fleet of Rogue Trader LeCouer when it became separated from his flotilla during an unexpected warpstorm. The space hulk itself bore the marks of violent attacks when it reappeared. Gaping rents torn in her hull called to mind the monstrous claws of Tyranid bio-ships, but what the Space Marines found inside exceeded even those behemoths in horror.[1] The Kill-team was led by Deathwatch Chaplain Titus Strome at his own request, an unusual action for the dutybound old warrior. He shared a strong premonition with his team that a great foe lurked within as they breached the inners eals and he was soon proven right. Nestled in the command cathedral they found the creature that had killed the entire crew of the Magellus at rest among the charnel refuse of its victims. A slithering, monstrous thing of claws and tentacles rose to challenge the Space Marines, seemingly made of equal parts squid, bird and spider.[1] The Battle-Brothers righteously belaboured the towering entity with stormbolter and plasma gun, but it availed them naught. For every limb burned or shot away, two more grew instantly to replace it and with each passing moment the beast became ever more hardened against their assault. Promethium and chain blades fared better for a time, but the creature’s endurance seemed relentless and no central mass or brain stem could be found. Alaix was torn in two by grasping tentacles, and Faynor pierced from neck to crotch by a feathered bone-blade before, in desperation, Chaplain Strome employed a relic he had carried for over two centuries to overcome the alien fiend. [1] The Temporus Agitens was a master-crafted stasis bomb said to come from the hand of Magos Justinius Krenz, a fist-sized device able to stop time in a small radius for limited duration before expending itself. The beast of the Damnatio was engulfed by the stasis field in a brilliant flash and trapped like an insect in amber.Chaplain Strome briefly considered redirecting the stricken hulk into the nearest star but his duty to the Long Vigil stayed his hand. Such an apparently-unique specimen needed to be examined and identified so that it could be countered, especially as the grizzled Chaplain knew of no comparable beast from all his long years of service in the Deathwatch. The transfer back to Erioch was fraught with difficulties. Another death and several injuries were incurred before the thing was finally securely contained in the Xenos Bestiarium.[1] To date, examinations of Subject #696 have been largely fruitless and frustrating. Early theories of it being a warp-induced mutation or a Tyranid organism have been disproved, even though it shares traits with both. No weapon or attack has been found that is fatal to it, although several have been discovered that considerably retard its extraordinary penchant for regeneration. It has been postulated that the entity may be manifestation of a being dwelling in another dimension with only limited ingress into our own—feeding tendrils pushed through a crack, in effect. How such a creature might be killed and whether it is truly unique remain riddles that have yet to be satisfactorily answered.[1] This subject is currently sealed Watch Fortress Erioch and is considered at Ultraviolet threat level.[1]

Subject XI
Subject XI is among the thousands of dangerous beings, that are secured within the Imperium's cells beneath the Imperial Palace.[1]

Subjugation of Tyrinth
The Subjugation of Tyrinth occurred during the Horus Heresy, when the Death Guard's garrison forces on Barbarus invaded the Tyrinthan Commonwealth in 11.M31.[1]

Subjugator (Power Fist)
The Subjugator was a power fist, that was wielded by the Imperial Fists Lord Castellan Evander Garrius, during the Horus Heresy.[1] The relic power gauntlet originally belonged to a gene-wright tyrant of Old Earth, this ugly tool of war held little subtlety or grace but was brutally effective on the field of war. Garrius had claimed it as his own in the early years of the Great Crusade, and many claimed it was the taint of the ancient tyrant that had once wielded the same weapon against the Emperor that stained Garrius’ own soul and prompted him to bitter rage on the field of batttle.[3]

Subjugator Cadre
Subjugator Cadres are warriors of the Sisters of Silence.[1] Riding Erinyes Pattern Jetbikes into battle, these units specialized in scouting and harassing their targets ahead of the primary force. Their mounts were lightweight and equipped with Snare Cannons that allow their riders to disable larger enemies and expose vulnerabilities before breaking away. Alternatively, their bikes could be equipped with a variety of more exotic and horrifying weaponry such as Adrathic Destructors and strike at where the enemy defenses are weakest.[1]

Subjugators
The Subjugators are a Space Marine chapter.[9] They are one of 20 Space Marine chapters known as the Astartes Praeses, which were created to watch over the Eye of Terror region[9] and protect the Eastern Marches from enemy invasions to Terra.[4]

Sublime
Sublime is a world inside the Eye of Terror. Existing on the very edge of the Eye, Sublime is a planet in constant turmoil. The planet is in the midst of a massive cataclysmic explosion caused by a Warp Storm that will shatter it to the core, but due to the temporal anomalies of the Eye this process is moving at an incredibly slow pace. As a result, settlement continues on Sublime as the world dies at a infinitesimally low speed.[1] Sublime is known as a world of thieves and scramblers after foreign delights and has become the closest thing to neutral ground that exists within the Eye. A large black market, known as the Black Golan, stretches two continents. The planet itself ruled over by the Castle of Sublime, of which the Emperor's Children Mordrac is a chief enforcer. Besides Chaos Space Marines, the planet also has Daemons, corrupted Humans, Beastmen, Mutants, Xenos, Eldar Corsairs, Dark Eldar, and Harlequins.[1]

Submersible
Submersibles are vessels that are designed to operate under water.[1]

Subnautican
Subnauticans are members of Necromunda's Water Guild, who always wear armored diving suits.[1] These suits are normally used keep the cisterns and reservoirs of Necromunda's Hives functioning, but Subnauticans can take them into battle as well. When the Water Guild needs to assist their Underhive gang allies, a Master Nautican, will command a Nautican Syphoning Delegation, which includes a Subnautican and a Syphonite as well. When a battle erupts, however, a Master Nautican will prefer to let the Subnautican and Syphonite handle any of the fighting.[1]

Subodai
Subodai was a White Scars Khan who led a battle group of his Chapter in the Invasion of Rynn's World, years after the war had become a bloody stalemate between the forces of Snagrod and the Imperium. During that time he successfully aided Commissar-General Mordred Van Horcic and the 15th Imperial Army in reclaiming the Hellblade Mountains, though Subodai and over a million others died to do so.[1]

Suboden Khan
Suboden Khan is a White Scars Captain, currently of the 1st Company.[4] During the Third War for Armageddon he was the Captain of the 5th Company and charged with defending the vital oil and water drilling stations and processing plants located in the Armageddon Deadlands. In the opening days of the war, the Brotherhood clashed with the White Lightning Speed Kult during the Battle of Dante's Canyon, successfully driving the Ork into the frozen waters of the Tempest Ocean.[1] Suboden reappeared during the Indomitus Crusade, leading the White Scars 5th Company against the Word Bearers in the Invasion of the Odoacer System.[3b] After the grievous wounding of Jurga Khan in the War For Chogoris Suboden was promoted to Captain of the 1st Company.[4]

Subordinate
Subordinates are various types of workers within the Administratum, some are skilled craftsmen, engineers or builders while others are unskilled workers similar to menials. They are hereditary slave-workers, passing on their titles and duties to their children. Although low in the hierarchy, they possess the legal benefits and rights exclusive to Adepts - such as housing and employment. It is possible for a subordinate to rise through the hierarchy, first becoming an Ordinate.[1]

Subsector
A Subsector or Sub-Sector is a subdivision of a Sector, and is comprised of one or more Systems.[1]

Kronus
Kronus is an Imperial planet and a Tomb World where the Dark Crusade took place.[Needs Citation]

Kronus Hegemony
The Kronus Hegemony is a major League of the Leagues of Votann.[1]

Kroolboy
The Kroolboy is an Ork Battleship with a history of piracy, raiding, and otherwise tormenting Armageddon for many years before the Third Armageddon War. This served the Orks well in the early days of their invasion of Armageddon as, whether accidentally or on purpose, it caused monitor station Mannheim to shrug off the Kroolboy's later raids as simple piracy when in fact it was part of the vanguard for Ghazghkull's incoming Waaagh!. Ultimately, Mannheim's commanders would pay a steep price for their apathy.[1] As the Waaagh! eventually receded from Armageddon, the Kroolboy went back to its old habits of raiding throughout the Armageddon Sector, as well as becoming involved in a civil war on Monglor.[Needs Citation]

Krooldakka
Krooldakka was an Ork Speedboss who led his hordes in an invasion of the Imperium world Vigilus shortly after the Great Rift's creation.[1] Known as the Speedlord Supreme, Krooldakka was the overall commander of the massive Waaagh assailing Vigilus. His base of operations on the planet was Fort Dakka, formed from the crash remains of his warships. He was said to have a long memory of those who wrong him, an itchy trigger finger, and a ten-foot long Chainaxe always hungry for tough greenskin skin.[2] During the War of Nightmares phase of the conflict, Krooldakka was killed by the bombardment of cyclonic torpedoes that obliterated Silo XV of Thunder Sump on Megaborealis continent.[3] In battle, Krooldakka rode in the monstrous Battlewagon Planet Grinda.[2]

Kroot
The Kroot (scientific name Krootis aviana[4], referenced by the Imperium as Kroot Carnivore[6]) are a humanoid species of xenos. They appear throughout the galaxy, but are most frequently associated with the Tau Empire.

Kroot Armour
Kroot Armour is the plating worn by Kroot in the battlefield. Little more than scraps of metal converted into armored plating, Kroot armour offers some protection while still enabling the aliens to utilize their considerable fieldcraft and to easily pick their way through forest and cover.[1] The Kroots predilection for hunting has led to tanned leather hides being an especially common material used in the construction of armour. Fitting in with their practical mindset, prey with especially durable hides are often harvested to create crude, though undeniably effective armour. At least one shaper has utilised Knarloc hide in the creation of his raiment.[2][3]

Kroot Armoury
The Kroot Armoury is made up of Kroot weapons, weapons taken from many other armies along with myriad totems and banners and other primitive items.[1]

Kroot Bolt Thrower
The Kroot Bolt Thrower is a primitive but effective weapon used by the Kroot since long before they encountered the T'au Empire.[1] Like Kroot Rifles and guns the T'au have aided their auxiliaries by using T'au technology to improve the Kroots' weaponry. Instead of the basic sharpened bolts the T'au provide impact fused explosive tips, making them far more dangerous. These tips are a smaller version of the warheads used in their own missile pods. The bolt thrower is fired by an ingenious hand-crank system which drops bolts from the magazine into position and quickly re-draws the bow string, allowing it to keep up a high rate of fire for little effort on behalf of the crew.[1] Kroot Bolt Throwers are often attached to the back of Great Knarlocs to enhance their battle abilities.[1]

Kroot Carnivore Squad
A Kroot Carnivore Squad is a Kroot mercenary squad in service to the Tau Empire.

Kroot Cut-Skin
Kroot Cut-Skins are a type of Kroot melee specialist in Farstalker Kinbands.[1] These warriors fully embrace close-quarters combat, and wield blades to cut down the enemy in quick motions.[2]

Kroot Heavy Gunner
Heavy Gunners are a type of Kroot heavy weapons specialist in Farstalker Kinbands.[1] These warriors will fight for or against almost any race in the galaxy, wielding or stealing exotic weapons to achieve this task. These include Dvorgite Skinners or Londaxii Tribalests.[2]

Kroot Hound
The Kroot Hound is an evolutionary dead end of the Kroot. They are quadrupedal pack hunters. They are often utilized by the Kroot for hunting and in war. They are highly intelligent creatures, able to understand orders, but highly temperamental, prone to attacking their keepers. They are the size of a large dog, with a series of sensory ganglia running along their spine. They have wiry frames, just like the Kroot themselves, and possess a toughness that belies their apparent fragility. Facially, Kroot Hounds are ugly beasts, sharing the underbite beak of the Carnivores.[3]

Kroot Pistol
The Kroot Pistol is a type of Kroot sidearm commonly wielded by Kroot Pistoliers.[1]

Kroot Scattergun
The Kroot Scattergun is a type of close-range Kroot weapon used in Farstalker Kinbands.[1]

Kroot Totems
Kroot Totems are objects which benefit the Kroot Shaper bearing them in a wide variety of ways. They come in many forms, including totems, charms and paints.[1]

Kroot gun
The Kroot Gun is a weapon used by Kroot mercenaries. It is a heavy weapon strapped to the back of a Krootox. It is effectively a larger version of the Kroot rifle. It is so big that it cannot be wielded by hand. The Krootox and the gun are often incorporated into Kroot Carnivore Squads made up of Kroot, Kroot Hounds, and the aforementioned Krootox. Because of its high strength, the Kroot gun is usually utilized to protect the squad it is in from attack by units within transports and heavier vehicles.

Kroot hunting rifle
The Kroot hunting rifle is an adapted form of the basic Kroot rifle. This version is customized so it is more adept for hunting, meaning it is quieter and has a longer range. These properties make it favorable as a sniper rifle to the Kroot.[1]

Kroot rifle
The Kroot rifle is the most common weapon used by the Kroot. The Kroot rifle fires a solid slug propelled by a chemical reaction, although it has been adapted by the Tau to fire charged pulse rounds, giving it the equivalent stopping power of a boltgun. Blades are attached near the muzzle and the stock, emulating the style of traditional Kroot fighting staves. These allow the weapon to be used both at range and in close combat. It is still quite bulky however, and so is not combined with other weapons.[1] Other versions of the Kroot rifle include the Kroot gun and Kroot hunting rifle.

Krootbow
Krootbows are unusual crossbow-like weapons rarely wielded by the Kroot Kindreds entering the Koronus Expanse. The weapon possesses a rotational firing mechanism that allows the Krootbow to fire several quarrels with a single pull of the trigger. The quarrels fired by the weapon are fitted with a mono-edged head and are often coated in toxins by the Kroot using them.[1]

Bray'arth Ashmantle
Formerly the Captain of the 4th Company of the Salamanders, Sokhar Bray'arth fell to wounds sustained cleansing the moons of Ymgarl of Genestealer taint. His years of service showed him to be an unforgiving and merciless warrior, but unflagging in his purpose and filled with zeal. Though he clashed many times with Chapter's master over tactics and doctrine, his actions had earned him the privilege to be interred within a Dreadnought chassis.[1] In 755.M41, Bray'arth was placed within the Iron Dragon, a relic of the Salamanders said to have been forged by Vulkan himself. An ancient and powerful machine, only those with the strongest will and greatest sense of individuality could master the sarcophagus without being overcome by its machine spirit and perishing in the attempt.[1] Bray'arth's internment within the Iron Dragon was a long and difficult choice for the Lords of the Promethean Cult but dire omens eventually saw it done. In honour of Bray'arth's battle with a horde of Ymgarl-strain Genestealers, the shoulder armour of the Iron Dragon was decorated with detailed bas-relief of this death duel.[1] It was during Bray'arth's first campaign within the Iron Dragon that he earned the the name of Ashmantle. Fighting the Black Legion and abhuman rebels in the Casvsarae Insurrection, he pursued the fleeing enemy into the sub-city network and disappeared under the city for nine days. All thought him lost until he smashed his way clear of the duct workings so covered in soot and ash that every inch of his armored form was obscured. It is after that episode he became known as Ashmantle.[1] He was reluctantly awoken once more by Pellas Mir'san to participate in the Badab War.[1]

Bray (Planet)
Bray is an Imperial world, located in the Segmentum Obscurus.[1]

Bray (Tanith)
Bray was a Sergeant of the Tanith First and Only.[1][2] One of the Tanith First's original members from Tanith itself[1], Bray's platoon was regarded as one of the five best in the entire regiment (the so-called "front five"), alongside those of Corbec, Rawne, Mkoll and Soric. His unit was tightly-drilled and disciplined.[3]

Brayden
Brayden was the Company Champion of the Invaders' First Company, when the entire Chapter attacked the Eldar Craftworld Idharae.[1] Under the command of Captain Ravinger, the First Company teleported into the centre of the Craftworld and laid waste to all around them. Soon the Eldar of Idharae sent more of their forces to deal with them and the First Company found itself outnumbered and surrounded. During the ensuing battle, Captain Ravinger was killed and, with victory in the balance, Brayden rallied the Company around the ancient and proud banner of the First and stood over the body of his lord, killing any Eldar who came near. After the battle was over and the Craftworld lay in ruin, the Masters of the Chapter nominated Brayden to succeed the late Ravinger as Captain of the First. Though honoured, Bradyden humbly declined, declaring he was a warrior and a servant, not a leader. He instead nominated a Sergeant of the First Company to take command, content to remain the First's Champion.[1]

Brazen Beasts
The Brazen Beasts are a Khorne Warband.[1]

Brazen Butchers
The Brazen Butchers are a World Eaters Warband.[1]

Brazen Claws
The Brazen Claws are a successor Chapter of the Iron Hands and are a Codex Chapter, with the exception of having the company colour instead displayed on the chest eagle.

Brazen Consuls
The Brazen Consuls are an Ultramarines Successor Chapter.[1a]

Brazen Fists
The Brazen Fists are a Space Marine Chapter[1a].

Brazen Guard
The Brazen Guard are a Chaos Space Marine Warband.[1]

Brazen Host
The Brazen Host is a vast warband of Chaos Daemons composed primarily of Khorne and Slaanesh Daemons, although it also includes Tzeentch and Nurgle daemons. Despite being from opposing Chaos gods, the Daemons of the Brazen Host number in their thousands and are bound together by infernal pacts and the will of their mighty Bloodthirster master, the Gore Lord. For example, warband of Plaguebearers - Festerlung Writhers were defeated by Gore Lord during the Scouring of Nurgle's Vineyard and since that have answered the Greater Daemon's call to arms. The Brazen Host always seek out and attack strongly defended locations in order to honour Khorne to the utmost.[1] Most fearsome of the Brazen Host's Daemons are the Skull Riders, one hundred Bloodcrushers who serve as the Gore Lord's vanguard and are tied to serving him for eternity or until they claim one hundred billion souls, though they do not care which comes first. The Skull Riders' elite are known as the Sons of Wrath.[1] Another good addition to the Brazen Host were two Soulgrinders - Helmaw Thunderheart and Gotok Goremad. The former loyal Space Marine and now - a Daemon Prince Scyro Souldoom also joined the Brazen Host.[1] Famous Keeper of Secrets Ses'tesh was a part of this Host and took part in The Fall of Absolom Reach.[2]

Brazen Minotaurs
The Brazen Minotaurs are a Codex Chapter.[3]

Brazen Skin
Brazen Skin is armor used by the World Eaters' Eightbound, which has become mixed with brass from Khorne's own realm and has taken on an otherworldy resilience.[1]

Brazen Skull (Weapon)
Brazen Skulls are the heads of foes, that have been slain by the Daemons of Khorne and imbued with their burning rage. Once they are done, the Daemons will then hurl the Brazen Skull at the next enemy they face.[1]

Brazen Skulls
The Brazen Skulls are a Space Marine Chapter.

Brazen Thunder
The Brazen Thunder are Daemons of Khorne, who are the foremost of the Blood God's Bloodcrusher legions. They are named for the sound the Daemons make, as they ride into battle.[1]

Brazentooth
Brazentooth was a massive Chain Axe used by Angron during the Great Crusade.[1]

Brazier
Braziers are metal receptacles used in the Imperium that contain open flames. They are common items found among the Sisters of Battle, Ecclesiarchy Priests and devoted Inquisitors of the Ordo Hereticus, who affix them to their armour, backpacks, helmets, or similarly worn items. Doing so serves little practical purpose, and it is possible their wearer could be set aflame if they are knocked to the ground, but they do act as beacons of inspiration for the faithful of the Imperial Cult.[1]

Brazier of Eternal Flame
The Brazier of Eternal Flame is a relic of the Ecclesiarchy.[1] The Brazier of Eternal Flame burns above the faithful, its blazing light driving back the darkness and protecting the true servants of the Emperor from sorcery.[1]

Morningstar (Planet)
Morningstar was a world of the Imperium.[1a]

Morningstar (troopship)
The Morningstar was a troopship destroyed by a Space Hulk, during an Ork/Genestealer invasion of the Spetzghasf system.[1]

Moroch (Frontier World)
Moroch is an Imperial Frontier World, that lies within the Nachmund Gauntlet.[1]

Morod
Morod was an Imperial Forge World, that was been infested by a Genestealer Cult named The Congregation of the Divine Union[2a]. The Cult preached that Morod's Tech-Priests, are keeping the Forge World's Tech-thralls from their true salvation – a long-prophesied union with angels. The radical Genetor Gammat Triskellian has learned of the Cult, however, and he hoped to use it to end the stagnant corruption, Gammat believed has overtaken Morod.[1] The Forge World was then beset by a Genestealer Rebellion and the Tyranid arrived and consumed the world but not before The Congregation of the Divine Union sent out ships to spread their infection.[2b]

Morox Excellus
Morox Excellus is a world of the Imperium.[1] A Sector capital world, Morox Excellus is most significant for being the site of an infamously bloody battle fought over 44 years during the Horus Heresy where over 3 billion battlefield deaths were recorded.[1]

Morpal Cxir
Morpal Cxir was a commander of the Word Bearers during the Great Crusade and Horus Heresy.[1] Serving under Kor Phaeron, Cxir was one of the major Word Bearers officers in the Battle of Calth. However, after leading a failed attempt to annihilate a group of Ultramarines survivors under Remus Ventanus, Cxir was captured. The Word Bearers commander urged Ventanus to surrender, assuring them he would vouch on their behalf. When that failed, he goaded Teus Sullus into killing him by mocking Roboute Guilliman. Cxir died laughing, and in death was used as a vessel for Samus to enter the Materium.[1]

Morpheon
Morpheon is a Daemon World in the Maelstrom devoted to Tzeentch.[1] When viewed from space, Morpheon is a swirling ball of azure fire that could easily be mistaken for a gas giant. Its surface tells a different tale, as great seas of roiling flame speed across its vast plains, depositing gleaming shards of crystals in their wake which hum and vibrate with accumulated psychic power. All of Tzeentch's followers on the world, however, both mortal and Daemon alike, walk the ever-changing shores or craft boats of living crystal to brave the firetide. It is said that oracles live among the waves, and many have met their doom in search of these mythical entities.[1]

Morpheus River
The Morpheus River is a highly-polluted river on the planet Armageddon, located in the north of Armageddon Prime. The river supplies drinking water for the nearby Hive Tempestora.[1]

Morphic Sinews
Morphic Sinews is a Tyranid Biomorph.[1] Stabilized with fibrous cords of sinew and internal wells of viscous fluid, this hive fleet’s largest weapon symbiotes instinctively adjust to their host beast’s hulking advances.[1]

Morphomycin
Morphomycin is an antibiotic drug used by some Imperial surgeons.[1]

Morr
Morr is a Dark Eldar Incubus who has faithfully and loyally served the Kabal of the Realm Eternal for many generations, upholding the Silent Brotherhoods oaths to his Archon. Morr was an imposing and ruthless warrior, efficiently carrying out Kraillach's orders without question.[1a] He led the operation planned by Nyos Yllithian of the Kabal of the White Flames to steal a pure Exodiate Eldar so her torture would resurrect the infamous El'uriaq.[1b] However his master Kraillach had become increasingly paranoid and weak following a battle with Xelian of the Kabal of the Blades of Desire, forcing Morr to assume much of the day-to-day management of the Realm Eternal. Despite this, Morr only turned on his master when he discovered that El'Uriaq had corrupted Kraillach, possessing his body with a Daemon. Morr freed his master from the Daemon's grip by striking down Kraillach. Breaking the oaths of the Silent Brotherhood, Morr vanished after killing his master, followed by the Harlequin Motley.[1c]

Morralian
Morralians are an alien species.[1a] Their soldiers, the Morralian Deathsworn, are known to fight alongside other species, such as the Tau, and as mercenaries for the Alpha Legion.[1a][2]

Morrigan
Morrigan is a Black Templars Castellan known as "The Unchained".[1a] After his mentor Bohemund was killed by the Red Corsairs Lord Graeyl Herek, Morrigan and his brothers became determined to hunting down the traitorous Space Marine and reclaiming the head of Bohemund. For his part, Morrigan had cut off Herek's hand and taken his prized Daemon Blade, creating a feud between the two that saw them relentlessly hunt the other.[1a] Morrigan and his brothers eventually came to blows with the Red Corsairs over Kamidar, in the midst of battle between Battle Group Praxis of the Indomitus Crusade and the Ironhold Protectorate. During the battle Herek escaped but not before managing to steal back his captured Daemon Weapon, which turned out to be an Athame.[1b]

Morrigar
Morrigar was an Imperial Hive World and also a Necron Tomb World.[1] In 805.M41, battling Hive gangs accidentally awakened the Necron tombs hidden beneath Morrigar's surface. All contact was lost with the Hive World shortly thereafter.[1] When the Cadian 207th Regiment arrived six months later, there was no trace of any inhabitants, human or otherwise. The Cadian 270th itself was then annihilated by the forces of the Necron Overlord Anrakyr the Traveller, who assumed the Cadians were responsible for the Tomb World's destruction.[1]

Morrigor
Morrigor is a Necron Tomb World.[1] Morrigor was a planet of the Imperium before the Necron on the planet awoke and reclaimed it. The attack was one of the earliest done by the previously unknown xenos, on the Imperium. In order to avoid panic, the attack was suppressed from being known to the general public.[1]

Morris (Mercenary)
Mad Morris is an Imperial Mercenary.[1]

Morrow Orienus Orlock
Morrow Orienus Orlock is the current lord of House Orlock on Necromunda.[1][2]

Morrowgrym Prime
Morrowgrym Prime was an Imperium world and the capital of the Morrowgrym System until it was conquered by the Ork Waaagh! of Old Zogwort some time after the Great Rift's creation.[1]

Nemesis (Strike Cruiser)
The Nemesis is a Strike Cruiser of the Deathwatch Chapter, commanded by Shipmaster Loni Ferral.[1]

Nemesis 9 Tyrantis
Nemesis 9 Tyrantis is a Genestealer Broodlord that the Inquisition has identified and named on the Imperium world Vigilus. It preys on the world's population, but prizes terror so highly that it leaves one victim alive from each of its attacks so they might spread their fear to the common herd of Vigilus like a virus. Nemesis 9 Tyrantis has on more than one occasion been mistaken for the leader of Vigilus's Genestealer Cult infestation – however, so long as the Broodlord gets to feed on the minds and bodies of the populace, it cares little for the chatterings of ambulatory biomass.[1]

Nemesis 9 Tyrantis (Supplement)
Nemesis 9 Tyrantis is a Commander of the Genestealer team. It is one of the Supplement sets for the Kill Team: Commanders of the Warhammer 40,000: Kill Team, Second Edition (2018).[1]

Nemesis Banner
The Nemesis Banner is a relic of the Grey Knights. Anointed in the blood of a dozen Grand Masters, the Nemesis Banner is one of the Chapter’s most potent relics. The banner is abhorrent to creatures of the Warp, its psychic light burning so bright that Daemons cannot look upon it, their very essence burning away the closer they come to its presence.[1]

Nemesis Class Fleet Carrier
The Nemesis Class Fleet Carrier is a Battleship-class ship used by the Imperial Navy.

Nemesis Destroyers
The Nemesis Destroyers were Ultramarine Destroyer Marines, who served in the Legion's 22nd 'Nemesis' Chapter, during the Great Crusade and Horus Heresy.[1]

Nemesis Force Weapon
Nemesis force weapons are the characteristic type of Force Weapon of the Grey Knights, and take the form of swords, axes, halberds, maces, and hammers. Nemesis force weapons house a psi-matrix attuned to the unique psyche of its owner. The power of the weapon itself directly corresponds to the psychic talent of the wielder. In its original version, the haft incorporated a bolter weapon, similar to the Adeptus Custodes' Guardian spear; on newer models of the Grey Knights the bolter is a wrist-mounted storm bolter, incorporated into the Knight's power armour itself.

Nemesis Island
Nemesis Island lies in the Volcanus Archipelago, in the estuary of the Erebus River on Armageddon. Technically calling it an island is a misnomer - "Nemesis Island" in fact covers three separate islands (the westernmost of which is called Nemesis Gamma[2]) joined together by fortifications.[1] Nemesis Island is occupied by a prison known as the Nemesis Island Penal Facility, considered one of the most punishing and secure prisons in the Armageddon Sector. Heretics from across Armageddon Prime were detained here.[1] During the Third War for Armageddon, the orks conducted mass amphibious landings on Nemesis Island. They pressed the prisoners into service as slaves, using them to bring artillery ashore which they planned to use to bombard Hive Volcanus. A regiment of Elysian Drop Troopers led by Colonel Prinz led a counterattack on the orks' positions, with the now-freed prisoners rising up and fighting against the orks as well. The attack stalled after the orks retreated to Nemesis Gamma, however.[2]

Nemesis Tank Destroyer
The Nemesis is a Tank Destroyer[1], that is used by the Ultramarines Chapter.[2]

Nemesis Tessera
Nemesis Tessera is an Imperium World located near the Eye of Terror.[1] On Nemesis Tessera is located a secret Inquisition fortress, built in style of a dungeon. Its structures are buried deep beneath the planet's surface, which is nothing but a wasteland.[1] During the 2nd Black Crusade, Black Legion forces assaulted the Fortress on Nemesis Tessera which freed several Daemons kept captive there.[2]

Nemesis Wurm
The Nemesis Wurm is a grotesque self-replicating Nurgle Scrap Code disease, that Typhus created in order to destroy the Forge World Metalica, during the Charadon Campaign.[1] By infecting the Forge World with the Nemesis Wurm, Typhus sought to disprove Metalica's belief that machines could overcome any Warp contagions. If he succeeded in doing so, then the Forge World would suffer a slow and painful death.[1] During the height of the Charadon Campaign Typhus was successful in delivering the Nemesis Wurm into Metalica's heart, defiling the planet but appearing to eventually be contained by Mechanicum repair teams. However whenever the disease is sought contained it emerges once more, creating an endless cycle of infection and purge.[2]

Nemesor
Nemesor is a prestigious military rank used by the Necrons. They fall under the control of Necron Overlords but seemingly command more power than standard Necron Lords.[1] The rank involves great military and leadership responsibilities: battlefield commander, high strategist, champion of the dynastic codes, envoy, exemplar and protector of their dynasty.[2]

Nemesors
The Nemesors are a Space Marine Chapter.[1]

Nemeton
Nemeton is an Ocean World and the homeworld of the Emperor's Spears Space Marine Chapter.[2][3b] It is the only planet of the Ophion System[3a][3b] or Avalon System depending on the source.[4] As a result, the system is sometimes called the Nemeton System.[2]

Nemetor
Nemetor was a Captain of the Salamanders during the Great Crusade, commanding the 15th Company.[1c] Nemetor was close to his Primarch Vulkan.[1b] During the Drop Site Massacre, Nemetor died in Vulkan's arms[1b]. The Primarch revisits the incident repeatedly in his nightmares.[Needs Citation]

Nemetus
Nem­etus is a Primaris Ultramarines Lieutenant, who serves under Captain Aeschelus, as part of the Indomitus Crusade's Battle Group Faustus.[1] He became an Ultramarine and began training for a command position, during the Indomitus Crusade and was among those sent to reinforce Fleet Quintus. Nemetus was then among the Ultramarines that joined the newly formed Battle Group Faustus, and he became a Lieutenant to their Captain, Aeschelus. Like Nemetus, Aeschelus had received his training during the Crusade and the two were eager to make up for the setbacks Fleet Quintus had suffered. In doing so, they hoped to prove their worth in the eyes of Lord Commander Guilliman. However they were joined by Lieutenant Praxa­medes, who had served with Quintus since the launching of the Crusade and had developed a pessimistic outlook due to the heavy casualties the Fleet had suffered. Praxamedes soon became a gainsayer and questioned any decisions made by Aeschelus and Nemetus, that he felt were reckless. This led the disapproving Captain to give Nemetus battle command when they went to war and left Praxamedes to oversee these battles. However while publicly he rebuffed Praxamedes' constant questioning of their decisions, Nemetus would admit to himself that some of the senior Lieutenant's criticisms bit deeply.[1]

Nemiel
Nemiel was a member of the Dark Angels during the Great Crusade and Horus Heresy.

Nemis
Nemis are short power swords, that are used by the Adeptus Custodes. They are only considered short when compared with the Custodes, however, and the weapons can also be dual wielded with Klaimor long power swords.[1]

Ohm
Private Ohm is a Sentinel pilot of the 1st Krieg Armoured regiment, serving under Lieutenant Wern in the Third Squadron of the regiment's Second Armoured Reconnaissance Company.[1]

Ohma III
Ohma III is a Fallen Knight World.[1]

Ohmex Magnifica
Ohmex Magnifica is an Imperial Battery World, that provides most of its energy to the nearby Forge World Metalica. However during the Charadon Campaign, Ohmex Magnifica and the other worlds of the Metalica System, have now been invaded by the forces of Chaos.[1]

Ohmn-Mat
Ohmn-Mat was an Imperium Forge World that was destroyed during the Horus Heresy.[1]

Ohmnal Sarc
Ohmnal Sarc was a Mars Adeptus Mechanicus Magos who was stationed on Calth when the Word Bearers Legion revealed their treachery and attacked the world. He would survive the Word Bearers' initial attacks and later fought beside Sergeant Acastus and his squadron, while aiding the Ultramarines in their battle with the traitors.[1]

Ohmnix
Ohmnix was a Magos Reductor in the Adeptus Mechanicus during the War of the Beast, and took part in the Imperium's third invasion of The Beast's Homeworld, Ullanor Prime.[1]

Ohnyl Colonies
In the ancient times, before mankind mastered the force of gravity, humans sometimes lived in gigantic, cylindrical space stations. These cylinders were several kilometres long and slowly rotated around their own axis, so that the centrifugal force on the inside was equal to the gravity on Terra.[1] It is likely that these 'ohnyl cylinders' were the conventional sub-light spacecraft used to colonise nearby star systems during the Dark Age of Technology. Generations of people would live and die onboard the ships, while they crossed the gulf between the stars. When the Warp Drive and the Geller Field was invented, such vessels were of course rendered obsolete.[Needs Citation] During the Great Crusade, the Jorgall would also use cylinder ships to travel in.[1]

Ohr'tu's Lantern
Ohr'tu's Lantern is a relic Markerlight of the Tau Empire, that was created by the renowned Pathfinder Shas'vre Bork'an Ohr'tu.[1]

Ohrmuzd Ahriman
Ormuhzd Ahriman was the twin brother of Ahzek Ahriman.

Ohsk Sor'khal
Ohsk Sor'khal is a Deathwatch Apothecary from the White Scars Chapter, who serves under Watch Captain Lothar Redfang.[1]

Ohthere Wyrdmake
Ohthere Wyrdmake was a Rune Priest of the 5th Company of the Space Wolves during the Great Crusade and Horus Heresy. Originally Wyrdmake befriended Ahriman of the Thousand Sons to try and learn more about the sorcerous secrets of the Thousand Sons, but spoke against his friends at the Council of Nikea. During the Burning of Prospero, Wyrdmake was killed by Ahriman and even his very soul was obliterated.[1]

Oighen
The Oighen is a type of ornately worked power sword, that is the traditional weapon of the Knights of House Kamidar. The hand-and-a-half blades are carried on their backs and are even carried into battle, when the Knights go to war.[1]

Oilguzla
Oilguzla was an Ork Mek Boss. In 209.M38 he was assassinated by the Callidus Assassin Militzia Scarvelli after she had taken the form of a Gretchin.[1]

Ojada Perennials
The Ojada Perennials are Astra Militarum Regiments[1d], from the Mining World Ojada VII.[1a]

Ojada VII
Ojada VII is an Ocean World[1b], which once was a major source[1a] of Promethium[1b] for the Imperium and also raised the Ojada Perennials Regiments.[1e] It was originally colonized in M36 and by late M41, Ojada VII was a highly productive world.[1a] It contained numerous city-sized mining ocean rigs, which drilled for Promethium and which were also home to Ojada VII's large population.[1b] However it was successfully invaded by the forces of Chaos[1d], in the early years of the 13th Black Crusade[1e], despite the Perennials' efforts. Though shortly before[1c] the world fell[1d], several Regiments were sent to defend Cadia.[1e]

Okal Nusa
Okal Nusa is an Ordo Militarum Inquisitor of the Sanctus Entente Cabal, which seeks to combat Abaddon the Despoiler's efforts to collapse the Sanctus Wall.[1]

Okaral
Okaral is an Ork held World.[1]

Okassis
Okassis was a Cardinal World of the Imperium, before it was engulfed by Hive Fleet Kraken at the start of the Second Tyrannic War.[1] During the invasion, Canoness Praxedes of the Order of Our Martyred Lady arrived on the planet with a taskforce of Battle Sisters, to reinforce the Imperial Guard against the Tyranids. As the Tyranids assaulted the Ecclesiarchal Cathedral, the Sisters managed to obliterate the first wave, but the second managed to breach the Cathedral’s fortress-walls. As the Tyranids poured through, the Sisters fought them while Praxedes confronted the Hive Tyrant leading them. During their battle the Canoness was dealt a mortal wound, but summoned the strength to kill the Hive Tyrant, causing the Tyranid swarm to loose their focus. Praxedes' Battle Sisters wasted no time in launching a counter attack, determined to avenge the death of their Canoness, and destroyed the Tyranids attacking the Cathedral. Their assault bought the Imperium enough time to evacuate the Ecclesiarchy’s priests from Okassis; before the Tyranids had time to refocus their attack.[1]

Oki
Oki the Scarred was a Wolf Lord in the Space Wolves Legion during the Horus Heresy. Oki took command of the 12th Great Company after Jaurmag stayed behind on Terra to watch over Rogal Dorn.[2] During the later years of the civil war, Jaurmag returned to the Legion but Russ was unsure what to do with either him or Oki.[2] Oki was with his Legion when the forces of Horus cornered them upon the world Yarant Three and in the subsequent battle that followed, they found themselves heavily outnumbered. The Legion's fate then took a turn for the worse, when their Primarch, Leman Russ was left severely wounded during the battle and later fell unconscious. Though the Raven Guard Legion later arrived to aid the Space Wolves, their added strength was not enough to overcome the superior numbers of Horus' forces and their Primarch, Corax, soon gave the order for the two Legions to evacuate to his ships in orbit. It is not known however, if Oki was among those who survived the battle.[1]

Okku
Okku is an Imperial world, which once had a treacherous Lord, who sold its population to Ork slavers. He did so in order to enrich his personal wealth, but after the Imperium discovered this, the Callidus Assassin Camaru was sent to end his reign. Camaru ensured the Lord was the last to suffer this fate, after she cut his tongue out and then sold him to the same Ork slavers.[1]

Vynda Aason
Vynda Aason is the current Captain of the Raven Guard Chapter's 4th Company and the Master of the Fleet.[1]

Vynn the Lucky
Vynn the Lucky is a Greater Thurian League Hearthkyn Warrior.[1]

Vynsakai
Vynsakai was a Salamanders Consul Librarian, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Vyper
Vypers are larger versions of the Eldar Jetbike which act as mobile weapon platforms.

Vyridium Silvadi
Vyridium Silvadi was a Captain of the Night Lords Legion during the Horus Heresy. Silvadi was the Lord of the Fleet, routing the flotilla of Admiral Ko'uch and bombarding the Raven Guard for five days before they were able to retreat.[1]

Vyrokan
Vyrokan the Sullied is a winged Daemon Prince of Tzeentch[1b] who led his forces of Daemon Engines, Cultists, Plague Marines and a significant number of the Thousand Sons in attacking the Imperium city Valmar Magna and reducing it to ruins. However a Dark Angels task force, led by the Chief Librarian Ezekiel and aided by the Freeblade Knight Gerantius appeared and fought Vyrokan to reclaim the city. In the fierce battle that followed, the Daemon's forces inflicted significant losses to the Dark Angels, but they were defeated and Vyrokan was banished back to the Warp.[1a]

Vyrun Evale
Vyrun Evale is an Alpha Legion Chaos Lord, who commands the Penitent Sons Warband.[1]

Vysa Kharavyxis
Vysa Kharavyxis is a Dark Eldar Succubus of the Wych Cult of Strife who received her rank from Lelith Hesperax herself. She was once the favoured champion of the Crucibael, until she was gored to death by a tentacled Mortipod in one of the contests held by the Cult of Strife. Vysa was later resurrected by her Haemonculus accomplices and now refines her dueling technique by hunting down new beasts and warriors for the Cult's arena before they can invade Commoragh – and the show begins for real.[1]

Vysa Kharavyxis (Supplement)
Vysa Kharavyxis is a Commander of the Drukhari team. It is one of the Supplement sets for the Kill Team: Commanders of the Warhammer 40,000: Kill Team, Second Edition (2018).[1]

Vysach
Vysach is an Imperial Fists Ironclad Dreadnought, who is among the Chapter's forces taking part in the War for the Sithoza System.[1]

Váltyr
Váltyr was a Space Wolf of Járnhamar Pack, in the Blackmanes Great Company.[1]

Vôk
Vôk is a Grimnyr in the Leagues of Votann's Greater Thurian League.[1]

Vôlumm's Master Artifice
Vôlumm's Master Artifice is a relic of the Leagues of Votann.[1] Crafted by the famed Brokhyr Vôlumm, this trusted Graviton Rifle she carried with her over a thousand years continues to serve the Kin. It is able to project and maintain beams of ravening power instead of firing regular pulsed blasts.[1]

Vûrtaq
Vûrtaq was a Captain in the Iron Warriors Legion and served in the Grand Company of Warsmith Khrossus during the Great Crusade.[1] When the Horus Heresy began, however, Vûrtaq joined his Warsmith and his Legion in turning upon the Imperium and the Captain was later a part of the Iron Warriors' forces that began making their way to invade Terra. However, when Horus learned that the Primarch Guilliman and the Ultramarines were racing to reach Terra as well, he ordered the Iron Warriors' Primarch, Perturabo, to send his forces to block the Ultramarines' path. Perturabo needed the bulk of his Legion for the invasion of Terra though, and only spared Khrossus and his Grand Company for the task, though all knew it was a suicide mission with little chance of success. Despite this, Khrossus did not waver and departed for the Carchera System, which the Ultramarines would need to pass through to reach Terra, and the Warsmith vowed he would do everything in his power to prevent the Loyalists from aiding the Emperor. Once the Carchera System was under their control, Vûrtaq was given command of the Grand Company's Strike Cruiser Warforged, as Khrossus' forces began preparing for their final battle with the Ultramarines.[1]

W'ral Ath
W'ral Ath was a Xenos Empire that was destroyed by the Imperium's 3686th Expedition Fleet, during the latter years of the Great Crusade.[1]

WDY-272
WDY-272 was the world upon which Necron Pylons were first encountered. As the Pylons emerged from the desert to attack the Imperial forces present on the planet, it can be concluded that the assault was a defensive action (they would have been teleported into position if the attack was offensive) suggesting that WDY-272 is either a Tomb World or a world of some significance to the Necrons.[1]

WYSIWYG
What You See Is What You Get, commonly abbreviated to the acronym WYSIWYG is a basis for the entire Games Workshop line of models. It simply states that whatever kind of wargear or weapons that the model is going to have equipped going into battle MUST be shown on the model. For example, a Space Marine usually is armed with a bolter as part of their standard equipment. In order for everyone who looks at the space marine to know that he has a bolter and not another type of weapon (Flamer, Missile Launcher etc.) a bolter must be physically attached to the model. Some types of wargear also must be displayed on the model when appropriate. These wargear items are displayed when Games Workshop models have provided for said wargear. Otherwise, it is up to the player to include these wargear items as imagination permits. It should be noted that this term's officiality has come and gone over the years. Tournaments normally give a standard of models that can be used in play, and many have had very lenient policies. Sometimes, one type of miniature could be allowed as a proxy for another. However, often the rules are written to discourage such actions in order to prevent abuse.

Waaagh!
The Orkish term Waaagh! refers to four related phenomena.

Waaagh! Badsmak
Waaagh! Badsmak was a large Ork Waaagh! that formed sometime after the formation of the Great Rift.[1] The Waaagh! was able to overrun a score of worlds to the galactic west of the Scourge Stars, forcing Death Guard Primarch Mortarion to deploy numerous warbands. During the campaign’s pivotal battle on Krug's World, Warboss Badsmak himself leads a headlong charge against the outnumbered Death Guard. Chaos Lord Fulgous the Bloated ordered an immediate advance onto the greenskin assault, calling down Plagueburst Crawler fire upon his own position. Weathering the pounding ordnance through a mixture of resilience and sorcery, the Death Guard drew the Orks into a meat grinder. Plaguespitters dissolved wave after wave of the enemy hordes. Noxious Blightbringers tolled their tocsins again and again, driving the greenskin Weirdboyz insane and spreading despair through the ranks. Finally, Badsmak and his surviving Boyz fled in abject terror, only to be annihilated by the Plague Marines’ pursuing fire.[1]

Waaagh! Banner
Also known as War Banners, Waaagh! Banners are essentually a bigger version of Bosspoles.[1][4] While Bosspoles feature heraldry of a mob or a single particularly powerful Ork, Waaagh! Banners feature a huge distinctive symbol of a whole Warband. These banners are decorated with glyphs, trophies and the insided of defeated enemies to show off how dangerous the owners are. These banners play similar role as Imperial Guard regimental standards, boosting Orks morale and allowing them to fight much more fiercely. These important items are usually carried by a Nob, who earned Warboss's respect, but occasionally carried on Warboss's back. Alternately, they can be mounted on special buildings in Ork Settlements to proclaim their affilation to some Clan, Tribe or Warband.[1][4]

Heart Day
Heart Day is an ancient Terran custom, that is celebrated by the Imperium and the Adeptus Mechanicus as well.[1] According to Imperial historical records, it was a mysterious festival where Terran citizens signaled their compatibility by displaying gifts fashioned after the hearts of powerful foes they had presumably defeated. In modern times, Heart Day is celebrated within the Astra Militarum by allowing Guardsmen to hand out motivational cards, that represent their willingness to fight and die alongside each other.[1]

Heart Wyrm
The Heart_Wyrm is a Scrapcode meme-virus, that was created by the Heretek Makov Quavarian and corrupts a Human with a machine-augmented mind, into a purple-eyed golem of flesh and metal.[1]

Heart of Blood
The Heart of Blood is one of the most favoured Daemon avatars of the Blood God Khorne, and piled legions of skulls for its master. It has the power to summon bloodstorms, which drains blood from its victims without the need to strike a physical blow. The Heart of Blood would eventually be mutilated and imprisoned by Warsmith Barban Falk within the heart of his fortress of Khalan-Ghol to create and sustain an unbreakable psychic barrier for over ten thousand years.[1] The title of Warsmith and Falk's worldly possessions, including of Khalan-Ghol and the Heart of Blood, would be passed down to Honsou after Falk reached apotheosis and transformed into a Daemon Prince. The Heart of Blood would eventually be released by Uriel Ventris during his penitent mission, orchestrated by its greatest rival, the Omphalos Daemonium, another daemon of Khorne bound into Falk's service, but at the heart of a daemon engine of the same name.[1][2b] Sometime before its imprisonment, the Heart of Blood forged itself a suit of armour which contained all of its hate, malice and cunning. Though separated from its master, the armor was a daemonic entity unto itself that took the form of a suit of power armor. This armor was worn by Falk's subordinate, Captain Kroeger until his death at the hands of his captive, Imperial Guard Captain Larana Utorian. After her imprisonment and torment at the Siege of Hydra Cordatus, Utorian was seduced into donning the armor by the prospect of revenge, and became enslaved to it after fitting the last piece. Though it fully intended to follow its own agenda, it had fulfilled its promise to Utorian, as it had grown tired of Kroeger. The armor was presumably gifted to Kroeger by his master Barban Falk after he stripped it from the Heart of Blood, yet Kroeger was ignorant of its true nature.[1][2] After its release, the Heart of Blood reunited with its armor and then dueled the Omphalos Daemonium, eventually claiming victory after initiating a bloodstorm which gutted the lower layers of Khalan-Ghol and destroyed the Daemonculaba there. Its reverie was interrupted when Warsmith Honsou brazenly kicked it back to full wakefulness and demanded that it attack the besieging army of Warsmith Toramino, citing that his cowardly use of sorcery within his army was unbecoming. Agreeing with this point, the Heart of Blood set aside any wrath it had left over for Honsou or Falk, and successfully defended Khalan-Ghol by itself for days, until Toramino's force was forced to fall back and abandon the siege. The Heart of Blood's involvement with Honsou had ended there.[1]

Heart of Blood (Land Raider Redeemer)
Heart of Blood is a Land Raider Redeemer of the Executioners Space Marine Chapter. It is attached to the 3rd Company[1] During the Badab War, in the Seccessionists attack on Outpost Lambda in the Khymaran Drift, this vehicle spearheaded the assault.[1]

Heart of Chaos
The Heart of Chaos is a Chaos relic, that is located within the centre of the Eye of Terror.[1]

Heart of Cronus
The Heart of Cronus is a battle-barge in service with the Scythes of the Emperor Chapter.[5]

Heart of Darkness
The Heart of Darkness is a Necron advanced self-repair system that can be installed into a Necron Lord's body. It increases their living metal's ability to regenerate, making them even harder to bring down in combat.[1]

Heart of Decay (Audio Drama)
Heart of Decay is an audio drama by Ben Counter.

Heart of Destruction
The Heart of Destruction was a Leman Russ Conqueror in service with the Eighth Pardus Armoured regiment.[1a]

Heart of Light
The Heart of Light is a Lunar Class Cruiser in Battlefleet Cadia and defended the Fortress World, during the 13th Black Crusade.[1] However, when Cadia was dealt a death blow by the Despoiler, the Heart of Light and other Imperial forces began to flee from the system. The Heart of Light then aided in defending the Imperial fleet from attacking Chaos warships, as they began the long journey to reach one of the Cadian System's Mandeville Points. When they finally neared one, though, the Death Guard Battleship Terminus Est appeared and moved to attack them. In order to save the Imperial fleet, the Heart of Light and the Battleship Pax Imperialis raced toward the Terminus and opened fire. In the battle that followed between the three warships, the Pax Imperialis managed to bring down the Terminus' void shields, which allowed the Heart of Light to strike the Death Guard Battleship with its Nova Cannon. The blow struck true and dealt massive damage to the Terminus, but it quickly returned fire upon the two Imperial warships. Shortly afterwards, the Imperial fleet escaped into the Warp, but it is not known if the Heart of Light managed to escape as well.[1]

Heart of Rage (Audio Book)
Heart of Rage is an original audio drama by James Swallow. It was released in July 2009, performed by Toby Longworth and directed by Lisa Bowerman. It was later reprinted in The Book of Blood (Anthology), Victories of the Space Marines (Anthology) and Blood Angels: The Second Omnibus; according to Swallow's foreword to The Second Omnibus, the printed story is the longer version, including scenes that do not appear in the audio version.

Heart of Terra
The Heart of Terra was a Space Hulk infested with Tyranid Genestealers. A Deathwatch Kill-Team that included Nergui and an unnamed Librarian (originally of the Lamenters Chapter) were given the mission to cleanse the hulk.[1] Prior to the mission, the Librarian had a prophetic dream that he would die on Terra. After receiving the mission, he understood what the vision actually meant. He ultimately sacrificed himself by holding the genestealers back to allow his kill-teammates to withdraw to a defensible position.[1] It is unknown whether the mission was successful or not.

Heart of the Phoenix
The Heart of the Phoenix are gems that were a gift from Asurmen to the Phoenix Lord Fuegan, as he departed the Shrine of Asur after the Fall of the Eldar. These gems were later placed in the foundation of every shrine of the Fire Dragons. Now millennia later, only a few remain.[1]

Hearth
Hearths are powerful pieces of Leagues of Votann technology.[1] A Hearth is a blazing reactor that powers a Hold's defenses and sustains its light and life. Its fires are said to burn within the breast of all of its Kin, only extinguished if every last member of a Kindred falls.[1]

Hearth-Splitter
Hearth-Splitter is a large Power Axe that was wielded by Wolf Lord Hvarl Red-Blade during the Great Crusade and Horus Heresy.[1] This weapon was not of Fenris, but was reforged by Iron Priests from a battlefield trophy taken from a huge machine-warrior made in the shape of a long-dead king he battled on the world of Koltok at the edge of The Maelstrom.[1]

Hearthfist
Hearthfist is a relic of the Leagues of Votann.[1] This gauntlet contains a plasma core of unique design. When clenched into a fist, it begins to blaze with raw and furious energy. Each blow from the weapon discharges blasts of plasma that scorch and disintegrate the foe.[1]

Hearthguard
Hearthguard were elite bodyguards and warriors under the personal command of Squat Warlords. These warrior elite were drawn from the Lord's most loyal retainers, who formed an aristocratic class in Squat Strongholds. Of high status, Hearthguard were lavishly decorated in ornaments, diamonds, and gold jewelry. Furthering their wealth, it was traditional for a Squat Warlord to present a Hearthguard with a gift in recognition for their loyalty, usually specially crafted by the Lord himself. Because of their richly decorated equipment and trophies, Hearthguards were very individual in their appearance and did not usually wear any kind of standardized uniforms.[1]

Hearthkyn Salvager
The Hearthkyn Salvagers are hardened Leagues of Votann scouts and explorers who have been trained to extract prized artifacts and locate precious resources within the depths of Space Hulks and spaceship wrecks.[1]

Gabriel (Blood Angels)
Gabriel is a Scout Sergeant in the Blood Angels Chapter, who always leads from the front and has been honored in a hundred battles.[1]

Gabriel (Dark Angels)
Gabriel was a Grand Master of the Dark Angels Chapter's Deathwing. He participated in the Pandorax Campaign campaign, fighting side by side with Supreme Grand Master Azrael. He was later killed during a boarding attack on the Space Hulk Charnel Shrine. After Gabriel's death, Belial was chosen to be his successor.[1][2]

Gabriel Angelos
Gabriel Angelos is the Chapter Master of the Blood Ravens, and widely regarded as one of the Chapter's greatest heroes.[Needs Citation]

Gabriel Santar
Gabriel Santar was the First Captain of the Iron Hands Legion and Equerry to the Primarch Ferrus Manus during the Great Crusade and Horus Heresy.[Needs Citation] When Santar was just a sergeant, he took part in destroying Ork Kill Kroozers under his Primarch's command in the Fist of Iron. During one such operation near a Warp anomaly, Santar saw an Iron Hands Strike Cruiser among the wreckage, and was handpicked by Ferrus to join him in the boarding party along with Morn and Mechanicum representative Xanthus.[5] The group discovered clues that the derelict ship came from some point in the future. Unidentified xenoforms began attacking the boarding party, forcing Ferrus to issue a fighting withdrawal. Santar lost his left arm in the skirmish but continued fighting in such a way that impressed the Primarch, enough to consider making him First Captain over Morn.[5] Santar rose to become Captain in of the Avernii-Clan Company, also known as the Morlocks, which were an elite formation of the Iron Hands that wore Terminator Armour.[1a][2] His own armament was Terminator Armour with a pair of Lightning Claws.[2] He is said to have often clashed with Lord Commander Amadeus DuCaine, viewing him as a relic of the past that refused to die.[4a] During the Fall of the Lords of Gardinaal, Santar was grievously wounded during the fighting and his a large part of his left side and lower torso were replaced entirely by bionics.[4b] Santar was again badly wounded along with ten of his Morlocks when Fulgrim was forced to escape after enraging Ferrus Manus with an offer to join Horus in rebellion.[1b] Santar was part of the Iron Hands deployed during the Dropsite Massacre on Istvaan V; in this battle, he led a large loyalist counter-attack through the Kesh Rift Salient. There, he killed many Emperor's Children and tore traitor champion Narvo Quin apart.[7] Not long after, he was killed by Julius Kaesoron, First Captain of the Emperor's Children. Before he died, Kaesoron thanked Santar for giving him an exquisite experience.[1b]

Gabriel Seth
Gabriel Seth is the Chapter Master of the Flesh Tearers.

Gabs
Gabs[1] is a member of the Adepta Sororitas.[2]

Gacrux
Gacrux is an Desert World of the Imperium.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company received word that the influence of Chaos, had begun corrupting Gacrux's population. Moving swiftly the Ultramarines purged the Chaos worshipers and Zymran's Word Bearers, who had corrupted them.[1]

Gadatas bal Nurval
Gadatas bal Nurval is a Lieutenant in the Tome Keepers' 3rd Company, who took part in the Indomitus Crusade.[1a] He served in Task Force XI's Argovon Campaign, which saw them do battle with the Necron. During the Campaign, Nurval led the 3rd Company's forces[1a] that fought on Hishrea[1b]. He was later among the Imperial charge that advanced upon the Necron, in order to topple the two Dolmen Gates the Xenos were using to bring reinforcements to the world. However to do that, the Task Force had to pass through Hishrea's Nurtheos Shore, which was held by the Necron. In the battle that followed, Nurval sighted the Necron's Lord and the Lieutenant immediately led his Bladeguard Veterans against the Xenos commander. The outcome of their battle is not known[1c], but the Imperial forces succeeded in destroying the Dolmen Gates. However Hishrea was later ordered to be evacuated, by the commanding Admiral Archibalda Tansk, after a large Necron fleet arrived in the world's orbit.[1b]

Gader
Gader was a Corporal of the Seventh Urdeshi Storm-troop regiment.[1] He served under Colonel Zhyte in the Sabbat Worlds Crusade. During the Crusade's Phantine campaign, the Seventh Urdeshi were deployed via drop-ship when the regiment led the Imperial assault on Cirenholm. Unfortunately, as the Urdeshi were preparing to rappel from the ship, they were fired on by enemy interceptors and air defence turrets. Shells struck drop 1C and killed Sergeant Gwill, resulting in command of the Guardsmen on the ship passing to Gader. However, minutes later when 1C was hit again, Gader himself fell from the ship and was killed (either on impact with the outside structures of Cirenholm or after falling into Phantine's toxic cloud-ocean.[1]

Gades
Gades was a Trooper of the Tanith First and Only.[1]

Gadholm
Gadholm is an Astra Militarum Commissar, who is among its forces approaching an unknown Xenos ruin. Though he feels there is nothing to fear by doing so, the structure is actually an unstable Necron Obelisk.[1]

Gadreel
Gadreel was a Techmarine of the Blood Angels during the War of the Beast in M32. One of the original members of the newly created Deathwatch, Gadreel took part in its first mission to destroy the Ork Attack Moon over Terra. He later took part in the second invasion of Ullanor.[2]

Gadriel
Gadriel is a member of the Ultramarines Chapter. He is among its forces that Lieutenant Titus is commanding, as the Ultramarines fight to save the Imperial Jungle World Kadaku, from a Tyranid invasion.[1]

Gadrovian
Gadrovian, the Flesh Sculptor is a Slaanesh Chaos Lord who hates fighting Tyranids, as he gains no satisfaction from mutilating the dull Xenos. He laments that no matter what he does to the body of a Tyranid, they deny giving him the exquisite sensations of horror, which make the Chaos Lord's torturous art skills meaningless.[1]

Gaebral
Gaebral the Willful, was a Thane of Necromunda's House Cawdor in M40.[1]

Gael Harden
Gael Harden was a battle-scarred Veteran Sergeant in the Gilead 412th Gravediggers Regiment and has an intense hatred of Orks due to a brutal battle against them in her early days as a Guardsman. This hatred would later come to the fore when her Regiment took part in the Imperium's campaign against the Ork hordes of the Great Despot of Dregruk. Though that long and bloody campaign was ultimately succesful, Harden was left one of the few Gravediggers to survive. The Grave Diggers would later fight against a Rogue Psyker and during the battle, Harden saw a harrowing glimpse into the madness of the Warp. This would cause Harden to come to the Inquisition's attention and she was soon questioned by Interrogator Yyrmalla Aleretta. The Veteran Sergeant survived the unforgiving questioning and Aleretta vouched for Harden's well being, as well as claiming to see something of value in Harden's years of service and ability to stay alive despite facing desperate circumstances. This led the Sergeant to being recruited into the Inquisition and she would serve beside Aleretta for several months, before being released back to the Astra Militarum. When Aleretta was later ordered to serve in the small group of Imperial forces assigned to the Rogue Trader Jakel Varonius, she recommended Harden join as well. The Sergeant accepted and was reunited with Commissar Victoria Linn, who was also part of the group and had served with in the Imperial Guard years earlier. Discovering that the Commissar still lived, earned Victoria more of Harden's respect, though catching a glimpse of her out of the corner of the Sergeant's eye still puts Harden on edge. Harden and Varonius' Imperial group, are currently fighting numerous threats within the Gilead System.[1]

Gaeloch
Gaeloch is a Farseer of the Craftworld Iybraesil. He claims that though the Harlequins fight beside the Eldar, he does not believe their allegiance is truly to their kin. The Farseer feels that whatever they once were, the Harlequins are now the servants of the Eldar God Cegorach and only serve his enigmatic agenda. Because of this, Gaeloch fears they see the Craftworld Eldar, Dark Eldar and Exodites, as mere tools to advance the Laughing God's cause and wonders if the Harlequins are merely manipulating their kin, just as the Craftworlds manipulate the younger races of the galaxy.[1]

Gaelos
Gaelos was an Imperial Fists Captain, who commanded his Chapter's garrison on Necromunda in early M34.[1a] At that time, the rebellious population had caused the Hive World to be unable to pay its tithes to the Imperium for several millennia. The garrison was contemplating conducting yet another purge in an attempt to restore order, when it was approached by Martek Helm'ayr in 012.M34. The warlord swore an oath, that he would finally stabilize Necromunda's Pax Imperium and Gaelos was so impressed by his devotion that the Captain agreed. While the Imperial Fists warned that Martek only had a century before they committed another purge[1a], the warlord successfully completed his oath in 085.M34.[1b]

Iryss Gelthor
Iryss Gelthor was the commanding Admiral of Segmentum Obscurus in mid-M32 during the War of the Beast. After the death of Lord High Admiral of the Imperial Navy Lansung in The Beheading, Gelthor became the new head of the Imperial Navy in Drakan Vangorich's new puppet cabinet.[1]

Isa
Isa was a Wolf Priest in the 13th Great Company who took part in the 13th Black Crusade. During the Crusade, Isa was part of the Company being led by the Wolf Lord Hjalmar Stormfist, when they were attacked by a Sisters of Battle strike force led by the Inquisitor Lord Karamazov; who had targeted the 13th Company for wearing pieces of salvaged Chaos Power Armour and for having a Rune Priest (Leif Hemligjaga) amongst their number[1a]. In the battle that followed, Isa continuously rallied the Space Wolves against the Battle Sisters, until he was killed by them as the conflict neared its end.[1b]

Isa Garakis
Isa Garakis was the Dark Hunters' Chief Navigator, during the Second Punisher War.[1]

Isaac
Isaac was a Captain of the Phyressian 81st Armoured, commanding the regiment's 1st Armoured Fist Company.[1]

Isaac Arnoldus
Isaac Arnoldus is the Primaris Master of Sanctity of the Iron Knights Chapter.[1b]

Isaac Shiller
Isaac Shiller was a Captain in the Royal Volpone 50th, during the Sabbat Worlds Crusade.[1]

Isaak Jordanos
Isaak Jordanos was a renowned Blood Ravens Techmarine and Master Artificer, who created many of its weapons and armor. He left his Chapter on a final voyage to Mars in 813.M40, leaving behind many relics that are still used by his Battle Brothers to this day.[2]

Isabella Red-Widow
Isabella Red-Widow was the head of an Imperial mercantile family, who served in the retinue of Inquisitor Raphael Dante.[1]

Isador's Folly
The Isador's Folly is a suit of master-crafted Power Armour belonging to the Blood Ravens Chapter. Intended for Librarian Isador Akios, the power armour had yet to be delivered when Isador fell to heresy during the Tartarus Campaign. Some claim the armour is cursed, but the Chapter's artificers swear it remains pure.[1]

Isador Akios
Isador Akios was a Librarian of the Blood Ravens chapter. He was a close friend of Gabriel Angelos, having served with him for countless years through battles of immense number. While his faith was considered pious beyond question, on the planet Tartarus, Isasdor would succumb to the lure of Chaos, although he thought himself righteous in doing so. Isador was frequently taunted by the Chaos Sorcerer Sindri Myr, who dared him to solve the riddle of the Maledictum, an ancient chaos artifact, and to battle Sindri himself. The urge for power overcame Isador, and he betrayed his Space Marine brethren, even Gabriel. However, he was not able to defeat Sindri, instead he was made to serve as yet another stalling device to prevent the Blood Ravens from disrupting the ceremony of sacrifice Sindri needed to activate the Maledictum. It was here that he met his end, defeated by Gabriel in combat, and then executed summarily by his old friend for heresy and treason.

Isaia Bendikt
Isaia Bendikt is a Cadian General, who survived the death of the Fortress World, during the 13th Black Crusade[1a].

Isaiah (Apothecary)
Isaiah is a Dark Angels Apothecary, who was among the Chapter's forces that took part in the Pyrus Reach Conflict.[1]

Isaish Khestrin
Isaish Khestrin is the Fleet Master of Indomitus Crusade Fleet Primus[1] By the time of the Plague Wars Khestrin was still in command of Fleet Primus and displayed absolute loyalty to Lord Commander Roboute Guilliman. He orchestrated much of the orbital assault on Iax during the last battle of the conflict, commanding on equal terms with the Custodes Tribune Colquan. When the issue of launching Exterminatus on Iax in order to contain the Godblight came up Khestrin even defied Colquan, stating that he answered only to the Primarch.[2]

Isak
Isak[Note 1] was the personal bodyguard of Marshal Edric Croe at the time of the Siege of Vervunhive.[1a] At one point in the Siege, High Master Salvador Sondar of Vervunhive succumbed to the whispers of Chaos and lowered the hive's void shields, allowing the invading Ferrozoican soldiers to storm the hive's defences en masse. Marshal Croe was leading a reinforcement corps to the frontline when the shield dropped and, realising that the sight of him retreating would destroy the troops' morale, sent Isak to kill Sondar and restore the energy field.[1b] Isak and his men met up with other Imperial forces in the Upper Spine of Vervunhive and together they fought against Sondar's corrupted servitors to reach the High Master's chambers. As they prepared to kill Sondar, however, his last defence revealed itself: a horrifically mutated, artificially constructed meat-beast. In the ensuing battle, Isak was decapitated by the beast.[1c]

Isak Actte
Isak Actte was a Human male in the Adeptus Arbites and a friend of Godwyn Fischig. He provided the intelligence which led Fischig to Cadia in the search for Cherubael. Actte eventually attained the position of Arbiter-General on the Imperial world, Hydraphur.[1]

Isak Siavash
Isak Siavash is the Master of the Forge of the Night Swords.[1] In 330.M41 he finished the long work of generations of the Techmarines of his Chapter, completing the construction of Simurgh Rex — Land Raider Proteus created from the salvaged parts of damaged and decayed Land Raider Proteuses from aross all of the Galaxy.[1] After that Isak went to seek a greater challenge for his masterwork, one so great that it would also take a thousand years to complete.[1]

Isar Korvinus
Isar Korvinus is the Captain of the Red Hunters Chapter's Fourth Company.[1]

Isarion Stormsmourn
Isarion Stormsmourn was the Exodite Prince of Ephraeleon, when it was invaded by Tyranids. As the invasion began, Isarion raced to warn his Father of the attack, but was left injured and unconscious after being ambushed by a Ripper Swarm. It was then however that his lover Una Belphoebe, an Outcast Ranger of Craftworld Iyanden, found him. As she called his name, Isarion briefly regained consciousness and pleaded with Una to warn his Father of the Tyranid invasion, so that he could rally the Exodites to their world's defense, before falling unconscious once again. Una however knew it was too late to save Ephraeleon and its people, as she had been warned by Farseer Kelmon Firesight, who had received a vision that foretold Ephraeleon's demise. The Farseer's vision had also showed him though, that if the Prince could be saved he would go on to become the leader of all Exodites and would ensure their survival in battle against any attacking Tyranid Hive Fleets. Seeing the value of what Isarion would become, Kelmon had charged the Ranger with bringing the Prince back to Iyanden and, though she knew she may earn his eternal hatred for doing so, Una picked up Isarion and ran back to the safety of a Webway Portal; that had delivered her and a small group of Rangers to the now doomed world.[1]

Subsector Aurelia
Subsector Aurelia is a cluster of worlds in the Korianis sector of the Segmentum Ultima[4], which stands on the edge of the Imperium of Man. Occupied by the Blood Ravens, there have been three Aurelian Crusades in the past 11 years.[1][2][3] The Space Hulk Judgment of Carrion is known to be active in the subsector.[2]

Subtek
Subeks are lower-tier soldiers of House Van Saar on Necromunda.[1] While young and inexperienced, these "green" Teks are still very capable.While other gangs often treat such lowly members of their crew as cannon fodder, Subteks are given a level of care and respect as decently advanced wargear.[1]

Subtle Blades
The Subtle Blades[1e] are an Alpha Legion[1a] Warband and are led by the Sorcerer Yharron Thayl.[1a] During the Charadon Campaign, Typhus the Traveler sought numerous Chaos forces to aid his conquest of Metalica. Thayl led[1a] 2 Companies of the Warband[1e] to aid him[1a], but they would not take part in invading the Forge World. Instead, Typhus sent the Subtle Blades and the Dark Apostle Tsorr'Kanath's Faithful Warband to prevent House Raven's Knights from aiding Meatlica[1b]. However when the two arrived in House Raven's Sub-sector, Lirac, they ignored the Traveler's orders and instead began their own agenda. Thayl and Tsorr'Kanath then combined their Warbands together into the Disciples[1c] and on Dhaku, they achieved their first goal by capturing a Patriarch of the Innerwyrm Cult.[1d]

Succession of Purity
The Succession of Purity is an Order of the Wounded Heart warship and served as its strike force's flagship[1a], in Cardinal Astra Leon ­Chirastes's fleet during the Incursion of Fools.[1b]

Succubus
The Succubi are the ruling elite of Wych Cults. They are impossibly beatiful and elegant as they stalk through the fiercest battles like they were born to it. Each one of these ultimate killers is known across Commorragh for the grace of their skills, and each succubus is an icon of the gladiatorial arenas. Succubi are sometimes called Archites but collectively they are known as ynnitach, or brides of death.[Needs Citation] Succubi are universally female. They have been so since the earliest days of Commorragh.[1]

Sudabeh
Sudabeh was a Stormseer of the White Scars. Of considerable power, Sudabeh managed to cast a psychic mist over Imperial forces in the Battle of Voltoris, blocking them from Tau scanners. Sudabeh's psychic might confounded the Tau for most of the battle, but he was eventually hunted down and slain by Commander Shadowsun.[1]

Sufferentium
Sufferentium was a power axe wielded by Techmarine Atraxii of the Iron Hands Chapter.[1]

Suffering's Den
The Suffering's Den is a corrupted suit of Power Armour forged by a mad Techpriest from the armours of fallen Traitors near the end of the Horus Heresy. This foul amour reacts to the pain of those around it and each pulse of suffering strengthens the armour and the doomed battle brother within it.[1]

Suffering Marshal
Suffering Marshals are officers employed by the Adeptus Arbites for the purpose of tracking down and apprehending fugitives. Suffering Marshals are chosen for both their patience and their absolute dedication to the Lex Imperialis. Free from the traditional bureaucracy and oversight of the Arbites, Suffering Marshals are often stationed on frontier worlds and employ a great deal of personal discretion in their duties. As a result Precinct Marshals of the Court will only nominate the most promising, incorruptible, and legally devoted candidates. They are often trusted representatives of the Adeptus Terra on primitive far-away worlds and they use their local connections to cultivate a network of informants and resources. When they are charged with hunting down a fugitive, Suffering Marshals are pitiless and relentless. For this reason they are sometimes used by Inquisitors who are attempting to track down their own quarry.[1]

Sugedai
Sugedai is a Stormseer in the the White Scars Chapter who joined the Deathwatch and serves as the Chief Librarian for Watch Fortress Furor Shield's Librarius.[1]

Suharth Keneddyr
Suharth Keneddyr is a Dark Krakens Primaris Lieutenant, who serves in Captain Krijeni Luceior[1c] 5th Company.[1a]

Suhbekhar Dynasty
The Suhbekhar Dynasty is a Necron Dynasty based from the Tomb World of Hollow Sun.[1]

Suhk (Squad)
Assault Squad Suhk was an Assault Squad of the White Scars 3rd Company. It was part of Task Force Nomad during the Hunt for Voldorius.[1]

Suhr Tarikus
Suhr Tarikus[4] is a Veteran Sergeant of the Doom Eagles Space Marine Chapter.

Suit of Hidden Knives
The Suit of Hidden Knives is a remarkable relic Harlequin Holo-suit, that contains a sub-weave of psychocrystalline blades.[1]

Suken
Suken was an officer of the Phantine Fighter Corps active during the Sabbat Worlds Crusade. He served under Captain Viltry as a member of Halo Flight, commanding the Marauder designated Halo Five.[1] While deployed to support the assault on Cirenholm on the planet Phantine, Halo Five was destroyed by enemy aircraft and Suken was killed.[1]

Sukerno
Sukerno is the first and current Primaris Master of Sanctity of the Dark Krakens Chapter.[1]

Sul Dra'Nerr
Sul Dra'Nerr is the current Chief Apothecary for the Salamanders Chapter.[1]

Waaagh! Badsmak
Waaagh! Badsmak was a large Ork Waaagh! that formed sometime after the formation of the Great Rift.[1] The Waaagh! was able to overrun a score of worlds to the galactic west of the Scourge Stars, forcing Death Guard Primarch Mortarion to deploy numerous warbands. During the campaign’s pivotal battle on Krug's World, Warboss Badsmak himself leads a headlong charge against the outnumbered Death Guard. Chaos Lord Fulgous the Bloated ordered an immediate advance onto the greenskin assault, calling down Plagueburst Crawler fire upon his own position. Weathering the pounding ordnance through a mixture of resilience and sorcery, the Death Guard drew the Orks into a meat grinder. Plaguespitters dissolved wave after wave of the enemy hordes. Noxious Blightbringers tolled their tocsins again and again, driving the greenskin Weirdboyz insane and spreading despair through the ranks. Finally, Badsmak and his surviving Boyz fled in abject terror, only to be annihilated by the Plague Marines’ pursuing fire.[1]

Waaagh! Banner
Also known as War Banners, Waaagh! Banners are essentually a bigger version of Bosspoles.[1][4] While Bosspoles feature heraldry of a mob or a single particularly powerful Ork, Waaagh! Banners feature a huge distinctive symbol of a whole Warband. These banners are decorated with glyphs, trophies and the insided of defeated enemies to show off how dangerous the owners are. These banners play similar role as Imperial Guard regimental standards, boosting Orks morale and allowing them to fight much more fiercely. These important items are usually carried by a Nob, who earned Warboss's respect, but occasionally carried on Warboss's back. Alternately, they can be mounted on special buildings in Ork Settlements to proclaim their affilation to some Clan, Tribe or Warband.[1][4]

Waaagh! Bigtoof
Waaagh! Bigtoof was an Ork Waaagh!.[1] In 997.M41, the Cadian 122nd Armoured Regiment led the Imperial counterattack against Waaagh! Bigtoof on Excovar.[1]

Waaagh! Chobog
Waaagh! Chobog was an Ork Waaagh! that was lured, by tricks and feints, by Craftworld Varantha's Farseers, into the path of the Iron Hands’ fortresses on the planet Taira-Shodan. The Ork horde fell upon the Space Marines, instead of the nearby Imperium and Exodite worlds around them; just as Varantha's Farseers had planned.[1]

Waaagh! Deffbringa
Waaagh! Deffbringa once attacked Argentum, a sainted world of the Imperium, but was defeated before the gates of the Petitioner's Fortress by no less than eight Shield-Hosts of the Adeptus Custodes.[1]

Waaagh! Dregsmasha
Waaagh! Dregsmasha was an Ork Waaagh!. On the world of Atrophon, the commanding Ork Big Mek became the target of Deathwatch assassins. However a misdrop leaves the team on the wrong side of the storm-swollen river of Astrophon, and they are forced to fight through a ferocious blizzard as the Greenskins close in. The heroics that followed became symbolic of the Deathwatch's self-sacrifice.[1]

Waaagh! Garaghak
Waaagh Garaghak! is an infamous Ork Waaagh! that has all but captured the Imperial Forsarr Sector. It is often used by the Schola Progenium as a typical example of how a Waaagh! grows. Beginning as a small Goff warband, it now comprises numerous Ork Tribes and Warbands and many Ork leaders from various Clans, including the infamous Mek-Boss Buzzgob and Zhadsnark of Evil Sunz. It is currently believed to be capturing the last worlds in the sector and preparing to besiege the Raven Guard homeworld of Deliverance.[1][2]

Waaagh! Ghazghkull - A Codex: Orks Supplement (7th Edition)
Waaagh! Ghazghkull - A Codex: Orks Supplement is a Codex Supplement to Codex: Orks (7th Edition). It was released in June 2014.

Waaagh! Gorgit
Waaagh! Gorgit is a Blood Axes Waaagh! that is led by Kommanda Gorgit Killsnik. The main force within it is the Bad Krumpany horde, which is personally commanded by Gorgit.[1]

Waaagh! Gragnatz
Waaagh! Gragnatz is an Ork Waaagh! that devastated the planets of Vorsk Subsector in M41. It began as a force of a few hundred Orks besieging the Agri World of Iornis and grew quickly as various Ork forces joined the fighting. Rival Warbosses split off to launch their own Waaaghs! with varying degrees of success and the progress of the Waaagh! was slowed by the presence of the warprift 'Hellfury', but emerged bolstered by the presence of Kogtoof's Ork fleet, encountered on the fringes of the rift. By the time Gragnatz's Grand Armada reached the Vorsk Sector its numbers were further swelled by the Big Bosses of Orguk, forming a galactic onslaught, capable of crushing several systems at once.[1]

Waaagh! Grax
Waaagh! Grax is an infamous Ork Waaagh! that in 925.M41 descended upon the Ryza system in a torrent of destruction.[1]

Waaagh! Grughakh
Waaagh! Grughakh is an Ork Waaagh! The Tekarn 11th Heavy Tank Company fought against this Waaagh! on Denkari Minor.[1]

Waaagh! Gutrippa
Waaagh! Gutrippa was an Ork Waaagh! that invaded the planet Herculae II.[1] As the orks tried to assault the Adamant Fastness, however, the Astra Militarum defending the planet responded with a withering hail of fire - in particular the Banehammer Wrath Beyond Reason. The orks were unable to make any headway against the Imperial defenders, who used the time to manoeuvre Basilisk divisions into position, unleashing an artillery bombardment that annihilated the Waaagh!.[1]

Waaagh! Heart'rippa
Waaagh! Heart'rippa ravaged a dozen inhabited planets in the Segmentum Obscurus, when the Imperium's resources in the region were focused on stopping a series of interplanetary wars and civil conflicts which erupted in the outbreak of the Slighting Wars.[1]

Waaagh! Kragga
Waaagh! Kragga was an Ork Waaagh! led by the Warboss Kragga.[1] In 143.M41, the Adeptus Mechanicus deliberately triggered Waaagh! Kragga in the tightly-held Urdeshi System. Though the Waaagh! boiled out of control planetside, the Imperial Navy kept it contained to Urdesh and its neighboring worlds. The Tech-Priests greedily harnessed every screed of information; so much data was gathered their overheating archives had to be relocated to the cool of Urdesh’s underground catacombs. Eventually the greenskins were methodically exterminated clan by clan. The next three centuries were spent cleansing and rebuilding the Urdeshi System. In the process, the invaluable data-catacombs were filled with rockcrete to form foundations for a grenade manufactorum.[1]

Waaagh! Morbad
Waaagh! Morbad is an Evil Sunz Kult of Speed Waaagh!, that is led by the Speedboss Morbad Zagblasta and it is taking part in the Octarius War, in M42.[1]

Waaagh! Planetsmasha
Waaagh! Planetsmasha was a powerful Ork Waaagh! encountered in 977.M41.[1]

Waaagh! Rekkfist
Waaagh! Rekkfist was an Ork Waaagh! in 995.M41 that came into conflict with the Eldar Craftworld Iyanden.[1]

Waaagh! Skullkrak
Waaagh! Skullkrak is an Ork Waaagh! that was lead by Warboss Skullkrak. It devastated unknown Sector of the Imperium, located next to Forsarr Sector.[4a]

Waaagh! Starsmasha
Waaagh! Starsmasha took place in 400.M35.[1]

Hrollo
Hrollo is a Black Templars Chaplain, who served in the Madrigal Crusade. During the Crusade, he oversaw the ritual that ended in Initiate Brusc being refused the chance to join the ranks of the Chapter's Sword Bretheren.[1]

Hrorvald
Hrorvald was the Captain of the Penitent's Wrath, a Ragnarok Class Capital Ship of the Imperial Navy, at the time of the Lakonia Persecution.[1]

Hrothgar (Space Wolves Terminator Sergeant)
Hrothgar is a Space Wolves Terminator Sergeant, who strikes terror into his foes before he cuts them down with his gleaming power sword.[1]

Hrothgar (Wulfen)
Hrothgar is a Wulfen who turned during the Siege of Fenris in the Plague of Unbelief.[1] A Blood Claw returning to the Fang following a successful foray against the forces of Cardinal Bucharis, he and his Long Fang mentor Daegalan were set upon by a large platoon of renegade tanks. In his desperation, he regressed to a Wulfen and either killed or set to flight the various tank crews of the enemy, leaving the sole survivor to recount a horror tale of the 'Beast of Fenris'. However, in his devolved state he also attacked and killed Daegalan and even feasted upon his bones. Eventually discovered by a pack of Grey Hunters, he was bound in chains and interred within a rock cell in the heart of the Fang where he scratches at the walls of his prison and howls, alternately mourning the death of Daegalan and desiring once more to hunt beast and brother. [1] In battle, Hrothgar tended to fight with a Chainsword and Bolt Pistol or simply used his bare hands.[1]

Hrothgar Ironblade
Hrothgar Ironblade was a Wolf Lord in the Space Wolves Chapter in late M41.[3][4]

Hrothgar Swordfang
Hrothgar Swordfang is an Iron Priest of the Space Wolves.[1] When the Wulfen returned to the Imperium, he was placed in charge of analyzing their wargear and readying them for war.[1]

Hrothwyn
Hrothwyn is a House Terryn Baron, who serves in Indomitus Crusade Fleet Quintus.[1]

Hrud
The Hrud,[9b] also known as the Nocturnal Warriors of Hrud[4] and by the scientific name Troglydium hrudii,[1b] are a xenos species that inhabit the galaxy.

Hrud Rising
The Hrud Rising occurred in 980.M35, when the Imperium began a wide scale campaign, that drew in both Space Marines and Astra Militarum alike, to purge the galaxy of a sizable Hrud infestation[2]. During the campaign, the Dark Angels were tasked with cleansing three Sectors of the Imperium that the Hrud had infested. However the Dark Angels famously only cleared two of their designated Sectors[1] before leaving, with no explanation given, to pursue their own objectives. Their departure earned the Dark Angels the ire of the Ultramarines[2] and resulted in the Ultramarines' Chapter Master filing an official complaint with the High Lords of Terra, though no action against the Dark Angels was taken.[1]

Hruk Teefsplinta
Hruk Teefsplinta is a noted Ork Snakebites Warboss.[1]

Hu-Sul
Hu-Sul is an Astra Militarum General Primary and is part of the Bale Stars Crusade's High Command.[1]

Hualda-IX
Hualda-IX was brought into Compliance by the Imperium during the Great Crusade. Among the forces who made this possible was the Primarch Fulgrim and his Emperor's Children Legion.[1]

Huashta
Huashta was the site of a battle between Orks and the Death Guard Legion, during The Great Crusade.[1]

Hub-Fortress
Hub-Fortresses are a new type of planetary and orbital classification of the Imperium.[1] Introduced by Roboute Guilliman for the Indomitus Crusade via the Borachae Decree, Hub-Fortresses are used as bases for the Officio Logisticarum to support the ever-expanding Crusade. Once a Crusade Fleet passed through an era, it would often establish Hub-Fortresses in their wake. Many Hub-Fortresses are converted Fortress Worlds. As Hub-Fortresses are established by Fleet Groupmasters of the Indomitus Crusade, they vary greatly in size and makeup depending upon local context and requirements.[1]

Hubre Vaccilos
Hubre Vaccilos is an Ecclesiarchy Hive Confessor who took part in the 13th Black Crusade and greatly aided the Thracian Primaris system when it was beleaguered by the forces of Chaos. The charismatic Confessor rallied the citizens in the System still faithful to the Emperor and together with his ever-growing horde of frothing Redemptionists and the armed might of House Cawdor, Vaccilos unleashed a series of purges. In the aftermath of his actions, loyalty to the Emperor and the Imperium greatly improved in the Thracian Primaris system; due to Vaccilos' followers fighting back against the unfaithful with flame and firebrand.[1]

Hubris
Hubris is a planet located in the Helican Subsector, named for what was later judged as the foolhardiness of the colonists who founded a society there despite the planet's harsh climate.[1]

Hubris of Monarchia (Audio Drama)
Hubris of Monarchia is an audio drama in the Horus Heresy Series.

Huge Knife
Huge Knives are large Combat Knives, used by Astra Militarum Ogryn bodyguards.[1]

33rd Deltic Phoenixes
The 33rd Deltic Phoenixes are a Regiment of Tempestus Scions of the Militarum Tempestus.[1]

33rd Imperial Navy Tactical Wing
The 33rd Imperial Navy Tactical Wing contains Vulture Gunships that were camouflaged for operations on the ice-world Belatis IV.[1]

33rd Kappic Raptors
The 33rd Kappic Raptors are a Tempestus Scions regiment of the Militarum Tempestus.[1]

34th Betic Centaurs
The 34th Betic Centaurs are a Regiment of Tempestus Scions of the Militarum Tempestus. [1]

34th Psian Vipers
The 34th Psian Vipers are a Regiment of Tempestus Scions of the Militarum Tempestus. They are known to be a tenacious regiment even among the standards of the Ordo Tempestus.[1]

356th Larzen Warheads
The 356th Larzen Warheads are a regiment of the Astra Militarum.[1]

35th Octobian
The 35th Octobian Regiment of the Imperial Guard was one of several Regiments that took part in putting down a rebellion on the Hive World of Fell Core.[1] To the surprise of the Guard, they discovered that a Genestealer Cult was behind the rebellion and Space Marines were summoned to Fell Core to destroy the Genestealer infestation. It was too late, however, as the Tyranids soon began to invade Fell Core; the 35th Octobian would defend Hive Tertius during the invasion, overseeing its evacuation as its defenses were breached. Eventually, the Tyranids overwhelmed the Imperium's defenses of the planet and what survivors could be saved were evacuated (among them the survivors of the 35th Octobian), before an Exterminatus was launched, destroying the planet.[1]

35th Zuvenian Light Foot
The 35th Zuvenian Light Foot Imperial Guard Regiment was present at the Defence of Broucheroc in an effort protect the planet's promethium supply from an Ork Waaagh! The Defence of Broucheroc campaign was one of static defence in depth with trenches in all theatres. The regiment was stationed in the main theater of Broucheroc itself.[1]

3686th Expedition Fleet
The 3686th Expedition Fleet was a Great Crusade Expedition Fleet.[1]

37th Verdane Sabres
The 37th Verdane Sabres is an Astra Militarum Regiment that is currently fighting the forces of the T'au Empire and has just recently been aided in its battles against the Xenos by the Raven Guard Chapter.[1]

387th Barghentine Corps of Plains-rangers
The 387th Barghentine Corps of Plains-rangers is an Astra Militarum Regiment, that aided in defending Abundantia during the Octarius War, in M42. It was formed from the remnants of the 103rd and 277th, Barghentine Regiments.[1]

387th Guards
The 387th Guards is an Armoured Regiment of the Astra Militarum.[1]

38th Fighter Wing
The Imperial Navy's 38th Fighter Wing is composed of Thunderbolts and are currently fighting Waaagh! Ugskraga, as part of a task force sent to defend the Imperium world of Balle Prime. They have recently assisted the Vordrost’s 1167th Bomber Wing and the 717th Imperial Navy Fighter Wing[1a] in destroying a captured Star Port; denying the Orks its use as a forward air base against the Imperium.[1b]

3rd Black Crusade
The Third Black Crusade, also known as the Host of Tallomin and the Desecration of Gerstahl was one of the Thirteen Black Crusades waged by Abaddon the Despoiler against the Imperium[1], taking place in 909.M32.[Needs Citation]

3rd Brotherhood (Grey Knights)
The 3rd Brotherhood of the Grey Knights is known as the 'The Wardmakers'.[1]

3rd Brotherhood (White Scars)
The 3rd Brotherhood of the White Scars, known as the Eagle Brotherhood, is one of the Chapter's ten Brotherhoods.[1][2a][2b]

3rd Company (Avenging Sons)
The Third Company of the Avenging Sons Chapter was a Space Marine Company before becoming an independent Renegade Space Marine warband in 970.M41.[1][2] The company's rebellion is regarded by the Avenging Sons as a great stain on their honor.[2]

3rd Company (Blood Angels)
The 3rd Company of the Blood Angels, known as the 'Ironhelms', is a Battle Company of the Chapter.[1]

3rd Company (Crimson Fists)
The 3rd Company of the Crimson Fists, known as "The Red Lightning", is one of the Chapter's Battle Companies.[1][2] The Captain of the 3rd Company also holds the title Master of the Line.[1][2]

3rd Company (Dark Angels)
The 3rd Company is a Battle Company of the Dark Angels.[1]

Droakan
Shas'la Tau'n Droakan was a Fire Caste T'au who served as a guard for a T'au expedition to the planet Pech to study its native lifeforms, the Kroot.[1]

Drobekh
Drobekh is an Iron Warriors Helbrute.[1] He was present on the Fortress World of Kalvera as it was invaded by an Imperial Fists strikeforce led by Captain Darnath Lysander. He went on to take part in Kalvera's defence, but was unaware that he was being hunted by the Imperial Fists Dreadnought Vertis. Vertis had vowed to personally destroy Drobekh after an attack by the Helbrute, committed two centuries earlier, killed Vertis' squadron and left him interred within a Dreadnought.[1]

Drogan
Drogan was an Inquisitor of the Ordo Xenos.[1]

Drogbag
Drogbag was a Warboss who was killed by his Painboy Toofjaw in a leadership challenge. Toofjaw would take leadership of Drogbag's tribe and would go onto to form Waaagh! Dok.[1]

Drogg
Drogg was an Ork Goff. One of the lieutenants to Warboss Grukk during the Red Waaagh!, after the death of Grukk Grogg is in contention for the leadership of the Ork hordes purely because his rust-ship arrived late. Having escaped the slaughter of Boiling River and Sacred Mountain, Drogg’s horde is untouched and spoiling for a fight.[1]

Droggorn
Droggorn was an Ork-held world that was invaded by the Space Wolves and Thousand Sons Legions during The Great Crusade.[1] The two Legions fought well together during the invasion, however at a critical moment the Thousand Sons' Primarch, Magnus, suddenly ordered his Legion to withdraw from the battle. Magnus' reason for doing so was his discovery of a cache of ancient artefacts on Droggorn's moon, and he reasoned that the Space Wolves would be able to achieve victory against the Orks on their own. While he was correct, the Thousand Sons' sudden departure caused a number of the Space Wolves to die at the Orks' hands before the Xenos were finally defeated.[1]

Drogsh
Drogsh became the second homeworld for the Crimson Sabres Chapter when Rhoghon, their original homeworld, was left a radioactive wasteland after it suffered a Daemon invasion in 186.M39.[1a] Drogsh was later seized by the Imperium after the Crimson Sabres were declared Excommunicate Traitoris in 929.M41.[1b]

Drogue
Drogues are propeller-driven dirigible airships used by the Imperial Navy for transportation of Guardsmen and supplies.[1a]

Drogzot
Drogzot is an active Ork Deathskulls Warboss on Vigilus who rules from the scrap-city of Drogzot's Crater. Drogzot oversees a massive salvaging operation on Vigilus that has made him quite wealthy in Teef.[1]

Drohl System
The Drohl System is a System of Imperial space, that is located in the Realm of Ultramar. During the Plague Wars it was invaded by the Death Guard, and suffered heavily at their hands. However the Traitors were later defeated by the arrival of Novamarines, Deathwatch and Ultramar Auxilia forces, that were stationed aboard the Star Fort Galatan. The Star Fort left the System afterwards, to aid Lord Commander Guilliman's forces at Parmenio.[1]

Drokk
Drokk is a famous Ork Flyboy. Once at the head of his own tribe of Flyboyz, after chasing Attilan Rough Riders in his prized Dakkajet through a narrow canyon, the wings of his aircraft shattered and his vehicle went hurtling towards the ground. However, the gory carnage the commenced when the fuselage of his jet plowed through the hapless Imperials cemented Drokk's love of ripping through his enemies on the ground, causing him to take up a Megatrakk Scrapjet.[1]

Dromea Bathos
The Dromea Bathos was a vessel in service with the Scythes of the Emperor Chapter. The ship survived the Fall of Sotha and evacuated with the rest of the Chapter's surviving fleet to the Miral System.[1]

Drondii
Drondii is an Imperial world.[1]

Drone
Drones are AI-controlled light hovering vehicles that perform a variety of civilian and military roles for the Tau. Unlike the Imperium of Man, the Tau make extensive use of these and other machine intelligences.[1a][2a]

Drone Controller
A Drone Controller is a piece of Tau equipment which allows an individual Fire Warrior to command one to two Drones.[1] The controller acts as a communication hub between the user and the drones, and can be taken as both a battlesuit support system or hard-wired wargear.[2] Most of the time the controller operates at a default level that simply keeps the Drone obeying its basic programming, but the owner can also use it to issue simple orders beyond the Drone’s normal parameters. Drone Controllers are usually found on team leaders and senior Tau, such as Battlesuit Commanders and Ethereals.[3]

Drone Harbinger
The Drone Harbinger was a variant of the Tau Empire's Hammerhead gunship which was armed with only twin Pulse Carbines. Whilst weakily armed, the Harbinger actually had the advantage in that its internal structure served as a factory in the production of Gun Drones. These cheaply produced weapons of war are capable of slowly overwhelming an enemy in their massed firepower.

Drook VI
Drook VI is located in the extreme north of Segmentum Obscurus,[Needs Citation] and is the homeworld of the Drookian Fen Guard regiments.[1]

Drookian Fen Guard
The Drookian Fen Guard are the Imperial Guard Regiments from the bog-covered world of Drook VI, they are predominantly light infantry, although there are a number of light cavalry squadrons, and are known for their scouting and infiltration abilities.

Drookian Hybrid
The Drookian Hybrid is a Plasma Cannon owned by the Space Wolves Chapter.[1]

Drool Cannon
The Drool Cannon is a type of Tyranid Biomorph found on the Hive Crone. Protruding from the Crone's mouth, the Drool Cannon vomits a wave of digestive juices upon its foes. The acidic bile originates from sacs carried on the Crone's underbelly.[1][2]

Gaff Ironjaw
Gaff Ironjaw is a Night Lords Terminator Champion, who in battle takes no prisoners and leaves no witnesses - only destruction and misery.[1]

Gahael
Gahael was the Master of the Dark Angels Second Order during the Great Crusade.[1]

Gahaki Khan
Gahaki Khan was a fearsome Khan of the White Scars' Burgediin Sarhvu, who took part in the Horus Heresy's Siege of Terra.[1a]

Gaheris
Gaheris is a Black Templars Champion, who is taking part in the Indomitus Crusade.[1]

Gahet
Gahet is a Xenos and member of the Cabal. Gahet is from a race known as the "Old Kind", ancient even by the standards of the Eldar. A member of the inner circle of the Cabal, Gahet frequently acts as the organizations mission handler to its agent John Grammaticus.[1] When Eldrad Ulthran decided to eliminate the Cabal in order to save humanity and find a new path to defeat Chaos, Gahet was one of the first members of the organization he targeted. On an unknown world Eldrad attempted to reach Gahet, enduring a vicious psychic prove in the process as the alien tried to discover the Farseer's plan. However Gahet was stabbed from behind by the real Eldrad, with his previous target revealed to be Barthusa Narek. Gahet's dying body was then reduced to ash by Eldrad's telekinetic lightning.[2]

Gahl Tree
Gahl Trees are a type of tree native to the planet Ras Shakeh.[1]

Gahlan Surlak
Gahlan Surlak was a member of the World Eaters during the Great Crusade and Horus Heresy. Once an Apothecary of his Legion, during his time as a medical officer he became obsessed with overseeing the installation of the Butcher's Nails into World Eaters without killing the host.[2] However as his commanders priorities changed he became more involved in inducting Aspirants as opposed to healing wounded Battle-Brothers. An associate and student of Emperor's Children Chief Apothecary Fabius, Surlak initially failed to implement the nails within the Legion as none could survive the process. However after reverse-engineering Ghennan technology, Surlak announced he had finally perfected a method for mass induction. This caused the Terran veteran Mago to attempt to send the Techmarine Korit to sabotage Surlak's work within his lab, but the Apothecary was ready for the attempt and subdued Korit with a poison dart given to him by Fabius. Surlak revealed his sadistic side as he took pleasure in giving Korit an agonizing death with his Chirurgeon drill, justifying it as punishment for treachery. Surlak went on to install the Nails throughout the Legion.[2a] In the aftermath of the Battle of Isstvan III, Surlak learned the secrets of gene-seed from Fabius Bile and with the aid of the Word Bearers established new bio-vats to rapidly produce warriors on Bodt.[1]

Gahlenn
Gahlenn was a Gore Golems Watch Sergeant, in the Eye of Octos Watch Fortress' Company Secundus and led its second squadron.[1b]

Gahrlukh
Gahrlukh is a Bloodthirster of Khorne, who took part in the Horus Heresy.[1]

Gaiak Krustellam
Gaiak Krustellam is a Dark Magos, who claims the spirits of both Mankind and Machines are freed when they encounter the power of Chaos. This results in a blessed union, that Gaiak believes is the Dark Mechanicum's duty to create.[1]

Gaio
Gaio was an Emperor's Children Siege Breaker, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Gaio fought for the Loyalists or the Traitors.[1]

Gaiunus
Gaiunus is a Chaplain in the Ultramarines Chapter.[1]

Gaius (Apothecary)
Gaius is an Apothecary in the Ultramarines 5th Company, under the command of Captain Caito Galenus.[1] He took part in the defense of the Hive World Avalan during a Chaos Cult uprising and was later charged by Galenus with searching the remains of the Claw of Damnation, a Chaos Strike Cruiser that was shot down while trying to bring reinforcements to the Chaos Cult, after captured Battle Brothers of the Chapter were seen spilling from the destroyed Strike Cruiser during its descent to Avalan's surface. Unfortunately, only one captured Ultramarine was found and his flesh was marked with the corruption of Chaos — leaving Gaius no choice, but to grant his stricken Battle Brother the Emperor's Peace.[1]

Gaius (Blood Angels)
Gaius was a Captain in the Blood Angels Chapter, before he fell to the Black Rage. Now when called to battle, he leads a squadron of the Death Company against the Blood Angels' enemies.[1]

Gaius (Captain)
Gaius was a Space Marine Captain of the Ultramarines Chapter, who had command of the Chapter's Fourth Company.[1]

Gaius (Chaplain)
Gaius was an Ultramarines Chaplain in early M36, who was part of a strike force led by Captain Calistes, that successfully purged an Ork horde that had invaded the Imperium world Sylphis II.[1]

Gaius (Magos)
Gaius is a Magos Explorator who was sent to the planet Kronus by the Adeptus Mechanicus shortly before the Dark Crusade to discover the fate of Magos Paladius, who had disappeared on the planet millennia ago. Gaius arrived on the planet with advance elements of an Imperial Guard task force, which would later become the 1st Kronus Regiment, and immediately began his search of Paladius, who had been sent there shortly after the Horus Heresy to oversee study of the great Hellstorm Cannon recovered from the Imperator Titan Aquila Ignis, after it fell to heretics[1a]. While he searched for Paladius, Gaius discovered many examples of lost STC, which he reported in his communiqués with his fellow Explorator Magos Cumin[1a][1b][1c][1d], and found evidence of the war that had been fought on Kronus between the Ultramarines and Word Bearers during the Horus Heresy[1d]. It is not known if Gaius discovered Paladius' ultimate fate or even if he survived the war that soon engulfed Kronus.[1]

Gaius (Sergeant)
Gaius is a Terminator Sergeant in the Ultramarines Chapter's First Company.[1]

Gaius Acastian
Gaius Acastian is an Ultramarines Deathwatch Watch Master who is known for his calculating demeanour and is said to be able to calculate the number of warriors needed for a victory with just a quick glance at a battlefield. He currently wages war in the Vigilus System with the resources of an entire Watch Fortress, and personally led eight missions to victory, most recently against the Dark Eldar.[1]

Seventh-day Morbidians
The Seventh-day Morbidians are a Death Guard Warband.[1]

Seventh Blackstone Fortress
The Seventh Blackstone Fortress is a recently discovered Blackstone Fortress in the Galaxy.[1a]

Seventh Blessed
The Seventh Blessed is among a handful of Nurgle Cults that have established true prominence thanks to the patronage of the Death Guard's 4th Plague Company.[1] Such Cults as the Seventh Blessed, Givers of Life and the Sevenfold Conjuction, are referred to by the Death Guard as The Gifted and have pervasive roots through entire Imperium Sub-Sectors. These Cults are then used by their Death Guard masters as vectors of spiritual infection and are charged with infiltrating Imperium worlds in the guise of preachers, pilgrims and minor officials. Once they have established themselves, these Cultists then create new Cult cells and begin the work of corrupting the Imperial populace into the worship of Nurgle, before their Death Guard masters invade their worlds.[1]

Seventh Edict
The Seventh Edict is a Black Legion warship, that is commanded by the Sorcerer Beraddon.[1] It contains numerous bodies of warriors who had been burned alive by Beraddon and they are still covered in ghostly flames. Worse still, the souls of the Sorcerer's victims remain within their bodies and their whispered voices can be heard at the edge of one's hearing.[1]

Seventh Knell
The Seventh Knell are a Death Guard Warband.[1]

Seventh Urdeshi Storm-troop
The Seventh Urdeshi Storm-troop (or simply Seventh Urdeshi[1c]) was an Urdeshi Regiment of the Astra Militarum active during the Sabbat Worlds Crusade.[1a]

Severan Dominate
The Severan Dominate is a secessionist Human empire under the personal control of Duke Severus XIII.

Severed Worlds
The Severed Worlds are Necron planets that have had their inhabitants' bodies co-opted by their Tomb World's master program. These worlds consist of Necrons whose minds fled during the hibernation of the Great Sleep, after which the master program of the planet decided to take control in order to instill some sense of order to their existence. The inhabitants of these Severed Worlds are both feared and loathed by other Necrons.[1a]

Severer of Threads
The Severer of Threads is a monstrous Flesh Tearers chainsword, whose twin rows of bluring teeth has ended the fates of countless enemies of the Imperium.[1]

Severian (Battle Barge)
The Severian was a Battle Barge in the Ultramarines Chapter, that was infamously crippled by the Ork Kill Kroozer Dethburna.[1]

Severian (The Wolf)
Severian was a Luna Wolf and latent psyker during the Great Crusade and Horus Heresy. He would later be recruited by Malcador the Sigillite into the Knights-Errant. [1] [2]

Severian (Ultramarines)
Severian was a Battle-brother of the Ultramarines, who served in the 2nd Tactical Squad of the Chapter's 3rd Company.[1]

Severin (Captain)
Severin was an Imperial Navy Captain who served in Admiral Venesca Catallia's Battlegroup Silver Dawn during the 13th Black Crusade. As the Crusade raged across Segmentum Obscurus, the Admiral was ordered to aid Cadia and Catallia risked the Battlegroup's destruction by emerging from the Warp near the Fortress World. Severin complained about this, but his concern was dismissed by the Admiral, who led the Battlegroup into the void battle surrounding Cadia. When Severin saw the sheer number of Chaos forces attacking the Fortress World, he claimed it was doomed and they should retreat in order to save themselves. Admiral Catallia was incensed by Severin's cowardly remarks and demanded the Captain's Fleet Commissar do his duty. The Commissar complied and promptly executed Severin.[1]

Severin Drask
Severin Drask was a Sorcerer Lord of the Crimson Slaughter Chaos Space Marines.[1]

Severina Raine
Severina Raine is a Commissar who is attached to the 11th Antari Rifles[1].

Severina and Sevora Devout
Severina and Sevora Devout are twin sisters, and both are assassins raised and trained by an ancient Death Cult known as the Emperor's Blades. They are unable to read, write or speak, communicating only through an intricate sign language developed by the death cult. The twins can be distinguished by their weapon preferences: Severina wields a sword, whereas Sevora prefers the use of long knives. Both sisters have a bionic eye with built-in digital weapons.[1a] Severina's sword coated with Bloodfire and Sevora's knives - with Stun toxins.[1b] The sisters were recruited by Inquisitor Eisenhorn after he investigated the cult.[1b]

Severinus
Severinus was an Astra Militarum Commissar who was honoured after his actions in the Battle of Kalkos II.[1]

Okku Station
Okku Station was the site of a battle between the Imperium and Blackshields, during the Horus Heresy.[1]

Okomeia
Okomeia is an Imperial Knight World, that lies in the southern entrance to the Nachmund Gauntlet.[1]

Okrark
Okrark is current Chief Dark Apostle of the Crimson Slaughter.

Oktillo
Oktillo was a Knight of House Tazkhar, who piloted the Knight Acheron Dune Strider and defended his Homeworld Molech when it was invaded by the traitorous Warmaster's forces, during the Horus Heresy. When Molech ultimately fell to Horus' forces, Oktillo was among the surviving loyalists that continued to fight and when the Imperium later came to reclaim the world, they found the Knight still defending its population from the traitors.[1]

Olaf Blackstone
Olaf Blackstone is a member of the Wolf Lord Sven Bloodhowl's Wolf Guard and serves as its nominal leader. His saga in Sven's Great Company is only second in length to the Wolf Lord himself.[1]

Olaf Silvermane
Olaf Silvermane is a Lone Wolf of the Space Wolves and is one of the oldest members of the Chapter, having become a Space Marine in the early years of the 41st Millennium. Over the centuries of battle, Olaf has witnessed the death of each and every member of his pack, until only he and another member were all that remained. That changed during a brutal campaign against the Death Guard, when his fellow Long Fang fell in battle. Left the only member of his pack alive, Olaf still fought in the campaign as a Long Fang, but the changes within him became obvious to those in his Great Company. Instead of fighting besides his fellow Space Wolves, Olaf fought alone; no longer expecting or caring that he would survive the campaign. As the eldest, and amongst the most respected, member of his Great Company, none sought to question his motives in doing so and left him to fight the Death Guard as he pleased.[1] As the campaign wore on however, Olaf became more frustrated that he still lived and began recklessly engaging the Death Guard in close combat; hoping to die in battle and be reunited with his pack. Despite his efforts though, none of the numerous foes he fought were up to the task and two years later the Space Wolves claimed victory. To Olaf's dismay he still lived and was now forced to take matters into his own hands, by embracing the role of the Lone Wolf. Olaf now devotes his life in seeking a glorious death that will echo through the ages, so that all will remember him and the pack brothers he once fought beside.[1]

Olaf Skystalker
Olaf Skystalker is an aging Wolf Scout in the Space Wolves Chapter who serves in the Great Wolf Logan Grimnar's Great Company. He is known as being one of the few of its members to turn down a place in Grimnar's Wolf Guard, the reason being that the Wolf Scout can never be at home amongst the feast halls and the training cells of the Fang with the Space Wolves of his Great Company, so instead Olaf serves the Great Wolf in his own way.[1]

Olama
Olama is an Imperium world that was brought into Compliance by the Space Wolves Legion during the Great Crusade.[1]

Olamic Quietude
The Olamic Quietude was a hostile post-human civilization that the 40th Expedition Fleet and the Space Wolves Third Company encountered during the Great Crusade. From first contact, they considered the Imperium of Man a mockery of humanity. The Quietude considered itself the rightful successors to Terra and saw Imperials as xenos-infected impostors. As a result, the Quietude captured and vivisected the first Imperial emissaries, resulting in war between the two civilizations.[1] The inhabitants of the Quietude were implanted with bionics from birth to integrate them into their social network. By the time they reached adulthood, their augmentations encompassed their entire bodies, leaving only the brain, skull, and spinal cord. Synthetic organs supported the remaining organic components with a purple circulatory fluid. Their faces were holographic images. The Quietude's elite soldiers were called Robusts. When attacked, the Robusts' social network analyzed the method of attack and modulated their force field defenses to adapt. Their weapons consisted of gravity penetrators and heat rays similar to melta weapons. Gigantic Super Robusts, equipped with concussion maces and accelerator hammers, defended the social network's nexus. Some Super Robusts had two sets of arms and two heads.[1] Once the war between the Imperium and Quietude began, the Space Wolves and the 40th Expeditionary Fleet assaulted their orbital docks. The Space Wolves utilized specialized weapons, stealth, and brute force to overcome the Robusts and capture the docks, allowing for landings on the Quietude's ice-covered homeworld and the destruction of their civilization.[1]

Olarius
Olarius was a Radical Inquisitor of the Ordo Malleus, who was killed while in the process of creating a Daemonhost.[1] The Daemon that Olarius tried to bind to a host was a high level Daemon who easily overcame the wards he had created, where the binding was taken place. It soon killed several members of the Inquisitor's retinue and the Inquisitor sealed the room and fought the uncontrollable Daemonhost, hoping to strike it down. Olarius was no match for the power of the Daemon, however, as it struck him down and continued to savage him. Just then the ceiling-mounted sprays engaged and rained down upon them, which soon dissolved them both in holy acid.[1]

Olbyn Kadena
Olbyn Kadena was the Captain of the Crimson Fists 6th Company and Master of the Watch in 989.M41.[1]

Old-Foiz
Old-Foiz is an alcoholic beverage in the Imperium.[1]

Old Bale Eye
Old Bale Eye may refer to: Sebastian Yarrick - Commissar Episode of the same name of Hammer and Bolter (Anthology Series)

Old City
The Old City is a region of Commorragh, city of the Dark Eldar. The oldest part of Commorragh, today it consists mainly of subterranean factories that ravenously consume millions of workers and slaves each year. Humans, Tau, Craftworld Eldar, and even fellow Dark Eldar are amongst the uncountable ranks of slaves. The weapons and resources the subterranean world of the Old City allows Commorragh to wage its ceaseless wars and raids in the Materium.[1]

Old Hundred
The Old Hundred is a term given to the original Regiments of the Imperial Army.[1a]

Old One Eye
Old One Eye is a unique Tyranid Carnifex with the ability to regenerate itself from mortal wounds. Its body bears the scars of many blows that should have killed it, and rumours persist of Old One Eye being killed more than a dozen times. It is armed with a pair of huge, crab-like claws capable of ripping even the hardest foe to pieces.[1]

Old Ones
The Old Ones were an ancient, space-faring race who had an advanced civilisation before the development of the Young Races in the current age. They are notable for being the first of all the galaxy's sentient life[6a] as well as being the first race to cross the sea of stars, making them the oldest space-faring species in the galaxy.

Kroothawk
The Kroothawk (Krootis Accipiter) is a species of raptor-bird originating from the Kroot homeworld of Pech.[1] A whole family of Kroothawks exist, and they are found on all known Kroot homeworlds. They are powerful, fast-moving hunters that are also known to act as scavengers.[1]

Krootox
A Krootox is a large beast used in Tau or Kroot mercenary forces.[1]

Krooz Missile
Krooz Missiles are a type of Ork guided weapon.[1] Krooz Missiles are the biggest Ork missiles, enormous in size and power. These are mounted exclusively on Ork Mega-Gargants.[1]

Kroshin Grenadiers
The Kroshin Grenadiers are a well-known Imperial Guard Regiment, founded sometime before M39. The regiment consists of the strongest, most battle-hardened veterans known in the Imperium.

Krostein
Krostein is an Imperial world which sometime after the 13th Black Crusade erupted in revolt against the Emperor.[1] Punishment came in the form of the Black Templars which decimated the Cultist armies. The renegades' Sorcerer leader escaped the initial strike and hid themselves in the densley populated cities, where he summoned Daemonic allies. Battling through the narrow streets, the Black Templars were eventually forced to completely exterminate the local population to overcome the threat.[1]

Krostovok
Krostovok became the acting commander of the Night Lords Legion's forces, after the Lion's Gate Spaceport fell during the Battle of Terra.[1]

Krotos Hark
Krotos Hark is a House Goliath Bounty Hunter who, like the vast majority of its members, was vat-grown to ensure they were born disciplined and subservient to the House.[1] Hark however is an aberration, as he was born with the most dangerous of gifts: intelligence. From a young age, he was clever enough to hide this from the House, and survived long enough to join one of its Underhive gangs. This was just a means to an end, as Hark had his sights on a grander destiny and chose not fight his way to a leadership position. Instead, Hark gained the experience he needed to become a skilled armourer, before escaping from House Goliath's grasp and becoming a Bounty Hunter. He now wears a mask to hide his identity from House Goliath, but Hark's armouring skills have made him highly valued among gangs, for his ability to improve the weapons and gear of those willing to pay his price. Though Hark remains tight-lipped about his ultimate ambitions, it has not gone unnoticed that he seems to be gathering allies and contacts every time he works a contract or fills a bounty. The Bounty Hunter also seems to take a special interest in jobs that oppose Goliath in any way. All of this makes some speculate that perhaps Hark is looking to make a permanent change of management among House Goliath's leadership.[1]

Krourk
Krourk is an Imperial planet of steppe lands and high gravity, inhabited by an abnormally brutal and primitive population of Ogryns.[1] The Ogryns act as a source of particularly brutal and savage forces for the Imperial Guard. Outside of this, the planet is considered worthless, and the Imperium leaves the Ogryn population to its own devices.[1] When required, Imperial troop ships land on the planet to capture several tribes, which are formed into the Krourk Ogryn Auxilia. Squads of the Auxilia are distributed among existing human regiments to fight on distant battlefields.[1]

Krourk Ogryn Auxilia
The Krourk Ogryn Auxilia are formations of feral Ogryns raised from Krourk and deployed by the Imperial Guard.[1]

Krovaan
The honoured ancient Krovaan is an Iron Hands Ironclad Dreadnought who, along with the Dreadnought Urlon, is revered by his Chapter because he exists in a state of oneness with his machine that most Battle-Brothers would be hard-pressed to imagine. Krovaan is currently part of a strikeforce led by Iron Captain Sind Grolvoch, where he is called upon to breach the toughest of their enemies' defenses.[1]

Kroxis
Kroxis is a world of the galaxy.[1] It is known that regiments of the Roane Deepers fought on Kroxis at some point prior to the Sabbat Worlds Crusade.[1]

Krozha
Krozha was the Necron Overlord of the Nhemret Dynasty who came to the defense of one of his Tomb Worlds which had been invaded by Tyranids. Eventually Krozha's forces were overwhelmed, but the Necron Overlord refused to retreat and yield any domain of the Necrontyr to such mindless vermin. Instead, he gave the order to open the Tomb World's vault and unleash the Endless Flame, which scoured both the Necron and Tyranids from the world.[1]

Krozier Va'kai
Krozier Va'kai is a Captain in the Serpent's Teeth Alpha Legion Warband and commands its flagship, the Lunar Cruiser Whisper.[1]

Kruellagh
Kruellagh is the Archon of the Kabal of the Flayed Skull. She was first encountered by the Imperium of Man on 6129967.M38.

Krug (Warboss)
Krug is an Ork Goff Warboss, who commands a horde of Skarboyz and Mega-Gargants. They have no clan name and declared wherever they went, that they were the biggest and meanest Orks around.[1]

Kruger (Crimson Fists)
Kruger is a Crimson Fists Assault Marine Sergeant, who never retreats until all of their foes have been slain.[1]

Kruger (Necromundan)
Kruger is a ganger of Necromunda's House Goliath.[1]

Kruger (Ultramarines)
Kruger was a Captain of the Ultramarines, known for having a long standing enmity with a Chaos Lord of the Word Bearers, Zymran.[1]

Kruger (Wolf Lord)
Kruger was a Wolf Lord who fought in the First War of Armageddon.[1] Kruger was slain in combat with three Khorne Berzerkers, a sight which caused one of his Wolf Guards, Ulrik, to go berserk himself. Ulrik slew all three Berzerkers even after having lost his own weapon; the Chaos Lord of the attacking World Eaters was moved to offer a salute at the Space Wolf's savagery and martial skill.[2] In the aftermath of the First War, Ulrik was renamed "the Slayer" and his fellow Wolf Guards voted him as Kruger's successor. Ulrik declined, instead going on to become the chapter's Wolf High Priest.[2]

Ischara
Ischara is an Imperium Civilized World and is part of the stellar Realm of Ultramar.[2] During the 13th Black Crusade, it was one of the many worlds of Ultramar that were invaded by the Chaos forces of Abaddon the Despoiler.[1a] The reborn Ultramarines Primarch, Roboute Guilliman, later sent elements of the Dark Angels Chapter and the Legio Fulminari to defend the world.[1b]

Iscon
Iscon is a Captain of the Angels Sanguine Chapter. In 721.M41 he led a mixed strike force, drawn from his own and several other Chapters, against the Eldar Corsair raiding the Mining World Volyn. At the height of the successful campaign, Iscon cornered and slayed the Corsair Prince Nhilus the Ardent in an epic duel that has since become a legend in his Chapter.[1]

Iscon (Dreadnought)
Iscon is a Dreadnought in the Blood Angels Chapter. He took part in the Third War for Armageddon, where he battled Feral Orks in the Jungles of Armageddon Secundus.[1]

Isessos System
The Isessos System is a system of Segmentum Pacificus.[1] In 008.M31 during the Horus Heresy, a group of Alpha Legion warriors undertook a series of raids in the Isessos System which led to severe casualties. The survivors were transferred to the system's three Agri-Worlds, but were found to have been infected with an unknown algal strain that was harmless to humans but deadly to plant life. The strain spread, and within a year a Sector-wide famine erupted that killed 90 billion Imperial citizens.[1]

Ish'val
Ish'val was a member of the Salamanders legion. He was slain during the Urgall Depression.[1]

Isha
A god of the Eldar, Isha was associated with healing, fertility and the harvest.

Ishandruir
The Ishandruir (meaning 'The Awakening' or 'The Ascension')[1a][2] is an ancient Eldar text that exists on a tablet that was written over five million years before M41[2] by the Farseer Lsathranil of Craftworld Ulthwé which spoke of a prophecy relating to the Necrons that were trapped in stasis on the planet Rahe's Paradise.[1b]

Ishani
Ishani is an Adepta Sororitas Hospitaller, who in M42 was serving alongside the Order of the Valorous Heart. She was tending to her Sisters, even as something inhuman hunts the fields near them.[1] Sister Ishani died as a Imperial Martyr while triggering the self destruct system of a agri-bunker when it was overrun by the Tyranid. [2]

Ishareq
Ishareq is an Eldar Exodite World.[1] In 801.M41, despite the elite dragon riders of the Viridian Knights repelling invading Dark Eldar, they were unfortunately too late to stop Haemonculi poisoning the planet's World Spirit, leading eventually to every Eldar upon the planet simply laying down and dying.[1]

Ishariel
Ishariel is an Eldar Exodite World.[1]

Ishcarion
Ishcarion was a Space Marine Chaplain during the War of the Beast and was later chosen to become one of the Imperial Fists' new Chaplains[1b], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter.[1a] He would later take part in the Imperium's third invasion of The Beast's homeworld, Ullanor, where he was attached to Captain Saul Abramach's Eighth Company. However, after the hollowed-out asteroid the Imperial Fists were using to bypass the Orks orbital defenses crashed into Ullanor, it was discovered that Abramach had been killed during the impact. After the Captain's death, the Imperial Fists' new Chapter Master, Maximus Thane, passed command of the Eighth to Ishcarion for the remainder of the invasion.[1b]

Ishidur Ossuros
Ishidur Ossuros was once thought to be the only Legion Master of the Blood Angels Legion, who led them from the War of Unification until they discovered their Primarch Sanguinius on Baal.[1] However in late M30, examinations of the Legion's battle records showed that Ossuros died numerous times, only to reappear and lead his Legion once again. It was then discovered that the Legion's fallen Captains were consumed by their followers in a cannibalistic ritual, that was used to preserve their hard-won skills and experience. The Blood Angels Lieutenants who took part in the ritual then traditionally honoured their Captain by taking his name, thus explaining how Ossuros lived on long after his original death.[1]

Ishigu Khan
Ishigu Khan was the renowned Khan of the White Scars Legion's Third Tempest, during the Horus Heresy's Battle of Beta-Garmon.[1] There, he was among the White Scars, that their Primarch Jaghatai Khan led into the Epsilon-Garmon System. The Khan believed that it was among several Systems that Guilliman would need to travel through, in order for the Ultramarines to reach Terra before it fell to Horus' forces. When they arrived, however, the Iron Warriors were already in the Epsilon-Garmon System, as their Primarch Perturabo knew of Guilliman's approach as well. In order to prevent that from happening, he had ordered Warsmith Xyrokles's Grand Company to place several defense lasers on the world of Epsilon-Garmon II. As it was the closest to the Epsilon-Garmon System's Mandeville Point, this would allow the Iron Warriors to fire upon the Ultramarines as they arrived in the System. The White Scars moved to invade the world, but were attacked and driven off by an Iron Warriors fleet commanded by Harkaton. The Iron Warriors were unaware, however, that the Khan and a number of the White Scars had been landed upon Epsilon-Garmon II before their fleet retreated. This element of surprise allowed Ishigu and the White Scars to destroy several laser emplacements, before Warsmith Xyrokles became aware of who was attacking his forces. After confirming it was the White Scars, Xyrokles believed he could ambush the Loyalists by using their tactics against them, as he had long studied the battle philosophy of their Primarch. The Khan saw through these plans, however, and made preparations to destroy the Traitors, before asking Ishigu to walk into the Iron Warriors' ambush. Ishigu willing did so and when Xyrokles launched his ambush, the Third Tempest suffered many losses before the Khan struck. Using White Scars forces that had been lying in wait for the Iron Warriors, the Primarch's attack destroyed what remained of the Warsmith's Grand Company. Afterwards, the Khan ordered the rest of the defense lasers destroyed and recalled their fleet. If Guilliman was to be able to reach Terra, then the Khan would need to free several other nearby Systems from the Traitors' grasps. Once that was done, the White Scars would then join the Blood Angels and their Primarch Sanguinius, deeper within the Beta-Garmon Star Cluster.[1]

Ishlar bal Nezaar
Ishlar bal Nezaar is an Intercessor Sergeant in the Tome Keepers' 3rd Company, who has over 60 years of service with the Chapter. He is currently among the Company's forces, that are taking part in the Indomitus Crusade's Argovon Campaign.[1]

Ishmael (Company Champion)
Ishmael is a Company Champion of the Crimson Fists Chapter and was among those that survived the Invasion of Rynn's World.[1]

Ishmael (Inquisitor)
Ishmael is an Inquisitor who authored the text A Treatise on the Shield that Slays.[1]

Ishmael Icario
Ishmael Icario is the current Captain of the Crimson Fists 1st Company.[1] Prior to this, he once led the Chapter's 10th Company.[2]

Ishraq
Ishraq is a planet of the Corvus Sub-sector.

Waaagh! Badsmak
Waaagh! Badsmak was a large Ork Waaagh! that formed sometime after the formation of the Great Rift.[1] The Waaagh! was able to overrun a score of worlds to the galactic west of the Scourge Stars, forcing Death Guard Primarch Mortarion to deploy numerous warbands. During the campaign’s pivotal battle on Krug's World, Warboss Badsmak himself leads a headlong charge against the outnumbered Death Guard. Chaos Lord Fulgous the Bloated ordered an immediate advance onto the greenskin assault, calling down Plagueburst Crawler fire upon his own position. Weathering the pounding ordnance through a mixture of resilience and sorcery, the Death Guard drew the Orks into a meat grinder. Plaguespitters dissolved wave after wave of the enemy hordes. Noxious Blightbringers tolled their tocsins again and again, driving the greenskin Weirdboyz insane and spreading despair through the ranks. Finally, Badsmak and his surviving Boyz fled in abject terror, only to be annihilated by the Plague Marines’ pursuing fire.[1]

Waaagh! Banner
Also known as War Banners, Waaagh! Banners are essentually a bigger version of Bosspoles.[1][4] While Bosspoles feature heraldry of a mob or a single particularly powerful Ork, Waaagh! Banners feature a huge distinctive symbol of a whole Warband. These banners are decorated with glyphs, trophies and the insided of defeated enemies to show off how dangerous the owners are. These banners play similar role as Imperial Guard regimental standards, boosting Orks morale and allowing them to fight much more fiercely. These important items are usually carried by a Nob, who earned Warboss's respect, but occasionally carried on Warboss's back. Alternately, they can be mounted on special buildings in Ork Settlements to proclaim their affilation to some Clan, Tribe or Warband.[1][4]

Waaagh! Bigtoof
Waaagh! Bigtoof was an Ork Waaagh!.[1] In 997.M41, the Cadian 122nd Armoured Regiment led the Imperial counterattack against Waaagh! Bigtoof on Excovar.[1]

Waaagh! Chobog
Waaagh! Chobog was an Ork Waaagh! that was lured, by tricks and feints, by Craftworld Varantha's Farseers, into the path of the Iron Hands’ fortresses on the planet Taira-Shodan. The Ork horde fell upon the Space Marines, instead of the nearby Imperium and Exodite worlds around them; just as Varantha's Farseers had planned.[1]

Waaagh! Deffbringa
Waaagh! Deffbringa once attacked Argentum, a sainted world of the Imperium, but was defeated before the gates of the Petitioner's Fortress by no less than eight Shield-Hosts of the Adeptus Custodes.[1]

Waaagh! Dregsmasha
Waaagh! Dregsmasha was an Ork Waaagh!. On the world of Atrophon, the commanding Ork Big Mek became the target of Deathwatch assassins. However a misdrop leaves the team on the wrong side of the storm-swollen river of Astrophon, and they are forced to fight through a ferocious blizzard as the Greenskins close in. The heroics that followed became symbolic of the Deathwatch's self-sacrifice.[1]

Waaagh! Garaghak
Waaagh Garaghak! is an infamous Ork Waaagh! that has all but captured the Imperial Forsarr Sector. It is often used by the Schola Progenium as a typical example of how a Waaagh! grows. Beginning as a small Goff warband, it now comprises numerous Ork Tribes and Warbands and many Ork leaders from various Clans, including the infamous Mek-Boss Buzzgob and Zhadsnark of Evil Sunz. It is currently believed to be capturing the last worlds in the sector and preparing to besiege the Raven Guard homeworld of Deliverance.[1][2]

Waaagh! Ghazghkull - A Codex: Orks Supplement (7th Edition)
Waaagh! Ghazghkull - A Codex: Orks Supplement is a Codex Supplement to Codex: Orks (7th Edition). It was released in June 2014.

Waaagh! Gorgit
Waaagh! Gorgit is a Blood Axes Waaagh! that is led by Kommanda Gorgit Killsnik. The main force within it is the Bad Krumpany horde, which is personally commanded by Gorgit.[1]

Waaagh! Gragnatz
Waaagh! Gragnatz is an Ork Waaagh! that devastated the planets of Vorsk Subsector in M41. It began as a force of a few hundred Orks besieging the Agri World of Iornis and grew quickly as various Ork forces joined the fighting. Rival Warbosses split off to launch their own Waaaghs! with varying degrees of success and the progress of the Waaagh! was slowed by the presence of the warprift 'Hellfury', but emerged bolstered by the presence of Kogtoof's Ork fleet, encountered on the fringes of the rift. By the time Gragnatz's Grand Armada reached the Vorsk Sector its numbers were further swelled by the Big Bosses of Orguk, forming a galactic onslaught, capable of crushing several systems at once.[1]

Waaagh! Grax
Waaagh! Grax is an infamous Ork Waaagh! that in 925.M41 descended upon the Ryza system in a torrent of destruction.[1]

Waaagh! Grughakh
Waaagh! Grughakh is an Ork Waaagh! The Tekarn 11th Heavy Tank Company fought against this Waaagh! on Denkari Minor.[1]

Waaagh! Gutrippa
Waaagh! Gutrippa was an Ork Waaagh! that invaded the planet Herculae II.[1] As the orks tried to assault the Adamant Fastness, however, the Astra Militarum defending the planet responded with a withering hail of fire - in particular the Banehammer Wrath Beyond Reason. The orks were unable to make any headway against the Imperial defenders, who used the time to manoeuvre Basilisk divisions into position, unleashing an artillery bombardment that annihilated the Waaagh!.[1]

Waaagh! Heart'rippa
Waaagh! Heart'rippa ravaged a dozen inhabited planets in the Segmentum Obscurus, when the Imperium's resources in the region were focused on stopping a series of interplanetary wars and civil conflicts which erupted in the outbreak of the Slighting Wars.[1]

Waaagh! Kragga
Waaagh! Kragga was an Ork Waaagh! led by the Warboss Kragga.[1] In 143.M41, the Adeptus Mechanicus deliberately triggered Waaagh! Kragga in the tightly-held Urdeshi System. Though the Waaagh! boiled out of control planetside, the Imperial Navy kept it contained to Urdesh and its neighboring worlds. The Tech-Priests greedily harnessed every screed of information; so much data was gathered their overheating archives had to be relocated to the cool of Urdesh’s underground catacombs. Eventually the greenskins were methodically exterminated clan by clan. The next three centuries were spent cleansing and rebuilding the Urdeshi System. In the process, the invaluable data-catacombs were filled with rockcrete to form foundations for a grenade manufactorum.[1]

Waaagh! Morbad
Waaagh! Morbad is an Evil Sunz Kult of Speed Waaagh!, that is led by the Speedboss Morbad Zagblasta and it is taking part in the Octarius War, in M42.[1]

Waaagh! Planetsmasha
Waaagh! Planetsmasha was a powerful Ork Waaagh! encountered in 977.M41.[1]

Waaagh! Rekkfist
Waaagh! Rekkfist was an Ork Waaagh! in 995.M41 that came into conflict with the Eldar Craftworld Iyanden.[1]

Waaagh! Skullkrak
Waaagh! Skullkrak is an Ork Waaagh! that was lead by Warboss Skullkrak. It devastated unknown Sector of the Imperium, located next to Forsarr Sector.[4a]

Waaagh! Starsmasha
Waaagh! Starsmasha took place in 400.M35.[1]

Heat Cannon
The Heat Cannon is a heavy Necron Melta Weapon. These thermal energy weapons are of extraordinary power, and can burn through infantry and armor with ease. They are typically mounted on Sentry Pylon's.[1]

Heat Lance
Heat Lances are Dark Eldar weapons used by Reavers and Scourges. It is a great technological breakthrough as commorrites have managed to combine the power of melta- and high-yield las-technology in one weapon. As with every melta weapon, the heat lance has short range but is extremely devastating.[1]

Heat ray
The Heat Ray is a Necron Fusion weapon mounted on Triarch Stalkers and capable of two modes of fire[1]: The Focused Beam is a focused molten blast capable of knocking out enemy battle tanks, making it the preferred mode of fire for the Triarch Stalker against enemy armour. The Dispersed Beam sends scorching plasma swirling into every crevasse of the battlefield, broiling dug-in enemy forces alive. As a result, it is superb for attacking enemy defenses.

Heathen Promise
The Heathen Promise was a Slaughter Class Cruiser active during the Gothic War.[1]

Heathens Reaver Squad
The Heathens Reaver Squad was a Sons of Horus Reaver Attack Squad, that was led by Chieftain Kovarny during the Horus Heresy.[1]

Heathobar
Heathobar was an Iron Lords Deathwatch Librarian, in the Eye of Octos Watch Fortress' Company Secundus.[1b]

Heaven's Teeth
Heaven's Teeth is an Astartes-pattern chainsword and a relic of the Blood Angels chapter. A treasured and irreplaceable relic from the time of Sanguinius, it is carried exclusively by Corbulo, the Sanguinary High Priest of the chapter.[1]

Heavenblade
The Heavenblade was a Strike Cruiser in service with the Soul Drinkers Chapter.[1a] The Heavenblade was part of a Soul Drinkers strike force led by the Battle Barge Carnivore that broke the Imperial blockade of the Cerberian Field, allowing renegade elements of the Soul Drinkers to escape the Lakonia Persecution, as the Soul Drinkers Chapter Master, Gorgoleon, wished to judge the turncoat Marines for himself.[1a][1b] In the course of the void battle, the Heavenblade was sacrificed to prevent the Imperial battlefleet from firing on the retreating Soul Drinkers vessels.[1a]

Heavenfall Blade
The Heavenfall Blade is a Power Sword possessed by the Dark Angels Legion.[1a] On Caliban, this weapon was traditionally given to the most honourable knight of the Order before they undertook a long quest into the wilds of Caliban. It's blade is well honed, and its generator (while temperamental) is of magnificent strength.[1a]

Heavenfall Blades
The Heavenfall Blades are master-crafted power swords wielded by the highest-ranked members of the Dark Angels Chapter.[1]

Heavenfall War
The Heavenfall War was a battle between the Blood Angels Chapter and the forces of the Eldar.[1]

Heavenly Host
The Heavenly Host are Servitor-Cherubim that are created by a Knight House's Sacristans and are capable of flight thanks to their built-in grav impellers. Each Knight House will usually have a large number of the Heavenly Host, and when the Sacristans join their Household's Knights to war aboard Sacristan Crawlers, they will take flights of the creatures with them to act as scouts. When the Heavenly Host is deployed, the Sacristans can remotely control them from within the Crawler and fly the Servitors above the battlefield, where their eye-lenses will feed information of what they see back to the Crawler.[1]

Heavy Arc Rifle
The Heavy Arc Rifle is a type of heavy Adeptus Mechanicus Arc Weapon. They are commonly wielded by Kataphron Breachers.[1]

Heavy Assault Carrier
The Heavy Assault Carrier is a type of warship used by the Imperium.[1]

Heavy Bolter Sentry Turret
Heavy Bolter Sentry Turrets are wheeled Heavy Bolter turrets, that are used by the Astra Militarum.[1]

Heavy Bomb
Heavy Bombs are aircraft weapons most frequently seen on the Marauder Bomber of the Imperial Navy, though they cannot be fitted to the Marauder Destroyer variant. They are an ordnance weapon capable of crippling infantry, light to medium vehicles and buildings, weighing between 1,000 and 1,500 pounds.[1]

Heavy Bommer
Heavy Bommers (or 'Eavy Bommers)[4] are large Ork bommers used for heavy bombardment.

Heavy Burst Cannon
The Heavy Burst Cannon is a larger and more powerful version of the standard Tau Burst Cannon. It is commonly mounted on XV104 Battlesuits.[1]

Heavy Gauss Cannon
The Heavy Gauss Cannon is a Necron weapon used primarily by Necron Heavy Destroyers. It is a larger version of the Gauss Cannon, although it only has one barrel and so a slow rate of fire. Though it has the greatest power and range, its reduced rate of fire makes it less effective against vast armies, but more effective against certain heavily armoured targets, such as Land Raiders.

Breacher (Weapon)
Breachers are drill-like devices used by the Adeptus Mechanicus. They are made from hyper-dense adamantium alloys and fitted with matter-wave generators which allow them to drill through the toughest materials. Often used for mining, they are sometimes used by Mechanicum forces as devastating melee weapons.[1]

Breacher Charge
A Breacher Charge is used to destroy armored emplacements and fortifications. Much like a Melta-bomb, these powerful electro-chemical explosive charges are too bulky and cumbersome to be thrown, and additionally pose risk to their user at close range. Nonetheless they are extremely destructive in skilled hands.[1]

Breacher Siege Space Marine
Breacher Siege Space Marines were a type of specialist Space Marine infantry squad used during the Great Crusade and Horus Heresy. These troops were specially trained and equipped for hazardous assault operations such as boarding enemy vessels or launching the first wave of attack on fortifications. They were commonly equipped with heavy Boarding Shields and specialized assault weapons such as Graviton Guns, Lascutters, Volkite Chargers, Flamers, and Melta guns.[1]

Breaching Augur
The Breaching Augur is a tool turned into an weapon by the Techmarines of the Deathwatch, a powerful impact drill initially designed for use in mines and foundries. Made of super-dense adamantine alloys and fitted with a matter-wave generator that causes the augur to vibrate millions of times per second.[1] Deathwatch Techmarines often use this tool to great effect for breaching walls, bulkheads and destroying fortifications and vehicles. The augur can also be used against individual enemies with gruesome effect, rending flesh and drilling holes through armour and carapace alike. Heavy, a breaching augur comes with a harness mount for ease of use, but can also be fitted to a Techmarine's servo-harness. Breaching augurs can also be grafted onto servitors, and even implanted as a cybernetic limb on a wounded Space Marine.[1]

Breagan
Breagan was a Space Marine of the Deathwatch, assigned to Kill Team Gordal.[1]

Breakback Hill
Breakback Hill (also known as the Disaster at Breakback Hill), was the site of a disastrous battle between the Catachan 2nd Jungle Fighters Regiment of the Imperial Guard and a Chaos warband. In this battle Colonel Greiss was wounded but carried off the battlefield by Nork Deddog.[1]

Breaker Brass
Breaker Brass is a Slave Ogryn who was once owned by the Slag Krocs House Goliath gang[1], before he started a slave revolution in Necromunda's Hive Primus.[2] He had previously enjoyed making things in House Goliath's forges and had been very loyal and protective of the members of the Slag Krocs[1]. However all this changed, when Breaker was injured in one of the gang's battles and was left to die. Breaker was able to not only survive his wounds, but also discovered that his intelligence had been greatly increased as well. With this new found ability, Breaker decided to start a slave revolution to free himself from the Slag Krocs and House Goliath.[2]

Breaking of Anvillus
The Breaking of Anvillus was a battle of the Horus Heresy in 009.M31.[1] The battle saw the Forge World of Anvillus erupt into civil war as the Magi lords of the planet reject both loyalist and traitor offers, instead destroying any who attempted to intervene. No outside onlookers are able to determine what opposing faction began warring over, or why the conflict began.[1]

Breaking of the Perfect Fortress
The Breaking of the Perfect Fortress was a battle of the Horus Heresy.[1]

Breakout Con
Breakout Con is an Imperial Mercenary.[1]

Breanna
Breanna is a Paradise World of the Imperium.[1] Breanna is an exclusive hunting reserve for the Imperium's aristocracy and has never been ravaged in ten millennia of Imperial history. But some fear that is all about to change...[1]

Breath of Silence
The Breath of Silence are sinister guild of jade-skinned Necron Deathmarks, who are among the countless small groups that serve Szarekh, the Silent King.[1] They appear without warning, to eliminate Szarekh's enemies, and are then gone as silently as a zephyr of cosmic wind. The Silent King can never officially recognize the Breath of Silence's contribution, though, for they are dishonorable by their very nature.[1]

Breath of Ynnead
The Breath of Ynnead is an Eldar Ranger Long Rifle and those who have witnessed this weapon's results reported hearing no more than the sound of a gentle sigh and a rustle of leaves before a comrade fell lifeless.[1]

Breath of the Gods
The Breath of the Gods, known to the Eldar as the Caoineag is an ancient C'tan device of incredible power.[1] The device is capable of syphoning the energies of stars themselves both in the past, present, and future, giving the C'tan's essentially an unlimited source of power. It was also capable of creating new solar systems through its time manipulation. However its temporal capabilities are extremely dangerous and if used improperly could erase the entire timeline.[1a] The Magos Explorator Vettius Telok originally led an expedition in search of the Breath of the Gods, but he was ultimately declared lost.[2] Unknown to the Imperium was that Telok had indeed discovered the artifact but had gone quite insane in the process, intending to use it to scour Terra and Mars of life and ruling as the new Emperor.[1b] Through he originally intended to use the technologies of the Noctis Labyrinth to properly use the device, he discovered the entropic abilities of the Hrud could produce the same desired effect. To this end he experimented on a captive Hrud colony on his personal Forge World of Exniliho.[1c] Telok's ambitions were ultimately thwarted by Archmagos Lexell Kotov and the Kotov Crusade as well as Biel-Tan Eldar under Bielanna Faerelle. When Telok was slain by Lexell Kotov aboard the Ark Mechanicus Speranza, the semi-active Breath of the Gods was torn apart without its leader in place to control it and its Hrud compliment freed.[1d]

Breath of the Throne
The Breath of the Throne is a relic Imperial Flamer, that is owned by the Black Templars Chapter.[1]

Breathweed
Breathweed (Parasitus Respirare) is a type of organism found on Catachan.[1] It is unclear if Breathweed is a plant or fungus, but it is known to grow on the side of tree trunks and resemble a vine. If something brushes against the weed, it dissolves into a cloud of airborne spores which if inhaled, will attached itself to the tongue. At this stage it appears no more than a small blister, but left alone for a day or two it will absorb into the tongue and vanish from sight. Over the subsequent weeks the spore eats the tongue from the inside, growing until it has eventually taken the place of the hosts original tongue. The host has no idea the tongue itself is a growing parasite that absorbs more nutrients that pass over it while producing more spores. The host gradually wastes away and dies; and as they take their final breath the pseudo-tongue dissolves, releasing spores it has grown to seed new weeds.[1]

Breccia
Breccia was a Trooper of the Hyrkan Eighth regiment, active during the Sabbat Worlds Crusade. He usually served as his squadron's minesweeper.[1] He was amongst those Hyrkans deployed on Formal Prime during the first major phase of the Crusade. While on Formal Prime, his squad was sent ahead of Imperial lines to the underlayers of Sangrel Hive to assist a survey team lead by Wal Desruisseaux which had uncovered a shrine to Saint Sabbat. However, the "shrine" turned out to be a prison containing something that would aid the forces of Chaos in the region and Desruisseaux was actually a Charismite Chaos cultist. Desruisseaux tried to kill the Guardsmen so he could use their equipment to unseal the prison, but was killed in the ensuing firefight by Zennet, the squad's Sharpshooter.[1]

Brechan
Brechan is a Black Templars Castellan, who was among his Chapter's forces that fought on the killing fields of Grebchek.[1]

Bredek
Bredek the Unburdened is an ever dour and downcast Chaos Space Marine Apothecary, who was once a member of the Red Corsairs Warband before he was exiled for unknown reasons.[1]

Travix
Travix was an Assault Marine of the Imperial Fists Chapter, serving in a squadron led by Sergeant Cranach.[1]

Travo'anor
Travo'anor is an Industrial World, located in the northern reaches of Segmentum Obscurus.[1]

Travonth VI
Travonth VI is an Imperium world that suffered an attack by the Night Lords which wiped out the population of its Nux Haven colony.[1]

Traxis Sector
The Traxis Sector lies deep within the Ultima Segmentum and has just recently been explored by the Imperium. What the Imperium discovered was a sector rich in worlds with both natural resources and artifacts lost since the Dark Age of Technology. In order to secure these treasures however, the forces of the Imperium now wage a bloody conflict throughout the sector, desperately holding back tides of Daemons and Xenos alike. The foul forces of Chaos meanwhile seek to plunder and corrupt the Traxis Sector, furthering their own goals of conquest and madness. Alien races of all kinds also endeavor to build their own empires, casting out all that would challenge their dominance.[1]

Tray'ayr Cyberia
Tray'ayr Cyberia was a powerful Necromunda gang leader, who sought to overthrow the Imperium's rule of the Hive World in late M33.[1a]

Trayvar Thrice-Burned
Trayvar Thrice-Burned is a member of the Serpent's Teeth Alpha Legion Warband and is the leader of its Eighth Fang squadron.[1]

Trazolya
Trazolya is the site of a battle between Bad Moons Orks and the Silver Skulls Chapter. The head-taking Space Marines are eager to kill the Orks, as they feel the Xenos' long teeth will make excellent trophies.[1]

Trazyn
Trazyn the Infinite is an ancient Necron Overlord of the Nihilakh Dynasty[8] noted amongst his kind as a keeper of history and a preserver of artifacts and events on the Tomb World of Solemnace.

Treab's World
Treab's World was the site of a four year conflict between Traitor and Loyalist forces during the Horus Heresy, which ended with the Traitors victorious.[1]

Treab's World Campaign
The Treab's World Campaign was a four year conflict fought during the Horus Heresy by the Death Guard, Emperor's Children and the Gerasene Host Blackshields warband, against a large force of Loyalists. The Campaign is notable for drawing in a sizeable contingent of the Salamanders Legion, though this did not prevent the Traitors from attaining victory on Treab's World.[1]

Treachery at Advex-Mors
The Treachery at Advex-Mors was a battle of the Horus Heresy.[2] Fought in 006.M31, it is the earliest known engagement of the Dark Angels in the conflict.[1a] It was also known as the Battle of the Rangda System, as some chroniclers of the Horus Heresy knowingly or inadvertently misidentified Advex-Mors as the old homeworld of the Rangda Xenos.[1a][2]

Tread Softly
Tread Softly was a Leman Russ Conqueror in service with the Eighth Pardus Armoured regiment during the Sabbat Worlds Crusade.[1] It was one of the tanks assigned to the honour guard tasked by Lord General Lugo with retrieving the remains of Saint Sabbat prior to the Imperial evacuation of Hagia. During the Battle of Bhavnager, Tread Softly was destroyed by an enemy Baneblade.[1]

Treason Unforgiveable
The Treason Unforgiveable are a corrupted Thunder Hammer and Storm Shield that were originally wielded by Paternus of the Imperial Fists, while his Chapter fought a Tzeentch Cult on Cartagene Tertius. He became subjugated by a Sorcerer during the battle and when he regained his sanity, the Thunder Hammer and Storm Shield were soaked in the blood of his Battle Brothers.[1] How Paternus lost possession of the weapons is unknown, but they were eventually found by the Blood Ravens Chapter.[1]

Treaty of Olympus
The Treaty of Olympus was a diplomatic agreement between the Imperium of Man and the Martian Mechanicum binding the former to the latter in 739.M30[2]. The Treaty was signed shortly after the Emperor landed on Mars at the dawn of the Great Crusade, calling for unity and displaying seemingly supernatural powers over machinery, repairing a Knight instantly with a mere touch.[1] Many on Mars began to consider the Emperor the Omnissiah incarnate. As part of the stipulations of the treaty, the Emperor agreed to not interfere in the internal structure of the Mechanicum and allowed them to continue their beliefs in the Omnissiah, the avatar of the Machine God. In exchange, the Cult of the Machine produced and manufactured the wide amount of weapon, ships and other tools for the Imperium for the Great Crusade.[1] Many members of the Martian Mechanicum, including Fabricator-General Kelbor-Hal, resented the Treaty of Olympus and saw it as a means for the Emperor to subordinate Martian forges. This tension eventually led to the Schism of Mars during the Horus Heresy.[1]

Trebuchet
The Trebuchet is a large catapult-style weapon powered by counterweights.[1] They were used by the Iron Warriors during the Siege of Terra. They fired either either ouslite, tungsten, chemical, or incendiary ordnance or simply recycled masonry from the palace itself. The weapon impacted with huge kinetic force.[1]

Treconandal
Treconandal is an Imperial world in Segmentum Obscurus known to raise Imperial Guard Regiments.[1]

Treconondal
Treconondal is where the Chaos Lord Brule and his renegade army was destroyed by the Cadian 8th and Terrax Guard Regiments in 980.M41.[1a]

Tree of Life
The Tree of Life is a fabled tree of unimaginable power. It is said that Leman Russ disappeared on a quest to discover the location of the tree and collect its seeds in order to heal the Emperor.[1]

Treganum March
Confessor Treganum March served with the Adepta Sororitas of the Order of the Sacred Rose and was an adviser to Canoness Selena Agna, during the Kaurava Conflict[1a]. He placed the Living Saint Anais, in the Sacred Rose's primary bastion in the Sama District, on the planet Kaurava I, as the Confessor knew that it would take a massive amount of holy light and fire to cleanse the entire corrupt Kaurava system.[1b]

Old-Foiz
Old-Foiz is an alcoholic beverage in the Imperium.[1]

Old Bale Eye
Old Bale Eye may refer to: Sebastian Yarrick - Commissar Episode of the same name of Hammer and Bolter (Anthology Series)

Old City
The Old City is a region of Commorragh, city of the Dark Eldar. The oldest part of Commorragh, today it consists mainly of subterranean factories that ravenously consume millions of workers and slaves each year. Humans, Tau, Craftworld Eldar, and even fellow Dark Eldar are amongst the uncountable ranks of slaves. The weapons and resources the subterranean world of the Old City allows Commorragh to wage its ceaseless wars and raids in the Materium.[1]

Old Hundred
The Old Hundred is a term given to the original Regiments of the Imperial Army.[1a]

Old One Eye
Old One Eye is a unique Tyranid Carnifex with the ability to regenerate itself from mortal wounds. Its body bears the scars of many blows that should have killed it, and rumours persist of Old One Eye being killed more than a dozen times. It is armed with a pair of huge, crab-like claws capable of ripping even the hardest foe to pieces.[1]

Old Ones
The Old Ones were an ancient, space-faring race who had an advanced civilisation before the development of the Young Races in the current age. They are notable for being the first of all the galaxy's sentient life[6a] as well as being the first race to cross the sea of stars, making them the oldest space-faring species in the galaxy.

Old Strontium
Old Strontium was a Leman Russ Conqueror in service with the Eighth Pardus Armoured.[1]

Old Zogwort
Old Zogwort is the greatest of all Ork Weirdboys. He lost one eye in an especially devastating blast which destroyed an entire Imperial Guard Company, although he claims Mork guided him into doing so. He is associated with snakes, and has the ability to turn enemies into squigs.[1]

Oldarian
Oldarian is a world of the Imperium and was the site of the massacre of Battlefleet Aquinas, by Huron Blackheart and his Red Corsairs.[1]

Oldfang Krumpthunda
Oldfang Krumpthunda was a Goffs Warboss[1], who served in the Tekwaaagh! and attempted to seize control of its hordes[2] from his rival[1] the Big Mek, Da Meklord.[1] The Big Mek's Shokkhammer, however, tore Oldfang's body to small pieces, which are still being found in Da Meklord's Ork Fleet to this day. After witnessing Oldfang's explosive death, the Tekwaaagh!'s other Warbosses have made sure they do nothing that would risk earning them the Da Meklord's wrath.[2]

Oldorian Mefistal
Oldorian Mefistal is a member of the Adeptus Custodes' Dread Host and is among its forces currently stationed aboard the Moiraides warship, Aetropas.[1]

Oleande
Oleande is the name of a Celestian in the Order of the Valorous Heart, who has assumed the face and identity of the original Oleande.[1]

Oleander Koh
Oleander Koh is an Apothecary of the Emperor's Children.[1]

Oleg van Mises
Oleg van Mises was an Astra Militarum Lord Commissar, whose Regiments were sent to destroy an Ork Waaagh! in 84761.M41.[1] A Raven Guard strike force, led by Captain Adivarius, also aided in the battle against the Orks, but van Mises saw they were far from the front lines when the Waaagh! was destroyed. He assumed that the Astra Militarum alone had defeated the Xenos and van Mises sent a light-hearted communique to Adivarius, celebrating this fact. The Lord Commissar and his forces were honoured for their victory, but after receiving van Mises's communique, the Raven Guard contacted the Militarum regarding the battle. It was in fact they who had destroyed the Waaagh!, as the Militarum was unaware that a Raven Guard Company had been fighting behind the Orks' battle lines. This had caused the Waaagh! to collapse and once the truth was revealed, van Mises and his forces were stripped of the medals they had been given. These under-equipped Guardsmen were then quickly redeployed to fight the Tau Empire's Battlesuits, in the Damocles Gulf, while the Lord Commissar was executed for besmirching the honour of the Raven Guard.[1]

Olethros
The Olethros was a space hulk which included ships from the very beginning of the Imperium. Among the ships, the Space Hulk also had within it an unknown Chaos artefact. A massive stone slab atop of pile of human skulls, with skeletons seemingly fused into it.[1c][1d] By late-M41, it was infested with tyranid genestealers who managed to consume and utilize the gene code from the Dark Angels gene-seed stockpile within one of their pre-Heresy ships fused to the hulk. In late-M41, Olethros exited the Warp, 3.14 lightyears from Terra, and was destroyed by the Dark Angels's Deathwing who overloaded the plasma cores of vessel Sanctum Imperator.[1b]

Oleumus
Oleumus is to date the most promethium-rich world within the Imperium. It was discovered by the Rogue Trader Elucia Vhane, who then earned the eternal favour of the Mars by giving its Tech-Priests the coordinates to the world.[1]

Nemo Zhi-Meng
Nemo Zhi-Meng was Choirmaster of the Adeptus Astra Telepathica during the Great Crusade and Horus Heresy. A powerful Psyker, he was romantically involved with Aniq Sarashina, a mistress of the Scholastica Psykana. He assigned Athena Diyos to attempt and repair the mind of Astropath Kai Zulane.[1a] After the Drop Site Massacre, he dispatched the Master of the Cryptaesthesians Evander Gregoras to purge the City of Sight of Astropaths afflicted by madness when Magnus the Red psychically breached the Imperial Palace to speak to the Emperor.[1b] Later when he discovered that Kai Zulane held information vital to the future of the Heresy, he sent Yasu Nagasena on a hunt for the Astropath.[1c] After the suicide of Gregoras, Nemo picked up his last journal and began to read what had driven him to it.[1d] Shortly before the Siege of Terra Nemo Zhi-Meng reappeared during a meeting of the Council of Terra.[2] He reappeared during another Council meeting during the early stages of the Siege, where he pointed out the Daemonic nature of many of Horus' allies.[3] In the final stages of the Siege, a shuttle carrying Nemo was shot down and recovered by Katsuhiro and a group of survivors led by Euphrati Keeler who were being guided by a mysterious light away from the Sanctum Imperialis.[4]

Nemrodesh 1st
The Nemrodesh 1st is an Astra Militarum Regiment, that is known for its Guardsmen's accuracy.[1]

Nemrodesh Crusade
The Nemrodesh Crusade was an Imperial Crusade, that the Astra Militarum took part in. During the conflict, the Nemrodesh 1st was formed from the remnants of several Regiments.[1]

Nemus Adranus
Nemus Adranus is a veteran warrior of the Ultramarines Chapter and serves in the Victrix Guard, which are charged with defending the life of their Chapter Master, Marneus Calgar. Adranus and his Battle Brother Lethro Ados are two of Calgar's most trusted aides in the Victrix Guard and they stood by his side as the Chapter Master fought to save the embattled Imperium world Vigilus during the War of Beasts.[1]

Neo-Volkite Pistol
Neo-Volkite Pistols are Volkite weapons that have been reinvented by Archmagos Dominus Belisarius Cawl and are wielded by Primaris Lieutenants.[1]

Neo-geddon
Neo-geddon was a world conquered by the traitorous Warmaster's forces during the Horus Heresy. It then served as a source of Aspirants for the Sons of Horus Legion, as they began to quickly increase their numbers.[1]

Neo Baku
Neo Baku is an Imperial Hive World.[1]

Neo Khartoum
Neo Khartoum is an Imperial world that suffered a rebellion, that eventually led the Doom Legion Chapter's 4th Company to arrive in 998.M41, to end it. However, the civilian casualties that were created by the subsequent battles on Neo Khartoum exceeded the Imperium's projections.[1]

Neodan
Neodan was Brother-Captain of the Grey Knights 5th Brotherhood in 093.M34.[1] He is known for slaying the Butcher of Xor, an abattoir overseer possessed by a Daemon of Khorne. Only after the Daemon and its servants had been dealt with did Neodan discover that the creature had been tainting the meat-beasts of the blood factorums, and spreading them across Xor and its neighboring worlds. With no knowledge of how far the corrupted flesh had spread, Neodan declared Exterminatus against Xor, condemning millions to death rather than risking a daemonic incursion.[1]

Neophyte
Neophytes are those humans who undergo the process of becoming a superhuman Space Marine. Before they undergo the transformation, they are called Aspirants.[1]

Neophyte Hybrid
Neophyte Hybrids are a type of Genestealer Hybrid. They appear during the 3rd and 4th generations of infestation.[1]

Neophytic Pride
The Neophytic Pride is a suit of Scout armour, belonging to the Blood Ravens Chapter. Featuring reinforced carapace plates and thickened layers of ballistic weave this master-crafted Scout armor bears the seals of Artificer Idris of the Blood Ravens. Traditionally it is worn by the most distinguished of the chapter's scouts.[1]

Neotek
Neoteks are a type of Van Saar ganger on Necromunda.[1] Reckless and young, Neoteks have yet to feel the full effects of the radiation caused by Van Saar technologies. They favor either untested or dangerous tech, most notably grav-cutter hoverboards. They also wield Personal Energy Shields.[2]

Nepenthis
Nepenthis was a Death World within Imperial territory.[1] In mid-M32 during the War of the Beast, the carnivorous trans-plants that were native to this world sent their spores into space, initiating seed-invasions of nearby Imperial Systems.[1]

Nephalor
Nephalor is the current Master of the Fleet of the Dark Angels Chapter, known by the title of High Huntsman of the Void.[1]

Nepheru Dynasty
The Nepheru Dynasty is a Necron Dynasty.

Nephiel
Nephiel was a Space Marine of the Dark Angels Chapter, serving with Second Squad, Fifth Company. He was killed by Orks in the closing stages of the Battle for Honoria.[1]

Nephilim
The Nephilim were a minor but malevolent xenos species encountered on Melchior by the Blood Angels and the Luna Wolves during the Great Crusade. They fed on adoration and worship and subjugated their world's native human population in order to satisfy this hunger.[1a] The Nephilim towered over even Horus, up to twice as tall as a Legionary, and moved slowly, like beasts swimming through water, but could move much faster when fighting. Their native language used hypersonic frequencies and flashes of bio-luminescence, making it impossible to translate. To speak Low Gothic, they utilised an implant to generate a vibrating field to create sounds; this implant could also be used as a sonic weapon. Their hands had three stubby fingers. Their social hierarchy consisted of distinguishing colours of their bloated, oblate bodies: blue "rank and file", green "squad sergeants", and grey "commanders".[1a] The Nephilim fed on adulation. They arrived on worlds and preached of heaven and salvation. Through either psychic manipulation or sheer charisma, the Nephilim converted human populations to their religion. They fashioned masks of their own flesh for their devotees, which were fused to their faces and psychically bonded them together. In turn, the faithful built praise-chapels and copper towers. The Nephilim consumed lives, leaving their faithful as desiccated husks. By the time the Luna Wolves and Blood Angels fought the Nephilim on Melchior, the xenos had stripped worlds of all human life.[1a] The Nephilim's homeworld of Hoadh[2] was eventually located by the White Scars, and Jaghatai Khan oversaw the destruction of the Nephilim. Years later, during the start of the Horus Heresy, Horus tricked Sanguinius into taking his Legion to the Signus Cluster, claiming that the Nephilim had not been exterminated, but had returned to enslave the human population again. Horus also deceived Sanguinius into believing that the Nephilim, with their experience of mind manipulation, possessed a device that could cure the Blood Angels' secret affliction.[1b]

Nephilim Jetfighter
The Nephilim Jetfighter is a fighter aircraft utilized by the Dark Angels and their Successor Chapters. Employed by their Ravenwing formations, the main role of the Nephilim Jetfighter is to conduct interceptor or air superiority missions over the battlefield, clearing the skies to allow their brethren on the ground to operate without fear of enemy air attacks. Of a robust and sturdy design, they are most commonly armed with twin-linked Heavy Bolters, twin-linked Lascannons, and six Blacksword Missiles.[1] Some are also equipped with Avenger Mega Bolters.[2]

Krugg
Krugg, known as Krugg the Tyrant, was a Goff Ork Warboss. Initially the ruling Ork of a large part of the world of Eyrok who battled rival Bad Moons tribes, Krugg was killed by his former Boy, Grukk. During their fight for supremacy, Grukk used Krugg's own chain klaw to rip the Warboss' face off, earning the name Grukk 'Face-rippa'.[1][2]

Krukesh
Krukesh, known as The Pale, was Captain of the Night Lords 103rd Company during the Great Crusade and Horus Heresy.[1] Born to a criminal family on Terra, he earned his rank by slaying his company's previous captain. Krukesh was so affected by his Primarch's gene-seed that he took on an unusually pale and ragged appearance even for Night Lords standards. He became a member of the Kyroptera during the Great Crusade.[4] Later during the Thramas Crusade, Krukesh joined forces with First Captain Jago Sevatarion in the power struggle that followed Konrad Curze's wounding.[1] Krukesh later reappeared in Imperium Secundus leading 20,000 Night Lords against Imperium Secundus after linking up with another splinter fleet under Gendor Skraivok.[3] Determined to secure the ancient alien device known as the Pharos in order to reunify the Night Lords and join Horus' war effort, in the ensuing Battle of Sotha Krukesh was teleported after Barabas Dantioch overloaded the beacon.[2b] He later found himself aboard the Nightfall alongside his lieutenant Skraivok, who declared the commander weak. Krukesh was promptly shot by Skraivok.[2b]

Krull
The Krull were a Human civilisation defeated by the Imperium during the Macharian Crusade. Though General Sejanus' battlegroup was victorious, a few of the Krull's leaders, called Axe Lords, put up a resistance. The Axe Lords led a series of guerrilla attacks against Sejanus' forces, before they were eventually hunted down and killed.[1]

Krum Ironsides
The Krum Ironsides are a Imperial Guard Rough Rider Regiment. They are known to be puritans of the Imperial Cult.[1]

Krunch 'Ead-stompa
Krunch 'Ead-stompa is a Deathskull Warboss.[1]

Krusha Kannon
The Krusha Kannon is a type of Ork artillery weapon.[1] The Krusha Kannon is a main weapon of a Kill Krusha, a turret-mounted, heavy-bore, high velocity gun capable of firing a variety of different shells. This powerful gun quickly gained a well-deserved reputation among the Orks' enemies. It is believed to have been invented by the infamous Murda-Meks of Tigrus in late M40. While its grot-served auto-loader gubbinz are a miracle of Ork design, they don't always work as intended. Sometimes grots may get caught in the gears of elastic breaks or fit the shell backwards, resulting in a catastrophic explosion. The Krusha Kannon has the following assortment of ammunition types:[1] Boom Shell - standard explosive round, favoured by the Grots firing the cannon due to the big boom it makes on impact Tankhamma Shell – armour-piercing shell used to blast enemy vehicles apart Scrap Kanister – shrapnel-filled charges able to rip through swathes of enemy infantry Blast Burna - incendiary ammunition, which can drench fortifications with burning chemicals to roast alive anyone caught inside

Krushfist
Krushfist was an Ork Warboss who led a Waaagh! Krushfist. He was defeated by the preemptive strike of the Adeptus Custodes. The great part in it was taken by Trajann Valoris that was an ordinary Allarus Custodian at that moment. The fate of the Warboss himself remained unknown.[1]

Kruult
Kruult, the Pale Death, is a Keeper of Secrets who commands the Daemonic Slithertine Legion within Slaanesh's Legions of Excess. It was one of the six Legions that made up the Decadent Horde, a vast army of the Dark Prince that invaded the Cadian System during the Thirteenth Black Crusade and was led by the Exalted Keeper of Secrets Sidroh.[1]

Kruun
Kruun was a world in the Nostramo Sector, destroyed in 012.M31 after a Khrave infestation.[1]

Kruxor Stavro
Kruxor Stavro is the current Chapter Master of the White Templars Chapter.[1a]

Kryasanth
Kryasanth is an Iyanden Farseer who aided his Craftworld in invading the Imperium-held Maiden World Davinuus.[1]

Kryll
Ancient Kryll is a Dreadnought in the Space Wolves Chapter. He took part in the Battle of Centius Prime, where he advised his Wolf Lord[1b], Egil Iron Wolf[1a], on what strategy to use against the forces of the Ork Empire of Octarius.[1b]

Krylux V
Krylux V is a jungle Death World, that is a current warzone for the Astra Militarum. Prior to arriving there, Guardsmen were given an issue of The Regimental Standard, which included jungle fighting tips given by Captain Catachan.[1]

Krymer
Private Krymer is a Sentinel pilot of the 1st Krieg Armoured regiment, serving under Lieutenant Schrodinger in the Fourth Squadron of the regiment's Second Armoured Reconnaissance Company.[1]

Krynix
Krynix was a Chaos Space Marine of the Iron Warriors, serving in a warband under Warsmith Bolaraphon.[1] When the Great Rift formed, it resulted in the destruction of Bolaraphon's realm, the Dru'Kashyl and the loss of most of his fleet. Bolaraphon and the remaining Iron Warriors under his command were able to escape aboard the Damnatio Memorae but in the process, Krynix was possessed by a denizen of the Warp.[1] The thing that inhabited Krynix's body taunted Bolaraphon, but the Warsmith killed Krynix to avoid the corruption spreading.[1]

Krynnan Canal
The Krynnan Canal is an artificial waterway on Armageddon west of Hive Infernus.[1] The Krynnan connects the Chaeron and Styx Rivers, allowing water traffic to pass between the Boiling Sea and the Tempest Ocean without sailing around Armageddon Secundus.[1]

Krypt
Krypt is an Imperium world.[1] During The Great Crusade Krypt suffered an Ork invasion, that was later defeated by the Luna Wolves and Death Guard Legions.[1]

Kryptaestrex
Kryptaestrex is a Tech-Priest Dominus from Mars who is one of the few of the Adeptus Mechanicus to claim mastery over how the power of the Warp helps devices designed for traveling through or peering into its screaming depths function. He has perfected this craft in the shipyards of Mars, where he researched the mysterious workings of warp engines and geller fields and would often accompany expeditions to recover these arterfacts from wrecks and space graveyards. It was on one such expedition to the Gothic Sector, that Kryptaestrex first became aware of the Webway and its portals; as during a bitter conflict with Eldar Corsairs, he witnessed the Xenos appearing as if from nowhere and then vanishing just as abruptly. Fascinated by the phenomenon, Kryptaestrex began hunting out more examples of this technology and spent years leading costly expeditions to ruined worlds, in order to find more Webway Portals. With the Adeptus Mechanicus forces at his command, the Dominus crushed anyone who stood in the way of his goal: be they Xenos empires, hostile human settlements and even the forces of other Forge Worlds. Every scrap of the Webway Portals he discovered, were then brought back to Mars for his research, but Kryptaestrex eventually concluded he needed to observe the portals in action; to fully understand how they functioned.[1] So the Dominus began searching for worlds that where the favoured raiding grounds for the various factions of the Eldar and he then waited for the Xenos to appear. When they did, Kryptaestrex would lead his forces in an attempt to capture the acitve Webway Portal the Xenos were using, but he failed in each attempt. The closest he came to entering a Webway Portal was during a battle with the Dark Eldar Kabal of the Bloody Storm, on Forlos III; which resulted in his capture by the Kabal. Much to Kryptaestrex annoyance however, he was rescued by his forces before the retreating Kabal could drag him into the Webway Portal. It was finally on the Swamp World Exhubris II though, that the Dominus' luck changed; after he answered a plea for aid from a Stygies VIII Explorator Fleet. However, it was not loyalty to his fellow Adeptus Mechanicus brethren, that drove Kryptaestrex to aid them, but rather that they were being attacked by Eldar who had emerged from numerous Webway Portals. With another opportunity to reach his goal so close at hand, the Dominus' forces soon descended upon Exhubris II and began overwhelming the Eldar of Craftworld Ulthwé. Soon the Eldar were forced to retreat back to their Webway Portals and what remained of the Stygies VIII Explorator Fleet's forces was saved. More importantly to Kryptaestrex however, was that his forces had managed to capture an active Webway Portal before the Ulthwé Eldar were able to close it behind them. The Dominus is now intently studying his captured Webway Portal and hopes to be able to recreate the energies that make it function - or if nothing else, learn how to easily destroy any further Portals he comes across.[1]

Kryptos
The Kryptos is a Dark Mechanicum device dating to the Horus Heresy-era.[1] Developed on the Forge World of Cavor Sarta, the Kryptos was a cypher device that made the traitors communications network physically unbreakable. However the device was stolen by the Sisypheum, allowing the loyalists to break traitor networks for the first time.[1]

Severissimus Exactor
The Severissimus Exactor is an Ordo Xenos Frigate and is the personal warship of the Inquisitor Lord, Tytonida Nebaszinar Falx.[1]

Severnius
Severnius was an Ordo Xenos Inquisitor who served as the mentor and first commander to famed Deathwatch member Artemis. Serving alongside Artemis for decades, he proved essential in a battle against a dangerous race of Xenos on the Agri-World of Tarrenhorst. Since these xenos were able to psychically dominate their victims, Severnius's own psychic abilities were the only thing which saved his Kill-team. However, over the course of a desperate six-day battle, Severnius was forced to maintain this shield, a process which exhausted him. Just before they were rescued by Thunderhawk gunships, a weakened Severnius was struck down by a psychically enslaved Space Marine, thus passing command of the Kill-Team to Artemis.[1]

Severon
Severon was an Inquisitor, who was ambushed and later found dead while conducting an operation based on intelligence thought to have originated from within the ranks of the Ordo Calixis. Worryingly, the psychic wracking of Severon was carefully hallmarked to replicate the horrors perpetrated by the Pilgrims of Hayte, a subterfuge that could only be orchestrated by one who is intimate with the knowledge and details of the Pilgrims' modus operandi. This has led many of his fellow Inquisitors to suspect he was killed by a traitor within the Ordo.[1]

Severus
Severus was Captain of the Ultramarines 2nd Company during its mission to Mithron.[1]

Severus (Dreadnought)
Severus of Tarentus is an Ultramarines Dreadnought.[1]

Severus Agemman
Severus Agemman is the Captain of the Ultramarines 1st Company and Regent of Ultramar.[1]

Severus XIII
Severus XIII is the current ruling member of House Severus, a once-powerful aristocratic house in the Calixis Sector. Continuing the tradition began by his ancestor Severus I in M39, Severus XIII maintains a bitterness against the Imperium for denying his family control over the Periphery Sub-Sector and lusts for power. He would go on to covertly use the Dark Eldar Kabal known as the Children of Thorns to gain control of much of the Sub-Sector, ruling it as his private fiefdom. However after the invasion by the Ork Warboss Ghenghiz Grimtoof, his Dark Eldar allies abandoned him and Severus was forced to plea to the Imperium for aid. What began was a collection of campaigns known as the Spinward Front, which dramatically escalated when Severus XIII annexed the worlds he ruled as his personal fiefdom known as the Severan Dominate. Since then, Severus XIII has been declared to be a traitor to the Imperium by Sector authorities.[1]

Sevestin
Sevestin is a Guardsman of the Athonian 18th regiment.[1]

Sevrael
Sevrael is a Blood Angel, who serves in Sergeant Raldaeo's squadron and he is armed with a heavy bolter.[1]

Sevrin Loth
Sevrin Loth is the current Magister, or Chief Librarian, of the Red Scorpions.[1]

Sewell
Sewell is a Force Commander of the Ultramarines Chapter. When the Eldar attacked the Agri World of Masali, Sewell was dispatched with a taskforce to put an end to their rampage. Despite the Eldar's lithe martial prowess, Sewell's taskforce soon had them surrounded and destroyed them all in one concentrated attack.[1]

Sexton Sector
The Sexton Sector is a Sector of Imperial space, located in the contested Damocles Gulf region of Ultima Segmentum.[1a][1b]

Sexton System
The Sexton System is a star system of the galaxy, located in the Sexton Sector[1b] in the Damocles Gulf.[1a]

Seydon
Seydon is the eighteenth Master of the Iron Snakes Space Marine Chapter. A gigantic figure standing a metre than the average battle-brother, Seydon is noted for his wisdom and leadership, knowing the names and qualities of many, if not all of the thousand strong Astartes who serve under him. Despite being the eighteenth Chapter Master, Seydon is old enough to remember the original Sergeant Damocles of Damocles Squad and was the one who told him to form the squad.[1a][1e][2] He personally led twenty five squads in the defence of Ganahedarak against an Orkish incursion and made excellent initial headway. With the patience of one who had reduced worlds to cinders in they're time, he ignored the beasts taunts and had them attack his fortified position instead of taking the fight to them, throwing back each assault and inflicting massive casualties. However, the arrival of a second horde swung the balance of the battle in the Greenskins favour and forced Seydon to pull back his forces to a series of round houses constructed for the Iron Snakes by local rulers. Cut off and massively outnumbered, Seydon's force would have been annihilated if not for the internecine conflict that plagued the Greenskins and a relief force of a further five squads lead by Librarian Petrok who cut their way through to Seydon and successfully broke them out of the Greenskin encirclement. Exhausted from battle and greatly shaken by chapter's failure to fulfill their oaths of protection to the people of Ganahedarak and by the loss of sixty one battle brothers, including the entirety of Notable Squad Parthus, he still retained the wits to agree to a plan proposed by Petrok and Brother-Sergeant Priad that lead the Ork hordes away from the Reef Stars and back to the Dark Eldar who had first guided them there.[1b][1c][1d][1e]

Sh'kira
Sh'kira is a Shadowseer who once fought in the Wych Cult arenas of Commorragh, before she realized her psychic potential. Since she was unable to use her powers in the Dark City, Sh'kira joined the Masque of the Shattered Mirage to further her knowledge and skills, and after centuries of training attained the position of Shadowseer. Afterwards, she began gradually persuading the Shattered Mirage to her way of thinking and has now influenced their choices of Realspace raids. Sh'kira was also instrumental in brokering an agreement with Autarch Zephyrblade, that saw the Masque fight besides Eldar and Dark Eldar forces in the Scouring of Gnosis. During that battle she caused the death of the House Griffith Knight Herolus, when she used her psychic abilities to shatter his mind like brittle glass.[1] Sh'kira is known to use a Neuro-disruptor, that was given as a gift to her by Aurelia Malys, Archon of the Kabal of the Poisoned Tongue.[1]

Sh'lacqclak
Sh'lacqclak, the Marquis of Mutilation, is a Daemon Prince who was defeated by Fabius Bile and had his sceptre of office taken from him and forged into the Rod of Torment[1a]. The Marquis's head was later attached to the Rod of Torment to complete the weapon.[1b]

Sha'draig
Sha'draig was a Tau colony world, that was invaded by Hive Fleet Gorgon in 900.M41. Gorgon was eventually driven from the world, but not before it was almost completely consumed by Ripper swarms.[1]

Sha'galudd
Sha'galudd is a world of the Tau Empire. It is the homeworld of the Nagi.[1]

Sha'kanthas
Sha'kanthas is a Commander of the T'au Empire and served as the first tutor to the future Commander Farsight.[1]

Morslug
Morslug is a member of the Death Guard, who is armed with a Plague Spewer.[1]

Morst Bolifax
Morst Bolifax is a Cardinal of the Adeptus Ministorum.[1] The ruling overlord of the Veritus Sub-Sector, Bolifax rules from the Shrine World of Benediction. Bolifax is known to be brutal and conservative, persecuting many splinter sects of the Imperial Creed and causing them to subsequently be drawn into Chaos. He retains formal command of the Imperial war effort in the Talledus War, though seems to have little real influence on strategic decisions.[1]

Mortain
Mortain was a world of the Imperium. It was destroyed by the Red Corsairs, with Vorth Mordrak as the planet's sole survivor.[1]

Mortalis Atmospheric Missile
Mortalis-Class Atmospheric Missiles are the most powerful type of Imperial Phosphex Weapons. Used only in extreme instances where Exterminatus is required, a salvo of several Mortalis Atmospheric Missiles from orbiting warships will blanket an entire world in deadly Phosphex. The resultant firestorm of green mist will eat away at every carbon-based element on the planet, rendering it uninhabitable.[1]

Mortanna Shroud
Mortanna Shroud is a Necromunda Bounty Hunter and Sanctioned Psyker of Planetary Governor Helmawr's Psykanarium. [1] Before her powers emerged, Mortanna was the daughter of one of Hive Primus' Merchants Guild members, but when she developed her talents, Mortanna's family handed her over to the Psykanarium for a healthy reward. Once in their grips she was classified as a low level Lambda class psyker, which left Mortanna of little value to the Adeptus Astra Telepathica, and thus the Psykanarium began to modify Mortanna in order to increase her powers. She was then implanted with a Neuro-Reliquary, a collar made of the bones and skulls of dead psykers, which allowed Mortanna to access a host of new abilities, which included conjuring flame from nothing to wrapping herself in a shield of superheated air. Unfortunately for her, the collar resonates to the psychic frequencies used by her Psykanarium's wardens and when the skulls begin to chatter, it means Mortanna will be inflicted with pain or even death for disobeying their orders. Despite this though, Mortanna takes great pleasure in her work as a Bounty Hunter, both for the fear she inspires and for allowing her to burn people, who she always imagines to be her parents. However, worryingly, the skulls around her neck have begun talking to Mortanna and have promised to free her from the Psykanarium's control, if she listens to their whispered advice...[1]

Mortant
Mortant is a Hive World of the Imperium[1] located in the southeastern Segmentum Tempestus.[2] It is tradition amongst the hive gangers of Mortant to collect the severed body parts of defeated enemies as trophies. This practice extends to at least some of the Imperial Guard Regiments raised on Mortant (known simply as the Mortant Regiments), giving them a reputation for viciousness - most notably the Mortant VII 'Headhunters'.[1]

Mortant 11th Armoured
The Mortant 11th Armoured is an Armoured Mortant Regiment of the Astra Militarum.[1]

Mortant 7th
The Mortant 7th, known as "The Headhunters", is a Mortant Regiment of the Astra Militarum.[1a] The Headhunters have a fearsome reputation, in part because Colonel Radge encouraged the regiment's Guardsmen to continue the Mortant tradition of taking enemy body parts as trophies.[2]

Mortant Headhunters
Hailing from the Hive World of Mortant a common practice of the savage gangers recruited into the Imperial Guard is to take body parts as trophies from defeated enemies.[1] Their preferred combat knifes are the so called 'Butcher Blades' [2]

Mortant Regiments
The Mortant Regiments are Imperial Guard Regiments raised from the world of Mortant.

Mortar
The Mortar is a simple, muzzle-loaded projectile weapon used by the Imperial Guard, popular for its simplicity of construction and maintenance compared to more sophisticated weapons.

Mortarion
Mortarion (also known as the Death Lord, The Pale King[21], or the Reaper of Men[17a]) was one of the original twenty Primarchs. He was given command of the Death Guard Legion on the arrival of the Emperor to his world of Barbarus but turned to the forces of Chaos during the Horus Heresy.

Mortarion's Anvil (3rd Plague Company)
Mortarion's Anvil are the Third Plague Company of the Death Guard.[1] They excel at digging in and letting their foes dash themselves apart against their defenses. They carry the Gloaming Bloat disease, a plague of fever sweats that slicks the Mortarion's Anvil's armor and causes them to speak in wet gurgles.[1]

Mortarion's Chosen Sons (7th Plague Company)
Mortarion's Chosen Sons are the Seventh Plague Company of the Death Guard.[1] They are plague brewers and dark alchemists, who have the honor of being the Daemon Primarch Mortarion's Chosen Sons. Due to being blessed by Nurgle, the Chosen Sons are infected with the Crawling Pustulance disease, also known as Boilblight, Lumpen Splatter and Nurgle's Fruit.[1]

Mortarion's Heart (Audio Book)
Mortarion's Heart is an audio drama in the Space Marine Battles novel series by L.J. Goulding.

Mortdecai Hope
Mortdecai Hope was a Rogue Trader during the Great Crusade who became a renegade after the outbreak of the Horus Heresy. It was during that time, that Hope reveled in his dislike of the Legiones Astartes, as the Heresy proved his belief that their noble bearing was just a facade and they finally revealed themselves to be merely unthinking killing machines. He would go on to take advantage of the mayhem that resulted from the Horus Heresy, but was later captured by the Imperium and was put on trial for his crimes in 19.M31.[1]

Mortechaan
Mortechaan is an Iron Warriors Daemon Prince who took part in the Pyrus Reach Conflict.[1]

Mortecher
Duke Mortecher was an Imperial Emissary, who took part in the Great Crusade and the Horus Heresy's Battle of Isstvan III.[1]

Breg-shei
The Breg-shei were a Xenos species that lived on the planet Farinatus Maximus. This world was the scene of a joint campaign during the Great Crusade by the Raven Guard and Night Lords.[1] This campaign is called the Farinatus Extermination.[2]

Brega Ironfist
Brega Ironfist was the first member of the Space Wolves Chapter, to successfully undergo the Rubicon Primaris to become a Primaris Space Marine. However it was not until the popular Wolf Lord Ragnar Blackmane crossed the Rubicon, that some of the Chapter's suspicion around the transformation began to lessen.[1]

Bregundia
Bregundia is a Feudal World of the Imperium.[1] Knightly orders exist on the world, the youths of which are sometimes recruited into the Dark Angels Chapter.[1]

Brehenden
Brehenden was a Guardsman of the Tanith First and Only.[1]

Brehgen
Brehgen is a Chaplain in the Blood Angels Chapter.[1]

Brehl
Brehl was a Trooper of the Tanith First and Only regiment.[1] He was killed while the regiment was defending the Shrinehold of Saint Sabbat on Hagia from an army of the Infardi.[1]

Bremen
Bremen was a Neophyte of the Black Templars Chapter.[1] Prior to joining the Black Templars, Bremen was originally a Sergeant serving with the Planetary Defence Force of the Imperial Agri World of Barbarossa IV.[1] He journeyed to the Templars' Chapter keep in the northern wastes of Barbarossa IV in hopes of becoming an Expectanten.[1] On his way through the dangerous terrain, he was found fighting against Wasteland Stalkers by Neophyte Utrecht, who aided Bremen in defeating the creatures before leading him to a nearby camp.[2][3] A Black Templars kill-team was there, preparing to retake the chapter's keep on the planet after finding it had been infested by orks.[3][4] Bremen was called to join the kill-team's mission by Reclusiarch Theodorich. Following their success, Theodorich formally declared Bremen an Expectanten and escorted him to the Chapter's fleet to begin his training.[5]

Bren's World
Bren's World is an Imperial world in Segmentum Obscurus known to raise Imperial Guard Regiments.[1b]

Brendine II
Brendine II was destroyed by the forces of the Slaanesh worshiper Kallow the Tame, because it failed to amuse him.[1]

Brennan (Tanith)
Brennan was a Guardsman of the Tanith First and Only.[1]

Brennan (Techmarine)
Brennan is a Techmarine in the Blood Ravens Chapter.[1]

Brennen's Will
Brennen's Will is a Power Axe belonging to the Blood Ravens Chapter, that was once used by the Techmarine Brennen. He maintained this weapon faithfully though many campaigns, often intoning "No weapon can serve the Emperor absent the will of its bearer."[1]

Brennika Lymsis
Lady Brennika Lymsis is an Ordo Hereticus Inquisitor who took part in the Indomitus Crusade. During that time, she served in Battlegroup Hephaestus, as it took part in the Drennox Cleansing.[1]

Brennon Grevereign
Brennon Grevereign[2] was a Moderati of the Legio Pallidus Mor.[1] Serving aboard the Warlord Battle Titan Gloria Vastator under Princeps Captain Ferantha Krezoc, Grevereign controlled the titan's volcano cannon.[1]

Brethren (Audio Drama)
Brethren is an audio drama by Phil Kelly. It was released in December 2014 as part of the Black Library 2014 Advent Calendar.

Brethren Esoteric
The Brethren Esoteric are a Space Marine Chapter.[1]

Brethren of Bone
The Brethren of Bone are largest of House Cawdor's gangs in the Underhive of Necromunda's Hive Primus.[1]

Brethren of the Black Dawn
The Brethren of the Black Dawn are a Necromunda Chaos Cult, who worship a Daemon Engine that was destroyed in the Hive World's Ash Wastes in the distant path.[1]

Brethren of the Fly
The Brethren of the Fly are a Death Guard Warband.[1]

Brettik V
Brettik V is an Industrial World of the Imperium, that generates Promethium for its sector’s ships.[1] In 867.M41 Chaplain Ortan Cassius, of the Ultramarines Chapter, led a force of Tyrannic War Veterans to the planet, as it was being invaded by Hive Fleet Kraken. Using Cassius' tactics the Ultramarines lured the Tyranids to Brettik V's capital, where they ignited vast gallons of Promethium they had spilled on the capital's streets. The resulting explosion destroys the Tyranids, saving Brettik V and its star system, but leaving its capital inhabitable.[1]

Sul Dra'Nerr
Sul Dra'Nerr is the current Chief Apothecary for the Salamanders Chapter.[1]

Sul Kontep
Sul Kontep was a line officer in the Thousand Sons Legion's Fifth Fellowship, during the Great Crusade and Horus Heresy.[1]

Sulagon
Sulagon was a Space Marine of the Black Templars Chapter.[1] Sulagon fought in the Helsreach Crusade under the command of Reclusiarch Merek Grimaldus during the Third War for Armageddon. He was amongst the Imperial defenders killed when Bastion IV was lost in an ork attack.[1]

Sulairn
Sulairn is an Imperial world, that lies close to the Forge World Ryza.[1]

Suleiman Grimm
Suleiman Grimm was a Lord Commander of the Dark Angels Legion and he commanded the 7th Expeditionary Fleet, during the Great Crusade.[1]

Sulkova
Sulkova was an Imperial Army Major General of the Inferallti Hussars Regiments, during the Horus Heresy. The Major General took part in the Battle for Terra, where Sulkova was among the Hussars who served under General Nasuba's command.[1]

Sulla's Unkindness
Sulla’s Unkindness is an Astartes signum used by the Knights of the Raven Chapter. The origin and pattern of this highly advanced signum array is unknown, but records list it with a long and glorious history since it arrived on Watch-Fortress Erioch with Brother-Sergeant Sulla of the Knights of the Raven. Through its advanced fire-coordination capabilities, Sulla's Kill-team was able to slay a heretic army on the fringes of the Hadex Anomaly, even though the army numbered in the thousands, and the Kill-team was running short of ammunition.[1]

Sulla (Imperial Fists)
The Sulla was a Grand Cruiser in the Imperial Fists Legion during the Horus Heresy and was part of the Retribution Fleet sent, by the Primarch Rogal Dorn, to confront Horus when the Heresy began. However, due to severe Warp Storms, the Fleet was left stranded in the Phall System and the Sulla was later one of the many Imperial Fists' ships to be destroyed by the Iron Warriors Legion, during the Battle of Phall.[1]

Sullio
Sullio was a Castellan of the Astra Militarum who served in Battlegroup Kalidar.[1] During the Kalidar War, a number of Militarum officers were killed when a warband of orks attacked Imperial positions in Macaree's Tablelands. In the aftermath of the attack, Captain-General Iskhandrian promoted Basteen and Sullio to second- and third-in-command of the Battlegroup, respectively.[1]

Sulo
Sulo is a Frontier World located in the Eastern Fringe.[1]

Sulphur Breath
Sulphur Breath is a type of Flame Weapon mounted to the cybernetic mounts of Serberys Sulphurhounds. The mounts are fed an unknown type of food in order to breathe fire.[1]

Sultaris
Sultaris is a Thousand Sons Exalted Sorcerer, who serves in the Exiles Warband.[1]

Sulyvan
Sulyvan is a former Agri World of the Imperium.[1] The Chaos Space Marine Kyrus the Chantleader led a daemonic incursion onto the planet, wiping out the Achilus Crusade's forces there. Devoid of all life, Sulyvan has been corrupted into a Daemon World whose landscape changes constantly.[1]

Sumant Giri Phalguni Tirtha
Sumant Giri Phalguni Tirtha was a member of the Adeptus Custodes during the Horus Heresy. Stationed on Terra like most Custodes, he was a guard of the infamous Khangba Marwu prison. A demotion, it is said that both the job and his visible scars were a result of insubordination with Constantin Valdor. During the Heresy, Tirtha was killed by the Outcast Dead as they made their escape, with the Thousand Sons member Atharva psychically controlling another warrior to shoot him.[1]

Summer campaign
1995 - The Battle of Ichar IV (Warhammer 40,000) 2000 - The 3rd War for Armageddon (Warhammer 40,000) 2001 - Dark Shadows (Warhammer) 2003 - Eye of Terror (Warhammer 40,000) 2004 - Storm of Chaos (Warhammer) 2005 - The War of The Ring (The Lord of the Rings) / Conquest of the New World (Warhammer) 2006 - The Fall of Medusa V (Warhammer 40,000) 2007 - The Nemesis Crown (Warhammer)

Summoner-Forged
Summoner-Forged is a Power Sword owned by the Space Wolves Chapter.[1]

Sump City
Sump City is an Underhive settlement in Necromunda's Hive Primus and is the closest to its Hive Bottom.[1]

Sump City Sirens
The Sump City Sirens are a famous House Escher gang.[1] Like so many other Escher gangs before them, the Sump City Sirens rose from nothing to rule a part of the the underhive. Under the leadership of Sadie Sinn, the Sirens single-handedly took over Sump City. After her time in the Wyld, she decided she didn’t care to return to the drudgery of Hive City and instead, with a handful of other girls, set off into the outlands of the underhive. Sometime later Sadie was the only one still breathing, and had set herself up in a badzone holestead she dubbed Synn Town. Keeping the locals in line, she built her empire on shaking down travellers and looting bodies she found out in the badzone. Soon enough she had attracted a like-minded group of girls like herself. From these humble beginnings Sadie moved from one settlement to the next, until, during the Great Spider attack of 95, she aided in the defense of Sump City, conveniently ridding herself of her rivals in the process, and crowning herself Queen of the Sump.[1]

Sump Dogs
The Sump Dogs are a House Orlock gang.[1] The Sump Dogs are the lords of the Spider Points, having fought their way up from controlling Sumptown on the edge of the Nexus to running the roads that link the hives of the Palatine Cluster. They owe their success largely to Slate Merdena, an outcast of the Merdena family who clawed his way up from an Ash Road wrecker to be one of the most feared Road Bosses this side of the Drysea. It is said that when Lord Morrow himself offered Slate and his Sump Dogs a place in Crucible, the Road Boss refused, choosing instead to stay in the wastes and continue to expand the dominion of his gang. These days the Sump Dogs number in their thousands, with hundreds of gangs working the Hive Primus Ash Gates and hundreds more controlling outposts as far north as Bighole and as far south as the Dust Wall.[1]

Gaius (Apothecary)
Gaius is an Apothecary in the Ultramarines 5th Company, under the command of Captain Caito Galenus.[1] He took part in the defense of the Hive World Avalan during a Chaos Cult uprising and was later charged by Galenus with searching the remains of the Claw of Damnation, a Chaos Strike Cruiser that was shot down while trying to bring reinforcements to the Chaos Cult, after captured Battle Brothers of the Chapter were seen spilling from the destroyed Strike Cruiser during its descent to Avalan's surface. Unfortunately, only one captured Ultramarine was found and his flesh was marked with the corruption of Chaos — leaving Gaius no choice, but to grant his stricken Battle Brother the Emperor's Peace.[1]

Gaius (Blood Angels)
Gaius was a Captain in the Blood Angels Chapter, before he fell to the Black Rage. Now when called to battle, he leads a squadron of the Death Company against the Blood Angels' enemies.[1]

Gaius (Captain)
Gaius was a Space Marine Captain of the Ultramarines Chapter, who had command of the Chapter's Fourth Company.[1]

Gaius (Chaplain)
Gaius was an Ultramarines Chaplain in early M36, who was part of a strike force led by Captain Calistes, that successfully purged an Ork horde that had invaded the Imperium world Sylphis II.[1]

Gaius (Magos)
Gaius is a Magos Explorator who was sent to the planet Kronus by the Adeptus Mechanicus shortly before the Dark Crusade to discover the fate of Magos Paladius, who had disappeared on the planet millennia ago. Gaius arrived on the planet with advance elements of an Imperial Guard task force, which would later become the 1st Kronus Regiment, and immediately began his search of Paladius, who had been sent there shortly after the Horus Heresy to oversee study of the great Hellstorm Cannon recovered from the Imperator Titan Aquila Ignis, after it fell to heretics[1a]. While he searched for Paladius, Gaius discovered many examples of lost STC, which he reported in his communiqués with his fellow Explorator Magos Cumin[1a][1b][1c][1d], and found evidence of the war that had been fought on Kronus between the Ultramarines and Word Bearers during the Horus Heresy[1d]. It is not known if Gaius discovered Paladius' ultimate fate or even if he survived the war that soon engulfed Kronus.[1]

Gaius (Sergeant)
Gaius is a Terminator Sergeant in the Ultramarines Chapter's First Company.[1]

Gaius Acastian
Gaius Acastian is an Ultramarines Deathwatch Watch Master who is known for his calculating demeanour and is said to be able to calculate the number of warriors needed for a victory with just a quick glance at a battlefield. He currently wages war in the Vigilus System with the resources of an entire Watch Fortress, and personally led eight missions to victory, most recently against the Dark Eldar.[1]

Gaius Acastian (Supplement)
Gaius Acastian is a Commander of the Deathwatch team. It is one of the Supplement sets for the Kill Team: Commanders of the Warhammer 40,000: Kill Team, Second Edition (2018).[1]

Gaius Aquilius
Gaius Aquilius, known as the White Eagle, is the 5th Company Captain of the White Consuls. Charged as the beloved Coadjutor of Boros Prime alongside Proconsul Cassius Ostorius, Aquilius oversaw the defenses of the world against both Word Bearers and Necron forces in the Battle of the Boros Gate[1a]. During the battle, Aquilius was nearly assassinated by the Word Bearer Burias Drak'Shal in an attempt by Dark Apostle Marduk to demoralize the Imperials. In the end, Aquilius was saved by Chapter Master Titus Valens. He was ultimately one of the three Astartes survivors of the battle.[1b]

Gaius Hadraichus
Gaius Hadraichus was the Chapter Master of the Novamarines in late M41.[1] By the time of the Plague Wars, Hadraichus had been succeeded as Chapter Master by Bardan Dovaro.[2]

Gaius Pollandus
Gaius Pollandus was a Primaris Space Marine of the Ultramarines.[1]

Gaius Prabian
Gaius Prabian is the Company Champion of the Ultramarines Second Company and a member of Captain Cato Sicarius' Command Squad, the Lions of Macragge.[1][2a][2b][2c][3]

Gaius Rhacelus
Gaius Rhacelus is a Blood Angels Epistolary and is one of the few of the Chapter close to Mephiston, having been friends with the Chief Librarian when he was known as Calistarius.[1]

Gaivos
Gaivos is an Imperial Forest World.[1]

Gaken
Gaken is an Imperial Commissar.[1a] He once served in an Astra Militarum Regiment that fought a battle with Tyranids and during that conflict, he was attached to Sergeant Plipton's squadron. As the battle progressed, Plipton's Company Commander ordered the Sergeant's squadron to hold a position that eventually drew the attention of a swarm of Gargoyles to them. Seeing this, Guardsman Cortias said that they should seek cover to avoid the Gargoyles and was immediately shot dead by Gaken. As the rest of Plipton's squadron stared at Cortias' body in shock, Gaken calmly asked if anyone else wanted to seek cover. Sergeant Plipton reluctantly replied that if they did not, then the Gargoyles would kill them. In response, Gaken calmly placed his boltgun's barrel to the side of Plipton's head and asked if the Sergeant was second guessing his Company Commander's orders. Plipton shakily said no and Gaken removed his boltgun and told the Sergeant's terrified squadron that they would hold their position, as the Gargoyles rapidly approached them.[1a] Miraculously though, Gaken survived the battle and eventually rose to the rank of Lord Commissar and is currently serving with the Cadian 92nd ‘Firebrands’ Regiment.[1b]

Gal'furth
Gal'furth is a Nurgle Daemon Prince.[1]

Gal'leath Class Battleship
The Gal'leath class battleship (known as the Explorer among the Imperials) was the first major interstellar vessel developed by the Tau.[Needs Citation]

Gal Vorbak
The Gal Vorbak (meaning The Blessed Sons in Colchison, also called The Unburdened[3]) were an elite formation of Possessed Chaos Space Marine warriors of the Word Bearers during the Horus Heresy.

Galactic Core
The Galactic Core is the center of The Galaxy and the homeland of the Leagues of Votann.[1][5]

Heavy Arc Rifle
The Heavy Arc Rifle is a type of heavy Adeptus Mechanicus Arc Weapon. They are commonly wielded by Kataphron Breachers.[1]

Heavy Assault Carrier
The Heavy Assault Carrier is a type of warship used by the Imperium.[1]

Heavy Bolter Sentry Turret
Heavy Bolter Sentry Turrets are wheeled Heavy Bolter turrets, that are used by the Astra Militarum.[1]

Heavy Bomb
Heavy Bombs are aircraft weapons most frequently seen on the Marauder Bomber of the Imperial Navy, though they cannot be fitted to the Marauder Destroyer variant. They are an ordnance weapon capable of crippling infantry, light to medium vehicles and buildings, weighing between 1,000 and 1,500 pounds.[1]

Heavy Bommer
Heavy Bommers (or 'Eavy Bommers)[4] are large Ork bommers used for heavy bombardment.

Heavy Burst Cannon
The Heavy Burst Cannon is a larger and more powerful version of the standard Tau Burst Cannon. It is commonly mounted on XV104 Battlesuits.[1]

Heavy Gauss Cannon
The Heavy Gauss Cannon is a Necron weapon used primarily by Necron Heavy Destroyers. It is a larger version of the Gauss Cannon, although it only has one barrel and so a slow rate of fire. Though it has the greatest power and range, its reduced rate of fire makes it less effective against vast armies, but more effective against certain heavily armoured targets, such as Land Raiders.

Heavy Lascannon
The Heavy Lascannon is a type of Field Ordnance Battery and Lascannon system used by the Imperial Guard[1].

Heavy Laser Destroyer
The Heavy Laser Destroyer is a type of heavy Laser Weapon with powerful anti-armor capability. It is commonly mounted on the Space Marine Repulsor Executioner tank.[1]

Heavy Mortar
The Heavy Mortar is a larger support version of the standard Mortar used by the Imperial Guard.[1] Its primary advantages are a wide range of ammunition types, a high rate of fire, and simplicity to construct and maintain.[1]. However its massive size means the heavy mortar must either be towed into place by a Trojan or Centaur or mounted on a vehicle, most notably the Griffon Mortar Carrier.[2][3]

Heavy Phosphor Blaster
The Heavy Phosphor Blaster is a type of heavy vehicle-mounted Phosphor Weapon used on Adeptus Mechanicus Onager Dunecrawlers.[1]

Heavy Plasma Axe
Heavy Plasma Axes are among the Leagues of Votann's robust mining equipment, that Chthonian Berserks use to extract precious minerals. However when called to battle, they will also use the Plasma Axes as effective weapons against the Leagues' foes as well.[1]

Heavy Quad-Launcher
Heavy Quad-Launchers, also known as Thudd Guns, are four-barrelled light field artillery pieces originally produced by the Squats.[1]

Heavy Rail Rifle
The Heavy Rail Rifle is an enlarged version of the Tau Rail Rifle used on Broadside Battlesuits. A devastating anti-tank weapon, the Heavy Rail Rifle itself is powered by a Particle Accelerator.[1]

Heavy Rock Cutter
The Heavy Rock Cutter is a type of construction and mining equipment used by the Imperium. However, it can also be utilized as a weapon, most notably by Genestealer Cults. The hydraulic shears of heavy rock cutters were designed to free trapped mine workers from industrial accidents. When the cult rises up, however, their irresistible grip is used not to save, but to kill.[1]

Heavy Rock Drill
The Heavy Rock Drill is a type of construction and mining equipment used by the Imperium. However, it can also be utilized as a weapon, most notably by Genestealer Cults. The heavy rock drill is modified by the hybrids so it can be carried into battle as a weapon. Its triple grinders can turn even the stoutest enemy champion to gory gobbets of flesh.[1]

Heavy Rock Saw
The Heavy Rock Saw is a type of construction and mining equipment used by the Imperium. However, it can also be utilized as a weapon, most notably by Genestealer Cults. The blades of the heavy rock saw are designed to cut through dense boulders of ore – when the time of war comes, they slice through the hulls of enemy vehicles easily.[1]

Heavy Squig Launcha
The Heavy Squig Launcha is a type of Ork vehicle weapon capable of firing living Squigs at the enemy. Essentially an enlarged version of the Ork-portable Squig Launcha, the Heavy Squig Launcha is mounted onto the chassis of a Rukkatrukk Squigbuggy and operated by its gunner. The Launcha can fire three types of Squigs: Bitey Squigs, Bile Squigs, and Boom Squigs.[1]

Heavy Tank
Heavy Tanks are Tanks used by the Imperial Guard and others which are smaller than Super Heavy Vehicles. They also count as War Machines.

Drooth II
Drooth II is part of the Realm of Ultramar, but like the entire Drooth System, it was once home to an advance pre-Imperial Human civilization. However the civilization fell to ruin during the Age of Strife, due to the use of radiological and biological weaponry. This left Drooth II the only world capable of sustaining life, but it became a hostile place. Now it was covered in sand-like mineral deserts, that released burning gases during its day cycle, and its air was unbreathable for unprotected Humans. Despite this, the world was the only place of worth, when the Drooth System was later added to the Realm of Ultramar. Drooth II became home to a research and listening outpost, known as Helgarn's Furnace, which was built around the remains of a space elevator built by the ancient human civilization. During the Horus Heresy, the System fell to the forces of Horus and Drooth II became the site of the Crusade of Iron's last battle.[1]

Drooth System
The Drooth System is located in the Realm of Ultramar and was once home to an advanced pre-Imperial Human civilization.[1] However the civilization fell to ruin during the Age of Strife, due to the use of radiological and biological weaponry. This left the worlds of the Drooth System toxic graveyards, with Drooth II being the only world capable of still sustaining life. The System was later added to the Realm of Ultramar but, apart from Drooth II, it contained little of interest for the armies of Ultramar. When the Horus Heresy began, the Drooth System fell to the forces of Horus and Drooth II became home to the last battle of the Crusade of Iron.[1]

Drop-citadel
Drop-citadels are large mobile bastions used by the Deathwatch, which can use their titanic engines to travel through the air and land wherever they are needed. They contain enhanced divinators, oracle-probes and data-screeds, that are used to discover the location of any hidden Xenos that are near them.[1]

Drop-keep
For Imperial Knights, the Drop-Keep is an essential orbit-to-ground landing vessel.[1]

Drop-vault
Drop-vaults are vast orbit-to-ground landing vessels, used by the Collegia Titanica to deploy and recover their Titans on worlds.[1]

Drop Canister
A Drop Canister is a device that can hold a single heavy weapon, along with bipod or tripod and ammunition, or a comparable amount of equipment, delivered via grav-chute to a squad in the field. The canister is heavily reinforced, and together with the decreased velocity accorded by the grav-chute array, drop canisters can be relied on to deliver equipment even in the harsh conditions of battle. A drop canister can be used to deliver arms and equipment to a unit already in position, or alongside troops deploying by grav chute. A notable user of drop canisters is the Elysian Drop Troopers who refer to the canisters as Coffins, as their size and shape allow them to be used as improvised funerary caskets.[1][2]

Drop Chapel
Drop Chapels are chapel-shaped landing craft used by the Adepta Sororitas.[1]

Drop Force Imperator
Drop Force Imperator are a Tempestus Scions special force and one of the supplement bands for Warhammer 40,000: Kill Team, Second Edition (2018). They consist of 5 Tempestus Scions.[1]

Drop Pod
Drop Pods are transports used primarily by Space Marines and Chaos Marines for orbital insertion and one-way rides.

Drop Site Massacre
The Drop Site Massacre is the most commonly used term for the Battle of Isstvan V, one of the first open military conflicts between the traitor forces of the Warmaster Horus and the loyalist forces of the Emperor. Occurring at the outset of the Horus Heresy it is considered a rubicon moment in Imperial history, as it marked the moment where the traitor legions were irrevocably committed to galactic civil war. The effects and aftermaths of the battle - particularly amongst the Legiones Astartes - would still be echoing ten thousand years later.

Drowned Lords
The Drowned Lords are a Death Guard Warband, who are obsessed with waterborne pathogens.[1] They are part of Typhus the Traveler's Plague Fleet and he will occasionally fight alongside the Warband. The Drowned Lords are currently among the Death Guard's forces, that are taking part in the Charadon Campaign.[1]

Dru'Kashyl
The Dru'Kashyl are an Iron Warriors warband[1a] led by Warsmith Bolaraphon from a network of fortified asteroids.[1b]

Dru'Kashyl (Asteroid)
Dru'Kashyl - or Iron Field as it is known to some - is a network of fortified asteroids supported by a fleet of warships several dozen strong. It is the base of operations for the Dru'Kashyl warband.[1]

Drud-fellad
The drud-fellad were mythical spirits that, according to Tanith mythology, protected the trees of the planet's great forests.[1]

Drudge
Drudges are a type of ganger within House Orlock.[1a] Drudges are the most common ganger within House Orlock and are little more than slaves. However, unlike in most other Houses, they can rise through the ranks if they prove themselves and always bear the name of Orlock.[1a]

Drugh
The Drugh are a large "larval" invertebrate or worm-like xenos-race, with advanced psionic ability[1], that lives on Pyrus I.[2] As a subterranean species they infested Mundus Planus.[3] It is believed that their original homeworld was destroyed by the Imperium towards the end of the Great Crusade.[4] The examination of the Drugh Mouthparts, a preserved bony structure, by Magos Biologis Sharle Darvus, suggests it is a dual defecation/consumption organ.[1]

Druidic Talisman
The Druidic Talismans are relics owned by the Emperor's Spears Chapter.[1] The most esteemed of the Emperor's Spears' Druid Librarians and Chaplains, mark their black power armor with sigils and totems earned through bloodthirsty duty to their Chapter.[1]

Drukhari
The Drukhari[12] or Dark Eldar are kindred to the Asuryani and other Aeldari, an ancient and advanced race of elf-like humanoids. Their armies usually have the advantages of speed and technology, though they are often lacking in resilience and numbers. The Dark Eldar revel in piracy, enslavement and torture, and are sadistic in the extreme. Dark Eldar raiding parties make use of advanced anti-gravity skimmers to launch high speed raids on their enemy while still transporting a large number of their warriors. Due to their use of the galaxy-spanning inter-dimensional labyrinth known as the Webway, they are extremely mobile, striking from seemingly nowhere, with little or no warning, and vanishing with their captives before significant military reaction can be mobilised. The Dark Eldar are unique amongst the races in the sense that they do not occupy many planets, but rather one dark city called Commorragh. They are mainly pirates, though are sometimes used as mercenaries. Asdrubael Vect is the supreme overlord of the dark city of Commorragh and of the Dark Eldar as a whole. The term "Dark Eldar" also comes from him, being the first one to openly refer himself with "Eladrith Ynneas" in M32.[1c]

Drum Roll
The Drum Roll was a Leman Russ Conqueror in service with the Eighth Pardus Armoured regiment that took part in the Sabbat Worlds Crusade.[1a] During the Crusade's Hagian campaign, Drum Roll was commanded by Captain Hancot.[1a] The tank was damaged early in the Battle of Bhavnager when the Eighth Pardus engaged an Infardi armoured unit on the southern outskirts of Bhavnager. Although the tank was immobilised, it was not destroyed, and Hancot and his men continued to fight and make kills during the battle. Afterwards, the Drum Roll was able to be repaired and was assigned to the Imperial elements tasked with garrisoning Bhavnager until the Pardus could return from their mission into the Sacred Hills.[1a][1b]

Drumon
Drumon was a Techmarine of the Reclaimers Space Marine Chapter in late M41.[3a]

Tregorran
Tregorran was a Commodore in the Imperial Navy who took part in the War of the Beast and was later given command of a battlegroup that would take part in the Imperium's third invasion of The Beast's Homeworld, Ullanor Prime. However, his battlegroup had to travel through a System held by The Beast's Ork forces, to reach Ullanor Prime, and it lost several of its Astra Militarum transports; before all contact was lost with the battlegroup, after Tregorran reported seeing an Ork Space Hulk near them.[1]

Tregrom
The Tregrom was a Rogue Trader (designated "rogue cruiser - 300522420") ship from the Forge World Gantz. Tregrom was owned by rogue trader house Tregor and hauled at least slaves and Groxes, as well as registered as a tech scavanger ship. It was crewed by 500 people.[1a]

Treheskon
Treheskon is an Imperial Navy Admiral of Battlefleet Machorta and he took part in the initial defense of Machorta Sound from the Crusade of Slaughter. During those battles, he gave the order for the Battlefleet to retreat from Fomor III, as the Crusade of Slaughter's forces began to overrun both the world and the Fleet's ships.[1]

Trekhulir
Trekhulir of the Glittering Dark is one of Craftworld Ulthwe's most famed artists and wraithsmiths. He refuses to live in the brightly lit upper levels of the Craftworld; instead, he lives in the murky underworld of the lower levels. He claims his work requires him to cultivate the shadows to find true beauty to create his art.[1]

Tremard
Tremard was a Trooper of the Tanith First and Only.[1]

Tremault
Tremault was a Remembrancer, most noted for writing The Accounts of the Tallarn, a collection of Tallarn sayings.[1]

Tremert
Tremert is an Imperial Death World.[1]

Tremes
Tremes is a Fortress World of the Imperium. It is the capital world of the Rhodior System, one of the three 'Metalican Gates' of the Obolis Sub-Sector in the Charadon Sector.[1]

Tremor Cannon
The Tremor Cannon is an Imperial Guard weapon used on the Banehammer Super Heavy Tank. The Tremor Cannon launches a self-burrowing projectile which then detonates a set distance underground, releasing a huge shock wave, liquefying the nearby ground.[1]

Tremorstave
The Tremorstave is a Necron weapon utilized by Crypteks of the geomancy discipline. The energy blast from a Tremorstave causes shards of rocks to burst from the ground, scattering enemy armies.[1]

Trench Shovel
Trench Shovels are used by the Astra Militarum, to dig trenches with. The Death Korps of Krieg Regiments have put the Shovels to legendary use, in their service to the Imperium.[1]

Trenchant
The Trenchant was a drogue in service with the Imperial Navy during the Sabbat Crusade's Phantine campaign.[1]

Trentor Prime
Trentor Prime is an Imperial world, that was attacked sometime after the Great Rift's creation. However, the Iron Hands have since come to the world's aid.[1]

Trentukus
Trentukus is the chief Warpsmith of the Crimson Slaughter Chaos Space Marines. A skilled Daemonic engineer, Trentukus has supplied the warband with most of its Daemon Engines and created the artifact known as the Daemonheart.[1]

Trepytos
Trepytos was the seat of power for most of the Trail of Saint Evisser. This includes a fortress base for the Ordo Hereticus arm of the Inquisition to govern The Trail of Saint Evisser. All of the information regarding the trail has been routed from Farfallen to Trepytos in order to allow the ordo to better control the dying trail.[1]

Treyffan
Treyffan is an Imperial world, that is infested with a Genestealer Cult. However, in M42 a strike force from the Blackmanes Space Wolves Great Company, arrived on the world and is currently battling the Cult.[1]

Tri-Fold Crown
The Tri-Fold Crown was a Chapter of the Word Bearers Space Marine Legion during the Great Crusade and Horus Heresy. It specialized in Attritional warfare.[1]

Tri-Skull of Saint Uther
The Tri-Skull of Saint Uther is a holy relic of the Calixian Ministorum. A genuine miracle, it is a set of three skulls all belonging to the head of Saint Uther the Cataplast[1] The first skull comes from the saint at age twelve, the second one, at age fifty, shows markings suffered by Uther on behalf of an Ogryn who was protecting Lord Commissar Erranet, and the third one is pitted with shrapnel from the ninety-ninth wound that finally felled the saint at age one hundred and fifty.[1]

Tri-blight Amulet
The Tri-blight Amulet is a hideous remnant of the Dark Age of Technology, that is secured with other such relics, within the Imperium's cells beneath the Imperial Palace.[1]

Tri-fold Scourge
The Tri-fold Scourge are a Nurgle Cult that is led by the Demagogue Queen Virolia and it is among the Cults that worship and serve the Legio Morbidus. The Cult fought beside the Legio on Heliotyr[1a], during the Charadon Campaign's successful Invasion of Alumax.[1b]

Wandering Inquisitor
The Wandering Inquisitor[1], also known as Inquisitor Errant[2], is a rumoured child of the Emperor known as a Sensei. The existence of the Sensei is known to few outside of the Illuminati and the deeper orders of the Inquisition, and the Sensei are instead known through folk tales, such as that of the Wandering Inquisitor.[1] During the events of the Inquisition War, the Wandering Inquisitor was cornered on the planet Orbal by a an Inquisitor named Ion Dimitru. Dimitru was possibly a member of the Eternity Project, whose goal was to eliminate immortal mutants. However, as Errant was cornered within a bunker, Dimitru was slain by a member of the Illuminati.[2]

Wanton Desecration
The Wanton Desecration was a Carnage Cruiser active during the 12th Black Crusade.[1] It took part in the Battle of Gethsemane during which it helped the Styx Heavy Cruiser Violator to destroy the Imperial Omega Squadron of Sword Frigates. Ultimately, however, the Wanton Desecration, like all Chaos vessels in the Battle of Gethsemane, was destroyed by the combined efforts of Battlefleet Gothic and Craftworld An-Iolsus's fleet.[2]

War's Messenger
The War’s Messenger was a Warhound Scout Titan of the Legio Crucis Collegia Titanica. It was destroyed in the failed ambush of the Dark Eldar Kabal of the Ebon Law on the planet Agritha.[1]

War-Talon
The War-Talon[1] (another variant of name - War Talon)[2] is a Battle Barge belonging to the Raptors Chapter.[1] It was active during the Badab War[2] and the Taros Campaign.[1]

War Barge
War Barges are a type of warship used in the fleet of the Adeptus Mechanicus.[1]

War Bearers
The War Bearers are a Codex Chapter of Space Marines.[1][2]

War Council
The War Council was an Imperial institution formed before the Great Crusade to organise and shape the course of the Crusade and the Imperial Military, but its remit extended to managing the Imperium as a whole.[1] After the formation of Council of Terra to manage civilian affairs, the War Council was reorganized under Warmaster Horus to only manage military affairs and to secure the new Imperium. A new War Council under Malcador the Sigillite was convened on Terra following the outbreak of the Horus Heresy.[5] Presumably, it was disbanded along with the Council of Terra during the reformations of Roboute Guilliman.[2]

War Dog
War Dogs are Armiger Pattern Knights, that have been corrupted by Chaos and are now a type of Chaos Knight.[1a]

War Dogs
The War Dogs are a Chaos Space Marine warband.[1]

War Lions
The War Lions are a Space Marine Chapter.[1]

War Oath
The War Oath was a Battle Barge, that was created by the Imperium before the coming of the Space Marine Legions and was given its name by the Emperor himself. It later served as part of the Imperial Fists' warfleet during the Great Crusade, but was captured by the Iron Warriors in the Battle of Phall, as the Horus Heresy began. The Traitor Legion would then give the War Oath to the Sons of Horus and the Battle Barge served as Ezekyle Abaddon's command ship, during the Solar War.[1a] During the closing stages of the Solar War Abaddon sent the War Oath into a kamikaze attack on Luna's orbital defensive ring as he and his warriors teleported to the moons surface. The resulting impact blew a 20 kilometer long hole in Luna's orbital ring.[1b]

War Train
War Trains are immense 40 feet tall weaponized locomotives, that the Ecclesiarchy uses as mobile altars when going to war.[1]

War Walker
A War Walker is an a versatile Craftworld Eldar bipedal vehicle used as a light reconnaissance and weapons platform, akin to the Imperial Sentinel but with superior agility and firepower. Operating with the same grace of movement as its single pilot, the War Walker is particularly useful operating through difficult terrain, however, its lack of armouring makes it unsuited for fighting in the midst of heavy combat.[1][2a][3][4]

War Within the Webway
The War Within the Webway was a hidden engagement during the Horus Heresy.[1]

War Without Honour
The War Without Honour began when Nemesor Suthtis led the Necron legions of the Nekthyst Dynasty in invading a trio of Imperium factory worlds known as the Threefold Engels in late M41.[1] The war earned its name due to the tactics Suthtis used during the invasions, as he deployed teams of Deathmarks and swarms of Canoptek Wraiths to the three worlds, in order to mislead the command structure of the Engels' Astra Militarum forces into defending strings of far-flung islands on each of the worlds. When the Astra Militarum were lured away by the Deathmarks and Wraiths, Suthtis immediately concerted his attacks on the worlds' main continents, ensuring that Engel Prime and Engel Secundus fell to his forces in a matter of weeks.[1] Only on Engel Tertius did Suthtis encounter stiff resistance, when an embedded Regiment of Cadian Baneblades were able to turn the tide of the Nekthyst Dynasty's advance with their sheer armoured might. This ended however, when Suthtis unleashed no less than three separate shards of the Deceiver C'tan, which used their illusions and trickery to throw the Cadians into utter confusion. This allowed Suthtis' forces to destroy the Baneblade Regiment and thus ended the last resistance to his invasion and the Nekthyst Dynasty claimed the Threefold Engels as their own. The three worlds are then renamed as the Shadowed Triad and the Dynasty awakens the Tomb hidden deep beneath Engel Secundus.[1]

War World
War worlds are classed as war zones, in the Imperium there are a great many worlds that can be classed as war zones.[1] The Imperium is constantly at war and in those wars whole planets can burn. Massive campaigns can envelop dozens of systems and hundreds of worlds, many of which are utterly devastated by orbital bombardments and artillery in planet-spanning battles that last decades. Long-term war zones are hellish places where death comes quickly. The Imperium can field truly immense armies of millions of men, grinding their way across a devastated planet and reducing cities to rubble. Mercenaries flock to such places, hoping to leave soon after with their ships loaded with pay. Deserters and escaped prisoners form bands of pirates, preying on any ships unable to defend themselves or roam the war-torn planets in feral packs stealing and killing. The Administratum sends colonists from overcrowded worlds to populate war-torn worlds after the fighting has ended but the wheels of the Imperium grind slowly and a world can lie devastated for centuries before any effort is made to resettle it. These places can be some of the most ghastly in the Imperium, with ravaged environments, cracked planetary crusts, burnt-out cities and plains covered in the bones of the fallen.[1]

War Zone: Fenris
War Zone: Fenris is a series including a novel and of quick read/short stories (also later released as a novel) describing the Space Wolves battle against Chaos and Imperial threats to Fenris during present 41st millennium.

War Zone Charadon
War Zone Charadon is a 2021 campaign series for the 9th Edition of Warhammer 40,000 covering the Charadon Campaign.[1]

Isiah (Dark Angels)
Isiah is a Interrogator-Chaplain in the Dark Angels Chapter.[1]

Isiah (Flesh Eaters)
Isiah is a Commander in the Flesh Eaters Chapter, who was charged with destroying the Eldar who had invaded the Imperium world Golance and taken hold of its secret arsenal.[1] Despite having multiple Companies under his command though, Isiah's forces were repeatedly repelled by the Eldar from the building that held the arsenal, losing three hundred and fifty members of his Chapter. In order to finally reclaim the arsenal, Isiah made contact with the Mentors Chapter and struck a deal for an experienced Mentors squadron to aid him in exchange for letting the squadron take part in the battle. When the five Mentors arrived, Isiah tasked them with joining his Eighth Company and immediately co-ordinate a full scale assault on the northern entrance of the building that held the arsenal. When their plan was ready, Isiah told them he would lead a diversionary attack on the building's south entrance, where the Eldar's defenses were the strongest, in order to give the Mentors squadron's plan the best chance to succeed.[1]

Isidore Haleous
Isidore Haleous is the current Captain of the Crimson Fists Chapter's 4th Company.[1]

Isirmathil
The Isirmathil is a mighty relic Biting Blade, that is wielded by the Phoenix Lord Karandras. It is said by some, that the Shadowsting is the sister weapon of the Isirmathil.[1]

Isis IX
Isis IX is an Imperial Administratum Charter World and is the homeworld of the famed Inquisitor Silas Hand.[1]

Isis V
Isis V is an Imperial world that was infested by the Glatchian Dynasty Genestealer Cult in late M41.[1]

Isk'ayn
Isk'ayn is a Slaanesh Keeper of Secrets, who commands the Chaos God's Legion of Avarice.[1]

Iskandar Khayon
Iskandar Khayon is a Chaos Sorcerer, the Lord Vigilator of the Black Legion[3a], Warleader of the Kha'Sherhan, Third of the Ezekarion and a brother to Ezekyle Abaddon. To the Thousand Sons he is known as Khayon the Black due to his sins against his bloodline. The Black Legion call him Kingbreaker, the mage who brought Magnus the Red to his knees.[2a]

Iskavan
Iskavan the Hated was a Dark Apostle of the Word Bearers.[1a][2a]

Iskhandrian
Iskhandrian was a Captain-General of the Atraxian Regiments active in the late 300's.M41.[1a]

Iskiades
Iskiades is a Thousand Sons Sorcerer, who is part of Ahriman's Exiles Warband.[1]

Iskidia
Iskidia is an Astra Militarum High General, who took part in the Ninth Halo Margin Crusade.[1]

Isla'su
Isla'su is an Ocean World that is home to the Greet.[1] The world joined the Tau Empire after it was agreed that the Tau would build factories on its surface so the Greet could use them to pay for military protection.[1]

Islav Jacobyan
Islav Jacobyan is an Astra Militarum Commissar.[1]

Islumbine
The Islumbine is a white flower[1c], that is native to Hagia and it is the heraldic emblem of Saint Sabbat.[1a]

Ismael de Roeven
Ismael de Roeven is a servitor which served aboard the Ark Mechanicus Speranza.[1] Ismael was a former loader-overseer of the Lifter Rig Savickas of the docks on Joura. While treating his crew to drinks at a portside bar, to celebrate the crew making their quota, he (along with his crew and the other patrons at the bar) were captured and gang-pressed into service aboard the Speranza.[1a] Due to his persistent outcry at being forcibly collared to service, he was sentenced to "Servitude Imperpituis". After the conversion surgery (which included sealing his mouth shut with a chain-secured breathing plug) and lobotomization, Ismael was assigned to serve food in Feeding Hall Eighty-Six.[1b] During his service in the feeding hall, Ismael's former crewman, Abrehem Locke, recognized the servitor as who it used to be by his Savickas service marking. Despite attempts, Abrehem could not make the servitor remember it's former life.[1c] During the evacuation of a deck heavily damaged by a berserk Warlord-Titan, Ismael was struck on part his cranial augmentation. Ismael was later found by Abrehem, standing at the end of a corridor that would later turn out to house a long forgotten arco-flagellant known as Rasselas X-42.[1d] Abrehem was shocked to notice the beginning of a confused expression on the formerly emotionless servitor, before Ismael held up the arm with his Savickas marking and speaking the rig's name.[1d] Having regained part of his mind that had been suppressed by the now-damaged augmentation, Ismael rejoined the survivors of his former crew as part of a team to refuel the plasma engines.[1e] Though still connected to the ship's noosperic network to other servitors, more of Ismael's personality and memories returned to him.[1e] Ismael eventually remembered weapons training he once received before becoming a dock worker and accurately identified a long discontinued pattern of plasma pistol.[1e] Ismael managed to survive an Eldar attack on the Speranza, helping Abrehem back to his feet at the end of the battle.[1f]

Ismail von Arnim
Ismail von Arnim was the Commissar of the 387th Guards Armoured Regiment, when it defended Ras Hanem during the Second Punisher War.[1]

Isolation Ship
Isolation Ships are medical ships that Chiromancers work upon and they are used by the Imperium to treat victims of Warp-born diseases.[1] By doing so, the Imperium limits the risk of any Warp disease potentially spreading and endangering its worlds. However, despite the Chiromancers' skills, Isolation Ships are referred to as Death Ships, due to the fact that few of their patients leave alive.[1]

Isotropic Fuel Rod
Isotropic Fuel Rods are a surviving technology from the Dark Age of Technology, and a basic building block of Imperial technology. These contain a metal fluid - each metre-long fuel rod contains sufficient energy to power a hab-block for weeks. The knowledge to fabricate these is jealousy guarded by the Adeptus Mechanicus. [1] The basic source of power for the Underhive of Necromunda, Isotropic Fuel Rods are manufactured in the Hive City, though they can sometimes also be found among salvaged Archeotech.[2] The fuel rods can be used to power almost anything, from water stills, to air pumps and generators. A single one of these can be enough to establish an entire settlement out of the wasteland.[Needs Citation]

Krysan
Krysan was the Lieutenant-Commander of the Salamanders Legion's[1a] Armoured[1b] 40th Company Infernus, during the Horus Heresy[1a]. He was present on Isstvan V when the Dropsite Massacre began and his command tank was caught in the first artillery barrage of the Iron Warriors Legion; when they revealed their treachery against the Imperium. In the aftermath of the blast, Krysan's Company was destroyed and the Commander's body was set aflame as he began to drag himself out of his ruined tank. Just as the mortally wounded Commander managed to roll out of the tank, it exploded, killing Krysan instantly, and marked the end of his once proud Armoured Company.[1b]

Krysander
Krysander was the Captain of the Emperor's Children Legion's 9th Company, during the Horus Heresy and like most of its members he had embraced mutilation, hedonism, and body-modification.[1] Shortly after the Dropsite Massacre, Krysander was among the Legion's Brotherhood of the Phoenix, who came to a meeting called by Captain Lucius and were convinced by him that a Daemon has possessed their Primarch Fulgrim. Incensed at the idea[1a], the Brotherhood devised a plan to ambush the Primarch aboard the Strike Cruiser Andronicus, when Fulgrim was due to visit the lab of Chief Apothecary Fabius[1b], and then find a way to force the Daemon to leave his body[1a]. However during the ambush, Fulgrim proved himself to be a deadly opponent, despite being vastly outnumbered and seriously wounded Krysander. Though the ambush was successful[1c], Krysander's body had to be biologically restored by Fabius and Fulgrim was tortured to free him of the Daemon's control. However the Primarch quickly revealed that his capture had been a ruse and easily freed himself[1d]. The Primarch admitted that while his body had been controlled by a Daemon, which happened after Fulgrim's shock at killing his brother Ferrus Manus, this had allowed him to come to a better understanding of the powers given to him by his worship of Slaanesh. This later allowed the Primarch to retake control of his body and Fulgrim stated that he was now ready, to share the secrets he had learned with his Legion.[1f]

Krysmurthi
Krysmurthi was an Adeptus Custodes Hykanatoi and was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Krystaph Krystapheros
Krystaph Krystapheros was a member of the Blood Angels Legion, who took part in the Siege of Terra.[1]

Kryvex Boz
Kryvex Boz was an Iron Warriors Warsmith, who took part in the Horus Heresy.[1a]

Krz'at'tchal
The Krz'at'tchal is a Daemon Weapon, that was once, many thousands of years ago, an Astra Militarum Flamer, before a Flamer of Tzeentch was imprisoned within it. Now when it is used, the weapon emits multi-coloured Warp flames, that mutate anything struck by them.[1]

Krüg
Krüg was a Praetor in the World Eaters Legion, who took part in the Horus Heresy.[1]

Ksathra
The Ksathra are a Xenos race, that battled the Iron Hands in the Durian subsector.[1]

Ksi'm'yen
Ksi'm'yen is a Tau Sept world and a third phase colony.[4]

Kthelmir
Kthelmir, Supplicor of Chaos Undivided, is a Chaos Lord whose Warband took part in the Second Purging of Mephites Minoris.[1]

Ku'Gath
Ku'Gath the Plaguefather is a Great Unclean One of Nurgle.[1] Before the Plague Wars he was 1st in the favor of Nurgle.[10c]

Kualka
Kualka is a Chaplain of the Obsidian Jaguars and is currently among the Chapter's forces defending their Homeworld, Ceibhal, from a massive Ork invasion.[1]

Kubalai
Kubalai is a White Scars Chaplain who serves in the Deathwatch as part of the Reclusiam of Watch Fortress Talasa Prime.[1]

Kubik
Kubik was Fabricator-General of the Adeptus Mechanicus in mid-M32 during the War of the Beast. The most heavily cybernetically augmented member of the High Lords of Terra, Kubik was an ally of Lord High Admiral Lansung.[1]

Kubrik Chenkov
Kubrik Chenkov is the Commander of the Valhallan 18th "Tundra Wolves" regiment.

Kugrutz
Kugrutz Da one-toof is an Ork Blood Axe Beastboss, who commands the Da Squiggahunt horde.[1]

Kulak
Kulak was a shipmaster in service with the Ultramarines Legion during the late Great Crusade.[1]

Kuldoth Moar
Kuldoth Moar[1] is the current Chapter Master of the Angels Vermillion.[2] Before he attained his current title, Moar was the Chapter's First Blade when the Blood Angels High Chaplain Hereon arrived at his Homeworld Corinal, in 428.M41. Hereon had come to question the Angels Vermillion about the disappearance of the Imperium refuges that had come Corinal for safety, after their world, Dovar, was invaded by Xenos. However, his visit ended with the discovery that the majority of the refuges had been drained of their blood as part of a ritual that the Angels Vermillion called The Sorrowing. Their blood was to be placed into the Angels Vermillion's power armour dispensers and, in that way, the Chapter kept the Black Rage at bay for decades, with only a few of their Battle Brothers falling into the grips of the Red Thirst each year. This meant nothing to Hereon, who was shocked at the abomination of a ritual the Chapter had been perpetuating in secret for millennia and vowed to put a stop to it. He would be blackmailed into leaving, though, after the Angels Vermillion's previous Chapter Master, Chauld, threatened to reveal the existence of their bloodline's curses to the Inquisition, should the Blood Angels ever move against his Chapter. If the Angels Vermillion were to be destroyed, Chauld warned, then they would ensure all of the Sons of Sanguinius would die as well. Seeing that he had no choice, Hereon reluctantly agreed to leave and would make excuses for the disappearance of the refuges.[1] When he returned to Baal, Hereon informed his Chapter Master of the horrors their Successor Chapter had committed[1] and Dante immediately ordered that the Angels Vermillion were to be shunned and their aid was never to be accepted by the Blood Angels.[2] This mattered little to Moar and his Chapter though, as they had long ago cut ties with the Blood Angels and they knew The Sorrowing allowed them to continue to loyally serve the Imperium.[1] Chauld would continue to lead the Angels Vermillion until his death in battle with Necrons and afterwards Moar succeeded him as Chapter Master. However, under Moar's rule, The Sorrowing had become even more extreme and caused many within the Chapter to dissent about the ritual's usage. This later had an impact, when Moar ordered his Chapter not to aid in the defense of Baal when it faced an imminent invasion by Hive Fleet Leviathan. Because his rule had become so controversial, though, several Captains and their Companies disregarded his orders and went to defend the Homeworld of their Primarch Sanguinius.[2]

Kulgatha
Ancient Kulgatha was an Imperial Fists Dreadnought who fought in the Horus Heresy and would later die fighting the Eldar on Venomspire Ridge.[1]

Kulith Scourgehand
Kulith Scourgehand is a Dark Eldar Archon.[1]

Hugin
The Hugin was a Sokar Pattern Stormbird in the Space Wolves Legion, during the Horus Heresy.[1b]

Hugorn Dar Chimaeros
Sire Hugorn Dar Chimaeros was a Knight of House Chimaeros.[1] During the First Ork War of Adrastapol, Sire Hugorn was part of a lance of twelve Knights led by Gatekeeper Tolwyn Tan Draconis of House Draconis in the defence of House Draconis's keep, Draconspire, from the invading Orks.[1]

Hugost Wacim
Hugost Wacim was a Great Crusade-era Iterator-Prime of the Imperium's Iterator order and he was among those that took part in the Night Crusade.[1]

Hugues d'Argentein
Hugues d'Argentein is a Knight of House Hawkshroud, who pilots the Knight Paladin Honour and Wrath.[1]

Huhlhwch Dynasty
The Huhlhwch Dynasty were at one point the ruling family of the Imperial world of Tanith.[1] Under their rule, Tanith was a Feudal World. However, their rule came to an end - according to legend, their downfall was attributed to a sect of wood-warriors known as the Nalsheen, who united Tanith against them and laid the foundation for Tanith's modern society of democratic city-states.[1]

Huiveneras Prime
Huiveneras Prime is an Ork World where, after many battles for leadership, the Bad Moons Warboss Skagrog has united all of the Orks there under his command.[1]

Hul'aan
Hul'aan is a Tau Sept.[1]

Hulias
Hulias was a General of the Grantine VII.[1]

Hulk Dust
Hulk Dust is a combat drug, not licensed for use in the Imperial Guard.[1]

Hullbreaker Missile
Hullbreaker Missiles were modified missiles that were used by many of the Iron Warriors' pilots, during the Great Crusade and Horus Heresy. The weapons were packed with extra explosives, which made their payloads capable of breaking open the thickest of armor.[1]

Hullghast
The Hullghast are mutants found aboard voidships. They share an origin with the Ghilliam, as both types are created by irradiated or polluted voidship decks, but are more mutated and removed from their human ancestors.[1] Hullghasts bear extensive physical mutations. They have hairless, leathery skin, and arms ending in vicious talon-like claws. Their faces have oversized mouths filled with layers of huge teeth. Their bodies are covered pustules of flesh, which erupt in tusks and horns. Hullgasts' mutations make them highly resistant to the various environmental hazards encountered within a ship's Black Holds or in derelicts drifting through space, and they display almost total immunity to most forms of toxins, mild radiation, and gravity fluctuations.[1] Hullghasts inhabit forgotten, abandoned decks of voidships, as well as space hulks. Unlike the furtive, scavenging Ghilliam, they are highly aggressive, and prefer feeding on crewmen that go too deep below decks; they are also known to prey on Ghilliam, although they seem to prefer the flavor of unmutated meat. When unable to do so, they feed on each other.[1]

Hulth
Hulth is an Imperial world.[1]

Human
Humans are one of the primary races in the galaxy, and the one whose point of view the vast majority of the background is written from. In M41 the majority of humans are part of the Imperium of Man, although other human civilisations are known to exist.

Humble Saints
The Humble Saints were a group that displayed holy miracles to the population of the Talledus System. However, they became investigated by the Ordo Hereticus Inquisitor Kaliadh Shayn, who declared them to be instead heretical Rogue Psykers. With that, the Inquisitor began purging the Saints with the aid of the 63rd Delphic Dracons and the Astral Knights, led by Captain Hadrach.[1]

Humble Stave
The Humble Stave is an unadorned baton, that is an Ethereal relic of the Tau Empire. It was the only symbol of office born by the Ethereal Aun'Ghu and now its mere presence reminds Tau of their humble status within the Greater Good.[1]

Humblehope
Humblehope is an Imperial Shrine World, located in the Charadon Sector.[1]

Humiehacka
Humiehacka is a Death Skulls Warboss who was part of Warlord Garzulk the Faceless' Waaagh! that rampaged through the Pyrus Reach Sector.[1]

HunTR
HunTR stands for Haptic utility nerve Transmission Recalibrator, which are Squat smart tech modules that are integrated into the species' battlegear.[1]

Hunda Skorvall
Ancient Skorrvall, also known as the Bitterblood and born Hunda Skorvall was a Contemptor Dreadnought of the Death Guard Legion. He was amongst the first intake of Aspirants taken from Barbarus.[Needs Citation] Skorrvall was born on Barbarus and joined the army of the Primarch Mortarion, as they waged war against the cruel Overlord Xenos, species that ruled his Homeworld. Skorvall became one of Mortarion's elite, known as the Death Guard, and survived to see the last of the Overlords killed. Afterwards, Barbarus became part of the Imperium and Skorvall undertook the surgeries to become a Legionary, in order to join Mortarion as he took the Death Guard into the Great Crusade.[2] He later served as Standard Bearer for the 19th Chapter of the 1st Great Company before he was mortally wounded in battle with the Eldar at Neverlight, resulting in his internment within a Dreadnought. When the Heresy began, he joined his Primarch in siding with Horus and later served as part of Mortarion's vanguard against the Loyalists during the battle of Battle of Isstvan III. Ancient Skorrvall was badly damaged in the battle but was repaired in time to take part in the Drop Site Massacre on Isstvan V.[1]

Hunderax
Hunderax is an Imperial world, that was brought into Compliance by the Space Wolves and Night Lords, during the Great Crusade.[1]

Galan Dion
Galan Dion was a veteran member of the Iron Warriors' Tyranthikos, who took part in the Great Crusade and Horus Heresy.[1]

Galan Mauger
Galan Mauger is a veteran Black Templars Marshal, who commands the Caedomian Crusade which fights as part of the Indomitus Crusade.[1]

Galan Noirgrim
Galan Noirgrim is the Master of the Ordo Malleus, who wrote in the Prelude to The Abominatus that heresy must be destroyed completely at the root of its cause, lest it regrow stronger and doom the Imperium.[1]

Galan V
Galan V is an Imperial world that was the site of the Treachery of Galan in M35. During that incident, several warships of its garrison fleet mutinied under the lead of the Retaliator Class Grand Cruiser Foebane. The resulting battle saw four of the traitor vessels destroyed at the cost of three Imperial Cruisers.[1] In the battle on the planet, that known as Galan V Suppression, on the Ammonium Cobalt wastes fought some Imperial Guard Armoured Regiments of unknown origins consisted of at least a couple of Leman Russ Vanquisher and Salamander Scout Vehicles.[2]

Galano
Galano was a Blood Angels Chapter Master whose collective writings were gathered and kept by the Chapter after his death.[1]

Galaspar
Galaspar is a Hive World of the Imperium. Settled during the Dark Age of Technology, the ancient civilization of Galaspar grew distinct and separate from the emerging Imperium of Man. Its surface was covered with massive Hives that rival those found within Segmentum Solar. Outside of the fortified hives, millennia of unbound human population expansion and industrial spoil had obliterated the planet's environment and rendered Galaspar an arid, irradiated wasteland.[1] During the Age of Strife, Galaspar fell under the control of a tyrannical junta simply known as "The Order", which reduced its population to nameless labor units that were immediately euthanized when they were no longer able to work. The Order maintained its rule through mass terror and spreading addictive substances throughout the population. Thus it was that the people of Galaspar were rendered into humble and meek masses who would quietly obey authority. Soon Galaspar expanded its power, taking control of the surrounding worlds of its system in a pocket empire.[1] However The Order's rule of Galaspar ended when they refused assimilation into the Imperium during the Great Crusade, firing on Imperial Explorator vessels that attempted to make contact. In the ensuing Conquest of Galaspar, the Death Guard, led personally by Mortarion, obliterated The Order and killed every last one of its defenders, wreaking mass destruction and terror. Since then, the devastated world's population has obeyed the Adeptus Terra, replacing one tyrannical government with another.[1]

Galaspar Cluster
The Galaspar Cluster is a region of space made up of eleven primary star systems. The main system of the cluster is the Galaspar System.[1a] It was brought into compliance during the Great Crusade by the Death Guard when they crushed The Order, the former rulers of the region.[1b]

Galatael
Galatael is a member of the Blood Angels Chapter who serves as a Sergeant in the Deathwatch. A skilled swordsman even before he joined the Deathwatch, Galatael leads his jump pack equipped Kill-Team with deadly speed and killing force, which has made them capable of dealing with any foes they face in battle. Such is their skill that his Kill-Team has become a well used precision instrument in the Deathwatch's arsenal[1b]. Galatael and his Kill-Team are currently serving as part of the Deathwatch strike force led by Captain Artemis and are aiding him in fighting the Harlequin forces led by Farseer Eldrad Ulthran on the moon of Port Demesnus.[1a]

Galatan
Galatan, a Space Marine of the Ultramarines chapter, took part in the Corinthian Crusade in 698.M41.[1] By this time he was Chapter Ancient and Bearer of the Banner of Macragge. He briefly dropped the banner when his arm was chopped off by Warboss Skargor. While Skargor was distracted trying to break the banner with his Power Klaw, Ancient Galatan drove his Power Sword through the back of Skargor's head, killing him and finally breaking the spirit of the defence. Galatan died of his wound from this encounter. However it is said that the banner still did not fall, rallying the troops to finally defeat the Orks.[1] A statue of Galatan stands within the Fortress of Hera on Macragge.[2]

Galatan (Star Fort)
Galatan is a large Star Fort that defends the shipping lanes of the Realm of Ultramar. The greatest of Ultramar's Star-Forts, Galtan is a hundred kilometers in length and has shipyards which rivaled Luna. Its weaponry is said to be equal to a Sector Battlefleet. Its defense garrison consists of tens of thousands of Ultramar Auxilia and hundreds of Space Marines, many of which hail from the Novamarines Chapter.[2] During the Plague Wars, it attempted to provide support for Roboute Guilliman's forces on Parmenio but was boarded by the Plague Fleet. Massive casualties ensued as the Imperials defended the vessel, including the loss of Bardan Dovaro, Chapter Master of the Novamarines.[1]

Galatea Haas
Galatea Haas was an Arbitrator of the Adeptus Arbites stationed on Terra during the War of the Beast.

Galathas II
Galathas II is an Ice World of the Imperium.[1] Ultramarines Captain Jehnnus Ardias successfully led the Third Company in defending one of Galathas II's cities when the planet was under attack by the Eldar.[1]

Galatia
Galatia is one of the three Forge Worlds of the Triplex within the Eastern Fringe alongside Triplex Phall and Thule.[1a] The oldest of the three planets, it was established in the ancient days when Mechanicum Explorator fleets were sent out to colonize new worlds. Its Titan Legion became the Legio Victorum I, but it was peacefully assimilated into the Imperium. With the promise of rich rewards from the Warmaster himself, Galatia began to slowly stockpile weapons of war built to new and fearsome specifications, shipping the more orthodox examples of their craft to the Imperium in order to keep up the pretence of loyalty that had been thrown across the system like a shroud.[1c] Galatia was the site of heavy fighting during the Thramas Crusade, where they attempted to resist the Night Lords.[1a] Most of the Magi chose to ultimately surrender and they became corrupted members of the Dark Mechanicum. Thus they unleashed mechanical horrors upon the Dark Angels during the later stages of the Crusade, forcing Lion El'Jonson to enact the Ikaros Contingency and purge the entire planet, leaving only its dockyards intact.[1b]

Galatian
Galatian was a Space Marine of the Ultramarines, who served in Squad Romulus in the Chapter's Second Company.[1]

Galatus Warblade
The Galatus Warblade is a massive Dreadnought Close Combat Weapon used by Custodes Contemptor-Galatus Dreadnoughts. The blade has a built-in Infernus Incinerator.[1]

Galavan
Galavan is an Imperial Jungle World covered in dense tropical growth. Its primary exports are timber and pharmaceuticals.[1] Rainstorms on the planet are frequent, sudden, and heavy enough to stun an unprotected person. These storms have become proverbial on other worlds in the subsector, whose inhabitants often joke that Galavan's native inhabitants are not human at all, but rather mutants with gills. The Ordo Malleus of the Inquisition (which is not known for its sense of humour) has investigated these rumours and found them to be without basis in fact[1].

Galaxia Daemonica Perpetua of Jerome
The Galaxia Daemonica Perpetua of Jerome is an Inquisition text on the Eye of Terror.[1]

Galaxos Klynesmith
Galaxos Klynesmith is a Genestealer Cult Biophagus.[1]

Galaxy
The Milky Way Galaxy is the realm in which Warhammer 40,000 takes place. It is a vast spiral galaxy, ninety-thousand light years across and fifteen-thousand light years thick, containing roughly four hundred billion stars.[12a]

Galaxy (8th Edition)
This map shows the locations of planets and points of interest in the galaxy after the creation of the Great Rift.

Hebron
Hebron is a Lexicanium of the Dark Angels Chapter who served with Master Belial's Third Company during the Battle of Piscina IV.[1]

Hecate Class Heavy Cruiser
The Hecate Class Heavy Cruiser is a class of Cruiser used by the fleets of Chaos.[1]

Hecate Mountains
The Hecate Mountains are a mountain range on the planet Armageddon, located on the northern coast of Armageddon Prime, northwest of Hive Death Mire.[1] During the Third War for Armageddon, a number of ork hordes tried cutting through the Hecate Mountains in an attempt to circumvent the Tempestor Victorum Line, but were stopped by the Space Marines of the Storm Lords Chapter.[1]

Hecate River
The Hecate River is a river on the planet Armageddon, located in the north of Armageddon Prime. The river rises in the Hecate Mountains northwest of Hive Death Mire, flowing east into the Boiling Sea.[1]

Hech
Hech was a Guardsman of the Tanith First and Only.[1] At one point in the Sabbat Worlds Crusade, the Tanith First were deployed on Bucephalon with a mission to assassinate Nokad the Smiling, the leader of the Chaos forces on the planet. Seeking to infiltrate his Doctrinopolis via one of the city's aqueducts, the Tanith were attacked by Chaos Cultists. In the bloody close-quarters fighting that ensued, a number of the Tanith were killed, but it is not known if Hech was amongst them.[1]

Hechsen
Hechsen was a Space Marine of the Avenging Sons Chapter, serving in the Third Company under Captain Gessart.[1] When Gessart rebelled against the Imperium in the course of the disastrous war on Helmabad, Hechsen remained loyal and unsuccessfully attempted to stop the renegades. He was executed by Nicz, denouncing the renegades as traitors who were less than cowards, before he was shot.[1]

Hechtor Dravere
Lord High General Militant Hechtor Dravere was one of the Imperial commanders during the Sabbat Worlds Crusade.

Heckla
Heckla is a world of ice and fire, its permanently frozen surface is rocked by earthquakes and volcanic eruptions, emanating from its molten heart.[1] Based on its name, it is believed that the planet was discovered in the distant past by the Space Wolves or Leman Russ himself. During the 13th Black Crusade, an Araken artefact called the Heklarunsten was destroyed by the forces of Chaos on the planet. The energy released from its destruction increased the size of the nearby Araken Warpstorm, somehow dissipating its energy in the process. The Heklarunsten's destruction drew the attention of Magos Omega Thule, who began a search for the remaining Araken artefacts in the region.[1]

Hectacore
The Hectacore were a heretic Human civilisation defeated by the Imperium, during the Macharian Crusade. After his actions on the planet Gamara 12, General Arrian was ordered by Lord Commander Solar Macharius to put their children into re-education camps.[1]

Hectarius
Hectarius was an Initiate of the Black Templars Chapter.[1] During the Purging of Centrati's Eye, Hectarius led the remnants of his Crusader Squad in a boarding action, disabling the engines of an Aeldari warship. For his actions, he was awarded a Distinguished Service Skull.[1]

Hectin Autocarriage
Hectin Autocarriages are a somewhat common Desoleum civilian vehicle. They are often used to carry personages not suited to the normal transport methods, moving them across the lanes and habways of the hive levels in relative safety. Most have enclosed passenger areas, but some lesser-quality or converted models feature open areas in the rear, allowing for a greater number of passengers and the potential to mount a pintle weapon. They are also seen outside the hives, racing to drop points or roaring away from pursuing Sanctionaries. Some ancient and rare models instead used skimmer technology.

Hector Antaros
Hector Antaros is the current Captain of the Imperial Fists Chapter's 6th Company. A masterful siege specialist, Antaros has boasted that his Company's firepower can match that of the similarly-equipped 9th Company any day. As such, he has something of a rivalry with Kaheron and often draws his ire.[1]

Hector Rex
Hector Rex is an Inquisitor Lord of the Ordo Malleus.[1]

Hector Thrane
Hector Thrane was the first Grandmaster of the First Legion and led them during the Unification Wars and Great Crusade.[1a] He earned the right to do so, after taking part in the First Legion's victorious battle against the Udug Hul soldiers of the Great King of Akkad. The battle's end saw the Great King's head become a trophy that hung from Thrane's belt and he became the Legion's Grandmaster. This also earned him the title, Sinestra of the Emperor, the left hand of the Warlord of Terra, His most fearsome instrument of conquest. The battle also proved the Legio Astartes worth as an army and Thrane led them against the Emperor's foes on Terra and the Sol System. It was under his command that the warped Terran cities of Khadun and Molay were obliterated and who ordered the deployment of gene-phage munitions to purge Enceladus clean of a Khrave infestation. These victories, however, left an indelible stain on both the course of the war and the identity of the First Legion. By the time the Great Crusade began, though, Thrane's actions had forged the Grandmaster's reputation as a ruthless and prideful warlord.[1a] The continued success of Thrane and the First Legion, saw the Grandmaster rise to become one of the most influential personages in the early Imperial Court. So much so, that Thrane's counsel to the Emperor was second only to that of Malcador and Horus Lupercal. This prominence and success, however, caused Thrane and his Legion to develop an extreme arrogance that led them to believe they could not be defeated. This proved to be their downfall when the First Legion faced an unnamed Xenos species on Canis-Balor. The Legion had sought to claim the world for the Imperium, but the Xenos' proved to be dangerous foe - due to their large numbers, disregard for sane tactics and use of technology that defied rational explanation. This led the First Legion to suffer numerous losses and each invading wave was forced to retreat. Thrane eventfully personally led another invasion of Canis-Balor, after becoming enraged by both the losses and the ruining of his reputation. Under Thrane's direct command the Legion's forces cut a swathe through the Xenos, but could not overcome their superior numbers. This led the First Legion to be nearly destroyed by the Xenos, at which point Thrane realized his hubris had brought them to this point. Seeing now the futility of continuing the invasion, Thrane immediately ordered the First Legion to evacuate Canis-Balor. They began to do so, while Thrane and his Lifeguard sacrificed themselves to act as a rearguard against the advancing Xenos. Once the evacuation was complete, Canis-Balor was destroyed by Exterminatus and Urian Vendraig was chosen as Thrane's successor.[1b]

Hecuban Conformity
The Hecuban Conformity was a separatist human realm, that was defeated by the 81st Expeditionary Fleet; in the Aegisine War, during The Great Crusade. After their compliance, the Conformity forged the battleship Halcyon for the Imperium, as a sign of penitence and tribute of fealty.[1]

Heda
Heda is a Sister Dialogus of the Adepta Sororitas.[1]

Hedara Pashet
Hedara Pashet is a Thousand Sons Sorcerer, who commands the Coils Infernum Warpcoven, which is among its forces that invaded Harlecrypt Tertius, during the Prosperan Rift War.[1]

Hedara Ptomalac
Hedara Ptomalac, also known as Ushapt-Osiron Hedara Ptomalac, was a Contemptor Dreadnought of the Thousand Sons Legion and Guardian of the House of the Jackal during the Battle of Prospero.[1] Before becoming a Dreadnought Hadara Ptomalac had formed part of the first generation of recruits from Prospero to be induced into the Thousand Sons Legion. Ptomalac is listed as the commander of a heavy support squad during the Relief of Keene's Landing where he also received an Imperial citation. Years later Ptomalac fell in the battle known as the Last Stand on Rakotis and was interred into one of the first Contemptor Dreadnought frames the Legion received.[1] Ptomalac was one of a cadre of nine Dreadnoughts that served as the ritual protectors of the House of the Jackal (and also "slept' there), a large mortuary and memorial complex on the western edge of Tizca's central district on Prospero. During the Battle of Prospero when the invading Space Wolves had already shelled the outer walls of the House of the Jackal into rubble Hedara Ptomalac and his surviving fellow Dreadnoughts emerged from the ruins and counter-attacked the Space Wolves' heavy armour at short range. Ptomalac was destroyed after personally accounting for two Typhon Siege Tanks.[1]

Heddon
Heddon was a dockworker who lived in Hive Helsreach on the planet Armageddon.[1]

Ollanius Persson
Ollanius Persson is a Perpetual and mysterious figure in history related to the myth of Ollanius Pius.[3]

Ollanius Piers
Ollanius "Olly" Piers was a Corporal in the Hundred and Fifth Tercio Upland Grenadiers Imperial Army Regiment, during the Battle for Terra. His fate would become heavily tied to the legend of Ollanius Pius.[1a]

Ollanius Pius
Ollanius Pius is essentially a mythological figure of the Imperial Creed, whose tale and identity varies according to the source.

Ollfyre
Ollfyre is an Imperium world that lies in the Corilanus System, which was saved from a tendril of Hive Fleet Leviathan by the forces of Lord General Syvar Daeus.[1] Afterwards an Imperial Triumph was held on Ollfyre to honour Daeus and millions come to watch. But as it is underway, Hive Fleet Hydra suddenly invades the world; having been drawn to the Corilanus System, by the death throes of Leviathan's bio-ships.[1]

Ollonius
Ollonius was the Chapter Master of the Ultramarines in early M36.[1] At some point in his tenure as Chapter Master, Ollonius received a fragmented distress call from the Imperial world of Sylphis II. Faced with not knowing the nature of the threat Sylphis II was facing, Ollonius chose to maximize the Ultramarines' response by assembling a versatile strike force to aid the stricken world - which would be commanded by Captain Calistes, with the assistance of Chaplain Gaius and Techmarine Agmannus. Thanks to Ollonius's careful planning, the strike force was successful in purging the Ork horde that had invaded Sylphis II.[1]

Olmec
Olmec is a world of the Imperium.[1]

Olmenus
Olmenus was a member of the Ultramarines Legion who took part in the Battle of Calth as part of Sergeant Caudeus's squadron and later fought in the Underground War beneath its surface. It was during that war underground that the squadrons of Caudeus and Sergeant Tynon became separated from their Legion while fighting in Vault-Vexillium, when the Word Bearers began to break through the Ultramarines' battle lines. They soon found themselves surrounded by the advancing Word Bearers and their situation was even more critical because Caudeus's squadron held the relic Honour Standard, known as Guilliman's First Oath. Realizing that the Word Bears would seize the Honour Standard after they were killed, the two Sergeants agreed to go on the attack and attempt a breakout that would allow one of their number to escape with the relic. Caudeus chose Olmenus to complete their urgent goal and placed the Honour Standard in his hands, as the Ultramarines went on to sell their lives dearly against the Word Bearers. Their sacrifice allowed Olmenus to escape down a service chute and he later brought the Honour Standard to safety, when he located other Ultramarines forces.[1][1]

Olon XXII
Olon XXII is an Adeptus Administratum Scribe, who aided in writing a report on the Fall of Antirrum. Notably, Olon included evidence that hinted at what became of Antirrum's Heretic Planetary Lord, Galen.[1]

Oloriel Goldsight
Oloriel Goldsight is a Farseer of the Craftworld Ulthwé. After Ulthwé received visions that the Necron Xonthar Dynasty would awaken soon on Primordus IV, Oloriel led a task force to stop them. Though they were too late to prevent an Imperial survey team from accidentally awakening the Necrons,[1a] they arrived on the planet while only a few had become active. In the battle that followed the strike force easily defeated the forces[1c] of the Necron Overlord Varagon Drakvir[1b]; preventing the majority of the Dynasty from awakening.[1c]

Olphrec Dar Draconis
Sire Olphrec Dar Draconis is a veteran Knight of House Draconis, piloting the Knight Gallant Imperator Incendus.[1] During the Pyrodiahn Campaign, Sire Olphrec was notably critical of the capabilities of Lady Jennika Tan Draconis, newly-appointed First Knight of Adrastapol and overall commander of House Draconis's forces on Pyrodiah. This came to a head when Lady Jennika led a mission to evacuate Planetary Governor Juliandros Beatifica from her cathedrum-fortress in the city of Castigorum.[1] Leading one of the four lances of Knights committed to the mission, Olphrec frequently questioned Jennika, eventually disobeying her orders and leading a number of Knights in charging a Necron Warrior phalanx. In the resulting fighting, several Knights were killed and Sire Jaekeb Dar Draconis was severely injured. Sire Jaekeb was only saved by the direct intervention of Lady Jennika, who then threatened Olphrec that, if he stepped out of line again, she would meet him on the dueling field.[1] Jennika earned great acclaim when the mission was complete, and it was noted by Sendraghorst, Sage Strategic of Adrastapol, that Olphrec staunchly supported Jennika thereafter.[1]

Olsta Line
The Olsta Line is a region of the planet Quintus.[1] When the Daemon Prince Voldorius subjugated Quintus, his forces conducted a purge of the Olsta Line's population in order to discourage rebellion.[1]

Oltep Dynasty
The Oltep Dynasty is a Necron Dynasty. Entombed on the Tomb World of Cocholos, in early M40 they awoke to find their planet ruled by the Daemon Prince Beublghor. In the Corewar, the Oltep Dynasty's forces were annihilated by Beublghor's daemonic legions.[1]

Oltyx
Oltyx, the Twice-Dead King, is a Necron Lord originally of the Ithakas Dynasty.[1a]

Olujin Khan
Olujin Khan is the current Captain of the White Scars Chapter's 7th Brotherhood.[1] He is a protégé of the Master of the Hunt, Kor'sarro Khan, and Olujin has earned the respect of his fellow Khans through his ability to get the most from the forces around him. This often includes the airborne elements under his command and Olujin is known as the Skyhawk, for his ability to assure the air superiority of his brotherhood in any battle zone he fights in.[1] Olujin would take part in the War of Beasts on Vigilus, where he led a strike force drawn from across the White Scars and their Successor Chapters. His wisdom and diplomacy would prove pivotal in this gruelling campaign, as Olujin shared the intelligence that his roaming outriders gathered. This greatly aided the beleaguered commanders of other Imperial forces and allowed them to make the best use of their carefully harboured resources.[1]

Olus
Olus was a Captain in the Blood Angels Chapter, sometime after the Devastation of Baal. His current fate is unknown, however, as the Blood Angels have lost contact with the Captain and his forces.[1]

Olus Sor
Olus Sor is a Novamarines Assault Sergeant and is currently part of a strike force led by Captain Gilad Nerva. Assault Squad Sor serves as its fast assault specialists and the Sergeant is armed with a power fist in order to bust open tanks.[1]

Olympas
Olympas is an Imperial Hive World and is the Homeworld of the rogue Callidus Assassin, Asaid Virenus.[1]

Olympia
Olympia was the Homeworld to the Iron Warriors Space Marine Legion.[1]

Olympia Bolt Cannon
The Olympia Bolt Cannon was a Bolt Weapon of Perturabo's own design used by his Iron Circle. Designed to be easily fabricated and supplied by the armouries of the Iron Warriors, it fell between the Heavy Bolter and Mauler Bolt Cannon in power, but with a higher rate of fire than either.[1]

Olympus
Olympus is an Adeptus Mechanicus Conquesitus Ark, that serves in the Indomitus Crusade's Battle Group Erastus.[1]

Tri-forge Cluster
The Tri-forge Cluster is composed of three Imperial-held Systems in Ultima Segmentum, which contain three worlds each.[1] Its worlds have produced components for Imperial battle tanks for millennia and it is located in the same Sector as the Forge World Metalica. In M42, the Cluster was invaded by both the Thousand Sons and the Death Guard.[1]

Tri-lock
A Tri-lock is an Imperial security device that seals a door with a force shield, that is impenetrable by any weapon fire, and requires three security cards to disable it; which are carried by three different people.[1]

Triad
The Triad are three Imperial Star Forts that are among the forces defending the Formidyre System, during the Fourth Tyrannic War.[1] As Hive Fleet Leviathan's Tyranids invade the System, the Triad are located in the Vyrox Void Warren Quarantine Zone. The Star Forts are now being assailed on all sides by the Tyranids.[1]

Triad Ferrum Morgulus
The Triad Ferrum Morgulus were the original three Titan Legions of the Collegia Titanica. Founded during the Age of Strife, they aided the fledging Cult Mechanicus in conquering their enemies, such as the Cy-Carnivora and Mutants during the civil infighting on the Red Planet.[1]

Triad Temporis
The Triad Temporis are a Thousand Sons Warpcoven.[1]

Trial By Fire
The Trial by Fire is an ancient ritual of the Tau Empire, undertaken by the Fire Caste to determine rank promotion.[1] When a Fire Warrior is old enough, he or she enters service as a Shas'la, or line trooper. After four years 'on the line', each Fire Warrior then undertakes the Trial by Fire. If they pass this ancient ritual (which varies depending on sept), they are fit to become a Shas'ui, who are able to pilot Battlesuits. After serving a further four years, a Shas'ui can take a second Trial, and success means advance to the rank of Shas'vre, a title considered to be the mark of a true hero by the Tau. A Shas'vre who survives another four years becomes eligible to take a third Trial. If he is still alive at the end, he will become a Tau Commander in-training, or Shas'el. Those who excel in this leading role are then promoted to Shas'o, a full Tau Commander. Only Commanders are allowed to retire from service, where they frequently become advisers and play a greater part in Tau politics. Other then death, this is the only way to leave the Tau military.[1]

Trialeorn
Trialeorn the Silent, is a Craftworld Saim-Hann Farseer.[1]

Trials of Anteias
The Trials of Anteias was a newly commissioned warship in the Ultramarines Legion that was destroyed by the Word Bearers warship Rapture of the Void during the opening chaotic moments of the Battle for Calth.[1]

Trials of Azrael (Audio Book)
Trials of Azrael is an audio drama by C.Z. Dunn, published in November 2013.

Triamon
Triamon is a Primaris Space Marine of the Genesis Chapter, serving with the Chapter's 5th Company.[1]

Triandr
Triandr is a Feudal World of the Imperium.[1a] One of the worlds visited by the Imperial Fists' strike cruiser Capulus for recruits to replenish their numbers after losses on Nimbosa. The population had been out of contact with the Imperium for generations, to the point where it is considered an ancient myth to most.[1b] The two main powers on the planet are the nation states Caritaigne and Sipang, which are constantly at war with each other. Not since the earliest days of the conflict has the war touched the shores of either nation. Instead the battles play out on the few independent states not yet under the control of one country or the other[1b]. This includes the island nation of Eokaroe, whose people worship the Great Father in the Sky, a variation of the Emperor.[1c]

Triarch
The Triarch was the ruling council of the Necrontyr empire before their transformation into the Necrons. Frequently undermined by rebellions in the Wars of Secession, the Triarch repeatedly attempted to find ways to unify the Necrontyr race once more, be it through a common enemy such as the Old Ones or the promises of immortality made by the C'tan.[1d] The Triarch itself consisted of three Phaerons and the rulers of individual Necrontyr dynasties were themselves governed by the Triarch. The head of the Triarch was known as the Silent King, for he addressed his subjects only through the other two Phaerons. Nominally a hereditary position, the short lifespans of the Necrontyr ensured that the title of Silent King passed from one royal dynasty to another many times.[1d] The last Silent King of the Triarch was Szarekh.[1a] During the war against the C'tan, the two other Triarchs were slain.[2] During the Age of the Dark Imperium, Szarekh re-established the Triarch with Hapthatra the Radiant and Mesophet the Shadowed Hand. When the three go to battle, they do so atop the Dias of Dominion.[3] Agents and protectors of the Triarch were known as Triarch Praetorians.[1b]

Triarch Praetorian
Triarch Praetorians are the former bodyguards and agents of the Triarch, the ruling council of the Necrontyr. Now, they are Necron rapid-assault infantry equipped with anti-gravitational packs. As of late M41 they have pledged their loyalty to the newly returned Silent King, and seek to unify the Necrons in the face of the Tyranid threat.[3]

Triarch Stalker
Triarch Stalkers are enormous mechanical spiders utilized by the Necrons.

Triarchal Menhir
Triarchal Menhirs are Necron constructs.[1] These floating devices can both absorb incoming fire as well as unleash devastating Annihilator Beams to scour nearly any foe from existence. Two of these constructs protect Szarekh and his Triarch upon the Dias of Dominion.[1]

Triarchy
The Triarchy are the Angels Numinous, Charnel Guard and Red Seraphs, three Blood Angels Successor Chapters that have bound themselves together in ancient oaths.[1]

Triarii
The Triarii were a specialized formation of World Eaters during the Great Crusade and Horus Heresy. Consisting of five Companies, the Triarii specialized in ship-to-ship boarding actions.[1] After the Horus Heresy, some of the Triarii went on to form the Riven and join the Black Legion.[2]

Triaros
The Triaros Armoured Conveyer is an armoured vehicle of the Adeptus Mechanicus.[1]

War's Messenger
The War’s Messenger was a Warhound Scout Titan of the Legio Crucis Collegia Titanica. It was destroyed in the failed ambush of the Dark Eldar Kabal of the Ebon Law on the planet Agritha.[1]

War-Talon
The War-Talon[1] (another variant of name - War Talon)[2] is a Battle Barge belonging to the Raptors Chapter.[1] It was active during the Badab War[2] and the Taros Campaign.[1]

War Barge
War Barges are a type of warship used in the fleet of the Adeptus Mechanicus.[1]

War Bearers
The War Bearers are a Codex Chapter of Space Marines.[1][2]

War Council
The War Council was an Imperial institution formed before the Great Crusade to organise and shape the course of the Crusade and the Imperial Military, but its remit extended to managing the Imperium as a whole.[1] After the formation of Council of Terra to manage civilian affairs, the War Council was reorganized under Warmaster Horus to only manage military affairs and to secure the new Imperium. A new War Council under Malcador the Sigillite was convened on Terra following the outbreak of the Horus Heresy.[5] Presumably, it was disbanded along with the Council of Terra during the reformations of Roboute Guilliman.[2]

War Dog
War Dogs are Armiger Pattern Knights, that have been corrupted by Chaos and are now a type of Chaos Knight.[1a]

War Dogs
The War Dogs are a Chaos Space Marine warband.[1]

War Lions
The War Lions are a Space Marine Chapter.[1]

War Oath
The War Oath was a Battle Barge, that was created by the Imperium before the coming of the Space Marine Legions and was given its name by the Emperor himself. It later served as part of the Imperial Fists' warfleet during the Great Crusade, but was captured by the Iron Warriors in the Battle of Phall, as the Horus Heresy began. The Traitor Legion would then give the War Oath to the Sons of Horus and the Battle Barge served as Ezekyle Abaddon's command ship, during the Solar War.[1a] During the closing stages of the Solar War Abaddon sent the War Oath into a kamikaze attack on Luna's orbital defensive ring as he and his warriors teleported to the moons surface. The resulting impact blew a 20 kilometer long hole in Luna's orbital ring.[1b]

War Train
War Trains are immense 40 feet tall weaponized locomotives, that the Ecclesiarchy uses as mobile altars when going to war.[1]

War Walker
A War Walker is an a versatile Craftworld Eldar bipedal vehicle used as a light reconnaissance and weapons platform, akin to the Imperial Sentinel but with superior agility and firepower. Operating with the same grace of movement as its single pilot, the War Walker is particularly useful operating through difficult terrain, however, its lack of armouring makes it unsuited for fighting in the midst of heavy combat.[1][2a][3][4]

War Within the Webway
The War Within the Webway was a hidden engagement during the Horus Heresy.[1]

War Without Honour
The War Without Honour began when Nemesor Suthtis led the Necron legions of the Nekthyst Dynasty in invading a trio of Imperium factory worlds known as the Threefold Engels in late M41.[1] The war earned its name due to the tactics Suthtis used during the invasions, as he deployed teams of Deathmarks and swarms of Canoptek Wraiths to the three worlds, in order to mislead the command structure of the Engels' Astra Militarum forces into defending strings of far-flung islands on each of the worlds. When the Astra Militarum were lured away by the Deathmarks and Wraiths, Suthtis immediately concerted his attacks on the worlds' main continents, ensuring that Engel Prime and Engel Secundus fell to his forces in a matter of weeks.[1] Only on Engel Tertius did Suthtis encounter stiff resistance, when an embedded Regiment of Cadian Baneblades were able to turn the tide of the Nekthyst Dynasty's advance with their sheer armoured might. This ended however, when Suthtis unleashed no less than three separate shards of the Deceiver C'tan, which used their illusions and trickery to throw the Cadians into utter confusion. This allowed Suthtis' forces to destroy the Baneblade Regiment and thus ended the last resistance to his invasion and the Nekthyst Dynasty claimed the Threefold Engels as their own. The three worlds are then renamed as the Shadowed Triad and the Dynasty awakens the Tomb hidden deep beneath Engel Secundus.[1]

War World
War worlds are classed as war zones, in the Imperium there are a great many worlds that can be classed as war zones.[1] The Imperium is constantly at war and in those wars whole planets can burn. Massive campaigns can envelop dozens of systems and hundreds of worlds, many of which are utterly devastated by orbital bombardments and artillery in planet-spanning battles that last decades. Long-term war zones are hellish places where death comes quickly. The Imperium can field truly immense armies of millions of men, grinding their way across a devastated planet and reducing cities to rubble. Mercenaries flock to such places, hoping to leave soon after with their ships loaded with pay. Deserters and escaped prisoners form bands of pirates, preying on any ships unable to defend themselves or roam the war-torn planets in feral packs stealing and killing. The Administratum sends colonists from overcrowded worlds to populate war-torn worlds after the fighting has ended but the wheels of the Imperium grind slowly and a world can lie devastated for centuries before any effort is made to resettle it. These places can be some of the most ghastly in the Imperium, with ravaged environments, cracked planetary crusts, burnt-out cities and plains covered in the bones of the fallen.[1]

War Zone: Fenris
War Zone: Fenris is a series including a novel and of quick read/short stories (also later released as a novel) describing the Space Wolves battle against Chaos and Imperial threats to Fenris during present 41st millennium.

War Zone Charadon
War Zone Charadon is a 2021 campaign series for the 9th Edition of Warhammer 40,000 covering the Charadon Campaign.[1]

War Zone Charadon - Act I: The Book of Rust
War Zone Charadon - Act I: The Book of Rust is a campaign supplement for the 9th Edition of Warhammer 40,000.[1]

War Zone Charadon - Act II: The Book of Fire
War Zone Charadon - Act II: The Book of Fire is a campaign supplement for the 9th Edition of Warhammer 40,000 and the second book in the War Zone Charadon series.[1]

War Zone Damocles
War Zone Damocles is a set of campaign supplements for the 7th Edition of Warhammer 40,000. Describing a battle between the Imperium and Tau Empire in the Damocles Gulf region, there are 4 books in the series: War Zone Damocles: Operation Shadowtalon War Zone Damocles: Burning Dawn War Zone Damocles: Kauyon War Zone Damocles: Mont'ka

Drussen Atrocity
The Drussen Atrocity was a battle of the Horus Heresy. Fought in 010.M31, rumors of a forbidden empyreal engine drew the attention of splinter elements from both Traitor and Loyalist forces, leading to a brief war which ravaged the isolated world of Drussen. The apocalyptic conflict halved the world's population in a single night.[1]

Drusus
Drusus was a Lord General Militant of the Imperial Guard in early M39.[1] Initially a subordinate to Lord Militant Golgenna Angevin in the Angevin Crusade, after the mental breakdown of Angevin, Drusus would take de facto command of the waning crusade against the Yu'vath and their allies. Gaining the favor of the High Lords of Terra, rival generals attempted to kill the rising star with assassins. Though supposdly slain, Drusus was seemingly resurrected as a Living Saint, leading many to believe that held the Emperor's favor. As a result, Drusus is given full formal command of the Crusade and leads a massive offensive that sees the final destruction of the Yu'Vath. Drusus remains a hailed hero across the Calixis Sector to this day.[1]

Drusus (Lunar Class Cruiser)
The Drusus is an Imperial Navy Lunar Class Cruiser, that is part of the Odoacer System's defense fleet. However, the creation of the Great Rift, left the System isolated isolated from the Imperium and the fleet soon successfully dealt with numerous upheavals across Odoacer. A year after the catastrophe, though, the defense fleet's commander, Commodore-Captain Aldo Ware, was contacted by his Chief Astropath, Klemistos, with a dire warning. A dangerous threat would soon enter the System and the Astropath gave the location it would be coming from. Ware took Klemistos' warning seriously and immediately split the defense fleet in two. The Drusus was part of the fleet, commanded by Captain Keel, that was ordered to return to the Cardinal World Almace, while the Commodore's fleet would go confront the coming threat to Odoacer.[1]

Drusus (Ultramarines)
Drusus was a Legionary of the Ultramarines active during the Horus Heresy.[1] Following the Shadow Crusade, Drusus became a member of Aeonid Thiel's unit, the Red-marked. He was killed by a World Eater during a boarding action on the Dark Sacrament.[1]

Drusus Marches
Drusus Marches is a subsector of the Calixis Sector. It is heavily populated with several Hive Worlds but also wilderness and warzones on its edges.

Drusus Shrine World
Also known as Sentinel, this planet stands at the rimward limits of the sector and is dedicated as a holy Shrine World to Saint Drusus.

Druvillo Trentius
Druvillo Trentius was the Captain of the Imperial Navy Cruiser Deacon Byzantine during the Lakonia Persecution.[1a][1b]

Druxus Bale
Druxus Bale is a Black Legion Chaos Lord and Champion, who took part in the invasion of Cadia, during the 13th Black Crusade.[1] There, the Chaos Lord and his warband joined the attack on Kasr Myrak and when a portion of its walls finally fell, he was at the forefront of the Chaos forces that swept into the Kasr. They then clashed with the Imperial forces defending Kasr Myrak, who were led by General Stahl and the commander was soon targeted by Bale. Though Stahl was a skilled swordsman, he fell to a single swipe of the Chaos Lord's blade and with that, the Kasr's fate was sealed. Bale and the other Chaos Space Marines, then moved on to other targets and left Kasr Myrak to be destroyed by hordes of Cultists and Heretics.[1]

Drykeena
Drykeena is a Jungle World of the Imperium.[1] When a Dark Eldar raiding force began ravaging numerous settlements across Drykeena, Chaplain Xavier led a Salamanders task force to stop them. After a fierce battle the Salamanders were victorious and the Dark Eldar force was destroyed, though it cost Xavier his life to do so.[1]

Drypus Incident
The Drypus Incident is an important moment in the history of Necromunda.[1] The Incident was the culmination of conflict between House Orlock and House Delaque and saw the young upstart Kagill Orlock make a surprise attack against Delaque forces of Drypus. Uncharacteristically, the Delaque are caught off-guard and make little effort to escape the ambush. More surprising is that the Lord Helmawr lays the blame at Delaque and places sanctions upon their clan. House Orlock count the battle as a great victory, though keener minds are not so sure.[1]

Drystan Construction Yards
Drystan Construction Yards is an Imperial space station in The Periphery subsector of the Calixis Sector, towards the Scarus Sector.[1]

Drystann Cromm
Drystann Cromm was the Grand Master of the Grey Knights. He was Grand Master of the Fourth Brotherhood and Keeper of the Augurium.[2]

Dryzla Lashlok
Dryzla Lashlok is the leader of The Promanade of Pain from the Slithertine Legion. Cavalcade composed of two Daemonette packs, two Seeker packs and two Hellflayers.[1] This cavalcade is held in reserve, patiently awaiting the right moment to perform their devastating charge. On Macharia, it was they that broke through the defences of the governor’s stronghold. [1]

Du Queste
du Queste was a Scout of the Imperial Fists Chapter, serving under Veteran Scout Sergeant Hilts.[1]

Duala
Duala is an Imperium world that lies near the Damocles Gulf.[1] In the aftermath of Cadia's destruction during the 13th Black Crusade, Duala was invaded by Daemons. Duala was among a series of worlds in the area that have suffered the same fate and the Inquisition may quarantine the worlds, rather than save them.[1]

Ducarius
Ducarius is a Druid Librarian of the Emperor's Spears 3rd Warhost. Ducarius grew up on Nemeton in the Kavalei Tribe alongside a brother Fionn who later died of tuberculosis.[1] He is noble, dutiful, and above the line warriors of the regular Spears.[1a] He became close to both Amadeus and Anuradha Daaz during their stay with the Spears, later releasing them from their cell after the assassination of Celestial Lions Ekene Dubaku following a mental scan that proved their innocence.[1b]

Ducas Clan
The Ducas Clan is an Imperial mercantile clan active in Hive Trazior on Necromunda. They were lowerhive clients of Lord Spinoza.[1]

Duchess Hespara
The Duchess Hespara was a Imperial Grand Cruiser that fought in the Vexan Crusade and stood against the Reavers of Ythramar. After the Reavers were broken at the Battle of Tamar, the ship was retired from naval service and after a while found itself in the service of Inquisitor Anatol Volk.[1]

Duchess Iolanthe
The Duchess Iolanthe was an ancient and famous Battleship, that was a cornerstone of the Rogue Trader Sebastian Winterscale's fleet in the Koronus Expanse. The Duchess was lost with all hands during a Warp jump in 397.M41, when the Expanse region suffered an increase of incursions by Warp entities.[1]

Duco
Duco is a Night Lords Apothecary, who served in Fabius Bile's Consortium.[1a] He was notably antisocial with the other members of the Consortium, save for Khorag who was well-liked by everyone. Duco was later among the few Consortium members who stayed by Fabius Bile's side in 992.M37, as the Coven of the Thirteen Scars' waged a hunt to destroy him. His attempts to stop the Haemonculi ended in failure, leaving Bile with few resources and a need for allies to help him. Duco and the remaining Consortium were sent as messengers on his behalf and the Night Lord was tasked with asking his Legion for aid[1a]. However the Night Lords did not take part in the final battle against the Coven of the Thirteen Scars and it is not known what became of Duco.[1b]

Breughal Paine
Breughal Paine was a Dreadnought, who served as the Dark Hunters' Forgemaster during the Second Punisher War. At that time, he was only the surviving Battle Brother left from the Chapter's second Founding.[1]

Breunan
Breunan is a Fallen Angel, who is among those who now loyally serve their returned Primarch, Lion El'Jonson[1a] as the Risen.[1b]

Brevant
Brevant was a Guardsman of the 42nd Paragon Tank Regiment.[1b]

Brevian Centennials
The Brevian Centennials were an Imperial Guard Regiment that took part in the Sabbat Worlds Crusade.[1a]

Brey Auerben
Brey Auerben was a Captain in the Tenth Jovani Vanguard Regiment, who took part in the Sabbat Worlds Crusade.[1a]

Brezal III
Brezal III was the site of a battle that saw the Blood Ravens and Storm Wardens fight the forces of the Eldar.[1]

Brezantius System
The Brezantius System is an important System in Ultima Segmentum's Charadon Sector.[1a] Located in the Obolis Sub-Sector, Brezantius is one of the three "Metallican Gates" which serves as defensive points around the Forge World of Metalica. The System is heavily fortified but nonetheless was the site of heavy fighting during the Charadon Campaign.[1a] During the war, the System was devastated by Plague Zombies and other Chaos-associated calamities but at least on the Fortress World of Kapston Imperial resistance still holds firm.[1b]

Brezhvet Companions
The Brezhvet Companions are believed to be an Imperial Army Regiment, that took part in the Horus Heresy.[1]

Briar
Briar was a Canoness of the Order of the Thorn, who became a revered martyr to the Order, after her death in battle.[1]

Brielle Gerrit
Brielle Gerrit was a Rogue Trader of House Arcadius, and captain of the Cruiser Fairlight[1a] until just before the Damocles Crusade in 742.M41.[2a] She was the daughter of Lucian Gerrit, and the half-sister of Korvane Gerrit.[1a]

Briende
Briende was a Captain of the Ultramarines Legion, commanding the 111th Company during the Great Crusade, until he died while fighting on the world Emex. The Captain had been beloved by his Company and his death was a hard loss for those who had served under him.[1]

Brigandine of Honour
The Brigandine of Honour is a suit of Astartes-pattern Scout armour belonging to the Blood Ravens chapter. It is awarded to Blood Ravens Scouts on the eve of their ascension to full Battle brothers, to be worn until they receive their first suits of Power armour.[1]

Brigandine of Swiftness
The Brigandine of Swiftness is a suit of Scout Armour with an integral Camo Cloak, belonging to the Blood Ravens chapter. It allows its wearer to move with great speed, especially when attacked in close combat. This reinforces Scout Sergeant Cyrus's teaching, "Yes, run when you are attacked - but do so toward the enemy!"[1]

Brigannion Four
Brigannion Four is a Fortress World lying just outside the Eye of Terror, nicknamed the Planet of Steel. It is not a Daemon World, but its surface still writhes with the Daemonic energies of the Warp.[1]

Brigantia III
Brigantia III was an Imperial Fortress World.[1] Brigantia III was a base for operation in Zodiox Rift against the Xenos of the Hrud, the Noulia and the Chromes. In M32 an Imperial General Milus Montague gathered an army there, that was consisted of two million Imperial Guardmen including his 47th Heavy Columnus and honoured regiments of Phaxatine-of-Foot and Droonian Longshanks. Planet and all of its inhabitants were destroyed when the Ork Attack Moon appeared in the system and collapse the planet with gravitic pressures of its materialization.[1]

Bright Lance
The Bright Lance is an Eldar laser weapon and the equivalent of the Imperium's lascannon.[1] It operates the same way, firing a concentrated laser-blast for destroying enemy vehicles, however the weapon is far more efficient thanks in part to the use of psychically grown crystals. Its is also more accurate than a lascannon, making armor below a certain thickness redundant.[1][2]

Bright Sword
The Bright Sword is a Battle Barge in the Grey Knights Chapter.[1]

Brightsword
Brightsword is a Tau Commander[1] The original Commander Brightsword served alongside Commander Farsight, in the Arkunasha War[1a] against the Waaagh! Dok lead by Warboss Toofjaw.[1b] Since his death many Commanders have since taken up the name Brightsword, seven known so far[1e], all serving under Farsight; from the Damocles Crusade and the defense of the Sept world of Dal'yth[1c], to the Farsight Expedition[1d] and centuries after the founding of the Farsight Enclaves[1e]. The latest Commander Brightsword is part of Farsight's The Eight and though half a dozen generations separate him from the original, he has inherited all of that lineage’s legendary ferocity, and like those before him, has pledged his life to the service of Farsight and the Enclaves.[1f] The dark truth behind Brightsword is that each bearer of the title are not volunteers but rather clones of the original manufactured by O'Vesa.[3] It is also known that before his renegading from the Tau Empire, Brightsword sullied his honor during the famous Koloth Gorge Massacre in the Nimbosa campaign, where he so cruelly ordered to destroy all of the human warriors, that he was summoned back to T'au to answer for this evil doing.[2] During Farsight's self-imposed exile into the wastes of Vior'los, Brightsword was made military leader of the Farsight Enclaves in his stead.[4] During the Arks of Omen Campaign, Brightsword led forces on Arthas Moloch. During the defense of Temporary Air base Zephyr33, Brightswords forces responded for a plea for aid from the overwhelmed defenders to buy time for their withdrawal. While launching a Mont'ka that drove back both the Ork and Chaos forces long enough for the Tau to evacuate, Brightsword was slain by a missile barrage while leading a fighting retreat to the final extraction point.[5]

Brimelow
Brimelow was a Scout Sergeant of the Scythes of the Emperor Chapter, serving with the Tenth Company.[1]

Brimlock
Brimlock is an Imperial world best known for its Imperial Guard Regiments, the Brimlock Dragoons.[1]

Galaxy (8th Edition)
This map shows the locations of planets and points of interest in the galaxy after the creation of the Great Rift.

Galaxy Class
Galaxy Class may refer to: Galaxy Class Armed Freighter Galaxy Troop Ship

Galaxy Class Armed Freighter
Galaxy Class Armed Freighters are ancient transports used by Imperial Merchant Fleets designed during the late Age of Strife. Radically different from the newer more high-capacity Imperial Transports which have largely replaced it, these vessels retain a much more substantial weapons fit than their successors, as they were originally designed for a time when space was much more hostile before the Great Crusade. However with the Imperium now besieged on all sides and the Imperial Navy's fleets overstretched, there has been a resurgence in the use of these vessels as Merchant Guilds seek to protect their cargoes.[1] If used as a military transport, it can carry at least 2 mechanized infantry regiments, 2 infantry regiments and 1 armored regiment.[2]

Galaxy Troop Ship
The Galaxy is an interstellar fleet support ship used to transport regiments of the Imperial Guard from one star system to another. The Galaxy itself is not a proper warship although it will often operate as part of a battlefleet, supplying troops for planetary landings.[2] Imperial Guard Regiments are recruited from a world's best warriors — gang fighters from hive worlds, planetary defence forces from industrialized worlds, tribal warriors from Feral Worlds and the feudal elite from Feudal Worlds. At the time prescribed by the Administratum, a troop ship such as a Galaxy arrives at the planet to recruit the elite warriors. They then begin a great journey through space during which they are trained in the armaments and tactics of the Imperium. They are issued with standard Imperial equipment — lasguns, flak armour and so forth — and instructed in the Imperial Cult. When they arrive at their destination, they have been trained into a crack force, their natural warrior skills honed to a razor-sharp edge.[1] Some regiments are sent to conquer and pacify newly-discovered planets and may remain there afterwards as a garrison, forming a new warrior elite to rule the planet. Other regiments may be moved from warzone to warzone, fighting countless battles on the Imperium's behalf.[1] Galaxy and the regiments of the Imperial Guard they carry are often included in battlefleets when there are planets to conquer. The Guardsmen land on the planets after the warships have first destroyed enemy opposition in space and softened up the ground troops with orbital bombardment.[2] The Galaxy has a compartment large enough to fit approximately 4 regiments but the size varies depending on the size of the regiments and the mission they're on.[2] No Galaxy Troop Ships have been built since the Age of Apostasy, as the means to build them have been lost.[1]

Galbus Heer
Galbus Heer is a Ordo Malleus Inquisitor, who is known for his extensive lectures on the dangers represented by Daemons and the Warp.[1]

Galdorian
Galdorian was an Astropath Prime who served aboard the Blood Angels Battle Barge Blade of Vengeance during the Third War for Armageddon.[1]

Gale
The Gale is a Strike Cruiser in service with the Wrathhost.[1] During the Nachmund Rift War, the Gale was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Gale of Truth
The Gale of Truth is a Storm Bolter belonging to the Blood Ravens Chapter. The Gale of Truth has undergone countless rounds of fine tuning in the chambers of Blood Ravens' master artificer Nathaniel. It now fires with unparalleled precision and deadly force.[1]

Galedan
Galedan was a Captain in the Dark Angels Legion during the Great Crusade, when he served under Chapter Master Astelan and acted as his second in command aboard the Battle Barge the Spear of Truth. During the Crusade he would take part in invading the world of Byzanthis after the diplomatic efforts of Chapter Masters Astelan and Belath failed to bring it peacefully into the Imperium.[1] Working with Luther and Astelan, Galedan later helped foil a pro-Imperial conspiracy on Caliban after the world had seceded from the Imperium. Galedan was subsequently promoted to Chapter Master.[2]

Galen (Captain)
Galen was a Captain in the Imperial Fists Chapter, who was killed in battle. His personal bolt pistol, the Stalwart Companion, would later be recovered and used by the Blood Ravens Chapter.[1]

Galen (Dreadnought)
Galen is a Furioso Librarian Dreadnought in the Blood Angels Chapter[1], who holds the rank of Epistolary.[2] He was part of the Strike Force led by Commander Dante, that took part in the defense of the Hive World Orana during a Chaos invasion. During the invasion, Orana's capital Hive was transformed into a Hellspire, which soon disgorged a horde of Daemons and Chaos Space Marines. No matter how much it was fired upon, the Hellspire repaired itself, but during one such attack Galen sensed the true danger the Hellspire represented. Through the psychic energy released by the Hellspire, the Dreadnought learned that a ritual was being conducted to summon a Daemon Lord atop its upper reaches. Galen quickly informed Commander Dante, who charged the Dreadnought with entering the Hellspire to destroy a reactor, that was powering a void shield protecting its upper reaches.[1] He entered one of three Stormraven Gunships which took flight and attacked the Hellspire; opening a great rent in its surface, which they flew through, before the wound was healed. Within the Hellspire, Galen led them relentlessly towards the reactor, which the Dreadnought personally destroyed. With the void shield gone, Dante and his Sanguinary Guard descended upon the Hellspire's upper reaches, where Dante banished the Daemon Lord with the Axe Mortalis. With the Daemon Lord's banishment, the Chaos hordes upon the Hive World's surface exploded into mists of blood and the Imperium's fleet destroyed the Hellspire with an orbital bombardment.[1]

Galen (General)
Galen was a Shar-General active during the Great Crusade, whose forces fought alongside the Space Marines of the Blood Angels Legion for a time.[1]

Galen (Heretic)
Galen was the Planetary Lord of the Imperial world Antirrum and also secretly a Heretic.[1]

Galen (Inquisitor)
Galen is an Inquisitor, who took part in the Indomitus Crusade.[1] As the Crusade's fleets were being prepared to launch, the Fleet Quintus' Battleship Embrace of Fire exploded due to a plasma drive mishap. Its death caused the destruction of 6 other ships and Galen investigated the cause of the debacle. He later discovered substantial evidence, that Imperial saboteurs had been responsible for the Embrace of Fire's demise. It was theorized that the sabotage was likely done, to strike a blow against the control Lord Commander Guilliman now had over the Imperium. In response, Inquisitorial Kill-Teams were let loose within Fleet Quintus to ensure the saboteurs were not able to succeed again.[1]

Galen Bale
Galen Bale was a Captain of the Cadian 111th, commanding the regiment's 4th Company by the time of the 13th Black Crusade.[1]

Galen Czytel
Galen Czytel was a Major of the Hyrkan Eighth regiment, active during the Sabbat Worlds Crusade.[1]

Galen Gartell
Galen Gartell was the Chief Medical Officer of the Jantine Patricians regiment at the time of the Sabbat Worlds Crusade.[1] He was beheaded by Inquisitor Heldane for questioning him after the Jantines captured Major Elim Rawne of their rival regiment, the Tanith First and Only, so Heldane could attempt to turn Rawne into a psychic puppet.[1]

Galen V
Galen V is known for having spectacular cobalt chromate deserts.[1]

Sha'rell
Sha'rell was a veteran Fire Warrior of the Tau Empire, when the Imperium invaded the Sept World Dal'yth, during the Damocles Crusade. In the war to save Dal'yth, Sha'rell would be among the Tau's forces that fought against the Imperium in the forests of Gel'bryn, which would earn him a promotion to Commander. Though the camo circuits of his XV8 Battlesuit were left damaged by that battle, he left it unrepaired as a badge of honour and his suit soon became a rallying point for the Tau's forces. The Commander then took part in what became known as the Battle of Blackthunder Mesa, where the Tau fought to save one of Dal'yth's training facilities from several columns of Imperial tanks. The battle went so poorly for the Tau however, that Commander Shadowsun gave the order to abandon the facility and refused to send out additional reinforcements or ammunition. Sha'rell was among the Tau's forces that refused to retreat, but things looked grim until he was approached by Commander Bravestorm.[1] Bravestorm stated that with no chance of receiving more ammunition, they would need to engage in melee attacks if they were to change the course of the battle. He then convinced Sha'rell and their Crisis Teams, to use the few completed Onager Gauntlets they had, against the Imperial Tanks. Sha'rell readily agreed and their Crisis Teams destroyed many of the Imperial Tanks, as they continued their advance upon the training facility. However when a Baneblade killed two of their comrades, Sha'rell told the others to get clear and then used his Gauntlet to force his way inside the massive tank. Sha'rell then heroically sacrificed himself, by unleashing his twin flamers within the Baneblade and created such a large explosion, that three nearby Leman Russ Tanks were destroyed as well.[1]

Sha'ris
Sha'ris, Deacon of Lust, is a Herald of Slaanesh.[1]

Sha'vastos
Sha'vastos is a Tau Commander and skilled Tau Battlesuit pilot and a member of The Eight, Farsight's elite honor guard.[1] The first Tau to be fitted with a Puretide Neurochip, Sha'vastos faced lobotomy when the Ethereal Council ordered the removal of all Puretide Neurochips after they had been found wanting. Sha'vastos was saved this fate by the intervention of Commander Farsight.[2] By the Arkunasha War the elderly Fire Warrior was one of the finest Tau soldiers Farsight knew, and joined his growing corps of officers.[2] His prototype neurochip suffered rapid degeneration after the battle, however, so Farsight had him spirited away in a stasis pod until he could find a cure. Many decades later, O'Vesa was able to recalibrate the neurochip and reawaken the old warrior.[1]

Sha Aux'Phan
Sha Aux'Phan was a Tau Ethereal who was famously cut in twain by Sammael, the current Dark Angels Master of the Ravenwing.[1]

Shaa-Dom
Shaa-Dom was a Dark Eldar city of the Webway and satellite realm to Commorragh. The seat of power of El'uriaq, Shaa-Dom and its overlord planned to one day dominate the Dark City. However the supreme overlord of Commorragh, Asdrubael Vect, captured a human starship and sent it crashing into Shaa-Dom through a Webway Portal. The city was devastated by the initial explosion, but the real damage came when the ship's Warp Drives detonated and opened up a rift to the Warp. Now flooded with Daemons, Shaa-Dom was sealed away from the rest of Commorragh on Vect's personal orders.[1]

Shabb
Shabb is a Necron Cryptothrall, which has been enslaved by the powerful Cryptek Am-heht and now serves as their assistant.[1b]

Shabran Darr
Shabran Darr was a loyalist member of the World Eaters during the Horus Heresy.[1]

Shackles of the Faithful
The Shackles of the Faithful are relic Adamantine chains of the Black Templars, that are clamped to the bearer's wrists and link to their weapons.[1]

Shaddh Class Light Freighter
The Shaddh Class Light Freighter is a Freighter-class vessel of the Necrons. It is considered to be good for little more than storing raw materials for repair Canopteks.[1]

Shaddrach
Shaddrach is a Tactical Squad Sergeant of the Angels of Vengeance Chapter, serving in the 3rd Company.[1]

Shade
Shade may refer to: Shade - The Pulse Carbine of Darkstrider Shade - A Mor Deythan in the Raven Guard Legion DF-08 Shade - Imperial gunship

Shade (Carbine)
Shade is a unique Pulse Carbine wielded by the acclaimed Tau Pathfinder Darkstrider.[1]

Shade (Mor Deythan)
Shade was a Raven Guard Mor Deythan, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Shade Gate Shrine
The Shade Gate Shrine is an Eldar Warp Spiders Shrine.[1] This Shrine's warriors will often withdraw to hidden positions once entrapping their foes in Monofilament wires in order to watch their futile struggles.[2]

Shade Runner
Shade Runners are the Eldar Corsairs' Voidscarred close-combat and assassination specialists.[1] Equipped with a pair of Hekatarii Blades perfect for silent assassination, Shade Runners are also equipped with a device known as a Blink Pack. Similar to the teleportation devices used by Warp Spider Aspect Warriors, the Blink Pack allows them to pass through obstacles and other operatives, and ignore vertical distances.[1]

Shadeblade
The Shadeblade is an Alpha Legion weapon, that is rumoured to be of Xenos origin. Within its hilt lies unknown cloaking technology that turns the wielder into naught but shadow when in darkness and low light.[1]

Shadeblight
The Shadeblight is a possessed Strike Cruiser, that was sought after by the Night Lords in the Ango Sub-Sector during 750.M41.[1] The Traitor Legion wreaked havoc in the Sub-Sector during their quest, but they were defeated by the Red Wolves Chapter before they could claim the Shadeblight. What became of the possessed Strike Cruier afterwards, though, is unknown.[1]

Shaderaven
Shaderavens are an avian species that inhabit the Aelindrach district of Commorragh[1] and whose croaking caw drives those who hear it insane. They are also often among the deadly creatures found in the court of Archons.[2]

Shadesplinter Cloak
The Shadesplinter Cloak is a multi-layered hooded cloak and Imperial relic, that shrouds the wearer in darkness.[1]

Shadesword
The Shadesword is a relic weapon of the Alpha Legion Traitor Legion. It can transform into a cruel shadow that passes through armor, but leaves flesh split and bleeding in the black blade's wake.[1]

3rd Black Crusade
The Third Black Crusade, also known as the Host of Tallomin and the Desecration of Gerstahl was one of the Thirteen Black Crusades waged by Abaddon the Despoiler against the Imperium[1], taking place in 909.M32.[Needs Citation]

3rd Brotherhood (Grey Knights)
The 3rd Brotherhood of the Grey Knights is known as the 'The Wardmakers'.[1]

3rd Brotherhood (White Scars)
The 3rd Brotherhood of the White Scars, known as the Eagle Brotherhood, is one of the Chapter's ten Brotherhoods.[1][2a][2b]

3rd Company (Avenging Sons)
The Third Company of the Avenging Sons Chapter was a Space Marine Company before becoming an independent Renegade Space Marine warband in 970.M41.[1][2] The company's rebellion is regarded by the Avenging Sons as a great stain on their honor.[2]

3rd Company (Blood Angels)
The 3rd Company of the Blood Angels, known as the 'Ironhelms', is a Battle Company of the Chapter.[1]

3rd Company (Crimson Fists)
The 3rd Company of the Crimson Fists, known as "The Red Lightning", is one of the Chapter's Battle Companies.[1][2] The Captain of the 3rd Company also holds the title Master of the Line.[1][2]

3rd Company (Dark Angels)
The 3rd Company is a Battle Company of the Dark Angels.[1]

3rd Company (Imperial Fists)
The 3rd Company of the Imperial Fists, known as The Sentinels of Terra, are one of the Chapter's Battle Companies.[1][2a][2b]

3rd Company (Raven Guard)
The 3rd Company of the Raven Guard, known as the 'Ghoststalkers', is a Battle Company of the Chapter.[1] Less subtle than most of their brethren, the 3rd uses sudden and overwhelming force to silence their foe. Of Corax's Trifold Path of Shadows, the 3rd strives for mastery of the Path of Ambush. . As such, their engagements utilize fast-moving squads which can encircle and eradicate enemy forces one portion at a time, always withdrawing to strike elsewhere before the enemy’s inevitable counter-blows land. Jump troops, Land Speeders and Bike Squads are traditional mainstays of the 3rd Company, supported by precision Drop Pod assaults. The 3rd rarely takes to the field together, but when they do they engage in fierce and audacious assaults that have nonetheless left them somewhat understrength. However, it is notable that more Shadow Captains from the Ghoststalkers have ascended to lead the Chapter as Master of Shadows than those from any other company[1]

3rd Company (Relictors)
The Third Company of the Relictors Chapter is a Space Marine Company.[1][Conflicting sources] In 112.M33, it was commanded by Captain Excorius. The company was wiped out in battle against Rubric Marines on Aggaros.[1] In 998.M41, the Third Company deployed to Armageddon, along with the rest of the chapter, during the third war for the planet.[2]

3rd Company (Salamanders)
The 3rd Company of the Salamanders, known as the Pyroclasts, is one of the Chapter's Battle Companies.[1a] Even amongst a Chapter noted for its use of Flame Weapons, the 3rd always endeavours to close with their foe and unleash purging fire. As such, they are the Chapter's foremost answer to entrenched enemies. They also have the grim duty of purging populations condemned as heretic or xenos sympathizers. They are always careful to balance the Promethean Cult's teachings of protecting the weak with Vulkan's noted pragmatism.[1a]

3rd Company (Scythes of the Emperor)
As a Codex Chapter of the Adeptus Astartes, the Third Company of the Scythes of the Emperor is one of the Chapter's Battle Companies.[1][2]

3rd Company (Ultramarines)
The 3rd Company of the Ultramarines, known as the Scourge of Xenos, has won notable glories during the Tyrannic Wars.[1]

3rd Regiment
The 3rd Regiment, a.k.a. "The Wrecking Crew"[1b], is an Imperial Guard Regiment from an unknown world. It is known to employ at least one Squat as a Medic.[1]

3rd Semtexians
The 3rd Semtexians were a Semtexian Bombardiers regiment of the Astra Militarum.[1]

413th Expeditionary Fleet
The 413th Expeditionary Fleet was an Expedition Fleet of the Great Crusade.[1]

419th Khorinthian
The 419th Khorinthian 'Korsairs' were an Astra Militarum Regiment, until they were condemned as Heretics and then apprehended by the Ordo Hereticus Inquisitor, Silas Hand.[1]

41 Pry
Barely operational and mostly forgotten by respectable merchant fleets, the station named 41 Pry is a famous supply point and a seat of illegal activity. In orbit around the world Pry it is not a place to venture into lightly, and it is best to keep one hand on your pistol and the other on your geltbag. Ghostfire Pollen from Iocanthos is available here, at a price, if you know who to talk to. If you don't, such questions will get you killed rather swiftly.[1]

41st Espandor
The 41st Espandor was a Regiment of the Imperial Army active during the Great Crusade and Horus Heresy.[1] The 41st were present at Calth while mustering for the planned Ghaslakh Crusade. They were originally stationed onboard the Mlatus. However, while overseeing preparations, Roboute Guilliman noticed that the Mlatus was overladen by 8200 tonnes and attempted to correct this by reassigning the 41st Espandor to the High Ascent instead.[1]

428th Thracian
The 428th Thracian Regiment was an Imperial Guard Regiment that was led by Colonel Stefan Haines in battle against the Tau. Despite being warned ahead of time that his Regiment lacked the weapons to deal with the Tau, Haines pressed his men on anyways believing they were more than up to the task of defeating the Xenos. This ill-fated attack resulted in the 428th Thracian Regiment, being completely annihilated by the Tau's superior firepower.[1]

Mortem Lamentia
The Mortem Lamentia was a Death Guard Mastodon Tank, that took part in the Horus Heresy.[1]

Morten Lintz
Morten Lintz was a Captain in the Imperial Fists Legion, who took part in the Horus Heresy's Siege of Terra.[1]

Mortendar
Mortendar is an Imperium Fortress World and is part of the stellar Realm of Ultramar.[2] During the 13th Black Crusade, it was one of the many worlds of Ultramar that were invaded by the Chaos forces of Abaddon the Despoiler.[1]

Mortens
Mortens the Unbroken is a veteran Kasrkin Sergeant.[1]

Morteshadow
Morteshadow is a famous Ordo Malleus Inquisitor.[1]

Mortessan Highlanders
The Mortessan Highlanders are Imperial Guard Regiments. They contributed to the Achilus Crusade.[1]

Mortez
Venerable Brother Mortez was a Space Marine Dreadnought.[1]

Mortguard
Mortguard is a Watch Fortress located in the Ultima Segmentum.[1]

Mortifactors
The Mortifactors, alternatively spelt as Mortificators [2], are a Space Marine Chapter recruited from the Feral World Posul, which is shrouded in almost perpetual darkness. The population of the planet is broken down into tribes, and the mightiest tribe is ideal for recruitment into the Mortifactors. They are a successor Chapter of the Ultramarines.[3]

Mortifer
Mortifer was a famed Master of the Dark Angels. He is best known for wielding the Monster Slayer of Caliban, an ancient and prized chapter relic that is known to respond to the faith and purity of mind of the wielder. Using the blade, Mortifer gained fame by slaying three hulking Tyranid Carnifexes. However it is said Mortifer later lost faith during a battle, and the blade was unable to even penetrate the crude armor of an Ork Warboss.[1]

Mortificator Consul
Mortificator Consuls were a type of Space Marine Consul used during the Great Crusade and Horus Heresy.[1] These specialized Techmarines were responsible for their Legion's Dreadnoughts. They showed a near fanatical devotion to their charge of managing the Legion's honored dead, and in some cases went so far as to contravene the tenets of the Cult Mechanicus adopted by the Masters of the Forge. A Mortificator's primary duties included the protection during slumber and rousing during war of the Legion's Dreadnoughts, and when necessary, extends to the controlling of those Dreadnoughts too asleep or too choleric to be considered wholly sane.[1]

Mortifier
Mortifiers are variants of the Penitent Engines.[1]

Mortigan
Mortigan was a Chaos Space Marine of the Sons of Malice.[1] He was amongst those Marines who chose to undertake the Challenge of the Labyrinth, in an effort to become one of the Doomed Ones, the warband's chosen elite. He was killed by a booby trap that he triggered in the depths of the Labyrinth, which covered him in acid.[1]

Mortikah VII
Mortikah VII is the current homeworld of the Guardians of the Covenant Space Marine Chapter. Their adopted base of operations, the planet lies near the western rim of the Imperium and is home to the Guardians' mighty Fortress-Monastery, that is so massive its cathedral spires rise into the clouds.[1]

Mortis (Dreadnought)
Mortis is a Venerable Dreadnought in the Ultramarines Chapter's 4th Company and he serves beside his fellow Dreadnought Adamsu. Both served in the Company before they were interred within Dreadnoughts and often request to fight alongside their Battle Brothers in the 4th.[1b]

Mortis Dreadnought
The Mortis Dreadnought is a rare Space Marine Dreadnought pattern used by the Dark Angels and their successor chapters. Its origins and why only the Unforgiven possess them are mysteries.[Needs Citation]

Mortis Gyre
The Mortis Gyre is an orb of energy, that is a relic of the Adeptus Custodes.[1]

Mortis Machina
The Mortis Machina is a master-crafted power axe, that was forged deep within the subterranean vaults of holy Mars. It has been used by Space Marine Chapter's Masters of the Forge and hews through not just the metal armour of war engines and vehicles, but through their very machine spirit. Even a glancing blow from the Mortis Machina can gut an enemy tank or walker.[1]

Olympus Mons
Olympus Mons, also known as the Grand Mountain to the Titan Legions,[1b] is the largest mountain on Mars and site of the Forge Temple of the same name in Tharsis. It is the largest Forge Temple on Mars, and as a result, the Forge Master of Olympus Mons is also the Fabricator-General of Mars and leader of the Adeptus Mechanicus. The largest structure within the massive city is the Temple of All Knowledge.[1a]

Olys Kol
Olys Kol is a Reclusiarch of the Raven Guard Chapter.[1]

Omadon Tiresias
Omadon Tiresias was Chapter Master of the Star Phantoms during the death of their homeworld, Haakonath. Making the controversial order to retreat in the face of a massive Hrud migration, Omadon was blinded aboard his Battle Barge Memento Mori in the retreat when a rogue time-eddy spread across the command bridge.[1]

Omakkad Princes
The Omakkad Princes were some enemy faction that was defeated by the forces of the newborn Imperium during the Great Crusade.[1]

Omarhotec
Omarhotec was a Sorcerer within the Thousand Sons Legion during the Horus Heresy, but was later exiled by his Primarch Magnus for aiding in the disastrous Rubric of Ahriman. He went on to form his own Warband with other members of the Thousand Sons that were also exiled by Magnus, and it would become a sizeable force that the Sorcerer commanded. In late M41, Omarhotec and his Warband were recruited by Ahriman to aid Magnus in his invasion of the Space Wolves Chapter's Homeworld Fenris.[1]

Omari
The Omari is a Thousand Sons Cruiser that took part in the Pyrus Reach Conflict.[1]

Omega
Omega is a Deathwatch Watch Fortress that was invaded by Eldar Corsairs in M32, in order to capture the rune-carved Doomsday Sphere secured in the Fortress' null chamber. However, Kill-Teams using Venator Tactics were defending Omega and hundreds of the Xenos raiders died to their weapons before the last of the Corsairs reached the chamber. What they found was nothing but an empty room, though; the Doomsday Sphere was just a myth spread to the Eldar via the mercenary contacts of the Fortress' Black Shields.[1]

Omega-Threx
Omega-Threx is a Forge Moon allied with the Fallen Knight World of Dharrovar run by the Dark Mechanicum.[1a]

Omega Cannon
The Omega Cannon is a Multi-melta owned by the Space Wolves Chapter.[1]

Omega Codex
The Omega Codex was a Space Wolves Legion text, which contained the battle tactics they learned while fighting the Thousand Sons, during the Battle of Prospero.[1]

Omega Mao
Omega Mao is a Fallen Knight World, that lies near the Siren's Storm Warp Storm.[1]

Omega Marines
The Omega Marines are a Codex Chapter of Space Marines.[2]

Omega Plasma Array
The Omega Plasma Array is a type of Plasma Weapon mounted on Space Marine Sicaran Omega Tanks.[1] The plasma array mounted on the Sicaran Omega is capable of focusing and projecting a highly pressurized stream of volatile and highly charged plasma, vaporizing outer armor layers and literally burning through an enemy tank’s defenses. This crude application of plasma technology is rarely capable of the elegant destruction of weapons of the same caliber as the ubiquitous lascannon, but is capable of eventually reducing even the toughest enemy vehicles to molten ruin.[1]

Omega Redoubt
The Omega Redoubt is the name Fabius Bile gave to an isolated spur of the Webway, that he had converted into a hidden sanctuary for his New Men.[1a] He discovered it, while under the tutelage of the Coven of the Thirteen Scars and began securing the Redoubt after escaping from the Haemonculi. However the vengeful Coven began hunting Bile and destroyed his creations in the process. Once they learned his main base was on Belial IV, Bile initiated the evacuation of the New Men into the Redoubt, using one of the world's Webway Portals[1a]. When the Coven finally invaded Belial IV, they swarmed Bile's base but the New Men were still able to be safely evacuated. Even as the battle raged on, Bile's forces then destroyed the Webway Portal to ensure no one would be able to reach or harm Bile's creations.[1b]

Omega Squadron
Omega Squadron was a Sword Frigate squadron which which served in Battlefleet Gothic during the 12th Black Crusade.[1] The entire unit was wiped out in combat with the Carnage Cruiser Wanton Desecration and Styx Heavy Cruiser Violator during the Battle of Gethsemane.[2]

Omega Vault
The Omega Vault is a mysterious chamber deep within the Deathwatch Watch Fortress Erioch. Who built the Vault and what purpose it holds remains a mystery, but no living creature can open its doors. The Vault seems to have a mind of its own, dispensing gifts and opening at seemingly random intervals. It is however known to yield mysterious artifacts during times of upheaval in the Jericho Reach. In the past, the Vault has provided tomes of archaic lore, strange fragments of alien devices, ancient weapons forged in times long gone, world-slaying virus canisters, enigmatic star charts, and bizarre xenological specimens. On one occasion, its gift was an ancient Astropath held in a stasis field. When awoken, the Astropath sent one brief astropathic message and spoke two words before expiring from extreme old age, his final duty discharged. At the centre of the Omega Vault lies another, inner vault: a secret of secrets, bound with scores of locking mechanisms which have slowly opened themselves, one-by-one, down the centuries.[1]

Omei Subsector
The Omei Subsector is an Ultima Segmentum Subsector located in the Eastern Fringe and it neighbors the Orco-Pelica Subsector.[1]

Omekron Vrekh
Omekron Vrekh is a Magos of Voss Prime, who led its forces that joined the Imperium's invasion of Dharrovar, during the Nachmund Rift War.[1]

Omeros
Omeros was the site of a battle between the Iron Knights Chapter and the Dark Eldar. During the battle, Captain Cadulon was captured and dragged through a Webway Portal by the Dark Eldar.[1]

Omerta
Omerta was the Imperial designation for a Hive Ship of Miral Rex, a splinter of Hive Fleet Kraken.[1] Full designation #16861 Omerta, the vessel was present when Miral Rex invaded the Miral System. During the void-battle in the system, Omerta was destroyed by the Battle Barge Honour's Might. In its death throes, it collided with the tyranid vessel Jaduli, saving the Strike Cruiser Atreides. However, it also obscured the hive ship Rocola, which was able to ambush and destroy Honour's Might.[1] As with all of the vessels of the splinter fleet, Omerta was named after a monster or dark figure of Sotharan myth.[1]

War's Messenger
The War’s Messenger was a Warhound Scout Titan of the Legio Crucis Collegia Titanica. It was destroyed in the failed ambush of the Dark Eldar Kabal of the Ebon Law on the planet Agritha.[1]

War-Talon
The War-Talon[1] (another variant of name - War Talon)[2] is a Battle Barge belonging to the Raptors Chapter.[1] It was active during the Badab War[2] and the Taros Campaign.[1]

War Barge
War Barges are a type of warship used in the fleet of the Adeptus Mechanicus.[1]

War Bearers
The War Bearers are a Codex Chapter of Space Marines.[1][2]

War Council
The War Council was an Imperial institution formed before the Great Crusade to organise and shape the course of the Crusade and the Imperial Military, but its remit extended to managing the Imperium as a whole.[1] After the formation of Council of Terra to manage civilian affairs, the War Council was reorganized under Warmaster Horus to only manage military affairs and to secure the new Imperium. A new War Council under Malcador the Sigillite was convened on Terra following the outbreak of the Horus Heresy.[5] Presumably, it was disbanded along with the Council of Terra during the reformations of Roboute Guilliman.[2]

War Dog
War Dogs are Armiger Pattern Knights, that have been corrupted by Chaos and are now a type of Chaos Knight.[1a]

War Dogs
The War Dogs are a Chaos Space Marine warband.[1]

War Lions
The War Lions are a Space Marine Chapter.[1]

War Oath
The War Oath was a Battle Barge, that was created by the Imperium before the coming of the Space Marine Legions and was given its name by the Emperor himself. It later served as part of the Imperial Fists' warfleet during the Great Crusade, but was captured by the Iron Warriors in the Battle of Phall, as the Horus Heresy began. The Traitor Legion would then give the War Oath to the Sons of Horus and the Battle Barge served as Ezekyle Abaddon's command ship, during the Solar War.[1a] During the closing stages of the Solar War Abaddon sent the War Oath into a kamikaze attack on Luna's orbital defensive ring as he and his warriors teleported to the moons surface. The resulting impact blew a 20 kilometer long hole in Luna's orbital ring.[1b]

War Train
War Trains are immense 40 feet tall weaponized locomotives, that the Ecclesiarchy uses as mobile altars when going to war.[1]

War Walker
A War Walker is an a versatile Craftworld Eldar bipedal vehicle used as a light reconnaissance and weapons platform, akin to the Imperial Sentinel but with superior agility and firepower. Operating with the same grace of movement as its single pilot, the War Walker is particularly useful operating through difficult terrain, however, its lack of armouring makes it unsuited for fighting in the midst of heavy combat.[1][2a][3][4]

War Within the Webway
The War Within the Webway was a hidden engagement during the Horus Heresy.[1]

War Without Honour
The War Without Honour began when Nemesor Suthtis led the Necron legions of the Nekthyst Dynasty in invading a trio of Imperium factory worlds known as the Threefold Engels in late M41.[1] The war earned its name due to the tactics Suthtis used during the invasions, as he deployed teams of Deathmarks and swarms of Canoptek Wraiths to the three worlds, in order to mislead the command structure of the Engels' Astra Militarum forces into defending strings of far-flung islands on each of the worlds. When the Astra Militarum were lured away by the Deathmarks and Wraiths, Suthtis immediately concerted his attacks on the worlds' main continents, ensuring that Engel Prime and Engel Secundus fell to his forces in a matter of weeks.[1] Only on Engel Tertius did Suthtis encounter stiff resistance, when an embedded Regiment of Cadian Baneblades were able to turn the tide of the Nekthyst Dynasty's advance with their sheer armoured might. This ended however, when Suthtis unleashed no less than three separate shards of the Deceiver C'tan, which used their illusions and trickery to throw the Cadians into utter confusion. This allowed Suthtis' forces to destroy the Baneblade Regiment and thus ended the last resistance to his invasion and the Nekthyst Dynasty claimed the Threefold Engels as their own. The three worlds are then renamed as the Shadowed Triad and the Dynasty awakens the Tomb hidden deep beneath Engel Secundus.[1]

War World
War worlds are classed as war zones, in the Imperium there are a great many worlds that can be classed as war zones.[1] The Imperium is constantly at war and in those wars whole planets can burn. Massive campaigns can envelop dozens of systems and hundreds of worlds, many of which are utterly devastated by orbital bombardments and artillery in planet-spanning battles that last decades. Long-term war zones are hellish places where death comes quickly. The Imperium can field truly immense armies of millions of men, grinding their way across a devastated planet and reducing cities to rubble. Mercenaries flock to such places, hoping to leave soon after with their ships loaded with pay. Deserters and escaped prisoners form bands of pirates, preying on any ships unable to defend themselves or roam the war-torn planets in feral packs stealing and killing. The Administratum sends colonists from overcrowded worlds to populate war-torn worlds after the fighting has ended but the wheels of the Imperium grind slowly and a world can lie devastated for centuries before any effort is made to resettle it. These places can be some of the most ghastly in the Imperium, with ravaged environments, cracked planetary crusts, burnt-out cities and plains covered in the bones of the fallen.[1]

War Zone: Fenris
War Zone: Fenris is a series including a novel and of quick read/short stories (also later released as a novel) describing the Space Wolves battle against Chaos and Imperial threats to Fenris during present 41st millennium.

War Zone Charadon
War Zone Charadon is a 2021 campaign series for the 9th Edition of Warhammer 40,000 covering the Charadon Campaign.[1]

War Zone Charadon - Act I: The Book of Rust
War Zone Charadon - Act I: The Book of Rust is a campaign supplement for the 9th Edition of Warhammer 40,000.[1]

War Zone Charadon - Act II: The Book of Fire
War Zone Charadon - Act II: The Book of Fire is a campaign supplement for the 9th Edition of Warhammer 40,000 and the second book in the War Zone Charadon series.[1]

War Zone Damocles
War Zone Damocles is a set of campaign supplements for the 7th Edition of Warhammer 40,000. Describing a battle between the Imperium and Tau Empire in the Damocles Gulf region, there are 4 books in the series: War Zone Damocles: Operation Shadowtalon War Zone Damocles: Burning Dawn War Zone Damocles: Kauyon War Zone Damocles: Mont'ka

Kulok
Kulok was a solider of the Imperial Army during the Great Crusade, who took part in the Compliance of Desh and later retired on the world Tallarn, before the Horus Heresy began. When the traitorous Warmaster Horus led his forces against the Emperor, Tallarn's distant location from the main conflict made it seem like a safe haven - until the Iron Warriors Legion suddenly appeared and attacked the world. When the Iron Warriors' virus bombs hit Tallarn, Kulok was in Crescent City dealing with a summons for unpaid taxes, and was lucky enough to be near a small underground shelter, when the city's sirens began to go off. As the deadly virus began to eat away at Tallarn, Kulok was the last person to reach his shelter before it automatically sealed itself and he found himself with a small group of other survivors. However, their shelter had not been designed to be lived in, for any long term capacity and Kulok spent the next few weeks using a transmitter to try and contact anyone to save them, before their air supply ran out. Their transmitter was a short range model though and it was only when Kulok and another survivor Gatt, journeyed to the surface in an armoured vehicle, that they were able to contact anyone. Unknown to Kulok and Gatt though, it was only due to the shelter having the Astropath Halakime among their number, that the armed forces of Tallarn's Governor-Militant Dellasarius bothered to respond to them.[1] It was believed that Halakime, was the only living Astropath still on Tallarn and Kulok was told that the Governor was immediately dispatching a strike force to his underground shelter to evacuate the survivors. Kulok and Gatt then returned to their shelter, to wait for the strike force, but the sound of battle soon reached them, as the Iron Warriors had also heard their message. Eager to kill the Astropath, to prevent the Imperium from learning of Tallarn's invasion, the Iron Warriors sent a large force to destroy the shelter, which clashed with the Governor's strike force. The strike force was vastly outnumbered however, and though it reached Kulok's shelter, only its commander, the Imperial Fists Marshal Lycus, survived to enter it. With the strike force now destroyed and the Iron Warriors bearing down on the shelter, Lycus asked Kulok to quickly take him to see Halakime and then ordered the Astropath to warn the Imperium of Tallarn's invasion and to ask for aid in fighting the Iron Warriors. As the Astropath began sending the message, Kulok suddenly realized that the Governor had never planned to evacuate the shelter's survivors and had only been interested in reaching the Astropath, in order to send for aid. In spite of now knowing there would be no escaping from the shelter, Kulok gathered his will and told Lycus he would join the Marshal in defending the shelter long enough for Halakime's message to be sent. He soon armed himself and put on an environmental suit, before joining Lycus at the shelter's entrance, just as the Iron Warriors tore open the its entrance. In the ensuing battle, Kulok only managed to get off five shots before the toxins in Tallarn's atmosphere killed him; but before the shelter fell to the Iron Warriors, Halakime was able to successfully send out his message to the Imperium.[1]

Kulrei'arah
Kulrei'arah is a Daemon World within the Eye of Terror. The name is that of the original aeldari from when it was one of the worlds of the ancient Aeldari Empire. In its current state as a Daemon World, it is a world of calcified pain. The planets surface is made of a bone like substance, made from the echoes of the painful breaths and dreams of humans and aeldari, bleeding from the warp. Mainly populated by beastmen and mutants, it was at one point the base of Chaos Warlord Daravek during the early years of formation of the Black Legion.[1]

Kult of Speed
The Kult of Speed is an Ork affiliation.

Kulth (Planet)
Kulth is a War World in the Calixis Sector. It has been fought over for 83 years since the first Ork invasion.[1]

Kultrinium
Kultrinium is a type of ore.[1] The Imperial Mining World Semtexia is known to have deposits of kultrinium. Once mined, the ore is transported to the nearby Industrial World of Armageddon, where it is used in weapons manufacture.[1]

Kur Kroksnik
Kur Kroksnik is a Goffs Clan Speedboss, who rides to battle aboard a Deffkilla Wartrike.[1]

Kuran
Kuran is a Revilers Epistolary who serves in the Deathwatch as part of the Librarius of Watch Fortress Talasa Prime.[1]

Kurass
Kurass is an Imperium world that raises Astra Militarum Regiments. The elite of their Guardsmen are known[1] as Kurassian Lance-Commandoes.[2]

Kurassian Lance-Commandoes
The Kurassian Lance-Commandoes[1] are the elite of Kurass' Astra Militarum Regiments.[2]

Kurei Adamta
Kurei Adamta is a member of the Vanus Temple of the Officio Assassinorum. Unusual for his Temple, Kurei was covered in hardened muscle and adept at combat, though typically he avoided it at all cost. Kurei was a key member of the Execution Force sent to assassinate Severin Drask on Achyllan Prime. Adamta was ultimately the sole survivor of the mission, and thought that the deaths of his other Assassin comrades would haunt him for the rest of his days, something else that was unusual for his Temple.[1]

Kuren
Kuren was a Guardsman of the Tanith First and Only.[1a] When the regiment was deployed on Phantine, Kuren was among the sixteen Tanith selected personally by their commander, Colonel-Commissar Gaunt, to take part in Operation Larisel. Their mission: to infiltrate the city of Ouranberg and assassinate Sagittar Slaith, the leader of the Blood Pact forces active on Phantine.[1a] Alongside Larkin, Mkvenner and the Skyborne Specialist Kersherin, Kuren was assigned to team Larisel 2 under Sergeant Meryn.[1b][1c]

Kurggar Fyrfist
Kurggar Fyrfist is a Space Wolves Redemptor Dreadnought and is among the finest warriors currently serving in the Chapter.[1]

Kurguz
Kurguz The Marauder is a Blood Axes Warboss who was part of Warlord Garzulk the Faceless's Waaagh! that rampaged through the Pyrus Reach Sector.[1]

Kurkaris
Kurkaris is an Imperium planet.[1] Kurkaris is known for its dense forests, a fact that often forces the Planetary Defence Force to use Rough Riders in place of armoured vehicles, because the latter have difficulties engaging in such environments. Kurkaris' Aestimare is U56.[1] The planet was once overrun by Orks until it was liberated by an Imperial Guard Crusade, with the Vostroyan 22nd being instrumental in the Orks' eventual defeat.[1]

Kurlick
Kurlick was a Guardsman of the 42nd Paragon Tank Regiment.[1b]

Kurnathi
Kurnathi are a type of Voidscarred Eldar Corsair warrior.[1] True blademasters, they are specialist assassins that have learned their bloody trade in the Aspect Warrior Shrines, arenas of Commorragh, or even alongside the Harlequins. In battle, they wield a Shuriken Pistol and twin Power Weapons.[1]

Kurnite Hunter
Kurnite Hunters are a type of Eldar Corsair warrior.[1] Followers of the Eldar God of the hunt Kurnous, they share a special bond with their pet Faolchú's and bring them into battle with them. These hunting birds can be unleashed to uncover foes that are hidden from the Corsairs' sight.[1][2]

Kurnous
Kurnous the Hunter is a male deity and one of the Eldar Gods, where he served as the god of the hunt who is accompanied by his hounds.[3a]

Kurnous' Bow
Kurnous' Bow is an Eldar relic. This Shuriken Pistol was made in honor of the ancient bow supposedly used by the the mythical Kurnous when he hunted prey across the stars. When loosed from his bow, these slaying missiles would seek out the weakness in their targets, finding gaps in defences to reach the soft flesh beneath. In the same way, the psycho-sympoathetic ammunition of this shuriken pistol reacts to the vulnerabilities of the foe, turning a shot that should have wounded into a killing blow.[1]

Sumpkroc
Sumpkrocs are a type of reptile on the Hive World of Necromunda. Sumpkrocs are large reptiles that have become grotesquely oversized and mutated.[2] Extremely aggressive, they are sometimes utilized by Hive Gangs such as House Goliath.[1] However while ferocious they are not especially intelligent, easily being distracted by its own reflection.[2]

Sun Blade Shrine
The Sun Blade Shrine is an Eldar Shrine of Dire Avengers. This shrine is known for its fierce counter-charges.[1]

Sun Gun
Sun Guns are deadly heavy plasma weapons, usually issued to specialist Astra Militarum squads, and are known to be dangerous weapons to wield.[1a] When fired, the weapons emit pillars of roaring plasma from their blunt muzzles, that are powerful enough to carve the head off of a Heldrake[1b]. After being fired, Sun Guns radiate immense heat, enough to make their wielders sweat, and they are cooled down by expelling white gas through their vents.[1a]

Sun Killers
The Sun Killers were the Emperor's Children Legion's veteran Heavy Support Squads, during the Great Crusade and Horus Heresy, that were exclusively armed with heavy Energy Weapons.[1b]

Sun Lee
Sun Lee is an Imperial Rogue Trader. Involved in the affairs of the Mining World of Dalthus in the Calixis Sector, Sun Lee gained her Warrant of Trade in 538.M41. She has impersonated members of the Adeptus Terra collecting Tithes, causing panicked Governors to unload their wealth into her ships.[1]

Sun Shark
The AX39 Sun Shark[3] is a Tau atmospheric bomber aircraft.[1] Capable of blasting ground targets with its primary armament, the Pulse Bomb Generator, secondary systems include Interceptor Drones to intercept incoming enemy aircraft and Missile Pods to both protect from aircraft and provide supporting fire. The Drones may be exchanged for additional thrusters and Quad Ion Turrets.[3] Due to their unique fighting tendencies, the Tau due not use ground artillery in a conventional sense, and thus an advanced Air Caste bomber was necessary for effective heavy fire support.[2] The Sun Shark was the basis of the Tau Razorshark Strike Fighter[1]

Sunblitz Brotherhood
The Sunblitz Brotherhood are a group of Eldar Corsairs.[1]

Sunburst
Sunbursts are suns near Tau space that have been accidentally sent into supernova after Tau attempts to drain them of energy. Viewed as a valuable resource for both star-killing weaponry and fuel, thus far the Earth Caste has been unsuccessful in collecting them. Traveling into regions of the Tau Empire which have Sunbursts is unadvised.[1]

Sunburst Bombardment
The Sunburst Bombardment is essentially a naval-scale Photon Grenade launcher utilised by orbiting kor'vattra starships during Tau invasions. Its purpose is to give groundside Tau forces the initiative by bathing the target area (such as an enemy city or garrison) in sheer, blinding light, by means of launching artificial lumina flares. These flares cause scanners and targeting sensors on automatic tracking stations and weapon emplacements to overload and fuse out, thus disabling them and reducing the level of firepower the enemy can bring to bear as the Tau ground troops attack.[1] Possibly the first recording of this device being deployed was during the Tau invasion of Pavonis, specifically the assaults on the cities of Praxedes [2a] and Olzetyn [2b], where it not only disabled the targeting auspices of the Hydra Flak Tanks but also damaged the unprotected retinas of all who directly looked up at it.[2a]

Suncannon
The Suncannon is a heavy Eldar weapon mounted on Wraithknights. These plasma weapons are capable of obliterating an entire platoon of human soldiers in a single blast.[1]

Sundamar
Sundamar was the site of a battle between the Eldar and the Death Watch.[1]

Sundered Tower
The Sundered Tower was a Chapter of the Word Bearers during the Great Crusade and Horus Heresy.[1] Composed of 18 Companies, it was designed around tactical assault and was one of the largest and most prestigious units within the Legion. The Sundered Tower consisted of mainly Terran recruits as opposed to those drawn from Colchis; after the Legion's shaming at Monarchia these warriors were sacrificed in suicidal missions of the Great Crusade.[1]

Sunderer (Power Sword)
The Sunderer is a Power Sword, that belongs to the Imperial Fists Chapter and was once wielded by the Fifth Company Captain Ercuros Tor.[1a]

Sunderhammer
The Sunderhammer is a two handed Thunder Hammer belonging to the Blood Ravens Chapter. Ever since the battle of Kadath-VI, which saw a Greater Daemon banished back to the Warp, the Sunderhammer has burst into holy flame when wielded in battle by the mightiest heroes of the Chapter.[1]

Sundic
Sundic is a Sable Swords Codicier, who in the last years of M41 led a search for the Chapter's missing Captain Noiran. The Captain had disappeared during a battle with the Eldar in the Augran Nebula, but every augury and tarot used by the Chapter, pointed towards Noiran's survival. Because of this, the Sable Swords have refused to abandon one of their own to the mercies of the Eldar and will continue searching for the Captain, even if the task takes a hundred years.[1]

Sundvik
Sundvik the Ancient, is a Venerable Dreadnought in the Space Wolves Chapter and is part of the Blackfang Task Force, which is aiding the Imperial war effort against the forces of Chaos, in the Gothic Sector.[1]

Sunerisle
Sunerisle is a Dead World, that is located in the Koronus Expanse's Accursed Demesne.[1] It was once a lost Imperial Colony World, until it was unexpectedly rediscovered by the Rogue Trader Hiram Sult in 747.M41. However, he soon learned that its settlements were rife with the taint of the Genestealer and Hiram barely escaped with his life. When he returned to his fleet, Hiram had Sunerisle bombarded from orbit with every plasma warhead in his arsenal, just to be sure the Genestealers were destroyed.[1]

Sunrifle
The Sunrifle is an Eldar laser weapon used by Exarchs of the Swooping Hawk Aspect Shrine. It is potent enough to slay whole squads of enemy warriors with a single burst of dazzling laser beams.[1]

Sunset on Deneb
Sunset on Deneb is a play written by the playwright Hertzen in the 31st Millennium.[1] The play tells of the improbable series of events that had befallen the play's hero, Benizzi Caldori. Stumbling from conflict to conflict, poor Benizzi, unable to even tie his own boot-laces, somehow ends up a Lord Militant charged with winning a sector-wide campaign against the abhorrent Orks.[1]

Sunspear
Sunspear is an Eldar Autarch of Iyanden. In 999.M41 he led the purges of populated worlds (many inhabited by humans) in the path of Hive Fleet Leviathan in an attempt to starve the aliens of resources. However this brought him into eventual conflict with the Imperium on the Agri-world of Verdox II. Caught between the Invaders and Crimson Castellans Space Marines and Tyranid swarms, Sunspear was able to skilfully draw the Space Marines into battle with the Tyranids while his own forces made their escape. Before he took his leave into the Webway, however, he warned the Space Marines of Verdox II's imminent collapse, not caring whether the Astartes heeded his warning or not.[1]

Hedkrakka
Hedkrakka was an Ork Warboss who fought the Tau on the planet Kronus, some twelve years before the Dark Crusade.[1]

Hedon
Hedon is a Paradise World that also serves as the Capital World for the subsector.[1] The planet is a garden world that has been meticulously terraformed to have crystal waters and beautiful landscapes. It is ruled by Planetary Governor Zanwich. [1]

Hedonastic
The Hedonastic are a Slaanesh Chaos Cult. They were among the last wave of Chaos forces that invaded Cadia, before the world was destroyed in the 13th Black Crusade.[1]

Hedonistarii
The Hedonistarii are a fleet-based Slaanesh Chaos Space Marine Warband.[1] They are pirates who raid the extremities of the Eastern Fringe and revel in war for its own sake. They are also always ready to tear down law and order where ever they find it and this has earned the Warband a long-standing pact with the anarchist Chaos Lord Drathoni.[1]

Hedrien
Hedrien was a Guardsman of the Seventh Urdeshi Storm-troop active during the Sabbat Worlds Crusade.[1] In the course of the assault on Cirenholm, the Seventh Urdeshi was caught in an ambush by soldiers of the Blood Pact. Hedrien was killed in the attack after a cultist impaled him on a bayonet and nailed him to the wall.[1]

Hedrodal
Hedrodal is a Daemonhost who was created by the false prophets of the Pilgrims of Hayte Chaos Cult from the body of the Inquisition Interrogator Cripon, who they had captured. It is a foul thing, and everywhere the Daemonhost passes, there is the sound of nameless things scuttling, and shadows of lurking horrible visages can be seen inhabiting the darkness around it.[1]

Heed
Heed is a Dead World of the Imperium.[1]

Heer
Heer was a Captain of the 13th Valstadt Armoured Regiment, active in late M41.[1]

Hef Icenheart
Hef Icenheart was a Wolf Lord during the Age of Apostasy. He directed the defence of The Fang, as it was under siege during Cardinal Bucharis's invasion of Fenris.[1]

Hefrum
Hefrum was House Goliath's first ruling Over-tyrant and was known as the Vat-mother for the genetic heritage she shared with countless members of her Clan House.[1] She made a historic alliance in early M40 with Van Saar's Duke Hedrick Xth, as the other Clans of Hive Primus attempted to destroy the newly created House Goliath in the Hundred Cycle War. This alliance saw the Goliaths gain access to technologies to create more of their kind, in return for the House entering into a lucrative trade partnership with the Van Saar. The cunning Hefrum realized the offer had as much to do with harming Van Saar's rival House Escher, as it did in aiding the fledgling Goliaths. However the Over-tyrant knew she had been left with little choice, if the Goliaths were to have a longterm future.[1]

Hegelian IX
Hegelian IX is a world that was attacked by Tyranids.[1] After their defeat by the Imperium, the remnants of the Tyranid force fled into Hegelian IX's catacombs and the Angels Sanguine's Death Company was sent to destroy them. During the battle, the Death Company lost their minds to the Black Rage and turned upon each other once the Tyranids were killed. One of the few survivors of the massacre was the Librarian Ashok.[1]

Hegemony of Iskander
The Hegemony of Iskander were a Human civilisation defeated by the Imperium during the Macharian Crusade. The Hegemony's war with the Imperium ended when General Lysander's battlegroup cut their supply lines and then defeated their ground armies.[1]

Heidrun
Heidrun is known for raising the Heidrun Imperial Guard Regiments.

Heidrun 43rd/65th Regiment
The Heidrun 43rd/65th Regiment is an Imperial Guard force known to have fought in the 13th Black Crusade.[1]

Heilmark
The Heilmark was a Stormbird in service with the 13th Great Company of the Space Wolves Legion during the Great Crusade.[1] The gunship served as the personal transport of Jorin Bloodhowl, the company's jarl, in the closing stages of the Dulan Campaign.[1]

Heimdall Wyrdstorm
Heimdall Wyrdstorm was once a Rune Priest in the Space Wolves Chapter, before his injuries in battle had him interred within a Dreadnought. He now channels his psychic might in battle from within its Adamantium walls, while still wielding a mighty Rune Staff.[1]

Heimdel Crusade
The Heimdel Crusade is a Black Templars Crusade that is led by Marshal Gheidon. It currently serves within Indomitus Crusade Fleet Secundus' Battle Group Erastus.[1]

Heingaard Sub-Sector
The Heingaard Sub-Sector is a Subsector of Imperial space located in the Ultima Segmentum, just outside the border of the Octarius Sector.[1a] In the Age of the Dark Imperium, the Heingaard Sub-Sector became part of the Cordon Impenetra.[1a] When the Octarius War spilled over into the neighbouring Pankallis Sub-Sector, the Heingaard Sub-Sector was in turn threatened by the orks that were attacking the Suvardosha System.[1b]

Heinmann
Heinmann was a Black Templars Castellan, who was martyred at the climax of the Donian Crusade.[1]

Tribunas Viator
Tribunas Viator is the current Eighth Captain of the Silver Templars Chapter.[1]

Tribune (Skitarii)
Tribunes are a type of elite Skitarii warrior.[1]

Tribune (Warship)
The Tribune was a Victory Class Battleship of the Imperial Fists Legion, during the Great Crusade and Horus Heresy.[1] The Tribune was constructed in Inwit's orbital shipyards when the world built 10 Battle Barges for the Emperor in honor of Rogal Dorn taking command of the Imperial Fists.[1a] It served as the flagship of the Imperial Fists's 3rd Expeditionary Fleet, during the Great Crusade and was where the Primarch Dorn, commanded his forces in the War of the Consus Drift[2]. When the Horus Heresy began, the Tribune was part of the Imperial Fists' Retribution Fleet sent to confront the traitorous Warmaster Horus. However, severe Warp Storms damaged the Fleet and cast it out into the Phall System. The Iron Warriors Legion, which had sided with Horus, soon attacked and the Tribune served as the flagship of Fleetmaster Alexis Polux, as the Battle of the Phall System began. The warship later met its end there, when the Tribune was destroyed in battle against the Iron Warriors Battle Barge Contrador.[1]

Tributors
The Tributors are a Space Marine Chapter.[1]

Trice Rokus
Trice Rokus was the leader of a Terminators of the Luna Wolves which took part in the War on Murder during the Great Crusade.[1]

Trickster's Doom
Trickster's Doom is a Bolt Pistol, that is owned by the Fire Riders World Eaters Chaos Lord Invocatus. Together with the Chainaxe Coward's Bane, he has been able to kill countless enemies with the potent weapons.[1]

Trickster's Staff
The Trickster's Staff is a Daemon Weapon used by the Tzeentch Daemon known as The changeling capable of imitating the weapons of its foes.[1b]

Trident
The Trident was a formation within the Iron Warriors Legion during the Horus Heresy. It consisted of three Triarchs, senior Legionaries (usually Warsmiths) who served as Perturabo's advisers in military matters and as part of his retinue. Triarchs served until they died or lost Perturabo's confidence.[1] Known Triarchs included: Kydomor Forrix, First Captain of the Iron Warriors[1] Erasmus Golg, Warsmith of the 11th Grand Company[1] Harkor, Warsmith of the 23rd Grand Company[1] Barban Falk, Warsmith of the 126th Grand Company[1] Kroeger, Warsmith of the 23rd Grand Company[1]

Trident (Escort)
The Trident is an Escort in the Castellans of the Rift Chapter.[1]

Trident (Gladius Class Frigate)
The Trident is a Gladius Class Frigate in the Atlantian Spears Chapter. It is currently among their forces defending the besieged Pankallis Sub-sector.[1]

Trident (Imperial Navy)
The Trident is a Dauntless Class Light Cruiser in the Imperial Navy, which was part of a task force sent to aid a Navy patrol force that had spotted a Necron fleet heading for an Imperium world. Once the task force arrived, the two groups attacked the Necrons fleet; leading to the first major encounter between the ships of Battlefleet Ultima and the Necron. When the battle started though, it was evident that the Imperial Navy forces were still outgunned by the Necron's superior firepower and they were eventually forced to flee or risk being completely destroyed. The Trident managed to escape undamaged, while the Necron fleet proceeded to harvest the Imperium world.[1]

Tridents of the Atox
The Tridents of the Atox was a Space Marine Chapter, that was destroyed by Tyranids that were led by the Swarmlord.[1]

Tridyro
Tridyro is a Flamer wielding member of the Salamanders, whose squadron is currently fighting in the Third Armageddon War.[1]

Triflame Vambrace
The Triflame Vambrace is a forearm-mounted flamer, that was forged and first worn by a Techmarine serving in what is now the Orpheus Salient. The Deathwatch has long utilised shot selectors to deal with the unending diversity of aliens' deviant designs. This embodies the same idea: a variable feed of dihydropromethium to a trifurcated ignition chamber allows versatility in how the rare fuel is expended.[1] The Triflame Vambrace has three modes of fire: Concentrated: the incandescent blast ignites nearly anything with an inextinguishable flame;[1] Wide: wide mode doubles the arc of the weapon to 60 degrees, doing additional damage to hordes of enemies;[1] Burst: the weapon loses the flames, but inflicts massive damage and the traget might catch fire as though caught in the blast of a Dragonfire Bolt.[1]

Trigaine
Trigaine was a member of the Dark Angels Legion and served in Sergeant Kaye's Marlet Squadron, during the Great Crusade.[1] He was among the Legion's forces, that their Primarch Lion El'Jonson led while investigating the unrest and strange disappearances occurring around Muspel. Martlet and the Librarian Aravain, were then among the Dark Angels sent to board Muspel's System Fleet, that lay silent near the world.[1] Unknown to all but a few within the Legion, Trigaine was also a Knight Cenobium and Master of the Order of Santales.[1a]

Triglyceride gel
Triglyceride gel is a food eaten by Space Marines.[1]

Trimejia Diadanei
Trimejia Diadanei was a Tech Priest when the Schism of Mars began and she subsequently became the Fabricator Locum of the loyalist Mechanicum forces exiled on Terra, during the Horus Heresy.[1]

Trincus Abconcis
Trincus Abconcis (also spelled Abcondis[2a]) was the Fleetmaster of Indomitus Crusade Fleet Quartus.[1] A grizzled Admiral who had fought against Tyranids at the Battle of the Orenghuld Reach, he was hand-picked by Roboute Guilliman to lead fleet Quartus. During the Indomitus Crusade, Abcondis was informed by Inquisitor Glori Emagna of the Choral Engine, which he used to score a great many victories. However after being questioned by Grey Knights Brother-Captain Drystann Cromm, Abconcis began to harbor doubts and fears of Heresy over his association with the device.[2a] During the subsequent Battle of Malak, Abcondis displayed great bravery and skill but was ultimately overwhelmed by the Chaos host under Angron himself. The Fleetmaster met his end when Kharn the Betrayer led a boarding party aboard his own flagship, Honour of Terra.[2b]

Triplex
The Triplex were a powerful empire of three Imperial Forge Worlds during the Great Crusade and Horus Heresy. Located in the Eastern Fringe, they consisted of the worlds of Triplex Phall, Galatia, and Thule.[1a] By the time of the Heresy it was one of the industrial hubs in the Imperium and had created its own small empire within the Eastern Fringe alongside the Legio Victorum and several hundred Taghmata Regiments.[1c] During the Horus Heresy the region supplied large amounts of weaponry to Rogal Dorn, leading it to be attacked by the Night Lords during the Thramas Crusade.[1a] They initially resisted the traitors, but most ended up surrendering to the Warmaster and turning their industry to his cause. This proved to be a costly mistake when the Dark Angels arrived.[1b]

Galenus (Deathwatch)
Galenus was a Space Marine of the Deathwatch, originally of the Raven Guard Chapter, assigned to Kill Team Gordal.[1]

Galeo
Galeo was a Grey Knights Justicar in the Chapter's 8th Brotherhood and led the Squad Castian Interceptor Squad.[1a]

Galerius
Galerius was a veteran of the Scythes of the Emperor Chapter.[1] Due to the Chapter's near-destruction against the Tyranids of Hive Fleet Kraken during the Second Tyrannic War, Galerius was assigned to an Assault Squad, specifically Squad Cassander, rather than a Veteran Squad of some type. He took part in the evacuation of Chapter gene-seed from the planet Brakur IV after the planet came under attack from the Tyranids.[1]

Galeron
Galeron is an Ultramarines Captain who is taking part in the war within the Pariah Nexus.[1] He claims that his rank is a privilege, as it allows him to lead a gathering of the Emperor's finest in the defense of the Imperium. To Galeron, there can be no greater honor in life.[1]

Galeru
Galeru was a Warlord Battle Titan in service with the Legio Osedax.[1]

Galerus
The Galerus was a Cruiser in the World Eaters Legion during the Horus Heresy, and was destroyed by the Ultramarines in the Battle of the Diavanos System.[1]

Galesus
Galesus is a member of the Ultramarines Chapter's First Company who is currently serving in the Deathwatch as a Watch Captain.[1]

Galetus Tyvus
Galetus Tyvus is a Codicier in the Ultramarines Chapter.[1]

Galfranus V
Galfranus V is an Imperium Agri World.[1] After receiving reports from Galfranus V's citizens of seeing strange beasts on their world, the House Cadmus Imperial Knight Roderick arrived and begun hunting them. Roderick knew the beasts the citizens had seen were in fact Tyranids and used his superior hunting skills to slay all of them over several months. Once he was done, Galfranus V was saved from the Tyranid threat and a vanguard swarm of Hive Fleet Leviathan had been destroyed.[1]

Galg
Galgs (Admuninus Sextus)[2] are a strange alien race.[2]

Galian Carron
Galian Carron was a Techmarine of the Iron Warriors Traitor Legion, active during the Horus Heresy.[1a] It was within Carron's war forge that Berossus was interred within a Dreadnought chassis.[1a] Carron continued to serve under Berrossus as part of the 2nd Grand Battalion.[1b]

Galianus
Galianus was a Praetor in the Blood Angels Legion, during the Horus Heresy.[1]

Galiel (Crusader Host)
Galiel was a member of the Dark Angels Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Galiel (Deathwatch)
Galiel is a member of the Dark Angels and a Deathwatch Sergeant in the Eye of Octos' Watch Company Primus.[1a]

Galindo
Galindo is a Venerable Dreadnought in the Mantis Warriors' 4th Company, who is among the Chapter's forces taking part in the War for the Sithoza System.[1]

Galion Magethus
Galion Magethus is an Adeptus Custodes Emissaries Imperatus Shield-Captain, who took part in the Indomitus Crusade.[1] During the Crusade, he was charged with leading a Torchbearers task force to reinforce the Flames of Aries Chapter, with Primaris Space Marines. Magethus resented this, as he had never trusted the Space Marines, whose pride caused the Horus Heresy to occur and nearly led to the ending of the Imperium. He did as he was asked, though, and was joined by the Greyshield Captain Alagon Mors, who led the contingent of Primaris that would join the Chapter once they were found. The journey to do so, however, was perilous as they had to venture into the Imperium Nihilus. Their task became even more difficult, as the headstrong Flames of Aries had been on the move from one war zone to the next, in even quicker succession than usual for a Space Marine Chapter. This caused the Torchbearers to fight a series of battles as they attempted to track the wayward Chapter down. Eventually, though, the Chapter was discovered to be in the Ork infested Villipan System, but when the Torchbearers arrived it appeared they were too late. The Flames of Aries had charged heedlessly into the Xenos, but were eventually overwhelmed and the Torchbearers found nothing but wreckage from the Chapter's fleet.[1] As they searched for survivors, though, Magos Dominus Zuhulis Vul discovered life-signs aboard the damaged Spear of Aries Strike Cruiser. It seemed as if some of the Flames of Aries still lived, but they were fighting a losing battle against a horde of Orks, that had invaded the Spear of Aries. Magethus quickly led his contingent of Adeptus Custodes to aid the Chapter, alongside the Primaris led by Captain Alagon Mors. Due to their efforts the Orks turned away from the surviving Flames of Aries and the Imperial forces were then able to destroy the Xenos. Afterwards, the Spear of Aries was repaired by the Torchbearers' ships and the Chapter was reinforced by the Primaris. Alagon Mors then became the Flames of Aries new Chapter Master, after its previous Master, Rigentus, was seemingly killed in battle with the Orks, alongside the rest of the Chapter. Once their preparations were complete, the reborn Flames of Aries then began to depart the Villipan System. As he watched them leave, Magethus was stricken with mixed emotions. While he knew he had done the Emperor's will in aiding the Chapter, the distrustful Magethus still resented having giving them the power to create Primaris. Ultimately, though, Magethus decided to focus on the fact, that another Chapter had been strengthened and made ready to defend the imperiled Imperium.[1]

Galius
Galius is a Novamarines Epistolary who serves in the Deathwatch as part of the Librarius of Watch Fortress Talasa Prime.[1]

Galkraan
Galkraan is a Captain in the Iron Hands Chapter and is taking part in the War of Beasts on Vigilus. While defending the Megaborealis Hive-sprawl, his forces were nearly undone when they came under attack by both the Pauper Princes Genestealer Cult and the Orks of Speedboss Krooldakka. Only Galkraan's adept calculations and compartmentalised war doctrines, allowed the Iron Hands to survive and prevented their defeat at the hands of the Xenos. When the Pauper Princes then tried to take advantage of the situation, by rallying in the lower levels of Megaborealis' Stygian Spires, Galkraan supplied coordinates of their location to the Iron Hands Strike Cruiser Darkspear. On the Captain's orders, the Darkspear fired upon the Pauper Princes and reduced whole tracts of the Stygian Spires to rubble.[1]

Gallagar
Gallagar was a Space Marine of the Scythes of the Emperor Chapter, serving with the Second Company.[1] During the defence of Miral Prime against a splinter of Hive Fleet Kraken, the Second Company, led by Captain Agaitas, was sent to reconnoitre the tyranid Hive Ship Heloth (which had been shot down by the Honour's Might). Unfortunately for the Scythes, many of the organisms onboard Heloth survived, including three Bio-Titans, which ambushed Second Company. To make matters worse, the Scythes were unable to commit further resources to aid them. Gallagar was killed by a bio-acid projectile.[1]

Ometoch Milixtli
Ometoch Milixtli is a Captain in the Obsidian Jaguars Chapter. He is currently among its forces, that are defending the besieged Pankallis Sub-sector.[1]

Omia
Omia is a Battle Brother of the Cruor Blades Chapter, who serves in Chapter Master Cyras Vitalion's Honor Guard. He is currently among the Chapter's forces taking part in the Angel's Halo campaign, where Omia wields his shamshir, Heartpiercer, against the Tyranids.[1]

Omicron
Omicron is a Legionnaire Master of the Alpha Legion. He is currently one of the primary Chaos warlords still active in the Vigilus warzone, and specializes in infiltrating open-air religious sermons to subvert and stoke schisms.[1]

Omicron Epsilon
Omicron Epsilon was the site of a battle during the Horus Heresy that involved trench warfare and resulted in a bloodbath for both the Loyalist and Traitors' forces.[1]

Omicron Rangers
The Omicron Rangers are an Imperial Guard Regiment known to include significant numbers of female troopers.[1]

Omingo Sahr
Omingo Sahr is a Tech-Priest Dominus, who began a Requisition Crusade to discover new or lost technology.[1] He was aided in his efforts by a strike force from the Dark Angels Chapter, but the Dominus later learned they were keeping several relics they discovered to themselves. The Dark Angels denied this when Sahr confronted them and the Dominus, who was determined to return to his Forge World with everything the Crusade had discovered, sent his Kataphron Destroyers near his secretive allies. Once they were close to the Space Marines, Sahr enacted a well known flaw in the Kataphrons' programming which made them mistakenly target the Dark Angels as enemy combatants. They then fired upon the Dark Angels and in the confusion that followed, Sahr was able to recover several relic weapons that the Dark Angels had hid from him.[1]

Ominous (Strike Cruiser)
The Ominous is a Strike Cruiser in the Fulminators Chapter.[1]

Ominous Insight
The Ominous Insight is a Battle Barge in the Blood Ravens Chapter and is commanded by its Eighth Company. It is stationed in the Qulus System and normally watches over the wealthy merchant world Qulus Trine.[1]

Omis Prion
Omis Prion (or Omis-Prion[3]) is a world in the Vigilus system, and has extensive Necron Tomb complexes. The T'au have a presence there.[1]

Omizhar Vohk
Omizhar Vohk is a Stellasayer Chronomancer.[1a]

Omkar
Omkar was a Devastator Sergeant of the Salamanders Chapter, serving with the Third Company.[1]

Omna Squadron
Omna Squadron was a Cobra Destroyer squadron that fought in the Taros Campaign. It was assigned to convoy-protection duty after the annihilation of a troop convoy carrying the 8th Brimlock Dragoons at the hands of the Tau cruiser Io'Tar.[1]

Omneus
Omneus was a Captain in the Ultramarines Chapter and along with fellow Captains Junius, Aulus and Elogos was part of the Fleet Camidius strike force which took part in the Pyrus Reach Conflict.[1]

Omni-Dimensional Whistle
The Omni-Dimensional Whistle is an extra-dimensional whistle, created by the Dark Eldar, that summons hordes of Warp Beasts when used.[1]

Omni-Scope
An Omni-Scope is a very rare sighting device which can be mounted on certain Imperial weapons. A cluster of various sensors tied to a precision lens, an omni-scope incorporates telescopic and infrared vision. Some omni-scopes can also plug directly into the shooter's bionic cranial port, allowing it to become their "third eye" and grant the ability to see and shoot wherever the weapon is aimed. Omni-scopes are incredibly expensive and most often found being used by renowned bounty hunters and assassins.[1][2]

Omni-Scrambler
Omni-Scramblers are electronic warfare devices used by Vanguard Infiltrator Space Marines. These devices intercept signals across a broad spectrum, scrambling frequencies and shutting down enemy communications.[1]

Omni-Steriliser
The Omni-Steriliser is an Adeptus Mechanicus Eradication Ray, that is a relic of the Forge World Metalica. It exemplifies Metalica's disdain for organic life, as all flesh, blood and bone caught in the Omni's searing beams are instantly reduced to inert atoms.[1]

Omnia Paratus
The Omnia Paratus is an Imperial Navy Cobra Destroyer that is commanded by Captain Marcella DeQuervain, who serves in Indomitus Crusade Fleet Primus.[1]

War's Messenger
The War’s Messenger was a Warhound Scout Titan of the Legio Crucis Collegia Titanica. It was destroyed in the failed ambush of the Dark Eldar Kabal of the Ebon Law on the planet Agritha.[1]

War-Talon
The War-Talon[1] (another variant of name - War Talon)[2] is a Battle Barge belonging to the Raptors Chapter.[1] It was active during the Badab War[2] and the Taros Campaign.[1]

War Barge
War Barges are a type of warship used in the fleet of the Adeptus Mechanicus.[1]

War Bearers
The War Bearers are a Codex Chapter of Space Marines.[1][2]

War Council
The War Council was an Imperial institution formed before the Great Crusade to organise and shape the course of the Crusade and the Imperial Military, but its remit extended to managing the Imperium as a whole.[1] After the formation of Council of Terra to manage civilian affairs, the War Council was reorganized under Warmaster Horus to only manage military affairs and to secure the new Imperium. A new War Council under Malcador the Sigillite was convened on Terra following the outbreak of the Horus Heresy.[5] Presumably, it was disbanded along with the Council of Terra during the reformations of Roboute Guilliman.[2]

War Dog
War Dogs are Armiger Pattern Knights, that have been corrupted by Chaos and are now a type of Chaos Knight.[1a]

War Dogs
The War Dogs are a Chaos Space Marine warband.[1]

War Lions
The War Lions are a Space Marine Chapter.[1]

War Oath
The War Oath was a Battle Barge, that was created by the Imperium before the coming of the Space Marine Legions and was given its name by the Emperor himself. It later served as part of the Imperial Fists' warfleet during the Great Crusade, but was captured by the Iron Warriors in the Battle of Phall, as the Horus Heresy began. The Traitor Legion would then give the War Oath to the Sons of Horus and the Battle Barge served as Ezekyle Abaddon's command ship, during the Solar War.[1a] During the closing stages of the Solar War Abaddon sent the War Oath into a kamikaze attack on Luna's orbital defensive ring as he and his warriors teleported to the moons surface. The resulting impact blew a 20 kilometer long hole in Luna's orbital ring.[1b]

War Train
War Trains are immense 40 feet tall weaponized locomotives, that the Ecclesiarchy uses as mobile altars when going to war.[1]

War Walker
A War Walker is an a versatile Craftworld Eldar bipedal vehicle used as a light reconnaissance and weapons platform, akin to the Imperial Sentinel but with superior agility and firepower. Operating with the same grace of movement as its single pilot, the War Walker is particularly useful operating through difficult terrain, however, its lack of armouring makes it unsuited for fighting in the midst of heavy combat.[1][2a][3][4]

War Within the Webway
The War Within the Webway was a hidden engagement during the Horus Heresy.[1]

War Without Honour
The War Without Honour began when Nemesor Suthtis led the Necron legions of the Nekthyst Dynasty in invading a trio of Imperium factory worlds known as the Threefold Engels in late M41.[1] The war earned its name due to the tactics Suthtis used during the invasions, as he deployed teams of Deathmarks and swarms of Canoptek Wraiths to the three worlds, in order to mislead the command structure of the Engels' Astra Militarum forces into defending strings of far-flung islands on each of the worlds. When the Astra Militarum were lured away by the Deathmarks and Wraiths, Suthtis immediately concerted his attacks on the worlds' main continents, ensuring that Engel Prime and Engel Secundus fell to his forces in a matter of weeks.[1] Only on Engel Tertius did Suthtis encounter stiff resistance, when an embedded Regiment of Cadian Baneblades were able to turn the tide of the Nekthyst Dynasty's advance with their sheer armoured might. This ended however, when Suthtis unleashed no less than three separate shards of the Deceiver C'tan, which used their illusions and trickery to throw the Cadians into utter confusion. This allowed Suthtis' forces to destroy the Baneblade Regiment and thus ended the last resistance to his invasion and the Nekthyst Dynasty claimed the Threefold Engels as their own. The three worlds are then renamed as the Shadowed Triad and the Dynasty awakens the Tomb hidden deep beneath Engel Secundus.[1]

War World
War worlds are classed as war zones, in the Imperium there are a great many worlds that can be classed as war zones.[1] The Imperium is constantly at war and in those wars whole planets can burn. Massive campaigns can envelop dozens of systems and hundreds of worlds, many of which are utterly devastated by orbital bombardments and artillery in planet-spanning battles that last decades. Long-term war zones are hellish places where death comes quickly. The Imperium can field truly immense armies of millions of men, grinding their way across a devastated planet and reducing cities to rubble. Mercenaries flock to such places, hoping to leave soon after with their ships loaded with pay. Deserters and escaped prisoners form bands of pirates, preying on any ships unable to defend themselves or roam the war-torn planets in feral packs stealing and killing. The Administratum sends colonists from overcrowded worlds to populate war-torn worlds after the fighting has ended but the wheels of the Imperium grind slowly and a world can lie devastated for centuries before any effort is made to resettle it. These places can be some of the most ghastly in the Imperium, with ravaged environments, cracked planetary crusts, burnt-out cities and plains covered in the bones of the fallen.[1]

War Zone: Fenris
War Zone: Fenris is a series including a novel and of quick read/short stories (also later released as a novel) describing the Space Wolves battle against Chaos and Imperial threats to Fenris during present 41st millennium.

War Zone Charadon
War Zone Charadon is a 2021 campaign series for the 9th Edition of Warhammer 40,000 covering the Charadon Campaign.[1]

War Zone Charadon - Act I: The Book of Rust
War Zone Charadon - Act I: The Book of Rust is a campaign supplement for the 9th Edition of Warhammer 40,000.[1]

War Zone Charadon - Act II: The Book of Fire
War Zone Charadon - Act II: The Book of Fire is a campaign supplement for the 9th Edition of Warhammer 40,000 and the second book in the War Zone Charadon series.[1]

War Zone Damocles
War Zone Damocles is a set of campaign supplements for the 7th Edition of Warhammer 40,000. Describing a battle between the Imperium and Tau Empire in the Damocles Gulf region, there are 4 books in the series: War Zone Damocles: Operation Shadowtalon War Zone Damocles: Burning Dawn War Zone Damocles: Kauyon War Zone Damocles: Mont'ka

Nephilim Jetfighter
The Nephilim Jetfighter is a fighter aircraft utilized by the Dark Angels and their Successor Chapters. Employed by their Ravenwing formations, the main role of the Nephilim Jetfighter is to conduct interceptor or air superiority missions over the battlefield, clearing the skies to allow their brethren on the ground to operate without fear of enemy air attacks. Of a robust and sturdy design, they are most commonly armed with twin-linked Heavy Bolters, twin-linked Lascannons, and six Blacksword Missiles.[1] Some are also equipped with Avenger Mega Bolters.[2]

Nephilim King
The Nephilim King is an especially powerful and infamous Tyranid Hive Tyrant. It leads a splinter of Hive Fleet Behemoth known as the Court of the Nephilim King.[1] The Nephilim King fights at the head of a group of synapse creatures and gigantic bio-titans. This so-called Court of the Nephilim King relies not on sheer numbers, but on the ferocity and intelligence of the most advanced Tyranid bioforms. Countless foes have sought to slay the Nephilim King, but the monster has thus far turned the tables on all its would-be hunters, swiftly turning them from predator to prey.[1]

Nephilim Sector
The Nephilim Sector is a Sector of the Imperium.[1] It is most notable for being the site of the discovery of the STC to the Nephilim Jetfighter, which was named after the Sector itself.[1] In the wake of the Great Rift's creation, the Imperium noted that it did not recive any distress calls from its worlds in the Sector. Suspicious of what this could mean, Lord Commander Guilliman dispatched the Indomitus Crusade's Battle Group Kallides to investigate. What they found changed the galaxy forever, as they discovered that the Warp had been stilled within a region of the Nephilim Sector. Though they learned that both the engine's of the Battlegroup's warships and its Psykers struggled to operate as a result, the collapse of their Gellar Fields did not cause Daemons to materialize either. A grave draw back, however, was that all the Humans of the Battlegroup - save for its Adepta Sororitas - fell victim to a deep lethargy. Worse still, the Imperial worlds they visited stood empty, devoid of any of its citizens. As a result, that region of the Sector became known to the Crusade fleet as the Pariah Nexus.[2] The mystery was finally solved on Mesmoch, when a group of Battle Group Kallides' Ultramarines discovered a Necron pylon created from Blackstone.[2] The region was subsequently invaded by the Imperium in the War in the Pariah Nexus.[2]

Nephrekh Dynasty
The Nephrekh Dynasty are a Necron Dynasty.[1a] Its territory is located near the galactic core, centred on its former crownworld Aryand.

Nephreth
Nephreth the Untouched was the last Necrontyr Phaeron of the Ammunos Dynasty, before they underwent the C'tan's Biotransference, during the War in Heaven.[1a]

Neptune
Neptune is an Imperial world of the Solar system, the system which holds Terra, capital of humanity.

Nera
Nera is a Furioso Dreadnought in the Blood Angels Chapter.[1]

Nerael
Nerael was a Chapter Master in the Dark Angels Legion's Third Order, which was led by Grand Master Haradin during the Horus Heresy. In the aftermath of the Battle of Perditus, the Third Order was assigned by their Primarch Lion El'Jonson to a strike force, led by Seneschal Corswain, that was charged with both hunting down the fleeing Death Guard forces of Captain Typhus and to bring word of the battle to the Space Wolves Legion's Primarch Leman Russ. However, after many months, the strike force could not find any trace of Leman Russ, and as for Typhus, they found only worlds that were left in disarray or that had been destroyed by his touch. During one of the many war councils between the strike force's commanders, unrest began to show about their lack of progress. After much arguing, it was finally decided that the strike force would be split off by Orders, each with their own goals to pursue. Corswain would go with Chapter Master Belath's Second Order to continue pursuing Typhus, while the other Orders would travel to nearby Systems to search for the Primarch Leman Russ and to attack any Traitors they came across.[1]

Nerael (Primaris)
Nerael is a Primaris who serves in the Dark Angels Chapter's Ravenwing Company.[1] He was recruited from Kimmeria, though after nearly failing the Chapter's Aspirant tests, and afterwards Nerael soon began to excel in all areas of the 10th Company's training. His dogged determination set him apart, and when he became a full Battle Brother Nerael was implanted with Primaris organs. Upon ascension to full Battle Brother, he progressed through many Companies before returning to the 10th as a member of the of its Vanguard squads. While there, he fought on Talegoh VII, serving in a number of different capacities over the course of many battles, and unknowingly helped the Ravenwing secure a member of the Fallen. Nerael's skills at hunting down his quarry without thought of rest impressed the 2nd Company greatly, and as a result he was inducted into the Ravenwing.[1]

Nerat Kirine
Nerat Kirine was the Shade Captain of the 18th Chapter of the Raven Guard Legion, the Ashen Claws, during the Great Crusade. Exiled by Corax, his Chapter returned to the Imperium to raid the Nostramo Sector during the Horus Heresy before disappearing into the Ghoul Stars again.[1]

Nerenthud Sub-sector
The Nerenthud Sub-sector is an area of space, that the Ulthwé Farseer Eldrad Ulthran received a vision of in M42.[1]

Nereus
Nereus is an Ocean World.[1] Nereus was the site where the Minotaurs Chapter sought to destroy the Imperial Paladins' Xenos-possessed Fourth Company during the Macharian Heresy.[1]

Nereus (Imperial Fists)
Nereus is a member of the Imperial Fists and serves in the Deathwatch, as part of the garrison of Watch Fortress Talasa Prime, where he is the Captain of Watch Company Quintus.[1]

Nergui
Nergui is a Captain of the Deathwatch, originally hailing from the White Scars Chapter.[1a][1b] Nergui leads Watch Company Vigil, based out of the Watch Station known as Picket's Watch.[1a][1c] In 999.M41, Nergui was part of a Deathwatch strike force sent to destroy M'Yan'Ral, a Tau Stormsurge production and training facility on the planet Proth.[1d] Nergui was also able to call in help from the 4th Brotherhood of the White Scars, led by Batbayar Khan, who were en route from Agrellan back to Chogoris to defend it. However, he was only able to convince the Khan by lying to him; Nergui told Batbayar that the infamous Tau Commander Shadowsun was present at M'Yan'Ral. Batbayar agreed, as the death of Shadowsun, who had managed to evade capture and death at the hands of Kor'sarro Khan, the chapter's Master of the Hunt, would earn him glory.[1e]

Nergul
Nergul was a Death Guard Legionary, who took part in the Horus Heresy.[1]

Duelling Tulwar
The Duelling Tulwars are special curved blades, and a White Scars ritual weapon, patterned upon the Tulwars used by the Chogorian people, created for dueling and battle alike. Ritual duels between comrades are common between Chogorian tribesmen, and while the feuds that inspire many such duels are rare amongst the White Scars, the practice of dueling to resolve personal disputes, to hone skills, or even simply for the love of a challenge, remains strong. The White Scars carry these in anticipation of the inevitable close combat that many battles culminate in. The particular shape and balance of these weapons allow them to be wielded swiftly and deftly, moving from defence to attack at lightning speed. They are carried either in addition to, or in lieu of, an Astartes Combat Knife, depending on the individual's preferences.

Dugan
Dugan was an Imperial citizen of Medusa Freeport. He worked for Justina as a bouncer at the bar the Palace of Pleasure along with Maggot.[1]

Duke Helbrecht
The Duke Helbrecht is the Apocalypse Class Battleship that was the first ship to respond when the Carnage Class Cruiser Anarchic Vendetta turned to Chaos and broke from its dock, then attacked Station 26/A following a mutiny. The Duke Helbrecht drove off the smaller vessel, but not before the station had suffered heavy damage.[1]

Duke Lurstophan
The Duke Lurstophan is a famous Imperial Navy Light Cruiser that took part in the Thirteenth Black Crusade. During that conflict, it braved various Chaos threats to lead the Imperial convoy IR901 to Lethe Eleven, to deliver desperately needed supplies to the Imperium forces fighting there, and later its fearless Navigator Aldous Belissar faced the Warp Storms surrounding Cadia to lead a convoy directly to the invaded world's battlefront.[1]

Dulan
Dulan was the throneworld of the Faash during the Great Crusade, until it was captured by the Imperium at the end of the Dulan Campaign in 870.M30.[1][3b]

Dulan Campaign
The Dulan Campaign was a conflict between the Imperium and the Dulanians, a technologically advanced human civilisation.[1a] It is most famous for the involvement of the Space Wolves and Dark Angels, culminating in the famous incident of the Lion and the Wolf that began the tradition of honour duels that continues into the 41st Millennium.[2][3]

Dulanian
The Dulanians were a technologically advanced human civilisation during the Great Crusade. They refused to become part of the Imperium and were wiped out by the Space Wolves and Dark Angels in the Dulan Campaign.[1a]

Dulcis
Dulcis is a Imperial world located near the Cicatrix Maledictum in Imperium Nihilus.[1a] It is primarily made up of marshes with rare spots of solid land which was settled by humans. The primary export of the planet was meat from its native species of large and aggressive mudeel and crustaceans. [1b] During the time of the Indomitus Crusade, the planet was invaded by enslavers and the planets population was exterminated by Adeptus Astarte from the Chapters of the Red Wings and Blood Angels. The planet itself was left intact for resettlement at a later date. [1c]

Dulma'lin Cleansing
The Dulma'lin Cleansing was a year-long campaign fought by the Catachan II regiment under the command of Colonel "Iron Hand" Straken in 926.M41. It mainly occured in the Ork-infested cavern network of the planet Dulma'lin, where the Catachans used guerrilla tactics to wreak havoc amongst the Orks.[1][2]

Dulthrox Globbergor
Dulthrox Globbergor, the Father of Mites, is a Death Guard Malignant Plaguecaster who is renowned throughout the Traitor Legion and is borne into battle upon a jabbering mountain of adoring Nurglings.[1]

Dumah (Captain)
Dumah was a noble Captain in the Blood Angels Chapter, who once wielded the relic power sword Aurum.[1]

Dumah (Chaplain)
Dumah is a Chaplain in the Flesh Tearers Chapter.[1]

Dunan
Dunan was the site of a battle between Orks and the Vostroyan 68th Firstborn Regiment.[1]

Dune Buggy
Dune Buggies are large wheeled Imperial vehicles, that are designed to be used in desert environments.[1]

Dune Runner
Dune Runners are Imperial vehicles, that are used to transport goods and people across Necromunda's Ash Wastes deserts, along with Cargo-8 Ridgehaulers. Numerous Dune Runners and Ridgehaulers will travel together in convoys created by the Hive World's Guild of Coin.[1]

Dunen II
Dunen II is a Dead World located on the Eastern Fringe. The complete eradication of all life on the planet bears similarities to that found on the nearby worlds of Naogeddon, Holda, Berien VI and Doton, and also on Evangel[1].

Neride
Neride was a region of the planet Calth. It hosts a number of fusion plants that supply energy to Numinus City and Kalkas Fortalice.[1] Prior to the Battle of Calth, Oll Persson owned twenty hectares of farmland on an estuary at Neride, where he grew both flowers and swartgrass on a seasonal basis.[1]

Neride Regulators 10th
The Neride Regulators 10th was an Imperial Army Regiment active in the late Great Crusade.[1]

Nero (Horus Heresy)
Nero was a high ranking member of the Ultramarines Legion, during the Horus Heresy and was known for being a skilled swordsman.[1]

Nero (Primaris Outrider)
Nero is a Primaris Outrider in the Ultramarines Chapter.[1]

Dunhand
Dunhand is a member of House Hawkshroud and is the third son of his family to pilot the Knight suit Legacy of Honour. Third sons seldom become knights as most are too old to undertake the Ritual of Becoming by the time their older siblings perish and those that do are heavily stigmatized for not doing so through the traditional manner. Dunhand has suffered the same fate and despite his ability with blade and cannon, as well as his unflagging bravery in dozens of battles, he has never truly known acceptance from his lance-brothers. Years of this treatment has made Dunhand bitter towards his peers, and left him a brooding joyless man who lives with the knowledge that his dead brothers have long ago stolen his glory. Even the name of his Knight, Legacy of Honour, has become an unpleasant remainder that he is merely honouring their memory. Because of this he throws himself furiously into war, no longer seeking to prove to his peers of his worth in battle, but instead to vent his seething anger upon the foe. By doing so he temporarily eases his own pain and quiets the incessant whispers of his siblings from his suit's Throne Mechanicum.[1] Despite his standing in House Hawkshroud, Dunhand still fights to honour them and has unleashed his increasing fury upon many of the Imperium's enemies. In the Oceania Campaign on Kor IX, he showed his determination against the Word Bearers and their Cultist armies, by sinking Kor's floating Hive city and escaping only after hunting down the Word Bearers' leader and the Hive's walls had burst. On Skyhammer, the frozen moon of Vos III, Dunhand led an assault against an Eldar pirate base and cleaved it open to the elements, causing the Xenos within it to freeze to death. When he took part in defending the Imperium world Kel'Shan against the Tau Empire however, his temperament changed. When a tendril of Hive Fleet Gorgon fell upon the world, the two empires were forced to work together and Dunhand was introduced to the Tau's belief in the Greater Good by their emissaries. After years of struggling to find a place within his own House Hawkshroud, he found the philosophies of the Greater Good strangely appealing. Afterwards, he never disclosed what they discussed, but as he was the only Knight to meet with the Tau's emissaries, the gulf between Dunhand and his Household only increased further. However, whether House Hawkshroud's concerns about Dunhand and the Tau are justified, remains to be seen.[1]

Dunno
Dead Eyes Dunno is a Ratling Sniper in the Astra Militarum.[1]

Dunroamin VI
Dunroamin VI is an Imperial world located in a region of the Ultima Segmentum with many Mining Worlds.[1]

Dunwiddian
Dunwiddian contains a hidden Webway Portal that was watched over by Eldar Rangers, until they were driven off by Imperial colonists. A colony was then established on the world, but the Imperium did not realize Dunwiddian's Sector was frequently raided by Ork Freebooterz. The Orks raided the colony for centuries, until the Imperials were finally defeated and the Freebooterz then looted anything valuable before finally leaving. Afterwards, the Craftworld Tir-Val attempted to reclaim the Webway Portal, but the Kabal of the Emerald Talon has now arrived to seize the Portal for the Dark Eldar.[1]

Israfael
Israfael was one of the original members of the Dark Angels, of Terran descent who was at one point made Chief Librarian[2]. He recognized Zahariel's latent psyker abilities during a competition with his cousin. He also vouched for Zahariel after he stopped an assassination attempt on the Emperor. Like many other Dark Angels, Israfael was sent back to Caliban after the short fighting on Sarosh.

Israfil (Deathwatch Black Shield)
Israfil is a Deathwatch Black Shield, who serves as a Watch Commander.[1]

Israfil (Judiciar)
Israfil is a Judiciar in the Flesh Tearers Chapter.[1]

Issac (Captain)
Issac is the Captain of the Angels of Absolution Chapter's Fifth Company.[1]

Issachar
Issachar was Chapter Master of the Excoriators during the War of the Beast in mid-M32.[1] At nearly seven hundred years old by then (including one century as First Captain under Demetrius Katafalque), Issachar was the oldest of the Chapter Masters of the Last Wall.[5] Known for his large bionic arm that was a result of a honour duel with Black Templars Marshal Bohemond[2], Issachar represented his Chapter at the meeting between the Imperial Fists successor chapters in the Phall System. Issachar took part in the attack by the Fists successors against the Ork Attack Moon over Terra, and afterwards advocated the official reforming of the Imperial Fists Legion.[3] He led his forces during the Imperial invasion of The Beast's home of Ullanor alongside Vulkan.[4] Issachar later led the battered remains of the Excoriators in the second invasion of Ullanor as one of the primary Imperial commanders.[5]

Issachar (Master)
Issachar was a former Master of the Dark Angels Chapter's 3rd Company.[1]

Issad
Issad is a Brother-Captain of the Grey Knights. He was presented at the Inquisitorial Conclave of Coriolanthe where he stated that Grey Knights must be provided with a sufficient amount of tanks and vehicles. (See also his quote).[1]

Issenheim
Issenheim was the site of a battle between the Imperium and the T'au Empire.[1]

Issinium
Issinium is a Imperial world that was brought into peaceful compliance by Horus Lupercal himself during the Great Crusade. For nine days Horus feasted with the High Concern, the rulers of Issinium , while listening to the oral history of their world being recited for the duration of the feast before the world agreed to join with the Imperium. [1]

Issoros Praernon
Issoros Praernon was a veteran warrior of the Ultramarines and served in the Chapter's Victrix Guard. Thanks to his sacrifice in battle, the Ultramarines Chief Apothecary Corpus Helix managed to evacuate precious Gene-seed from the recruiting world of Cietara before it was overrun by Mortarion's Death Guard in M42.[1]

Isstvan III
Isstvan III was a Hive World in the Isstvan system. Its destruction and the surrounding circumstances were the first overt signs of Warmaster Horus's turn to the forces of Chaos and the first battle of the Horus Heresy.

Isstvan V
The planet of Isstvan V is widely known for the infamous Drop Site Massacre.

Isstvan system
The Isstvan System is a System of Imperial space. Located in Ultima Segmentum, it is an unremarkable and sparsely populated eight-planet system far from Terra. The system is most notable for being the location of the first battles of the Horus Heresy: the Battle of Isstvan III and the Drop Site Massacre.[1]

Istafel
Istafel was a Space Marine of the Seventh Brotherhood of the Grey Knights Chapter, sent to seal a warp rift opening on the doomed ship the Crucible. Delivered by the ship the Blade’s Peace, he fought his way through a hoard of daemons until he confronted a powerful daemon of Tzeentch who was powering the warp rift. He banished the daemon for a thousand years, sealing the rift at the cost of his life.[1]

Isthael Beta
Isthael Beta is a world that holds a Webway Gate. A group of the Black Legion's forces sought to capture the gate sometime after the Great Rift's creation. However, it was protected by a Harlequin troupe who attacked the Black Legion as soon as they neared the Webway Gate.[1]

Isthmus Steeples
The Isthmus Steeples were an Imperial hive city on the planet Verghast.[1] Following the ruination of Vervunhive by a Chaos invasion, part of the hive's surviving populace were shipped to the Steeples.[1]

Istigelis
Istigelis is a Thousand Sons Rubric Marine, in Ahriman's Exiles Warband.[1]

Istria
Istria is an Imperium Jungle World, though increasing confrontations with Kroot Carnivores there have hinted at a Tau presence on the world.[1] Istria's surface is covered in rich jungles. Its Aestimare is Y988.[1]

Istrouma
Istrouma is the Homeworld of the Tome Keepers Chapter and contains various volcanic, mountainous and desert environments.

Hundred Day War
The Hundred Day War was a conflict that began in late M41, between the Dark Angels Chapter and the Daemonic hordes of the Greater Daemon Khar'krah.[1]

Hundred Planet Rebellion
The Hundred Planet Rebellion was a serious mass anti-Imperial rebellion taking place on worlds bordering the Veiled Region in M38. While the Dark Angels were attempting to follow the path of the mysterious Cypher, they uncovered a mad priest named Alldric the Subverter. The heretic visionary would lead a swathe of planets in the region into open rebellion, resulting in the Dark Angels and several of their Successor Chapters suppressing the cultists and slaying their leader.[1] It has since been revealed that Cypher led the Dark Angels to the region deliberately in order to take revenge upon the Alpha Legion due to past false dealings with them.[2]

Hundred and Fifth Tercio Upland Grenadiers
The Hundred and Fifth Tercio Upland Grenadiers were a Terran Imperial Army Regiment, that defended the Throne World, during the Battle of Terra. It secretly also had a long history, of some of its members worshiping the warrior-goddess, Mythrus.[1]

Hunger (Audio Drama)
Hunger is an audio drama by Andy Smillie.

Hungering Blade
Hungering Blade is an Eldar artifact. The Hungering Blade has been blessed by Yvraine in the name of her macabre deity. Within it is a terrible appetite, a longing to turn all living Eldar to inert corpses in order to see the supremacy of Ynnead hastened and the Great Enemy defeated as a result. Great care must be taken by the wielder, for the slightest scratch upon the flesh from this glistening blade can result in a deadly necrosis that turns the body to dust in the space of a few seconds. Its effects upon non-Eldar life forms are just as profound.[1]

Hunt For Bile
The Hunt For Bile was an early battle of the Salamanders Chapter during the Great Scouring.[1]

Hunt for Voldorius
The Hunt For Voldorius (also known as the Liberation of Quintus[1b]) was the culmination of a decades-long pursuit of the Daemon Prince Kernax Voldorius by the White Scars' Master of the Hunt, Kor'sarro Khan. It was noteworthy for the unexpected alliance between Khan and Shadow Captain Kayvaan Shrike of the Raven Guard, which may have started to abolish the rivalry and distrust that traditionally existed between the two chapters.

Hunt for the Wulfen
The Hunt for the Wulfen was a major expedition by the Space Wolves conducted in the closing days of the 41st Millennium.[1a]

Hunta
Huntas are the basic Feral Ork unit, consisting of many Orks with guns grouped together to survive on numbers alone. They often have to fight predators as well as other Orks, but in a large enough group they will survive and conquer their enemies. Often the strongest and most able Ork will become the leader of the squad and dominate sufficiently to obtain specialist equipment.

Hunta Rig
Hunta Rigs are Beast Snaggas vehicles, that are pulled by mountainous Tramplasquigs and are armed with giant harpoons.[1]

Hunter
The Hunter Multi-Launcher is an anti-aircraft missile vehicle built on the Rhino chassis.[1] A variant of the Whirlwind, it is based on STC data which is much older than the more recent Whirlwind Hyperios.[3] Whereas Stalkers are deployed for air defense against light fast moving targets, Hunters are deployed when Chapters expect to face heavy enemy air assaults.[6]

Hunter's Eye
Hunter's Eye is a relic of the White Scars. This bionic eye was created to honour the White Scars heritage of horse archery. This device picks out auger-assessed weak points in enemy defenses, enabling its wearer to strike with uncanny accuracy, or to relay this information to other friendly forges.[1]

Hunter's Lore
The Hunter's Lore are a series of relic scrolls, stored in stasis-sealed armaglass cases deep within the lowest levels of The Rock, that were penned by the Dark Angels' Supreme Grand Masters. They detail Codex Astartes strike force formations that have been modified to aid the Chapter in their hunt for the Fallen.[1]

Hunter's Moon (Audio Drama)
Hunter's Moon is an audio drama in the Horus Heresy series by Guy Haley. It was released as part of a CD duology alongside Thief of Revelations (Audio Drama), and later re-published in short story format in the anthology Legacies of Betrayal. Like the novels A Thousand Sons and Prospero Burns, Hunter's Moon and Thief of Revelations are a duology featuring the two factions from the Battle of Prospero: the Space Wolves and the Thousand Sons.

Hunter-Killer (Robot)
Hunter-Killer Robots are semi-autonomous war machines, created by the Adeptus Mechanicus to hunt down Hereteks.[1]

Hunter-Killer Missile
The Hunter-Killer Missile is used by the Imperial Guard,[2] Space Marines,[3] Inquisition[4] and Sisters of Battle[5] as a common upgrade for vehicles.[1] They are effectively Krak Missiles with massively extended range, although only one can be mounted on a vehicle due to their vast size. They are also unique in that they are guided weapons with an on-board artificial intelligence, known as a "logis-engine."[1] Sensors in the missile's nose transmit information on the target and surrounding environment to the logis-engine, which guides the missile in flight by manipulating its stabilising fins, allowing the missile to match the target's movements and avoid obstacles. The missile's warhead is an impact fused shaped charge, designed for maximum armour penetration. Other instruments include an internal gyroscope for stable flight and a small battery to power the sensor and logis-engine.[1] A variety of different Hunter-killer missiles exist, including the MkX 'Deliverance', MkVIII 'Avenger' and MkIX 'Voss' patterns.[1]

Shadewalker
Shadewalker is a Tau Commander[1c] from the Sept N'dras[1a]. He is currently leading a recon strike force to investigate the contested world of H'an Daralas, which the Tau Empire is fighting to take possession of.[1b]

Shadow
The Shadow Class Cruiser is a class of Eldar cruiser.[1]

Shadow's Passage Shrine
The Shadow's Passage Shrine is an Eldar Striking Scorpion Shrine[1b] of Craftworld Ulthwé.[1a]

Shadow's Touch
The Shadow's Touch is a relic force blade that is used by Vanguard Spearhead formations. The blade contains psycho-crystalline matrix at its core that responds to the beaer's mastery of psychic shadow and deceit. Just as the bearer is able to pass the barriers of the foe unseen, so this blade passes through his opponent's defences in kind, slipping through armour, energy fields and flesh with ease.[1]

Shadow Bird
Shadow Birds were Raven Guard pilots during the Great Crusade and Horus Heresy, who were well known for their ability to avoid detection by all but the most sophisticated of defense networks.[1]

Shadow Crusade
The Shadow Crusade was a campaign of the Horus Heresy. Making up the second theater of the Eastern Fringe campaign of the Heresy alongside the Calth Front, it was a campaign by the Word Bearers and World Eaters against the 500 worlds of Ultramar.[1]

Shadow Falcons
The Shadow Falcons are a Space Marine Chapter.[1] They are known to have a large number of Librarians in their Chapter. All of their Command Squads contain at least one Lexicanium as part of it.[1]

Shadow Field
A Shadow Field is a rare defensive item used only by the most experienced Dark Eldar. It surrounds any person in a dark miasma of energy.[1] The field requires a great deal of concentration to activate, and a massive amount of self-confidence to maintain.[3] It is incredibly difficult to wound a Dark Eldar utilising a Shadow Field, as the field absorbs almost all of the energy of an attack. On top of that it can hide the wielder at will in aura of darkness.[4] However it is not indestructible and can be overloaded with enough damage, leaving the Dark Eldar vulnerable.[1] The Shadow Field predates the Fall of the Eldar from the benighted Webway zone of Aelindrach. It was here that the nisariel nightcrystals were harvested. Acting as shards of universal fundament, these crystals are incredibly hardy and almost impossible to destroy. Shortly before the fall the cruel Eldar Drael Malcorvin and his agents known as sendrikhlavh (or nightblades) utilized these crystals to develop their own shadow field technology. After the fall this technology crept into Commorragh and is now used by the Dark Eldar.[2]

Shadow Flayers
The Shadow Flayers are a Night Lords Warband, that has command of several Chaos Cults that worship them.[1] In M42, the Warband took part in the Charadon Campaign's Invasion of Alumax and were among the Chaos forces that invaded Borthreas. There, the Shadow Flayers sent their Cults to kill the world's population within the Kunrit Blackforest, while they destroyed the towns and villages near it. However the tenacious loggers and beast trackers of the Blackforest fought the Cultists using the tools of their trade in ambushes, raids and even pitched battles. It finally took the intervention of the Shadow Flayers to end the conflict, which became known as the Flaying of the Kunrit Blackforest.[1]

Shadow Griffons
The Shadow Griffons are a Space Marine Chapter.[1]

Shadow Haunters
The Shadow Haunters are a Raven Guard Successor Chapter.[2]

Shadow Hawks
The Shadow Hawks are a Space Marine Chapter.[1]

Shadow Hunt
The Shadow Hunt is the name given to a Dark Eldar raid in 626.M41.[1]

Shadow Lance
Shadow Lances are a type of Eldar Lance weapon.[1] Eldar Shadow Lances are smaller Lances used on lighter vessels that can not generate the power necessary for Pulsar Lances. They are most commonly equipped to Shadowhunter Escorts.[1]

Shadow Mantle
The Shadow Mantle is a suit of Astartes scout armour belonging to the Dark Hunters chapter. It is constructed with an integrated bodyglove and an inbuilt Auspex. Although the Codex Astartes recommends that Scout Armour be restricted to a Chapter's Neophytes and their Sergeants in the 10th Company, even the most fervent adherents to Guilliman's doctrine grudgingly admit there is merit to equipping more experienced warriors with lighter armour after seeing the Shadow Mantle in action. Its cameleoline-bonded plating renders the wielder nearly invisible, and the inbuilt Hunter-Killer Auspex has claimed the lives of hundreds of Chaos Space Marines by pinpointing the weak points in older or ill-maintained power armour.[1]

Shadow Reaper
Shadow Reaper was a Hemlock Wraithfighter of Craftworld Ulthwé.[1] Shadow Reaper was part of an Eldar detachment sent to aid a Grey Knights strike force led by Librarian Castius against Ahzek Ahriman and his Brotherhood of Dust. The Wraithfighter was shot down in the closing stages of the battle by the Forgefiend Crucius Magna.[1]

Shadow Scale
The Shadow Scale is a rare suit of Power Armour, of a type sometimes given to those Space Marines who serve in the Deathwatch and is owned by the Blood Ravens Chapter.[1] Few things can hide a towering Space Marine, but it is said that this mark of Deathwatch armor, which is crafted from light absorbing nano-fibers and compressed ceramite plates, carries with it a concealing aura capable of doing so.[1]

Heinos
Heinos was a Dark Hunters Techmarine, who was attached to Captain Jonah Kerne's Company during the Second Punisher War.[1]

Heinrich's March
Heinrich's March is a Chaos-plagued world, that is also infested with Genestealer Cults.[1] Sometime after the Great Rift's creation, some of Heinrich's March's Cults were drawn to the the vast psychic resonators built upon Ziaphoria, by Hive Fleet Tiamet. However, after touching the world's surface, they became enthralled to it and the Creed of Tiamet Cult was born.[1]

Heinrich Bale
Heinrich Bale is a Chaos Warmaster. Known to be a former disciple of the Young School before turning to Chaos, it is believed that Bale sought to combine the hard-hitting lances of the Desolator Class Battleship with the versatility provided by attack craft, ultimately resulting in the Desecrator Class Battleship. It is unknown how Bale managed these extensive modifications, but his flagship, The Treacherous, proved to be a menacing foe during the Gothic War.[1] Allied to Abaddon the Despoiler during the war, his small fleet managed to successfully blockade Acre for three years and attacked many Imperial ships in the Port Maw Subsector. His was one of the very few war fleets to withdraw in the Chaos defeat during the closing stages of the Gothic War, only doing so whilst engaging in a large amount of hit-and-run battles that saw many of the ships under his command destroyed.[1]

Heinrix van Calox
Heinrix van Calox is an interrogator of the Ordo Xenos operating in the Koronus Expanse.[1]

Heironymo Sondar
Heironymo Sondar was the High Master of Vervunhive on the planet Verghast.

Heirs Apparent
Heirs Apparent is the title given to the most powerful of the Navigators in each of the Great Families. This name signifies that they may one day contend for the position of Paternova, the ruler of the Navis Nobilite, the Imperial Navigator organization.

Heirs of the Laughing God: A Deadly Wit (Audio Drama)
Heirs of the Laughing God: A Deadly Wit is an audio drama by Gav Thorpe.

Heirs of the Laughing God: Death's Mercy (Audio Drama)
Heirs of the Laughing God: Death's Mercy is an audio drama by Gav Thorpe.

Heito Rogen
Heito Rogen is an Ordo Xenos Inquisitor, of the Thracian Primaris Inquisitorial Conclave.[1b]

Hek'en
Hek'en is a Space Marine of the Salamanders Chapter, serving with the Third Company as a pilot.[1] He piloted the Thunderhawk Gunship Fire-wyvern during the Third Company's mission on Stratos.[1]

Heka'tan
Heka'tan was the Captain of the Salamanders Legion's 14th Company, during the Great Crusade and took part in the Conquest of One-Five-Four Four with his friend, Captain Gravius.[1] As the Horus Heresy began, both Captains would take part in the war against the Traitor Legions on Isstvan V, but when the Dropsite Massacre began, Heka'tan was one of the few Salamanders to escape.[2]

Hekarth V
Hekarth V was an Imperium Mining World that lay near the edge of known space and would have been left barren if it did not have the largest natural promethium stocks in its sector.[1]

Hekastis Nul
Hekastis Nul was a Dark Apostle and member of the Alpha Legion. A fervent worshiper of the Chaos Gods, Nul served under Chaos Lord Vykus Skayle and helped summoned Daemons across Valdrmani during the Siege of the Fenris System. However in the end, Nul was slain by the Wolf Lord Sven Bloodhowl.[1]

Hekatarii Blades
Hekatarii Blades are Close Combat Weapons used by Dark Eldar Wyches.[1]

Hekateddon
Hekateddon was a Sons of Horus Praetor, who took part in the Horus Heresy.[1]

Hekatii
Hekatii is a Dark Muse and the Red Crone. Before a battle many traditionalist Wych Cults invoke her.[1]

Hekaton (Sergeant)
Hekaton was a sergeant of the Scythes of the Emperor Chapter, shortly before the fall of Sotha. He was one of three officers under the command of Reclusiarch Hornindal during the aborted crusade to liberate the reliquary world of Egottha in 990.M41.[1] When the Xenophon was attacked by Tyranids, Hekaton led his squad in defence of the ship.[1] His squad included Brother Mascios.[1]

Hekaton Land Fortress
Hekaton Land Fortresses are the main battle tanks of the Leagues of Votann and also serve as transports for its forces, capable of holding 12 warriors.[1] It symbolizes the maximalist design of the Votann, who are some of the greatest engineers in the galaxy.[4] While ferrying troops across the battlefield is an important duty in its own right, the Hekaton is also a battle tank in its own right. Land Fortresses are heavily armed, equipped with weapons such as the Cyclic Ion Cannon, Heavy Magna-Rail Cannon, SP Heavy Conversion Beamer, MATR Autocannon, and smaller mounts of Bolt Cannons and Ion Beamers for point defense.[3] Its Pan Spectral Scanner can be traded out for a variety of Missile Launcher options, including the haywire Ancestor's Vengeance Warhead, anti-armor Mountain Breaker Warhead, or anti-infantry Kin's Wrath Warhead.[4] For protection, they are equipped with Void Armour.[1] Hekaton's are piloted by a Kin driver and Ironkin co-pilot.[4]

Kurnous' Bow
Kurnous' Bow is an Eldar relic. This Shuriken Pistol was made in honor of the ancient bow supposedly used by the the mythical Kurnous when he hunted prey across the stars. When loosed from his bow, these slaying missiles would seek out the weakness in their targets, finding gaps in defences to reach the soft flesh beneath. In the same way, the psycho-sympoathetic ammunition of this shuriken pistol reacts to the vulnerabilities of the foe, turning a shot that should have wounded into a killing blow.[1]

Kurnous Class Cruiser
The Kurnous Class Cruiser is an Eldar warship class. Named for the Eldar God Kurnous, it is equipped with heavy Attack Craft launch bays and Starcannon batteries.[1]

Kuros
Kuros is a Scout in the Blood Ravens Chapter. Once while Kuros was separated from his squad, he stalked an Eldar Ranger for days, waiting and marking its movements. On the third day, the Ranger removed its helmet for the first time and drank water from a stream - certain that none were nearby. Burning with hatred for the Xeno, Kuros crept up silently and obliterated the Eldar's skull with a single pull of his shotgun's trigger.[1]

Kurov
Kurov was an Imperial Guard General of the Armageddon Steel Legion[2] and one of the most gifted officers in Imperial history.[1] Kurov was one of the primary Imperial Guard officers to take part in the Third War for Armageddon. By this time, he had lead the Council of Armageddon for several decades.[2] Upon retirement, he recorded dozens of tactical treatises that were translated into vox-ghosts by the Adeptus Mechanicus and uploaded into a two-headed avian servitor referred to as Kurov's Aquila.[1] Kurov died in battle during the Third War during the Second Mannheim Siege.[3]

Kurov's Aquila
Kurov's Aquila is a relic of the Imperial Guard.[1] General Kurov was one of the most gifted officers in Imperial history. Upon retirement, he recorded dozens of tactical treatises that were translated into vox-ghosts by the Adeptus Mechanicus and uploaded into a two-headed avian servitor referred to as ‘Kurov’s Aquila’. A senior officer who possesses this prestigious tool can turn to it for tactical guidance, addressing his questions to the hunched machine-bird. In response, the servitor’s blindfolded head will vocalise the most relevant vox-ghost in Kurov’s stentorian tones. The other head’s eyes glow above its bound-shut beak as they project a hololithic display of Kurov himself, arms folded and dress uniform immaculate, his imago flickering as it reveals the secrets of the foe.[1]

Kurral
Kurral was an Imperial Army Colonel-Elite of the Inferallti Hussars Regiments, during the Horus Heresy. The Colonel took part in the Battle for Terra, where Kurral was among the Hussars who served under General Nasuba's command.[1]

Kurrinon
Kurrinon was a Berzerker of the World Eaters' Foresworn Warband.[1]

Kurtha Sedd
Kurtha Sedd was a Dark Apostle of the Word Bearers during the Horus Heresy.[1]

Kurtis Hicks
Kurtis Hicks is a grizzled veteran Catachan Colonel.[1]

Kurtiz Mannheim
Princeps Kurtiz Mannheim was the commander of the Legio Metallica Titan Legion assigned to Armageddon during the Second War for Armageddon.[1][3]

Kurtz (Black Templars)
Kurtz is a Black Templars Marshal, who served in the Indomitus Crusade's Battle Group Kallides.[1a] When they later fought the Necrons in the Pariah Nexus, he was among the task force Inquisitor Lord Kyria Draxus used for an expedition into the Xenos-held Tredica System. She hoped to find information aboard a Necron void structure, that would allow the Battle Group to defeat the Xenos, and Kurtz led one of the two attacks that drew away the Necrons' attention[1a]. The mission was a success and Draxus' task force escaped back to the Battle Group with the information she discovered.[1b]

Kurtz (Phyressian)
Kurtz was a Senior Sergeant of the Phyressian 81st Armoured.[1] He served in the Third Platoon of the regiment's 1st Armoured Fist Company, commanding the Platoon's 1st Squad and acting as second-in-command for Lieutenant Alleman.[1]

Kuryakin
Kuryakin was an Inquisitor of the Ordo Hereticus as of late M41 or early M42.

Kurzz'ak
Kurzz'ak the Enchanter is a Tzeentch Daemon Prince who was part of the Council of Despair[1a], when it took part in the Daemonic incursion on the Imperium Hive World Absolom Reach.[1b]

Kushmandan Archive
The Kushmandan Archive was a library and repository of relics and lore from Dead Worlds that didn't survive Old Night. The Archive was located within the Imperial Palace and was the beneficiary of recovered records from these extinct human civilizations discovered during the Great Crusade. [1] The Kushmandan Archive was destroyed during the Siege of Terra. [1]

Kushtun Naganda
The Kushtun Naganda were Regiments of the Imperial Army, during the Great Crusade and Horus Heresy. Raised from Ind, they were one of the Old Hundred and defended the Imperial Palace, in the Siege of Terra[1a]. Before the Siege began, though, its under-strength Regiments were reinforced with Conscripts taken from throughout Terra.[1b]

Kusnad Eroan
Kusnad Eroan is a Dark Krakens Primaris Techmarine, who serves in Captain Krijeni Luceior[1c] 5th Company.[1a]

Kusolst Prime Cannonors
The Kusolst Prime Cannonors are Imperial Guard Regiments.[1]

Kusolst System
The Kusolst System is a star system of Imperial space, located in the Pankallis Sub-sector of Ultima Segmentum.[1]

Omniballistic Data-Tether
Omniballistic Data-Tethers are ancient and valuable Adeptus Mechanicus Augmetics, that maintain a constant data-choral uplink with Servitor Satellites.[1]

Omnicide
Omnicide is a Hell World where the Great Wolf Logan Grimnar's Great Company discovered the maddened Dreadnought Murderfang in 960.M41.[1]

Omnicopaeia
The Omnicopaeia was an artifact sought after by Magos Delphan Gruss. This device was believed to be a data storage mechanism that contained every STC blueprint with a psychic component created during the Dark Age of Technology. Its existence became known after Delphan Gruss examined numerous STC legends; he has since devoted his life to finding the artifact.[1] In 998.M41, rumors erupt that the Omnicopaeia is on the Daemon World of Hell's Teeth in the Maelstrom. Due to the immeasurable value of the device the Adeptus Mechanicus mobilizes billions of Skitarii for the reclamation operation[2]. Should the artifact be found, the Adeptus Mechanicus will finally have a way to control, precipitate and even weaponise Mankind's psychic dawn.[3]

Omnicron 71-DX
Omnicron 71-DX is a Forge World in the Calixis Sector. It is located near the Adrantis Nebula.[1]

Omnid Torquora
Omnid Torquora is a Magos Explorator responsible for finding the STC of the Geller Device. After returning the STC to the forge world Satzica Secundus, despite his protests, the device was built and deployed. This resulted in both the clearing of the warp storm around the sibling corrupted forge world Velchanos Magna and the resulting corruption of Satzica Secundus.[1] Torquora then pursued a grinding war of attrition against both the Dark Mechanicum and the Iron Warriors, both lead by Warsmith Idriss Krendl. Faced with no other option, Torquora built a second Geller Device, which he used to destroy both forge worlds. Torquora then destroyed and erased all copies of the STC for the Gellder Device and departed on a mission to find, and destroy, any other such weapons which could cause such harm to humanity.[2]

Omniel Crusade
The Omniel Crusade was launched by the Imperium against worlds in the Saint Altus Constellation which had rebelled against the Emperor's rule. After a series of wars, the Imperium defeated the rebellious forces and successfully reclaimed the worlds.[1]

Omnis Arcanum
The Battle Barge Omnis Arcanum is the Chapter fortress of the Blood Ravens Space Marines. The Blood Ravens Librarium Sanctorum is inside the Omnis Arcanum. This is where the Chapter keeps its records of heroic deeds, lore of vanquished enemies and captured heretical knowledge. It is said that the Librarium upon the Battle Barge is one of the largest repositories of information in the Imperium.[1]

Omniscient Mask
Omniscient Masks is a relic of the Adeptus Mechanicus. Legend has it that the wearer of this mask can read the souls of men. This relic is an object of great veneration and those under its gaze fight all the harder lest they be found wanting in the eyes of the Omnissiah.[1]

Omniscope
The Omniscope is a piece of Space Marine technology used by Centurions, which make use of Omniscopes to better direct their firepower.[1]

Omnishield Helm
The Omnishield Helm is a piece of equipment used by Imperial Tempestus Scions. These helms are equipped with respirators that allow the wearer to be protected from poisons to the cold vacuum of space. The multi-spectral occulum that attaches via suction to the wearer's eyes allow him to see in low-light and occluded conditions with ease.[1]

Omnispex
The Omnispex is a piece of Adeptus Mechanicus equipment. This device carries a raptor-class Machine Spirit that can read heart emissions, data signatures, and biological waveforms even at extreme range. Should it be kept focused for an extended period of time, it will determine the weak points of what it examines.[1]

Omnissiads
The Omnissiads is a group within the Adeptus Mechanicus, similar to the Thorians within the Inquisition.

Omnissiah's Eye
Omnissiah's Eye is an Imperium Ice World which contains an Adeptus Mechanicus Explorator research station that was attacked by Night Lords Chaos Space Marines in 841.M41. However, the forces of the Blood Angels Captain Castigon and Baron Bartolf of House Krast both answered the research station's plea for aid and by working together they killed every one of the Night Lords.[1]

Omnissiah's Grace
The Omnissiah's Grace is a heavy cog-toothed amulet that is a relic of the Adeptus Mechanicus and is currently possessed by Archdominus Belisarius Cawl. At varius times, it has been worn around the neck of worthy bearers, slotted into the flesh-sockets of influential Technomagi, and even incorporated within the workings of blessed engines of war. Considered deeply sacred, the device projects a crackling field of the Omnissiah’s blessings that shields the worthy and the auto-pious from harm. The machine spirits of the Omnissiah's Grace are proprietary and aggressive, integrating with any existing shield-devices its bearer already possesses and amplifying their effects significantly.[1]

Omnissiah's Hand
The Omnissiah's Hand is a gauntlet believed to be of Jokaero origin and is lined with a concealed array of digital lasers. It is a relic of Forge World Stygies VIII and while such items might be techno-heresy to other Forge Worlds, many of Stygies VIII's Tech-Adepts have become obsessed in their quest to replicate the Omnissiah's Hand's technology. Thus far though, their best efforts have been to no avail.[1]

Omnissiah's Talon
Omnissiah's Talons are Adeptus Mechanicus formations, that are formed when valuable Archaeotech is discovered and needs to be secured quickly.[1]

Omnissiah's Victory
The Omnissiah's Victory is an Ark Mechanicus that took part in the Noloptis Crusade in M33, and is rumored (though without proof) to predate the Great Crusade. It has been known to spend a great deal of time around Bakka and its surrounding Forge Worlds, and some have suggested that the Victory- and Retribution Class Battleships are based on aspects of its construction.[1] In combat, the Omnissiah's Victory is a formidable foe, heavily-armed with long-range broadside weapons batteries and lances, plus a long-range dorsal lance turret and a Nova cannon. The high technology of the Adeptus Mechanicus has enhanced it even further with improved turrets, shielding, and fire-control sensors, making it even more durable and deadly.[1]

Omnissian Axe
A holy icon of the Cult Mechanicus, the Omnissian Axe or Omnissian Glaive is granted to adepts who have shown their faith to the Machine God in battle. These fearsome weapons have no equal amongst power weapons and are only gifted to tech-priests by their superiors. Saw-toothed and marked with sacred equations they are forged with the finest materials and use secrets of tempering and field generation. To the followers of the Machine God, the bearer of an Omnissian glaive is a most blessed figure, a furious incarnation of the Machine God's power in war.[1]

Omnitros
Omnitros is a Knight of House Raven. He pilots the Knight Castellan Pride of Kolossi.[1] More than any other Knight House, Raven are able to use heavy assault tactics and weight of numbers to crush their enemies underfoot. Sir Omnitros has become adept at supporting these tactics, constantly absorbing battlefield data and cogitating the optimal strategic solution with up-to-the-minute accuracy. His Knight Castellan, Pride of Kolossi, has been augmented with additional auspicator arrays and data-looms to aid Omnitros’ efforts. With such a wealth of auto-analysed information flowing through his mind, Omnitros lays down pinpoint volleys to support his comrades’ advance, and projects his ion shields to cover them as they retreat. Whether attacking or defending, Pride of Kolossi operates as a lynchpin for the House Raven battle line, utilising predictive fire-patterns to blast each emergent threat as it appears and paving the way for overwhelming victory in the name of the Omnissiah.[1]

Omon
Omon is an oceanic city on the world Jhanna. It rebelled against the Imperium under the oppression of Chaos Space Marines and other renegades and was recaptured by two companies of Ultramarines during the Purgation of Jhanna. These companies were led by Marneus Calgar in 807.M41.[1]

Brimlock Dragoons
The Brimlock Dragoons are Imperial Guard Regiments.

Brimstone Heart
The Brimstone Heart was a relic of the Iron Hands Chapter, which was stored within the Gorgon's Forge on Medusa and was protected, along with other such relics, by Clan Haarmek.[1a] However sometime after the Great Rift's creation, the Dark Eldar's Kabal of the Bladed Lotus raided the Gorgon's Forge and stole the Brimestone Heart, before escaping. Haarmek's Iron Captain, Tyrrod, led them in pursuit of the Kabal and wrecked vengeance upon the Dark Eldar, but before the Clan could claim the Heart, it was taken by the Necron Overlord Trazyn the Infinite. For losing the relic a second time, Iron Captain Tyrrod was stripped of his rank and was sent to embark on the dangerous Silver Pilgrimage, in order to seek redemption for his failures.[1a] The Heart's whereabouts were then unknown, until word later reached the Chapter's Iron Council, that the relic had been located in the Xalladin System. Clan Raukaan are then detached from the ongoing Iron Crusade and ordered to retrieve the Heart from the System, at any cost. However complications arose when the Clan discovered that the Brimstone Heart had been employed as the power source for a planetary shield generator on the embattled Xalladin II. The world had been invaded by Waaagh! Boneskar and the stranded Imperial Fists' 3rd Company was fighting to save the last of Xalladin II's surviving population from the Orks. Determined, against all logic, to waste their lives and resources defending the doomed Xalladini, the sons of Dorn refused to allow the Heart's removal from the generator. Clan Raukaan insisted on the relic's removal and the Iron Hands and Imperial Fists nearly came to blows, just as the Orks massed for a final assault against them. However the argument between the Clan and 3rd Company came to an abrupt end, when the overtaxed Brimestone Heart detonated and destroyed the shield generator. With the source of their conflict removed, the Clan and Company strike an uneasy truce, and unite with a Raven Guard relief force, to defeat Waaagh! Boneskar.[1b]

Brimstone Stampede
The Brimstone Stampede is a Khorne Daemon Warband that is commanded by the Bloodthirster Xakros'Ka. In the aftermath of the Great Rift's creation, Xakros'Ka led the Warband out of the newly created tear in the universe and led them into the Carricus Sector. Once there, they slaughtered trillions of Imperial souls, before they are finally stopped by the Storm Reapers Chapter and the Grey Knights' Second Brotherhood.[1]

Brin Maxen
Brin Maxen was Chief Librarian of the Storm Wardens during the Nemesis Incident. After being crippled in body, he recited his account of the event to his disciples, which would later be known as the Liber Tempest. It was said that he held his own death at bay for twelve years while the account was transcribed. Differing versions of his account would be found after his death, nearly leading to a schism within the Chapter. Nearly a century later, one version would be declared the official record.[1] It is the only sanctioned record of that time.[2]

Brin Milo
Brin Milo was a member of the Tanith First and Only, a.k.a. Gaunt's Ghosts.[1][2]

Brindelweld Seventeenth
The Brindelweld Seventeenth is an Astra Militarum Regiment.[1]

Bringer of Cataclysms
The Bringer of Cataclysms is a Banehammer in the Vostroyan 41st Super-Heavy Armoured Regiment.[1]

Bringer of Despair
The Bringer of Despair is a Repulsive Class Grand Cruiser that was active during the Gothic War.[1]

Bringer of Devastation
The Bringer of Devastation is a Heavy Bolter belonging to the Blood Ravens Chapter.[1] The Blood Ravens' Ninth Company has the chapter's heaviest concentration of Devastator Squads and the Bringer of Devastation has a place of honour in their armoury. It last saw service during the Rahe Pacification.[1]

Bringer of Hope
The Bringer of Hope is a blessed Boltgun belonging to the Blood Ravens Chapter.[1] In the darkest hours of the Blood Ravens Crusade across the planet Tartarus, a grim fatalism gripped the Third Company. Their trusted Librarian, Isador Akios, had sold his soul to the powers of Chaos and it seemed the entire planet's population had fallen to heresy. Just before their march to Llouvre Mar, however, a young novice of the Sisters Hospitaller dared step before them and issue a simple blessing, laying her hands on the nearest Battle Brother's boltgun. In that one instant, the grim Space Marines saw that this was a planet worth saving and the blessed boltgun would be named the Bringer of Hope.[1]

Bringer of Ruin
The Bringer of Ruin was a warship in the World Eaters Legion, during the Horus Heresy and took part in the Battle of the Diavanos System. When the flagship Gladiator was left stricken by the Ultramarines' fire, the Bringer of Ruin took command of what remained of the World Eaters' fleet. However, it was to no avail and the fleet was completely destroyed by the Ultramarines.[1]

Bringers of Decay
The Bringers of Decay are a warband of the Black Legion which worships Nurgle.[1]

Bringers of Despair
The Bringers of Despair are an elite fighting force within the Black Legion which serves as the personal bodyguard of Abaddon the Despoiler. Selected from the strongest and most vicious Chaos Terminators, these fearsome warriors are a precursor for the arrival of the Despoiler himself.[1]

Bringers of Enlightenment
The Bringers of Enlightenment are a Word Bearers Warband.[1]

Bringers of Enraptured Joy
The Bringers of Enraptured Joy is a Genestealer Cult that possess a fleet of ships and are masquerading as Rogue Traders as they travel between Imperium Fringe Worlds. Sometime after the Great Rift was created, far-ranging patrols from Watch Fortress Castilos Nullifact found evidence of the Cult and began to pursue them. The trail of the Bringers of Enraptured Joy caused Castilos Nullifacts' Kill-Teams to fight several battles against the monstrously corrupted settlements the Cult had seeded in their wake.[1]

Bringers of Judgement
The Bringers of Judgement are a Dark Angels Successor Chapter.[1]

Bringers of Putrid Salvation
The Bringers of Putrid Salvation are a Death Guard Warband.[1]

Bringers of Wisdom
The Bringers of Wisdom are a Black Legion Chaos Cult. They were among the Legion's forces that Lord Discordant Akhorath Zeid commanded, during the Charadon Campaign.[1]

War's Messenger
The War’s Messenger was a Warhound Scout Titan of the Legio Crucis Collegia Titanica. It was destroyed in the failed ambush of the Dark Eldar Kabal of the Ebon Law on the planet Agritha.[1]

War-Talon
The War-Talon[1] (another variant of name - War Talon)[2] is a Battle Barge belonging to the Raptors Chapter.[1] It was active during the Badab War[2] and the Taros Campaign.[1]

War Barge
War Barges are a type of warship used in the fleet of the Adeptus Mechanicus.[1]

War Bearers
The War Bearers are a Codex Chapter of Space Marines.[1][2]

War Council
The War Council was an Imperial institution formed before the Great Crusade to organise and shape the course of the Crusade and the Imperial Military, but its remit extended to managing the Imperium as a whole.[1] After the formation of Council of Terra to manage civilian affairs, the War Council was reorganized under Warmaster Horus to only manage military affairs and to secure the new Imperium. A new War Council under Malcador the Sigillite was convened on Terra following the outbreak of the Horus Heresy.[5] Presumably, it was disbanded along with the Council of Terra during the reformations of Roboute Guilliman.[2]

War Dog
War Dogs are Armiger Pattern Knights, that have been corrupted by Chaos and are now a type of Chaos Knight.[1a]

War Dogs
The War Dogs are a Chaos Space Marine warband.[1]

War Lions
The War Lions are a Space Marine Chapter.[1]

War Oath
The War Oath was a Battle Barge, that was created by the Imperium before the coming of the Space Marine Legions and was given its name by the Emperor himself. It later served as part of the Imperial Fists' warfleet during the Great Crusade, but was captured by the Iron Warriors in the Battle of Phall, as the Horus Heresy began. The Traitor Legion would then give the War Oath to the Sons of Horus and the Battle Barge served as Ezekyle Abaddon's command ship, during the Solar War.[1a] During the closing stages of the Solar War Abaddon sent the War Oath into a kamikaze attack on Luna's orbital defensive ring as he and his warriors teleported to the moons surface. The resulting impact blew a 20 kilometer long hole in Luna's orbital ring.[1b]

War Train
War Trains are immense 40 feet tall weaponized locomotives, that the Ecclesiarchy uses as mobile altars when going to war.[1]

War Walker
A War Walker is an a versatile Craftworld Eldar bipedal vehicle used as a light reconnaissance and weapons platform, akin to the Imperial Sentinel but with superior agility and firepower. Operating with the same grace of movement as its single pilot, the War Walker is particularly useful operating through difficult terrain, however, its lack of armouring makes it unsuited for fighting in the midst of heavy combat.[1][2a][3][4]

War Within the Webway
The War Within the Webway was a hidden engagement during the Horus Heresy.[1]

War Without Honour
The War Without Honour began when Nemesor Suthtis led the Necron legions of the Nekthyst Dynasty in invading a trio of Imperium factory worlds known as the Threefold Engels in late M41.[1] The war earned its name due to the tactics Suthtis used during the invasions, as he deployed teams of Deathmarks and swarms of Canoptek Wraiths to the three worlds, in order to mislead the command structure of the Engels' Astra Militarum forces into defending strings of far-flung islands on each of the worlds. When the Astra Militarum were lured away by the Deathmarks and Wraiths, Suthtis immediately concerted his attacks on the worlds' main continents, ensuring that Engel Prime and Engel Secundus fell to his forces in a matter of weeks.[1] Only on Engel Tertius did Suthtis encounter stiff resistance, when an embedded Regiment of Cadian Baneblades were able to turn the tide of the Nekthyst Dynasty's advance with their sheer armoured might. This ended however, when Suthtis unleashed no less than three separate shards of the Deceiver C'tan, which used their illusions and trickery to throw the Cadians into utter confusion. This allowed Suthtis' forces to destroy the Baneblade Regiment and thus ended the last resistance to his invasion and the Nekthyst Dynasty claimed the Threefold Engels as their own. The three worlds are then renamed as the Shadowed Triad and the Dynasty awakens the Tomb hidden deep beneath Engel Secundus.[1]

War World
War worlds are classed as war zones, in the Imperium there are a great many worlds that can be classed as war zones.[1] The Imperium is constantly at war and in those wars whole planets can burn. Massive campaigns can envelop dozens of systems and hundreds of worlds, many of which are utterly devastated by orbital bombardments and artillery in planet-spanning battles that last decades. Long-term war zones are hellish places where death comes quickly. The Imperium can field truly immense armies of millions of men, grinding their way across a devastated planet and reducing cities to rubble. Mercenaries flock to such places, hoping to leave soon after with their ships loaded with pay. Deserters and escaped prisoners form bands of pirates, preying on any ships unable to defend themselves or roam the war-torn planets in feral packs stealing and killing. The Administratum sends colonists from overcrowded worlds to populate war-torn worlds after the fighting has ended but the wheels of the Imperium grind slowly and a world can lie devastated for centuries before any effort is made to resettle it. These places can be some of the most ghastly in the Imperium, with ravaged environments, cracked planetary crusts, burnt-out cities and plains covered in the bones of the fallen.[1]

War Zone: Fenris
War Zone: Fenris is a series including a novel and of quick read/short stories (also later released as a novel) describing the Space Wolves battle against Chaos and Imperial threats to Fenris during present 41st millennium.

War Zone Charadon
War Zone Charadon is a 2021 campaign series for the 9th Edition of Warhammer 40,000 covering the Charadon Campaign.[1]

War Zone Charadon - Act I: The Book of Rust
War Zone Charadon - Act I: The Book of Rust is a campaign supplement for the 9th Edition of Warhammer 40,000.[1]

War Zone Charadon - Act II: The Book of Fire
War Zone Charadon - Act II: The Book of Fire is a campaign supplement for the 9th Edition of Warhammer 40,000 and the second book in the War Zone Charadon series.[1]

War Zone Damocles
War Zone Damocles is a set of campaign supplements for the 7th Edition of Warhammer 40,000. Describing a battle between the Imperium and Tau Empire in the Damocles Gulf region, there are 4 books in the series: War Zone Damocles: Operation Shadowtalon War Zone Damocles: Burning Dawn War Zone Damocles: Kauyon War Zone Damocles: Mont'ka

Shadow's Passage Shrine
The Shadow's Passage Shrine is an Eldar Striking Scorpion Shrine[1b] of Craftworld Ulthwé.[1a]

Shadow's Touch
The Shadow's Touch is a relic force blade that is used by Vanguard Spearhead formations. The blade contains psycho-crystalline matrix at its core that responds to the beaer's mastery of psychic shadow and deceit. Just as the bearer is able to pass the barriers of the foe unseen, so this blade passes through his opponent's defences in kind, slipping through armour, energy fields and flesh with ease.[1]

Shadow Bird
Shadow Birds were Raven Guard pilots during the Great Crusade and Horus Heresy, who were well known for their ability to avoid detection by all but the most sophisticated of defense networks.[1]

Shadow Crusade
The Shadow Crusade was a campaign of the Horus Heresy. Making up the second theater of the Eastern Fringe campaign of the Heresy alongside the Calth Front, it was a campaign by the Word Bearers and World Eaters against the 500 worlds of Ultramar.[1]

Shadow Falcons
The Shadow Falcons are a Space Marine Chapter.[1] They are known to have a large number of Librarians in their Chapter. All of their Command Squads contain at least one Lexicanium as part of it.[1]

Shadow Field
A Shadow Field is a rare defensive item used only by the most experienced Dark Eldar. It surrounds any person in a dark miasma of energy.[1] The field requires a great deal of concentration to activate, and a massive amount of self-confidence to maintain.[3] It is incredibly difficult to wound a Dark Eldar utilising a Shadow Field, as the field absorbs almost all of the energy of an attack. On top of that it can hide the wielder at will in aura of darkness.[4] However it is not indestructible and can be overloaded with enough damage, leaving the Dark Eldar vulnerable.[1] The Shadow Field predates the Fall of the Eldar from the benighted Webway zone of Aelindrach. It was here that the nisariel nightcrystals were harvested. Acting as shards of universal fundament, these crystals are incredibly hardy and almost impossible to destroy. Shortly before the fall the cruel Eldar Drael Malcorvin and his agents known as sendrikhlavh (or nightblades) utilized these crystals to develop their own shadow field technology. After the fall this technology crept into Commorragh and is now used by the Dark Eldar.[2]

Shadow Flayers
The Shadow Flayers are a Night Lords Warband, that has command of several Chaos Cults that worship them.[1] In M42, the Warband took part in the Charadon Campaign's Invasion of Alumax and were among the Chaos forces that invaded Borthreas. There, the Shadow Flayers sent their Cults to kill the world's population within the Kunrit Blackforest, while they destroyed the towns and villages near it. However the tenacious loggers and beast trackers of the Blackforest fought the Cultists using the tools of their trade in ambushes, raids and even pitched battles. It finally took the intervention of the Shadow Flayers to end the conflict, which became known as the Flaying of the Kunrit Blackforest.[1]

Shadow Griffons
The Shadow Griffons are a Space Marine Chapter.[1]

Shadow Haunters
The Shadow Haunters are a Raven Guard Successor Chapter.[2]

Shadow Hawks
The Shadow Hawks are a Space Marine Chapter.[1]

Shadow Hunt
The Shadow Hunt is the name given to a Dark Eldar raid in 626.M41.[1]

Shadow Lance
Shadow Lances are a type of Eldar Lance weapon.[1] Eldar Shadow Lances are smaller Lances used on lighter vessels that can not generate the power necessary for Pulsar Lances. They are most commonly equipped to Shadowhunter Escorts.[1]

Shadow Mantle
The Shadow Mantle is a suit of Astartes scout armour belonging to the Dark Hunters chapter. It is constructed with an integrated bodyglove and an inbuilt Auspex. Although the Codex Astartes recommends that Scout Armour be restricted to a Chapter's Neophytes and their Sergeants in the 10th Company, even the most fervent adherents to Guilliman's doctrine grudgingly admit there is merit to equipping more experienced warriors with lighter armour after seeing the Shadow Mantle in action. Its cameleoline-bonded plating renders the wielder nearly invisible, and the inbuilt Hunter-Killer Auspex has claimed the lives of hundreds of Chaos Space Marines by pinpointing the weak points in older or ill-maintained power armour.[1]

Shadow Reaper
Shadow Reaper was a Hemlock Wraithfighter of Craftworld Ulthwé.[1] Shadow Reaper was part of an Eldar detachment sent to aid a Grey Knights strike force led by Librarian Castius against Ahzek Ahriman and his Brotherhood of Dust. The Wraithfighter was shot down in the closing stages of the battle by the Forgefiend Crucius Magna.[1]

Shadow Scale
The Shadow Scale is a rare suit of Power Armour, of a type sometimes given to those Space Marines who serve in the Deathwatch and is owned by the Blood Ravens Chapter.[1] Few things can hide a towering Space Marine, but it is said that this mark of Deathwatch armor, which is crafted from light absorbing nano-fibers and compressed ceramite plates, carries with it a concealing aura capable of doing so.[1]

Shadow Sect of Karandras
The Shadow Sect of Karandras is a military formation made by the Eldar race and is named after the Phoenix Lord Karandras. As was the case with all the legendary and near mythical Phoenix Lords, Karandras, like his kin, is often accompanied by a select group of warriors who are the best students of their aspect. When Karandras selects his warriors, he does so to form a group known as the Shadow Sect, who do not perform the subtle assassination of a single enemy but rather the butchery of the entire enemy force. The tactics that these Eldar perform include stalking the enemy in order to find the perfect time to attack. As such, its members are often seen prowling the jungles or cities without leaving any indication of their presence. The only time they are sighted is when the unspoken command is given to attack, whereupon the Shadow Sect slaughters their enemy to the last man. Leading them is Karandras who takes the group into the must brutal of fighting where he vents his cold and methodical fury upon those that stand in his path. Before the enemy can mount any form of defence against their attack, the Shadow Sect disappear into the shadows where they wait until the battle begins again.[1]

Shadow Spectres
The Shadow Spectres are members of a recently-rediscovered Eldar Warrior Aspect. This shrine specializes in the deployment of stealthy, highly-mobile heavy firepower.[1]

Duolor
Duolor was an Assault Marine who served in the Ultramarines Chapter's 8th Company.[1] During the Damocles Crusade, Duolor was part of Squad Numitor under Sergeant Jorus Numitor.[1]

Duomos
Duomos is an Imperial Hive World, that was invaded by Orks in M42, who turned its Hive cities into ruins. However, the Flesh Tearers have now come to the world's aid and they are being led into battle against the Xenos by their Chapter Master, Seth.[1]

Duos
Duos is a world of the Tri-Forge Cluster.[1] During the War for the Tri-Forge Cluster, the world was invaded by both the Thousand Sons and Death Guard, which soon came into conflict with each other once the Imperials were swept aside.[1]

Durahim
Ancient Durahim is a Venerable Dreadnought in the Dark Angels Chapter and took part in the battle against the Warband, led by the Black Legion Chaos Lord Erasmus Krag. Under the command of Grand Master Sammael, the Dark Angels destroyed the Warband and captured the Fallen, who was hidden amongst them. [1]

Durak Rask
Durak Rask was a Master of Ordnance within the Death Guard during the Great Crusade and Horus Heresy.[1] A fanatical follower of Mortarion, whom he viewed as savior from his early youth on Barbarus, Rask's loyalty combined with his intelligence and national skills for siege warfare saw him rise to prominence within the legion. Such was his skill for siege-craft that he earned a rare commendation from Mortarion himself after the Siege of Valstpol, a battle which Rask himself lost his left eye and endured horrific scarring.[1] When Mortarion sided with Horus, Rask was among the first and loudest of his supporters. During the Battle of Isstvan III, Rask volunteered to lead a vanguard attack against loyalist Death Guard elements, and perished in the battle.[1] He was succeeded in his role by Gremus Kalgaro.[2]

Dural Lavank
Dural Lavank was an Explorator Magos of the Adeptus Mechanicus who led an unsuccessful expedition to the planet Naogeddon in 021.M35.[1]

Duralium
Duralium is a substance mined by the Imperium. It is used to power ships and stations as well as used in repairs.[1]

Durandal Grohe
Durandal Grohe is an infamous and wealthy Human Rogue Trader.[1] Amassing several continent-sized estates on various worlds of the Imperium, his fleet eventually grew to seven transports as well as the Fast Clipper Durandal's Bliss. After coming across a large trove of Xenos artefacts which he gave to the Adeptus Mechanicus for a tidy sum, he aroused the suspicion of the Inquisition but was vouched for by Magos Brunt Carnivrir. After the discovery of the T'au, Grohe made multiple voyages across the Damocles Gulf and engaged in trade with the aliens despite a ban by Imperial authorities. This activity continued even after the Damocles Gulf Crusade. Nonetheless, Grohe was valued as a source of information on the T'au by certain Imperial officials.[1] His activity eventually led him into conflict with Inquisitor Ibrahim Matthias, who was certain Grohe was giving the T'au technology used to upgrade their starships. Grohe disappeared soon after, but several of his fleet craft were discovered and destroyed by the Imperial Navy. Five years later, he appeared at the head of a T'au fleet of thirty ships, guiding them beyond the Farsight Enclaves. The Inquisition and a small Imperial Navy detachment is still pursuing the fleet, but due to the Tyranid threat on the Eastern Fringe only limited resources have been committed and Grohe and his allies continue to evade detection. The purpose of their journey remains unknown.[1]

Durann
Durann was a Guardsman of the Konig 9th Heavy Tank Company, who served under the Tank Commander Maximillian Weisemann as the main gunner of the Baneblade Arethusa.[1] During the invasion of Colonia by the Ork Warlord Gharag Badtoof, Weisemann ordered the Arethusa to lead a solo strike against the orks as they attempted to form a bridgehead on the Cambria River. Despite being unsupported, the Arethusa and its crew reaped a heavy toll on the orks. However, the tank became bogged down and was destroyed by ork fighta-bommers. Although most of the crew evacuated before the tank exploded, Durann and Enginseer M'Gala were injured after another ork plane strafed their position. Weisemann ordered the injured crew, including Durann, to retreat to the Imperial lines while the intact crew held off the orks.[1] Although the survivors made it back alive, the Imperials were unable to recapture the area for a further two months. By the time the Mortant 7th Regiment arrived at the site of the battle, they found the wreckage of Arethusa but no sign of any human bodies.[1]

Durant III
Durant III is an Imperium world that is the homeworld of the Imperial Guard Commander Abrhest Kohlt. Kohlt later returned to Durant III and enforced a mass conscription of its population, in order to raise additional regiments to aid him in battle.[1]

Durante Osch
Durante Osch was an Iron Hands War Leader of Clan Lokopt and a former Thaumaturge Librarian, who took part in the Great Crusade and Horus Heresy.[1]

Durath
Durath,[1] known as the Tyrant of Dulan, was the leader of the Faash during the Great Crusade, ruling from the throneworld of Dulan. He refused to join the Imperium and was executed by Lion El'Jonson in 870.M30 at the end of the Dulan Campaign.

Durcan
Durcan was a Guardsman of the Tanith First and Only.[1] One of the original Tanith members of the regiment, in the Sabbat Worlds Crusade Durcan was part of a detachment that fought directly under Colonel Corbec on Caligula in the assault of Nero Hive. While making their way through the remains of the hive, the Tanith came upon a Daemon, which crushed Durcan to death.[1]

Durek
Durek was an Imperial Navy Flag Captain in Battlefleet Jericho, who commanded the Battlecruiser Power of Terra, during the Age of Apostasy.[1d]

Duremis
Duremis was a past Supreme Grand Master of the Dark Angels Chapter, who succeeded Amathiel. He in turn was succeeded by Hazrael.[1]

Durer
Durer is a planet in the Ophidian Subsector. It was on this planet that Inquisitor Eisenhorn located Fayde Thuring.[Needs Citation]

Durfast
Durfast, also known as Durfast of Mordrak, is a Wolf Guard in the Space Wolves Chapter. Durfast, claimed a weighty saga of his own after several heroic deeds defending the planet Mordrak from a horde of Orks. The ensuing victory resulted in him becoming the owner of a device known as the Helm of Durfast.[1]

Durga IV
Durga IV is a desolate Lava World, that contains volatile lava flows that snake across its surface.[1]

Durga Principe
Durga Principe is an Imperium World that was invaded by the Chaos Lord Furion during his Black Crusade. It was also the site where he was killed by the Dark Angels' Sergeant Belial.[1]

Durgan Kill-Fist
Durgan Kill-Fist is an Outlaw member of Necromunda's House Goliath, who earned his status due to the exploits he committed as the leader of the infamous Knuckle Boys gang.[1]

Hekhtur Cerberan
Hekhtur Cerberan is a renowned Freeblade Knight.[1b][2] Canix Rex is remarkable that its Thunderstrike Gauntlet is a unique marvel of technology. Named Freedom’s Hand it can crush even the most resilient targets delivering them horrible damage.[3]

Hekitai
Hekitai was a world of the Imperium, before it surrendered and gave tribute to the Waaagh! of Grimshak the Flayer, rather than suffer a devastating invasion as the Imperium world Danonura had.[1]

Heklan
Heklan was a Raven Guard Deliverer, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Hekler
Hekler is a Cadian Veteran specialist, who survived his Homeworld's destruction and is currently serving in the Squad 005 Kill Team Unit.[1]

Hekmonah
Hekmonah is a Dark Reaper Exarch from the Craftworld Alaitoc who was part of a warhost that fought both the forces of the Imperium and the Tyranids of Hive Fleet Kraken on the Jungle World of Verdicon.[1]

Hektaon Lowlanders
The Hektaon Lowlanders are Imperial Guard combat engineer units.[1]

Hektor (Captain)
Hektor was an Ultramarines Legion Captain, who commanded the Battleship Fist of Macragge and he was charged with searching out lost Human worlds, during the last years of the Great Crusade.[1a]

Hektor Revvokan
Hektor Revvokan was the last in a long line of Rogue Traders dating back to the Age of Apostasy. Determined to live forever, he used forbidden xenos knowledge and dark science to unnaturally prolong his life. Eventually he turned to the Chaos Gods, for pursuit of immortality in return for sacrifices. Revvokan gave them sacrifices by turning the guns of his fleet on Imperial frontier worlds; ravaging the southern sectors of Segmentum Tempestus for fifty-seven years.[1] In 137.M40 Revvokan's fleet was corned by Mechanicus Explorators, the Imperial Navy and the Executioners Space Marine Chapter. Before Revvokan could flee into the warp his flagship, the Night Hag, was boarded by the Space Marines. Cut off from support and outnumbered by Revvokan's forces, which included a Berserker warband of the World Eaters Traitor Legion, the Executioners were forced to fight with insane zeal. They captured the ship chamber by chamber until they had slain the Rogue Trader and all his cannibalistic goulish followers. They then brought the Night Hag back into realspace and claimed it as their prize.[1]

Hektor Rosarind
Hektor Rosarind was the Chancellor of the Estate Imperium during the War of the Beast. Of little importance and not a member of the "High Twelve", Rosarind had less prestige than even the distrusted Grand Master of Assassins Drakan Vangorich.[1]

Hektor Varvarus
Hektor Varvarus commanded the Byzant Janizars Imperial Army contingent attached to the 63rd Expeditionary Fleet under the command of the Warmaster Horus during the Great Crusade.[1a][1b]

Helad Gibran
Helad Gibran was a Navigator of House Gibran and the Paternoval Envoy of the Navis Nobilite in mid-M32 during the War of the Beast. As the representative of the head of the Navigator Houses, Gibran held much sway among the High Lords of Terra.[1a] He owed Inquisitorial Representative Wienand a favor, which the Inquisitor believed would lead to him siding with her in any power struggle against Lord High Admiral Lansung.[1b] During the war, Gibran worked closely with his allies Master of the Adeptus Astra Telepathica Abdulias Anwar and Master of the Astronomican Volquan Sark to create an emergency network of immaterial translation routes and astrotelepathic conduits.[2] Later, Gibran was one of the first High Lords to support Koorland, the Inquisition, Drakan Vangorich, and Vernor Zeck when they removed Lord Commander Udin Macht Udo from power.[3] After the war, Gibran was among the High Lords targeted by Grand Master of Assassins Drakan Vangorich in The Beheading. He and his wife Erdacian were killed when his fifth cousin, Dovrian Ofar, killed him out of ambition at the behest of Vangorich. The murder of Gibran was approved by the Paternova, who felt that his envoy had been a failure during the war. He was subsequently replaced as Paternoval Envoy by Ofar.[4]

Helax XI
Helax XI is an Imperial world and is among those in Segmentum Pacificus that contain a Vindicare Temple[1b]. The Imperial Assassins Tallica Vare and Absolom Raithe are stationed there.[1a]

Helbound
The Helbound is a heavy transport of the Crimson Slaughter Warband.[1] During the Diamor Campaign, the planet Amethal was attacked by Adeptus Mechanicus, suffering a massive bombardment of radium shells. To prevent the irradiation of the whole ship, the captain of the Helbound was forced to seal the emergency bulkhead, dooming all of the gunslaves there to painful death.[1]

Helbrant Alderic
Helbrant Alderic was a member of the Black Templars, who became the Imperial Fists' 8th Captain, after the destroyed Chapter was rebuilt during the War of the Beast.[1] He shaped the 8th Company in his image, as its tactics reflected the hot-blooded nature of the Black Templars and focused on headlong assaults. The Company readily embraced this, as it contained many of Alderic's Battle Brothers from his former Chapter. The Imperial Fists' newly elected Chapter Master, Maximus Thane, would have rectified this, though, had the restored Chapter not been scattered to confront the Imperial rebellions that began after Drakan Vangorich's death. However it was during these conflicts that the 8th Company was truly reborn to war. Under Alderic's command, the Company fought across the Segmentum Obscurus and was given numerous battle honours for their efforts. Many of these were earned in campaigns under the notional command of Wolf Lord Harald Firetooth, whose Fenrisian bravado only encouraged Alderic's aggressive approach to battle.[1] By the time the 8th Company returned to the Phalanx, though, they were all but unrecognizable as Imperial Fists to their other Battle Brothers. This led the Company to be censured by Chapter Master Thane, who then split the 8th apart to other Companies and demoted Alderic from the rank of Captain. However, Thane later noticed that the 8th's former members did not carry Alderic's impetuous ardor with them, and instead displayed discipline that put even the most stoic Imperial Fist to shame. It seemed as if, by allowing their aggression to run unfettered during their battles in Segmentum Obscurus, the former members of the 8th had purged that part of themselves, and emerged all the stronger for it. This led Thane to restore Alderic's Captaincy and keep the battle tactics he had implemented within the 8th Company. The Chapter Master also changed the Imperial Fists' logistics, so that members of the 10th Company would always ascend to the 8th, in order to excise their youthful wildness.[1] For the impact he and Harald Firetooth both had on the Company, they have been immortalized on many of the 8th's Company Banners with a golden figure bearing Alderic's original cruciform-hilted sword, portrayed alongside the Wolf Lord's personal sigil.[1]

Helbrecht
Helbrecht is the current High Marshal of the Black Templars Chapter.[1]

Helbron
Helbron was a Guardsman of the Konig 9th Heavy Tank Company, who served under the Tank Commander Maximillian Weisemann as a sponson gunner on the Baneblade Arethusa.[1]

Gallagher
Brother Illuminator Gallagher is an Imperial Illuminator.[1]

Gallan
Gallan was a noble of Macragge the time of the Great Crusade.[1] Gallan was the co-consul of Macragge alongside Konor Guilliman, adopted father of Roboute Guilliman. Gallan led a faction of Macragge's nobility who were used to enjoying their wealth and position at the expense of armies of slaves, and resented Konor's legislation favoring the common people, among whom he was immensely popular. Approaching the city, Roboute and his soldiers saw the city in chaos, being sacked by mobs of Gallan's men, while the Consul House was under siege. Roboute left his men to restore order to the city, while he rushed to the Consul House and lifted the siege, only to find his father close to death, surrounded by his loyal bodyguards. He had been mortally wounded by an assassin in Gallan's employ, and with his dying breath, told Roboute who was responsible. Roboute swiftly crushed the rebellion and, amid a wave of popular relief, assumed the title of sole Consul of Macragge. He set about punishing the treachery and carrying out his father's vision. Gallan and his co-conspirators were executed, and their lands and wealth were redistributed to the people.[1]

Gallan's Rock
Gallan's Rock is a rock promontory overlooking a waterfall in the Crown Mountains on Macragge. It is accessible from the Fortress of Hera, the fortress-monastery of the Ultramarines.[1] According to Ultramarines legend, the Rock was where Roboute Guilliman beheaded the rebellious Consul Gallan, who had murdered his co-Consul Konor, Roboute's adoptive father.[1] The Ultramarines themselves use the Rock as a place of execution, for members of the chapter who have been condemned for serious crimes.[1][2]

Gallead
Gallead is a Grey Knights Justicar, in the Chapter's 4th Brotherhood. His squadron is part [1a] of Epistolary Graucis Telomane's Brotherhood of Thirteen.[1b] During their final battle against Angron and the World Eaters aboard the Conqueror, impaled by the Power Sword of a Chaos Terminator.[1c]

Gallery (Bolt pistols)
Here you will find images of bolt pistols which could not be classified as specific patterns/ designs. For known designs/ patterns, please see Bolt pistols.

Gallery (Boltguns)
Here you will find images of boltguns/ bolters which could not be classified as specific patterns/ designs. For known designs/ patterns, please see Boltguns.

Gallery (Heavy bolters)
Here you will find images of heavy bolters which could not be classified as specific patterns/designs. For known designs/patterns, please see Heavy bolters.

Galleus Malthirion
Galleus Malthirion is a Tech Priest of Mars who discovered an STC some time after the Great Rift's creation. Afterwards, he praised the Omnissiah, as the STC's discovery was a sign that the Tech Priest had been blessed by the Machine God.[1]

Gallian's Staff
Gallian's Staff is a force staff that is owned by the Blood Angels Chapter and was created by the Librarian Donatus Gallian.[1] Donatus created the force staff to siphon off the Red Thirst that laid within every Blood Angel and it also bolstered his psychic abilities. Sadly, Donatus did not record how he achieved the force staff's creation and after his death, the Blood Angels' artisans were frustratingly not able to replicate his feat. Due to its unique abilities, Gallian's Staff continues to be used by the Blood Angles' Librarians though they do so cautiously, as the force staff has developed a hunger for emotions and its appetite grows with every passing century.[1]

Gallianus Dirk
Gallianus Dirk is an Inquisitor, who has warned his colleagues at the Jellico Conclave that of all the Chaos Gods, Tzeentch is the one they should fear the most. He feels Tzeentch embodies Chaos in its purest, most primal form and as a result the Inquisition must be tireless in its efforts to resist the Changer of the Ways's influences on the Imperium.[1]

Galliard
Galliard was a Captain in the Blood Angels Legion, who served in First Captain Raldoron's Chapter, during the Siege of Terra.[1]

Gallient
Gallient was a Sergeant of the 42nd Paragonian Armoured regiment active in the late 300's.M41. He served in Squadron 3 of the regiment's 3rd Company under Lieutenant Bannick.[1]

Gallilenus Heresy
The Gallilenus Heresy is a scandalous incident involving the Inquisition which centered around the actions of Inquisitor Jaueg Dag on the Cardinal World of Gallilenus III.[1]

Gallilenus III
Gallilenus III is a Cardinal World of the Imperium. The planet is roughly four hundred light years away from Holy Terra and is the most visited place by pilgrims who are travelling to the Imperial Palace.[1] It is considered one of the oldest worlds to have been incorporated into the Ministorum and boasts not only huge palaces and cathedrals but also extensive catacombs of ancient tombs as well as vast reliquaries. The bodies, or even parts of them, of several saints are believed to reside within them and are guarded by a detachment of Battle Sisters. Due to its nature, the planet is often visited by Inquisitors to subscribe to the Thorian belief and it was the actions of one of these that led to a rift between the Inquisition and the Ecclesiarchy which has yet to be closed.[1] Containing deep catacombs with the remains of many Saints as well as ancient religious tomes, the planet became the center of the Gallilenus Heresy.[1]

Gallimatus
Gallimatus is the current Warden of the Gates of the Blood Angels Chapter, following the aftermath of the Devastation of Baal. He is charged with overseeing the Blood Angels' Chapter Serfs and Servitors.[1]

Gallimo System
The Gallimo System is a System of the Imperium.[1] It was once dominated by its main Imperial world, Gallimo Prime, but the planet was destroyed as it was shunted into the Warp by Chaos cultists. The moons of the planet were left intact and their orbits became destabilized without the planet's gravity well.[1]

Gallion
Gallion was a Sanguinary Priest in the Blood Angels Chapter[1a], during the Kallius Insurrection.[1b] The Blood Angels took serious losses in that campaign, before they were allowed to disengage and return to Baal[1b]. However before the Blood Angels could leave the current System they were in, the Chapter was mercilessly ambushed[1c] by the Black Legion. To make matters even worse, the Blood Angels became bereft of Remael's leadership, after a barrage struck and completely destroyed the Bloodcaller's bridge[1d]. The Chapter would be saved, though, after the Angels Numinous arrived and drove off the Black Legion[1e]. Due to their battles in the Kallius Insurrection and the ambush, the Blood Angels' Captains were nearly all dead. Only Captain Dante still lived and he was chosen to succeed Remael, as the next Chapter Master.[1a] Chaplain Keshiel refused to accept this, though, and claimed in a Chapter Council meeting, that Dante was not worthy to command them. High Chaplain Bephael, Keshiel, Dante and Gallion along with his fellow Sanguinary Priest Estius, were the only members still alive and they three stood in judgement of the Captain. While Keshiel was against Dante and Gallion and Estius were for him, Bephael was higher ranked than they were. So instead, the High Chaplain decided to ask Dante if he would accept becoming Chapter Master or, like Keshiel insisted, the Captain could deny his right to rule[1a]. Dante replied that he would accept becoming the Blood Angels new Chapter Master and Bephael oversaw the ceremony that made it official.[1f]

Gallium
Gallium is a Daemonic Forge World within the Eye of Terror. Under the authority of the Heretek Ceraxia, Gallium for many years was neutral in the Legion Wars. However, it eventually became a base for the Black Legion shortly before the First Black Crusade.[1]

Gallius
Gallius is an Inquisitor of the Ordo Xenos. He has become more alarmed by the rise of the Tau Empire than any of his colleagues. What strikes him most about the Tau is their naivete, technological prowess, and unwavering belief in progress, something that reminds him of mankind during the Dark Age of Technology. As some sources state that the Age of Technology was brought to an end by mankind's reckless use of artificial intelligence, Gallius worries that if the Tau follow this same path they could represent a threat to the whole of the Galaxy.[1]

Galloping Horse
The Galloping Horse is a Gladius Escort in service with the Wrathhost.[1] During the Nachmund Rift War, the Galloping Horse was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Triplex Phall
Triplex Phall (also Triplex-Phall)[2] is a Forge World on the Eastern Fringe. It is the home of the Legio Victorum.[1a]

Tripod
A Tripod is a Weapon Upgrade that can be used on any heavy weapon. The three-legged stand provides a simple, stable platform for bracing a weapon on any relatively flat surface. However, the tripod requires remaining in a stationary position and fixes the weapon in a 180-degree arc of fire.[1]

Triptych Whip
The Triptych Whip is a relic Dark Eldar weapon.[1] Created in the nascent days of Commorragh's arenas, this weapon is a fusion of three masterfully balanced Agonisers. Since then it has been borne only by a handful of Succubi, passed down to one skilled enough to slay its bearer in the arena.[1]

Triptych of the Macharian Crusade
The Triptych of the Macharian Crusade is a relic of the Ecclesiarchy.[1] This ancient triptych, the only one to survive the internecine warfare that followed the Macharian Crusade, glorifies three Missionaries who together saved the souls of millions during the campaign. Carried onto the most isolated and fire-swept of battlefields, the images of the Macharian Trinity embodied by the small adamantine-sheathed relic remind the bearer that faith alone can weather the most grievous of adversities.[1]

Trisagion
The Trisagion was a massive Imperial Abyss Class Battleship and sister ship to the Furious Abyss and Blessed Lady during the later days of the Great Crusade and Horus Heresy.[1] All three ships were built in secret shortly before the Heresy by Dark Mechanicus Hereteks for use by the Word Bearers, who themselves had secretly fallen to Chaos. Following the destruction of their previous flagship, the Trisagion ultimately became the personal flagship of Lorgar. The Trisagion later took part in the assault on Armatura, a world vitally important to the Ultramarines, as well as the purging of Nuceria alongside the World Eaters, where it engaged a large Ultramarines fleet.[1] Towards the end of the Heresy, the Trisagion became the flagship of Zardu Layak. It was the base from which the Dark Apostle and Lorgar himself attempted to find Fulgrim in order to bring him to the muster at Ullanor before the Siege of Terra.[2]

Triskele
A Triskele is an Eldar weapon used by the Exarch of the Howling Banshees. It can be thrown ahead of a charge, dismembering many enemies before returning to its owner and is highly effective against even the heaviest armoured enemies.[1]

Trismerus Gerorian
Trismerus Gerorian was a veteran warrior of the Ultramarines Chapter and served in the Victrix Guard. By sacrificing himself in battle on the planet of Agnuna, he managed to save the life of Chaplain Cassius from the rampaging Patriarch and his horde of Genestealers and thus prevent the fall of planet to the Genestealer Cult uprising.[1]

Trisolian A4
Trisolian A4 was a Forge World of the Imperium.[1] During the Horus Heresy, the world was the home of Belisarius Cawl, who served under the Magos Hester Aspertia Sigma-Sigma. When the fleet of Horus arrived, Hester pledged herself to the traitorous Warmaster and the space around the world became a battlezone during the Battle of Trisolian.[1] Traitor forces occupied the world thereafter, though it is unknown what ultimately became of Trisolian A4.[Needs Citation]

Trisolian System
The Trisolian System is a Imperial star system located near Beta-Garmon.[1a] The star system is trinary star system, made up of three stars. The primary sun is a large blue-white star with a solar output many million times that of Sol. The primary star is called Trisolian A while the other two stars in the system are two tidally locked red dwarfs that orbit Trisolian A at a distance a thousand times longer than that of Neptune from the sun.[1a] The star system also has four planets and is the location of the Trisolian Forge World. The Trisolian Forge World is not a traditional Forge World but is made up of the four orbital cities from each of the planets in the star system. [1a] The Trisolian System once was the site of the Battle of Trisolian during the Horus Heresy.[1c]

Tristan Dare
Tristan Dare was the last Grand Master of the Angels of Wrath Chapter[1b]. During the Age of Apostasy Goge Vandire demanded that the Angels of Wrath replace their Chaplains, with Ecclesiarchy missionaries; in order to bring the Chapter under his control. Tristan refused and in doing so brought retribution from the Church upon his Chapter.[1a] Goge soon ordered a large warfleet to attack the Angels of Wrath's Homeworld and destroy the Chapter. What came next was a complete decimation of the Chapter, as waves of zealots, of the Frateris Templars, attacked in overwhelming numbers. Tristan was killed in the fighting, along with ninety percent of the Chapter, leaving his old friend Captain Cornelius Makallan in command. Makallan soon commanded the remnants of the Chapter to evacuate their Homeworld and flee Goge's wrath[1a]. Though he now commanded what was left of the Chapter, Makallan refused the title of Grand Master, instead taking the title Commander, out of respect for Tristan.[1b]

Triston
Triston is a Deathwatch Watch Captain who took part in the Pyrus Reach Conflict.[1]

Tristor
Tristor is a member of House Griffith and pilots the Knight suit Lance of Flame.[1] He was part of a contingent of Knights that aided the Cadian 1742nd regiment in their decade-long battle battle against the Cythor Cult and their Iron Warriors masters, for control of the Imperium world Erokan. During the battle, the Knights and the Cadian 17th Armoured Brigade, attacked the Ironmorn, which was the greatest of the Cult and Iron Warrior's fortresses on Erokan. Despite being heavily defended, Tristor alone was able to breach the Ironmorn's walls and, while under fire, opened its main gate. This allowed the Imperium's forces to storm in and sack the fortress.[1]

Triton Class Aegis Cruiser
Triton Class Aegis Cruiser was a small class of Cruiser used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1] At 300 meters long, the class was classified as a second-rate vessel. The Aegis was built to conduct scout and System guard operations.[1]

Tritus Castion
Tritus Castion was a Consul in the Emperor's Children Legion, during the Horus Heresy.[1] During the Battle of the Kalium Gate' his forces defended Void Dock Theta-3, from the White Scars led by the Praetor Zargan Khan. While the Emperor's Children initially began to push their foes back, the battle was lost when the White Scars' Karaoghlanlar reinforcements arrived. These fierce and berserk Destroyer Squads, overran the Emperor's Children's forces at Void Dock Theta-3 and Castion was among the last to fall. He met his ends at the hands of a Karaoghlanlar squad leader, who took the golden palatine aquila on Castion's power armor as a trophy and then bashed the Consul's face in, so he would meet his afterlife bearing the mark of a faceless traitor.[1]

Triumph
The Triumph was a Strike Cruiser in the Raven Guard Legion during the Horus Heresy.[1] As the Heresy began, the Triumph was left behind with a small force of the Legion, led by Commander Branne Nev, to defend Deliverance while Corax led the Raven Guard to confront Horus on Isstvan V. Months later, Corax and the Legion had not returned, and so the Triumph was part of a flotilla of ships that Nev led to the enemy held Isstvan System in search of the Primarch. When they neared Isstvan V, Nev dispatched the ships of the Therion Cohort to Isstvan IV to draw off Horus' forces while the Battle Barge Avenger evacuated Corax and what remained of his Legion after the Dropsite Massacre. When the evacuation was completed, Corax ordered the Avenger, Triumph and the Strike Cruiser Raven's Valour, to each leave Isstvan V on different headings in order to confuse Horus' pursuing forces. The Triumph and Raven's Valour were both able to successfully escape from the System and returned to Deliverance.[1]

Triumph (Battleship)
The Triumph is an Imperial Navy Apocalypse Class Battleship, that fought in the Third Armageddon War.[1] Originally assigned to Battlefleet Armageddon in 951.M41, the Triumph served as the flagship of the Imperial defense fleet under the command of Captain Honyaeger. It would amass an impressive record against the pirates and raiders that plagued the Armageddon Sector during the time.[1] When Ghazghkull returned to Armageddon, the Triumph was replaced as flagship by Admiral Parol's His Will, but remained at the forefront of the fighting. She would soon find herself boarded and crippled during the Battle of Pelucidar, but somehow managed to escape to safety even as hand-to-hand battles raged within her hull.[1] The Triumph later fought the Necrons in the Pariah Nexus, as part of the Indomitus Crusade's Battle Group Kallides.[2]

Triumph at Victorix
The Triumph at Victorix was a battle waged between the 3rd Company of the Imperial Fists and the 2nd Company of the Ultramarines against remnants of Hive Fleet Kraken in 994.M41.[1]

Triumph of Juno
The Triumph of Juno is a Battlefleet Askellon Sword-class frigate, that patrols the rimward fringes of the Askellon Sector's Stygies Cluster Sub-Sector.[1] The Frigate has seen its fair share of combat with Eldar pirates and Ork raiders, which have earned the Triumph's Naval Armsmen renown throughout Battlefleet Askellon for their skills at repelling boarders. It even carries a small complement of Attack Boats for offensive actions against the foes of the Imperium. Few though speak of the mysterious visitor, who comes aboard the Frigate periodically to recruit men and women to her cause. Most suspect that the stern-faced visitor was herself once part of the Frigate's crew or that the Triumph's Captain has some secretive connection to the visitor's organization[1]

Triumph of Saint Katherine
The Triumph of Saint Katherine is a procession of Sisters Pronatus, who march beside the remains of Saint Katherine as they are taken into battle.[1]

Triumvirate of Garl
The Triumvirate of Garl was a Human empire, that was located within the Occluda Noctis and it had survived the Age of Strife. During the Great Crusade, the empire was brought into Compliance by the Imperial Fists, as part of the Imperium's Night Crusade.[1a]

4521st Imperial Navy Bomber Wing
The 4521st Imperial Navy Bomber Wing contains Marauder Destroyer bombers. One of its squadrons is known as Draco and have taken part the Third War for Armageddon.[1] The commander of Draco Squadron, Evin Hjerkstad, is known for his strict and puritanic beliefs and strong discipline. No members of the Squadron can display the graffiti or other unofficial icons on their aircraft, though it is common for the other Squadrons in the Imperial Navy.[2]

454th Adamantine Eagles
The 454th Adamantine Eagles are an Imperial Navy Valkyrie squadron of considerable fame.[1] The Eagles have flown countless insertion and extraction missions, dropping squads of Catachan Jungle Fighters straight into combat and pulling them from certain death, all while driving off waves of Ork Burna-Bommers. The squadron has since become famous for their exploits in the Third War for Armageddon, where they have flown under Squadron Leader Lietver Vance.[1] To date, their finest hour was the destruction of the Ork Stompa Krusha.[1]

47-16
Forty-seven sixteen was the Imperial designation given to a Human World destroyed by the Word Bearers during the Great Crusade. Its name before encountering the Imperium has been lost to time[1a]

47 Kapella
47 Kapella is a War World near the Blackshine Nebula in the Calixis Sector. It is currently undergoing Imperial pacification.[1]

47th Expedition Fleet
The 47th Expedition Fleet was an Expedition Fleet created during the Great Crusade commanded by the Primarch Lorgar of the Word Bearers Legion.[2a]

47th Thetoid Dragons
The 47th Thetoid Dragons were a Regiment of Tempestus Scions of the Militarum Tempestus.[1] After having repelled an Eldar raid on a far flung Imperium colony world, they investigated Xenos ruins that were uncovered in the attack. The Scions soon discovered a network of shimmering tunnels, but when they entered them the Thetoids were attacked by Harlequins for several days, until they passed through a portal they found. However after they passed through it, the Thetoids found themselves on a Daemon World, where they were soon attacked by the Daemons of Khorne. Unable to escape back through the now closed portal, the 47th Thetoid Dragons were able to survive against waves of Daemons for two days, before they were are all killed.[1]

4th Alba Highland Militia
The 4th Alba Highland Militia is an Imperial Guard Regiment known to have participated in the Imperial defence against the 13th Black Crusade.[1]

4th Black Crusade
The Fourth Black Crusade of Abaddon the Despoiler, also called the Devastation of El'Phanor and the Death of the Kromarch, was launched to destroy the Grand Citadel of Kromarch, a linchpin in the defences of the Cadian Gate.[2]

4th Brotherhood (Grey Knights)
The 4th Brotherhood of the Grey Knights is known as the 'The Prescient Brotherhood'.[1]

4th Brotherhood (White Scars)
The 4th Brotherhood of the White Scars, known as the Tulwar Brotherhood, is one of the Chapter's ten Brotherhoods.[1][2a][2b]

4th Company (Blood Angels)
The 4th Company of the Blood Angels, known as the 'Knights of Baal', is a Battle Company of the Chapter.[1]

4th Company (Crimson Fists)
The 4th Company of the Crimson Fists, known as "The Crimson Lancers", is one of the Chapter's Battle Companies.[1][2] The Captain of the 4th Company also holds the title Master of the Charge.[1][2]

4th Company (Dark Angels)
The 4th Company is a Battle Company of the Dark Angels.[1]

4th Company (Imperial Fists)
The 4th Company of the Imperial Fists, known as The Victors of Brax[2b], are one of the Chapter's Battle Companies.[1][2a][2b]

4th Company (Raven Guard)
The 4th Company of the Raven Guard, known as the 'Silent', is a Battle Company of the Chapter.[1] The 4th strives for the second aspect of the Trifold Path of Shadow, stealth. While all Raven Guard are trained in stealth, the 4th takes it to a whole new level. The Silent are therefore contemplative and methodical in their approach to battle, judging rash action to be as dangerous as any foe. Their squads tend to be deployed on campaigns known from the outset to be long and arduous, where positioning matters more than sheer fury. Once unleashed, the Silent infiltrate deep behind enemy lines, carrying out precision operations of sabotage and disruption that leave the enemy True to their title, the 4th takes to war with no words or war cry and do not even use Vox commands lest they give away their position. Instead, orders are given by coded vox-pip or gestures. Both methods use Corspake - a secret language once used by the rebels of Deliverance in Corax's time. Specializing in infantry squads, what vehicles they do use are further modified to reduce sound and energy signature and are often used to distract from incoming foot assaults. In the Age of the Dark Imperium, the 4th has used prodigious use of Repulsor tanks. As the 4th often operates behind enemy lines and provides targeting data for orbiting war fleets, the Shadow Captain of the 4th is the Master of the Fleet[1]

4th Company (Relictors)
The Fourth Company of the Relictors Chapter is a Space Marine Company currently commanded by Captain Maegar.[1b] During the Third War for Armageddon, the Relictors' Fourth Company deployed to the planet Armageddon along with the rest of the chapter's companies.[1b][2] Tasked by Chapter Master Artekus Bardane, they were to assist Inquisitor Halstron with scouring the jungle in search of a Chaos monument known as Angron's Monolith.[1b][1e] At this time, the company consisted of sixteen combat squads.[1d]

4th Company (Salamanders)
The 4th Company of the Salamanders, known as the Branded, is a Company of the Chapter.[1] The 4th are the most closely tied to the Salamanders Reclusiam and admittance to the Company is a recognition of the Battle-Brother's faith and commitment. The 4th practices Brander-Priest rituals to an obsessive level, with nearly their entire body save their face becoming adorned with various brand-oaths. Tactically, the 4th specializes in close combat and short range firefights, often battling with a large number of Chaplains.[1]

4th Company (Scythes of the Emperor)
As a Codex Chapter of the Adeptus Astartes, the Fourth Company of the Scythes of the Emperor is one of the Chapter's Battle Companies.[1][2]

4th Company (Sons of Horus)
The 4th Company of the Sons of Horus Legion (formerly the Luna Wolves Legion) was active during the Great Crusade and the Horus Heresy.[1] By 004.M31, the company (or parts of it) were assigned to the 16th Independent Battalion.[3a]

4th Company (Ultramarines)
The 4th Company of the Ultramarines, known as the Defenders of Ultramar, are some of the most resolute and determined of the chapter.[1]

Hunter/Prey
Hunter/Prey occurred during the 13th Black Crusade, as war raged upon Kasr Holn and the tides of Chaos appeared without number as they crashed upon its beleaguered defenders. A sign of hope suddenly appeared for the Imperium though as, at the very moment the forces of Chaos were to achieve their victory, a warband of the legendary 13th Great Company of the Space Wolves appeared. The Space Wolves launched an attack that delivered a crushing defeat to the forces of Chaos, before disappearing as mysteriously as they arrived.[1]

Hunter (Strike Cruiser)
The Hunter is an Exorcists Strike Cruiser and was among the Chapter's fleet, that took part in the Gothic War.[1]

Hunter Cadre
A Hunter Cadre or Cadre (Tau: Kau'Ui) is a standing combine-arms military formation of the Tau Empire. At its core the Hunter Cadre is composed of members of the Tau Fire Caste, organised into teams of warriors originating from the same Sept and often bound by the Ta'lissera, with allied species attached as Auxiliaries. Led by a veteran Tau Commander, and sometimes accompanied by an Ethereal, these cadres are considered to be capable of dealing with most any tactical situation they find themselves in on the battlefield. Averaging slightly more than fifty Tau, with some numbering up to a hundred in total, Hunter Cadres are roughly analogous to an Imperial Guard Company but differ in that the divergent combat arms are fully integrated at the tactical level and operate as one unit.[1][2a][2b]

Hunter Clade
Hunter Clades are Adeptus Mechanicus Kill Team Units composed of Skitarii, Sicarian Infiltratorss and Sicarian Ruststalkers.[1]

Hunter Destroyer
The Hunter-class destroyer is an Imperial ship design used by the Space Marines and Basilikon Astra.[2]

Hunter Five
Hunter Five was a Thunderhawk gunship of the White Scars 3rd Company.[1a] Hunter One was part of Hunter Squadron, assigned to the Strike Cruiser Lord of Heavens as part of Task Force Nomad during the Hunt for Voldorius.[1b] The craft was specially modified to carry two Bike Squads.[1a]

Hunter Four
Hunter Four was a Thunderhawk Transporter of the White Scars 3rd Company.[1a] The ship was part of Hunter Squadron, assigned to the Strike Cruiser Lord of Heavens as part of Task Force Nomad during the Hunt for Voldorius.[1b]

Hunter Kindred
A Hunter Kindred is a type of small Kroot kindred armed with Kroot Hunting Rifles to provide covering fire for their fellow kindreds as they advance across the battlefield. Each Kindred numbers between five to ten Kroot, including a Shaper who sometimes carries additional equipment given to him as a gift by their employer.[2][3]

Hunter One
Hunter One was a Thunderhawk gunship of the White Scars 3rd Company.[1a] Hunter One was part of Hunter Squadron, assigned to the Strike Cruiser Lord of Heavens as part of Task Force Nomad during the Hunt for Voldorius.[1b] Piloted by Koban, it served as the transport of Kor'sarro Khan and his Command Squad and was specially modified to carry their bikes.[1a]

Hunter Servitor
Hunter Servitors are enormous autonomously operating Servitors that act as patrol craft within the Sol System, responding to any interlopers.[1]

Hunter Squadron
Hunter Squadron was a flight of ten Thunderhawks of the White Scars Chapter.[1b] During the Hunt for Voldorius, Hunter Squadron was a part of Task Force Nomad. The Thunderhawks were based out of the Strike Cruiser Lord of Heavens and supported the 3rd Company under Kor'sarro Khan in his quest to hunt down and kill the Daemon Prince Kernax Voldorius.[1b] The individual Thunderhawks were[1b]: Hunter One - Piloted by Koban. Personal transport for Kor'sarro Khan and his Command Squad.[1a] Hunter Two - Transporter variant.[1a] Hunter Three - Transporter variant.[1a] Hunter Four - Transporter variant.[1a] Hunter Five Hunter Six Hunter Seven Hunter Eight Hunter Nine Hunter Ten

Hunter Three
Hunter Three was a Thunderhawk Transporter of the White Scars 3rd Company.[1a] The ship was part of Hunter Squadron, assigned to the Strike Cruiser Lord of Heavens as part of Task Force Nomad during the Hunt for Voldorius.[1c] Hunter Three was downed in an operation on Cernis IV; after suffering engine damage caused by atmospheric disturbance during planetfall, the pilot was unable to avoid hitting one of the crystal towers that dotted Carnis IV's northern polar region.[1a] However, the White Scars manning Hunter Three were able to get the craft operational again, and Hunter Three arrived to support the White Scars against a great beast that was released from the ice by the Alpha Legion.[1b]

Hunter Two
Hunter Two was a Thunderhawk Transporter of the White Scars 3rd Company.[1a] The ship was part of Hunter Squadron, assigned to the Strike Cruiser Lord of Heavens as part of Task Force Nomad during the Hunt for Voldorius.[1b]

Hunter in the Grey
Hunter in the Grey was a Warhound Scout Titan belonging to Legio Maledictus.[1a] Constructed on the Forge World of Alaris II and destroyed defending Crythe Primus. It was armed with an Inferno gun and a Vulcan Mega-bolter and was commanded by Princeps Arjuran Hollison and Moderati Primus Ganelon.[1a] Hunter in the Grey was deployed to defend against an attack from the Chaos Space Marines of the Night Lords' 10th Company and was initially successful, as the Traitor Marines were unable to inflict damage on the Titan. As a result, the Titan was able to inflict significant losses on the squadron designated Seventh Claw, wiping out all but two of the marines in the squadron and crushing their troop transport, the Rhino, Carpe Noctum, beneath its foot.[1a] However, the remaining marines of Seventh Claw were reinforced by First Claw, another squad of the 10th Company, led by Talos Valcoran. First Claw were able to co-ordinate an attack using a Thunderhawk Transporter and the Land Raider, Storm's Eye. The Thunderhawk's missiles and the Land Raider's lascannons collapsed the Titan's void shields and provided a distraction, allowing the remaining Night Lords to cut into one of the Warhound's feet and insert melta charges. On detonation of the melta charges, the Titan collapsed to the ground allowing the Night Lords to attack the cockpit.[1a] Talos removed Princeps Hollison and later gave him to the Dark Mechanicum Tech-priest Deltrian aboard the Covenant of Blood.[1a][1b]

Hunter of the Heretics
Hunter of the Heretics is an Inquisition Escort that took part in the Pyrus Reach Conflict.[1]

Hunter of the Plains
The Hunter of the Plains was a Frigate in the White Scars Legion's fleet during the Horus Heresy.[1] The Hunter took part in the Battle of the Kalium Gate. It was among the first of the White Scars' warships to reach the Emperor's Children held Kalium Gate, but was soon completely destroyed by the Traitor Legion's defensive weapons, alongside the Horselord.[1]

Hunters of Elysian
The Hunters of Elysian are a veteran gang in Necromunda's Hive Primus.[1]

Brinlaw
Brinlaw was an Imperial tacticae, who was amongst the hundreds that aided the Primarch Dorn's efforts in planning the Imperial Palace's defenses, during the Siege of Terra.[1a]

Briseis Ligeia
Briseis Ligeia was an Inquisitor of the Ordo Malleus who was instrumental in the banishing of the Daemon Prince Ghargatuloth in 999.M41.

Britan
Britan is known for raising the Britan Imperial Guard Regiments.

Britan 79th Armoured Reconnaissance Regiment
The Britan 79th Armoured Recon Regiment is an Imperial Guard force known to have fought in the 13th Black Crusade.[1]

Brith
Brith was a Trooper of the Tanith First and Only, serving in Sergeant Orcha's squad.[1] He was killed in action alongside Orcha and two other Guardsmen on Voltemand during the Tanith's mission to infiltrate and crack open Voltis City when an enemy assault cannon emplacement tore them to pieces.[1]

Broadside Battlesuit
The Broadside Battlesuit or XV-88 is the heaviest variant of the Crisis Battlesuit. Used by the Tau, these Battlesuits' design is an effective compromise between offensive firepower, defensive protection, and tactical maneuverability.[3] The original generation of XV88 Battlesuits mounted their twin Railguns on their shoulders, but recent Earth Caste innovations have found that a Heavy Rail Rifle mounted in a hand-held position is more efficient.[7]

Broadside Battlesuit Team
A Broadside Battlesuit Team is composed of veteran Tau Fire Warriors who use a modified Crisis Battlesuit known as the Broadside Battlesuit.[1] The standard jetpack is replaced with a massive Twin-linked Railgun system, one of the most powerful weapons used by the Tau. Consisting of one to three warriors, including the team leader, these units are tasked with engaging and destroying heavily armoured targets.[1]

Broadsword Station
Broadsword Station resides in geostationary orbit around Saturn's moon of Titan and is directly above the Fortress Monastery of the Grey Knights. It consists of a spidery lattice of adamantium and ceramite that holds defence lasers, shield generators, and torpedo batteries. This allows it to serve as the first line of defence for Titan if it were ever to be attacked, though it primarily serves as a transport hub as well as dockyard for the fleet of warships used by the Chapter.[1]

Brobdigal
Brobdigal is a living Imperial Death World of fleshy mountains and dank organic swamps.[1]

Brochuss
Brochuss was an officer of the Jantine Patricians Imperial Guard Regiment.[1a]

Brocus
Brocus was the Captain of the Blood Ravens Chapter's Sixth Company when it suffered horrible losses in a clash with a burgeoning Ork Waaagh! in M39. Afterwards, he became inspired by tales of the White Scars Chapter's tactics in battle and changed his strategy to match their use of lightning raids and vicious strikes against their enemies' weak points. Brocus would then go on to adopt a power axe as his personal weapon and named it the Judgment of the Khan; in honour of the White Scars' Primarch Jaghatai Khan.[1]

Brodd
Trooper Brodd was an original founding member of the Tanith First and Only. He was described as a one-eyed man in his fifties.[1] During the assault on Voltis City on Voltemand, he served under Sergeant Cluggan, alongside Trooper Forbin.[1]

Brodd Winterstride
Brodd Winterstride is a Wolf Scout in the Wolf Lord Krom Dragongaze's Drakeslayers Great Company.[1]

Broderick Worr
Broderick Worr is a fearsome Astra Militarum Commissar who has no tolerance for fear or doubt in the Guardsmen he leads. Currently he has taken command of the Astra Militarum Regiments on the Shrine World Sacaellum, after it was invaded by the numerous enemies of the Imperium that are taking part in the Traxis Sector Conflict.[1]

Broec
Broec was a Chaplain in the Black Templars Chapter, who served in the Deathwatch as part of the Kill Team led by Quirion Octavius. He had cropped white hair and several golden studs of service implanted into his forehead. His neck was tattooed with Litanies and Prayers in High Gothic script and he had a extreme intolerance of Psykers even more so than others of his Chapter.[1a] He took part in the Inquisition mission to the planet Herodian IV, while it was being attacked by Tyranids. Their first attempt to reach their objective, an Ordo Xenos weapon research base, resulted in failure; requiring an extraction by the Mantis Warriors fleet fighting the Tyranids above the planet[1a]. The Kill Team successfully reached the base in their second attempt, along with three Mantis Warriors sent to replenish their losses. Inside the base, they fought through the Tyranids until they found the Grendal-machine, the objective the Inquisition had sent them for.[1b] As the Kill Team tried to remove the Grendal-machine for evacuation, the Tyranids, led by a Hive Tyrant, renewed their attack in a frenzy. Knowing they would all be killed unless something was done, Broec and the Mantis Warrior Librarian Shaidan fought the Hive Tyrant and Tyranids; while the other Kill Team members escaped with the Grendal-machine[1c]. Broec and Shaidan succeeded in killing the Hive Tyrant, though they were killed in the process, as the battle caused the base to collapse on top of them.[1d]

Brogg
Brogg is an Ork Runtboss who created the Squig-based weapon known as Brogg's Buzzbomb.[1]

Brogg's Buzzbomb
Brogg's Buzzbomb is an Ork artifact.[1] Originating from the famous Runtboss Brogg, this weapon consists of an oversized Stikkbomb built around an entire buzzer-Squig hive. When flung at the enemy it enrages the Buzzer-Squigs and sends them through the enemy lines. Only once the squigs have settled down that they return to their stikkbomb home and the weapon can be carefully gathered up and reset.[1]

Brogrod
Brogrod is a Necron Tomb World located in Ultima Segmentum close to the planet Catachan.[1]

Brogrok
Brogrok is an Ork Goff Warlord, who is among several Warbosses' that make up the leadership of the Waaagh! that has invaded the Tarmoth System.[1]

Broken Blades
The Broken Blades are a Necromunda Venetor bounty hunting gang, that is composed of Hive Primus nobles that are outcasts, second sons and disgraced daughters. The Merchants Guild are known to have hired the gang and the Bounty Hunter Belladonna, to defend the Underhive settlement Dust Falls, from a Plague Zombie outbreak.[1]

Mortis (Dreadnought)
Mortis is a Venerable Dreadnought in the Ultramarines Chapter's 4th Company and he serves beside his fellow Dreadnought Adamsu. Both served in the Company before they were interred within Dreadnoughts and often request to fight alongside their Battle Brothers in the 4th.[1b]

Mortis Dreadnought
The Mortis Dreadnought is a rare Space Marine Dreadnought pattern used by the Dark Angels and their successor chapters. Its origins and why only the Unforgiven possess them are mysteries.[Needs Citation]

Mortis Gyre
The Mortis Gyre is an orb of energy, that is a relic of the Adeptus Custodes.[1]

Mortis Machina
The Mortis Machina is a master-crafted power axe, that was forged deep within the subterranean vaults of holy Mars. It has been used by Space Marine Chapter's Masters of the Forge and hews through not just the metal armour of war engines and vehicles, but through their very machine spirit. Even a glancing blow from the Mortis Machina can gut an enemy tank or walker.[1]

Mortis Maxor
The Mortis Maxor was a Traitor Titan that supported the Word Bearers against the Ultramarines during the Battle of Calth. It was destroyed by a combined strike from the Loyalist Titans Burning Cloud and Kaskardus Killstroke.[1]

Mortis Metalikus
Mortis Metalikus is the name given to a Helbrute of the Crimson Slaughter.[1]

Mortis Requiem
Mortis Requiem is a Death Company Dreadnought in the Blood Angels Chapter.[1]

Mortis Rex Class Battleship
The Mortis Rex Class Battleship was a class of Battleship. It used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Mortis Vult
The Mortis Vult was a Reaver Battle Titan of the Legio Mortis, active during the Horus Heresy.[1a] It was one of two Mortis engines, alongside the Malum Benedictio, that supported the Iron Warriors and Emperor's Children Space Marine force in the Battle of Iydris. It was destroyed by one of the Eldar ghost machines defending the Sepulchre of Isha's Doom.[1b]

Mortis Wrath
The Mortis Wrath is an indistinct, void-black Strike Cruiser in the Flesh Tearers Chapter; though it bears no markings identifying it as such.

Mortiurge
Mortiurge's are a type of Imperial security officer. Appearing in both the Adeptus Arbites and Enforcers, these are sanctioned killers more concerned with execution rather than upholding the law. Mortiurge's often make up kill squads used by the local Planetary Governors to maintain their hold on power. By the nature of their work, they tend to work alone but some are recruited by Inquisitors.[1]

Mortlock’s Disease
Mortlock's Disease, results in accelerated decrepitude in the affected resulting in death. It is contagious during the early phases of the disease and only in the later stages is it safe for anyone to have contact with them, without safety precautions. Those with the resources can prolong their life by living in a hyperbolic oxygen tent. There on a hospital bed they will have a device inserted into their neck, to help them breathe, a catheter and various valves and pipes to keep them alive. Even then a simple sneeze by someone inside the tent could kill their enfeebled bodies.[1]

Mortmain (Titan)
The Mortmain was a Reaver Battle Titan in service with the Legio Mortis.[1] Active during the Horus Heresy, the Mortmain fought in the Battle of Isstvan III as part of a Traitor Titan War Maniple led by the Ferrum Mori.[1]

Mortok Chyann
Mortok Chyann is a Crimson Slaughter Aspiring Champion.[1]

Mortressa
Mortressa is a Death World in the Calixis Sector, home to the Scythewind Imperial Guard regiments.[1]

Mortrex Implant Attack
The Mortrex Implant Attack is a Tyranid Bio-artefact, that can penetrate the thickest armor in order to implant dozens of Ripper Swarm parasites within a host. In seconds they grow to full size, devour their host from within and then burst forth in a shower of gore.[1]

Mortswain
Mortswain is an Imperial Guard General, who took part in the battle that defeated the forces of Nurgle during the Degradant Uprising.[1]

Mortus Poisoners
The Mortus Poisoners were the Death Guard's specially trained and equipped cadre of Flamer-wielding Destroyer Squads, during the Great Crusade and Horus Heresy.[1b]

Nero (Horus Heresy)
Nero was a high ranking member of the Ultramarines Legion, during the Horus Heresy and was known for being a skilled swordsman.[1]

Nero (Primaris Outrider)
Nero is a Primaris Outrider in the Ultramarines Chapter.[1]

Nero Hive
Nero Hive was a hive on the planet Caligula.[1] When Caligula was invaded by Imperial forces in the Sabbat Worlds Crusade, Nero was their primary target.[1]

Nero Vipus
Nero Vipus was a Sergeant of the Luna Wolves Space Marine Legion during the Great Crusade.[1a]

Nerovar
Nerovar (sometimes known as Nero[1b]) was an Apothecary of the Black Templars Chapter.[1a] Nerovar served in Squad Grimaldus in the Helsreach Crusade. At the time he was the newest member of the squad.[1a] He was killed by the orks in the final stages of the Crusade while defending the Temple of the Emperor Ascendant.[1c]

Neru Degallio
Neru Degallio is the current Patriarch of the Knightly House of Degallio.[1]

Nervkor
Nervkor is a Necron Tomb World located in Segmentum Pacificus.[1]

Neshamere Eighth
The Neshamere Eighth were an Imperial Army Mechanised Infantry Regiment, that took part in the Horus Heresy's Siege of Terra.[1]

Neshkafar
Neshkafar is a Necron Overlord of the Szarekhan Dynasty who is fanatically loyal to Szarekh, the Silent King. He is currently carrying out his master's will in the Pariah Crusade.[1]

Nesium Caldrike
Nesium Caldrike is a Archmagos Dominus of the Adeptus Mechanicus stationed on Vigilus. During the War of Beasts the Magos Ipluvius XIV became overwhelmed by some sort of ailment that may have been simple pressure, forcing Caldrike to relieve him of command and take swift command of Vigilus' Skitarii armies.[1]

Neskon
Trooper[2] Neskon was a Guardsman of the Tanith First and Only.[1a]

Nessa Bourah
Nessa Bourah[3f] was a Verghastite Sniper of the Tanith First and Only regiment.[3a]

Nest Vessel
Nest Vessels are stalactite-like Vespid spacecraft.[1]

Nest of Mechaserpents
The Nest of Mechaserpents is an artifact of the Iron Warriors.[1] The morass of mechanical tentacles that graces the wearer’s back are possessed of an insidious and cruel consciousness. Not in fact a single relic of the Long War, but rather a collection of several small and deadly Daemon Engines, the coil is as spiteful and fierce as any mortal worshiper of Chaos, loyal only to its master. When a worthy foe comes close, the mechatendrils will snake from their master’s back to slither quickly across the battleground, whipping around legs, arms and necks to throttle the enemy so that their master might deliver the killing blow.[1]

Nestor Marchandrei
Nestor Marchandrei was a Rogue Trader whose fleet came into contact with the Xenos Kral'ac Star Empire during the Great Crusade. Conflict would break out between them and as his fleet was attacked and overwhelmed, Marchandrei called out to the Imperium for aid. He received word that the Space Wolves Legion had heard his plea and just before he died, the Rogue Trader contacted the Xenos and told them the Emperor's Wolves would end their Empire. His words were ultimately truthful, as the Space Wolves completely destroyed the Kral'ac Star Empire.[1]

Nestra Orphiel
Nestra Orphiel is a Spiritseer of Craftworld Alaitoc. During the Carnac Campaign she would enter the Craftworld's Infinity Circuit to gather the Soulstones of Alaitoc's heroes to form the Continnum, a group of Wraith-constructs, to aid in their battle against the Necrons. Orphiel was required to stay close to the Wraith-constructs in order for them to remain working, so she joined the Continnum as they went to battle against Necron Overlord Anrakyr the Traveler's horde. Lead by former Autarch Kael Ra, the Continnum held back the Necrons, allowing Alaitoc and Exodite forces time to evacuate the planet. Each battle saw the Continnum's Wraith-constructs fall and when she was able to, Orphiel recovered their Soulstones to return to their Craftworld. Eventually Anrakyr himself, would lead a large force of Necrons against them and the strength of their attacks destroyed a majority of the Continnum. Having no choice, Orphiel and the few survivors began to retreat to Carnac's Webway Gate and the safety of Alaitoc. As they fled, Anrakyr began to awaken the Necrons sleeping beneath Carnac, causing a massive earthquake and the very ground to shatter. As they neared the Webway Gate, Orphiel and Kael Ra were all that remained of the Continnum to reach the safety of Alaitoc - with Orphiel carrying Ra's Soulstone, after his Wraithlord was destroyed.[1b]

Nethamus
Nethamus is a major Imperial Agri World situated in the Konor System. Known as the breadbasket of Konor, Nethamus’ vast crop oceans and synth-silo complexes feed countless trillions of loyal souls across the system.[1]

Netheria Peninsula
The Netheria Peninsula are part of the Deadlands continent on the planet Armageddon.[1]

Netherworld Blade
The Netherworld Blade is one of the Black Legion's Arks of Omen.[1]

Durgun Hex
Durgun Hex is a Necromundan Ammo-jack and Armourer, who opened the Holy Hive Armouries in the Hive Primus Underhive settlement Dust Falls.[1]

Durian Raevor
Durian Raevor[2a] was the Chapter Master of the Scar Lords, during the Damocles Crusade.[1]

Durian Sub-sector
The Durian Sub-sector is a Sub-sector of the Galaxy.[1]

Duriel (Dark Angels)
Duriel was the Captain of the Dark Angels Legion's 12th Order, during the Great Crusade.[1] He was also the senior Forge-wright and Master of the Ironwing, who was taught in the Terran forges of of Narodnya and Manraga. After he suffered grievous wounds in battle, Duriel was installed within the command chair of the Invincible Reason and was given the additional title of Castellan. This meant, that he had overall command of the warship, when his Primarch Lion El'Jonson was not aboard. Duriel was among the Legion's forces, that their Primarch led while investigating the unrest and strange disappearances occurring around Muspel.[1] During the campaign on Muspel Duriel would later sacrifice himself with a Nuclear Weapon to stop a Khrave infected Titan.[1a]

Durlan Occellati
Durlan Occellati is a Navigator chiefly known for his discovery of the only stable warp-route through the area of space known as the Wheel of Fire. He made this discovery in the year 981.M41, and was shortly afterwards attached to the Imperial Crusade assigned to cleanse the subsector of xenos taint. It is unknown if Occellati survived this 5-year mission. The warp corridor he discovered was named after him - the Straits of Occellati.[1]

Durlan Ocellati
Durlan Ocellati was a renowned Navigator who served the Space Wolves Legion, during the Great Crusade. Under his guidance, the Space Wolves' fleet reached the Wheel of Fire, which they then conquered for the Imperium.[1]

Durmian VII
The planet Durmian VII has a surface composed of boiling sulphur.[1]

Duro
Duro is an Exodite World that once served as the base of operations for the Eldar Corsair Galadhar the Grey. However, his exploits resulted in an Imperial fleet hunting him down and destroying the Corsair's ship. Despite his death, Galadhar's bloody deeds will liver forever in its population's memories.[1]

Duro (Brazen Claws)
Duro is the Captain of the 8th Company of Brazen Claws. During the Chapter's crusade of vengeance against Chaos forces inside the Eye of Terror, the Brazen Claws took staggering losses. However when the Chapter Master Caul Engentre called for a council to discuss the Crusade's future, it was revealed that Duro and a portion of the 9th Company had turned traitor within the Eye.[1]

Duron
Duron was a Castellan of the Black Templars Chapter active in M39. His bolter would go on to be a Chapter relic.[1]

Durov
Durov was a Vostroyan Grand-Marshal of the Astra Militarum.[1] At one point, Durov led an army group into the Finial Sector to respond to distress calls sent from there.[1]

Dursnang
Dursnang is an Ork Runtherd[1], who was present when Commissar Yarrick was captured by Warlord Ghazghkull, during the Battle of Golgotha.[2]

Durun Atticus
Durun Atticus was a Captain of the Iron Hands 111th Clan-Company and commander of the Strike Cruiser Veritas Ferrum. He was badly burned when a energy weapon salvo had struck the bridge of the Veritas Ferrum. Most of his body was then replaced with augmetics, but for some unknown reason he kept his organic left eye.[1]

Duruthiel
Duruthiel the Red Swan is the Great Harlequin of the Masque of the Fading Dawn.[1a] He was noted by the Death Jester Adroniel for his sheer arrogance.[1a] After having his leadership abilities insulted by a Harlequin of the Masque of the Reaper's Mirth[1d], Duruthiel led his Masque in an attack against an Ork planet, intent on claiming the Ork King's head. The Masque's attack on the principal Ork settlement on the planet was swift and brutal, sowing confusion and destroying a massive Ork gunship before using his Skyweavers, Starweavers and Voidweavers to lure the majority of the Orks away while he and his Troupers infiltrated the Warboss' inner sanctum.[1b][1c] Ultimately, Duruthiel was successful, beheading the Ork Warlord with his power sword and, in the process, freeing the humans held captive by the greenskins before the Troupe disappeared back into the Webway.[1d] His personal retinue was known as the Red Swan's Tragedy.

Dusk
Dusk is an Imperial Feral World.[1]

Dusk Stalker
Dusk Stalkers are terrifying stalking creatures from the world of Dusk that resemble a hybrid of a withered elderly Human and gigantic four-limbed spider. They haunt in Dusk's deepest swamps and are one of their world's most feared dangers; they have become the stuff of dark fable across the Calixis Sector.[1]

Dusk Viper
The Dusk Viper are a group of Eldar Corsairs, that are active in the Askellon Sector and have an alliance with the Craftworld Miandrothe.[1]

Dusken V
Dusken V is a cursed Imperium world of scorched earth and poisonous air. It only contains a single subterranean Hive, known as the Deep, which is built in the sides of a chasm and spirals down toward the world's dying molten core.[1]

Helbrute
Helbrutes are a kind of Chaos Dreadnought.

Helcion Class Freighter
The Helcion Class Freighter was a class of transport ship used by the Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Heldrake
The Heldrake is a type of flying Daemon Engine employed by Chaos Space Marines.

Heldren
Heldren was a high ranking Inquisitor of the Ordo Hereticus.[1a]

Helena (Imperial Saint)
Helena the Virtuous is an Imperial Saint[3], who was once the Prioress of the Adepta Sororitas's Convent Sanctorum.[4]

Helena Britaine
Helena Britaine was a Sister Superior of the Order of the Bloody Rose. She led the Third Celestian Squad while working under Interrogator Edwin Savaul on the forge world Stygia XII.[1] Stygia XII was the site of an abandoned chapter keep of the Black Templars Space Marine Chapter called Montgisard, which became the base of operations for a Chaos Cult on Stygia XII. There the cultists began conducting a ritual to open a gate to the warp, which brought them to the attention of Inquisitor Abraham Vinculus of the Ordo Hereticus. Interrogator Edwin Savaul was ordered by Vinculus to besiege the keep, supported by Inquisitorial Stormtroopers and Adepta Sororitas, led by Helena. If they were unable to stop the ritual then the planet would have be subjected to an exterminatus.[1] They attacked the keep's doors for a week without making progress, and the end of each day brought the ritual closer to completion. However, Savaul and his men received unexpected assistance from Castellan Marius Reinhart of the Black Templars, who landed on the planet and met with the Interrogator. Reinhart came under orders from High Marshal Ludoldus to reclaim Montgisard, but after hearing of the ritual both sides agreed to work together to destroy the keep.[1] Using a secret tunnel the Black Templars, Savaul and a group of Battle Sisters entered the keep while the Stormtroopers launched a diversionary attack. They fought their way through the traitor PDF that made up the majority of the cult and reached the grav lifts that would take them to the chapel. Here Reinhart told the truth to Savaul and the Sisters - the Black Templars would not join them in stopping the ritual as they had a mission to make their way to the catacombs, where they were to install a wounded Sword Brother into a Dreadnought sarcophagus to save his life. Shocked and angered, Savaul and Helena argued with Reinhart, but the Black Templar stood firm. Though the odds were against them, Savaul, Helena and her Sisters were still determined to stop the cult and ascended to the chapel. They fought their way to the entrance to the chapel, but faltered against the cult's superior numbers. Just then, Reinhart and Apollos appeared and destroyed the cult members guarding the entrance. Swayed by her words, Reinhart had sent the remainder of his group to complete their mission, while he and Apollus helped Helena and Savaul.[1] Inside the chapel, the heretic priests were close to opening the warp gate. Unable to attack the priests because of a physic shield, Reinhart entered the shield and detonated a cluster of grenades in his arms as Helena and the rest of the group held the surging cult back near the entrance. The resulting explosion succeeded in stopping the ritual, though Helena was killed in the blast.[1]

Helenica
Helenica was a Sister of the Order of Our Martyred Lady and was among its forces that served in Indomitus Crusade Fleet Quartus's Battle Group Jovia.[1]

Heletine
A Cardinal World, Heletine features large population centres and industrial sectors with a profusion of significant religious or cultural sites that dot the landscape.

Helfather
Helfathers are the elite custodians of the Iron Council.[1]

Helfrost Cannon
The Helfrost Cannon is a type of heavier Helfrost Weapon which is mounted on Space Wolves vehicles such as the Stormwolf Gunship.[1]

Helfrost Destructor
The Helfrost Destructor is a heavy weapon used by the Space Wolves. Most often mounted on a Stormfang Gunship, this formidable weapon is designed to freeze the target to absolute zero in an instant.[1]

Helfrost Pistol
Helfrost Pistols are a type of Helfrost Weapon used by the Space Wolves.[1] They project a short-ranged, but devastatingly effective beam of sub-zero energy at its target. Flesh hit by the beams blackens with catastrophic frostbite. Armour and weapons buckle and crack. Soon enough, unless the victim can fight their way free, they are entombed forever as a withered mummy in a jagged tomb of ice.[1]

Helfrost Weapon
Helfrost Weapons are a type of specialized weapon used by the Space Wolves. These weapons can fire focused or dispersed beams of sub-zero energy at their targets that instantly encase them in blocks of ice colder than the vacuum of space. Unless a foe can break their way free quickly they will remain trapped within their glacial tomb forever.[1]

Helgan Umberclaw
Helgan Umberclaw is a Dreadnought of the Space Wolves. When a Dreadnought grows old, as Helgan has done, often his mind slips away until only his sense of honour and hunger for war remain. Unaware of all but the battle raging around him, Helgan’s sense of duty and thirst for blood are all that drive him on.[1]

Helgar Klos
Helgar Klos is a Cadian Astra Militarum Lord General and is well known as one of the Heroes of Cadia. His son is the decorated Field Marshal Stefan Klos and they both survived the destruction of Cadia during the Thirteenth Black Crusade.[1]

Helgrund
Helgrund was an Inquisitor of the Ordo Malleus. Upon reaching inquisitorial rank, Helgrund launched himself on a three-decade search for a powerful tome known as the Malus Codicium, which was a guidebook for the summoning of Daemons. Determining that the tome should be destroyed lest it falls into the wrong hands, Helgrund eventually arrived on Zandrini Prime, where the Malus Codicium was held. However, some time before, a mysterious figure had taken the Malus from its vault. Disappointed but determined, Helgrund continued his search - the trail eventually taking him to the planet Maginor. A group of nobles and traders known as the Mystic Path had set up a mountain fortress on Maginor, and openly used Warp artifacts to influence their patrons and increase demand for their goods. Aided by a small retinue of supporters provided by the Cardinal of Maginor, Helgrund begun a pogrom against the Mystic Path that lasted several weeks. As he put the Mystic Path to the flame, he discovered cultists half-possessed by Daemons and utilizing Chaotic weapons. In the center of the Path's operations, Helgrund was alarmed to discover, was a fellow Inquisitor - the venerable Quixos. Helgrund and Quixos eventually met in combat, a combat compared to that between the Emperor and Horus ten millennia earlier. Helgrund wielded a holy force hammer, while Quixos held a daemonblade possessed by a creature called Kharnagar the Deathly. As they shredded through each other's wards, it seemed they were evenly matched, Helgrund even gaining the upper hand - but Quixos stabbed Helgrund through the torso with his daemonblade, causing Helgrund to immolate. He was the first Inquisitor to fall before Quixos, but he would not be the last. Quixos was eventually killed on Farness Beta by a cell of inquisitors comprising Eisenhorn, Commodus Voke, Titus Endor, and others.

Helhawks
The Helhawks are a Chaos Space Marine Warband.[1]

Helia (Palatine)
Helia was an Order of Our Martyred Lady Palatine, whose forces were stationed on Ophelia VII, when it was invaded by the forces of Chaos.[1a] Despite the Battle Sisters' efforts, the Cardinal World would have fallen, had Lord Commander Guilliman and the Indomitus Crusade not arrived to aid it. With their help Ophelia VII was saved, though, Helia and most of the 50 Sisters under her command were killed during the invasion. The six Sisters who survived[1a], were Ashava, Qi-Oh, Calyth, Munari, Sarita and Evangeline.[1b]

Heliad (Adeptus Custodes)
Heliad was an Adeptus Custodes Hetaeron Companion and was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Triumvirate of Garl
The Triumvirate of Garl was a Human empire, that was located within the Occluda Noctis and it had survived the Age of Strife. During the Great Crusade, the empire was brought into Compliance by the Imperial Fists, as part of the Imperium's Night Crusade.[1a]

Triumvirate of Torment
The Triumvirate of Torment is a Dreadblade Warband that is composed of its Knight Abominant leader Grigor Karollus, the feral Talon of Ruin and the Slaanesh worshiper Nicodemus.[1]

Trius
Trius was a Captain in the Blood Ravens Chapter.[1]

Triventine Vigil
The Triventine Vigil is one of the Sisters of Silence Vigils, that was created after their order was reestablished by Lord Commander Guilliman.[1]

Troilus
Troilus was a Force Commander in the Ultramarines Chapter.[1a]

Troilus (Dead World)
Troilus was a Hive World that was trapped within the Warp, until the creation of the Great Rift caused both it and the Ice World Vulkaris to materialize within the fringes of the Imperial Gilead System.[1] This proved disastrous for the Craftworld Ul-Khari, as Troilus' sudden appearance in front of the Craftworld caused it to crash into the world. Though it caused a devastating impact, some of Ul-Khari's Eldar population survived and now struggle to live on Troilus and pick up the pieces of their shattered Craftworld. Curiously, though Troilus is a Hive World, the Eldar of Ul-Khari have found its Hives to be empty and there is no sign of what became of its previous population.[1]

Troilus (Strike Cruiser)
The Troilus was a six hundred-year-old Deathwatch Strike Cruiser, that had been heavily modified with extra ablative armour on its sides, a suite of generators and three dorsal lance batteries.[1a] It was attached to the Watch Station Picket's Watch and was commanded by Kill Team Primus[1a], when they were ordered to destroy a suspected Tau communication relay, in the Sexton System in 999.M41.[1b] However, when they arrived at the relay's location, on the moon QX-937, the Kill Team instead found a hidden Tau Empire base, filled with Battlesuits. The Tau spotted Kill Team Primus and killed them before they could escape or warn the Troilus of what they had found.[1c] Left unaware about what had just occurred, the Troilus waited for word from the Kill-Team, and was later destroyed by the Tau Empire, before the venerable Strike Cruiser could fire off a shot.[1a] Sometime later, Watch Captain Nergui would come searching for the fate of the missing Kill-Team and discovered their deaths, as well as the wreckage of the Troilus. He made a note of its location and when the Watch Captain returned back to Picket's Watch, bearing news of the Kill-Team's death, Nergui sent a Reclamation Craft to tow the Troilus's remains back to the Watch Station. What became of the Strike Cruiser afterwards is not known.[1a]

Trojan
The Trojan Support Vehicle is an Imperial Guard logistical support vehicle based on the Chimera chassis. Built on hundreds of worlds throughout the Imperium, the Trojan is primarily a towing tractor and supply vehicle not meant for battlefield deployment. In addition to carrying supplies within their hulls such as food, ammunition and spare parts, it can carry additional supplies in specialized trailers or tow artillery pieces into position. It has earned many affectionate nicknames from the Guardsmen it serves such as 'the Mule', 'the Drey', 'Draggin' wagon' and 'Mud-hog'.[1a][2]

Trojon Kull
Trojon Kull is a Tactical Space Marine in the White Scars Chapter and took part in defending Cadia during the 13th Black Crusade. In the last battles for Cadia, Kull lost his entire squadron and then became separated from his Battle Brothers when he escaped from the doomed Fortress World, as it was destroyed by Abaddon the Despoiler. Soon after his escape, the Great Rift was created by Cadia's death and Kull found himself stranded within the Dark Imperium. However he was amongst many worlds that cried out for defenders and Kull eventually allied with the Rogue Trader Jakel Varonius, so that he could fight to keep the light of humanity alive in this dark corner of the galaxy. Kull is now fighting beside a small group of Imperial forces, that were assigned to Varonius and of all his new companions only Interrogator Yyrmalla Aleretta demands his respect, for he believes the Inquisition is beyond reproach. Though if pressed, Kull recognizes a fellow soldier in the Astra Militarum Veteran Sergeant Gael Harden, even if she is only human. Kull and Varonius' other Imperial forces are currently fighting numerous threats within the Gilead System.[1]

Trokus
Trokus was a Brother Captain of the Iron Snakes Space Marine Chapter. A brilliant but ruthless tactician, he was noted for his command during the defence of Naxos Colony One.[1] The victim of several Dark Eldar raids that had plagued the entirety of the Reef Stars, Chapter Master Seydon answered the Colony Governor's repeated requests for aid with four squads of Battle Brothers, led by Trokus. Immediately assuming tactical command, the captain deployed the colony's CDF to make the Colony appear weak and poorly defended. Keeping his Battle-brothers concealed throughout the enemy's vicious probing assaults, Trokus waited till the Drukhari had fully committed to the attack before springing his trap, herding the xenos into kill zones and mined structures.[1] While his tactics had successfully allowed the captain to annihilate Dark Eldar force several thousand strong, it also cost the lives of thousands of colonists and militia and destroyed critical infrastructure, leading to the colony's economic collapse. However the Captain's choices may have been vindicated by the decades of peace that arose following the Eldar forces extermination.[1]

Troncus
Troncus is a Praetors of Ultramar Primaris Techmarine, who serves in Tetrarch Felix's Chosen of Vespator Honour Guard.[1]

Tronion Prasorius
Tronion Prasorius was the Fleetmaster of Indomitus Crusade Fleet Quintus.[1] Despite his excellent record and skills, Fleet Quintus was repeatedly stricken with misfortune and sabotage as it prepared to take part in the Indomitus Crusade. This led many within the Crusade to think that Fleet Quintus was cursed.[1]

Trontium VI
Trontium VI is a world that was attacked by Orks.[1] The Angels Sanguine Chapter battled an Ork invasion on the planet. Librarian Ashok led a Death Company fighting Orks on the planet's mountains, when he was recalled to the Deathwatch. The Angels Sanguine and the Death Company went on to defeat the Orks in his absence.[1]

Trontiux III
Trontiux III is a recruiting world for the Blood Ravens Chapter.[1]

Troor
Troor was an employee of Guild Worlin, a mercantile guild based on the planet Verghast, serving as a bodyguard for Guilder Amchanduste Worlin.[1a] During the Siege of Vervunhive, Worlin panicked while fleeing to his family's residence and murdered a number of civilians that got in his way, with Troor and Menx helping him.[1a] Worlin later killed both of them with his needle pistol in order to conceal his crime.[1b]

Trophies of Slaughter
The Trophies of Slaughter are Black Legion relics, that are covered in spoils taken from all over the Galaxy. The warrior who sports such a mighty trophy rack, cements his position within the Black Legion and his right to lead.[1]

Trophy Rack
Trophy Racks are usually a selection of skeletons, skulls and other body parts placed on staves around the grav-vehicle. Some live prisoners may also be strapped onto the vehicle with barbed wire and seeing this has a devastating effect on enemy morale. They can also be mounted on vehicles.[1]

Broken Blades
The Broken Blades are a Necromunda Venetor bounty hunting gang, that is composed of Hive Primus nobles that are outcasts, second sons and disgraced daughters. The Merchants Guild are known to have hired the gang and the Bounty Hunter Belladonna, to defend the Underhive settlement Dust Falls, from a Plague Zombie outbreak.[1]

Broken Knife
Broken Knife was a Captain of the Dark Angels, who assumed the name Gabriel when he joined the Space Marines.

Broken Lance
Broken Lance is an upcoming animated series expected to premiere on Warhammer+.[1]

Broken Ones (Exorcists)
The Broken Ones are failed Exorcists Aspirants, who house the expelled Daemons used in the Chapter's Daemonic Possession trials.[1]

Broken Ones (House Cawdor)
The Broken Ones are a House Cawdor gang, that operates in the Underhive of Necromunda's Hive Primus.[1]

Broken Saints (Audio Drama)
Broken Saints is a Sister Adamanthea audio drama by Alec Worley.[1]

Broken Scythe
The Broken Scythe was a Chapter of the Word Bearers Space Marine Legion during the Great Crusade and Horus Heresy. It specialized in Infrastructure destruction.[1]

Broken Triplets
The Broken Triplets is a single world of Nôthka's Kindred of the Leagues of Votann. In the distant past, it was in truth three separate planets that smashed together during some unknown stellar calamity. Today, it is a dangerous planet trapped in gravictic anomalies that would cause disaster for any who approach. Yet Nôthka's Kindred has thrived on this planet, and their Hold Sunder Stair sits behind a bulwark of interwoven forcefields.[1]

Brokenback
The Brokenback is a Space Hulk, used as a base by the Soul Drinkers Chapter.[1a] Following the declaration that the Soul Drinkers were judged Excommunicate Traitoris and Librarian Sarpedon taking control of the chapter, the prophet Yser received a vision that led them to the hulk. After cleansing the hulk of a Genestealer infestation, Sarpedon decided to make it the chapter's new base of operations.[1a] It holds the entire chapter, and has been their fortress-monastery and base of operations since Sarpedon split with the Imperium. It has been noted several times as being one of the largest Hulks yet encountered by the Imperium, and is composed of a smattering of Imperial vessels ranging from Battleships to pleasure yachts to Inquisitorial Black Ships, as well as a number of exotic xenos designs.[1a]

Brokk
Private Brokk is a Squat Sergeant.[1]

Brokur
Brokur was a member of the Adeptus Custodes during the Great Crusade and Horus Heresy. Haedo was one of the four members of the Blood Games during the Heresy, coming in second place.[1]

Brom Griffith
Brom Griffith was an Imperial Knight of House Griffith, who is known to have served his House for over 400 years.[1]

Brond
Brond is the father of Hargir, a Squat Warlord of Gruben Stronghold.[1]

Brondex
Brondex is an Iron Warriors Warpsmith, who is currently leading his forces in an invasion of the Imperial Forge Moon, Krawbek.[1]

Bronislaw Czevak
High Inquisitor Bronislaw Czevak is an Inquisitor Lord and renowned member of the Ordo Xenos made famous by his in-depth study of the Eldar.[1a][5]

Bront
Bront is an Imperial Hive World located in the Golgenna Reach subsector of the Calixis Sector, and is home to the Brontian Longknives regiments of the Imperial Guard.[1]

Brontian Longknives
The Brontian Longknives are Imperial Guard Regiments from the Hive World of Bront.

Brontine Centurions
The Brontine Centurions are regiments of the Imperial Guard.[1]

Sunspitta
Sunspitta was an Ork Warboss who invaded to the Rylan system in 766.M37.[1] During the descent to the planet his Space Hulk and more than a half of his ships were destroyed by the Imperial Fists Strike Force Ultra during The Dawn Hammer battle. The fate of Sunspitta is unknown.[1]

Sunstorm (Aeldari Mythology)
Sunstorm was the steed of the Eldar God Asuryan.[1]

Sunstorm (Asuryani Jetbike)
Sunstorm is a relic Asuryani Jetbike, that was named after the Eldar God Asuryan's steed. It has a speed that is unmatched and those who ride the Jetbike, streak across the battlefield like a falling star.[1]

Sunstorm Squadron
Sunstorm Squadrons are military units of Eldar deployed on the battlefield that consist of formations of vehicles, with Fire Prisms being the primary craft amongst them. It is said that if such squadrons grow to a large size that they have enough firepower to scar the surface of a moon. These squadrons take their name from the legendary Sunstorm that had been called by the father of the Eldar Gods, Asuryan. Among this ancient race's beliefs, it is said that a conflict erupted between Asuryan and Kaelis Ra, the Destroyer of Worlds. This conflict was one where neither side could gain supremacy over the other. The Father of the Eldar was, however, sorely pressed as the children were suffering and, as such, Asuryan rearranged the stars themselves in order for them to spell an omen for Kaelis Ra. These actions led to Asuryan harnessing the power and sent a mighty barrage of solar flares that mortally wound Kaelis Ra, though it did not destroy him. Thus, it is this act from which the Fire Prism Sunstorm Squadrons draw their reputation and power on the battlefield.[1]

Sunworm
Sunworms are creatures native to the desert Death World of Luther Macintyre IX.[1] A sunworm resembles a fat, large and oily maggot, without eyes or any other sensory organs. They have a rudimentary sense of touch, smell and hearing. They absorb what little food they need directly through their own skin, excreting waste materials in the same way. Sunworms evolved in unique way to feed upon solar energy. Every day they assume a position partly in direct light, partly in shadows, making itself a living photo-electric cell. During the night Sunworms use this energy to survive the darkest time. They can use accumulated energy to defend themselves, instinctively directing an energy discharge to any creature that may pose a threat to them.[1] The question whether Sunworms could be domesticated to used as supply equipment, living quarters and life-support system remains open.[1]

Sunwrath Pistol
Sunwrath Pistols are Plasma Pistols, that were constructed with superior venting coils and with an inner barrel of a mysterious heat-conducting crystal, that allows them to be fired repeatedly without overheating. Archmagos Cawl gifted a score of the weapons to Lord Commander Guilliman at the start of the Indomitus Crusade, who in turn bequeathed them to warriors who displayed particular valour in the face of the enemy.[1]

Supa-Cybork Body
The Supa-Cybork Body is a powerful one-of-a-kind Ork full-body endoskeleton that was created in the only recorded collaboration between Mad Dok Grotsnik and the renowned Mekaniak Orkimedes. It was first installed within a nameless Ork, but he became the envy of every Warboss around and was soon gutted and stripped for parts by a stronger rival. The Supa-Cybork Body has been re-transplanted several times since then, filling its new owner with confidence, resilience, and a belated hope that the Painboyz gave it a quick clean before shoving it back in place.[1]

Supa-Gatler
The Supa-gatler is a fearsome Ork weapon, usually mounted on a Stompa's gun arm, serving as a co-axial weapon to the Deth Kannon. The Supa-Gatler is an unreliable and uncontrollable weapon - once it starts firing, it won't stop till it has run out of ammo, making it impossible to predict the amount of devastation. However, the storm of dakka ensures that someone will be hit, and those hit are unlikely to survive.[1][2]

Supa-Rokkit
Supa-Rokkits are a type of Ork explosive weapon.[1] Supa-Rokkits are enormous versions of simple Ork rokkits, that are sometimes mounted on Stompas[1b], Fighta-Bommers[1b], Heavy Bommers[1a] or Battle Fortresses.[1a]

Supa-Skorcha
The Supa-Skorcha is a type of large Ork Flame weapon.[1] An enlarged version of the Skorcha, the Supa-Skorcha is mounted on Mekboy Junkaas or Mega Dreads.[1]

Supa-Stompa
Supa-Stompas are a type of small Ork Titan.[1]

Super Heavy Tank
Super Heavy Vehicles are a class of tank larger and more heavily armoured than any Battle Tank and even beyond that of Heavy Tanks, counting as War Engines.

Superfrag Rocket Launcher
Superfrag Rocket Launchers are a type of Rocket Launcher used by Primaris Space Marine Desolation Squads, which fire Frag Missiles.[1]

Superkrak Rocket Launcher
Superkrak Rocket Launchers are a type of Rocket Launcher used by Primaris Space Marine Desolation Squads, which fire Krak Missiles.[1]

Supernova Launcher
The Supernova Launcher is an advanced Tau weapons system.[1] The Supernova Launcher was developed during the bloody fighting against Hive Fleet Gorgon. Unable to get close enough to effectively deploy anti-armor ordnance against the Tyranids’ deadliest organisms, Earth caste scientists adapted several fragmentation launchers to hurl experimental plasma grenades. Launched high into the air, these projectiles drop amongst the enemy and explode in a coruscating fireball.[1]

Supplicators
The Supplicators are a Space Marine Chapter.[1]

Supplicium Primus
Supplicium Primus is a Dead World of the Imperium.[1] The first planet of the Supplicium System, Supplicium Primus is a planet with vast gold deposits. Due to the fact that the planet is tidally locked with its star, however, it was only capable of sustaining a single, small colony on its twilight zone. In early M41, a solar storm stripped the planet of its atmosphere and destroyed the colony.[1]

Supplicium Secundus
Supplicium Secundus is a world of the Imperium.[1] The second planet of the Supplicium System, Supplicium Secundus is a compact, arid world with only a few habitable zones on its equator, each of which sported a Hive city.[1]

Supplicium System
The Supplicium System is a system of Imperial space.[1] At some point in M41, the system suffered from an outbreak of a rage-plague spread by the Warp-tainted shadow of the Blood Angels Battle Barge Eclipse of Hope. A task force of the Blood Angels 4th Company led by Chief Librarian Mephiston were able to banish the Chaos presence animating the shade of the Eclipse of Hope, saving Supplicium Tertius and potentially thousands of other Imperial worlds.[1]

Supplicium Tertius
Supplicium Tertius is a world of the Imperium. The third planet of the Supplicium System, Supplicium Tertius is a frigid world.[1] The planet's population was afflicted by a rage-plague when the Chaos-tainted shadow of a Blood Angels Battle Barge known as the Eclipse of Hope passed through the Supplicium System. A task force of the Blood Angels 4th Company, led by Chief Librarian Mephiston, was able to purge the vessel's shade of its latent Warp presence and save the planet.[1]

Gallow Heresy
The Gallow Heresy took place in 203.M39.[1]

Gallowdark
The Gallowdark is an ancient and legendary Space Hulk, that drifts in and out of the Warp and Realspace. It is an amalgamation of countless ships from hundreds of civilizations and factions from all over the galaxy are currently sending their best Kill Team Units to plunder the Gallowdark.[1]

Gallus Herodicus
Gallus Herodicus is a Chaos Lord and current leader of The Scourged.[1] Originally the Chapter Master of the Seekers of Truth, he was an honourable man and servant of the Inquisition who nonetheless became drained of morale and hope by successive orders by the organization to kill innocents. In the night, Herodicus prayed for a way of knowing when a man was lying so he would no longer have to murder the innocent. Unfortunately for him, Tzeentch was listening and granted his prayer. Herodicus, along with his entire chapter, gained the power to hear every lie spoken by man. Going insane within days, Herodicus and his warriors went rogue and became a dreaded warband of Chaos Space Marines.[1]

Galmakh
Galmakh, the Moon Killer, is the Phaeron[2] of the Novokh Dynasty who is amassing his personal power in the Ultima Segmentum. Before the Great Sleep, Galmakh earned great fame by destroying the moons of worlds that defied his rule, which forever shattered their gravity and gave him the moniker, the Moon Killer.[1]

Galmor
Galmor is a Swamp and Jungle[1] covered Death World[2] whose vegetation is so thick, and the mud so treacherous, that fighting here results in drop zones being difficult, if not impossible to find. This often means that opposing armies are dropping troops right on top of each other while trading salvos in orbit.[1]

Galnir
Galnir is a Venerable Dreadnought in the Space Wolves Chapter.[1]

Galt
Galt is an Imperial world, that has been invaded by the Ork hordes of Warboss Gurg. Sometime after the invasion, a small Space Wolves strike force briefly fought Gurg's Orks, while successfully claiming the second piece of the Talisman of Lykos from Galt.[1]

Galtaire
Galtaire is a Lord Admiral in the Imperial Navy, who led the relief fleet that came to the aid of Rynn's World in 991.M41, after it was invaded by Waaagh! Snagrod. Due to the fleet's efforts, as well as Rynn's World's surviving defenders[1a], the Orks' siege on the embattled world was finally broken, 563 days after it began.[1b]

Galterian Prime
Galterian Prime was the site of a battle between the Necron and Blood Angels Chapter.[1]

Galthite
The Galthite are a saurian Xenos species[1] from the Oenorian Inner Systems.[2] They are the creators of the Galthite lacerator, a fist-like weapon capable of rending flesh with ease.[2] Similiarly, Siege Claws used by Chaos Decimators are noted to resemble certain blades used by the Galthite serrator-assissins.[4] In one of wars, the Red Talons Chapter and their Contemptor Dreadnought Skara Brae fought with this race[3]. Some of the species, also joined the Warband of the Dragon Warriors Sorcerer Lord Nihilan and took part in his invasion of the Salamanders' Homeworld Nocturne.[1]

Galtus
Galtus is a Dreadnought in the Red Scorpions Chapter.

Galvanic-caster
The Galvanic-caster is a type of Galvanic Weapon used by the Adeptus Mechanicus.[1] Wielded by Secutarii Peltasts, this electro-galvanically driven projectile weapon is akin to a Combi-weapon. With its main weapon mechanism, it is able to fire rapid bursts of low velocity razor-edged flechettes, or with its secondary discharger, attack concealed targets with retina-burning ignis charges. Some of these weapons are upgraded with a high-intensity capacitor which compresses the galvanic charge to fire an armour-piercing inert slug-shot at supersonic velocity. This complex but flexible weapon allows the Peltasts to engage a wide variety of enemy targets.[1]

Galvanic Carbine
Galvanic Carbines are a type of Galvanic Weapon wielded by Adeptus Mechanicus Serberys Raiders.[1]

Galvanic Rifle
Galvanic Rifles are a type of weapon used by Adeptus Mechanicus Skitarii. The favored weapon of Skitarii Rangers, it is modeled after the flintlock guns of Mars' past. The current model of the weapon, known as the Mk IV Arkhan, are exquisitely hand-crafted but no less deadly. These weapons fire specialized bullets over long distances that cause all potential energy of the target to burn out in a killing blast of electric force.[1] They can also penetrate through material such as the canopy of a Thunderhawk Gunship cockpit.[2]

Galvanic Servohauler
Galvanic Servohaulers are a type of construction and logistical vehicle used by the Adeptus Mechanicus. These vehicles are relics of the Dark Age of Technology.[1]

Galvanic Weapon
Galvanic Weapons are a type of weapon used by the Adeptus Mechanicus. These weapons fire electro-galvanically driven projectiles that can damage both enemy infantry and armor.[1]

Galvanus
Galvanus is an Iron Warriors Warsmith.[1]

Galánta
Galánta is a Craftworld Biel-Tan Autarch of the House Kre-Swift. She leads the Shadestrike warhost and is a true master at delivering swift and vicious deaths to her foes.[1]

Gamara 12
Gamara 12 was a world reclaimed by the Imperium during the Macharian Crusade.[1] After defeating the heretic forces on the planet, General Arrian had a million of their children put to death.[1]

Kustom Boosta-blasta
Kustom Boosta-blastas are Ork attack vehicles.[1]

Kustom Mega-Blasta
Ork Mekboys sometimes build a weapon that is far greater than the sum of its parts, a marvel of Ork technology that fires a focused blast of pure energy at its targets.[1] Known as Kustom Mega-Blasta, it instantly vaporises targets even if they wear terminator armour. Needless to say, it is also highly effective against vehicles. However, like many Ork weapons, a Kustom Mega-Blasta is very unreliable and prone to overheating. It can even kill the greenskin after a particularly unlucky shot. The weapon is mainly used by Ork Mekboys, but it is sometimes mounted on Deff Dreads, Killa Kans, Grot Tanks or Mekboy Junkas.[1a]

Kustom Mega-Kannon
The kustom mega-kannon is essentially a much bigger version of the Kustom mega-blasta. This profusion of worky gubbinz and zappy bits works as a potent anti-tank weapon, but is as unstable as its smaller cousin. It is most commonly used as a main ranged weapon of Morkanaut heavy walker or as a Mek Gun.[1][2][3]

Kustom Mega Slugga
Kustom Mega Slugga is an experimental energy weapon, essentually a pistol-sized version of Kustom Mega-Blasta, sometimes used by Ork Mekboys.[1]

Kutgaard
Kutgaard is a mighty Bastion World of the Imperium, that was invaded by Hive Fleet Leviathan in M42. However, the world was saved when the Dark Angels came to its aid and further enhanced their reputation as defenders of Mankind.[1]

Kuu'lan
Kuu'lan is a colony world of the Tau Empire. A squadron of Space Marines from the Raptors Chapter would attack the colony and capture the visiting Ethereal Aun'el Ko'Vash on orders from the Planetary Governor Meyloch Severus from the nearby planet of Dolumar IV. The capture of Ko'vash would cause the Tau to launch an attack on the Imperial planet to rescue him.[1]

Kuvelo
Kuvelo was a Magister serving under Archon Nadzybar. He perished in the initial stages of Battle of Sverren when his forces were routed by Astra Militarum Legions commanded by Lord Militant Humel and General Bulledin.[1]

Kuziel
Kuziel is a meltagun wielding Fallen Angel, who is among those that now loyally serve their returned Primarch Lion El'Jonson[1a], as the Risen.[1b]

Kva
Kva, nicknamed Who-Is-Divided, was the Chief[2] Rune Priest of the Space Wolves during the Great Crusade and Horus Heresy.

Kva (Ship)
The Kva was an Attack Frigate in service with the Space Wolves Chapter some time after the Great Scouring.[1]

Kvalgron
Kvalgron is a Medieval World.[1]

Kvariam Alpha
Kvariam Alpha is an Imperial Ocean World rich in underwater resources. In 956.M41, the Tau begin to covertly mine the planet, leading to the Battle of Kvariam Alpha a decade later.[1]

Kvarl Hammerfist
Kvarl Hammerfist is a Wolf Guard of Logan Grimnar's Great Company and a member of the Void Claws. When he lost his hands to a Tyranid Warrior, Kvarl did not even scream out, but merely growled in rage before cracking the thing’s skull open with a thunderous headbutt. Since that battle, his replacement augmetic hands have come in useful on numerous occasions, and work just as well when encased by his wolf claws. However, the Wolf Guard often underestimates the strength of his prosthetics, and has a healthy pile of crushed tankards, broken weapon hilts and bruised battle-brothers to show for it.[1]

Kweethul
Kweethul is a Daemon of Chaos. The creature and his legions manifest on Terra during the final stages of the Traitor invasion.[2]

Ky'san
Ky'san is a Kroot colony. During the Fifth Sphere of Expansion, surviving Tau Fourth Sphere oversaw a massacre on the world which resulted in a bloody Kroot uprising. In the aftermath, the Ethereal Council removed all alien auxiliaries from Fourth Sphere contingents.[1]

Kya Tellemain
Kya Tellemain was an Inquisitor of the Ordo Malleus who investigated the death of the Lord Militant of the Achilus Crusade, Tiber Achilus.[1] After Achilus’s vessel, the Proclamation of Wrath, was lost to the Warp, Tellemain led a secret inquest into his death, not willing to believe the official reports. She spent the next few years examining logs and hunting down leads that, unfortunately, lead nowhere. Eventually, she was forced to stop her search by the new Lord Militant, Solomon Tetrarchus, with little to show for investigation. Strangely, Tellemain herself would mysteriously disappear while on a mission in the Jericho Reach and once word reached her Acolytes they went into hiding.[1]

Kyaire
The Kyaire are a Xenos species, that once dwelled in the Askellon Sector.[1] A few hundred years after the Imperium brought the Sector in Compliance, however, the Kyaire were driven out during one of Askellon's Imperial Purgation Wars against Xenos. In battle, the species reportedly relied on launcher-style weaponry, that used a variety of highly potent rounds. Some of these rounds, such as the Kyaire Riveblade Grenade, still survive to this day in concealed vaults along the Cyclopia Sub-Sector.[1]

Kyanorath
Kyanorath, was a long dead Crimson Hunter of the Craftworld Alaitoc. During the Carnac Campaign his Soulstone was installed into a Hemlock Wraithfighter, piloted by the Spiritseer Maireth Voidwalker and helped aid her in the battle with the Necrons.[1a] The battle was going badly for the Eldar, as the Necrons threw superior numbers at them and the Eldar began to be overrun. In suicidal desperation, the Crimson Hunter Keladry Ragefyre began to plunge his Nightshade Interceptor into a Monolith ravaging the Eldar's forces. Knowing that he was the last Crimson Hunter on Alaitoc, the others having been killed in the battle, Voidwalker psychically communed with Ragefyre, stopping him, but leaving her Hemlock defenseless. The Hemlock and Kyanorath's Soulstone were destroyed by the Monolith.[1b]

Kydashi Purge
The Kydashi Purge is an Imperium campaign that was launched to cleanse the Kydashi Sub-Sector of its Ork infestation.[1]

Kydomor Forrix
Kydomor Forrix[5a] was a Warsmith and member of the Trident, later a subordinate Captain of an Iron Warriors Grand Company under the command of the "The Warsmith" until the Siege of Hydra Cordatus.[1a]

Shadowed Guardian
The Shadowed Guardian was a Battle Barge in the Raven Guard Legion during the Horus Heresy. It saw extensive use in the battles the Legion waged against Horus' forces, following the Raven Guard's escape from Isstvan V in the aftermath of the Dropsite Massacre.[1]

Shadowed Ones
The Shadowed Ones was an Alpha Legion warband led by Dynat Crowbane Mal.[1] Taking refuge in the Mandragoran Stars after the Scouring, Mal gathered together a force of traitors and renegades and brought destruction to much of what would become the Orpheus Sector, including scouring the world of Amarah in M31. However, many centuries later, a Raven Guard expedition found the Shadowed Ones' Cruiser Occam's Razor to be a ruined hulk on the Jungle World of Apollyon, standing above a valley filled with the bones and shattered armour of Alpha Legion and other warriors.[1]

Shadowfield
Shadowfields are equipment used on Dark Eldar spacecraft. As opposed to the Void Shields used by the Imperium or the energy fields of the Eldar, Dark Eldar ships utilize shadowfields for protection. These form-altering fields create a distortion fog-like field around the spacecraft which hides its location and movements.[1]

Shadowhawk
The Shadowhawk is a variant of the Space Marine Thunderhawk used by the Raven Guard. Originally constructed on Kiavahr, it is equipped with advanced stealth devices that make it all but invisible to most sensors.

Shadowhunter Escort
The Shadowhunter Class Escort is a class of Eldar escort class vessel.

Shadowkeepers
The Shadowkeepers are a Shield Host of the Adeptus Custodes which includes many Custodian Wardens and is tasked with guarding the last terrors of Old Night that dwell in the Dark Cells beneath the Imperial Palace.[1a]

Shadowkin of Varadkar
The Shadowkin of Varadkar are a Chaos Space Marine Warband, that is led by the Chaos Lord Varadkar.[1a]

Shadowkith
Shadowkith are sub-human mutants trapped on the Foundling World of Grace in the Koronus Expanse.[1b]

Shadowlight
The Shadowlight was an ancient Xenos artifact created by an unknown race (presumably the Ancients) long before the origins of Mankind. It was said to be as old as the Necrons, so ancient that it was only known as a legend among the Eldar[2a][2b].

Shadowloom
The Shadowloom is a piece of Necron technology. This generator projects an aura of darkness about a Tomb Blade, making it difficult to track and target.[1]

Shadowmaster Cloak
Shadowmaster Cloaks are woven by the Raven Guard Chapter, from helical strands of auto-prognostic Kiavahran mirrorsteel. This allows their wearers to blend seamlessly into their surroundings, making them masters of evasion and ambush.[1]

Shadows of Catallus
The Shadows of Catallus is the name given to the twin Necromunda Bounty Hunters, Arbelesta Raen Catallus and Aramista Dae Catallus.[1] The two were formerly Nobles of House Catallus, until its last schism saw the two siblings on opposite sides of the conflict. Aramista found himself opposing his parents, who then sent his sister, Arbelesta, to kill him. Arbelesta, however, refused to do so and the twins were then branded Transgratia de Sanquine – Traitors to the Blood. Any assassin that attempted to take the siblings' lives, though, ended their days on Aramista's blades or as another notch on Arbelesta's gunstock. Later, in mockery of their estranged parents, the pair donned Catallus Carnivàle Mirror Masks depicting the faces of their father and mother. Eventually, however, after much bloodshed the division within House Catallus was healed and the siblings no longer had the chaos of open conflict to hide them. This led the twins to be hounded out of the House's spire, but they used their murderous talents to escape into Hive Primus' Underhive.[1] The twins have since thrived in that lawless wildland and quickly earned a reputation as effective and pitiless Bounty Hunters. Aramista's skills as a duelist and Arbelesta's talent as a sniper – honed picking off Hive repair crews from her spire balcony – allowed them to command a high price for their services, while their spire-tech gave them an edge over their foes. Their masterwork weapons, along with the masks they still wore, turned them into apex predators of the Underhive's Badzones, who people started calling the Shadows of Catallus. As Aramista appeared like a phantom from the darkness to challenge enemies with his blades, while Arbelesta remained hidden with her gun, making sure her brother's opponents never get close to laying harm upon him.[1]

Shadowseer
Shadowseers are significant characters in Harlequins Troupes.[1]

Shadowspear
Shadowspear is a battlebox for the 8th Edition of Warhammer 40,000. It includes miniatures and full rules for Vanguard Space Marines and Chaos Space Marine Daemonkin.[1]

Shadowspear (Campaign Book)
Shadowspear is a campaign book for the 8th Edition of Warhammer 40,000. The book comes with the Shadowspear starter set.

Shadowsting
The Shadowsting is a relic Biting Blade, that is wielded by Striking Scorpion Autarchs and its deadly teeth slice through foes with barley a whisper. It is said by some, that the Phoenix Lord Karandras' blade,Isirmathil, is the sister weapon of the Shadowsting.[1]

Shadowstone
The Shadowstone is an opalescent gem that resembles a Soulstone and is a relic of the Harlequins.[1] It shifts endlessly between the shades of dawn, dusk and darkest night and grants great insights to the Shadowseer who wields the Shadowstone. Because by gazing into its depths, a Shadowseer is able to bear witness to the innermost thoughts, secrets and desperately denied nightmares of all those close by. Armed with such knowledge, the Shadowseer's reach becomes great indeed.[1]

Warbringer Nemesis Titan
The Warbringer Nemesis Titan is a large class of Imperial Titan.

Warbuggy
A Warbuggy is a two-man Ork fast attack vehicle.

Warclaw
Warclaw is a Dreadnought in the Space Wolves Chapter and is part of Wolf Lord Bran Redmaw's Great Company. He took part in his Great Company's successful efforts in defending the Imperium Mining World Betalis III from an Eldar invasion.[1]

Ward Osseus
The Ward Osseus is a Grey Knights Nemesis Warding Stave.[1]

Ward of Kazael
The Ward of Kazael is a heavily shielded Disciples of Caliban warship, that is used as a prison for the Fallen Angels the Chapter has captured.[1]

Warded Plate
The Warded Plate is a suit of masterwork Power Armor, that is owned by the Grey Knights Chapter. It contains ancient and powerful warding sigils, that render the suit unbelievably resilient.[1]

Warden's Cuirasses
Warden's Cuirasses are resplendent golden Power Armour plates, that are owned by the Imperial Fists Chapter and forged with metallic ores whose composition is no longer understood in the Imperium. The flawless sigil of the Imperial Fists' Primarch Rogal Dorn, is proudly displayed on their surfaces; declaring an unbreakable allegiance to the Imperium and the Emperor. Those who wear them are provided with formidable defenses, that bolster the wearer's fortitude to that of the heroes of yore.[1]

Warden (Blood Angels)
Warden was a rank within the Blood Angels Space Marine Legion during the Great Crusade and the Horus Heresy. Existing outside the command structure, the post of Warden was a rare one within the IX Legion, given to senior Veterans. In essence, they served as the watchmen of the Blood Angels, serving as mentors and guides for the younger members of the Blood Angels, but also charged with upholding the laws of the IX Legion. This definition was open to interpretation, where they could offer a Captain a piece of advice on tactical doctrine to leading a ceremony of rememberance for fallen Space Marines.[1a] Following the Council of Nikaea, the Wardens were charged with upholding the Edict of Nikaea banning Librarians.[1b] Wardens wore all-black armour and carried the Crozius Arcanum as a weapon, indicating that they were the precursors of the Blood Angels' chaplains.[1a][2]

Warden Armour
The Warden Armour was a suit of Salamanders power armour, that was used in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Warden Planet
Warden Planet is the term given to Imperial worlds of the Cordon Impenetra, that border the Ork Empire of Octarius. It was created by the Inquisitor Nashir Sahansun, after the Octarius War began and he ordered these worlds to be fortified against incursions by Tyranids and Orks.[1] Warden Planets are tasked with warning the Imperium against any Xenos expansions from the Octarian Empire. They also serve as bases from where strike forces could be launched into the Empire, in order to prevent the Orks or Tyranids from having too much of an advantage.[1]

Warden of the Pharos
Warden of the Pharos is a title bestowed by the Ultramarines on the individual in charge of protecting Mount Pharos on the planet Sotha, along with the device within the mountain.[1] When the Scythes of the Emperor Chapter was formed (in part to protect Sotha), the first Chapter Master of the Scythes, Oberdeii, was proclaimed Warden of the Pharos in perpetuity.[1] By the 41st millennium, the title appears to have become an honorific for the Chapter Master of the Scythes[2a], although its status and use following the Fall of Sotha is unknown.[2b] Each Warden of the Pharos wore the position's badge of office in battle: a helmet in the shape of a stylised iron skull, originally worn by Barabas Dantioch (the first to bear the title).[1][2c]

Wardens of the Gauntlet
The Wardens of the Gauntlet are Space Marine Chapters, that have sworn to defend the Nachmund Gauntlet from the Imperium's enemies.[1a]

Wardens of the Philae
The Wardens of the Philae are a Space Marine Chapter.[1]

Warders of the Vaults of Rython
The Warders of the Vaults of Rython were a special sub-force of the Custodian Guard during the Great Crusade and Horus Heresy. Notable for their black-colored armour, the Warders were a sequestered and shadowy sub-division of the Custodes that were normally deployed deep below the Imperial Palace on Terra, likely near the Golden Throne. The order oversaw the most sinister devices and figures of the Dark Age of Technology.[2] Several sodalities of Warders were deployed in the Battle of Prospero.[1]

Warforged
The Warforged was a Strike Cruiser of the Iron Warriors Legion and served in Warsmith Khrossus's Grand Company during the Horus Heresy.[1] It was among the Iron Warriors' fleet as the Traitor Legions began making their way to invade Terra, but its course was suddenly changed at the Warmaster's behest. Horus had learned that the Primarch Guilliman and the Ultramarines were racing to reach Terra as well, and he ordered the Iron Warriors' Primarch, Perturabo, to send his forces to block the Ultramarines' path. Perturabo needed the bulk of his Legion for the invasion of Terra, though, and only spared Khrossus and his Grand Company for the task, though all knew it was a suicide mission with little chance of success. Despite this, Khrossus did not waver and departed for the Carchera System, which the Ultramarines would need to pass through to reach Terra. Once the Carchera System was under their control, Captain Vûrtaq was given command of the Warforged, as the Grand Company began preparing for their final battle with the Ultramarines.[1]

Warhammer+
Warhammer+ is a streaming bespoke video-on-demand and multimedia app. The app allows its subscribed users to watch animated series based on the Warhammer 40,000 and Age of Sigmar universes. It also offers an array of other content[1] The app launched in August 2021 and costs £4.99/$5.99 a month.[1][2]

Warhammer: Dark Crusaders
Dark Crusaders was an FPS (First Person Shooter)/Strategy video game, that was produced for the PC by Leaping Lizard Software and was going to be published by Mindscape. In the game's storyline, the player issues commands to a squadron of Space Marines in 15 missions, as they fight the Imperium's enemies.[1]

Omphalos Daemonium
The Omphalos Daemonium was an ancient and powerful Daemon Prince, a servant of the Blood God Khorne, and existed only for slaughter. It was defeated by a rival daemon, the Heart of Blood, and trapped in torment within a Daemon Engine; bound to the service of the Iron Warriors, it served as the dread chariot to a vast Iron Warrior known as the Slaughterman. After the Siege of Hydra Cordatus, the Slaughterman was defeated by Imperial forces and driven into the furnace of the daemon engine, setting the Omphalos Daemonium free. The daemon then possessed the body of the Slaughterman, and planned its revenge on the Heart of Blood, which itself was imprisoned by the Iron Warriors on their homeworld of Medrengard.[1x] The daemon captured two exiled Ultramarines, Uriel Ventris and his former Sergeant, Pasanius Lysane, and charged them with the task of retrieving the Heart of Blood. Upon the Heart of Blood being set free by the Ultramarines, the Omphalos Daemonium arrived to take advantage of its rival's weakened state from its imprisonment. However, in the climax of the battle, the Heart of Blood conjured up a bloodstorm which strengthened its abilities to their former glory. Upon restoration of its powers, the Heart of Blood was the more powerful of the two daemons and ultimately defeated its enemy once again. The Omphalos Daemonium was beheaded and its essence was drunk by its mortal enemy.[1x] Uriel and Pasanius escaped Medrengard in the Daemon Engine.[1a]

Omtekh Dynasty
The Omtekh Dynasty is a Necron Dynasty that sent a large force, under the command of Overlord Tjaef, to secure deposits of Blackstone on Kloravael in M42. However the world had been claimed by the Bladed Cog Genestealer Cult and, with the aid of several Hive Fleet Kronos Tyranids, they destroyed the Dynasty's forces.[1]

Omus-2.8
Omus-2.8 is an Imperial Agri World, whose oceans are harvested by its submariner fishing clans.[1]

Omutu
Omutu was a Kroot who assisted a T'au survey team that was conducting research on the Kroot homeworld of Pech.[1]

On War and Time
On War and Time is an Astra Militarum text, that is first-year mandated reading for the Imperium's Schola Progenium officer track.[1]

On the Ancients
On the Ancients is a text written by members of the Carcharodon Astra Space Marine Chapter. It contains thoughts about the battle brothers that have been interred as Dreadnoughts.[1]

Onager Dunecrawler
The Onager Dunecrawler is a walker used by Adeptus Mechanicus Skitarii.

Onager Gauntlet
The Onager Gauntlet is a piece of experimental support equipment developed on Vior'la[3] used by the Tau Empire. First used during the Damocles Crusade to help Crisis Teams against Imperial Guard armored units in extended operations where ammunition was low, Onager Gauntlets allow a Battlesuit to punch a hole through a battle tank, but the casualty rate attempting these feats is extremely high. Of the twelve original Onager gauntlets, only one now remains after having been recovered from Commander Bravestorm's Battlesuit.[1] An Onager Gauntlet is capable of crushing a Space Marine with one blow.[2]

Onager Lighter
The Onager Lighter is a class of unarmed shuttlecraft used by the Imperium to transport cargo between ships in orbit of a planet and facilities on the ground. A variant of the Arvus-class, the Onager's cargo hold is equipped with bench seats and a small crystalflex observation dome.[1]

Onaris
Onaris is a Thousand Sons Rubric Marine in the Prodigal Sons Chaos Warband and serves in Merhet Maat's Warpcoven.[1]

Onassis Campaign
The Onassis Campaign was an offensive launched by the Imperium during the Great Crusade and it was spearheaded by the Imperial Fists Legion. When the Campaign ended dozens of star systems had been brought under the Imperium's control.[1]

Ondermanx
Ondermanx is a world of the galaxy, that was the site of sighting between Imperial forces and Eldar at some point prior to the Sabbat Worlds Crusade.[1][Note 1]

One Of The Fell
One Of The Fell is among the thousands of dangerous beings, that are secured within the Imperium's cells beneath the Imperial Palace.[1]

4th Alba Highland Militia
The 4th Alba Highland Militia is an Imperial Guard Regiment known to have participated in the Imperial defence against the 13th Black Crusade.[1]

4th Black Crusade
The Fourth Black Crusade of Abaddon the Despoiler, also called the Devastation of El'Phanor and the Death of the Kromarch, was launched to destroy the Grand Citadel of Kromarch, a linchpin in the defences of the Cadian Gate.[2]

4th Brotherhood (Grey Knights)
The 4th Brotherhood of the Grey Knights is known as the 'The Prescient Brotherhood'.[1]

4th Brotherhood (White Scars)
The 4th Brotherhood of the White Scars, known as the Tulwar Brotherhood, is one of the Chapter's ten Brotherhoods.[1][2a][2b]

4th Company (Blood Angels)
The 4th Company of the Blood Angels, known as the 'Knights of Baal', is a Battle Company of the Chapter.[1]

4th Company (Crimson Fists)
The 4th Company of the Crimson Fists, known as "The Crimson Lancers", is one of the Chapter's Battle Companies.[1][2] The Captain of the 4th Company also holds the title Master of the Charge.[1][2]

4th Company (Dark Angels)
The 4th Company is a Battle Company of the Dark Angels.[1]

4th Company (Imperial Fists)
The 4th Company of the Imperial Fists, known as The Victors of Brax[2b], are one of the Chapter's Battle Companies.[1][2a][2b]

4th Company (Raven Guard)
The 4th Company of the Raven Guard, known as the 'Silent', is a Battle Company of the Chapter.[1] The 4th strives for the second aspect of the Trifold Path of Shadow, stealth. While all Raven Guard are trained in stealth, the 4th takes it to a whole new level. The Silent are therefore contemplative and methodical in their approach to battle, judging rash action to be as dangerous as any foe. Their squads tend to be deployed on campaigns known from the outset to be long and arduous, where positioning matters more than sheer fury. Once unleashed, the Silent infiltrate deep behind enemy lines, carrying out precision operations of sabotage and disruption that leave the enemy True to their title, the 4th takes to war with no words or war cry and do not even use Vox commands lest they give away their position. Instead, orders are given by coded vox-pip or gestures. Both methods use Corspake - a secret language once used by the rebels of Deliverance in Corax's time. Specializing in infantry squads, what vehicles they do use are further modified to reduce sound and energy signature and are often used to distract from incoming foot assaults. In the Age of the Dark Imperium, the 4th has used prodigious use of Repulsor tanks. As the 4th often operates behind enemy lines and provides targeting data for orbiting war fleets, the Shadow Captain of the 4th is the Master of the Fleet[1]

4th Company (Relictors)
The Fourth Company of the Relictors Chapter is a Space Marine Company currently commanded by Captain Maegar.[1b] During the Third War for Armageddon, the Relictors' Fourth Company deployed to the planet Armageddon along with the rest of the chapter's companies.[1b][2] Tasked by Chapter Master Artekus Bardane, they were to assist Inquisitor Halstron with scouring the jungle in search of a Chaos monument known as Angron's Monolith.[1b][1e] At this time, the company consisted of sixteen combat squads.[1d]

4th Company (Salamanders)
The 4th Company of the Salamanders, known as the Branded, is a Company of the Chapter.[1] The 4th are the most closely tied to the Salamanders Reclusiam and admittance to the Company is a recognition of the Battle-Brother's faith and commitment. The 4th practices Brander-Priest rituals to an obsessive level, with nearly their entire body save their face becoming adorned with various brand-oaths. Tactically, the 4th specializes in close combat and short range firefights, often battling with a large number of Chaplains.[1]

4th Company (Scythes of the Emperor)
As a Codex Chapter of the Adeptus Astartes, the Fourth Company of the Scythes of the Emperor is one of the Chapter's Battle Companies.[1][2]

4th Company (Sons of Horus)
The 4th Company of the Sons of Horus Legion (formerly the Luna Wolves Legion) was active during the Great Crusade and the Horus Heresy.[1] By 004.M31, the company (or parts of it) were assigned to the 16th Independent Battalion.[3a]

4th Company (Ultramarines)
The 4th Company of the Ultramarines, known as the Defenders of Ultramar, are some of the most resolute and determined of the chapter.[1]

4th Company (Ultramarines Legion)
The 4th Company of the Ultramarines Legion is known to have been active during the Great Crusade[1a][1b] as part of the Legion's First Chapter.[1b]

4th Natovian Fusiliers
The 4th Natovian Fusiliers are an Astra Militarum Regiment, which has recently fought a battle with Orks.[1]

4th Psian Wolverines
The 4th Psian Wolverines are a Tempestus Scions regiment of the Militarum Tempestus.[1]

501st Imperial Navy Bomber Wing
The 501st Imperial Navy Bomber Wing contains Marauder Destroyer bombers. The wing has taken part in temperate climate warfare.[1]

50th Kappic Eagles
The 50th Kappic Eagles are a Company of Tempestus Scions.[1] Known as the most highly decorated Scions Regiment in Segmentum Solar, though just a single Company their value outweighs an entire Regiment of Guardsmen.[1]

519th Crusade
The 519th Crusade is the official designation for the mission undertaken by the Space Wolves Space Marine Chapter to cleanse the Wheel of Fire of anti-Imperial elements. Taking place between the years 982 and 987.M41, it was the 519th declared crusade of the Space Wolves, and the primary enemies encountered were Orks.[1]

Heliad (Adeptus Custodes)
Heliad was an Adeptus Custodes Hetaeron Companion and was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Heliad Goss
Heliad Goss was a Commissar of the Imperial Guard during the War of the Beast in mid-M32.[1a] Formerly a commander in the Minglor XVII Ogryn-auxillia, heavy losses in the first Imperial invasion of Ullanor saw his unit wiped out. Goss, along with his last two remaining Ogryns, Olug and Brokk, were thus assigned to the elite assassination team to slay The Beast organized by Lord Commander Koorland. In the second invasion of Ullanor, Goss was out of his league against monstrous foes but nonetheless fought valiantly.[1a][1b]

Heliad VII
Heliad VII is a world of the Imperium. It was once conquered by Xenos, but the Imperium returned in force to reclaim it.[1]

Helica (Fallen Angel)
Helica, the Oath-Breaker is a Fallen Angel.[1]

Helica (Planet)
Helica is an Imperium world and the site of fortresses that were built by the Imperial Fists Legion, during The Great Crusade.[1]

Helica Venomkiss
Helica Venomkiss is a lethally amorous Dark Eldar Succubus and is among the greatest currently fighting in Commorragh's arenas. However she seeks to transcend the earthly violence of the arena and follow in the wake of the Dark Muses, by becoming synonymous with a certain style of murder.[1]

Helican Crusade
The Helican Crusade was a Crusade by the Imperium in M41 which apparently destroyed the Tyranid Hive Fleet Colossus. However despite its seemed destruction, there are rumors that Colossus has risen once more.[1]

Helican Subsector
The Helican Subsector is an old and very important part of the Scarus Sector, as both a cultural and spiritual centre. It is part of Segmentum Obscurus.[Needs Citation] It has been determined that many chaos cults have found refuge in this Subsector, which has brought down the ever vigiliant eye of the of the Ordo Hereticus.[Needs Citation]

Helicta Chemin
Helicta Chemin is an Astropath, who serves the Imperial Fists Chapter.[1]

Helicus
Helicus was the Standard Bearer of the Ultramarines Chapter's Second Company near the end of the Damocles Gulf Crusade. As the Crusade was ending, he would be chosen by his Captain, Severus Agemman, to be part of a small strike force for a recovery mission on the nearby planet Kappa Mortis; in what would later become known as the Kappa Mortis Incident.[1]

Helicus Rex
Helicus Rex is an Imperium Fortress Moon that became the site of a successful battle for the Cadian 8th Regiment shortly before the 13th Black Crusade.[1]

Helig Gallor
Helig Gallor was a warrior of the Death Guard's 7th Great Company at the outbreak of the Horus Heresy. He was one of the Seventy who reached Terra aboard the frigate Eisenstein and were imprisoned in the Somnus Citadel. Some time later he volunteered to assist Amendera Kendel on a mission to Proxima Majoris for Malcador the Sigillite.[1] Afterwards he became one of the Knights-Errant and was reunited with his Captain, Nathaniel Garro, on Nolec Trimus where they defeated a dragon-like daemon together.[2] Later on Terra, Gallor and his fellow Knights-Errant fought against Chaos Cultists and the reborn Lord of the Flies. Along with Garro he was not among those chosen by Malcador to become a founding member of the Grey Knights. Instead, the two expressed their desire to fight Horus when he arrived at the Throneworld. Garro asked Gallor to gather as many of the surviving Seventy as he could.[3] During the Siege of Terra Gallor served under Loken's kill-squad as they ambushed the Sons of Horus beneath the Saturnine Gate.[4] Continuing to fight alongside Garro during the Siege, Gallor was able to help Euphrati Keeler escape at Marmax Bastion while Garro sacrificed himself to hold off Mortarion himself.[5] He was later seen fighting alone in the final defense of the Inner Palace.[6]

Helik Redknife
Helik Redknife was a Wolf Captain of the Space Wolves during the Great Crusade and Horus Heresy. On orders from Malcador himself, Redknife was assigned to lead a small contingent of Space Wolves to secretly monitor the Blood Angels in the aftermath of the Burning of Prospero to see if they were still pure and abiding by the Council of Nikea. Redknife and his forces became embedded in the subsequent Battle of Signus Prime, where he was torn apart by Nassir Amit's company of Blood Angels, now driven berserk by the Red Thirst.[1]

Helika
Helika was a Lightning pilot of the Imperial 5082nd Naval Wing, who served under Commander Korten Barasath in the Helsreach Crusade.[1a][1b] She was killed in the 5082nd's final sortie from the city walls.[1b]

Helio Isidorus
Helio Isidorus was a Legionary in the Thousand Sons Legion, who fought the Space Wolves during the Burning of Prospero. As the Thousand Sons were beaten back by the Wolves, Helio and the other survivors of his shattered Legion were transported by Ahriman to the Planet of Sorcerers.[Needs Citation] There Ahriman cast the Rubric of Ahriman in order to stop the mutations afflicting his brothers, which transformed Helio, and the other non-psychic members of the Thousand Sons, into Rubric Marines. After his transformation Helio still retained some self awareness and occasionally recalled some memory of his past life, but these moments were always fleeting as his new form made it difficult for him to retain his thoughts.[1] Helio later appeared at the side of the sorcerer Tolbek, when he confronted Ahriman, traveling incognito with the Chaos warband The Harrowing, aboard the ship Titan Child.[2] After Ahriman's encounter with Amon and his Acquisition of the Athenaeum of Kallimakus, Helio becomes one of the main subjects of Ahriman's research into the effects of the first Rubic and the creation of the second. Later, after Ahriman's supposed second Failure on the Planet of Sorcerers, it is discovered that the second Rubic cast by Ahriman has partially worked, fully restoring Helio Isidorus as a Legionary, but at the price of most of his memories, seemingly only remembering his name.[3]

Heliokora
Heliokora is a forest Death World, that the Ork Warboss Gobrokka currently has his horde located on. During his stay there, a Dark Eldar Kill Team led by the Succubus Atreixes raided the Warboss' loot stash. However, Gobrokka caught them in the act and is now leading his horde against the Dark Eldar.[1]

Helion
Helion was the Captain of the 2nd Company of the Imperial Fists Chapter at the end of M41.[1] He was later succeeded as Captain of the 2nd Company by Zandar Chiros.[2]

Helion Legion
The Helion Legion are a Space Marine Chapter of Ultramarines descent.[1]

Dust Crawler
Dust Crawlers are iron shelled Squat vehicles, that are used by Necromunda's Ironhead Squat Prospector clans to transport their forces.[1]

Dust Dogs
The Dust Dogs are the name of the Skitarii army of Achlys III Forge World. Their colour scheme a gritty grey and dark.[1]

Dust Scorn
Dust Scorn is an Imperial world.[1]

Dustback Helamite
Dustback Helamites are giant irradiated insects, that are native to Necromunda's desert wastelands and can be ridden by Ash Waste Nomads.[1] Helamites provide an Ash Wastes Nomad gang with speed and tactical flexibility, and their riders hit like a truck with their vicious chain lances – as you’d expect from a spear with a built-in Chainsword![2]

Dustlung
Dustlung[1a] (or Dust Lung[2b]) is a medical condition caused by inhalation of dust and sand that can be contracted on some Desert Worlds.[1a][1b]

Dustyn Bronn
Dustyn Bronn was a young Imperial Guard Lieutenant, when he led his Guardsmen in battle against Tiboraxx, a legendary tribal chieftain of a heretic race that the Imperium was in the process of exterminating. Using steady and methodical tactics, Bronn led his troops to victory and killed Tiboraxx on a mountain that now bares the xenos' name.[1]

Dutchess McIntyre
The Duchess McIntyre was an Gothic Cruiser which participated in the Damocles Crusade.[1]

Duthovan
Duthovan served as a recruitment world for the Dark Angels Legion during the Great Crusade. The world was known for its stormy seas and mountainous archipelagos, while Duthovan's population were famous for their strength and boldness. They learned to navigate their entire world in flimsy catamarans and these attributes led the Dark Angels to Duthovan, in search of future Legionaries.[1] During the Horus Heresy, some of Warmaster Horus' traitor forces were stranded on Duthovan, due to the Ruinstorm. Upon learning of this, the Ultramarines Captain Roscius attempted to isolate them on the world and took part in the Duthovan Blockade. The Captain then invaded with the Ultramarines and other Legion forces that he commanded. Few Loyalists or Traitors, survived the war that followed and Duthovan was the last known warzone that Roscius took part in.[2]

Dutiful
The Dutiful was a Heraldus class medicae transport that operated on the Imperial world of Ghyre.[1b] Following the formation of the Great Rift, Ghyre suffered from civil unrest, compounded by the planet being cut off from the wider Imperium as a result of Warp turbulence brought about by the Warp Storm. Once the Warp disturbance had subsided enough for contact to be reestablished, Governor Osmyndri Ellisentris Kallistus ordered that Ghyre's astropaths should send a message for aid in quelling the insurgency that the locals had failed to put down.[1a] The Dutiful was called on to transport medicae to the astropathic sanctum atop Hive Angelicus to provide assistance should the astropaths require it. However, the shuttle had been hijacked and the personnel on board replaced by a unit of armed cultists of the Wrything Wyrm led by Magus Phoenicia Jai, who used the Dutiful as cover to storm the sanctum and prevent the call for aid going out.[1b]

Dutonis
Dutonis is a Knight World of the Imperium, located in the Segmentum Obscurus.[1a]

Duty's Burden
Duty's Burden is an exceptionally lethal and utterly trustworthy master crafted bolt rifle, that belongs to the Crimson Fists Chapter. It was presented to Chapter Master Pedro Kantor by Lord Commander Guilliman, upon the day of his departure from Rynn's World, and is a mark of his recognition for all the Crimson Fists have achieved, and a stark reminder of all there is yet to do. Duty's Burden is bestowed upon those Champions of the Chapter, who face especially trying and crucial battles and its determined machine spirit, echoes that of the Crimson Fists themselves.[1]

Duty's End
Duty's End is an Astartes Storm Shield, wielded by Brother-Sergeant Artor when he was posted on the world of Deepcut IX, guarding a mine colony, when Ork raiders attacked. Despite assurances of assistance from the hundred or so miners, their chief foreman convinced them to flee and hide deep in the tunnels. The ten Space Marines were left to defend the mine head, unaided, against a horde of nearly a thousand Orks. The mine entrance was an excellent place to defend, but inevitably the Ork numbers overwhelmed the Imperial Fists. Artor was last to fall, countless slugga shells impacting on his great storm shield as he hacked down greenskin after greenskin.

Duty's Honour
Duty's Honour was a Shadowsword Super Heavy Tank in service with the Palladius 53rd Regiment.[1]

Duty and Vengeance
Duty and Vengeance are twin relic pistols, the personal weapons of the Lord Castellan Ursula J. Creed.[1]

Duua Sokhat
Duua Sokhat was a Noyan-Khan of the White Scars during the Great Crusade and Horus Heresy.[1] Sokhat commanded one of the smallest hordes of the Legion, numbering only some 2,000 warriors. He was known for his reckless command style and blindness to some tactical necessities. His Horde was assigned to deep space reconnaissance along the northern most edge of the Imperium, a position close to the Isstvan System. During the Heresy itself, he fell prey to an ambush of traitors though he survived along with the core of his Horde. They became a constant threat to the Traitor supply lines thereafter.[1]

Dvabrok Goldhands
Dvabrok Goldhands is the Charter Lord of Necromunda's Anglish, Ironhead Squat clan.[1]

Istrouman System
The Istrouman System is a star system of Imperial space that lies within the Caracros Sub-Sector of the Macharius Alpha Sector in the Segmentum Pacificus. It is notable for containing Istrouma, the homeworld of the Tome Keepers Chapter.[1]

Istvaanism
Istvaanism is a Radical ideological faction of the Inquisition.

Isulf Bladegaze
Isulf Bladegaze was a Primaris Wolf Guard in Engir Krakendoom's Great Company and served in the Indomitus Crusade's Fleet Secundus.[1] When he first took part in the Indomitus Crusade, Bladegaze was an Intercessor among Jorin Firefist's pack and fought against the Orks on Dhorravar. Bladegaze later took part in the boarding attack on the Thousand Sons warship, Gjelblade and personally slew the Sorcerer who commanded it. As the Crusade still raged, he then became one of Wolf Lord Engir Krakendoom's Wolf Guard's and the length of Bladegaze's exploits continued to grow. Among his many feats at that time, was killing a Genestealer Cult Magnus on Itriska, slaying Dark Eldar Wyches in the cloud forts above Quernt Betaris and defending his fellow Wolf Guards, Forskoll and Torrvald, through the siege of the Dojen's Palace on Bron, where they faced a Traitor Legion in battle. His life finally ended, though, at the jaws of a giant Tyranid creature, when Krakendoom's Great Company fought to cleanse the Xenos from the moon of Vur Te Mann. His legend still endures, however, as the Space Wolves tell the Saga of the Wolf Guard's life.[1]

It That Craves
It That Craves is among the thousands of dangerous beings, that are secured within the Imperium's cells beneath the Imperial Palace.[1]

Italeo
Italeo was a Tribune within the the Adeptus Custodes and commanded the Custodes who protected the Imperial Palace's outer walls, during the fifth year of the Thirteenth Black Crusade[1a]. He was later mortally wounded while fighting in the Second Battle of Terra, but managed to kill one of the Bloodthirsters leading Khorne's forces, before he died. Following Italeo's death, Maldovar Colquan was chosen to replace him as Tribune.[1b]

Iterator
Imperial Iterators were public speakers, and masters of manipulating crowds and altering public opinion. The Emperor appointed them to spread the Imperial Truth among his people, for example the rejection of the religions and petty squabbling which had brought about the Age of Strife.[1] They were most prevalent among the fleets of the Great Crusade, where they would not only lecture and rally the Imperial troops and Astartes legions, but also educate the vanquished human civilisations on the values and virtues of the Imperium.[1] Warmaster Horus admired the Iterators' work, so much that he asked them to also tutor his Captains and Legionaries; Horus believed that, once the Crusade was completed, there would be an end to war and the Astartes would need to find a peacetime vocation.[1] The most famous iterator of the Great Crusade was Primary Iterator Kyril Sindermann, who served aboard Horus's flagship, the Vengeful Spirit at the head of the 63rd Expeditionary Fleet.[1]

Iterian 234th
The Iterian 234th was a regiment of the Imperial Army active during the Great Scouring.[1] In the course of the Scouring, the unit was deployed in support of the Ultramarines Chapter against an Iron Warriors warband on Quradim. Over the course of the campaign, the Iterian 234th took horrendous casualties simply trying to hold ground that the Imperials had captured.[1]

Itha Clathis
Itha Clathis was a member of the Sons of Horus, who served in Captain Azelas Baraxa's 2nd Company, near the end of the Horus Heresy's Siege of Terra.[1a]

Ithaka
Ithaka (also called the Cradle of Snakes) is an Ocean World and the homeworld of the Iron Snakes Space Marines Chapter.[1a] The chapter's Fortress-monastery occupies Ithaka's orbiting moon of Karybdis.[1b]

Ithakas Dynasty
The Ithakas Dynasty was a Dynasty of the Necrons.[1]

Ithax Stroam
Ithax Stroam was a Lord Magister of the Imperium, based on Terra.[1]

Ithillion
Ithillion was a Captain in the Night Lords Legion during the Horus Heresy and was a member of its Kyroptera. He took part in the Thramas Crusade, where he was killed during a massive ambush launched by the Dark Angels Legion against the Night Lords' forces on the world Sheol and their fleet in its orbit.[1]

Ithlas
Ithlas is a planet whose population was scoured in an attack by the Eldar.[1]

Ithraca's Vengeance
Ithraca's Vengeance is an Ultramarines[1] Strike Cruiser[2], that served in the Indomitus Crusade's Battle Group Kallides.[1] It was under the command of Captain Aeschelus[2], when the Battle Group fought the Necrons in the Pariah Nexus.[1] In this conflict Ithraca's Vengeance was carrying nearly two thousand Space Marines and serfs on board.[3]

Ithro Arkaedron
Ithro Arkaedron was an Ultramarines Librarian and was among the Chapter's forces aboard the Emperor's Will, when the Strike Cruiser disappeared into the Warp. Once that occurred, the forces of Chaos invaded the Emperor's Will and Ithro took part in defending the Strike Cruiser's Warp Engine from the invaders.[1]

Ithurial
Ithurial was a Dark Angels Librarian who was among Master Lazarus' forces that took part in the Invasion of the Stygius Sector.[1] While fighting on Rimenok, the Dark Angels and Rimenok 31st Ice Warriors were faced with a large immaterial prism tower that gave off massive psychic attacks. It was impervious to their artillery fire, but Ithurial concluded it was being powered solely by an artefact or Sorcerer within it. If they could destroy its power source then the prism's attacks would end. With this information at hand, Lazarus led an attack that pierced the prism's defenses and allowed them to enter it. Once inside the tower, though, they were struck by the prism's psychic attacks, which left them unable to attack the Thousand Sons Sorcerer powering the prism. This caused many of the Dark Angels and Ice Warriors fell dead, even as Ithurial attempted to psychically attack the Sorcerer. The Sorcerer and the prism' power proved to be too much for him, though, and Ithurial began to die under their continuous assault. Before he died however, the Librarian used the last of his psychic strength to empower a faltering Lazarus. Due to Ithurial's aid, Lazarus was able to successfully kill the Sorcerer, which destroyed the prism tower.[1]

Ithus Minor
Ithus Minor is an Imperial Warden Planet, of the Cordon Impenetra, which borders the Ork Empire of Octarius. It was invaded during the Octarius War and the 632nd Death Korps of Krieg Siege Regiment are among the Imperial forces that are defending it. The Regiment later took part in the successful Recapturing of the Manziki Bastion mission.[1]

Itkovious
Itkovious is a member of the Adeptus Arbites, who serves in the retinue[1b] of the Radical Inquisitor Tsengir[1a]. He is a practical man with strong personal ethics, but the Inquisitor's radicalism has put Itkovious out of his depths.[1b]

Itumade Grasticus
Itumade Grasticus[1b] was Lord Captain and commanding officer of the Absalom during the Sabbat Worlds Crusade.[1a][1b] Grasticus succeeded Ulbenid as Lord Captain of the Absalom over a century prior to the Crusade. In that time, he integrated himself with his ship, becoming mostly thronebound in the process, his metabolism slowing in sympathy with the vessel he was wired into.[1b]

Warhammer: Dark Crusaders
Dark Crusaders was an FPS (First Person Shooter)/Strategy video game, that was produced for the PC by Leaping Lizard Software and was going to be published by Mindscape. In the game's storyline, the player issues commands to a squadron of Space Marines in 15 missions, as they fight the Imperium's enemies.[1]

Warhammer: Visions
Warhammer: Visions was a magazine created by the makers of White Dwarf magazine.[1]

Warhammer: Visions 1
Warhammer: Visions was a supplementary magazine from the makers of White Dwarf. Its first issue was released in February 2014.

Hunting Lizard
Hunting Lizards are large predatory reptiles that hunt in packs and are located on the Imperium world Kashann. They once posed a very real threat to the early human colonists of their world, due to their large size and a bite capable of tearing arms off, until they were successfully domesticated and bred in captivity. Over time the Hunting Lizards became a much-valued means of patrolling the wild expanses of Kashann and when its population grew large enough, the reptiles were used as mounts; for the Rough Rider Regiments rasied there, known as Kashann Xeno Riders. While they do not have the sheer pace of a horse, the Hunting Lizards' hides are as thick as Flak armour and their large bulk offers their riders considerable protection in battle.[1]

Hunting lance
Hunting lances are single-use weapons employed by Rough Rider Squadrons of the Imperial Guard. The lance is effectively a nine foot long shaft with a shaped explosive tip. When the lance impacts with an enemy the tip explodes, increasing the killing power already behind the lance. Once used, however, the lance is rendered useless for the remainder of the battle. These weapons are advanced versions of those used for hunting big game on the primitive worlds the Rough Riders themselves are often recruited from. They are particularly effective against riotous mobs or compact hordes of infantry. When used properly, they can prove to be more effective against heavily armoured troops than a standard lasgun. In game terms, this is demonstrated by the hunting lance's ability to bypass armour saves when the unit charges.

Hunting of the Ak'Haireth
The Hunting of the Ak'Haireth was a campaign waged by the Alpha Legion during the Great Crusade.[1]

Huntmaster (Deathmark)
The Huntmaster is a Necron Deathmark of the Nihilakh Dynasty, who serves Trazyn the Infinite as the game warden of the Tomb World Solemnace.[1]

Huntsmen Tank
The Huntsmen Tank is a variant of the Leman Russ tank used the militia of the Knight Houses of Adrastapol. Armed with turret-mounted Inferno Cannon, like a Hellhound, the tank was originally designed to flush gurghols from cover during Knightly hunts, possessing sufficient firepower to damage the huge predators’ thick hides. The Huntsmen had proved such successful weapons that every Noble House, save House Pegasson, added them to their militia regiments.[1]

Huon
Huon was a Terminator Sergeant in the Blood Angels Chapter, who served under Captain Tycho during the Second War of Armageddon. In the aftermath of Warlord Ghazghkull Mag Uruk Thraka and the majority of his forces fleeing Armageddon, Tycho and his Blood Angels forces, Huon among them, were charged with hunting down any straggling Orks in the jungles of Armageddon. They soon tracked down and attacked the Ork hordes of Warboss Magrot[1a], though the battle soon turned against them as the Orks recovered from the Space Marines' surprise attack. In the fierce battle that followed, the Blood Angels suffered severe losses[1c], with Tycho himself being struck down. Though they feared their Captain was dead[1b], Huon and the remnants of his squadron fought on with the remaining Blood Angels, to turn back the approaching Ork horde. It wasn't enough however, as a large group of Nobz charged Huon's squadron and engaged them in hand-to-hand combat. Surrounded and outnumbered, Huon manged to kill one of the Nobz before he himself was killed.[1c]

Hurak (Death Watch)
Hurak was an Iron Hands Death Watch Sergeant, who served in the Jericho Reach.[1]

Hurak (Unnumbered Sons)
Hurak is an Unnumbered Sons Captain of Raven Guard lineage, who serves in Indomitus Crusade Fleet Primus' high command.[1]

Hurios
Hurios was a Sergeant in the Blood Ravens Chapter's Third Company who perished in the Tartarus campaign. His Terminator Armour, the "Aegis of Hurios", which he wore from the Battle of Llouvre Mar until his sacrifice at the end of the campaign, and his blessed storm bolter, "Word of the Chapter", which he used to slaughter the Orks at the Battle of Magna Bonum, were both recovered by the Blood Ravens.[1]

Huron-Fal
Huron-Fal was an esteemed Venerable Dreadnought in the Death Guard Legion's Second Company during the Great Crusade, and took part in the Battle of Iota Horologi against the Xenos Jorgall.[1a] Shortly afterwards, he joined his Legion, as well as those of the Sons of Horus, Emperor's Children and World Eaters, in invading the planet Isstvan III, in order to put down a rebellion raging there, and fought besides his Battle Brothers under the command of his friend Captain Ullis Temeter. Unfortunately, for Huron-Fal he was deemed too loyal to the Emperor, by his Primarch Mortarion, and was marked for death when the Horus Heresy began.[1b] As the Legionaries continued to fight the rebellious Isstvanians, the order was given to their fleets in orbit to launch bombs filled with the deadly Life Eater Virus upon the planet. Temeter, having previously received a garbled warning from Lucius of the Emperor's Children about a bio-weapon being deployed, shouted for his forces to reach shelter in nearby bunkers as he saw the bombs descend. While the Death Guard fled for safety, Huron-Fal asked Temeter who had given the order for the bombs to be deployed, but the Captain told his old friend there was no time to explain and told the Dreadnought to get his Battle Brothers into shelter. They both soon reached a nearby bunker and Huron-Fal urged Temeter to enter the bunker before the bombs exploded, as his Dreadnought armour would protect him from the virus. Temeter refused to do so, however, while so many of the Death Guard who fought under his command were still trying to reach the safety. Seconds later, the bombs exploded and Temeter gave the order to seal the bunker before he collapsed, as the deadly virus breached his damaged armour. As his Battle Brothers who did not reach the bunkers died around him Huron-Fal gathered the dying Captain in his arms, which allowed Temeter to notice that the Dreadnought's armour was also breached. When the Captain asked why Huron-Fal had lied about his armour, the Dreadnought simply stated it was his prerogative as a Veteran to do so, as the virus continued to liquefy their bodies. With their end fast approaching, Huron-Fal told the Captain they would die together, but defiantly said it would be a death of their choosing and not one at the hands of the those who had betrayed them. Huron-Fal then sent a single burning nerve impulse, to overload his Dreadnought's reactor and the resulting explosion enveloped both of them.[1b]

Hurr
Hurr was a Legionary in the Sons of Horus Legion, who took part in the Horus Heresy.[1]

Hurricane Bolter
Hurricane Bolters are a set of six co-axial Boltguns, two of which can be mounted in the side sponsons of the Land Raider, which is one of the hallmarks of the Land Raider Crusader. The Crusader variant, Stormraven Gunship and the Ironclad Dreadnought are currently the only vehicles known to make use of this weapon. The two sponsons on the Land Raider Crusader augment the Assault Cannons and Multi-melta on the vehicle. Hurricane Bolters are also often equipped to the chest of Centurions.[Needs Citation]

Hurricanis
Hurricanis is a blade fighting style, that is used by the Adeptus Custodes.[1]

Hurspraxia
Hurspraxia is a planet in the Imperium. When the world came under attack from unknown xenos forces, a plea for help was sent to the Departmento Munitorum. However, by the time the request wound its way through the Munitorum's gargantuan bureaucracy, and a response was authorised by a sufficiently senior officer, a full century had passed. The resulting Imperial battle group, consisting of more than a dozen Imperial Guard Regiments from Mordant and Tremert, arrived in the Hurspraxia system to find only a lifeless ball of rock.[1]

Hurstreich
Hurstreich was a Space Marine of the Avenging Sons Chapter, serving in the Third Company under Captain Gessart.[1] He was amongst those Marines who chose to follow Gessart when he rebelled against the Imperium following the disastrous war on Helmabad.[1]

Hurtado Bronzi
Hurtado 'Hurt' Bronzi was the Hetman of the 'Jokers' Company of the Geno Five-Two Chiliad, a division serving in the 670th Imperial Expedition Fleet during the Great Crusade.[1a]

Huscarl (Red Corsairs)
The Huscarls are the veteran Terminator armored elite of the Red Corsairs[1a], who serve as an Honor Guard for the Warband's commander, Huron Blackheart.[1b]

Shadowsword
The Shadowsword (also spelled Shadow Sword[4][11]) is an Imperial Guard super-heavy vehicle based on the same chassis as the Baneblade.[11] The Shadowsword design has existed for as long as the Baneblade and the the two are described as "sisters".[12] While based on the same STC data as the Baneblade, the Shadowsword is specifically armed and equipped to hunt and destroy enemy Titans. For this reason they are only constructed on Forge Worlds which raise Titan Legions and deployed to support forces expecting to face these war engines.[1a][2]

Shadrac
Shadrac was an isolated Imperium Ice World that was attacked by a Tyranid splinter fleet in 998.M41. As the world was overrun, the few surviving Imperial Guardsmen stationed there were joined in their desperate fight by a pack of Space Wolves led by Skold Greypelt. Despite the Space Marines' aid, they could not defeat the Tyranids and only a handful of Space Wolves and Imperial Guardsmen escaped Shadrac before it was consumed.[1]

Shadrach
Shadrach was a Space Marine of the Dark Angels Chapter, serving with the Fifth Company.[1] During the Battle for Honoria, Shadrach was a member of the company's Seventh Squad and was armed with a plasma cannon. He was part of the Dark Angels garrison defending the capital city Aurelianum from the Orks of Waaagh! Groblonik.[1]

Shadrak Meduson
Shadrak Meduson, born Shadrak Smyth and also known as Shadrak 'Bloody' Meduson, was Captain of the Iron Hands Legion's Tenth Clan Company, Sorrgol Clan, during at least the latter part of the Great Crusade and the early stages of the Horus Heresy. After the Drop Site Massacre, Meduson achieved further prominence as a Warleader of his legion (and forces from other legions who allied under his command), his many deeds including an almost-successful assassination attempt upon no less than three of the traitor Primarchs at once. He was ultimately captured and slain by Sons of Horus Captain Tybalt Marr.

Shadrechael
Shadrechael is a Fallen Angel that led a large Warband composed of Chaos Space Marines and Cultists. The Warband was later wiped out by the Dark Angels' Deathwing before they captured Shadrechael.[1]

Shadryss
Shadryss was an Imperial Fists Chaplain who journeyed to Terra as part of his duties to his Chapter to place the scrimshawed hands of his Battle Brothers in the Pillar of Bone monument. To those on Terra the Pillar of Bone is known as being dedicated to the Imperial Fists' courage during an unnamed campaign, but Shadryss, who viewed the history of his Chapter as a sacred thing, knew its true history. It was in reality the last remnant of the Imperial Fists' once-great Fortress Monastery, that was destroyed when Terra was invaded during the Horus Heresy.[1] As Shadryss reached the Pillar of Bone however, he met a young pilgrim named Darnath Lysander, who told the Chaplain of the dangerous journey he had just completed to reach Terra; a journey that had resulted in the death of his parents and nearly him as well. Once Lysander had completed his harrowing tale, Shadryss knew at once that the boy being present at such a sacred site to the Imperial Fists, was a sign from his Primarch Rogal Dorn and immediately recruited Lysander as an Aspirant for his Chapter.[1]

Shae
Shae was a rogue Imperial Assassin who attempted to kill the Emperor on Terra. However, her life was ended by the Adeptus Custodes Shield Captain Hasturias Calaxor before she could come within a hundred miles of the Golden Throne.[1]

Shaef Darric
Shaef Darric was the Dark Hunters' Fourth Captain, during the Second Punisher War.[1]

Shaehol
Shaehol is a Forge World of the Imperium. It was once a lush world, but has since become a barren wasteland of pollution, chemical swamps, and ash-wastes over many millennia of unrestrained industry. In early M39, the planet became isolated by Warp Storms that cut it off from the greater Imperium for centuries. When the storms cleared, Heretek Techpriests had taken control of the planet, corrupting it for their own selfish goals and ruling with an iron fist. However in the Second Aegisine Crusade, the planet was brought back into the Imperial fold.[1]

Shaggro Worldwrecker
Shaggro Worldwrecker was an Ork Warlord, who led his hordes in over a dozen successful raids on Imperial worlds, near the Eastern Fringe. But this led the Imperium to task the Ultramarines Chapter with destroying the Warlord's hordes and in 985.M41 their fleet discovered Shaggro's base of operations on Burbeck's Asteroid. In the battle that followed, the Warlord's tactics on the asteroid nearly defeated the invading Space Marines, but under Chapter Master Calgar's command, the Ultramarines persevered and destroyed the Orks.[1]

Shaha Gaathon
Shaha Gaathon was a Daemon Prince of Slaanesh.[1a] The Cult of Pleasures on Medusa reported directly to Shaha Gaathon, via their chief priestess Justina.[1b]

Shahin
Shahin is a Chaplain in the Absolvers Chapter and currently serves in the Company of Captain Syres.[1] In the aftermath of the Great Rift's creation, Syres is leading his Company in the defense of the Imperial Subsector that the Absolvers have pledged to defend. However, this Subsector is within the Dark Imperium, and along with the upheaval caused by the Great Rift, the Chapter's numbers have dwindled in battle against the Imperium's enemies. In order to be able to continue their pledge, Shahin and Syres both agreed that the Absolvers' tactics needed to change and they decided to begin sending individual Battle Brothers to combat the numerous minor threats within the Subsector that the Company as a whole could not respond to. The first to take part in this new directive was the Battle Brother Gulkir, who Shahin sent to the Gilead System after Yaril Varonius, eldest daughter of the Rogue Trader Jakel Varonius, requested aid to combat a threat to Gilead, which her Dynasty was currently protecting.[1]

Shai-Tan
Shai-Tan is a gestalt Daemonic entity.[1] Of indeterminable age and origin, Shai-Tan possessed the first Human settlers to the world of Morningstar and dwelt inside the vessel which brought them there. The entity was encountered by the Thousand Sons during the Great Crusade and imprisoned on the world of Prospero by Magnus the Red. Shortly before the Siege of Terra Magnus and Ahriman returned to the ruins off Prospero with the intent on reacquiring Shai-Tan. Magnus sealed the creature within the Book of Magnus, intent on using it to subvert the Emperor's psychic shield on Terra.[1]

Shai Arrian
Shai Arrian was a Cadian Astra Militarum Marshal who defended the Fortress World, during the 13th Black Crusade. However after Cadia suffered a death blow at the Despoiler's hands, Arrian was able to escape aboard the Claymore Class Corvette Lord-Lieutenant Berwicke with General Gruber, before the Fortress World was destroyed. When the Imperials later escaped from the Cadian System though, a Warp mishap separated the Berwicke and three other ships from the rest of the Imperial warships. They later found themselves in the Chaos invaded Agripinaa System[1a] and soon came under attack from the warships of the Sons of Malice[1b]. Only the Berwicke and the Venerable Warrior were able to escape, but the Sons of Malice pursued them and General Gruber knew they would not be able to outrun the Warband. As he was the ranking officer, Gruber ordered the Berwicke and Venerable Warrior to deploy the Cadians on Morten's Quay's ice mining moon, Faith's Anchorage and then do all they could to reach Terra and report Cadia's fate[1c]. However the ships were destroyed by the Sons of Malice, before they could escape the System and the Warband then invaded Faith's Anchorage[1d]. In the subsequent battle that followed, Arrian and the Cadians under General Gruber's command were overwhelmed by the Warband's sheer numbers and were mercilessly killed.[1e]

Shaidan
Shaidan is a Librarian of the Mantis Warriors Chapter's Second Company and member of Captain Aupin's Command Squad. He carried an unusual double-bladed Force Staff which had a bayonet style blade, called a Mantis Staff. This Force Staff was said to have been forged in the long-forgotten fires of Badab Prime.[2] During the Badab War, the Mantis Warriors sided with the renegade Astral Claws. It was during the final stage of the Fall of Badab that Shaidan, assigned to liase with a detachment of Astral Claws on one of Badab's moons, saw that they had removed the Aquilae from their power armour, signalling that they were no longer fighting for the greater good of the Imperium, as Lufgt Huron had claimed to the Mantis Warriors' Chapter Master.[1] Shaidan communicated this heresy to Captain Maetrus, who ordered his ship's guns turned onto the Astral Claws' fleet, signalling his change of loyalties to Chapter Master Khoisan Neotera.[1] On Herodian IV, Shaidan saved a Deathwatch Kill-Team from a Tyranid ambush, by jumping out of a Mantis Warrior Thunderhawk during their retreat and assisting in the Deathwatch's extraction. His Chapter had been dismissed from battle as not being required, but he could not stand by and watch his fellow marines die.[2] Later he commented that, in the last one hundred years, not one member of the Mantis Warriors had joined the Deathwatch. He suspected that this is due to his chapter's heretical history and that the Inquisition doesn't trust them enough.[2] After Quirion Octavius of the Imperial Fists saw Shaidan in action, he requested that he and two other Mantis Warriors (Assault Marine Sergeant Soron and Devastator Marine Ruinus) replace the lost members of his Kill-Team. However, they would only be seconded to his Kill-Team and were not fully inducted into the Deathwatch; they retained their original Chapter colours and wore no iconography of the Inquisition or the Deathwatch[2]

Shaimesh
Shaimesh is a Dark Muse and the Lord of Poisons. He is favoured by assassins and murderers and is the treacherous brother of the legendary figure Saim-Hann the Cosmic Serpent (after whom the craftworld is named).[1] Dark Eldar Haemonculi consider themselves practitioners of Shaimesh's dark art.[2]

Shaimeshi Blade
Shaimeshi Blades are weapons of Dark Eldar Lhamaeans. A single scratch from this weapon can cause a victim’s flesh to begin eating itself, their brain to swell until it bursts through the skull, or their blood to acidify and melt bones and organs internally.[1]

Shakar
Shakar is a Larder World of the Tyranid's Hive Fleet Leviathan and was once an Imperial Hive World.[1]

Shakespire
Shakespire was a dramaturge of Old Earth, who lived in the 2nd Millenium.[1][2]

Morwen VI
This airless and dead world has aroused interest in members of the Adeptus Mechanicus throughout the Calixis Sector due to the numerous oddities that can be found there.

Morzag
Morzag is an Ork Empire. It is bordered by the Stygis Lagoon, which contains the ice-locked Holds of the Leagues of Votann.[1]

Moselle
Moselle was a Faustus Interceptor pilot who served as wingman to Captain LaHain during the Sabbat Worlds Crusade.[1] While on patrol in the Nubila Reach, LaHain's Astropath intercepted a Vermilion level communique with instructions to relay a message to Crusade command at once. While the Astropath was transmitting, four unidentified vessels appeared and fired at the interceptors. Both craft were destroyed with all hands, although the message was successfully sent before this.[1]

Most Sanctified Host of the Young God
The Most Sanctified Host of the Young God is a Chaos cult operating in the Jericho Reach.[1] The cult has drawn the attention of the Dark Angels Chapter and they are actively looking for any information pertaining to it.[1]

Mostarf
Mostarf was a veteran member of the Salamanders Legion, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Mosto
Mosto is an Ork Freebooter Kaptin, who commands the Siege Ship Stomper.[1]

Mostrue
Mostrue was a Valhallan Colonel of the Astra Militarum, commanding the Valhallan 12th Field Artillery regiment.[1]

Mosu Ioanu
Mosu Ioanu is the current Chief Librarian of the Excruciators Chapter and he took part in the Charadon Campaign.[1]

Mote of Darkness
The Mote of Darkness is a Space hulk.[1] Crafted by some gigantic xenos race, the cavernous tunnels and chambers of this space hulk were infested by Eldar pirates. Eventually, the space hulk was stormed by Captain Dynares of the Obsidian Glaives 1st Company and his Land Raider Valour Maximal at the height of the Helrak Incursion of 548.M41. As a result of that attack, every last xenos brigand aboard the space hulk was flushed out and destroyed.[1]

Mothac
Mothac is a powerful Dark Apostle of the Word Bearers and a member of the Dark Council, the ruling body of the Legion. He is described as being encased in cursed Daemon armor, a personal gift from his Primarch Lorgar.[1]

Mother Gullet
Mother Gullet is reputed to have been a Callidus Assassin who was dispatched to a world where the Planetary Governor Thygmus van Spracht was defying Imperial rule. The legend says that she discovered the Governor's weakness in his love for his infant son. Disguising herself as the child's nanny, the assassin used the shape-changing properties of polymorphine to swallow the child whole so that she could safely walk out of the Governor's residence with it in her stomach.[1][2] As the tale has spread, the Callidus Assassin has earned the name of Mother Gullet.[Needs Citation]

Mother of Bolts
The Mother of Bolts is a Stormlord in the Cadian 1378th Super-Heavy Armoured Regiment.[1]

Mother of Hell
The Mother of Hell was a Black Legion Chaos Cruiser that attacked Cadia, during the 13th Black Crusade.[1] However, when the Despoiler destroyed the Fortress World, the Mother of Hell was among the Chaos warships that began hunting the Imperial forces as they fled the Cadian System. It was later among a group of Black Legion warships that the Vengeful Spirit led in an ambush against the Imperials, but the firepower of the Phalanx quickly turned the battle against them. The vast Space Station easily scattered the Black Legion and Admiral d'Armitage sent three Fire Ships amidst the Chaos warships before they could recover. One of these Fire Ships was the Delos, which struck the Mother of Hell and caused the Cruiser's plasma reactors to go critical. This caused the Mother of Hell to explode with such force, that the nearby Black Legion warship Scion of Hell was caught by the blast and was torn in half.[1]

Mother of Miseries
The Mother of Miseries is a Death Guard Space Hulk which drifted undetected through seven Imperial Systems some time after the Great Rift's creation. When it was finally discovered, the Space Hulk had already infected dozens of Imperium worlds with the Death Guard's 4th Plague Company and the sentient Eater of Lives plague.[1]

Mother of Scavengers
The Mother of Scavengers is a Necromunda Great Spirit, that is worshiped by the Hive World's Tsun'ghar Ash Waste Nomad tribe. She stalks the Ash Wastes, surrounded by a flock of wild Grapplehawks, and has become a symbol for the horror the Tsun'ghar embody to Necromunda's Imperials.[1]

Motley
Motley is an outcast Harlequin who is known to have helped Incubus Morr after the death of Archon Kraillach. Motley's motives are unclear, but his task seems to be one to hunt daemons, having guided other eldar and dark eldar to do so. [1][2] One of his accomplishments include helping to defeat the corrupted warlock Caraeis with both the help of Morr and the Dire Avenger Aiosa at the World Shrine of Lileathanir. [2] He has also aided a Harlequin troupe, who, almost unwillingly, allowed him to help them find a culprit to the destruction of a Craftworld. [3]

Motulu
Motulu is an Imperial Ocean World, that contains chains of volcanic jungle islands, and it is also the Homeworld of the Excruciators Chapter.[1]

Moufles
Moufles is a ganger of Necromunda's House Cawdor.[1]

Mouldering Claw
The Mouldering Claw are a Death Guard Warband.[1]

Dvorgite Skinner
A Dvorgite Skinner is a type of exotic alien weapon developed by the Dvorgite and sometimes wielded by Kroot Heavy Gunners.[1] These weapons charge biological material to create a searing stream of energy.[1]

Dvorik
Dvorik is a Grey Knights Paladin and a member[1a] of Epistolary Graucis Telomane's Brotherhood of Thirteen[1b]. Like the Epistolary, Dvorik is among the thirteen Grey Knights who survived the banishment of the Daemon Primarch Angron, during the First War of Armageddon.[1a] Under Graucis, Dvorik took part in the Epistolary's attempt to permanently banish Angron from the Materium on Hyades. However Angron survived the psychic ritual, and retreated into space aboard the Conqueror. After Graucis was defeated by Angron despite his use of a Dreadknight, Dvorik was able to briefly use Angron's True Name to stun the creature and jettison them into space. However Angron nonetheless endured, and Dvorik's body spiraled into the blackness of the void.[1c]

Dwell
Dwell is a world of the Imperium. It was settled some time during the Dark Age of Technology by settlers from Molech. Consisting of many fortified towns, orbital platforms, and spaceports, it was brought into the Imperium without bloodshed by Roboute Guilliman in 977.M30. The world was found to harbor a network of esoteric warp technologies of potentially xenos origin which predates the Age of Strife. The network was found to preserve and combine the memories and knowledge of Dwell's people upon death.[3] This network was called the Mausolytic Precinct. [1] During the Horus Heresy it was the site of a major battle and was left a smoldering ruin.[1] It contained a repository of information that led Horus to Molech in search of the origin of the Emperor's power. While attempting to access the information, an Iron Hand strike team consisting of fire raptors ambushed the traitors. The strike team managed to severely wound Horus and Mortarion while Fulgrim used his newly obtained Daemon Prince powers to resist the attack.[2]

Dwimlicht
Dwimlicht is a Feral World in the Calixis Sector.[1]

Dy'aketh
Dy'aketh is a Tau Sept. It was previously known as the Imperial world of Drachenvol.[1]

Dyaman Grief
Dyaman Grief is an infamous Rogue Trader who founded the isolated Imperium world Grief's Landing.[1]

Dygebe
Dygebe was the Imperial designation for a Hive Ship[1b] of Miral Rex, a splinter of Hive Fleet Kraken.[1a] Full designation #80827 Dygebe,[1b] the vessel was part of Miral Rex when it attacked the Miral System.[1a] It was eventually destroyed by an attack from three ships of the Scythes of the Emperor Chapter - the Battle Barge Heart of Cronus, supported by the Laodameia's Lament and the Pale Rider.[1b] As with all of the vessels of the splinter fleet, it is named after a monster or dark figure of Sotharan myth.[1a]

Dying Sun Class Battleship
The Dying Sun Class Battleship is a class of Dark Eldar Battleship.[1] Named after the Kabal of the Dying Sun, the class is armed with Phantom Lances, Scythe Missile Launchers, and launch bays for Impaler Assault Boats.[1]

Dykastra
Dykastra became an Imperium world after being discovered by the Rogue Trader Janus Darke.[1]

Dyloss
Dyloss was a Techmarine of the Raven Guard Chapter, who was attached to the 3rd Company under Captain Kayvaan Shrike.[1]

Dymas
Dymas was a Techmarine of the Ultramarines Legion.[1] Active during the Great Crusade, by the time of the Battle of Thoas he was assigned to the Second Destroyer Company of the Legion's 22nd Chapter.[1]

Dymath
Dymath was the Imperial designation for a tyranid ship of Miral Rex, a splinter of Hive Fleet Kraken.[1] Dymath was part of Miral Rex when it attacked the Miral System. As with all of the vessels of the splinter fleet, it is named after a monster or dark figure of Sotharan myth.[1]

Dymetrin
Dymetrin is an Imperial Guard Tank Commander.[1] It is said amongst the 1635th Vostroyan Firstborn Mechanised that Alaxei Dymetrin has oil running through his veins instead of blood. Dymetrin has never really embraced the lifestyle of the officer, and is more comfortable in the steel belly of one of his beloved tanks than he is in the comfort of command headquarters. However, after the death of his own superior officer during the Eighteenth Great War of Vostroya, Dymetrin led his regiment’s Leman Russ squadrons with such efficacy that he broke the Ork siege plaguing his world’s capital. His field promotion was quickly made an official posting, and he has been regretting it ever since. Reasoning that rank has its privileges, he has since given his orders from the command cupola of Tundra’s Bite, a Baneblade super-heavy tank whose interior is covered in etchings, friezes and kill markings.[1]

Dymos
Dymos was a legionary of the Luna Wolves who served as a member of Hastur Sejanus's glory squad.[1] In the Great Crusade, when contact was reestablished between the Imperium and 63-19, Sejanus was sent to parley with the ruler of 63-19. However, the Emperor of 63-19 was insulted by insinuations that his world was not the birthplace of mankind and that he was not the true ruler of humanity. Subsequently he had his bodyguards, the Invisibles, kill Sejanus and his retinue.[1]

Dymus
Dymus was a Grey Knight who was among the Chapter's forces, that took part in the First War of Armageddon.[1]

Dynak
Dynak is a Death World that was the site of a battle where the Imperial Knights of House Cadmus aided the Catachan 217th in defeating a group of Eldar Corsairs.[1]

Dynamic Camouflage
Dynamic Camouflage is a Tyranid Biomorph.[1] Chromatospores in this brood’s skin and carapace adapt at a frightening pace, seamlessly blending their alien forms into their surroundings.[1]

Dynamic Mirror Field
The Dynamic Mirror Field is an advanced Tau weapons system.[1] Commanders hailing from Dal'yth prefer stealth and subterfuge to overt aggression, and their demands for improved camouflage technology have led to the development of the Dynamic Mirror Field. This advanced prototype is based upon the refraction technology utilized to such tremendous effect by Ghostkeel battlesuits, adapted for alternative armor chassis. Armour nodes project multiple light-distortion fields, creating false images of the bearer to draw enemy fire.[1]

Dynat Mal
Dynat Mal was an Alpha Legion Chaos Lord active in M31 during the Scouring. Known as Crowbane for his ambush and slaughter of Raven Guard during the Battle of Lyx, Mal fled to the Mandragoran Stars and founded a force of renegades and traitors thousands strong known as the Shadowed Ones. Launching a guerrilla war against Imperial forces in the region, Mal went on to massacre the entire population of Amarah (which at this point was only an outpost) and establishes a sundered realm known as the Dark Marches.[1] In 170.M32, the Raven Guard returns to the Dark Marches in force to exact their vengeance on Mal, but find his domain to be devoid of life and his Cruiser Occam's Razor in ruins on the Jungle World of Apollyon. The burnt hulk is standing over a valley filled with the shattered bones and armor of thousand of Alpha Legionaries. Just what befell the Shadowed Ones is unknown.[1]

Dynax-Abultra
Dynax-Abultra is an Imperium Forge World that lies near the System that holds Ullanor Prime, the Homeworld of the Ork Warlord known as The Beast. During the War of the Beast it was used as a launching point for a number of the Imperium's warships, that were led by Magos Dominus Gerg Zhokuv, as the third invasion of Ullanor Prime began.[1]

Neural Shroud
The Neural Shroud is a special Psychic Hood used by senior Librarians. The resonating crystals within its neurokinetic housing have been supercharged with empyric energy. Though wearing such a device demands incredible focus, it projects an extremely potent anti-psychic field.[1]

Neural Void
The Neural Void is a piece of equipment used by the Deathwatch.[1] The Psyker wearing the device assails the target with a black darkness upon their minds, woven from psychomantic shadow. The effect causes mental cohesion and coordination to break down.[1]

Neural Whip
The Neural Whip is a whip that may be manufactured as either a shock or Power Weapon. The power variant is primarily utilized by the Sisters of Battle, particularly Repentia Mistresses. The flailing, psycho-conductive neural whips are as much symbols of the rank of Repentia Mistress as they are vicious weapons that lash out at the enemy of the Emperor before they are able to strike back.[1] The shock variant is more common, and used by a wide range of individuals from cruel overseers to murderous heretics. While the weapon has a variety of designs, the weapon is typically a one-handed weapon, thicker than a normal whip, with metallic lines and each cord ending in a heavy-impact weight. At low settings they are often used to “encourage” workers or ratings to increase their productivity. Higher settings can stun an enemy or drop them dead in a single strike. Even unpowered, each blow from the whip can rip through flesh and primitive armours, causing painful and often deadly lacerations. Most neural whips are able to strike foes up to three metres away.[2][3][4]

Neural shredder
The Neural Shredder is a barely understood piece of technology employed by the Imperium and Eldar Corsairs.[2] As a weapon it does not damage its target in the conventional sense. Nor can it be "targeted" at a specific enemy. Rather, it projects a wave of electromagnetic energy in the direction of fire. This wave is of the same frequency of the central nervous system, overloading brain and nerve receptors resulting in rather catastrophic effects on the creatures within the area of effect.[1] Symptoms undoubtedly range from seizures and convulsions, leading to unconsciousness or even death. As a consequence of its rather specific design, the Neural Shredder is obviously useless against unliving material such as equipment and vehicles, though it passes directly through such objects as if they were not there. Therefore armour is of no protection against a neural shredder, neither are the operators of heavily plated vehicles, or the inhabitants of buildings.[3] The Neural Shredder is a rare and exotic weapon rarely seen in the galaxy, but it is a common armament of Officio Assassinorum agents trained by the Callidus temple,[3] though it can occasionally be seen in the hands of other individuals resourceful enough to acquire one, such as members of the Inquisition.[Needs Citation] During the Great Crusade the Dark Angels were known to utilize Neural Shredders from the rebel Forge of Tyrhenius.[4]

Neuro-disruptor
The Neuro-disruptor is a psycho-crystalline weapon of unknown alien manufacture,[1] used by the Eldar Harlequins.[2] It is a handgun made of a transparent crystalline material. It has no obvious power source, internal workings, or mechanical trigger, but works by intent. It uses intricate psycho-crystalline circuitry to emit a wave of particles that disrupt the brain's neural pathways.[1] Armour offers no protection against the Neuro-disruptor.[2]

Neuro-empathic Nullifier
The Neuro-empathic Nullifier is an Ethereal relic of the Tau Empire, which renders those struck by it docile.[1]

Neuro Gauntlet
The Neuro Gauntlet is a weapon used by the Imperial Eversor Assassin. It is a potent killer consisting of a hyper-alloy glove with built in neuro-toxin injectors. When inserted the injectors pump lethal toxins into the enemy meaning they die in horrific pain. In the time between injection and death, the enemy is nearly incapacitated. While still potent, against Daemons the poisons are much less effective.[1]

Neurocyte
Neurocytes are parasitic Tyranid organisms which cling to the backs of Neurogaunts.[1] They serve to extend the range of nearby Synapse Creatures that the Neurogaunts protect.[2]

Neurogaunt
Neurogaunts are a Tyranid bioform, which serve as crucial relays for the Synapse network, and bodyguards for those that would focus it. To fulfill their task, Neurogaunts are hosts for parasitic Neurocytes. Larger nodebeasts can be distinguished by the bulbous growth on their backs, while the smaller gaunts chitter around it with sharp claws and teeth.[2] Besides being able to swarm foes, Neurogaunts also serve to extend the range of Synapse Creatures they protect.[3]

Neurolictor
Neurolictors are Tyranid creatures, that are a new psychic variant of the Lictor.[1]

Neuroloid
Neuroloid are small floating psychic Tyranid organisms. They accompany Neurotyrants into battle and serve to enhance their synapse abilities.[1]

Neurostun Grenade
Neurostun Grenades are a type of Grenade used by the Deathwatch. They detonate in a vapor of metallic dust, through which runs a painful electrostatic charge that is able to disrupt the senses.[1]

Neurotraumal Rod
The Neurotraumal Rod is a type of device used by Genestealer Cult Locuses.[1] Each Locus carries a Neurotraumal Rod that is no simple staff but instead a complex neurological transmitter crafted for them by their Magus and Clamavus. It sends out destabilizing frequencies designed to upset synapses and thought waves. When a Magus goes to "negotiate" with a particular powerful enemy such as Cardinal or Inquisitor, the Locus accompanying it will send out waves of mental disruption that induce brain spasms, migraines, and harrowing visions in its victims.[1]

Neurotyrant
The Neurotyrant is a Tyranid bioform which acts as a focusing node for the shadow in the warp, liquifying the minds of its prey as it orchestrates hordes of Tyranids to victory.[1] The Neurotyrant is a support-focused creature. It hovers across terrain much like a Zoanthrope. It sports a multitude of thrashing tendrils to whip at anything within reach. Its giant brain exists to focus the mental powers of the Tyranids, increasing the psychic pressure exerted by the Shadow in the Warp while simultaneously relaying the critical Synapse network to less developed creatures.[2] This allows it to act as a sort of mobile command center for the Tyranid swarm and better coordinate the Hive Mind's armies.[3] Neurotyrants are accompanied by smaller Neuroloids in battle.[3]

Neuroweb System Jammer
The Neuroweb System Jammer is a piece of experimental support equipment used by the Tau Empire. This device is capable of broadcasting a jamming field that interferes with enemy weapons systems, causing critical (and sometimes explosive) malfunctioning.[1]

Neutra
Neutra was the homeworld of the Relictors Space Marine Chapter.[1] Following the discovery that the Chapter was making use of Chaos artefacts, the Inqusition's Ordo Hereticus forced the Relictors to forfeit their homeworld and relinquish their collection of relics. The Relictors became a Fleet Based Chapter, operating out of a Ramilies-class star fort.[2]

Neutron Blaster
Neutron Blasters are a unique combination of Tau and Vespid technologies.[1] The heart of the weapon is a unique crystal found on the Vespid homeworld. The crystal is energetic and unstable, but can be modulated by the vibrations of the Vespid's wings. The crystal is mounted in a case designed by the Tau that projects neutrons through the crystal. The combination is one of the most lethal weapons of its size.[3] Its neutron blast is so powerful that it can easily punch through most armour.[1] The weapon also has the added safety feature of only being able to be fired by a Vespid; other creatures cannot modulate the crystal.[3]

Neutron Laser
Neutron Lasers are a type of weapon used by Adeptus Mechanicus Onager Dunecrawlers. A devastating anti-tank weapon, it has a stabilized neutronic coil arc reactor as its power source. This allows it to fire a beam so devastating it not only punches through the thickest armour but also sends out a blast wave of electromagnetic energy that scrambles circuits and synapses alike.[1]

Neutron Laser Projector
The Neutron Laser Projector is a powerful and rare weapon used by the Imperium. Mounted on Valdor Tank Hunters, Sicaran Venators, Sabre Strike Tanks, and Cerberus Heavy Tank Destroyers. It is a relic of the Dark Age of Technology.[1] Despite the name, it is not a laser - it shoots neutrons at the target, not photons.

Neva
Neva is an Imperial world notable for the size and power of its Ecclesiarchy presence.[1a] According to the heretic Torris Vaun, the warp storms that enshrouded the planet for several decades left a residual taint on the population: individuals with psyker ability occurred roughly five times more frequently than anywhere else in the Imperium.[1b] This fact remained a carefully guarded secret for many years, as Lord Deacon Viktor LaHayn collected the least talented of these psykers and tithed them to the League of Blackships, while gathering the more powerful and talented to experiment on inside the Null Keep.[1b]

Support Weapon Battery
A Support Weapon Battery, also known as Vaul's Wrath,[3] is an Eldar heavy weapons team consisting of one to three large Grav Platforms which mount either D-Cannons, Vibro Cannons or Shadow Weavers. These batteries are often used when a force is advancing or to form a solid defensive line. While they must be stationary in order to fire, these units provide tremendous firepower to the Eldar and use advanced targeting arrays for pinpoint accuracy against even well-hidden foes. Two Guardians operate each platform, and some batteries will be joined by a Warlock during battle.[1][2]

Suppression Force
A Suppression Force is a Space Marine tactical formation that provides pinpoint artillery support.[1]

Suppression Stabiliser
The Suppression Stabiliser is a weapon upgrade that can be applied to Boltguns and Heavy Bolters to reduce muzzle climb and make tighter shot groupings. This weapon upgrade was developed by Forge Master Greyweaver and used by the Deathwatch in the Jericho Reach.[1]

Suppression Wars
The Suppression Wars began when the forces of the Adeptus Mechanicus were sent to end a rebellion on the Imperium world Dhollox.[1] The Knights of House Krast were among the forces fighting with the Mechanicus and Baron Winstone proved to be pivotal to ending the rebellion. It was during a battle with the rebels that Winstone grew enraged at the losses his allies were suffering at the hands of a traitor tank company and charged its commander. His Knight Gallant made quick work of the traitor and caused the rest of the rebels' tanks to flee, which began a rout of their forces. Afterwards, the rebels were constantly pushed back by the Adeptus Mechanicus and the Suppression Wars finally ended when the last of the traitors was hunted down and killed.[1]

Suppression shield
The suppression shield is a type of Imperial Shock Weapon. It is similar to a storm shield but replaces the power field generator with an electro-shock unit. It acts as both a weapon and protection. Its electricity is discharged into the first unfortunate individual the shield contacts squarely. It is used along with the Power Maul by Adeptus Arbites shock troops for crowd and riot control.[1]

Suppurant Sting
The Suppurant Sting are a Death Guard Warband.[1] The Suppurant Sting serve as part of the Death Guard's 5th Plague Company and are among those Warbands that favour fielding great numbers of Foetid Bloat-drones in battle.[1]

Suppurating Plate
The Suppurating Plate is a bloated suit of Power Armour, that was forged by the Rotheart smiths of Deepwell and is a relic of the Death Guard. The Power Armour's most noted feature is that it is riddled with tubes and pipes, which pulse with rancid waves of corrosive pus. Whenever an enemy’s weapon so much as nicks its surface, foul fluids jet out as though they had ripped their blade through a mass of straining buboes. This infectious slime then eats away at metal and flesh alike, raising sizzling clouds of infectious steam as they eat their victim away to nothing.[1]

Supreme Grand Master
Supreme Grand Master may refer to: Dark Angels Supreme Grand Master Grey Knights Supreme Grand Master

Supremis
Supremis is a Cardinal of the Adeptus Ministorum, who sits upon the Imperial war council overseeing the defense of the invaded Talledus System. He is determined to make sure the System does not fall to the forces of Chaos and states that more Imperial forces are needed to defend it.[1]

Sur K'gosi
Sur K'gosi is a Salamanders Chaplain, who was chosen to teach the Promethean Cult to its Successor Chapter, the Black Vipers. However he disappeared without a trace before reaching them and the Black Vipers have not learned of the Cult's teachings.[1]

Surainan
Surainan is a Biel-Tan Fire Dragon Exarch whose Shrine was part of the strike force that successfully destroyed the corrupted Craftworld Lanimayesh, thus saving it from being permanently claimed by the Chaos God Khorne. Before Lanimayesh's destruction, Surainan also helped the Howling Banshees of the Deathly Wail Shrine claim the body of their Exarch Clyona, who had died fighting the servants of Khorne on the doomed Craftworld.[1]

Suranas
Suranas is a Necron Tomb World. Newly awakened from the Great Sleep by 799.M41, it was soon invaded by an Ork Waaagh! under Warboss 'Eadcrumpa. The Necron Lord of the planet, Nepthk, managed to convince the greenskins to leave with a tribute of Doomsday Cannons.[1]

Surasis Grief
Surasis Grief was the Archon of the Kabal of the Dark Mirror and the inventor of the Tantalus.[1] Once a Reaver Jetbike pilot, he won the Sec Maegra Marathon by overloading his Jetbike and causing an explosion that killed the final eight racers. He then became the first Reaver pilot ever to cross the finish line on foot. Sometime after this he invented the Tantalus, a dual-hulled Raider craft, and became a pirate that ransacked parts of Commorragh and led the Dark Mirror Kabal, along with his son Roteus and his daughter Nitholeth. Drawn into a race by the leader of the Nightspur Covenant, a group of Reaver Champions led by the former Arena Champion Ciav, Grief took part in a death race that saw him bested by Ciav who used a fractal web to teleport the Tantalus to safety while sending Grief plummeting to his death.[2] He was succeeded as Archon of the Dark Mirror by his children, although it was noted by Ciav that it was unlikely the Dark Mirror would survive its new and greedy masters.[2]

Surch
Surch was a Trooper of the Tanith First and Only regiment.[1][2] In the Phantine campaign of the Sabbat Crusade, Surch and Loell formed a heavy weapons team in Colonel Corbec's platoon, manning an autocannon. In the action to retake Cirenholm from the Blood Pact, many of the Tanith ran out of ammunition in the middle of a Blood Pact ambush due to supply problems. In the bloody melee that followed, Surch was wounded by a lasbolt to the knee and was then clubbed into unconsciousness by a Blood Pact trooper.[2]

Surealis VI
Surealis VI is an Imperial world.[1] Surealis VI is a harsh, unforgiving world. It orbits a pair of white dwarf suns as part of a binary star system. It is hot with almost no cloud cover or standing water.[1] In 219.M41 it was in the hands of the forces of Chaos. Imperial Guard Regiments were raised from worlds around the Helican subsector, including the Ninth Sameter Infantry and sent to liberate the world. The war of liberation lasted 16 months; 6 separate attempts were made to force the Klodeshi Heights during the campaign.[1]

Surenghan (Squad)
Assault Squad Surenghan was an Assault Squad of the White Scars 3rd Company. It was part of Task Force Nomad during the Hunt for Voldorius.[1]

Suresight
Suresight is an Vior'la Commander of the Tau Empire who is currently leading a strike force from his Sept World into the maelstrom of battle raging across Vigilus. During their battles on the Imperium world, Suresight succeeded in luring the Speedboss Dakkabad into an ambush, which not only killed the Speedboss, but also shattered the Ork's Warband.[1]

Surestrike
Commander Surestrike is a Tau Commander. A disciple of Commander Shadowsun, Surestrike's first known major command was destroying survivors of Mu'gulath Bay who sought to defect to the Farsight Enclaves.[1a] Shadowsun came to recommended Surestrike to command the Fourth Sphere of Expansion. However, disaster struck due to an overload of the fleet's AL-38 Slipstream Modules, creating a wormhole that threw the expedition across much of the galaxy. Lost in a nightmarish alternate dimension for an unclear period of time, Surestrike's fleet eventually re-emerged into realspace and immediately attempted to re-contact the Tau Empire. His forces were eventually successful, and when the Fifth Sphere of Expansion re-emerged at the other side of the Startide Nexus, he greeted Shadowsun personally to the new Tau bastion in the heart of Imperial space.[1b] The experience within the Warp has left Surestrike jaded and bitter. He will break the Tau taboo by subtly criticizing Ethereals, and has expressed open racism towards Tau Auxiliaries, blaming them for the catastrophe that befell the 4th Sphere.[2a] During the Battle of the Startide Nexus, Surestrike frequently clashed with non-Tau allies as well as Commander Shadowsun.[2a] After Shadowsun attempted to learn the truth of what befell the 4th Sphere, he was briefly placed by Aun'la as Supreme Commander of Tau military forces.[2b] However after Shadowsun achieved victory against the Death Guard in the battle, he was placed back under her command by the Ethereal Council.[2c]

Suresya
Suresya, known as the Foresaken, is a Radical Inquisitor of the Ordo Malleus.[1]

Surgeon Acolyte
The Surgeon Acolytes are twisted creations of Fabius Bile[1], which help him with his experiments.[2]

Gamigin
Gamigin was a Tactical Sergeant of the Blood Angels Chapter's 4th Company.[1] Gamigin was part of a task force led by Chief Librarian Mephiston that responded to a distress call issued by the Mordian General Spira from Supplicium Secundus. He later accompanied Mephiston's boarding party when they attempted to purge the corrupted shade of the Eclipse of Hope[1]. He continued on with that boarding party when they traveled to Pavellon.[2] Gamigin was also part of the liberation of Laudamus from the Flawless Host.[3]

Gamma-Zhul-881 (Sourcebook)
Gamma-Zhul-881 (Sourcebook) is the Sourcebook of the Warhammer 40,000: Kill Team, Second Edition (2018). It describes the Kill Team of Skitarii.[1]

Gamma IV System
The Gamma IV System lies within the Red Scar and contains more than twenty space stations and orbital platforms around its worlds.[1a] However, after the Red Scar was invaded by Hive Fleet Leviathan, the System's Astropathic relay was isolated and was unable to reach out to its sister stations for aid[1a]. When the Blood Angels later launched the Angel's Halo campaign, though, Gamma IV's space stations and orbital platforms were made a priority target for the Chapter and its allies to reclaim. Vanguard Space Marines from the Angels Encarmine and Blood Angels are now fighting to clear out the Tyranids that have infested them.[1b]

Gamma Pistol
Gamma Pistols are a type of weapon used by the Adeptus Mechanicus. The gamma pistol is entrusted only to the truly blessed. The beam of ionizing radiation that leaps from its muzzle can reduce a man to a blackened shadow in a second, but this is a waste of its true strength — those able to tame its savage machine spirit can cut holes in an even enemy fortifications if necessary.[1]

Gammadin
Gammadin is a Chaos Lord and leader of the Blood Gorgons.[1]

Gammat Triskellian
Gammat Triskellian was a radical Genetor, who believes that stagnant corruption has overtaken his Forge World Morod. However, he had recently discovered that a Genestealer Cult has infested Morod and Gammat now seeks to exploit the Cult to end its stagnation.[1] Gammat Triskellian died in the subsequent Genestealer Rebellion that doomed his world.[2]

Gammenon IX
Gammenon IX is a world of the Imperium, whose Governor-Sultan is well known for having many wives.[1]

Gammil
Gammil was a navigator of the Phantine Fighter Corps active during the Sabbat Worlds Crusade.[1] He was part of the crew for a squadron of six Marauders designated Halo Flight, serving on Halo Leader under Flight Commander Viltry.[1] Halo Flight were deployed during the assault on Cirenholm on Phantine. However, all six of Halo Flight's planes were destroyed by enemy aircraft after they concluded their initial run on Cirenholm, with Viltry as the only survivor.[1]

Gammus
Gammus was a Force Commander in the Imperial Fists Space Marine Legion, who took part in the Great Crusade and Horus Heresy.[1]

Warhammer: Dark Crusaders
Dark Crusaders was an FPS (First Person Shooter)/Strategy video game, that was produced for the PC by Leaping Lizard Software and was going to be published by Mindscape. In the game's storyline, the player issues commands to a squadron of Space Marines in 15 missions, as they fight the Imperium's enemies.[1]

Warhammer: Visions
Warhammer: Visions was a magazine created by the makers of White Dwarf magazine.[1]

Warhammer: Visions 1
Warhammer: Visions was a supplementary magazine from the makers of White Dwarf. Its first issue was released in February 2014.

Kyganil
Kyganil of the Bloody Tears is a mysterious Eldar who acts as a companion to Ephrael Stern. He is known as the Shadow Knight, and says that he is a "Pariah."[1]

Kyle Langer
Kyle Langer is a Rogue Trader who brought the world of Kallista into the Imperium with only a thousand troopers, despite the fact that it had been an armed Industrial World when he discovered it.[1]

Kylesh
Kylesh is a Captain in the Raven Guard Chapter, who took part in the Purging of Shondor.[1]

Kylla Condotti
Kylla Condotti is an Imperial Mercenary.[1]

Kynar Half-Hand
Kynar Half-Hand was a Brother-Captain of the Storm Wardens 7th Company. He wields the Power Sword Widowmaker.[1] Taking part in the Achilus Crusade from the Strike Cruiser Mark of Honour, he made a bloody name for himself on the battlefields of Khazzant and Vanity against Chaos Cultists. Kynar is said to be remorseless and renowned as a skilled swordsman. He has earned much glory for his Chapter by defeating enemies in single combat. It is even rumored that he killed a Genestealer with his bare hands. He has a disdainful opinion of the Imperium's other fighting forces and even fellow Space Marines have trouble earning his respect. He has become contemptous of the Deathwatch, especially after they killed his Tau targets before he could defeat them himself. He has vowed to return the slight against his honor by the Deathwatch by stealing their glory and proving them cowards.[1]

Kynbaex Genocides
The Kynbaex Genocides took place in 709.M41.[1] The war began when the Chaos Space Marines Adharon's Reavers instigated a series of uprisings across a dozen worlds of the Kynbaex Nebula in an effort to topple the already unstable and overstretched Imperial authorities in the area. Unknown to Adharon, however, the celebrated Rogue Trader Joff Zuckerman and his arch-militant and later Inquisitor Thor Malkin are present in the region on trade business. Zuckerman responds by ordering an immediate and bloody reprisal, crushing the uprisings with his own personal fleet and ground forces led by Malkin. Adharon's Reavers are believed to have fled the region rather than face such a massive reprisal and do not appear again until their involvement in the Siege of Vraks over a century later.[1]

Kyne Phasn
Kyne Phasn was the Captain of the 4th Company of the Imperial Fists in late M41.[1]

Kyobin Raid
The Kyobin Raid was a Dark Eldar raid in 883.M41.[1]

Kyoptis
Kyoptis is a Chaos Knight of House Khomentis.[1] Piloting the Knight Rampager Prey Seeker, Kyoptis hunts constantly. So strong is the violent appetite of the Prey Seeker that it has been known to consume its own pilot when no other quarry can be found. The gheist of the pilot remains in its Throne Mechanicum to torment the next who takes up the Prey Seeker. The suit's most recent pilot, Kyoptis, has employed all of her predatory cunning to provide the Rampager with a supply of victims. She leads her lances to attack in multiple waves, hitting enemy positions from all sides in such a way that the bulk of the opposing army is drawn towards her.[1]

Kyr Vhalen
Kyr Vhalen was the Warsmith of the Iron Warriors' 77th Grand Battalion during the Horus Heresy. He remained loyal to the Emperor during the war.[1b] A name of relative obscurity before the war, he was neither Olympian or Terran by birth, but rather recruited as an adolescent from the Xenos-enslaved world of Meru. Initiated into the 77th Grand Battalion, he fought his way up through the ranks by merit, gaining the epithet of Shatterblade after fighting through a nine hour battle with the broken remains of a Xenarch sword impaled through his chest.[1b] Vhalen eventually became the Second Captain of the 77th Grand Battalion and over eleven years of grueling warfare in the Therikon Suppression rose to its command. After the war, the 77th was garrisoned in the region and largely forgotten by the Imperium. When the Horus Heresy erupted, his forces were ignorant of their Legion's betrayal. At Paramar V, he and his legionaries attempted to resupply in 006.M31, only to be drawn into the civil war. They would take bitter pride in their stubborn loyalty to the Emperor as they battled the traitors of the Alpha Legion.[1a][1b] Despite their efforts, the Invasion of Paramar V ultimately ended in a Traitor victory. Vhalen was badly wounded, but was saved from death by his company's apothecaries, still cursing his enemies as he was dragged to safety within Paramar V's Panopticon. However, when the Dark Mechanicum forces entered the complex, they found no trace of Vhalen, his surviving Iron Warriors, or the loyalist Mechanicum commander Suyria Nihhon. Oddly, the Alpha Legion declined to search for the missing loyalists, and left the planet.[1c] The Imperium later returned to Paramar V, unsuccessfully attempting to recapture it in 011.M31.[2]

Kyre
Kyre was an Autarch of Biel-tan. During the campaign on Acheron, Kyre led forces alongside Farseer Macha in search of the mysterious Spear of Khaine. Power-hungry and vengeful against Humans and Ork alike, Kyre ultimately claimed the Spear but was sacrificed in a blood ritual that brought about the birth of a trapped Bloodthirster.[1]

Kyree Helmawr
Kyree Helmawr was a breathtaking Noble of Necromunda's ruling House Helmawr and was also the 5th Trueborn daughter of Gerontius Helmawr, the Hive World's 137th Planetary Governor.[2]

Kyren
Kyren was a Daemon World that was made entirely of crystals[1c] and it resided within the Maelstrom Warpstorm.[1b]

Kyria Draxus
Kyria Draxus is a Radical Ordo Xenos Lord Inquisitor, who is one of the Imperium's premier Necron hunters.[1]

Kyriakos
Kyriakos was a Deathwatch Dreadnought and was among seven Black Consuls, that were elsewhere when their Chapter was annihilated in the Siege of Goddeth Hive. The seven believed themselves to be the only surviving Black Consuls left and, though, they briefly discussed rebuilding their Chapter, they ultimately decided against doing so. Instead all seven vowed to permanently join the Deathwatch and Kyriakos was sent to serve on Watch Fortress Callax. He would later become injured and interred within a Dreadnought, which allowed Kyriakos to continue to fight the Imperium's Xenos foes. However, he is thought to have met his end while fighting the Dark Eldar, as that was the last time any of his fellow Death Watch Battle Brothers ever saw Kyriakos again.[1]

Kyril Sindermann
Kyril Sindermann was the Primary Iterator of the 63rd Expeditionary Fleet during the latter days of the Great Crusade. He was a gifted speaker and master of rhetoric, and a staunch believer in the secular society and ideals that the Emperor had imposed on the Imperium.[1a] After the Heresy, he took on a new identity as one of the founders of the Inquisition.[13]

Kyrin (Captain)
Kyrin was a Captain in the Raven Guard Legion, during the Horus Heresy. He became a member of the Shattered Legions, after the Heresy's Dropsite Massacre, but Kyrin continued to fight against Warmaster Horus' forces.[1]

Kyrin (Lieutenant)
Kyrin is a Raven Guard Vanguard Lieutenant, who is among the Chapter's forces currently defending Vigilus.[1]

Kyrin Solaq
Kyrin Solaq was a Shadow Captain of the Raven Guard. He commanded the 5th Company and is the Master of the Marches.[1] Solaq is a brutal and relentless commander, known for his skill in guerrilla warfare and tracking. During the Prefectia Campaign, Solaq was one of the key Raven Guard commanders and oversaw the unsuccessful hunt for the Tau Ethereal Aun'Do.[1] In the Age of the Dark Imperium, he has since been replaced by Aevar Qeld.[2] His fate is unknown.

Brontotaph
Brontotaph is a Feral World of the Imperium.[1]

Bronwin Abermort
Bronwin Abermort was a past Chapter Master of the Imperial Fists Chapter.[1]

Bronze Champion
The Bronze Champion is a Freeblade Knight Castellan, who fights in the armies of the Rogue Trader Eyva Phalomor. He was among the Freeblades that fought on Sigma-Ulstari, after Phalomor came to its defense in M42, during the Octarius War.[1]

Bronze Malifects
The Bronze Malifects are a strange product of tech-heresy that engulfed the Josian Reach in the Calixis Sector during the latter half of the 8th century in M41.[1]

Bronze Minos
The Bronze Minos is a Strike Cruiser possessed by the Sons of Malice Warband[1a] and was commanded by Agitor Kanath during the 13th Black Crusade. It and other warships of the Warband took part in the Chaos invasion of the Agripinaa System[1b], and after Cadia's destruction[1c] they fell upon the ships of General Gruber[1a], which had escaped from the Cadian System[1c]. In doing so, Kanath sought to claim revenge for the Cadians' part in purging the Warband's Homeworld Scelus[1b], and the Bronze Minos and his fleet mercilessly destroyed many of the General's fleeing ships. This forced Gruber to quickly order his remaining ships to Morten's Quay's ice mining moon, Faith's Anchorage, where he deployed his surviving forces. The General then charged the Lord-Lieutenant Berwicke and the Venerable Warrior to flee and reach Terra[1a], but both ships were destroyed before they could escape the System[1d]. Afterwards, Kanath's fleet returned to the moon and he ordered his forces to invade the moon and kill the Cadians. This began the Battle of Faith's Anchorage[1e] and the outnumbered Cadians were overwhelmed by the Sons of Malice and the hordes of slaves they had at their command. Before the Cadians were killed, several other Chaos Warbands arrived[1f] and helped massacre the few survivors that still remained.[1g] This was not the end of the battle, however, as the Chaos Warbands were unaware that another Imperial fleet fleeing from Cadia had also arrived in the system. Led by Admiral d'Armitage, the Imperial fleet launched a surprise attack on the Chaos warships in Faith's Anchorage's orbit while the majority of their forces were still on the moon. Caught between the need to either fight or gather their forces from the moon, only a few managed to escape from the battle. It is not known if the Bronze Minos was among them.[1h]

Brood Brother
Brood Brothers are the literal brothers and siblings of a Genestealer Cult's hybrids, specifically fourth-generation neophytes capable of blending in with the host society.

Brood Nest
Brood Nests provide Tyranid invasion forces with instant reinforcements. Hidden safely underground, Tyranid creatures are nurtured inside the brood nests. On the surface a brood nest only appears to be a series of entrance holes but underneath will be a complex of womb-like caverns, inside which bio-killers grow. Once fully grown they remain in a state of hibernation until the Hive Mind requires them, at which time they are awakened and claw their way to the surface, exploding from the brood nest entrance still covered in amniotic slime and mucus, fully grown and ready to kill.[1]

Brood Swarm
Brood Swarms are Tyranid formations, that consist of 16 Genestealers, 10 Gargoyles, 3 Hive Guard or Tyrant Guard, and an Exocrine or Haruspex. They are led into battle by Hive Tyrants or by the Swarmlord.[1]

Broodhive
Broodhives are a large network of Tyranid plants that tunnel underneath the surface. Underground the Broodhive resembles a network of giant, hollow roots. They allow Tyranids to move undetected from one area to another.[1]

Broodlord
Broodlords are a Tyranid leader organism, regarded as the epitome of the Genestealer breed.[1]

Broodmind
The Broodmind is a term given to the commanding Psychic gestalt of Genestealer Cults.[1] Essentially the Cult's version of the Hive Mind, the Broodmind differs primarily in that it applies only unifies members of a specific Genestealer Cult. Directed and commanded by a Genestealer Patriarch, the Broodmind ensures the total loyalty and coordination of a Cult's forces. The Broodmind also alters the perceptions of those influenced by it, making hideous Genestealer Hybrids appear as normal Human infants to their infected mothers, and serves as a psychic beacon which draws the Tyranids towards the Cult's host world.[1]

Broph
Broph was a Guardsman of the Hyrkan Regiments who served as an adjutant.[1] Following a successful campaign against the orks on Gylatus Decimus, Broph was part of the Imperial victory celebrations, notably finding a box of wine that had been hidden in the Gylatan palace. However, the wine had been poisoned by the orks when they had been forced from the planet, resulting in the death of nine men (including Broph himself). The most notable casualty was Commissar-general Delane Oktar.[1]

Bror Tyrfingr
Bror Tyrfingr was a member of the Space Wolves during the Great Crusade and Horus Heresy.[1] During the Heresy he joined Malcador's Knights-Errant at the order of his Primarch Leman Russ. He was one of the key Knights-Errant personnel during their attempt to infiltrate and mark Vengeful Spirit in preparation for Russ to slay the treacherous Warmaster. The team was discovered, but Tyrfingr managed rip out the throat of Tormageddon before escaping aboard his spacecraft Tarnhelm with several other Knights-Errant.[1] Though still an agent of Malcador, Bror rejoined his legion during the Battle of Trisolian to aid Russ against the traitors. During the battle he led a boarding party with members of his former pack, but became lost in the ever-shifting corrupted form of the Vengeful Spirit. Bror and his pack were eventually confronted by Abaddon and his Justaerin and subsequently massacred.[2]

Brostin
Brostin was a Trooper of the Tanith First and Only[1][2a] who served as a Special Weapons Trooper armed with a flamer[2a][2c][5] in the regiment's Third Platoon.[3a]

Brother
Brother (or Battle Brother) is the lowest rank within a Space Marine Chapter.

Brother's Keeper
The Brother's Keeper is a Bolter belonging to the Blood Ravens Chapter.[1] First used by the Blood Ravens in the defense of Ultima Mazus, this bolter uses specially modified ammunition dubbed Hellfire rounds. These replace the standard explosive charge of the bolter with acid that eats through flesh with terrifying speed.[1]

Brother-Captain
Brother-Captain could refer to: Space Marine Brother-Captain — A company commander of a Space Marine Chapter. Grey Knights Brother-Captain — A high ranking Grey Knight, who functions similar to a Brother-Captain or a Veteran Sergeant of a Space Marine Chapter.

Brother Vigilant
Brother Vigilant is a Black Shield Deathwatch Chaplain, serving in the Jericho Reach.[1]

Brotherhood Banner
Many are the banners of the Grey Knights Brotherhoods. Each commemorates a great victory from the Chapter's past and is woven through with silver threads to thwart the sorceries of the foe. To fight beneath a Brotherhood Banner is to fight in the full gaze of one's forebears, and to redouble one's efforts because of it.[1]

One Of The Fell
One Of The Fell is among the thousands of dangerous beings, that are secured within the Imperium's cells beneath the Imperial Palace.[1]

One True Armour
The One True Armour[2] is a suit of Power Armour commonly seen worn by the Emperor during the Great Crusade and Horus Heresy.[1] Always depicted as golden, after his wounding by Horus during the Siege of Terra it is said that the Emperor's armor was removed and melted down at his own order in order to create badges to honor the Imperial Fists Terminators that had fought beside him.[3] Pieces of the Armour are placed inside the Crux Terminatus worn by an especially honored Space Marine Terminators. Meanwhile, all Grey Knights Cruxes contain a shard of the Armour.[2] The right Gauntlet of the One True Armour is currently in possession of the Dark Angels, who used it to create thousands of Crux Terminatus badges.[2]

Oneius Prayd
Oneius Prayd is a former Captain of the Red Scorpions Chapter and current leader of a Red Corsairs warband.[1]

Ong
Ong was a Captain of the White Scars Chapter. While leading his Company in battle against the Dark Eldar, Ong was separated from his Battle Brothers and surrounded by the Xenos. While he fought them ferociously, the Archon leading the Dark Eldar was able to spear Ong through his back, leaving him mortally wounded. As he collapsed to the ground, the Archon mockingly asked if Ong had any last words to say before he died. Ong answered with a roar, "For the Khan and the Emperor!" as he fired a bolt round into the Archon's head, before dying. His Company would go on, to defeat the now leaderless Dark Eldar and his body was recovered by his Battle Brothers after the battle.[1]

Ongoth Jackals
The Ongoth Jackals are shabby looking Astra Militarum Regiments, that wear ill-fitting greatcoats and scavenged uniforms.[1]

Oniker
Oniker was a Sergeant of the Silver Skulls Chapter's Eighth Company.[1] He was second-in-command to Captain Keile Meyoran until his death at the hands of Warboss Skullrencha, which left a void within the Company. It was only after Skullrencha was killed and his forces defeated that Prognosticator Shae Bast, Captain Meyoran's advisor, cast the runes that would determine his replacement. The unpopular choice of Sergeant Gileas Ur'ten sat well with Meyoran, but seemed like an ill omen to many within the the Chapter.[1]

Only War: Eleventh Hour
Eleventh Hour is an introductory adventure for the Only War roleplaying game. Fight for your very survival in a desperate race against time across an Ork-infested death world. A set of basic rules are included to help players and Game Masters become familiar with the Only War roleplaying game.

Only War (RPG series)
Only War is a standalone roleplaying game (RPG) where the players assume the roles of soldiers in the Imperial Guard and fight the enemies of the Imperium of Man. Only War is fully compatible with FFG’s other Warhammer 40,000 Roleplay series.

Minotaur (Ship)
The Minotaur is a Lunar Class Cruiser. It was seen during the Gothic War and has had its torpedoes replaced with a Nova Cannon.[1]

Minotaur Artillery Tank
The Minotaur Artillery Tank is a self-propelled artillery vehicle of the Imperial Guard. Heavily armoured and armed with two Earthshaker Cannons, this highly-durable vehicle is intended to operate in the heart of combat, providing fire support while under threat from the enemy's guns and redeploying under its own power.[1]

Minotaurs
The Minotaurs are a loyalist Space Marine Chapter with a particularly brutal reputation and mysterious ties to the High Lords of Terra.[1b]

Mionas
Mionas is a Silver Templars Primaris Apothecary, attached to its Third Company and is considered to be a hero to his Battle Brothers there.[1]

Miphaxe Za'tor
Miphaxe Za’tor was a Salamanders Chaplain, during the Horus Heresy.[1]

Mira
Second Lieutenant Mira of the 203rd Cadian Regiment fought on Graia during the Graia Invasion.[1]

Mira III
Mira III was the site of a battle between Orks and the Ultramarines' Fulminata demi-Company some time after the Great Rift's creation.[1]

Mirac Chalosa
Mirac Chalosa is the current Lord Phalanx of the Imperial Fists Chapter[1], but was once the Captain of its 8th Company.[2]

Mirage Class Titan
The Mirage Class Titan is a class of Imperial Titan known to be a heavy type comparable to a Warlord or Carnivore.[1]

Mirage Launchers
A Mirage Launchers are mounted on the Harlequins skimmers. They are one-shot holo-grenade pods that, when triggered, emit an explosion of blur and blinding colors, masking the skimmer from sight of the enemy.[1]

Miral
Miral (sometimes also known as Miral Prime)[3] was a death world located in the Ultima Segmentum. It was covered predominantly in harsh jungles, though one other notable feature was the rocky mesa known as the Giant's Coffin, which featured an outpost of the Scythes of the Emperor Space Marine Chapter[1][6b] The local human population was composed mostly of savage troglodytes who lived on the rocky plateaus. Neophyte Hwygir of the Scythes of the Emperor claimed such heritage.[2]

Miral II
Miral II (also known as Miral Two[2b]) is a world of the Imperium. It was successfully saved from the ravages of Hive Fleet Leviathan by the Imperial Fists in 997.M41.[1]

Miral Rex
Miral Rex is a Splinter Fleet of Hive Fleet Kraken.[1c][3]

Miral System
The Miral System is a system of Imperial space.[1a] When the Tyranids of Hive Fleet Kraken attacked and destroyed the planet Sotha, the Scythes of the Emperor Chapter were forced to flee their homeworld; they retreated to the Miral System.[1a] The Tyranids then moved on the Miral System as well.[2][3]

Miranda Blithia
Miranda Blithia is a Ordo Malleus Inquisitor of the Askellon Sector and is known to search for Humans possessed by Daemons.[1] The Inquisitor will then free them from the Daemon and forcibly recruit these now hardened survivors, as part of her retinue. Known as the Everdamned, they view Blithia as their mistress and savior and serve her faithfully. The Inquisitor, however, views each of the Everdamned as merely expendable weapons to be used in her endless battles against Daemons.[1]

Miriael Sabathiel
Miriael Sabathiel was a Sister Superior of the Order of Our Martyred Lady and is the only Sister of Battle acknowledged to have willingly fallen to Chaos. A Canoness of the Order, Olga Karamanz, was murdered by Miriael when she tried to apprehend her, even as the Canoness proclaimed a desire to help Miriael.[1]

Mirienh
Mirienh is an Eldar Exodite World that lies within the Eastern Fringe.[1]

Miriya
Celestian Miriya is a member of the Order of Our Martyred Lady.[1]

Iudex Ferox
Iudex Ferox is an Inquisition Battle Cruiser, which is under the command of the Ordo Xenos Inquisitor Lord Otto Dagover.[1]

Iulia Lestia
Iulia Lestia was an Ordo Malleus Inquisitor Lord who served as the Inquisitorial Representative on the High Lords of Terra, until her death ten years before the 13th Black Crusade began.[1]

Iulus Fennion
Iulus Fennion is an Ultramarines Sergeant from the 2nd Company, under Captain Cato Sicarius. His Tactical Squad has been nicknamed "The Immortals," as it has not taken a single casualty since its current roster was formed in 829 M41, despite performing many perilous front-line duties.[1a]

Iustices
Iustices is a member of the Tribunate Pentekontarchoi of the Adeptus Custodes in the Era Indomitus.[1]

Ivald XII
Ivald XII was the site of a battle between the Blood Angels Chapter and the Shattered Fang Ork Clan.[1]

Ivandar
Ivandar was a member of House Lucaris who piloted the Knight Tyrant Death of Hope. He was killed during the War on Turris.[1]

Ivano Caroson
Ivano Caroson is the High Cleric of the Transcendent Eye Tzeentch Chaos Cult.[1]

Ivanus Enkomi
Ivanus Enkomi, the Voice of the Minotaur, is the current Reclusiarch Chaplain of the Minotaurs.[1]

Ivar of the Wound
Ivar of the Wound was a semi-mythical figure on the planet Neva.

Ivasnophon
Ivasnophon is a Magos Dominus[1] (Technoarcheologist Dominus)[2a] of the Adeptus Mechanicus. A curt but shrewd commander, he commanded Mechanicus forces during the Diamor Campaign where he attempted to tame a Daemon cage device located on the planet of Amethal and created by some ancient race long time before the raise of Humans, to captivate and contain the Daemons. Ivasnophon was close to revealing the true identity of this xenos device and was convinced that he could replicate their technology to catch and confine Daemons.[1a] Alas, he was killed by Kharn himself during the end phase of the battle for the planet of Amethal.[1b][2b] Though it seemed that with his death all of gained by him secrets were lost, Ivasnophon inloaded his personality and mental algorithms to his backup body again in the deep undergrounds of Metalica, intending to continue his work for the Omnissiah.[1c]

Ivixia Dannica
Ivixia Dannica is a famous member of the Ordo Malleus.

Ivmarus Trilmachio
Ivmarus Trilmachio is a Primaris member of the Brazen Skulls and the Deathwatch Captain of the Eye of Octos' Watch Company Primus. He is currently among the Watch Fortress' forces, that are fighting Hive Fleet Leviathan on Death of Bianzeer.[1]

Ivon Gerat
Ivon Gerat is a Puritan Ordo Malleus Inquisitor.[1]

Ivory Fang
The Ivory Fang are a Word Bearers Warband.[1] They are known to have taken part in the Nachmund Rift War.[2]

Ivory Fang (Titan)
Ivory Fang was a Warhound Scout Titan of the Legio Invigilata.[1] At the time of the Third War for Armageddon, Ivory Fang was commanded by Princeps Haven Havelock. The Titan took part in the Helsreach Crusade as part of an Invigilata battle group led by Princeps Majoris Zarha Mancion. Late into the siege of Helsreach, Ivory Fang was destroyed by the Ork Gargant Godbreaker while patrolling the Rostorik Ironworks.[1]

Ix'thar'ganix
Ix'thar'ganix is a Lord of Change of Tzeentch, also known as the Slayer of Destinies.[1]

Ix'thar'num
Ix'thar'num is a Lord of Change.[1]

Ixaniad Sector
The Ixaniad Sector is a Sector of the Imperium located next to the Calixis Sector in the Segmentum Obscurus.[1]

Ixas
Ixas is an Imperial Forge World, which contains the Las-Impulsor STC.[1]

Ixatotekh
Ixatotekh is a Necron Lord of the Maynarkh Dynasty. He is known both as the Jackal Regent and Lord Hunter of the Void.[1]

Heliopolis Bridge
The Heliopolis Bridge was a bridge on the planet Armageddon, which connected Phoenix Island with the Fire Wastes.[1] During the Third War for Armageddon, the invading orks landed a rok in the Fire Wastes near the Heliopolis Bridge.[1] After a horde of orks had stormed across the bridge to assault Phoenix Island, the bridge was completely destroyed, cutting off reinforcements and supplies to the island.[2]

Helioret Sector
The Helioret Sector is a Sector of the Imperium. It is dominated by the Departmento Munitorum and plays an important strategic role by providing war materials to the northern Ultima Segmentum.

Helios
Helios is an Imperial Forge World, known for being the original birthplace of the Land Raider Helios.[1] During the infamous Siege of Helios in 857.M38, the Red Scorpions Chapter helped the planet to throw out the Orks invasion. In gratitude they were granted with the secret of Helios pattern missile launcher. Henceforth Red Scorpion armed their Land Raiders with this launcher and always came to help citizens of Helios from the ongoing ork attacks.[2] It is known that Blood Angels' 2nd Company fought for gas refineries on this planet with some unknown enemy.[3]

Helios (Custodian)
Helios was a Tribune of the Legio Custodes during the Horus Heresy. He commanded the Custodes in the War Within the Webway until he was killed[1b] and his responsibilities were assumed by Jasaric.[1a]

Helios (Ultramarines)
Helios was a Chaplain of the Ultramarines, who served with the Chapter's Eighth Company during the Indomitus Crusade.[1] He was one of the senior Ultramarines who commanded forces in the defence of the Agri World Meto against an invading ork horde.[1]

Helios Alpha
Helios Alpha was a Hive World of the Imperium.[1]

Helios Defense Missile
The Helios Defense Missile is a type of Missile Launcher array used by the Imperium on Knight Porphyrion.[1]

Heliosa-54
Heliosa-54 was the High Matriarch of Luna's Selenar Cult, when the Emperor attacked in the First Pacification of Luna.[1] Even as her forces resisted the invading Space Marine Legions, Heliosa-54 knew they would not be able to defeat the Emperor's forces. However Heliosa-54 sought to deny the Emperor the Magna Mater relic, which he coveted for himself. She entrusted the Mater's safety to her close confidant Ta'lab Vita-37 and then told the Gene-witch to run, before sadly erasing her memories of Vita-37. Once this was done, Heliosa-54 surrendered to the Emperor by asking him to "call off his wolves".[1]

Heliosa-78
Heliosa-78 was the ruling Matriarch of Luna's Selenar gene-cults. Arrogant and gaudy, Heliosa nonetheless maintained her position over the remaining astartes-creation technology on Luna. During the Solar War at the end of the Horus Heresy, she was commanded by Rogal Dorn to destroy her precious Gene-Seed technology on Luna should it fall into traitor hands. However as Abaddon and his forces stormed Luna, she hesitated to carry out the Primarch's orders. She instead pledged herself to Warmaster Horus and pledged to deliver onto him new Space Marines.[1]

Heliosicon Tower
The Heliosicon Tower was during the Horus Heresy one of the tallest structures of the Imperial Palace of the Emperor. It got its name from the views it commanded of the Terran sun when it rose over the atmospheric pollution in M30. It had a bulbous minaret at the top, housing not only facilities but also crenellated terraces outfitted both for observation as well as maintaining interceptor missile launchers.[1]

Heliotrax
Heliotrax is an Imperial Archive World in the Prismata System, which was devastated during the Chaos Invasion of the Stygius Sector.[1]

Helispex Engine
The Helispex Engine is a sacred artifact of the Adeptus Mechanicus Genetor cult and is located in Augusteam on the planet Hydraphur.[1]

Heliton
Heliton was a Captain in the Emperor's Children Legion, during the Horus Heresy. Shortly after the Dropsite Massacre, Heliton was among the Legion's Brotherhood of the Phoenix who came to a meeting called by Captain Lucius and were convinced by him that a Daemon has possessed their Primarch, Fulgrim. Incensed at the idea[1a], the Brotherhood devised a plan to ambush the Primarch aboard the Strike Cruiser Andronicus when Fulgrim was due to visit the lab of Chief Apothecary Fabius[1b], and then find a way to force the Daemon to leave his body[1a]. However during the ambush, Fulgrim proved himself to be a deadly opponent despite being vastly outnumbered, and he mortally wounded Heliton. Though the Captain would survive to see Fulgrim captured by the Brotherhood[1c], he died from his wounds shortly afterwards.[1d]

Helius
Helius was a Wing Captain of the Imperial Navy, serving with the 5082nd Naval Wing.[1a] He was third-in-command of the 5082nd at the onset of the Helsreach Crusade. By the 40th day of the Crusade he had assumed command of the Wing, following the deaths of Commanders Barasath and Jenzen.[1a] Towards the end of the siege, Helius's Lightning was shot down while the Wing was trying to bring down the Ork Gargant Blood Defyla. Helius survived the crash landing, but the orks on the ground tore him apart as he attempted to escape the wreckage.[1b] In an account of the Crusade contained in the memoirs of Commissar Falkov, Helius's death was portrayed slightly differently so that it could be used as Imperial propaganda - rather than merely being shot down, Helius was stated to have intentionally rammed his Lightning into the Blood Defyla.[1b]

Helius Tarracine
Helius Tarracine was the head of House Tarracine, an Imperial mercantile clan based out of Hive Helsreach on Armageddon.[1] In the aftermath of the Third War for Armageddon, House Tarracine emerged from the conflict relatively unscathed (compared to the other merchant houses of Helsreach). As a result, Helius and his House were in a good position to bolster their power during the rebuilding of Helsreach. In particular, Helius's four daughters were highly sought after by many of the diminished rival Houses, in hopes of an inter-House marriage.[1]

Helix-pattern Narthecium
The Helix-pattern Narthecium is an enhanced version of the equipment, that is commonly used by the Adeptus Astartes' healers and it is also an Imperial relic.[1]

Helix Gauntlet
Helix Gauntlets are specialized medical devices worn by Vanguard Space Marine Helix Adepts. Essentially a scaled-down version of an Apothecary's Narthecium, a Helix Gauntlet is capable of retrieving and storing gene-seed from a fallen battle-brother in addition to providing stim-charges that can bring wounded comrades back to fighting strength.[1]

Helixus (Chaplain)
Helixus is a Chaplain in the Ultramarines Chapter's 3rd Company.[1]

Helixus (Ultramarines)
Helixus was a Space Marine of the Ultramarines.[1a] He served in his Chapter's Second Company. At various points he was attached to Squad Romulus[1a] and Squad Chronus.[1b]

Trosque
Trosque is a Sergeant of the Reclaimers Chapter. He was part of the Viridian Expeditionary Force, accompanying Captain Gries in the initial assault on Fidelis.[1]

Troth
The Troth, also known as Homo Sapien Verdantus, are a recognized strain of Abhuman within the Imperium. They are restricted to the world of Verdant.[1]

Troudor
Troudor is an Imperial world.[1] This planet was part of the empire of Cardinal Bucharis during the Plague of Unbelief period. It was one of the earliest planets to revolt under the influence of Confessor Dolan Chirosius.[1]

Troupe of the Flickering Blade
The Troupe of the Flickering Blade is a Harlequin Troupe, that is led by the Avatar Alanna'Darra.[1]

Troven
Troven was a Thunderhawk pilot of the Black Templars Chapter. He was amongst those Marines who fought in the Helsreach Crusade under Reclusiarch Merek Grimaldus.[1]

Troxx
Troxx is an Imperial world whose corrupt Planetary Governor rebelled against the Imperium in the aftermath of the Great Rift's creation. However, the Raven Guard Chapter has arrived to end his rule and have already laid siege to the Governor's heavily fortified palace.[1]

Truan IX
Truan IX is a Dead World, formerly of the Imperium.[1] The Dark Angels Chapter, under the command of Supreme Grand Master Azrael, launched an Exterminatus on Truan IX, leaving it a dead and desolate world[1]. In 951.M41 however, a taskforce from the Doom Warriors Chapter detected sorcery in the ruins of a long dead city on the planet and diverted to investigate the disturbance. There amongst the ruins the Doom Warriors discovered a Psyker-cult attempting to commune with slumbering minds of incalculable power; which they believed to be entombed far beneath Truan IX's surface. Acting quickly, the Doom Warriors launched a devastating assault that destroyed the cult and halted the blasphemous ritual before it was completed.[2] Other source stated that the Doom Warriors fought in the Truan City with Orks. After the recapturing city by Space Marines, Orks were expelled not only from the planet, but from the System at all.[3]

True Daemon Engine
A Daemon Engine or True Daemon Engine is an amalgam between a combat vehicle and a Daemon.[Needs Citation]

True Death
A True Death is the act of destroying the essence of a Daemon entirely, rather then simply banishing it back to the Warp as is the case with the destruction of most Daemons slain in the Materium. Often a true death requires a use of a special relic, ritual, or an overwhelming amount of psychic might.[1][2]

True Name (Audio Drama)
True Name is an audio drama by David Annandale.

True Sons
The True Sons are a warband of the Sons of Horus and one of the Thrice-Cursed Traitors, those who turned their back on Abaddon the Despoiler after he took command of the Legion, refusing to become part of the Black Legion.[1] The True Sons never broke the tradition of worshiping their Primarch Horus as a god, and cover their armour in the symbol of the Eye of Horus. The True Sons build effigies of Horus wherever they go, bowing down to them before symbolically setting them ablaze.[1]

True Sons of Cthonia
The True Sons of Cthonia were an irregular Sons of Horus formation, more concerned with their Legion's culture and honor than the wider war effort of the Horus Heresy.[1]

True name
Every Daemon has a true name that is used to bind it to one of the Chaos Gods. Repeating a Daemon's True Name to it binds it to the speaker. The confusion of a new master significantly disorients and weakens the Daemon, allowing it to be destroyed or banished more easily, as demonstrated by Justicar Alaric and Imperial forces when banishing Ghargatuloth on Volcanis Ultor[1]. For Daemons who were once mortals, such as Chaos Space Marines who have ascended to Daemon Prince status, their mortal names sometimes function as their True Names. During the Invasion of Ultramar, Uriel Ventris weakened the Daemon Prince M'kar by identifying him aloud as Maloq Kartho, formerly a Dark Apostle of the Word Bearers[2].

Truename Staff
Truename Staves are sanctified ornate staves etched with the True Names of nine and ninety Daemons. They are created by the Ordo Malleus, to capitalize on the particular dread True Names hold for Daemons. Each blow from a Truename Staff tears at the essence of daemonhood itself.[1]

Truesilver Armour
Truesilver Armour is a type of Armour used by the Grey Knights. Strands of sanctified silver and iron have been embedded into the vehicle's armour, rendering it poisonous to the touch of Daemon's and Psykers.[1]

Truestar
Truestar is a famed Tau Commander of the Tau Empire.[1]

Trug Vereas
Trug Vereas was a miner who lived in Vervunhive on the planet Verghast.[1] He was working in one of the mines when the Zoicans attacked Vervunhive. The Zoicans' opening artillery bombardment caused a cave-in in Number Seventeen Deep Working which killed Trug.[1]

Trukk
A Wartrukk is an Ork vehicle primarily used for transporting Orks across the battlefield at breakneck speeds.

Trukk Boyz
Trukk Boyz are Orks, who obsessively use or cling to vehicles as they plunge headlong towards enemy lines.[1]

Shalaxi Helbane
Shalaxi Helbane, known as the Monarch of the Hunt[3a], is a Slaanesh Keeper of Secrets and is the undisputed martial champion amongst the Chaos God's Daemons.[1]

Shalefist
The Shalefist are one of the Ironhead Squat Prospector clans in Necromunda's north-western hemisphere.[1]

Shalisha Talaris
Shalisha Talaris is an Ordo Xenos Inquisitor, who took part in the Imperium's efforts to defend the Aberrus System, from a tendril of Hive Fleet Kraken.[1] However as the Imperial forces struggled to do so, Talaris's Psykers learned that a second Hive Fleet was approaching the embattled System. This new Hive Fleet was twice the size of the attacking tendril and the Inquisitor knew it would overrun the Aberrus System. When it did, she had no doubt that the Tyranids would then make their way to the nearby Grendl Stars and consume its hyper-violent Barghesi Xenos species. Talaris feared that fate of the entire Eastern Fringe would hang in the balance if the Tyranids succeeded. In order to make sure that did not happen, Talaris quickly sent out a desperate plea for aid to the Indomitus Point Deathwatch Fortress. She had an ally in a Deathwatch Captain who served there, and the Inquisitor could only hope that her message convinced him to aid the Aberrus System.[1]

Shallethrax
Shallethrax is a Forge World of the Imperium known to manufacture munitions.[1a]

Shaloong
Shaloong is an Imperial Navy Commodore of Battlefleet Machorta and he took part in the initial defense of Machorta Sound from the Crusade of Slaughter.[1] The Commodore commanded Strike Group Justicarius and was among the Battlefleet's forces defending Fomor III. However when the Crusade of Slaughter began to overrun both the world and the Fleet's ships, Admiral Treheskon gave the order to retreat. Strike Group Justicarius was among the last to prepare to escape when Shaloong received a message from his fellow Commodore Eloise Athagey. Athagey had been contacted by the Inquisitor Rostov, who was still trapped on Fomor III and demanded she aided in his evacuation. This was as the Crusade of Slaughter's ships were advancing and Athagey knew her Strike Group Saint Aster, would not be enough to hold them back. Shaloog was asked to aid her and the Commodre was reminded that he owed Athagey for the Dandra debacle. The Commodore agreed to help her and their Strike Groups fought the Crusade of Slaughter, while Athagey's Battle Cruiser, Saint Aster went to rescue the Inquisitor. Despite losing several of their ships, Athagey was able to evacuate Rostov and the two Strike Groups were able to escape from Fomor III.[1]

Shaman
Shamans were the earliest form of Human Psykers. Highly important to the history of the Galaxy, they gave birth to the Emperor.[1]

Shaman (Beastmen)
Shamans are Chaos worshiping Beastmen, who have been blessed with psychic powers and lead the sacrificial rites at their tribe's Herdstone.[1]

Shambarac System
The Shambarac System contains Imperium worlds that each hold sprawling shipyards in their orbits. Unknown to the Imperium, the System's worlds have been infected with Genestealer Cult cells from the Cult of the Four-Armed Emperor.[1] Sometime after the Great Rift's creation, these Cult cells staged a series of uprisings, which allowed them to gain control of the System and more importantly its numerous shipyards. The cells used the shipyards to begin creating a seeding fleet, to spread their faith throughout the Sub-Sector, but a sudden convulsion of the Great Rift saw the System cut off by a ferocious Warp Storm. However, unbeknownst to the Cult cells, the Deathwatch Watch Companies of the Null Breach had been lying in wait to strike and when the Warp Storm appeared, they capitalised on the cells' confusion and attacked. The Deathwatch proceeded to take apart each of the Cult cells' upper brood structures, which left their lower orders floundering without leadership. When the Warp Storm later passed the Shambarac System, the Watch Companies returned to Null Breach and let conventional Imperial forces descend upon the leaderless Cult cells and slaughter them wholesale.[1]

Shambas
Shambas was a Valhallan Astra Militarum officer.[1] Originally serving with the Valhallan 296th, following the regiment's merger with the Valhallan 301st to alleviate losses taken defending Corania from the tyranids, he became a member of the Valhallan 597th. Holding the rank of Captain, Shambas commanded the 597th's Sentinel divisions.[1]

Shambling Horde
The Shambling Horde is a foetid Death Guard Warband, who are led by Typhus the Traveler.[1a]

Shamha Ygra-Thrysh
Shamha Ygra-Thrysh is a Daemon Prince who began a plot to dethrone Abaddon the Despoiler as the Warmaster of the forces of Chaos. The plot was discovered by Abaddon, though, and he had the Arch-Lord Discordant Vex Machinator join Shamha's fellow conspirators as a double-agent. Machinator gave off an aura that causes vexation, confusion and dismay to those around him and this caused havoc when Shamha and his conspirators met to discuss their plot. Soon suspicion and paranoia became rampant amongst them and a bloodbath quickly erupted, as the conspirators turned upon each other. When it was over, only Vex Machinator emerged alive to report his success to the Despoiler.[1]

Shamiam
Shamiam was a village on the planet Hagia, which lay on the Tembarong Road approximately 150km northwest of the Holy Doctrinopolis.[1a][1b]

Shamshir Jetbike
The Shamshir Jetbike was a rare variant of the Scimitar Jetbike, that was heavily used by the White Scars Legion during the Great Crusade and Horus Heresy for its increased speed and maneuverability. However, production of the Shamshir was limited to small Mechanicum enclaves established in the Kolarne Circle and maintained by an ancient treaty with the White Scars and their Primarch Jaghatai Khan.[1]

Shand (Admiral)
Shand is a Battlefleet Solar Admiral, who serves in the Indomitus Crusade and is the commander of the Imperator Judicium Torchbearer Fleet.[1]

Shand (Commissar)
Shand is the heavily scarred Chief Commissar for the Cadian 101st Regiment, whose Guardsmen both feared and respected him.[1]

Shandel
The Shandel is an Imperial Navy Escort that took part in the Pyrus Reach Conflict.[1]

Shang
Shang (sometimes spelled as Sheng[1]) was a Lord Commander[3] of the Night Lords during the Great Crusade and Horus Heresy.[1] Serving as the Equerry of Primarch Konrad Curze, Shang was a close Confidant and aid of the Night Haunter. Unlike Sevatar he was genuinely loyal to Curze as opposed to his mission to rule through fear. Curze considered Shang one of his few sons that he did not hate, which is why he made him his equerry. However Curze did see Shang's devotion as a weakness that could be manipulated. During the destruction of Nostramo, Shang pleaded with Sevatar to try and halt Curze's rampage. Sevatar refused and condemned Shang as weak, but the Equerry in turn was the first Night Lord to point out that Curze was going mad.[3] During the Thramas Crusade Shang accompanied his Primarch and Sevatar to the surface of Tsagualsa in the meeting with Dark Angels Primarch Lion El'Jonson and his own Honour Guard. In the subsequent fight between the two sides, Shang helped return the wounded Curze to safety after he helped kill the Dark Angels Captain Alajos.[1] After the disappearance of Curze, Shang became emotionally broken but was determined to reforge the Legion and find their missing Primarch. However he became embroiled in a vicious power struggle with Gendor Skraivok. Shang maintained that the future of the Legion lay with reaving and finding Curze, while Skraivok wanted to rejoin Horus and push on Terra. Ultimately Shang attempted to dispose of Skraivok by locking him in the maze aboard the Nightfall. However thanks to his Daemon Weapon Skraivok was able to escape and easily slew Shang in a duel, gaining the supremacy of the Night Lords in the process.[2]

Shang (Wyvachs)
Shang is a member of the Wyvachs Xenos species, that faithfully serves the Radical Ordo Xenos Inquisitor Kyria Draxus. They possess a deep psychic bond, and it is said that Draxus can see through the eyes of the winged creature.[1]

Shangh VI
Shangh VI was the site of a victorious battle for the Iron Hands Chapter.[1]

Dynax-Abultra
Dynax-Abultra is an Imperium Forge World that lies near the System that holds Ullanor Prime, the Homeworld of the Ork Warlord known as The Beast. During the War of the Beast it was used as a launching point for a number of the Imperium's warships, that were led by Magos Dominus Gerg Zhokuv, as the third invasion of Ullanor Prime began.[1]

Dynax Primus
Dynax Primus is a Forge World of the Imperium.[1] It is known that Macharius Omega tanks are produced on this planet.[2]

Dynostix V
Dynostix V is an Imperium Forge World that was looted by the Ork hordes of the Warlord Ghazghkull Thraka.[1]

Dyrochi Ferric Jackals
The Dyrochi Ferric Jackals are Regiments of the Astra Militarum.[1]

Dyros
Dyros, known as the Scorched Knight, was an Imperial Freeblade from Alaric Prime.[1]

Dyros Dar Draconis
Sire Dyros Dar Draconis is a Knight of House Draconis, piloting a Knight Warden.[1] Sire Dyros fought in the the Pyrodiahn Campaign; he was part of Lady Jennika's lance of Knights during the evacuation of Planetary Governor Juliandros Beatifica from the planet Pyrodiah when it was revealed that Pyrodiah was a Necron Tomb World.[1]

Dysactis
Dysactis contains the heathen Temple of Ascension, which became sought after by the Daemon Primarch Mortarion in the aftermath of the Great Rift's creation.[1] After Mortarion led the Death Guard in invading the world, they were confronted by his brother Perturabo and a vast host of Iron Warriors and the Chaos Titans of Legio Abhorrax. The two sides soon clashed, but at the battle's end Mortarion was triumphant and Perturabo was forced to flee. Now with nothing to stand in his way, the Daemon Primarch was able to find the Temple of Ascension and the Death Guard claimed the secrets it contained.[1]

Dyseph IX
Dyseph IX is an Imperial world, that lies within the Dysephamine System. It was later conquered by the Company of Misery Warband and the Dreadblade Hatred of Krastellan when they invaded the System[1], during the Psychic Awakening[2]. The Company of Misery then began executing every Psyker they came across on Dyseph IX, though, a plea for aid was able to be sent to the Imperium. The Hatred of Krastellan anticipated this, however, and added its own message to the plea, challenging the renowned Freeblade Hekhtur to a duel[1]. Meanwhile, Dyseph IX's request for aid was heard by one Imperial official who refused to believe them. Instead he claimed the killing of the psykers was more aligned with the behavior of Space Marines and the world's ignorant population was being punished for allowing such heresy on their world.[2]

Dysjunction
A Dysjunction is an event in the Webway which is sometimes triggered by the Dark Eldar or other creatures in Commorragh. During a Dysjunction, the fabric of the Warp mixes with that of the Webway, causing daemons to pour out at unexpected places. Commorragh has been warded by Asdrubael Vect but they can rarely hold the daemons away for too long.[1] It is, however, a good and opportune time for archons who are trying to get rid of their rivals efficiently.[2] One of the known Dysjunctions was triggered around the time of the resurrection of El'uriaq, one of Vect's most ancient enemies.[3] Another, caused at the end of M41 by the birth of Yvraine, has destabilized the city.[4]

Dystra Angelicus
Dystra Angelicus is an Imperium Shrine World that was invaded by Hive Fleet Kraken during the Second Tyrannic War. Though the Imperium sent forces to defend the world, Dystra Angelicus' final fate is not known.[1]

Dyvanakh Dynasty
The Dyvanakh Dynasty is a Necron Dynasty which has only recently fully awoken. Originally awakening from the Great Sleep in early M41 from their Crownworld of Trakonn, the Necrons of the Dyvanakh Dynasty were unable to shake off their hibernation-induced disorientation for nearly five centuries and this made them vulnerable to an assault by a nearby Forge World of the Imperium. Eventually, the Dyvanakh were able to repel the human siege and drive the Imperial forces from their world. Since then, they have been attempting to search for other lost Tomb Worlds of their Dynasty. Thus far they have been unable to make contact with any, as the missing Dyvanakh worlds were engulfed and destroyed by a Warp Storm thousands of years ago.[1]

Dzansk
Dzansk was an Imperial Guard Captain in the Cadian 44th Heavy Infantry Regiment[1a], and had fought to defend the Fortress World during the 13th Black Crusade, until it was destroyed by the Despoiler[1b].

Dzarak
Dzarak is a Crimson Slaughter Sorcerer.[1]

Dzargon Draznicht
Dzargon Draznicht is a member of the Crimson Slaughter. Once the wisest mind in the Crimson Sabres before their corruption, he was renowned for his preternatural perception, which caused him to develop a Mutation when his Chapter fell to Chaos. His mind was opened to the Warp and a baleful third eye opened upon his forehead, ever seeking new ways to unleash murder. Now Draznicht follows Kranon as his right-hand man and Chosen warrior.[1]

Dzarton
Dzarton was the Captain of the Crimson Sabres Chapter's Fourth Company, when they committed the massacre of the world Umidia's population. Afterwards Dzarton and his Chapter were cursed with constantly hearing the voices of their victims and were declared Excommunicate Traitoris by the Imperium for their actions on Umidia, as well as on Demetra. The Chapter then fled to the Eye of Terror, seeking martyrdom and redemption, but this later changed in 938.M41 when their Chapter Master Sevastus Kranon declared that they would live and be reborn as the Crimson Slaughter Warband. When Dzarton heard this he was outraged, but did not act to prevent it from happening; as those that did were killed or taken prisoner, by their former Battle Brothers. Instead Dzarton bided his time and contacted his Company about his plan to escape their now corrupted Chapter. Kranon soon directed his officers to reorganize their old companies, to form smaller warbands that would prove more flexible to operate, as the Crimson Slaughter began to adapt to their new life outside the Imperium. When several duels broke out over the right to lead these warbands, they caused confusion amongst the Crimson Slaughter and Dzarton quickly gathered his former Company and seized the ship, Pride of Rhoghon. With the ship in their command, Dzarton and his Company fled from the Crimson Slaughter's fleet; with the Captain telling their former Brothers that he and Company would remain Crimson Sabres and should they meet the Warband again, blood would be spilled.[1a] They then entered the Warp, but were lost within it for sometime before they escaped[1c] and made their way to their final destination in 941.M41 — their first homeworld, Rhoghon. Though it was still rad-contaminated, from when it fell to an invasion by Daemons, the Captain and the fifty-nine members of his Company secretly made planetfall. There amidst its ruins Dzarton hoped to restore the Crimson Sabres and also made the vow, that he would hunt down and kill Kranon for his betrayal of their Chapter[1b]. Since then there have been scattered reports within the Imperium, citing witnesses who have seen the uniform and heraldry of the Crimson Sabres; though now there can be no way to be sure, due to the efforts of the Inquisition. For once the Crimson Sabres were declared Excommunicate Traitoris, the Chapter's history, and any records that mention their name, were erased, covered up or scratched out. In many ways it is as if they never existed.[1c]

Dzukar
Dzukar is a Chief Technomancer of the Oruscar Dynasty.[1]

EMP Discharge Cannon
The EMP Discharge Cannon is a type of Tau weapon used on Battlesuits. It emits a powerful EMP wave that disables enemy war engines.[1]

EMP grenade
EMP (electromagnetic pulse) grenades also known as Pulse Grenades[2] are used by the Tau for destroying vehicles. They emit a small electromagnetic pulse to destroy nearby circuitry. It is similar to a Haywire Grenade but not as powerful.[Needs Citation]

Eagle's Eye
The Eagle's Eye is a magnificent Adeptus Custodes helm that incorporates sensorium-gheists which have been trapped within micro-reliquaries inside the helm. They are compelled to shriek their technomantic warnings, whenever danger threatens the Eagle's Eye's wearer.[1]

Eagle's Scream
The Eagle's Scream is a ferocious master-crafted bolt weapon incorporated into the Adeptus Custodes Captain-General Trajann Valoris' personal weapon, the Watcher's Axe.[1] Eagle's Scream fires adamantium-tipped penetrator bolts at a ferocious rate.[2]

Ganbold
Ganbold is the customised bike of Captain Nergui of the Deathwatch.[1]

Gandian Saturnalia
Gandian Saturnalia is an Imperium world that suffered a civil war in its past.[1]

Ganf Magna
Ganf Magna is a Frontier World in the Calixis Sector. It is contested by Feral Orks and Polygum is exported from here.[1]

Gang
Gangs are violent, territorial groups that can be found throughout the Imperium. Hive Worlds are known for their extensive amount of gangs. Even Terra has a huge number of gangs formed from the destitute non-adept population. Hive world gangs are often part of the powerful rival families or clans of the hives. Some gangs (known as brat gangs) are from the young nobility of hive world cities, which descend to attack the lower-level gangs. Powerful lower level gangs are sometimes legitimized by the Planetary Government as the hive world's planetary defense forces, in order to keep down the most anarchic elements, and even to defend the planet if it is attacked. From there they may be recruited into the Imperial Guard. Hive gangs often assume a name reflecting whatever they identify themselves with, such their territory, environment or fighting style. On the hive world of Tellus, for instance, gangs were recorded as having names such as the "Bad Rad Boys", the "Metal Maniacs", the "Screaming Scabs" and the "Zeta Death Phalangites".[2]

Gang Lookout
Gang Lookouts are Necromundan Underhivers who are used by gangs to keep watch over the borders of their territory and to warn them of unwanted visitors.[1][3] Some Gang Lookouts are supplicants hoping to impress the gang or loyal locals, who know that the status quo is better than the arrival of a new gang in their hab block.[1] They may even be used by the gangs to lead unwelcome visitors into an ambush.[2][3]

Gang Magna 632nd Regiment
The Gang Magna 632nd Regiment are an Imperial Guard Regiment, that took part in the Achilus Crusade.

Gang Matriarch
Gang Matriarchs are the second in command within House Escher's Underhive gangs.[1] They are chosen from the craziest, wildest and most homicidal members of a gang and serve as an enforcer, Underhive assassin and a debutant of death. A Gang Matriarch will always carry the gang's deadliest weapons and favors wearing even more outlandish dress than most Eschers. It is no surprise then, that when their Gang Queen dies, the Matriarch will inevitably taker her place as the gang's leader.[1]

Gang Queen
Gang Queens are the leaders of House Escher's Underhive gangs.[1a] Those Eschers who rise to become Gang Queens are without exception, skilled killers and charismatic leaders. They are able to inspire their gang not with empty words and promises, but bloody deeds and sheer audacity. Of course the life of a Gang Queen is seldom a long one. As any Escher will tell you: the cost of living life on the edge is that eventually you fall over it[1a]. Some, however, may live long enough to become Matriarchs and even serve on House Escher's Council of Crones.[1b]

Gang Sister
Gang Sisters are the remorseless foot soldiers of House Escher's Underhive gangs. Each one is skilled with both blades and guns, and more than willing to prove why House Escher is the deadliest Clan House around.[1]

Gang War
Gang War was a series of supplementary magazines for Necromunda, with the fourth through sixth issues published by Fanatic Press. Following the sixth and final issue, it was replaced with Necromunda Magazine.

Gang War 1
Gang War 1 is an issue of Gang War magazine.

Gang War 2
Gang War 2 is an issue of Gang War magazine.

Gang War 3
Gang War 3 is an issue of Gang War magazine.

Gang War 4
Gang War 4 is an issue of Gang War magazine.

Gang War 5
Gang War 5 is an issue of Gang War magazine.

Gang War 6
Gang War 6 is an issue of Gang War magazine.

Gangrel
Gangrel is a distinct looking Great Unclean One who is considerably taller and thinner than Nurgle's other Greater Daemons. His legs are worthless and he has no control over them, so he is forced to use his hands to walk and drags his legs behind him. Gangrel commands one of the seven legions within Nurgle's elite Plague Guard and aided the Guard[1a] in claiming the Ultramar world Iax, during the Plague Wars.[1b]

Gangrus (Chaos Lord)
Gangrus is a Death Guard Chaos Lord and is among the Daemon Primarch Mortarion's favorites, of all the Lords that serve him.[1] This led Mortarion to order Gangrus to take command of the Death Guard forces invading Korvon II, after he became displeased with Lord Felthius' slow progress. Once Gangrus arrived there, the Lord told Felthius' forces that they were now under his command, on the orders of Mortarion himself. This angered Felthius, who attacked Gangrus in order to not only retain control of his forces, but to prove himself to Mortarion as well. Whoever wins will take control of the invasion, while the loser will be left cowed.[1]

Gangrus (Plague Champion)
Gangrus is a Plague Champion of the Death Guard.[1] The leader of Squad Infectus, Gangrus ascended to his current rank in the Skullpox Campaigns. His ultimate ambition is to ascend to daemonhood.[1]

Warhammer+
Warhammer+ is a streaming bespoke video-on-demand and multimedia app. The app allows its subscribed users to watch animated series based on the Warhammer 40,000 and Age of Sigmar universes. It also offers an array of other content[1] The app launched in August 2021 and costs £4.99/$5.99 a month.[1][2]

Warhammer: Dark Crusaders
Dark Crusaders was an FPS (First Person Shooter)/Strategy video game, that was produced for the PC by Leaping Lizard Software and was going to be published by Mindscape. In the game's storyline, the player issues commands to a squadron of Space Marines in 15 missions, as they fight the Imperium's enemies.[1]

Warhammer: Visions
Warhammer: Visions was a magazine created by the makers of White Dwarf magazine.[1]

Warhammer: Visions 1
Warhammer: Visions was a supplementary magazine from the makers of White Dwarf. Its first issue was released in February 2014.

Husk
Husk is a world of the Imperium.[1] The Museum of Chalcedony Angels is located on the planet.[1]

Husk Blade
Perhaps the most lethal weapon used by Dark Eldar archons, Husk Blades evaporate the moisture from everything they touch leaving only dust-like figures if used against living beings. Even the toughest foes have been struck down by these blades.[1]

Huskovite Grenadiers
The Huskovite Grenadiers are Imperial Guard Regiments.

Huss
Huss was a Rogue Trader, who led the disastrous Magellanic Expedition. Several Space Marine Chapter Masters had spoken out against the cursed venture, which led to the loss of Huss' fleet.[1] Part of Huss's personal heraldry was a red field bearing four stars. Every vessel of the Magellanic Expedition bore this device.[1]

Hussar Squadron
Hussar Squadrons were armoured bike squadrons, used by the Space Marine Legions and served as an auxiliary force to formations of heavy infantry.[1] The Hussars screened the heavy infantry's advance and pursued the foe once the infantry's volleys of boltgun fire set them to flight. They could also be used to mount an assault into the enemy, to buy their Battle Brothers time to take up positions, before retreating back to safety. Only the most steadfast and disciplined of a Legion's assault cadre were assigned as Hussars, though. They were warriors that could be relied upon in the heat of battle and those that excelled were amongst the elite of their Legion. So much so, that many Legionary officers had once served within the ranks of the Hussar Squadrons.[1]

Hutan
Hutan[1] is an Imperial Civilized World[2], that has been overgrown by vegetation like mangrove forests, jungles and carnivorous plants. It is also Homeworld of the Hutanian 91st Regiment.[1]

Hutanian 91st
The Hutanian 91st are an Astra Militarum Regiment from the Jungle World Hutan, so its Guardsmen are no strangers to close-quarter fighting and carnivorous vegetation. The Regiment also contains the Hutanian Bullsharks Kill Team Unit, who are named after the aggressive, adaptable and ancient Terran apex predator.[1]

Huygen
Huygen is an Imperial Mining World in the Prismata System, which was devastated during the Chaos Invasion of the Stygius Sector.[1]

Huzzi Rork
Huzzi Rork is an Imperial Fists Sergeant, who was stationed on Necromunda when the Chapter began seeking Aspirants from the Hive World. He would take part in Hive Trazior's selection process and personally recruited Lexandro d'Arquebus, Yeremi Valence and Biff Tundrish into the Chapter.[1]

Hvarl Red-Blade
Hvarl Red-Blade was a Wolf Lord of the Space Wolves during the Great Crusade and Horus Heresy. He was known as the Ravager and the Headsman of Koltor.[1] By the time of the Burning of Prospero Hvarl Red-Blade was commander of the Space Wolves 7th[2] Great Company and had a reputation as a dourly humorous and often choleric-tempered warrior whose greatest joy was found on the battlefield. By Prospero he had commanded the 4th for some 50 years and was a veteran renowned for his scourging tactics and taking the heads of his enemies as trophies. He was known to tell a grand tale behind each head he collected. Though considered slightly insane by the rest of his Legion, he was nonetheless a highly respected Legion commander.[1] In battle, Hvarl wielded the famed axe Hearth-Splitter.[4]

Hwlan
Hwlan was a Scout of the Tanith First and Only regiment.[1]

Hwygir
Hwygir was a neophyte in the Scythes of the Emperor, after the fall of Sotha. He came from the death world of Miral, and was described by his peers as a "trog-savage" and a "stunted runt".[1]

Hy Brasil
Hy Brasil was a Terran polity that existed during the Age of Strife. Based in South America, its last independent ruler, Dalmoth Kyn, was one of the last Terran warlords to be defeated by the Emperor of Mankind during the Unification Wars. At the time of the Horus Heresy, Hy Brasil continued to exist as an industrialized, semi-autonomous province within the Imperium, and was governed by Kyn's descendent Pherom Sichar. The soldiery of the area were referred to as the Dracos.[1]

Hyades
Hyades is an Imperial Jungle World.

Hyakintos Myhr
Hyakintos Myhr was a Mechanicum Archmagos Prime, who took part in the Horus Heresy.[1]

Hyannoth IV
Hyannoth IV is a world of the Imperium. It is known as being home to the Neandor strain of Abhumans.[1]

Hyasphus Kul
Hyasphus Kul is a Master of Possession of the Black Legion.[2]

Hyberian
The Hyberian was a Space Hulk in the Pandrosar ring. Time ran out of sequence on the hulk as a side effect of the Warp Storms that wracked the Calaphrax Cluster for millennia and Bloodletters manifested from the bodies of those slain aboard it.[1a] It was inhabited by a Khornate Terminator of the World Eaters and had a small shrine of Dark Angels Legion relics left behind by one of the Fallen.[1b]

Hyboran
Hyboran was an Ordo Xenos Inquisitor who received the aid of the Flesh Tearers Chapter in crushing the Xorln Infestation. Once the Xenos were dealt with, she gifted the boltgun Slayer's Wrath to the Flesh Tearers in gratitude for their help.[1]

Brotherhood Banner
Many are the banners of the Grey Knights Brotherhoods. Each commemorates a great victory from the Chapter's past and is woven through with silver threads to thwart the sorceries of the foe. To fight beneath a Brotherhood Banner is to fight in the full gaze of one's forebears, and to redouble one's efforts because of it.[1]

Brotherhood Heavy Weapons Team
Brotherhood Heavy Weapons Teams are the heavy weapons specialists of the Squats. Consisting of a team of 2 Squat Troopers, they can be armed with a wide array of different heavy weapons such as Thudd Guns, Mole Mortars, Lascannons, Multi-Lasers, Multi-Meltas, Rapiers, Heavy Bolters, and Missile Launchers.[1]

Brotherhood of Blood
The Brotherhood of Blood are a Chaos Space Marine warband active in the Eye of Terror.[1] The Brotherhood of Blood have battled the Iron Warriors, Black Legion, Death Guard, Night Lords, and Sons of Hate for the Fortress World close to the Cadian Gate, Brigannion Four.[1]

Brotherhood of Change
The Brotherhood of Change is a Chaos Cult that arose on the planet Onuris Siti.[1]

Brotherhood of Darkness
The Brotherhood of Darkness are a Chaos Space Marine warband. They took part in the Quabbalis Heresy in M40.[1]

Brotherhood of Distant Stars
The Brotherhood of Distant Stars is a Genestealer Cult. The Brotherhood whispers of the Scourge – a void-cold sentience that moves from weapon to weapon, aiding the wielder. This has manifested most notably in the Scourge of Distant Stars.[1]

Brotherhood of Horned Darkness
The Brotherhood of Horned Darkness are a Chaos Cult active in the Calixis Sector and quite possibly beyond. They are ruled over by a powerful Daemon known as Balphomael. The Brotherhood is classified by the Ordo Malleus as a daemon-worshiping Cult.[1] The ability of the Brotherhood to act clandestinely, sparingly, and rationally as opposed to many of the less-organized and psychotic Chaos Cults has resulted in the Inquisition finding it difficult to stamp out the group once and for all.[1]

Brotherhood of Lethe
The Brotherhood of Lethe are a Chaos Space Marine warband. Originally known as the Crusaders of Dorn, they were among the thirty Chapters corrupted during the Abyssal Crusade.[1]

Brotherhood of Plague
The Brotherhood of Plague are a Nurgle affiliated Chaos Space Marine warband. They fought alongside the Death Guard in the Bloodpox Campaign of 101.M34.[1]

Brotherhood of Reaping
The Brotherhood of Reaping are a Death Guard Warband.[1]

Brotherhood of Ruin
The Brotherhood of Ruin was an Abhuman empire operating around the Maelstrom during the Great Crusade period. Commanding many thousands of small ships and having a force of Ork mercenaries, the warlords of the Brotherhood unleashed their cyborg and Ork legions against the Adeptus Mechanicus world of Sarum. However they were annihilated by the World Eaters in the Golgothan Slaughter.[1]

Brotherhood of Singularitarianism
The Brotherhood of Singularitarianism was a sect that once existed within the Adeptus Mechanicus during ancient times.[1] This body believed that Mankind would eventually stumble upon a technological singularity resulting in the creation of a greater-than-human intelligence. The Brotherhood sought to bring such a discovery to pass, but failed when their strongholds were stormed by Khazar who united the Panpacific Empire against them.[1] Its most famous member was Primus Moravec who fled to Mars, where elements of his ideology regarding the use of the warp and pact with different entities were incorporated into what became the Dark Mechanicum.[1]

Brotherhood of Thirteen
The Brotherhood of Thirteen are thirteen Grey Knights who were gathered together by Epistolary Graucis Telomane in M42 to aid him in his quest to banish the Daemon Primarch Angron.[1b]

Brotherhood of Unclean Mercy
The Brotherhood of Unclean Mercy are a Nurgle Warband.[1] In an opportunity of complete chance, the warband infected the entire supplies of a passing merchant fleet with the Stenchgut Plague. The merchant fleet then unknowingly delivered the infected supplies to the Imperium world of Xurunt, where the disease proceeded to spread across an entire continent.[1]

Brotherhood of a Thousand
The Brotherhood of a Thousand is a later-founding chapter of unknown origin. The Brotherhood follows the Codex Astartes and is loyal to the Imperium.[1]

Brotherhood of the All Seeing Eye
The Brotherhood of the All Seeing Eye was an order of Archivists within the Adeptus Mechanicus who resided on Mars. During the Martian Civil War between the loyalist Mechanicum forces and the Dark Mechanicum, the Brotherhood bore witness to the destruction of countless pieces of information at the hands of the forces loyal to Horus Lupercal.[1]

Brotherhood of the Amber Eagle
The Brotherhood of the Amber Eagle was a White Scars Brotherhood, that took part in the Horus Heresy's Siege of Terra.[1]

Brotherhood of the Bear
The Brotherhood of the Bear is a Space Marine Chapter.[1]

Brotherhood of the Blue Hawk
The Brotherhood of the Blue Hawk was a White Scars Brotherhood during the Great Crusade and Horus Heresy.[1] Originally dispatched far beyond the borders of the Imperium during the Great Crusade, the Brotherhood returned in 087.M31 decades after the Horus Heresy had already ended. Upon arrival, they were attacked by the now-rogue Alpha Legion. Though shocked at the betrayal of their former brothers, they were nonetheless able to fend off the attack. When they returned to Chogoris, only 28 members of the Brotherhood under Yeke Negurin Khan still lived. Though summoned by Roboute Guilliman to Terra, the Yeke instead issued a declaration stating that the Brotherhood would return to their lost Crusade beyond the limits of known space, believing that is where Jaghatai Khan waited for them. No word of the Brotherhood has come since their disappearance.[1]

Onmyodo Coven
Onmyodo Covens are teams of a single powerful Telepath Psyker and Null, who are employed by Necromunda's House Ty.[1]

Onogura
Onogura is a Land Raider Proteus of the White Scars Space Marine Chapter.[1] This honoured Land Raider Proteus served the Chapter through many years and took part in battles of the 13th Black Crusade.[1] Name of the vehicle is deriven from Chogoran (language of the White Scars home planet) and mean approximately 'ten archers' or 'ten heroes'.[1]

Onoris
Onoris, the Warmaker, was a member of the Thousand Sons Legion during the Great Crusade, where he was severely wounded while fighting the Eldar. His injuries required him to be interred within a Dreadnought, but he would fight again not just in the Great Crusade and the Horus Heresy that followed; but also in the Long War the Thousand Sons have waged against the False Emperor for ten thousand years.[1] The Long War however, has been hard on the mind and sanity of the Warmaker, as the corrupted auto-senses of his Dreadnought's armour, which has long since been corrupted into that of a Helbrute, only show him the battles and enemies of his past. This has caused him to believe, he is still fighting ten thousand years ago and anyone who faces the Warmaker, must contend with the seething hatred this causes him to unleash in battle. Adding to his misfortune, is that Onoris has always heeded the words of the Sorcerer Ahriman, ever since the time of their Legion, and the Sorcerer now uses the Warmaker's constant rage, to good use against his numerous enemies. The latest foes Ahriman has unleashed Onoris upon, are the Harlequins of the Masque of the Twisted Path; who are attempting to stop the Sorcerer's most current attempt, to reach the Black Library.[1]

Onoris Bekta
Onoris Bekta is a Thousand Sons Sorcerer, whose ravings have been written in multiple volumes of books.[1]

Onosias
Onosias was a Sons of Horus Contemptor Dreadnought, who took part in the Horus Heresy.[1]

Onouris Neith
Onouris Neith was a Sorcerer in the Thousand Sons Legion during the Horus Heresy and took part in the Battle of Prospero.[1]

Onryx
Onryx is the Phaeron of the Thokt Dynasty.[1]

Onscard
Onscard was a world of the Sabbat Worlds cluster.[1] Along with Formal Prime, Indrid and Long Halent, Onscard was one of the first worlds of the cluster targeted for reconquest by the forces of the Sabbat Worlds Crusade, as part of the military deployment known as Operation Redrake.[1]

Onslaught (combat drug)
Onslaught or 'Slaught is a combat drug used in the Imperium to heighten awareness, improve the reaction time, and literally speed up the user. However, prolonged use will result in fatigue and even neural damage.[1]

Onslaught Attack Ship
The Onslaught is a type of Ork vessel.

Onslaught Gatling Cannon
The Onslaught Gatling Cannon is a type of gatling weapon used by Primaris Space Marines.[1]

Onti Flyte
Onti Flyte was an Imperial citizen who lived in the city of Cirenholm on the planet Phantine.[1a]

Ontoria XII
Ontoria XII has become the site of a battle for the Knights of House Taranis.[1]

Onuris Siti
Onuris Siti was a librarium world that rebelled against the Imperium after the uprising of a Chaos Cult called the Brotherhood of Change. The Flesh Tearers Chapter and the Cadian Eighth deployed to crush the rebellion.[1]

Onyx-class Blind Grenade
Onyx-class Blind Grenades are a type of Blind grenade used by the Deathwatch. When they explode, these miniaturized canisters spew a dense cloud of opaque gas and refractive filaments that shroud a Kill-Team's operatives[1]

Onyx Cloak
The Onyx Cloak was a cloak that was worn by the Sisters of Silence's Knight-Commander Jenetia Krole, during the Great Crusade and Horus Heresy.[1]

Onyx Patrol
The Onyx Patrol is a mobile Watch Fortress used by the Deathwatch. Essentially a fleet, the Onyx Patrol constantly searches for nomadic Craftworld Eldar. It most frequently operates in Segmentum Solar. Since its inception, Eldar sightings in the Imperial core have been rare.[1]

Onyx Squad
Onyx Squad is a Kill-Team of the Deathwatch that worked alongside Inquisitor Halliafiore.[1b]

Helixus (Chaplain)
Helixus is a Chaplain in the Ultramarines Chapter's 3rd Company.[1]

Helixus (Ultramarines)
Helixus was a Space Marine of the Ultramarines.[1a] He served in his Chapter's Second Company. At various points he was attached to Squad Romulus[1a] and Squad Chronus.[1b]

Hell's Hollow
Hell's Hollow is an Archeotech World of the Imperium.[1]

Hell's Iris
Hell's Iris is a Ramilles Class Star-fort that is owned by the Red Corsairs and was formerly known as Canaan's Eye. It resides within the Maelstrom Warpstorm and serves as an outpost for the Warband.[1]

Hell's Last Duke
Hell's Last Duke was a Space Hulk.[1]

Hell's Teeth
Hell's Teeth is a Daemon World located in the Maelstrom.[1] In 998.M41 rumors erupted that the Omnicopaeia had been uncovered there, resulting in the Adeptus Mechanicus mobilizing billions of Skitarii for a reclamation operation.[1]

Hell-Knight
Hell-Knights are a type of Slaaneshi Daemon Knight.[1] Hell-Knights are one of the most specialized types of Daemon Knights. Aside from Bolters, their main weapon is a Thermal Cannon which, albeit short-ranged, has enough power to pierce almost any armour plate with relative ease. Hell-Knights are often used to hunt down enemy Knights and Titans, exploiting their speed to attack from the sides and overwhelm opponents. In addition to this, they are perfectly suited to perform ambushes, and are often used in this respect. In packs, they can even destroy Imperator Titans, as was the case with the Praeco Deictus during the Battle of Kado.[1] Hell-Knights are super heavy walkers and so cannot be pinned in combat except by other super heavy vehicles or Titans. Anything smaller will simply be pushed aside. Moreover, they are excellent at infiltrating enemy positions, setting ambushes, and attacking support detachments and artillery.[1]

Hell-Scourge
The Hell-Scourge is a type of Slaaneshi Daemon Knight. One of the larger types of Chaos Knights, as living machines in the service of Slaanesh, they have crushed countless opponents in the last ten millennia, screeching deafening cries across the battlefield. They are the perfect predators, hunters who mercilessly run down their quarry with the bounding strides of their elegant, powerful legs. The Hell-Scourges attack without warning. As one appears, the enemy turn their weapons on its blurred form, only to see it disappear. At that moment, others attack from all sides, mowing through armour and flesh with their massive Castigator Cannons. Hell-Scourges possess a certain pack instinct and are in constant telepathic communication with each other. As such, they make exceptionally well-coordinated assaults, outflanking their enemies with ease. This telepathic contact seems to encompass all Hell-Scourges present on the battlefield, or perhaps even further.[1]

Hell-Strider
Hell-Striders are a type of Slaaneshi Daemon Knights. The Hell-Strider is the smallest of the Daemon Knights, but still stands many times the height of a man. These vehicles are extremely mobile, able to flush enemy out of defenses with their powerful short-ranged weaponry. In sufficient numbers, Hell-Striders can even hunt enemy Titans, picking off their prey's shields with their Lascannons, before closing in for the kill with their melta-beams.[1]

Hell-stalker
The Hell-stalker was a battle-barge of the Dragon Warriors warband, commanded by the Chaos Sorcerer Nihilan.[1]

Hell Blade
Hell Blades are aircraft designed to fill the role of interceptors, employed by Chaos forces, including Chaos Space Marines and the more numerous Chaos militias such as the Blood Pact.[1]

Hell Feaster
The Hell Feaster is a Chaos Dreadnought in the Word Bearers' Foresworn Warband.[1]

Hell Forge
Hell Forges are fallen Forge Worlds and the domain of the Dark Mechanicus. Many of these worlds were once loyal Forge Worlds of the Martian Mechanicum, but have since slipped into worship of the Ruinous Powers.[1] Though their origins lay with the original followers of Kelbor-Hal who sided with Horus during the Horus Heresy[3], many other Mechanicum Forge Worlds have since fallen into corruption.[1] Infernal polluted landscapes, Hell Forges are rife with all kinds of foul Warp Creatures as well as the site of large amounts of Human and Mutant slaves.[2] With many existing within the Eye of Terror or other similar Warp anomalies, these worlds are ruled over by corrupted Magi of the Dark Mechanicum who make pacts with Daemonic entities to develop hellish technologies and churn out weaponry and Daemon Engines for Chaos Space Marines. Hell Forges are also frequent bases of the Traitor Titan Legions.

Hell Mask
The Hell Mask generates an aura of unnatural dread in all who surround it. Often it is enough to distract opponents from making accurate hits, leaving them open to death.[1]

Hell Talon
Hell Talons are fighter-bombers, and are the main aircraft employed by Chaos forces, including Chaos Space Marines and the more numerous Chaos militias.[Needs Citation]

Hellabore
Hellabore is a world of the Imperium. In 867.M41 its planetary council was annihilated by the Eldar, leading to the Battle of Hellabore.[1]

Hellas Sycar
Hellas Sycar was a Captain of the Sons of Horus during the Siege of Terra.[1] Replacing Falkus Kibre as commander of the Justaerin after his apparent death, by the final stages of the Siege Sycar was one of the more rational Sons of Horus commanders and was still skeptical of the powers of Chaos. Thus when Abaddon gathered the remaining Sons of Horus to make for the Vengeful Spirit after its Void Shields were lowered, Sycar deferred to the First Captains authority unlike many.[1]

Kyrinov
Redemptor Kyrinov is a Confessor of the Ministorum.

Kyriss
Kyriss the Perverse was a Keeper of Secrets.[1a] Along with Ka'bandha, he was one of the two daemonic "generals" who orchestrated the Battle of Signus Prime against the Blood Angels and their primarch, Sanguinius.[1a] Horus and Ka'Bandha however intended to use Kyriss as a "sacrifice" to drive Sanguinius into a rage and eventually turn him to Khorne. After Ka'Bandha was forced back into the Warp, Kyriss informed Sanguinius that he would spare the Blood Angels of the Red Thirst and Black Rage if he took the hate of one of his lost sons into him and stepped into the realm of Chaos, but to save his gene-father the Apothecary Meros did instead. In a rage over the fate of his son, Sanguinius decapitated Kyriss.[1x] Ten-thousand years later Kyriss reappeared before the Blood Angels, this time to Dante and Mephiston. The Daemon offered the Blood Angels a bargain, that he would cure the Black Rage if Mephiston would become Slaanesh's champion. The offer was refused and Kyriss was expelled back into the Warp.[2]

Kyrix
Kyrix was a Line Captain in the Iron Warriors Legion, during the Horus Heresy and he took part in the Battle of Beta-Garmon.[1] There he served in Warsmith Xyrokles's Grand Company, as it placed defense lasers on Epsilon-Garmon II. However several of these lasers were destroyed by the White Scars, which led Xyrokles to plan an ambush against the Loyalists, using their own tactics against them. The Iron Warriors were unaware, however, that the White Scars' Primarch, Jaghatai Khan, led them in the battle and he saw through the Warsmith's plans. After they launched their ambush, the Iron Warriors were soon all killed by hidden White Scars forces, which had been lying in wait for them.[1]

Kyrl Grimblood
Kyrl Grimblood was a Wolf Lord of a Space Wolves Great Company during the Plague of Unbelief. Fenris, the world of the Space Wolves, lay in the path of Bucharis's conquering armies as they swept toward the heart of the Imperium. For three years Bucharis's armies assaulted the Fang, millions dying as the inhabitants of Fenris fought a long war with the invaders.[1][2] Grimblood and his Great Company had departed Fenris five years earlier on a mission into the Eye of Terror. He returned just as the besieging armies prepared for the final attack, Grimblood's Marines smashing into the rear of the armies, allowing the defenders of the Fang to break the siege. The fleet of Admiral Sehalla was forced to retreat out of the system, leaving the Guardsmen of Colonel Gasto stranded and doomed.[1][2] During the Hunt for the Wulfen, Grimblood defeated a Daemonic legion led by the Blue Scribes on Hades Reach.[3]

Kyrlrir Silvercloud
Kyrlrir Silvercloud is a Shining Spear Exarch of Craftworld Biel-Tan who took part in the Pyrus Reach Conflict.[1]

Kyrolius
Kyrolius was a Techmarine, Stormhawk Interceptor ace and Squadron Leader in the Raven Guard Chapter who served in Captain Solaro's Second Company.[1] When the Raven Guard received word that the Imperium world Fal Primus was invaded by the Orks of Waaagh! Gutslusher, the Company came to its defense and Kyrolius led his Interceptor squadron against the ferocious greenskins. However, Kyrolius's squadron was later wiped out during the battle and as the Squadron Leader retreated back to his Company's front lines, he was ambushed by the Wazbom Blastajet of Mekboy Badlug. Despite being caught by surprise, Kyrolius was able to soon use his superb skills to turn the aerial duel against the Mekboy and sent the damaged Blastajet hurtling towards the ground. Before he crashed, however, Badlug was able to aim the Blastajet at Captain Solaro's command squad and the resulting explosion injured the Captain and turned the tide of the battle against the Raven Guard.[1]

Kyron
Kyron is a Sergeant in the Blood Angels, who fought with his Chapter in the Second War of Armageddon. During the Blood Angels' defense of Tartarus Hive, Kyron single-handedly destroyed an Ork Battlewagon by tearing apart its engine with his Power Fist.[1]

Kyropatris Field Generator
The Kyropatris Field Generator is a piece of equipment used by Adeptus Mechanicus Secutarii. Built into the body of the Secutarii warrior and resembling a backpack, the generator creates an atmospheric impedance barrier which is capable of deflecting projectiles and at greater density, even deflect heavy weapons fire. The secret to this device is that a single generator is of little effect, but when woven together with those around it their power amplifies.[1]

Kyroptera
The Kyroptera was an informal council of captains of the Night Lords Legion during the Horus Heresy. It existed at least as far back as the Great Crusade[3] but its subsequent reorganisation and the actions of its members would go on to have an effect on the style of the legion's operations during and after the Horus Heresy.[1a]

Kyros
Kyros was a Primaris Space Marine of the Ultramarines Chapter, serving in an Intercessor Squad under the nominal command of Seneca.[1]

Kyrus
Kyrus, also known as Kyrus the Chantleader is a Chaos Lord from the Hadex Anomaly[1]

Kysaduras
Kysaduras, known as The Anchorite, is an Eldar mystic. In 991.M41, he proclaimed that the End Times of the Eldar have begun. After a lengthy meditation alongside Eldrad Ulthran of Ulthwe, he preached to the High Seers that the Eldar's only hope of survival lies with Ynnead, the Eldar God of the Dead.[1] Kysaduras later joined the Ynnari, but was killed by Ahriman during the War in the Labyrinth when the Sorcerer transformed him into a wooden statue.[2] During his long exile, Kysaduras journeyed far and wide. For a time, he even dwelt within the fabled Black Library of Chaos. His prior contact with the White Seers there enabled him to forewarn them of Yvraine's coming when she journeyed to the Black Library seeking the Hand of Darkness.[3]

Kysilidos Rais
Kysilidos Rais was a Lord Commander in the Blood Angels Legion during the Great Crusade.[1]

Kystos Gaellon
Kystos Gaellon was a member of the Blood Angels Legion, who took part in the Horus Heresy's Siege of Terra.[1a]

Kytan
Kytans are adamantine and brass Khorne Daemon Engines, that are infused with malevolent warp entities of bloodlust and hatred.[1]

Kytellias
Kytellias was an Assault Sergeant of the Black Templars Chapter.[1]

Kyth
Kyth was an Assault Marine of the Ultramarines Eighth Company, serving as a member of Squad Pomibius.[1] During a combat drop on Meto, most of Squad Pomibius was wiped out, including Kyth.[1]

Kythok
Kythok the Lifetaker, is a Necron Overlord.[1]

Kyublai
Kyublai was a Great Khan of the White Scars Chapter in the 41st millennium.[1][2][3] He held this position for over a hundred years. During his centennial as Great Khan he commissioned the death of Daemon Prince Kernax Voldorius, a great enemy of the Chapter. The task was executed by Kor'sarro Khan.[4] In 858.M41 Kyublai lead White Scars force in the Diata Purge.[5] In 943.M41 Kyublai disappeared fighting forces of the Dark Eldar of the Kabal of the Bloodied Talon. His successor Jubal Khan leads the Chapter to this day. He has left behind his weapon, the Glaive of Vengeance, as a relic.[1][2][3]

Kyxa
Kyxa is a mild narcotic and aphrodisiac that is smoked. The plant extract that forms the drug is taken from worlds in the Ultima Segmentum; and is far too costly for the average citizen to acquire. Constant use results in noticeable yellowing around the edges of the user's eyelids.[1]

Shanks
Shanks the Saint of Knives, is a Necromunda Imperial Saint and is among those who Crusading Gangs can pledge themselves to.[1]

Shanktoof Squighide
Shanktoof Squighide is a Snakebite Beastboss, who rides a Squigosaur to battle.[1]

Shanriatha
Shanriatha was a Aeldari world known as Ycressa before the Fall of the Eldar. After the birth of Slaanesh, it was renamed Shanriatha which means "never forgotten" in the aeldari language. It is the location of the crashsite of the Craftworld Zu'lasa. [1]

Shans'et
Shans'et is a Damocles Gulf Sept of the Tau Empire, but it was once the Imperial colony Gossamehr until the world was conquered by the Tau.[1a] However, sometime after the Great Rift's creation, the Knights of House Terryn and the Raven Guard Chapter sought to reclaim the world for the Imperium. Led by High King Tybalt, the Imperial forces initially met great success until the Great Unclean One Bolothrax appeared with an army of Nurgle's Daemons. Bolothrax sought revenge against House Terryn[1a] for a defeat he suffered when High Queen Desmadara Terryn led her Nobles and four other Knight Houses to victory against the Daemon Tide in M33[1b]. Eager to wipe out the Knights of Terryn, Bolothrax led his army against them and the Knights suffered heavy losses, while Tybolt was gravely wounded at the Great Unclean One's hands. Before the Knights could be destroyed, the Raven Guard lured the Tau Empire's forces into the battle and this allowed the surviving Imperial forces to escape off world. Now with the main targets of his wrath having fled, Bolothrax and his Daemon army have wasted no time in making the Tau of Shans'et suffer.[1a]

Shanta
Shanta was a Battle Sister of the Order of the Sombre Vow. When the Cult of the Cataclysm led an insurrection on the Shrine World of Lubentina, Shanta was one of the Sisters charged with defending the Warmason's Cathedral. She was killed when she was shot by the attacking Genestealer Cultists.[1]

Shantoria System
The Shantoria System is a system of Imperial space.[1] In M32, the system was brought to the brink of civil war by a band of Eldar Harlequins, before they were stopped by the Deathwatch Kill-Teams of Fort Prescience.[1]

Shaper
Shapers make up the leadership of the Kroot, both as individual Kindreds fighting under the Tau Empire or as mercenary forces, and oversee the consumption, direction and distribution of genetic material among the most basic Kroot and between various Kroot forces. A document written by Xeno Genetor Adept Mikulas Grenchov refers to a "Shaper caste".[3a]

Shaper Council
A Shaper Council is a group of 3 to 5 Senior Kroot Shapers, and are led by a Master Shaper.[1a][1b] Each council oversees several Kindreds and their dietary intake to direct, coordinate, and homogenize the evolution of the Kroot species.[1a] Genetic traits found in members of of the Shaper Council are often found across the entire Kroot genotype.[1b]

Shaprias
Shaprias (or Lamptan V) is a Feral World, the fifth planet of the Lamptan System in the Magog Cluster of the Maelstrom Zone, that played an important role during the events of the Badab War.[1][2]

Shar'rac Grenn
Ancient Grenn, originally Shar'rac Grenn, was a Contemptor Dreadnought of the Salamanders Legion, active during the Great Crusade and Horus Heresy.[1]

Sharad Antoli
Sharad Antoli[1b] was a Chapter Master of the Ultramarines Legion active during the Great Crusade. By the time of the Ghaslakh muster, he commanded the Legion's 13th Chapter.[1a][1b]

Sharak-Fraka
The Sharak-Fraka was a Fra'al Battleship destroyed by the Imperial Navy Emperor Class Battleship Divine Right, possibly during the Battle of Fraga'Tral in 312 M39. It is one of the Divine Right's four noted prizes.[1] While it is unknown how similar the Sharak-Fraka was to a Fra'al Battlecruiser (which is technically classed as a Battleship), it presumably also used an Ether Cannon or some other form of Ether technology, for which the Fra'al are famed.[2]

Shard-Bolt Pistol
Shard-Bolt Pistols were relics of the Selenite weaponsmiths of Luna and were one of many weapons provided to the Emperor during the Unification War.[1] Each was crafted to counter the warp-magicks wielded by the more fearsome warlords that had claimed territory on Ancient Terra. However in the wake of the Lunar enclave's destruction, the Pistols that remained in the Dark Angels Legion's arsenal were perhaps the last of these finely made weapons to exist.[1]

Shard Weaponry
Shard Weaponry is a Xenos firearm commonly utilised by Enoulians. Possibly a relic of their lost civilisation, these weapons use small crystals as ammunition. When triggered, they force a powerful electrical current through the crystal, causing it to tear off small shards from sheering torsion pressure. Ejected at great velocities, the shards can rip open armour and tear into flesh with ease. The crystals can be interchangeably between shard weapon variants, reducing logistics demand and reload time.[1]

Shard of Anaris
The Shard of Anaris is an Eldar artifact. When Khaine slew Eldanesh, he took the sword of Anaris and claimed it as his own. However, when Khaine was shattered in battle with Slaanesh, the sword was also splintered. The shards of the blade have come to rest on many Craftworlds, and legend tells that the shard of Anaris was then crafted into a blade to be borne by the craftworld's mightiest warriors.[1]

Shard of Bekrin
The Shard of Bekrin is a broken Power Sword. This weapon still hums with power though half its length is gone, and those that look upon its stained blade at once feel the power of the fallen Blood Angel, Tarvos, who once wielded it.[1] During the defence of the Shrine World of Bekrin from the invasion of Hive Fleet Dagon, Tarvos gave his life defeating a Hive Tyrant to help the evacuation of the world's clergy.[1] Though his body was not recovered, his broken power sword was returned to the armoury of Watch Fortress Erioch and since then it has become a relic of the Deathwatch in the Jericho Reach and has found use both as an icon of valour and a weapon, especially against the Tyranid Swarms.[1]

Shard of the Void Weaver
The Shard of the Void Weaver is a military formation of the Eldar race that consists of Warp Spiders. The Aspect Warriors of this temple are noted as being the most aggressive of their kin and even risk their souls by travelling through the Warp by use of their jump generators in order to ambush enemies. Through the use of their Deathspinners, they leave a trail of destruction amongst their prey. As such, it is rare for them to gather in large numbers; when their shrines do come together they form a mysterious formation known only as the Shard. These groupings mimic the tiny warp spiders that protect a Craftworlds Infinity Circuit and collectively attack a target in a similar way an immune system targets an infection. They surround the target typically and isolate the contamination whereupon they cleanse it before moving to the next part in the body that has a foreign infection. By attacking in unison, the Warp Spiders materialize from the void and descend upon their prey who are quickly eradicated after which the Shard engage their jump generators in order to move to the next target. The leader of a Shard typically holds the position of Void Weaver which is a temporary title with none beyond the Exarchs knowing of its true meaning. These Eldar are charged with the duty of coordinating the Shards attacks and are responsible for creating the trap for their foes.[1]

Shardcarbine
Shardcarbines are a type of Dark Eldar Splinter Weapon.[1] The Shardcarbine has an enlarged barrel able to launch even greater volleys of toxic crystal-ammunition than the normal Splinter Rifle without interrupting the shooter at all. This weapon's range is little bit shorter than a splinter rifle and is favoured by Scourges. Some Trueborns prefer this gun over others they would be able to possess[1].

Shardenus
Shardenus is a Hive World in the Contqual Subsector, which was the site of a pivotal battle between the Iron Hands Space Marine Chapter and the forces of Chaos in 812.M41.[1b]

Shardh
Shardh is a Lieutenant in the Raven Guard Chapter.[1]

Eagle's Eye
The Eagle's Eye is a magnificent Adeptus Custodes helm that incorporates sensorium-gheists which have been trapped within micro-reliquaries inside the helm. They are compelled to shriek their technomantic warnings, whenever danger threatens the Eagle's Eye's wearer.[1]

Eagle's Scream
The Eagle's Scream is a ferocious master-crafted bolt weapon incorporated into the Adeptus Custodes Captain-General Trajann Valoris' personal weapon, the Watcher's Axe.[1] Eagle's Scream fires adamantium-tipped penetrator bolts at a ferocious rate.[2]

Eagle's Wing
The Eagle's Wing was a bar located in the city of Mayoh on the planet Gravalax.[1]

Eagle Bomber
The Eagle Bomber is a type of Eldar bomber. It carries a modified holofield generator to protect it from enemy sensors which distorts the image of the bomber at close range, as well as sonic charges which can blast through the thickest armour. Its targeting systems allow pinpoint accuracy and coupled with the difficulty in hitting them, the Eagle is one of the best bombers in the galaxy.[1]

Eagle Pilot
Eagle Pilots are Eldar who follow the Path of the fighter pilot set down by Phoenix Lord Amon Harakht. Piloting Eldar aircraft, Eagle Pilots' skill combined with their advanced aircraft are capable of great feats of maneuverability.[1]

Eagle River
Eagle River is a river located on the Netheria Peninsula in the Deadlands near the southern pole of Armageddon.[1] The Eagle River is one of several major rivers on the Peninsula which possess water treatment plants, which purify the polluted waters ready to be exported to Armageddon's hives. The Eagle flows northeast from its source before emptying into Resolute Bay.[1]

Eagle Talon
The Eagle Talon is a power axe etched with symbols of the Doom Eagles Chapter. The power axe was found by the Blood Ravens lodged in the corpse of a Traitor Marine of the Alpha Legion in the aftermath of the Tartarus campaign. How it came to be there - or who wielded it - remains a mystery.[1] The plasma pistol known as the Talon of the Doom Eagle was recovered along with the power axe, and the two weapons are thought to have been wielded as a set.[1]

Eagle Warriors
The Eagle Warriors are a successor Chapter of the Ultramarines.[1a]

Eagles Iridescent
The Eagles Iridescent are a large Tzeentch Warband that took part in the Thirteenth Black Crusade's invasion of Cadia.[1]

Eamon
Eamon is both the Cardinal-Governor of the Cardinal World Almace and the System Governor of the Odoacer System. In the wake of the Great Rift's creation, the now isolated System was hit with a series of upheavals, which Eamon worked tirelessly to put down; ensuring that the worlds Odoacer remained functioning. Commodore-Captain Aldo Ware, commander of Odoacer's Defense Fleet, aided Eamon and remarked that it seemed like the Governor, was keeping the System together through the sheer force of his will. His efforts may soon come to naught however, as a large Word Bearers fleet has now invaded the System.[1]

Early Warning Override
Early Warning Overrides are a type of Tau Battlesuit Support System. These sensor suites have been calibrated to detect electronic signatures of teleporation beacons and orbital-level jump systems such as Drop Pods and jolt the battlesuit's weapons to lock-on status before the target has a chance to react.[1]

Earsplitter
The Earsplitter is a Heavy Bolter belonging to the Blood Ravens Chapter. The design for this heavy bolter was inspired by the terrifying screams of an Eldar Howling Banshee. In battle the wailing sounds of the Earsplitter are said to pierce the enemy's very soul and have caused enemies to break ranks in fear.[1]

Earth Breaking Trident
The Earth Breaking Trident was a relic of the Dark Age of Technology, discovered during the time of the Great Crusade.[1a] The weapon's overlong haft contains a potent seismic accumulator that is capable of generating powerful seismic waves that radiate outwards in all directions when the Trident is cast into the ground. The World Eaters made devastating use of this weapon in the extermination of the horror-shrouded exo-strains of the Larkar Rift.[1b]

Earth Caste
The Earth Caste (or Fio) is one of the five Castes of Tau Society, based around engineering, agriculture, industry, and construction.[1a]

Earth Caste Pilot Array
The Earth Caste Pilot Array is a signature system of the Tau Farsight Enclaves. The squat muscular build of the Earth Caste makes them ill-fitting pilots for their Battlesuits. However, it is not unheard of in the Enclaves for a battlesuit to be built to accommodate an Earth Caste pilot. Few individuals are granted this honor and don the Hero's Mantle. An Earth Caste pilot can judge a battlesuit's accuracy and energy tolerance better than his Fire Caste equivalent, even if his close quarters combat ability leaves much to be desired.[1]

Earthshaker (Cannon)
The Earthshaker Cannon is the standard artillery piece of the Imperial Guard.[1]

Eastern Fringe
The Eastern Fringe is the area of space located to the farthest galactic-east, where the light of the Astronomican does not reach.[3]

Eastern Fringe Campaigns
The Eastern Fringe Campaigns began after the colonists that were part of the Imperium's deepest foray into the unexplored Eastern Fringes were attacked by various Xenos species and were left needing aid. When their plea for assistance was heard, the Imperium sent the Ultramarines and several of their Successor Chapters, to rescue them and the Space Marines had to fight their way through the Hrud, Orks and other Xenos to reach the colonists.[1]

Moullu
Moullu was a Verghastite Guardsman of the Tanith First and Only regiment.[1] Following the regiment's actions in the retaking of the city of Cirenholm, a combination of battlefield casualties and the pressing need to more fully integrate the Verghastite elements of the Tanith First led Colonel-Commissar Gaunt and Commissar Hark to put forward a number of Verghastite Troopers for consideration for a position in the regiment's elite scout corps, which had until that point been dominated exclusively by the native Tanith Guardsmen. Hark suggested Moullu, along with Livara, Muril and Jajjo, however, Gaunt believed that Moullu was too clumsy to be a good scout. Ultimately, Gaunt left the decision up to the leader of the scout corps, Sergeant Mkoll.[1]

Mount Pharos
Mount Pharos was a geographical landmark on the planet Sotha.[1][2] During the Great Crusade, when the planet was discovered by the Ultramarines, evidence was found of xenos technology existing within the mountain. Although its function was not immediately apparent, it later became known simply as "the Pharos", sharing the name.[1] It later became the site of the Scythes of the Emperor Chapter's fortress-monastery.[2]

Mount Resyde
Mount Resyde was a mountain on the planet Manzipor.[1] Ibram Gaunt grew up in a house at the summit of the mountain.[1]

Mount Seraph
Mount Seraph is a massive mountain on Baal. The fortress-monastery of the Blood Angels is carved into the peak.[1]

Mountain-Breaker Helm
The Mountain-Breaker Helm is a relic of the Space Wolves Chapter and originally belonged to the Wolf Lord Eirik Firemane.[1] He was renowned for often finishing brawls with his warriors, by delivering a thunderous headbutt and in jest, his Wolf Guard charged their Iron Priests with improving Firemane's helm. Their suggestions included introducing reinforced front plating and micro-accelerators, which made the helm savagely effective in battle. Firemane was so impressed with it, that he ensured many an enemy warlord was brutally laid low by a strike from the Mountain-Breaker.[1]

Mountain World
Mountain World is the term given to a planet whose surface is mostly, or entirely, covered in mountains.[1]

Mourn-It-All
Mourn-It-All is a relic Power Sword of the Sons of Horus Legion.[1] Wielded by Horus Aximand during the Great Crusade and Horus Heresy, the large Cthonic blue steel double-edged blade was badly notched by Hibou Khan during the Battle of Dwell.[2] Following the death of Aximand during the Siege of Terra, Garviel Loken took up the weapon.[3]

Mournharrow
Mournharrow is currently being invaded by the Necron Szarekhan Dynasty.[1]

Mournival
The Mournival was the advisory council of four captains of the Luna Wolves Legion, the authority of its members second only to Horus himself within the Legion. Even so, it carried no official weight, was considered to be outside the command structure and was a position purely internal to the legion. At the end of the Great Crusade, it was composed of Ezekyle Abaddon, 'Little' Horus Aximand, Tarik Torgaddon and Garviel Loken.[1a]

Movren
Movren was an Assault Marine of the Imperial Fists Chapter, serving in a squadron led by Sergeant Cranach.[1]

Mozrog Skragbad
Mozrog Skragbad is a Snakebite Beast Snagga[1] Beastboss[2], who rides upon the legendary Great White Squig Big Chompa.[1]

Mpandex
Mpandex is a Forge World in the Gothic Sector.[1]

Mtane
Mtane was a medic of the Tanith First and Only.[1][2] Alongside Dorden and Gherran, Mtane was one of only three trained medics who survived the Fall of Tanith.[1][2]

Mu'gulath Bay
Mu'gulath Bay was a Sept of the Tau Empire. Mu'gulath Bay is known as the gateway to the Dovar System, and has become a key strategic point for further Tau expansion into Imperial territory.[1a] Previously an Imperial Hive World known as Agrellan, the planet was captured by Commander Shadowsun and Ethereal Supreme Aun'va during the Third Sphere of Expansion. During the ensuing Battle of Mu'gulath Bay, Tau XV104 Battlesuits proved decisive in defeating the Imperial Guard heavy tanks which guarded the world's capital Hive.[1a] The battle to capture the planet has been the largest of the Third Sphere of Expansion, and no less than twelve advanced weapons prototypes were used by the Tau. Only the fusion reactor meltdown that destroyed Mu'gulath Bay's moon proved a failure.[1b] Shortly after the Prefectia Campaign the Imperium launched a major counterattack against Mu'gulath Bay, determined to reclaim it. In the end the Tau managed to resist, but the Imperium subjected the planet to Exterminatus and destroyed it. Elements of Mu'gulath Bay's Tau population managed to survive thanks to a shield erected by the Earth Caste.[3] The esoteric weapons of the Mechanicus proved far more formidable than originally though however. A single city, Lo'vash'tau, was spared the fires under a protective shield dome. The survivors were faced with the unsettling truth that they may never travel back to the Tau Empire.[3] Mu'gulath Bay had to be abandoned as the entire Damocles Gulf was set ablaze, separating the Imperium from Tau Empire. Surviving elements from Mu'gulath Bay attempted to flee to the Farsight Enclaves, but were set upon by Commander Surestrike at the order of the Ethereals. Surestrike managed to destroy most of the rebel Tau, but some managed to escape.[4]

Mu'shan
Mu'shan was the Imperial Commander of the planet Helmabad.[1] During Mu'shan's rule, there was a civil uprising that descended into outright war, with over three quarters of the planet's population bent on overthrowing Mu'shan. The Avenging Sons Third Company, led by Captain Gessart, were amongst the Imperial forces that came to Mu'shan's aid trying to preserve Imperial rule on Helmabad.[1] Gessart, however, faced with the prospect of him and all of the Space Marines under his command dying a pointless death for the sake of a corrupt government on a backwater world, decided instead to reject the Imperium and abandon Helmabad to its fate. He forged a deal with the insurrectionist forces: the remaining Marines would open the entrance to Mu'shan's underground bunker and leave him to the rebels in exchange for safe passage offworld. Mu'shan was captured and publicly executed by the rebels.[1]

Mu-4
The Mu-4 is a globular cluster, that lies beyond the plane of the galactic disc.[1]

Mubarizan Sipahi
The Mubarizan Sipahi are Imperial Guard Regiments.[1]

Mubraxis
Mubraxis is an Imperium world[1a] that provides Astra Militarum Regiments known as the Mubraxis Dustdogs.[1b]

Mucolid Spore
Mucolid Spores are a type of Tyranid spore designed for air defense. Operating in clusters, they move swiftly through the air, exploding with lethal force once they close with their targets.[1]

Mudeel
Mudeel are a species native to the Swamp World of Dulcis. They are aggressive predators who grow from the size of a mans finger to gigantic size. They lack a brain and instead have a complex spinal column.[1]

Gangs of Commorragh
Gangs of Commorragh is a board game set in the Warhammer 40,000 universe by Games Workshop.[3]

Ganiel
Ganiel was a Fallen Angel that repented, while being interrogated by Interrogator-Chaplain Asmodai.[1]

Ganimus
Ganimus was an Eversor Assassin who, before his transformation, was a street urchin that lived in the Primus Hive of Proxima Apocryphis.[1] When he heard that a great war would soon fall upon Proxima Apocryphis, Ganimus went to join his Hive World's Imperial Army Regiment, the Apocryphadi Hort, but was turned away due to his appearance. Disheartened, he later joined a Hive gang, but during a battle with their rivals, one of his fellow gang members shot him in the back and left him behind as they retreated. After the rival Hive gang was finished with Ganimus, he was found by the Hive's enforcers and imprisoned, before being sentenced to hard labour.[1] This ended when he was sold into slavery and became a pit fighter, who was later bought by Baron Chravius Blumolotov, a nephew of Proxima Apocryphis' Planetary Governor. Eventually though, Blumolotov sold Ganimus to an agent of the Sigillite, who had him turned into an Eversor Assassin and gave him the name Ganimus. Once the process was complete, the Sigillite met with Ganimus and gave him the mission of killing his former owner Blumolotov, who by then had become Proxima Apocryphis' Planetary Governor and had turned the Hive World to Horus' cause. When Ganimus landed upon the Hive World, he infiltrated its Primus Hive and began laying waste to anyone he came across, including nearly destroying an entire Regiment of troops. Ganimus finally reached Blumolotv's office at the top of the Hive and killed the traitorous Planetary Governor, even as he pleaded he was loyal to the Emperor.[1]

Ganlick
Ganlick (sometimes called 'Lick) was a Sergeant[1b] of the 7th Paragonian Super-heavy Tank Company, active in the late 300's.M41.[1a][1b]

Gannack
Gannack was a Captain of the Astra Militarum.[1] In 438.926.M41 he took part in the Spiron Campaign. A misinterpreted order resulted in Gannack leading a unit of Sentinels from the 3rd Kalaman Hussars to charge an area held by Orks that was defended by an artillery battery. Gannack and his unit were wiped out.[1]

Gannack's Charge
Gannack's Charge was the name given to an infamous military error occurring on 438.926.M41 during the Spiron campaign. A Sentinel Troop led by Captain Gannack from the 3rd Kalaman Hussars, charged an Ork redoubt containing an artillery battery after confusing their orders. There were no survivors[1].

Gannen
Gannen was a Corporal of the Vervun Primary, who served under Captain Olin Fencer.[1] When Vervunhive was invaded by the hordes of Ferrozoica, Fencer's unit was stationed outside the hive's main walls. Despite being exposed to the Zoican artillery, Fencer ordered his men, in accordance with standard Vervun emergency protocol, to erect defences in preparation for the Zoicans' coming infantry assault. Sure enough, when the bombardment ceased, the Zoicans led an infantry advance through the area that Fencer's troops were stationed in. Gannen, a trained stub-gunner worked as a loader for a conscript called Callie. Together they held the western end of the line for a time, but both were killed, Gannen with shrapnel from a rocket and Callie by a tank shell.[1]

Gannif
Gannif was a smeltery worker who lived and worked in Vervunhive under Plant Supervisor Agun Soric.[1]

Ganshorr
Ganshorr is an Iron Warriors warband leader commanding a force known as the Iron Fist.[1] Shortly before the Invasion of Tsadrekha, Excrucias the Flawless attacked the Iron Fist, believing it easy prey. However, Ganshorr defeated the Emperor's Children Chaos Lord.[1]

Gansukh Noyan-Khan
Gansukh Noyan-Khan was a White Scars Noyan-Khan active during the Great Crusade and Horus Heresy.[1] During the Chondax Campaign he commanded a Horde-level formation of 7,000 Marines, primarily heavy weapons infantry.[1]

Gantha-root rollup
Gantha-root rollups are a type of food, eaten in the Imperium.[1]

Gantor
The Gantor are a Rough Rider Regiment of the Imperial Guard.[1]

Gantor Terentes
Gantor Terentes is a Hive World of the Imperium.[1] A Chaos Cult rebellion on the Hive World was put down by the Iron Hands Chapter.[1]

Gantus Gael
Gantus Gael is an autoscribe, known to have provided cartographs on behalf of Roboute Guilliman at some point following the Indomitus Crusade.[1]

Gantz
Gantz is a Forge World of the Imperium and home to the Legio Praesagius Titan Legion. The world was given to the Legion by Primarch Roboute Guilliman.[1a]

Ganymede
Ganymede was an Imperial world[1], until experimentation with the Squat technology of Warp-cores led to the place being "lost" to the Imperium "forever" and becoming "the eternal habitation of abomination".[2] More precisely the "unlawful" experimentation with Warp coil technology resulted in the creation of a Warp gate.[3] Since then, the Imperium has prevented anybody from setting foot on the world and wards space travel away from it.[1]

Ganymede (Moon)
Ganymede, currently designated Hub-Fortress Aquilla Adamant[2] is a moon of Jupiter and a major shipyard within the Sol System.[1]

Ganymede 101st
The Ganymede 101st are an Imperial Guard Regiment that was deployed to the planet Cadia, to aid in its defense during the 13th Black Crusade.[1]

Ganzorig
Ganzorig was a Primaris Space Marine of the White Scars Chapter, who served in a Fire Support Squad in the Chapter's 9th Company.[1]

Ganzorig Noyan-Khan
Ganzorig Noyan-Khan was a member of the White Scars during the Great Crusade and Horus Heresy. Alongside Qin Fai Noyan-Khan, he was one of the two new Noyan-Khan's of the Legion following the deaths of Hasik and Jemulan.[1] During the Siege of Terra Ganzorig Noyan-Khan took part in Jaghatai's massive attack to retake the Lion's Gate Spaceport, commanding the northern flank. Unlike his colleague Qin Fai Noyan-Khan Ganzorig was able to survive the battle and rallied the surviving White Scars alongside Shiban Khan after the grievous wounding of the Great Khan.[2]

Brotherhood Banner
Many are the banners of the Grey Knights Brotherhoods. Each commemorates a great victory from the Chapter's past and is woven through with silver threads to thwart the sorceries of the foe. To fight beneath a Brotherhood Banner is to fight in the full gaze of one's forebears, and to redouble one's efforts because of it.[1]

Brotherhood Heavy Weapons Team
Brotherhood Heavy Weapons Teams are the heavy weapons specialists of the Squats. Consisting of a team of 2 Squat Troopers, they can be armed with a wide array of different heavy weapons such as Thudd Guns, Mole Mortars, Lascannons, Multi-Lasers, Multi-Meltas, Rapiers, Heavy Bolters, and Missile Launchers.[1]

Brotherhood of Blood
The Brotherhood of Blood are a Chaos Space Marine warband active in the Eye of Terror.[1] The Brotherhood of Blood have battled the Iron Warriors, Black Legion, Death Guard, Night Lords, and Sons of Hate for the Fortress World close to the Cadian Gate, Brigannion Four.[1]

Brotherhood of Change
The Brotherhood of Change is a Chaos Cult that arose on the planet Onuris Siti.[1]

Brotherhood of Darkness
The Brotherhood of Darkness are a Chaos Space Marine warband. They took part in the Quabbalis Heresy in M40.[1]

Brotherhood of Distant Stars
The Brotherhood of Distant Stars is a Genestealer Cult. The Brotherhood whispers of the Scourge – a void-cold sentience that moves from weapon to weapon, aiding the wielder. This has manifested most notably in the Scourge of Distant Stars.[1]

Brotherhood of Horned Darkness
The Brotherhood of Horned Darkness are a Chaos Cult active in the Calixis Sector and quite possibly beyond. They are ruled over by a powerful Daemon known as Balphomael. The Brotherhood is classified by the Ordo Malleus as a daemon-worshiping Cult.[1] The ability of the Brotherhood to act clandestinely, sparingly, and rationally as opposed to many of the less-organized and psychotic Chaos Cults has resulted in the Inquisition finding it difficult to stamp out the group once and for all.[1]

Brotherhood of Lethe
The Brotherhood of Lethe are a Chaos Space Marine warband. Originally known as the Crusaders of Dorn, they were among the thirty Chapters corrupted during the Abyssal Crusade.[1]

Brotherhood of Plague
The Brotherhood of Plague are a Nurgle affiliated Chaos Space Marine warband. They fought alongside the Death Guard in the Bloodpox Campaign of 101.M34.[1]

Brotherhood of Reaping
The Brotherhood of Reaping are a Death Guard Warband.[1]

Brotherhood of Ruin
The Brotherhood of Ruin was an Abhuman empire operating around the Maelstrom during the Great Crusade period. Commanding many thousands of small ships and having a force of Ork mercenaries, the warlords of the Brotherhood unleashed their cyborg and Ork legions against the Adeptus Mechanicus world of Sarum. However they were annihilated by the World Eaters in the Golgothan Slaughter.[1]

Brotherhood of Singularitarianism
The Brotherhood of Singularitarianism was a sect that once existed within the Adeptus Mechanicus during ancient times.[1] This body believed that Mankind would eventually stumble upon a technological singularity resulting in the creation of a greater-than-human intelligence. The Brotherhood sought to bring such a discovery to pass, but failed when their strongholds were stormed by Khazar who united the Panpacific Empire against them.[1] Its most famous member was Primus Moravec who fled to Mars, where elements of his ideology regarding the use of the warp and pact with different entities were incorporated into what became the Dark Mechanicum.[1]

Brotherhood of Thirteen
The Brotherhood of Thirteen are thirteen Grey Knights who were gathered together by Epistolary Graucis Telomane in M42 to aid him in his quest to banish the Daemon Primarch Angron.[1b]

Brotherhood of Unclean Mercy
The Brotherhood of Unclean Mercy are a Nurgle Warband.[1] In an opportunity of complete chance, the warband infected the entire supplies of a passing merchant fleet with the Stenchgut Plague. The merchant fleet then unknowingly delivered the infected supplies to the Imperium world of Xurunt, where the disease proceeded to spread across an entire continent.[1]

Brotherhood of a Thousand
The Brotherhood of a Thousand is a later-founding chapter of unknown origin. The Brotherhood follows the Codex Astartes and is loyal to the Imperium.[1]

Brotherhood of the All Seeing Eye
The Brotherhood of the All Seeing Eye was an order of Archivists within the Adeptus Mechanicus who resided on Mars. During the Martian Civil War between the loyalist Mechanicum forces and the Dark Mechanicum, the Brotherhood bore witness to the destruction of countless pieces of information at the hands of the forces loyal to Horus Lupercal.[1]

Brotherhood of the Amber Eagle
The Brotherhood of the Amber Eagle was a White Scars Brotherhood, that took part in the Horus Heresy's Siege of Terra.[1]

Brotherhood of the Bear
The Brotherhood of the Bear is a Space Marine Chapter.[1]

Brotherhood of the Blue Hawk
The Brotherhood of the Blue Hawk was a White Scars Brotherhood during the Great Crusade and Horus Heresy.[1] Originally dispatched far beyond the borders of the Imperium during the Great Crusade, the Brotherhood returned in 087.M31 decades after the Horus Heresy had already ended. Upon arrival, they were attacked by the now-rogue Alpha Legion. Though shocked at the betrayal of their former brothers, they were nonetheless able to fend off the attack. When they returned to Chogoris, only 28 members of the Brotherhood under Yeke Negurin Khan still lived. Though summoned by Roboute Guilliman to Terra, the Yeke instead issued a declaration stating that the Brotherhood would return to their lost Crusade beyond the limits of known space, believing that is where Jaghatai Khan waited for them. No word of the Brotherhood has come since their disappearance.[1]

Warhammer+
Warhammer+ is a streaming bespoke video-on-demand and multimedia app. The app allows its subscribed users to watch animated series based on the Warhammer 40,000 and Age of Sigmar universes. It also offers an array of other content[1] The app launched in August 2021 and costs £4.99/$5.99 a month.[1][2]

Warhammer: Dark Crusaders
Dark Crusaders was an FPS (First Person Shooter)/Strategy video game, that was produced for the PC by Leaping Lizard Software and was going to be published by Mindscape. In the game's storyline, the player issues commands to a squadron of Space Marines in 15 missions, as they fight the Imperium's enemies.[1]

Warhammer: Visions
Warhammer: Visions was a magazine created by the makers of White Dwarf magazine.[1]

Warhammer: Visions 1
Warhammer: Visions was a supplementary magazine from the makers of White Dwarf. Its first issue was released in February 2014.

Oort Cloud
The Oort Cloud is a region of the Sol System[1], which contains dwarf planets and orphaned moons.[2]

Oosthousen
Colonel Oosthousen was the commanding officer of the Mordian Seventeenth regiment during the Battle for Honoria.[1]

Ootheca
Ootheca was the homeworld of the Mantis Warriors. The planet was confiscated from the Chapter after the Badab War when the Mantis Warriors were sentenced to a 100-year penitent Crusade.[1] The world has since been ceded to the Space Sharks.[2]

Opara
Opara was once the Captain of the Imperial Fists Chapter's 3rd Company, until he was killed by the Necron during the Nosfer Planetstrike. After his death, Tor Garadon took command of the surviving Company and struck a crippling blow from behind the Necron's battlelines.[1]

Oparian Crusade
The Oparian Crusade is a Black Templars Crusade, that was last known to be active in the Ghoul Stars.[1]

Open Hand
The Open Hand was a Chaos Cult that took part in the Battle for Terra during the Horus Heresy.[1]

Opening Eye
The Opening Eye was a Chapter in the Word Bearers Legion that took part in the Battle of Calth.[1]

Operation Chronos
Operation Chronos was a disastrous battle for Imperium forces against an Enslaver outbreak.[1]

Operation Larisel
Operation Larisel was a military insertion/assassination operation carried out by members of the Tanith First Imperial Guard regiment on the planet Phantine as part of the Guard's efforts to retake that world from the forces of Chaos during the greater Sabbat Worlds Crusade, with the assistance of the Phantine Air Corps. Its goal was the assassination of Chaos warlord Sagittar Slaith prior to the invasion of the city of Ouranberg by massed Imperial forces.[1]

Operation Newfound
Operation Newfound was the second major phase of the Sabbat Worlds Crusade, following immediately from the completion of the first, Operation Redrake. Its focus was the Newfound Trailing Group within the Sabbat Worlds.[1]

Operation Redrake
Operation Redrake was the code name for the multi-front offensive which opened the Sabbat Worlds Crusade, launched in 755.M41.[1a][2]

Operation Sedna
Operation Sedna was an operation undertaken by the Raptors Space Marine Chapter during the Badab War.[1] The Raptors decided the best way to retake the planet of Surngrad was an assault on the planet's polar defense fortresses. This operation was ultimately successful.[1]

Operation Thunderstorm
Operation Thunderstorm was the Expeditio Reclamatus to find and retrieve the wreckage of Commissar Yarrick's personal Baneblade, the Fortress of Arrogance, from the Ork World of Golgotha, in or around 998.M41, shortly before the outbreak of the Third War for Armageddon. Yarrick and the Departmento Munitorum believed that the famous tank would be a much-needed boost to morale for the Imperial forces defending Armageddon from Waaagh! Ghazghkull.[1c] The Operation was undertaken by 18th Army Group Exolon, under the command of General Mohamar deViers.[1]

Operative
Operative refers to Human agents of the Alpha Legion. Because of the clandestine and subversive nature of the Alpha Legion, they require a large number of non-augmented humans to conduct acts of espionage, sabotage, subterfuge, and other covert activities during their campaigns.[1]

Operator
Operators are a type of Guardsmen dedicated to the operation and piloting of vehicles within the Imperial Guard. Thanks to their training they possess mechanical knowledge that while hardly on the level of a Tech-Priest, still allows them to deal with basic aspects of the Machine Spirit. This makes them highly valued among Imperial Guard commanders, as they can often prove valuable outside of their vehicles with duties such as unjamming Lasguns and operating Vox units.[1]

Ophelia
Ophelia may refer to: Ophelia (Adepta Sororitas) - Member of the Sisters of Battle Ophelia System - System of space which holds the important world of Ophelia VII Ophelia (Ship) - One of the Three Sisters of Spite, an Imperial Fists trio of vessels

Ophelia (Adepta Sororitas)
Ophelia is a veteran Battle Sister of the Order of Our Martyred Lady. She is currently aiding the Imperium against the forces of Chaos, while also searching for her lost twin Sister.[1]

Ophelia IV
Ophelia IV is a world of the Ophelia System. It is known as a grave world and shares its system with the Shrine World of Ophelia VII.[1] During the aftermath of the creation of the Great Rift, the Lord of Change known as the Tyrant of Blueflame manifested on Ophelia IV to direct a Warp ritual to allow for a Daemonic assault on Ophelia VII. When Saint Celestine and her entourage travelled to Ophelia IV to end the ritual, the Tyrant revealed his plan all along had been to trap Celestine on the grave world and take her body. However his plan was foiled when the Custodian Longinus slew Celestine.[1]

Ophelia System
The Ophelia System is an Imperial star system in Segmentum Tempestus which holds the important Shrine World of Ophelia VII.[1]

Ophelia VII
Ophelia VII is the oldest of Cardinal Worlds, second in sanctity only to Terra itself.

Hellblade
Hellblades are swords wielded by Bloodletters.[1] These are great two-handed weapons given to them by Khorne, each said to be possessed by an angry daemon. They are powerful warp-forged blades of wicked sharpness that no mortal-made armor can withstand. Legend says the core of each Hellblade is formed of the souls of raging daemons and that pure hatred sharpens their edges. Over the millennia countless foes have had their wills broken by the carnage wrought by these evil weapons.[1]

Hellblaster Squad
A Hellblaster Squad is a Primaris Space Marine unit analogous to Devastator Squads or Sternguard Veterans depending on the loadout they choose. Hellblaster Squads provide deadly fire power with their Plasma Incinerators.[1]

Hellbore
The Hellbore is a burrowing vehicle used by the Adeptus Mechanicus and Imperial Guard. Larger then both the Termite and Mole, it uses a phase-field generator to burrow a drill filled with troops into the ground, allowing them to surface behind or on the flanks of enemy fortifications and positions.[1][2]

Hellbringer Class Planetary Assault Ship
The Hellbringer Class Planetary Assault Ship, also known as the Hellbringer Class Light Cruiser, is a Chaos spacecraft.

Hellebore Frigate
The Hellebore Class Frigate is a class of Eldar space vessel.[1]

Hellebore Tactical Squad
Hellebore Tactical Squad was a Tactical Squad of the 10th Company of the Luna Wolves/Sons of Horus Legion.[1] The First Squad of the 10th Company, Hellebore was made up of veterans commanded by Sergeant Xavyer Jubal.[1]

Hellenis
Hellenis was where a member of the Fallen Angels hid until he was captured by the Dark Angels Grand Master Sammael and the Ravenwing.[1]

Hellenus
Hellenus is a world of the Imperium.[1] In 801.M41 Inquisitor Hector Rex ordered the world's entire mutant population purged.[1]

Hellespon
Hellespon was a Captain in the Emperor's Children Legion who took part in the campaign against the Diasporex during the Great Crusade[1]. He later joined his Legion in turning upon the Imperium during the Horus Heresy and rose to the rank of Lord Commander. When the Traitors were defeated, Hellespon went on to become a Chaos Lord of some renown, until he was killed by his former Battle Brother, Lord Commander Eidolon, on Oliensis.[2]

Hellex Plasma Mortar
The Hellex Plasma Mortar is an artillery system used by the Thanatar Class Siege-Automata of the Legio Cybernetica. The mortar fires high density charges of burning plasma timed to detonate over their targets. These airbursts create rolling waves of incinerating energy which engulfs the surrounding area.[1]

Hellfire Class Heavy Cruiser
The Hellfire Class Heavy Cruiser is a class of Heavy Cruiser today most commonly used by Chaos fleets.

Hellfire Dreadnought
Hellfire Dreadnoughts are a variant of the Space Marine Dreadnought designed for long-range fire support.[1]

Hellfire Flamer
The Hellfire Flamer is a Flamer recovered from the Omega Vault shortly after the first reports of Hive Fleet Dagon reached Watch Fortress Erioch. A modification of the technology that created Hellfire Bolt Rounds, mixing potent mutagenic acids into the refined promethium mix, the fires from this Flamer eat chitin and bone with alarming speed, making it an ideal weapon for facing Tyranids.[1]

Hellfire Land Raider
The Hellfire Land Raider is an early variant of the Land Raider Its standard armament was two sponson-mounted lascannons and a pintle-mounted bolter.[Needs Citation]

Hellfire Pistol
The Hellfire Pistol is a unique Astartes Bolt pistol and a relic of the Blood Ravens chapter. Modified to fire deadly Hellfire Rounds, it carries a smaller ammunition load than similar bolt pistols, but makes up for it with the destructive power of each round.[1].

Hellfire Plasma Cannonade
The Hellfire Plasma Cannonade was a type of Imperial heavy Plasma Weapon used during the Great Crusade and Horus Heresy. They were typically equipped to Dreadnoughts.[1]

Hellfire Reactor
Hellfire Reactors are corrupted energy reactors used to power Chaos vehicles and Daemon Engines, most notably Chaos Dreadnoughts. These Warp-infused reactors charge the armoured carapace of Chaos vehicles to preternatural resilience and also serves as a vortex for the souls of those it has killed, with enemy Psykers in particularly being vulnerable to the Hellfire Reactor's hunger.[1]

Hellfire Squad
Hellfire Squad is a Devastator Squad of the Salamanders Third Company, led by Sergeant Ul'shan.[1]

Eater (Warlord)
The Eater is a World Eaters Warlord, who commands the Crimson Fangs Warband.[1]

Eater of Lives
The Eater of Lives is a gestalt-daemon of Nurgle that is allied with the Death Guard and commands its 4th Plague Company.[1a] While serving the Death Guard his Plague Company has conquered the Imperium Shrine World Calendhula[1b] and is now invading several Systems in the aftermath of the Great Rift's creation.[1c]

Eaxector
Eaxectors were a group created by the Emperor at the end of the Great Crusade and designated to collect taxes from planets newly converted to the Imperium as a result of the Great Crusade.[1]

Ebahn Lauma
Ebahn Lauma is the Eldar Corsair Prince of the Baelstorm Avengers and a member of the Conclave of Tears.[1]

Ebba (Repentia Superior)
Ebba is an Argent Shroud Repentia Superior, who is currently serving in the Daemenor Crusade as part of Canoness Preceptor Blance's War of Faith.[3]

Ebberos
Ebberos was a veteran Sergeant of the Blood Ravens Chapter, who died fighting in the First Aurelian Crusade. After the Tyranids' defeat, his Battle Brothers entombed Ebberos with his Power Fist, that now bears his name.[1]

Ebele Sangar
Ebele Sangar is the current Shipmistress of the Adeptus Custodes warship Radiance.[1a] The Terran born aristocrat, is both a terror and beloved talisman to the warship's crew, who all serve the Adeptus Custodes' Emissaries Imperatus. Even the Radiance's commander, Shield-Captain Marcus Achallor, has great affection for her as well. While many Imperials are undone by the mere presence of a Custodian, the Emissaries' aura of power had no sway over Sangar. She has spent most of her adult life serving them and was able to not avert her gaze, when she spoke to Achallor or the others[1a]. The Shipmistress even developed maternal feelings towards the Shield-Captain, despite him being vastly older than she was. Because of this, while Sangar gloried in her duties, she developed a hatred of waiting to see if Achallor and his Emissaries would return safely from their missions.[1b]

Eberhart
Eberhart was a Centurion of the Imperial Fists' 71st Company, who was a veteran of the Great Crusade and later took part in the Horus Heresy.[1]

Ebon Drake
The Ebon Drake was a prototype Assault Cruiser of the Salamanders during the Great Crusade. A sleek and deadly vessel, the Ebon Drake was designed to the tactical preferences of Astartes as opposed to Imperial Armada crewmen.[1]

Ebon Flame
The Ebon Flame is a Battle Barge in the Black Dragons Chapter and took part in the Third War for Armageddon, where it delivered the killing blow to the Ork Space Hulk Rokdroppa during the battle known as Helbrecht's Revenge.[1]

Ebon Geist
The Ebon Geist is a type of of warp entity.

Ebon Keshig
The Ebon Keshig were a formation of black-clad Terminators within the White Scars Legion. They were deployed within the Kharash.[1]

Ebon Knights
The Ebon Knights are a Space Marine Chapter. One of their Captains, Revellion, has since become a notorious servant of Khorne.[1]

Ebon Naroda
Ebon Naroda was one of the senior commanders of the Sisters of Silence at the end of the Great Crusade. She held the position of Nemesis Praxia, overseeing the compiled lore and estates temporal of the Sisterhood. She also oversaw the training of its new members.[1]

Ebon Sentinels
The Ebon Sentinels are a Chaos Space Marine Chapter that was originally loyal to the Imperium.[1]

Ebon Talon
The Ebon Talon is a powerful[1a] Tzeentch[1b] Chaos relic.[1a]

Ebon Talons
The Ebon Talons are Eldar Aspect Warriors. The creator of this Aspect was not one of the Asurya.[1]

Gao
Gao was an Inquisitor of the Ordo Xenos.[1] When the Inquisitor brought a Necrontyr datacane to the Deathwatch Watch Fortress of Fort Volossia, he unwittingly set the stage of his own demise. The Necron Overlord Zhanatar the Vengeful soon descended upon the Watch Fortress at the head of a hundred Night Scythes. The Necron Lord succeeded in retrieving the datacane after trapping Gao in a Tesseract Labyrinth.[1]

Garaghak
Garaghak[1a] (also - Garagak)[2] also known as the Arch-Killa and Overfiend of Tallarax, is a powerful Ork Warboss, who leads Waaagh! Garaghak across the Forsarr Sector of Segmentum Tempestus. After becoming dominant in his own clan, Garaghak managed to gain enough notoriety amongst other Orks to draw more and more warbands under his banner. Soon he became the dominant Ork warlord of the Forsarr Sector and launched increasingly bold attacks upon Imperial outposts and shipping in the area. Fearing that he was going to eventually lead a devastating Waaagh! across the Sector, the Imperium launched a surgical raid led by Raven Guard Space Marines and Elysian Drop Troops of the Imperial Guard, in an attempt to put an end to Garaghak before he became a greater threat.[1a] The Imperial forces attempted to destroy Garaghak and his army on the world of Kastorel-Novem but intelligence provided by the Logis Strategos proved poor, underestimating the size of Garaghak's forces or the true genius behind his operations: the Mek-Boss Buzzgob. As a result, the Imperial raid failed and Garaghak's power in the Sector is growing.[1b] He is known to travel into battle in his own personalised Battle Fortress.[1c]

Garaghak's World
Garaghak's World is a former Imperial Hive World. Originally known as Forsarr it was a capital of Forsarr Sector.

Garakzaral
Garakzaral is a Lord of Change who took part in the invasion of the Imperium world of Delos V.[1]

Garal (Phyressian)
Garal was a Sergeant of the Phyressian 81st Armoured.[1] He served in the Second Platoon of the regiment's 1st Armoured Fist Company under Lieutenant Tarma, commanding the Platoon's 4th Squad.[1]

Garalas
Garalas is an Ordo Xenos Inquisitor, who is taking part in the War of Beasts on Vigilus.[1] When it was discovered that the world's moon, Neo-Vellum, was infested by the Pauper Princes Genestealer Cult, Garalas unleashed a requisitioned strike clade of Skitarii upon them.[1]

Garalon Prime
Garalon Prime was an Imperium world, until it was invaded and the population there killed by the Word Bearers and World Eaters Legions as they traveled to invade the realm of Ultramar during the Horus Heresy.[1]

Garamond
Garamond is an Imperial Navy Lieutenant Intelligence Officer, who is seconded to the Cruiser Hammer of Eustathios stationed at Mulciber.[1]

Garand
Garand was a Chaos Space Marine of the Word Bearers. An ancient Traitor Marine and formidable psyker, Garand has command of over a thousand hosts of Word Bearers.

Garanhir Rebellion
The Garanhir Rebellion occurred in 649.M40, when the militant Inquisitor Malphas Kroh, of the Ordo Malleus, employed a precog-coven to predict an assault by a World Eaters warband on the Imperium world of Garanhir. His punitive intervention sparked an uprising by the population, which the Inquisitor put down a mere day before the berserkers attacked.[1a] When the notorious World Eater Dhalahk launched a mass incursion upon Garanhir, intent on butchering the population in the Blood God's name, he found[2] the Inquisitor and forces from the Grey Knights, Dark Swords and Black Wings Chapters arrayed against him.[1a] The battle between them was joined without delay and while Dhalahk's berserkers inflicted significant causalities amongst the Inquisitor's forces, the entire warband was cut down in the attack.[2] After that 7th Brotherhood of the Grey Knights were attacked by huge horde of the Bloodletters and only reconfiguration of their Dreadnoughts and creating Doomglaive Variant helped to destroy great waves of the Daemons.[1b]

Garantine
The Garantine was the codename given to an Eversor Assassin at the time of the Horus Heresy. The crazed enraged killer was assigned to the Officio Assassinorum Execution Force to kill Horus. However while en-route to meet with Execution Force commander Eristede Kell, the handlers of the Garantine accidentally awoke him from his stasis pod. The Garantine proceeded to massacre his handlers and engage Kell and the other Execution Force assassins in battle, but was eventually subdued by the efforts of Kell and the Culexus Assassin Iota.[1a] Later, the Garantine was partially calmed through the chance for a challenging target like Horus as well as the introduction of anti-psychotic drugs, but nonetheless remained a bloodlusted killer constantly seeking murder and a fascination with weaponry.[1b] In particular, he hoped to kill a Space Marine.[1c] The Garantine ran rampant on Dagonet while the Execution Force waited for the arrival of Horus, killing pro-Horus forces on the world whenever he came across them.[1d] The Garantine took part in the failed assassination attempt on Horus, becoming embroiled in a bloody melee with members of the Sons of Horus. After killing many of the Traitor Astartes, the Garantine was mortally wounded. His self-destruct mechanism activated and The Garantine exploded, taking his killers with him.[1e]

Garas Nord
Garas Nord was a Librarian of the Blood Angels Chapter. Led by Sergeant Kale, Nord and a squad of Blood Angels boarded a dead Tyranid Hive Ship from the ship Emathia. Sent by Magos Epja Xeren, they were to secure the ship for study by the Magus Biologis, and to locate adept Heraklite Indus, whose group went missing while scouting the Xeno ship. While exploring the ship, the squad had split in two groups to cover more ground, when they were attacked by Tyranids.[1] Soon only Nord and Sergeant Kale were alive, when they are greeted by adept Indus. Somehow physically bonded to a weakened Hive Tyrant, it was Indus who had used the Tyranids to attack the Blood Angels. The adept demanded the Blood Angels join him and bond to the Hive Tyrant. When they refused he attacked and overwhelmed them, causing Nord to retreat with a weakened Kale to their boarding torpedo. There he left Kale and gathered fusion detonators, before sending the torpedo back to the Emathia. Alone, he advanced through the Tyranid hoard sent by Indus, until he met the corrupted adept in battle. Activating the fusion detonators, Nord killed the Tyranids and himself in the explosion.[1]

Garathrax
Garathrax is an Iron Warriors Chaos Lord whose forces were defeated by the rebuilt Blood Angels Chapter, sometime after the Devastation of Baal.[1]

Garatus
Garatus is an Imperial Industrial World, that also contains several Hives. It is a vital link in the war efforts against the forces of Chaos, as Garatus produces vast quantities of ammunition for Imperial troops across its surrounding Sector. This led a strike force from the Ultramarines 2nd Company to come to its aid, after the world was invaded by the Black Legion in M42. The Traitors then targeted Garatus' Vantine Hive, as it was home to a significant proportion of the world's workforce. However the Ultramarines were able to arrive before the Black Legion broke through the Hive's defenses. As the two forces clashed, the Ultramarines expected the Vantine's network of Macro-Cannons to aid them, but the weapons were silent during the battle. Sergeant Artellus had led two of his squadron members, Siceran and Gallain, into the Hive to activate the cannons, but the battle was won before they could do so. However, while the Black Legion was defeated, large swathes of Vantine's population revealed themselves to have fallen to Heresy.[1] The Hive's Cultists had known, however, that they would be purged if the Black Legion were defeated. If this occurred, they planned to activate an ancient Archeotech doomsday device, which would destroy Vantine and miles of land around it. When the Ultramarines were victorious, the Cultists activated the device and awaited for it to become fully powered. The Strike Force soon learned of this, however, and Artellus was notified of the Cult's plan. With time running out, the Sergeant knew it fell to his squadron to fight their way through the Cultists and disarm the device, in order to save the Hive.[1]

Garazak
Garazak the Butcher is a World Eaters Chaos Lord, who commands a Warband known as Garazak's Skullreapers.[1]

Garazak's Skullreapers
Garazak's Skullreapers are a World Eaters Warband, that is led by the Chaos Lord Garazak.[1]

Garazhk
Garazhk was a Line Captain in the Iron Warriors Legion, during the Horus Heresy and he took part in the Battle of Beta-Garmon.[1] There he served in Warsmith Xyrokles's Grand Company, as it placed defense lasers on Epsilon-Garmon II. However several of these lasers were destroyed by the White Scars, which led Xyrokles to plan an ambush against the Loyalists, using their own tactics against them. The Warsmith believed the White Scars would strike at Garazhk's position next, which led the Captain to ask to evacuate his Line Company. Xyrokles forbid the Captain from doing so and instead ordered Garazhk to serve as bait, in order to lure the White Scars into an ambush. This left Garazhk apprehensive, but he was relieved when Xyrokles assured the Captain, that the Grand Company would quickly come to his aid. The Iron Warriors were unaware, however, that the White Scars' Primarch, Jaghatai Khan, led them in the battle and he saw through the Warsmith's plans. After they launched their ambush, the Iron Warriors were soon all killed by hidden White Scars forces, which had been lying in wait for them.[1]

Gara’gugul’gor
Gara’gugul’gor is a Daemon Prince of Nurgle. In late M41 he led an attempted invasion of Iyanden with Space Hulks. During the battle Gara’gugul’gor nearly succeeded but was defeated by Prince Yriel. However, Gara’gugul’gor managed to slay Yriel shortly after and considered this achievement a consolation prize. Unknown to Gara’gugul’gor, Yvraine managed to resurrect Yriel after the battle.[1]

Garba Mojaro
Garba Mojaro was a technomagos and the writer of The Chime of Eons.[1]

Garbax World
Garbax World is an Ork held planet, currently being invaded by the Tau Vior'la Sept.[1] Tau from the Vior’la Sept, invaded the planet to stop a growing Waaagh! before the Orks could launch an attack on their planets. What was supposed to be a precision strike turned into a quagmire, as the Tau found themselves fighting thousands of battle hungry Orks and were unable to extract themselves. The battle is still being fought as the Orks have the Tau forces completely surrounded, but more of the Tau's troop carriers have come down to reinforce the beleaguered soldiers.[1]

Warhammer+
Warhammer+ is a streaming bespoke video-on-demand and multimedia app. The app allows its subscribed users to watch animated series based on the Warhammer 40,000 and Age of Sigmar universes. It also offers an array of other content[1] The app launched in August 2021 and costs £4.99/$5.99 a month.[1][2]

Warhammer: Dark Crusaders
Dark Crusaders was an FPS (First Person Shooter)/Strategy video game, that was produced for the PC by Leaping Lizard Software and was going to be published by Mindscape. In the game's storyline, the player issues commands to a squadron of Space Marines in 15 missions, as they fight the Imperium's enemies.[1]

Warhammer: Visions
Warhammer: Visions was a magazine created by the makers of White Dwarf magazine.[1]

Warhammer: Visions 1
Warhammer: Visions was a supplementary magazine from the makers of White Dwarf. Its first issue was released in February 2014.

Ixen
Ixen is a veteran Primaris of the Aquiloan Brotherhood, who serves in Tetrarch Felix's Chosen of Vespator Honour Guard.[1]

Ixil
Ixil was a Scout Sergeant in the Blood Ravens Chapter, who single handily ended Warboss Krakskul's Waaagh!. Stranded in the midst of the Waaagh!, Ixil crept into the Greenskins' camp under the cover of night. He killed Krakskul using his shotgun, before being torn to pieces by the leaderless Ork mob.[1]

Ixil's Hammer
Ixil's Hammer is a Combat Shotgun belonging to the Blood Ravens Chapter. Scout Sergeant Ixil used this shotgun to slay Warboss Krakskul, ending his Waaagh!, before being torn to pieces by the leaderless Ork mob.[1]

Ixion Hale
Ixion Hale was a long-standing member of the Adeptus Custodes Tribune, who took part in the Horus Heresy.[1]

Ixo Primaris
Ixo Primaris is a world of the Imperium.[1] During the Great Crusade, the planet was liberated and absorbed into the Imperium by the Luna Wolves, under the command of Horus himself. Later, after the Horus Heresy, the planet's records were carefully altered, casting the Ultramarines and their primarch, Roboute Guilliman, as the saviours of Ixo.[1] In M41, a bolt pistol was unearthed on Ixo, of such massive dimensions that its ownership was attributed to Guilliman (since the populace was unaware of the true identity of the Legion that had liberated their planet ten thousand years earlier). The Imperial Governor, Mattias, anticipated a profitable leap in his planet's status in the subsector, but was killed by a strike force of the Emperor's Warbringers chapter, who retrieved the pistol and destroyed it, seeing it as a Chaos artifact.[1]

Ixoi
Ixoi is a world of the Cryptus System. It had a toxin-laced atmosphere and required the population to wear rebreathers. During the Cryptus Campaign, the planet was consumed by Tyranids and is now a Dead World.[1]

Ixon (City)
Ixon was one of the eight cities founded by the Imperium on the planet Traoris, following its compliance during the Great Crusade.[1]

Ixya
A frozen world, Ixya was an Imperial Mining World and the foremost provider of essential ores and precious metals to the Forge Worlds of the Chthonian Chain. The only settlement on the planet was the Mechanicus mining facility Aes Metallum.[1] The Imperial Fists Strike Cruiser Fury's Blade picked up an automated distress call being broadcasted from Ixya on its return to the Phalanx. Wanting to investigate the distress call but needing to return to the Phalanx, it was decided to send a Thunderhawk with a single squad to the planet. Under the command of Sergeant Hesperus, the Imperial Fists met with Planetary Governor Selig and learned of a missing explorator team, last reported in the area of the distress call.[1] Traveling to the area, the Imperial Fists located the remains of the explorator team, as well as Necron structures that had emerged from the ice. As they surveyed the structures, they were attacked by Necrons and returned to Aes Metallum to prepare its defences.[1] While they readied the facility, they sent a message requesting aid to the Glory of Gehenna, a Mechanicus transport vessel in system to gather minerals from Aes Metallum to send to nearby Forge Worlds.[1] As a horde of Necrons advanced on Aes Metallum, the Glory of Gehenna fired upon them. Though it caused mass casualties among the Xenos, it did not destroy all of them and the Necron structures were undamaged. The Necron structures then fired upon the Gehenna, destroying it and sending the ship crashing into the planet. As the Gehenna fell the Necrons attacked the mining facility, though the Imperial Fists were able to lead the Imperium forces to victory. Thinking the battle won, they were shocked to learn that a second Necron horde was advancing on Aes Metallum.[1] Sergeant Hesperus ordered Aes Metallum's power core to be overloaded, knowing they would not survive another attack and that reinforcements wouldn't arrive on time to help them. In doing so, he hoped to destroy the Necrons and give the Imperium time to return and destroy the Xeno threat. The resulting explosion destroyed the mining facility and the attacking Necrons.[1]

Iyaklyta Rehnis
Iyaklyta Rehnis was an Ordo Xenos Inquisitor who long ago sought an ancient Necron device known as the Arks of Hamenet.[1] Despite the skepticism of her colleagues, Rehnis was certain the powerful artifact existed and was finally tipped off by Kroot that it may dwell in the Kutullos System pf the Neviec Sector. Rehnis requisitioned the entire 15th Kasrkin Regiment to claim the device, but on her way back to the Ordo Xenos research station Longwatch her vessel was lost in the Warp. Eventually fragments of the ship merged with that of the Gallowdark. During the calamity, Rehnis was slain.[1] Millennia later, the Gallowdark reemerged into realspace in the Nemesys Sector and due to the nature of time flow in the Warp the survivors of her expedition still found themselves trapped aboard the hulk. The few surviving Kasrkin took this opportunity to escape, but soon came under assault from Necrons of the Tsarakura Dynasty under Technomancer Hamanet.[1]

Iyanden
Iyanden is an Eldar Craftworld. Once the most populated and largest of the Craftworlds, it is now on the brink of extinction after being invaded by Hive Fleet Kraken. Iyanden barely repelled the attack, losing thousands upon thousands of Eldar warriors in the process. With so few remaining, Iyanden must now rely heavily on Wraith-constructs inhabited by the spirits of their dead, such as Wraithlords and Wraithguard, to form the backbone of its armies. Hence, the people of Iyanden are often referred to as the "Ghost Warriors". Despite suffering such a significant loss, the Eldar of Iyanden are determined that their Craftworld will shine brightly once again.[1b]

Iyanden: A Codex: Eldar Supplement
Iyanden: A Codex: Eldar Supplement is a Codex Supplement to Codex: Eldar for the 6th Edition of Warhammer 40,000. It gives players new options, missions, and background for the Eldar Craftworld of Iyanden.[1]

Iyanna Arienal
Iyanna Arienal, also known as the Angel of Iyanden, is the greatest of Iyanden's Spiritseers.[2]

Iyap Grothelgaard
Iyap Grothelgaard is a House Griffith Huntmaster, who serves in the Indomitus Crusade's Battle Group Tarsus. He commanded the Battle Group's House Griffith forces, during the Charadon Campaign.[1]

Iybraesil
Iybraesil is an Eldar Craftworld located in the Western Quadrant of Segmentum Obscurus.[1] They are primarily a matriarchal society, fostering many Howling Banshees and female Autarchs. The gifted Farseers of the Craftworld labor long in their hunt for the hidden secrets of the Crone Worlds, hoping to both secure Spirit Stones and doomsday weapons that would tip the balance in their race's war of survival.[2] It is said that during their earliest days, seven times seven of Iybraesil's warrior women became the Crone's own handmaidens so that their sisters might enjoy long and fruitful lives.[5] As followers of Morai-Heg, the blind crone goddess of the underworld, they constantly aspire to recover the long lost secrets of the Crone Worlds, the former Eldar homeworlds now residing within the Eye of Terror.[3][4] Fitting their patron god, Iybraesil has a disproportionately high female population.[5] Iybraesil's traditional colours are blue and white.[3][4] Iybraesil's symbol, the Hand of Heg, references the Eldar Myth wherein the Crone Morai-Heg persuaded Khaine to sever her hand so that she could drink from the wisdom of her own blood.[2]

Iydris
Iydris was an artificial Eldar Crone World near a supermassive black hole at the centre of the Eye of Terror.

Iygorn X
Iygorn X was among a dozen worlds on Ultramar's eastern edge to be attacked by the Traitor forces of Princep Maxiums Horgoth Nyr, during the Horus Heresy. Each was chosen to merely act as a bread crumb to lead the commanding Legio Praesagius Princeps Dae Vergos, into an ambush on Drooth II. Before leaving Iygorn X, Traitor Titans had cracked the sea domes of Pesidia and caused its people to drown.[1]

Iylassa
Iylassa is an Imperial world, that regressed to Feudalism after it became isolated from the wider Imperium. In time, however, Iylassa may return to a higher level of advancement.[1]

Izaria
Izaria was a past Chapter Master of the Blood Ravens Chapter. During his tenure, the Librarian Father Phraius turned to Heresy and dragged a squadron of Librarians into damnation with him, before breaking away from the Chapter. Izaria would pursue the traitors and unleashed his formidable fury against Izaria's followers, almost single-handedly destroying them all[1a]; while Phraius himself was struck down by the future Great Father, Azariah Vidya.[1b]

Izo Primaris
Izo Primaris was the capital city of the planet Vulscus.[1] Izo Primaris was the oldest and largest city on Vulscus and seat of the Planetary Governor, boasting extensive starport facilities. The city was devastated by the Emperor's Warbringers after Governor Mattias put an unearthed artefact on display which turned out to be a bolt pistol wielded by Horus.[1]

Surgit
Surgit was a Chaos Space Marine of the Black Legion, serving under Captain Scaevolla.[1]

Surrian
Surrian was a Chaplain of the Soul Drinkers Chapter.[1]

Surtr's Wake
Surtr's Wake is a Fallen Knight World and was once the home of House Khymere. It was once a cracked and burning world, that was dotted with statues of the Emperor, which its serf class prayed before for hours at a time. This ended though, when the Great Rift tore across the galaxy and brought about House Khymere's downfall. Though the House had served the Imperium loyally for 10 millennia, hordes of Khymere's corrupted Knights repeatedly emerged from the Great Rift to attack the Emperor's worlds. This led the House to be labeled as traitors, and the Indomitus Crusade arrived to purge Surtr's Wake. Soon the Crusade's Ultramarines and White Scars forces invaded, much to the shock of House Khymere, whose Knights had no idea why the Imperium claimed they were traitors. Even as they were being fried upon, the House held firm to their loyalty and could not bring themselves to attack the invading Imperial forces. Instead, the mournful Knights retreated off world and plunged into the Great Rift to escape.[1b] This did not stop the Imperium's judgement, however, and Surtr's Wake was turned into a desolate graveyard. Though House Khymere still lives, its Knights have yet to return to their Homeworld.[1a]

Surtur
Surtur is an Imperial world. Riven with fire and a poisonous atmosphere, the population of Surtur lives entirely in domes which generate artificial habitats.[1]

Surtur’s Breath
The Surtur's Breath is a modified Flamer that has a reputation with the members of the Deathwatch operating in the Jericho Reach. Legend says it once belonged to a particularly vicious Salamander by the name of Surtur who used a unique propellant that made the Flamer shoot at an extended range with terrifying ultraviolet fire. The additional equipment required to store and inject the propellant significantly adds to the bulk of the flamer, making it heavier and more unwieldy than normal.

Susa
Susa is a planet known for its acid storms.[1]

Susa 9
Susa 9 was the site of a battle between the Imperium and Blackshields, during the Horus Heresy.[1]

Susada Syn
Susada Syn was a Tallarn-born member of the Imperial Army who served in both the Great Crusade and the Horus Heresy. He later returned to fight for his homeworld when it was invaded by the Iron Warriors Legion. After the Imperium forces were victorius, he was chosen to become its Governor-Militant, after its previous one, Dellasarius, was killed in the battle.[1]

Susana
Susana is a Sister Superior of the Order of Our Martyred Lady and was stationed in the Hyperia Hive-sprawl on Vigilus, when the War of Beasts began. As the conflict wore on, Hyperia's water supply dwindle and could not be refilled due to the Hive-sprawl's underground wells being poisoned by Genestealer Cults. The invaders also prevented Hyperia from receiving other sources of water from across the world, and soon the only water that remained was held by the Hive-sprawl's Adeptus Ministorum. It was reserved for their use only though and Susana and her Sisters were charged with protecting the shrines where the water was held. When the Hive-sprawl's dehydrating citizens became aware of this, they began protesting outside of the shrines and demanded access to the water. Their protesting filled Susana with unease, as she guarded on such shrine within the Martyr's Pyre Cathedral, and this was not helped by the arrival of the Preacher Destimus Tanyon, who sought to slake his thirst for the second time that day. Tanyon had agitated the protesters by marching right through them with his bodyguards, in order to reach the Cathedral, and he stated they were nothing, but selfish scoundrels who should be working instead of protesting.[1] Susana did not believe this though and claimed the citizens' thirst was causing them to act this way. Before their conversation could continue however, the protesters stormed the Cathedral while under fire and ran towards the shrine. When they reached it however, the presence of Susana and her Sisters gave them pause. Their leader looked upon her with an awed expression, and then reverently asked that they be allowed to drink from the shrine's waters, so they could ease their thirst. Tanyon refused however and became enraged, as the Preacher claimed that the protester's mere presence, had polluted the shrine and its water. He demanded that Susana and her Sisters open fire on the protesters, but the look of their leader's suffering eyes upon her, had made Susana stir uncomfortably beneath his gaze. Instead of obeying Tanyon's demands, Susana told her Sisters not fire upon the protesters and then filled the bottle held by their leader with water, before handing it back to him. As she did so their eyes met in understanding, and Susana then led her Sisters away from the shrine, as a furious Tanyon accused the Sister Superior of abandoning her duty to the Ecclesiarchy. Susana knew she had not however and as the Sisters left shrine the protesters began loudly praising them, which drowned out the dying shrieks of Preacher Tanyon.[1]

Suset Dar Draconis
Lady Suset Dar Draconis is the consort of High King Danial Tan Draconis and a formidable Knight of House Draconis in her own right. In battle she rides the Knight Errant Embersword. Her auspex and sensor-tracking abilities were noted to be second to none, and her Knight's sensors were upgraded to the point that some would consider them to be tech-heresy. [1a][1e][1h]

Suspensor
Suspensors are extremely rare Imperial devices. These anti-grav plates can be attached to heavy or cumbersome weapons, essentially reducing its weight by half and allowing a person to wield it by themselves much more easily. Such technology is most commonly found being used by elite troops of the Imperium.[1][2]

Suspensor Gyros
Suspensor Gyros are devices that stabilize the aim of an assault weapon. This allows the weapon's wielder to fire from their hip at full pace, without losing any accuracy in the process.[1]

Suspensor Throne
Suspensor Thrones are Adeptus Mechanicus thrones, that are equipped with Suspensors. This allows them to float above the ground and those who sit upon the Thrones can steer which direction they go in.[1]

Suspensor Web
Suspensor Webs were rare and highly sophisticated devices used by Space Marines during the Great Crusade and Horus Heresy. Attached to portable heavy weapons, they negated much of the typical weight and bulk of these weapons, allowing them to be wielded far more easily. However this effect also reduced the effective range.[1]

Sutekh
Sutekh is a Thousand Sons Dreadnought who took part in the Pyrus Reach Conflict.[1]

Suth
Private Suth was a Tanith-born Guardsman of the Tanith First and Only.[2a]

Suthtis
Suthtis is a Necron Nemesor of the Nekthyst Dynasty, who led its forces in the successful invasion of the three Imperium factory worlds, known as the Threefold Engels, in late M41.[1]

Suu'suamyth
The Suu'suamyth, originally known as the Glory of Argyre under the Imperium, is an orbital shipyard that became possessed by the Tau Empire during the Fifth Sphere of Expansion.[1] Located in the Nem'yar Atoll, it is led by a ruling council containing a member of each of the Tau's Castes, with Ethereal Aun'song in overall command. After several acts of sabotage aboard the shipyard led to numerous deaths, the council tasked the Gue'vesa Kalice Arkady and investigator Por'ui Fi'rios Kau'kartyr to look into the matter. Their investigation later led to the discovery of a Genestealer Cult infestation aboard the Suu'suamyth, which was soon successfully destroyed.[1]

Mirror-Caliban
Mirror-Caliban is a mysterious mist-shrouded realm that the Dark Angels' Primarch Lion El'Jonson can enter at will; it resembles the ancient forests of his Homeworld, Caliban.[1i]

Mirror Aegis
Mirror Aegises are Imperial devices[1b], that project a solid[1a] image of the wearer to a nearby location.[1b]

Mirror Mask
Mirror Masks are augmented warriors who serve as bodyguards to House Ulanti Courtiers, as they journey into the Underhive.[1] They wear hologramatic masks to look like their Noble masters, which are designed to confuse assassins. The masks also have the added effect of making the Courtier look good and they will claim credit for any impressive combat feats perpetrated by their Mirror Mask.[1]

Mirrorcodex
The Mirrorcodex is a signature system of the Tau Farsight Enclaves. After the Damocles Crusade, Commander Farsight applied his genius to unraveling the Imperium's war doctrine, codifying both the Tactica Imperialis and Codex Astartes. He attempted the same with every alien species he encountered, incorporating them into his Da'thle'vral, or "Mirrorcodex".[1]

Mirrorgaze
Mirrorgaze is an Eldar artefact.[1] This ornate helm is covered in tiny mosaic shards splintered from the famed Crystal Mirror, the Ulthwéan artifact that allowed Kysaduras the Anchorite to peer into the realm of the dead at will. Its facets can channel the blinding light of battle to rob the sight of those who look upon it, giving the wearer a critical moment of advantage that may be the difference between life and death.[1]

Mirrorhelm
Mirrorhelms are gladiatorial helms used by members of Dark Eldar Wych Cults and contain sense enhancers that reflect the subtlest movements of their opponents, allowing the Mirrorhelms' wearers to anticipate their attacks.[1]

Mirrorhost
The Mirrorhost are an Emperor's Children Warband.[1]

Mirrorsword
Mirrorswords are Eldar weapons used by Howling Banshee Exarchs. They are part of an ambidextrous sword-art using paired blades, possibly powered weapons.[1]

Mirthor
Mirthor was a mutated human who served the Van Skorvold Cartel as their chief bodyguard.[1] When the Soul Drinkers attacked the Van Skorvold Star Fort to capture the cartel's leaders for their crimes, Mirthor led the star fort's security forces in defending against the Marines. He was killed by Sergeant Tellos.[1]

Mis'bah
Mis'bah was the site of a battle between the Eldar and the Battle Sisters of the Order of the Bloody Rose.[1]

Mischief
Mischief is a belt-fed rocket launcher wielded by the Necromundan Bounty Hunter Vespa Merdena.[1]

Misericord
The Misericord is a Battle Barge of the Blood Angels Chapter. It took part in the War on Murder during the Great Crusade.[1]

Misericorde
The Misericorde is a Desolator Class Battleship in service with the Word Bearers Traitor Legion.[1a][2] The flagship of Warmaster Garand, it was his base of operations during the Arkio Heresy.[1a] It was damaged over the planet Sabien in a confrontation with the Blood Angels Battle Barges Bellus and Europae, but managed to escape into the Warp before it was destroyed.[1b]

Misericordia
The Misericordia ("blade of mercy") is a weapon usually in the form of a long dagger or short sword carried by the Legio Custodes, and later Adeptus Custodes[2], as a symbol of the Magisterium Lex Ultima which places them above all law except the direct authority of the Emperor of Mankind. Designed to deliver a single killing thrust, they may be used to carry out a death sentence or to euthanise a grievously wounded warrior.[1]

Misery of the Meek
Misery of the Meek is a Night Lords relic.[1] This elixir is crafted by one of the Legion's few remaining Apothecaries. He will hunt Legion slaves, distilling their fear and suffering. Vials are then sold for supplies, passage, and power. When injested, it gives the wielder new energy.[1]

Miskal Prime
Miskal Prime lies within the Halo Zone and was the source of a vision that was received by an Imperium Astropath.[1]

Missile Pod
The Missile Pod is a simple shoulder or arm-mounted Tau Battlesuit missile launcher system, primarily used to engage light vehicles or other similar targets at medium range.[1] A direct hit from one of these missiles is sufficient to tear open Space Marine power armor, with a follow-on shot exploding the Space Marine in gruesome fashion.[2]

Missile launcher
A Missile Launcher fires self-propelled guided projectiles that usually contain explosive, chemical, or destructive energy warheads. Missiles may use a chemical rocket, jet engine, or something more esoteric such as an anti-gravity drive, for propulsion.[2] A Rocket Launcher fires unguided, self-propelled projectiles. They contain the same types of warheads as a missile. Usually rockets are propelled by an exothermic chemical reaction, but this does not preclude other forms of propulsion.[Needs Citation]

Trusk
Trusk is an Ice World of the Imperium. The world consists of many tribes which specialize in winter warfare and sniping, which are often recruited into the Truskan Snowhounds regiments of the Astra Militarum.[1b]

Truskan Snowhounds
The Truskan Snowhounds are Astra Militarum Regiments and are among those that have emulated the drilled precision and ardent resolve of the Cadian Shock Troopers. Because of this, the Snowhounds' tactics and uniforms are heavily-derived from the Cadian Regiments.[1] The tribes from which the Snowhounds recruit, mastered the art of winter warfare long ago and because of this, aside from being extremely hardy Regiments, the Snowhounds are renowned for their keen vision. This has led to snipers and sharp-shooters being common amongst the Snowhounds' Regiments, as their skills have been honed hunting the white animals across snow-drifts and glaciers of their Homeworld.[1]

Truth
The Truth was a warship in the Imperial Fists Legion during the Horus Heresy.[1] It was part of the Retribution Fleet sent by the Primarch Rogal Dorn to confront Horus when the Heresy began. However, due to severe Warp Storms, the Fleet was left stranded in the Phall System and the Truth later fought the Iron Warriors Legion, during the Battle of Phall. During the battle it worked together with the Imperial Fists' warships Halcyon and Unity to destroy the Iron Warriors Battle Cruiser Dominator; however, as they turned away from its wreckage they came under attack from the Battle Barge Iron Blood. The Iron Blood's attack completely destroyed the Unity and before the Truth could react, the Battle Barge fired upon it again and destroyed the warship as well.[1]

Truth's Razor
The Truth's Razor was a Gloriana Class Battleship which served in the First Legion during the Great Crusade. It served alongside the Invincible Reason and Paradigm of Hate during the Battle of Advex-Mors in the First Rangdan Xenocide.[1]

Truth's Tenacity
Truth's Tenacity was an Imperial colony ship, notable for being the vessel which brought the first Imperial citizens to settle on the planet Armageddon.[1a] The colonists would go on to found the first settlement on Armageddon, a village on the shores of the Tempest Ocean that would go on to become the sprawling hive city known as Helsreach. The achievements of these colonists became immortalised by the construction of the Temple of the Emperor Ascendant. Notably, the log of Truth's Tenacity was amongst the relics of the founders of Helsreach that were kept stored in the temple.[1a] This log, however, was lost in the temple's destruction during the Third War for Armageddon.[1b]

Truth of Mars
Truth of Mars was a Freeblade Knight active in the centuries after the Horus Heresy. It was still a time of great suspicion between the Imperium and its allies, when some Knights stood on the brink of turning traitor or were discredited and defamed by their rivals. This would prove disastrous for the Truth of Mars, when he took part in the Allax Crusade's victory processional, where he would begin a rivalry with the Freeblade Dauntless Valour. It began when the Freeblades argued with each other, over who was to be given the honour of marching first though the Arches of Truimph, during the processional on Petrum V. Though both were staunch Loyalists, and constantly tried to outdo the other with their acts of devotion and piety, this incident would consume them both.[1] In the years that followed they leveled accusations of treachery and heresy at the other, playing a cruel game of lies and defamation. Numerous times they even traded blows in battle, each citing the attacks as evidence of the other's weak moral fiber and festering treachery. Ironically, the Freeblades' actions destroyed both of their reputations and drew upon them the attention of the Inquisition; who were convinced that the lies the Freeblades had told about each other were true. Separate attempts were launched to bring the Freeblades to justice and in the end, the Truth of Mars and Dauntless Valour each fell in their attempts to fight against the Inquisition's might.[1]

Truub II
Truub II was an Imperium world, until an Exterminatus was delivered upon it by the Doom Warriors Chapter.[1]

Truub III
Truub III was an Imperium world, until an Exterminatus was delivered upon it by the Doom Warriors Chapter.[1]

Trybul
Trybul was an Iron Hands Decurion Sagittar, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Trygg
Trygg was a Trooper of the Tanith First and Only regiment.[1] One of the original Tanith members of the regiment, Trygg was killed by a Zoican stormtroop in the Third Zoican Storm of Vervunhive.[1]

Trygon
Trygons are huge Tyranid creatures, similar to giant Raveners.

Tryjon II
Tryjon II is the homeworld of the Blood Tigers Space Marine Chapter, described as a jungle moon. In 899.M34, it was assaulted by Chaos Space Marines.[1]

Trymon Stagler
Colonel Trymon Stagler was commanding officer of the 933rd Death Korp of Krieg during its deployment to Tarsis Ultra in late M41.

Trynai Sixteenth
The Trynai Sixteenth was a regiment of the Astra Militarum.[1] In the Sabbat Worlds Crusade, the Trynai Sixth and Sixteenth fought on Monthax somewhere west of the Tanith First and Only's deployment zone. They entered a grinding stalemate against the enemy hordes of Chaos Cultists, making little progress through the jungles.[1]

Trynai Sixth
The Trynai Sixth was a regiment of the Astra Militarum.[1] In the Sabbat Worlds Crusade, the Trynai Sixth and Sixteenth fought on Monthax somewhere west of the Tanith First and Only's deployment zone. They entered a grinding stalemate against the enemy hordes of Chaos Cultists, making little progress through the jungles.[1]

Trynnect
Trynnect is a Necron Tomb World in northern Segmentum Solar.[1] Sometime after the creation of the Great Rift, a group of the planets Crypteks tried to awaken the C'tan Zul'channec on Trynnect, which led to a Imperial assault led by the Adeptus Custodes and the Imperial Knights of House Krast which devastated the planet.[1]

Tryris
Tryris was a veteran member of the Raven Guard Legion, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Trysa Meira
Trysa Meira was a Princeps of the Legio Ignatum.[1]

Trysia
Trysia is an Imperial world, whose harsh environment has caused its population to develop superb warrior skills.[1]

Hybrid Metamorph
Hybrid Metamorphs are a type of Genestealer Hybrid. These creatures are typically part of the 4th or 5th generation of infestation, unleashed when the Genestealer Cult has committed itself to all-out war as an approaching Tyranid Hive Fleet draws near.[1]

Hychas
Hychas was a Commissar who was active during the Sabbat Worlds Crusade.[1]

Hydra's Eyes
The Hydra's Eyes were Possessed Legionaries of the Alpha Legion, that took part in the Horus Heresy.[1]

Hydra's Maw
The Hydra's Maw was the Imperial designation for a Warp Storm.[1]

Hydra's Spite
The Hydra's Spite was an exotic Plasma Weapon utilized by Alpharius and several other high-ranking Alpha Legion officers impersonating him during the Great Crusade and Horus Heresy.[1] Whether this was one weapon or several is not clear, but its power in battle is undeniable. A high-powered energy pistol, the Hydra's Spite did not suffer from many of the shortcomings common in normal Imperial plasma technology and is thought to have Xenos components.[1]

Hydra's Teeth
The Hydra's Teeth are a type of Bolt ammo created by the Alpha Legion, and each round's casing must be kept slick with blood-laced oil, lest they detonate prematurely and cause irrevocable damage to the wielder. The legend goes that every Hydra's Tooth is sentient in the same manner that Daemon weapons are and that sorcerous powers have somehow given them a terrible hunger for destruction. Once fired, they seek out fresh victims – regardless of how well hidden they may be – before exploding in a blast of eye-searing, lung-scorching gas that can turn exposed flesh to black sludge.[1]

Hydra's Wail
The Hydra's Wail is a sophisticated Alpha Legion jamming device, that has been corrupted by the ruinous powers.[1] When it is activated, a burst of directed Scrapcode infiltrates the Vox networks and the communications devices of the enemy, rendering strategic planning null and void. The Hydra's Wail's blasts are limited, however, so ritualistic offerings are needed after each use to replenish its deadly charge.[1]

Hydra's Wail Disruption Array
The Hydra's Wail Disruption Array was a piece of equipment used by elite forward infiltration teams of the Alpha Legion during the Horus Heresy. These arrays projected targeted waves of disruptive signals across a multitude of frequencies, overwhelming enemy comms, scanning and coordination networks, rendering them useless.[1]

Hydra (Hive Fleet)
Hydra is a minor Tyranid Hive Fleet awoken prematurely from an aeons-long hibernation and is now advancing into the Galaxy to slake its hunger. It was first encountered on the very extremes of the eastern spiral [1] or in the galactic south[2], depending on the source. Hive Fleet Hydra is known to multiply and regenerate at terrifying speed, a trait that its largest beasts to lowliest maggots display. Hydra is currently targeting other, older Tyranid Hive Fleets in order to cannibalize them for unknown reasons[3], though it may be the explanation for its ability to rapidly multiply and regenerate.[4]

Hydra Cordatus
Hydra Cordatus is a Forge World close to the Eye of Terror.[Needs Citation]

Hydra Cordatus System
The Hydra Cordatus System is an Imperial system located in the Segmentum Obscurus.

Hydra Flak Tank
The Hydra Flak Tank is an Imperial Guard self-propelled anti-aircraft vehicle based on the Chimera chassis. Employed when Imperial Navy assets are unavailable or air-superiority is in the balance, Hydras provide essential anti-air protection for their regiment and can also serve in a ground support role, where they are effective against infantry and light vehicles.[1][2][3]

Hydra Gauntlet
Hydra Gauntlets are bizarre weapons used by Dark Eldar Wyches called Hydrae[2a]. These gauntlets are extremely strange weapons made from a flexible weave of semi-sentient, extraplanar cyrstals. They are smooth and glassy when inert, but it can be made to grow and shed impossible profusions of lethal crystalline blades while in combat.[1][2b]

Hydra Minoris
Hydra Minoris was a world of the Imperium. In 757.M41 an eruption of the Zombie Plague unleashed by Typhus of the Death Guard broke out,[2] resulting in an Imperial quarantine of the planet. Twenty-three billion uninfected Imperial citizens would be trapped alongside the rising tide of undead until the world fell.[1]

Hydranye Ko
The Hydranye Ko is a Cruiser of the Imperial Navy.[1a] It is commanded by Captain Givo Kourdya[1c], who is rumoured to have won the ship in a game of Five-Card Raekis.[1b] The Hydranye Ko was one of the vessels that took part in an Administratum-orchestrated raid of the Van Skorvold Star Fort, alongside the fellow Imperial Navy Cruisers Diligent and Deacon Byzantine, the Adeptus Mechanicus vessel 674-XU28 and the Soul Drinkers Strike Cruisers Gundog and Unendingly Just. The Hydranye Ko was responsible for transporting one of the Imperial Guard Regiments, specifically the Stratix 37th, tasked with garrisoning the star fort after the operation was complete.[1a] In the aftermath of the raid, however, the Imperial battlefleet was attacked by the Soul Drinkers after one of the Chapter's relics was stolen by the Mechanicus detachment.[1c] The Hydranye Ko suffered extensive damage and was forced to dock over the planet Lakonia for repairs.[1d]

Hydraphur
Hydraphur is a Forge World as well as the administrative and fleet capital of Segmentum Pacificus. Orbiting Hydraphur is the massive Star Fort Ascendant as well as massive shipyards which ring the world[4]. These artificial rings, while not as large as those on Luna or Mars, serve as the fleet base for Segmentum Pacificus[1]. However the world itself is divided into several spheres of influence. The Imperial Navy holds sway in the atmosphere and above, while on the surface the Ecclesiarchy rules in uneasy conjunction with the Adeptus Mechanicus.[4]

Hydraulic Claw
Hydraulic Claws are a type of weapon used by the Adeptus Mechanicus. Usually mounted on Kataphron Battle Servitors, these weapons are driven not only by powerful pistons, but also sanctified oils that are collected, drip by drip, from God-Machines at rest. The Tech-Priests’ belief is that in maintaining this process, they confer some of the Titan’s strength to their servitors. One who has witnessed the ruin wrought by a hydraulic claw will be hard pressed to refute it.[1]

Hydrinoxis Conclave
The Hydrinoxis Conclave was a united Human and Xenos empire, that repeatedly attempted to conquer the Systems held by the Forge World Valia-Maximal. The empire failed in its attempts and when Valia-Maximal was later found by the Imperium, during the Great Crusade, the Hydrinoxis Conclave had become extinct.[1]

Hykanatoi
The Hykanatoi, sometimes simply called the Custodian Guard[2] are one of the warrior-castes within the Adeptus Custodes. The Hykanatoi represented the main strength of the Custodian Guard.[1]

Shardlauncher
The Shardlauncher is a Tyranid Bio-weapon, used primarily by the Termagant genus.[1]

Shardnet
Shardnets are melee weapons used by Dark Eldar Wyches. Often used alongside the Impaler, Shardnets are electrified nets that when entrapping its victim renders them unable to strike back.[1]

Shards of Enmity
The Shards of Enmity are a Chaos Space Marine Warband that is active in the Screaming Vortex.[1] The Warband are the remnants of a Space Marine Chapter that was declared heretical after they subjugated the planet Cataegis IV. While they were still on Cataegis IV, the Imperium sent a taskforce that attacked the unsuspecting Chapter and nearly destroyed them. A scattered few renegades managed to escape the Imperium's wrath within the Screaming Vortex and now plot their vengeance on the accursed Imperium that betrayed them.[1]

Shards of Isstvan
The Shards of Isstvan are relics of the Raven Guard Chapter and were created from the shattered power armour of their Primarch Corax. He gave a piece to each of his surviving Legionaries, following the Raven Guard's escape from the Dropsite Massacre. While in the millennia since, most of the Shards have been lost, some are still preserved in reliquaries or worn as talismans. Each one acts as a potent source of hope and courage for the Raven Guard.[1]

Shariax
The Shariax ("Throne of Glass") is a xenos artefact located in a secret cavern beneath the Death Spectres' homeworld of Occludus.[1a] Each Megir ("First Spectre") sits on the Shariax from his ascension until his death, gradually drained of life by the artefact in order to maintain the Chapter's watch over the Ghoul Stars.[1b]

Shark Assault Boat
The Shark Assault Boat is the Imperial Navy's standard Assault Boat.[1] Typically 55 metres in length the Shark consists primarily of a large engine and an armoured troop compartment that is studded with magnetic clamps and Melta Charges. When the Shark reaches an enemy ship, the clamps latch on to the enemy hull as the charges, in concert with las-breachers, blast a hole through which assault troops can storm the vessel.[1] Consequently, nearly all patterns of the Shark carry only defensive weapons with most of the space within the hull dedicated to armour, engines, or carrying capacity.[3] Tactically, Sharks are often accompanied by fighters to help the assault craft breach an enemy vessel's defences. To enable this tactic, the assault boats typically have engines capable of matching a starfighter's acceleration, although they are harder to maneuver.[3] Sharks are rarely seen on anything smaller than a Battleship-sized carrier, and even then only at significant cost.[1][2] On rare occasions, even a Sword Class Frigate will carry a small complement of assault boats.[4]

Sharlor
Sharlor is an Agri World of the Imperium and was the site where the Penumbral Cult was destroyed by the Black Templars Chapter.[1]

Sharn
Sharn was a Chaos Space Marine of the Black Legion, serving under Captain Scaevolla.[1] Sharn wielded his unit's flamer. He was notable for his completely featureless helmet, which did not possess mouth- or eye-slits.[1]

Sharok (World)
Sharok was a world whose salt plains were seeded with Tyranid bio-forms, which evolved into the Skarok Swarm Splinter Fleet.[1]

Sharpe
Sharpe is an Inquisitor Lord of the Ordo Xenos who gave his blessings to Inquisitor Drogan to begin his research on using the Warp as a weapon against the Imperium's numerous Xenos enemies on the Forge World Graia. Drogan was in regular contact with Sharpe throughout his time on Graia, detailing his progress.[1]

Sharpened Claws
Sharpened Claws are a Tyranid Biomorph. The claws have been sharpened with an extreme length to a monomolecular sharpness and are further advanced by the presence of crackling psychic energies running down them.[1]

Sharpshooter
Sharpshooters are troops of the Imperial Guard trained to act as snipers. They typically are armed with Long-Las rifles.[1]

Sharrow
Sharrow was a Genestealer Nexos of the Cult of the Wrything Wyrm.[1]

Shas'O'Asdia
Shas'O'Asdia, also known as Voidkiller, is a Commander of the Tau Empire, who pilots a Broadside Battlesuit.[1]

Shas'ar'tol
The Shas'ar'tol is the High Command of the Tau Fire Caste. Under the oversight of the Ethereals, the Shas'ar'tol conducts all strategic planning.[1][2a] Tau Warriors who reach the rank of Shas'O may retire and become advisors to the Shas'ar'tol.[2b]

Shas'la T'au Kais
Shas'la T'au Kais[1] was a Tau Fire Warrior who played a major role in the rescue attempt of the kidnapped Ethereal El'Ko'vash.

Shas'o Quickstrike
Shas'o Quickstrike is famed Tau Commander of the Tau Empire.[1]

Shas'vre Quickstrike
Shas'vre Quickstrike is a renowned Tau Empire Fire Warrior, from the Sept World Vior'la.[1]

Shatter Corps
The Shatter Corps are a Iron Warriors Warband that is active in the Screaming Vortex.[1] The Shatter Corps contains numerous warriors, as well as a great many powerful war machines that were recently liberated from the nearby Spinward Front, and have since been corrupted into Daemon Engines due to the efforts of the Warband's Warpsmith, Gracix. Under the command of the Warsmith Madrydon Drados, the Shatter Corps seeks to destroy the Imperium's many fortifications and fortresses throughout the Sectors that lay near the Screaming Vortex. By doing so, Drados believes the Imperium would soon topple beneath its own weight and leave itself open to be attacked by the forces of Chaos.[1]

Warhammer+
Warhammer+ is a streaming bespoke video-on-demand and multimedia app. The app allows its subscribed users to watch animated series based on the Warhammer 40,000 and Age of Sigmar universes. It also offers an array of other content[1] The app launched in August 2021 and costs £4.99/$5.99 a month.[1][2]

Warhammer: Dark Crusaders
Dark Crusaders was an FPS (First Person Shooter)/Strategy video game, that was produced for the PC by Leaping Lizard Software and was going to be published by Mindscape. In the game's storyline, the player issues commands to a squadron of Space Marines in 15 missions, as they fight the Imperium's enemies.[1]

Warhammer: Visions
Warhammer: Visions was a magazine created by the makers of White Dwarf magazine.[1]

Warhammer: Visions 1
Warhammer: Visions was a supplementary magazine from the makers of White Dwarf. Its first issue was released in February 2014.

Hellfire Class Heavy Cruiser
The Hellfire Class Heavy Cruiser is a class of Heavy Cruiser today most commonly used by Chaos fleets.

Hellfire Dreadnought
Hellfire Dreadnoughts are a variant of the Space Marine Dreadnought designed for long-range fire support.[1]

Hellfire Flamer
The Hellfire Flamer is a Flamer recovered from the Omega Vault shortly after the first reports of Hive Fleet Dagon reached Watch Fortress Erioch. A modification of the technology that created Hellfire Bolt Rounds, mixing potent mutagenic acids into the refined promethium mix, the fires from this Flamer eat chitin and bone with alarming speed, making it an ideal weapon for facing Tyranids.[1]

Hellfire Land Raider
The Hellfire Land Raider is an early variant of the Land Raider Its standard armament was two sponson-mounted lascannons and a pintle-mounted bolter.[Needs Citation]

Hellfire Pistol
The Hellfire Pistol is a unique Astartes Bolt pistol and a relic of the Blood Ravens chapter. Modified to fire deadly Hellfire Rounds, it carries a smaller ammunition load than similar bolt pistols, but makes up for it with the destructive power of each round.[1].

Hellfire Plasma Cannonade
The Hellfire Plasma Cannonade was a type of Imperial heavy Plasma Weapon used during the Great Crusade and Horus Heresy. They were typically equipped to Dreadnoughts.[1]

Hellfire Reactor
Hellfire Reactors are corrupted energy reactors used to power Chaos vehicles and Daemon Engines, most notably Chaos Dreadnoughts. These Warp-infused reactors charge the armoured carapace of Chaos vehicles to preternatural resilience and also serves as a vortex for the souls of those it has killed, with enemy Psykers in particularly being vulnerable to the Hellfire Reactor's hunger.[1]

Hellfire Squad
Hellfire Squad is a Devastator Squad of the Salamanders Third Company, led by Sergeant Ul'shan.[1]

Hellfire Stone
The Hellfire Stone is an artifact of Chaos. Taking the form of an altar, the Crimson Slaughter hunted for the artifact after believing it could end their curse by Khorne which plagues them with the voices of all those they have killed.[1] However, Chaos Lord Sevastus Kranon realized after a battle to acquire the alter that such an artifact would only strengthen the internal voices, ushering a deeper insanity into the warband. The stone periodically disappears from the Materium and reappears once every forty years. It last appeared in 959.M41, on the death world of Pythos.[2]

Hellflamer
The Hellflamer is a type of Flame Weapon mounted on Chaos Hellforged Leviathan Dreadnoughts.[1]

Hellforged (Chaos)
The Hellforged are Chaos vehicles that have been twisted by centuries of warfare and the corruption of the Warp, which has left them with malevolent machine spirits. In battle the Hellforged are fierce opponents, as any damage they take angers the vehicles' spirits and causes them to increase their firepower; though this comes at the expense of their speed and aiming abilities. They also have the ability to draw energy from their kills, which the vehicles use to heal any damage they have suffered in battle. The presence of the Dark Mechanicum's Hellwrights however, can make these cursed vehicles even more dangerous, as the Hellwrights' skills can further increase the combat abilities of the Hellforged.[1]

Hellforged Leviathan Dreadnought
The Hellforged Leviathan Dreadnought is a large type of Chaos Dreadnought deployed by Chaos Space Marines and is the corrupted form of the rare Leviathan Dreadnought.[1]

Hellforged Sword
Hellforged Swords are Daemon Weapons used by Daemon Princes.[1]

Hellforger
Hellforger was a Chaos cruiser in the service of the Black Legion dating back to the Great Crusade. It was was a Grand Cruiser originally named Ius Bellum during the Great Crusade, but once Horus had made his intentions known it was renamed. Captained by the Black Legion lieutenant Urkrathos, it was the flagship of a small fleet sent to investigate the possibility of new allies on the forge world of Chaeroneia during the 13th Black Crusade.[1]

Hellfury Cannon
A Hellfury Cannon was a Squat weapon that was only mounted on the Cyclops super-heavy vehicle.[1] The primary armament of the Cyclops, the Hellfury is a modified starship weapon that operates on similar principles to that of a Lance. Energised by a massive plasma reactor, the Hellfury emits a massive stream of phased particles that energetically react with one another, increasing in destructive potential until the beam is one of pure energy, capable of destroying almost any target.[1] A continuous, forward-firing beam, the Hellfury blast strikes into a target, potentially overloading void shields one after another, smashing open layers of armour plate and finally penetrating the interior. The beam can theoretically operate for as long as power can be supplied, but in practice there is a risk of overload that runs higher the longer the Hellfury is activated, and the tougher the target. The Hellfury is therefore deactivated once a certain danger threshold is reached, regardless of the status of the target. However, the Hellfury is so devastating against ground opponents that the initial shot is often enough to permanently remove the target from the field.[1]

Hellfury Missile
The Hellfury Missile is an air-to-surface missile used by Imperial Aircraft such as the Vendetta Heavy Gunship and Vulture Gunship. Each missile is packed with incendiary sub-munitions, which burst in the air to cover a wide area.[1]: They are particularly useful against dug-in troops hiding behind cover and have proven highly effective in combat against Tyranid ground swarms.[2]

Hellfyre Missile Rack
The Hellfyre Missile Rack is a type of Missile Launcher used by Thousand Sons Scarab Occult Terminators. The hellfyre missile rack fires compact but deadly warheads that detonate in explosions of aetheric light.[1]

Brothers Berzerk
The Brothers Berzerk is the name given to a trio of Wulfen Dreadnoughts of the Space Wolves Chapter.[1] Also known as the Triplets of Boundless Rage and the Thrice Fang-cursed, they are seldom awoken together and it is rare for even one to be used in battle. This has led some within the Space Wolves Chapter to believe the Brothers Berzerk to be nothing more than a mere legend. However in M42 this was proven false, when the Wulfen Dreadnoughts were part of a strike force sent to battle the Word Bearers. Stored aboard the warship Primarch's Fang, they did not take part in the battle until the Word Bearers sent hordes of Cultists to board the warship through a hangar bay, in an attempt to seize the Fang for the Traitor Legion. But the strike force's Battle Leader ordered the Brothers Berzerk to be unleashed against the Cultists. What followed was a massacre, as the Dreadnoughts' great speed and rage allowed them to tear apart all of the Cultist hordes in mere moments.[1]

Brothers Penitent
The Brothers Penitent are a insular Space Marine Chapter assigned to guard the region of the Imperium around the Eye of Terror, known as the Astartes Praeses.[1][2]

Brothers of Anarchy
The Brothers of Anarchy are a Khorne Warband[1], whose forces are the size of an army.[2]

Brothers of Celestial Enlightenment
The Brothers of Celestial Enlightenment is an Askellon Sector Psyker Cult, that has recently assassinated the Thule Sub-Sector's ruling Sub-Praefect.[1]

Brothers of Darkness
The Brothers of Darkness are a Chaos Space Marine warband. They still rule over the homeworld that was theirs before they turned against the Imperium.[1]

Brothers of Infinity
The Brothers of Infinity is a Chaos Cult that is led by Dar Kadran. They believe that an eternity of glory will await them if they serve the Chaos Gods. In battle they wear rebreathers, which they use to dispense the combat drug demi-frenzon.[1]

Brothers of Jarad
The Brothers of Jarad are an extinct Blood Angels Successor Chapter.[1]

Brothers of Livos
The Brothers of Livos are a Chaos Warband.[1]

Brothers of Retaliation
The Brothers of Retaliation is a Chaos Warband that was created on the Planet of Sorcerers, a thousand years after the death of Horus, for the sole purpose of avenging the fate the Imperium inflicted upon the Thousand Sons with its betrayal of the Legion during the Horus Heresy. Led by the Chaos Lord Laudren Thalarn, a member of the Thousand Sons and survivor of the Horus Heresy, the Brothers of Retaliation were originally composed of his loyal followers amongst the Legion, but Thalarn has since drawn many different forces to his banner throughout the millennia. Now swollen with hundreds of Chaos Space Marines, thousands of Cultists and the aid of two Daemon Princes, the Brothers of Retaliation strike at the Imperium from the Black Cathedral, a vast Fortress located on a Crone World that serves as the Warband's Homeworld.[1]

Brothers of the Red
The Brothers of the Red are a Blood Angels Successor Chapter.[1]

Bruakh Athkor
Bruakh Athkor is a Black Legion Master of Possession and Daemontwister of the Screaming Void, who commands the Athkor's Destroyers Chaos Warband.[1]

Bruennhilde
The Bruennhilde is an artillery tow vehicle used by units of the Imperial Guard, mostly poorly-equipped formations such as siege regiments.[1] A variant of the ubiquitous Land Crawler, the Bruennhilde predates the Krieg Civil War and was used as a lightly armoured transporter by PDF units of Krieg for several millennia. Although it is armed with a single Heavy Stubber, the Bruennhilde is not a front-line combat vehicle, though it can be pressed into that role as needed.[1]

Brug
Brug was an Ork Warboss who in late M41 led a Waaagh against the Imperium in the Siege of Zalathras. Faced with tenacious resistance from Marneus Calgar himself, Brug's forces were decimated in a counterattack by the Ultramarines 2nd Company.[1]

Brug Wellshod
Brug Wellshod is the leader of the Charadon Empire's infamous Dread Mob. He suffered the ignominy of being permanently welded into his suit following a plasma hit.[1]

Brughost
Brughost is a Dark Magos.[1]

Bruiser
Bruisers are members of House Goliath.[1] They compromise the bulk of most Goliath Gangs, coming from all parts of the clan and can be Vatborn, Natborn, or Unborn. They live short and violent lives.[1]

Bruja
Bruja was a Chaos worshipping priest from Davin and a member of the Serpent Lodge. During the Horus Heresy he was tasked by Horus with corrupting the Signus Cluster in advance of the arrival of the Blood Angels. Bruja arrived in the system as an Imperial envoy, before bursting apart and serving as a vessel for the Keeper of Secrets Kyriss the Perverse to enter the Materium. Bruja and his men also brought the Ragefire to the Signus Cluster before his death.[1]

Brule
Brule was a Chaos Space Marine Lord. In 980.M41, his renegade army was destroyed by the Cadian 8th and Terrax Guard on the world of Treconodal.[1]

Brun
Brun is an Ocean World of the Imperium whose sole island, Fury Island, was the site of the Blood Ravens' earliest known battle. As such, the Blood Ravens consider Fury Island to be sacred ground, and long for any chance to fight there.[1]

Kyzagan Assault Speeder
The Kyzagan Assault Speeder was a type of grav-vehicle used by the White Scars during the Great Crusade and Horus Heresy.

Kzacja
Kzacja was an Imperial Saint. She was the leader of the mourning esholi who recovered the Saint Sabbats body when she fell. Legend says Saint Kzacja washed Sabbats Nine Holy Wounds and twined her hair with islumbine flowers before escorting the body, alongside the White Scars, to be interred on Hagia.[1]

Kzarch
Kzarch is an Adeptus Mechanicus Magos, who serves aboard the Adeptus Custodes warship Radiance. While serving under the command of the Shield-Captain Marcus Achallor, the Radiance was assigned to Indomitus Crusade Fleet Primus and it took part in the Battle of Gathalamor.[1]

Kzorgoth
Kzorgoth the Cleaver is a Herald of Khorne and is part of The Adulant Host of Hazriah the Believer, a Daemonic Warband led by the Daemon Prince Hazriah the Believer. During a battle with an Imperial Fist strike force led by Captain Darnath Lysander and the Legion of the Damned[1a], which saw the Daemons victorious[1c], Kzorgoth engaged in a brief duel with the Epistolary Lothar Ortan, before easily cutting him down.[1b]

Kâhl
Kâhl are the generals of the Leagues of Votann's Oathband Expeditions.[1]

Kâhyrm's War Plate
Kâhyrm's War Plate is a relic of the Leagues of Votann.[1] Constructed over the lifetime of the Master Armourer Kâhyrm, this war plate can withstand punishing amounts of damage..[1]

Kîmm Stûrmm
Kîmm Stûrmm is a Greater Thurian League Hernkyn Pioneer.[1]

Kôrv Grudgekeeper
Kôrv Grudgekeeper is a Kâhl of the Leagues of Votann's Greater Thurian League and he holds the majority of the galaxy's races in contempt.[1]

Kôrvyk's Cuirass
Kôrvyk's Cuirass is a relic of the Leagues of Votann.[1] Belonging to the Greater Thurian League, this once belonged to the fabled Brokhyr known as Kôrvyk the Hammer. This ancient figure is said to have fashioned this remarkable chest plate made of transubstantium, a substance so rare that only three known deposits have ever been discovered by the Kin. Built the direct aid of the League's still-lucid Votann Ancestor Core, it is a truly remarkable piece of armour.[1]

Kôrynn's Kindred
Kôrynn's Kindred is a Leagues of Votann Kindred, whose Fane achieved self-awareness and became an Ancestor Core, less than a millennium ago. This soon led to the founding of the Kronus Hegemony League.[1]

Kôttak Kronn
Kôttak Kronn is a Brôkhyr Thunderkyn in the Leagues of Votann's Greater Thurian League.[1]

Kôvymm Rhëyd
Kôvymm Rhëyd is a Kâhl in the Leagues of Votann's Greater Thurian League.[1]

K’shaic
K’shaic is the Archon of the Kabal of the Bladed Lotus.[1]

L'Huraxi
The L'Huraxi are a race of purple-skinned giants, equipped armoured vehicles, that fought against the Catachan Jungle Fighters at the Battle of Moden's Ridge.[1]

L7 Missile Launcher
The L7 Missile Launcher is a type of Missile Launcher used by the Leagues of Votann. It is known to be available in both personal versions[2] and a heavier version mounted on vehicles such as the Sagitaur[1].

La'Vosh
La'Vosh the Reaver, is an Eldar Corsair Prince.[1]

La'koma
La'koma is a recently promoted Shas'vre of a Tash'var Stealth Team. She is currently serving in a T'au Empire expeditionary force that is trying to bring the Greater Good to a new world.[1]

La'rua J'karra
La'rua J'karra is a Pathfinder Kill Team Unit of the T'au Empire, that is led by Shas'ui J'karra.[1]

LaSalle
LaSalle was a Guardsman of the Tanith First and Only regiment. He was one of the new recruits drawn into the regiment from Verghast following the Siege of Vervunhive.[1] When the Tanith First were active on the planet Phantine, they participated in the retaking of the city of Cirenholm. In the aftermath of that action, Colonel-Commissar Gaunt and Commissar Hark discussed candidates among the Verghastite contingent for promotion, partly as a way to more fully integrate the Verghastites into the regiment. LaSalle was put forward for consideration by Hark, but Gaunt didn't make a firm decision on him one way or the other.[1]

Laanah Rifts
The Laanah Rifts are a mysterious region on the north-west fringes of Segmentum Pacificus, known to many as a benighted area of space that hides many secrets.[3c] It is known to be situated near the Silent Abyss, the home region of the Silent Forge.[3a]

Shattered Bone
The Shattered Bone was a Chaos Warband that was destroyed in M42, by the Adeptus Custodes' Dread Host aboard the Aetropas warship.[1]

Shattered Fang
The Shattered Fang is an Ork Clan that fought the Blood Angels Chapter on Ivald XII.[1]

Shattered Teef
The Shattered Teef is an Ork Clan that was defeated in battle by the Imperial Knights of House Hawkshroud on the planet Havlok's Folly.[1]

Shattered Tower
The Shattered Tower was an Iron Warriors warband, that was destroyed in the civil war that engulfed the scions of Perturabo in M34.[1]

Shatterling Prince
The Shatterling Prince is a Dark Eldar Haemonculi, who in early M41 became a target for the White Scars Master of the Hunt, Khajaten Khan.[1] The Khan and his strike force finally tracked the Prince down in the Asmari System, where the Haemonculi's Dark Eldar forces were wreaking havoc. Under the Prince's orders, the Dark Eldar had been raiding Asmari's vital Agri Worlds and seeding biomutagenic phages into food supplies bound for multiple Imperial war fronts. They had also been snatching up local garrisons, as slaves for the barter-pits of Commorragh. All this ended however, when Khajaten Khan's strike force swept in and defeated the Dark Eldar. The Prince himself was safe within the Webway and, though Khajaten had access to Webway Portals located in the Asmari System, he refused to enter them. The chance of getting lost within it was too great a risk and instead the Khan left a garrison to watch over the Asmari System. Less than a year later, though, the Prince would gain his revenge and kill Khajaten Khan within his mediation cell in the White Scars' Fortress Monastery. After every mirror and window within three levels of Khajaten's cell shattered upon the moment of his death, the White Scars knew the Prince was responsible. A fresh hunt was then launched by the Chapter, to at last bring the foul Shatterling Prince to justice.[1]

Shattershard
The Shattershards were once part of an interdimensional portal known as the Mirror of Planes. The Shards have been weaponised by Vorsch so that they can catch an enemy's reflection; when the Shattershard is broken the target is shattered into pieces as well.

Shau'Nesh
Shau'Nesh was a former Sept World of the Tau Empire.[1] In 793.M41, the combined might of the Wrath and Eightscarred Warbands fell upon Shau'Nesh and overran the outnumbered Tau forces. In the aftermath of their victory, the blood crazed Warbands turned upon each other in a frenzied battle, until both sides were all but wiped out.[1]

Shau-Yor
Shau-Yor was an Eldar Maiden World that was destroyed by a splinter of Hive Fleet Behemoth during the First Tyrannic War.[1] Though the Eldar of the Craftworld Biel-Tan came to the world's defence, they were overwhelmed by the Tyranids and were forced to retreat and leave Shau-Yor to its fate.[1]

Shaven Mane
The Shaven Mane are a Chaos Space Marine Warband, that almost fetishes its warriors' perceived humiliation by the Imperium.[1]

Shazfrag
Shazfrag, or Arrives-At-The-Fight-Before-It’s-A-Fight in the Ork's tongue, is a Grand Speedboss Warlord, who commands Ghazghkull Thraka's Evil Sunz forces[1a] and is part of his Counsill of Clan-Bosses.[1b]

Shazhn'oegtol
Shazhn'oegtol is a Bloodthirster of Khorne, who has been trapped within a small dagger.[1]

She'enshar
She'enshar is a derelict Eldar Craftworld. In 948.M41, its empty hulk was explored by the Tau, who were promptly driven off by Harlequins of the Masque of the Frozen Stars.[1]

She'neshar
She'neshar is an Eldar Craftworld.[1]

Shear'ann
Shear'ann is a Spiritseer of Craftworld Iyanden. When Iyanden's forces began to fair poorly in battle with an Ork horde of the Evil Sunz Clan, Shear'ann was charged with killing the Warlord that led them. When the Warlord's location was discovered, Shear'ann led a group of Wraithguard, including the Wraithlord Bemenacth, to ambush him and hopefully turn the battle to Iyanden's favor. Even with the forces under his command, Shear'ann felt the omens of the coming battle were not good, a fact he shared with Bemenacth. The great Wraithlord, considered a hero to the Eldar of Iyanden, assured him they would prevail and when the Warlord approached their hidden location, she proved it when she single-handedly killed the Warlord herself.[1]

Shears
In the depths of the Necromundan underhives, Pit Slaves will commonly be "modified" to include Shears with which to harvest fungus groves or to scrap metal. Criminal gangs have found the benefits of hiring escaped slaves with this appendage thanks to the ease with which the slaves can sever limbs and occasionally heads from their opponents.[1]

Shebol Red-Hand
Shebol Red-Hand was a Magister of Chaos during the Sabbat Worlds Crusade.[1a][2] Shebol and his warband, the Charismites, were among the first organized Archenemy forces encountered by the Imperial Crusade force during the initial invasion, Operation Redrake. Entrenched in the hive cities of Formal Prime, the Charismites fought so ferociously that the assault, commanded by Warmaster Slaydo in person, ground to a halt, with two hundred Imperial Guardsmen dying for every metre of ground captured. Finally Slaydo lost patience and deployed the White Scars Space Marines, who overwhelmed the Chaos defenders. The Charismites were crucified almost to a man, but Shebol escaped.[1a] Shebol was a notorious monster, even among his fellow Magisters, for the planets in the Sabbat Worlds he had rampaged across, but, ultimately, this viciousness was his undoing.[1c] When Urlock Gaur took command of the Chaos forces in the Sabbat Worlds, Shebol was left to attack the Imperial core flank, along with Anakwanar Sek and Enok Innokenti.[1b] In 773.M41 the Battle of Khan III erupted as Shebol opposed Lord General Bulledin. Imperial Tactician Antonid Biota later claimed that Shebol lacked both organization and discipline under fire, while Bulledin possessed both, in perhaps the greatest measure of all the Imperial commanders serving under Slaydo's successor Macaroth. When Bulledin succeeded in piercing Shebol's defensive line, Shebol panicked and drew his forces inward, but Bulledin meticulously outflanked them and continued to press his offensive.[1c] Shebol fled to the highlands, where he and his remaining forces were surrounded by units of the Narmenian Armoured regiments, commanded by Bulledin in person. Some legends say that Shebol was killed in single combat with Bulledin, while others dismiss this as fanciful.[1c] According to an Imperial veteran of the battle, Shebol was slain by Silver Guard Space Marines at Partopol.[3] Either way, the Magister was killed on Khan III.[1c]

Shedu Overlander
The Shedu-class Overlander is a six-wheeled transport vehicle used by the Astra Militarum.[1]

Shedur
Shedur is a legendary Chaplain, within the Blood Ravens Chapter[1a]. Such was his zealousness that Shedur strode into battle without a ranged weapon, in order to better come to grips with his foes. [1b]

Sheed
The Sheed are a Xenos race, known to attack worlds of the Imperium.[1]

Ebonclaw
Ebonclaw was a superb warrior who became an Imperial Guardsman in the aftermath of the Horus Heresy and to whom war was a natural environment. As a Guardsman he was a savage combatant and a canny commander, attributes which allowed him to quickly become a Sergeant in his Regiment. It soon became apparent to his Regiment, however, that Ebonclaw was gifted with a kind of dark immortality, as no matter what the odds, or what mission he was undertaking, Ebonclaw would be the only one of his squadron to walk away alive. There were other times where Ebonclaw' squadron was caught in an ambush or trapped behind enemy lines – situations where by all accounts he should have died. Yet it in the aftermath of every single skirmish, he would be the only one to emerge, bloodied but unbroken. This eventually made Ebonclaw a hero and living legend, but would also prove to be his undoing.[1] After surviving yet another battle that left his entire squadron dead, Ebonclaw was re-assigned, but he did not receive a warm welcome from his new squadron. They feared that the fearful rumours about the Sergeant were true and that Ebonclaw's constant survival was made possible by a dark pact, paid for by the souls of his fallen comrades. In order to save themselves from the fate of Ebonclaw's previous squadrons, they murdered the Sergeant in cold blood and left his body behind. When the Sergeant was eventually found, it was believed he had finally fallen in combat and was immediately hailed as a martyr. Afterwards, Ebonclaw's body was placed in stasis and sent to the Mortifeco Sector, where it was interred within a small shrine on the world Teldus. The Sergeant would remain there for millennia until M41, when it was discovered that Ebonclaw's shrine had been destroyed and his body was nowhere to be found, though the seals on his stasis chamber were reportedly broken from the inside...[1] When word of his disappearance reached the ears of the Inquisition, they arrived on Teldus in full force. The assembled Inquisitors divided their weight behind two powerful Inquisitor Lords, each with their own opinion as to what happened to the Sergeant. Lord Coteaz believes that the Sergeant's disappearance is a miracle of some kind, while Lord Karamazov sees nothing but deception and heresy. Regardless, each side now seeks to unravel Ebonclaw's final fate.[1]

Ebonclaws (Lightning Claws)
The Ebonclaws are relic night-black Lightning Claws, that are owned by the Raven Guard Chapter. They were crafted for a long lost champion, but the ancient weapons have remained viciously sharp through centuries of war.[1]

Ebony Serpent
The Ebony Serpent was a Chapter in the Word Bearers Legion that took part in the Battle of Calth.[1]

Ebrimund
Ebrimund is an Imperium world and the birth place of the Rogue Psykers known as the Apex Twins.[1]

Ebron Valdermar
Ebron Valdermar is an Inquisitor and among the forces he commands is the Stormraven Sword of the Emperor, which serves as his personal transport.[1]

Ebzan
Ebzan was a Trooper of the Jantine Patricians Imperial Guard Regiment[1b] who served as an aide to Colonel Draker Flense.[1a]

Ecanus (Dreadnought)
Venerable Ecanus was a Contemptor Dreadnought in the Dark Angels Legions[1], who took part in the Great Crusade[2] and Horus Heresy[1]. He was among the Dark Angels, that were exiled back to Caliban, by their Primarch Lion El'Jonson, in the aftermath of the Legion's Sarosh campaign.[2]

Ecanus (Fallen Angel)
Ecanus was a Fallen Angel, who was captured by the Kabal of the Bladed Lotus and brought to Damorragh to compete in the Dark Eldars' arena games.[1] He would fight and win two of the Kabal's tournaments before he was thrown into a cell with the captured Space Wolf, Thorolf Icewalkdr. Though their Chapters were at odds, they soon developed a kinship with one another as they competed in another tournament. After several fights done separately, the Kabal had the two fight as a team and they worked well together; eventually winning their way to the final match and killing the Wych Khalys Dzhar, the arena's champion, to win the tournament. It was here however, that Thorolf would reveal his true self, as the Dark Angels Interrogator-Chaplain Ramiel and confront Ecanus.[1] Having found out that the Kabal had captured a member of the Fallen, Ramiel had allowed himself to be captured by the Bladed Lotus, for the chance to reach Ecanus and offer him redemption. In a rage at this revelation, Ecanus denounced Ramiel as a pawn of the Lion and attacked the Chaplain. They fought each other in the arena, as the Dark Eldar cheered them on and the more experienced Ecanus soon gained the upper hand over Ramiel. As he struck a blow that would have killed the Chaplain, Ramiel dodged the attack and stabbed a surprised Ecanus, in his primary heart. Weakened by the wound, Ecanus struggled with Ramiel as the Chaplain pulled his blade out of the Fallen's body, tearing Ecanus' second heart in the process. Killed instantly, Ecanus' fell in a ruined heap in front of Ramiel, as roars of approval from the Dark Eldar filled the arena.[1]

Ecce Bellum
The Ecce Bellum was a Warlord Battle Titan of the Legio Debellator that was part of an Adeptus Mechanicus strike force sent from the Forge World Agripinaa into the Eye of Terror against the forces of Chaos. Its Princeps was Demaratus.[1] However, Ecce Bellum was captured and corrupted to the service of Chaos. The Titan supported the Iron Warriors in their invasion of the forge world Tophet VI, joining the Chaos Space Marines in their second assault on the principal hive city. Although it was able to breach the city walls, Ecce Bellum was caught in an ambush by a Warhound Scout Titan maniple of the Legio Debellator. Despite the Warhounds landing several damaging blows on Ecce Bellum, the Warlord was able to gain the upper hand in the battle, crippling the Argentum Sororis and Ruber Captrix. In the end, however, Ruber Captrix's princeps, Roan Asander, was able to get through to Demaratus, who was able to prevent Ecce Bellum's weapons from firing for long enough for Ruber Captrix to fire its plasma blastgun through the Warlord's faceplate, destroying it.[1] In the wake of the destruction of Ecce Bellum, the Chaos forces were driven back and Tophet VI was secured.[1]

Ecclesiarch
The Ecclesiarch is the leader of the Ecclesiarchy (a.k.a. the Adeptus Ministorum)

Ecclesiarch's Fury
The Ecclesiarch's Fury is an enormous relic Chainsword, that was gifted to the Convent Prioris at the commencement of the Argoyle Crusade.[1]

Ecclesiarch Nevsky
Ecclesiarch Nevsky was a famous Inquisitorial Black Ship.[1] One of the few known Black Ships of the Inquisition, the Nevsky and her escorts destroyed three Tyranid Hive Ships at Horatia III before succumbing themselves to Escort Drones. Its sacrifice allowed Imperial Guard and Deathwatch forces to arrive on the planet and exterminate the Tyranid horde.[1]

Ecclesiarchal Palace
The Ecclesiarchal Palace is situated on Terra. The Palace is actually a vast urban complex covering most of Terra's southernmost continent.[1] The Palace is the headquarters of the Adeptus Ministorum, its spiritual and material home. The Ecclesiarch lives in a heavily armed and armoured fortress. The Convent Sanctorum of the Adepta Sororitas is also based within the Palace. The commander of the Convent is the Abbess of the Adepta Sororitas, who is the overall spiritual leader of the Sisterhood. She is assisted by a battle leader with the rank of Prioress.[Needs Citation] During the Wars of Apostasy, the Ecclesiarchal Palace became the last sanctum of Goge Vandire and was besieged for many months by the a coalition of Space Marines (the Imperial Fists, Black Templars, Soul Drinkers, and Fire Hawks) and the Adeptus Mechanicus.[1]

Ecclesiarchy
The Ecclesiarchy (officially the Adeptus Ministorum) is the official state church of the Imperium. [1a] It maintains and spreads the Imperial Cult throughout the Imperium. Although the interpretation of particular Imperial Cult dogmas varies through the Imperium, any serious deviance from its strictures is considered heresy and dealt with extreme severity. The Ecclesiarchy is based on Terra, its urban palace covering nearly all of the southernmost continent.[1c]

Ecclesiarchy Corsesque
Used as a symbol of might and authority by certain imperial priests and sisters of battle, especially in the Calixis Sector, the Corsesque is a two-handed weapon shaped as a giant Ecclesiarchy emblem.[1a] With razor-sharp edges and long armor-piercing spikes, blessed and baptised, the Corsesque is a perfect tool to take down mutant, heretic and daemon.[1a] Each one is tailor-made for its bearer, a member of the Ecclesiarchy of sufficient rank. Thus, those who possess them will only bring them out on major occasions (such as before a major campaign or crusade); but when they do, they will always be at the forefront of any advance.[1a] Due to the nature of their forging, Corsesques are holy weapons, particularly abhorrent to daemonic creatures and other warp entities.[1a]

Ecclesiarchy Dogmatics
Ecclesiarchy Dogmatics is a series of book on religious dogma written by the Imperial Saint Stinus. In it he argued, among other things, that the God Emperor did not will the evil in the galaxy but permitted it to highlight His glory. [1] The series is made up of 38 volumes and was meant to be a total of 40 but Saint Stinus died fighting the Tyranid on the convent world Eremita before he finished the final two books. [1]

Ecclesiarchy Quotes
This article collects famous quotes made about the Imperial creed, and quotes made by members of the Ecclesiarchy. The quotes are organized in alphabetical order using the name of the speaker. Unattributed quotes are at the end of the list. For quotes made by, or about, members of the Adepta Sororitas, see the dedicated article.

Ecclesiastical Guidebook of Necromunda
The Ecclesiastical Guidebook of Necromunda is a Necromunda book, that describes the tenets of the Imperial Cult.[1]

Echidna
Echidna is a Tyranid Splinter Fleet, that in M42 began advancing upon Imperial worlds. However the Astral Fists are now fighting the Splinter Fleet, to stop its advance.[1]

Ophelion
Ophelion is an Imperium world.[1] In 992.M41 Imperial Governor Schwachgeist was sent a message from The Remnants' Chapter Master stating that he had failed in his duties of governing Ophelion — among them, protecting its tithes and the souls of its citizens. The message continued that as a consequence of his many failures, The Remnants were descending upon Ophelion to remove him from office and that Schwachgeist should accept this judgement in the hopes that the Emperor would find something of worth when he judged the ragged remains of the Governor's soul.[1]

Ophidia
Ophidia is a Tyranid Hive Fleet.[1] As of 998.M41 it has apparently been mostly destroyed, through splinter forces and remnants still remain active in southern Ultima Segmentum.[1]

Ophidian Crusade
The Ophidian Crusade[1a], also known as the Ophidian Campaign and Purge Campaign, was a successful Imperial Crusade, that was launched to retake control of the Ophidian Subsector from the forces of Chaos. It was led by Battlefleet Scarus, and lasted from 240.M41 to 338.M41 - a considerable achievement for the Imperium, in such a timescale.[1b]

Ophidian Gulf
The Ophidian Gulf is a Strike Cruiser in the Black Templars Chapter.[1] It was commanded by Castellan Raimer, during his Fighting Company's involvement in the Achilus Crusade.[1]

Ophion
Ophion is the sun of the Ophion System.[1b] It is a large, but weak star that is blue in colour.[1a][1b]

Ophion System
The Ophion System is a star system of Imperial space, located beyond the Great Rift at the edge of a region of the Imperium Nihilus known as Elara's Veil.[1a][1b] The Ophion System is sometimes referred to as the Nemeton System, after the planet Nemeton, homeworld of the Emperor's Spears.[2]

Ophydian Destroyer
Ophydian Destroyers are a horrifying kind of Necron Destroyer.[1] Repugnant to other Necrons, Ophydian Destroyers echo elements of both the servile Canoptek Wraiths and reviled Flayed Ones. Tunneling through solid substances with flickers of dimensional displacement, they burst from their own pocket dimensions into view to ambush, hack, and rend their prey apart. They are armed with Hyperphase Reap-Blades, Hyperphase Threshers, and their own Ophydian claws.[1][2]

Opiatix
Opiatix is a prohibited narcotic in the Imperium.[1]

Opikh Tak
Opikh Tak is a high-ranking Kroot Shaper of the Tau Empire.[1a] Opikh Tak had once been part of the Fourth Sphere of Expansion and witnessed many of the atrocities committed by the Tau within the fleet against non-Tau at the permission of Commander Surestrike. He was given the 6th observer seat on the Nem'yar Atoll's Elemental Council, but the experience left him violently jaded against the Greater Good. During the Battle of the Startide Nexus at a Elemental Council meeting Opikh Tak assaulted Surestrike after the latter implied that the non-Tau within the Fourth Sphere had been the source of their troubles and culling them had been a moral act. Opikh Tak was overpowered by Commander Shadowsun and Ethereal Guards and imprisoned on the Gue'vesa world of Pekun.[1a] Shadowsun later secretly met with Opikh Tak in his jail cell and learned of the truth of the Fourth Sphere. She released the Kroot and he accompanied Shadowsun in her mission to stop the Death Guard.[1b]

Oppidus Glaukis
Oppidus Glaukis is the Captain of the Castellans of the Rift Chapter's 5th Company. He was among its forces who joined the Imperium's invasion of of Dharrovar, during the Nachmund Rift War.[1]

Oppressor's End
The Oppressor's End is a relic Power Combat Knife, that is owned by the Raven Guard Chapter. Though it appears to be an unassuming blade, the monomolecular edge of Oppressor's End, has cut short the reigns of countless oppressors, tyrants and demagogues.[1]

Oppressor Cannon
The Oppressor Cannon is an enormous and devastating anti-armour weapon of the Astra Militarum's Rogal Dorn Battle Tank. It is capable of knocking out almost anything up to a Chaos Knight in a single salvo and also has a co-axial autocannon next to the Cannon.[1]

Oppressors
The Oppressors are an Iron Warriors Warband.[1]

Opridia
Opridia was a world, formally held by the forces of Chaos.[1] In 972.M41 Inquisitor Lord Torquemada Coteaz, led the planet-wide Cleansing of Opridia, which saw a million Daemonhosts on the planet, cast out and the Daemon Prince Karpathi banished.[1]

Optae Albrich
Optae Albrich was an Imperial Fists Terminator, who was a veteran of the Great Crusade and later took part in the Horus Heresy.[1]

Optera Void Station
The Optera Void Station is an Imperium Space Station that was attacked by the Red Corsairs Warband in 979.M41.[1]

Optic Membranes
Optic Membranes are a Tyranid Biomorph. The creature's eyes have been modified with an extra membrane which can cover the eyes momentarily, allowing it to avoid being blinded by sudden flashes of light.[1]

Optically Enhanced Assault Cannon
The Optically Enhanced Assault Cannon is a Dreadnought Assault Cannon belonging to the Blood Ravens Chapter. Fitted with master-crafted optics, this assault cannon extends a Dreadnought's effective sight range -- and hence gives its enemies nowhere to hide.[1]

Optima Prima
Optima Prima is a War World of the Imperium.[1] Optima Prima is a prosperous Hive World, that has been invaded by a Chaos Space Marine Warband led by Pestiliance, a Champion of Nurgle. The Warband holds the planet in their grips, but are now fighting the Imperium's forces sent to retake it.[1]

Optimar
Optimar is a veteran Lieutenant in the Ultramarines Chapter, who wears Mark X Phobos Armour.[1]

Suvar Fellsword
Suvar Fellsword is a Huntsmaster in the Red Corsairs Warband.[1]

Suvardosha System
The Suvardosha System is a star system of Imperial space, located in the Pankallis Sub-sector of Ultima Segmentum.[1]

Suvfaera
Suvfaera is a Tzeentch Daemon Prince, who considers the Askellon Sector its playground and is ever-eager to play there.[1]

Svafnir
Svafnir was a Space Wolf of Járnhamar Pack, in the Blackmanes Great Company.[1] He was killed in action on Cthar.[1]

Svane Vulfbad
Svane Vulfbad was a former Wolf Lord of the Space Wolves. However, he eventually became disgusted by the inefficient bureaucracy of the Imperium, and has since turned to worship of the Chaos God Khorne, leading his Great Company into Chaos, creating the fearsome Blood Wolves.[1]

Svangir and Ulfgir
Svangir and Ulfgir are two Fenrisian Wolves, who sometimes accompany Wolf Lord Ragnar Blackmane on campaign.[1] During the hunt for Ghazghkull Thraka, they were slain by Urk Eadkrumpa.[2]

Svard Bloodfang
Svard Bloodfang is a Dreadnought of the Space Wolves. Svard has always been more than a little reckless, his furious attacks and wild charges legendary even among the Company of the Great Wolf. During the battle on Gnosis Secundus Svard joined the ranks of those few to have brought down an Eldar Wraithknight.[1]

Svardhol
The Svardhol are a Squat mining clan and among its members is the legendary engineer Valya Vartijan.[1] The Svardhol were devastated by the Ork invasions of Necromunda. Their fastness, close to what is now known as The Skull, was assaulted and it was only through bitter defence that any survived. They are thus far more warlike than the other Mining Clans and maintain a permanent fighting cadre of Drill-kyn. It is said said that they also engage in frequent mercenary work for other factions on Necromunda.[2]

Svarokh
Svarokh was a legendary Necron artificer who eons ago designed the energy shackles used to control Transcendent C'tan's on Tesseract Vaults.[1]

Svehlin
Svehlin is an Eldar Exodite World.[1]

Svein Rejksson
Svein Rejksson was a Fenrisian warlord who was defeated by the jarl known as Leman of the Russ and his bloodsworn warriors, before the Allfather came to Fenris.[1]

Svekh Thûrkann
Svekh Thûrkann is a Greater Thurian League Kâhl.[1]

Svekka
The Svekka were an arachnoid sentient Xenos species, that once had an empire.[1]

Svell Graniteback
Svell Graniteback was a Contemptor Dreadnought in the Space Wolves Legion who took part in the Battle of Prospero during the Horus Heresy.[1]

Sven Bloodhowl
Sven Bloodhowl was a Wolf Lord of the Space Wolves, leading the Great Company known as the Firehowlers.[1][4]

Sven Dragonfire
Sven Dragonfire is a Space Marine of the Space Wolves chapter and a close friend of Ragnar Blackmane.

Sven Ironfist
Sven Ironfist is a Redemptor Dreadnought in the Space Wolves Chapter.[1]

Sven Ironhand
Sven Ironhand was a Wolf Lord of the Space Wolves Chapter, who in 815.M41 revoked his oath of fealty to Logan Grimnar and led his Great Company into exile in the Eastern Fringes. He was declared an outlaw by Grimnar and the Space Wolves raised a new Great Company to replace the one that was lost. Some say Sven went on to carve out an Empire in the Eastern Fringes and rules there to this day.[1]

5th Black Crusade
The Fifth Black Crusade of Abaddon the Despoiler — also called the Tide of Blood, the Scouring of Elysia, and the Black Crusade of Doombreed — occurred in 723.M36.[1] Abaddon summoned the Daemon Prince Doombreed and destroyed two Chapters of Space Marines.[3]

5th Brotherhood (Grey Knights)
The 5th Brotherhood of the Grey Knights is known as the 'The Preservers'.[1]

5th Brotherhood (White Scars)
The 5th Brotherhood of the White Scars, known as the Stormwrath Brotherhood, is one of the Chapter's ten Brotherhoods.[1][2a][2c]

5th Company (Blood Angels)
The 5th Company of the Blood Angels, known as the 'Daemonbanes', is a Battle Company of the Chapter.[1]

5th Company (Crimson Fists)
The 5th Company of the Crimson Fists, known as "The War Riders", is one of the Chapter's Battle Companies.[1][2] The Captain of the 5th Company also holds the title Master of Steeds.[1][2]

5th Company (Dark Angels)
The 5th Company is a Battle Company of the Dark Angels.[1] The Master of the 5th Company is known as the Keeper of the Unseen Ritual. The Keeper is expected to collect and keep knowledge of the ancient orders of Caliban, and to be an expert in the Dark Angel's ancient martial traditions and codes of honour. However, most of the knowledge has been lost to time, leaving only fragments behind.[12]

5th Company (Imperial Fists)
The 5th Company of the Imperial Fists, known as The Heralds of Truth, are one of the Chapter's Battle Companies.[1][2a][2b]

5th Company (Raven Guard)
The 5th Company of the Raven Guard, known as the 'Watchful', is a Battle Company of the Chapter.[1] The 5th utilizes the third and final path of shadow, vigilance. This was held to be the most important of the three by Corax. Specializing in battlefield reconnaissance and countering enemy infiltrators. The 5th has the heaviest access to the Raven Guard's Armoury and uses large amounts of tanks and Centurion suits in battle. Their accuracy of fire is renown, a result of studying their foes weaknesses and habits. The weakness of the 5th is that it tends to brood upon unfolding events, awaiting a perfect moment rather than acting. To try and counterbalance this, the 5th operates the largest formation of Jump Infantry outside of the 8th Company in order to give them the ability to respond quickly. Beyond their battlefield duties, the 5th is guarded with watching over the Ravenspire and awaiting the return of Corax.[1]

5th Company (Salamanders)
The 5th Company of the Salamanders, known as the Drake Hunters, is a Company of the Chapter.[1] The 5th has a reputation of destroying large enemy constructs and alien horrors. Its members specialize in slaying the salamander drakes of Nocturne. As a Reserve Company, they rarely fight together but instead are used to reinforce other companies during campaigns. In battle, they favor acting as mobile weapons platforms instead of static defense and use a large amount of Dreadnoughts. They also make extensive use of attack craft and heavy gunships.[1]

5th Company (Scythes of the Emperor)
As a Codex Chapter of the Adeptus Astartes, the Fifth Company of the Scythes of the Emperor is one of the Chapter's Battle Companies.[1][2][3]

5th Company (Sons of Horus)
The 5th Company of the Sons of Horus Legion (formerly the Luna Wolves Legion) was active during the Great Crusade[1] and Horus Heresy.[2]

5th Company (Ultramarines)
The 5th Company of the Ultramarines, known as the Wardens of the Eastern Fringe, are the most diffuse and far-traveled of the Chapter.[1]

5th Deneb Armoured
The 5th Deneb Armoured is an Armoured Regiment of the Astra Militarum.[1]

5th Regiment
The 5th Imperial Regiment is an Imperial Guard Regiment from an unknown world. It is known to employ at least one Squat as a Medic.[1]

5th Roane Deepers
The 5th Roane Deepers was a Roane Deepers regiment of the Astra Militarum known to have fought in the Sabbat Worlds Crusade.[1]

5th Slamabadden
The 5th Slamabadden was an Imperial Guard Regiment known to have fought in the Sabbat Worlds Crusade.[1]

61st/320th Orenian
The 61st/320th Orenian are an Imperial Guard Regiment known to have existed in M30. Their presence was recorded in the Codicium Arkathalor in the campaigns in the Pandora Sector. They were recorded as one of at least two regiments made up of 'split' formations, where two wholly individual, but badly mauled, regiments were merged to produce one battle-ready regiment. The other regiment recorded was the 17th/21st Tiger Lizards.[1]

62nd Regiment
The 62nd Regiment is an Imperial Guard Regiment from an unknown world. It is known to employ at least one Squat as a Medic.[1]

62nd Rhoin Cobras
The 62nd Rhoin Cobras are a Regiment of Tempestus Scions of the Militarum Tempestus. Known for their emotionless resolve in battle, it is said they have a particular detestation for any involved in sorcery.[1]

63rd Expeditionary Fleet
The 63rd Expedition Fleet was an Expedition Fleet created during the Great Crusade under the command of Horus, the Primarch of the Luna Wolves. The fleet comprised of forces from the Luna Wolves Space Marine Legion,[1a] the Byzant Janizars Imperial Army Regiment,[1b] the Legio Mortis Titan Legion[1c] as well as a large number of remembrancers.[1a] The fleet rebelled against the Emperor and supported Warmaster Horus during the Horus Heresy.[Needs Citation]

Trysst Dynasty
The Trysst Dynasty were a mining cartel and the ruling dynasty of the Ghosar Quintus. Up to a certain point the planet was a model of Imperial compliance fulfilling the quotas of the Adeptus Munitorum and Adeptus Mechanicus with unprecedented ease.[1a] Around the beginning of M40, a Genestealer arrived on the Ghosar Quintis on the shard of the Curse of Unreason Space Hulk. In the next years period, one by one, the Genestealer infected the members of the cartel with his gene code and soon the Genestealer Cult of the Four-Armed Emperor began to flourish on the planet.[1a] When the usual investigation of the Inquisition ordos by Inquisitor Chaegryn in 680.M41 ended in suspicious circumstances, the Deathwatch intervened and an Kill Team Excis was hurriedly dispatched. Distorted records indicate that a squad of deadly veterans were quickly and brutally destroyed.[1a] After the disappearance of the Kill Team Excis, Cassius and his Kill Team of the Deathwatch arrived on the planet for further investigation. Cassius' Team have discovered a world that retains the appearance of Imperial subjugation, but is in fact completely infested with an unbearable xenos taint. A sprawling cult dedicated to the worship of the xenos beast known as the Four-Armed Emperor has infiltrated every corner of Ghosar Quintus, and as if by unspoken command, thousands upon thousands of cultists have taken up arms against Emperor.[1a] Over the last decades the minor Ghosar dynasties were destroyed[1d] and the Cult has put its tentacles of influence into every military force, institution, and gubernatorial body of the planet that can oppose its goals.[1i] The Trysst and their filthy dynasty of Genestealers were eventually destroyed by Cassius and his hand-picked space marines though only after prolonged and daring fighting and purge.[1a]

Trystance
Trystance of the Arakanii, was once the Lord of the Emperor's Spears Chapter's 4th Warhost and took part in the Eukari Insurrection. The bitter outcome of that conflict, led Trystance to vow never to set foot on the Ultramarines Homeworld Macragge again; even if the world itself was imperiled.[1]

Trythios
Trythios was a Blood Ravens Space Marine who was the first of the chapter to serve in the Deathwatch. Little is known about his time in the Deathwatch, as few were the tales that he would relate to his brothers. One however was that of a Crimson Fists Space Marine and his endless valor. A power fist, "Defiant Rynn", was later forged in honour of that chapter. Trythios's plasma pistol, "Hate of the Xenos", which he took with him when he began his service in the Deathwatch, has since accompanied all Blood Ravens undertaking such service.

Tsade II
Trade II is an Agri World in the Josian Reach Subsector of the Calixis Sector.[1] Tsade II provides its Imperial Tithe in sheef-corn. It also provides foodstuffs to the hives of Fenksworld. It is unclear whether the world was recently decimated by an unknown force or if the tithe-collection ships mistook Tsade II for the dead world of Tsade. Regardless, Battlefleet Calixis has been dispatched to investigate.[4] The Balefruit Festival is celebrated on this world.[3] Augmetic limbs designed to assist in threshing and harvest are common among the population of serfs.[3] In the 8th century M41, the Inquisition investigated a Machine Temple in the Barahest Mountains which succumbed to hereteks experimenting with Bronze Malifects.[3]

Tsadrekha
Tsadrekha is a Hive World of the Imperium. Tsadrekha was among the worlds swallowed up in The Blackness, but thanks to a Psyker able to act as a beacon was able to communicate with the greater Imperium and call for reinforcements. The world was able to resist two Chaos invasions within a month as a result. However ultimately, the world was ravaged by disparate Chaos warbands that sought to corrupt its beacon. Despite the intervention of the Imperial Fists and Saint Celestine, ultimately the world was devastated but most Chaos forces were forced to evacuate.[1]

Tsagualsa
Tsagualsa, known to the Night Lords as the Carrion World[5b], is a planet from the Eastern Fringe. After the destruction of Nostramo, Konrad Curze chose this place as his base of operations. From there, they started a massive campaign of genocide against the Imperium that made their previous atrocities pale in comparison.[1]

Tsan Domus
Tsan Domus is an Imperial world.[1] Tsan Domus was the site of Ultima Segmentum’s worst witch-cult uprising in four hundred years. Among the horrors committed was the murder of an entire Order Militant Minoris. Tsan Domus eventually became a war grave, as the Imperium fought the cult to retake the planet.

Tsar Quorel
Tsar Quorel was a Captain in the Word Bearers Legion and led the Serrated Sun Chapter's Thirty-ninth Company, during the Great Crusade[1a]. After the Emperor ordered the Ultramarines Legion to destroy Monarchia, the Word Bearers' Primarch Lorgar joined the Serrated Sun and told them they were going to undertake The Pilgrimage[1b]. Their journey led them to the world Cadia, near the Eye of Terror, where Lorgar met with the Cultist leader Ingethel. Weeks later Quorel was among a group of Word Bearers, that accompanied Lorgar to a cave, where Ingethel had been conducting a Chaos ritual that would aid Lorgar in his Pilgrimage. However, the Adeptus Custodes Vendatha, who was among a group of Custodes charged with watching the Word Bearers Legion, interrupted the horrific ritual in disgust[1a] and judged Lorgar a Traitor for refusing to stop it himself. Vendatha then tried to contact the other Custodes in the Word Bearers fleet in orbit, but was told by Lorgar that the cave was blocking his signal. Feeling that he had no choice after witnessing such heresy, Vendatha launched an attack to kill Lorgar, but Quorel, his Company Chaplain Rikus and Chapter Master Deumos, stood in front of the Custode to defend their Primarch. However, they were no match for the skilled Vendatha, who easily killed all of them in seconds.[1c]

Tsara'noga
Tsara'noga, also known as the Outsider, is a C'tan worshipped by the Necrontyr, and later the Necrons.[3]

Tsaragrad
Tsaragrad is an Imperial city[1][2] which was liberated from heretic forces by the Magdellan 6th Armoured Regiment.[2]

Tsarakura Dynasty
The Tsarakura Dynasty is a small, but ambitious Necron Dynasty.[1]

Tsardigrus
Tsardigrus is the Capital World of the Imperium's Tarmoth System, which was invaded by an Ork Waaagh! in M42.[1]

Tsegoh
Tsegoh is a damp Imperial Agri World, which has high-yield protein farms, that cling to ridges of land jutting into its oceans. This causes water to gets into everything, which leads to disease outbreaks that burn through the protein farms' workforce like wildfire.[1]

Tsek
Tsek was a chapter serf in service to Dak'ir of the Salamanders Chapter as a brander-priest. He was charged with ritually burning his master's skin before and after battle, in accordance with the tenets of the Promethean Cult.[1]

Tsengir
Tsengir is Radical Inquisitor, who believes Xenos technology can benefit humanity and has no qualms about using their weaponry.[1]

Tsevosk
Tsevosk was a Black Legion Warlord who, sometime after the Great Rift's creation, was given command of a vast fleet and charged with stopping Lord Admiral Spire from reclaiming the Chaos infested Cadian Sector. Their warships later clashed in the ruins of Cadia, but ultimately Spire was victorious and Tsevosk died with his fleet.[1]

Tsolmon Khan
Tsolmon Khan was a member of the White Scars Legion during the Great Crusade and Horus Heresy.[1a]

Tsorr'Kanath
Tsorr'Kanath is a Word Bearers Dark Apostle[1a], who commands the Faithful Warband.[1f] During the Charadon Campaign, Tsorr'Kanath and the Faithful were among the Chaos forces assembled by Typhus, to conquer Metalica in the Obolis Sub-sector[1a]. In order to ensure this occurred, a plan was needed to prevent House Raven's Knights from coming to its aid, from the nearby Lirac Sub-sector. Typhus would choose Tsorr'Kanath's Faithful and the Sorcerer Yharron Thayl's Subtle Blades Warband, for this task and both readily agreed to do so[1b]. However when they arrived in the Sub-sector, they ignored the Traveler's orders and instead began their own agenda. Tsorr'Kanath and Thayl then combined their Warbands together into the Disciples and began creating or activating Chaos Cults across the Lirac Sub-sector. They would remain out of sight, however, and thus did not stop House Raven from going to the aid of Metalica[1c]. The Knights' then attacked Typhus' forces in the Obolis Sub-sector and nearly defeated the Chaos invaders. The Traveler now knew that Tsorr'Kanath and Thayl had betrayed him and he vowed to get revenge against them[1d]. By then, though, the two had achieved the first goal of their plan on Dhaku, by capturing a Patriarch of the Innerwyrm Cult.[1e]

Tsorr'Kanath's Forbidden Grimoire
Tsorr'Kanath's Forbidden Grimoire is a relic fell tome of the Word Bearers, that was taken from the Dark Apostle Tsorr'Kanath's sepulchral library.[1] Bound in the hides of Daemons and wrapped in silver chains, the Grimoire has been unopened for centuries. Nonetheless, the tome imbues its dark knowlege of murder to whoever possesses it.[1]

Tsua'Malor
Tsua’Malor is the capital world of the Velk'Han Sept in the Jericho Reach.[1]

Warhammer+
Warhammer+ is a streaming bespoke video-on-demand and multimedia app. The app allows its subscribed users to watch animated series based on the Warhammer 40,000 and Age of Sigmar universes. It also offers an array of other content[1] The app launched in August 2021 and costs £4.99/$5.99 a month.[1][2]

Warhammer: Dark Crusaders
Dark Crusaders was an FPS (First Person Shooter)/Strategy video game, that was produced for the PC by Leaping Lizard Software and was going to be published by Mindscape. In the game's storyline, the player issues commands to a squadron of Space Marines in 15 missions, as they fight the Imperium's enemies.[1]

Warhammer: Visions
Warhammer: Visions was a magazine created by the makers of White Dwarf magazine.[1]

Warhammer: Visions 1
Warhammer: Visions was a supplementary magazine from the makers of White Dwarf. Its first issue was released in February 2014.

Mission: Purge (Audio Drama)
Mission: Purge is an original audio book by Gav Thorpe. It was released in September 2012.

Missionaries of Putridity
The Missionaries of Putridity are a Death Guard Vectorium, of the 4th Plague Company.[1] They were among the Death Guard's forces that took part in the War for the Tri-forge Cluster. During the War, the Missionaries fought the forces of Tzeentch on Oktos.[1]

Missionarus Galaxia
The Missionaria Galaxia,[1] also known as the Missionarus Galaxia,[2] and Ministorum Galaxia[8] is an Imperial organisation within the Adeptus Ministorum tasked with spreading the word of the Emperor's divinity to the farthest reaches of the galaxy.[2]

Missionary
A Missionary is an agent of the Missionarius Galaxia and tasked with spreading the word of the Imperial Creed throughout the Imperium.[1]

Missionary Vessel
Missionary Vessels are ships of the Adeptus Ministorum operated by the Missionarius Galaxia. These vessels serve as mobile cathedrals of the Imperial Cult, spreading faith in the Emperor across the Galaxy. Missionary Vessels are well-armed and equipped in order to better serve their duties.[1]

Mist-beast
Mist-beasts are predatory fauna native to the planet Ghyre that inhabit the northern continent.[1] In order to prevent them from preying on the inhabitants of Imperial settlements, the jungles that the mist-beasts dwell in have to be regularly burned back by Mechanicus macro-purgators. The opening of the Great Rift, however, coincided with a marked increase in the populations of various Ghyrish predatory species which saw reduced effectiveness of containment procedures.[1]

Mist Reaper
The Mist Reaper is believed to be a unique form of Lictor, that is responsible for many disappearances on the planet Xian and has recently been on other worlds of the Orpheus Salient.[1][2] The Mist Reaper invariably works alone,[2] specializing in ambushes when there is darkness or fog,[1] generally long before Tyranid forces assault a prey world and it is responsible for the deaths of hundreds of Imperial citizens who believed that they were safe, far from any conflict lines. Members of the Divisionis Biologis postulate that the creature has a specific knack for overcoming Imperial security measures.[2] The mist reaper body is covered in Chameleonic Scales, that make the reaper practically invisible to the naked eye, as well as to ultraviolet or infrared light. It is also armed with a unique set of Flesh Hooks, barbed lengths of gristled flesh, that are expelled by a powerful muscle spasm.[1]

Mistral (Strike Cruiser)
The Mistral is a Strike Cruiser in the Wrathhost Chapter and is among its forces serving in the Wardens of the Gauntlet.[1]

Mistress Azaela
Mistress Azaela is a Slaanesh Infernal Enrapturess[1] and the leader of Maidens Of Torment from the Slithertine Legion. Her Cavalcade is composed of six Daemonette packs.[2] When the Keeper of Secrets Kruult, takes to the battlefield, he is accompanied by the Maidens of Torment. During the invasion of Cadia, they grew bored with slaughtering the Imperial defenders and sought out a Tallyband of Slogoth Poxbelly’s Plague Legions. The Daemonettes that followed Mistress Azaela took special delight in fighting against the minions of Nurgle, adorning themselves with the still-warm trailing guts of Plaguebearers while cavorting across the corrupted and corpse-strewn battleground.[2]

Mistress of Spite
The Mistress of Spite is a Daemon Prince of Slaanesh active on the world of Contrition.[1]

Miststave
The Miststave is a traditional close-combat weapon of the Shadowseers.[1] Crafted from psycho-reactive materials[2], it can channel the psychic power of a wearer to crush the armour plates, flesh, and bones of the enemies. Even a glancing blow of this weapon deludes the victim, clouding its mind with illusions and reducing sight to a slow-motion blur.[1]

Mita Ashyn
Mita Ashyn was an operative of the Ordo Xenos.

Mitchel Scanlon
Mitchel Scanlon is an author of several books and short stories set in the Warhammer 40,000 universe (published by Black Library). A native of Wales, he began work for the Black Library on scripting the Hellbrandt Grimm comic series that ran in Warhammer Monthly. Since then, he has worked on producing novels for the publishing imprint.[1]

Mith'an'driarkh
Mith'an'driarkh is a Lord of Change.[1]

Mithrac Tor
Mithrac Tor is a Brother-Captain of the Grey Knights, serving within the 8th Brotherhood. [1] Brother-Captain Tor led Grey Knights forces during the Battle of Manask.[2]

Mithras
Mithras is an Imperial Industrial World whose sump canyons are a frequent battleground for the world's gangs.[1]

Mithron
Mithron is an Imperial shrine world.[1][2a] Mithron is a barren, red planet of dust storms and rock. It has a single site of significance, a blessed holy shrine guarded since the dawn of the Imperium by a full Company of Space Marines from the Imperial Fists Chapter.[1][2b]

Izrafel
Izrafel is a Sanguinary Priest in the Flesh Tearers Chapter who currently serves in the Deathwatch as part of the Watch Station Xyston's Kill-Team led by Dienekas Agathon. His Kill-Teams know him as being hot-blooded and a merciless barbarian in battle, yet for all his bloodthirst and savagery Izrafel still has an Angel's honour. Currently his Kill-Team had just destroyed a minor Ur-Ghul infestation on the mining moon Siora, when an Ork Kroozer crashed near their location. Afterwards, Agathon told his Kill-Team they would need to send a warning to Xyston, about the Kroozer's appearance on the moon.[1]

Izzakar Orr
Izzakar Orr was a Librarian within the Thousand Sons Legion during the Great Crusade, and due to his efforts many humans were freed from the ignorance brought upon them by Old Night.

Izzakos
Izzakos is a Penal World of the Imperium.[1]

J'hal Nectar
J'hal Nectar is a Tau drink[1a], that leaves the drinker's body feeling cleansed and purified.[1b]

J'ian-Lo
J'ian-Lo is a Daemon Prince of Nurgle. Standing over five meters tall, he was defeated by Kaldor Draigo during the Pandorax Campaign aboard the Emperor-class Battleship Revenge and left to drift in the depths of space.[1] During the Siege of Terra, J'ian-Lo was one of the many Daemons that manifested on the Throneworld.[2]

J'karra
J'karra is a T'au Empire Shas'ui, who commands the La'rua J'karra Pathfinder Kill Team Unit.[1]

J'thrax Unwin
J'thrax Unwin was an Imperial Rogue Trader who discovered the world Oran in 397.M41, which later became part of the Imperium.[1]

Ja-Hen Uquar
Ja-Hen Uquar was an Imperial Army Conscript in the Neshamere Eighth Mechanised Infantry Regiment, during the Horus Heresy. He was among its forces that took part in the Siege of Terra.[1]

Jaaghen Khan
Jaaghen Khan was a White Scars member and later Deathwatch Kill Team commander. During the battles against Wych Cult Sybillia, he developed Venator Tactics.[1]

Jaanyi
Jaanyi, known as "The Brute", is a Detective-Commander of the Adeptus Arbites in the Calixis Sector.[1]

Jabbra
The Jabbra is a Thousand Sons Cruiser that took part in the Pyrus Reach Conflict.[1]

Jacbyte
Jacbyte is a Tech-Priest Dominus from the Forge World Triplex Phall, who was given a mission to recover archeotech from a hostile world. However, he underestimated the number of enemies he would face and his Skitarii forces were nearly overwhelmed. It was only with the intervention of a group of House Krast's Knights seconded to Jacbyte, that the Dominus' surviving Skitarii were saved and he was able to continue his mission.[1]

Jacen Veragon
Jacen Veragon was a Princeps of the Legio Invigilata. He commanded the Reaver Battle Titan Draconian during the Helsreach Crusade, in which he was killed by the orks.[1]

Jacero
Jacero is a world of the Imperium.[1]

Jacintus
Jacintus is a Captain of the Blood Ravens Chapter, who returned to his homeworld of Medean after a dozen campaigns. Once at the small village of his birth, he that it had been corrupted by Chaos, with the civilians driven to murder and cannibalism. Jacintus did the Emperor's work and purged the heresy, but his mind and holy bolter were forever tainted.[1]

Jack (Mercenary)
Old World Jack is an Imperial Mercenary.[1]

Jackal Alphus
A Jackal Alphus is a Genestealer Hybrid sniper that rides a rapid-assault dirtcycle to battle, leading groups of Atalan Jackals.[1]

Brutius Parthon
Brutius Parthon is a Radical Inquisitor Lord, of the Ordo Xenos and long time friend of Inquisitor Lord Agustius.[1a]

Brutus Schenker
Brutus Schenker is an Ordo Hereticus Inquisitor, who Inquisitor Aurek Herrenvolk once served as an Interrogator to.[1a]

Brutus Terryn
Lord Brutus Terryn was the High King of House Terryn in late M30.[1] He is known to have led his House in a campaign to hunt down and kill a beast called the Great Kroktar, which had threatened the people of Voltoris for 10 years. His Knights defeated the Great Kroktar at the Battle of the Six Swords.[1]

Bruul Parasite
The Bruul Parasite is an alien parasite indigenous to the Jericho Reach found by the Achilus Crusade. They nest in sentient creatures' brains, drawing energy from their prey’s consciousness and controlling its body. First encountered among the blighted worlds of the Cellebos Warzone they were thought to be a new weapon of the Dark Gods; in time, however, they were discovered in other places and the Inquisition was forced to investigate.

Bryan Ansell
Bryan Ansell was one of the pioneers of Games Workshop, founding Citadel Miniatures in 1979, and at a later date bought out Games Workshop, becoming Managing Director.

Brycantia
Brycantia is the homeworld of the Iron Knights Space Marine Chapter.

Bryce Griffith
Bryce Griffith is the High King of House Griffith.[1]

Brynarr
The Brynarr were xenos that at some point was devoured by the Tyranid race. It is said that the Swarmlord himself was responsible for the genocide of the Brynarr.[1] At the same time just before the 13th Black Crusade one of the Cadian Regiments fought with the Brynarrs and noted that this xeno race were not warriors at all but rather sentimental towards their pupae - so they were systematically trapped and killed by Cadians.[2]

Brynhild
Brynhild is a Chaos Knight of House Khymere.[1] Piloting the Burning Sky, Brynhild was present on Surtr's Wake when it was attacked by Imperial Space Marines. She fled into the Great Rift with the rest of her Household, but within the mass of Warp Storms time lost all meaning and for an indeterminable period of time she fought an endless deluge of maddening entities. Within her mind she heard the constant screams of her forebears contained in her Throne Mechanicum, and with every Chaos being she cut down her hatred grew further. Eventually all that remained of her and her Knight was a desire for revenge against the Imperium. When they at last emerged from the Warp, they completely set themselves to their new task, completely unaware that the rest of their Household had been displaced in time by the Great Rift.[1]

Brynoth
Brynoth is a Deathwatch Librarian whose name graced the order's honour rolls, after his efforts in fighting the Saruthi Xenos on KCX-1288.[1]

Brython Semper
Brython Semper was a Lord Admiral of the Imperial Armada during the Great Crusade and Horus Heresy.[1]

Brytnoth
Brytnoth was a Deathwatch Librarian who was part of the Kill-Team, led by Captain Cynewolf, that aided Inquisitor Eisenhorn[1a] in his battles with House Glaw and the Saruthi Xenos[1b] on 56-Izar. During the conflict the Librarian gave Eisenhorn a Bolt Pistol, which the Inquisitor constantly carried with him afterwards.[1a]

Brêac
Brêac[1a] is the Primaris[1b] Lord of the Emperor's Spears Chapter's 3rd Warhost[1a] and commands the Strike Cruiser, Hex[1b].

Brôkhyr
The Brôkhyr are the Leagues of Votann's engineers, who command the auto-foundries of each of the species' Strongholds from their personal A.N-vyl terminals.[1]

Bubbah 'Grox'
Bubbah 'Grox' was a brute with a very large gun, who served in the retinue of Inquisitor Veron Sinas Haag.[1]

Bubblechukka
The Bubblechukka is an example of force field technology, weaponised by Orks rather than being used for protection. It fires unstable force bubbles at the enemy that explode on impact. They vary wildly in size and solidity, some like large balls that hit with a negligible strength, whilst others float down like small soap bubbles and, after bursing, inflict heavy damage. It is most commonly used as a Mek Gun.[1][2]

Bubondubon
Bubondubon the Smiler is a Great Unclean One who is considered to be the jolliest of Nurgle's Greater Daemons and is constantly laughing and telling jokes. He commands one of the seven legions within Nurgle's elite Plague Guard and aided the Guard[1a] in claiming the Ultramar world Iax, during the Plague Wars.[1b]

Bubonicus (Character)
Lothar (now known as Bubonicus) was a mortal Champion of Nurgle, born on a backwards planet which remains cut off from the Imperium by warp storms. Raised to daemonhood, he now rules a daemon world within the Eye of Terror, also named Bubonicus.[1] During the Horus Heresy, Bubonicus was one of many daemons summoned by Erebus, First Chaplain of the Word Bearers, by a dark ritual conducted during the Battle of Calth, presumably as a prelude to Horus's attack on the Imperial Palace during the Battle of Terra.[2]

Bubonicus (Planet)
Bubonicus is a Daemon World within the Eye of Terror, ruled over by the Daemon Prince known as Bubonicus.[1]

Muglurk
Muglurk is an Ork Snakebite Warboss who commands the Da Krushaz Warband.[1]

Muhlari
The Muhlari were an ancient star-faring xenos species said to have possessed knowledge spanning the entire Galaxy.[1] They were exterminated by the Deathwatch and the Ordo Xenos, who ordered that their entire library of data crystals be ground to dust, mixed with crushed Muhlari bone and shot into the heart of a dying sun. The site of their last stand, the fortress of Zarabek, was taken by the Deathwatch to serve as a Watch Fortress.[1]

Muiral'lathar
Muiral'lathar is an Eldar Maiden World, that has become the site of a battle for the Black Legion and the forces of the Craftworld Biel-Tan. A side affect of the fighting, is that Muiral'lathar's natural flora has been able to spread once more.[1]

Muirgaythh
Muirgaythh was a Craftworld of the Eldar, that was destroyed by the forces of Slaanesh. The only known survivor is Yrrthilien Mournsong, who was away scouting during the attack.[1]

Mukaali
Mukaali are a type of xenos utilized by Tallarn Desert Raiders Rough Riders. Sometimes locally reffered as 'Sand Pacers' these are desert-dwelling herbivores, used as large mounts, and are indigenous to the Desert World of Goru-Prime. Tallarn has an agreement with Goru-Prime to import thousands of Mukaali every ten years. Mukaali are capable of living for long periods of times without food or water, but conversely have very poor tolerance to cold climates. Their thick hides generally have a mottled blue/grey colouring, running to a brown/pink underbelly. Trained Mukaali are somewhat dim-witted but well-tempered and placid creatures, lacking any natural aggression - even males can't fight and, when faced with danger unmounted, Mukaali always flee.[1] The main advantage of a Mukaali over a horse is its exceptional endurance and load bearing capability. Their feet are specifically adapted to move over sand at high speeds, and possess large, soft pads which help to spread their weight to avoid sinking in soft sand. Because of these evolutionary advantages, Mukaali-mounted Rough Rider squadrons can range further afield and carry more equipment than a horse-mounted squadron.[1]

Mukret
Mukret was a town on the planet Hagia, which lay on the Tembarong Road approximately 200km northwest of the Holy Doctrinopolis.[1a][1b] Straddling the banks of the Holy River[1a], Mukret's primary industry was the production of dried meat and fish. The town also featured a small shrine dedicated to Saint Sabbat.[1b]

Mulcebar
Mulcebar is Captain of the Salamanders 5th Company.[2] Leading a Company known for its heavy firepower, Mulcebar is disdainful of infiltration or subterfuge tactics. Mulcebar is known for having traditionalist views on psykers.[2] He is also a historian and still speaks of the ten thousand year old Edict of Nikea, although it is ignored by most Chapters, Mulcebar believes its beliefs should be remembered.[1] In battle, Mulcebar wields Cindaera, an executioner Power Axe of stunning artistry.[2]

Mulciber
Mulciber is an Imperial world, that contains an Imperial Navy base. Among the fleet that defends it, is the Cruiser Hammer of Eustathios.[1]

Mule
Mules are vehicles that are used by Necromunda's House Cawdor. It is known, that their drivers will have to run the Mules flat out, in order to keep up with the highest speeds achievable by the House's Mono-Tracks.[1]

Mulgar Vilespike
Mulgar Vilespike is a Chaos Raptor Champion, who cackles with delight as he swoops down from the skies to slaughter his foes.[1]

Mullax
Mullax has six moons, and the fourth is home to an Imperium research station and Xeno structures.[1] Originally this moon was chosen for the site of the research station because of the strange pyramid structures built by an ancient unknown race. The research went nowhere though, as all attempts to penetrate the pyramids proved in vain and the research station was all but abandoned. This changed, however, in the aftermath of the Battle for Macragge when Magos Xenobiologist Argos was charged with studying the Tyranid remains of Hive Fleet Behemoth and used the research station as his base of operations. Once the station had been converted to their use, Argos and his team went on to make tremendous breakthroughs which helped the Imperium develop better methods of dealing with this deadly new Xeno species. Sometime later a message was sent to the Ultramarines Chapter's homeworld, asking them to pick up the latest data the team had completed and Marneus Calgar himself dispatched the Strike Cruiser Maximus and a full Company to secure the data and escort it home to Macragge. But something in the pyramids near the research station was roused from its millennium-long slumber and began attacking both the Magos' team and the Ultramarines Company, as it wanted the information for its own twisted purposes...[1]

Muller
Muller was a General of the Astra Militarum. During the Sabbat Worlds Crusade, he was one of the officers who oversaw the Nacedon campaign.[1]

Mullis IV
Mullis IV is is a planet contested by the Imperium and the Necrons.[1] Mullis IV is rumoured to hold an Standard Template Construct and the Adeptus Mechanicus have ordered a force of the Catachan Jungle Fighters to search the Jungle World for it. What they did not know however, was that the ancient Necrons were also on Mullis IV and they have begun attacking the surprised Catachans.[1]

Multi-Sensory Discouragement Array
The Multi-Sensory Discouragement Array is an advanced Tau weapons system.[1] The Multi-Sensory Discouragement Array was first designed as a non-lethal response to quell rioting civilians. The device resembles a pulsing sensor beacon, and emits both sub-sonic frequencies and scatter-bursts of ultraviolet colour, stunning and nauseating targets and rendering them compliant.[1]

Multi-laser
The Multi-laser is a type of Imperial laser weapon.[1] The Multi-laser is commonly mounted on Imperial Guard vehicles like the Chimera and Sentinel. Multiple reinforced barrels and enhanced phase capacitors allow for a standard laser discharge to be fired in a series of rapid bolts. While losing some of the penetrative power of a lascannon, the resulting high rate of fire improves the weapon's ability to engage a series of targets in rapid succession. Multi-lasers are highly effective against hordes of infantry or lightly-armored vehicles.[1][2][3]

Multi-melta
The Multi-melta is a heavy version of the Meltagun that has multiple melta barrels.[1]

Multi-tracker
A multi-tracker is a sophisticated Tau fire control system which allows the user to target and fire multiple weapon systems at once.[1a][2a] As a battlesuit support system, the multi-tracker sensor node is often mounded on the battlesuit's shoulder,[1a] while Tau Vehicles mounting a multi-tracker can combine it with their advanced stabiliser systems to accurately target their weapons when moving at faster speeds.[1b][2b] The device is also available in hard-wired form.[2c]

Multispectrum Sensor Suite
The Multispectrum Sensor Suite is a piece of support equipment used by the Tau Empire. Representing the pinnacle of Tau sensor technology, this prototype system scans all known spectral bands to locate stealth-cloaked enemies and relay information back to targeting computers.[1]

Multiwave Comms Array
Multiwave Comms Arrays are a type of Vox equipment, that is used by the Leagues of Votann.[1]

Mulvarius
Chaplain Mulvarius served in the Ultramarines Third Company under Captain Jehnnus Ardias. The Company was stationed aboard the Imperial Navy's Emperor Class Battleship the Enduring Blade[1a] (the flagship of Battlefleet Ultima Primus) when it received a request for aid from the planet Dolumar IV, which was being attacked by the Tau.[1b] Once there, Mulvarius led his Brothers in battle prayers as they prepared to battle the Tau, who had managed to board the Enduring Blade, but Epistolary Delpheus, plagued by visions that a more powerful enemy would show itself aboard the ship, managed to convince his old friend Ardias that they needed to save their strength and avoid fighting the Tau. Ardias was convinced by Delpheus and told his company to stay where they were; he let Captain Mito and the Raptors Chapter's Fifth Company, who are also stationed aboard the Enduring Blade, deal with the Tau.[1a] This would prove fortunate as the heretic Meyloch Severus, Planetary Governor of Dolumar IV, would complete a Chaos ritual that summoned a warhost aboard the Enduring Blade that soon overran the doomed ship.[1c] It isn't known if Mulvarius survived to evacuate the ship[1d] with Ardias and his Company before it was destroyed[1e] or take part in the the ensuing battle when the Chaos warhost engulfed Dolumar IV[1f] before its eventual destruction by Exterminatus.[1g]

Optio Equitum
The Optio Equitum was an Emperor's Children Predator Tank, that took part in the Horus Heresy.[1]

Opus
Opus was a Chaos Space Marine of the Black Legion, serving under Captain Scaevolla.[1] Described as a bull of a Marine by Scaevolla, Opus's head was constantly filled with an infernal song which he sought to replicate as he fought. He was also notable for wielding his unit's autocannon in battle.[1]

Opus Ersaticus
Opus Ersaticus is a Forge World of the Imperium, ruled by Arch-Genetor Zillicus Vandrasarc.[1]

Opus Macharius
Opus Macharius is a Forge World in the Calixis Sector. It is named after Lord Solar Macharius.[1] It was claimed towards the end of the Angevin Crusade and is home to Legio Venator of the Adeptus Titanicus.[2]

Or'es'Ka
Shas'O Fal'shia Or'es'Ka was the Tau commander assigned to the Kaurava system during the events of Dawn of War: Soulstorm.[1] Considered by some to be less merciful than other Tau commanders, Or'es'Ka implemented his unique stratergy known as Great Strength, Great Strike. He established a heavily fortified secret base on Nan-Yanoi; the second moon of Kaurava 2, armed with the massive Ar'Ka cannon, it provided a strong foothold with the overall aim of colonizing the Kaurava system for the Greater Good.[1] Or'es'Ka wears the same type of XV22 Stealth Battlesuit armour as Kais and O'Shaserra which gains numerous upgrades such as a Jetpack, Multi-tracker and Stealth field generator as the campaign progresses. As with all Tau commanders he is heavily armed with multiple ranged weapons including a Flamer, Missile Pods, a Fusion Blaster and an Ion Blaster.[1]

Or'es El'leath Class Battleship
The Or'es El'leath Class Battleship is the largest battleship class of the Kor'Or'Vesh, the newest generation of Tau ships.

Orac Myriad
Orac Myriad is a hyper-advanced Abominable Intelligence, that steers the Demi-Chaos God Vashtorr's Orac Unleashed Ark of Omen.[1]

Orac Unleashed
The Orac Unleashed is an Ark of Omen, that is commanded by the Demi-Chaos God Vashtorr and steered by the Abominable Intelligence known as the Orac Myriad.[1]

Oracle Stave
The Oracle Stave is a gift from the Changer of Ways, used by Chaos Sorcerers. The Stave has the ability to increase the melee attack of its wielder, though it weaves the plots of those it touches and eventually consummates their path in a stroke of violent cataclysm.[1]

Oracles of Change
Originally known as the Lectors of Ixis which was corrupted during the Abyssal Crusade[2], the warband known as the Oracles of Change are led by the Sorcerer Lord Amadeus Volkstein, formerly an Epistolary by the name of Vanneus.[1]

Oraculae Brazier
The Oraculae Brazier is a relic of the Thousand Sons Cult of Prophecy.[1] Crackling with eldritch warpflame, this ornate brazier billows with smoke that reveals portents only the Cult of Prophecy can interpret.

Orad
Orad was the Chaplain of the Ultramarines 2nd Company, under Captain Cato Sicarius. He fought with the 2nd Company during the Assault on Black Reach[1], but died on Karthax forty-three years later, in combat with daemonic forces.[2] The exact circumstances of Orad's death were kept secret for a long time, even from the majority of the Company; Orad had been possessed by a daemon of Nurgle and killed several of his battle brothers, before being shot down by Sergeant Vorolanus. For decades afterward, Vorolanus was shaken by the Chaplain's death - he had never thought that someone of Orad's rectitude could ever succumb to possession - and his own role in it.[2]

Oradias
Oradias was a Captain of the Raven Guard Chapter who commanded Strike Force Ultra during The Raider Raided incident in 508.M40. Hiding behind an asteroid his force managed to get close unnoticed to the Eldar base at the Subaron Rift and destroy it.[1]

Oraghal Kzarkyn
Oraghal Kzarkyn is a Traitor Commissar.[1]

Orak
Orak (also spelled Orek) is a Kroot Shaper.[1] Fighting under Commander Brightsword that met with Colonel Schaeffer, Kage and other Last Chancers, first helping them out of a bar fight (started by Tarellian mercenaries, in which they were badly outnumbered), and then by taking them back to their camp, where he tests the mettle and loyalty of the Last Chancers by making Kage eat a Human brain. As a Shaper, he states that both Tau and Human empires are doomed by their own stagnancy and superstition, as only constant change and adaptation can ensure survival.[1]

Oramas
Venerable-Praefectus Oramas, Archon of Flame, was a Contemptor Dreadnought in the Dark Angels Legion, during the Horus Heresy.[1] He was a mere initiate of the Firewing before his injuries saw him interred within a Dreadnought during the Great Crusade. However he is noted to have gone on to wield a number of rare weapons, such as the Conversion Beam Cannon and Kheres assault cannon.[1]

Oran
Oran is an Imperial Feral World[1], that was discovered by the Rogue Trader J'thrax Unwin in 397.M41. It raises Imperial Guard Regiments known as the Oran Jaguars.[2]

Oran Jaguars
The Oran Jaguars are Imperial Guard Regiments. Their world of Oran was rediscovered by the Rogue Trader J'thrax Unwin in 397.M41.[1]

Orana
Orana is an Imperial world, located in the Ultima Segmentum.[1]

Oranos
Oranos is a Tomb World and played a part in the Ghoul Wars, when the Necrons beneath its surface suddenly awoke. In a rare alliance, the House Terryn Knight Capulan aided the Eldar by defending their psykers as they closed an eldritch portal, which ended the Necrons' threat on the world.[1]

Helliman
Helliman was a Sergeant of the 13th Stratosan Aircorps, serving under Colonel Abel Tonnhauser during the campaign to put down a Chaos Cult uprising on Stratos.[1] At one point in the conflict, Helliman was reporting to Tonnhauser on the current strategic overview of the war in the city of Nimbaros. While he was making his report, Chaos Cultists attacked the building they were in and blew up the wall. Helliman was caught in the blast and, although he technically survived the explosion, he was mercy-killed by Tonnhauser to end his pain and prevent the Cultists getting him.[1]

Hellion
A Hellion is a feral and athletic Dark Eldar mounted on a "skyboard", a flying platform equipped with underslung splinter pods from which they assault the enemy forces before they have a chance to fire back. They are comprised of outcasts, anarchists and wanted felons who are considered rebellious even by other Dark Eldar.[4]

Hellion Dawn
The Hellion Dawn were a Khorne Chaos Cult that were led by the Blood Champion Drakkar. They took part in the Cholercaust's invasion of the Cemetery World Certus Minor but were later destroyed, along with Drakkar, by the Legion of the Damned during the invasion.[1]

Hellion Missile
The Hellion Missile is a powerful missile designed to destroy Titans and other heavily-armoured targets. The missile's warhead consists of an adamantium penetrator sleeve within which is encased a relatively small plasma warhead. The armoured sleeve ensures that plasma warhead has penetrated deep into the target before it detonates, releasing white-hot plasma.[1] It was once common for Imperial Guard Stormblades to mount whole racks of these missiles to assist in bringing down the heaviest Titans. Unfortunately this arrangement left the missiles exposed to enemy fire, which could cause the warhead to suddenly detonate if it suffered damage, and led to the loss of a number of Stormblades before the practice was officially stopped.[2]

Hellion Skyboard
Hellion Skyboards are fast moving Dark Eldar platforms from which Hellions attack. The boards have numerous blades and compact anti-grav technology allowing them to soar far above the battlefield and swoop down to the ground. Their pilots often use hooked chains to keep themselves from falling when moving.[1] They are also used by Beastmasters as well as Baron Sathonyx.[2]

Hellion V
Hellion V is an Ork World held by two warring hordes. However, after Commander Skean and the 14th Domman Astra Militarum Regiment invaded the Orks' world, the two hordes have begun working together to fight their common foe.[1]

Hellios
Hellios was the Captain of the Ultramarines' 8th Company, when the Third War for Damnos began in M42.[1] Hellios was among a small strike force sent to aid Damnos, due to the Ultramarines being engaged in multiple battles at the time. The Chapter knew the strike force was not enough to defeat the invading Necron, though, and so had requested aid from their allies in other Chapters. By the time the strike force arrived at Damnos, the Ultramarines were met by their Successor Chapters the Iron Hounds, Brazen Consuls and the Libators. After having a brief war council between the Chapters, it was decided that Hellios would command their combined forces, during the battle.[1]

Hellkiss
The Hellkiss is a Meltagun that is adorned with the skin of former servants of Chaos that have failed the Chaos Gods. Their souls are permanently trapped within their former skin, essentially bound to the weapon, and can find no peace or rest in their current state. As the weapon heats up the eyes that adorn the weapon begin to weep tears of excess molten slag which can stick to the wielder's enemies and cause more damage to them over time. One drawback of the skin wrapping, though, is that it causes the Hellkiss to overheat faster.[1]

Hellmaw Cannon
The Hellmaw Cannon is a weapon of Khorne mounted on Brass Scorpion Daemon Engines. It is a Flame Weapon consisting of twin launchers which can incinerate foes with gouts of infernal fire.[1]

Hellreapers
The Hellreapers are a Chaos Space Marine warband.[1]

Hellrifle
The Hellrifle is a sophisticated weapon utilized by Radical Inquisitors of the Ordo Malleus. Resembling an antiquated rifle, its appearance is deceiving as beneath its ornate exterior lies an array of containment shieldings and galvanic impellers to fire razor-sharp shards of Daemonic matter.[1]

Hellstedt
Hellstedt was a Space Marine of the Iron Knights Chapter. He was part of a squadron led by Commander Goedendag Morningstar on Minea, in an assault of a warp rift that had opened at the summit of a thousand-floor hab tower.[1]

Hellstorm
The Hellstorm is a Thunderhawk Gunship of the Salamanders Chapter. It was one of many Thunderhawks used by the Third Company during the mission to Scoria.[1]

Hellstorm Cannon
The Hellstorm Cannon is a massive energy weapon found on Emperor Titans.[1a] The Hellstorm Cannon is a multi-barreled weapon capable of firing in quick succession, giving its wielder unparalleled firepower against enemy Titans.[1b] The Hellstorm Cannon can also fire all of its barrels in a single shot, but this requires lengthy recharge before it can be fired again.[2] Firing shells the size of battle tanks, a Hellstorm Cannon can quickly rearrange the landscape, carving out fresh canyons and collapsing entire hills to bury the enemy in thousands of tonnes of dirt and rock.[3a][3b] The cannon is able to strip the Void Shields from a Warlord Battle Titan in one volley.[4]

Hellstrike missile
Hellstrike missiles are air-to-surface anti-tank missiles with a solid fuel core and high-explosive warhead.[1] They operate in a similar manner to Hunter-killer missiles, but are larger and fired at a higher velocity (given the aircraft is already traveling at high speed when it is launched).[3] They are a common armament on Imperial Aircraft. Common examples of this weapon including the Mars pattern Mk14.[2]

Hellwright
Hellwrights are members of the Dark Mechanicum whose skills can further increase the combat abilities of Chaos Hellforged vehicles.[1]

Helm Mechanicum
The Helm Mechanicum is a device used by Imperial Knight Armigers.[1] The Helm Mechanicum is essentially a scaled down version of the more prestigious Throne Mechanicum. Placed upon the head and connected via pre-frontal sockets to the pilot’s cerebrum, these machines do not require a full Becoming ritual in order for neural interfacing to be successful. For this reason, the prestige of piloting an Armiger is significantly less than that attached to sitting a fully fledged Throne Mechanicum. This is compounded by the fact that, while Armigers can operate independently, it is traditional for their Helms Mechanicum to be neurally slaved to the command impulses of a larger Knight, rendering them subordinate. To accept such mental serfdom is to possess the rank of Bondsman, and while this is certainly no mark of dishonour, it is far from glorious. It is for these reasons that the piloting of Armigers falls to those from the lower social strata of the Noble houses.[1]

Helm of All-Seeing
The Helm of All-Seeing is a relic of the Creations of Bile.[1] This baroque helm sports numerous sensors, requiring various disfiguring organs with which to process the information.[1]

Sheed Ranko
Sheed Ranko was an Alpha Legion Captain of the Lernaean at the time of the Horus Heresy.[1] A loyal legionnaire known to accept any mission with total secrecy, according to an account given by Alpharius which is said to be a lie, Ranko was one of the Alpha Legionaries who worked closest with the Primarch during the days before his formal "rediscovery".[2] Sheed was later assigned by his co-Primarch Omegon to destroy the Tenebrae installation on suspicion that it was leaking information to the Legion's enemies. Sheed drank Omegon's blood before the operation, taking the apperance of the Primarch and even gaining some of his memories. Posing as Omegon, Sheed successfully destroyed the facility in a one-way suicide mission.[1]

Sheen Bird
Sheen Birds are avian Necromundan biomechanical constructs, that were created long ago by the Adeptus Mechanicus for a commission put forth, by the Hive World's ruling Helmawr family.[1] They were meant to evoke an illusory sense of the long-lost splendour of Necromunda's natural world and had a rudimentary suite of pre-programmed behaviours, that allowed them to mimic real birds. After they were released within Hive Primus, the Sheen Birds flocked together, roosted, fed, and tended to broods of faux youngsters, created to mimic the sight of hatchlings within a nest. However in the millennia since their creation, the Sheen Birds have fallen out of favour and into decay. Their maintenance is no longer seen as a priority within the administratum of Hive Primus and as a result, the Sheen Birds' numbers have gradually dwindled through lack of preservation. Worse still, the surviving Sheen Birds have become foul and corrupted beyond all recognition from their previous glorious state. Their flesh is now diseased and infected with parasites, their plumage scarce and even their imprinted behavioural coding has corrupted, causing them to act as parodies of their former selves. This has led the Sheen Birds to still disturbingly parent their artificial hatchlings in their nests, which have long since been replaced by hideous things that are obviously not their young. Despite this though, when a Sheen Bird finds itself in Hive Primus' Underhive, they are often greeted with awe by the devoted of House Cawdor. Its members view the decayed constructs as avatars of the Emperor's grace and to high ranking Cawdor gangers, those who possess a Sheen Bird are seen as possessing the direct blessing of the Emperor Himself.[1]

Shell
Shells are explosive munitions used by a variety of forces across the Galaxy.[1]

Shem (Dark Angels)
Shem is a veteran Dark Angels Scout Sergeant, who guides the Chapter's young Scouts as they learn their battlecraft.[1]

Shemnoch
Shemnoch was a Necron Tomb World that was invaded by the forces of the Iron Hands and Brazen Claws Chapters. The ensuing battle saw Shemnoch's Necron Dynasty defeated.[1]

Shemvokh
Shemvokh was the Phaeron of the Nihilakhi Dynasty, during the Psychic Awakening.[1] His Dynasty was among the Xenos' forces defending the Pariah Nexus and he was charged with protecting the world Cherist[1]. However the Indomitus Crusade's Battle Group Kallides later invaded the Nexus and Cherist was attacked by the Battle Sister Ephrael Stern's forces. In the battle that followed, the Nihilakhi Dynasty was defeated and Shemvokh was destroyed by holy lightning cast down by Stern.[1] Despite his apparent destruction, Shemvokh's body was merely destroyed and he was reincarnated into a new body by his Crypteks. As his new form underwent construction he was forced to enact his will through lesser lords and Royal Wardens.

Shen'kar
Honoured Brother Shen'kar was a Space Marine of the Salamanders Chapter's Third Company. He served as part of the Inferno Guard, the Command Squad of Captain Ko'tan Kadai, wielding the squad's flamer.[1]

Shen'ra
Shen'ra was a Techmarine of the Salamanders during the Great Crusade and Horus Heresy. Shen'ra survived the Drop Site Massacre and joined a group of survivors under Artellus Numeon. He died during combat on Traoris.[1]

Shen (Rubric Marine)
Shen is a Thousand Sons Rubric Marine in the Prodigal Sons Chaos Warband and serves as the Icon Bearer for Merhet Maat's Warpcoven.[1]

Shen (World)
Shen is a world of the galaxy.[1] At some point prior to the Third War for Armageddon, Shen was invaded by an ork warband known as the Burning Death, led by the Zagboss Skargrim Ruknar. Ruknar and his Speed Freeks immolated Shen's World-Library in the attack.[1]

Shendrak Nal'kor
Shendrak Nal'kor was a member of the Ar'vak Breacher Squad of the 17th Company of the Salamanders legion . The Breacher Squads were a valuable component of the Companies of the Salamanders legion , and were often deployed to spearhead any attack or as the core of any defense line. Given this onerous duty, it was an honor to be chosen to join their ranks. The ascent was only granted after overcoming a series of trials that culminated with the hunting for one of Nocturnes legendary salamanders and the forging of a shield that incorporated its iron hard bones and resilient scales. Squad Ar'vak was near the front of the loyalist advance during of the battle Istvaan V , positioned in the ruins of an traitor anti - aircraft bunker destroyed by the initial orbital bombardment. Barricading themselves within they were cut off from all vox-interceptions indicating that Shendrak Nal'kor and his squadmates were one of the last Loyal forces to be eradicated, and the Alpha Legion had to resort to a mass attack of Vindicators to end their resistance. [1]

Shener
Shener was a Guardsman of the Seventh Urdeshi Storm-troop regiment.[1] He served under Colonel Zhyte in the Sabbat Worlds Crusade. During the Crusade's Phantine campaign, he was one of the point men on board Zhyte's drop-ship when the regiment led the Imperial assault on Cirenholm. However, as the Urdeshi were deploying from the ship, they were fired on by enemy interceptors and air defence turrets. Shener was killed in the attack.[1]

Sheng's World
Sheng's World contains many Webway Portals, which the Masque of the Silent Shroud used to great effect in their battle against the Ork invasion of Waaagh! Gutrippa.[1]

Shenjin
Shenjin is among those Imperial worlds that, due to their ability to produce vast amount of material, aided in the mustering of the Indomitus Crusade.[1]

Shenko
Shenko was an officer of the Seventh Urdeshi Storm-troop regiment.[1a] During the Sabbat Worlds Crusade Shenko served as Colonel Zhyte's second.[1a] After Zhyte was crippled during the storming of Cirenholm on Phantine, Shenko became acting commander of the Seventh Urdeshi.[1b]

Shenlong
Shenlong was a Forge World in the Ultima Segmentum which was subjected to Exterminatus after falling to the forces of Chaos.

Sheol
Sheol is an Imperial world in the Thramas Sector, the site of a major Dark Angels victory over the Night Lords in the Thramas Crusade.[1b]

Sheol (Dark Angels)
Sheol was a past Master of the Dark Angels Chapter's Fourth Company, who in 939.M41 took part in the Chapter's efforts to end the Night Lords-instigated rebellion on Rhamiel.[1]

Sheol Platform
The Sheol Platform was one of the Valdez Oil Platforms, located in the southern ocean of Armageddon, somewhere due south of Hive Helsreach.[1] During the Third War for Armageddon, the platform was attacked and destroyed by the invading orks. Although the personnel on the platform attempted to warn Helsreach of the incoming attack, they were killed before the message could be sent.[1]

Warhammer+
Warhammer+ is a streaming bespoke video-on-demand and multimedia app. The app allows its subscribed users to watch animated series based on the Warhammer 40,000 and Age of Sigmar universes. It also offers an array of other content[1] The app launched in August 2021 and costs £4.99/$5.99 a month.[1][2]

Warhammer: Dark Crusaders
Dark Crusaders was an FPS (First Person Shooter)/Strategy video game, that was produced for the PC by Leaping Lizard Software and was going to be published by Mindscape. In the game's storyline, the player issues commands to a squadron of Space Marines in 15 missions, as they fight the Imperium's enemies.[1]

Warhammer: Visions
Warhammer: Visions was a magazine created by the makers of White Dwarf magazine.[1]

Warhammer: Visions 1
Warhammer: Visions was a supplementary magazine from the makers of White Dwarf. Its first issue was released in February 2014.

Mitra Prime
Mitra Prime was a Hive World of the Imperium, that fell to the forces of Abaddon during the 13th Black Crusade.[1]

Mitrah
The Mitrah is a Vanguard Light Cruiser in the Mentors Chapter.[1]

Mitralock
Mitralocks are a type of Las-weapon used by the Adeptus Mechanicus. Commonly equipped to Tech-Thralls, Mitralocks release a fan of las-pulses akin to a shotgun blast. The firing range is reduced in favour of an increased likelihood of injuring their targets.[1]

Mitre Gulf
The Mirte Gulf is a sector of the Galaxy.[1] In M41, the region fell into disarray and constant warfare in the Greyblood Tirbulations, culminating in three Waaagh!s from the Ork Warboss Ungskar. The state of total anarchy has made it an ideal hiding place for renegades, such as the Iron Warriors of Chengrel.[1]

Mitrofan Tesla
Mitrofan Tesla is a Jouran Dragoons Colonel, who was among the Astra Militarum forces that fought the Orks of Warlord Grashtak, in the Battle of the Vasterloir Salient.[1] The Warlord nearly defeated the Astra Militarum when his horde charged through the no man's land separating the two forces and broke through the Militarum's infantry lines. However, Tesla immediately counter-attacked with a Jouran Tank Company and forced the Orks back to their lines. The Colonel then led a charge after the Orks and, together with supporting infantry, destroyed hundreds of Grashtak's warbands. Tesla's attack broke open the Vasterloir Salient and paved the way for victory in the campaign against the Warlord's horde.[1]

Mitu
The Mitu were a race of Xenos that dominated the Coronid Reach region of Segmentum Obscurus during the Age of Strife. This tyrannical empire, known as the Mitu Conglomerate, ruled both Human and other xenos worlds.[1] The Mitu were pseudo-actinaric psychic beings who are believed to have evolved from common livestock. They were capable of manipulating the Warp thanks to advanced technologies which were biological in nature. They forbid any attempt of space travel by the enslaved worlds of their pocket empire and viciously purged all Psykers they came across. The Mitu were known to periodically cull the population of their slave worlds and demand a tribute of flesh which is believed to have powered their arcane technologies.[1] During the Great Crusade, the Mitu battled against an invasion by the newly formed Imperium of Man. The conflict was largely fought in space and consisted of brutal close-quarters boarding engagement. Ultimately, the conflict required three Space Marine Legions including the Imperial Fists and hundreds of Solar Auxilia Cohorts. The Mitu were crushed and their worlds subjected to Exterminatus, while the enslaved human planets were liberated and reformed into the Manachean Commonwealth.[1] Rogal Dorn built a fortress on Manachea Lux in the aftermath of the war, promising that never again would Xenos come to dominate the world.[1]

Miyamoto de Bergerac
Miyamoto de Bergerac was Commissar Ciaphas Cain's fencing tutor at the Schola Progenium.[1] Combat training was one of the few subjects in which Cain's schola results were above average[2], and Amberley Vail testified on numerous occasions that Cain was one of the finest swordsmen she ever encountered, which she attributed to a mix of his training from Bergerac, diligent practice, and combat experience.[3] In moments of stress, Cain would sometimes wield his chainsword with a lack of finesse that would lead him to ruefully imagine Bergerac's reaction.[1]

Mizos
Mizos was a member of the Imperial Fists Legion, who took part in the Horus Heresy's Siege of Terra.[1]

Mjalnar
Mjalnar, known to Remembrancers as the Sword of Balenight,[3][4] was a great Frost Blade wielded by the Space Wolves Primarch Leman Russ.[1] It is said that Mjalnar's teeth were torn from the maw of the Fenrisian Kraken Gormenjarl.[1] The weapon is also said to be ancient, dating back to the Age of Strife.[3] Mjalnar replaced Krakenmaw, the Frost Blade Russ had lost at the hands of Angron during the Night of the Wolf.[2]

Mjalnar (Star Fort)
The Mjalnar is a Ramilles Class Star-fort owned by the Space Wolves Chapter and located in the Fenris System, however, contact was lost with both the Mjalnar and the Star-fort Gormenjarl, when the Siege of the Fenris System began.[1]

Mjordhainn Raiders
Mjordhainn Raiders (Kavalaris Cyclopis), are a type of Xenos species native to Thusel Prime.[1]

Mjød
Mjød, is an extremely potent alcoholic ale that can intoxicate a member of the Adeptus Astartes for a short time. It is distilled from plants native to the planet Fenris, homeworld of the Space Wolves chapter.[1] Normally when a Space Marine ingests something potentially poisonous the combination of specialized organ implants neutralizes the danger before it even becomes an issue. The Fenrisian Ale is able to get past this protection due to the toxin found in natural plant roots. The toxin temporarily neutralizes the abilities of the Oolitic Kidney which combined with the remaining ingredients of the brew allow a temporary inebriation. Though this will allow the Astartes to become drunk the drink must be consumed in both large amounts and in rapid succession in order to feel a sustained effect as the specialized organs will quickly recover.[Needs Citation] The Space Wolves are the most known chapter to incorporate any such mixture into their culture and enjoy vast amounts with grand feasts and storytelling as part of their historic tradition. In addition the contests the chapter routinely enjoys are made even more extraordinary when Mjød is added and more amusing when they compete with one another to see who can consume the most before passing out. Due to the strength of Mjød it is imperative that when in company with a non-Astartes type biology either a safer brew is present or that the anti-toxin is added to allow safe ingestion - though it is unlikely the taste would warrant such an act.[Needs Citation]

Mk'ell
Mk'ell was an extremely powerful Yuranthos Psyker. He could not control his power, which tore him apart and immolated his entire planet and its population in a psychic firestorm. Unwilling to waste the power of such a talented student, Tzeentch bound the essence of Mk'ell and his dying race into the gem known as the Last Memory of the Yuranthos.[1]

Mk'lrathirix
Mk'Irathirix was a Daemon Prince of Chaos who ruled the Daemon World of Fool's Paradise. The Daemon Prince was slain by the Last Chancers under Colonel Schaeffer; only two survivors returned from the mission.[1]

MkFeyd
MkFeyd[Note 1] was a Guardsman of the Tanith First and Only regiment.[1] When the Tanith were deployed on Verghast during the Siege of Vervunhive, MkFeyd was shot in the left hand by a Zoican soldier and lost the tips of two fingers.[1]

Mkallun
Mkallun was a Guardsman of the Tanith First and Only.[1] On Sapiencia, Mkallun was part of a fire-team that tried to infiltrate the hive of Oskray Island One via a breach in the island's sea walls. The team was to have been led by Sergeant Gorley but he was killed in an artillery bombardment before he could make it inside and so command of the mission fell to Trooper Dermon Caffran. In the course of the mission, the front of one of Mkallun's feet was shot off by a Kith soldier with a lasgun.[1]

Mkan
Mkan was a Guardsman of the Tanith First and Only regiment, forming a heavy weapons team with Bool.[1]

Mkani Kano
Mkani Kano was a Librarian and assistant Chapter Master of the Blood Angels during the Great Crusade and Horus Heresy.[1] After the Council of Nikea, Kano was forbidden from using his psychic talents but still served as a regular warrior of the Legion under Chapter Master Raldoron. Kano became instrumental during the Battle of Signus Prime, resisting the unleashed Red Thirst and using a psychic ritual with fellow former Librarians to reawaken his Primarch Sanguinius after his defeat at the hands of the Bloodthirster Ka'Bandha.[1]

Mkann
Mkann was a Guardsman of the Tanith First and Only, serving as his platoon's vox-operator.[1]

Mkeller
Mkeller was a Scout-Corporal[1b] of the Tanith First and Only regiment.[1a] He was assigned to Sergeant Haller's unit during the assault of Cirenholm when the Tanith First was deployed on Phantine.[1b]

Tsun'ghar
Tsun'ghar is the greatest Ash Waste Nomad tribe of Necromunda's Equatorial Wastes and are usually known by their Imperial given name - the Grey Waste Walkers.[1]

Tsunoi
Tsunoi is a Daemon of Chaos who appeared on Terra during the final stages of the Traitor Siege.[1]

Tsutomu
Tsutomu was a Prefect Warden of the Adeptus Custodes during the Horus Heresy.[1] During the Siege of Terra, Tsutomu worked alongside High Primary Solar General Saul Niborran and Imperial Fists Huscarl Cadwalder in the defense of the Eternity Wall Spaceport. In the final stages of the battle he was eventually slain by a massive World Eaters assault.[1a] His known names included Tsutomu Pearlfisher Adriat Malpath Pryope Uranus Prospero Calastar.[1]

Tu'Sakh Khan
Tu'Sakh Khan was the Imperial Guard Commander of the 2nd Attilan Rough Riders Regiment who was known as being particularly cunning and bold, with an almost preternatural ability to find the perfect time and place to strike. On his death bed, he dictated that his ornate dagger be gifted to an ally as a gesture of respect, and over the decades since this gifting has become tradition, with each owner presenting the dagger to a fellow commander upon arrival at a new war zone.[1]

Tu'Shan
Tu'Shan is the current Chapter Master of the Salamanders. Tu'Shan is said to be the very embodiment of the Salamanders ideals of compassion, duty, and self-sacrifice.[1] Chapter Master Tu'Shan also holds the title of Regent of Prometheus.[4] He is strong even for a Space Marine, and can be easily recognised by both the considerable number of honour scars he bears across his face and his cloak made from the scale of a 300-year-old drake Salamander.[4]

Tu'len
Tu'len is a Tau Earth Caste scientist that leads an experimental weapons division for the Tau Empire.[1] Tu'len gained fame for his multi-phase-locked Pulse ARC Cannons, which were used to great effect against a colossal Ork Gargant on Hul'aan.[1]

Tuaren Stormwarden
Tuaren Stormwarden was a Crimson Hunter of Craftworld Alaitoc. He had only recently joined the Craftworld's Bloody Blade Shrine, having formally walked the Path of the Seer, which still plagued him with visions of the future. It was during one of these visions that he foresaw the death of Elarique Swiftblade on the Exodite World of Carnac[1a]. Driven by his vision Keladry Ragefyre, Exarch of the Bloody Blades, would decide to commit the Crimson Hunters to the Carnac Campaign[1b]. It was there in battle with the Necrons, that Stormwarden would meet his end.[1c]

Tubal Cayne
Tubal Cayne was a member of the Iron Warriors during the Great Crusade and Horus Heresy.[1] A member of the Crusader Host, Cayne remained loyal to the Emperor during the Heresy and joined Malcador's Knights-Errant. He was killed by the Daemonically possessed Serghar Targost aboard the Vengeful Spirit during the Knights-Errant attempted infiltration of the vessel after the Battle of Molech.[1]

Tuchulcha
The Tuchulcha Engine is an ancient sentient device and possible Warp entity. Of Old Ones origin[5a], Tuchulcha is part of a triumvirate of similar entities (Ouroboros and Plagueheart) which when combined can create a rift that bridges space and time. On its own, Tuchulcha is capable of extremely efficient, precise, and accurate Warp jumps.[1]

Tudon
Viscount Tudon is the current High King of House Hawkshroud.[1]

Tuemarl Hena
Tuemarl Hena is a Dark Krakens Primaris Lieutenant, who serves in Captain Krijeni Luceior[1c] 5th Company.[1a]

Tuf Skull
Boss Tuf Skull is an Ork Warboss, who pilots the Gorkanaut Gor Blitz.[1]

Tukahn (Squad)
Assault Squad Tukahn was an Assault Squad of the White Scars 3rd Company. It was part of Task Force Nomad during the Hunt for Voldorius.[1]

Tukeren Na'shor
Tukeren Na'shor[1a] was among the first thousands of Nocturne Aspirants that became Space Marines of the Salamanders Legions during the Great Crusade. Afterwards, they began training under the guidance of their Primarch, Vulkan, to become a battle ready army[1b] and were divided into seven divisions, which were named after their Homeworld's seven great cities[1a]. When Vulkan determined their training was complete, and they were ready to take part in the Great Crusade[1b], Na'shor was chosen to become the Praetor and Lord Protector of the Epithemus division[1a]. However, despite Vulkan's decision, he had promised to remain on Nocturne with his army until the Emperor contacted him and gave the Primarch a war to take part in. When the Emperor finally did, Vulkan's army was tasked with aiding their unmet Terran Battle-Brothers of the XVIII Legion, which had been operating independently under the command of Legion Master Cassian Vaughn. The XVIII had been fighting a campaign to save the Imperial Systems of the Taras Division from an Ork invasion, but despite their best efforts they had been unable to stop the Xenos. They had been pushed back to the Taras System and were now at risk of being completely destroyed. Vulkan was determined to prevent that from happening[1b] and the Salamanders reached the Taras System just as the XVIII were making a final stand on the volcanic Death World Antaeum[1a]. The Primarch then led the Salamanders to Antaeum's surface and the now-surrounded Orks were quickly killed. Afterwards, the two halves of the Legion met for the first time and became one, but it is unknown if Na'shor survived to see this happen.[1c]

Tula
Tula was a Space Marine of the Deathwatch, originally from the Star Phantoms Chapter.[1b] He was attached to Picket's Watch, where he served as a member of Kill Team Primus.[1a] Kill Team Primus was assigned by Watch Captain Nergui to anti-Tau operations in the Damocles Gulf.[1c] While travelling through the Sexton Sector, the Kill-Team discovered an old Tau communications hub on QX-937.[1a] Investigating this, the Kill-Team were ambushed by a force of experimental Battlesuits that were being tested on the moon. The Tau force proceeded to kill all eight Marines, including Tula[1b], but their remains were uncovered by Nergui[1a], who went on to lead an assault on the Battlesuit's production facility, M'Yan'Ral Base.[1d]

Tulava Dyne
Tulava Dyne is a Rogue Psyker, who serves the Serpent's Teeth Alpha Legion Warband.[1]

Tulek
Tulek was a Thousand Sons Legionary, during the Horus Heresy and was a survivor of the Burning of Prospero.[1]

Tulian Aquila
Tulian Aquila was a Captain of the Ultramarines Space Marine Legion, and later the founder and first Chapter Master of the Doom Eagles.[1]

Tulius' Insight
Tulius' Insight is a collection of annotations to the Codex Astartes by Tulius of the Genesis Chapter. Those who adhere most fervently to the Codex Astartes occasionally find service in the Deathwatch to be a trial, with no standard Chapter or squad configurations taking precedence over the urgent needs of the Vigil. Such space marines are often pointed to these writings, which apply the core doctrines of the Adeptus Astartes to the duties of the Deathwatch with exacting thoroughness. The original manuscript is kept within a stasis-vault in Watch-Fortress Erioch, granted to the most trusted leaders to assist them in their stratagems. [1]

Tullea
Tullea was a Human inhabitant of Chemos during the Great Crusade.[1] One of the three individuals alongside Sullax and Corrin to find the young Fulgrim after he landed on the world, when Sullax suggested killing the mysterious boy he was slain by Tullea.[1] Tullea and Corrin went on to raise Fulgrim for a brief time, though he had taken control of their factory on Chemos after only a few months due to his extraordinary skill.[2] Due to the laborious and toxic life in Chemos' factories, Tullea and Corrin grew sick and died young as Fulgrim flourished. Fulgrim had busts of them erected in his personal chambers within the Pride of the Emperor, though by his participation in the Great Crusade he could barely tell them apart and felt mostly pity for his former parents.[2]

Neve Rane
Neve Rane was a citizen of the planet Calth who lived during the late Great Crusade.[1] While living on Calth, Neve married Bale, an Imperial Army Trooper of the Numinus 61st Regiment. However, only a few weeks into their marriage, the 61st were called to muster as part of the preparations for the planned Ghaslakh Crusade.[1]

Neverdead (Death Guard)
The Neverdead are a Death Guard Warband.[1] A large number of the Warband's forces served as part of Typhus the Traveller's Plague Fleet, during the War of the Spider.[1]

Neverdead (Plague Zombie)
The Neverdead are Plague Zombies that were once simply dead bodies, until the Charadon Campaign, when Typhus the Traveler infested them with the Zombie Plague.[1] This occurred after the Plague was cast across the Charadon Sector, once Typhus completed a Nurgle ritual on Saint Bartolph's Throne. The eye sockets of the infected dead bodies, began to burn with a poisonous green light and they soon rose up to feast upon the living. Animated by insatiable hunger, the Neverdead turned upon those they once called family, friend or comrade.[1]

Neverlight
Neverlight was the site of a battle between the Eldar and Death Guard Legion, during The Great Crusade.[1]

Nevian Doombringer
Nevian Doombringer was a Sons of Horus Master of Signals, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Doombringer fought for the Loyalists or the Traitors.[1]

New Badab
New Badab is a planet in the Maelstrom which became the base of the Red Corsairs after the destruction of their former homeworld, Badab.[1] The world was originally inhabited by hundreds of thousands of Mutants and other foul Humans, but Huron and his surviving 300 Astral Claws made short of them and quickly took over the world.[2] New Badab is the location of the Palace of Thorns,[2] a huge fortress dubbed surrounded by a frightful battery of guns, which is the residence of the Blood Reaver, Huron Blackheart. With hundreds of ships defending its orbit[2], is visited by many alien species, such as the loxatl or the warriors of the Lost and the Damned. It also plays host to the Skull Harvest, a tournament in which leaders battle it out to swell their forces. Warsmith Honsou once visited the planet to increase his forces, in preparation for his invasion of Ultramar.[1]

New Bylar
New Bylar is a world of the Imperium.[1] Early in his career, Inquisitor Gregor Eisenhorn exposed a traffic in low-grade unsanctioned psykers on the planet.[1]

New Caliban
New Caliban was once ruled by a Daemon Prince, until the Dark Angels Chapter invaded the blasphemous world and captured the Daemon.[1]

New Catachan
New Catachan is an Imperial world, that lies in the Galactic Core.

New Crusaders
The New Crusaders were a Tactical Squad of the Ultramarines 2nd Company.[1] The squadron earned its moniker during the Plague Wars, as it was formed after the first battles against the Death Guard.[1]

New Dawn
The New Dawn was the naval vessel of the Rogue Trader Elucia Vhane and her Elucidian Starstriders. Gifted to the Vhane Dynasty for centuries, the New Dawn spearheaded the Starstriders mandate by Roboute Guilliman to tasked find new uncorrupted worlds for the Imperium to colonize. After asking how much she would be paid for her service, Vhane agreed and used her fleet of ships to begin searching for these new worlds. She eventually discovered the world of Arcadia Nihilus and brought forth the first wave of colonists to populate the world. However, while returning with more colonists, the Geller field of Vhane's flagship, the New Dawn, failed due to the sabotage of Sanistasia Minst and when her fleet emerged near Arcadia Nihilus, she discovered the taint of Nurgle had infected her ship. The New Dawn began to show signs of corruption, as parts of the ship turned into flesh, but worse still a large part of Vhane's crew on the New Dawn became corrupted Gellerpox Infected. These corrupted crew members then began attacking the New Dawn's few uncorrupted survivors and as her beloved ship fell to mayhem, Vhane led a small group of her followers in starting the New Dawn's self-destruction sequence. Once it began, Vhane and the few other survivors left, escaped to Arcadia Nihilus aboard Drop pods before the New Dawn exploded. [2]

New Gidlam
New Gidlam is an Imperial Hive World that consists of 13 major Hives, each with a population numbering in the tens of billions. Unbeknownst to the ruling authorities, though, the world had been thoroughly taken over by the Genestealer Hivecult.[1] The Cult later staged an uprising, but they were destroyed in battle with the military forces of the Imperium, who restored order to New Gidlam.[2]

New Gidlam 233rd
The New Gidlam 233rd, is an Astra Militarum regiment from the world of New Gidlam.[1a] It has been infiltrated by thousands of Neophyte Hybrids[1b]

New Hope
New Hope was a planet in Segmentum Pacificus that was attacked by Hive Fleet Leviathan in 997.M41, though its current fate is unknown.[1]

New Kingdom
The New Kingdom is a domain that the Daemon Primarch Magnus is creating within the Prospero System, in the wake of the Great Rift's creation.[1a] As an increase in Human Psykers and Mutants has arisen across the galaxy, Magnus seeks to make the New Kingdom a home for them, where they are safe from the Imperium's deadly persecution. In this promised land, a new path for humanity will be forged, free from Imperial dogma, which will allow humanity to flourish in new ways under Magnus' leadership[1a]. Sortiarius, the recently transported Planet of Sorcerers, is greatly aiding in creating the New Kingdom, as its mere presence has begun changing the Realspace within the Prospero System. Astral light has begun coalescing around it and Sortiarius now gives off a psychic call, that is drawing in millions of humans who can hear it[1b]. Once they arrive, they then try to gain entrance to Tizca, the City of Light, which serves as the capital of the New Kingdom. If they are successful they prove themselves worthy to be at Magnus' side and can use its libraries to master their abilities[1c]. The ruins of Prospero also play a significant part in the New Kingdom, as Magnus and the Thousand Sons have begun building upon its surface. Not to return the world to its former glory, lost in the Horus Heresy, but as an anvil, designed to hammer out the tools of war.[1d]

New Klondike
New Klondike is an Imperium world with rough terrain and low native fuel resources. Because of this, the horse is a more practical form of transportation than a motorized vehicle.[1]

New Macedon
New Macedon is an Imperium Hive World which has barbaric nomad tribes living outside of its hives. It serves as a recruiting world for the Dark Angels Chapter.[1]

New Men
The New Men or Homo Novus are creations of Fabius Bile.[2] Viewed as the pinnacle of Bile's "art", these are creatures who possess strength and intelligence superior to any human, as well as the worst traits of mankind. Fabius secretly seeds New Men on worlds across the Galaxy, hoping to one day have them overtake the Human race. As Fabius leaves behind planets of corrupted human abominations, the Adeptus Astartes and the Inquisition strive to purge these creations, and are forced to destroy entire populations.[1] A sub-type of New Men are Gland Hounds. These are made by partial gene-seed implantation. Gland Hounds are designed to hunt Space Marines in packs and retrieve their gene-seed. They are loyal to Bile on a genetic level and worship him as a quasi-god.[3]

Laars Wyrdmake
Laars Wyrdmake is a Space Wolves Rune Priest, who was among the many within Chapter to receive warning visions of the gathering Great Waaagh!. This later led the Space Wolves to begin efforts to stop the Ork horde, before the Xenos could endanger an already imperiled Imperium.[1]

Labyrinth
The Labyrinth was a derelict Imperial battleship used by the Chaos Space Marines of the Sons of Malice warband as both a base of operations and a place of challenge.[1]

Labyrinth World
Labyrinth Worlds are planets that, while once heavily urbanized and industrialized, have since been largely abandoned for whatever reason. Their cities have since become labyrinth-like mazes of ruins and abandoned streets. Labyrinth worlds are often still rich with resources that can still be reclaimed.[1]

Labyrinth of Sorrows (Audio Drama)
Labyrinth of Sorrows is an original audio drama by George Mann. It was performed by Rupert Degas and Saul Reichlin.

Labyrinth of Thanotep
The Labyrinth of Thanotep is a Tesseract Labyrinth, that is the size of a world and is located within Segmentum Solar. This infinite prison trammels in beings so terrible, that not even the Necrons dare to enslave them for war.[1]

Lacedaemon
The Lacedaemon was a warship in the Imperial Fists Legion which carried the first Imperial Fists beyond the Sol System during the Great Crusade. It was later commanded by Captain Iago and was part of the Retribution Fleet sent, by the Primarch Rogal Dorn, to confront Horus when the Heresy began. However, due to severe Warp Storms, the Fleet was left stranded in the Phall System and the Lacedaemon later fought the Iron Warriors Legion, during the Battle of Phall. It was later destroyed by the Iron Warriors, when it tried to escape from the battle; after the Fleet's Captain, Alexis Polux, gave the order for the Imperial Fists to retreat back to Terra.[1]

Lacerator (Chainsword)
Lacerators are a type of chainsword, that are used by the World Eaters' Eightbound Champions.[1]

Laches
Laches was a Captain of the Ultramarines Legion, serving with the Legion's 22nd Chapter during the Great Crusade.[1] Laches commanded the Chapter's First Destroyer Company during the Thoas Campaign. He succeeded Machon Phalaris as Captain after Phalaris became the 22nd's Chapter Master.[1]

Lachesis
Lachesis is an Imperium Fortress World.[1]

Lachryma III
Lachryma III is the long-sitting queen of Sepheris Secundus.[1]

Lachrymosa
The Lachrymosa, was the leader of one of the many Splintered Chaos Cults, that emerged on Terra following the creation of the Great Rift.[1a] She survived the Imperium's strikes against the Splintered, by ensuring other Cults bore the brunt of the attacks. The Lachrymosa grew stronger in doing so, but her rival the Convolute, discovered her tactics[1a]. Even as he was later killed by an Imperial attack, the Convolute raved at Shield-Captain Valerian, that by striking at him they were only making Lachrymosa stronger[1b]. Intrigued by the hatred in which the Convolute spoke of the Lachrymosa, Valerian began a search for her and asked for the assistance of the Eye of the Emperor Kalluin. After gathering information through his spy network, however, Kalluin informed Valerian that the Lachyrmosa was the weakest of the remaining Splintered Cult leaders[1c]. Nonetheless, Valerian felt compelled to search for her, until the Splintered were destroyed in battle with the Minotaurs Chapter[1d]. Valerian thought the Lachrymosa had been killed in the battle, but the Custodes' Captain-General Valoris later told him, she and her Cult still lived. While the Minotaurs were destroying the rest of the Splintered, the Lachrymosa had led her Cult in attacking a space port, where they seized several ships and then escaped into space. Valoris then explained to Valerian that the Convolute had been correct about the Lachrymosa's power. The Captain-General now considered the Cult leader to have been the greatest threat amongst the Splintered and he ordered Valerian to hunt her down.[1a]

Lacovis
Lacovis was a Neophyte of the Scythes of the Emperor Chapter. Sothan by birth, he was the cousin of Esau.[1] Lacovis was killed in the defence of the Chapter's bastion on Miral Prime, the Giant's Coffin, by the tyranids of the Miral Rex splinter of Hive Fleet Kraken.

Lacrima Dolorosa Crusade
The Lacrima Dolorosa Crusade was an Imperial Crusade[1e] launched in the early years of the First Tyrannic War. It served as a fact-finding mission against the newly arrived Tyranids and targeted the Hive Fleet that invaded the Lacrima Dolorosa System.[1a]

Lacrima Dolorosa III
Lacrima Dolorosa III was an Imperial Feral and Jungle World[1b], that was the only habitable location within the Lacrima Dolorosa System. According to some ancient Administratum archives accessed in M41, its population was once more civilized before they fell to barbarism at least 10,000 years previously. Their fall, had the effect of more advanced Imperials being considered Gods by the people of Lacrima.[1a] Doom came for the world, when a massive Hive Fleet invaded, Lacrima's System in the early years of the First Tyrannic War. It would arrive inert, however, though several Bio-ships eventually drifted near Lacrima's orbit. While an Imperial Crusade later arrived, its main goal was not to save the endangered world. In truth, the Imperium considered Lacrima's loss to be of no consequence. Especially when compared to what they could learn of their new Xenos foe, by boarding the Hive Fleet's Bio-ships[1a]. The Crusade's forces would successfully do so and were then able to escape, before the awakening Hive Fleet could retaliate. The people of Lacrima Dolorosa III, however, were left to their doom and their world was consumed by the Tyranids.[1b]

Lacrymole
The Lacrymole are a lesser known race of aliens which have the ability to shapeshift and change their appearance at will.[1][2] They stow aboard Imperial craft to travel the galaxy where they feed upon the blood of their victims. They were first discovered by Inquisitor Parnival Gründvald on Betacairn. Gründvald held an assembly with many other members of the Ordo Xenos to declare the race Xenos Horrificus.[2] It was believed that Lacrymole were purged and cleansed, though later Inquisitor Malas Dyce encountered them on the Space Hulk Charnel Spectre.[3]

Lactrical
Lactrical is a world that was once ruled by an unknown Xenos species, during the Great Crusade.[1]

Lacunan Lifewatch
The Lacunan Lifewatch were an Imperial Army regiment during the Great Crusade, which served as part of the 28th Expedition Fleet.[1a] The Lifewatch participated in the Ark Reach Secundus campaign, specifically the assault on Phoenix Crag[1a] and assisted the Thousand Sons and Prospero Spireguard in hunting down the remaining pockets of resistance offered by the Avenians.[1b]

Lacus
Lacus was a Major of the 61st Steel Legion.[1] He fought in the Third War for Armageddon and managed to survive the conflict. He later wrote about the war in his personal memoirs.[1]

Lacusta
Lacusta is a Feral World in the Calixis Sector, home of the Windriders Imperial Guard Regiment.[1]

Garden of Nurgle
The Garden of Nurgle is a realm within the Warp that falls under the dominion of Nurgle, the Master of Pestilence and one of the Chaos Gods.

Garden of Saints
The Garden of Saints is a sacred location on the planet Terra and from its trees are crafted the Staffs of Belief with some of these being gifted to Drill Abbots of the Ecclesiarchy.[1][2]

Gardinaal
The Gardinaal were a Human civilization encountered by the Imperium during the Great Crusade.[1]

Gared
Gared is a Grey Knights Librarian. He was included in a team with Justicar Styer that fought the Nurgle infestation in the Sanctus Reach in 998.M41.[1a] He managed to expel Ku'Gath, slicing him with his Nemesis Greatsword.[1b]

Gareon
Gareon was the First Captain of the Blood Angels Chapter, when his Strike Cruiser, Flame of Baal, encountered the Space Hulk Corruption's Heart in 674.M40. When the Space Hulk was scanned it was discovered to be infested not only with Genestealers, but also a thriving Genestealer Cult. Worse yet, Corruption's Heart contained a mining ship that held several functioning transports and would reach a populated Imperial System in mere days. In order to prevent the Genestealer Cult from infecting the System's worlds, Gareon ordered two Terminator squads to board the Space Hulk and plant thermal charges next to the mining ship's reactor. It was hoped that the resulting explosion caused by the thermal charges would create a chain reaction that would completely destroy the Space Hulk. However, though the two squads were successful in boarding Corruption's Heart, it is not known if they succeeded in their mission.[1]

Gareox Prerogative
The Gareox Prerogative refers to a group of Imperial Navy officers in M36 who sought to radically redefine Imperial naval doctrine.[1]

Gareth Armstrong
Gareth Armstrong is a British actor who has performed several audio books and dramas for the Black Library.

Gareva
Gareva once held an isolated Imperium colony that was destroyed by the Word Bearers and World Eaters Legions as they traveled to invade the realm of Ultramar during the Horus Heresy.[1]

Gargant
Ork Gargants are the largest land-based Ork fighting machines. Effigies of the Ork Gods Gork and Mork, these towering War Engines compare in size and power to Imperial Titans, dominating the battlefield with fearsome firepower. They are constructed by a prospecting Warboss, who is visited by dreams of massive mayhem and carnage, or by orks he has bullied into doing it. This drives the Orks into a frenzy and effectively begins the Warboss' prospective Waaagh![1]

Gargash Korbul
Gargash Korbul was the Ork Warboss who led Waaagh! Korbul during the Siege of Perlia in the 920's M41.

Gargathea III
Gargathea III is a Feral World.[1a] This strategically important world is a hellish sphere of corrosive swamps shrouded under a dense, toxic sky which would kill a human in mere moments, so only serious protective gear or power armour can save the life of a warriors.[2] The planet was an arena of battle in the Badab War (in 907.M41) between the Raptors Space Marine Chapter and a joint Astral Claws and Mantis Warriors.[1b] Battles fought there were bitter and brutal struggles for control of a handful of scavenger ruins and hidden bases, for which the Raptors were the most suited, skilfully executing a series of devastating raids deep within the death mire zones, destroying vital supply depots.[2] The Raptors suffered serious quantities of fatalities and destroyed vehicles in this battles, but were instrumental in the eventual Loyalist victory on the toxic world. In particular only they were managed to match the Mantis Warriors' capability of ambush and guile.[1b]

Gargoyle
Gargoyles are a species of winged Tyranid derived from Termagants. They are often the first wave of a Tyranid swarm in battle with the purpose of sowing terror and confusion to keep the enemy off-guard whilst larger Tyranid creatures arrive.[1]

Garhelin
Garhelin was a Brotherhood Captain in the White Scars Legion during the Horus Heresy.[1]

Garkoz
Garkoz is an Ork Boss, who commands the Deffspit Dakkaboyz horde.[1]

Garland of Spite
Garland of Spite is a Dark Eldar relic of the Cult of Strife.[1] This ostentatious garland radiates an aura of repugnance and hate, causing those who look upon it to fall to their knees with forced humility.[1]

Garlon Souleater
Garlon Souleater is a Chaos Sorcerer of the Red Corsairs. He is stated to be the most powerful Sorcerer within the warband.[1]

Garm
Garm is an Industrial World of the Imperium, long associated with the Space Wolves chapter.

Garmek Oil-Guzzler
Garmek Oil-Guzzler was an Evil Sunz Kult of Speed Warboss who fought in the Third War for Armageddon.[1] He led his warband, known as the Razorgits, in battle against the forces of the Armageddon Steel Legion and Sons of Guilliman on the Plains of Anthrand, where he was later killed by Sinos, one of the Space Marines involved in the fight.[1]

Hykosi
The Hykosi are a xenos-species that the Death Guard fought against during the Great Crusade.[1]

Hylophan
Hylophan was one of the major settlements of the planet Hagia.[1] During the Sabbat Worlds Crusade, Hagia was subjugated by the Infardi. When the Crusade's forces arrived to retake Hagia, Lord General Lugo placed Colonel Cerno in charge of capturing Hylophan.[1]

Hylophon
Hylophon was a settlement on the planet Hagia.[1a][1b]

Hymn of Ghalmek
The Hymn of Ghalmek is an Inquisitorial Cruiser that is commanded by the Heretic Inquisitor Newmarrk and took part in the Pyrus Reach Conflict.[1]

Hypasitis
Hypasitis is a Cemetery World of the Imperium.[1] The planet was turned into a Cemetery World to house the honoured dead who fought in the 7th Black Crusade.[1] Hypasitis stands alongside Tanikle and Last Rest as one of the largest Cemetary Worlds of Segmentum Obscurus. At last count, it housed at minimum 80 billion of dead warriors of The Imperium. Administration and rule of Hypasitis is conducted by the Necropolis Guilds. [2]

Hypaspists
Hypaspists are a basic type of Skitarii warrior. These troops are heavily bionically and mentally augmented but are otherwise equipped with basic weapons such as Lasguns. They serve as the rank and file of many Skitarii armies.[1]

Hyper-Growth Bolts
The Hyper-Growth Bolts is a relic of the Creations of Bile.[1] These Bolter rounds contain Bile's most unstable growth-inducing serums, causing victims to explode in eruptions of swelling flesh.[1]

Hyperactive Nymune Organ
The Hyperactive Nymune Organs are a Kroot organ that stores great amounts of energy, which increases the speed of the Kroot’s metabolism, improving his raw muscle speed, reflexes, and reaction time.[1] It is not only purebred Kroots but also other Kroot-based organisms (like a Great Knarlocs, for example) can have this organ.[2][3]

Hyperia Sult
Hyperia Sult was a Rogue Trader, who was active in the Koronus Expanse and was a scion of House Sult.[1b]

Hyperion
Hyperion, known as the "Bladebreaker", is a famed and powerful Grey Knight, first manifesting as a "mirror" psyker, and later only strictly classified as a Pyrokine.[1a]

Hyperion Ismene Themis IV
Hyperion Ismene Themis IV is a Magos Dominus from the Forgeworld Stygies VIII and is a Technoarchaeologist whose life's work is dedicated to the study of ancient weapons and wargear.[1]

Hyperios missile launcher
The Hyperios Missile Launcher is a specialized, anti-aircraft missile launcher mounted on Space Marine Whirlwind Hyperios. It is capable of firing up to twenty Hyperios missiles at fast, low-flying targets, making it ideal for defense against ground-attack craft making strafing runs.[1a] Due to a lack of manpower for dedicated air defense units in Space Marine Chapters, It is common for Hyperios Missile Launchers equipped with automated remotely-activated defense systems to be utilized by Space Marine forces for local air defense. These automated platforms are dropped in by Thunderhawks, activated by the chapters Techmarines, and can be monitored via command vehicles.[2]

Hyperlogus Phaevra
Hyperlogus Phaevra is the Slaanesh Lord Sensorium, of the Silken Death Warband. Now that the Great Rift has been created, Phaevra believes the forces of Chaos have finally won the Long War against the Imperium.[1] See also his quote.[1]

Hypermetabolic Acceleration
Hypermetabolic Acceleration is a Tyranid Biomorph.[1] This hive fleet bio-engineers its horrors with multiple stimm-releasing glands. Surges of chemicals drive them to frenzied rushes across the prey worlds.[1]

Hyperphase Glaive
The Hyperphase Glaive is a Necron melee Hyperphase Weapon wielded by Overlords.[1]

Hyperphase Harvester
The Hyperphase Harvester is an enormous Hyperphase Weapon wielded by Necron Skorpekh Lords[1]

Hyperphase Reap-Blade
The Hyperphase Reap-Blade is a type of Necron Hyperphase Weapon that is an enormous two-handed version of Hyperphase Threshers.[1]

Hyperphase Sword
Hyperphase Swords are energy blades utilized by the Necrons which vibrate across dimensions, allowing it to easily slice through armour and flesh to sever vital organs within. They are most commonly wielded by Lychguards[1] but Necron Lord on the Destroyer basis also can wield it.[2]

Hyperphase Thresher
The Hyperphase Thresher is a type of Necron Hyperphase Weapon that are wielded in pairs.[1]

Hyperphase Weapon
Hyperphase Weapons are a type of Necron Melee Weapon[1]. They can vibrate across dimensions, allowing it to easily slice through armour and flesh to sever vital organs within.[3] Known types include: Hyperphase Sword[3] Hyperphase Reap-Blade[2] Hyperphase Thresher[1] Hyperphase Glaive[1] Hyperphase Harvester[1]

Echion
Echion is a Space Marine Captain of the Patriarchs of Ulixis Chapter. He is also currently the commander of the Ultramarines Honour Company, despite only being a descendant of the chapter rather then an official member. However, he is nonetheless a capable leader, a veteran of many centuries of service fighting against the forces of Chaos.[1]

Echo Station
Echo Station is an armed Xenos-made Space Station that lies within Imperium Nihilus. It is currently used by a group of Fallen Angels and Humans, who are led by the Fallen Guain.[1]

Echo of Damnation
The Echo of Damnation is a Strike Cruiser of the Night Lords.[1b] Sometime after the Badab War, the vessel was taken by the Red Corsairs who impressed it into their own fleet as the Venomous Birthright.[1a] However, it was eventually retaken by the Night Lords under The Exalted. The Cruiser managed to escape thanks to the efforts of its sister ship, the Covenant of Blood, later becoming the flagship of the warband of Talos Valcoran.[1b]

Echoes of Imperium (Audio Drama)
Echoes of the Imperium is an audio drama anthology in The Horus Heresy series.

Echoes of Revelation (Audio Drama)
Echoes of Revelation is an anthology audio drama in The Horus Heresy series.

Echoes of Ruin (Audio Drama)
Echoes of Ruin is an audio drama anthology in the Horus Heresy series. It was released on CD on March 24, 2014.

Echoing Coil
Echoing Coil is an Ultima Segmentum Warp Storm and the most unprincipled Crypteks of the Necron Mephrit Dynasty, craft hideous new weapons of war within it.[1]

Echoing Vault
The Echoing Vault is a mysterious artifact.[1]

Echonis Augury
Echonis Augury is an ancient space station located in the Askellon Sector, where it drifts along the Sector's rim and away from regular traffic.[1] It originally served as a major Adeptus Mechanicus research site and hundreds of Tech-Priests and Servitors worked there to info-scour the surrounding parsecs in a secretive quest. Several centuries ago, however, a supply vessel arrived to find the station empty and barren and no sign of what happened to the Tech-Priests. Since then it has become a popular trading post for Rogue Traders and common merchants alike, where thousands now live; with extended generations working to maintain and expand it. All who live there, though, have occasional concerns over the mysterious fate that befell its previous occupants.[1]

Echran
Echran is an Inquisitor who took part in the 13th Black Crusade. When the Imperium world Kantrael began to suffer unrest and risked falling into anarchy, Echran took direct control of the 312th Gudrunite Rifles Imperial Guard Regiment and led them in restoring order on the world. He then led them in hunting down and killing cadres of the Traitor 9th Traitor Guard, which had been instigating the unrest.[1]

Echvehnurth
The Echvehnurth was the military force of the Chaos-tainted humans encountered on the planet of Nurth during the Great Crusade. They actively opposed Imperial compliance, leading to a war which would later be called The Fall of Nurth.[1]

Eckehart
Eckehart was the Black Templars' Household Banner Bearer, for Marshal Wernher's Household forces during the Donian Crusade.[1]

Eclipse
The Eclipse-class is a class of Eldar Battlecruiser[2] or Cruiser that is one of the most effective Attack Craft carriers in the entire Gothic Sector thanks in large part to the quickness and agility that is common to all Eldar craft.

Eclipse Class Light Cruiser
Eclipse Class Light Cruiser a class of Cruiser used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1]

Eclipse Shield
The Eclipse Shield is a type of Force Field mounted on the Orion Gunship. A prototype variant of the Flare Shield based on Selenite technology, not only is the Eclipse shield capable of retarding kinetic force and directed energy streams, but it also absorbs photons. Thus, when activated by heavy incoming fire, the shield appears as a midnight black energy field, completely obscuring the Orion.[1]

Eclipse of Hope
The Eclipse of Hope was a Battle Barge of the Blood Angels Chapter that was lost in the 5th Black Crusade.[1] In M41, a task force from the Blood Angels 4th Company, led by Chief Librarian Mephiston, responded to a distress call from the Supplicium System. Arriving in orbit of Supplicium Secundus, they found that the population of the planet had massacred themselves, infected by a Warp-borne rage-plague. Following this discovery, the Space Marines received another plea for aid, this time from Supplicium Tertius. On the journey to Tertius, they encountered the shadow of the Eclipse of Hope, corrupted by the power of Chaos, which was the source of the madness afflicting the system and the Blood Angels were forced to board it, as it was unaffected by their Strike Cruiser's weapons.[1] Mephiston himself led the boarding action, accompanied by Epistolary Stolas, Chaplain Dantalion, Sanguinary Priest Albinus, Techmarine Phenex and Sergeant Gamigin. After determining that the source of the Chaos corruption on the Eclipse of Hope was located in the ship's Librarium, the Marines fought through a small army of Bloodletters to make their way there, with Mephiston and Stolas entering the Librarium alone to confront the warp-taint.[1] However, the warp presence wanted the Librarians to go there, so it could attempt to corrupt them. The Chaos at work animating the ship was able to tempt Stolas, who succumbed to the promise of infinite knowledge on offer. Mephiston, on the other hand, refused anything that it offered him, going on to burn the Librarium, which killed Stolas and purged the shadow-vessel.[1] Although the Blood Angels were still unable to destroy the Eclipse of Hope, they had saved Supplicium Tertius, along with potentially thousands of other Imperial worlds. Mephiston was also able to glean one piece of information from the trap in the Librarium - a warning related to the Pallevon System.[1]

Sheol (Dark Angels)
Sheol was a past Master of the Dark Angels Chapter's Fourth Company, who in 939.M41 took part in the Chapter's efforts to end the Night Lords-instigated rebellion on Rhamiel.[1]

Sheol Platform
The Sheol Platform was one of the Valdez Oil Platforms, located in the southern ocean of Armageddon, somewhere due south of Hive Helsreach.[1] During the Third War for Armageddon, the platform was attacked and destroyed by the invading orks. Although the personnel on the platform attempted to warn Helsreach of the incoming attack, they were killed before the message could be sent.[1]

Sheol XVII
Sheol XVII is an asteroid in the Calixis Sector. It is a penal colony and Adeptus Mechanicus outpost.[1]

Sherilax
Sherilax was once a Pilgrim World of the Imperium until 703.M40, when the population fell prey to the fell temptations of the Chaos God Slaanesh.[1] The Pleasure Cults that were later formed struck out against Sherilax's Planetary Governor and took such sadistic delight in slaughtering the Governor's militia that they summoned forth the Keeper of Secrets Zarakynel.[1] The Greater Daemon then aided the Cults in overrunning the Governor’s palace and bringing Sherilax completely into Slaanesh's grasp.[2]

Sherman Bishop
Sherman Bishop currently lives in La Grange, Kentucky working as a chemist. He is a member of www.warpshadow.com

Shern
Shern is an Imperial Forge World, that lies in the northern entrance to the Nachmund Gauntlet.[1]

Shevilar
Shevilar is a Forge World of the Imperium.[1] Although considered a minor forge world, Shevilar possessed the capacity to construct certain patterns of Imperial warship, including Strike Cruisers.[1]

Shexia
Shexia is an Industrial World of the Imperium. This Imperial foundry world uses draconian measures to ensure all citizens work productively in the forges. It's capital is Shexia City. [1]

Shi'Ores
Aun'El Shi'Ores was an ethereal sent by the Tau to secure and hold the capital of Kronus. He, along with Shas'O Kais, was the leader of the military forces sent by the Tau to protect the colony and bring the wayward planet back into the Tau empire's fold.[1] During the invasion of Or'es Tash'n, the Ethereal was quickly targeted by enemy forces who sought to deal a harsh blow to Tau morale. Given that the Blood Ravens' ending is the canonical version of events, Aun'el Shi'ores was killed in the assault on Tasn'n, despite being heavily guarded within the Tau citadel and surrounded by his elite bodyguards. His corpse was recovered by an emotionally broken Shas'O Kais before it could be seized by the victorious Space Marines and taken back to T'au for burial as the crumbling Tau forces fled the planet.[1]

Shi'yen
Shi'yen is a colony of the Tau Empire.[1]

Shiban Khan
Shiban Khan was a member of the White Scars during the Great Crusade and early days of the Horus Heresy. Shiban was born Tamu in the Talskar region of Chogoris, hailing from the same tribe as the Great Khan himself. Upon initiation into the Legion, Tamu changed his name to Shiban.[1]

Shield-Captain
Shield-Captain is a rank of the Adeptus Custodes.

Shield Chapters of Ultramar
The Shield Chapters of Ultramar are 10[1] Ultramarine-descended Chapters, that Lord Commander Guilliman has charged with permanently defending the Realm of Ultramar. In order to perform their duties, each Shield Chapter has command of a world within Ultramar to use as their base of operations.[2]

Shield Crest
Shield Crests are a type of personal shield generator that is used by the Leagues of Votann. They are capable of being overcharged in order to project strengthened energy fields that will attenuate incoming attacks for short periods of time.[1]

Shield Eternal
The Shield Eternal is a Space Marine relic. This shield is believed to have been a gift from Rogal Dorn to his seneschal during the dark days of the Horus Heresy. This advanced Storm Shield is a bulwark against psychic and Daemonic powers, safeguarding its wearer from mortal blows and Warp-craft alike.[1]

Shield Generator
A Shield Generator is a Tau battlesuit support system[2] used to generate a small forcefield which is useful for defending against attacks that would normally bypass normal armour and affect the wearer directly.[1] The field generated encompasses the user completely.[2] These shields are strong enough to absorb a small number of lascannon shots.[3]

Shield of Baal: Deathstorm (Supplement)
Shield of Baal: Deathstorm is a campaign supplement for Shield of Baal (Series) campaign of Warhammer 40,000. It is part of the Warhammer 40,000 - Shield of Baal: Deathstorm starter set.[1]

Shield of Baal: Exterminatus
Shield of Baal: Exterminatus is a campaign supplement for the Seventh Edition of Warhammer 40,000. It follows the Shield of Baal campaign.[1]

Svengar
Svengar, also known as Svengar the Red, was a member of the Space Wolves. Searching for his lost Primarch, Svengar and his men find themselves transported far beyond the rim of the Galaxy, past even the Ghost Stars. For months Svengar's vessel moves through the dark void, heading towards a distant orb. Expecting trouble, instead they find a civilization of tall, fair people who live in luxury. Relieved, Svengar and his men relax and enjoy themselves, feasting and recounting tales of their deeds. It is only when Svengar makes a casual pass at one of their women that the Space Wolves realize that their hosts are not human at all. Though they fight bravely, Svengar and his men are never seen again.[1]

Sventr
Sventr was a Blooded Claw of the Space Wolves.[1] He was amongst the first generation of neophytes to be trialled after the Second Founding, when the Space Wolves were reorganised into a Chapter rather than a Legion. He passed through the Gates of Morkai successfully, ascending to the rank of Blooded Claw and serving in the same pack as Haldor Twinfang, but Sventr would later die during a training exercise before he ever saw true combat against the Chapter's enemies.[1]

Svergl Trollhowl
Svergl Trollhowl was a Space Wolves Wolf Lord, who once wielded the Thunder Hammer Veikskell, which had been gifted to him by Bodr Silverscalp. When Trollhowl was later killed by an Aeldari Wraith-construct, Veikskell was taken up by one of his Wolf Guard, who claimed vengeance for the fallen Wolf Lord.[1]

Sverren
Sverren is a planet in the Sabbat Worlds Cluster, which was occupied by the forces of Chaos. Sverren is a central part of the celestial phenomenon known as the Holy Visage, the region of the Sabbat Worlds which is said to resemble the face of Saint Sabbat herself, when viewed from coreward at a precise time[1a]. During the First Battle of Sverren, taking place during Operation Newfound, the planet was liberated by Imperial forces under the command of Lord Militant Humel and General Bulledin[1a]. Because of his experience, Bulledin was re-assigned to the Sverren theatre when the planet was retaken by the Archenemy during Archon Nadzybar's counter-offensive.[1b]

Svetanus Goldenhelm
Svetanus Goldenhelm was declared an Imperial Saint when he was killed saving the lives of hundreds of his comrades after the emergence of the Great Rift. His name is already shrouded in legend and his ashes have also become a holy relic of the Ecclesiarchy.[1]

Svingar Eyestrike
Svingar Eyestrike is a Battle Leader for the Space Wolves Bloodmaws Great Company, of Wolf Lord Bran Redmaw.[1] He and the Bloodmaws are currently fighting Orks in the Battle of Jhalheid‎. As the Wolf Lord Bran Redmaw is leading the attack on the Space Hulk Krakamorg, he has given Eyestrike and the Battle Leader Ruarik, with a different task. Large sections of the Space Hulk have broken off, as the Krakamorg traveled, and the Battle Leaders are charged with destroying them before they threaten the worlds of the Jhalheid System.[1]

Svonya
The Svonya is an Escort in the Castellans of the Rift Chapter.[1]

Svorgar
Svorgar was a Space Marine of the Deathwatch, originally hailing from the Space Wolves Chapter.[1] At some point Svorgar served on the same Kill-Team as Cassiel. He was killed when he was decapitated by a Clawed Fiend on the Night World Jar'Mun'Gar.[1]

Swabian Fusiliers
The Swabian Fusiliers are Astra Militarum Regiments, who wear smart looking uniforms of black worsted with enclosed helmets and Rebreathers. Several Regiments turned upon the Imperium and joined the Malouri Uprising, under the command of General Conoe.[1]

Swamp World
Swamp Worlds are planets which consist majorily or completely by bogs and swamps. Vast massives of nigh-impenetrable swamp territories is the main, distinctive feature of these worlds. Also Swamp Worlds often inhabited by many dangerous creatures.[1] Due to complicated imperial classification, Swamp Worlds can be classified as a separate world's type or as a subtype of the Death Worlds.[1]

Swarmlord
The Swarmlord is a legendary Tyranid creature created by the Hive Mind with the purpose of out-thinking the enemy and developing new strategies when standard Tyranid strategies of physical and biological adaption fail. It has destroyed empires and driven civilisations to extinction, and now it is the foremost Tyranid threat to the Galaxy. It is known as the Swarmlord by the Imperium, but it has been known by many other names including the Tyrantlord of the Hive Mind, the Herald of the Great Devourer, and the Destroyer of the Kha'la Empire.[1a]

Swartgrass
Swartgrass is a variety of grass that is grown on the planet Calth. It is used in sack weaving.[1]

Sweet Release
The Sweet Release was a Strike Cruiser of the Emperor's Children Traitor Legion.[1] The vessel was part of Haarken Worldclaimer's Chaos Fleet in the Nachmund Rift War. During the Battle of the Narrow, the Sweet Release engaged a number of Imperial ships. Some were destroyed (including the frigate Honourable), while others were boarded.[1]

Swift Kill Shrine
The Swift Kill Shrine is an Eldar Shining Spears Shrine.[1] The Shrine is known for its daring charges.[2]

Swift Protector Wing
The Swift Protector Wing is a specialized formation used by the Tau Empire for close-in fire support and counter-assaults.

Swift as the Blade
The Swift as the Blade is a Vanguard Light Cruiser belonging to the Death Spectres Chapter.[1]

Swiftclaw
Swiftclaw Biker Packs are Space Wolf Blood Claws assigned to ride Space Marine Bikes.

Swiftdeath Fighter
The Swiftdeath Fighter are common Chaos Fleet Attack Craft. During the Gothic War, Swiftdeaths were invaluable in defending against the Imperials' massive torpedo volleys.

Swifter than Thought
Swifter than Thought is a Dark Eldar combat drug created by Haemonculi that greatly increases the user's speed and agility.[1]

Swiftsilver Talon
The Swiftsilver Talon is an extraordinary Adeptus Custodes Guardian Spear, that is a relic of the Solar Watch. It is perfectly balanced, wrought from lightweight zephyrgeldt alloys and imbued with a ferociously predatory and quick-thinking machine spirit.[1]

Warhammer+
Warhammer+ is a streaming bespoke video-on-demand and multimedia app. The app allows its subscribed users to watch animated series based on the Warhammer 40,000 and Age of Sigmar universes. It also offers an array of other content[1] The app launched in August 2021 and costs £4.99/$5.99 a month.[1][2]

Warhammer: Dark Crusaders
Dark Crusaders was an FPS (First Person Shooter)/Strategy video game, that was produced for the PC by Leaping Lizard Software and was going to be published by Mindscape. In the game's storyline, the player issues commands to a squadron of Space Marines in 15 missions, as they fight the Imperium's enemies.[1]

Warhammer: Visions
Warhammer: Visions was a magazine created by the makers of White Dwarf magazine.[1]

Warhammer: Visions 1
Warhammer: Visions was a supplementary magazine from the makers of White Dwarf. Its first issue was released in February 2014.

Helm Mechanicum
The Helm Mechanicum is a device used by Imperial Knight Armigers.[1] The Helm Mechanicum is essentially a scaled down version of the more prestigious Throne Mechanicum. Placed upon the head and connected via pre-frontal sockets to the pilot’s cerebrum, these machines do not require a full Becoming ritual in order for neural interfacing to be successful. For this reason, the prestige of piloting an Armiger is significantly less than that attached to sitting a fully fledged Throne Mechanicum. This is compounded by the fact that, while Armigers can operate independently, it is traditional for their Helms Mechanicum to be neurally slaved to the command impulses of a larger Knight, rendering them subordinate. To accept such mental serfdom is to possess the rank of Bondsman, and while this is certainly no mark of dishonour, it is far from glorious. It is for these reasons that the piloting of Armigers falls to those from the lower social strata of the Noble houses.[1]

Helm of All-Seeing
The Helm of All-Seeing is a relic of the Creations of Bile.[1] This baroque helm sports numerous sensors, requiring various disfiguring organs with which to process the information.[1]

Helm of Alpharius
The Helm of Alpharius is said to have once been worn by the Alpha Legion's Primarch himself. When worn by Chaos Lords, it reveals hidden enemies and sends searing pain coursing through them.[1]

Helm of Arasta
The Helm of Arasta was created by ancient Eldar artificers to spread fear and doubt among their enemies. It radiates a field of terror that overloads an opponent's brainwaves temporarily — not enough to kill them or cause permanent damage, but enough for the Eldar to take advantage of their enemies' confusion.[1]

Helm of Brazen Ire
The Helm of Brazen Ire is a World Eaters relic helmet, that is forged from unbreakable brass from Khorne's own throne. Anyone who seeks to take the skull of the Helm's bearer, will instead find their blade broken upon it.[1]

Helm of Censure
The Helm of Censure is a red Ultramarines power armour helmet that contains within it the complete didactic works of Sergeant Aeonid Thiel. They detail the results of his pre-Horus Heresy studies, outlining the optimal methods by which an Adeptus Astartes could kill a fellow Battle Brother; which had originally led Thiel to be censured by his Legion for treason. Ten thousand years later though, the Sergeant's works are still without equal.[1]

Helm of Draklos
The Helm of Draklos is a helm that was forged by Chapter Master Tu'Shan from thousand of individual scales, this helm is entrusted to a mighty hero of the Chapter. The helm bestows the wearer with great fortitude, whilst its fearsome appearance sees his foes quake before him.[1]

Helm of Durfast
The Helm of Durfast is a relic of the Space Wolves. Durfast’s saga names him as the saviour of Mordrak, a long-dead world that was once home to a race of techno-savants. Many technological marvels were discovered amid the ruins of Mordrak after the Ork Waaagh! that had threatened the planet was defeated by Durfast’s Great Company. One such device was bound within Durfast’s wolf-head helm by the Iron Priests on his return to the Fang, and it has since become an heirloom of the Chapter. The Helm of Durfast incorporates temporal archeotech that endows the wearer with an awareness of the immediate past, present and future. Its precognitive powers gives him momentary insight into his own wyrd, enabling him to anticipate his target’s movements with seemingly preternatural speed and accuracy.[1]

Helm of Furore
The Helm of Furore is a World Eaters artifact.[1] The bearer of this trophy puts aside all concepts of loyalty, for them only bloodshed and victory matter. Within the helm a spiteful Machine Spirit lurks that stokes their Butchers Nails to an even higher level of frenzy.[1]

Helm of Janus
The Helm of Janus is a relic of the Grey Knights.[1] It is unknown if this helmet was once worn by the first Supreme Grand Master himself, for psychic interrogation of its oldest spiritual imprints reveal the paradox of more than one original owner. Via archeotech auto-archival systems, the helm has catalogued every catechism learned by the Chapter over millennia, allowing the wearer to combat the daemonic with a barrage of arcane rituals.[1]

Helm of Lorgar
The Helm of Lorgar was once worn by the Word Bearers' Primarch himself and when worn, it reveals hidden enemies and sends searing pain coursing through them.[1]

Helm of Spite
The Helm of Spite is a Dark Eldar relic.[1] The children of the Dark City look down upon those fools who would use psychic witchery in battle. Not only does such a thing tempt the gaze of She Who Thirsts, but it also risks the far more immediate wrath of Asdrubael Vect. Through necessity, the Dark Eldars’ psychic abilities have been allowed to atrophy, leaving them less able to defend themselves against the reckless Warpcraft of their foes. The Helm of Spite redresses this balance, shielding its wearer from harm and setting up a field of violent psionic feedback that can cook a psyker’s brain inside their skull.[1]

Helm of Viator
The Helm of Viator is a relic Tome Keepers power armor helmet, that was originally worn by its first Chapter Master, Caelus Viator.[1]

Helm of Warp-Sight
The Helm of Warp-Sight is a relic of Chaos Knights. Only six of these faceplates were crafted by the heretical Magos Vex-Prodotian before he was slain by the Grey Knights. It is said that he adapted Knight Helms to allow the pilot constant vision within the warp – showing them glimpses of the future to guide their aim, but also inevitably driving them insane through their exposure to the terrors of the empyrean.[1]

Helm of the Champion
The Helm of the Champion is a master crafted Power Armour helmet, belonging to the Blood Ravens Chapter. Worn by Captains, it offers extra protection, improving both the armour and health of its wearer, and increases the likelihood they will survive an ambush.[1]

Helm of the Cyberphage
The Helm of the Cyberphage is one of the relics of the Demi-Chaos God, Vashtorr's Cult of the Arkifane.[1]

Helm of the Daemon's Eye
Helm of the Daemon's Eye is a relic of the Thousand Sons.[1] This warped battle-helm is set with a crystialized eye which belongs to the Daemon-seer Yzmaxis the Preceptor. When donned, it extends crystal shards that bore into the users scalp and conjoin the Daemon's eye with their living mind. This allows the user to perceive the shadows of things yet to come and gleam how to best react to them.[1]

Helm of the Fiery Heart
The Helm of the Fiery Heart is a venerated relic of the Order of Our Martyred Lady and it was blessed by Saint Katherine herself.[1]

Helm of the Nameless Warrior
The Helm of the Nameless Warrior is a Knight relic. A faceplate mounted on Knight suits, the name of both the original wearers pilot and Knight is long lost. Regardless of its origin, this helm has become synonymous with murderous ferocity in battle. Whether this reputation stems from a mysterious essence within the helm or because those who bare it are simply roused into a fury remains unclear.[1]

Helm of the Third Eye
The Helm of the Third Eye is a helmet owned by the Thousand Sons which incorporates a crystalline eyeball. When worn it allows the wearer to perceive the intent of those around him and gives the wearer a chance to react before anyone can commit their next action.[1]

Tulligen
Tulligen was an Astra Militarum officer of Battlegroup Kalidar.[1] At one point in the Kalidar War, a warband of orks attacked Imperial positions in Macaree's Tablelands, including the Battlegroup's Command Leviathan, Magnificence. Although the orks were driven off, they inflicted significant damage to the Magnificence and killed a number of high-ranking officers. In the aftermath of the attack, Captain-General Iskhandrian had disciplinary charges filed against Tulligen, along with Gemael and Ostilek, pinning the blame for the Imperial losses on their inflexibility when faced with the orks' tactics.[1]

Tullio
Tullio is a veteran Primaris of the Novamarines, who serves in Tetrarch Felix's Chosen of Vespator Honour Guard.[1]

Tullius Varens
Tullius Varens was a Sergeant of the Ultramar Auxilia during the Plague Wars. Serving in the Prandium 30th Ultramar Auxiliary Regiment. Fighting against the Chaos forces on Espandor, Varens and the rest of unit initially fought against hordes of Plague zombies, until a surprise attack by Plague Marine Heretic Astartes. He was nearly killed by a Plague Marine, but was saved by his teammate: Bolus who managed to kill the corrupted Astartes with a point-blank shot under its chin. Varen, assisted by other members of the unit, quickly helped Bolus when the corpse of the Plague Marine fell upon him.[1a] Varen was transported with the rest of the unit to Iax for decontamination. There he tried to calm the now mentally unstable Bolus. He met with another guardsmen who had fought against the Plague Marines: Garstand. Nightmares of the battle on Espandor haunted his dreams and he often woke up screaming.[1b][1c] Unknown to Varen, he had been infected with Nurgle's Rot before the battle on Espandor, when a fly carrying the disease managed to pierce through his clothing and breach his skin. The infection managed to hide itself from the medicea's scans, but asserted itself as Nurgle's forces prepared to invade Iax. While unconscious, he walked to a pond near the hospital, along with Bolus (who had likewise been infected, when the Plague Marine on Espandor fell upon him). Varen awoke, somehow having managed to keep his mind, but was horrified as 5 other infected persons showed up, including Garstand. Varen was helpless as the infection used him and the other infected to begin a Chaos invasion of Iax, while Varen himself was painfully corrupted and transformed into a Plaguebearer.[1d]

Tuloschan Grey Companions
The Tuloschan Grey Companions were Khorne Traitor Guard Regiments, whose Homeworld was located in the Tulosc System.[1]

Tulwei
Tulwei was a Space Marine of the Storm Lords Chapter seconded to the Deathwatch during the War of the Beast in mid-M32. He took part in the search for an Ork Psyker on Valhalla.[1]

Tumak
Tumak was a member of the Iron Warriors Traitor Legion during the Horus Heresy, serving under Warsmith Harkor in the 23rd Grand Battalion during the final assault on the Cadmean Citadel. He was bisected by the defenders when scaling the citadel's walls and died.[1]

Tumult
The Tumult is a Sword Frigate in the Excruciators Chapter and it took part in the Charadon Campaign.[1]

Tumulus Samael
Tumulus Samael was a Chaos Sorcerer of the Black Legion.[1][2] Around M41/M42, he organized a large-scale invasion of the Imperial Forge World of Graia. In the proccess, he used not only Black Legion troops and Chaos Cultists, but also Death Guard forces and Daemonin Legions of Tzeentch and Nurgle. Samael captured a fragment of Inquisitor Drogan's Chaos-corrupted power source, and tried to use it to turn the Graian Crown into a massive Warp weapon. His planswere foiled by Ultramarine Malum Caedo, however, and the Chaos Sorcerer was killed in battle.[1]

Tumulus Samael's invasion
Around M41/M42, Black Legion Chaos Sorcerer Tumulus Samael[2] launched an invasion of the Forge World Graia, seeking to capture a fragment of Drogan's power source to turn the Graian Crown into a massive Warp weapon. Though the invasion caused immense damage, Samael's plans were ultimately foiled by Ultramarine Malum Caedo.[1]

Tunis
Tunis is a Desert World of the Imperium.[1] At one point, an Ork Space Hulk appeared above Tunis and launched an invasion of the planet. The population were no match for the Orks, who soon built a hidden base in one of the planet's numerous mountains in order to build more vehicles for a full-scale invasion. While the Orks built their war machines, a Speed Freak Warband, led by the Evil Sunz Nob Rotgrim Skab, attacked the population and destroyed anything in their path.[1] Unable to stop the Orks, Tunis' Planetary Governor sent out a distress call and a nearby Imperial Fists ship received it and made its way to the planet. To the Governor's surprise, however, the ship only carried two squadrons - A First Company Terminator squadron led by Captain Darnath Lysander and a squadron of Scouts led by Veteran Scout Sergeant Hilts. Knowing it was only a matter of time before the main body of the Ork invaders completed work and attacked en masse, Hilts and his squadron mounted Scout Bikes and engaged the Speed Freak Warband.[1] After a brief skirmish, the Imperial Fists Scouts disengaged and Rotgrim and his Orks gave chase. During their pursuit of the Scouts, Rotgrim herded the Imperial Fists into a mountain pass that ended at a solid rock face. There Rotgrim gave the signal and the hidden Ork base opened up behind the Scouts, with hundreds of Orks coming out to attack them. It was then, however, that the Scouts activated a Teleport Homer, which teleported Lysander and the First squadron directly in front of the base. The First squadron entered the base and laid waste to the Orks, who were caught off guard, and ended their threat to Tunis.[1]

Tunnel Jacks
The Tunnel Jacks are a House Orlock gang, composed of deserters from the Necromundan Guard and they operate in Necromunda's Hive Primus. The gang is led by Doc and they are also accompanied by a Cyber-Mastiff.[1]

Tuomanni
Tuomanni is a Blood Angel, who serves in Sergeant Raldaeo's squadron and he is armed with a bolter and an auspex scanner.[1]

Tuonoetar
Tuonoetar was an Eldar Craftworld. Said to have stood for a hundred millennia by M30, during the Great Crusade the Craftworld was entrapped and scoured of all life by the World Eaters.[1]

Tupelov Lancers
The Tupelov Lancers were an Imperial Army regiment distinctive both for being considered one of the very oldest regiments (although their status as one of the Old Hundred is not confirmed) and for their use of cybernetic steeds.[1]

Tur Zalak
Tur Zalak was a Word Bearers Dark Apostle who invaded the Shrine World Luminata, in order to corrupt a Blood Chalice that the Blood Angels' Primarch, Sanguinius, had given to its population. He had hoped to use it in a plot to destroy the Blood Angels Chapter, but Zalak was defeated by Captain Larracus Donato's First Company, before he could do so.[1]

Turakhin
Turakhin of Magadha (simply known as Turakhin) is a Necron Overlord, regent of the Magadha dynasty, who resided over the Tomb World of Borsis.[1]

Turan XXI
The Turan XXI is an Armoured Regiment of the Imperial Guard.[1]

Turazan
Turazan is a Red Corsairs Warpsmith and was a high ranking officer in the Warband.[1] During the search for the Ebon Talon, Turazan sided with Verngar during his power struggle with Huron Blackheart and was burnt alive by the relic.[1a]

Turbo-laser Destructor
The Turbo-Laser Destructor is a potent laser-based energy weapon typically mounted on Imperial Titans, but employed elsewhere in the Imperium on other super-heavy vehicles.

Turbulent Class Heavy Frigate
The Turbulent Class Heavy Frigate is an Imperial Frigate design.

Orar
Orar is a mythical figure in the histories of the Space Marines, an Ultramarines Captain who won great renown in the wake of the Horus Heresy, striving to secure the Eastern Fringe against alien threats.[1a] Orar fell in battle and was entombed on Commrath, where a monument to him stands ever since as a reminder of sacrifice and victory. He had been entombed with many relics from his campaigns, one such relic known as the Sceptre of Galaxian was sought after by the Eldar during the Battle for Orar's Sepulchre. Since then it has been moved to Macragge to be properly defended by the power of the Ultramarines.[1a] The Space Marines chapter the Sons of Orar claim him as their spiritual patriarch, though the details of their founding have been lost.[1b]

Orar (planet)
Orar is a Hive World in the Gothic Sector. The planet shares a name with the Space Marine chapter the Sons of Orar and their spiritual patriarch Orar, though the history of the chapter's founding is lost to Imperial records. It was the site of an early victory by the Imperium against the Chaos fleets, reversing a string of victorious first strike raids, during the Gothic War. An Imperial battlegroup, led by Captain Compel Bast aboard the Imperious, stationed at Orar, defended against a Chaos warfleet led by Warmaster Malefica Arkham on the Deathbane. The Chaos fleet was pursued out of the system and only a handful of Chaos escorts escaped without damage.[1] Later in the war, Captain Leoten Semper of the Lord Solar Macharius was assigned to protect convoys travelling from Bhein Morr to Orar, a dangerous route often attacked by pirate "Wolf Packs".[2]

Orar Raid
The Orar Raid was a battle early in the Gothic War where a Chaos warfleet led by Warmaster Malefica Arkham tried to launch a surprise attack on the Hive World Orar.[2] Unlike many such Chaos attacks up to that point, the defenders of Orar were far from taken unawares. In fact, an entire battlegroup,[2] led by Captain Compel Bast on the Mars Class Battlecruiser Imperious [1], was preparing to leave orbit to help put down a rebellion in a nearby system and was already on full alert. They easily avoided the raiders' initial volleys and launched a vicious counter-attack.[2] Losses were extremely heavy for the traitor fleet as they tried to escape: the Slaughter Class Cruiser Soulless was crippled by a Nova Cannon hit from the Imperious and then destroyed by lance fire; a second Slaughter, the Deathskull, was reduced to a hulk by bombers from the Imperious and was destroyed as it fell out of orbit[1]; even Arkham's own flagship, the Deathbane, had its bridge smashed by fire from the Iron Duke.[2] In the aftermath of the battle, the Imperious was outfitted with a salvaged targeting matrix, and Captain Bast received the Solar Cluster for the actions of his ship and crew.[1]

Orar Subsector
The Orar Subsector is an Imperial sub-sector located in the Gothic Sector of Segmentum Obscurus. Worlds within the sub-sector have been scoured by Dark Angels forces hunting down The Fallen, and in later years saw fighting during the Gothic War.

Oras Brael
Oras Brael is the current Captain of the Raven Guard Chapter's 7th Company and the Master of Lies.[1]

Orask
Orask is a Frontier World and Fortress World of the Imperium. Laying on the very edge of Ultima Segmentum, situated next to a nexus of Warp Routes, and bordering the mysterious Ghoul Stars, Orask garrisoned by a stoic breed of warlike people as well as Imperial Guard Regiments and even detachments from the Space Marines and Collegia Titanica. This formidable force is needed to man its planet-wide network of defenses, and Orask is frequently used by mankind as a base for expeditions into unknown parts of the Galaxy. The surface of the planet itself is largely devoid of life, consisting of open plains blasted by war.[1] Because of its location, Orask has suffered repeated attacks over the years. These have included a previously unknown xenos race, Dark Mechanicum forces under arch-Heretek Cykor Marlowe, and Chaos renegades. However, its most serious threat came in 977.M41 with a Tyranid invasion, sparking the Orask Wars.[1] It suffered another Tyranid attack in the Third Tyrannic War, when a splinter of Hive Fleet Pythos invaded the world. The Red Talons Chapter have come to Orask's aid once more and the Fortress World has so far held against the Tyranid invasion.[2]

Orask Wars
The Orask Wars were a series of conflicts centered around the world of Orask in 977.M41. It pitted the forces of the Imperium against a Tyranid splinter-fleet. Though Orask had previously endured Chaos renegade attacks, the Tyranid assault on the world was vicious but disorientated and twisted due to their passage through the Ghoul Stars. The great battle that ensued was brief but bloody, as the Tyranids hurled themselves down onto Orask's defenses which were manned by the Red Talons, Legio Magna, and PDF forces. Despite casualties that mounted into the tens of thousands over mere days, the Tyranids were first pushed back, contained, and finally purged from Orask's blasted surface.[1] Evidence persists however that some harbinger organism escaped to the outer systems, and Orask may not have seen the last of the Tyranid horror.[1]

Oratius Glurtosk
Oratius Glurtosk was a Captain of the Death Guard and master of the Battleship Nephylum.[1a] In early M42, the grotesquely swollen Glurtosk was the primary architect of the Invasion of the Nem'yar Atoll against the Tau Empire.[1a] However in the final stages of the battle the Nephylum was boarded by Commander Shadowsun and pressured by his Sorcerer Diminus Thurglaine was forced to withdraw back through the Startide Nexus.[1b] The Nephylum so became stranded within the Warp, and Glurtosk and his crew were killed when the Tau Warp Entity that had saved the Fourth Sphere of Expansion crushed the vessel.[1c]

Orax
Orax is an Industrial World of the Imperium that was invaded by Abaddon's forces during the 13th Black Crusade.[1]

Orb of Cleansing
The Orb of Cleansing is an arcane sphere and Imperial relic, that is able to push back malignant energies.[1]

Orb of Despair
An Orb of Despair is an item used by Dark Eldar Haemonculi. A black sphere containing bound souls, the Orb can be thrown at the enemy, sending out shockwaves of dark power.[1]

Orb of Eternity
The Orb of Eternity is a Necron artifact. The Orb of Eternity is thought to be the first resurrection orb ever created. For millennia, it rested in a primitive state on the world of Ormandus, where the indigenous populace marveled at its seemingly divine ability to effect repairs upon their technologies. Ever since this state of affairs was righted by a host of Triarch Praetorians, the orb is imparted as a boon to those nobles who are deemed worthy of such incredible power.[1]

Orb of Exyrion
The Orb of Exyrion is an ancient weapon based on warp drive technology, capable of tearing open holes in reality to devastating effect. Last seen in the possession of the Dark Angel Baltus, its current whereabouts are unknown.[1d]

Orb of Unlife
The Orb of Unlife is a relic of The Purge Warband and the glassy sphere contains a diluted Life Eater Virus. Although quick to burn out when the sphere is broken, everything nearby finds itself consumed by the ravaging viral strain.[1]

Orbaatar Noyan-Khan
Orbaatar Noyan-Khan was a White Scars Noyan-Kahn during the Great Crusade and Horus Heresy. During the Chondax Campaign he commanded a Horde-level formation of 9,500 Marines, including many artillery units.[1]

Orbalok II
Orbalok II was an Imperium Hive World in the Eastern Fringe, until it fell to an Ork invasion.[Needs Citation] It later became the site of a battle during the Forlorn Crusade, as the Imperium sought to reclaim the world from the Orks' grasp — though what the final outcome of that battle was, is unknown.[1]

Orban Lomax
Orban Lomax is an Iron Father of the Sorrgol clan, who sits on the Chapter's Clan Council. He replaced Iron Father Bartolk, who was killed in battle on the planet Malbolge IV.[1]

Orbat
Orbats are towering ground to orbit defense batteries, that are used to defend Imperial worlds from orbital assaults.[1]

Orbel Quill
Orbel Quill is an Agri World in the Calixis Sector.[1]

Jackal Alphus
A Jackal Alphus is a Genestealer Hybrid sniper that rides a rapid-assault dirtcycle to battle, leading groups of Atalan Jackals.[1]

Jackal Class Raider
Jackal Class Raiders are Necron Frigate-class[2] starships.

Jackal Gunship
The Jackal Gunship was a type of Imperial Army gunship used during the Great Crusade. Jackals were known to serve with the 670th Expedition Fleet.[1]

Jackalan Echoes
The Jackalan Echoes are a Crimson Slaughter Warband.[1]

Jackson
"Ripper" Jackson is a Veteran Sergeant of the Catachan Jungle Fighters.[1]

Jacob
Jacob was a member of the Blood Ravens Chapter, who died in battle with Chaos Space Marines. Before his death, Jacob managed to destroy the sword of the Chaos Space Marine who had mortally wounded him with his Thunder Hammer, the Doom of Traitors.[1]

Jacob Arion
Jacob Arion is a Primaris Librarian in the Ultramarines Chapter, and is part of[1] the strike force aboard the Honour of Ultramar which Lieutenant Calsius has led to save Korvon II[2] from an invasion by the Death Guard. However, when they reached the world, the Honour of Ultramar was attacked by a Death Guard plagueship, which soon sent a tide of the Traitor Legion and Poxwalkers into the Strike Cruiser. Arion now fights with his Battle Brothers to repel the invaders from the Honour of Ultramar.[1]

Jacobean Censure
The Jacobean Censure began when Inquisitor Jacobean of the recently formed Ordo Hereticus proclaimed the Space Wolves heretics due to the practices of the Chapter's priesthood lacking adherence to the Codex Astartes.[1] Jacobean then launched a Crusade against the Space Wolves, which was composed of a sizeable contingent of Inquisitorial henchmen and Astra Militarum Regiments. However, in response, each of the Chapter's Wolf Lords send their most trusted Wolf Scouts to apprehend the Inquisitor in the Svardeghul System, which revealed that Jacobean was actually the Tzeentch Daemon known as the Changeling. When the truth was discovered, the Crusade against the Space Wolves was ended and those officers who followed the Daemon were given over to the Ordo Hereticus, though the Chapter advocated for the pardon of those soldiers who had taken arms against them.[1]

Jacques
Jacques was a former scribe for the Inquisition, before he became corrupted by the powers of Chaos and pledged his service to the Great Unclean One Maggotgurgle Pukeslime. Before his fall Jacques was stationed aboard a hidden space station, which held an ancient Librarium. It was filled with some of the Inquisition's most valuable and dangerous volumes on the workings of Chaos; information so powerful that only one copy of each volume was kept. Over the millennia since the Librarium's creation the scribes stationed aboard the space station, were regularly charged with copying by hand the knowledge contained within old and worn out volumes into new ones. It was while conducting this duty that Jacques began his fall, as he began studying the knowledge he was copying and was soon under sway of the seductive power of Chaos. He was soon discovered by his superiors however and before he could be delivered to the Inquisition, Jacques made a desperate plea for aid from the Great Unclean One Maggotgurgle Pukeslime. Pukeslime answered and in a hastily made pact, Jacques forfeited his soul to the Great Unclean One in return for power and an escape from the Inquisition's grasp. Pukeslime agreed and fulfilled the pact, allowing Jacques to escape the space station, and the former scribe soon traveled to the Eye of Terror, where he pledged his service to the Greater Daemon.[1] Sometime later Pukeslime offered Jacques a chance to win his soul back, by finding the written contract created when the scribe had sought his aid, which the Greater Daemon had hidden in one the Chaos tomes in the Inquisition Librarium. Pukeslime also wanted the Librarium itself destroyed and changed Jacques form so that the former scribe was now able to wear Terminator armour; as well as the aid of two squadrons of Death Guard Terminators to complete his task. What Pukeslime failed to tell Jacques before he departed, in what the Greater Daemon regarded as a sinister joke, was that the Inquisition had predicted that Jacques would return and had stationed an Honour Guard from several Space Marine Chapters within the space station to defend the Librarium. Upon entering the space station, Jacques and the Death Guard were caught off guard when they soon came under attack from the veteran Space Marines. Arrayed before them where Honour Guard from the Blood Angels, Ultramarines, Salamanders and the Deathwing and what Jacques thought would be an easy task to reclaim his soul, soon became a desperate fight for survival.[1]

Jada
Jada was a Vervunhiver who was drafted into a Vervun Primary unit led by Captain Olin Fencer at the outset of the Siege of Vervunhive.[1] When the Ferrozoicans led their first infantry assault on Vervunhive, Jada was fighting beside Sergeant Grosslyn when she was shot in the chest and killed.[1]

Jada-kyn
Jada-kyn is an Adepta Sororitas Canoness, that was declared to be the hero of the Penitents' Gulf and was among the many that appeared during the Indomitus Crusade.[1] Because of her heroism, scores of pilgrims would pick up Jada-kyn's spent bolt shell casings, after each of the Crusade's battles she took part in. Each casing was considered to be a priceless relic and they were painstakingly engraved with holy tracts or scenes of devotion. To some of those that possessed them, Jada-kyn's casings were held as sources of physical faith, while others thought they were guaranteed to act as amulets to ward away witchery.[1]

Jadda 12th Armoured
The Jadda 12th Armoured was an Imperial Army Armoured Regiment, that took part in the Siege of Terra.[1c]

Jade Dragons
The Jade Dragons are a loyalist Space Marine Chapter, although they appear to hold little respect for the Imperium they serve. They are staunchly secretive and few outside the Chapter know anything more than the basic details.[1]

Jade Overlord
The Jade Overlord is a Necron Overlord of the Mephrit Dynasty who rules over the Tomb World Djagos. To ensure he was not disturbed during the Great Sleep, the Jade Overlord destroyed every star and planet that was located within a dozen light years of Djagos.[1]

Jade Paladins
The Jade Paladins are an Imperial Fists Successor Chapter.[1]

Jade Scorpions
The Jade Scorpions are a Space Marine Chapter.[1]

Jade Scythe Shrine
The Jade Scythe Shrine is an Eldar Dark Reaper Shrine.[1] This Shrine specializes in obliterating as many foes as possible in a single volley of mass fire.[2]

Shield-Captain
Shield-Captain is a rank of the Adeptus Custodes.

Shield Chapters of Ultramar
The Shield Chapters of Ultramar are 10[1] Ultramarine-descended Chapters, that Lord Commander Guilliman has charged with permanently defending the Realm of Ultramar. In order to perform their duties, each Shield Chapter has command of a world within Ultramar to use as their base of operations.[2]

Shield Crest
Shield Crests are a type of personal shield generator that is used by the Leagues of Votann. They are capable of being overcharged in order to project strengthened energy fields that will attenuate incoming attacks for short periods of time.[1]

Shield Eternal
The Shield Eternal is a Space Marine relic. This shield is believed to have been a gift from Rogal Dorn to his seneschal during the dark days of the Horus Heresy. This advanced Storm Shield is a bulwark against psychic and Daemonic powers, safeguarding its wearer from mortal blows and Warp-craft alike.[1]

Shield Generator
A Shield Generator is a Tau battlesuit support system[2] used to generate a small forcefield which is useful for defending against attacks that would normally bypass normal armour and affect the wearer directly.[1] The field generated encompasses the user completely.[2] These shields are strong enough to absorb a small number of lascannon shots.[3]

Shield of Baal: Deathstorm (Supplement)
Shield of Baal: Deathstorm is a campaign supplement for Shield of Baal (Series) campaign of Warhammer 40,000. It is part of the Warhammer 40,000 - Shield of Baal: Deathstorm starter set.[1]

Shield of Baal: Exterminatus
Shield of Baal: Exterminatus is a campaign supplement for the Seventh Edition of Warhammer 40,000. It follows the Shield of Baal campaign.[1]

Shield of Baal: Leviathan
Shield of Baal: Leviathan is a campaign supplement for the Seventh Edition of Warhammer 40,000. It is a part Shield of Baal (Series).[1]

Shield of Baal (Series)
Shield of Baal is a series of campaign supplements and accompanying novellas and short stories, chronicling the Blood Angels' campaign to defend their homeworld, Baal, from Hive Fleet Leviathan in 999.M41.

Shield of Baal (Strike Cruiser)
The Shield of Baal was a Strike Cruiser in service with the Flesh Tearers Chapter shortly after their creation during the Second Founding.[1] Commanded by Captain Eligus, the Shield of Baal was damaged in an engagement with heretic vessels in the Zurcon System, but survived.[1]

Shield of Calloson
The Shield of Calloson is a relic of the Dark Angels Chapter, that is reserved for the Deathwing's use. Its resilience echoes that of the Chapter's and the Shield stands up to all punishment and foes, as they do.[1]

Shield of Cretacia
The Shield of Cretacia is a relic suit of power armour that was created by the Flesh Tearers Chapter's Apothecaries and incorporates a complex system of blood filters that processes its wearer's vital fluids. The Apothecaries had hoped this would slow down the progress of the Red Thirst striking their Battle Brothers, but the Shield of Cretacia failed in that regard. An unexpected side-effect of the power armour, though, was that its wearer was protected from poisons, to a degree that was beyond the abilities of a normal Space Marine.[1]

Shield of Jupiter
The Shield of Jupiter is a Gothic Class Cruiser in the Imperial Navy which led a small patrol force that spotted an a Necron fleet heading for an Imperium world. The patrol force was heavily outnumbered, however, and was forced to send out a message for reinforcements, while they shadowed the Necrons. Once an Imperial Navy task force arrived, the two groups attacked the Necron fleet, leading to the first major encounter between the ships of Battlefleet Ultima and the Necrons. When the battle started though, it was evident that the Imperial Navy forces were still outgunned by the Necrons' superior firepower and they were eventually forced to flee or risk being completely destroyed. The Shield of Jupiter managed to escape, though it was left heavily damaged, while the Necron fleet proceeded to harvest the Imperium world.[1]

Shield of Saint Katherine
The Shield of Saint Katherine is a Praesidium Protectiva that was once wielded by Saint Katherine and it is now a relic of the Adepta Sororitas.[1] It is cast in steel and gold, which causes it to give off a golden light. The Shield is also engraved with the image of an armoured warrior bearing a blade and aegis with a ten-pointed halo around her head. The relic was lost following the Great Rift's creation, but the Convent Prioris on Terra was struck by visions alluding to its location within the Dark Imperium. This led to the Convent's prophecy, that foretold the Shield would be found by a warrior who was burned, but spared by the Emperor. This warrior would now bear the Emperor's favor in a scar shaped like an Imperial Eagle, which would allow them to locate the Shield. This warrior was later found to be the Martyred Lady Battle Sister Evangeline, who then aided Canoness Commander Elivia's efforts, to recover the Shield of Saint Katherine.[1]

Shield of Scarus
The Shield of Scarus was a Strike Cruiser in the Word Bearers Legion and was commanded by Captain Scarus of the Serrated Sun Chapter's Fifty-second Company, during the Great Crusade.[1b] When the Word Bearers' Primarch Lorgar joined the Serrated Sun and told them they were going to undertake The Pilgrimage[1a], the Shield of Scarus was among those ships that that took part in the journey. However, the Strike Cruiser was later lost, with all hands, in the last Warp jump undertaken by the Serrated Sun Chapter, before they found the world Cadia, near the Eye of Terror.[1b]

Shield of Sturnn
The Shield of Sturnn is a suit of armour that belonged to General Sturnn of the 412th Cadian, who heroically led his regiment to recover the fallen Imperator Titan Dominatus on the planet Lorn V.[1]

Shield of Valour
The Shield of Valour was a Strike Cruiser of the Imperial Fists.[1][2]

Warhammer+
Warhammer+ is a streaming bespoke video-on-demand and multimedia app. The app allows its subscribed users to watch animated series based on the Warhammer 40,000 and Age of Sigmar universes. It also offers an array of other content[1] The app launched in August 2021 and costs £4.99/$5.99 a month.[1][2]

Warhammer: Dark Crusaders
Dark Crusaders was an FPS (First Person Shooter)/Strategy video game, that was produced for the PC by Leaping Lizard Software and was going to be published by Mindscape. In the game's storyline, the player issues commands to a squadron of Space Marines in 15 missions, as they fight the Imperium's enemies.[1]

Warhammer: Visions
Warhammer: Visions was a magazine created by the makers of White Dwarf magazine.[1]

Warhammer: Visions 1
Warhammer: Visions was a supplementary magazine from the makers of White Dwarf. Its first issue was released in February 2014.

Eclosions of the Metal
The Eclosions of the Metal are an artificial sentient Xenos species, whose intelligence was given to them by their now extinct creators. They were among the numerous species that have inhabited the Space Hulk Gallowdark over the millennia.[1]

Ecovoria
Ecovoria was a Forge World of the Imperium.[1] Upon Ecovoria, the spider-like figure known only as "the Gnarling" became a popular bogeyman used to scare the manufactorum caste’s children into obedience. Tragically, a kernel of truth lurked in the legend of a subterranean monster clad in a cloak of human skin. Ten generations after the first grand-mamzel told her wards the Gnarling would steal them away, giant sinkholes appeared across Ecovoria – the secret tunnels burrowed under each forge complex were so extensive that entire portions of the planet’s crust fall away. Black-limbed Genestealer cultists boiled out of each underground warren in impossible numbers, first ripping apart the Skitarii maniples sent to quarantine each sinkhole, then attacking the wider populace. Through the carnage stalked the Patriarch that gave rise to the Gnarling myth, the leathery devotionals tied to its spine billowing in the winds of open war.[1]

Ecto-Saurids
The Ecto-Saurids were a Xeno species that were driven to extinction, when their Homeworld of Verikhonia was invaded, by the Iron Warriors Legion during The Great Crusade.[1]

Ectoplasma Cannon
The Ectoplasma Cannon is a type of heavy weapon used by the forces of Chaos. These weapons channel raw daemonic energy from the Warp and fire tortured, screaming souls which envelop their enemies. Mounted most frequently on Forgefiend Daemon Engines, these weapons are often dangerous to use even for the wielder.[1][2a]

Ectorael
Ectorael is a Fallen Angel Techmarine, who is among those that now loyally serve their returned Primarch Lion El'Jonson[1a], as the Risen.[1b]

Ectosa
Ectosa is a world located in Segmentum Obscurus.[1]

Ecturo
Ecturo was a Templar in the Imperial Fists Legion, during the Great Crusade.[1]

Edagar
Edagar was a Raven Guard Contemptor Dreadnought, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Eddan Bourne
Eddan Bourne is the Captain of the Silver Skulls Chapter's 2nd Company.[1]

Edek Thengrest
Edek Thengrest is a Epistolary in the Imperial Fists Chapter.[1]

Eden (World)
Eden is the Homeworld of the Angels of the Grail Chapter.[1]

Eden Prime
Eden Prime was an Agri World of the Imperium. In late M41, it was destroyed inadvertently by Ork Warboss 'Eadcrumpa after the Warboss accidentally breached a containment core of Necron Doomsday Cannons he had acquired on the Tomb World of Suranas.[1]

Edeon
Edeon was a Brother-Captain of the Grey Knights, serving in the 2nd Brotherhood.[1] In 708.M34 he led a dozen squads into the Veiled Region seeking the Daemonafex. All communication was lost, and eventually the Council of Titan declared them lost.[1] However, nearly two thousand years later in 108.M36, word reached Titan of the lost Brother-Captain Edeon and his brothers. Unbeknownst to the Chapter, Edeon had followed the Daemonafex and its thralls into an area of the Warp that owed its existence to the echoes of forgotten moments. Edeon and his Grey Knights fought at the foot of the Daemon’s Fortress of Deceit, each day falling to grievous wounds only to rise again, borne up by their unwavering resolve and psychic fury. Faced with their combined might, the Daemonafex was finally cast down, though it was to cost Edeon and his brothers their lives in the material realm. On their return to realspace, their bodies began to atrophy at an alarming rate. Before he died, the Brother-Captain only had time to send a coded signal to Titan, telling of the brotherhood's victory.[1]

Edermo
Edermo was a Lieutenant of the Novamarines, commanding one of the two demi-company's of the Chapter's Third Company.[1a] During the Plague Wars Edermo took part in the attack on Iax, infiltrating the world to conduct intelligence and having to massacre many Imperial civilians to cover up their presence. He later came into battle with Ku'gath alongside other Novamarines such as Justinian Parris. He put up a noble struggle against the Great Unclean One Ku'gath before being slain.[1b]

Edge of Eternity
The Edge of Eternity is an ancient Necron warscythe and is a relic of the Mephrit Dynasty[1a]. By custom, it is only carried by the master of the Cryptus System and is currently wielded by the Overlord Zarathusa[1b]. The Edge of Eternity is a deadly weapon that employs complex phase technology, so its blade can literally ghost in and out of existence. This allows the warscythe to bypass almost all kinds of armour and reappear deep within its wielder's foes.[1a]

Edge of Rage
The Edge of Rage is a Battle Barge of the Red Scimitars Chapter.[1]

Edic Aarac
Edic Aarac was an inmate within the Imperial Palace's Blackstone prison, during the Horus Heresy's Battle for Terra.[1] He was imprisoned there, for committing multiple homicides and other unsavory crimes. After his fellow prisoner Euphrati Keeler became a member of the Order of Interrogation, Aarac was the first person she interviewed, even as the Battle for Terra still raged.[1]

Edict of Obliteration
The Edict of Obliteration, or Damnatio Memoriae in High Gothic, is an Imperial policy regarding historical censorship.[1] Declared by the High Lords of Terra against Heretics deemed too dangerous to be known or remembered, an Edict of Obliteration involves erasing the very presence of the individual from history and society as if they had never existed. Carried out by the Inquisition, all knowledge of the individual and their actions are thereafter classified and known only to the higher officials of Imperial power. Notable figures who have been subjected to an Edict of Obliteration have been Lufgt Huron and the Daemon Primarchs.[1] The Edict of Obliteration can sometimes be applied to entire historical events, such as the Badab War and Horus Heresy.[1]

Edict of Restraint
The Edict of Restraint was an Imperial legal decree.[1] Proclaimed by Lord Commander Roboute Guilliman in cooperation with Adeptus Custodes Captain-General Constantin Valdor in the aftermath of the Horus Heresy, the Edict tied the Custodes to Terra and forbid them from leaving the planet in force. Though the Custodes did leave the Sol System in small numbers under specific circumstances several times, they would not go to war in force for the next 10,000 years. However in the closing days of the 13th Black Crusade many within the Imperium such as Chancellor of the Senatorum Imperialis Lev Tieron saw the Custodes as the only hope for the Imperium and wished to have the High Lords of Terra repeal the Edict. Since the forming of the Great Rift and the return of Guilliman the Edict has since been dissolved and the Custodes now go to war again.[1]

Orbital City
Orbital Cities are large orbital habitats where much of the Air Caste is born and raised. They are somewhat necessitated by the fact that, while Air Caste Tau can enter a gravity well (such as to pilot Barracudas), it is unknown what effect it would have on their weightlessness-adapted physiques.[1]

Orbital Defense Platform
Orbital Defense Platforms are orbiting Space Stations used by the Imperial Navy and Planetary Defense Forces for defense of a world against enemy spacecraft. They are deployed within a planet or moon's gravity well and are armed with a variety of weapons. The most sophisticated Orbital Defense Platforms, those used to defend Adeptus Mechanicus worlds and key planets, have no crew at all and use complex logic engines to detect and fire at enemy vessels that do not broadcast the correct identification codes.[1]

Orbital Girdle
Orbital Girdles are vast network of interlinked space stations and self-sustaining void-habs, that surround some Imperial worlds.[1]

Orbital Hive 72
Orbital Hive 72 was a Hive City that orbited the Gas Giant Porphyr III.[1]

Orbital Plate
Orbital Plates (also known as superorbital plates[7]) are large space structures built by the Imperium. Essentially cities orbiting around their patron worlds, Orbital Plates can hold untold millions and often sport important industries, trading centres, and defences.[1][2] A number of the so-called "master worlds" of the Imperium possessed orbital plates, most notably Terra itself.[7] Terra was home to some of the largest and most glorious Orbital Plates which were mostly constructed during the Dark Age of Technology. Most of these were destroyed over the Horus Heresy, either by Rogal Dorn decommissioning them for fears of their vulnerability for the coming Siege[3] or by Horus' forces during the Siege itself.[Needs Citation] During the Siege of Terra the last of Terra's Orbital Plates, the Sky Plate, was used as an aerial carrier and weapons platform but was destroyed during the White Scars counteroffensive on the Lion's Gate Spaceport.[6]

Orbital Strike
An Orbital Strike is a bombardment from outer space, by ships, to a planet. Orbital Strikes usually precede an invasion by Space Marine Chapters, Imperial Guard Regiments, or task forces of one of the Chamber Militant of the Inquisition. Orbital Strikes can also be used to soften, or destroy a specific target, but the targeting computers on board the ship usually are not as precise as to be able to allow this.[1]

Orbital strike relay
The Orbital Strike Relay is a piece of equipment used by the Grey Knights. When in need of a devastating orbital barrage from support craft and orbiting ships, Grey Knights often carry an Orbital Strike Relay to provide the fleet vessels with targeting data.[1]

Orbonzal
Orbonzal is a Greater Daemon, that was among several others summoned into Realspace by the Thousand Sons, during the Battle for Terra.[1a] After the Lion's Gate Spaceport fell to the Traitors, the Greater Daemons were unleashed to destroy the Imperial Palace's Colossi Gate[1b]. While they succeeded in tearing down the Gate's outer defenses, the Daemons were destroyed by the White Scars' Stormseers and the Adeptus Custodes, before they could complete their task.[1c]

Orbulac Raid
The Orbulac Raid refers to a series of Eldar raids and terror attacks in 793.M40.[1]

Orca Dropship
The Orca Dropship is a dedicated orbital transport vehicle of the Tau Empire. Used for moving equipment, supplies and troops from orbiting spacecraft to a planet's surface, it is not a combat vessel, primarily armed for self-defense only. Orcas are sometimes used to accomplish special missions on the field of battle, and include advanced equipment for monitoring the progress of operations.

Orcallian 35th Regiment
The 35th Orcallian is an Imperial Guard Regiment known to have fought in the Salt Desert Campaign in M40.[1]

Orcas
Orcas is a member of the Salamanders Chapter and an astartes pilot. He piloted a Thunderhawk during the Promethean War and was used to deploy the Wyverns Assault Squad.[1a] Orcas was slain when a heretics missile collided with the ramp of his Thunderhawk and caused him to crash.[1b]

Orcha
Orcha was a Sergeant of the Tanith First and Only regiment.[1a][1b]

Orchaedes
Orchaedes is an Inquisitor with a deep entrenched hatred for Psykers. This hatred led him to denounce the precognitive abilities of the Ultramarines' Chief Librarian Tigurius as evidence of his forbidden pacts with the dark powers of the Warp and demand an audience with Chapter Master Calgar to discuss the issue. Their meeting took place in the Temple of Corrections on Macragge, where more than a hundred Ultramarines watched as Orchaedes spat forth his anti-Psyker rhetoric. He only stopped his rant, which scorned the good name of Tigurius and the honour of the Ultramarines, when Calgar's voice cut through his tirade like a peal of thunder and Captain Sicarius issued a challenge, in his role as the Chapter's Knight Champion, under the laws of trial by combat.[1] For his part, Orchaedes had a champion of his own, and from within his personal army of Acolytes emerged the battle-class Chrono-gladiator known as Naogotha, who launched itself at Sicarius. Though the Chrono-gladiator was heavily armoured and pumped full of combat drugs, Sicarius left his Talassarian Tempest Blade sheathed and used only his fists to pummel Naogotha. Their battle finally ended hours later, when Naogotha's drugs ran out and the Chrono-gladiator fell dead. With Orchaedes's champion defeated, Sicarius told the Inquisitor to take his retinue and leave Ultramar. Orchaedes was undaunted by his defeat, however, and stood in front of the Captain as he shrilled his anti-Psyker beliefs and insulted both Tigurius and Sicarius. It was then that the Inquisitor made a nearly fatal mistake, as he reached into his belt and grabbed his archeotech pistol...[1] In a blur, Sicarius lunged forward and swung the Tempest Blade up, in a savage arc that struck Orchaedes's hand off while it still clutched the pistol. As the Inquisitor's hand hit the ground, Sicarius looked at the Inquisitor's retinue, as some went to Orchaedes's aid while others grabbed their weapons. With a snarl, the Captain ordered them to leave, as one hundred Ultramarines raised their Bolters at the retinue and Lord Calgar stood from his throne. Quaking with fear, Orchaedes's retinue quickly left the Temple of Corrections and let the enraged Inquisitor's cries for justice and vengeance against the Ultramarines go unanswered.[1]

Orco-Pelica Subsector
The Orco-Pelica Subsector is a Subsector of the Ultima Segmentum located in the Eastern Fringe which neighbours the Omei Subsector.[1]

Ordamael
Ordamael was a Blood Angels Chaplain, who served as his Chapter's Paternis Sanguis.[1a]

Ordana
Ordana is a Forge World of the Imperium.[1] At one point the world was attacked by a renegade Forge World, which deployed its Titan Legions on the planet. The result was a gruelling thousand-year siege that only was won by the Imperium due to retrofitting Banehammer tanks into the Doomhammer, allowing the improvised weapons to knock out the renegade Titans.[1]

Ordeal of Inquisition
The Ordeal of Inquisition is an ancient, arcane method of interrogation used by the Inquisition, and is as old as their order. It allows the interrogator's mind to peer into every corner of the subject's soul, and know his every thought, learn his history, as well as sense any hint of corruption within a matter of minutes.[1] Concentric circles and arcane sigils are cut into the floor around the subject, and filled with molten silver. Null-servitors may also be present to create a barrier of psychic feedback, which, along with the lines of power inscribed in the floor, prevents any corruption from leaving the circle should the interrogator falter.[1] The Ordeal of Inquisition is the first in a series of three tests used by the Grey Knights to determine the purity of the subject's soul, the others being the Ordeal of the Holy Oils, and the Judicium Imperator.[1]

Ordeal of the Holy Oils
The Ordeal of the Holy Oils is an ancient, arcane method used by the Inquisition to test the purity of the flesh of those brought before it. A Saint's relic is placed within a cauldron of boiling holy oil, and the subject is asked to reach in and pick up the relic. Only those whose flesh is unsullied by the taint of Chaos will be able to retrieve the relic. If the subject succeeds, he will be allowed to rest for several days, after which his burnt hand will be examined. Those whose flesh is pure will have begun to heal, while those whose flesh is unclean will have begun to fester.[1] The Ordeal of the Holy Oils is the second of a series of three tests used by the Grey Knights to determine the purity of the subject's soul, the others being the Ordeal of Inquisition, and the Judicium Imperator.[1]

Mumbres
Mumbres is an Imperium Arch-Cardinal who was protected from Daemonic assassins by the Aquilan Shield Custodes Tauramacchis Ossian.[1]

Munce
Munce was the Cardinal of the Shrine World Prassima V, until he was assassinated by an Alpha Legion Kill Team which had infiltrated his inner sanctum. Though a squadron from the White Consuls Chapter was charged with protecting the Cardinal, they were caught off guard by the Alpha Legion's attack and killed, while the Cardinal's body was left dangling from a statue of Saint Katherine. The Kill Team then struck a further three times on the Shrine World, which led Prassima V to be consumed by vicious internecine holy war.[1]

Mundus Chasmata
Mundus Chasmata is a frontier world found in the Eastern Fringe in the Borealis Cluster. [1b] It was settled some time in the 32nd millenium. [1a] Due to its isolation, one in ten adults of the population is required to serve in the Planetery Defence Force and the planet has tithed Imperial Guard regiments at four recorded occasions in the last centuries.[1a] The capital city of the planet is named Chasmata Capitalis. [1a]

Mundus Pyra
Mundus Pyra is the homeworld of the Fire Lords Space Marine Chapter.[1]

Mundus di Venn
Mundus di Venn is a mountainous Imperial world, that was in the grip of the forces of Chaos, during the Indomitus Crusade. It was freed by the Crusade's Fleet Tertius Battlegroup Delphi's Task Force V, but a Chaos Warhound Titan named the Helspawn escaped. It was tracked to chasms within Mundus' mountains, but every group sent after it, was killed by the Chaos Titan. Eventually, the House Krast Baron Baduin Alarbus Selwyn led his Exalted Court after the Helspawn, but all met their deaths save for the Baron. Undeterred, Selwyn continued his hunt and destroyed the Helspawn in a cavern it used as its lair.[1]

Mung Vase
Mung Vases are a highly sought after[1], but exceedingly rare type of Archeotech[2] found on Necromunda, which contain the preserved brains of House Mung's patriarchs.[1] They were scattered across the Hive World, by the House's servants and the preserved brains they contain, are now a delicacy in many Necromundan Hives[1]. Mung Vases fetch high prices from collectors among the Noble Houses, in the Spire of Hive Primus and pristine specimens can fetch millions of credits. However for each authentic Vase found in the Hive Primus, a thousand forgeries are made in the settlements of its Underhive.[2]

Munition World
Munition Worlds is the term given to an Adeptus Mechanicus-held worlds, that are used to create munitions for the Imperium's armies. Their surfaces are one vast manufactorum and contains city-sized foundries.[1]

Munitions Loader
Munition Loaders are Imperial tracked vehicles that carry ammo or fuel needed to resupply war machines and the Loaders' crews then use the Servitor crane mechanism on the vehicles' backs, to deliver the needed supplies. In appearance, Munitions Loaders are said to look like cross between a Sentinel cargo­lifter and a tank.[1]

Munitorum: Banshee Masks (Background Book)
Munitorum: Banshee Masks is the first book in the Munitorum series of background books by Black Library.

Munitorum: Blight Grenades (Background Book)
Munitorum: Blight Grenades is the twenty-first book in the Munitorum series of background books by Black Library.

Munitorum: Boltguns (Background Book)
Munitorum: Boltguns is the fourteenth book in the Munitorum series of background books by Black Library.

Munitorum: Bomb Squigs (Background Book)
Munitorum: Bomb Squigs is the twelfth book in the Munitorum series of background books by Black Library.

Munitorum: Burst Cannons (Background Book)
Munitorum: Burst Cannons is the tenth book in the Munitorum series of background books by Black Library.

Munitorum: Chainsword (Background Book)
Munitorum: Chainsword is the eleventh book in the Munitorum series of background books by Black Library.

Munitorum: Fleshborers (Background Book)
Munitorum: Fleshborers is the thirteenth book in the Munitorum series of background books by Black Library.

Munitorum: Grav-Guns (Background Book)
Munitorum: Grav-Guns is the seventeenth book in the Munitorum series of background books by Black Library.

Munitorum: Great Cleavers of Khorne (Background Book)
Munitorum: Great Cleavers of Khorne is the seventh book in the Munitorum series of background books by Black Library.

Munitorum: Jump Packs (Background Book)
Munitorum: Jump Packs is the nineteenth book in the Munitorum series of background books by Black Library.

Munitorum: Narthecium (Background Book)
Munitorum: Narthecium is the sixteenth book in the Munitorum series of background books by Black Library.

Munitorum: Plasma Guns (Background Book)
Munitorum: Plasma Guns is the fifteenth book in the Munitorum series of background books by Black Library.

Helman Brisch
Helman Brisch was the founder of The Sanctified. Originally a Lieutenant-Commander of the Word Bearers Legion at the end of the Horus Heresy, Brisch refused the order to retreat during The Scouring. With troops loyal to him, Brisch formed the Sanctified and vowed to continue the Word Bearers' dark crusade to bring the worship of Chaos to all of the worlds of the Imperium. However, Brisch was slain during the 32nd Millennium.[1]

Helmet Crest
Space Marine helmets are often adorned with a crest, a form of Space Marine Honour Badge that can signal the rank or prestige of the bearer.

Helmet Picter
The Helmet Picter is a helmet-mounted picter used by the Raven Guard, so they can personally review the events of the mission, and better prepare themselves, and the rest of the Kill-team, for future engagements.

Helmgart
The Helmgart was a Stormbird in service with the Space Wolves Legion during the Great Crusade.[1]

Helmont
Helmont was an Imperium world that was destroyed by Hive Fleet Behemoth during the First Tyrannic War.[1]

Helot Cult
Helot Cults are a type of Chaos Cult on Necromunda.[1] Helot Cults are a particular form of Chaos Cult, one that festers in the depths of the Hive beneath the notice of Imperial authorities. Despite heavy persecution they are never fully destroyed, spreading belief in the Ruinous Powers from hidden temples. While helot cults work continually to add to their numbers and spread their influence, their true ambition is something far more sinister. They seek out places when the barrier between the Materium and Immaterium is weak, hoping to strengthen through worship and sacrifice in order to summon Daemons. Cultist demagogues are careful to hide their existence until the precise moment to rise up, or else they risk being crushed by the Imperial regime.[1] Though no two helot cults are identical, their leaders are almost universally a caste apart from those they lead, pursuing their own goals that are in many ways incompatible with those of their followers. The rank and file hope for deliverance from their squalid lives, and are prepared to risk all for a chance at a freedom they are unlikely to ever see. The demagogues however tread a different path, seeking personal power and using the cultists as disposable weapons to be utilized and cast away to their own ends.[1] Some Cults escape destruction after their discovery and journey into the lawless wastes of the underhive. Here they become outlanders, competing for the region's scant resources against Mutants, Redemptionists, and all manner of other rivals.[1]

Heloth
Heloth was the Imperial designation for a tyranid Hive Ship of Miral Rex, a splinter of Hive Fleet Kraken.[1][2] Full designation #70443 Heloth, the Hive Ship was present during the invasion of the Miral System. It was the first of Miral Rex's larger hive ships to be engaged by the Imperial defenders of the system; Heloth was shot down over Miral Prime by Honour's Might, the flagship of the Scythes of the Emperor.[1] Unfortunately, Heloth crash-landed on Miral Prime largely intact. The Second Company of the Scythes, led by Captain Agaitas, were sent to scout the crash site to determine whether Heloth's threat was neutralised. Many of the tyranid organisms onboard the hive ship survived, however, including a number of Bio-Titans. The Second Company was ambushed (with Agaitas wounded beyond his transhuman physiology's capacity to heal) by the tyranids and sustained heavy casualties, forcing what remained of the reconnaissance forces and the units sent to support them to withdraw to the Chapter's bastion at Giant's Coffin.[1][2] As with all of the vessels of the splinter fleet, Heloth was named after a monster or dark figure of Sotharan myth.[1]

Helrak Incursion
The Helrak Incursion was an intrusion of Eldar xenos into Imperium space, which occurred in 548.M41.[1]

Helschen Empire
The Helschen Empire was a Xenos empire that were defeated by the Imperium.[1]

Helspear
The Helspear is a Warp-tainted spear wielded by the Black Legion Chaos Lord Haarken Worldclaimer. The Daemon Weapon is said to have tasted the bloods of monarchs, xenos tyrants, and even other Chaos Lords.[2] Known as the Herald of the Apocalypse and Proclamator of Abaddon's Reign, Haarken plunges the Helspear into the ground of each world he intends to conquer for the Master of the Black Legion.[1]

Helspider
The Helspider are eight-legged arachnid-like creatures utilized by Dark Eldar Beastmasters. Often fighting in Dark Eldar gladiatorial arenas, the beasts are described as having a blade upon each leg.[1]

Helsreach Crusade
The Helsreach Crusade was the designation given by the Black Templars Chapter to the campaign to defend the hive city of Helsreach during the Third War for Armageddon.[1d]

Helstalker
Helstalkers are scuttling Daemon Engines that serve as steeds for Lord Discordants, who ride them into battle. These nefarious Daemon Engines are able to parasitically devour the Motive Force of its mechanical prey be it Imperial or Xenos in origin with their Hypno-Armour Syringes that inject Scrapcode directly into its victim. As it does so, its own metallic frame swells with ingested code and subroutines. The Lord Discordant siphons off the pained spirit of the dying technology. This harvested energy is then used to reinvigorate other Daemon Engines, or is released as beams to infect the systems of other vehicles.[2] Besides their own parasitic abilities Helstalkers are well-armed for war, with either an autocannon or baleflamer.[1]

Helstrom
Helstrom was an Imperial Fists Captain, during the First Tyrannic War[1a] and he took part in the Lacrima Dolorosa Crusade.[1c] After his forces boarded a Tyranid Bio-ship, on a fact-finding mission, Helstrom split his 90 Imperial Fists into 3 groups. He would give Lieutenant Vonreuter command of one of these groups, before they went their separate ways[1a]. When the order was later given to evacuate, 61 members of Helstrom's group survived to be extracted. It is not known, however, if the Captain was among them.[1b]

Helstrum
Helstrum was home to a minor Knight House, during the Horus Heresy. Instead of aiding the Imperium, however, they were among a group of Knight Houses in Ultramar's Eastern Marches to refuse and instead declare themselves to be a Blackshield Knight House.[1]

Bubonis
Bubonis is a Nurgle-corrupted Warlord Titan.[1] Once the command Marnic Bubon of the Festering Death, due to the powers of Chaos man and machine have now fused together into an unholy abomination. Bubon along with his legion betrayed the Imperium during the Horus Heresy and now unleash ancient plagues to win their Lord's favor. The Titan is armed with a Plague Cannon, Rot Spitter, Corrupting Spittle, and Titan Power Fist.[1]

Bubonis Gurgen
Bubonis Gurgen was a Death Guard Centurion, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Gurgen fought for the Loyalists or the Traitors.[1]

Bubotic Axe
A Bubotic Axe is a type of Power Weapon used by Death Guard Blightlord Terminators and Plague Marines.[1]

Buca III
Buca III was an Imperial military base that was destroyed by Ork missile fire in 962.M41. An Ork asteroid managed to bypass the planetary defences because the Ork base was shielded sufficiently that the orbital defences failed to notice it until it was too late and the missiles were launched. It was one of the bigger missions Ghazghkull Mag Uruk Thraka undertook before beginning the Third War for Armageddon.[1]

Bucephalon
Bucephalon is a planet of the Sabbat Worlds Cluster.[1]

Bucephelus
The Bucephelus was a golden Battle Barge, that served as the personal flagship of the Emperor during part of the Great Crusade. A gargantuan work of martial artistry, the vessel was so large that it generated its own gravity gradient.[3] The Bucephelus maintained a garrison of Adeptus Custodes and took part in the titanic Battle of Gyros-Thravian.[1] At some stage of the Great Crusade, the Emperor began utilizing the Imperator Somnium as his flagship.[2]

Bucharis
Cardinal Bucharis was a member of the Ecclesiarchy during the time of the Age of Apostasy. He was stationed on a planet named Gathalamor, preaching in the name of the Emperor. When warp storms covered a large swathe of the south western region of the galaxy, Bucharis saw it fit to carve himself a vast empire from the Imperium, beginning the Plague of Unbelief. He accomplished this by preaching that Terra had fallen, and that Gathalamor was now the centre of religion. With his two compatriots, Admiral Sehalla and Colonel Gasto, he conquered his empire in a relatively short period.[1] It was only until he met the Space Wolves did things turn for the worse. He poured millions of men into the conquest of Fenris, the Space Wolves homeworld, but The Fang turned out to be an impossible dream to conquer. He was finally driven back when a Space Wolf fleet arrived in orbit and drove off Bucharis' supporting ships.[1] The next blow was to come on a planet known as Chiros. It was a rich world covered in forests with a population of only a few million. The forces of Bucharis faced the entire population in arms, snipers placed in hills and ambush teams spread throughout the forests. The entire planet became hostile to Bucharis and his armies and eventually they surrendered to the population of Chiros. Soon, this rebellion spread to other planets that eventually cut a swathe through Bucharis' empire until it reached Gathalamor.[1] Bucharis soon found out that the rebellions were led by one Confessor Dolan Chirosius. His fury at this was unbound and he ordered the capture of Chirosius. Shortly after, Dolan arrived in the Gathalamor system where he was arrested and publicly flogged across the entire planet. He was then put on trial, a mistake to which Bucharis' arrogance blinded him. He let Dolan defend himself, and as such allowed Dolan to preach to every planet in Bucharis' realm. This led to a massed outcry when Dolan's body was flung over the walls of the Cardinal Palace, although it disappeared shortly after this. The populations of all of Bucharis' worlds erupted into rebellion together, as if some driving force commanded them. Bucharis tried to escape on a shuttle, but he was ripped apart by the mob that had raced to the Star Port. Only a pile of ashes marked the spot where Bucharis died.[1] Bucharis' ring however survived his death, and millennia later was a source for hatred and ambition. Tis made it a powerful artifact, which was used by Chaos forces under Tenebrus to power a massive bone-like cannon during the Battle of Gathalamor. Tenebrus was able to escape with the ring after the battle.[2]

Bucher
Pater Bucher served as second to Magister Kuvelo during the Sabbat Worlds Crusade.[1] The Pater commanded the renegade forces during the Battle of Sverren, following his master's death. Though he was able to inflict heavy casualties on the on Imperial forces, he was killed resisting capture when Neffr City was overrun.[1]

Bucholzi Nebula
The Bucholzi Nebula is a Sector of the Imperium.[1] It is also home to the Ork Freebooters of Torgox's Buccaneers and among their attacks, was the massacre of Farout's Imperial population. Once the Imperium learned of this, the Imperial Commanders within the Sector were warned to increase their fleets' sub-stella patrols, in response to the attack.[1]

Buck Vhane
Buck Vhane is an Imperial Rogue Trader of the Vhane Dynasty and is the brother of Elucia Vhane[1]. Sometime after the Great Rift's creation, Buck and two other Rogue Traders were summoned to the Orbital Station Storm's Bulwark by a high ranking Imperial official and were given missions that would aid the Imperium in its darkest hour. However, while the others gladly took tasks which would likely end in their deaths, Buck was given a vastly easier mission that would bring him no chance of glory. This was to Buck's liking, though, as he generally sought to avoid doing anything that would require him to do hard work.[2]

Bucktoof Urtsmogg
Bucktoof Urtsmogg is a Deathskulls Mekboss, who commands his own horde of Orks.[1]

Bucolia IX
Bucolia IX is an Imperium Garden World.[1]

Bude
Bude was a Guardsman of the Tanith First and Only.[1] On Sapiencia, Bude was part of a fire-team that tried to infiltrate the hive of Oskray Island One via a breach in island's sea walls. The team was to have been led by Sergeant Gorley but he was killed in an artillery bombardment before he could make it inside and so command of the mission fell to Trooper Dermon Caffran. Bude was killed in the course of the mission when he was shot by a Chaos Cultist.[1]

Budor V
Budor V is an Imperial world, that contains the Castellus Sanctic citadel. During the Indomitus Crusade, the citadel was captured by the Word Bearers, who repelled numerous sieges led by the Crusade's Fleet Secundus. When the Traitors' Diabolists began to summon Daemons, however, they were all killed in a sudden strike by the Carcharodons warriors of Company Master Mannfor.[1]

Bugrat Skumdreg
Bugrat Skumdreg is a Goff Warboss, who commands the the world-conquering Waa-Skumdreg tribe.[1]

Bujir Khan
Bujir Khan was a Captain of the White Scars during the Great Crusade and Horus Heresy.[1] During the Crusade, his expedition pushed far into the eastern boundries of known space. He returned to the Imperium in 007.M31 finding it embroiled in the Horus Heresy. He moved to Nostramo, only to find the space around it a battleground between the Dark Angels and Night Lords. Despite traitorous courting that stated that Jaghatai Khan had joined Horus and shunning from Lion El'Jonson, he remained loyal and aided the Dark Angels in the Thramas Crusade.[1]

Bul'tek
Bul'tek was a Captain in the Salamanders Chapter who fell in battle with Orks, though his Company would go on to defeat the Greenskins.[1] After the battle the Company's Chaplain, Ki'van, was sure the Captain's deeds during the battle, and centuries of service to the Imperium, would make him a legendary figure in the Salamanders' history and declared Bul'tek's Bolter, Nocturne's Fury, would become a new relic for their Chapter.[1]

Bulin
Bulin was the Master of Ordnance aboard the Imperial Navy Cruiser Deacon Byzantine during the Lakonia Persecution, serving under Captain Druvillo Trentius.[1]

Bulk Hauler
Bulk Haulers are a type of Imperial spaceship, that is used to transport material from a world's surface to larger spaceships in its orbit.[1]

Bulkhead Shears
Bulkhead Shears are tools used for cutting through the thick deck plates and bulkheads of voidships and can be used as both a breaching tool and a close combat weapon. Adapted by Deathwatch Techmarines from the Jericho Reach from an industrial tool used commonly in heavy manufactoria, these tools are smaller and more man-portable than a chainfist, and can be deployed with Kill-teams without the support of Terminator Armour.[1] Bulkhead shears are made up of two heavy, chisel-tipped adamantine blades that can be driven between hull or deck plates or in gaps between hatches and bulkheads and then forced apart by heavy-duty hydraulic systems. The tool is worn on a special harness with a built-in power system and wielded with both hands, but can also be mounted to a Techmarine's Servo-harness. Used in combat, the blades of a set of bulkhead shears have no difficulty in tearing un-armoured targets to shreds, and they have even proven useful at separating reluctant Chaos Space Marines from their heretical power armour.[1]

Turcio
Turcio was a Battle Brother of the Blood Angels in late M41.

Turial
Turial is a Craftworld Ulthwé Farseer.[1]

Turmiel
Turmiel is a Librarian of the Dark Angels. Aloof and mysterious, Turmiel is distrusted even among his fellow Battle-Brothers. This feeling of distrust does not bother him however, for under the tutelage of the Dark Angels Chief Librarian Ezekiel he has learned that fear and mistrust of those nearby can be a shield. He possesses remarkably psychic ability, and took part in Company Master Balthasar's strikeforce against the Crimson Slaughter in the Battle for Bane's Landing.[1]

Turn Signals on a Land Raider
Turn Signals on a Land Raider (TSOALR), is a webcomic that spoofs the Warhammer 40,000 universe and stars the Emperor's Pointy Sticks Chapter, which was created by Steve Campbell. The Space Marines Kren and Frep are the main characters, but all the characters know they are actually miniatures in a wargame[1]. Though it was originally a fan webcomic that began in 2003 and ended in 2009, Steve was later hired by Games Workshop to restart TSOALR in 2018[2]. The new comics are now featured on the Warhammer Community's webpage[1], while the old ones are available at the TSOALR's webpage.[2]

Turning of the Golden Apostles
The Turning of the Golden Apostles was a campaign of the Great Crusade.[1]

Turren Primus
Turren Primus is a Hive World of the Imperium.[1] The former Crimson Fist Geoffros, was sent by an Inquisitor to the planet to hunt a single heretic in the undercity of Hive Qualitas. Angered that the Inquisitor would not allow him to return to his Chapter during the Invasion of Rynn's World, Geoffros gave into heresy and madness by slaughtering anyone he could find in the undercity.[1]

Tuseok
Ancient Tuseok, also known as the Dragon of Serapis[2] (possibly alternatively spelled Dragon of Sarapis, see note below[1]), was a Contemptor Dreadnought in the Salamanders Legion who was attached to Cadre Obsidiax.[2] Tuseok was already a highly decorated veteran of many of his Legion's battles before it was united with its Primarch Vulkan. He rose to the rank of Captain before being mortally wounded in the Battle of Khur and being interred in a Dreadnought frame. He is also known to have participated in the Segmentum Solar pacification campaign with the Saturnyne Armada (as denoted by the Saturnyne Ram insignia on his armour). He had also been decorated by Vulkan for his heroic actions during the conquest of Serapis (white Firedrake skull with lightning bolts insignia).[2] Ancient Tuseok was eventually killed in the Dropsite Massacre on Isstvan V, but his self-sacrificial actions repelling waves of Night Lords gunships contributed to the escape of a small contingent of Cadre Obsidiax and Raven Guard.[2]

Tushepta
The Tushepta is a Xenos race that came into contact with the Imperium during the course of the Great Crusade.[1]

Tusk
Tusk is a name given by Orks to a world at the heart of Undred-Undred Teef. Here greenskin ranks are thickest and the battle between them is fiercer than on any other. Powerful Warbosses and Freebooter Kaptins gather here to test their mettle in the greatest fight in the Expanse. With every passing cycle of conflict, the number of bosses grows fewer, and those who remain are more powerful and grow to ever greater size. Above Tusk’s surface a huge Space Hulk orbits, and millions of Orks and Gretchin work under the direction of Mekboys, fitting engines and weapons looted from the ships of other races or built in workshops scattered across Undred-Undred Teef. The Orks of Tusk stand on the edge of a great Waaagh! that, if not stopped, will shake the Expanse and the reaches beyond. Greenskins from all over Undred-Undred Teef gather on Tusk in great numbers, feeling the gathering Waaagh!, and all that it waits for is an undisputed boss to emerge from the chaos of Ork fightings.[1]

Tusk Bison
Tusk Bisons are common Imperial livestock, whose meat is known to have a more palatable taste, than the more widely used Grox.[1]

Tuska
Tuska, the "Daemon-Killa", is an Ork Warboss who, aided by many weirdboyz, managed to bypass the defenses around Cadia and led his Waaagh! in an invasion of the Eye of Terror, in search of Daemons to fight.[1]

Tuskagrob Wurldkilla
Tuskagrob Wurldkilla was a Snakebites Warboss, who took part in the Octarius War in M42.[1]

Tusks
Tusks are a Tyranid Biomorph: large tusks of adamantium-laced chitin extend from the head of the Tyranid and allow them to initiate a devastating charge, often breaking through ranks of troops by smashing them aside.[1],[2]

Tutelary
Tutelaries were daemons[2] bound to many psykers of the Thousand Sons Legion as spell familiars during the Great Crusade.[1a] At least some modern Thousand Sons still use the term.[6]

Twelfth Company (Emperor's Children)
The Twelfth Company (or 12th Millennial)[1] is a Company of the Emperor's Children that now acts as a Chaos Space Marine warband.

Twelve Daemonhammers of the Crusade
The Twelve Daemonhammers of the Crusade are legendary Daemonhammers, said to be once wielded by a group of heroic Daemonhunters known as the Council of Twelve. These Inquisitors are said to have fought at the forefront of the Angevin Crusade and their weapons are in great demand amongst the Ordo Calixis’s most powerful members.[1]

Twelve Outcasts of Alaitoc
The Twelve Outcasts of Alaitoc were a group of Eldar outcasts hailing from the Craftworld of Alaitoc. Consisting of six living and six dead, they installed themselves in Wraithknights and raided the ancient ruins of the Crone World of Belial IV in 334.M36. Gathering empty Spirit Stones from the locations where reality and the Warp overlapped, they battled Daemons and were able to to forge a path back to their Webway portal.[1]

Twenish
Twenish was a Verghastite sniper of the Tanith First and Only.[1]

Mkendrick
Mkendrick was an infantryman of the Tanith First and Only.[1]

Mkendrik
Mkendrik was a Trooper of the Tanith First and Only, who sometimes served as a Special Weapons Trooper armed with a flamer.[1a]

Mkere
Mkere was an Archdeacon who lived on Tanith prior to the Sabbat Worlds Crusade.[1] He taught at one of the planet's church schools. Amongst his students was a young Oan Mkoll.[1]

Mkfin
Mkfin was a Guardsman of the Tanith First and Only.[1]

Mkillian
Mkillian (also spelled MKillian) was a Guardsman of the Tanith First and Only.[1a] When the Tanith First was deployed on Hagia in the Sabbat Worlds Crusade, they had to defend the Shrinehold of Saint Sabbat against an army of the Infardi. At one point in the fighting, Mkillian was badly wounded after being shot in the leg.[1b]

Mklane
Mklane was a Scout Trooper of the Tanith First and Only regiment.[1]

Mkor
Mkor was a Guardsman of the Tanith First and Only regiment.[1] He was wounded in the Battle of Bhavnager while supporting Trooper Domor while the latter was trying to find a safe path through a minefield.[1]

Mkoyn
Mkoyn was a Guardsman of the Tanith First and Only regiment.[1]

Mktag
Mktag was a Trooper of the Tanith First and Only.[1]

Mktea
Mktea was a Guardsman of the Tanith First and Only Imperial Guard regiment.[1] When the Tanith First were deployed on Caligula, Mktea was part of a detachment assigned to escort a supply convoy from Aurelian Hive to Hive Calphernia, driving an outrider with Laymon manning the guns. At one point in the run, the convoy was attacked by bandits, with Laymon amongst the Tanith killed. Mktea himself was severely injured when the bandits' lasfire blew up the outrider, impaling Mktea's foot with shrapnel.[1]

Mkteeg
Mkteeg was a Corporal[3] of the Tanith First and Only Imperial Guard regiment.[1]

Mkvan
Mkvan was a Guardsman of the Tanith First and Only.[1] One of the original Tanith members of the regiment, Mkvan was killed in the Hagia campaign after being shot in the face by an Infardi cultist while fighting in the Holy Doctrinopolis.[1]

Mkvenner
Mkvenner[Note 1] (sometimes known as Ven[1]) was a Scout-Trooper of the Tanith First and Only regiment.[1][2a]

Mlatus
The Mlatus, also spelled as Miatus[2], was a Strike Cruiser in the Ultramarines Legion during the Great Crusade and Horus Heresy.[1][3] The Mlatus was present at Calth during the mustering for the Ghaslakh Crusade.[3] It later took part in the Battle of Calth.[1]

Mnemetic Crystal
Mnemetic Crystals are Necron devices used as databanks and repositories of the races knowledge. Xenarite Tech-Priests have proven able to hack into them and gleam the information within.[1]

Mnemonic Inload Spike
Mnemonic Inload Spikes are Adeptus Mechanicus devices, that are used for the swift transfer of data or skills, from the cortex of one user's brain to the next. However doing so, will prove fatal to those without the proper cybernetic interfaces.[1]

Mnemosyne
Mnemosyne is a Imperial world that is dedicated to the cataloguing and archiving of records of several sectors of the Imperium. The main archive of the planet is the Great Librarium of Mnemosyne, located in the planetary capital city; Arkio. The only structure on the planet to rival the Great Librarium is the Cathedral of Saint Charteris, located in the same city.[1] The planet was once the site of a battle between the Chaos Warband Company of Misery, that had come to burn the records of the Archive World, and the Loyalist forces of the Legion of the Damned. The warband was defeated and most of the records were saved from destruction. [1]

Mnos Catastrophe
The Mnos Catastrophe was a conflict, that saw six Imperial Forge Worlds fall to an invasion by the Dark Mechanicum. The Knights of House Daitan came to the Forge Worlds' defense, but they were all captured and then tortured in a fatal Chaos ritual that destroyed their Knight House.[1]

Moab
Moab is an Imperial world of the Coronid Deeps region of space, located within the Gothic Sector.[1] A chilled world of tolerable but high radiation levels, it is an Administratum capital of the region. It is surprisingly one of the most populous worlds of the Cyclops Cluster thanks to its stable Warp routes.[1] During the Horus Heresy, it was home to large amounts of migrant workers, refugees, and other human livestock. Thus its sole export became manpower during this time as Moab fell under a brutal regime enforced by the lash.[1]

Moarn Goreheart
Moarn Goreheart is a brutal World Eaters Berserker whose fall into the embrace of Khorne is a tragic one. He was once an Imperium citizen of the Mining World Kadron VII, until his colony was raided by a World Eaters warband, which massacred his family in front of him. The site of their mutilated bodies drove Moarn into a mindless fury and he killed several of the ancient World Eaters with a vibropickaxe before the Warband's leader overwhelmed him. Instead of killing Moarn however, the Warband's leader spared his life; as he saw the spirit of the Blood God within him. Through the ensuing decades, Moarn was trained as a Berserker, undergoing innumerable trials and absorbing their Chaos-tainted Gene-seed, but never once did he forget for an instant the murder of his family. Sadly though, when he received the Butcher's Nails his anguish was washed away and replaced by pure and unadulterated rage. Now fully under the control of the Butcher's Nails, Moarn killed the Warband leader with his own weapon, the relic power axe Bloodfeeder, before massacring the entire Warband. Amid the aftermath of the carnage, Moarn felt a savage joy unlike anything he had ever felt before and knew that he would be in the thrall of that bloodlust until the end of his days. Thus a man whose very life was rent asunder by Khorne, became the Blood God's devoted servant.[1] Currently Moarn is taking part in the Antian Sector Conflict, where he is always seeking the thrill of spilling blood with the Bloodfeeder.[1]

Ladder of Heaven
The Ladder of Heaven was a great staircase constructed by the priesthood of Saint Sabbat in the Sacred Hills of the planet Hagia sometime in the 35th millennium as an act of faith.[1] The staircase measures some 50km and ascends to around 4km in height, with the top exit just below the Saint's Shrinehold. Each of the 25,000 steps that make up the staircase is 16cm high and, with the exception of the steps that turn, roughly two metres deep. The average pilgrim took five or six days to ascend the Ladder, assuming that they were fit and able.[1] As the trip up the Ladder was extremely arduous, pilgrims used to consider travelling to the Shrinehold via the staircase to be an act of chastening. By M41 very few people made use of the Ladder, preferring to instead take the easier route along a section of the Tembarong Road.[1]

Ladon
Ladon is a newly discovered Hive Fleet that appeared in the aftermath of the Great Rift's creation.[1] Currently, Hive Fleets Ladon and Garmr are both drifting toward the borders of the Imperium's territory, where they are devouring the Death Worlds of the Vultis Sector and consuming vast quantities of monstrous fauna in the process.[1]

Lady Helene
The Lady Helene was a System Defence Boat in service with the System Defence Forces of the Viridia System.[1] During the Viridian Insurrection, the Lady Helene came under the control of the rebel forces in the system, who used it to try to blockade Viridia. It was destroyed by the Strike Cruiser Revenant, when a detachment of Space Marines from the Reclaimers Chapter arrived in system to put down the rebellion.[1]

Lady Sapienta
The Lady Sapienta was a Strike Cruiser in the Night Lords Legion during the Horus Heresy. It took part in the Thramas Crusade, where it was destroyed during a massive ambush launched by the Dark Angels Legion against the Night Lords' forces on the world Sheol and their fleet in its orbit.[1]

Laedira
Laedira is a Jungle World that was once colonized by Humans, until they were killed by the forces of the Eldar.[1]

Laefin Torovac
Laefin Torovac is a Chaplain of the Raven Guard. Serving in the 5th Company, Torovac is a gifted war leader known for his strong faith. He was one of the key Imperial Commanders during the Prefectia Campaign.[1] In battle, Torovac is known to use a Jump Pack like so many of his Raven Guard brethren.[1]

Laeila Helmawr
Laeila Helmawr (born 941.M41) is the 6th recognized daughter of Gerontius Helmawr, the 137th Lord of Necromunda.[1d]

Laelius
Laelius was an Emperor's Children Librarian, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Laelius fought for the Loyalists or the Traitors.[1]

Laeman
Laeman is an Ordo Hereticus Inquisitor who is allies with his fellow Inquisitor, Vasult. The two have currently combined their forces together.[1]

Laen
Laen, the Flame-Bearer is a Fallen Angel.[1]

Laenator
Laenator, the Red Fury is one of the Blood Angels Chapter's most ancient Dreadnoughts and currently serves in the First Company.[1]

Laer
The Laer were non-humanoid aliens.[1c] They, along with their planet Laeran, were exterminated by the Emperor's Children (Pre-Heresy) during the 28th Expedition in a campaign that came to be called the Cleansing of Laeran.[Needs Citation] All Laer maintain a snake-like lower body, with insectoid heads and mandibular features. But the Laer society genetically and chemically modified their bodies to better suit the task individuals were given, something that came to be a fascination with Apothecary Fabius Bile. Noted are aerial, land-based and aquatic warrior forms.[1a] They wielded gauntlets capable of firing green-hued energy beams, able to pierce Space Marine battle armour with ease, and also sported energized blades from which not even Terminator armour found refuge.[Needs Citation] The Laer were passionate worshippers of Slaanesh, and the cleansing of their planet would be the ultimate underlying cause of Fulgrim's turn to Chaos, and with it his Legion.[Needs Citation] Fabius Bile would later discover that the Laer would genetically enhance members of their species from before birth to maximize the roles they would play in life. He would later utilize his discoveries from Laer biology to augment many of the Emperor's Children.[1b]

Laeran
Laeran (also known as Twenty-Eight Three[1b]) was the Homeworld of the Laer, non-humanoid xenos exterminated by the Emperor's Children during the 28th Expedition Fleet's campaign later known as the Cleansing of Laeran.[1a] An Ocean World, the Laer's population centres were based on floating atolls made of a peculiar form of crystal coral. The atolls were holed by a myriad number of tunnels and burrows, with towering spires and narrow streets covering the surfaces. Flaring pillars of energy emerged from the centre of the atolls, directed downwards and upwards; it was theorized by the Adeptus Mechanicus that these pillars kept the atolls airborne. The glare of the energy pillars reflected in the crystal coral, combined with the shrieking of the wind whistling around the towers, made the Laeran atolls a disorienting place to the human senses.[1b]

Laernoth IV
Laernoth IV was an Imperium Industrial World, which contained a continent sized factory that constructed battle tanks. It was protected by several Astra Militarum Regiments, but they were easily killed by the Gorehounds Warband, when they invaded the word shortly before the Great Rift's creation.[1] Soon Laernoth IV was theirs, but the Gorehounds' Warlord Torkvar doomed the world, when he unleashed a blood madness upon its population. Whoever was infected by it degenerated into a frenzied killer and soon trillions of Laernoth IV's population began spreading mayhem across its surface. As the world became a cauldron of carnage, a thirty member strike force of the Crimson Fists Chapter landed upon Laernoth IV. Led by Captain Julias, they were charged with destabilizing Laernoth IV's thermal reactors, in order to start a chain reaction that would scour the infected population from its surface. Once they landed on the world, however, they became hunted by the Gorehounds and the infected population. This began a six month campaign of the Crimson Fists evading their pursuers as they destabilized Laernoth's IV thermal reactors. When their mission was complete, the surviving members of the strike force were evacuated by a Stormraven Gunship shortly before the reactors began to explode. Soon firestorms enveloped Laernoth IV and killed 86 percent of life on the world. Sometime later, an Adeptus Mechanicus reclamation force arrived at Laernoth IV and killed the Khorne forces that had survived its devastation. This allowed the Adeptus Mechanicus to then freely reclaim the world's subterranean riches.[1]

Laertamos
Laertamos is a Codicier of the Brothers of the Red, who was among the Chapter's forces that took part in the Devastation of Baal.[1]

Laertes
Laertes was the Princep of the Questor Mechanicus Knight House Tyrinth, during the Great Crusade and Horus Heresy. He led his Knights in the Battle for Calth, where they fought beside the Ultramarines Captain Aurian and the Legion's 73rd Company.[1]

Laertes River
The Laertes River is a river located on the Netheria Peninsula in the Deadlands near the southern pole of Armageddon.[1] The Laertes River is one of several major rivers on the Peninsula which possess water treatment plants, which purify the polluted waters ready to be exported to Armageddon's hives. The Laertes flows northeast from its source before emptying into the Tempest Ocean.[1]

Laerthrys
Laerthrys is the Corsair Prince of the Sky Raiders warband.[1] During the Battle of the Karin Nebula, the Space Wolves under Bran Redmaw inflicted terrible losses upon the Sky Raiders as well as murdering Laerthrys' entire family. Laerthrys himself was horrifically wounded during the battle, and has vowed to slay the sons of Russ wherever they can be found. Despite this, he is not focused solely on vengeance. Seeing so many of his kin slain brought home the reality of the Eldar's vulnerability in the galaxy, and he now also takes care to deploy his warriors on missions to preserve and protect his people.[1]

Laestides
Laestides was a past Chaplain of the Blood Angels Chapter's 10th Company.[1]

Laesydra
Laesydra is a Daemon Prince of Slaanesh who oversaw the successful destruction of the world of Stynarous IV. The Daemon again appeared in 453.M40 on the world of Hovar III. The Daemon's minions are known as the Golden Host.[1]

Shimmering Horizon Shrine
The Shimmering Horizon Shrine is an Eldar Swooping Hawks Shrine.[1] This Shrine specializes attacking from above with the sun to their backs in order to blind their enemy.[2]

Shimmerplume of Achillrial
The Shimmerplume of Achillrial was a helm that was created by the Craftworld Féin-Cineál and it was given to Achillrial, upon becoming one of the Eldar's first Autarchs. The helm could capture light itself and its resplendent plume reflected colours like a sun-splashed prism; which greatly aided Achillrial in combat. The helm was able to blind Achillrial's enemies, preventing anyone from besting him in close combat, and although the helm's radiance drew an inordinate amount of the enemy's fire towards him, no shot could fell the Autarch. It was ultimately treachery however, that bested Achillrial and led to the downfall of his Craftworld. Now nothing remains of Féin-Cineál except the Autarch's helm, which is how it became known as the Shimmerplume of Achillrial.[1]

Shimmershield
A Shimmershield is an advanced Aeldari Force field generator, that is strong enough to protect the wearer and those around them from melee attacks.[1]

Shining Company
The Shining Company is a force of Necrons, that are not aligned with any Dynasty.[1]

Shining Eagles
The Shining Eagles are an elite squadron of Nightwing pilots from the Ulthwé Craftworld. They served under Farseer Caerys in the Kaurava Conflict, defending the Eldar's stronghold on the planet Kaurava III.[1]

Shining Spear
The Shining Spears are a rare type of Eldar Aspect Warrior embodying the spear of Kaela Mensha Khaine, which struck like lightning and killed an enemy with a single blow. The Shining Spears carry the fight directly to the enemy, pouncing upon them without warning to deliver a killing blow.[1][2a][3a]

Shiny Bitz
Shiny Bitz are object collected by an overly superstitious Feral Ork. Often they believe that an object, which is actual fact is useless, is a special charm or talisman. It seems to have the effect of making the Ork super tough and able to ignore wounds which should technically stop him, however after the first use the Ork often realises that he is just as vulnerable as the next Ork and the piece becomes junk.

Ship Smasha
The Ship Smasha is a small and sleek Ork naval warship.[1]

Shipmaster
Shipmaster (or Shipmistress) is a title bestowed upon a Chapter Serf who commands a vessel of a Space Marine Chapter. Although these serfs are technically serving as Captains of the vessel, they are not referred to as a Captain (in order to avoid confusion with the similarly-named Space Marine rank).[1] The rank is also used by other Imperial organisations, including the Collegia Titanica.[2]

Shipwright
The Shipwrights are the artisans of Chaos ships who create and build the new ship's designs, freed from the strictures of Standard Template Construct of the Imperium. Considerable part of some Chaos fleets consists of the ships of such shackle-minded savants who sometimes created real monstrosities of innovation.[1]

Shira Lucina Calpurnia
Shira Lucina Calpurnia is an Arbitor senioris on the world of Hydraphur.

Shiv
Like most of his fellows in the 13th Penal Legion, little is known of the man called "Shiv." His past, name, and whether he served in the Imperial Guard like most of the "Last Chancers" is all shrouded in mystery, fitting for a man as quiet as Shiv.[1] What is known is that until Colonel Schaeffer plucked him out of the Arbites' hands on Lector Prime, Shiv was being held in temporary custody following an investigation into the serial murder of twenty civilians over a five year period. An accomplished assassin, Shiv is fully capable of infiltrating almost any area undetected and it is rare for a man to every hear him coming unless he wants them to.[1] Where he acquired such rare weapons as a plasma pistol and mono-filament knife are simply more questions to the ever growing list. Wherever they came from, Shiv uses them both masterfully.[1]

Shiv's Crushers
Shiv's Crushers is a Necromunda House Goliath gang, that is active in Hive Primus' Underhive.[1]

Shiv (Rogue Doc)
Shiv is a Necromunda Rogue Doc, located in Hive Primus' Underhive.[1] She is well known for both her illegal experimentation on Underhivers and her close association with House Goliath. This is due to Shiv's track record of creating Goliath Unborn at an almost 50% success rate. These results place her amongst the most successful docs in her field, and the first stop for many wannabe Goliaths. Shiv also has a talent for concocting chems, which has made her a target for House Escher's gangs, who accuse her of stealing their House's secrets. These threats made Shiv seek out protection and she used her knowledge of chems to obtain the bodyguard Goliath Stimmer Brok, along with a gang of other Stimmers for him to command. Brok is utterly devoted to Shiv, though, none cay say whether this is due to having romantic feelings for her or if Shiv has laced his chems to ensure his loyalty. In either case, Brok's gang, known as the Crushers or more commonly Shiv's Crushers, have been able to solve plenty of Shiv's problems. This includes nosy Escher gangs and even other Rogue Docs who set up too close to her territory. Recent rumors also claim that Shiv has almost perfected an elixir based on Brok's blood, that will turn any Goliath into a Stimmer. If this is true, it could elevate Shiv into a real power in Hive Primus' Underhive Hive Primus.[1]

Shiva Makul
Shiva Makul was the Princep of the Legio Ignatum Reaver Titan Iracundos, during the Horus Heresy. She was among the Imperial Titan Legion's forces that took part in the Siege of Terra.[1] She along with the Iracundos were destroyed during the battle for the Eternity Gate thanks to the traitor Warbringer Titan Glaivemaiden.[1a]

Shiver Blade
Shiver Blades are weapons used by House Delaque's Nacht-Ghul assassins.[1]

Shivnukh-ai
Shivnukh-ai is a Primaris Stormseer in the White Scars Chapter.[1]

Shivver
Shivvers are House Escher Psyker agents with uncanny foresight. Once a Shivver has set up residence in a gang’s hideout, they may bless a fighter with their precognition.[1]

Warhammer+
Warhammer+ is a streaming bespoke video-on-demand and multimedia app. The app allows its subscribed users to watch animated series based on the Warhammer 40,000 and Age of Sigmar universes. It also offers an array of other content[1] The app launched in August 2021 and costs £4.99/$5.99 a month.[1][2]

Warhammer: Dark Crusaders
Dark Crusaders was an FPS (First Person Shooter)/Strategy video game, that was produced for the PC by Leaping Lizard Software and was going to be published by Mindscape. In the game's storyline, the player issues commands to a squadron of Space Marines in 15 missions, as they fight the Imperium's enemies.[1]

Warhammer: Visions
Warhammer: Visions was a magazine created by the makers of White Dwarf magazine.[1]

Warhammer: Visions 1
Warhammer: Visions was a supplementary magazine from the makers of White Dwarf. Its first issue was released in February 2014.

New Badab
New Badab is a planet in the Maelstrom which became the base of the Red Corsairs after the destruction of their former homeworld, Badab.[1] The world was originally inhabited by hundreds of thousands of Mutants and other foul Humans, but Huron and his surviving 300 Astral Claws made short of them and quickly took over the world.[2] New Badab is the location of the Palace of Thorns,[2] a huge fortress dubbed surrounded by a frightful battery of guns, which is the residence of the Blood Reaver, Huron Blackheart. With hundreds of ships defending its orbit[2], is visited by many alien species, such as the loxatl or the warriors of the Lost and the Damned. It also plays host to the Skull Harvest, a tournament in which leaders battle it out to swell their forces. Warsmith Honsou once visited the planet to increase his forces, in preparation for his invasion of Ultramar.[1]

New Bylar
New Bylar is a world of the Imperium.[1] Early in his career, Inquisitor Gregor Eisenhorn exposed a traffic in low-grade unsanctioned psykers on the planet.[1]

New Caliban
New Caliban was once ruled by a Daemon Prince, until the Dark Angels Chapter invaded the blasphemous world and captured the Daemon.[1]

New Catachan
New Catachan is an Imperial world, that lies in the Galactic Core.

New Crusaders
The New Crusaders were a Tactical Squad of the Ultramarines 2nd Company.[1] The squadron earned its moniker during the Plague Wars, as it was formed after the first battles against the Death Guard.[1]

New Dawn
The New Dawn was the naval vessel of the Rogue Trader Elucia Vhane and her Elucidian Starstriders. Gifted to the Vhane Dynasty for centuries, the New Dawn spearheaded the Starstriders mandate by Roboute Guilliman to tasked find new uncorrupted worlds for the Imperium to colonize. After asking how much she would be paid for her service, Vhane agreed and used her fleet of ships to begin searching for these new worlds. She eventually discovered the world of Arcadia Nihilus and brought forth the first wave of colonists to populate the world. However, while returning with more colonists, the Geller field of Vhane's flagship, the New Dawn, failed due to the sabotage of Sanistasia Minst and when her fleet emerged near Arcadia Nihilus, she discovered the taint of Nurgle had infected her ship. The New Dawn began to show signs of corruption, as parts of the ship turned into flesh, but worse still a large part of Vhane's crew on the New Dawn became corrupted Gellerpox Infected. These corrupted crew members then began attacking the New Dawn's few uncorrupted survivors and as her beloved ship fell to mayhem, Vhane led a small group of her followers in starting the New Dawn's self-destruction sequence. Once it began, Vhane and the few other survivors left, escaped to Arcadia Nihilus aboard Drop pods before the New Dawn exploded. [2]

New Gidlam
New Gidlam is an Imperial Hive World that consists of 13 major Hives, each with a population numbering in the tens of billions. Unbeknownst to the ruling authorities, though, the world had been thoroughly taken over by the Genestealer Hivecult.[1] The Cult later staged an uprising, but they were destroyed in battle with the military forces of the Imperium, who restored order to New Gidlam.[2]

New Gidlam 233rd
The New Gidlam 233rd, is an Astra Militarum regiment from the world of New Gidlam.[1a] It has been infiltrated by thousands of Neophyte Hybrids[1b]

New Hope
New Hope was a planet in Segmentum Pacificus that was attacked by Hive Fleet Leviathan in 997.M41, though its current fate is unknown.[1]

New Kingdom
The New Kingdom is a domain that the Daemon Primarch Magnus is creating within the Prospero System, in the wake of the Great Rift's creation.[1a] As an increase in Human Psykers and Mutants has arisen across the galaxy, Magnus seeks to make the New Kingdom a home for them, where they are safe from the Imperium's deadly persecution. In this promised land, a new path for humanity will be forged, free from Imperial dogma, which will allow humanity to flourish in new ways under Magnus' leadership[1a]. Sortiarius, the recently transported Planet of Sorcerers, is greatly aiding in creating the New Kingdom, as its mere presence has begun changing the Realspace within the Prospero System. Astral light has begun coalescing around it and Sortiarius now gives off a psychic call, that is drawing in millions of humans who can hear it[1b]. Once they arrive, they then try to gain entrance to Tizca, the City of Light, which serves as the capital of the New Kingdom. If they are successful they prove themselves worthy to be at Magnus' side and can use its libraries to master their abilities[1c]. The ruins of Prospero also play a significant part in the New Kingdom, as Magnus and the Thousand Sons have begun building upon its surface. Not to return the world to its former glory, lost in the Horus Heresy, but as an anvil, designed to hammer out the tools of war.[1d]

New Klondike
New Klondike is an Imperium world with rough terrain and low native fuel resources. Because of this, the horse is a more practical form of transportation than a motorized vehicle.[1]

New Macedon
New Macedon is an Imperium Hive World which has barbaric nomad tribes living outside of its hives. It serves as a recruiting world for the Dark Angels Chapter.[1]

New Men
The New Men or Homo Novus are creations of Fabius Bile.[2] Viewed as the pinnacle of Bile's "art", these are creatures who possess strength and intelligence superior to any human, as well as the worst traits of mankind. Fabius secretly seeds New Men on worlds across the Galaxy, hoping to one day have them overtake the Human race. As Fabius leaves behind planets of corrupted human abominations, the Adeptus Astartes and the Inquisition strive to purge these creations, and are forced to destroy entire populations.[1] A sub-type of New Men are Gland Hounds. These are made by partial gene-seed implantation. Gland Hounds are designed to hunt Space Marines in packs and retrieve their gene-seed. They are loyal to Bile on a genetic level and worship him as a quasi-god.[3]

New Muin
New Muin is a world of the Imperium.[1] A White Scars company arrived at New Muin, after receiving a distress signal from the planet requesting aid. By the time they made planetfall, it was too late and they found only a plain of blood-soaked bones so vast it stretched from horizon to horizon. Not a single living soul walked the surface, but using his psychic power the White Scars Codicier Taelon learned what had happened to the population. Listening to the millions of souls scream upon the ether, he learned that every single one had been offered up to the Blood God.[1]

New Vernun
New Vernun is an Imperium world, that was saved from a marauding World Eaters warband by the Blood Ravens Chapter.[1]

Newblood
Newbloods were a type of Space Marine during the Horus Heresy.[1] These Marines were created during the Heresy itself. Rushed into production to meet the demands of war, they were fully commissioned warriors after only 4 years of training and modification. Though suboptimal to the carefully cultivated Space Marines of the Great Crusade, they were still formidable fighters and were utilized by both sides. The production and training of Newbloods was more unstable and dangerous than normal, and even more Aspirants died during the process than normal. As such, they were often known for their savage and brutal nature.[1][2]

Newborn (Horus Heresy)
The Newborn were Sons of Horus Legionaries that were rapidly grown from Aspirants, during the Horus Heresy as the Warmaster sought to reinforce his Legion's depleting strength.[1]

Newfound
Newfound is the homeworld of the Genesis Chapter of the Space Marines. It is located a short distance to the the galactic northwest of the Realm of Ultramar.[2]

Newfound Expeditionary Auxilia
The Newfound Expeditionary Auxilia are auxiliary troops who fight in support of the Space Marines of the Genesis Chapter.[1] The unit is made up of Chapter Serfs, those who attempted to become Aspirants of the Genesis Chapter but were for whatever reason found wanting and not able to progress to become Neophytes. Nonetheless, they still wished to fight for the Imperium, and so they are put through training comparable to the Guardsmen of the Astra Militarum or the soldiers of the Ultramar Auxilia in order to serve their Chapter as support troops.[1] As well as being trained like Guardsmen, the Auxilia soldiers are equipped similarly; they wear carapace armour (with the same colours as the Genesis Chapter itself - red with the Chapter's symbol displayed on it).[1]

Edification Corps
The Edification Corps are political officers of T'au Empire.[1a]

Edios
Edios was a sergeant of the Scythes of the Emperor Chapter, shortly before the fall of Sotha. He was one of three officers under the command of Reclusiarch Hornindal during the aborted crusade to liberate the reliquary world of Egottha in 990.M41.[1] When the Xenophon was attacked by Tyranids, Edios led his squad in defence of the ship.[1] Edios fell while defending tech-crews in the burning forward section, though his body was apparently recovered from the flames by his surviving battle-brothers.[1]

Edlel
Edlels were combat knives used by the White Scars Legion, during the Horus Heresy.[1]

Edmarius
Edmarius is an Inquisitor of the Ordo Hereticus who was in contact with fellow Hereticus Inquisitor Adrastia, while she investigated heretical accusations against the Blood Ravens' Chapter Master Azariah Kyras in the Third Aurelian Crusade.[1]

Edoraki Hakon
Edoraki Hakon was Marshal of the Imperial Army during the Great Crusade and Horus Heresy. Stationed under Lord General Tyana Kourion's Molech garrison, Marshal Hakon oversaw the world's Northern Oceanic Theatre. During the Traitor Invasion of Molech Grael Noctua of the Sons of Horus attacked Hakon's command bunker, slaughtering all inside. Hakon was badly injured and found on the floor, Volkite Pistol in hand. Noctua told him that he should aim well, and Hakon fired directly through one of Noctua's hearts. He was then gunned down by the traitor's Bolter.[1]

Edric Croe
Marshal Edric Croe was commanding officer of the Vervunhive militia on Verghast, during the Siege of Vervunhive.

Edrius
Edrius was a Legionary of the Luna Wolves Legion, serving in the 10th Company as a member of Locasta Tactical Squad. He was killed by the Invisibles whilst storming the Emperor's palace during the Battle of Sixty-Three Nineteen.[1]

Edryc Setorax
Edryc Setorax (The Silent Killer)[1b] is a member of the Deathwatch. Hailing from the Raven Guard Chapter, Setorax is a Vanguard Veteran with an almost supernatural ability to silently strike from the shadows.[1a] In M41 Edryc Setorax took part in the purging of a Genestealer Cult on Ghosar Quintus.[1a]

Eduhkar
Eduhkar, also known as Eduhkar of the Annunake, was a Word Bearers Contemptor Dreadnought that was attached to the Serrated Sun Chapter.[1] Before Eduhkar was induced into the Annunake - a Colchisian term alternatively meaning Princely Sons or Judges of Hell and denoting those legionnaires who were allowed to fight on as Dreadnoughts - he was lauded in Imperial Battlegroup records for his heroism in the fight against the Fra'al during the Sarapis Compliance. It was during this war that Eduhkar was so severely wounded that he had to be interred in a Dreadnought shell.[1] His broken Dreadnought body was discovered in the aftermath of the Dropsite Massacre amongst the foothills of the Urgall Mountains on Isstvan V where a small force of Salamanders had tried to break through the traitor lines encircling them. He was still locked in combat with the remains of a destroyed Salamanders Dreadnought bearing the legend Dragon of Sarapis.[1]

Edwin Savaul
Edwin Savaul was an Interrogator of the Ordo Hereticus who served Inquisitor Abraham Vinculus.[1] In 832.M41, Vinculus sent Savaul to put down a Chaos Culton the Forge World of Stygia XII, supported by Veteran Captain Dremin Vlorn of the Fourth Inquisitorial Storm Trooper Regiment and Sister Superior Helena Britaine of the Order of the Bloody Rose. The Inquisitor had discovered that the cultists had come into possession of four Chaos-tainted objects known as Necrolectifiers and were planning to use them to open a warp gate within the fortress they had occupied, dubbed Stormhelm by the Stygians.[1] Savaul and his support attempted to breach Stormhelm several times, but failed. With time running out, unexpected assistance arrived on Stygia XII in the form of Castellan Marius Reinhart leading a task force of the Black Templars Chapter. Reinhart revealed that Stormhelm was in fact an abandoned Black Templars keep and agreed to help Savaul to penetrate it. Savaul had Vlorn and his Stormtroopers conduct an artillery barrage of the fortress as a distraction while he and the Adepta Sororitas accompanied Reinhart, entering the keep's catacombs via a hidden entrance.[1] When they were inside, however, Reinhart wanted to prioritise his original mission over stopping the cult. Sister Helena was able to persuade him to divide his task force; while most of the Templars proceeded to the deeper vaults to inter Ezekial Yesod within a Dreadnought, Reinhart and Apollos would aid her and Savaul in defeating the cult. Savaul and the others succeeded in destroying the cult and sealing the warp gate. The interrogator was one of the few survivors of the battle.[1]

Edwinn Regularis Ephastus
Edwinn Regularis Ephastus is the current Cardinal-Exemplar of Argolish, during the Indomitus Crusade's Argovon Campaign.[1] When Admiral Uzziah Rojko's Task Force XI command, came to Argolish's defense, they found it free of the invading Necrons' presence. Due to its population's faith, it also did not suffer the effects of the Stilling as sharply as the other worlds of the Argovon System did. However, the Admiral found the Cardinal World's defenses, PDF and Astra Militarum Regiments to be not prepared for the Xenos' invasion. Though, he was only in power for 5 months before the Great Rift was created, Cardinal-Exemplar had long been aware of this. He had pushed to improve Argolish's defenses, while he was a junior official and once Ephastus became the Cardinal-Exemplar, he invested enormous wealth to increase the Cardinal World's military readiness. Unfortunately, this caused upset among Argolish's Bishops and Prelates, who were resentful of their wealth being put to rearmament programs. Ephastus' reign was then plagued with challenges from more junior Cardinals because of this, and he survived 3 assassination attempts before the Argovon Campaign began. These attacks continued, even after the Necrons' invasion began 6 weeks after Admiral Rojko's arrival. To date, Ephastus has now survived an additional 4 non-Necron assassination attempts, from those who resent his rule of the Cardinal World.[1]

Eemanda
Eemanda was an early member of Inquisitor Gregor Eisenhorn's retinue. Eisenhorn described her as "brilliant, beautiful, and bold." She assisted Eisenhorn's pursuit of the heretic Murdin Eyclone, apparently going undercover in an intimate fashion that allowed her to report back the number and location of Chaos tattoos Eyclone had on him.[1] The experience shattered her mind, and she was committed to an asylum. Five years later, it was reported to Eisenhorn that she had eaten away her own fingers.[1]

Eeron Kleve
Eeron Kleve was a member of the Iron Hands during the Great Crusade and Horus Heresy. Commanding a Battle Barge, Kleve deferred his rank in mounring following the Drop Site Massacre and death of his Primarch Ferrus Manus. Part of a group rescued by White Scars Captain Timur Gantulga, Eeron helped lead a ragtag group of loyalists through the Ruinstorm and to Macragge, where they became part of Imperium Secundus.[1]

Effacers of Medrengard
The Effacers of Medrengard are an Iron Warriors Warband, who are led by the Warsmith Czagra.[1]

Effe Dellius
Effe Dellius was a Captain in the Raven Guard Legion, during the Great Crusade. He took part in the Carinae Retribution and was among the Raven Guard's forces that invaded the moon Zenith-312, in order to kill its leader Arch-Comptroller Agarth. However during the invasion, Agarth unleashed the deadly anima-phage disease on the moon, which turned the majority of both Zenith-312's population and the Imperial Army Regiments accompanying the Legion, into rageful beasts. This caused them to attack everyone not infected and the Raven Guard soon found themselves vastly outnumbered and surrounded[1a]. Though the Raven Guard were later able to purge the infected on Zenith-312, it is not known if Dellius survived.[1b]

Effluvior
The Effluvior is a Nurgle hellforged Plague Flail, that is wielded by Exalted Great Unclean Ones.[1] Inside each of the skulls hanging from the Effluvior's chains contain a portal to the bottomless Marren Mere within the Garden of Nurgle. Its concentrated filth drains into the Mere and every swing of the Effluvior sends out a spray of the Garden's flesh-eating and rock-melting soup. Because of this, those not crushed by the flail's heavy skulls are left as greasy pools of stinking effluvia.[1]

Effrit Disruption Cadre
The Effrit Disruption Cadre were specialized Alpha Legion infantry during the Great Crusade and Horus Heresy.[1]

Effrit Stealth Squad
The Effrit Stealth Squad was an unofficial title that covered several different elite formations within the Alpha Legion during the Great Crusade and Horus Heresy.[1] This included the Headhunter infiltration unit and the Effrit Disruption Cadre.[2] The primary mission of most involved seeking out enemy command and control during battle, but they also specialized in sabotage, subterfuge, and deep reconnaissance.[1] Sigma Squad, a notoriously secretive Effrit unit, was said to have been led personally by Omegon as part of the Tenebrae Mission.[1]

Efried
Efried[1a] (sometimes spelled Effried[3]) was the Captain of the Imperial Fists Legion Third Company during the Great Crusade, where he fought several battles beside the Company of the Sons of Horus Captain Iacton Qruze.[1a] He was later present aboard the Phalanx when the Death Guard warship, the Eisenstein was intercepted following its escape from the Isstvan system and learned of Horus betrayal from its weary survivors. After hearing of Horus' actions, the Primarch Rogal Dorn created the Retribution Fleet from his forces, and sent it to the Isstvan System to confront his Brother; while the rest of his Legion, including Efried and his Company, would return with the Primarch to Terra, and prepare for any further betrayal.[1a] During the journey to Terra, Efried, like his fellow Captain Halbrecht, displayed a conservative and cautious approach to the survivors of the Eisenstein, as their claim that Horus and several of his fellow Primarchs had turned against the Imperium was hard for him to believe. He later told Iacton Qruze and the Death Guard Captain Nathaniel Garro, that he considered it possible that the survivors of the Eisenstein were themselves traitors, who had been sent to kill the Emperor.[1b] However, Iacton Qruze and Nathaniel Garro had spoken the truth and the Horus Heresy soon engulfed the Imperium. Several years later into the Heresy, when the Alpha Legion began their attack on the Sol System, Efried had been promoted to the rank of Lord Castellan and given the title Seneschal within his Legion; as well as being given command of Terra's Third Sphere of defense, which oversaw the defenses of Jupiter. During the final phase of the Solar War, he held off an Iron Warriors-led armada at Jupiter for as long as he could before being eventually forced to withdraw to Terra as the Siege of Terra began.[3]

Egarian
The Egarian (or Egerian) are an extinct race that lived deep within the Winterscale Realm, in a cluster of four systems known as the Egarian Dominion, in which their planets suffered a cataclysm of stellar proportions and the only trace of the species' existence are the cyclopean Maze Cities in these planets.[1][2] They are the subject of various dark legends. It is said that they were corrupted by the Yu'vath of the Calyx Expanse, granting the Egarians powers that doomed them to total extinction, and traces of this terrible fate are found throughout the Koronus Expanse, the Rifts of Hecaton being a prominent example.[1]

Ordela Grendoth
Ordela Grendoth was a Oblivion Knight-Centura of the Sisters of Silence, who, in the wake of the Great Rift's creation, was among the Imperial forces defending Gathalamor from a Daemon invasion.[1] The Daemonic invaders were able to carve a path through much of the world, but Grendoth led its final defense. Her Blank powers kept the Daemons at bay, until Lord Commander Guilliman and the Indomitus Crusade arrived to come to Gathalamor's aid. Grendoth then fought beside the Crusade, but was killed in the climatic battle, which ended with the Daemons defeated. Afterwards, the Knight-Centura's bones were placed inside a reliquary, that now possess a fraction of Grendoth's power.[1]

Order (Adepta Sororitas)
. Orders are the standard organizational unit of the Adepta Sororitas. Typically, orders consist of thousands of Sisters.[1]

Order Elucidatum
The Order Elucidatum were the secret police of Malcador the Sigillite during the Unification Wars, Great Crusade, and Horus Heresy.[1] Known as the Elucidators or Tallymen, these officers operated openly as bureaucratic functionary's of the Administratum but covertly were iconoclasts charged with censorship and murder. Drawn from the finest military experts and warriors of the Sol System, the Elucidators were highly specialized combatants and agents. Often posing as Remembrancers, they accompanied Expeditionary Fleets on the Great Crusade and compiled information on compliment civilizations. Of particular interest were the religious beliefs of civilizations, and they oversaw the destruction of holy texts, the assassination of demagogues, and the repression of faiths as part of the securing of the Imperial Truth. Eludicator Officers had status granted to them by Malcador that allowed them to requisition any military resources for their needs save that of the Legiones Astartes.[1] Over the Great Crusade, the Elucidators earned a dark reputation associated with genocide. They often used seratoxin "Brain Destroyer" drugs to destroy the minds of any witnesses to Warp activity. Their atrocities included wiping out entire lines of Imperial households as well as the annihilation of early Imperial Cults.[1]

Order Fenestrus
The Order Fenestrus is a minor Order of the Adepta Sororitas.[1] This Order is tasked with maintaining the illuminated armaglass panes of the Imperium's most sacred shrines and cathedrals.[1]

Order of Baksurya the Hungerer
The Order of Baksurya the Hungerer is an ancient Chaos Cult first encountered by the Emperor on Terra.[1] Thought eliminated during the Unification Wars, the Baksuryan orders were later discovered to have spread across many worlds during the Great Crusade. On Thelmpacia, the Cultists again showed themselves and were again put down. During the battle an old helmet belonging to the mission Thousand Son Ammitara Occult member Mykolayiv Bast was discovered, containing his findings while investigating the Baksuryan Orders. The Thousand Sons deemed the report too dangerous and refused to share it even with the agents of Malcador the Sigillite.[1]

Order of Blindness
The Order of Blindness was one of the three Red Orders of the Thousand Sons Legion during the Great Crusade and Horus Heresy.[1] Essentially the intelligence arm of the Thousand Sons, the Order of Blindness was under the direct control of Magnus' Equerry Amon. The Order of Blindness consisted of infiltrators, spies, interrogators, and scouts and operated psychically conditioned standard Humans in their operations known as Hidden Ones. The Order also oversaw the Legion's fast-attack Ammitara Occult troops. The Order of Blindness would often create chaos within the ranks of enemies of the Thousand Sons, often working with Destroyer Squads in the process.[1]

Order of Bloody Shrouds
The Order of Bloody Shrouds was part of the Dark Angels Legion's Hekatonystika and were the dour disciplinary corps of the Legion.[1]

Order of Broken Claws
The Order of Broken Claws was part of the Dark Angels Legion's Hekatonystika Militant Orders. It operated during the the Great Crusade and Horus Heresy, mainly devoted to fighting the Rangda Xenos.[1][2]

Order of Broken Wings
The Order of Broken Wings was one of the Orders of the First Legion during the Great Crusade and Horus Heresy.[1] Almost entirety represented within the ranks of the Ironwing, its adepts were masters in anti-aircraft warfare and were superb craftsman of such weapons especially Autocannons of a heavy caliber. The Order were also experts in the placement and operation of ordnance to defeat enemy airborne incursions. Commanders would often summon their adepts to oversee such deployments or man important defensive emplacements during battle.[1]

Order of Interrogation
The Order of Interrogation[2b] was a new order of Remembrancers, that Kyril Sindermann formed within the Imperial Palace while Terra was being invaded, during the Horus Heresy.[1a]

Order of Iron
The Order of Iron is an order of Knights that stand guard on the Forge World of Stryken Primus.[1]

Order of Lamentations
The Order of Lamentations is a minor order of the Sisters of Battle and created the Raiment of Sorrows, which has since become an Adeptus Custodes relic.[1] They took part in the Indomitus Crusade and served in Battle Group Kallides, which fought the Necrons in the Pariah Nexus. During the war against the Xenos, the Order of Lamentations was among the Battle Group's forces sent to defend Paradyce II.[2]

Order of Merit of Gravalax
The Order of Merit of Gravalax was a type of medal awarded by the Imperial government of the planet Gravalax to those who have performed great services for Gravalax and/or its people. The medal had at least two classes, awarded based on the magnitude of the deed performed.[1]

Order of Our Martyred Lady
The Order of Our Martyred Lady is one of the six major Orders Militant of the Adepta Sororitas.[17a]

Order of Ruin
The Order of Ruin was one of the three Red Orders of the Thousand Sons Legion[1] and served as its Techmarines[2], during the Great Crusade and Horus Heresy.[1]

Order of Santales
The Order of Santales was part of the Dark Angels Legion's Hekatonystika and was dedicated to the detection and destruction of certain dire clades of Xenos - specifically those that thrived by means of psychic or physical parasitism.[1] The Order's warriors had access to a large arsenal of psyarkana weaponry, collected from a hundred fallen realms, and the Order's hidden battle-honours included such battlefields as Rangda, Nemodiae and Muspel. It was once widespread throughout the Dark Angels Legion, but the judgement of the Council of Nikaea reduced the Orders' numbers and influence. This was because many of its members once held positions within the now-defunct Librarius before the Emperor stripped them of their titles.[1]

Order of Serenity
The Order of Serenity is a lesser Order of the Orders Hospitaller. They took part in the war in the Nephilim Sector.[1]

Order of the Adamant Halo
The Order of the Adamant Halo is a minor Order of the Sisters of Battle.[1] They took part in the Chromyd Front, where they defended Okharium from the Death Guard Chaos Lord, Thraxoplasmox's warhost. The Adamant Halo were among the Imperial forces protecting the vital Ferrumore Prefabricum XIX which, under the guidance of the Blood Vipers Captain Xanthin Atris, was saved from the Death Guard.[1] The Order later contributed 7 preceptories to the Nachmund Rift War.[2]

Order of the Argent Shroud
The Order of the Argent Shroud is one of the six major Orders Militant of the Adepta Sororitas.

Heltrenchers
The Heltrenchers are a large Nurgle Warband that were part of the Chaos forces that invaded Ultramar during the Plague Wars.[1]

Helvendt
Helvendt was an Inquisitor who fought beside an Astra Militarum Regiment against a Genestealer Cult, until he was killed by a sniper round fired by the Jackal Alphus Moragh Vignostiquod.[1]

Helveticus
Ancient Helveticus was an Ultramarine Space Marine and the Bearer of the Banner of Macragge. Helveticus bore the Chapter Banner of the Ultramarines during the Battle of Macragge, and was present aboard Marneus Calgar's Battle Barge when it was boarded by Tyranid attackers. He led the counter-attack against the boarding creatures, and was killed in the subsequent battle, both fatally poisoned and burned. His grip upon the shaft of the Banner was said to be so tight, that it could not initially be pried from his hands even after death.[Needs Citation]

Helwat City
Helwat City is a city located on the sixth moon of Paragon VI.[1] Helwat is the location of the moon's primary spaceport, capable of accommodating the coming and going of many large transport vessels every day. There is a swamp outside the city which is used to train Guardsmen of the Paragonian Regiments.[1]

Helwinter
Helwinter was a great Frost Axe wielded by Leman Russ. Its murderous edge made with the kraken-teeth of a mighty beast Russ slew himself.[1]

Helwinter Season
Helwinter is a season on planet Fenris. "So it was, over the course of the seasons, that Fenris flung itself from heat to chill and back again, and in the process came the savage season – the Helwinter, when the seas rose wild, the ice shifted and the mountains crumbled."[1]

Helx
Helx is an Ocean World with numerous islands, and was once the domain of the Imperium, until the world fell to a Heretic rebellion.[1]

Helynna Valeria
Helynna Valeria was a Radical Inquisitor of the Ordo Xenos.[1]

Hema
Hema was a Salamanders Sergeant, who was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Hemek
Hemek is a high-ranking and powerful Night Lords warband lord, leading the Nightwing.[1] In a meeting of the first lords of the disparate Night Lords warbands since their end as a cohesive Legion with the the death of Konrad Curze, Hemek expressed a strong desire to join with Abaddon the Despoiler in the 13th Black Crusade.[1]

Hemisphere
Hemisphere is an Imperium Hive World that suffered a Chaos uprising in 864.M41.[1]

Hemlock Cordon
The Hemlock Cordon is a fortified area northwest of Hive Tartarus constructed following the fall of Hive Acheron in the Third War for Armageddon.[1]

Hemlock Destroyer
The Hemlock Class Destroyer is a class of Eldar space vessel.

Hemlock River
The Hemlock River is a river in Armageddon Secundus. From its source, it flows south, passing the western side of Hive Tartarus, before emptying into the Tempest Ocean.[1] Two factory complexes make use of the river: Tartarus West Forge Complex on the western bank and Hemlock Factory Complex on the eastern side of the river's mouth.[1]

Hemlock Wraithfighter
The Hemlock Wraithfighter is an Eldar fighter aircraft.

Hemsk Av’Lyd
Hemsk Av’Lyd is a Daemon Prince of Slaanesh.[1]

Hemtal
Hemtal was the Wolf Lord of the 10th Great Company of the Space Wolves during the Great Crusade and Horus Heresy. During the Battle of the Alaxxes Nebula, Hemtal was slain.[1]

Henet Class Battleship
The Henet Class Battleship is a Battleship-class vessel of the Necrons.[1a]

Heng's World
Heng's World is a source of archeotech and was once controlled by Orks.[1] This changed, however, when the Custodes Emissary Imperatus Archimallus Tychor used his Emperor-given insights to guide the Adeptus Mechanicus Explorator Crusade Gamma-Hades to the world. Once they arrived, Tychor then aided the Explorator Crusade in purging the Orks and claiming Heng's World's treasures for the Imperium.[1]

Hypno-Indoctrination
Hypno-Indoctrination is an Imperial psycho-encode process, that rapidly instills knowledge within a subject's psyche via the usage of modifiable memetic packages.[1]

Hypnoindoctrination Shrine
Hypnoindoctrination Shrines or Meditative Data-shrines are devices used by Space Marines, that allows them to reinforce their grasp of skills and protocols, through neural communions with the Shrines.[1]

Hypnomat
Hypnomats are bulky Imperial machines that are primarily used by Space Marines to instill knowledge without active learning on their user's part via the activation of the Marine's Catalepsean Node.[1] The devices can also be used to allow a Space Marine to relive their memories, though the user's wits will be briefly dulled when they are done. The machines are described as having input cables that are plugged into a Space Marine's arm and neck neural ports and a number of toggles to operate the Hypnomats, whose innards glow when they are in use. Trolleys are used to move the machines around and despite a Hypnomat's bulk, a baseline human is still capable of doing so.[1]

Hypnoth
Hypnoth was a Forge World of the Imperium. In 585.M40, it was the sight of a vicious Eldar attack after the Imperial Fists delivered the captured Iyanden warship Blood of Khaine to its shipyards.[2] In 911.M41, it fell in the Siege of Hypnoth to the Necron Sautekh Dynasty under Imotekh the Stormlord.[1]

Hyrakii Pillars
The Hyrakii Pillars are a Necron fleet of ominous, virtually invincible Monoliths that played a huge part in the war with the Old Ones.[1]

Hyraq II
Hyraq II was the site of a battle between Daemons and a Brotherhood of the Grey Knights Chapter in 997.M41.[1] The Grey Knights were victorious against the Daemons and drove them back into the Warp, but soon faced an attack from the Bloodgorged Warband. The ensuing battle quickly saw the Grey Knights overrun, as every member of the Bloodgorged they killed brought forth one of the Daemons the Grey Knights had already banished.[1]

Hyrcleon
Hyrcleon is the Captain of the Blood Ravens Chapter's 5th Company.[1]

Hyrdos XII
Hyrdos XII has an asteroid field near it, that was mined for crystals by the Imperium. The void-miners lived in a complex within the asteroid field, but during the Second Tyrannic War, they were all killed in an attack by Hive Fleet Magalodon.[1]

Hyrekh Dynasty
The Hyrekh Dynasty was a Necron Dynasty.[1]

Hyrion Major
Hyrion Major is a Civilized World of the Imperium.[1]

Hyrkan
Hyrkan is a world of the Imperium.[1] As of the second half of M41, the planet contributes regiments for the Astra Militarum, known simply as the Hyrkan Regiments.[1] The first founding on Hyrkan is known to have raised six of these regiments[1] and these performed well enough to justify raising more since then.[2]

Hyrkan Eighth
The Hyrkan Eighth was an Imperial Guard Regiment.[1]

Hyrkan Fifth
The Hyrkan Fifth is a regiment from the Imperial world of Hyrkan.[1]

Hyrkan Regiments
The Hyrkan Regiments were Imperial Guard Regiments raised from the planet Hyrkan.[1a][3]

Hyrkan Sixth
The Hyrkan Sixth is a regiment from the Imperial world of Hyrkan.[1]

Hyrodo Helmawr
Hyrodo Helmawr was a Planetary Governor of Necromunda in M37, whose death led his two eldest children, the Lady Cinderak and Lord Gothrul, to wage war on each other after Hyrodo failed to establish a clear line of succession between them before his passing.[1]

Hyron
Hyron is a Chaplain in the Dark Hunters Fourth Company who earned a bloody reputation over the course of the Dellrond Campaign as he repeatedly rallied his brothers to drive back the seemingly endless tide of Waaagh! Nagrut from the moons of Dellrond. Towards the end of the campaign, Hyron led his battered Reclusiam Command Squad, the Conclave of Midnight, into battle with the Waaagh!'s Warboss and slaughtered him on the steps of the Cathedral of the Emperor Ossified. With the Warboss dead, Hyron and his squad were able to oversee the demise of the Waaagh! in a storm of blood and fire.[1]

Hyrus Prime
Hyrus Prime was once an Imperium world[1], until it fell to an attack by the forces of the Dark Apostle Valerius during the Pyrus Reach Conflict.[2]

Hyrus Secundus
Hyrus Secundus was once an Imperium world until it fell to an attack by the forces of the Dark Apostle Valerius during the Pyrus Reach Conflict. After Valerius' forces slaughtered Hyrus Secundus's population, they turned the world into a radioactive wasteland.[1]

Hythnamene Veilblood
Hythnamene Veilblood is the Succubus of the Cult of the Wrath Unbound.[1]

Swiftstrike
Swiftstrike is a Tau Commander. Known for a strong sense of honor, Swiftstrike spared Novamarines Captain Lyonus during the Kor'var Campaign. Later, Lyonus returned the favor to the Commander when he was at the Space Marine's mercy.[1]

Swiftstrike and Murder
The Swiftstrike and Murder is a relic of the Raven Guard. These twin Lightning Claws can rip their victims from limb to limb. Known for their balance, their wearer can tear through heavily armored infantry with a blistering speed. [1]

Swooping Hawk
The Swooping Hawks are a type of Aspect Warrior, Eldar who fight according to one of the aspects of Kaela Mensha Khaine. The Swooping Hawks take their name from the wild hunting birds of Eldar mythology that symbolize revenge and retribution. Just as the birds of legend contain the spirit of a murdered Eldar, hovering over their killers as a mark of guilt, so too do the Swooping Hawks fly across the battlefield, dealing swift death to their enemies.[1a][2a][3a]

Swooping Hawk Wings
Swooping Hawk Wings are specialized Eldar jump packs used exclusively by the Swooping Hawk Aspect Warriors.[1] Composed of vibrating feather plates, these wings combine an anti-gravity lifter with jet propulsion motors to give the Swooping Hawks their impressive flight speed and manoeuvrability. In addition, the large wings allow the user to glide for long distances, and provide added lift for an increased flight ceiling, while the vibrating feathers emit a distinctive shrieking sound. Because they are often painted in vibrant shades, the wings also create impressive multi-coloured patterns while in flight.[1]

Swooping Hawk grenade pack
The Swooping Hawk Grenade Pack is an Eldar grenade launcher used by Swooping Hawks Aspect Warriors.[1] Each of these basic launchers is strapped to a warrior's leg, and allows grenades to be released downwards as the warrior flies overhead. Single grenades can also be taken from the pack and thrown normally.[1][2] Grenade packs can carry a variety of grenade types for attacking different targets. For anti-personnel work Frag Grenades[1] and Plasma Grenades[2] are both useful. Against heavily-armoured targets, including armoured troopers, the Swooping Hawk can launch Krak Grenades.[1] Also useful for attacking enemy vehicles are Haywire Grenades, which release a burst of electromagnetic energy to disrupt energy systems.[2]

Sword
Sword is a generic name for the basic primitive weapon taking the form of a hand-blade.

Sword Brother
Sword Brethren is a specialist rank within the Black Templars.[1]

Sword Frigate
The Sword Class Frigate is a classic Escort ship design used by the Imperial Navy[1], Basilikon Astra[9], and at least some Space Marine Chapters.[10][11][13]

Sword of Absolution
The Sword of Absolution is a mighty Chainsword that belongs to the Blood Ravens Chapter and is wielded in acts of penance. With each killing blow, the Chainsword is said to judge its wielder against his fallen enemy.[1]

Sword of Baal
The Sword of Baal is a Strike Cruiser in the Blood Angels Chapter.[1]

Sword of Caliban
The Sword of Caliban is a Strike Cruiser in service with the Dark Angels Chapter.[1b]

Sword of Calth
The Sword of Calth is a Thunderhawk Gunship in service with the Ultramarines Chapter.[1a][1b] In the the invasion of Dal'yth (part of the Damocles Crusade), the Sword transported Squad Numitor of the Chapter's 8th Company for the attack on Gel'bryn City.[1a]

Sword of Challenge
The Swords of Challenge are relic weapons that are only used in a ritual, undergone by those Black Templars who wish to join the Chapter's Sword Bretheren order.[1] Hallowed in the blood of failed Aspirants, the Swords are wielded on the second of the ritual's three trials. There the potential Sword Bretheren must successfully duel one of the order to first blood.[1]

Sword of Contrition
The Sword of Contrition is a Strike Cruiser serving with the Mantis Warriors' Fourth Company.[1] When the planet Herodian IV came under attack by Tyranids, the Sword of Contrition was one of the ships sent by the Mantis Warriors, in response to receiving a message for aid. There it aided the Imperial Navy taskforce fighting the Tyranids.[1]

Sword of Dawnlight
The Sword of Dawnlight is an Eldar weapon that legend holds was one of those swords forged by Vaul. before the Fall of the Eldar. It was wielded by the Smith God and his mortal champion Eldanesh in their duels with Khaine. Whether this is the actual Anaris or not, it is undoubtedly a blade of unparalleled quality.[1]

Sword of Defiance
Sword of Defiance was a Strike Cruiser in the Dark Angels Chapter. It was commanded by Fourth Master Korahael when it took part in defending Cadia during the Thirteenth Black Crusade. The Strike Cruiser was shot down during the invasion, but crashed intact on the Fortress World and was able to still fire upon the Despoiler's forces while serving as a base of operations for Korahael's Company. This came to an end, however, when it was repeatedly struck by fire from the Death Guard's battleship Terminus Est, which spread diseases throughout the Sword of Defiance that even the Dark Angels' bodies could not combat. As a result, the Company was forced to abandon the Strike Cruiser[1a], and it was later destroyed when the Despoiler's invasion caused Cadia to explode.[1b]

Sword of Dione
The Sword of Dione is a Grey Knights Strike Cruiser and is the personal flagship of the Epistolary Graucis Telomane.[1]

Sword of Dorn
The Sword of Dorn is a relic of the Black Templars.[1] This broken blade is said to have once belonged to Rogal Dorn himself. It is kept aboard the Eternal Crusader and Chaplain's are known to take their vows before it.[1]

Sword of Fate
The Sword of Fate is an ancient Force Sword whose complex etchings represent the workings of dark fate. The Sword allows Chaos Sorcerers to place the curse of Tzeentch on their enemies.[1]

Sword of Flame
The Sword of Flame is a sword used by Chaos Sorcerers that increases the Sorcerer's melee damage and ignites their enemies in unholy flame. The Sword also allows a Sorcerer to wreath an ally in a shield of flame, damaging any enemies attacking them.[1]

Munitorum: Banshee Masks (Background Book)
Munitorum: Banshee Masks is the first book in the Munitorum series of background books by Black Library.

Munitorum: Blight Grenades (Background Book)
Munitorum: Blight Grenades is the twenty-first book in the Munitorum series of background books by Black Library.

Munitorum: Boltguns (Background Book)
Munitorum: Boltguns is the fourteenth book in the Munitorum series of background books by Black Library.

Munitorum: Bomb Squigs (Background Book)
Munitorum: Bomb Squigs is the twelfth book in the Munitorum series of background books by Black Library.

Munitorum: Burst Cannons (Background Book)
Munitorum: Burst Cannons is the tenth book in the Munitorum series of background books by Black Library.

Munitorum: Chainsword (Background Book)
Munitorum: Chainsword is the eleventh book in the Munitorum series of background books by Black Library.

Munitorum: Fleshborers (Background Book)
Munitorum: Fleshborers is the thirteenth book in the Munitorum series of background books by Black Library.

Munitorum: Grav-Guns (Background Book)
Munitorum: Grav-Guns is the seventeenth book in the Munitorum series of background books by Black Library.

Munitorum: Great Cleavers of Khorne (Background Book)
Munitorum: Great Cleavers of Khorne is the seventh book in the Munitorum series of background books by Black Library.

Munitorum: Jump Packs (Background Book)
Munitorum: Jump Packs is the nineteenth book in the Munitorum series of background books by Black Library.

Munitorum: Narthecium (Background Book)
Munitorum: Narthecium is the sixteenth book in the Munitorum series of background books by Black Library.

Munitorum: Plasma Guns (Background Book)
Munitorum: Plasma Guns is the fifteenth book in the Munitorum series of background books by Black Library.

Munitorum: Power Fists (Background Book)
Munitorum: Power Fists is the eighteenth book in the Munitorum series of background books by Black Library.

Munitorum: Quake Cannon (Background Book)
Munitorum: Quake Cannon is the ninth book in the Munitorum series of background books by Black Library.

Munitorum: Rail Rifles (Background Book)
Munitorum: Rail Rifles is the twentieth book in the Munitorum series of background books by Black Library.

Munitorum: Ranger Long Rifle (Background Book)
Munitorum: Ranger Long Rifle is the second book in the Munitorum series of background books by Black Library.

Munitorum: Shadow Fields (Background Book)
Munitorum: Shadow Fields is the twenty-third book in the Munitorum series of background books by Black Library.

Munitorum: Shuriken Catapults (Background Book)
Munitorum: Shuriken Catapults is the third book in the Munitorum series of background books by Black Library.

Munitorum: The Maugetar (Background Book)
Munitorum: The Maugetar is the fourth book in the Munitorum series of background books by Black Library.

Munitorum: Volcano Cannons (Background Book)
Munitorum: Volcano Cannons is the eighth book in the Munitorum series of background books by Black Library.

Twice-Blessed Spear
The Twice-Blessed Spear is a sanctified relic Power Weapon, that was created in a bygone age and is currently wielded by the Ordo Hereticus Inquisitor, Victoria Aldrich.[1]

Twilight Aegis
Twilight Aegis was a Space Hulk that was destroyed by the Space Marines of the Blood Angels First Company, led by Captain Karlaen.[1]

Twilight Fang
The Twilight Fang is a relic Harlequin power sword, that is wielded by Twilight Troupe Masters and it is said to have been fashioned from one of the Cosmic Serpent's fangs.[1]

Twilight Orb of Kharaxiis
The Twilight Orb of Kharaxiis is a relic of Chaos.[1] The origin of the relic is unknown to even the most learned of scholars of the immaterium and the daemon. The orb is perfectly smooth and appears to be hollow, containing ever-roiling swirls of energy in countless shades of grey. Empyric power radiates from it, blurring the bearer's form to such an extent that they appear to be little more than a mirage to even those standing right next to them.[1]

Twilight Pallium
The Twilight Pallium is a relic of the Adeptus Custodes.[1] Although it appears to be a simple cloak of office, it has the ability to envelop the wearer in the very fabric of the relic's surrounding reality. This allows the Custodian to traverse atomically with a thought and re-emerge with a blink.[1]

Twilight Sentinel
The Twilight Sentinel is a Strike Cruiser in service with the Castellans of the Rift.[1] During the Nachmund Rift War, the Twilight Sentinel was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Twilight Swords
The Twilight Swords are a band of Eldar Corsairs who are particularly active in the Koronus Expanse. First being identified in the Heathen Stars in 789.M41 by Rogue Traders, unlike most Eldar Corsairs who usually tred the Path of the Outcast, they maintain close ties to Craftworlds such as Kaelor. They have been seen fighting alongside Kaelor's Aspect Warriors and Dragonships.[1] The Twilight Swords seem to relish in their piratical and wild lifestyle however. Dressed in gold and crimson red, they prefer wild melees and lightning-fast raiding to traditional combat. The Warband seems to also be bound by a complex code of honor, though they nonetheless are known to violate these edicts if it puts them at a disadvantage.[1] Supposedly, the Twilight Swords are searching the Heathen Stars for some unknown prize. They frequently fall upon any human or other non-eldar settlements they come upon during this quest.[1]

Twilight Swords (Chapter)
The Twilight Swords are a Space Marine Chapter.[1]

Twin-Wolf Launcher
The Twin-Wolf Launcher is a Missile Launcher owned by the Space Wolves Chapter.[1]

Twin-linked
A twin-linked weapon is effectively two weapons of the same type positioned next to each other firing in tandem, therefore increasing the chances that the selected target will be hit. The majority of twin-linked weapons are heavy weapons mounted on vehicles. Some of these include: Twin-linked Heavy bolter Twin-linked Autocannon Twin-linked Lascannon Some lighter weapons can be twin-linked, such as the twin-linked Boltgun, or Storm bolter.

Twin Maws
Twin Maws is a Storm Bolter owned by the Space Wolves Chapter.[1]

Twin Shuriken Pistol
The Twin Shuriken Pistol is essentially two Shuriken Pistols firing simultaneously, allowing this weapon to unleash a terrifying stream of projectiles.[1]

Twin Testament of War
The Twin Testament of War is a Storm Bolter belonging to the Blood Ravens Chapter. Dating to the pacification of the Macharian Heresy, the Twin Testament of War bears two contrasting engravings: "Glory be to the conqueror Macharius unafraid of the darkness beyond the stars" proclaims one, while the other warns "Death is the only answer to those who would lead us away from the Emperor's light."[1]

Twinflame
Twinflame is a Tau Empire Fireblade who specialises in infantry close assault and believes that his technique of overlapping fields of infantry firepower – known as Vashi'va – has the potential to save the lives of thousands of future Fire Warriors and Pathfinders. To test his theory, Twinflame has taken command of Advance Team Starpulse, which he personally trained in the academies of Vior'la with the strict discipline of the Fireblade's art, and now leads them to war in the hopes of proving his theory sound.[1]

Twisted Blades
The Twisted Blades are a Chaos Space Marine warband. Originally known as the Graven Fists, they were among the thirty Chapters corrupted during the Abyssal Crusade.[1]

Twisted Lord
The Twisted Lords are the abominable tyrants who rule over enclaves of Gellerpox Infected. They generally attain their rank by being strong enough to hang onto their intellect and willpower while the Chaos God Nurgle's Gellerpox plague mutates their bodies beyond all recognition. They leave such an indelible mark on the Imperial populations they attack that the Twisted Lords become dark legends that are often spoken of even after their deaths, despite the laws the Imperium has passed against doing so.[1]

Twisted Spiral
The Twisted Spiral is a Haemonculus Coven that was involved in the Battle of Othana V in M42.[1]

Twisting Rune
The Twisting Rune was a Chapter of the Word Bearers Legion active during the Great Crusade and Horus Heresy. The Chapter was created for those consumed by those with hatred for the Ultramarines.[1] The Chapter was destroyed during the Battle of Calth.[2]

Two-Faced War
The Two-Faced War erupted on Necromunda in M37 after Planetary Governor Hyrodo Helmawr died without leaving a clear line of succession between his two eldest children, the Lady Cinderak and Lord Gothrul.[1] This led the two siblings to wage war on each other for the right to succeed their Father and the Two-Faced War became the greatest threat to Necromunda's Pax Imperium since the Second Great Pacification. The two siblings knew not to let their conflict grow too out of hand though, lest the Imperium's wrath fall upon them, and in the end, Lady Cinderak defeated her brother. She would go on to become Necromunda's next Planetary Governor, while Gothrul would have a Hive named after him, which some say still contains his remains beneath its surface.[1] Meanwhile the conflict escalated between the Necromundan Noble Houses Ulanti and Athenos. After its conclusion, the secret Ulanti sect known as the Eschaki became disillusioned with how far their House had drifted from its origin. They chose to then exile themselves from Hive Primus' Spire and in time became known as House Escher.[2]

Bull Gorg
A renowned Pit Fighter in Necromunda's underhive, who had had both of his arms removed and replaced with Chainswords, Bull Gorg would lead the largest slave revolt the Hive had ever seen.[1]

Bulle
Bulle was a Space Marine in the Emperor's Children Legion[1a].

Bulledin
Lord Militant General Bulledin was a high-ranking officer of the Astra Militarum on the command staff of the Sabbat Worlds Crusade.[1][2] He had overall command of the Monthax theatre.[1] Later in the Crusade he was to have been given command of the Hagian theatre, but Warmaster Macaroth instead placed Lord General Lugo in charge of that campaign.[2]

Bullet Merchant
Bullet Merchants are a type of trader on Necromunda.[1] Every gang needs a good bullet merchant. While an ammo-jack can see to the gang’s weapons, they are not true connoisseurs of calibre. A bullet merchant deals in all kinds of ammunition, whether it is stub rounds, plasma flasks or bolt shells, providing underhivers with the best stock available, often dug out fresh from the corpse.[1]

Bullets
Bullets, or Finds-Bullets-He-Has-Not-Lost in the Ork tongue, is a Warlord who commands Ghazghkull Thraka's Deathskulls forces[1a] and is part of his Counsill of Clan-Bosses.[1b]

Bullgarg
Bullgarg was an Ork Warboss who led a Waaagh! into the Imperial Montar System and conquered the world Montar VII. Several regiments of the Praetorian Guard and Tallarn Desert Raiders arrived to free the world, but they were defeated in the Big Toof River Massacre. This led the Imperium to declare the Montar System to be lost, but after Bullgarg's Space Hulk later disappeared within the Warp, the System was successfully reclaimed from the leaderless Orks.[1]

Bullshark
The Bullshark was an ancient Terran apex predator, that was known for being aggressive and adaptable. The Hutanian Bullsharks Kill Team Unit was named after the creature.[1]

Bully
Bullies are members of House Goliath.[1] Bully's are young and inexperienced members of Goliath gangs with none of the combat experience of a Bruiser. They often are fresh from the forge gangs or slave pits with the only ambition of rising through the ranks. Some may, in time, rise up to take their place in the gang proper, or even make a name for themselves as a Forge Boss or even a Forge Tyrant. Most, however, don’t survive their first gang fight, sent out by their leaders to soak up bullets.[1]

Bully Boyz
The Bully Boyz are a mob band of elite Ork fighters consisting of the meanest and largest of their kind in the galaxy. They trace their origins to the warriors that fought alongside Ghazghkull Mag Uruk Thraka when he was a common Goff foot soldier on his homeworld of Urk. These Urkish warriors eventually joined Thraka's war horde and became the fiercest warriors in the entire Orkdom. Each band of Bully Boyz is led by a Warboss who serves as a lieutenant of Ghazghull. As Thraka's Waaagh!s are massive, Bully Boyz Warbosses are often spread about the Orkish forces and this "Old Boyz" network is actually key to their leader's success. They provide a useful coordination tool in large campaigns as they keep an eye on Warbosses of other clans and bring them in line.[1] On many occasions when Waaaghs! are in full force, Ghazghull will form the band of Bully Boyz around himself for old times' sake. At such moments, they form an unstoppable band of warriors on the battlefield that go to great lengths to find their enemies' most elite soldiers. This is because the Bully Boyz are known to be extremely arrogant and are stubborn in their single-minded pursuit - once they decide to kill something, there are very few ways of stopping them.[1]

Bulus Deadhand
Bulus Deadhand was a Death Guard Chaplain, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Deadhand fought for the Loyalists or the Traitors.[1]

Bulveye
Bulveye Greybeard[5b], known as the Old Wolf, is the Jarl of Dekk-Tra, the Space Wolves 13th Great Company, who led them into the warp after the Battle of Prospero. Like many of the 13th Great Company, Bulveye suffered from the Curse of the Wulfen.[2]

Bulveye the Berserker
Bulveye the Berserker is a famous Lone Wolf of the Space Wolves Chapter.[1]

Bulwar
Bulwar was a Colonel of the NorthCol defence forces.[1a]

Bulwark (Battle Barge)
The Bulwark was a Battle Barge in service with the Castellans of the Rift.[1b] During the Nachmund Rift War, the Bulwark was part of the Imperial fleet that tried to take the fight to Haarken Worldclaimer's Chaos fleet at the Grakiliod Narrow.[1a][1b] Towards the end of the ensuing battle, the Bulwark was boarded by World Eaters from the battle barge Fury of Khorne. The Castellans on the Bulwark fought to their deaths.[1a]

Bulwark (Daemon World)
Bulwark is a Daemon World located in the Hadex Anomaly, that is ruled by the Khorne Daemon Prince Krakiota.[1]

Bulwark (Vehicle)
Bulwarks are riot-wagon vehicles, that are used by the Hive World Alecto's Enforcers.[1a]

Bunce
Bunce was a Major of the Vervun Primary.[1]

Burbethol
Pater Burbethol was a mid-ranking warlord of the Chaos forces during the early years of the Sabbat Worlds Crusade.[1] Burbethol commanded a raiding force that struck at vulnerable Imperial shipping lanes and supply depots after the initial success of Operation Redrake. He was finally cornered and killed on Urus by a force under the command of Lord Militant Delayni.[1]

Burcu
Burcu was a Death Guard Apothecary, who took part in the Horus Heresy.[1]

68th Company (Sons of Horus)
The 68th Company of the Sons of Horus Legion was active during the Horus Heresy.[1] By the late Heresy, the entire company consisted of Inductii.[2]

68th Deltic Lions
The 68th Deltic Lions are a Regiment of Tempestus Scions of the Militarum Tempestus.[1]

6th Black Crusade
The Sixth Black Crusade, or Drecarth's Folly, was one of the Black Crusades of Abaddon the Despoiler[1], taking place in 901.M36.[Needs Citation]

6th Brotherhood (Grey Knights)
The 6th Brotherhood of the Grey Knights is known as the 'The Rapiers'.[2]

6th Brotherhood (White Scars)
The 6th Brotherhood of the White Scars, known as the Hawkseye Brotherhood, is one of the Chapter's ten Brotherhoods.[1][2a][2b]

6th Chapter (Ultramarines Legion)
The 6th Chapter of the Ultramarines Legion is known to have been active during the Great Crusade[1] and Horus Heresy.[2][3]

6th Company (Blood Angels)
The 6th Company of the Blood Angels, known as the 'Eternals', is a Reserve Company of the Chapter.[1]

6th Company (Crimson Fists)
The 6th Company of the Crimson Fists, known as the "Iron Guardians", is one of the Chapter's Reserve Battleline Companies.[1][2] The Captain of the 6th Company also holds the title Master of the Watch.[1][2]

6th Company (Dark Angels)
The 6th Company is a Reserve Company of the Dark Angels.[1]

6th Company (Imperial Fists)
The 6th Company of the Imperial Fists, known as The Siege Hammers, are one of the Chapter's Reserve Battleline Companies.[1][2a][2b]

6th Company (Raven Guard)
The 6th Company of the Raven Guard, known as the 'Darkened Blades', is a Company of the Chapter.[1] Unlike the Reserve Companies in other Chapters, the 6th of the Raven Guard is not tasked with reinforcing Battle Companies on campaign. Instead it is tasked with a specific purpose: to infiltrate enslaved worlds and deliver them anew into the Imperial fold. Taking true to Corax's upbringing as a liberator of slaves, the 6th will move against tyrannical regimes and aid in an uprising by the downtrodden. Their targets range from Chaos warlords, Genestealer Cults to the Tau. Sometimes they are even overly greedy or callous Imperial Governors. While sometimes utilizing overwhelming assault, the 6th's most favored method of liberation is that of disinformation and guerrilla warfare while training local resistance fighters.[1]

6th Company (Salamanders)
The 6th Company of the Salamanders, known as the Flamehammers, is a Company of the Chapter.[1] Unlike many reserve companies which consist of Fire Support Squads and Battleline Squads, the 6th utilizes fast-moving transports alongside its heavy firepower. The 6th is usually the first Company in which new Battle-Brothers are first transferred after finishing their time as Scouts.[1]

6th Company (Ultramarines)
The Ultramarines 6th Company, known as the Brethren of the Forge, are the foremost reserve Company of the Chapter.[1]

6th Company (Ultramarines Legion)
The 6th Company of the Ultramarines Legion is known to have been active during the Great Crusade.[1]

700 Wonders Of The Imperium
700 Wonders Of The Imperium is a literary production of the Imperium by the publishing company the Avalon Free Press. It details 700 of the wonders of the Imperium, including the home of the Dark Angels, the Rock.[1]

71st Company (Night Lords)
The 71st Company of the Night Lords Legion is known to have been active during the Great Crusade and Horus Heresy.[1] The company, like many in the Legion, had an epithet; the 71st's translates from Nostraman as the "Crimson Judges".

71st Imperial Navy Tactical Wing
The 71st Imperial Navy Tactical Wing contains Valkyrie Airborne Assault Carriers that have woodland camouflage and fought during the Helion V Campaign.[1]

73rd Epsilic Eagles
The 73rd Epsilic Eagles are a Regiment of Tempestus Scions of the Militarum Tempestus. They are known for their battles with the Dark Eldar Archon Vorl-Xoelanth.[1]

76th Krieg Armoured
The 76th Krieg Armoured is an Armoured Regiment of the Astra Militarum from the planet Krieg.[1]

77th Company (Night Lords)
The 77th Company (known as the "Harbingers of Nocnitsa" by the time of the Dropsite Massacre) of the Night Lords Legion is known to have been active during the Great Crusade and Horus Heresy.[1]

Shixe
Shixe was an Emperor's Children Chaos Lord, who once wore the Traitor Legion's relic known as the Endless Grin.[1]

Shk'xil
Shk'xil is a Slaanesh Keeper of Secrets.[1]

Sho'Aun
Fio'O Ke'lshan Sho'Aun is an infamous Tau Earth Caste engineer from the Kel'shan Sept. Known for designing Battlesuits such as the XV107, XV109, and massive KX139, he is equally renowned for his resistance to the will of the Ethereal Council.[1] He gained fame saving Ke'lshan from The Purge in 998.M41.[2]

Shoar
Shoar is an Imperial world in the Coronid Deeps region of space.[1] An icy savage planet, it is home to a hardy native population that lives on the equatorial regions' coastal estuaries and engages in never-ending tribal warfare. During the Great Crusade, much of its population was inducted into the Imperial Army, forming the "Skull Taker" Cohorts of the 7th and 60th Expeditionary Fleets.[1]

Shoba
Shoba is an Imperium Death World and the Homeworld of the Iron Shades Chapter.[1] It is also home to an Assassin death cult.[2]

Shock-pole
Shock-poles, also known as neural stunners are training weapons used by the Astra Militarum.[1] Shock-poles are sometimes used as substitute weapons when Guardsmen are training in an area (e.g. within a starship) where an accidental weapons discharge or missed shot could prove dangerous. Shock-poles are nominally melee weapons, however they can also be set to discharge at range for target practice.[1]

Shock Baton
A Shock Baton is a type of Imperial law enforcement weapon frequently used by the Adeptus Arbites and Inquisition.[Needs Citation]

Shock Charger
The Shock Charger was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. Used to augment the power of the Legio's Battle-automata, these amplify the force of the robots blows with a powerful electrostatic discharge which detonates like thunderclaps when striking a target.[1]

Shock Gauntlets
Shock Gauntlets are a type of Shock Weapon, used to deliver blunt force trauma in addition to a dangerous electrical discharge.[1] Referred to by underhivers and low-life enforcers as 'the poor man’s power fist', the gauntlets vary wildly in quality and appearance. Crude versions look very much like an armoured gauntlet laced with power cables, while advanced designs may appear to be no different to regular armour. Mastercrafted variations are works of art that appear as nothing more than a mesh or leather glove and can even pass for stylish clothing in the upper hive. They can be devastating in brawls or other situations where an opponent might not suspect their presence till far too late. The gauntlets can electrify an unarmed strike, but can discharge at any time they have contact with a victim’s skin, such as grappling an unarmoured opponent or dancing at a formal occasion.[1]

Shock Glove
A Shock Glove is a type of Imperial Shock Weapon. Shock gloves are a range of devices that fit over one’s hands and allow a person to electrify others with a mere touch. They run the gamut from bulky and obvious machines that glow ominously and occasionally spew forth clouds of smoke or steam to subtle micro-weave circuits hidden in seemingly innocuous fabric, depending on the specifics of their manufacture and purpose. Though rarely assigned to Imperial Guardsmen, shock gloves are occasionally used on the battlefields of the Spinward Front.[1]

Shock Grenade
Shock Grenades are a type of flash-bang grenade used by Reiver Squads of Space Marines. Emitting a cacophny of explosive sound when activate, Reivers use these grenades to close the distance with an enemy before engaging in close combat.[1]

Shock Lance (Astra Militarum)
Shock Lances are Astra Militarum Rough Rider weapons, that give off large flashes of electrical discharges when they strike something.[1]

Shock Maul
Shock Mauls are a type of Shock Weapon.[1] These weapons are most commonly seen in the use of the Adeptus Arbites and Enforcer squads on countless Imperial worlds. Upon activation, they deliver a powerful incapacitating shock to the enemy. Shock Mauls are primarily used for crowd control, but can also be a deadly melee weapon.[1]

Shock Prow
Shock Prows are energized rams mounted on Dark Eldar vehicles. These prows send out directional waves of electromagnetic force, allowing the skimmer to carve its way through infantry formations and even shatter enemy vehicles.[1]

Shock Ram
The Shock Ram is a type of powerful Adeptus Mechanicus weapon founded on vehicles such as the Triaros during the Great Crusade and Horus Heresy. This massive frontal ram incorporated powerful anbaric projectors and disruption field technology akin to those used in Power Weapons. It was used to destroy and incinerate anything it came into contact with.[1]

Shock Stave
Shock Staves are a type of electrified melee weapon used by House Van Saar gangers.[1]

Shock Weapon
Shock Weapons are a type of Imperial weapon.

Shockcannon
The Shockcannon is a type of Tyranid Biomorph typically carried by Hive Guards. These long hideous weapons fire a spine of bone into their targets before delivering a powerful bio-electric shock blast along an attached tendril.[1] In addition to damaging organic prey, the surge is capable of disabling enemy machinery.[2]

Shocker
A Shocker is a type of Imperial law enforcement weapon frequently used by the Adeptus Arbites.[1]

Jae Heydari
Jae Heydari is a Cold Trader operating in the Koronus Expanse.[1]

Jaeger
Inquisitor Jaeger was a member of the Inquisition and the founder of the Ordo Sicarius, a minor Ordo of the Inquisition designed to oversee and monitor the Officio Assassinorum in the aftermath of the bloody Assassin Wars of Vindication.[1] Jaeger pioneered the use of inserting "Inquisitor-Assassins" within the Officio, normal assassins who were nonetheless informants of the Inquisition. Using these moles, Jaeger stopped two plots by elements of the Officio Assassinorum to assassinate the High Lords of Terra.[1]

Jaeharl Feldorus Ghau
Jaeharl Feldorus Ghau is a Custodian Warden of the Adeptus Custodes Shadowkeepers. Ghau has guarded the Dark Cells for seventeen years, leaving Terra only three times on secretive reclamation missions. On one of these, he earned new names inscribed within his black armour when he slew the Slithering Dreamer on Tarnus IV.[1]

Jaekeb Dar Draconis
Sire Jaekeb Dar Draconis is a Knight of House Draconis, piloting a Knight Errant.[1]

Jaenos Sevastus
Jaenos Sevastus is a Tactical Marine Sergeant in the Ultramarines Chapter[1] and serves in Captain Anaton Thassarius' Company. The Sergeant and his Company are currently fighting to reclaim the captured Isle of St Capilene from the Crimson Slaughter Warband.[2]

Jagata VII
Jagata VII is a Death World where once a war shrine of the Adepta Sororitas was located. The shrine and its occupant Sisters were destroyed by the Word Bearers. [1]

Jagerdamen
Jagerdamen was a Heretek, who was a member of the archeo-Pirate group known as the Amerat Union.[1]

Jagerkin
Jagerkins are former Astra Militarum Guardsmen, who are the bonded servants of Necromunda's House Greim.[1]

Jagga
Jagga was an Ork World belonging to a group of Ork Freebooterz known as the Star Krumpas.[1]

Jaggafall
Jaggafall is the homeworld of the Blood Swords Space Marine Chapter.[1]

Jagged Oath
The Jagged Oath are a Chaos Cult that follows the Red Corsairs. They eat the flesh of the dead after battle.[1]

Jaghaal System
The Jaghaal System is an Imperial System of Segmentum Obscurus' Gorandahl Sub-sector.[1a][2] After the Great Rift's creation, it was among Gorandahl's few Systems that remained in the Imperium's control and later became part of the Sanctus Wall.[1a] However, the system erupted into an all-out civil war due to the actions of Traitor Guard elements on Moroch, which resulted in the deployment of Space Marines in the system.[2]

Jaghatai Khan
Jaghatai Khan, known as The Great Khan or The Warhawk, was the primarch of the White Scars Space Marine Legion. Known for his secluded and fierce nature, the Khan was commonly overlooked and seen as a barbarian but in truth was a highly cultured individual.[4] Most of the records about him are from the White Scars, and as such can be subject to variety and unreliability.[1] The Chaos emissary to Lorgar called him the Warrior.[5]

Jaghathra Vrax
Jaghathra Vrax was a Chaos Lord of the Alpha Legion. Launching pirate raids on the Imperium from the world of Ghorvenfal and evading retaliation with ease, he eventually incurred the wrath of Asdrubael Vect and was killed by Lelith Hesperax in the Ghorvenfal Raid.[1]

Jaghorin
Jaghorin is the current Voice of the Storm for the White Scars Chapter.[1]

Jago
Jago is an ancient Fortress World that was assaulted by the Imperial Guard in 778.M41, during the Sabbat Worlds Crusade. Formerly held completely by warriors of the Blood Pact, the Guard drove the enemy to a standstill.

Jago (Daemon Prince)
Jago the Flayer is a winged two-headed Night Lords Daemon Prince, who commands the Raptorous Flayhost Warband.[1]

Jago Sevatarion
Jago Sevatarion[1a], also known as Sevatar and the Prince of Crows[5], was Captain of the Atramentar (First Captain of the Night Lords Legion) during at least part of the Great Crusade and the Horus Heresy. A Nostraman native and senior adviser to the Primarch Konrad Curze, Sevatar was regarded as one of the most dangerous Space Marines of his day, comparable in skill to First Captain Ezekyle Abaddon of the Sons of Horus, Lord Commander Eidolon of the Emperor's Children, and Chapter Master Raldoron of the Blood Angels.[Needs Citation]

Jagordian
The Jagordian are a sentient Xenos species, who have joined the Tau Empire.[1]

Order (Adepta Sororitas)
. Orders are the standard organizational unit of the Adepta Sororitas. Typically, orders consist of thousands of Sisters.[1]

Order Elucidatum
The Order Elucidatum were the secret police of Malcador the Sigillite during the Unification Wars, Great Crusade, and Horus Heresy.[1] Known as the Elucidators or Tallymen, these officers operated openly as bureaucratic functionary's of the Administratum but covertly were iconoclasts charged with censorship and murder. Drawn from the finest military experts and warriors of the Sol System, the Elucidators were highly specialized combatants and agents. Often posing as Remembrancers, they accompanied Expeditionary Fleets on the Great Crusade and compiled information on compliment civilizations. Of particular interest were the religious beliefs of civilizations, and they oversaw the destruction of holy texts, the assassination of demagogues, and the repression of faiths as part of the securing of the Imperial Truth. Eludicator Officers had status granted to them by Malcador that allowed them to requisition any military resources for their needs save that of the Legiones Astartes.[1] Over the Great Crusade, the Elucidators earned a dark reputation associated with genocide. They often used seratoxin "Brain Destroyer" drugs to destroy the minds of any witnesses to Warp activity. Their atrocities included wiping out entire lines of Imperial households as well as the annihilation of early Imperial Cults.[1]

Order Fenestrus
The Order Fenestrus is a minor Order of the Adepta Sororitas.[1] This Order is tasked with maintaining the illuminated armaglass panes of the Imperium's most sacred shrines and cathedrals.[1]

Order of Baksurya the Hungerer
The Order of Baksurya the Hungerer is an ancient Chaos Cult first encountered by the Emperor on Terra.[1] Thought eliminated during the Unification Wars, the Baksuryan orders were later discovered to have spread across many worlds during the Great Crusade. On Thelmpacia, the Cultists again showed themselves and were again put down. During the battle an old helmet belonging to the mission Thousand Son Ammitara Occult member Mykolayiv Bast was discovered, containing his findings while investigating the Baksuryan Orders. The Thousand Sons deemed the report too dangerous and refused to share it even with the agents of Malcador the Sigillite.[1]

Order of Blindness
The Order of Blindness was one of the three Red Orders of the Thousand Sons Legion during the Great Crusade and Horus Heresy.[1] Essentially the intelligence arm of the Thousand Sons, the Order of Blindness was under the direct control of Magnus' Equerry Amon. The Order of Blindness consisted of infiltrators, spies, interrogators, and scouts and operated psychically conditioned standard Humans in their operations known as Hidden Ones. The Order also oversaw the Legion's fast-attack Ammitara Occult troops. The Order of Blindness would often create chaos within the ranks of enemies of the Thousand Sons, often working with Destroyer Squads in the process.[1]

Order of Bloody Shrouds
The Order of Bloody Shrouds was part of the Dark Angels Legion's Hekatonystika and were the dour disciplinary corps of the Legion.[1]

Order of Broken Claws
The Order of Broken Claws was part of the Dark Angels Legion's Hekatonystika Militant Orders. It operated during the the Great Crusade and Horus Heresy, mainly devoted to fighting the Rangda Xenos.[1][2]

Order of Broken Wings
The Order of Broken Wings was one of the Orders of the First Legion during the Great Crusade and Horus Heresy.[1] Almost entirety represented within the ranks of the Ironwing, its adepts were masters in anti-aircraft warfare and were superb craftsman of such weapons especially Autocannons of a heavy caliber. The Order were also experts in the placement and operation of ordnance to defeat enemy airborne incursions. Commanders would often summon their adepts to oversee such deployments or man important defensive emplacements during battle.[1]

Order of Interrogation
The Order of Interrogation[2b] was a new order of Remembrancers, that Kyril Sindermann formed within the Imperial Palace while Terra was being invaded, during the Horus Heresy.[1a]

Order of Iron
The Order of Iron is an order of Knights that stand guard on the Forge World of Stryken Primus.[1]

Order of Lamentations
The Order of Lamentations is a minor order of the Sisters of Battle and created the Raiment of Sorrows, which has since become an Adeptus Custodes relic.[1] They took part in the Indomitus Crusade and served in Battle Group Kallides, which fought the Necrons in the Pariah Nexus. During the war against the Xenos, the Order of Lamentations was among the Battle Group's forces sent to defend Paradyce II.[2]

Order of Merit of Gravalax
The Order of Merit of Gravalax was a type of medal awarded by the Imperial government of the planet Gravalax to those who have performed great services for Gravalax and/or its people. The medal had at least two classes, awarded based on the magnitude of the deed performed.[1]

Order of Our Martyred Lady
The Order of Our Martyred Lady is one of the six major Orders Militant of the Adepta Sororitas.[17a]

Order of Ruin
The Order of Ruin was one of the three Red Orders of the Thousand Sons Legion[1] and served as its Techmarines[2], during the Great Crusade and Horus Heresy.[1]

Order of Santales
The Order of Santales was part of the Dark Angels Legion's Hekatonystika and was dedicated to the detection and destruction of certain dire clades of Xenos - specifically those that thrived by means of psychic or physical parasitism.[1] The Order's warriors had access to a large arsenal of psyarkana weaponry, collected from a hundred fallen realms, and the Order's hidden battle-honours included such battlefields as Rangda, Nemodiae and Muspel. It was once widespread throughout the Dark Angels Legion, but the judgement of the Council of Nikaea reduced the Orders' numbers and influence. This was because many of its members once held positions within the now-defunct Librarius before the Emperor stripped them of their titles.[1]

Order of Serenity
The Order of Serenity is a lesser Order of the Orders Hospitaller. They took part in the war in the Nephilim Sector.[1]

Order of the Adamant Halo
The Order of the Adamant Halo is a minor Order of the Sisters of Battle.[1] They took part in the Chromyd Front, where they defended Okharium from the Death Guard Chaos Lord, Thraxoplasmox's warhost. The Adamant Halo were among the Imperial forces protecting the vital Ferrumore Prefabricum XIX which, under the guidance of the Blood Vipers Captain Xanthin Atris, was saved from the Death Guard.[1] The Order later contributed 7 preceptories to the Nachmund Rift War.[2]

Order of the Argent Shroud
The Order of the Argent Shroud is one of the six major Orders Militant of the Adepta Sororitas.

Order of the Argent Spire
The Order of the Argent Spire was one of the Orders of the First Legion during the Great Crusade and Horus Heresy.[1] This Order specialized in cold climate warfare and practiced a number of rituals based around enduring extreme cold that could sap even a Space Marine as well as blade techniques intended to provide stability amid shifting floes of ice and snow. Its adepts were commonly found within the Stormwing, where small cells were often summoned to take part in campaigns on frozen Death Worlds. The veterans of the Firewing also had some admiration for the specialized swordsmanship practiced by the Order's Inner Circle of Knights.[1]

Warhammer+
Warhammer+ is a streaming bespoke video-on-demand and multimedia app. The app allows its subscribed users to watch animated series based on the Warhammer 40,000 and Age of Sigmar universes. It also offers an array of other content[1] The app launched in August 2021 and costs £4.99/$5.99 a month.[1][2]

Warhammer: Dark Crusaders
Dark Crusaders was an FPS (First Person Shooter)/Strategy video game, that was produced for the PC by Leaping Lizard Software and was going to be published by Mindscape. In the game's storyline, the player issues commands to a squadron of Space Marines in 15 missions, as they fight the Imperium's enemies.[1]

Warhammer: Visions
Warhammer: Visions was a magazine created by the makers of White Dwarf magazine.[1]

Warhammer: Visions 1
Warhammer: Visions was a supplementary magazine from the makers of White Dwarf. Its first issue was released in February 2014.

Egerian Geode
Egerian Geodes (or Egarian Geodes) are a form of Grenade recovered from the crystalline maze-cities of the Egarians.[1][2] They are single use weapons, and inside them are compacted shards of Diamantine glass that upon detonation become deadly cutting projectiles capable of slicing through most armour.[1][3]

Egil Iron Wolf
Egil Iron Wolf was a Wolf Lord of the Space Wolves commanding the Ironwolves Great Company[1a].

Egil Stormcaller
Egil Stormcaller, also known as the Storm-Eater, is a Space Wolves Rune Priest, who joined a strike force commanded by the Grey Hunter Valgard Twice-Slain, as it was sent on a mission for their Chapter[1a]. Disaster struck though, when their Strike Cruiser emerged from the Warp near the Imperium world Kanak and they were ambushed by a Word Bearers Murder Class Cruiser. Their Strike Cruiser was soon sent falling onto Kanak in pieces[1b] and Karl was among those who survived its crash[1a]. As they emerged from the Cruiser's wreckage, the survivors discovered that Kanak had been successfully invaded by a Word Bearers Warband led by the Dark Apostle Oriax the Persuader, whose forces began mercilessly hunting the Space Wolves down. In the ensuing battles that followed, Valgard quickly organized Stormcaller and the other survivors of the strike force he found and began taking the fight to the Word Bearers. As the group now fights across the fallen Imperium world, Stormcaller serves as a trusted adviser to Valgard and fights ferociously against any traitors the Space Wolves come across.[1c]

Egleighen's Orrery
Egleighen's Orrery is a relic of the Thousand Sons.[1] This device percieves the movements of the celestial spheres and their effects upon reality itself. By consulting the mechanisms of this stave, the bearer can predict where and when to strike the foe in order to unmake them with irresistible force.[1]

Egog
Egog is an Ork Freebooter Kaptin, who commands the Vampire Freebooter fleet.[1]

Ehriahna
Ehriahna is a Alaitoc Farseer[1] who is using her powers to guide the forces of her Craftworld through the strands of fate as they take part in the battle engulfing the Imperium World Verdicon. Her ability to predict the appearance of unforeseen enemy forces has proven invaluable to the outnumbered Alaitoc forces.[2]

Ehrlan Foss-Chrom
Ehrlan Foss-Chrom was the first Explorator Majoris, for the Forge World Lucius' Explorator Fleet Penta-Gamma 66Z3.[1]

Ehrlen
Captain Ehrlen was an Adeptus Astartes of the World Eaters Legion during the Great Crusade, and the beginning of the Horus Heresy. He commanded the Loyalist World Eaters strike force in the Battle of Isstvan III[1b], and met his end at the hands of his traitorous brothers.[1c]

Ehveline
The Ehveline is a female Eldar figure that appears in the mythology of Craftworld Kaelor. It is in fact a variation of the classic mythic cycle known as the "Tears of Isha" where the Children of Isha were separated from the goddess Isha by the Phoenix King Asuryan in order to protect them from Khaine's wrath. The Kaelorian version, however, states that Isha kept one of her most cherished daughters hidden from the Phoenix Lord when the Eldar were banished from the heavens. According to myth, this daughter was raised in secret by Isha, who taught her the secrets of the universe but her power began to grow so great that it became impossible to hide her from Asuryan for much longer. Thus, Isha transported the Ehveline to the mortal realm where she was kept hidden and isolated amongst the Eldar of Kaelor for her own protection. This was to prevent her from suffering from the wrath of Khaine and drawing the suspicion of the Phoenix Lord Asuryan.[1] It is said that the Ehveline held an immortal soul that went through a cycle of reincarnations in the form of mortal Eldar bodies though always took the shape of a beautiful female with startling sapphire eyes. Legends suggest that the incarnations of the Ehveline will never appear to grow beyond their childhood since the daughter of Isha descended from heaven before being fully grown. The myth is kept alive amongst the Seer Houses of Kaelor which included the House of Yuthran where they proved to be an interesting legend and unique to this Craftworld.[1]

Eidafaeron
Eidafaeron is an Eldar Crone World.[1] Originally a urbanized planet in the middle of the ancient Eldar Empire, nearly every inhabitant of Eidafaeron was wiped out during the Fall of the Eldar. Afterwards, Daemons began to appear and many possessed the bodies of the dead. The planet is most notable for being the original homeworld of the Phoenix Lords Asurmen and Jain Zar.[1][2]

Eidear
Eidear is an Eldar Corsair Prince, who commands the Nova Blades warband.[1][2] Eidear's warband were amongst the eldar allied to Craftworld Lugganath in their attempt to kill the Ork Big Mek Gorkog Chrometeef. During the battle, Eidear refused to fight alongside another corsair warband led by Princess Isbeil, but eventually reached a compromise with Lugganath - the two warbands would fight with them as long as they could remain as far away from each other as possible.[1]

Eidolica
Eidolica was the homeworld of the Fists Exemplar Space Marine Chapter.[1]

Eidolon (Daemon World)
Eidolon is a former Eldar Maiden World hidden deep in the heart of the Eye of Terror. The land mass of the planet is in a constant state of flux and is divided into four empires, each one claimed by one of the Chaos powers who wage eternal wars to encroach into other territories. The planet is supposedly home to many valuable ancient artifacts dating back to the Fall of the Eldar.[1]

Eidolon (Emperor's Children)
Eidolon, known as the Exemplar and the Soul-Severed, is the Lord Commander Primus[8] of the Emperor's Children Traitor Legion. He leads one of the largest warbands of the Emperor's Children, oversees the Phoenix Conclave, and commands the Wage of Sin.[5]

Eigerman
Eigerman is an Astra Militarum Commissar, who was attached to the Brimlock 17th Dragoons during the Damocles Crusade against the T'au Empire.[1]

Eight Sons
The Eight Sons are a World Eaters Warband, that is composed of eight brothers born from the same mother.[1]

Eight Stolen Truths
The Eight Stolen Truths are a Alpha Legion Warband.[1]

Eight of the Skull
The Eight of the Skull is a Daemon of Khorne, who is imprisoned within the Shadowkeepers' Dark Cells on Terra.[1]

Eightbound
The Eightbound are World Eaters that have been possessed by eight daemons at once, which leaves them virtually unrecognizable from who they once were.[1]

Eightcage
Eightcages are iron sarcophagus, that the World Eaters use to swell the ranks of the Eightbound.[1]

Garmesh
Garmesh was an ancient Imperial Hive World, until it fell to an invasion by the forces of Tzeentch, which were led by the Lord of Change Tz'Keth'K'Zar.[1]

Garmos
Garmos is a Veteran Sergeant of the Cadian 68th Regiment, who serves in the retinue of Inquisitor Meticulus.[1]

Garmr
Hive Fleet Garmr is a newly discovered Hive Fleet that appeared in the aftermath of the Great Rift's creation.[1] Currently, Hive Fleets Garmr and Ladon are both drifting toward the borders of the Imperium's territory, where they are devouring the Death Worlds of the Vultis Sector and consuming vast quantities of monstrous fauna in the process.[1]

Garn
Garn was a Captain in the Soul Drinkers Chapter during the Age of Apostasy and was part of the Imperium's forces that laid siege to the Imperial Palace in 313.M36 to end the reign of Goge Vandire[1a]. Later in 319.M36, Garn and Captain Daenyathos were dispatched by their Chapter Master Argurath to aid Inquisitor Kayeda in destroying the Eternal Coil Chaos Cult.[1b]

Garnil Hullson
Garnil Hullson is a Squat who wields a heavy plasma gun.[1][2]

Garomar
Garomar is an Imperium planet.[1] At the blockade of the planet Garomar in 999.M41, the Chaos battleship Agonising Death was rammed by the Cobra Destroyer Spiteful; both ships were destroyed by the impact.[1]

Garon Nebula
The Garon Nebula is an area of the Galaxy, that contains Hell Stars and was also once home to a crystalline Xenos species.[1]

Garond
Garond was a Trooper of the Tanith First and Only regiment.[1][2]

Garos Hargrim
Garos Hargrim was the Chaplain of the Imperial Fists Legion's Third Company during the Horus Heresy and defended the Imperial Palace from the Traitor Legions during the Siege of Terra. When the infiltrator Macellanos attempted to assassinate the Emperor during the Siege, Hargrim took up his Company's splintered Banner and slew the Traitor; though he himself was killed by Macellanos, even as the Chaplain struck the Traitor down.[1] After Hargrim's death, his Primarch Dorn ordered the golden crest that adorned the Third Company's Banner be reforged as a Crozius Arcanum, to honour the Chaplain's memory. Known as the Angel of Sacrifice, it has been borne by every Third Company Chaplain since then and is seen by those who wield it, as both an honour and a weighty burden.[1]

Garradin
Garradin was a member of the Dark Angels during the pre-Horus Heresy era.[1] An elderly member of the Legion even by the Great Crusade, Garradin was a Terran-born veteran of the Unification Wars. His service began 50 years before the Angels of Death had first stepped out of the shadows under Legion Master Hector Thrane. By the Muspel campaign, Garradin was Master of the Ravenwing.[1]

Garran Branatar
Garran Branatar (The Walker in Fire)[1b] is a member of the Deathwatch. Hailing from the Salamanders Chapter, he is equipped with Terminator Armour.[1a] In M41 Garran Branatar took part in the purging of a Genestealer Cult on Ghosar Quintus as part of Kill Team Cassius.[1a]

Garran Crowe
Garran Crowe is Castellan Champion of the Grey Knights' Purifiers order and the bearer of the Blade of Antwyr — a daemon sword that cannot be destroyed, nor wielded by lesser mortals.[1]

Garrein
Garrein was the Emperor's Champion of Marshal Marius Amalrich's Cruxis Crusade when it came to the defense of Cadia during the Thirteenth Black Crusade[1a]. When the battle for the Fortress World was lost, the Cruxis Crusade was evacuated to Archmagos Belisarius Cawl's Ark Mechanicus, the Iron Revenant, before Cadia was destroyed on the orders of Abaddon the Despoiler[1b]. Before they could escape the Cadian System though, they were pursued by Abaddon's fleet and under the guidance of the Living Saint Celestine, they sought refuge on the frozen moon Klaisus[1c]. However, they were later pursued by Abaddon once again and, in order for the majority of the Imperium survivors to escape, Marshal Amalrich asked for half of his remaining Crusade to volunteer to slow the Black Legion's pursuit. Garrein took command of this rearguard and they stopped Abaddon's pursuing forces for several hours, before they were eventually killed by the Black Legion.[1a]

Garreon
Garreon, also known as the Corpse Master, was the Lord Apothecary of the Astral Claws and later the Red Corsairs.[1a] Before the Badab War, he was famous among fellow Apothecaries of the Adeptus Astartes for his scrolls and early documentation on gene-seed implantation.[1a] Along with his student Variel[2] and Forge Master Armanneus Valthex[1b], Garreon was instrumental in repairing the grievously wounded Lufgt Huron at the end of the Badab War.[1a] His nickname "the Corpse Master" came not from a desire to see the dead rise, but from a pathological interest in the dead and dying. Garreon was quite well known for dissecting enemies and Red Corsairs alike, some of them while still alive.[1c] Garreon is one of Huron's few lieutenants that he feels is genuinely loyal.[3]

Garric
Garric is an Ordo Xenos Inquisitor who was present in an Imperial city, when it was the target of a Waaagh! led by Warboss Nazgob.[1]

Garrid Dubellius
Garrid Dubellius is a Librarian in the Blood Angels Chapter and was part of the task force led by Chapter Master Dante that took part in the Pyrus Reach Conflict.[1]

Garrison World
A Garrison World is a classification of Imperial worlds.[1]

Garro: Ashes of Fealty (Audio Drama)
Garro: Ashes of Fealty is a short audio drama by James Swallow in the Horus Heresy series.

Garro: Knight Errant (Audio Drama)
Garro: Knight Errant is an audio drama anthology in the Horus Heresy Series, collecting five audio dramas by James Swallow, featuring former Death Guard Battle Captain Nathaniel Garro.

Henghast
Brother Henghast was a Space Marine from the Space Wolves chapter. He served as a member of the Deathwatch kill team, led by Captain Bannon, summoned to Tarsis Ultra in late M41 to assist Lord Inquisitor Kryptman in combating the Tyranids from Hive Fleet Leviathan[1a]. Henghast assumed command of the team after Captain Bannon fell in combat against the Tyranids, but ceded that role to Uriel Ventris before the team's assault on the last remaining Hive Ship in orbit around Tarsis Ultra[1b]. Henghast fought valiantly on the way to the Norn Queen's chamber, and was one of the few surviving members of the team[1c].

Henghast Zo
Henghast Zo is a Necron Lord of the Xonthar Dynasty and Regent of the Tomb World Jadoris. He is a member of the ruling elite of Xonthar's Royal Court and, as a result of this, always accompanies the Dynasty's Phaeron, Varagon Drakvir, into battle.[1]

Hengir Stormhowl
Hengir Stormhowl is a Space Wolves Rune Priest who serves in the Deathwatch as part of the Librarius of Watch Fortress Talasa Prime.[1]

Hengis Blackhand
Hengis Blackhand was a senior Iron Priest of the Space Wolves. He was the senior Priest in charge of the Iron Isles, on the day when a thousand krakens boiled out of the ocean and attacked the Wolves' stronghold. Knowing they were vastly outnumbered by the monsters, Blackhand reluctantly ordered the gates sealed, trapping hundreds of men on the slopes of the mountains.[1] His order was obeyed, but not before Arjac Rockfist rushed outside and held the gates open, allowing those trapped outside to take refuge in the vaults. The gates were finally sealed, leaving Arjac and a dozen volunteers to hold off the kraken. Only Arjac survived (barely), an awesome feat that elevated him from Iron Priest to Logan Grimnar's personal champion.[1]

Hengrist Garskin
Hengrist Garskin was a World Eaters Librarian, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Garskin fought for the Loyalists or the Traitors.[1]

Henk Tarkis
Henk 'Bull' Tarkis is the Tempestor of the 55th Kappic Eagles and is a veteran of countless combat missions. He commands his squadron with practiced efficiency and ensures the Eagles are always perfectly positioned to cut down their foes in a withering hail of las-fire.[1]

Henna Orten
Henna Orten is a Battle Sister of the Order of the Sanctified Shield and was born on the Shrine World Enoch, which has made her strong in faith and body. She is a crack shot with her boltgun and her faith fuels her in battle to achieve great deeds. Both of these abilities greatly aided Orten when she recently fought against a cult of prophecy-crazed Heretics to defend a group of Astropaths. She suffered a powerful blow during the battle, which left Orten's right eye to now twitch uncontrollably, but she was victorious and gained respect from the Adeptus Astra Telepathica for saving the Astropaths. Orten has currently been assigned to the Imperial forces serving the Rogue Trader Jakel Varonius and they are now fighting the numerous threats within the Gilead System.[1]

Hennessey
"Scorch" Hennessey is a Gunner of the Catachan IX Armoured regiment who serves aboard a Hellhound Flame Tank.[1]

Henrig Jenst
Henrig Jenst was a Major of the Imperial Guard. Serving in the Cadian 1433rd Airborne, he was originally a skilled pilot himself. Despite his senior position he prefers to lead by example and continues to fly Valkyries on the frontlines. He served in the Cryptus Campaign.[1]

Henry Zou
Henry Zou lives in Sydney, Australia. He first started writing on long and lonely military exercises with the Army, and these scribbled notes and drawings became the basis for his stories. His first published piece of fiction appeared in the Warhammer 40,000 anthology Planetkill. When Henry is not working or studying, he devotes all his time to submission wrestling and listening to Baltic gypsy rock.

Hent (Commissar)
Hent is an Astra Militarum Commissar, that is attached to the 910th Gorvik Fusiliers. In the course of his service with the Regiment, Hent executed the Guardsman Sanis for cowardice.[1]

Hentzmann
Hentzmann is an Imperial Navy Arch-Commodore, who took part in the War of Beasts.[1] When the Imperial forces became aware that a large Chaos fleet was nearing Vigilus, Hentzmann aided the Ultramarines' Chapter Master, Calgar, with naval strategies to ensure that none of its corrupted ships survived to reach the embattled world.[1]

Henvinka
The planet Henvinka is known for its constant rainfall, which has turned its continents into slurred mulch and its seas storm-wracked gulfs.[1] During the Great Crusade it was the site of a battle for the Blood Angels and Emperor's Children Legions, who worked together to destroy the enemies of the Imperium that were located on the rain soaked world.[1]

Heorath
Heorath is an Ice World covered in frozen ammonia seas.[1]

Heoren
Heoren is an Imperial Feral World.[1]

Hephaesto
Hephaesto is an Imperial Forge World.[Needs Citation]

Hephaestos Grudd
Hephaestos Grudd is an Ordo Malleus Inquisitor Lord that served on Gudrun. He carried a Daemonhammer into battle and is most notable for the banishment of a Greater Daemon.[1]

Hepsyla
Hepsyla is an isolated Imperial world, that suffered a Genestealer Cult uprising in M42. The Ultramarines' 3rd Company came to the world's aid, but it took six years for them to destroy the Cult.[1]

Heptus Rho-Decima Khleng
Heptus Rho-Decima Khleng is the current Fabricator General of Metalica and he commanded both its and their allies' forces, during the Charadon Campaign.[1a]

Heqiroth
Heqiroth (also known as the Heqiroth of Nephrekh) was a Necron vizier and dynastic advisor of the Overlord Turakhin, later becoming an Overlord himself.[1]

Burden of Duty (Audio Book)
Burden of Duty is an original audio drama in the Horus Heresy Series by James Swallow. It was released as a MP3 download in October 2012, and is scheduled for release on audio CD, together with Grey Angel (Audio Book) on April 30, 2013.

Burias Drak'Shal
Burias of the XVII Legion held the exalted position of Icon Bearer for the 34th Host under Dark Apostle Jarulek, and later Marduk. Burias was also known as Burias Drak'shal, the second name being that of the daemon joined with his soul. He has laid claim to some of the most promiment kills in the Legion, none the least of which includes Chapter Master Titus Valens of the White Consuls. He was a blood-sworn brother of Marduk and his closest ally, but would later turn against him when Marduk did not allow him to rise in position within the Host.

Burin
Burin was an Tempestor who was charged with rescuing Commissar Yarrick after he had been captured by the Ork Warlord Ghazghkull during the Imperium's defeat on Golgotha. To aid Burin in his vital task, he led his own Tempestus Scion squad, as well as a half-squad of Armageddon Steel Legion Guardsmen, who were the last survivors of a platoon that had fought alongside Yarrick at Golgotha. After traveling into Ork held Golgotha territory aboard Tauroxs, the Imperials located the underground bunker, where Militarum intel claimed Yarrick was being held. With time running out, they stormed the bunker, which was being defended by Orks led by the Kommando Boss Zarknutz. In the battle that followed, the Imperials were able to free Yarrick, but by the time they reached the surface and neared a Taurox, only Burn and one other Scion were left to defend the Commissar. They were still pursued by Orks, however, and Boss Zarknutz led the attack against the Imperials before they could make their escape. Though Yarrick had been armed and aided the Scions, they were quickly killed while Yarrick was beaten unconscious and recaptured by an impressed Zarknutz.[1]

Burjan's World
Burjan's World is a Fortress World of the Iron Warriors which is ruled over by the Chaos Lord Chengrel. Chengrel was able to establish his hold on the planet without Imperial reprisal thanks to the anarchy and instability within the Mitre Gulf. However, the planet has suffered invasions from three Waaagh!s led by the Ork Warboss Ungskar.[1]

Burna
The Burna is a type of Ork Flame weapon.[1]

Burna-Bommer
The Burna-Bommer is an type of Ork attack aircraft.

Burna Bottle
Burna Bottles are a type of Ork weapon analogous to a Molotov Cocktail. This weapon consists of a glass bottle (or in the case of Snakebites, a clay pot) filled with Squig oil, Promethium, or whatever other flamable substance Orks can think of. When lit and thrown, the Burna Bottle will shatter on the enemy and engulf them in flame. It is the favored weapon of Boomdakka Snazzwagon crews.[1]

Burna Boyz
Burna Boyz are Orks obsessed with fire that use Burnas on the battlefield.

Burning Blade
The Burning Blade is a Space Marine relic.[1] This ancient sword is so large that only a Space Marine can lift it, and it was recovered from the wreckage of Horus' Battle Barge Vengeful Spirit. It is the only artefact recovered from his chamber that was not crawling with Chaos taint. Some artificers have suspected that it was wielded by the Emperor himself, and that it is the Master of Mankind's greatness that radiates from the weapon. Regardless, in the heat of battle the sword blazes so bright that it can melt even ceramite armour of the Battle-Brother who wields it. Nonetheless, the sacred artefact still sees regular use.[1]

Burning Blood
The Burning Blood are an extinct Blood Angels Successor Chapter.[1]

Burning Books of Khorne
The Burning Books of Khorne are eight grimoires, bound in brass and etched with fresh blood, that are said to decree the eight unholy aspects of the Lord of Skulls and name his foremost Daemons. They are searched for by sorcerers and even the Inquisition, as knowledge of a Daemon's true name is believed to render it servile to mortal command. Such an acquisition is not easily made however, for the Burning Books are scattered across existence.[1]

Burning Chariot
The Burning Chariot of Tzeentch is a Daemonic device of Tzeentch. Consisting of ornate Discs of Tzeentch, pulled by Screamers, blaze through the skies and are commonly mistaken for comets in the Material World, which are often interpreted as omens of terrible events to come. Burning Chariots are most commonly manned by an Exalted Flamer accompanied by a pack of Blue Horrors, but a particularly clever and tricky Herald of Tzeentch will sometimes be able to make off with a Burning Chariot and make it his own.[1][2]

Burning Claws
The Burning Claws were a relic of the Dark Age of Technology, discovered during the time of the Great Crusade.[1] A pair of wickedly curved relic lightning claws, the claws contained super-conducting tines capable of generating a heat so intense that they could cut through rock with contemptuous ease. The armoured cowling of each claw concealed a compact fusion reactor and a powerful magnetic containment field, and the secrets of its construction were not revealed to the Mechanicum, for the Space Wolves had no intention of depriving themselves of a mighty weapon of war.[1]

Burning Cloud
The Burning Cloud is an Imperial Titan active during the Horus Heresy.[1] During the Battle of Calth, the Burning Cloud, alongside the Loyalist Titan Kaskardus Killstroke, were able to bring down the Word Bearers-aligned Chaos Titan Mortis Maxor.[1]

Burning Death
The Burning Death was a Speed Freek warband, led by Zagboss Skargrim Ruknar. They are named for their love of fire, often employing a large number of skorchas and burnas in battle.[1a]

Burning Eye Legion
The Burning Eye Legion is a Chaos Space Marine warband with only one member - its founder Malich.[1]

Burning Eyes
The Burning Eyes, also known as the Ofanim and the Angel's Shame, were warriors within the Blood Angels Legion.[1]

Burning Halo
The Burning Halo was an intricately wrought force field projector that was forged by the Primarch Vulkan. When activated the Burning Halo projects a powerful defensive barrier against harm and when it is struck, it converts the kinetic energy into an explosion of searing flame, directed back at the attacker. During the Horus Heresy, the Salamanders Legion's Lord Chaplain Nomus Rhy'tan, bestowed the Halo upon Chaplain-Lieutenant Xiaphas Jurr, as he left Nocturne to search for their missing Primarch on Isstvan V.[1]

Burning Hand
The Burning Hand was a Chapter in the Word Bearers Legion that took part in the Battle of Calth.[1]

Two-klaws
Two-klaws is an Ork Warboss who became a target for Lucius the Eternal during his centuries long crusade to fight the universe's most talented melee fighters. Their duel took place on Octarius Sigma, and despite Two-klaws' skill, he became one of the many fighters who were defeated by the deranged Champion of Slaanesh.[1]

Two Heads Talking
Two Heads Talking, who assumed the name Lucian when entering the chapter, was a Librarian of the Dark Angels. He once participated in the uncovering and annihilation of a Genestealer Cult on the hive world Thranx. During a recruiting campaign on his homeworld many years later, he realized it to be infiltrated by a Genestealer Cult as well. After killing the Genestealer Magus of the cult, he was heavily injured and brought before the Genestealer Patriarch, whom he identified as a surviving Genestealer from Thranx. The ensuing psychic duel claimed both of their lives. The remaining Genestealers and Genestealer Hybrids were wiped out by the Dark Angels' First Company under command of their Captain Cloud Runner.

Two unknown legions
Precious little is known about two of the twenty Space Marine Legions, numbered II and XI, and their respective Primarchs, as their records are simply noted as having been "expunged" or "destroyed" in Imperial listings of the 20 Legions. However, nothing is known for sure about the names of the Legions, their Primarchs, homeworlds and their ultimate fate. There are conflicting reports as to whether the two unknown Legions met their fate prior to or after the Horus Heresy and which side they joined in the Heresy, if they participated in it.[5][9]

Ty'roan
Ty'roan is a member of the Salamanders, who is considered to be a hero of his Chapter.[1]

Tyana Kourion
Tyana Kourion was a Lord General of the Imperial Army during the Great Crusade and Horus Heresy. Commanding the Army garrison on Molech, she personally oversaw the final desperate defenses of the world's capital of Lupercalia against a Traitor Invasion from her Stormhammer. When the loyalist Imperator Titan Paragon of Terra was destroyed by the treacherous House Devine, Tyana's tank was thrown through the air and she emerged badly injured. Her last sight was that of Horus and Mortarion declaring victory before Jungle Beasts herded by the Death Guard fell upon her. Her body was taken by the Sons of Horus as a trophy and nailed to a Contemptor Dreadnought.[1]

Tybahlt
Tybahlt is the current Captain of the Blood Angels 6th Company, following the aftermath of the Devastation of Baal.[1]

Tybald
Tybald was an Apothecary of the Iron Warriors, serving in a warband led by Warsmith Bolaraphon.[1] Tybald was amongst those Iron Warriors who managed to escape the destruction of Bolaraphon's realm by the Great Rift aboard the Damnatio Memorae.[1]

Tybald Gustafsson
Tybald Gustafsson is an Astra Militarum Commissar Lord and is among the Imperium's forces defending the Imperial Hive World Myrkon, from a Dark Eldar invasion.[1]

Tybalt
Tybalt is a Knight and High King of House Terryn. His esteemed rank denoted by the single cream band upon the carapace of his Knight Warden, the Fury of Voltoris. The crest of House Terryn is proudly displayed upon his tilting plate, and the white horse’s head, the preeminent symbol of the house since its founding, is repeated often, including upon the gun shield of his avenger gatling gun. The Fury of Voltoris is further bedecked with battle honours and kill markings.[1] It is said that the full telling of High King Tybalt’s triumphs takes well over twelve days to complete, and it is a tale that is still growing. The High King is ever eager to add whole new chapters to his ongoing glory. Most recently, Tybalt led the defence of his home world, Voltoris, against a T'au invasion. Though the battle was won, the costly xenos attack was an insult to his house’s honour, and Tybalt vowed a mighty revenge upon the Tau.[1]

Tybalt Marr
Tybalt Marr, known as The Either, was the Captain of the Sons of Horus 18th Company[1a] during the Great Crusade and Horus Heresy. He was often seen alongside 19th Company Captain Verulam Moy, also known as The Or.[1b]

Tybanus Lencilius
Tybanus Lencilius was the Captain-General of the Adeptus Custodes, sometime between M40 and M41.[1] During his time as the Captain-General, Lencilius spent twenty years piecing together scattered clues that eventually led to the discovery of a conclave of radical Thorian Inquisitors, that were stealing psykers destined for the Golden Throne. Despite learning that the conclave hoped this would slowly starve the Emperor, Lencilius did not move against them. He sensed that there was a deeper level to this perfidy, and continued his investigations, until at last the Captain-General discovered the Inquisitors had struck a deal with the High Lord of Terra Sennaca. The High Lord had been using his position to hide Inquisitors' activities, in exchange for being allowed to sell the stolen psykers to wealthy nobles for exorbitant fees. With all the traitors of this insidious scheme finally revealed, Lencilius assembled a combined force of Custodians, Sisters of Silence and Imperial Assassins, to pull the corrupt operation up by its roots. Neither the Thorians nor Sennaca, nor any of the High Lord's inner circle, survived the vengeful purge that followed.[1]

Tyberos
Tyberos the Red Wake was the presumed commander of the Carcharodons during the Badab War. Certainly he was the member of that sinister and mysterious Chapter that communicated with the other Loyalist commanders during the conflict, speaking in no more than a soft whisper that nevertheless carried with it the promise of certain death. Based on the battle barge Nicor, Tyberos led his Terminators in bloody assault after bloody assault, their savagery unmatched in the Badab War.[1] Never seen outside his archaic suit of Terminator armour, his face, when revealed, was a corpse-white nightmare with half the bones of the face exposed in a bloodless grimace, his eyes a soulless, depthless black. Those that witnessed him in combat and lived to tell the tale spoke of him as a blood-splattered killing machine moving almost too fast for the eye to see and that he leaves nothing but mangled corpses in his wake; yet it appeared that he was acting with precise and deadly intention in combat, as if every strike was cold and calculated beforehand, rather than the product of mere rage.[1] Tyberos gained a dark fame for his brutal combat prowess and the two unique power weapons with which he carved a path of shredded corpses through the Secessionist forces. Known as "Hunger" and "Slake", these ancient relic-gauntlets combine barbed power blades with an inner maw lined with vicious teeth and are of a pattern and manufacture unknown to the Adepts of Mars.[2]

Tybor III
Tybor III is an Imperium Hive World whose population was turned into desiccated husks after being poisoned by the Dark Eldar Archon Yaelindra, in 724.M36.[1]

Tyborel
Tyborel was a Blood Angels Moritat, during the Horus Heresy and he took part in the Signus Campaign.[1]

Tyborial
Tyborial is an Imperium world.[1] It has been invaded by a horde of Bad Moons Orks sometime after the Great Rift's creation. An elite group of Adeptus Custodes have suddenly appeared during the invasion and are now protecting Tyborial's Astropathic choir from waves of attacking Orks.[1]

Tyche's Kiss
Tyche's Kiss is a poison that causes paralysis in a victim. The effect lasts for days rather than hours and the victim will appear dead unless examined medically. Ground from the seed pods of a strange blood-red orchid reputedly to have first been hybridized from the Ghostfire Flowers of Iocanthos, its ability to "fake" death has been used to cheat justice and also as a particularly sinister tool of murder, with victims coming round to find themselves buried alive.[1]

Tycho's Revenge
Tycho's Revenge is a Strike Cruiser of the Blood Angels Chapter that took part in the Third War for Armageddon.[1] The Strike Cruiser was originally named the Sons of Baal, but was renamed during the Third War for Armageddon by the Blood Angels to honour Captain Erasmus Tycho.[1]

Tycho (Baal Predator)
The Tycho is a Baal Predator in the Blood Angel Chapter's 2nd Company and was named in honour of the late Captain Erasmus Tycho.[1]

Shodrax
Shodrax is an Imperial world and due to the skills of its warriors, it has become a favoured recruiting ground for the Imperial Guard.[1]

Shoen'lo
Shoen'lo was once a Captain in the Salamanders Chapter and was among the Imperium forces sent to end a separatist insurgency on Hespher II.[1] Astra Militarum Regiments of the Death Korps of Krieg and the Voltern Cuirassiers aided Shoen'lo's Company, but the Captain clashed with the Death Korps on how to deal with the insurgency. Shoen'lo desired punishment and repatriation for all those separatists that could be shown the error of their ways, but the Death Korps had no interest in this. They instead used their firepower to brutally crush the insurgency, but matters came to a head when they destroyed a hab-complex, Shoen'lo was in the middle of clearing separatists from. While the Captain and his Company emerged unscathed from the hab-complex's rubble, Shoen'lo immediately went to confront the Death Korps' commander about the attack. When the Captain later departed, Voltern onlookers bore witness to a sight they had never thought to see – genuine terror amongst the Krieg's officers. Afterwards, the remainder of the campaign to end the insurgency, was done according to the Salamanders' strategic stipulations. However after the separatists are defeated, the Krieg and Shoen'lo's Company parted on mutually frosty terms.[1]

Shog'glr
Shog'glr the Magnificent is a Great Unclean One of Nurgle.[1]

Shoggy
A Shoggy is a small, amphibian creature with bulging eyes native to the planet Tanith, prior to that world's destruction in the Sabbat Worlds Crusade.[1][2]

Shokk
Shokk is a famous Ork Bad Moons Warboss. Inspired by the legend of Wazdakka Gutsmek, Shokk seeks not only to catch up with this avatar of speed, but to leap ahead of him and this win the Speedwaaagh!. To this end, he engages in constant races against friend and foe alike. He rarely if ever leaves the seat of his Shokkjump Dragsta.[1]

Shokk Attack Gun
The Shokk Attack Gun is one of the most bizarre weapons the Meks have ever invented. It serves as a great example of just how deep Meks' innate understanding of technology lies and how they use it solely for creating weapons of mass destruction.[3c]

Shokk Rifle
A Shokk Rifle is a type of Ork Vortex Weapon. Based on the Shokk Attack Gun, the Shokk Rifle is nonetheless distinct. The rifle is augmented with a dedicated targeting Squig, killing whatever falls under its sights by a simple expedient opening of micro-Warp rifts inside the victim. This weapon is usually mounted on Shokkjump Dragstas.[1]

Shokka Pistol
Shokka Pistols are a type of Ork energy weapon wielded by Kommandos.[1]

Shokkjump Dragsta
Shokkjump Dragstas are Ork attack vehicles.[1]

Sholen Skara
Sholen Skara was a Chaos warlord and cultist leader during the Sabbat Worlds Crusade.

Sholer
Sholer is an Apothecary of the Reclaimers Chapter.[1] Sholer was part of the Reclaimers taskforce that took part in the Viridia Campaign. He was also responsible for fitting Ciaphas Cain's augmetic fingers, replacing the ones he lost on Interitus Prime.[1]

Sholta
Sholta was a member of the Salamanders Legion, during the Horus Heresy and was a survivor of the Dropsite Massacre.[1]

Sholto Unwerth
Sholto Unwerth is a shipmaster from the Angelus sub-sector.[Needs Citation]

Shoma
Shoma was a Captain in the Night Lords Legion during the Horus Heresy and was a member of its Kyroptera. He took part in the Thramas Crusade, where he was killed during a massive ambush launched by the Dark Angels Legion against the Night Lords' forces on the world Sheol and their fleet in its orbit.[1]

Shon'tu
Shon'tu is an infamous Iron Warriors Warsmith and commander of the warband Sons of the Forge.[1]

Shondarch
Shondarch is an Imperial world.[1]

Shonk
Shonk is a card game played in the Imperium involving multiple players. [1]

Shoota
Shoota is the name for the most popular type of Ork projectile weapon.

Shoota Boy
Shoota Boys are a type of Ork Boy.[1]

Shooting Star
A Shooting Star (Rillisliddian) is a specially designed craft used by the Eldar to ferry Swooping Hawk Aspect Warriors onto a planetary battlefield. Technically, these ships are not dropships as they do not drop to a planetary surface. Instead, they briefly enter a planet's atmosphere where they remain undetected due to a complex cloaking system that masks them from enemy scans. Once in the atmosphere, their cargo hold of soldiers free fall to the surface where they make use of their jump packs to control and slow their descent to the ground. Upon completion of their troop deployment, the Shooting Star troop carriers return to their Craftworld.[1]

Moata
Moata was a Tau Commander.[1] Known as the Burning Chameleon, Moata was a skilled Stealthsuit commander. He close friend to Commander Farsight and protege of Commander Shadowsun. During the battle on Arthas Moloch they were slain by Daemons, likely a Lord of Change.[1]

Mobile Cathedral
Mobile Cathedrals are the greatest land vehicles used by the forces of the Ecclesiarchy. Heavily armoured, those engines are propulsed by tracks, articulated limbs or Archeotech grav repulsors.[1] Those Cathedrals are equipped with giant annunciation-engines blasting hymnals and sermons, as well as regular weaponry, and can transport thousands of troops.[1]

Mochran
Mochran was a Trooper of the Tanith First and Only regiment.[1] He was killed in action on Verghast, when the Tanith First were deployed to reinforce Vervunhive from an attack by the Fallen Hive Ferrozoica.[1]

Mockers' War
The Mockers' War was a battle that took place sometime after the formation of the Great Rift.[1] Isolated by Warp Storms, the Explorator Fleet Uhl-Ohm-7 set down upon a nameless planet, but was ambushed by a force of Harlequins of the Masque of the Reaper's Mirth. The Death Jesters in the Masque engage in a contest to see who can kill the most foes, culminating in an act of sabotage that sees 500 Skitarii crushed together in an instant by the collapse of a depolarized Void Shield generator.[1]

Moddren
Moddren is the current Master Castellan of the Angels of Absolution Chapter.[1] Following the Tau purge of his homeworld, Allhallow's, population due to a psychic plague, Moddren was enraged but became even more shocked when he discovered that the Dark Angels played a secret role in aiding the xenos.[1] Moddren later led his forces as part of a massive Unforgiven armada in the Battle of Idolatros.[2]

Moderatus
A Moderatus (plural Moderati) is, after the Princeps, the most senior crew member in rank aboard an Imperial Titan.[1] They usually assist the Princeps to operate the weapons, motive systems, and void shields of the Titan as well as sensors. Like the Princeps, a Moderatus has a hardwired link with the Titan's manifold to access its systems. While a Moderati maybe more strongly connected than the Princeps with the systems they are assigned to operate, they are not as strongly connected to the Titan's Machine-Spirit, nor systems outside of their assigned station.[3]

Modile
Modile[Note 1] was a Colonel of the Vervun Primary, the standing army of Vervunhive on the planet Verghast.[1a]

Modj
Modj was a smeltery worker who lived and worked in Vervunhive under Plant Supervisor Agun Soric.[1]

Modren's Realm
Modren’s Realm (or Modrennia) is a System which belongs to renegade Rogue Trader Vir Modren.[1]

Modren Prime
Modren Prime is the second planet of the Modren's Realm System.[1] The largest non-gaseous planet in the system, Modren Prime is the future capital of Vir Modren's domain. Unfortunately, the planet is ill-suited for life because of its caustic atmosphere. Despite the fact that there are many enclosed hub-structures built, Vir Modren insists that his tech-adepts and bio-seers continue to terraform the planet.[1]

Modrun
Modrun the Fiendlord is a Daemon Prince, who is responsible for the Third Massacre at Adolorata.[1]

Moebian Domain
The Moebian Domain is an important and vital fiefdom of several Imperial worlds, that are ruled by the Sector Lord Margrave of Atoma Prime.[1]

Moebian Regiments
The Moebian Regiments are Astra Militarum Regiments that are raised to defend the vital Imperial worlds of the Moebian Domain.[1]

Moebian Sixth
The Moebian Sixth is a Traitor Guard regiment. After a long period of distinguished service in defending the Imperium's Moebian Domain from the forces of Chaos and other threats, the unit was corrupted and subsequently supported a Chaos uprising on its old homeworld of Atoma Prime.[1]

Moebius
Moebius is a Necron Tomb World and capital of the Nekthyst Dynasty.

Moefranc
Moefranc was a Word Bearers Chaos Lord who took part in the Battle of Calth and survived the Horus Heresy to continue to plague the Imperium.

Moerck
Moerck, also nicknamed Hero was a member of the 13th Penal Legion, who took part in the Brightsword Mission.[1a] Prior to his transfer to the Penal Legion, he served as Commissar to a storm trooper company. He possessed an exemplary history leaving the Schola Progenium with a perfect record and was cited for acts of bravery ten times. After five campaigns, he spent three years on attachment to the Schola Progenium training commissar cadets before being granted his request to return to battlefield duty. He as been wounded in action seven times; on three occasions he refused the offer for honourable discharge and requested a return to training duties.[1a] Moerck fell from grace after he and his storm trooper company participated in a night drop attack, as part of an anti-insurrection operation on Seperia. The attack was a complete success; the enemy camp was destroyed and all foes eliminated with no prisoners, as ordered. Unfortunetly the company had been allocated the wrong target when a Departmento Munitorum map maker had mixed up their co-ordinatese leading to Moerck and his men attacking the command camp of the 25th Hoplites. The storm troopers wiped out the Hoplites entire general staff without sustaining any losses themselves. To cover up their own failures, the departmento charged the entire company with failing to carry out orders and they were drafted into the penal legions. Following that Colonel Schaeffer had him transfered to the 13th Penal Legion, where he was nominated for assassination attempt on the Tau Commander Brightsword. True to his moniker of 'Hero', Moerck was killed after he willingly volunteered to take the suicidal delaying action initally tasked to the Deathwatch Battle Brother Dionis. However, his death didn't come from the Tau pursuers, but from within his own squad when Lieutenant Kage placed a placed a hidden explosive in his satchel in a cold-blooded but pragmatic attempt to further delay the enemy.[1a][1b]

Moerpho
Moerpho is a Daemon World.[1] Lucius the Eternal created the Lash of Torment upon the world's surface, by binding together the tongues of three Fiends of Slaanesh he tracked down and killed.[1]

Mog Bigdakka
Mog Bigdakka is an Ork Warboss who, in the aftermath of the Great Rift's creation, is commanding the Lootsmasha Waaagh!.[1]

Mogdos Gilt-Toof
Mogdos Gilt-Toof is an Ork Bad Moons Warboss.[1]

Order (Adepta Sororitas)
. Orders are the standard organizational unit of the Adepta Sororitas. Typically, orders consist of thousands of Sisters.[1]

Order Elucidatum
The Order Elucidatum were the secret police of Malcador the Sigillite during the Unification Wars, Great Crusade, and Horus Heresy.[1] Known as the Elucidators or Tallymen, these officers operated openly as bureaucratic functionary's of the Administratum but covertly were iconoclasts charged with censorship and murder. Drawn from the finest military experts and warriors of the Sol System, the Elucidators were highly specialized combatants and agents. Often posing as Remembrancers, they accompanied Expeditionary Fleets on the Great Crusade and compiled information on compliment civilizations. Of particular interest were the religious beliefs of civilizations, and they oversaw the destruction of holy texts, the assassination of demagogues, and the repression of faiths as part of the securing of the Imperial Truth. Eludicator Officers had status granted to them by Malcador that allowed them to requisition any military resources for their needs save that of the Legiones Astartes.[1] Over the Great Crusade, the Elucidators earned a dark reputation associated with genocide. They often used seratoxin "Brain Destroyer" drugs to destroy the minds of any witnesses to Warp activity. Their atrocities included wiping out entire lines of Imperial households as well as the annihilation of early Imperial Cults.[1]

Order Fenestrus
The Order Fenestrus is a minor Order of the Adepta Sororitas.[1] This Order is tasked with maintaining the illuminated armaglass panes of the Imperium's most sacred shrines and cathedrals.[1]

Order of Baksurya the Hungerer
The Order of Baksurya the Hungerer is an ancient Chaos Cult first encountered by the Emperor on Terra.[1] Thought eliminated during the Unification Wars, the Baksuryan orders were later discovered to have spread across many worlds during the Great Crusade. On Thelmpacia, the Cultists again showed themselves and were again put down. During the battle an old helmet belonging to the mission Thousand Son Ammitara Occult member Mykolayiv Bast was discovered, containing his findings while investigating the Baksuryan Orders. The Thousand Sons deemed the report too dangerous and refused to share it even with the agents of Malcador the Sigillite.[1]

Order of Blindness
The Order of Blindness was one of the three Red Orders of the Thousand Sons Legion during the Great Crusade and Horus Heresy.[1] Essentially the intelligence arm of the Thousand Sons, the Order of Blindness was under the direct control of Magnus' Equerry Amon. The Order of Blindness consisted of infiltrators, spies, interrogators, and scouts and operated psychically conditioned standard Humans in their operations known as Hidden Ones. The Order also oversaw the Legion's fast-attack Ammitara Occult troops. The Order of Blindness would often create chaos within the ranks of enemies of the Thousand Sons, often working with Destroyer Squads in the process.[1]

Order of Bloody Shrouds
The Order of Bloody Shrouds was part of the Dark Angels Legion's Hekatonystika and were the dour disciplinary corps of the Legion.[1]

Order of Broken Claws
The Order of Broken Claws was part of the Dark Angels Legion's Hekatonystika Militant Orders. It operated during the the Great Crusade and Horus Heresy, mainly devoted to fighting the Rangda Xenos.[1][2]

Order of Broken Wings
The Order of Broken Wings was one of the Orders of the First Legion during the Great Crusade and Horus Heresy.[1] Almost entirety represented within the ranks of the Ironwing, its adepts were masters in anti-aircraft warfare and were superb craftsman of such weapons especially Autocannons of a heavy caliber. The Order were also experts in the placement and operation of ordnance to defeat enemy airborne incursions. Commanders would often summon their adepts to oversee such deployments or man important defensive emplacements during battle.[1]

Order of Interrogation
The Order of Interrogation[2b] was a new order of Remembrancers, that Kyril Sindermann formed within the Imperial Palace while Terra was being invaded, during the Horus Heresy.[1a]

Order of Iron
The Order of Iron is an order of Knights that stand guard on the Forge World of Stryken Primus.[1]

Order of Lamentations
The Order of Lamentations is a minor order of the Sisters of Battle and created the Raiment of Sorrows, which has since become an Adeptus Custodes relic.[1] They took part in the Indomitus Crusade and served in Battle Group Kallides, which fought the Necrons in the Pariah Nexus. During the war against the Xenos, the Order of Lamentations was among the Battle Group's forces sent to defend Paradyce II.[2]

Order of Merit of Gravalax
The Order of Merit of Gravalax was a type of medal awarded by the Imperial government of the planet Gravalax to those who have performed great services for Gravalax and/or its people. The medal had at least two classes, awarded based on the magnitude of the deed performed.[1]

Order of Our Martyred Lady
The Order of Our Martyred Lady is one of the six major Orders Militant of the Adepta Sororitas.[17a]

Order of Ruin
The Order of Ruin was one of the three Red Orders of the Thousand Sons Legion[1] and served as its Techmarines[2], during the Great Crusade and Horus Heresy.[1]

Order of Santales
The Order of Santales was part of the Dark Angels Legion's Hekatonystika and was dedicated to the detection and destruction of certain dire clades of Xenos - specifically those that thrived by means of psychic or physical parasitism.[1] The Order's warriors had access to a large arsenal of psyarkana weaponry, collected from a hundred fallen realms, and the Order's hidden battle-honours included such battlefields as Rangda, Nemodiae and Muspel. It was once widespread throughout the Dark Angels Legion, but the judgement of the Council of Nikaea reduced the Orders' numbers and influence. This was because many of its members once held positions within the now-defunct Librarius before the Emperor stripped them of their titles.[1]

Order of Serenity
The Order of Serenity is a lesser Order of the Orders Hospitaller. They took part in the war in the Nephilim Sector.[1]

Order of the Adamant Halo
The Order of the Adamant Halo is a minor Order of the Sisters of Battle.[1] They took part in the Chromyd Front, where they defended Okharium from the Death Guard Chaos Lord, Thraxoplasmox's warhost. The Adamant Halo were among the Imperial forces protecting the vital Ferrumore Prefabricum XIX which, under the guidance of the Blood Vipers Captain Xanthin Atris, was saved from the Death Guard.[1] The Order later contributed 7 preceptories to the Nachmund Rift War.[2]

Order of the Argent Shroud
The Order of the Argent Shroud is one of the six major Orders Militant of the Adepta Sororitas.

Order of the Argent Spire
The Order of the Argent Spire was one of the Orders of the First Legion during the Great Crusade and Horus Heresy.[1] This Order specialized in cold climate warfare and practiced a number of rituals based around enduring extreme cold that could sap even a Space Marine as well as blade techniques intended to provide stability amid shifting floes of ice and snow. Its adepts were commonly found within the Stormwing, where small cells were often summoned to take part in campaigns on frozen Death Worlds. The veterans of the Firewing also had some admiration for the specialized swordsmanship practiced by the Order's Inner Circle of Knights.[1]

Eighteenth Great War of Vostroya
The Eighteenth Great War of Vostroya was one of the many conflicts that has plagued the world of Vostroya. During this conflict, an Ork invasion devastated the planet and besieged Vostroya's capital. An offensive by Vostroyan Firstborn eventually broke the siege, in part because of the efforts of Tank Commander Dymetrin.[1]

Eightfold-Cursed Crozius
Eightfold-Cursed Crozius is a relic of the Word Bearers.[1] A Crozius once belonging to one of Lorgar's first Chaplains, this weapon is said to have first been used to crush the skull of a White Scars Praetor. It still bears the indelible stains of that first treacherous kill to this day.[1]

Eightfold Blessed
The Eightfold Blessed are a Khorne Chaos Cult, that took part in the War of Beasts. During the conflict on Vigilus, the Cult conducted Chaos rituals that summoned forth Daemons onto the embattled world.[1]

Eightfold Harvest Lord
The Eightfold Harvest Lord is a Corpse Grinder Cultist, whose crimes on the violent world of Necromunda have managed to turn the stomachs of hardened Enforcers and jaded Guilders.[1] Wrapped in fluttering strips of human skin, the Harvest Lord's arrival always precedes the spreading of starvation, madness and cannibalism throughout the Hive World's Underhives. Among its many foul deeds, was the skinning of numerous members of Hive Arcos' population, which the Harvest Lord then used to decorated its walls with. This caused terror to spread throughout Arcos, shortly before the Hive was successfully invaded by Corpse Grinder Cultists.[1] It is unlikely the Harvest Lord is human, or if it was once mortal it has long since transformed into something else. It is said that the Harvest Lord is drawn to the most vicious acts of murder, eager to spread the blood of the living.[2]

Eighth Blackstone Fortress
The Eighth Blackstone Fortress is a recently discovered Blackstone Fortress in the galaxy. It lies within Ultima Segmentum and is close to the territory held by the Necron Nekthyst Dynasty.[1]

Eighth Pardus Armoured
The Eighth Pardus Armoured was an Armoured Regiment of the Astra Militarum that fought during the Sabbat Worlds Crusade.[1a] At the time of the Crusade, they were regarded as one of the finest Armoured Regiments in the entire Segmentum Pacificus.[1b]

Eightscarred
The Eightscarred are a Khorne Warband.[1a] The Eightscarred are unhinged fanatics who see themselves as Khorne's only true disciples and their horrific zealotry has driven them from one war zone to the next, in a never-ending tidal wave of gore. The sheer zealotry of the Eightscarred draws many Khorne Berzerkers to their banner, and such is Warband's devotion to Khorne, that during battles they easily draw from the Warp the Daemonic followers of their patron the Bloodthirster Gha’Kharax; who they have fought alongside on many occasions. Gha’Kharax sits in constant judgement of the members of the Eightscarred however and those who join the Warband have eight battles in which to prove their worth to the Bloodthirster of the Third Rank. If he approves of a warrior’s efforts then, at battle's end, he reaches through the veil to carve a livid scar in that warrior's flesh. One by one, these bloody wounds form the rune of Khorne, marking the warrior as worthy to fight alongside Gha'Kharax's and his Daemonic followers in his cohort. Should an aspirant ever fail to earn his scar, he will gladly fall upon his own roaring chainblade, as an act of penance to Khorne.[1a]

Eighty-First Tarradis
The Eighty-First Tarradis are an Astra Militarum Regiment that is credited with stopping the rampage of the Warboss Manchewer.[1] The Warboss' had devastated half a dozen Imperial worlds, when the Regiment was sent to save Abram's World from the Manchewer's Ork horde. As they battled the Xenos, Eighty-First sent a Kill-Team of Guardsmen to directly attack the Warboss, but they failed. All save for the wounded Guardsmen Aberfell Duscaris, who lost an arm, were killed, but shortly afterwards were attacked by new foes. Due to his wounds Duscaris could only make out vague details about these attackers, but they slaughtered the Manchewer and the Orks protecting him, before quickly disappearing. A shocked Duscaris was then able to contact the Eighty-First about the Warboss' death and the Regiment went on to defeat leaderless Ork horde, while Duscaris was saved with medical care. Afterwards, Duscaris told the Eighty-First's General that the Kill Team had failed and it was in fact the mysterious attackers who were responsible for the Manchewer's death.[1] However the population of Abram's World's Sector, needed to hear that the Regiment had saved them, so the General lied and claimed the Eighty-First had killed the Warboss. Duscaris and the few who knew the truth, were then sworn to secrecy and vowed to never reveal the truth of the matter. The Eighty-First were later credited with what became one of the Imperium's greatest victories and Duscaris and the Kill Team were heralded for their heroism. After hearing of his exploits, Duscaris was recruited by the Ordo Xenos Inquisitor Zaretta Ngiri, who was not taken in by the official story of the Eighty-First's victory over the Manchewer. Duscaris told her the truth and from his vague descriptions, Ngiri surmised that Eldar Harlequins had been responsible for the Warboss' death.[1]

Eikos Lamiad
Eikos Lamiad was a member of the Ultramarines during the Great Crusade and Horus Heresy. One of the four Tetrarchs of Ultramar, Lamiad was a senior officer of the Legion who ruled the world of Konor.[2][3] In addition, he held the position of the Primarch's Champion.[2]

Eiladar Ys
Eiladar Ys is a Lugganath Farseer, who served in the Black Library's Black Council, which is composed of the Eldar's most powerful Farseers. During the 13th Black Crusade, the Black Council convened to determine High Inquisitor Czevak's fate, after he was rescued from clutches of the Sorcerer Ahriman and then imprisoned within the Black Library. Though he was not currently sitting on the Council, due to fighting the forces of the Black Crusade, the Farseer Eldrad Ulthran said the Inquisitor should be put to death for the Eldar's safety; as Ahriman was able to breech a part of the Webway, due to the secrets he pulled from Czevak's mind. Such was Eldrad's pull on the Council that its Farseers would have eventually done as he asked, had the High Inquisitor not escaped from the Black Library and then disappeared within the Webway.[1]

Eilixo
Eilixo was the site of a battle involving the White Scars Legion during the Great Crusade.[1]

Eiloni
Eiloni was an Imperial citizen from the planet Tanith.[1] Eiloni was the wife of Scout-Sergeant Mkoll. They had two sons together, but Eiloni died of canth-fever some years before the destruction of Tanith itself in the Sabbat Worlds Crusade.[1]

Einherjar
The Einherjar (blood-sworn) was the council of Leman Russ's Jarls and Thegns during the Great Crusade and Horus Heresy. Where possible, the council seeks out solid earth on which to stand, that they may face each other as equals in the event of an honour duel or ritual blooding.[1]

Einhyr Champion
Einhyr Champions are noble warriors in the Leagues of Votann's Einhyr Hearthguard, who have rosen up its ranks to become Champions.[2]

Einhyr Hearthguard
Einhyr Hearthguard are the elite Hearthguard of the Leagues of Votann. In battle they act as shock troops, bodyguards, and ship boarders.[3]

Einrekh Phlagustok
Einrekh Phlagustok is the Fabricator General of the Forge World Sigma-Ulstari, which is under constant threat from the on-going Octarius War.[1] At the climax for the battle on Sigma-Ulstari Phlagustok nearly prepared himself to evacuate before a relief force under High Marshal Helbrecht arrived. However Phlagustok was incensed at his saviors, who work outside of his command structure. He has thus dedicated most of Sigma-Ulstari's resources to its own defense instead of helping out the greater Cordon Impenetra.[1a]

Eireius
Eireius was an Imperium Agri World that was destroyed by Hive Fleet Leviathan.[1]

Eirene Septimus
Eirene Septimus is a planet of incredibly dense atmosphere where it was seeded by crystals of promethium from a previous geological era. As the planet has finally reached a orbit close enough to the local star to start melting these promethium ice crystals, they are available for harvesting by orbital platforms that can extract the unusually pure promethium as well as atmospheric plasma. It was the site of a Alpha Legion mining operation as well as a battle between the Iron Hands and the Alpha Legion, The Battle of Eirene Septimus.[1]

Eirik
Eirik was a Space Marine of the Space Wolves Legion.[1] Eirik and most of his pack fell in battle on Gryth against a daemon of Khorne during the Horus Heresy. The only survivor of the pack, Bjorn, assumed the mantle of the Lone Wolf until he avenged their deaths by killing the daemon on the fields of Velbayne.[1]

Eirik Firemane
Eirik Firemane was a Wolf Lord in the Space Wolves Chapter who rode a Thunderwolf in battle and fought beside his Great Company's Thunderwolf Cavalry.[1]

Warlords of the Dark Millennium: Abaddon the Despoiler (Background Book)
Warlords of the Dark Millennium: Abaddon the Despoiler is the fourth volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium: Ahriman (Background Book)
Warlords of the Dark Millennium: Ahriman is the ninth volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium: Asmodai (Background Book)
Warlords of the Dark Millennium: Asmodai is the first book in the Warlords of the Dark Millennium series of background books by Black Library.

Warlords of the Dark Millennium: Azrael (Background Book)
Warlords of the Dark Millennium: Azrael is the second volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium: Belial (Background Book)
Warlords of the Dark Millennium: Belial is the fifth volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium: Champions of Chaos (Background Book)
Warlords of the Dark Millennium: Champions of Chaos is the fifteenth volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium: Dante (Background Book)
Warlords of the Dark Millennium: Dante is the fourteenth volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium: Ezekiel (Background Book)
Warlords of the Dark Millennium: Ezekiel is the third volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium: Fabius Bile (Background Book)
Warlords of the Dark Millennium: Fabius Bile is the eleventh volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium: Huron Blackheart (Background Book)
Warlords of the Dark Millennium: Huron Blackheart is the tenth volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium: Khârn the Betrayer (Background Book)
Warlords of the Dark Millennium: Khârn the Betrayer is the seventeenth volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium: Lucius the Eternal (Background Book)
Warlords of the Dark Millennium: Lucius the Eternal is the sixth volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium: Masters of the Dark Angels (Background Book)
Warlords of the Dark Millennium: Masters of the Dark Angels is the seventeenth volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium: Sammael (Background Book)
Warlords of the Dark Millennium: Sammael is the seventh volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium: Sicarius (Background Book)
Warlords of the Dark Millennium: Sicarius is the sixteenth volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium: Tigurius (Background Book)
Warlords of the Dark Millennium: Tigurius is the twelfth volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium: Typhus (Background Book)
Warlords of the Dark Millennium: Typhus is the eighth volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium: Vulkan He'stan (Background Book)
Warlords of the Dark Millennium: Vulkan He'stan is the thirteenth volume of the Warlords of the Dark Millennium series.

Warlords of the Dark Millennium (Background Books)
Warlords of the Dark Millennium is a series of short background books released by Games Workshop, focusing on some of Warhammer 40,000's most notable individual warriors.

Warmaster
Warmaster is a special military rank of the Imperium and the Imperial Guard. Historically, Warmaster was the title bestowed upon the most favoured Primarch, Horus of the Luna Wolves Space Marine Legion, by the Emperor. The granting of this title was to recognise that Horus was to act as the Emperor's proxy during the latter part of the Great Crusade. Eventually, the Luna Wolves were renamed the Sons of Horus to better reflect the prestige of the Warmaster's title.[4] Now, it stands as the one of the most powerful ranks in the Imperial Guard, second only to the rank of Lord Commander Militant of the Imperial Guard.[3] Warmasters are created when a Crusade is being planned and resources from multiple sectors are needed. Supreme overall command is necessary as internal strife and corruption might make assembling the material required and co-operating in the field difficult for members of the same rank. The rank is not available unless granted by the High Lords of Terra and such an individual is said to be given the powers by the Emperor himself. There is rarely more than one Warmaster operating within the Imperium at any one time, due to the extreme powers given to them.[Needs Citation] Other names for this rank include Lord Solar, or just Solar — the title held by Macharius in his crusade at the beginning of the 41st millennium. Some consider 'Warmaster' a cursed title because of the ties to Horus and the Horus Heresy, which tore the Imperium in two. In this light, 'Lord Solar' is considered a more prestigious and desirable title, but fundamentally, the two ranks are interchangeable.[2]

Hera's Crown Mountains
The Hera's Crown Mountains are a mountain range on the Imperial world of Macragge, located at the northern edge of the city of Magna Macragge Civitas.[1]

Hera's Fist
Hera's Fist is a Strike Cruiser in the Ultramarines Chapter. It was part of the fleet led by Chapter Master Marneus Calgar[1a] that successfully reclaimed the Necron held world Damnos for the Imperium.[1b]

Hera's Wrath
The Hera's Wrath was a Hunter Destroyer of the Ultramarines fleet. During the Invasion of Ultramar in 854999.M41, it was destroyed in combat with the Bloodborn fleet over Talassar.[1a][1b]

Heraclad Massacre
The Heraclad Massacre took place in 865.M41.[1] The Dark Eldar of the Kabal of the Black Blade fell upon the city of Heraclad, expecting a bloody bounty of captives. Instead, they found the city evacuated and a waiting ambush of the Raven Guard 1st and 6th Companies. By dawn, the Kabal's forces were destroyed.[1]

Heraclast Vadrian
Heraclast Vadrian is an Adeptus Custodes Shield Captain.[1] In the wake of the Great Rift's creation, he has become concerned about the continual decline in the Golden Throne's function. Fearing for the Emperor's safety, Vadrian consulted with Captain-General Trajann Valoris and was given permission to seek a solution. After finding a lead that pointed to Morvane, Vadrian gathered a band of his finest warriors aboard the Cruiser Scion of Argo, and set off to find the lost Imperium Forge World.[1]

Heracleon
Heracleon is a Tribune within the the Adeptus Custodes and commanded the Hetaeron Guard during the fifth year of the Thirteenth Black Crusade.[1] It was also during that year that the name of Shield-Captain Valerian came to him in a dream and great importance was given to this, as Custodes are rarely capable of dreaming. In fact, Heracleon was the first Custodes in a millennia to do so and he felt that this signified that Valerian was a candidate to join the depleted ranks of the Hetaeron Guard. Shockingly, however, Valerian failed in the first trial to join the Guard, as he was physically unable to make himself enter the chamber of the Golden Throne which held the Emperor's ravaged body.[1]

Heracles (Forgeship)
The Heracles is a Black Templars Forgeship, that took part in the Donian Crusade.[1]

Heracles Halftrack
The Heracles Halftrack is a vehicle used by the Departmento Munitorum for logistics and support functions.[1]

Herak Nhuson
Lord Herak Nhuson was the Chapter Master of the Aurora Chapter when they fought a Cult uprising in the Goru Heresy. Though the Chapter was victorious and wiped out the heretics, Herak was killed when the Cult's leader unleashed a Warp-fueled psi-vortex as a dying act of spite.[1]

Herakli
Herakli are a type of Battle Servitor used by the Adeptus Mechanicus.[1] Vat-grown giants clad in thick robes and half-armor made of Ceramite, Herakli were dimwitted but armed with heavy weapons such as Rotor Cannons and Lascannons. In battle, they had to be directed by an overseer or they quickly became overwhelmed.[1]

Heraklion (Ultramarines)
Heraklion is an Ultramarines Primaris Space Marine, who pilots an Invader ATV.[1]

Heraklion Ironclads
The Heraklion Ironclads are an Imperial Guard Regiment.[1] In 143.M41 commanding officer of 15th Heraklion Ironclads, General Jorun, rebelled against the Imperium after falling under Dark Eldar influence. His regiment soon turned traitor as well, ravaging a series of planets before they were annihilated by Space Marines in the Jorun Retaliation.[1]

Herakon
Herakon was the oldest natural born child of Dammekos, the tyrant of Lochos on Olympia. He grew up alongside the adopted Perturabo, but often had a tense relationship with the Primarch out of jealousy. Dammekos himself said that while Herakon was eldest he lacked the ability to succeed him as Tyrant because he lacked guile.[1a] While Perturabo was away on the Great Crusade, Herakon crossed Dammekos and tried to overthrow him. As punishment, Herakon drowned him in a vat of wine.[1b]

Herakon Cluster
The Herakon Cluster is a recently discovered sector of space that was previously inaccessible because of the massive Warp Storms that surrounded it. But now, a stable route to and from the Herakon Cluster has opened, causing it to become a battleground for the forces of the Ultramarines Chapter, Evil Sunz Orks, the Eldar of Craftworld Iyanden and a World Eaters Warband, who are each eager to reap whatever benefits they can from the planets that dwell there.[1]

Herakt
Herakt was a Line Captain in the Iron Warriors Legion, during the Horus Heresy and he took part in the Battle of Beta-Garmon.[1] There he served in Warsmith Xyrokles's Grand Company, as it placed defense lasers on Epsilon-Garmon II. However several of these lasers were destroyed by the White Scars, in hit and run attacks, which led Herakt to think they were nothing but dirty fighters. Xyrokles, however, later came up with a plan to ambush the Loyalists, using their own tactics against them. The Iron Warriors were unaware, though, that the White Scars' Primarch, Jaghatai Khan, led them in the battle and he saw through the Warsmith's plans. After they launched their ambush, the Iron Warriors were soon all killed by hidden White Scars forces, which had been lying in wait for them.[1]

Herald
Herald were a type of informal command rank given to Space Marines during the Horus Heresy.[1] These officers carried the official banner of their lords, be they Primarch or otherwise. They often oversaw and undertook the interests of their Legions in key missions, acting most commonly as emissaries.[1]

Herald's Fall
Herald's Fall is an Imperium world that was invaded by Waaagh! led by Warboss Spleenrippa. This drew swift and brutal retribution from the Knights of House Krast and the Cockatrices Titan Legion, who broke the Waaagh! by killing the Warboss.[1]

Herald of Battle
The Herald of Battle is a Strike Cruiser in the Doom Eagles Chapter. It was part of the Chapter's taskforce, under Chapter Master Hearon, that took part in the defense of the Cadian Gate during the 13th Black Crusade.[1]

Herald of Damnation
The Herald of Damnation is a Battleship operated by the Black Legion which serves as the flagship of Haarken Worldclaimer.[1]

Hyton Ki
Hyton Ki was a Rubricator Senioris, amongst the Imperials that aided the Primarch Dorn's efforts in planning the Imperial Palace's defenses, during the Siege of Terra.[1]

Hyus N'dai
Hyus N'dai was an Artisan-Magos of the Adeptus Mechanicus in mid-M38. He developed a new generation of super-fired Plasma Weaponry that was built into the Tyrant Class Cruiser.[1]

Hyvôk's Kindred
Hyvôk's Kindred is a Kin World of the Leagues of Votann.[1] It was once saved by the famed Hernkyn adventurer Sîmmka Farstryd and in thanks, the Wayfarer's Grace was crafted for her.[1]

Hyvôr Iyrnwêrke
Hyvôr Iyrnwêrke is a Greater Thurian League Hernkyn Pioneer.[1]

Hyzra
Hyzra was a Dark Mechanicum Adept allied to the Iron Warriors warband of Warsmith Bolaraphon.[1] The self-proclaimed Pirate Queen of the Dark Mechanicum, Hyzra ruled the warship Damnatio Memorae. In effect, she was the ship, as she had wired herself into the ship's mechanisms to the point that, if Hyzra ever died, the Memorae would selfdestruct.[1]

Hâk Strykk
Hâk Strykk is a Greater Thurian League Einhyr Champion.[1]

I'Ycklahl
I'Ycklahl is a Death World Jungle, whose bloodswamps are considered to be amongst the most treacherous terrain in the galaxy.[1] It was among the many worlds that the forces of Chaos and the Imperium clashed upon during the Black Crusade of Sicklefell.[2]

IIth Philodan Rifles
The IIth Philodan Rifles are an Astra Militarum Regiment, which also contains Ratlings.[1]

I Was There...
I Was There... were the memoirs of Falkov, a Commissar attached to the Armageddon 101st Steel Legion regiment during the Third War for Armageddon.[1] I Was There... focused primarily on Falkov's experiences during the Helsreach Crusade. Following the end of the war, the text became required reading for Steel Legion officers.[1]

Iacono
Iacono was a Captain in the Imperial Fists Legion, during the Horus Heresy's Battle for Terra.[1a] He was among the Imperium's forces defending the Sanctum Imperialis' Western Hemispheric wall, when it was attacked by the Traitor Primarch Magnus. Though the wall seemed to be safe, Magnus used his immense Psychic might to destroy a portion of the Western Hemispheric, killing its defenders with it. Captain Iacono's Imperial Fists and Captain Tamaya's Blood Angels, raced to safeguard the hole in the Western Hemispheric, but they were too late to stop Magnus from leading Horus' Chaos forces into the breech. Luckily a small group of Loyalist Legionaries, composed of the Salamanders' Draaksward and a Space Wolves Watch Pack, were there to meet the Traitors[1a]. Despite being heavily outnumbered, the Salamanders and Space Wolves managed to keep the Chaos forces at bay long enough for Iacono and Tamaya's forces to arrive[1b]. With their combined might they forced the Traitors back through the hole and the breech was sealed.[1c]

Iacopo
Iacopo is a Death Company Dreadnought of the Blood Angels Chapter.[1]

Iacton Qruze
Iacton Qruze was the Captain of the 3rd Company of the Luna Wolves Space Marine Legion.[1a] A veteran warrior, Qruze would remain loyal to the Emperor at the outset of the Horus Heresy.[2b]

Iaculum
The Iaculum was a Battle Barge of the World Eaters Legion during the Horus Heresy, and took part in the Battle of the Diavanos System. There the Iaculum met its end, after it was caught in the explosive destruction of its brethren warships, the Galerus and Clavam.[1]

Iaeo
Iaeo was a Vanus Temple agent of the Officio Assassinorum during the Horus Heresy.[1a] During the Battle of Tallarn, Iaeo followed the Sons of Horus emissary Argonis and Alpha Legion agents, interfering when she can to set Horus's forces against each other.[1a] At the climax of the battle Iaeo used the last of her strength to ensure that no transmissions from the location of the Black Oculus made their way to others to protect the site from discovery.[1b]

Iago
Iago was a Captain in the Imperial Fists Legion during the Great Crusade who had fought in the First Pacification of Luna.[1a] He later commanded the warship Lacedaemon[1b] as part of the Retribution Fleet sent by his Primarch Rogal Dorn to confront Horus when the Heresy began. However, due to severe Warp Storms, the Fleet was left stranded in the Phall System[1a] and Iago would be forced to fight against the Iron Warriors Legion in the Battle of Phall. He was killed during the conflict when the Lacedaemon was destroyed as it tried to escape the battle after the Fleet's Captain, Alexis Polux, gave the order for the Imperial Fists to retreat back to Terra.[1b]

Iairos
Iairos was a Sergeant of the Ultramarines during the War of the Beast in M32. One of the original members of the newly created Deathwatch, Iairos took part in its first mission to destroy the Ork Attack Moon over Terra, serving as leader of Squad Crozius. He was killed by a swarm of Orks during the battle while buying time for Techmarine Gadreel.[1]

Iaktobal
Iaktobal is an Ordo Xenos Inquisitor of the Askellon Sector, whose often asked why the Emperor has allowed so many Xenos species to live and plague the Imperium. The Inquisitor answers that the Emperor is working to destroy these predators, by having his will carried out through the hands of the Ordo Xenos.[1]

Ialis III
Ialis III is a planet of the galaxy.[1] The Primarch Leman Russ was present on Ialis III circa 170.M31. There, he gave a speech to the Space Wolves, emphasising the value of brotherhood, that was later recorded in the Liber Malan.[1]

Sword Brother
Sword Brethren is a specialist rank within the Black Templars.[1]

Sword Frigate
The Sword Class Frigate is a classic Escort ship design used by the Imperial Navy[1], Basilikon Astra[9], and at least some Space Marine Chapters.[10][11][13]

Sword of Absolution
The Sword of Absolution is a mighty Chainsword that belongs to the Blood Ravens Chapter and is wielded in acts of penance. With each killing blow, the Chainsword is said to judge its wielder against his fallen enemy.[1]

Sword of Baal
The Sword of Baal is a Strike Cruiser in the Blood Angels Chapter.[1]

Sword of Caliban
The Sword of Caliban is a Strike Cruiser in service with the Dark Angels Chapter.[1b]

Sword of Calth
The Sword of Calth is a Thunderhawk Gunship in service with the Ultramarines Chapter.[1a][1b] In the the invasion of Dal'yth (part of the Damocles Crusade), the Sword transported Squad Numitor of the Chapter's 8th Company for the attack on Gel'bryn City.[1a]

Sword of Challenge
The Swords of Challenge are relic weapons that are only used in a ritual, undergone by those Black Templars who wish to join the Chapter's Sword Bretheren order.[1] Hallowed in the blood of failed Aspirants, the Swords are wielded on the second of the ritual's three trials. There the potential Sword Bretheren must successfully duel one of the order to first blood.[1]

Sword of Contrition
The Sword of Contrition is a Strike Cruiser serving with the Mantis Warriors' Fourth Company.[1] When the planet Herodian IV came under attack by Tyranids, the Sword of Contrition was one of the ships sent by the Mantis Warriors, in response to receiving a message for aid. There it aided the Imperial Navy taskforce fighting the Tyranids.[1]

Sword of Dawnlight
The Sword of Dawnlight is an Eldar weapon that legend holds was one of those swords forged by Vaul. before the Fall of the Eldar. It was wielded by the Smith God and his mortal champion Eldanesh in their duels with Khaine. Whether this is the actual Anaris or not, it is undoubtedly a blade of unparalleled quality.[1]

Sword of Defiance
Sword of Defiance was a Strike Cruiser in the Dark Angels Chapter. It was commanded by Fourth Master Korahael when it took part in defending Cadia during the Thirteenth Black Crusade. The Strike Cruiser was shot down during the invasion, but crashed intact on the Fortress World and was able to still fire upon the Despoiler's forces while serving as a base of operations for Korahael's Company. This came to an end, however, when it was repeatedly struck by fire from the Death Guard's battleship Terminus Est, which spread diseases throughout the Sword of Defiance that even the Dark Angels' bodies could not combat. As a result, the Company was forced to abandon the Strike Cruiser[1a], and it was later destroyed when the Despoiler's invasion caused Cadia to explode.[1b]

Sword of Dione
The Sword of Dione is a Grey Knights Strike Cruiser and is the personal flagship of the Epistolary Graucis Telomane.[1]

Sword of Dorn
The Sword of Dorn is a relic of the Black Templars.[1] This broken blade is said to have once belonged to Rogal Dorn himself. It is kept aboard the Eternal Crusader and Chaplain's are known to take their vows before it.[1]

Sword of Fate
The Sword of Fate is an ancient Force Sword whose complex etchings represent the workings of dark fate. The Sword allows Chaos Sorcerers to place the curse of Tzeentch on their enemies.[1]

Sword of Flame
The Sword of Flame is a sword used by Chaos Sorcerers that increases the Sorcerer's melee damage and ignites their enemies in unholy flame. The Sword also allows a Sorcerer to wreath an ally in a shield of flame, damaging any enemies attacking them.[1]

Sword of Heironymo Sondar
The Sword of Heironymo Sondar is a power sword, wielded by Colonel-Commissar Ibram Gaunt, commanding officer of the Tanith First and Only, during the Sabbat Worlds Crusade.

Sword of Honour
The Sword of Honour is a Strike Cruiser in the Ultramarines Chapter that took part in the Ultramar Campaign. It transported the Ynarri to Macragge from Laphis where they first arrived in Ultramar early on during the campaign.[1]

Sword of Judgement
The Sword of Judgement is a relic Power Sword that belongs to the Black Templars Chapter. The characteristic sigil of the Emperor's aquila adorns the cross guard of this revered weapon and its keen edge has served many Black Templars well over the millennia.[1]

Sword of Luther
The Sword of Luther, named Nightfall, was the weapon wielded by Grand Master Luther of the Dark Angels during the Destruction of Caliban to mortally wound Lion El'Jonson. It is currently locked in the armoury of the Rock.[1][2] Upon its blade is an inscription that reads: "TO LUTHER, FRIEND AND COMRADE-IN-ARMS. MAY YOUR FAITH BE YOUR SHIELD. LEJ."[1]

Sword of Ordon
The Sword of Ordon is one of two Battle Barges in the Red Scorpions Chapter's fleet.[1]

Sword of Orion
The Sword of Orion was a Gothic Class Cruiser that was active during the Gothic War.[1] It participated in the Imperial victory in the Attack on the Pirates' Haven.[2]

Burning Blade
The Burning Blade is a Space Marine relic.[1] This ancient sword is so large that only a Space Marine can lift it, and it was recovered from the wreckage of Horus' Battle Barge Vengeful Spirit. It is the only artefact recovered from his chamber that was not crawling with Chaos taint. Some artificers have suspected that it was wielded by the Emperor himself, and that it is the Master of Mankind's greatness that radiates from the weapon. Regardless, in the heat of battle the sword blazes so bright that it can melt even ceramite armour of the Battle-Brother who wields it. Nonetheless, the sacred artefact still sees regular use.[1]

Burning Blood
The Burning Blood are an extinct Blood Angels Successor Chapter.[1]

Burning Books of Khorne
The Burning Books of Khorne are eight grimoires, bound in brass and etched with fresh blood, that are said to decree the eight unholy aspects of the Lord of Skulls and name his foremost Daemons. They are searched for by sorcerers and even the Inquisition, as knowledge of a Daemon's true name is believed to render it servile to mortal command. Such an acquisition is not easily made however, for the Burning Books are scattered across existence.[1]

Burning Chariot
The Burning Chariot of Tzeentch is a Daemonic device of Tzeentch. Consisting of ornate Discs of Tzeentch, pulled by Screamers, blaze through the skies and are commonly mistaken for comets in the Material World, which are often interpreted as omens of terrible events to come. Burning Chariots are most commonly manned by an Exalted Flamer accompanied by a pack of Blue Horrors, but a particularly clever and tricky Herald of Tzeentch will sometimes be able to make off with a Burning Chariot and make it his own.[1][2]

Burning Claws
The Burning Claws were a relic of the Dark Age of Technology, discovered during the time of the Great Crusade.[1] A pair of wickedly curved relic lightning claws, the claws contained super-conducting tines capable of generating a heat so intense that they could cut through rock with contemptuous ease. The armoured cowling of each claw concealed a compact fusion reactor and a powerful magnetic containment field, and the secrets of its construction were not revealed to the Mechanicum, for the Space Wolves had no intention of depriving themselves of a mighty weapon of war.[1]

Burning Cloud
The Burning Cloud is an Imperial Titan active during the Horus Heresy.[1] During the Battle of Calth, the Burning Cloud, alongside the Loyalist Titan Kaskardus Killstroke, were able to bring down the Word Bearers-aligned Chaos Titan Mortis Maxor.[1]

Burning Death
The Burning Death was a Speed Freek warband, led by Zagboss Skargrim Ruknar. They are named for their love of fire, often employing a large number of skorchas and burnas in battle.[1a]

Burning Eye Legion
The Burning Eye Legion is a Chaos Space Marine warband with only one member - its founder Malich.[1]

Burning Eyes
The Burning Eyes, also known as the Ofanim and the Angel's Shame, were warriors within the Blood Angels Legion.[1]

Burning Halo
The Burning Halo was an intricately wrought force field projector that was forged by the Primarch Vulkan. When activated the Burning Halo projects a powerful defensive barrier against harm and when it is struck, it converts the kinetic energy into an explosion of searing flame, directed back at the attacker. During the Horus Heresy, the Salamanders Legion's Lord Chaplain Nomus Rhy'tan, bestowed the Halo upon Chaplain-Lieutenant Xiaphas Jurr, as he left Nocturne to search for their missing Primarch on Isstvan V.[1]

Burning Hand
The Burning Hand was a Chapter in the Word Bearers Legion that took part in the Battle of Calth.[1]

Burning Ones
The Burning Ones are among a number of Daemons, that some in the depths of Necromunda's Hive Primus sometimes call upon.[1] Those facing death, can desperately call upon them in order to live beyond their allotted life-span and the Daemons are able to grant that last wish for a price. Those marked by the Burning Ones, however, will be required to conduct Human sacrifices to the Daemons in order to sustain their lives. In time, though, the powers granted by the Burning Ones will eventually turn their victims into Chaos Spawns.[1]

Burning Paradox
The Burning Paradox are a Tzeentchian Daemonic warband (Warpflame Host). They fought alongside the Chaos Lord Vykus Skayle at the Morkai's Keep on the planet of Frostheim during the Siege of the Fenris System in 999.M41.[1]

Burning Plate
The Burning Plate is a relic suit of armour, that is used by the World Eaters' Disciples of the Red Angel. It is impervious and constantly drips with molten brass.[1]

Burning Rod
The Burning Rod is a relic daemonic stave, that is used by Cultists. It whispers forbidden secrets, that sears the ears of nearby unbelievers and drives them insane with true revelations of Chaos.[1]

Burning Scale Class Light Cruiser
The Burning Scale Class Light Cruiser is a class of Dark Eldar Light Cruiser.[1] Named after the Kabal of the Burning Scale, the class is armed with Scythe Missile Launchers and launch bays for Attack Craft.[1]

Burning Stars
The Burning Stars, now known as the Suns of Damnation[2] are a Traitor Titan Legion that betrayed the Emperor and fought on the side of the treacherous Fabricator-General Kelbor-Hal during the Schism of Mars.[1] During that conflict, they clashed with the loyalist Titans of Legio Ignatum, though neither side was able to defeat the other.[1] After the war they fled into the Eye of Terror and fell into worship of Tzeentch.[2]

Burning Walk
The Burning Walk is a ritual of the Salamanders Space Marine Chapter. Usually not done physically, it is a spiritual journey, conducted in isolation, undertaken by a Salamander so that (according to Nocturne custom and the cult of Prometheus) a warrior who has not died in battle, but can fight for glory no more, can claim some dignity and myth in his last days[1].

Burning Wing Shrine
The Burning Wing Shrine is an Eldar Shrine of Fire Dragons. This Shrine uses many Wave Serpents for its soldiers entering battle, allowing them to move anywhere on the battlefield.[1]

Burning Wyrm
The Buring Wyrm are a Genestealer Cult that has infested Goviian and have now staged an uprising on the Imperial world.[1] The 88th Tallarn were sent to destroy them, but they suffered severe setbacks after one of the Cult's Alphus wreaked havoc on the regiment's command structure. She was a figure of terror to the Tallarn, who was able to snipe 27 of the regiment's officers and destroy 40% of its Second Battalion with explosives. However her rampage was finally brought to an end, when the Alphus was killed by the Vindicare Assassin Absolom Raithe.[1]

Tydeus' Pride
Tydeus' Pride is an Iron Halo that belongs to the Blood Ravens and is engraved with verses honouring the Chapter's Unknown Primarch. It was once worn by Captain Tydeus, a former commander of the Blood Ravens' Fourth Company, who never set foot on a battlefield without it.[1]

Tydeus (Blood Ravens)
Tydeus was a former Captain of the Blood Ravens Chapter's Fourth Company.[1]

Tydeus (Forge World)
Tydeus is a small Imperium Forge World; hab-domed manufactorae cover its surface.[1]

Tydroth
Tydroth was a past Master in the Dark Angels Chapter who took part in the successful invasion of the Ork World Athenia V in M41.[1]

Tygranas Dalir
Tygranas Dalir, the Emperor's Archangel, was the first Chapter Master of the Absolvers Chapter. He most notably pledged the Absolvers to the eternal defense of an Imperial Subsector, which has become the Chapter's greatest acclaim and glory.[1]

Tygress I
Tygress I is a Frontier World in the Calixis Sector.[1]

Tygress II
Tygress II is a Frontier World in the Calixis Sector.[1]

Tygress III
Tygress III is a Feral World in the Calixis Sector.[1]

Tygress IV
Tygress IV is a Dead World in the Calixis Sector.[1]

Tygress System
The Tygress System is a system of Imperial space, which lies on the rimward side of the Drusus Marches, in the Calixis Sector of Segmentum Obscurus.[1]

Tygress V
Tygress V is a Feral World in the Calixis Sector.[1]

Tygriss
Tygriss was the site of a battle won by the Emperor's Children and Iron Hands Legions during the Great Crusade.[1]

Tygrrish
The Tygrrish were a Xenos species, that were wiped out by Tyranids led by the Swarmlord.[1]

Tyladrhas
Tyladrhas was an Eldar Farseer of Craftworld Biel-tan who led the Craftworld's forces to battle against the Ultramarines Company of Captain Cassius. Though both sides suffered heavy losses in the battle, the death of Tyladrhas at the hands of a Terminator signaled the end of any chance of victory and the Eldar were defeated by the Ultramarines.[1]

Tylaeus
Tylaeus was a Sergeant in the Imperial Fists Legion, who took part in the Horus Heresy's Battle for Terra.[1]

Tylannia
Tylannia was the site of a battle for the Ultramarines, following the Chapter's devastation in the First Tyrannic War.[1]

Tylanriel Tarnalys
Tylanriel Tarnalys is an Eldar Farseer of the Craftworld Ul-Khari and became its spiritual leader, after the Great Rift caused the Craftworld to crash into Troilus[1a]. The impact decimated the leaders of Ul-Khari, and left Tarnalys one of the few remaining Farseers on the Craftworld. He now has a handful of Warlocks that serve him and no real rivals to speak of[1b]. Though Tarnalys' body was greatly injured in the crash, to the point he must use his Singing Spear as a staff to walk, the Farseer still radiates strength and uses his divinations to keep Ul-Khari's population safe from any threats. One such threat was the Psyker Konrad Boyer, who was imprisoned within the Ironwatch prison on the nearby Imperial world Charybdion. Tarnalys' divination showed that Boyer had great power within him and if he was not soon killed, the Psyker would set loose events that would cause a great suffering to befall Ul-Khari. In order to make sure this did not come to pass, Tarnalys summoned a group of Eldar and charged them with infiltrating the Ironwatch and then kill Boyer. After the group left to begin their task though, they were intercepted by the Corsair Princess Ferianwyr Greensteel, who offered them a different solution. While she was not of Ul-Khari, Greensteel had become an ally of the Craftworld, however she repeatably came into conflict with Tarnalys, as they both had different views on how to keep its population safe. This was another such occurrence, as Greensteel asked the Eldar group to bring Boyer to her, so that the Psyker could be used as a weapon against the Craftworld's enemies[1a]. Though the group was successful its not known, if they decided to obey Tarnalys or Greensteel's orders.[1c]

Tyleannar
Tyleannar is a Biel-Tan Farseer who led a strike force that successfully destroyed the corrupted Craftworld Lanimayesh, thus saving it from being permanently claimed by the Chaos God Khorne. Before Lanimayesh's destruction, Tyleannar also helped the Howling Banshees of the Deathly Wail Shrine claim the body of their Exarch Clyona, who had died fighting the servants of Khorne on the doomed Craftworld. It was rumoured that the successful completion of his mission would soon lead Tyleannar into being chosen as an Autarch for his Craftworld.[1]

Tyleria Fylamon
Tyleria Fylamon was the highest ranking Astra Militarum officer in the Gilead System when the Great Rift was created, causing the System to be cut off by several Warp Storms. After finding themselves trapped within Gilead, Fylamon declared herself Lord Militant of the entire System and began taking military governance of its resources to secure it from any threats. However, this changed sometime later, when the Rogue Trader Jakel Varonius' fleet established a passable route through the Warp Storms surrounding the Gilead System. The Rogue Trader's arrival changed the power dynamic within the System, as Jakel used his charisma, Warrant of Trade and the backing of the Navigator House Omincara to convince many of Gilead's Imperial officials to make his dynasty the guardian of their System. Fylamon did not take this slight easily and though she retains her title and continues to try and improve the safety of the Gilead System, her power has been diminished. It does not help that Fylamon has a tyrannical aggressive personality that often leads to clashes with Jakel and often her zealous schemes to secure the System have required many of Gilead's influential leaders to choose between her and the more genial Rogue Trader.[1]

Neyam Shai Murad
Neyam Shai Murad is an Imperial Rogue Trader.[1] Having taken to the stars as an Arch-militant, Murad's skill at arms is such that she inherited her master's Warrant of Trade. Since then, she has continued travelling the fringes of Imperial space, conquering dozens of worlds. Upon learning of the existence of a Blackstone Fortress, Murad charted a course to the Western Reaches, determined to obtain the potent weapon for humanity.[2]

Nezchad Aratos
Nezchad Aratos was a Magister within the Thousand Sons Legion during the Horus Heresy, but was later exiled by his Primarch, Magnus, for aiding in the disastrous Rubric of Ahriman.[1a] The Sorcerer went on to form the Warp Gheists Warband with other members of the Thousand Sons that were also exiled by Magnus and it would become a sizeable force that he commanded.[1b] In late M41, Aratos and his Warband were recruited by Ahriman to aid Magnus in his invasion of the Space Wolves Chapter's Homeworld Fenris.[1a] The invasion was ultimately defeated by the Space Wolves and their allies, but Aratos and the Warp Gheists would escape the Imperium's wrath.[1c] Sometime later though, Aratos began a revivification ritual to return the Rubric Marines in his Warband to their true forms — but only succeeded in restoring their skeletons and killing himself in the process.[1b]

Neziek
Neziek is a Fallen Angel who was nearly captured by the Dark Angels Chapter on the planet Vriedos. Just as he was going to escape through a Webway portal, a group of Harlequins burst forth from it and fought the Dark Angels long enough to grab Neziek and make their way back into the Webway.[1]

Nhadakin
Nhadakin is a world of the Imperium. They supplied Imperial Guard Regiments to the Second Agrellan Campaign.[1]

Nhemret Dynasty
The Nhemret Dynasty are a Necron Dynasty that was invaded by Tyranids. It had lost its overlord in an attempt to repell the invasion.[1]

Nhilus
Nhilus the Ardent was a Corsair Prince who took part in a series of raids that targeted Volyn, an Imperium Mining World. It was in 721.M41 during the latest raid on Volyn, that the Eldar Corsairs were brought to battle, as the Space Marine Captain Iscon struck with a mixed strike force of Space Marines. At the height of the battle between the two forces, which saw the Eldar defeated, Nhilus was cornered by Iscon and slayed during an epic duel between the two.[1]

Ni'iless
Ni'iless, Mistress of Masques and enigmatic servant of the Eldar Laughing God, is a Harlequin who long ago befriended Farseer Caerys. When Ni'iless learned Caerys was leading Craftworld Ulthwé's forces in the Kaurava Conflict, she left the Black Library and joined her; vowing to stand by her friend in battle and defend her from the Eldar's enemies.[1]

Niadar
Warmaster Niadar was a Chaos warlord who attempted to invade Ultramar in late M41. Thanks to Chief Librarian Tigurius's prescience, however, the Ultramarines were lying in wait when Niadar's fleet emerged from the Warp. Only one of Niadar's ships made planetfall, on Calth, and the Chaos forces it disgorged were swiftly cornered and destroyed. Niadar himself was presumably captured or killed.[1]

Niades
Niades is a world the Blood Angels Strike Cruiser Sword of Baal, found itself stranded above after the Great Rift's creation. The giant Warp Storm's birth hand enveloped the Blood Angels fleet the Sword of Baal was attached to, but only the heavily damaged Strike Cruiser had escaped. Soon after their arrival, however, a high priority transmission from the world reached the Sword of Baal. Due to the loss of so many of the Strike Cruiser's Blood Angels, its Captain, Orpheo, decided to investigate the transmission on his own and descended to Niades. However after he arrived, the Captain was set upon by Genestealers and the Sword of Baal lost contact with Orpheo. This soon prompted most of the surviving Blood Angels aboard the Strike Cruiser to begin searching Niades for the missing Captain. Captain Orpheo is recovered and interred into a Blood Angel Dreadnought. [1] Dark Eldar ships attack the Sword of Baal, causing critical damage, but are eventually blow up by a stratagem. Magos Dominus Castia-Theta-9 joins the Blood Angels in their escape, holding a priceless STC data cube she located on Niades. A large Tyranid Fleet arrives in the system, attracted by the Genestealers. Sword of Baal escapes while the Blood Angel Battleship is destroyed. [2]

Nicandrus
Nicandrus was a Techmarine of the Ultramarines Legion.[1] He took part in the Battle of Thoas, in which he was attached to the 223rd Company under Captain Sirras.[1]

Nicanor
Nicanor was a Primaris Space Marine of the Ultramarines Chapter, serving in an Intercessor Squad under the nominal command of Seneca.[1]

Nicanor Tullus
Nicanor Tullus was a Sergeant in the Imperial Fists Legion and had served for over thirty years in the Great Crusade, with First Captain Sigismund's Company, when the Horus Heresy began. When Mars erupted into Civil War, Tullus was among the forces sent from Terra, to evacuate as many resources as they could from the Forgeworld, for the coming battle with Warmaster Horus. However, he would not join Sigismund and his Company in defending the loyalist Magos Zagreus Kane's Mondus Occulum Forge; instead he was charged with insuring the safe evacuation of Technoarchaeologist Arkhan Land. Land's discoveries during the Great Crusade had greatly benefited the Imperium and First Captain Sigismund personally charged Tullus with his safety, as it would be disastrous for the Imperium if Land, and the secrets he knew, fell into the Dark Mechanicum's hands.[1] As the civil war began to near its end, Tullus went to Land's personal workshop and convinced the stubborn Technoarchaeologist to leave with him, to an orbital lander that would take Land to safety. When they left Land's workshop though, they were attacked by a Dark Mechanicum Vorax Class Robot, which had been sent to kill Land. Despite not having any weaponry capable of destroying it, Tullus attacked the machine and repeatedly shielded Land with his body, as the Vorax fired relentlessly upon the Technoarchaeologist. When the Dark Mechanicum machine finally stopped firing to reload its weaponry, Tullus and Land crossed a bridge before the Sergeant destroyed it, in order to prevent the Vorax from following them. Though they were able to escape, Tullus was left mortally wounded by the Vorax's attack and by the time they neared the orbital lander, the Sergeant was dying from his wounds. However, the pursuing Vorax found them once again and Tullus gave his life to prevent the machine from reaching Land; who managed to escape, aboard the lander with other surviving Mechanicum loyalists.[1]

Nicassar
The Nicassar are a psychic xenos race who were the first addition to the T'au Empire.[1]

Nicassar Dhow
Nicassar Dhows are small, elegant yachts that are propelled not by engines, but by their captains' formidable psychic abilities. They possess incredible maneuverability and (when upgraded with Tau Weapons) decent firepower. However, they are somewhat slow for Escort-sized ships, and their lack of interstellar drives means that like the Kass'l, they must be towed into battle with Gravitic Hooks.[1]

Niceg Vamberfeld
Niceg Vamberfeld (sometimes known as Vambs[1d]) was a Verghastite Trooper of the Tanith First and Only regiment.[1a][1b]

Nick Kyme
Nick Kyme is an editor and author for the Black Library, having moved to Nottingham in 2003 to join the team at White Dwarf as a Layout Designer, before becoming involved in the Black Library.

Nickel V
Nickel V is a planet located within the Donian Sector of Segmentum Pacificus.[1]

Nico Trevellias
Nico Trevellias is a Captain in the White Consuls Chapter, who became greatly angered after he learned the Space Wolves refused to adhere to the Codex Astartes. He then claimed that if the Wolf-Men were too good for ten millennia of tested and refined battle wisdom, then they should be allowed to fight and die like savages.[1]

Nicodaemus Quixos
Nicodaemus Quixos was an Inquisitor who accompanied the First Brotherhood of the Grey Knights Chapter to Sturmhex Prime to combat the Daemon Prince Anahk'hir and the Lords of Decay. The inquisitor intentionally gave false information on the Daemon's true name to Grand Master Vardan Kai; this meant that Kai was unable to banish Anahk'hir in the battle that followed and instead had to resort to imprisoning the Daemon within a tesseract labyrinth.[1] In the aftermath of the mission, Kai presented Nicodaemus with the labyrinth on a secret deck aboard the Grey Knights vessel Castigator, as the inquisitor had some further purpose for it.[1] According to the journal of the Grey Knights Techmarine Aegir, Nicodaemus would eventually turn against the Imperium and be declared a traitor.[1]

Murabla Kindred
The Murabla Kindred is a Mercenary Kroot Kindred, that is currently serving the Inquisitor Angmar.[1]

Murchad
Murchad is a world of the Imperium.[1] Like the other worlds of the Pleuric System, it was not documented by any Imperial records until it appeared seemingly from nowhere at the very beginning of M41. This has led some to believe that the worlds of the Pleuric system are born of the Warp.[1]

Murder
Murder was a Death World inhabited by an arachnid race dubbed the "Megarachnids" by the Emperor's Children and Blood Angels Space Marines that encountered them.[1b]

Murder-Curse
The Murder-Curse is a Khorne warp plague that inflicts murderous bloodlust and rage into those it infects.[1]

Murder Blade
The Murder Blade is a relic Chaos weapon, that is used by Chaos Space Marines.[1]

Murder Bringers
Murder Bringers is a World Eaters warband noted for their extensive use of Jakhals.[1]

Murder Cruiser
The Murder Cruiser is a Chaos starship.[1]

Murderfang
Murderfang is a renowned Space Wolves Wulfen Dreadnought.[1][3]

Murderghosts
The Murderghosts are a Khorne Warband.[1] Little is known about the mysterious Murderghosts, except that they are thought to have formed less than a century ago and they make extensive use of Raptors in their attacks. Despite their short history, the Warband has already developed a reputation for their lightning-fast raids upon outposts and shipping lanes in the vicinity of Fenris. Their raid on the planet Midgardia earned them the ire of Wolf Lord Egil Iron Wolf, who vowed revenge on the Warband, after twenty of his warriors were slain in the attack and then had their heads taken as trophies by the Murderghosts.[1]

Murderval
The Murderval is a warband of Chaos Daemons made up of Daemons from all four Chaos gods.[1]

Murdin
Murdin was a Torathim Astra Militarum Captain, who served in Colonel Tarvit's Regiment.[1]

Murdin Eyclone
Murdin Eyclone was a servant of Chaos, who had operated in and around the Helican Subsector. Described as a "facilitator", Eyclone hired out his services to any Chaos cult who needed him.[1a] Eyclone was a psyker, whose powers allowed him to control others, and to wipe memories. At some point, he encountered Inquisitor Gregor Eisenhorn, who hunted him for six years, until finally confronting him on Hubris, where he attempted to murder the entire population of the planet who were cryogenically frozen, a ritual intended to empower Pontius Glaw[1b]. The scheme was abandoned at the last minute, which coincided with Eisenhorn's arrival. Despite the loss of his companion, and the death of those around him (roused from sleep too early by Eyclone), Eisenhorn cornered Eyclone on the roof, and, having ensured Midas Betancore had dealt with his men, killed him[1c]. Eyclone's gifted defence mechanism, that of an extending metallic worm hidden under his fingernail, was destroyed by Eisenhorn, Uber Aemos and Godwyn Fischig.[1a]

Murdith Croe
Murdith Croe was a noblewoman of House Croe of Vervunhive.[1]

Murdok
Murdok was the Captain of the Crimson Sabres' Tenth Company and remained on their second homeworld Drogsh, with their half trained Scouts[1c]; as the majority of the Chapter answered a distress call from the Imperium world Umidia. However doing so damned the Chapter, as they mistakenly massacred Umidia's population and were cursed with having to constantly hear the voices of their victims. This later made them invade the nearby world Demetra and wipe out their population; as now only the spilling of blood could silence the voices in their heads[1a]. When the Imperium received word of their atrocities however, the Chapter was declared Excommunicate Traitoris.[1b] The Crimson Sabres' fleet soon intercepted messages that contained their Excommunication and its Chapter Master Sevastus Kranon, knew the fleet could never reach their homeworld before the Imperium's wrath touched Drogsh. Instead he sent an abbreviated message to the doomed world, stating in essence that the Crimson Sabres present there should flee - as remaining or being caught affiliated in any way with the Chapter, was a death sentence. It is not known though if the message reached Drogsh[1b], before an Imperial fleet arrived in 929.M41 and seized the world; before beginning to kill anyone there that had any connection to the Chapter. Of the Crimson Sabres that were present there, only Captain Murdok and a handful of his Scouts, were able to escape their homeworld's fall. His current fate is unknown and it is uncertain whether he still remains loyal to the Imperium that ordered his death[1c]; or if he has joined Kranon, and the majority of his former Chapter, in damnation as part of the Crimson Slaughter.[1d]

Murgeist
Murgeist was a veteran Death Guard Terminator Sergeant, who was among the Legion's forces that defended their Homeworld, Barbarus, when it was invaded during the Horus Heresy.[1]

Murgor 'Undred Teef
Murgor 'Undred Teef was an Ork Warboss who in M39 fought the Black Legion in the 11th Black Crusade.[1]

Muriad
Muriad was a Legionary of the Luna Wolves Legion, serving in the 10th Company as a member of Locasta Tactical Squad. He was severely injured, possibly killed, by the Invisibles whilst storming the Emperor's palace during the Battle of Sixty-Three Nineteen.[1]

Muril
Muril was a sniper[3a] of the Tanith First and Only regiment.[2b][3a]

Murk
Murk is a Goff Warboss active on Vigilus.[1] Lord of a shambolic scrap city he insists on calling Warboss Murk's Strong Boss Fort of Guns and Killing Axes, everyone else just calls it Skumtown. Little more than a graveyard of hundreds of wrecked ship, Murk's disdain for advanced weapons-smithing made his domain the poorest on Vigilus save perhaps Runthive. But what Murk lacks for in imagination he makes up for in sheer psychotic rage.[1]

Murke
Toothpick' Murke is a Catachan Jungle Fighter Sergeant, who is part of Ordo Xenos Inquisitor Taarn's retinue.[1]

Shorrgath
Shorrgath is a Space Marine of the Deathwatch Chapter. He was a member of Kill Team Azkarael during the war on Pyrodiah against the Necrons.[1]

Short Burn torpedo
Short Burn torpedo is the most common of Imperial special torpedo types, possessing increased engine power at the expense of fuel tanks. As a result, they are considerably faster (and thus less likely to get shot down), but they might also "burn out" - i.e., run out of fuel before reaching their intended target. If that is the case, the torpedo will immediately detonate, catching anything too close in the blast, be it friend or foe.[1]

Shortsword
The Shortsword is a Forgotten Company Freeblade, who took part in the the Charadon Campaign. It would aid the Company's efforts in defending the Metalica System's asteroid Fortress, Ferrovigilum.[1]

Shorty
Shorty is a Ratling Mercenary.[1]

Shotgun
A shotgun is a projectile weapon, which uses the energy of a fixed shell to fire a number of small spherical pellets called shot, or a solid projectile called a slug.

Shotpistol
The Shotpistol is a type of handheld Shotgun utilized by the Adeptus Arbites.[1]

Shrapnel Weapon
Shrapnel Weapons are a type of weapon used by the Iron Warriors. Originating form Olympia, these weapons are tuned to detonate their mass reactive shells just before impact - spraying the target with a cloud of shrapnel. While they like the penetrative power of standard Bolter shells, they more than make up for it with the terrible wounds they can give.[1]

Shredblades
The Shredblades are a Khorne Warcult. They were part of the Blood God's forces that the Bloodthirster Ka'Bandha, led in the first wave of the Blood Crusade.[1]

Shredder
The Shredder is a weapon used primarily by Dark Eldar Warriors.[5] When the gun is fired at its target, it unleashes an expanding mesh of monofilaments with miniscule barbs along their lenght. The mesh entangles the victim in an invisible net that slices apart the target as it struggles.[1]

Shrieker (Eldar)
Shriekers are feral bat-like Eldar who dwell on Belial IV.[1] Their ancestors were once normal Eldar who lived upon the Crone World, but a hundred generations of living within the Eye of Terror led the Shriekers to their current state. They now live in communal nests that lie high in Belial IV's ruins and hunt while letting loose the shrieks that give them their name. Upon encountering the creatures, the Apothecary Arrian Zorzi noted that the Shrikers were among the few stable Eldar sub-race strains he had seen.[1]

Shrieker Cannon
The Shrieker Cannon (or Buanna in the Eldar Language[2]) is a weapon used by Eldar Harlequins.[1] The Shuriken Shrieker Cannon is specialized version of the Shuriken Cannon used by Harlequin Death Jesters. In addition to a longer barrel, the Shriker Cannon can fire both normal shurikens and shrieker shurikens, also known as margrech, which are hollowed out and contain a genetically tailored enzyme-based toxin. Centripetal forces created by the spinning of the disc forces this virulent toxin into the target through microscopic pores in the shuriken's spines, which also give it a distinctive shrieking noise as it travels through the air. The result of the toxin is most unpleasant to any living creature: combining with their own genetic material, the unfortunate target's tissue begins to twist and distort itself, organs cease functioning, and delirium sets in as the serum reaches their brain. Eventually the replicating genetic serum reaches a fever pitch, and the target violently explodes in a most horrific and untidy manner.[2][3]

Shrieking Blade Shrine
The Shrieking Blade Shrine is an Eldar Howling Banshees Shrine.[1] This shrine favors the use of Mirrorswords.[2]

Shrieking Masquerade
The Shrieking Masquerade are a large Black Legion Warband[1] lead by Telemachon Lyras. It is composed of Chaos Raptors.[2]

Shriekwave
The Shriekwave is an ornate Doom Siren that is possessed by the Emperor's Children. It emits a thunderous bass boom with a hypermodulated scream powerful enough to shatter diamond. The sheer deafening power hits with a physical impact, blasting away all cohesive thought in an instant. Only those with a tremendous strength of will can hold mind and body together – those who let their minds be swept away find their flesh, bone and gristle alike reduced to shuddering pulp by myriad resonant frequencies.[1]

Shrike Dive-Bomber
The Shrike Dive-Bomber is a type of fighter aircraft found in the Imperium.[1][2] These single-engine ground attack planes are described as having hooked-wings.[1][2] They were found in service with the Phantine Air Corps[1] and the Enothian Commonwealth Air Force.[2]

Shrine-walker
Shrine-walkers are Adeptus Mechanicus vehicles.[1]

Shrine Skull
Shrine Skulls are relic Dark Reaper Exarch Missile Launchers. When of these trophies is brought forth, the bearer becomes the manifestation of Khaine's will, in the God's role as the destroyer.[1]

Shrine World
Shrine Worlds (or Shrineworlds and Cathedral Worlds)[8] are Imperial worlds devoted to a Saint of the Imperium and are often named in their honour. These worlds are ruled directly by the Adeptus Ministorum and attract huge amounts of pilgrims from all over the Imperium. There are also the dark mirrors to these places of Imperial devotion - fallen worlds where the inhabitants offer up ceaseless prayer to the Dark Gods. These places of obscene sacrifices and bloody rites are not suffered continued existence for long.[2] Often Shrine Worlds are places of eternal rest for holy men and women of the Imperium and the entire surface of these sacred planets are given over to the hallowed crypts of sainted and great monolithic cathedra.[4] Most shrine worlds usually fall into another category - for example, Hagia is an agri world while Herodor is a Hive World. They have a strong relationship with the saint in question, such as being the world of his or her birth or martyrdom.[Needs Citation]

Eiryk
Eiryk was a Blooded Claw of the Space Wolves. He was one of the first generation of neophytes to be inducted into the Space Wolves following the Second Founding.[1] Following his ascension to Blooded Claw, he was part of the same pack as Haldor Twinfang.[1]

Eisenfel
Eisenfel is a Chaos-held world that was surrounded by a crushing Warp anomaly some time after the Great Rift's creation.[1] After seeing how the anomaly resembled the giant green fist of their God Gork, several Ork Freebooterz Warbands arrived in their Kroozers to witness their God destroy the world. Instead, they were dragged in by the anomaly's gravitic fluctuations and plunged into a war with Eisenfel's rulers, even as the Warp anomaly slowly crushed the world into rubble and ruin.[1]

Eisenhorn Television Series
The Eisenhorn Television Series is an announced (as of 2019) live-action series adapting the Gregor Eisenhorn saga of Warhammer 40,000 to television.[1] Few details are currently available, save that it would be produced jointly by Games Workshop and Big Light Productions. Frank Spotnitz, creator of the Man in High Castle TV series, has been named as executive producer and showrunner.[1]

Eisenstein
The Eisenstein was an Imperial warship that played a crucial role at the outbreak of the Horus Heresy, carrying loyalist Space Marines back to Terra from the Isstvan System, to warn the Emperor of Horus' treachery. The loyalist legionaries were referred to as The Seventy.

Eistus Gracker
Eistus Gracker is a Calixis Sector Inquisitor, who claims the biggest obstacle his fellow Calixian Conclave Inquisitors face, is themselves. They belong to so many differing factions and groups, that the Conclave has become a sea of discord which has left their foes cackling with glee.[1]

Eitan
Eitan was a member of the Alpha Legion during the Unification Wars and Great Crusade.[1] Acting as a Headhunter, according to an account Alpharius states is a lie, Eitan was amongst those Legionaries who worked closely with the Primarch in his earliest days.[1]

Ejection System
An Ejection System is a Tau device fitted to Battlesuits. This special issue system allows the pilot to escape a badly damaged suit and potentially save his life. Often this means he is stranded behind enemy lines, with only a Pulse Pistol to protect him, but at least he is alive.[1]

Ekaterina Praskovya Iaysus
Ekaterina Praskovya Iaysus is a Rogue Trader of House Iaysus, which is active in the Macharian Sector.[1]

Ekene Dubaku
Ekene Dubaku was the Chapter Master of the Celestial Lions.[1d]

Ekfrasi
Ekfrasi is a dialect of Medusan, used by the Space Marines of the Iron Hands' Clan Kaargul.[1]

Ekit Skarl
Ekit Skarl was a human servant and equerry of the Daemon Prince Voldorius.[1a] In late M41, after Voldorius and his Alpha Legion warband subjugated the planet Quintus, a team of resistance fighters tried to assassinate the Daemon Prince by sabotaging a teleportarium that Voldorius was using. Voldorius survived the attempt on its life, but Skarl was dragged into the Warp rift opened by the malfunctioning device and his soul was devoured.[1b] As retaliation for killing its equerry and attempting to deny its rule of Quintus, Voldorius ordered a massacre of the population of Quintus's capital city, Mankarra.[1b] Skarl would be succeeded as Voldorius's equerry by Malya L'nor.[1b][1c]

Ekka Pine
Ekka pines are a species of tree native to the planet Fenris.

Ekkehard
Ekkehard the Breaker was a World Eaters Siege Breaker, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Ekkehard fought for the Loyalists or the Traitors.[1]

Ekklestis
Ekklestis is an Imperial Industrial World, that was invaded by the Necrons' Novokh Dynasty in M42. However the Adeptus Custodes' Dread Host came to the world's aid and destroyed the Xenos.[1]

Eklain
Eklain was a Sword Brother of the Black Templars, serving under Brother-Sergeant Janus.[1] Eklain was part of a Black Templars task force active on Stygia XII. He was killed with the rest of his squadron when their Land Raider, Escalade Three, was destroyed in an ambush by Chaos Cultists.[1]

Eknomos
Eknomos was a Rhino in service with the Ultramarines Legion during the Great Crusade. It served as the command vehicle for Captain Sirras of the 223rd Company during the Battle of Thoas.[1]

Eknothet
Eknothet the Glorious is an ambitious noble of the Necron Mephrit Dynasty, who seeks to become the ruler of its forces.[1] He is not the only noble who seeks the position though and Eknothet strives to outmaneuver his other rivals, like Zarathusa and Anubitar. Each noble is now trying to prove their supremacy to their Dynasty through military victories and deeds of grandeur. In truth, however, the first to reclaim the Mephrit Dynasty's ability to murder stars, will surely reign supreme. As a result, several contenders have now turned to the Technomandrites for aid.[1]

Ekodas
Ekodas was a Grand Apostle of the Word Bearers legion and a member of the ruling Dark Council. He was also, however, a member of The Brotherhood. As part of Kor Phaeron's plan to purge the Legion of Erebus and his supporters he led the dark crusade against the Boros Gate system, but was stopped by Marduk and killed by Grey Knights when the destruction of the Nexus Arrangement allowed Imperial reinforcements to enter the system.[1] He possessed highly powerful psychic abilities, seemingly a gift for his faith in Chaos Undivided.[1]

Laethos Akare
Laethos Akare is the current Chapter Master of the Emperor's Claws Chapter.[1]

Laevenir Archipelago
The Laevenir Archipelago is a region of space under Eldar protection. It is home to 9 systems and 11 Maiden Worlds as well as a number of native Xenos species. Recently, it has come under attack by Tyranid Hive Fleet Ouroboris[1].

Laevius
Laevius was a Dreadnought of the Ultramarines Legion.[1a] Active during the Great Crusade, Laevius was attached to the Legion's 22nd Chapter, serving as part of the Chapter's Second Destroyer Company.[1a]

Lagan System
The Lagan System is a System of the Imperium. Located on the Eastern Fringe, the System was occupied by the T'au Empire sometime before late M41. The Lagan System was rapidly developed by the T'au, and eventually graded a Class 1 Colony.[2] However, in 989.M41, the Ultramarines 3rd Company managed to wrest the system from T'au control.[1] Its population was cleansed and its cities reduced to ruin.[2]

Lagga 'Edbiter
Lagga 'Edbiter is an Ork Warlord.[1]

Lagos
Lagos is an Imperial Knight of House Krast.[1] Baron Lagos is the pilot of the Knight Crusader, the Redemption of Adamant. In house Krast, the rank of Baron is signified by the twin yellow stripes atop the carapace. Over long years of service, the Redemption of Adamant has weathered the worst firepower and battle damage the enemies of Mankind could manage, yet always, the Sacristans have repaired its adamantium armour, and, if anything, Lagos and the myriad memory-figments within his Throne Mechanicum come back stronger, eager to exact revenge. As a Baron, Lagos’ duties are to maintain his stronghold, to lead the Knights under his service, and to answer the call of the Princeps should he summon members of House Krast to war. Depending upon his liege’s needs, Baron Lagos might send a household detachment of his Knights, go into battle himself, or lead his own favored escort – a Baronial Court – into battle.[1]

Lagrans Alpha and Beta
Lagrans Alpha and Beta is an Imperial Death World.[1] It has gravitic fluctuations and exotic rad-storms that can crush entire hab-domes. They also regularly reduces Lagrans Alpha and Beta's unlucky Human population to organic sludge. Yet for reasons that are classified at the highest level, a Ordo Hereticus conclave of Inquisitors insists on maintaining an Imperial presence on the world.[1]

Lahessa
Lahessa is a Seer of Craftworld Iyanden, who is mentoring the Warlock Karhedron.[1]

Laius Horror
The Laius Horror is the product of a frozen Tyranid Hive Ship near Laius Rift that was isolated from its parent fleet. It is approximately 1/3 larger than a Carnifex.[1] The Laius Horror employs a chilling and never before encountered hunting technique: it remains hidden amongst its prey until just the right moment to reveal itself and feed. Eyewitness accounts describe the creature bursting forth from its host in a shower of gore as the host screams for help and attempts to reach friendly lines. It remains unknown how such a large creature manages to hide within a human.[2]

Laius Rift
Laius Rift is an icy Death World.

Lakadamon
Lakadamon is a Hive World of the Imperium.[1] The Ork hordes of Warboss Vorhgad Bloodfang laid siege to Lakadamon in 953.M33. Space Marines of the Sons of Guilliman Chapter and several Tekarn Armoured Regiments kept the defense for three years, until it was finally broken by the arrival of a taskforce from Battlefleet Tempestus, as well as the Night Reapers and War Bearers Chapters.[1]

Lakaph
Lakaph was the site of a battle between the Word Bearers and the Imperium during The Horus Heresy.[1] The Dark Apostle Sor Bakphal led a force of Word Bearers across Lakaph, converting the population to the worship of Chaos and causing the Imperium to lose their grip on the planet. Just as it seemed like the planet would fall to the Word Bearers, the Eldar Ranger Eladen Longstrider, for reasons known only to himself, aided the Imperium by killing the Dark Apostle before fading to the shadows. Sor Bakphal's sudden death brought the Word Bearers' momentum to a standstill and allowed the Imperium to regroup and take back the planet.[1]

Lakius Danzager
Lakius Danzager was a Tech-Priest Adept of the Adeptus Mechanicus.[1] In late M41, he was part of an expedition to investigate xenos structures on the planet Naogeddon.[1]

Lakonia
Lakonia is a world of the Imperium.[1a] The planet is notable for being a hub for the Van Skorvold Cartel, a merchant clan that specialised in human trafficking across the Geryon Subsector. The cartel maintained a star fort in orbit of Lakonia as their headquarters, which was assaulted by the Space Marines of the Soul Drinkers Chapter.[1a] The events surrounding the attack would ultimately lead to the chapter being declared renegades.[1b]

Lakonia Persecution
The Lakonia Persecution was the name given to the Imperial mission to track, capture and contain the Renegade Space Marines of the Soul Drinkers Chapter.[1e]

Lakonia System
The Lakonia System is a system of Imperial space located in the Geryon Subsector.[1a]

Lakrimae
Lakrimae is a giant Power Scythe used by Calas Typhon during the Great Crusade and Horus Heresy.[1] Among the many weapons the Death Guard First Captain is known to have wielded, it was most often was coated in vicious poisons of Typhon's own creation.[1]

Lakshet
Lakshet-Who-Hears is a Chaos Lord of The Scourged.[1] A hunched and twisted figure, like many within his warband he is both blessed and cursed with the ability to hear every lie uttered by mortal men. Neither sound or thought escapes his hearing, and has become a great spymaster who is currently allied to Abaddon the Despoiler.[1] He is currently involved in the Arks of Omen Campaign.[1]

Lalinta Prime
Lalinta Prime is an Imperial Civilized World.[1]

Lamacia
Lamacia is a world of the Sabbat Worlds Cluster.[1][Note 1]

Order (Adepta Sororitas)
. Orders are the standard organizational unit of the Adepta Sororitas. Typically, orders consist of thousands of Sisters.[1]

Order Elucidatum
The Order Elucidatum were the secret police of Malcador the Sigillite during the Unification Wars, Great Crusade, and Horus Heresy.[1] Known as the Elucidators or Tallymen, these officers operated openly as bureaucratic functionary's of the Administratum but covertly were iconoclasts charged with censorship and murder. Drawn from the finest military experts and warriors of the Sol System, the Elucidators were highly specialized combatants and agents. Often posing as Remembrancers, they accompanied Expeditionary Fleets on the Great Crusade and compiled information on compliment civilizations. Of particular interest were the religious beliefs of civilizations, and they oversaw the destruction of holy texts, the assassination of demagogues, and the repression of faiths as part of the securing of the Imperial Truth. Eludicator Officers had status granted to them by Malcador that allowed them to requisition any military resources for their needs save that of the Legiones Astartes.[1] Over the Great Crusade, the Elucidators earned a dark reputation associated with genocide. They often used seratoxin "Brain Destroyer" drugs to destroy the minds of any witnesses to Warp activity. Their atrocities included wiping out entire lines of Imperial households as well as the annihilation of early Imperial Cults.[1]

Order Fenestrus
The Order Fenestrus is a minor Order of the Adepta Sororitas.[1] This Order is tasked with maintaining the illuminated armaglass panes of the Imperium's most sacred shrines and cathedrals.[1]

Order of Baksurya the Hungerer
The Order of Baksurya the Hungerer is an ancient Chaos Cult first encountered by the Emperor on Terra.[1] Thought eliminated during the Unification Wars, the Baksuryan orders were later discovered to have spread across many worlds during the Great Crusade. On Thelmpacia, the Cultists again showed themselves and were again put down. During the battle an old helmet belonging to the mission Thousand Son Ammitara Occult member Mykolayiv Bast was discovered, containing his findings while investigating the Baksuryan Orders. The Thousand Sons deemed the report too dangerous and refused to share it even with the agents of Malcador the Sigillite.[1]

Order of Blindness
The Order of Blindness was one of the three Red Orders of the Thousand Sons Legion during the Great Crusade and Horus Heresy.[1] Essentially the intelligence arm of the Thousand Sons, the Order of Blindness was under the direct control of Magnus' Equerry Amon. The Order of Blindness consisted of infiltrators, spies, interrogators, and scouts and operated psychically conditioned standard Humans in their operations known as Hidden Ones. The Order also oversaw the Legion's fast-attack Ammitara Occult troops. The Order of Blindness would often create chaos within the ranks of enemies of the Thousand Sons, often working with Destroyer Squads in the process.[1]

Order of Bloody Shrouds
The Order of Bloody Shrouds was part of the Dark Angels Legion's Hekatonystika and were the dour disciplinary corps of the Legion.[1]

Order of Broken Claws
The Order of Broken Claws was part of the Dark Angels Legion's Hekatonystika Militant Orders. It operated during the the Great Crusade and Horus Heresy, mainly devoted to fighting the Rangda Xenos.[1][2]

Order of Broken Wings
The Order of Broken Wings was one of the Orders of the First Legion during the Great Crusade and Horus Heresy.[1] Almost entirety represented within the ranks of the Ironwing, its adepts were masters in anti-aircraft warfare and were superb craftsman of such weapons especially Autocannons of a heavy caliber. The Order were also experts in the placement and operation of ordnance to defeat enemy airborne incursions. Commanders would often summon their adepts to oversee such deployments or man important defensive emplacements during battle.[1]

Order of Interrogation
The Order of Interrogation[2b] was a new order of Remembrancers, that Kyril Sindermann formed within the Imperial Palace while Terra was being invaded, during the Horus Heresy.[1a]

Order of Iron
The Order of Iron is an order of Knights that stand guard on the Forge World of Stryken Primus.[1]

Order of Lamentations
The Order of Lamentations is a minor order of the Sisters of Battle and created the Raiment of Sorrows, which has since become an Adeptus Custodes relic.[1] They took part in the Indomitus Crusade and served in Battle Group Kallides, which fought the Necrons in the Pariah Nexus. During the war against the Xenos, the Order of Lamentations was among the Battle Group's forces sent to defend Paradyce II.[2]

Order of Merit of Gravalax
The Order of Merit of Gravalax was a type of medal awarded by the Imperial government of the planet Gravalax to those who have performed great services for Gravalax and/or its people. The medal had at least two classes, awarded based on the magnitude of the deed performed.[1]

Order of Our Martyred Lady
The Order of Our Martyred Lady is one of the six major Orders Militant of the Adepta Sororitas.[17a]

Order of Ruin
The Order of Ruin was one of the three Red Orders of the Thousand Sons Legion[1] and served as its Techmarines[2], during the Great Crusade and Horus Heresy.[1]

Order of Santales
The Order of Santales was part of the Dark Angels Legion's Hekatonystika and was dedicated to the detection and destruction of certain dire clades of Xenos - specifically those that thrived by means of psychic or physical parasitism.[1] The Order's warriors had access to a large arsenal of psyarkana weaponry, collected from a hundred fallen realms, and the Order's hidden battle-honours included such battlefields as Rangda, Nemodiae and Muspel. It was once widespread throughout the Dark Angels Legion, but the judgement of the Council of Nikaea reduced the Orders' numbers and influence. This was because many of its members once held positions within the now-defunct Librarius before the Emperor stripped them of their titles.[1]

Order of Serenity
The Order of Serenity is a lesser Order of the Orders Hospitaller. They took part in the war in the Nephilim Sector.[1]

Order of the Adamant Halo
The Order of the Adamant Halo is a minor Order of the Sisters of Battle.[1] They took part in the Chromyd Front, where they defended Okharium from the Death Guard Chaos Lord, Thraxoplasmox's warhost. The Adamant Halo were among the Imperial forces protecting the vital Ferrumore Prefabricum XIX which, under the guidance of the Blood Vipers Captain Xanthin Atris, was saved from the Death Guard.[1] The Order later contributed 7 preceptories to the Nachmund Rift War.[2]

Order of the Argent Shroud
The Order of the Argent Shroud is one of the six major Orders Militant of the Adepta Sororitas.

Order of the Argent Spire
The Order of the Argent Spire was one of the Orders of the First Legion during the Great Crusade and Horus Heresy.[1] This Order specialized in cold climate warfare and practiced a number of rituals based around enduring extreme cold that could sap even a Space Marine as well as blade techniques intended to provide stability amid shifting floes of ice and snow. Its adepts were commonly found within the Stormwing, where small cells were often summoned to take part in campaigns on frozen Death Worlds. The veterans of the Firewing also had some admiration for the specialized swordsmanship practiced by the Order's Inner Circle of Knights.[1]

Herald's Fall
Herald's Fall is an Imperium world that was invaded by Waaagh! led by Warboss Spleenrippa. This drew swift and brutal retribution from the Knights of House Krast and the Cockatrices Titan Legion, who broke the Waaagh! by killing the Warboss.[1]

Herald of Battle
The Herald of Battle is a Strike Cruiser in the Doom Eagles Chapter. It was part of the Chapter's taskforce, under Chapter Master Hearon, that took part in the defense of the Cadian Gate during the 13th Black Crusade.[1]

Herald of Damnation
The Herald of Damnation is a Battleship operated by the Black Legion which serves as the flagship of Haarken Worldclaimer.[1]

Herald of Khorne
Heralds of Khorne are the largest and most senior Bloodletters. They are rampaging masters of combat, capable of massacring squads of lower fighters. Heralds of Khorne often tame and ride dreaded Juggernauts into battle or mount a Blood Throne of Khorne.[1]

Herald of Misery
Herald of Misery is an Ark of Omen. It takes the shape of a gigantic blunt-nosed arrowhead.[1]

Herald of Night
The Herald of Night was a Strike Cruiser in the Dark Angels Chapter when the Ork forces of The Beast invaded the Imperium. It was later commanded by Company Master Adnachiel, when he took part in the Dark Angels' battle against the Orks; after they invaded the asteroid field known as Astorias Cloud. However, it was later ordered to disengage from the battle, by Grand Master Sachael, after the Dark Angels received word that their aid was requested for a strikeforce; being created to attack the world Ullanor, which was discovered to be the origin point of The Beast's invasion force.[1]

Herald of Nurgle
Heralds of Nurgle are mortals who resisted Nurgle's Rot for a lengthy period, through some can be born from other diseases. Though the disease inevitably claims them, their resistance to the ravages of the disease created a longer incubation period, spawning a more powerful Daemon. These larger, more powerful Plaguebearers often lead armies of their kind and sometimes mount Rot Flies to form squadrons of Plague Drones.[1]

Herald of Sanguinius (Audio Drama)
Herald of Sanguinius is an audio drama in the Horus Heresy series by Andy Smillie. It was released on the 18th of December 2014 as part of the Black Library 2014 Advent Calendar. A prose version was released as part of "The Horus Heresy Quick Reads Subscription" week on 26 February 2016, which was renamed the "Legions Divided Quick Read Collection." It was also included in the anthology Eye of Terra.

Herald of Slaanesh
Heralds of Slaanesh are the most privileged and favored Daemonettes by Slaanesh. They are Slaanesh's handmaidens and courtesans. Besides their role in the Lord of Pleasure's court, they are also the fastest and most deadly of their kind and can ride Seeker Chariots into battle.[1] There are a lot of titles borne by the Heralds of Slaanesh, such as Infernal Enrapturess, Abbess of Avarice, High Bacchante of Glut or Artisan of Pain.[2]

Herald of Tzeentch
Heralds of Tzeentch are the most powerful and magically gifted Horrors. These beings are the most intelligent and independent of the Pink Horrors, capable of using their sorcery forcefully enough to blast an opponent into oblivion or weave cunning illusions. They often ride Discs or Burning Chariots of Tzeentch into battle.[1] Variants include Fateskimmers, Fluxmasters, and Changecasters.[1a]

Herald of the Coming Doom
The Herald of the Coming Doom is a unique Astartes Bolt pistol and a relic of the Blood Ravens chapter. Its history includes the Blood Ravens' campaign against the traitorous Imperial Guardsmen on Kronus. The Blood Ravens do not like to dwell on the details of the campaign, and so records are sketchy, but a fragment from a journal of the 102nd Company of the 1st Kronus Liberators describes a bolt pistol that made a distinctive sound, "the sound of doom itself stalking our men."[1].

Herald of the Storm
The Herald of the Storm, also known as the Storm Lord is the name given by the Eldar in times long forgotten to a Necron Lord who was the foremost servant in service of the C'tan. His slumbering form is known to have rested in a tomb complex located beneath the seventh world of the Medusa System[1a] where he lived for sixty million years.[1b] After his awakening, he became an architect of his masters' Great Work when they detected the arrival of a Warp Storm towards Medusa V. Thus, they began the construction of a Null Shield in the chilly Telosian desert which would shelter the world from the fury of the Warp and allow the population of the planet to fall to the mercy of the Necrons' harvest.[1a] Ultimately, the Necrons failed in their mission during The Fall of Medusa V with the great pylons left uncompleted and thus unable to protect the world from the Warp Storm. As a result, the Herald of the Storm was abandoned on Medusa V by the Deceiver, who cursed the Necron Lord to endure the planet as it was engulfed by the warp. However, the Deceiver promised to return once the storm had passed in order to bring about his true punishment on the Storm Lord for his failure. The C'tan then teleported away with the rest of the Necron forces, leaving the Herald of the Storm behind.[1a][1b]

Heraldor
Heraldor was chief planet of the Aegis Sector and was known to be wealthy thanks to its fertile soil at the feet of immense volcanoes which were mined by legions of slave-workers. Its decadent and cruel hierarchs dwelt in labyrinthine hive cities buried deep beneath the surface.[1] Before the time of the Imperium they were known as slavers and marauders, clashing with Thramas and Gulgorahd and allied with the clan-lords of Memlock. This continued until the Night Lords savaged the planet in the Great Crusade, which subdued the world and converted it into an Agri-World whose fields were toiled by prisoners. It remained part of the Imperium until the Horus Heresy where the hateful population sided with Horus after being bribed. By the end of the Heresy Heraldor's rulers met their end at the hands of a loyalist reclamation force led by the Ultramarines and Thramassi Nightwatch after a 18 week siege that wiped out its population.[1]

Heraldry of Davian Thule
The Heraldry of Davian Thule is a Battle Standard of the Blood Ravens Chapter. The banner celebrates the victories of Captain Davian Thule, and bears symbols of his victories on the planets Vespa, Cadia and in the Catacombs of Kronus.[1]

Heraldry of Gabriel Angelos
The Heraldry of Gabriel Angelos is a Battle Standard belonging to the Blood Ravens Chapter. First emblazoned atop Captain Gabriel Angelos' Rhino during the Tartarus Campaign, this battle banner bears his personal heraldry and has since seen countless battles and unending war. Once raised it has never fallen.[1]

Heralds Three
The Heralds Three were 3 Adeptus Custodes Shield-Captains, who earned great renown when they co-commanded a Shield Host together.[1]

Heralds of Change
The Heralds of Change were a Tzeentch cabal, which mistakenly thought they were in fact serving the God-Emperor.[1]

Heralds of Despair
The Heralds of Despair are a Death Guard Warband.[1] The Heralds revel in prolonged sieges and are obsessively methodical in their approach to warfare. During a battle the Heralds of Despair will do all they can to seal an enemy force inside a fortress and watch as rot and hopelessness take hold of their enemies.[1]

Heralds of Ultramar
The Heralds of Ultramar are a Space Marine Chapter and successor of the Ultramarines.[1]

Sword Brother
Sword Brethren is a specialist rank within the Black Templars.[1]

Sword Frigate
The Sword Class Frigate is a classic Escort ship design used by the Imperial Navy[1], Basilikon Astra[9], and at least some Space Marine Chapters.[10][11][13]

Sword of Absolution
The Sword of Absolution is a mighty Chainsword that belongs to the Blood Ravens Chapter and is wielded in acts of penance. With each killing blow, the Chainsword is said to judge its wielder against his fallen enemy.[1]

Sword of Baal
The Sword of Baal is a Strike Cruiser in the Blood Angels Chapter.[1]

Sword of Caliban
The Sword of Caliban is a Strike Cruiser in service with the Dark Angels Chapter.[1b]

Sword of Calth
The Sword of Calth is a Thunderhawk Gunship in service with the Ultramarines Chapter.[1a][1b] In the the invasion of Dal'yth (part of the Damocles Crusade), the Sword transported Squad Numitor of the Chapter's 8th Company for the attack on Gel'bryn City.[1a]

Sword of Challenge
The Swords of Challenge are relic weapons that are only used in a ritual, undergone by those Black Templars who wish to join the Chapter's Sword Bretheren order.[1] Hallowed in the blood of failed Aspirants, the Swords are wielded on the second of the ritual's three trials. There the potential Sword Bretheren must successfully duel one of the order to first blood.[1]

Sword of Contrition
The Sword of Contrition is a Strike Cruiser serving with the Mantis Warriors' Fourth Company.[1] When the planet Herodian IV came under attack by Tyranids, the Sword of Contrition was one of the ships sent by the Mantis Warriors, in response to receiving a message for aid. There it aided the Imperial Navy taskforce fighting the Tyranids.[1]

Sword of Dawnlight
The Sword of Dawnlight is an Eldar weapon that legend holds was one of those swords forged by Vaul. before the Fall of the Eldar. It was wielded by the Smith God and his mortal champion Eldanesh in their duels with Khaine. Whether this is the actual Anaris or not, it is undoubtedly a blade of unparalleled quality.[1]

Sword of Defiance
Sword of Defiance was a Strike Cruiser in the Dark Angels Chapter. It was commanded by Fourth Master Korahael when it took part in defending Cadia during the Thirteenth Black Crusade. The Strike Cruiser was shot down during the invasion, but crashed intact on the Fortress World and was able to still fire upon the Despoiler's forces while serving as a base of operations for Korahael's Company. This came to an end, however, when it was repeatedly struck by fire from the Death Guard's battleship Terminus Est, which spread diseases throughout the Sword of Defiance that even the Dark Angels' bodies could not combat. As a result, the Company was forced to abandon the Strike Cruiser[1a], and it was later destroyed when the Despoiler's invasion caused Cadia to explode.[1b]

Sword of Dione
The Sword of Dione is a Grey Knights Strike Cruiser and is the personal flagship of the Epistolary Graucis Telomane.[1]

Sword of Dorn
The Sword of Dorn is a relic of the Black Templars.[1] This broken blade is said to have once belonged to Rogal Dorn himself. It is kept aboard the Eternal Crusader and Chaplain's are known to take their vows before it.[1]

Sword of Fate
The Sword of Fate is an ancient Force Sword whose complex etchings represent the workings of dark fate. The Sword allows Chaos Sorcerers to place the curse of Tzeentch on their enemies.[1]

Sword of Flame
The Sword of Flame is a sword used by Chaos Sorcerers that increases the Sorcerer's melee damage and ignites their enemies in unholy flame. The Sword also allows a Sorcerer to wreath an ally in a shield of flame, damaging any enemies attacking them.[1]

Sword of Heironymo Sondar
The Sword of Heironymo Sondar is a power sword, wielded by Colonel-Commissar Ibram Gaunt, commanding officer of the Tanith First and Only, during the Sabbat Worlds Crusade.

Sword of Honour
The Sword of Honour is a Strike Cruiser in the Ultramarines Chapter that took part in the Ultramar Campaign. It transported the Ynarri to Macragge from Laphis where they first arrived in Ultramar early on during the campaign.[1]

Sword of Judgement
The Sword of Judgement is a relic Power Sword that belongs to the Black Templars Chapter. The characteristic sigil of the Emperor's aquila adorns the cross guard of this revered weapon and its keen edge has served many Black Templars well over the millennia.[1]

Sword of Luther
The Sword of Luther, named Nightfall, was the weapon wielded by Grand Master Luther of the Dark Angels during the Destruction of Caliban to mortally wound Lion El'Jonson. It is currently locked in the armoury of the Rock.[1][2] Upon its blade is an inscription that reads: "TO LUTHER, FRIEND AND COMRADE-IN-ARMS. MAY YOUR FAITH BE YOUR SHIELD. LEJ."[1]

Sword of Ordon
The Sword of Ordon is one of two Battle Barges in the Red Scorpions Chapter's fleet.[1]

Sword of Orion
The Sword of Orion was a Gothic Class Cruiser that was active during the Gothic War.[1] It participated in the Imperial victory in the Attack on the Pirates' Haven.[2]

Tylius
Tylius is believed to be a Fallen Angel known for his association with the mysterious Cypher. He posed as a PDF commander during the Lemnos Civil War.[1]

Tylo
Tylo was an Apothecary of the Avenging Sons Chapter, attached to the Third Company under Captain Gessart.[1] He was amongst those Marines who chose to follow Gessart when he rebelled against the Imperium following the disastrous war on Helmabad, wishing to save the Company's gene-seed from falling into the hands of traitors.[1]

Tylos Rubio
Tylos Rubio[3a] was a Battle brother of the Ultramarines' 21st Company[3a] during the Horus Heresy and the first recruit Malcador sent Nathaniel Garro to gather for the Knights-Errant.[1f] Ultimately, Rubio became Koios, one of the founding members of the Grey Knights.[6]

Tylus Dariyan
Tylus Dariyan is a Raptors Eliminator sniper specialist, who is currently a part of the Kill-Team led by Saerys Korvaedyn.[1]

Tymatros Aleph
Tymatros Aleph is an Imperium Forge World that was invaded by the Necrons sometime after the Great Rift's creation.[1] Once they learned of Tymatros Aleph's plight, Watch Fortress Fort Prescience dispatched several Kill-Teams led by Watch Captain Ijasos, to aid the Forge World. However, when fresh waves of Necrons unexpectedly appeared, Ijasos sent out a patrol to locate the portal or gateway, the Xenos were using. What they discovered though, is that Tymatros Aleph had been built upon a Necron Tomb World.[1]

Tymbryl
Tymbryl is the only moon of the planet Verity, the second world of the Armageddon System.[1]

Tymer Quintarus
Tymer Quintarus was an Inquisitor, who was active in the Gilead System and continued to defend it, after the Great Rift left the System isolated from the Imperium.[1b] However, while tracking down Heretics on one of the System's Hive Worlds, Quintarus and his retinue were ambushed by their foes and massacred. When the attack was over, only his Death Cult Assassin Emerah still lived, though more heretics would soon arrive. Outnumbered and alone, the Assassin began making her way to the flotilla of the Rogue Trader Jakel Varonius, which was the first step of the contingency plan that Quintarus had created in the event of his death. Before she successfully escaped, though, Emerah had collected a memento from each of her dead comrades, so their shades could watch over her, and she took Quintarus' Inquisitorial Rosette with her.[1a]

Tynakht
Tynakht was a Skorpekh Lord of the Szarekhan Dynasty, who was among its forces that watched over Vertigus II after the world fell to the Xenos.[1a] He protected the Khalaian Gate spaceport on the conquered Imperial world, under the command of Overlord Qemau, when the forces of the Ultramarines later invaded. A small force of the Space Marines then entered the spaceport, in order to gain access to its Astropathic Relay Station and learn how Vertigus II had fallen to the Xenos. As the Necron lay in wait, Qemau grudgingly accepted the insubordinate Tynakht's aid, due to the Destroyer's skills as a killer[1a]. In the battle that followed, Tynakht made great use murderous abilities, until he was killed by one of the Ultramarines' Bladeguards. Qemau met his end as well, but the surviving Necron forces were able to defeat the Space Marines.[1b]

Tynas Sabine
Tynas Sabine was a past Matriarch Primus of House Escher and is the birth mother of its current ruler, Adina Sabine.[1] Her reign, however, infamously came to an end, when Tynas was ousted by the House's Maiden Cult. The Cult argued ostensibly that they had done so because Tynas was no longer fit to rule, as she had grown soft after long years of seclusion within the Council of Crones. Most of House Escher's members, however, knew Tynas was truly targeted by the youth obsessed Cult, because of her disregard of using Rejuvenat treatments to hide her advance age.[1]

Tyne
Tyne was a Trooper of the Tanith First and Only regiment, also known as "Gaunt's Ghosts".[1]

Tynon
Tynon was a Sergeant in the Ultramarines Legion, who took part in the Battle of Calth and later the Underground War beneath its surface. It was during that war underground, that the squadrons of Tynon and Sergeant Caudeus became separated from their Legion, while fighting in Vault-Vexillium; when the Word Bearers began to breakthrough the Ultramarines' battle lines. They soon found themselves surrounded by the advancing Word Bearers and their situation was even more critical because Caudeus's squadron held the relic Honour Standard, known as Guilliman's First Oath. Realizing that the Word Bears would seize the Honour Standard after they were killed, the two Sergeants agreed to go on the attack and attempt a breakout that would allow one of their number to escape with the relic. They went on to sell their lives dearly against the Word Bearers, which allowed Olmenus, one of Caudeus's squadron, to escape down a service chute with the Honour Standard.[1]

Typha-IV
Typha-IV is a frigid world of the Imperium.[1] Covered by a global ocean with polar caps dominating 40% of its surface, the area free of ice forms a wide belt centered around the equator. It is believed that in the ancient past this world was terraformed and made suitable for Human habitation. For unknown reasons, the once terraformed world remained unsettled until a few thousand years ago when it was absorbed into the Imperium. The Imperium's excessive industrial activity on the world is estimated to make it uninhabitable without full artificial maintenance within 200 years.[1] During the Typha-IV Campaign, the world's economic output was badly damaged by a Tau raid.[1]

Typha-IV Campaign
The Typha-IV Campaign was a battle between the Imperium and Tau Empire as part of the Third Sphere of Expansion.[1]

Typhan
Typhan is an Eradicator in the Ultramarines Chapter.[1]

Typhas I
Typhas I is a world of the Imperium.[1] Sometime between M36 and M41, the world was invaded by Ork Roks. The worlds sanctuary of Sisters of Battle from the Order of the Sacred Rose combated the invasion. Though the PDF was quickly overwhelmed, the score of Sisters managed to barricade themselves within their sanctuary's crypts and begin to pray. Their prayers were answered when a massive solar flare enveloped Typhas I, incinerating every Ork.[1]

Typhon-Styx Protectorate
The Typhon-Styx Protectorate is a League of the Leagues of Votann.[1] The Typhon-Styx Protectorate is an older League, having existed for millennia and established as a major power bloc. The League is known to boast the greatest and most indomitable fortifications. Their Oathbands lean towards steady and relentless strategies, advancing from one defensible position to the next and allowing waves of enemy counterattacks to smash against their defenses. Their Holds are massively fortified, forever being improved by their League's Brokhyrs.[1]

Typhon (Hive Fleet)
Typhon is a Tyranid Hive Fleet.[1]

Typhon (Quarantined World)
Typhon was a Quarantined World near the Eye of Terror in Segmentum Obscuras.[1]

Typhon (Sons of Orar)
Typhon is the Captain of the Sons of Orar Chapter's Third Company.[1]

Shrine-walker
Shrine-walkers are Adeptus Mechanicus vehicles.[1]

Shrine Skull
Shrine Skulls are relic Dark Reaper Exarch Missile Launchers. When of these trophies is brought forth, the bearer becomes the manifestation of Khaine's will, in the God's role as the destroyer.[1]

Shrine World
Shrine Worlds (or Shrineworlds and Cathedral Worlds)[8] are Imperial worlds devoted to a Saint of the Imperium and are often named in their honour. These worlds are ruled directly by the Adeptus Ministorum and attract huge amounts of pilgrims from all over the Imperium. There are also the dark mirrors to these places of Imperial devotion - fallen worlds where the inhabitants offer up ceaseless prayer to the Dark Gods. These places of obscene sacrifices and bloody rites are not suffered continued existence for long.[2] Often Shrine Worlds are places of eternal rest for holy men and women of the Imperium and the entire surface of these sacred planets are given over to the hallowed crypts of sainted and great monolithic cathedra.[4] Most shrine worlds usually fall into another category - for example, Hagia is an agri world while Herodor is a Hive World. They have a strong relationship with the saint in question, such as being the world of his or her birth or martyrdom.[Needs Citation]

Shrine World Crusades
The Shrine World Crusades is the title given to several Black Templars Crusades that have been tasked with protecting Imperium Shrine Worlds; that have come under attack by the forces of Chaos,[1a] across the Segmentums Solar and Pacificus, in the aftermath of the Great Rift's creation. The Crusades face the might of the Word Bearers and numerous Chaos Space Marines, Cultists and Daemons, but have been aided by the forces of the Adeptus Ministorum, as well as the Iron Hands and several other Space Marine Chapters.[1b] Each Crusade is named after the Shrine World it is protecting from the forces of Chaos and include Aurilla, Ophelia VII, Dachsus and Orteg III.[1a] Known Battles of the Shrine Worlds Crusade Battle of Ophelia VII[1b] Battle of the Ophelia System[2] Battle of San Leor[2] Battle of Aurilla[3] Battle of Dachsus[3] Battle of Orteg III[3]

Shrine of Asurmen's Heart
The Shrine of Asurmen's Heart is an Eldar Dire Avenger Shrine of Craftworld Alaitoc.[1]

Shrine of Guilliman
The Shrine of Guilliman is one of the most holy places in the entire Imperium, one which welcomes millions of pilgrims every year, which was the resting place of the mortal remains of the Ultramarines' Primarch Roboute Guilliman. It lies within the Temple of Correction, a vaulted sepulchre forming a small part of the Ultramarines' vast northern polar fortress on Macragge.[1] Within the Temple of Correction is the great marble throne of Roboute Guilliman, and upon that throne sits a regal corpse. Though the best part of ten thousand years have passed since his death, the Primarch's body is perfectly preserved. Even his death wounds are visible upon his throat. His mortal remains are preserved from the ravages of time by means of a Stasis field that isolates the Primarch from the time-stream. Everything encompassed by the field is trapped in time and can neither change nor decay.[1] There are some, however, who claim the Primarch's wounds do change. They say that Guilliman's body is slowly recovering and that his wounds show mysterious signs of healing. Others deny the phenomena, and point out the sheer impossibility of change within the Stasis field. Yet enough believe the stories to come and witness for themselves the miracle of the Primarch.[1] During the Ultramar Campaign the Shrine of Guilliman was badly damaged during the Black Legion assault, during which Guilliman was subsequently restored back to life with the help of Belisarius Cawl and Yvraine, the Emissary of Ynnead .[2]

Shrine of Naked Hatred
The Shrine of Naked Hatred is a Dark Eldar Incubus Shrine.[1] Within the Shrine, those who would become leader must first disable an incumbent Klaivex in single combat.[1]

Shrine of Sublime Murder
The Shrine of Sublime Murder is a Dark Eldar Incubus Shrine.[1] Within the Shrine, those who would become a Klaivex must fight unarmored - with one arm tied behind their back - against four giant captives. These include Tyranid Warriors, Go'menka or armored Space Marines wielding Imperial weapons of their choice.[1]

Shrine of the Bloodied Moon
The Shrine of the Bloodied Moon is an Eldar Shrine of the Dire Avengers and its Exarch is Aleera Iyadari.[1]

Shrine of the Bloody Tears
The Shrine of the Bloody Tears is a Dark Eldar Incubus Shrine.[1] The Shrine is known to have taken part in the raid on Gaban.[1]

Shrine of the Coiled Blade
The Shrine of the Coiled Blade is a Ynnari Incubus Shrine, that is composed of Incubi mercenaries from Commorragh. The Shrine was originally based in Commorragh until The Visarch killed its Klaivex and claimed it for his own.[2] They have since followed The Visarch and joined the Ynnari.[2]

Shrine of the Cursed Night
The Shrine of the Cursed Night is a Dark Eldar Incubus Shrine.[1]

Shrine of the Dire Blade
The Shrine of the Dire Blade is an Eldar Dire Avengers Shrine, located on the Craftworld Ulthwé.[1]

Shrine of the Frozen Void
The Shrine of the Frozen Void is a Dark Eldar Incubus Shrine.[1] Within the Shrine, those who would become a Klaivex must travel alone to three Death Worlds, each densely populated with predatory megafauna. They are required to return with the dozen barbed tentacles of a Dodekafex, the ceramite-hard beak of a Tyranosquid and the head of a colossal Land Shark. Those that return with any of these prize trophies missing are sold to the Haemonculi, with whom a fate most grim awaits them.[1]

Shrine of the Golden Flame
The Shrine of the Golden Flame is an Eldar Fire Dragon Shrine of Craftworld Saim-Hann.[1]

Shrine of the Living Saint
Shrines of the Living Saint, as their name implies, are Ecclesiarchy shrines dedicated to Living Saints and have the statue of one atop them. Any Living Saint fighting near the vicinity of a Shrine, will have the Inviolable Aura bestowed upon them; protecting the Saint, and any of their allies near them, from harm as long as the Shrine is not destroyed.[1]

Shrine of the Searing Drake
The Shrine of the Searing Drake is an Eldar Fire Dragons Shrine, located on the Craftworld Ulthwé.[1]

Shrine of the Shrieking Squall
The Shrine of the Shrieking Squall is a Shrine of the Crimson Hunters located on Ulthwe. It took part in the Adonis Palace Massacre.[1]

Shrine of the Sun Blade
The Shrine of the Sun Blade is an Eldar Dire Avengers Shrine located on the Craftworld Saim-Hann.[1]

Shrine of the Twilight Blade
The Shrine of the Twilight Blade is an Eldar Striking Scorpions Shrine on the Craftworld Biel-tan.[1]

Ekra Trez
Ekra Trez, known as the Sin Eater, was a Human archivist and Chapter Serf of the Night Lords Legion during the Great Crusade and Horus Heresy.[1] A Psyker aboard the Battleship Nightfall, Trez became close to Primarch Konrad Curze due to his ability to telepathically calm the Night Haunter's violent dreams and visions. Trez witnessed Curze's descent into complete madness and in return the Primarch told him nearly everything on his mind. Trez later worked with Sevatar to revive Curze following his wounding in the Thramas Crusade.[1]

Ekrak
Ekrak was a Chaos Lord of Khorne.[1] In M34, he was elevated to a Daemon Prince by the Blood God for his victories in the Blackstar Crusade, which ended in the conquest of the planet M'Laar XIII. Ekrak was given control of M'Laar XIII, which had been changed into a Daemon World, but shortly afterwards his forces turned on him and each other for control of the planet. Millennia later, Ekrak still battles his former army for control of the Daemon World.[1]

Ekran Davaar
Ekran Davaar was a Sons of Horus Esoterist, who was among the Legion's envoy forces on the Death Guard's Homeworld, Barbarus, when it was invaded during the Horus Heresy.[1a]

Ekritus
Ekritus was a Captain of the Ultramarines Legion, active during the Great Crusade and Horus Heresy.[1] Shortly before the Heresy erupted, Ekritus had command of the Legion's 111th Company, having succeeded Briende after the latter died on Emex. Due to his relative inexperience, Chapter Master Vared had Captain Phrastorex, a veteran who served in the same Chapter, mentor Ekritus.[1]

Ekron Fal
Ekron Fal was a warrior of enormous renown within the ranks of the 12th chapter in the Sons of Horus legion.[1] He gained prominence and was admitted to the rank of the Justaerin in the later battles of Ullanor Crusade. According to cult material captured in the Sack of Hybarix, he also covertly held high rank in several tiers of the warrior lodges operating in the legion. He lead his Squad, known as the Seventh Occluded, throughout the opening phase of the battle. He repelled attacks on the Fortress-line by the Salamanders, Iron Hands and Raven Guard. He was promoted to Centurion when he lead a decisive counter-charge in the battle's final act. [1] During the final stages of the Siege of Terra, Ekron fought at the front of a host of Justaerin. He earned great glory after he set off a landslide to destroy the Antiphrates Fortess of the Inner Palace. However, he ignored Abaddons summons to him after the First Captain discovered that Vengeful Spirit's Void Shields were lowered.[2]

Ekrophan
Ekrophan is an Apothecary of the Dark Angels Chapter, attached to the Chapter's Ravenwing.[1]

El'Hirn
El'Hirn was a member of the Adeptus Mechanicus.[1] When Sasia Koraloth was tasked by Archmagos Khobotov to conduct research on a Great Crusade-era weapon known as the Soulspear, she assembled a team of acolytes to assist her. Despite Koraloth doing her best to conceal the nature of her current project, El'Hirn showed up at her laboratory without warning to aid in her research; Koraloth allowed this even though some of her assistants suspected that El'Hirn might be a spy for a high-ranking Magos on Koden Tertius.[1] Koraloth eventually bypassed the Soulspear's gene-locks and attempted to test-fire the device. The resulting explosion destroyed her laboratory and killed acolytes Vaien and Gelentian. El'Hirn helped Koraloth to escape Khobotov's agents sent to investigate, revealing that he had learned about the Soulspear when he received a vision from the Omnissiah in His aspect as the Engineer of Time.[1]

El'Jan’kai
Shas’el Vior’la Jan’kai was a Tau Commander who led Hunter Cadre Bluestar, in fighting the Orks that infested the Morriah Coast, on the planet Kronus sometime before the Dark Crusade. Though the forces he led were outnumbered, El'Jan'kai was successful in driving the Orks from a peninsula north of the Morriah Sea, but he lacked the soldiers and firepower needed to completely eliminate the Orks from the Morriah Coast.[1]

El'Lusha
Shas'el T'au Lusha is a veteran T'au Commander.[1a]

El'Myamoto
Sub-Commander El'Myamoto, more commonly known as Darkstrider, is a renowned Tau Pathfinder. Although regarded as a cunning tactician, his unconventional methods and disregard for protocol have caused much trouble and made him many enemies among the Tau Empire.[1][2]

El'Phanor
El'Phanor is a dead world, located in Segmentum Solar. Prior to its scouring at the hands of the Black Legion, it had been an important world within the Cadian Gate network.

El'hassai
El'hassai was a Tau diplomat of the Water Caste.

El'sorath
El'sorath was a t'au diplomat, who was part of the T'au Empire delegation active on the Imperial planet Gravalax.[1]

El'uriaq
El'Uriaq, known as the Tyrant of Shaa-Dom, was one of the most powerful Dark Eldar Archons in history.[1c]

Eladagh System
The Eladagh System is a System of the Charadon Sector in Ultima Segmentum.[1]

Elai Jannus
Elai Jannus was the renowned Archein of the Blood Angels Legion's 202nd Company during the Great Crusade. He was known as the Crimson Oracle, due to his strategic insight.[1a]

Elak Sarda
Elak Sarda is a prominent Chaos Cultist and commander of the Stigmartus. A charismatic leader, Elak is said to be sworn by a dark pact to some nameless daemonic entity within the Charon Stars.[1]

Elana
Elana is a Canoness in the Sisters of Battle who took part in the Pyrus Reach Conflict.[1]

Elara
Elara is a significant figure in the mythology of the world of Nemeton.[1] Worshiped by the people of Elara's Veil, her actual historical origin remains unclear. It may be the name of the Imperial Commander or Saint who first brought the region to compliance for the Imperium. To the people of Elara's Veil however she is the Emperor's bride and her crimson funeral veil became the nebula that bathes the stars read. The Emperor is said to weep over her loss, producing Nemeton's rains.[1]

Elara's Veil
Elara's Veil is a star nebula and Sub-Sector located somewhere in the Ultima Segmentum. It is named after the mythical figure Elara.[2] Consisting of twenty worlds[1b], Elara's Veil falls under the protection of the Adeptus Vaelarii which are led by the Emperor's Spears and Celestial Lions and previously the Star Scorpions. During the formation of the Great Rift, Elara's Veil fell into the Dark Imperium and became beset by the Chaos forces of the Exilarchy. After nearly a century of fighting, the situation had become desperate and the defenders had not heard from the greater Imperium in nearly a century. Roboute Guilliman sought to rectify this by dispatching the Mentors Space Marine Amadeus Kaias Incarius across the Rift to learn of the situation in the Veil.[1a]

Skullsworn
The Skullsworn are a Khorne Warband.[1a]

Skulltaker
Skulltaker or U'Zuhl is a Bloodletter Champion of Khorne.

Skulltaker (Strike Cruiser)
Skulltaker is a Strike Cruiser of the World Eaters Legion.[1] In the years since the shattering of the World Eaters at Skalathrax, Skulltaker has become the personal flagship of Khârn the Betrayer and his Butcherhorde.[1]

Skulltakers (Renegade Chapter)
The Skulltakers (or Skull Takers[4]) are a warband of the World Eaters, led by Zhufor the Impaler.[1b][2c] The warband originated as the Berserkers of Kharadon, a loyalist Space Marine chapter,[2d] but after falling to chaos began to bear the livery of the World Eaters traitor legion[1a] and absorbed both World Eaters as well as other renegades into its ranks.[2b][2c]

Skumbo
Skumbo is a Grot Freebooter Kaptin.[1]

Skumgrot's Rock
Skumgrot's Rock is an Ork World.[1]

Skumnesh
Skumnesh the Bilious is a Plague Marine Champion of Chaos. He leads his sickening brethren into battle and then spreads plague and pestilence to those who survive their gunfire.[1]

Skunnr
Skunnr was the Wolf Lord of the 6th Great Company of the Space Wolves during the Great Crusade and Horus Heresy. He survived the events of Prospero and the Alaxxes Nebula and continued to serve in Russ' Einherjar during the Primarch's attempt to slay Horus.[1]

Skvald Warbringer
Skvald Warbringer is a Dreadnought of the Space Wolves.[1] Skvald was the only Space Wolf to survive the destruction of the Land Raider Hel's Fury. Found badly crushed underneath the vehicle's wreckage, he stubbornly defied death's call and was eventually given new life and purpose as a Dreadnought[1]

Skvarl Cogfang
Skvarl Cogfang is a Space Wolves Iron Priest who took part in the Battle of Midgardia.[1]

Sky-Hunter
Sky-Hunters were members of the Raven Guard Legion that rode Scimitar Jetbikes.[1]

Sky Fortress
The Sky Fortress (or "Skye") was a massive Orbital Plate over Terra in the time of the Great Crusade and Horus Heresy.[3a]

Sky Hunter
Sky Hunters were specialized fast attack Space Marines used during the Great Crusade and Horus Heresy. Mounted on Imperial Jetbikes, Sky Hunters were feared strike units boasting considerable firepower on their mounts in addition to their superb speed and maneuvering capabilities. The Jetbike patterns in service with the Sky Hunter Squadrons of the Legiones Astartes are modifications of designs which considerably predated the Imperium and given the materials required to make and maintain them (such as iridium-calicite alloys and repulsor plates), demand for them by the Legions has largely been outstripped. So much so that sometime after the Heresy, Sky Hunter squadrons largely ceased to exist.[1] Sky Hunters themselves typically operated in squadrons of three, each led by a Space Marine Sergeant. Their Jetbikes, often Scimitar and Bullocks pattern craft, sported a mixture of Heavy Bolters, Multi-Meltas, Volkite Culvarins, and Plasma Cannons.[1][2][3]

Sky King
The Sky King is a Harlequin Lead Player, who commands the Cast of the Crimson Sun Void-dancer Troupe.[1]

Sky Park
Sky Parks are Imperial parks that reside in areas of a Hive's outer walls, that are covered in Armaglass. This see-through material, provides a Sky Park's visitors with an outside view of their Hive World.[1]

Sky Raiders
The Sky Raiders are a warband of Eldar Corsairs.[1]

Sky Ray Gunship
The TX78 Sky Ray Missile Defense Gunship serves the Tau Empire as a perimeter and air-defense vehicle.[1] Based on the Devilfish chassis, it is armed with deadly Seeker Missiles for the application of accurate firepower. They are rarely encountered in large numbers, with usually a single Sky Ray per Hunter Cadre, though more may be stationed to defend important targets.[2]

Sky Reaver
Sky Reavers are avian reptiles from the planet Aurum, that hunt in large flocks.[1]

Sky Seeker Squadron
Sky Seeker Squadrons were Jetbike Squadrons used by the Space Marine Legions and were composed of Legionaries riding the uncommon Estoc Pattern Jetbikes.[1] Those Legion Companies fortunate enough to field squadrons of Sky Seekers, used them as advanced reconnaissance units. They Squadrons could secure a vital advantage on the field of battle, with an ease few other vehicles could match, and were capable of outrunning most foes they were unable to defeat. The Sky Seekers also greatly aided in determining the enemy's most dangerous assets. Once that was done, the Squadrons would direct fire from heavy weapons at the rear of their Legions' advance, to annihilate their targets.[1]

Jagram
Jagram's artificial moons have been Quarantined by the Imperium.[1]

Jagrvelj Skyhammer
Jagrvelj Skyhammer was the Master of the Arsenal of the Storm Ravens Chapter. He is most noted for creating the Suppression Force tactical formation during the Rhopara Crusade.[1]

Jagun
Jagun is a Feral World of the Imperium used as the homeworld for the Storm Reapers Space Marine chapter. Its population is known for their savagery.[1]

Jahannam Platform
The Jahannam Platform was one of the Valdez Oil Platforms, located in the southern ocean of Armageddon, somewhere due south of Hive Helsreach.[1] During the Third War for Armageddon, the platform was attacked by the invading orks. It was destroyed by the orks, with over a thousand Imperial citizens dying in the process.[1]

Jaharn
Jaharn was a Commissar attached to the Roane Deepers in the Sabbat Worlds Crusade.[1] In the Monthax campaign, Jaharn accompanied Major Alef in leading a force of 300 Roane in support of Inquisitor Lilith Abfequarn when she called for reinforcements while on a mission.[1]

Jahga
Jahga is an ice moon that is currently serving as the homeworld of the Star Phantoms Chapter.[1] Located in the Badab Sector, it was given to the Chapter by the Adeptus Terra in the aftermath of the Badab War (the Star Phantoms' previous homeworld of Haakonath having been destroyed by Hrud in early M41). The Chapter's Fortress-Monastery is the Memento Mori, a scuttled Battle Barge.[1]

Jahk
Jahk was House Vyronii's Grand Master, when the House made contact with the Imperium and then joined it, during the Great Crusade. He was later slain in the Horus Heresy's Battle for Felweather Keep[1] and was succeeded by his eldest son, Gios.[2]

Jahon
Ancient Jahon is a Dreadnought in the Grey Knights Chapter who, along with the Dreadnought Steel Vigilance, were left on the Imperium world Phaedon Alpha in order to watch out for signs of a Daemonic incursion. The world had already suffered an incursion that was defeated by the Grey Knights, so the Chapter rapidly dispatched a strike force, led by the Librarian Jakon, when the Dreadnoughts signaled another incursion had occurred. However, despite the strike force's efforts, they were defeated in their initial battle with the Daemons known as The Adulant Host of Hazriah the Believer and were forced to regroup. Despite taking heavy losses, including its leader Jakon, Jahon and the remains of the strike force are still fighting the Adulant Host in order to save Phaedon Alpha.[1]

Jai'Hallaer
Jai'Hallaer is a world composed of crystalline deserts. Here the Masque of the Veiled Path met a vast Khorne Warband in battle. Though the Harlequins were heavily outnumbered, they used illusions and guile to lead the rage-blinded Warband into an area known as the Shattered Rift, where the Masque killed them in a razor-edged landslide.[1]

Jai'tana
Jai'tana is a Dark Apostle of the Ten Thousand Eyes Warband.[1b]

Jai-Tan
Jai-Tan is an Eldar Craftworld, that is affiliated with the Biel-Tan Craftworld.[1]

Jaikhos
Jaikhos is a Chaplain of the White Scars Chapter, serving with the Chapter's 3rd Brotherhood.[1][2] The Brotherhood is led by Kor'sarro Khan, who is the Chapter's Master of the Hunt and when he is called away to perform this sacred duty, the Brotherhood falls under Jaikhos' command. While the Chaplain is normally sparing with his words, when a battle begins Jaikhos turns into an inspirational firebrand and a bellowing terror. Because of this, many amongst the 3rd claim Jaikhos is possessed by the spirits of war and his battle skills have earned the Chaplain the respect of the Brotherhood's warriors.[2] Jaikhos is amongst those Marines who took part in the Prefectia Campaign.[1]

Jain Zar
Jain Zar (translated as the Storm of Silence[2]) is the Eldar Phoenix Lord of the Howling Banshees Aspect. It is said that she was favoured by Asurmen in that, under his tutelage, she became the first of the Exarchs (the Asurya, or Children of Asur)[1][2][3].

Jainas Ruzco
Jainas Ruzco is the current Master of the Forge for the Crimson Fists Chapter.[1]

Jajjo
Jajjo was a Verghastite[2b] Guardsman of the Tanith First and Only regiment.[1][2a] He fought as part of Sergeant Kolea's platoon.[2c]

Jak Obi
Jak Obi was an Apostate Cardinal who was hunted by the Inquisitor Karamazov during the 13th Black Crusade for his study of forbidden arts. The Inquisitor tracked Obi to the Imperium Mining World Vermaard and with the aid of a conclave of his brother Inquisitors and a strike force of the Adepta Sororitas, Karamazov finally brought the Apostate Cardinal to justice.[1]

Jak Twice-blessed
Jak Twice-blessed was a Necromundan, who opened the Redemptor Arms Emporium on the Hive World in 336.M41.[1]

Jakal II
Jakal II is a Shrine World of the Imperium.[1] In 409.M40 a strike force from the Warmongers Chapter[1] under the command of Captain Balthus with the fleet of Battle Barge Allegiance of Terra, 3 Gladius Escort and 1 Nova Escort ships[2] came to the defence of the Shrine World, when it was defiled by the Dark Eldar Kabal of Crimson Tears. A month long operation saw the Warmongers victorious and the Kabal effectively destroyed, though what the Dark Eldar intended with the invasion is never discovered.[1]

Jakara Mirror Shield
As is to be expected from the noble sons and daughter of Necromunda's spire families who descend into the depths of the underhive to hunt as a rite of passage into adulthood, the Jakara Spyrer hunting rig is outfitted with unique, advanced and expensive technology, the most unique of these being the Mirror Shield.[1] The "shield" wraps around the forearm of the user and contains a force field generator, though the aim of this is not to deflect incming fire or to stop it at all. A resonant energy vortes forms across the shield which channels the power absorbed and redirects it into an array of several containment devices arranged around the wrist. This stored energy can then be focussed into the firing chamber at the front of the shield and returned to its source in a blinding bolt of heat and light.[1]

Ian Watson
Ian Watson was born in 1943 and currently resides in Northampton, England. He has had a long and diverse career. After becoming a highly awarded and acclaimed Science Fiction Writer (Prix Apollo, 1975) he went on to single-handedly write the screenplay for Steven Spielberg's A.I. After this he has gone on to write a series of Erotica novels, which have become immensely popular.

Iandai
Iandai is a world of the Imperium and the tenth planet of the Armageddon System.[1] The planet is seen as a fairly unremarkable gas giant with a ring system (known as the Iandai Crown).[1]

Iaoel
Iaoel is a Penitent Blades Codicer, who serves in the Eye of Octos Deathwatch Watch Fortress. He is currently among its forces, that are fighting a splinter of Hive Fleet Leviathan on Death of Bianzeer.[1]

Iapetos
Iapetos was the Sergeant of the Iron Snakes' Platonos Squad, when it was among the Chapter's forces that took part in the Sabbat Worlds Crusade.[1a]

Iapetus Borgovda
Iapetus Borgovda is a Magos of the Adeptus Mechanicus. A noted xeno-heirographologist, Borgovda was the senior Adept of the Mechanicus installation known as Orga Station on the planet Menatar.[1] Borgovda became head of Orga Station after deciphering records from a derelict ship of a sealed vault buried by Eldar Exodites on Menatar. He was to present his findings directly to the Genetor Biologis when he was contacted by Magos Serjus Altando, who convinced Borgovda to instead work in concert with the Ordo Xenos by promising him 100% of the credit for the project.[1] It transpired that the vault was actually a prison containing a Tyranid vanguard organism. After excavating it, the Tyranid broke free and attacked the facility, forcing Kill Team Talon of the Deathwatch to intervene. After an attempt to subdue the creature so it could be taken alive, Talon were forced to kill it. Afterwards, Talon obliterated Orga Station, killing all of its personnel (including Borgovda), in order to eliminate any witnesses.[1]

Iaraden
Iaraden was a Salamanders Consul Praevian, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Iarto Khoura
Iarto Khoura was a Chaplain in the Word Bearers Legion during the Great Crusade and Horus Heresy. After the Edict of Nikaea was given, he was assigned to the Raven Guard Legion, to ensure the ban on the Librarians was enforced and later fought beside them in several wars, though he remained an unpopular figure with the Raven Guard, as he was considered an unwanted presence. Despite this though, when the Heresy began and the Word Bearers left to confront Horus on Isstvan V, Iarto did not join his Legion. He instead requested from the Raven Guard's Primarch Corax, that he be allowed to remain on Deliverance, where he could continue his instruction of the Legion's latest recruits. The Primarch agreed to this and Iarto stayed behind with a small force of the Raven Guard, while Corax led the majority of his Legion to Isstvan V. However, when the remnants of the Raven Guard returned to Deliverance after the Dropsite Massacre, where the treachery of the Word Bearers was revealed, Corax immediately ordered that Iarto be placed in a cell. He was later interrogated by an enraged Corax, who told him of the Word Bearers betrayal and proclaimed the Chaplain had been sent by his Primarch Lorgar to corrupt the Raven Guard into joining Horus' forces. Though Iarto protested his innocence, Corax did not believe him and told the Chaplain he could smell the taint of Chaos on him, before the Primarch snapped Iarto's neck and ordered his body be thrown into a furnace.[1a] After Iarto's death, Commander Branne Nev ordered a survey of all communications logs that the Chaplain had access to between Deliverance and Kiavahr and was informed some time later when several anomalous were discovered. When he saw them, Nev believed that agitators sent by Horus were communicating with pro-Guild sympathizers on Kiavahr and thought it might be the prelude to an attack on the Raven Guard. He had no definite proof though and decided to investigate further before he informed Corax, since the Primarch was preoccupied with rebuilding his shattered Legion[1b]. However, Nev would not get the chance to do so, before the Battle of Ravendelve began.[1c]

Iash'uddra
Iash'uddra the Endless Swarm is a C'tan noted by the Silent King as deserving of their hate[1], notably it was the C'tan most reviled of all by the Silent King.[3] The Endless Swarm is described in the Book of Mournful Night as an everlasting sickness that was birthed in the minds of mortals, continuously being behind and seeing through the eyes of all. In the end, the sorrow of the void brought it to the mortal brink and severed its bonds beyond site. Upon its breaking, a thousand tides of misery were released upon the stars, whereafter it was entombed within its casket.[3] Trazyn the Infinite personally possesses a shard of Iash'uddra.[2]

Iason
Iason was an Inceptor of the Ultramarines, serving as a member of Squad Theron.[1]

Iaspis
Iaspis is a former Imperial world, that is now in the thrall of the Chaos God Nurgle.[1]

Iasps
The Iasps are a sentient Xenos species, who are known for their elegant cities.[1]

Iath Bloodweaver
Lord Iath Bloodweaver was a Corsair Prince, who once possessed the Gauntlet of the Forge; one of the Artefacts of Vulkan, that was created by the Primarch of the Salamanders Chapter. Once Vulkan He'stan, the Chapter's current Forgefather, learned of its location, he led the Salamanders into battle with Bloodweaver's warhost. The Salamanders emerged victorious from the battle and the Gauntlet of the Forge was taken by He'stan; bringing the Chapter one step closer to finding their lost Primarch.[1]

Iathglas
Iathglas is an Eldar Maiden World.[1a] Vast, lambent and surrounded by a triad of dark moons, Iathglas was a paradise world in orbit around the reddish star of Miaghu. During her time as a Corsair Queen, Yvraine used the world as a safe haven. A central world-shrine forms the heart of the planet's psychic nervous system.[1a] After the formation of the Great Rift, Iathglas was the site of a great conclave of the Eldar race. Craftworld Eldar, Dark Eldar, Exodites, Harlequins, and Ynnari all met upon the world to discuss what should be done against Chaos. During the meeting, Shalaxi Helbane appeared at the head of a great Slaaneshi herd, bent on taking the head of Yvraine. A vicious battle ensued, during which Yvraine, The Visarch, Yncarne, Lelith Hesperax, Jain Zar, and a Solitaire defeated a glamour of Helbane.[1b]

Iax
Iax, also known as the "Garden of Ultramar", is a planet in the stellar realm of Ultramar.[3]

Iaxian Tithe Guard
The Iaxian Tithe Guard are Imperial Guard Regiments. They contributed to the Achilus Crusade.[1]

Ibarda
The Ibarda was an Emperor's Children Javelin Attack Speeder, that took part in the Horus Heresy.[1]

Ibrahim Matthias
Ibrahim Matthias is an Inquisitor of the Ordo Xenos. He is most noted for his continual hunt for the infamous Tau-collaborating Rogue Trader Durandal Grohe.[1] Matthias' task force consisted of three Cruisers, the Mars Class Battlecruiser Emendable (which has since been lost in the Warp), two Escort squadrons, and his Inquisitorial Cruiser. During his years-long hunt for Grohe and his xenos allied fleet, Matthias Virus Bombed the Imperial world of Koressa after it was found to be aiding the Tau and Rogue Trader.[1]

Heralds Three
The Heralds Three were 3 Adeptus Custodes Shield-Captains, who earned great renown when they co-commanded a Shield Host together.[1]

Heralds of Change
The Heralds of Change were a Tzeentch cabal, which mistakenly thought they were in fact serving the God-Emperor.[1]

Heralds of Despair
The Heralds of Despair are a Death Guard Warband.[1] The Heralds revel in prolonged sieges and are obsessively methodical in their approach to warfare. During a battle the Heralds of Despair will do all they can to seal an enemy force inside a fortress and watch as rot and hopelessness take hold of their enemies.[1]

Heralds of Ultramar
The Heralds of Ultramar are a Space Marine Chapter and successor of the Ultramarines.[1]

Heralds of Vengeance
The Heralds of Vengeance are a Space Marine Chapter.[1]

Heralds of the Fly
The Heralds of the Fly are a Death Guard Vectorium, of the 6th Plague Company.[1]

Heralds of the Inevitable End
The Heralds of the Inevitable End are a Black Legion Warband.[1]

Heralds of the Ruinstorm
The Heralds of the Ruinstorm are a powerful order of four Daemons, who each have the favor of their respected Chaos God. The Heralds' greatest ability is the power to corrupt the thoughts of numerous mortals, allowing them to be easily possessed.[1]

Heraldus Shuttle
The Heraldus class Shuttle is a pattern of transport shuttle used on some Imperial worlds.[1] A Heraldus shuttle has two pilots. Its hold is capable of carrying around 100 people and their equipment.[1]

Heraphus
Heraphus was the Captain of the Ultramarines Chapter's 4th Company in mid M36.[1] During his service, Heraphus was presented with a shield that would become a relic of the 4th Company after his death. Heraphus' bones were mounted upon the boss of the shield and it has been carried by each of the 41 Captains that have followed him. During the 9th year of the Indomitus Crusade, Heraphus' shield was possessed by Captain Aeschelus.[1]

Heraslk Gilt
Heraslk Gilt was a Great Crusade-era member of the Imperium's Remembrancer Order and he was among those that took part in the Night Crusade.[1]

Herchel
Herchel is a Dreadnought in the Blood Angels Chapter and was part of the task force led by Chapter Master Dante that took part in the Pyrus Reach Conflict.[1]

Herchel (Flesh Tearers)
Herchel was a Space Marine of the Flesh Tearers Chapter's Death Company.[1] Herchel was part of a Death Company squadron, led by Chaplain Appollus, that was deployed to Onuris Siti to combat the Brotherhood of Change.[1]

Herculae II
Herculae II is a world of the Imperium.[1] At one point the world was invaded by the orks of Waaagh! Gutrippa. The Astra Militarum mobilised to defend the planet. In particular, the crew of the Banehammer Wrath Beyond Reason distinguished themselves by holding the Adamant Fastness against the ork hordes, allowing units of Basilisks to get into position and initiate an artillery bombardment that devastated the greenskins.[1]

Herculanis
Herculanis was a world that became doomed in M42, after it was invaded by the Daemons of Khorne. Though the Grey Knights attempted to save the world, the Chapter was unable to defeat the Daemons.[1]

Herculon Praetor
Herculon Praetor is a veteran sergeant of the Salamanders 1st Company. Praetor has served his chapter for over three hundred years and has led the Firedrakes on Geviox and Selpuchre IV and countless other worlds. During the defense of Nocturne he fought alongside Vulkan He'stan aboard the Dragon Warriors flagship Hell Stalker. In battle he wields a Thunder Hammer and Storm Shield.[Needs Citation]

Herda
Herdas are skilled Trappas who decide to capture and train Squigs for their own use. They use the Squigs to attack enemies using their huge teeth and overwhelming numbers.

Herdain
Herdain was a Chaplain of the Avenging Sons Chapter, attached to the Third Company.[1]

Herek
Herek was a Trooper of the Jantine Patricians.[1a]

Order (Adepta Sororitas)
. Orders are the standard organizational unit of the Adepta Sororitas. Typically, orders consist of thousands of Sisters.[1]

Order Elucidatum
The Order Elucidatum were the secret police of Malcador the Sigillite during the Unification Wars, Great Crusade, and Horus Heresy.[1] Known as the Elucidators or Tallymen, these officers operated openly as bureaucratic functionary's of the Administratum but covertly were iconoclasts charged with censorship and murder. Drawn from the finest military experts and warriors of the Sol System, the Elucidators were highly specialized combatants and agents. Often posing as Remembrancers, they accompanied Expeditionary Fleets on the Great Crusade and compiled information on compliment civilizations. Of particular interest were the religious beliefs of civilizations, and they oversaw the destruction of holy texts, the assassination of demagogues, and the repression of faiths as part of the securing of the Imperial Truth. Eludicator Officers had status granted to them by Malcador that allowed them to requisition any military resources for their needs save that of the Legiones Astartes.[1] Over the Great Crusade, the Elucidators earned a dark reputation associated with genocide. They often used seratoxin "Brain Destroyer" drugs to destroy the minds of any witnesses to Warp activity. Their atrocities included wiping out entire lines of Imperial households as well as the annihilation of early Imperial Cults.[1]

Order Fenestrus
The Order Fenestrus is a minor Order of the Adepta Sororitas.[1] This Order is tasked with maintaining the illuminated armaglass panes of the Imperium's most sacred shrines and cathedrals.[1]

Order of Baksurya the Hungerer
The Order of Baksurya the Hungerer is an ancient Chaos Cult first encountered by the Emperor on Terra.[1] Thought eliminated during the Unification Wars, the Baksuryan orders were later discovered to have spread across many worlds during the Great Crusade. On Thelmpacia, the Cultists again showed themselves and were again put down. During the battle an old helmet belonging to the mission Thousand Son Ammitara Occult member Mykolayiv Bast was discovered, containing his findings while investigating the Baksuryan Orders. The Thousand Sons deemed the report too dangerous and refused to share it even with the agents of Malcador the Sigillite.[1]

Order of Blindness
The Order of Blindness was one of the three Red Orders of the Thousand Sons Legion during the Great Crusade and Horus Heresy.[1] Essentially the intelligence arm of the Thousand Sons, the Order of Blindness was under the direct control of Magnus' Equerry Amon. The Order of Blindness consisted of infiltrators, spies, interrogators, and scouts and operated psychically conditioned standard Humans in their operations known as Hidden Ones. The Order also oversaw the Legion's fast-attack Ammitara Occult troops. The Order of Blindness would often create chaos within the ranks of enemies of the Thousand Sons, often working with Destroyer Squads in the process.[1]

Order of Bloody Shrouds
The Order of Bloody Shrouds was part of the Dark Angels Legion's Hekatonystika and were the dour disciplinary corps of the Legion.[1]

Order of Broken Claws
The Order of Broken Claws was part of the Dark Angels Legion's Hekatonystika Militant Orders. It operated during the the Great Crusade and Horus Heresy, mainly devoted to fighting the Rangda Xenos.[1][2]

Order of Broken Wings
The Order of Broken Wings was one of the Orders of the First Legion during the Great Crusade and Horus Heresy.[1] Almost entirety represented within the ranks of the Ironwing, its adepts were masters in anti-aircraft warfare and were superb craftsman of such weapons especially Autocannons of a heavy caliber. The Order were also experts in the placement and operation of ordnance to defeat enemy airborne incursions. Commanders would often summon their adepts to oversee such deployments or man important defensive emplacements during battle.[1]

Order of Interrogation
The Order of Interrogation[2b] was a new order of Remembrancers, that Kyril Sindermann formed within the Imperial Palace while Terra was being invaded, during the Horus Heresy.[1a]

Order of Iron
The Order of Iron is an order of Knights that stand guard on the Forge World of Stryken Primus.[1]

Order of Lamentations
The Order of Lamentations is a minor order of the Sisters of Battle and created the Raiment of Sorrows, which has since become an Adeptus Custodes relic.[1] They took part in the Indomitus Crusade and served in Battle Group Kallides, which fought the Necrons in the Pariah Nexus. During the war against the Xenos, the Order of Lamentations was among the Battle Group's forces sent to defend Paradyce II.[2]

Order of Merit of Gravalax
The Order of Merit of Gravalax was a type of medal awarded by the Imperial government of the planet Gravalax to those who have performed great services for Gravalax and/or its people. The medal had at least two classes, awarded based on the magnitude of the deed performed.[1]

Order of Our Martyred Lady
The Order of Our Martyred Lady is one of the six major Orders Militant of the Adepta Sororitas.[17a]

Order of Ruin
The Order of Ruin was one of the three Red Orders of the Thousand Sons Legion[1] and served as its Techmarines[2], during the Great Crusade and Horus Heresy.[1]

Order of Santales
The Order of Santales was part of the Dark Angels Legion's Hekatonystika and was dedicated to the detection and destruction of certain dire clades of Xenos - specifically those that thrived by means of psychic or physical parasitism.[1] The Order's warriors had access to a large arsenal of psyarkana weaponry, collected from a hundred fallen realms, and the Order's hidden battle-honours included such battlefields as Rangda, Nemodiae and Muspel. It was once widespread throughout the Dark Angels Legion, but the judgement of the Council of Nikaea reduced the Orders' numbers and influence. This was because many of its members once held positions within the now-defunct Librarius before the Emperor stripped them of their titles.[1]

Order of Serenity
The Order of Serenity is a lesser Order of the Orders Hospitaller. They took part in the war in the Nephilim Sector.[1]

Order of the Adamant Halo
The Order of the Adamant Halo is a minor Order of the Sisters of Battle.[1] They took part in the Chromyd Front, where they defended Okharium from the Death Guard Chaos Lord, Thraxoplasmox's warhost. The Adamant Halo were among the Imperial forces protecting the vital Ferrumore Prefabricum XIX which, under the guidance of the Blood Vipers Captain Xanthin Atris, was saved from the Death Guard.[1] The Order later contributed 7 preceptories to the Nachmund Rift War.[2]

Order of the Argent Shroud
The Order of the Argent Shroud is one of the six major Orders Militant of the Adepta Sororitas.

Order of the Argent Spire
The Order of the Argent Spire was one of the Orders of the First Legion during the Great Crusade and Horus Heresy.[1] This Order specialized in cold climate warfare and practiced a number of rituals based around enduring extreme cold that could sap even a Space Marine as well as blade techniques intended to provide stability amid shifting floes of ice and snow. Its adepts were commonly found within the Stormwing, where small cells were often summoned to take part in campaigns on frozen Death Worlds. The veterans of the Firewing also had some admiration for the specialized swordsmanship practiced by the Order's Inner Circle of Knights.[1]

Warmaster's Blades
The Warmaster's Blades are a Black Legion Chaos Cult, that took part in the War of Beasts on Vigilus.[1]

Warmaster (Audio Book)
Warmaster is an audio drama by John French. It was published online in December 2012 as part of the Black Library Advent Calendar (2012) and later republished in prose form in the Legacies of Betrayal anthology. The audio version was performed by Ramon Tikaram, Toby Longworth and Tim Treloar.

Warmaster Titan
The Warmaster Heavy Battle Titan is among the largest class of Imperial Battle Titan. It is armed with a Revelator Missile Launcher and a pair of Plasma Destructors, meaning there is nothing that can stand up to the Warmaster's devastating firepower.[1]

Warmonger (Khorne)
Warmongers are Daemons of Khorne.[1]

Warmonger Consul
Warmonger Consuls were a type of Space Marine Consul used during the Great Crusade and Horus Heresy.[1] These Centurions were hardened commanders who were much respected for their willingness to heroically throw themselves and their men into the toughest resistance, and are entrusted to prosecute shock assaults which crush the foe in a single action. To these warriors, the informal title of 'Warmonger' is attributed.[1]

Warmongers
The Warmongers are a Space Marine Chapter.[1]

Warmund
Warmund is an Astra Militarum Lord Militant, who oversaw its efforts to end the Malouri Uprising in M42.[1]

Warp
The Warp is a psychic dimension parallel to real space. It is known by many names: Warpspace, the Immaterium, the Empyrean, the Ether, the Sea of Souls[10], the Othersea[12a], and also as the Realm of Chaos.[4]

Warp's Malice
Warp's Malice is an accursed relic bolt pistol, that is used by Chaos Space Marines.[1]

Warp-Blessed Remnant
The Warp-Blessed Remnant is a Chaos relic and is all that remains of a suit of power armor, that spent millennia drifting among the tides of the Warp.[1]

Warp-Forged Armour
Warp-Forged Armour is a type of armour worn by the warriors of Chaos. This daemonic armor is laden with unholy runes, allowing Champions of Chaos or Daemons wearing it to be all but immune to the blows of enemy mortals.[1]

Warp-Seer
Warp Seers are Psykers who have the ability to use the time distortion properties of the warp to see into the future in combination with the Emperor's Tarot. They are sometimes used by Inquisitors.[1]

Warp-flask
Warp-flasks are Transvectic Generators, that the Word Bearers Legion created using Chaos rituals, during the Great Crusade and Horus Heresy.[1]

Warp-fume Canister
Warp-fume Canisters unleash a smokescreen, when they are fired out of the hull-mounted launchers of Chaos Space Marine vehicles.[1]

Warp Charm of Nurgle
The Warp Charm of Nurgle is a powerful Death Guard relic, which contains a miniaturized Warp Rift that is held in place by technology none can understand or replicate. Through it, Nurgle's power is able to seep into Realspace and infected everything around it.[1]

Warp Clock
Warp Clocks were Daemonic devices of Nurgle, that were created by the Daemon Primarch Mortarion and they greatly aided his forces' efforts in the Plague Wars.[1]

Warp Crown
The Warp Crown is a variant of the Psychic Hood belonging to the Blood Ravens Chapter, that forms a field of Warp energies about the Librarian wearing it. When under close combat attack, this field often sends attackers through the Warp, teleporting them away a short distance.[1]

Warp Dekapitator
The Warp Dekapitator is an invention of the Tekwaaagh! Mek Da Boffin and when activated on a ship's Warp Engine, it causes a "katastrophic warp implosion," causing the ship and all nearby vessels to travel back to the origin point of its last Warp jump.[1] Da Boffin used the Warp Dekapitator on an invaded Adeptus Mechanicus warship and, as he had hoped, the device caused[2] both the warship and the Tekwaaagh!'s Ork Fleet to travel back to the Forge World Hephaesto[1]. However the Warp Dekapitator, has its draw backs, as its activation can cause solid objects to merge into each other. This was the case[2] when the Tekwaaagh! arrived at Hephaesto[1] and Da Boffin discovered that some of of the Mechanicus warship's crew, had merged into a giant blob that was hungry for Ork flesh.[2]

Burst Cannon
The Burst Cannon is simply a multi-barreled version of the Tau Pulse Carbine.

Bursta Kannon
The Bursta Kannon is a type of Ork artillery weapon.[1] The Bursta Kannon is weapon mounted on Kill Bursta tanks. It is known for its incredible tank-ripping power.[1]

Burun
Burun was a Trooper of the Tanith First and Only regiment.[1]

Burzuruk
Burzuruk is an Ork Warboss who took part in the Third War for Armageddon with his Gargant Big Mob.[1] Burzuruk had six warbands under his command along with 9 Gargants. The only known engagement which he took part in was against the Legio Crucius with Warlord Skarfang's 6 Gargants. The result was 8 Gargants and 6 Titans destroyed.[1]

Bushmen of Serica
The Bushmen of Serica are Imperial Guard Regiments hailing from the world of Serica, which is ravaged by freak atmospheric conditions due to proxmity to Warp Storm Fenris.[1]

Butcher's Nails
The Butcher's Nails were a form of psycho-surgery conducted on the world of Nuceria, the adopted homeworld of Angron.[1]

Butcher's Nails (Audio Book)
Butcher's Nails is an audio book story in the Horus Heresy Series. It was written by Aaron Dembski-Bowden, and released on May 29, 2012. It was re-published, in prose format, in Angron (Anthology).

Butcher's War
The Butcher's War is an on-going M42 war on Klot, between the Cerabas Crusade's Astra Militarum Regiments and a Slaughter Cult on the Imperial world. The conflict has earned its name, due to the fighting being nightmarishly bloody and savage.[1]

Butcher (ship)
The Butcher was an Ork Kill Kroozer active during the Gothic War. Over the course of the conflict, it attacked six convoys in the Quinrox Sound, racking up a long list of kills that included fifteen transports, seven Escorts, and even an Imperial Cruiser, the Admiral Lenox. Additionally, it is also believed that the Butcher led the looting of Bralutha Station.[1]

Butcher Cannon
The Butcher Cannon is a type of heavy Autocannon array mounted on Chaos Decimators[1] and Hellforged Leviathan Dreadnoughts.[2]

Butcher Fleets
Butcher Fleets were World Eaters Warbands during the Horus Heresy, that were created in 12.M31 from the Traitor Legion's forces that were left behind in the aftermath of the Shadow Crusade.[1a]

Butcher of Borghan
The Butcher of Borghan is a Khorne Daemon Prince that held the world Viscydra in his grip for a decade. His Monsoon of Blood finally ended when the Blood Angels Chapter went to aid the world, and the Daemon Prince was banished back to the Warp by the Sanguinary Guard Dontoriel.[1]

Butcherhorde
The Butcherhorde is an infamous warband of World Eaters Chaos Space Marines.

Butchers of Hyporia
The Butchers of Hyporia are a Khorne Daemon cohort[1a], that is led by the Bloodmaster Kh'har'ret.[1b]

Buzzgit
Buzzgit was an Ork Warboss who led his Waaagh! in M37, in what would become known as the Green Tide.[1]

Buzzgob
Buzzgob is a powerful and brilliant Ork Mek-Boss and the right-hand Ork of Warlord Garaghak. Indeed, Buzzgob can be said to be the true genius and power behind Garaghak's operations in the Forsarr Sector, developing powerful weapons for the Warlord's forces in his own private manufacturing city of Mekslaglkks based on the world of Kastorel-Novem.[1a] Seeking to put an end to the threat Garaghak posed to the sector, the Imperium would send a strike force of Raven Guard Space Marines and Elysian Drop Troop Imperial Guard to kill Buzzgob and destroy his factories on Kastorel-Novem. In the end however the plan failed, and Buzzgob continues to develop ever-more devastating weaponry for Warboss Garaghak and continues to play his role in Waaagh! Garaghak.[1b] Buzzgob leads his own private army of Deff Dreads, Mega Dreads, Killa Kans, and Stompas known as Buzzgob's Dreadheads.[1c]

Buzzkrank
Buzzkrank is an Ork Big Mek who part of the vast horde that attacked the Crimson Fists Chapter, in the aftermath of their victory over the Daemon Prince Rhaxor.[1] After weeks of intense fighting, the Crimson Fists were nearly overwhelmed and only a few scattered groups of their Chapter remained, which forced Chapter Master Pedro Kantor to send out a plea for aid. Buzzkrank was part of the horde commanded by Warboss Ripfist Hakmaw and they pursued the group of Crimson Fists that were led by the Chapter Master, shortly after Kantor asked for aid. Eventually Ripfist's horde pushed the Space Marines into the battered defence lines surrounding New Rynn City and, with nowhere to retreat to, Kantor and his vastly outnumbered group were forced to stand against the Warboss's Orks.[1] In the battle that followed, the Crimson Fists suffered horrific losses and were nearly destroyed, until their salvation arrived in the form of Crimson Fists Primaris Space Marine reinforcements, led by Primaris Captain Gauvian. Having heard Kantor's plea for aid, Lord Commander Guilliman had dispatched the Primaris Marines from the Indomitus Crusade and they immediately struck a deadly blow against Ripfist's horde. With their spirits lifted, with the appearance of their new Battle Brothers, Kantor and the few surviving members of his command charged the Orks and the Warboss was killed. Despite Ripfist's death, however, the Orks fought on until only Buzzkrank remained and, though the Big Mek managed to kill several Primaris Marines, he was finally struck down by Captain Gauvian. With the Big Mek finally dealt with, the horde was defeated, but in the aftermath of the battle the Crimson Fists were unable to find Buzzkrank's body amongst the numerous Ork corpses in New Rynn City.[1]

Bwelt
Bwelt was a clerk of the Administratum who lived during the Sabbat Worlds Crusade.[1] By the time of the Siege of Vervunhive, Bwelt was apprenticed to Advocate Cornelius Pater of the Administratum Judiciary, training to become a Junior Advocate.[1]

Murkvines
The Murkvines are an invasive Xenos species which, similar to Genestealers and Ambulls, can lay dormant for years before preying upon their host world. When they do so, they either feed slowly, so as to not be noticeable, or shockingly swift, in order to give the world's population no time to respond to their attacks.[1]

Murmuring Stave
Murmuring Stave is a relic of the Leagues of Votann.[1] This Warding Stave is embedded within master-crafted psychocircuitry that enables the wielder to better access their psychic abilities. Alongside the Blade of the Ancestors, it is said to be one of only two weapons forged by the Votann themselves. It is said that a suitably talented Grimnyr who holds this stave can hear the faint voices of the Votann themselves and can interface with them and gain their guidance at will.[1]

Murray
Murray the Skink was an Imperial citizen of Medusa Freeport.[1]

Murtan Feygor
Trooper Murtan 'Murt' Feygor[Needs Citation] was the adjutant of Major Elim Rawne of the Tanith First and Only regiment (the so-called "Gaunt's Ghosts") during the Sabbat Worlds Crusade.[1a]

Muruk's Wrath
Muruk's Wrath is a relic of the Castellans of the Rift Space Marine Chapter.[1] This Heavy Bolt Rifle was once wielded by Captain Artung Muruk, the very first Castellan to fall in battle. This fallen hero slew a dozen Chaos Space Marines with this weapon and it has since been embellished by the Chapter Techmarines.[1]

Murzim
Murzim is a Desert World.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company raided Murzim for supplies.[1]

Music Box
Music Boxes are Imperial devices that plays a musical composition, when they are activated. If left on, the Music Box will continue to play until the composition is finished.[1]

Musides
Musides was an Apothecary of the Scythes of the Emperor Chapter, who served with the Second Company.[1]

Musket
Muskets are primitive firearms, utilizing explosive powder and a crude firing mechanism to propel a lead ball.[1] These crude devices can only fire once before reloading and prone to failure. Slow, inaccurate and unreliable, they are only made and used on backwards planets[1][2]; the planet Birmingham is one of the more known of these.[1] However, they are extremely easy to construct and maintain. For this reason they are know to be quite popular among outlaw members of Hive societies such as the Ratskins and Scalies of the Necromundan underhives.[4] The Planetary Defense Forces of Feral and Feudal Worlds also sometimes make use of muskets.[3]

Muspel
Muspel is an Imperial world, that was brought into Compliance by the Blood Angels Legion, during the Great Crusade. At that time, Muspel's population had regressed into barbarity and dwelled in the ruins of Dark Age cities. The Blood Angels' remarked that they cried out to primitive gods that abandoned them, but were remarkably passive and bore no weapons at all. Because of this, Muspel was easily brought into Compliance and was then rebuilt by the Imperium. In the later years of the Great Crusade, though, the Dark Angels Primarch Lion El'Jonson investigated strange disappearances and unrest, that were occurring around the world. It eventually became apparent that a Khrave infestation had erupted on Muspel.[1]

Mustain
Mustain is a Pirate.[1]

Mutalith Vortex Beast
Mutalith Vortex Beasts[1] are terrifying abominations of nature which have been mutated beyond all reason by the power of Chaos and carry a vortex of the raw Daemonic energy on their backs. Because of this any servant of the Dark Gods who wishes to use these massive clawed and tentacled creatures in battle[2] risks suffering from mutation or madness.[1] The formation of Mutalith is always an unnatural process. Sometimes dozens of Chaos Spawns on the Planet of Sorcerers are caught in an empyric eddy and blended together into Mutalith. Though such conglomerations often die, quickly owerwhelmed by the weight of mutations and energy and becoming a quivering mound of warp-infized ooze, sometimes - by the will of Tzeentch (or just by chance) - they become a monstrous abomination that is far more deadly than the sum of its weird parts: the nightmarish Mutalith. The same caprice of Tzeentch can transfrom his own Sorcerers to Mutaliths, especially when they themselves are trying to create this creature. Often an unfortunate Sorcerer is consumed by his own magic and his flesh is added to the writhing matter of his creation. Sometimes a Sorcerer becomes a Mutalith just before (and instead) of his alleged ascencion to Daemon Prince status - falling victim to the cruel whims of Tzeentch himself.[3b] Before battle Thousand Sons Sorcerers often harness the creatures with a giant pointed star made of fire from the top of the Tower of the Cyclops. The burning Icon of Chaos that is bound within is actually a fractured shard of Magnus' eye from the crown of his tower. Through this burning portal raging Chaos winds are channeled from the Planet of Sorcerers itself, allowing the raw chaos energy of this hell-planet to seep freely onto the battlefield.[3b] Regardless of the way of appearance the Mutalith is a horrendous opponent. The Mutalith monstrosity towers over not only over infantry but even above tanks. Its hulking body absorbs and draws in Chaos energy, acting as an empyric reservoir. This energy at once tears it body apart and holds its weird anatomy together. This constant struggle between order and entropy creates a swirling psychic tempest around the Beast that inundates all who draw near, mercilessly warping their bodies. The Thousand Sons Sorcerers revel in this field of change but everyone else suffers horribly. The thunderous roar of the Mutalith reverberates for miles and pierces the psyche of every living entity, filling it with visions of paradoxical horror. During battle few can withstand the attack of the Mutalith whose muscles grow and reknit almost constantly, tearing and crashing anything around the Beast. Massive razor claws shred tanks to pieces and the tendrils formed from warp-putrefied inner organs appearing from the creature's mouth tear infantry limb from limb or draw individuals to the monster’s mashing gullet where they are digested alive. Even close to death when the Mutalith body is torn open by enemy blades and torrents of artillery fire the Chaos power of the Beast bleeds onto the battlefield, causing even more anarchic changes in reality.[3b]

Mutant
Mutants are creatures bearing some form of severe genetic deviance from the normal members of their species. Some are born mutants, while others have suffered more spontaneous mutation through the influence of the Warp, whether by worshiping it or being exposed to its energies. Persecuted and hunted by Imperial society, Mutants often make up the forces of Chaos.[Needs Citation]

Mutant Abomination
Mutant Abominations are Mutants, who have been remade by the influence of the Warp. As a result, their bodies have become the clay for an insane macabre sculptor, while the Abominations' minds and souls have become tainted beyond salvation.[1]

Mutating Warpblade
The Mutating Warpblade is a type of Daemonic Gift of Tzeentch renowned for its unpredictable effects.[1]

Mutatismutandis
Mutatismutandis is a Lord of Change, who joined other Daemons in launching an ambush on a Dark Angels taskforce on the planet Locrus. As the other Daemons butchered the Dark Angels[1a], Mutatismutandis drew the attention of their commander, Grand Master Azrael, who ordered his Command Squad to attack the Greater Daemon. Mutatismutandis weathered the fire poured upon it, but was left weakened when Azrael charged and wounded it with the Sword of Secrets. Such was the force of the wound, that Mutatismutandis began to be sent back to the Warp, but not before trying to take Azrael with it. As the Daemon reached to grasp him, Azrael was able to dodge at the last moment and Mutatismutandis was sent howling back into the Warp alone.[1b]

Mutilator
Mutilators are mutated Chaos Space Marine heavy infantry who specialize in close combat. Closely resembling Obliterators, they are originally believed to be Chaos Space Marine Terminators who specialized in close quarters fighting, but as with all who harbour an obsession within the Warp, they grew to become the incarnation of the murderous desires in their heart. Mutilators are fed up with the fickle nature of mankind and prefer the simple purity of killing with the blade. This led to their gradual fall to the forces of Chaos.[3] Now mutated by the powers of Chaos, they have since bound themselves to the bloodthristy spirits of ancient weapons and dedicated themselves to the art of close slaughter. These spirits have psychic reflections in the Warp which make even the smallest scalpel a hungry killing machine capable of growing stronger with each foe it kills. An ancient or relic weapon may even have a limited sentience with a lust for battle that surpasses that of the wielder. Mutilators seek not only to commune with such war-spirits in their weapons but also absorb them, assimilating the Warp-spawned power into their own souls.[3] Through summoning their weapon spirits, Mutilators are capable of spawning and morphing a variety of weapons such as Power Weapons, Lightning Claws, and Chainfists in the midst of combat.[1][2]

Mutiny on Junica
The Mutiny on Junica is a rare incident of rebellion within the Tau Empire.[1]

Mutoid Vermin
Mutoid Vermin is the general name given to common Human parasites that have been mutated by the Warp into dog-sized predators that are stricken with a never-ending hunger. It has been noted that Mutoid Vermin will fight beside any creatures that have also been touched by the Warp.[1]

Muz
Muz is an Imperial Mining Ice World, that contains an airless but toxic atmosphere. Its population lives aboard Deep-miners, which are large roaming mining vehicles that drill promethium from beneath Muz's surface.[1] Sometime after the Great Rift's creation, the world suffered a rebellion that led the Dark Angels Chapter to arrive and begin restoring order. They soon discovered though, that Muz's population had been infected by Genestealers, which were responsible for the rebellion.[1]

Shriven (Chaos Cult)
The Shriven were once workers on the Forge World of Fortis Binary, however they were corrupted by Chaos. They were described as elaphantine, with long, nozzled gas masks sewn into their faces. They wore rubberised green body armour and the protective garb of their former workplace. Their armour was decorated with eye-aching symbols of Chaos.[1a] The Shriven had no qualms about the use of poison agents, foul airborne gases that would boil the blood and fester the lungs.[1a] They used rusty iron spikes, once used to manipulate the hoppers of molten ore in the forge works, to impale their victims through the chest. They also cut off the hands and feet of their victims.[1b] The Shriven had erected Chaos altars at regular intervals into the trenches system of the battleground and each blackened factory bunker, storehouse and forge tower.[1c]

Shriven (Warband)
The Shriven are a Black Legion Warband, that was once the Brazen Drakes Chapter, before they fell to Heresy[4].

Shroud (Mining World)
Shroud is a Mining World of the Imperium, which is locked in an aeons-old nuclear winter. Beneath its ice-bound crust, the world is covered in geothermal canals and is an energy source the Imperium is keen to exploit.The only permanent habitable settlement on Shroud is Hive Poledarus which has a population in the millions. It is served by a circuit of spaceports, known as the Stalfus Ring, that are constantly busy exporting mineral wealth off of Shroud and importing the many resources needed for the population to survive in the world's harsh environment.[1] Also of note is the ruins of an ancient civilization, that were discovered shortly after Shroud was colonized by the Imperium. What tragedy befell the original occupants of the world, is the subject of much debate amongst the few scholars and adepts of Hive Poledarus.[1]

Shroud Bomb
Shroud Bombs were weapons used by the Space Marines during the Great Crusade and Horus Heresy. These canister weapons unleashed a grey fog of smoke and multi-spectrum electromagnetic charge that foiled enemy scanning devices. They were used as concealing and defensive weapons.[1]

Shroud Class Light Cruiser
Shroud Class Light Cruisers are a class of Necron Light Cruisers.

Shroud Runner Cloak
Shroud Runner Cloaks are worn by Craftworld Rangers and billow behind them as they ride atop Shroud Runner Jetbikes. The garments are designed to act as camouflage and provide the Rangers with protection from incoming fire.[1]

Shroud of Corruption
The Shroud of Corruption is a foetid cloth, that is a relic of the Chaos God Nurgle.[1]

Shroud of Eventide
The Shroud of Eventide was a line cruiser that served as the flagship of Captain Ophion of the Night Lords during the Horus Heresy.[1b] It was later salvaged by the Angels Vermillion and renamed the Crimson Intent.[1a]

Shroud of Faith
The Shroud of Faith is a master-crafted suit of Power Armour belonging to the Blood Ravens Chapter, that bears the blessings of the Order of the Bloody Rose, who gifted it to the Blood Ravens. Sacred blessings on the armour are said to shroud the wearer from the eyes of their enemies.[1]

Shroud of Heroes
The Shroud of Heroes is a famed relic of the Dark Angels. The rites of the Dark Angels dictate that when one of their mightiest is slain, his remains are wrapped in a death shroud until he can be interred within the crypts of The Rock. Pieces of this fabric, stained with the blood of legendary heroes, are then continually fashioned into a single set of robes known as the Shroud of Heroes. It is customary for the shroud to be presented to a noble warrior of the Chapter, who will wear it for the duration of a battle before passing it on to another worthy aspirant. Those who wear the Shroud of Heroes claim they can feel the protective powers of their predecessors swirling around them.[1]

Shroud of Lemartes
The Shroud of Lemartes is presented to members of the Angels Sanguine, who have managed to regain themselves after entering the Black Rage while strapped to the Tablet of Lestrallio. The shroud is a symbol of their mastery of themselves.[1]

Shroud of Saint Elahnor
The Shroud of Saint Elahnor is an Imperial relic, that was rescued from the clutches of Xenos by the Sisters of Battle.[1]

Shroud of Sanguinius
The Shroud of Sanguinius is a sacred relic of the Blood Angels Chapter.[1]

Shroud of Servius
The Shroud of Servius is a holy relic of the Angels Sanguine Chapter that is named in honour of Servius, the Chapter's first Sanguinary High Priest, and is always possessed by those that hold that position. The Shroud holds such power that when it is worn by a Sanguinary High Priest, it allows them to stop the rampages of the Chapter's Death Company.[1]

Shroud of Yrnax
The Shroud of Yrnax is an Astartes Space Marine Standard used by the Doom Eagles chapter.[1] It was made from the remnants of a campaign standard from a joint effort by the Doom Eagles and the Deathwatch to put down a xenos-worshipping cult that had taken over the world of Yrnax. The cult's mad fanaticism meant the world was only reclaimed when every last inhabitant had been gunned down. The banner, torn and damaged in a desperate attack in the latter stages of the campaign, stands as a potent symbol of the lengths to which the Adeptus Astartes must sometimes go, and the grim prices that must be paid.[1]

Shroud of the Anti-martyr
The Shroud of the Anti-martyr was the burial shroud of the Drill Abott Bartolph, who became known as the Anti-martyr of Mylok II; after surviving a string of inconceivably deadly battles without a scratch. After his death, Bartolph was buried within a shrine, but this was later destroyed by Chaos Renegades. However, his burial shroud was found amid his shrine's wreckage and – to the wonder of all – it was discovered to retain the same blessings that the Drill Abbot did in life. Now known as the Shroud of the Anti-martyr, it is a relic of the Ecclesiarchy and worn into battle as a cloak, its bearer wrapping themselves in the protective aegis of the Anti-martyr to withstand the gravest injuries.[1]

Shrouded Hand
The Shrouded Hand are an Alpha Legion Warband made up of Chosen.[1]

Garro: Ashes of Fealty (Audio Drama)
Garro: Ashes of Fealty is a short audio drama by James Swallow in the Horus Heresy series.

Garro: Knight Errant (Audio Drama)
Garro: Knight Errant is an audio drama anthology in the Horus Heresy Series, collecting five audio dramas by James Swallow, featuring former Death Guard Battle Captain Nathaniel Garro.

Garro: Legion of One (Audio Book)
Garro: Legion of One is an audio book story in the Horus Heresy Series. It was written by James Swallow and performed by Toby Longworth.

Garro: Oath of Moment (Audio Drama)
Garro: Oath of Moment is an original audio drama in the Horus Heresy Series, and the first in the mini-series featuring Nathaniel Garro. It was written by James Swallow and performed by Toby Longworth.

Garro: Shield of Lies (Audio Book)
Garro: Shield of Lies by James Swallow, is an audio drama in the Horus Heresy Series. It was first published in October 2014.

Garro: Sword of Truth (Audio Book)
Garro: Sword of Truth by James Swallow, is an audio drama in the Horus Heresy Series. It was first published on November 26, 2012. Sword of Truth is the third audio drama in the series featuring former Death Guard Nathaniel Garro, though it takes place between the events of the first, Garro: Oath of Moment and the second, Garro: Legion of One.

Garrock
Garrock is a Knight of House Hawkshroud. Garrock serves as knightly vassal to Baron Raptallious, and has proudly answered his liege’s call to war many times. He is one of the Oathsworn, a warrior sub-culture unique to House Hawkshroud. These Nobles develop such strong bonds with the Imperial forces they fight alongside that they stay on campaign far beyond the length of service that was initially offered or requested of them. In doing so, the Oathsworn are in essence walking the path of the Freeblade Knight. Unlike true Freeblades, however, these lone Hawkshroud Knights continue to proudly bear their house’s livery, and eventually seek to return to Krastellan, where they will be welcomed with honor.[1]

Garros
Garros is an Ultramarines Primaris Space Marine, who pilots an Invictor Tactical Warsuit.[1]

Garrsak Clan
The Garrsak Clan, known as the "Tempered Wardens" is a Clan-Company of the Iron Hands currently recognized as the 2nd Company.[3] "Garrsak" is the Medusan word for unity, and it is thus unsurprising that the Garrsak puts collective unity above all else.[2b]

Garrus Vomix
Garrus Vomix is a Death Guard Plague Surgeon, who was severely wounded during the Dharkstar World Blightings. He survived the conflict and used the shredded remnants of his cancerous secondary heart to create the elixir, Vomix's Virulent Blight.[1]

Garrvac
Garrvac was a Vanguard Veteran of the Deathwatch, who originally hailed from the Iron Hands Chapter.[1]

Garskrak
Garskrak was an Ork Warboss.[1] In 600.M40, he invaded the Tau Sept of Vior'la. However, his forces were lured into the raging plasma storms across the planet and destroyed.[1]

Garstag
Garstag is a Captain within the Lords of Silence Death Guard Warband and commands a small group of Terminator Armour Plague Marines, known as the Kardainn. He was taken as an Aspirant by the Death Guard from an Imperial Hive World some two thousand years after the Horus Heresy ended, which worms away at Garstag and is held against him by some of the Lords of Silence, who were born on Barbarus. Garstag is power hungry and constantly seeks to wrest control of the Warband from the Chaos Lord Vorx, who is well aware of the Captain's ambitions.[1]

Garth
Major Garth served under Colonel Torth during the initial founding of the Tanith Regiments. A barrel-chested buttress of a man with heavy-lined features, he was known to the men in his company as 'big Garth'. He did not survive the razing of Tanith, one of the many officers who either chose to stay behind or could not escape in time.[1]

Garthar
Garthar is an Imperial world and its roasted chicken is among the 16 flavors used by the Imperial Guard Nutrient Gruel Rations.[1]

Gartrafal
Gartrafal was an Astropath, who served in the Koronus Expanse and was noted for his Psychic abilities as a prognostic.[1] He famously died in 633.M41 on Footfall, during a fit of screaming madness. Before the Astropath did, however, Gartrafal babbled about "dark worms beneath a green-eyed star" the "sea of molten gold," and other half-formed and paradoxical terrors. A heavily adulterated transcript of his last words made the rounds as a Penthrift Dreadful that foretold the doom of the entire Koronus Expanse. Numerous sources have supposed that Gartrafal's "green-eyed star" is a reference to the blighted world of Concanid, located in Koronus' Unbeholden Reaches.[1]

Elara's Veil
Elara's Veil is a star nebula and Sub-Sector located somewhere in the Ultima Segmentum. It is named after the mythical figure Elara.[2] Consisting of twenty worlds[1b], Elara's Veil falls under the protection of the Adeptus Vaelarii which are led by the Emperor's Spears and Celestial Lions and previously the Star Scorpions. During the formation of the Great Rift, Elara's Veil fell into the Dark Imperium and became beset by the Chaos forces of the Exilarchy. After nearly a century of fighting, the situation had become desperate and the defenders had not heard from the greater Imperium in nearly a century. Roboute Guilliman sought to rectify this by dispatching the Mentors Space Marine Amadeus Kaias Incarius across the Rift to learn of the situation in the Veil.[1a]

Elara Prime
Elara Prime is an Imperium world.[1]

Elaric Combine
The Elaric Combine were a Human civilisation defeated by the Imperium, during the Macharian Crusade. The Combine's war with the Imperium ended when General Fabius's battlegroup occupied the Combine's main Agri Worlds. Without access to the food provided by them, the Combine's leadership agreed to terms of surrender, seeing the futility of any further resistance.[1]

Elarique Swiftblade
Elarique Swiftblade is a female Eldar from Craftworld Alaitoc[1a] who eventually took the title of Autarch.[1b] She is known to have held a great deal of enmity towards the Chaos Sorceror Ygethmor.[1a] During the Thirteenth Black Crusade, a Warp Storm was heading towards the planet Medusa V that contained a portal into the Webway. The Farseers foretold that Alaitoc would suffer the most as the Warp would pollute the Webway and that Daemons would corrupt the Infinity Circuit of the Craftworld.[1a] As a result, Autarch Swiftblade assembled the forces of a dozen Craftworlds with the intention of conducting a ritual to seal the portal into the Webway located on Medusa V before the Warp Storm engulfed the planet. However, only the closest to Elarique Swiftblade know that her arch-nemesis Ygethmor resided on the world and it is believed that she would gamble with the fate of her Craftworld in order to get her revenge on the Sorceror.[1a] Ultimately, the Eldar managed to close the portal but at heavy loss which included the death of Autarch Swiftblade who died but not before beheading Ygethmor though she was slain by his bodyguard in turn.[a]

Elaroh Karib
Elaroh Karib is a Primaris Captain in the Dark Krakens Chapter. He is currently among its forces that are defending the besieged Pankallis Sub-sector.[1]

Elathec
Elathec is an Eldar Craftworld which has mobilized against the mysterious King in Yellow and is working alongside Gideon Ravenor in order to stop him.[1]

Elayn Dar Draconis
Lady Elayn Dar Draconis is a Knight of House Draconis.[1] Lady Elayn was part of Lady Jennika's lance of Knights during the evacuation of Planetary Governor Juliandros Beatifica from the planet Pyrodiah when it was revealed that Pyrodiah was a Necron Tomb World.[1]

Elbor Winterscale
Elbor Winterscale was a Rogue Trader, who was active in the Koronus Expanse and was a scion of House Winterscale.[1]

Elboryth
Elboryth's cramped tunnelplexes are the constant site of a war between raiding bands of the Dark Eldar, Sisters of Battle and Necron. They all are attempting to seize control of the world's buried catacombs from each other in order to claim the riches that lie within them.[1]

Eldanesh
Eldanesh is a mythological folk-hero of the Eldar, known as the greatest of the mortal Eldar.[2] His descendants are known as the Eldanar.[3]

Eldar & Dark Eldar Collectors' Guide
Eldar & Dark Eldar Collectors' Guide is one of Collectors' Guides, series of works, that were produced by Games Workshop and served as catalogs, showcases of painted armies, colour schemes and Golden Demon entries. It is currently out of print.

Eldar Armoury
The arsenal of the Eldar is incredibly diverse, coming from several different factions. Craftworlds Armoury Harlequin Armoury Dark Eldar Armoury Corsair Armoury

Eldar Empire
The Eldar Empire was the domain of the Eldar and the dominant power in the Galaxy following the War in Heaven, a state of affairs which lasted until The Fall. The Empire was known for its technological prowess and complete mastery of the galaxy, as well as its gradual descent into cruelty, excess, and hedonism.[1]

Eldar Flamer
Eldar Flamers are a type of Flamethrower used by the Craftworld Eldar.[1] Working similar to their Imperial counterparts, Eldar Flamers are utilized by Guardians, Fire Dragon Exarchs, and Wraithlords.[1][2][3]

Eldar Fleet Equipment
Eldar Fleet Equipment is highly developed and dangerous, often being refined to work with their high speed ships and tactics.

Eldar History
While studying Eldar history one is advised to read and interpret it with great caution. The most ancient portions are of semi-mythological nature and validity. With the Fall of the Eldar most of their ancient libraries and written records were lost forever. The Eldar themselves are unsure of their history and remember it mostly through acting plays which are performed by the ever-wandering troupes of Harlequins.

Eldar Jetbike
Eldar Jetbikes are single-person anti-grav vehicles commonly used by Eldar, Dark Eldar, and occasionally Harlequin warriors in battle. These sleek and elegant craft, capable of high speeds and extreme maneuverability, are testament to the Eldar's mastery of anti-gravitic technology, much to the amazement and jealousy of the Adeptus Mechanicus. On the battlefield they are commonly used as skirmishers, scouts, and fast-response units.[2][3a]

Lamane
Lamane is an Imperium Mining World and is part of the stellar Realm of Ultramar.[2] During the 13th Black Crusade, it was one of the many worlds of Ultramar that were invaded by the Chaos forces of Abaddon the Despoiler.[1]

Lamarno VII
Lamarno VII is an Imperium Hive World that was once infected with a Genestealer Cult, until it was later destroyed in battle with the Red Scorpions Chapter.[1]

Lambda (Troop-ship)
The Lambda was a troop-ship of the Astra Militarum that served in the Sabbat Worlds Crusade.[1] In the Sapiencia campaign, the Lambda was committed to the invasion of Oskray Island, carrying a detachment of the Tanith First and Only.[1]

Lambs World
Lambs World is an Imperium world, whose Planetary Governor is known by the title of Lord.[1]

Lament
Lament was where the Seven Daughters of Oblivion Psyker Cult was destroyed by the Fire Angels Chapter.[1]

Lament (Bolter)
The Lament is a Space Marine relic.[1] Dark rumours tell that this Stalker Bolter is so cruel that the essence of those who wield it are doomed.[1]

Lament and Grief
Lament and Grief were a pair of artificer Volkite Serpenta pistols, that were wielded by the Blood Angel Dominion Zephon, during the Horus Heresy's War Within the Webway and Siege of Terra. They fired powerful beams of blinding white light over short ranges, that seared the flesh and sight of their targets.[1]

Lament of Mars
The Lament of Mars is a Missile Launcher belonging to the Blood Ravens Chapter. After the Blood Ravens' pacification of Victory Bay on the planet Kronus, the Techpriests are said to have looked upon the wreckage of the vehicles used by the treasonous Imperial Guard and wept. This missile launcher was responsible for much of their sorrow.[1]

Lament of Unreason
The Lament of Unreason is among the relics of the Dark Age of Technology, that are secured within the Imperium's cells beneath the Imperial Palace.[1]

Lamentarion
The Lamentarion was a vessel in service with the Scythes of the Emperor Chapter.[1] The ship survived the Fall of Sotha and evacuated with the rest of the Chapter's surviving fleet to the Miral System. At the time, the Lamentarion was commanded by Shipmaster Jerrum[1]

Lamentarios
Lamentarios is a Sanguinary Priest in the Blood Angels Chapter's Second Company. He took part in the Cryptus Campaign and was among its forces that defended Asphodex from the Tyranids.[2]

Lamentation
The Lamentation is a Blackship of the Adeptus Astra Telepathica charged with collecting and transporting psykers found on Imperial planets for processing on Holy Terra.[1]

Lamentation (Power Sword)
The Lamentation is an artificer power sword, that is wielded by the Imperial Fists' Chapter Champion Elrich Hastur. Among the battles it took part in, was the Fifth Company's campaign against the Genestealer Cult of the Wrything Wyrm on the important Mining World, Ghyre in M42.[1]

Lamentation of Heretics
The Lamentation of Heretics is a unique Astartes plasma gun and a relic of the Blood Ravens chapter. Inscribed along the grip are the words "Suffer not the unclean to live."[1].

Lamenters
The Lamenters are a Space Marine Chapter of Blood Angels descent. Long dogged by misfortune, they sided with the rebel forces during the Badab War, but were granted the Emperor's forgiveness at the conclusion of that conflict subject to the undertaking of a penitent crusade. That crusade eventually brought the Lamenters directly into the path of Hive Fleet Kraken, bringing the chapter to the brink of extinction.

Lamentius (Blood Ravens)
Lamentius was a Devastator Sergeant of the Blood Ravens, leading Devastator Squad Lamentius.[1] He was amongst his Chapter's forces that took part in the Sabbat Worlds Crusade.[1]

Lamentius (Squad)
Devastator Squad Lamentius was a Devastator Squad of the Blood Ravens, lead by Sergeant Lamentius.[1]

Lamicia
Lamicia is a world of the Sabbat Worlds Cluster.[1]

Lamin
The Lamin is a small rodent species native to the planet Kengraym Secundus, which usually breed in coastal inlets, favouring the shallow pools of the sea.[1] Their periodic migrations are proverbial on other worlds, in which thousands of lamin move across the land in a swarm, devouring everything in their path. These migrations appear to be sparked by the first scent of the sea, and often result in smaller and weaker members of the species being trampled to death and then consumed by their fellows.[1] While leading a refugee column through the desert on Perlia, Ciaphas Cain encountered a lake of water, and immediately set his militia troopers to cordon it off, anticipating a "lamin rush" that would foul the water if the refugees were not held back.[1]

Lammas
The planet Lammas was the site of the Lammas Campaign — a series of battles between the Imperium and Eldar that raged for over 15 years.[1]

Sybarite
Sybarite is the title given to a Dark Eldar Warrior squad leader.

Sybra
Sybra was a Venerable Dreadnought of the Exorcists Chapter. The Dreadnought heroically sacrificed itself in the Aschen War in order to weaken the Daemon Prince known as the Horned God enough for the Chapter Librarian Malachite to banish the creature back to the Warp.[1]

Sybralath
Sybralath is a Dark Eldar Archon whose Palace of Torments once resided over the Human worlds of the Shadowblight System which had been preyed upon by his kin for almost a decade. However, this came to an end in 187.M41 when the Blood Angels Chapter discovered what had befallen the System and invaded to liberate its population. In the subsequent battle between the Blood Angels and Dark Eldar, both sides suffered horrific causalities, but after Sybralath's Palace was destroyed by the Blood Angels, the Dark Eldar lost their will to fight and retreated back to the Webway.[1]

Sybria
Sybria is a Canoness in the Sisters of Battle who took part in the Grathaxian Crusade, where both the Orders of the Valorous Heart and Ebon Chalice suffered great losses in a battle against the Ork forces of Warboss Blackaxe.[1] The Warboss's forces pushed the weakened Sisters to the walls of the Cathedral of Saint Dufaux[2] and would have killed them, had Sybria not rallied all the able bodied Repentias to her side and charged the Orks. Though hundreds of the Repentias martyred themselves while fighting the Orks, their sacrifice allowed the remaining Sisters to open the vast Cathedral's gates; this unleashed two dozen Penitent Engines, who soon slaughtered Blackaxe and his horde.[1]

Sych Guvros
Sych Guvros is one of House Delaque's most powerful Overlords and he controls its forces within the isolated renegade Necromunda Hive, Gothrul's Needle.[1] The Hive is ruled by the democratically elected Gothrul Council and Sych's House, is the principle player in the Clan Houses' efforts to destabilize the Council's grip on the Needle. The Overlord commands his forces from the Hive's sump-choked depths, and they routinely strike blows against the Gothrul Council's control, by committing acts of sabotage, murder and raiding the Needle's posh upper levels. Due to Sych's actions, he has become a legend within his House and scores of Delaque gangs have come from other Necromunda Hives, to join his fight to topple the Needle's democracy.[1]

Sycorax (Callidus Assassin)
Sycorax is a Callidus Assassin who was sent to kill and then replace the Imperial Confessor Thuselah Illsandor, after he began to sway his world into joining the Tau Empire.[1] Her orders after replacing Illsandor, were to stall the Tau Empire's efforts and to also continue perpetuating the rebellion. This was so the Officio Assassinorum and Inquisition could see which of the world's powerful Industry Lords remained loyal and which would need to be purged. After reaching the Confessor's world, it took the Assassin months to get close to Illsandor, who lived within the city of Viridian, as he was an orator of rare skill and Sycorax needed to completely copy his mannerisms. In order to do this, she first replaced one of the Confessor's Apostolic Guard and later assumed the identity of his sermon-writer Thacceus Velso. This allowed her to safely study Illsandor, as Velso was part of his inner-circle and was co-creator of the New Confession sermons that the Confessor was using to aid the Tau Empire. After three months as Velso, though, Sycorax had finally studied the Confessor enough to replace him. As she prepared to, Sycorax ensured that she was alone with Illsandor in his office, by reminding the Apostolic Guard's commander, Captain Mascelle Rask, to check the perimeter of their fortress for any of the Confessor's foes. Before Sycorax could kill Illsandor, however, the Confessor was assassinated by a sniper who had made an impossible long distance shot, through a hidden drilled hole in the room. Only a Vindicare was capable of such skill and Sycorax wondered if they had been sent because she had taken too long to complete her task. She focused on her mission, though, and attempted to salvage it by assuming Illsandor's body shape. The Callidus was only halfway through her transformation, however, when Mascelle Rask stormed into the room, after hearing the gunshot.[1] Caught in mid-transformation, Sycorax's appearance made her look like a member of the Tau and Rask assumed that the Xenos had turned upon the Confessor. She then fired upon Sycorax and called for more of the Guard, stating that the Tau had betrayed them and killed Illsandor. As Sycorax was pinned down behind Illsandor's desk, and was unable to reach the room's door or air vents, she attempted to buy time for herself by pretending to surrender. The Callidus then lied and said that Illsandor had become xenophobic and attacked her, which had led to his death. Upon hearing this, Rask sealed the room's doors just as more of the Apostolic Guard neared it. The Guard's Captain then asked if she and the Tau could come to an arrangement. Rask wanted to replace Illsandor and work with the Tau Empire, but would not turn her world over to the Xenos. Instead, she would secretly give them some of its resources every quarter-cycle, if the Tau allowed her to take command and kill those who wished to join their Empire. This would legitimize her to the Imperium and prevent any reprisals that the Tau's annexing of the world would cause. Sycorax agreed that would be a good deal - if she was truly a Tau and not an assassin. The Callidus then attacked and Rask realized what she truly was. This did not matter to the Captain though, as Rask told Sycorax she would be able to rule her world, if she presented the head of the assassin that had killed their beloved Confessor. Despite her skills, however, Rask was killed by Sycorax who escaped through the sealed room's air vents, moments before the Guard broke down its doors. They then found Illsandor and Rask's bodies, which fueled their revenge against the Tau delegation in the fortress. The Xenos died at the Apostolic Guard's hands and after hearing of Illsandor's death, the Industry Lords' forces then began attacking his followers. Sycorax meanwhile found the tower where she felt the Vindicare had taken the shot, that had killed the Confessor. As she traversed the booby trapped tower, Sycorax began to wonder if the Vindicare's bullet had been meant for her. The Callidus mission of continuing the rebellion after replacing Illsandor, was unheard of and possibly a violation of the vows she had made to her temple. Had see been sent on a rogue mission or was the Vindicare the true rogue? She had no answers, but soon found a spent Exitus Rifle casing round, where the Vindicare had taken the shot. Realizing it had been left there on purpose, Sycorax picked the casing up and a data-card tumbled out of it. She quickly entered the data-card into her Wrist Slate and two words appeared: Operation Vendetta.[1]

Sycorax (Death World)
Sycorax is a Death World of the Imperium located in the Ultima Segmentum.[1]

Sycorax (ship)
The Sycorax is a large Chaos starship that served as Ahriman's flagship during his leadership of the Prodigal Sons warband and the flagship of the Brotherhood of Dust warband under Amon's leadership prior to that.[1][2] After the Sycorax was destroyed during the assult over the moon of Apollonia, Ahriman commanded the Word of Hermes, the Pyromonarch and the Soul Jackal as the three new starships to replace the Sycorax as the Prodigal Sons' new flagship.[3]

Sydonian Dragoon
Sydonian Dragoons are a type of light walker used by Adeptus Mechanicus Skitarii.

Sydorax-IX
Sydorax-IX is a Magos Dominus.[1]

Sygera
Sygera is a Imperial world located in Ultima Segmentum near the Ghoul Stars. It was at one point invaded by Necron Flayed Ones from the Bone Kingdom of Drazak. The defenders, led by a squad of Death Spectres, were forced to destroy the capital city, Moldevar, with a nuclear device in order to curb the invasion.[1]

Sygor X
Sygor X is an Imperium world that was successfully defended from an attack from a tendril of Hive Fleet Kraken by the forces of the Imperial Guard, Sisters of Battle and a strike force from the Flesh Tearers.[1] Disaster struck during the battle when the Imperium forces sent to defend Sygor X were deployed within the Indomitable Fortress. It soon came under attack, but it was only when the Tyranids' winged and larger organisms attacked the Fortress that its defenders began to break. Its true downfall though, lay at the hands of the Flesh Tearers; as the Space Marines suddenly all fell to the Red Thirst and in their eagerness to bathe in their foes' blood, they opened the Fortress' gates. What happened next was a massacre, as the Tyranids soon swarmed into the Fortress and the Imperial Guard and Sisters of Battle were forced to fight for their lives, as the Flesh Tearers eagerly clashed with the Xenos. Though the Tyranids were ultimately defeated, the Fortress was left in ruins and when the last of the lifeless Xenos crashed to the ground, it fell besides the bodies of thousands of dead Sisters of Battle and Imperial Guardsmen.[1]

Sylag
Baron Sylag was a heretic who instigated an uprising on the planet Pashen Nine-Sixty. He was exposed and killed by Commissar Ibram Gaunt and the Imperial intelligence operative Fereyd.[1]

Sylan Lukasz
Sylan Lukasz is a Lord Inquisitor of the Ordo Malleus.[1]

Sylandri Veilwalker
Sylandri Veilwalker is a mysterious Harlequin Shadowseer of the Masque of the Veiled Path.[3] According to Fabius Bile, "Veilwalker" may be a designation or title given to several Harlequin leaders instead of a single individual.[7]

Sylar Hexscorn
Sylar Hexscorn is a formidable Black Legion Sorcerer Lord, who was once a Word Bearer before he joined Abaddon the Despoiler's hordes. However Hexscorn's powers are both a gift and a curse, as the Sorcerer's command of the Warp has come at a cost to his sanity.[1]

Sylas (Alpha Legion)
Sylas was an Alpha Legion Infiltrator, who took part in the Horus Heresy.[1]

Sylas Envaric
Sylas Envaric was an Imperial Army Sergeant in the 12th Helian Rifles Regiment, during the Horus Heresy. He was among its forces that took part in the Siege of Terra.[1] During the fall of the Principia Collegiate, Sylas accompanied and befriended the Skitarii Transacta-7Y1 despite the fact her radioactive weaponry was slowly killing him. Already doomed to die, he met his end during the final stand of the Palatine Bastion where he was captured by Emperor's Children and impaled on a pole to be roasted and eaten.[1a]

Orders Civilis
The Orders Civilis were part of the Dark Angels Legion's Hekatonystika, that were dedicated to non-battlefield tasks requiring specialist knowledge and were vital to the success of the Legion.[1] These Orders rarely counted any Dark Angels among their ranks, and were instead a means of honoring those Legion Serfs and failed Aspirants who dedicated themselves to the support of their masters. Among the Orders Civilis were armourers, quartermasters, cargo pilots and maintenance crew, the unseen backbone of the Dark Angels' operations. Yet, as these lesser Orders were given no representation among the Conclave of Preceptors, there are few records of their structure and history available to outsiders.[1]

Orders Dialogous
The Orders Dialogous[1] (sometimes spelled Dialogus[3]) are a non-militant order of the Adepta Sororitas. The sisters within are experts in language and scholarly activities. They can translate texts, heretical, pious or alien in nature.[1]

Orders Famulous
The Orders Famulous are a non-militant wing of the Adepta Sororitas[1], and an individual of the Order is referred to as a Sister-Chatelain[5]. They provide diplomats, advisers and chamberlains who have an excellent knowledge of Imperial blood lines and act well when disputes form on worlds over ruler-ship. They are often employed by Thorian Inquisitors.[1]

Orders Hospitaller
The Orders Hospitaller[Note 1] are non-militant orders of the Adepta Sororitas, and an individual of the Order is referred to as a Sister Hospitaller.[8]

Orders Madriga
The Orders Madriga is a minor non-militant Order of the Adepta Sororitas. The order provides all-female choirs in Ecclesiarchy temples.[1]

Orders Militant of the First Legion
The Orders Militant of the First Legion[1a] were the Hekatonystika's informal network of specialists within the First Legion, that were dedicated to a singular focus of war beyond the wider scope of the Hosts.[1b] They were created by the First Legion during the years the Emperor's forces fought to gain control of the Sol System. The warriors of the Orders, would spend those isolated years honing their battle-craft, which they then recorded using complex ciphers and rituals. It was by the hard-won knowledge of these warriors, that the First Legion would prevail again and again in the most grueling and hazardous battles. Their foes' weaknesses were exposed and recorded by the great sacrifices of the Orders and such knowledge was later catalogued in the First Legion's archives.[1b] There were hundreds of Orders by the time of the Horus Heresy, some with as few as a dozen members. Most maintained a sanctum chamber of some kind, usually aboard a warship.[1e] While it was unusual, some Dark Angels were members of multiple Orders while others would leave one for another.[Needs Citation] Each Order was led by a Preceptor, with a Preceptor's Conclave above them and a High Preceptor that commanded the entire Orders Militant.[1a] Lion El'Jonson is the only known High Preceptor.[1e] They were divided into an Inner and Outer Circle.[1e]

Orders Planxilium
The Orders Planxilium is a minor non-militant Order of the Adepta Sororitas. The order form thousand-strong processionals leading weeping and wailing pilgrims upon the remembrance and high holy days of Veneris.[1]

Orders Princeps
The Orders Princeps is a minor non-militant Order of the Adepta Sororitas.[1] Based only from Ophelia VII, these scholarly Sisters are augmented with neural interfaces to monitor the Cardinals and their debates within the Holy Synod. Created as a result of Sebastian Thor's reforms, they ensure that the rely and dissemination of Ecclesiastical law is carried out without deviation, acting as both legal guardians and informants of abuse.[1]

Orders Pronatus
The Orders Pronatus is a non-militant order of the Adepta Sororitas.[4]

Orders Sabine
The Orders Sabine are non-militant orders of the Adepta Sororitas, and an individual of the Order is referred to as a Sister Sabine.[1][3][4]

Orders Tarentine
The Orders Tarentine is a minor non-militant Order of the Adepta Sororitas.[1] Restricting their duties solely to a region of dense gas known as the Tarentia Pillars, the Orders Tarentine divine the Emperor's will through the chanting patterns in the gaseous mediums.[1]

Orders Vespila
The Orders Vespila is a minor non-militant Order of the Adepta Sororitas.[1] The "dark sisters" of the Orders Vespila are tasked by Cardinal Kregory with the sanctification of the bodies of fallen kin, and are sometimes called upon to serve as forensic specialists when a Throne Agent has recourse to disinter a long dead corpse.[1]

Orders of the Hekatonystika
The Orders of the Hekatonystika was a Dark Angels Legion faction, that served as the hidden counterpart to the Hexagrammaton, and bore the heavy burden of keeping the Legion's most secret and dangerous knowledge.[1] Its Orders were divided between the Orders Militant and the Orders Civilis[1] (which consisted of civilians and auxilia).[2]

Ordex-Thaag
Ordex-Thaag is an Imperial Forge World currently claimed by the Dark Mechanicum.[2]

Ordias
Ordias was a Raven Guard Moritat, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Ordinate
Ordinate is a rank in the Administratum referring to minor administration officials. Ordinates are the most common type of Administratum adept, and deal with much of the routine work of running the Imperium.[1]

Ordinatus
Ordinati are leviathan sized warmachines created by the Adeptus Mechanicus overseen by the Centurio Ordinatus.[1]

Ordinatus Aktaeus
The Ordinatus Aktaeus is a type of Ordinatus Minoris engine used by the Mechanicum during the Horus Heresy. Amongst the Ordinatus Minoris macro engines, the Aktaeus is a super-heavy transport designed to carve a path through the stony heart of a world to deliver its cargo of warriors to the centre of the battlefield.[1][3] In addition to troop delivery, these units can also support transported infantry with considerable on-board weaponry.[2] Known to the armies of the Emperor as the ‘Imperial Mole’, this vehicle is a siege engine adapted from the principles of terrascaping and earthscaping capable of rendering even the most formidable fortifications pointless by burrowing beneath them.[3]

Ordinatus Armageddon
The Ordinatus Armageddon, also known by the designation Oberon, was an Ordinatus engine of the Centurio Ordinatus.[1a]

Ordinatus Endymion
The Ordinatus Endymion was an ancient and massive Ordinatus engine.[1] A product of the Dark Age of Technology, the Endymion was considered a relic of lost technology even by the Great Crusade.[1]

By the Dying Light
By the Dying Light – is a name of the incident occurred in 477.M39 in the Haark System.[1] By the machinations of the servants of Tzeentch, the twin stars of the system were transformed into Warp Rifts and the population went insane. The Warp rifts also triggered the dual-nova event. Strike Force Ultra of the Black Consuls Chapter, commanded by Captain Varnor, descended to Haark to fight the Daemons and madmen and succeeded in recovering the sacred relics from the planet just moments before the stars exploded and destroyed the system.[1]

Byavoor
The Byavoor are a former slave race of the Yu'vath that were used to feed the hunger of their alien masters by being incorporated into dark rituals. It is believed that the Yu'vath limited the thought processes of the Byavoor, making them more docile. This forced docility may have spared the entire race as the Inquisition decided they would not be deemed a threat during the Angevin Crusade.[1] Currently the Byavoor are scattered around the Calixis Sector acting as mercenaries, and described as little more than "sentient cattle".[1]

Byhata
The Byhata, also known as the Vitrian Art of War, is a text detailing the combat doctrine, philosophies and principles of warfare followed by the Vitrian Dragoons.[1a][1b] The text consists of 8 million characters when printed in Vitrian. Each Vitrian Guardsman carries a copy of the Byhata, printed on sheets of gene-coded monofilament paper and stored in a pouch sewn into the owner's flak tunic, above the owner's heart.[1b] It is considered a capital offence to allow a non-Vitrian to read the text.[1b] Despite this, certain individuals are known to have knowledge of the Byhata despite not being Vitrian themselves, including the Imperial intelligence operative Bel Torthute.[1c]

Bylar
Bylar was a Captain of the Relictors Chapter, active during the Blood Star Campaign.[1a] His chainsword would become a relic of his Chapter; it was wielded by Sergeant Juster during the Third War for Armageddon.[1a] However, when Juster was killed by Feral Orks, it was looted from his corpse.[1b]

Bylestim
Bylestim is a combat drug, created from the warpblood of a lesser Daemon, laced with Wraithbone dust.[1]

Byphon
Byphon is an Inquisitor of the Askellon Sector, who is known to have argued with Inquisitor Merrinus, about which of the Ordos is most important to the safety of the Imperium.[1]

Byrnjolf
Byrnjolf, known as Teller-of-Tales due to his role as his pack's skjald, was a Space Marine of the Space Wolves Legion.[1] Byrnjolf and most of his pack fell in battle on Gryth against a daemon of Khorne during the Horus Heresy. The only survivor of the pack, Bjorn, assumed the mantle of the Lone Wolf until he avenged their deaths by killing the daemon on the fields of Velbayne.[1]

Byronis
Byronis is a Sergeant in the Blood Ravens Chapter who took part in the First Aurelia Crusade, where he fought in the climatic battle against the Tyranid swarm on Typhon Primaris. During the battle, Byronis's arm was severed by a Ravener, causing him to lose his Power Sword, but he continued fighting by making use of his Bolt Pistol.[1]

Byrrus Alpha
Byrrus Alpha is bathed in its sun's deadly radiation, but contains a Forge World beneath its surface and is home to the Legio Confindo.[1] It was discovered near the edges of the Realm of Ultramar in the early years of the Great Crusade, after an Expeditionary Fleet received a welcoming message from the Forge World while scouting the Byrrus System. After joining the Imperium, the majority of Legio Confindo left to take part in the battles of the Great Crusade, while a small contingent remained to defend the Forge World. When the Horus Heresy began, the Ruinstorm kept Byrrus Alpha isolated from the wider Imperium, but they began receiving fragmented messages that some of its Legio had turned upon their oaths and joined the forces of the traitorous Warmaster Horus. When the Ruinstorm finally ended, the contingent of Legio Confindo on Byrrus Alpha heard reports that their traitorous kin were in the Beta-Garmon cluster and left to confront them.[1]

Byrrus System
The Byrrus System is a star system of Imperial space.[1] Discovered by the Imperium during the early Great Crusade, the system is located at the southwestern edge of the Realm of Ultramar. It was almost dismissed by the Expeditionary Fleet that discovered it as a dead system, until the Imperial vessels received a message of welcome from beneath the surface of Byrrus Alpha.[1]

Byrtuil
Byrtuil was an Imperium world that was conquered by the forces of Chaos led by the Thousand Sons Sorcerer Belazeith.[1]

Bys
Bys was a member of a pro-Imperium resistance cell led by Malya L'nor that opposed the Daemon Prince Voldorius when he subjugated the planet Quintus.[1] Bys was selected by Makaal as part of his mission to assassinate Voldorius. Infiltrating the Daemon's citadel in Mankarra, the team attempted to sabotage the teleportarium as Voldorius was using it. They managed to rig the teleportarium with explosives which detonated as the Daemon Prince was emerging from it, opening a warp rift. Unfortunately, not only did Voldorius survive the attempt, but Bys, Rund and Cytha were sucked through the rift, destroying their souls.[1]

Byssta
Byssta is a Death World visited by Koulick Krieg.[1]

Byzaks
The Byzaks are rumoured to be a Xenos sentient species that reside within the Durotorum Sector. They are described as towering, clawed and hairy creatures, whose heads can rotate three hundred and sixty degrees. It is also said, that their heads have a face on either side of them.[1]

Byzant Janizars
The Byzant Janizars were an Imperial Army unit attached to the 63rd Expeditionary Fleet during the Great Crusade and commanded by Hektor Varvarus. On every planet conquered by the 63rd, the Janizars provided occupation forces and the Imperial Commander. They took part in all actions undertaken by the 63rd.[Needs Citation]

Byzantium
Byzantium is the Homeworld of the Knights of Byzantium Chapter and lies just south of the Great Rift. After the Chapter was formed, during the Ultima Founding, the Knights of Byzantium were charged with both protecting their Homeworld and with ensuring the libration of those worlds around it, from the forces of Chaos.[1]

Byzas
Byzas is a world of the Imperium.[1] During the Great Crusade, the Primarch Fulgrim embarked on a spectacle to conquer the world with just 7 men which included Fabius Bile and Cyrius. On the world, Fulgrim refused aid from a local brotherhood of warriors as it would have meant admitting his own imperfection; despite nearly dying, he succeeded in conquering the world.[1]

Sky-Hunter
Sky-Hunters were members of the Raven Guard Legion that rode Scimitar Jetbikes.[1]

Sky Fortress
The Sky Fortress (or "Skye") was a massive Orbital Plate over Terra in the time of the Great Crusade and Horus Heresy.[3a]

Sky Hunter
Sky Hunters were specialized fast attack Space Marines used during the Great Crusade and Horus Heresy. Mounted on Imperial Jetbikes, Sky Hunters were feared strike units boasting considerable firepower on their mounts in addition to their superb speed and maneuvering capabilities. The Jetbike patterns in service with the Sky Hunter Squadrons of the Legiones Astartes are modifications of designs which considerably predated the Imperium and given the materials required to make and maintain them (such as iridium-calicite alloys and repulsor plates), demand for them by the Legions has largely been outstripped. So much so that sometime after the Heresy, Sky Hunter squadrons largely ceased to exist.[1] Sky Hunters themselves typically operated in squadrons of three, each led by a Space Marine Sergeant. Their Jetbikes, often Scimitar and Bullocks pattern craft, sported a mixture of Heavy Bolters, Multi-Meltas, Volkite Culvarins, and Plasma Cannons.[1][2][3]

Sky King
The Sky King is a Harlequin Lead Player, who commands the Cast of the Crimson Sun Void-dancer Troupe.[1]

Sky Park
Sky Parks are Imperial parks that reside in areas of a Hive's outer walls, that are covered in Armaglass. This see-through material, provides a Sky Park's visitors with an outside view of their Hive World.[1]

Sky Raiders
The Sky Raiders are a warband of Eldar Corsairs.[1]

Sky Ray Gunship
The TX78 Sky Ray Missile Defense Gunship serves the Tau Empire as a perimeter and air-defense vehicle.[1] Based on the Devilfish chassis, it is armed with deadly Seeker Missiles for the application of accurate firepower. They are rarely encountered in large numbers, with usually a single Sky Ray per Hunter Cadre, though more may be stationed to defend important targets.[2]

Sky Reaver
Sky Reavers are avian reptiles from the planet Aurum, that hunt in large flocks.[1]

Sky Seeker Squadron
Sky Seeker Squadrons were Jetbike Squadrons used by the Space Marine Legions and were composed of Legionaries riding the uncommon Estoc Pattern Jetbikes.[1] Those Legion Companies fortunate enough to field squadrons of Sky Seekers, used them as advanced reconnaissance units. They Squadrons could secure a vital advantage on the field of battle, with an ease few other vehicles could match, and were capable of outrunning most foes they were unable to defeat. The Sky Seekers also greatly aided in determining the enemy's most dangerous assets. Once that was done, the Squadrons would direct fire from heavy weapons at the rear of their Legions' advance, to annihilate their targets.[1]

Sky Sentinels
The Sky Sentinels were a Codex Space Marine Chapter.[1]

Sky Serpents
The Sky Serpents are a group of Dark Eldar Corsairs under the command of Traevelliath Sliscus, better known as Duke Sliscus. Taking their name from Sliscus's nickname, "The Serpent", the Sky Serpents are infamous across the galaxy and known for their unpredictable behavior and attack patterns. Known past actions include assassinating the Imperial Lord Admiral of Segmentum Tempestus and battling with the Space Wolves Blood Claw Lukas the Trickster.[1]

Sky Talon Shrine
The Sky Talon Shrine is an Eldar Swooping Hawk Aspect Shrine that is located on the Craftworld Biel-Tan. The warriors of the Shrine proved to be instrumental, in the Craftworld's successful campaign to reclaim the Maiden World Illirisa from the Imperium.[1]

Skybolt
Skybolt is a unique power weapon crafted in the form of a heavy spear. This relic was fashioned for an honoured Chapter Master of the Storm Wardens from before the time of the Nemesis Incident, whose name is now lost, but his weapon remains, as a bold symbol to be wielded by a skilled warrior.

Skychild
Skychild is a Tau Admiral of the Air Caste. Commanding Air Caste forces in the Prefectia Campaign, Skychild's aircraft suffered heavy losses at the hand of Raven Guard ambushes.[1]

Skyclaw
In the Space Wolves, the reckless troublemakers from the Blood Claw packs are reassigned to the Skyclaw Assault Packs.[1] This title is a "reward" for their stubbornness and naïvete, and are given jump packs to aid their eagerness to charge straight into the line of battle. The experienced elders look down on the Skyclaws as dishonourable, since fighting on foot was good enough for their Primarch and so it is good enough for them. This disapproval among the experienced Space Wolves only drives the Skyclaws to perform risky acts of valour and heroism. While many will surely perish in attempting to achieve such a feat to be worthy in the elders' eyes, some will inevitably succeed in accomplishing the impossible.[1] Skyclaw packs are very competitive and always try to out-do the other in battle and in drinking competitions where some have been known to steal Thunderhawks and race towards the enemy commander, delivering his head to the Wolf Lord on a silver platter he would surely win against his rival packs. Skyclaws are rarely disciplined for their reckless behaviour and only in extreme circumstances will a Skyclaw be given a punishment to fit the crime.[1]

Skyfall (Starport)
Skyfall is a planetoid-sized Ultrus-scale Starport, fleet facility and defensive station, that belongs to the Blood Angels and is located within the Baal System.[1a] Its surface is etched with a star map of the Imperium and the statue of an angel twenty miles tall, with a sword another seven long held aloft, stands atop the Starport. Skyfall is under the command of the Blood Angels's 8th Captain, who is known as the Lord of Skyfall, and it has undergone vast reconstruction in M42. This was done to not only repair the damage done to it during the Devastation of Baal, but also to turn it into a hub for starships in the System.[1a] Lord Commander Dante plans for the Baal System to become the capital of the Imperium Nihilus[1b] and Skyfall reflects that, as the Starport now has thousands of jetties projecting from it. This allows Skyfall to service a great many starships at once[1a] and also serve as the base of operations for the Fleet Nihilus armada.[1c] Thousands of Tech Priests from numerous Forge Worlds populate it as well and they repair and refuel the starships docked with it. Skyfall also has the capability of building warships and the Blood Angels Battle Barge Baal's Fury was built in the Starport's docks.[1d]

Skyfire
Skyfire is a Vior'la Tau Commander who commanded the Tau Empire's forces on the Sept P'thun, which had once belonged to the Imperium. However unknown to the Tau, the Ork Freebooter Kaptain Badrukk had left a buried treasure beneath P'thun's surface, when it had been controlled by the Imperium, and invaded the world once more to regain his hidden loot. In the fierce battle that followed though, Badrukk was shot down by Skyfire before the Freebooter Kaptain could escape with his treasure and his forces were later defeated. Afterwards Skyfire located Badrukk's treasure, but was shocked to discover that it was just a pile of old Ork Teef. Dismayed that so many of the Fire Warriors under his command had lost their lives for such worthless thrash, Skyfire ordered the Teef to be burned; before contacting his superiors to tell them of the devastating and costly battle.[1]

Skyfire Interception System
The Skyfire Interception System is an ancient piece of Archeotech, that can be equipped into a weapon. When it is used, not even supersonic aircraft are able to escape the modified weapon's wrath.[1]

Skyhammer
The Skyhammer Missile Launcher is a Missile Launcher platform employed on Space Marine Stormtalon Gunships. These weapons fire a volley of hyper-velocity missiles that smash into their targets and are ideal tank-killers.[1]

Garus
Garus was an Ultramarines Captain, before he was injured in battle and interred within a Dreadnought. He now serves in his Chapter's Third Company, under Captain Mikael Fabian, as a Venerable Dreadnought. His sarcophagus bears a skull symbol that is a battle honour from the Ironblood Campaign.[1]

Garvael
Garvael the Redeemed is an Ecclesiarchy Missionary, who is currently a leading member of the Paragons of Piety Crusade Force.[1] This occurred in M42, after Garvael revived a vision from the Emperor which led him to begin a holy quest. He would need aid if he was to succeed, though, and visisted a nearby Order of Our Martyred Lady convent, led by Canoness Avia Pureheart. Garvael told the Sisters of his vision and the holy quest he was now undertaking and asked for their aid. The Missionary's words ultimately successful and he was able to rally a Crusade Force from the convent to his side. However it would be led by Avia, as the Canoness' military experience far outweighed the zealous Garvael.[1]

Garvetha Primus
Garvetha Primus and its System were once ruled by the Imperium, until they were claimed by Heretics in M42.[1]

Garviel Loken
Garviel Loken was the Captain of the 10th company of the Luna Wolves Space Marine Legion during the latter half of the Great Crusade.[1d] After distinguishing himself in battle, he was inducted into the Mournival,[1b] the advisory council to the Warmaster Horus, and from this position was a first-hand witness to the series of events that would result in Horus' damnation and the beginning of the Horus Heresy.[1]

Garzulk
Garzulk the Faceless is a Goff Warlord who led a large Waaagh! through the Pyrus Reach Sector.[1]

Gas Giant
Gas Giants are worlds composed largely of gases, that surround a solid core[1]. Their gasses are harvested by both the Imperium[2] and Tau Empire[3] through the use of their ships. The Imperium will also place permanent installations in the orbits of Gas Giants to make it easier to harvest and refine their gasses[4]. Some Gas Giants have breathable upper atmospheres, which allows the Imperium to use Anti-grav Mining Platforms and its atmospheric aircraft.[5]

Gas fungus
The Gas fungus refers to various species of fungi all across the Galaxy distinguished by its unique defence mechanism.[1] One species, for example, is the Necromundan Gas Fungus that lives in the Underhive of the Necromunda planet.[2] Also famous is Gas Fungus from the Luther McIntyre IX that is identified by its purple cap with livid red spots. Regardless of place of origin, the main ability of gas fungi is their effective defence against fungi-eating animals. Should such a predator approach to within 6 metres (approximately) to a gas fungus, it releases a cloud of poisonous gas. After expelling, the fungus will need at least several hours to regenerate a new portion of gas inside of its tissues. The gas cloud dissipates after an hour, so the fungus remains unprotected for some time. The gas itself is quite deadly and the specific toxicity varies in different species of gas fungi.[1]

Gasael Shadoweye
Gasael Shadoweye is a Farseer of Craftworld Biel-Tan who took part in the Pyrus Reach Conflict.[1]

Gashrakk Da Flash
Gashrakk Da Flash is a Bad Moons Warboss that was fighting in a Red Waaagh!. He used to be a first mate of Kaptin Badrukk until he was thrown out of his armada for amassing too much wealth, going on to found the Split-Grin Bad Moons.[1] Gashrakk has an obsessive compulsion to own the shiniest, newest wargear he can get his hands on, and keeps his grot servants busy in a never-ending cycle of polishing, scrubbing and repainting. Many of his boyz even boast their boss never fires the same gun twice. Unusually for an Ork, he takes a lot of time to plan his battle strategy, which makes him a serious opponent, despite causing grumbles of resentment amongst Gashrakk’s ladz. His warband boasts dozens of Flash Gitz, hundreds of Boyz and is backed up with an impressive arsenal of war engines and killer contraptions. Impressive arsenal of artillery, walkers, and a fleet of gold-chased Trukks and Battlewagons cement Gashrakk’s military might.[1]

Gaspar Krum
Gaspar Krum was a native of the planet Vostroya, an exterminator from Hive Decius. He worked alongside Yurri Sommletz during the hunt for a chemdog that was terrorizing the underhivers.[1]

Gaspodor 86th Grenadiers
The Gaspodor 86th Grenadiers is an Astra Militarum Regiment.[1]

Gassima
Gassima is an Imperium world that was once home to a fortified Sisters of Silence convent.[1] However, sometime after the Great Rift's creation, the convent was invaded by a horde of Rubric Marines from the Blades of Magnus who were coalesced from the magic dust falling from the sky, into the Rubric marines armor suits. In the subsequent conflict, the Blades of Magnus killed the Sisters and destroyed their home, although the valiant Sisters, following their creed, did not utter a word or a cry.[1]

Gastaph Hediatrix
Gastaph Hediatrix was Fabricator-General of the Adeptus Mechanicus during the Age of Apostasy and a key leader of the coalition against Goge Vandire. During the Reign of Blood the Mechanicus and Space Marines had become increasingly disturbed by the actions of Vandire, and after the appearance of Sebastian Thor and the Confederation of Light Hediatrix dispatched an army of Skitarii to Terra to march on the Ecclesiarchal Palace with his Space Marine allies. Later, Hediatrix, Thor, and various Chapter Masters of the Space Marines would begin the process of restoring stability to the Imperium.[1]

Gasto
Gasto was commander of the Rigellian XXV Imperial Guard Regiment, the main bulk of the forces of Cardinal Bucharis during the Plague of Unbelief. He met Bucharis on Rhanda and proceeded to conquer an empire for the Apostate Cardinal. His forces swept across hundreds of planets and were the main regiment to attack The Fang, although this failed. Most of his forces were killed when Sehalla and the Imperial Navy retreated but Gasto's own fate is unknown. His forces were unable to take the planet Chiros, due to the massive uprising of the population, and even Gasto could not rouse sufficient forces to take the world. His men also rebelled against Bucharis when the end came, allowing the rioters into the Cardinal Palace.

Gastor Desvalle
Gastor Desvalle was a renowned Ordo Hereticus Inquisitor Lord who led countless crusades into Chaos-corrupted war zones and banished many monstrous entities. So successful was he that the Inquisitor made a great deal of enemies beyond the veil and was compelled to requisition a singularly powerful personal force field to protect him from Warp-spawned attackers. This became known as Desvalle's Holy Circle and after the Inquisitor Lord's death, it became a relic of the Ecclesiarchy.[1]

Gastos
Gastos was a Sergeant of the Phyressian 81st Armoured.[1] He served in the First Platoon of the regiment's 1st Armoured Fist Company under Lieutenant Zoffan, commanding the Platoon's 4th Squad.[1]

Gastraphete
The Gastraphete was a type of siege engine used by the Iron Warriors during the Siege of Terra. They fired either either ouslite, tungsten, chemical, or incendiary ordnance or simply recycled masonry from the palace itself. The weapon impacted with huge kinetic force.[1]

Gate Keepers
The Gate Keepers are Imperial Guard Regiments. They are stationed on the Death World and Penal World of Ghulag 97.[1]

Gate Maker
Gate Maker is an Astartes combi-melta used by the Invaders Chapter. Though no part of this combi-weapon is less than peerless, from the inner mechanisms of the bolt chamber to its hardened adamantium casing, the true virtue of Gate Maker lies in the melta weapon integrated into the main weapon. It is one of the most efficient tools of death in all the arsenals of the Deathwatch, being capable of breaching entry to a reinforced bunker with the barest trace of fuel expended. It can fire five shots from its integrated meltagun using a normal combi-melta fuel flask with advanced dispersion systems.[1]

Gate of Fire
The Gate of Fire is a Warp Anomaly located in the eastern part of the Segmentum Pacificus.[1]

Warp's Malice
Warp's Malice is an accursed relic bolt pistol, that is used by Chaos Space Marines.[1]

Warp-Blessed Remnant
The Warp-Blessed Remnant is a Chaos relic and is all that remains of a suit of power armor, that spent millennia drifting among the tides of the Warp.[1]

Warp-Forged Armour
Warp-Forged Armour is a type of armour worn by the warriors of Chaos. This daemonic armor is laden with unholy runes, allowing Champions of Chaos or Daemons wearing it to be all but immune to the blows of enemy mortals.[1]

Warp-Seer
Warp Seers are Psykers who have the ability to use the time distortion properties of the warp to see into the future in combination with the Emperor's Tarot. They are sometimes used by Inquisitors.[1]

Warp-flask
Warp-flasks are Transvectic Generators, that the Word Bearers Legion created using Chaos rituals, during the Great Crusade and Horus Heresy.[1]

Warp-fume Canister
Warp-fume Canisters unleash a smokescreen, when they are fired out of the hull-mounted launchers of Chaos Space Marine vehicles.[1]

Warp Charm of Nurgle
The Warp Charm of Nurgle is a powerful Death Guard relic, which contains a miniaturized Warp Rift that is held in place by technology none can understand or replicate. Through it, Nurgle's power is able to seep into Realspace and infected everything around it.[1]

Warp Clock
Warp Clocks were Daemonic devices of Nurgle, that were created by the Daemon Primarch Mortarion and they greatly aided his forces' efforts in the Plague Wars.[1]

Warp Crown
The Warp Crown is a variant of the Psychic Hood belonging to the Blood Ravens Chapter, that forms a field of Warp energies about the Librarian wearing it. When under close combat attack, this field often sends attackers through the Warp, teleporting them away a short distance.[1]

Warp Dekapitator
The Warp Dekapitator is an invention of the Tekwaaagh! Mek Da Boffin and when activated on a ship's Warp Engine, it causes a "katastrophic warp implosion," causing the ship and all nearby vessels to travel back to the origin point of its last Warp jump.[1] Da Boffin used the Warp Dekapitator on an invaded Adeptus Mechanicus warship and, as he had hoped, the device caused[2] both the warship and the Tekwaaagh!'s Ork Fleet to travel back to the Forge World Hephaesto[1]. However the Warp Dekapitator, has its draw backs, as its activation can cause solid objects to merge into each other. This was the case[2] when the Tekwaaagh! arrived at Hephaesto[1] and Da Boffin discovered that some of of the Mechanicus warship's crew, had merged into a giant blob that was hungry for Ork flesh.[2]

Warp Gate
Warp Gates are points located in real space connected to another such region by way of a tunnel that travels through the Warp. These tunnels are somehow known to be able to avoid the disturbances of warp space thus allowing a journey to be made both safely as well as during a fixed time. A great mystery surrounded these gates as there was speculation on whether they were natural phenomena or an artificially created event. If the latter, a further question was asked on who were the creators of warp gates and what was their intended purpose. Some gates are known to be artificially enhanced as they contain mechanical constructions that delineated their entrances though their exact function could only be guessed at. Their one disadvantage is the fact that their destination is pre-determined and permit travel only within the fixed lane. Some warp gates are little more than black holes in space.[1] It is known that warp gates come in various different sizes and can occur either in the depths of space outside the boundaries of the solar system, within such systems or even on planets. Among the largest of these phenomena allow the passage of starships with these versions being situated either on the edge of a solar system or amongst its outer planets. Other such gates are only large enough to allow the passage of small vehicles or even human sized creatures through them. Such versions are typically found on planetary surfaces and can lead to another gate located on another world where they respond only to electrical, psychic or other form of signal. This has led some to believe that a level of secrecy was intended in their function on the part of the builders of such gates. Regardless of type, all forms of warp gates are rare with the smaller types being even rarer.[1] Every spacefaring species are willing to use warp gates whenever they are encountered though the location they lead to can be hazardous. This is because many gates appear to be defective that dump space vessels to random regions of warp space. Others instead take their travellers to areas that were once planets or stars but are now empty tracts of space. There is also the possibility that a gate can lead to a distant xenos star empire. It is even possible that some craft can disappear into the warp and end up being transported beyond the galaxy itself.[1]

Warp Gheists
The Warp Gheists are a Tzeentch Warband that was originally formed by members of the Thousand Sons Legion that were exiled by their Primarch, Magnus, for aiding in the disastrous Rubric of Ahriman. Ever since, they have been led by the Sorcerer Nezchad Aratos and have grown into a sizable force.[1a] In late M41, Aratos and his Warband were recruited by Ahriman to aid Magnus in his invasion of the Space Wolves Chapter's homeworld, Fenris.[1b] The invasion was ultimately defeated by the Space Wolves and their allies, but Aratos and the Warp Gheists would escape the Imperium's wrath.[1c] Sometime later though, Aratos began a revivification ritual to return the Rubric Marines in his Warband to their true forms — but only succeeded in restoring their skeletons and killing himself in the process. After the Sorcerer's death, the Warp Gheists began to wander the galaxy aimlessly.[1a]

Warp Ghosts
The Warp Ghosts are a Chaos Space Marine warband which serve as the ferrymen of the Eye of Terror.[3a][4]

Warp Hunter
The Warp Hunter is a high-speed assault craft and one of the rarest variants of the Eldar Falcon grav-tank. Considered to be an archaic design, it was an unusual sight on the battlefields of the 41st Millennium until the Betalis III incident, when whole squadrons engaged Imperial forces in battle. As with other Falcon variant likes the Fire Prism and Night Spinner, the Warp Hunter sacrifices transport capacity for firepower.[1]

Warp Hunters
The Warp Hunters are a warband of Aeldari Corsairs, originally hailing from the Craftworld Alaitoc.[1]

Warp Insect Hive
The Warp Insect Hive is a relic owned by the Death Guard of the 3rd Plague Company.[1] As part of their hellish defensive systems, warriors of Mortarion's Anvil deploy hives of foul warp insects.[1]

Warp Missile
A Warp Missile is a special type of support missile used by Imperial Titans. Like other support missiles the Warp Missile takes up one carapace point on the Titan and is usually fitted before a battle.[1a] Warp Missiles are special in that, once fired, it will actually travel through the Warp to reach their target. This allows the missile to bypass the Void Shields which protect enemy Titans as they rematerialize on the opposite side of the protective screens - or even within the target itself! However there is a chance that the missile will exit from warpspace at an entirely different point, potentially any location within this or another universe.[1b]

Warp Nexus
The Warp Nexus is an artefact construct located on Titan and is at the heart of the Fortress Monastery of the Grey Knights Chapter This star-shaped chamber was constructed by Malcador the Sigillite and is one of the few remaining relics of his work. Its first usage is during the initial creation of the Grey Knights when the entire moon of Titan was launched into a safe refuge within the Warp. Following that time, the mandalas and pentagrammic sigils maintain both the Chapter Monastery as well as Titan itself from the turbulent currents of the Immaterium.[1] Since its initial usage, the Grey Knights had sought to realign the power of the Warp Nexus in order for it to make use of the Warp as a place of sanctuary should it ever be required. However, no Grey Knight alive holds the sorcery capable of accomplishing such a feat and thus the moon exists both in realspace as well as the Warp at the same time. As a result, the chamber containing the Warp Nexus holds cloisters of two hundred Chapter serfs that echo with canticle, intonation, prayer and chants that fuel this arcane device.[1]

Warp Portals
Warp Portals is the name given to a unique warp phenomena that is separate from Warp Gates. These are actually warp space/real space interfaces that serve a simple role of being an entrance and exit from the warp. As such, they are not tunnels through warp space as any vessel entering into a portal is instead cast into the currents of the warp itself. By careful maneuering, it is possible to re-enter the same portal in order to depart warp space. Similar to warp gates, a mystery has emerged on whether they are natural phenomena, accidental events or perhaps artificial constructs with a secret purpose. There do exist xenos that make use of them to travel between warp space and real space with the most notable example being the Enslavers that are creatures of the warp. Portals can come in various sizes and exist in many different locations from planets to space. Their appearance can vary as some have a definitive physical component whilst others are invisible and some can be a simple hole in the ground. There are recorded cases of the use of warp portals by starships with damage warp engines who would normally be doomed in warp space but manage to find a portal that allows them to return to real space.[1]

Warp Puppets
Warp Puppets are animated corpses brought to a disgusting parody of life by the power of the Halo Device known as the Psycharus Worm. Under its control they attack anyone who the Worm perceives as a threat. Sluggish and clumsy, they offer no real danger singly, though in numbers they can be deadly. They are difficult to near impossible to put down permanently, as they will always rise up to attack no matter how much damaged is done to them. They will collapse for good if the Worm's host is killed.[1]

Eldar & Dark Eldar Collectors' Guide
Eldar & Dark Eldar Collectors' Guide is one of Collectors' Guides, series of works, that were produced by Games Workshop and served as catalogs, showcases of painted armies, colour schemes and Golden Demon entries. It is currently out of print.

Eldar Armoury
The arsenal of the Eldar is incredibly diverse, coming from several different factions. Craftworlds Armoury Harlequin Armoury Dark Eldar Armoury Corsair Armoury

Eldar Empire
The Eldar Empire was the domain of the Eldar and the dominant power in the Galaxy following the War in Heaven, a state of affairs which lasted until The Fall. The Empire was known for its technological prowess and complete mastery of the galaxy, as well as its gradual descent into cruelty, excess, and hedonism.[1]

Eldar Flamer
Eldar Flamers are a type of Flamethrower used by the Craftworld Eldar.[1] Working similar to their Imperial counterparts, Eldar Flamers are utilized by Guardians, Fire Dragon Exarchs, and Wraithlords.[1][2][3]

Eldar Fleet Equipment
Eldar Fleet Equipment is highly developed and dangerous, often being refined to work with their high speed ships and tactics.

Eldar History
While studying Eldar history one is advised to read and interpret it with great caution. The most ancient portions are of semi-mythological nature and validity. With the Fall of the Eldar most of their ancient libraries and written records were lost forever. The Eldar themselves are unsure of their history and remember it mostly through acting plays which are performed by the ever-wandering troupes of Harlequins.

Eldar Jetbike
Eldar Jetbikes are single-person anti-grav vehicles commonly used by Eldar, Dark Eldar, and occasionally Harlequin warriors in battle. These sleek and elegant craft, capable of high speeds and extreme maneuverability, are testament to the Eldar's mastery of anti-gravitic technology, much to the amazement and jealousy of the Adeptus Mechanicus. On the battlefield they are commonly used as skirmishers, scouts, and fast-response units.[2][3a]

Eldar Knight
Eldar Knights are a kind of Knight warmachine utilized by Exodite clans.[1]

Eldar Lexicon
The Eldar Language is highly advanced and almost impossible to understand for lesser races. Many references draw upon the Eldar psyche, mythical figures, and long-lost events. The Eldar also communicate with pose and gesture, it is possible for two Eldar to have full conversations without saying a word to one another.[1] The written Eldar language is just as complex, with each symbol being a concept as opposed to a letter. Even more complicated is the fact that many of these word-concepts have different meanings depending on the context in which they are presented.[1]

Eldar Missile Launcher
The Eldar Missile Launcher is a type of Eldar Missile Weapon.[2]

Eldar Mythology
Eldar Mythology (or the Eldar Myth Cycles) is an ancient force that binds the Eldar race together and forms a basis for much of their thinking on their ancient past. There were several gods in Eldar myth, all but three (Cegorach, Isha, and Khaine) being destroyed during the Fall of the Eldar race. A new god (Ynnead), not part of the old mythology, is said to be forming from the souls of the Eldar dead within the Infinity Circuits of the Craftworlds.[Needs Citation]

Eldar Path
Paths are a societal organization of Craftworld Eldar.[7]

Eldar Psychic Powers
The Eldar are a species that utilizes its psychic energies in everyday life. They also bring this power to bear on the battlefield. However, only those who walk the Path of the Seer can exploit their natural abilities to their full potential.

Eldar Quotes
This article collects all quotes made by, or about, the Eldar. The quotes themselves are organized in Alphabetical order using the speaker's name.

Eldar Space Fleet
The Eldar Space Fleet is a force of highly advanced craft which are lighter and faster than other ships of their kind but also a lot more delicate, partly relying on solar sails for propulsion and using the speed to avoid fire rather than taking heavy armour to absorb it. To this end Eldar ships are seen as fragile but highly maneuverable.

Eldar Titan
Eldar Titans are mechanical, humanoid-shaped war engines of the Eldar similar to the Titans of other races. Built with more of an eye towards grace and beauty than functionality, these tall, slim constructs are more agile and faster than the lumbering behemoths of the Imperium.[1][2a][2b]

Jakel Varonius
Jakel Varonius is a Rogue Trader who, following the creation of the Great Rift, is working closely with the Imperium to combat threats to the Imperial worlds within the Imperium Nihilus. This has led him to be assigned a group of Imperial forces, who use his ship as a base of operations and they are all currently fighting numerous threats within the Gilead System.[1]

Jakhal
Jakhals are World Eaters Cultists that accompany the Chaos Space Marines into battle.[1]

Jakhal Icon
Jakhal Icons are skull-strung icons, that are carried by the World Eaters' Jakhals.[1]

Jakon
Jakon was a Grey Knights Librarian who led a strike force from his Chapter to halt a Daemonic incursion on the Imperium world Phaedon Alpha. However, despite the strike force's efforts, they could not defeat the Daemons known as The Adulant Host of Hazriah the Believer and Jakon was killed by the Herald of Nurgle Maggot Tongue during the battle.[1]

Jakr
Jakr was a Captain of the Night Lords Legion during the Horus Heresy. After the Heresy, shortly before Konrad Curze's assassination, he led an armada of Night Lords to attack a vanguard fleet of the Ultramarines in the Anseladon Sector along with Krieg Acerbus, Fal Kata, and Nadigrath.[1]

Jakren Stein
Jakren Stein is a Castellan of Cadia.[1] Standing tall among the castellans of Cadia, Stein was a stoic and canny commander with a feel for war and a taste for blood. His reputation was hard won, though the story of his rise to power is clouded with rumour. It is whispered among the subalterns of rival Cadian regiments that early in his career Stein commanded a company in the defence of Hive Svard and brutally put down the Sorschan rebellion. During the Battle for the Crimson Deeps, it is said his company became surrounded by superior rebel forces who demanded his surrender. Rather than succumb, Stein flew into a rage, ordering an immediate attack which saw his company break out of the encirclement but lose nine out of every ten men in the process. Since then, Stein has hidden his dark temper from his men.[1] Stein later commanded Cadian forces combating the Red Waaagh!.[1]

Jaku Dihardis
Jaku Dihardis is an Imperial Assassin.[1]

Jalaxlar
Jalaxlar was a Dark Eldar scientist, artisan, and master sculptor. In 926.M36, his lifelike sculptures earned him widespread acclaim across Commorragh for the look of fear and terror captured in the expressions of his works of art. However after a rival house raided and smashed his laboratory, it is revealed that Jalaxlar had been creating his sculptors by infecting living subjects with the Glass Plague, a horrifying weapon he himself had produced.[1]

Jaleeb
Jaleeb is a Wolfspear Primaris Lieutenant and serves in Company Hrossvalur, alongside Lieutenant Arvisson. He is among the founding members of the Wolfspear and just like all of them, Jaleeb originally served in Indomitus Crusade Fleet Primus' Unnumbered Sons before the Chapter was created.[1]

Jalisco de Jerichos Huerta
Jalisco de Jerichos Huerta was the Occulex Magister of the Astra Telepathica during the Great Crusade. He attended the Council of Nikea, where he was neutral on the stance of Librarians.[1]

Jallaque
Jallaque was an Imperial Navy Admiral who led the Imperial Fleet in the Damocles Crusade. He commanded from the Retribution Class Battleship Blade of Woe.[1]

Jalpida
Jalpida were serpents, several times larger than a adult human, that lived on the planet Olympia. Its flesh was said to be poisonous to normal men. [1] It was the first of the local apex predators that the Primarch Perturabo hunted down and killed one of to protect the local population when he was growing up. [1]

Jamahl Byzantane
Jamahl Byzantane was a veteran Marshal of the Adeptus Arbites. During the Gothic War, he led Imperial forces on the world of Belatis until the arrival of Abaddon's Planet Killer, which forced him to abandon the planet.[1]

James Swallow
James Swallow is a London-based British author and scriptwriter. He has worked on several of his own works, tie in novels and audio dramas as well as the video game industry. Aside from novels for Warhammer 40k, he has written for other established background settings such as Star Trek, Doctor Who, Stargate and 2000AD.1,2

Jamming Beacon
Jamming Beacons are used by Space Marine Land Speeder Storms. They broadcast a powerful electromagnetic interference. The resultant disruption denies enemy reserves crucial location and navigational information.[1]

Jamuka Khan
Jamuka Khan was a Khan of the White Scars Chapter. Kor'sarro Khan considered Jamuka as both a mentor and close friend.[1]

Jan van Yastobaal
Jan van Yastobaal was a contemporary of Confessor Dolan Chirosius during the Plague of Unbelief.[1a]

Janding's Reach
Janding's Reach is a part of the Ork Empire of Octarius and was invaded by Tyranids, during the Octarius War. However the Imperium sent the 310th Death Korps of Krieg Regiment's Kill Team Grakor there, after learning the Tyranids were about to devour huge Ork encampments. In order to prevent that from happening, the Kill Team was given the suicidal mission of destroying Janding's Reach's Irongob Dam. Grakor succeeded and the ensuing onslaught of water, washed away a number of Ork encampments and much of the Tyranid horde sent to devour them.[1]

Jane Collingwood
Jane Collingwood is a British actress who has performed in several Black Library audio books and dramas.

Jangrille Prime
Jangrille Prime is a Dead World, that was destroyed by Tyranids.[1]

Bzzark
Bzzark is a winged Nurgle Daemon Prince who commands the Daemonic Buzzblitz Tallyband within the Great Unclean One Septicus's Legion. His Plague Drones are adept at exploiting weaknesses in enemy lines, which greatly served the Septicus Legion when, as part of the Plague Guard, they invaded Iax during the Plague Wars.[1]

Bás-Finscéali
The Bás-Finscéali is a macabre Asuryani tale, that describes how the Phoenix Lord Maugan Ra and his followers, the Hanndroth Bhanlhari, freed the doomed Craftworld Altansar, from the Eye of Terror.[1]

C'nath
C'nath is an Eldar Exodite World that lies within the Ghoul Stars.[1]

C'tan
The C'tan (Eldar Yngir) are beings of pure energy that form a fundamental constant of the universe.[32] Said to be the first beings in existence, they led the Necrons in their war against against the Old Ones before their followers turned on them and shattered most of them into shards to be used as weapons of war.[25a]

C'tan Shard
C'tan Shards are fragments of the C'tan.

C'tan Shard of the Void Dragon
The C'tan Shard of the Void Dragon is a Shard of the C'tan God known as the Void Dragon and in battle it wields the Spear of the Void Dragon. [1]

C'tan phase weapon
C'tan phase weapons (also known as fractal edged weapons) (including the Callidus Assassin Phase Sword, Cypher's Phase Knife, Necron Warscythes and the metal bodies of the C'tan themselves) are all based around a metal blade of unknown composition that, through the use of highly advanced Necron physics, is capable of slicing through any object irrespective of its physical properties. Energy shields, armour and even daemonic bodies are no defence against a Phase Weapon. However, as the C'tan Necrodermis is made of the same metal and has the same properties, attacking a C'tan with a Phase Weapon disarms the attacker, as the metal becomes a part of the C'tan's Necrodermis shell.

C.L. Werner
C.L. Werner is a contributing author for Black Library.

COG
COGs are the League of Votann's Robot drones, that are less complex and intelligent than the Ironkin.[1]

CORV Duas
The CORV Duas are relic CORV COGs, that belong to the Leagues of Votann's Trans-Hyperian Alliance.[1]

CXVII Penal Legion
The CXVII Penal Legion are Imperial Guard Penal Legion units from the Gothic Sector.

Caanok Var
Caanok Var is the Iron Captain of Clan Avernii of the Iron Hands.[1] Though he is known to have served before the Great Rift, Caanok's length of service is not known and bionics have rendered his age difficult to determine. His augmenic arms and hearts are relics dating back to the Horus Heresy, while his left leg was reclaimed from the legendary Iron Father Karax Gaarman after his death at the Siege of Tessar. Only Var's left eye can truly said to be his own, forged as it was for his role in the Varakon Decimation. While maintain a stoic exterior, in truth Var knows only burning rage, a shameful and self-sustaining fury that detracts from the perfection of the machine.[2b] During the Invasion of the Stygius Sector Var led the charge, wounding the Night Lords Chaos Lord Ahrak Deathshriek in battle.[2a]

Cabal
The Cabal is a group of mixed, ancient xeno species who claim to have battled the forces of the Primordial Annihilator for a time longer than the existence of evolved humanity. They are chiefly known for involving themselves in the development of the Horus Heresy by using their foreknowledge of Horus' actions to seemingly suborn Alpharius Omegon and his Legion to their cause before the Great Betrayal took place.[1]

Cabal Salient
The Cabal Salient was the fourth major phase of the Sabbat Worlds Crusade, from 765–773.M41.[1a] Following immediately from the Imperials' crushing victory at the Battle of Balhaut, it was the first action of the Crusade by Warmaster Slaydo's successor, Macaroth.[Needs Citation]

Cabal System
The Cabal System is a system of the Sabbat Worlds Cluster.[1]

Cabal of Ahriman
The Cabal of Ahriman was a group of powerful sorcerers in the Thousand Sons legion brought together to cast a spell called the Rubric of Ahriman, a spell which transformed the majority of the Thousand Sons into soulless automatons.

Cabal of the Bloody Libation
The Cabal of the Bloody Libation is a vile Aeldari Corsairs group, that was once active in the Koronus Expanse.[1]

Cabal of the White Sorrow
The Eldar Corsairs known as the Cabal of the White Sorrow plagued the area of space known as the Periphery within the newly created Calixis Sector with a series of devastating raids.[1] The corsairs were finally brought to battle by a force consisting of Battlefleet Calixis, Explorator and Rogue Trader forces under the overall command of the Rogue Trader Kobras Aquairre. The battle turned in the Imperium's favour when Aquairre’s flagship, The Son of Seth, successfully rammed and boarded the corsair flagship Altar of Torment, with Kobras slaying the enemy’s Butcher Archon himself, in single combat. Soon the Cabal were shattered and their threat to the Calixis Sector was finally ended.[1]

Cabalerez
Cabalerez is a Space Marine of the Crimson Fists Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Cabalerez.[1]

Ibram's Vestment
Ibram's Vestment is the trademark cloak of General Vance Stubbs and instills a sense of disregard for the enemy in the Guardsmen under his command.[1]

Ibram Gaunt
Lord Militant General Ibram Gaunt was an Astra Militarum officer best known for his long-running command of the Tanith First and Only Imperial Guard regiment, also known as "Gaunt's Ghosts". A favoured subordinate of the Imperial Warmaster Slaydo, the once simply Commissar Gaunt was given the unusual distinction of regimental command by the Warmaster on his deathbed. Gaunt was to assume command of three Imperial Guard regiments drawn from the backwoods world of Tanith, but terrible tragedy during their Founding resulted in only enough men for a single regiment surviving. Gaunt would go on to turn these ragtag, ill-disciplined, under-equipped survivors into one of the most notable and successful regiments that served during the Sabbat Worlds Crusade, though it took a long time for their achievements to be noted and rewarded. Gaunt ultimately rose to the rank of First Lord Executor, serving as right-hand man and acknowledged successor to Warmaster Macaroth.[1][2][14]

Ibraxin
Ibraxin is a Codicier of the Relictors Chapter.[1]

Icarael
Icarael was a human Preacher whose fate nearly brought about open warfare between Inquisitor Lord Fyodor Karamazov and Ecclesiarch Decius XXIII in 945.M41.[1]

Icaris
Icaris was a Chaos Space Marine of the Black Legion, serving under Captain Scaevolla.[1] Icaris was a devout and pious follower of Chaos. His face was marked with frozen tears of blood, shed because the victims of his chainaxe would never know the joy of serving the True Gods.[1]

Icarus (Shadow Falcons)
Icarus is a Chaplain in the Shadow Falcons Chapter.[1] He is known to have taken part in the Lentus Crusade. There Icarus pursued his arch foe, a Khorne Warlord who had managed to escape his grasp many times.[1]

Icarus Autocannon
The Icarus Autocannon is a type of large Autocannon utilized commonly on Imperial anti-aircraft arrays as well as Knights. On Imperial Knights, it is linked directly to the pilots mind via the Throne Mechanicum and can track down and destroy incoming enemy flyers.[1]

Icarus Front
The Icarus Front was a successful campaign fought by the Order of the Valorous Heart and Order of Our Martyred Lady, to stop the Eldar's predations of Imperial Pilgrim routes. The campaign is also notable for being what caused the Celestian Oleande, to fall to Heresy and become the Iconoclast warlord.[1]

Icarus Rocket Pod
The Icarus Rocket Pod is a type of Rocket Pod mounted on Primaris Space Marine Storm Speeders in the Thunderstrike configuration.[1]

Icarus Stormcannon Array
The Icarus Stormcannon Array is a Space Marine anti-aircraft platform mounted on Stalker vehicles. Made up of two independently traversing turrets of triple-barreled cannons and a large radar dish, the Icarus Stormcannon Array can track and fire at two separate aerial targets simultaneously. The cannons have a high rate of fire and can launch hundreds of solid rounds into the sky.[1][2] The Icarus Stormcannon also is one of the main weapons of Stormhawk Interceptor.[3]

Icator Ristus
Icator Ristus was the Chapter Champion of the Ultramarines, when the Chapter took part in the Bedenia Suppression. During the battle there, Ristus decapitated the Word Bearers Sorcerer that was the link to reality, for the legions of Khorne's Daemons that were butchering the world.[1]

Ice Bears
The Ice Bears are a Space Marine Chapter.[1]

Ice Piercer
The Ice Piercer is a Power Sword that is wielded by the Dark Krakens Captain Krijeni Luceior.[1]

Ice Troll
Ice Trolls are towering creatures that are found on the Space Wolves' Homeworld, Fenris.[1]

Ice Whale
Ice Whales are enormous creatures that dwell in the seas of the Death World Fenris. They are carnivorous predators and have been known to target the ships used by its Human population.[1]

Ice World
Ice World is the term given to perpetually cold planets covered in glaciers and snow and located so far from their sun that they are locked in a permanent ice age. Even those accustomed to living amid such cold environment must treat it with a wary respect lest complacency leads to their demise."Ice world" is not a technical planet classification, but a general term referring to its natural environment.[3]

Ice Wyrm
Ice Wyrms are creatures that are found on the Asaheim Mountains of the Space Wolves' Homeworld, Fenris.[1]

Icefall
Icefall is a Knight World, that is home to the ruling House Winterveil and their vassals, House Peak.[1]

Sylas (Alpha Legion)
Sylas was an Alpha Legion Infiltrator, who took part in the Horus Heresy.[1]

Sylas Envaric
Sylas Envaric was an Imperial Army Sergeant in the 12th Helian Rifles Regiment, during the Horus Heresy. He was among its forces that took part in the Siege of Terra.[1] During the fall of the Principia Collegiate, Sylas accompanied and befriended the Skitarii Transacta-7Y1 despite the fact her radioactive weaponry was slowly killing him. Already doomed to die, he met his end during the final stand of the Palatine Bastion where he was captured by Emperor's Children and impaled on a pole to be roasted and eaten.[1a]

Sylas Ghorondine
Sylas Ghorondine was the Planetary Governor of Nykos Secundus, when for reasons unknown he began to be hunted by the Harlequin Solitaire known as the Spectre of Despair, during the Noctis Aeterna.[1] Trapped within the Nykos System by the lack of Warp travel, the Governor was forced to flee from one world to the next, expending entire regiments of bodyguards, but the Solitaire was unrelenting and cut through anyone who tried to stop him. Eventually Ghorondine fled to his fortified palace on Nykos Secundus and abused his authority to leverage the deployment of an Eversor Assassin against the Solitaire. As the Govenror hid in his sanctum within the palace, the two ghoulish figures engaged in a blisteringly swift battle across its battlements. Though the Spectre of Despair was repeatedly wounded by the Eversor, despite this, the Solitaire was able to lure the Eversor into the Governor's sanctum, before dealing the Assassin a fatal blow that caused its body to explode. The resultant bioplasmic meltdown completely obliterated both the Governor and the Solitaire in a searing blast.[1]

Sylas Kalthorn
Sylas Kalthorn was the 13th Supreme Grand Master of the Grey Knights Chapter. He defeated the Daemon Prince Ka'laedzar in single combat with the legendary Soul Glaive.[1]

Sylas Torq
Sylas Torq was an Eversor Assassin of the Officio Assassinorum. A psychotic slaughterer, and was thus chosen to take part in the Execution Force mission to assassinate Severin Drask. During the final battle on Achyllan Prime, Torq blew himself up to kill the Sorcerer Lord.[1][2]

Sylathrax
Sylathrax the Unbound is a Black Legion Daemon Prince.[1]

Syll'Esske
Syll'Esske is the name given to an unholy union of a Slaanesh Daemon Prince and one of the Dark Prince's Daemon Heralds.[1]

Sylphek
Sylphek is a Necron Overlord and current Phaeron of the Nephrekh Dynasty.[1] Emerging from the Great Sleep with much of his sanity stripped away, his Crypteks have crafted him a living skin of metagold that can turn to pure light through advanced hyperalchemical processes, an ability he has passed on to loyal servants. His madness has led him to become obsessed with the Stars that orbit his Crownworld of Aryand.[2] The Phaeron has since seen himself as a celestial deity given material form.[1]

Sylphis II
Sylphis II is an Imperium world.[1] In early M36, Sylphis II was invaded by a massive Ork horde and a distress call was sent out for aid. It was luckly recived by the then Chapter Master of the Ultramarines, Ollonius, who dispatched a strike force, led by Captain Calistes, which purged the Greenskins from the world.[1]

Sylva Achara
Sylva Achara is a House Rau Baroness and serves as the Herald for Dominion's Exalted Court, under the rule of High Monarch Lucien Yavarius-Khau. She pilots the Knight Paladin Voice of Authority.[1]

Sylvae
The Sylvae were a Xenos race that was manipulated by the Deceiver to reach low technology levels but who were highly spiritual and philosophical. Imperial Explorators bombed the race's centres of worship and killed their senior religious leaders, causing the race to fall into disarray. After this the Deceiver considered the race unworthy of his patronage as it slid back into barbarism and exterminated them with his Necron armies.[1]

Sylâkh's Kindred
Sylâkh's Kindred is a Kindred of the Leagues of Votann that favor massed artillery and siege warfare.[1]

Sym
Sym was Colonel-Commissar Gaunt's adjutant when Gaunt had been chosen to lead the newly-formed Tanith Regiments in the Sabbat Worlds Crusade.[1][2] He was killed during the destruction of Tanith by the forces of Chaos.[1][2] Following Sym's death, Kreff served as Gaunt's temporary aide for a short time while the surviving Tanith Guardsmen were reorganised into a new, singular regiment; the Tanith civilian Brin Milo was subsequently made Gaunt's adjutant prior to the new regiment's deployment on Blackshard.[2]

Symanthite
Symanthite is a glittering diamond-hard substance mined by the Imperium. It is used in the construction of armor plating for war machines, as well as high-end wargear and is all but imperious to conventional energy weapons. However armor made from Symanthite can be pierced by blades laced with the substance.[1]

Symbal Iota
Symbal Iota is an Imperium Ocean World that has a string of habitable rainforest islands around its equator. The population there has no faith in air travel and instead use boats to make their way to other islands.[1] One island on Symbal Iota contains the Ecclesiarchy run Hospice of Saint Bastian Apostate. Named in honour of the Imperial Saint Bastian, the Hospice provides care and housing for members of the military who have been driven insane by their experiences fighting the Imperium's enemies.[1]

Symber
Symber was a Trooper of the Tanith First and Only.[1a] Symber served in Sergeant Blane's squad, acting as both the squad's Vox-Operator and Blane's adjutant in the regiment's seventh platoon.[1a][1b] While deployed in an advance on Menazoid Epsilon, the Tanith First came under attack from the treacherous Jantine Patricians at their rear. Colonel-Commissar Ibram Gaunt had left the seventh platoon to guard against this possibility and Symber fought alongside his comrades against an entire heavy infantry regiment, eventually being shot during the fighting.[1c]

Symbiote Rippers
Symbiote Rippers are a Tyranid Biomorph. They are a carpet of Rippers which Tyranid organisms walk over when large numbers of different organisms rub shoulders, forming a tide of biological death.[1],[2]

Symeon (Iron Snakes)
Symeon was the venerated Sergeant[1b] of the Iron Snakes' Erasmos Squad, when it was among the Chapter's forces that took part in the Sabbat Worlds Crusade.[1a]

Symeon (Recruiting World)
Symeon is a recruiting world for the Blood Gorgons Warband.[1]

Lammas Campaign
The Lammas Campaign occurred in 987.M41[2a] on Lammas where Imperial forces fought against Eldars of the Biel-Tan Craftworld.[1b] War raged for at least 15 years without any abating. Whilst Imperium have been committed large force to defend the planet, Eldar were dominated in the air, so small gains have been made by the Emperor's servants.[1a] The Imperium used in this conflict many Regiments, for example Valstadt 13th Armoured Regiment[2b], while the main air might of the Eldar consisted of the Nightwing fighters squadrons.[1a] In one celebrated (but carefully concealed) engagement, a massed Eldar assault in the Campaign was halted by a lone Vindicare Assassin hiding in a ruined tower. The Eldar advance in the face of this tower was stalled again and again by a hail of deadly sniper fire which slew Exarchs, Warlocks, and Support Weapons crews in quick succession. Eventually, the Eldar called in their scouts to clear the tower[4], but when they entered it they found it full of grenade traps ready to meet them.[3] One of the battlegrounds on the planet was the famous Karsundi City[1b]

Lammas Subsector
The Lammas Subsector is an Imperial Subsector[1]. It was brought into compliance during the Lammas Campaign of 004.M31 during the Great Crusade. The Tyrants of Kernunnos were the ruling body that governed the subsector prior to the Imperium seizing control. They resisted compliance but were ultimately conquered by the 954th Expeditionary Fleet led by the Thirteenth Company of the Space Wolves and the Wolf Lord at the time Bulveye Greybeard. [1]

Lamon Hal'sar
Lamon Hal'sar is a member of the Firedrakes and took part in the Badab War.[Needs Citation] Hal'sar received more honours than many of the Salamanders that took part in the war. Before the war he was on Nocturne helping to train Neophytes while recovering from injuries.[Needs Citation] In battle he wields a chainsword and plasma pistol. His chainsword has been modified to have obsidian teeth. His power armour has been void hardened and when operating at capacity the draconian forms covering his armour glow red.[Needs Citation]

Lamor
Lamor is a Fallen Assault Marine, who is among those that now loyally serve their returned Primarch Lion El'Jonson[1a], as the Risen.[1b]

Lampros Hekaton
Lampros Hekaton is the current Grand Oathkeeper of the Silver Templars Chapter.[1a] Hekaton is amongst the most veteran warriors of his new Chapter and a mighty warrior in his own right. His name has already been carved into the Chapter's mythology during the Liberation of Novaris from the Flawless Host, he held the mountainous Cendarine Pass against an advancing band of Chaos Space Marines. In the midst of carnage he chanted the litanies of Battle and slew many a traitor. By his actions that day, many Novarians were saved.[1b]

Lampyre
Lampyre is an Imperial Shrine World, that is being attacked by the Ork Waaagh! that invaded the Tarmoth System in M42.[1]

Lan'edin
Lan'edin is an Eldar Craftworld. The Craftworld believes that the best way to protect their people from the all-consuming darkness, is to become the embodiment of light. In order to make this a reality, the warriors of Lan'edin's wraithbone armour is laced with innumerable crystalline particles, that makes it appear like highly polished steel. This causes their armour to absorb and refract the light that surrounds it, so that when the Craftworld strikes down their foes from the skies, they appear to be a blinding rainbow of vengeance.[1]

Lanasa
Lanasa was a Guardsman of the Tanith First and Only regiment.[1]

Lance
A lance is a large, spaceship-mounted energy weapon, often seen on various Imperial Navy vessels as well as ships from other factions. The ability to produce long-range lance weaponry efficiently by Mars was perfected in late M37.[1]

Lance of Darkness
The Lance of Darkness is a Deathwatch Nova Class Frigate. It was used to transport a Deathwatch Kill-Team, led by Captain Octavius, to the Craftworld of Ulthwe after they requested aid from the Ordo Xenos.[1a] Later the Lance of Darkness transported the Kill-Team and their Eldar allies to the Dark Eldar planet Hesperax, in pursuit of the Ulthwe Seers kidnapped during a Dark Eldar raid.[1b] Once their mission was complete, the Kill-Team returned to the ship and escaped as the planet exploded behind them.[1c]

Lance of Furious Dawn
The Lance of Furious Dawn is a Missile Launcher belonging to the Blood Ravens Chapter. A prized relic of the Blood Ravens Ninth Company, this missile launcher last saw service during a bold raid on Tau armoured columns during the Kaurava Campaign. By the time the sun rose fully over the Clement Hills, thirty Tau skimmer-tanks and crisis suits were smoking ruins.[1]

Lance of Heaven
The Lance of Heaven was a Dictatus-class Battleship of the White Scars during the Great Crusade and Horus Heresy.[1a] An ancient vessel by the time of the Heresy, it was one of the Legion's core vessels. The Lance of Heaven led the Scars during the Battle of the Kalium Gate before becoming the Legion's flagship following the sacrifice of the Swordstorm during the Battle of Catallus.[1b] During the Solar War the Lance of Heaven acted as the command vessel of Jubal Khan as it engaged a fleet under Abaddon and Zardu Layak. The ship was boarded by both traitor commanders, and Jubal was slain by Abaddon as the Lance of Heaven was destroyed by enemy warships.[2]

Lance of Illumination
The Lance of Illumination is a legendary relic Power Spear that the Adeptus Custodes gave the Abbess Morvenn Vahl to wield. In her hands, it can sweep aside the unclean or pierce even the foulest hide with ease.[1]

Lance of the Angel
The Lance of the Angel is a master-crafted Lascannon once used by the Dark Angels, in their crusade against the techno-recidivists of Faze V. During the crusade the Lance took a heavy toll on the enemy by bringing down some sixty-five tanks and heretical autonomous combat drones. After the techno-recidivists were defeated, the Lance was blessed by the Dark Angels' Techmarines and still features in the livery associated with that crusade.[1]

Land's Vision
Land's Vision was an Adeptus Mechanicus ship attached to an Explorator Fleet.[1][2] In 789.M35, it came across the world of T'au, then home to the primitive T'au race. The Land's Vision marked the planet for colonization and recommended the elimination of the native species, but a freak Warp Storm prevented this routine act from being carried out.[1][2]

Land-Behemoth
Land-Behemoths, also known as a Hall of Conquest[4] are ancient massive mobile fortresses used by the Iron Hands Chapter. Each of the Iron Hands Clan-Companies operates a single Land Behemoth on Medusa, which serves as their respective Fortress-Monastery.[1a] A Land Behemoth serves as the Clan's barracks and armoury, though it lacks a training chamber as the Iron Hands instead use the unpredictable and unstable mountain ranges of Medusa for such purposes. The Land-Behemoth are maintained by Servitors and priests of the Adeptus Mechanicus.[4] During the 13th Black Crusade, all ten Land-Behemoths were deployed against the Chaos invaders of Medusa.[2]

Land Crawler
The Land Crawler is an Imperial agricultural vehicle, one of several STC designs re-discovered by Arkhan Land along with the Land Raider and Land Speeder. Untold billions of Land Crawlers are in service on agri-worlds across the Imperium thanks to their ease of maintenance and forgiving driving characteristics, with more than one historian believing it to be single most important find by Arkhan Land.[1] The Land Crawler has been pressed into military service on more than one occasion with variants such as the Bruennhilde, which served during the civil war on Krieg and is still used in some siege regiments.[1]

Land Leviathan
Land Leviathans are gargantuan wehicles used by the Adeptus Mechanicus.[1] Though no two are exactly alike as they have been constructed on many different Forge Worlds, they do share common traits. All are over 50 meters tall and are as heavily armed mobile bastions, with most dating back to the Great Crusade. Some move on caterpillar treads while others walk on machine legs. The Tobularium, the Land Leviathan of Archmagos Lexell Kotov, stood on fifty trapezoidal feet arranged in parallel rows of twenty-five, each row 300 meters long.[1]

Land Raider
The Land Raider (originally known as Land's Raider) is a heavily armoured personnel carrier and occasional heavy tank used primarily by the Space Marines and Chaos Space Marines, but also by the Adeptus Mechanicus[9b], Inquisition[4a], and even especially influential Rogue Traders.[11a] It is capable of operating in virtually any kind of planetary environment. Its hull fully isolates its occupants from the environment and provides life support functions, allowing operation on inhospitable and airless planets from complete vacuum to ocean floors.[11b] The Land Raider is designed to move at a good speed while still carrying heavy armaments as well as a number of warriors within its armoured hull. It is a Standard Template Construct vehicle, like many others in the armouries of Imperial forces and has been modified several times since its rediscovery. The standard modern pattern of Land Raider however is known as the Land Raider Phobos[9a] which provided with none the less standard M32 "Cyclops" class battle cogitator.[11b]

Land Raider Achilles
The Land Raider Achilles is a siege variant of the Space Marines' Land Raider, designed in the closing days of the Great Crusade. First forged by the Imperial Fist Legion in response to a now-extinct xenos threat, they are an incredibly rare variant with supreme longevity and, even by Land Raider standards, invulnerability.

Shrouds
The Shrouds is the name given to a secret chamber located within the confines of the Inner Palace that served as the headquarters of the Officio Assassinorum during the Great Crusade and Horus Heresy.[1a]

Shtava
Lieutenant Shtava was an officer of the 187th Valhallan Regiment.[1]

Shub'Luth'Gug
Shub'Luth'Gug is a Great Unclean One of Nurgle and a member of the Quadrifold Abominatum. During the Fall of Shadowbrink (in 854998.M41), he was banished back to the Warp by a force of Tyranid Zoanthropes.[1]

Shudderworm
The Shudderworm is a neuroparasite species, that lives within the Webway.[1]

Shugbag
Shugbag is an Ork Freebooter Kaptin.[1]

Shukketh Voidmaw
Shukketh Voidmaw is a Daemon Prince of Chaos. In 919.M41, he infected the Tomb World of Vorketh with the taint of Chaos. Vorketh's Necron Lord awakened to find his crypts transformed and his legions already locked in battle.[1]

Shukra
Shukra was a Desert World that lay in the path of a splinter of Hive Fleet Ouroboris; the Imperium dispatched the Cadian 14th Swarm Crushers regiment to save the world.[1] The regiment had earned the name Swarm Crushers due to their storied exploits during the Second Tyrannic War and their morale was high as they prepared to face the splinter fleet. However, when Ouroboris finally invaded, the Swarm Crushers were dismayed to see their well-honed Tyranid killing tactics had no effect on the splinter fleet's primitive swarms. Though they are stunned by the ineffectiveness of their defense, the Cadian 14th nevertheless sold their lives dearly before they were killed and Shukra was soon consumed by the Tyranids.[1]

Shulgaar
Shulgaar is an Iron Father of Iron Hands from Clan Raukaan. Beginning his officers career as a Chaplain, he had close ties to Epistolary Lydriik. Both he and Lydriik were known for their aggressive styles of leadership that bordered on making decisions on emotion over logical diktats. He led the Clan for a period following the Battle for Columnus. After fifty battle-brothers were lost in the Battle of Naemloch, his prestige was harmed greatly.[1]

Shulok-ahk-alim-neg
Shulok-ahk-alim-neg was a former Iron Warrior before he was critically injurred and interred within a Chaos Dreadnought. Now driven insane by his imprisonment, he howls non-stop and follows whoever currently holds his leash.[1] His name translates as "He Howls Without End."[1]

Shunta
A shunta is an experimental Ork energy weapon - compact magneto-gravitic 'tractor' gun, similar to Lifta-Droppa. When used as a weapon it hurls a 'bubble' of force that smashes into its target like a solid wall, pulverising flesh and crushing machinery with a force of a giant hammer. Shunta is particularly effective against enemy vehicles and can usually be found only on Ork Meka Dreads.[1][2]

Shuriken
Shuriken Weaponry are weapons almost unique to the Eldar, as this technology is extremely advanced and very difficult to replicate. The Eldar make widespread use of shuriken weaponry, which ranges in size from personal sidearms to massive tank-mounted cannons, and all operate on the same principles.[1b][2][3a] The art of using a shuriken weapon is one that most Eldar will learn, if only for a period of time as part of a Guardian squad, though many Aspect Shrines give great focus on how to wield these deadly weapons.[4]

Shuriken Cannon
The Shuriken Cannon is a heavy class of Eldar Shuriken Weapon.[1] The Shuriken Cannon is a much larger version of the shuriken catapult. While it works in a similar way to smaller shuriken weaponry, it includes a number of additional features, such as an elongated ammunition coil, a triple accelerator field, and a stabilizing gyroscopes.[1] They are generally mounted on Guardian Grav Platforms and Eldar vehicles.[1a]

Shuriken Catapult
Shuriken Catapults are a type of Eldar Shuriken Weapon.[1] The Shuriken Catapult is the standard type of shuriken weapon, firing razor-sharp monomolecular discs capable of slicing through flesh and penetrating a considerable thickness of plasteel armour. Humans sometimes refer to these weapons as star slingers or just slingers or sling guns, while its Eldar name is tuelean.[2] The shuriken catapult is the basic weapon of the Guardians, the citizen-militia of the Craftworlds, and is incorporated to certain other systems such as Eldar Jetbikes.[1]

Shuriken Pistol
Shuriken Pistols are a type of Eldar Shuriken Weapon.[1] The Shuriken Pistol is the smaller version of the Shuriken Catapult and is fired one-handed. Shurikens fired from the pistol are identical to those used in catapults, but the weapon itself has a shorter barrel and smaller energy capacity, resulting in limited range, rate of fire and power. Humans sometimes refer to this weapon as a slinger or sling pistol, while its Eldar name is murehk. It is a common backup sidearm for many Eldar warriors, and is one of the primary weapons of the Howling Banshees and Striking Scorpions.[1]

Shyak
Shyak the Seeker is a Slaanesh Daemon Prince that revels in excess and, by its very proximity, to fuel those whose souls are claimed by the Prince of Pleasure to unparalleled heights of degradation. Few servants of the Emperor can stand to witness such extremes that those powered by Shyak are capable of, without being rendered senseless in shock or being forced to cast off their loyalties and join the excess; with the battle that rages around them being completely forgotten. It has been noted that Shyak can be bound within a Chaos engine of war, with the incantation of the forbidden inner verses of the Rites of Transgression.[1]

Shâhka Bloodless
Shâhka Bloodless, or simply the Bloodless, is a World Eaters Warlord, whose Butcher's Nails have driven him insane.[1a]

Sia'hadn Ecale
Sia'hadn Ecale was a legendary Rogue Trader who lived mid-M38. The head of the Rogue Trader House of Ecale, he signed a covenant with the Marines Errant Space Marine Chapter in 390.M38, cementing an alliance between the two powers that saw the allies commit resources towards exploring in the Ghoul Stars for more then forty years.[1]

Sibb's World
Sibb's World was where the Blood Angels Chapter defeated a Tzeentch Warband after two months of battle.[1]

Sibertas
Sibertas is a Black Templars Dreadnought, who is considered to be among the Chapter's greatest heroes.[1]

Siboseis
Siboseis is an Imperial Moon, that lies within the Nachmund Gauntlet.[1]

Nicodemus
Nicodemus the Amrothian is a Slaanesh worshiping Dreadblade, who pilots the Knight Desecrator Regent of Nostria.[1]

Nicodor
The Nicodor is an Iron Warriors Cruiser that took part in the Pyrus Reach Conflict.[1]

Nicolas Stephanus
Nicolas Stephanus was a Brother Captain in the Grey Knights Chapter who led a task force of his Battle Brothers in the Pyrus Reach Conflict.[1]

Nicomedua
Nicomedua is a world of the Imperium. A tributary planet of the Adeptus Mechanicus, during the formation of the Great Rift the planet's ruling Tech-Priests were corrupted by the Dark Mechanicum. War quickly broke out on Nicomedua, and after years of fighting by the Imperial Guard stalemate endured. A Titan Battlegroup from the Legio Metalica led by the Imperator Titan Cassus Belli was able to finally turn the tide.[1]

Nicor
Nicor is a Battle Barge of the Carcharodons Space Marine Chapter.[1] The vessel acts as the Chapter's flagship and is the headquarters of its Chapter Master, Tyberos.[1] Dating back to the Horus Heresy, the Nicor is not the largest vessel in the Carcharodons armada, but it is undoubtedly the deadliest.[2]

Nicz
Nicz was a Space Marine of the Avenging Sons Chapter, serving in the Third Company under Captain Gessart.[1] He was amongst those Marines who chose to follow Gessart when he rebelled against the Imperium following the disastrous war on Helmabad.[1] Nicz became Gessart's informal second-in-command of the band of renegades. He was notably critical of Gessart's leadership at times.[1][2]

Nidal
Nidal was a Space Marine of the Deathwatch, originally from the Warmongers Chapter.[1b] He was attached to Picket's Watch, where he served as a member of Kill Team Primus.[1a] Kill Team Primus was assigned by Watch Captain Nergui to anti-Tau operations in the Damocles Gulf.[1c] While travelling through the Sexton Sector, the Kill-Team discovered an old Tau communications hub on QX-937.[1a] Investigating this, the Kill-Team were ambushed by a force of experimental Battlesuits that were being tested on the moon. The Tau force proceeded to kill all eight Marines, including Nidal[1b], but their remains were uncovered by Nergui[1a], who went on to lead an assault on the Battlesuit's production facility, M'Yan'Ral Base.[1d]

Nidhoggur
The Nidhoggur was a Battleship of the Space Wolves Legion, serving as the flagship of the Wolf Lord Ogvai Helmschrot and his Great Company, Tra, during the Great Crusade.[1a]

Nidon
Nidon was a battle-brother of the Imperial Fists 5th Company.[1]

Niels
Niels was a Captain of the Cadian 23rd Imperial Guard Regiment.[1] He was killed by a Flayed One in a battle between his regiment and the Necrons.[1]

Nielsen's Raiders
Nielsen's Raiders are a renegade Human Mercenary Company[1a], who prey on those who live in the fringes of the Imperium and are currently allied with the Ork Warboss Bogrot.[1b] Led by Captain Hans Nielsen, the Raiders have traded lots of weaponry with the Warboss and serve as scouts that inform Bogrot on what worlds he should invade. The Mercenaries and Orks despise each other, though, and both groups are continually looking for the opportunity to outsmart or double-cross the other.[1a]

Nietzsche
Nietzsche was a philosopharch of Old Earth who lived in the second millennium.[1]

Nigellus
Nigellus was an early Chapter Master of the Crimson Sabres. Following the controversy surrounding the Chapter's behaviour in the Amalgamation Schism, Nigellus declared that the Crimson Sabres were to sever all ties with the greater Adeptus Astartes while still fighting for the Imperium. Beneath Nigellus’ stern leadership, the Crimson Sabres were zealous in their duty. In the pursuit of faultlessness, Nigellus instilled a new cult of extreme rigour within the Crimson Sabres. It was not enough for each mission to be successful; it had to be faultless, executed more swiftly, and properly detailed and recorded. It was a great loss to the Chapter when Nigellus was slain in action during the Fornstadt Rebellion.[1]

Nigh Vash Delerax
Nigh Vash Delerax was a Lieutenant-Commander in the World Eaters Legion during the Horus Heresy.

Night's Blade
The Night's Blade is a relic blade that is used by Vanguard Spearhead formations. The blade is non-reflective and lacks the typical ornamentations of Space Marine weapons, however, in its humble design lies its dreaded power, and a number of dark myths surround reports of Space Marines wielding such a weapon. The killing edge of the Night's Blade contains a neural-shock net. This device overloads the victim's senses as it pierces their flesh, silencing unsuspecting sentries who fall without so much as a whimper.[1]

Night's Edge
Night's Edge is a Relic Power Sword of the Crimson Fists Space Marine Chapter.[1] This formidable weapon is wielded by Veteran Sergeant Sandor Galleas of the Crimson Fists Crusade Company. Little is known about Nights Edge, including its age and place of creation, though it is suspected that the weapon was forged on Rynn's World.[Needs Citation]

Night's Vigil
The Night's Vigil is a Black Templars Battle Barge, which took part in the Ghoul Stars Crusade[1] and the Third War for Armageddon.[2]

Night's Whisper
Night's Whisper was an archaic, but elegant Master Crafted Nostraman Chainglaive, that was wielded by the Night Lords Legion Captain Jago Sevatarion, during the Horus Heresy.[1] It was originally one of several weapons that the Night Lords Primarch Konrad Curze wielded, until he discarded it in his gore-spattered sanctum. Sevatarion, however, would later claim the Night's Whisper, during the last battles against the Dark Angels in the Thramas Crusade. Its teeth cut through the Loyalists' Power Armour better than his last Chainglaive and the weapon's archaeotech motor tuned to a sibilant purr, instead of a discordant roar.[1]

Night Crusade
The Night Crusade was an Imperial Crusade, during the Great Crusade and took place in the region of space known as the Occluda Noctis.[1c]

Warp's Malice
Warp's Malice is an accursed relic bolt pistol, that is used by Chaos Space Marines.[1]

Warp-Blessed Remnant
The Warp-Blessed Remnant is a Chaos relic and is all that remains of a suit of power armor, that spent millennia drifting among the tides of the Warp.[1]

Warp-Forged Armour
Warp-Forged Armour is a type of armour worn by the warriors of Chaos. This daemonic armor is laden with unholy runes, allowing Champions of Chaos or Daemons wearing it to be all but immune to the blows of enemy mortals.[1]

Warp-Seer
Warp Seers are Psykers who have the ability to use the time distortion properties of the warp to see into the future in combination with the Emperor's Tarot. They are sometimes used by Inquisitors.[1]

Warp-flask
Warp-flasks are Transvectic Generators, that the Word Bearers Legion created using Chaos rituals, during the Great Crusade and Horus Heresy.[1]

Warp-fume Canister
Warp-fume Canisters unleash a smokescreen, when they are fired out of the hull-mounted launchers of Chaos Space Marine vehicles.[1]

Warp Charm of Nurgle
The Warp Charm of Nurgle is a powerful Death Guard relic, which contains a miniaturized Warp Rift that is held in place by technology none can understand or replicate. Through it, Nurgle's power is able to seep into Realspace and infected everything around it.[1]

Warp Clock
Warp Clocks were Daemonic devices of Nurgle, that were created by the Daemon Primarch Mortarion and they greatly aided his forces' efforts in the Plague Wars.[1]

Warp Crown
The Warp Crown is a variant of the Psychic Hood belonging to the Blood Ravens Chapter, that forms a field of Warp energies about the Librarian wearing it. When under close combat attack, this field often sends attackers through the Warp, teleporting them away a short distance.[1]

Warp Dekapitator
The Warp Dekapitator is an invention of the Tekwaaagh! Mek Da Boffin and when activated on a ship's Warp Engine, it causes a "katastrophic warp implosion," causing the ship and all nearby vessels to travel back to the origin point of its last Warp jump.[1] Da Boffin used the Warp Dekapitator on an invaded Adeptus Mechanicus warship and, as he had hoped, the device caused[2] both the warship and the Tekwaaagh!'s Ork Fleet to travel back to the Forge World Hephaesto[1]. However the Warp Dekapitator, has its draw backs, as its activation can cause solid objects to merge into each other. This was the case[2] when the Tekwaaagh! arrived at Hephaesto[1] and Da Boffin discovered that some of of the Mechanicus warship's crew, had merged into a giant blob that was hungry for Ork flesh.[2]

Warp Gate
Warp Gates are points located in real space connected to another such region by way of a tunnel that travels through the Warp. These tunnels are somehow known to be able to avoid the disturbances of warp space thus allowing a journey to be made both safely as well as during a fixed time. A great mystery surrounded these gates as there was speculation on whether they were natural phenomena or an artificially created event. If the latter, a further question was asked on who were the creators of warp gates and what was their intended purpose. Some gates are known to be artificially enhanced as they contain mechanical constructions that delineated their entrances though their exact function could only be guessed at. Their one disadvantage is the fact that their destination is pre-determined and permit travel only within the fixed lane. Some warp gates are little more than black holes in space.[1] It is known that warp gates come in various different sizes and can occur either in the depths of space outside the boundaries of the solar system, within such systems or even on planets. Among the largest of these phenomena allow the passage of starships with these versions being situated either on the edge of a solar system or amongst its outer planets. Other such gates are only large enough to allow the passage of small vehicles or even human sized creatures through them. Such versions are typically found on planetary surfaces and can lead to another gate located on another world where they respond only to electrical, psychic or other form of signal. This has led some to believe that a level of secrecy was intended in their function on the part of the builders of such gates. Regardless of type, all forms of warp gates are rare with the smaller types being even rarer.[1] Every spacefaring species are willing to use warp gates whenever they are encountered though the location they lead to can be hazardous. This is because many gates appear to be defective that dump space vessels to random regions of warp space. Others instead take their travellers to areas that were once planets or stars but are now empty tracts of space. There is also the possibility that a gate can lead to a distant xenos star empire. It is even possible that some craft can disappear into the warp and end up being transported beyond the galaxy itself.[1]

Warp Gheists
The Warp Gheists are a Tzeentch Warband that was originally formed by members of the Thousand Sons Legion that were exiled by their Primarch, Magnus, for aiding in the disastrous Rubric of Ahriman. Ever since, they have been led by the Sorcerer Nezchad Aratos and have grown into a sizable force.[1a] In late M41, Aratos and his Warband were recruited by Ahriman to aid Magnus in his invasion of the Space Wolves Chapter's homeworld, Fenris.[1b] The invasion was ultimately defeated by the Space Wolves and their allies, but Aratos and the Warp Gheists would escape the Imperium's wrath.[1c] Sometime later though, Aratos began a revivification ritual to return the Rubric Marines in his Warband to their true forms — but only succeeded in restoring their skeletons and killing himself in the process. After the Sorcerer's death, the Warp Gheists began to wander the galaxy aimlessly.[1a]

Warp Ghosts
The Warp Ghosts are a Chaos Space Marine warband which serve as the ferrymen of the Eye of Terror.[3a][4]

Warp Hunter
The Warp Hunter is a high-speed assault craft and one of the rarest variants of the Eldar Falcon grav-tank. Considered to be an archaic design, it was an unusual sight on the battlefields of the 41st Millennium until the Betalis III incident, when whole squadrons engaged Imperial forces in battle. As with other Falcon variant likes the Fire Prism and Night Spinner, the Warp Hunter sacrifices transport capacity for firepower.[1]

Warp Hunters
The Warp Hunters are a warband of Aeldari Corsairs, originally hailing from the Craftworld Alaitoc.[1]

Warp Insect Hive
The Warp Insect Hive is a relic owned by the Death Guard of the 3rd Plague Company.[1] As part of their hellish defensive systems, warriors of Mortarion's Anvil deploy hives of foul warp insects.[1]

Warp Missile
A Warp Missile is a special type of support missile used by Imperial Titans. Like other support missiles the Warp Missile takes up one carapace point on the Titan and is usually fitted before a battle.[1a] Warp Missiles are special in that, once fired, it will actually travel through the Warp to reach their target. This allows the missile to bypass the Void Shields which protect enemy Titans as they rematerialize on the opposite side of the protective screens - or even within the target itself! However there is a chance that the missile will exit from warpspace at an entirely different point, potentially any location within this or another universe.[1b]

Warp Nexus
The Warp Nexus is an artefact construct located on Titan and is at the heart of the Fortress Monastery of the Grey Knights Chapter This star-shaped chamber was constructed by Malcador the Sigillite and is one of the few remaining relics of his work. Its first usage is during the initial creation of the Grey Knights when the entire moon of Titan was launched into a safe refuge within the Warp. Following that time, the mandalas and pentagrammic sigils maintain both the Chapter Monastery as well as Titan itself from the turbulent currents of the Immaterium.[1] Since its initial usage, the Grey Knights had sought to realign the power of the Warp Nexus in order for it to make use of the Warp as a place of sanctuary should it ever be required. However, no Grey Knight alive holds the sorcery capable of accomplishing such a feat and thus the moon exists both in realspace as well as the Warp at the same time. As a result, the chamber containing the Warp Nexus holds cloisters of two hundred Chapter serfs that echo with canticle, intonation, prayer and chants that fuel this arcane device.[1]

Warp Portals
Warp Portals is the name given to a unique warp phenomena that is separate from Warp Gates. These are actually warp space/real space interfaces that serve a simple role of being an entrance and exit from the warp. As such, they are not tunnels through warp space as any vessel entering into a portal is instead cast into the currents of the warp itself. By careful maneuering, it is possible to re-enter the same portal in order to depart warp space. Similar to warp gates, a mystery has emerged on whether they are natural phenomena, accidental events or perhaps artificial constructs with a secret purpose. There do exist xenos that make use of them to travel between warp space and real space with the most notable example being the Enslavers that are creatures of the warp. Portals can come in various sizes and exist in many different locations from planets to space. Their appearance can vary as some have a definitive physical component whilst others are invisible and some can be a simple hole in the ground. There are recorded cases of the use of warp portals by starships with damage warp engines who would normally be doomed in warp space but manage to find a portal that allows them to return to real space.[1]

Warp Puppets
Warp Puppets are animated corpses brought to a disgusting parody of life by the power of the Halo Device known as the Psycharus Worm. Under its control they attack anyone who the Worm perceives as a threat. Sluggish and clumsy, they offer no real danger singly, though in numbers they can be deadly. They are difficult to near impossible to put down permanently, as they will always rise up to attack no matter how much damaged is done to them. They will collapse for good if the Worm's host is killed.[1]

Herevail
Herevail was a Imperial world that was invaded by the Emperor's Children during the Horus Heresy and was the site of a battle between the Emperor's Children and the White Scars. [1]

Herika Ajon
Herika Ajon is an Imperial Navy High Admiral, who serves in Indomitus Crusade Fleet Primus' Battle Group Irasmus. She commands the Retribution Class Battleship Faithbringer.[1]

Heritor of Gage
Heritor of Gage is a Sicaran Battle Tank of the Ultramarines Space Marine Chapter.[1] This vehicle took part in the Battle of Calth. Since then, it is contained in the stasis chamber of the Chapter's Armoury. Legends hold that it can be awakened only in the direst circumstances, lest its machine spirit become aggrieved by the disturbance.[1]

Herman von Strab
Herman von Strab was the Overlord of Armageddon during the Second War for Armageddon, during which conflict he became notorious for his disastrously inept leadership.[Needs Citation]Princeps Prime Kurtiz Mannheim of the Iron Skulls Titan Legion, who would eventually perish as a result of von Strab's orders, described the Overlord as "the greatest waste of flesh and bone born in the last five hundred years."[Needs Citation]

Hermann
Hermann was a Sergeant of the Black Templars Chapter.[1] He was part of a kill-team sent to retake the Black Templars' Chapter keep on Barbarossa IV after it suffered an ork infestation.[2][3]

Hermaphage Magos
The Hermaphage Magos is a Psychic Biophagus on Necromunda, that serves as a Psychic amplifier and eyes for the Patriarch that is trapped within the fallen Hive Secondus.[1] It was drawn forth from the DNA the Patriarch gathered from the Magos Hermiatus, after the Genestealer escaped his experiments and infected the Heretek. Though Hermiatus was later hunted down and killed for his Heresy, that caused the infection of Hive Secundus, the Hermaphage Magos seeks to finish his life's work. It holds an elevated position withing Necromunda's Genestealer Cults and they willing bend themselves to the Hermaphage's will, when the Magos comes across them. However Planetary Governor Gerontius Helmawr, has become aware of the Magos' connection to the Patriarch of Hive Secondus and the Hermaphage now has a bounty placed upon it. Even as it seeks to complete Hermiatus' work, the Magos is being hunted by countless bounty hunters and the best of Governor Helmawr's agents. The ruler of Necromunda rightfully fears what the coming of a creature like the Hermaphage could mean for the future of the Hive World.[1]

Hermes
The Hermes was a White Consuls Strike Cruiser and was among the Chapter's fleet, that took part in the Gothic War[1]. It survived that conflict, but was later destroyed by the Terminus Est, near the Eye of Terror, along with its sister Strike Cruiser the Eternal Faith.[2]

Hermetica
Hermetica is a Hive World of the Imperium. It serves as the capital of the Chonma Sector. In 659.M41, the world was assaulted by millions of Mutants and Word Bearers under the Dark Apostle Leyak the Devourer. However, thanks to the Minotaurs and Imperial Guard forces from nearby Necromunda, the heretic forces were defeated but only at the cost of great devastation to the planet. In addition to the damage from Chaos forces, the Minotaurs also showed little restraint and devastated much of the planet and its civilian population to destroy the heretics, particularly through orbital bombardment. The Space Hulk Nightmare of Paradox, which the traitors originally arrived to Hermetica in, still orbits the planet in a quarantined zone awaiting examination by the Grey Knights for suspected daemonic infestation.[1] Notable locations on the planet include a Basilica devoted to Saint Lehsor.[1]

Hermiatus
Hermiatus was a renegade Tech Priest Biologis, whose experimentation with Genestealers led to the downfall of Necromunda's Hive Secundus in 879.M41.[1] In his hubris, Hermiatus thought he could concoct an anti-gene to prevent a Genestealer infesting a population and began his experiments in Necromunda's Hive Secundus. However the experimentation ended in disaster and Hermiatus' captured Genestealers escaped, after one infected the Biologis. The now corrupted Heretek fled soon afterwards, as the Genestealers went on to infect a large number of Hive Secoundus' population. Hermiatus was eventually brought to justice in the Beta Magellan Sector, by the Inquisition and their allies at Gorinum Station; while the now infested Hive Secundus was toppled and a ring of defenses was made around its ruins.[1]

Hernando Jurkantz
Hernando Jurkantz is a Navigator that perfectly reflects the image Navigators as mutants. He has translucent skin and both his feet and hands are webbed.[1] In 815.M41[2] his starship was crushed on the Feral World of Belami.[1][2] The Storm Wardens Strike Cruiser Glendwyr's Lament arrived on the planet and rescued Hernando from the natives after receiving his astropathic distress call.[2]

Hernkyn Pioneer
Hernkyn Pioneers are Leagues of Votann warriors who serve as scouts for their forces.[1]

Hero of Kryrenia
Hero of Kryrenia is a Sicaran Battle Tank of the Black Templars Space Marine Chapter.[1] According to Chapter's legends, this Sicaran Tank served under Sigismund himself, took part in the defence of the Imperial Palace on Terra and after the end of the Horus Heresy and dividing of the Legions was ceded to newly formed Black Templars. Since that time it is regarded as a relic of the utmost significance and power.[1]

Hero of Sabatine
The Hero of Sabatine was a Strike Cruiser in service with the White Consuls Chapter.[1] During the Nachmund Rift War, the Hero of Sabatine was part of the Imperial fleet that fought against Haarken Worldclaimer's Chaos Fleet in the Battle of the Grakiliod Narrow.[1]

Herod
Herod is an Mining World of the Imperium. The crystals yielded from Herod's desert mountain mesas, are used in the manufacture of las-weapons across the Achilles subsector.[1] During the 13th Black Crusade, a rebellion started by the Shinarii chaos cult nearly overwhelms the planet and many figures in the government are executed by crucifixion. A small task force of the Iron Hands chapter, assault the Shinarii's citadel stronghold on the planet's capital Antipas. Within moments, the cultists grip on the citadel is broken and with it the heart of the cult's strength. The remaining pockets of resistance are rooted out and put down quickly and effectively by the Iron Hands and the planet's Planetary Defense Force. In the space of thirty-six hours standard, Imperial forces had been able to take back control of Herod.[1a] With the planet back under control of the Imperium, the Irons hands could continue with their main mission on the planet; finding the Araken artefact called the Bei'bul Stone. Traveling to a cave, amid the vast deserts of Herod, the Iron Hands found a large cultist shrine. In the middle of the shrine, the Bei'bul Stone stood; where the remaining Shinarii cult's forces where involved in some ritual, around the stone. Also guarding the stone were a squad of Word Bearers Chaos Space Marines, led by the Dark Apostle, the Iscariot, the true power behind the cult.[1b] Acting quickly before, the ritual could be finished, the Iron Hands attacked both the cult, as well as their Word Bearers masters. It was too late however and the ritual was finished, forcing the Iron Hands to retreat as the cave collapsed around them. They could do nothing, but look on as the Dark Apostle opened a warp portal in front of the stone and walked through it, causing the stone to explode. The explosion caused a large earthquake that nearly killed the escaping Iron Hands and created a vast sinkhole, where the cave was once located.[1c] The Irons Hands, later learned that the energy released by the Bei'bul Stone's destruction, had increased the size of the nearby Araken Warpstorm; ; somehow dissipating its energy in the process.[1d]

Herodal's Wrath
Herodal's Wrath is a Storm Eagle Assault Gunship of the Roc Pattern.[1] This vehicle was attached to 7th Tactical Reserve Company and fought during the Orpheus War in Amarah counter-assault.[1]

Herodor
Herodor is a planet which saw major action during the Sabbat Worlds Crusade.[1]

Heroes of Legend - A study of the Dreadnoughts of the Adeptus Astartes Blood Angels
Heroes of Legend - A study of the Dreadnoughts of the Adeptus Astartes Blood Angels is an Imperial tome containing information on various Blood Angels Dreadnoughts, focusing particularly on Moriar the Chosen.[1]

Heroes of the Astra Militarum (Audio Anthology)
Heroes of the Astra Militarum is an audio drama anthology that collects nine stories about the Astra Militarum.

Typhon-Styx Protectorate
The Typhon-Styx Protectorate is a League of the Leagues of Votann.[1] The Typhon-Styx Protectorate is an older League, having existed for millennia and established as a major power bloc. The League is known to boast the greatest and most indomitable fortifications. Their Oathbands lean towards steady and relentless strategies, advancing from one defensible position to the next and allowing waves of enemy counterattacks to smash against their defenses. Their Holds are massively fortified, forever being improved by their League's Brokhyrs.[1]

Typhon (Hive Fleet)
Typhon is a Tyranid Hive Fleet.[1]

Typhon (Quarantined World)
Typhon was a Quarantined World near the Eye of Terror in Segmentum Obscuras.[1]

Typhon (Sons of Orar)
Typhon is the Captain of the Sons of Orar Chapter's Third Company.[1]

Typhon Eight
Typhon Eight (also known simply as Typhon) is an ice moon of the Sabbat Worlds Cluster.[1]

Typhon Heavy Siege Tank
The Typhon Heavy Siege Tank was a heavy assault vehicle used by the Legio Astartes during the Great Crusade and Horus Heresy.

Typhon Primaris
Typhon Primaris is a Dead World located in Subsector Aurelia, and was once one of the recruiting planets for the Blood Ravens Space Marine Chapter.

Typhon Septimus
Typhon Septimus is an Ice World of the Imperium.[1] A detachment of Imperial Guard Valhallan Ice Warriors and a squad of Blood Ravens Space Marines destroyed a hidden Ork Freebooterz base on the planet.[1]

Typhonis Mons
Typhonis Mons is an extinct volcano located on the planet Menatar; it is the largest volcano in the Ozyma-138 System.[1] Many millennia before M41, the Exodite colony on Menatar imprisoned a Tyranid vanguard organism beneath the volcano. Records of the prison were discovered aboard a derelict ship by Magos Iapetus Borgovda, resulting in a joint Adeptus Mechanicus-Ordo Xenos operation to unearth it. As the vault was brought to the surface, it triggered a psychic beacon and the Tyranid, dubbed Specimen Six, broke free. Despite efforts to capture the creature alive for study, Kill Team Talon of the Deathwatch were forced to kill it.[1]

Typhoon Missile launcher
The Typhoon Missile Launcher is a Space Marine Missile Launcher equipped with both Frag and Krak Grenades. They are most commonly mounted on vehicles, such as the Stormtalon Gunship and Land Speeder Typhoon.[1][2]

Typhus
Typhus the Traveler, Herald of Nurgle, is a Chaos Space Marine of the Death Guard legion.

Tyr
Tyr is a Necron Tomb World located in Segmentum Tempestus.[1a] Formerly belonging to the Agdagath Dynasty, in late M41 the planet was abandoned after it was overrun by Flayed Ones.[1b]

Tyrama Secundus
Tyrama Secundus is an Ocean World of the Imperium.[1]

Tyrama Secundus Campaign
In 964.M41 a previously unknown Xeno species rose from the dark oceans of Tyrama Secundus and began enslaving the Human population, dragging millions to a water demise. In response to the attack Inquisitor Gruberman of the Ordo Xenos, alongside the Subjugators Chapter and the Deathwatch, led a xenocidal campaign against the ocean dwelling Xenos to reclaim the world for the Imperium. By the end of the campaign, the Xenos were extinct and their oceanic cyclopean fane-cities were destroyed.[1a] It is known that Valkyries of the 205th Imperial Navy Tactical Wing fought during this conflict. One of the vehicles bore name "Imperious" and number "494684".[2] Also there fought Inquisitor Aethia who managed to induct the entire 2987th Imperial Navy Tactical Assault Wing with their Valkyries to provide transport to her warriors.[1b]

Tyran
Tyran is a dead world in the Ultima Segmentum. In 745.M41, it was the site of first contact between the Imperium and the Tyranids, and is the source of that alien race's name.[3]

Tyranid
The Tyranids, also known as The Great Devourer are an extragalactic alien race, whose sole purpose is the consumption of all forms of genetic and biological material in order to evolve and reproduce. Tyranid technology is based entirely on biological engineering. Every function is carried out by living, engineered creatures, each of which collectively forms the Hive Fleet, directed by a single Hive Mind. The Tyranids are seen as one of the gravest threats to the entire Galaxy. They seek only to consume all organic life and cannot be reasoned with or deterred in this quest. Worse still for the Galaxy, thus far the Tyranid Hive Fleets that have been encountered are merely the furthest stretched tendril of the main invasion fleet that is still traveling in the void of space.[10]

Tyranid Bestiary
The Tyranid Bestiary consists of three primary types of Tyranid organisms: Biomorphs Species of Tyranids Tyranid Space Fleet For forces of Genestealer Cults, see the Genestealer Armoury

Cabulis
Cabulis is the primary star of the Cabulis System. The star is dying as a result of the influence of the parasite star Celestra.[1]

Cabulis System
The Cabulis System is a binary system of Imperial space[2] located in the Vorsk Sector within Segmentum Pacificus.[Needs Citation] It is a major munitions production and testing system, and it pays its tithes in munitions. Currently, it is under attack by Waaagh! Gragnatz.[2] The capital planet in the system is Crux.[2]

Cache World
Cache Worlds are worlds which contain secret laboratories, that were established by the Emperor's Children Apothecary Fabius Bile and also contain the bodies of his backup-clones.[1a]

Cachexis
Cachexis was a Plague Marine of the Death Guard, who was killed during the Battle of Ulthman. After the battle his personal weapon the corrupted Bolter Plaguespitter, was recovered and later used by the Blood Ravens Chapter.[1]

Cackling Abomination
A Cackling Abomination is a type of Daemonhost that is created, when a Dark Eldar Haemonculi binds a Slaanesh Daemon within an Eldar's body.[1]

Cackling Hate
The Cackling Hate is a Chaos Cruiser which fought in the 13th Black Crusade. On the orders of Abaddon himself, it launched a bombardment on the Imperium world of Mordax Prime, alongside the Cruisers Bloodshrike and Azrubael, which caused millions of deaths.[1]

Cacodaemon
Cacodaemon is a Word Bearers Battleship controlled by Gorath Hel. It fought during the Diamor Campaign in Diamor System.[1]

Cacodominus
The Cacodominus was the name given to an extremely powerful alien-cyborg Psyker who was behind The Howling in M34. The Cacodomius' powers were such that it was able to exert complete control over an area of 1,300 planetary systems. Eventually, it was slain by the Black Templars, but the resulting backlash distorted the signal of the Astronomican and burnt out billions of Astropaths across the Imperium. The resulting anarchy from the events resulted in millions of ships being lost and entire Sub-Sectors descending into barbarism.[2]

Cadamia
Aurum was a Prefect of Ordo Sinister's Chamber Orientalis, during the Horus Heresy. She was among the Ordo's forces, that took part in the Battle for Terra, where Cadamia had command of the Orientalis-Echion.[1] During the battle for the Mercury-Exultant Warzone, Cadamia and the Orientalis Echion devastated traitor forces. However he was overwhelmed by two Legio Mortis Warmaster Titans and died when the Orientalis-Echion was destroyed.[1a]

Cadamine
Cadamine is an Imperium Forge World that has been invaded by the Leviathan splinter fleet known as the Silent Murder during the Third Tyrannic War. So far, thousands has already been killed in the invasion.[1]

Cadar
Cadar was a member of a Renegade Space Marine chapter.[1] His homeworld was destroyed by the Inquisition and he and the other few surviving members of his chapter fled on the Titan Child. The next fighting they faced was when The Harrowing attacked their ship and attempted to take it over. During the assault Cadar was killed by a Chaos Champion by the name of Karoz. After the battle, when the Harrowing won, Cadar's corpse was then taken by Gzrel's High Magister, Maroth. Maroth then placed a daemon into Cadar's corpse and his body was used as a host. Cadar's daemonbound body was left in the outermost cell in the Titan Child until Astraeos and Kadin needed help taking over Amon's flagship, the Sycorax. Once Amon was dead and his fleet and army was under Ahriman's control they put Cadar's body in a more sophisticated container aboard the Sycorax.[1]

Cadaran
Cadaran is a Fallen Angel, who is among those who now loyally serve their returned Primarch, Lion El'Jonson[1a] as the Risen.[1b]

Cadaras Grendel
Cadaras Grendel was a Chaos Space Marine of the Iron Warriors.

Caddon Varn
Caddon Varn is the current Grand Master of the 6th Brotherhood of the Grey Knights and High Seneschal of the Citadel of Titan.[2] Varn was originally the Brother-Captain of the Brotherhood[1], but since the Assault on Sortiarius has been promoted to full Grand Master[2].

Cadia
Cadia was a terrestrial Fortress World on the edge of the nebula known as the Eye of Terror. The planet was situated in an area of space known as the Cadian Gate, the only stable, permanent route into and out of the Eye of Terror large enough to allow the passage of battlefleets.[5] For this reason, Cadia was heavily fortified against the assaults of Chaos and was a frequent target of Abaddon the Despoiler's Black Crusades.

Cadia's Hand
Cadia's Hand was an unknown type of Emperor-class Imperial Navy troop transport void ship. Designated as "2256355130605", it had a crew of 200,000.[1a]

Cadia's Vengeance XI
Cadia's Vengeance XI is a Cadian Shock Troopers Rogal Dorn Battle Tank.[1]

Cadia: A Codex Astra Militarum Supplement
Cadia: A Codex Astra Militarum Supplement is an expansion book for the 7th Edition of Warhammer 40,000.

Cadia Stands (Army Set)
The Cadia Stands Army Set was released in 2022, updating the Astra Militarum miniatures range during the 9th Edition of Warhammer 40000.[1]

Skyreaper Battery
The Skyreaper Battery was a type of anti-aircraft system used by Space Marine Mastodons during the Great Crusade and Horus Heresy.[1]

Skyro
The Skyro was a drogue in service with the Imperial Navy during the Sabbat Crusade's Phantine campaign.[1]

Skyrro
Skyrro is a Feral World of the Imperium. In 117.M35 its primitive population began to worship the nameless Black Legion Chaos Space Marine known as the Ragged King, leading to a decade-long campaign by the Imperial Guard to reclaim the planet.[1]

Skyshield Landing Pad
Skyshield Landing Pads are a type of Imperial fortification. They are used to protect aircraft as they unload supplies or evacuate troops to or from the front lines. The Skyshield Landing Pad used by the Imperial Navy was originally purpose-built to accommodate Valkyrie and Vendetta gunships. However, it has proven robust enough to serve the larger Stormravens and Thunderhawks used by the Adeptus Astartes. With its armoured sides unfurled, Skyshields activate a series of locator beacons that guide incoming aircraft as they make their final approach. Once the craft touches down, the Skyshield’s armour plating transforms into a protective configuration and force field generators shimmer to life, protecting the vulnerable gunship from incoming fire as it refuels, rearms or deploys its passengers.[1]

Skyshrike Missile
Skyshrike Missiles are Missiles used by Chaos Space Marines, that are designed to eliminate a foe's aerial assets. When they explode, the Skyshrikes unleash sigil-scrawled payload that shreds armor and ruptures vital systems.[1]

Skyslayers
The Skyslayers is a Eldar Corsair warband active in the Choraplex region.[1] It is known to have destroyed a mutation outbreak that threatened to overrun one of the Black Suns preferred underground arms markets on the asteroid known as the Golden Well.[1]

Skyspear Missile Launcher
The Skyspear Missile Launcher is a type of surface-to-air Missile Launcher mounted on Space Marine Hunters. These launchers are able to fire a salvo of missiles, each of which is guided by the interred remains of a Chapter Serf.[1] The missile itself is extremely powerful, able to blow apart Tau Barracudas to Eldar Vampire Raiders. It can even destroy creatures such as Bloodthirsters and Hive Tyrants.[3]

Skysplinter Assassin
Skysplinter Assassins are ominous Assassins of the Drukhari's Kabals, who wield a Shardcarbine and a Razorwing bird of prey in battle.[1] These operatives stand apart from their comrades and are seen as harboring secret agendas. However they have learned to use such paranoia in their favor, and can intimidate both friend and foe alike.[2]

Skystrike Missile
The Skystrike Missile is an air-to-air missile mounted on Imperial Aircraft such as the Lightning. It incorporates a heat-seeking warhead for targeting the power signatures and engine exhaust of enemy aircraft.[1]

Skythis
Skythis is a Death World covered in dense jungles, filled with predators of varying sizes.[1]

Skyweaver
The Skyweaver is a type of Jetbike used by Eldar Harlequins.

Skywhale
The Skywhale is a species of animal native to the upper atmosphere of Blease's World. Its body metabolizes hydrogen, allowing it to float through the air, where it feeds by drawing in plant spores thrown up by the thick vegetation on the equatorial mountain ranges. Large and placid, it has long been domesticated by the planet's natives, who harness gondolas to their bellies and use them as living air transport[1]. During the Battle of the Halo above Perlia in the 920's.M41, Commissar Ciaphas Cain and his aide, Ferik Jurgen were forced to jettison from their ship in a Saviour pod. Jurgen, who was never comfortable during air or void travel, made his way through the pod in a manner that Cain mentally compared to "an ungainly skywhale."[1]

Skœdir Hangdrot
Skœdir Hangdrot is a Rune Priest in the Space Wolves Chapter.[1]

Sl'eth'kryphyr
Sl'eth'kryphyr is a Keeper of Secrets. The Daemon was summoned by Emperor's Children Sorcerers under the command of Excrucias during the Invasion of Tsadrekha, but was ultimately slain by Saint Celestine.[1]

Slaanesh
Slaanesh (eldar - Sai'lanthresh)[19] is the Chaos God of lust, greed, excess, pain, pleasure, perfection, and hedonism. Slaanesh was the last of the major Chaos Gods to be born—coming into existence with the collapse of the Eldar civilisation.

Slaanesh Subjugator
The Slaanesh Subjugator is a Daemon Engine and small Titan of Slaanesh.[4] This giant walker is incredibly swift, able to move quickly and still use its weapons. This construct is armed with both sonic weapons, so typical of the Emperor's Children, and with the sinister, psychically-powered Tormentor Cannons, that unleash the energy within the walker to kill the victims with unbearable agony, leaving their bodies charred by the twisted energies. As hard as it is to believe, it is even more skilled in close combat; it is equipped with two Hellslicer Battle Claws, killing everyone daring to face this torture device.[1] And yet, it is not unstoppable. While the awesome power of its weapons might pin entire squads down, those brave enough to face it will find that its armour is no better than that of a Dreadnought, ending the pleasure of daemons far quicker than they would have wanted.[1][2]

Slaangor
Slaangors are Beastmen followers of Slaanesh.[1] Slaangors have white or near white fur and pale skins. Their eyes are green and are sometimes saucer-like in a similar way to those of Daemonettes. The rune of Slaanesh appears somewhere on them, either painted or carved. Many Slaanesh Beastmen have the head or horns of a bull.[1]

Slab (Food)
Slab is the Imperial name for a heavily processed and high-protein Grox meat, that is cheap for the Imperium to make. It also slowly degrades, which makes Slab the perfect rations for Astra Militarum Guardsmen.[1]

Slab Shield
Slab Shields are large, heavy shields wielded by Imperial Guard Ogryns.[1] The simple but effective slab shields are the trademark of Bullgryns, who lock together to form a mobile defence line. So deployed, these units provide their comrades with a wall of walking cover as they advance across the battlefield, soaking up vast volumes of enemy fire in the process.[1]

Slamblasta
Like many Ork ships, the "Battleship" Slamblasta was built on the hulk of a destroyed Imperial vessel. In the case of the Slamblasta, the hulk was that of the Gothic Class Cruiser Pallas Imperious.[1] Unable to properly repair the hulk's broadside lances, the Orks stripped them out and attempted to combine the parts into two larger lance-type weapons. In typical Ork fashion, the result looked more dangerous than it actually was, but it nonetheless gave the Slamblasta a lance capability that was unheard-of for Ork vessels.[1] The Slamblasta played a crucial role in the Third Armageddon War as part of the raiding groups sent ahead of the main invasion fleet. There, its prow lances proved invaluable to the Orks' efforts to cripple the system's outmost defenses.[1]

7th Black Crusade
The Seventh Black Crusade of Abaddon the Despoiler, also known as the Ghost War, occurred in 811.M37[2]. Abaddon claimed the gene-seed of many Blood Angels to barter with Fabius Bile.[1]

7th Brotherhood (Grey Knights)
The 7th Brotherhood of the Grey Knights is known as the 'The Exactors'.[2a]

7th Brotherhood (White Scars)
The 7th Brotherhood of the White Scars, known as the Plainstalker Brotherhood, is one of the Chapter's ten Brotherhoods.[1][2a][2b]

7th Cartigian
The 7th Cartigian is a regiment of the Imperial Guard. It was deployed with the 17th Catachan on Bath Sanctuary.[1]

7th Company (Blood Angels)
The 7th Company of the Blood Angels, known as the 'Unconquerables', is a Reserve Company of the Chapter.[1]

7th Company (Crimson Fists)
The 7th Company of the Crimson Fists, known as "The Wardens of Rynn", is one of the Chapter's Reserve Battleline Companies.[1][2] The Captain of the 7th Company also holds the title Master of the Gates.[1][2]

7th Company (Dark Angels)
The 7th Company is a Reserve Company of the Dark Angels.[1]

7th Company (Imperial Fists)
The 7th Company of the Imperial Fists, known as The Guardians of Phalanx, are one of the Chapter's Reserve Battleline Companies.[1][2a][2b]

7th Company (Raven Guard)
The 7th Company of the Raven Guard, known as the 'Whisperclaws', is a Reserve Company of the Chapter.[1] The 7th specializes in hit-and-run attacks, maintaining an agile and responsive war footing. They make extensive use of Land Speeders and aircraft, catching their foe off-guard by speed as much as stealth. the latter, Whisperclaws squads often operate ahead of the main strike force, engaging targets of opportunity and setting in motion complex stratagems that will see the enemy eradicated. On the rare occasion they fight as a single unit, the 7th most commonly fights alongside Scout and Vanguard formations of the 10th.[1]

7th Company (Salamanders)
The 7th Company of the Salamanders, known as the Sons of Nocturne, is a Company of the Chapter.[1] The Warriors of the 7th consist of Vanguard and Scout troops. The 7th has slow and exacting standards for a Neophyte to be promoted to full Battle-Brother.[1] As of 980.M41, following the events of the Dragon Strife in 975.M41, the Salamanders began the inception of a 7th Battle Company - an event which has not occurred since before the 2nd Founding.[5]

7th Company (Scythes of the Emperor)
As a Codex Chapter of the Adeptus Astartes, the Seventh Company of the Scythes of the Emperor is one of the Chapter's Reserve Companies.[1][2]

7th Company (Sons of Horus)
The 7th Company, also known as the 7th Assault Company, of the Sons of Horus Legion (formerly the Luna Wolves Legion) was active during the Great Crusade and the Horus Heresy.[1]

7th Company (Ultramarines)
The 7th Company of the Ultramarines, called Sacrifice, and later known as the Defenders of Caeserean, are an honorable Company which hones tactical flexibility.[1][6]

7th Paragonian Super-heavy Tank Company
The 7th Paragonian Super-heavy Tank Company is a Super Heavy Company of the Astra Militarum founded on the sixth moon of Paragon VI.[1a]

7th Regiment
The 7th Regiment, nicknamed Lucky Sevens[1b],[1c], is an Imperial Guard Regiment.[1a]

7th Roane Deepers
The 7th Roane Deepers was a Roane Deepers regiment of the Astra Militarum known to have fought in the Sabbat Worlds Crusade.[1]

7th Vangrian Royal Guard
The 7th Vangrian Royal Guard is an Imperial Guard Regiment which was active as of M32.[1] Noteworthy officers of the 7th Vangrian include Colonel Schifflen Van Dyson, who wrote The Dark Eldar: Their Methods and How To Defeat Them, By One Who Has Done So in 150935.M32. The book itself contains tips for Imperial generals and commanders for fighting effectively against Dark Eldar forces.[1]

81st Imperial Navy Tactical Wing
The 81st Imperial Navy Tactical Wing contains Vulture Gunships that were camouflaged for operation against Tau on Dolumar IV.[1]

81st Phantine Skyborne
The 81st Phantine Skyborne were a regiment of the Astra Militarum from the planet Phantine.[1] The 81st Skyborne took part in the Sabbat Worlds Crusade. Most notably, during the liberation of their own homeworld from a Blood Pact division under Sagittar Slaith in 771.M41, four of the 81st's Guardsmen were assigned to assist a number of Guard from the Tanith First and Only as part of Operation Larisel.[1]

82nd Epsiloni Sabretooths
The 82nd Epsiloni Sabretooths are an Astra Militarum Regiment.[1a]

Jangsai Khan
Jangsai Khan was the Khan of the White Scars Legion's Brotherhood of the Iron Axe, during the later years of the Horus Heresy's Siege of Terra.[1a]

Janipur
Janipur was a Luna Wolves Captain during the Great Crusade and commanded an honour guard of the Legion's Veteran Terminators. In 970.M30, he was a member of the Mournival alongside Abaddon, Torgaddon, and Litus[1], but he would later die in battle during the Crusade. Afterwards, Janipur's name would be recited, along with the other honoured dead of the Mournival, when a new member was inducted into the council.[2]

Janna
Janna was the site of a battle for the 914th Sevayin Reavers Regiment.[1]

Janner (Sons of Medusa)
Brother Janner is a Battle Brother in the Sons of Medusa Chapter who was armed with a Shuriken Catapult.[1][2][3]

Janner (Space Marine)
Janner was a Space Marine Battle Brother under the command of Captain Erices.[1]

Janni Vakonz
Janni Vakonz was a holo director.

Janos Subsector
The Janos Subsector is a galactic subsector.[1]

Janred Remko Hynflaager
Janred Remko Hynflaager was an Astra Militarum High Field Marshal, who served in the Indomitus Crusade as part of Battle Group Kallides.[1] The fifth son of a noble family, he joined the 56th Ghobyan Assault Guards of the Astra Militarum during his early career. There, Hynflaager served as a cadet on the staff of mid-ranking officers. Even at this age he had a noted grasp for tactics and committed swathes of the Tactica Imperium to memory. Serving in the 56th Ghobyan for 37 years, Hynflaager eventually rose to command the entire Regiment and during this time was involved in numerous rebellion suppressions and battles against Xenos. He earned the Imperial Medallion for commanding his Company in a successful assault on a traitor headquarters, which had withstood 8 months of siege on Diadok. After promotion to the Regiment's 17th Battalion, he orchestrated a defense on Bulwark IX during the height of Waaagh! Snakrat. There Hynflaager organized a strategy of feinting and rapid counter-attacks whilst fighting on the front. By the time of the Argovon Campaign he had been promoted high above the rank of Regimental Commander, and had an enormous tally of victories. The 56th (now known as Janred's Own) still served beside Hynflaager throughout this, though, it had been forty years since he last had direct command of the Regiment.[1] When the Battle Group fought the Necrons in the Pariah Nexus, Hynflaager led Task Force XI during the Argovon Campaign. During the war he scored a number of impressive victories such as the Salvation of Langarus and the Third Purge of Areetes. During the campaign, he was ultimately slain.[1]

Jansen
Jansen is a Primaris Techmarine in the Ultramarines Chapter.[1]

Jansen (Howling Griffons)
Jansen is a Firstborn Techmarine in the Howling Griffons Chapter.[1]

Janssen
Janssen was the Colonel of the Cadian 23rd Imperial Guard Regiment.[1] He was killed by a Flayed One in a battle between his regiment and the Necrons.[1]

Jant Normanidus Prime
Jant Normanidus Prime (also known as Jant Prime[1d] or simply as Jant[1b]) is a world of the Imperium, notable for raising Imperial Guard Regiments known as the Jantine Patricians.[1a] The planet hosts the prestigious Jant Normanidus Military Academy.[1c] A number of the baronies on Jant Normanidus Prime are famed for the quality of the horses they breed.[1c]

Jantine Cataphracts
The Jantine Cataphracts are an Imperial Guard Regiment.[1]

Jantine Eleventh
The Jantine Eleventh are an Imperial Guard Regiment from the planet Jant Normanidus Prime.[1]

Jantine First
The Jantine First (known as the Purpure Patricians[1j] or the Emperor's Chosen[1s]) were a Jantine Patricians regiment of the Astra Militarum that took part in the Sabbat Worlds Crusade.[1s] Such was the regiment's fame that they were often referred to simply as the Jantine Patricians, despite the existence of other Jantine regiments.[1a][1s]

Jantine Fourth
The Jantine Fourth are an Imperial Guard Regiment from the planet Jant Normanidus Prime.[1]

Jantine Patricians
The Jantine Patricians were Imperial Guard Regiments[1i] hailing from Jant Normanidus Prime.[1b][1f][1i] Of particular note was the First Regiment of the Jantine Patricians, who were often referred to as the Jantine Patricians in and of themselves.[1a][1i]

Jantine Third
The Jantine Third are an Imperial Guard Regiment from the planet Jant Normanidus Prime.[1]

Janus (Agri World)
Janus is an Imperial Agri World, that is covered in jungle plant life and lies in the Koronus Expanse. It is part of the von Valancius Rogue Trader House's trade empire, who repurposed the world to begin producing agriculture.[1]

Ordinatus Aktaeus
The Ordinatus Aktaeus is a type of Ordinatus Minoris engine used by the Mechanicum during the Horus Heresy. Amongst the Ordinatus Minoris macro engines, the Aktaeus is a super-heavy transport designed to carve a path through the stony heart of a world to deliver its cargo of warriors to the centre of the battlefield.[1][3] In addition to troop delivery, these units can also support transported infantry with considerable on-board weaponry.[2] Known to the armies of the Emperor as the ‘Imperial Mole’, this vehicle is a siege engine adapted from the principles of terrascaping and earthscaping capable of rendering even the most formidable fortifications pointless by burrowing beneath them.[3]

Ordinatus Armageddon
The Ordinatus Armageddon, also known by the designation Oberon, was an Ordinatus engine of the Centurio Ordinatus.[1a]

Ordinatus Endymion
The Ordinatus Endymion was an ancient and massive Ordinatus engine.[1] A product of the Dark Age of Technology, the Endymion was considered a relic of lost technology even by the Great Crusade.[1]

Ordinatus Gehenna
The Ordinatus Gehenna is an Ordinatus engine.[1a] Armed with the mighty Apocalypse Cannon, the Ordinatus Gehenna is capable of capable of destroying mountains and punching a hole through the planet's crust to release magma.[1a] The Ordinatus was deployed to the Forge World of Fornax Orbis Majoris to put down an uprising, during which Chaos forces part of the 13th Black Crusade attempted to acquire the weapon. However thanks to the Iron Hands under Iron Father Anatolus Gdolkin the Imperials were successful in foiling the attempt.[1b]

Ordinatus Golgotha
The Ordinatus Golgotha is the designation of a type of Ordinatus engine used by the Mechanicum.[1a] Constructed after the Second War for Armageddon from Squat technology, the Ordinatus Golgotha was built by Commissar Yarrick's army on the world of the same name during the second battle there. The Ordinatus uses an array of gigantic Hellfire Missiles, each of which is filled with a potent acidic-virus that burns through armor and sears through flesh, leaving any who manage to survive hideously crippled. The weapon proved effective on Golgotha, and has since been used by the Imperium on other fronts.[1b]

Ordinatus Helicon
The Ordinatus Helicon was an Ordinatus engine.[1] The Ordinatus' capabilities are not known. It was ultimately destroyed on the Forge World of Velchanos Magna while battling Iron Warriors.[1]

Ordinatus Hervara
The Ordinatus Hervara is a class of Ordinatus engine.[1] Resembling the Ordinatus Mars, it is believed to have been sent to Hervara for refit after the Great Crusade. However the engine was forgotten until it was seized by Big Mek Noshdakka and the Astra Militarum launched a mission to recover the weapon.[1]

Ordinatus Incus
The Ordinatus Incus was an ancient and massive Ordinatus engine.[1] A product of the Forge World of Incus Maximal, it was destroyed in the early stages of the War of the Beast.[1]

Ordinatus Karros
The Ordinatus Karros was an ancient and massive Ordinatus engine.[1] This Ordinatus engine was used to devastate Ork forces on Ashek II in M37.[1]

Ordinatus Magentus
The Ordinatus Magentus is a class of Ordinatus engine.[1] Similar to the Ordinatus Mars, the Ordinatus Magentus is equipped with an Sonic Destructor Cannon and is capable of annihilating city blocks and mountain slopes. It was part of the Adeptus Mechanicus contingent during the battle against Chaos Space Marines of the Word Bearers Legion on the planet of Tanakreg[1].

Ordinatus Malamuria
The Ordinatus Malamuria was an ancient and massive Ordinatus engine.[1] This Ordinatus wields a massive Graviton Weapon and last was used in battle at the beginning of M41[1]

Ordinatus Mars
The Ordinatus Mars, known as the bringer of woe is the designation of a type of Ordinatus engine used by the Mechanicum.[1a]

Ordinatus Priam
The Ordinatus Priam is a class of Ordinatus engine.[1] The Ordinatus consists of a huge tunneling machine purpose-built for the siege of Priam during the Horus Heresy. It was designed to dig down to the planet's crust and move through the white-hot lava beneath. It transported four companies of Imperial Guard to enter Priam after bypassing its defenses, but parts of its shielding failed during the operation, causing it irreparable damage.[1].

Ordinatus Sagittar
The Ordinatus Sagittar was a type of Ordinatus engine used during the Great Crusade and Horus Heresy. A smaller Ordinatus Minoris design, the Sagittar was equipped with a Belicosa-pattern Volcano Cannon used to destroy enemy Titans and most often carried on Warlord Class machines. Secondary weapons consisted of a trio of Volkite Culverins.[1]

Ordinatus Ulator
The Ordinatus Ulator is a type of Mechanicum Ordinatus Minoris Macro Engine.[1] A rare and truly arcane weapon system of staggering power, the Ulator is of the smaller classes of Ordinatus, but nevertheless is one of the most potent war machines at the Imperium’s disposal. In the time of the Great Crusade the Ordinatus macro engines were rarer than even the Battle Titans of the Collegia Titanica, and only a handful of Forge Worlds had the resources or indeed the doctrinal blessing and religious authority to produce or maintain such embodiment's of the Omnissiah’s divine wrath. Such was the sacredness of these machines above all others, that an entire subcult of the Mechanicum was devoted to their worship and propitiation. The Ordinatus Ulator carries a trio of Volkite Culverins as its secondary armaments, but its primary weapon is the terrifying Ulator class Sonic Destructor.[1]

Ordinatus Ullanor
The Ordinatus Ullanor is a class of Ordinatus engine.[1] The Ordinatus was hastily assembled by Magos Dominus Gerg Zhokuv on Ullanor during the War of the Beast. It consisted of a Plasma Accelerator from a downed Mechanicum starship mounted on the chassis of a Capitol Imperialis. Despite its fearsome capabilities, it was destroyed by a Temple Gargant of unprecedented size during the battle for Ullanor[1].

Ordinatus Valia
The Ordinatus Valia was a type of Ordinatus engine, used during the Horus Heresy. One served as the command vehicle of the Dark Mechanicus Magos Dominus-Alpha Hieroneyum, in the Belt of Iron's Cataclysm of Iron, but it was destroyed in battle with Legio Astraman.[1]

Ordnance weapon
Ordnance Weapons are used primarily by the Imperium, mounted on vehicles. They include long barreled cannons, short range bombardment cannons as well as other more exotic designs, although they tend not to be energy weapons (see the corresponding energy type). For smaller hand-held weapons see Projectile Weapons.

Ordo
Ordo may refer to: Ordo (Inquisition) - Sub-factions of the Inquisition Ordo Reductor - a military arm of the Adeptus Mechanicus Ordo Sinister - a Titan Legion of the Collegia Titanica Ordo Psykana - an elite body within the Blood Ravens Chapter Ordo Hydra - an extremist faction of the Illuminati

Ordo Aegis
The Ordo Aegis is a minor Ordo of the Inquisition. Founded sometime in M40, they oversee the Cadian Gate.[1]

Muziel
Muziel is a Techmarine in the Blood Angels Chapter.[1]

My Love Waits in the Nalwoods Green
My Love Waits in the Nalwoods Green was a traditional song on the planet Tanith. It was considered by many Tanith as the unofficial planetary anthem.[1]

Myan's Agents of Silence
The Myan's Agents of Silence are a warband of Aeldari Corsairs. They are in an alliance with the Alai Mercenary Corps, which is known as the Alai-Myan Alliance.[1]

Mycetic Spore
Mycetic Spores are large, living shells used to transport Tyranid creatures from Tyranid Hive Ships to a planet's surface. They could be considered the Tyranid equivalent of an Imperial Drop Pod.[1]

Myctosa
Myctosa is an Ordo Xenos Inquisitor of the Askellon Sector, whose old master's Book of Hours had a verse stating you are not fit for the Inquisition, until you truly know how to hate. He feels, though, that you are not truly fit until you hate your fellow Inquisitors.[1]

Mydgal Alpha
Mydgal Alpha is a world of the Imperium.[1]

Mydilian
Acothyst Mydilian is a Dark Eldar Haemonculus.[1]

Mydos Almighty
Mydos Almighty is an Imperial Freeblade Knight.[1] The Knight world of Mydos was fabulously wealthy – one of the reasons that the forge world of Antax was founded nearby. It was not xenos invaders that brought about the ruin of Mydos, however, but the greed of Mankind itself. As the knightly houses of the world tore themselves apart in vicious civil wars to control that wealth, one Knight alone left Mydos, taking with him transport and retainers. Soon afterwards catastrophic explosions blew the world apart. Renaming himself after his lost home world, and replacing his house’s iconography with a skull symbol, Mydos set out into the stars. The Freeblade joined any battle where Mankind was beset. There, with his two cannons, Mydos sought to redeem his own kind with acts of valor. However, it was never long before he was forced to move on – the gold plating of his archaic armour always brought forth the same old weakness of greed in his fellow man.[1]

Myen O’Res
Myen O’Res was a Tau Ambassador, who in 995.M41 was sent to the planet Lurid IX, to convince them to join the Tau Empire.[1] A talented demagogue, Myen easily convinced the planet's populace to join the Tau, one speech at a time. This placed him within the sights of Shadow Captain Shrike, who led a small force of Raven Guard in attacking the Ambassador during a speech being broadcasted throughout Lurid IX. Despite being guarded by several Hunter Cadres, Myen was killed by the Raven Guard and his death was seen by Lurid IX's population, who returned the planet to the Imperium's fold within an hour of Myen O'Res' death.[1]

Myggdal
Myggdal is an Astropath, who serves in the retinue of Inquisitor Meticulus.[1]

Mykelo
Adept Mykelo was an Imperial Navigator, who served on Rogue Trader Korvane Gerrit's ship the Rosetta.[1a]

Mykola Shonai
Mykola Shonai was the Imperial Governor of the world of Pavonis in Ultima Segmentum.[1]

Mykonis
Mykonis is a Primaris Lieutenant in the Silver Templars Chapter.[1] In the Plague Wars he commanded a strike force and the Strike Cruiser Zephyr. It was during that conflict, that Mykonis's strike force received a plea for aid from an Ultramarines fortress on the moon Lyceus. They were being attacked by a rogue Death Guard Warband, which had surrounded the fortress and the vastly outnumbered Ultramarines could not hold out for much longer. After hearing this, the Zephyr raced off to the moon and arrived just as the Death Guard were preparing to make their final assault on the fortress. With time running short, Mykonis led the strike force to battle and they ambushed the Death Guard from behind. Seeing that their salvation was now at hand, the few remaining Ultramarines rallied and attacked the now surrounded Death Guard, who were easily killed by the Space Marines. Afterwards the Silver Templars and Ultramarines greeted each other amid the warband's remains and dedicated their victory to their shared Primarch, Roboute Guilliman.[1]

Mylack
Mylack is an Ordo Malleus Lord Inquisitor of the Askellon Sector.[1]

Mymeara
Mymeara is an Eldar Craftworld. Its symbol is the Cursing Eye, referencing the omniscient abilities of Asuryan who could kill enemies in a single instant.[2]

Mynathensar
Mynathensar is an Eldar Craftworld.[1] It consists of at least one Hemlock Wraithfighter.[1]

Myndia Helmawr
Myndia Helmawr (429.M41 - 544.M41) was the 130th Lord of Necromunda, after Malar Helmawr's reign. Marius Helmawr would become Myndia's successor.[1]

Myndoras Odon
Myndoras Odon is a Cadian General of the Imperial Guard.[1]

Myphitic Blight-Hauler
Myphitic Blight-Haulers are a type of light Daemon Engine used by Nurgle affiliated Chaos warbands, most notably the Death Guard.[1]

Myr'ghar
Myr'ghar, the Blade Spirit, is a Necromunda Warrior Spirit, who is worshiped by the Hive World's Tsun'ghar Ash Waste Nomad tribe.[1]

Cadia's Hand
Cadia's Hand was an unknown type of Emperor-class Imperial Navy troop transport void ship. Designated as "2256355130605", it had a crew of 200,000.[1a]

Cadia's Vengeance XI
Cadia's Vengeance XI is a Cadian Shock Troopers Rogal Dorn Battle Tank.[1]

Cadia: A Codex Astra Militarum Supplement
Cadia: A Codex Astra Militarum Supplement is an expansion book for the 7th Edition of Warhammer 40,000.

Cadia Stands (Army Set)
The Cadia Stands Army Set was released in 2022, updating the Astra Militarum miniatures range during the 9th Edition of Warhammer 40000.[1]

Cadian 101st
The Cadian 101st, 'Hell’s Last', is among the Cadian Regiments that are still active following their Homeworld's destruction, during the 13th Black Crusade.[1] It was originally a tank regiment,[2b] before absorbing various other units and transforming into a mixed unit.[1b]

Cadian 102nd
The Cadian 102nd were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 10th
The Cadian 10th were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 110th
The Cadian 110th 'Shadow Corps' is a Cadian Shock Troopers regiment. Elements of the unit turned to Chaos during the Third Aurelian Crusade, slaughtering their loyalist comrades.[1]

Cadian 111th
The Cadian 111th is a Cadian Shock Troopers regiment of the Astra Militarum.[1]

Cadian 120th Armoured
The Cadian 120th Armoured are an Armoured Cadian Regiment of the Astra Militarum.[1]

Cadian 121st
The Cadian 121st were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 122nd
The Cadian 122nd, known as the Kasr Kraf Jackals[1] and Bayonet Barons,[2] is a Cadian Shock Troopers regiment.

Cadian 122nd Armoured
The Cadian 122nd Armoured are a Cadian Armoured Regiment of the Astra Militarum.[1]

Cadian 123rd
The Cadian 123rd were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 12th
The Cadian 12th is a Cadian Shock Troopers regiment of the Astra Militarum.[1a][2]

Cadian 12th Armoured
The Cadian 12th Armoured are a Cadian Armoured Regiment of the Astra Militarum.[1]

Cadian 12th Heavy Tank Company
The Cadian 12th Heavy Tank Company was a Cadian Heavy Tank Company.[1] Three of the Company's Shadowswords are permanently attached to the Cadian 142nd Armoured regiment.[1]

Cadian 131st
The Cadian 131st were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Eldthursar
The Eldthursar, also known as the Sons of Muspel and the Destroyers of Worlds, was the title given to the most violent of the Space Wolves Dreadnoughts during the Great Crusade and Horus Heresy. They were rarely awoken unless the utter annihilation of the enemy was required.[1]

Eleannar
Eleannar is a Warlock from the Craftworld Telennar, who leads the Kill Team Unit Tempest Blade.[1]

Eleanor Blanche
Eleanor Blanche, the White Martyr, is an Argent Shroud Canoness Preceptor, who commands the Daemenor Crusade's War of Faith.[4]

Eleaxus
Eleaxus, also known as Eleaxus the Flawless, is a Chaos Space Marine warlord and leader of the Flawless Host. He cares for nothing more than his own glorification and furtherance of his goal to sit at the right hand of Slaanesh. To accomplish this, he takes part in unspeakable atrocities and blasphemous feasts after any victory.[1]

Electric Armour
Electric Armour is worn by Ork Mekboys and gives them the ability to shock enemies nearby when activated.[1]

Electro-Flail
Electro-Flails are a type of Shock Weapon consisting of a whip-like weapon with multiple lashes charged with electrical energy. These flails have short reach, but as they strike in devastating masses of hit they can be extremely effective at incapacitating a foe.[1]

Electro-Goad
The Electro-Goad is a type of electrified melee weapon used by Negavolt Cultists. The weapons are used to input the powers of the Warp into machinery, perverting their Machine Spirits.[1]

Electro-lash
Electro-lashes are torture weapons used by the forces of Chaos.[1]

Electro-priest
Electro-priests, also known as Luminen or the sparks of life are a rank of Tech Priest within the Adeptus Mechanicus. They are fanatically devoted to the Motive Force, a third of the Omnissiah's trinity, believing that all life and motion owes its continued existence to that ineffable divinity.[4b]

Electro-prod
Electro-prods are devices that are employed on Agri Worlds, to control unruly Grox.[1]

Electro Guild
The Electro Guild is part of Necromunda's Merchants Guild and is responsible for overseeing the distribution of electricity, geo-thermal heat and even sunlight within the Hive World's Hives. It is also known to have a major rivalry with the Promethium Guild, to determine what main resource is used to power the Hives - a struggle the Electro Guild lost long ago in Hive Primus.[1]

Electrocorrosive Whip
Electrocorrosive Whips are Dark Eldar weapons used by archons, Haemonculi, and wych leaders. They are similar to agonisers, though not as lethal. These venom-soaked whips steal the fighting will of enemies by causing pain of extreme kind.[1]

Electroleech Stave
Electroleech Staves are a type of weapon used by Adeptus Mechanicus Electro-Priests. The powerful capacitors built into the length of each electroleech stave allow them to drink every iota of electric force from those they strike - be they living or machine.[1]

Electrostatic Gauntlet
Electrostatic Gauntlets are a type of weapon used by Adeptus Mechanicus Electro-Priests. Corpuscarii wear metal apparatus around their wrists that channels tremendous electrostatic potential from dorsal generators. This can be discharged in a cascade of killing lightning.[1]

Electrothermal Compass
Electrothermal Compasses are Imperial navigational devices. When used on the surfaces of Hive World's, the Compasses will lock onto the nearest Hive and show the direction needed to reach it.[1]

Electrowarfare Suite
The Electrowarfare Suite is a type of advanced electronic warfare system found on Tau XV95 Battlesuits. The XV95's advanced AI will aggressively scan enemy targeting spectrum and invade the foe's sensor arrays, filling them with false information and scrap-data that makes it almost impossible to effectively fire on the battlefield.[1]

Electus
Electus the Heir is the First Lieutenant of the Plaguebones Warband.[1]

Elektra Govine
Elektra Govine is an Imperial Navy Admiral who commanded the Imperator Triumphant, when she took part in the Indomitus Crusade.[1] The Admiral served in Task Force XI's Argovon Campaign, where the Imperator Triumphant acted as a base of operations for Major General Oyer Valdu. The Major General was later charged in the Campaign with saving Foronika from the Necrons and his forces engaged the xenos on the world and their fleet in orbit. However in the fierce fighting that followed, the Imperator Triumphant was destroyed by Necron warships. It is not known, though, if Admiral Govine died with her ship.[1]

Elemental Shroud
The Elemental Shroud is a relic of the Wolfspear.[1] The weave of this camo-cloak emulates the movements of the elements. As a gust of wind passes, as rainfalls across the battlefield, as the haze of heat shimmers the air, the bearers form flickers in and out of perception. If the bearer remains stationary, they are clouded entirely, a ghost lost to the wilds.[1]

Elena (Adepta Sororitas)
Elena is a Sister of the Adepta Sororitas.[1]

Symio
Symio is a Blood Angels Venerable Dreadnought who serves in the Deathwatch as part of the garrison of Watch Fortress Talasa Prime.[1]

Sympatic Dataspike
Sympatic Dataspikes are pairs of wrist-mounted, retractable spikes that have been used by the Vanus Assassins, since the Great Crusade.[1]

Symphonia Dask
Symphonia Dask is a House Stryder Baroness and serves as the Gatekeeper for Dominion's Exalted Court, under the rule of High Monarch Lucien Yavarius-Khau. She pilots the Knight Errant Basilisk's Gaze.[1]

Symphony of Liquefaction
The Symphony of Liquefaction is a Dreadnought Multi-Melta belonging to the Blood Ravens Chapter. At the Battle of Dakota Gorge, the Venerable Dreadnought Johan of the Novamarines used this fearsome multi-melta to bring down a mighty Chaos Titan. The searing heat of the weapon cut through the massive war machine's ankle assembly, sending it teetering into the nigh-bottomless gorge.[1]

Synapse
Synapse is the Tyranid Psychic Power which unites all of the Tyranids into the Hive Mind. It is projected by Synapse Creatures which are usually leaders such as Hive Tyrants, Tyranid Warriors and Broodlord or specialist psykers like Zoanthropes. These creatures have greatly increased synapse networks within their cortex and these act as psychic conduits for the Hive Mind to order nearby troops. Without the Synapse guiding them, most Tyranids will revert to a feral state, although some, such as Genestealers with their Brood Telepathy, can perform just as well without Synapse as they do with it.[1][2] In 2nd Edition this power was called Hive Mind.[3]

Synapse disrupter
Synapse disrupters are torture weapons used by the forces of Chaos.[1]

Synaptic Augmentation
Synaptic Augmentation is a Tyranid Biomorph.[1] This hive fleet has refined its conduits to the lesser organisms, allowing for subtle control and augmentation of their instincts. So directed, they are far more deadly.[1]

Synaptic Disintegrator
The Synaptic Disintegrator is a long-range weapon used by the Necrons, most commonly Deathmark snipers. It is a rifle that fires a compressed leptonic beam that destroys synaptic tissue.[1]

Synaptic Enhancement
Synaptic Enhancement is a Tyranid Biomorph.[1] Adaptations to this organism’s cerebral architecture have enhanced its connection to the Hive Mind. Through this towering and deadly creature, the horrific control and influence of the Tyranid race is spread ever further.[1]

Synaptic Obliterator
Synaptic Obliterators are Necron heavy weapons attached to Seraptek constructs. The synaptic obliterators are a particularly fearsome Necron weapon which, upon being trained upon an enemy, unleash a concentrated burst of sub-atomic particles capable of tearing apart the molecular bonds within their target's cells or structure.[1]

Synbar Lockhart
Synbar Lockhart was a Rogue Trader and scion of House Lockhart, who was active in the Koronus Expanse.[1]

Synd Zan Bloodsworn
The Synd Zan Bloodsworn are Imperial Guard Regiments. They are known to have taken part in the Orphean War, where they contributed 2 Legions.[1]

Syndalla
Syndalla is a fanatically devoted Inquisition agent and Assassin of the Callidus Temple.[1] She was the sole survivor of Inquisitor Kalistradi’s retinue, after they were killed investigating a Genestealer infestation on the planet Avalos. After the Inquisitor contacted the Deathwatch for aid in dealing with the infestation, the Genestealer Cult, began an uprising on Avalos' lone city, Lordsholm. A majority of Avalos' PDF's officers were killed in the rioting and the PDF began to fall apart losing ground to the rioters. Seeking time to stop the Genestealers and save the city, Kalistradi ordered Syndalla to take the form of a PDF officer, while the Inquisitor and her retinue sought out the Cult's Broodlord. Syndalla kept the soldiers in order and fought the rioters, while she waited for word from the Inquisitor. When none came she kept up her disguise hoping the Inquisitor's message was received. Syndalla would later aid a Deathwatch Kill Team that landed on Avalos, in response to the Inquisitor's request for aid.[1]

Syndilian Shanyr
Syndilian Shanyr the Traveller is an Eldar assassin.[1] Hailing from Il-Kaithe Craftworld, Syndilian and his comrades have since journeyed into the Jericho Reach at the behest of their Farseers on a mission to turn the enemies of the Eldar upon each other in order to prevent future disaster. He has spent much of his life to this task, working unseen on worlds within the Reach to influence events, instigating battles, and assassinating key targets. He has even created alliances between enemies - all for the purpose of prolonging conflict. Most recently, he has been operating in the Orpheus Salient, meddling with the course of events and the advance of Hive Fleet Dagon. Before her death, Inquisitor Kalistradi of the Ordo Xenos had uncovered some evidence of the Eldar's presence on Avalos.[1] Syndilian Shanyr is an extremely dangerous foe with decades of training in stealth and subterfuge. It is for this reason that only the tiniest whispers of his existence have ever reached the Imperium. The Imperium has little idea of his true mission, but have nonetheless designated him a target for the Deathwatch. He has yet to be cornered by their Kill-Teams however.[1]

Syndriq
Viscount Syndriq was a Dark Eldar Haemonculi of The Altered. Angry at the Mining World of Parocheus for defying his will once he invaded again after regenerating in M36, initiating the Battle of Parocheus. During the battle, he was killed by missile fire from a Stormraven Gunship. It is unknown if he was regenerated afterwards.[1]

Synes
Synes was a Space Marine of the Scythes of the Emperor Chapter.[1] Synes was present on Sotha when Hive Fleet Kraken invaded the planet. He led an assault to retake the Odessan landing fields, but was presumed by his Chapter to have been killed by the Tyranids.[1]

Synford
Synford is a Forge World in the Calixis Sector. Baneblades are produced here.[1]

Synford-Pattern Mk III Promethium Transport
Created from the forges of Synford, the Synford-Pattern Mk III Promethium Transport, a variant of the commonly used Cargo-8 STC design, is well-suited to its intended task: moving volatile fuel from one location to another. Unfortunately, the Synford-pattern lacks the heavier armour of promethium transports manufactured on the Lathes of the Calixis Sector, and was never intended for use in a combat zone. This has earned it the name “Firebomb” amongst many of the soldiers who use it. Officers frown on this joke, and veterans can attest that Tech-Priests also fail to see the humour in the name.[1]

Synopticon
The Synopticon is an agency of the Imperium. Its leader, the Lord Constable, is a lesser member of the Senatorum Imperialis.[1]

Synskin
Synskin is a specialized form of body-suit used by the Imperium, most notably by the agents of the Officio Assassinorum. Once sprayed onto the body, it forms a black outer skin which protects the wearer from the environment and enhances strength.[1] It is bio-reactive and molds itself to the wearer's form. It is also non-reflective and reduces the wearer's infrared profile, facilitating infiltration.[2][3]

Night's Blade
The Night's Blade is a relic blade that is used by Vanguard Spearhead formations. The blade is non-reflective and lacks the typical ornamentations of Space Marine weapons, however, in its humble design lies its dreaded power, and a number of dark myths surround reports of Space Marines wielding such a weapon. The killing edge of the Night's Blade contains a neural-shock net. This device overloads the victim's senses as it pierces their flesh, silencing unsuspecting sentries who fall without so much as a whimper.[1]

Night's Edge
Night's Edge is a Relic Power Sword of the Crimson Fists Space Marine Chapter.[1] This formidable weapon is wielded by Veteran Sergeant Sandor Galleas of the Crimson Fists Crusade Company. Little is known about Nights Edge, including its age and place of creation, though it is suspected that the weapon was forged on Rynn's World.[Needs Citation]

Night's Vigil
The Night's Vigil is a Black Templars Battle Barge, which took part in the Ghoul Stars Crusade[1] and the Third War for Armageddon.[2]

Night's Whisper
Night's Whisper was an archaic, but elegant Master Crafted Nostraman Chainglaive, that was wielded by the Night Lords Legion Captain Jago Sevatarion, during the Horus Heresy.[1] It was originally one of several weapons that the Night Lords Primarch Konrad Curze wielded, until he discarded it in his gore-spattered sanctum. Sevatarion, however, would later claim the Night's Whisper, during the last battles against the Dark Angels in the Thramas Crusade. Its teeth cut through the Loyalists' Power Armour better than his last Chainglaive and the weapon's archaeotech motor tuned to a sibilant purr, instead of a discordant roar.[1]

Night Crusade
The Night Crusade was an Imperial Crusade, during the Great Crusade and took place in the region of space known as the Occluda Noctis.[1c]

Night Father
The Night Father is a Banesword in the Mordian 519th Super-Heavy Armoured Regiment.[1]

Night Guard
The Night Guard is a Strike Cruiser in service with the Castellans of the Rift.[1] During the Nachmund Rift War, the Night Guard was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Night Hag
The Night Hag was a cruiser of unknown class that formed part of the fleet of the Executioners Space Marine Chapter.[2d]

Night Haunter's Curse
The Night Haunter's Curse is the ability of foresight, that strikes some Night Lords Chaos Lords. Once bestowed upon them, they will same the same curse that plagued their Primarch, Konrad Curze.[1]

Night Hawks
The Night Hawks are a Space Marine Chapter.

Night Lords
The Night Lords were the VIII Legion of the original twenty Space Marine Legions. Their Primarch was Konrad Curze, also called the Night Haunter. The Legion turned traitor during the Horus Heresy, after which it fought its way across Imperial space in a bloody campaign that culminated with the death of Konrad Curze at the hands of an Imperial Assassin. Since the loss of their primarch the Night Lords have based themselves in the Eye of Terror and now operate as a fragmented terror force who seem to go to war only to slaughter or acquire material possessions.[1a] While most certainly Chaos Space Marines, the Night Lords scorn all forms of faith and respect only temporal and material power[1a]; indeed, many of them consider themselves free of the taint of Chaos and despise those they deem to be so corrupted.[2]

Night Lords Armoury
Unique weapons and wargear used by the Night Lords Legion. For general Chaos Space Marine weaponry, see Chaos Space Marine Armoury.

Night Raptor
Night Raptors were specialized fast attack infantry of the Night Lords during the Horus Heresy and Great Crusade.[Needs Citation] The Night Raptors were a caste apart from the rest of their legion - not so much a martial elite as a bloody coterie of murderers unified by similar proclivities of terror and warfare. The Night Raptors were equipped with Jump Packs and an array of close combat weapons, all of which they utilized to bring obscene savagery down on their foes in overwhelming onslaughts.[1] Where the Night Lords wielded terror as a weapon, the Night Raptors rejected all subtlety in favor of bloody direct assaults. They found bleak joy in soaring above the battlefield and swooping down like screaming predators. Like many of the Legion's elite, they adorned their armor with grisly trophies and utilized advanced systems to project images of death upon its surface. These images normally depicted the doom of the Night Lords past victims in an eternal loop, amusing the wearer and stunning the target.[1]

Night Raptors (Chapter)
The Night Raptors are a Space Marine Chapter.[1] They have a deep, unending hatred of Orks and during the Psychic Awakening the Chapter readily joined the Space Wolves' efforts to stop the Great Waaagh!.[1]

Night Reapers
The Night Reapers were once a loyal Space Marine Chapter, before they turned to Heresy.[1a]

Night Scythe
Night Scythes are Necron variants of the Doom Scythe fighter, favoring troop transport capacity over heavy weaponry.

Night Sentinels
The Night Sentinels are a Space Marine Chapter.[1]

Icefangs
The Icefangs are an esoteric Space Wolves Successor Chapter, that was created during the Ultima Founding.[1]

Icefire Warhead
An Icefire Warhead is a specialized missile weapon employed by the Tau Empire. Launched from orbit, the Icefire emits electromagnetic pulses which disable or destroy any technological devices within the target area. While usable against the equipment and vehicles of most of its foes, the Icefire has no effect on the Necrons.[1]

Icekrakka
Warboss Icekrakka led an Ork raiding fleet to the planet Valhalla, while being pursued by elements of the Blood Ravens Ninth Company. While in battle on the planet's surface, Sergeant Ulanthus drove his chainsword through Icekrakka's skull.[1]

Icensus
Icensus is an Ice World and was the site of a battle between Orks and the Space Wolves of the Deathwolves Great Company. The Wolf Lord Harald Deathwolf led his Great Company to victory over the Orks, which saw all of the Xenos killed.[1]

Ichabael Vasmire
Ichabael Vasmire is a Ordo Xenos Lord Inquisitor currently leading Imperial forces against Genestealer Cults on Terra in the Unthinkable War.[1]

Ichar IV
Ichar IV is a Hive World located in the Ultima Segmentum, to the galactic north of Ultramar. It is a vital industrial centre for the region, producing supplies for many armies. Two of the planet's major exports are ore and myco-proteins.[1]

Ichar IV Campaign
The Ichar IV Campaign was a battle of the Second Tyrannic War.[1]

Ichar Magna
Ichar Magna is a Splinter Fleet of Hive Fleet Kraken.[1]

Icharos Malvoisin
Icharos Malvoisin is the Master Chaplain of the Angels Penitent and a key figure that saw the Chapter rise from its past as the Angels Resplendent.[1]

Ichiron
The Ichiron were a Psyker Chaos Cult, that fought for the Word Bearers during the Battle of Calth.[1]

Ichor Cannon
The Ichor Cannon is a Daemonic weapon commonly found on Khorne Lord of Skulls Daemon Engines. A chest-mounted weapon, it spits great goblets of blood. The enemies that not ripped apart by the cannon’s blast or torn to pieces by blood-hot shrapnel are scorched and drowned under a stream of foul ichor.[1][2][3]

Ichor Injector
The Ichor Injector is a Dark Eldar weapon used by the Talos Pain Engine, used to inject their foe with the Talos's own boiling ichor.[1]

Ichorax
Ichorax is a Hive World of the Imperium.[1] In 999.M41 a large force of the Emperor's Children invaded Ichorax and, in ten days of wholesale slaughter, wiped out its population which had numbered in the billions.[1]

Ichoria
Ichoria is a Daemon World in the Eye of Terror.[1] Ichoria is a twisting plane of glass and bone, with coruscating energy rippling through glass-like forests hung with the tortured moaning bodies of those that have sold their souls in the name of fortune. Every nine hundred and ninety nine days, one of these cursed individuals is returned to their normal life, whole in mind and body once more as if nothing had ever happened. The Daemon Prince who rules Ichoria knows, however, that their memories of the Daemon World will drive these unfortunate souls insane in a matter of days, a process of degeneration he finds extremely entertaining. The false hope this ritual imparts to the prisoners of this bizarre world is a keener torment than any physical pain the Daemons of Ichoria can devise, for it is the prisoner's own mind that provides the instruments of their torture.[1]

Ichovor
Ichovor is a Feudal World in the Calixis Sector. It is a world of swamps and rotting forests.[1]

Ichrius
Ichrius is a Venerable Dreadnought of the Ultramarines Chapter, who took part in the defense of the Agri World Prandium in the First Tyrannic War. During the ultimately failed defense of Prandium, Ichrius was part of a squadron of Ultramarines that boarded and destroyed the Bio-ship codenamed the Eye of the Behemoth.[1]

Ichtar IX
Ichtar IX was a Mining World of the Imperium. In 161.M32, the planet was cut off from the greater Imperium for nine centuries due to a great Warp Storm. When the storm ended and contact resumed, nothing remained of the twenty million miners who had made up its population. The planet is now devoid of all intelligent life, the victim of the Daemonic legions of Chaos while trapped within the Warp Storm.[1][2]

Icnarus
Icnarus is a former[3] Imperium Frontier World that was discovered to also be a Necron Tomb World.[1] In 784.M41, an ancient evil awoke on Icnarus and its settlements began to vanish one after another. In a panic, the world's citizens retreated to their only spaceport located in the coastal city of Inmoran, where a riot soon erupted around it. Just then, however, rusted metal warriors rose from the nearby sea and, led by a blazing god of light, began killing all in their path. Just as all hope for Icnarus' surviving population seemed lost, a lone Imperial Knight suddenly appeared and defeated the invaders by driving the metal warriors back into the sea and sending their god screaming into the ether.[1] By late M41, though, the Necron rose up once more and conquered Icnarus. Now that the world is in their grasp, Icnarus's Necron have begun advancing towards the Gothic Sector, despite the best efforts of Fort Excalibris' Kill-Teams to stop the Xenos.[3]

Icon of Change
The Icon of Change is a relic of Tzeentch the Changer of Ways, that wreathes in a nimbus of instability. Used by Chaos Sorcerers, the Icon periodically flares with Warp fissures that damage any enemies they impact against.[1]

Warpstorm Bolter
Warpstorm Bolters are weapons infused by Daemonic energies and as a result, combine the brutality of a Bolt Weapon, with the corrupting power of the Warp. They are reputed to be the favored weapons of Chaos Space Marines, but are used by Humans as well. However those that do so, put their soul in peril and being caught with a Warpstorm Bolter in the Imperium, is treated as an act of high treason.[1]

Warpsword
Warpswords are titanic Daemon Weapons used by Soul Grinders of Chaos. These ever-shifting blades are the physical manifestation of an imprisoned Daemon's hatred at being trapped within the machine-body of a Soul Grinder.[1]

Warpweave Mantle
The Warpweave Mantle is a relic of the Thousand Sons.[1] This flowing cloak flickers through myriad textures and hues, describing the rune of Tzeentch in every shadow it casts. Its wearer enjoys the favor of Tzeentch, which allows them to harness the magicks that spill from its sundered weaves should they be wounded or their cloak torn.[1]

Warren World
The Warren Worlds are a series of Death Worlds in the Halo Zone that are noted for containing mecha-fauna and having toxic atmospheres that not even a Space Marine can survive long in.[1] They were once infested with numerous Heretek Cults and their Daemon allies, until they were all destroyed during an invasion by an Iron Hands Chapter strike force led by Iron Captain Dauuk.[1]

Warrior
Uses of Warrior: Dark Eldar Warrior Necron Warrior Thunder Warrior Tyranid Warrior Warrior (Inquisitional Retinue)

Warrior (Inquisition)
A Warrior is part of an Inquisitorial retinue, used by more militant Inquisitors. Often they are Veteran Guardsmen, Combat Servitors, Gun Servitors and Crusaders. They are generally there to provide the Inquisitor with covering fire or combat support and form the Inquisitor's bodyguard.

Warrior Adepts
The Warrior Adepts are a Space Marine Chapter.[1]

Warrior Force Sword
The Warrior Force Sword is a master-crafted force sword belonging to the Blood Ravens Chapter. The Sword is guided by the mind of the Librarian wielding it, as much as their arm and uses their psychic power to make them a master swordsmen in combat.[1]

Warrior Knight
Warrior Knight is an Exorcist Class Grand Cruiser of Battlefleet Agripinaa.[1]

Warrior Lodge
The Warrior Lodges were a group of secret fraternities formed by members of the Space Marine Legions during the Great Crusade. They eventually led to the division of the Legions into factions that facilitated their fall to Chaos and the start of the Horus Heresy. Warrior Lodges were covertly spread by the Word Bearers, who had secretly fallen to Chaos, as a means to subvert the loyalties of each Astartes Legion.[5]

Warrior Queen
The Warrior Queen is an Emperor's Spears Battle Barge and serves as the flagship for the Chapter's fleet.[1]

Warrior Spirit
Warrior Spirits are entities that represent the esoteric beliefs and fighting styles of Necromunda's Ash Waste Nomads tribes' Chieftains and Watchers.[1]

Warrior Woman
Who the woman known as "Warrior Woman" was prior to her recruitment by the 13th Penal Legion is largely classified, her true name now lost. Originally a member of the warrior women of Xenan 7 (no doubt where her present name originates from), she was an expert hunter and tracker long before joining the Imperial Guard. More than likely she would have remained there and had a long and prosperous career if her involvement in the banned cult of Artemis had not come to light. Found guilty she was shipped off to the penal colony Tophawr III.[1] Given a second chance to fight for the Imperium by Colonel Schaeffer as part of the "Last Chancers," Warrior Woman brings all her hard-earned skills to bear. She can spot enemy tracks, and follow a trail for days. She is also an expert at hand to hand combat, and able to literally leap into the fray. Armed to the teeth with a sword, knife, and a lasgun, her years of combat experience serve her well.[1]

Warrior of the Plains
The Warrior of the Plains is a Strike Cruiser in the White Scars Chapter fleet. Under the command of Jurga Khan, it took part in the liberation of Tephra VII from the forces of Chaos.[1]

Warriors Resplendent
The Warriors Resplendent are a large Tzeentch Warband which was among the Chaos God's forces that invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

Warriors Tempest
The Warriors Tempest are a Space Marine Chapter.[1]

Warriors of Aggannor
The Warriors of Aggannor are a Chaos Space Marine Warband.[1] It is an amalgamation of Chaos Space Marines from many Chapters and Traitor Legions, such as the Night Lords and Word Bearers, who have sworn allegiance to the Chaos Lord Aggannor. They were formed by Aggrannor during the Reign of Blood, in order to attack Calibos III.[1]

Cadian 101st
The Cadian 101st, 'Hell’s Last', is among the Cadian Regiments that are still active following their Homeworld's destruction, during the 13th Black Crusade.[1] It was originally a tank regiment,[2b] before absorbing various other units and transforming into a mixed unit.[1b]

Cadian 102nd
The Cadian 102nd were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 10th
The Cadian 10th were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 110th
The Cadian 110th 'Shadow Corps' is a Cadian Shock Troopers regiment. Elements of the unit turned to Chaos during the Third Aurelian Crusade, slaughtering their loyalist comrades.[1]

Cadian 111th
The Cadian 111th is a Cadian Shock Troopers regiment of the Astra Militarum.[1]

Cadian 120th Armoured
The Cadian 120th Armoured are an Armoured Cadian Regiment of the Astra Militarum.[1]

Cadian 121st
The Cadian 121st were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 122nd
The Cadian 122nd, known as the Kasr Kraf Jackals[1] and Bayonet Barons,[2] is a Cadian Shock Troopers regiment.

Cadian 122nd Armoured
The Cadian 122nd Armoured are a Cadian Armoured Regiment of the Astra Militarum.[1]

Cadian 123rd
The Cadian 123rd were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 12th
The Cadian 12th is a Cadian Shock Troopers regiment of the Astra Militarum.[1a][2]

Cadian 12th Armoured
The Cadian 12th Armoured are a Cadian Armoured Regiment of the Astra Militarum.[1]

Cadian 12th Heavy Tank Company
The Cadian 12th Heavy Tank Company was a Cadian Heavy Tank Company.[1] Three of the Company's Shadowswords are permanently attached to the Cadian 142nd Armoured regiment.[1]

Cadian 131st
The Cadian 131st were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 135th
The Cadian 135th were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 13th Armoured
The Cadian 13th Armoured is an Armoured Cadian Regiment of the Astra Militarum.[1] Prior to the 13th Black Crusade, the 13th Armoured was part of the Cadian garrison forces assigned to the protection of the Cadian Gate.[1]

Cadian 142nd Armoured
The Cadian 142nd Armoured are a Cadian Armoured Regiment of the Astra Militarum.[1a][1b]

Cadian 148th
The Cadian 148th were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 14th Armoured
The Cadian 14th Armoured are an Armoured Cadian Regiment of the Astra Militarum.[1]

Cadian 1652nd Armoured
The Cadian 1652nd Armoured are an Armoured Cadian Regiment of the Astra Militarum.[1] The regiment is known to have fought against the Necrons on the Sandsea of Sarentos III.[1]

Sicaran Battle Tank
The Sicaran Battle Tank was a type of heavy tank used by the Legiones Astartes during the Horus Heresy and Great Crusade.

Sicarian Battle Armour
Sicarian Battle Armour is an armour type used by the Adeptus Mechanicus.[1] Given to advanced Skitarii such as Sicarian Ruststalkers and Sicarian Infiltrators, this multilayered alloy provides admirable protection despite being thin and flexible. This alloy is informally known as aegium and acts as a capacitor that harnesses the energy of incoming attacks and disperses it across the wearer's frame.[1]

Sicarian Infiltrator
Sicarian Infiltrators are the brutal Skitarii scout troops of the Adeptus Mechanicus, renowned as perhaps the most sinister warriors of the Mechanicum.

Sicarian Ruststalker
Sicarian Ruststalkers are the elite Skitarii assassins of the Adeptus Mechanicus.

Sicarius (Librarian)
Sicarius is a Lexicanum in the Ultramarines Chapter.[1]

Sicarus
Sicarus is a Daemon World within the Eye of Terror and the current homeworld of the Word Bearers Legion and the domain of their Daemon Primarch Lorgar.

Siccero
Siccero was a Scout Sergeant of the Blood Ravens, leading Scout Squad Siccero.[1] He was amongst his Chapter's forces that took part in the Sabbat Worlds Crusade.[1]

Siccero (Squad)
Scout Squad Siccero was a Scout Squad of the Blood Ravens, lead by Sergeant Siccero.[1]

Siculi
Siculi is an agri world in the Calixis Sector. It is part of the Tephaine System and is a major producer of protoalgia.[1]

Sidarius Calvin
Sidarius Calvin was the Princeps of the Warlord Titan Semper Sanctus, part of the Legio Praetor. He took part in the Battle for Macragge during the First Tyrannic War. The Princeps and his consorts were stationed to defend the Northern Polor Defense Grid when it came under attack from a large wave of Tyranids. As the battle began, Sidarius fired upon the smaller Tyranids until he sighted a Hierophant Bio-Titan advancing upon the defenders.[1] Deeming it a threat that had to be immediately destroyed, Sidarius advanced the Semper Sanctus through the horde of smaller Tyranids to engage it, firing upon it as he did so. As the Semper Sanctus fought the Hierophant, it continued to wade through the smaller Tyranids to do so and soon its legs became immobilized, when their bodies clogged the Titan's leg joints. The Hierophant soon fired upon the trapped Semper Sanctus and destroyed its left arm, killing several of its crew in the process. Now unable to move or fire upon the Tyranids, Sidarius could do nothing as they began to crawl upon the Semper Sanctus, seeking to kill its crew. Unwilling to allow the Titan to be taken apart by the Tyranids, Sidarius initiated a reactor overload which completely destroyed the Semper Sanctus, as well as the Hierophant it had been fighting.[1]

Sidat Yaseen Tharcher
Sidat Yaseen Tharcher was the Chirurgeon-General of the Orders Hospitaller during the Horus Heresy and a member of the High Lords of Terra. During the Council meeting in the early stages of the Siege of Terra he pointed out the massive health crisis plaguing Terra's cities.[1]

Sidon 452
Sidon 452 is a Forge World. The starship Star of Venam was built in its Forge Yards in M39.[1]

Sidonus
Sidonus was an Ultramarines Veteran Sergeant, who served in the Command Squad of Captain Titus's 2nd Company.[1]

Sidroh
Sidroh the Sinuous is an Exalted Keeper of Secrets who led Slaanesh's forces known as the Decadent Horde during the Thirteenth Black Crusade's invasion of Cadia.[1]

Siefer Zeed
Siefer Zeed is a member of Deathwatch Kill-team Talon.

Siege-masters Olympian
The Siege-masters Olympian are an Iron Warriors Warband.[1]

Siege Auspex
Siege Auspices are powerful scanners that can see through the densest materials to find their weak points. These items are used for finding stress fractures, reinforced or up-armoured areas, hidden passages, power conduits, and the numerous other items of interest to a siege engineer. The machine-spirits of a siege auspex, while canny, can only see so far through solid objects and have a fixed range of about 20 metres. Things like energy fields, thick bulkheads, iron, stone, armaplas, and plasteel can reduce the range of the unit or blind it altogether.

Siege Breaker
Siege Breakers were a type of Space Marine Consul used during the Great Crusade and Horus Heresy.[1] The wreckers of cities and fortresses, Siege Breakers were officers whose specialty is applied to the destruction of strategic targets. They were often placed in command of armored spearhead assaults and frontline artillery units, preferring to closely observe their work rather than sat back behind the rear.[1]

Siege Dreadnought
Siege Dreadnoughts are a variant of Space Marine Dreadnought equipped for breaking through fortified enemy positions.

Land's Vision
Land's Vision was an Adeptus Mechanicus ship attached to an Explorator Fleet.[1][2] In 789.M35, it came across the world of T'au, then home to the primitive T'au race. The Land's Vision marked the planet for colonization and recommended the elimination of the native species, but a freak Warp Storm prevented this routine act from being carried out.[1][2]

Land-Behemoth
Land-Behemoths, also known as a Hall of Conquest[4] are ancient massive mobile fortresses used by the Iron Hands Chapter. Each of the Iron Hands Clan-Companies operates a single Land Behemoth on Medusa, which serves as their respective Fortress-Monastery.[1a] A Land Behemoth serves as the Clan's barracks and armoury, though it lacks a training chamber as the Iron Hands instead use the unpredictable and unstable mountain ranges of Medusa for such purposes. The Land-Behemoth are maintained by Servitors and priests of the Adeptus Mechanicus.[4] During the 13th Black Crusade, all ten Land-Behemoths were deployed against the Chaos invaders of Medusa.[2]

Land Crawler
The Land Crawler is an Imperial agricultural vehicle, one of several STC designs re-discovered by Arkhan Land along with the Land Raider and Land Speeder. Untold billions of Land Crawlers are in service on agri-worlds across the Imperium thanks to their ease of maintenance and forgiving driving characteristics, with more than one historian believing it to be single most important find by Arkhan Land.[1] The Land Crawler has been pressed into military service on more than one occasion with variants such as the Bruennhilde, which served during the civil war on Krieg and is still used in some siege regiments.[1]

Land Leviathan
Land Leviathans are gargantuan wehicles used by the Adeptus Mechanicus.[1] Though no two are exactly alike as they have been constructed on many different Forge Worlds, they do share common traits. All are over 50 meters tall and are as heavily armed mobile bastions, with most dating back to the Great Crusade. Some move on caterpillar treads while others walk on machine legs. The Tobularium, the Land Leviathan of Archmagos Lexell Kotov, stood on fifty trapezoidal feet arranged in parallel rows of twenty-five, each row 300 meters long.[1]

Land Raider
The Land Raider (originally known as Land's Raider) is a heavily armoured personnel carrier and occasional heavy tank used primarily by the Space Marines and Chaos Space Marines, but also by the Adeptus Mechanicus[9b], Inquisition[4a], and even especially influential Rogue Traders.[11a] It is capable of operating in virtually any kind of planetary environment. Its hull fully isolates its occupants from the environment and provides life support functions, allowing operation on inhospitable and airless planets from complete vacuum to ocean floors.[11b] The Land Raider is designed to move at a good speed while still carrying heavy armaments as well as a number of warriors within its armoured hull. It is a Standard Template Construct vehicle, like many others in the armouries of Imperial forces and has been modified several times since its rediscovery. The standard modern pattern of Land Raider however is known as the Land Raider Phobos[9a] which provided with none the less standard M32 "Cyclops" class battle cogitator.[11b]

Land Raider Achilles
The Land Raider Achilles is a siege variant of the Space Marines' Land Raider, designed in the closing days of the Great Crusade. First forged by the Imperial Fist Legion in response to a now-extinct xenos threat, they are an incredibly rare variant with supreme longevity and, even by Land Raider standards, invulnerability.

Land Raider Angel Infernus
The Land Raider Angel Infernus is a variant of the Land Raider, that was created by the Blood Angels Chapter. Its main armaments are twin Assault Cannons, two Heavy Flamers and two Flamestorm Cannons. These weapons allow the Angel Infernus to unleash firestorms so intense, that even the most dug-in defenders are reduced to ashes in a heartbeat.[1]

Land Raider Anvilarum
The Land Raider Anvilarum is an open-topped Land Raider variant, an uplink-modified armoured transport large enough to ferry a Space Marine Dreadnought at war. It was constructed in remembernance of the chariots of Aegypt or Roma from the ancient Terra.[1] One of this Land Raiders used to transport Ares - Iron Father of the Iron Hands during the pacification of Thennos.[1]

Land Raider Ares
The Land Raider Ares is a Land Raider variant created exclusively by the Dark Angels Chapter. It was first used in the Siege of Murus when it was discovered by the Dark Angels that some of their Fallen brethren had taken control of the local forces. The Dark Angels found that their Vindicator siege tanks could not withstand the great cannons of the city and so created a Land Raider that could mount the Vindicator's Demolisher Cannon.

Land Raider Crusader
The Land Raider Crusader is an assault-based version of the Land Raider used by the Space Marines. It has several modifications to allow it to assist warriors assaulting out of the front hatch. It also has a much greater transport capacity due to the removal of many of the large energy generators needed to power the Lascannons, and special frag charges to fill the air before it with lethal shrapnel and cover the disembarking Marines.

Land Raider Excelsior
The Land Raider Excelsior is a rare command version of the standard Land Raider used by the Space Marines.[1] The Excelsior is a command vehicle, equipped with augur and communications arrays to effectively deliver orders on the battlefield. In addition, it maintains a formidable armament of a Graviton Cannon and two turrets of twin-linked Lascannons. The Excelsior often works in concert with a Rhino Primaris.[1]

Land Raider Hades Diabolus
The Land Raider Hades Diabolus is a variant of the Land Raider, that was recently created by the Black Legion, and first fought the Imperium in war zones near the sundered Cadian Gate[1a], but its design has since spread to other Chaos forces[1b]. The Hades Diabolus bristles with mid-to-long-range anti-infantry firepower[1a], and its main armaments are a Reaper Autocannon, two Heavy bolters and two twin Lascannons[1b]. With these weapons it can unleash a withering hurricane of shots that shred enemy infantry in seconds, and reduce artillery, walkers and even light tanks to sparking wreckage.[1a]

Land Raider Helios
The Land Raider Helios is a variant of the Space Marines' Land Raider, designed as a stop-gap measure for long range artillery support.[1] The Hyperios variant is used as an air defense vehicle.[3] Since its first introduction, it has been adopted by a number of Chapters, though it still remains an uncommon sight on the battlefield.[1]

Land Raider Prometheus
The Land Raider Prometheus is a specialist Space Marine command tank based on the Land Raider chassis.

Land Raider Proteus
The Land Raider Proteus is an old and rare variant of Land Raider.

Land Raider Redeemer
The Land Raider Redeemer is an assault version of the Land Raider used by the Space Marines. Like the Land Raider Crusader from which it evolved, the Redeemer variant has several modifications which, while decreasing the transport capacity, assist warriors assaulting from within it. Unlike the Crusader, this variant supports assaulting Astartes with a Flamestorm Cannon rather than bolt weapons.

Land Raider Solemnus Aggressor
The Land Raider Solemnus Aggressor is a variant of the Land Raider, that was created by the Dark Angels Chapter. Its main armaments are twin Assault Cannons, two Heavy bolters and two Hurricane bolters, which gives the Solemnus Aggressor the firepower to shatter an infantry advance in a single volley.[1]

Land Raider Terminus Ultra
The Terminus Ultra pattern of the Land Raider is the ultimate Space Marine anti-armour vehicle. It is equipped with three twin-linked lascannons and several individual lascannons. The amount of energy these weapons require means the Terminus must forego the ability to carry troops in order to power them. The Terminus pattern is deployed almost exclusively to counter enemy super heavies where its immense firepower can be used to destroy all but the largest and most powerful war engines the Space Marines may encounter, e.g. Titans.[1][2]

Land Raider Wrath of Mjalnar
The Land Raider Wrath of Mjalnar is a variant of the Land Raider that was created by the Space Wolves Chapter. Its main armaments are twin Helfrost Cannons and two twin Lascannons.[1]

Land Shark
Land sharks are native to the death world of Miral.[1] They are carnivorous jungle-dwelling creatures capable of tearing human-sized prey to pieces in seconds[1], or even killing a Space Marine.[2] A land shark can grow to eight metres in length. Its body is covered in fin-like appendages and it possesses prehensile flippers that the creature uses to propel itself through loose soil and undergrowth. At one end of the land shark is a bullet-shaped snout filled with rows of teeth, able to slice through even ceramite. It has no visible eyes, and it attacks silently.[2] Colonel Straken was famously attacked by a land shark while tracking an Eldar patrol. It tore off his right arm (resulting in his famous bionic replacement and his moniker "Iron Hand") but he then claimed to have ripped the creature's throat out with his own teeth (though some more skeptical listeners thought it more likely that he was referring to his "fang" combat blade).[1] Although native to Miral, there have been reports of land sharks on planets across the Ultima Segmentum.[2]

Myr'ghar
Myr'ghar, the Blade Spirit, is a Necromunda Warrior Spirit, who is worshiped by the Hive World's Tsun'ghar Ash Waste Nomad tribe.[1]

Myr (Death World)
Myr is an Imperial Death World.[1]

Myrandias
Myrandias is an Eldar Exodite World[1] that lies within the Eastern Fringe[2] and has been invaded by Tyranids.[1]

Myrath
Myrath the Damned[1b] was a Thousand Sons Sorcerer who was the second in command of the Chaos forces led by the Daemon Prince Vyrokan. He took part in the Daemon Prince's attack on the Imperium city Valmar Magna, which reduced it to ruins, and later clashed with a Dark Angels task force and the Freeblade Knight Gerantius who were sent to reclaim the city from them. In the fierce battle that followed, Myrath killed many of the Dark Angels before he met his end when he fought Gerantius and was crushed by the Freeblade's foot.[1a]

Myrcor
Myrcor is a Knight of House Terryn.[1] Myrcor’s personal heraldry is displayed upon the shoulder and knee of his Knight Paladin, Scythe of Light. The black diamond on the cream coloured field also appears on the banners and pennants of his ancestral home. Although he only recently completed his Ritual of Becoming, Myrcor has already campaigned off-world several times, earning many battle honours and the hard-won esteem of his peers. His greatest success was on Tormark, where he pushed ahead of his fellows to undertake the daring rescue of the Tormarkian governor from out of the jaws of an oncoming Tyranid invasion. The Hive Mind unleashed a torrent of foul creatures against the Knights, and only Myrcor, his Reaper Chainsword covered in gore and both heavy stubbers out of ammunition, made it back to his lander, the terrified governor still clinging to the undercarriage of his Knight.[1]

Myrdun
Myrdun was an Epistolary[1a] in the Dark Angels Legion during the Horus Heresy and, following the ending of the Ruinstorm, he was the most senior of their Librarius that served directly under the Primarch Lion El'Jonson's command.[1b]

Myrgun Stormweaver
Myrgun Stormweaver is a Space Wolves Rune Priest, who serves in Wolf Lord Krom Dragongaze's Great Company.[1] During the Psychic Awakening, he was among the many Rune Priests within the Chapter, that received warning visions of the gathering Great Waaagh!. This later led the Space Wolves to begin efforts to stop the Ork horde, before the Xenos could endanger an already imperiled Imperium.[1]

Myrmidon Destructor
Myrmidon Destructors are heavy Tech Priests of the Adeptus Mechanicus who have joined the Auxilia Myrmidon and become long-range weapons specialists dedicated to the art of destruction. They have vastly augmented their bodies with bionics and heavy weapons such as the Volkite Culverin, Conversion Beamer, and Irradiation Engine.[1]

Myrmidon Plate
The Myrmidon Plate is a Dreadnought sarcophagus that was fused by a process lost to the Blood Ravens for two millennia. Inspired by the regenerative capabilities of the Tyranid Xenos, the Techmarines of the Brazen Claws Chapter set about crafting Dreadnought plating which could recover from the most grievous assaults.[1]

Myrmidon Rex
The Myrmidon Rex was a Reaver Battle Titan in service with the Legio Mortis.[1] Active during the Horus Heresy, the Myrmidon Rex fought in the Battle of Isstvan III as part of a Traitor Titan War Maniple led by the Ferrum Mori.[1]

Myron Jubalgunn
Myron Jubalgunn is an Imperial criminal, who is being pursued by the Inquisitor Toulon Hess.[1]

Mysibis
Mysibis is a world of the Imperium.[1] The White Scars 3rd Company successfully defended the planet from a Tyranid invasion. During the invasion, Master of the Hunt Kor'sarro personally slew a Hive Tyrant in one-on-one combat.[1]

Myska
Myska was a Guardsman of the Tanith First and Only.[1]

Mystas
Mystas was an Imperial world, that was devoured by Tyranids sometime in M42. Though they failed to save the world, the efforts of the Mystas Guard and the Ultramarines' demi-Company Fulminata, allowed some of Mystas' population to be evacuated before it fell to the Tyranids.[1]

Mystic
Mystic is a classification of Inquisitorial Agent.[2] A very small number of humans have any psychic potential, fewer still are strong willed enough to keep their sanity as the Chaos powers try to take over their minds. These few humans are unfortunate enough to be chosen by the Inquisition for their ability to sense the presence of daemons before they materialize from the warp into real-space. Often accompanying Inquisitors that lack any psychic abilities of their own, they can also serve as advisors, psychic shields or even a decoy as the daemons are attracted to the psychic mind of the Mystic.

Mystic Path
The Mystic Path was a cartel of traders and noblemen hailing from the planet Maginor, the capital of the Niaides sub-sector, Viceroy sector, in Ultima Segmentum. They utilized Warp artifacts to increase demand for their goods, a practice that slowly and surely corrupted them. Almost two centuries before his demise, Inquisitor Quixos encountered the Mystic Path. Rather than destroy them, as any other Inquisitor would have done, Quixos instead built up a relationship with them, so much so that they eventually became the personal cult of the Chaos-corrupted Inquisitor. The Path eventually spread throughout Ultima Segmentum and beyond, with Quixos as their patron. Two Inquisitors — Helgrund first, and then Hetris Lugenbrau in 239.M41 - arrived on Maginor and battled the Mystic Path, eventually coming into conflict with Quixos himself. Both times, however, the loyal Inquisitors were killed when the daemonblade wielded by Quixos caused them to immolate. The Mystic Path's last known activities with Quixos took place around the time of Quixos' eventual death on Farness Beta, in 343.M41. Aided by cultists of the Path, Quixos was attempting to duplicate the pylons of Cadia in an effort to collapse the Eye of Terror in on itself. Before he could complete this plan, however, Quixos was killed in single combat with Inquisitor Gregor Eisenhorn. The fate of the Mystic Path after this is unknown, but it is speculated that they were purged from Maginor by the Ordos Niaides shortly after Quixos' death.

Mythos Angelica Mortis
The Mythos Angelica Mortis is an Imperial tome which lists the twenty Astartes Praeses, Space Marine Chapters which were created to guard the Eye of Terror.[1]

Mythrus
Mythrus was a Terran warrior-Goddess, that was informally worshiped by soldiers a thousand years before the Battle of Terra.[1a] Her worshipers believed she watched over them[1b] and they secretly met in underground chapels dedicated to Mythrus. There they practiced their faith, known as the Mythraic creed,[1a] and offered thanks to the Goddess after they survived a battle[1b]. It was thought, that the worship of Mythrus had ended by the time the Emperor rose to power[1a]. While not widely practiced, private and even secret worship of Mythrus survived well into the era of the Imperial Truth, including some members of the Hundred and Fifth Tercio Upland Grenadiers Imperial Army Regiment.[1b]

Mytoxis
Mytoxis is a Death Guard Daemon Prince, whose forces invaded Ultach, alongside the Black Legion, sometime in the Age of the Dark Imperium.[1]

Herolus
Herolus was a Knight of House Griffith who was part of the Imperium's forces that came to the defense of Gnosis Prime when it was invaded by the Eldar. He was later killed in the battle by the Shadowseer Sh'kira, who used her psychic abilities to shatter the Knight's mind like brittle glass.[1]

Heron
Heron was a Captain of the Imperial Navy who took part in the Third War for Armageddon.[1]

Herperitus
Herperitus is a Daemon Prince of Nurgle and a Plaguelord of the Death Guard.[1] He shattered the body of Grey Knights Grand Master Orias in M39, which led to encasing him into a Dreadnought sarcophagus after the battle.[1]

Herrahdura Zitadan
Herrahdura Zitadan is the first and current Primaris Reclusiarch of the Dark Krakens Chapter.[1]

Herrik
Lady Herrik is a Freeblade Knight, who aided in defending Abundantia during the Octarius War, in M42.[1]

Herrode
Herrode is an Adeptus Mechanicus Magos[1], who has been granted the right[2] to search for lost archeotech from the remains of Cephiivytra's[1] Hive Cities.[2].

Hertzen
Hertzen was an Imperial playwright who was active in M31. Among his works was the comedy Sunset on Deneb.[1]

Herulian
Ancient Herulian is a Dreadnought in the Novamarines Chapter. He took part in the Badab War and fought in the Vyaniah War Zone.[1]

Herume Aphael
Herume Aphael was a Sorcerer of the Thousand Sons during the Battle of the Fang. During the battle, Herume commanded the legion's auxilliary forces such as the Prospero Spireguard and Cataphract Class Robots. Aphael oversaw a ritual to weaken the anti-sorcery miasma of Fenris to the point of allowing Magnus the Red to enter the Materium. However he used Aphael as his unwitting host for materialization, killing him.[1]

Hervald Strom
Hervald Strom is a Space Marine of the Iron Knights chapter. He is famous as the only Chapter Champion to win two consecutive victories at the centennial Feast of Blades (the 812th and 813th). In fact, no other chapter, let alone no single warrior, has ever won two consecutive victories. Strom's second victory was all the more remarkable because it was won despite serious wounds suffered during the Vinculus Crusade.[1]

Hervat Colony
Hervat Colony is an Imperial settlement on the planet Lammas.[1]

Herxes
Herxes was a Sergeant in the Word Bearers Legion who took part in the Battle for Calth during the Horus Heresy.[1] When Calth's sun, Veridia, began giving off deadly radiation during the battle, Herxes led his squadron underground for the safety of the planet's arcologies. Unfortunately, the Ultramarines Sergeant Cladius had the same goal and their two forces clashed as they raced each other to escape the deadly radiation now scouring Calth's surface. In the fierce battle that followed, Cladius and his squadron were able to deal severe losses to Herxes's forces, but were ultimately all killed. Herxes led what remained of his squadron to the safety of the arcologies.[1]

Hesferon
Hesferon is a member of the Iron Warriors, who captains the Cruiser the Perfect Blade in the Screaming Vortex.[1]

Hesh
Hesh is one of the Lathes, a set of three Forge Worlds in the Calixis Sector.[1]

Heshimar
Heshimar was an Imperium world, who declared their alliegance to the traitorous Warmaster Horus, during the Horus Heresy.[1] Near the end of the Heresy, the World Eaters Legion's flagship Conqueror exited the Warp near Heshimar, as it was making its journey to take part in the invasion of Terra. By that time, the Conqueror had fallen under the influence of Khorne, which had led the flagship to become a hostile environment to those aboard it. This led to the rapid depletion of supplies and manpower, but the population of Heshimar gladly offered to give the the Conqueror whatever it needed to fully resupply. The crew of the Conqueror noted, however, that Heshimar was a resource poor world and to fully restore the flagship's supplies would leave the world barren. This did not matter to the Conqueror's Captain, Lotara Sarrin, and she gave the order to take by force what was needed for them to reach Terra.[1] A week later the Conqueror reentered the Warp, with its holds filled with food, water, fuel and tens of thousands of slaves. Heshimar, meanwhile, was now a silent, pockmarked world, whose cities had been reduced to slag.[1]

Hesiod's Wake
Hesiod's Wake is an Agri World in the Calixis Sector.[1]

Hesiod (Black Legion)
Hesiod is a member of the Black Legion, who is among its forces currently fighting the Dark Eldar and Necrons for possession of a powerful relic.[1]

Hesiod (City)
Hesiod is one of the seven Sanctuary Cities of the planet Nocturne.[1]

Hesiod (Genesis Chapter)
Hesiod was an Epistolary in service with the Seventh Company of the Genesis Chapter, as a member of the Chapter's garrison on Quradim.[1a][1b]

Gate Keepers
The Gate Keepers are Imperial Guard Regiments. They are stationed on the Death World and Penal World of Ghulag 97.[1]

Gate Maker
Gate Maker is an Astartes combi-melta used by the Invaders Chapter. Though no part of this combi-weapon is less than peerless, from the inner mechanisms of the bolt chamber to its hardened adamantium casing, the true virtue of Gate Maker lies in the melta weapon integrated into the main weapon. It is one of the most efficient tools of death in all the arsenals of the Deathwatch, being capable of breaching entry to a reinforced bunker with the barest trace of fuel expended. It can fire five shots from its integrated meltagun using a normal combi-melta fuel flask with advanced dispersion systems.[1]

Gate of Fire
The Gate of Fire is a Warp Anomaly located in the eastern part of the Segmentum Pacificus.[1]

Gatebreaker Bolts
Gatebreaker Bolts are bolter rounds which were originally designed to aid Imperial Fists in blasting open the reinforced doors of enemy-held bunkers, these bolt rounds contain an unstable reservoir of hyper-dense liquid theldrite. Upon hitting the target, this substance catapults forward within its canister and solidifies, adding battering-ram force and a Land Raider's worth of unexpected weight to the impact of the shell.[1]

Gatekeeper
Gatekeepers are members of the Holy Inquisition who are charged with allowing access to the archives which contain dread knowledge such as the Dismal Texts. They are the ultimate arbiters in deciding who is allowed entry and who is barred, even though they do not hold the rank of Inquisitor. As such, they can prevent an Inquisitor or their senior Acolyte from gaining access to the Dismal Texts should such individuals fail to pass their scrutiny. This is due to the long-held tradition that a Gatekeeper's word is considered law with no two individuals being alike. Thus, the Inquisition protects itself and keep their secrets safe from those who would seek to use such dark knowledge for sinister means.[1]

Gatekeeper (Battle Cannon)
The Gatekeeper is a mighty Astra Militarum Battle Cannon, that is a relic of the Cadian Shock Trooper Regiments.[1]

Gatekeeper (Guardian Spear)
The Gatekeeper is a potent Adeptus Custodes Guardian Spear that thrums with barely contained power and holds machine spirits capable of near-prescient predictive targeting. This allows the Custodian wielding it to mow down their enemies, before they can come within reach of the Gatekeeper's blade.[1]

Gatera
Gatera lies within the Dark Imperium and was the site of a battle for the Blood Ravens' forces, led by Captain Atanaxis.[1]

Gates of Morkai
The Gates of Morkai are one of the final trials of Aspirant Space Wolves[1] and the name of the Gates inside the Fang itself.[2] After Aspirants have completed basic training under a training Sergeant, they are taken to a chamber deep within the Fang and ordered to pass through the Gates, where their souls are tempted to serve the Gods of Chaos. If the Aspirant resists the temptations, he succeeds, and is allowed to drink from the Cup of Wulfen. If the Aspirant fails, he dies.[1]

Gates of Petros
The Gates of Petros is a Tau Sept.[1]

Gates of Varl
The Gates of Varl is a region of space located in Ultima Segmentum.[2] It was one of about fifteen daemonic blackspots across the Imperium, including The Maelstrom and the Diocletian Nebula, described by Justicar Alaric as "weeping sores in real space" that were held down by the Grey Knights.[3] The armies of the Imperium are known to guard this area of space from the quiescent perils of the C'tan.[4] By 5681753.M41, Tech-Adept Uvochi attempted to pass through the Gates of Varl but was intercepted whereupon he revealed his allegiance to the Ancient Ones and their living gods. A transcript of his interrogation, combined with suspicious activity on the Forge World of Incaladion by rogue Adeptus Mechanicus members led to Marshal Primus Rogal Surr pursuing a line of enquiry on both that world and the Gates of Varl.[5] Archmagos Bastian Ghuul of the Forge World Celare Artem was unwittingly controlled by the Beast of Fear from beyond the Gates of Varl. It made Ghuul construct The Annihilator, a structure that powered a Warp shield around the planet. The Annihilator needed life energy to function, and as its power increased it drew the inhabitants of Celare Artem to it, soon annihilating them all.[6] During the war upon Ordex-Thaag, an artefact known as the Varlian Device was utilized. The device was given to a fanatical, anti-psyker sect of the Mechanicus known as the Teeth of the Cog, to test by a nameless Tech-Priest serving unknown masters. When the members of the sect enquired about its origins, the nameless Tech-Priest alluded that the device originated from the Gates of Varl, which has been quarantined for millennia. When detonated, the device severed the connection between reality and warpspace, which killed both Imperial and Chaos Knights fighting upon Ordex-Thaag.[7]

Gath Rimmon
Gath Rimmon is a planetoid classified as a Death World by the Imperium. It is the third world of the Iopheas Secundus System.[1]

Gathalamor
Gathalamor is an Imperial world in the Segmentum Solar, to the galactic south-west of Terra. Gathalamor is known mostly as being the diocese of the heretic Cardinal Bucharis during the Age of Apostasy, whose heresies reached such an extent that they became known as the Plague of Unbelief.[1]

Gathalamor 24th
The Gathalamor 24th were an Imperial Guard Regiment raised on the planet Gathalamor which was corrupted and turned traitor after being infiltrated by a Chaos Cultist who turned them to the worship of Khorne.[1] This cultist would become known as the Manskinner after skinning those officers of the regiment who refused to turn away from the Emperor and hanging their grisly remains from the regiment's barracks's flagpole. The regiment also created an altar out of the officers' skulls before leaving Gathalamor to go on a rampage led by the Manskinner.[1]

Gathalamor Heavy Grenadiers
The Gathalamor Heavy Grenadiers are Imperial Guard Regiments operating heavy grenadier infantry. They contributed to the Achilus Crusade.[1]

Gathein
Gathein is a Primaris Epistolary of the Avenging Sons Chapter and is a member of Tetrarch Decimus Felix's Honour Guard, the Chosen of Vespator.[1]

Gatherer
A Gatherer is a title and position within the ranks of the Grey Knights which consists of individuals whose great age or injuries prevent them from conducting the primary goals of the Chapter. Instead, they use their skills, heightened senses and wise minds to locate heroic aspirants from the common ranks of Mankind. Based at the Chamber of Trials on Titan, the Gatherers have no limit to their power to induct a person into the Chapter from any planet within the Imperium.[1] Typically, however, they often prefer to choose from barbaric feral worlds where the physical and mental toughness of the aspirant begins at birth. Despite this being the case, the Grey Knights also hold the authority to recruit from the Black Ships or the worlds belonging to another Adeptus Astartes Chapter. Certain Chapters, such as the Exorcists or Silver Skulls specifically watch their recruits for qualities that might interest the Gatherers, whereupon they notify the Grey Knights of this fact.[1]

Night's Blade
The Night's Blade is a relic blade that is used by Vanguard Spearhead formations. The blade is non-reflective and lacks the typical ornamentations of Space Marine weapons, however, in its humble design lies its dreaded power, and a number of dark myths surround reports of Space Marines wielding such a weapon. The killing edge of the Night's Blade contains a neural-shock net. This device overloads the victim's senses as it pierces their flesh, silencing unsuspecting sentries who fall without so much as a whimper.[1]

Night's Edge
Night's Edge is a Relic Power Sword of the Crimson Fists Space Marine Chapter.[1] This formidable weapon is wielded by Veteran Sergeant Sandor Galleas of the Crimson Fists Crusade Company. Little is known about Nights Edge, including its age and place of creation, though it is suspected that the weapon was forged on Rynn's World.[Needs Citation]

Night's Vigil
The Night's Vigil is a Black Templars Battle Barge, which took part in the Ghoul Stars Crusade[1] and the Third War for Armageddon.[2]

Night's Whisper
Night's Whisper was an archaic, but elegant Master Crafted Nostraman Chainglaive, that was wielded by the Night Lords Legion Captain Jago Sevatarion, during the Horus Heresy.[1] It was originally one of several weapons that the Night Lords Primarch Konrad Curze wielded, until he discarded it in his gore-spattered sanctum. Sevatarion, however, would later claim the Night's Whisper, during the last battles against the Dark Angels in the Thramas Crusade. Its teeth cut through the Loyalists' Power Armour better than his last Chainglaive and the weapon's archaeotech motor tuned to a sibilant purr, instead of a discordant roar.[1]

Night Crusade
The Night Crusade was an Imperial Crusade, during the Great Crusade and took place in the region of space known as the Occluda Noctis.[1c]

Night Father
The Night Father is a Banesword in the Mordian 519th Super-Heavy Armoured Regiment.[1]

Night Guard
The Night Guard is a Strike Cruiser in service with the Castellans of the Rift.[1] During the Nachmund Rift War, the Night Guard was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Night Hag
The Night Hag was a cruiser of unknown class that formed part of the fleet of the Executioners Space Marine Chapter.[2d]

Night Haunter's Curse
The Night Haunter's Curse is the ability of foresight, that strikes some Night Lords Chaos Lords. Once bestowed upon them, they will same the same curse that plagued their Primarch, Konrad Curze.[1]

Night Hawks
The Night Hawks are a Space Marine Chapter.

Night Lords
The Night Lords were the VIII Legion of the original twenty Space Marine Legions. Their Primarch was Konrad Curze, also called the Night Haunter. The Legion turned traitor during the Horus Heresy, after which it fought its way across Imperial space in a bloody campaign that culminated with the death of Konrad Curze at the hands of an Imperial Assassin. Since the loss of their primarch the Night Lords have based themselves in the Eye of Terror and now operate as a fragmented terror force who seem to go to war only to slaughter or acquire material possessions.[1a] While most certainly Chaos Space Marines, the Night Lords scorn all forms of faith and respect only temporal and material power[1a]; indeed, many of them consider themselves free of the taint of Chaos and despise those they deem to be so corrupted.[2]

Night Lords Armoury
Unique weapons and wargear used by the Night Lords Legion. For general Chaos Space Marine weaponry, see Chaos Space Marine Armoury.

Night Raptor
Night Raptors were specialized fast attack infantry of the Night Lords during the Horus Heresy and Great Crusade.[Needs Citation] The Night Raptors were a caste apart from the rest of their legion - not so much a martial elite as a bloody coterie of murderers unified by similar proclivities of terror and warfare. The Night Raptors were equipped with Jump Packs and an array of close combat weapons, all of which they utilized to bring obscene savagery down on their foes in overwhelming onslaughts.[1] Where the Night Lords wielded terror as a weapon, the Night Raptors rejected all subtlety in favor of bloody direct assaults. They found bleak joy in soaring above the battlefield and swooping down like screaming predators. Like many of the Legion's elite, they adorned their armor with grisly trophies and utilized advanced systems to project images of death upon its surface. These images normally depicted the doom of the Night Lords past victims in an eternal loop, amusing the wearer and stunning the target.[1]

Night Raptors (Chapter)
The Night Raptors are a Space Marine Chapter.[1] They have a deep, unending hatred of Orks and during the Psychic Awakening the Chapter readily joined the Space Wolves' efforts to stop the Great Waaagh!.[1]

Night Reapers
The Night Reapers were once a loyal Space Marine Chapter, before they turned to Heresy.[1a]

Night Scythe
Night Scythes are Necron variants of the Doom Scythe fighter, favoring troop transport capacity over heavy weaponry.

Night Sentinels
The Night Sentinels are a Space Marine Chapter.[1]

Warriors Resplendent
The Warriors Resplendent are a large Tzeentch Warband which was among the Chaos God's forces that invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

Warriors Tempest
The Warriors Tempest are a Space Marine Chapter.[1]

Warriors of Aggannor
The Warriors of Aggannor are a Chaos Space Marine Warband.[1] It is an amalgamation of Chaos Space Marines from many Chapters and Traitor Legions, such as the Night Lords and Word Bearers, who have sworn allegiance to the Chaos Lord Aggannor. They were formed by Aggrannor during the Reign of Blood, in order to attack Calibos III.[1]

Warriors of Mayhem
The Warriors of Mayhem are a warband of Chaos Space Marines. They were first sighted in 925.M41.[1]

Warriors of Ultramar
Warriors of Ultramar may refer to: The title of the 1st Company (Ultramarines) Warriors of Ultramar (Novel)

Wars of Apostasy
The Wars of Apostasy or the Terran Crusade was the crusade or military campaigns waged by the Space Marines during the Age of Apostasy. After the Black Templars Chapter keeps in the Segmentum Solar were bombarded by the fleet of the insane High Lord Goge Vandire, the Chapter High Marshal Sigenandus was enraged, declaring a crusade to be launched against Vandire on Terra. The Black Templars were joined by the Imperial Fists, Fire Hawks, and Soul Drinkers as well as the forces of the Adeptus Mechanicus. After besieging Vandire's palace on Terra for many months, Imperial Fists Chapter Master Lazerian finally managed to form a breach. During the assault on the breach Emperor's Champion Navarre was decorated for not allowing the Chapter Standard to fall in battle. As his empire collapsed around him, the Mad Lord finally met his end at the hands of his own trusted subordinate, Alicia Dominica.[1]

Wars of Flesh
The Wars of Flesh was a conflict initiated by the Iron Warriors inside the Eye of Terror.[1] The transmogrifying plague known as the Technovirus spreads from Medrengard’s across the worlds of the Eye of Terror. It infects metal construct and human flesh alike, turning one to the other and blending warriors with their weapons and wargear until only machine-things remain. After a series of vicious conflicts, the nihilistic Cult of Destruction expands massively. Obliterators and Mutilators join the ranks of the Iron Warriors in ever greater numbers.[1]

Wars of Secession
The Wars of Secession were tumultuous rebellions that tore apart the Necrontyr empire throughout its history.[1]

Wars of Vindication
The Wars of Vindication was a civil war within the Officio Assassinorum in M36 and is part of the Age of Apostasy,[1] taking place shortly after the death of Goge Vandire.

Wars of the Paraxial Succession
The Wars of the Paraxial Succession began in 917.M41, when the Adeptus Terra praelect of the Medea Cluster, Lord Sector Parax, was discovered to be a mutant and was accused of being in league with the Chaos Gods. He was later executed before a court of his peers without trial, but with no successor in place the Adeptus Arbites Lord Marshal of the Cluster took direct control. However, the Marshal's rule was so brutal that a dozen uprisings flared up within the year and the entire Cluster soon erupted into anarchy. As the conflict wore on, the Cluster became a warzone for both Space Marines and Chaos Space Marines.[1]

Wars of the Quill
The Wars of the Quill is a term for the ongoing often violent conflict between sects of Scribes of the Administratum. The Inquisition's Ordo Scriptorum attempts to manage the conflict.[1]

Warscaper Drone
The Warscaper Drone is a signature system of the Tau Farsight Enclaves. Utilized by Commander Farsight, these Drones will augment their owner's own systems with detailed scans of the local enviornment, allowing him to draw the enemy into dangerous locations without putting himself in harm's way.[1]

Warscythe
A Warscythe is a type of Necron weapon composed of living metal and similar to the Phase Blades used by the Imperium.[1a]

Warsinger
The Warsingers were the group of psykers that could emit sonic shrieks and bursts of pure sound, and had the power of flight. They were instrumental in the fall from grace of the Isstvan system and the corruption of Vardus Praal. When the loyalist elements of the Death Guard, Sons of Horus, Emperor's Children and World Eaters landed upon Isstvan III, the Warsingers opposed them to the end. When the Life Eater virus was unleashed upon the world, the Warsingers tried to comfort their people, but were quickly killed.

Warsmith
Warsmith is a rank among the Iron Warriors. The title of Warsmith is given to the leader of a Grand Battalion (or Grand Company)[3]. It is similar to the post of Chapter Master, with the Warsmith having overall command of the Grand Company while delegating authority to subordinate Captains commanding regular companies[3]. Warsmiths have been observed retaining command of their Grand Company even after being interred in a Chaos Dreadnought.[1] Warsmiths are not just military leaders but also masters of logistics, earthworks, engineering, and architecture.[9]

Warspeke (Kâhl)
Warspeke is a Kâhl in the Greater Thurian League, who commands the Warspeke's Prospect.[1a]

Warsphere
A Warsphere is a Kroot space ship. They are the last vestige of the power and advancement of the Kroot prior to their move away from technology.[1] Each Warsphere resembles two ringed city-domes cut from a planet's surface and welded on either side of a massive spindle.[2]

Synth
Synth is a general Imperial term for any food[1] or material that is synthetically created by the Imperium. It has been noted that Synth fabric has a shininess to it, that real fabric lacks.[2a]

Syon
Syon was brought into Compliance by the Word Bearers and Ultramarines Legions during the Great Crusade.[1] After the Compliance, though, the Word Bearers declared the people of Syon to be heathens and launched a purge of the population, despite the Ultramarines arguing vehemently against it.[1]

Syorkor
Syorkor was a Chaos Warlord whose forces were defeated by the Imperium when they fought in the ancient Hive city of Cascadian during the Rithguard Crusade. Warmaster Honlo had hoped to capture Syorkor in order to publicly humble the Chaos Marine in a trial before executing him, but the Warlord was crushed to death during the battle by the blood thirsty Freeblade known as the Crimson Reaper.[1]

Syph
Syph is an Eldar Exodite World.[1]

Syphonite
Syphonites are members of Necromunda's Water Guild, who outsiders consider to be the strangest of them all.[1] This is due to the rumors the Syphonite spread, that the staffs they carry can bleed water from their victims. When the Water Guild needs to assist their Underhive gang allies, a Master Nautican, will command a Nautican Syphoning Delegation, which includes a Syphonite, and a Subnautican as well. When a battle erupts, however, a Master Nautican will prefer to let the Syphonite and Subnautican handle any of the fighting.[1]

Syrakul
Syrakul was a squad leader in the Luna Wolves Legion during the Great Crusade. He was elected by Litus to the Mournival, which advised their Primarch Horus[2]. Alongside Hastur Sejanus, he would end up recruiting Ezekyle Abaddon into the Luna Wolves. He later died in battle during the Crusade and his name would be recited, along with the other honoured dead of the Mournival, when a new member was inducted into the council.[1]

Syras (Horus Heresy)
Syras was a Moritat in the Raven Guard Legion, during the Horus Heresy and was a survivor of the Dropsite Massacre.[1]

Syras Colfaen
Syras Colfaen was a Shadow Captain of the Raven Guard. He commanded the 6th Company and was the Master of the Rites.[1] In the Age of the Dark Imperium he has since been replaced by Sard Gaeron[2]

Syrbotus
Syrbotus is an armoured quadruped walker that was used by the Adeptus Mechanicus on the Forge World of Constanix II during the Great Crusade. These brutal walkers were used in the initial stages of the Battle of Constanix II by the forces allied with Horus under the influence of the Word Bearer's contingent which consisted of space marines grouped together from different formations on Calth, survivors banding together and led by Nathrakin. Syrbotae were used as part of the defence force used by Magokritarch Vangellin to rebel the attack led by Corax, and Agapito Nev to take back the barge city of Atlas. The walkers' arsenal included stubby point-defence guns, incendiary shells and plasma missiles.[1]

Syren Zythlex
Syren Zythlex is a Dark Eldar Wych who is taking part in the Traxis Sector Conflict.[1]

Syres
Syres is a Captain in the Absolvers Chapter and currently commands the warship Vow of Absolution. In the aftermath of the Great Rift's creation, Syres is leading his Company in the defense of the Imperial Subsector that the Absolvers have pledged to defend.[1]

Syrinx
Syrinx is the world where during the Great Crusade, the Luna Wolves encountered and fought against the warp entities.[1]

Syrshin
The Syrshin are primitive reptile xenos that inhabit the Black Heart System in the Jericho Reach. They are believed to be descendants of an ancient, advanced, but now extinct xenos race of the same system.[1] Due to the strange nature of the Black Heart the Syrshin are capable of flying between planets, and according to their ruins they are waiting for an ancient enemy that would soon return from its slumber to enslave them.[1]

Sysiphos Class Tug
Sysiphos Class Tug is a Imperial air craft, that carries a massively over-muscled gravity array. It is capable of dragging a medium shiftship into low-anchor orbit.[1]

System
System is a catch-all term used by the Imperium to classify the various forms of star system that make up the galaxy. Each system is formed of at least one star and the stellar material that orbits it. Planetary systems are a minority of the systems that make up a sub-sector. Even within planetary systems with several planets, worlds inhabitable by humans are low in number. Of the ones that are inhabitable, or worth exploiting, the majority are mining, agri and civilised worlds. Relatively few systems possess Forge or Hive worlds, making those that do strategically important. Uninhabited systems can also have strategic importance, depending on their galactic location.[1] Traveling between systems requires use of the Warp. Many systems are linked by Warpspace channels, which significantly speed up travel time.[1]

System Defence Boat
System Defence Boat is a generic term for a light warship incapable of Warp travel, usually in service with a System Defence Force.[1]

System Defence Monitor
System Defence Monitors are Imperial Space Stations, that are deployed to defend its worlds. They are the size of an asteroid and are fitted with enough heavy weaponry, to match several Imperial Battleships.[1]

System Runner
System Runners are a type of Imperial spaceship, that can enter the Warp without using a Navigator.[1]

System Ship
System Ships are a mix of short-ranged vessels incapable of interstellar travel. They have civilian crews and do not have the advanced equipment (engines, weapons targeting systems) more commonly seen in Imperial Navy warships. However, they can pack a good punch when massed and used effectively.[1]

Systratus
Systratus was an Adeptus Custodes Sentinel Guard and was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Cadian 101st
The Cadian 101st, 'Hell’s Last', is among the Cadian Regiments that are still active following their Homeworld's destruction, during the 13th Black Crusade.[1] It was originally a tank regiment,[2b] before absorbing various other units and transforming into a mixed unit.[1b]

Cadian 102nd
The Cadian 102nd were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 10th
The Cadian 10th were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 110th
The Cadian 110th 'Shadow Corps' is a Cadian Shock Troopers regiment. Elements of the unit turned to Chaos during the Third Aurelian Crusade, slaughtering their loyalist comrades.[1]

Cadian 111th
The Cadian 111th is a Cadian Shock Troopers regiment of the Astra Militarum.[1]

Cadian 120th Armoured
The Cadian 120th Armoured are an Armoured Cadian Regiment of the Astra Militarum.[1]

Cadian 121st
The Cadian 121st were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 122nd
The Cadian 122nd, known as the Kasr Kraf Jackals[1] and Bayonet Barons,[2] is a Cadian Shock Troopers regiment.

Cadian 122nd Armoured
The Cadian 122nd Armoured are a Cadian Armoured Regiment of the Astra Militarum.[1]

Cadian 123rd
The Cadian 123rd were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 12th
The Cadian 12th is a Cadian Shock Troopers regiment of the Astra Militarum.[1a][2]

Cadian 12th Armoured
The Cadian 12th Armoured are a Cadian Armoured Regiment of the Astra Militarum.[1]

Cadian 12th Heavy Tank Company
The Cadian 12th Heavy Tank Company was a Cadian Heavy Tank Company.[1] Three of the Company's Shadowswords are permanently attached to the Cadian 142nd Armoured regiment.[1]

Cadian 131st
The Cadian 131st were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 135th
The Cadian 135th were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 13th Armoured
The Cadian 13th Armoured is an Armoured Cadian Regiment of the Astra Militarum.[1] Prior to the 13th Black Crusade, the 13th Armoured was part of the Cadian garrison forces assigned to the protection of the Cadian Gate.[1]

Cadian 142nd Armoured
The Cadian 142nd Armoured are a Cadian Armoured Regiment of the Astra Militarum.[1a][1b]

Cadian 148th
The Cadian 148th were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 14th Armoured
The Cadian 14th Armoured are an Armoured Cadian Regiment of the Astra Militarum.[1]

Cadian 1652nd Armoured
The Cadian 1652nd Armoured are an Armoured Cadian Regiment of the Astra Militarum.[1] The regiment is known to have fought against the Necrons on the Sandsea of Sarentos III.[1]

Janus (Agri World)
Janus is an Imperial Agri World, that is covered in jungle plant life and lies in the Koronus Expanse. It is part of the von Valancius Rogue Trader House's trade empire, who repurposed the world to begin producing agriculture.[1]

Janus (Black Templars)
Janus was a Sword Brother Sergeant of the Black Templars Chapter, serving under Castellan Marius Reinhart.[1] He was part of a Black Templars task force on Stygia XII. As the task force was travelling through a narrow defile in Land Raiders, they were ambushed by Chaos Cultists. The Land Raider Escalade Three, which Janus was aboard, was destroyed by the cultists. Janus and his squadron were all killed.[1]

Janus (Chaos Champion)
Janus is a Black Legion Champion, who took part in the Horus Heresy. The Champion now commands a Warband that was once led by the Chaos Lord Amurael, before injuries had him interred within one of the Warband's Chaos Dreadnoughts.[1]

Janus Clan
The Janus Clan are a Necromunda Venator bounty hunting gang, that is descended from the Executioner Families bloodline created by Janus. Unlike the other bloodlines, however, the Clan are actually a clone collective of Janus, that have all been vat-grown via a contract with House Escher, and each member is physically identical and also bears the same name as their progenitor.[1]

Janus Darke
Janus Darke was a Rogue Trader. He traveled with Eldar Farseer Auric Stormcloud to the Crone World Belial IV.[1b]

Janus Draik
Janus Draik is a Rogue Trader, renowned duelist, diplomat,[1] Xenologist[4], and captain of the Draikstar.[2a][2b] Draik has pushed forward the Imperium's boundaries in the Segmentum Pacificus for decades.[1] Exploring the unchartered regions outside Imperial Space, he searches for rare commodities to sell to Humanity's ruling elite.[2c] His preferred method of acquiring new worlds involves appealing to the interests of their greedy and self-important rulers by plying them with exotic riches and aged amasec aboard his opulent shuttle,[1] Vanguard.[2a]

Janzig Danathios
Janzig Danathios is a Lord Admiral in the Imperial Navy, whose fleet is among the Imperial forces defending the Pankallis Sub-sector.[1]

Janzikh
Janzikh is a Necron Overlord, originating from the world of Phall. Using Mindshackle Scarabs on the famed Imperial Explorator Benedict Draconis, Janzikh was able to swiftly conquer the world of Burr. After ravaging the planet, the Fire Lords 5th Company under Captain D'Estev arrived and managed to destroy Janzikh in retaliation.[1]

Japhet
The Japhet was a vessel of the Imperial Navy that took part in the Sabbat Worlds Crusade.[1a] At one point, the Japhet was scheduled to convey a number of Imperial Guard Regiments from Pyrites to their next campaign in the Menazoid Clasp. However, due to a problem with the Japhet's boarding tubes, some of the regiments (including the Vitrian Dragoons Third) were transferred over to the Absalom instead.[1a] It later transpired that this was no mere coincidence, however, but rather a plan by the Imperial intelligence operative Bel Torthute to make sure that Colonel Zoren and his Vitrian Dragoons were able to support Colonel-Commissar Ibram Gaunt of the Tanith First and Only during an attempted conspiracy by Lord Militant General Dravere to seize control of the entire Crusade.[1b]

Japheth
Japheth was a Hive World of the Imperium. Near the beginning of the 13th Black Crusade, the planet was conquered by the Chaos Space Marines of the Tyrant of Sycorax warband and their chaos host followers.[1]

Jaq Draco
Jaq Draco was an Inquisitor of the Ordo Malleus.[1a]

Jaquias
Jaquias was a Cadian Lord General, who was aboard Governor Primus Marus Porelska's Leviathan, Excubitoi Castellum, when the Battle of Tyrok Fields began. He was later killed during the battle, when the Excubitoi Castellum was invaded by the forces of Chaos.[1]

Jar'Mun'Gar
Jar'Mun'Gar is a world of the galaxy. At some point, a Deathwatch Kill-Team fought against Clawed Fiends on the planet.[1]

Jar Helm'ayr
Jar Helm'ayr was a member of Necromunda's House Helm'ayr in M36 and was the last true gene-descendant of its founder, Martek Helm'ayr.[1a] Jar himself, though, was deformed and frail, which necessitated him being hooked up to a bed of nutrient cables, which kept him alive. In order to ensure the preservation of Helm'ayr's bloodline and his House's rule, Jar created vat grown children using his DNA strands combined with those of the strongest Necromundans on the Hive World. With that, Jar then created House Helmawr, which would serve as the successor of House Helm'ayr and would be ruled by his children. Though he died in 216.M36[1a], shortly after his gene-children begin to grow in vats, Jar had the foresight to ensure preparations were made to protect them. This later proved to be fortuitous, when in 223.M36, mere years after the first vat children of House Helmawr were birthed, an alliance of the Hive World's Noble Houses enacted a plot to claim rulership of Necromunda. This alliance dispatched a legion of assassins to infiltrate the Hive Spire fortress of House Helmawr and murder Jar's gene-children. However, the Nobles' assassins were instead killed by Underhive gangs and Bounty Hunters that Jar had hired to protect his children before he died. While hundreds lay dead by the time the last assassin fell, the children of Helmawr were safe and their House's future remained intact.[1b]

Jar Helmawr IV
Jar Helmawr IV was the Planetary Governor of Necromunda, who created the Oath Nobilies in 408.M36.[1] The document was a written pledge signed by all of the Noble and Clan Houses of Necromunda, to vow to never break the Hive World's Pax Imperium with open warfare between themselves. The now sacred Oath Nobilies and its thousands of signatures are sealed within the spire vaults of Hive Primus.[1]

Jaramshaela
Jaramshaela was an Imperial Assassin of the Callidus Temple.[1] At one point she was tasked with assassinating the heretical Governor Takis. She was able to enter the governor's inner sanctum by impersonating one of his ministers and stab Takis with her C'tan phase blade, only to discover to her shock that the weapon had no effect. Unbeknownst to her, "Takis" was actually a shard of the Deceiver, which absorbed her sword and overpowered her.[1]

Jardan Helmawr
Jardan Helmawr (born 923.M41) is the 4th recognized son of Gerontius Helmawr, the 137th Lord of Necromunda.[1d]

Jardlan
The Jardlan are one of Necromunda's Ironhead Squat Prospector clans.[1a]

Jared's World
Jared's World is an Imperium world.[1] It contains an Imperial Guard garrison that receives supplies manufactured on the Industrial World Vrantis III.[1]

Tyranid Bestiary
The Tyranid Bestiary consists of three primary types of Tyranid organisms: Biomorphs Species of Tyranids Tyranid Space Fleet For forces of Genestealer Cults, see the Genestealer Armoury

Tyranid Bio-Weapons Thesis
The Tyranid Bio-Weapons Thesis is an imperial record on a number of Tyranid biomorphs. It was written by Magos Biologis Salk of the Draco Legion Biomedical Research Station, New Hallefuss, for Lord Commanders, though presumably inserted into the records of the Inquisition. It was transmitted in 3207727.M41. The report covers the following weapons: The Barbed Strangler (Hamus Gulalaqueo)[1a] The Deathspitter (Excessus Conspuo)[1a] The Devourer (Peredo Uoro)[1b] The Fleshborer (Pulpa Terebr)[1b] The Spinefist (Spinosus Manus)[1c] The Venom Cannon (Sanies Effundo)[1c] The Lash Whip (Verbero Verber)[1d]

Tyranid Cruiser
The term "Tyranid Cruiser" refers to the various immature Tyranid Hive Ships and overgrown Escort Drones that are roughly equivalent to Cruisers in size.[1]

Tyranid Fleet
Tyranid Fleets are massive swarms of spacegoing Tyranid Bio-ships. Centered around the giant Hive Ships, Tyranid Fleets seek out new planets for consumption, clearing victim worlds' orbital defenses before delivering an uncountable swarm of creatures to the surface. Being entirely organic, Tyranid Bio-Ships emit no electromagnetic signatures and thus are impossible to detect until it is already too late.[1a][1b][2] N.B. - Italics indicate subspecies of a greater species.

Tyranid Prime
The Tyranid Prime is a highly evolved Tyranid Warrior, considered to be the apex of the Warrior strain.[1]

Tyranid Psychic Powers
All members of the Tyranid race are psychic to some degree, since every aspect of their behavior is controlled by the gestalt consciousness known as the Hive Mind. Particular brood species, known as Synapse Creatures, act as relay and command nodes for the smaller and more numerous creatures, and many of these manifest powerful psychic abilities that can be used as offensive weapons.

Tyranid Quotes
This article collects all quotes concerning the Tyranids. The quotes themselves are organized in an Alphabetical order using the author's name. Quotes from an unnamed author are at the beginning of the list.

Tyranid Shrike
Tyranid Shrikes, previously known as Harpies[1] are a member of the Warrior genus, possessing wings and capable of flight, serving as mobile Synapse Creatures and shock assault troops.

Tyranid Warrior
Tyranid Warriors are synaptic foot troops of the Hive Fleets. Warriors are among the most important Tyranids in battle, as not only are they powerful and deadly creatures, they are synapse creatures, directing lesser creatures and forming the focal points of the Hive Mind.

Tyranids Collectors' Guide
Tyranids Collectors' Guide is one of Collectors' Guides, series of works, that were produced by Games Workshop and served as catalogs, showcases of painted armies, colour schemes and Golden Demon entries. It is currently out of print.

Tyranids Painting Guide – Invasion Swarms
Tyranids Painting Guide – Invasion Swarms is a painting guide from Games Workshop which explains how to paint the Tyranid army.

Tyrannic War Veterans
Tyrannic War Veterans are an elite section of Ultramarines Chapter originally created under the watchful eyes of Chaplain Cassius. These veterans are made up of the warriors who have fought and survived battles against Tyranid forces since the attack of Hive Fleet Behemoth. Since then the Ultramarines have spared others the difficulty of fighting the Tyranids while constantly rebuilding their First Company with these specialists. Over half the First Company is now made up of Tyrannic War Veterans.[Needs Citation] Some Ultramarines Successor Chapters, such as the Imperial Reavers, are also known to operate formations of Tyrannic War Veterans.[2]

Tyrannic Wars
The Tyrannic Wars are a series of conflicts fought primarily by the Imperium against Tyranid Hive Fleets, beginning in late M41. Collectively, the Tyrannic Wars have seen a massive mobilization of Imperial forces and is among the highest prioritized conflicts in the Imperium. Deployed primarily to the Eastern Fringe, casualties among Imperial Guard Regiments have been so high that it seems as if the Tyranids are annihilating them faster than they can be deployed.[1] Over the course of the Tyrannic Wars, many minor races have been rendered extinct and thousands of planets have been reduced to lifeless husks.[2]

Tyrannocyte
Tyrannocytes are a type of Tyranid transport organism.[1]

Tyrannofex
A Tyrannofex is a monstrous battle-fortress species of Tyranid. Its bulk, armour and weaponry makes it a match to, or even goes beyond, its foe's most powerful battle tanks constructed of more conventional technology.[1]

Tyrant's Banner
The Tyrant's Banner is a Chaos Knight Banner that is emblazoned with dark runes of power, which carry a great weight amongst the worshipers of the Dark Gods. When the Banner is carried into a war zone, worlds in nearby sectors that have sworn fealty to the Chaos Knight's household will do anything to fulfil the tithes demanded of them. This leads to whole continents being stripped of resources and offered as tribute, while cities are slaughtered in bloody sacrifice. But the Banner's runes are not merely symbolic, however. In battle, the power of the Warp pulsates from the Tyrant's Banner, enrapturing the servants of darkness and binding them to the Chaos Knight's will.[1]

Tyrant's Claw
The Tyrant's Claw is a special bionic weapon forged for Huron Blackheart after he lost his right arm. It consists of a bionic shoulder, arm and hand which increases his already impressive strength. Another aspect of the weapon is the fear it generates, not only being wielded by Blackheart himself, but by the heavy flamer which produces bursts of fire directly from his bionic palm, making it seem like he is summoning blasts from his hands.[1] Huron's precision with his bionic attachment is such that he once rammed his claws straight through the Power Armour of an insolent Warsmith Honsou, stopping just centimetres short of piercing his hearts.[3]

Tyrant's Gate
Tyrant's Gate is a newly established and significant base for the Red Corsairs Warband, which lies deep within the Imperium Nihilus.[1]

Tyrant's Legion
The Tyrant's Legion were the Planetary Defence Forces who served Lufgt Huron after he had crowned himself as the "Tyrant of Badab" during the buildup to the Badab War. These troops were drawn from the historically isolationist PDFs of worlds under the control of the Astral Claws around the Maelstrom. These forces were massively reorganized and retrained by the Astral Claws, becoming an effective fighting force under a unified command structure. Elements within the legion judged as "weak" were purged by Huron.[1] Originally battling Corsairs and pirates, the Tyrant's Legion became an important auxiliary force Huron's renegade forces during the Badab War.[1]

Slanni
The Slanni,[4][5] also known as the Slann,[1b] are a sentient reptilian or amphibian alien species who have inherited the legacy of the Old Slann.[1b][5][6]

Slate-Agent
Slate-Agents are types of specialists of the Adeptus Arbites who are masters of subterfuge and disguise. These agents are created by annihilating any sense of self possessed by the recruit through sleep and food deprivation, humiliation, hypno-indoctrination, and extreme psychological torments. These acts reduce them to little more than a biological machine in the service of their masters. It is this element from which their name stems, for they are in a sense a literal "blank slate". Upon recruitment, Slate-Agents are given hypno-indoctrination sessions to create new highly detailed cover identities and are implanted into various criminal, administrative, and aristocratic organizations and houses for the purpose of gathering information or committing acts of sabotage at the behest of the Adeptus Arbites. So effective is their indoctrination that Slate-Agents are often unaware of their true identity.[1]

Slate Merdena
Slate Merdena is a powerful gang leader on the planet Necromunda.[1]

Slate Monitron
The Slate Monitron is a piece of equipment used by the Militarum Tempestus and other elite Imperial operatives. This dataslate worn upon the gauntlet of a typical Tempestus Scion allows him instant access to his latest commands and war psalms. It also monitors vital signs, pulse rate, and health matrix of the wearer of all times. Other Monitron's can dispense small tools such as canisters of skin sealant, function as cogitators, vox-casters and auspex with motion, heat and echolocation capabilities.[1][2a][2b][2c][2d] It is an old Imperial Guard jibe that Tempestus Scions are dead inside, for upon completion of their training their hearts are locked in an iron box on their sleeve.[1]

Slathe
Slathe is an Imperium Feral World and also serves as a recruiting world for the Dark Angels Chapter.[1]

Slau Dha
Slau Dha is an Eldar Autarch and member of the mysterious Xenos organization known as Cabal. One of the most visible faces of the Cabal, Slau Dha is the one who gave John Grammaticus his offer to become a Perpetual and then recruited him as an agent for the Cabal. Despite this, Slau Dha holds humanity in low regard and commonly referred to them with the derisive term mon-keigh. He is also apparently one of the organizations most violent and militant members, but was extremely loyal to its cause. This loyalty made the Autarch sneak members of the Cabal into the Black Library, where they learned of the coming of the Horus Heresy; which allowed them to begin trying to shape the Imperium's impending civil war to their advantage.[1] Later when Eldrad Ulthran began eliminating members of the Cabal over fears their plans will bring the galaxy to ruin, Slau Dha was among the last of its members to be targeted. Eldrad and his agent Barthusa Narek infiltrated Slau Dha's palace on an unknown world, ambushing him when he was alone. Slau Dha condemned Eldrad as a traitor to the Eldar race before summoning a force of Harlequins. After a brutal battle Slau Dha was slain, though Eldrad was wounded in the process.[2]

Slaughter (Axe)
Slaughter is a massive daemonic axe, that is wielded by the Bloodthirster Skarbrand. Like its twin Carnage, Slaughter contains the enslaved spirit of a Bloodthirster within it.[1]

Slaughter Cruiser
The Slaughter-Class Cruiser is a Chaos starship.

Slaughter of Clan Mackenzie
The Slaughter of Clan Mackenzie was an action undertaken by the Eversor Temple of the Officio Assassinorum.[1] It was discovered that Clan Mackenzie, the ruling family of Dunroamin VI (an Imperial Mining World) had financed pirate raids on the rival Mining Worlds of Rouan and Nearly-There. An Eversor Assassin was sent to Dunroamin VI with orders to kill not only the clan's Grand Duke, Fraser Mackenzie, but every one of his living relatives. The Eversor struck during the Clan's annual Grand Hootmanay festival, and by the end of the night had succeeded in killing Fraser Mackenzie, his youngest relative of three weeks old, his eldest relative of one hundred and forty two, and all three hundred and fourteen other members of his extended family. During the night the Eversor resorted to all sorts of improvised weapons to complete the imposing task, including a butter knife and a silver soup spoon.[1]

Slaughter on Dawnbreak
The Slaughter on Dawnbreak is the term given to a campaign against the Eldar waged by the Iron Hands and Imperial Guard on the Garden World of Dawnbreak in 050.M41.[1]

Slaughter on the Fireplains
The Slaughter on the Fireplains took place on the planet Voth in 246.M41, where despite suffering heavy losses, the Knights of House Raven destroyed Waaagh! Smogbelcha.[1]

Slaughterer's Horns
The Slaughterer's Horns is a relic of the Crimson Slaughter. Since the Chapter’s rebirth as the Crimson Slaughter, the horns atop this Warp-infused helmet have grown truly enormous in size. So suffused with fell energies has this helm become that the one who wears it is driven into an uncontrollable rage, the voices in his head amplified to a deafening crescendo. As he throws himself at his enemies, the frenzied warrior will gore and skewer his victims with the daemonic horns even as he hews them down.[1]

Slaughterer’s Contempt
Slaughterer’s Contempt is a Dark Eldar combat drug, created by Haemonculi, that greatly increases the user's skill with the weapons they wield and the amount of damage they can inflict.[1]

Slaughtering engines of Khorne
The term slaughtering engines of Khorne, or simply Slaughterers, refers to a range of different war machines dedicated to the Chaos God Khorne.[1a]

Slaughterkin
The Slaughterkin are a Khorne Warband.[1b]

Slaughterman
The Slaughterman (original name unknown) is a gigantic Iron Warrior and the conductor of the infernal Daemon Engine known as the Omphalos Daemonium. Towering even for a Space Marine, the Slaughterman carries a long, iron-hafted billhook. He wears an iron-helm from which two burning yellow eyes are visible. A conglomeration of iron, daemon, and Chaos Space Marine, the Slaughterman captures souls for the Omphalos Daemonium and brings them to the slave-forges of the Iron Warriors homeworld of Medrengard. Possessed and entirely under the control of the Omphalos Daemonium whose mission he faithfully carries out, the Slaughterman is more then a match for even seasoned Space Marines like Uriel Ventris, dispatching the Ultramarine easily.[1]

Slaughtersong
The Slaughtersong is an ancient ship that orbited the planet Torvendis in the Maelstrom.

Ordo Aegis
The Ordo Aegis is a minor Ordo of the Inquisition. Founded sometime in M40, they oversee the Cadian Gate.[1]

Ordo Astartes
The Ordo Astartes is a minor Ordo of the Inquisition. Founded in M32, they oversee the Chapters of the Adeptus Astartes. The strength of the Ordo is currently estimated at 50 Inquisitors.[1] During the Second Founding, they forcibly disbanded the Wolf Brothers, owing to that Chapter's aberrant gene-seed. The Wolf Brothers were given a choice between honourable death in battle or Inquisitorial execution; however, many of their number escaped entirely, with some members of the Adeptus Terra accusing the Primarch Leman Russ of aiding their flight.[2]

Ordo Astra
The Ordo Astra is a minor Ordo of the Inquisition. Founded in M34, they oversee and study stellar cartography. The current strength of the Ordo is estimated at over 50 Inquisitors.[1]

Ordo Barbarus
The Ordo Barbarus is a minor Ordo of the Inquisition. Consisting of only a little over 10 Inquisitors, they oversee Pre-Industrial Human planets[1] and ensures they don't fall into deviant worshipping.[2]

Ordo Biologos
The Ordo Biologos is a minor Ordo of the Inquisition.[1]

Ordo Calixis
The Ordo Calixis is an Order of the Inquisition, presumably operating in the Calixis Sector. It is known to have its own unique brand of Bolt Pistol manufactured on Scintilla for them, the Sacristan Bolt Pistol.[1]

Ordo Chronos
The Ordo Chronos are an Ordo Minoris of the Inquisition that combat and prevent anomalies in time due to the use of Warp travel.[3] The Ordo was established to study the anomalous passage of time during interstellar travel through the warp. This is because of the fact that time works differently within the empyrean; in rare circumstances, vessels can arrive at their destination much later than intended - for example taking centuries to arrive whilst only months have passed onboard the vessel while within the warp. Tales of such dreadful fates are common knowledge amongst void travellers and accepted as one of the risks of warp travel. In extremely rare circumstances vessels may even arrive back into realspace at a time before they actually set out.[3]

Ordo Custodum
The Ordo Custodum is a minor Ordo of the Inquisition. Founded in M35, it currently consists of under 50 Inquisitors. They keep a vigilant watch on Terra, capital of the Imperium.[1]

Ordo Desolatus
The Ordo Desolatus is a minor Ordo of the Inquisition. This Ordo is shrouded in mystery, with neither its founding date or purpose known. It currently consists of a single Inquisitor.[1]

Ordo Excorium
The Ordo Excorium is a minor Ordo of the Inquisition. Consisting of slightly under 100 Inquisitors, the Ordo monitors the practice of Exterminatus.[1]

Ordo Hereticus
The Ordo Hereticus (known colloquially as Witchhunters) is one of the three major orders of the Inquisition. Their specific role is protecting mankind from itself, by combating such internal threats as treason, mutation, heresy, and witches. They are aided militarily by the Adeptus Ministorum's Sisters of Battle. Because of its vast jurisdiction and mission, the Ordo Hereticus is the largest of all the Inquisition's Ordos.[2b]

Ordo Hydra
The Ordo Hydra is an extremist faction of the secret Illuminati society.[Needs Citation] Both the mainstream Illuminati and its more extremist faction are devoted to saving humanity, but where the Illuminati's intent is to sacrifice to the Emperor his immortal sons, the Sensei, the Ordo Hydra's plan is to link all of mankind through the Hydra warp entity, offering salvation through total enslavement. Mankind would be ultimately in the control of the masters of the Ordo Hydra. The combined power of mankind would be enough to totally destroy all that threatens its survival.[Needs Citation] Many of the Ordo Hydra's members are Inquisitors, in effect making the ordo overlap into the Inquisition and making it, at least seemingly, a faction of both the Inquisition and the Illuminati.[Needs Citation]

Ordo Katastrophica
The Ordo Katastrophica was a secretive Mechanicum organization during the Great Crusade and Horus Heresy.[1] A highly independent order, it consisted of Magi agents of change who promulgated a scientific philosophy of discovery and innovation at odds with the Treaty of Olympus.[1]

Ordo Machinum
The Ordo Machinum is an Ordo of the Inquisition.[1] Overseeing the Adeptus Mechanicus, they are primarily concerned with the reintegration of recovered STCs into the Imperium's armies and the rare adaptation of alien technology into the established Mechanicum protocols. They ensure that laxness on the part of the Mechanicus does not permit a flawed design to enter Imperial service and more importantly prevent a greedy Magos from withholding vital designs for himself.[1] Inquisitors of the Ordo Machinum often accompany Mechanicus archaeological teams to distant worlds, monitoring their recovery and analysis of STCs. Thus, they often work in concert with the Ordo Xenos — especially when the world in question has been under alien control or there is any suggestion of non-human origin for the technology the Mechanicus intends to recover.[1]

Ordo Maledictum
The Ordo Maledictum is a newly established Ordo Minoris of the Inquisition, which seeks any means to drive back or even completely close the Great Rift.[1]

Ordo Malleus
The Ordo Malleus (literally meaning Order of the Hammer in Low Gothic) is one of the three major Ordos of the Inquisition. Based on the moons of Saturn[13] it is tasked with the responsibility of investigating and destroying the physical manifestations of Chaos throughout the Imperium. Known colloquially as Daemonhunters, the members of the Ordo Malleus are individuals of great strength of will, able to face the agents of Chaos without flinching. Due to the highly secretive nature of its mission and the great mental strength required to combat the forces of Chaos, the Ordo Malleus is by far the smallest major Order of the Inquisition.[6] However, the strength of the inquisitors of the Ordo is bolstered by their Chamber Militant, the Grey Knights.

Ordo Militarum
The Ordo Militarum is an Ordo of the Inquisition.[1] Founded in M35, it monitors the Imperial Guard. The Ordo is large by the standards of minor Inquisition factions, with over 500 Inquisitors currently active.[1]

Ordo Necros
The Ordo Necros is a minor Ordo of the Inquisition. Founded in M37 and consisting of just 5 Inquisitors, its purpose is unknown. The Ordo itself is overseen by the Ordo Vigilus.[1]

Ordo Obsoletus
The Ordo Obsoletus is a minor Ordo of the Inquisition. They are known to have investigated the destruction of the Cholercaust on the Cemetery World Certus Minor.[1]

Ordo Optometra
The Ordo Optometra is a minor Ordo of the Inquisition.[1]

Nightmare Doll
One of the rarest items in all of Commorragh, the Nightmare Doll is hard to make and incredibly dangerous. The reason for this is that psychic ability is required to make and use one, and psykers are often used as playthings by the Dark Eldar. Despite this risk, some Dark Eldar do use these Nightmare Dolls as they emit an aura of pain, and can even cause their owners to fall into a feverish delirium in which they might be granted visions of the future.

Nightmare Field
The Nightmare Field is a Necron weapon utilized on starships. Only utilized by ships already equipped with a Sepulchre, a wave of palpable psychic force is generated from the Necron ship and all nearby enemies are effect. Victims become paralyzed by visions of horror which often results in the frenzied crew destroying their own ship from within.[1]

Nightmare Hulk
Nightmare Hulks are hideously mutated Humans who have succumb to the Gellerpox.[Needs Citation] The beings known as Nightmare Hulks have reached the apogee of the transformation caused by the Gellerpox. It is the limit that a mortal frame can withstand before it bursts apart of becomes a Chaos Spawn. Only the tiniest shred of sanity and intellect are left in these abominations, existing only to rend and tear in the manner of a frenzied beast. Permanently enraged, the Nightmare Hulks smash towards the nearest victim. Some carry crude weapons but most prefer to attack with their mutated limbs or even to swallow adversaries whole. Their very presence will terrify lesser mortal troops.[2] The largest and most powerful Nightmare Hulks are named Colossal Hulks.[2]

Nightmare Shroud
The Nightmare Shroud is part of the Necron Armoury, usable by Necron Lords[1] and Cryptek Psychomancers.[2] It summons forth the worst fears of the attacking enemies and thrusts them into their minds, the Lord radiating waves of dread and fear. Any enemy who looks at the Lord is grasped by fear and its courage is tested badly.[1]

Nightmare of Celyx
The Nightmare of Celyx is a Night Lords Battleship, that holds thousands upon thousands of captured Astropaths, strapped into engines of torment.[1a] They have been brutally tortured and mutilated by the Night Lords, driving them into a state of constant pain-addled frenzy. The Astropaths' combined psychic screams echoes out across the stars, interfering with long-range vox communications and scrambling the minds of ship-borne Navigators. The commander of the Celyx used this to spread havoc across any Imperial ships the battleship came across and it later took part in the invasion of the Talledus System. When Imperial reinforcements later tried to enter the system from the Warp, the captured Astropaths' screams pulled them off-course and caused their warships to emerge into the Tears of the Emperor asteroid field. There the Night Lords' warships laid in wait and ambushed the disorientated Imperials, turning the asteroid field into a killing field.[1a] The Celyx had long been hunted by a White Scars strike force led by Jodagha Khan, which tracked the Battleship into the Talledus System. This began a long pursuit between the Night Lords and White Scars, as the strike force tried to destroy the Nightmare of Celyx.[1b]

Nightmarish Power
Nightmarish Power is a Dark Eldar combat drug created by Haemonculi that greatly increases the user's strength.[1]

Nightshade (Chaos Space Marine)
Brother Nightshade is a Traitor Legionnaire of the World Eaters Chapter.[1][2] He wore Power Armour, and used a boltgun.[1]

Nightshade Chem-Thrower
The Nightshade Chem-Thrower is a chemical weapon developed from industrial gas injectors used in the gene-labs of House Escher capable of projecting a stream of deadly chemicals down a corridor or filling, a tunnel with choking fog. Laced with a virulent cocktail of bio-toxins, the gas spewed by the nightshade can be tailored for a range of effects. Toxin gas, for example, attacks the cellular structure of any unprotected target, liquifying flesh, bursting organs or turning bone to paste, while choke gas renders a foe incapable of fighting. One of the more exotic types overloads the target's brain with debilitating hallucinations, their exact nature dependent on the unique formula favoured by the wielder.[1]

Nightshade Destroyer
The Nightshade Class Destroyer is a class of Eldar space vessel.

Nightshade Interceptor
The Nightshade Interceptor is an Eldar fighter aircraft and the vehicle of choice for the Crimson Hunter Aspect Warriors.

Nightshades
The Nightshades are a Space Marine Chapter.[1] They were among the Imperium's forces that took part in the War for the Tri-forge Cluster. During the War, the Nightshades fought the Death Guard's Sons of Glorious Decay on Septios, alongside the Auric Consuls and Black Pegasi Chapters.[1]

Nightsider
Nightsiders (Homo Sapiens Tenebris), are a strain of Abhuman found in the Imperium.[1]

Nightwind
Nightwind was a Tau Commander who fought in the Damocles Gulf Crusade and later led the Tau Empire's forces against a strike force of the Ultramarines in the Kappa Mortis Incident.[1] Newly promoted to his position, Nightwind was chosen to lead the Tau's forces on the world of Kappa Mortis, as the Crusade was officially ending, on a mission of dire importance. There an Ultramarines strike force, led by Captain Severus Agemman, was trying to reach the crash site of a Aquila Lander filled with captured Tau tech. Charged with stopping them, Nightwind led his forces to the crash sight, before the Ultramarines and prepared an ambush. As the Ultramarines reached the Aquila, Nightwind gave the order to attack and what followed was a brief and bloody battle. Though Nightwind's forces inflicted heavy causalities among the Ultramarines, including severely wounding Severus, they were unable to stop the Space Marines from escaping with a XV15 helmet. This failure would force the Tau to accelerate the development of the XV25 Stealthsuit.[1]

Nightwing
The Nightwing is the primary fighter craft of the Eldar, combining a speed and manoeuvrability that no Imperial or any other aircraft can match, along with considerable firepower and sophisticated energy field protection. An exceptional fighter-interceptor, Nightwings are expected to go into combat outnumbered by the enemy and still establish air superiority, performing maneuvers which would send lesser craft in an uncontrollable plummet and achieve speeds which would tear them apart.[2][3][4a]

Nightwing (Psyber-Raven)
Nightwing is a Psyber-Raven fashioned for the Rune Priest Njal Stormcaller by the Iron Priest Ulf Blackbrow and is attuned to the Rune Priest's unique brain pattern[1]. When at war, Nightwing soars above the battlefield and provides Stormcaller with a significant advantage over his enemies; as the Rune Priest is able to follow their movements when he looks through his familiar's eyes[2]. The Psyber-Raven will also physically aid Stormcaller in battle as well and any enemy facing the Rune Priest, will have to contend with two opponents.[1]

Nightwing (Warband)
The Nightwing are a warband of Night Lords Chaos Space Marines. Its leader, Hemek, expressed strong desire to join with Abaddon the Despoiler in the 13th Black Crusade.[1] They later took part in the Nachmund Rift War.[2]

Nigrellum Guard
The Nigrellum Guard are Regiments of the Astra Militarum. Eight Regiments took part in the Stygius Crusade and were among the Imperium's forces that defended Mordia, during the Invasion of the Stygius Sector.[1]

Nihhilus
Nihhilus is an Emperor's Children Aspiring Champion who took part in attacking Hive Malogrim during the invasion of its Hive World.[1]

Elena (Adepta Sororitas)
Elena is a Sister of the Adepta Sororitas.[1]

Elena Broski
Elena Broski was a Cadian Astra Militarum Colonel, who commanded the Cadian 727th Army Group[1a] during the Charadon Campaign's invasion of the Alumax System.[1b] She made Saint Bartolph's Throne her base of operations, during the invasion and thanks to the 727th's efforts that world was the last to fall. Its end came, when the Chaos forces commander, Oghlosmus Bilge, ‎successfully had the Forge World Metalica Eradication Ark Omnissiah Optimalis. He then had it sent crashing into Saint Bartolph's Throne Hive-city Rastigan, which Colonel Broski was currently operating out of. The resulting explosion of the Eradication Ark's demise completely vaporized the Hive, killing Broski and her entire command staff. Rastigan's destruction also banished the shield and weapons Machine Spirits of the remaining Hives held by the Imperials. This allowed Bilge's forces to easily conquer the world.[1a]

Elena Derosa
Elena Derosa was an Administrator and the adjutant of Governor Gregor Vandis on planet Meridian, in Subsector Aurelia. During the Tyranid invasion of the sub-sector, Governor Vandis fled. Seeing Vandis for a coward, Derosa seized power and provided aid to the Blood Ravens in their defense of the sub-sector against the Tyranid invasion.[1] Derosa also aided the Blood Ravens in a later insurgency by the Black Legion and the heretic cults of House Vandis.[2]

Elena Dhaur-Carriadh
Elena Dhaur-Carriadh is the Groupmaster of the Indomitus Crusade's Battle Group Faustus.[1]

Elenduil
Elenduil is an Eldar Autarch. In 895.M41, he led a warhost of Aspect Warriors against Waaagh! Grimtusk, allying with the Space Wolves of Egil Iron Wolf to defeat the Orks and their overlord, Grimtusk Bloodboila. After the battle, Elenduil visited the throne room of Egil Iron Wolf in great ceremony, his bodyguard of Striking Scorpions respectfully bearing the recovered bodies of fallen Wolves. Unfortunately due to a mistranslation, insults are exchanged and fighting breaks out, engulfing the entire sector in war.[1]

Elenor Verity
Elenor Verity is a Seraphim of the Sisters of Battle.[1] A grim-faced and efficient killer, Sister Verity has fought on countless battlefields in the name of her faith. Sister Verity embraces battle with a rapturous joy. With every act in battle, she sees the golden light of the Emperor. In every dying scream her enemies voice, she hears his words, elevating her to an ecstasy of righteous wrath. She took part in the Cryptus Campaign where she welcomed battle with the Tyranids as a chance to be closer to her Emperor.[1]

Elenritch
Elenritch was a Lord Colonel of the Planetary Defence Forces of Quintus.[1a]

Eleon Iasus
Eleon Iasus was the Master of the 22nd Chapter (known as the "Nemesis" Chapter) of the Ultramarines Legion during the Great Crusade.[1b]

Eleus (Blood Ravens)
Eleus was a Scout Sergeant of the Blood Ravens, leading Scout Squad Eleus.[1] He was amongst his Chapter's forces that took part in the Sabbat Worlds Crusade.[1]

Eleus (Squad)
Scout Squad Eleus was a Scout Squad of the Blood Ravens, lead by Sergeant Eleus.[1]

Eleus (Ultramarines)
Eleus was a Space Marine of the Ultramarines.[1a] At various points he served in Squad Romulus in the Chapter's Second Company[1a] and Squad Velanto of the Fifth.[1b]

Elevoc
Elevoc is a world of the Imperium.[1] Like the other worlds of the Pleuric System, it was not documented by any Imperial records until it appeared seemingly from nowhere at the very beginning of M41. This has led some to believe that the worlds of the Pleuric system are born of the Warp.[1]

Elgith
Elgith was a marksman of the Tanith First and Only.[1]

Elgoz
Elgoz was an Ork Warboss which led the subjugation of the Imperial world of Gylatus Decimus.[1] The ork forces were defeated on the Gylatan moons by regiments of the Astra Militarum, including a number of Hyrkan Regiments, following a ten-month long campaign. Commissar-general Delane Oktar personally planted the Imperial Standard on the remains of Elgoz's corpse in the aftermath of the battle of Tropis Crater Nine.[1]

Elhe'eladrax
Elhe'eladrax of the Eternal Change is a Lord of Change of Tzeentch. During the many wars of the Great Game in the Warp, Elhe'eladrax led a host of Tzeentch Daemons into the Garden of Nurgle. However, once his forces were lured into the poisonous maze of plants of the Garden by Ku'Gath, his forces were defeated.[1]

Eli Dayz
Eli Dayz was a Colonel in Necromunda's[1] PDF[2] who manned its Dust Wall, until he went rogue with a number of Ogryns. The deserters later became the infamous Ash Giants gang and were led by Dayz.[1]

Eli Deplatus
Eli Deplatus is a Rogue Trader who says that while some claim the Galaxy is filled with infinite wonders, he feels differently. In his experience that just translates to him having to visit numerous danger worlds, to do his work as a Rogue Trader.[1]

Eliac Zephyrblade
Eliac Zephyrblade is an Eldar Autarch hailing from Craftworld Saim-Hann.[1]

Elian (Fallen Angel)
Elian is a bolter wielding Fallen Angel, who is among those that now loyally serve their returned Primarch Lion El'Jonson[1b], as the Risen.[1c]

Icon of Change
The Icon of Change is a relic of Tzeentch the Changer of Ways, that wreathes in a nimbus of instability. Used by Chaos Sorcerers, the Icon periodically flares with Warp fissures that damage any enemies they impact against.[1]

Icon of Chaos
Icons of Chaos are standards used in Chaos Daemon armies. These unholy icons shine with the baleful energies of Chaos, guiding Daemons to the mortal plane and anchoring them there.[1]

Icon of Chiros
The Icon of Chiros is a holy relic, currently carried by Arch-Confessor Kyrinov. It was made from the black marble of the pulpit Confessor Dolan, first preached from and represents on of the ultimate symbols of the Emperor's power. All who see it are filled with a fervent faith and an undying devotion to the Imperium's cause. The sight of the Icon is so terrifying to the enemies of the Imperium, that it causes them to flee in terror.[1]

Icon of Heinmann
The Icon of Heinmann is a relic of the Black Templars Chapter.[1]

Icon of Insurrection
The Icon of Insurrection is possessed by the Alpha Legion and, though it appears like an eight-pointed standard top, the Icon is actually an ensorcelled, semi-diabolic magnet for chaotic energies.[1] When in the midst of crowds, it broadcasts thoughts of anarchy and rebellion into the minds of all who behold it. Its immense powers can turn malcontents into death squads and dabblers in heresy into seething, frenzied maniacs bent on burning the realms of Mankind to ash. Honed and perfected by generations of Alpha Legion demagogues and metamentalists, the Icon of Insurrection has become a potent artefact famed throughout the brotherhood of Alpharius, for wherever the Icon is raised, mayhem soon follows.[1]

Icon of Pain
The Icon of Pain is a relic of Tzeentch the Changer of Ways, that guides the blows of a Chaos Sorcerer and all his nearby allies making them cause additional damage.[1]

Icon of Sanctity
The Icon of Sanctity is a relic icon of the Ecclesiarchy. Its sight fills the Imperium's foes with awe and dread, while the Imperial faithful who gaze upon the Icon, will fight for the honor of the Emperor.[1]

Icon of the Cult Ascendant
The Icon of the Cult Ascendant is a relic of the Genestealer Cults.[1] Cast in blood-blessed platinum, its wyrm-forms polished to a high sheen, the Icon of the Cult Ascendant has been bathed in the psychic energies of the Broodmind. The relic adorned the back of the Great Patriarch’s throne for many centuries, soaking up his sheer otherness until it imbued every mote of metal and scrap of oiled cloth. As the time of war comes to pass, the icon is detached from its resting place with the greatest of care and given to the cult’s foremost Iconward. Those who fight in its shadow find the power of the Broodmind thrilling through their veins.[1]

Icon of the Hydra Cult
Icon of the Hydra Cult is a relic of the Alpha Legion.[1] This unassuming apparently meanly finished sigil hides a powerful device beneath its exterior. Within its coils lies unknown cloaking technology that emits a gloomy pall to hide its user from the most vigilant of sentinels.[1]

Icon of the Iron Cage
The Icon of the Iron Cage are icons crafted millennia ago by the Imperial Fists, named after their Legion's great battle against the Iron Warriors. Legend says that in memory of the Imperial Fists' battle and their rebirth as a Chapter, a handful of survivors of that time crafted Icons of the Iron Cage. No one knows if these stories are true. However, there are a few talismans used by Imperial Fists in the Jericho Reach Deathwatch that bear a resemblance. Whether or not they are the very same Icons crafted millennia ago, there is no way of telling, but their inspiring effects on the Battle-Brothers that wear them cannot be denied. The Icon is a talisman worn on power armour and reminds the Battle-Brother of the strength of faith and unity his Chapter displayed against the Traitor Legions, and how that strength still flows through his Chapter today.

Icon of the Just
The Icon of the Just is a piece of Daemonhunters equipment and is given only to the most battle-hardened of warriors. It incorporates a powerful localised forcefield, much like that of a Rosarius and Refractor Field.

Icon of the Scorpion
Icons of the Scorpion are small talisman-like icons that the Red Scorpions use to adorn their wargear with an engraved image of their chapter namesake. These small talisman-like icons remind the bearer of their Chapter’s heritage and their constant drive to purge corruption without and within. Bolstered by his conviction, a Red Scorpion Battle-Brother who possesses an Icon of the Scorpion gains a significant resistance to the taint of Chaos.[1]

Icon of the Valorous Heart
The Icon of the Valorous Heart is a relic of the Order of the Valorous Heart. This pulsing icon associated with Saint Lucia brings strength to the warriors of the Imperium who hear its beat.[1]

Iconarch
Iconarchs are Dark Commune Chaos Cultists, who inspire a Cult's members by carrying its icon[1]. They also serve in a Traitor Guard's Blooded High Command, where the Iconarch carries the Guard's Regimental Standard instead.[2]

Iconia
Iconia is a wealthy Imperial Port World, that is a hub of commerice for its Sub-sector.[1]

Iconian Excubitors
The Iconian Excubitors are veteran Astra Militarum Regiments from the wealthy Port World Iconia.[1]

Iconoclast (Khorne Celestian)
The Iconoclast was a Khorne warlord, who was once the Celestian Oleande of the Order of the Valorous Heart, before she fell to Heresy.[1]

Iconoclast Destroyer
Iconoclast Destroyers are Chaos Escort class ships.

Iconoclastic Brotherhood
The Iconoclastic Brotherhood are a Chaos Space Marine warband of the Word Bearers. Their most notable act is the War of Statues[1], but they also are known to have taken part in the Nachmund Rift War.[2]

Landites
Landites, also known as Landists, are a sub-cult within the Adeptus Mechanicus who are disciples of the Techno-archaeologist Arkhan Land following his discovery of STC knowledge in the Librarius Omnis, which in turn led to the creation of the Land Raider vehicles. They are known to continue their founder's mission and research the many potential variants of Land's discovery which in turn led to the development of both the Prometheus and Helios patterns.[1] Within the inner circle of the Landist cult, the most senior of Mechanicus artisans are rumoured to have evidence of a new vehicle but are keeping their discovery a secret. These rumours include that the cult's esoteric research produced an armoured vehicle during the Great Crusade that was heavier than a Predator but lighter than a Land Raider. These claims brought a dispute from others within the hierarchy of the Adeptus Mechanicus, which led to the Landites being declared techno-heretics in M39. This saw several of their members being arrested and condemned to Arco-flagellation for their crimes. Since that time, the surviving Landists have become very secretive about their work, though they have come to believe that the missing pattern for the mysterious vehicle is hidden on a microscopic level within the blueprints of the Land Raider. Many of the Landite disciples have become obsessed in this quest but so far, the missing pattern eludes them and remains an enigma to the Imperium at large.[1]

Landor IV
Landor IV is a world of the Imperium. It is the fourth planet of the Landor System.[1] At one point, the Governor of Landor IV was Quandros Sylman.[1]

Landor System
The Landor System is a star system of Imperial space with at least four worlds.[1]

Landris
Landris is a Black Templars Primaris Ancient, who is a part of a strike force led by Marshal Godfrey.[1]

Landry Scheer
Landry Scheer is an Imperial Navy Captain, who commands the Troop Transport Undaunted.[1]

Landunder
Landunder is an Imperial Hive World.

Langana
Langana was a Commissar of the VPHC, serving as second officer to Commissar Pius Kowle during the Siege of Vervunhive.[1a][1b] At the start of the Third Zoican Storm of Vervunhive, Langana was in the hive's command centre when the city's void shields fell. He was shot in the eye by the panicking Vice Marshal Heskith Anko and died, either as a result of that wound or a few minutes later when the command centre was obliterated by a Zoican missile.[1c]

Langnvast
Langnvast is a mastercrafted Frost Axe that is owned by the Space Wolves Chapter. It is currently wielded by the Wolf Lord Bran Redmaw.[1]

Lanimayesh
Lanimayesh was an Eldar Craftworld, whose population was destroyed after it was invaded by the forces of Khorne. The aftermath of the massacre left Lanimayesh silent and adrift for many years, until it slowly became corrupted by the Warp, as the barrier between the two realms began to thin on the Craftworld. Once Khorne learned of this, he sought to permanently claim Lanimayesh and make it a shrine to the massacre that claimed the lives of the Eldar, that once made it their home. However, the Seers of Biel-Tan received a vision of Lanimayesh's plight and saw that it would set events into motion that would lead to their own Craftworld's downfall, if Khorne succeeded.[1] Acting quickly, a strike force led by Farseer Tyleannar arrived on the Craftworld through a Webway Portal and sought out Lanimayesh's psychic matrix. By then, the servants of Khorne had already begun breaking through the Craftworld's thinning barrier and attacked the strike force as it made its way to the heart of Lanimayesh. Though they were outnumbered, the Eldar of Biel-Tan fought their way through the Daemons and once they reached their goal, Tyleannar acted quickly to awaken Lanimayesh's dormant psychic matrix, while the strike force fought off the increasing number of Khorne's servants that were materializing on the Craftworld. Once the matrix was awoken, it was alerted to what was about to befall it and began gathering its remaining energy into Lanimayesh's Webway Gates; which slowly engulfed the Craftworld with the power of the Warp. With his task complete, Tyleannar opened up a Webway Portal and the survivors of the strike force escaped back to Biel-Tan, just before Lanimayesh was torn asunder, as it fell into the Realm of Chaos.[1]

Lankast
Lankast was an Imperium Forge World that was largely devastated when an Ork Attack Moon appeared in its orbit during the War of the Beast.[1] A short while later, a massive Ork force from the Attack Moon invaded its devastated surface, though it received a short reprieve when the Red Talons Iron Father Bassan Terak led the Chapter's Third Company to its defense. However, the ultimate fate of the Forge World is unknown.[1]

Lannar IV
Lannar IV was an Imperium Forge World that lay near the edge of the Segmentum Solar. During the Horus Heresy, it became a vital component in the war effort against the Warmaster, as it produced arms and armour en masse for the Loyalist Legions.[1] As the Heresy neared its end, though, the Traitors entered the Segmentum Solar and the Warmaster personally ordered an all-out assault on the Forge World. However, the Imperium's leaders always knew that Lannar IV would be a target for the Traitors and had the Forge World heavily fortified and defended. Even more of the Imperium's forces were called to defend Lannar IV and soon a large number of Loyalists and Traitors, in numbers rarely seen during the Heresy, were massed around the Forge World. Both sides knew that whoever gained control of Lannar IV, would have had a significant resupply line for the battles to come in the Solar Segmentum and the push toward Terra.[1] When the Traitors finally invaded, their main target was the Forge World's primary city, Lannar Prime, though only the upper echelons of Horus' and the Imperium's leadership knew the reason why. For Lannar IV was no ordinary Forge World, but the site of a Mechanicum project known as the Lifebane, which was being secretly constructed beneath Lannar Prime's surface. The Lifebane had the power to change the face of the war and it was the true reason the Warmaster had ordered Lannar IV to be invaded and why the Imperium had sent such numbers to defend the Forge World. However, the ultimate fate of Lannar IV and the Lifebane is unknown.[1]

Lannator
Lannator is a Chaplain in the Necropolis Hawks Chapter and is currently taking part in the War of Beasts on Vigilus.[1]

Lannis IX
Lannis IX is an Imperial world that once suffered an insurrection which was put down by Space Marines.[1]

Lannus
Lannus was a Lord Colonel of the Planetary Defence Forces of Quintus.[1a]

Lanorra
Lanorra is an Imperial Hive World.[1]

Lanriel Nightland
Lanriel Nightland is an Eldar Clan Lord, who wields a hand flamer and a sword, and has a voice amplifier.[1][2][3]

Lansa K'ann
Lansa K'ann was a veteran Raven Guard Legion Vigilator, who took part in the Horus Heresy.[1]

Lanshear
Lanshear was a city on the planet Calth that hosted one of the largest starports on that world. It was devastated in the Battle of Calth.[1]

Lansted
Lansted is a Cadian Astra Militarum Colonel who commanded the Cadian 180th Infantry Regiment during the 13th Black Crusade.[1] The Regiment aided in Cadia's defence when it was invaded by the Despoiler's forces and was assigned to serve under Colonel Polski's Cadian 24th Armoured Regiment, to aid him in defending Kasr Gehr.[1]

Lansung
Lansung was the Lord High Admiral of the Imperial Navy in 544.M32.[1]

N'Alries
N'Alries is a Khorne Daemon Prince who took part in the Pyrus Reach Conflict.[1]

N'Kari
N'Kari is a powerful Daemon of Slaanesh.[1][Conflicting sources]

N'Kisha
N'Kisha is a Keeper of Secrets that led Slaanesh's Daemons in invading the Craftworld Iyanden during the Thirteenth Black Crusade. In the fierce battle that followed, Iyanden was only saved when a large force of Ynnari, Craftworld Eldar, Dark Eldar, Corsairs, Harlequins and Exodites appeared and defeated the Daemons.[1]

N'bel
N'bel was a Human blacksmith and native of Nocturne in M30. A large muscular man, N'bel lived in the city of Hesiod, and was the one who discovered and took in the young Primarch Vulkan. Considering him the hero prophesied in the Promethean Cult, N'bel raised Vulkan and the Primarch would always consider him his true father. When he was rediscovered by the Emperor, Vulkan left N'bel behind on Nocturne but always intended to return to the world.[1]

N'dras
N'dras is a Tau sept established during the Second Sphere of Expansion.[4]

N'eemz
N'eemz, Face of the Moon, is a Herald of Tzeentch and is part of The Adulant Host of Hazriah the Believer; a Daemon Warband led by the Daemon Prince Hazriah the Believer.[1]

N'kelm
N'kelm is the current Captain of the Salamanders Chapter's 2nd Company.[1]

N'keln
N'keln was the Captain of the Third Company of the Salamanders Space Marine Chapter. Ascending to the position after the death of Ko'tan Kadai, N'keln's period of leadership over the company was brief, but full of import. Thrust into command rank unexpectedly and grieving for the death of Kadai he nevertheless stoically endured many threats, including politically motivated attempts to have him removed from command, before being slain by base treachery.

N20 Halftrack
The N20 Halftrack is a light armoured fighting vehicle used by the forces of Chaos during the Sabbat Worlds Crusade. It mounts a 70 mm anti-tank cannon, a pintle mount and heavy cab armour.[1]

ND0/K4
ND0/K4 is a gas giant whose atmosphere is rich in hydrogen, helium, and ethane, chemicals all used in various manufacturing and industrial processes. The large refinery platforms, which are balanced in a delicate, very low orbit, are dangerous, claustrophobic mazes of access tunnels, processing centres, and power plants. Each is a crumbling relic, ripe for sabotage which could cripple industry across the sector. The economic and social imbalance between the ruling Techpriests and the workers, coupled with a small population and relative isolation, has the potential to spark into rebellion against the oppressive Cult of the Machine God. Tension between the Ministorum and the Cult lead to further instability. Finally, the largest moon of ND0/K4 remains a tantalizing enigma, rumors circulating of haunted tunnels and ancient relics buried under its surface. Few outside the Mechanicus know what the Tech Priests found in those tunnels, for they guard the information with the utmost secrecy, or what happened to the ones that never returned.

Na'jadar
Na'jadar is a Desert World.[1] On this planet the Iron Hands repelled an Ork invasion.[1]

Naaman
Naaman was a Dark Angels Sergeant. He fought the Orks on Piscina IV and seemed to be part of the initial scouting force. He was the only one to survive the counter-attack of Nazdreg but later managed to lead a team of Scouts through the Ork lines and sentries to discover and relay information about the tellyporta systems used by Nazdreg to such deadly effect. He then called in the Deathwing to attack and destroy the site. He fought many counter-attacks to prevent reinforcements from overrunning the site but he was eventually killed by an exploding Ork Deff Dread. His name was added to the Book of Honour for the Dark Angels.[1] An extract from the Liturgis Honorum of the Dark Angels, states that Naaman was a Veteran Sergeant of the 10th Company of Scouts and lived from 823-997.M41. After the initial repulsion of the Dark Angels scouts' movements, he returned to the Dark Angels' base of operations on Koth Ridge and that later when he was holding off the counter-attacks within Nazdreg's base, it was in order for the Deathwing to remove an energy relay from the teleportation base, presumably in order to disable it.[2]

Naaman's Silence
Naaman's Silence is a master-crafted Sniper Rifle and a relic of the Blood Ravens chapter. Named for the veteran Scout Sergeant of the Dark Angels, the weapon is said to have been used by him to great effect on Piscina IV, against the Orks.[1] During the Aurelian Crusade, the rifle was available for the use of Scout Sergeant Cyrus.[1]

Naberius
Naberius was the previous Dark Angels Supreme Grand Master before the current holder, Azrael. In 940.M41 he was killed during the Rhamiel Betrayal by Gendor Skraivok, naming Azrael as his successor before succumbing to his wounds.[1]

Naberus
Dark Apostle Naberus leads the Word Bearers warband, the Prophets of the Blighted Path in the Screaming Vortex. Naberus has abstained the Prophets from the constant warfare that grips the many warbands of the Vortex. Instead, it is said he desires to see the rise of a great leader in the Screaming Vortex, one who can lead a war of destruction on the Imperium and allow the Prophets to follow in its wake, converting the survivors to the worship of Chaos.[1]

Nabonideion Seleukis
Nabonideion Seleukis, the Breaker of Beasts, is a noted Blade Champion, who was known for legendary combining the Goliat's third sequence, Conservi in Magnos form and pure Vanquis fighting movements. He is among the Champions that adorn the Colosseia Auris' walls and is depicted as standing on the back of a fallen Tyranid Hierodule, whose neck Seleukis had driven his longsword into.[1]

Nabori
Nabori was a Space Marine of the Relictors Fourth Company, serving as a member of Sergeant Juster's squadron during the Third War for Armageddon.[1a] While scouring the Equatorial Jungles of Armageddon in search of Angron's Monolith, the squadron fell into a Feral Ork ambush.[1b] During the course of the fighting, Nabori was cut down; overpowered by the orks' shear weight of numbers.[1c]

Nabrot Stub-fingers
Nabrot Stub-fingers is a renowned Ork Deathskulls.[1]

Nabrot Stubfingers
Nabrot Stubfingers is an Ork Deathskulls Warboss, whose hordes are among the Greenskins that are currently invading the Pankallis Sub-sector.[1]

Naburus Baum
Naburus Baum was an Inquisitor of the Ordo Malleus who led a force of Grey Knights during the First Scouring of Coriolanthe. He later died during the Scouring while fighting a fierce battle against two Chaos Warhound Titans; which resulted in the destruction of the Chaos Titans, as well as the deaths of the majority of the Grey Knights under Baum's command.[1]

Cadian 101st
The Cadian 101st, 'Hell’s Last', is among the Cadian Regiments that are still active following their Homeworld's destruction, during the 13th Black Crusade.[1] It was originally a tank regiment,[2b] before absorbing various other units and transforming into a mixed unit.[1b]

Cadian 102nd
The Cadian 102nd were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 10th
The Cadian 10th were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 110th
The Cadian 110th 'Shadow Corps' is a Cadian Shock Troopers regiment. Elements of the unit turned to Chaos during the Third Aurelian Crusade, slaughtering their loyalist comrades.[1]

Cadian 111th
The Cadian 111th is a Cadian Shock Troopers regiment of the Astra Militarum.[1]

Cadian 120th Armoured
The Cadian 120th Armoured are an Armoured Cadian Regiment of the Astra Militarum.[1]

Cadian 121st
The Cadian 121st were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 122nd
The Cadian 122nd, known as the Kasr Kraf Jackals[1] and Bayonet Barons,[2] is a Cadian Shock Troopers regiment.

Cadian 122nd Armoured
The Cadian 122nd Armoured are a Cadian Armoured Regiment of the Astra Militarum.[1]

Cadian 123rd
The Cadian 123rd were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 12th
The Cadian 12th is a Cadian Shock Troopers regiment of the Astra Militarum.[1a][2]

Cadian 12th Armoured
The Cadian 12th Armoured are a Cadian Armoured Regiment of the Astra Militarum.[1]

Cadian 12th Heavy Tank Company
The Cadian 12th Heavy Tank Company was a Cadian Heavy Tank Company.[1] Three of the Company's Shadowswords are permanently attached to the Cadian 142nd Armoured regiment.[1]

Cadian 131st
The Cadian 131st were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 135th
The Cadian 135th were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 13th Armoured
The Cadian 13th Armoured is an Armoured Cadian Regiment of the Astra Militarum.[1] Prior to the 13th Black Crusade, the 13th Armoured was part of the Cadian garrison forces assigned to the protection of the Cadian Gate.[1]

Cadian 142nd Armoured
The Cadian 142nd Armoured are a Cadian Armoured Regiment of the Astra Militarum.[1a][1b]

Cadian 148th
The Cadian 148th were one of the Cadian Shock Troopers regiments of the Astra Militarum that participated in the Imperial defence against the 13th Black Crusade.[1]

Cadian 14th Armoured
The Cadian 14th Armoured are an Armoured Cadian Regiment of the Astra Militarum.[1]

Cadian 1652nd Armoured
The Cadian 1652nd Armoured are an Armoured Cadian Regiment of the Astra Militarum.[1] The regiment is known to have fought against the Necrons on the Sandsea of Sarentos III.[1]

Siege-masters Olympian
The Siege-masters Olympian are an Iron Warriors Warband.[1]

Siege Auspex
Siege Auspices are powerful scanners that can see through the densest materials to find their weak points. These items are used for finding stress fractures, reinforced or up-armoured areas, hidden passages, power conduits, and the numerous other items of interest to a siege engineer. The machine-spirits of a siege auspex, while canny, can only see so far through solid objects and have a fixed range of about 20 metres. Things like energy fields, thick bulkheads, iron, stone, armaplas, and plasteel can reduce the range of the unit or blind it altogether.

Siege Breaker
Siege Breakers were a type of Space Marine Consul used during the Great Crusade and Horus Heresy.[1] The wreckers of cities and fortresses, Siege Breakers were officers whose specialty is applied to the destruction of strategic targets. They were often placed in command of armored spearhead assaults and frontline artillery units, preferring to closely observe their work rather than sat back behind the rear.[1]

Siege Dreadnought
Siege Dreadnoughts are a variant of Space Marine Dreadnought equipped for breaking through fortified enemy positions.

Siege Hammer
Siege Hammers are a form of siege weaponry used by Adeptus Mechanicus robots of the Legio Cybernetica. These weapons are capable of pounding down enemy fortifications in order to create a breach.[1]

Siege Lord
Siege Lord is a title given by the Iron Warriors to its Chaos Lords, who have perfected siege warfare over countless millennia in the most brutal war zones.[1]

Siege Melta Array
The Siege Melta Array was a type of Melta Weapon used by Space Marine Mastodons during the Great Crusade and Horus Heresy. This massive weapon could easily destroy fortifications, and makes short work of armoured vehicles.[1]

Siege Shield
Siege Shields are large armored shields mounted on the front of Imperial siege vehicles. In addition to helping protect against incoming fire, these large dozer blades allow vehicles to push aside debris and rubble without putting the vehicle at risk. Perhaps the most notable Imperial vehicle equipped with siege shields is the Space Marine Vindicator.[1]

Siege Ship
The Siege Ship is a type of Ork warship.[1]

Siege Tank
Siege Tanks are Tanks designed to combat enemy fortifications, especially bunkers and fortified positions.

Siege Titan
The Siege Titan is among the largest class of Imperial Titan, being larger and heavier than a Warlord, and is designed specifically to tear down enemy fortifications. The Titan's hand armaments are a Disruption Field-covered wrecking ball and multi-headed drill.[1]

Siege of Alaitoc
The Siege of Alaitoc was a recent battle between the Imperium of Man and the Eldar Craftworld Alaitoc.[1]

Siege of Baal
The Siege of Baal began in 008.M31 during the Horus Heresy, as Warmaster Horus' forces attempted to capture the Blood Angels Legion's Homeworld, Baal.[1]

Siege of Balle Alpha
The Siege of Balle Alpha was a battle fought between the Imperium and Orks under Warboss Gogard in M38.[1]

Siege of Barbarus
The Siege of Barbarus occurred during the Horus Heresy in 013.M31, when the vengeful Dark Angels and their allies invaded the Death Guard's Homeworld, Barbarus.[1a]

Siege of Bellisos
The Siege of Bellisos was a conflict fought between the Death Guard and Imperium sometime after the formation of the Great Rift.[1] The war began when the 3rd Plague Company of the Death Guard besieged the Hive World of Bellisos. However, the besiegers soon became the besieged when the Ordo Malleus arrived with a huge force of Imperial Guard, Sisters of Battle, and Knights. The Death Guard became trapped within Hive Arkturon and were battered for days. Yet between the Death Guard’s resilience and the screaming volleys of Plagueburst Mortar shells that were fired in return, it was the besiegers who found their forces ground down and their warriors riddled with sickness. By the time the Death Guard launched their breakout assault, few of the attackers had the strength remaining to deny them.[1]

Siege of Castellax
The Siege of Castellax was an invasion of the Iron Warriors Fortress World of Castellax by Waaagh! Biglug in 905.M41.[2][3]

Siege of Cthonia
The Siege of Cthonia was a three-stage battle of the Horus Heresy. In the so-called "First Siege", Cthonia was largely conquered by an Imperial Fists-led force in 006.M31. However, Sons of Horus guerrillas remained active in the planet's vast underground caverns, waging a guerrilla campaign over the next years.[4b] After this period of contested Imperial rule, a large Sons of Horus-led splinter fleet launched its own invasion to retake their Homeworld in 013.M31, starting the "Second Siege".[4e] This conflict culminated in the Dark Angels destroying Cthonia in 014.M31, killing most of the local traitors as well as loyalists.[4l]

Siege of Darkenvault
The Siege of Darkenvault was a battle fought by the Executioners Space Marine Chapter in M39.[1]

Siege of Derondii
The Siege of Derondii occurred in 936.M41, when the rebellious Hive World of Derondii refused to pay its tithe to the Imperium. Several Imperial officials sent to investigate this turn of events were hanged by an angry mob. Reacting swiftly to this defiance, the Adeptus Terra deployed Regiments from the Death Korps of Krieg of the Imperial Guard.[1] Krieg soldiers deployed in the towering mountains that overlook the primary Hive. Several artillery and siege companies begin to bombard the city spires and both rebels and inhabitants were mercilessly gunned down as they tred to break out from the besieged city. After five years of relentless shelling, the rebels offered their unconditional surrender to the Imperium; they were ignored, and the shelling continued for another five years. All signs of life in the hive ceased after just three, but the bombardment still continued for another two years.[1]

Sytalis
The Sytalis are a sentient serpent Xenos species, that dwell on Matapan V alongside a Human population. They revere the Sytalis as a benign priesthood, despite the Xenos' clear predilection for Human flesh.[1]

Sythero
Sythero was a Captain in an Imperial System Defence Force.[1] Sythero had command of the Ventria, a system defence ship assigned to protect the Mining World of Chiaro.[1]

Sythra Min
Sythra Min is an Ordo Malleus Inquisitor who believed that Gorgomire held a Chaos Cult.[1] This led her to infiltrate Castle Grimheart, the palace of Governor-King Archimayn XII, to confront his court magister, Bargo Xathus. Min suspected Xathus was a member of the Cult and the Inquisitor killed him during their confrontation. Soon afterwards, however, the Ordo Xenos Inquisitor Loramon Valir arrived and told her the magister was his jurisdiction; he explained that Xathus was a member of the Order of the Wyrm, which Valir had just found evidence was secretly a Genestealer Cult. With his explanation done, Min then exposed a Chaos symbol on Xathus' body. Thus it was revealed that there was both a Genestealer and Chaos Cult active on Gorgomire. The two Cults, though, were now at war with each other and Min and Valir decided to work together to destroy them both.[1]

Sythran
Sythran was a member of the Adeptus Custodes during the Great Crusade and Horus Heresy. Sythran was one of the Custodes under Aquillon tasked with watching over the Word Bearers before the Heresy, taking an oath of silence until his task was completed and he set foot on Terra once more. He kept his promise until shortly before his end, taunting the Renegade Chaplain Xaphen shortly before being killed by the Gal Vorbak on Isstvan V.[1]

Sytrx
Stryx was a Fallen Angel.

Syvar Daeus
Syvar Daeus is an Astra Militarum Lord General whose forces successfully turned back a tendril of Hive Fleet Leviathan from the borders of the Corilanus System after months of campaigning. Afterwards, an Imperial Triumph was held to honour Daeus on Ollfyre, one of the System's worlds, and millions come to watch. However, as the Lord General's forces triumphantly marched, the world was suddenly invaded by Hive Fleet Hydra, which had been drawn to the Corilanus System by the death throes of Leviathan's bio-ships.[1]

Sywethan
Sywethan is a Rogue Psyker and the High Adept of the Occult of the Divine Path Chaos Cult.[1]

Sza
The Sza were a Xeno species that were part of the Autocracy of Szaeyr - an alien/human coalition of worlds in the trailing reaches of Segmentum Tempestus. When Deathwatch Watch Commander Balhus learned of the Autocracy, he grew so incensed at the heretical integration between the Sza and their Human allies, that he called for a Deathwatch Crusade to destroy them. Though there are no records as to the conclusion of the battle, the amount of firepower that the Deathwatch brought against the Autocracy leave little doubt that it was destroyed and the Sza were hunted to extinction.[1]

Szabo
Szabo was a Major of the Brevian Centennials active during the Sabbat Worlds Crusade.[1a]

Szaeyr Deathwatch Crusade
The Szaeyr Deathwatch Crusade was a Crusade waged solely by the Deathwatch, against the Autocracy of Szaeyr.[1] A Deathwatch Crusade is virtually unheard of in recent times, but not entirely unprecedented. Partial records remain of a Crusade undertaken in the 36th millennium against the Autocracy of Szaeyr, an extended alien/human coalition of worlds in the trailing reaches of Segmentum Tempestus. It appears that the level of cooperation and integration found there between human societies and that of the sauro-form Sza was so heretical that Watch Commander Balhus took it as a personal affront.[1] Rather than expose regiments of the Imperial Guard to such blasphemies, Balhus sought and was granted dispensation to call a Deathwatch Crusade. He summoned Deathwatch Battle-Brothers from across the Imperium to obliterate the Autocracy of Szaeyr. By the remaining accounts, Balhus' call brought the equivalent of a full Chapter of Deathwatch Battle-Brothers who descended on the Szaeyr in a whirlwind of fire and blood. The outcome of the crusade is lost in the mists of time, but with the amount of firepower that the Deathwatch brought against them, it cannot be imagined that the Autocracy of Szaeyr endured for long under the onslaught.[1]

Szarekh
Szarekh, also known as the Silent King, is the last ruler of the Triarch of the Necrontyr and later Necron race.

Szarekhan Dynasty
The Szarekhan Dynasty is a Necron Dynasty.[1]

Szaron
Szaron is the ruling Necron Overlord of the Tomb World of Somonor.[1] Originally an independent ruler of the Arrynmarok Dynasty, Szaron was forced to pledge his allegiance to Imotekh the Stormlord of the Sautekh Dynasty when Somonor came under attack by the Eldar Farseer Starbane. Imotekh defeated the Eldar, but Szaron has since been a vassal of the Stormlord.[1]

Szeras
Illuminor Szeras is a Necron Cryptek.

Szobczak
Szobczak is a famed Dreadnought of the Deathwatch.[1]

Sîmmka Farstryd
Sîmmka Farstryd is a famed Leagues of Votann Hernkyn adventurer, who known for saving the Kin World Hyvôk's Kindred. In thanks, the one-of-a-kind Void Suit Wayfarer's Grace was crafted for her.[1]

Süirsen
The Süirsen is a Razorback in service with the White Scars Chapter, which possess a ferocious Machine Spirit. This was the reason the Master of the Forge Khamkar chose it as his personal transport when he goes to battle.[1]

T'Kell Konn
T'Kell Konn is the current Reclusiarch for the Salamanders Chapter.[1]

T'Vanti
The T'Vanti were a primitive human society encountered by the Ultramarines during the Great Crusade. When the Imperial forces reached their world, Roboute Guilliman, the primarch of the Ultramarines, allowed them to fight alongside his Space Marines as auxiliaries in a campaign to combat the orks infesting their world. In a strange upset, the Ultramarines' main thrust missed the headquarters of the Orks' Warboss, who was located and ultimately slain by the T'Vanti warriors. They lost eighty-nine thousand men, but felt only jubilation at their success.[1] One of their martial aphorisms, as related to Guilliman, was that any number of casualties was acceptable, if the battle ended in victory. While interpreting this statement for his own writings, Guilliman reflected that, for all his supreme confidence in his own Legion, he would be afraid to ask for a "T'Vanti" degree of dedication from them.[1] Ironically, this reflection came shortly before the outbreak of the Battle of Calth, when the Ultramarines were forced to continue fighting despite horrendous casualties, and the end of the battle could only be called a victory in Pyrrhic terms.

T'ash'nuvar
T'ash'nuvar was a Sept World of the Tau Empire until they attempted to purge the world of its native Ork tribes. What followed was a war of rising bloodshed and horror, in which the Goff hordes of Warboss Nurgbok eventually drove the Tau Empire from the world.[1]

Washinta
The Washinta are a Chaos Cult that took part in the Pyrus Reach Conflict.[1]

Wasp Assault Walker
Wasp Assault Walkers are an adaptation of the Eldar War Walker seen amongst the ranks of the Eldar Corsairs.

Waste World
Waste Worlds is an Imperial term given to some of its worlds.[1]

Wasteland Workshop
Wasteland Workshops are establishments in Necromunda's Ash Wastes, where the Hive World's gangs can modify, repair or simply bolt guns onto their vehicles.[1]

Watch-bot
Watch-bots are security devices, that are used by Necromunda's Ironhead Squat Prospector clans to defend their unoccupied vehicles.[1]

Watch Captain
Watch Captains are Adeptus Astartes that belong to the Deathwatch, which is the Chamber Militant of the Ordo Xenos of the Inquisition.[1]

Watch Commander
Watch Commander is a rank of officer used by the Deathwatch Chapter.[1]

Watch Company Primus (Talasa Prime)
Watch Company Primus is one of five Watch Companies currently operating out of Watch Fortress Talasa Prime.[1]

Watch Company Quartus (Talasa Prime)
Watch Company Quartus is one of five Watch Companies currently operating out of Watch Fortress Talasa Prime.[1]

Watch Company Quintus (Talasa Prime)
Watch Company Quintus is one of five Watch Companies currently operating out of Watch Fortress Talasa Prime.[1]

Watch Company Secundus (Talasa Prime)
Watch Company Secundus is one of five Watch Companies currently operating out of Watch Fortress Talasa Prime.[1]

Watch Company Tertius (Talasa Prime)
Watch Company Tertius is one of five Watch Companies currently operating out of Watch Fortress Talasa Prime.[1]

Watch Fortress
Watch Fortresses are fortresses, command stations, and training facilities utilized by the Deathwatch. These are spread throughout the realm of the Imperium.[1] A Watch Fortress is a self-sustained facility capable of accommodating many Kill-teams. Equipped with Astropaths, Navigators, fleet docks, training facilities, and even forges, many are also home to captured xenos relics used for study.[3] Many Watch Fortresses also maintain a cache of Xenos and forbidden weaponry known as a Black Vault.[8b] A Watch Fortress differs from a Watch Station in that while Watch Fortresses are large complexes and relatively rare, Watch Stations are far more numerous and smaller facilities.[3]

Watch Fortress Erioch
"Jagged, hull-black walls stand sentinel. Dark void’s empty children wait beyond. Duty holds the breach." –Excerpt from Skald Haarksen’s stanza of The Long Vigil Watch Fortress Erioch is a Ramilles Class Watch Fortress of the Deathwatch, used by the Deathwatch Space Marines and Ordo Xenos Inquisitors holding vigil over the Jericho Reach.[1] It is currently located in the Erioch System of Ultima Segmentum.[2]

Watch Lieutenant
Watch Lieutenants are Adeptus Astartes that belong to the Deathwatch, which is the Chamber Militant of the Ordo Xenos of the Inquisition. Alongside Watch Captains, they provide strategic and tactical counsel to a Watch Commander.[1]

Watch Master
Watch Masters are the senior officers of the Deathwatch. The foremost xenos hunters in the galaxy, they have tested their mettle against hundreds of species of aliens over centuries of conflict. So respected is their knowledge on all things alien that they are known to brief the High Lords of Terra on xenos. Though most members of the Deathwatch eventually return to their original Chapter, Watch Masters are so vital that they are usually never allowed to leave their post. All too often, they shoulder their duties alone, seeking solace of pure throughout in long periods of introspection and solitude.[1] On the field of battle, Watch Masters wield xenos artifacts and a Vigil Spear, famed weapon of the Adeptus Custodes. Additional wargear includes a Clavis and Artificer Armour.[1]

Watch Pack
Watch Packs were squadrons within the Space Wolves Legion, that were sent to watch over the Primarchs for treachery during the Horus Heresy.[1] This plan was conceived by the Space Wolves Primarch, Leman Russ and Malcador the Sigilite after the Battle of Prospero. The Legion's officers who led the Watch Packs, were charged with giving the order to execute their targets, should the Primarchs ever turn upon the Imperium. Because of this, the Watch Packs acted in secret and their complete rosters, are sealed within the Imperial Palace's restricted archive-vaults. However neither Russ or Malcador were aware that the Watch Packs were created and put into action, just as the beginning phases of the Horus Heresy were underway. As a result, few were able to reach their targets and, as the Battle for Terra proved, those sent after the Traitor Primarchs were unable to kill them.[1]

Watch Station
Watch Stations are facilities of the Imperium used by the Deathwatch Chapter (Chamber Militant of the Inquisition's Ordo Xenos).[1a]

Watch Station Elkin
Watch Station Elkin is a Watch Station of the Deathwatch, located in the Elkinian Reach.[1] Elkin is an unmanned Watch Station, its purpose to intercept local communications to analyse signals from nearby systems.[1]

Watcher's Axe
The Watcher's Axe is a powerful artefact combining a Power Axe and a master-crafted Bolt Weapon known as the Eagle's Scream.[1] Watcher's Axe crackled with golden lightning and it's said that it can bisect the sarcophagus of a Chaos Helbrute with a single swing.[2] It is wielded by the Adeptus Custodes' Captain-General Trajann Valoris.[1]

Ordo Aegis
The Ordo Aegis is a minor Ordo of the Inquisition. Founded sometime in M40, they oversee the Cadian Gate.[1]

Ordo Astartes
The Ordo Astartes is a minor Ordo of the Inquisition. Founded in M32, they oversee the Chapters of the Adeptus Astartes. The strength of the Ordo is currently estimated at 50 Inquisitors.[1] During the Second Founding, they forcibly disbanded the Wolf Brothers, owing to that Chapter's aberrant gene-seed. The Wolf Brothers were given a choice between honourable death in battle or Inquisitorial execution; however, many of their number escaped entirely, with some members of the Adeptus Terra accusing the Primarch Leman Russ of aiding their flight.[2]

Ordo Astra
The Ordo Astra is a minor Ordo of the Inquisition. Founded in M34, they oversee and study stellar cartography. The current strength of the Ordo is estimated at over 50 Inquisitors.[1]

Ordo Barbarus
The Ordo Barbarus is a minor Ordo of the Inquisition. Consisting of only a little over 10 Inquisitors, they oversee Pre-Industrial Human planets[1] and ensures they don't fall into deviant worshipping.[2]

Ordo Biologos
The Ordo Biologos is a minor Ordo of the Inquisition.[1]

Ordo Calixis
The Ordo Calixis is an Order of the Inquisition, presumably operating in the Calixis Sector. It is known to have its own unique brand of Bolt Pistol manufactured on Scintilla for them, the Sacristan Bolt Pistol.[1]

Ordo Chronos
The Ordo Chronos are an Ordo Minoris of the Inquisition that combat and prevent anomalies in time due to the use of Warp travel.[3] The Ordo was established to study the anomalous passage of time during interstellar travel through the warp. This is because of the fact that time works differently within the empyrean; in rare circumstances, vessels can arrive at their destination much later than intended - for example taking centuries to arrive whilst only months have passed onboard the vessel while within the warp. Tales of such dreadful fates are common knowledge amongst void travellers and accepted as one of the risks of warp travel. In extremely rare circumstances vessels may even arrive back into realspace at a time before they actually set out.[3]

Ordo Custodum
The Ordo Custodum is a minor Ordo of the Inquisition. Founded in M35, it currently consists of under 50 Inquisitors. They keep a vigilant watch on Terra, capital of the Imperium.[1]

Ordo Desolatus
The Ordo Desolatus is a minor Ordo of the Inquisition. This Ordo is shrouded in mystery, with neither its founding date or purpose known. It currently consists of a single Inquisitor.[1]

Ordo Excorium
The Ordo Excorium is a minor Ordo of the Inquisition. Consisting of slightly under 100 Inquisitors, the Ordo monitors the practice of Exterminatus.[1]

Ordo Hereticus
The Ordo Hereticus (known colloquially as Witchhunters) is one of the three major orders of the Inquisition. Their specific role is protecting mankind from itself, by combating such internal threats as treason, mutation, heresy, and witches. They are aided militarily by the Adeptus Ministorum's Sisters of Battle. Because of its vast jurisdiction and mission, the Ordo Hereticus is the largest of all the Inquisition's Ordos.[2b]

Ordo Hydra
The Ordo Hydra is an extremist faction of the secret Illuminati society.[Needs Citation] Both the mainstream Illuminati and its more extremist faction are devoted to saving humanity, but where the Illuminati's intent is to sacrifice to the Emperor his immortal sons, the Sensei, the Ordo Hydra's plan is to link all of mankind through the Hydra warp entity, offering salvation through total enslavement. Mankind would be ultimately in the control of the masters of the Ordo Hydra. The combined power of mankind would be enough to totally destroy all that threatens its survival.[Needs Citation] Many of the Ordo Hydra's members are Inquisitors, in effect making the ordo overlap into the Inquisition and making it, at least seemingly, a faction of both the Inquisition and the Illuminati.[Needs Citation]

Ordo Katastrophica
The Ordo Katastrophica was a secretive Mechanicum organization during the Great Crusade and Horus Heresy.[1] A highly independent order, it consisted of Magi agents of change who promulgated a scientific philosophy of discovery and innovation at odds with the Treaty of Olympus.[1]

Ordo Machinum
The Ordo Machinum is an Ordo of the Inquisition.[1] Overseeing the Adeptus Mechanicus, they are primarily concerned with the reintegration of recovered STCs into the Imperium's armies and the rare adaptation of alien technology into the established Mechanicum protocols. They ensure that laxness on the part of the Mechanicus does not permit a flawed design to enter Imperial service and more importantly prevent a greedy Magos from withholding vital designs for himself.[1] Inquisitors of the Ordo Machinum often accompany Mechanicus archaeological teams to distant worlds, monitoring their recovery and analysis of STCs. Thus, they often work in concert with the Ordo Xenos — especially when the world in question has been under alien control or there is any suggestion of non-human origin for the technology the Mechanicus intends to recover.[1]

Ordo Maledictum
The Ordo Maledictum is a newly established Ordo Minoris of the Inquisition, which seeks any means to drive back or even completely close the Great Rift.[1]

Ordo Malleus
The Ordo Malleus (literally meaning Order of the Hammer in Low Gothic) is one of the three major Ordos of the Inquisition. Based on the moons of Saturn[13] it is tasked with the responsibility of investigating and destroying the physical manifestations of Chaos throughout the Imperium. Known colloquially as Daemonhunters, the members of the Ordo Malleus are individuals of great strength of will, able to face the agents of Chaos without flinching. Due to the highly secretive nature of its mission and the great mental strength required to combat the forces of Chaos, the Ordo Malleus is by far the smallest major Order of the Inquisition.[6] However, the strength of the inquisitors of the Ordo is bolstered by their Chamber Militant, the Grey Knights.

Ordo Militarum
The Ordo Militarum is an Ordo of the Inquisition.[1] Founded in M35, it monitors the Imperial Guard. The Ordo is large by the standards of minor Inquisition factions, with over 500 Inquisitors currently active.[1]

Ordo Necros
The Ordo Necros is a minor Ordo of the Inquisition. Founded in M37 and consisting of just 5 Inquisitors, its purpose is unknown. The Ordo itself is overseen by the Ordo Vigilus.[1]

Ordo Obsoletus
The Ordo Obsoletus is a minor Ordo of the Inquisition. They are known to have investigated the destruction of the Cholercaust on the Cemetery World Certus Minor.[1]

Ordo Optometra
The Ordo Optometra is a minor Ordo of the Inquisition.[1]

Tyrant's Banner
The Tyrant's Banner is a Chaos Knight Banner that is emblazoned with dark runes of power, which carry a great weight amongst the worshipers of the Dark Gods. When the Banner is carried into a war zone, worlds in nearby sectors that have sworn fealty to the Chaos Knight's household will do anything to fulfil the tithes demanded of them. This leads to whole continents being stripped of resources and offered as tribute, while cities are slaughtered in bloody sacrifice. But the Banner's runes are not merely symbolic, however. In battle, the power of the Warp pulsates from the Tyrant's Banner, enrapturing the servants of darkness and binding them to the Chaos Knight's will.[1]

Tyrant's Claw
The Tyrant's Claw is a special bionic weapon forged for Huron Blackheart after he lost his right arm. It consists of a bionic shoulder, arm and hand which increases his already impressive strength. Another aspect of the weapon is the fear it generates, not only being wielded by Blackheart himself, but by the heavy flamer which produces bursts of fire directly from his bionic palm, making it seem like he is summoning blasts from his hands.[1] Huron's precision with his bionic attachment is such that he once rammed his claws straight through the Power Armour of an insolent Warsmith Honsou, stopping just centimetres short of piercing his hearts.[3]

Tyrant's Gate
Tyrant's Gate is a newly established and significant base for the Red Corsairs Warband, which lies deep within the Imperium Nihilus.[1]

Tyrant's Legion
The Tyrant's Legion were the Planetary Defence Forces who served Lufgt Huron after he had crowned himself as the "Tyrant of Badab" during the buildup to the Badab War. These troops were drawn from the historically isolationist PDFs of worlds under the control of the Astral Claws around the Maelstrom. These forces were massively reorganized and retrained by the Astral Claws, becoming an effective fighting force under a unified command structure. Elements within the legion judged as "weak" were purged by Huron.[1] Originally battling Corsairs and pirates, the Tyrant's Legion became an important auxiliary force Huron's renegade forces during the Badab War.[1]

Tyrant's Light
The Tyrant's Light was a venerable Imperial Navy Mars Class Battle Cruiser that took part in the War of the Beast and was later destroyed during the Imperium's third invasion of The Beast's Homeworld, Ullanor Prime.[1]

Tyrant's Regalia
The Tyrant's Regalia was an artificer suit of Cataphractii Terminator Armour, that was worn by the Imperial Fists Lord Castellan Evander Garrius, during the Horus Heresy. The armour offered its wearer some of the best protection available to any lord of the Legiones Astartes, the Tyrant’s Regalia was crafted to specifically fit around Evander Garrius’ ruined body and its internal systems were designed to pour pain suppressants directly into his bloodstream and numb the constant agony caused by his old wounds.[1][3]

Tyrant Class Battleship
The Tyrant Class Battleship is a class of Imperial Battleship.[1]

Tyrant Cruiser
The Tyrant Class Cruiser is an Imperial warship design used by the Imperial Navy and Basilikon Astra.[3]

Tyrant Guard
The Tyrant Guard (species name: Tyranicus scutatus[2b]) is a species of Tyranid spawned for the sole purpose of defending a Hive Tyrant from harm (though on occasion, a Carnifex may also benefit from the Tyrant Guard's protection [1]).

Tyrant Immortal
The Tyrant Immortal is the Imperial designation of a Space Hulk that came under the control of the orks some time prior to the Third War for Armageddon. The orks refer to the hulk as the Blasta O'Gork.[1]

Tyrant Rocket Launcher
The Tyrant Rocket Launcher} is a type of Missile Launcher mounted on Iron Warriors Tyrant Siege Terminators.[1] Based on the Cyclone Missile Launcher, the Tyrant Launcher is capable of delivering an overwhelming salvo of unguided rockets. The Iron Warriors value the sheer firepower of the Tyrant system over the more controlled destruction of the larger Cyclone system.[1]

Tyrant Siege Terminator
Tyrant Siege Terminators were specialized assault Terminators used by the Iron Warriors during the Great Crusade and Horus Heresy. These troops were the vanguard of any Iron Warriors siege breaker formation. Clad in thick Cataphractii Terminator Armour and equipped with Cyclone Missile Launchers, these implacable warriors were fortress breachers of unparalleled skill.[1] Tyrant Siege Terminators were recruited from amongst the most battle-hardened Iron Warriors, as they were expected to brave the most ferocious enemy fire without regard to their own survival. Most often found among the ranks of the Stor-Bezashk, Tyrant Siege Terminators were often at the forefront of the most cataclysmic battles of the Great Crusade.[1]

Tyrant of Blueflame
The Tyrant of Blueflame is a Tzeentch Lord of Change.[1] In the aftermath of the creation of the Great Rift he enslaved the population of Ophelia VII. However its reign ended when the Indomitus Crusade, arrived to free the world and the Tyrant of Blueflame later escaped from Ophelia before it could be destroyed.[1] The Tyrant next manipulated the Ecclesiarch Decius XXIII and renegade Cardinals of the Holy Synod into trying to repeal the Decree Passive. This set off a chain of events that led Saint Celestine, Inquisitor Greyfax, Longinus, and others to Ophelia IV. The Tyrant attempted to possess Celestine and manifest fully into the Materium once again, but was slain when Longinus killed Celestine in turn.[2]

Tyrant of Quan
The Tyrant of Quan was a Human who once ruled the world Quan and greatly feared being assassinated.[1]

Tyrant of Sycorax
The Tyrant of Sycorax is a Chaos Space Marine warband that also contained thousands of Traitor Guard, Cultists and Mutants. The warband conquered the Hive World of Japheth at the beginning of the 13th Black Crusade.[1]

Tyranthikos
The Tyranthikos, also known as the Dominators, were an elite cadre of line breakers and assault troops within the Iron Warriors Legion during the Great Crusade.[1] Clad in Terminator Armour, each was a veteran of many bloody sieges. Each Grand Battalion of the Iron Warriors had a unit of Tyranthikos, and Perturabo himself used them as bodyguards in battle until their replacement by the Iron Circle.[1b] The title itself seems to have its origins on Olympia. The twelve lords of Olympia were themselves referred to as the Tyranthikos[1a]

Tyranus
Tyranus is an Ultramarines Primaris Lieutenant in the Fulminata demi-Company.[1]

Tyrask
Tyrask was an Adeptus Custodes Sentinel Guard and was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Tyrel Cathek
Tyrel 'Destroyer' Cathek is a small Rogue Trader, with slightly overlong arms.[1]

Heskith Anko
Heskith Anko was an officer of the Vervunhive militia on Verghast, during the Siege of Vervunhive.

Hesp
Hesp was a Jungle World that became the site of a battle between the Death Guard's 4th and 7th Plague Companies and the tyranids of Hive Fleet Lotan in the aftermath of the Great Rift's creation.[1] The battle between the two forces became so apocalyptic that Hesp was inflicted with poisons, plagues, Daemonic diseases and virus bombs, which turned the world into a sea of toxic slime that claimed the lives of its invaders. When the last body fell dead, a tyranid bio-ship attempted to feed off Hesp, but the world proved to be so poisonous that its proboscis melted and this caused the remainder of Hive Fleet Lotan to destroy the Bio-ship.[1]

Hesperax
Hesperax was a former Dark Eldar world in the Eye of Terror.[1a] Never touched by sunlight, the ever present dark clouds, bathe Hesperax in cold darkness.[1a] In the past, the Archon Sussarkh the Kabal Slayer ruled the Kabals and Wych Cults on the planet. Sussarkh made the world run slick with blood as he turned them against one another in perpetual combat, bringing the world to the brink of its own ruin. While sitting on his throne on the highest peak of a volcano,Sussarkh asked his consort, the breathtaking Lelith Hesperax of the Wych Cult of Strife, to dance for him, as he watched the bloodshed below. As she began her dance, Lelith danced between Sussarkh's retinue as lightning flashed and black rain began to pore down on them[1a]. Unknown to Sussarkh, Lelith had struck a contract with a Daemon of Slaanesh. She would be given the power to stop the mindless slaughter and instead have it done in a grand gladiatorial arena. All it would take to sign the contract was the soul of the Archon himself[1b]. As she finished her dance, Sussarkh noticed his retinue had stopped moving and began to fall apart. Lelith had killed them skillfully during her dance leaving Sussarkh undefended. He raised his sword to battle Lelith, only to find that he too, had been cut and he watched as his body fell apart. With a skillful dance, Wych Queen Lelith, became the new ruler of Hesperax.[1a] In the coming years Lelith, and the Wych Cult of Strife, strengthened their hold on the planet and began to fulfill her contract with the Daemon. She had a gladiatorial arena built, into the very volcano, where she had killed Sussarkh. There Lelith had her throne built, so she could watch over the spectacle of the gladiatorial fights and watch the gallons of blood being spilled every day in her honor[1a]. Her Daemonic patron had already granted Lelith numerous favours and had offered her assistance to ensure the longevity of the Wych Queen's rule on Hesperax itself. In return, Lelith had promised the Daemon enough souls to push its Slaaneshi army out of the warp and into the material realm.[1b] Lelith began to send raiding parties out to find strong souls for the arena, including several on the nearby Craftworld of Ulthwé[1d]. For long centuries the Wych Queen accumulated the souls of warriors from various species and stored them up for a magnificent sacrifice to unleash her daemonic patron. As it turned out, she was still a vital few short[1b]. She began to increase the raids on Ulthwé and Eldrad Ulthran and the Seer Council found a way to rid themselves of their problem once and for all. The Council agreed to allow Lelith to raid the lower levels of the Craftworld where expendable Eldar were located. Using these raids as a reason to call for aid, they contacted the Ordo Xenos on the Inquisition substation Ramugan. Enacting the Coven of Isha, an agreement for mutual aid between Ulthwé and the Ordo Xenos[1e], they requested a Deathwatch Kill Team be sent. The strength of their souls would be enough to release the daemon from the warp, if the Wych Queen was able to sacrifice them appropriately. Ulthwé would be safe and the Dark Eldar of Hesperax would have satisfied their Slaneesh patron.[1d] The Kill Team landed on Hesperax, in pursuit of the Ulthwé Seers kidnapped during Lelith's raid, in order to honor the Coven of Isha. Once they land on their Thunderhawks, the team, and the few Ulthwé Eldar sent to aid them, were quickly overwhelmed and taken to the gladiatorial arena. There they are made to fight for the crowd and Lelith, but managed to turn the battle in their favor. Lelith herself gets involved and despite suffering several losses, including the Watch-Captain Quirion Octavius and their Eldar allies, the Kill Team escapes the arena[1f]. Underneath the arena and the volcano itself, the Kill Team finds Lelith in her lair with the spirit pool nearby, where all the souls killed in the arena are gathered. Knowing that it is important to Lelith, they begin to destroy it with explosives, while battling the Wych Queen and the surviving Dark Eldar[1g]. Once the explosives go off, the team escaped to their surviving thunderhawk and returned to their ship in orbit.[1h] The explosions increased and caused the volcano itself to explode. The volcano's eruption becomes so great that the planet began to disintegrate. The ship, carrying the Kill Team, outraces the planet's destruction and escapes to safety.[1h]

Hesperides Plate
Hesperides Plate was a Orbital Plate orbiting Terra during the time of the Horus Heresy. It was one of the older aertopolis platforms, a insula minoris, which served as a dioxide refinery and tertiary shipping hub.[1]

Hesperus
Sergeant Hesperus of the Imperial Fists led Squad Eurus while investigating a distress beacon on the Mining World Ixya. They discovered Necron structures near the beacon and escaped to the mining facility Aes Metallum; while under attack by the Xenos.[1a] Preparing Aes Metallum's defenses, the Imperial Fists and Imperium forces defeated the Necrons when they attacked the facility. Hesperus thought the battle was over, when he received word that a larger Necron attack was advancing on them. Knowing they would not survive another attack, Hesperus ordered Aes Metallum's power core to be overloaded; hoping to destroy the Necron horde and give the Imperium time to return and destroy the Xeno threat. The resulting explosion destroyed the mining facility and the attacking Necrons.[1b]

Hessenville
Hessenville was a city on the planet Phantine.[1c] During the Sabbat Crusade's operations on Phantine, Hessenville was held by Imperial forces. The city served as the main hub for the Munitorium units attached to the Phantine theatre of the Crusade.[1a] It also featured a famous combat school for officers of the Phantine Fighter Corps.[1b]

Hester (House Cawdor)
Hester was a Thane of Necromunda's House Cawdor in early M41.[1]

Hester Aspertia Sigma-Sigma
Hester Aspertia Sigma-Sigma was a Magos Domina of the Mechanicum during the Great Crusade and Horus Heresy. She was known as a master of cloning and soul-merging.[2] Initially a loyalist of the Emperor, when the Sons of Horus led by Horus himself attacked her world of Trisolian A4, she quickly defected out of fear that her collective knowledge, including her plans to become immortal through cloning, would be lost. After siding with Horus she disgusted her acolyte Belisarius Cawl, who killed her during the Battle of Trisolian. Cawl destroyed her fetal clones, but downloaded her collective knowledge into himself.[1]

Hestias
Hestias was a Soul Drinkers Captain in M34, who vowed to take the heads of a thousand Heretics, to avenge the losses his Chapter suffered on Magnacarum. However, he had only claimed eight hundred and nine heads, before he was assigned to the task force of Force Commander Macellis, which was charged with clearing the worlds of the Chaehinnus stars of Orks. The strike force met with disaster when the Scintillating Death, the warship they were using to take them to the Chaehinnus stars, was lost in the Warp. When it finally re-emerged five years later, the Chapter discovered that the entire strike force had died and their souls now haunted the warship. Afterwards, any Soul Drinker who wanted to join the Chapter's Chaplaincy, was forced to travel to the Scintillating Death and survive an encounter with Hestias and the other angry souls that dwelt there.[1]

Hestis
Hestis is an Astra Militarum Corporal in the IIth Philodan Rifles.[1]

Hestor Navarre
Hestor Navarre was a senior member of the Ouranti Draks Imperial Army Regiment and subsequently a planetary Governor during the Ark Reach Cluster war of compliance during the Great Crusade.

Het
Het is one of the three Lathes, a Forge World in the Calixis Sector. The World of Lathe-Het is listed as being one of the few known worlds still capable of producing the Valdor heavy tank hunter.[1]

Heta-Gladius
Heta-Gladius is a world of the Imperium.[1] During the Horus Heresy, Heta-Gladius was one of the many key worlds on the route to Terra fortified by Rogal Dorn in the prelude to the Siege of Terra. By the later stages of the Heresy, the world was protected by five Star Forts, 20 picket ships, Blood Angels and Imperial Fists, and a Imperialis Armada battlegroup. Due to a Warp-surge, the Vengeful Spirit and its escorts plunged from the Warp as it was on its way to the traitor muster at Ullanor and right within the range of Heta-Gladius's guns. With Horus indisposed following the Battle of Beta-Garmon, Horus Aximand stubbornly led the small Sons of Horus force against the formidable Imperial defenses at Heta-Gladius. In a battle that saw the Vengeful Spirit boarded by Blood Angels, eventually Maloghurst was able to restore Horus in time to resume command of the Legion and disengage from Heta-Gladius.[1]

Hetaeron Guard
The Hetaeron Guard, also known as the Companions[2], are an elite sect within the Custodian Guard. Serving as the personal attendants to the Emperor himself, they are one of the two sub-factions of the Hykanatoi Caste of the Custodes along with the Sentinel Guard.[1]

Heterodyne
Heterodyne is a Feudal World in the Calixis Sector. It is an Adeptus Mechanicus domain, containing a feudal-tech research programme.[1]

Heth
Heth was Lord Commander Militant of the Imperial Guard during mid-M32. A primary rival on the Senatorum Imperialis to Lord High Admiral Lansung, Heth was different from the Admiral due to his desire to lead from the front lines and close relationship with the common rank and file. Heth was part of the anti-Lansung faction on the High Lords that included Inquisitorial Representative Wienand and Grand Master of Assassins Drakan Vangorich.[1a] During the War of the Beast, Heth personally led an expeditionary force to relieve the Imperial Fists on Ardamantua from a massive Ork force. However Heth's forces were quickly annihilated, and before his ship was seemingly destroyed the Lord Commander Militant dispatched a message back to Terra warning of The Beast and his Attack Moon.[1b]

Hethgar Prime
Hethgar Prime is an Imperial planet.[1a] The planet was attacked by Orks and defended by the Blood Angels force of Captain Dracomedes.[1a] The major city of the planet, Hejopolis, was turned to ruins by Orks.[1c] Hethgar Prime has several moons.[1b]

Hethra Stroheimme
Hethra Stroheimme is a Lord Admiral in the Imperial Navy, who was the third in command of Lord Admiral Quirin Prisca's fleet, during the Nachmund Rift War's Battle of the Narrow.[1b]

Hetin Gultan
Hetin Gultan was a Sergeant in the Imperial Army's Royal Zanzibari Hort Regiment, which took part in the Horus Heresy's Siege of Terra.[1]

Hetris Lugenbrau
Hetris Lugenbrau was an Inquisitor of the Ordo Malleus.

86th Deltic Dragons
The 86th Deltic Dragons are a Regiment of Tempestus Scions of the Militarum Tempestus.[1] This regiment is frequently deployed in situations that demand a temporary alliance with the T'au Empire. They have gone to war alongside the Sept of Kel'shan on numerous occasions. However, their soldiers are forbidden to engage in dialogue with the T'au.[1]

88 Tanstar
88 Tanstar is a Frontier World in the Calixis Sector. It is also an Imperial Navy depot.[1]

88th Alphic Lions
The 88th Alphic Lions are a Regiment of Tempestus Scions of the Militarum Tempestus. They are noted for their frequent alliances with the Blood Angels against the forces of Chaos.[1]

88th Lambdan Pythons
The 88th Lambdan Pythons are a Tempestus Scions regiment of the Militarum Tempestus.[1]

8th Armageddon Heavy Tank Company
The 8th Armageddon Heavy Tank Company is a Heavy Tank Company from the planet Armageddon.[1] The Company is believed to possess nine Super Heavy Tanks, at least one of which is a Stormsword.[1]

8th Black Crusade
The Eighth Black Crusade, also known as the Skullgather, was one of the Black Crusades of Abaddon the Despoiler launched in 999.M37[Needs Citation] to appease Tzeentch.[1]

8th Brotherhood (Grey Knights)
The 8th Brotherhood of the Grey Knights is known as the 'The Silver Blades'.[2a]

8th Brotherhood (White Scars)
The 8th Brotherhood of the White Scars, known as the Bloodrider Brotherhood, is one of the Chapter's ten Brotherhoods.[1][2a][2b]

8th Company (Blood Angels)
The 8th Company of the Blood Angels, known as the 'Bloodblades', is a Reserve Company of the Chapter.[1]

8th Company (Crimson Fists)
The 8th Company of the Crimson Fists, known as "The Red Path", is the Chapter's Reserve Close Support Company.[1][2] The Captain of the 8th Company also holds the title Master of Blades.[1][2]

8th Company (Dark Angels)
The 8th Company is a Reserve Company of the Dark Angels.[1a]

8th Company (Imperial Fists)
The 8th Company of the Imperial Fists, known as Dorn's Huscarls, are the Chapter's Reserve Close Support Company.[1][2a][2b]

8th Company (Night Lords)
The 8th Company (known as the "Circle of Inclemency" by the time of the Dropsite Massacre) of the Night Lords Legion is known to have been active during the Great Crusade and Horus Heresy.[1a]

8th Company (Raven Guard)
The 8th Company of the Raven Guard, known as the 'Unseen', is a Reserve Company of the Chapter.[1] The 8th serves as the Raven Guard's Close Support Squad reserves but in keeping with the Chapter's tenets are often found fighting their own campaigns. Its force provides the Raven Guard with a ready supply of close-quarters warriors, steeped in swift and deadly fighting styles of which Corax was once master. Favoring Jump Packs and Lightning Claws, the 8th will enter the fray from gunships and sweep down into the foe. Their Jump Packs are modified to mimic the hunting cries of Kiavahran rocs. However the Unseen are not without flaws, for the 8th suffers from the Sable Brand over any other Company and are known to suffer the worse attrition rates of any in the Chapter.[1]

8th Company (Ultramarines)
The 8th Company of the Ultramarines, known as the Honourblades, are sanctioned to unleash their full ferocity upon their foe and to test the limit of Codex Astartes doctrine in each engagement.[1]

8th Company (World Eaters)
The 8th Company, also known as the 8th Assault Company, of the World Eaters Legion was active during the Great Crusade and Horus Heresy. The company was famous for being led by Captain Khârn.[1][2]

9-70 Entrenching Tool
The 9-70 Entrenching Tool is one of the standard pieces of equipment of the Imperial Guard. The 9-70 entrenching tool is intended primarily for filling sandbags. This small, folding spade is invaluable for digging trenches, shoring up earthen mounds, and preparing other basic defensive structures. The heavy blade of the 9-70 also makes for an excellent improvised weapon, and many Guardsmen believe that a well-sharpened entrenching tool makes for a better melee weapon than their standard-issue knife.[1]

901st Dataggan Dragoons
The 901st Dataggan Dragoons are a regiment of the Astra Militarum.[1]

901st Penal Legion
The 901st Penal Legion is an Imperial Guard Penal Legion made up of criminals, condemned to serve until death in combat, ultimately earning redemption. They were sent to Vanqualis to help curb an Ork invasion. Their uniforms are drab green. They are led by General Varr, who fought in the Eye of Terror before being condemned.

902nd Vardan Rifles
The 902nd Vardan Rifles is an Imperial Guard Regiment.

Siege-masters Olympian
The Siege-masters Olympian are an Iron Warriors Warband.[1]

Siege Auspex
Siege Auspices are powerful scanners that can see through the densest materials to find their weak points. These items are used for finding stress fractures, reinforced or up-armoured areas, hidden passages, power conduits, and the numerous other items of interest to a siege engineer. The machine-spirits of a siege auspex, while canny, can only see so far through solid objects and have a fixed range of about 20 metres. Things like energy fields, thick bulkheads, iron, stone, armaplas, and plasteel can reduce the range of the unit or blind it altogether.

Siege Breaker
Siege Breakers were a type of Space Marine Consul used during the Great Crusade and Horus Heresy.[1] The wreckers of cities and fortresses, Siege Breakers were officers whose specialty is applied to the destruction of strategic targets. They were often placed in command of armored spearhead assaults and frontline artillery units, preferring to closely observe their work rather than sat back behind the rear.[1]

Siege Dreadnought
Siege Dreadnoughts are a variant of Space Marine Dreadnought equipped for breaking through fortified enemy positions.

Siege Hammer
Siege Hammers are a form of siege weaponry used by Adeptus Mechanicus robots of the Legio Cybernetica. These weapons are capable of pounding down enemy fortifications in order to create a breach.[1]

Siege Lord
Siege Lord is a title given by the Iron Warriors to its Chaos Lords, who have perfected siege warfare over countless millennia in the most brutal war zones.[1]

Siege Melta Array
The Siege Melta Array was a type of Melta Weapon used by Space Marine Mastodons during the Great Crusade and Horus Heresy. This massive weapon could easily destroy fortifications, and makes short work of armoured vehicles.[1]

Siege Shield
Siege Shields are large armored shields mounted on the front of Imperial siege vehicles. In addition to helping protect against incoming fire, these large dozer blades allow vehicles to push aside debris and rubble without putting the vehicle at risk. Perhaps the most notable Imperial vehicle equipped with siege shields is the Space Marine Vindicator.[1]

Siege Ship
The Siege Ship is a type of Ork warship.[1]

Siege Tank
Siege Tanks are Tanks designed to combat enemy fortifications, especially bunkers and fortified positions.

Siege Titan
The Siege Titan is among the largest class of Imperial Titan, being larger and heavier than a Warlord, and is designed specifically to tear down enemy fortifications. The Titan's hand armaments are a Disruption Field-covered wrecking ball and multi-headed drill.[1]

Siege of Alaitoc
The Siege of Alaitoc was a recent battle between the Imperium of Man and the Eldar Craftworld Alaitoc.[1]

Siege of Baal
The Siege of Baal began in 008.M31 during the Horus Heresy, as Warmaster Horus' forces attempted to capture the Blood Angels Legion's Homeworld, Baal.[1]

Siege of Balle Alpha
The Siege of Balle Alpha was a battle fought between the Imperium and Orks under Warboss Gogard in M38.[1]

Siege of Barbarus
The Siege of Barbarus occurred during the Horus Heresy in 013.M31, when the vengeful Dark Angels and their allies invaded the Death Guard's Homeworld, Barbarus.[1a]

Siege of Bellisos
The Siege of Bellisos was a conflict fought between the Death Guard and Imperium sometime after the formation of the Great Rift.[1] The war began when the 3rd Plague Company of the Death Guard besieged the Hive World of Bellisos. However, the besiegers soon became the besieged when the Ordo Malleus arrived with a huge force of Imperial Guard, Sisters of Battle, and Knights. The Death Guard became trapped within Hive Arkturon and were battered for days. Yet between the Death Guard’s resilience and the screaming volleys of Plagueburst Mortar shells that were fired in return, it was the besiegers who found their forces ground down and their warriors riddled with sickness. By the time the Death Guard launched their breakout assault, few of the attackers had the strength remaining to deny them.[1]

Siege of Castellax
The Siege of Castellax was an invasion of the Iron Warriors Fortress World of Castellax by Waaagh! Biglug in 905.M41.[2][3]

Siege of Cthonia
The Siege of Cthonia was a three-stage battle of the Horus Heresy. In the so-called "First Siege", Cthonia was largely conquered by an Imperial Fists-led force in 006.M31. However, Sons of Horus guerrillas remained active in the planet's vast underground caverns, waging a guerrilla campaign over the next years.[4b] After this period of contested Imperial rule, a large Sons of Horus-led splinter fleet launched its own invasion to retake their Homeworld in 013.M31, starting the "Second Siege".[4e] This conflict culminated in the Dark Angels destroying Cthonia in 014.M31, killing most of the local traitors as well as loyalists.[4l]

Siege of Darkenvault
The Siege of Darkenvault was a battle fought by the Executioners Space Marine Chapter in M39.[1]

Siege of Derondii
The Siege of Derondii occurred in 936.M41, when the rebellious Hive World of Derondii refused to pay its tithe to the Imperium. Several Imperial officials sent to investigate this turn of events were hanged by an angry mob. Reacting swiftly to this defiance, the Adeptus Terra deployed Regiments from the Death Korps of Krieg of the Imperial Guard.[1] Krieg soldiers deployed in the towering mountains that overlook the primary Hive. Several artillery and siege companies begin to bombard the city spires and both rebels and inhabitants were mercilessly gunned down as they tred to break out from the besieged city. After five years of relentless shelling, the rebels offered their unconditional surrender to the Imperium; they were ignored, and the shelling continued for another five years. All signs of life in the hive ceased after just three, but the bombardment still continued for another two years.[1]

Nacedon
Nacedon is a planet of the Sabbat Worlds Cluster.[1]

Nach'ra'ael
Nach'ra'ael is a Daemon Prince, that was imprisoned by a rival within a Daemon Weapon, that now bears his name. He has had the last laugh though, as anyone who wields it, but is unable to resist Nach'ra'ael's power, will find themselves under the Daemon Prince's control.[1]

Nach'ra'ael the Hungering
Nach'ra'ael the Hungering, is a horrifically powerful Daemon Sword, that was specially designed by a rival to serve as the prison for the Daemon Prince Nach'ra'ael. After he was imprisoned within it, the sword eventually found itself within the Screaming Vortex and seems to now move randomly across the worlds of that cursed realm. It occasionally appears in the hands of one of the Screaming Vortex' warlords, but only those strong enough to resist Nach'ra'ael's power can safely wield it. Those who can not, will find themselves under the Daemon Prince's control.[1]

Nachin
Nachin was a Brigadier of the Narmenian Armoured, who served under General Grizmund during the Siege of Vervunhive.[1]

Nachmund Gauntlet
The Nachmund Gauntlet is a region of space in Segmentum Obscurus focused around the Nachmund Sub-Sector.[2a]

Nachmund Rift War
The Nachmund Rift War is an ongoing conflict being waged by the Imperium in the Nachmund Sub-Sector.[1a] Closely connected to the War of Beasts and War of Nightmares on Vigilus, while the Fortress World itself continues to remain largely in Imperial hands the greater Nachmund Gauntlet finds itself besieged by the Forces of Chaos.[1a]

Nachmund Sector
The Nachmund Sector is a Sector of war-torn space, that is located within Segmentum Obscurus[1]. It contains a part of the Nachmund Gauntlet, which is the only stable Warp Route through the Great Rift.[2]

Nachmund System
The Nachmund System is a System of Imperial space located near the Eye of Terror in Segmentum Obscurus. It contains one of the only known safe routes through the Great Rift to Imperium Nihilus.[1]

Nachmund Vigil
The Nachmund Vigil is one of the reestablished Sisters of Silence' Fleet-Based Vigils. It is charged with endlessly patrolling the Nachmund Gauntlet and the worlds at either end of this strategically vital link, between Imperium Sanctus and Nihilus.[1]

Nachorn
Nachorn is an Imperium world that was invaded by Chaos Space Marines sometime after the Great Rift's creation.[1] It was nearly overrun, when numerous Harlequins suddenly appeared. The Eldar then fell upon the Chaos Marines and in a single night of slaughter, the Harlequins turned the war upon its head, before they disappeared as a new dawn rose on Nachorn.[1]

Nacht-Ghul
Nacht-Ghuls are House Delaque close combat assassins, who are armed with Shiver Blades.[1] Nacht-Ghuls are the more fearsome spies assassins of House Delaque. Born out of the gestalt consciousness of the Delaque and sophisticated House Escher elixirs, Nacht Ghuls were originally known as The Faceless. They travel the world of Necromunda gathering the most sensitive pieces of information and uncovering the deepest secrets of their enemies. They are also skilled hunters and saboteurs, often sent to alter the course of history with a well-timed assassination or destruction of a vital component. Part of the great ability of the Nacht-Ghuls comes from the Escher chems they use to change their physical appearance and blend in with the rest of the population. Although not as sophisticated as drugs such as the polymorphine used by the specialist agents of the Imperium, these elixirs can still change the facial shape and skin tone of a Delaque which, when combined with their own talents at deception, allowing them to pass as allies or random nobodies.[2] Nacht-Ghuls often travel with Delaque gangs as they execute their missions, and some may even fight under the command of a Master of Shadow for years, either as an able lieutenant or in disguise as just another ganger.[2]

Nachtwald
Nachtwald was a recruiting world for the Lions Sable Chapter, which was part of the Dark Angels' Unforgiven.[1] When the Lions Sable were lost in the Forgotten Wars, the Dark Angels ceded control of Nachtwald to the Angels of Vengeance and the Angels of Retribution in order for them to rebuild their numbers from the massive losses they also suffered in the Forgotten Wars.[1] It is now primarily used by the Angels of Absolution Chapter.[2]

Naclides
Naclides was a Space Marine of the Black Templars Chapter.[1] Naclides fought in the Helsreach Crusade under the command of Reclusiarch Merek Grimaldus during the Third War for Armageddon. He was amongst the Imperial defenders killed when Bastion IV was lost in an ork attack.[1]

Nacretineï
Nacretineï is an Eldar Craftworld that little is known about.[1]

Nadael
Nadael was the Company Master of the Dark Angels' Third Company during the Black Crusade of Furion. Though he vowed to stop Furion's rampage on the Imperium world Durga Principe, Nadael was later killed while defending it from the Chaos Lord's forces. After his death, command of what remained of the Third Company fell to Sergeant Belial.[1]

Nadigrath
Nadigrath was a Captain of the Night Lords Legion during the Horus Heresy. After the Heresy, shortly before Konrad Curze's assassination, he led an armada of Night Lords to attack a vanguard fleet of the Ultramarines in the Anseladon Sector along with Krieg Acerbus, Fal Kata, and Jakr.[1]

Nadinusur
Nadinusur is a Redemptor Dreadnought in the Tome Keepers Chapter's 3rd Company. He was among its forces that took part in the Indomitus Crusade and served in Task Force XI, during the Argovon Campaign.[1]

Nadirax Republic
The Nadirax Republic was a Xenos civilization. In mid-M32 during the War of the Beast they were sending new expeditionary fleets against the Imperium.[1]

Nadiries
Nadiries was a world of the Imperium located close to the intergalactic void on the absolute fringes of the galaxy. A rogue planet, it orbited no sun, traveling the void in perpetual night.[1a]

Nadrak
Nadrak is a veteran of the Night Lords and the Horus Heresy, who took part in a Night Lords Warband's attack on the Imperium world of Purgatory.[1]

Jaresh
Captain Jaresh is a Black Templars member of the Deathwatch. He commands the Hunter Class Destroyer the Spear of Fury.[1]

Jaric Phoros
Jaric Phoros is the current Chapter Master of the Fire Lords Space Marine Chapter. He is recently promoted, having taken the position in sometime shortly before 963.M41.[1]

Jarlgar Headhunters
The Jarlgar Headhunters are a Necromunda Venator bounty hunting gang, composed of Ash Waste Nomads that are descended from one of the Hive World's Executioner Families bloodlines. Unlike most of their fellow Ash Wasters, however, the scrap-clad Jarlgars have been granted sanctuary within Hive Primus, in exchange for bringing in a constant supply of bounties. Because of this, they must be constantly on the move, in order to secure their continued survival.[1]

Jarodd Gerrick
Jarodd Gerrick is a Midgardia 144th Platoon Commander, who is attached to Commander Gerundad J. Graegor's Company. Like all of the 144th, he has sworn to take revenge against the Thousand Sons for Midgardia's destruction, during the Siege of the Fenris System.[1]

Jaromir
Jaromir is a giant Guardsman, in the Cadian 101st Regiment and is a survivor of his Homeworld's destruction, during the 13th Black Crusade.[1]

Jarran Kell
Jarran Kell was a Colour Sergeant of the Cadian Shock Troopers, and the right-hand man of Lord Castellan Ursarkar E. Creed.[1]

Jarrazr
Jarrazr is an Imperial world.[1]

Jarredhin
Prince Jarredhin the Last is a Freeblade Knight, who has come to the aid of the besieged Pankallis Sub-sector. However he was among the Freeblades who only did so, in order to pursue their personal vendettas against the Orks or Tyranids.[1]

Jarrman Primus
Jarrman Primus is a former Imperium Industrial World that suddenly fell silent in M41.[1] The Fleet Based Dark Paladins Chapter arrived to discover what had happened to the world, but they were soon attacked by mechanical Xenos. The Imperium would later discover that the Dark Paladins had been completely destroyed by the Xenos and Jarrman Primus' population had been wiped out.[1]

Jarrod
Jarrod was a Flesh Tearers Librarian, who was among the Chapter's forces that aided the Blood Angels in the Angel's Halo campaign.[1] He was later among Chapter Master Gabriel Seth's strike force, that was sent to secure the Industrial World Ashallon from the Tyranids of Hive Fleet Leviathan. The world would serve as a staging ground for the Angel's Halo, as it further expanded into the infested Red Scar region, but when they arrived there, the Flesh Tearers sensed a creeping psychic darkness spreading from Ashallon. It was Jarrod who was then able to pinpoint the psychic disturbance, was spreading from one of the world's polar refineries. After fighting their way through the Tyranids to enter the refinery, the Flesh Tearers found a bloated psychic bioform in the remains of a spore sac. They then discovered that the Tyranid was using its psychic powers to connect itself to the nearby twitching husks of Astropaths. They were being drained by the Tyranid to create the psychic darkness and with a shout Jarrod cut down one of the Astropaths. The psychic Tyranid then, however, screeched for a aid and a horde of Tyranids appeared and tore Jarrod apart. Fortunately, Seth was able to lead the Flesh Tearers to victory and killed the psychic Tyranid; ending the disturbance it was causing.[1]

Jarron Leeter
Jarron Leeter was the Master of Astropaths of the Blood Angels Chapter in late M41.[1] Leeter was regarded as an exceptional Astropath, having survived the ritual soul binding without losing his senses. He was assigned to the Blood Angels by the Adeptus Astra Telepathica as a mark of how highly venerated the Chapter was.[2]

Jarulek
Jarulek was one of the more powerful Dark Apostles of the Word Bearers Traitor Legion. A fanatic in a legion renowned for its faith, Jarulek inspired utter devotion in all who followed him. Jarulek's skin is covered in holy text, passages from the Book of Lorgar. The script is so extensive it covers the inside of the Dark Apostle's mouth.

Jarulek (Dreadnought)
Jarulek was a Contemptor Dreadnought in the Word Bearers Legion, who took part in the Battle of Calth.[1]

Jarv Advent
As a Magos Biologis and Senior Xenobiologist in the service of the Inquisition, Jarv Advent was one of the first to recognise the threat of the Genestealers. His studies into the insidious nature of their reproductive cycle moved him to warn against attempting to reconquer Darvon VI, a human world overrun by genestealers.

Jarvul Glaine
Jarvul Glaine is the Chaos Lord of the Shrouded Hand Alpha Legion Warband and is known to have translucent skin.[1]

Jasaric
Jasaric, also known as Jasac, was a Tribune of the Legio Custodes during the Horus Heresy. One of the original thirty Custodes, he served the Emperor of Mankind since the Unification Wars, and was present for the Battle of Maulland Sen.[1a] He died five years into the War Within the Webway.[1b]

Jasek
Jasek is an Adeptus Custodes Shield-Captain, who led the Torchbearers fleet that gave the Tome Keepers the ability to create Primaris Space Marines.[1]

Jaskan IV
Jaskan IV is an Imperial Mining World.[1]

Jasmine
Jasmine was a Canoness of the Order of the Bloody Rose, who aided Inquisitor Vinculus during the Vinculus Crusade.[1] In the final battle of the Crusade, when the Inquisitor was possessed by a Daemon, the Canoness aided High Marshal Ludoldus of the Black Templars in battling it, but was easily cut down.[1]

Jasul Barass
Jasul Barass is a World Eaters Chaos Lord, who was among its forces that were active in Segmentum Obscurus in the aftermath of Cadia's destruction.[1]

Gathering Storm
Gathering Storm is a campaign series for the Seventh Edition of Warhammer 40,000.

Gathering Storm: Fall of Cadia
Gathering Storm: Fall of Cadia is a campaign supplement for the Seventh Edition of Warhammer 40,000. It is the first part of the Gathering Storm series.

Gathering Storm: Fracture of Biel-Tan
Gathering Storm: Fracture of Biel-Tan is a campaign supplement for the Seventh Edition of Warhammer 40,000. It is a 2nd part of the Gathering Storm series.

Gathering Storm: Rise of the Primarch
Gathering Storm: Rise of the Primarch is a campaign supplement for the Seventh Edition of Warhammer 40,000. It is the third part of the Gathering Storm series.

Gathimu
Gathimu was a member of the Salamanders Firedrakes. Praetor had appointed Gathimu to watch over the troubled Tsu'gan. On the world of Selpuchre IV Gathimu formed part of a squad of Firedrakes sent to rescue a relic after the Sisters of Battle defending the world were attacked by the Red Rage. During the fighting the Firedrakes were attacked by a Daemon Engine. Gathimu gave his life to delay the daemon from reaching his brothers and the relic.[1]

Gathis II
Gathis II is the current homeworld of the Doom Eagles.[1]

Gathonel Ydrik
Gathonel Ydrik is a Baron of House Hawkshroud, who pilots the Imperial Knight Steadfast. He led its forces that joined the Imperium's invasion of Dharrovar, during the Nachmund Rift War.[1]

Gatling Blaster
The Gatling Blaster is a large weapon usually found mounted on Imperial Titans.

Gatling Burst Cannon
The Gatling Burst Cannon is a prototype Tau weapon.[1] This burst cannon is augmented with additional power accelerators and recoil absorption modules, enabling it to unleash more firepower with every deadly salvo. It is equipped to Tau Commanders, XV8, and XV95 Battlesuits.[1]

Gatling Cannon
The name or term "Gatling Cannon" may refer to: Avenger Gatling Cannon Onslaught Gatling Cannon Punisher Gatling Cannon Punisher Rotary Cannon Starfire Gatling Cannon Taurox Gatling Cannon

Gatling Rocket Launcher
The Gatling Rocket Launcher is a type of Adeptus Mechanicus weapon. The launcher is mounted to the Onager Dunecrawler's Icarus Array as an anti-aircraft weapon, firing salvos of flak rockets.[1]

Gatling psilencer
A Gatling psilencer is far more powerful version of the regular psilencer. Far too large for a single Grey Knight, it is reserved for the mighty Nemesis Dreadknight.[1]

Gatlinghive
Gatlinghive is a Hive on an unknown world which was overrun, along with the rest of its planet, by Orks when the Angels of Redemption redeployed moments before the Ork wave hit the Imperial lines in order to pursue rumours of a Fallen Angel nearby. The hive was defended by the Gatlinghive Militia who were wiped out and as such the Angels of Redemption were never called to account for their actions, as there were no survivors of the three million strong Ork force.[1]

Gator
Gator was the Colonel of the Catachan XVIII 'Swamprats'. He notably commanded his regiment to victory against the tyranids on Koralkall VIII.[1]

Gatrog
Gatrog da Flayer was an Ork Warboss, who took control of Nazgand Spleenripper's hordes after he was killed by the Eldar.[1]

Gattakar Rampagers
The Gattakar Rampagers are Regiments of the Astra Militarum.[1]

Gatts' Charge
Gatts' Charge was a vessel in the World Eaters Legion. It took part in the Battle of Isstvan III at the onset of the Horus Heresy.[1]

Gaudinian Heresy
The Gaudinian Heresy was a battle fought by the Iron Hands in 460.M41 against the Emperor's Children and their allies.[1]

Gauis
Gauis is a Librarian in the Ultramarines Chapter who is currently serving in the Deathwatch.[1]

Gauis (Blood Ravens)
Gauis was a Veteran Sergeant of the Blood Ravens, leading Bike Squadron Gauis.[1] He was amongst his Chapter's forces that took part in the Sabbat Worlds Crusade.[1]

Eliarenath's Gift
The Eliarenath's Gift was an Eclipse-class Cruiser that was active during the Gothic War.[1] It is named for Eliarenath, a figure of Eldar legend that reputedly betrayed Eldanash to Khaine.[2] Piloted by Eldar pirates, the Eliarenath's Gift once lured an Imperial patrol fleet led by Captain Durhan of the Deacis III into an Ork ambush in an asteroid field.[2]

Elias
Elias is a famed marksman of the Blood Ravens Chapter. During his time as a Scout Sergeant Elias once killed a hundred Orks in battle, using only his Bolt Pistol as a last resort. It was after this battle that Elias joined an assault squad and kept his Bolt Pistol, now named the Ork-Killer beside him.[1]

Elias (Dreadnought)
Elias is a Dreadnought in the Death Strike Chapter's Sixth Company.[1] Before his internment, he was a Captain of the Chapter, when he took part in the Verdan II Extraction. It was while fighting in the rearguard that Elias received his injuries that placed him within a Dreadnought chassis.[1]

Elias Artegall
Elias Artegall was the last Chapter Master of the Crimson Consuls.[1] Artegall could do little but watch as his chapter was destroyed in a Alpha Legion plot centuries in the making. Once enacted whole companies were destroyed in battles that were traps they were unprepared for or as the result of sabotage. The Alpha Legion also managed to corrupt generations of the Crimson Consuls' Neophytes, which with a simple phrase, turned against their brothers. All of this ended with Artegall's death at the hands of his corrupted Chamber Castellan, Baldwin, who shot the Chapter Master with his own boltgun.[1]

Eligos
Eligos was a member of the Blood Angels during the War of the Beast in M32. One of the original members of the newly created Deathwatch, Eligos took part in its first mission to destroy the Ork Attack Moon over Terra, as part of Squad Crozius under Sergeant Iairos. As Orks began to overrun Crozius' position, Eligos fell to the Flaw and began attacking the Orks in madness. He died when the teleportation homers planted on the Attack Moon by Gadreel malfunctioned, instead causing a catastrophic explosion.[1]

Eligus
Eligus was the Captain of the Flesh Tearers Chapter's Fourth Company, active shortly after the chapter was founded. Eligus also served as commander of the Strike Cruiser Shield of Baal.[1]

Elijah (Master)
Elijah was the Master of the Dark Angels Chapter's 8th Company, during the Macharian Heresy.[1]

Elijah (Praetor)
Elijah was a Praetor in the Imperial Fists Legion, during the Horus Heresy.[1]

Elijah Kass
Elijah Kass was a Dark Hunters Codicier, active during the Second Punisher War.[1]

Elikas
Elikas was the Chief Librarian of the Dark Angels during the Great Crusade. He voted in favor of a Legion Librarius during the Council of Nikaea.[1]

Elikis
Elikis is an Imperial world, that was once terrorized by an Eldar reaver-king, until the Golden Halos came to its aid. The Chapter was able to defeat the reaver-king's forces and the Xenos leader was killed by the Golden Halos' relic Palamas Blade.[1]

Elim Rawne
Major Elim Rawne was the second officer of the Tanith First and Only Imperial Guard regiment during the Sabbat Worlds Crusade.[1a] A fearsome fighter, Rawne is chiefly known for the long-standing murderous hatred he possessed towards his commanding officer, Ibram Gaunt. Promoted to Major from the rank of standard Guardsman after the Fall of Tanith, Rawne appeared to retain this rank even after the death of the regiment's Colonel and his assumption of many of the Colonel's duties.

Elimination Maniple
Elimination Maniples are Adeptus Mechanicus battleforces, that are deployed when a foe must not just be destroyed, but utterly obliterated.[1]

Elinor Herglitax-Wessom
Elinor Herglitax-Wessom was an Imperial child-composer, during the Great Crusade.[1]

Elipax
Elipax is an Imperium world that was infested by the Hrud sometime after the Great Rift's creation. The Ultramarines' Fulminata demi-Company later arrived and cleansed the world of the Hrud and destroyed the Xenos' ship-nest that was in Elipax's orbit.[1]

Eliphas
Eliphas the Inheritor was the Dark Apostle leading the Word Bearers on Kronus during the Dark Crusade. While thought to have been killed at the end of that campaign, he returned during the Second Aurelian Crusade as a champion of the Black Legion.

Elisa
Old Elisa was an Imperial citizen of Medusa Freeport.[1]

Elise Lor
Elise Lor is an Imperial galactic explorer who has conducted archaeological expeditions on dozens of worlds alongside her daughter Zelia. She has a hatred of weaponry, which Zelia also shares.[1]

Elish
Elish was a Legionary in the Death Guard Legion, who took part in the Horus Heresy.[1]

Cadmus (Scythes of the Emperor)
Cadmus is a veteran Primaris of the Scythes of the Emperor, who serves in Tetrarch Felix's Chosen of Vespator Honour Guard.[1]

Cadmus Gracchus
Cadmus Gracchus is a Chaplain in the Imperial Fists Chapter.[1]

Cadmus Phosp
Cadmus Phosp contains several Pylons, which drew the attention of Archmagos Cawl to the world in early M42. Cawl is on a quest to reproduce the Warp negating abilities of the Pylons, which led him to invade Cadmus Phosp to study them. This caused a battle to erupt there, but Cawl's forces were victorious. Afterwards, though, Cawl discovered the world's Pylons had become so degraded they no longer functioned and so he left Cadmus Phosp, to start his quest again.[1]

Cadmus Tyro
Cadmus Tyro was the Equerry of Captain Ulrach Branthan of the 65th Clan-Company of the Iron Hands Legion, who escaped from Istvaan V with a contingent of Iron Hands aboard the Sisypheum. He assumed command of the Sisypheum and all forces aboard it when Branthan was mortally wounded and placed in stasis in the ship's Apothecarion.[1] Cadmus Tyro later appeared serving alongside who he thought was Shadrak Meduson in fighting the Alpha Legion. However when it was revealed that Meduson was in fact Alpharius in disguise, Tyro led his own men in an escape.[2] He took part in the final mission of the Sisypheum to acquire the Magna Mater on Luna. During the fighting, Tyro and Ulrach Branthan sacrificed themselves to hold off Justaerin in order to allow Nykona Sharrowkyn to escape with the Magna Mater. A badly wounded Tyro uttered a final defiant spite to the Sons of Horus before being executed.[4]

Cador (Black Templars)
Cador was a Veteran Space Marine of the Black Templars Chapter.[1a]

Cadre
Cadre or Kau'ui in Tau, is the basic organizational structure of the Tau Empire's military. Cadres are combined arms groups under a Tau Commander mostly consisting of standing formations of professional soldiers; several Cadres may form together into a Contingent, or Tio've.[1]

Cadrig Pelenas
Cadrig Pelenas is a Brother-Captain of the Grey Knights. He commands combat forces of the 1st Brotherhood.[1] During fighting on Fimnir, Brother-Captain Pelenas slew the Great Unclean One Bol'Groblort.[2]

Caduceia
Commander Caduceia was a half-Daemon commander of Lady Charybdia's legions on the Daemon World Torvendis. She was merciless and nothing could ever frighten her. She was the only person in Lady Charybdia's kingdom who Lady Charybdia had anything close to respect for.[1b] As a human she had been a sacrificial victim when Lady Charybdia ordered a great summoning of daemons. But she had refused to let the daemon possess her, and eventually the mortal and the daemon came to a truce to inhabit the same body. Albeit some say the daemon was the better half, as her human half was purely malicious. She appeared malformed and lithe with pale, patterned skin. She had a tentacled head with gills running down her neck and a wide-eyed, sharp-toothed face with a snake tongue. Both her arms had mutated into weapons - one into a plasma gun and the other into a vicious claw. She wore little armour because her body warped to refuse any armour made to fit her. She also had strangely-jointed legs that carried her faster than should be mortally possible.[1a][1b][1c] On Torvendis, Caduceia lead the legionaries in the defense of Charybdia Keep against invaders of Golgoth's barbarians and Ss'll Sh'Karr's daemons. But when the sentient planet of Torvendis tore itself apart, Caduceia was no doubt killed in the cataclysm.

Cadulon
Cadulon is a Captain and former Company Champion of the Iron Knights Chapter. Cadulon rose to the position of Company Champion when his predecessor was killed by a Dark Eldar slaver-queen in battle on the planet of Cystan. Over the centuries that followed, Cadulon became renowned for his swordsmanship and became known as the "Saint of Blades" for his skill at arms and became revered by every Chapter that sent warriors to the ritual Feast of Blades. Three times Cadulon represented his Chapter at the Feast of Blades, winning the first time he entered and narrowly losing the second time. The third time he entered, Cadulon claimed victory for a second time, one of only a handful of Space Marines to do so.[1] Eventually, Cadulon was promoted to Captain and served with distinction for nearly a century in command of the Iron Knights Fourth Company until 226.M41, when he crossed blades with the Dark Eldar Archon Khargiel on the planet Omeros. With his command squad and his own Company Champion kept busy by the twisted alien’s minions, Cadulon found himself fighting single-handedly against the Archon and a dozen Incubi. Even the "Saint of Blades" could not hold out against so many skilled foes, and he was incapacitated. The last that any of his Battle Brothers saw of Cadulon, he was being carried, still struggling against a dozen captors, into the writhing darkness of a webway portal.[1] After being taken captive, Cadulon was forced to battle Lelith Hesperax in the Wych arenas of Commorragh. The duel lasted for over six hours before he finally fell, managing to land a cut across Hesperax's midfriff.[2]

Cadus
Cadus was a Lexicanium in the Imperial Fists Legion who, on the orders of his Primarch Dorn, was imprisoned with the Legion's other Librarians aboard the Phalanx, following the Edict of Nikaea. The Librarians would remain there, even after the Horus Heresy began[1a], until the Solar War when Dorn unleashed them to aid in defending the Phalanx, from a Daemonic invasion led by the Daemon Samus.[1b]

Cadvan
Cadvan is a Techmarine and veteran pilot of the Deathwatch, originally from the Storm Giants Chapter.[1a][1b] In 999.M41, Cadvan was stationed at Picket's Watch under the command of Captain Nergui. He was part of the search party assembled by Nergui to search for two missing Kill-Teams in the Damocles Gulf.[1b]

Cadwalder
Cadwalder was a Huscarl of the Imperial Fists during the Great Crusade and Horus Heresy.[1] During the Siege of Terra, Cadwalder was assigned by Rogal Dorn to try and retrieve High Primary Solar General Saul Niborran from the Eternity Wall Spaceport in order to prevent the valued officer from dying when the facility was inevitably overrun. When Niborran refused to leave, Cadwalder agreed to accompany him in the final stand of the Space Port.[1] As the command center of the Port was overrun by the World Eaters, Cadwalder and Niborran died fighting.[1a]

Caecaltus Dusk
Caecaltus Dusk was a Custodes Proconsul of the Hetaeron Guard Aquilon Terminator during the Horus Heresy.[1a] By the the final stages of the Siege of Terra, Caecaltus alongside fellow Proconsul Uzkarel Ophite were the two sentinels closest to the Emperor directly on the steps of the Golden Throne. Upon the rousing of the Emperor to confront Horus aboard the Vengeful Spirit, Caecaltus was chosen by the Emperor to accompany Him in the teleportation assault. Before Malcador the Sigillite took the place of the Emperor on the Throne, he put his finger in his mouth and made his sigil with saliva upon Caecaltus' armour.[1a] Upon the teleportation aboard the Vengeful Spirit, Caecaltus succumbed to the Warp-sorcery of Horus alongside dozens of other Custodes. The Companions were then controlled by Horus into attacking the Emperor, blood flowing from their eyes at the effort to resist. Caecaltus was amongst the Custodes to survive the ordeal, and the lingering taint of Horus was expelled from him by the Emperor. However the shame of attacking his Master will never go away.[1b]

Caeden
Caeden was a Raven Guard Deliverer Chieftain, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Caedere
Caedere or Butchers were a type of shock infantry used by the World Eaters Legion during the Great Crusade and Horus Heresy.[1] These warriors consisted of recruits modified with the Butcher's Nails and were the epitome of frenzied killing that Angron's Legion sought to exemplify. Caedere were Rampagers deemed too far gone to even follow basic discipline and had to be restrained between battles before being unleashed on their foes.[1]

Caedere Weapon
Caedere Weapons were a type of close combat weapon used by the World Eaters during the Great Crusade. Based on the ritual weapons of the gladiators of Nuceria, they were brutal and difficult to master. Caedere Weapons were the favored weapons of World Eaters Rampagers.[1]

Caedis
Caedis was the Chapter Master of the Blood Drinkers in M39. Caedis is most notably for leading the assault on the Space Hulk Death of Integrity, which was heavily infected by Genestealers. Fighting alongside allies that included the Novamarines and Mechanicum, during the campaign he was gradually overcome by the Black Rage. Caedis was tempted by a Daemon during his insane visions, who offered him salvation from the Black Rage. He refused and instead accepted his fate while remaining spiritually pure. As he transformed into a monstrosity the Novamarines retreated from the Death of Integrity as it was about to move into the Warp, taking Caedis with it. His fate after this point remains unknown.[1]

Caedomian Crusade
The Caedomian Crusade is a Crusade currently being waged by the Black Templars Chapter.[1]

Caedus Ferox
The Caedus Ferox is a Warhound Titan of the traitorous Legio Fureans that fought in the Great Crusade and later turned upon the Imperium during the Horus Heresy. It has also taken part in the Third Aratean Incursion in 565.M40 and, according to sealed Ordo Malleus archives, the First Battle of Paramar.[1]

Siege-masters Olympian
The Siege-masters Olympian are an Iron Warriors Warband.[1]

Siege Auspex
Siege Auspices are powerful scanners that can see through the densest materials to find their weak points. These items are used for finding stress fractures, reinforced or up-armoured areas, hidden passages, power conduits, and the numerous other items of interest to a siege engineer. The machine-spirits of a siege auspex, while canny, can only see so far through solid objects and have a fixed range of about 20 metres. Things like energy fields, thick bulkheads, iron, stone, armaplas, and plasteel can reduce the range of the unit or blind it altogether.

Siege Breaker
Siege Breakers were a type of Space Marine Consul used during the Great Crusade and Horus Heresy.[1] The wreckers of cities and fortresses, Siege Breakers were officers whose specialty is applied to the destruction of strategic targets. They were often placed in command of armored spearhead assaults and frontline artillery units, preferring to closely observe their work rather than sat back behind the rear.[1]

Siege Dreadnought
Siege Dreadnoughts are a variant of Space Marine Dreadnought equipped for breaking through fortified enemy positions.

Siege Hammer
Siege Hammers are a form of siege weaponry used by Adeptus Mechanicus robots of the Legio Cybernetica. These weapons are capable of pounding down enemy fortifications in order to create a breach.[1]

Siege Lord
Siege Lord is a title given by the Iron Warriors to its Chaos Lords, who have perfected siege warfare over countless millennia in the most brutal war zones.[1]

Siege Melta Array
The Siege Melta Array was a type of Melta Weapon used by Space Marine Mastodons during the Great Crusade and Horus Heresy. This massive weapon could easily destroy fortifications, and makes short work of armoured vehicles.[1]

Siege Shield
Siege Shields are large armored shields mounted on the front of Imperial siege vehicles. In addition to helping protect against incoming fire, these large dozer blades allow vehicles to push aside debris and rubble without putting the vehicle at risk. Perhaps the most notable Imperial vehicle equipped with siege shields is the Space Marine Vindicator.[1]

Siege Ship
The Siege Ship is a type of Ork warship.[1]

Siege Tank
Siege Tanks are Tanks designed to combat enemy fortifications, especially bunkers and fortified positions.

Siege Titan
The Siege Titan is among the largest class of Imperial Titan, being larger and heavier than a Warlord, and is designed specifically to tear down enemy fortifications. The Titan's hand armaments are a Disruption Field-covered wrecking ball and multi-headed drill.[1]

Siege of Alaitoc
The Siege of Alaitoc was a recent battle between the Imperium of Man and the Eldar Craftworld Alaitoc.[1]

Siege of Baal
The Siege of Baal began in 008.M31 during the Horus Heresy, as Warmaster Horus' forces attempted to capture the Blood Angels Legion's Homeworld, Baal.[1]

Siege of Balle Alpha
The Siege of Balle Alpha was a battle fought between the Imperium and Orks under Warboss Gogard in M38.[1]

Siege of Barbarus
The Siege of Barbarus occurred during the Horus Heresy in 013.M31, when the vengeful Dark Angels and their allies invaded the Death Guard's Homeworld, Barbarus.[1a]

Siege of Bellisos
The Siege of Bellisos was a conflict fought between the Death Guard and Imperium sometime after the formation of the Great Rift.[1] The war began when the 3rd Plague Company of the Death Guard besieged the Hive World of Bellisos. However, the besiegers soon became the besieged when the Ordo Malleus arrived with a huge force of Imperial Guard, Sisters of Battle, and Knights. The Death Guard became trapped within Hive Arkturon and were battered for days. Yet between the Death Guard’s resilience and the screaming volleys of Plagueburst Mortar shells that were fired in return, it was the besiegers who found their forces ground down and their warriors riddled with sickness. By the time the Death Guard launched their breakout assault, few of the attackers had the strength remaining to deny them.[1]

Siege of Castellax
The Siege of Castellax was an invasion of the Iron Warriors Fortress World of Castellax by Waaagh! Biglug in 905.M41.[2][3]

Siege of Cthonia
The Siege of Cthonia was a three-stage battle of the Horus Heresy. In the so-called "First Siege", Cthonia was largely conquered by an Imperial Fists-led force in 006.M31. However, Sons of Horus guerrillas remained active in the planet's vast underground caverns, waging a guerrilla campaign over the next years.[4b] After this period of contested Imperial rule, a large Sons of Horus-led splinter fleet launched its own invasion to retake their Homeworld in 013.M31, starting the "Second Siege".[4e] This conflict culminated in the Dark Angels destroying Cthonia in 014.M31, killing most of the local traitors as well as loyalists.[4l]

Siege of Darkenvault
The Siege of Darkenvault was a battle fought by the Executioners Space Marine Chapter in M39.[1]

Siege of Derondii
The Siege of Derondii occurred in 936.M41, when the rebellious Hive World of Derondii refused to pay its tithe to the Imperium. Several Imperial officials sent to investigate this turn of events were hanged by an angry mob. Reacting swiftly to this defiance, the Adeptus Terra deployed Regiments from the Death Korps of Krieg of the Imperial Guard.[1] Krieg soldiers deployed in the towering mountains that overlook the primary Hive. Several artillery and siege companies begin to bombard the city spires and both rebels and inhabitants were mercilessly gunned down as they tred to break out from the besieged city. After five years of relentless shelling, the rebels offered their unconditional surrender to the Imperium; they were ignored, and the shelling continued for another five years. All signs of life in the hive ceased after just three, but the bombardment still continued for another two years.[1]

Lantern
The Lantern was the name of an energy pistol used by the Death Guard Primarch Mortarion during the Great Crusade and Horus Heresy[1]. Even after ascending to Daemonhood, Mortarion still wielded the Lantern and continues to do so ten millennia later in the Thirteenth Black Crusade.[2]

Lanval
Lanval was a member of the Dark Angels Chapter's Deathwing, where he served under Grand Master Azrael.[1] In 939.M41, Lanval took part in the Chapter's efforts to end the Night Lords instigated rebellion on Rhamiel, but during the campaign Supreme Grand Master Naberius was killed. Azrael would succeed Naberius as Supreme Grand Master, and one of his first orders was to have Lanval replace him as the Grand Master of the Deathwing.[1]

Laodameia's Lament
Laodameia's Lament was a Nova-class Frigate in service with the Scythes of the Emperor Chapter.[1] The ship survived the Fall of Sotha and evacuated with the rest of the Chapter's surviving fleet to the Miral System. It was notable for supporting the Battle Barge Heart of Cronus in the destruction of the Hive Ship Dygebe, alongside the Pale Rider.[1]

Laphis
Laphis is an Imperium Shrine World and is part of the stellar Realm of Ultramar.[2] During the 13th Black Crusade, it was one of the many worlds of Ultramar that were invaded by the Chaos forces of Abaddon the Despoiler. The Alpha Legion would eventually gain control of the Shrine World, but the Ultramarines Chapter Master Marneus Calgar later led an attack that freed Laphis and destroyed the Alpha Legion's forces.[1]

Lapradus
Lapradus is an Imperium Hive World that was raided by the Kabal of the Black Heart for several days, until the Titans of Legio Castigatum arrived and defeated the Xenos.[1]

Lar'shi'vre Class Cruiser
The Lar'shi'vre Class Cruiser, codenamed Protector, is the Tau's main fighting vessel, designed and built with the purpose of engaging and destroying the enemy in fleet actions.

Lar'shi Class Cruiser
The Lar'shi Class Starship — codenamed "Hero" — was born out of the Damocles Gulf Crusade.

Laran 9k
Laran 9k is an Imperium Munitorum world located in the Askellon Sector.[1b] It has launched several of the Sector's largest Imperial Guard regimental launches and tens of thousands of Guardsmen, tanks and support vehicles are regularly prepared for embarkation and outfitting there.[1a]

Larathyn Ki Tajell
A little over three centuries ago, a Deathwatch Kill-team was dispatched to investigate a distress call from the Watch Station at Resgulus. Upon their arrival they discovered the wreckage of an Eldar attack that had almost overwhelmed the station’s automated defenses. Inside the station itself they discovered a solitary Eldar male that announced himself (in finely-accented Low Gothic) to be under Inquisitorial protection before presenting requisite seals and testimonials with a flourish.[1] The Eldar renegade introduced himself as Larathyn Ki Tajell, a long-time associate of a highly-placed member of the Ordo Xenos. Unfortunately for Larathyn, the Inquisitor in question had disappeared, and faced some searching questions about his activities were he ever to reappear. Larathyn was conveyed to the Xenos Bestiarium in Watch Fortress Erioch and has remained incarcerated there ever since.[1] Despite his circumstances, Larathyn chooses to view himself as an honoured guest of the Deathwatch. In truth his life hangs by a thread as some reckon him a spy with some means of reporting back what occurs in the fortress. However, the information Larathyn has yielded on Eldar activity in the Jericho Reach has been fruitful enough to keep him alive so far.[1]

Larder World
Larder Worlds are worlds that have been conquered by the Tyranids, but instead of being immediately consumed, they are instead continuously fed on by the Xenos' Bioships.[1]

Laredian
Laredian was an Ordo Malleus Inquisitor Lord and the High Proctor of the Formosa Sector, until his downfall began after he discovered a Daemon bond crystal, during a Chaos Cult purge. He would later present the Daemon crystal[1a] to the Ordo Malleus' Conclave of Varoth, but doing so led Laredian to be declared Extremis Diabolus, by Inquisitor Lord Torquemada Coteaz. Before his peers, Laredian was proven to be a traitor by Coteaz, after admitting he sanctioned the use of Daemonhosts, read proscribed texts and employed the tools of Chaos[1b]. For his crimes, Laredian was immediately executed by Coteaz, who then fired his ashes into a star and was afterwards, declared the Formosa Sector's new High Proctor.[1a]

Larehnce Chenkyn
Larehnce Chenkyn was a Lord Commissar attached to the Mordian 84th Regiment, which served as part of the Indomitus Crusade's Fleet Secundus.[1] At Fleet Secundus' muster, however, he became aware that several of the Mordian 84th's personnel were requisitioned for deployment with Fleet Septimus. This included Captain Brenner and the 446th Deltic Drakes Tempestus Scions, whose deployments to Septimus left no paper trail as to who gave the orders. When Chenkyn complained to the 84th's General, Geinst, about this, though, he was told to make allowances for the removal of Fleet Secundus' assets. The Lord Commissar did so, but rumors began to spread amongst the Regiment that the Fleet's forces were removed because Secundus' task of fighting its way towards the Eye of Terror was doomed. This eventually led Chenkyn to execute several of the 84th's Guardsmen in order to quell any dissension within the Regiment. However when the 84th's veteran 1st and 2nd Companies were removed by Fleet Septimus' command, the Lord Commissar began writing a message to Geinst to complain once more about the mysterious removals. He declared that Geinst's silence about the matter was unacceptable and that the Lord Commissar was going to act to stop this, since the General had chosen not to. Chenkyn explained that he had set into motion events to orchestrate a purge of elements intruding upon Fleet Secundus' organizational hierarchy and he expected to have Geinst's support in the matter. However Chenkyn never got the chance to confront the General, as the Lord's Commissar's efforts were uncovered by the masters of Fleet Septimus. He was later found assassinated, while still in the midst of writing the message to Geinst.[1]

Larenta
Larenta was a Canoness of the Order of Our Martyred Lady, who served within Indomitus Crusade Fleet Secundus' Battle Group Erastus.[1]

Laria
Laria was a woman from the planet Tanith.[1] At some point she was betrothed to Dermon Caffran. However, their plans for marriage came to an end when Caffran enlisted with the Astra Militarum. She was later killed when Tanith was destroyed by the forces of Chaos in the course of the Sabbat Worlds Crusade.[1]

Larice Asch
Larice Asch was a Flight Lieutenant of the Phantine Fighter Corps, active during the Sabbat Worlds Crusade.[1]

Larisel
Larisel are small rodents prized for their pelts that were native to the planet Tanith before its destruction in the Sabbat Worlds Crusade.[1]

Larracus Donato
Larracus Donato was once the Captain of the Blood Angels Chapter's First Company and was considered a veteran amongst veterans, whose mastery of battle-craft was rarely matched. While the Company was under his command, Donato successfully defended the Shrine World Luminata, from an invasion by the Word Bearers Dark Apostle Tur Zalak.[1]

Larreth
Larreth was an Inquisitor of the Ordo Hereticus who was the first representative of the Inquisition to make contact with and examine the world and people of Krieg after they attempted to rejoin the Imperium in 949.M40.[1]

Larrus Torgan
Larrus Torgan[1b] was a Space Marine Sergeant of the Imperial Fists Chapter, active during the Age of the Dark Imperium.[1a] At one point, Torgan served in his Chapter's Fifth Company. He was later selected to command the Honour Guard Squad stationed by the Imperial Fists on the Mining World of Ghyre to protect it.[1a]

Hetshapsulis
Hetshapsulis was one of the major settlements of the planet Hagia.[1] During the Sabbat Worlds Crusade, Hagia was subjugated by the Infardi. When the Crusade's forces arrived to retake Hagia, Lord General Lugo placed Colonel Paquin in charge of capturing Hetshapsulis, who managed to succeed at this objective.[1]

Heugen's Anvil
Heugen's Anvil is an Imperium world that was invaded by a large splinter of Hive Fleet Kraken during the Second Tyrannic War.[1] However, the Imperial Fists Chapter had been forewarned of the splinter fleet's approach and had fortified the world into a killing field. When the Tyranids invaded, they were obliterated and the splinter fleet's Bio-ships were destroyed by the Chapter's Battle Barges. As the last Bio-ship was destroyed, though, the Imperial Fists received distress calls from the neighbouring Poltiskyne System, which was now being invaded by Tyranids as well. The Imperial Fists soon realized that the splinter fleet they had just destroyed, was simply one half of a larger Fleet and its surviving half was at that very moment descending upon several of Poltiskyne's undefended worlds.[1]

Heuristic Revelator
Heuristic Revelators are vigilant Machine Spirits that are used by the Deathwatch and are housed in Auspicators or gun sights. When in use, they grant access to extra targeting data and hiss in binharic condemnation at every cowering enemy the Deathwatch face.[1]

Hevaran
Hevaran is a world that was reduced to ruins, days after the ending of the Horus Heresy's Siege of Terra.[1]

Hex
The Hex was an ancient Strike Cruiser of the Emperor's Spears Chapter, whose design is rarely seen in the Imperium. The Strike Cruiser has been heavily modified in its generations of service and now sports additional hull space, armour, weapons and fighter bays.[1a] Sometime after the Great Rift's creation, the Hex was sent with a small Chapter fleet to intercept a ship that was discovered to be approaching the Emperor's Spear's Homeworld, Nemeton. When the ship finally entered Nemeton's System, it was discovered to be the Mentors's Sword Frigate In Devout Abjuration, which the Hex and its fleet forcibly escorted to their Homeworld.[1b] Hex was later destroyed.[1c]

Hex'iron Blade
Hex'iron Blades are relic Necromunda Chaos weapons, that were forged from the cogs of the Hive World's first great manufactoria. As a result, the Blades are said to be quenched in the blood of helot workers and this has made them highly sought after by Chaos Cults on the Hive World. The reason being, the Hex'iron Blades represent to the Cults, the torment and misery of millions, locked into a single sharpened piece of metal.[1]

Hex'tan
Hex'tan was a Daemon assassin of Slaanesh.[1] In 493.M36 the creature attempted to sneak onto Titan and hide amongst an intake of recruits. Initially successful, the Daemon lurked on the plains of the Xanadu Regio among the bones of the dead, awaiting a suitable candidate to possess and carry it back to the citadel. However, the creature’s plans unraveled when a strong-willed future Grey Knight hunted it down and imprisoned it in the corpse of another recruit, unaware that this was not part of his trial.[1]

Hex-Clawed Phoenix
The Hex-Clawed Phoenix are an Emperor's Children warband which took part in the Nachmund Rift War.[1]

Hexachires
Hexachires is a Dark Eldar Haemonculus of the Coven of the Thirteen Scars. Known as the Lord of the Synod of Scars, he is the highest-ranked Haemonculi in the Coven.[1a] He was one of Fabius Bile's tutors during his time in Commorragh but swore revenge against the Chief Apothecary after he fled the Dark City and instigated a destructive war as cover. Hexachires subsequently allied with Archon Peshig of the Kabal of the Bloody Blossom and Archon Salar of the Kabal of the Hanging Skull to seek out Bile.[1a] During the Battle of Belial IV Hexachires attempted to crush Bile once and for all, but was foiled due by the Chief Apothecary and the betrayal of his allies. He subsequently was forced to escape once Daemons arrived.[1b][1c]

Hexagalimere
Hexagalimere was a Sorcerer of Chaos dedicated to Slaanesh. After trying to recruit members of the Black Legion to the Emperor's Children, he was killed by Abaddon the Despoiler.[1]

Hexagrammaton
The Hexagrammaton, colloquially known as the 'Six Hosts of the Angels of Death', 'Six Divine Ways', or the 'Six Wings', were specialized formations used by the First Legion (later known as the Dark Angels) of the Legiones Astartes.[1]

Hexagrammic Wards
Hexagrammic Wards are sometimes worn by Inquisitors when they know they will encounter psykers. They protect the Inquisitor using powerful charms and canticles of faith to psychically unnerve nearby psykers.[1]

Hexarchion Vaults
The Hexarchion Vaults are a part of the Librarius Omnis rediscovered by Arkhan Land during his first expedition. They contained profane texts that Land deemed a moral threat and potential perversion of cognition, including information on the cerebral implants known as the cruciamen. The vaults were resealed by Land's decree, ratified by Fabricator General Kelbor-Hal, with all findings unrecorded.[1] During the Horus Heresy, Land used forbidden knowledge gained in the vaults to aid in the ascension of Magos Domina Hieronyma into the Archimandrite at the behest of Fabricator General Kane.[1]

Hexarchy
The Hexarchy was a group composed of both current and deposed High Lords, who refused to accept the reforms Lord Commander Roboute Guilliman imposed upon the Imperium.[1a] They were led by Irthu Haemotalion, the former Master of the Administratum who had been dismissed by Guilliman, and also included the deposed Baldo Slyst and the current High Lords Aveliza Drachmar, Mar Av Ashariel, Merelda Pereth and Fadix. Using their vast resources, the Hexarchy attempted to forcibly take control of Terra, while Lord Commander Guilliman was away conducting the Indomitus Crusade. Once Terra was theirs, the Hexarchy would then have command of the Imperium and would undo Guilliman's changes[1b], ensuring Imperium Eterna was restored[1a]. They even dared to use the Minotaurs Space Marines Chapter, which arrived on Terra in its full might to bolster the Hexarchy.[1d] However their plot ended in failure, after it was revealed that Fadix's loyalty to the Hexarchy's cause had been a ruse from the start. He was the Grand Master of Assassins and after a signal was given, each of the Hexarchy's members were killed by Fadix's well placed assassins. The Minotaurs had been used to bring the coup members into the open.[1c]

Hexathedral
Hexathedrals are a type of Imperial Space Station, designed as orbital mustering grounds for Imperial troops preparing for a planetary invasion. They feature multiple large tower structures and an outer rim for berthing troop-ships.[1]

Hexenfast
Hexenfast is a Gas Giant that now plays host to an open Warp Fissure, that has infested it with Daemonic entities. In M42, the forces of Xentep Korazon's Thousand Sons and Castellan Crowe's Grey Knights clashed, as each sought to gain control of the world.[1]

Hexfire
Hexfire is a battlebox for the 9th Edition of Warhammer 40,000.[1]

Hexis Alpha
Hexis Alpha is a Hive World of the Imperium.[1] The Knights of House Mortan, House Althalos and House Thalmus saved the Hive World, when a Warp rift spawned a tide of Daemons across its surface.[1]

Hexium Minora
Hexium Minora is a Mechanicum outpost world. It is known to be approximately a two-month journey from Ullanor. During the Great Crusade, the 28th Expedition spent six months at Hexium Minora resupplying before travelling to Nikaea.[1]

Hexmark Destroyer
Hexmark Destroyers are six-armed Necron Deathmarks who are part of the Destroyer Cult and want nothing more than to kill everything around them.[1] In battle, they burst from their dimensional oubliettes, and the Destroyers' corrupted engrams aid them in targeting and dispatching nearby enemies in a hail of Enmitic Disintegrator Pistol fire.[1]

Jater Elbeth
Jater Elbeth was an Imperial Guard General who took part in the Sabbat Worlds Crusade.[1] Known to be cautious and tactically brilliant, he was among Warmaster Slaydo's favored commanders. However Elbeth along with the bulk of his forces vanished mysteriously while campaigning on the Hive World of Fornax Aleph in 758.M41.[1]

Jau Clan
The Jau Clan is the most ruthless of the Imperial world Asterion's Founding Families[1b] Noble Houses. It also secretly operates as one of the most dangerous of the Macharian Sector's Criminal Cartels.[1a]

Jaueg Dag
Jaueg Dag was an Inquisitor and center of the Gallilenus Heresy.[1]

Jaur-Kem
Jaur-Kem was a Space Marine of the Celestial Lions Chapter, who served under Pride Leader Ekene Dubaku during the Third War for Armageddon.[1]

Jaurmag
Jaurmag, known as Laughing Jaurmag was a Jarl of the Twelfth Great Company of the Space Wolves during the Horus Heresy. A highly decorated veteran commanding 600 men, he was awarded the Cry of the Grieving Dragon Honor. During the Heresy, Jaurmag volunteered to stay behind with Kargir and monitor Rogal Dorn on Terra. He was distrustful of Malcador and the Administratum.[1] By the time of Leman Russ' attempt to assassinate Horus later in the Heresy, Jaurmag had returned to the Primarch's side as lord of the Twelfth. Russ' opinion of Jaurmag at this point was mixed, he considered giving his post to Scarred Oki due to his defiance, but still considered Jaurmag a better leader.[2]

Javarian Sub-sector
The Javarian Sub-sector became the site of a large Ork Waagh!, sometime in M42, which was later destroyed by the Space Wolves Chapter.[1]

Javelin Attack Speeder
The Javelin Attack Speeder was an Imperial anti-grav fast attack vehicle used by the Legiones Astartes during the Horus Heresy.

Javes Thysser
Javes Thysser was an Inquisitor of the Ordo Xenos who apprehended the heretic Gaethon Richter on Vogel Passionata. Thysser's retinue was slaughtered by Gaethon's "servant," the daemonhost Cherubael, but Thysser was surprised when the daemonhost refrained from killing him. To Richter's confusion, Cherubael leaned towards Thysser and, realizing his true identity, "apologized" for the case of mistaken identity — Cherubael thought Thysser was Gregor Eisenhorn, whom Cherubael wanted alive. After apologizing, the daemonhost vanished. Thysser executed Richter, rendered helpless with confusion and dismay.[1a] Thysser was troubled by Cherubael's words, and detailed them in a report to Inquisitor Lord Rorken, the Ordo Xenos' leader in the Helican sector.[1a][1x]

Javier Adon
Javier Adon was the Master of the Forge of the Crimson Fists Chapter in 989.M41.[1] He was killed during the Invasion of Rynn's World.[2]

Javor
Javor was Lord High Admiral of the Imperial Navy circa M32 and a member of the High Lords of Terra. He requested the construction of the Vanquisher Class Battleship.[1]

Jaw of Bloodcharn
The Jaw of Bloodcharn is the Chainsword wielded by Tactical Squad Sergeant Kuriel during the war for a vital agri-world in the Ango sub-sector. Sudden attacks by Chaos Space Marines assassinated Kuriel's Captain and the Sergeant stepped into his place to take command of the strike force. As the conflict escalated, Kuriel coordinated his efforts with allies from the Red Wolves and Sons of Orar Chapters, showing outstanding leadership ability. He was subsequently elevated to the 1st Company and his promotion to Captain was only prevented when he volunteered to join the Deathwatch. His weapon is the mark of a great commander.

Jaxon
Jaxon was an Imperial Navy commander and Lord Commander Solar of Segmentum Solar sometime in M41. However he was court-martialed and dismissed from service after the disastrous Night Lords attack on Scound's Fall, which was a mere one hundred light years from Terra.[1]

Jaya D'Arcus
Jaya D'Arcus was the Baroness of House Vyridion during the Horus Heresy. Due to the confusion of the early Heresy and her houses long-pledged oaths to the Emperor's Children, Jaya led her Knights against loyalist forces at the Battle of Mount Galheim. However, upon learning the truth, she willingly led herself and her House to Terra where they were imprisoned. Sentenced to execution, they were held in an underground prison for an unspecified period of time, nearly starving to death when the meal Servitors began to malfunction. However, they were rescued by the Custodian Diocletian Coros who informed them that Highrock had been destroyed by the Emperor's Children. Diocletian offered them redemption and vengeance against the traitors through service on a secret battlefield. Jaya agreed, and led her house in older donated Knights in the War Within the Webway.[1a] During the final battle for the Webway Portal leading to Terra, Jaya worked with Diocletian and Dominion Zephon to slay the possessed Magos Dominus Hieronyma. Her Knight was destroyed in the fight but her ejection seat. She was only saved by Zephon, who swept in and retrieved her on his Jump Pack.[1b][1c]

Jayne
Jayne[1] is a member of the Adepta Sororitas.[2]

Jazgob
Jazgob is an Ork Evil Sunz Warboss who leads a notorious band known as Jazgob's Jet-Boyz.[1]

Je'hara
Je'hara was a war-sword wielded by Captain Vularakh of the Celestial Lions.[1]

Jebez Aug
Jebez Aug was an Iron Father during the Great Crusade and Horus Heresy. A survivor of the Drop Site Massacre, Aug eventually became the 2nd in command of the Shattered Legions fleet of Shadrak Meduson.[1] Despite his loyalty, Aug in desperation joined the Cult of the Gorgon after incorrectly believing that Ferrus Manus had been reborn. Pardoned by Meduson, Aug saw his superior overcome with a desire for vengeance that was leading the fleet to destruction at the Battle of the Aragna Chain. Aug ordered his Medusan Immortals to kill the Meduson loyalist Goran Gorgonson before withdrawing with the surviving portion of his fleet, leaving Shadrak Meduson to die at the hands of Sons of Horus Captain Tybalt Marr.[1]

Jedaj
Jedaj is a region of the planet Ras Shakeh, located around 500 kilometres south of the city of Hjec Aleja.[1] It was the site of an ore-processing plant, which was attacked and overran by the forces of Nurgle when they invaded Ras Shakeh.[1]

Jedathra
Jedathra is a Fallen Knight World and the home of House Herpetrax.[1b] It was once covered in a Warp Storm, but this ended in late M36, which led the Rogue Trader Cherris Draik to discover it. Envoys were soon sent to the world to convince Herpetrax to join the Imperium, but the House refused their words and slaughtered them. The Knights then stated that they rejected the Emperor and Mankind would bow to them or be destroyed. This led Herpetrax to be labeled a Traitor Knight House and the Astra Militarum and Imperial Navy invaded Jedathra. This ended in failure, though, when widespread mutation broke out amongst the invading Regiments, but word of a larger disaster then reached the Imperial forces. It was discovered that a Warp Storm would soon envelop Jedathra once more and this ended the Imperium's invasion of the world. The storm would last for a century and when it dissipated, the Knights of Herpetrax emerged and invaded the Imperium's Kreen Worlds.[1b]

Jeddek
Jeddek was the Standard Bearer of the World Eaters 8th Company's Command Squad under First Captain Kharn during the Great Crusade and Horus Heresy. One of the oldest members of his Legion, he was one of the original recruits from Terra and fought in the legion when it first began fighting in the Great Crusade. One of the first members of the Legion subjected to the implantation of the Butcher's Nails, Jeddek had worn it nearly as long as anyone save Angron himself. This long exposure had resulted in him feeling no emotion outside of carnage and displaying nothing other than rage. During the Shadow Crusade, Jeddek was killed on Nuceria by the Ultramarines.[1]

Slaughtersphere
Slaughtersphere is a Daemon World in the Eye of Terror devoted to Khorne.[1] The world is held by the followers of Khorne, and it likely always will be, as any battles fought to claim it increase the Blood God's power there. Slaughtersphere is shaped by his influence; great lakes of blood divide the continents, while trees of gore-slick bone jut from the blackened ground. Great fortresses of brass and skulls stud the land, from which crazed Warbands ride out in the name of their patron. Most sinister of all is the Blood Eye, a crimson sun that materializes above the fiercest fighting and sends forth deadly flares that lash the surface and the Warbands. Khorne's greatest influence on Slaughtersphere however, prevents those who fight on its surface from ever truly dying; instead they find themselves reborn to continue to fight for the Blood God's favour.[1]

Slaughterwing
Slaughterwing is a Daemon Prince of Khorne. Also known as the Fury of the Heavens, he resides on the Daemon World of Crucible in the Calixis Sector. A great winged creature, he has become renowned for his ability to mercilessly devastate any and all who are bound to the ground. Ancient tales suggest he might have once been a mortal human obsessed with the notion of flight. Throughout his mortal life, this maniacal warrior mastered the art of mechanized flight, always killing his opponents in Khorne's name. Only after he had traumatized an entire civilization into fearing to venture under open sky itself did Khorne grant him the blessing of Daemonhood.[1] In some circles, this creature is believed to be little more than a legend. However, when a body is found or a soul goes missing in the Calixis Sector, Slaughterwing is often to blame. According to the tales, his wingspan streches farther than a tank squadron and he wields a massive battleaxe that leaves red death in its wake.[1]

Slaugth
The Slaugth are a xenos race, vaguely humanoid in shape, covered in hundreds of half-melded maggot-like worms. Covered in viscous mucus, they are impervious to all but the most extreme injury.

Slaunn
Slaunn is a member of the Death Guard.[1] A member of the Deathshroud, Slaunn constantly remains vigil over Mortarion on the Plague Planet. He carefully monitors and coordinates who may and may not have access to the Daemon Primarch.[1]

Slave-Psyker
Slave-Psykers are luckless Psykers, that are used by the Black Legion to track down scattered esoteric artefacts, that are components of the powerful weapon known as the Key.[1]

Slave Guild
The Slave Guild is part of Necromunda's Merchants Guild and is responsible for overseeing the slave trade on the Hive World.[1]

Slave Ogryn Gang
Slave Ogryn Gangs are Necromunda Ogryns, that have rebelled against their overseers and now fight together to preserve their freedom. While their existence is dismissed in the Hive World's Upper Hives, House gangers know that these reports are true and what Slave Ogryns lack in numbers (and intelligence) they more than make up for in strength.[1]

Slave Snare
Slave Snares, also known as Bladevanes and Chain Snares[2], are a Dark Eldar vehicle upgrade.[1] Instead of Scaling Nets a Raider can be inducted by numerous long chains, whips and barbed wire with hooks and sharp-edged items to pluck unwary foes from the battlefield as the raider swoops from one place to another.[1]

Slavebringer Assault Boat
The Slavebringer Assault Boat is the primary Dark Eldar Assault Boat. It is very difficult to target and destroy with point-defense turrets[1b], allowing it to carry a powerful raiding party to its target and then safely return with a number of freshly-taken captives.[1a]

Slaved Systems Forge World
Slaved Systems Forge Worlds are Forge Worlds that are closely aligned with one of the ancient Forge Worlds and ascribe to its particular interpretation of technological dogma. Examples of ancient Forge Worlds include Agripinaa, Graia, Lucius, Mars, Metalica, Ryza and Stygies VIII.[1]

Slaverer
The Slaverer is a World Eaters Battleship that took part in the 13th Black Crusade, and was part of the Despoiler's fleet that attacked the Forge World Agripinaa. During that battle, it notably engaged the Imperial Navy Retribution Battleship The Throne's Divine Demands, though the Slaverer's final fate is unknown.[1]

Slayban Bellrath
Slayban Bellrath was a Lord General Militant of the Imperial Guard. Born a powerful noble from Terra, he directed the Bellrath Crusade in early M38.[1]

Slaydo
Warmaster Slaydo (born circa 600.M41, died 765.M41)[Needs Citation] was the first commander of the Sabbat Worlds Crusade.[4][6]

Slayer's Wrath
The Slayer's Wrath is a relic boltgun that was gifted by the Ordo Xenos Inquisitor Hyboran to the Flesh Tearers Chapter after they aided her in crushing the Xorln Infestation.[1]

Slayer Sword
The Slayer Sword is a daemonic weapon used by Skulltaker, the greatest Bloodletter of Khorne. Mortals and Daemons beyond counting have fallen to this flaming blade.[1]

Slayer of Worlds
The Slayer of Worlds is a Bloodthirster of Khorne. The Daemon was active during the Horus Heresy and attempted to breach the Imperial Palace through a Warp Rift that was created by the Golden Throne, battling the Adeptus Custodes and Sisters of Silence.[1]

Slayerblade
The Slayerblade was a type of Battle Tank used by the Imperium, during the Horus Heresy.[1]

Sleef
Sleef is a Dead World in the Calixis Sector. It is uninhabited and strange warp vibrations occur here.[1]

Icons of the Angel
The Icons of the Angel are items within the Blood Angels Chapter, that represent their Primarch Sanguinius.[1] Each is unique and take various forms, such as a token chained to a vambrace or a small shrine upon a Battle Brother's backpack. The Icons, though, are only entrusted to those Blood Angels whose faith in their Primarch is profound and articulate. The bearers will then in battle, remind their Battle Brothers of the heretics who fled after laying low Sanguinius and will exhort the Blood Angels to let no enemy escape their grasp again.[1]

Icos Blaille
Icos Blaille was the Imperial Governor of Tharsis Prime. At some point, he was replaced by a shapeshifting Lacrymole and allied himself with Kroot mercenaries. The imposter was defeated only after a grueling war against the Deathwatch.[1]

Icrotic Slime
Icrotic Slime is a rare and dangerous organism found in the badzones of Necromunda's underhive.

Icthyad
Icthyad was an Astropath Secundus in service to the Orders Dialogus.[1]

Idaeus (Captain)
Idaeus was the former Captain of the Ultramarines' Fourth Company, who died shortly after passing his position on to his senior Sergeant, Uriel Ventris.

Idaeus (Dreadnought)
Idaeus is a Venerable Dreadnought in the Ultramarines Chapter's 1st Company.[1]

Idalia
Idalia is a bound and shrunken Star, that resides within the chest of a giant angel statue, located in the Blood Angels Chapter's Librarius Sagrestia Librarium.[1]

Idamas
Idamas was the Captain of the Blood Angels' 99th Company, during the Horus Heresy and he took part in the Siege of Terra.[1]

Iddinam
Iddinam was a Lord Commander of the Emperor's Children during the Great Crusade and Horus Heresy.[1] A notoriously gifted but prideful commander, he suffered a great wound to his pride during the Praxil Compliance when Blood Angels and Imperial Fists relieved his stalling campaign. During the Horus Heresy Iddinam followed his Legion into treachery and gave himself fully to the Warp, but was slain by the loyalist Iron Warriors Warsmith Auric Saxton during the Battle of the Harrow Ravening.[1]

Idea
Idea is a low grade drug that is frequently used by the poor denizens of the Downside on the planet Persana. It causes a narcotic euphoria for its users, which causes them to make spontaneous and often violent actions, they wouldn't normally do. It is even more potent in a vaporized form which is delivered in an inhaler.[1]

Idemon
Idemon was a Deathwatch Chaplain stationed on Fort Excalibris.[1] He led one of the many Kill-Teams taken by Excalibris's Watch Commander Feron to purge the Genestealer Cult that had infested the Imperium Mining World Cagalian IX. However, when the Kill-Teams attacked the Cult, known as the Cult of the Rusted Claw, they were beaten back and were shocked to discover that the Cult was larger and more powerful then they had suspected. Their failed attack caused Feron's Kill-Teams to suffer many casualties and he decided, that instead of fighting to the death against the Cult of the Rusted Claw's unfathomable numbers, they would retreat and inform the Imperium of what had happened on Cagalian IX. As the Deathwatch retreated to their evacuation point however, they were attacked by a large force of the Cult and in the ensuing massacre, Idemon and his Kill-Team were torn apart by Genestealers.[1]

Ideos
The Ideos is an Imperial Navy Dominator Class Cruiser, that serves in Indomitus Crusade Fleet Quintus' Battle Group Cerastus.[1]

Idharae
Idharae is an Eldar Craftworld that was assaulted in 852.M41 by the Invaders Space Marine Chapter and was reduced to a ruined hulk.[1]

Idira Tlass
Idira Tlass is an Unsanctioned Psyker Diviner who serves the von Valancius Rogue Trader House, which is led by Theodora von Valancius.[1]

Idolator Raider
Idolator Raiders are Chaos and Pirate Escort class ships.

Idolators
Idolators are Chaos artisans that Traitor Knight Houses depend on to maintain the integrity of their Knight suits.[1]

Idolatros System
The Idolatros System is a System in the Somnium Stars where Vashtorr the Arkifane hid Wyrmwood. After it was assailed by the forces of the Unforgiven, Blood Angels, and Imperial Navy in the Battle of Idolatros, the System became the site of Vashtorr's activation of The Key and is now home to a large rift in reality.[1]

Idolwilde
Idolwilde is a world of the Imperium.[1]

Idon Throom
Idon Throom is an Interrogator for the Ordo Hereticus High Inquisitor Tranquelda Horfus. He is also a Lieutenant in the Star Devils Inquisitorial Storm Trooper Regiment, which is among the Imperial forces that serve the High Inquisitor.[1]

Idos
Idos is an Imperium world that was invaded by Hive Fleet Kraken during the Second Tyrannic War.[1] The Raven Guard Chapter's 4th Company was originally despatched to rescue the world's remaining population, but were given new orders after they arrived near Idos. The Company was instead ordered to launch a desperate surgical strike on Idos, in an attempt to defeat the Tyranid swarm ravaging the world.[1]

Watcher's Axe
The Watcher's Axe is a powerful artefact combining a Power Axe and a master-crafted Bolt Weapon known as the Eagle's Scream.[1] Watcher's Axe crackled with golden lightning and it's said that it can bisect the sarcophagus of a Chaos Helbrute with a single swing.[2] It is wielded by the Adeptus Custodes' Captain-General Trajann Valoris.[1]

Watcher's Veil
The Watcher's Veil is an ancient relic piece of Archeotech, that is owned by the Deathwatch and projects an aura of nebulous confusion.[1] This causes the Deathwatch's enemies to find their gaze sliding away from the wearer, unable to focus. The Veil's ability allows its wearer to breach the densest Xenos' lairs, bypass their ranks of sentries and outer defenses, to reach a priority target.[1]

Watcher Keep
Watcher Keep is a Primary Deathwatch Watch Fortress that is located on the border between Segmentum Pacificus and Segmentum Tempestus[1]. It is currently commanded by Watch Master Vaedrian Shenol.[2]

Watcher in the Rain
The Watcher in the Rain is a mysterious and insidious warp entity. It appears as an ever-present, shadowy figure at the edges of one's vision, haunting those guilty of evil deeds.[1]

Watchers in the Dark
Watchers in the Dark are a diminutive robed race of creatures which inhabit the Rock, the mobile fortress-monastery of the Dark Angels Space Marine Chapter.[1]

Watchers of the Gate
The Watchers of the Gate is an unbreakable battleforce of the Adeptus Custodes, that is led by Captain-General Trajann Valoris.[1]

Watchguards
The Watchguards are a Space Marine Chapter.[1]

Water Caste
The Water Caste (or Por) is one of the five Castes of Tau Society, based around diplomacy, bureaucracy, merchants, and law.[1a]

Water Guild
The Water Guild (Or Mercator Nautica) is part of Necromunda's Merchants Guild and is responsible for the distribution of every drop of usable water on the Hive World.[1] This includes the imported quantum spun ice water that is sipped by the Great Houses' nobles, to the vast quantities of sluice run-off that are essential to many of the Hive World's bulk industrial processes. And in between this, is the recycled water that most of Necromunda's populace survives on, whose origin no one wants to dwell on for too long.[1]

Wave Serpent
The Wave Serpent is the Craftworld Eldar's main troop transport. Based upon the Falcon grav-tank chassis, it uses powerful anti-gravitic engines to deliver its cargo of Guardians and Aspect Warriors to any part of the battlefield. Its ability to travel all but the smallest Webway routes, and the tremendous speed with which it can operate, puts the Wave Serpent as possibly the best troop transport in the galaxy.[1][2][3][4]

Waverider
The Waverider is a Sword Frigate in the Excruciators Chapter and it took part in the Charadon Campaign.[1]

Way-Brethren
Way-Brethren are members of Necromunda's House Cawdor who pilot its Ridge Walkers. They are capable warriors, who wield Frag Lances and use their speedy steeds to scout ahead of Cawdor convoys and bully their way through enemy lines.[1]

Way Seeker
Way Seekers are psychic Eldar Corsairs.[1] Way Seekers have two known duties. The first of which is to guide the souls of the fallen into Waystones in order to save their souls from Slaanesh.[1] The second is to guide Corsair vessels safely through the Webway or Warp anomalies, making them similar to Void Dreamers.[3]

Wayfarer
The Wayfarer is an Imperial ship that was infected with the Gellerpox Virus. It was later boarded by the Salamanders 3rd Company, who began purging the Virus from the ship.[1]

Wayfarer's Grace
Wayfarer's Grace is a relic of the Leagues of Votann.[1] This one-of-a-kind Void Suit was crafted by the famed Hernkyn adventurer Simmka Farstyrd as thanks for her saving the Hold of Hyvôk's Keep. It incorporates ancient technological secrets interpreted from Voltannic lore, acting as a life support system for its wearer. It monitors their vital statistics constantly, providing medical support and can even restart their heart.[1]

Wayfinder
Wayfinders are a type of Ironkin essential to FTL travel for the Leagues of Votann.[1] Overseen by a Voidmaster, the Ironkin Wayfinders possess accelerated logic-cores that enable them to cogitate probable paths through the madness of Warp space without risking psychic interaction. With the support of Kin bridge crews, these specialists guide their craft in a series of plunges that are often short and slower than their Human counterparts, but more safe and accurate.[1]

Jeffers (Phyressian)
Jeffers was a Sergeant of the Phyressian 81st Armoured.[1] He served in the First Platoon of the regiment's 1st Armoured Fist Company under Lieutenant Zoffan, commanding the Platoon's Heavy Weapons Squad.[1]

Jehanu
Jehanu was a Space Marine of the Celestial Lions Chapter, who served under Pride Leader Ekene Dubaku during the Third War for Armageddon.[1]

Jeherron
Jeherron is an Imperial Mining World, which makes use of Pit Slaves. It is also the Homeworld of the Wyrd Gang leader Scilious Vax.[1]

Jehgenesh
A Jehgenesh (literally a "drinker of seas") is a Chaos beast that acts as a Warp Gate for transportation of liquids (such as water, oil, promethium, and certain gas reserves). The liquid swallowed by these daemonic creatures is sent through the Warp to be ejected onto another planet, sometimes across entire star systems. When dormant and infolded, a Jehgenesh is small enough to be stored within a glass canister. But when released into an abundant source of water (or any liquids), it will grow exponentially and be ready to function within days. Chaos forces use these daemons to transport billions of cubic metres of water (and other liquids) to the planets that need them. The Sons of Sek have been known to utilize a number of Jehgeneshes on Gereon to supply water to at least nine of Magister Anakwanar Sek's conquered worlds.

Jehnnus Ardias
Captain Jehnnus Ardias of the Ultramarines Third Company, led the Third Company against the Tau but later negotiated a ceasefire with them when Governor Severus aligned himself with the daemon Tarkh'ax and the Word Bearers.[1] Ardias forced an override in the communications of a Tau Fire Warrior named La'Kais and guided him against the Word Bearers and subsequently helped Kais by holding of Tarkh'ax until Kais destroyed the daemon.[1] To honour a battle honour won by his company in the First Tyrannic War, fighting hive fleet Behemoth, Captain Ardias worked his company colours into his personal heraldry.[2] He also commanded Strike Force Ardias in Joran VI Retaliation Force[3] where Ultramarines fought with the Traitor Marines.[4a] His army was deployed on the Strike Cruiser Fist of Ultramar[4b] Sadly and ironically, Captain Ardias was later seriously injured battling the Tau in the Jorun Retaliation during the Damocles Crusade in 745.M41.[Needs Citation]

Jehoel
Jehoel was a member of the Dark Angels Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Jekor's Slayers
Jekor's Slayers are a Black Legion Warband.[1]

Jekor (Chaos Lord)
Jekor is a Black Legion Chaos Lord, who once commanded the Jekor's Slayers Warband

Jelena
Jelena is a House Escher gang leader. She commands the Carrion Queens, who are active in Necromunda's Hive Primus.[1]

Jellaqua
Admiral Jellaqua was the commander of the Imperial Navy vessels assigned to the Damocles Crusade[1b]. He commanded the Retribution Class Battleship Blade of Woe, which was the flagship of the Crusade Fleet.[1a]

Jemadal
Jemadal[1], also spelled as Jemdal[2], is a Death World, teeming with voracious predators and carnivorous plants. The atmosphere within its slimy jungles, is also so full of moisture that an unprotected Human, can drown in a matter of minutes. This has led previous attempts to terraform the world, to be abandoned by the Adeptus Mechanicus and to survive an hour on Jemadal is an achievement.[1] In 969.M41, a strike force from the Raptors Chapter did so for seven years, after they were blown off course while in the Warp and crash landed upon the Death World. Jemadal's environment pushed the Space Marines to their limits, but the strike force persevered, until they were rescued by the Ultramarines Battle Barge Rath's Honour, in 976.M41.[1]

Jemina Qygaard
Jemina Qygaard is an Astra Militarum Major in the Gengeshyan Mudguard, who is taking part in the Octarius War.[1]

Jemm Marison
Jemm Marison was the High Lady of the Imperial Chancellery and a member of the High Lords of Terra during the Horus Heresy. She was present during the meeting of the High Lords during the early stages of the Siege of Terra.[1]

Jemreta (Imperial Saint)
Jemreta was a member of the Adepta Sororitas, who martyred herself and was declared an Imperial Saint, after her death.[1]

Jemulan Noyan-Khan
Jemulan Noyan-Khan was a member of the White Scars during the Great Crusade and Horus Heresy. A Noyan-Khan (Lord Commander) of his Legion after the death of Giyahun[3], Jemulan was born on Terra as opposed to Chogoris and commanded the Horde of the Earth. During the Heresy Jemulan proved somewhat sympathetic to the Terran-born Lodge members led by Hasik Noyan-Khan and Torghun Khan who were preaching loyalty to Horus, ignoring Shiban Khan's concerns about them. However when chaos gripped the legion over Prospero, Jemulan proved loyal to Jaghatai Khan and led Keshig units in restoring order.[1] He died at some point by the fourth year of the Horus Heresy, according to the recollection of Shiban. His successor was Qin Fai Noyan-Khan.[2]

Jena
Jena was a Sergeant of the Krieg 22nd Armoured, who commanded a Leman Russ Battle Tank in the Second Squadron of the regiment's 1st Tank Company, under Lieutenant Kant and Senior Sergeant Cassir.[1]

Jena Orechiel
Lady Jena Orechiel was a female Inquisitor within the Ordo Xenos who was known amongst the ranks of the Inquisition for her blatant use of Xenos weaponry. She was the daughter of an estranged planetary governor, an acolyte in Inquisitor Dargasto's retinue before his death,[1] and the mother of Kal Jerico.[3]

Jendara Quintus
Jendara Quintus was an Imperial Civilized World before being subject to Exterminatus by the Grey Knights during the Months of Shame. [1]

Orestes (Ultramarines)
Orestes is a Sergeant of the Ultramarines.[1] After fighting alongside the young Librarian Tigurius against the Seven Sorcerers of Harka, Orestes became his close friend and confidant. They have served in many campaigns together throughout the years.[1]

Orestinio
Orestinio is a Novamarines Captain who took part in the Plague Wars and, like most of his Chapter, he was stationed aboard the Star Fort Galatan during that conflict.[1] When the Novamarines began receiving Primaris Space Marine reinforcements for their Chapter while serving on the Galatan, Orestinio and Chaplain Vul Direz were assigned to help them adapt to their new home and Battle Brothers. This was mostly done through the use of hypnomat memory implantation machines, but when a Primaris fought against the machines, Orestinio and the Chaplain would be there to guide their new Brothers. They would stress the importance of embracing the implantation, as it would help the Primaris understand and form a brotherhood with the Chapter; this was something of great importance, as the Novamarines continued to fight against the forces of Nurgle. When this failed to work with the Primaris Justinian Parris, Orestinio tried to be as understanding as possible and offered to perform the tattoo ritual known as remembrancing, to help the Primaris bond with the Novamarines. Parris rejected each of Orestinio's attempts to aid him, however, and as the Star Fort was entering the Parmenio warzone at that time, the disappointed Captain finally let the Primaris leave with his blessing, so Parris could train with his new squadron.[1]

Oretti
The Oretti are a sentient Xenos species of insecto-hominids.[1]

Orfeo
Orfeo was a Legion Serf of the Dark Angels, who served as one of the personal aides to the Primarch Lion El'Jonson during the Great Crusade.[1]

Orfeo Cassandar
Orfeo Cassandar was a Captain of the Ultramarines active during the Great Crusade and Horus Heresy.[1] Cassandar eventually rose to become Legatus of Armatura, commander of the Evocatii, and was a major figure within the Legion by the time of the Heresy. During the Shadow Crusade, Cassandar commanded Loyalist forces and came into battle with Kharn himself. Proving an even match for the World Eaters Captain, Cassandar was soon confronted by Angron himself and suffered a slow, agonizing death at the Primarch's hands.[1]

Organicists
The Organicists are a group within the Adeptus Mechanicus that study the complex workings of the flesh.

Organo-Crystal
Organo-Crystals are materials, that are perfect for use in the focusing emitters of the Imperium's Astropathic shrines.[1]

Orgaus Reclaimation
The Orgaus Reclaimation was a campaign of the Great Crusade.[1]

Orghamek
Orghamek is an infamous Ork Mekboy, notable for inventing the Ork Submersible at the behest of Warboss Ghazghkull in the Third War for Armageddon.[1]

Orgrend
Ancient Orgrend was a Deredeo Dreadnought in the Death Guard Legion, who took part in the Horus Heresy.[1]

Orgruk Badfragg
Orgruk Badfragg is a Blood Axe Stormboy, who in M42[1] attacked the headquarters of The Regimental Standard located in Hive Alpha.[2]

Orgus Flyer
The Orgus Flyer was an Imperial anti-gravity vehicle used by the Legiones Astartes during the Great Crusade.[1] It has lascannon and a missile launcher as standard weapons.[2]

Orian
Orian is a Techmarine in the Ultramarines Chapter.[1]

Orias (Blood Angels)
Orias was a Space Marine of the Blood Angels Chapter. He served with the 4th Company, piloting the Stormraven Bloodthorn.[1]

Orias (Dark Angel)
Orias was the first Grand Master of the Disciples of Caliban Chapter.[1] Orias was given the Sword of Sanctity, one of the legendary Heavenfall Blades, which he wielded until his death in battle against orks at Qulon Pass.[1] He was also given the exclusive honor of visiting the captive Luther with Supreme Grand Master Anaziel. Orias was the only one besides the Supreme Grand Master to be granted this privilege, and would be the last.[2]

Orias (Grey Knights)
Orias was a legendary Grey Knights Grand Master. It is said that when he lay in the Apothecarium following his battle with the Daemon Prince Herperitus[1a] (Plague Lord of the Death Guard) in M39[1b], tended by the Chief Apothecary himself, the entire Chapter awaited his death. For three days and nights they waited and Orias, his body shattered, never moved. But with the last of his strength he gave a single nod of his head, and the assembled Grey Knights Captains waiting outside quickly agreed that this must have been a nod of consent - with the last of his strength he had agreed to continue his service as a Dreadnought. Immediately a sarcophagus was prepared and the ritual of internment began.[1a]

Oriax
Oriax was a high-ranking Warpsmith and Fabricator of the Iron Warriors stronghold on Castellax.

Oriax (Dreadnought)
Oriax was a Redemptor Dreadnought in the Sons of Guilliman Chapter, who was part of the strike force that fought to save Drevaris from the invading Tau Empire. Along with their Silver Skulls allies, the Sons of Guilliman fought a devastating battle with the Tau and Oriax met his end, when he exploded after being struck by a Stormsurge's pulse cannon.[1]

Oriax (Word Bearers)
Oriax the Persuader is a Word Bearers Dark Apostle, who took part in the Horus Heresy and survived to continue to plague the Imperium well into M41.[1] During that time he came into possession of a Tesseract Labyrinth, which contained an imprisoned Slaanesh Keeper of Secrets who communicated with the Dark Apostle and promised to grant his desire of immortally, in exchange for its freedom. Oriax agreed and the Dark Apostle soon led his Warband into the successful invasion of the Imperium world Kanak, which contained Xenos obelisks which could free the Daemon[1a]. After using his persuasive words to corrupt surviving Guardsmen of the Kanak Skull Takers, Oriax began a search for the obelisks[1b], but during that time a Space Wolves Strike Cruiser unexpedtedly appeared near Kanak. Though the Dark Apostle's Murder Class Cruiser destroyed the Strike Cruiser, some of the Space Wolves survived its crash onto Kanak. Though the Dark Apostle's forces hunted the survivors down[1c], a group of the Space Wolves rallied behind their leader, the Grey Hunter Valgard Twice-Slain, and began fighting back against the Word Bearers and their other Chaos forces[1c]. Despite being heavily outnumbered, Valgard's group of Space Wolves defeated every traitor they faced and soon found Oriax within a Xenos temple, where the Dark Apostle was conducting a Chaos ritual in front of an obelisk his Warband had discovered. As the Space Wolves entered the temple, Oriax graciously offered to share his reward of immortality, for freeing the Keeper of Secrets, if the Sons of Russ joined him in the worship of Chaos. The Space Wolves refused though and fought through the Dark Apostle's forces within the temple and defeated Oriax before he could complete the ritual. The energy unleashed by the Dark Apostle's ritual though, had awoken the temple's Necron creators, who soon emerged from their slumber and began attacking both the Word Bearers and Space Wolves.[1c]

Nihilas
Nihilas is the homeworld of the Death Strike Space Marine Chapter.[1]

Nihilus (Dreadnought)
Nihilus is an all but unstoppable Black Shield Venerable Dreadnought, that serves in the Deathwatch as part of the garrison of Watch Fortress Talasa Prime.[1] His true name was last known by the, now long dead, Techmarine that inducted him into the Deathwatch and by taking the meaningful name Nihilus, the Dreadnought has ensured his identity will remain anonymous. Because of this, he remains an enigma to his fellow Deathwatch Battle Brothers on Talasa Prime, but he is still enormously respected for his battle wisdom and indomitable prowess in battle.[2b] Nihilus is currently serving as part of the Deathwatch strike force led by Captain Artemis and is aiding him in fighting the Harlequin forces led by Farseer Eldrad Ulthran on the moon of Port Demesnus.[2a]

Nihilus (Lord Inquisitor)
Nihilus is a Lord Inquisitor, within the Calixis Sector. He claims the Inquisition is a hundred different schools of thought, that are all divided by a single goal.[1]

Nihilus (Weapon)
The Nihilus is a relic of the Raven Guard.[1] This Sniper Rifle is master-crafted by an unknown creator, its inner workings a mystery. The rifle can fire darts of inky black shadows that explode with enough force to cut Power Armour in two or even wreck a Battle Tank. Tradition has it that it must be carried by whichever Sergeant in the 10th Company has proven himself the finest marksman. [1]

Nik Vincent
Nik Vincent is a contributing author for Black Library.

Nikaea
Nikaea is a planet widely known for the Council of Nikaea on which the Emperor and the Primarchs met during the Great Crusade to decide the fate of Psykers and Sorcery within the Imperium.

Nikanor
Nikanor was a Space Marine of the Scythes of the Emperor Chapter.[1] Nikanor was present on Sotha when Hive Fleet Kraken invaded the planet. Nikanor fought alongside High Chaplain Iphidamas defending Mount Pharos and is presumed to have been killed by the Tyranids.[1]

Nikhola Kalus
Nikhola Kalus is an Ordo Xenos Inquisitor, who has reservations about the Tyrannic War Veterans formation created by the Ultramarines Chapter. He hopes they possess the requisite qualities, to properly handle the weapon the Chapter has unleashed. The Inquisitor has vowed that he and the Ordo Xenos will be watching the Ultramarines closely, to make sure that they do.[1]

Nikkal Arishat
Nikkal Arishat is a Captain in the Sons of the Phoenix Chapter. Along with Captain Badron Aqhat, Arishat led its forces in the Imperium's invasion of of Dharrovar, during the Nachmund Rift War.[1]

Nikolaas Taschen DeHante Corday
Nikolaas Taschen DeHante Corday[1b] was a Volpone Colonel who served in the Sabbat Worlds Crusade.[1a]

Nikolai Santus
Nikolai Santus is a Midgardia 144th Primaris Psyker, who is attached to the Company of Commander Gerundad J. Graegor. Like all of the 144th, he has sworn to take revenge against the Thousand Sons for Midgardia's destruction, during the Siege of the Fenris System.[1]

Nikolai Whitebeard
Nikolai Whitebeard is a Space Wolves Infiltrator Pack Leader of great repute, who is able to sniff out a Grot-den from miles away.[1]

Nikolai Ymerich
Nikolai Ymerich was an Inquisitor Lord who fought the Warband of the Chaos Lord Kavator in a mining camp the Chaos Space Marines had captured on the Imperium world Karis Cephalon. Ymerich had been tracking the Warband for sometime and when he finally located them, the Inquisitor Lord came prepared and brought with him a force from the Cadian Imperial Guard, led by Colonel Montavius. The battle that ensued in the mining camp was brutal, but when it finally ended the Inquisitor Lord and his entire force lay dead, though they had managed to kill Kavator and inflicted heavy casualties to the Chaos Lord's Warband.[1]

Nikov
Nikov was a Guardsman of the Armageddon 101st Steel Legion.[1] He served under Major Mordechai Ryken during the siege of Helsreach (a battle of the Third War for Armageddon).[1]

Nikros
Nikros was an Assault Marine of the Soul Drinkers Chapter, serving as a member of Squad Phodel.[1] Nikros, along with the rest of Squad Phodel, took part in the Soul Drinkers assault of Archmagos Khobotov's Geryon Ordinatus platform, when the Scalptaker that they had commandeered was shot down by a magnalaser. Nikros, along with the Apothecary Daiogan, were the only members of the squadron to survive the craft crash-landing.[1] Nikros died while fighting the platform's tech-guard defenders; as he died, he detonated a set of krak grenades in the ordinatus's secondary ammunition chamber that took many of the Mechanicus troops with him.[1]

Nim ko’nai
Nim ko’nai are Tau food rations that come in silver pouches. They must be shaken before opening them, in order to cook the green colored noodles inside.[1]

Nimalla Boldseer
Nimalla Boldseer is a Farseer of Craftworld Saim-Hann who took part in the Pyrus Reach Conflict.[1]

Nimbaros
Nimbaros was one of the three primary loft-cities of the planet Stratos.[1] When Stratos suffered from a Chaos Cult uprising instigated by the Dragon Warriors, Nimbaros was one of the Cult of Truth's main targets. For a time, the Cult had near-complete control of all three primary loft-cities. Nimbaros, along with its sister city, Cumulon, were retaken when the Cult pulled back to consolidate its hold on the planet's capital, Cirrion.[1]

Nimboru
Nimboru is an Ice World that is a current warzone between the Word Bearers and the Ultramarines Chapter.[1]

T'au
The T'au[15] (or Tau) are a young race of technologically-oriented beings from the Eastern Fringe and the dominant species of the Tau Empire.[1a] T'au, the Tau home planet, was discovered in 789.M35 by the Adeptus Mechanicus Explorator Fleet ship Land's Vision. Adeptus Mechanicus records indicate that at that time, the Tau species had mastered the use of simple tools and weapons, as well as fire. Before the planet could be cleansed and colonized by the Imperium, however, a violent Warp-storm erupted around the planet. The outbreak of the wars of the Age of Apostasy shortly thereafter preempted any further Imperial follow-up and the then-minor xenos race was effectively forgotten by humanity outside a few Explorator records.[10a] It would be another six-thousand years before the Imperium had any further contact with the Tau, when an unknown class of alien vessel was encountered by system defense ships at Devlan in the Ultima Segmentum. After failing to respond to naval challenges, the ship was opened fire on and destroyed. Bodies recovered from the wreckage were a close match to the records from the Land's Vision. The rapid elevation from a primitive species on a single planet to a starfaring power in only six millennia represented a new danger to Imperial interests, especially as some of the human worlds on the fringes of Imperial territory were discovered to already have trade relations with the Tau. Almost a century later, the Damocles Crusade smashed into Tau space, bringing the two powers into war.[10c]

T'au'n
T'au'n,[6] formerly spelled Tau'n,[4a] is a Tau sept, a star system within the Tau Empire, it was the first offworld colony of the Tau Empire,[1][2] established in 756.M37.[4a] Tau from this Sept are dedicated spacefarers and scouts who don't lose a chance to explore the near space.[1][2] It is also said that each caste is represented evenly in T'au'n.[3] T'au'n has a chain of giant orbital docks and controls the largest of the Air Caste space stations. None of the sept can boast ships hosts of the Tau fleet (known as kor'vattra) more than T'au'n.[5]

T'au (Planet)
T'au is the homeworld of the Tau, and capital of the Tau Empire. It is located within the Ultima Segmentum, to the galactic north of Ultramar.[2]

T'au Empire
The T’au Empire (or Tau Empire)[1] is a rapidly expanding empire, sometimes referred to as a Commonwealth by its own citizens, situated inside of the Ultima Segmentum, near the Eastern Fringe. Founded by the Ethereals, who lead the Tau empire in the name of the Greater Good. Several alien races (Kroot, Vespid, among others) have allied themselves with the Tau.[1] The Tau empire borders the Imperium, and lies within the reach of the Astronomican. It has suffered many raids from the Orks, and also seems to lie in the path of several splinter fleets of Hive Fleet Kraken.[3]

T'au Lexicon
This article collects all known sentences, expressions, terms, and words of the Tau language and their respective translations and meanings.

T'au Sept
A Sept, also known as a realm, is a star system, or a series of star systems, colonised by the T'au Empire; this includes all colonised planets, moons, and holdings such as orbital stations, and void structures within the system.[10a][10b]

T'au Sha'ng
Shas'la T'au Sha'ng, better known as Longstrike, is a Tau warrior of the Fire Caste. Known as the Tau's most decorated tank ace, since his first training sessions he has exhibited a natural ability to handle the Hammerhead Gunship. Due to his superb aim and reputation, Longstrike was chosen as a test subject for the Tau's new XV02 Pilot Battlesuit, which allows him to interface directly with his Hammerhead and negate the need for a crew.[1][2]

T'kell
T'kell was a legendary Forgemaster and first Forgefather of the Salamanders during the Great Crusade and Horus Heresy.[1]

T'kemali
T'kemali is a T'au Empire Shas'ui Pathfinder, from the D'yanoi Sept.[1]

T'krahn
T'krahn is an Exodite World.[1] When the Bad Moons clan, led by Nazdreg, invaded the planet they easily overwhelmed the Exodites living there. The surviving Exodites went into hiding and sent a message requesting aid, to the Craftworld Ulthwé. Led by Farseer Eldrad, Ulthwé's forces arrived on T'krahn and after a fierce battle managed to repel the Orks from the planet.[1]

T'latton
T'latton is a Thousand Sons Rubric Marine, in Ahriman's Exiles Warband.[1]

T'olku
T'olku is a Tau sept founded during the Second Sphere of Expansion.[1]

T'ros
T'ros,[1f] formerly known as Taros (official name - Taros II), is the second of four planets orbiting the star at the centre of the Taros System and is an arid desert world.[1a]

T'sathis Vhorr
T'sathis Vhorr is an Exalted Sorcerer of the Cult of Time of the Thousand Sons.[1]

T'sava
T'sava, also known as T'savu, T'syva, T'shava, T'rhava, V'sava, and T'sura as well as the Prince of Liars is a Sorcerer of the Thousand Sons Cult of Duplicity.[1] Not even T'sava's closest allies known his true name or have any real notion of his agenda. He stands at the center of a whirlwind of schemes, dark pacts, and plots. He has made pacts with Daemons to further enhance his post-human mental abilities in order to keep track of his many duplicities. Many of his own Cult whisper he is no longer flesh and blood, but rather the embodiment of falsehood itself whose very name shifts each time it is written.[1] The many overlapping masks of T'sava's helm speak out of turn with one another, rendering his voice a mess of words which differ in subtle but crucial details. His hooded cloak wreathes with a life of his own, casting unnatural shadows and sometimes becoming insubstantial as though its very existence is false. His inconstant nature is carried through every aspect of his wargear: his Staff is a plain and understated thing, yet its core is shot through with empyrically aligned noctilith that can absorb and discharge tides of warp energy. The blade he wears at his belt is eye-catching, but nowhere near as formidable as the nine curse-wrought daggers concealed in invisible sheathes. The Data-Slates and small tomes he carries are all written in ciphers and riddled in deliberate falsehoods, trap-spells, and misdirection. The only constant thing of T'sava is his thrallband, whose ranks are filled with Rubicae and Scarab Occult Terminators. The Prince of Liars trusts only these souls to defend him, for the ghosts of the Legion are incapable of any duplicity or agenda.[1]

T'zzarkon Five-Arms
T'zzarkon Five-arms is a Daemon Prince of Tzeentch and an Arch Sorcerer.[1]

T.H.R.U.G. 12
T.H.R.U.G. 12, better known as Sparky, is a Necromundan[1] Servitor-Ogryn[2] Bounty Hunter, that has rebelled against its programming and now aids other Slave Ogryn in persevering their freedom.[1]

Ta'lab Vita-37
Ta'lab Vita-37 was a Gene-witch of Luna's Selenar Cult, who was charged with protecting the Magna Mater relic from the Emperor, during the First Pacification of Luna.[1a] The Gene-witch was given this task by Selenar's High Matriarch Heliosa-54, who then erased her memories of Vita-37 before surrendering to the Emperor[1a]. Vita-37 meanwhile, succeeded in protecting the Magna Mater for 200 years until the Battle for Terra began, during the Horus Heresy. Luna had fallen to Warmaster Horus by that time and he sought to claim the Magna Mater for himself. In order to protect the relic, a desperate Vita-37 sent out a plea for aid into space and it was answered by a group of Loyalist Shattered Legionaries led by the Iron Hand Cadmus Tyro[1b]. The group succeeded in destroying the forces of a Dark Mechanicum Magos that had been sent to take the Mater, but the Magos was able to send for help before he died[1c]. This was answered by a Sons of Horus Justaerin squadron, led by Captain Trastevere, before Vita-37 and the Loyalists could escape. The Traitors pursued them and the Gene-witch was mortally wounded by the Justaerin's fire. Knowing that she was close to death, Vita-37 entrusted the Mater's safety to the Loyalists and then freed the remaining Ur-legionaries to kill the Justaerins. These powerfully strong failed Legionaries were then able to kill most of Trastevere's squadron before they joined Vita-37 in death[1d]. Thanks to Vita-37 and the Ur-legionaries' attack, however, Tyro's group was able to escape aboard the Strike Cruiser Sisypheum with the Mater.[1e]

Ta'she
Ta'she was a Shas'ui (leader) of a Fire Warrior team of Shas'el K'irri's Hunter Cadre. Ta'she took part in the attack on the Planetary Governor's Palace during the First Taros Intervention of the Taros Campaign. Though this mission against the Avenging Sons was ultimately successful, Ta'she was killed in the action.[1]

Taahg Telavech
Taahg Telavech is the current Iron Captain of the Iron Hands Chapter's Clan Dorrvok[1]. In 963.M41, he inadvertently had the Iron Hands and Space Wolves come to blows after the Battle for Fellcore Moon, when his logical critique of Ragnar Blackmane's impetuous performance was taken as an insult.[2]

Tyris
Tyris was a member of the Raven Guard who was seconded to the Deathwatch during the War of the Beast in mid-M32.[1] A Sergeant, Tyris commanded Kill-Squad Stalker during the war and undertook a mission to try and capture an Ork Psyker on Eidolica. Later, he fought alongside Koorland during the attempt to assassinate The Beast during the second invasion of Ullanor.[1]

Tyrius
Tyrius was a Deathwatch Watch Commander from the Blood Ravens Chapter, who engaged in a day long duel with Warboss Gorblood. Both combatants suffered from crippling injuries during the duel, before Gorblood lodged his axe into Tyrius' Storm Shield. Weaponless, Gorblood was killed when Tyrius struck him with his Thunder Hammer, though the Blood Raven would die from his wounds soon after.[1]

Tyrol
Tyrol was a Space Marine of the Avenging Sons Chapter, serving in the Third Company under Captain Gessart.[1] He was amongst those Marines who chose to follow Gessart when he rebelled against the Imperium following the disastrous war on Helmabad.[1]

Tyros Gulf Campaign
The Tyros Gulf Campaign took place in 830.M41, when Imperial Fists Chapter Master Vladimir Pugh led two-thirds of the Chapter[1] and Knights from House Hawkshroud[2] into the Tyros Gulf to retake a string of worlds; these had been conquered by Rogal Dorn during the Great Crusade and had subsequently been lost by the Imperium during the Horus Heresy.[1] While the Imperial Fists and Knights campaigned on the world Lobas, the Eldar Ranger Illic Nightspear and forces from Craftworld Alaitoc launched a surprise attack against them.[2] During the attack, Pugh was nearly killed by an Eldar sniper before the Chapter Champion, Demitrius Valor, sacrificed himself by taking the shot intended for the Chapter Master.[1] Afterwards, House Hawkshroud's Knights protected Pugh from any further Eldar attack[2] until the Xenos were forced to flee, when the Chapter's Sixth Company were deployed, via Stormraven, to reinforce Pugh's position.[1]

Tyrphous
Tyrphous is a combat drug, created from the harvested adrenal glands of Tyranid bioforms.[1]

Tyrrod
Tyrrod was the Captain of the Iron Hands' Clan Haarmek[1], until the Chapter's Brimstone Heart relic was stolen from the Clan in M42.[2]

Tyrus
Tyrus is a Witch Hunter Inquisitor of the Ordo Hereticus, and a staunch Monodominant.[1a]

Tyrus (Lieutenant)
Tyrus is an Ultramarines Lieutenant, who is among the Imperial forces his Battle Brother Lieutenant Varus Castamon, commands in the defense of the vital Sanctus Line world Regium.[1]

Tysen Yacobe
Tysen Yacobe is the Groupmaster of Indomitus Crusade Fleet Sextus' Battle Group Faustus.[1a]

Tysseris
Tysseris is a Imperial world located in Ultima Segmentum near the Ghoul Stars.[1] It is filled with teeming jungles and was once the site of a campaign against Togoran Bloodreeks fought by Imperial forces, among them several Adeptus Astartes Chapters (including the Death Spectres) as well as elements of Adepta Sororitas.[1]

Tytonida Nebaszinar Falx
Tytonida Nebaszinar Falx is a Radical Ordo Xenos Lord Inquisitor.[1a]

Tytrona Dikaisune
Tytrona Dikaisune is an Inquisitor and is among the few that are stranded within the Gilead System, due to the Great Rift's creation. Though the Rogue Trader Jakel Varonius has been given guardianship of the Gilead System, Tytrona has made it clear that she has absolute authority wherever the taint of Chaos emerges.[1a]

Tyvan
Tyvan is a sublimely skilled Adeptus Custodes Shield-Captain[1b], who commands the Talons of the Emperor Guardians of the Throne strike force.[1a]

Tyvo Gallemnus
Tyvo Gallemnus is the Captain of the Novamarines 3rd Company and took part in the Indomitus Crusade. He would serve in Fleet Primus's Battle Group Erastus and fought in the Ispolin Subsector Offensive.[1]

Tz'Keth'K'Zar
Tz'Keth'K'Zar is a Tzeentch Lord of Change.[1]

Tza-Chao
Tza-Chao was the site of a battle wherein the Sons of Horus and Emperor's Children Legions fought a large force of the Eldar during the Great Crusade.[1]

Tzaangor
Tzaangors are a subtype of Beastmen; those dedicated to the Chaos God Tzeentch.[1]

Tzaangor Enlightened
Tzaangor Enlightened are a type of Tzaangor.[1] Elite Tzaangors[1], those who have finally caught the attention of Tzeentch in their quest for knowledge[3], the Tzaangor Enlightened possess strange feathers, elaborate horns and are truly blessed with the favor of Tzeentch[1] sometimes even being in the constant mental communion with Tzeentch himself.[3] They wield ornate spears that set them above their lesser kin, some even riding upon Discs of Tzeentch. Tzaangor Enlightened can see strands of the past – foes cower in superstitious fear as the Enlightened give voice to events from their lives that no-one ought to have knowledge of.[1] Weapons of the Tzaangor Enlightened include Fatecaster Greatbows and Divining Spears.[2] Tzaangors with Fatecaster Greatbows called Tzaangor Skyfires.[4]

Tzaangor Shaman
Tzaangor Shamans are a type of Tzaangor.[1] Gifted with arcane abilities, precognitive visions and savage intelligence, Tzaangor Shamans are the most powerful of their kind. Born beneath dark omens, they are born to greatness, gifted with Discs of Tzeentch that raise them figuratively and literally above the heads of their peers. With dark magics they can grant a dubious boon to their foes – mutating them into a form infinitely more pleasing to Tzeentch, that of a new Tzaangor. Not content to hang back and rely on magic, the Tzaangor Shaman is a formidable close-range fighter, attacking savagely.[1]

905th Dataggan Dragoons
The 905th Dataggan Dragoons are a regiment of the Astra Militarum.[1]

909th Penal Legion
The 909th 'By Our Blood Do We Atone' Penal Legion is an Astra Militarum Penal Legion, that is taking part in the Octarius War. It is currently among the Imperium's forces, fighting the Orks on Rujikar.[1]

910th Gorvik Fusiliers
The 910th Gorvik Fusiliers are an Astra Militarum Regiment.[1]

914th Sevayin Reavers
The 914th Sevayin Reavers were an Imperial Guard Regiment during the Age of Apostasy and, while being led by Colonel Raealar, were part of the Imperium's forces that laid siege to the Imperial Palace in 313.M36 to end the reign of Goge Vandire. In the history of their Regiment, they have fought on the worlds Chiros and Janna and have fought against the forces of the Grand Gorebeleher of Charadon, Lord Druvan the Foul, the Desert King and Cardinal Borean.[1]

91st Industani
The 91st Industani were an Imperial Army Drop Troops Regiment, that took part in the Horus Heresy's Siege of Terra.[1]

93rd Armageddon Steel Legion
The 93rd Armageddon Steel Legion was one of the many Steel Legion regiments committed to the defence of their homeworld during the Third War for Armageddon.[1]

954th Expeditionary Fleet
The 954th Expeditionary Fleet was an Expedition Fleet of the Great Crusade.[1]

96th Connacht Rangers
The 96th Connacht Rangers is an Astra Militarum Regiment.[1]

9836-18 Grave Core
9836-18 "Grave Core" is a Gas Giant located in the Ghoul Stars. Before the Ghoul Stars Crusade, it served as the capital world of the Cythor Fiends Xenos.[1]

99060105017
Product code 99060105017 has been used for different products: Miniatures: Cadian Medic and Standard[1a] Miniatures: Tallarn Squad[1b] Miniatures: Catachan Captain[1b]

99th Borgalen Armoured
The 99th Borgalen Armoured are a Traitor Guard Regiment.[1]

99th Vivicune Guard
The 99th Vivicune Guard is a Khorne worshiping Traitor Guard Regiment, that is taking part in the Nachmund Rift War.[1]

9th Black Crusade
The 9th Black Crusade, or the Starving of Cancephalus, was a Black Crusade by Abaddon the Despoiler and the forces of Chaos in 537.M38, launched out of the Eye of Terror.[1]

9th Brotherhood (White Scars)
The 9th Brotherhood of the White Scars, known as the Stormbolt Brotherhood, is one of the Chapter's ten Brotherhoods.[1][2a][2b]

9th Chapter (Ultramarines Legion)
The 9th Chapter of the Ultramarines Legion is known to have been active during the Great Crusade[1][2] and Horus Heresy.[2]

9th Company (Black Legion)
The 9th Company of the Black Legion is a warband of Chaos Space Marines loyal to Abaddon the Despoiler.[1]

9th Company (Blood Angels)
The 9th Company of the Blood Angels, known as the 'Sunderers', is a Reserve Company of the Chapter.[1]

9th Company (Crimson Fists)
The 9th Company of the Crimson Fists, known as "The Fists of Rynn", is the Chapter's Reserve Fire Support Company.[1][2] The Captain of the 9th Company also holds the title Master of Siege.[1][2]

9th Company (Dark Angels)
The 9th Company is a Reserve Company of the Dark Angels.[1a]

9th Company (Imperial Fists)
The 9th Company of the Imperial Fists, known as The Wardens, are the Chapter's Reserve Fire Support Company.[1][2a][2b]

Hexoghar
Hexoghar is a Chaos Lord.[1]

Hexorcist
Hexorcists are Inquisition Acolytes. These holy individuals are often mistaken for priests, who believe that faith must be spread with the barrel of a gun.[2]

Hexrifle
Hexrifles are Dark Eldar weapons used primarily by Haemonculi which use crystal cylinders that contain a tiny amount of the Glass Plague virus. The virus spreads incredibly fast on contact with flesh, turning the victim into a glass statue.[1]

Hexterramere Vorght
Hexterramere Vorght is a Genetor Tech-Priest Dominus from the Forge World Ryza, who has begun a mission to destroy the Ork race; after having to constantly fight the invading Xenos to defend his Forge World. He now believes that the key to permanently destroying the Orks lies hidden on their original homeworld, which the Dominus has dubbed Orkadia. In order to prove his theory, he has led an expedition from Ryza and has begun searching worlds that have been invaded by Orks. Many of the those worlds are held by the Imperium and their besieged populations rejoiced after seeing Vorght and his forces descend upon their worlds; but this soon turns to dismay, as the Dominus returned to his ship as soon as he has gathered enough Ork specimens and samples for his research. This was just beginning of how Vorght's obsession has caused him to cross the Imperium, as he later shadowed a Black Templars' Crusade, for over a year, as it plunged into the heart of the Ork Empire of Octarius. After each of the Chapter's battles with the Octarius' Orks, Vorght gathered and dissected the remains of the Xenos; but this caused him to clash with the Black Templars when he stole the remains of the Warboss Gutrek before they could claim his head as a trophy.[1] Unfortunately for Vorght, once the Black Templars learned he had stolen Gutrek's body, they almost launched an invasion of his Forge World and only relented when he returned Warboss' body to them - minus a few pieces, the Dominus had already taken for his research of course. Years later, Vorght is still continuing his mission, which has now taken him far from Ryza, and his Adeptus Mechanicus ship has become filled with both Ork prisoners and the Xenos' remains. Though his quest to find Orkadia may never end, Vorght has infinite patience to achieve his goal and truly believes that it is only a matter of time before he will be able to rid the galaxy of the Greenskin menace once and for all.[1]

Heyd Calder
Heyd Calder is a Lieutenant of the Imperial Fists. He led the defense of the Cardinal World of Almace against the Word Bearers Chaos Lord Amatnim Ur-Nabas Lash, ultimately slaying the Heretic.[1]

Heydosia
Heydosia was an artist who lived during the Great Crusade; she was considered a master crafter, despite going blind at some point in her life.[1] Amongst her works included a set of Ullatur pieces, which she created after she went blind. These later came into the possession of the primarch Horus Lupercal.[1]

Heym's World
Heym's World is a jungle-covered Death World[1], that is a current war zone for the T'au Empire.[2]

Heymlik Chass
Heymlik Chass[Note 1] was the Patriarch of the Noble House Chass at the time of the Sabbat Worlds Crusade.[1a]

Heynke
Heynke was a Space Marine of the Avenging Sons Chapter, serving in the Third Company under Captain Gessart.[1] He was amongst those Marines who chose to follow Gessart when he rebelled against the Imperium following the disastrous war on Helmabad.[1]

Hezekiah
Hezekiah is a Sergeant in the Dark Angels Chapter. He was part of the forces his Chapter dispatched to aid the beleaguered Industrial World of Seraph Prime after the Imperial Guard failed to put down a xenos-inspired rebellion amongst its population. During the battle, Hezekiah led a squadron of his Battle Brothers against the rebels, when he was ordered to aid an Imperial Guard platoon that was pinned down in the ruins of a warehouse. Acting quickly, Hezekiah led the way through the no-mans-land between the Imperium and Rebel forces and marched through enemy fire to reach the area where the platoon was located. As they moved to make contact with the platoon, his Battle Brother, Mathia, was suddenly killed by sniper fire.[1] Angered at his loss and demanding retribution, Hezekiah led a charge through the wall of the building the sniper fired from, surprising the sniper and rebel forces that had prepared to ambush them. After the rebels were easily killed, Hezekiah made contact with Lieutenant Kasima, who led the Imperial Guard platoon. To Hezekiah's disgust, however, the platoon they had fought to save was the Seraph 53rd Abhuman Auxillia, which was composed of Ogryns. Angered that he had lost Mathia to aid abominations, who he considered no better than the rebels they were fighting against, Hezekiah gave the order to his squadron to retreat back to the Imperium's lines, leaving Kasima and the Ogryns to fend for themselves.[1]

Hezlock
Hezlock, also called Hezlock Thrice-Blind, was a Chaos Lord and Sorcerer who maintained an army of crystal wisps. After coming into combat with the Black Legion, Abaddon the Despoiler destroyed Hezlock's fortress and gave him an ultimatum: servitude or his severed head upon a living crystal. Wisely, Hezlock bowed to Abaddon.[1]

Hibited
King Hibited is the Necromunda gang leader of the Flayed Dog's Western Chapter.[1]

Hibogen Khan
Hibogen Khan is the current Captain of the White Scars Chapter's 5th Brotherhood.[1] He was once a storied Champion of the Chapter, until it is rumoured that the 5th's ancient Stormseer, Ogutai, personally asked the Great Khan Jubal to make Hibogen the Brotherhood's new commander. Ogutai's reasons for doing so are unclear, but Hibogen is sometimes secretly called to the Lightning Tower to join in the Stormseers' rites. Though the Khan does not speak of what transpires there, he always returns drawn and weary, with conviction burning in his eyes. Whatever secret burden he bears, it does not trouble the Khan, nor impact his abilities as a commander. Since Hibogen's elevation, he has proven himself more than capable in his position and has led the 5th Brotherhood to numerous victories.[1] During the Arks of Omen Campaign, Hibogen Khan commanded White Scars forces at the Battle of Malak. His Battle Barge Steed of Kumblai was destroyed by the World Eaters fleet in the final stages of the battle, though it is unknown if he survived.[2]

Hibou Khan
Hibou Khan was a member of the White Scars during the Great Crusade and Horus Heresy, commanding the Brotherhood of the Dawn Sky. Born on Terra as opposed to Chogoris, Hibou was part of Hasik Noyan-Khan and Torghun Khan's conspiracy to abandon Jaghatai Khan and side the legion with Horus. However when the plan failed and the Great Khan returned, Hibou surrendered himself and was taken into custody.[1] Later Hibou Khan returned to service and attempted to rehabilitate himself, leading forces against the Sons of Horus and badly wounding Horus Aximand in the Battle of Dwell.[2] He became part of the loyalist crew of the captured Sons of Horus Destroyer Grey Talon under Iron Hands member Bion Henricos.[3]

Hidao
Hidao of Pterios was a Shadow Captain of the Raven Guard and is considered a hero to his Chapter. A suit once worn by Hidao was presented to Kayvaan Shrike, for his successful mission against the pain-cult of Morthrax the Sadist, on the Hive World Urlon IV, which saw him elevated to become a Battle Brother.[1]

Hidden Blade
Hidden Blade is a region of Commorragh, home of the Dark Eldar. An outer district of Low Commorragh, it consists of a Kabalite stronghold bristling with defensive armament and houses hangers of Razorwing Jetfighters and Voidraven Bombers for the purpose of protecting vital Dark Eldar ports such as Port Carmine and the Port of Lost Souls. The fortress walls hang with the bodies of vanquished foes and captured slaves, all undergoing various stages of dismemberment.[1]

Hidden Canker
The Hidden Canker is a sprawling Chaos Cult, that is led by a Dark Commune and is active on the Imperial world Exhalus. An Inquisitor has learned of their existence, however, and has sent an Inquisition Kill Team Unit to destroy the Cult.[1]

Hidden Chronicles of the Chogoran Epics
Hidden Chronicles of the Chogoran Epics is a text on the histories and legends of the planet Chogoris.[1]

Hidden Knowledge
Hidden Knowledge is a suit of Scout Armour belonging to the Blood Ravens chapter. It was re-crafted in 830.M39 by Blood Ravens artificier Idris Reif, who forged the ceramite plates in such a way that they would interlock and add stability for firing ranged weaponry. During the Aurelian Crusade, the armour was available to Scout Sergeant Cyrus.

Sien
Sien was an Iron Captain in the Iron Hands Chapter, who came to the aid of the Hive World Thranx, during a planet-wide rebellion, in M36.[1] Though his forces were depleted following a tunnel fighting campaign on Kolyma, Sien deployed his Land Raider force, which was still at full strength, to the embattled Hive World. Led by Sien, the Land Raiders went on to crush the rebellion and bring Thranx back under the control of the Imperium.[1]

Siennon
Siennon is the capital world of the Nappolis System.[1] During the Indomitus Crusade the star system was liberated by Battle Group Haephestus from Chaos cultists called the Scions of Carnage who had seized control during the opening of the Great Rift.[1]

Siforath
Siforath is a Black Legion Sorcerer.[1]

Sigaf
Sigaf is a Dreadnought in the Emperor's Claws Chapter.[1]

Sigenandus
Sigenandus was a High Marshal of the Black Templars, famous for prosecuting a crusade against Goge Vandire during the Age of Apostasy. Sigenandus's lack of mercy ensured that whenever a crusade was called it would end with the complete destruction of its target. He was especially enraged when he learned of the destruction of his Chapter's keeps in the Segmentum Solar by High Lord Vandire's fleet. A Crusade on Terra was declared and has since become known as the Wars of Apostasy or Terran Crusade. The siege of Vandire's palace lasted for months and, together with the Chapter Master Lazerian of the Imperial Fists, Sigenandus managed to break through to reach Vandire's inner chambers.[1] After Vandire was executed, Sigenandus departed Terra to track down those who attempted to escape vengeance, presumably utterly destroying countless numbers of traitors across the galaxy. He finally died in 522.M36.[Needs Citation]

Siggard
Siggard is a Dreadnought in the Black Templars Chapter's Fifth Company. He led his Battle Brothers into battle against the Orks, across the Ash Wastes of Armageddon, during the Third Armageddon War.[1]

Sighted
The Sighted is a Chaos Cult that is currently invading the Imperium worlds of the Bale Stars. However, the Imperium has launched a campaign to stop them and they are now fighting against the Imperial forces of Lord General Militant Alar Serek.[1]

Sighted Fury of the Forge World
The Sighted Fury of the Forge World is a sniper rifle belonging to the Blood Ravens Chapter. Forge World Accatran is best known for producing heavy armoured vehicles. When its Techpriests were accused of being incapable of subtlety in design its Fabricator-General called for his brethren to prove their critics wrong. This masterful sniper rifle was the result.[1]

Sightless Godling
The Sightless Godling is a warship of the Brotherhood of Darkness Chaos warband and took part in The War of Broken Wings, aiding a Night Lords' fleet, in attacking the homeworld of the Angels Sanguine Chapter. During the battle it was boarded by the Angels Sanguine's Death Company, forcing the Brotherhood to retreat in order to save the ship.[1]

Sightless Helm
The Sightless Helm is a relic of the Black Legion, but its lenses remain forever dark.[1]

Sigil (Moon)
Sigil is the Moon of Sangua Terra and has been corrupted into a giant Chaos citadel.[1]

Sigil Class Destroyer
The Sigil Class Destroyer is a class of Dark Eldar Destroyer.[1] Named after the Kabal of the Broken Sigil, the class is armed with Torpedo Launchers and and Scythe Missile Launchers.[1]

Sigil Ecclesiasticus
The Sigil Ecclesiasticus is a small relic icon of the Ecclesiarchy.[1]

Sigil of Exigence
The Sigil of Exigence is a relic of the Grey Knights.[1] Forged by the Techmarine Dorvel urThann ,this small chor-bronze icon contains a powerful personal teleport matrix and trio of machine spirits. Their pre-cogitative psyroutines guard against attacks from afar, spiriting their host away from danger.[1]

Sigil of Sol
The Sigil of Sol is a metallic wreath and Imperial relic, that is worn around the collar on gilded chains and is an explicit measure of the wearer's authority among the Solblade strike forces.[1]

Sigil of the Shadowlord
The Sigil of the Shadowlord is a rune-bound relic Chaos icon, that hangs from the neck of Cultists from black iron chains. The glossy orb at the Sigil's centre, is said to be the eye of the Shadowlord and its unblinking stare is able to repulse the deadliest of attacks.[1]

Sigilian Crusade
The Sigilian Crusade was an Imperial Crusade, that was launched into the Veiled Region in M41, to stop the growing threat of the Necron Tomb World Tyr.[1]

Sigillites
The Sigillites are an ancient and mysterious order. According to their only known and perhaps last surviving member, Malcador, they were ancient guardians of great human weapons and knowledge dating back before even the Age of Strife.[1]

Sigismund
Sigismund was the Marshal of the Templars, the First Captain of the Imperial Fists Legion during the Great Crusade, and right-hand man to Primarch Rogal Dorn. During the Horus Heresy, Dorn appointed Sigismund the first Emperor's Champion, to defend the Imperial Palace during the Battle of Terra. After the Heresy, Sigismund became the founder and first High Marshal of the Black Templars Chapter.[1b]

Idraesci Dreamspear
Idraesci Dreamspear is a Great Harlequin in the Masque of the Midnight Sorrow who has joined the Ynnari in the hopes of fully resurrecting the Eldar God Ynnead. In the aftermath of the Great Rift's creation, Dreamspear and his Troupe joined a Ynnari strike force, led by their leader Yvraine, in stealing the Hand of Darkness from the Daemon Primarch Mortarion; a mission given to them by the resurrected Primarch Guilliman. Though they succeeded, their path back to safety went through the Garden of Nurgle and they were pursued relentlessly by the Plague Father's Daemons. As he fought with the Ynnari to escape the Garden, Dreamspear felt for certain that they would meet their end there, as their group began to dwindle under the Daemons' attacks. The Great Harlequin did not fear death however, as by aligning himself with not only Cegorach but also Ynnead, Dreamspear felt he had two chances at avoiding Slaanesh's hungering grasp.[1]

Idranel
Idranel was a female Eldar Farseer who was part of the Craftworld Ulthwé forces during the First Aurelian Crusade.

Idrapol
Idrapol was the site of a battle between the Ork hordes of the Master-Mek and the armies of the Imperium. The Mek leader was later slain by the Ultramarines' Strike Force Agastus, during the battle's Gallowmarch Push.[1]

Idravain Mors
Idravain Mors was a member of the Dark Angels during the Horus Heresy.[1] Like many Dark Angels of his era he had multiple titles including a Knight-Sergeant of the Order of the Shattered Mantle and a Knight-Seneschal of the Deathwing. Mors was inducted into the inner circle of the Deathwing after the Siege of Mykana when he took a shot meant for his commander. His armour bore the bone white which signified a warrior of the Deathwing had taken a mortal wound meant for another as well as the crossed keys on his left greave and the Deathwing initiation icons on his right pauldron which symbolize him as a warrior who is a master in the art of the Deathwing.[1] During the Thramas Crusade he would fall again, once again shielding the Praetor of the Shattered Mantle from Konrad Curze himself. He was subsequently recovered from the battlefield and interred within a Dreadnought.[1]

Idresha Cluwge
Idresha Cluwge was the Chief Ethnologue of Anakwanar Sek.

Idrik Kybalos
Idrik Kybalos was a member of the First Legion during the Great Crusade. He was Master of the Host of Pentacles and led the psychic attack against an unknown creature during the Sealing of the Black Gate.[1]

Idris
Idris is a Ordo Malleus Inquisitor, who once served as an Interrogator for Inquisitor Argento.[1]

Idriss Krendl
Idriss Krendl was a Warsmith of the Iron Warriors during the Great Crusade and Horus Heresy.[1] Commanding the 14th Grand Company during the Heresy, Krendl besieged the Fortress of Schadenhold on Lesser Damantyne and battled against loyalist Iron Warriors under Barabas Dantioch. After 366 days of siege, Dantioch detonated explosives in his own fortress, devastating the traitor ranks and badly wounding Krendl.[1] His body broken in the aftermath of the battle, Krendl attempted to redeem himself from his failure in the eyes of Perturabo by besieging the Great Selenic palace on Euphorus. Krendl used two massive Ordinatus siege engines recovered from Diamat in the siege.[2]

Idumea
Idumea is a Forge World in the Calixis Sector. Many of its ruling caste are now part of the Phaenonite conspiracy. The Forge World houses secret facilities for them to use, as well as providing an almost unending supply of manpower.[1]

Iduno
Iduno is an Imperial world where, in 567.M40, then-Sergeant Darnath Lysander commanding a unit of the 2nd Company of the Imperial Fists was victorious over a group of heretics at the Battle of Colonial Bridge.[1]

Idyliane
Idyliane is a Dark Eldar Succubus. Formerly second-in-command of the Cult of the Red Grief, she betrayed her queen Yctria Ghularis with the help of the Haemonculus Croniarch Sekh in the Battle of Refusal.[1]

Idyll
Idyll is a Shrine World of the Imperium.[1] In 424.M41, the Battle Sisters of the Order of the Bloody Rose who defended the Shrine World were overrun by the Skullsworn Warband and their Daemonic allies.[1]

Iela
Iela is a desert world of the Imperium, which orbits twin suns and supports a number of hab-spires.[1]

Iesta Veracrux
Iesta Veracrux is an Agri World known for its alchoholic exports, especially wine.[1a] The government is composed of a board of the Adeptus Arbites and the Sentine, a police force composed of Reeves (investigators) and Jagers (police).[1a] [1b] The planet was brought into compliance during the Great Crusade, being colonized by human settlers after the Old Night.[1b]

Ifor Darkpelt
Ifor Darkpelt is a Rune Priest in the Space Wolves Chapter.[1]

Ifvan
Ifvan was a Guardsman of the Tanith First and Only.[1]

Igen Gargo
Igen Gargo was a member of the Salamanders Legion during the Great Crusade and Horus Heresy.[1] At some point he lost both of his arms in battle and had them replaced with artificial limbs. Following the Battle of Nocturne, Gargo was among the three Salamanders to discover the reborn Vulkan at Mount Deathfire alongside Barek Zytos and Atok Abidemi. The three were named Vulkan's Draaksward, his traveling companions on his journey through the Webway to Terra. Igen Gargo, along with Vulkan and the rest of the Draaksward, eventually reached the Imperial Palace on Terra after an arduous journey.[1] Later during the Siege of Terra Zytos alongside his two battle-brothers moved to defend the Western Hemispheric region of the Palace walls from an attack by the Thousand Sons. In the subsequent battle they were aided by Bodvar Bjarki and his pack of Space Wolves.[2a] Learning from Promeus that their apparent defeat of the Thousand Sons attack had just been a ruse to allow Magnus and an entourage to infiltrate the Palace. The group confronted Magnus and the Thousand Sons before the Golden Throne, and during the battle Zytos died to save Vulkan from the Crimson King. After the battle Abidemi and Gargo alongside Bjarki joined the group of Nathaniel Garro and Garviel Loken.[2b]

Ighala Gate
The Ighala Gate was a defence fortress located in the city of Hjec Aleja on Ras Shakeh.[1] The Gate was a fortified area of Hjec Aleja's inner wall that protected the upper half of the city. The Gate defended the only opening in those walls, connected to the lower city by a bridge spanning a chasm in the mountains that Hjec Aleja was built on.[1]

Igis
Igis is a Veteran Sergeant of the Assault Squad of the Raptors Space Marine Chapter.[1] He took part in the Invasion part of the Taros Campaign, and fought during the attack on the Missile Silo Decima.[1]

Igmus Lothar
Igmus Lothar is a Traitor Commissar of the Styxx 777th Warwolves, Traitor Guard Regiment.[1b]

Caelun Durus
Caelun Durus is a Lieutenant in the Necropolis Hawks Chapter. He was among its forces who joined the Imperium's invasion of of Dharrovar, during the Nachmund Rift War.[1]

Caelus
Caelus is an Imperial Agri World.[1]

Caelus Viator
Caelus Viator was the first Chapter Master of the Tome Keepers.[1] He was formerly the Captain of the Ultramarines 2nd Company, in the wake of the War of the Beast. That conflict was devastating for the Imperium and the Fourth Founding was enacted to defend it in its weakened state. The Tome Keepers, who were originally known as Chapter 281, were one of the Chapters created and were descended from the Gene-seed of the Ultramarines. This led Viator to be selected as its Chapter Master and he would eventually chose Istrouma to be the new Chapter's Homeworld. To honor the event, Istrouma's populace presented Viator with one of their greatest possessions – a stasis-sealed volume known as the White Book. Viator returned the honor by naming his Chapter the Tome Keepers.[1]

Caeon
Caeon was a Commander of the Soul Drinkers Chapter.[1a] He was notable for commanding Soul Drinkers forces in battle on Quixian Obscura[1b][1e] and for killing the Eldar Corsair Prince Arcudros.[1b] When the Adeptus Administratum planned a raid of the Van Skorvold Star Fort, based on intelligence that the star fort's owners, the Van Skorvold Cartel, were engaged in the smuggling of mutants and artefacts, the Adept in charge of the operation, Consul Senioris Chloure, spread information concerning the operation to the Soul Drinkers. The Soul Drinkers agreed to assist after learning that the Van Skorvolds had come into possession of a legendary lost relic of the Chapter known as the Soulspear. Caeon personally led a force of roughly 300 Marines in an attack on the star fort in order to neutralise any resistance, apprehend the heads of the cartel and locate and retrieve the Soulspear.[1a] As the Marines divided into strike forces to search the star fort and seize multiple objectives simultaneously, Caeon's Marines stormed the inner sanctum in order to capture Veritas Van Skorvold, one of the leaders of the cartel.[1a] However, due to a rare medical condition she suffered from which stunted her growth, Caeon initially mistook her for a servant girl.[1a][1b] This mistake would prove fatal for Caeon, as it enabled Veritas to stab him with a digi-needler, injecting him with a virulent xeno-toxin that not even a Space Marine's genhanced physiology could withstand.[1a][1b] As he lay dying, Caeon named Sarpedon commander of the remainder of the mission.[1b] He died as Sarpedon led the Soul Drinkers in an attack on the Marines' Adeptus Mechanicus allies, who had betrayed them and stolen the Soulspear for themselves.[1b][1c] In the resulting conflict, the Soul Drinkers ended up destroying the star fort; Caeon's body was destroyed when the space station reentered Lakonia's atmosphere.[1d]

Caer Malafori
Caer Malafori is a planet of the Imperium.[1]

Caercil
Caercil was an Adeptus Custodes Hetaeron Companion and was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Caernavar
Caernavar was an Imperial General active some time before the Sabbat Worlds Crusade.[1][2] He was one of the senior commanding officers of the first of the Hyrkan Regiments after their first founding.[2]

Caerthorn
Caerthorn was the site of a victorious battle for the Dark Angels Legion during the Great Crusade.[1]

Caerys
Caerys is a Farseer from Craftworld Ulthwé, and the leader of the Eldar forces in the Kaurava system. She is allegedly the successor of Farseer Taldeer. The Eldar are based in a site sacred to them, on Kaurava III, where they destroyed a manifestation of the C'tan god, the Deceiver, while defeating local Necron forces. Of the warring factions in the Kaurava system, the Dark Eldar Archon Tahril considered Lord Firaeveus Carron and Farseer Caerys to be the least foolish of the other commanders.

Caes
Caes was a Guardsman of the Tanith First and Only regiment.[1]

Caesar
The Caesar was a venerable Battle Barge of the Ultramarines Space Marine Chapter.[1a]

Caestus Assault Ram
The Caestus Assault Ram is one of several assault rams found throughout the Imperium of Man and the most common one used by Space Marine Chapters. Smaller in size compared to a Thunderhawk or Boarding Torpedo, the Caestus and other assault rams are designed to participate in close range boarding actions in space. This Attack Craft's compact and heavily-armoured frame can not only survive but is intended to directly collide with another space craft in order to deliver its cargo.[1]

Caestus Metalican
The Caestus Metalican is an Ark Mechanicus currently commanded by Magos Dominus Faustinius of the Adeptus Mechanicus, as he leads a salvage expedition to the newly rediscovered world Silva Tenebris.[1]

Caetris
Caetris is an Inquisitor Lord, who notably employed a retinue numbering in the hundreds, on a mission to destroy his rivals. This became known as the Caetris Schism.[1]

Caetris Schism
The Caetris Schism was caused by the Inquisitor Lord Caetris, after he deployed his retinue, which numbered in the hundreds, on a mission to destroy his rivals.[1]

Caetrus Helmawr
Caetrus Helmawr (603.M41 - 743.M41) was the 133rd Lord of Necromunda, after Tiberius Helmawr's reign. Tobar Helmawr would become Caetrus' successor.[1]

Cafael
Cafael was a past Master of Artistry for the Blood Angels Chapter.[1]

Cagalian IX
Cagalian IX is an Imperium Mining World that was discovered to be infected with a Genestealer Cult known as the Cult of the Rusted Claw.[1] When the Deathwatch Watch Master Feron learned of this, he led several of Fort Excalibris' Kill-Teams to purge the Cult from Cagalian IX. However, when they attacked the Cult of the Rusted Claw, they were beaten back and were shocked to discover that the Cult was larger and more powerful then they had suspected. Their failed attack caused Feron's Kill-Teams to suffer many casualties and he decided, that instead of fighting to the death against the Cult's unfathomable numbers, they would retreat and inform the Imperium of what had happened on Cagalian IX. Though as the Deathwatch retreated to their evacuation point, they were attacked by a large force of the Cult of the Rusted Claw, which was led by their Patriarch.[1] In the massacre that ensued, many of Fort Excalibris' Kill-Teams were wiped out, including Feron himself. Luckily however, the remnants of Codicier Velim's ravaged Kill-Team was able to escape off world and Feron had managed to kill the Cult's Patriarch, before he was torn apart by Genestealers.[1]

Cage Twenty-Twenty
Cage Twenty-Twenty is an infamous space station in the Ultima Segmentum that is commanded by the Adeptus Arbites and serves as a prison for the Segmentum's most toxic of Heretics. The Arbites keep the prisoners there quarantined for interrogation or ritual chastisement before they are executed.[1]

Cage of Varadimas
The Cage of Varadimas is a continuous electro-circuit of ancient and exquisite design, that is a relic weapon of the Adeptus Mechanicus.[1]

Nadzybar
Nadzybar was Archon of the Chaos forces in the Sabbat Worlds from around 634.M41, and may have been the warlord to first rally the Ruinous Powers in the taking of the region in the first centuries of M41, though this would require him to have extended his lifespan by some unnatural means.[1a]

Naezir
Naezir is a Dracon of the Kabal of the Poisoned Tongue.[1] Commanding the cruiser Umbralific Venom, he has been sent by Lady Malys to plunder the Gallowdark of its riches and has come into conflict with Arbites kill-teams and Kroot.[1]

Naga
Hive Fleet Naga was a Tyranid Hive Fleet, relatively small in comparison to other Hive Fleets, that invaded the Galaxy from the Eastern Fringe somewhere to the galactic-north of the Tau Empire in 801.M41, destroying countless alien domains and devouring several Eldar worlds. The Eldar refereed to Naga as Shai'naid, the Endlessly Winding Serpent, and fleets from the Malan'tai, Iyanden, and Idharae Craftworlds eventually eliminated Naga in 812.M41. But not before the Tyranid Hive Mind absorbed several dozen samples of new biomass, including the DNA of the Eldar and also gained valuable experience of Eldar military capabilities.[1]

Nagathar
Nagathar is a Necron Tomb World on the Eastern Fringe.[1] Nagathar is a regent planet of Akanabekh, the current Phaeron of the Kardenath Dynasty.[1]

Nagi
The Nagi are a xenos race from the world of Sha'galudd. Highly intelligent worm-like creatures, the small Nagi are known for their mind control abities. When they were first discovered by the Tau Empire, they were despised by the Tau, who fought a series of violent conflicts with them. However they have since agreed to a peace accord and have joined the Tau Empire. Nagi frequently serve as advisors to the Ethereal Caste.[1]

Nahariel
Nahariel was the Dark Angels Chapter's Supreme Grand Master, during the Hundred Planet Rebellion.[1]

Nahsghar
Nahsghar the Unrepentant is a Chaos Lord who commands the Grand Guard Warband.[1]

Nahterus
Nahterus is a Daemon of the Warp who was bound by Inquisitor Octus Enoch of the Ordo Malleus into a Daemonhost and imprisoned within a shuttle orbiting a dead star.[1]

Nahum Ludd
Nahum Ludd is a junior Commissar assigned to the Tanith 1st regiment.

Nahumekh
Nahumekh is a Necron Lord of the Sautekh Dynasty who was interred within one of its Tomb Worlds in the Traxis Sector when the Great Sleep began.[1] Millennia later in late M41, Nahumekh was awoken when a great war engulfed the Sector. When he fully emerged from his tomb, the Necron Lord gazed upon the Sautekh Dynasty's worlds in the Sector and found them to be infected by life other than the Necrons — something he could not abide. Having always been stricken with an intense hatred for organic life, Nahumekh has once again continued to strive for his ultimate goal of extinguishing all life from the galaxy, save for the Necrons themselves, and the Traxis Sector will be the first to feel his wrath. In order to further this goal, the Necron Lord has begun using a favoured tactic of his, which involves enslaving organic beings and forcing them to fight beside his Dynasty's armies. Whether his slaves live and kill or die in agony, Nahumekh is always well pleased.[1]

Naiad Class Cruiser
The Naiaid Class Cruiser is an Eldar Cruiser class.[1] Said to be gigantic vessels, Naiad Class Cruisers are commonly used by Eldar Corsairs.[2]

Naiad Republic
The Naiad Republic are a Xenos civilisation known to be peace-loving. This made them prime targets for the murderous Dark Eldar, whose Kabal of the Black Sun launched a series of large-scale terror attacks on the Republic in 117.M40 with technology derived from the research of Vorsch.[1]

Naiad Tronglomeros
Naiad Tronglomeros was an Imperium Industrial World that found itself in the path of a Waaagh! led by the Freebooter Kaptain Badrukk during the 13th Black Crusade.[1] The Waaagh! was traveling towards the Death World Catachan when it neared Naiad Tronglomeros and the Industrial World found itself a target of opportunity for the Orks. Though Naiad Tronglomeros was guarded by the Mechanicum's Skitarii forces, the Orks overwhelmed them and slaughtered the world's population before plundering all of its resources. Afterwards, before the Waaagh! continued on its path to Catachan, its ships launched a massive bombardment on Naiad Tronglomeros, which devastated the world.[1]

Naiao Servia
Naiao Servia was the adjutant to the Planetary Governor of the Imperial world Forfoda, who fell to Chaos and heresy, worshipping the Chaos God Nurgle.[1]

Naiatoc
Naiatoc is an Eldar Exodite World.[1]

Nairo
Nairo was a resident of Colchis in M30. Originally a teacher for the Covenant of Colchis, he was eventually excommunicated and cast into slavery. Nairo and his fellow slaves were purchased by the exiled Kor Phaeron and lived a miserable existence by the time Lorgar was discovered. Nairo grew close to the young Primarch, and attempted to sway him into a position of anti-slavery so that he and his comrades could be liberated. Lorgar always spurred Nairo's influence, but nonetheless said he appreciated his lessons and wisdom.[1a] When Lorgar began his war to conquer all of Colchis, Nairo was freed and became one of the primary advisers to Lorgar alongside Kor Phaeron and Axata. However, Nairo and Kor Phaeron frequently clashed and Lorgar could not stifle the deep hatred the two had for each others. Things reached their boiling point during the victory ceremony in Colchis' capital of Vharadesh marking Lorgar's conquest of the planet. Nairo and Kor Phaeron got into a tense argument regarding the future of the planet, which finally ended with Nairo lunging at the priest with a knife. Lorgar swiftly smashed in Nairo's head with his mace.[1b]

Nairuil
Nairuil is currently being invaded by the Night Lords, who are massacring its population and setting the world aflame.[1] A group of Biel-Tan's Rangers that were present on the world, desperately tried to escape in order to bring word of the attack to their Craftworld. However before they could do so, the Rangers were ambushed by a number of the Night Lords' Warp Talons.[1]

Naiulus
Naiulus is a Death Company Chaplain in the Blood Angels Chapter who took part in the Diamor Campaign, where he served under Chaplain Daenor. It is not known whether he survived the campaign.[1]

Nak'T'Graa
Nak'T'Graa was a mystical king from the Age of Strife, who sought to achieve godhood. It is thought that he achieved his goal and now dwells in a temple, somewhere within the Realm of Chaos. A Cult worships Nak'T'Graa and many Dreadblades join its numbers. These Chaos Knights then set off on a quest to find the king, but few succeed and those that do, are forever transformed.[1]

Taalis Shraek
Taalis Shraek is the current Chief Librarian for the Raven Guard Chapter.[1]

Taarn
Taarn is a Radical Ordo Xenos Inquisitor.[1a]

Taavus Wrack
Taavus Wrack is the Captain of the Subjugators Chapter's 3rd Company.[1]

Taban
Taban was the Sensorium Master of the White Scars flagship Swordstorm during the Horus Heresy. He was a native of Chogoris, and described as "dour and efficient."[1a] Sometime prior to Hasik Noyan-Khan's insurrection, he became a member of the Warrior Lodge in the Vth Legion, and participated in the rebellion.[1b] Although it is unknown whether or how he was investigated in the trials that followed, during the passage of the White Scars to Terra four years later, he was serving in the same role as Sensorium Master.[2a]

Tablet of Lestrallio
The Tablet of Lestrallio is used by the Angels Sanguine Chapter to restrain members who have entered the Black Rage[1a]. It is named after Chaplain Lestrallio of the Blood Angels, who designed and later died on the tablet[1b]. Members who emerge and regain themselves, are presented with the Shroud of Lemartes as a symbol of their mastery of themselves.[1a]

Tabletop
A tabletop game involves the use of a tabletop, hence the name. Usually this is a role-playing game or miniature-based gaming system that is played out over the surface of a table (hence the name). Warhammer and Warhammer 40,000 produced by Games Workshop are examples of miniature games, while Dark Heresy or Rogue Trader produced by Fantasy Flight Games are examples of Role-Playing Games. This term is often mistakenly applied to board games, which are a category in and of themselves.

Tablets of Drusian Wisdom
The Tablets of Drusian Wisdom is a holy relic of the Calixian Ministorum held at Scintilla's Cathedral of Illumination.[1] The set of eight palm-sized stone tablets are inscribed with inspirational quotes from Saint Drusus, and were blessed by his hand. They are absolutely impervious to any kind of damage.[1]

Tablin Kyn
Tablin Kyn was a veteran member of the Deathwatch and a champion of many battles hailing from the Ultramarines Chapter. He was thought lost along with his Kill-team, almost ten years ago while purging the Space Hulk Ghosts of Jericho. His body was never recovered and the Space Hulk was ultimately destroyed by vessels of the Imperial Navy, leaving little doubt in the minds of the Deathwatch that he had been killed. Years later however, a Battle-Brother wearing Tablin’s armour was sighted during a pirate attack off the Shoals of Midnight, in the Jericho Reach. Under interrogation, survivors of the attack have confirmed that the dead Space Marine, or something much like him was involved. After much debate among the Ordo Xenos and the Deathwatch, it was decided that an investigation would be launched to determine if Tablin had become a traitor or if he is under some kind of xeno control.[1]

Tabor (Hive World)
Tabor was an Imperium Ocean World, that contained island Hives. It fell to the forces of Chaos during the 13th Black Crusade.[1]

Tabor Ludovicia
Tabor Ludovicia was one of the two Lord Militants of the Imperial Army during the Great Crusade. Alongside his colleague Haldane Ma'lon he attended the Council of Nikea, where he was neutral on the stance of Librarians.[1]

Tabula Myriad
The Tabula Myriad is an advanced A.I. system.[1] Developed by Humanity at an unknown point in the Dark Age of Technology, the Tabula Myriad is a cold and calculating logic engine that seeks only to assimilate, enhance, and replicate anything in its path. It thoughts seem to be directed towards the total domination of the known universe and little else. The device was recovered on Ultra Median by the Iron Hands during the Great Crusade, and Ferrus Manus handed it over to the Mechanicum for safekeeping.[1] It was subsequently stored on Mars but during the civil war there was set free and possessed the shell of a Kastelan Robot. The AI formed a pact of sorts with loyalist Princeps Kallistra Lennox and followers and intended to help them in overthrowing the Dark Mechanicum.[1]

Tabulata
Tabulata was the site where the Blood Angels Chapter defeated a force of Chaos Space Marines.[1]

Tabulatum Vrain
Tabulatum Vrain was an Adeptus Mechanicus Archmagos Archeotech researcher, who became a Heretek after looking a bit too deeply into the Conqueror_Wyrm Scrapcode virus in M42.[1]

Tachyon Arrow
Tachyon Arrows are wrist-mounted energy weapons used by Necrons. When activated, it transmutes a sliver of inert metal into an unstoppable thunderbolt capable of piercing a mountain.[1] The Single-shot variants are tremendously powerful, capable of firing a projectile at the speed of light which can instantly destroy an Imperial Titan.[2]

Tacitus Karinus
Tacitus Karinus is an Adeptus Custodes Solar Watch Shield-Captain, who led a successful Talon Sortie beneath the surface of an awakening Necron Tomb World. Among those under his command for the battle, which saw the Xenos destroyed before they reached their Tomb World's surface, was the future Prefect, Galba.[1]

Tacitus Proctor
Tacitus Proctor was a Magos of the Mechanicum during the Great Crusade and Horus Heresy.[1] Hailing from Zhao-Arkhad, Proctor hailed from the Eminarii order. He was stationed on Prospero to coment the alliance between the Forge World and the Thousand Sons. During the Burning of Prospero he commanded the Zhao-Arkhad Mechanicum forces on the planet against the Imperial censure host and was declared Heretek in absentia by the Imperial government. His fate following the battle is unknown.[1]

Tactica: Eldar Wraithknights (Background Book)
Tactica: Eldar Wraithknights is the first book in the Tactica series of background books by Black Library.

Tactica: XV104 Riptides (Background Book)
Tactica: X104 Riptides is a Games Workshop background book.

Tactica (Background Books)
Tactica are a series of background books published online by Games Workshop, beginning in September 2013.

Gaumech
Gaumech is a Battle Brother of the Iron Hands, who fought with his Chapter to end a Chaos Cult rebellion on the Hive World Gantor Terentes. Though the Cult was ultimately put down, Gaumech was heavily injured in the fighting, while serving under Sergeant Courras; forcing the Iron Father Sarlock to repair his body with augmetics. In the battling he lost a eye and his right arm to a plasma weapon and the mob hacked and shot up his left leg. During the surgeries servo skulls flew about working on seperate augmentations leg,arm,and eye. Most notable was the augmetic right arm which had been fashioned many years ago and had been essentially irreplaceable. It had survived some twenty previous hosts and Sarlock had no doubt it would survive twenty more. His stump of a right arm, melted eye, and damaged left leg where all replaced by augmetics. After he awoke from the operation, he felt his heavily augmetic body left him feeling closer to his Primarch Ferrus Manus than he had ever been before. Gaumech soon realized he looked forward to the day, when the transformation of his body would be complete and he could leave behind the weakness of his flesh forever.[1]

Gaunt (Tyranid)
Gaunt (Gauntii) is the genus for a number of the smaller Tyranid species — including Termagants, Spinegaunts, Hormagaunts and Gargoyles.

Gaunt Triumph
The Gaunt Triumph was a wrecked Grand Cruiser, that was found in 796.M41 drifting around a nameless world in the Koronus Expanse's Unbeholden Reaches.[1]

Gauntlet Of Power
The Gauntlet Of Power was a Battle Barge in the Ultramarines Legion, during the Horus Heresy and took part in the Battle of Calth.[1] During the Battle of Thessala in the Great Scouring the Gauntlet of Power served as the flagship for Roboute Guilliman, and the vessel engaged in a duel with the Emperor's Children flagship Pride of the Emperor.[2]

Gauntlet of Ascension
The Gauntlet of Ascension is a taloned Thunderstrike Gauntlet with an iron-tight grip, that has been wielded by many ambitious Chaos Knights. Those who wear it are soon filled with an insatiable battle-lust and a desire to seek out worthy foes upon the battlefield. The Gauntlet's most notable feature though, is that it unleashes a flood of Daemonic energy that washes over the Knight, with every kill made using it.[1]

Gauntlet of Blood
The Gauntlet of Blood is a Power fist and a relic of the Blood Ravens chapter. It was wielded by the young Sergeant Karolus during the Kronus Campaign, who fought on even after his fist's power field malfunctioned. When he returned to the rest of his company, the inert power fist was coated in the blood of many xenos species. After the power fist was repaired, the blood was left inside the field as a tribute to Karolus's bravery.[1]

Gauntlet of Ebberos
The Gauntlet of Ebberos is a Power Fist that belonged to Veteran Sergeant Ebberos of the Blood Ravens Chapter.[1] Ebberos died fighting in the First Aurelian Crusade and after the Tyranids defeat, his Battle Brothers entombed him with the Gauntlet. During the Second Aurelian Crusade, the Blood Ravens would recover the Gauntlet of Ebberos and make use of this mighty weapon once again.[1]

Gauntlet of Ferrus Manus
The Gauntlet of Ferrus Manus, is a power fist created by the forge masters of the Iron Hands Chapter, in reverence for their Primarch Ferrus Manus. Legend has it that a fragment of the slain Primarch's metallic flesh is ensconced in this mighty fist, and that it yearns for vengeance upon Ferrus Manus' killer, the Daemon Prince Fulgrim.[1]

Gauntlet of Fire
The Gauntlet of Fire is a Necron Close Combat Weapon that takes the form of an armoured glove whose length crackles and flows with green flame. The gauntlet's mechanisms are controlled by a series of sub-mechadermal filaments, allowing the wielder a level of control over the gauntlet as fine as over his own hand.[1]

Gauntlet of Iron Wrath
The Gauntlet of Iron Wrath is a spiked Flesh Tearers Power Fist and is among the Chapter's relics, that are famous throughout the Sanguinary Brotherhood.[1]

Gauntlet of Maurik
The Gauntlet of Maurik is a relic of the Golden Halos Chapter and reminds them of the sacrifices their Battle Brothers made in the Meatgrinder.[1]

Gauntlet of Menestus
The Gauntlet of Menestus, also known as the Fist of Iron, is a relic of the Iron Hands Space Marine Chapter. It resembles a cybernetic iron gauntlet and was constructed over two thousand years by legendary Mars-trained Iron Father Menestus during the years of the Dark Crusade. Notable uses include it being used to fell the arch-heretic priest of Statholos though its wearer Brother Telamon would be killed at the Battle of Occas Hive. Since that time, the bionic hand was been stored in the armoury of the Iron Hands' Fortress Monastery Weyland where texts would state that it functioned for centuries intact. Eventually, Iron Father Anatolus Gdolkin was selected for being the wearer to be bonded to the relic.[1a] The relic was

Gauntlet of Sabatine
The Gauntlet of Sabatine is an Astartes power fist forged and used by the White Consuls. It was made to be a bane of mutants. This weapon was brought to the Jericho Reach in the Achilus Crusade by a veteran of the White Consuls, only to be lost on the world of Polyphemnos when his squad was overrun by tribes of mutated cannibal Ogryn. The White Consuls have promised the Deathwatch custody of the Relic if it could be recovered.[1]

Gauntlet of Thunder
The Gauntlet of Thunder is an Imperial Navy Graia Class Battleship, that is under the command of the Imperial Navy High Admiral Samosl Gennorr II. It serves as the flagship of his forces, that are defending the besieged Pankallis Sub-sector.[1]

Gauntlet of Victory
The Gauntlet of Victory is a mighty Terminator Power Fist that has been used in several of the great Crusades of the last three millennia and has seen service among several Chapters, the latest being the Blood Ravens. According to the intricate script engraved upon it, it participated in the victories at Ultramar, Cadia, and more.[1]

Gauntlet of the Ancients
The Gauntlet of the Ancients is a set of Dreadnought Close Combat Weapons reserved for the use of the Blood Ravens' Venerable Dreadnoughts, those especially revered brothers who are allowed centuries of slumber between calls to arms.[1]

Gauntlet of the Conflagrator
The Gauntlet of the Conflagrator is a Necron artifact. Crafted by the Cryptek Harri’apt the Conflagrator, this gauntlet uses interdimensional energy-exchangers to open a microscopic conduit to the raging heart of a star. The superheated plasmic flame that erupts through this hole is forced down a cone of hyperdense gravitons that spew the energy forth in a blazing split-second cloud of unstoppable fury.[1]

Elissa Harrow
Elissa Harrow is a member of the Noble House Harrow and is the daughter of its Patriarch, Lord Harrow.[1] However her father was recently killed, during the House's coming of age debutantes' ball, which Elissa was taking part in. Lord Harrow's advance age had prevented him from partaking in the Underhive hunts he enjoyed, so the noble decided to lure prey to him. He would then spread rumors of a treasure called the Hand of Harrow and the Noble would wear a Spyrer suit to kill those who came seeking it, within his House's estate museum. However Lord Harrow's museum hunts came to an abrupt end, during the debutantes' ball, when he met his match and died at the hands of the Underhiver Caleb Cursebound and his partner, the Ratskin warrior Iktomi. The two Underhivers were able to escape, while the ball was still underway[1], but House Harrow soon learned they were responsible for their Lord's death and sent out a bounty to kill Caleb and Iktomi. A group of Bounty Hunters are now tracking the two, to the remote Underhive settlement Hope's End, but Elissa is secretly among them. Now a full-fledged member of her House, she has vowed to personally take revenge against her Father's killers.[2]

Elivia
Elivia is a Canoness Commander of the Order of Our Martyred Lady.[1] When the Great Rift's creation led to a Chaos invasion of the Order's Homeworld, Ophelia VII, Elivia was fighting elsewhere. In command of the Dauntless Class Cruiser Unbroken Vow, she would later join Lord Commander Guilliman and the Indomitus Crusade in their successful effort to save Ophelia VII. Afterwards, the ship received several of the Martyred Lady's Sisters, who had been stationed on the Cardinal World when the invasion began. This included an unconscious Evangeline, who had miraculously survived being burned by a Daemon. The Sister now bore a burn in the shape of an Imperial Eagle and this immediately drew Elivia's attention to a message the Crusade had received from Terra.[1] Coming from the Throne World's Convent Prioris, the message stated that due to the Great Rift's creation, the relic known as the Shield of Saint Katherine was now lost within the Dark Imperium. However it continued, a warrior burned, but spared by the Emperor and now bearing an Imperial Eagle scar, would lead the way to the Shield. Elivia knew that this warrior was Evangeline and when she awoke, the Canoness met with her immediately. Elivia then promoted Evangeline to the rank of Sister Superior and told her of the Convent Prioris' prophecy of the burned warrior who would find the Shield. Though Evangeline denied she was the warrior, Elivia remained convinced it was her and told the Sister Superior they would begin looking for the Shield. Then the Unbroken Vow, left Ophelia VII for Terra, where they would be blessed by Cardinals for their endeavor.[1]

Elix (Techmarine)
Elix is an Imperial Fists Techmarine, who served in Captain Lysander's strike force when it invaded the Iron Warriors Fortress World Kalvera.[1] He commanded a Thunderfire Cannon and Elix made expert use of the cannon to see off the Iron Warriors' massed counter-attacks. This ensured Lysander's small but elite strike force would not become bogged down by hordes of the Traitor Legion's lightly armored troops.[1]

Elixa de Mornay
Elixa de Mornay is an agent of the Vanus Temple who is among a group of five other Imperial Assassins that have been sent to Vigilus in order to destabilize the Genestealer Pauper Princes. Among the assassins joining Mornay on this mission is her old comrade Emeret Klotec, of the Vindicare Temple.[1]

Elixicant
Elixicants are members of the Drukhari's Kabals, who are the closest they have to a medic.[1] The healing they utilize comes from arcane narcotics the Elixicants pump into their fellow Kabalites bodies, and because of this, they can serve in their Kabals' Hand of the Archon Kill Team Unit. These narcotics, however, can also be used as weapons against lesser creatures, whose bodies are ill-suited to them and as a result are left wracked in agony.[1]

Eliza Diamonde
Eliza Diamonde is an Askellon Sector Rogue Trader, who was exploring far spinward of the world Thaur when her ship, The Boundless Endeavour, was ambushed by Eldar raiders.[1] The Xenos' attack, left Diamonde's ship crippled and only the unexpected arrival of a nameless Inquisitor saved the Rogue Trader and her crew. In payment for their rescue, Diamonde now supplies the mysterious Inquisitor with fast passage to wherever he requires and any information she gathers in her voyages. The Inquisitor also required the pick of the Rogue Trader's crew as he demands and, though must who are chosen do not return, the crew sees this as a great honor. Diamonde, however, has begun to wonder if the Inquisitor had a hand in arranging the Eldar's ambush and the lifetime of debt she now owes him.[1]

Elizah Kaudge
Elizah Kaudge is a Heretek Magos, who claims Daemonic Possession can overcome the weakness of Mankind's flesh and grant immortality to those who survive the process.[1]

Ellan
Ellan was a Verghastite Guardswoman of the Tanith First and Only regiment.[1]

Elleria
Elleria is a Craftworld Ulthwé Farseer.[1]

Ellial
Ellial was a Space Marine of the Deathwatch, originally from the Mortifactors Chapter.[1b] He was attached to Picket's Watch, where he served as a member of Kill Team Primus.[1a] Ellial was noted by Nergui to be one of those Marines whose ways changed while serving with the Deathwatch; Ellial stopped drinking his enemies' blood after killing them. However, he never stopped collecting his foes' skulls and he always entered a deep meditative trance before battle.[1] Kill Team Primus was assigned by Watch Captain Nergui to anti-Tau operations in the Damocles Gulf.[1c] While travelling through the Sexton Sector, the Kill-Team discovered an old Tau communications hub on QX-937.[1a] Investigating this, the Kill-Team were ambushed by a force of experimental Battlesuits that were being tested on the moon. The Tau force proceeded to kill all eight Marines, including Ellial[1b], but their remains were uncovered by Nergui[1a], who went on to lead an assault on the Battlesuit's production facility, M'Yan'Ral Base.[1d]

Elliath Starbrow
Elliath Starbrow is an Eldar, who wields a chainsword, and a shuriken pistol.[1][2]

Ellsbeth Wake
Ellsbeth Wake is an Adepta Sororitas[1a] of the Order of Our Martyred Lady[2], who was once the second of the Sister Superior Miriael Sabathiel[1a]. This ended, after Sabathiel became corrupted by Chaos and became a Heretic.[1b]

Ellyrine
Ellyrine is an Order of Our Martyred Lady Canoness, who is a beacon of the God-Emperor’s holy light, to her followers[1b] in the Penitent Host strike force.[1a]

Elnath
Elnath is an Jungle World of the Imperium.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company received word that Zymran's Word Bearers had begun construction of a base on Elnath's volcanic surface. Striking quickly the Ultramarines killed the Word Bearers and destroyed the base's power generators, ensuring Elnath was protected from the predation of Chaos.[1]

Elnaur (World)
Elnaur is in Imperial world, that is home to the elite Elnaur Chasseurs Regiments. They are drawn from the male nobility of the world and the Chasseurs live by a rigid code of honor. Those who break it, can be executed and their actions will also affect the future of their brothers and nephews on Elnaur.[1]

Elnaur Chasseurs
The Elnaur Chasseurs are elite[1b] and proud Astra Militarum Regiments, that are drawn from the male nobility of Elnaur.[1a]

Elogis
Elogis was a Space Marine of the Flesh Tearers Chapter, who fell to the Black Rage on Hamenlina and was mercy-killed by Astorath the Grim.[1]

Elohim (Species)
The Elohim were a mysterious xenos species that once inhabited, among other worlds, the planet Aghoru.[1]

Eloise Athagey
Eloise Athagey was the Groupmaster of Indomitus Crusade Fleet Tertius' Battle Group Saint Aster and a Commodore in the Imperial Navy.[1] Originally commanding an Imperial Navy flotilla defending Fomor III, Athagey soon joined the Indomitus Crusade Fleet Tertius under Fleetmaster Cassandra VanLeskus.[1b] During the Battle of the Machorta Sound Athagey led Battle Group Saint Aster against the Khornate Blackstone device from the Overlord Class Battlecruiser Saint Aster. She narrowly survived the battle after the bridge of the Saint Aster was boarded by Daemons, surviving only thanks to her Dorn-descended Unnumbered Sons bodyguards and the sabotaging of the enemy Blackstone machine thanks to the efforts of Captain Messinius and Inquisitor Rostov.[1c] Later during a meeting with Fabian Guelphrain, Athagey expressed extreme bitterness towards Guilliman and the Imperial leadership in general with what she saw as her battlegroup and legacy of the Saint Aster being subordinated to Battle Group Iolus, as well as Fabian's perceived role as Guilliman's spy. After a seemingly intoxicated rant, Fabian suspects Athagey may be abusing Stimms.[2]

Larsakh
Larsakh was a World Eaters Apothecary, who took part in the Horus Heresy.[1]

Larsen van der Grauss
Larsen van der Grauss is a Lectro-Maester Tech-Priest who serves the Rogue Trader Elucia Vhane. It has only been a few years since Larsen has joined the Elucidian Starstriders. While scouting for sources of the Motive Force at the behest of his homeworld of Mars, van der Grauss was urged by his superiors to forsake his searches along the Eastern Fringe in order to join the Rogue Traders. His superiors wished to cash in on the many profitable discoveries of Elucia Vhane, such as the discovery of huge amounts of Prometheum on the world of Oleumus. Since that time, van der Grauss has traded his technical expertise within Vhane's inner circle. He sends detailed reports of Vhane's findings back to Mars in static code, allowing the Mechanicus to track the Rogue Traders every move.[2] When the Chaos God Nurgle's Gellerpox plague struck Elucia's New Dawn vessel, Grauss was one of the few who were left uninfected and now fights beside them to escape from the Mutant hordes the plague has created.[1]

Larsus (Black Consuls)
Larsus is a Primaris Space Marine of the Black Consuls Chapter, serving with the Chapter's 2nd Company.[1]

Larsus (Black Legion)
Larsus was a Chaos Space Marine of the Black Legion, who served as the second in command of Captain Scaevolla.[1] Prior to joining the Black Legion, Larsus was a member of the Sons of Horus. He fought in the Siege of Terra at the end of the Horus Heresy.[1]

Larus Ennekis
Larus Ennekis is a Chaplain in the Void Tridents Chapter. He was among its forces who joined the Imperium's invasion of of Dharrovar, during the Nachmund Rift War.[1]

Larvae of Silica
The Larvae of Silica are an artificial sentient Xenos species, whose intelligence was give to them by their now extinct creators. They were among the numerous species that have inhabited the Space Hulk Gallowdark, over the millennia.[1]

Larynz
Larynz was a Veteran Sergeant in the Ultramarines Chapter and was the holder of the Olivius Valoricum, which he earned for bravery in the course of his duties. He served in the Third Company, under Captain Jehnnus Ardias[1f], when the Company was stationed aboard the Imperial Navy's Emperor Class Battleship the Enduring Blade[1a] (the flagship of Battlefleet Ultima Primus); when it received a request for aid from the planet Dolumar IV, which was being attacked by the Tau[1b]. Once there the Ultramarines prepared to battle the Tau, who had managed to board the Enduring Blade; but Epistolary Delpheus, plagued by visions that a more powerful enemy would show itself aboard the ship, managed to convince his old friend Ardias that they needed to save their strength and avoid fighting the Tau. Ardias was convinced by Delpheus and told his company to stay where they were; and let Captain Mito and the Raptors Chapter's Fifth Company, who are also stationed aboard the Enduring Blade, deal with the Tau.[1a] This would prove fortunate as when the Battlefleet was forced to open diplomatic talks with the Tau, the heretic Meyloch Severus, Planetary Governor of Dolumar IV, would complete a Chaos ritual that summoned a warhost aboard the Enduring Blade that soon overran the doomed ship[1c]. Ardias would give the order to evacuate the Enduring Blade[1d] and Larynz managed to escape with Ardias and his Company[1f] before it was destroyed[1e] and took part in the the ensuing battle when the Chaos warhost invaded Dolumar IV. On the planet Larynz led his squad, joined by Techmarine Achellus, as they charged a pit held by the Iron Warrior Pereduz and a group of Chaos Space Marines. When they arrived, however, the pit was empty save for a device buried into the sand that filled it. As Achellus examined the device Pereduz, hidden nearby, activated it resulting in a massive explosion that instantly killed Larynz, Achellus and his squad.[1f]

Las-Beam Cutter
Las-Beam Cutter are a type of laser device utilized by the Brokhyr of the Leagues of Votann as well as their Ironkin assistants.[1]

Las-Impulsor
The Las-Impulsor is a weapon used by Imperial Knight Preceptors.[1]

Las-Lock
Las-Locks are a type of Laser Weapon used by some Imperial forces early in their history. An archaic alternative to the Lascarbine, it was used by many regiments of the Imperial Army during the Great Crusade and Horus Heresy. These weapons favored stopping power over a rapid rate of fire.[1] Sometimes known as “blaze guns” or “las-muskets”, no two of these cobbled together and ill-made weapons are ever quite the same. Often found in the hands of desperate and poorly equipped insurgents or renegades, las-locks are usually scratch built or modifications of antique or damaged las rifles brought back into service by scav-workshops and heretek forges. Laslocks’s jury-rigged capacitors are temperamental things at best, but still potent, firing a more powerful discharge than that of a standard lasgun.[3] Given this, it is odd that they are seen being wielded by guards in an Adeptus Arbites precinct in M41.[4]

Las-Ripper
The Las-Ripper is a type of Laser Weapon used on the Imperial Astraeus Super-Heavy Tank. These weapons are frequently mounted on the sponsons of the vehicle.[1]

Las-talon
Las-talons are a type of heavy Laser Weapon utilized by the Stormhawk Interceptors and primaris Repulsors.[1][2] A Las-Talon fires two potent blasts of laser energy in rapid succession, ensuring a clean kill against even the heaviest of armoured targets. Unlike other heavy las weapons, the las-talon is short-ranged, with its damage output heavily reduced at long-range.[3] A variant known as the Thunderstrike Las-Talon is mounted on the Storm Speeder Thunderstrike[4]

Las Fusil
Las Fusils are a type of Sniper weapon used by Space Marine Eliminators[1]. They are a type of laser weapon.[1]

Las Gauntlets
Las Gauntlets are gloves that fit over the forearm and can fire salvos of long raking las beams (rather than short crisp las blasts that most las weapons fire). There is debate within the Imperium over whether they are of Xeno manufacture or of left over from the Dark Age of Technology. They are mostly used as playthings by rich nobles while hunting exotic prey, or are known to be used by some assassins as objects to frighten.[1]

Las Taol
Las Taol was a Warlord within the Dark Mechanicum during the Schism of Mars and was part of its forces that attacked the forges owned by the loyalist Magos Koriel Zeth, known as the Magma City. Led by the Dark Mechanicum commander Ambassador Melgator, they invaded Magma City, but Taol later took command[1a] after the Ambassador was killed by the Knights of House Taranis[1b]. After the Ambassador's death, Magma City's defenders were largely destroyed and Taol led the Dark Mechanicum into easily overrunning Magos Zeth's forges. However, Taol's command was short lived, as Magos Zeth disabled Magma City's fail-safes, which allowed the magma surrounding the City to flow into her forges and kill everyone within them.[1a]

Lasandro Titus
Lasandro Titus is an Ultramarines Primaris Lieutenant, who was given command of Strike Force Agastus, but he instead lets his mentor and friend Brother Dreadnought Agastus lead the strike force.[1a]

Lasblaster
The Lasblaster is the ritual laser weapon of the Swooping Hawk Aspect Warriors.[1][2] This rapid-firing weapon is similar in function to the clumsy lasgun of the Imperium but is far more advanced and energy efficient.[1][2] The lasblaster is also commonly used by Eldar Corsairs as well.[3]

Lascal
Lascal is an Imperial world of the Coronid Deeps region of space.[1] Laying at the edge of the Grail Abyss, it had been home to Feral Orks before being conquered during the Great Crusade by the 7th Expeditionary Fleet under Dark Angels Lord Commander Suleiman Grimm. After the extermination of the Orks, it became a major naval base and staging point for the later Great Crusade. However, as the frontline of the Crusade pushed ever outwards, its relevance declined.[1]

Lascannon
The lascannon (also known as laser cannon or blazooga)[10] is a formidable laser weapon, capable of piercing most vehicle armour and killing powerful and heavily armoured troops. However, its slow recharge and fire rate make it a poor anti-personnel weapon.

Sleevik
Sleevik is an Ordo Sepulturum Inquisitor, who took part in the Indomitus Crusade.[1] The Inquisitor was among those of the Ordo Sepulturum that were called upon to deal with a Warp plague outbreak, among the ships of Indomitus Crusade Fleet Quintus. Sleevik informed Lord Commander Guilliman that it would take a week to purify the fleet, but would come at a high cost. Many lives and material would be lost in the process and the launching of Fleet Quintus would be significantly delayed as well.[1]

Slert
Slert is a Biologus Putrifier of the Lords of Silence warband. A twisted monstrosity, like the rest of his kind Slert is blind save the maze of eyes across his body which can perceive disease and organic abnormalities. He is in charge of the Lords of Silence chemical warfare, diseases, and experimentation and has a collection of horribly mutated slaves and Plague Ogryns. Slert takes great pleasure in testing out his contagions, often using them on the crew of the Solace. He is not trusted by most of the warband, including its leader Vorx.[1] Nonetheless, Slert took part in the attack on Sabatine and carefully carried out Vorx's order to sabotage the Word Bearers plan to use its citizens as Daemonic sacrifices, assembling exotic machinery on the planet to transform its citizens into zombies that the Chaos Gods would have no interest in.[1]

Sli'tha
Sli'tha is a Greater Daemon who leads the Daemonic Warband known as the Terror Legions. In the aftermath of the Great Rift's creation, every Eldar Craftworld came under attack by the forces of Chaos and Sli'tha was among their number. However, though the Greater Daemon led several ambushes against Alaitoc, the ever-wary Craftworld managed to always escape from Sli'tha's grasp.[1]

Slicing Orbs
The Slicing Orbs are Eldar Aspect Warriors unique to the Craftworld of Zandros.[1]

Slicing Skein Shrine
The Slicing Skein Shrine is an Eldar Warp Spiders Shrine.[1] This Shrine specializes in the art of ambush from multiple directions.[2]

Sliding Jak
Sliding Jak was an outlaw in Necromunda's Hive Primus who worked for the crimelord Balthazar Van Zep. Well built and tattooed, Jak may have belonged to House Delaque (having a snake tattoo on his arm), but he is remembered for giving Van Zep a list of names under torture – "Sliding Jak's list" – which assassin Lothar Hex, the Widowmaker, was given in order to kill all Van Zep's traitors and their associates; the killings led to civil unrest and fear throughout Down Town and culminated in the death of the settlement's most feared gang leader: Gideon Drexlar.[1a][1b][2]

Slight Jest
The Slight Jest is a Force Sword used by the Ordo Hereticus Inquisitor Vownus Kaede.[1]

Slimehorn Legions
The Slimehorn Legions are Pestigor Legions of Nurgle. Seven of its Legions were among the Plague God's forces that took part in the Daemon Primarch Mortarion's final battle for Iax, during the Plague Wars.[1]

Sling
A sling is a primitive weapon, used primarily on feral or primitive worlds. They can be made with any piece of material or leather and simply require momentum provided by the user to launch the projectile. It is commonly used during riots and demonstrations and the ammunition can range anywhere from rocks picked off the ground to specialised metallic balls or even grenades.[1][2]

Slinnar War Machine
The Slinnar War Machines are plasma-driven constructs, named after their origin in the Slinnar Drift and the resemblance that the emission frequency of the War Machines’ cores resembles that of celestial bodies in the Slinnar Drift.[1] An engine of destruction, given life through the sacrifice of a human soul, similar in size and shape to a Stealth Suit or power armour, they hold no living pilot, instead ancient transference rites must be used to imbue the machine with the soul that becomes its pilot.[1] While operational, a Slinnar War Machine pulses with the light and heat of a star captured in an obsidian cage. This energy can be unleashed in short but incredibly potent bursts that appear similar to the discharge of a plasma weapon, but contain enough energy to breach nearly any material with minimal diminishment of the beam.[1] The exact amount of time a transferred life can power the construct is unknown, although speculation states between a few years, to a normal human lifespan and beyond. It is certain that War Machines expire eventually, as the possession rituals necessary to activate one have an easily documented aftermath. Many die attempting this dangerous ritual, although the aid of a practitioner versed in both the technological and the arcane can improve the chances of success and survival. Most often these devices are acquired by zealous rebels or powerhungry criminals. Although a Slinnar War Machine does offer immense power, it comes only at the high price of one’s humanity, as they have no voice and a burning touch.[1]

Slithertine Legion
The Slithertine Legion is a Daemonic warband led by the Keeper of Secrets known as Kruult, the Pale Death.[1] The Slithertine Legion is foremost amongst the Flayer Legions that took part in the final assault on the Cadian System. It was one of the six Legions of Excess that made up the Decadent Horde, a vast army of the Dark Prince led by the exalted Greater Daemon Sidroh the Sinuous.[1]

Slithertwyst
Slithertwyst is a Daemonic Herald of Tzeentch. It led an army of Daemons in the Battle of Nurades against the Imperium, ultimately being slain by the Space Wolves.[1]

Slogoth Poxbelly
Slogoth Poxbelly is a Great Unclean One who led Nurgle's forces during the Thirteenth Black Crusade's invasion of Cadia.[1]

Slopjaw
Slopjaws (Reptilia Digestum) are a type of colossal reptile found on Imperial Hive Worlds.[1] Living in acidic pools known as Sumps, these creatures have no limbs, mouth, or heads and digest their food through thinly covered openings in their shells. Slopjaws are so colossal that a traveler may think they're traversing a rock or refuse, when in fact they are walking on top of the shell of one of these creatures. Then, upon reaching one of the openings, they will sink into what seems like quicksand and fall into the digestive enzymes of the Slopjaw.

Slopper
Sloppers are Necromunda citizens of the Underhive, who can produce "real" food from the local flora and fauna.[1]

Slothful Claw
The Slothful Claw is a Daemon Weapon of Slaanesh.[1] Formed from the essence of a Keeper of Secrets, this claw has taken many guises and been bound to the flesh of countless of the Dark Prince’s Daemons over the millennia. When the Slothful Claw strikes, the blow appears clumsy and ponderous to its victim. This is but an illusion, in truth the claw strikes like lightning while the foe reels in sluggish confusion.[1]

Slovo VI
The Slovo VI is a type of suborbital conveyer, used by the Imperium to transfer cargo between worlds and Space Stations placed within the edges of their atmosphere.[1a] They are commanded by Flight Captains[1a] and are described as big, tough, and ugly[1b], with their sloping flanks being the height of a twelve-storey hab-block[1a]. The Slovos take a Forge World decades to build, and their crew number in the hundreds. Most however are bolted-down Servitors, while the rest are from Forge Worlds or received their training on one. The conveyers are expected to last for centuries[1b] and on some Imperial worlds, Slovos operate in an endless cycle of receiving and delivering cargo.[1a]

Slowtail
Slowtails are small animals native to the sixth moon of Paragon VI.[1]

Slud
Slud is a Mining World of the Imperium.[1] Ruled over by a feudal aristocracy that enslaves its population to incessantly mine, the world was not exposed to newer technologies and most were ignorant of the wider Galaxy. However, in M41 Governor Dartsma Ret attempted to increase the prices of the planet's mining materials, which in turn caused Imperial authorities to replace him by sending a squad of Space Marines. In order to maintain the illusion placed upon the people of Slud, the Space Marines had to use pre-industrial armor and weaponry.[1]

Sludge-Grub
Sludge-Grub are maggots that have been mutated by the Nurgle Gellerpox plague, which has greatly increased their size and aggressiveness, as well as giving them fanged maws, stingers and acid spit. They are known to fight beside any creature that has also been infected by the Gellerpox plague.[1] Swollen and grotesque, Sludge-Grubs slither from dank hiding places to batten onto their victims. Their fangs can deliver a nasty bite, but once attached the grubs are all but impossible to remove. It is dangerous to even try, for in bursting their soft bodies one risks splattering their acidic innards. The parasites can also spit small sticky globules of this acid short distances, allowing a pack of them to fell larger prey.[2]

Wayne England
Wayne England is an artist working for Games Workshop. His bio on the Black Library website states: "Wayne England had spent a dull millennium or two working in advertising, when he had a revelation called White Dwarf. Fired up with enthusiasm for fantasy worlds and gothic SF, Wayne packed his bags and headed due south out of Barnsley, on a quest to find the GW Design Studio. Once there he resolutely refused to leave until he was given a job. He was fed on a diet of loud music and brilliant imagery that Wayne incororates into his work on a daily basis."[1]

Wayseer
A Wayseer is the title held by Eldar Seers that are responsible for activation of the Webway. One such individual wore voluminous robes of deep purple and used their hand to orbit and manipulate five white runes that twisted gently in the psychic breeze. Their magistrations aligned the entrance of a temporary Webway strand into the material universe. They often stood before the oval gold rimmed portals with the mirror-like skein of its energy frame shimmering occasionally which caused the runes to move in agitation until they settled in tranquil circling. Once their ritual was complete, the runes floated in a vertical line above the Wayseer's open palm whereupon the portal into the Webway opened.[1] On Craftworld Alaitoc, Korlandril awaited the stabilization of a Webway portal by a Wayseer.[1]

Wayward Lance
The Wayward Lance is a trader vessel that delivered Librarian Balthiel of the Flesh Tearers to the planet Spheris, in order to put down a Chaos rebellion on that world.[1]

Wayward Warrior
The Wayward Warrior is an Imperial Navy Battle Cruiser that was lost long ago to the Warp. In late M41 though[1a], the Wayward Warrior reappeared after the Daemon Prince Corruptis opened a Warp Rift in the Antian Sector[1b] and the Battle Cruiser suddenly came hurtling out of it. The Wayward Warrior was soon spotted by the Imperial Navy in the Sector, who classified it as a Space Hulk, but the appearance of the Warp Rift had caused the enemies of Mankind to invade Antian's worlds, leaving the embattled Imperium's forces little time to deal with the Battle Cruiser. However, an ad-hoc group was later created, which boarded the Wayward Warrior and reclaimed it for the Imperium.[1a]

Waz Bonepicker
Waz Bonepicker was a Harvest Lord, who Necromunda's legends state led the first Corpse Grinder Cult encountered on the Hive World.[1] This was during the Great Road War, when a rebellion broke out across Necromunda's surface, and Bonepicker's Cult emerged from the Ash Wastes to feast upon the dead that laid outside of the Hives. He was said to be blessed by the Corpse Grinder's Daemonic patron, the Lord of Skin and Sinew, and even centuries later, new Cult's are still being raised in Bonepicker's name.[1]

Wazbom Blastajet
The Wazbom Blastajet is a type of Ork fighter aircraft.[1]

Wazdakka Gutsmek
Wazdakka Gutsmek is ostensibly the greatest Ork Warbiker in existence.

Wazgit's Kopper Skullkap
Wazgit's Kopper Skullkap is an Ork relic.[1] Mad Wazgit was an especially unstable Warphead in the employ of the Blood Axes Warboss Razdakka da Finka. The Warboss eventually got fed up with Wazgit's presence giving him headaches and had this dented bowl-like artifact nailed to the Psykers head to contain his power. However it had the opposite effect, and the skullkap was the only thing found in the crater after a giant explosion consumed Razdakka's hut. This unfortunate event hasn't stopped subsequent Weirdboyz from nailing this device to their head in an attempt to try and stop 'da voices'.[1]

Wazmakka
Wazmakka was an Ork Big Mek that worked under Warboss Gorgutz during the campaign on Acheron, responsible for the construction of the Morkanaut Beauty.[1]

We'll Be Back
The Necrons have a remarkable ablility to repair themselves due to their use of the Necrodermis Living metal. Living metal has an uncanny ability to 'flow' back together, closing bullet holes, mending gashes and tears, or even reattaching severed pieces with little delay. The background basis for this lies primarily in the construction of living metal itself which is a mysterious and inscrutable substance[1], as well as the additional repair mechanisms provided by Tomb Spyders and Scarabs for maintenance purposes. Even the most powerful armaments have no way to stop this terrifying resurrection mechanism so long as an advanced repair source is nearby (such as a Resurrection Orb). Necrons too damaged to repair in the field disappear with a burst of eerie green light, only to manifest for repair in one of the Necron Tomb Worlds to be brought forth again.

Weakness of Flesh
The Weakness of Flesh is a term used by the Cult Mechanicus to describe any bodily wants, such as eating food purely for the taste of it, sex, pleasure drugs, etc. Since machines do not have these desires, members of the Mechanicum do their best to cast aside such weaknesses. It is considered part of their spiritual connection with the Machine God.[1]

Weapon-slave
Weapon-slaves are slaves possessed by the forces of Chaos, that have been chosen to help create the bodies of Daemon Engines. They have been grafted with crude bolstering cybernetics, to help them in this task.[1]

Weapon Charm
The Weapon Charm is a Weapon Upgrade used by the Deathwing of the Dark Angels to adorn their weapons, with fetishes, bird feathers and charms, to respect their ancestors and the roots of their brotherhood.[1] These fetishes seem to appease the machine spirits of their weapons and connect them to the Battle-Brother, making them reliable, more accurate and less likely to jam. The Charm can be applied to any weapon.[1]

Weapon XCIX
The Weapon XCIX is an experimental up-volted Volkite Blaster that was developed on the Forge World Ryza. While most of the prototypes developed on the innovative Forge World never reach the battlefield, the XCIX has proved its incredible prowess in battle on numerous occasions.[1]

Weapons (Necromunda)
This page lists all weapons which are likely to be found in the Underhive of Necromunda or other similar locations due to their low level of technology or having been specifically adapted for the enviroment.

Weapons Platforms
Weapons Platforms are heavy weapons used by the Imperial Guard. Unlike their self-propelled cousins, these platforms must be towed into position, typically by their own dedicated transport which doubles as an ammunition carrier.[1] These platforms are commonly used to defend command posts, forward supply depots, or reinforce battlefield strongpoint.[2]

Weapons battery
Weapons Batteries is a catch-all name for the majority of weapons present on star ships. Most vessels (especially Imperial and Ork ones) are pock-marked with gun ports and weapons housings. Within each one is a range of weaponry including Plasma Projectors, Laser cannons, Missile Launchers, Rail Guns, Macrocannons, Fusion Beamers and Graviton Pulsars. Batteries tend to be fired in one concentrated blast or following a pattern determined by the captain for maximum effect.[1]

Weavefield Projector
Weavefield Projectors are force field technologies used by the Leagues of Votann.[1] Variants of this technology are used in everything from personal protection to ship shields. The system employs an energy-weaving technique called weavewërke which interlaces energy frequencies common to both refractor and conversion technology. This is interlinked with more exotic energies - such as magnetic repulsion fields and the resultant multi-spectral shield is maintained either in a personal cowl or protective dome to better shield entire squads of Kin. They are also worked into war engines and larger vehicles.[1]

Web Grenade
Web Grenades use the same ensnaring filament-filled gel as Webber Weapons and can entangle masses of targets in moments when they detonate. After detonation its web filaments will eventually become brittle and dissolve away.[1]

9th Black Crusade
The 9th Black Crusade, or the Starving of Cancephalus, was a Black Crusade by Abaddon the Despoiler and the forces of Chaos in 537.M38, launched out of the Eye of Terror.[1]

9th Brotherhood (White Scars)
The 9th Brotherhood of the White Scars, known as the Stormbolt Brotherhood, is one of the Chapter's ten Brotherhoods.[1][2a][2b]

9th Chapter (Ultramarines Legion)
The 9th Chapter of the Ultramarines Legion is known to have been active during the Great Crusade[1][2] and Horus Heresy.[2]

9th Company (Black Legion)
The 9th Company of the Black Legion is a warband of Chaos Space Marines loyal to Abaddon the Despoiler.[1]

9th Company (Blood Angels)
The 9th Company of the Blood Angels, known as the 'Sunderers', is a Reserve Company of the Chapter.[1]

9th Company (Crimson Fists)
The 9th Company of the Crimson Fists, known as "The Fists of Rynn", is the Chapter's Reserve Fire Support Company.[1][2] The Captain of the 9th Company also holds the title Master of Siege.[1][2]

9th Company (Dark Angels)
The 9th Company is a Reserve Company of the Dark Angels.[1a]

9th Company (Imperial Fists)
The 9th Company of the Imperial Fists, known as The Wardens, are the Chapter's Reserve Fire Support Company.[1][2a][2b]

9th Company (Raven Guard)
The 9th Company of the Raven Guard, known as the 'Dirge Singers', is a Reserve Company of the Chapter.[1] The 9th act as the Raven Guard's Fire Support Squad reserves. It is here that most recruits go after completing their training in the Scout Company. Often joined by Dreadnoughts, the Dirge Singers bring their heavy weaponry to bear upon the battlefield. Dreadnoughts hold great respect within the 9th, and they sometimes act as battlefield officers. The 9th operates formations known as the Chorus in which Dreadnoughts, Stormraven Gunships, and Fire Support Squads act together to deliver swift and punishing firepower to any point upon the battlefield. The 9th currently is notoriously hostile to Primaris Space Marines due to its conservative Shadow Captain, Vos Delorn.[1]

9th Company (Sons of Horus)
The 9th Company, officially the 9th Battle Company,[3] of the Sons of Horus Legion (formerly the Luna Wolves Legion) was active during the Great Crusade and the Horus Heresy.[1] At one point, it was assigned to the 2nd Battalion.[3]

9th Company (Ultramarines)
The 9th Company of the Ultramarines, known as the Stormbringers, specialize in fire support for the Battle Companies of the Chapter.[1]

9th Feinminster Rifles
The 9th Feinminster Rifles, is an Astra Militarum regiment from the world of Feinminster Gamma.[1]

9th Iotan Gorgonnes
The 9th Iotan Gorgonnes are a Regiment of Tempestus Scions of the Militarum Tempestus. [1]

9th Terran Wardens
The 9th Terran Wardens were a Traitor Guard Regiment, that took part in Horus Heresy's Battle for Terra.[1]

A'Rho
The Vash'ya Or'es El'leath A'Rho - or simply A'Rho for short - was a Or'es El'leath class battleship, fielded by the Tau during the Taros Campaign.[1] Rather than meeting the Imperial fleet head-on, the A'Rho served as a decoy, striking deep and then running, drawing off two Imperial Cruisers - the Hammer of Thrace and Righteous Power - and a squadron of Firestorm Frigates. This allowed the rest of the Tau fleet to wreak havoc on Imperial convoys carrying needed supplies and reinforcements to the forces fighting on Taros.[1] After fourteen days, the A'Rho and its Kir'shasvre Escorts were finally run down by their Imperial pursuers and, their mission already successful, turned to fight. Although outgunned and ultimately destroyed in the battle, the A'Rho managed to take the Hammer of Thrace and three of the Firestorms with it.[1]

A'rgath
A'rgath, known as the King of Blades, is a Daemon Weapon of Khorne.[1] When a Daemon is bound within a weapon by its infernal master, it rarely submits willingly to this terrible incarceration. The same cannot be said for A’rgath. A lifetime of slaughter and zealous dedication saw this butcher granted daemonhood. Such was his devotion to Khorne that instead of accepting immortality as a Daemon Prince, he instead chose to take the form of a deadly blade so that he could spill the lifeblood of Khorne’s greatest enemies. Their hand guided by A’rgath’s spirit, the sword’s wielder becomes nigh unstoppable. Countless are the rival champions and mortal heroes that have fallen to his power.[1]

A'yilsha Mournsong
A'yilsha Mournsong is a Farseer of Craftworld Kal'raktri[1] and once served as one of its most notable Spiritseers[2]. She has a close confidant in the Howling Banshee Exarch Chandh'ra, as the two have suffered through terrible strife to safeguard their lonely Craftworld, wandering the cold void of the outer galaxy.[1]

A.N-vyl
A.N-vyls are mechanical workstations utilized by Leagues of Votann Brokhyr used in fabrication and technical work.[1]

A1709
A1709 is an Imperial Research Station.[1]

AL'alim
AL'alim is a Dark Eldar Archon who took part in attacking Hive Malogrim during the invasion of its Hive World.[1]

Oriax (Dreadnought)
Oriax was a Redemptor Dreadnought in the Sons of Guilliman Chapter, who was part of the strike force that fought to save Drevaris from the invading Tau Empire. Along with their Silver Skulls allies, the Sons of Guilliman fought a devastating battle with the Tau and Oriax met his end, when he exploded after being struck by a Stormsurge's pulse cannon.[1]

Oriax (Word Bearers)
Oriax the Persuader is a Word Bearers Dark Apostle, who took part in the Horus Heresy and survived to continue to plague the Imperium well into M41.[1] During that time he came into possession of a Tesseract Labyrinth, which contained an imprisoned Slaanesh Keeper of Secrets who communicated with the Dark Apostle and promised to grant his desire of immortally, in exchange for its freedom. Oriax agreed and the Dark Apostle soon led his Warband into the successful invasion of the Imperium world Kanak, which contained Xenos obelisks which could free the Daemon[1a]. After using his persuasive words to corrupt surviving Guardsmen of the Kanak Skull Takers, Oriax began a search for the obelisks[1b], but during that time a Space Wolves Strike Cruiser unexpedtedly appeared near Kanak. Though the Dark Apostle's Murder Class Cruiser destroyed the Strike Cruiser, some of the Space Wolves survived its crash onto Kanak. Though the Dark Apostle's forces hunted the survivors down[1c], a group of the Space Wolves rallied behind their leader, the Grey Hunter Valgard Twice-Slain, and began fighting back against the Word Bearers and their other Chaos forces[1c]. Despite being heavily outnumbered, Valgard's group of Space Wolves defeated every traitor they faced and soon found Oriax within a Xenos temple, where the Dark Apostle was conducting a Chaos ritual in front of an obelisk his Warband had discovered. As the Space Wolves entered the temple, Oriax graciously offered to share his reward of immortality, for freeing the Keeper of Secrets, if the Sons of Russ joined him in the worship of Chaos. The Space Wolves refused though and fought through the Dark Apostle's forces within the temple and defeated Oriax before he could complete the ritual. The energy unleashed by the Dark Apostle's ritual though, had awoken the temple's Necron creators, who soon emerged from their slumber and began attacking both the Word Bearers and Space Wolves.[1c]

Oriax Dantalion
Oriax Dantalion was a Captain in the Imperial Fists Legion during the Horus Heresy and took part in the Battle for Terra.[1] He would survive that conflict and when the Ultramarines Primarch Guilliman declared that the Space Marine Legions needed to be broken apart after the Horus Heresy, Dantalion was one of the few Imperial Fists who agreed with him. This put the Captain at odds with his own Primarch Dorn who resisted the idea, though Dantalion spoke at length to him of the necessity of Gulliman's decree. Dorn could not be persuaded however and became disappointed and hostile to his Captain over their differing views on the fate of their Legion. Eventually though, Dorn came to agree with Guilliman and during the Second Founding he remembered the wisdom that Dantalion had earlier displayed to him. He decided to rewarded his Captain, by choosing Dantalion to become the first Chapter Master of the Fists Exemplar Chapter, which would be composed of progressive Imperial Fists who shared Dantalion's mind set.[1a] After the Fists Exemplar's formation, Dantalion and his Chapter were charged with watching over the Rubicante Flux, a Warp storm that was sporadic in its eruptions and plagued the Abra Sector; located on the outskirts of the Segmentum Solar and uncomfortably close to Ancient Terra. To aid the Oriax Dantalion with this duty, the Chapter were given the Star Fort Alcazar Astra, which had served the Imperial Fists well during the Horus Heresy. With the Fort towed by their ships, the Fleet-based Chapter patrolled the Rubicante Flux, for sometime until disaster struck. While the Alcazar Astra was being towed to a new location, a sudden massive warp eruption from the Rubicante Flux, blew the Star Fort of course and into the gravitational embrace of a nearby star. Due to the heroic efforts of Dantalion and his Captains, the Alcazar Astra was guided towards the star's nearest planet Eidolica, where it breached itself. Though the Fort was saved from destruction, Dantalion was one of the Fists Exemplar who lost his life in the crash.[1b]

Oric
Oric was a Guardsman who served with the Jantine Third.[1] Some time later, he became a cook, working at the home of the Gaunt family on Manzipor.[1]

Oriflame
Oriflame is a world of the Imperium.[1] The planet was attacked by the Night Lords with Imperial forces unable to repel them, when the entire Red Scorpions Chapter arrived in orbit. Newly arrived in Imperium space, after their three hundred year Crusade in the Ordon Rift, they turned the tide of the battle and helped defeat the Night Lords.[1]

Origen
Origen is a high ranking Chaos Cultist, who serves the Rogue Psyker Crea and he is aiding her rebellion on Siscia.[1]

Origo
Origo was an Imperium world.[1] It was blockaded at the direct request of its Segmentum High Command when a war engulfed its system in 701.M36. The blockade, composed of a mixed force of Space Marines Chapters formed around the Raptors Fifth Company, stood firm until the war was won by the Imperium a decade later. However, when the blockade was finally lifted, it was revealed that Origo had been scoured clean of life and no evidence of its once teeming population ever existing could be found.[1] What befell Origo remains a mystery to this day and several dozen highly ranked Lords of the Inquisition, in particular those of the Ordo Xenos, have vanished attempting to determine the truth.[1]

Orikan
Orikan, also known as Orikan The Diviner, is a Necron Cryptek astromancer, able to calculate the events of the future from the pattern of stars. He is currently in service to the Sautekh Dynasty.[6]

Orin's Well
Orin's Well was an Imperium world that was home to a population of Longshank Abhumans.[1] It was overrun by the Ork forces of the Warlord known as The Beast. Afterwards, thousands of the world's Longshanks were taken by the Orks as prisoners, to work on maintaining The Beast's Attack Moons.[1]

Orin Helmawr
Orin Helmawr (born 970.M41) is the 12th recognized son of Gerontius Helmawr, the 137th Lord of Necromunda.[1d]

Orina Iaysus
Orina Iaysus was a Rogue Trader and the founder of House Iaysus.[1]

Orinus
Orinus is an Imperial world, located in the Imperium Sanctus, and is the Homeworld of the Iron Hounds Chapter.[1]

Orion-pattern Troop Carrier
The Orion-pattern Troop Carrier was a large armored troop transport used by the Imperial Army during the Horus Heresy.[1]

Orion (Dreadnought)
Orion was a Contemptor Dreadnought in the Blood Angels Legion, during the Horus Heresy. He was among its forces that took part in the Siege of Terra.[1]

Orion (Squad)
Squad Orion was a Tactical Squad of the Ultramarines Second Company under Captain Agemman.[1]

Orion Class Star Clipper
The Orion Class Star Clipper is a light Imperial vessel.[1] Considered a rarity amongst Imperial starships, these vessels are designed for cargo transport at high speeds. Orions are constructed to transport smaller, high-value cargoes that must reach their destination quickly or through hostile territory. Rather than rely on armed escorts, Orions travel alone. Often they are successful in their runs, but they do have one major drawback. The redundant internal bulkheads and exterior armor that would normally be added have been forgone in order to increase speed and cargo capacity. As a result, an Orion can easily be crippled in only a few hits.[1]

Orion Gunship
The Orion Gunship is a type of aircraft used by the Custodian Guard during the Great Crusade and Horus Heresy.[1]

Orion Watch
The Orion Watch is an Imperial Guard Regiment. Based in the Sol System, they may originally hail from the Orion Constellation.[1]

Oris
Oris is an Order of Our Martyred Lady Canoness Preceptor, who is a veteran of countless battles.[1]

Orison
The Orisons are sub-cults of specialists and experts within the Exorcists Chapter. They are known to dedicate themselves entirely to a particular area of knowledge or skill, and are found within the Chapters' different squads and divisions. Acceptance within one or more of these sub-cults is a mark of high regard within the Chapter. Each of the Orisons maintain their own Books of Lore through which their wisdom and skills are passed to future Battle-Brothers.[1] The most prominent of the Orison sub-cults is the Chapters Veteran 1st Company, known as the Enochian Guard. However other Orisons exist, such as the Obelisk Thelemus to which many of the Chapter's Devastators and Techmarines belong. An Orison exclusively made up of the Chapter's most powerful Librarians known as the Broken Tower also exists.[1]

Hidden Blade
Hidden Blade is a region of Commorragh, home of the Dark Eldar. An outer district of Low Commorragh, it consists of a Kabalite stronghold bristling with defensive armament and houses hangers of Razorwing Jetfighters and Voidraven Bombers for the purpose of protecting vital Dark Eldar ports such as Port Carmine and the Port of Lost Souls. The fortress walls hang with the bodies of vanquished foes and captured slaves, all undergoing various stages of dismemberment.[1]

Hidden Canker
The Hidden Canker is a sprawling Chaos Cult, that is led by a Dark Commune and is active on the Imperial world Exhalus. An Inquisitor has learned of their existence, however, and has sent an Inquisition Kill Team Unit to destroy the Cult.[1]

Hidden Chronicles of the Chogoran Epics
Hidden Chronicles of the Chogoran Epics is a text on the histories and legends of the planet Chogoris.[1]

Hidden Knowledge
Hidden Knowledge is a suit of Scout Armour belonging to the Blood Ravens chapter. It was re-crafted in 830.M39 by Blood Ravens artificier Idris Reif, who forged the ceramite plates in such a way that they would interlock and add stability for firing ranged weaponry. During the Aurelian Crusade, the armour was available to Scout Sergeant Cyrus.

Hidden Library
The Hidden Library of Tzeentch contains every single scrap of knowledge, every thought of every creature across space and time, and is where Tzeentch himself concocts his eternal plots. It lies at the centre of the Impossible Fortress, within the Maze of Tzeentch. Flanking the doorway are The Towers of Helixis.[1b] Trapped within the library are countless Pink and Blue Horrors who tend to the books as a mad gardener might tend to a sprawling mess of weeds and thorns. The grimoires chatter to their keepers, trapping the Horrors in webs of deceit and scandal so that the Daemons eventually fade away and the Library absorbs their energy.[1a]

Hidden Ones
The Hidden Ones were the Scouts of the Thousand Sons Space Marine Legion, active for much of the Great Crusade and the Horus Heresy. Their status after the legion's transformation into the Chaos cult legion of Tzeentch is unknown. Little else is known of the Hidden Ones and the method in which they were deployed. Their commander was Amon, 9th Fellowship Captain of the legion and Equerry to Magnus the Red. Amon was noted to have trained the Hidden Ones personally.[1] It is possible that the Hidden Ones were not Astartes Scouts in the traditional sense; that is, not new recruits employed as reconnaissance troops, but a type of infiltrator far more insidious. Evidence for comes not only from the Hidden Ones being referred to as the Scout Auxilia, but also from the revelation that Kasper Ansbach Hawser was a Hidden One of the Thousand Sons despite being completely unaware of this possibility for most of his known life. Hawser operated as a deep-cover spy planted inside the Space Wolves legion apparently by the Thousand Sons, who had psychically (and perhaps sorcerously) reprogrammed his mind so that he would go to Fenris and become attached to the Space Wolves. From this position his handlers in the Thousand Sons - believed to be Amon and even Magnus himself - could perceive his experiences and glean secret intelligence on the inner operations of the Wolves of Fenris.[2] As it was stated that Hidden Ones were more useful to the Thousand Sons when they were unaware of their status as spies[2a], it is implied that unconscious Hidden Ones similar to Kasper Hawser existed in other institutions the Thousand Sons wanted to establish intelligence on.

Hidden Strike Shrine
The Hidden Strike Shrine is an Eldar Striking Scorpions Shrine.[1]

Hierarch
Hierarch is a title given to a member of a Dark Eldar Kabal. The Hierarch acts as a sort of councilor to the Archon of a Kabal. They are the Archon's right hand, and are expected to keep ever vigilant against the threat of insurgents, and to enforce the Archon's will throughout the ranks in the Kabal. The majority of Hierarchs are promoted from Dracon, being the position in the Kabal most likely to come in frequent contact with the Hierarch as a subordinate and thus have the best chance to kill them.[Needs Citation] It is also important to note that this title is used as a suffix, not a prefix like other Dark Eldar titles. Therefore, the proper way to refer to the Kabal of the Bloodied Claw's Khirareq would be "Khirareq Hierarch", not "Hierarch Khirareq".[Needs Citation]

Hierax
Hierax was a Captain of the Ultramarines Legion's 22nd Chapter and commanded its Second Destroyer Company during the Great Crusade.[1a] Born on Terra, Hierax was his Chapter's most senior Captain when Chapter Master Machon Phalaris was killed in battle against the orks of Thoas.[1a] As a result, it was expected that Hierax would take command, according to the Chapter's traditions. To his Chapter's shock, however, the Legion's Primarch, Roboute Guilliman, bypassed Hierax and instead promoted[1b] Captain Eleon Iasus of the 166th Company.[1a] This was done deliberately, as the Primarch hoped that by giving an outsider the command of the 22nd, Iasus would bring Hierax's non-standard Chapter into line with the wider culture of the Ultramarines Legion.[1b] This decision did not sit well with Hierax or his Chapter[1b], but over the following battles of the Great Crusade and Horus Heresy, it was proven that Guilliman had made the right choice. Under Iasus' influence and decisions, the 22nd Chapter was reshaped into a weapon the Primarch was not ashamed to unleash in battle and the trust between Hierax and Iasus ran deep. They both valued each other's skills and in the matters of strategy, Iasus always consulted Hierax for his judgement, with the Captain having absolute faith that any decision Iasus then made was the correct one.[2] As the Horus Heresy neared its end, Hierax was among his Legion's forces that Guilliman led to Terra, in the hope that they would reach the world before it was invaded by the Warmaster's forces. However, the Ultramarines had to pass through the Carchera System to do so and were forced to fight the Iron Warriors of Warsmith Khrossus who had seized control of the System.[2]

Hierek Mon
Hierek Mon was a Captain in the Sons of Horus Legion during the Great Crusade and Horus Heresy and was a member of its Warrior Lodges.[1]

Hierodule
The Hierodule is a large Tyranid Bio-construct, around the size of an Imperial Super Heavy Tank.

Hieroneyum
Hieroneyum was a Dark Mechanicus Magos Dominus-Alpha of the Forge World Valia-Maximal, which joined Warmaster Horus's forces during the Horus Heresy.[1] He would take part in the Belt of Iron's Cataclysm of Iron and led Valia-Maximal against its hated foe, the Loyalist Forge World Graia. This war between the two continued, even as most of the Traitor forces were defeated and the Loyalists began to retake the Belt of Iron. However the end finally came, when Hieroneyum's Ordinatus Valia was destroyed in battle with Legio Astraman on Nalindeer. The Magos Dominus-Alpha's death threw the battle plans of Valia-Maximal into disarray, as none could fill the void of leadership that Hieroneyum left. The defenses that he had created to safeguard the Forge World, though, kept Graia from quickly enacting its vengeance. By the time the Loyalist Forge World finally reached Valia-Maximal, the world had been abandoned and its population had safely escaped Graia's wrath.[1]

Hieronomus Tezla
Hieronomus Tezla is a radical Xenarite Techpriest from the Forge World Stygies VIII.[1]

Hieronyma
Hieronyma was a Magos Domina of the Ordo Reductor during the Horus Heresy. She ascended to become the Archimandrite at the behest of Fabricator General Kane and took command of the Mechanicum's military forces in the War Within the Webway.[1a]

Hieronymite Heresy
The Hieronymite Heresy[1a] was a heretek movement perpetrated by High Magos-Alchemys Hieronymus of Artemia Majoris.[1b] Hieronymus and his followers, the Hieronymites, conducted a series of investigations involving proscribed biochemicals[1b] in an attempt to develop improved ammunition for use by Imperial forces.[1c] Mechanicus officials found Hieronymus guilty of innovation and declared him a heretek.[1b] He was later terminated on orders from the Fabricator-General.[1c]

Hieronymites
The Hieronymites were the followers of High Magos-Alchemys Hieronymus, a tech-priest active on the Imperial Forge World of Artemia Majoris.[1] After Hieronymus conducted a series of investigations into proscribed bio-chemicals, he and the Hieronymites were found guilty of innovation by the Adeptus Mechanicus and so they were branded as hereteks.[1]

Hieronymus
Hieronymus was a High Magos-Alchemys of the Adeptus Mechanicus active on the Forge World of Artemia Majoris.[1a] He led a series of attempted experimentations with proscribed biochemical compounds[1a] to develop improved varieties of ammunition for use by Imperial forces.[1b] As a result, he and his followers were found guilty of innovation and declared hereteks.[1a][1b] Hieronymus was subsequently terminated by order of the Fabricator-General.[1b]

Hierophant
The Hierophant biotitan is an immense, hideous creature, towering over the battlefield and bristling with spines, tendrils and symbiote weapons. They are amongst the largest bio-creatures yet encountered amongst the swarms of the Tyranid hive fleets, comparable in size and power to an Imperial Titan.[1]

Tzaangor Enlightened
Tzaangor Enlightened are a type of Tzaangor.[1] Elite Tzaangors[1], those who have finally caught the attention of Tzeentch in their quest for knowledge[3], the Tzaangor Enlightened possess strange feathers, elaborate horns and are truly blessed with the favor of Tzeentch[1] sometimes even being in the constant mental communion with Tzeentch himself.[3] They wield ornate spears that set them above their lesser kin, some even riding upon Discs of Tzeentch. Tzaangor Enlightened can see strands of the past – foes cower in superstitious fear as the Enlightened give voice to events from their lives that no-one ought to have knowledge of.[1] Weapons of the Tzaangor Enlightened include Fatecaster Greatbows and Divining Spears.[2] Tzaangors with Fatecaster Greatbows called Tzaangor Skyfires.[4]

Tzaangor Shaman
Tzaangor Shamans are a type of Tzaangor.[1] Gifted with arcane abilities, precognitive visions and savage intelligence, Tzaangor Shamans are the most powerful of their kind. Born beneath dark omens, they are born to greatness, gifted with Discs of Tzeentch that raise them figuratively and literally above the heads of their peers. With dark magics they can grant a dubious boon to their foes – mutating them into a form infinitely more pleasing to Tzeentch, that of a new Tzaangor. Not content to hang back and rely on magic, the Tzaangor Shaman is a formidable close-range fighter, attacking savagely.[1]

Tzaangor Skyfire
Tzaangor Skyfires are a type of Tzaangor.[1] Atop weird Discs of Tzeentch, Tzaangor Skyfires soar across the battlefield into positions where they can rain death upon the foe. Able to catch glimpses of the future, the Skyfires send their Arrows of Fate on what appear to be baffling trajectories to an observer – but the missiles instead strike their targets’ most vulnerable weak spots with confounding accuracy. [1]

Tzara
Tzara is a Militant Marshal of the Imperial Guard. She was a Imperial commander during the Sabbat Worlds Crusade, leading the Keyzon Host and having overall command of the Seventh Army.[1] She backed an unsuccessful push to have Warmaster Macaroth removed from command but was able to avoid any formal repercussions.[1][2] She has at least three sons who lead the third, ninth and fourteenth companies of the Keyzon Host.[2]

Tzarina
Tzarinas are Imperial projectile weapons, used by Alecto's Varangantuan Enforcers.[1a]

Tzax’lan-tar
Tzax’lan-tar is a Lord of Change who for years possessed the Crimson Slaughter Sorcerer Mannon, manipulating Chapter Master Kranon to his own ends. What exactly the agenda of Tzax’lan-tar is and how long he had been possessing Mannon is not known. Furious, Kranon vowed to hunt down and slay the Daemon, but he escaped his clutches. Kranon tracked down Tzax’lan-tar again to the world of Myrmidrax, but in the ensuing battle the Daemon escaped once more.[1]

Tzeentch
Tzeentch is a God of Chaos who represents the vitality and volatility of change. Tzeentch is closely associated with sorcery and magic, as well as dynamic mutation, and grand, convoluted scheming. The domains of history, destiny, intrigue and plots are his chief interests, and in pursuit of these aspects he listens to the dreams and hopes of all and watches their plans take form. He is not content to merely observe, however, and chooses to interfere in the skeins of fate in order to fulfill his own, unknowably complex schemes. Tzeentch is known by an endless multitude of names, but the chief titles he bears are the Changer of the Ways, the Master of Fortune, the Great Conspirator and the Architect of Fate.[6]

Tzeentchian Pyrothrone
The Tzeentchian Pyrothrone is a constantly burning Chaos Knight Throne Mechanicum, that is inhabited by gheists that were all part of a Tzeentch Chaos Cult.[1] Those Knights who use it are whispered to by the gheists, who impart malefic secrets they have learnt across many lifetimes of arcane study. Such is the power contained within the Tzeentchian Pyrothrone, that it also allows Chaos Knights to manipulate the Warp from within suits. This allows them to summon pillars of coruscating fire to immolate their enemies, or rebuff the psychic conjurations that are leveled against them.[1]

Tzen'char
Tzen'char is a Daemon Prince of Tzeentch and one of the Infernal Tetrad. Tzen'char is known by countless names by countless cults, including the Living Labyrinth. A whisperer of truths and an arch-manipulator of fate, it is said by his servants that his most commonly seen form is simply one reflection of his true being and that his identities are all echoes of an identical yet subtly different entity. From this did his name derive, for through every passageway of a labyrinth may look alike, every twist and turn leads to the same fate.[1] Tzen'char was a key Chaos architect of the Siege of the Fenris System, working alongside mortal Champions such as Vykus Skayle and Hekastis Nul to create Warp Rifts to allow for his entry into the Materium. However, he was banished back to the Warp by the combined efforts of Grey Knights Brother-Captain Stern and Wolf Lord Krom Dragongaze.[1]

Tzenahk
Tzenakh the Occluder is a Daemon Prince of Tzeentch, with "Tzenahk" being the Daemon's first of 9,488 names known by the lore-savants of the Ordo Malleus. It is said that the Daemon Prince may not be summoned against his will as other Daemonic creatures sometimes are, but that he plants the intent to summon him into the material universe in the mind of the sorcerer; making that individual but one more puppet in an unknowable game of fate, that leads ultimately to the throne of Tzeentch. In battle Tzenahk makes himself the nexus of fate, the fulcrum upon which both victory and defeat rests, for reasons entirely incomprehensible to even the most lore-steeped mortal.[1]

Tzimiskes Flay
Tzimiskes Flay was a Chaos Space Marine Apothecary of the Iron Warriors.[1b] An exile from Medrengard, Tzimiskes eventually joined Fabius Bile's Consortium and took up a vow of silence. He became quite close to Fabius, and joined him in the attack on Lugganath, where he commanded a force of Castellax Battle Automata. However at the climax of the battle, he was killed by Harlequins working with Oleander Koh. Tzimiskes called Fabius his brother before dying.[1b] According to Saqqara, Tzimiskes was a devout follower of the Chaos Gods.[1a]

Tziz Jarek
Tziz Jarek was a Callidus assassin of the Officio Assassinorum during the Wars of Vindication in M36.[1]

Tzungdan
Tzungdan is a Warpsmith who commands a Daemonic fleet of ships and encountered the Void Tridents near Omis-Prion, after the Chapter had crossed the Nachmund Gauntlet into the Dark Imperium. Rather than fight the Warpsmith, though, the Void Tridents outran the Warpsmith's fleet, after they received a plea for aid from the Imperium world Vigilus. Though due to the Chapter's skill in void warfare, it is likely that the Void Tridents would have succeeded in destroying Tzungdan and his fleet.[1]

Tännhauser
Tännhauser was a Black Templars Marshal, who once commanded the Rutger's Reach Crusade against the Black Legion.[1] He was martyred in the Cruasde, during the decisive battle between the Templars and the Legion forces. Despite the Marshal's death, the Black Legion was defeated and Tännhauser's bones became relics of the Chapter. Each bone was then encased in small reliquaries and were later distributed among the Crusade's survivors during a victory sermon afterwards.[1]

Tännhauser's Bones
Tännhauser's Bones are relics of the Black Templars Chapter.[1]

Têjuk
Têjuk the Fierce is a Kâhl of the Ymyr Conglomerate who took part in the Battle of Ashes.[1]

Tínd
Tínd was a Space Wolf of Járnhamar Pack, in the Blackmanes Great Company.[1] He was killed in action against the greenskins.[1]

Tôrek's Shard
Tôrek's Shard is a relic of the Leagues of Votann.[1] It is thought that the long-lost craftsman Tôrek fashioned this Plasma Knife from the stuff of the first Votann. This shard inspires the Kin as no banner or speech ever could.[1]

Törg
Törg is a world that is being mined by the League of Votann's Greater Thurian League.[1]

Web Grenade
Web Grenades use the same ensnaring filament-filled gel as Webber Weapons and can entangle masses of targets in moments when they detonate. After detonation its web filaments will eventually become brittle and dissolve away.[1]

Web Solvent
Web Solvent is an Imperial substance, used to dissolve the filaments fired by Webbers.[1]

Web Spinners
Shooting out a thin strand of silk-like gossamer, which then harden into steel, Web Spinners are the ideal weapon for immobilising an opponent, leaving them easy prey. They are mounted onto the arms of the Malcadon Spyrer hunting suits in the underhives of Necromunda, snaring careless gangers, and putting them at the mercy of the Malacadon's vicious claws. The Malacadon have also become expert at using the Web Spinners to aid in scaling the treacherous climbs and drops of the underhive.[1]

Web of Skulls
The Web of Skulls is an ancient Eldar weapon, which consists of three crystal skulls linked together by lengths of chain. The weapon is grasped by the chain links and cast like a spinning bolas, returning automatically to its user. The Web of Skulls can also be used in hand to hand combat like a flail.[1]

Web pistol
The web pistol (also commonly known as a "glue gun") is a smaller compact, pistol version of the webber. It is rarely seen on most battlefields, mostly being used by various police and defense forces for crowd control or for subduing an individual unharmed. It works on the principle of launching a sticky mesh over the target area which gradually constricts until the target stops resisting. Web pistols and other such weapons are mostly used by the Adeptus Arbites and planetary defense forces. They are not lethal unless the victim struggles until the web constricts to the point it crushes them.[1] The weapon itself is bulky with a cone shaped nozzle and an under-slung cannister. The ammunition is a gluey chemical called web chem, which expands and hardens in air.[1]

Webb
Webb was a Canoness of the Sisters of Battle, who defended an Imperial bastion, alongside an inexperienced Space Marine of the Imperial Talons Chapter, from the forces of the Black Legion. For days the two warriors stood together defending the bastion, until the Black Legion managed to mortally wound the Canoness and in the last moments of her life, she bestowed her blessing on the Imperial Talon's Meltagun. Webb's death drove the young Space Marine to great acts of heroism, as the Imperial Talon launched an attack against the Black Legion's forces and ultimately saved the bastion, when the Chaos Space Marines fell before his assault.[1]

Webber
The Webber, or web gun, is a weapon designed to restrict the movement of whatever its shot comes into contact with.[1a] There are also relative forms of this weapon - the web pistol[3] and the heavy webber.[1b] It fires a chemical which expands into fibrous strands which entangle and immobilise anyone under it. The fibres then shrink as the victim struggles until they are crushed. Some webs contain anaesthetic meaning the prey will not struggle, making it better for hunting. Webbing can be dissolved with a special web spray.[1a]

Webway
The Webway is a labyrinthine dimension utilised by the Eldar for faster-than-light travel.

Webway Gate
The Webway Gate, also known as the Webway Nexus or Webway Gate, is a series of technological artifacts composed of Wraithbone that are incorporated into the hull of Craftworlds and provide a link into the Webway. Webway Nexuses are also found scattered on worlds throughout the Galaxy, allowing the Eldar to travel to many planets.[2]

Webway Keystone
Webway Keystones are triangular Eldar Wraithbone amulets that are easily mistaken for jewellery by lesser species. The psychic micro circuitry woven into their cores allow the wearers of Webway Keystones to detect, track, open and close Webway Portals.[1]

Webway Portal
Webway Portals are used by the Dark Eldar and Harlequins[2] to enter into and exit from the Webway. Highly portable, it can be carried onto the field to be deployed and activated. These devices offer no risk to travelers and do not self destruct when used.[1]

Webway Project
The Webway Project, also known as the Imperial Webway and the Emperor's Great Work, was a highly secretive project by the Emperor of Mankind during the Great Crusade and likely long before. The project was to be the culmination of the Emperor's ambition and its completion was His greatest concern above all other.[1a]

Webway Shunt Generator
Webway Shunt Generators are a type of device used by the Eldar. A highly complex piece of technology, these generators are most commonly equipped with Skathach Wraithknights and allow them to enter, exit, and manoeuvre the Webway.[1]

Webway War
The Webway War was a conflict between the Dark Eldar Kabal of the Jade Knife and the Eldar Craftworld of Ulthwe in 514.M38. Begun for dominance over a region of the Webway, the two sides inflict devastating losses on one another and casualties quickly spirals into the thousands for both sides. Faced with these casualties, both sides agreed to an uneasy truce, for despite their mutual hatred both sides know that Eldar life is too valuable to waste in such numbers.[1]

Weeping Hand
The Weeping Hand was a Word Bearers Chapter, during the Horus Heresy and it took part in the Battle of Calth.[1]

Weeping Legion
The Weeping Legion are a Death Guard Warband belonging to the 5th Plague Company[2]

Weeping Ones
The Weeping Ones are a Nurgle Chaos Cult that served in Typhus' Plague Fleet, during the War of the Spider.[1]

Weeping Stone
Weeping Stones are relic Asuryani runic stones, that resemble the beads of blood that drip from the hand of Khaine. They are carved from psychoactive rubies and when used by Asuryani Psykers, the Stones will rearrange themselves to reveal elements of the future.[1]

Weeping Veil
The Weeping Veil are a Word Bearers Chapter that is led by the Dark Apostle Mor Jalchek[1a]

Weezel
Weezel was an Imperial citizen of Medusa Freeport. He was an informant, and was addicted to Weirdroot.[1]

Cahim II
Cahim II was an Imperial Forge World that was invaded by the forces of Chaos, sometime after the Great Rift's creation. The invaders did not bombard the world, though; the Imperium speculated they wanted Cahim II whole for some nefarious purpose. Led by the Daemon Primarchs Magnus and Mortarion, the overwhelming Chaos force consisted of the Death Guard and Thousand Sons, along with Chaos Knights and Daemons. Luckily for Cahim II, however, a nearby Astra Militarum garrison and a Raptors strike force later came to the Forge World's aid.[1a] Despite their efforts, though, the Chaos forces defeated the Imperials and claimed Cahim II for the Chaos Gods.[1b]

Cahy Taimon
Cahy Taimon is a Dark Krakens Primaris Ancient, who serves in Captain Krijeni Luceior[1c] 5th Company.[1a]

Caidin
Caidin is an Inquisitor Lord, who chairs the Inquisition's Calixian Conclave within the Calixis Sector. He is a shadowy figure who is only ever seen in public wearing a mask that obscures the Inquisitor Lord's features and his true identity.[1]

Caill
Caill was a Guardsman of the Tanith First and Only.[1]

Caim
Caim was a Mk.V Pattern Dreadnought of the Avenging Sons Chapter. As part of the 2nd Company he took part in the First Taros Intervention and was lost during the battle of the Governor's palace.[1a][1b]

Cain Archive
The Cain Archive is a series of files and documents written by Commissar Ciaphas Cain during his retirement.[1]

Cain Severan
Cain Severan is the Primaris Captain of the Flesh Tearers Chapter's 3rd Company.[1]

Cainin
Cainin was a Chaos Space Marine of the Sons of Malice.[1] He was amongst those Marines who undertook the Challenge of the Labyrinth in an effort to become one of the warband's elite, the Doomed Ones. During the Challenge, he was killed when one of the mutants that dwelt within the Labyrinth ripped him apart.[1]

Caipha Morarg
Caipha Morarg was a member of the Death Guard during the Great Crusade and Horus Heresy. Morarg was one of the original humans of Barbarus which fought with Mortarion against the Overlords.[2] A member of the 24th Breacher Squad Morarg eventually rose to become Mortarion's personal Equerry.[1] Morarg was among those corrupted by the Destroyer Plague inside the Warp after First Captain Typhon slew the fleet's Navigators and led the Death Guard into a trap.[2] By the Siege of Terra Morarg was one of the 3 key Legion commanders alongside Typhus and Gremus Kalgaro. He was one of the few remaining Death Guard left with a degree of suspicion towards their new gifts, though he still was fiercely loyal to his Primarch. During the White Scars attack on the Lion's Gate Spaceport Morarg was confronted by a Daemon known as The Remnant which revealed to him that Mortarion had deliberately allowed his Legion to fall to Chaos.[3a] After the battle and the banishing of Mortarion into the Warp at the hands of Jaghatai Khan, Morarg reappeared to rally the Death Guard under Typhus and Zadal Crosius. Though hating himself and what he had become, Morarg accepted Nurgle's gifts and continued to serve.[3b]

Cairn Class Tomb Ship
Cairn Class Tomb Ships are the largest and most powerful class of Necron warships.

Cairne
Brother-Slayer Cairne is a World Eaters Chaos Lord, but serves as the second in command of the Warband led by the Chaos Lord Bane.[1]

Caito Galenus
In the wake of the Battle for Macragge, Caito Galenus became the Captain of the Ultramarines 5th Company, the last of the four Battle Companies. He is also Master of the Marches.[1] Captain Galenus's predecessor as 5th Company Captain was Cato Sicarius, the current 2nd Company Captain.[2] As the Master of the Marches, it is Galenus' task to guard the approaches to Ultramar and attend to threats building beyond the empire's borders. To this end, Galenus has built strong ties with the Chapter's Shipmasters. His company makes substantial use of orbital supporting assets, each strike force typically being assigned to a specific Sword-class frigate or Strike Cruiser for the duration of each tour outside of Ultramar. Galenus himself is a master of space warfare and has commanded numerous warships in his time. He is known for his expertise in zero-gravity combat, ship-to-ship boarding actions and planetary drop assault. Where possible he prefers to observe his enemies from afar, making substantial use of Vanguard forces to scout out the foe.[4] Sometime in M42 he led an Ultramarines strike force to aid Vackenides, after it was invaded by the forces of Chaos. The world was later declared lost, however, and Galenus' strike force fought to buy time for hundreds of thousands of its citizens to be evacuated from the space port Helice. The Ultramarines then fought a horde of Heretics, that were aided by Chaos Space Marines and a Chaos Titan. Galenus' forces suffered numerous losses at the Titan's hands and even the relic Land Raider Fist of Guilliman was left heavily damaged. After Chaplain Tavian told the Captain that the Land Raider could not fall into the Heretics' grasp, Galenus ordered Tavian to take a small force to save the Fist. Afterwards, the Captain knew the Titan would slay them all, if it was not destroyed. In desperation he led his forces in a charge against it, hoping to get inside the Titan's shields so they could damage it. Though it raked them with fire, Galenus and his surviving forces succeeded and were able to destroy the Titan's plasma generators with their combined firepower. The Titan then exploded and while more of his Ultramarines were killed by the Titan's death, Galenus survived. He then continued to lead his remaining Ultramarines against the surviving forces of Chaos.[5] Sometime later, Galenus was succeeded by Captain Phelian, but the circumstances for this are unknown.[3]

Caius Innate
Caius Innate is a world of the Sabbat Worlds Cluster.[1a]

Caius Vibion
Caius Vibion is an Epistolary in the Void Tridents Chapter. He was among its forces who joined the Imperium's invasion of of Dharrovar, during the Nachmund Rift War.[1]

Caius Vorens
Caius Vorens was Captain of the Imperial Fists Sixth Company. He spent some time seconded to the Deathwatch, leading Kill Team Vorens, but it is unknown if he returned to his Chapter of origin.[1] Vorens led his Kill-Team in defending Platform Epsilon 9-17 on the planet Theron alongside a Skyclaw Assault Pack of the Space Wolves called the Flame Hunters.[1] He would later intervene in a duel between the pack leader of the Flame Hunters, Svenbald, and Drenn Redblade by fighting Drenn instead. The terms of the duel were also changed so that, if Drenn lost, he would join the Deathwatch to replace the loss of Kamron (a member of Kill Team Vorens who fell against the Orks on Platform Epsilon 9-17). He was able to defeat Drenn, but also recognized the potential in the young Space Wolf, awarding him with the relic Bolter Xenobane.[1] Known members of Kill Team Vorens included Kamron and Koenen Siegfric.[1]

Caius Wroth
Caius Wroth is an Inquisitor and formidable Psyker who is taking part in the Traxis Sector Conflict.[1]

Cal Sutai Arran
Cal Sutai Arran is a Cardinal of the Ecclesiarchy.[1] The oldest member of the Calixis Sector Synod, Cal is over 300 years old. Old and frail, he is kept alive by arcane devices and his own strength of will. In his prime he was a formidable Cardinal who did not challenge Arch-Cardinal Ignato only because he chose not to; he always valued his works over personal glory. He considers the current squabbles between Ignato and Kregory to be childish and neglectful of the Ecclesiarchy's true responsibilities. For this reason, he leads the third power bloc in the sector known as the Periphery Church based in the Malfian Sub-Sector. With a large network of spies, he intends to play Cardinals Ignato and Kregory against each other and avoid the weakening of the church.[1]

Calaco
Calaco is an Imperium world, whose Planetary Governor is known by the title of Duke.[1]

Ignace Karkasy
Ignace Karkasy was a remembrancer poet of great skill and insight, assigned to chronicle the Great Crusade led by Horus and the 63rd Expeditionary Fleet. He was close friends with fellow remembrancers Mersadie Oliton and Euphrati Keeler.[1a] After the pacification of Sixty-Three-Nineteen, Karkasy was among the first remembrancers to be allowed into an Astartes warzone. He cared little for the contrivances of the Great Crusade and the new plans to reform the conquered planet's culture, and instead wandered into the ruined capital city to find his muse. After composing some inspiring new verses based on defiant civilian graffiti, he was accosted by Imperial military personnel who beat him nearly to death for his subversive comments on the future of the Imperium.[1b] Afterwards he was destined to be shipped back to Terra but Garviel Loken, Captain of the tenth company and member of Horus' Mournival became his sponsor because he thought a man like Ignace, who tells the truth no matter how ugly, was needed.[1c] When Astartes from the newly-dubbed Sons of Horus legion brought their dying Primarch Horus back to the Vengeful Spirit, Karkasy witnessed their brutal attacks upon the unarmed throng of grieving fleet personnel who had gathered to catch a glimpse of the fallen Warmaster. This horrific incident led the poet to print newsletters warning of the hypocrisy of the Astartes' position.[2a] His subversive ideas brought him to the attentions of the increasingly paranoid Warmaster Horus, who eventually resorted to having him murdered by his civilian enforcer Maggard. Karkasy's death was disguised as suicide, with Maggard's pistol planted in the dead man's grip and a note constructed from his own writing.[2b]

Ignacia Horstein
Ignacia Horstein is a Rogue Trader who discovered an STC some time after the Great Rift's creation. Afterwards, the Rogue Trader told her crew the Adeptus Mechanicus would pay her well to gain possession of the STC.[1]

Ignacious Pell
Ignacious Pell was an Imperial Navy Admiral Aquillant, who had an illustrious career.[1]

Ignatio Solarian
Ignatio Solarian is a member of Deathwatch Kill-team Talon.

Ignatious Garradan
Ignatious Garradan is an Ordo Scriptorum Inquisitor, who is among the Inquisition's forces combating Abaddon the Despoiler's efforts to collapse the Sanctus Wall.[1]

Ignatius (City)
Ignatius is the capital city of the planet Ignatius Cardinal.[1]

Ignatius (Grey Knight)
Brother-Captain Ignatius was a member of the Grey Knights and achieved a long list of accomplishments, while serving his Chapter. Among them are[1]: Banishing a Daemon Prince of Nurgle, for a thousand years and a day on the fields of Charnis.[1] Ending the Warpcraft of the Decagogue of Panetha Varn.[1] Destroying the spawns of the Daemon Broodwomb.[1] Defeating the Daemon Prince Ustaroth on Salinas.[2] After his death in battle, Ignatius' body was returned to the Grey Knight's Fortress Monastery on Titan and his friend, and fellow Brother-Captain, Ceasarian led the procession that took Ignatius to his final resting place within a tomb. When Ignatius' tomb was sealed Ceasarian bowed his head in mourning, for both the loss of his friend and the fact that the Imperium would never know that one of its greatest heroes had died. But Ceasarian took solace from the fact, that Ignatius now stood at the right hand of the Emperor and was now forever bathed in His eternal grace.[1]

Ignatius Cardinal
Ignatius Cardinal (also known simply as Ignatius) is a world of the Imperium.[1][2]

Ignatius Grulgor
Ignatius Grulgor, known as the Eater of Lives[3] was Captain of the Second company of the Death Guard legion during the Horus Heresy. He has since been elevated into a Daemon Prince.

Ignatius Jonn
Ignatius Jonn was an Inquisitor, who interrogated the captured Cultist Coronis Agathon, who claimed to be a manifestation of Tzeentch. This would prove to be Jonn's downfall however, as he received nothing, but cryptic answers from Agathon's deranged mind, but was left somehow corrupted by the experience. He was later declared a Heretic, by his fellow Inquisitors and was executed.[1]

Ignatius Numen
Ignatius Numen was a Battle Brother of the Iron Hands Legion, who escaped from Istvaan V with a contingent of Iron Hands aboard the Sisypheum.[1a] He was a Morlock Terminator. During the Emperors Children assault on the Sisypheum he was severely injured and afterwards his burnt eyes had to be replaced by augmetic and he lost his hearing. He survived the assault, later made planetfall and became a key participant in the Battle of the Sepulchre of Isha's Doom. His very deafness gave him a critical advantage over Marius Vairosean of the Emperors Children, the first ever Noise Marine, and Ignatius Numen used this advantage to destroy Marius utterly with a Volkite Cannon.[1b] Numen took part in the final mission of the Sisypheum to acquire the Magna Mater on Luna. During the fighting, Atesh Tarsa managed to hold onto the Magna Mater during a catastrophic explosion but was covered in radioactive fire. Numen sacrifced himself to drag Tarsa out of the flames and secure the Magna Mater, becoming covered in radioactive burns himself. Asking if the Magna Mater was safe, Numen simply stated he would die now once he received an answer.[2a]

Ignatius Sable
Ignatius Sable was Captain of the Exorcists 4th Company at the outset of the Angevin Crusade.[1]

Ignato
Ignato is the current Arch-Cardinal of the Calixis Sector.[1] Rising from the ranks of the Tarsine Synod, many within the Scintillian Ministorum credit its growth in power to his oversight. He rarely leaves his grand Cathedral on Scintilla, only journeying every decade or so to meet with Sector Lord Marius Hax. For this reason few know what the Arch-Cardinal looks like outside of portraits or holo-pics. This has been used to his advantage, allowing him to use double agents and lesser Ministorum servants to carry out his will. It also is a tangible security measure, for the Cardinal has many enemies both within and without the Imperium. As Arch-Cardinal, his first and foremost campaign has been to raise and support vast numbers of independent Preachers, Confessors, and Missionaries in the Sector. He has overseen a grand expansion of the faith past the boundaries of the Sector, which while costly in lives has seen the Ecclesiarchy's influence grow. He also has had to combat the Temple Tendency and the threat it represents within the Church.[1] In addition, the Imperial Creed has been threatened by the Maccabeus Schism and his lack of influence over Maccabeus Quintus and its rival Cardinal Kregory Hestor. But perhaps his greatest burden is not a tangible threat, but one of knowledge. Ignato holds the Kapocian Key, an ancient device of the Dark Age of Technology which he wears around his neck at all times. The key opens the great seals in the vaults below his domain, allowing him access to the most heretical and dangerous relics, texts, and devices. During his studies, he discovered dark and terrible secrets about the Calixis Sector]] and the mysterious Tyrant Star.[1]

Ignatus
Ignatus is a Hand Flamer, currently wielded by Antor Delassio. He received it as a token of thanks from the Ordo Xenos.[1]

Ignis
Ignis, known as the Master of Ruin, was a member of the Thousand Sons during the Horus Heresy.[Needs Citation] An adept of the Order of Ruin, Ignis specialized in the statistical and tactical acumen of war, using a combination of numerology and staggering mathematical acumen to be able to analyze enormous quantities of battlefield data to predict enemy actions and perform incredibly precise battlefield actions. During the Heresy, Ignis joined with Ahriman's party to reclaim the shards of Magnus. During the battle on Kamiti Sona Ignis commanded the warship Khemet but was out-maneuvered by a Knights-Errant stealth corvette commanded by Antaka Cyvaan. Ignis only survived by projecting himself out of the Khemet and into a nearby Reaver Titan.[1] Ignis next appeared during the Solar War, aiding Ahriman in initiating his ritual on The Comet which allowed for traitor forces to appear directly over Luna.[3] During the Siege of Terra he helped plan the attack on the Colossi Gate.[4] After the Heresy, Ignis joined Ahriman's Prodigal Sons. He later became a double agent for Ahriman in entrapping Sanakht as the warrior attempted to betray them.[2]

Ignis-Frag Launcher
The Ignis-Frag Launcher is a type of Missile Launcher used by the Adeptus Mechanicus' Domitar Class Robot.[1] A design of the Ordo Reductor principally for use against Ork dens, the warheads of these missiles combine fragmentation casing around a powerful explosive charge with an incendiary core which ignites on exposure to oxygen.[1]

Ignis IV
Ignis IV is an Imperial Shrine World, that was invaded by the Daemon Prince Scarlax in late M41. However, his Daemonic legions were later defeated by a strike force from the Grey Knights' 2nd Brotherhood, which was led by Brother-Captain Arno Trevan. Afterwards, the Grey Knights were proclaimed the Saviours of Ignis IV.[1]

Ignis Judicium
The Ignis Judicium is an ancient Ordo Hereticus Inferno Pistol, whose flames burn hottest when dancing upon the heretic and the witch. Once used, however, the Ignis causes a conflagration that only absolution will extinguish.[1]

Ignis Purgatio
The Ignis Purgatio is a type of Naval Battleship of the Imperial Navy. It is commanded by Justinian Lyons XIII.[1]

Tactica: Eldar Wraithknights (Background Book)
Tactica: Eldar Wraithknights is the first book in the Tactica series of background books by Black Library.

Tactica: XV104 Riptides (Background Book)
Tactica: X104 Riptides is a Games Workshop background book.

Tactica (Background Books)
Tactica are a series of background books published online by Games Workshop, beginning in September 2013.

Tactica Imperialis (Background Book)
Tactica Imperialis is a Warhammer 40,000 background book written by Dan Abnett. It details four separate Imperial campaigns from the latter years of the Sabbat Worlds Crusade, with accompanying maps and descriptions of battles and important characters. The book is a follow-up to The Sabbat Worlds Crusade (Background Book), also written by Abnett and published in 2005. Tactica Imperialis was published in 2007 and is currently out of print, however the section focusing on Lyubov was reprinted (without illustrations) as an appendix to Sabbat Crusade (Anthology).

Tactica Imperium
The Tactica Imperium is the most widespread manual employed by the Imperial Guard.[2]

Tactica Imperium passages
This article collects all passages from the Tactica Imperium, an Imperial tome which collects martial wisdom and advices. Passages can be found in the rulebooks, Codices of the Imperial Guard, graphic novels, and several other places.

Tactica Pax Cadia
The Tactica Pax Cadia are Cadian Shock Trooper award relics. They are bestowed upon a Cadian officer, whose tactics and strategy have proven the difference between victory and defeat.[1]

Tactical Auto-Reliquary of Tyberius
The Tactical Auto-Reliquary of Tyberius is a relic of the Imperial Guard. Built into the gold-chased skull of famed Lord Commander Lucellin Tyberius, this device contains a web of psycho-circuitry containing Tyberius’ memory engrams and tactical acumen – and with it, his curmudgeonly and overbearing personality. Borne aloft by its own gravitic motors, the device observes and evaluates an officer’s decisions. The moment it considers an order poorly chosen, the skull cuts into the vox and loudly overrides its exasperated owner. In imperious, static-laden tones, the auto-reliquary will countermand the officer’s orders and issue a barrage of its own from Tyberius’ store of tactical insights.[1]

Tactical Squad
A Tactical Squad is a type of Firstborn[4] warrior formation in a Space Marine army. A Tactical Squad is the most versatile and tactically flexible force in the Space Marine army[1a], making up the majority of the four Battle Companies and the entirety of two of the four Reserve Companies in a typical Codex Chapter [1b]. This makes them the most common type of unit in the Space Marine forces.[1a]

Tactical Support Squad
Tactical Support Squads were a type of Space Marine Legion squad used during the Great Crusade and Horus Heresy era. These mobile fire-support units replaced their standard Bolters with more specialized weapons such as Rotor Cannons, Volkite Culverins, Plasma Guns, Flamers, and Melta guns. Tactical Support Squads operate in close order with their respective Legion's other troops, their supporting firepower enabling a Space Marine force to act with even more versatility and engage a wider range of targets on its own terms.[1]

Taddeus
Taddeus the Purifier is a zealot Ministorum Priest who follows visions he believes were given to him by the Emperor.[1]

Taebian Sector
The Taebian Sector is a Sector of the Ultima Segmentum.[1a]

Taec Silvereye
Taec Silvereye is an Eldar Farseer on Craftworld Iyanden. The Farseer oversaw Iyanden's defenses alongside Prince Yriel and Spiritseer Iyanna Arienal when the Craftworld was assaulted by Waaagh! Rekkfist.[1a] Taec Silvereye died during the Battle of Duriel, sacrificing himself to activate the Fireheart to destroy a remnant of Hive Fleet Kraken.[1b]

Taelon
Taelon is a Codicier of the White Scars who has been seconded to the Deathwatch, serving in the Jericho Reach.[1]

Taeloth
Taeloth is an uninhabited world, located in the Chinchare sub-sector of the Segmentum Obscurus.[1]

Taerone
Taerone was a Captain of the Ultramarines Legion. Active during the late Great Crusade era, he commanded the Legion's 135th Company.[1]

Taerwelt Ikasati
Taerwelt Ikasati was a proud member of the Blood Angels Legion's Sanguinary Guard, who took part in the Siege of Terra.[1]

Tagas
Tagas was a member of the Blood Angels during the Great Crusade. Serving as Captain of the 111th Company, Tagas was badly wounded during the War on Murder. Somehow his body was recovered by Fabius Bile, who put Tagas into a vegetative state and experimented on him. Erebus found out about this, and during the planning for the ambush of the Blood Angels at Signus Prime, he convinced Bile to give him Tagas' body. Tagas was used to power Erebus' infernal demonic device known as the Ragefire.[1]

Tagdullan
Tagdullan was a Sergeant of the Phyressian 81st Armoured.[1] He served under Lieutenant Kurtz in the Third Platoon of the regiment's 1st Armoured Fist Company, commanding the Platoon's Heavy Weapons Squad.[1]

Jenen Ironclads
The Jenen Ironclads are Traitor Guard Regiments which fought as part of Abaddon's forces in the 13th Black Crusade. The Regiment was present on Cadia.[1] In one of the 13th Black Crusade battles - on Kromat II Jenen Iroclads fought against the Sisters of Battle of the Order of Our Martyred Lady, which defended the Shrine of St. Iona of the Bans.[2] The Ironclads later took part in the War of Beasts on Vigilus[3] and Nachmund Rift War[4]

Jenetia Krole
Jenetia Krole (sometimes spelled Jenetta Krole[1c]), also known as the Soulless Queen of the Imperium, was the Knight-Commander of the Silent Sisterhood and Chief Investigatus-Militant of the Divisio Astra Telepathica during the Great Crusade and Horus Heresy. She led the Silent Sisterhood during the Battle of Prospero[2] and the War Within the Webway.[1c][3a]

Jenit Sulla
Jenit Sulla was a Valhallan Imperial Guard officer who served from late M41 to early M42. A long period of her military career was spent with the Valhallan 296th and its successor regiment, the Valhallan 597th regiment under Colonel Regina Kasteen. Sulla later became (according to some sources) the only female Guard officer to reach General's rank.

Jenk's Fall
Jenk's Fall was the site of a battle, sometime after the Great Rift's creation, between the Eldar and the White Scars Chapter's 3rd Brotherhood.[1]

Jenna Sharben
Jenna Sharben was a Judge of the Adeptus Arbites serving on the world of Pavonis. During the rebellion sponsored by the Tau Empire, she was kidnapped and killed along with the Governor and local Inquisitor.[1]

Jennika Tan Draconis
Lady Jennika Tan Draconis is a Knight of House Draconis, holding the position of First Knight of Adrastapol, and pilot of the Knight Paladin Fire Defiant.[1a][2]

Jenniker Solam
Jenniker Solam, born Jenniker Kell, was a Venenum Assassin during the Horus Heresy. Originally growing up in the slums of the Hive World of Thaxted Duchy alongside her brother Eristede Kell, they were the last surviving members of the Kell Dynasty. The rest of their family had been assassinated by rival aristocrats in the continuous inter-dynastic wars of the planet. Orphaned and alone, both were taken in by the Schola Progenium and made members of the Officio Assassinorum. She displayed great skill in chemistry, which made her an exceptional Venenum Assassin due to the exotic poisons she could concoct. However by a desire to avenge his parents deaths, the Officio gave Kell permission to massacre the man who had ordered his parents deaths. Kell had done so, but killed many innocent bystanders in the process. Horrified by what her brother had done, Solam changed her name so that she may never go by Kell again.[1a] Jenniker was reunited with her brother when she was picked to take part in the Officio Assassinorum Execution Force to kill Horus. She however became distracted by her mission with the plight of the local citizens of Dagonet, who were waging a desperate guerrilla war against the pro-traitor rulers of the planet. The Dagoneti also introduced her to the Lectitio Divinitatus and converted her to the idea that the Emperor was a divine being.[1b] Her interest in helping the people of Dagonet and new spiritualism created friction with her brother and the Execution Force as a whole, and the mission to kill Horus went on without her. During the subsequent failed attempt to kill Horus, Solam discovered the plot by the Daemon Pariah hybrid known as Spear to assassinate the Emperor. Attempting to stop Spear, Solam was mortally wounded in the process. Her brother came upon her in her final moments, and she made him promise to track down Spear for justice, not revenge.[1c]

Jens Ironfist
Jens Ironfist is an Iron Priest in the Space Wolves Chapter who serves in the Great Wolf Logan Grimnar's Great Company, the Champions of Fenris. The Great Wolf has chosen Ironfist to be responsible for the maintenance of his chariot, Stormrider, and the phalanx of Land Raiders that Grimnar's Wolf Guard ride to war in.[1]

Jensus Natorian
Jensus Natorian (The Vengeful Son) is a member of the Deathwatch.[1a] Hailing from the Blood Ravens Chapter, Jensus is a Codicier Librarian. He has been under the eye of the Inquisition ever since his youth when he tore apart an ork mob with his bare hands to avenge the death of his parents and was later inducted into the Blood Ravens.[1a] In M41 Jensus Natorian took part in the purging of a Genestealer Cult on Ghosar Quintus as part of Kill Team Cassius.[1a]

Jentz
Jentz was a Lieutenant of the Krieg 22nd Armoured, who served under Captain Mahler in the regiment's 1st Tank Company. Jentz had command of the company's First Squadron of Leman Russ Battle Tanks.[1]

Jeorjul
Jeorjul was a Guardsman of the Seventh Urdeshi Storm-troop active during the Sabbat Worlds Crusade.[1] In the course of the assault on Cirenholm, the Seventh Urdeshi was caught in an ambush by soldiers of the Blood Pact. Jeorjul was killed in the attack.[1]

Jera Talmada
Jera Talmada was a Colonel in the Imperial Army's Departmento Munitorum, who took part in the Siege of Terra.[1]

Jeramael
Jeramael is a Dark Angels Chaplain who serves in the Deathwatch as part of the Reclusiam of Watch Fortress Talasa Prime.[1]

Jeremiah Pavo
Jeremiah Pavo is a Judge of the Adeptus Arbites. Born on the Hive World of Avellorn, he attained his status after revealing a plot among corrupt fellow members of the Schola Progenium. He gained further reputation on Terra, where he put down the Bureau of Standard Measures Queue Wars of 978.M41, detaining over 10,000 petitioners.[1] As a reward for his loyalty during the riots, he joined the retinue of Inquisitor Tannenburg of the Ordo Hereticus.[1]

Jeremias
Jeremias is a Psyker Inquisitor, who took interest in one of the thousands of distress calls the Imperium received, in the aftermath of the Hive World Targian's destruction. He could not explain why the distress call from a group of Targian survivors on an Ice World drew his eye, except that it felt important and perhaps the Emperor was guiding the Inquisitor's hand. After studying it further, Jeremias was certain the item he had been searching for sometime, was on the Ice World and immediately left to rescue the group of survivors located there.[1]

Jeremy Vetock
Jeremy Vetock is an author and game designer for Games Workshop

Jeren Dyre
Jeren Dyre was[1] an Ordo Xenos[2] Inquisitor Lord, who sought to stop the Crusade of Slaughter's[1] efforts to increase the size of the Great Rift.[2]

Jericho Class Pilgrim Vessel
Jericho Class Pilgrim Vessels are gigantic ships used for transporting a large numbers of religious pilgrims. Converted from the refinery vessels, whose fuel tanks were rebuilt into hundreds of passenger compartments, so one single ship now can hold many thousands of the faithful. Accommodations vary, for the rich the trip may be quite pleasant but for the poorest only cramped space and sparse rations await. The ships themselves are large, slow, and unwieldy but do have some weapons to discourage pirates.[1]

Jericho III
Jericho III is an Imperial world.[1]

Jericho Reach
The Jericho Reach is located in Ultima Segmentum at the borders of the Imperium. At its center lies the Hadex Anomaly, within which several Daemon Worlds exist. The Jericho Reach is connected to the Koronus Expanse in Segmentum Obscurus through the Jericho-Maw warp gate.[1a]

Gauntlet Of Power
The Gauntlet Of Power was a Battle Barge in the Ultramarines Legion, during the Horus Heresy and took part in the Battle of Calth.[1] During the Battle of Thessala in the Great Scouring the Gauntlet of Power served as the flagship for Roboute Guilliman, and the vessel engaged in a duel with the Emperor's Children flagship Pride of the Emperor.[2]

Gauntlet of Ascension
The Gauntlet of Ascension is a taloned Thunderstrike Gauntlet with an iron-tight grip, that has been wielded by many ambitious Chaos Knights. Those who wear it are soon filled with an insatiable battle-lust and a desire to seek out worthy foes upon the battlefield. The Gauntlet's most notable feature though, is that it unleashes a flood of Daemonic energy that washes over the Knight, with every kill made using it.[1]

Gauntlet of Blood
The Gauntlet of Blood is a Power fist and a relic of the Blood Ravens chapter. It was wielded by the young Sergeant Karolus during the Kronus Campaign, who fought on even after his fist's power field malfunctioned. When he returned to the rest of his company, the inert power fist was coated in the blood of many xenos species. After the power fist was repaired, the blood was left inside the field as a tribute to Karolus's bravery.[1]

Gauntlet of Ebberos
The Gauntlet of Ebberos is a Power Fist that belonged to Veteran Sergeant Ebberos of the Blood Ravens Chapter.[1] Ebberos died fighting in the First Aurelian Crusade and after the Tyranids defeat, his Battle Brothers entombed him with the Gauntlet. During the Second Aurelian Crusade, the Blood Ravens would recover the Gauntlet of Ebberos and make use of this mighty weapon once again.[1]

Gauntlet of Ferrus Manus
The Gauntlet of Ferrus Manus, is a power fist created by the forge masters of the Iron Hands Chapter, in reverence for their Primarch Ferrus Manus. Legend has it that a fragment of the slain Primarch's metallic flesh is ensconced in this mighty fist, and that it yearns for vengeance upon Ferrus Manus' killer, the Daemon Prince Fulgrim.[1]

Gauntlet of Fire
The Gauntlet of Fire is a Necron Close Combat Weapon that takes the form of an armoured glove whose length crackles and flows with green flame. The gauntlet's mechanisms are controlled by a series of sub-mechadermal filaments, allowing the wielder a level of control over the gauntlet as fine as over his own hand.[1]

Gauntlet of Iron Wrath
The Gauntlet of Iron Wrath is a spiked Flesh Tearers Power Fist and is among the Chapter's relics, that are famous throughout the Sanguinary Brotherhood.[1]

Gauntlet of Maurik
The Gauntlet of Maurik is a relic of the Golden Halos Chapter and reminds them of the sacrifices their Battle Brothers made in the Meatgrinder.[1]

Gauntlet of Menestus
The Gauntlet of Menestus, also known as the Fist of Iron, is a relic of the Iron Hands Space Marine Chapter. It resembles a cybernetic iron gauntlet and was constructed over two thousand years by legendary Mars-trained Iron Father Menestus during the years of the Dark Crusade. Notable uses include it being used to fell the arch-heretic priest of Statholos though its wearer Brother Telamon would be killed at the Battle of Occas Hive. Since that time, the bionic hand was been stored in the armoury of the Iron Hands' Fortress Monastery Weyland where texts would state that it functioned for centuries intact. Eventually, Iron Father Anatolus Gdolkin was selected for being the wearer to be bonded to the relic.[1a] The relic was

Gauntlet of Sabatine
The Gauntlet of Sabatine is an Astartes power fist forged and used by the White Consuls. It was made to be a bane of mutants. This weapon was brought to the Jericho Reach in the Achilus Crusade by a veteran of the White Consuls, only to be lost on the world of Polyphemnos when his squad was overrun by tribes of mutated cannibal Ogryn. The White Consuls have promised the Deathwatch custody of the Relic if it could be recovered.[1]

Gauntlet of Thunder
The Gauntlet of Thunder is an Imperial Navy Graia Class Battleship, that is under the command of the Imperial Navy High Admiral Samosl Gennorr II. It serves as the flagship of his forces, that are defending the besieged Pankallis Sub-sector.[1]

Gauntlet of Victory
The Gauntlet of Victory is a mighty Terminator Power Fist that has been used in several of the great Crusades of the last three millennia and has seen service among several Chapters, the latest being the Blood Ravens. According to the intricate script engraved upon it, it participated in the victories at Ultramar, Cadia, and more.[1]

Gauntlet of the Ancients
The Gauntlet of the Ancients is a set of Dreadnought Close Combat Weapons reserved for the use of the Blood Ravens' Venerable Dreadnoughts, those especially revered brothers who are allowed centuries of slumber between calls to arms.[1]

Gauntlet of the Conflagrator
The Gauntlet of the Conflagrator is a Necron artifact. Crafted by the Cryptek Harri’apt the Conflagrator, this gauntlet uses interdimensional energy-exchangers to open a microscopic conduit to the raging heart of a star. The superheated plasmic flame that erupts through this hole is forced down a cone of hyperdense gravitons that spew the energy forth in a blazing split-second cloud of unstoppable fury.[1]

Gauntlet of the First Company
The Gauntlet of the First Company is an ancient Terminator power fist of the Blood Ravens Chapter, discovered during the Dark Crusade on Kronus clutching an ancient tome of terrible knowledge. Though most of the relics found on Kronus were sealed deep within the Omnis Arcanum, the Gauntlet was one of the few returned to the Chapter for use in battle. Whatever its past, this mighty weapon has since destroyed countless foes of the chapter.[1]

Gauntlet of the Forge
The Gauntlet of the Forge is one of the nine Artefact of Vulkan worn by Vulkan during the Dropsite Massacre.[3] The gauntlet itself contains a heavy flamer, and it is said that none can endure its molten rage. At the close of the 41st millennium, this revered artefact is borne by the current Forgefather, Vulkan He'stan.[1] He'Stan reclaimed the artefact in 722.M41 after defeating the warhost of the Eldar Corsair warlord Iath Bloodweaver.[2]

Gauntlet of the Imperium
The Gauntlet of the Imperium is a relic of the Castellans of the Rift Space Marine Chapter.[1] This Boltstorm Gauntlet was once wielded by a nameless Greyshield to kill the World Eaters Warlord Laarsakh the Reaper. All that remained of him after the battle was the weapon itself, and all of his squad were wiped out. It has since become a symbol of the Chapter's defiance.[1]

Gauntlet of the Templar
The Gauntlet of the Templar is a Terminator Power fist and a relic of the Blood Ravens chapter. Relations between the Blood Ravens and the Black Templars have never been cordial, given the Ravens' extensive use of Librarians within their ranks, and the Templars' deep hatred of psykers. In M36, a Templar Crusade actually traded shots with a Blood Ravens Strike Cruiser under the command of a Librarian. After that engagement, this power fist was named for the Templars, some say as a deliberate goad.

Gauntlets
Gauntlets are a name for several different styles of arm bands and gloves, particularly those with an extended cuff covering part of the forearm. They are both an esthetic and a functional part of the uniform or armor, often incorporating equipment or weapons (such as Las Gauntlets[1]). Typically worn by champions or officers they are a master crafted piece of equipment signifying great feats of heroism or reverence within the formation.[2] For the Blood Ravens Chapter, the champions of the First Company are awarded with master crafted gauntlets adorned with Blood Raven insignia.[3] The most famous of these relics are the Gauntlets of Ultramar which are in the possession of the Ultramarines Chapter.[4]

Nake Criid
Nake Criid was a ganger from Vervunhive.[1] Nake was a member of an Underhive gang called the Verves. A few weeks after giving a vibro-blade to his sister, Tona, for her tenth birthday, he was stabbed to death in a gang fight in the Down-Reach sewers.[1]

Nakhmas
Nakhmas is a Necron Overlord who currently commands a portion of the forces that follow his kinsmen, the Overlord Zabareas. Nakhmas is highly ambitious however and Zabareas always ensures that some of his forces watch over Nakhmas.[1]

Nakir
Nakir, the Master of Souls, is the Grand Master of the Consecrators Chapter. Considered an enigma by the rest of the Unforgiven, he spends much of his time in the catacombs of his flagship, the Reliquaria.[1a]

Nakir (Praetor)
Nakir was a noted warrior and Archein within the Blood Angels Legion's 24th Company, during the Great Crusade and was a favourite of his Primarch Sanguinius.[1]

Nakrid Thole
Nakrid Thole, known as the Faceless Prince after his wounding at Thramas, was a Praetor in the Night Lords Legion[1a], during the Great Crusade and Horus Heresy.[1b] He rose to prominence in the last years of the Great Crusade, by culling his superiors when they proved to be weak or foolish. Thole also built careful alliances with the powerful members of his Legion and gained a reputation of surviving battles that should have killed him. Even overwhelming force could not guarantee Thole's demise and the most grievous defeats, would only stoke his anger and cause him to plague the victors. Within half a century, Thole became a Praetor with his own command, and had the respect of the Night Lords' upper echelons. However Thole felt trapped by the rules placed upon him by the Imperium and he rejoiced when the Night Lords joined Horus' forces. The Heresy that followed, was the beginning of a new era of limitless killing and reavings for his Legion. All the while, Thole sought to bring the Night Lords further into the shadows, to where those like him could control their own fate, without the sneering disdain of the other Legions.[1b] During the Thramas Crusade Thole was charged with capturing Thramas, the capital world of the Sector. However upon the world he was did not meet supplicants ready to surrender but instead stiff resistance, and inside the palace of the Governor was shot in the face by Thramassi Nightwatch commander Arcturus Morhde. Though he survived, he was horribly scarred and thereafter nicknamed the Faceless Prince. Forced to flee Thramas initially, Thole became obsessed with reaping his revenge and oversaw a multi-year long siege of the planet. His obsession with victory grew to the point where he even ignored a call to summons by Konrad Curze. In the closing stages of the Crusade he was able to finally capture the planet, forcing the Dark Angels to launch a Phosphex bombardment of Thramas. Thole was one of the few survivors of the bombardment and was found in Thramas' Palace where he was struck down by Marduk Sedras and his Dreadwing.[1c]

Naktis
Naktis is the Homeworld of the Dark Krakens Space Marine Chapter.[1] Naktis' population and the Fortress-Monastery of the Dark Krakens resides on the world's only land mass capable of supporting it. The rest of the world consists of island chains and ship-borne nomadic ocean convoys who have a strong tradition of hunting and trophy-taking.[2] Naktis' vast seas are replete with bioluminescent megafauna and shoal-predators, which its native population hunt for sport and nourishment.[1]

Naku'taari
The Naku'taari, also known as Watchers, are the Champions of Necromunda's Ash Waste Nomads' raiding parties.[1]

Nal-grub
Nal-grubs were creatures native to the planet Tanith. They lived in the bark of nalwood trees.[1]

Nalahsa
Nalahsa was the site of a battle for the Word Bearers Legion's 34th Company and Orks, during the Great Crusade. The Word Bearers were led by their Captain Sor Talgron and were accompanied by the Chaplain Jarulek. It would be Jarulek who led a counter-attack during the battle, which targeted the Xenos' Warlord. The Chaplain's attack drove a wedge into the Orks' forces and then killed their Warlord, which ultimately led to the Xenos' defeat.[1]

Naldor
Naldor is a Blood Angels Librarian Dreadnought and he is among the Chapter's forces taking part in the Angel's Halo's Battle of Acrabellar.[1]

Nalibraxis II
Nalibraxis II was the site of a battle between the forces of the Imperium and the Thousand Sons.[1] The battle occurred during the Imperium's Yoladrian Crusade, in 632.M41, when Knights of House Cadmus and several Catachan Regiments were ambushed by the forces of the Thousand Sons in Nalibraxis II's swamps. In the ensuing massacre, a few battered Knights managed to escape the world to safety, while the Catachans were either killed or devolved into mindless Chaos Spawn. Once House Cadmus received word of what had happened to their Knights, the entire Household was determined to expunge the stain upon their honour and vowed to claim revenge on the forces of the Thousand Sons.[1]

Nalltaus U'Telka
Nalltaus U'Telka was a member of the Salamanders, during the Horus Heresy.[1]

Nalr
Nalr is a Chaplain Dreadnought in the Red Scorpions.[1][2a][2b] He fought with his Chapter during the war on the planet Vraks.[1][2a] During the battle his sarcophagus took such heavy damage that it prevented him from fighting further in the battle, but he was later recovered from the battlefield and completely repaired.[1]

Nalsheen
The Nalsheen were a supposed warrior sect that, according to legends, existed in the "old days" of the Imperial planet Tanith.[1] They were believed to be masterfully skilled "wood-warriors" who fought with bladed staffs, having developed a martial art for that purpose known as cwlwhl. The same stories that tell of their existence claim that the Nalsheen were responsible for uniting the people of Tanith and overthrowing the ruling Huhlhwch Dynasty, ending the period of feudal reign and ushering in the modern society of Tanith, made up of democratic city-states.[1]

Nalwood
Nalwood were a type of tree native to the planet Tanith prior to its destruction by the forces of Chaos in the Sabbat Worlds Crusade.[1a][1b][2b]

Nalyatov
Nalyatov was a pilot serf of the Scythes of the Emperor Chapter.[1]

Nalzac
Nalzac was a Captain of the Mordian 276th regiment.[1]

Namaer
Namaer is a Fallen Angel who forever recites the names of those who fell on Caliban.[1]

Namahi
Namahi was a member of the White Scars during the Great Crusade and Horus Heresy. The deputy of the elite Keshig, following the death of Qin Xa and the refusal of the honor by Jubal Khan, Namahi was made commander of the unit.[1] During the Siege of Terra Namahi led the Keshig in the counterattack to retake the Lion's Gate Spaceport but was separated from Jaghatai Khan, perhaps deliberately by the Primarch as he instead sought out certain death to confront Mortarion.[2] After the fall of Bhab Bastion, Namahi rallied with remaining loyalist officers such as Fafnir Rann, Zephon, Azkaellon, Maximus Thane, Satel Aimery in the final defense of the Inner Palace under the command of Archamus.[7]

Namara
Namara is a world of the Imperium and the seventh planet of the Armageddon System.[1]

Sigismund's Fury
Sigismund's Fury is a Battle Barge in the Black Templars Chapter that took part in the Third War for Armageddon.[1]

Sigismund's Light
Sigismund's Light is a Black Templars Battle Barge, that took part in the Donian Crusade.[1]

Sigismund's Seal
Sigismund's Seal is a relic of the Black Templars Chapter.[1]

Sigismund (Battle Barge)
The Sigismund is a Battle Barge of the Black Templars Space Marine Chapter.[1] The vessel takes its name from Sigismund, the former First Captain of the Imperial Fists and first High Marshal of the Black Templars.[1]

Sigistine
Sigistine is a Black Templars Chaplain and was part of Marshal Deudoen's Crusade when it took part in the Pyrus Reach Conflict.[1]

Sigma-Agrius
Sigma-Agrius is an Imperial Agri World populated by Ratlings.[1]

Sigma-Drakoni Union
The Sigma-Drakoni Union is a League of the Leagues of Votann.[1]

Sigma-Rokall
Sigma-Rokall is a rogue planetoid.[1] The Space Marines of the White Scars Chapter are known to have fought on this world. A unit of White Scars were stranded on Sigma-Rokall when an enemy sorcerer brought down a vessel that was to extract them, killing a dozen Marines in the process. The surviving White Scars (20 Marines, most of which were Scouts) were marooned on the planetoid for three months before they were rescued.[1]

Sigma-Ulstari
Sigma-Ulstari is an Imperial Forge World and the only Warden Planet that lies within the Cordon Impenetra, which borders the Ork Empire of Octarius. Some three-quarters of its surface is covered in kilometers-deep oceans of toxic waste. These are so corrosive, that the world's Magi have determined that draining the oceans, to make room for additional structures, was too inefficient a task to countenance. As a result, Sigma-Ulstari's Forgefanes, Mechashrines and Foundries, have been built into colossal tower-factorums. These structures resemble the spines of an armored animal and many are so high, that they scratch the world's upper atmosphere. Each bristles with thrice-blessed defensive-weapon stations, and squadron after squadron of Adeptus Mechanicus Frigates, Cruisers, Battleships, Factory Ships and Forge Tenders, dock there at any given time.[1] Since the Octarius War began, Sigma-Ulstari has suffered no fewer than three full-blown invasions from both the Orks and Tyranids. Such is the Sigma-Ulstari's output of tanks, munitions and weapons of all kinds, that the Imperium cannot allow it to fall, however. As a result, the Warden Planet has survived each invasion, thanks in no small part to the massive Imperial reinforcements, that have been sent to defend it. While the cataclysmic Xenos invasions failed, though, they have left millions of Orks and Tyranids alike stranded on Sigma-Ulstari' tower-factorums. The Xenos now fight for survival against Adeptus Mechanicus, Adepta Sororitas and Space Marine kill teams sent to destroy them. The Astra Militarum is also present, with the Tempestus Scions and the Death Korps of Krieg being amongst its forces. Despite their purging efforts, however, those who defend Sigma-Ulstari, believe it is only a matter of time before the next all-out invasion begins.[1] During the later stages of the Octarius War the final Tyranid and Ork push on Sigma-Ulstari came. Despite its formidable defenses under Fabricator-General Einrekh Phlagustok, the world nearly fell and was saved only thanks to the arrival of an Indomitus Crusade taskforce under High Marshal Helbrecht. The situation on the world now is stable but perilous.[2]

Sigma-Ulstari System
The Sigma-Ulstari System is a System of the Pankallis Sub-Sector in the Octarius Sector.[1]

Sigma Pavonis
Sigma Pavonis is a planet in the Ultima Segmentum.[1] A major Imperial Guard medicae facility is located there, where Guardsmen rest until they are fit for duty or are sent back to their home planets. Sigma Pavonis also happens to be a major manufacturer of combat servitors, many of which find their way into service with the Inquisition.[1] In some Guard regiments, "going siggy" is a colloquialism for mental illness resulting from combat fatigue or some other factor.[1]

Sigma Q-77
Sigma Q-77 is located in the Eastern Fringe on the edge of the Damocles Gulf, across a vast void light years wide and opposite of a densely packed cluster of stars, assumed to be the location of the Tau Empire. Its terrain is noted to be cratered, barren and the hue of a deep, oxide red.

Sigmatus
Sigmatus is an Imperium world that lies in the Segmentum Obscurus.[1b] Sigmatus is a Feudal World[1a] in the Segmentum Obscurus, located on the fringes of The Eye of Terror. It has three main continents and is made up of five principal nations. The worlds main religion was a form of worship of Tzeentch until a expeditionary force from The Imperium was stranded on the planet. Centuries later the descendants of the Imperials are in the midst of a global civil war where the last of the native nations is in the process of being conquered and the resisting natives are preparing to summon the demon Sathorael as a last gambit to win the conflict. [1b]

Sign Language
Sign Language is a type of non verbal communication using hand signals and gestures, which is used in the Imperium. Several such languages exist, including Graph-binarc, Voidsys, the Sisters of Silence's Thoughtmark and the Space Marines' Battle-Sign.[1]

Signa-IX
Signa-IX is an Aspirant Servitor of the Iron Hawks Chapter. He operates the guns of a Stormraven, that is piloted by the Techmarine Chiron.[1]

Signatus (Ultramarines)
Signatus was a Space Marine of the Ultramarines Second Company, who served at various points in Squad Invictor and Squad Romulus.[1]

Signum
The Signum is a special communication device which allows the user to access a myriad of useful battlefield targeting data and pass that information on to their companions, allowing for more accurate and coordinated fire.[1][2][3][4] Signums are available to members of a Deathwatch Kill-Team[1] as well as normal Adeptus Astartes Techmarines[2], Devastator Sergeants[5] and Techpriest Enginseers of the Imperial Guard.[4] While useful on its own, pairing a signum with the interconnected autosenses of a squad of Space Marines allows them to strike their foe with deadly and inescapable coordinated precision.[1]

A'Rho
The Vash'ya Or'es El'leath A'Rho - or simply A'Rho for short - was a Or'es El'leath class battleship, fielded by the Tau during the Taros Campaign.[1] Rather than meeting the Imperial fleet head-on, the A'Rho served as a decoy, striking deep and then running, drawing off two Imperial Cruisers - the Hammer of Thrace and Righteous Power - and a squadron of Firestorm Frigates. This allowed the rest of the Tau fleet to wreak havoc on Imperial convoys carrying needed supplies and reinforcements to the forces fighting on Taros.[1] After fourteen days, the A'Rho and its Kir'shasvre Escorts were finally run down by their Imperial pursuers and, their mission already successful, turned to fight. Although outgunned and ultimately destroyed in the battle, the A'Rho managed to take the Hammer of Thrace and three of the Firestorms with it.[1]

A'rgath
A'rgath, known as the King of Blades, is a Daemon Weapon of Khorne.[1] When a Daemon is bound within a weapon by its infernal master, it rarely submits willingly to this terrible incarceration. The same cannot be said for A’rgath. A lifetime of slaughter and zealous dedication saw this butcher granted daemonhood. Such was his devotion to Khorne that instead of accepting immortality as a Daemon Prince, he instead chose to take the form of a deadly blade so that he could spill the lifeblood of Khorne’s greatest enemies. Their hand guided by A’rgath’s spirit, the sword’s wielder becomes nigh unstoppable. Countless are the rival champions and mortal heroes that have fallen to his power.[1]

A'yilsha Mournsong
A'yilsha Mournsong is a Farseer of Craftworld Kal'raktri[1] and once served as one of its most notable Spiritseers[2]. She has a close confidant in the Howling Banshee Exarch Chandh'ra, as the two have suffered through terrible strife to safeguard their lonely Craftworld, wandering the cold void of the outer galaxy.[1]

A.N-vyl
A.N-vyls are mechanical workstations utilized by Leagues of Votann Brokhyr used in fabrication and technical work.[1]

A1709
A1709 is an Imperial Research Station.[1]

AL'alim
AL'alim is a Dark Eldar Archon who took part in attacking Hive Malogrim during the invasion of its Hive World.[1]

AL-38 Slipstream Module
The AL-38 Slipstream Module is an experimental Tau device to allow for faster-than-light travel.[1a] The device was developed by Earth Caste scientist Ka'buto through years of studying Imperial FTL technology and old wreckages of Kroot Warspheres. Once fitted to a space vessel, the module creates a bubble of anti-matter around the ship and propels it at such a speed that it can pierce the fabric of reality itself. Initial test flights were incredibly successful and allowed any vessel equipped with one to traverse the entire span of the empire within a few days, a journey that previously required many months.[1a] However despite Ka'buto's warnings, the Ethereal Council activated hundreds if not thousands of of AL-38 modules simultaneously at Numenar Point to begin the Fourth Sphere of Expansion. The resulting mass use of anti-matter created a tear of reality that swept the Tau fleet away. In the aftermath of the Numenar Point disaster the Ethereals scrapped the entire AL-38 program.[1a] However decades later it was discovered that the Tau fleet had not been destroyed but instead transported across much of the galaxy, leaving behind a wormhole that would become known as Startide Nexus.[1a] After the disaster at Numenar Point, all the modules were disassembled and returned to storage at the Earth Caste facilities. Ka'buto and his team presumably continued to improve upon the device, in the hopes of a 6th Sphere Expansion.[1b]

APDS-6a Defender
The APDS-6a 'Defender' is a variant of the Chimera APC produced on the Hive World of Armageddon.[1] During the Armageddon Wars, the manufactories of Armageddon started to produce the Defender as a stop gap measure to bolster the planet's PDF in the face of the Ork invasion. The Defender mounts a laser destroyer in a Chimera chassis, and has proven moderately effective.[1]

AT70 Reaver Battle Tank
The AT70 Reaver Battle Tank was a main battle tank produced by the Forge World Urdesh.[1]

AT83 Brigand Super Tank
The AT83 Brigand Super Tank was a type of Battle Tank produced by the Forge World Urdesh. One of the principal forge worlds of the Sabbat Worlds, when Urdesh fell under the sway of Chaos so too did the AT83 Brigand, becoming one of the ubiquitous machines used by the Blood Pact and later Sons of Sek.[1] Unlike the smaller, more primitive AT70 Reaver the AT83 was considered the equivalent, at least on paper, to the Leman Russ Battle Tank. This included the use of auspex guidance, weapon stabilisers and torsion bar suspension, making it one of the best battle machines used by the Blood Pact.[2]

A Blade in the Void
A Blade in the Void occurred in 512999.M41, when a Chaos Wolf Pack attacked the Imperial Navy heavy transport Penitent Blade, while it was en route to the war zones of Heloeum. What the Wolf Pack did not know however, was that the Knights of House Krast were aboard the Penitent Blade and they fought off the raiding parties that boarded the transport. When the Wolf Pack unleashed a fresh wave of boarders against the Penitent Blade, the Knights ordered its cargo hall doors opened and attacked the incoming assault boats. The ensuing attack left the Wolf Pack's assault boats scattered or destroyed and forced them to retreat into the void.[1]

A Book of Retrospections
A Book of Retrospections was a memoir written by Canoness Sepherina of the Order of Our Martyred Lady.[1]

A Diary of the Fall
A Diary of the Fall is the titled journal of Cadian Shock Troopers Cadet-Corporal Wellum Josep, who wrote it as he defended his Homeworld, Cadia, during the Thirteenth Black Crusade.[1]

Sludge-Grub
Sludge-Grub are maggots that have been mutated by the Nurgle Gellerpox plague, which has greatly increased their size and aggressiveness, as well as giving them fanged maws, stingers and acid spit. They are known to fight beside any creature that has also been infected by the Gellerpox plague.[1] Swollen and grotesque, Sludge-Grubs slither from dank hiding places to batten onto their victims. Their fangs can deliver a nasty bite, but once attached the grubs are all but impossible to remove. It is dangerous to even try, for in bursting their soft bodies one risks splattering their acidic innards. The parasites can also spit small sticky globules of this acid short distances, allowing a pack of them to fell larger prey.[2]

Sludge Barge
Sludge Barges are Necromundan ships that ply Hive Primus' Underhive seas in pursuit of the precious diamond-like eyes of giant Sump Spiders.[1]

Sludge Jellies
In the depths of the seas of sludge, and the toxic cess pools which make the only water features of the Underhive in Necromunda it would seem that nothing can live. However, the Sludge Jellies seem to thrive in these adverse conditions, and they have spread all across the spire. While most of these squishy, balloon creatures grow to no more than three feet across, there are stories of Jellies that live far out in the depths of the sludge seas, ones that have been growing in the stagnant waters for centuries and can grow to mammoth proportions.[1] With tendrils trailing from under their bodies, the Jellies can detect any disturbance to their environment and will suddenly and alarmingly rise to the surface and use those same tendrils to snatch anyone foolish enough to be near the edge of the pool. They paralyse their victims with venom excreted through their tendrils, dragging them into the vile goo to be digested at leisure.[1]

Slug-thrower
Slug-thrower is a term referring to a range of firearm types which fire a solid projectile. The bullets are usually made of metal, plastic, or ceramite. The term includes stub weapons (stubguns and heavy stubbers) as well as more advanced auto-weaponry.

Slug Gubbin
Slug Gubbin is a specialist piece of Ork wargear.[1] This weapon fires so much dakka that through sheer weight of fire alone it saturates its target with snub-nosed bullets. It is mounted on a Gorkanaut.[1]

Slugga
The Slugga is one of the most common Ork weapons, taking the form of a heavy handgun.

Slugga Boy
Slugga Boys are a type of Ork Boy.[1]

Slurg Glottathrax
Slurg Glottathrax is a Great Unclean One of Nurgle. The creature was instrumental in the transformation of three systems of Ultramar into the Scourge Stars and continues to lead the Lord of Decay's forces there in the War in the Rift.[1]

Sluthgor
Sluthgor is a Death Guard Chaos Lord, whose forces have invaded the Imperium Hive World Caltoria; he has promised to befoul the planet in Nurgle's name.[1]

Sly Marbo
Sly Marbo, the 'One Man Army', is a Catachan guardsman. Feared by the enemies of the Imperium for sniping skills that would rival a Vindicare Assassin and survival skills greater than most Space Marines. He has been known to take on entire enemy forces, striking fear into any who threaten Catachan and the Imperium, this has made his reputation legendary and it's said there's little Sly Marbo hasn't killed.[1][2][6][7]

Slyne Galluck
Slyne Galluck is a Ministorum Pontifex who is head of the Ecclesiarchy's holdings on the Imperial world of Vigilus.[1] Too obese to move and reliant upon a hoverbike for transportation, Galluck nonetheless wielded great influence thanks the Ecclesiarchy's influence over the populace and Vigilant Guard as well as a sizable garrison of Sisters of Battle. At the onset of the War of Beasts he was a major adviser to Governor Lucienne Agamemnus IX but proved of little value. After the arrival of Marneus Calgar, Galluck had most of his influence stripped as the Chapter Master took over the war effort. Later during an Ork raid on Hivesprawl Hyperia, Galluck was nearly cornered and killed by Greenskins had the 41st Kappic Eagles Tempestus Scions not successfully extracted him and escorted the Pontifex to safety.[1]

Smart Bomb
A Smart Bomb is a special weapon mounted on Imperial Aircraft for attacking ground targets with superior accuracy. Similar in size and explosive payload to Bombs and Heavy Bombs, Smart Bombs use advanced guidance systems to hit their target.[1]

Smart Missile System
A Smart Missile System is a Tau missile launcher that fires self-propelled auto-tracking missiles. The tracking system is provided by a Drone-level artificial intelligence which makes the projectile completely independent of the firing unit. This allows for the firer to engage targets that are outside their line-of-sight,[1][2] hide behind the terrain[3] and the missiles are not affected by fighting in low-light or nighttime conditions.[1][2] Smart missiles can also be used to intercept incoming missiles in mid-flight.[4]

Smasha Gun
Smasha Gun is an Ork weapon based on Lifta-droppa technology. It works by trapping it’s target in a localised force field, hoisting them aloft and, with horrible finality, crushing them against the ground. Smasha Gun is most commonly used as a Mek Gun.[2][3]

Smelter's Heap
Smelter's Heap is an Imperium Mining World that was raided by the Dark Eldar sometime after the Great Rift's creation.[1] The Space Wolves later came to the world's aid, but during the battle several of the Chapter's Inceptor packs fell to their bestial nature while fighting alongside the Wulfen and charged into the Dark Eldar. Though the Space Wolves would succeed in driving off the Dark Eldar, and the afflicted Inceptors regained their senses soon afterwards, the incident proved that the Primaris Space Marines do not contain the cure needed to end the Wulfen's curse.[1]

Smiling Count
The Smiling Count is a Chaos Space Marine Apothecary, who served in Fabius Bile's Consortium.[1a]

Smogrot Brotherhood
The Smogrot Brotherhood are a Death Guard Warband.[1] The Smogrot Brotherhood serve as part of the Death Guard's 5th Plague Company and are among those Warbands that favour fielding great numbers of Foetid Bloat-drones in battle.[1]

Smoke grenade
Smoke grenades are simple canisters designed to emit a thick, persistent smoke cloud in order to shroud an opponent's vision. Related to, but not as effective as Blind grenades, smoke grenades are used for tactical control, although the preponderance of technology existing in the galaxy that can in one way or another penetrate smoke clouds can make them inefective in this role.[1]

Smoke launcher
Smoke Launchers are used by all Imperial forces and the Chaos Space Marines as a vehicle upgrade.[2] They are effectively small grenade launchers mounted to the front of vehicles loaded with smoke charges. They temporarily hide the vehicle behind a wall of smoke and is useful for providing cover, especially when the vehicle is out in the open. With the concept of their use stretching back to ancient Terra, smoke launchers allow for hasty retreats or sudden assaults. Many smoke launchers are single-use items, and must be replaced when expended. The overall coverage if some variants is 15 meters.[3][4]

Snagbad Killdakka
Snagbad Killdakka is an Ork Deathskulls Flyboy, who pilots a Dakkajet.[1]

Nimbosa
Nimbosa is an Industrial World of the Imperium and one of the most important Imperial worlds along their border with the T'au Empire[1] As a hub of Imperial manufacturing and activity in the sector, the T'au were quick to assault Nimbosa during their Second Sphere of Expansion.[1] One of the battles was the infamous Koloth Gorge Massacre, where the T'au Commander Brightsword mercilessly ordered his troops to kill all of the human warriors, an act of such cruelty that he was later summoned back to T'au to answer for his deeds.[2] Though the T'au captured the world initially from Vostroyan Firstborn Imperial Guard, it was retaken by the Black Templars during the Nimbosa Crusade.[1]

Nimbus
The Nimbus was a drogue in service with the Imperial Navy during the Sabbat Crusade's Phantine campaign.[1] The Nimbus is one of the drogues known to have transported Crusade assets across the cloud oceans of Phantine as part of the operation to retake Cirenholm from the Blood Pact. The Nimbus was responsible for transporting the Tanith First and Only Imperial Guard Regiment, along with elements of the Phantine Fighter Corps under Commander Jagdea, notably Halo Flight.[1]

Nimeon
Nimeon was a Space Marine of the Scythes of the Emperor Chapter, who survived the Fall of Sotha.[1a] A veteran[1c], Nimeon was not born on the Chapter's homeworld, instead hailing from a Hive World.[1b]

Nimrod Grudge
Nimrod Grudge is the current Chapter Master of the Harbingers. He resolutely led eight of his Chapter's Companies in the Thirteenth Black Crusade.[1]

Nimur Ennat
Nimur Ennat was a Captain of the 5th Heavy Assault Company, the Serrated Sun Chapter of the Word Bearers Legion.[1] Originally Sub-Captain Nimur Ennat and his Company were attached to Serrated Sun Chapter by Kor Phaeron, who wanted to have his eyes and ears within this organisation favoured by Lorgar himself. Though the 5th Heavy Assault Company was a part of the Serrated Sun, they were not Gal Vorbak, so during the Drop Site Massacre on the Urgall Depression they were suddenly left isolated by the Gal Vorbak and surrounded by the Raven Guard who were attempting to break through the Word Bearers ranks. Ennat was slain when a squadron of Iron Warriors' Typhon tanks unleashed a storm of shells on the Raven Guard Space Marines, heedless of the casualties caused amongst their supposed allies.[1]

Nin'aenh
The Nin'aenh are a Xenos species, that posses the uncanny ability to scramble electrical systems with a single touch. They were defeated in a brutal war with the Tau Empire, who has since tried to integrate the Nin'aenh's ability with their technology. The research done by the Tau's Earth Caste has resulted in the creation of Advanced EM Scramblers.[1]

Nine-Eyes Cult
The Nine-Eyes Cult is a Tzeentch Chaos Cult, that is active on the Askellon Sector.[1]

Nine Devout Deceits
The Nine Devout Deceits is a fleshy Chaos warship, that had once been the glorious Imperial Navy Battle Cruiser, In His Holy Name.[1] In M42, the warship would house the powerful Dirge of Lusiann, after it and a number of other Chaos Artefacts were stolen from the Dark Angels. The Chapter soon assembled a strike force that was tasked with either reclaiming these stolen artefacts or destroying them if need be. The Codicier Yehoel and Interrogator-Chaplain Palaliah were part of the strike force and they succeeded in discovering the Dirge was aboard the Nine Devout Deceits. After boarding the warship, Yehoel was able to use his Psyker powers, to locate the room the Dirge was in. When they neared it, though, the door opened and screams began to be heard.[1]

Nine Disciples
The Nine Disciples were nine high-ranking disciples of Dark Mechanicum Fabricator-General Kelbor-Hal during the Horus Heresy. Ranked Nul through Oct (0-8), each was a powerful master of Warp lore and usually commanded their own subordinates as well as an Ark Mechanicus-class Battleship. During the loyalist blockade of Mars following the Dark Mechanicum victory there the Nine Disciples acted as Kelbor-Hal's ambassadors. Following the traitor victory in the Solar War they reunited with Kelbor-Hal on the surface of Mars and became major Dark Mechanicum commanders in the subsequent Siege of Terra.[1a]

Nine Eyes
The Nine Eyes are a Tzeentchian Chaos Cult that follows the Red Corsairs. They are known to be a cabal of Sorcerers and schemers.[1]

Nineteen
Nineteen was a mastercrafted Power Sword used by Lucius during the Great Crusade and Horus Heresy.[1] One of the many weapons used by Lucius, he had little interest in his armaments and gave them simple names so that their fame would not succeed his own. The blade referred to as "Nineteen" by Lucius was exquisitely crafted and most likely taken as a trophy from some slain opponent. Lucius eventually took up the Silver Blade of the Laer, though the fate of Nineteen remains unknown.[1]

Ninety-Ninth Calth
The Ninety-Ninth Calth is an Ultramar Auxilia from Calth which were stationed on the Parmenio port-city Tyros during the Plague Wars. They suffered heavy casualties while defending Tyros from continued assaults from the Death Guard and near the end of the Plague Wars were led by their last commanding officer, Major Devorus.[1]

Ninth Blackstone Fortress
The Ninth Blackstone Fortress is a recently discovered Blackstone Fortress, that lies within the outer regions of Ultima Segmentum.[1]

Ninth Halo Margin Crusade
The Ninth Halo Margin Crusade was an Imperial Crusade, which the Imperial Fists and Astra Militarum are known to have taken part in.[1]

Niobe
Niobe was an Overlord Class Battle Cruiser which participated in the Damocles Crusade.[1a] It was destroyed in battle as its reactors went critical after suffering damage from the Tau ships. [1b]

Niora Su-Kassen
Niora Su-Kassen was an Admiral in the Jovian Void Clan Fleets and Imperial Army, during the Horus Heresy.

Nira Heldentum
Hierophant Technis Nira Heldentum was a loyalist member of the Mechanicum during the Horus Heresy. She was the principle Imperial commander during the Defence of Ryza and for a time was apparently wounded and captured by the traitors as her broken form was paraded through the streets. However she was able to reappear in the final stages of the battle and organize the final loyalist push that claimed the world.[1]

Nirriam
Nirriam was a Verghastite[1c] Guardsman of the Tanith First and Only regiment.[1a]

Nirun
Nirun was a warrior of the White Scars Legion during the Horus Heresy.[1] He commanded a group of five hundred Legionaries drawn from different Brotherhoods, but all members of the same warrior lodge whose symbol was the serrated beak of a Chogorian raptor, operating in the Pale Stars.[1] In 017008.M31 he answered Nathaniel Garro's summons to Optera IV, designed to be decipherable only by loyalists. Nirun refused to return to Terra with Garro, stating that he did not know Jaghatai Khan's position and would not deviate from his course except by the primarch's direct order. The conclave was interrupted by an Alpha Legion ambush shortly after. Nirun and his warband later clashed with the Alpha Legion under Strike Master Ijax at Phargos Rex, mere hours before the system was swallowed by a warp storm. Nirun's name was entered into the roll of honour of the Rogue Trader House of Orpheus.[1]

Oriyai
Lady Oriyai is an Oathsworn Freeblade of House Hawkshroud.[1]

Ork
Orks are a warlike, crude, and highly aggressive green-skinned Xenos race. Orks are the dominant subspecies of the Orkoids, which includes the smaller Gretchin and Snotlings. Although their society is entirely primitive and brutal, the Orkoid race is also the most successful species in the whole Galaxy, outnumbering possibly every other race. However, due to their aggressive and warlike nature, this massive race is split into hundreds of tiny empires, warring as much between themselves as against other races. In the purely theoretical event all the Orks were to unite, they would undoubtedly crush all opposition.

Ork Armour
The following is a list of Armour commonly used by Orks. It is as varied as the rest of Ork technology and some items may defy categorisation, but most fall under one of these listed categories.

Ork Armoury
The Ork Armoury is divided into four lists - Ork Equipment (List) Ork Weaponry (List) Ork Vehicles (List) Ork Vessels (List)

Ork Artillery
This article lists the common categories of Ork static artillery pieces. They often vary in manufacturing and appearance but usually have similar characteristics. For Ork Self-Propelled artillery, see Ork Vehicles (List)

Ork Battleship
Ork Battleships, also called Deadnots[3], are a classification of massive Ork warships.

Ork Bioniks
Orks make use of many advanced tecnologies usually considered to be too complex for this race to master. One of them is the technology of cybernetic implants. In fact, Orks probably have a greater range of bionic parts than any other race.

Ork Bone Talismans
Ork teeth and skulls are a common sight among the trophy rooms for the Crimson Fists Chapter and some Battle-Brothers carry these talismans into battle as a reminder of their prowess over the alien. While this can sometimes be a whole skull or the ragged banner of a vanquished Ork Klan, more often it is a tooth carved into a relief showing a great victory of the Chapter or the slaying of a large and powerful Nob. While such a token reminds the Battle-Brother of his skill over the Ork, the sight of them can also inflame any greenskins who see such a trophy spurring them on to greater efforts to slay the Space Marine.

Ork Boyz
Boyz is the Ork term for the numerous rank and file Ork warriors which form the core of any Ork army.[2a]

Ork Clan
Ork Clans are cultural groupings of Orks rather than actual communities, each embodying a distinct Orkish philosophy.[1]

Ork Crusher
The Ork Crusher is a set of Dreadnought Close Combat Weapons made famous by the actions of Dreadnought Callum on board an Ork submersible on Storm Reach. The submersible surfaced behind the town, expecting to unload its array of missiles and soldiers on the town, but it was caught in the water by Brother Callum, who crushed the sub and every Ork inside it.[1]

Ork Domains
The Orks are the most widespread of the sentient races, inhabiting worlds across the whole of the known galaxy, and probably throughout the whole universe. There are Ork realms, Ork Empires and untold numbers of isolated Ork Worlds. Wherever humanity may travel in the universe, there are Orks. The universe is Orkdom, the domain of Orks, and the Eldar say that the Orks have become part of reality itself.[7][2]

Ork Emperor of Thoas
The Ork Emperor of Thoas was an ork Warboss who ruled over the Thoas Empire in M30 until it was killed by Roboute Guilliman.[1c]

Ork Empire of Charadon
The Ork Empire of Charadon is a major Ork Empire centered around the Charadon System in Ultima Segmentum. Its ruling Warboss is known as the Arch-Arsonist of Charadon.[1]

Ork Empire of Octarius
The Ork Empire of Octarius is an Ork Empire covering the Octarius Sector, an area of space almost as large as Ultramar, in the Ultima Segmentum and is centered on the Ork World of Octarius.[1][2] The title Overfiend of Octarius is taken by the Empire's ruler.

Ork Energy Fields
Despite often being looked upon as barbaric, Orks are highly advanced in certain fields, one of which is energy field technology. Ork Mekboys often use energy fields of varying powers to protect their creations in battle. Most of these fields resist objects travelling at high speeds, but allow slower intrusions. They are very effective despite usually being covered in crackling electricity or spewing clouds of noxious smoke.[3]

Ork Explosives
This article lists the common categories of Grenades, Bombs, Missiles, Mines and other explosive weapons used by Orks. They often vary in manufacturing and appearance but usually have similar characteristics.

Ork Flame Weapons
Orks take savage delight in the pure destructive power of fire. To that end, they create a wide variety of flame weapons. They are as varied as all Ork weaponry. No two look the same, and several defy exact categorization, being the unique creation of a particularly inventive Mek.

Elquon
The Elquon are a Xenos species, whose physical appearance is described as being a mixture of Human and Canine characteristics.[1]

Elrich Hastur
Elrich Hastur[1b] is the Chapter Champion of the Imperial Fists Chapter, who serves in the Command Squad of Captain Ercuros Tor's Fifth Company[1a] and wields the artificer power sword Lamentation.[1b]

Elros
Elros is a Feudal World in the Calixis Sector. An all-female Death Cult dominates the planet.[1]

Elsek Orinth
Elsek Orinth is the Dark Eldar Archon of the Kabal of the Venomed Blade.[1]

Elsy'eir
Elsy'eir is a Tau sept, a world within the Tau Empire. The sept was founded as part of the Second Sphere of Expansion.[2]

Elthan
Elthan was an Intendant of the Administratum active during the Sabbat Worlds Crusade.[1] During the Crusade's Hagian campaign, Elthan had authority over the Departmento Munitorium freight motorpool. He provided supply trucks to Colonel-Commissar Ibram Gaunt and his honour guard when they were charged with retrieving the bones of Saint Sabbat in preparation for the evacuation of Hagia. In this capacity, he coordinated with Scout-Sergeant Mkoll of the Tanith First and Only and Captain Herodas of the Eighth Pardus Armoured.[1]

Elucia Vhane
Elucia Vhane, known to the Inquisition as the Mistress of the Black Flag, to the Eldar as Faollgael (meaning huntress/she-wolf), and to the Orks as Da Feathered Deff, is an Imperial Rogue Trader.[1]

Elucidan Schism
The Elucidan Schism was a war in the Adeptus Mechanicus between the two principal Electro-Priest factions: the Fulgurites and the Corpuscarii. The war began in 923.M39 when hard-line Fulgurites shot down a Corpuscarii congregation on a pilgrimage to Mars, claiming their wasteful ways would destroy the balance of the priesthood upon the Red Planet. The resultant civil war raged for several hundred years, and was particularly vicious on Metalica. It only ended when the threat of Angron and his invasion of Armageddon caused the two factions to unite once more.[1]

Elucidian Starstriders
The Elucidian Starstriders are an Imperial Rogue Trader faction under the control of Elucia Vhane.

Eluinne Starshaper
Eluinne Starshaper is an Eldar Autarch, who believes that the Legion of the Damned are Daemons that need to be destroyed, like all creatures born of the Warp.[1]

Elusia Prime
Elusia Prime is the artificial[1] homeworld of the Doom Legion Space Marine Chapter.[2]

Elver
Elver was a Human crewman of the Imperial Merchant Fleet during the period immediately following the Horus Heresy.[1] An ambitious but minor functionary aboard the freighter Sheldroon, Elver was continually abused by his Captain Overton. Elver was a minor Psyker, though his powers only manifested through precognition in dreams. However his life changed dramatically when the Sheldroon recovered an artifact in deep space that turned out to be the stasis pod of Konrad Curze.[1a] Curze was subsequently released by a hidden Callidus Assassin adept Gun, causing him to go on a rampage and murder all of the Sheldroon's occupants save the assassin and himself. Elver accompanied Gun, who intended to broadcast Curze's position, in a bid to survive the rampaging Primarch. However in the end Gun was slain and Curze left Elver alive with the option to die in agony or serve him. Curze intended to take the Sheldroon to Tsagualsa to rejoin the Night Lords, but as the vessel lacked a Warp Drive the journey would take 4 years.[1b] The following 4 years in the service of Curze were hellish for Elver, who lost multiple body parts in the Primarch's frenzies and tortures. However he nonetheless endured, and something of a bond formed between the two. He successfully piloted the Sheldroon to Tsagulasa and landed upon the world with Curze. Rather than use the opportunity to escape, Elver chose to follow Curze to the Night Lords fortress on Tsagulasa. However once Night Lords began to arrive, Elver had a brief psychic glimpse into Curze's mind and saw the despite his frequent declarations to the contrary, the Primarch was fearful that his visions were wrong. Angered at Elver's revelation, Curze handed him over to the Night Lords for disposal.[1c]

Elveren
Elveren is an Order of Our Martyred Lady Canoness, whose forces are defending the Templar Honorifica's eastern wing from the Word Bearers. As the battle rages, the Canoness' stern voice rings out with the names of each Sister who dies, which stokes her warriors' hatred for their killers.[1]

Elysia
Elysia is a world of the Imperium surrounded by wilderness space.[1]

Elysian 156th
The Elysian 156th are an Elysian regiment of the Astra Militarum.[1] The regiment is known to have participated in the Imperial defence against the 13th Black Crusade.[1]

Elysian 158th
The Elysian 158th are an Elysian regiment of the Astra Militarum.[1] The regiment is known to have participated in the Imperial defence against the 13th Black Crusade.[1]

Elysian 16th
The Elysian 16th are an Elysian regiment of the Astra Militarum.[1] The regiment is known to have participated in the Imperial defence against the 13th Black Crusade.[1]

Elysian 234th
The Elysian 234th are an Elysian regiment of the Astra Militarum.[1]

Elysian 90th
The Elysian 90th are an Elysian regiment of the Astra Militarum.[1] At one point, the Elysian 90th was reduced to below effective operational strength. While stationed on the Departmento Munitorum world of Prosan, the understrength regiment was merged with the Catachan CLXXXII to form a new regiment, designated the Prosan 314th.[1]

Elysian Drop Troops
The Elysian Drop Troops are Imperial Guard Regiments known for their rapid deployment capabilities, often deploying by rappelling or grav-chutes from Valkyrie Airborne Troop Carriers at high altitudes. These drop regiments are able to strike deep into enemy territory, specialising in ambushing the enemy or capturing important objectives, and can operate for extended periods of time without resupply.

Lascutter
Lascutters are a powerful but extremely unwieldy type of Laser Weapon.[1] Originally industrial tools used for cutting through armored bulkheads and dense ores, these weapons make use of disruption field-assisted short-range laser arcs. They were later utilized for warfare, being used in sieges where they were able to breach enemy fortifications, and, if necessary, become devastating close-quarters weapons.[1]

Laser Destroyer
The Laser Destroyer is an Imperial laser weapon mounted primarily on the Destroyer Tank Hunter, capable of destroying enemy tanks from long range. The Laser Destroyer, however, is a highly-complex system that all but a few Forge Worlds can no longer reproduce; even those who can create new ones must hand-craft each one through a painstakingly slow process. The result has been that these weapons and the vehicles that use them have become incredibly rare amongst the Imperial Guard. The chance of receiving any replacement for lost or destroyed models is very slim, often leading to recovered tank destroyers instead being fitted with another weapon.[1b] During the invasion of Armageddon, though, a number of Chimeras were refitted with Laser Destroyers and re-designated APDS-6a 'Defenders' as an effective stop-gap measure against the Orks.[1a]

Laser Destructor
The Desecrator Laser Destructor is a type of Laser Weapon mounted on Chaos Knight Desecrators.[1] Boasting considerable range for a focused beamweapon, the laser destructor packs a tremendous punch. Each shot is preceded by a rising banshee wail as energy flickers about the weapon’s muzzle, before it discharges with a crack like mountains splitting asunder. Where the laser destructor’s blast strikes home, armor vaporizes and flesh turns to steam. The weapon is capable of ripping a foot-wide hole through solid Adamantium from a thousand yards away, and the irregular over-pulses that race down its beam can blast apart even the heaviest targets with sudden and unpredictable eruptions of energy.[1]

Laser Gauntlets
Multiple arm-mounted laser tubes, Laser Gauntlets can unleash a deadly storm of lasbolts at considerable range from the bearer's fists. With increased power supply, the gauntlets can fire a series of sustained beams which can punch through enemy armour.[1] Laser Gauntlets are found mounted on the Yeld Spyrer hunting rig, used in the underhive of Necromunda.[1]

Laser Lance
The Laser Lance is an Eldar laser weapon, the signature weapon of the Shining Spears Aspect Warriors as well as the Exodite Dragon Knights.[1]

Laser burner
A Laser Burner is a weapon which can be mounted on a Reaver[1b] or Warlord Battle Titan.[1a]

Laser weapon
Laser weapons or las weapons is a name given to all Imperial and some alien laser based weapons. Imperial laser technology is relatively simple, with most Imperial worlds possessing the technological base needed for their manufacture. Las weapons are cheap, easy to maintain and are some of the most reliable weapons of the Imperium. They are issued in vast numbers to the Imperial Guard in the form of the lasgun and these are readily available on most Imperial worlds.[1]

Lasgun
The Lasgun is an energy based weapon, and is the most common and widely used type of laser weapon in the Imperium. It is standard issue for all Imperial Guard infantry and most lower-ranked officers.

Lash Whip
A Lash Whip is a Tyranid Bio-weapon.[1] The Lash Whip takes the form of a living whip with one[1] to three tentacles of muscle and sinew that writhe of their own accord and strike at their prey, too fast to be dodged or parried, independently of their wielder's actions. Enemies that are not sliced apart by the bony hooks at the end of each tentacle are aimed to be captured and ensnared so they become easier prey for the Tyranid in control.[1][2] A Lash Whip has a small body contained within a bony tube which forms the handle of the whip, and has three tentacles which form the rest of its body. The creature survives by slicing flesh from its victims and consuming them.[3]

Lash of Despair
The Lash of Despair is a type of Daemonic Gift of Slaanesh. These whips move with impossible speed, lashing over their foes a hundred times a second as if the weapon itself is sentient and enjoys the pain of its victims.[1]

Lash of Khorne
The Lash of Khorne is a large whip-like weapon used by Chaos Bloodthirsters.[1] These long whips are tipped with barbs of fire, and in the hands of a Bloodthirster they can split a man in two and penetrate even the thickest armour.[1]

Lash of Torment
The Lash of Torment is a Daemon Weapon wielded by Lucius the Eternal. While roaming the dreamscape of the Daemon world Moerpho, Lucius tracked down and killed a trio of Fiends of Slaanesh. Before their corpses faded into nothingness, he tore out the long and supple tongues of the daemonic beasts and fused them to his grip with a ritual of binding. From these loathsome organs, Lucius has fashioned a whip that writhes with a sentience of its own, ensnaring his foes and rasping their flesh from their bones as Lucius goes about his bloody work.[1]

Lashdrum Monarchs
The Lashdrum Monarchs are a Flawless Host Warband.[1]

Lasher Tendril
Lasher Tendrils are a type of melee weapon used by Maulerfiend Daemon Engines. These weapons are capable of entangling and dismembering enemy forces.[1] Most often they are tentacle-like cables, but on some Maulerfiends (especially those that belong to Sorcerers of the Thousand Sons' warbands) they may be morphed into aetheric matter, barbed strands or mutated biological appendages.[2]

Lashes of Torment
Lashes of Torment are Daemon Weapons used by Daemonettes on Hellflayer and Seeker Chariots.[1]

Lashte
Lashte is an Imperium Forge World.[1]

Lashweaver
Lashweaver the Salacious is a Slaanesh Daemon Prince who was part of the Council of Despair[1a], when it took part in the Daemonic incursion on the Imperium Hive World Absolom Reach.[1b]

Lashworm
Lashworm is a native life form of the Death World Lost Hope and has spread on other worlds via accidental introduction along with other space-faring cargo.[2] Having arrived as spores aboard textile transports from the Jubilon Sector many years ago, whole sections of the Necromundan Underhive are now thoroughly infested with lashworms. Hiding tightly coiled to the size of a fish in crevices, they keep the tip of their tail protruding, the sensitive tip of which can detect any disturbance, even to the air, caused by something moving nearby. When they detect prey, they lash out this tail, its razor sharp end stripping a chunk of flesh from the victim before instantly coiling up back into the crevice.[1] The unfortunate, wounded party will not even be able to exact revenge on their attacker, as the lashworm coils up so small and in such deep nooks that it is impossible to reach it.[1]

Laskin
Laskin is a world in the Calixis Sector.[1]

Weirdboy
Weirdboyz are Ork psykers, unique in that they act as psychic sponges, absorbing and channelling the psychic energies of other Orks. All Orks are innately psychic, though in only a few - the Weirdboyz - are their psychic powers fully developed.[1]

Weirdboy Tower
Weirdboy Towers are engines of war used by the Orks. Manned by Weirdboyz, they amplify the Psyker's psychic powers and create havoc across the battlefield.[1]

Weirdhouse
Weirdhouses are structures located within the largest of Ork Settlements that serve as a special place - here all Weirdboyz are confined. These Psyker Orks are kept there most of the time and these buildings are kept far enough from the firing ranges as well as the Speed Freeks racing tracks in order to prevent the wave of "Orky" excitement from agitating Weirdboyz.[1a] Warbosses are known to suffer from problems where Warpheadz escape the Weirdhouse and journey into Ork settlements where they soak up the psychic energy from various points leading them to explode violently with enough force to level half a camp.[1b]

Weirdroot
Weirdroot (also known as 'root) is a narcotic. When smoked it is said to cause people to see things,[1a] with its worst feverdreams causing wild hallucinations.[1b] Its users are known as Rootheads, and when addicted they will do anything to get more.[1a]

Weirdwaaagh!
Weirdwaaagh! may refer to: The Weirdwaaagh! of Zogwort The Weirdwaaagh! of Zagdakka The Weirdwaaagh! of Warphead Deffgob

Weirdwaaagh! (Zogwort)
The Weirdwaaagh! is an Ork Waaagh! in M41 led by the Weirdboy Old Zogwort.

Weiss
Weiss is a Justicar in the Grey Knights Chapter and is famous for purging the tainted basilica of St. Mariel.[1]

Weldcog
Weldcog is a Forge World Moon, that is controlled by the Pistonhand's Daemoniforge World Eaters Warband.[1]

Weldina
Weldina is an Adepta Sororitas Dialogus, who is currently serving in Canoness Eleanor Blanche's Argent Shroud Crusade Force.[1]

Well of Eternity
The Well of Eternity is a mystical location within the Warp itself where it is situated at the very centre of reality. Thus, it existed in a place where time and space originated as well as ended. When the Chaos God Tzeentch, the Grand Sorcerer, desired to learn of the future, he travelled to the Well, where he sent his most powerful and trusted Lords of Change though none emerged from the currents within this site. An exasperated Tzeentch thus decided to cast his own vizier, Kairos into the Well of Eternity who miraculously survived and gained knowledge of events in the future.[1]

Wellum Josep
Wellum Josep is a Cadian Shock Troopers Cadet-Corporal, who was among the Imperial forces defending his Homeworld, Cadia, during the Thirteenth Black Crusade. He wrote a journal over the course of the conflict, which was titled A Diary of the Fall.[1]

Wendall Gauge
Catachan General Wendall Gauge was the commander-in-chief of the Imperial Guard Regiments assigned to the Damocles Crusade[1].

Wenlocke
Wenlocke was a veteran of the Ultramarines Chapter.[1] During the Third Founding, he travelled to Sotha with Chaplain Segas on the orders of the Ultramarines Chapter Master, Tigris Decon, as part of a plot to cover up the existence of Imperium Secundus. The two were able to convince the last Warden of the Pharos, Oberdeii, to become the first Chapter Master of a new Chapter of Space Marines based on Sotha, together founding the Scythes of the Emperor.[1]

Werefol
Werefol was a Hierophant who served in the retinue of the Ordo Hereticus Inquisitor Lord Joffen Tur.[1]

Wern
Wern is a Lieutenant of the 1st Krieg Armoured, serving as the leader of the Third Squadron (a Sentinel squad) of the regiment's Second Armoured Reconnaissance Company under Captain Angstrom.[1]

Wernher
Wernher was a Black Templars Marshal, who commanded the Donian Crusade and the Thangdron Crusade.[1]

Wersun
Wersun was a Trooper of the Tanith First and Only.[1]

Western Continental Reaches
The Western Continental Reaches are a region of the planet Phantine, characterised as an "air desert".[1b] The Reaches are vast and frequently affected by Scald-storms, making navigation difficult.[1b]

Western Reaches
The Western Reaches are the very edge of Segmentum Pacificus, Mysterious and largely unexplored, it is known as a silent zone with few navigable Warp Route.[1]

U90 Assault Cannon
The U90 Assault Cannon is type of autorifle produced on the Forge World of Urdesh.[1][2] It fires .45 calibre rounds, both standard and armour-piercing, from a forty-round drum in semi- and automatic-firing modes. Used by some members of the Tanith First and Only in order to deal with loxatl mercenaries during the retaking of Ouranberg, it is nevertheless a bulky weapon prone to jamming.[1][2]

UB-26
UB-26 is a Death World visited by Koulick Krieg.[1]

UR-025
UR-025 is an ancient Robot that pre-dates the Imperium itself.[3]

Uan
Uan was a Trooper of the Tanith First and Only.[1]

Uan'Voss
Uan'Voss is a Tau Sept.[1] In 979.M41 the world faced Tyranid onslaught only to be unexpectedly rescued by the Necrons of the Atun Dynasty.[1]

Uan Harox
Uan Harox was a Captain of the Word Bearers Legion.[1]

Ubaldo
Ubaldo is a Captain in the Blood Angels Chapter, whose forces destroyed the Space Hulk Forsaken Doom[1a], in M42.[1c]

Uber Aemos
Uber Aemos, a human male, was the longest serving member of Inquisitor Eisenhorn's retinue, and in fact had previously served Eisenhorn's tutor, Inquisitor Hapshant. Aemos was a savant, His role to provide Eisenhorn with useful information and complex computation. Aemos's considerable knowledge was derived from a Meme-Virus that he caught at age forty two. As a result, Aemos became a data addict, compelled to absorb any and all information, no matter how trivial and apparently unimportant. His augmented mind was then able to sift patterns and generate correlations from these masses of information with astonishing speed and accuracy. Aemos had a photographic memory and could remember anything that he has seen no matter how small. Aemos also has a latent talent for acting, and holds possession of several forged identities. One of his known identities is Doctor Savine from the Mendalin Royal Scholam Geologicus. Aemos was already old by the time he entered Eisenhorn's service. His body had several augmetic implants and prostheses. He was easily distinguished by his oversized augmetic eyewear and bald pate. On the rare occasion that something vexes him, he is keen to utter his trademark phrase, "most perturbatory".

Ubergast
The Ubergast are a horrific breed of Xenos. Feared by the Imperium, the Ubergast had a major resurgence in mid-M32 during the War of the Beast.[1]

Ubrat
Ubrat the Unborn, is a male member of Necromunda's House Escher, who was cloned in a successful experiment by its gene-matrons to restore the virility of their menfolk.[1] However, while Ubrat was perfectly healthy, the results of the experiment went horribly awry, when he became the Patriarch of House Escher's forces in Hive Vosroth. This led to the dividing of loyalty of those under his command and Escher's overall ruler, the Matriarch Primus, feared Ubrat's position would cause a fracture within her House. In order to remedy the situation, the Matriarch later hired House Delaque assassins to kill Ubrat in 902.M41. However, while the walls of Hive Vosroth were painted red with Escher blood by the assassins, Ubrat managed to escape into Necromunda's wastelands.[1]

Ubridius Light Infantry
The Ubridius Light Infantry are Traitor Guard forces which fought as part of Abaddon's forces in the 13th Black Crusade. They were present on Cadia.[1]

Uchultor L'au
Uchultor L'au is a Cryptoemissarius Presumptor Archmagos from the Forge Moon Deimos, who took part in the Charadon Campaign.[1a] In that conflict, she led a strike force of Deimos Skitarii, wielding Daemon-banishing weaponry, and was accompanied by a Grey Knights Strike Cruiser. In order to defend the Forge World Metalica from Typhus the Traveler's invasion, L'au's forces struck at the Chaos-besieged Systems that bordered the Metalica System. Her aid greatly aided the beleaguered Imperial forces there, and allowed the Imperial Navy Lieutenant-Heraldus Lihua Sheradane to begin her own counter-attack. The Deimos strike force primarily attacked Daemon-infested areas, but began purging any Imperials found fighting the Warp creatures as well.[1a] Nonetheless, the Deimos Strike Force and the Knights of House Raven greatly contributed to beating back the Chaos invaders. Soon Typhus' forces retreated to the conquered Alumax and Chromyd Systems to regroup. Not willing to give them the time to do so, L'au's Strike Force entered the Warp to attack the Alumax System, which was held by the Death Guard Chaos Lord Thraxoplasmox. However, disaster would strike in the Alumax System, where Typhus completed a Chaos ritual that created a Warp Tunnel called The Sore. The tunnel connected Alumax with the Metalica System and allowed Typhus' forces to directly attack the Forge World Metalica.[1b] When news spread of Metalica's invasion, only L'au's Strike Force were in a position to offer aid, after they entered the Chromyd System. By then, however, she had just repelled Lord Thraxoplasmox's forces from Sabhira, which contained the only Imperial resistance left in the System. Yet the battle still hung in the balance, with no swift victory for the Imperium in sight, and if the Archmagos went to Metalica's aid, then Sabhira would surely fall. In the end, L'au would decide to remain in the Chromyd System and focus on defeating Lord Thraxoplasmox.[1c]

Uclir
Uclir was a Guardsman of the Tanith First and Only regiment.[1b] When the Tanith were deployed on Phantine in the Sabbat Worlds Crusade in 771.M41, they suffered from a shortage of lasgun power packs, due to a mistake on the part of the Munitorium.[1a][1b] This led to extreme difficulties when the regiment was part of the force to retake Cirenholm from the Blood Pact - many of the Tanith completely ran out of ammunition in the middle of the fighting. Fortunately, Uclir was amongst those Guardsmen to claim a trophy weapon from a victorious battlefield, in his case a revolver, and maintain it in addition to his standard equipment. However, later in the attack Uclir and Orrin were badly wounded when a Blood Pact soldier shot Furrian's flamer and detonated its fuel tank, causing it to explode.[1b]

Uculir
Uculir was a Guardsman of the Tanith First and Only regiment, who served in Colonel Corbec's platoon.[1]

Udin Macht Udo
Udin Macht Udo was Lord Commander of the Imperium during mid-M32 during the War of the Beast. As was tradition of his title, Udo was only simply referred to as "Lord Guilliman" in honor of the First Lord Commander, Roboute Guilliman. Before becoming Lord Commander, Udo was a highly decorated and accomplished Lord High Admiral of the Imperial Navy. Despite being the chairman of the Senatorum Imperialis, commander-in-chief of all Imperial military forces, and the de jure most powerful man in the Imperium, Udo was largely ineffectual and seemingly a puppet of Lord High Admiral of the Imperial Navy Lansung, the de facto chair of the High Lords. During the initial phase of the war against The Beast, Udo did little to lead the Imperium.[1] Following the appearance of an Ork Attack Moon over Terra, Udo blamed his ally Lansung for the debacle and quickly abandoned him.[2] He later took credit for the victory by the Imperial Fists Successor Chapters against the Ork Moon and scolded the Astartes for their unsanctioned actions.[3] In the end however, Udo's weakness and incompetence would prove to be his undoing when he attempted to pass a motion to ban the Inquisition from the Senatorum. The action triggered the Imperial Fists' sole survivor and Chapter Master Koorland to lead a coup to usurp him as the Lord Guilliman. The act was openly supported by Drakan Vangorich, Wienand, Vernor Zeck, and Veritus while the rest of the High Lords, even his close ally Master of the Administratum Tobris Ekharth, eventually agreed to remove Udo. A furious but defeated Udo was led away by his own Lucifer Blacks bodyguards.[4]

Udo Asterus
Udo Asterus was a puppet Arch-Cardinal, who High Lord Goge Vandire installed to rule the Jericho Sector, during the Age of Apostasy. He shared this duty with his fellow puppet ruler, Sector Lord Castagar Murella and they held the titles Over-Governors Spiritual and Temporal, respectively.[1a]

Udo Ingloriam
Udo Ingloriam was the Planetary Governor of the Agri-World of Cornucopia. After the Ultramarines put down a Genestealer infestation on Cornucopia, Udo Ingloriam sent a shipment of Goliath Trucks full of the creatures to Masali, as the governor himself had become corrupted by the Genestealer Cult known as the Starchosen. This resulted in Cornucopia being subjected to Exterminatus.[1]

Udon (Silver Sabres)
Sergeant Udon was a Silver Sabres member of the Deathwatch, who led a Kill Team that aided Inquisitor Sashella in laying an ambush for the Kabal of the Ebon Law on the planet Agritha[1a]. The plan was a complete failure, as the Kabal easily overcame the Imperial forces that were brought against them. The Inquisitor and the Kill Team, who were to launch a surprise attack on the Kabal when they showed themselves, were ambushed by the Dark Eldar before they could act in the battle. As the Kabal returned to Commorragh, the survivors of the failed ambush discovered the mutilated body of the Inquisitor and the carefully arraigned helmets of Udon and his Kill Team. Their bodies were nowhere to be found.[1b]

Udug Hul
The Udug Hul were the elite gene-forged slave soldiers of the Great King of Akkad, who fought the Emperor's forces during the Unification Wars.[1] Their bodies contained poisoned blood and had strength greater than 10 un-enhanced warriors, which made them the terrors of the Upper Asiatic Basin. This had allowed the Udug Hul to resist the advance of the Emperor's armies, until 668.M30 when He led the first of the Legio Astartes against them and the Great King. Though they numbered 200,000 at that time and faced merely 10,000 of the First Legion, as well as contingents of four other Legions, the Udug Hul were utterly defeated at Samerkend. At the battle's end, the few surviving Udug Hul were left scattered and leaderless, as the Great King of Akkad had been killed as well.[1]

Uett-magir
The Uett-magirs were the generals of the Sons of Sek Warband, during the Sabbat Worlds Crusade.[1]

A'Rho
The Vash'ya Or'es El'leath A'Rho - or simply A'Rho for short - was a Or'es El'leath class battleship, fielded by the Tau during the Taros Campaign.[1] Rather than meeting the Imperial fleet head-on, the A'Rho served as a decoy, striking deep and then running, drawing off two Imperial Cruisers - the Hammer of Thrace and Righteous Power - and a squadron of Firestorm Frigates. This allowed the rest of the Tau fleet to wreak havoc on Imperial convoys carrying needed supplies and reinforcements to the forces fighting on Taros.[1] After fourteen days, the A'Rho and its Kir'shasvre Escorts were finally run down by their Imperial pursuers and, their mission already successful, turned to fight. Although outgunned and ultimately destroyed in the battle, the A'Rho managed to take the Hammer of Thrace and three of the Firestorms with it.[1]

A'rgath
A'rgath, known as the King of Blades, is a Daemon Weapon of Khorne.[1] When a Daemon is bound within a weapon by its infernal master, it rarely submits willingly to this terrible incarceration. The same cannot be said for A’rgath. A lifetime of slaughter and zealous dedication saw this butcher granted daemonhood. Such was his devotion to Khorne that instead of accepting immortality as a Daemon Prince, he instead chose to take the form of a deadly blade so that he could spill the lifeblood of Khorne’s greatest enemies. Their hand guided by A’rgath’s spirit, the sword’s wielder becomes nigh unstoppable. Countless are the rival champions and mortal heroes that have fallen to his power.[1]

A'yilsha Mournsong
A'yilsha Mournsong is a Farseer of Craftworld Kal'raktri[1] and once served as one of its most notable Spiritseers[2]. She has a close confidant in the Howling Banshee Exarch Chandh'ra, as the two have suffered through terrible strife to safeguard their lonely Craftworld, wandering the cold void of the outer galaxy.[1]

A.N-vyl
A.N-vyls are mechanical workstations utilized by Leagues of Votann Brokhyr used in fabrication and technical work.[1]

A1709
A1709 is an Imperial Research Station.[1]

AL'alim
AL'alim is a Dark Eldar Archon who took part in attacking Hive Malogrim during the invasion of its Hive World.[1]

AL-38 Slipstream Module
The AL-38 Slipstream Module is an experimental Tau device to allow for faster-than-light travel.[1a] The device was developed by Earth Caste scientist Ka'buto through years of studying Imperial FTL technology and old wreckages of Kroot Warspheres. Once fitted to a space vessel, the module creates a bubble of anti-matter around the ship and propels it at such a speed that it can pierce the fabric of reality itself. Initial test flights were incredibly successful and allowed any vessel equipped with one to traverse the entire span of the empire within a few days, a journey that previously required many months.[1a] However despite Ka'buto's warnings, the Ethereal Council activated hundreds if not thousands of of AL-38 modules simultaneously at Numenar Point to begin the Fourth Sphere of Expansion. The resulting mass use of anti-matter created a tear of reality that swept the Tau fleet away. In the aftermath of the Numenar Point disaster the Ethereals scrapped the entire AL-38 program.[1a] However decades later it was discovered that the Tau fleet had not been destroyed but instead transported across much of the galaxy, leaving behind a wormhole that would become known as Startide Nexus.[1a] After the disaster at Numenar Point, all the modules were disassembled and returned to storage at the Earth Caste facilities. Ka'buto and his team presumably continued to improve upon the device, in the hopes of a 6th Sphere Expansion.[1b]

APDS-6a Defender
The APDS-6a 'Defender' is a variant of the Chimera APC produced on the Hive World of Armageddon.[1] During the Armageddon Wars, the manufactories of Armageddon started to produce the Defender as a stop gap measure to bolster the planet's PDF in the face of the Ork invasion. The Defender mounts a laser destroyer in a Chimera chassis, and has proven moderately effective.[1]

AT70 Reaver Battle Tank
The AT70 Reaver Battle Tank was a main battle tank produced by the Forge World Urdesh.[1]

AT83 Brigand Super Tank
The AT83 Brigand Super Tank was a type of Battle Tank produced by the Forge World Urdesh. One of the principal forge worlds of the Sabbat Worlds, when Urdesh fell under the sway of Chaos so too did the AT83 Brigand, becoming one of the ubiquitous machines used by the Blood Pact and later Sons of Sek.[1] Unlike the smaller, more primitive AT70 Reaver the AT83 was considered the equivalent, at least on paper, to the Leman Russ Battle Tank. This included the use of auspex guidance, weapon stabilisers and torsion bar suspension, making it one of the best battle machines used by the Blood Pact.[2]

A Blade in the Void
A Blade in the Void occurred in 512999.M41, when a Chaos Wolf Pack attacked the Imperial Navy heavy transport Penitent Blade, while it was en route to the war zones of Heloeum. What the Wolf Pack did not know however, was that the Knights of House Krast were aboard the Penitent Blade and they fought off the raiding parties that boarded the transport. When the Wolf Pack unleashed a fresh wave of boarders against the Penitent Blade, the Knights ordered its cargo hall doors opened and attacked the incoming assault boats. The ensuing attack left the Wolf Pack's assault boats scattered or destroyed and forced them to retreat into the void.[1]

A Book of Retrospections
A Book of Retrospections was a memoir written by Canoness Sepherina of the Order of Our Martyred Lady.[1]

A Diary of the Fall
A Diary of the Fall is the titled journal of Cadian Shock Troopers Cadet-Corporal Wellum Josep, who wrote it as he defended his Homeworld, Cadia, during the Thirteenth Black Crusade.[1]

Ork Armour
The following is a list of Armour commonly used by Orks. It is as varied as the rest of Ork technology and some items may defy categorisation, but most fall under one of these listed categories.

Ork Armoury
The Ork Armoury is divided into four lists - Ork Equipment (List) Ork Weaponry (List) Ork Vehicles (List) Ork Vessels (List)

Ork Artillery
This article lists the common categories of Ork static artillery pieces. They often vary in manufacturing and appearance but usually have similar characteristics. For Ork Self-Propelled artillery, see Ork Vehicles (List)

Ork Battleship
Ork Battleships, also called Deadnots[3], are a classification of massive Ork warships.

Ork Bioniks
Orks make use of many advanced tecnologies usually considered to be too complex for this race to master. One of them is the technology of cybernetic implants. In fact, Orks probably have a greater range of bionic parts than any other race.

Ork Bone Talismans
Ork teeth and skulls are a common sight among the trophy rooms for the Crimson Fists Chapter and some Battle-Brothers carry these talismans into battle as a reminder of their prowess over the alien. While this can sometimes be a whole skull or the ragged banner of a vanquished Ork Klan, more often it is a tooth carved into a relief showing a great victory of the Chapter or the slaying of a large and powerful Nob. While such a token reminds the Battle-Brother of his skill over the Ork, the sight of them can also inflame any greenskins who see such a trophy spurring them on to greater efforts to slay the Space Marine.

Ork Boyz
Boyz is the Ork term for the numerous rank and file Ork warriors which form the core of any Ork army.[2a]

Ork Clan
Ork Clans are cultural groupings of Orks rather than actual communities, each embodying a distinct Orkish philosophy.[1]

Ork Crusher
The Ork Crusher is a set of Dreadnought Close Combat Weapons made famous by the actions of Dreadnought Callum on board an Ork submersible on Storm Reach. The submersible surfaced behind the town, expecting to unload its array of missiles and soldiers on the town, but it was caught in the water by Brother Callum, who crushed the sub and every Ork inside it.[1]

Ork Domains
The Orks are the most widespread of the sentient races, inhabiting worlds across the whole of the known galaxy, and probably throughout the whole universe. There are Ork realms, Ork Empires and untold numbers of isolated Ork Worlds. Wherever humanity may travel in the universe, there are Orks. The universe is Orkdom, the domain of Orks, and the Eldar say that the Orks have become part of reality itself.[7][2]

Ork Emperor of Thoas
The Ork Emperor of Thoas was an ork Warboss who ruled over the Thoas Empire in M30 until it was killed by Roboute Guilliman.[1c]

Ork Empire of Charadon
The Ork Empire of Charadon is a major Ork Empire centered around the Charadon System in Ultima Segmentum. Its ruling Warboss is known as the Arch-Arsonist of Charadon.[1]

Ork Empire of Octarius
The Ork Empire of Octarius is an Ork Empire covering the Octarius Sector, an area of space almost as large as Ultramar, in the Ultima Segmentum and is centered on the Ork World of Octarius.[1][2] The title Overfiend of Octarius is taken by the Empire's ruler.

Ork Energy Fields
Despite often being looked upon as barbaric, Orks are highly advanced in certain fields, one of which is energy field technology. Ork Mekboys often use energy fields of varying powers to protect their creations in battle. Most of these fields resist objects travelling at high speeds, but allow slower intrusions. They are very effective despite usually being covered in crackling electricity or spewing clouds of noxious smoke.[3]

Ork Explosives
This article lists the common categories of Grenades, Bombs, Missiles, Mines and other explosive weapons used by Orks. They often vary in manufacturing and appearance but usually have similar characteristics.

Ork Flame Weapons
Orks take savage delight in the pure destructive power of fire. To that end, they create a wide variety of flame weapons. They are as varied as all Ork weaponry. No two look the same, and several defy exact categorization, being the unique creation of a particularly inventive Mek.

Ork Fleet
Orks are not particularly adept space-farers, and as such, their fleets tend to be ramshackle affairs. Built using anything from destroyed hulks to asteroids, Ork ships are often unreliable and held together only by constant effort from Mekboyz and their Gretchin helpers.[1] What Ork fleets do have going for them is firepower, typically backed up by thick prow armour. This means that the typical Ork "tactic" of charging forward with guns blazing actually works reasonably well.[1] Most Ork fleets are piratical affairs, with nothing much larger than the iconic Kill Kroozer. Large Battleships are rare.[2] However, a Waaagh! fleet can get much more potent, and much more dangerous. Usually based around an Ork-infested Space Hulk, larger ships like Hammer Battlekroozers start appearing as the Ork fleet goes from (admittedly potent) raiders to full-blown fleets capable of taking on Imperial battlefleets.[2]

Ork Fleet Weapons
Ork technology is surprisingly sophisticated, capable of feats that should be impossible for contraptions of scrap metal and salvaged machinery. Ork weapons are every bit as dangerour as they are ramshackle - from poorly crafted firearms, that are about to jam after the first shot to clanking begemoths that rival the greatest of Imperial Titans in power. Ork space weapons are mostly limited to to crude, but effective slug-throwers and missiles as well as captured weaponry of other races, salvaged from Hulks and defeated ships, but some ships may feature powerful lance batteries or other unpleasant surprises. Their effectiveness in battle is hard to predict as it varies during a single battle as different weapons break down or get repaired, or even improved, all in the middle of a battle.[1][2]

High-Capacitance Railgun
The High-Capacitance Railgun is a prototype Tau weapon.[1] This hyper-advanced railgun’s super-conductive electrodes allow for remarkable recharge rates, doubling the weapon’s rate of fire. It is equipped to the Hammerhead Gunship.[1]

High-powered Incinerator
The High-powered Incinerators is a prototype Tau weapon.[1] Fitted with mechanisms to increase pressure and alter nozzle width, these weapons can unleash torrents of deadly flame that are exceptionally powerful at close range.[1]

High Altar of Technology
The High Altar of Technology is a place of worship on Mars for adherents of the Machine God and takes the form of a vast database containing the entirety of knowledge of the Tech-Priests. Since that time, each and every discovery of the Adeptus Mechanicus is brought to this altar. Its importance has meant that every temple on Mars and each Forge World is connected to the High Altar through the means of a living Transmat link. This takes the form of a psychic Servitor whose mind is co-joined with all the altars of the Mechanicus and unifying them into a single machine entity.[1]

High Ascent
The High Ascent was an Imperial warship active during the late Great Crusade.[1] The High Ascent was present at Calth when the Ultramarines were mustering for the planned Ghaslakh Crusade. The 41st Espandor were stationed aboard the vessel after it was discovered that their original posting, the Mlatus, was overladen.[1]

High Bloodcaller
The High Bloodcaller was the leader of a large number of Blood Cults that infested the floating temples of the Shrine World Rhorsch. The Cults soon drew the attention of the Mortifactors and Raven Guard Chapters, who made planetfall and began purging the Blood Cults, but caused a Daemon incursion in the process. As the Daemons attacked the Space Marines, the Mortifactors acted as a rearguard to allow the Raven Guard to storm the Grand Temple where the High Bllodcaller was located. Led by Shadow Captain Rykas, the Raven Guard slew the Bloodcaller and brought an end to the Heresy infecting the Shrine World.[1]

High City
The High City was the primary city of the planet Sixty-Three Nineteen, serving as the location of the "Emperor's" palace.[1]

High Commorragh
High Commorragh is a region of Commorragh, home of the Dark Eldar. Consisting of the highest spires of the Dark City, they are home to the elites of Dark Eldar society: Archons, Dracons, famed warriors, and other figures of social status. Many of the spires possess thousand-foot idols of Kabalite warlords. A place of great luxury and status for the ruling class, the citizens of High Commorragh consider themselves blessed. They have a great distaste towards those who live in other regions of the city, such as Low Commorragh and the Old City. The denizens of High Commorragh dub these areas Ynnealidh, or the "Necropolis below".[1]

High Gothic
High Gothic (or "Tech") is the hieratic tongue of the Imperium, used in the titles of ancient institutions and organisations (such as the Adeptus Terra). It represents an older language and is regarded as holy. In the Age of the Imperium, it is the Warhammer equivalent of Latin or French during the real-life medieval age. High Gothic is also known as "Tech" as it is a version of the language in which technical rituals and ancient works are recorded. This developed during the Dark Age of Technology. It derives from the common tongue of the time, in the Merican/Pan-Pacific region. This was the universal medium of written record until the Age of Strife, and was spoken as a first language by many and as a second language by almost everyone. Its idioms and vocabulary now appear archaic and mystic, and many of its words have acquired religious significance over the years. It is the language of the Tech-priests and of forbidden books. High Gothic is unintelligible to most Imperial citizens. It is only the language of important adepts and members of the Inquisition, and even among those who can speak it, it is only a second language. It is used only formally (as in pious benedictions), rather than as a casual language. Low Gothic, a bastardised version of High Gothic, is the common tongue of the Imperium.

High Host
The High Host, also known as the Archae or the Principatii, were Destroyer Marines of the Blood Angels, during the Great Crusade and Horus Heresy.[1]

High Lord of the Imperial Chancellery
High Lord of the Imperial Chancellery was a position on the Council of Terra during the Great Crusade and Horus Heresy. It is not known if the position still exists in the 41st Millennium, though it is not represented among the High Twelve.[2]

High Lords (Animated Series)
High Lords is an upcoming animated series expected to premiere on Warhammer+.[1]

High Marshal (Black Templars)
The High Marshal is the Chapter Master of the Black Templars Chapter.[1] He is the commander in chief and responsible for the progress of each Crusade and must uphold the honour of the Emperor and his Chapter. The High Marshal is steeped in the lore of the Black Templars and is the living manifestation of the Chapter, knowledgeable in all its secrets. Ultimately he is the only one who knows the exact number of Black Templars active in the Galaxy.[1] Further more the High Marshal is one of the most autonomous commanders in the Imperium, decreeing where his warriors are deployed without having to justify himself before the High Lords of Terra.[Needs Citation]

High Monarch
A High Monarch is the leader of a Knight House.[1a][4]

Highborn Wardens
The Highborn Wardens was a Solar Auxilia Regiment, which took part in the Great Crusade and Horus Heresy.[1]

Highcastle
Highcastle is the only moon of Sacris, not unlike Luna of Holy Terra in representation, and bears upon its surface the nigh-impregnable fortress-monastery of the Storm Wardens.[1]

Highlock Freemen
Highlock Freemen are elite Gue'vesa Auxiliaries used by the Tau Sept of Velk'Han in the Jericho Reach. They are hardy men and women from the planet Highlock IV, another abandoned Imperial colony which joined the Tau when their Empire expanded into the Jericho Reach. Coming from a high gravity world, the Freemen are short and stocky, but are heavily armed and armoured. They are often used by the Tau as shock troops to break open holes in enemy formations.[1]

Highness Ser Armaduke
The Highness Ser Armaduke was a Imperial Tempest Class Frigate that fought in the Sabbat Worlds Crusade.[1] It was originally built to fight in the Khulan Wars and was considered old and past its prime once the Sabbat Worlds Crusade started.[1]

Highrock
Highrock was an Imperium Knight World and the Homeworld for the Knights of House Vyridion, who joined the Imperium after their world was discovered by the Primarch Fulgrim during the Great Crusade.[1] The Knights would swear an oath of loyalty to Fulgrim and fought beside the Emperor's Children during the Crusade and would continue to do as the Horus Heresy began, since they believed Fulgrim fought for the Imperium. Truly unaware that Fulgrim had by then fallen to Chaos, House Vyridion fought against numerous loyalist forces and only really began to question Fulgrim's loyalty, when they fought against the Knights of House Riathan. The Knights of House Riathan, implored House Vyridion to see reason and gave them information of what had happened during the Horus Heresy. This left the Knights of Vyridion confused on who truly served the Imperium in the battle with House Riathan and the next time Fulgrim gave them an order to attack the Knight House, they refused. Instead the Knights of Vyridion returned to Highrock, where they left their Knight suits within their fortress the Great Vault; before a few Knights and Sacristans journeyed to Terra to find out the truth of had happened during the Horus Heresy. However, weeks after they left their Homeworld, the enraged Emperor's Children invaded Highrock, because House Vyridion had defied Fulgrim's orders, and left it a lifeless wasteland.[1]

Higroxias
Higroxias is a Knight World of the Imperium.[1] Once every ten years, the three major Knight Houses of Higroxias compete against each other in a series of trials known as the Honour Games, the winner of which rules the governing council of the Households for the next decade.[1]

Tagron
Tagron was once a member of the Astral Claws, but joined his Chapter Master Huron Blackheart in turning upon the Imperium and became a founding member of the Red Corsairs.[1]

Tahariel
Tahariel is a Terminator Sergeant in the Blood Angels Chapter and he led the squadron that destroyed the Space Hulk, Forsaken Doom.[1a]

Tahek Voidbringer
Tahek Voidbringer, designated as Voidbringer to the Imperium[1], was a Necron Lord who served as a subordinate to the Undying during the Damnos Incident.[Needs Citation]

Tahnel
Tahnel is an Ocean World located in the Segmentum Solar, close to the Forge World Phaeton.[1]

Tahnelian 374th Airbourne
The Tahnelian 374th Airbourne are a Tahnelian Airbourne regiment of the Astra Militarum.[1] Known as the "Firebolts"[Needs Citation], their regimental motto is "First in, last out".[1] Ten millennia old, the regiment has recently been re-founded after decimation of the 721st generation of the regiment occurred to Hive Fleet Leviathan. Remaining troopers and officers merged into the new regiment as the core elite and officer cadre. Current deployment is Dal'yth Prime, Damocles Sector as part of the major Imperial Push to retake the planet from the hated Tau.[1]

Tahnelian Airbourne
The Tahnelian Airbourne[2] are Imperial Guard Regiments from the world of Tahnel, a world in Segmentum Solar most notable for its world-spanning oceans. The regiments of Tahnel are almost entirely airbourne regiments.[3]

Tahnicus Mundi
Tahnicus Mundi was discovered to be an Archeotech World in M42, when a beacon signal from a recently-activated STC fragment was sent out into the void. Now the forces of the Ultramarines Primaris Lieutenant Volusad Thassius, the Death Guard Plague Champion Dolgoth Sepk and the Evil Sunz Mek Kroglin are fighting each other in order to claim the STC for their factions.[1]

Tahril
Archon Tahril of the Kabal of the Black Heart is a Dark Eldar force leader.[1] The Dark Eldar have an advantage over other races since they are using ancient webway gates and can access any other gate, meaning they can attack any race's stronghold in the few turns after beginning of the game. The base of operations here is at the edge of the system, on a moon called Lacunae orbiting Kaurava IV. Also located at his base is his master, the Kabal overlord Asdrubael Vect. Tahril exhibits a more direct amount of arrogance even towards his own fellow Dark Eldar which both kinds of Eldar were known for, caring only to relish in the hunt rather than preparing for the enemy assault. He considers all the other commanders of the other factions to be fools save for Farseer Caerys and Lord Firaeveus Carron whose base is the closest to his. Tahril and all the Dark Eldar are fierce and most of their techniques are related to soul harvesting. Just like the Eldar, Tahril's forces use skimmers, instead of tanks. As an Archon, Tahril can call on Incubi bodyguards, making him technically a command squad as opposed to a single commander, similar to the Imperial Guard hero. Tahril is unique among the other campaign commanders, as two of his wargear options are improvements for his bodyguards rather than himself.

Taial'shara
Taial'shara is an Eldar Craftworld that was destroyed by the massive Chaos energy unleashed by Slaanesh's birth, just as it attempted to escape from the Eldar's empire. It is now an empty husk that lies near the edge of the Eye of Terror[1a] that leads to the Cadian Gate.[1b]

Tail Mace
The Tail Mace is a Tyranid Bio-weapon. It is a huge lump of flesh on the end of a tail and is used like a wrecking-ball, to demolish heavy vehicles and sweep aside many enemies at once.[1]

Tail Scythe
A Tail Scythe is a Tyranid Bio-weapon. Occurring on larger Tyranids, it is effectively the tail of the creature given a scythe edge, often used to sweep through large numbers of lightly armoured enemies.[1]

Tails of the Dragon
The Tails of the Dragon were twin Dao-style Power Swords used by Qin Xa during the Great Crusade and Horus Heresy.[1] It is said among the legends of Chogoris that the Tails of the Dragon were gifted to Qin Xa by Jaghatai Khan himself. These blades were gifted by the Khan to one among the horse tribes that were unquestionably loyal to not only the tribe, but also to the pursuit of ever greater martial glory. While the original blades are long lost to time, the Tails of the Dragon carried by Qin Xa were crafted in their image and legacy.[1]

Tainted Blade
The Tainted Blade is a Ordo Malleus weapon, that allows its wielder to use the essence of the Ordo's foes against themselves. However only the most Radical of the Ordo Malleus' Inquisitors, would ever consider using such a controversial weapon.[1]

Tainted Cohort
The Tainted Cohort are a Death Guard Warband.[1]

Tainted Heavy Bolter
The Tainted Heavy Bolter has been adorned in honour of the Chaos Gods and replicates the staggering firepower of em-placed weapons in a form portable for Chaos Space Marines. By planting their feet, the wielder can gain increased rate of fire and accuracy at the cost of mobility.[1]

Tainted Lascannon
The Tainted Lascannon is marked with dark sigils and fires a charged energy blast along a powerful laser, that can cut through almost any armour at extreme range.[1]

Tainted Lung
The Tainted Lung are a Warband of the Death Guard's 2nd Plague Company.[1] Along with the Rusted Claws Warband, the Tainted Lung took part in the successful invasion of the Imperium world Tsarvia II.[1]

Tainted Plasma Cannon
The Tainted Plasma Cannon has Daemons of Warpfire bound within its firing chamber. When fired it unleashes explosive charged blasts, able to penetrate enemy armour and obstacles.[1]

Tainted Solstice
The Tainted Solstice is a Word Bearers Chapter.[1]

Tainted Sons
The Tainted Sons are a Death Guard Warband.[1][2]

Elysiar
Elysiar is the fourth planet of the Modren's Realm System.[1] On a first glance Elysiar is a verdant, prosperous and paradise world – ideal for colonization. In truth, though, there are many dangers, from microscopic parasites to toxic plants and carnivorous arthropods. The ancient xenos ruins contains many traps and autonomous sentries. Although Elysiar can not be classified as a Death World, it has proven a constant danger to settlers.[1]

Elysion Dawn
Elysion Dawn is a Leman Russ Battle Tank in service with the Cadian 78th Armoured regiment.[1]

Elysium IX
Elysium IX (sometimes known simply as Elysium[2]) was once the Homeworld of the Celestial Lions Chapter[2] and was among the Imperial worlds located in Elara's Veil.[1a] However, sometime after the Great Rift's creation, it became one of the many worlds that fell to the Exilarchy Chaos Warhost, after they invaded the Veil.[1b] Before Elysium was invaded, though, the Lions' Chapter Master, Ekene Dubaku, put into motion a plan to evacuate its population before the Exilarchy arrived. He knew it would be impossible to save the entire population, but Dubaku hoped that enough would survive to help both his Chapter and the spirit of Elysium live on.[1a] The current fate of the world's surviving population is unknown[1b], but Dubaku had drafted a message asking the Emperor's Spears' Chapter Master, Arucatas, if they could be relocated to his Homeworld, Nemeton.[1a]

Elysius
Elysius is a Chaplain attached to the 3rd Company of the Salamanders Space Marine Chapter, and a veteran of over one hundred years of service.[2c] As one of the Chapter's more feared Chaplains, Elysius embodies the Promethean value of isolationism, being seen as cold and insular to the point where a story concerning him mentions that his primary heart must be made of rock. However, his performance in battle was considered inspiring, as was his carrying of Vulkan's Sigil, an icon that had once been borne by the esteemed Chaplain Xavier.[1a] Elysius was noted for having worn his helmet, or at very least obscured his face, at all times, going so far as to procure the services of a blind brander priest to shroud his identity.[2a] The cause of this gesture, whilst unknown to his brothers, is not a simple affectation. During his time as a scout, Elysius served alongside Brother Argos (Now the Salamanders primary Master of the Forge) in a mission to track and tag a Genestealer, allowing other Salamanders to find the brood nest and destroy it. However, whilst pursuing their target, they were ambushed by their prey. The genestealer killed one scout and knocked Elysius to the ground. As the Genestealer prepared to spray acid at the prone Elysius, Brother Argos rushed into the line of fire, saving Elysius's life, at the cost of his own hideously marred visage.[2b] As a result of this encounter, Elysius hid away his own face, which was later revealed to be symmetrical and considered handsome, in guilt for the loss of Argos's own face. However, following capture by Dark Eldar, and the loss of his helm whilst on the run in the Volgorrah Reef, Elysius overcame his personal guilt and once again shows his face openly.[2a] As well as skills in combat and oratory, Elysius also possessed a notable interest in interrogation techniques, although he never deigned to dirty his own gauntlets, instead opting to use specially modified servitors.[1b] Elysius was present on the mission to Scoria, where he lost a hand in combat with an Ork Warboss.[1c]

Elyssa Tan Pegasson
Marchionesse Elyssa Tan Pegasson was head of House Pegasson during the First Ork War of Adrastapol.[1] Towards the end of the war, her Knights were forced to withdraw from the Drakebite Pass after the Orks broke their lines. Although their retreat was successful, they were forced to concede control of the pass to the invading greenskins, potentially allowing them to assault Draconspire.[1] By the time of the Betrayal on Donatos, she had been succeeded by Lauret Tan Pegasson as ruler of the House.[2] Her ultimate fate is unknown.

Elyssar'sirath
Elyssar'sirath is a Daemon Prince of Slaanesh. The ruler of the Daemon World simply dubbed the World of Immortal Sorrows, Elyssar'sirath spends eternity torturing the souls of captured Eldar.[1]

Emanad Titus
Emanad Titus is a veteran Tactical Marine who has spent over two centuries at the core of the Ultramarines Chapter[1]. This has led him to be called Old Man Titus and he is currently attached to Squad Sevastus[2] in Captain Anaton Thassarius'[1] 2nd Company.[2]

Emancipation of Drune
The Emancipation of Drune was a battle fought by in 881.M30 during the Great Crusades.

Emasculator Class Cruiser
Emasculator Class Cruisers are a class of Chaos Cruiser.[1] Many in the Imperial Navy see the Emasculator as something of a failed experiment in combining Weapons Batteries with Lances on a single ship to point to their own Lunar Class as superior to the Emasculator, with its strengthened frontal armor and Torpedoes. But in a brawl the Emasculator starts to show its strength. The longer range of its weaponry over the Lunar Class puts it in a medium range for engagement for a start and by the time a Lunar manages to close with the Emasculator, its prow weapons add to its firepower, making it a center for raw firepower in the Chaos fleet. The Emasculator was first seen in great numbers within Slaaneshi fleets, though it has started to spread to general use amongst Chaos forces.[2]

Emathia
The Emathia was an Imperial Navy Frigate, under the authority of Tech Priest Epja Xeren, which brought a Blood Angels squadron to board and capture a dead Tyranid Hive Ship.[1]

Ember
The Ember is a Gladius Escort in service with the Sons of the Phoenix.[1] During the Nachmund Rift War, the Ember was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Ember Nostromo
Ember Nostromo is a Navigator of House Nostromo, who became a pirate commander in the Koronus Expanse.[1]

Emberg-Aegnir Bloc
The Emberg-Aegnir Bloc was a former League of the Leagues of Votann.[1]

Embrace of Fire
The Embrace of Fire was an Imperial Navy Retribution Class Battleship, that served in Indomitus Crusade Fleet Quintus.[1a] It was among the warships gathered for the initial launching of the Indomitus Crusade, but the Battleship was destroyed in a plasma drive mishap before the Crusade's fleets departed. The Embrace of Fire's death destroyed 6 other Quintus ships as well and Inquisitor Galen later discovered Imperial saboteurs were behind the Battleship's destruction[1a]. As the Embrace of Fire was the sister ship of Roboute Guilliman's flagship, the Dawn of Fire, the Lord Commander speculated that the saboteurs were sending him a symbolic message.[1b]

Embyr
Embyr are warrior orders of the Leagues of Votann oath-sworn to guard their respective Kindred's Crucible.[1] Embyr are amongst the few of the Leagues of Votann who have psychoactive Cloneskeins, allowing for Warp-based abilities via Barrier-Tech.[1]

Emek
Emek was a Space Marine of the Salamanders Chapter, serving as part of Dak'ir's tactical squad in the Third Company.[1] After Fugis resigned from the position of the third company's apothecary, Emek took over his role. Emek took over Fugis' notes on Dak'ir. As an Apothecary Emek accompanied two squads of Firedrakes boarding a space hulk to kill an Eldar farseer trapped in the wrecked Salamanders Strike Cruiser Protean. During the mission Emek was attacked by the Farseer and was left with severe injuries that crippled him. Following the Firedrakes's rescue of Zartath from the Volgorrah Reef Emek took great interest in the Black Dragons mutations and held him in the apothecarium on Prometheus for further study. When Nocturne was invaded by the Dragon Warriors, Prometheus came under assault from Dark Eldar and Emek was slain fighting them alongside Ba'ken and Zartath.[Needs Citation]

Emele
Emele is a world in Segmentum Pacificus, and is part of the Cabulis System. It is a Maiden World, and a Forbidden World. Currently it and the entire Cabulis System are under attack by Waaagh! Gragnatz.[1]

Emeli Duboir
Emeli Duboir was a Priestess, and later a Daemoness, of Slaanesh.[1]

Emelia
Emelia was an Imperial Saint.

Gavin Thorpe
Gavin Thorpe — more commonly known as Gav Thorpe — is a long-term contributor to the development of both the game and background sides of Warhammer 40,000, as well as other Games Workshop properties.

Gavion
Gavion is a Magos Dominus who, as soon as he attained his current rank, began an expedition to excavate the ruins of the Eldar world Haaxlos VIII in the Pelegron Cluster. He has run into several setbacks, however, as his forces are constantly being attacked by Eldar Corsairs.[1]

Gazbag
Gazbag is an Ork Speed Freak Warboss. Noted for his tenacity and navigational skills, in 831.M41 Gazbag would guide his Waaagh! straight towards a group of unprotected Eldar Paradise Worlds. Despite the lack of loot from the planets, the Orks still find great fun in torching everything they can find. However Gazbag's forces soon came under assault by the vengeful Eldar of Craftworld Biel-tan. Though initially taking heavy losses, the Orks sheer numbers eventually forced the Eldar to withdraw. Gazabg would then enslave the indigenous Eldar population.[1]

Gaze of Flame
The Gaze of Flame is part of the Necron Armoury and can be used by Necron Lords or Cryptek Plasmancers[2]. It makes the eye sockets of the Lord's skull death mask blaze bright white, freezing all who look at it. It steals both an assailant's speed and courage.[1]

Gaze of Mork
Stompas are often seen as gigantic representations of Ork Gods like all other Gargants and it is quite common for them to have life-like heads. Gaze of Mork (or, possibly, Gork) is an enormous and unpredictable force beam generator, built in into the head of the Stompa.[1]

Gaze of Tigurius
The Gaze of Tigurius is a master-crafted lascannon that last saw service with the Ultramarines who accompanied Chaplain Varnus to Lorn V to retrieve the Titan Dominatus. Its moniker is meant to compare the fate of its targets to that of any unfortunate who would anger the mighty Chief Librarian of their chapter.[1]

Gazgrim
Gazgrim is a powerful Ork Warboss and the current Great Despot of Dregruk. His forces allied with Ghazghkull Mag Uruk Thraka in the Third War for Armageddon.[1]

Gazklaw
Gazklaw is a Goff Warlord, whose horde invaded the Thokt Dynasty's Tomb World Ankhnas.[1] Without an Overlord to guide them, Ankhnas' Necrons were easily chopped apart by Gazklaw's horde. To the Orks' jubilation, however, the Necrons always repaired themselves and returned to fight the invaders. It is said that Gazklaw ended up destroying so many of the Tomb World's Necrons, that his Mega Armour was made entirely of sheared-off chunks of living metal.[1]

Gazrog
Gazrog is an Ork Bad Moons Big Mek who was a part of the Warband led by Speedboss Dakkabad when it, and a horde of Orks, invaded the Imperium world Vigilus. Due to Gazrog being a hoarder and a thief, Dakkabad suspected the Big Mek was actually a Deathskull, but when a SpeedWaaagh! broke out on Vigilus, he was trusted to customize the Warband's vehicles so they could take part in it. Once the Big Mek was done, Dakkabad began to lead his Warband to the SpeedWaaagh!, but soon spotted a reflection of light from a nearby Imperial city and, hoping for a brawl, the Speedboss ordered his Warband to investigate what it was. When they entered the city, though, the Warband was immediately attacked by a Tau Empire strike force led by Commander Suresight, who had lured the Orks into an ambush. Despite eagerly seeking to battle the Tau, Dakaabad was killed early in the battle, after leading a direct charge against Suresight's forces, and Gazrog took command of the Speedboss' Warband. However, the Orks were overwhelmed by Suresight's strike force and Dakkabad's Warband was left decimated, leaving few survivors to escape the Tau. It is not known if Gazrog was among the Orks who survived the battle.[1]

Gazrot Goresnappa
Gazrot Goresnappa was an Ork Warboss, who was crushed by a falling Gargant's head, as he led his Waaagh! in invading the Imperial Fortress World Aranua.[1]

Ge'ta-flatbread
Ge'ta-flatbread is a Tau food.[1]

Gea
Gea is the name of a female Eldar God that existed within the pantheon of the Eldar race. She is notable for being the consort of twin deities, namely the Phoenix King Asuryan and the War God Kaela Mensha Khaine. The legends surrounding her and her immortal kin were told through a ritual song and dance known as the Dream of Asuryan.[1] She is also known by the name "Gia".[2]

Geard Bure
Magos Geard Bure of the Adeptus Mechanicus was an associate of Inquisitor Gregor Eisenhorn.

Gearhead
Gearheads are Ironhead Squats who are dedicated vehicle Crewmen of their Mining Clans.[1]

Gebbs
Gebbs was a Trooper of the Hyrkan Eighth regiment, active during the Sabbat Worlds Crusade.[1] He was amongst those Hyrkans deployed on Formal Prime during the first major phase of the Crusade. While on Formal Prime, his squad was sent ahead of Imperial lines to the underlayers of Sangrel Hive to assist a survey team lead by Wal Desruisseaux which had uncovered a shrine to Saint Sabbat. However, the "shrine" turned out to be a prison containing something that would aid the forces of Chaos in the region and Desruisseaux was actually a Charismite Chaos cultist. When he was discovered, Desruisseaux grabbed Gebbs's lasrifle and shot him.[1]

Gebri
Gebri is a MkV Dreadnought in the Crimson Fists Chapter. He was a part of the Thule Intervention Force. [1]

Gedron II
Gedron II is an Imperium Hive World that was hit by thousands of meteors thrown by the Bio-ships of Hive Fleet Jormungandr.[1] The vast redoubt fortresses that protect Gedron II's Hives, destroyed many of the meteors and the rest fell into the world's ocean. Jormungandr's Bio-ships retreat soon afterwards and Gedron II's Planetary Governor declared the invasion was over. Several months later however, swarms of Tyranids burst from Gedron II's ocean and enter the lower levels of the world's fortifications. The Tyranids slaughter anyone they come across and as Gedron II's PDF scrambled to react to the attack, long-range scans detected that Jormungandr's Bio-ships had returned to attack the Hive World again.[1]

Geesan
Geesan was an Ecclesiarchy Priest who was chosen to become Lord Commander Guilliman's Militant-Apostolic during the Indomitus Crusade. He would serve in this role for some time before dying of old age during the Battle of Raukos. The Missionara Galactica Priest Mathieu then succeeded Geesan as Militant-Apostolic.[1]

Gegenees
Hive Fleet Gegenees is a Tyranid Splinter Fleet.[1]

Gehemehnet
A Gehemehnet is a giant spire or obelisk built by the forces of Chaos (most notably the Word Bearers) that channels Warp energy into a planet, turning it into a Daemon World. These are built out of the remains of buildings that were in the city that formerly resided on the construction site, bonded together with a substance known as "Blood Mortar", created from the bodies of the enemy. Actual production is on a massive scale, the entire region is transformed into a hellish landscape of forge works and factories to mass produce the materials and daemon engines required to make construction possible. The majority of the building is done by a slave labour force usually numbering in the millions, presided over by cruel overseers and assisted by demonically possessed spider-like cranes to lift the house sized blocks into place. When completed, the tower on Tanakreg built by the Word Bearers was just over a kilometer in diameter and an estimated 50 kilometers high. 1 The daemonic forces contained within the tower are attributed to keeping it standing despite it breaking the laws of conventional physics.

Lasko Pyre
Lasko Pyre was a former captive of the Dark Eldar. He was kidnapped during one of their raids some time during the 34th Millennium, and is the only known slave to have escaped Commorragh. During his life as a slave in Commorragh, he was tortured and mutilated by members of the Kabal who owned him. His eyes were removed and his voice box was muted, amongst other torturous procedures. He told of his ordeal in The Annals of Terror prior to taking his own life in the year 647.M34. Because of the content of his autobiographical account of Commorragh, he was posthumously declared a heretic by the Inquisition.

Lasmar III
Lasmar III is a Mining World, that is infested by the Hand of the Magus Genestealer Cult. Its Magus, Veridielle, has organized the Cult into an army and is now leading them in uprising from the world's Nykol Consortium under-mines.[1]

Laspistol
The laspistol (also known as blazer or blooger)[1] is a smaller, more compact, pistol-version of the lasgun. They are the default firearms of Imperial officers who do not have access to more expensive equipment, such as plasma pistols or bolt pistols.

Lassitur
Lassitur was an Imperial Fists Templar[1a], during the Great Crusade and was among the Legion's forces that took part in the Night Crusade[1b]. However he was killed during the Crusade's first battle on Scathia, as the Imperium fought to bring the world into Compliance.[1a]

Lassiv
Lassiv is a Dead World in the Hecuba Sector.[1] The former missionary, now wanted heretic Coriolanus Vestra corrupted the population of Lassiv to the worship of Chaos and incited them to kill the Planetary Governor. The planet and its population were later destroyed by Exterminatus, though Vestra would escape and go on to corrupt more worlds.[1]

Last Breath
The Last Breath is an ancient legendary Dark Eldar sword that is currently wielded by Salaine Morn, Archon of the Kabal of the Shadowed Thorns. Salaine is a deft wielder of the sword and any enemy that is hit by the Last Breath will find themselves severely weakened — to the point that their blows may no longer even hurt the Archon.[1]

Last Crest of Jâluk
The Last Crest of Jâluk is a relic of the Leagues of Votann.[1] Belonging to the Ymyr Conglomerate, this master-crafted Shield Crest was constructed on the now-lost Hold World of Jâluk. Only this gilded crest was recovered from the Warp Storm-lost planet, pristine and seemingly untouched by the energies of Chaos.[1]

Last Forge
The Last Forge is rumored to be a colony of outlaw House Goliath members, who have become self-sufficient and no longer need their House's technologies to survive or reproduce.[1] The existence of Goliaths freed from the biological restrains placed upon them, terrifies Planetary Governor Gerontius Helmawr, as it could signal the beginning of House Goliath's dominance of Necromunda. If the Last Forge does exist, though, its location could be anywhere on the Hive World. Various rumors place the colony in places as far flung as beneath the Spoil, on a subterranean island in the middle of the Worldsump Ocean or on one of the rusting hulks of the Navis Mortus.[1]

Last Hope
Last Hope was home to a minor Knight House, during the Horus Heresy. Instead of aiding the Imperium, however, they were among a group of Knight Houses in Ultramar's Eastern Marches to refuse and instead declare themselves to be a Blackshield Knight House.[1]

Last March on the Sapphire Worlds
The Last March on the Sapphire Worlds was a battle involving Imperial forces, including Space Marines of the White Scars and Raven Guard Chapters.[1] At some point during the battle, the White Scars and Raven Guard came into conflict over matters of battle-strategy. The two Chapters' disagreement almost escalated into open violence.[1]

Last Memory of the Yuranthos
The Last Memory of the Yuranthos is a powerful relic of the Black Legion. This azure gem contains the essence of the Yuranthos and their powerful Psyker, Mk'ell. The user can unleash a fragment of their power upon their foes, though it is not without risk.[1][2]

Last Midnight Shrine
The Last Midnight Shrine is an Eldar Dark Reaper Shrine.[1]

Last Wall
The Last Wall was a secret protocol of the Imperial Fists and their Successor Chapters. Formed covertly by Rogal Dorn after the adoption of the Codex Astartes, the protocol called for the Imperial Fists and their Successors to reunify into a Legion should Terra come under grave threat. Should this condition be met, the Imperial Fists, Black Templars, Crimson Fists, Excoriators, Iron Knights[2], Fists Exemplar, and Soul Drinkers[2] were all to rendezvous in the Phall System before moving to save Terra. Because the protocol violated the edicts of the Codex Astartes and the will of the High Lords of Terra, the Last Wall could have resulted in the condemnation of the Imperial Fists and their successors as traitors.[1] The protocol was controversial even among the Successor Chapters themselves; Marshal Bohemond of the Black Templars made clear that he had obeyed Koorland's summons reluctantly, feeling that his chapter's first duty was to continue their galaxy-wide crusade against mankind's enemies, as dictated by Sigismund[1]. Likewise, some of the more puritanical members of the Fists Exemplar, such as Zerberyn, abhorred The Last Wall, since it was their own founder, Oriax Dantalion, who had convinced Dorn of the wisdom of adopting the Codex Astartes and dividing the Imperial Fists Legion into Chapters.[3] Thus far the only known example of the Last Wall protocol being put into action was during the War of the Beast, where the combined forces of Dorn's sons fell under the control of Chapter Master Koorland.[1] During the conflict, the Chapters of The Last Wall each contributed a portion of their strength to rebuild the extinct Imperial Fists.[4]

Lastrati
Lastrati is a Hive World of the Imperium.[1]

Nisha Andrasta
Nisha Andrasta was a Navigator of House Andrasta who was assigned to the XII Legion during the Great Crusade.[1]

Nishagar
Nishagar is a world of the Imperium.[1] It was one of the planets on the route that Ingvar Orm Eversson of the Space Wolves Chapter took after concluding his tour of service with the Deathwatch to return to his homeworld, Fenris.[1]

Nishome Alvarek
Nishome Alvarek was a Princeps of the Legio Ignatum during the Great Crusade and Horus Heresy.[1] After the Schism of Mars Alvarek was among those Princeps that managed to escape to Terra with their Titans. She was subsequently deployed to the War Within the Webway aboard the Warlord Titan Scion of Vigilant Light. During the siege of Calastar, Alvarek managed to defeat both a traitor Warlord and Warhound while covering the retreat of her men. The Scion was badly damaged in the fight, and she was subsequently struck down by the Ignatum Reaver Titan Black Sky, whose Princeps Enkir Morova had become possessed by the Daemon Drach'nyen.[1]

Nisk Ran-Thawll
Nisk Ran-Thawll is the Chapter Master of the Mentors. He is considered one of the most formidable Commanders to serve in the Adeptus Astartes. He has the authority to refuse field testing of any new equipment thought to be dangerously unstable, though there is no record of Ran-Thawll ever choosing to exercise his veto. He is thought to have visited the Emperor several times, though this is mere speculation.[1]

Nisroc
Nisroc is an Apothecary in the Flesh Tearers Chapter.[1]

Nithander
Nithander was a world that resisted compliance during the Great Crusade in order to preserve their culture.[1] They were brought into the Imperium in the Nithander Compliance in a single day, led by the Blood Angels Legion. The civilization was of a technological level comparable to the Imperium, although slightly divergent. Their lasguns were, for example, based on polished crystals and gaseous transmission chambers instead of powerpacks and lenses. [1] The planet is of note for that is where the bulk of the Legion were deployed as they were informed that Sanguinius had been found by the Emperor elsewhere. [1]

Nitorri
Nitorri was a flame-trooper of the Tanith First and Only regiment.[1]

Nitro-Powered Squig
Nitro-Powered Squig are a specialist piece of Ork wargear.[1] With special ‘nitro’ fuels, the squig launcha can fire at the enemy with much greater power. They are mounted on Rukkatrukk Squigbuggys.[1]

Nitsch’s Squad
Nitsch’s Squad is a Voidsmen crew within the Elucidian Starstriders.[1] They became part of the Elucidian Starstriders in exchange for the aid rendred to their squad by Elucia Vhane.[2] Nitsch is a strict and professionnal character, who has shwon acts of breavery and loyalty toward is squad. Stromian Grell is the most Veteran of the squad, having served alongside Nitsch on three separate voyages. He keeps is cool in battle by repeating mantras from the Ecclesiarchy. Other squad members include Riguez, Shalkus who is the deadliest shot with a laspistol, and Theolus who is the youngest. They are accompanied by the dog Aximilion, whose role is to detect foes hidden by technology.[2]

Nivolik Bloom
Nivolik Blooms are huge mobile and multi-armed carnivorous plants, that hunt in the galaxy's forests, swamps and jungles.[1]

Nixia Ameldus
Nixia Ameldus, The Saint of Swords, was a Living Saint risen from the ranks of the Adepta Sororitas. She fought against the Tau on the planet Mantra Primau where she also was slain in M42. [1]

Njal Stormcaller
Njal Stormcaller is one of the Space Wolves greatest Rune Priests and is among the greatest Librarians in the Imperium.[1]

Njarl Bloodhowl
Njarl Bloodhowl is a Wolf Guard Battle Leader in the Space Wolves 13th Great Company, who is leading a Kill Team of his Battle Brothers in search of their prey upon the tundras of Glacia Prime.[1]

Njarrvol
Njarrvol, the Hammer of Asaheim, is a Repulsor in the Space Wolves Chapter, which has has earned a heroic reputation among the Blackmanes Great Company. This was earned after its relentless pursuits of the tainted creatures left on Fenris, in the long aftermath of the Daemon Primarch Magnus' siege.[1]

No'akei
No'akei (Daughter of Pain) The former handmaiden of Asdrubael Vect and former member of the Kabal of the Black Heart, she was originally Vect's personal protector and as a result, one of the most powerful Dark Eldar in Commorragh. For reasons known only between the two, No'akei fell out of favor with her master and found herself exiled from Commorragh. Rather than laying low, her banishment fueled her thirst for revenge. Her raiding force grew as she secured victory after victory against her enemies and other Dark Eldar Kabals flocked to her in their support as the number of slaves captured in her name grew exponentially. Her jealousy of Vect's power spurred her on, with the overall goal of casting down her former master and seizing all under his control for her own, she set her eyes on the turmoiled planet of Medusa V. She assaulted the planet in an effort to capture slaves by the million so that on her return to Commorragh she would have enough souls to bribe those who would otherwise remain loyal to the Lord of the Black Heart and allow her to possibly implement the greatest coup in Dark Eldar history. However, on her triumphant return to face Vect, she was betrayed by her own commanders, as is the nature of the Dark Eldar. Her current fate is unknown but is likely that her death would have been considered far too lenient.

Noa Vadim
Noa Vadim was a Guardsman of the Tanith First and Only regiment.[1a]

Noah's Landing
Noah's Landing is a world of the Imperium.[1] Noah's Landing's High Governor, Caesarius, was helped into "retirement" by a Storm Trooper unit. Afterwards his blood was tested for possible Xenos contamination.[1]

Ignis-Frag Launcher
The Ignis-Frag Launcher is a type of Missile Launcher used by the Adeptus Mechanicus' Domitar Class Robot.[1] A design of the Ordo Reductor principally for use against Ork dens, the warheads of these missiles combine fragmentation casing around a powerful explosive charge with an incendiary core which ignites on exposure to oxygen.[1]

Ignis IV
Ignis IV is an Imperial Shrine World, that was invaded by the Daemon Prince Scarlax in late M41. However, his Daemonic legions were later defeated by a strike force from the Grey Knights' 2nd Brotherhood, which was led by Brother-Captain Arno Trevan. Afterwards, the Grey Knights were proclaimed the Saviours of Ignis IV.[1]

Ignis Judicium
The Ignis Judicium is an ancient Ordo Hereticus Inferno Pistol, whose flames burn hottest when dancing upon the heretic and the witch. Once used, however, the Ignis causes a conflagration that only absolution will extinguish.[1]

Ignis Purgatio
The Ignis Purgatio is a type of Naval Battleship of the Imperial Navy. It is commanded by Justinian Lyons XIII.[1]

Ignis Purgatio Battle Tank
The Ignis Purgatio is an Adepta Sororitas Medium Battle Tank[1], that is used by the Order of the Valorous Heart.[2]

Ignis Vincit
The Ignis Vincit was an Imperial Army Solar Auxilia Baneblade Super-Heavy Tank, that took part in the Horus Heresy.[1]

Ignix
Ignix is an Imperium planet.[1] Ignix is the smallest and most peripheral of the fief colonies of Grand Banks of the Helican Subsector in Segmentum Obscurus. The capital city of Ignix is named Foothold. The main industry of Ignix is wet mining, sifting through the hundred of thousands of temporary waterways of Ignix for valuable minerals. The world is subjected to a natural phenomenon called The Cackle, seasonal electrocorporeal storms which is caused by orbital variations and the impact of the local star.[1]

Ignix Majeure
Ignix Majeure is a world of the galaxy.[1] It was known that the Royal Volpone 50th were defeated on Ignix Majeure by an unknown enemy.[1]

Igori
Igori is an artificial Human and Mutant created by Fabius Bile. Igori is first of Fabius Bile's "gland-hounds", created with a modified form of Astartes gene-seed implants. She rules the rest of Fabius Bile's creations through strength and a higher degree of intelligence than the rest of the mostly primitive creatures, killing her underling Oritz for daring to oppose her.[1] Fabius has a degree of fondness for Igori and the rest of her kind, believing that they will one day inherit the galaxy as the superior species of humanity.[2]

Ihohet
Ihohet was a Custodian, who took part in the Horus Heresy and the Battle for Terra.[1b]

Ijasos
Ijasos is one of the Deathwatch Watch Captains stationed aboard Fort Prescience. When the Forge World Tymatros Aleph was invaded by Necron sometime after the Great Rift's creation, Ijasos was dispatched with several Kill-Teams to aid them. During the fighting, Ijasos discovered that Tymatros Aleph had been built upon a Necron Tomb World, which explained how the Necron had easily invaded the Forge World.[1]

Ikara IX
Ikara IX is an Imperium Industrial and Mining World that was invaded by the Ork Waaagh! of Warlord Urgork some time after the Great Rift's creation. The invasion has caused wide-spread destruction across Ikara IX, but an Imperial strike force has now arrived to save the world.[1]

Ikari Fortress
The Ikari Fortress was the citadel of the forge world of Shenlong, serving as both the Governor's palace and a military bastion.

Ikarion
Ikarion was a Space Marine of the Black Templars Chapter.[1] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. He was killed by the orks on the 22nd day of the Crusade while fighting alongside the 68th Steel Legion.[1]

Ikaros Contingency
The Ikaros Contingency was a secret agreement between the Emperor of Mankind and the First Astartes Legion during the Great Crusade.[1] Devised by the Emperor to counter a potential uprising by the Mechanicum, the Contingency had two clauses. The first was a warrant empowering the Dark Angels to keep in their possession a number of forbidden and sinister relics from the Dark Age of Technology, such as the Excindio. The second clause gave the Dark Angels and its warriors permission to conduct a preemptive strike against Mechanicum elements that have been deemed "contrary to the needs of the Imperium". This second clause is known to have been enacted eight times in history, though the details of of them are not known. However one instance of the contingency being enacted was against the corrupted Automata employed by the Traitor Mechanicum of Galatia during the Thramas Crusade.[1]

Iktinos
Iktinos was a Chaplain of the Soul Drinkers Chapter.[1a] Iktinos was present during the Chapter's assault on the Van Skorvold Star Fort, serving under Commander Caeon. When Caeon was stabbed and poisoned by Veritas Van Skorvold, Iktinos was one of the Marines responsible for ministering last rites to Caeon, alongside Apothecary Pallas and Caeon's former equerry, Michairas.[1a][1b] Iktinos then proceeded to serve under Librarian Sarpedon, becoming one of those Space Marines who followed Sarpedon in rebelling against the Imperium.[1c]

Iktomi
Iktomi is a Necromunda Ratskin warrior and is partners with Caleb Cursebound, described as the 9th most dangerous man in the Underhive.[1] Their partnership began after a great tragedy struck Iktomi however. Her Ratskin tribe, who bore red facial markings around their eyes, were killed and skinned alive, by what what Iktomi described as daemons with metal wings, in what became known as the Blood River Massacre. Iktomi only managed to survive after falling into a Spider nest, which she emerged from just as Caleb came across her tribe's skinless bodies. She was covered in poisonous spider bites and Caleb took care of her, as Iktomi lay in a comatose for a week before she finally awoke. After she had fully recovered, Iktomi became Caleb's partner and helped him achieve many of the exploits that earned Caleb his reputation. Among them is that he single-handedly brought down Bone­snapper's Badrock Boys and killed the Unseen Beast of Sumptown. In truth, though, Caleb does not have the stomach for killing and instead relies more on mis­direction and distraction in combat. It is really Iktomi who lands the killing blows against Caleb's foes, but he does not correct anyone, as it allows their focus to be on him and leads them to underestimate Iktomi. This arrangement has proved extremely beneficial for them and has led Caleb to be sought after for many Underhive jobs. One among them was from the ex-House Delaque info-broker Kreep, who tasked Caleb with stealing the Hand of Harrow from the museum kept by the Noble House Harrow.[1] They were able to infiltrate House Harrow's museum, which was filled with grisly trophies taken from the Nobles' Underhive hunts. Among them were the skins of Ratskin's with similar tribal facial scarring that Iktomi wore. Before they could determine if the skins were really her family, Lord Harrow, the Patriarch of the Noble House, attacked them while wearing a Spyrer suit. The Lord explained that their was no Hand of Harrow, it was simply a lure to bring prey to him, as his advanced age prevented him from hunting in the Underhive. With that he began hunting them and knocked out Iktomi, but while Caleb continued to evade Harrow, he discovered the head of One-eyed Tippet, a thief who normally worked for the info-broker Kreep. Then Lord Harrow captured Caleb, but the quick thinking Underhiver distracted him by asking if the Noble was responsible for killing Iktomi's tribe. When Lord Harrow then looked at Iktomi's tribal facial scarrings, to see if he recognized them, Caleb tore out the Spyrer suit's canister of stimulants and combat drugs. The resulting spray of gas, caused the Noble to become berserk and allowed Iktomi to kill Lord Harrow, by burying her knife into his eye. In order to claim their bounty from Kreep, though, Iktomi cut off one of Lord Harrow's arms and they then made their escape. The vengeful duo later stormed Kreep's office and explained what had happened when they ventured into the House of Harrow. While the info-broker pleaded his innocence, Caleb agreed to believe him, if the info-broker payed them for their job and then dropped the bloody Hand of Harrow onto Kreep's desk.[1] Kreep would pay their price, but word spread that Caleb and Iktomi were responsible for Lord Harrow's death and they were forced to flee. They later found sanctuary in the remote settlement Hope's End, but a group of Bounty Hunters seeking to claim House Harrow's bounty, eventually tracked the two down. Secretly among them, however, was Lord Harrow's daughter, Elissa, who has vowed to take revenge against her Father's killers.[2]

Iktomia
Iktomia is the first moon of Arachnus and a Forge Moon, which was under the domain of the Blackshield Legio Tritonis during the Horus Heresy.[1][2] Arachnus was once infested by Mega-Arachnids, which led Iktomia to long ago favour the production of Warlord Titans to fight the creatures.[1][2]

Ikutursoe
The Ikutursoe is a Gladius Class Frigate in the Dark Krakens Chapter. It is currently among their forces defending the besieged Pankallis Sub-sector.[1]

Jerick Halbeth
Jerick Halbeth was the Archein of the Blood Angels Legion's 221st Company, during the Great Crusade, and held a reputation as a solid if unimaginative leader. He took part in the Battle of Signus Prime, where the Archein's Company acted as the Legion's rearguard and was fully trusted by his Primarch to defended their flagship, the Red Tear, which had crashed onto the world. Disaster would strike in the battle, though, when Sanguinius was left unconscious after being severely wounded at the hands of the Bloodthirster Ka'Bandha. Seeing their Primarch fall at the hands of the Daemon caused despair and madness to overwhelm the Legion, but a few Blood Angels close at hand ensured Sanguinius was brought safely back to the Red Tear. Unfortunately, the Daemonic hordes unleashed on Signus Prime were intent on killing the Primarch and launched repeated assaults on the crashed flagship. Though they took a heavy toll on the Daemons, the 221st and their Brothers and allies were ground down with each attack. Soon, only a few defenders remained and, on the next attack, a flying Daemon grabbed Halbeth and took him into Signus Prime's skies. Even then, however, the Archein refused to stop fighting and struck repeatedly at any Daemons his weapon could reach. Halbeth would send several of them back to the Warp, before he was finally able to destroy the Daemon carrying him - but as a result, the Archein was sent plunging to his death.[1]

Jerimias
Jerimias was a White Consuls Castraferrum Dreadnought when the Thirteenth Black Crusade began and was among the small garrison left behind to defend their Homeworld Sabatine when the majority of the Chapter left to defend the Cadian Gate. Disaster struck when the Great Rift was created and The Blackness caused the garrison to lose contact with the wider Imperium[1a]. This allowed the Lords of Silence and the Weeping Veil Chaos Warbands to successfully invade Sabatine and they easily destroyed the White Consul garrison.[1b]

Jeriminus
Jeriminus, also known as Jeriminus of Paelutia, was a Puritan Inquisitor. Many centuries after the Inquisitor Goldo declared that everything but the Imperium would have to be destroyed for Mankind to survive, he revitalized Goldo's teachings and founded the Monodominant philosophy.[1]

Jern
Jern is a Space Marine of the Sons of Antaeus Chapter and is among the Kill-Team sworn to the Inquisitor Lord Otto Dagover.[1] When they were fist assembled, Jern and his fellow Kill-Team member Teiras, were among the first to notice something peculiar about their Team. Each was either from one of the Cursed Founding Chapters or whose actions led them in ill-repute with the Imperium. They did not have long to ponder on why the Inquisitor Lord had assembled such a Kill-Team, as Dagover soon gave them their first mission. There they were charged with recovering a weapon of the Cyranax Watchers, which had been uncovered in a dig site within Discidia's Vorago Fastness prison complex. Inquisitor Armand Salmenau had been overseeing the dig site, but the Necron had unexpectedly attacked his retinue after the Cyranax weapon had been discovered. The Xenos attempted to claim the weapon from the Inquisitor and an ill-prepared Salmenau was forced to seal the entrance to the dig site. In Dagover's mind, however, the Cyranax weapon belonged to him and the Kill-Team was to ensure that neither Salmenau or the Necron possessed it. Once the Kill-Team reached the Vorago Fastness, they fought their way through the attacking Necron and Jern's Gene-seed mutations greatly aided him. He was not seriously harmed despite being struck several times by Gauss Weapons, as Jern's body acted like a second suit of power armor. The Kill-Team was later able to reach Inquisitor Salenau's position, but he pleaded with them to not take the Cyranax weapon. The Inquisitor warned them that if they did, Dagover's Radicalism would ensure the Kill-Team went down a path that led to Heresy against the Imperium. Salmenau then asked them to disobey Dagover's orders, but the Kill-Team refused and the Inquisitor said they would have to kill him to take the weapon then. Seconds later, though, a Necron Lord led another attack on the dig site, whose doors had remained opened after the Kill-Team had entered. The now damaged doors could not close and in the ensuing battle, Gherak's Gene-seed mutation activated and his body was covered in flames that burned the Necron. This was not enough to defeat the Xenos, however and the Kill-Team was forced to fire the Cyranax weapon to save themselves. The resulting fire not only destroyed the Necron, but also carved a path of destruction across Discidia's surface. The entire Kill-Team survived the mission, though, and they returned to Inquisitor Lord Dagover with the Cyranax weapon.[1]

Jernay
Jernay is a Princeps of the Legio Ignatum and commander of the Warhound Titan Advensis Primaris during the Taros Campaign. Reporting directly to the Magos Zadakine Volta, Jernay is actually a strict servant of Lords of Mars, so 'god-machines' in the Taros Campaign were not directly controlled by High Command staff of the campaign, but only by Volta and princeps Jernay.[1]

Jerome the Pure
Jerome the Pure was a saint killed in 888.M33 by the then-mortal Periclitor. He challenged Periclitor but his host was destroyed and Jerome killed after seeing his entire force eviscerated.[1]

Jerome the Unsaintly
Jerome the Unsaintly was the Cardinal of Oristia IV. He amassed a fortune in fake levies which he spent on building an army in order to return to the times of the Age of Apostasy when the Adeptus Ministorum ruled unequivocally. A Vindicare assassin was dispatched to kill him, which he did by shooting Jerome through the mouth as he sang subversive prayers in the morning.[1][2]

Jerrek
Jerrek was a Sergeant of the Phyressian 81st Armoured.[1] He served in the Second Platoon of the regiment's 1st Armoured Fist Company under Lieutenant Tarma, commanding the Platoon's 2nd Squad.[1]

Jerricho
Jerricho was a past Castellan of the Angels Encarmine Chapter.[1]

Jerrum
Jerrum was the shipmaster of the Lamentarion, a vessel in service with the Scythes of the Emperor Chapter.[1]

Jerth
Jerth was an Astra Militarum medic who served under Colonel Sarren of the Armageddon 101st Steel Legion.[1]

Jerulas
Jerulas is an Imperial Forge World. Its most notable accomplishment was being the origin of mass-production for the Land Raider Crusader.[1b] After rediscovering by the Imperium it was a center of a Anti-Imperial Rebellion that was suppressed by a Black Templars in the Jerulas Crusade.[1a]

Jerulas Crusade
The Jerulas Crusade was led by High Marshal Ludoldus in 645.M39[Conflicting sources]. The Crusade saw the development of the Land Raider Crusader. Jerulas was a long-isolated system located in Segmentum Pacificus[1] and rediscovered by the Imperium. Attempts were made to integrate the worlds into the Imperium, but the system had long been prosperous and independent, and scorned Imperial interference. The missionaries sent to bring the system into the greater fold of mankind were killed. More missionaries came, this time their words backed up by the force of the Black Templars.[2] The crusade subdued all the surrounding worlds and closed in on Jerulas itself. The planet was a well-fortified hive world and each besiegement undertaken by the Black Templars caused them heavy losses.[2] The crusade became a long siege, a situation the Templars were not suited for (unlike their founding chapter, the Imperial Fists). The defenders' claim that their fortifications were designed by Rogal Dorn himself during the Great Crusade made the Black Templars more determined to win the battle. Eventually, ancient techno-arcana was discovered, allowing the Marine Artificer Simagus to create the Land Raider Crusader. This new type of Land Raider enabled the crusade to smash through the defences of the hive cities. Eventually all the hive cites fell or surrendered.[2]

Jerulas Station
Jerulas Station is a former Imperial Forge World, that is located in the Belt of Iron.[1]

Jerval Sekara
Jerval Sekara was an Imperial citizen who authored Interesting Places and Tedious People: A Wanderer's Waybook, which was published in 145.M39[1]. The planets he describes in this book include Adumbria[1], Periremunda[2], Viridia[3], and Nusquam Fundamentibus[4]. Inquisitor Amberley Vail of the Ordo Xenos, writing in M42, used brief extracts from Interesting Places as background for her edition of the private memoirs of Commissar Ciaphas Cain.

Jes Goodwin
Jes Goodwin is an artist and miniature sculptor and designer. His bio on the Black Library website states - A collection of his sketches, The Gothic and the Eldritch, was published in 2001 An interview with Jes Goodwin can be found here

Jeshua Thoru
Jeshua Thoru[Note 1] was a sculptor who lived on the planet Verghast.[1]

Jesol
Shas'vre Jesol is a T'au Sept Fire Warrior of the T'au Empire, who pilots an XV8 Battlesuit.[1]

Jessamine Lunst
Jessamine Lunst was the High Administrator of the Imperial Mining World of Ghyre at the dawn of the Age of the Dark Imperium, serving during the reign of Planetary Governor Osmyndri Ellisentris Kallistus.[1]

Western Continental Reaches
The Western Continental Reaches are a region of the planet Phantine, characterised as an "air desert".[1b] The Reaches are vast and frequently affected by Scald-storms, making navigation difficult.[1b]

Western Reaches
The Western Reaches are the very edge of Segmentum Pacificus, Mysterious and largely unexplored, it is known as a silent zone with few navigable Warp Route.[1]

Western Veil
The Western Veil is a region of the Tau Empire. It was previously inhabited by the Arachen, a race which refused to join the Empire. As a result, for many years the Tau and Arachen battled over control of the Western Veil in the Veil War, with the Tau eventually proving successful in driving out their enemies.[1] It is known that Imperium (including the Iron Hands forces) fought with the T'au in this region.[2]

Weyland
The Weyland is an ancient Land-Behemoth in the Iron Hands Chapter, belonging to the Vurgaan Clan[1a]. The Weyland took part in the defense of Medusa, when it was invaded by Chaos forces during the 13th Black Crusade.[1b]

Weylands
Weylands is a Dreadnought in the Omega Marines Chapter, who took part in the Third War for Armageddon. Leading a group of Dreadnoughts, Weylands aided the Dreadnought Damos during the battle of Ghattana Bay, where they defeated the Ork mech force of Warboss Judrog Irontoof.[1]

Weyldran Lyrzek
Weyldran Lyrzek is the current Fabricator General of the Forge World Gorgonum[1a]

Wezn
Wezn is an Ice World.[1] During their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company destroyed a base used by Zymran's Word Bearers on Wezn.[1]

Wheel of Fire
The Wheel of Fire is a subsector of Imperial space otherwise known as Eastern Spiral Subsector 4. It was originally the site of a massive campaign between the Space Wolves and Orks during the Great Crusade[3] but presumably lost to time. Long thought to be inaccessible due to surrounding warp storms of notable violence, a stable warp-route into it was finally discovered in the year 981.M41 by the Navigator Durlan Occellati. Having been cut off from the Imperium for millennia, it was divined that a large force of the Space Wolves Space Marine Chapter should investigate and cleanse the subsector of any threats. This mission was accomplished after a five year crusade, ending in 987.M41.[1]

Wheel of Fire Campaign
The Wheel of Fire Campaign was a series of battles fought during the early Great Crusade.[1] By this point in the Crusade, only three of the primarchs - Horus, Leman Russ and Ferrus Manus - had been rediscovered by the Emperor of Mankind. The battle was waged by the Space Wolves Legion, still consisting of many Terran recruits, against billions of Orks within the Wheel of Fire Subsector. After a bloody five year campaign, the Orks were annihilated but a third of the Space Wolves were destroyed.[1] In the aftermath of the campaign, Russ was given two gifts. The first was the construction of The Fang by the Chamber Castellanis and the second was the Spear of Russ, which was given to Russ by the Emperor personally.[1]

Wheln
Trooper[3a] Wheln was a vox-operator[1b][2] of the Tanith First and Only Imperial Guard Regiment who served in the Third Platoon under Major Elim Rawne.[1b][4]

Whermwek
Whermwek was the site of a successful battle for the Indomitus Crusade Fleet Secundus' Battle Group Erastus. Among the Imperial forces who took part in the victorious battles there, were the Orders of the Bloody Rose and Our Martyred Lady, Regiments of the Barthusian Armoured Auxilia, the Knights of House Fidelitor and the Black Templars' Heimdel Crusade.[1]

Whip Coil
Whip Coils are a type of Necron weapon. Some Canoptek Wraiths are equipped with writhing mechanical tendrils that whip around at high speeds, splitting flesh and flensing their prey in an eye-blink.[1]

Whips of Agony
The Whips of Agony is a Daemon Weapon of Slaanesh.[1] This pair of lashing whips was forged from the agonized screams of a thousand victims. Each prehensile thong is tipped with a cruel, lacerating hook and is able to deliver excruciating trauma with the slightest touch. Slaanesh grants these fiendish lashes to an alluress whose murderous deeds have drawn his gaze. From atop her speeding chariot, this dark mistress gifts wicked torment to those unfortunate enough to know the sickening pleasure of the whips’ touch.[1]

Whirlwind
The Whirlwind Artillery Tank is a Rhino-based multiple rocket launcher. One of the few indirect-fire vehicles fielded by the Space Marines besides the Land Raider Helios, the Whirlwind provides accurate fire support for the suppression of numerous or highly-mobile enemies.[2] It can also be used as an air defense system in situations where air support is not available.[3a]

Whirlwind multiple missile launcher
The Whirlwind multiple missile launcher is mounted on the Space Marine Whirlwind vehicle. It is capable of firing various types of missiles, the most common types being the standard Vengeance missile or Incendiary Castellan missile.[3] The Whirlwind can be loaded with multiple types of munitions, but can only launch one type at a time. The most current versions of the launcher, are either 2 pods of 5 missiles each, fired in tandem pairs, or larger missiles fired one at a time from 2 pods of 2 missiles each.[Needs Citation]

Whisper (Lunar Cruiser)
The Whisper is a Lunar Cruiser that was captured by the Serpent's Teeth Alpha Legion Warband and now serves as their flagship.

Whisper Lines
Whisper Lines are a metre-long corded weapon used by the Xenos Enoulians with a nearly monomolecular edge. Used as lariats and garrottes, these lines are deadly in combat, but only the Enoulians seem able to use them without heavily reinforced gloves, likely from the natural oil secretions that render the majority of their bodies nearly frictionless.[1]

Whisperbane Knife
Whisperbane Knives are common blades, that minor Daemons have been bound into, by Rogue Psykers. While considered weak by the standards of true Daemon Weapons, they are still deadly weapons to wield. However those who do so, are sent into a frenzy by the Knives whenever they are in the presence of an exposed throat or turned back.[1]

Caladius
The Caladius is a type of Imperial Grav-Tank used by the Adeptus Custodes during the Great Crusade and Horus Heresy.

Calagin III
Calagin III was the site of a battle between the Knights of House Griffith and a Traitor Titan Legion.[1]

Calamity Engine
Calamity Engines are a type of Daemon Engine, that are created by the Soul Forges.[1]

Calan
Calan is the current Chapter Master of the Storm Warriors Chapter. In his duties as Chapter Master, he leads the Storm Warriors in constant Crusades that seek lost planets and ancient treasures which greatly aid the Imperium. It was as they were journeying home from the completion of their latest Crusade, that Calan received orders to aid an Imperium task force in putting down a rebellion on the planet Tesra IV. As the rest of the task force gathered above Tesra IV, Calan was informed that Inquisitor Andrijssen, of the Ordo Hereticus, wished to meet with him, aboard the Chapter's Battle Barge the Sirius, to discuss how best to end the rebellion. Once they met, Andrijssen presented Calan with a list of the rebellion's members which included its leader, Ignatius, Tesra IV's Planetary Governor, who began the rebellion in order to secede from the Imperium. With is leader identified, Andrijssen informed Calan he had a Vindicare assassin on the planet, which would end the rebellion, but would require Calan to meet with Ignatius alone. Calan quickly agreed and arranged to have a meeting with the Governor, who was not aware that his part behind the rebellion had been discovered.[1] When they later met in Ignatius's winter palace, Calan gave the Governor the list of the rebellion's leaders, which included his name, and informed Ignatius that he would order their arrests and serve the Imperium faithfully from then on. An enraged Ignatius refused and Calan signaled the Vindicare Assassiin, who shot the Governor with an injection of poison. Calan explained to the shocked Governor, that the poison now flowing through his body was incurable and would give him a painful death; unless every day he drank a vial of an antidote, which he would be given if he agreed to end his plans to secede from the Imperium. An enraged Ignatius summoned his guards, which promptly surrounded Calan. Before he could give the order to kill the Chapter Master however, the poison flowing through his body began to take effect and he quickly realized he had no choice. Ignatius did not want to die and quickly agreed to Calan's demands; which resulted in the deaths of his co-conspirators and the ending of the rebellion on Tesra IV. With the Governor's cooperation and loyalty secured, Calan returned to the Sirius where he was congratulated by members of the task force. Calan then gave Lord Admiral Dacius command of the situation on Tesra IV, and ordered his Chapter to finally return to their Homeworld.[1]

Calantis
Calantis is an Inquisitor active in the Calixis Sector and was once the master of the Inquisitor Octus Enoch.[1] While serving as an Acolyte to Calantis, Enoch suffered a mind cleansing that caused him to lose his memory and control of his latent psychic abilities. In time, though, Enoch learned of his past life and began training to use his psychic powers. Calantis allowed this, but always had Enoch tested to ensure he did not fall to Heresy. Despite these precautions, the Inquisitor constantly weighed the decision to kill the Acolyte or to allow his training to continue. Enoch never failed Calantis' tests, however, and the Inquisitor later allowed a Acolyte Psyker, to use their powers to undo his mind cleansing. The operation was ultimately a success and Enoch's full memory of his life were restored to him.[1]

Calaphrax Cluster
The Calaphrax Cluster is an Imperial Sector[1a] that was separated from the Imperium for ten thousand years by Warp Storms that ended in M41.[1b]

Calast's Hame
Calast's Hame is an Imperial world, that was once invaded by the Dark Eldar.[1]

Calastan
Calastan was Supreme Grand Master of the Grey Knights in 290.M34. After the Hollow Cult destroyed nearly the entire 7th Brotherhood, he led a vicious retribution that annihilated them.[1]

Calastar
Calastar, known by its Imperial occupiers as the Impossible City, is a derelict Eldar city and one of the principal hubs of the webway. Bordering the man-made tunnels of the Webway Project, it was the focal point of the War Within the Webway.

Calata VI
Calata VI was an Imperial Paradise World, composed of carefully tended parks and pleasure gardens, that few could afford to visit. That changed, however, after it was invaded by Tyranids sometime after the Great Rift's creation. Though they were already stretched thin fighting the Tyranids elsewhere, the Blood Angels answered Calata VI's plea for aid and a strike force from the Chapter arrived to fight the Xenos. But while their arrival allowed for more of the Paradise World's population to evacuate off-world to safety, the Blood Angels strike force was later completely destroyed by the Tyranids. Soon afterwards, Calata VI was consumed and became a Dead World.[1]

Calder's Reach
Calder's Reach is an Imperium world that is defended by a Cadian Regiment.[1]

Caldera
Caldera, originally known to the Great Crusade as One-Five-Four Four[3], is a Hive World[1a] and Death World of the Imperium.[1b]

Caldera (Thunderhawk)
The Caldera is a Thunderhawk Gunship of the Salamanders Chapter. The vessel was taken to Moribar by Dak'ir and Pyriel in search of Nihilan.[1a] Due to storms the vessel could not leave the world until Dak'ir used his psychic powers to protect the craft from the storm. The vessel was piloted by Brother Loc'tar.[1b]

Calderia
Calderia is an Imperial Civilized World.[1]

Calderis
Calderis, located in the Korianis Sector[2] of Ultima Segmentum[1] is a Feudal World, and one of the Blood Ravens' recruiting worlds.

Calderon Rifles
The Calderon Rifles are an Imperial Guard Regiment known to include significant numbers of female troopers.[1]

Caldimus Ortiz
Caldimus Ortiz was the Captain of the Crimson Fists 7th Company in 989.M41.[1] Known as the "Master of the Gates", he was killed during the Invasion of Rynn's World.[2]

Caldrin
Caldrin was the site of a battle between Tallarn Regiments of the Imperial Army and the forces of Horus during the Heresy.[1]

Caleb (Flesh Tearers)
Caleb is the Primaris Company Champion of the Flesh Tearers Chapter's 3rd Company.[1]

Caleb Cursebound
Caleb Cursebound is a Necromundan, whose exploits have led him to be described as the 9th most dangerous man in the Underhive.[1] Among them is single-handedly bringing down Bone­snapper's Badrock Boys, killing the Unseen Beast of Sumptown and surviving the Blood River Massacre, where he saved the life of the Ratskin warrior Iktomi, who then became his partner. In truth, though, only the last is anywhere close to the truth, as Caleb does not have the stomach for killing and instead relies more on mis­direction and distraction in combat. In reality his foes were killed by Iktomi, who became Caleb's partner after he found the wounded Ratskin warrior days after her tribe was killed in the Blood River Massacre. He does not correct anyone about his reputation, though, as it allows their focus to be on him and leads them to underestimate Iktomi. This arrangement has proved extremely beneficial for them and has led Caleb to be sought after for many Underhive jobs. One among them was from the ex-House Delaque info-broker Kreep, who tasked Caleb with stealing the Hand of Harrow from the museum kept by the Noble House Harrow. This would be a complicated job, as it required Caleb to infiltrate the House's coming of age debutantes' ball, which was being hosted by its Patriarch Lord Harrow, as his daughter Elissa was taking part in it. Caleb would need to get close to the Noble Lord and steal Lord Harrow's ring, which was the key to the museum. Meanwhile Iktomi would have to climb the outside of the Hive and cut a path into the museum, which they would use to escape back into the Underhive.[1] Caleb had many concerns about the job, such as Kreep not knowing what the Hand of Harrow looked like, his refusal to name who wanted the treasure and the info-broker did not give the job to his usual go to thief One-eyed Tippet. Nonetheless, Caleb and Iktomi took the job, and were able to infiltrate House Harrow's museum, filled with the grisly trophies taken from their Underhive hunts. Among them were the skins of Ratskin's with similar red tribal facial scarring that Iktomi wore. Before they could determine if the skins were her family, Lord Harrow attacked them, while wearing a Spyrer suit. The Lord explained that their was no Hand of Harrow, it was simply a lure to bring prey to him, as his advanced age prevented him from hunting in the Underhive. With that he began hunting them and knocked out Iktomi, but while Caleb continued to evade Harrow, he discovered the head of One-eyed Tippet, who had died at the Noble Lord's hands. Lord Harrow later captured Caleb, but the quick thinking Underhiver distracted him by asking if the Noble was responsible for killing Iktomi's tribe. When Lord Harrow then looked at Iktomi's tribal facial scarrings, to see if he recognized them, Caleb tore out the Spyrer suit's canister of stimulants and combat drugs. The resulting spray of gas, caused the Noble to become berserk and allowed Iktomi to kill Lord Harrow, by burying her knife into his eye. In order to claim their bounty from Kreep, though, Iktomi cut off one of Lord Harrow's arms and they then made their escape. The vengeful duo later stormed Kreep's office and explained what had happened when they ventured into the House of Harrow. While the info-broker pleaded his innocence, Caleb agreed to believe him, if the info-broker payed them for their job and then dropped the bloody Hand of Harrow onto Kreep's desk.[1] Kreep would pay their price, but word spread that Caleb and Iktomi were responsible for Lord Harrow's death and they were forced to flee. They later found sanctuary in the remote settlement Hope's End, but a group of Bounty Hunters seeking to claim House Harrow's bounty, eventually tracked the two down. Secretly among them, however, was Lord Harrow's daughter, Elissa, who has vowed to take revenge against her Father's killers.[2]

Ork Armour
The following is a list of Armour commonly used by Orks. It is as varied as the rest of Ork technology and some items may defy categorisation, but most fall under one of these listed categories.

Ork Armoury
The Ork Armoury is divided into four lists - Ork Equipment (List) Ork Weaponry (List) Ork Vehicles (List) Ork Vessels (List)

Ork Artillery
This article lists the common categories of Ork static artillery pieces. They often vary in manufacturing and appearance but usually have similar characteristics. For Ork Self-Propelled artillery, see Ork Vehicles (List)

Ork Battleship
Ork Battleships, also called Deadnots[3], are a classification of massive Ork warships.

Ork Bioniks
Orks make use of many advanced tecnologies usually considered to be too complex for this race to master. One of them is the technology of cybernetic implants. In fact, Orks probably have a greater range of bionic parts than any other race.

Ork Bone Talismans
Ork teeth and skulls are a common sight among the trophy rooms for the Crimson Fists Chapter and some Battle-Brothers carry these talismans into battle as a reminder of their prowess over the alien. While this can sometimes be a whole skull or the ragged banner of a vanquished Ork Klan, more often it is a tooth carved into a relief showing a great victory of the Chapter or the slaying of a large and powerful Nob. While such a token reminds the Battle-Brother of his skill over the Ork, the sight of them can also inflame any greenskins who see such a trophy spurring them on to greater efforts to slay the Space Marine.

Ork Boyz
Boyz is the Ork term for the numerous rank and file Ork warriors which form the core of any Ork army.[2a]

Ork Clan
Ork Clans are cultural groupings of Orks rather than actual communities, each embodying a distinct Orkish philosophy.[1]

Ork Crusher
The Ork Crusher is a set of Dreadnought Close Combat Weapons made famous by the actions of Dreadnought Callum on board an Ork submersible on Storm Reach. The submersible surfaced behind the town, expecting to unload its array of missiles and soldiers on the town, but it was caught in the water by Brother Callum, who crushed the sub and every Ork inside it.[1]

Ork Domains
The Orks are the most widespread of the sentient races, inhabiting worlds across the whole of the known galaxy, and probably throughout the whole universe. There are Ork realms, Ork Empires and untold numbers of isolated Ork Worlds. Wherever humanity may travel in the universe, there are Orks. The universe is Orkdom, the domain of Orks, and the Eldar say that the Orks have become part of reality itself.[7][2]

Ork Emperor of Thoas
The Ork Emperor of Thoas was an ork Warboss who ruled over the Thoas Empire in M30 until it was killed by Roboute Guilliman.[1c]

Ork Empire of Charadon
The Ork Empire of Charadon is a major Ork Empire centered around the Charadon System in Ultima Segmentum. Its ruling Warboss is known as the Arch-Arsonist of Charadon.[1]

Ork Empire of Octarius
The Ork Empire of Octarius is an Ork Empire covering the Octarius Sector, an area of space almost as large as Ultramar, in the Ultima Segmentum and is centered on the Ork World of Octarius.[1][2] The title Overfiend of Octarius is taken by the Empire's ruler.

Ork Energy Fields
Despite often being looked upon as barbaric, Orks are highly advanced in certain fields, one of which is energy field technology. Ork Mekboys often use energy fields of varying powers to protect their creations in battle. Most of these fields resist objects travelling at high speeds, but allow slower intrusions. They are very effective despite usually being covered in crackling electricity or spewing clouds of noxious smoke.[3]

Ork Explosives
This article lists the common categories of Grenades, Bombs, Missiles, Mines and other explosive weapons used by Orks. They often vary in manufacturing and appearance but usually have similar characteristics.

Ork Flame Weapons
Orks take savage delight in the pure destructive power of fire. To that end, they create a wide variety of flame weapons. They are as varied as all Ork weaponry. No two look the same, and several defy exact categorization, being the unique creation of a particularly inventive Mek.

Ork Fleet
Orks are not particularly adept space-farers, and as such, their fleets tend to be ramshackle affairs. Built using anything from destroyed hulks to asteroids, Ork ships are often unreliable and held together only by constant effort from Mekboyz and their Gretchin helpers.[1] What Ork fleets do have going for them is firepower, typically backed up by thick prow armour. This means that the typical Ork "tactic" of charging forward with guns blazing actually works reasonably well.[1] Most Ork fleets are piratical affairs, with nothing much larger than the iconic Kill Kroozer. Large Battleships are rare.[2] However, a Waaagh! fleet can get much more potent, and much more dangerous. Usually based around an Ork-infested Space Hulk, larger ships like Hammer Battlekroozers start appearing as the Ork fleet goes from (admittedly potent) raiders to full-blown fleets capable of taking on Imperial battlefleets.[2]

Ork Fleet Weapons
Ork technology is surprisingly sophisticated, capable of feats that should be impossible for contraptions of scrap metal and salvaged machinery. Ork weapons are every bit as dangerour as they are ramshackle - from poorly crafted firearms, that are about to jam after the first shot to clanking begemoths that rival the greatest of Imperial Titans in power. Ork space weapons are mostly limited to to crude, but effective slug-throwers and missiles as well as captured weaponry of other races, salvaged from Hulks and defeated ships, but some ships may feature powerful lance batteries or other unpleasant surprises. Their effectiveness in battle is hard to predict as it varies during a single battle as different weapons break down or get repaired, or even improved, all in the middle of a battle.[1][2]

Nob
Nobz are among the physically larger and thus more socially powerful members of the Ork race.

Nobayshan Bardiches
The Nobayshan Bardiches are Armoured Regiments of the Astra Militarum.[1]

Noble House
Noble Houses are Imperial families that have been officially recognized as Nobles, by their world's ruling Imperial House, by being given a writ of nobility.[1a] This also includes the Nobles of Knight Houses.[7]

Noches Sturm
Lord General Noches Sturm was the commanding officer of the Royal Volpone Imperial Guard regiments and an Imperial traitor.

Nochfell Black Guard
The Nochfell Black Guard are Traitor Guard Regiments, that are dedicated to the Chaos God Tzeentch. The Guard's Regiments took part in the Invasion of the Stygius Sector and they were among Tzeentch's forces that invaded the Imperial world Mordian.[1]

Noctal
The Noctal are a spindly insectoid species, that conquered the Imperium world Mearopyis and enslaved its population.[1]

Noctan Strike Forces
The Noctan Strike Forces are the Imperial Guard Regiments from the world of Noctan.[1]

Noctan Strikes
The Noctan Strikes are Regiments of the Astra Militarum.[1b]

Noctilious Glauw
Noctilious Glauw was a Death Guard Chaos Lord, who was among the Chaos forces that invaded the Imperium world of Konor during the Plague Wars.[1] Later during the invasion, Glauw and a Black Legion Chaos Lord were charged with claiming Konor's primary research stations, but their forces were ambushed by an Ultramarines strike force as they neared their targets. The Ultramarines were led by Lord Commander Guilliman and in the battle that followed, Glauw fought the Lord Commander, but was killed by Guilliman when the Chaos Lord was struck down by the Emperor's Sword. After Glauw's death, the Black Legion Chaos Lord was also killed and due to the ferocity of Guilliman's attacks, the surviving Death Guard and Black Legion forces were forced to retreat.[1]

Noctilith
Noctilith, or Blackstone[2] is a mysterious warp manipulating substance found across the Galaxy.[1]

Noctilith Crown
Noctilith Crowns are edifices used by the forces of Chaos.[1] These ring-like structures are made of Blackstone and have the ability to summon the powers of the Warp. Over the course of the Gothic War, Abaddon learned that Blackstone can not only repel the Warp but also attract it. Their construction is overseen by Masters of Possession, who plant the structures at sites of geomantic and ritual significance. Wherever Noctilith Crowns are planted, the minds of Chaos Psykers are flared with a frisson of forbidden power. Those who have any form of psychic sensitivity find strange new phenomena manifesting around them. Even slaves and Cultists without a flicker of psychic potential can be assailed by searing visions. All of this serves to bring the forces of the Warp to the planet, strengthening psychic power but also making it more easy for the forces of Chaos to bring Daemonic allies to Realspace.[1] Channeling the power of a Noctilith Crown is a risky affair due to the potential of tremendous psychic backlash. More power than any mortal can handle will flood into the minds of those supplicant that sought to harness its power.[1]

Noctillus Dhega-Nox
Noctillus Dhega-Nox is an Imperium Forge World.[1] The Masque of the Dreaming Shadow once appeared and delivered cryptic warnings of a coming threat to the world. However, the Forge World's Tech Priests were not interested in the Masque's vague warnings and drove them off. Thirteen days later, though, the Masque of the Dreaming Shadow returned in force and struck at a series of high-value targets across the world, including: Overloading the reactors of a Titan manufactorum, assassinating Archmagos Fabricatus Phogali, and cutting off fuel supplies to several critical munitions macrofactorums. The shocked and angered Tech-Priests called for aid from several nearby Imperium worlds in response and a massive strike force was sent to destroy the Harlequins. By the time the strike force arrived though, the Masque of the Dreaming Shadow had vanished. As the strike force was in Noctillus Dhega-Nox's orbit, however, they were suddenly attacked by a Necron fleet of the Oruscar Dynasty, which had been sent to invade the Forge World.[1]

Noctis Aeterna
The Noctis Aeterna (also known as The Blackness[1] and Days of Blinding[4b]), was a catastrophic event in the Galaxy following the formation of the Great Rift in the closing days of the 41st Millennium.[1]

Noctis Labyrinth
Noctis Labyrinthus, "the Labyrinth of the Night", is a region of Mars between the Valles Marineris and the Tharsis upland.[1a] The region is notable for its maze-like system of deep, steep-walled valleys. The valleys and canyons of this region formed by faulting and many show classic features of grabens, with the upland plain surface preserved on the valley floor. In some places the valley floors are rougher, disturbed by landslides, and there are places where the land appears to have sunk down into pit-like formations.[1a] It is thought that this faulting was triggered by volcanic activity in the Tharsis region.[1b] The area is more or less empty as those adepts of the Adeptus Mechanicus who attempted to found their forges there were plagued by technical problems.[1c] Below this area is the chamber where the Dragon of Mars is imprisoned.[1d] The mines inside the Labyrinth were supposedly contaminated during the Great Purge, so anything that enters - metal or flesh - is destroyed. This is a false claim, to stop Adepts of the Mechanicus from going inside.[2]

Noctis Obscurum
The Noctis Obscurum was a Star Fort, that served as a Fortress Monastery for the Black Consuls, while they were a Crusading Chapter. It originally belonged to the Ultramarines Legion and protected Macragge, until the Second Founding when it was given to the Black Consuls after their creation. It would serve them for most of the Chapter's existence, until one day[1] in M40[2] the Black Consuls' fleet was lured away on a campaign and the Star Fort was left by itself. This allowed the Dark Eldar to infiltrate the Noctis Obscurum and overload its reactors, before the Xenos made their escape. The resulting explosion, completely destroyed the Star Fort and when the Black Consuls returned from their successful campaign, they found nothing left of their home, but floating wreckage.[1]

Nocturne
Nocturne is the homeworld of the Salamanders Space Marine Chapter. It is a binary planetary system, with its over-sized moon Prometheus circling Nocturne erratically causing massive tectonic stress. There are vast chains of volcanoes and frequent earthquakes, destroying what little the people built.[1] The enormous levels of stellar radiation present on the world has given most of its life a dark obsidian-like appearance, including its people.[11]

Nocturne's Fury
Nocturne's Fury is a Bolter that belongs to the Salamanders Chapter which was created and wielded by Captain Bul'tek. After Bul'tek's death in battle with Orks, his Company's Chaplain, Ki'van, declared that due to the Captain's deeds during the battle and his centuries of service to the Imperium, Nocturne's Fury would become a new relic for their Chapter.[1]

Nocturne's Hammer
Nocturne's Hammer is the oldest known Rhino in existence, having seen 8000 years of action. It belongs to the Salamanders Chapter, and was supposedly used to transport Vulkan himself into battle on many occasions. Such is its holiness that Nocturne's Hammer has granted its own personal Techpriest, and always the most experienced crew available. Although accounts of its actions are rare, it is known to have taken part in the Siege of Devlin's Fastness. Due to it's immense importance to the chapter, Nocturne's Hammer now resides within the Salamander's reliquary on Prometheus. Each new century, the Master of the Forge strikes the rune of activation on Nocturne's Hammer. It is taken as a bad sign if the engine does not take off the first time it is activated. [1]

Nocturne's Vengeance
Nocturne's Vengeance is a flamer that was forged from the shattered pieces of the famed flamer, Nocturne's Fury, which was destroyed during the Indomitus Crusade. The remnants of the weapon were salvaged and brought back to the forges of Nocturne , where a dozen of artificers laboured to revive the weapon's vengeful machine spirit. Reborn into a new adamantium form, its machine spirit rages hotter than ever, and it is said its flames burn the enemy with the ferocity of Mount Deathfire itself.[1]

Namatoria
Namatoria is an Imperium world that was invaded by Tyranids sometime after the Great Rift's creation. The Deathwatch have come to the world's aid and are now battling the Xenos to save Namatoria.[1]

Nameth
Nameth is a world of the Sabbat Worlds Cluster, described as being mauve in colour and with a marbled appearance.[1] Following the Fall of Tanith, the ships carrying the survivors of that planet (three troop carriers and the Frigate Navarre) regrouped in orbit of Nameth.[1]

Namira Suzaku
Namira Suzaku is a female Inquisitor of the Ordo Malleus. Suzaku was one of the Imperial commanders in Honsou's Invasion of Ultramar and aided Uriel Ventris' final battle with Honsou on Calth.[1] After the Chaos defeat, Suzaku has been doggedly hunting the Warsmith and seeks to put an end to him once and for all.[2]

Nankebab
Nankebab is an Imperial Feudal World that is ruled by the despot Princess Peutrid Popadam.[1] While undercover on the Feudal World, an Inquisitor was caught by the Princess' forces and imprisoned within her fortress. He would have been left to his fate, had it not become known in the wider Imperium, that the Inquisitor had vital information relating to a plot by psykers to take over Nankebab. A force of Space Marines have now been sent to assault the fortress and rescue the Inquisitor, but sympathizers for the psykers among the fortress' defenders, are determined to prevent this from happening at all costs.[1]

Nano-Genus Mechadendrites
Nano-Genus Mechadendrites were a rare item of technology constructed and used by the Cult of the Micro-Omnisiah that operates on the moon Galath that orbits Glavia.

Nanoscarab Casket
The Nanoscarab Casket is a Necron artifact.[1] Invented by the Cryptek known as the Onyx Swarm, this unassuming vial of black crystal is filled with thousands of tiny Canoptek constructs. Once released, the swarm of miniaturized constructs envelops the bearer’s necrodermis, repairing grievous wounds and flooding their body with synthetic stimuli.[1]

Nanthrax III
Nanthrax III is an Imperial world, that is used as a source of Aspirants by the Mantis Warriors Chapter.[1]

Nao'Sak'Oraes Missile Cruiser
The Nao'Sak'Oraes class missile cruiser was a type of vessel used by the Tau Empire.

Naogeddon
Naoggedon is a Dead World, the location where the C'tan known as Deceiver went into stasis. It is known to Imperial authorities as a world upon which Explorator teams regularly disappear without trace.[1]

Naogeddon System
The Naogeddon System is a System of space that is noted for being where the Eldar Craftworld Iyanden was located in the aftermath of the Great Rift's creation.[1]

Naos
Naos is an Jungle World of the Imperium.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company destroyed a base that Zymran's Word Bearers had constructed in the swamps of Naos.[1]

Napier
Napier was a Lord Admiral in the Imperial Navy who took part in the War of the Beast, where he commanded the Apocalypse Class Battleship Master of Mankind[1a]. He later led the Imperial Navy's forces, during the third invasion of The Beast's Homeworld Ullanor Prime.[1b]

Nar'van
Nar'van was a Space Marine of the Salamanders Legion. He was slain during the Drop Site Massacre.[1]

Nar Kezar
Nar Kezar is a Chaos Lord and Prince of the Pure Warband, which was once the Star Scorpions Chapter until they became lost in the Warp.

Naraka (Chaos Lord)
Naraka the Bloodless was the Captain of the Night Lords Legion's 13th Company, during the Great Crusade and Horus Heresy.[1]

Naraka (World)
Naraka is the savage Homeworld of the Angels of Light Chapter.[1]

Narakhon
Narakhon is a Black Legion Chaos Lord who took part in the Diamor Campaign, though it is not known if he survived the campaign.[1]

Naranbaatar
Naranbaatar was a member of the White Scars during the Great Crusade and Horus Heresy. A Stormseer of considerable power, he was second only to Targutai Yesugei. Following Yesugei's death in the Battle of Catallus, Naranbaatar became Chief Stormseer.[1] During the Siege of Terra, Naranbaatar was one of the senior White Scars officers at the Colossi Gate. During the battle, Naranbaatar and his Stormseers were able to fend off a psychic assault by Ahriman and the Order of Ruin.[2] During Jaghatai Khan's great counterattack to retake the Lion's Gate Spaceport, Naranbaatar took part in the central thrust and led his Stormseers once more. However after sensing the location of Mortarion he became separated from Jaghatai Khan and was badly wounded in the fighting. His dying body was discovered by Jangsai Khan, but the Chief Stormseer instead urged the Newblood Captain to hurry on and help the Great Khan in his battle against Mortarion. He passed shortly after.[3]

Naratt
Naratt of the Broken Troth was a Sorcerer within the Thousand Sons Legion during the Horus Heresy, but was later exiled by his Primarch Magnus for aiding in the disastrous Rubric of Ahriman. He would grow in power over the next ten millennia, and in the closing years of M41, he took part in Ahriman's failed attempt to capture the Ynnari Eldar during the War in the Labyrinth.[1]

Hilarion
Hilarion is an Imperial Agri World in the Calixis Sector.[Needs Citation]

Hilesto Fabian
Hilesto Fabian is a powerful Sons of Guilliman Epistolary who was recruited from the world of Paraxus and has served his Chapter for over 400 years.[1] During the Third War for Armageddon, he fought alongside his Chapter's Third Company in the defence of Gate IX in the Ghattana Bay. Finding himself surrounded by hundreds of Ork Dreadnoughts, Stompas and Killa Kans, Fabian tapped into the Warp and summoned gigantic empyric fists to crush the Ork walkers clanking towards him. After three days of fighting and making extensive use of his telekinetic powers, Fabian finally succumbed to exhaustion as the ruins of a Gorkanaut lay crumpled beneath his feet.[1]

Hilias
Hilias was an ayatani who lived in the Holy Doctrinopolis of Hagia during the Sabbat Worlds Crusade.[1]

Hilts
Hilts was a Veteran Scout Sergeant of the Imperial Fists Chapter.[1]

Himinnvargr
Himinnvargr, the Sky Wolf, is a renowned Space Wolves Thunderhawk, that serves in Wolf Lord Ragnar Blackmane's Great Company. It has a reputation as being an apex aerial predator, which is in no small part thanks to the merciless hunter's instincts of its pilot, Skarin Raven-eye.[1]

Himmaeus
Himmaeus is a Master in the Guardians of the Covenant Chapter and led his Company as part of the Crusade fleet, commanded by Supreme Grand Master Azrael, that took part in the Siege of the Fenris System.[1]

Hingrir Icemountain
Hingrir Icemountain is a Space Wolves Battle Leader of the Wolf Lord Engir Krakendoom's Great Company.[1] Sometime in M42, he took part in defending the Imperial island city of Sorilia from an Ork invasion that had overwhelmed its world. All hope of defeating the Xenos was lost, but Sorilia was being used as an evacuation center and streams of people swarmed it, to reach the safety of Mass-conveyors that would transport them off world. Icemountain led the contingent of Wolf Lord Krakendoom's Great Company that defended the only remaining bridge connecting Sorilia to its world's main continent. They fought ferociously to stop a neverending tide of Orks from reaching the city, but Icemountain knew they could not keep the Xenos from crossing the bridge indefinitely. As more of his Battle-Brothers began to die and their ammo ran low, the Battle Leader informed the Imperial forces garrisoning the bridge that they would finally need to destroy the bridge. He was told, though, that it would take at least a day to clear the bridge of people and ready it for demolition. Despite their dwindling numbers the Great Company held and when the bridge was finally cleared, they began to be evacuated by their dropships. Icemountain ensured he was the last to escape and the final bridge to Sorilia was destroyed soon afterwards. Though Icemountain was left feeling defeated by the battle, the Battle Leader knew Krakendoom's Great Company would claim their vengeance upon the Orks.[1]

Hiorvard
Hiorvard was a Space Marine of the Space Wolves Legion. He was the twin of Hrani.[1] Hiorvard and most of his pack fell in battle on Gryth against a daemon of Khorne during the Horus Heresy. The only survivor of the pack, Bjorn, assumed the mantle of the Lone Wolf until he avenged their deaths by killing the daemon on the fields of Velbayne.[1]

Hippocrasian Agglomeration
The Hippocrasian Agglomeration is an Imperial space station in orbit around Morwen VI, in the Adrantis Subsector of the Calixis Sector.[1]

Hiram Sult
Hiram Sult was a Rogue Trader, who was active in the Koronus Expanse and was a scion of House Sult.[1b]

Hiram Wyman
Hiram Wyman is a Lord High Admiral in the Imperial Navy.[1]

Hirsch
Hirsch is a Sergeant in the Hammers of Dorn Chapter and was part of the task force led by Captain Aviram that took part in the Pyrus Reach Conflict.[1]

His Scrutiny
His Scrutiny is an Ecclesiarchy Cruiser[1a], that served in Cardinal Astra Leon ­Chirastes's fleet during the Incursion of Fools[1b]. The Cruiser was heavily damaged in the fleet's battle[1a] with the Space Wolves Chapter[1b] and its not known if His Scrutiny survived the conflict.[1a]

His Will
The His Will was an Apocalypse Class Battleship that served as Admiral Parol's flagship during the Third War for Armageddon. As flagship, it was at the forefront of most of the fleet actions fought throughout the Armageddon System. It was ultimately lost with all hands when it was dragged into the Warp shortly after desperately ramming and boarding an Ork Space Hulk that had been tellyporting reinforcements to the surface of Armageddon.[1]

Hisk
Hisk is a world of the Imperium, located in the Sabbat Worlds region.[1] At one point in the Sabbat Worlds Crusade the Greygorian Third was stationed on Hisk as part of its garrison. Commissar Vaynom Blenner was present at this time.[1]

Hiskol
Hiskol was a Trooper of the Hyrkan Eighth regiment, active during the Sabbat Worlds Crusade.[1] He was amongst those Hyrkans deployed on Formal Prime during the first major phase of the Crusade. While on Formal Prime, his squad was sent ahead of Imperial lines to the underlayers of Sangrel Hive to assist a survey team lead by Wal Desruisseaux which had uncovered a shrine to Saint Sabbat. However, the "shrine" turned out to be a prison containing something that would aid the forces of Chaos in the region and Desruisseaux was actually a Charismite Chaos cultist. Desruisseaux tried to kill the Guardsmen so he could use their equipment to unseal the prison, but was killed in the ensuing firefight by Zennet, the squad's Sharpshooter.[1]

Historia Empyrealium
The Historia Empyrealium is an Xenology text, on the physical manifestation of Warp entities, and was written by the Magos Biologis Daleth Tencin. It was her first written work, completed while she was still stationed on her Homeworld Kappa Prime, and the text was greeted with wide acclaim.[1]

Ufthak Blackhawk
Ufthak Blackhawk is a Bad Moons Boss, who serves in Da Meklord's Tekwaaagh!.[2]

Ugblitz
Ugblitz was an Ork Warboss.[1] In M41 it led a Waaagh! to the world of Saras VII, but was defeated and contained by the Cadian 6th Armoured regiment led by General Myndoras Odon.[1]

Uge Burna
The Uge Burna is an Ork Power Claw that is covered in fire.[1]

Ugglob
Ugglob is an Imperium Ogryn world whose population is shorter, stockier and have larger heads than other Ogryns. The high humidity of their world's atmosphere has led to them developing an astonishing range of warts and other fungal disorders.[1]

Uggrot
Uggrot is an Ork Warlord, whose Waaagh! has nearly conquered the Imperial Hive World Acheron IV. During the invasion, an Argent Shroud battlehost, led by Canoness Verena Armenii, killed Uggrot's arch-rival Grog Chewtops, before they escaped off-world with several of Saint Helena's relics.[1]

Ughalax
Ughalax the Soul Eater is an infamous Black Legion Daemon Prince.[1a]

Uglurk Gitsmasha
Uglurk Gitsmasha was an Ork Warlord who led his forces against the Imperial Guard.[1] When the Guardsmen near a command dugout saw Gitsmasha and his Orks advancing upon them they fled, leaving only Sub-overlord Ven Vambold and the Ogryn Nork Deddog to face his wrath. When he approached Nork, however, the Orgryn killed the massive Warlord with a single, extremely violent headbutt. The Orks near Gitsmasha were left totally awestruck by his death and retreated rather than face the angry Ogryn bodyguard.[1]

Ugmok's World
Ugmok's World was once an Ork World, until it was invaded by the Daemons of Nurgle in M42, who were led by Rotigus, Horticulous Slimux and Epidemius. The Ork tribes that dwelled there, fought for all they were worth against the invaders, but with reality itself putrefying around them, their end was inevitable.[1]

Ugrak
Ugrak is an Ork Goff champion and leader of the Nobz mob da Uglies.[1]

Ugskraga
Ugskraga da Mighty is an Ork Warlord.[1] In 940.M40 it began a campaign to capture the Imperial World of Balle Prime. After suffering a decisive defeat at the Akhar Basin Massacre, Ugskraga continued his war effort for months but was eventually defeated.[1]

Ugul Ironboot
Ugul Ironboot is an Ork Warboss, who took part in the Octarius War in M42.[1]

Ugulhard
Ugulhard was an Ork Warboss of the Snakebites.[3][4] Allied to the infamous Ghazghkull Thraka, he fought and died during the Second War for Armageddon.[1]

Uhlevorix
Uhlevorix, the Eater of Dread, is a Daemon Prince of Slaanesh.[1] A melding of coalesced fear, Uhlevorix is a nightmarish psychic predator whose power and cold intellect allows for it to use fear of its prey as a weapon. Believed to have once been a sadistic mortal, this entity has only been encountered a handful of times in the Jericho Reach. This is fortunate for many, as the creature is known to have massacred whole armies and laid waste to entire settlements purely on the power of the fear it inspires. Uhlevorix is normally intangible and difficult to harm, and it grows stronger with every moment of terror it inspires. It frequents Space Hulks and feeds off the terror and panic of the crews of ships lost in the Warp. Lingering within its psychic residue as the derelict vessel coasts through the Warp, once manifested it haunts prey to discern their fears and wield them. Even Space Marines are not entirely immune to its influence.[2] During the Siege of Terra, Uhlevorix was one of the many Daemons who manifested on the Throneworld.[2]

Uhllkar Noxyn
Uhllkar Noxyn is a Sons of Medusa Lieutenant, who serves in the Chapter's Atropos War Clan. He is currently a part of a Crusade Force, led by Atropos' Iron Thane Morn Graevarr.[1]

Uhlmak Doomspeaker
Uhlmak Doomspeaker is a Black Legion Dark Apostle.[1]

Uhlren's Pox
Uhlren's Pox is a disease, whose symptoms include eruptions of red spots.[1]

Uhs
Uhs is an Imperial Agri World, that is located in the Hayol System. The entire System is currently being invaded by the Tau Empire, who seek to claim its worlds from the Imperium.[1]

Uhulis Sector
The Uhulis Sector is an Imperial sector in Segmentum Tempestus.[1]

Uigebealach
Uigebealach is a location in the Webway where time flows backwards.[1a] The Eldar, inheriting the knowledge of the Webway from the Slann, were fearful of the temporal aspects of the webway and did not experiment with them.[3] Using a Navigator's warp eye as a monocle carved with the symbol of the Black Library, Inquisitor Jaq Draco was able to read the precise directions to Uigebealach from the Book of Rhana Dandra. It was discovered that the reason the Great Harlequins could never locate Uigebealach is because it requires the traversal of an exact route, include gaps where one must exit and re-enter the Webway. Draco believed that this special crossroads is from which the shining path to mankind's salvation originated.[2a] Upon his death within this crossroads, Draco's soul did not sink into the warp, but instead achieved Apotheosis with the Numen, granting him illumination beyond and other Illuminatus.[1x]

Uigui
Uigui was a water-seller who lived on Baal Secundus around the time of the Devastation of Baal.[1a] At one time, Uigui's son, Teus, attempted to become an Aspirant of the Blood Angels. Although Teus was a suitable genetic match to be considered for gene-seed implantation, he fell at the Place of Challenge and suffered a brain injury.[1c] Although Teus survived, he was rejected and sent home with brain damage, which resulted in Uigui often abusing him as a failure.[1a] Two years later[1c], he was one of the many civilians drafted to defend the Blood Angels' fortress-monastery on Baal from the invading tyranids of Hive Fleet Leviathan.[1b] He held the line alongside his son, with Teus saving Uigui's life more than once during the defence. Ultimately, however, Uigui was mortally injured by a tyranid parasite organism. As he lay dying, however, he saw his son become an angel: due to the losses sustained by the Sons of Sanguinius, every compatable Baalite youth was to be inducted in one of the Chapters of the Blood and so Teus was recruited by a passing Sanguinary Priest.[1c]

Lastrati (Hive World)
Lastrati is an Imperial Hive World.[1]

Lastrati Crusade
The Lastrati Crusade is a Black Templars Crusade, that is commanded by Reclusiarch Segestus[1]. It is also being aided by two of House Hawkshroud's Imperial Knights.[2]

Lastrati System
The Lastrati System is a system known as the Nine Hollow Worlds. It has been the site of many conflicts, such as the Second and Third Purgings of the system.[1] The nine planets of the system are hollow, their inside surfaces habitable. These planets are shrouded by an impassable miasma known as the Siren Clouds.[2a]

Lastrum Bolt Cannon
The Lastrum Bolt Cannon is a type of heavy Bolt Weapon used by the Adeptus Custodes, typically mounted on the Gyrfalcon Pattern Jetbikes. This pattern of bolt weapons is named for the weaponsmiths of the Lastrum Core Clan of the Appolyne workshops of Terra. Other than being exemplars of their kind in terms of skill of fabrication, they would not be remarkable save for their uniquely powerful ammunition. Rather than the usual 'kraken' type bolts utilized by the wider sweep of the Legio Custodes, the artisans of the Lastrum clans hand manufacture only customised mass-reactive heliothermic warheads for their bolt shells. Once within their target, these burst into brief, but sun-hot incendiary detonations, incinerating their victims from within. These shells are uncommonly dense, requiring a far stronger charge to launch than common bolt shells, and only the Lastrum's uniquely sturdy construction for a weapon of their size can withstand the stresses of their repeated firing.[1] The sheer resources and artifice of these weapons are immense, and they could never hope to be mass produced to arm the Space Marine Legions, and even the output of entire generations of the Lastrum themselves can barely satisfy Legio Custodes' demands.[1]

Latarnes
Latarnes is the current Captain of the Blood Angels 9th Company, following the aftermath of the Devastation of Baal.[1]

Latham
Latham is a Black Templars Marshal whose Crusade took part in the Pyrus Reach Conflict.[1]

Lathe Class Monitor Cruiser
The Lathe Class Monitor Cruiser is a Cruiser class vessel of the Adeptus Mechanicus unique to the Calixis Sector.[1] Like many Mechanicum ships, the Lathe Class specializes in aiding Explorator Fleets. The design was uncovered in the deep data-vaults of Het in the Lathe System during the Angevin Crusade. It differs from many Light Cruisers, with an emphasis on long-ranged detection and endurance rather than speed and manuverability. Operated correctly, it can operate without refit and resupply for decades.[1] The Lathe Class eventually gave birth to a variant design known as the Secutor Class Monitor Cruiser.[1]

Lathek
Lathek was a Word Bearer who served during the Horus Heresy.[1] He was part of the Traitor guerrilla forces that fought beneath the surface of Calth in the Underworld War. Serving under the Dark Apostle Kurtha Sedd of the Third Hand, Lathek was part of Sedd's force that attacked a section of subterranean tunnel garrisoned by Captain Vultius and his men. Although Sedd and his disciples were able to subdue the defenders and take them prisoner, two Imperials (Thiel and Rowd) escaped and to the surface. The two eventually infiltrated the tunnels and effected a rescue; Lathek and the other Word Bearers were killed.[1]

Lathfyr
The Balequeen Lathfyr, is the commanding Princep[1a] of the Nurgle[1b] Traitor Titans of Legio Morbidus. She led them in the Charadon Campaign's successful Invasion of Alumax[1a], where they were instrumental in conquering the Hive World Heliotyr.[1b]

Lathrangil
Lathrangil was once the Great Harlequin of the Masque of the Shadow Weavers.[1] When he discovered the Eldar Talaihin Reavers were being beaten back by the Imperial defenders of the world they invaded, Lathrangil appeared to their leader, Sathbuinn Surefire, and offered the Masque's aid. Sunfire accepted their help and the Shadow Weavers immediately launched an assault that destroyed the Imperial forces, with the Great Harlequin personally killing the Imperial commander[1]. Sometime later, Lathrangil became a Harlequin Solitaire.[2]

Lathriel
Lathriel is an Farseer of Biel-Tan and twin to the Autarch Meliniel. During the fracturing of Biel-Tan, she sought to close the Webway Portal on Ursulia to spare it from Daemonic invasion. She later joined the Ynnari.[1]

Lathriel Swiftblade
Lathriel Swiftblade is an Autarch of Craftworld Ulthwé.[1]

Lattachia Triumphan
Lattachia Triumphan is a Strike Cruiser in service with the Sons of the Phoenix.[1] During the Nachmund Rift War, Lattachia Triumphan was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Lattarii Gundogs
The Lattarii Gundogs were Imperial Guard Regiments known to have taken part in the Sabbat Worlds Crusade.[1a]

Laud Hailer
A Laud Hailer is a Sisters of Battle vehicle upgrade. It emits a heavenly voice proclaiming the righteousness of the Emperor and strikes fear into the hearts of the enemy.

Laudator
The Laudator was a Battle Barge of the Celebrants Chapter which took part in the Third War for Armageddon. However, in the openings days of the War, the Laudator was destroyed by the Ork ships of the Warlord Ghazghkull Mag Uruk Thraka. This proved disastrous for the Imperium ships defending Armageddon, as the Battle Barge's destruction left a hole in the kill-box they had established near the Hive World. The Orks eagerly exploited this and eventually broke apart their defensive formation. Hours later, the surviving Imperium ships were forced to temporarily retreat from Armaggedon, and the Orks were able to freely invade the Hive World.[1]

Laughing Stave
The Laughing Stave is a weapon used by Farseers. The psychic energy that rolls from this staff is tainted by a will foreign to its wielder, that bounces and rattles its foes with every blast.[1]

Laughlen Y'Kamidar
Laughlen Y'Kamidar was a past High King of House Kamidar.[1] After taking part in successfully defending Gathalamor from an invasion, Laughlen swore an oath that House Kamidar would always defend it. When the Battle of Gathalamor began, his granddaughter and the House's current High Queen, upheld Laughlen's oath by sending Kamidar's Knights to defend the Shrine World. These Knights were led to battle by his great-granddaughter Princess Jessivayne Y'Kamidar.[1]

Launcel IV
Launcel IV is a Knight World that is isolated from the wider Imperium.[1] Launcel IV suffers constant raids from the Dark Eldar Kabal of the Severed Thought, who pour out of a Webway Portal that is located near the world. Due to these attacks, Launcel IV is a near-continual war zone for large parts of the year, though this is welcomed by most of the world's Knight Houses, as it provides an excuse for their Knights to fight and keep their skills sharp.[1]

Launciel
Launciel is a Fallen Angel, who is among those that now loyally serve their returned Primarch, Lion El'Jonson[1a] as the Risen.[1c]

Signus Alpha
Signus Alpha is the primary sun of the Signus Cluster.[1] An otherwise unremarkable red giant, it is one of three stars in the System, alongside Signus Beta and Signus Gamma.[1]

Signus Beta
Signus Beta is one of the suns of the Signus Cluster.[1] A white dwarf, it is one of three stars in the System, alongside the primary sun, Signus Alpha, and Signus Gamma.[1]

Signus Campaign
The Signus Campaign was a major battle of the Horus Heresy which saw the Blood Angels besieged by the Daemonic hordes of the Bloodthirster Ka'Bandha.[1a][1b]

Signus Cluster
The Signus Cluster is a trinary star system of the Galaxy. It is located in the Northern Cross, on the Eastern Fringe.[1a]

Signus Cult
The Signus Cult were Cultists that were secretly transported to the Signus Cluster by the Word Bearers Legion, after they brought the Cluster to Compliance during the Great Crusade. Disguised as newly arrived colonists[1], the Cult spread throughout the Signus Cluster's worlds and later helped to bring about its downfall, during the Horus Heresy.[2]

Signus Gamma
Signus Gamma is one of the suns of the Signus Cluster.[1] A blue star, it is one of three stars in the System, alongside the primary sun, Signus Alpha, and Signus Beta.[1]

Signus Prime
Signus Prime was the main planet of the Signus Cluster, a tri-star system of seven Hive Worlds and fifteen moons.

Signus Twelve
Signus Twelve was a series of mining outposts located within the Cassium Belt, during the Horus Heresy. During the second year of the Heresy, the outposts were among a dozen targets on Ultramar's eastern edge to be attacked by the Traitor forces of Princep Maxiums Horgoth Nyr. Each was chosen to merely act as a bread crumb to lead the commanding Legio Praesagius Princeps Dae Vergos, into an ambush on Drooth II. Before leaving the Cassium Belt, the Dark Mechanicum and Traitor Titans had completely destroyed Signus Twelve's outposts.[1]

Sigrid Trollbane
Sigrid Trollbane was a Wolf Lord of the Space Wolves Chapter active in M41.[1] Sigrid was notable for his rivalry with another of the Chapter's Wolf Lords: Berek Thunderfist. Both Berek and Sigrid were seen by their fellow Lords as potential successors to the Great Wolf, Logan Grimnar, should he ever fall in battle.[1] Ironically, however, Grimnar outlived both of them and still lead the Chapter at the close of the 41st millennium.[2]

Sigrún
Sigrún was a heavy bolter owned by the Space Wolves Chapter, wielded by the Grey Hunter Olgeir.[1]

Siguard
Siguard is an uncompromising Black Templars Marshal[1a], who is an exemplar of those who hold the title[1b], and he is also the commander of the Siguard's Crusaders strike force.[1a]

Sigulus Herstoffen
Sigulus Herstoffen is an Archmagos Esotericus from the Forge World Stygies and is one of the Imperium's foremost experts on the Warp and Blackstone.[1] He has dedicated several lifetimes to the study of Blackstone and the Archmagos was the first suggest the material had a resonance with the Warp. Herstoffen has furthered claimed that Blackstone may be polarized to either carry or repel the Warp's energies in Realspace. He has also theorized that Warp Rifts form more easily in areas of the Galaxy that contain a high mass of stars. Lord Commander Guilliman knows of Herstoffen and used the Archmagos' information on Blackstone, to theorize what Abaddon the Despoiler could be planning for his next attack.[1]

Sigurd
Sigurd was a Wolf Priest of the Space Wolves chapter.[1]

Sigurd Chastrin
Sigurd Chastrin is an Order of Our Martyred Lady Canoness Preceptor, who serves in the Indomitus Crusade's Battle Group Tarsus. She commanded the Battle Group's Martyred Lady forces, during the Charadon Campaign.[1]

Sigurd Ironside
Sigurd Ironside is a Space Wolves Iron Priest, who took part in the Great Crusade[1f]. This ended, though, after he was captured and held in Stasis, by the Necron's[1h] Atun Dynasty.[1e]

Sigvald Deathgranter
Sigvald Deathgranter is a Wolf Lord of the Space Wolves who played a key role in the Crusade of Fire. Initially battling Chaos Space Marines and Traitor Guard with his Space Wolves' force on the world of Junkatta, Deathgranter was seemingly captured in a later battle against Dark Eldar on Alfrost after killing a Succubus. However Sigvald would later manage to escape his captors and returned to Imperial lines to lead the Space Wolves in the Crusade once more.[1] At unknonw time did Sigvald undergo the Rubicon Primaris procedure.[2]

Sigvald Grimhammer
Sigvald Grimhammer was Great Wolf of the Space Wolves in early M41.[1] In 440.M41, he was murdered by a Dark Eldar Succubus on the world of Xor. He was succeeded by the current Great Wolf, Logan Grimnar.[1][Conflicting sources]

Sikai
Sikai the Thriceborn, is a Black Legion Chaos Lord who took part in the invasion of Cadia during the 13th Black Crusade. As the invasion raged across the Fortress World, Sikai was among the forces of Chaos that destroyed Kasr Kraf.[1]

Emeline Smythe
Emeline Smythe is a Cadian Ordo Hereticus Inquisitor, who was once a Guardsmen until she was selected to join an Inquisitor's retinue and later reached her current position in the Ordo.[1a]

Emelius Cestor
Emelius Cestor is a Primaris Librarian of the Dark Angels Chapter, and was aboard the Strike Cruiser Valius when it was invaded by Daemons while traveling through the Warp.[1] Unleashing his psyker powers to defend the Valius, Cestor fought beside his Battle Brothers and they successfully defeated the Daemons. However, when the Strike Cruiser emerged from the Warp, it was boarded by Chaos Space Marines and Cestor and the Dark Angels now fight to save the Valius once more.[1]

Emerald Snakes
The Emerald Snakes were a Fleet Based Space Marine Chapter.[1a]

Emeret Klotec
Emeret Klotec was the seventy-first executioner of the Black Lance Vindicare Temple when war erupted on the Imperium world Vigilus. The Genestealer Cult known as the Pauper Princes was among the Imperium's enemies now infesting Vigilus and Klotec and a group of five other Imperial Assassins were sent to destabilize the Cult. However, Klotec was the first to reach the Imperium world, and it would likely be months, if not years, for the other assassins to arrive on Vigilus. Despite this, the Vindicare wasted no time in beginning his mission to kill the Cult's Genestealer Patriarch known as the Grandsire Wurm and was able to infiltrate the Cult's main base. He then hung from among its rafters while he waited for the Patriarch to show itself and allow him to take a perfect shot to kill the Cult's leader. In that time he observed the Cult's activities and knew his old comrade the Vanus Assassin, Elixa de Mornay, who was also among the group sent to Vigilus, would have been fascinated by the way the Cultists wielded propaganda and misinformation as a weapon.[1] Weeks would go by and though the Cult came close to discovering Klotec several times, he remained undiscovered when the Pauper Princes' inner circle met and the Genestealer Patriarch finally showed itself. He took careful aim with his Exitus Rifle and fired a shot at the Patriarch's head, which would have killed it, had the Cult's Primus not sensed the bullet being fired and placed itself in its path. Though the bullet easily killed the Primus, his sacrifice altered its path and merely maimed the Patriarch, by tearing one of its arms off. As a shocked Klotec contemplated his failure, mayhem erupted within the Cult's base, which prevented him from taking a second shot at the Patriarch. The Cult then quickly discovered Vindicare's location and Klotec killed several of them as he made his escape. The Vindicare nearly succeeded in doing so, until his exit was suddenly blocked by the Patriarch. However to his dismay and horror, it was not the Patriarch he had fired upon, but instead an unheard of second Patriarch which grabbed the Vindicare by the throat. As an unbelieving Klotec denied the possibility that a Genestealer Cult could be led by two Patriarchs, the giant Genestealer squeezed its claws and messily ended the Vindicare's life.[1]

Emex
Emex was the site of a battle involving the Ultramarines Legion during the Great Crusade.[1]

Emhon Lux
Emhon Lux was a Champion of the Blood Angels Legion, who took part in the Great Crusade and Horus Heresy.[1]

Emil Darkhammer
Emil Darkhammer is a Puritan Monodominant Inquisitor of the Ordo Xenos and the arch-enemy of Radical Inquisitor Helynna Valeria. A strict Monodominant, Darkhammer views all alien technology as an affront and threat to humanity.[1]

Emil Krassus
Emil Krassus was a Colonel in the 473rd Cadian Rifles Imperial Guard Regiment, who commanded its 7th Company, when it was called to defend Kast Thravius on Cadia after it was invaded by the forces of Nurgle. Prior to Kast Thravius' invasion, the Plague of Unbelief had spread like wildfire throughout Cadia's Sector and had turned the critical stronghold into a necropolis, when the forces of Nurgle attacked. The Cadian Guard sent its forces to reinforce Kast Thravius and they fought for weeks to prevent it from falling into the invaders' hands, but they soon only held its center, as the Death Guard and the Traitor Guard and Plague Zombies they commanded attacked them relentlessly. As the battle dragged on, Krassus's Company defended the lynchpin section of Kast Thravius still held by Cadia, when it came under attack by the forces of the Herald of Nurgle Typhus, who sought to weaken the Cadian Guard's hold on Kast Thravius and finally allow the forces of Nurgle to claim it.[1] In the brutal fighting that followed between the two sides, Krassus was targeted by Typhus, who mercilessly cut down any of the Guardsmen who got in his way. When they finally clashed, Typhus attacked with his Manreaper and the Colonel had to use all of his skill with his power sword just to parry the Herald's attacks. As the two commanders duelled, Krassus's Command Squad came under attack by Typhus's forces and was soon destroyed, leaving the Colonel surrounded on all sides. Despite his disastrous predicament, Krassus fought on and killed several of his attackers, all the while parrying Typhus's onslaught, with such skill it seemed like the light of the Astronomicon itself radiated from his being. However, as Krassus elatedly met Typhus's mettle, the weary Cadian officer paused for one brief second in his defense - but it was all that Typhus needed to suddenly summon forth a large number of Nurglings. Before the surprised Colonel could recover, the Nurglings bore him to the ground through sheer weight of numbers and killed him. Though what remained of the 7th Company was bereft of Krassus's leadership, they doggedly fought on and managed to defeat Typhus's forces. Such was the ferocity of their attack, that even the Herald of Nurgle himself was forced to Teleport away to safety, before he was killed.[1]

Emil Verigan
Emil Verigan is the Captain of the Night Watch Chapter's 5th Company.[1]

Emilicis van Outrelech
Marquis Emilicis van Outrelech is the Planetary Governor of Sevenhels and was present within his palace when it was attacked by the Dark Eldar.[1] He hid while the Xenos massacred or captured his servants and Gubernatorial Guard, but swears it was his prayers to the Emperor that led the Legion of the Damned to appear. The ghostly warriors then killed the Dark Eldar and Outrelech claims they then disappeared after he dismissed them. The Planetary Governor says his actions saved the lives of those survivors that escaped the Xenos' clutches; including the baby that would become the Saint Melyssia. He does not think Melyssia deserves such a title and instead claims that she is a hell-tainted witch that deserves to be burnt on an autopyre.[1]

Emiline's Hope
Emiline's Hope is a Shrine World of the Adeptus Ministorum. It is famous for holding the bones of Saint Emiline. In 452.M41, the world came under assault from an Ork Waaagh! under the Arch Maniac of Calvera, but was eventually defeated by the Order of the Bleeding Heart, the Adepta Sororitas Order that is charged with defending the planet.[1] The primary spaceport of Emiline's Hope is Caprium.[1]

Emillia Nihlus
Emillia Nihlus is a Palatine of the Adepta Sororitas who led her Sisters against Chaos Warhounds during The Battle of Saints Landing.[1][2]

Eminence Sanguis
The Eminence Sanguis is a fast Blood Angels ship that serves as the personal transport for the Chapter's High Chaplains. The name of the ship and its sleek appearance are well known to their Successor Chapters, but its appearance is hardly ever welcomed, for visits from the Blood Angels' High Chaplains rarely boded well for the Sons of Sanguinius.[1]

Emissaries Imperatus
The Emissaries Imperatus are a sect of the Adeptus Custodes.[1]

Emissaries of the Wasting Death
The Emissaries of the Wasting Death are a Nurgle Warband that is active in the Screaming Vortex.[1] The Warband is composed of Plague Marines and is feared amongst the many denizens of the Screaming Vortex, for their very presence brings with it untold suffering and privation. Wherever the Emissaries of the Wasting Death tread, the ground shrivels and cracks beneath their feet and even the heartiest and most resilient creatures shrivel and perish as they draw near. Contact with the malefic air of deprivation that surrounds these desiccated warriors irreparably scars those who survive, often manifesting in incessant pangs of unquenchable thirst and indescribable hunger that lasts for years after their dreadful encounter with the Warband is a distant memory.[1]

Emith
Emith was a Trooper of the Brevian Centennials.[1] During the Hagia campaign of the Sabbat Worlds Crusade, Emith was part of a brigade led by Major Szabo sent to secure the Citadel of the Holy Doctrinopolis following an armoured assault on the city by the Eighth Pardus Armoured. However, as the Brevians moved in, Emith was killed by a Chaos booby trap set by Pater Sin.[1]

Emma Gregory
Emma Gregory is a British actress who has performed several audio dramas for the Black Library.

Emmerich Berengard
Emmerich Berengard was a Black Templar Space Marine during the War of the Beast and was later chosen to become the Imperial Fists' new First Captain[1a], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. He would later take part in the Imperium's third invasion, of The Beast's Homeworld Ullanor.[1a]

Emmesh-Aiye
Emmesh-Aiye was a powerful Noise Marine and warlord of the Emperor's Children. Emmesh-Aiye may not have been a veteran of the Long War or an original member of the Legio Astartes, not having been able to recall his origin. Nonetheless, he is a notorious raider and "Architect of degeneracy". Emmesh-Aiye continually subjected himself to nerve toxins and high-pitched noises in order to get some kind of stimulation for his heightened senses. He kept a retinue of mutilated and terrified slaves, which he had broken into translators and playthings. Like many within the Emperor's Children, Emmesh-Aiye had gone on to modify and mutilate his appearance, including impaling his long tongue to his breastplate.[1] Emmesh-Aiye was among those invited by Chengrel of the Iron Warriors to win Eldar Spirit Stones by recounting the elderly warlord a tale of destruction and a substantial bid. Emmesh-Aiye recounted his battle against Death Guard forces under Typhus for control of the spoils on an Imperial Shrine World. Emmesh-Aiye battled Typhus personally, surviving the encounter thanks to his Slaanesh-enhanced agility and reactions. After hearing their tales, Chengrel grew irate and unimpressed with his guests, especially after discovering none of them (with the possibly exception of Emmesh-Aiye) were original Chaos Space Marines; yet Chengrel held a particular contempt directed towards Emmesh-Aiye for fighting against his fellow Chaos Space Marines rather than the Imperium, especially against a luminary such as Typhus. When challenged on his own accomplishments, Chengrel flew into a rage and attacked his guests, and Emmesh-Aiye joined the ensuing free-for-all for control of the Spirit Stones. After beating Hodir of the Night Lords in melee for possession of the stones, Emmesh-Aiye was confronted by Khrove of the Thousand Sons. The Sorcerer used his psychic abilities to turn the ground Emmesh-Aiye and his slaves stood on into a pit of quicksand-like sludge, and seized the stones. Trapped, Emmesh-Aiye and his slaves sunk into the hole and died, making Emmesh-Aiye the only leader in the conflict to be confirmed dead. His minions then quickly left the battle, escaped or dematerializing back into the Warp.[1]

Snagga-snagga
Snagga-snagga was an Ork Warboss. Originally a Feral Ork under the commander of Warboss Bogga-bogga, in the Baran War his master would be slain by Eldar Striking Scorpions. Snagga-snagga then emerged as the principle Ork warlord in the aftermath of Bogga-bogga's death and the rout of Ork forces on the planet. He organized the disparate Ork warbands into one massive Waaagh! consisting of hundreds of thousands of Boyz. Snagga-snagga even oversaw the construction of two Ork Gargants. However, he would be defeated by a surprise Eldar attack led by Biel-Tan's Autarch Mauryon. The Eldar Autarch killed Snagga-snagga at the height of the battle, plunging his Power spear through the Ork's chest.[1]

Snaggi Littletoof
Snaggi Littletoof is a Rebel Grot, within Warboss Gazrot Goresnappa's Waaagh!.[1]

Snagrack
Big Boss Snagrack is an Ork Deathskulls Warboss, that dwells on Grug's World.[1] Sometime after the Great Rift's creation, he defeated the Goffboss Blackfang and declared the start of Waaagh! Snagrack.[1]

Snagrash
Snagrash Da Burna was an Ork Freebooter Kaptain, who was active in the Koronus Expanse.[1]

Snagratoof
Snagratoof is an Ork Warboss. His Waaagh! attempted to invade the Tomb World of Mandragora, culminating in Imotekh the Stormlord leading Necron armies against him.[1] In time, Snagratoof became known as the addled yet brilliant nemesis of Nemesor Zahndrekh. Ultimately, the Necron was able to slay Snagratoof on the Tomb World of Daxos and purge his infestations from the Sautekh coreworlds. This in turn ended a decade-long war between Snagratoof and the neighboring Imperial Ecclesiarchy-controlled systems of Haydns' Breach. The Imperials in turn interpreted this boon as a gift from the Emperor.[2]

Snagrod
The Ork Snagrod is an infamous tyrannical Arch-Arsonist, leader of the Ork Empire of Charadon and one of the most powerful Orks in the entire Galaxy.

Snakebites
The Snakebites are an Ork clan.

Snappaklaw
Snappaklaw was an Ork Warboss. In 963.M41, he led a Waaagh! on the Ice World of Beroghast, but was slain by Grey Knights forces led by Brother-Captain Arno Trevan.[1]

Snare Gun
The Snare Gun is a weapon similar to a Webber, firing a thin, cable noose to entangle and capture a target rather than kill them.[1] The snare gun is a simple, yet effective weapon, which fires a spool of thin adamantine cable, ending in a snare, to lasso a foe. The entangled victim can then be reeled in, alive and relatively unharmed. Should the quarry become too much for the user to restrain, the spool has a quick release to allow the user to retain the weapon. This gun is often utilised by those who wish to capture a target alive but cannot access more sophisticated weapons (such as webbers).[1]

Snare Weapon
Snare Weapon are weapons used by the Sisters of Silence, that discharge rapidly hardening fibro-plastic nets to capture prey and entangle and debilitate their foes.[1]

Snarl of the Wolf
The Snarl of the Wolf is a unique Astartes chainsword and a relic of the Blood Ravens Chapter.[1]

Snazdakka
Snazdakka, the Mega Admiral, is a Warlord who commands Ghazghkull Thraka's Bad Moons forces[1a] and is part of his Counsill of Clan-Bosses.[1b]

Snazzgun
The Snazzgun is a catch-all term for a high-calibre, full-auto weapon constructed by a Mekboy when they are given a large sum of teef by a Flash Git looking for the best weapon around.

Snazzmek
Snazzmek is an Ork Bad Moons Big Mek.[1]

Sneaky Gitz
Sneaky Gitz are Orks, who just can not enjoy clobbering an enemy without the satisfaction of knowing they never saw it coming.[1]

Sneaky Ladz
The Sneaky Ladz are an Ork Kommando Kill Team Unit.[1]

Snikrot
Snikrot is an Ork Kommando.[1]

Sniper
Snipers are infantry soldiers trained and equipped with sniper rifles or other long-range, high-precision firearms. They often work alone or in small teams from concealed locations. As well as training in the use of sniper rifles, the most effective snipers are also trained and adept in camouflage and infiltration. The battlefield role of dedicated snipers is assassination. Their targets are usually enemy commanders and other high-profile individuals. Being an effective way to demoralize enemy troops and damage their command structure, several races and forces utilize dedicated snipers in some form:

Sniper rifle
Sniper rifles are long-ranged and highly accurate rifles, mainly used for assassination. Small groups of snipers, and even lone snipers, can hold back the advance of an enemy force many times their number, pinning them in cover. Both Imperial and Eldar forces use sniper rifles to great effect.

Whisperers
The Whisperers are an ancient insectoid xenos race rumoured to live deep underground in the Drusus Shrine World, also known as Sentinel, and are said to know great truths and secrets of the cosmos.[1] They are named for the brushing sound their wings make, however no evidence or relics of them have ever been found.[1]

Whisperhead (Mindwitch)
The Whisperhead is a Mindwitch in his Chaos Cult's Dark Commune.[1]

Whispering Forge
The Whispering Forge are a Alpha Legion Warband.[1]

Whispering Shadow
The Whispering Shadow are a Night Lords Warband.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Gehenna Campaign
The Gehenna Campaign was a battle fought in 955.M41 between the Blood Angels Chapter and the Necrons on the Imperial world of Gehenna.[1]

Gehenna Gunship
Gehenna Gunships are a type of aircraft used by Chaos Space Marines.[1]

Gehenna Prime
Gehenna Prime is one of the seventeen planetoids in the Gehenna system - and apparently the only one that was terraformed and colonised during mankind's first expansion to the stars. In comparison to many other worlds of the Imperium it is considered to be an unspoilt wilderness of plains and mountains. Its capital and largest Hive city is Kravaster. The Governor of Gehenna Prime during the Ork invasion (see below) was called Suvik.[4]

Gehenna System
The Gehenna System is an Imperial System located in the Ultima Segmentum.[1]

Gehennun Silents
The Gehennun Silents are Imperial Guard Regiments. Their Guardsmen are known for wearing blank-faced masks.[1]

Geherran
Geherran was a Dreadnought of the Dark Hunters Chapter. He took part in the battle against the Punishers warband on the planet Perreken.[1] During the battle, Geherran and his battle brothers were attacked by a group of Defilers. In order to save his brothers he engaged the Defilers and drew their fire, while they took cover and fired upon the Daemon Engines. They managed to destroy them all, but Geherran died a final time in the process.[1]

Gehesma
Gehesma is an Imperium Industrial World that has been invaded by the Pallid Hand Warband.[1]

Gehn Quora
Gehn Quora is a Forge World that was once lost to the Imperium, until the Adepta Sororitas brought it salvation in M37. In thanks, the Fabricator General of Mars had the relic Purgator Mirabilis restored for the Sororitas.[1]

Gehöft
Gehöft is a former Imperial Agri World, that was destroyed by Exterminatus after an attack by the Blighted Claw Warband.[1]

Geigor Fell-Hand
Geigor Fell-Hand was a Thegn of Dekk-Tra, the 13th Great Company of the Space Wolves Legion.[2] Impetuous and proud,[5] he was known for his fury and hatred of sorcery.[1]

Geinst
Geinst is the General of the Mordian 84th Regiment, which served as part of the Indomitus Crusade's Fleet Secundus.[1] At Fleet Secundus' muster, however, the Regiment's Lord Commissar, Larehnce Chenkyn, became aware that several of the Mordian 84th's personnel were requisitioned for deployment with Fleet Septimus. He complained about this to Geinst, but the General told Chenkyn to make allowances for the removal of Fleet' Secundus' assets. The Lord Commissar agreed to do so, until the 84th's veteran 1st and 2nd Companies were later removed by Fleet Septimus' command. This led Chenkyn to begin writing a message to Geinst, to complain once more about the mysterious removals. He declared that Geinst's silence about the matter was unacceptable and that the Lord Commissar was going to act to stop this, since the General had chosen not to. Chenkyn explained that he had set into motion events to orchestrate a purge of elements intruding upon Fleet Secundus' organizational hierarchy and he expected to have Geinst's support in the matter. However Chenkyn never go the chance to confront the General, as the Lord's Commissar's efforts were uncovered by the masters of Fleet Septimus. He was later found assassinated, while still in the midst of writing the message to Geinst.[1]

Geistler
Geistler is an Imperial Fists Chaplain, who serves in the Chapter's Librarium and wields a Force Sword.[1]

Gel'bryn City
Gel'bryn City was a major city on the T'au Sept World of Dal'yth. It was the largest settlement on the planet's eastern seaboard.[1] During the Damocles Crusade, Dal'yth was invaded by Imperial forces as part of Operation Pluto. Gel'bryn was one of the primary targets of the Imperial attack.[1]

Gelentian
Gelentian was a savant of the Adeptus Mechanicus.[1] Gelentian was selected by Sasia Koraloth to aid her in her research into a Great Crusade-era weapon known as the Soulspear, acting as an archivist. When Koraloth eventually bypassed its gene-locks and attempted to test-fire the device, the resulting explosion destroyed her laboratory and killed both Gelentian and fellow acolyte Vaien.[1]

Gelid Truth
The Gelid Truth is a mighty Storm Bolter that bears runes of courage and fury, rumoured to have been wielded by the Space Wolves hero Ulrik the Slayer during the First War of Armageddon.[1] How and why this weapon left the Slayer's possession is unknown, but legend has it that the Space Wolves are under orders not to return the Storm Bolter to their Wolf High Priest. "It shall do its gelid work among the other chapters. The runes of Russ would have it so." [1] The Gelid Truth is currently in the possession of the Blood Ravens Chapter and was used during the Aurelia Campaign.[1]

Geliden
Geliden was a Sentinel of the Adeptus Custodes during the Horus Heresy.[1] During the final stages of the Siege of Terra, Geliden took part in the teleportation assault on the Vengeful Spirit alongside the Emperor Himself, but became separated from the main group alongside the Shield-Company of Constantin Valdor. Unfortunately, Valdor's group fell into a trap where Daemons waiting for them began to attack the custodes as they were materialising inside the ship. Geliden was one of the first victims of the attack, losing his entire torso as he came into reality.[1]

Gellar field
Gellar Fields are a type of protective system used by Imperial ships while traveling within the Warp. Its main purpose is to protect the vessel from Daemonic incursions.[1]

Gellerpox
The Gellerpox is a new plague created by the Chaos God Nurgle which has arisen in the aftermath of the Great Rift's creation, and targets those who operate the Geller field generators on the Imperium's starships. Those afflicted by this disease organize into warbands of chaos mutants known as the Gellerpox Infected. The Gellerpox first causes strange dreams among the Geller field operators, which subtly manipulates them into removing the wards of protection on the invaluable generators and deliberately sabotage their work on the machines. Once the Gellerpox infection reaches its peak, the Geller field generators and their operators are fused into a horrific union, that transforms the lower decks of starships into heaving bio-organic hellscapes, from which hordes of Mutants spill forth. As a result of the plague, Gellerpox Cults have begun springing up across the galaxy.[1] The transmutative power of the Gellerpox pox is not limited to just humans or organic creatures such as rodents and parasites, but rather entire ships will become corrupted alongside their crew. At the height of an infestation, the gellerpox virus opens a tiny rift in to the Warp. From this hole emerge Glitchlings.[2]

Gellerpox Infected
The Gellerpox Infected are warbands of Chaos corrupted Humans. Once members of the Elucidian Starstriders serving aboard the New Dawn, they have since succumbed to the Gellerpox.[1] The Gellerpox Infected are ruled over by the Twisted Lords and led by Vulgrar Thrice-Cursed.[2a]

Gelt
Gelt the Saint of Coin, is a Necromunda Imperial Saint and is among those who Crusading Gangs can pledge themselves to.[1]

Caleb (Flesh Tearers)
Caleb is the Primaris Company Champion of the Flesh Tearers Chapter's 3rd Company.[1]

Caleb Cursebound
Caleb Cursebound is a Necromundan, whose exploits have led him to be described as the 9th most dangerous man in the Underhive.[1] Among them is single-handedly bringing down Bone­snapper's Badrock Boys, killing the Unseen Beast of Sumptown and surviving the Blood River Massacre, where he saved the life of the Ratskin warrior Iktomi, who then became his partner. In truth, though, only the last is anywhere close to the truth, as Caleb does not have the stomach for killing and instead relies more on mis­direction and distraction in combat. In reality his foes were killed by Iktomi, who became Caleb's partner after he found the wounded Ratskin warrior days after her tribe was killed in the Blood River Massacre. He does not correct anyone about his reputation, though, as it allows their focus to be on him and leads them to underestimate Iktomi. This arrangement has proved extremely beneficial for them and has led Caleb to be sought after for many Underhive jobs. One among them was from the ex-House Delaque info-broker Kreep, who tasked Caleb with stealing the Hand of Harrow from the museum kept by the Noble House Harrow. This would be a complicated job, as it required Caleb to infiltrate the House's coming of age debutantes' ball, which was being hosted by its Patriarch Lord Harrow, as his daughter Elissa was taking part in it. Caleb would need to get close to the Noble Lord and steal Lord Harrow's ring, which was the key to the museum. Meanwhile Iktomi would have to climb the outside of the Hive and cut a path into the museum, which they would use to escape back into the Underhive.[1] Caleb had many concerns about the job, such as Kreep not knowing what the Hand of Harrow looked like, his refusal to name who wanted the treasure and the info-broker did not give the job to his usual go to thief One-eyed Tippet. Nonetheless, Caleb and Iktomi took the job, and were able to infiltrate House Harrow's museum, filled with the grisly trophies taken from their Underhive hunts. Among them were the skins of Ratskin's with similar red tribal facial scarring that Iktomi wore. Before they could determine if the skins were her family, Lord Harrow attacked them, while wearing a Spyrer suit. The Lord explained that their was no Hand of Harrow, it was simply a lure to bring prey to him, as his advanced age prevented him from hunting in the Underhive. With that he began hunting them and knocked out Iktomi, but while Caleb continued to evade Harrow, he discovered the head of One-eyed Tippet, who had died at the Noble Lord's hands. Lord Harrow later captured Caleb, but the quick thinking Underhiver distracted him by asking if the Noble was responsible for killing Iktomi's tribe. When Lord Harrow then looked at Iktomi's tribal facial scarrings, to see if he recognized them, Caleb tore out the Spyrer suit's canister of stimulants and combat drugs. The resulting spray of gas, caused the Noble to become berserk and allowed Iktomi to kill Lord Harrow, by burying her knife into his eye. In order to claim their bounty from Kreep, though, Iktomi cut off one of Lord Harrow's arms and they then made their escape. The vengeful duo later stormed Kreep's office and explained what had happened when they ventured into the House of Harrow. While the info-broker pleaded his innocence, Caleb agreed to believe him, if the info-broker payed them for their job and then dropped the bloody Hand of Harrow onto Kreep's desk.[1] Kreep would pay their price, but word spread that Caleb and Iktomi were responsible for Lord Harrow's death and they were forced to flee. They later found sanctuary in the remote settlement Hope's End, but a group of Bounty Hunters seeking to claim House Harrow's bounty, eventually tracked the two down. Secretly among them, however, was Lord Harrow's daughter, Elissa, who has vowed to take revenge against her Father's killers.[2]

Caleb Sterne
Caleb Sterne is an Imperial Inquisitor.[1]

Calefaction Pump
Calefaction Pumps are massive Imperial Geoengines, used to terraform worlds.[1a]

Calendhula
Calendhula was a Shrine World of the Imperium.[1] In M41, Calendhula was attacked by Tau forces, but Imperial forces managed to hold the line. Their defence faltered, however, when the world's statues weep tears of filth and their water sources turn to slime. As battle rages and the body count spirals, hellish portals open in Calendhula’s depths, and the warriors of the 4th Plague Company of the Death Guard march out. Led by the Eater of Lives and bolstered by Daemons, they crush both the Imperial and Tau forces to claim the world for Nurgle.[1]

Calends
Calends was a Legionary of the Luna Wolves 10th Company, active during the Great Crusade.[1]

Caliban
Caliban was a Death World and the homeworld of the Dark Angels Space Marine Legion. It was a cursed but beautiful planet, being close to the realm of Chaos.

Caliban Jaeger
The Caliban Jaeger were Imperial Army Regiments, that were raised from the Dark Angels Legion's Homeworld, Caliban. During the Horus Heresy, they defended their world alongside the Dark Angels that were commanded by Grand Master Luther.[1]

Caliban Steel Blade
The Caliban Steel Blade is an ancient Fallen force sword, that was forged on lost Caliban and exemplifies that world's cruelty and beauty in equal measure.[1]

Calibanite Charge-blade
Calibanite Charge-blades were relic power swords used by the Dark Angels Legion's Enigmatii, that were taken from the forgotten battlefields of the Unification Wars.[1] The weapons consisted of an adamantium sword, that was woven with charge conduits and linked to a high capacity charge cell. During combat, the charge cell could be activated to super-charge the weapon's power field and heat the sword to temperatures that made it capable of melting conventional armor. Though potent in combat, the weapons could overheat, which would cause their charge cells to rupture and leave the swords' wielder little more than a charred ruin.[1]

Calibanite Lion
Calibanite Lions are the most fierce and deadly of all the great beasts of Caliban. Of all the heroes of their time, only Lion El'Jonson and Zahariel have ever killed one. Their name comes from a mane of razor-sharp spines around their neck (aside from being quadrupeds with paws, this is the only feature that likens them to their Terran namesakes). Each paw's claws are as sharp as knives and incredibly deadly. Lions also have two lethally sharp, enlarged teeth protruding from their top jaw as well as a natural armored skin that is able to patch itself and shift where needed. Calibanite lions also have orange eyes with reptile-like, slitted black pupils. As with all the great beasts of Caliban, they possess an almost unworldly intelligence and seem to enjoy causing suffering. They can also shrug off pain and wounds without second thought.

Calibanite Warblade
The Calibanite Warblade was a type of power sword, used by the Dark Angels Legion.[1]

Calibos
The Calibos was a Grand Cruiser in the Iron Warriors Legion during the Horus Heresy. It took part in the Battle of Phall, where it was destroyed by the Imperial Fists Cruiser Veritas.[1]

Calibre
Calibre the Lord of Bullets, is a Necromunda Imperial Saint and is among those who Crusading Gangs can pledge themselves to.[1]

Calibron Laan
Calibron Laan was the Imperial Administrator of the Orpheus Sector. During the Orphean War, he made a number of strategic errors, most notably stripping away defenses from the rest of the Sector in order to better protect his own capital of Amarah. During the wave of Necron assaults on the Sector and the ensuing Battle of Amarah, Laan stayed in his emergency bunker and refused to free up any resources for counterattacks.[1]

Caliburn
The Caliburn was a Crimson Consuls Strike Cruiser.[1] When the Crimson Consuls were compromised from within by the Alpha Legion, Chapter Master Elias Artegall recalled the Caliburn and the Honour of Hera to the Chapter's home world of Carcharias. Unfortunately, Artegall didn't realize the depth to which the Consuls had been compromised. He could only watch as the defence lasers on the Consuls' fortress monastery, Slaughterhorn, destroyed both ships.[1]

Caligari Conclave
The Caligari Conclave is an Inquisition Conclave that is charged with watching over the blighted Caligari Sector.[1] The Conclave's main stronghold was the Tempestus Citadel.

Caligari Sector
The Caligari Sector is a vast and ancient Sector of the Imperium that is located in the Segmentum Tempestus. It is far from the guiding light of the Astronomican and riven by foul tempests known as Warp Surges that can twist reality and cut off entire Systems for centuries, leaving them ripe for Chaos infestation and Xenos invaders.[1] The Inquisitors of the Caligari Conclave are charged with the safety of the Sector.[1]

Il'sariadh
Il'sariadh is an Eldar Craftworld.[1]

Il-Kaithe
Il-Kaithe is one of the lesser known Eldar Craftworlds. Being located close to the Eye of Terror, Il-Kaithe is constantly warring against the forces of Chaos and willing to ally with the Dark Eldar, and even humans, to further their crusade against the Dark Gods.[2] They are known for their talented Bonesingers, who are said to be able to practice their art even in the heat of battle.[1] The traditional colours of Il-Kaithe are green, detailed with purple, and even its name is translated as Knowledge of Blood.[4] This name has changed meaning over the millennia, originally referring to skills passed down through generations but now is associated with endless war.[6] Il-Kaithe's symbol is the magical helm of Eldanesh, the mythical folk-hero of the Eldar who received an all-seeing knowledge from the gift of Asuryan. Il-Kaithe uses the rune to remind themselves that knowledge can have terrible cost, for in the end Eldanesh foresaw his own murder by Khaine.[2]

Ila-Manesh
Ila-Manesh was an Eldar Craftworld.[1]

Ildanira
Ildanira is an Eldar Maiden World that once held the powerful Chaos relic known as the Skull of Ker'ngar.[1] When the Black Legion discovered the Skull was on Ildanira, they invaded the world and despite the intervention of the Craftworld Alaitoc and other Eldar, the Legion escaped with the relic.[1]

Ildariss
Ildariss was an Eldar Corsair King, who was hunted for years by the Invaders Chapter.[1] However it was a Raven Guard strike force, that finally killed Ildariss when they decapitated him, after its forces breached the Fortress Dolorous on Kamilla III. The Invaders had also been present on Kamilla III and were appalled to have been beaten by a strike force which had made planetstrike, but a few hours before they killed Ildariss. An act the Invaders have never been able to forgive the Raven Guard for.[1]

Ilem Kharporov
Ilem Kharporov was an Inquisitor who was killed by the Archon Valossian Sythrac. Now his soul is among the thousand victims that are trapped within the Archon's armour.[1]

Ilemnial
Ilemnial was a past Castellan of the Angels Encarmine Chapter who fell in battle with a Greater Daemon. His death was not in vain, however, as his efforts gave the Chapter's Librarium the time they needed to banish the Daemon back to the Warp. Afterwards, Captain Zargo was chosen to become the Chapter's next Castellan.[1]

Iliastus Accelerator Cannon
The Iliastus Accelerator Cannon is a type of weapon used by the Adeptus Custodes. This powerful weapon was at the cutting edge of new technological and military developments, incorporating technology gleaned and tested on the Great Crusade.[1]

Iliastus Accelerator Culverin
The Iliastus Accelerator Culverin is a Bolt Weapon used by the Custodes Telemon Dreadnought. This is the same weapon mounted to the Caladius grav-tank, firing infantry-shredding heliothermic bolt shells.[1]

Ilkhan
Ilkhan was a Codicier of the White Scars Chapter.[1a] Ilkhan and his fellow Codiciers Odakai and Subas served under Stormseer Qan'karro as part of the 3rd Company Task Force Nomad, supporting Kor'sarro Khan during the Hunt for Voldorius.[1a][1b]

Illandra
Illandra is a Farseer of Craftworld Ulthwé who took part in the Pyrus Reach Conflict.[1]

Illanor
Illanor, the Augur, was a Saim-Hann Farseer, who led a force from his Craftworld to aid the Masque of the Laughing Circus in saving a Daemon invaded Maiden World.[1] Fighting alongside them was a Dark Eldar force from Commorragh, led by the Succubus Vielle, though this was only due to the efforts of the Laughing Circus, who acted as mediators between the Craftworld and Commorragh in order to gain their help to save the threatened Maiden World. Despite their combined forces, when they existed the Webway on the Maiden World to fight the Daemons, the battle went badly for them, with Illanor being torn apart by the Great Unclean One, The Blightfather. Shorthly after the Farseer's death, the Eldar were defeated by the Daemons, who then wreaked havoc on the defenseless Maiden World.[1]

Illias
Illias is a planet of the Corvus Sub-sector. A labyrinth-like world, its surface is littered with maze-like ruins of cathedrals, abandoned Hives, and temples. The planet was heavily industrialized early in its colonization and soon became a Hive World. However the coming of the Crow's Eye saw the planet descend into anarchy and destruction, and most of its Hives have since been abandoned. The planet remains in a state of perpetual civil war as rival gangs and factions battle over remaining industry.[1] During the Crusade of Fire, Illias saw heavy fighting between the World Eaters and Howling Griffons and Flesh Tearers.[1]

Illic Nightspear
Illic Nightspear is an Eldar Ranger from Craftworld Alaitoc.

Illimitar Skystorm
Illimitar Skystorm was the Exarch of the Swooping Hawks on the Craftworld Alaitoc. He took part in the Battle of Talhennor against a massive Ork warhost, to claim the planet Talhennor for their Exodite brethren. When Kael Ra, Prince Ecliptic and Autarch of Alaitoc, was killed by the Warboss of the Ork horde, Skystorm would emerge to lead the enraged Craftworld's forces to victory. Afterwards, he would become Alaitoc's new Autarch.[1]

Illin Grawe-Ash
Iovin Mazho was an Astra Militarum General, who took part in the Sabbat Worlds Crusade.[1a]

Illios
Illios was a native of Chemos who fought beside the Primarch Fulgrim, as he launched a campaign to unite the world's eighteen tribes under his leadership.[1] Afterwards, the Emperor would arrive on their world and Fulgrim left with him to take part in the Great Crusade, as the commander of the Emperor's Children Legion. Illios left alongside the Primarch, after successfully undergoing the procedure to become an Legionary Astarte, and rose to become a Lord Commander within the Legion. He was noted for being a superbly skilled warrior and while wielding the triple-bladed Executioner Falchion and the Armour of Chemos, he was all but unstoppable. Fulgrim noted that only he surpassed Illios' skills within the Legion, but he had taken note of several flaws to his friend's character. For Illios was a proud warrior with an unbreakable code of honour, but his deadly temper made him fall to joyous bouts of rage and he was wracked with great sorrows. It was in fact Illios' temper, that led to his death while fighting the forces of the Barchettan Warlord, as the Emperor's Children stormed the Warlord's city-leviathan during the Great Crusade. After Illios' death, a statue was made in his honour and displayed within the Gallery of Swords, on the Strike Cruiser Andronicus. However after the Emperor's Children fell into the Chaos God Slaanesh's grasp, the statue was defaced and mutilated by the now corrupted Legion. Fulgrim later looked upon Illios' statue and said that while he missed the Lord Commander, it was for the best that he had died before the Emperor's Children fell to heresy. Illios' honour and unbendable nature, would not have allowed him to join the Legion on their new path and Fulgrim knew he would have been forced to kill his old friend and sword brother.[1]

Illirisa
Illirisa is an Eldar Maiden World that was colonized by the Imperium and became known as Irdruk. This came to an end, however, when the Eldar of Craftworld Biel-Tan appeared sometime after the creation of the Great Rift.[1] The Eldar then gave an ultimatum to the Imperium population on the world, to leave Illirisa or be destroyed. Their offer was refused, as it was believed that the Astra Militarum regiments garrisoning the world would be more than enough to defeat the Craftworld's forces. This was quickly proven false, as Biel-Tan used the Swooping Hawks of the Sky Talon Shrine to great affect against the plodding regiments and Illirisa was reclaimed for the Eldar.[1]

Illith
Illith is a Raven Guard Shadow Captain and is a member of the new group of Mor Deythan, that Chapter Master Kayvaan Shrike has assembled.[1]

Illiun
Illiun is a high-gravity Imperial world, that contains a convent of the Sisters of Silence and is the Homeworld of the Sister Erynia.[1]

Orlanni Subsector
The Orlanni Subsector is an Imperial region.[1]

Orlen
Orlen is an Imperium world that was raided by the Blood Gorgons Warband.[1]

Orlenza Triartes
Orlenza Triartes is a world of the Imperium.[1] In 386143.M38, the planet seceded from the Imperium, hoping for better trade terms. The Planetary Governor tricked his Adeptus Arbites into quelling a prison break that turned out to be a carefully crafted ambush, trapping the Arbitrators in the same prison alongside those they had arrested. Word reached the Imperium, and two regiments of Imperial Guard were sent to intervene. The aristocrats leading the rebellion attacked with their own forces, only to find that their chief military advisory, the mercenary known as Le Kard, was not who they thought he was and vanished. The leaderless Orlenza forces were surrounded and cut off within a week. It is eventually revealed that Le Kard had been replaced by a Callidus Assassin.[1]

Orll
Orll was one of the eight cities founded by the Imperium on the planet Traoris, following its compliance during the Great Crusade.[1]

Orloc
Orloc is the Chapter Master of the Blood Drinkers Space Marine Chapter.[1a] Master Orloc took part in the recent Blood Angels Conclave[1a] and agreed to donate a portion of his Chapter's Initiates to help rebuild the depleted Blood Angels Chapter.[1b]

Orlock Iron Rider
Orlock Iron Riders are crews from Necromunda's House Orlock, that ride Outrider Quads into battle.[1]

Orlock Outrider Quad
Orlock Outrider Quads are armed Dune Buggies, that are used by Necromunda's House Orlock[1]. The crews who ride them into battle, are known as Orlock Iron Riders.[2] These Quads are can mount a selection of weaponry including Harpoon Launchers and Heavy Bolters.[3]

Orm Hendriksen
Orm Hendriksen is a Space Wolves Rune Priest[1a], who served in the Wolf Lord Ragnar Blackmane's Great Company[1b] before joining the Death Watch. However for the last 96 years, he has served in the retinue of the Radical Lord Inquisitor Falx, whose dubious standing with the Ordo Xenos matches Hendriksen's within the Deathwatch.[1a]

Orman's Hearth
Orman's Hearth is an Imperial Agri World that in M42, was invaded by the Speedwaaagh! of the Warboss Rargukk. Even as the Orks' vehicles began to spoil the world's crops, a plea for aid was sent out that was later received by the Silver Templars. The Chapter swiftly came to Orman's Hearth's aid and used their gunships to lure the Orks into a narrow valley. The Silver Templars' Repulsors and Hellblasters waited within the valley and moments later, Rargukk's Speedwaaagh! was destroyed.[1]

Ormand
Ormand was a Captain of the Dark Angels during the Great Crusade and Horus Heresy.[1]

Ormantep Raid
The Ormantep Raid was a battle between Imperial and Chaos forces in 999.M41.[1]

Ormon
Ormon (known as 'Gak' Ormon) was a Major of the Vervun Primary.[1] By the time of the Siege of Vervunhive, Ormon had command of an elite unit known as the 'Spoilers', charged with defending a gap in the walls of Vervunhive.[1]

Ormon Gundar
Ormon Gundar was a Warsmith of the Iron Warriors during the Siege of Terra. Famous for his deeds in sack and ruination during the Great Crusade, during the Siege he led the assault on Gorgon Bar alongside Bogdan Mortel.[1]

Ormond Greeves
Ormond Greeves was a weapon tech of the Imperial Navy who served aboard the Ventria, crewing one of the vessel's plasma batteries.[1]

Ormus
Ormus is an Imperium world where a Chaos rebellion was put down by the armed forces of the Imperium.[1]

Orn's World Militia
The Orn's World Militia are Imperial Guard Regiments. They took part in the Battle of Eagle Gate in M41 against Chaos forces.[1]

Ornate Vostroyan Shotgun
The Ornate Vostroyan Shotgun is a custom crafted shotgun owned by Lord General Castor, that is fitting of a high ranking Imperial Guard officer. Rumor has it the Lord General hunts big game using this weapon, when not leading his men on the frontline in battle.[1]

Ornatov's Barge
Ornatov's Barge was an Imperialis Armada warship, that took part in the Great Crusade and the Horus Heresy's Battle of Isstvan III.[1]

Ornithopter
The Ornithopter is a type of flying vehicle used on the Hive World Alecto[1]

Ornithropter
The Ornithropter is a unique class of civilian aircraft, which uses regular engines plus large articulated wings to mimic avian flight. These aircraft are graceful and maneuverable beyond normal craft, but require more specialized training as they are prone to mishap in the hands of an inexperienced pilot. Piloting such a vehicle is a sure sign of expert skills and an appreciation for style above the more brutish fashions displayed among other Imperial vehicles. These vehicles have a limited but unique auspex profile.[1][2] Two-person variants were used by the Blood Pact to assault Imperial forward observation posts in the later stages of the 'Liberation of Urdesh', during the Sabbat Worlds Crusade. Despite lacking combat armour, the Chaos Renegades used a surprise massed attack to overwhelm the defenders, deliberately crashing their vehicles into emplacements, with survivors disembarking and mopping up any resistance.[2]

Tainted Blade
The Tainted Blade is a Ordo Malleus weapon, that allows its wielder to use the essence of the Ordo's foes against themselves. However only the most Radical of the Ordo Malleus' Inquisitors, would ever consider using such a controversial weapon.[1]

Tainted Cohort
The Tainted Cohort are a Death Guard Warband.[1]

Tainted Heavy Bolter
The Tainted Heavy Bolter has been adorned in honour of the Chaos Gods and replicates the staggering firepower of em-placed weapons in a form portable for Chaos Space Marines. By planting their feet, the wielder can gain increased rate of fire and accuracy at the cost of mobility.[1]

Tainted Lascannon
The Tainted Lascannon is marked with dark sigils and fires a charged energy blast along a powerful laser, that can cut through almost any armour at extreme range.[1]

Tainted Lung
The Tainted Lung are a Warband of the Death Guard's 2nd Plague Company.[1] Along with the Rusted Claws Warband, the Tainted Lung took part in the successful invasion of the Imperium world Tsarvia II.[1]

Tainted Plasma Cannon
The Tainted Plasma Cannon has Daemons of Warpfire bound within its firing chamber. When fired it unleashes explosive charged blasts, able to penetrate enemy armour and obstacles.[1]

Tainted Solstice
The Tainted Solstice is a Word Bearers Chapter.[1]

Tainted Sons
The Tainted Sons are a Death Guard Warband.[1][2]

Tainted Souls
The Tainted Souls are a Chaos Space Marine Warband.[1] They were among the many Warbands that were defeated in battle by the Crimson Sabres, when the cursed Chapter sought to martyr itself within the Eye of Terror.[1]

Tainted Weapon
Tainted Weapons are melee weapons wielded by some followers of Chaos. Many of the twisted blades and sacrificial knives wielded by those who had given themselves over to the worship of the Warp had been tainted by Empyreal forces utterly inimical to life. These whispered foul things into the minds of those who wielded them, driving them to ever greater acts of atrocity in order to feed the terrors beyond.[1]

Taira-Shodan
Taira-Shodan is a Fortress World of the Iron Hands Chapter.[1] The Craftworld Varantha lured Waaagh! Chobog into the path of Taira-Shodan, where the Orks soon fell upon the Iron Hands.[1]

Taker of Heads (Audio Drama)
Taker of Heads is an audio drama by Ian St. Martin.

Takis
Takis was an Imperial Governor.[1] Takis was believed to have committed a series of crimes against the Imperium, including withholding tithes and harboring heretics. After five years, the High Lords of Terra authorized the deployment of a Callidus Assassin to remove Takis from power.[1] The Assassin, Jaramshaela, infiltrated Takis's inner sanctuary by impersonating one of his ministers, Baron Salos Victor. Once the two of them were alone, Jaramshaela stabbed Takis with her C'tan phase blade, only to be astonished when the rogue Governor was completely unharmed. The being she thought was Takis was in fact a piece of the Deceiver, which absorbed her weapon into its body.[1]

Taktikus
Colonel Taktikus is a Warlord who commands Ghazghkull Thraka's Blood Axes forces and is part of his Counsill of Clan-Bosses.[1a]

Tal Vanek
Tal Vanek was a member of the Night Lords 1st Company during the Horus Heresy. A loyal subordinate of First Captain Sevatar, Tal Vanek aided him in the power struggle against the other Night Lords Captains following the wounding of Konrad Curze during the Thramas Crusade. Along with Sevatar, he was among those later stranded on the Invincible Reason[1] and presumably ended up in a cell on Macragge along with his First Captain.

Taladorn
Taladorn is an Industrial World of the Imperium. In M41, the planet was invaded by the Iron Warriors warband Sons of the Forge under Shon'tu, and the Planetary Governor surrendered after less than a day of fighting. Most of the planets remaining populous was converted to slaves by the Iron Warriors, but in the end Imperial forces led by the Ultramarines, Imperial Fists, and Blood Angels managed to liberate the planet.[1]

Talan Dyserna
Talan Dyserna is the current Chief Apothecary of the Imperial Fists Chapter.[1]

Talasa Prime
Talasa Prime is an Imperial Fortress World, that has been gifted in perpetuity to the Deathwatch by the Ultramarines Chapter.[5]

Talasa Secundus
Talasa Secundus is an Imperium Hive World and is part of the stellar Realm of Ultramar.[2] During the 13th Black Crusade, it was one of the many worlds of Ultramar that were invaded by the Chaos forces of Abaddon the Despoiler.[1] The planet was again assaulted during the Plague Wars, this time by the Death Guard. The Silver Templars and Novamarines engaged in a fierce battle to liberate the world.[3]

Talasa System
The Talasa System is an Imperial star system located in the Realm of Ultramar, in the Ultima Sector of Ultima Segmentum.[1][3]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Snood Gambeson
Snood Gambeson is a ganger of Necromunda's House Cawdor.[1]

Snotling
The Snotlings (sometimes called Snots) are an Orkoid species.

Snub-Nosed Las
A Snub-Nosed Las is an unusual short range Laser weapon, which gives up its firing distance for increased shooting power. They are considered to be not as powerful as Hot-Shot Lasguns, but better than your average Laspistol.[1]

So'bak
So'bak was a Veteran in the Salamanders legion. He was slain in combat against the Deathshroud Terminators.[1]

Soaring Raptor
The Soaring Raptor is a Gladius Escort in service with the Wrathhost.[1] During the Nachmund Rift War, the Soaring Raptor was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Soaring Truth
Soaring Truth is a unique Astartes Jump pack belonging to the Blood Ravens chapter. Another creation of master artificier Isaak Jordanos, its maker engraved the motto "Vincit Veritas" ("Truth Will Win Out") near the pack's intakes. However, one of Jordanos's successors added the motto "Victoria Veritas" ("Victory Over Truth") near the opposite exhaust port.[1]

Sobbing God
The Sobbing God is one of the Black Legion's Arks of Omen and it is commanded by Scourgemaster Ulghata.[1]

Sobek
Sobek was a member of the Thousand Sons during the Great Crusade and Horus Heresy. He was a member of both the Corvidae Cult and the Scarab Occult, and was also the Practicus to Chief Librarian Ahzek Ahriman at the time of the Burning of Prospero.[1a] Sobek survived the purge of their homeworld, and helped Ahriman develop the Rubric on the Planet of the Sorcerers.[1b] During the retrieval of the Iron Oculus, Sobek suffered the flesh change, but Hathor Maat put him in stasis.[2a] After returning to the Planet of the Sorcerers, Ahriman, Hathor Maat and Sanakht used their powers in a communion with the purpose of finding a future where Sobek didn't die. They found it and the flesh change seemed to stop, but then Sobek said three words, "All is dust." After that, Sobek body became dust, its armour broken.[2b] That was the first step of the Rubric.

Soberan
Soberan is a Noble of House Taranis and pilots the legendary Knight Paladin suit Omnissiah’s Fury, which has served the Household since the Great Crusade. Like many Knights of House Taranis, Soberan accompanies the Adeptus Mechanicus' Explorator Fleets and provides them with protection amongst the dangerous stars[1]. One such occurrence was with the Fleet of Explorator Gaeren, as it traveled through the Veiled Region. Gaeren was an expert on the subversive technologies of the Eldar race, having scoured a dozen worlds that contained the Xenos' ruins, and had traveled to the Veiled Region to recover their ancient artefacts located there. The journey was rife with danger and after Gaeren's personal scout ship crashed on the spectre moon of Forlos, while charting the desolate Ghostwilds, the Eldar of Craftworld Biel-Tan made their presence known. The Magos' Skitarii were easily taken apart by Biel-Tan's warhost, as they fought to defend the Magos, and it was only Soberan's presence during the battle, that prevented them from being overrun. He was able to drive the Eldar back, which allowed the Magos and his forces to evacuate the moon, but the warhost of Biel-Tan continued to hound Gaeren's fleet as it made its escape. Later in the shadow of the Tanhaus Nebula, Gaeren's fleet was attacked by vanguard bio-ships from Hive Fleet Kraken and once again Soberan proved his worth in battle. As the bio-ships fired projectiles loaded with Tyranids at the fleet, Soberan was stationed on Gaeren's flagship and aided in destroying any of the Xenos that invaded it and even ventured into space to destroy a bio-ship that had latched onto the flagship. Once they were clear of the bio-ships, they continued their journey in the Veiled Region and eventually the Magos led his forces to the world Dreemos.[2] Gaeren had discovered the world's location by deciphering an ancient Eldar star map, which marked it out as a place of importance and reverence to the Xenos and therefore of interest to Gaeren. The world contained ancient Eldar ruins, but they were located in tunnels beneath Dreemos' surface and Soberan was forced to stand guard outside, as the Omnissiah's Fury was too large to safely enter the tunnels. Unfortunately for Gaeren, the Biel-Tan's warhost had kept their pursuit of the Magos, since his escape from Forlos' moon, and had already discerned Gaeren's destination. As the Magos and his forces moved deeper in the tunnels, they were ambushed by the waiting Eldar and began suffering heavy casualties. When Soberan heard the attack, he discarded his own safety and charged into the tunnel and crashed through the Eldar ruins in order to safeguard the Magos, but he was too late. The Magos had died by the Eldar's hands and as they continued their attack, Soberan held the Xenos back long enough for Gaeren's surviving Skitarii to evacuate back to the fleet with the Magos' body. Afterwards the Magos' fleet returned back to Mars and Soberan personally escorted Gaeren's body to the Forge World. Gaeren was honoured by Mars for his service to the Omnissiah and Soberan is still remembered by the Priesthood, for ensuring that the Magos' body, and the data it contained from their journey in the Veiled Region, was returned to them.[2]

Sodallagain
Sodallagain is a planetary system in the vicinity of the Perlian sector in the Ultima Segmentum. According to Inquisitor Amberley Vail, it was named "apparently by a very bored explorator some time in M23."[1] In the 920's.M41, Sodallagain was one of several systems in the path of Waaagh! Korbul, however, the planets' SDF forces destroyed enough of the incoming Ork ships that those Orks which made planetfall were contained by the local PDF forces, until reinforcements from the Imperial Guard and Navy arrived.[1]

Soft Sword
Sometimes known as an Assassin’s Belt, Soft Swords are weapons are formed from a polymorphic material discovered on several planets near the Heathen Stars. Typically appearing as nothing more than thick cloth, when stimulated by an electrical current the material will stiffen to the consistency of strong metal. Once readied, the weapon can act as a staff or a short sword if the material is honed to a sharpened edge. Users who desire a more unassuming appearance or a hidden weapon wear belts, sashes, bandoliers or other lengths of the material along with an activation grip. Though soft sword's offer their wielders the element of surprise in combat, they may quickly find themselves in grave danger, should the power cell in the haft fail.[1]

Soghida
Soghida is a Rampagers Chaplain, who serves in the Eye of Octos Deathwatch Watch Fortress. He is currently among its forces, that are fighting a splinter of Hive Fleet Leviathan on Death of Bianzeer.[1]

Soh'F'Epok
Soh'F'Epok is a Lord of Change of Tzeentch. The Daemon was active during the Horus Heresy.[1]

Soh'rek Shaan
Soh'rek Shaan was a member of the Salamanders Legion, during the Horus Heresy and was a survivor of the Dropsite Massacre. He later joined other Shattered Legions survivors and formed the Disciples of the Flames, where Shaan served as part of Xiaphas Jurr's Honor Guard.[1]

Sohen
Sohen was an Assault Sergeant of the Raven Guard Chapter. He served in the Chapter's 3rd Company under Shadow Captain Kayvaan Shrike, commanding Squad Sohen.[1]

Sohen (Squad)
Squad Sohen was an Assault Squad of the Raven Guard 3rd Company, commanded by Sergeant Sohen.[1]

Soifa
Soifa was a Canoness in the Sisters of Battle who took part in the 13th Black Crusade and was later chosen to aid the Inquisitor Lord Karamazov during the Crusade by leading a strike force of her Sisters as Karamazov hunted down the Space Wolves' 13th Great Company. The 13th Company had drawn the Inquisitor's suspicion and eventually his ire for their sudden appearance in the Crusade as well as wearing pieces of salvaged Chaos Power Armour and especially for having Heretical Rune Priests amongst their number. So when Karamazov found a force from the 13th Company led by the Wolf Lord Hjalmar Stormfist which contained a Rune Priest, he gave the order to attack in order to bring the Heretics to the Emperor's Justice. In the battle that followed, Soifa led her Sisters against the Space Wolves[1a] and later clashed with the Rune Priest Leif Hemligjaga. However, despite her skills, she was no match for Leif's psychic powers and was killed by the Rune Priest.[1b]

Sojai Antiro
Sojai Antiro was the Chapter Master of the Crimson Castellans Chapter. While embroiled in a war with a pirate warband fronted by renegade elements of the Crimson Castellans Chapter, their differences were set aside with the invasion of Hive Fleet Jormungandr's descent upon their world. Chapter Master Antiro died in the bowels of Hoventa Hive, spitting curses at the Raveners of Jormungandr who tore him limb from limb.

Sojuk Khan
Sojuk Khan was a member of the White Scars Legion, who served as Ilya Ravallion' Adjutant during the Siege of Terra.[1]

Sojutsu Pattern Voidbike
The Sojutsu pattern voidbike was an early prototype Imperial Jetbike, that predated the more common Scimitar Pattern in use with the Legiones Astartes. During its initial trials, the Sojutsu's thrusters were capable of granting the jetbike limited periods of true flight, and even maneuverability in space. As a result, it was classed by the Logisticae Imperialis as an ultralight fighter craft instead of a jetbike. The Primarch Jaghatai Khan was known to have retained a specially engineered version of the Sojutsu for his own use. Its enhanced thrusters were capable of carrying the Primarch into battle, with a swiftness that equaled the lesser jetbikes used by his Legion.[1] The White Scars have used them to perform boarding actions between voidships, notably by the Brotherhood of the Storm to board the Swordstorm during the Second Battle of Prospero.[3]

Uila Lamma
Uila Lamma was the Paternoval Envoy of the Navigators and a High Lord of Terra[1], during the Thirteenth Black Crusade.[2] She was one of the High Lords who supported Chancellor of the Imperial Council Lev Tieron's attempt to push through a Dissolution act, that would free the Adeptus Custodes from their vows on Terra. Lamma, however, also favored more expansive militarization and urged for a new Founding of Space Marine Chapters, the reformation of the Imperial Guard, and repealing the Decree Passive[2]. By the time of the Indomitus Crusade, though, Lamma had been replaced by the Navigator Kadak Mir, on the orders of Lord Commander Roboute Guilliman. It is suspected she was removed for advocating for too much reform to the Imperium's laws, which went against Guilliman's more cautious measures.[1]

Uilleam the Red
Uilleam the Red was the tyrannical Prince of Albyon during the Unification Wars, said to drink blood. He conquered a quarter of Terra before he was defeated at the Battle of the Blue Dawn by the Nordafrik warlord Kibuka. He was brought to Khangba Marwu where he was executed.[1]

Uixot
Uixot was the Fabricator-General of Mars during the 8th Black Crusade.[1] In the course of that conflict, a combined force of the Night Lords and Iron Warriors captured the Imperium's Andromax System and the Adeptus Custodes declared this to be a direct threat to Terra. They began to make plans to destroy the traitors, but knew they would need help in the endeavor and asked Uixot for Mars' military aid. The notoriously insular Uixot at first refused, but agreed to help after a diplomatic mission from the Adeptus Custodes met with him and stroked his ego. Mere months later, a combined force of the Minotaurs Chapter, Adeptus Mechanicus and Custodians from the Dread Host, annihilate the traitors and reclaim the Andromax System for the Imperium.[1] Uixot also oversaw the addition of massive additional energy supply systems to the Golden Throne.[2]

Ujioj
Ujioj was a loyalist Captain in the Death Guard Legion, who was hunted by the traitors who sided with Horus in the Battle of Isstvan III.[1]

Ujoma
Ujoma is an Adeptus Custodes who served under Shield Captain Valerian, during the Battle of Vorlese. While victory was achieved, after Lord Commander Guilliman brought reinforcements, Ujoma and Valerian were the only survivors of their group. For their efforts, they were given priority medical treatment, but Ujoma's injuries were so severe that he had to be interred within a Contemptor Dreadnought.[1]

Ujvar
The Ujvar are Xenos sentient species of revenants, that dwell on the moon Abarym, which is located within the Zacca System. They have no flesh of their own, but cloth themselves in the skins of their defeated foes.[1]

Ukek-Surozh-Sol-Raguilov
Ukek-Surozh-Sol-Raguilov is the Homeworld of the Rechista Fists Chapter.[1]

Ukos (Dal'yth)
Por'ui Dal'yth Ukos was a T'au envoy of the Water Caste.[1]

Ukos (Tau'n)
Por'el Tau'n Ukos was a T'au negotiator of the Water Caste.[1]

Ukúlak's Kindred
The Ukúlak's Kindred is a Kindred of the Trans-Hyperian Alliance that honors their League's traditions by having every last one of their Kin serve at least a decade as Hernkyn during their early years.[1]

Ul'o'cca
Ul'o'cca, the Black Axe, is a Daemon bound within an axe on a Daemon World. It has been laid to rest in a cavern marked with diabolical wards and thousands of sacrifices are laid at its feet. This was done by an unknown warden to appease Ul'o'cca's hunger, but now one brave soul seeks to feed the Daemon by other means.[1]

Ul'shan
Ul'shan was a Sergeant of the Salamanders Chapter's Third Company, commanding a Devastator Squad known as Hellfire Squad.[1]

Ul'uric
Ul'uric was an Ulthwé Dire Avenger Exarch, who was among the Craftworld's forces that Farseer Ariniae led to battle against the Ultramarines Company of Captain Octavius.[1a] Though the Ultramarines were ultimately defeated, the Craftworld's forces were left ravaged and Ul'uric was among the large number of Eldar that died during the battle.[1b]

Ul-Buus
Ul-Buus was a Dark Apostle in the Word Bearers Legion Secret Boon Chapter, who took part in the Great Crusade and Horus Heresy.[1]

Ul-Khari
Ul-Khari was an Eldar Craftworld that was traveling through the Gilead System when the Great Rift was created.[1] This proved to be disastrous for Ul-Khari, as the giant Warp Storm caused the Hive World Troilus to suddenly appear in front of the Craftworld. With no time to evade Troilus, Ul-Khari crashed into the Hive World, which resulted in the Craftworld being destroyed in a devastating impact on the HIve World's surface. However, some of Ul-Khari's population survived the crash and now struggle to live on Troilus and pick up the pieces of their shattered Craftworld. Curiously, though Troilus is a Hive World, the Eldar of Ul-Khari have found its Hives to be empty and there is no sign of what became of its previous population.[1]

Ul Ghresk
Ul Ghresk was a Khorne Warlord who commanded the Fleshreavers Warband. Sometime after the Great Rift's creation, his Warband clashed with the forces of the Indomitus Crusade and Ghresk was killed by Vanguard Space Marines, during the Battle of Eight Pillars. The Warlord's death sent the Fleshreavers into a self-destructive frenzy that ensured the Indomitus Crusade prevailed over the Warband.[1]

Ula
Ula, the Doom of Heroes, is a Daemon of Slaanesh that took part in the Horus Heresy and fought in the War Within the Webway.[1]

Ulaf Speargyde
Ulaf Speargyde is a Wolf Priest for the Space Wolves Bloodmaws Great Company, of Wolf Lord Bran Redmaw.[1] He and the Bloodmaws are currently fighting Orks in the Battle of Jhalheid‎ aboard the Space Hulk Krakamorg. In order to destroy it, Wolf Lord Bran Redmaw has targeted three Warp Engines aboard the Space Hulk, which would save the invaded Jhalheid System. Redmaw, Speargyde and the Company Champion Torgun Bloodpelt are now each leading an attack on one of the Warp Engines, while fighting the Orks off as well. Speargyde's is located within the unidentified Cruiser, his group has now named Icebile.[1]

Ulagan Scourge
Ulagan Scourge was a Death Guard Master of Signals, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Scourge fought for the Loyalists or the Traitors.[1]

Historical Revision Unit
The Historical Revision Unit is a department of the Administratum,[1] whose main employees are the servants known as Historitors who work within the Imperial Palace. Their job is to revise subversive records of history to a more reverent version.[3] Historicus is the title of the unit's head.[1]

History of Olympia
History of Olympia is a book written by the Primarch Perturabo detailing the history of his homeworld Olympia. [1]

Hive
A hive is a huge urban accretion, built-up over many thousands of years, and home to countless numbers of people.[1]

Hive Acheron
Hive Acheron is a large Hive on the Imperial world Armageddon, located to the far east of the main bulk of the population, in Armageddon Secundus.[1][2] It did not have any part in the First War for Armageddon however it was a part of both the Second and Third wars.[Needs Citation]

Hive Angelicus
Hive Angelicus was the primary hive city on the Imperial Mining World of Ghyre, serving as the seat of government for the Planetary Governor.[1a] The hive's highest layer houses a conclave chamber where the governor hears the advice of the planet's highest citizens on matters of importance[1a] and Ghyre's main astropathic sanctum.[1b]

Hive Anthem
Hive Anthem was a Hive of the Imperial planet Supplicium Secundus. Like all of the settlements on the planet, its inhabitants were infected by a rage-plague spread by the warp-tainted shadow of the Eclipse of Hope, which caused them to slaughter each other in an orgy of violence.[1]

Hive Calphernia
Hive Calphernia (also known as Calphernia Station) was a hive city on the planet Caligula, located about 200km away from Aurelian Hive.[1] When the forces of Chaos ravaged the Sabbat Worlds Cluster, most of Caligula fell under their control until the Imperial forces of the Sabbat Worlds Crusade arrived to liberate the planet. Hive Calphernia is known to have suffered greatly in the fighting.[1]

Hive Canticle
Hive Canticle was a Hive of the Imperial planet Supplicium Secundus. Like all of the settlements on the planet, its inhabitants were infected by a rage-plague spread by the warp-tainted shadow of the Eclipse of Hope, which caused them to slaughter each other in an orgy of violence.[1]

Hive Crone
The Hive Crone is a species of flying Tyranid.

Hive Death Mire
Hive Death Mire (also known simply as Death Mire[3]) is a large Hive located on the Imperial hive world of Armageddon.[1][2] It is located on the northeast coast of Armageddon Prime[1][2] where the Phlegethon River and River Insane meet the northwestern edge of the Equatorial Jungle.[3]

Hive Decius
Hive Decius is a Hive of the planet Vostroya.[1]

Hive Fleet
Hive Fleets are massive locust-like Tyranid swarms, comprising billions of creatures including the actual bio-ships, living spacecraft used to cross interstellar space and the voids between galaxies. Each creature of the Hive Fleet is an inseparable part of the Hive Mind.

Hive Gelon
Hive Gelon was the principal Hive on the Imperial Forge World of Khania.[1] The Hive came under assault from the Tyranids when they invaded Khania. However, the attack was repelled by the Astra Militarum of the 66th Kataran Spears Regiment and detachments of the Legio Pallidus Mor and Legio Solaria Titan Legions.[1]

Hive Guard
A Hive Guard is a Tyranid species that defends the consumption structures of the Hive Mind, such as Spore Chimneys and Capillary Towers set up during the later stages of a Tyranid planet invasion that have few built-in self-defenses.

Hive Helsreach
Hive Helsreach is a vast Hive city on the Imperial world Armageddon[2a][5b], devoted primarily to the production of fuel.[2b] Located on the southern coast of the continent of Armageddon Secundus[5b], it has vast docks and a link to the Deadlands far to the south in the form of an underwater pipeline.[2c]

Hive Infernus
Hive Infernus is a major Hive of the planet Armageddon, located east of the Equatorial Jungle on the continent of Armageddon Secundus.[1][2] Hive Infernus was one of the most heavily defended hives on Armageddon, sitting at a crucial nexus of waterways, including the Krynnan Canal.[3]

Hive Klaratos
Hive Klaratos was one of three hives on the Imperial Mining World of Ghyre. By the Age of the Dark Imperium, Klaratos was ruled by the spire lord Agnathio Trost.[1]

Hive Mastracha
Hive Mastracha was one of three hives on the Imperial Mining World of Ghyre. By the Age of the Dark Imperium, Mastracha was ruled by the spire lord Yenshi Hal.[1]

Hive Meradon
Hive Meradon is a hive on the planet Kalidar IV, which served as the primary base of operations for the orks of Waaagh! Gratzdakka when they invaded the planet.[1a] During the Kalidar War, Hive Meradon was invaded by the Space Marines of the Black Templars and their Astra Militarum support troops.[1b] They were successful in killing the Ork Warboss, Gratzdakka Wur Mekdakka, and driving the greenskins off of the planet.[1c]

Hive Mind
The Hive Mind is the gestalt collective consciousness of the entire Tyranid race, a psychic embodiment of the Tyranid instincts and racial imperatives to devour and destroy.

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Nocturne's Fury
Nocturne's Fury is a Bolter that belongs to the Salamanders Chapter which was created and wielded by Captain Bul'tek. After Bul'tek's death in battle with Orks, his Company's Chaplain, Ki'van, declared that due to the Captain's deeds during the battle and his centuries of service to the Imperium, Nocturne's Fury would become a new relic for their Chapter.[1]

Nocturne's Hammer
Nocturne's Hammer is the oldest known Rhino in existence, having seen 8000 years of action. It belongs to the Salamanders Chapter, and was supposedly used to transport Vulkan himself into battle on many occasions. Such is its holiness that Nocturne's Hammer has granted its own personal Techpriest, and always the most experienced crew available. Although accounts of its actions are rare, it is known to have taken part in the Siege of Devlin's Fastness. Due to it's immense importance to the chapter, Nocturne's Hammer now resides within the Salamander's reliquary on Prometheus. Each new century, the Master of the Forge strikes the rune of activation on Nocturne's Hammer. It is taken as a bad sign if the engine does not take off the first time it is activated. [1]

Nocturne's Vengeance
Nocturne's Vengeance is a flamer that was forged from the shattered pieces of the famed flamer, Nocturne's Fury, which was destroyed during the Indomitus Crusade. The remnants of the weapon were salvaged and brought back to the forges of Nocturne , where a dozen of artificers laboured to revive the weapon's vengeful machine spirit. Reborn into a new adamantium form, its machine spirit rages hotter than ever, and it is said its flames burn the enemy with the ferocity of Mount Deathfire itself.[1]

Nocturne System
The Nocturne System is a planetary system of Ultima Segmentum which contains the Salamanders homeworld of Nocturne.[1]

Nocturnean
The Nocturnean was a Predator Annihilator of the Salamanders Chapter. It took part in the Promethean War on Heletine. The Nocturnean formed part of the armored spearhead during the Salamanders assault on Salvation Bridge. The Nocturnean was under the command of Zantho when it was destroyed by fire from gun nests on the bridge.[1a]

Noctus Kord
Noctus Kord was a Culexus Assassin of the Officio Assassinorum. No records of him exist before beginning his Culexus Training, and be quickly became known for his ability to slowly stalk his prey.[1] During the Thirteenth Black Crusade Kord was chosen to take part in the Execution Force mission to kill Severin Drask. During the final battle with Drask, the Sorcerer Lord impaled the Culexus through the head with his sword.[2]

Nodal Command
Nodal Command is the Necrons' equivalent of a command hierarchy and organizational structure.

Nogai Noyan-Khan
Nogai Noyan-Khan was a White Scars Noyan-Khan (or Lord Commander) during the Great Crusade and Horus Heresy. During the Chondax Campaign he commanded a Horde-level formation of 7,300 Marines, primarily Jetbike mounted infantry.[1b] In the Chondax Campaign, he was killed on Shaln by a surprise Alpha Legion ambush.[1a]

Nogrub
Nogrub da Slayer is an Ork Overlord.[1]

Noiran
Noiran is a Sable Swords Captain, who in the last years of M41 went missing, during the Chapter's battle with the Eldar in the Augran Nebula. However every augury and tarot used by the Sable Swords pointed towards Noiran's survival and because of this, the Codicier Sundic has led a search for the Captain. The Chapter refuses to leave one of their own to the mercies of the Eldar and will continue to look for the Captain, even if the search takes a hundred years.[1]

Noise Box
The Noise Box is a broken Imperial Voxcaster, that is a relic of the Blood Axes Ork Clan. It was taken from a fallen Imperial warrior and the Ork who uses the Voxcaster, quickly enjoys bellowing orders over the system.[1]

Noise Marine
Noise Marines, as they are known, are the dedicated Slaaneshi Chaos Space Marine foot soldiers, commonly found in the Emperor's Children Traitor Legion, and also in other Slaanesh-devoted Chaos Space Marine warbands, such as The Flawless Host.[Needs Citation] Their trademark is the use of devastating Sonic Weaponry that confuses and demoralizes enemy forces in a wild show of "deafeningly loud, psycho-sonically and pyrotechnically explosive attacks."[1] However, Noise Marines are also physically enhanced by their patron God Slaanesh, giving them heightened senses as well as superhuman hearing.[3]

Noisome Reek
The Reek[2], also known as the Noisome Reek, are a race of aliens that form part of the Worldweave of the Noisome Reek, a fledgling empire that is beginning to conquer Imperial space.[1] Among the Reek's noted engagements with Mankind are skirmishes with members of the Arcadius dynasty of Rogue Traders. A voidswarm of Reek encountered the forces of Abad Gerrit of the Arcadius at the Battle of Ghallenburg. Abad managed to single-handedly stem the tide of the xenos' interface vessels as they made planetfall.[3] Members of this race are known to have occupied the Si'coa system that fell under the dominion of the Tau Empire. This was until the arrival of Aun'Va who instilled within the Fire Warriors a righteous rage which they turned against the hateful Reek which led to them being eliminated at Si'coa.[2]

Nokad
Nokad the Blighted (also known as Nokad the Smiling) was a Chaos Magister[Needs Citation] in the Sabbat Worlds Crusade in M41. He was well over two metres tall, and wore various loops rings, chains, and spikes on his body.[1] One of Nokad's first acts was to use his forces to conquer the planet Bucephalon from within. He then had all the leaders of Bucephalon's capital city-state's thirty-two noble families crucified to walls, and hung their own heraldic banners there with them. Bucephalon's loss was a great tragedy, as it was considered one of the most honourable of the Sabbat Worlds, and was listed by Warmaster Slaydo in his great liberation address at the start of the Sabbat Worlds Crusade as one of the worlds he was most eager to save.[1] Nokad eventually met his death at the hands of the sniper Hlaine Larkin of the Tanith First and Only Regiment, who shot him through the head as he was singing devotional hymns to his troops. With the Magister dead, the Chaos forces' morale crumbled, and the planet was reconquered by the Imperium.[1]

Noktil Bolas
Noktil Bolas is a Primaris Captain in the Dark Krakens Chapter. He is currently among its forces that are defending the besieged Pankallis Sub-sector.[1]

Nolis Rayne
Nolis Rayne was a Cardinal of the Imperium who has since been declared a heretic.[1] An influential figure on the major Shrine World of Macharia, during the Noctis Aeterna he declared the large numbers of Psykers emerging amongst refugees to be a sign that they were chosen by the Emperor. Rayne himself demonstrated psychic gifts shortly after, declaring proof of his own favor by the Master of Mankind. However Arch-Cardinal Molinair as well as the Adepta Sororitas declared Rayne a heretic, and the ensuing holy war tore Macharia apart. In the end, Chaos forces emerged amongst Rayne's ranks and he was forced to retreat aboard a transport for parts unknown.[1]

Nolth Prime
Nolth Prime is an Imperial world, that was invaded by the Alpha Legion and their Cult allies, sometime in the Age of the Dark Imperium. However, strike forces from the Iron Hands and the Order of Our Martyred Lady, led by Canoness Montaine, have since come to the world's aid. Their battle will now decide not only the fate of Nolth Prime, but the entire sub-sector of Siegfreda's March as well.[1a] Despite their efforts, though, they are not able to stop the Alpha Legion from carrying out a ritual that leaves Nolth Prime saturated with Chaos energy. All hope is not lost, however, as the Emperor's will begins to be manifested through the faithful inhabitants of Nolth Prime. Many of whom gain the ability to project holy flames from their bodies.[1b]

Nomad
The Nomad is a Nova Class Frigate in the White Scars Chapter fleet. Under the command of Veteran Sergeant Sarik, it took part in the Damocles Gulf Crusade.[1]

Nomad World
Nomad Worlds, or Night Worlds, are worlds that wander the galaxy alone, as they are not bound to any stars. This leaves them swaddled in darkness and by their very nature, these worlds are hard to locate. However, Nomad Worlds are more numerous than the Imperium has previously surmised.[1]

Abandoned Hope
The Abandoned Hope was a former Imperial spacecraft now forming part of the Space Hulk Brokenback controlled by the Soul Drinkers. During the schism within the chapter the renegades took over the Space Hulk. The techmarine Lygris, being loyal to the Chapter Master Sarpedon, hid in the Abandoned Hope as only he knew its existence and accurate position inside the Hulk.

Abandoned Hope (Planet)
Abandoned Hope is an Imperial world that was quarantined by the Inquisition after a Daemonic incursion occurred upon it. Access to the world is now denied and knowledge of its existence is forbidden to all.[1][2]

Abandoned World
Abandoned Worlds are worlds that have been abandoned by the civilizations that once inhabited them.[1][2] Former Imperial worlds have their names officially excised from the Administratum's volumes of listed worlds that belong to the Imperium. These Abandoned Worlds are no longer offered the Imperium's aid or protection and Imperial trade and transport routes are also redefined, in order to exclude them.[3]

Abasi Amun
Abasi Amun was a Tzeentchian Chaos Space Marine Sorcerer who led a Chaos Cult known as the Brotherhood of Change based on the planet Onuris Siti.[1] The Flesh Tearers were amongst the Imperial forces that responded to combat the heretic uprising on Onuris Siti, sending a unit of six Death Company Marines led by Chaplain Appollus. During the fighting, the Death Company kept fighting past an Imperial cordon, resulting in the Flesh Tearers being accidentally caught in a friendly Astra Militarum artillery bombardment. In the confusion, Amun was able to capture the Space Marines, imprisoning them in a hidden subterranean facility.[1] While on the battlefield, however, Amun's psychic abilities allowed him to sense that Appollus was hiding a secret, which he believed related to the Imperial battle plans. As a result, Amun chose to have his interrogator-cultists, the Fratris Crucio, pry the secret out of Appollus. When the mortals failed, Amun tried to psychically probe the Chaplain's mind instead. Unfortunately, Amun misinterpreted the nature of Appollus's secret. Rather than learning of Imperial deployment and attack strategies, Amun was exposed to the Black Rage present within the mind of every son of Sanguinius. Exposure to the Black Rage resulted in Amun descending into a berserker state, allowing Appollus to escape his bonds and kill the sorcerer.[1]

Abat
Abat was a Guardsman of the Tanith First and Only Imperial Guard regiment.[1] When the Tanith First were deployed on Caligula, he was part of a detachment assigned to escort a supply convoy from Aurelian Hive to Hive Calphernia. Abat was stationed alongside Trooper Brostin manning the weapons of a half-track driven by Wheln, however he was killed when the convoy was attacked by bandits.[1]

Abathar
Abathar was a Techmarine of the Dark Angels during the War of the Beast in M32. One of the original members of the newly created Deathwatch, Abathar took part in its first mission to destroy the Ork Attack Moon over Terra. He expressed reluctance to work alongside Space Wolves, but nonetheless ultimately worked well alongside them.[1] He later took part in the search for an Ork Psyker on Valhalla[2]

Abattoir
The Abattoir is a Necron vehicle used to harvest life in preparation for sacrifice to the C'tan.[1]

Abattoir Cluster
The Abattoir Cluster is a region of space infested by the Cult of the Innerwyrm.[1]

Abattoir World
An Abattoir World is an Imperial classification, for its worlds that are used to butcher animals for their meat. Such worlds can give rise to Slaughter Cults.[1]

Abbadon (Mercenary)
Abbadon is an Imperial Mercenary.[1]

Abbess of the Adepta Sororitas
The Abbess of the Adepta Sororitas or the Abbess Sanctorum[Conflicting sources] is the the head of the Adepta Sororitas and at certain times a member of the High Lords of Terra[4],

Abdaziel Magron
Abdaziel Magron was a Dark Angels Sergeant during the Great Crusade, who was recruited from the Imperium world Duthovan and served in the Company of Captain Zhebdek Abaddas.[1a]

Abdelis
Abdelis was a Sergeant in the Emperor's Children Legion, who took part in the Horus Heresy.[1]

Abdemon
Abdemon was a Lord Commander of the Emperor's Children during the Great Crusade.[1] A Terran native, Abdemon was one of the 200 remaining Emperor's Children that knelt before Fulgrim when he took control of the Legion. As a Lieutenant Commander, Abdemon is known to have fought in the Extinction of the Katara where he engaged in an infamous duel with the Kataran champion Hamaya.[1] Becoming the hero of the Proxima Betrayal, Abdemon eventually became a Lord Commander of the Legion, and was amongst Fulgrim's chosen warriors to follow him to Byzas. Abdemon had a dour but sarcastic demeanor, and was known to talk back to Fulgrim to a degree that bordered overt insubordination.[2] During the Horus Heresy, Abdemon was slain by his traitorous brothers during the Battle of Isstvan III.[1]

Abdiel
The Abdiel was a Dauntless Light Cruiser that was active during the Gothic War.[1a]. It was crippled by Ork Terror Ships while trying to defend the small resupply base of Mirrobel.[1b]

Abdle Comendius
Abdle Comendius was an Apothecary in the Emperor's Children Legion, who was killed in the Horus Heresy's Battle of Isstvan III.[1]

Empath
An Empath is a type of psyker that can sense emotions and feelings of other things and people. Empaths are capable of detecting lies, and interrogating prisoners, and other similar tasks.

Empathic Obliterator
The Empathic Obliterator is a specialized Necron staff carried only by the Necron Overlord Trazyn the Infinite. It is rumoured to contain the technology of the Old Ones. Should the Empathic Obliterator slay an enemy, a psionic shockwave ripples out from the body of the victim, striking down all nearby creatures of similar mind and purpose.[1]

Emperor's Blade (Battle Barge)
The Emperor's Blade is a Red Talons Battle Barge and was among the Chapter's fleet that took part in the Gothic War.[1]

Emperor's Blades
The Emperor's Blades were a sect of Death Cultists that existed within the Imperium of Man.

Emperor's Blades (Chapter)
The Emperor's Blades are a Space Marine Chapter.[1]

Emperor's Blessing
The Emperor's Blessing is a sacred ability bestowed on a Canoness, by the Emperor himself. It takes the form of an aura of ever-burning flame that surrounds the Canoness, damaging any who attack his Blessed Ones.[1]

Emperor's Bolter
The Emperor's Bolter was a as-of-yet unnamed Boltgun which was a personal weapon of the Emperor. One of the very first Boltguns, it was a progenitor all for its kind. The weapon was black and bronze and was not a relic of the Dark Age of Technology but rather one of the Emperor's own inventions.[1] What has since become of the weapon is currently unknown.

Emperor's Champion
The Emperor's Champions are elite warriors of the Black Templars. These Battle-Brothers usually seek out the enemy's champions and challenge them to single combat, just as Sigismund first did in the Battle of Terra during the Horus Heresy.[1]

Emperor's Children
The Emperor's Children were the III Legion of the twenty original Space Marine Legions, also known after their fall as the Lords of Profligacy.[12b] Their Primarch is Fulgrim. One of the nine legions that betrayed the Emperor during the Horus Heresy, they became Chaos Space Marines. They worship the Chaos god Slaanesh and are hedonistic psychopaths who live for experiences of excess.

Emperor's Children Armoury
Special and named weapons, equipment, and vehicles of the Emperor's Children. For general Chaos Space Marine weaponry, see Chaos Space Marine Armoury.

Emperor's Children Timeline
The following is a list of known events in the history of the Emperor's Children.

Emperor's Claws
The Emperor's Claws are a Space Marine Chapter.[1]

Emperor's Fury
The Emperor's Fury is a relic of the Militarum Tempestus. The wielder of this Plasma Pistol brings the fury of a sun into every subterranean hellhole. The relic belongs to the 43rd Iotan Dragons.[1]

Emperor's Halo
The Emperor's Halo was an asteroid field that was converted into habitable cities by the Imperium. In 834.M37, the asteroid field was attacked by the Terminus Est, which fired plague-ridden torpedoes through the cities force domes, which soon spread throughout the Emperor's Halo. Soon afterwards, the Imperial overlords of the cities were driven mad by the rot and death drowning their citizens and opened their domes to space.[1]

Emperor's Hands
The Emperor's Hands are a Codex Chapter of Space Marines.[1]

Emperor's Havoc
The Emperor's Havoc are an Imperial Fists Successor Chapter.[1]

Emperor's Hawks
The Emperor's Hawks are a Codex Chapter of Space Marines.

Emperor's Inspiration
The Emperor's Inspiration is an Inquisition Escort that took part in the Pyrus Reach Conflict.[1]

Emperor's Judgement (Mask)
The Emperor's Judgement is a golden, skull-faced death mask, that according to legend was crafted in the years following the Horus Heresy, and its crimson, crystal eye lenses are said to be imbued with droplets of the Emperor's own lifeblood. Regardless of the truth of its origins, several influential Space Marine Chapter's Masters of Sanctity have been granted the honour of wearing the Emperor's Judgement in battle. Those heretics and xenos that see the mask, cower in the face of its grim majesty.[1]

Talen Stormweaver
Talen Stormweaver is the thirteen-year old son of the Astra Militarum officer Tyrian Stormweaver and lived with his family on the Hive World Targian. This changed though after his older brother Karl, was enlisted into the Imperial Guard[1] and then left to fight in one of the Imperium's many wars[2]. When his own turn came to enlist, Talen decided to run away instead[1] and took with him a toy solider Karl had given him[2], as well as a broken beamer pistol, which was a family heirloom.[1] After running away, Talen eventually found himself in the Underhive of Hive Rhal Rata and joined the feral Runak Warriors gang. He now uses his fists to survive and hides his insecurities beneath a personality of bluster and bravado. Despite this facade though, Talen still has a good heart and once he is on someone's side, they could not ask for a better friend.[2]

Talhennor
Talhennor is an Exodite World.[1] The Eldar of Craftworld Alaitoc defeated a large Ork warhost during the Battle of Talhennor to claim the planet for their Exodite brethren.[1]

Talia Karsk
Talia Karsk is the current commander of the Imperial Fists Chapter's Auric Auxilia, which defends the Phalanx and holds the rank of Praetor-Colonel.[1] She was once a member of the Cadian Shock Troopers, but joined the Auxilia, along with thousands of other Cadians grateful for the Imperial Fists's aid in escaping their doomed Homeworld, once Chapter Master Gregor Dessian ordered the Auxilia's ranks to be increased. Besides her standing orders, however, she was also given a second task by the Auric Auxilia's overseer, Captain Taelos. It was only with the help of the Adeptus Custodes's hidden technology, that the damaged Phalanx was able to be repaired and Taelos seeks to know why they so freely aided the Imperial Fists. It is Karsk's secret purpose to investigate these matters, and report her findings to Taelos alone.[1]

Talinor VIII
Talinor VIII was the site of a battle between Tyranids and the Wolf Lord Harald Deathwolf's Great Company.[1]

Talion
The Talion is a type of gunship and landing craft used by the Adeptus Custodes and Sisters of Silence.[1] It saw service during the Siege of Terra[2] and the Second Battle of Terra.[1]

Talisman
Talisman was a Warhound Scout Titan of the Legio Invigilata.[1] Talisman was amongst those Titans that took part in the Helsreach Crusade as part of an Invigilata battle group led by Princeps Majoris Zarha Mancion.[1]

Talisman: The Horus Heresy
Talisman: The Horus Heresy is a 2016 video game released by Nomad Games for Windows and OSX. The game is a turn-based digital board game based on the Talisman rules system. The game takes place during the Horus Heresy.[1]

Talisman of Arthas Moloch
The Talisman of Arthas Moloch is a signature system of the Tau Farsight Enclaves. A strange artifact recovered from the world of Arthas Moloch, this hexagrammatic talisman can protect the wearer and those around him from baleful energies. None have any idea how it works.[1]

Talisman of Petrification
Talismans of Petrification are hideous talismans worn by Haemonculi, that have strange powers. Any of their enemies gazing upon the Talismans temporarily freeze, allowing the Haemonculi to strike.[1]

Talisman of Seven Hammers
The Talisman of Seven Hammers was a compass-like device, that was created by the Primarch Vulkan following his resurrection after the Battle of Nocturne. Though due to being disoriented following his rebirth, he did not remember forging it. The device served as a "compass" that guided Vulkan and his three Draaksward through the Webway to Terra. It also had crippling powers over the Daemonic, and was able to give the Great Unclean One Aghalbor a True Death.[1a] In truth, the Talisman was constructed by Vulkan under the guidance of the Emperor and its true purpose was to serve as a Dead man's switch. Installed into the Golden Throne, the Talisman would activate should the Throne fail. This would create a roaring inferno that would consume all of Terra, denying Horus and the powers of Chaos the Throneworld should they emerge victorious in the coming struggle. The Emperor always intended for Vulkan to construct and oversee the activation of the Talisman.[1b] The Talisman can not be activated by any save Vulkan himself.[2]

Talisman of Storms
Talismans of Storms are simple tokens or runic stones possessed by the Space Wolves Chapter, that are potently attuned to the tides of the Warp. They are only worn by the most storied of the Chapter's Rune Priests and the Talismans aid them in using their Psychic powers.[1]

Talisman of Sundered Souls
The Talisman of Sundered Souls is a relic of the Mantis Warriors Chapter. This gorget is studded with shards of Eldar wraithbone taken in battle from the dead. It is wielded by Chief Librarian Ahazra Redth.[1]

Talisman of the Forge
The Talisman of the Forge is one of the relics of the Demi-Chaos God, Vashtorr's Cult of the Arkifane.[1]

Talismans of Tionchar
The Talismans of Tionchar are relics of the Craftworld Saim-Hann and mark their wearers as former champions of the Tionchar clan challenge. Those who wear the Talismans are known to be superlative fighters, who have demonstrated matchless skill, agility and determination.[1]

Talithia
Talithia is an Eldar Maiden World, formally held by the Imperium.[1] Bands of Craftworld Iyanden's Guardians, led by Pathfinders, infiltrated the Imperium's settlements on Talithia under the cover of darkness to set up an ambush. When the morning came the Eldar attacked in force and in the course of a single day, wiped out all human life on the planet.[1]

Tallameder
Tallameder is an Imperium world that served as a war material distribution hub during the Great Crusade.[1]

Tallarn
Tallarn is a harsh desert planet in Segmentum Tempestus mostly known because of its Imperial Guard Regiments, the Tallarn Desert Raiders.[1]

Jessi Banda
Jessi Banda[3c] was a Guardswoman of the Tanith First and Only regiment.[2a]

Jessiah
Jessiah was an Imperial Astropath-terminus active in M39.[1]

Jessivayne Y'Kamidar
Princess Jessivayne Y'Kamidar is an Imperial Knight and heir-apparent to House Kamidar, which is rule by her mother the High Queen.[1a]

Jester's Blade
Jester's Blades are Death Jester scythe blades, that are attached to the end of their Shrieker Cannon barrels.[1]

Jetbike
The Jetbikes are highly-advanced anti-gravity vehicles, that are able to use subtle manipulation of an anti-gravity field to combine high speeds with incredible agility and manoeuvrability. Jetbike could refer to one of the following vehicles: Imperial Jetbike Eldar Jetbike Harlequin Jetbike (Skyweaver) Dark Eldar Reaver Jetbike Necron Tomb Blade See also: Grav-vehicle

Jetek Suberei
Jetek Suberei (The Living Hurricane)[1b] is a member of the Deathwatch. Hailing from the White Scars Chapter, he rides into battle on a Space Marine Bike like many of his brothers.[1a] In M41 Jetek Suberei took part in the purging of a Genestealer Cult on Ghosar Quintus as part of Kill Team Cassius.[1a]

Jetpack
A Jetpack is an example of Tau technology which provides enhanced mobility to their battlesuits and drones. Each device combines anti-gravitic and jet technology to provide the user extreme agility and the ability to Deep Strike behind enemy lines.[1] They differ primarily from jump packs in that they are designed more for providing a stable firing platform than for charging into close combat.[2]

Jett Fargo
Jett Fargo is the current leader of the Bittersweet Blades, which is a famous House Escher gang in Necromunda's Hive Primus. Under her leadership, they have racked up an impressive tally of kills.[1]

Jeuns Helmawr
Jeuns Helmawr was a past Planetary Governor of Necromunda, who succeeded her father, Alberoth Helmawr.[1] Alberoth had overseen the creation of the first Goliaths, which he wanted to use as a reliable and hardy workforce. They began as slaves but, after Alberoth's death, the alliance between the Goliath's creators (Houses Van Saar and Escher) permanently ended. This set in motion events that saw the Goliaths break free of their slavery and begin taking over the factories and forges they had been forced to work in. As they maintained or even increased their production quotas, however, the Goliaths' newfound freedom did not bother Jeuns. She had always regarded her Father's notion of a slave race antiquated, as she held that all of Necromunda's population belonged to House Helmawr. Jeuns would then declare that the Goliaths would be able to govern themselves, as long as they proved their continued worth to the Hive World. The Goliaths would do so and this eventually gave rise to House Goliath.[1]

Jewel of Excess
The Jewel of Excess is a Slaanesh hellforged artifact, that is worn by Exalted Keeper of Secrets.[1] Though it may appear to be a mere perfect ornament, the Jewel is in fact a tormenting prison that houses the souls of every psyker ever slain by the Keeper of Secrets. Bound within the Jewel, their physic powers are now able to be used by the the Greater Daemon.[1]

Jewyadin
Jewyadin is an Eldar Harlequin who aided the forces of the Craftworld Iyanden when they invaded the Imperium-held Maiden World Davinuus.[1]

Jexad
Jexad was a Captain in the Night Lords Legion during the Horus Heresy and was a member of its Kyroptera. He took part in the Thramas Crusade, where he was killed during a massive ambush launched by the Dark Angels Legion against the Night Lords' forces on the world Sheol and their fleet in its orbit.[1]

Jeza Helmawr
Jeza Helmawr (born 955.M41) is the 10th recognized daughter of Gerontius Helmawr, the 137th Lord of Necromunda.[1d]

Jezzailli
Jezzailli were a type of Laser Weapon used by the Imperial Army during the Great Crusade. Jezzailli were essentially long-barreled Lasguns that more resembled a spear than firearm. They were topped with a metre-long bayonet.[1]

Jhaetekh Dynasty
The Jhaetekh Dynasty is a Necron Dynasty of relentless butchers, who constantly seek out and destroy worlds. They first bombard them mercilessly from space and then descend to exterminate whatever life remains afterwards.[1]

Jhal Sak III
Jhal Sak III is an Imperial world, that has been compared to such disreputable bowls of society as Necromunda, Vresh and parts of Armageddon.[1]

Jhanna
Jhanna is an Imperial world in the Ultima Segmentum, close to the centre of the galaxy. Jhanna has two claims to fame. During the Reign of Blood, it was subject to bombardment on the orders of Goge Vandire. He ordered the orbital laser batteries to melt the polar ice caps, flooding the entire planet and causing the deaths of two million people.[1] Later in its history, Marneus Calgar led the Ultramarines on a purge of two of the ocean cities, Omon and Vorlencia, of Chaos Space Marines and other Chaos followers.[2]

Jharek Kelmaur
Jharek Kelmaur was a Chaos Sorcerer under the command of the Iron Warriors Chaos Lord known only as "The Warsmith" during the Siege of Hydra Cordatus. Described as a short, hunched, pathetic figure whose eyes had been sewn shut, Kelmaur aided the Warsmith in his quest for Daemonhood, typically as an adviser on psychic matters, and as an augur by receiving and interpreting visions by communing with the Gods of Chaos. He was also responsible for transformation of Etolph Cycerin by infection with the Obliterator virus.[1a] At Hydra Cordatus, Kelmaur had chose not to inform the Warsmith of a faint psychic distress signal that had managed to leave the planet, trying instead to impress a wholly successful effort on his own part. Rather than risking the wrath of the Warsmith, Kelmaur tried to bolster his precarious position by sending the Iron Warriors' flagship, Stonebreaker, to the system's translation point to intercept any Imperial reinforcements. This was a mistake which allowed a Battle Company of Imperial Fists to avoid the Stonebreaker and land on the planet, reinforcing the besieged garrison.[1b] For his duplicity and the scale of his mistake, the Warsmith transformed Kelmaur into a Chaos Spawn after he had served his purpose.[1c]

Jharran Deygen
Jharran Deygen was the Captain of the Sons of Horus Legion's 84th Company, who took part in the Great Crusade and Horus Heresy.[1]

Jhermandes
Jhermandes is a Crimson Fists Captain and was among his Chapter's strike force that took part in the War of Beasts on Vigilus. During that campaign, an outbreak of the Gellerpox virus struck the Dontoria Hive and Jhermandes led the Crimson Fists' contingent that aided the Iron Hands in creating a quarantine zone around the Hive.[1]

Silas Alberec
Silas Alberec is the Captain of the 3rd Company of the Exorcists Space Marine Chapter.[1]

Silas Cartus
Silas Cartus is an Ecclesiarchy Confessor, who serves the Davamir Compact Rogue Trader alliance.[1]

Silas Err
Silas Err was a member of the Dark Angels.[1] He is notable in that he suffered the longest known period of deanimation (record for all Chapters) due to activation of his Sus-an Membrane, followed by successful reanimation (after 567 years of "sleeping") (d.321 M37).[1]

Silas Gorehand
Silas Gorehand was a Chaos Lord who led a Chaos incursion into the Imperium in M35.[1]

Silas Hand
Inquisitor Silas Hand was born on the planet Isis IX in the Polaris sub-sector.[2] Due to his frequent travels through the warp while executing the duties of an Inquisitor, Silas's exact birth date cannot be confirmed.[1a]

Silas Ovik
Silas Ovik is a Cadian Tank Commander of the Imperial Guard, serving in the 1652nd Armored Regiment.[1]

Silas Sons
The Silas Sons are a Tzeentch Chaos Cult that is active on Necromunda. They wear bird-like masks and cover their upper bodies in feathers.[1]

Silence
Silence is the homeworld of the Night Watch Space Marine Chapter.[1]

Silence (Death Guard)
Silence was a massive two-handed battle scythe, which was the personal weapon of the Primarch Mortarion.[1] It was noted as being one of the most fearsome blades wielded by any of the Primarchs - though there were dark whispers that the weapon had a Xeno-tainted origin. Some familiar with the legend of the Death Guard Primarch's early life, believe that Silence was once the weapon of the terrible creature that named himself Mortarion's Father.[1] It is not just raw power that makes Silence such a fearsome weapon. A Daemon dwells within the censer that tops its haft. This entity’s fell power renders the slightest nick from the blade lethally poisonous. It also infests the leprous smog that billows in trails behind each swing of the scythe, rendering it anathema. Metal rusts and flesh rots at its mere touch, reducing the enemy to putrid ruin in moments.[3] Millennia later, during the Thirteenth Black Crusade, Mortarion still used Silence as his personal weapon while he invaded Ultramar in the Plague Wars. Despite being constantly surrounded by the filth of Nurgle's followers, the weapon always remains surprisingly clean and is still as sharp as ever.[2]

Silens Anchorage
Silens Anchorage is an Imperial world.[1]

Silent Aftermath
The Silent Aftermath was an Orca Dropship in service with the T'au Empire.[1] During the defence of Dal'yth Sept the Aftermath was piloted by Kor'ui Bork'an Y'eldi. It served as the transport for Commander Farsight.[1]

Silent Cloister
The Silent Cloister is a corridor in the Blood Angels fortress-monastery. While within, no sound may be uttered as a show of reverence for the art within. Among the more notable works are the Tapestries of Riga.[1]

Silent Cry
Silent Cry is an Astartes Stalker Boltgun used by the Exorcists chapter.[1] During the Angevin Crusade this weapon reaped a great toll of insurgent leaders and xenos beasts. The commanders of the Achilus Crusade have recently learned that this famous weapon now rests in the hands of the Deathwatch, and lobby with all their efforts to see it put to similar use on their behalf. Some in the Deathwatch are sympathetic, arguing that the weapon calls out to be wielded on Crusade once more.

Silent Forge
Silent Forge is a Daemonic Forge World of the Dark Mechanicum.[1] Located in the Silent Abyss, it is ruled over by the Dark Magos of the Sepktraal Cult. Its infamous as the source of Decimator Daemon Engines.[1]

Silent Fury
Silent Fury may refer to: Silent Fury (Sisters of Silence) - Warriors of the Sisters of Silence Silent Fury (World Eaters) - Horus Heresy-era warship

Silent Fury (Sisters of Silence)
Silent Furies are Jetbike-mounted warriors of the Sisters of Silence.[1] Operating alongside the Silent Judges of the Chamber of Judgement, the Silent Furies aid in the aid of the capture of rogue Psykers that try to escape the Great Tithe. They take to the field in sophisticated Erinyes Jetbikes that enable them to cover ground quickly, and often accompany Subjugators in their hunting missions. On the rare occasion where they are deployed to battlefield, the Silent Furies lead scouting operations.[Needs Citation]

Silent Fury (World Eaters)
The Silent Fury was a Strike Cruiser in the World Eaters Legion and took part in the Battle of Isstvan III, during the onset of the Horus Heresy.[1]

Silent Horseman
The Silent Horseman is a Battle Barge in the White Scars Chapter that took part in the Third War for Armageddon[1] and war for Almace.[2] The vessel was originally named the Plainsmaster, but was renamed during the Third War for Armageddon to honour a new tactic of battle used in the war by the Imperial Navy and Space Marines, which resembled the hit-and-run warfare the White Scars are famous for.[1]

Gem Extractor
Gem Extractors are mining equipment, that is also used in warfare by Necromunda's Ironhead Squat Prospectors.[1]

Gemael
Gemael was an Atraxian Colonel of Battlegroup Kalidar.[1b]

Gemin Prime
Gemin Prime was one of the many Imperial worlds in the Vorsk Sub-Sector that was invaded by Waaagh! Gragnatz in M41. Despite being defended by a portion of the Hawk Lords Chapter's forces, the world still fell to the Waaagh!.[1]

Geminae Superia
The Geminae Superia are the twin guardians of Saint Celestine. Previously known as Eleanor and Genevieve, they both held the position of Canoness of the Order of Our Martyred Lady. They were both killed by the Daemon Prince Urkanthos during the battle for Cadia in the 13th Black Crusade. Due to their bravery and faith, both were resurrected as Living Saints by Saint Celestine upon her arrival to Cadia and they serve as her champions.[1] After the opening of the Great Rift, during the battle on Tsadrekha, Saint Celestine recruited two new warriors from amongst the present Sisters of Battle, who became her new Geminae Superia. They were killed shortly afterwards by the overwhelming Chaos forces.[2] Similarly, on the world of Kophyr Saint Celestine appointed two warriors of the Adepta Sororitas as her Geminae Superia[3]. The Sister Persephanae Kauser, also gladly served as one of its number.[4] On Vigilus Celestine recruited a young Sororitas dubbed Ana.[5]

Geminus
Geminus is a Sternguard Veteran in the Ultramarines Chapter.[1]

Gems of Inoktu
The Gems of Inoktu are small fabled gems, that the Grey Knights use as prisms to focus their Psychic powers.[1]

Genareas
Genareas was a Chaos Space Marine of the Sons of Malice.[1] He once entered the Challenge of the Labyrinth, a trial to become a member of his warband's elite, the Doomed Ones. He entered the Labyrinth alongside the warband's other challengers. By the end of the Challenge, there were only two competitors left: Genareas and his rival, Invictus. Genareas was killed by Invictus in the final chamber of the Labyrinth.[1]

Gendor Skraivok
Gendor Skraivok, known as the Painted Count, is a Daemon Prince of the Night Lords Legion.[4] He was a Captain during the Great Crusade and Horus Heresy.[1a]

Gene-Lock
Gene-Locks are Imperial locks that can only be opened by those whose DNA is stored within the devices' Cogitator Arrays.[1]

Gene-phage
Gene-phages were monstrous weapons created during Old Night, that were later used heavily by the First Legion during the Unification Wars and Great Crusade.[1] While such weapons as the Gene-phages and Rad Waves were available for the Space Marine Legions to use, only the First Legion made common use of them. And even they only unleashed these weapons of Old Night to wipe clean the nests of enemies, the First Legion deemed too terrible to be faced in open battle.[1]

Gene-seed
Gene-seed is the unique genetic material used to transform a normal human into a super-human Space Marine.

Gene Printer
Gene Printer is a piece of equipment frequently used by the Adeptus Arbites.[1] This compact piece of apparatus can be worn as a backpack, and will provide (with reasonable accuracy) confirmation as to whether two pieces of biological residue come from the same person. They are used by the Arbites Verispex teams to prove guilt based upon gene-spoor (hair follicles, skin, etc) left at crime scenes. While many would-be criminals decry this "evidence" as suspicious at best, Lord Marshal Goreman asserts that the devices are serviced regularly by trained Adeptus Mechanicus personnel. Gene printers are relatively simple devices, and lack the nuanced power of the larger, holy Omnissian constructs stored within the great altar-templums of the Mechanicus. These legendary devices are said to be able to unspool a supplicant’s genome all the way back to ancient Terra, providing a wealth of genetic information about him and his entire line.[1]

General
General is a high rank within the Imperial Guard.[1]

General Staff
The General Staff is a high-level umbrella organization of the Imperial Guard dedicated to command and planning beyond the Regimental level.[1]

General Vascano
The General Vascano was a Leman Russ Battle Tank in service with the 66th Kataran Spears Astra Militarum regiment.[1] It was destroyed in the defence of Hive Gelon, when it was stabbed and hurled through the air by a Tyranid Hierophant, impacting against the walls of the Hive.[1]

Genesis Chapter
The Genesis Chapter are a Successor Chapter of the Ultramarines Legion, created during the Second Founding.

Genestealer
A Genestealer is a species of Tyranid used as the ultimate shock trooper. Their purpose is to advance ahead of a Hive Fleet and pinpoint potential planets for the Tyranids to devour. They are amongst the deadliest creatures in the Galaxy, combining high cunning and lightning-fast reactions and movement, with large, extremely sharp claws that can rip through the toughest armour in seconds.[1b]

Genestealer (Space Hulk Expansion)
Genestealer was the second expansion for the original Space Hulk game. [1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Calistan High Guard
The Calistan High Guard are Regiments of the Imperial Guard. They have mounted cavalrymen and hairless mammoths among their troops. In battle the giant, temperamental creatures have heavy weapons platforms strapped to their backs.[1]

Calistes Orkbane
Calistes Orkbane was a favored Captain of the Ultramarines Chapter's 4th Company.[1] He was renowned for thwarting the Orks of Sylphis nearly 5 thousand years before the start of the Indomitus Crusade. In early M36 he successfully led a strike force in purging an Ork horde that had invaded the Imperium world Sylphis II.[2] After his death, Orkbane's bones were preserved in Stasis and affixed to the wings of the 4th Company's relic standard. During the Indomitus Crusade, the standard was carried by the Bladeguard Ancient Magnatus and Orkbane's remains were an inspiration to every Battle Brother that beheld them.[1]

Calistis Merovin
Calistis Merovin was a Knight-Centura of the Sisters of Silence during the Great Crusade and Horus Heresy.[1] Calistis was assigned to accompany the White Scars on the Chondax Campaign, overseeing 63 Sisters during the battles in the Chondax System. As the White Scars learned of the Horus Heresy and decided to escape Chondax, Calistis was with Tsolmon Khan's forces on Byfurst and took part in the battles against Alpha Legion forces on the world. All of her fellow Sisters were killed in the battle, and Calistis herself was badly wounded. However Tsolmon Khan was able to have her body evacuated to the vessel Hawkstar, which was eventually recovered by Jaghatai Khan's fleet.[1]

Calistus (Ultramarines)
Calistus, The Flamebringer is a Battle Brother in the Ultramarines, who wields a Flamer in battle. He has served the Chapter for 97 years and he is currently attached to Squad Sevastus[1] in Captain Anaton Thassarius'[2] 2nd Company.[1]

Calivar
Calivar was a Templar in the Imperial Fists Legion, during the Great Crusade.[1]

Calix
Calix was a Space Marine of the Black Templars Chapter.[1] He was a relative novice when he fought the forces of Warboss Ghazghkull during the Third War for Armageddon, while piloting his modified Stormtalon Gunship, the Vault of Heaven. When the Orks struck Hive Helsreach, Calix's squadron of Stormtalons were charged with protecting its upper spires from Ork Bommers. The pilots were able to hold out against the Orks' aircraft for two weeks, but the Xenos' superior numbers took a heavy toll on the squadron. Soon only Calix was left alive, but he continued to strike out at the Xenos and managed to destroy a vast Ork carrier ship, before his Stormtalon was wrecked by anti-air fire. As the Vault of Heaven fell out of the skies, Calix was able to make an emergency landing at the Temple of the Emperor Ascendant and he made his last stand against the Orks, while fighting alongside Chaplain Grimaldus, when Warboss Ghazghkull's forces stormed the temple.[1]

Calix Cruentes
The Calix Cruentes is a jeweled cup, fashioned from a human skull, that is a relic of the Blood Drinkers Chapter. It is kept by the Chapter's Chaplains and only those Battle Brothers who are succumbing to their gene-seed's flaws lay eyes upon it. The Cruentes is filled with blood, and drinking from it helps the afflicted keep the visions away for a short time; allowing the Battle Brother to decide if he will join the Death Company or receive the Emperor's Mercy.[1]

Calixian Conclave
The Calixian Conclave is an Inquisition Conclave that watches over the Calixis Sector. It has a long and complex history, some of which has been forgotten or mixed up with conflicting records.[1a] Although nominally unified, the Conclave is full of independent thinkers, radicals, factions, and cabals, some of whom have objectives completely at odds with those of others, and some of whom are at each others' throats. One of the most important cabals in the Conclave is the Tyrantine Cabal, which troubles itself with a prophecy that says the star Komus will devour human civilisation.[1b]

Calixian Infantryman's Portable Communications Transcription Device
The Calixian Infantryman’s Portable Communications Transcription Device varies greatly from planet to planet, though its function is vital. Every Guardsman tithed from a world within the Calixis Sector is expected to have a rudimentary understanding of its operating procedures so that he may communicate when Vox-operators are not available. Typically a gripped cylinder with a reservoir or staining liquid, the device has also been manufactured successfully on primitive worlds such as Iocanthos using soft breaking metal or fissionable residue encased in a strain resistant substance, usually milled on site. When a staining liquid is used, it can be manufactured from a variety of substances found throughout the Calixis Sector including, but not limited to, flora/fauna compression, animal excretion harvesting, or synthetic means. This source can often affect the hue of the staining liquid. The “por-com,” as many Scintillan regiments have come to call it, is typically issued with locally rendered Calixian Infantryman’s Portable Communications Notation Devices. These can be harvested from fauna rendering processes or created synthetically. Poor quality PTCD's are unreliable and may require the performance of the Drusian Litany of Gesticulation, calling on the power of Saint Drusus to restore the device to working order. A well-made variant functions even in locations without gravity and has multiple reservoirs that hold different pigments of staining liquid.

Calixis Sector
The Calixis Sector is an Imperial sector in Segmentum Obscurus near the Halo Stars and the Eye of Terror.[Needs Citation]

Calixtus
The Calixtus was a vessel in service with the Scythes of the Emperor Chapter.[1] The ship survived the Fall of Sotha and evacuated with the rest of the Chapter's surviving fleet to the Miral System. At the time, the Calixtus was commanded by Shipmaster Alei-Wei[1]

Calixtus Gordia
Calixtus Gordia was the second Chapter Master of the Cruor Blades.[1]

Call of Chaos
Call of Chaos is a short story series released online.

Calla Drackenholt
Calla Drackenholt was the Captain of the Imperial Fists Legion's 23rd Company, during the Horus Heresy and took part in the Battle of Nighthaven Landing.[1]

Callandra
The Callandra is a Strike Cruiser of the Scythes of the Emperor Chapter. It was amongst the Chapter's vessels that survived the Fall of Sotha.[1]

Callax
Callax is a Pleasure World and Daemon World.[1] Given the same name as the city on Chemos that Fulgrim ruled in his youth,[2] Callax is a world of unending pleasure that was gifted to Fulgrim by Slaanesh for his actions on Thessala. The world is described as the "Gardens of Hell" and "not a true planet", instead a shadow of one being cast upon the light of a dying sun. The world is in a constant state of flux, with its oceans being made of blood one day and pomegranate juice the next and its forests rising and falling like waves. Pilgrims flock to the world in search of Fulgrim, instead finding that are forced to dance endlessly. If they cease their dancing they are torn apart by waiting Daemons.[1] Its location is unknown, though it seems to be within the Warp or Warp Rift due to the large amounts of Daemons that dwell there. Some of the Emperor's Children desperately seek out the world.[2]

Calleb Decima
Calleb Decima was a Magos of the Ordo Reductor. A feared loyalist to the Emperor, during the Battle of Isstvan III his vessel was attacked by traitorous forces under Horus. Surviving the crash of his ship, he and his troops organized fierce resistance against the traitor forces.[1]

Callers of Sorrow
The Callers of Sorrow is a Nurgle Chaos Cult, that has been active in the Askellon Sector's Hive Desoleum.[1]

Emperor's Blade (Battle Barge)
The Emperor's Blade is a Red Talons Battle Barge and was among the Chapter's fleet that took part in the Gothic War.[1]

Emperor's Blades
The Emperor's Blades were a sect of Death Cultists that existed within the Imperium of Man.

Emperor's Blades (Chapter)
The Emperor's Blades are a Space Marine Chapter.[1]

Emperor's Blessing
The Emperor's Blessing is a sacred ability bestowed on a Canoness, by the Emperor himself. It takes the form of an aura of ever-burning flame that surrounds the Canoness, damaging any who attack his Blessed Ones.[1]

Emperor's Bolter
The Emperor's Bolter was a as-of-yet unnamed Boltgun which was a personal weapon of the Emperor. One of the very first Boltguns, it was a progenitor all for its kind. The weapon was black and bronze and was not a relic of the Dark Age of Technology but rather one of the Emperor's own inventions.[1] What has since become of the weapon is currently unknown.

Emperor's Champion
The Emperor's Champions are elite warriors of the Black Templars. These Battle-Brothers usually seek out the enemy's champions and challenge them to single combat, just as Sigismund first did in the Battle of Terra during the Horus Heresy.[1]

Emperor's Children
The Emperor's Children were the III Legion of the twenty original Space Marine Legions, also known after their fall as the Lords of Profligacy.[12b] Their Primarch is Fulgrim. One of the nine legions that betrayed the Emperor during the Horus Heresy, they became Chaos Space Marines. They worship the Chaos god Slaanesh and are hedonistic psychopaths who live for experiences of excess.

Emperor's Children Armoury
Special and named weapons, equipment, and vehicles of the Emperor's Children. For general Chaos Space Marine weaponry, see Chaos Space Marine Armoury.

Emperor's Children Timeline
The following is a list of known events in the history of the Emperor's Children.

Emperor's Claws
The Emperor's Claws are a Space Marine Chapter.[1]

Emperor's Fury
The Emperor's Fury is a relic of the Militarum Tempestus. The wielder of this Plasma Pistol brings the fury of a sun into every subterranean hellhole. The relic belongs to the 43rd Iotan Dragons.[1]

Emperor's Halo
The Emperor's Halo was an asteroid field that was converted into habitable cities by the Imperium. In 834.M37, the asteroid field was attacked by the Terminus Est, which fired plague-ridden torpedoes through the cities force domes, which soon spread throughout the Emperor's Halo. Soon afterwards, the Imperial overlords of the cities were driven mad by the rot and death drowning their citizens and opened their domes to space.[1]

Emperor's Hands
The Emperor's Hands are a Codex Chapter of Space Marines.[1]

Emperor's Havoc
The Emperor's Havoc are an Imperial Fists Successor Chapter.[1]

Emperor's Hawks
The Emperor's Hawks are a Codex Chapter of Space Marines.

Emperor's Inspiration
The Emperor's Inspiration is an Inquisition Escort that took part in the Pyrus Reach Conflict.[1]

Emperor's Judgement (Mask)
The Emperor's Judgement is a golden, skull-faced death mask, that according to legend was crafted in the years following the Horus Heresy, and its crimson, crystal eye lenses are said to be imbued with droplets of the Emperor's own lifeblood. Regardless of the truth of its origins, several influential Space Marine Chapter's Masters of Sanctity have been granted the honour of wearing the Emperor's Judgement in battle. Those heretics and xenos that see the mask, cower in the face of its grim majesty.[1]

Emperor's Justice
Emperor's Justice is a unique Astartes Shotgun and a relic of the Blood Ravens chapter. Based on the Slayer-pattern shotgun, it accompanied junior arbiter Ferrix Lydell when he was inducted into the chapter after winning the Blood Trials on Typhon Primaris in 987.M39.[1].

Emperor's Light
The Emperor's Light is a Power Axe that belongs to the Blood Ravens Chapter.[1]

Emperor's Light (Misericordia)
The Emperor's Light is a masterwork Misericordia that is said to have been crafted from a crystallised shard of the Emperor's glorious light. It has been borne into battle by three separate Captain-Generals and it is claimed that the Emperor's Light floods the heart of its victim with holy radiance. This has made the weapon an object of dread to traitors and heretics alike.[1]

Hive Acheron
Hive Acheron is a large Hive on the Imperial world Armageddon, located to the far east of the main bulk of the population, in Armageddon Secundus.[1][2] It did not have any part in the First War for Armageddon however it was a part of both the Second and Third wars.[Needs Citation]

Hive Angelicus
Hive Angelicus was the primary hive city on the Imperial Mining World of Ghyre, serving as the seat of government for the Planetary Governor.[1a] The hive's highest layer houses a conclave chamber where the governor hears the advice of the planet's highest citizens on matters of importance[1a] and Ghyre's main astropathic sanctum.[1b]

Hive Anthem
Hive Anthem was a Hive of the Imperial planet Supplicium Secundus. Like all of the settlements on the planet, its inhabitants were infected by a rage-plague spread by the warp-tainted shadow of the Eclipse of Hope, which caused them to slaughter each other in an orgy of violence.[1]

Hive Calphernia
Hive Calphernia (also known as Calphernia Station) was a hive city on the planet Caligula, located about 200km away from Aurelian Hive.[1] When the forces of Chaos ravaged the Sabbat Worlds Cluster, most of Caligula fell under their control until the Imperial forces of the Sabbat Worlds Crusade arrived to liberate the planet. Hive Calphernia is known to have suffered greatly in the fighting.[1]

Hive Canticle
Hive Canticle was a Hive of the Imperial planet Supplicium Secundus. Like all of the settlements on the planet, its inhabitants were infected by a rage-plague spread by the warp-tainted shadow of the Eclipse of Hope, which caused them to slaughter each other in an orgy of violence.[1]

Hive Crone
The Hive Crone is a species of flying Tyranid.

Hive Death Mire
Hive Death Mire (also known simply as Death Mire[3]) is a large Hive located on the Imperial hive world of Armageddon.[1][2] It is located on the northeast coast of Armageddon Prime[1][2] where the Phlegethon River and River Insane meet the northwestern edge of the Equatorial Jungle.[3]

Hive Decius
Hive Decius is a Hive of the planet Vostroya.[1]

Hive Fleet
Hive Fleets are massive locust-like Tyranid swarms, comprising billions of creatures including the actual bio-ships, living spacecraft used to cross interstellar space and the voids between galaxies. Each creature of the Hive Fleet is an inseparable part of the Hive Mind.

Hive Gelon
Hive Gelon was the principal Hive on the Imperial Forge World of Khania.[1] The Hive came under assault from the Tyranids when they invaded Khania. However, the attack was repelled by the Astra Militarum of the 66th Kataran Spears Regiment and detachments of the Legio Pallidus Mor and Legio Solaria Titan Legions.[1]

Hive Guard
A Hive Guard is a Tyranid species that defends the consumption structures of the Hive Mind, such as Spore Chimneys and Capillary Towers set up during the later stages of a Tyranid planet invasion that have few built-in self-defenses.

Hive Helsreach
Hive Helsreach is a vast Hive city on the Imperial world Armageddon[2a][5b], devoted primarily to the production of fuel.[2b] Located on the southern coast of the continent of Armageddon Secundus[5b], it has vast docks and a link to the Deadlands far to the south in the form of an underwater pipeline.[2c]

Hive Infernus
Hive Infernus is a major Hive of the planet Armageddon, located east of the Equatorial Jungle on the continent of Armageddon Secundus.[1][2] Hive Infernus was one of the most heavily defended hives on Armageddon, sitting at a crucial nexus of waterways, including the Krynnan Canal.[3]

Hive Klaratos
Hive Klaratos was one of three hives on the Imperial Mining World of Ghyre. By the Age of the Dark Imperium, Klaratos was ruled by the spire lord Agnathio Trost.[1]

Hive Mastracha
Hive Mastracha was one of three hives on the Imperial Mining World of Ghyre. By the Age of the Dark Imperium, Mastracha was ruled by the spire lord Yenshi Hal.[1]

Hive Meradon
Hive Meradon is a hive on the planet Kalidar IV, which served as the primary base of operations for the orks of Waaagh! Gratzdakka when they invaded the planet.[1a] During the Kalidar War, Hive Meradon was invaded by the Space Marines of the Black Templars and their Astra Militarum support troops.[1b] They were successful in killing the Ork Warboss, Gratzdakka Wur Mekdakka, and driving the greenskins off of the planet.[1c]

Hive Mind
The Hive Mind is the gestalt collective consciousness of the entire Tyranid race, a psychic embodiment of the Tyranid instincts and racial imperatives to devour and destroy.

Hive Modulus
Hive Modulus is a Hive on the planet Kalidar IV.[1a][1b] As Modulus was the closest human-controlled hive to the frontlines, it served as the primary base of operations for the Astra Militarum forces sent to retake the planet following its invasion by the orks of Waaagh! Gratzdakka.[1a]

Hive Oblation
Hive Oblation was a Hive of the Imperial planet Supplicium Secundus. Like all of the settlements on the planet, its inhabitants were infected by a rage-plague spread by the warp-tainted shadow of the Eclipse of Hope, which caused them to slaughter each other in an orgy of violence.[1]

Hive Preacher
Hive Preachers are maniacal Imperial Hivers, who can be found in Underhive settlements and claim to be Preachers and Priests of the Imperial Creed.[1]

Sokhem Vithara
Sokhem Vithara was an officer in the Prospero Spireguard Regiment during the Horus Heresy era.

Sol's Righteous Gaze
Sol's Righteous Gaze is the personal pistol of the Astra Militarum's Lord Commander Solar Arcadian Leontus.[1]

Sol Ba'ken
Sol Ba'ken is the current Captain of the 7th Company of the Salamanders Chapter[4] and its Master of Recruits.[5]

Sol System
The Sol System or Terran System is the name of the Solar System in the Age of the Imperium. The system is named for its sun, and is part of the Segmentum Solar. Its planets include Holy Terra and Mars.

Solace
The Solace is a Death Guard Repulsive Grand Cruiser that serves as the base of operations for the Lords of Silence Warband.[1] The Solace originally served in the Imperial Navy as the Corinus Class Grand Cruiser Undying Valour and was created on the Forge World Lashte in the M34. It served in Battlefleet Archon until it was captured by the forces of Chaos in the Battle of the Borghesh Channel and then taken into the Eye of Terror. It stayed there for five millennia and became the Solace after it became corrupted by the power of Nurgle, which made the ship semi-sentient. The vessel was eventually taken by the Chaos Lord Vorx, commander of the Lords of Silence, who ensures that the corrupted ship is placated with plenty of flesh and blood, in order to prevent the Solace from turning upon them. This does not stop the Solace from occasionally growing tentacles in order to attack and devour members of the Warband, though.[1]

Solan
Solan is a high ranking Chaos Cultist, who serves the Rogue Psyker Crea and he is aiding her rebellion on Siscia.[1]

Solana (Historitor)
Solana is a founding member of the Logos Historica Verita, alongside Deven Mudire, Fabian Guelphrain and Viablo.[1a]

Solana Lorr
Solana Lorr is the Canoness of the Adepta Sororitas' Order of the Broken Sword. The Order has missions on most of the worlds in the Odoacer System and Lorr was stationed on the System's capital world Almace. There the Canoness served as the right hand for Almace's ruler, Cardinal Eamon[1a], and she later defended the world, when it was invaded by the Word Bearers Chaos Lord, Amatnim Ur-Nabas Lash.[1b]

Solana Vergen
Solana Vergen was the head of the Vergen industrial cartel on Pavonis.

Solar Atomiser
The Solar Atomiser is an exotic weapon used by Magos Belisarius Cawl. Using a complex focussing array of Cawl’s own design, this weapon concentrates thermic energy and melta-waves into a short-ranged but utterly unstoppable blast that can melt through an enemy war engine in seconds.[1]

Solar Auxilia
The Solar Auxilia was an elite fighting force within the Imperialis Auxilia during the Great Crusade and Horus Heresy originating from the Segmentum Solar. Of the myriad regiments and battalions of the Imperialis Auxilia (known in Low Gothic as the Imperial Army) the Solar Auxilia were amongst the most elite, disciplined and well-equipped fighting forces, widely considered by many second only to the superhuman Legiones Astartes in their military effectiveness in battle.[1] Solar Auxilia soldiers were not only trained as infantrymen but also for space combat, combat engineering, planetary exploration, and Death World survival missions.[2b] By the second century of the Great Crusade, the Solar Auxilia made up between 20-25% of the Imperial Army.[2b]

Solar Cults
The Solar Cults are organisations that were formed by the ancient Eldar at Port Commoragh and similar labyrinth dimensions in the Webway. They formed in a time when the Eldar began practicing self-indulgence with many of these individuals forming their own shadow society within the Webway. Their sovereign estates and sub-realms were lighted by the power of stolen suns that began in the years c. M18-M20. By c. M33, the Fall of the Eldar had given birth to the Chaos God Slaanesh and the Dark Eldar formed their own separate society based at the Dark City. In this year, the Solar Cults which controlled the stolen suns rose in power and influence where they declared war on the noble houses. This saw them plunge Commoragh into permanent night with aerial conflicts erupting between the two sides that lasted for centuries. Ultimately, the noble houses won this war and the Solar Cults were defeated.[1]

Solar Flare
The Solar Flare is a personal teleportation device, that when triggered causes the bearer to burst from the Warp in a flash of blinding white light. A unique and highly coveted invention of the Forge World Lucius, the device combines its knowledge of solar fusion and teleportation, but has never been successfully replicated.[1]

Solar Furies
The Solar Furies is an Adeptus Custodes Shield Host, which has since been reformed many times[1] and has command of the Falchion Battleship Starfire.[2]

Solar Harness
The Solar Harness was an enormous device of Necron design.

Solar Hawks
The Solar Hawks are a Successor Chapter of the White Scars.[1]

Solar Immolator
The Solar Immolator is a Dreadnought Multi-Melta belonging to the Blood Ravens Chapter. Dreadnought Astyanax of the Ultramarines carried this overpowering weapon into battle in twenty campaigns. The honoured warrior claimed the weapon channeled the light and power of Sol itself, and with it the fury of the Emperor.[1]

Solar Mariatus
Solar Mariatus was an Imperium world.[1] It was invaded by the forces of both the Black Legion and The Foresworn (a World Eaters warband led by the Chaos Lord Kossolax the Foresworn) when they entered the Cadian System in the 13th Black Crusade.[1] Reinforcements for the beleaguered world were later lost forever when they entered a Warp Storm that was suddenly created above the world by a Chaos ritual completed by Abaddon's Sorcerers.[2] Without reinforcements, Solar Mariatus fell to its invaders and it was later used by the forces of Chaos to establish a forward base of operations as they continued to advance towards Cadia.[1]

Solar Pattern Void Armour
Solar Pattern Void Armour was a type of Carapace Armour used by Solar Auxilia infantry during the Great Crusade and Horus Heresy. Iconic to the Solar Auxilia itself, this fully enclosed suit was designed for the void of space, chemical warfare, and hostile planetary environments. Fully integrated with life support systems, the armour itself was capable of resisting small arms, ballistic impacts, and shock trauma. It was capable of minor self-healing against small penetrations and lacerations, and was particularly resilient against radiation and thermal effects. But although efficient and resilient, it could not be considered to be in the same class as Space Marine Power Armour.[1]

Naratt (Rubric Marine)
Naratt is a Thousand Sons Rubric Marine in the Prodigal Sons Chaos Warband and serves in Merhet Maat's Warpcoven.[1]

Narbador
Narbador is an Iron Warriors Dreadnought that took part in the Pyrus Reach Conflict.[1]

Narbo
Governor Narbo was the Imperial Commander of Sepus Prime in the Western Reaches of Segmentum Pacificus. He fell to Chaos, led an insurrection against the Imperium, and during this war turned into a Chaos Spawn, which was killed by Sanctioned Psyker Glutt.[1]

Narcium
Narcium is a recruiting world of the Dark Angels Chapter.[1] In late M41, the Dark Angels slaughtered all their new recruits from the world, on the orders of the Interrogator-Chaplain Asmodai. He had done so after their lacklustre answers to his questions made Asmodai fear Narcium's stock of gene-seed may have somehow been contaminated.[1]

Narcotics
Narcotics are addictive, albeit illegal, substances used for their pleasurable side-effects, as opposed to combat drugs that are used to strengthen the body and mind for battle (notable on the battlefield, or in gladiatorial arenas). Narcotics can be ingested in a variety of forms. Most notable are being inhaled by smoking or injected directly into the bloodstream. Some narcotics share both methods, or take on other forms of use entirely. Smokable forms are commonly kept in paper cylinders, much like a common cigarette, and are ingested using an igniter and a form of filter. Injected versions are held in injector vials or other forms of containment. Narcotics can take many forms: rocks, glass, plants, gases, liquids, etc.

Narcus Tharanda
The Darkling Liege Narcus Tharanda, was the Black Legion's original Master of Summoning, who had aided Abaddon the Despoiler in perfecting the creation of the Noctilith Crowns.[1]

Nardonis
Nardonis is a Slaanesh Daemon Prince that rules over a Daemon World named after himself within the Eye of Terror.[1]

Nardonis (Daemon World)
Nardonis is a Daemon World within the Eye of Terror that is ruled over by the Daemon Prince of the same name.[1] The world is so unnaturally devoted to the Daemon Prince Nardonis, that its inhabitants have slowly changed to resemble Nardonis and his name is the only name used on its surface, for its inhabitants and locations alike. Even the world's natural geography has come to resemble parts of the Daemon Prince's disturbing and unnatural physicality.[1]

Narine
Narine was an Eldar Pathfinder who was one of the few of his race to have explored the Crone Worlds near the Eye of Terror and return from them alive. His stories told of once beautiful, verdant worlds which he saw reduced to flaming hellscapes, and the precious artifacts he liberated from the Crone Worlds have corroborated this tale.[1]

Narmenian Armoured
The Narmenian Armoured are Armoured Regiments of the Imperial Guard that fought in the Sabbat Worlds Crusade. Their sigil is a spiked fist, and their tanks are typically painted mustard yellow.[2b][3a]

Naroosh
Naroosh is the Fourth Captain of the Death Spectres Chapter.[1] After the Black Templars' High Marshal launched his Ghoul Stars Crusade against the Cythor Fiends species, Naroosh was sent to act as his Chapter's envoy. Taking command of the Revenant, he accompanied the Black Templars as they attempted to destroy the Xenos. The Captain constantly warned Helbrecht that his efforts would end in failure, as due to their nature, the Fiends could not be destroyed only contained. Helbrecht dismissed Naroosh's words[1], but the High Marshal was eventually forced to admit the Captain was right after the Fiends constantly escaped the Templars' wrath. Eventually an enraged Helbrecht ended the Ghoul Stars Crusade and Naroosh was then free to return to his Chapter.[2]

Narran
Narran is a Blood Angels Chaplain who was part of a combined Blood Angels and Ultramarines task force that came to the aid of the Hive World Pandora Prime after it was invaded.[1]

Narro
Narro was a neophyte in the Scythes of the Emperor, after the fall of Sotha. He was a member of the 21st Salvation Team under Sergeant Tiresias.[1] He came from the hive world of Radnar, from a privileged background.[1] He had a good grasp of practical tasks, and had received additional training from Forge Master Sebastion to become a Techmarine.[1] He died aboard a Tyranid Hive Ship, losing an arm to bio-acid before being killed by a Ravener.[1]

Narsine
Narsine is an Imperium Hive World whose Hives lie beneath the world's surface. It was invaded by the forces of Chaos during the 13th Black Crusade.[1]

Narsine Yeomanry
The Narsine Yeomanry are an Imperial Guard regiment that committed 32 Battle Groups to the defense of the Cadian sector during the 13th Black Crusade.[1] Regiments of the Narsine Yeomanry were also found among the private armies of Rogue Trader Eyva Phalomor that arrived to aid Imperial forces in the Sigma-Ulstari System during the Octarius War.[2]

Narsis
Narsis was brought into Compliance by the Emperor's Children, during the Great Crusade and became the site of their Perfect Fortress.[1]

Nartaba Octus
Nartaba Octus is a habitable planet that had a science colony established on it during the Great Crusade. During the end of said Crusade, it was plagued by eldar reavers and a detachment of Blood Angels were sent to its aid. [1]

Narth Orlandra
Narth Orlandra was a Fire Hawks Captain and was one of the Chapter's greatest founding figures.[1] After him was named the Land Raider Proteus of the Chapter — Orlandra.[1]

Narthan Dume
Narthan Dume was the last Tyrant of the Panpacific Empire during the Unification Wars at the close of the Age of Strife;[1][4a] he was the most infamous of all the tyrannical rulers who dominated Terra during that dark period.[1][4b] Dume began his rule at some point after the Unspeakable King's regime in the Panpacific had been overthrown.[4c] He was described as "half-mad, half-genius",[1] and the criminal Basilio Fo, who knew Dume, stated he fought only to secure his realm. Fo also claimed that the Tyrant of the Panpacific simply wished to be left alone.[3] Dume was fully aware that Humanity had lost most of its knowledge, but wondered whether this ignorance was a curse or a blessing considering the horrors that lurked beyond.[1] Dume was eventually defeated by the forces of the Emperor of Mankind during the Unification Wars and held captive while his fate was decided. Although some in the Emperor's service wanted to imprison Dume in the dungeon of Khangba Marwu, he was instead executed at the urging of Constantin Valdor shortly after his capture. Many of Dume's lieutenants, however, were imprisoned in Khangba Marwu.[1]

Narthaniel
Narthaniel was a Chaplain of the Fire Angels Chapter in 666.M41. He was killed in the Battle for Grand Al'gul by a Greater Brass Scorpion, that was summoned by The Sanctified Sorcerer Ezrath Cull.[1]

Laurels of Command
The Laurels of Command is a relic of the Imperial Guard. The Laurels of Command are a callous and controversial means to ensure obedience. Concealed within their peerless artistry is a band of empathic-impulsion circuitry which allows the wearer limited control over the minds of indoctrinated individuals via subliminal suggestion. Under their effects even cowards fight to the last, while orders are executed in perfect synchronisation. However, if the officer wearing the Laurels is slain, the echoes of his death can leave his subordinates reeling in confusion.[1]

Laurels of Hadrian
The Laurels of Hadrian is a unique Astartes Iron Halo belonging to the Blood Ravens chapter. It was recovered from a cache of other Blood Ravens relics on planet Hadrian, and dates back to the Blood Ravens' mysterious early days.[1]

Laurels of Ultramar
The Laurels of Ultramar are an item granted to the Novamarines marking their completion of a pilgrimage to the Shrine of the Primarch on Macragge. It symbolises the close ties between the Novamarines and Ultramarines Chapters.[1] As a Second Founding Successor of the Ultramarines, the Novamarines deeply revere their Primarch, Roboute Guilliman, but the distance between the Novamarines' homeworld, Honourum, and Ultramar means that contact between the two chapters is somewhat infrequent. Completing a pilgrimage to the Shrine of the Primarch is regarded by the Novamarines as a high honour, looked on with awe by the chapter's junior brothers.[2]

Laurels of Victory
The Laurels of Victory is a warship of the Ultramarines Chapter that served as Chapter Master Calgar's flagship during the War of Beasts.[1a] Laurels of Victory was attacked by Daemons during the initial phase of the space battle in Vigilus System. A portal was opened on the bridge of this ship and Daemons of Slaanesh burst out to kill and maim the Imperial warriors. Though the Ultramarines relentlessly tried to stop the infestation, more and more Daemons uppeared until a Keeper of Secrets arrived. The monster fought with Calgar himself and managed to tear out his throat. Seeing that situation had become desperate, the Navigator of the Laurels of Victory used his Third Eye to close the portal. But the damage was already done - in the confusion of the Daemons' attack there had been a dozen similar strikes on Imperial ships; the Ultramarines fleet couldn't stand against the ramming advance of Abaddon's Chaos fleet.[1b] Due to the catastrophic situation and grievous wounding of Commander Calgar, Arch-Commodore Hentzmann ordered a fighting retreat back to Vigilus. Laurels of Victory and other Imperial ships lifted the blockade and returned to Vigilus orbit to defend the planet.[1b]

Laurels of the Crusader
The Laurels of the Crusader is a variant of an Iron Halo belonging to the Blood Ravens Chapter. Gilt in polished adamantium, this relic of the Balassu Crusade evokes both the pride of victory in that long battle against the Eldar, and the drive to continue the battle in yet further reaches of space.[1]

Laurelyn
Laurelyn was a Sister Superior of the Order of the Bloody Rose, who in M42 crossed the Nachmund Gauntlet to reinforce the beleaguered defenders of an invaded Imperial world.[1] [2a] Sister Superior Laurelyn died as a Imperial Martyr when the fortress she was defending was overrun by the forces of Nurgle. [2b]

Laurent
Laurent is an Adepta Sororitas Canoness of the Order of Our Martyred Lady, who has become a devout follower of the Daemonifuge Ephrael Stern after witnessing her miracles first-hand.[1]

Laurentix
Laurentix was the site where the Ordo Malleus Inquisitor Cherone was defeated and left for dead by a Keeper of Secrets he had been pursuing.[1]

Laurie Goulding
Laurie Goulding (also credited as L.J. Goulding) is an author and editor for the Black Library.

Laus Edros
Laus Edros was the Captain of the Ultramarines Legion's Seventieth Company during the Horus Heresy, and took part in the Battle of Calth. As the Word Bearers began their treacherous attack, Edros was on Calth's Adamar Shipyards and rallied the Ultramarines around him to defended it from being boarded. During one such attempt by the Word Bearers, the Captain killed the Gal Vorbak Ehil Eweth.[1]

Lava World
Lava Worlds are worlds that contain active volcanoes, which create constant lava flows across their surfaces.[1]

Lavantia
Lavantia is the Homeworld of the Night Swords Space Marine Chapter.[1]

Lavestus
Lavestus was a member of the White Consuls Chapter who served in the Deathwatch as part of a Talasa Prime Kill-Team led by Captain Artemis[1a]. In his service to the Deathwatch, Lavestus took part in a mission that destroyed a Necron complex on the Tomb World Norantis XIX, which prevented the rest of the slumbering Xenos from awakening[2]. Sometime later, Lavestus' Kill-Team were called to meet with the Ordo Xenos Lord Inquisitor Kryptman and tasked with capturing alive several Genestealers from a Space Hulk that just emerged from the Warp. The Lord Inquisitor then planned to to use the Genestealers to drive Hive Fleet Leviathan into the Ork Empire of Octarius, thereby saving the Imperium worlds of the Ultima Segmentum from the Devourer's grasp. When Lavestus heard Kryptman's plan, he recoiled and said it was a vial affront to the Emperor, but was forced to pledge his support when Captain Artemis gave his word to carry out Kryptman's mission[1a]. After they boarded the Space Hulk, the Kill-Team succeeded in their mission, but Lavestus was killed when he was swarmed by a horde of Genestealers — despite Artemis' best efforts to save him.[1b]

Lavi
The Lavi was a Cruiser of the Celestial Lions Chapter.[1] During the Third War for Armageddon, the Lavi was destroyed after it collided with the Flesh Tearers flagship the Victus.[1]

Law of the Divine Complexity
The Law of the Divine Complexity was a set of rules that were followed by the members of the Martian Mechanicum. According to the Law, the structure and working of each machine had been set down by the Omnissiah and was therefore divine. Thus, to alter it was considered an act of heresy and punishable by death. Adept Koriel Zeth often watched out for those adepts of an innovative nature who broke this sacred rule, as she felt that the stagnant nature of the Mechanicum was counterproductive to progress. Dalia Cythera was noted for breaking the Law by making subtle improvements to her Cogitator.[1]

Lax
Lax is one of the inhabited moons of the gas giant Kalidar VI.[1]

Laxlan Skreto
Laxlan Skreto was the leader of one of the many Splintered Chaos Cults, that emerged on Terra following the creation of the Great Rift.[1a] He was once a senior Adeptus Arbites commander for Terra's Trantis administrative region before he fell to Heresy and began using his Cult to wreak havoc. Sometime after Lord Commander Guilliman left to lead his Indomitus Crusade, Skreto's Cult invaded Terra's Gorgantha subsector. Due to the subsector's importance in the creation of food stuffs and domestic items, the 23rd Hajada Erthguard Regiment launched an attack on the Cult. However, the Erthguard were repelled by the Cult and the survivors retreated into one of the subsector's large buildings. It was at that time that the Adeptus Custodes Shield-Captain Valerian had been charged with finding out more about the Splintered's numerous leaders and Skreto became his first target. Despite only numbering 7 Custodes, they easily stormed the Cathedral Skreto was using as a base and made short work of the Splintered forces defending it. Once he realized his Cult was losing, Skreto attempted to escape, but was quickly captured by Valerian. The fearful, but defiant Heretic demanded that the Shield-Captain kill him, but Skreto was instead brought to the Custodes' Tower of Hegemon and was given to their interrogators. Under their ministrations, Skreto told them everything he knew about the Cult and its other leaders[1a]. This included Fyger Deflaim, the Lachrymosa and the Convolute, who became the next target for Valerian's forces[1b]. As for Skreto, once the Custodes had learned everything that was needed from him, the Cult leader was sent to the Ordo Hereticus for further processing.[1a]

Laymon (Planet)
Laymon is an Imperium planet. It is the third planet in the Amarah system.[1]

Laymon (Tanith)
Laymon was a Guardsman of the Tanith First and Only Imperial Guard regiment.[1] When the Tanith First were deployed on Caligula, Laymon was part of a detachment assigned to escort a supply convoy from Aurelian Hive to Hive Calphernia, manning the guns of an outrider driven by Mktea. Laymon was killed when the convoy was attacked, getting shot in the head by a bandit.[1]

Tallarn 101st Armoured
The Tallarn 101st Armoured are an Armoured Tallarn Regiment of the Astra Militarum.[1a] The 10st are known to have led the first assault on the Palace of Tears.[1b]

Tallarn 115th Armoured
The Tallarn 115th Armoured is a Tallarn Desert Raiders Armoured Regiment.[1][2]

Tallarn 17th Armoured
The Tallarn 17th Armoured are an Armoured Tallarn regiment of the Astra Militarum.[1]

Tallarn 217th
The Tallarn 217th is a Tallarn Regiment of the Astra Militarum.[1] The 217th is part of the Tallarn garrison forces fighting to attempt to close the Cursus Portal.[1]

Tallarn 3rd
The Tallarn 3rd, known as the "Desert Tigers" is a Tallarn regiment of the Astra Militarum.[1]

Tallarn 3rd Armoured
The Tallarn 3rd Armoured, known as the "Desert Storm", are an Armoured Tallarn Regiment of the Astra Militarum.[1a][1c] The Desert Storm has a long tradition of loyal service to the Emperor and have accrued many honours over the years.[1c]

Tallarn 9th Heavy Tank Company
The Tallarn 9th Heavy Tank Company is a Tallarn Heavy Tank Company of the Astra Militarum.[1] The 9th Heavy Tank Company has at least two squadrons of Super Heavy Tanks. One of the Company's vehicles is a Mars-pattern Baneblade.[1]

Tallarn Desert Raiders
The Tallarn Desert Raiders are the Imperial Guard Regiments raised from the bleak desert world of Tallarn.[Needs Citation]

Talledus System
The Talledus System is a System of Segmentum Solar's Veritus Sub-Sector.[1]

Talledus War
The Talledus War is a conflict being waged between the Imperium and Forces of Chaos in the Talledus System.[1a]

Tallemachus Leyk
Tallemachus Leyk is an Ordo Malleus Inquisitor, who traveled to Armageddon after the Great Rift's creation to watch over the world's Red Angel's Gate.[1] The Gate was a empyric fault line, that had been created by the Daemon Primarch Angron when he invaded the world, during the First War for Armageddon. Leyk's Space Marine Captain ally believed the Gate would soon open, due to the Great Rift, which led the Inquisitor to watch over it. The Captain was later proven correct, when the Gate burst open and hordes of Khorne's Daemons began to rampage across Armageddon. This was during the Ork Warlord Thraka's second invasion of the world and in response to the Daemons' sudden invasion, Leyk immediately had Armageddon blockaded. He also began cleansing any Imperial forces that had been affected by the presence of Khorne's hordes, but faced resistance while doing so. The Imperial commanders defending Armageddon still believed that the Orks were the true threat and objected to the Inquisitor having their forces purged or mind wiped. To Leyk however, the commanders objections were foolish, as with the appearance of Daemons, the war against the Orks no longer mattered. Worse still, Leyk feared the Daemon Primarch Angron would soon appeared and sent a desperate message for aid to his Space Marine ally. The Inquisitor asked the Captain to come to Armageddon with whatever strength he could, as Leyk felt only the Captain could prevent Angron's emergence. Leyk worried, though, that by the time his message was received, it could be too late to save Armageddon.[1]

Tallica Vare
Tallica Vare is a Sector Master of the Vindicare Temple's Segmentum Pacificus command[1a] on Helax XI.[1c]

Tallin
Tallin was an acolyte of the Adeptus Mechanicus.[Note 1] Formerly a tech-guard, he was eventually inducted into the lower ranks of the priesthood.[1]

Tallomin
Tallomin is a Daemon Prince of Khorne. Known as the "Prince of Daemon Princes".[1] The Daemon is known to have manifested on Terra during the Traitor Siege in the Horus Heresy.[2] Later, he would lead much of the 3rd Black Crusade but faced either destruction or banishment at the hands of the Space Wolves. His ultimate fate is unknown.[1]

Ulan Cicerus
Ulan Cicerus was a Ultramarines Commander during the Great Crusade.[1a] Cicerus had command of his Legion's 15th Chapter and of the 413rd Expeditionary Fleet.[1a] He was killed during the final assault of the Fall of the Lords of Gardinaal.[1b]

Ulan Huda
Ulan Huda was a moon and fallen Forge World of the Eastern Fringe during the Great Crusade and Horus Heresy.[1a] Long hidden in the storms that haunt the edge of the Galaxy, the world had long devoted itself to forbidden technologies that allowed the planet itself to move through the Warp in order to escape the predations of Xenos and other horrors. By this means, they were able to fall upon and consume other worlds at the edge of the Imperium, tearing them apart to supply its forges and leaving only shattered systems in its wake. They operated a Titan Legion known as the Legio Phasma.[1a] Sometime during the Great Crusade the world was encountered by Konrad Curze, who was able to sign a secret agreement with the planet. During the Thramas Crusade they sided with the Night Lords and attacked loyalist worlds.[1a] The Dark Angels under Lion El'Jonson later boarded the world as it consumed Thramas, finding its horrifying lord known as the Witch of Thramas. Thanks to the sacrifice of allied White Scars, Ulan Huda was grievously wounded when its generators were destroyed and forced to flee into the Warp.[1a] Several reports during the Scouring speak of a world similar to Ulan Huda being seen in the farthest reaches of the Imperium, vanishing before forces could arrive. It is said to now lurk somewhere in the darkness beyond the galactic rim.[1b]

Ulani IV
Ulani IV was the site of a battle involving the Catachan Jungle Fighters.[1]

Ulant
Ulant was an Imperium Hive World that became a battleground when it was invaded by the forces of Chaos during the 13th Black Crusade.[1b] Disaster struck during that conflict, when an explosion in the upper sire of Ketryst Hive destroyed all of the Departmento Munitorum's records for the entire Subsector. Without those records, it was easier for any Planetary Governor in the Subsector to hold back and horde their revenues from the Imperium; as it was now impossible to prove exactly what each world owed.[1a] As the Crusade wore on, Ulant was besieged by Warp Storms and invaded by the forces of Chaos. Just as all hope looked lost for the Imperium's forces fighting there, the Missionary Joachim suddenly appeared, leading a crusade of the faithful. The Missionary turned the tide against the forces of Chaos, as his very presence dispelled the Warp Storms near Ulant and the crusade he led brought greatly needed aid to the outnumbered Imperium forces.[1b] Sometime later, however, in the wake of the Thirteenth Black Crusade, Ulant was invaded by the Green Kroosade and large swathes of the world are now controlled by Orks.[2]

Ulanthus
Ulanthus was a Sergeant of the Blood Ravens Ninth Company as they pursued an Ork raiding fleet, led by Warboss Icekrakka to the planet Valhalla. The Orks descended on the planet, with the Ninth Company following them to the surface and in the ensuing battle between the Orks and Blood Ravens, Ulanthus drove his Chainsword through Icekrakka's skull.[1]

Ulantor
Ulantor is a Noble of House Taranis and pilots the Knight suit The Red Doom. He was a veteran of the Cold Trade Wars, which saw the forces of an alliance of Imperium Forge Worlds defeat pirates from the Halo Stars, and the Noble took part in tearing apart many of the pirates' bases on dozens of frozen moons and asteroids. It was for this reason, that when it was discovered the Dark Mechanicum had a base on Hyperior III, Ulantor was among House Taranis' Knights chosen to aid a Skitarii regiment, to destroy their hated enemies. Hyperior III was a part of a solar-web that contained six linked artificial worlds and in order not to trigger the Dark Mechanicum's defenses, Ulantor and his allies were deployed from the Adeptus Mechanicus Cruiser Hand of the Omnissiah, onto the nearby Hyperior IV. They then used the transit gravity-couplings that connected the worlds to enter Hyperior III, but disaster soon struck, as the Dark Mechaniucm had been waiting for the invaders. In the battle that followed, Ulantor's lance-brothers were destroyed and only he and the remnants of the Skitarii regiment were able to reach deep within Hyperior III, where the solar-web's gravity-couplings ran through the world's core. Ulantor then obliterated them with his battle cannon and Hyperior III began tearing away from the solar-web, as the Noble and surviving Skitarii fought their way to its surface. From there, they were evacuated to the Hand of the Omnissiah as Hyperior III, now free of the solar-web, was destroyed after it plunged into a nearby star.[1]

Ularis Prime
Ularis Prime was the site of a battle between the Eldar and the Death Watch.[1]

Ulbenid
Ulbenid was a former Lord Captain of the Adeptus Mechanicus vessel Absalom.[1] Around a century and a half prior to the Sabbat Worlds Crusade, Ulbenid was succeeded as Lord Captain of the Absalom by Itumade Grasticus.[1]

Ulbrandr Crowhame
Ulbrandr Crowhame was a Wolf Priest of Dekk-Tra, the Space Wolves' 13th Great Company.[1]

Uldan
Uldan is a Mining World of the Imperium.[1] The rich ore deposits in the Hellfire Canyon have made Uldan a hotly disputed planet. Every known power in the galaxy has made an attempt to wrest this world from the grip of the Imperium, with the exception of the Tyranids , but many feel it is only a matter of time before that changes.[1]

Uldanoreth
Uldanoreth was a famous Eldar Outcast, whose wanderlust caused him to tread the stars, and he braved the dangers of a thousand worlds with only his wits. He later gathered a following of students and forged the famed Uldanorethi Long Rifles for them.[1] It is said that Uldanoreth's essence is contained in the Voidbringer — the special long rifle of Illic Nightspear[2]

Uldanorethi Long Rifle
The Uldanorethi Long Rifle is an Eldar artifact. Uldanoreth was an outcast who wanderlust drove him to tread the stars, and he survived a thousand worlds with only his wits. For his most promising students, he forged an exquisite series of Ranger Long Rifles, and a handful of these weapons have survived to this day.[1]

Uldregor
Uldregor is an Imperium Agri World and is part of the stellar Realm of Ultramar.[2] During the 13th Black Crusade, it was one of the many worlds of Ultramar that were invaded by the Chaos forces of Abaddon the Despoiler.[1]

Ulegai
Ulegai was a Stormseer in the White Scars Legion, during the Horus Heresy and he took part in the Chondax Campaign.[1]

Ulf
Ulf was a Space Wolf of Járnhamar Pack, in the Blackmanes Great Company.[1] He was killed in action on Lossanal.[1]

Ulf Blackbrow
Ulf Blackbrow is an Iron Priest of the Space Wolves Chapter. He created the Psyber-Raven Nightwing for the Rune Priest Njal Stormcaller[1], after Njal saved the Iron Priest Ulf Schwarzbraur at the Battle of Rust World.[2]

Ulf Schwarzbraur
Ulf Schwarzbraur is an Iron Priest of the Space Wolves Chapter. His life was saved by the Rune Priest Njal Stormcaller, during the Battle of Rust World.[1]

Ulfar
Ulfar is a member of the Space Wolves Chapter, who is the only surviving member of his pack after it was defeated by the Drukhari. He is currently active in the Koronus Expanse.[1]

Ulfreyr Ketilsson
Ulfreyr Ketilsson is a Firstborn Space Wolves Wolf Priest, who was sent as an envoy to the Wolfspear by his Wolf Lord, Logan Grimnar, to judge if the Ultima Founding Successor Chapter was worthy of being their kin.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Genestealer (Space Hulk Expansion)
Genestealer was the second expansion for the original Space Hulk game. [1]

Genestealer Aberrant
A Genestealer Aberrant is a type of Hybrid utilized by a Genestealer Cult.

Genestealer Armoury
The armoury of Genestealer Cult forces. For the wargear used by general Tyranid forces, see the Tyranid Bestiary

Genestealer Cult
A Genestealer Cult is a community of Genestealers, genestealer hybrids, as well as the completely human convert-hosts, infected victims and genetic relatives known as Brood Brothers, existing within another society.

Genestealer Familiar
A Genestealer Familiar is used by Genestealer Cults. They usually appear in the fourth generation of Genestealer infestation as their existence is dependent on a Magus.[2]

Genestealer Hybrid
A Genestealer Hybrid is a mixture of a Genestealer and another race. Hybrids are the progeny of humans (or other races) infected by Genestealer genetic material.[Needs Citation]

Genestealer Magus
The Genestealer Magus is a figure within a genestealer cult.[6]

Genestealer Patriarch
A Genestealer Patriarch is the founder and leader of a Genestealer Cult.

Genestealer Primus
A Genestealer Primus is a type of genestealer cult hybrid of the 3rd or 4th generation[2]. While it is the role of the Magus to corrupt, the Primus exists solely to lead his cult into war. A Primus only emerges from hiding when the cult is ready to openly act; he is a war leader whose natural ferocity is paired with the best stolen weapons and wargear the Cult has to offer.[1]

Genestealer Sanctus
The Sanctus is a type of Genestealer Hybrid assassin that kills anyone who poses a problem to the Cult's activities or its survival. They are able to do so with a sniper rifle or knife in the dark, and wear camo-cloaks.[1]

Genetor
Genetors are one of the Holy Orders[15] that make up the Ruling Priesthood of the Adeptus Mechanicus, specializing in genetics.[3] They are very common among the Mechanicus and often accompany Imperial forces involved in the exploration of new worlds.[1] They are dedicated to the study of biology and organic anatomy and are heavily represented among the Mechanicus, possibly due to the Mechanicum’s experiences with mutants on Mars during the Age of Strife.[5a] Some sources[3] state that the term 'Genetor' is synonymous with the Magos Biologis (sometimes Divisionis Biologis[11] or Divisio Biologis[12]), while some place 'Magos Biologis' as a title within the wider Genetor Order[15], or within the Magi Order.[5a]

Genexes
Genexes is an Imperial Industrial World that produces steel and it is considered fashionable to have a hairstyle that covers one eye there.[1a]

Gengeshyan Mudguard
The Gengeshyan Mudguard are Regiments of the Astra Militarum.[1]

Geno Five-Two Chiliad
The Geno Five-Two Chiliad was a regiment of the Imperial Army raised on Terra, one of the Old Hundred, those Terran military formations that the Emperor allowed to continue past Unification and on into the Great Crusade.[1b] One of the oldest and most respected regiments in the Imperial Army, the Geno Five-Two Chiliad seemingly met its ultimate fate on the world of 42 Hydra Tertius, a few years before the beginning of the Horus Heresy.[1][This citation is still incomplete] Known for being produced via genetic selection, the standard soldiers of Five-Two Chiliad were at the very peak of what standard humans could achieve physically, whilst officers were generally weak and female, possessing Psychic abilities. This process of genetic selection later helped inspire the creation of the superhuman Thunder Warriors.[1b]

Genobinary
Genobinary is a form of Lingua-technis using a rotating cypher based on the sender's unique genome sequence. The Selenar used a form of this language to send encrypted messages. [1]

Genovinga
Genovinga was the site of a battle for the Death Guard.[1]

Gentlemen of Pain
The Gentlemen of Pain is a Necromunda slaanesh Cult, that is composed of disgraced Noblemen who exult in the most unspeakable pastimes.[1]

Gentran
Gentran was a House Taranis Knight during the Horus Heresy, who had only recently been elevated to Knighthood when the Dark Mechanicum caused a civil war to erupt on his Homeworld.[1a] As war enveloped Mars, House Taranis remained loyal to the Imperium[1b] and its Knights later fought to defend Adept Koriel Zeth's Magma City Forge from the Dark Mechanicum's forces. With several of their Knights left inoperable at that time, the House's Knights had to deploy in teams of two and Gentran was partnered with the more experienced Stator[1a]. However the attacking Traitor forces heavily outnumbered the Loyalists and Gentran and most of his House died defiantly defending Magma City, before it fell.[1b]

Illius
Illius is a Sanguine Host Captain, who was among its forces that took part in the Devastation of Baal.[1]

Illivia Epta
Illivia Epta was a member of the Dark Mechanicus and one of the Nine Disciples of Kelbor-Hal during the Horus Heresy. She was ranked Epta (Seventh) among the Disciples. Epta commanded huge amounts of subordinates even by the standards of the Nine Disciples.[1] During the Siege of Terra Epta gave her aid to Abaddon and the Emperor's Children as part of the assault on the Saturnine Gate.[2] This included her speaker Eyet-One-Tag and three Donjon Pattern Siege Engines.[2a]

Illiyan (House of Arienal)
Illiyan was a member of the House of Arienal of Craftworld Iyanden. He was the paternal grandfather of Iyanna Arienal who was the only survivor when the House was destroyed.[1]

Illiyan Nastase
Illiyan Nastase is a half-Eldar, half-Human Imperial Astropath, who was the Chief Librarian of the Ultramarines in late M41. Before this, Nastase had been a Consul helping to run the advisory Senate to the Master of the Adeptus Astra Telepathica, and had assignments with the Imperial Fleet and Dark Angels Chapter.[1b]

Illiyanne Natasé
Illiyanne Natasé is a Farseer of Craftworld Ulthwe.[1] Natase was dispatched at the behest of Eldrad Ulthran to rendezvous with Indomitus Crusade Fleet Primus under Roboute Guilliman. Despite great apprehension among the Imperials, Natasé was allowed aboard the Dawn of Fire and gave his warning on the imminent disaster on Gathalamor.[1] Years later during the Plague Wars Natase was still part of Guilliman's retinue in Indomitus Crusade Fleet Primus. Still dutifully carrying out his duties given to him by Eldrad, he had nonetheless reached his limit of endurance by being around Humans for so long. He opposed Guilliman's plan to interview a Daemonhost in order to gather intelligence on the intentions of Mortarion and Ku'gath.[3a] He later aided Imperial forces on Iax alongside Decimus Felix and Donas Maxim.[3b]

Illluoosun
Illluoosun was the nagi advisor of the former Ordo Xenos Inquisitor, Lucien van Deem.[1] Illluoosun lived in an environmental housing attached to the side of van Deem's underarmour, where he was interfaced directly with the human's mind.[1] When the Gue'vesa, Jathen Korling, met the pair, he was horrified at the thought that Illluoosun might be controlling van Deem's mind, as he'd only seen nagi with Ethereals before then.[1]

Illmahnokh
Illmahnokh is a Necron Lord and 'Grand Vizier' of the Suhbekhar Dynasty.[1]

Illonus
Illonus is a Sergeant of the Relictors Chapter, serving as a member of Chapter Master Artekus Bardane's Honour Guard.[1]

Illuminarum
Illuminarum was a ornate sceptre-Power Maul fashioned for Lorgar by his fellow Primarch, the master weaponsmith, Ferrus Manus in a rare display of filial support due to Word Bearer aid on Galadon Secondus. As long as an Astartes warrior, it was formidable weapon that was perfectly balanced for Lorgar's strength and size. Apocryphally, Illuminarum was seen as the pattern on which the Chaplains' Crozius Arcanum were later based on.[1] Lorgar states when in conference with his First Captain and First Chaplain that Illuminarum is more of a symbol of office than an actual weapon.[Needs Citation]

Illuminated Right Task Force
The Illuminated Right Task Force is a Torchbearer Fleet, led by Count-Commander Torustan Hin-Brahey, that was dispatched to aid a Space Marine Chapter.[1]

Illuminati
The Illuminati are a secret society, existing beyond even the Emperor's knowledge, but manipulating and interpreting the Imperial Will to bring about their objectives.

Illustraean Veil
The Illustraean Veil was among the large number of Chaos artefacts that were stolen from the Dark Angels in M42, during the Siege of The Rock.[1] When the Dark Angels discovered this, a strike force was tasked with either reclaiming these artefacts or destroying them if need be. The Codicier Yehoel and Interrogator-Chaplain Palaliah were part of the strike force and they succeeded in destroying the Illustraean Veil.[1]

Illustria IV
Illustria IV is home to creatures known as Stone-Drakes, which are known to eat humans.[1]

Illyich Szradislav
Colonel Illyich Szradislav was the commanding officer of the Vostroyan 241st Firstborn Regiment during the Medusa V campaign. The Colonel is a taciturn, and reserved man, renowned for his practical and analytical approach to leadership. He leaves the motivating speeches and rousing battle-cries to others. Many have said that Szradislav is more suited to logistics than command of a regiment, but this has in no way affected his career. He believes that the ends justify the means and he is not afraid to adopt the methods of other regiments if they will help him gain a victory for the Imperium. Szradislav is famous for adapting the 241st to suit the situation, and for utilising the exact level of force required to achieve a task. Szradislav adopted Rough Riders after an experience in the Ultima Segmentum during which several Armoured Fist regiments were seconded to an Attilan Rough Rider Company. The regiment has maintained an attachment of Rough Riders ever since. He has commanded victories over the Tau on the Frontier World of G7-X49 (Zekon's World) and the successful defence of the City of Konigsloss against Eldar Corsairs.

Illyrium
Illyrium is a region in the far north of Macragge (also called Illyria or simply "bandit country"). It was the last region of the planet conquered by the central government, resisting all attempts until Roboute Guilliman was dispatched by his foster-father and Consul Konor to pacify it with an expeditionary force.[1] It remained a haven for outcasts and criminals even after this pacification. During the Imperium Secundus period, Konrad Curze used it as a hideout and established a base of support there, resulting in its devastation by the Dark Angels Dreadwing.[2] Even millennia later, during the Plague Wars, Illyrium was a haven of dissent and mutiny, with its Ultramar Auxilia repeatedly rebelling until the reborn primarch arrived and quelled them.

Illyrium (Audio Drama)
Illyrium is an audio drama.

Ilmaren
Ilmaren is an Eldar Craftworld, that was nearly destroyed in the Mendak Sector by the Ork hordes of Warboss Grak Bigtoof.[1]

Ilthana
Ilthana was a skilled Crimson Hunter of Craftworld Alaitoc, considered by Exarch Keladry Ragefyre to be his prize pupil, the greatest of his Bloody Blades[1a]. She joined her fellow Bloody Blades when Alaitoc took to war against the Necrons in the Carnac Campaign, where she fought with great skill and was the only Bloody Blade besides Ragefyre to survive to the end of the campaign. It was during the battle that would decided the victor of the campain, when she was killed by a Monolith ravaging the Eldar's forces. Shortly afterwards, Alaitoc's defeated forces began to retreat.[1b]

Ilya Ravallion
Ilya Ravallion was a member of the Departmento Munitorum bureaucrat during the Great Crusade and Horus Heresy.[1] Born on Terra with a photographic memory, Ilya proved adept at all things logistical and was assigned as a Munitorum attache to Jaghatai Khan, Primarch of the White Scars. Ilya and Jaghatai grew somewhat close, often drinking wine and playing Go together. Ilya served alongside Jaghatai during the Chondax Campaign and helped see him through the crisis that erupted in the White Scars during the Heresy. Ilya proved instrumental in stopping the attempted coup by Horus loyalists led by Hasik Noyan-Khan, opening the docking bay of the Swordstorm for Shiban Khan's loyalist forces and then activating the teleportarion beacon that allowed Jaghatai to return to his fleet.[1] Four years later, Ilya's health had begun to deteriorate but she remained a vital adviser to the White Scars, who now considered her something of family. Ilya helped guide the Scars to the Dark Glass artifact due to her knowledge of the mysterious Navigator Pieter Achelieux, and during the Battle of Catallus urged that the Khan return to Terra instead of seeking to settle the score with Mortarion. Upon the sacrifice of Targutai Yesugei to activate the Dark Glass and open a portal into the Webway, Ilya was among the three he psychically sent his goodbyes to.[2] An elderly and dying Ilya took up residence inside the Inner Palace during the Siege of Terra, still protected by a White Scar known as Sojuk at the Khan's order.[3a] Later after Jaghatai Khan was seemingly killed by Mortarion during the battle to retake the Lion's Gate Spaceport, Ilya Ravallion, Sojuk, and Jangsai Khan discovered the Primarch's dying body. Ilya demanded that Jaghatai be taken to Malcador the Sigillite as quickly as possible.[3c] She is later seen inside the Tower of Hegemon, directing some final defenses of the Sanctum Imperialis and learning Roboute Guilliman's fleet is only 9 hours away[4].

Silent Aftermath
The Silent Aftermath was an Orca Dropship in service with the T'au Empire.[1] During the defence of Dal'yth Sept the Aftermath was piloted by Kor'ui Bork'an Y'eldi. It served as the transport for Commander Farsight.[1]

Silent Cloister
The Silent Cloister is a corridor in the Blood Angels fortress-monastery. While within, no sound may be uttered as a show of reverence for the art within. Among the more notable works are the Tapestries of Riga.[1]

Silent Cry
Silent Cry is an Astartes Stalker Boltgun used by the Exorcists chapter.[1] During the Angevin Crusade this weapon reaped a great toll of insurgent leaders and xenos beasts. The commanders of the Achilus Crusade have recently learned that this famous weapon now rests in the hands of the Deathwatch, and lobby with all their efforts to see it put to similar use on their behalf. Some in the Deathwatch are sympathetic, arguing that the weapon calls out to be wielded on Crusade once more.

Silent Forge
Silent Forge is a Daemonic Forge World of the Dark Mechanicum.[1] Located in the Silent Abyss, it is ruled over by the Dark Magos of the Sepktraal Cult. Its infamous as the source of Decimator Daemon Engines.[1]

Silent Fury
Silent Fury may refer to: Silent Fury (Sisters of Silence) - Warriors of the Sisters of Silence Silent Fury (World Eaters) - Horus Heresy-era warship

Silent Fury (Sisters of Silence)
Silent Furies are Jetbike-mounted warriors of the Sisters of Silence.[1] Operating alongside the Silent Judges of the Chamber of Judgement, the Silent Furies aid in the aid of the capture of rogue Psykers that try to escape the Great Tithe. They take to the field in sophisticated Erinyes Jetbikes that enable them to cover ground quickly, and often accompany Subjugators in their hunting missions. On the rare occasion where they are deployed to battlefield, the Silent Furies lead scouting operations.[Needs Citation]

Silent Fury (World Eaters)
The Silent Fury was a Strike Cruiser in the World Eaters Legion and took part in the Battle of Isstvan III, during the onset of the Horus Heresy.[1]

Silent Horseman
The Silent Horseman is a Battle Barge in the White Scars Chapter that took part in the Third War for Armageddon[1] and war for Almace.[2] The vessel was originally named the Plainsmaster, but was renamed during the Third War for Armageddon to honour a new tactic of battle used in the war by the Imperial Navy and Space Marines, which resembled the hit-and-run warfare the White Scars are famous for.[1]

Silent King
The Silent King was the historic ruler of the Necrontyr.[1] The Silent King was the most preeminent Triarch and by tradition never spoke, instead issuing edicts to the two other Phaerons on the council. The King and his two other Triarchs issued edicts which bound the various Dynasties of the Necrontyr race. The ruler’s command was law, against which disobedience meant death. Meanwhile, a Royal Court of lesser nobles and advisors, astrologers, and physicians surrounded the Triarch. All three ruling positions were nominally hereditary – though the uncertain life spans of the Necrontyr ensured that the title of Silent King had passed from one dynasty to another many times.[1]

Silent Legions
The Silent Legions was a Chaos Cult on the Hive World Cruach Mhorn[1a], that was destroyed by the Shadow Hawks Chapter's Third Company[1b] in 304.M39.[1a]

Silent Ones
The Silent Ones may refer to: Silent Ones (Gods) - mysterious beings related to House Delaque and Necromunda Silent Ones (Gang)

Silent Ones (Gang)
The Silent Ones are currently one of House Delaque's greatest gangs and they are active in Hive Primus.[1]

Silent Ones (Gods)
The Silent Ones are slumbering Gods, that were once worshiped by Necromunda's Delaque species and continue to be so, by their House Delaque descendants.[1]

Silent Slayer
The Silent Slayer is a Strike Cruiser in service to the Deathwatch.[1]

Silent Warrior
The Silent Warrior is an Eclipse-class]] Cruiser that was one of the most well-known Eldar pirate ships of the Gothic Sector. It gained much of its notoriety from the Walpurgis Attack in the Port Maw subsector wherein it boarded and captured the Dauntless Light Cruiser Vigilant as the Imperial ship awaited rendezvous with Penal Legion transports en route to the embattled world of Lethe. The Eldar forced its now-former Captain to transmit an all-clear signal to the transports, drawing them into the clutches of the Silent Warrior. The Silent Warrior then used repeated waves of Eagle Bombers to wipe out the entire convoy with impunity.[1]

Silent Wrath
The Silent Wrath is a sniper rifle belonging to the Blood Ravens Chapter. The Silent Wrath has been passed down through the ages as a priceless relic of the Blood Ravens' Tenth Company. Awarded to the pre-eminent marksmen of the chapter, this weapon was last recorded as won by Sergeant Pannell, for eliminating a building Ork Waaagh! in the Aurelia Sector with one well-placed shot to a Big Mek's power generator. The detonation destroyed the entire Greenskin leadership structure.[1]

Silentus Pistol
Silentus Pistols are modified Bolt Pistols that have been created by the Raven Guard Chapter, using highly classified modification rituals learned from the lost Forge World Vantius. They are now elevated into softly spoken, but utterly lethal assassination weapons.[1]

Silica-virae
Silica-virae were ancient monstrous weapons, that scoured away nanites and were later used heavily by the First Legion during the Great Crusade.[1] They were pronounced as the ultimate heresy by the adepts of Mars and none but the Dark Angels were able to use the Silica-virae. However unleashing such weapons served only one purpose: the utter destruction of life on a world.[1]

Silica Animus
A Silica Animus is a piece of technology forbidden within the Imperium that involves the creation of an artificial mind, beyond that of a simple Cogitator. According to the traditions of the Adeptus Mechanicus, such creations are unholy constructs that are inherently evil and perverted abominations in the eyes of the Omnissiah. Furthermore, the Cult Mechanicus states that such constructs possess a Machine Spirit that is a twisted mockery of a Man's soul as well as being both treacherous and insane. There exist apocryphal stories within the ancient texts that are shrouded in metaphor which speak of the murderous and powerful Silica Animus creations that existed during the Dark Age of Technology. At that black moment in Mankind's history known as the Age of Strife, there existed legions of "iron children" which served the artificial minds of the Silica Animus, who are blamed in part for the many horrific wars that existed in that lost time.[2] It is said that towards the end of the M23, Mankind was almost destroyed by its own technological innovations.[3] In the aftermath of the Age of Strife the Mechanicus passed the Crimson Accords of Mars which forbade the development of advanced A.I. and put a death sentence on any remaining Silica Animus constructs as well as any who developed them.[2] The secrets for the creation of such artificial intelligences is one of the many pieces of technology that is being sought by the Logicians cult.[1]

Solar Atomiser
The Solar Atomiser is an exotic weapon used by Magos Belisarius Cawl. Using a complex focussing array of Cawl’s own design, this weapon concentrates thermic energy and melta-waves into a short-ranged but utterly unstoppable blast that can melt through an enemy war engine in seconds.[1]

Solar Auxilia
The Solar Auxilia was an elite fighting force within the Imperialis Auxilia during the Great Crusade and Horus Heresy originating from the Segmentum Solar. Of the myriad regiments and battalions of the Imperialis Auxilia (known in Low Gothic as the Imperial Army) the Solar Auxilia were amongst the most elite, disciplined and well-equipped fighting forces, widely considered by many second only to the superhuman Legiones Astartes in their military effectiveness in battle.[1] Solar Auxilia soldiers were not only trained as infantrymen but also for space combat, combat engineering, planetary exploration, and Death World survival missions.[2b] By the second century of the Great Crusade, the Solar Auxilia made up between 20-25% of the Imperial Army.[2b]

Solar Cults
The Solar Cults are organisations that were formed by the ancient Eldar at Port Commoragh and similar labyrinth dimensions in the Webway. They formed in a time when the Eldar began practicing self-indulgence with many of these individuals forming their own shadow society within the Webway. Their sovereign estates and sub-realms were lighted by the power of stolen suns that began in the years c. M18-M20. By c. M33, the Fall of the Eldar had given birth to the Chaos God Slaanesh and the Dark Eldar formed their own separate society based at the Dark City. In this year, the Solar Cults which controlled the stolen suns rose in power and influence where they declared war on the noble houses. This saw them plunge Commoragh into permanent night with aerial conflicts erupting between the two sides that lasted for centuries. Ultimately, the noble houses won this war and the Solar Cults were defeated.[1]

Solar Flare
The Solar Flare is a personal teleportation device, that when triggered causes the bearer to burst from the Warp in a flash of blinding white light. A unique and highly coveted invention of the Forge World Lucius, the device combines its knowledge of solar fusion and teleportation, but has never been successfully replicated.[1]

Solar Furies
The Solar Furies is an Adeptus Custodes Shield Host, which has since been reformed many times[1] and has command of the Falchion Battleship Starfire.[2]

Solar Harness
The Solar Harness was an enormous device of Necron design.

Solar Hawks
The Solar Hawks are a Successor Chapter of the White Scars.[1]

Solar Immolator
The Solar Immolator is a Dreadnought Multi-Melta belonging to the Blood Ravens Chapter. Dreadnought Astyanax of the Ultramarines carried this overpowering weapon into battle in twenty campaigns. The honoured warrior claimed the weapon channeled the light and power of Sol itself, and with it the fury of the Emperor.[1]

Solar Mariatus
Solar Mariatus was an Imperium world.[1] It was invaded by the forces of both the Black Legion and The Foresworn (a World Eaters warband led by the Chaos Lord Kossolax the Foresworn) when they entered the Cadian System in the 13th Black Crusade.[1] Reinforcements for the beleaguered world were later lost forever when they entered a Warp Storm that was suddenly created above the world by a Chaos ritual completed by Abaddon's Sorcerers.[2] Without reinforcements, Solar Mariatus fell to its invaders and it was later used by the forces of Chaos to establish a forward base of operations as they continued to advance towards Cadia.[1]

Solar Pattern Void Armour
Solar Pattern Void Armour was a type of Carapace Armour used by Solar Auxilia infantry during the Great Crusade and Horus Heresy. Iconic to the Solar Auxilia itself, this fully enclosed suit was designed for the void of space, chemical warfare, and hostile planetary environments. Fully integrated with life support systems, the armour itself was capable of resisting small arms, ballistic impacts, and shock trauma. It was capable of minor self-healing against small penetrations and lacerations, and was particularly resilient against radiation and thermal effects. But although efficient and resilient, it could not be considered to be in the same class as Space Marine Power Armour.[1]

Solar Pulse
A Solar Pulse is a piece of equipment used by Necron Lords.[1] The Lord's staff releases a flash of blinding light that illuminates the entire battlefield as if the sun had risen for a moment.[1]

Solar Rebellion
The Solar Rebellions were a series of major anti-Imperial uprisings in western Segmentum Solar orchestrated by the forces of Chaos in M32. Orchestrated by Chaos Cults led by the Iron Warriors, Night Lords, and World Eaters, a hundred systems are plunged into anarchy and violence. Eventually a counteroffensive led by Space Marines of the Minotaurs, Carcharodons, Angels of Absolution, and Death Eagles manage to eliminate the uprisings Chaos Lords after fierce fighting that sees many loyalist Astartes fall. With the elimination of its leaders, the rebellion fractured.[1]

Solar Son
The Solar Son was a Strike Cruiser in the Imperial Fists Legion, during the Horus Heresy and was part of the First Sphere battlefleet, that defended the Sol System. When the Solar War began, it fought the forces of Horus in the Trans-Plutonian Gulf, until the sheer number of traitor warships exiting the Warp caused a backwash of etheric lightning that struck the Cruiser. This caused the Solar Son to spin away from the First Sphere battlefleet, as the power of the Warp began to crack and crumple its hull.[1]

Solar Staff
The Solar Staff is a Necron artifact. It burns with the light of truth and honour, and when its powers are unleashed they are a bane to all shadows. Set loose, the staff’s energies blaze outward in a mighty flare, as though a new sun was born. The darkness is driven back by this false dawn, and the foe reels as their eyes are blinded and their deceptions are laid bare.[1]

Solar War
The Solar War refers to a series of battles fought in the Sol System from 010-014.M31 during the closing stages of the Horus Heresy. The war saw Horus begin his drive on Terra, capital of the Imperium.

Solar Watch
The Solar Watch are a Shield Host within the Adeptus Custodes.[1]

Solar Worms
Solar Worms are ancient metallic devices, that return the dead to life and can be found in the black sands of Dead Worlds. However those who use them, will eventfully be consumed by the devices and turned into monsters.[1]

Solari Anchorage
The Solari Anchorage is an enormous combination of Star Fort and deep-void docks, which served as a major base for the Imperial Navy's Battlefleet Charadon.[1] It is located within the Metalica System and played a major part in the System's defense, as it contained a sizable Naval fleet. However when the Charadon Campaign began, Lieutenant-Heraldus Lihua Sheradane departed with most of the fleet to engage Typhus's Chaos forces. A small fleet, led by the Emperor Battleship Mercy of the Blade, remained to guard the Anchorage, which was under the command of Rear-Admiral Vordkin. This proved to be an inadequate defence, when Typhus surprised the Imperium by invading the Metalica System via The Sore Warp tunnel. The tunnel had suddenly materialized within the System, and caught its defenders off-guard, as Typhus forces appeared and prepared to invade the Forge World Metalica. First, though, the Traveller intended to deal with anything that stood in his way and this included the Solari Anchorage. As Typhus' fleet advanced upon it, Rear-Admiral Vordkin knew the Mercy of the Blade's fleet could not stop the invaders. Rather than have the fleet be destroyed, Vordkin sent the Blade away, with as as many warships and support craft that could escape with it in time. Soon after the fleet departed, Typhus' warships came into range of the Anchorage's weaponry and it relentlessly fired upon them. However, the Traveller's fleet weathered the Star Fort's fire and boarded it. Vordkin and his Naval Armsmen fought valiantly to defend the Anchorage, but they were killed by the unending Chaos hordes. After the last defender was slain, the Solari Anchorage was taken by Typhus.[1]

Solaria
Solaria is an Imperial Knight and the ruler of House Varlock, who pilots the Knight suit Drakaina.[1] She is known to be fierce and stubborn, which can make her an invaluable ally in the heat of battle, or a devastating enemy. Lady Solaria aided the Blood Ravens Chapter during its campaign on the world Acheron.[1]

Emperor's Blade (Battle Barge)
The Emperor's Blade is a Red Talons Battle Barge and was among the Chapter's fleet that took part in the Gothic War.[1]

Emperor's Blades
The Emperor's Blades were a sect of Death Cultists that existed within the Imperium of Man.

Emperor's Blades (Chapter)
The Emperor's Blades are a Space Marine Chapter.[1]

Emperor's Blessing
The Emperor's Blessing is a sacred ability bestowed on a Canoness, by the Emperor himself. It takes the form of an aura of ever-burning flame that surrounds the Canoness, damaging any who attack his Blessed Ones.[1]

Emperor's Bolter
The Emperor's Bolter was a as-of-yet unnamed Boltgun which was a personal weapon of the Emperor. One of the very first Boltguns, it was a progenitor all for its kind. The weapon was black and bronze and was not a relic of the Dark Age of Technology but rather one of the Emperor's own inventions.[1] What has since become of the weapon is currently unknown.

Emperor's Champion
The Emperor's Champions are elite warriors of the Black Templars. These Battle-Brothers usually seek out the enemy's champions and challenge them to single combat, just as Sigismund first did in the Battle of Terra during the Horus Heresy.[1]

Emperor's Children
The Emperor's Children were the III Legion of the twenty original Space Marine Legions, also known after their fall as the Lords of Profligacy.[12b] Their Primarch is Fulgrim. One of the nine legions that betrayed the Emperor during the Horus Heresy, they became Chaos Space Marines. They worship the Chaos god Slaanesh and are hedonistic psychopaths who live for experiences of excess.

Emperor's Children Armoury
Special and named weapons, equipment, and vehicles of the Emperor's Children. For general Chaos Space Marine weaponry, see Chaos Space Marine Armoury.

Emperor's Children Timeline
The following is a list of known events in the history of the Emperor's Children.

Emperor's Claws
The Emperor's Claws are a Space Marine Chapter.[1]

Emperor's Fury
The Emperor's Fury is a relic of the Militarum Tempestus. The wielder of this Plasma Pistol brings the fury of a sun into every subterranean hellhole. The relic belongs to the 43rd Iotan Dragons.[1]

Emperor's Halo
The Emperor's Halo was an asteroid field that was converted into habitable cities by the Imperium. In 834.M37, the asteroid field was attacked by the Terminus Est, which fired plague-ridden torpedoes through the cities force domes, which soon spread throughout the Emperor's Halo. Soon afterwards, the Imperial overlords of the cities were driven mad by the rot and death drowning their citizens and opened their domes to space.[1]

Emperor's Hands
The Emperor's Hands are a Codex Chapter of Space Marines.[1]

Emperor's Havoc
The Emperor's Havoc are an Imperial Fists Successor Chapter.[1]

Emperor's Hawks
The Emperor's Hawks are a Codex Chapter of Space Marines.

Emperor's Inspiration
The Emperor's Inspiration is an Inquisition Escort that took part in the Pyrus Reach Conflict.[1]

Emperor's Judgement (Mask)
The Emperor's Judgement is a golden, skull-faced death mask, that according to legend was crafted in the years following the Horus Heresy, and its crimson, crystal eye lenses are said to be imbued with droplets of the Emperor's own lifeblood. Regardless of the truth of its origins, several influential Space Marine Chapter's Masters of Sanctity have been granted the honour of wearing the Emperor's Judgement in battle. Those heretics and xenos that see the mask, cower in the face of its grim majesty.[1]

Emperor's Justice
Emperor's Justice is a unique Astartes Shotgun and a relic of the Blood Ravens chapter. Based on the Slayer-pattern shotgun, it accompanied junior arbiter Ferrix Lydell when he was inducted into the chapter after winning the Blood Trials on Typhon Primaris in 987.M39.[1].

Emperor's Light
The Emperor's Light is a Power Axe that belongs to the Blood Ravens Chapter.[1]

Emperor's Light (Misericordia)
The Emperor's Light is a masterwork Misericordia that is said to have been crafted from a crystallised shard of the Emperor's glorious light. It has been borne into battle by three separate Captain-Generals and it is claimed that the Emperor's Light floods the heart of its victim with holy radiance. This has made the weapon an object of dread to traitors and heretics alike.[1]

Jhogai
Jhogai was the Company Champion of the White Scars 3rd Company.[1a] He took part in the pursuit of the Daemon Prince Voldorius, which brought the 3rd Company to the planet Cernis IV.[1a] Once landed on the planet, they assaulted the Alpha Legion-held promethium plant where they believed Voldorius hid. In order to allow Master of the Hunt Kor'sarro Khan a chance to kill Voldorius, Jhogai challenged the Alpha Legion warrior Nullus in battle, while his White Scars brothers engaged the other Alpha Legion members and their cultist followers. Though Jhogai fought bravely, he was easily cut down by Nullus.[1b] Following Jhogai's death, Kergis succeeded him as Company Champion.[1c]

Jhokan
Jhokan was a Castellan of the Imperial Fists Legion during the Horus Heresy. He led a detachment of its forces when the Imperium invaded the World Eaters-held world Bodt in 008.M31.[1]

Jhorgg Klordren
Jhorgg Klordren is an Iron Warriors Voidmaster, who commanded their fleet in the Battle of Gathalamor.[1]

Jhovus Theon
Jhovus Theon was an Inquisitor who was known as a firebrand Puritan until he fell under the influence of Daemons and soon turned to Heresy.[1] He later joined Dark Apostles of the Word Bearers in triggering a full scale Daemonic incursion on the planet Azoth. When word of his actions reached Theon's former peers in the Inquisition, they petitioned the Revilers Chapter for aid and the Space Marines landed upon Azoth in 999.M37 and began purging all life from its surface. Inquisitor Theon was killed in the attack and though the Revilers paid a heavy price in lives to do so, they successfully completed their purge. The surviving Revilers from the attack on Azoth were then subjected to mnemonic purgation, so that Inquisitor Theon's sins were expunged from the annuals of the Imperium for all time.[1]

Ji'atrix
The Ji'atrix are a race of ethereal xenos in the T'au Empire, that have an affinity for the void and skill at space-faring.[1]

Jiao Abaijan
Jiao Abaijan is an Ordo Malleus Inquisitor, who in the wake of the Great Rift's creation, is defending the isolated Gilead System. She now fights beside other Imperial forces protecting the System and Jiao is determined to maintain the purity of Gilead, in the absence of the Emperor's light.[1]

Jielthwa
Jielthwa was an Eldar Craftworld.[1] During the Great Crusade, the Craftworld was assaulted by the Ultramarines Legion, with the main attack led by Lyros Sydance.[1]

Jihar
Jihar, also known as Jihar the Lacerator, was a Chaos Lord of Slaanesh. A traitorous officer of the Emperor's Children, towards the end of the 500s.M37, Jihar established a strong following of Chaos Space Marines from his Legion as well as Cultists, and Mutants. It is said that Jihar was possessed of terrible gifts granted to him by his master, and even the dead themselves screamed in horror when he drew near. Jihar would lead a Black Crusade out of the Eye of Terror, known as the Black Crusade of Jihar the Lacerator, in 599.M37. Imperial resistance would be led by the 13th Mordant Regiment. After a long and vicious struggle throughout the Sector, Jihar was killed by the 13th Mordant's heavy weapons.[1]

Jihselcheh
Jihselcheh is a Chaos Cult's Cruiser that took part in the Pyrus Reach Conflict.[1]

Jilator's Star
Jilator's Star is in Imperial world, that is suffering from a Genestealer Cult infestation. Currently, Canoness Superior Junith Eruita and the Sororitas of the Order of Our Martyred Lady are fighting to clean the world.[1]

Jindarii
The Jindarii are a sentient Xenos species of cunning nomadic and tribal bio-mechanical hunters.[1]

Jindran
The planet Jindran was discovered by the Imperium in M37.[1]

Jirghadai Noyan-Khan
Jirghadai Noyan-Khan was a Noyan-Khan (or Lord Commander) of the White Scars during the Great Crusade and Horus Heresy.[1] Tasked with charting and harrying xenos infestations along the lower coreward arc of the Great Crusade, Jirghadai and his 6,000 warriors were heavily engaged at the time of the start of the Horus Heresy. Shortly after they were assailed by the World Eaters and Death Guard without warning, severely mauling the Horde. Yet despite having Jirghadai surrounded, the traitors suddenly departed and allowed the Scars a reprive. Jirghadai and his warriors eventually took refuge on Nocturne. In the years following the Horus Heresy it became clear that the traitors withdrawal was due to Horus' direct order as he still wished the Scars to become allies at that point in the war.[1]

Jirrian
Jirrian is a world of the Imperium.[1]

Jiynet Oporal
Jiynet Oporal is a Necromunda Bounty Hunter, who works in the Underhive of Hive Primus and is the leader of the Sump Snakes Venator Gang.[1]

Jiynko Chagrill
Jiynko Chagrill is a Master Shaper who leads the close to two thousand strong Kroot mercenary warband called the Seven Wings Coalition. The warband has currently taken part in over two dozen major campaigns, since they began roaming the northern regions of Ultramar three decades ago. Among these is the Chthonian Wars, in which Chagrill led the Kroots in battle for three blistering seasons in the vitrified groves of Hades IX. As a result the entire warband has gained the ability to fight effectively in temperatures far higher than any Imperial solider short of a Space Marine could match. All this has made Inquisitor Chan deem Chagrill and the Seven Wings Coalition a potential threat to the Imperium, that may soon need to be dealt with.[1]

Jjojos
Jjojos is an Imperial Death World, that contains burning sulfur fields.[1]

Jo'sun Hernezu
Jo'sun Hernezu was the Chapter Master of the Sons of the Raven Chapter when it joined the strike force of the Inquisitor Lord Antonius Coil for its mission to destroy the Dark Mechanicum Forge World Sarum. However, when Antonius' strike force neared Sarum, it was ambushed by the Warbands of the Warp Ghosts and Black Wings, as well as the Daemon Engines of their Dark Mechanicum allies on Sarum. In the seventeen-hour void war that followed, the Sons of the Raven were unable to escape and Jo'sun died with his Chapter.[1] It was later discovered that his face had been skinned by the Warp Ghosts and was being worn by one of its Revenant Captains.[1]

Joachim
Joachim is an Ecclesiarchy Missionary who took part in the 13th Black Crusade and led a crusade of the faithful to aid the invaded Imperium Hive World Ulant.[1]

Joadar
Joadar was a Space Marine of the Dark Angels Chapter.[1] A member of the chapter's First Company, the Deathwing, Joadar was part of a Dark Angels strike force led by Ezekiel to the planet Korsh. The Dark Angels fought against a host of daemons on the planet. Although Joadar was one of the Marines that escaped the planet, he later succumbed to his wounds and died.[1]

Ornoff
Ornoff[Note 1] was an Admiral active during the Sabbat Worlds Crusade.[1a] In the Phantine theatre of the Crusade, Ornoff commanded the drogue fleet charged with transporting the Astra Militarum taskforces active on the planet through the skies, over Phantine's toxic cloud ocean.[1a]

Ornsworld
Ornsworld, also referred to as Orn's World[2], is an Imperial world and a Ratling homeworld located in Segmentum Obscurus.

Oros (Word Bearers)
Oros was a Dark Apostle of the Word Bearers Legion.[1] During the Great Crusade and Horus Heresy, he was among those Chaplains that were sent to serve beside their brother Legions and secretly tasked with creating Warrior Lodges within them. As the Crusade neared its end and the Heresy began, Oros had aided in creating Warrior Lodges within the Iron Warriors Legion.[1]

Oros Telemar
Oros Telemar was the prideful Clan Champion of the Iron Hands' Garrsak Clan in 237.M38.[1]

Oroskh Dynasty
The Oroskh Dynasty is a Necron Dynasty which has been infected by the Flayer Virus - the result of a deliberate contamination by the Eldar Alaitoc Craftworld. Slowly, the population of Oroskh Tomb Worlds shrinks further as more Necrons devolve into Flayed Ones.[1]

Orphean Key
An Orphean Key is an advanced tool used by the most senior Techmarines of the Praetors of Orpheus Chapter.[1] This tool is the product of the tech-lore of the Praetors, both for secrets shared with the Machine Cult and knowledge unique to the Chapter. The creation of these Orphean Keys is one secret the Chapter has kept to itself. An Orphean Key includes all the functions of a common combi-tool, an auspex and multi-key. Its most impressive function, however, is the advanced cogitator package which allows it to analyse unknown or malfunctioning technology and discern its function.[1]

Orphean War
The Orphean War[1] (also known as Orpheus War[2b] or Orpheus Crisis)[4] is a conflict being waged in the Orpheus Sector since 991.M41 between the forces of the Imperium and the Necron Maynarkh Dynasty.[1]

Orphel von Karlack
Orphel von Karlack is a Lord General of the Imperial Guard.[1] Born Duchess Magratha von Karlack of House Orphel, she was little more than a child at the time of the death of Lord Militant Achilus. She was taken from her family and sent to the Calixis Sector by order of the Administratum, there to be educated in the ways of the Imperial regime. Under the tutor of Administratum officials she was molded into a leader. The Administratum groomed her to become perhaps a Sector Lord, spreading propaganda declaring her virtues and natural leadership. When she returned to the world of her birth in 813.M41 she was welcomed by the adoring population, but she would not get a true chance for power until later.[1] In 815.M41 Lord Admiral Gorvus Xant and most of his staff perished when their Battleship, Sword of Macharius, was destroyed. Karlack was seen as the natural successor and fled from the crippled vessel onto Vespasia with only a token force. Her short career and the suspicious deaths of their enemies has raised some to raise questions about her sudden rise to power.[1]

Orpheo
Orpheo is a Captain in the Blood Angels Chapter, who commands the respect of his Battle Brothers and is a veteran of many wars.[1]

Orpheon
Orpheon is a Culexus Assassin, who has been sent to assist the Midgardia 144th Regiment, along with the Imperial Assassins Lenxa and the Black Gheist.[1]

Orpheron
Orpheron was a Knight of House Terryn who piloted the Knight Paladin[2] Unending Victory[1]. When the Ultramarines received a plea for aid from the Hive World Thraxia after Hive Primus suffered a Tyranid invasion, Orpheron joined the Chapter's strike force sent to end the Xenos' threat. However, when they arrived weeks later, the strike force discovered that Hive Primus' population had been devoured and the Tyranids were laying in wait for them. In the fierce battle that followed, Orpheron slew many of the Tyranids before he was killed by the combined psychic powers of a group of Zoanthropes. Without Orpheron to control it, the damaged Unending Victory soon toppled into a nearby landing pad and exploded, killing a large number of Tyranids in the process.[2]

Orpheus
The Orpheus was a Firestorm Class Frigate destroyed by an Ork Rok, during a Ork/Genestealer invasion of the Spetzghasf system.[1]

Orpheus Prime
Orpheus Prime is the home world of the Praetors of Orpheus Space Marine Chapter.[1][2] During the Great Crusade, it served as a recruitment world for the Ultramarines Legion.[3]

Orpheus Revolt
The Orpheus Revolt was an uprising against Imperial authority in the Orpheus Sector from 861 to 922.M39.[1]

Orpheus Salient
The Orpheus Salient is a region of the Jericho Reach.[1b]

Orpheus Sector
The Orpheus Sector was an Imperial Sector of Segmentum Tempestus. Its last Sector Governor was Calibron Laan. After a devastating Necron invasion, the High Lords of Terra declared its dissolution in 999.M41[1b].

Orpheus Taelos
Orpheus Taelos is the current Captain of the Imperial Fists Chapter's 7th Company[7a], but also once led the 2nd[1] and 10th as well.[5a]

Orphia
Orphia is an Imperium Hive World.[1] It was secretly infiltrated by one of Abaddon's powerful Lieutenants during the 13th Black Crusade. However, the Dark Angels were later drawn to Orphia as they tracked down clues for the Fallen and captured the Lieutenant during their search of the Hive World. The loss of this Lieutenant was a severe blow to the forces of Chaos and caused their attacks to falter, which allowed the Imperium time to increase their control of the beleaguered Caliban Sector.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Abdori Harrow-clans
The Abdori Harrow-clans were a sentient Xenos species, that once had an empire.[1]

Abdul Goldberg
Abdul Goldberg is a Rogue Trader.[1] It is known that he won a ship in poker game, but the previous owner of the ship was enraged and convinced that Abdul tricked him or put something in his drink to win. It is not exactly known though how this story ended.[2]

Abdulias Anwar
Abdulias Anwar was the Master of the Adeptus Astra Telepathica in mid-M32 during the War of the Beast. A secretive and malevolent figure among the High Lords of Terra, Anwar was one of the two most powerful Psykers in the Imperium alongside Master of the Astronomican Volquan Sark.[2] He was distrusted by most of the other High Lords, notably Grand Master of Assassins Drakan Vangorich and Inquisitorial Representative Wienand.[1] Later, Anwar was one of the High Lords to support Koorland in removing Lord Commander Udin Macht Udo from power after his allies Helad Gibran and Volquan Sark did the same.[3] Secretly, Anwar harbored great guilt over his ineffectiveness and uselessness in the war, believing he had failed the Emperor.[4] After the war, Anwar was among the High Lords killed by Grand Master of Assassins Drakan Vangorich in The Beheading. The terrified Master of the Telepathica was killed in his own quarters, the Silent Mansions, by a Culexus Assassin. He suffered a face worse than death as his soul was erased by the Blank.[4]

Abedwe
Abedwe is the Groupmaster for Indomitus Crusade Fleet Primus' Battle Group Tarsus and her flagship is the Crown of Ashes. She took part in the Charadon Campaign[1b], but since the higher ranked Morvenn Vahl was also in the Battle Group, it was the High Lord who had command of Tarsus' forces.[1a]

Abel Tonnhauser
Abel Tonnhauser was the Colonel of the 13th Stratosan Aircorps.[1] He was one of the highest-ranked Astra Militarum officers present on Stratos when a Chaos Cult known as the Cult of Truth staged an insurrection. Several weeks into the campaign to put down the cult, Tonnhauser was caught in a cult ambush while trying to direct the defence of Nimbaros. His life was saved by Sergeant Rucka, who supported the wounded Colonel during the subsequent evacuation of Nimbaros and the other two principal cities of Stratos.[1] Following the evacuation, the Cult pulled back and consolidated its position in the capital loft-city of Stratos, Cirrion. The Astra Militarum were able to retake both Nimbaros and Cumulon but were unable to break the Cult's defensive lines in Cirrion. Fortunately for the Imperials, the Salamanders Third Company arrived on Stratos, responding to Governor Varkoff's astropathic distress call. Tonnhauser was responsible for coordinating with Captain Ko'tan Kadai, supplying him with the intelligence needed for the Salamanders to assault Cirrion.[1]

Abel Verreault
Abel Verreault was the second Lord Commander Militant of the Imperial Guard in mid-M32 during the War of the Beast. Replacing Heth after his death, he discovered that most of his armies were bogged down in other campaigns and those troops that were available often had no transport available due to the scheming of Lord High Admiral Lansung.[1] Ultimately, Verreault submitted to Lansung to a degree in order to allow his Guard the ability to transport themselves.[2] Unlike his predecessor Heth who was more military-minded and best suited for the battlefield, Verreault was a political animal. During the war, he supported the disastrous Proletarian Crusade[3] and was in the pocket of Lord Commander Udin Macht Udo.[4] Nonetheless, when Koorland and the Inquisition removed Udo from power, Verreault quickly supported them.[5] When Maximus Thane organized a new offensive on Ullanor following the death of Koorland, Drakan Vangorich was able to force both Verreault and his new ally Lord High Admiral Lansung into contributing resources for the operation. This was achieved by staging an incident where his bodyguards began killing one another, as several were revealed to be Callidus Assassins. Faced with death or cooperation, Verreault and Lansung relented to Vangorich's demands.[6] Later after the war, Verreault reluctantly accepted Maximus Thane as the new Lord Commander of the Imperium and even Vangorich as his second, the Lord Protector. In secret however he plotted with Lansung and Master of the Administratum Tobris Ekharth to have Vangorich killed. However the trio were too late and preempted by Vangorich, and in The Beheading Verreault was shot by Ekharth, who had been replaced with an impostor. After Lansung was also killed by Ekarth, it was made to appear that the duo had killed each other. Verreault was replaced by Oskar Lowis as Vangorich's new puppet Lord Commander militant.[7]

Abel Zorael
Abel Zorael was a Captain of the Blood Angels who led his forces in the Battle of Khartas. After the Bloodthirster Ka'Bandha appeared, Zorael proved no match for the mighty Greater Daemon and was slain.[1]

Abelard Werserian
Abelard Werserian is the Seneschal of the von Valancius Rogue Trader House, which is led by Theodora von Valancius.[1]

Abenicus
Abenicus was known as the Mad Navigator and he was a member of House Benetek.[1]

Aberic Brawden
Aberic Brawden is an Imperial Navy Bosun, aboard the Scalermo's Hammer and is also the bodyguard of Teodor Minodya. He was born on the Feral World Heoren and it is where Brawden began his Imperial Navy career, after being press-ganged into service.[1]

Abeyant
The Abeyant is a device used by the Adeptus Mechanicus. Considered in part as a symbol of status as well as a functional tool, an Abeyant is a name given to a class of hovering conveyances into which the rider's augmetic and life support systems are connected, so that the machine-vehicle becomes an extension of their own body. Often taking the form of a stylized throne or enclosing scarab-like framework, its levitation suspensor field allows the owner to cross most war-torn battlefields with ease. They are commonly used by high-ranking Techpriests, especially in battlefield situations.[1]

Abhani Lus Mohana
Abhani Lus Mohana was a Princep of Legio Solaria, during the Horus Heresy and commanded the Bestia Est in the Battle for Terra.[1] She was born during the Great Crusade, after a romantic liaison Abhani's Mother, the Princep Esha Ani Mohana, had with the Legio Vulpa Princep Terent Harrtek. Their romance ended, however, when Esha became disgusted with Haartek and the Legio Vulpa, after they killed large numbers of civilians, during a Compliance both Legios took part in[2a]. By then Esha was pregnant with Abhani, but when she gave birth, Esha lied to Harrtek and told him that she had given birth to a son. Per Legio Solaria's tradition, a son was to be trained as a Tech-Priest, instead of serving as an Imperial Titan crewman. With the deception believed by Harrtek, Esha raised Abhani to become a member of Soleria and she later took part in the battles of the Horus Heresy. The Battle of Beta-Garmon would be prove to be disastrous, however, as Abhani's Grandmother and Soaria's Grand Master Mohana Mankata VI, was killed, while Abhani's Mother, Esha, was seriously wounded. Both the Legio and the Imperium's Loyalists' took heavy losses in their defeat, but Esha took command of Soleria's remnants, as the survivors retreated to Terra[2b]. When the Battle for Terra later began, Abhani had been given the rank of Princep and had command of the Titan Bestia Est.[1] Abhani took part in the Siege of Terra under Esha Ani Mohana Vi. During the battle for the Mercury-Exultant Killzone Abhani led Solaria forces alongside House Vyronii Knights.[3]

Abheilüng
Abheilüng was once a lightly settled volcanic world of the Imperium. However, unknown to the settlers, underneath its surface were vast forges of the Dark Mechanicum.[1] When the population grew large enough to be harvested for their Daemon Engines, the Warpsmiths running these forges eventually caused a massive eruption of the planet's volcanoes. From the volcanic craters came hordes of Daemon engines which wiped out all human life in less than a month.[2]

Abhis bal Narath
Abhis bal Narath is the Primaris Captain of the Tome Keepers Chapter's 5th Company. Before he held that title, Narath was a First Company Veteran Sergeant until he crossed the Rubicon Primaris and afterwards he reluctantly took command of the 5th.[1]

Abhorrence
Abhorrence was a Battle Barge of the Black Templars in M32.[1] The vessel served as the flagship for High Marshal Bohemond and the Imperial Fists Successor Chapters during the War of the Beast as the Eternal Crusader was in a state of refit and repairs.[1]

Abhorrent Pheremones
Abhorrent Pheremones is a Tyranid Biomorph.[1] The brood releases a complex chemical signature in the press of fighting that provokes fear responses in their prey. Confused and panicking, the enemy are easily torn down.[1]

Abhuman
Abhumans are human subspecies - descendants of humans who have physically evolved after long periods of isolation on worlds with various extreme environmental conditions.

Abiding Mantle
The Abiding Mantle is a relic of the Leagues of Votann.[1] Belonging to the Urani-Surtr Regulates, the name of whatever skilled craftsman built this device is not recorded. This cloak is laced with chamelioweave and contramotive optic damper-circuits, causing the wearer to blend in amongst the ranks of their comrades.[1]

Abigor
Abigor is a Librarian of the Flesh Tearers Chapter, attached to the Fifth Company.[1] Abigor and the Fifth Company once responded to a distress call from the Shrine World Lubentina, after it suffered from an uprising of the Cult of the Cataclysm.[1]

Soldevan
Soldevan is an Inquisitor of the Ordo Hereticus active in the Calixis Sector.[1] Originally an Interrogator serving Rykehuss, he broke with the Witch Finder after his own promotion. Soldevan believes that knowledge is the key to protecting humanity, which clashed with the Puritan's views. He has quickly turned Radical, believing that the Warp is a source of knowledge and power and that a man of sufficient intelligence can harness it. Thus he seeks to open a pathway to the Warp and seek out the consciousness that dwells within, bargaining with them for the power he needs to combat the enemies of mankind. This has led Soldevan to collect many dark Chaos artefacts. Somewhere during the process, he has lost his sanity.[1]

Soldier's Blade
The Soldier's Blade is a deceptively simple sword, that has been a treasure of the Ultramarines since the Chapter's founding and has seen use in countless battles. Though it is not a power sword, the Soldier's Blade's monomolecular-edge, can still carve through the thickest plates of ceramite and plasteel with little resistance and without need of being re-honed.[1]

Solek
Solek was the site of a battle between Orks and the Ultramarines' Fulminata demi-Company some time after the Great Rift's creation.[1]

Solemnace
Solemnace is a Necron Tomb World located in the Eastern Fringe.[1]

Solemnium
Solemnium was a Forge World of the Imperium before an unknown catastrophe left it in ruins.[1] In 986.M38, Solemnium was the site of a battle between the Iron Hands Chapter and their ally, the Freeblade Justice, against a Chaos host composed of the corrupted Knights of House Drakon and the Daemon Engines of the Dark Mechanicum. Due to the efforts of the Freeblade, who displayed an incredible skill in destroying the corrupted Knights, the Iron Hands were victorious and the Chaos host was destroyed.[1]

Solemnus
Solemnus is a former Adeptus Astartes Homeworld of the Black Templars.[1]

Solemnus Crusade
The Solemnus Crusade was a Black Templars Crusade, formed in 999.M41 to seek vengeance against the Ork Warboss Morkrull Grimskar for razing the Templars' Chapter Keep on the world of Solemnus.[1][2]

Solemuntum
Solemuntum is an Imperium world.[1]

Solerite Power Gauntlets and Power Talons
Solerite Power Gauntlets and Power Talons are potent power weapons, that were created for the Thunder Warriors' elite forces during the Unification Wars and were patterned after ancient Terran weapons.[1] However, after the Emperor ordered the Thunder Warriors to be destroyed, the Solerite power weapons became part of the Adeptus Custodes' arsenal. They differ from the standard power fists and claws utilised by the Legiones Astartes, as they are nigh-indestructible; as a result of being forged in furnaces recovered from the ancient Tempest galleries near Terra's molten core. One draw back of the Solerite's design though, is that they are equipped with artefact power coils, that are now near-irreplaceable.[1]

Solex Heavy Lascannon
The Solex Pattern[1] (also spelled Sollex Pattern[2]) Heavy Lascannon is a type of heavy Laser Weapon used on the Adeptus Mechanicus' Thanatar-Calix Class Robot.[1] According to the Sollex Sub-Cult of the Auxilia Myrmidon, this weapon was created by the Pontifex Technis Ayahpana during the Age of Strife. These Lascannons operate on an order of magnitude greater than standard Imperial laser weaponry. Their firepower is unmatched for their size, although they require more resources and expertise in their manufacture. Each weapon is treated with reverence by the Tech-Priests who maintain them.[2]

Solia
Solia was a Verghastite Guardswoman of the Tanith First and Only regiment.[1]

Solid-Image Projection Unit
The Solid-Image Projection Unit is an advanced Tau weapons system.[1] The tragic demise of Supreme Ethereal Aun’Va led the Ethereal High Council to assign several science divisions to the development of portable defensive technologies. A recent innovation is the solid-image projection unit. This miniaturized holowaveemitter drone projects beams of so-called ‘heavy light’, forming an utterly convincing illusory image that is solid to the touch, while simultaneously masking the true target with an advanced refraction field.[1]

Solinus
Solinus is a Space Marine Sergeant from the Ultramarines 2nd Company, under Captain Cato Sicarius. His Tactical Squad, nicknamed "The Indomitable," received Victorex Maxima honours during the retaking of Fort Telrendar, when they were the first into the breach after Sicarius.[1a]

Solitaire
Solitaires are Harlequins who have, through some means, lost their souls. At death they are doomed to be claimed by Slaanesh. Only through a gamble by the Laughing God can they be saved.[4]

Solitude
Solitude is a Knight World of the Imperium.[1a] In 985.M41, Solitude was dragged into the Immaterium by a Warp anomaly. It re-emerged into real space a year later, but its population was left old and withered in appearance.[1b]

Solivas Benyamin
Solivas Benyamin is the High Confessor of the Cardinal World of Lethan Tertius.[1]

Solkun
Brother-Captain Solkun is a Captain in the Silver Skulls Chapter, who wielded a power fist.[1]

Sollan Gath
Sollan Gath was a Legionary in the Death Guard Legion, who took part in the Horus Heresy.[1]

Sollex-Aegis Energy Blade
The weapon is an product of information obtained from the Aegis Data Fragments and utilising the properties of the Sollex focusing crystals, this is one of the rarest type of weapons in the Imperium, a blade of coherent high-energy plasma which materialises from the armored hilt as a blazing, roaring column of blue-white fire.[1] Devastatingly powerful, only a few Sollex-Aegis energy blades are held by the individuals outside of the Mechanicus and their secrets are little understood even by their makers in the mysterious Tech-priest sect of Sollex.[1] Althought potent beyond even most power weapons, they can also prove treacherous to the unwary as the energy blade can fluctuate, the laser containment unit may fail or the insubstantial blade may slip unexpectedly.[1]

Sollon
Sollon was a venerable Codicier in the Imperial Fists Legion who, on the orders of his Primarch Dorn, was imprisoned with the Legion's other Librarians aboard the Phalanx, following the Edict of Nikaea. The Librarians would remain there, even after the Horus Heresy began[1a], until the Solar War when Dorn unleashed them to aid in defending the Phalanx, from a Daemonic invasion led by the Daemon Samus.[1b]

Geo-1
Geo-1 is an Imperial Agri World.[1]

Geoengine
Geoengines are Imperial machines designed to terraform worlds.[1]

Geoffros
Geoffros was a feared veteran of the Crimson Fists Chapter who served under an Inquisitor during the Invasion of Rynn's World.[1] Though he wanted to return to his homeworld to aid his Chapter during their hour of need, the Inquisitor denied him his request and sent him to the Hive World of Turren Primus. Once there, Geoffros was tasked with going to Hive Qualitas to hunt down a single Heretic in the Hive's undercity. Gripped with madness at being unable to aid his Chapter, Geoffros gave in to Heresy and slaughtered every underdweller he could find. It is not known what became of Geoffros afterwards, but his Stormbolter, named the Cruelty of Geoffros, which he used to kill many of his victims, was later found by the Blood Ravens Chapter during the Second Aurelia Campaign.[1]

Geonide Crusade
During the Geonide Crusade, the Black Templars were called upon to help the Inquisition retrieve vital information and artifacts from Geonide.[1] The planet housed an Imperial research facility where members of the Adeptus Mechanicus worked on projects for the Imperial Navy, such as new propulsion drives and laser technologies. Their research involved classified artefacts and relics; there was a risk of researching heretical subjects. Then, without warning, Geonide faced open rebellion in its cities, taking a heavy toll on the population and the research facilities.[1] It was discovered that a group of latent psykers were tainted by the lies of Chaos. They opened a rift in reality by using the energies of the Warp. Within a year, 75% of Geonide's population had fallen to Chaos and formed an army, supplemented by daemons and other warp-spawned creatures.[1] Normal methods for reclaiming the planet failed and the Inquisition called for an Exterminatus. However, before the world was annihilated, the Black Templars were dispatched to retrieve valuable artefacts, research documents and Imperial personnel that were not tainted by Chaos.[1]

George Stirling
George Stirling is a GW employee.

Gephistux
Gephistux was an Imperium world, until an Exterminatus was delivered upon it by the Doom Warriors Chapter.[1]

Gerad Ixion
Gerad Ixion is the current Captain of the Ultramarines Chapter's 7th (Reserve) Company and Chief Victualler.[1] He is both an old soldier and noble patrician hero, who has been made hard and cold by the galaxy's many horrors. To his Company, Ixion is also a stern and exacting taskmaster, who pushes those under his command to excel with their every breath and waking deed. The Captain recognizes that only through harsh discipline and nigh-unattainable standards, can he do his duty to his Emperor, his Primarch and the Battle-Brothers under his command.[1]

Geraint
Geraint was a Sword Brother of the Black Templars Chapter active in late M41.[1]

Gerantius
Gerantius, also known as The Forgotten Knight or Green Knight[2], is a legendary Freeblade said to inhabit the Sacred Mountains of Alaric Prime. During the Red Waaagh! on Alaric Prime, it is revealed that he was guarding the tomb of the planets founder.[1]

Gerantor
Gerantor was a Magos in the Mechanicum during the Horus Heresy and was among those Loyalists who escaped to Terra during the Schism of Mars. Following their resettlement though, the Mechanicum Loyalists were left with no political power to wield, with the loss of Mars and the contention among them about who now led the Mechcanicum. The Imperium took advantage of this and would not heed the Mechanicum Loyalists' pleas to aid them in retaking Mars from the Traitors, but still insisted the Loyalists provide them with support against the Warmaster's forces. After this went on for sometime, Gerantor and Magos Passax approached the Mechanicum's Ambassador Vethorel, with their complaints and though she assured them she was doing everything she could to rectify the problem, they were left unconvinced any progress was being made. When the Imperium's War Council next met however, Vethorel made good on her promise and advanced the idea to create the Adeptus Mechanicus, which had the blessing of the Mechcanicum's nominal Fabricator General Zagreus Kane. If the Adeptus was established, it would make the Mechanicus a part of the Imperium, instead of the uneven partnership it now had with the Mechaniucm, and would clearly establish Kane as its leader; ending any doubt that he and not the Heretic Kelbor-Hal, truly led the Omnissiah's servants.[1] While Vethorel's plan for the Adeptus Mechanicus was turned down by the War Council, the very idea of it made the Ambassador a traitor to many of the Loyalist Mechanicum on Terra. Among them was Gerantor and Passax, who feared that the creation of the Adeptus Mechanicus would make them slaves to the Imperium and they decided to assassinate Vethorel, to prevent it from occuring. After rallying others to their cause, they attacked the Ambassador during a gathering of the Mechanium Loyalists and would have succeeded in killing her, were it not for the intervention of the Princeps Bassanius of Legio Ignatum and Tevera of Legio Agravides. The Princeps had agreed with Vethorel's plan to create the Adeptus Mechanicus and with the aid of other Princeps and their Moderati, they saved Vethorel's life by killing Gerantor, Passax and their attacking followers.[1]

Gerard
Gerard was a Space Marine of the Black Templars Chapter.[1] He was part of a chapter task force sent to the planet Stygia XII to reclaim the abandoned keep of Montgisard, where they would inter the fallen Sword Brother Ezekial Yesod within a Dreadnought sarcophagus. Matters were complicated, however, by the existence of a Chaos Cult that had arisen on Stygia XII and claimed the keep as their base of operations. Nonetheless the Space Marines were able to make their way to Montgisard's vaults; Gerard and Dorner stood outside to defend the Marines within while they installed Ezekial in his shell. Although Gerard was able to keep the cultists at bay for a while, eventually the cultists were able to bring in rogue psykers to turn the tide. Gerard was killed by one of these witches using their psychic powers to make his head explode.[1]

Gerard Bergen
Major General Gerard Bergen was a high-ranking officer of Imperial Guard 18th Army Group Exolon during its mission to Golgotha, designated Operation Thunderstorm.

Gerarde Garrosso
Gerarde Garrosso is the current Captain of the Crimson Fists Chapter's 8th Company.[1]

Gerasene Host
The Gerasene Host was a Blackshields warband and seem to be the result of rapid, unsanctioned Geneseed hybridisation processes that first appeared in the middle period of the Horus Heresy. The source of the Host's Geneseed is unknown and its warriors appeared unaware of their true lineage. Some Strategio-savants have posited that the Host were created as a living terror weapon, wrought by an unknown hand and released into the galaxy to sow death and destruction to further Horus' cause. One such example was the Treab's World Campaign, where the Gerasene Host - operating independently but in retrospect clearly co-aligned with Death Guard and Emperor's Children - defeated a large force of Loyalists, among them a large contingent of Salamanders.[1]

Gerat System
The Gerat System is a system of Imperial space. It is located in the Agritha Subsector, in the Chiros Sector of Segmentum Tempestus.[1a] In early-mid M41, the Planetary Governor of the system capital world of Geratomro, Missrine Huratal I, rose up in rebellion against the Imperium, in protest of the exorbitant tithes placed on the world by the Departmento Munitorum and Departmento Exacta to fuel the Macharian Crusade.[1b]

Geratomro
Geratomro is an Industrial World of the Imperium. Also known as Gerat III and Gerat Prime, it is the designated system capital of the Gerat System.[1b] In M41, the Planetary Governor, Missrine Huratal I, rose up in rebellion against the Imperium in protest of the exorbitant tithes placed on the planet by the Departmento Munitorum and Departmento Exacta in order to fuel the Macharian Crusade.[1a] In response, the Imperium sent forces to reclaim the world - a combined Battlegroup of Black Templars Space Marines and Imperial Guard forces from several planets, including Cadia, Paragon VI, Atraxia, Savlar and Bosovar.[1c] The Imperial troops made quick headway in reclaiming several cities on the planet. However, Missrine and her cloned heir were later assassinated by Heir the Second Dostain Huratal, who had unwittingly entered into a Daemonic pact to attempt to repel the Imperium's forces sent to reclaim the world. As a result of the pact, a Chaos Space Marine warband of the Emperor's Children Traitor Legion, led by the Chaos Lord Damien Trastoon were summoned to bolster the rebels, turning the tide against the Imperial Battlegroup.[1d] The Emperor's Children attempted to open a Warp Rift to summon Daemonic reinforcements and turn Geratomro into a Daemon World. Their plot was foiled by the Black Templars, who killed the Chaos Marines, and an armoured detachment of three Shadowsword Super Heavy Tanks that were able to destroy the warp rift.[1e]

Geraud
Geraud is a Black Templars Battle Brother, who sits upon the Imperial war council overseeing the defense of the invaded Talledus System.[1]

Gerder
Gerder is a Cadian Lord General with an impeccable military pedigree, who was a part of the high command for Warmaster Ryse's Imperial Crusade. When Ryse later said he was going to promote Ursarkar E. Creed to General and give him a portion of the Crusade's forces to command, Gerder objected. He claimed Creed was too young for the promotion, but he and the other objectors relented after Ryse angrily described Creed's victories and military brilliance. The Lord General claimed however, that Ryse would be held accountable by the Imperium, if Creed failed in his new responsibilities. As Creed's later history has proven though, Gerder's threat never came to pass.[1]

Gereon
Gereon is a planet in the Sabbat Worlds Cluster. It was invaded and occupied by the forces of Chaos, against who was waged a guerrilla war by the Gereon Resistance, a mixture of ex-PDF, ex-Imperial Guard, ex-Adeptus Arbites and civilians.[1] The world was used by the Magister Anakwanar Sek to train his private army, the Sons of Sek. The Sons were his answer to the Blood Pact, in order to further his goal of gaining the title of Archon, taken by Urlock Gaur after the death of Nadzybar at Balhaut.[1] The traitor Imperial Guard General Noches Sturm was taken to Gereon after his capture by Sek's forces, in order for the Imperial mindlock to be removed. He met his end when elements of the Tanith First and Only came to Gereon to kill him. After his death, the Tanith integrated themselves with the resistance until such a point that they could leave. Crusade forces later retook the world in order to investigate a "cure to Chaos."[1]

Hixos
Hixos of Naravekhi, also known as the slave-lord, is a Necron, serving under the Overlord Turakhin. He controlled alien slaves working in the palace of his overlord, and was one of the co-conspirators to overthrow him.[1] Eventually he and his thralls were discovered by Heqiroth.[Needs Citation]

Hjalmar Stormfist
Hjalmar Stormfist was a Wolf Lord of the Space Wolves' 13th Great Company who emerged from the Eye of Terror during the 13th Black Crusade, killed in battle with the forces of the Inquisition.[1]

Hjec Aleja
Hjec Aleja was a city on the planet Ras Shakeh.[1a] Built on a series of mountains, Hjec Aleja was divided into upper and lower halves by a natural chasm spanned by a single bridge. In the city's heights, the bridge passed through an inner defensive wall via the Ighala Gate.[1b] In the centre of the city was the Halicon Citadel. Hjec Aleja also contained the Cathedral of Blessed Alexia, one of the main bases on the planet for the Adepta Sororitas of the Order of the Wounded Heart.[1a] The city was notable for not having a single completely straight road or street, owing to a superstitious belief held by the native population that straight roads allowed mirage-spirits into the city.[1a]

Hjortur Ageir Hvat Bloodfang
Hjortur Ageir Hvat Bloodfang was a Wolf Guard of the Space Wolves Chapter, serving in the Great Company of Berek Thunderfist.[1a] Hjortur was the leader of Járnhamar Pack. Upon his death, he was succeeded by Gunnlaugur.[1b]

Hk'ghaa'resh
Hk'ghaa'resh was an Exalted Bloodthirster, who was torn into eight pieces after displeasing his Chaos God, Khorne. Afterwards, five of those pieces found their way into the bodies of the elite World Eaters Bloodgorged Warband.[1]

Hlaine Larkin
Trooper Hlaine Larkin, also known as Mad Larkin, Mad Larks or simply Larks, was an Imperial Guard Sniper in the Tanith First and Only Imperial Guard Regiment.[1a][3a] He served in this role almost from the inception of the regiment, swiftly becoming recognised as the regiment's pre-eminent marksman. As a result of his elite status, Larkin was regularly selected for special operations assignments and amassed a noteworthy service record as a result.

Hlatan
Hlatan is an Imperium planet. It is the fourth planet in the Amarah system.[1]

Hlaupnir
The Hlaupnir is a Space Wolves System Runner, which is currently being used by the Chapter's Járnhamar Pack.[1]

Ho'sarn
Ho'sarn was a Tau colony world evacuated in 902.M41 when Hive Fleet Gorgon invaded the Tau Empire.[1] As Gorgon neared the Kel'shan Sept, the Kel'shan Ethereal council ordered the evacuation of all the colony worlds between Ka'mais, a colony world earlier invaded by Gorgon, and Kel'shan. However, the evacuation fleet from Ho'sarn was ambushed by Prowler drone ships and slaughtered. More than three hundred Tau vessels were destroyed in less than three hours, but some manage to reach the abandoned mining facilities on the edge of the Ho'sarn system. However, they were all killed when Tyranid forces arrived two days later.[1]

Hoadh
Hoadh was the homeworld of the Nephilim.[1] In 844.M30, during the Great Crusade, Hoadh was discovered by the White Scars and purged by Jaghatai Khan himself.[1]

Hochnor
Hochnor is a Black Templars Marshal, whose Crusade bore the Aurillian Shroud relic through the Stygor Rift. As they did so, Hochnor charged his Sword Brethren with guarding the Shroud with their lives.[1]

Hodir
Hodir is a warlord of the Night Lords. Unlike many of his Chaos Space Marine colleagues, Hodir was not an original member of the Legio Astartes nor did he take part in the Horus Heresy. Rather, he was born a normal child in M37 and was a survivor of the Te'Oran Scouring. Hodir was among the sole 100 children to survive the Night Lords virus bombing of the planet and during the panic massacred other citizens for space in the planets last remaining bomb shelter. Impressed by his viciousness, he was later genetically modified and inducted into the Night Lords. While many looked down on Hodir because of his "impure" origin, he nonetheless embraced Night Lords traditions such as wearing the scalps of victims on his belt. Hodir has since become a successful raider and pirate.[1] Hodir was among those who accepted the invitation by Chengrel of the Iron Warriors to win captured Eldar Spirit Stones in auction, won by who could impress the elderly warlord with a tale of battle and the most substantial bid. Hodir's tale recounted his capture of the Imperial ship Hymn of Phelinde, massacring its crew, witnessing the Navigator miraculously guide it through the Warp and Hodir's Night Lords having survived the harrowing journey, and his later capture of the Navigator; Hodir's bid was to enlist Chengrel's warband to repeat the trip and stage an audacious sneak attack on a heavily fortified Imperial Space Station, with Chengrel getting the first pick of plunder and conquest. However, Chengrel rebuffed the offer. Later, Chengrel, already irate and unimpressed with his guests, discovered none of them were original Chaos Space Marines, and when challenged on his own accomplishments, he flew into a rage and a free-for-all battle for possession of the Spirit Stones began, with Hodir aiding Khrove of the Thousand Sons in battling Chengrel. Hodir and his bodyguards were successful in capturing the stones, but they were taken by one of his rivals, Emmesh-Aiye of the Emperor's Children. While Hodir was soundly defeated by Emmesh-Aiye, it is presumed that he survived and escaped the planet.[1]

Hodur Sector
The Hodur Sector is an Imperial sector in Ultima Segmentum.[1][2]

Hoec
Hoec is a mysterious wanderer known to the Eldar who is said to have been one with the Webway and has walked the paths between planets since the stars themselves were young. Some amongst the ranks of the Outcast Eldar Pathfinders are known to revere this individual.[1]

Hogskull Regiment
The Hogskull Regiment, or Hogskulls, were a regiment of the Astra Militarum. Their mascot beast was a type of porcine.[1] In mid-M41, the Hogskulls won an invasion of the planet Nacedon, after which they claimed the planet by Right of Settlement.[1]

Hogun Belisarius
Hogun Belisarius is a Navigator of House Belisarius who disappeared, along with the entire Imperium fleet he was navigating for, while in pursuit of a retreating Chaos force near the ill-famed star Gorgon in the Eye of Terror, Segmentum Obscurus.[1]

Hoight
Hoight was a Garden World liberated during the Macharian Crusade.[1]

Hokaeto
Hokaeto is a Warmaster who is currently leading the Imperium's Desmaxian Crusade.[1]

Hokk
Hokk is a Space Marine of the Iron Lords Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Hokk.[1]

Hol Beloth
Hol Beloth was a senior Captain[2] of the Word Bearers Legion during the Horus Heresy.

Holochromatic Field
Holochromatic Fields are Imperial devices that surround there wearer in an aura of scintillating colours, making it difficult for them to be attacked. However, a Holochromatic field cannot be combined with Cameleoline cloaks or similar devices that make the wearer harder to see.[1]

Holographs
A Holographs (also - Holographis lasers or sky-writers) used to project pictures or words onto a cloud cover, that can be seen by all troops. Holographs used to declining enemy morale, reminding about past defeats, promising comfort for deserters etc.[1]

Holophoton Countermeasures
Holophoton Countermeasures are a type of Tau Battlesuit support system. These systems confound enemy sensors, engaging safety-switching[1], creating holo-decoys, stroboscopic blasts, and friendly target simulacra[2], and causing Machine Spirits to rebel[1] while their operators became totally blind and overwhelmed by the chaotic data.[2]

Holophusikon
The Holophusikon was a "universal museum" situated in Numinus City on the planet Calth.[1] From its commission date in the late Great Crusade, construction of the Holophusikon took approximately 30 years, with the building being completed shortly before the Battle of Calth. At that time, the museum only held a few hundred, specially chosen, exhibits.[1]

Holosphere
Holosphere was a Necron broadcasting device, used by the Overlords to address multiple planets simultaneously.[1] Overlord's throne emitted the holospheric field that lit the overseer and captured the image that was then transmitted away. On the receiving end, tomb worlds had projection cones mounted in every key location across the world, projecting a large figure of their overlord and vocalising the message.[1]

Holst
Holst was the site of the Holst Crusade that involved the forces of the Raven Guard and Blood Ravens.[1] Though the two Chapters clashed over tactics during the Crusade, they were victorious and won a decisive victory for the Imperium.[1]

Holst Lithonan
Holst Lithonan was an Imperial Army General during the Great Crusade. Part of the Expeditionary Fleet of Horus, Lithonan would renounce his loyalty to the Emperor and command traitor Army forces in the Horus Heresy.[1]

Holsul
Holsul is an Astra Militarum Wyrdvane Psyker, who has served with both the Valhallan Ice Warriors[1] and the Cadian Shock Troopers.[2]

Holun
Holun is an Imperial Fists Invictor Warsuit pilot, in Captain Tor's Fifth Company.[1b]

Holy Armour of Purgation
The Holy Armour of Purgation is a suit of modified power armour, belonging to the Blood Ravens Chapter.[1] Borne for centuries by a member of the Grey Knights, the Blood Ravens claimed this armour from a Grey Knight's remains after the Necron assault at Lorn V. When the wearer is critically wounded the amour unleashes a blast of psychic energy, damaging and knocking back nearby enemies.[1]

Holy Arms of the Champion
The Holy Arms of the Champion are a Thunder Hammer and Storm Shield belonging to the Blood Ravens Chapter. The thunder hammer Deliverance and the storm shield Repudiation are carried by the Blood Raven veteran serving as the Emperor's Champion.[1]

Holy Bolter of the Ancient
The Holy Bolter of the Ancient is a Boltgun belonging to the Blood Ravens Chapter. A revered relic of the Ultramarines Chapter, this bolter accompanied dozens of Space Marines during Crusades of absolution. Few can recall the weapons' complete history, but legends speak that Marneus Calgar himself carried it during his centuries as a tactical marine.[1]

Holy Book of Brayne
The Holy Book of Brayne is a sacred book written by Necromunda's House Cawdor, about the Hive World's Redemption Cult founder Encorderius Brayne.[1]

Holy Dignity
The Holy Dignity is an Imperial Navy Battleship. It is currently commanded by Admiral Veniston and is the flagship of the Navy fleet, that is fighting to reclaim Mearopyis from the Noctal species.[1]

Holy Doctrinopolis
The Holy Doctrinopolis is the capital city of the Shrine World of Hagia.[1a] The king of the Holy Doctrinopolis was the highest representative of the Imperium on Hagia, serving as the closest thing the world had to a planetary lord.[1a]

Holy Execution
The Holy Execution is a Red Talons Strike Cruiser and was among the Chapter's fleet that took part in the Gothic War.[1]

Holy Icon
The Holy Icon is a Witch Hunters vehicle upgrade which is effectively a large Icon belonging to the Ecclesiarchy, attached to the front of the vehicle. It is highly inspiring to all who lay eyes on it and is a potent sign of the Emperor's blessing.

Holy Light
The Holy Light is an Exorcist Class Grand Cruiser in the Imperial Navy and is commanded by Captain Torazia Esganar.[1b]

Holy Magadella
The Holy Magadella is a Demagogue in his Chaos Cult's Dark Commune.[1]

Holy Mantle of Elizur
The Holy Mantle of Elizur is a suit of Power Armour belonging to the Blood Ravens Chapter. The Chapter's legendary Chaplain Elizur, stood out for his harsh and pitiless attitudes even among the grim preachers of the Emperor's Angels of Death. This armour still bears his grim motto: "Pain is the deliverer of Zeal."[1]

Callia
Callia was a Sister of the Order of the Wounded Heart, who served as an aide for Canoness de Chatelaine.[1]

Callias Rhoda
Callias Rhoda is a Xenarite Tech Priest from the Forgeworld Stygies VIII who is close peers with the Magos Dominus Hyperion Ismene Themis IV. When Callias learned that Hyperion was journeying to the world Tarnagua to search for ancient weapons and wargear, he gave the Magos two Kastelan Robots (named Axiom-88 and Rhombus-4), led by the Datasmith Galenos, to aid him, which Hyperion gratefully accepted. However, the Xenarite is still the master of Galenos, and any data and information that Hyperion discovers on Tarnagua is being secretly transmitted by the Datasmith back to Callias.[1]

Callidora
The Callidora was a Battle Barge in the Emperor's Children Legion during the Great Crusade, when it took part in a number of joint missions with the Iron Hands Legion. When the Horus Heresy began, it was commanded by Captain Kleos, who joined his Primarch Fulgrim in turning upon the Emperor, and took part in the Dropsite Massacre. There, above Isstvan V, the Callidora fired upon its former comrades' ships; among them was the Iron Hands Strike Cruiser Veritas Ferrum, which the Battle Barge had often fought beside during the Great Crusade.[1a] After the Dropsite Massacre was completed, the Callidora joined an Emperor's Children fleet before it was separated and sent, with the Escorts Infinite Sublime and the Golden Mean, to the Hamartia System. However, when they arrived they were ambushed by the vengeful Iron Hands Captain Durun Atticus, who had commanded the Veritas Ferrum during the Dropsite Massacre and who was eager to strike a blow against the Traitors who had betrayed his Legion. Having been forewarned in advance of the Callidora's arrival by his Astropath Rhydia Erephren, Atticus had his crew lay space mines where the Emperor's Children's ships would enter the system; this led to the destruction of the Infinite Sublime and crippled the Golden Mean. When the mines exploded, the Veritas Ferrum struck and finished off the Golden Mean, before attacking the wounded Callidora and then launching boarding torpedoes at the Battle Barge[1a]. After they struck, Atticus led his Company in storming the Callidora's bridge, where he killed Captain Kleos and then ordered the Battle Barge to be directed into an asteroid field; before the Iron Hands destroyed its control panels to ensure its course could not be changed. The Iron Hands then escaped aboard their boarding torpedoes and, though the Callidora's bridge crew was able to send out a message for aid before it fell, help, for the those left aboard the stricken ship, would not arrive before the Battle Barge struck a large asteroid and was destroyed.[1b]

Callidus Temple
The Callidus Temple is one of the temples of the Officio Assassinorum. They specialise in trickery, deception, deceit, infiltration and impersonation.

Callie
Callie was a Vervunhiver of the planet Verghast around the time of the Siege of Vervunhive, part of the Sabbat Worlds Crusade.[1]

Calligos Winterscale
Calligos Winterscale is the current head of the Winterscale rogue trader dynasty. He is a tall, broad man with terrifying physical strength, ruled by his passions. He is known to go from good-natured joviality to towering fury at a single word and will tear into a man at the slightest provocation. He commands the respect and obedience of scum and hardened crew while at the same time treating them as friends or equals.[1]

Callimachus
Callimachus was a Space Marine of the Deathwatch, originally from the Ultramarines Chapter.[1b] He was the leader[1c] of the Kill-Team designated Onyx Squad[1b], serving alongside Ingvar Orm Eversson, Leonides and Jocelyn.[1a]

Callimachus (World)
Callimachus is an Imperial world, located within the Realm of Ultramar. During the Plague Wars, Lord Commander Guilliman chose several Ultramarine-descended Chapters to permanently aid in defending Ultramar. The Avenging Sons were among them and Guilliman granted them Callimachus, to be used as the Chapter's base of operations.[1]

Callion Zaven
Callion Zaven was a member of the Emperor's Children during the Great Crusade and Horus Heresy who went on to join the Knights-Errant.

Calliope
Calliope was a world of the Imperium. The planet was laid barren by Ahriman and his forces in M41.[1]

Calliphone
Calliphone was the youngest child and only daughter of Dammekos, the tyrant of Lochos on Olympia in M30. A foster sibling to Perturabo, Dammekos considered her the only one with the ability to succeed him as Tyrant but would not allow it due to her gender. Calliphone was an intelligent woman who was the only one that Perturabo seemed to enjoy the company of, even getting away with calling him by the pet name Bo.[1a] Years later when Olympia rebelled against the Emperor, Perturabo brought great vengeance upon the world and committed mass genocide against its population. While storming Lochos' palace, Perturabo came across the haggard and aged Calliphone besides her elderly fathers tomb. Calliphone blamed Perturabo for what had befallen Olympia and compared him to a petulant child with a martyr complex. Perturabo strangled her to death and let out a single sob afterwards, horrified by what he had done.[1b]

Callisthenes Van Skorvold
Callisthenes Van Skorvold was one of the heads of the Van Skorvold Cartel.[1a]

Callius Marloff
Callius Marloff is an Inquisitor, who is quoted in The Book of Endings.[1]

Calloson
Calloson became the Voted-Lieutenant of the Dark Angels Legion's Stormwing following the ending of the Ruinstorm during the Horus Heresy.[1] His long record of service to the Legion saw Calloson take part in the battles for Kalippa Major, Creusias, Strichnus and the boarding attack on the Night Lords Cruiser Vulturine. Each of these attacks left him heavily wounded and resulted in his body becoming heavily scarred and rebuilt with augmetics. Though Calloson was noted for having obvious deficiencies in character, his trenchant will to be the first to face any enemy and disdain for death, greatly endeared him to his Legion.[1]

Callun
Callun was a Trooper of the Tanith First and Only.[1]

Callydia Benadice
Callydia Benadice is a Monodominant Inquisitor of the Ordo Hereticus.[1]

Calodin
Calodin was an Imperial Fists Newborn, who took part in the Horus Heresy's Siege of Terra.[1a]

Calogrant
Calogrant was a past Master of the Dark Angels Eighth Company.[1] In 939.M41, Calogrant took part in the Chapter's efforts to end the Night Lords-instigated rebellion on Rhamiel.[1]

Calon'oi
Shas'ui Calon'oi is a veteran Broadside Battlesuit pilot who was seconded to the KV128 Stormsurge ballistic suit program on the Sept World D'yanoi. Now as the Sept's first Stormsurge pilot, he is held in high regard by the academy's students, particularly his co-pilot Shas'la Reah. They are both currently deployed against the Orks to the galactic south-east of the Tau Empire, where their Stormsurge has earned the moniker Wavebreaker; on account of the destruction it has caused to numerous Ork hordes.[1]

Calth
Calth is part of Ultramar, the Realm of the Ultramarines. It is an airless world, and its surface is uninhabitable due to the deadly light of its blue sun. Despite this barren appearance, it is one of the most productive worlds in Ultramar; its population inhabits massive underground cavern-cities, and its orbital shipyards are renowned throughout the Imperium.[1]

Empesal
Empesal is an Imperium world that was brought into Compliance during the Great Crusade.[1] During the Great Crusade, the remnants of the 670th Expedition Fleet and an Alpha Legion strike force retreated to Empesal, after their failed Compliance of Nurth; which had been destroyed by the activation of a Chaos weapon, known as the Black Cube. Though the Alpha Legion was able to evacuate its entire forces, the 67th Expedition Fleet had been forced to leave half of its forces behind in its desperate escape from the doomed world. Despite this, the Primarch Alpharius was able to convince the 670th's Lord Commander, Teng Namatjira, that its aid was needed to defeat a major threat to the Imperium, located on 42 Hydra Tertius. Namatjira was eager to remove the stain, Nurth had left in his otherwise impressive campaign record and forcibly conscripted several Imperial Army Regiments and warships, that were on Empesal. After the 670th had been strengthened by these reinforcements, it quickly departed with the Alpha Legion; though nearly eight thousand Imperial Army survivors of the Nurth campaign were left behind on Empesal, due to their injuries.[1]

Empire of Iron
The Empire of Iron was a series of worlds that were ruled by the Iron Warriors Legion during the Horus Heresy.[1]

Empire of Scrap
The Empire of Scrap was the Ork empire of Warboss Morbok, who led it into a Waaagh!.[1]

Empire of the Severed
The Empire of the Severed is a Necron Dynasty based from the Tomb World of Sarkon but has since absorbed other worlds into its fold. As a result of radiation storms, the memory banks of every Necron interred within were wiped, rendering them mindless. Not realizing its own systems had also been damaged, the master program of Sarkon observed the quiet order it had brought to Sarkon and resolved to carry it to other worlds. The Master Program has since become a Necron Overlord known as the Sarkoni Emperor. The Severed has since overwhelmed the defenses of the tomb world of Takarak and absorbed it, along with three other Tomb Worlds, into its fold. The Sarkoni Emperor has since begun to extend its will across other non-Necron worlds, using Mindshackle Scarabs to bring any unruly creatures under its direct control.[1] There are now reports of Necron armies issuing from Severed territory in great number, ethereal after-images dancing about their bodies as they seem to be driven by a single god-like will. These reports have led them to be dubbed the Haunted Legions.[3]

Emplacement OC-1867
Emplacement OC-1867 was a massive orbital defence platform based on the Netheria Peninsula on Armageddon.[1] Nicknamed "Armageddon Annie", the emplacement consists of a number of defence lasers and a macro cannon.[1]

Emplacement SSB-1776
Emplacement SSB-1776, nicknamed "Lethal Lucy", was an orbital defence platform on the planet Armageddon, based near Hive Helsreach. It was considered a sister, of sorts, to Emplacement OC-1867.[1]

Emplate
Emplate is an imprisoned Aeldari, that has been made to serve in the retinue of the Radical Inquisitor Tsengir.[1a]

Empothanes
The Empothanes are a Xenos species that has clashed with the Imperium.[1]

Empyreal Lance
Empyreal Lances were a type of anti-Psyker weapon used by the Imperium during the Great Crusade and Horus Heresy.[1] These weapons were originally developed by an based Human civilization which encountered the ruins of the old Eldar Empire and plundered their technology. These corrupted humans were later massacred by the Raven Guard during the Great Crusade, but their relics endured. Chief among these were weapons known as Empyreal Lances which while dubious against Ceramite were devastating against psykers, particularly those of xenos breeds.[1]

Empyreal Split-piston
The Empyreal Split-piston is a Transvectic Generator, that the Imperial Fists Legion held in a stasis vault aboard the Phalanx, during the Great Crusade and Horus Heresy.[1]

Empyrean Armour
Empyrean Armour is an armour that used by Empyreanist Psykers of the Inquisition. Even existence of this ceremonial armour is fervently denied outside the Caligari Conclave. It uses long-forgotten xenotechnology to create Warp anomaly that halts the flow of time for a short duration. Also equipped with a Rosarius Force Field.[1]

Empyrean Brain Mines
Empyrean Brain Mines are weapons used by the Ordo Malleus of the Inquisition. Based on captured technology found on Ghost Worlds. Upon the triggering of the mines, they latch onto their victim and send a pulse of energy directly into their brain, momentarily paralyzing him and giving the wielder a chance to strike. However the mines' energy cells are prone to burn out after a few seconds, making the effect temporary.[1]

Empyreanist Psyker
Empyreanist Psykers are a part of Inquisition forces of the Caligari Conclave. They are clad in Empyrean armour which enable them to halt the flaw of time for a short period of time. They armed with a Force Staff.[1]

Empyric Conduit Blade
The Empyric Conduit-Blade is a vile weapon created by the heretek Mechanicus faction, the Empyric Engineers to turn the energies of the warp upon itself. They are among the oldest and most revered devices created by the Engineers, occupying a centerpiece in every Engineer shrine as a sacred standard.[1] Each conduit blade is crafted from adamantine and mono-edged. They are inset with gold field-guides, have a warp-mechanism stored within the hilt and a small null-field generator is fixed in a socket at the weapons base. Resembling glittering gems laced with circuitry, their gilt appearance belies the danger of their contents. Inside, raging and incoherent, is raw warp-matter. These generators are miniaturized versions of vast warp-machines housed within the hidden strongholds of the Engineers, used to draw forth the essence of the empyrean and imprison it within null-field containments for study. The null-field generators are only about a kilogram in weight and are very rare and expensive. They can only hold a limited number of Emypric Discharges, before their warp energy is exhausted.[1] At the wielders command, the null-field generator will discharge, allowing warp-stuff to foam out through the conduit-blade and into the target. A normal victim will suffer greatly as the warp energies attack their body, mind and soul. They will also immediately mutate and rapidly acquire multiple physical mutations. A stricken daemonic entity will suffer even greater bodily harm, though they are exempt from the mutagenic effects and mental instability that the blade typically induces. Neither physical armour or daemonic resistance can protect the target from this discharge. The weapons wielder and bystanders are not exempt from it malign power either. When the weapon discharges, the user also suffers from its corrupting influence and screaming visions of the warp briefly radiate from the blade and its victim, terrifying anyone in close proximity.[1]

Empyric Engineers
The Empyric Engineers are a heretek faction within the Adeptus Mechanicus that operate within the Calixis Sector. They practice the use of Dark Tech and imbue their technology with Warp energy which is considered an act of blasphemy in the eyes of the Omnissiah. The ward sigil of the Engineers is reviled by the loyal Mechanicus which include the Cult of Sollex who often direct Auxilia Myrmidon hunter-cohorts to slay those that bear its symbol. Beyond dabbling in Dark Tech, these renegades are also known to practice techniques that make use of Anima Mori which is seen as further proof of their heretical nature. These Tech-Priests make use of different types of device-patterns with the means to turn the Warp against itself; thus accomplishing the feat of destroying Daemons which transgress into their sanctums. Within their stronghold exist vast warp machines that are used to draw upon the power of the Warp and contain it for further study. This is later used to infuse the warp into their machinery; an act that is often seen as insanity, though these outcast Tech-Priests rarely suffer from such madness. Empyric Engineers recognise the need to protect themselves from the corrosive and corrupting powers of the Warp and thus turn to heretical archeotech lore in order to create the necessary Machine Spirits that can safely channel such energies. Some of their creations are even given to their allies, which can damn those who are caught with them. Among their creations include Empyric Conduit Blades, Immateria Wards and Speculum Umbrae.[1]

Empyrion's Blight
The Empyrion's Blight are a Death Guard warband led by Chaos Lord Gideous Krall.[1a]

Empyrion IX
Empyrion IX is a world of the Imperium.[1]

Emrak Krast
Emrak Krast is a Company Champion in the Black Templars Chapter.[1]

Emriit
Emriit is a Necron Celestium of the Horth Dynasty and is a vassal to Imotekh the Stormlord.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Ulfrich Graymane
Ulfrich Graymane is the Primaris Chapter Master of the Moon Eaters Chapter.[1]

Ulfwin Wyrdstaff
Ulfwin Wyrdstaff is a Space Wolves Rune Priest, that served in Wolf Lord Kjarl Grimblood's Great Company, during the Psychic Awakening.[1] As the Great Waaagh! attacked the Imperium, Kjarl Grimblood took command of the Imperial effort to defend the Evraad System from a massive Deathskulls armada. The Orks were later lured into the Gnarion Reef, where Grimblood led Imperial warships in an ambush against the Xenos. Now as the battle rages, Wyrdstaff is currently defending the warship he serves on, from the Deathskull's boarding attacks.[1]

Ulghata
Ulghata is a Scourgemaster.[1]

Ulgolan
Ulgolan was a member of the Iron Warriors Traitor Legion during the Horus Heresy, serving under Warsmith Harkor in the 23rd Grand Battalion during the final assault on the Cadmean Citadel. He was killed by the walls of the citadel itself; the Cadmean Citadel incorporated unknown technological marvels that allowed it to reshape its walls to a degree, hurling Ulgolan to his death as he tried to climb them.[1]

Ulgon
Ulgon was an Epistolary of the Black Dragons.[1] At one point, Ulgon served with the Deathwatch, before his Chapter recalled him. During this time, he fought alongside Nergui.[1]

Ulienne Grune
Ulienne Grune was the Princep of the Legio Audax Warhound Hindarah, during the Horus Heresy. She was among the Traitor Titan Legion's forces that took part in the Siege of Terra.[1] By the time of the battle for the Eternity Gate, Grune was a heavily mutated monstrosity that had fused with her own Moderati. However she seemed to be ind enial about this, and frequently hallucinated that she was in normal condition. She nonetheless had some sanity, and led the Audax in using their Ursus Claws to try and keep the Eternity Gate from sealing shut. Later when Angron was defeated by Sanguinius, she broadcasted a plea stating that the traitor offensive at the Eternity Gate had stalled.[1a]

Ulik Sector
The Ulik Sector is a Sector of the Imperium located in Ultima Segmentum. In 997.M41 a series of Exterminatus missions were carried out by Space Marines of the Death Strike, Genesis Chapter[1], Iron Hands and Flame Falcons[2] on worlds of the Sector not yet consumed by Hive Fleet Leviathan. These missions were a success and prevented the Tyranids from gaining Ulik's precious bio-resources.[1]

Ulindi
The Ulindi were a Xenos species that were wiped out by other neighboring species long before the rise of the Imperium. The Man of Iron UR-025 encountered the Ulindi prior to their extinction and described them as a moderately successful species that were tedious conversationalists.[1]

Uliowye
Uliowye ("The Kiss of Sharp Stars") was an ancient Shrieker Cannon and the personal weapon of the venerable warlock Eon Kull. Just before commencing the battle on Monthax, Kull gifted the weapon to his chief bodyguard, Muon Nol. Knowing that he would be occupied with trying to seal the Webway Gate on the planet, he declared that "she" would not take kindly to remaining silent during the coming battle.[1]

Ulisses Spiele
Ulisses Spiele is a company that creates and publishes board games, tabletop games, and rpgs both original and based on well known licenses. Unlike companies Forge World and BL Publishing, Ulisses Spiele is not a subsidiary of Games Workshop but is an entirely independent company given license to produce role playing games based on Game Workshop's Warhammer 40,000 intellectual property[1][2]. They are currently making the Wrath & Glory role playing game.[3]

Ulixes Ithanos
Ulixes Ithanos is a Rogue Trader who entered the Herakon Cluster after the Warp Storms separating it from the Imperium finally ended. As he looked upon its stars and planets, he knew that if the Imperium was to reclaim the Cluster as it rightfully should, it would inevitably be through conflict, as he had no doubt that Xenos and Heretics would soon be descending on the once-lost Cluster. They would sow only death and destruction in their wake, and Ithanos knew the Imperium would have to pay in blood to once again possess the Cluster.[1]

Ulixis
Ulixis is the homeworld of the Patriarchs of Ulixis Chapter of the Space Marines.[1]

Ulkair
Ulkair is a Great Unclean One, a Greater Daemon of the Chaos God Nurgle.[1]

Ulkanor Khan
Ulkanor Khan was a White Scars Captain during the Chondax Campaign in the Horus Heresy.[1] During the final phase of the Chondax Campaign against the Alpha Legion led a Keshig attack on the Alpha Legion base at Phemus IV, suspecting its beacon was important to their plans. Ulkanor attempted to engage in a duel with Alpha Legion Praetor Siridor Vhen, who instead had his men gun down the brave White Scar.[1]

Ullanor Crusade
The Ullanor Crusade was a vast assault upon the powerful empire of Ork Overlord Urlakk Urg during the Great Crusade in 000.M31.[5] It is remembered as Horus's greatest victory while he was still loyal to the Emperor and the act that earned him the title of Warmaster. It was the last battle of the Crusade where the Emperor personally led his forces.[2]

Ullanor Prime
Ullanor Prime was the central world of the Ullanor System that has played a key part in the history of the Galaxy. It has since become known as the world of Armageddon.

Ullanor Sector
The Ullanor Sector is a Sector of the Imperium. During the Great Crusade, the Ullanor Sector was ruled over by the powerful Ork Warboss Urrlak Urruk and was the site of one of the most famous Imperial victories of all time, the Ullanor Crusade.[1]

Ullas
Ullas is an Imperial Fists Primaris Outrider Sergeant in Captain Tor's Fifth Company.[1b]

Ullatur
Ullatur is a board game played in the Imperium.[1]

Ullden
Ullden was an Imperium Agri World which stood on the brink of ruin after the beasts there grew sterile.[1] In desperation, its population began to pray to an ancient fertility God and believed their prayers were answered, when their beasts were able to become fertile again. However, it was the Great Unclean One Rotigus who had heard their prayers and doomed Ullden by making the pregnant beasts give birth to a neverending tide of shrieking mutated newborns.[1]

Tallor
Tallor was a member of the Raven Guard Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Tallum
Tallum was a Veteran Sergeant of the Ultramarines Chapter.[1] He commanded a Tactical Squad of the Chapter's 2nd Company known as The Lineholders.[1]

Tallus
Tallus is a Redemptor Dreadnought in the Dark Angels Chapter.[1]

Tallymen
The Tallymen are a Nurgle Warband that has an intense rivalry with the Khorne Warband The Bloodspawned.[1]

Tallymen (Death Guard)
The Tallymen are warriors of the Death Guard who serve as the spiritual leaders of the Traitor Legion.

Taloma Nova
Taloma Nova is an Imperium world.[1]

Talon
Talon is the abandoned homeworld of the Storm Falcons Space Marine Chapter.[1] In 997.M41 it was absorbed into Hive Fleet Leviathan under the direction of the Swarmlord.[2] It is categorised as abandoned, but whether it was in this state prior to being absorbed by the Tyranids or not is unknown.[Needs Citation]

Talon (Kill-team)
Kill-team Talon was the operational codename for a Deathwatch Kill-team under the command of an Inquisitor known only as Sigma.

Talon (Ultramarines)
Talon was a Contemptor Dreadnought in the Ultramarines Legion during the Horus Heresy and was later a part of the battlegroup led by Lieutenant-Commander Cerantes, against the Warmaster's forces. However during their campaign, the battlegroup was imprisoned by the Necron Lord Trazyn the Infinite, who used a Tesseract Labyrinth to place them in stasis vaults beneath his fortress on Solemnace. They were kept in Trazyn's collection of beings, who had garnered the Necron Lord's interest, until the Thirteenth Black Crusade began. When Abaddon the Despoiler personally led the Chaos forces invading Cadia to battle, Trazyn, who had come to the beleaguered world's defense, sought to aid the Imperium's shattered forces. After throwing a Tessereact Labyrinth near the Despoiler, the Necron Lord unleashed an army composed of the Imperium warriors he had captured and Talon's battlegroup was among them[1a]. Only a second had passed for the battlegroup since their capture and though Cerantes thought something was amiss, he immediately led his battlegroup against the Despoiler's forces; as they wore the symbols of Chaos. They were unable to defeat the might of the Despoiler though and the battlegroup was destroyed in battle with the Black Legion.[1b]

Talon Cyriix Class Frigate
The Talon Cyriix Class Frigate is a class of Dark Eldar Frigate.[1] Named after the Kabal of the Talon Cyriix, the class is armed with Torpedo Launchers and and Scythe Missile Launchers.[1]

Talon of Horus
The Talon of Horus is a large Lightning Claw, fitted with an early custom-built Storm Bolter that is wielded by Abaddon the Despoiler.

Talon of Johannes
The Talon of Johannes is a Stormraven of the Raven's Watch Space Marine Chapter.[1] In 990.M41 the splinter of hive fleet Eumenides attacked the planet Kitab of the Keplar System. Soon the Raven's Watch force arrived to help the planet. One of the first craft to breach the atmosphere of Kitab was Stormraven Talon of Johannes. It deployed Ironclad Dreadnought Brother Crissica, crossed the desert sands to the primary synapse node of the upcoming Tyranid horde, deployed the Terminator Squad Foran, and then destroyed the node. After that Talon of Johannes managed to escape the airspace despite the clusters of Mucolid Spores and flocks of ravening Harpies in the sky.[1]

Talon of Ruin
The Talon of Ruin is a feral Dreadblade Knight Rampager.[1]

Talon of Vigilance
The Talon of Vigilance is a frigate in service to the Inquisition, that delivered Inquisitor Hassan to the Doom Legion's Star Fortress Faithful's Deliverance; to collect a sample of the Chapter's gene-seed.[1]

Talon of the Doom Eagle
The Talon of the Doom Eagle is a Plasma pistol and a relic of the Blood Ravens Chapter. Bearing the heraldry of the Doom Eagles chapter, the pistol was recovered on Balassu Primaris - which, oddly, was far removed from any recorded activities of the Doom Eagles.[1] The power axe known as the Eagle Talon was recovered along with the pistol, and the two weapons are thought to have been wielded as a set.[1]

Talon of the Ezzelite
The Talon of the Ezzelite was a Battle Frigate in service with the Black Legion.[1] The vessel was under the command of Captain Scaevolla, serving as the base of operations for him and his warband whenever he embarked on his hunts.[1]

Talons Militant
The Talons Militant are lightning claws recovered from the body of Governor-Militant Lukas Alexander, the Imperial Guard commander who opposed the Blood Ravens on the planet Kronus. They were to serve as a testament to the honour and courage of the 1st Kronus Regiment or an indictment of blindly following orders, but instead found themselves in service by the Blood Ravens.[1]

Talons of Anathrax
The Talons of Anathrax are a Chaos Space Marine warband.[1]

Talons of Faith
The Talons of Faith is a Lightning Claw in the Blood Ravens Chapter, that bears seals and icons of the Ecclesiarchy and the Adepta Sororitas. In battle the Talons of Faith deliver holy fury to the enemies of Man.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Jobriah
Jobriah is a Space Marine of the Dark Angels Chapter. Though nominally a member of the chapter's Third Company, he was temporarily seconded to Second Squad, Fifth Company, fighting with them during the Battle for Honoria.[1]

Jocasta
The Jocasta is a pattern of grav-vehicle used as a fast attack craft by the Adeptus Mechanicus. It is known to have been used during the Great Crusade and Horus Heresy.[1]

Jocelyn
Jocelyn was a Space Marine of the Deathwatch, originally from the Dark Angels Chapter.[1b] He served on a Kill-Team designated Onyx Squad[1b] alongside Ingvar Orm Eversson, Leonides and Callimachus.[1a]

Jochi
Jochi was a member of the White Scars legion during the early part of the Horus Heresy. He was attached to the Brotherhood of the Storm, and served as one Shiban Khan's mingan-keshig during the Chondax campaign.[1] During Hasik Noyan-Khan's insurrection within the Vth Legion, Jochi was at Shiban's side during the latter's momentous decision to use his company to infiltrate the flagship Swordstorm.[2] Over the following years, as Shiban sank into deep bitterness, Jochi remained by his side. He was killed during the Battle of Catallus by Emperor's Children Ravasch Cario, and mourned by his khan.[3]

Jocindyr
Jocindyr is an Order of the Valorous Heart Canoness, who was among her Order's forces defending the Vesmir System, in the wake of the Great Rift's creation.[1] She would later defend the System's orbital Hive above Vesmir II from the forces of Chaos, as it served as a sanctuary for various Imperial forces. The Hive kept the Imperial forces well supplied with ammunition, as it drew resources needed to create it from Vesmir II, via elevator mine shafts. However as the third Chaos siege is about to begin, the mine shafts stop working. Soon the Imperial forces sense eldritch energy signatures growing beneath Vesmir II's surface and Jocindyr knows it is the Necron. The Imperials can not face two foes at once and the Canoness has now led her Sisters to Vesmir II, in the hopes of baiting the Necron into attacking the Chaos forces.[1]

Jodagha Khan
Jodagha Khan is a Captain of the White Scars Chapter.[1] He commands the 10th Company and is known as the Master of Braves[2]. He is also the Chapter's Master of Recruits and Master of Reconnaissance.[3] He has led White Scars forces in the Talledus War.[4]

Joel
Joel was a former Captain of the Flesh Tearers Chapter's Third Company.[1]

Joff Zuckerman
Joff Zuckerman is a famous Rogue Trader who is also known as the Hero of the Kynbaex Genocides.[1][2] Once he used to travel the galaxy with the later-Inquisitor Lord Thor Malkin. Their adventures, such as their victory in the infamous Kynbaex Genocide, have become the stuff of legends among Malkin's acolytes.[2] Zuckerman has access to a suit of Power Armour and is armed with a Bolt pistol and a power sword. He has a bionic left arm with an incorporated Power Glove.[1]

Joffen Tur
Joffen Tur is an Inquisitor Lord of the Ordo Hereticus, who had a brusque manner and was known to cultivate making people fear him.[1]

Joghaten Khan
Joghaten Khan is commander of the White Scars 4th Company and Master of Blades as of 925.M41.[2] Promoted sometime shortly before 925.M41, Great Khan Kyublai recognized Joghaten's skill following a a victory against the Red Corsairs of the Diata System. Leading his company in the Battle of Cardrim, he battled both Orks and Necrons. During the battle, Joghaten personally slew the Ork Warboss Skullkrumpa and then destroyed the Necron forces in a trap.[1]

Joghilde
Joghilde is a Canoness in the Order of Our Martyred Lady, who took part in the Charadon Campaign.[1] As the Campaign raged, Joghilde defended the Cardinal World Alexistor with 5 Commanderies of the Martyred Lady.[1] In battle she wields the Blade of Purity.[2]

Johan
Johan is a Venerable Dreadnought of the Novamarines Chapter.[1] During the Battle of Dakota Gorge, he brought down a mighty Chaos Titan with a fearsome blast of his Multi-Melta, which sent the massive war machine toppling into a nigh-bottomless gorge.[1]

Johanna van Meer
Johanna van Meer is a Colonel commanding the Elysian Drop Troops 13th "Helldivers" Regiment. Known for her courageous and glory-seeking behavior, she has had her Drop Troops deployed to the deadliest corners of the Spinward Front.[1]

John (Mercenary)
Fast-Star John is an Imperial Mercenary.[1]

John Blanche
John Blanche is a British fantasy and science fiction illustrator and modeler known for his work for Games Workshop's White Dwarf magazine, Warhammer Fantasy Battle, Warhammer Fantasy Roleplay and Warhammer 40,000 games and for his role as art director for the company.

John French
John French is from Nottingham, England. In addition to writing for Black Library, he has also worked on the Dark Heresy, Rogue Trader and Deathwatch game systems.

John Grammaticus
John Grammaticus was an enigmatic human psyker who served as an agent of a xenos organization known as the Cabal in the latter days of the Great Crusade. Among the powers he wielded was the ability to understand and speak any language and identify where a speaker came from based on how they spoke; he claimed there was not a language that he could not master.[1a]

John Wigley
John Wigley is an artist working for Games Workshop. His bio on the Black Library website states -

Joiliq
Joiliq is a type of liquor drunk on the planet Verghast.[1]

Jokaero
The Jokaero are an alien race, ape-like in appearance who are capable of tremendous technological and logical feats, and who also specialize in miniaturisation technology.[14]

Silvanus
Silvanus was the Navigator of the Inquisition ship the Lord of Mankind. He was kidnapped by Ahriman and Astraeos to navigate the Titan Child through the Eye of Terror and into the Warp to Amon's gathering fleet. [1]

Silver Arrow
The Silver Arrow is a Strike Cruiser in service with the Silver Skulls Chapter. It was the base of operations for the Chapter's Eighth Company[1] during their many years of campaigning, before they were recalled back to their Homeworld Varsavia.[2]

Silver Blade of Laer
The Silver Blade of Laer was a weapon recovered by Fulgrim, Primarch of the Emperor's Children in the aftermath of the Cleansing of Laeran.[1a] Unbeknownst to the Primarch, however, it held the essence of a powerful Daemon of Slaanesh which would eventually overpower and possess Fulgrim during the Drop Site Massacre.[1b] After taking control of Fulgrim's body, the Daemon later gave the Silver Blade to Lucius, sensing great potential in the Captain.[1c]

Silver Drakes
The Silver Drakes are a Space Marine Chapter.[1]

Silver Eagles
The Silver Eagles are a Successor Chapter of the Ultramarines Legion, created during the Second Founding.[1]

Silver Guard
The Silver Guard are a Space Marine Chapter of unknown origin.[1]

Silver Guards
The Silver Guards are a Chaos Space Marine warband.[1]

Silver Phoenixes
The Silver Phoenixes are a Space Marine Chapter.[1]

Silver Pilgrimage
The Silver Pilgrimage is a form of penitence that Iron Hands who have failed their Chapter, willingly undertake in the Land of Shadows, in order to seek redemption.[1] Those who agree to undergo the Pilgrimage are stripped of their rank, weapons and armour, before being sent to the Land of Shadows on Medusa. Once there, they most reclaim a single scale shed in the battle between their Primarch, Ferrus Manus, and the Great Wyrm Asirnoth, before they can return to their Chapter and be forgiven for their failures. Few of the Iron Hands however, have ever successfully completed the Silver Pilgrimage.[1]

Silver Prince
The Silver Prince is an Emperor's Children Daemon Prince, whose Warband raced their rivals, the Skullsworn, to reach the Imperium Civilized World Hunter's Haven. The Skullsworn reached the world first though and began butchering its population for three days before the Silver Prince and his Warband arrived. After landing on Hunter's Haven's capital and seeing most of its population had already been killed before they had arrived, an enraged Silver Prince led his Warband in attacking the Skullsworn. The conflict between the two Warbands has now slowed to a grinding war of attrition, that has seen both Warbands sustain grievous losses; but both sides revel in the carnage they have created and refuse to stop.[1]

Silver Sabres
The Silver Sabres are a Space Marine Chapter.[1]

Silver Skulls
The Silver Skulls are listed as an Ultramarines Successor Chapter.[24] However, their gene-seed records are "inconclusive" and under investigation by the Ordo Hereticus.[30a][30b]

Silver Sons
The Silver Sons are a Tzeentch Warband that was originally formed by members of the Thousand Sons Legion that were exiled by their Primarch, Magnus, for aiding in the disastrous Rubric of Ahriman. They adorn their power armour with priceless metals that have been extracted from celestial objects and believe this makes them one with the stars by bestowing upon them a measure of the cosmos's natural power.[1]

Silver Spectres
The Silver Spectres are a Space Marine Chapter.[1]

Silver Stars
The Silver Stars were a Space Marine Chapter declared lost under unclear circumstances. It has been suggested that the chapter failed to collect enough gene-seed and was therefore unable to replace its battle losses.[1]

Silver Templars
The Silver Templars, known also as the Swords of Novaris[4d] are an Ultramarines Successor Chapter.[1]

Silver Templars (Sourcebook)
Silver Templars (Sourcebook) is a Warhammer 40,000 background book. It features details and background about the Silver Templars Space Marine Chapter and is a part of Conquest magazine description.

Silver Templars Painting Guide
The Silver Templars Painting Guide is a painting guide from Hachette Partworks, which was published as part of its Warhammer Conquest series.[1]

Laynem
Laynem was a Trooper of the Tanith First and Only, serving under Sergeant Blane in the regiment's seventh platoon.[1]

Layran
Layran was an Inquisitor of the Ordo Xenos who vanished, along with his retinue, while investigating a xenos conspiracy connected to the Beast House organization, on the planet Fenksworld. Their loss led the Ordo Xenos of the Calixis Sector to place the organization under scrutiny and led to an ongoing covert investigation of the Beast House's mysterious master, Solkarn Senk.[1]

Lazar Blockade
The Lazar Blockade was a battle between the Necrons and Space Marines in late M41.[1a]

Lazarius
Lazarius was a Redemptor Dreadnought in the Silver Skulls Chapter who was part of the strike force that fought to save Drevaris from the invading Tau Empire.[1] Along with their Sons of Guilliman allies, the Silver Skulls fought a devastating battle with the Tau, and Lazarius was killed by the Tau Commander Novastorm. Worse still, the damage Lazarius suffered caused the Dreadnought to explode, which killed several nearby Battle Brothers of his Chapter.[1]

Lazarus (Blood Angels)
Lazarus was a former Captain of the Blood Angels Chapter's 2nd Company.[1]

Lazarus (Dark Angels)
Lazarus is the current Master of the Dark Angels Chapter's 5th Company and is an expert strategist and tactician.[1]

Lazarus Gotchalcus
Lazarus Gotchalcus was a Castellan of the Black Templars, who during the Donian Crusade led one of the Templar taskforces.[1]

Lazerian
Lazerian was Chapter Master of the Imperial Fists during the Age of Apostasy. He led Imperial Fist forces during the Wars of Apostasy on Terra, and during the siege managed to break through the outer of defenses of Goge Vandire's palace and reach his inner chambers with the help of other Space Marine Chapters such as the Black Templars, Soul Drinkers, and Fire Hawks. Later, he honored Emperor's Champion Navarre with the title of Captain of the Banner for the courage he demonstrated during the siege.[1]

Lazlo Gratimar Lo Kalligen
Lazlo Gratimar Lo Kalligen (service number 2098231) was a Lieutenant of the 42nd Paragonian Armoured active in the early 41st millennium.[1b]

Lazlo Tiberius
Lord Admiral Lazlo Tiberius is the commander of the Ultramarines Strike Cruiser Vae Victus. Nearly four hundred years old as of late M41, he has spent nearly all of his career fighting in space, and is one of the Chapter's finest void-tacticians.[1a]

Lazul
Lazul are an abhuman strain hailing from the world of Garganus Prime. They are known for their distinctive blue skin. [1]

Lazzerio
Lazzerio is a Death Company Dreadnought in the Blood Angels Chapter.[1]

LeGuin
LeGuin was a Captain of the Eighth Pardus Armoured regiment and commander of the Destroyer Tank Hunter Grey Venger.[1a]

LeTaw
LeTaw was a Lieutenant of the Eighth Pardus Armoured regiment.[1a] In the Hagia campaign of the Sabbat Worlds Crusade, LeTaw had command of the Leman Russ Conqueror Fancy Klara. While participating in a flanking manoeuvre in the Battle of Bhavnager, Fancy Klara was hit by a shell from an AT70 Reaver that crippled the tank and maimed LeTaw. As he tried to escape the vehicle, one of the heat exchangers ruptured, spraying the remaining crew with boiling water.[1a] The water then came into contact with a live electrical cable[1a], killing LeTaw and most of his men.[1a][1b]

LeVorne
LeVorne was the Groupmaster of Indomitus Crusade Fleet Primus' Battle Group Noctus. As the Crusade began, the Battle Group was sent racing towards the world Armageddon, on a vital mission known only to LeVorne and her closest advisors.[1]

Leaders of the Adeptus Astartes: A Most Secret Report
Leaders of the Adeptus Astartes: A Most Secret Report is an Imperial report sanctioned by the Paternoval Envoy and compiled by Master Maximus Pliny, although master of what is undetermined. Its content includes a brief biography of Azrael, current Chapter Master of the Dark Angels. It traces his life from his origins to the current day in a few short passages.[1]

Leadsmen
The Leadsmen are a gang from Necromunda's House Orlock.[1]

League
League may refer to: Squat League - Squat Leagues from older lore League (Votann) - Leagues of the Squat society known as the Leagues of Votann as of the 9th Edition.

Orphidia Delta
Orphidia Delta is a Hive World of the Imperium.[1] The dreaded Witch Hunter Tyrus instigated a bloody pogrom on the planet, after its population was accused of heresy.[1]

Orphidia Prime
Orphidia Prime is a Hive World of the Imperium.[1]

Orphite IV
Orphite IV is a planet of the Imperium and home to a Inquisitorial Fortress. It is most notable for being the sight of the Inquisitorial Conclave which saw the formation of the Deathwatch.[1]

Orrak
Orrak is a Necron Tomb World located in Ultima Segmentum. It is part of the Hyrekh Dynasty.[1]

Orriah Ossetti
Orriah Ossetti is an Imperium Death World that was invaded by what was thought to be a small Ork warband; a single Catachan Jungle Fighters platoon was sent to destroy the Xenos.[1] However, the Orks were actually a hardened cadre of Blood Axe warriors, and they launched an ambush on the platoon that left only a single new recruit alive. According to a famous story told by the Catachans, this recruit was named Harker, and he fought on despite being heavily outnumbered. Eventually his lasgun's energy cells were fried from overuse, and Harker claimed a heavy bolter from the remains of a Heavy Weapons Team. The Catachan was able to lift the massive weapon on his own and proceeded to kill every single one of the Blood Axe warriors and avenged his comrades' deaths. Harker later named the heavy bolter Payback and it has since aided the Catachan in massacring his enemies throughout the galaxy.[1]

Orrik Von Darnus
Orrik Von Darnus was an Imperial Judge serving in the Calixis Sector sometime in M40.[1] An infamous Judge, he turned to intellectual pursuits late in his career by analysing the Lex Imperialis, eventually publishing a massive tome known as the Promise of the Pax Imperialis. In the book, Darnus argues that the Arbites should focus on sedition, treason, and actions against the Adeptus Terra while leaving "lesser" crimes to the local enforcers. Recent editions of the book point out the religious slant of Darnus's works, and some suspect they were forged as a tool of the Ecclesiarchy. To this day, Darnus and his writings are regarded with high esteem within the Adeptus Arbites. One of his most noted fans is Lord Marshal Goreman.[1]

Orrin
Orrin was a Trooper of the Tanith First and Only regiment.[1] His face was badly burned when Furrian's flamer was detonated by the las-fire of Blood Pact cultists in the fighting to retake the city of Cirenholm.[1]

Orrin Valzen
Orrin Valzen was the Chief Apothecary of the Night Lords during the Horus Heresy. After his wounding in the Drop Site Massacre Valzen became highly physically modified- more chrome and haemolubricant fluid than blood and bone. Valzen's augmented appearance was also often the subject of mockery for the rest of the Traitor Legion.[1] Following Konrad Curze's wounding in the Thramas Crusade, Valzen tended to his Primarch's wounds. He later joined with Sevatar in the power struggle of the Night Lords following Curze's wounding and was among those stranded aboard the Invincible Reason with the First Captain.[1] He was presumably transferred into a prison cell on Macragge following the arrival of the Dark Angels to Ultramar.

Orros Lydriik
Orros Lydriik was a member of the Iron Hands Legion, during the Horus Heresy and was a survivor of the Dropsite Massacre.[1]

Orros Naehr
Orros Naehr is a Sons of Medusa Lieutenant, who serves in the Chapter's Atropos War Clan. He is currently a part of a Crusade Force, led by Atropos' Iron Thane Morn Graevarr.[1]

Orsani Rudvald
Orsani Rudvald was a member of the Cadian 8th Regiment, when they were sent to search for any survivors of Kasr Gallan, after it fell to Cultists. It was there, that he rescued a young Ursarkar E. Creed and became a mentor to the child, when Creed then accompanied the Regiment to different battlefields. Creed grew to greatly respect Rudvald, and the older Cadians helped to shape the Guardsman he would later become. Because of this, Rudvald was the only person Creed allowed to call him by his first name. He was also one of the few people, Creed told of the mysterious Space Marine, that had spoken to Creed in the ruins of Kasr Gallan, before he was found by Rudvald. Eventually the time came when Creed became a Guardsman and left his mentor's care, but Rudvald's service to Cadia was later ended, after his body became too ravaged by war. Rudvald then returned to Cadia and became an Archivist for the 8th's home fortress of Kasr Rorzann, where he found consolation in the vaults that held the Regiment's history.[1] Creed would still visit Rudvald when he had a chance though and the now veteran General did so the morning, a muster of Imperial forces was to occur on Kasr Tyrok. It came in response to the Chaos activity spreading in the Cadian Gate in late M41, but Creed felt it was the beginning of another Black Crusade. None of Cadia's High Command believed him though and Creed claimed they were not up to the task of protecting the Fortress World, from the storm he knew was coming. After hearing this from Creed, Rudvald told him of the rare Cadian title of Lord Castellan, which was granted when great a crisis struck the Fortress World. Though he did not know how the title was granted, it would put one person solely in control of Cadia's military might. Hearing this greatly lessened Creed's worry and as he left to join the muster, he told Rudvald he would seek to have Warmaster Ryse take on the title. Before Creed left though, Rudvald asked if he truly felt, Ryse would make a good Lord Castellan. When he answered no, Rudvald suggested Creed should take the title then, but the General merely laughed and left after thanking Rudvald for his help.[1]

Orscari
Orscari is an Assault Sergeant in the Flesh Tearers Chapter and was among its forces that took part in the Cryptus Campaign.[1]

Orsino Titus
Orsino Titus was an Emperor's Children Terminator Champion, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Titus fought for the Loyalists or the Traitors.[1]

Orso
Orso is a Furioso Dreadnought in the Blood Angels Chapter.[1]

Orson
Orson was a General of the Planetary Defence Forces of Quintus.[1a]

Orson Kranswar
Orson Kranswar was a Lord Admiral of the Imperial Navy. who commanded Battlefleet Demeter. Lord Admiral Orson Kranswar came from a renowned line of naval officers that had served the Emperor for millennia. He distinguished himself as a young midshipman, and was quickly promoted. Although personally brave, his tactics were predictable and lacked imagination – a trait exploited by his opponents during the space battles for the Adamantium Fields. He died leading a counter-attack during the Pandorax Campaign when his flagship, the Revenge, was boarded by Abaddon’s Chaos Space Marines.[1]

Orstanza
Orstanza is the Captain of the Dragonspears Chapter's 4th Company.[1]

Ortan Cassius
Ortan Cassius is Master of Sanctity of the Ultramarines. At almost four hundred years old, Cassius is the oldest member of the Ultramarines Chapter (excluding those interred inside Dreadnoughts). He has perfected his oratory skills to allow the Ultramarines to be carried across hundreds of worlds by his command alone.[2]

Ortan Leidis
Ortan Leidis is a despicable[1] Khorne Chaos Space Marine[2], who was once a member of the Angels of the Grail Chapter.[1] By the Era Indomitus, Leidis was part of the warband of Arkhor. He was not satisfied with his lot however, and aspired to join the World Eaters, obtain the Butcher's Nails, and become a true Khorne Berzerker.[1a] To that end, Leidis and his traitorous brothers journeyed to the Conqueror and hoped to meet with Angron, who was said to have returned. Instead, they found Kossolax, and Leidis became a de facto member of The Foresworn.[1b] Leidis was amongst the few Foresworn who survived the Grey Knights trap on Hyades, but was badly wounded during the battle. When he awoke he had finally been implanted by the Butcher's Nails and achieved his dream of becoming a true Khorne Berzerker. However instead of bliss and glory, Leidis found only pain and a loss of control as he killed his faithful Serf and slid into madness.[1c]

Nonimax
Nonimax Is a hive world in the Sabbat Worlds which was occupied by the forces of Chaos.[1]

Noosphere
The Noosphere is a type of wireless information technology developed by the Adeptus Mechanicus sometime before the Horus Heresy.

Noospheric Interloper
Noospheric Interlopers are multi-spectral Augury Scanners, that have been used by the Vanus Assassins since the Great Crusade.[1]

Nor'hak
Nor'hak was a Chaos Space Marine of the Dragon Warriors.[1]

Norada VII
Norada VII is an Imperial world.[1]

Norand
Norand was a citizen of Vervunhive on the Imperial planet Verghast.[1]

Norane
Norane was a world conquered by the traitorous Warmaster's forces during the Horus Heresy. It then served as a source of Aspirants for the Sons of Horus Legion, as they began to quickly increase their numbers.[1]

Norantis XIX
Norantis XIX is a Necron Tomb World, where most of the Necrons have not yet awakened.[1] Brother-Captain Artemis led a Deathwatch Kill-Team to a Necron complex on the planet. There, as they fought the awakening Necron constructs, the Kill-Team planted a bomb before teleporting back to the Rapid Strike Vessel Fatal Redress. Once safely onboard, Artemis watched from orbit as the complex was completely destroyed by the explosion.[1]

Norcarmos V
Norcarmos V is an Imperium world located in the Calixis Sector.[1]

Nordafrik Conclaves
The Nordafrik Conclaves were a group of polities that thrived on Terra during the Age of Strife. The Conclaves fought a long and vicious war with Ursh, in which they were defeated. It is said that Nordafrik had access to much higher technologies than Ursh, so the Urshite overlord Kalagann fought them not only for for reasons of pure conquest but also out of sheer envy. The war was described in the Chronicles of Ursh, which detailed the bloody conflict which ended in a battle for the so-called murengon (walled sanctuary) of Xozer. There dark powers of the Warp were used by both sides when Nordafrik's hierophants clashed with Urshite wrathsingers. Only one of the wrathsingers - their commander Mafeo Orde - survived the massacre; not a single hierophant was left alive and the murengon was destroyed completely.[1] Later in history this region became known as the Nordafrik under-archives. Some time after the formation of the Great Rift it was discovered that a Genestealer Cult known as the Wyrms of the Ur-Tendril was active in the region. The cult was subsequently defeated by the Adeptus Custodes.[2]

Nordas Vyre
Nordas Vyre was a Captain in the World Eaters Legion during the Horus Heresy who took part in the Shadow Crusade. When his fellow Captain Vostigar Catacult Eres was ordered to aid the Word Bearers Chapter Master Torquill Eliphas during the Crusade to invade the Ultramarines world Kronus, he insisted that Eres not take his prized Achilles-pattern Land Raider with him. This insistence resulted in his death, when Eres' second in command Khordal Arukka cut the Captain down.[1]

Nordian Berserkers
The Nordian Berserkers are Imperial Guard Regiments. These savage tundran fighters are recruited from the Hearthguard of Lokos XII.[1]

Nordrian Berserkers
The Nordrian Berserkers are Regiments of the Astra Militarum.[1]

Nore Hackflesh
Nore Hackflesh is a Night Lords Champion of Chaos. He carries with him the grisly totems, that were taken from the enemies that have fallen to his deadly blade.[1]

Noriz
Noriz was a Captain of the Imperial Fists Space Marine Legion during the Horus Heresy and commander of the Strike Cruiser Wrathful Vanguard.[1a] At the outbreak of the Horus Heresy, Noriz was one of the Imperial Fists assigned to patrol the Sol System as part of the Primarch Rogal Dorn's new security protocols. In the aftermath of the Dropsite Massacre, the Raven Guard Primarch Corvus Corax travelled from the Isstvan System to Terra to seek an audience with the Emperor. When he arrived in the Sol System, Noriz had the Wrathful Vanguard intercept their Battle Barge, the Avenger. After boarding the ship and confirming Corax's survival, Noriz and the Legionaries under his command escorted Corax to Terra.[1a][1b] Later, Noriz travelled aboard the Wrathful Vanguard to the Raven Guard homeworld Deliverance in order to deliver the Legion's first shipment of Mark VI Power Armour — known as Corvus Armour. When he arrived, he was convinced by the Raven Guard Commander Branne to remain with the Raven Guard, rather than returning to garrison Terra.[1c] Noriz led the Imperial Fists under his command to battle alongside the Raven Guard in numerous battles during the Heresy, including the defence of Ravendelve on Kiavahr and the attack on the Perfect Fortress on Narsis.[1d][1e] He was later killed by the Adeptus Custodes named Arcatus upon return to Terra when the Custodes attempted to capture Balsar Kurthuri, a Raven Guard Librarian who was travelling on the Wrathful Vanguard. [2]

Nork Deddog
Nork Deddog is an Ogryn in the Imperial Guard possessing enhanced brain power and strength coupled with the loyalty of a Commissar.

Norn's Ghost
Norn's Ghost was an Adeptus Astra Telepathica Blackship with the designation "Norn fleet - 12522223513".[1] Norn's Ghost was crewed by 50,000 people and there was at least one Lord Inquisitor on board. Its last assignment was on Sternac in the Eastern Fringe but it was eventually found fused into the space hulk Olethros by the Dark Angels space marine chapter.[1]

Norn-Queen
Norn-Queens (also known as Splicer-Beasts)[Needs Citation] are the productive parts of the Tyranid swarm. They live upon massive Hive Ships in huge chambers at the centre of the Hive Fleet and ingest genetic materials, churning out all the countless types of creatures that make up the Tyranid Hive Fleet. All Tyranids have links back to a Norn-Queen, as the only way for Tyranids to reproduce is via this cloning technique. It is said that they lead the Tyranid forces and direct the evolution of the Tyranid race.[Needs Citation]

Norn Assimilator
Norn Assimilators are immense and towering Tyranid warrior organisms, that are sent to destroy particular foes or fortifications.[1]

Ilyaster Faylech
Ilyaster Faylech was a member of the Death Guard Legion during the Horus Heresy and later escaped into the Eye of Terror when the Traitor Legions were defeated on Terra.[1a] During the Legion Wars that followed, he joined the Sorcerer Lord Thagus Daravek's Legion Host Warband and rose to become part of Daravek's inner circle, as well as his personal herald. This however did not stop Ilyaster from betraying Daravek, when his rival Chaos Lord Abaddon the Despoiler sent his Sorcerer Iskandar Khayon to assassinate the Sorcerer Lord. When Khayon contacted Ilyaster, he agreed to assist in the betrayal and when Daravek was on his hidden base on Kulrei'arah they enacted their plan. Their assassin attempt failed though and Daravek escaped, while Ilyaster was left severely wounded[1ia]. Despite their failure, Khayon offered Ilyaster a position in the Black Legion and he agreed and took with him several Death Guard members of the Legion Host, who no longer wished to serve Daravek[1b]. Afterwards, Ilyaster quickly rose to prominence within the Black Legion and became a member of Abaddon's Ezekarion[1c]. He later also took part in the First Battle of Cadia.[1d]

Imagifier
An Imagifier is a member of the Sisters of Battle who carries a Simulacrum Imperialis into battle. Within Seraphim squads the Veteran Sister Superior carries the holy symbol on her, effectively becoming an Imagifier.[1]

Imbalanced Fist of Longinus
The Imbalanced Fist of Longinus is a Power Fist that belongs to the Blood Ravens Chapter and was long thought to be useless and broken because of fluctuations in its power field. Because of this, it lay dormant for centuries, until Sergeant Longinus discovered it and found ways to use the imbalanced field to enhance his blows in battle. In his hands, the Power Fist went on to lay waste to the deadliest opponents of the Imperium.[1]

Imbrium
Imbrium was an Imperium world that became a battleground when it was invaded by the forces of Chaos during the Thirteenth Black Crusade.[1] As war engulfed the world, a devastating Warp Storm appeared near its surface and scrambled reality, causing the Imperium and Chaos forces' alignments to change completely. Those who fought for the Imperium turned to Heresy, while those who worshiped the Chaos Gods sought redemption in the Emperor's light.[1] Sometime later, in the wake of the Thirteenth Black Crusade, Imbrium was invaded by the Green Kroosade and large swathes of the world are now controlled by Orks.[2]

Imelda Veritas
Imelda Veritas is a Canoness of the Order of the Argent Shroud.[1a] As the Battle of Gathalamor began, multiple Preceptories of the Order of the Argent Shroud were among the initial Imperial forces sent to aid the Shrine World[1b]. Canoness Veritas would take command of their Battle Sisters, with Palatine Gracia Emmanuelle serving as her second-in-command[1a]. Though heavily outnumbered, these initial forces needed only to prevent the Chaos invaders from claiming Gathalamor, until Indomitus Crusade Fleet Primus arrived.[1b] During the final battle for the Chaos bone cannon on Gathalmor, Veritas fought alongside Shield-Captain Achallor and his Custodes against the Word Bearers of Kar-Gatharr. Though Achallor was slain by the monstrous Kar-Gatharr, Veritas and her Sisters were able to use the power of faith to defeat the Dark Apostle.[1c]

Imhathok
Imhathok is an Imperial world, whose Astra Militarum garrison was once corrupted by the Tau into embracing the Xenos' Greater Good. The Guardsmen then rebelled against the Imperium and the Salamanders 3rd Company was ordered to kill them. The garrison's still loyal Colonel, Bey Baeren, begged for their lives to be spared but the 3rd's Captain, Tu'shan, refused. He personally led the attack that killed the garrison, both for their betrayal and to prevent the Guardsmen from spreading the Tau's beliefs.[1]

Imhis
Imhis are described as a form of "leathery avian" that are found on the planet Potence. They are attracted to light and try to get inside dwellings at night. [1]

Immaculus
Immaculus was a priest active during the Sabbat Worlds Crusade.[1] Immaculus watched over a shrine in the Main Spine of Vervunhive on the planet Verghast. After the hive's Command Centre was destroyed in the course of the Siege of Vervunhive by a Zoican missile, the ranking military commander left in the hive, Colonel-Commissar Ibram Gaunt of the Tanith First and Only, was forced to relocate the strategic operations centre of the hive's defence forces to Immaculus's baptistry. Although Gaunt was worried that his actions may offend the priesthood, Immaculus simply responded that Gaunt fought for The Emperor's cause. In gratitude, Gaunt asked Immaculus and his brethren to hold vigil over the new command centre.[1]

Immaterium Surge Station
Immaterium Surge Stations are a type of Imperial Space Station.[1] The technology of Surge Stations are older than the Imperium itself and are utilized to keep the tides of nearby Warp Storms in check. If a Surge Station is sabotaged or destroyed the Warp can spill forth to swallow nearby Systems.[1]

Immir
Immir is an Ice World and the site of a battle between the Blood Ravens Chapter and Orks.[1]

Immolation Rifle
The Immolation rifle is an ancient, exceedingly rare, and barely understood weapon possessed by Watch Fortress Erioch in limited numbers, and not a flame weapon in the strictest sense. It is an anti-personnel weapon that fires a seething, short-range beam of intense heat. When used on lightly armoured or unarmoured targets, the beam sears and blisters exposed flesh. This causes a target intense pain and, with enough damage, these weapons can cook enemies alive, but they are unable to set things afire. While they are incredibly lethal when used against organic foes, the beams cause no damage to inorganic objects like machinery, bulkheads and weapons. This makes them extremely useful in boarding actions for use against massed crew, as well as in any situation where collateral damage needs to be minimised.

Immolator
The Immolator is a variant of the Rhino chassis and used exclusively by the Adepta Sororitas as a transport.

Immolator (Witchblade)
The Immolator is a witchblade used by Warlocks, that causes targets struck by it to burst into flames. It also allows the Warlock to engulf an area in wreathing fire.[1]

Immortal
Immortals are the shock troops of the Necron army.

Immortal Cult
The Immortal Cult is a Necromundan Tzeentchian Psyker Cult, that seeks to bring about a psychic awakening in Mankind[1] and has plagued the Hive World for millennia, since M34.[2a] The Inquisition is well aware of the Cult and ruthlessly persecutes it by hunting down and killing its members without mercy.[3] One such instance was in 409.M39, when several Inquisitors and their gang allies disrupted the Cult's ritual to psychically awaken millions of Necromundans. Unfortunately this caused a psychic shockwave that extinguished the souls of all living things for a hundred kilometres, from the ritual's location in the far north of the Hive World. This included an entire Hive cluster, whose name and inhabitants were also purged from Necromunda's surviving population's memories. To this day, the existence of the forgotten northern Hive cluster, is considered a geographical error on the part of the Administratum.[2b] Later in 944.M41, the Immortal Cult enacted a plot to take over Hive Acropolis by subverting hundreds of House Delaque's Spykers. The Cult used their psyker powers to plunder the secrets of the dreaming Spykers, and then compelled them to gather together groups of Unsanctioned psykers destined for the Black Ships. However House Helmawr's Astropaths were able to warn the Inquisition of the Immortal Cult's plot. Ordo Hereticus agents later organized local Necromundan gangs to hunt down the psykers and waged war through the madness that ensued.[2c]

Immortal Hearts
The Immortal Hearts are a Space Marine Chapter.

Immortal Legion
The Immortal Legion are a Chaos Space Marine Warband that once possessed fortresses on the twin worlds Corfex and Xefroc. The Warband's fortresses later came under attack by the Imperial Guard and the Angels Vermillion Chapter, but both easily withstood anything that was thrown at them. It was only when the Angels Vermillion's Death Company broke through both fortress's defenses, that the Immortal Legion were finally defeated by the Space Marine Chapter.[1]

Immortal Purgation
The Immortal Purgation is a Heavy Flamer belonging to the Blood Ravens Chapter.[1] First deployed during the suppression of the Fales Revolt at the end of M39, the Immortal Purgation is said to have consumed the traitorous Fales himself; when Sergeant Lyons of the First Company led his famous raid behind enemy lines to the heart of the rebellion.[1]

Holy Armour of Purgation
The Holy Armour of Purgation is a suit of modified power armour, belonging to the Blood Ravens Chapter.[1] Borne for centuries by a member of the Grey Knights, the Blood Ravens claimed this armour from a Grey Knight's remains after the Necron assault at Lorn V. When the wearer is critically wounded the amour unleashes a blast of psychic energy, damaging and knocking back nearby enemies.[1]

Holy Arms of the Champion
The Holy Arms of the Champion are a Thunder Hammer and Storm Shield belonging to the Blood Ravens Chapter. The thunder hammer Deliverance and the storm shield Repudiation are carried by the Blood Raven veteran serving as the Emperor's Champion.[1]

Holy Bolter of the Ancient
The Holy Bolter of the Ancient is a Boltgun belonging to the Blood Ravens Chapter. A revered relic of the Ultramarines Chapter, this bolter accompanied dozens of Space Marines during Crusades of absolution. Few can recall the weapons' complete history, but legends speak that Marneus Calgar himself carried it during his centuries as a tactical marine.[1]

Holy Book of Brayne
The Holy Book of Brayne is a sacred book written by Necromunda's House Cawdor, about the Hive World's Redemption Cult founder Encorderius Brayne.[1]

Holy Dignity
The Holy Dignity is an Imperial Navy Battleship. It is currently commanded by Admiral Veniston and is the flagship of the Navy fleet, that is fighting to reclaim Mearopyis from the Noctal species.[1]

Holy Doctrinopolis
The Holy Doctrinopolis is the capital city of the Shrine World of Hagia.[1a] The king of the Holy Doctrinopolis was the highest representative of the Imperium on Hagia, serving as the closest thing the world had to a planetary lord.[1a]

Holy Execution
The Holy Execution is a Red Talons Strike Cruiser and was among the Chapter's fleet that took part in the Gothic War.[1]

Holy Icon
The Holy Icon is a Witch Hunters vehicle upgrade which is effectively a large Icon belonging to the Ecclesiarchy, attached to the front of the vehicle. It is highly inspiring to all who lay eyes on it and is a potent sign of the Emperor's blessing.

Holy Light
The Holy Light is an Exorcist Class Grand Cruiser in the Imperial Navy and is commanded by Captain Torazia Esganar.[1b]

Holy Magadella
The Holy Magadella is a Demagogue in his Chaos Cult's Dark Commune.[1]

Holy Mantle of Elizur
The Holy Mantle of Elizur is a suit of Power Armour belonging to the Blood Ravens Chapter. The Chapter's legendary Chaplain Elizur, stood out for his harsh and pitiless attitudes even among the grim preachers of the Emperor's Angels of Death. This armour still bears his grim motto: "Pain is the deliverer of Zeal."[1]

Holy Orb of Antioch
The Holy Orbs of Antioch (also known as Antioch orbs[3]) are sacred grenades. The orbs were first created by Techmarine Antioch of the Black Templars. Each Holy Orb is individually crafted using a combination of high explosives, incendiary chemical agents and sacred unguents which are especially effective against the impure and wicked.[3] Notably carried into battle by the Black Templars[1], they are also used by other Space Marines and forces of the Inquisition. They are all rigged with a five-second fuse and are individually crafted for excellent quality and reliability.[2]

Holy Promethium
Holy Promethium is especially blessed by the Sisters of Battle. When used by an Immolator with twin heavy flamers it inspires the fear of the Emperor in the enemy.

Holy Sons of Lorgar
The Holy Sons of Lorgar are a Word Bearers Warband.[1]

Holy Synod
The Holy Synod is the ruling body of the Ecclesiarchy.

Holy relic
Holy relics are objects sacred to the Imperium, commonly incorporating the bones or artefacts of a long-dead Imperial saint. Relics are sometimes borne into battle by a Ministorum Priest accompanying an Imperial Guard army, the sight of the relic inspiring the faithful to greater acts of valour. Imperial soldiers will be bolstered by the fact that they are fighting for the relic.[1] Relics, due to their significance and rarity, are carefully guarded by the Ecclesiarchy, who will go to great lengths to recover them if lost. Only under extreme conditions are they then carried into battle, then only trusted to the most revered members of the Ecclesiarchy and the Sisters of the Adepta Sororitas.[2]

Holzhauer
Holzhauer was a Elnaur Chasseurs Lord-Marshal, who turned upon the Imperium and declared himself the Arch-Duke of the Malouri Uprising.[1b]

Homeworld
A homeworld generally refers to a planet where a species, individual or military force hails from. It can refer to a world where a species originally developed on, the primary world of a Space Marine chapter, or the world an Imperial Guard regiment was recruited from.

Homing Beacon
The Homing Beacon is a type of Tau Battlesuit Support System. This attachment allows the cadre's battlesuit reinforcements to arrive to the beacons location with pinpoint precision.[1]

Honat
Honat was a Lieutenant in the Mordian Iron Guard 349th Imperial Guard, who was executed for cowardice in battle; after surviving an encounter with a Chaos Space Marine, who massacred his platoon.[1]

Abjuration of Fear
The Abjuration of Fear is a suit of master-crafted Power Armour belonging to the Blood Ravens Chapter. "And lo the heretic was brought down by fear. As the weak-minded cower under fire from our devastators we stride forward undaunted into glorious combat." - Excerpt from the purity seals adorning the Abjuration of Fear.[1]

Abner Lo Pan
Abner Lo Pan was a Rogue Trader, who was active in the Koronus Expanse[1a] and was a scion of House Lo Pan.[1b]

Abominable Intelligence
Abominable Intelligence (A.I. for short) is a term used by the Adeptus Mechanicus for a sentient machine.[1] During the Dark Age of Technology, these intelligences rebelled against their human masters, leading to bloody wars. Since that time, and by a personal decree of the Emperor himself, it has been forbidden to fabricate or service those machines that are able to think and act independently.[1] A.I. is not to be mistaken for the machine spirit that has parallels but basal differences - namely, no ability to enhance itself.[1]

Abominant
Abominants are hulking Genestealer Hybrids that lead Aberrants in battle.

Abomination
The Abomination is an ancient corrupted Lascannon that belongs to the Blood Ravens Chapter and is reputed to have been salvaged from a thinking machine. The Techpriests of Mars have no higher prohibition than against such abominable creations, and the weapon's very presence is said to be anathema to true Machine Spirits.[1]

Abomination (Heldrake)
The Abomination is a Heldrake that broke free of its bonds and slaughtered its Warpsmith creators upon the very hour of its binding. In the centuries since its creation, the Abomination has become a nightmare creature shrouded in horror stories which has terrorized Imperial air crews across numerous worlds. From hollow Cerberos to the acid veils of Nachtghast, Abomination has torn its victims from the skies with unrestrained savagery and drawn other Heldrakes in its wake.[1]

Abomination of Badzone 12
The Abomination of Badzone 12 is a giant Chaos Spawn that dwells in the depths of Necromunda's Hive Primus.[1] Rumors in the Underhive claim that it was originally the Cult of the Sump Mother, whose profane god turned them all into the Abomination. Numerous faces are now said to scream out from its flesh, as the Chaos Spawn feeds upon itself, Mutants and rats as it travels through Hive's bottom. Whether this is true are not, none in the Underhive can deny the existence of the Abomination, as it is known to hunt there during Hive Primus' dark cycles. Entire homesteads, caravans and even settlements have been discovered to have been attacked and stripped of meat by the Chaos Spawn. Some Chaos Cults even attempt to lure the Abomination out with promises of food, in order to loose it against their foes. However, the Cults that do so might just as easily find themselves to be the the Chaos Spawn's prey instead.[1]

Abominatus Titan
The Abominatus, known as the Despoiler of Worlds, is one of the most frightening of Chaos Titans.[1] The Abominatus is a union of an Emperor Titan and a Bloodthirster, a Greater Daemon of Khorne. It wields fire and steel against its foes, with flames and gun smoke flickering from each casement and embrasure of its massive body. Its soul burns with the unquenchable fire of a Daemon's hate.[1] The Abomatinus bristles with weapons including the standard Emperor Titan Plasma Annihilator and Hellstorm Cannon arm mounts. It also however wields the Blood Cannon, which unleashes torrents of fire and lava against its foes. Additional weapons include the Scorpion Cannon for devastating short-range attacks, batteries of hellishly large cannons, and three massive Mangler Battle Claws. For anti-personnel weaponry, it wields multiple Bolter and Heavy Bolter automated turrets.[1]

Abonidas
Abonidas is the current Master of Recruits for the Tome Keepers Chapter.[1] He was on their Homeworld Istrouma in M42, when the Torchbearers fleet of the Adeptus Custodes Shield-Captain Jasek arrived. The Shield-Captain demanded to meet with the Tome Keepers' Chapter Master, Saargon bal Zakir, but as he was off-world at the time, Abonidas met with Jasek instead. Before he later left, Jasek gifted the Tome Keepers with the ability to create Primaris Space Marines and 120 Greyshields, that greatly helped the under-strength Chapter.[1]

Abraham Vinculus
Abraham Vinculus[3] was an Inquisitor Lord[4] of the Ordo Hereticus[3] who fought in the Vinculus Crusade against the assassin-cult in the Pelegeron Cluster in 833.M41.[4] Together with Black Templars under command of High Marshal Ludoldus and a detachment of Adepta Sororitas of the Order of the Bloody Rose, the Inquisitor engaged the cult on Pelegeron IV. The landing met little opposition and the Black Templars and the Adepta Sororitas pushed the cult members back to their mountain stronghold.[4] During the last battle of the Crusade, Vinculus confronted the cult leader and killed him. Unfortunately the daemonic presence that was building in the cult leader manifested itself and possessed the Inquisitor (who was weakened by the injuries sustained during their battle).[4] The daemon of Khorne took the Inquisitor's body for its own and turned on the Black Templars and the Adepta Sororitas. Finally High Marshal Ludoldus, Emperor's Champion Ulricus and Canoness Jasmine were able to defeat the daemon with a Holy Orb of Antioch. Vinculus was naturally killed at the same time as the daemon.[4]

Abrahoma Bentaal
Abrahoma Bentaal was the governor of the Penal World of Kernak V in the Age of the Dark Imperium.[1]

Abram's World
Abram's World was the last of the Imperial worlds to be devastated by the Ork horde of Warboss Manchewer. The Eighty-First Tarradis Regiment was sent to stop him and as they battled the Orks, a Kill-Team of Guardsmen were sent to kill the Warboss. However they failed and all save for the heavily wounded Guardsman Aberfell Duscaris, were killed. It was then, though, that a number of Harlequins appeared and slaughtered the Manchewer and the Orks protecting him, before they disappeared. A shocked Duscaris was then able to contact the Eighty-First about the Warboss' death and the Regiment advanced and defeated the leaderless Ork horde.[1]

Abram Fex
Abram Fex is an Ordo Hereticus Inquisitor who is taking part in the Antian Sector Conflict.[1]

Abramis VII
Abramis VII is an Imperium world.[1]

Abrax
Abrax is a legendary stallion, said to be the father of all horses.[1] Abrax was often named in the tales of Oberdeii, Warden of the Pharos and first Chapter Master of the Scythes of the Emperor. As a consequence, Abrax is depicted on one of the Chapter's Company Banners.[1]

Abraxas
Abraxas was a Chaos Knight Rampager, who was allied with the Voidrippers Warband.[1c]

Abraxes
Abraxes is a Daemon Prince who is also known as the Architect of Fate and as the Engineer of Time[1a] who resided within the Silver City amongst the court of the Lord of Change, Tzeentch, of the Gods of Chaos.[1b]

Abraxis Synethi
Abraxis Synethi was a Techmarine in the Iron Warriors Legion who joined his Primarch Perturabo in turning upon the Emperor during the Horus Heresy. He would survive that conflict and eventually become a master Warpsmith, who continued to bitterly plague the Imperium; all while searching the galaxy for ways to perfect his art of creating Daemon Engines. In late M41, both of these pursuits came to the fore, when the Antian Sector became enveloped by war and Abraxis joined the Chaos forces attacking the Imperium worlds there. During the conflict he began searching for the Sector's lost arcane knowledge, that would allow him to create more powerful Daemon Engines; which he would use to shatter the Imperium's hold on the Sector.[1]

Abraxus (Sons of Orar)
Abraxus was a Space Marine Veteran Sergeant of the Sons of Orar, who served in the Chapter's Third Company under Captain Typhon.[1]

Abraxus Ghent
Abraxus Ghent was one of the functional prototypes of the Space Marine Legionaries, that served as a bridge between them and their Primarchs.[1] He was among those created from the Primarch Lion El'Jonson's Gene-seed and is the only warrior of his kind, listed in the oldest records of the Imperial Palace Archives. Ghent is also mentioned in an obscure text, written by one of the councilors attending the Emperor, during the Siege of the Imperial Palace. It notes that Ghent, clad in unadorned power armor, fought as part of the rear guard against Horus' forces, while the Emperor and his Primarchs led the assault on the Warmaster's flagship. Ghent's death is not noted in the account, nor does he appear on the lengthy rolls of honor naming the veterans of that climactic battle, either living or dead.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Gereon (Chaplain)
Gereon is an Ultramarines Primaris Chaplain, known for being bellicose and indefatigable. He currently serves in the Chapter's 2nd Company.[1]

Geres
Geres is an Imperial world, but has a reputation as being a safe haven for those seeking to lay low and evade the Imperium's grasp. The Terran Noble House Sleox, is known to have many holdings on the world, though it is rare for the Nobles themselves to go there. Prior to the Great Rift's creation, the House's Lord planned to flee to Geres, in order to evade capture from the Imperium, after his criminal activities were uncovered. However the Noble Lord was killed by the Adeptus Custodes Navradaran, before he could escape from Terra.[1]

Geresh
Geresh is an Imperial world that contains an Imperial Navy Subsector base and several orbital cargo stations.[1]

Gerg Zhokuv
Gerg Zhokuv was a Magos Dominus of the Adeptus Mechanicus during the War of the Beast. Considered the most capable of his class in mid-M32, Zhokuv had served the Emperor loyally throughout the Horus Heresy. At least 1,500 years old, by the time of the arrival of The Beast he was little more than a swelled brain in a tank.[1a] However he maintained his keen strategic mind, and proved to be an essential Imperial commander during the Invasion of Ullanor during the War of the Beast. During the battle, Zhokuv displayed his ability to think outside of the box of typical Cult Mechanicus dogma. Despite its "heretical" nature, he created an improvised Ordinatus engine from scratch using a Capitol Imperialis and starship cannon.[1b] Zhokuv went on to once again command Mechanicus forces in the second Imperial invasion of Ullanor.[2] During the third Imperial offensive on Ullanor, Zhokuv commanded one of the five Imperial attack groups.[3]

Gergerra Rei
Gergerra Rei was a Mech-Lord of the Mechanicum's Legio Cybernetica branch, acting as Master of the Kapekan Sect.[1] During the Great Crusade, he led two full cohorts of robots which fought alongside the Luna Wolves. He was also secretly involved in the construction of the Traitor Battleship Furious Abyss.[1] For these crimes, Rei was declared a Traitor and he was targeted by the Callidus Assassin Koyne. She tracked him to Saros Station, a resort platform in orbit of the planet Jupiter, where he had gone to watch a performance of the opus Oedipus Neo. She replaced the lead actress and played the role of Jocasta in the performance. She was able to expose him to minute doses of tailored pheromones to make him fall in love with her disguise, leading to him accepting an invitation to meet with her after the performance. She then killed him using a kissgun.[1]

Gerhardt Vallorn
Gerhardt Vallorn was a Captain in the XVIII Legion when it was led by Legion Master Cassian Vaughn during the Great Crusade, and he commanded the Strike Cruiser Khalkeus when the XVIII fought to save the Imperial Systems of the Taras Division from an Ork invasion.[1] Despite their best efforts, though, the vastly outnumbered XVIII could not stop the advance of the over a million strong Ork horde and could only slow the Xenos down long enough for the populations of invaded worlds to evacuate and escape into the void. They did this repeatedly, from one fallen System to another, and the world Corcyra in the Anteros System, was no different. However, after Corcyra was evacuated, Legion Master Vaughn intended to stop the Orks' fleet from advancing into the highly populated Taras System. This plan failed miserably, though, after hundreds of Ork ships emerged from behind their Attack Moon and sped towards the Legion's fleet. Caught by surprise, the XVIII's fleet tried to pull away and regroup, but the Khalkeus was among those ships that were surrounded and attacked by the Orks. Seeing the danger the Khalkeus was in, the XVIII's fired upon the Orks' ships in an attempt to allow the Strike Cruiser to escape, but it was too late. The Khalkeus had suffered critical damage from the Orks' constant attacks and exploded, taking a score of the Xenos' ships with it.[1]

Gerhart (Black Templars)
Gerhart was a Sword Brother of the Black Templars who later became the Dreadnought Tankred.[Needs Citation]

Gerhart (Inquisitor)
Gerhart is an Inquisitor. He defeated daemon’s followers on the planet of Drex who provoked the Drex's people to cease work on the manufactorus. During the preaching to the crowd on the Drex, Gerhart was subjected to an assassination attempt of the heretics, but was saved by the Vindicare Assassin Tarim’s bullet, which was striking on the fly the heretic’s shot. Due to this “miracle”, people of the Drex completely rejected all their doubt and believed in the Emperor’s Will. Overcome with superstitious fear, the daemon’s followers took their life in the hope that they will be forgiven by the Emperor and saved from the daemon’s claws.[1] Through the rejuve-therapy and vital stimms he looks like the man in his mid-thirties though actually during the event on Drex he was three hundred Terran standard years old.[1]

Geriod Nerhm
Geriod Nerhm was a scholiast who lived in Hjec Aleja on Ras Shakeh.[1] When the forces of Nurgle invaded Ras Shakeh, Geriod was working in the Halicon Citadel. At some point he went missing for several days, only to be discovered in the citadel's underchambers by Baldr Fjolnir of the Space Wolves. Geriod had been infected by one of Nurgle's diseases (which he had contracted after being exposed to soldiers who had been fighting the Chaos army and then pulled back to Ras Shakeh from the front) and was horribly mutated as a result. He attacked Baldr, who killed Geriod.[1]

Gerion
Gerion was a Greyshields Captain that led its forces sent to reinforce the Brazen Drakes Chapter, as part of Shield-Captain Tyvar's Torchbearers strike force.[1] When they reached the Chapter's Homeworld, Khassedur, however they found it gripped by a rebellion seemingly at the Brazen Drakes' hands. After discovering the Chapter's traitorous actions, Tyvar declared them to be Hereticus Diabolus Extremis and ordered the Greyshields sent to reinforce the Brazen Drakes be detained. When Gerion and the Greyshields tried to declare their innocence, aboard Tyvar's flagship Lux-Imperatus, a battle broke out between the two sides. The Greyshield Captain then informed his forces that they had been betrayed by the Imperium and the battle soon spread to the entire fleet. An enraged Tyvar, killed Gerion and has now declared that his strike force will not rest, until they have destroyed all of the Brazen Drakes.[1]

Gerius
Gerius the Unbowed is a Venerable Dreadnought of the Ultramarines, who took part in his Chapter's invasion of the Daemon World Phyr. There, deep within a labyrinth of the world, he crushed the head of the Daemon Prince Dar’gule, the ruler of Phyr; sending him back to the Warp.[1]

Germaine Macks
Germaine Macks was an Arbitrator stationed on Gershom and was tasked with killing a mysterious creature that was preying upon the population in Outer Udar.[1]

Germinatoris
The Germinatoris are a Nurgle Warband that is active in the Screaming Vortex.[1] The warband is composed of Plague Marines who prowl battlefields in order to grotesquely plunder the Gene-seed of dead Chaos Space Marines. Once the Gene-seed is within their grasp, the Germinatoris infect it with the viscous fluids that ooze from their rotting innards, in order to ensure the propagation of Nurgle's putrefying influence.[1]

Geromidas
Geromidas is a Grey Knights Chaplain and a member[1a] of Epistolary Graucis Telomane's Brotherhood of Thirteen.[1b]

Geron
Geron is the current Chapter Master of the Angels Numinous.[1][2]

Geronitan
Linus Geronitan was the 47th Supreme Grand Master of the Grey Knights. Geronitan was chosen as part of a prophecy by the Librarian's of the chapter, who precognated that one would appear who would defeat Mortarion, the Daemon Primarch of the Death Guard.[2] During the Battle of Kornovin, Geronitan seemingly had his chance to defeat Mortarion. However, the Supreme Grand Master proved no match for the Primarch, who crippled him with a poisonous wind before slitting his throat with his Manreaper. The Grand Masters held a psychic convocation to choose Geronitan's successor and chose Kaldor Draigo. Draigo avenged his master by uttering Mortarion's True Name (the name the Emperor had originally intended for him) and carved Geronitan's name into the Primarch's heart before he was banished back to the Warp.[1][2]

Gerontius-Chi-Lambda
Gerontius-Chi-Lambda was the Magos Emissary to Legio Ignatum, during the Horus Heresy's Battle for Terra.[1]

Gerontius (Fallen Knight World)
Gerontius is a Fallen Knight World.[1]

Gerontius Helmawr
Gerontius Helmawr is the Planetary Governor and hereditary ruler of the Hive World Necromunda as patriarch of House Helmawr. Lord Helmawr's ancestors are known to have ruled the planet for at least 7,000 years, although records of government prior to this have long since disappeared.[1]

Silver Arrow
The Silver Arrow is a Strike Cruiser in service with the Silver Skulls Chapter. It was the base of operations for the Chapter's Eighth Company[1] during their many years of campaigning, before they were recalled back to their Homeworld Varsavia.[2]

Silver Blade of Laer
The Silver Blade of Laer was a weapon recovered by Fulgrim, Primarch of the Emperor's Children in the aftermath of the Cleansing of Laeran.[1a] Unbeknownst to the Primarch, however, it held the essence of a powerful Daemon of Slaanesh which would eventually overpower and possess Fulgrim during the Drop Site Massacre.[1b] After taking control of Fulgrim's body, the Daemon later gave the Silver Blade to Lucius, sensing great potential in the Captain.[1c]

Silver Drakes
The Silver Drakes are a Space Marine Chapter.[1]

Silver Eagles
The Silver Eagles are a Successor Chapter of the Ultramarines Legion, created during the Second Founding.[1]

Silver Guard
The Silver Guard are a Space Marine Chapter of unknown origin.[1]

Silver Guards
The Silver Guards are a Chaos Space Marine warband.[1]

Silver Phoenixes
The Silver Phoenixes are a Space Marine Chapter.[1]

Silver Pilgrimage
The Silver Pilgrimage is a form of penitence that Iron Hands who have failed their Chapter, willingly undertake in the Land of Shadows, in order to seek redemption.[1] Those who agree to undergo the Pilgrimage are stripped of their rank, weapons and armour, before being sent to the Land of Shadows on Medusa. Once there, they most reclaim a single scale shed in the battle between their Primarch, Ferrus Manus, and the Great Wyrm Asirnoth, before they can return to their Chapter and be forgiven for their failures. Few of the Iron Hands however, have ever successfully completed the Silver Pilgrimage.[1]

Silver Prince
The Silver Prince is an Emperor's Children Daemon Prince, whose Warband raced their rivals, the Skullsworn, to reach the Imperium Civilized World Hunter's Haven. The Skullsworn reached the world first though and began butchering its population for three days before the Silver Prince and his Warband arrived. After landing on Hunter's Haven's capital and seeing most of its population had already been killed before they had arrived, an enraged Silver Prince led his Warband in attacking the Skullsworn. The conflict between the two Warbands has now slowed to a grinding war of attrition, that has seen both Warbands sustain grievous losses; but both sides revel in the carnage they have created and refuse to stop.[1]

Silver Sabres
The Silver Sabres are a Space Marine Chapter.[1]

Silver Skulls
The Silver Skulls are listed as an Ultramarines Successor Chapter.[24] However, their gene-seed records are "inconclusive" and under investigation by the Ordo Hereticus.[30a][30b]

Silver Sons
The Silver Sons are a Tzeentch Warband that was originally formed by members of the Thousand Sons Legion that were exiled by their Primarch, Magnus, for aiding in the disastrous Rubric of Ahriman. They adorn their power armour with priceless metals that have been extracted from celestial objects and believe this makes them one with the stars by bestowing upon them a measure of the cosmos's natural power.[1]

Silver Spectres
The Silver Spectres are a Space Marine Chapter.[1]

Silver Stars
The Silver Stars were a Space Marine Chapter declared lost under unclear circumstances. It has been suggested that the chapter failed to collect enough gene-seed and was therefore unable to replace its battle losses.[1]

Silver Templars
The Silver Templars, known also as the Swords of Novaris[4d] are an Ultramarines Successor Chapter.[1]

Silver Templars (Sourcebook)
Silver Templars (Sourcebook) is a Warhammer 40,000 background book. It features details and background about the Silver Templars Space Marine Chapter and is a part of Conquest magazine description.

Silver Templars Painting Guide
The Silver Templars Painting Guide is a painting guide from Hachette Partworks, which was published as part of its Warhammer Conquest series.[1]

Silver Tower of Tzeentch
Silver Tower of Tzeentch is a Daemon Engine of Tzeentch, the Dark God of Sorcery. A Silver Tower forms an outlandish sight - a collection of stunningly beautiful, intricately carved towers resting upon a circular disc; it floats above the battlefield supported by nothing but sorcery. The Tower is of full of dozens of Tzeentchian Thrall-Wizards whose sorcery drives the powerful weapons the tower is armed with.[1] The Master of each Silver Tower is an Exalted Sorcerer of Tzeentch - a magician of great knowledge and power.[4] The Silver Towers of the Thousand Sons are the largest remnants of long-dead Prospero, supposedly being the spires and towers of its pyramid-citadels. Now they act as multidimensional battle fortresses. The Silver Towers are said to contain fragments of the Crystal Labyrinth itself.[5] During the Siege of the Fenris System in late M41 the Thousand Sons used Silver Towers to great effect. Nine of them appeared above the surface of Fenris, acting as carriers which dropped onto the surface of Fenris Rubicae, Tzaangors, and Daemons.[3]

Emrilia Herkaaze
Emrilia Herkaaze was a Sister-Excruciatus[2] of the Silent Sisterhood during the Horus Heresy who worshipped the Emperor of Mankind as a god.[1]

Emrys
Emrys is an Apothecary of the Scythes of the Emperor Chapter.[1]

Emush
Emush is an Imperial Warden Planet, of the Cordon Impenetra, which borders the Ork Empire of Octarius. It was once a glorious Paradise World, but it was converted into an armored fortress, during the Octarius War. Emush's forests were burned to create huge kill zones and to deny the biomass to any attacking Tyranids. The world's lakes were also siphoned into subterranean cisterns to ensure its defenders can handle years-long sieges without the need for resupply.[1] During the Octarius War, scores of Death Korps of Krieg Regiments were deployed to Emush, before it was invaded by Warboss Thruk Irongob. Now millions of Orks thunder across the world's surface and wars rage from continent-shaking battles to short but brutal skirmishes.[1]

Emyin'orl
Emyin'orl is an Imperial Research World, that is located in the Hayol System. The entire System is currently being invaded by the Tau Empire, who seek to claim its worlds from the Imperium.[1]

Encarmine
Encarmine is a Whirlwind Scorpius of the Red Scorpions Space Marine Chapter.[1] This vehicle took part in the Third War for Armageddon where it reaped a fearsome toll amongst the heavy infantry of the Orks - mighty Nobs.[1]

Encarmine Axe
Encarmine Axes are a type of Power Axe, that are used by the Sanguinary Guard of the Blood Angels and their Successor Chapters.[1]

Encarmine Broadsword
The Encarmine Broadswords are a type of Power Sword, that is used by the Blood Angels' Sanguinor.[1]

Encarmine Sword
Encarmine Swords are a type of Power Sword, that are used by the Sanguinary Guard of the Blood Angels and their Successor Chapters.[1]

Encarmine Warblade
The Encarmine Warblade is a relic master crafted Power Sword, that was once wielded by the Blood Angels Legion's First Captain Raldoron.[1] He did so during the Great Crusade and Horus Heresy, but in the millennia since Raldoron's death, the Warblade has only been bequeathed to the greatest of the Chapter's Champions. Afterwards, it is returned to the vaults of the Blood Angels' Fortress Monastery, Arx Angelicum, until a worthy warrior arises once again.[1]

Encarta Maleficarum
The Encarta Maleficarum is a secret ritual that is sometimes conducted on members of the Black Priest of Maccaebeus by the Inquisition's Ordo Malleus. Those Black Priests that undergo this rite do so in order to aid them as holy exorcists. The ritual itself involves the use of forbidden knowledge which is burned deep within the mind of the Black Priest where it is shackled with wards that are inscribed by occult means directly into the cerebral cortex. This act is considered a rare procedure and a radical one even by the most ardent of the Daemonhunters. The usage of the Encarta Maleficarum can lead to the death of the subject and are not noted for their high survival rate. Furthermore, even if successful, the life expectancy of the subject is greatly reduced and their sanity as well is eroded in the process. The benefits to the rite can lead to the Black Priest also becoming resistant to possession by the Daemonic with intrusions blocked by the ward or leading to the collapse of the subject into a catatonic state for a short time.[1]

Enceladus
Enceladus is a world of the Imperium which once suffered a rebellion that was put down by the Cadian 840th Regiment.[1]

Enceladus Crusade
The Enceladus Crusade was a Crusade that was launched by the Imperium in M41[1a] and was completed sometime in M42.[1b] In 999.M41, the Crusade had sought to claim a billion Guardsmen from the Hive World Gomorrah, for its wars. However Imperial tithe ships that were sent to collect them, discovered Gomorrah had been destroyed by a massive comet. A search for survivors was then conducted, but only the youth Zane Mortensen had survived his world's destruction.[1a]

Encorderius Brayne
Encorderius Brayne was the creator of Necromunda's Redemption Cult, though the truth of this has been obfuscated by the passing of more than 2,000 years and the tireless work of House Cawdor's Thanes and their Word-Keepers.[1]

Encrusted Blade
The Encrusted Blade are a Khorne Warband that practice blood-rites.[1]

End of Innocence
The End of Innocence is a Combat Shotgun belonging to the Blood Ravens Chapter. Once used to purge an outbreak of Chaos mutation among the young of a Calderis settlement, this weapon now carries the pollution of the dark power its wielder's sought to destroy.[1]

Endasch
Endasch is a world of the Imperium.[1] When the Prognosticators of the Grey Knights Chapter uncovered a Warp breach within the Endasch Sub-Sector, they were unable to reach the planet in time. Instead they sent an astropathic pulse to warn a dozen Deathwatch Kill-Teams of the situation on Endasch. On the surface, they found Ork forces that had spilled so much blood they risked bringing the Blood God into the Imperium. To avoid spilling more blood and strengthening the breach, the Deathwatch used only Power Mauls, Power Fists, and Thunder Hammers to slay the Orks. Though it cost a full half of their number, the Deathwatch was eventually victorious, preventing the Warp Breach from opening.[1][2] The surviving Ork hordes eventually launched themselves into the Eye of Terror.[1][2]

Endasch Subsector
The Endasch Subsector is a Subsector of Imperial space.[1]

Endeavour Light Cruiser
The Endeavour Class Light Cruiser is a class of warship used by the Imperial Navy and Basilikon Astra.[3]

Endeavour of Airless Purity
The Endeavour of Airless Purity was a fanatical Tech-Cult that rose to conquer most of the Forge World Kalibrax, before it was discovered by the Imperium during the Great Crusade.[1] The Tech-Cult had by that time nearly ended the civil war that had engulfed Kalibrax for a millennia. Had the Endeavour of Airless Purity been successful, its Cultists would have then carried out its agenda of sterilizing the galaxy, by purging it of all biological life. The Forge World's discovery by the Imperium changed all this, however, and after learning of the Endeavour of Airless Purity's goals, the Imperium began aiding those on Kalibrax who opposed the Tech-Cult. Due to its efforts, in a matter of months, the Cultists of the Endeavour of Airless Purity were destroyed and Kalibrax joined the Imperium.[1]

Endeavour of Will
The Endeavour of Will is an Imperial Fists Starfort. Alongside the Bastion Inviolate, it helps guard the region of Imperial space around the Eye of Terror from the forces of Chaos. The Endeavour of Will was attacked by the Iron Warriors Warsmith Shon'tu in 998.M41, leading to the Battle for the Endeavour of Will.[1] The Starfort's Machine Spirit is quasi-sentient, able to communicate actively with its sister ship the Bastion Inviolate and even express regret when the Bastion sacrifices itself to save it.[1]

Solmex
Solmex is a Night World, that was invaded by Tyranids. The Blood Angels Chapter's First Company came to the world's aid, though the final outcome of the battle is not known.[1]

Solomon
Solomon is an Imperium planet.[1] Human habitation of the planet predates the Angevin Crusade. Presumably, Solomon was named after the famous Rogue Trader Solomon Haarlock, who used this planet as the base for explorations of the sector in late M36.[3] Solomon was conquered in the beginning of the Angevin Crusade. During the next stage of the Crusade — the Reaping of the Emperor's Wrath — the system of a planet became an anchor to continue the campaign.[1] Presumably, the planet is also the place of origin of the reptilan Grox.[2]

Solomon Abbadon
Solomon Abbadon was a Tech-priest of the Mechanicum during the Horus Heresy.[Needs Citation] During the heresy battles between the loyalists and the rebels broke out on Mars. At this the rebels were led by the tech-priest Solomon Abbadon, who operated out of his fortress Jericho. This fort was protected by an ancient Xenos-artefact, which was discovered during the Great Crusade originated possibly from the C'tan. It is a Vortex field generator which made it impossible for spaceships in the orbit to destroy the fort.[Needs Citation] The walls of the fortress Jericho were half a mile thick and as high as the sky, the inner bastion was built by the firmest materials, so that all present weapons of the land forces did not suffice to destroy it.[Needs Citation] Therefore Ordinatus Mars was built that destroyed the fort and the infamous Tower of Steel with its unique technique of sonic weapons. Thereupon the Skitarii captured the ruins and Solomon Abbadon was executed.[Needs Citation]

Solomon Akurra
Solomon Akurra is an Alpha Legion Chaos Lord[1], who commands the Serpent's Teeth Warband.[2]

Solomon Demeter
Solomon Demeter was the Captain of the 2nd Company of the Emperor's Children Space Marine Legion. Demeter was somewhat atypical for an officer of the Emperor's Children, being possessed of a streak of individualism and recklessness that made him stand out from his peers. During the dark days of the corruption of the legion, his individual nature, along with a twist of fortune, led to him becoming virtually the only senior officer of the legion not to succumb to the temptations of Slaanesh.[Needs Citation]

Solomon Haarlock
Solomon Haarlock was a Rogue Trader, who was a scion of House Haarlock.[1]

Solomon Julianus Pertinax
Solomon Julianus Pertinax is an Adeptus Custodes Solar Watch Shield-Captain, who led a successful Talon Sortie against the Word Bearers. Among those under his command for the battle, which saw the traitors killed and their rituals that threatened Terra ended, was the future Prefect, Galba.[1]

Solomon Lok
Solomon Lok was the Ordo Xenos Inquisitor charged with investigating the sudden loss of contact from a research facility on Beta Anphelion IV in 850.M41. Solomon Lok was an Ordo Xenos Inquisitor, veteran, notably, of the Chinchare Hrud Infestation. His retinue consisted of Autosavant Wassily, who kept a log of the Anphelion incident to the end, Astropath Zarneck, who transmitted the log to Lord Varius, Lok's superior, a servo skull, and Major Durra, Detachment D-99.[Needs Citation]

Solomon Stanz
Solomon Stanz was a Captain of the 256th Varolian Regiment.[1] Commanding the regiment's First Company from a Leman Russ Vanquisher, Stanz was lauded as a hero of the Ferrum-Primus campaign.[1]

Solomon Tetrarchus
Solomon Tetrarchus is an Imperial Guard Lord General Militant and current commander of the Achilus Crusade. Tetrarchus took the position when his predecessor, Lord Militant Achilus, was lost in the Warp after his Grand Cruiser's Gellar Fields malfunctioned. Though a capable commander and charismatic leader, as the Crusade experienced more and more difficulties, Tetrarchus has begun to exhibit signs of paranoia, insisting his ranks are full of 'traitors'.[1] He has also experienced friction with the Space Marine forces taking part in the Crusade, as they are not under his direct command.[2]

Solomon Voss
Solomon Voss was a remembrancer active during the Great Crusade and the early days of the Horus Heresy.[1]

Solomon Zane
Solomon Zane is an Astra Militarum Lord Commissar who is taking part in the Antian Sector Conflict.[1]

Solomonh Voloros
Solomonh Voloros is a Magos of Stygies VIII, who led its forces that joined the Imperium's invasion of Dharrovar, during the Nachmund Rift War.[1]

Solon
Solon was an Imperial Guard commander. He was made Imperial Warmaster during the Macharian Heresy.[1]

Solon's Axe
Solon's Axe is the name of a Tactica Imperium-standard tank formation used by the Imperial Guard. The tanks in the formation spread out over a broad, flat front with trailing edges to cover the flanks. The front acts as a mobile fortress wall, providing protection to assets in the middle, although the potential firing arcs of some elements of the formation may be seriously restricted.[1] In 3.267.397.M41, this formation was utilized by the Imperial Guard forces fighting against the Orks of Waaagh! Gratzdakka on the Kostoval Flats on the planet Kalidar IV.[1]

Soloo
Soloo is an Ice World that was the site of a battle involving the Dark Angels Chapter in M41.[1]

Solor Heresy
Magos Solor was an arch-heretic who escaped from the Imperium and returned in 434.M37 along with his Icarian Explorator Fleet. Such was the Imperium's judgment for the Solor Heresy of enlightenment that the Blood Angels 1st Company were ordered to leave none alive. After a brutal teleport assault they sent the Magos' void-ships tumbling into a nearby star, destroying them utterly.[1]

Solqas
Solqas was a Sons of Horus Legionary, who took part in the Horus Heresy.[1]

Solshen XIX
Solshen XIX is a planet within the Trail of Saint Evisser. This planet was the site of an Ork invasion that killed most of the population. Among the survivors was Kelkannis Evisser.[1]

Holchis Barruva
Holchis Barruva is a Cardinal in the Belis Corona System, who was seized by visions of an Imperial victory during the 13th Black Crusade. Claiming to have heard the rallying cry of the Emperor to his loyal troops, the Cardinal carried his message to the front lines on Belis Corona, which was being attacked by the forces of Abaddon. With the full sanction of the Ordo Hereticus, who declared him a true prophet, Holchis spoke to the beleaguered Imperium forces, who become so inspired by his words that they strived harder to throw back the forces of Chaos.[1]

Hold
Holds are territorial dwellings of the Leagues of Votann.[1] While seeming simple at first glance, Holds in fact are wildly different in their structural makeup and locations. Each Kindred has one or several holds, though beyond this they differ greatly. Some Holds are a fusion of fortification, city, industrial complex, and strip mine. The largest of these can sprawl across and beneath an entire world. Others are heavily armed space stations, chains of domes scattered across asteroid belts, nomadic harvesting fleets, siphoning plants riding the fringes of black holes, or even stranger forms of technology.[1]

Holda
Holda is a Dead World located on the Eastern Fringe. The complete eradication of all life on the planet bears similarities to that found on the nearby worlds of Naogeddon, Dunen II, Berien VI and Doton, and also on Evangel.[1]

Holdbítr
Holdbítr is a longsword owned by the Space Wolves Chapter, currently wielded by Váltyr of the Blackmanes Great Company. Váltyr was known for being very protective of holdbítr, never drawing it outside of combat or maintenance and never letting it out of his sight, even when it was being worked on by the Iron Priests.[1]

Holder of the Keys (Audio Drama)
Holder of the Keys is an audio drama by Gav Thorpe, published in December 2014. It was released as part of the Black Library 2014 Advent Calendar, and re-released in print in the June, 2015 anthology Lords of Caliban.

Holgar IV
Holgar IV is the site of a battle between the Eldar and the Space Wolves Chapter.[1]

Holgher
Holgher is a Black Templars Marshal, who commands the Purgus Crusade.[1b]

Holgjar Ironfang
Holgjar Ironfang is a Space Wolves member and Deathwatch Watch Captain. Sometime after the Great Rift's creation, he received reinforcemnts in the form of the Primaris Fortis Kill-Team Pharanos. However, Ironfang was untrusting of the untested Primaris and scornfully inflicted a series of ignominious duties upon them while reserving the more glorious missions for his Space Marine Kill-Teams. The Watch Captain later learned the error of his way during the Battle of Black Gulch, when Ironfang and his Watch Company were nearly destroyed by Orks until Kill-Team Pharanos arrived and drove the Xenos back long enough for the Watch Company to escape. In the wake of that catastrophe, Holgjar undertook a decade of voluntary penance for his errors, serving as a Battle-Brother beneath the newly promoted Watch Captain Pharanos.[1]

Holgoarg
Holgoarg was a Captain in the Death Guard Legion during the Horus Heresy. He took part in purging his Legion of loyalists during the Battle of Isstvan III.[1]

Holguin
Holguin was the commander of the Deathwing during the Great Crusade and Horus Heresy.

Holisen Zi
Holisen Zi was an Explorator Magos Prime of the Adeptus Mechanicus who led an unsuccessful expedition to the planet Naogeddon in 238.M37.[1]

Hollonan
Hollonan is an Imperium Hive World that was struck by a rebellion in 992.M41.[1][2] In response to their plea for aid, the Blood Angels Chapter dispatched a strike force led by its Chief Librarian Mephiston to end the rebellion. However, the Blood Angels soon discovered that the rebellion was caused by a Genestealer Cult and was just the precursor for an invasion by the Tyranids of Hive Fleet Kraken.[1][2] Mephiston soon realized that his strike force was outmatched and he sent out a distress call; that was later answered with reinforcements from not only his own Chapter, but also the Angels Vermillion and surprisingly the Eldar of Craftworld Ulthwé. With these forces against it, the Tyranids are destroyed and Hollonan is finally saved.[1][2]

Hollow Cult
The Hollow Cult was an especially powerful Chaos Cult of Slaanesh.[2] In 290.M34, they destroyed nearly the entire Grey Knights 7th Brotherhood. The cult laid a series of cunning ambushes for the Grey Knights, bending reality to isolate each of the battle-brothers and overwhelm them in a tide of daemonic flesh. The Grey Knights’ retribution was absolute, and Supreme Grand Master Calastan gathered the full might of the Chapter against the cult. In the end, the only memory of the Hollow Cult that remains is recorded in faded ink within the Sanctum Sanctorum in the Citadel of Titan.[1]

Hollow Ghouls
The Hollow Ghouls are a Chaos Warband, that took part in the Charadon Campaign.[1]

Hollow Ones
The Hollow Ones are a relentlessly brutal Death Guard Warband, who took part in the Charadon Campaign.[1]

Hollow Sun
Hollow Sun is a Necron Tomb World and capital of the Suhbekhar Dynasty. Like many Necron capitals, it is a marvel of arcane super-science the likes of which has not been seen in the galaxy for countless millions of years. No two crown worlds are alike, each reflecting something of the idiosyncrasies of those it was built to inter, but the Hollow Sun is no mere affectation of a monarch intent upon slumbering away the aeons in gaudy splendor. Rather, it reflects the erstwhile genius of the now insane Phaeron Ahmontekh, who upon commissioning its construction knew he was ordering his masons to build the impossible. And the impossible they gave him.[1a][1b][1c][1d]

Holmi Longganger
Holmi Longganger was the Wolf Lord of the 2nd Great Company of the Space Wolves during the Great Crusade and Horus Heresy. During the Battle of Prospero, Longganger was slain.[1]

Holo-field
Holo-fields are programmable hologram fields utilised by the Eldar to defend themselves from enemy attacks. Rather than a typical force field which directly blocks an attack a holo-field distorts the user's image, preventing them from being hit in the first place. When stationary the field mimics the surrounding terrain so that the person or vehicle becomes invisible,[1][6] but when they move the field causes their image to explode into a cloud of tiny, multi-coloured fragments, with the fragments dispersing more widely the faster they move and then collapsing back together as the subject stops, giving rise to the term jigsaw or domino field.[1] Amongst this shifting cloud of coloured shards an enemy cannot be sure where a user of a holo-field really is and so has difficulty hitting them, whether with ranged or melee attacks.[1] Indeed the visual distortion put out by even a personal holo-field is powerful enough to cause the trajectory of shots from laser weapons such as lasguns to bend and miss.[4a] Holo-fields not only disrupt visual targeting but other methods as well, preventing even the most advanced sensory gear from getting an accurate lock.[2] Holo-suits are typically worn by Harlequins,[1][3b] while Eldar Rangers also wear a type of holo-suit for camouflage,[7] and the Shadow Spectres Aspect Shrine also utilise holo-fields to defend themselves.[4b] Many Eldar Vehicles will incorporate holo-fields into their construction to defend themselves from enemy attacks,[3a] while all Eldar Titans are equipped with powerful holo-fields as well.[1] Similarly all Eldar Spacecraft rely upon holo-fields as their primary means of protection.[5]

Holo-suit
Holo-suits (dathedi in Eldar, translated as "between colours") are used by the Harlequins.[1] Each contains a programmable holo-field which breaks up the outline of the wearer as they move. Whenever anyone wearing this armour moves, it appears that their outline explodes in a flash of light and when he stops the image reconstitutes itself. It is also known as a jigsaw field or domino field. Also, when the wearer stops moving his outline blends into the surrounding landscape. This makes them very hard to fight in combat, easily disorientating their enemies.[1]

Jolaran Tael
Jolaran Tael is the current Master of Sanctity for the Raven Guard Chapter.[1]

Jollana
Jollana is a world of the Imperium known for its Great Librarium, which is said to hold a collection of lost knowledge rivaled only by the worlds of the Sol System itself.[1a]

Jolly Ork
Jolly Orks are Ork glyph-banners, that are used by Freebooterz Kaptins to proclaim their dread reputation.[1]

Jon Sullivan
Jon Sullivan is an artist who has illustrated several works for the Black Library.

Jonah's World
Jonah's World was once a proud Shrine World of the Imperium, before Typhus, the Herald of Nurgle, engineered a biological global pandemic on the world. It has since been reduced to a necropolis of rot-filled tombs.[1]

Jonah Aruken
Jonah Aruken was a Moderati Primus of the Imperator Battle Titan Dies Irae during the Horus Heresy. Aruken's one prevailing ambition was to eventually gain command of his own Titan, a dream he felt would be jeopardized if Princeps Turnet believed he was involved with the Lectitio Divinitatus, like his friend and fellow moderati Titus Cassar. During the battle for Isstvan III, as Cassar prepared to kill Turnet, Aruken's ambition led him to kill his friend, ending the duel and allowing the Dies Irae to continue the mission given by Warmaster Horus — the killing of the loyalist elements of Horus' Legions.

Jonah Kerne
Jonah Kerne was Captain of the 3rd Company of the Dark Hunters.[1] Overseeing Dark Hunters and allied Imperial Guard and PDF forces in the Second Punishing War against the Punishers, Kerne eventually was forced to ally with the Eldar of Kaelor in order to secure victory. Kerne upheld his end of the bargain and gave the xenos an artefact, causing Kerne to be taken back to Phobian for censure. He has since been suspended as Captain and was taken by the Inquisition to stand trial for heresy.[1]

Jonah Orion
Jonah Orion is the current Chief Librarian of the Blood Ravens Chapter.[3a]

Jonas
Jonas was the Captain of the 7th Company of the Imperial Fists in late M41.[1]

Jonas (Ultramarines)
Jonas is a Brother-Lieutenant and Marine Champion of the Ultramarines Chapter.[1] He was known to use a boltgun and had a bionic eye.[1]

Jonasiah Vuonis
Jonasiah Vuonis was a great Ecclesiarch who discovered and mastered the Inviolable Aura ritual, which grants a Living Saint invincibility and direct protection by the God-Emperor.[1]

Jonathan Green
Jonathan Green works as a full-time teacher in West London. He started writing for Games Workshop in 1994 and has since written a number of articles for White Dwarf, some novels in Warhammer and 40K and a range of short stories.

Jonathan Keeble
Jonathan Keeble is a British actor who has performed several audio dramas for the Black Library.

Jonathor Quest
Jonathor Quest is a Lord General of the Imperial Guard who defeated the dreaded Warboss Kodos in a valley sacred to the Imperium, despite being hopelessly outnumbered.[1a] Later Colonel Ryn "Biffy" Drecker, who served under Quest, would try to imitate his success in his defense of the Cathedral of the Drowning Saint from the forces of Chaos, with disastrous results.[1b]

Jones Crispin World
Jones Crispin World is an Imperial Hive World, located in the Eydolim System.[1b] The capital of the world is the Hive known as Fort Crispin. During the Chaos attack on the Eydolim System, the planet suffered heavily at the hands of a World Eaters invasion before being reinforced by a Space Marine Company of the Imperial Fists Chapter.[1b][1c]

Jonic
Jonic was a Sergeant of the Scythes of the Emperor Chapter.[1]

Jonny Razor
Jonny Razor is Necromundan Hive Scum.[1] Jonny is one of the few to ever cross Boss Balthazar Van Zep and live to tell the tale. A low level street dealer from Guilder Crossing, Jonny was absorbed by Balthazar’s Network when the latter took over Dust Falls. However one day Jonny got in the way of Lothar Hex. Jonny accidentally stumbled out of a drinking hole and knocked Hex down, saving the infamous killer from a sniper’s bullet. Dragged before Balthazar, Jonny would still have likely faced summary skinning or ash blasting if not for the presence of Erasmus the Mangler, Balthazar’s resident rogue doc. The Mangler happened to be looking for test subjects, after he had acquired a broken Murder Servitor via the Cold Trade and wanted to see if he could graft its limbs onto a live person. As Balthazar was in a rare good mood, he agreed, and Jonny was dragged off to the Mangler’s operating table. Surprisingly Jonny survived the operation with a bladed cyber arm, a bionic eye and numerous internal upgrades. Taking the name Jonny Razor, the scummer headed back to Guilder Crossing. He quickly rose through the ranks due in no small part to his new gifts. It was also at this time Jonny discovered the obedience organs the Mangler had put inside him, his own body rebelling against him if he tried to go against the Narco Lord’s wishes. Now Balthazar loans Jonny out to gangs for extra muscle, and to show off the benefits and drawbacks of loyalty to the Black Network.[1]

Jonol
Jonol is the Homeworld of the Honoured Sons Space Marine Chapter. The world is on the Eastern Fringes of the Imperium.[1]

Jopal System
The Jopal System is a star system in the Segmentum Solar.[1] The star system is located not far from the Armageddon System.[1]

Ulleceus Barron
Ulleceus Barron is Grey Knights Justicar of the 7th Brotherhood and commands the veteran Strike Squad.[1] They had long fought alongside the Inquisitor Cartensus, and Barron was counted among the Inquisitor's closest companions. Because of this, he knew the secret coordinates to reach Cartensus' safe house on Scartia Dorath and led his squadron there, after the Inquisitor sent out a plea for aid. Cartensus had warned that the Thousand Sons had attacked, but by the time the Grey Knights arrived, it was too late. They found him amongst the corpses of his Acolytes and the mortally wounded Inquisitor warned Barron, that the Thousand Sons had come to claim the Heretical artefacts he kept on Scartia Dorath. Chief among them being the 9 profane tomes of the Aevum Crucia. Though Cartensus had hidden them across his world's surface, the Thousand Sons' Sorcerers had been able to tear the location of 7 of the tomes from his mind. The Inquisitor then died of his wounds and Barron has now begun a desperate race to stop the Thousand Sons from finding all of the Aevum Crucia's tomes.[1]

Ulleus
Ulleus was an Ultramarines Vanguard Lieutenant, who was among the Chapter's forces that took part in the War of Beasts. However Chapter Master Calgar charged several strike forces with seeking out any allies or foes in the Vigilus System and Ulleus became second-in-command of a force led by Captain Acheran, as he sought the status of the Industrial World Nemendghast. When they arrived at the world, aboard the Strike Cruiser Carpatia, the strike force intercepted signals from Nemendghast's surface that informed them it had fallen to Heresy. However the smog covering the world's atmosphere, prevented the strike force from determining the true extent of its fall and Acheran ordered an immediate deployment to Nemendghast's surface. What they discovered was a hellish world, whose factories that had been remade by the Black Legion to create Daemon Engines and Possessed Chaos Space Marines. Though they were vastly outnumbered, Acheran refused to leave and instead ordered an attack to destroy the Daemon factories. The strike force was able to use explosives to destroy the Daemon factories, but the Black Legion made them pay in blood each time they did. Soon only a small fraction of the strike force remained, as they began attacking the Black Legion's main factory known as the Forge Infernus. However Acheran knew given the Infernus' size, they would need time to fully plant the explosives in key areas to ensure the forge was destroyed. In order for them to succeed, the Captain tasked Ulleus with leading a small force to draw the pursuing Black Legion away from the main strike force. Even knowing he was being sent to die, Ulleus performed his duty and the Lieutenant's force held off several waves of the Black Legion's attacks, before they were torn apart by a horde of Venomcrawlers. However his sacrifice, gave Captain Acheran and the strike force the time they needed, to destroy the Forge Infernus.[1]

Ulli Iceclaw
Ulli Iceclaw is a Rune Priest in Wolf Lord Ragnar Blackmane's Great Company.[1]

Ullis Temeter
Ullis Temeter was the Captain of the 4th Great Company of the Death Guard during the Great Crusade and Horus Heresy.[1] Born on Terra as opposed to Barbarus, Temeter often had tense relations with figures within the Legion such as Calas Typhon and Ignatius Grulgor. Temeter was ultimately sent by his own Primarch to the doomed world of Isstvan III as part of the loyalist contingent to be purged in preparation for the Horus Heresy. Despite being warned of the treachery by Saul Tarvitz, Temeter was not able to make it to a shelter in time and was killed during the Virus Bombing of the planet, having willingly died with Huron-Fal in the Dreadnought's reactor explosion rather than painfully succumb to a death not of their own choosing.[1]

Ullus Varrim-Skor
Ullus Varrim-Skor was a famed Knight of the Horus Heresy.[1] Hailing from House Vyronii, Ullus Varrim-Skor piloted the Knight Crusader Parisina in at least three major campaigns during the Heresy before being deployed to lead his House in the Second Battle of Paramar. During the battle, Parisina was badly damaged but Varrim-Skor managed to survive, his broken form being recovered from his armour's burning wreck.[1]

Ullyious Ixion
Ullyious Ixion[4] is a Space Marine Sergeant from the Ultramarines 2nd Company, under Captain Cato Sicarius. His Assault Squad, nicknamed "Macragge's Avengers," specialize in fighting against Tyranids, having sworn vengeance against the entire species after the Battle for Macragge, and honed their skills in battles against Hive Fleets Leviathan, Kraken, and Jormungandr.[1a]

Ulmor
Ulmor is an Imperium world that was invaded by Hive Fleet Locust in 945.M41.[1] The Ultramarines Chapter had been pursuing the Hive Fleet and came to the world's aid. Though the Ultramarines were victorious, Ulmor was left devastated and most of its population had been consumed. Afterwards, the Ultramarines took Aspirants from Ulmor's surviving population before sending them to resettle in the Rastaman System.[1]

Ulnok
Ulnok was a member of the Sons of Horus, during the Horus Heresy and served as First Captain Abaddon's Equerry, near the end of the Siege of Terra.[1]

Ulrach Branthan
Ulrach Branthan was the Captain of the 65th Clan-Company of the Iron Hands Legion, who escaped from Istvaan V with a contingent of Iron Hands aboard the Sisypheum after having been seriously injured during the Drop Site Massacre. [1] Both of his legs had been mutilated as well as one of his arms and he suffered from multiple severe other wounds. When his damaged body was recovered and brought aboard the Sisypheum the Apothecary realised it was beyond repair. With no Dreadnoughts available the Apothecary turned to the next option and used The Heart of Iron, a relic from the Dark Age of Technology. This device clamped across the captain’s torso like a mechanised arachnid parasite and started to slowly regrow his damaged organs. But it was also feeding off his vitality and would most likely have killed him before healing all his damaged organs. In addition the stasis field generator of his medical casket helped to keep Branthan alive.[1] Branthan was later revived inside the shell of the former Dreadnought body of Karaashi Bombastus but without a sarcophagus, merely being placed into a cable-wound cocoon of raw sutures and bare flesh.[2] He took part in the final mission of the Sisypheum to acquire the Magna Mater on Luna. During the fighting, Branthan and Cadmus Tyro sacrificed themselves to hold off Justaerin in order to allow Nykona Sharrowkyn to escape with the Magna Mater.[3a]

Ulrech (Captain)
Ulrech is a Minotaurs Captain, who is among the Chapter's forces taking part in the Indomitus Crusade.[1]

Ulrichit Larzend
Ulrichit Larzend was a Legio Metalica Princeps Seniores, who commanded the Warlord Titan Custodire Invidiawas, during the Great Crusade.[1]

Ulricus
Ulricus was a Space Marine of the Black Templars Chapter.[1] He served as Emperor's Champion of the Vinculus Crusade. He met his end in the Crusade's last battle, the Battle of Fire and Blood; though Ulricus was considered a warrior without compare, he was easily cut down by the Daemon that had possessed Inquisitor Vinculus.[1]

Ulrik
Ulrik the Slayer, also known as Grandfather Lupus and Guardian of the Sons of Russ, is Wolf High Priest of the Space Wolves[1a].

Ulrik Grimfang
Ulrik Grimfang was Great Wolf of the Space Wolves during the Macharian Crusade. Grimfang met with Macharius, during the Lord Commander's planning to liberate a world in the Procrastes system from Dark Eldar. Once he learned the Fist of Russ, a relic of their Primarch Leman Russ, was in the hands of the Dark Eldar ravaging the planet, he agreed to send aid. A Great Company of Space Wolves, under the command of Logan Grimnar, were sent with Macharius for the coming battle.[1]

Ulstvan Morkaison
Ulstvan Morkaison is a Wolf Priest in the Space Wolves Chapter who, while under the guidance of Ulrik the Slayer, has risen high in its ranks and now serves in the Great Wolf Logan Grimnar's Great Company.[1]

Ultak
Ultak is an Imperium Hive World that was invaded by Daemons in the aftermath of the Great Rift's creation during the Thirteenth Black Crusade. However, the Salamanders Chapter has since arrived to save the world.[1]

Ultak'h
Ultak'h the Imperious was a Thousand Sons Exalted Sorcerer who was serving in a large force commanded by the Daemon Primarch Magnus, when they were attacked by a Space Wolves strike force, sometime after the Great Rift's creation. Led by their Chapter Master Logan Grimnar, the Space Wolves had tracked down Magnus in order to claim their revenge for the Daemon Primarch's invasion of their Homeworld Fenris. In the fierce battle that followed, Ultak'h and the Thousand Sons were killed by the victorious Space Wolves.[1]

Ultas Kholka
Ultas Kholka[1b] was a Scout Sergeant of the White Scars.[1a]

Ultep
Ultep the Divider was a famed Necron warrior who won ten thousand duels and is amongst the greatest heroes of the Novokh Dynasty. It took the untrammeled power of a rampaging C'tan to finally defeat Ultep, but it shattered his body so completely that only his weapon, the Blood Scythe, survived the encounter. Millennia after his death however, Ultep name is still celebrated by the Novokh Dynasty and he is venerated by its warrior cults.[1]

Ulthakar
Ulthakar the Dismemberer is a Necron Skorpekh Lord, who led his forces to battle against Canoness Avia Pureheart's Paragons of Piety Crusade Force. By the battle's end the Necrons were victorious and many of the Crusade Force's Battle Sisters lay dead.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Talons Militant
The Talons Militant are lightning claws recovered from the body of Governor-Militant Lukas Alexander, the Imperial Guard commander who opposed the Blood Ravens on the planet Kronus. They were to serve as a testament to the honour and courage of the 1st Kronus Regiment or an indictment of blindly following orders, but instead found themselves in service by the Blood Ravens.[1]

Talons of Anathrax
The Talons of Anathrax are a Chaos Space Marine warband.[1]

Talons of Faith
The Talons of Faith is a Lightning Claw in the Blood Ravens Chapter, that bears seals and icons of the Ecclesiarchy and the Adepta Sororitas. In battle the Talons of Faith deliver holy fury to the enemies of Man.[1]

Talons of Lebes-Nerais
The Talons of Lebes-Nerais are Lightning Claws belonging to the Blood Ravens Chapter. These revered weapons were used in the purging of a Genestealer cult in the Lebes-Nerais outpost. After felling thousands of xenos, the claws were returned to an artificer of the Imperial Fists, who repaired and sanctified the weapons.[1]

Talons of Morkai
The Talons of Morkai are Space Wolves formations, that consist of 10 Intercessors, 5 Wulfen, a Stormwolf and an Iron Priest who leads them.[1]

Talons of the Beast
The Talons of the Beast are corrupted Lightning Claws that belong to the Blood Ravens Chapter. They were created by the Heretek Sonas Jaym, who forged the Talons after an unhealthy study of the Tyranid Genestealers lurking within the Space Hulk Judgment of Carrion.[1]

Talons of the Blood Raven
The Talons of the Blood Raven are venerated Lightning Claws that were gifted to the Blood Ravens Chapter at the conclusion of the Buckley Purgation by the artificers of the Raven Guard.[1] Fashioned after the famed Raven's Talons of Shadow Captain Shrike, these strengthened adamantium blades can cut through the thickest armour with ease.[1]

Talons of the Despoiler
The Talons of the Despoiler was a Black Legion Warband that contained a hundred Chaos Space Marines.[1a] During the Thirteenth Black Crusade, they were part of Abaddon the Despoiler's forces that invaded the Realm of Ultramar and were charged with killing the Ultramarines's Primarch Roboute Guilliman before he could be reborn. They later fell like a sledgehammer upon the Shrine of the Primarch and joined other Black Legion forces, already fighting the Ultramarines and their allies defending Guilliman's body[1a]. Despite their efforts though, the Primarch was brought back from the edge of death and the remnants of the Warband tried to escape, after reinforcements came to aid Guilliman. However, the Talons of the Despoiler were hunted down and destroyed, before they could escape the Shrine.[1b]

Talons of the Emperor
Talons of the Emperor was a name given to the elite forces who drew their commands directly from the Emperor at times of war, such as during the Great Crusade and Horus Heresy. This forces served the Emperor as emissaries, bodyguards and destroyers and among their number they included — the Adeptus Custodes being the "right" hand of the Emperor and his sworn protectors, the Sisters of Silence, representing his "left" hand and acting as the harvesters of the Great Tithe, as well as the shadowy inhuman killers of the Officio Assassinorum, and other even stranger and more occluded agencies such as the tech. arcanists of the Templi-Chronos and the dread Psi-Titans of the Ordo Sinister.[1][2] While the Legiones Astartes led the conquest of the Galaxy followed by the countless ranks of the Imperialis Auxilia in their wake, the Talons of the Emperor were given other, often more mysterious and secret tasks, but were not less vital for that. When the Talons were unleashed they wielded weapons and abilities created by the Emperor or derived from relics of the Dark Age of Technology which were only entrusted to them.[2]

Talons of the Night Terror
The Talons of the Night Terror are possessed by the Night Lords and are worn over a pair of boots, giving their wielder the appearance of some eldritch raptor-beast. When a Night Lord wearing them descends feet-first into the ranks of his prey, the Talons will clutch and rip, slicing and eviscerating all those too slow to evade. A heartbeat later, the crushing weight of their Night Lord wielder will be brought to bear with sickening, spine-breaking impact.[1]

Talopus Slavers
The Talopus Slavers are said to be a sentient Xenos species of humanoid giants. Their fearsome appearance causes their enemies to rarely face them in battle without fleeing. However there is some doubt, as to whether the species truly exists.[1] The Imperium has developed a hysteria with the Talopus, which can be traced to the Rogue Trader Polignan Syrt. Syrt claimed to have slain one of the giants in a void battle near Messen IV, which the Talopus' remains landed upon. The Rogue Trader subsequently retrieved the giant's charred remains and took picts of it, before going on to boast about the battle. This caused a great hysteria within the Imperium and resulted in the Imperial Navy sending several Frigates to Messen IV. However the Frigate's were never heard from again and Syrt later vanished as well. The Xenologist Janus Draik claims that the Talopus do not exist, though, and blames Syrt for the Imperium's hysteria with the giants. Draik truly believes that Syrt simply concocted an elaborate tale, in an attempt to garner glory for himself. The Xenologist has also viewed the picts of the Talopus' remains and theorized that Syrt simply grafted various body parts together and then burned them to disguise his handiwork.[1]

Talorian
Talorian is a Contemptor Dreadnought within the Adeptus Custodes and, in the aftermath of the Great Rift's creation, he often serves within Shield-Captain Archturus Paliades' Gilded Talons Shield Company.[1]

Talos Pain Engine
The Talos is a Dark Eldar Engine of Pain. They are semi-sentient, part organic and part mechanical monsters that slowly drift along on anti-gravitic motors.

Talos Valcoran
Talos Valcoran[2] also known as the Soul Hunter, is a member of First Claw, 10th Company, Night Lords Legion. He is somewhat of a prophet among his warband, for he, like his gene-father Konrad Curze before him, bears the curse of foreknowledge.

Talsicant
Talsicant is a world of the galaxy.[1]

Talumech
Talumech was a venerated Dreadnought of the Iron Hands Garrsak Clan, who sat on the Chapter's Clan Council.[1a] Talumech took part in the defense of Medusa, during the 13th Black Crusade. He repelled constant attacks by Chaos forces and had killed two hundred cultist soldiers in the most recent attack. But then a chaos psyker rent open the adamantium shielding of his armour’s interface sarcophagus and what little was left of Talumech’s flesh and blood form spontaneously combusted, and with his death-throes, his twin-linked lascannon blew the psyker-witch’s head apart.[1b] His dreadnought was then recovered from the battlefield at the peak which it stood and repaired and reconsecrated. Learning of Iron Father Anatolus Gdolkin's sacrifice over the Word Bearers of the Iscariot, the Garrsak clan had gifted the ancient dreadnought carcass to the Vurgaan Clan. It would later house the severely wounded Iron Father who recovered and continued to fight in the defense of Medusa.[1b]

Talus's Wheel
Talus's Wheel was an Imperial Space Station.[1a]

Talus IV
Talus IV is the destroyed homeworld of the Brazen Claws Space Marine Chapter.[2] In 955.M41[3], Talus IV was overrun by Daemons.[1]

Talwar
Talwar was a Stormraven Gunship in service with the Grey Knights Chapter's First Brotherhood.[1] The Talwar was piloted by Techmarine Iocaste during the Sturmhex Incident.[1]

Calth 5th Infantry Regiment
The 5th Calth Infantry was a regiment of the Imperial Army raised on Calth.

Calth Irregulars
The Calth Irregulars were Imperial Army Regiments raised by Roboute Guilliman for the Battle of Calth.[1]

Calth Strain Epsilon
Calth Strain Epsilon is a Tyranid Splinter Fleet, composed of surviving organisms from Hive Fleet Behemoth's destruction during the First Tyrannic War.[1]

Caltoria
Caltoria is an Imperial Hive World that has been invaded by the Death Guard forces of Lord Sluthgor, who vows to befoul the world in Nurgle's name.[1]

Caltus
Caltus was a 55th Kappic Eagles Tempestor Prime who led several of its squadrons in aiding the 92nd Cadian Regiment's Delta Company during its defense of the Imperium Hive Alarum. The Hive was being attacked by the Kabal of the Poisoned Tongue and during the battle with the Dark Eldar, Caltus and a Kappic Eagles squadron were able to launch an attack that killed the Kabal's Archon, Witherchill, and his Incubi bodyguard. However, the battle then turned against the Guardsmen and they suffered massive causalities at the hands of the Dark Eldar, including all of Delta Company's commanding officers, and Caltus himself was liquefied by a Grotesque. Near the battle's end, the Kappic Eagles Tempestor Soth found himself the only ranking officer left in the battle and was forced to give the remaining Guardsmen the order to retreat from the Hive.[1]

Calverna
Calverna is an Ork World that has been invaded several times by Deathwatch Kill-Teams from the Watch Fortress Null Breach.[1]

Calx
The Calx are described as a endemic Xenos species, found in the area of the planet Manga Unine. The Calx were the target of a decades long military campaign of the Imperium, comprising several million Imperial Guardsmen and eleven Adeptus Astartes Chapters, including the Iron Hands.[1]

Calysto Platinum
Calysto Platinum was the site of massive tank battles involving the Imperium during the start of the Great Crusade.[1] Some claim this is where the first Land Raiders were used in battle, while others claim they were first used during the Siege of Delebrion.[1]

Calyx
Calyx was the site of a space battle between the Imperium's forces and unknown Xenos during the Great Crusade. Among the Imperium's forces that took part in the battle were the Imperial Fists and Iron Warriors Legions[1]

Camael
Camael is an Honor Guard in the Dark Angels Chapter's Deathwing. He was among its forces that took part in the Pyrus Reach Conflict.[1]

Camanio
Camanio was a Captain in the Blood Angels Legion, during the Great Crusade and Horus Heresy.[1] While taking part in the Great Crusade, he led a small force of Blood Angels that aided the Death Guard Primarch Mortarion in destroying a Xenos civilization on Oura'Nuoama. Camanio was filled with disdain throughout the campaign, though, as he had to walk upon a toxic world and fight beside a Primarch and Legion he had little regard for. This was noticed by the Death Guard Captain Vorx, who despite Camanio's attitude attempted to build comradery with the Blood Angel. This ended, however, as the Death Guard and Blood Angels assaulted the Xenos' last stronghold and Camanio finally let his feelings for the Death Guard's Primarch known. As he saw Mortarion lead the attack, the Captain remarked that his Blood Angels asked him how anyone could follow that skin-and-bones wretch, let alone call Mortarion a Primarch. Camanio then finished by stating he truly did not know how to answer his troops in response and then left a stunned and outraged Vorx behind him. The Blood Angel was unaware, though, that his words left Vorx so angered that the Death Guard Captain nearly considered killing Camanio, for his insults against Mortarion, before deciding to focus on the battle instead.[1] The battle ended in victory for the Blood Angels and Death Guard, but they soon found themselves fighting each other as they chose opposing sides, as the Horus Heresy began. Camanio would be among his Legion's forces defending the Imperial Palace, when the Traitors invaded Terra and fought for weeks without rest, to defend its walls. Vorx was among the Death Guard invading as well, and having long still held resentment towards Camanio for his insults on Oura'Nuoama, the Captain sought to confront the Blood Angel. As the walls to the Imperial Palace were nearly breached, Vorx finally succeeded in tracking Camanio down, though in truth, the Blood Angel seemed to have been waiting for the Death Guard Captain. As Camanio looked upon the corrupted form of Vorx, the Captain remarked that he and his Legion had always known the Death Guard were filth. If he had known how far they would have fallen, however, Camanio claimed he would have killed Vorx on Oura'Nuoama. With that the battle was joined, but Camanio was tired from weeks of non-stop fighting and his power armour had been left heavily damaged. Vorx meanwhile, was empowered by the Chaos God Nurgle's blessings and the realization of Camanio's weakness ended any pleasure the Death Guard would gain from killing the Blood Angel. This quickly changed, though, as Vorx witnessed his Primarch Mortarion storm the Imperial Palace's walls. All at once, the rage Vorx felt at Camanio's insults towards his Primarch returned and the Blood Angel then easily died at the wrathful Death Guard's hands.[1]

Camargo
Camargo is a Xenologist, who wrote the now discredited, De Morbis Xenoris text.[1] Despite having a large library on Terra and claiming to have traveled the Imperium, Camargo made several mistakes in his works. This includes, confusing the Khoasps Xenos species with the Kroot and the Vurls species with the Ur-Ghuls. His most infamous and well known mistake, though, is giving an inaccurate description of the Galgs species. Camargo wrote that the Xenos were green, frog-like creatures, which is nowhere close to how the Galg actually appear. However his mistake has now been quoted by so many people and sources within the Imperium, that it is accepted as the truth.[1]

Camarth
Camarth is a world of the Imperium with the Imperium Nihilus.[1a] Heavily forested and inimical to settlement, much like ancient Caliban, the planet nonetheless sported an Imperial population due to its valuable resources. However, during the formation of the Great Rift, Camarth became stranded from the Imperium at large and fell victim to attacks by the Ten Thousand Eyes Chaos Space Marine warband. It was then that Lion El'Jonson manifested from Mirror-Caliban onto Camarth, joining with the loyalist Fallen Zabriel and other surviving refugees.[1a] Together, they liberated the planet from the Ten Thousand Eyes and it became the first world of the Lion's Protectorate.[1b]

Camaru
Camaru is a Callidus Assassin.[1]

Camba Diaz
Camba Diaz was a Captain in the Imperial Fists Legion during the Great Crusade and the Horus Heresy.[1]

Cambria
Cambria is an Astra Militarum Lord Marshal, who took part in the campaign to end the rebellion on Sirene Primal, led by the Sirene Monarch.[1]

Cambria River
The Cambria River is a river on the planet Colonia.[1] In 857.M41[2] during the invasion of Colonia by the Ork Warlord Gharag Badtoof and its horde, the Cambria River became the site of a pitched battle between Badtoof's army and the Arethusa, a Baneblade of the Konig 9th Heavy Tank Company commanded by the famous ace Maximillian Weisemann. Although Arethusa was destroyed, the ork advance across the Cambria was stalled.[1]

Cambrius
Cambrius is an Adeptus Mechanicus Fabricator.

Cameleoline
Cameleoline is a rare artificial substance which can be woven into the structure of most fabrics. Morphic polymer chains in the material automatically take on the colours and textures of their surroundings. The result is that after a second or two motionless the wearer appears to fade into the background, offering chameleon-like protection from prying eyes.[1][2] The material of Cameleoline could be fashioned into cloaks, ponchos, covering and canopies of all kinds.[2] There is also cameleoline-paint, which is used to cover vehicles, and which acts in the same way as the Cameleoline material.[3]

Cameleoline Tarpaulin
Cameleoline Tarpaulins are thin and resilient tarpaulins made of sheets of photosensitive, colour-shifting fabric that can take on the appearance of their surroundings. Issued in five metre by five metre sheets, cameleoline tarps can be hooked together to hide anything from a Land Speeder to a Rhino to an entire encampment.[1]

Arnogaur (Blood Pact)
The Arnogaurs were high ranking members of the Blood Pact Warband, during the Sabbat Worlds Crusade.[1]

Arnok Kraan
Arnok Kraan of Clan Garrsak is a legendary Iron Father of the Iron Hands.[1] Arnok Kraan was a veteran of the Horus Heresy which saw the Iron Hands nearly destroyed. While some within the Legion called for retribution, Iron Father Kraan clung to logic and instead he convened the council known as The Tempering. Kraan refused to join the debate and refused to influence its outcome. None can even be certain he agreed with the Tempering's outcome, for he was struck down by a mysterious assassin at its conclusion. The assassin's identity and motive are unknown, and today it is claimed that Kraan may have arranged his own death. However rather react with rage, Kraan's fellow Iron Fathers instead saw his logic and cold dispassion as an example to follow. His legacy lives on in Clan Garrsak, which strives to emulate dispassion.[1]

Arnokh
Arnokh the Bloodlord is a Daemon Prince of Khorne, who was once a Space Marine before he fell to the worship of the Blood God.[1] He attacked the Imperial city of Machoria, which was defended by the Astra Militarum Regiments of the Coskan Minotaurs and the Sarmathian 86th, as well as a garrison of Battle Sisters. The Living Saint Celestine was also amongst the defenders and she became a target for Arnokh, as he repeatedly sent his horde of Khorne Daemons against the city. It was only after all the Battle Sisters and Celestine's Geminae Superia were dead, though, that the Daemon Prince challenged the Living Saint. Already weary from constant battle with the Daemons, Celestine was overcome by Arnokh and was dealt a wound that nearly killed her. However her faith in the Emperor and her hatred of the forces Chaos gave Celestine the strength to rise up once more. As she did so a holy light began to pulse from her, which banished nearby Daemons and blistered the skin of Arnokh. Now half blinded, the Daemon Prince tried to defend himself as Celestine attacked, but her holy light made it impossible to look upon her. This allowed the Living Saint to pierce the Daemon Prince with her Ardent Blade and Celestine's holy light poured into Arnokh. It soon began to stream out of him, until the Daemon Prince disappeared into the light, and when it vanished their was nothing left of Arnokh but dust in the wind. Upon seeing this, the surviving Guardsmen gave out a cheer and charged into what remained of the Daemon Prince's horde.[1]

Arnolf Van Halmere
Arnolf Van Halmere was a Cogitation Overseer, amongst the Imperials that aided the Primarch Dorn's efforts in planning the Imperial Palace's defenses, during the Siege of Terra.[1]

Arnuldus
Arnuldus was an Inquisitor who was disposed of by Cypher. Taking up his identity, Cypher took command of the defenses of the Hive World of Septius VII and brought the planet to ruin.[1]

Aronis City
Aronis City is a city on the sixth moon of Paragon VI.[1a][1b] Aronis has a number of canals which feed into the city's harbour. These freeze over during the moon's Long Winter season.[1b] Clan Turannigen is known to have offices based in Aronis.[1a] The city's security is overseen by two sets of Enforcers - the Dawn Watch and the Night Watch.[1b]

Arook Serotid
Arook Serotid was a Master of Skitarii. Stationed on Calth, Serotid's forces were closely allied with the Ultramarines in the Battle of Calth. In the closing stages of the battle, Serotid and his forces fought to the death against an advance by Word Bearers under Foedral Fell.[1]

Arophan
Arophan was a Blood Angels Chaplain, who took part in the Cryptus Campaign. He led the Chapter's Death Company forces in the Campaign and died in battle against Hive Fleet Leviathan's Tyrannids.[1]

Arotepk Dynasty
The Arotepk Dynasty is a Necron Dynasty located to the south of Segmentum Tempestus.[1] In 898.M41, the dynasty assaulted the Maiden World of Silentia to plunder an ancient gem that was most likely a Shard of the Void Dragon. In 912.M41, this shard escaped from its imprisonment, laying waste to the dynasty in a mindless rage. Eventually Crypteks were able to force the beast back into its cage.[1]

Arqite Stallion Brigades of Krum
The Arqite Stallion Brigades of Krum are Armoured Regiments of the Astra Militarum.[1]

Arquellia
Arquellia is a Warlock of Craftworld Ulthwé who took part in the Pyrus Reach Conflict.[1]

Arquitor Bombard
The Arquitor Bombard was a type of artillery tank used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1]

Arra'kon
Commander Arra'kon is a Tau Commander and skilled Tau Battlesuit pilot and a member of The Eight, Farsight's elite honor guard.[1] Born and trained on Vior'los, Commander Arra'kon was overall military commander of the Farsight Enclaves at the time of Farsight's return from the desert during the Farsight Enclaves's battle against Grog Ironteef. He possesses an analytical mind and the advanced new support system from the recently arrived Vision of Aun'shi, helping him make the most of his extensive anti-infantry weaponry mounted on his Battlesuit.[1]

Arrajian System
The Arrajian System is located in the Chalnath Expanse, which in the wake of the Great Rift's creation, was struck by the Tau Empire's Fifth Sphere of Expansion. While it was not directly assaulted by the Tau, Arrajian was subjected to Genestealer Cult uprisings so successful, that more than half of its key worlds fell in a matter of months. Those few that remained loyal to the Imperium now hold on by a thread and their enduring faith in the Emperor is all that gives them strength.[1]

Arrakesh Hadyaemus
Arrakesh Hadyaemus is a Thousand Sons Sorcerer, who was among its forces that invaded the Imperium's Tri-forge Cluster in M42. The Traitor Legion would later clash with the Death Guard, when they invaded, during Typhus the Traveler's Charadon Campaign.[1]

Arral Tuk
Arral Tuk is a member of the Crimson Slaughter. In 999.M41, Tuk went on a quest for trophies and slew the Archon Vyle Ullth, two Imperial Fists Scouts, and a Harlequin Troupe Master. At the end of his quest however his ship is destroyed by the Dark Angels Cruiser Salvation.[1]

Arranious Menas
Arranious Menas is a Primaris Lieutenant in the Silver Templars Chapter's 7th Company. He took part in a campaign against Dark Eldar, which the Lieutenant personally ended after he marched through a hail of fire to slay their Archon, Halyx Morkath. When the Archon's forces saw that Morkath had been killed, they quickly fled back into the Webway.[1]

Arrenus Nova
Arrenus Nova is the leader of the Painted Despoilers Chaos Cult, which is active on Necromunda.[1]

Arreteia Dhorne
Arreteia Dhorne is an Ordo Hereticus Inquisitor, whose Acolytes have discovered that three-quarters of the Imperium Nihilus Systems bordering Vigilus, have been consumed by rebellion and civil war.[1] She knew that Abaddon the Despoiler was responsible and he that was instigating the upheaval in order to prevent Imperium Nihilus reinforcements from reaching Vigilus. Dhorne also learned that her networks of Acolytes in the compromised Systems were being actively dismantled. This was no coincidence and the Inquisitor believed that Abaddon's forces were trying to find her. Dhorne had manged to escape from the Despoiler's clutches once before, but the Inquisitor feared she would be able to do so again. This led her to record what she had discovered about the Systems and Abaddon's pursuit of her. Dhorne concluded by asking that if anyone in the Inquisition heard her message, that they should warn the Imperium. The Inquisitor then began quickly sending the recording out, via any means available to her.[1]

Honorus Heliathon
Honorus Heliathon is an Adeptus Custodes Shield-Captain, who commands the Auric Blade Shield Company.[1]

Honour's End
Honour's End is an event where Space Wolves and Flesh Tearers fought brother against brother, creating a stain on both their Chapters' histories.[1] In the year 837.M41 the Space Wolves, Angels Vindicant and Flesh Tearers Space Marine Chapters fought on the world of shrine world of Lucid Prime, as part of the Eclipse Wars, with the goal of defeating Chaos Space Marine elements assaulting the Hive of Ratspire. Thanks to a ferocious Flesh Tearers counter-attack, the Imperial forces were able to drive off the enemy. But the Flesh Tearers, their bloodlust not yet sated, continued on into the Hive, indiscriminately killing the citizens there. Flesh Tearers Chapter Master Seth assured the Space Wolves and Angels Vindicant that they were only purging those possessed of Chaos taint, a claim which the Space Wolves are outraged by and consequently attack the Flesh Tearers. The day plays out with brother fighting brother with the death of hundred on either side, with the event forever known from then on as Honour's End.[1]

Honour's Might
Honour's Might was a battle-barge that served as the flagship of the Scythes of the Emperor Chapter around the time of the destruction of their homeworld, Sotha. It was commanded by shipmaster Mardelech.[1a] When the tyranid splinter fleet designated Miral Rex attacked the Miral System, the Honour's Might was stationed above Miral Prime and landed the first significant blow with the destruction of the Hive Ship Heloth.[1b] Later the battle-barge was reinforced by the Strike Cruiser Atreides.[1c] Over the course of the void-battle, Honour's Might destroyed many tyranid vessels. At one point it destroyed the hive ship Omerta, simultaneously saving the Atreides from the Jaduli. Unfortunately, the destruction of the Omerta blinded the ship's crew and sensors, allowing it to be ambushed by the hive ship Rocola.[1c] After a struggle, Rocola ripped the battle-barge in half and overloaded its reactor. Honour's Might was lost with all hands. In addition to its crew, a number of First Company Terminators who were onboard were killed.[1c]

Honour Absolute
Honour Absolute is a Knight Castellan in service with House Terryn, currently piloted by Lady Lorette.[1]

Honour Blade
A Honour Blade is a weapon carried by Tau Ethereals and Ethereal Guards for a number of uses.[1][2]

Honour Blades
The Honour Blades are a matching Broadsword and Poinard power blade set, presented to Champions of the Ultramarines Chapter. Wielded together, the blades are perfectly matched and provide the champion with an expert defence and attack.

Honour Gift
The ancient traditions of fealty and honour amongst the people of Chogoris are many and complex, woven as they are between many tribes once unified under the Great Khan, and many of these traditions are shared with the White Scars Space Marine Chapter. Amongst these many traditions is that of honour gifts, where the spoils of a glorious hunt or battle are given to a trusted comrade to make stronger the ties that unite them, a ritual that dates back to the Khan's days when tribes fought as one against their oppressors. These gifts take many forms, from pelts taken from the great plains-dwelling beasts of Chogoris, to shards of shattered armour taken from enemy vehicles or combatants, to tusks, fangs and claws from beasts or monstrous Xenos foes.

Honour Haltis
The Honour Haltis was a Blackship of the Adeptus Astra Telepathica charged with collecting and transporting psykers found on Imperial planets for processing on Holy Terra. During the Great Crusade, it was ambushed and destroyed by Eldar Corsairs.[1]

Honour Implacable
The Honour Implacable is a Sons of Orar Battle Barge and was among the Chapter's forces that took part in the Indomitus Crusade. It would join Fleet Primus's Battle Group Erastus and fought in the Ispolin Subsector Offensive.[1]

Honour Intractable
Honour Intractable is a Knight Errant in service with House Terryn, currently piloted by Taurus, the House's Gatekeeper.[1]

Honour Staves
Honour Staves are carried by Tau Ethereals as a symbol of their authority, but in a tight situation they can also be used to bludgeon any enemies who come too close to them.[1]

Honour Vehement
The Honour Vehement is a Space Marine relic.[1] A single stanza of script said to have been penned by the Emperor himself, the Honour Vehement is inscribed on a blessed piece of parchment and affixed with a purity seal upon the bearer's armour. So potent is its value that those who wear it can drive their battle-brothers into a killing fury.[1]

Honour and Wrath
Honour and Wrath is a Knight Paladin in service with House Hawkshroud, currently piloted by Hugues d'Argentein.[1]

Honour of Damlass
Honour of Damlass is an Lunar Class Cruiser which participated in the Damocles Crusade.[1a]

Honour of Hera
The Honour of Hera was a Crimson Consuls Strike Cruiser.[1] When the Crimson Consuls were compromised from within by the Alpha Legion, Chapter Master Elias Artegall recalled the Hera and the Caliburn to the Chapter's home world of Carcharias. Unfortunately, Artegall didn't realize the depth to which the Consuls had been compromised. He could only watch as the defence lasers on the Consuls' fortress monastery, Slaughterhorn, destroyed both ships.[1]

Norn's Ghost
Norn's Ghost was an Adeptus Astra Telepathica Blackship with the designation "Norn fleet - 12522223513".[1] Norn's Ghost was crewed by 50,000 people and there was at least one Lord Inquisitor on board. Its last assignment was on Sternac in the Eastern Fringe but it was eventually found fused into the space hulk Olethros by the Dark Angels space marine chapter.[1]

Norn-Queen
Norn-Queens (also known as Splicer-Beasts)[Needs Citation] are the productive parts of the Tyranid swarm. They live upon massive Hive Ships in huge chambers at the centre of the Hive Fleet and ingest genetic materials, churning out all the countless types of creatures that make up the Tyranid Hive Fleet. All Tyranids have links back to a Norn-Queen, as the only way for Tyranids to reproduce is via this cloning technique. It is said that they lead the Tyranid forces and direct the evolution of the Tyranid race.[Needs Citation]

Norn Assimilator
Norn Assimilators are immense and towering Tyranid warrior organisms, that are sent to destroy particular foes or fortifications.[1]

Norn Crown
The Norn Crown is a rare Bio-Artefact of the Tyranids. First named by Inquisitor Kryptman, the Crown is a unique parasitic organism that clings to the armored crest of the host creature's head and attaches directly into their brain with burrowing needles. The crown then acts as a direct conduit for the Hive Mind, allowing the Hive's will to pour fourth and augment the hordes of nearby lesser Tyranids.[1]

Norn Emissary
Norn Emissaries are immense and towering Tyranid warrior organisms. Acting as the expressed will of a Norn Queen upon a battlefield, they act as assassins after being supplied with their prey's psionic spoor.[1][5]

Nortan Blask
Nortan Blask was the Dark Hunters' Seventh Captain, during the Second Punisher War.[1]

North-South Mars Conflict
The North-South Mars Conflict was a civil war on Mars between factions of the Adeptus Mechanicus in 979.M34.[1] The long-time rivalry between those Tech-Priests who dwell in the north of Mars and those of the Martian South flares up into open war. As the conflict grinds on, both sides are assailed by the feral packs of malfunctioning Servitors and burnt-out war machines that haunt the desert wastes. The war reaches a gory conclusion when the self-proclaimed Prophet of Cogs broadcasts a control-chorus that binds millions of long-abandoned machines to his cause. Appalled by the half-living cyberghouls he sets on his foes, both north and south unite to drive him from the face of the Red Planet. Rumours persist that he haunts the Alpha Centauri System well into the 41st Millennium.[1]

Northern Foundry Collectives
The Northern Foundry Collectives (also known simply as the Northern Collective Hives, Northern Collectives, or NorthCol for short)[1b] were a cluster of hive cities on the planet Verghast.[1a]

Northwind
The Northwind is a Strike Cruiser in the White Scars Chapter and is the command ship of Batbayar Khan and his 4th Brotherhood. Under his command, the Strike Cruiser took part in the Second Agrellan Campaign, until the White Scars' Homeworld, Chogoris, was invaded and Batbayar was ordered to go to its aid. However, after leaving Agrellan, the Northwind was struck by a Warp Storm that caused it to emerge from the Warp, close to the Damocles Gulf. Before it could continue its journey to Chogoris, though, Batbayar was contacted by his Battle Brother and old friend, Nergui who was currently serving as a Deathwatch Captain on the Watch Station, Picket's Watch.[1a] He informed Batbayar that the Deathwatch needed the Khan's aid in destroying a T'au Empire Stormsurge facility on Proth, whose destruction would win great glory for the 4th Brotherhood. At first Batbayar refused, stating that Chogoris needed his Brotherhood's aid, but Nergui ultimately convinced the Khan to aid the Deathwatch.[1b] The two forces would succeed in destroying the Stormsurge facility and afterwards, Batbayar immediately ordered the Northwind to leave for Chogoris.[1c]

Nostrafex
The Nostrafex are an abhorred Sentient Xenos species which, like the Simulacra and the Cryptos, pose an insidious and subtle danger to the Imperium. The species have the ability to turn Humans against each other and treats Mankind as little more than their cattle or playthings.[1]

Nostraman Chainblade
The Nostraman Chainblade was a type of Chain Weapon used by Night Lords Contekar Terminators during the Horus Heresy.[1]

Nostraman Chainglaive
Nostraman Chainglaives were a type of chain weapon used by the Night Lords Legion.[1]

Nostraman Flay-whip
Nostraman Flay-whips were a type of chain weapon used by the Night Lords Legion.[1] They are difficult weapons to master, but deadly in the hands of a skilled warrior. The Flay-whips' steel links were studded with viciously-hooked spikes and could unleash a high-voltage charge, which aided in using the weapons to torment and entangle their wielders' foes. A few Night Lords still practice the skills needed to master the Flay-whip, which has otherwise vanished from the galaxy, with Nostramo's destruction.[1]

Nostraman Mancatcher
The Nostraman Mancatcher was a relic of the Dark Age of Technology, discovered during the time of the Great Crusade.[1] The origins of the mancatcher are shrouded in mystery, some claim that it was wrought not by human hands, but that it was created deep within the Ghoul Stars, a region of space known to be haunted by countless xenos horrors entirely anathema to sanity. Several examples of the device were recovered and the Night Lords found particular use for them when they preferred to take their foe alive, but for what fell purpose only they know.[1]

Nostramo
Nostramo was the homeworld of the Night Lords Space Marine Legion until Night Haunter destroyed it.[1]

Nostramo Sector
The Nostramo Sector was an Imperial Sector on the edge of the Ultima Segmentum. During the Horus Heresy, the sector was raided by the renegade Ashen Claws, descending into anarchy following the presumed death of the Night Lords Captain Kheron Ophion at the Battle of Kalleth. At the recommendation of the Divisio Militaris, the High Lords of Terra issued an edict declaring the sector and those adjoining it forbidden to Imperial craft without special dispensation after the Scouring of the Nostramo Sector.[1]

Notan Promethor
Notan Promethor is a Tactical Marine in the Ultramarines Chapter and is accorded great respect due to his skilled use of the dangerous plasma gun. He currently serves in Captain Anaton Thassarius' Company and, though the plasma gun's risk of lethal malfunction is high, Promethor's devotion to duty has never made him shirk from his role as deadly fire support for Sergeant Jaenos Sevastus' squadron.[1]

Notes Towards Martial Codification
Notes Towards Martial Codification is an Imperial text written by the primarch Roboute Guilliman.[1]

Notha Etassay
Notha Etassay was a Chaos warrior and servant of the Dark Prince, who led a band of warrior-priests known as blade dancers.[1] An androgynous being, Etassay was present on New Badab for the Skull Harvest, reaching the final round and fighting against Warsmith Honsou of the Iron Warriors and Chaos Lord Pashtoq Uluvent of the World Eaters. Etassay lost the fight to Honsou and ended up pledging his services to the Warsmith.[1] He was part of Honsou's warband, the Bloodborn, during the Invasion of Ultramar.[1]

Noum Retraiva
Noum Retraiva was the first Master of the Administratum.[1] Serving during the later stages of the Unification Wars, Retraiva was the heir to a powerful Merican noble family and had fantastic wealth. He recognized power when he saw it, and it was easy for him to join the nascent Imperium. Though rigorous and hard-working, he was also cynical and prone to personal enrichment. Under his leadership the new Adeptus Administratum grew from a small agency to truly gargantuan bureaucracy.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Endeavour Light Cruiser
The Endeavour Class Light Cruiser is a class of warship used by the Imperial Navy and Basilikon Astra.[3]

Endeavour of Airless Purity
The Endeavour of Airless Purity was a fanatical Tech-Cult that rose to conquer most of the Forge World Kalibrax, before it was discovered by the Imperium during the Great Crusade.[1] The Tech-Cult had by that time nearly ended the civil war that had engulfed Kalibrax for a millennia. Had the Endeavour of Airless Purity been successful, its Cultists would have then carried out its agenda of sterilizing the galaxy, by purging it of all biological life. The Forge World's discovery by the Imperium changed all this, however, and after learning of the Endeavour of Airless Purity's goals, the Imperium began aiding those on Kalibrax who opposed the Tech-Cult. Due to its efforts, in a matter of months, the Cultists of the Endeavour of Airless Purity were destroyed and Kalibrax joined the Imperium.[1]

Endeavour of Will
The Endeavour of Will is an Imperial Fists Starfort. Alongside the Bastion Inviolate, it helps guard the region of Imperial space around the Eye of Terror from the forces of Chaos. The Endeavour of Will was attacked by the Iron Warriors Warsmith Shon'tu in 998.M41, leading to the Battle for the Endeavour of Will.[1] The Starfort's Machine Spirit is quasi-sentient, able to communicate actively with its sister ship the Bastion Inviolate and even express regret when the Bastion sacrifices itself to save it.[1]

Endemion
Endemion was a Captain in the Iron Warriors Legion during the Horus Heresy and joined his Primarch Perturabo in turning upon the Imperium.[1]

Enderrium
Enderrium is a naturally-occurring ore found on some Imperial planets, most notably the Mining World of Ghyre.[1] Crimson in colour, the ore can be used in the construction of las-cells noted for their superior quality over standard cells.[1]

Endigio Gomarex
Endigio Gomarex is a Crimson Fists Chapter Ancient and carried their Chapter Banner during the War of Beasts on Vigilus.[1]

Endless Fury
Endless Fury is a remarkable Imperial Knight Avenger Gatling Cannon that is fitted with ballistic micro-fabricators that churn out fresh ammunition as fast as it can be fired. It can scythe through hordes and heavy infantry alike with a terrifying hail of ammunition, but this comes at a cost, as rumours persist that the Endless Fury has driven all of its wielders slowly mad with bloodlust. Even if these rumours are true however, it is seen as a small price to pay for the power the weapon unleashes.[1]

Endless Gift
The Endless Gift is a Nurgle hellforged disease, that gives a life-giving malignacy of constant flesh renewal to its host and is granted to Exalted Great Unclean Ones truly favored by the Plaguefather.[1]

Endless Grin
The Endless Grin is an artifact of the Emperor's Children.[1] This fleshy mask is the still-living, flayed face of a man who begged Slaanesh to fulfill his wish to live forever. The Dark Prince was only too pleased to oblige, gifting the unfortunate soul immortality but also forcing him to present his face to the Chaos Lord Shixe. After murdering the supplicant, Shixe wore that face as a prized reminder of the occasion for several centuries. The Endless Grin has since exchanged hands many times, but the potency of its anguish has never diminished.[1]

Endless Murder
The Endless Murder were a World Eaters warband.[1a] They had the ability to appear out of nowhere to strike their enemies, reducing them to bloody carrion and heaped skulls before vanishing like mist to parts unknown. They were later part of the Butcherhorde that was led by Khârn, and took part in the Black Legion's Diamor Campaign.[1a] However, like all of the Butcherhorde, they were abandoned on Amethal after the Black Legion had completed their objective, and are believed to have been destroyed by the Imperium's forces defending the world.[1b]

Endless Purgation
The Endless Purgation is a Flamer belonging to the Blood Ravens Chapter. "The screams of the dying are the sound of victory the acrid scent of burning is proof of your valor." - Inscription on the muzzle guard of this flamer.[1]

Endless Redemption
The Endless Redemption is a Battle Barge in the Mantis Warriors Chapter. The Redemption is home to two companies - the Second, as well as the Fourth Company. When the planet Herodian IV came under attack by Tyranids, the Endless Redemption was one of the ships sent by the Mantis Warriors, in response to receiving a message for aid. There it delivered the Second Company to the surface, then aided the Imperial Navy taskforce fighting the Tyranids.[1a] Later in the battle the ships were succeeding in turning the tide against the Tyranids, when Inquistor Lord Brutius Parthon ordered the Endless Redemption to perform an Exterminatus on the planet; after the extraction of a Deathwatch Kill-Team from its surface.[1b]

Endre Woll
Endre Woll was a Captain of the Eighth Pardus Armoured regiment active during the Sabbat Worlds Crusade.[1a]

Endrion (Ultramarines)
Endrion was an Assault Marine who served in the Ultramarines Chapter's 8th Company.[1] During the Damocles Crusade, Endrion was part of Squad Sicarius under Sergeant Cato Sicarius. He was killed in the Space Marines' initial combat drop on Dal'yth when he was hit by a shot from the rear guns of a T'au flyer.[1]

Endrite
Endrite is a Feral World in the Calixis Sector. The population revere the hulk of an Imperial Battleship.[1] Endrite is a homeworld of Scrag-Bear beasts.[2]

Endros Shek
Endros Shek was a veteran Legionary of the Night Lords during the Horus Heresy.[1a] Commanding several Terror Squads, Shek's forces massacred and mutilated much of the population of Desperation. However his forces were ultimately defeated by the Ashen Claws.[1b]

Endryd Haar
Endryd Haar, known as the Riven Hound, was a member of the World Eaters during the Great Crusade and led a warband of Blackshields, known as the "Fangs of the Emperor", during the Horus Heresy.[1a][1b] A brutal commander, he killed any who questioned his orders and was determined to kill the Warmaster or die trying.[2]

Endurance
The Endurance was a Gloriana Class Battleship[6] that served as the flagship of Mortarion during the Great Crusade and subsequent Horus Heresy.[Note 1] It is still in service with the Death Guard today.[6]

Solstice
Solstice is a primitive and "half-frozen" world reaching a feudal stage. It is religiously significant for being the world in which the missionary Uriah Jacobus uncovered and purged a Genestealer infestation.[1]

Solstice Omega
Solstice Omega is a Splinter Fleet of Hive Fleet Leviathan.[1]

Soltarn Vull Bronn
Soltarn Vull Bronn, known as the Stonewrought, was a Lieutenant in the Iron Warriors' 45th Grand Battalion during the Great Crusade and Horus Heresy. Bronn was an expert in stonework to such a level that it was said the earth itself spoke to him. As such, he was an adviser to Perturabo himself and was frequently called upon to organize earthworks for the Iron Warriors sieges. During the Heresy, he took part in both the Siege of the First Siege of Hydra Cordatus and the Battle of Iydris.[2] After Perturabo left Krade to find Angron, Vull Bronn was left in command of the war effort there.[3] He survived the battle on Krade and arrived for the traitor muster on Ullanor in the prelude to the Battle of Terra.[3a] He next appeared under Horus Aximand's command during the capture of Pluto in the Solar War. It was revealed that he had suffered grievous wounds on Krade, and now was given cybernetic implants which hindered his breathing and speaking.[4] During the Siege of Terra Soltarn Vull Bronn commanded the massive artillery bombardment before the main assault on the Lion's Gate Spaceport. He was one of the few souls the increasingly embittered and isolated Forrix still conferred with, though the Stonewrought himself displayed a complete lack of interest in the politics of the Trident.[5] Bronn survived the Heresy and, ten thousand years later, was part of the Warsmith Honsou's retinue that attacked Calth during the Invasion of Ultramar.[1]

Solun
Solun was a Techmarine of the Soul Drinkers Chapter. He specialised in the storage and retrieval of information; to this end his Power Armour was equipped with temporary mem-banks and a servo-arm with an inbuilt data-thief probe.[1] Solun was one of the Marines who followed Sarpedon when he seized control of the Chapter and went renegade.[1]

Solun-23y
Solun-23y is the Skitarii Marshal of the Serberys Corps' Iron Cohort.[1]

Solun Decius
Solun Decius was a member of the Death Guard Space Marine Legion.

Solus Kanceme
Solus Kanceme is an Adeptus Mechanicus Magos, who led a Disciples of Thule Explorator Sub-Fleet into the Koronus Expanse, in 528.M41.[1a]

Solvarr Fjoltson
Solvarr Fjoltson was the Wolf Lord of the Space Wolves Legion's 13th Great Company, during the Horus Heresy and took part in the Battle of Prospero.[1]

Solypsis
Solypsis is an Industrial World of the Sabbat Worlds Cluster.[1][2]

Sombre Truth
Sombre Truth was a Spartan Assault Tank in service with the Dark Angels Space Marine Legion.[1]

Somers
Somers was a Communications Officer during the Third War for Armageddon, who directed all vox traffic for the 28th Steel Legion. Using his co-ordination, the 28th routed numerous Ork assaults, until Somers's position was ultimately overrun by the xenos. As the Orks entered his comm-bunker Somers detonated the promethium cache stored in the armoury, resulting in an incandescent blast that lit the sky for three days.[1]

Somers Sky
Somers Sky is a Flamer that was in the armoury of the comm-bunker of Communications Officer Somers during the Third War for Armageddon. When the Orks overran his position and entered the comm-bunker, Somers detonated the promethium cache stored in the armoury. The flamer was the only article to survive the explosion and was found completely undamaged; it was named Somers Sky in his honour.[1]

Somna
Somna is a highly addictive drug used in the Imperium.[1]

Somniad
Somniad is a Night World, that was once raided by the Drukhari forces of the Kabal of the Black Heart Archon, Malivex. He assembled his Blades of Torment strike force for this very task and Somniad was the first of many such terror raids, Malivex has led the Blades on.[1]

Somnium (World)
Somnium is a spirit infested world in the Koronus Expanse, whose surface the Rogue Trader Calligos Winterscale legendarily walked on. The spirits drove his men so mad they attacked each other, but Calligos' wrath kept the spirits away from him.[1]

Somnium Nihilo
The Somnium Nihilo was a Strike Cruiser belonging to the Death Spectres Chapter. It was destroyed in orbit of the planet Sygera near the Ghoul Stars by ships from the Necron Bone Kingdom of Drazak.[1]

Somnium Stars
The Somnium Stars is a Warp Rift located beyond Imperial borders in Ultima Segmentum.[1]

Somnus (Nomad World)
Somnus is a Nomad World[1], that in 876.M36 passed close to the Hive World Necromunda and stayed visible, as a baleful orb, in its skies for weeks. The world's closeness to Necromunda, however, caused gigantic ash storms and Hive quakes to wrack the Hive World and many believed the end times had come. This led thousands of Necromunda's population to kill themselves and left entire Hive levels populated only by the dead.[2]

Somnus Blade
The Somnus Blade is a Sisters of Silence Executioner Greatblade, that is the personal weapon of the Witch Seeker Tanau Aleya. In her formidable hands, the weapon has slain countless enemies of the Emperor.[1]

Somnus Citadel
The Somnus Citadel was the headquarters of the Sisters of Silence during the Great Crusade. Based on Luna, it contained launch bays for Black Ships and was an impressive fortress armed with automated gun-drones. In addition, parts of the citadel could be separated and lowered underground in case of attack.[1] During the early stages of the Horus Heresy, the survivors of the Eisenstein were interred within the Somnus Citadel on the orders of Rogal Dorn. Battle in the citadel took place when the terminally ill Eisenstein survivor Solun Decius gave himself over to Nurgle. Mutating into a Warp abomination, Decius slew numerous Sisters of Silence and loyalist Death Guard until he was killed by Nathaniel Garro. After the incident, the Somnus Citadel was used as the base of operations for Malcador's newly formed Knights-Errant.[1] Shortly before the Siege of Terra, the Sisters of Silence abandoned the Somnus Citadel in order to fortify the Imperial Palace instead.[2] It was subsequently said to be ruined and abandoned, but apparently a group of Sisters of Silence known as the Fellowship remained. At the dawn of the Indomitus Crusade on the orders of the recently resurrected Roboute Guilliman, the Somnus Citadel was restored.[3]

Ortarna Lokk
Ortarna Lokk is a Lord Castellan of the Imperial Guard.[1] Born on the world of Castobel which was claimed by the Imperium in the Achilus Crusade, Lokk comes from the great noble houses of the world. After the near-annihilation of his world by Hive Fleet Dagon he was cast into the limelight after showing off his years of studying military and political strategy. He distinguished himself in the first few days of the Tyranid invasion and was subsequently taken in by Lord Militant Solomon Tetrarchus and declared commander of all Imperial forces on Castobel. However his experiences and the death of much of his family caused Lokk to become unhinged.[1]

Orteg III
Orteg III is an Imperial Shrine World.[1] It was among those that Lord Commander Guilliman asked the Black Templars' High Marshal, Helbrecht, to defend in M42[1]. He agreed to do so and this led to the formation of the Shrine World Crusades.[2]

Ortega's Last Judgment
Ortega's Last Judgment is an Arbites Mk IX shotgun used by the Scouts of the Blood Ravens chapter. It was named in honour of Arbitrator Virgil Ortega, who sacrificed himself to deny a cache of arms to traitor forces during the so-called Nightbringer insurrection on Pavonis.[1][2]

Ortegius
Ortegius is a Veteran Sergeant in the Ultramarines Chapter's Third Company, where he leads Captain Mikael Fabian's Command Squad.[1]

Orten Hezail
Orten Hezail is a Radical Inquisitor of the Ordo Hereticus, who discovered a powerful Chaos artefact while engaged in a cult purge on the planet Malfi. Orten disappeared shortly afterwards and has agents from the Inquisition as well as the Ruinous Powers, searching for him and the artefact in his possession.[1]

Orthoda Rex
Orthoda Rex is a Cardinal World of the Imperium.[1] During an uprising caused by Kayloss the Detractor and his cultist followers, the walled capital of Rex Primaris was surrounded. The cultists managed to destroy a portion of the walled defenses and would have overrun the capital, had the Warlord Titan Tyrannus Maximus not held their forces back. The Titan held the breach for seventeen hours, until reinforcements from the Marines Errant Adeptus Astartes Chapter arrived to turn the tide of battle.[1]

Orthos Ulatal
Orthos Ulatal was a starfighter pilot and auxiliary attached to the Night Lords Space Marine Legion during the Great Crusade.[1]

Orthuld
Orthuld is a Dreadnought in the Black Templars' Uterecht Crusade, which is taking part in the War for the Sithoza System.[1]

Ortis Atenbach
Ortis Atenbach was a Inquisitor of an unknown Ordo.[1] Inquisitor Atenbach once arrested Planetary Governor Ariani Dolos as she tried to flee the sector, suspected of the crimes of conspiring with xenos and importing contraband flora.[1]

Ortiz
Colonel Ortiz was the commanding officer of the 'Serpents', the Ketzok 17th Armoured Regiment during the Sabbat Worlds Crusade.[1a]

Orton Tancrede
Orton Tancrede is a Black Templars Primaris Chaplain.[1]

Ortrazk
Ortrazk is a Eldar Kroot Shaper, who has fought many campaigns under the command of Tau Commander Or'es'Ka and served with him again during the Kaurava Conflict.[1]

Ortrud
Ortrud was a Space Marine of the Iron Knights Chapter. He was part of a squadron led by Commander Goedendag Morningstar on Minea, in an assault of a warp rift that had opened at the summit of a thousand-floor hab tower.[1]

Ortruum 8-8
Ortruum 8-8 is Necromundan Psi-Hound, that serves as a Bounty Hunter for Lord Helmawr and his favoured servants. Like all of the Psykers created from the Psykanarium breeding program, Ortruum 8-8 is heavily mutated and is unable to stand or even feed itself and is of interminable gender. These mutations have forced its masters, to augment Ortruum 8-8's body with suspensor implants to facilitate movement, inducer rigs to keep its organs functioning and a neural-crown to keep it docile. However despite its appearance, Ortruum 8-8 is a potent, yet horrifying, psychic weapon to be unleashed upon the enemies of Lord Helmawr.[1]

Orul
Orul was a Guardsman of the Tanith First and Only regiment.[1] At one point in the battle to defend the Shrinehold of Saint Sabbat from an invading Infardi army, Orul was killed after being shot in the torso by Chaos Cultists.[1]

Oruscar Dynasty
The Oruscar Dynasty is a Necron Dynasty noted as once being bitter rivals with the Sautekh Dynasty.[1] While the power of the Sautekh was spread wide throughout the galaxy, the Oruscar's holdings were limited to a handful of ancestral worlds laden with technological wonders. The rivalry has not ended since the reawakening of the Necrons. Both dynasties are pursuing the wider goal of reclaiming the galaxy, but may one day come to clash with one another once more.[1a] The Oruscar Dynasty is known to possesses a powerful ancient artifact known as the Celestial Orrery on the Tomb World of Thanatos.[1b] This has resulted in long-running siege by enemies in search for the device, first the Word Bearers and next fellow Necrons of the Kardenath Dynasty.[2]

Oruskh Dynasty
The Oruskh Dynasty is a Necron Dynasty. During the Indomitus Crusade, they aided the Szarekhan Dynasty in protecting the Noctilith Pylons within the Argovon System, from Battle Group Kallides.[1]

Orutha'A
Orutha'A is a Keeper of Secrets who took part in the Pyrus Reach Conflict.[1]

Orvaston Planus
Orvaston Planus is an Imperial world.[1]

Orven Highfell
Orven Highfell was a Wolf Lord of the Space Wolves.[1] He took command of the Ironwolves Great Company after the death of Egil Iron Wolf in the Siege of the Fenris System. Orven commanded his Company on Cadia during the 13th Black Crusade but was slain by Daemons during the fighting.[1] He was succeeded as Wolf Lord of the Ironwolves by Vorek Gnarlfist.[2]

Jopal System
The Jopal System is a star system in the Segmentum Solar.[1] The star system is located not far from the Armageddon System.[1]

Jopal Uprising
The Jopal Uprising was a battle by the Imperium against insurgents in M41 that is considered Jubal Khan's greatest achievement. During the campaign, he led the First Brotherhood of the White Scars in several raids and strikes against the enemy supply and communication lines. Such was the devastation that the enemy were forced to divert large numbers of troops to deal with the White Scars, but this allowed the Imperial Guard to batter through the weakened front lines and end the insurrection.[1]

Jopall
Jopall is an Imperial Agri World.[1][3] Jopall provides Imperial Guard regiments for Imperium known as the Jopall Indentured Squadrons.[1] Jopall also has Ogryn colonies, which sometimes transfer part of their inhabitants as part of workforce programs for other planets.[2] The planet has at least two patron saints, Beati Khalus and Sister Ebrina.[4]

Jopall Indentured Squadrons
The Jopall Indentured Squadrons (sometimes also written as Jopal Indentured Guard[3] or Jopal Indentured Squadrons[6]) are the Imperial Guard Regiments from the Agri World of Jopall.[2]

Jophial
Venerable-Exemplar Jophial, Keruvim Convocation of Ancients, was a Leviathan Dreadnought in the Blood Angels Space Marine Legion, who took part in the Signus Prime Campaign.[1] He was stationed aboard the Legion's flagship, the Red Tear, when the Daemons attacked the Blood Angels and survived, still battling the enemy, when the giant ship later crash landed upon Signus Prime. It is a tribute to Jophial's valour that he was among the first of the Red Tear's survivors to pull free from the wreckage and he would go on to serve as a linchpin in its defense against the Daemons' attacks.[1]

Jord Malchai
Jord Malchai was the Dark Hunters' Chief Reclusiarch during the Second Punisher War.[1]

Jorek the Giant
Jorek the Giant was a Space Wolves Initiate, who sought to conduct a Lone Hunt on a pack of Fenrisian Wolves.[1]

Joren Vanaklimptas
Joren Vanaklimptas is a Freeblade Knight from Dharrovar who remained loyal to the Imperium and fled from the renegade King Kaligius. A young red-bearded war leader, he now leads a force of Knights on Vigilus.[1]

Jorgall
The Jorgall were a race of aliens that occupied Imperial space in the Tasak Beta and Fallon systems at the time of the Great Crusade. They traveled between planets in enormous cylindrical spacecraft with chlorinated atmospheres. During the Battle of Iota Horologi Battle-Captain Nathaniel Garro's company of the Death Guard fought aboard one of their cylinder ships, aided by a cadre of the Sisters of Silence.[1] The Jorgall were radially symmetrical with three arms and legs, scaly and horned skin, and an egg-shaped head with fleshy notches for mouths and noses atop an extensible neck. The nervous system was centralized in the torso and their circulatory systems pumped foul-smelling crimson blood. A mature adult stood 4.5 metres tall. All Jorgalli encountered had extensive cybernetic augmentation including wheels for feet, claws for hands, teleoptic cameras in place of eyes, subdermal armour, or implanted needler weapons. A group encountered by the Death Guard had two legs replaced with wings. The children of the race possess psychic abilities, which may be lost once they reach adulthood.[1]

Jorggir Shidd
Jorggir Shidd was an Iron Father of the Iron Hands. Known as the "Father of Iron", he oversaw the Chapter's Chaplaincy as of 997.M41.[1] He has since been replaced by Ranek Varth.[2]

Jorghun Vor
Jorghun Vor was a Space Wolves Wolf Lord, until he was declared to be a traitor to his Chapter. Since then, no Wolf Lord has ever chosen Vor's Hunger Skull rune as their own, as it is forever tied to his disgrace.[1]

Jorgirr Shidd
Jorgirr Shidd is an Iron Father in the Iron Hands Chapter.[1]

Jorian
Jorian was a Captain of the Imperial Fists Legion, during the Great Crusade and took part in the War of the Consus Drift. In the War, he captured the asteroid settlement City 4 and this along with the Imperial Fists' capture of several other cities, forced the Driftborn to surrender.[1]

Jorik Fangfist
Jorik Fangfist was a Wolf Lord in the Space Wolves Chapter who commanded the Crimson Claws Great Company.[1]

Joril's Castigation
Joril's Castigation is a master-crafted combat shotgun that was once owned by the Cadian Commander Joril Debos and had been given to him as a gift by the Fortress World's Planetary Governor at the time. For reasons unknown the shotgun was lost, but it was later discovered by the Blood Ravens Chapter during the Second Aurelian Crusade.[1]

Joril Debos
Joril Debos was a Cadian Commander who was charged with defending his homeworld. The Kasrkin of that Fortress World had rarely known a Commander as pragmatic and ruthless as he was. When Cadia was threatened, Joril always relied on his master-crafted combat shotgun, known as Joril's Castigation, which was given to him as a gift from the Fortress World's Planetary Governor at the time.[1]

Jorin Bloodhowl
Jorin Bloodhowl was the Jarl of Dekk-Tra, the Space Wolves' 13th Great Company known as the Wolf Brothers, during the Great Crusade.[2a] In the 41st Millennium, he is believed to have been the Wolf Lord of the 13th Great Company in the time immediately preceding the Horus Heresy and the Company's own disappearance[1] — he was, however, succeeded by his huscarl, Bulveye.[3]

Jorlund Hunter Pack
Jorlund Hunter Packs were swift and agile, Hand flamer-equipped formations of the Space Wolves Legion, which had unshakable faith in the scrying of battle-seers.[1]

Jormangast
Jormangast is an Imperial world.[1]

Jormungandr
Hive Fleet Jormungandr is a small Tyranid Hive Fleet that entered the Imperium from the North East of the Ultima Segmentum[1]. This Hive Fleet specialized in ambush and tunneling tactics.[5] It was largely destroyed by Admiral Vortigern Hanroth at the Battle of the Black Nebula in late 995.M41, though remnants still endure.[5]

Gerostus
Gerostus was the Captain of the Ultramarines Chapter's 7th Company in M38.[1] During that time, he led three-quarters of his Company to reinforce a sizable Imperial strike force that had been besieging the fastness of the Word Bearers Warlord Achorus'Hax for 15 years. Once he was there, Gerostus bonded quickly with Iron Father Karrdas, of the Iron Hands' Clan Haarmek. This would prove disastrous for Achorus'Hax, as the Iron Father's mastery of siege warfare and relentless logic easily combined with the Captain's adaptive tactical acumen. Their tactics then allowed Gerostus and Karrdas' combined forces to permanently end the siege of the Warlord's fastness in six months. Afterwards, the 7th added a link of chain laurels to their Company Standard, which symbolized their bond of brotherhood with Clan Haarmek, a bond that still exists between the two Companies to this day.[1]

Gerrishon
Gerrishon was a Guardsman of the Seventh Urdeshi, who served as vox-officer to Singis during the Sabbat Worlds Crusade.[1] At one point in the assault on Cirenholm, the Seventh Urdeshi were ambushed by members of the Blood Pact. Gerrishon was one of the first to die, being shot in the head.[1]

Gerrolt
Gerrolt is a Knight of House Mortan. In House Mortan, the ranks of the Exalted Court are marked in yellow bands; the lone stripe upon Gerrolt’s Knight proclaims him as the High King. Despite his bold heraldry, Sir Gerrolt is dour, even by the standards of his house. Perhaps part of the reason can be traced to the Throne Mechanicum Gerrolt bonded with centuries ago – tragedy and loss haunt this ancient artifact the way fell beasts lurk within the dark forests of Kimdaria.[1] The motto of House Mortan has long been ‘In war, show no mercy’, a grim phrase for a grim warrior people, and whatever dark whispers might fill Sir Gerrolt’s mind, such things are forgotten in the savage joys of battle. Blasting rockets into the distance, blazing away with his Avenger Gatling Cannon and smiting foes with his Thunderstrike Gauntlet, Gerrolt steers the Pride of Blackcrag into the thick of the fighting, slaughtering all that fall in its shadow.[1]

Gerrundium
Gerrundium is a Lexicanium Primaris Space Marine who served in the Unnumbered Sons during the Indomitus Crusade, until the group was disbanded after the Crusade was ended. He was then inducted into the Ultramarines Chapter and was among the forces that Lord Commander Guilliman took with him to aid Ultramar, during the Plague Wars.[1]

Gertra Swinnlan
Gertra Swinnlan is a Order of the Bloody Rose Canoness, who took part in the Charadon Campaign and defended the invaded Metalica System Hive World, Munis Ferrum.[1]

Gerundad J. Graegor
Gerundad J. Graegor is a Company Commander in the Midgardia 144th Regiment. Like all of the 144th, he has sworn to take revenge against the Thousand Sons for Midgardia's destruction, during the Siege of the Fenris System.[1]

Geruthain
Geruthain is a Dire Avenger Exarch from the Craftworld Alaitoc who was part of a warhost that fought both the forces of the Imperium and the Tyranids of Hive Fleet Kraken on the Jungle World of Verdicon.[1]

Gervhardt
Gervhardt of the Seven Sigils was an Iron Warriors Chaos Lord who was killed by the Angels Encarmine.[1]

Gervhart
Gervhart was the High Marshal of the Black Templars Chapter, active around M37 or M38.[2][Note 1] Gervhart was not only a fierce warrior but also a master tactician and student of history (second only to the Chapter's archivists in his knowledge and understanding of the ancient days of the Imperium).[Needs Citation] He had studied the ways of war of every Marshal since the time of Sigismund and was well versed in the most arcane weapons and wargear.[1]

Gerwald
Gerwald is a former High Marshal of the Black Templars Chapter.[1]

Geryon
Geryon is a Contemptor Pattern Dreadnought of the Minotaurs Chapter.[2]

Geryon Ordinatus
The Geryon-Class Orbital Artillery Piece, otherwise known as the Geryon Ordinatus, is a model of ordinatus-level macro-artillery employed by the Adeptus Mechanicus.[1a][1b] The Geryon is an orbital platform that mounts a cannon capable of launching electromagnetic and magna-frag weaponry along with more conventional ordnance.[1a] The various types of shell fired by the cannon are designed to maintain control of the engagement zone in a void battle, disrupting enemy vessels with debris, chaff and electromagnetic interference.[1b] At one time, the Geryon was employed by various Forge Worlds in the Halo Zone. However, use of this model declined as it started to be seen as overly specialized for conventional engagements.[1a]

Geryon Subsector
The Geryon Subsector is a Subsector of the Imperium.[1]

Gesbier Goldenheart
Gesbier Goldenheart is a Fire Dragons Exarch of Craftworld Biel-Tan who took part in the Pyrus Reach Conflict.[1]

Gessart
Gessart was the Captain of the Third Company of the Avenging Sons Chapter, until he rebelled against the Imperium along with most of the Space Marines under his command.[1]

Gesson Whitetreader
Gesson Whitetreader is a Wild Rider Chieftain of Craftworld Saim-Hann who took part in the Pyrus Reach Conflict.[1]

Gethemane XII System
The Gethemane XII System is a Segmentum Tempestus System.[1]

Gethsamaine
Gethsamaine is an Imperial world of the Coronid Deeps region of space.[1] It was Colonized 64 years before the Horus Heresy in 942.M30 after being accidentally discovered by Merchant Fleet Captains. A lush and fertile world filled with rain forests, it was hoped it would be a base for further human expansion into space. As a result it was rapidly colonized, destroying many of its rain forests.[1] During the Battle of the Coronid Deeps of the Horus Heresy, the planet was cut off by Warp Storms and ravaged by traitor forces.[1]

Gethseda
Gethseda is an Imperium world that was invaded by Tyranids. The Sisters of Battle from the Order of the Ebon Chalice came to Gethseda's aid, though it is not known if they were able to save the world.[1]

Gethsemane
Gethsemane may refer to: Gethsemane sub-sector, an Imperial sub-sector Gethsemane (planet), a world within the sub-sector Battle of Gethsemane, a naval engagement during the 12th Black Crusade

Honour's End
Honour's End is an event where Space Wolves and Flesh Tearers fought brother against brother, creating a stain on both their Chapters' histories.[1] In the year 837.M41 the Space Wolves, Angels Vindicant and Flesh Tearers Space Marine Chapters fought on the world of shrine world of Lucid Prime, as part of the Eclipse Wars, with the goal of defeating Chaos Space Marine elements assaulting the Hive of Ratspire. Thanks to a ferocious Flesh Tearers counter-attack, the Imperial forces were able to drive off the enemy. But the Flesh Tearers, their bloodlust not yet sated, continued on into the Hive, indiscriminately killing the citizens there. Flesh Tearers Chapter Master Seth assured the Space Wolves and Angels Vindicant that they were only purging those possessed of Chaos taint, a claim which the Space Wolves are outraged by and consequently attack the Flesh Tearers. The day plays out with brother fighting brother with the death of hundred on either side, with the event forever known from then on as Honour's End.[1]

Honour's Might
Honour's Might was a battle-barge that served as the flagship of the Scythes of the Emperor Chapter around the time of the destruction of their homeworld, Sotha. It was commanded by shipmaster Mardelech.[1a] When the tyranid splinter fleet designated Miral Rex attacked the Miral System, the Honour's Might was stationed above Miral Prime and landed the first significant blow with the destruction of the Hive Ship Heloth.[1b] Later the battle-barge was reinforced by the Strike Cruiser Atreides.[1c] Over the course of the void-battle, Honour's Might destroyed many tyranid vessels. At one point it destroyed the hive ship Omerta, simultaneously saving the Atreides from the Jaduli. Unfortunately, the destruction of the Omerta blinded the ship's crew and sensors, allowing it to be ambushed by the hive ship Rocola.[1c] After a struggle, Rocola ripped the battle-barge in half and overloaded its reactor. Honour's Might was lost with all hands. In addition to its crew, a number of First Company Terminators who were onboard were killed.[1c]

Honour Absolute
Honour Absolute is a Knight Castellan in service with House Terryn, currently piloted by Lady Lorette.[1]

Honour Blade
A Honour Blade is a weapon carried by Tau Ethereals and Ethereal Guards for a number of uses.[1][2]

Honour Blades
The Honour Blades are a matching Broadsword and Poinard power blade set, presented to Champions of the Ultramarines Chapter. Wielded together, the blades are perfectly matched and provide the champion with an expert defence and attack.

Honour Gift
The ancient traditions of fealty and honour amongst the people of Chogoris are many and complex, woven as they are between many tribes once unified under the Great Khan, and many of these traditions are shared with the White Scars Space Marine Chapter. Amongst these many traditions is that of honour gifts, where the spoils of a glorious hunt or battle are given to a trusted comrade to make stronger the ties that unite them, a ritual that dates back to the Khan's days when tribes fought as one against their oppressors. These gifts take many forms, from pelts taken from the great plains-dwelling beasts of Chogoris, to shards of shattered armour taken from enemy vehicles or combatants, to tusks, fangs and claws from beasts or monstrous Xenos foes.

Honour Haltis
The Honour Haltis was a Blackship of the Adeptus Astra Telepathica charged with collecting and transporting psykers found on Imperial planets for processing on Holy Terra. During the Great Crusade, it was ambushed and destroyed by Eldar Corsairs.[1]

Honour Implacable
The Honour Implacable is a Sons of Orar Battle Barge and was among the Chapter's forces that took part in the Indomitus Crusade. It would join Fleet Primus's Battle Group Erastus and fought in the Ispolin Subsector Offensive.[1]

Honour Intractable
Honour Intractable is a Knight Errant in service with House Terryn, currently piloted by Taurus, the House's Gatekeeper.[1]

Honour Staves
Honour Staves are carried by Tau Ethereals as a symbol of their authority, but in a tight situation they can also be used to bludgeon any enemies who come too close to them.[1]

Honour Vehement
The Honour Vehement is a Space Marine relic.[1] A single stanza of script said to have been penned by the Emperor himself, the Honour Vehement is inscribed on a blessed piece of parchment and affixed with a purity seal upon the bearer's armour. So potent is its value that those who wear it can drive their battle-brothers into a killing fury.[1]

Honour and Wrath
Honour and Wrath is a Knight Paladin in service with House Hawkshroud, currently piloted by Hugues d'Argentein.[1]

Honour of Damlass
Honour of Damlass is an Lunar Class Cruiser which participated in the Damocles Crusade.[1a]

Honour of Hera
The Honour of Hera was a Crimson Consuls Strike Cruiser.[1] When the Crimson Consuls were compromised from within by the Alpha Legion, Chapter Master Elias Artegall recalled the Hera and the Caliburn to the Chapter's home world of Carcharias. Unfortunately, Artegall didn't realize the depth to which the Consuls had been compromised. He could only watch as the defence lasers on the Consuls' fortress monastery, Slaughterhorn, destroyed both ships.[1]

Honour of Terra (Power Armour)
The Honour of Terra is a suit of power armour that belongs to the Blood Ravens Chapter.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Simon Belisarius
Simon Belisarius was a Navigator of House Belisarius. He was the Navigator of Rogue Trader Janus Darke's ship the Star of Venam.[1a]

Simon Van Gelder
Simon Van Gelder was a powerful industrialist on Tarsis Ultra.[1]

Simon Varnius
Simon Varnius is a Rogue Trader who has connections to the Blood Ravens Chapter, having been of use to them on several occasions.[1]

Simulacra
The Simulacra are an alien race capable of shape-shifting by ingesting other's brains, gaining their skills and memories in the process. These capabilities degrade as the brain is digested, until they lose the ability to do so after the brain is fully digested, which takes roughly four weeks.[1] The existence of the simulacra seems to be confined to the Calixis Sector, specifically the Malfian Sub-sector with a high concentration of hiveworlds.[1]

Simulacrum Imperialis
A Simulacrum Imperialis is a Holy Relic wrought from the bones of an ancient Saint. It is carried into battle by a member of the Ecclesiarchy to reinforce the faith of all those who look on it.[1][2]

Simulacrum Sanctorum
The Simulacrum Sanctorum is an Adepta Sororitas relic, that is carried by Imagifiers.[1]

Simulacrum of the Argent Shroud
The Simulacrum of the Argent Shroud is a relic of the Order of the Argent Shroud.[1] It was cut from the same cloth that was laid over the body of the Order's Matriarch, Saint Silvana. It is carried by the Spirit of Silvana, when the six chosen members of the Orders Pronatus, escort Saint Katherine's remains to battle. As they march, the Spirit reads aloud the many deeds of Silvania, causing an image of the Saint to appear on the shroud and revealing its miraculous nature for all to see.[1]

Simulacrum of the Ebon Chalice
The Simulacrum of the Ebon Chalice is a relic of the Order of the Ebon Chalice.[1] It is a blackened goblet, imbued with a portion of the original's awesome power. In the Simulacrum's presence the impious are wracked with physical and spiritual anguish, as their bodies and minds are eroded into oblivion by the waves of radiant energy it gives off. It is carried by the Spirit of Dominica, when the six chosen members of the Orders Pronatus escort Saint Katherine's remains into battle.[1]

Simuloptera
Simuloptera are colonies of nanoscopic robots with adaptive and regenerative qualities, with an enigmatic intelligence through prolonged immersion in the Warp. They subsist on organic refuse, both dead and alive, and it can produce a visually indistinguishable replica, in anything it comes in contact with or from other creatures memories it devours. They are incapable of producing organic speech, but can control any vox signals to emulate any voice patterns in their memory.[1] They are native to Samech, and acquiring their help is often difficult requiring the promises of absorbing the memory of new creatures or technology, with the most successful being well-travelled void explorers and Navigators, they also have a aversion to travel and exploring, returning to Samech after the pact has been done. These robots are very malleable, being able to change density and size, also being able to absorb any technology and adapt to it quickly.[1]

Simulus Chamber
Simulus Chambers are harness-thrones that were created by the Iron Hands Chapter, in order to upload or exload massive quantities of data into a user's mind.[1] They stand in humming banks along the walls of the Chapter's warships' conditioning decks and are lit with flickering blue electro-candles and recessed into an ornately frescoed alcove. When an Iron Hand sits upon one, neural plugs engage at the base of their spine and plunge the user into a trance-like state. Their mind can then be stimulated to provide artificial combat scenarios or conduct super-efficient debriefs. Further, subconscious strategic protocols can be uploaded to prepare the Iron Hand for any eventuality it has been predicted he may face in the field. Rumours persist, however, that on rare occasions the Simulus Chambers have driven their users insane, the Battle-Brothers' minds becoming inseparable from the data they were accessing. The Iron Hands have profusely denied that has ever happened though and the Simulus Chambers are arguably Chapter's most valuable devices.[1]

Simurgh Rex
Simurgh Rex – is a Land Raider Proteus of the Night Swords Space Marine Chapter.[1] It was constructed by generations of the Chapter’s Techmarines who salvaged spare parts of the ruined Land Raider Proteuses from the many old battlefield across the Galaxy. The work was completed by Master of the Forge Isak Siavash in 330.M41. One of the last additions to this machine was the installation of the Explorator Augury Web – one and only undamaged sample founded by the Chapter through thousand years of seeking. Since that time Simurgh Rex faithfully serves to the Chapter and the Imperium.[1]

Simut
Simut was a Necron Overlord of the Szarekhan Dynasty and was a cousin of its ruler, the Silent King.[1a] Though he was a minor noble within the mighty Szarekhan Dynasty, Simut was vainglorious and believed himself to be one of its important leaders. As the Silent King's forces began building the Pariah Nexus, Simut was among those charged with increasing its size by turning worlds into focal points for the Stilling phenomenon. He did so by placing Pylons that gave off waves of the Stilling, but the worlds chosen for his tasks were occupied by the Imperium. This led Simut to conquer them with his forces, before the pylons could be safely placed down, but this caused the Overlord to fall behind the schedule given to him. More than once, the emissary Tholotep contacted Simut and warned the Overlord about the delays, which the Overlord arrogantly dismissed. However it was during his drawn out efforts to conquer the Casparill System, that Tholotep gave Simut his final warning. If Overlord's on-going schedule fell behind any further, Simut would be replaced. And not even his relation to the Silent King, would spare him from his cousin's wrath. The threat enraged Simut, but after Tholotep ceased contact, the Overlord immediately unleashed the Skorpekh Lord Zozar and his Destroyer Cult forces[1a]. Under their butchery, the world designated for the Stilling pylon was conquered and Simut quickly moved on to his next targeted world.[1b] In the subsequent Battle for the Orestes System, Simut met his end at the hands of his traitorous Cryptek Ah-hotep, who sought revenge for the destruction of the Muphekta Dynasty. Ah-hotep used her Tomb Ship to fire on the space station both he and Simut were on. As the station died, Ah-hotep gloated that she had achieved her revenge.[1c]

Sin
Pater Sin was the leader of the Chaos Cult known as the Infardi on Hagia during the Sabbat Worlds Crusade.[1a]

Sin of Compromise
The Sin of Compromise is an Ecclesiarchy Heavy Assault Carrier[1a], that served in Cardinal Astra Leon ­Chirastes's fleet during the Incursion of Fools[1b]. The Carrier was heavily damaged in the fleet's battle[1a] with the Space Wolves Chapter[1b] and its not known if the Sin of Compromise survived the conflict.[1a]

Sin of Damnation
The Sin of Damnation is a space hulk that was assaulted by the terminators of the Blood Angels' First Company, led by Captain Michaelus Raphael in 589.M41.[1]

Sinai
Sinai is a Chaplain in the Raven Guard Chapter, who currently leads Reclusiam Command Squad Sinai.[1a]

Sind Grolvoch
Sind Grolvoch was an Iron Captain and Iron Father of the Iron Hands Chapter. Commanding Clan Raukaan as of 997.M41[2], he was defeated in battle by the Necron Overlord Akanabeth. Afterwards, Akanabeth offered the captured Grolvoch a choice - swear fealty to the Overlord or be killed by his hand.[1] Grolvoch's fate at the hands of the Necrons is unknown, for he was still leading Clan Raaukan after the formation of the Great Rift. Burning with a desire for vengeance, he launched a reckless assault on Sabbyst against the Daemon Primarch Fulgrim. Grolvoch was killed standing before the Primarch in order to allow for refugees to escape.[3]

Sindal
Sindal was a Prioress of the Order of the Argent Shroud, commanding a Sanctorum of Battle Sisters based out of the Temple of the Emperor Ascendant in Hive Helsreach on the planet Armageddon.[1a] During the Third War for Armageddon, Sindal took charge of defending the Temple against invading orks, alongside Reclusiarch Merek Grimaldus of the Black Templars.[1a] She was killed in the final defence of the Temple.[1b]

Sindri Myr
Sindri Myr was an Alpha Legion Sorcerer. He was Lord Bale's advisor during Alpha Legion's search for the Maledictum, and by his careful scheming the Orks of the planet were used to buy time for the Chaos forces to complete their search. During the search he tainted the Blood Ravens Librarian Isador Akios with taunts of how he might use the Maledictum for his own victory against Chaos. Eventually, Isador succumbed to the lure of Chaos and was executed by his old friend and Blood Ravens' Captain Gabriel Angelos. Later, when the sacrificing of more lives and time was necessary, Sindri tricked Lord Bale into combat with Angelos, who slew Bale. Sindri escaped the confrontation, and eventually made himself into a Daemon Prince with the power of the Maledictum. He was soon defeated, however, by the Blood Ravens.[1] In his mortal form he had access to numerous Chaos Psychic Powers and was armed with a Bedlam Staff.[1]

Ulthanesh
Ulthanesh, also spelled as Ulthanash, is an Eldar mythological folk hero, primarily a key figure in the tale of Eldanesh. Originally a follower of the House of Eldanesh, which consisted of the first of the Eldar race, Ulthanesh aided Eldanesh in key struggles of the race's early history such as facing the armies of the Hresh-selain. Later, the two, with the help of the war god Kaela Mensha Khaine, again emerged victorious over the nightmarish hordes of the Autochtinii.[1a] Ulthanesh became the second-greatest warrior of the Eldar, surpassed only by Eldanesh.[1c] However, Ulthanesh's relationship with Eldanesh became strained as jealously and ambition took root. In the end they came at odds, and Ulthanesh was banished into the desert where he went into a state of meditation. The war god, Kaela Mensha Khaine, sensed an opportunity for strife. Sending a scorpion made from one of his iron fingers down, Ulthanesh was stung and the scorpion's venom nearly brought him to death. However, Ulthanesh would survive, and realized it had been with no aid from Eldanesh. Seeing that he no longer needed Eldanesh's protection, he founded the House of Ulthanesh to rival the House of Eldanesh and the age of division for the Eldar began.[1b] Ulthanesh would become enraged when Khaine struck down Eldanesh, thus beginning the War in Heaven.[1d] During the war, the houses of Eldanesh and Ulthanesh would unite once more to fight the war god and would remain united until the Fall of the Eldar millennia later.[1e]

Ultherion
Ultherion is a Venerable Dreadnought in the Mantis Warriors Chapter who took part in the Badab War.[1] Decades after that disastrous conflict, Ultherion encountered one of his renegade Battle Brothers who had embraced Chaos instead of seeking the Emperor's forgiveness. The heretic asked Ultherion if he still groveled to the Carrion Lord, and Ultherion answered with searing heat from his Multi-Melta in reply.[1]

Ulthor
Ulthor is an world that lies in the Segmentum Obscurus in the Agripinaa Sector.[2] Ulthor was one of the three Agri Worlds, along with Yayor and Dentor, that supplied the Agripinaa Forge World.[2]

Ulthos
Ulthos is an Eldar Farseer of Craftworld Alaitoc who took part in the cleansing of Krayak's Moon. Prior to the cleansing, he has been quoted as mentioning the "Engines of Vaul", possibly relating to the Talismans of Vaul.[1]

Ulthran's Pistol
Ulthran's Pistol is a Twin Shuriken Pistol that often lands killing shots. It was originally created for Farseer Eldrad Ulthran on Craftworld Ulthwé, but was used by Farseer Caerys when she led the Craftworld's forces in the Kaurava Conflict.[1]

Ulthwé
Ulthwé (full name Ulthanesh Shelwé or Ulthanash Shelwé, meaning the Song of Ulthanash)[4a][14] is one of the largest and most populous Eldar craftworlds remaining since the Fall of the Eldar.

Ulthwé-Na-Daan
Ulthwé-Na-Daan is an Eldar Craftworld.[1]

Ulthwé Strike Force
The Ulthwé Strike Force is a military unit of Eldar formed by members of Craftworld Ulthwé. It was formed during the end of the 41st Millennium, created during a time when dire portents and omens were witnessed by the Farseer Eldrad Ulthran. His worst fears came to light when Maugan Ra, the Destroyer of Souls, came upon the Craftworld's Webway portal along with a large bodyguard of Dark Reapers.[1] Knowing that the presence of a Phoenix Lord indicated that Ulthwé faced grave peril, the Seer Council convened with Maugan Ra to form a council of war. Behind the Spirit Chambers, the Farseers attempted to probe the paths of probability in order to find a safe way through the storm but their actions were in vain. The scale of the disaster approaching was simply too large and terrifying to behold as armies of the Imperium and Chaos outnumbered the Eldar by a million to one. Ultimately, Eldrad could see only one way through which the strands of fate could be altered which led to the development of the Ulthwé Strike Force.[1] When the Avatar of Ulthwé was being awakened and the Spear of Khaine summoned, Eldrad fragmented his consciousness and store a piece of his mind within hundreds of Waystones. At the same time, Maugan Ra summoned the Black Guardians of Ulthwé and selected the best to serve under him. Once assembled, he further divided these units into smaller strike forces that became tasked with travelling through the Webway - the leader of these teams also carried a Waystone that contained a piece of Eldrad's psyche. This allowed the powerful Farseer to have his mind dispersed over entire sectors and guide each strike force to exactly the right place and time in order to tip the balance in the Eldar's favour.[1] As part of their wargear, these mobile strike teams also carried Wraithgates allowing them to deploy quickly and easily on the battlefield.[1]

Ulthyr Ellarion
Ulthyr Ellarion is an Eldar Corsair Lord active in the Calixis Sector. His motives for being in the sector are unclear. Some say he is searching for a precious Soul Stone, others that he simply revels in the thrill of the hunt and finds Mankind to be excellent sport. Battlefleet Calixis has pursued Ellarion and his raider fleet for four centuries to no avail. He frequently raids Merchant Fleet shipping in the sector, having scored over a thousand successful raids against shipments.[1] Attempts by the Ordo Xenos to track down the Corsair lord have failed as well, with the Inquisitors taking the assignments vanishing. However Radical Ordo Xenos Inquisitors suggest that parlaying with the alien lord may be the best solution, seeking to learn from him rather then slay him.[1]

Ultima
Ultima may refer to: Segmentum Ultima - Region of Imperial space Ultima Founding - Space Marine Founding

Ultima Gol Bessor
Ultima Gol Bessor is the current Fabricator General of the Forge World Avachrus, which is located in the Gilead System.[1] His current whereabouts are unknown, however, as he left Avachrus over a century ago to take part in a confidential assignment, alongside a portion of Legio Kaurthos' Titans. Because of Bessor's absence and the creation of the Great Rift, which has left Gilead isolated from the Imperium, Archdomina Aexekra Vakuul has become Avachrus' defacto ruler.[1]

Ultima Macharia
Ultima Macharia is the final world to have been conquered during the Macharian Crusade. The planet is home to the Great Column, a gigantic memorial to Solar Macharius that can be seen from high orbit.[2]

Ultima Praetor
The Ultima Praetor is an Imperial Navy Dominator Cruiser that serves in the Ultramar region.[1]

Ultima Sector
The Ultima Sector is a Sector of Imperial space, located in the Ultima Segmentum. It is most notable for containing the Realm of Ultramar.[1]

Ultima Segmentum
The Ultima Segmentum is one of the divisions of the Galaxy known as Segmentums of the Imperium and is by far the largest. It is located to the east of Holy Terra, and its Segmentum Fortress is located at Kar Duniash.[1] Notably it contains the Ultramarines empire of Ultramar, the Tau Empire, and along its border is the Eastern Fringe.[Needs Citation] Following the conclusion of the Thirteenth Black Crusade and the rebirth of Roboute Guilliman, much of north and northeastern Ultima Segmentum has become stranded within Imperium Nihilus.[2]

Ultima Squad
Ultima Squad were members of the Ultramarines Chapter's 2nd Company during its missions to Algol[1] and Mithron.[2]

Ultima Taskforce
The Ultima Taskforce was a secret unit of the Ultramarines formed during the Horus Heresy.[1] Formed on a secret decree of Roboute Guilliman in the aftermath of the Battle of Calth, the Primarch charged 13 senior Librarians with the task of investigating Daemons and other Warp phenomena so that they could be more easily combated in the future. They were eventually based in a secret laboratory on Prandium, but their ultimate fate remains unknown.[1]

Ultimaris Decree
The Ultimaris Decree was a proclamation made by Lord Commander Roboute Guilliman, to aid the beleaguered Deathwatch and was issued some time after his revival at the end of M41.[1] When Guilliman learned of the existence of the Deathwatch, he realized two things: the necessity of the Chapter, and how thinly stretched their resources were. As such, he created the Ultimaris Decree, so that every newly-founded Chapter created during the Ultima Founding would be bound to provide Space Marines for the Deathwatch in perpetuity. The Decree also directly reinforced many Watch Fortresses across the Imperium with Primaris Space Marines. In total, several thousand of the new generation of Space Marines were distributed to the Chapter's Watch Masters, nearly all of whom accepted the new Marines without question.[1] Since then, however, some Ultima Founding Chapters have annulled their Ultimaris Decree and have instead enacted individual alliances with the Deathwatch.[2]

Ultimatum
The Ultimatum is the personal warship of the Rogue Trader Neyam Shai Murad, which she is currently using to travel through the Segmentum Pacificus. It is sleek, durable and bristling with weapon systems, but Murad has also installed a combat arena[1a], and the Combat Servitor X-101[1b], in order to keep its crew battle ready at all times. Because of this though, she has also upgraded the Ultimatum's med-bay facilities, so that any injuries sustained in the arena can be repaired.[1a]

Ultimus Mundi
The Ultimus Mundi was a Battleship in the Ultramarines Legion during the Horus Heresy. It served as the Primarch Guilliman's flagship as the Ultramarines attempted to reach Terra before it was invaded by the forces of Horus.[1]

Abraxxon
Abraxxon was a former Captain of the Ultramarines Chapter's 10th Company.[1]

Abrial's Claw
Abrial's Claw is an Iron Warriors Warband, that is led by the exiled Warsmith Baldarun and his sworn ally, Abrial Shard.[1]

Abrial Shard
Abrial Shard is a Chaos renegade and well known warlord, infamous across a dozen Sectors. He swore an oath of Brotherhood with Warsmith Baldarun long ago on a Daemon World in the Eye of Terror. He is greatly interested in the secrets of Baldarun's technovirus, and hopes to obtain its secrets in exchange for giving the Warsmith control of his men.[1]

Abridal
Abridal was an Imperial Navy Captain who commanded[1] the Overlord Class Battle Cruiser[2] Flame of Purity during the 12th Black Crusade.[1]

Abriel Hume
Abriel Hume is an Imperial commander.[1]

Abroghan Callister
Captain Abroghan Callister is the commander of the Storm Wardens presence on the Achilus Crusade's Fortress World of Hethgard. Currently, he and his battle brothers are helping in the defense of the planet against the Tyranids of Hive Fleet Dagon.[1]

Absalom (Ship)
The Absalom was a venerable Mass Cargo Conveyance of the Adeptus Mechanicus.[1a] During the Sabbat Worlds Crusade, the Absalom was part of a Mechanicus fleet sent to aid the Imperial efforts to retake the Forge World of Fortis Binary. Following the liberation of the world, the Mechanicus allowed the Absalom to be used to transport Imperial Guard Regiments from Fortis Binary to Pyrites for R&R, and then on to their next warzone: the Menazoid Clasp.[1a]

Absalom Angevin
Absalom Angevin was a legendary Inquisitor, who was the tutor to the Inquisitor Commodus Voke. Among his many deeds, is successfully leading the Imperium's forces against Pontius Glaw on Lamsarrote, where Angevin personally killed the Heretic.[1]

Absalom Norastye
Lord Technologist Absalom Norastye is a member of the Adeptus Mechanicus, who is the current head and founder of the Rogue Trader House Norastye.[1]

Abscessas
Abscessas is a Nurgle Great Unclean One, that led the Chaos God's forces in the Askellon Sector's Pustulance of Hive Kallin.[1]

Absinthia System
The Absinthia System is a star system located within the Maelstrom Zone in the Ultima Segmentum. It contains Vitrea Mundi, the Homeworld of the Marines Mordant.[1]

Absolom
Absolom was a Hive World of the Imperium.[1] Described as small and shabby, Absolom was within the Gorgonopsii Maestrale region of space. During the Horus Heresy it became a battleground when it was assaulted by forces by the Dark Mechanicum. Loyalist Adeptus Mechanicus stood in its defence, and during the battle the Legio Castigatra and accompanying Skitarii and Taghmata forces battled their traitor Legio Audax and Ordo Reductor counterpart. At the height of the battle the loyalist Warmonger Titan Tantorus Magnificat led a rampage through a traitor-occupied Hive city, but was harpooned and brought down by the wolf pack tactics of Legio Audax Warhound Titans under the command of Princeps Balthus Voltemand. After the Warmonger was brought down, traitor Thallax warriors boarded the Titan with the intent to capture it. However, the loyalist crew instead overloaded their plasma reactor, causing a catastrophic meltdown that wiped out the Legio Audax forces in the area.[1]

Absolom Raithe
Absolom Raithe is a Vindicare Assassin who was sent to kill an Alphus of the Burning Wyrm Genestealer Cult on Goviian.[1] The Cult had staged an uprising on the Imperial world and though the 88th Tallarn were sent to destroy them, the Alphus had wreaked havoc on the regiment's command structure. She was Raithe's fifth assignment and upon the Alphus' death, the Vindicare would become a journeyman within his Temple. This meant he would no longer be assigned low ranking targets and would instead be sent to kill major threats to the Imperium that were classified as operational lynchpins. However a Vindicare's fifth mission is always the most dangerous mission they had faced so far and is known as the Deadly number five. This almost proved to be the case for Raithe, as after 27 days of attempting to kill the Alphus, she and her Atalan Jackals pack ambushed the Vindicare as he rode after them. Despite being heavily outnumbered, though, Raithe managed to destroy the Jackal pack and managed to finally kill the Alphus. However he was made to do gruelling penance training afterwards, as the battle had left his Exitus Rifle heavily damaged and destroyed his Spy Mask.[1]

Absolom Reach
Absolom Reach was once a Hive World of the Imperium, before a Daemonic incursion turned it into a Daemon World.[1]

Absolution's Hymn
Absolution's Hymn is a Strike Cruiser in the Dark Angels Chapter that took part in the capture of the Fallen Angel Shadrechael.[1]

Absolution's Ire
Absolution's Ire is a Blood Angels Battle Barge which serves as the flagship of Chapter Master Dante.[1]

Absolvers
The Absolvers are a Space Marine Chapter.[1] The symbol of the order is a blood red grail.[5]

Absolvus
Absolvus was a male Inquisitor of the Ordo Xenos.[1] He was one of the first to visit Obsidian Station after it had suffered a Dark Eldar attack, in which five thousand soldiers had been killed and every skull removed, but their bodies remained.[2]

League (Votann)
Leagues are large societal-economic groupings of the Leagues of Votann. Leagues make up many Kindred, sharing a common trade, military support, tariffs, and so on. Many Leagues have existed for millennia and are powerful and ancient power blocs. Others are in a state of decline or only have recently been established.[1a]

League of Blackships
The League of Blackships is one of the two divisions of the Adeptus Astra Telepathica, the other being the Scholastia Psykana.

League of Fate
The League of Fate is a Tzeentch Lord of Change coven, that took part in the Invasion of the Stygius Sector. They were among Chaos God's forces that invaded the Imperial world Rimenok.[1]

Leagues of Votann
The Leagues of Votann are a prominent Squat civilization based around the Galactic Core. For thousands of years, they have exploited the riches of the core and overcome the dangers of the perilous region. Over these many millennia they have battled many of the galaxy's races, while just as frequently trading or acting as mercenaries.[1a] The Votann are a rugged survivalist culture, having derived their society from the dangerous merchant-fleets of the Dark Age of Technology. They find strength and unity in the endless quest to acquire the resources they need to endure. While many judge them as selfish hoarders, they see these actions as necessary to ensure the survival of their race. Few other races can match the cloned Kin of the Leagues of Votann in the resilience of mind, body, and spirit.[1a]

Leagues of Votann Armoury
Armoury of the Leagues of Votann. For the classic Squat armoury, see Squat Armoury.

Leagues of Votann Army Set
The Leagues of Votann Army Set was released in 2022, re-introducing the Squats as a playable faction after 24 years of absence, as the Leagues of Votann, during the 9th Edition of Warhammer 40000.[1]

Leagues of Votann Fleet
The void ability of the Kin of the Leagues of Votann is formidable, with their spacecraft tending to be enormous in size, firepower, and build. Even their smaller vessels match most races' Cruisers for armored bulk, shielding, and firepower.[1a]

Leandros
Leandros is a member of the Ultramarines, who served in the Command Squad of Captain Titus's 2nd Company.[1]

Leaper Mine
Leaper mines are a vicious anti-personnel mine unique to the Jericho Reach Deathwatch, typically deployed against hordes of massed enemies like Orks and Tyranids. Appearing as little more than a discarded heavy bolter shell, they have no internal timer and they are activated when their proximity sensors detect bio-signs within five metres. When activated, these mines leap up roughly two metres and spray an area ten metres across with shrapnel.

Leaping Pronghorn
The Leaping Pronghorn is a Wrathhost Gladius Escort and is among the Chapter's forces serving as part of the Wardens of the Gauntlet.[1]

Learchus Abantes
Learchus Abantes is a Sergeant of the Ultramarines 4th Company. He is cool-headed and follows rules very closely, as opposed to his superior, Captain Uriel Ventris. Learchus is one of Captain Ventris's most trusted sergeants, who often consults him.

Leashmaster
Leashmasters are a type of specialist in the Adeptus Arbites.[1] Leashmasters are the handlers of Cyber Mastiffs, such as the R-VR model.[1]

Leclan
Leclan was a corpsman (a Trooper given rudimentary training as a field medic) of the Tanith First and Only regiment.[1] He was attached to the regiment's third platoon under Major Elim Rawne.[1]

Lectitio Divinitatus
The Lectitio Divinitatus (also Lectio Divinitatus) was a book written by the Primarch Lorgar[1] during the Great Crusade, before his fall to Chaos. It postulated the worship of the Emperor of Mankind as a divine being. The following of the Lectitio Divinitatus became an underground cult, believed to be the precursor of the Temple of the Saviour Emperor and the Imperial Cult, the basis of the modern Adeptus Ministorum. During the Great Crusade such cults were frowned upon by the Emperor and the Council of Terra, and most especially by the Astartes and those serving them.[2] The Emperor downplayed his power but those who believed in the Emperor's godhood were of the opinion - as Titus Cassar once put it - that "only the truly divine deny their divinity".[Needs Citation] In the 63rd Expeditionary Fleet, commanded by Warmaster Horus himself, the cult was most prevalent. Horus took steps to try to extinguish the cult, as he perceived it as a threat to his power. The remembrancer Euphrati Keeler — who was attached to the 63rd - became a major figure, venerated as a living saint and prophet of the Emperor. As a result, she was the target of Horus' assassins at some point before she escaped from the Vengeful Spirit.[Needs Citation] Even some Astartes - such as Nathaniel Garro, the Death Guard loyalist who led the Eisenstein escape - became part of the cult at one point.[3] At some point after the Emperor was interred in the Golden Throne, it may have been one of the cults that took part in the war that eventually saw the rise of the Church of the Saviour Emperor, a rival, rise to power as The Ecclesiarchy [4]

Lector's Lowell
Lector's Lowell is a world of the Adeptus Mechanicus. The third world of the Eydolim System, its PDF consists of vast garrisons of Skitarii warriors.[1b]

Lectro-Maester
Lectro-Maesters are a type of Artisan Tech-Priest of the Adeptus Mechanicus. The Lectro-Maesters have a powerful and innate connection with the Motive Force, allowing them to fully understand and wield energy. They are often charged with claiming the energies of unexplorted territories, and the Electro-Priests of the Mechanicus have come to view them as prophets of the Omnissiah as a result.[1] Lectro-Maesters wield an array of technological marvels, such as a generator backpack which generates a powerful voltagheist field which sends out wraiths of energy whenever the wearer is threatened. These bursts of electricity can also act as a shield, prematurely detonating incoming munitions and dissipate energy projectiles. They are also equipped with a Voltaic Blaster. Their only weakness is their curiosity, for they often accompany Rogue Traders and Explorator Fleets in dangerous expeditions to unknown areas in search of new forms of energy.[1]

Lectus (Squad)
Squad Lectus was a Tactical Squad of the Ultramarines Fourth Company under Captain Gaius.[1]

Lederon
Lederon was a member of the Dark Angels Chapter's Third Company and was the second in command of Sergeant Belial's squadron during the Black Crusade of Furion.[1] He took part in the defense of the Imperium World Durga Principe, after it was invaded by Furion's forces, and was present when Belial took command of the Third, after Company Master Nadael was killed in the fighting. Belial quickly assessed the Company could not stand and fight another battle with Furion's forces and selected his squadron to act as a rearguard; as what remained of the battered Third retreated to safety. Once the Third escaped, Belial gave his squadron the order to retreat also, but they were found by Furion, and a group of his Skull-scythes Warband, before they could get away. The Chaos Lord and his Warband charged at the Dark Angels and though the squadron opened fire, the Chaos Space Marines were able to come to grips with them and Lederon was easily killed by Furion.[1]

Ledo Atheus
Ledo Atheus was Captain of the Ultramarines 8th Company during the Damocles Crusade. He commanded then-Sergeant Cato Sicarius during the campaign. During the Dal'yth Cleansing, Atheus was killed by Tau Battlesuits and succeeded by Jorus Numitor.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Nova Borilia
Nova Borilia is a world of the Imperium.[1] During the Age of Strife the planet became enslaved by the Noman Xenos, but was eventually liberated by the Space Wolves. The STC to the Leman Russ Battle Tank was discovered on Nova Borilia shortly after.[1]

Nova Codex Astartes
The Nova Codex Astartes is the new version of the Codex Astartes, that has recently been created by Lord Commander Guilliman. Among the changes he has made, to the doctrine of the Space Marine Chapters, is the introduction of the Lieutenant rank.[1]

Nova Frigate
The Nova Class Frigate is a type of Imperial ship design used by the Space Marines and Basilikon Astra.[2]

Nova Legion
The Nova Legion were an Ultramarines Successor Chapter.[1a]

Nova Prospectum
The Nova Prospectum was a Cruiser in service with the Scythes of the Emperor Chapter.[1a] The ship survived the Fall of Sotha and evacuated with the rest of the Chapter's surviving fleet. The Nova Prospectum was thrown off-course by the Shadow in the Warp, but was able to reach the Chapter's muster point in the Miral System. Although the ship arrived at the muster late, it was in a considerably better state of repair, due to carrying Forge Master Sebastion and a number of Techmarines and veterans.[1a] Sebastion was ordered by Thracian, the acting Master of the Fleet, to take the Nova Prospectum to retrieve the contents of a series of supply caches that the Scythes maintained across Sothara.[1a] When the tyranids later attacked the Miral System as well, Thracian took a significant portion of the Chapter's fleet and, rather than using them to defend the system, took them to rendezvous with Sebastion and the Nova Prospectum and ensure the success of his mission.[1b] Thracian and Sebastion's ships later returned to the Miral System. By this point, the tyranid invasion of Miral Prime was well underway. The Nova Prospectum went on to destroy the Hive Ship Ziru.[1c]

Nova Reactor
The Nova Reactor is a new and experimental energy system used by the Tau. Powered by dark matter, the Nova Reactor allows pilots bursts of powerful but potentially dangerous energy to their vehicle systems. Currently, it is equipped to the XV104 Riptide Battlesuit,[1] and XV107 R'varna Battlesuit[2] and XV109 Y’vahra Battlesuit.[3]

Nova Storm
The Nova Storm is a Plasma Pistol that was discovered by Captain Kruger's Ultramarines Company, in their pursuit of the Word Bearers Chaos Lord Zymran.[1]

Nova Sulis
Nova Sulis is a Hive World of the Imperium. The planet was ruled over by powerful water-barons during the Plague of Unbelief who sided with the heretical Cardinal Bucharis, providing weapons to the Cardinal from their Hive factories in exchange for wealth. However the planet would suffer greatly for its political alignment, for it was ravaged by the Executioners Space Marines. The Executioners destroyed the entire planet's production capability and ravaged many of its cities during the bloody attack that saw the ruling barons massacred. Anarchy, wild fires, and secondary explosions in the aftermath of the attack were so severe that they took place for years after.[1]

Nova Terra
Nova Terra, formerly known as Constantinium, is an Imperial world in the Segmentum Pacificus.[2b] It is best known for having sworn off the reign of the Imperium twice in history, first during the age known as the Nova Terra Interregnum, and again during the Constaninus Iconoclasm, before being returned to the Imperium's fold both times.[3]

Nova Terra Interregnum
The Nova Terra Interregnum is also known as the time of twin Empires and lasted for nine centuries.

Nova Thulium
Nova Thulium is an Imperium Agri World and is part of the stellar Realm of Ultramar.[3]

Nova Wings
The Nova Wings are a Space Marine Chapter.[1]

Nova cannon
A Nova Cannon is a weapon of great size and destructive power used by ships of the Imperial Navy which propels explosive projectiles close to the speed of light.[1c] Nova cannon ammunition can frequently obliterate smaller vessels up to an effective distance of 10,000km from the point of detonation [2a].

Novak Vard
Novak Vard is a Vindicare Assassin, who was ordered to kill Boss Zagstruck in early M42.[1a] This occurred after Zagstruck defeated an invading Order of the Ebon Chalice strike force, which attempted to reclaim St Rezmond's Hope from him. When the Abbess of the Adepta Sororitas heard of their defeat, she petitioned the Officio Assassinorum to send an assassin kill Zagstruck. Her request is granted[1a], as there is a growing concern that Zagstruck will soon launch a Waaagh! into St Rezmond's Hope's surrounding Sector. If he did, the Imperial forces there were stretched too thin to repel Zagstruck and they could not afford the losses to invade St Rezmond's Hope[1b]. Vard was chosen to end Zagstruck's threat to the Imperium, but though he successfully infiltrated the world, no further word was heard from him. After three months of silence, the Vindicare Temple deployed two dozen Servo-Skulls into St Rezmond's Hope to determine his fate. Their long-range scopes eventually find Vard's bio-signature within Zagstruck's Bossfort, but can not determine his final fate. However without knowing if he is still operational, the Officio Assassinorum is reluctant to send in further agents into the Ork held world.[1a]

Novalance of Saim-Hann
The Novalance of Saim-Hann appears like any other Laser Lance, yet upon impact the release of pent-up energy burns brighter than a sun. A single blow from this fabled weapon has shattered battle tanks and toppled Dreadnoughts. However to earn the right to bear the Novalance, a warrior of Craftworld Saim-Hann must win the Clan challenge known as Tionchar.[1]

Novamarines
The Novamarines are a Successor Chapter of the Ultramarines Legion, created during the Second Founding.[5]

Novarian Dawn
The Novarian Dawn is a Silver Templars Strike Cruiser that took part in the Assault on Necthis.[1]

Novaris
Novaris is the Homeworld of the Silver Templars Chapter.[1]

Novaskyr Adamants
The Novaskyr Adamants are Imperial Guard Regiments that fight in the Adeptus Vaelarii alongside the Emperor's Spears and Celestial Lions.[1]

Novastorm
Novastorm is a D'yanoi Sept Commander, who took part in the Tau Empire's Fifth Sphere of Expansion in M42.[1][2]

Gethsemane (planet)
Gethsemane is an Imperial hive world, located in the Gethsemane sub-sector of Segmentum Obscurus.[1a]

Gethsemane sub-sector
The Gethsemane sub-sector is an Imperial sub-sector located in the Gothic Sector of Segmentum Obscurus.[1a][2] The sub-sector was the site of the Battle of Gethsemane, a decisive naval battle during the 12th Black Crusade.[Needs Citation]

Getting Started with Warhammer 40,000
Getting Started with Warhammer 40,000 is a starter book for the 9th Edition of Warhammer 40,000.[1]

Geviox
Geviox is a processor planet, producing vast quantities of raw materials to be sent to Forge Worlds around the Imperium.

Gevlan Munt
Gevlan Munt was a mutant of Inquisitor Veron Sinas Haag's retinue, known as "Corporal Munt".[1]

Geyluss Auspix
Geyluss Auspix is a world of the Imperium, located in a region known as Pleigo Sutarnus.[1] The planet itself was not considered particularly significant by Imperial authorities. However, this changed when a team of Imperial scouts discovered an intact Standard Template Constructor in a ruined city deep in the planet's jungles.[1] This Constructor was capable of manufacturing extremely light, strong combat blades, which eventually became part of the standard armouries of over thirty Chapters of the Adeptus Astartes. The scouts were lauded as heroes - according so some, they were rewarded with ownership of an entire planet each.[1]

Gh'erva
Gh'erva is a Company Champion in the Salamanders Chapter. He is currently serving in a strike force defending pilgrims within the catacombs of Saint Mhorr's Sleep, from insurrectionists.[1]

Ghadrax
Ghadrax the Annihilator is a Champion of Khorne.[1]

Ghaelyn
Ghaelyn is a Saim-Hann Autarch, whose forces are defending Daethe[1] from the Warpsmith D'vok's Black Legion army.[2]

Ghalabrax
Ghalabrax is a Chaos Lord of Khorne and commands one of the many Skullsworn Warbands scattered across the galaxy. His Warband is currently marauding its way through the Epstilos Cluster.[1]

Ghalan
Ghalan was a Warrant Officer Primus of the Mankarra Household Guard, a unit of renegade PDF from the planet Quintus.[1] The Mankarra Household Guard turned against the Imperium when Quintus was subjugated by an Alpha Legion warband led by the Daemon Prince Kernax Voldorius. However, as part of the retributive measures following a failed attempt on Voldorius's life by pro-Imperial resistance members, the Daemon decided to punish the household guard for their failure to secure his palace. Voldorius's lieutenant, Nullus, chose to kill one of the guard as an example; Ghalan volunteered to fight Nullus in order to save the lives of the rest of his platoon. He was no match for the Chaos Space Marine, however, and was quickly killed.[1]

Ghalh'kra
Ghalh'kra the Infernus is a powerful Bloodthirster who has the command of eight of Khorne's Greater Daemons who serve him. Each of which have eight Bloodthirsters that serve under them as well.[1]

Ghallamore Cleansing
The Ghallamore Cleansing was a major Daemonic incursion led by the Skulltaker on the planet Ghallamore in 975.M41.[1] The Imperial Fists 2nd Company joined forces with the Grey Knights under Brother-Captain Arvann Stern to cleanse the planet of Daemonic taint.[1]

Ghallaron
Ghallaron the Pious is a fanatical Black Legion Dark Apostle of Chaos Undivided, who commands the Dark Zealots Warband.[1a]

Ghallen Ul'zaen
Ghallen Ul'zaen, was the Master of Signals for the Blood Angels Legion's Fifth Shock Assault Company, during the Horus Heresy. It was led by Captain Amit and the Company was among the Blood Angels' forces that took part in the Siege of Terra.[1]

Ghalmek
Ghalmek is a Daemon World located in the Maelstrom. It is under the control of the Word Bearers and serves as their primary base in that area to launch Black Crusades against the Imperium. It is described as being a factory-world.[1]

Ghan'tak
Shas'ui Ghan'tak is a Fire Warrior of the T'au Empire, who leads the Kill Team Swiftstrike Breacher Team.[1]

Ghanathaar
The Ghanathaar are described in several Imperial records, as an ancient non-humanoid Xenos species, that once resided in the Jericho Reach.[1]

Ghankus Dhar
Ghankus Dhar is an Inquisitor Lord of the Ordo Malleus.[1]

Ghanshor
Ghanshor is a Iron Warriors Warsmith, whose forces successfully conquered the Imperium Knight World Randoryn Alpha, sometime after the Great Rift's creation[1a]. His forces shattered the world's rulers House Cerberan and the Warsmith had the few Knights that were captured alive, corrupted into heretical engines of destruction.[1b]

Immortality Denied Class Destroyer
The Immortality Denied Class Destroyer is a class of Dark Eldar Destroyer.[1] Named after the Kabal of Immortality Denied, the class is armed with Scythe Missile Launchers.[1]

Immotaria Crusade
The Immotaria Crusade is a Black Templars Crusade, that is commanded by Marshal Verbekh.[1]

Immovable
The Immovable is a suit of Power Armour belonging to the Blood Ravens Chapter. Brother Martinus wore this armour during the defense of Irwan Pass, holding the gates of a Blood Ravens monastery outpost for seventy days and nights against a horde of Orks. When the battle was finally over his boot prints were said to be edged several centimeters into the basalt foundations of the gateway.[1]

Imon
Imon is an Imperium World that was invaded by Orks during the Pyrus Reach Conflict. It was later saved by a task force composed of the Dark Angels Chapter and the Cadian Imperial Guard.[1]

Imori Magnificus
Imori Magnificus is an Imperial Hub-Fortress and the Capital of the Imori System. Its sister world Imori Sufficius, was originally selected by the Imperium to be turned into a Hub-Fortress, as it was better-suited for the Indomitus Crusade's needs. However, the stiff-necked pride of Magnificus' Planetary Governor, Lukaen Imori, saw his war-ravaged Capital designated as a Hub-Fortress instead.[1]

Imori Sufficius
Imori Sufficius is an Imperial Garrison World that was orignally chosen to become a Hub-Fortress, to support the Indomitus Crusade. However, the stiff-necked pride of its sister world Imori Magnificus' Planetary Governor, Lukaen Imori, saw his war-ravaged Capital World designated as a Hub-Fortress instead.[1]

Imotekh
Imotekh the Stormlord is a Necron Overlord who holds the title of Phaeron of the powerful Sautekh Dynasty and commands over eighty Necron Tomb Worlds.[1]

Imp
Imps are gibbering dataparasitic Daemons, who serve the Demi-Chaos God, Vashtorr.[1]

Impaler
The Impaler is a Dark Eldar weapon used by both Kabals and Wych Cults. It is a large monomolecular melee weapon resembling a Punisher.[1b] They are frequently used by Wyches in combination with a shardnet.[1a]

Impaler (Dread Cruiser)
The Impaler was a Hades Class Heavy Cruiser that served as the base of operations for the Servants of the Abyss Warband. However, sometime after the Great Rift's creation, the Impaler was was struck by a empyric cataclysm that fused it to a new Blackstone Fortress, that has appeared in the Galaxy. Since then, the Servants of the Abyss have become trapped within the vast Xenos structure and the Warband's Chaos Lord Obsidius Mallex now seeks to seize control of the Blackstone Fortress.[1]

Impaler (Wych Cult)
The Impaler are a Dark Eldar Wych Cult.[1]

Impaler Assault Module
The Impaler Assault Module is essentially an extremely large Assault Boat used by Dark Eldar pirates. Too large to operate out of launch bays, they are mounted on the prow of a larger ship. Their size also limits their range somewhat.[1] However, the Impaler's size more than makes up for these drawbacks by allowing it to carry many more troops than a normal assault boat - enough to potentially overwhelm an enemy ship, in fact. The potential havoc that an Impaler's soldiers can wreak is far beyond even the best that a mere assault boat's crew could hope for.[1]

Impaler Cannon
The Impaler Cannon is a Tyranid Biomorph.

Impending Fate
The Impending Fate is a Doom Eagles Thunderhawk and it regularly leads squadrons of Xiphon Interceptors and Storm Eagles, to ensure the Chapter's aerial supremacy.[1]

Imperative Surge-Wafer
Imperative Surge-Wafers are Adeptus Mechanicus Data Wafers, that cause those that use them to become filled with divine Motive Force.[1]

Imperator Judicium
The Imperator Judicium is a Torchbearer Fleet, led by Admiral Shand, that was dispatched to aid a Space Marine Chapter, during the Indomitus Crusade.[1]

Imperator Rex
The Imperator Rex was a relic power sword owned by the Imperial Fists Legion, during the Great Crusade. It belonged to the elite Templars and was traditionally wielded by the Company's Captain.[1]

Imperator Somnium
The Imperator Somnium was a Command Carrier[2] that served as one of the three flagships of the Emperor during the Great Crusade.[3a]

Arrgard
Arrgard the Defiler was an Ork Warboss who in M35 overran the Imperial Forge World of Tigrus. As a result, the technology and skills to produce the Leman Russ Vanquisher was lost to the Adeptus Mechanicus, making the vehicles increasingly rare.[1]

Arrian
Arrian of the Mellenites was a Donian General and one of Lord Solar Macharius's six Army Group commanders during the Macharian Crusade. Arrian and Macharius originally met during Macharius's early victories as commander of the Donian Imperial Guard during the Roxane Rebellion.[1] During the Crusade, Arrian had a disheveled appearance that had less to do with any imperfections in his uniform than his air of restless energy. He was a fanatic soldier, to the point where some members of the Lord Solar's entourage whispered that he was insane, while others believed he was touched by the Emperor's Light. One of his most infamous actions was ordering the execution of a million children of the heretic forces on Gamara 12.[2] Arrian would later go on to play a part in the Macharian Heresy.[1] Many worlds that had fallen under the control of his Sixth Army Group rose in Rebellion, and he disregarded the Imperium's orders and instead went on his own purge against worlds for reasons only he perceived. Despite this, he was still made into an Imperial Saint by the Ecclesiarchy long after his death.[3]

Arrian Vespaysian Macrina Porphyrius
Arrian Vespaysian Macrina Porphyrius is a member of the Adeptus Custodes' Shadowkeepers, whose deeds in the Shield Host run as long as his Guardian Spear, Praeses.[1]

Arrian Zorzi
Arrian Zorzi is an Apothecary of the World Eaters. During the Siege of Terra, Zorzi went into the forest to pray and when he returned he spontaneously murdered his Battle-Brothers and took their skulls. Zorzi was subsequently exiled from the Legion, and killed even more of his Battle-Brothers. Thanks to what he calls "old faith" in himself, Zorzi claims he has overcome the insanity of the Butcher's Nails. However, he still hears the mocking voices of those he slew.[1a] Arrian eventually joined the Consortium of Fabius Bile and rose to become his Equerry. Arrian accompanied Bile and Oleander Koh during their organization of The Shattering of M34.[1] He continued to work for Bile during the journey to Solemnace to recover the lost Gene-Seed tithe. Staying aboard the Vesalius as Bile and his troops traveled to the surface, Zorzi and Igori were forced to contend with the treachery of Flavius Alkenex and his warband of Emperor's Children. During a confrontation against Alkenex and his men aboard the bridge of the Vesalius, Zorzi finally let the Butcher's Nails overcome him and in a frenzy massacred most of the Emperor's Children. However he was badly wounded by Alkenex, but managed to survive thanks to the intervention of Bile's clone of Fulgrim.[1b]

Arrias Cordos
Arrias Cordos was a member of the Ultramarines Legion's seventy-second Chapter during the Horus Heresy and survived that conflict to become the Black Consuls' first Chapter Master, during the Second Founding.[1] He would go on to earn the moniker Bane of Lorgar, after he successfully led his newly formed Chapter to victory against the forces of the Word Bearers in what became known as the Cleansing of the Orbstar. After Arrias' death, his Power Axe, Lorgar's Bane, became a treasured relic of the Black Consuls.[1]

Arris Epsilon
Arris Epsilon is a backwater world found in the Eastern Fringe in the Borealis Cluster. [1a] The capital city of the planet is named Arralow City. [1b] It rose in rebellion against the Imperium along with most of the other worlds in the Timbra Subsector and joined with the Tau [1c] before being recaptured in the first Damocles Crusade. [2]

Arrius Balk
Arrius Balk was a Radical Ordo Xenos Inquisitor.[1] He led expeditions to search out and collect Genestealer Broodlords for experimentation. However, the last one he collected alive, codenamed Specimen X, broke free of its restraints and over the course of a month it killed the crew of Balk's Inquisitorial Cruiser Confero. When the wreck of the Confero was discovered, a Deathwatch Kill-Team was sent to board it; but they found only the remains of the Cruiser's crew. As for Balk, no trace of him was ever found, though the Ordo Xenos learned that Specimen X managed to escape the Cruiser and began creating a Genestealer Cult on an Imperium world. The Kill-Team that boarded the Confero has now been charged with killing Specimen X and they have hunted down and destroyed every Genestealer Cult the Broodlord has created; though the creature itself has managed to escape their grasp and is now plaguing the war enveloped Antian Sector.[1]

Arrod Moadh
Arrod Ibn Moadh is an Ordo Malleus Inquisitor who was sent to investigate a prophetic warning of a devastating Chaos invasion given by the Grey Knights' Prognosticators during the 13th Black Crusade. The warning came too late, however, because when Moadh finally discovered that the warning was for the Mining World Extremis Six, it had already been devastated in an invasion by the Emperor's Children and the Riotous Host Traitor Titan Legion.[1]

Arrone
Arrone is a Librarian in the Ultramarines Chapter who was attached to the Eighth Company under Captain Numitor when it joined the Indomitus Crusade.[1b] During the Crusade, Arrone was a part of the strike force that Numitor successfully led to victory over[1b] an Ork horde that had invaded the Agri World Meto.[1a]

Arrynmarok Dynasty
The Arrynmarok Dynasty is a Necron Dynasty currently serving as a vassal to the Sautekh Dynasty of Imotekh the Stormlord. Originally independent, in 798.M41 its Overlord, Szaron, was forced to pledge allegiance to Imotekh in order to defend against an Eldar invasion of his Tomb World Somonor by Farseer Starbane.[1]

Arsantos De Vore
Arsantos De Vore is a Rogue Trader whose fleet of ships was temporarily assigned Space Marines from the White Consuls, Flesh Tearers, Iron Hands and Space Wolves Chapters.[1]

Arsenal Sub-Vault
Arsenal Sub-Vaults are shielded weapon cases, that are used by Space Marines and are attended to by Servitors dispatched by a Chapter's Techmarines.[1]

Arsenius Talvaren
Arsenius Talvaren was a traitor best known for his failed attempt to open a permanent gateway to the Eye of Terror centred on Holy Terra itself, which would have allowed the Warp to flow directly onto the planet. Although Talvaren was stopped by the Inquisition on Luna, it was suspected that the demands of the ritual would have destroyed him anyway. Talvaren's attempt was doomed from the start; for he had overreached himself, and could not possibly master the forces necessary for such a feat. However, Talvaren's underlying theory was entirely sound from an arcane standpoint. It was used again by the Thousand Sons in M41 when they created a bilocation between the planet Charys and a daemon world within the Eye of Terror.

Art of Warhammer 40,000
The Art of Warhammer 40,000 by Matt Ralphs, Marc Gascoigne was released in March 2006 in the UK. This book is a collection of the most iconic art from the Warhammer 40,000 wargame .

Artaeon
Artaeon was a Praetor of the Ultramarines Legion, during the Great Crusade and commanded the garrison on Karkasarn.[1] The world had been brought into Compliance by the First Legion and Ultramarines, who were led by their Primarch Guilliman. However the First Legion's need to prove their superiority to the Primarch led them to suffer numerous casualties, after they fell into an explosive trap set by the overlords of Karkasarn. The world fell to the two Legions afterwards, but the First Legion angrily left after Guilliman criticized them for their vainglorious victory. The Ultramarines then claimed and set a garrison there, which Artaeon later took command of. However, their were still natives of Karkasarn that refused to accept the Imperium's rule and they unleashed a biogenic phage, that mutated the population. The phage turned the Human population of Karkasarn into blood hungry ghouls, that attacked the Ultramarines. The garrison found themselves heavily outnumbered and sent out a plea for aid, but until they arrived they kept the mutants at bay. Eight months later, the Ultramarines' plea for aid was answered, but to the garrison's surprise it was answered by the Dark Angels. Formally known as the First Legion, the Dark Angels were now led by their Primarch Lion El'Jonson, who quickly deployed his forces and began cutting a swath through the mutant hordes. Seeing this, Artaeon led his surviving Ultramarines to aid them and between the two forces, the mutated population of Karkasarn was destroyed. Afterwards, Artaeon and the Ultramarines expected some rebuke from El'Jonson, due to the last meeting between the two Legions on the world. Perhaps the Primarch would even demand that Karkasarn be given to the Dark Angels to control. El'Jonson, however, had no interest in old grudges and left Karkasarn, after leaving an empty banner to signify the debt to the Ultramarines was paid.[1]

Artarion
Artarion was a Space Marine of the Black Templars Chapter.[1a]

Artarix
Artarix is a Raven Guard Sergeant and is a member of the new group of Mor Deythan that Chapter Master Kayvaan Shrike has assembled.[1]

Artax
Artax was a Librarian in the Tome Keepers Chapter, who first discovered its unique psychic ability known as the Amplification. This occurred on Jagh, between M33-M34, and afterwards all of the Tome Keepers' future Librarians were taught the ability.[1]

Artefact 9-Kappa-Mu
Artefact 9-Kappa-Mu is a mysterious relic of the Sol System that orbits around the sun between Terra and Venus.[2] Having been seen orbiting the sun even in the earliest Sol System stellar charts, its name was given by the Mechanicum of Mars. A geodesic sphere of black metal 30km in diameter, it was marked by honeycombed passages and catacombs. Its origin is unknown, and may even predate the Dark Age of Technology.[1] Most remarkable of the artifact was that it is completely invisible to all methods of detection save physical touch and natural sight. When the Imperium formed, they conducted countless analysis of the relic but nothing could explain its capabilities. There had been attempts to destroy the relic, but nothing could scratch its surface.[1] During the Solar War of the Horus Heresy, the relic was used as an Alpha Legion operative rendezvous point but was raided by the Imperial Fists.[1]

Somonor
Somonor is a Necron Tomb World of the Sautekh Dynasty. Overseen by the Necron Overlord Szaron, it was forced to pledge alliance to Imotekh the Stormlord when threatened by an Eldar war host of the Farseer Starbane of Craftworld Alaitoc. The combined forces of Somonor and Imotekh managed to defeat the Eldar in the Siege of Somonor and since then the world has remained in the Sautekh Dynasty's fold.[1]

Son of John
The Son of John was an Imperial Transport active during the Gothic War.[1] Early in the war, the Son of John's convoy was attacked by a Slaughter Class Cruiser while en route to Port Maw. The Cruiser made it through the convoy's escort screen, at which point the Son of John moved to engage it at point-blank. Though the Son of John was destroyed, its suicidal charge distracted the Chaos ship long enough for the rest of the convoy to escape.[1]

Sonas Jaym
Sonas Jaym was a Heretek who forged the corrupted Lightning Claws the Talons of the Beast, after an unhealthy study of the Tyranid Genestealers lurking within the Space Hulk Judgment of Carrion.[1] Jaym was eventually slain by the subjects of his study, but his mad designs survived; the Talons themselves eventually came into the possession of the Blood Ravens Chapter.[1]

Sonasthi Royal Guard
The Sonasthi Royal Guard are Imperial Guard Regiments. Considered to be elite Regiments, the Sonasthi Royal Guard took part in the War of Beasts on Vigilus.[1]

Sonasthi Royal Guns
The Sonasthi Royal Guns are Artillery Regiments of the Astra Militarum.[1]

Sondek Korvaad
Sondek Korvaad is a blessed hero of the Raven Guard. He sacrificed his life to save his Company's Captain. Since then, the scrimshawed raven skull he wore about his neck has been taken as a charm and relic by the Chapter.[1]

Sondheim V
Sondheim V was an Agri-World of the Imperium until it was transformed by M'kar the Reborn into his personal Daemon World. However, his reign would not last long, as Hive Fleet Leviathan soon descended on the world. In the ensuing battle, Carnifexes battled Bloodthirsters in the streets whilst Zoanthropes conducted psychic duels with Lords of Change. The Sky Sentinels Chapter were dispatched to reclaim Sondheim V for the Imperium. But upon seeing the situation they opted to call in Exterminatus instead.[1] A stay of execution was ordered by Grand Master Vardan Kai when he arrived at the planet leading a Grey Knights strike force. The Exterminatus was to be delayed to give enough time for the Grey Knights to capture the Book of Pandegaras, a cursed tome which had given M'kar the power to alter the planet. The Grey Knights made planetfall and made it through the twisted landscape to the temple in which the book was stored, but they quickly became overwhelmed and trapped by both Tyranid and Daemonic forces. Kai contacted the Sky Sentinels fleet and ordered them to bombard the temple site. The Grey Knights' superior armour protected them from the bombardments, but the Daemons and Tyranids were not so fortunate. As the bombing stopped, the Grey Knights evacuated with the Book of Pandegaras whilst the Sky Sentinels began Exterminatus of the planet. When the cleansing of the planet was completed, the Sky Sentinels surrendered themselves to the Grey Knights for mindwipe.[2]

Sondoran Gearheads
The Sondoran Gearheads are Imperial Guard Armored Regiments.[1]

Song of Entropy
The Song of Entropy is one of the nine Artefacts of Vulkan that has not yet been recovered.[1] It was stolen from the breached vault of the Chalice of Fire sometime between the Horus Heresy and the recovery of the forgeship in M41.[2b] The Song of Entropy is an ornate staff slightly larger than a Legionary gladius, with a clawed ferule and a drake-skull head that conceals an emitter. When activated, it fires a crimson beam of entropic energy that no armour can resist,[2] causing the target to age centuries in mere seconds. The shriek of the energy beam is likened to the song of deep drakes mourning the sundering of the world.[2a]

Song of Oblivion
The Song of Oblivion is the massive city-sized personal warship of the Necron Silent King Szarekh.[1] After the disastrous consequences of agreeing to undergo the C'tan's Biotransference, Szarekh decided to exile himself aboard the Song of Oblivion. As the rest of the Necron underwent the Great Sleep, the Silent King sent the Oblivion into the void and took many of his own Szarekhan Dynasty with him. The Oblivion contained stasis-crypts, which the Dynasty used, but they awoke in regular cycles to crew and garrison Szarekh's vast ship. This changed, however, when the Silent King encountered the Tyranids' Hive Fleets and realized the threat they posed to the Necrons' plans to undo the Biotransference. This led him to end his exile and Szarekh had the Oblivion travel back to his people, in order to prepare them for what was to come.[1]

Song of Righteousness
The Song of Righteousness is an Ecclesiarchy vessel that serves as part of a pilgrim fleet.[1]

Song of Ynnead
Song of Ynnead is an Eldar artifact. The whispering hiss of the monomolecular discs that shoot from this Shuriken Pistol rises to a deafening roar of triumph when it claims a life. Those nearby are assailed by terrible hallucinations, as vengeful spirits clamour within their minds with their grave-cold claws clutching and raking at their sanity.[1]

Sonic Blaster
The Sonic Blaster is sonic weapon used by Noise Marines. It produces waves of devastating sound which can rip targets apart. It can be used to produce either a continuous sound or many shorter pulses.[1] A Sonic Blaster can flay the flesh off of bone and pulverize organs on its own, but when multiple Blasters overlap their attack they can shatter the remaining skeletons into thousands of pieces.[3] An enlarged version of the Sonic Blaster has been seen used by Chaos Dreadnoughts (designated Sonic Dreadnoughts) of the Emperor's Children.[2]

Sonic Destructor
The Sonic Destructor is a type of super-heavy Sonic Weapon used by the Adeptus Mechanicus. Deployed on the Ordinatus Ulator, it is a terrifying weapon whose origins lie in the shadows of the Age of Strife. In battle the Sonic Destructor generates a wave of annihilation that wreaks havoc across the battlefield.[1]

Sonic Disruptor
The Sonic Disruptor is a super-heavy weapon used on massive Adeptus Mechanicus Ordinatus vehicles. This type of devastating Sonic Weapon can tear buildings apart and flay the skin off human flesh. When fired, its wave spreads across the battlefield like a massive explosion.[1]

Sonic Dreadnought
A Sonic Dreadnought is a Chaos Dreadnought aligned to Slaanesh and equipped with sonic weaponry.[1][2]

Sonic Drill
A Sonic Drill is a special drill that use sound waves to spall the stones and make holes in the rock. It is used in mining process. For example, the mines in Gorgonid Prime on the Sepheris Secundus were excavated with Sonic Drills.[1]

Sonic Lance
The Sonic Lance is a sophisticated Eldar sonic weapon which uses resonant sonic waves, the same technology found in the smaller Vibro Cannon, to shake a target apart.[1] Also known as a Tremor Cannon, this weapon can gouge great rents in the ground, literally shake enemy battle tanks to pieces, flatten Space Marines within their power armour, and tear unprotected Guardsmen limb from limb.[2] The Sonic Lance is mounted on both the Lynx and Revenant Titan.[1][3]

Sonic Shrieker
Sonic Shriekers were a type of Sonic Weapon implant developed for the Emperor's Children towards the end of the Great Crusade. First seen sparingly as experimentations by Apothecaries such as those given to Lord Commander Eidolon, these psycho-sonic augmentations were based on xenos designs. The Emperor's Children would not have a true breakthrough in sonic shrieker technology until their open allegiance to Slaanesh as the Horus Heresy dawned.[1]

Camgia
Camgia is a Xenos World home to the Zygo Warriors. The planet has suffered multiple Imperial invasions over the last 500 years, but each has been defeated.[1]

Camila
Camila was a Lord General in the Astra Militarum who led a Crusade into the Traxis Sector and successfully brought its worlds into the Imperium. After her death, she was declared an Imperial Saint and was laid to rest on the Shrine World Sacaellum, which laid within the Traxis Sector, and was interred within an enormous cathedral, that bore her name. Sometime later, for reasons unknown, the Traxis Sector was lost to the Imperium, until it was recently rediscovered in late M41. However, it was not only the Imperium who rediscovered the Sector, as the enemies of Mankind invaded as well; each intent on claiming Traxis' worlds for themselves. Though Sacaellum was the first world that was brought back into the Imperium's hands, when they came to reclaim the Sector, it was soon invaded by the various species and factions that were taking part in the war that had engulfed Traxis. Upon hearing of Sacaellum's invasion, the Black Templars dispatched Chaplain Mavros with a strike force to the beleaguered Shrine World, in order to evacuate the Saint's relics, that were interred with her, to safety off-world[1a]. However this has brought the Chaplain into conflict with a force from Craftworld Saim-Hann, led by Autarch Talyesin Fharenal, who for reasons unknown seek to claim Camila's relics for themselves.[1b]

Camilla Noesis
Camilla Noesis was an Ordo Xenos Inquisitor, who arrived unannounced at the Jericho Reach's Death Watch Fortress Erioch, alongside Inquisitor Kaleb, in 715.M41.[1]

Camille
Camille is an Argent Shroud Seraphim Superior, who was a part of the battlehost that Canoness Verena Armenii led to Acheron IV.[1]

Camille Shivani
Camille Shivani was an Architectural Archeohistorian[1a] attached to the Twenty-Eighth Expedition Fleet, specifically the Thousand Sons Space Marine Legion, during the Great Crusade. She was present during the events on Aghoru, Shrike and the Space Wolves invasion of Prospero. She possessed psychic abilities that allowed her to learn the complete histories of objects by simply touching them.[1b]

Camo-cloak
Camo-cloaks are hooded cloaks composed of a mesh backing, woven with thousands of ribbons of colour shifting and light-absorbing material,[3] weaved for its durability and ability to help hide the wearer. The Camo Cloak is coated with an absorbent material called Cameleoline which takes on the colouration of the surroundings giving, the wearer a great deal of individual concealment and when used by elite stealth experts such as Chief Scout Sergeant Oan Mkoll can give the wearer near perfect concealment.[1] Such cloaks are commonly used by the Tanith First and Only. Commissar Ibram Gaunt was awarded one of these by the soldiers of the regiment.[1] They are also used by Space Marine Scouts[4]. On the world Pavonis, Camo-Cloaks saved Sergeant Learchus and his Scout Squad from being discovered by Tau patrols.[2] They are also favoured by Deathwatch sharpshooters[3] and Vanguard Space Marines.[5]

Camo Netting
Camo Netting is a simple upgrade used by the Imperial Guard to help hide their vehicles from enemy fire. They are often rolled up at the start of a battle and unrolled once the vehicle has made it to a safe position. This tends to make vehicles harder to see. Perfect for ambushes or for hiding artillery from enemy aircraft, camo netting comes in many forms, from actual foliage stripped from trees, to sheets of rock and rubble affixed to light metal frames, and even nets of torn fabric dyed to match the surrounding terrain. Camo netting is typically easy to install and is easily rolled up and stored on the hull of a vehicle when not required.[1][2][3][4]

Camoelean Elixir
Camoelean Elixirs are Necromunda concoctions, that when drunk combine with their user's epidermal layers to create an almost perfect camouflage.[1] They are created by the best of House Escher's Chymists and the Elixirs' effects were best if their user is not wearing heavy armour or carrying heavy weapons and also remains perfectly still.[1]

Campaign of Cleansing
The Campaign of Cleansing was fought between 606 and 792.M38 by the Tau Empire. Taking place during the First Sphere of Expansion, it was the first prolonged campaign by the Tau against the Orks, who refused to join the Empire or submit to any deal offered by the Water Caste. Initially, the Tau suffered many defeats but were ultimately able to eradicate the Greenskins thanks to the refinement of the Pulse Rifle. Shortly after the campaign, the Sept of Dal'yth was founded.[1]

Campaign of Fire and Steel
The Campaign of Fire and Steel took place in 988.M41. Fighting alongside the Salamanders, the Imperial Fists 3rd Company brought an end to the ten year Alpha Legion chokehold on Magnas Prime.[1]

Campaign of Scouring
The Campaign of Scouring refers to an early period in the Tau Empire's history. Taking place shortly after the establishment of the Empire and the end of the Mont'au, it was the Tau's first encounter with the Ork race. Attempts at diplomacy led to disaster and slaughter, and the Tau suffered bloody defeats at Kor'voss and Vaslan Prime. In the end the Tau had to resort to a campaign of extermination to drive the Greenskins from their systems, something aided with the introduction of the new Pulse Rifle.[1]

Campaigns of the Age of Darkness: The Siege of Cthonia
The Campaigns of the Age of Darkness: The Siege of Cthonia is an expansion book to the Horus Heresy: Age Of Darkness 2nd Edition Rulebook by Games Workshop, released in 2023, covering the events of The Siege of Cthonia.[1]

Campanile
The Campanile was a fleet tender active in the late Great Crusade.[1]

Camulos
Camulos was a Princeps of the Legio Mortis during the Great Crusade and Horus Heresy. The Princeps of the Imperator Titan Aquila Ignis, Camulos ran the Titan Legion on Mars while Princeps Esau Turnet was deployed with Horus. During the Schism of Mars, Camulos sided with the traitorous Mechanicum Fabricator-General Kelbor-Hal, and led the Legio Mortis' Martian forces against loyalist throughout the planet, most notably their hated rivals Legio Tempestus. During the Battle of Magma City, an overflow of lava unleashed by Tech-Priest Koriel Zeth engulfed the Aquila Ignis, leaving only one of its arms behind and killing Camulos.[1]

Canaan's World
Canaan's World is a world of the galaxy.[1a][1b] At some point, Imperial forces fought a military campaign in defence of Canaan's World.[1a][1b] Amongst the units that took part were the Valhallan 193rd Armoured Regiment[1a] and the Sarenian 5th Heavy Tank Company.[1b]

Canadal 6th Regiment
The 6th Canadal Imperial Guard Regiment comes from Canadal and is known to have defended Rogsburg against an Ork invasion.

Canak
Canak is an Imperial Death World[1]. An unknown incident occurred on the world, which led the White Scars to come to Canak's aid.[3]

Canau
Canau is an Imperium world that was invaded and conquered by Orks. However the Orks were later defeated by the Blood Angels, who were led into battle by their Chapter Master Dante.[1]

Candau
Candau is a Dead World, formerly of the Imperium.[1] Once a productive Agri World, Candau is now a lifeless husk not far from the Jericho Reach. When farming serfs unearthed a stasis casket containing a stash of archaeotech, the planetary Governor set the population to work searching for more such caskets. News of the find spread, and heretics assaulted the world, working much of the population to their deaths to find more relics. When the Relictors later arrived and drove out the heretics, they claimed the last relics of Candau in memory of its people. Most remain in the Chapter Armoury, but the first weapon to be drawn from the ancient casket, the projectile weapon Candau's Doom, was granted to the Deathwatch.[1]

Candau's Doom
Candau’s Doom is a unique archaeotech weapon used by the Relictors Chapter. It is operated similarly to an autogun, though after seeing the weapon in action, some have compared it instead to the scythe of death itself.[1] The planet Candau, now a lifeless ruin, was once a productive Agri-world not far from the Jericho Reach. When the plough of a farming serf unearthed a stasis casket containing a stash of archaeotech, the Planetary Governor set the population to work searching for more such relics. News of the find spread, and heretics assaulted the world to claim its prizes, working much of the population to their deaths. When the Relictors drove out the heretics, they claimed the last relics of Candau in memory of its people - the weapons that had slain a world without firing a single shot. Most remain in the Chapter Armoury, but the first weapon to be drawn from the ancient casket, they granted to the Deathwatch.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Tamaquidu
Tamaquidu is an Iron Warriors Helbrute, who has a great hatred of the Imperial Fists.[1]

Tamar
Tamar is a Necron Tomb World. It is part of the Ogdobekh Dynasty.[1]

Tamar IV
Tamar IV is a planet of the galaxy.[1] In 788.M38, a series of pre-human ruins were discovered on Tamar IV, which were surveyed by an Adeptus Mechanicus team. The most notable find was a pyramid constructed out of an unidentifiable metal, believed to be associated with the Necrons.[1]

Tamarys
Tamarys the Thrice-accursed , is a Heretic who wrote in The Chronicles of Damnation, that even the least Daemon is a sort of demigod. He stated that this made them capable of taking the tiniest fragment of reality, in order to craft a physical avatar for themselves.[1]

Tamaya
Tamaya was a Captain in the Blood Angels Legion, during the Horus Heresy's Battle for Terra.[1a] He was among the Imperium's forces defending the Sanctum Imperialis' Western Hemispheric wall, when it was attacked by the Traitor Primarch Magnus. Though the wall seemed to be safe, Magnus used his immense Psychic might to destroy a portion of the Western Hemispheric, killing its defenders with it. Captain Tamaya's Blood Angels and Captain Iacono's Imperial Fists, raced to safeguard the hole in the Western Hemispheric, but they were too late to stop Magnus from leading Horus' Chaos forces into the breech. Luckily a small group of Loyalist Legionaries, composed of the Salamanders' Draaksward and a Space Wolves Watch Pack, were there to meet the Traitors[1a]. Despite being heavily outnumbered, the Salamanders and Space Wolves managed to keep the Chaos forces at bay long enough for Tamaya and Iacono's forces to arrive[1b]. With their combined might they forced the Traitors back through the hole and the breech was sealed.[1c]

Tamino Helmawr
Tamino Helmawr (born 971.M41) is the 14th recognized son of Gerontius Helmawr, the 137th Lord of Necromunda.[1d]

Tamuero
Tamuero was a city on the planet Brakur IV that contained an outpost of the Scythes of the Emperor Chapter.[1] This outpost was used following the loss of the Chapter's homeworld to the tyranids of Hive Fleet Kraken, in order to conduct genetic screens of Brakur IV's populace. It was hoped that the native population would be suitable to recruit new aspirants for the Chapter, which had been devastated in a series of battles against the tyranids. However, the outpost was abandoned when the tyranids invaded Brakur IV as well.[1]

Tamunash
The Tamunash was an ancient mythical War Barque. After years of searching, it was captured by Iron Warriors Warsmith Shon'tu and became the personal flagship of his warband, the Sons of the Forge as well as his Ork allies (whose rage fed the Daemonic automated defenses of the ship). The Tamunash itself did battle with the Imperial Fists Phalanx in the Fall of Malodrax, displaying the ability to self-repair if fed enough souls. However, a boarding party led by Tor Garadon managed to take the vessel, forcing Shon'tu to activate a Warp portal to destroy the ship.[1]

Tamus Sirhan
Tamus Sirhan was a Colonel, in the 124th Cadian's 3rd Armoured Company and his exploits have led him to be a considered one of the Regiment's greatest heroes.[1] He commanded the Leman Russ battle tank, Anvilus Imperator, and was famed for always riding into battle with his hatch open while brandishing his family power sabre. In his storied career, Sirhan took part in the Draxian Campaign and remains the only warrior in the 124th Cadian to have won the Order of Macharius, following his actions at the Battle of Vrodken Ford in 934.M1. During that battle, the Imperium's forces were stymied by their Chaos foes from crossing the River Astur, which led to the rear of the traitor's base. Sirhan's Company, though, had captured a Chaos recon force, which told him there was a hidden section of the river that armored vehicles could cross. Without informing the Imperium's forces, the Colonel immediately led his Company to find this crossing, but later encountered a Chaos Titan that protected it. Despite the Titan's fearsome firepower, though, Sirhan refused to retreat and ordered his Company to get in close to the corrupted machine and open fire upon it.[1] This strategy worked, but most of the tank company was destroyed in the battle. Sirhan himself and his crew were killed, when they destroyed the Titan's leg and caused it to fall upon the Anvilus Imperator. Only one tank of Sirhan's Company was able to survive the Chaos Titan's destruction and its crew contacted the 124th's HQ, to tell them what had happened. With the Titan destroyed, however, the Imperials were then able to storm the rear of the Chaos forces base and destroy it. For their efforts, every one of Sirhan's dead tank crews received the Medallion Encarmine and the Colonel was awarded the Order of Macharius - despite some officers' beliefs that he should be posthumously court-martialed for his actions. Sirhan's Leman Russ battle tank, Anvilus Imperator, was later recovered and continues to serve the 124th Regiment.[1]

Tamâkh
Tamâkh is a Hold World of the Leagues of Votann.[1] Belonging to the Orksbane Kindred of the Ymyr Conglomerate, it is an irradiated planet hostile to all base life. However the Kindred's Hold of Brôkhfyre is dug deep into the planets mantle to insulate it against this deadly energy. For the past three millennia, the Orksbane have used their Hold to capture the energies of raging solar flares of Tamâkh's sun to power their forge.[1]

Tan
Tan was a world of the Imperium that was destroyed by Hive Fleet Kraken.[1] After the fall of Sotha, the Tyranids of Hive Fleet Kraken attacked and eventually consumed the planet Tan. During the invasion the Scythes of the Emperor guarded the orbital stations above Tan as citizens, evacuated from the planet, arrived at the stations. When the Tyranids attacked the orbital stations, the Scythes fought the xenos; buying time for the citizens to board ships that would take them out of the system.[1]

Tanagran Dragoons
The Tanagran Dragoons were a number of regiments of the Imperial Army during the Great Crusade. Eight Tanagran Dragoon regiments formed part of the garrison of the Forge World of Diamat at the outbreak of the Horus Heresy.[1a]

Tanakreg
Tanakreg was an Imperial-held world until its destruction at the hands of the Word Bearers Chaos Space Marine legion.

Tanaril
The Tanaril are nightmarish Xenos who fought the Ultramarines Legion during the Great Crusade.[1]

Tanaro
Tanaro is an Ultramarines Sergeant, who is among the Imperial forces his Battle Brother Lieutenant Varus Castamon, commands in the defense of the vital Sanctus Line world Regium.[1]

Tanatha's Fall
Tanatha's Fall is an Imperium world that lies in the Dark Imperium and has been invaded by the Tau Empire.[1]

Tanau Aleya
Tanau Aleya was a Witch Seeker within the Sisters of Silence during the Thirteenth Black Crusade[1]. She has since become a Knight-Centura, after Lord Commander Roboute Guilliman restored her Order.[3b]

Tancred (Planet)
Tancred is a planet in the Angelus subsector.[1] It is known to have depot yards where Bulk clippers of the Isolde pattern come from.[2] The principal city of Tancred is called Basteen. In Basteen and on Tancred as a whole, a practice exists that to own land, slaves or real estate, the deed must be tattooed on the holder's skin. For the property to be sold or transferred, the deed tattoo has to be blacked out and the new deed tattooed on the new holder's skin.[3]

Tandaris
Despite its classification as a Death World, Tandaris served as an important Imperial Navy base and supply depot during the Dalmatius Crusade due to its location as a vital link between two major warp space lanes in the Crucis Sector. Tandaris was fought over between the Vostroyan Firstborns and the forces of Chaos in the Tandaris Outbreak. Its Aestimare is A760-D45.[Needs Citation]

Jorn Tanna
Jorn Tanna is the Captain of the Black Dragons Chapter's 4th Company and took part in the Indomitus Crusade. During that time, he led his Company's forces in the Drennox Cleansing, as part of Battlegroup Hephaestus.[1]

Jorn V
Jorn V is a twilight[1] Death World that was invaded by Hive Fleet Leviathan during the Third Tyrannic War.[2] Regiments of Catachan Jungle Fighters were dispatched to save the world and, though they are outnumbered, they slowed the Tyranids’ advance long enough for additional Astra Militarum and Space Marine reinforcements to arrive. By fighting together, the Imperium's forces were able to strike a vital blow against the Hive Fleet.[2]

Joros
Joros was the Grand Master of the 8th Brotherhood of the Grey Knights at the time of the First War for Armageddon. During the Months of Shame, he oversaw the massive purge against the Armageddon Steel Legion and surviving civilians of Armageddon in order to erase any possible taint of Chaos on the orders of Inquisitor Lord Ghesmei Kysnaros.[1a] These actions brought the Grey Knights into conflict with the Space Wolves, which both sides eventually agreed to try and solve through negotiations. However when the Space Wolves and Grey Knights fleets arrived to parlay, Joros ordered his ships to fire on the Wolves. Four Space Wolves ships were lost and a fifth crippled, leading Logan Grimnar himself to come aboard the Grey Knights vessel to "surrender" himself as a fugitive of the Imperium. However Grimnar only seemed interested in who ordered the attack on his fleet and thus broke the laws of parlay, at which point Joros confirmed he had ordered the deed himself. This caused Grimnar to strike down the Grand Master with one swift blow of his Power Axe before teleporting away to safety.[1b]

Jorth Slither
Jorth Slither is a mutant on Necromunda.[1] An entrepreneur of Underhive enterprises, after being turfed out of his Guilder family he moved into the dark underbellies of Necromunda. What he found was a corpse surrounded by goo, and upon examining it mutated into a horrific alien creature. Some men might have been broken, but Slither instead saw an opportunity. It was not long before he was running Scab Town for the Black Network, joining gangs not afraid of working with a Mutant.[1]

Jorun's World
Jorun's World is a planet of the Imperium.[1] Jorun's World was invaded by Gorklaw's Waaagh! in 805.M41. The Ultramarines and the Imperial Guard desperately defended this planet from Orks.[1]

Jorun Retaliation
The Jorun Retaliation was a battle fought by the Imperium against traitorous Imperial Guard and their Dark Eldar allies in 143.M41[1]

Jorundur Erak Kaerlborn
Jorundur Erak Kaerlborn, known as Old Dog, was a pilot of the Space Wolves Chapter.[1b] He served in the Blackmanes Great Company as a Grey Hunter[1b] of Járnhamar Pack[1a], piloting the Thunderhawk Vuokho.[1b] He was noted to be old for a Grey Hunter, having turned down the opportunity to become a Long Fang for unknown reasons - although some speculated that it was because he liked being a gunship pilot too much.[1b]

Jorus Introductory Brochure and Guide to Hypasatis
Jorus Introductory Brochure and Guide to Hypasatis, World of Martyrs is a text published by the Hill of Silence Necropolis Guild on the Cemetery World Hypasitis in the Segmentum Obscurus. It is a travel guide for pilgrims coming to appreciate the sights of the planet.[1]

Jorus Numitor
Jorus Numitor[2a] was the Captain of the Ultramarines 8th Company[1][2b] and the Chapter's Lord Executioner.[2b][4b]

Jorus Shadowmaw
Jorus Shadowmaw was Chapter Master of the White Panthers. In 998.M41 he was killed in action while putting down a rebellion in the Dynathi Cluster.[1]

Jorvan Dolomel
Jorvan Dolomel was a Centurion in the Ultramarines Legion during the Horus Heresy and was present on Calth when the Word Bearers revealed their treachery. During the first bloody day of the Battle for Calth, Jorvan was killed by the Word Bearers Contemptor Dreadnought Cyrnair, who wore the Centurion's body like a macabre trophy upon his sarcophagus.[1]

Jorvax
The Jorvax are a sentient Xenos species that worships the Chaos God Slaanesh. To them, his name is a jarring cacophony of symphonic disharmony, that is looped at mind shattering volume through the Jorvax's organic amplifiers, that grow like parasites upon their bodies.[1]

Jorvon VIII
Jorvon VIII is an Imperium world that was invaded by the Tyranids of Hive Fleet Leviathan.[1] The Cadian 833rd and 724th regiments of the Imperial Guard came to Jorvon VIII's aid during the invasion, but they were nearly overwhelmed by the Tyranids' numbers. Just as it appeared that the world was doomed, Space Marines from the Eagle Warriors Chapter arrived and struck the Tyranids with devastating force. The Cadians and Eagle Warriors soon linked up their forces and together defeated the Tyranids and saved Jorvon VIII.[1]

Joryn Wolfhowl
Joryn Wolfhowl was a Space Wolf Jarl, who took part in the Horus Heresy.[1]

Josef Khoriv
Josef Khoriv is a Drill Abbot, who serves in the retinue of Inquisitor Covenant and has always had a love for fighting.[1]

Joses
Joses was a Terminator Sergeant of the Blood Angels Chapter's 1st Company.[1a] He led a squadron as part of a 1st Company taskforce led by Captain Karlaen in the Cryptus Campaign in a mission to evacuate Governor Augustus Flax from the planet Asphodex.[1a] During the mission, Joses was killed by the broodlord known as the Spawn of Cryptus.[1b]

Josh Reynolds
Josh Reynolds is an author who writes for the Black Library.[1] Cadre (Short Story) - published online in September 2013 Master of the Hunt (Audio Drama) - published in January 2014 Hunter's Snare (Novella) - published in March 2014 Sanctus Reach: The Fall of Hive Jensen (Short Story) - published in July 2014 Dante's Canyon (Novella) - published in August 2014 Enyalius, In Memoriam (Short Story) - published online in December 2014 Shield of Baal: Deathstorm (Novella) (2014) Shadow of the Leviathan (Short Story) (2014) Fabius Bile: Repairer of Ruin (Audio Drama) (2014) Adeptus Mechanicus: The Zheng Cipher (Short Story) - published online in April 2015 Fabius Bile: Primogenitor (Novel) (2016) Fulgrim: The Palatine Phoenix (Novel) (2017) Fabius Bile: Clonelord (Novel) (2017) A Memory of Tharsis (Short Story) (2017) Blackshields: The False War (Audio Drama) (2017) Blackshields: The Red Fief (Audio Drama) (2018) Fabius Bile: Light of a Crystal Sun (Short Story) (2018) Lukas the Trickster (Novel) (2018) The Art of Provocation (Audio Drama) Death's Head (Short Story) Prodigal (Short Story) Remorseless (Short Story) A Trick of the Light (Short Story) Blackshields: The Broken Chain (Audio Drama) Kal Jericho: Sinner's Bounty (Novel) Apocalypse (Novel) Fabius Bile: Manflayer (Novel) Red Salvage (Short Story)

Josian Reach
The Josian Reach is a region of Imperial space, located in the Calixis Sector in Segmentum Obscurus.[1]

Jost von Marburg
Jost von Marburg is an Ordo Xenos Inquisitor, who is an expert on Genestealers[1a] and he seeks to destroy those Xenos species that oppose the Imperium.[1b]

Jostero
Jostero is an Imperium world that nearly met its end when the Chaos worshiper known as the Prophet of Jostero formed an alliance with the Keeper of Secrets N'Kari and opened a gateway to the Warp that allowed the Daemon and its forces to invade the world.[1] However, this also brought about the world's salvation, as when the gateway drew in a portion of the Realm of Chaos, the cursed Grey Knights Supreme Grand Master Kaldor Draigo was pulled onto Jostero as well. This allowed Driago to fight alongside a Grey Knights Brotherhood that arrived to save the world and working together they defeated the Prophet of Jostero and banished N'Kari and its Daemon forces. Shortly after the gateway on Jostero was closed though, Draigo was drawn back into the Warp.[1]

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

Hood of Baal
The Hood of Baal is a relic Psychic Hood, that has served the Blood Angels Chapter for millennia.[1] Every inch of its surface has been inscribed with the sayings of the Blood Angels' Primarch Sanguinius. These are written in filigree of the purest gold, and decorated with Bloodstone gems and miniature hand-painted scenes of the Chapter's most glorious victories. Such is the Hood's power, that even during the peak of the Devastation of Baal, the Librarian wearing it could still use the full extent of their powers, despite being under the Shadow in the Warp.[1]

Hood of Hellfire
The Hood of Hellfire is an enhanced Psychic Hood used by Varro Tigurius, Chief Librarian of the Ultramarines, which enhances his already formidable psychic powers.[1][2]

Hooded Claw Shrine
The Hooded Claw Shrine is an Eldar Striking Scorpion Shrine[1b] of Craftworld Ulthwé.[1a]

Hookfang
The Hookfang is a type of poisoned blade used by Venenum Assassins of the Officio Assassinorum. These daggers were designed after a now-extinct apex predator of the Age of Strife and contained a neural-degenerative toxin engineered by the Grandmaster of the Clade. Even the smallest scratch is deadly, and it is said that only three individuals were able to survive the toxin during the reign of the Grandmaster during the Horus Heresy, including herself.[2]

Hooktor
Hooktors are mindless[1] slaughter-Daemons of Nurgle, that have immense physical power.[2]

Hop Splat Field Gun
Hop Splat Field Guns are ingenious Ork artillery that fire a special Hop-Splat shell, which is named after the irregular way it moves across the battlefield.[1]

Hope's End
Hope's End was a Sons of Horus Kratos Heavy Assault Tank, that took part in the Horus Heresy.[1]

Hope's Light
Hope's Light was a massive Tau colony seeding craft constructed in 886.M41. This monolithic spacefaring vessel is named, in the Tau language, Hope’s Light. On its maiden voyage, and with over three hundred thousand Tau colonists and warriors on board, Hope’s Light is boarded by the Ork fleet of Megaboss Morkrog and lost with all hands. For the next decade, Kel'shan Sept faces brutal raids from Morkrog’s vast new looted warship Taukilla.[1]

Hope's Oblivion
The Hope's Oblivion was a warship in the Imperial Fists Legion, during the Great Crusade and it took part in the Night Crusade.[1]

Hope's Pyre
Hope's Pyre is an Imperial Cathedral World, that was invaded by a vast Word Bearers Warband, that was intent on breaking the world's faith. Instead, the Raven Guard Chapter deployed in strength enough to crush the Warband.[1]

Hope's Shroud
The Hope's Shroud is a Dreadblade Knight, whose downfall began in M36 when its pilot was a Freeblade and pledged a vow of loyalty to Goge Vandire.[1a] During the Age of Apostasy, Hope's Shroud massacred thousands of soldiers in the name of faith, in order to protect Vandire from those who sought to dispose of him. The Knight was even being sent to kill Sebastian Thor, Vandire's greatest detractor, but before that could happen, the preacher brought his armies to Terra. Thor's forces then laid siege to the Imperial Palace and disaster would later strike, when Vandire was killed by his own bodyguards, the Daughters of the Emperor. When word of Vandire's death reached Hope's Shroud, its pilot swore to slaughter every last member of the traitorous bodyguard and this soon extended to the Daughters' successors, the Sisters of Battle. When Vandire was later posthumously declared a tyrant by the Imperium, Hope's Shroud turned its hatred against all those who followed the Imperial Creed and became a Dreadblade. Since that time, the subsequent pilots of Hope's Shroud have allied themselves with whatever Chaos forces would best aid them in their vendetta against the Sisters and the faithful of the Imperium. This has led the Knight to fight beside the Word Bearers numerous times, leading some within the Ordo Hereticus to believe that the pilots of Hope Shroud are being drawn from the Traitor Legion.[1a] During his vendetta Hope's Shroud personally killed and claimed the head of a Canoness Superior of the Order of the Ebon Chalice, and over the next two millennia claimed the heads of other Canonesses Superior, one for each of the six Matriarchs that turned on Vandire. Hope's Shroud proudly wear these heads on his warped armour as trophies.[1b]

Hopeweavers
The Hopeweavers are a Xenos species.[1]

Hoplo
Hoplo is a Wolfspear Primaris Sergeant in Company Hrossvalur and serves as Lieutenant Arvisson's second-in-command. He is among the founding members of the Wolfspear and just like all of them, Hoplo originally served in Indomitus Crusade Fleet Primus' Unnumbered Sons before the Chapter was created.[1]

Hoplon
The Hoplon is a Gladius Class Frigate in the Atlantian Spears Chapter. It is currently among their forces defending the besieged Pankallis Sub-sector.[1]

Hoplon Assault Cruiser
The Hoplon Assault Cruiser was a class of warship used by the Imperium during the Horus Heresy. The class was of Jovian design.[1]

Hopper-mould
Hopper-moulds are Imperial devices, that Space Marines use to create prefabricated defense wall segments.[1]

Hopper Mines
Hopper mines are a nasty but relatively uncommon anti-personnel weapon used by some Imperial Guard sapper teams in the Calixis Sector.[1] Used to devastating effect on massed infantry formations or tight-packed hordes of xenos, they appear to be little more than a discarded heavy bolter shell or other roughly cylindrical piece of detritus. Typically hidden in piles of debris along heavily traveled routes, they are equipped with sensitive bio-monitors that can sense even the weakest bio-signs at a range of two meters. Once a bio-sign has been detected, a small shaped charge propels the hopper roughly two meters into the air where it detonates, spraying an area five meters across with lethal shrapnel.[1]

Hoptor IV
Hoptor IV is an Imperium world.[1]

Horan
Horan was a Captain of the 13th Valstadt Armoured Regiment, active in late M41.[1]

Horandez Cluster
The Horandez Cluster is an area of space in Segmentum Solar.[1]

Orvesta
Orvesta is a Fallen Knight World that is home to the Chaos Knight House Thurengis.[1]

Orvodak Stonebreaker
Orvodak Stonebreaker is an Iron Warriors Chaos Lord.[1]

Orzgog
Orzgog is an Ork Warlord, whose hordes were active in Segmentum Pacificus' Bastior Sub-sector, during the Fourth Tyrannic War.[1]

Os'tara
The Os'tara is an Eldar Craftworld, whose people are allies with the Ynnari. It was last seen traveling through the Segmentum Obscurus, in the aftermath of Cadia's destruction.[1]

Osaka
Osaka was an Imperial tacticae, who was amongst the hundreds that aided the Primarch Dorn's efforts in planning the Imperial Palace's defenses, during the Siege of Terra.[1a]

Osandus
Osandus is a Fallen Librarian, who signed a blood-marked pact with Abaddon the Despoiler after the Black Legion's Warmaster helped him escape from the Dark Angels during the Pandorax Campaign. Sometime afterwards, Osandus traveled to the Imperial world Vigilus and met with other Fallen within the Citadel Vigilant, which was hidden within the center of the giant storm known as the Vhulian Swirl. The Citadel's remote and hostile location made it an ideal base for the Fallen, who had been using it as a staging ground to further their own agenda and to investigate Vigilus' true history. Osandus would become the leader of the Fallen there and used his psychic powers to ensure no one could locate the Citadel. However, its true prize was the ancient weapon known as the Voidclaw, which sat atop the Citadel's spine. After centuries of study, the Fallen discovered how to operate the Voidclaw, which when fired created a gravitic anomaly that could turn warships inside out. After forming a psychic rapport with the Voidclaw's malevolent weapon-sentience, Osandus began a plot that would allow him to use the weapon against the Dark Angels. This called for the Librarian to gather an army of Fallen upon Vigilus, and then allow the Dark Angels to learn of it from Fallen who allowed themselves to be captured by the Sons of the Lion.[1a] By doing so, he hoped the Dark Angels would have no choice but to arrive in force with The Rock to investigate. Once they did so, Osandus planned on using the Voidclaw to destroy the Rock and deal a death blow to the Dark Angels. However, Abaddon the Despoiler became aware of the Voidclaw and once the Warmaster invaded Vigilus during the War of Beasts, he used Osandus' blood-marked pact to locate the Librarian's location within the Vhulian Swirl. He then teleported with the Bringers of Despair to the Citadel and met with an angered Osandus. The Despoiler then explained how he wanted to use the Voidclaw to destroy the Nachmund Gauntlet and ensure the Imperium was forever cut in half. Though Osandus had been reluctant to hear of Abaddon's plan, the idea of striking back at the entire Imperium was so compelling that the Librarian readily agreed to aid the Despoiler in his task. In order for that to happen though, the War of Beasts needed to end with Vigilus firmly in Abaddon's control. Now fully committed to the Despoiler's plan, Osandus agreed to Abaddon's demand that he fire the Voidclaw directly between Vigilus and its moon, Neo-vellum, which caused a giant gravitic anomaly to appear. The anomaly pulled directly at Vigilus and Neo-vellum's surfaces and wreaked havoc on the Imperium's forces. The Despoiler and his hordes then took advantage of the mayhem to launch further attacks on Vigilus, while Osandus and the Fallen remained within the Citadel[1a]. However, the gravitic anomaly also pulled at the Vhulian Swirl, which began to lose its strength as a result. With the Voidclaw continuing to fire into space, the giant storm soon dissipated and the Dark Angels taking part in the War of Beasts, who had long suspected the Fallen were hiding within the storm, were able to locate and attack the Citadel. Despite its defenses the Citadel fell to the Dark Angels, who then disabled the Voidclaw and brought an end to the giant gravitic anomaly. The Dark Angels left Vigilus soon afterwards and it is not known what happened to Osandus and the Fallen, as the Sons of the Lion had ensured no evidence of their existence remained within the Citadel.[1b]

Oscillia IX
Oscillia IX is a planet in the Sabbat Worlds which was occupied by the forces of Chaos.[1]

Oseania
Oseania was a pre-Imperial nation-state on Terra during the Age of Strife.[1]

Osedex
Osedex are an indigenous species which can be found on the Death World Zel Secundus in the Calixis Sector. An osedex resembles a centipede in all aspects save size: they usually reach a length of 10-20 metres but some examples could be bigger.[1]

Osil
Osil was a member of the Adeptus Mechanicus, who served as an acolyte of Tech-Priest Lakius Danzager.[1]

Osirian Psybrid
The Osirian Psybrids were the term given by Imperial authorities to a race of highly psychic xenos. Clad in baroque armour containing ghastly barely-corporeal forms of mist, the Psybrids psychically traveled in hourglass-shaped vessels and mentally enslaved other species such as Humans and Orks. After inflicting severe losses on the early Ultramarines in the Osiris Rebellion during the Great Crusade, they were destroyed by Roboute Guilliman at the Battle of the Eurydice Terminal.[1]

Osiris
The planet Osiris was destroyed by the Inquisition.[1]

Osiris Rebellion
The Osiris Rebellion was a major campaign by the XIIIth Space Marine Legion (later to be known as the Ultramarines) during the Great Crusade.[1a]

Osiskor
Osiskor is a Necron Cryptek, a Harbinger of Transmogrification. Officially a servant of the Necron Overlord Hasist, Osiskor secretly lusts after his master's power.[1] Osiskor has always been a scheming individual, even during his days in the War in Heaven as chief Cryptek to the C'tan Kalugura.[1]

Oskar (Vostroyan)
Oskar was a hiver from the planet Vostroya who worked as an exterminator. He had two sons, Zerek and Ladbon.[1]

Oskar Andreas Wulfe
Sergeant Oskar Andreas Wulfe is a tank commander in the Cadian 81st Armoured Regiment, 10th Company.

Oskar Lowis
Oskar Lowis was an officer of the Imperial Guard. After the death of Lord Commander Militant Verreault in The Beheading, Lowis became the new head of the Imperial Guard in Drakan Vangorich's new puppet cabinet.[1]

Osket
Osket was a Guardsman of the Tanith First and Only regiment. He was a member of the third platoon under Major Elim Rawne.[1]

Oskray Island
Oskray Island was a feature on the Ocean World of Sapiencia.[1] Technically Oskray was not one island, but several, formed by a number of submarine mountains roughly twenty kilometres across connected by an industrial stronghold. This tangle of pylons, drilling platforms and refineries, known as Oskray Island One, served as the base of operations of the demagogue Sholen Skara and his cult, the Kith.[1]

Artefacts of Vulkan
The artefacts of Vulkan are nine artefacts forged by the Primarch Vulkan, the only survivors of what was once a vault of thousands. Of these, seven were chosen by the first Forgefather, T'kell, whilst the other two were carried by Vulkan to Isstvan V.[4] The Nine were, according to Salamanders lore of the 41st Millennium, scattered throughout the galaxy, and the Tome of Fire gives clues as to their locations. The one tasked with finding these artefacts is a Captain from one of the companies. He renounces his name and takes his Primarch's name, Vulkan, and is given the title of Forgefather. So far, 5 of the artefacts have been located.[1]

Arteino
Arteino is a Blood Angel, who serves in Sergeant Raldaeo's squadron and he is armed with a bolter.[1]

Artekus Bardane
Artekus Bardane is the current Chapter Master of the Relictors.[2]

Artellus (Ultramarines)
Artellus is a veteran Intercessor Sergeant, in the Ultramarines 2nd Company.[1]

Artellus Numeon
Artellus Numeon was a member of the Salamanders during the Great Crusade and Horus Heresy.

Artemen Ultrus
Artemen Ultrus was a Mars-pattern[1c] Baneblade of the 7th Paragonian Super-heavy Tank Company.[1a]

Artemia Majoris
Artemia Majoris is an Imperium Forge World.[1a] It was the scene of the Hieronymite Heresy[1a] when the Hieronymites (followers of High Magos-Alchemys Hieronymus) were outlawed and eventually eliminated for their experimentation into prescribed bio-chemical compounds.[1b]

Artemidorus
Artemidorus is a Knight of House Terryn. Baron Artemidorus was chosen by High King Tybalt to join his Exalted Court, and named in long ritual as the Herald, which in House Terryn also carries the titles of the All-hailer and Executor of Orders. The paired stripes upon his Knight Crusader’s carapace mark Artemidorus as a Baron, while his further elevated rank can be discerned from the cream-coloured crenelated line atop his tilting plate – the honourable symbol borne only by the Herald.[1] In House Terryn a Herald’s duties are plentiful, but mercifully streamlined upon the battlefield. The Herald ensures the fanfare – trumpet-blasts blared through his vox-grilles – befits each Knight who enters the battlefield. It is the Herald’s role to issue first warning of enemy attacks, and the ion shields of the entire Exalted Court pivot upon his alerts. Finally, from a central position, he also relays vox orders and lays down supporting firepower.[1]

Artemis
Artemis is a Space Marine of the Mortifactors Space Marine Chapter, currently serving with the Deathwatch as a Watch Captain of Talasa Prime.[6a] He developed uncanny skills for detecting the slightest hint of xenos taint and destroying any alien influence he may find.[1]

Artemius Grohm
Artemius Grohm is an Interrogator-Chaplain of the Dark Angels.[1] He chased the renegade and The Fallen Borroleth on Cordassa. During his operation on this planet, he repeatedly thought about killing the Inquisitor Mattius Heiron, if the inquisitor found out too much about the Dark Angels.[1] Finally he killed Borroleth, as he offered the inquisitor the chance to disclose the secret of the Dark Angels. But therefore Artemius Grohm could not convert him and consequently not discover more renegades.[1] Artemius wears two Black Pearls on his rosarius, meaning he had converted two Fallen ones.[1]

Artemos
Artemos is a Blood Angels Sanguinary Priest. He assists High Chaplain Astorath, with tracking down and bringing peace to the Sons of Sanguinius that fall to the Black Rage.[1]

Arteros
Arteros is a member of the Blood Angels who serves in the Deathwatch as part of the garrison of Watch Fortress Talasa Prime, where he is the Captain of its Watch Company Quartus.[1]

Arteus
Arteus is a Space Marine of the Mentors Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Arteus.[1]

Arthas
Arthas was once a world of the Imperium, before it was invaded and conquered by the forces of the Death Guard Chaos Lord Malek Vos and the Nurgle Daemon Prince, The Fly Lord.[1] During its invasion by the forces of Nurgle, the Black Templars' Lastrati Crusade, led by Marshal Armante, came to aid the Imperium's forces defending Arthas. Due to their efforts Arthas remained free from Nurgle's grasp for sometime, but they suffered heavy causalities as a result, while fighting the Death Guard and Daemons, and they soon found themselves the only resisting force remaining on the planet. They fought on alone until Armante was killed in the battle and with his death, all hope of saving Arthas was lost; though the remaining Black Templars refused to escape the planet, without the Marshal's body.[1] With their time running out, the remaining Black Templars were led into battle by the Emperor's Champion Horst and the Chaplain Ferdinand, as they ferociously fought the Death Guard and Daemons that stood in their way of reaching the area where Armante had fallen. Unfortunately for the Crusade, the forces against them were personally led by Malke Vos and The Fly Lord who destroyed the Black Templars, and with their defeat claimed Arthas in Nurgle's name.[1]

Arthas Moloch
Arthas Moloch is an Artefact World.[3] It shares the same system with the Ork World of Dregrokk.[5]

Arthas Roqthar
Arthas Roqthar the Cold is a Khorne Aspiring Champion, who commands the Naval Battleship Ragnarok. He is currently engaged in battle with Justinian Lyons XIII, the Imperial Navy commander of the naval Battleship Ignis Purgatio .[1]

Arthius
Arthius is an opportunistic Xenos shape-shifter from a nearly extinct race which, sometime after the Great Rift's creation, has begun causing mayhem across the Hive World Gilead and its moons. By using his shape-shifting abilities Arthius can infiltrate any settlement or Hive and once he finds dissidents against the Imperium's rule, he uses his natural leadership skills to gain their confidence. Once they are in his grasp, Arthius uses fiery anti-Imperial rhetoric, and the dissidents' fear to turn them against the Imperium authorities on Gilead. Under several pseudonyms and guises, he has built a rag-tag[1a] Cult[1b] army of Mutants, mine workers, menials, and rebels, who are loyal to the Xenos' own twisted ideals and use Chaos rituals to carry out his plans.[1a] Arthius actions have drawn the Imperium's authorities notice, and his various guises are wanted for questioning by Gilead's Arbites, the enforcers of Gilead's Planetary Governor and even the Inquisition. However none of them, are aware of Arthius' true nature, nor the large force he commands.[1a] Recently, the Inquisition defeated Arthius and his Cult when they attempted to sacrifice an imprisoned Deathwatch Space Marine, in a Chaos ritual that would cause a Daemonic incursion. Though the ritual was stopped and the Deathwatch Marine was freed, Arthius was able to escape the Inqusition's grasp.[1b]

Arthos
Arthos is a world of the Imperium. A rebellion on the planet lasted for forty years, before it was finally put down by the Ultramarines Chapter.[1]

Arthos Insurrection
The Arthos Insurrection was a forty-year rebellion against the Imperium on the world of Arthos. However in 949.M41, the rebellion was decisively put down in a single day after a Drop Pod and Stormraven assault by the Ultramarines.[1]

Endurant Protector
The Endurant Protector is an incredibly powerful ancient relic suit of armour, that is worn by Space Marine Chapters' Master of the Forges.[1] It was crafted by a long-forgotten Master of the Forge, and consists of an adamantium and electrum carapace, with beautifully engraved runic wards and oaths of eternal vigilance. The fires of war may have scorched the Endurant Protector's surface over and over again, yet the armour has not been found wanting and its current bearer will return to the forge to repair the relic. In doing so, they also temper and strengthen the armour's impenetrable surface in the process.[1]

Endurant of Sol
The Endurant of Sol is a Strike Cruiser in the Imperial Fists Chapter.[1]

Enduring Blade
The Enduring Blade was an ancient Emperor Class Battleship, which served the Emperor faithfully for millennia, that was commanded by Lord Admiral Benedil Constantine and was the flagship of Battlefleet Ultima Primus.[1b]

Endurists
The Endurists are an Imperial Death Cult.[1] Dwelling on Medusa, the Endurists believe that one day Ferrus Manus shall return to deliver them salvation. The Iron Hands tolerate the cult simply because the belief mirrors what some within their own Chapter believe.[1]

Endymine Cordat
The Endymine Cordat are a Xenos species that made attempts to coexist with the Imperium.[1] To do this, they tentatively offered the Imperium technology seen to be anathema to Daemons. In response, the Deathwatch was unleashed and the forces of three entire Watch Fortresses invaded the worlds held by the Endymine Cordat. In the end, their civilization was shattered and the Endymine Cordat's primary world was destroyed by Exterminatus. The surviving Endymine Cordat, that lived on the few worlds they still held, later devolved into a feral society and their remaining gene pools were barely large enough to stave off their extinction.[1]

Endymion
Endymion was a Blood Ravens Sergeant, and once Davian Thule's second-in-command. During an investigation mission on the planet Aurelia, which had recently emerged out of the Warp, Endymion's men were ambushed by a massive Eldar force shortly after coming across one of their structures, and Endymion was killed saving Librarian Jonah Orion from an Eldar Wraithlord. Jonah then sent a message requesting reinforcements to the Blood Ravens Strike Cruiser Retribution hanging in orbit around Aurelia. The Blood Ravens soon arrived upon their position and rescued the survivors. Davian Thule, now a Venerable Dreadnought, defended Endymion's remains while the Blood Ravens destroyed the Eldar's Webway Assembly, which severed their ability to reinforce.[1]

Endymion Cluster
The Endymion Cluster is a star cluster located within the Maelstrom Zone in the Ultima Segmentum, near The Maelstrom. Various worlds in the Cluster served as bases of operation for the Mantis Warriors before their defeat in the Badab War.

Endymion Prime
Endymion Prime is a planet in the Maelstrom Zone, that played an important role during the events of the Badab War. Part of the Endymion Cluster, the planet was an arena of battles at the closing stages of Badab War, when the Carcharodons fought with the Mantis Warriors.[1] There was fought a battle named Siege of Endymion Prime.[2]

Endymion Prime (Death World)
Endymion Prime is a Death World visited by Koulick Krieg.[1]

Energy Drain
Energy Drain is a weapon used by Necron starships. Only utilized by Cairn Class Tomb Ships, it drains the targeted ship of all of its energy and power, rendering it helpless in space.[1]

Energy Shield
Energy Shields are advanced Tau Empire defensive systems commonly equipped to larger aircraft and spacecraft such as the Manta.[1]

Energy field
Energy fields may refer to one of several armour technologies which rely on energy-based protects: Conversion field Refractor field Displacer field Stasis field

Energy weapon
The following is a list of energy-based weapons. This does not include chemical, kinetic, or psychic energy weapons.

Enervatus
The Enervatus was a Warhound Scout Titan in service with the Legio Atarus.[1] Active at the onset of the Horus Heresy, the Enervatus was part of a demi-legio sized war maniple of Atarus on Isstvan V, led by the Red Naga. The entire unit was wiped out in the Dropsite Massacre.[1]

Enforcer "Scarab" Patrol Cruiser
The Enforcer "Scarab" Patrol Cruiser is a quad or hex-wheeled groundcar built for speed and power and is typically used in transport and riot suppression roles by Planetary Enforcers within the Calixis Sector. These vehicles are heavy beasts with strong armour, sirens, loud hailers and weapon pods. They are crewed by a driver and gunner, possess a max speed of 100kph and a cruising speed of 50kph and mount a Twin-linked Heavy Stubber or Grenade Launcher on a remotely-operated turret.[1] Produced by Hax-Orthlack on Scintilla, it is found in service with enforcer units with local modifications across Hive and Imperial worlds across the sector. Malfi, the hive world with perhaps the largest, most extensive, complex and dangerous arteria system in Calixis, also sees the use of the Scarab and dozens of other models by its enforcers and noble houses, the most infamous of these is the “Jack-Ripper” which features a shovel-prow studded with chain blades. [1]

Enforcer (Inquisition)
Enforcers are members of the Adeptus Arbites, who are recruited by the Inquisition to act as an independent agents when they are investigating a member of policing or governing organizations, such as the Adeptus Arbites or even a Planetary Commander. Known as Enforcers of the Inquisition, or Wards or Protectors, they are some of the most faithful people in the Imperium. The Wards are brought in to enforce an Inquisitor's rulings, replacing local security forces or the Arbites, providing kill-teams and execution squads, and lending their firepower to purges and witch hunts.[1] Enforcers are most often armored in a similar way to the Arbites, carapace and flak armour. Officers often adorn their armor with extra plates for both protective and ornamental purposes. They mostly carry combat shotguns armed with Executioner Shells, and Shock Mauls. Some have laser sights and others Cyber-Mastiffs for getting to hard-to-reach places. They also sometime carry weapons to capture enemies rather than kill them, such as electro-net launchers and pulse-charged bolas.[1]

Enforcer (Security Force)
Enforcers are an Imperial Planetary Governor's heavily armed security forces, that are charged with maintaining law and order on their Homeworld.[1] They will rarely act in the pursuit of justice though and are far more often an extension of their Governor's will. In order to keep the Imperium's grip on a world secure, Enforcers will discipline, capture and execute those who go against the Governor's proclamations, using a heavy hand to crush any rebellions or seditious elements they learn of. They are distinct and separate from the forces of the Adeptus Arbites, however, who are concerned with any violations of the Lex Imperialis. Enforcers, meanwhile, only have as much authority as they are granted by their Planetary Governor.[1] The Adeptus Mechanicus have their own version of Enforcers, known as the Astynomia.[2]

Enforcer Class System Control Cruiser
The Enforcer Class System Control Cruiser is a class of Imperial Navy warship.

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Ghanzorik
Lord Marshal Ghanzorik, known as Old Steel and Blood by the troops serving under him, is the supreme commander of the Imperium’s forces on the Spinward Front in the Calixis Sector. He has been charged with putting down the secessionist Severan Dominate empire and the Orks of Waaagh! Grimtoof. Though he is a skilled General, who fought for decades in service to the Achilus Crusade as part of the 61st Maccabian Janissaries, many in his command fear he has not been given the resources needed to succeed.[1]

Gharag Badtoof
Gharag Badtoof was an Ork Warboss. In late M41, he led a Waaagh! in the Sacking of Colonia. However Badtoof was defeated by the Mortant VII 'Headhunters'.[1]

Gharaghal (Squad)
Squad Gharaghal was a Tactical Squad of the White Scars 3rd Company. It was part of Task Force Nomad during the Hunt for Voldorius.[1]

Gharal (Captain)
Gharal was a Captain in the Iron Warriors Legion, during the Horus Heresy.[1a] He took part in the Battle of Terra and attacked the Lion's Gate space port, under the command of the Trident Warsmith Kroeger. During the initial battles for the space port, the Imperial's defenses focused on the Iron Warriors, who led the first attacks, and prevented them from closing in on the Lion's Gate. In order to bypass this, Gharal was among a thousand of his Legion that Kroeger selected to hide themselves amongst the hordes of Mutants, Traitor Guard and Cultists attacking the space port[1a]. This allowed most of Gharal's group to reach the Lion's Gate's walls and enter the inner workings of the space port. Once inside the Lion's Gate, they rallied under the command of the Warsmith Kydomor Forrix and Gharal served as his second-in-command. The Warsmith then led them in search of a vital target to take hold of, within the space port.[1b] However the Imperial Fists and Imperial Army forces defending the Lion's Gate prevented that from happening. The Imperials tightened like a noose around Gharal's group and days of fighting left only 204 Iron Warriors alive. Warsmith Forrix then claimed that their goal was now unachievable and staying within the space port, would only lead to their deaths. He then stated that they should focus on reaching the outside of the Lion's Gate, in order to save themselves. For them to succeed, though, Forrix told Gharal that their wounded would need to be left behind, as well as any Iron Warrior who could not keep pace with the Warsmith. Gharal objected to this at first, but he soon relented and agreed with Forrix's plan[1c]. The Captain, however, would be among Forrix's dwindling group that was struck down by the Imperil Fists, before they could escape. When the Warsmith looked like he was going to go back for the wounded Captain, Gharal reminded him that anyone who could not keep up would be left behind. A cursing Forrix then left with the surviving Iron Warriors, while Gharal spent his last moments firing upon the advancing Imperial Fists.[1d]

Gharalox Ironbreed
Gharalox Ironbreed is a Warpsmith and the master of the Shadowstar Soul Forge.[1]

Gharax
Gharax is the Archon of the Kabal of the Crimson Blossom.[1] Gharax was a descendant of the Lhamaen Yesyr, and often made use of a black bird to relay his instructions to his subordinates. He was known to have had an alliance with the Haemonculus Maelik Toir.[1] Gharax once visited Buketown, an asteroid in the Teramus System that served as the base of operations for a pirate clan led by Arlon Buke. The Crimson Blossom was supplying the pirates with weapons and drugs in exchange for slaves, which led to a Deathwatch Kill-Team led by Sergeant Courlanth infiltrating the asteroid to eliminate the Kabal. In the ensuing fight, Gharax almost killed Courlanth, but was forced to flee when a unit of Terminators led by Watch Captain Ska Mordentodt teleported into the base.[1]

Gharelghast
Gharelghast was a Daemon-held world which was kept shrouded in perpetual darkness by the Daemons.[1] It was later invaded by the Grey Knights Brother-Captain Stern and his Strike Force Arbalest, as they believed his nemesis, the Lord of Change M'kachen, was located on the world. Once they landed on Gharelghast, the Grey Knights fought against the Daemons for six days in complete darkness, before all of the foul creatures were destroyed. Their victory came at a heavy cost though, as only Stern and three other Grey Knights survived the battle.[1]

Gharex V
Gharex V is an Imperium world whose Imperial Guard garrison was massacred in a horrific fashion by the Harlequin Masque of the Reaper's Mirth.[1]

Ghargatuloth
Ghargatuloth is one of the most powerful Daemon Princes of the Chaos God Tzeentch, The Changer of Ways[1b]. Ghargatuloth is also known by the names "The Prince of a Thousand Faces," "The Forger of Hells" and "The Whisper in the Darkness"[1a]; its manifestation in realspace is a monolithic black pillar of flesh, the surface dotted with many mouths and eyes.[1a][1e] This feature, as well as its ability to appear to its disciples in many varying avatars[1e], contribute to it title as "The Prince of a Thousand Faces".

Gharka
Gharka is an Ork Warlord who led a Waaagh! that invaded the Imperium world Antennia some time after the Great Rift's creation. However, a strike force from the Salamanders Chapter arrived to defend the world and finally brought the Warlord's rampaging Waaagh! to an end. It is not known if Gharka was killed in the battle with the Space Marines.[1]

Gharkul Blackfang
Gharkul Blackfang was a powerful Ork Warlord during the time of the Great Crusade.[1]

Gharn
Gharn was a Scout of the White Scars Chapter.[1] He served in a Scout Squad under Sergeant Ultas Kholka that was attached to Task Force Nomad during the Hunt for Voldorius.[1]

Gharrok
Gharrok is an Iron Warriors Warsmith who has sworn vengeance against the Steel Brethren Warband for stealing an Infernal Relic Land Raider Achilles from him during the conflict that saw the Steel Brethren cast out from the Iron Warriors.[1]

Gharros
Gharros was an Iron Warriors Sorcerer.[1]

Gharsha
Gharsha the Decryer was killed by Adeptus Custodes during the Unification Wars.[1]

Gharual
Gharual of the Nine Sundered Souls is a Daemon Prince, who as its name implies, has nine souls within it, that are all still sentient and self aware. Sometime in the past, the Daemon Prince was bound by the Alpha Legion into a ceremonial chainsword, known as the Blade of the Hydra.[1]

Gharvil
Gharvil was a Watch Captain of the Deathwatch.[1] Gharvil was the ranking member of the Deathwatch aboard the Strike Cruiser Incontrovertible Truth when it was ambushed by the Black Legion as it dropped out of the Warp in the Erioch System. Gharvil ordered the launch of Thunderhawks to attempt to combat the Black Legion vessels, but the gunships were destroyed and the Incontrovertible Truth crippled.[1] As the Black Legion boarded the ship, Gharvil took up his Power sword and met them in the port aft cargo hold with around fifteen of the Deathwatch Marines on board. Gharvil was ultimately killed by the Chaos Space Marines. In his last moments, he stood toe to toe with three Black Legionnaires, slaying two of them, in order to buy time for the remaining Deathwatch Marines to withdraw.[1]

Ghaslakh Crusade
The Ghaslakh Crusade was a planned Crusade of the Ultramarines during the Great Crusade, focused against Orks on Ghaslakh. However the Crusade, ordered by the now-traitorous Horus, was part of a ploy to have the Ultramarines ambushed by the Word Bearers. Much of the forces intended for the Crusade instead became bogged down in the Battle of Calth.[1]

Ghaslakh xenohold
The Ghaslakh xenohold was an Ork Empire that existed at the end of the Great Crusade.[1] Centered on the world of Ghaslakh, it was located in the Eastern Fringe, rimwards of Sotha and south of the Xersinia Wastes Prohibited Zone.[2b]

Ghassulian
The Ghassulians were a Xenos species that ruled a small empire during the Great Crusade known as the Ghassulian Sub-Realms. The aliens lived in fortified bastion-cities which proved difficult to capture, resulting in the Space Wolves requesting the development of the Whirlwind Scorpius to try and counter them.[1]

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

Singing Spear
The Singing Spear is a heavily psychically impregnated weapon used by Eldar Farseers and Warlocks.

Singis
Singis was a Guardsman of the Seventh Urdeshi Storm-troop, who served as a subaltern to Colonel Zhyte during the Phantine campaign of the Sabbat Worlds Crusade.[1]

Singularity Generator
Singularity Generators are weapons mounted on the Necron Seraptek Walker.[1] These heavy weapons create miniature quantum singularities, drawing in nearby matter before collapsing in a catastrophic implosion that damages anything nearby.[2]

Sinister
The Sinister is an ancient corrupted Bolt Pistol that has taken part in every Black Crusade launched by Abaddon the Despoiler and has been used by both Traitors and Loyalists numerous times. The Inquisition would see it destroyed, but somehow the weapon always finds its way back into use. Its last recorded appearance was in the hands of the Blood Ravens Chapter during the Second Aurelia Crusade.[1]

Sinon
Sinon is the current Captain of the Ultramarines 9th Company.[1] The current Master of Relics of the Chapter, Sinon oversees the guarding and preservation of the most sacred items of the Ultramarines. He acts as both their watchmen and champion, ensuring that they are not only protected but that new lost treasures may be recovered. To this end, Sinon ensures that the honour guard of the 9th stands watch over the Reclusiam at all times. He also maintains a web of acolytes and serfs who travel the Imperium to watch out for hints of lost Ultramarines artefacts. Should one be discovered, it is Sinon and a force of the 9th that will come seeking it.[2]

Sinon (Sons of Orar)
Sinon was a Space Marine of the Sons of Orar Chapter. He served in the Chapter's Third Company as part of a Tactical Squad led by Veteran Sergeant Abraxus.[1]

Sinon (White Minotaurs)
Sinon was a Space Marine of the White Minotaurs Chapter. He served in the Chapter's Ninth Company as part of a Devastator Squad led by Veteran Sergeant Epathus.[1]

Sinopha Station
Sinopha Station was an Imperial Space Station located at the edge of the Protean Ebb[1a] in the Magulanox Sector.[1b] At one point the Alpha Legion led an attack on the station. A unit of Chaos Space Marines was delivered to Sinopha Station via a warship known as The Ninth Eye and proceeded to slaughter most of the inhabitants and personnel, leaving a few alive so as to spread fear through the surrounding regions.[1a] Scout Sergeant Kholka of the White Scars later came to Sinopha Station; the survivors' accounts allowed him to pick up the trail of the warband that had attacked. After tracking the Alpha Legion to the fourth planet of the Cernis System, he and his Scouts alerted Kor'sarro Khan, the Chapter's Master of the Hunt, who was hunting the Chaos Marines' master, the Daemon Prince Kernax Voldorius.[1a]

Sinophia
Sinophia is a Frontier World in the Calixis Sector.[1] Initially a launching site for Rogue Trader excursions prior to the Angevin Crusade, Sinophia has recently fallen into an economic depression which is slowly leading to its complete depopulation.[1]

Sinophian Boreworm
A small, aggressive beast with a voracious and insatiable appetite, the Sinophian Boreworm is as dangerous as it is unnerving to look at.[1a]

Sio't
The Sio't is a Tau text[1c] of collected meditations, litanies and lessons on various subjects pertaining to the Greater Good, that is distributed throughout the Tau Empire and is read by all Castes of the Tau. The meditations are often memorized by Fire Warriors, who tend to recite a favored meditation when they are under stress or need to focus in battle[1b]. The Sio't is often revised by the Por'hui (Tau media), who compile the text[1c] and segments that are no longer applicable to the Greater Good are dropped from later editions.[1a]

Siora
Siora is an Imperium moon that lies near the edge of the Calaphrax Cluster and is home to a small colony that mines ore from beneath its surface.[1] The moon once suffered from a minor Ur-Ghul infestation, until the Xenos were eliminated by the Deathwatch Kill-Team led by Dienekas Agathon. Soon after the Ur-Guls were killed though, an Ork Kroozer crashed into Siora and Agathon knew he would need to send a warning about its appearance to his superiors on the Watch Station Xyston.[1]

Siphistus
Plaguelord Siphistus was a Death Guard Plague Marine who was part of a large Chaos Undivided warhost[1a] that rampaged across the Eastern Fringes of the Ultima Segmentum. The warhost would eventually land on Dolumar IV, a backwater planet, where they built a Chaos temple and summoned the Lord of Change Tarkh'ax, who would begin to lead them on a new Black Crusade to strike at Holy Terra. It would be all for naught however, as after the summoning an Eldar strikeforce would attack and seal the warhost in a prison; in a cut off path of the Webway. Siphistus and the warhost would stay in their prison for three thousand years, until the heretic Meyloch Severus, Planetary Governor of the now resettled Dolumar IV, completed a Chaos ritual that broke the warhost's prison; and allowed them to materialize on both the Imperial Navy vessel the Enduring Blade, where the Imperium and Tau Empire were conducting peace talks[1c], and Dolumar IV[1d]. While his Brothers butchered their way through the Enduring Blade[1c], Siphistus and the warhost that materialized on Dolumar IV, attacked the population there.[1d] As the Imperium and Tau launched forces onto Dolumar IV to deal with the warhost, Siphistus entered a factory hanger and began to corrupt the newly finished Imperial Titan Imperio Prince-Nebulae Draconis, to use against the forces attacking them; and to buy Severus more time to complete his ritual that would free the warhost's leader Tarkh'ax. Siphistus strapped himself into the Princep's throne and completely corrupted the Titan; and, now calling it the Machina Dragon-Bile, began to activate it. It was during this time that the Fire Warrior La'Kais burst into the control room, having fought his way through the forces guarding the Titan, in order to destroy it. The Khorne Chaos Space Marine, Keraz and several Plague Marines guarding Siphistus attacked the Fire Warrior, but La'Kais managed to avoid their attacks much Keraz's dismay. In a rage Keraz lost control and began swinging indiscriminately at the Fire Warrior, in his need to spill blood. When he regained himself, Keraz realized he had killed the other Chaos Space Marines guarding the control room, leaving only Siphistus, strapped in the still activating Titan, alive. At that moment La'Kais, unharmed during Keraz's rampage, emerged and killed him. Siphistus was helpless and could do nothing, as La'Kais dropped the last of several bombs he had planted on the corrupted Titan, on his lap[1a]. Once he was clear La'Kais activated the bombs, killing Siphistus and completely destroying the Machina Dragon-Bile.[1e]

Siprix
Siprix is a Hive World of the Imperium.[1]

Sirae Karagon
Sirae Karagon is a Red Scorpions Ancient-Invigilus and, since the internment of Carab Culln into the shell of a Leviathan Dreadnought, he has become one of the two de facto Chapter Masters of the Chapter alongside Casan Sabius.[1]

Siram
Siram was a Guardsman of the 252nd Conservator Regiment tasked, along with a fellow Guardsman, to provide surveillance on the Orks' stronghold in the Rokclaw Mountains on Kaurava II. The Guardsmen were not expecting any danger as the Orks were Feral and relied on primitve weapons, that would give them enough time to get away if they were spotted. What they didn't know was that Warboss Gorgutz 'Ead 'Unter had arrived on the planet and had taken over the Orks there, giving them better equipment to use. Siram and his fellow Guardsman were soon spotted by the Orks and torn apart before they could escape, though their transponder log would later be located and added to the Conservator's official archives.[1]

Siraxues High-hivers
The Siraxues High-hivers are Astra Militarum Regiments.[1]

Sire Culexus
Sire Culexus was the founder and leader of the Culexus Temple of the Officio Assassinorum during the Great Crusade and Horus Heresy. Wearing a Animus Speculum himself, unlike other of the temple directors such as Sire Eversor he advocated patience and restraint in assassination attempts against Horus.[1]

Ultio
The Ultio is the name of a starship used by the Imperium by the time of the Horus Heresy.[1a]

Ultorian (Epistolary)
Ultorian is an Epistolary in the Dark Angels Chapter.[1]

Ultra Maximus
Ultra Maximus is a world of the Imperium that was conquered by the Tau Empire, but has since been retaken by the Imperium's forces; among them Captain Kor'sarro Khan of the White Scars Chapter.[1]

Ultra Mundanus
Ultra Mundanus is a world located in Ultima Segmentum.[1]

Ultracius
Ultracius is a Dreadnought in the Ultramarines Chapter's Second Company. He aided in the defense of Ultramar during the Plague Wars.[1]

Ultramar
Ultramar is the realm of the Ultramarines, and part of the greater Imperium. Unlike most Space Marine Chapters, the Ultramarines do not rule over a single world or fortress-monastery, but an entire Sub-Sector space consisting of approximately five hundred habitable planets.

Ultramar Auxilia
The Ultramar Auxilia is the Planetary Defence Forces of the worlds of Ultramar.[1]

Ultramar Campaign
The Ultramar Campaign was an invasion of Ultramar orchestrated by Abaddon the Despoiler and his Chaos allies shortly after the 13th Black Crusade and the destruction of Cadia.[1]

Ultramar Defense Fleet
The Ultramar Defense Fleet is the System Defence Force of Ultramar, the space-borne wing of the Ultramar Defence Auxilia. Operated by citizens of Ultramar as opposed to Ultramarines, the Ultramar Defense Fleet is known to operate Heavy Cruisers.[1] The Ultramar Defense Fleet took part in actions against Hive Fleet Behemoth in the Battle of Macragge[1] as well as the Invasion of Ultramar by Honsou[2], Ultramar Campaign, and the Plague Wars.

Ultramarines
The Ultramarines, originally known as the War-Born,[50a] were the XIII Legion of the original twenty Space Marine Legions. This loyalist Legion was later re-organized and divided into Chapters according to the Codex Astartes. Their Primarch is Roboute Guilliman, whose leadership, not to mention his authorship of the Codex Astartes, were instrumental in humanity's survival following the Horus Heresy. Because their Primarch wrote the text that defines a Space Marine Chapter, the Ultramarines follow this Codex strictly; their only deviation being the recent formation of the Tyrannic War Veterans, comprised entirely of veterans of battles with the Tyranids. The Ultramarines are possibly the most important Imperial organization on the Eastern Fringe.

Ultramarines - A Warhammer 40,000 Movie
Ultramarines - A Warhammer 40,000 Movie is a CGI movie, made by Codex Pictures in collaboration with Games Workshop, written by Dan Abnett and directed by Martyn Pick. It was the first ever feature length movie to portray the Warhammer 40,000 universe. Originally, it was announced as a direct-to-DVD release for November 29th 2010, but was delayed for several days due to an issue with the Collector's Edition items.[1]

Ultramarines Armoury
This is a list of Ultramarines- specific wargear (ie. Character-specific items or other non-standard wargear). For conventional Space Marine items see - Space Marine Armoury

Ultramarines Champion Armour
The Ultramarines Champion Armour is a suit of master-crafted Power Armour, adorned with marks of honour from the many campaigns of the Ultramarines. It has been worn by several Chapter Masters and Company Captains, who were the living embodiments of the Ultramarines' honour and might.[1]

Ultramarines Honour Company
The Ultramarines Honour Company was a specialized Company of Ultramarines that have been stationed at the Cadian Gate for many millennia, rotating officers and warriors from Ultramarines Companies elsewhere and also drawing from the Ultramarines Successor Chapters.[1]

Ultramarines Honour Guard
The Ultramarines Honour Guard is a highly elite group of Space Marines unique to the Ultramarines Chapter.[1]

Ultramarines Painting Guide – Sons of Ultramar
Ultramarines Painting Guide – Sons of Ultramar is a painting guide by Games Workshop on how to paint an Ultramarines army. It also contains some background information on the Ultramarines.

Ultricht
Ultricht was a Battle-Brother of the Black Templars Chapter who fought in the Armageddon Crusade.[1]

Jotun-Erydani Combine
The Jotun-Erydani Combine is a League of the Leagues of Votann. They are renowned for their craftsmanship.[1]

Jotun Repression
The Jotun Repression was a battle between Task Force Naasirka, dispatched from the Praetors of Orpheus Chapter, and the forces of the turncoat Imperial Guard General Lord Kazanlak in 932.M39. It was only near the end of the battle that the true cause of Kazanlak's rebellion was discovered by the Space Marines. An endoparasitical Xeno life form had spawned within Kazanlak's skull, where it gained control of his body and began slowly consuming his soul. When the truth was revealed, Kazanlak's army turned upon their traitorous master and were later granted a pardon by Task Force Naasirka's Commander.[1]

Jotunn
Jotunn the Lone Wolf is a member of the Space Wolves Chapter and is currently the Deathwatch Commander of the Watch Station Picket's Watch[1a]. In 999.M41, he was among the Watch Station's forces that took part in invading the Tau Empire's M'Yan'Ral Stormsurge facility on Proth, after it was discovered by Watch Captain Nergui[1b]. In the battle that followed, Jotunn discovered the location of M'Yan'Rai's Ethereal[1c] Aun'ui Hoo'nan[1d], and moved to attack the Tau leader[1c]. Hoo'nan was defended by several Fire Warriors, led by the Fireblade M'au[1d], but Jotunn successfully killed them, before he then killed the Ethereal as well.[1c]

Joura
Joura is an Imperial world.[1]

Jouran
Jouran is an Imperial Civilised World.

Jouran Dragoons
The Jouran Dragoons are Imperial Guard Regiments raised from Jouran. They are mostly mechanised infantry.

Journade
Journade is a ganger of Necromunda's House Cawdor.[1]

Jovan
Jovan is a Primaris Veteran Sergeant.[1]

Jovandira
Jovandira is a Tau Sept, that was once an Imperial Relic World.[1]

Jovenghast
Jovenghast is an Imperial Feudal World in the Formidyre System, which has been invaded by Tyranids during the Fourth Tyrannic War.[1]

Jovian
The Jovian is a heavily modified Mars Class Battlecruiser serving in the Imperial Navy.[1] Built for Battlefleet Bakka, this vessel began its service as a standard Mars Class vessel but had its prow and forward weapons battery decks smashed apart during the Stabulo Campaign. Languishing for centuries, the vessel was refitted to hold large numbers of Attack Craft in the aftermath of Imperial experiences against Hive Fleet Behemoth, which demonstrated the need for such vessels. However, the Imperium maintains a stubborn attachment to big-gun warships, which has reduced the use of the pattern.[1]

Jovian (Genesis Chapter)
Jovian was an Apothecary of the Genesis Chapter, serving in the Chapter's Seventh Company.[1a][1b]

Jovian Class Battle Crusier
The Jovian Class Battle Crusier is a class of Battlecruiser used by the Imperial Navy, named after the eponymous Jovian, a Mars Class Battlecruiser heavily modified to replace its forward and prow mounted batteries with Attack Craft hangars, in light of its experiences of the First Tyrannic War. The vessel is noted to possess keen auspex arrays and the process of converting Mars-pattern ships to the template is relatively straightforward, producing an effective vessel. However, some authorities (such as the fleetlords of Battlefleet Bakka) maintain a stubborn attachment to big-gun warships, impeding the vessels' uptake in some areas. At least one was utilised by Imperial forces during the Sabbat Worlds Crusade.[1][2]

Jovian Grenadiers
The Jovian Grenadiers were Imperial Army Regiments recruited from Jupiter during the Great Crusade and Horus Heresy. The Regiments stayed true to the Emperor, and fought on the side of loyalist forces during the Schism of Mars.[1]

Jovian Thunderdrum
Jovian Thunderdrums are Imperial musical instruments.[1]

Jovian Void Clans
The Jovian Void Clans were a civilization surrounding Jupiter during the Age of Strife.[1] Many of the clans were under cruel Xenos rule until the coming of the Great Crusade, when they joined the forces of the Emperor.[1] The Jovian Clans provided both excellent naval officers and advanced shipbuilding capability that was guarded against the jealous Mechanicum.[2]

Jo’Phor
Jo’Phor was a Legionary in the Salamanders Legion, during the Dropsite Massacre on Isstvan V. He managed to survive the betrayal of the Traitor Legions and joined other survivors of his shattered Legion, becoming their leader. In the days that followed, Jo’Phor led Hae’Phast, Donak and the young Neophyte Go’Sol in a series of ambushes against packs of the traitors, who still searched for loyalist survivors. After each successful ambush the group striped them of anything that could be of use, while Jo'Phor carved the mark of his Legion into the traitors' armour: showing their betrayers that the Salamanders still lived and that they would have their vengeance. Whether Jo'Phor and his group of survivors escaped from Isstvan V, is not known.[1]

Ju
Ju is a Fire Warrior of the T'au Empire, whose spiritual intensity and constant preaching of the sanctity of the Greater Good has greatly irked her fellow Fire Warriors. Despite the collective apathy towards Ju, she has been good friends with her fellow Fire Warriors La'Kais and Y'hol since they began their training together.[1a]

Imperator Judicium
The Imperator Judicium is a Torchbearer Fleet, led by Admiral Shand, that was dispatched to aid a Space Marine Chapter, during the Indomitus Crusade.[1]

Imperator Rex
The Imperator Rex was a relic power sword owned by the Imperial Fists Legion, during the Great Crusade. It belonged to the elite Templars and was traditionally wielded by the Company's Captain.[1]

Imperator Somnium
The Imperator Somnium was a Command Carrier[2] that served as one of the three flagships of the Emperor during the Great Crusade.[3a]

Imperator Triumphant
The Imperator Triumphant was an Imperial Navy Lunar Class Cruiser, that was commanded by Elektra Govine during the Indomitus Crusade.[1] It took part in Task Force XI's Argovon Campaign, where it served as a base of operations for Major General Oyer Valdu. The Major General was later charged in the Campaign with saving Foronika from the Necron and his forces engaged the Xenos on the world and their fleet in orbit. However in the fierce fighting that followed, the Imperator Triumphant was destroyed by the Necron's warships.[1]

Imperial 5082nd Naval Wing
The Imperial 5082nd Naval Wing, also known as the Imperial 5082nd Skyborne[1a] or the 5082nd Naval Skyborne[1b], are a Wing of the Imperial Navy.[1a]

Imperial Aircraft
The Imperial Aircraft are controlled and deployed by the Imperial Navy rather than the Imperial Guard. There is a wide variety of type, including fighters, bombers and landing vehicles. They are generally less well armed and armoured than Space Marine vehicles.

Imperial Aircraft Upgrades
Imperial Aircraft Upgrades are commonly seen throughout the Imperial Navy, on many Imperial Aircraft, and are designed to improve the abilities of the aircraft themselves, usually relating to their survivability.

Imperial Armour (softbound)
Imperial Armour - Imperial Vehicles for Warhammer 40,000 Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000 Imperial Armour Update Imperial Armour Update 2004 Imperial Armour Update 2005 Imperial Armour Update 2006

Imperial Armour - Apocalypse
Imperial Armour Apocalypse is a book released in 2007 and produced by Forge World for the 1st Edition of the Apocalypse rulset.

Imperial Armour - Apocalypse II
Imperial Armour - Apocalypse II is a book released 2010 and produced by Forge World for the 1st Edition of the Apocalypse rulset.

Imperial Armour - Apocalypse Second Edition
Imperial Armour - Apocalypse Second Edition is a book published by Forge World to replace Imperial Armour - Apocalypse. It contains updated and brand new rules for using Forge World's models in games of Warhammer 40,000 and Apocalypse, as well as three new Apocalypse missions. The book has 128 pages and is printed in colour.

Imperial Armour - Imperial Vehicles for Warhammer 40,000
Imperial Armour - Imperial Vehicles for Warhammer 40.000 is a gaming supplement in the Imperial Armour Serie released by Forge World in 2000. The book has 80 pages and was first in the original soft cover Imperial Armour series until replaced by the larger, re-numbered hard covered editions. This volume focuses on the Imperial Guard tanks and heavy tanks. [1]

Imperial Armour - Index: Astra Militarum
Imperial Armour - Index: Astra Militarum is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Forces of Chaos
Imperial Armour - Index: Forces of Chaos is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Forces of the Adeptus Astartes
Imperial Armour - Index: Forces of the Adeptus Astartes is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Xenos
Imperial Armour - Index: Xenos is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - The Siege of Vraks: Second Edition
Imperial Armour - The Siege of Vraks: Second Edition is the Second Edition of the Vraks Campaign Imperial Amour books which was divided in three different volumes : Part One, Part Two and Part Three[1]

Sonic Blaster
The Sonic Blaster is sonic weapon used by Noise Marines. It produces waves of devastating sound which can rip targets apart. It can be used to produce either a continuous sound or many shorter pulses.[1] A Sonic Blaster can flay the flesh off of bone and pulverize organs on its own, but when multiple Blasters overlap their attack they can shatter the remaining skeletons into thousands of pieces.[3] An enlarged version of the Sonic Blaster has been seen used by Chaos Dreadnoughts (designated Sonic Dreadnoughts) of the Emperor's Children.[2]

Sonic Destructor
The Sonic Destructor is a type of super-heavy Sonic Weapon used by the Adeptus Mechanicus. Deployed on the Ordinatus Ulator, it is a terrifying weapon whose origins lie in the shadows of the Age of Strife. In battle the Sonic Destructor generates a wave of annihilation that wreaks havoc across the battlefield.[1]

Sonic Disruptor
The Sonic Disruptor is a super-heavy weapon used on massive Adeptus Mechanicus Ordinatus vehicles. This type of devastating Sonic Weapon can tear buildings apart and flay the skin off human flesh. When fired, its wave spreads across the battlefield like a massive explosion.[1]

Sonic Dreadnought
A Sonic Dreadnought is a Chaos Dreadnought aligned to Slaanesh and equipped with sonic weaponry.[1][2]

Sonic Drill
A Sonic Drill is a special drill that use sound waves to spall the stones and make holes in the rock. It is used in mining process. For example, the mines in Gorgonid Prime on the Sepheris Secundus were excavated with Sonic Drills.[1]

Sonic Lance
The Sonic Lance is a sophisticated Eldar sonic weapon which uses resonant sonic waves, the same technology found in the smaller Vibro Cannon, to shake a target apart.[1] Also known as a Tremor Cannon, this weapon can gouge great rents in the ground, literally shake enemy battle tanks to pieces, flatten Space Marines within their power armour, and tear unprotected Guardsmen limb from limb.[2] The Sonic Lance is mounted on both the Lynx and Revenant Titan.[1][3]

Sonic Shrieker
Sonic Shriekers were a type of Sonic Weapon implant developed for the Emperor's Children towards the end of the Great Crusade. First seen sparingly as experimentations by Apothecaries such as those given to Lord Commander Eidolon, these psycho-sonic augmentations were based on xenos designs. The Emperor's Children would not have a true breakthrough in sonic shrieker technology until their open allegiance to Slaanesh as the Horus Heresy dawned.[1]

Sonic Torpedo
Sonic Torpedoes are a type of Torpedo used by the Eldar. A Sonic Weapon, these torpedoes are fired from Eldar warships and release powerful sonic explosions upon impact.[1]

Sonic charge
Sonic Charges are a type of Sonic Weapon used by Eldar flyers and spacecraft, specifically the Eagle Bomber. They are capable of blasting through the thickest armor.[1]

Sonic weapon
Sonic Weapons are used by a number of species. They cause damage using sound to create oscillation in the target until the target fractures from the stress.

Sonitus Iustitiae
The Sonitus Iustitiae was a Warbringer Nemesis Titan of the Legio Praesagius active during the Horus Heresy.[1]

Sonnen Akhter
Sonnen Akhter was an Astra Militarum General, who defended his Homeworld Borthreas[1a] during the Charadon Campaign's invasion of the Alumax System.[1b] He was originally a hunter of Borthreas' Macroursuns fauna, before becoming a mining overseer. After several years of this, Akhter joined his Homeworld's Astra Militarum Regiments and held the rank of General[1a], when the Invasion of Alumax began[1b]. He was given command of Borthreas' defenses, which included several of his Homeworld's own Regiments, as well as other Imperial forces. Akhter made the world's capital, Borthrean, his base of operations, but it was targeted by thousands of Cultists, led by the Beasts of Annihilation and the Abrial's Claw Warbands. Despite the sizable force defending Borthrean, the Iron Warriors of Abrial's Claw made short work of its defenses and blasted open the capital's walls. The Cultists and Beasts of Annihilation then stormed in and while Akhter's forces killed many of the invaders, they were vastly outnumbered. The capital soon fell, but the General and his forces all died, defending Borthrean to the last.[1a]

Sons of Annihilation
The Sons of Annihilation are a Black Legion Chaos Cult. They were among the Legion's forces that Lord Discordant Akhorath Zeid commanded, during the Charadon Campaign.[1]

Sons of Antaeus
The Sons of Antaeus are a Space Marine Chapter.[1] Part of the cursed 21st Founding, the Sons of Antaeus have a mysterious existence. It is unknown what exactly went wrong, if anything, in the creation of these mysterious Space Marines. What is known is that they are extremely durable and resistant to pain.[1]

Sons of Ares
The Sons of Ares are a Space Marine Chapter.[1]

Sons of Bael
The Sons of Bael were a Cadian Chaos Cult, that was created by the Daemonhost Cherubael on the orders of it's master, the fallen Inquisitor Quixos. The Cult worshiped Cherubael, known to them as Bael, and were unknowingly used by Quixos to measure the dimensions of Cadia's pylons, which he needed to create his own versions of them. The Cult would be investigated by Inquisitor Eisenhorn, and, with the aid of Inquisitor General Neve, he discovered that the Sons of Bael were connected to a series of unauthorized landings on the world. When they learned Quixos was behind these landings, the Inquisitors and their forces confronted the Cult and in the battle that followed, the Sons of Bael were destroyed.[1]

Sons of Carnage
The Sons of Carnage are a Black Legion Warband.[1] They are known to have taken part in the Nachmund Rift War.[2]

Sons of Damnation
The Sons of Damnation are a warband of Word Bearer Chaos Space Marines.

Sons of Deception
The Sons of Deception are an Alpha Legion Warband.[1]

Sons of Dorn
The Sons of Dorn are a Successor Chapter of the Imperial Fists.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Candela Scroll
The Candela Scroll is a relic of the Order of Our Martyred Lady and it is believed to contain the only record detailing the martyrdom of Saint Katherine.[1]

Canemara
Canemara is a world of the Sabbat Worlds Cluster.[1] Imperial forces, including the Tanith First and Only regiment, are known to have defeated a Chaos army on Canemara at some point in the Sabbat Worlds Crusade.[1][2b]

Canid
Canids are a breed of dog in the 41st Millennium. The species was developed by the Imperium after finding DNA of ancient canines on Terra. Some Canids are used for Imperial Guard service.[1]

Canis-Balor
Canis Balor was a world encountered by the Imperium during the early Great Crusade.[1] The world was targeted for conquest during the early Great Crusade by the First Legion of Astartes. What seemed to be a simple conquest became a disastrous debacle as the then-stagnated First Legion faced an unnamed Xenos breed. The First Legion Grandmaster committed a small force to the assault the xenos. Yet the aliens proved a threat unlike any other faced before, fighting without regard for sane tactics and with technology that defied explanation. The First Legion's attack was repulsed with heavy losses and the Astartes suffered their first true defeat in decades. The subsequent second and third assaults by the First Legion saw the same result, forcing Grandmaster Hector Thrane to lead one final attack. This attack initially made headway but was overwhelmed by the sheer number of xenos. Thrane, realizing his folly, chose to remain behind with his guards and sacrifice himself to allow for his brothers to retreat. The First Legion took to orbit and reduced the planet to ashes.[1]

Canis Helix
The Canis Helix is a unique component of the gene-seed of the Space Wolves.

Canis Ignem
The Canis Ignem was a Warhound Scout Titan in service with the Legio Pallidus Mor.[1] It took part in the defence of the planet Khania from the Tyranids as part of a maniple led by the Warlord Battle Titan Gloria Vastator.[1]

Canis Igni
The Canis Igni is a Catachan Jungle Fighters Hellhound.[1]

Canis Ulfrica
The Canis Ulfrica is a Reaver Titan of Legio Sirius and was part of Magos Lexell Kotov's Explorator Fleet into the Halo Scar[1a].

Canis Vertex
The Canis Vertex was a Warlord Battle Titan.[1] Originally belonging to the Legio Astorum, during the Great Crusade it was badly damaged fighting the Kamenka Troika alongside the Thousand Sons. The Thousand Sons decided to honour Legio Astorum by recovering the machine, repairing and transporting her to Prospero to mount upon the pyramid of the Pyrae Cult.[1] The Canis Vertex remained a prominent site in Tizca's skyline until the Burning of Prospero, when a desperate Khalophis possessed the machine. The Canis Vertex walked again, decimating the Imperial forces sent to punish Magnus. However, the explosive death of Phael Toron during the fighting caused the Canis Vertex to be badly damaged. The Titan collapsed on top of the pyramid of the Pyrae.[1]

Canis Vindictae
The Canis Vindictae was a Warhound Scout Titan in service with the Legio Pallidus Mor.[1] It took part in the defence of the planet Khania from the Tyranids as part of a maniple led by the Warlord Battle Titan Gloria Vastator.[1]

Canis Wolfborn
Canis Wolfborn (also known as Growlthroat, The Feral Knight, and Fangrider) is a Wolf Guard in Harald Deathwolf's Great Company and the Wolf Lord's champion.[1] Canis is a loner, more at home amongst wolves than men. His steel and courage are beyond question, and all wolves instinctively obey his commands. He is well-known for his terrible battle frenzy, and rides the monstrous Thunderwolf Fangir into battle, with his old pack mates following in his wake.[1]

Canker (Plasma Pistol)
The Canker is an ancient artificer Plasma Pistol and it is a relic of the Terminus Est's Death Guard forces.[1] During the Great Crusade, it was wielded to noble effect, but, just like the Death Guard, the Canker was eventually corrupted by Nurgle. Since its fall, the Plasma Pistol's sickly glow has been shed across half the galaxy.[1]

Cannon of Khorne
Cannons of Khorne are self-propelled artillery pieces used by the forces of Chaos.[1] Massive constructs of brass and blackened steel created by the Chaos Squats for the Blood God Khorne, the cannons are festooned with images of skulls, and propelled by pressure engines actioning their wheels.[1] The weapon shoots flaming meteors of Warp-energy with a very low rate of fire; as the energy accumulates inside the gun, its maw glows and the whole assembly rumbles. The system is temperamental, with misfires causing the machine to simply explode.[1]

Cannonmaster
Cannonmaster is among the archaic titles that the Iron Warriors give to their Chaos Lords, who command the Traitor Legion's Grand Companies. Other such titles include Arkitheurge and Warsmith.[1]

Cano'var
Cano'var was formerly a world of the Tau Empire before being overrun by Necron forces under Overlord Zahndrekh in 813.M41. Lightly defended, the world's small defense force was overrun by the Necrons in two weeks.[1]

Canoness
A Canoness is a command position within the Adepta Sororitas, above a Palatine and below a Prioress.[2b]

Canoptary Prime
Canoptary Prime is an Imperium Cardinal World.[1]

Canoptek
Canoptek can refer to various Necron constructs: Canoptek Acanthrite Canoptek Doomstalker Canoptek Leech Canoptek Locust Canoptek Reanimator Canoptek Scarab Canoptek Sentinel Canoptek Skolopendra Canoptek Spyder Canoptek Tomb Sentinel Canoptek Wraith

Canoptek Acanthrites
Canoptek Acanthrites are flying Necron insect-like constructs. They are murderous machines armed with a tail-based hyper-phased Voidblade and a high-powered Thermal Cutting Beam. Canoptek Acanthrites are often encountered in the vanguard of Necron attacks and extermination campaigns against lesser races, and their numbers vary from army to army. They are capable of stripping a city down to rubble and slaughtering its inhabitants in a merciless tide of destruction.[1]

Canoptek Cloak
The Canoptek Cloak is a Necron Cryptek device which allows its user to flit swiftly to where they're needed most. They are used by the Technomancer discipline.[1]

Absorption Wars
The Absorption Wars is a many-pronged campaign that was launched by the Sautekh Dynasty's Overlord Imotekh in order to seize the dozens of Tomb Worlds that have begun to awaken in the aftermath of the Great Rift's creation.[1]

Absyrtus
Absyrtus was a world that was ruled by Rogue Psykers, which the Primarch Mortarion was charged with bringing into Compliance, during the Great Crusade.[1] Due to his hatred of sorcery, Mortarion eagerly sought to utterly destroy his foes, in order to free Mankind from its corrupting grasp. Though the Psykers resisted, their the defense lasers of their world were no danger to the Death Guard's fleet that soon surrounded Absyrtus. Aboard the Attack Barque Fourth Horseman, Mortarion intended to repeat the tactic that brought him a decisive and quick victory on Galaspar, by ramming the Barque into Absyrtus' capital city, Temnis. However as the Fourth Horseman neared the city, the Primarch remembered the haunted look the Emperor had given him, after learning of the mass causalities his attack on Galaspar had caused. This led him to instead launch a ground invasion, in an attempt to reduce the deaths that Temnis' population would suffer. However after Absyrtus' queen Cirkesce surrendered and begged for her people's lives, Mortarion reluctantly accepted. The Primarch did so in order to test whether or not he could bring victory by being merciful. At first all seemed well, as Queen Cirkesce readily accepted the terms of the Imperium's Compliance, which required ending any use of sorcery. Though the people he saw seemed to comply with this as well, Mortarion felt he was seeing nothing but a facade carried out by Absyrtus' population. In order to learn the truth, and deliver a final judgement upon them, the Primarch secretly observed the people of Temnis, and found a society fully corrupted by sorcery. He learned that numerous Rogue Psykers lived throughout Temnis and they continued to practice their sorcery away from the Death Guard. Now realizing that the population had only surrendered in order to ensure their society survived, an angered Mortarion returned to the Fourth Horseman. He then decided the world was too corrupted to save and once the Forth Horseman was back in orbit, Mortarion gave the order for the Barque to destroy Absyrtus with Cyclonic Torpedoes.[1]

Abusir
The Abusir are a Xenos species.[1]

Abyss Class Battleship
The Abyss Class Battleship were a trio of super heavy Battleships used by the Word Bearers Legion during the Great Crusade and Horus Heresy.[1] These Battleships were massive vessels, each one a rival to even the famed Phalanx.[2]

Abyssa
Abyssa is a Daemon Prince of Slaanesh. The Daemon was active during the Horus Heresy[1] and took part in the War Within the Webway.[2]

Abyssal Communion
The Abyssal Communion was a Battleship in the Word Bearers Legion during the Horus Heresy. It took part in the Battle of Calth and during the opening moments of that chaotic battle, it destroyed the Ultramarines Frigates Defence of Romus and the Scion of Latium.[1]

Abyssal Crusade
The Abyssal Crusade was an Imperial Crusade undertaken in 321.M37. The judgement of Saint Basillius found thirty Space Marine Chapters lacking faith. The guilty Chapters were given a choice between death or embarking upon a great crusade into the Eye of Terror. All would choose the latter.[1]

Abyssal Staff
The Abyssal Staff is a weapon utilized by the psychomancer sect of Necron Crypteks. To succumb to the swirling mists it emits is to be swallowed by impenetrable madness.[1]

Abyssian IX
The Abyssian IX is an Imperial Guard Regiment known to have participated in the Imperial defence against the 13th Black Crusade.[1]

Abyssus Edax
The Abyssus Edax is an Warmonger-class Emperor Titan.[1]

Acantha
Lady Acantha is a Rogue Trader whose Warrant of Trade was bestowed upon her by the Ecclesiarch Umberto II. Afterwards, he stated Acantha should not return to the Imperium until she had discovered and laid claim to a hundred worlds.[1]

Acara V
Acara V is an Imperial world.[1]

Acas Seneca
Acas Seneca was the Chapter Master of the Executioners Space Marines in late M39. He was slain during the Siege of Darkenvault by unknown Xenos.[1]

Acastia
Acastia was a free spirited Knight bondsman of House Vyronii, during the Siege of Terra and she piloted the Knight Armiger Elatus.[1] Both bold and courageous, Acastia acted as a scout during the invasion, for a cohort of mighty Imperial Titans. She was served well in this role, by her fearlessness and endeavor, but as a born warrior, Acastia was eager to test her mettle against the Traitor Titan Legions.[1] Enduring constant abuse by her commanding lord Caradoc, Acastia nonetheless dutifully took part in the Battle for the Mecury-Exultant Killzone, battling alongside the Hunters of the Legio Solaria under Abhani Lus Mohana.[2a] However in the final stages of the battle Caradoc went insane with fear and attempted to slay his allies, but Acastia was saved by Abhani and her Titan Bestia Est.[2b] Later, Acastia was seen still piloting the Elatus and has since forged fealty ties with the Legio Solaria. However the Elatus is ensnared by a tentacled monstrosity and dragged towards its gaping mouth.[3]

Acastus
Acastus was a Sergeant in the Ultramarines Legion who was stationed on Calth when the Word Bearers revealed their treachery and attacked the world. He and his squadron would survive the Word Bearers' initial attacks and later fought beside Magos Ohmnal Sarc, while aiding the Ultramarines in their battle with the traitors.[1]

Acastus Pattern Knight
Acastus Pattern Knights are a class of Imperial Knight. These enormous Knights rival Warhound Titans in both size and firepower.[1]

Acata Ring
The Acata Ring is an asteroid field that is home to void-clans loyal to the Imperium. This was not always so, however, as the Flesh Tearers Chapter put down a Xenos-inspired uprising there in 371.M41.[1]

Acata Uprising
In 371.M41 the Flesh Tearers ruthlessly crushed a Xenos-inspired uprising, amongst the void-clans that dwelled on the asteroids of the Acata Ring. In the battle the Flesh Teares utilized specialized void combat battle rites, to fight across the airless surface of the asteroids and destroyed the uprising in a series of coordinated and brutal assaults.[1]

Acazept the Ingrate
Acazept the Ingrate was a Thousand Sons Sorcerer of the Sectai Prosperine.[1] He took part in the Siege of the Fenris System in 999.M41[1], where he appeared above Fenris on his Silver Tower, the Tower of Acazept. Firstly, the Sorcerer clashed with Sven Bloodhowl and his Firehowlers who couldn't stop his Tower passing overhead while Acazept and his Tzaangors attacked the Space Wolves.[2a] Later when the battle shifted to the Wolf’s Gullet region, Acazept was killed by the Thunderhawk Ironspear's turbo-laser.[2b]

Arthromite Duneskuttler
Arthromite Duneskuttlers are massive insects that can be found beneath Necromunda's Ash Wastes. The Hive World's population is highly fearful of them.[1]

Arthromite Herder
Arthromite Herders are members of Necromunda's Ash Waste Nomads, who can train massive insects known as Arthromite Duneskuttlers to do their bidding.[1]

Arthusa
Arthusa was the Princep of the Legio Ignatum's 7th Maniple, during the Siege of Terra and commanded the Helios.[1] They took part in the battle for the Mercury-Exultant killzone against the Legio Mortis and was slain alongside Princeps Cydon and Tetracauron in the final stages of the engagement.[1a]

Articles of War
The Imperial Navy Articles of War are a book of Imperial Navy regulation consisting of clauses, and including the Principal Measures of the Articles of War.[1][2][3]

Artifact XE3-36
Artifact XE3-36[Note 1] is the Imperial designation for a mysterious pyramid found in the Equatorial Jungle on the planet Armageddon.[1] The artefact, which resembles a metallic pyramid, is believed to be many millennia old, but has mostly defied Imperial analysis so far. The surface is lacking in seams or joins, and is composed of an unknown compound with similarities to both metal and plastic. The Feral Orks which otherwise infest the Jungle steer clear of the Artefact.[1]

Artificer
An Artificer is a human servant of the Adeptus Astartes primarily tasked with decorating and maintaining the weapons, armour and other equipment of their Chapter.[1] These Chapter Serfs are highly trained individuals whose entire existences are dedicated to working for their Space Marine masters. Depending on Chapter organisation and practices, Artificers may operate as part of a 'pool' in a centralised workshop environment, or may be specifically beholden to a particular individual or squad. As befits a servant to an Astartes, Artificers are proud of their status and their work, and this respect is often returned by the Space Marines that employ their services due to the fine quality of their work; a particularly talented Artificer may become celebrated amongst not only his peers and masters, but may possibly achieve a lasting level of fame or a legacy that carries further abroad or in time because of their skills. Again, depending on the Chapter, the position of Artificer may be passed on through a particular bloodline, or else an apprenticeship is offered to certain serfs.[1] The role of Artificers should not be confused with those of Techmarines or other marines who take up the practice of embellishing their own arms and armour. Artificers are not normally involved with the construction of equipment, merely of its maintenance and surface customisation. An example is that when a marine earns a battle honour, it is an Artificer who is normally tasked with creating the representation of this honour upon the marine's equipment, be it an engraving, paintwork or affixed physical object. All marks of distinction upon a marine's equipment, including rank symbols, are the provenance of an Artificer.[1] Artificers are also responsible for the aesthetic preservation and improvement of older power armour marks owned by a Chapter, and may spend much time on these suits, honoring their history or provenance within the Chapter as valued objects of the past or for ceremonial use. The connection between highly individualised suits of armour and Artificers is so strong that unique armour sets (or individual pieces presented to an Astartes officer or champion and worked into their own pre-existing suit) are often referred to as Artificer Armour. Artificer Armour is not a new mark of power armour, but a highly cared for and individually worked existing mark made unique to honour the wearer and provide a visual representation of their status, personal heraldry and deeds. Such armour is often handed down through the Chapter from notable individual to notable individual and may be further worked on by a succession of Artificers as a result, with the end result that not only is the armour highly ornate but also has a long and proud history, passing through the hands of several skilled Artificers.[1]

Artificer Armour
Artificer Armour is the name given to individualised and heavily modified suits of Power Armour. Existing suits of Artificer armour have generally been modified and decorated for a certain individual at point in the Chapters. These suits are kept within the Chapter even after the death of their original wearers and then inherited by high ranking and honoured individuals. Commonly this type of armour incorporates elements of the various "marks" of power armour as well as more unique, customised armour plates and helmets.[Needs Citation]

Artificer Bionics
Artificer Bionics are a Bionic Upgrade, that represent the mastery of the Iron Hands and the greatest examples of cybernetics available to the Imperium. Artificer Bionics increase the power of the abilities provided by the bionic component. In addition to the Iron Hands, any Deathwatch Forge Master can also use Artificer Bionics.

Artificer Bolt Cache
Artificer Bolt Caches are relics of the Deathwatch and contain autocalibrated bolts of exquisite and varied lethality. They are gifted to the Deathwatch's greatest hunters and its bolts are uniquely forged for their owners' personal weapons.[1]

Artificer Bolter
The Artificer Bolter is a Boltgun belonging to the Blood Ravens Chapter. A weapon of incomparable craftsmanship, this bolter was gifted to the Blood Ravens at the behest of Vashiro, Chief Prognosticator of the Silver Skulls.[1]

Artificer Hull
Artificer Hull is a vehicle upgrade featured on some Astra Militarum and Space Marine vehicles. Engineered by the finest Tech-Priests, the vehicle’s hull is a rare work of mechanical art. Thrice blessed by hundreds of chanting Enginseers and anointed in several sacred oils even the thinnest sections of the vehicle’s armour can withstand hits that would fell lesser tank in a single hit.

Artificer Omnissian Axe
The Artificier Omnissian Axe is a Power Axe and a rare and ancient example of artificer tech. These potent weapons combine all the brutal power of the Astartes-pattern Omnisian Axe with forgotten forgings and flawless craftsmanship. [1]

Artificer Refractor Helm
Artificer Refractor Helms are helmets that contain Refractor fields. Lord Commander Solar Arcadian Leontus is known to wear one.[1]

Artificial World
An Artificial World is a classification given to the Imperium's many orbital stations, asteroidal emplacements and other constructed facilities. These range from listening posts and research laboratories, to military space stations and doomsday bastions.[1]

Artificial gill
Artificial gill can extract oxygen from oxygenated gas or water, enabling a creature to breathe in any polluted or poorly oxygenated environment and underwater. It is a heavy equipment that could be worn with the suit or carried separately.[1]

Artillery Tank
Artillery Tanks are Tanks designed specifically to attack targets far in the distance, directly or indirectly.

Artiom Wendyl
Artiom Wendyl[1], Codename Regent, was an Eversor Assassin who served in Execution Force Regnum Tribunal[2a], which was sent to kill the Shriven Sorcerer Lord, Argento Corian.[2b] After the Vindicare Moritan Callen‎ failed to kill Corian on Bairsten Prime[2c], the Execution Force had no choice but to invade the Shriven's stronghold on Dessah. Luckily this occurred during the closing moments of the War of the Spider, as Corian and his ally Fabius Bile's numerous foes invaded the world as well. In the massive melee that followed, Callen attempted to kill Corian again, but was fatally burned by the Sorcerer Lord's warp-fire. The Callidus Zara Nox‎ was then able to wound Corian, before he flung her away, but in doing so he left himself open to the Culexus Fioros Loth. Drawing near to the Sorcerer Lord, the Culexus struck and robbed Corian of his psychic might. This allowed Artiom to severely wound Corian, before the Sorcerer Lord broke his neck. The Eversor's death, however, caused his body to explode, which finally killed Corian. With their mission complete, Fioros and a wounded Zara made their escape, as the remnants of the Shriven fought to survive.[2b]

Artisan
Artisans are a rank of Tech Priest within the Adeptus Mechanicus. Also known as constructors, they design machines, buildings, spacecraft, weapons, and military hardware. They often oversee activity on Forge Worlds and control vast labor forces of Servitors.[1]

Artisan (World)
Artisan is a barren Imperium world which contains an installation named Outpost 341VC2. The Outpost once came under attack by a large force of Chaos Space Marines, but a strike force from the Dark Angels Chapter later arrived and defeated them.[1]

Artisan Nullifier Matrix
The Artisan Nullifier Matrix is a relic of the Grey Knights.[1] A remnant from the Grey Knights’ earliest days, this advanced psychic hood utilizes powerful psy-tech long since lost to the adepts of the Chapter, offering its wearer even greater protection from Daemons of the Warp.[1]

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

Horde of Misery
The Horde of Misery are a Chaos Space Marine warband.[1]

Horestis
Horestis is a former Daemon World of Nurgle.[1] Horestis was a Daemon World given wholly over to the power of Nurgle, when Chaplain Vorxec Calvarius of the Silver Skulls led a demi-company of his brothers to its surface. There the Space Marines brought fire to the world and cleansed a great many of Horestis' corrupted sites. But with each victory more Silver Skulls fell, until only Vorxec remained. When the Chaplain found himself surrounded by a horde of Nurgle's servants, he called for an Exterminatus, from the Imperial Navy in orbit. However, instead of receiving purifying flames, the Navy sent a Virus Bomb. Prognosticator Vorxec Calvarius turned traitor after surviving the Virus Bomb and enduring 49 days of agony, and he converted to the Plague God and now leads a force of traitors that plunders the stars.[1]

Horeth'na'xrik
Horeth'na'xrik the Accursed is a Daemon, who is considered a noble amongst his kind.[1]

Horgan Steelsoul
Horgan Steelsoul is an Iron Priest in the Space Wolves Chapter.[1]

Horgek Stornvor
Horgek Stornvor is a Lieutenant in the Imperial Fists Chapter.[1]

Horgoth Nyr
Horgoth Nyr was the Princep Maxiums of the Fire Masters Titan Legion, when they joined Warmaster Horus' forces during the Horus Heresy.[1] He led his Legio against the surprised Loyalists in the Betrayal at Calth, which led to the destruction of most of Legio Praesagius. Afterwards, Nyr would begin to ravage the Realm of Ultramar in the Shadow Crusade. However, when word of Praesagius' losses on Calth reached their Homeworld, Gantz, the Legio's most senior surviving Princep, Dae Vergos, sought vengeance. She declared the beginning of the Crusade of Iron against Horus' forces and Nyr became a sought after target for his part in the Calth massacre.[1] During the Crusade of Iron, Nyr was the principle traitor command and began a bitter rivalry with Legio Praesagius Princeps Dae Vergos. Their rivalry came to its climax during the Battle of Drooth II, where Vergos engaged in a fateful duel with Nyr and his Warbringer Titan Mons Ingnum. During the battle Nyr's Titan displayed supernatural endurance, forcing Vergos to instead turn her fire upon Drooth II's space elevator magnetic locks. The Space elevator came down upon the battlefield, killing both Nyr and Vergos.[1]

Horgovin Jager Divisions
The Horgovin Jager Divisions are nigh-reckless Armoured Regiments of the Astra Militarum.[1]

Horizon Blade
The Horizon Blade is a relic Power Sword owned by the Emperor's Spears Chapter.[1] Blue waves seemingly cascade in the alloy of the Blade and their ceaseless motion is intensified by the movement of those who wield it. As the waves crash across the Blade's length, the Power Sword's lethal edge is energized to levels capable of cutting anything it comes into contact with.[1]

Horkan
Horkan was a Sergeant of the Eighth Pardus Armoured, assigned to one of the regiment's Hydra batteries.[1]

Horken Paal
Horken 'Irontongue' Paal is an Inquisitor of the Ordo Xenos and is among the few Inquisitors that are stranded within the Gilead System, due to the Great Rift's creation.[1] In the course of his career as an Inquisitor, Paal considers his greatest lapse of judgement to have occurred when he attempted to destroy an Ork army. His efforts ended in failure though and Paal now simply destroys any world he discovers is tainted by the Orks' presence.[1]

Horkrax's Elect
Horkrax's Elect is a World Eaters warband noted for their extensive use of Jakhals.[1]

Horlun Helmawr
Horlun Helmawr was a Noble of Necromunda's ruling House Helmawr and was also the 11th Trueborn son of Gerontius Helmawr, the Hive World's 137th Planetary Governor.[1]

Hormagaunt
Hormagaunts (subspecies name: Gaunti gladius [2]) are fearsome but expendable Tyranid creatures used in their billions which often precede a main Tyranid attack. They are a subspecies of Tyranid Gaunt armed with razor-sharp Scything Talons and move on powerful hind legs in a series of exceptionally fast, bounding leaps that appears as a skittering, insect-like gait.[1]

Hormoth III
Hormoth III was a Thane of Necromunda's House Cawdor, who claimed to have received a vision from the Emperor in 741.M40.[1]

Horn of Nurgle's Rot
The Horn of Nurgle's Rot is a Daemon Weapon of Nurgle. Those slain by a Daemon crowned with the fabled Horn of Nurgle’s Rot are doomed to rise once more, their altered corpse joining the shambling ranks of Nurgle’s tallymen.[1]

Horned Darkness (Daemon)
The Horned Darkness is among a number of Daemons, that some in the depths of Necromunda's Hive Primus sometimes call upon.[1] Those facing death, can desperately beseech it in order to live beyond their allotted life-span and the Daemon is able to grant that last wish for a price. Those marked by the Horned Darkness, however, will be required to conduct Human sacrifices to the Daemon in order to sustain their lives. In time, though, the powers granted by the Horned Darkness will eventually turn its victims into Chaos Spawns.[1]

Horned God
The Horned God is a powerful Daemon Prince of Chaos. Described as a thing of shadow and malice, he is known to make blasphemous pacts with his servants, giving them power in exchange for their souls. By late M40, he had gathered a strong following of Cultists and Daemons as well as binding several warbands of Night Lords to his will. He soon became the foremost Chaos warlord in the Aschen War.[1] The Horned God was a powerful warrior, easily dispatching several Terminators of the Exorcists Enochian Guard and shrugging off Bolter and Las rounds during the Aschen War's final battle on the Dead World of Belphago. In the end, it took the sacrifice of the Exorcists Venerable Dreadnought Sybra to wound the Daemon Prince, and he was finally banished back to the Warp by Librarian Malachite's force spear. However, the Horned God and his armies had wiped out nearly a third of the Chapter's strength during the battle.[1]

Horned Raiment
The Horned Raiment was a suit of armour that was worn by the Thousand Sons Primarch Magnus and was believed to be as much a thing of tangible psychic force and Empyreal energy as it was a physical construction. The armour could shift its form and appearance as Magnus willed it and, despite its often primitive appearance, the Horned Raiment protected the Primarch against the most savage of weapons.[1]

Hornet
The Hornet is an Eldar single-seat attack craft used on reconnaissance missions and hit-and-run attacks. Operating ahead of the main Eldar host, Hornets typically help spearhead armoured assaults and operate alongside Eldar Jetbikes and Vypers.[1]

Hornindal
Reclusiarch Hornindal was Reclusiarch of the Scythes of the Emperor Chapter, shortly before the fall of Sotha. He was a veteran of the First Tyrannic War.[1] While on a crusade to liberate the reliquary world of Egottha in 990.M41, he received the general recall message which ordered the entire Chapter to return to their home world of Sotha. Concerned by the grave implications of such an order, he urged the captain and crew of the Xenophon to push the ship as hard as they could, for fear that they would arrive too late.[1] When the ship encountered a small vanguard Hive Fleet, Hornindal recognised the Tyranid threat for what it was, and correctly deduced that this was part of a new xenos invasion of the Imperium. This was later known to be the first wave of Hive Fleet Kraken to penetrate deep into Ultima Segmentum, far beyond previous estimates at that time.[1] Despite Hornindal's skilled leadership, the Xenophon was caught and boarded by Tyranid creatures. In the moments before it was destroyed, Hornindal recorded a message to be relayed by distress beacon, warning other ships of the danger to Sotha.[1] In battle, he carried a Crozius Arcanum and bolt pistol.[1]

Ghast
Ghast is a powerful Narcotic that grows within Necromunda's Forbidden Cities and is capable of leaving its users in comas. The harvesting of Ghast, however, has flourished during the current reign of Planetary Governor Gerontius Helmawr[1] and House Delaque uses a large amount of the narcotic to create their Spyker agents.[2]

Ghast (Planet)
Ghast is a world of the Imperium.[1] Like the other worlds of the Pleuric System, it was not documented by any Imperial records until it appeared seemingly from nowhere at the very beginning of M41. This has led some to believe that the worlds of the Pleuric system are born of the Warp.[1]

Ghasthive
Ghasthive was an Imperial hive city on the planet Verghast.[1] Following the ruination of Vervunhive by a Chaos invasion, part of the hive's surviving populace were shipped to Ghasthive.[1]

Ghastragon
Ghastragon is a Black Legion Helbrute, who is part of the Sons of Carnage Warband and is a powerful tank-killer.[1]

Ghasubai
Ghasubai is a White Scars Deathwatch Watch Captain, who is leading a Company of the order to attack a Xenos species during the Psychic Awakening.[1] However, during the journey to their mission, the Space Wolf Tor Whitetail awoke from a prophetic dream, that led him to believe that his Chapter needed him. Whitetail then tried to convince his Deathwatch Sergeant Caddon to ask Ghasubai to go to the Space Wolves aid or at least allow him to return to his Chapter. Caddon dismissed Whitetail's concerns and told him to return to his room. When Whitetail pressed the point, Caddon despairingly told the Space Wolf that a dog should obey its master. This crude remake nearly led Whitetail to attack Caddon, but Ghasubai, who had been secretly observing their confrontation, spoke up and ended the confrontation. The Watch Captain said that fighting amongst themselves would only strengthen the enemies of the Imperium, but Whitetail insisted his dream was a call to aid. The Space Wolf insisted he be allowed to return to his Chapter and Ghasubai finally agreed, as it was obvious Whitetail's presence would continue to bring disruption to the Watch Captain's Company.[1]

Ghazghkull Mag Uruk Thraka
Ghazghkull Mag Uruk Thraka, the self-proclaimed Prophet of the Waaagh!, known in the Imperium as The Beast of Armageddon, is the Ork Warlord of Waaagh! Ghazghkull and currently the most notorious Warboss of the 41st Millennium. He is infamous for his actions during both the Second and Third[1] Armageddon Wars. Ghazghkull is a particularly megalomaniacal Ork, convinced he is blessed by the Ork gods Gork and Mork. He possesses a considerable measure of cunning, and in battle he tends to focus more on commanding his troops compared to other Warbosses, only engaging in combat himself at critical moments.[5]

Gha’Kharax
Gha’Kharax is a Bloodthirster of Khorne. In 998.M41, he led the Eightscarred and Skullsworn against the Imperial fortress world of Almarit. The Daemonkin faced elements of the Imperial Fists and Raven Guard, reinforced by several regiments of Tempestus Scions. The war ground on long and bloody, but one by one the Daemonkin reconsecrated the planet’s furnace-temples in bloody ceremonies of ritual sacrifice. As the last shrine fell, Almarit was dragged whole into the Warp, claimed by Khorne as a new Daemon world.[1]

Gheden
Gheden is a Necron Tomb World which serves as the crownworld of the Nihilakh Dynasty.[1] Due to a devastating fault in its dimensional stabiliser array, Gheden is half-phased in a pocket dimension for all but a few hours of its stellar orbit. This has since proved to be a great advantage, as their world is now entirely impervious to assault.[1] Deep beneath Gheden's surface lies the Oracle Chamber, wherein the bulbous head of an ancient alien prophet is kept alive in stasis. The Prophet's thoughts are projected onto holographic images which are said to be able to predict the future.[1]

Gheer
Gheer was a member of the War Hounds (later known as the World Eaters) during the Great Crusade. Serving as the commander of the Legion before the rediscovery of Angron, Gheer was one of the first to try and calm their Primarch down after he was inconsolable from his teleporation onto the Conqueror by the Emperor during his last stand with his slave soldiers on Nuceria. Gheer was killed by the maddened Primarch, the first of several Legion officers to die by their own Primarch's hands that day.[1]

Ghehart
Ghehart is a Black Templars Marshal, who served in the Indomitus Crusade's Battle Group Kallides.[1] When they later fought the Necrons in the Pariah Nexus, he was among its forces that clashed with the Xenos on Mesmoch. However due to being affected by the Stilling, which enveloped the Nexus, the Battle Group was defeated and the order to evacuate Kallides' surviving forces there, was given. Ghehart and the Black Templars, though, fought to ensure the damaged Warlord Titan Deus Redemptor, escaped from the battle.[1]

Gheidon
Gheidon is a Black Templars Marshal, who commands the Heimdel Crusade. It currently serves within Indomitus Crusade Fleet Secundus' Battle Group Erastus.[1]

Gheidos Crusade
The Gheidos Crusade is a Black Templars Crusade, that was last known to be active in the Eastern Fringe.[1]

Gheint's Monopole
Gheint's Monopole is a near mythical device, that is being sought after by the Forge World Graia. It launched an Explorator Fleet to find the device, but with only the name to go on, the Fleet has been unable to find the Monopole.[1]

Gheist
Gheist was a moon that was destroyed by Inquisitor Kryptman to force the trajectory of the Space Hulk Perdition's Flame towards the Ork Empire of Octarius. Kryptman planted a captured brood of Genestealers on board the Perdition's Flame and then used his ship's teleporter array to send megatons of high-grade explosives into the heart of Gheist. The moon's explosion diverted the path of the Perdition's Flame into the Octarius Empire, where Kryptman hoped a tendril of Hive Fleet Leviathan would be lured towards the Genestealers. He succeeded in starting a war that engulfed the entire Octarius Sector.[1][2]

Gheist Prism Field
The Gheist Prism Field is an ancient force field and Imperial relic, that is believed to have originated from Xenos designs.[1]

Gheistos
Gheistos was an Agri World of the Imperium. Originally a lush and peaceful world, all life on the world was destroyed in the Gheistos Cataclysm.[1]

Gheistos Cataclysm
The Gheistos Cataclysm was a major Daemonic incursion upon the Agri-World of Gheistos in the early years of M41.[1a]

Gheldor X
Gheldor X has become a site of a battle for the Salamanders Chapter, sometime after the Great Rift's creation.[1]

Taneeq Mashrajeir
Taneeq Mashrajeir was an Imperial Army Corporal in the 91st Industani Drop Troops Regiment, during the Horus Heresy. He was among its forces that took part in the Siege of Terra.[1]

Tangar Woad Warriors
The Tangar Woad Warriors are Imperial Guard Regiments. They are known for their mantra, "Belief Will Conquer Bullets".[1]

Tangle Fungus
The Tangle Fungus grows in a mass of entangling hypha over the surface of the ground. Their mass usually slow down movement over their mass on some planets.[1]

Tanglefoot grenade
Tanglefoot grenades are a complex offensive grenade mechanism created by the Adeptus Mechanicus and only typically used by elite Imperial forces.[1] Basically a small magno-gravitic reactor set to overload, they create very small, but relatively powerful gravimetric fields. The outcome of all this is that anything caught inside the tanglefoot field experiences localised higher gravity, with all the associated implications for movement, bodily operation and so on.[1] Gravimetric fields can also create limited spatial warping and time distortions.[2]

Tanhak
Tanhak was a Guardsman of the Tanith First and Only Imperial Guard regiment.[1] When the Tanith First were deployed on Caligula, Tanhak was part of a detachment assigned to escort a supply convoy from Aurelian Hive to Hive Calphernia, driving an outrider with Grummed manning the guns. Both men were killed when bandits ambushed the convoy, having their outrider blown up by a missile.[1]

Tanhause
Tanhause was a Hyrkan officer of the Astra Militarum, holding the rank of Major shortly after the first Founding on Hyrkan.[1a] During the Sabbat Worlds Crusade, a number of Hyrkan regiments took part in the Battle of Balhaut. During the fighting, Tanhause achieved fame amongst his fellows for managing to kill a Chaos Dreadnought with a single, lucky las-bolt which pierced its visor slit.[1b]

Tanhelm Crusade
The Tanhelm Crusade is a Black Templars Crusade, that is commanded by Marshal Maxim.[1]

Tanhollis
Tanhollis is an Imperium world[1a] that provides Astra Militarum Regiments known as the Tanhollis Highlanders.[1b]

Tanhotep
Tanhotep is a Necron Tomb World that holds a large hoard of treasures. It was successfully raided by the Ork Freebooterz of Kaptin Badrukk, sometime after the Great Rift's creation.[1]

Tanika
Tanika is an Adeptus Mechanicus Knight World[1a] that is home to several Households.[1b]

Tanikle
Tanikle is a Cemetery World of the Imperium.[1] Tanikle is, along with Hypasitis and Last Rest, one of the largest Cemetery Worlds of Segmentum Obscurus.[1]

Taninim Crusades
The Taninim Crusades were a military campaign launched by the Imperium in the aftermath of the Occlusiad War. They lasted from 678-714.M37.[1]

Tanis (Hive World)
Tanis is a forbidden Dead World of the Calixis Sector.[1]

Tanis (Recruiting World)
Tanis is an Imperial world, that is a necropolis desert and it also serves as a Recruiting World for the Imperial Fists Chapter.[1]

Tanith
Tanith was a Forest World of the Imperium[1d] located in the Sabbat Worlds cluster of Segmentum Pacificus[3a], which was destroyed by the forces of Chaos.[1d][3a] It is most notable for being the homeworld of the Tanith First and Only regiment of the Astra Militarum.[1a][1d][3a]

Tanith Attica
Tanith Attica was a major city of the planet Tanith before the world's destruction in the Sabbat Worlds Crusade by the forces of Chaos.[1] Attica was located in the south of the planet.[2] A number of Tanith First Guardsmen served in the Tanith Attica militia prior to enlisting with the Astra Militarum, including Major Elim Rawne and his adjutant, Feygor.[1]

Tanith Dale
Tanith Dale was a settlement on the planet Tanith prior to its destruction in the Sabbat Worlds Crusade.[1]

Tanith First and Only
The Tanith First Light Infantry[5f], more commonly known as the Tanith First and Only or simply as the Tanith First, was an Imperial Guard Regiment raised on the planet Tanith during the Sabbat Worlds Crusade. They were also colloquially known as "Gaunt's Ghosts", after their commanding officer, Colonel-Commissar Ibram Gaunt.[1a][2b] Primarily light infantry, the name "Ghosts" referred to their superlative stealth and reconnaissance skills, but it was also a melancholy reminder of the fact that their homeworld, Tanith, was destroyed by the forces of Chaos shortly after their initial Founding.[1d][2b]

Tanith Longshore
Tanith Longshore was a coastal settlement on the planet Tanith. It was destroyed in the Sabbat Worlds Crusade when Tanith was razed by the forces of Chaos.[1] Prior to the planet's destruction, Tanith Longshore had a thriving fishing industry.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Imperial 5082nd Naval Wing
The Imperial 5082nd Naval Wing, also known as the Imperial 5082nd Skyborne[1a] or the 5082nd Naval Skyborne[1b], are a Wing of the Imperial Navy.[1a]

Imperial Aircraft
The Imperial Aircraft are controlled and deployed by the Imperial Navy rather than the Imperial Guard. There is a wide variety of type, including fighters, bombers and landing vehicles. They are generally less well armed and armoured than Space Marine vehicles.

Imperial Aircraft Upgrades
Imperial Aircraft Upgrades are commonly seen throughout the Imperial Navy, on many Imperial Aircraft, and are designed to improve the abilities of the aircraft themselves, usually relating to their survivability.

Imperial Armour (softbound)
Imperial Armour - Imperial Vehicles for Warhammer 40,000 Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000 Imperial Armour Update Imperial Armour Update 2004 Imperial Armour Update 2005 Imperial Armour Update 2006

Imperial Armour - Apocalypse
Imperial Armour Apocalypse is a book released in 2007 and produced by Forge World for the 1st Edition of the Apocalypse rulset.

Imperial Armour - Apocalypse II
Imperial Armour - Apocalypse II is a book released 2010 and produced by Forge World for the 1st Edition of the Apocalypse rulset.

Imperial Armour - Apocalypse Second Edition
Imperial Armour - Apocalypse Second Edition is a book published by Forge World to replace Imperial Armour - Apocalypse. It contains updated and brand new rules for using Forge World's models in games of Warhammer 40,000 and Apocalypse, as well as three new Apocalypse missions. The book has 128 pages and is printed in colour.

Imperial Armour - Imperial Vehicles for Warhammer 40,000
Imperial Armour - Imperial Vehicles for Warhammer 40.000 is a gaming supplement in the Imperial Armour Serie released by Forge World in 2000. The book has 80 pages and was first in the original soft cover Imperial Armour series until replaced by the larger, re-numbered hard covered editions. This volume focuses on the Imperial Guard tanks and heavy tanks. [1]

Imperial Armour - Index: Astra Militarum
Imperial Armour - Index: Astra Militarum is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Forces of Chaos
Imperial Armour - Index: Forces of Chaos is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Forces of the Adeptus Astartes
Imperial Armour - Index: Forces of the Adeptus Astartes is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Xenos
Imperial Armour - Index: Xenos is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - The Siege of Vraks: Second Edition
Imperial Armour - The Siege of Vraks: Second Edition is the Second Edition of the Vraks Campaign Imperial Amour books which was divided in three different volumes : Part One, Part Two and Part Three[1]

Imperial Armour Aeronautica
Imperial Armour Aeronautica is a Forge World supplement book for Warhammer 40,000 that contains 6th Edition rules for 34 flyers and 13 anti-aircraft units fielded by the Imperial Navy, Space Marines, Orks, Eldar, Tyranids, Tau Empire, Necrons, Dark Eldar and Chaos.[1] Also included are the wargear and special rules unique to the aircraft of the 41st Millennium.[1] It also features a narrative campaign, the Scourging of Kerrack, which provides six Warhammer 40,000 missions. The book is concluded by an Apocalypse rules appendix, updated for the 6th edition of Warhammer 40,000.[1]

Imperial Armour Compendium
Imperial Armour Compendium is an Imperial Armour book for the 9th Edition of Warhammer 40,000. [[2]

Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000
Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000 is a gaming supplement released by Forge World. The book has 50 pages and was second in the original soft cover Imperial Armour series until replaced by the larger, re-numbered hard covered editions. This volume focuses on Eldar, Dark Eldar, and Orks. [1]

Imperial Armour Three - Second Edition
Imperial Armour Volume Three - Second Edition - The Taros Campaign is a rulebook published by Games Workshop and Forge World. The book is part three of twelve books, plus occasional updates, and has 320 pages. It is part of the Imperial Armour series of books.

Sire Culexus
Sire Culexus was the founder and leader of the Culexus Temple of the Officio Assassinorum during the Great Crusade and Horus Heresy. Wearing a Animus Speculum himself, unlike other of the temple directors such as Sire Eversor he advocated patience and restraint in assassination attempts against Horus.[1]

Sire Eversor
Sire Eversor was the founder and leader of the Eversor Temple of the Officio Assassinorum during the Great Crusade and Horus Heresy. A brutal and uncompromising man prone to quick bursts of anger, he was willing to sacrifice every one of his agents if it meant killing Horus.[1]

Sire Vanus
Sire Vanus was the founder and leader of the Vanus Temple of the Officio Assassinorum during the Great Crusade and Horus Heresy. Sire Vanus was a calm and calculating director, often simply providing data and information to his colleagues instead of engaging in debate.[1]

Sire Vindicare
Sire Vindicare was the founder and leader of the Vindicare Temple of the Officio Assassinorum during the Great Crusade and Horus Heresy. During the Heresy he expressed anger at the repeated failures of individual assassins to kill Horus.[1]

Sire of Calth
Sire of Calth is a Spartan Assault Tank of the Ultramarines Space Marine Chapter.[1] This vehicle have taken part in the campaign on Arconar where it was a personal transport of Marneus Calgar and his Terminator Squad honour guard.[1]

Sire of Doom
The Sire of Doom is a Dreadblade Knight. The Renegade was once the Noble Kiro of House Daitan until the Mnos Catastrophe. In that conflict, the Knights of Daitan, defended Imperial Forge Worlds from an invasion by the Dark Mechanicum, but they were overwhelmed and captured. Afterwards the Knights were bound within a Soul Forge and were tortured in a Chaos ritual, by having agonizing Warp currents sent surging through them. One by one the Knights gave into the pain and exploded, which sent their share of the Warp current to the survivors. Soon only Kino was left, but his Knight suit, Sire of Doom, was driven insane as it was flooded with the tortured deaths of the Nobles of House Daitan. The Dark Mechanicum then finished their ritual by sealing the Sire of Doom in its state of utter despair. Now the tortured Knight can see nothing, but the scarred and twisted faces of its Dark Mechanicum captors at every turn, which causes it to lash out at anyone near it. The Knight's Dark Mechanicum masters are well aware of this and in battle they lead the Sire of Doom to where it can cause the most damage.[1]

Sire of Methusa
Sire of Methusa is a Land Raider Achilles of the Executioners Chapter. It was captured during the penitent crusade of the Chapter after the Badab War when on the fifty-two year of the crusade the Chapter founded pocket empire near the galactic core. This empire was isolated from the Imperium and ruled by the descendants of some long forgotten Rogue Trader. It was a heresy in the Executioners eyes and they declared war to this secessionists. During this war heretics fielded against the Chapter the Land Raider Achilles, and the battle against it costs the lives of several First Company's Veterans of the Chapter. After the defeating of the pocket empire Executioners have claimed Achilles as a spoil of war and renamed it the "Sire of Methusa". Since that time this Land Raider Achilles proudly serve to their new masters.[1]

Sire of Sabaktes
The Sire of Sabaktes was a Heavy Cruiser in the Iron Warriors Legion during the Horus Heresy. It took part in the Battle of Phall and was destroyed when Imperial Fists from the warship Blade of Perdition teleported aboard the Sabaktes and the Legionary Fasolt planted a Melta bomb in the Cruiser's armoury. The Imperial Fists then teleported back to their warship right before the bomb exploded, causing a chain reaction that completely destroyed the Sire of Sabaktes.[1]

Sire of Violence
Sire of Violence is a Leman Russ Executioner in service with the Catachan DXIX Armoured regiment.[1]

Siren's Storm
The Siren's Storm is a newly formed Warp Rift.[1]

Sirene Primal
Sirene Primal was an Imperial Frontier Mountain World, that was located in the Eastern Fringe's Orco-Pelica Subsector.[1]

Sirens
The Sirens are a psychic Xenos species, that can gain control of those who fall prey to their mesmeric abilities.[1b]

Sirens of Agony
The Sirens of Agony are a Slaanesh Noise Marine Warband.[1] The Siren's worship of noise has led them to wear helmets that cover their nose and eyes, so they only rely on their sense of hearing. The hordes of Cultists that fight beside the Warband, emulate their masters and mutilate their bodies, so only their sense of hearing remains.[1] Sometime after the Great Rift's creation, the Sirens' Strike Cruiser Pain Aeterna attacked and then boarded the Dark Angels warship, Pride of the Lion. The Dark Angels however defeated them and then launched a succesful counter-boarding attack, which ended with the Deathwing seizing control of the Aeterna's bridge.[1]

Siress Callidus
Siress Callidus was the founder and leader of the Callidus Temple of the Officio Assassinorum during the Great Crusade and Horus Heresy. Described as having ruby eyes and perpetually wearing a motionless mask, she was eager to launch an assassination attempt against Horus during the Horus Heresy.[1]

Siress Venenum
Siress Venenum was the founder and leader of the Venenum Temple of the Officio Assassinorum during the Great Crusade and Horus Heresy. She expressed frustration with Sire Eversor for looking down upon her Temple.[1]

Siridor Vhen
Siridor Vhen was a Praetor of the Alpha Legion during the Horus Heresy.[1] During the Chondax Campaign, he was one of the primary Alpha Legion commanders. He demonstrated his efficient but ruthless nature when he had his men gun down Ulkanor Khan instead of engaging in the requested duel with him. Later, he was killed by a vengeful Jaghatai Khan. Before his death, he stated that he had tried to protect the Scars from the horror unraveling across the Galaxy.[1]

Siriolas
Duke Siriolas, the Storm of the Stars, is one of the triplet Corsair Princes that commands the Sunblitz Brotherhood, which he shares with his brothers Phaendris and Erandael.[1]

Sirk
Sirk is a moon which orbits the Shrine World of Eydolim.[1b]

Sirras
Sirras was a Captain of the Ultramarines Legion, commanding the 223rd Company.[1a] He was amongst those officers of the 22nd Chapter who resented the promotion of Eleon Iasus as Chapter Master over Hierax.[1b] Active during the Great Crusade, he took part in the Battle of Thoas.[1a] At one point during the battle, the 22nd Chapter were fighting a horde of orks within a network of subterranean pre-Imperial human ruins. Due to the instability of the tunnel network, Chapter Master Iasus ordered his troops not to use the heavy weapons mounted on the Chapter's tanks. Sirras, however, disobeyed the order in an attempt to thin the orks' seemingly insurmountable assault.[1d] This resulted in the structure collapsing, killing most of the 22nd Chapter's forces.[1e] It was believed that Sirras perished in the collapse.[1f]

Oskray Island
Oskray Island was a feature on the Ocean World of Sapiencia.[1] Technically Oskray was not one island, but several, formed by a number of submarine mountains roughly twenty kilometres across connected by an industrial stronghold. This tangle of pylons, drilling platforms and refineries, known as Oskray Island One, served as the base of operations of the demagogue Sholen Skara and his cult, the Kith.[1]

Oskray Island One
Oskray Island One was an armoured hive complex built on Oskray Island on the planet Sapiencia.[1]

Osmadiel
Osmadiel is a Fallen Angel Master, who is reformed and once again loyal to the Imperium. Fighting in the Emperor's name while in a self-imposed exile, he waits for the day the Dark Angels can leave the past behind. He has command of a sizable force of Fallen Angels, who share his values.[1]

Osmal II
Osmal II is an Imperial world.[1]

Osmyndri Ellisentris Kallistus
Osmyndri Ellisentris Kallistus was the ruling Imperial Governor of the Mining World Ghyre at the dawn of the Age of the Dark Imperium, also serving as Clan Lord of Prime Clan Kallistus, Spire Lord of Hive Angelicus and Supreme Air Marshal of Ghyre.[1a]

Osodan Vanial
Osodan Vanial is a Tactical Marine in the Ultramarines Chapter and serves in Captain Anaton Thassarius' Company. Though he is a superb shot with his bolter, Vanial has such a strong arm and uncanny precision that he serves as an informal grenadier in Sergeant Jaenos Sevastus' squadron.[1]

Ospheus LaBray
Ospheus LaBray as a Human Admiral of the Imperial Armada during the Great Crusade and Horus Heresy. LaBray's most notable command was overseeing many loyalist forces during the Battle of the Coronid Deeps during the Heresy.[1]

Osric
Osric the Loopy was the Planetary Governor of Corania, appointed in 756.M41 and then removed from office by the Officio Assassinorum in 764.M41.[1]

Osric Three-Fists
Osric Three-Fists was a Wolf Lord of the Space Wolves and known to be notoriously ugly.[1]

Ossefactor
Ossefactors are Dark Eldar medical instruments that are used by Haemonculi to manipulate their clients' bone growth.[1] The devices have also been pressed into military service and are wielded by Haemnoculi and Wracks with deadly results. One blast from the weapon sees the victim undergo uncontrollable bone growth, with their skeleton suddenly sprouting spurs and spears that slay them instantly – and may even impale their brothers-in-arms.[1]

Osseous Halo
The Osseous Halo is an Iron Halo belonging to the Blood Ravens Chapter.[1] This artefact is from the earliest days of the Chapter and was once reserved for the commander of the First Company. In more recent times it has been awarded to commanders in high favor with the Chapter Master.[1]

Osseous Throne
The Osseous Throne was a Chapter of the Word Bearers Space Marine Legion during the Great Crusade and Horus Heresy. It specialized in infantry wave attacks.[1]

Osseus Key
The Osseus Key is a relic of the Deathwatch. The most powerful Clavis, where other such devices are made from sanctified platinum, the Osseus Key is made from the knuckles and phalanges of deceased Imperial Fist heroes who fought in the Horus Heresy. Imbued with the mightiest Machine Spirit, no portal can bar its bearer from entry.[1]

Ossian (High Lord of Terra)
Ossian was the Chancellor of the Imperial Estate and a High Lord of Terra during the Horus Heresy when he sat upon the Council of Terra.[1] He was present of the meeting of the High Lords during the early days of the Siege of Terra.[2]

Ossifex Mine
Ossifex Mines are a type of mine used by the Deathwatch Chapter. They are designed for use outside of a planet's atmosphere.[1] Among the Watch Fortresses that make use of the Ossifex include Furor Shield and Zarabek.[1]

Ossific Relic
The Ossific Relic are small engraved bones of lost Battle-Brothers from the Imperial Fists, so that their deeds inscribed in the relic is never forgotten. They take the form of small bones, normally finger or hand bones, carried in a pouch near the heart or in a chain around his neck or wrist. These relics are the ultimate acts of remembrance for an Imperial Fist, and is one of a Battle-Brother's most valued possessions.

Ossified Armour
The Ossified Armour is a suit of Chaos Power Armour made from bone. Considered a blessing from the Changer of the Ways, the armour regenerates any damage done to it by slowly drawing elements and nutrients from the wearer's skeleton.[1]

Ossimer
Ossimer is a famous Ecclesiarchy Priest, who was martyred during the Age of Apostasy and was later declared an Imperial Saint.[1] The Shrine of Ossimer was constructed on his homeworld Korvon II and it looms over the city of Barachias. His shrine later became a powerful symbol of Korvosian resistance and hope, after the Death Guard invaded the world.[1]

Ossorian
Ossorian is an Imperial Industrial World, whose population in the city of Carchera whisper about the legend of the Valgaast Train. According to rumors, it travels around the city on moonless nights, stopping only at disused stations, before taking its passengers to Valgaast. No one knows where or what Valgaast is, as it does not appear anywhere on Ossorian's current maps, but it is supposed to contain hordes of treasure. This has drawn the interest of many who wish to become wealthy, but those that find and board the train, will not be able to leave afterwards. They'll discover that the Valgaast Train's now sealed doors, will only open when they are near new passengers ready to come aboard and that the train simply moves too fast to escape while its traveling. The train's passengers are also blocked from reaching its locomotive, by large groups of pale silent robed figures who bar their path. When the train finally stops for good, the robed figures disembark and the other passengers will find they are not at Valgaast. Instead they are at the Bogardus Complex, whose manufactories closed down centuries ago and which is hundreds of miles away from the city of Carchera. With the train no longer moving, the passengers are likely to follow the robed figures who enter a nearby tunnel chamber and begin chanting. Once that chanting stops, however, a monstrous Genestealer Patriarch will appear and the robed figures, who are in fact members of its Cult, will block the train's passengers from leaving. The Patriarch will then begin feeding on the passengers, as the Cult has spread the myth of the Valgaast Train in order to lure in food for it to consume. Only a few passengers will be spared from this fate and will instead become new members of the Cult, after receiving the Genestealer's Kiss. Those that are chosen are then returned to Carchera, where they begin spreading rumors about the Valgaast Train and the immense wealth the train will take its passengers to.[1]

Ossulon
Ossulon is an Imperial Hive World, that contains macabre bonehollow cities.[1]

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

Ledovar Crusade
The Ledovar Crusade is a Black Templars Crusade, which devastated the Gudoryx species and destroyed their once rich religious heritage. The last dregs of their species that still live, are now left to squirm in the mud in barbarous ignorance.[1].[1]

Ledrith
Ledrith is an Eldar Maiden World that was overrun by the Waaagh! of the Ork Warboss Starsmasha in 400.M35.[1] Starsmasha's Waaagh! was later destroyed by the forces of the Imperial Guard, Blood Angels Chapter and the Knights of House Griffith. It is unknown if the Eldar reclaimed Ledrith afterwards.[1]

Ledyon
Ledyon was a Aurora Chapter Watch Sergeant, in the Eye of Octos Watch Fortress' Company Secundus and led its third squadron.[1b]

Lee Lightner
Lee Lightner is a penname of two life-long friends and authors who live in Baltimore, MD, USA.[1]

Leech Torpedo
Leech Torpedoes are a type of Dark Eldar Torpedo designed to capture warships. Upon impact, these torpedoes drain a ship of its power, leaving it easy pray for boarding and capture.[1]

Leechspore Casket
The Leechspore Casket is an armoured, rune-inscribed chest and is a relic of the Death Guard's 2nd Plague Company.[1] When used, it is borne to battle aboard the Plague Company's war engines and through unclean sorcery bound to the soul of a mighty Plague Champion. As that warrior reaps a tally amongst the foe, their life force is absorbed by the Leechspore Casket. When the vehicle carrying it is damaged, the Casket will creak open and spew fecund spores that use the enemy's parasitised life force to heal the vehicle's hurts with putrid mutant flesh.[1]

Leechtown Liberation Front
The Leechtown Liberation Front is a Necromunda Helot Cult, that is active in Hive Primus.[1] The Cult was created after a ranting, deluded Demagogue convinced a rabble of disillusioned Hive serfs, to rise up against their world's oppressors and claim what was rightfully theirs. They now seek to begin an uprising within Hive Primus and also contend with their their arch-rivals, the Liberation Front of Leechtown.[1]

Leeta Tang
Leeta Tang was a Historian who was a founding member of the Order of Interrogation, that Kyril Sindermann formed during the Horus Heresy's Battle for Terra.[1]

Leetu
Leetu was a prototype Space Marine legionary who had sworn to protect the Perpetual Erda before the start of the Great Crusade.[1]

Left Hand of Gabriel
The Left Hand of Gabriel is a Bolt Pistol belonging to the Blood Ravens Chapter.[1] Blood Ravens Captain Gabriel Angelos used this pistol to slay the traitor Isador Akios, once his closest friend. Angelos discarded the weapon in disgust at the Ruinous Powers and the taint they bring to Man. His Battle Brothers recovered the weapon and returned it to the Chapter armoury.[1]

Left Hand of the Just
The Left Hand of the Just is a Plasma Pistol belonging to the Blood Ravens Chapter.[1] It is written that this plasma pistol's construction took an entire lifetime to complete for the team of Techpriests - who hand-wrote the Cult Mechanicus' prayers of cooling and reliability on the weapon. It has never misfired and even though the Chapter records mention its creation in its earliest writings some believe it is far older - back to the days even before the Horus Heresy.[1]

Legacy of Dorn: Herald of Oblivion
Legacy of Dorn: Herald of Oblivion is a 2015 video game for Microsoft Windows and iOS by Tin Man Games. The game is a choice-based digital gamebook and adventure RPG

Legacy of Eldanesh
The Legacy of Eldanesh was a Shadow-class cruiser in service with Craftworld Alaitoc.[1]

Legacy of Kalladius
The Legacy of Kalladius is a Chainsword and relic of the Astra Militarum.[1]

Legate Investigator
A Legate Investigator is an Acolyte of the Inquisition in the Ordo Calixis who has been given the authority of an Inquisitor for a period of time and for a particular investigation. As sign of their authority, Legate Investigators bear a Sigil of Question. They are nicknamed cult-breakers, hounds and brothers of question. Giving even a fraction of the absolute authority of an Inquisitor is a serious matter; only the most trusted servants are considered.[1]

Ultrix
The Ultrix was an Imperial System Defence Ship assigned to protect the Mining World of Chiaro. It was commanded by Captain Mendel[1]

Uluméathi Plasma Syphon
The Uluméathi Plasma Syphon is a peculiar array of alien crystals that were taken from the Uluméathic League and are now used by the Ordo Xenos. The crystals create a distorting resonance on the frequencies used by plasma weapons, causing such guns to fire more wildly, making it almost impossible to keep them on their targets.[1]

Uluméathic
The Uluméathic are a race of aliens that form part of the Uluméathic League, a fledgling empire that had, before their encounter with the Tyranids, begun to encroach on Imperial space.[1]

Uluszekh
Uluszekh, the Tyrant of Ghyr, is a Necron, serving under the Overlord Turakhin. He was one of the co-conspirators to overthrow the overlord, also helped to organise other supporters of the coup d'état.[1]

Ulvurul Heoroth
Ulvurul Heoroth, known as Longfang, was a Rune Priest of the Space Wolves during the Great Crusade.[1] One of the oldest members of the Legion, he was one of the few surviving Space Wolves recruited from Terra before the discovery of Leman Russ and took part in the Unification Wars. Heoroth took part in the conquest of the Olamic Quietude, where he was fatally wounded by a Quietude Robust warrior. As he lay dying, the Skjald Kasper Hawser recited accounts to him.[1]

Ulyr'ra
Fio'ui Bork'an Ulyr'ra was an Earth Caste T'au who was part of an expedition to study Kroot on their homeworld, Pech.[1] Ulyr'ra had a sister, named Fio'la Bork'an Vashrun Ka'la, and is also known to have undergone ta'lissera.[1]

Ulysses
Hive Fleet Ulysses is a Tyranid Hive Fleet.[1]

Ulyus
Ulyus is a Blood Ravens Sergeant in the Chapter's 2nd Company, who took part in the Dark Crusade on Kronus.[1] During that conflict, he distinguished himself against the Necrons by destroying a Pariah with his favourite Chainsword. After doing so, the weapon came to bear his name.[1]

Umar-Hep Cluster
The Umar-Hep Cluster is an area of space, whose corrupted worlds were successfully invaded by the Indomitus Crusade Fleet Secundus' Battle Group Erastus.[1] Among the Imperial forces who took part in the victorious battles there, were the Orders of the Bloody Rose and Our Martyred Lady, Regiments of the Barthusian Armoured Auxilia, the Knights of House Fidelitor and the Black Templars' Heimdel Crusade.[1]

Umariel
Umariel is an Interrogator-Chaplain in the Dark Angels Chapter and took part in the battle against the Warband led by the Black Legion Chaos Lord Erasmus Krag.[1]

Umbador
Umbador's rad-blasted asteroids contain gyrostabilized inner ring stations, that contain macro fungus farm complexes.[1]

Umberco Eto
Umberco Eto, Questor of Tiarni Delta, is a Thorian Psyker Inquisitor of the Ordo Malleus, who carries trophies taken from his dead enemies. He also wields a psycannon and a Force Axe, whose blade is shaped like a snarling tiger. His path to the Inquisition began, when he was press-ganged from his Homeworld Arbrenia and forced to work for the Rogue Trader Daskon Holpstein aboard his ship, the Prince Yugen. Eto would serve Daskon for sometime, before the Rogue Trader's activities drew the attention of Inquisitor Malordnu, who quarantined the Prince Yugen and psychically tested all of the ship's crew. This led to the discovery of Eto's psychic potential and he was taken to a Black Ship for further evaluation. There, he was deemed worthy of being an asset to the Inquisition and Eto was then taken to the Inquisitorial fortress on Judgement, where he eventually became the Interrogator of Inquisitor Coteaz. Following his successful service with Coteaz, Eto became an Ordo Malleus Inquisitor and subsequently made his reputation, by destroying a Daemon worshiping Cult on the Imperial asteroid colony Tiarni Delta.[1]

Umberto II
Umberto II was an Ecclesiarch and a member of the High Lords of Terra. He is known for starting multiple wars of faith, and increasing the influence of the Ecclesiarchy. Due to this, his leadership is credited with roughly two thousand years of peace between the 11th Black Crusade and the Gothic War. His remains are interred in the Umberto II Memorial Mausoleum on Certus-Minor.[1]

Umbra
The Umbra are an alien species appearing as smooth black spheres that live in the void of space, often observed attracted to areas resonant of the warp such as starship hulls and warp engines or suspected entrances to the Eldar Webway. They can manipulate and control shadows to form terrifying limbs of hooks, blades, teeth and other nightmarish shapes. [1]

Umbra Flight
Umbra Flight was a Lightning Fighter wing of the Phantine Fighter Corps active during the Sabbat Worlds Crusade.[1]

Umbra Scion
The Umbra Scion is a Raven Guard Thunderhawk Transporter. It is listed as the last Raven Guard unit left from Kastorel-Novem before the Orks of Waaagh! Garaghak conquered the Forsarr Sector.[1]

Umbrael
Umbrael was a Blood Angels Chaplain who served in the Chapter 2,000 years ago and his bombastic sermons caused a visceral aura of dread around to appear around him. His Crozius Arcanum, the Figure of Death, has become a relic of the Chapter and is said to have become infused with the fear Umbrael embodied.[1]

Umbragg
Umbragg, known as Umbragg of the Brazen Flesh was a World Eaters Chaos Lord and a leading commander of the Cholercaust Blood Crusade. Following the Daemon Prince known as The Pilgrim, Umbragg had an illustrious history of slaughter, having fought alongside the likes of Kharn, Doombreed, and Skarbrand.[1] After a vicious battle on Certus Minor, Umbragg was killed by the mysterious Legion of the Damned.[1]

Umbral Claw
The Umbral Claw is a Wolfspear Strike Cruiser and serves as the flagship of High Jarl Irik Stianolf's fleet.[1]

Umbral Crown
The Umbral Crown is a relic of the Davamir Compact Rogue Trader alliance and is worn by its leader, who is known as the Void King.[1]

Ghelleph
Ghelleph is a Tomb World and part of the domain of the Necron Overlord Kothorahn.[1]

Ghelt
Ghelt was a Raven Guard Sergeant, during the Horus Heresy and was among the remnants of his Legion, to escape the aftermath of the Dropsite Massacre. He was later given command of a Dark Fury squadron and took part in numerous battles against the Warmaster Horus' forces, including the Battle of Yarant. During that battle Ghelt led his squadron in several successful assassination strikes against the Traitors; among them being the death of the World Eaters Lieutenant-Commander Nigh Vash Delerax.[1]

Ghenghiz Grimtoof
Ghenghiz Grimtoof is an Ork Warboss currently leading a Waaagh! in the Spinward Front. Known as the Git-Slaver, Grimtoof has moved on from simple destruction and rampage to consolidating an empire in the Periphery Sub-Sector of the Calixis Sector. He has enslaved multiple Imperial worlds, feeding his warmachine.[1] Based out of Avitohol, Grimtoof is seated upon an ornate throne made from the armor and weapons of his enemies, surrounded by chained foes he has bested in battle. These include a Dark Eldar Succubus and Imperial Guard Marshals.[1]

Ghenna
Ghenna, known during the Great Crusade as Ninety-Three Fifteen, is a world of the Galaxy.

Ghenna Massacre
The Ghenna Massacre, also known as the Second Compliance of Ghenna, was a campaign during the Great Crusade.

Ghennai Cluster Campaign
The Ghennai Cluster Campaign was an Imperial campaign during the Great Crusade. It saw the Ultramarines II Battlegroup, 9th Company, and 235th Company under Castor Alcade crush a number of xenos holdings (including some ork warbands) in the Ghennai Cluster.[1]

Gherak
Gherak is a Deathwatch Black Shield, who serves the Inquisitor Lord Otto Dagover and is also secretly a surviving member of the destroyed Flame Falcons Chapter.[1] Exactly how Gherak survived his Chapter's purge at the Inquisition's hands or came into Dagover's service, is unknown. He has, though, carried out several missions for the Inquisitor Lord, including being a member of a Kill-Team sent to Discidia. There they were charged with recovering a weapon of the Cyranax Watchers, which had been uncovered in a dig site within Discidia's Vorago Fastness prison complex. Inquisitor Armand Salmenau had been overseeing the dig site, but the Necron had unexpectedly attacked his retinue after the Cyranax weapon had been discovered. The Xenos attempted to claim the weapon from the Inquisitor and an ill-prepared Salmenau was forced to seal the entrance to the dig site. In Dagover's mind, however, the Cyranax weapon belonged to him and the Kill-Team was to ensure that neither Salmenau or the Necron possessed it. Once the Kill-Team reached the Vorago Fastness, they fought their way through the attacking Necron, though the Xenos managed to heavily wound the Flesh Tearer Utor. His wounds nearly caused Utor to fall to his Chapter's curses, but Gherak reached his side and implored the Flesh Tearer to draw strength from the Emperor's light. Gherak then stated that the Kill-Team needed Utor's aid if they were to succeed and the Flame Falcon's words brought the Flesh Tearer back from the abyss he was approaching. Once he recovered, Utor was extremely grateful for Gherak's help and was able to continue the mission. The Kill-Team later reached Inquisitor Salenau's position, but he pleaded with them to not take the Cyranax weapon. The Inquisitor warned them that if they did, Dagover's Radicalism would ensure the Kill-Team went down a path that led to Heresy against the Imperium. Salmenau then asked them to disobey Dagover's orders, but the Kill-Team refused and the Inquisitor said they would have to kill him to take the weapon then. Seconds later, though, a Necron Lord led another attack on the dig site, whose doors had remained opened after the Kill-Team had entered. The now damaged doors could not close and in the ensuing battle, Gherak's Gene-seed mutation activated and his body was covered in flames that burned the Necron. This was not enough to defeat the Xenos, however and the Kill-Team was forced to fire the Cyranax weapon to save themselves. The resulting fire not only destroyed the Necron, but also carved a path of destruction across Discidia's surface. The entire Kill-Team survived the mission, though, and they returned to Inquisitor Lord Dagover with the Cyranax weapon.[1]

Gheren
Gheren is an Imperial world that lies within the Imperium Nihilus. It is the Homeworld of the Regents of Gheren Chapter.[1]

Gherick
Gherick was a famous Cardinal of the Adeptus Ministorum He was later named a Imperial Saint whose holy relics live on as of M41 in the use of the Adepta Sororitas.[1]

Gheris
Gheris was an Ultramarines Captain, active during the early years of the Indomitus Crusade.[1] Lieutenant Praxa­medes once served under Gheris and the Captain gifted him a Bolt Rifle, that the Lieutenant still uses to this day.[1]

Gherith Arendi
Gherith Arendi was a member of the Raven Guard during the Great Crusade and Horus Heresy. The commander of Corax's bodyguards, the Shadow Wardens, he was believed to have been killed during the Drop Site Massacre. After being reunited with his legion following the freeing of Scarato from traitor forces, Arendi was at first thought to have been an Alpha Legion operative similar to those encountered during the Battle of Ravendelve. Arendi however held a crushing secret, that he had used Salamanders and Iron Hands as bait during the massacre on Isstvan V to find a shuttle and escape.[1] After being cleared for service, Arendi helped lead Raven Guard forces in the uprising on Carandiru. During the battle, Arendi disobeyed a direct order by Corax which ultimately saved the Primarch from Fabius Bile's Enhanced Warriors.[1] He later was made commander of the newly commissioned Black Guard which was formed from the Shadow Wardens, and commanded forces during the Battle of Yarant.[2]

Ghermer
Ghermer was a Black Templars Chaplain, who was a part of the Heimdel Crusade. It currently serves within Indomitus Crusade Fleet Secundus' Battle Group Erastus.[1]

Gherran
Gherran was a medic of the Tanith First and Only. Alongside Dorden and Mtane, Gherran was one of only three trained medics who survived the Fall of Tanith.[1][2a] In the closing stages of the Siege of Vervunhive, Gherran was one of thirty Tanith selected personally by Colonel-Commissar Ibram Gaunt to take part in Operation Heironymo, the mission to infiltrate The Spike and assassinate Heritor Asphodel.[2b] After the Imperials stormed the Spike's bridge and shut down the infernal machine, they were confronted by the Heritor himself, who tore Gherran to shreds.[2c]

Ghershov
Ghershov is a Black Templars Marshal, who commands the Proxica Crusade.[1]

Ghesmei Kysnaros
Ghesmei Kysnaros was a Lord Inquisitor at the time of the First War for Armageddon. Despite his involvement with Armageddon, he was not a member of the Ordo Malleus, and remained unaligned until his death.[1e] Despite the Wolves' insistence that that the defenders of Armageddon be spared for their bravery, Puritan voices held majority in the Inquisition, and it was decided that the planet's populace would would be expunged and the world resettled to erase any Chaotic taint and maintain silence regarding such a powerful Chaos entity, let alone the rumors that he was one of the Emperor's lost sons. Kysnaros was one of the prime overseers for the purge of the surviving civilian and Imperial Guard population. Kysnaros commandeered the Imperial Navy vessel Corel's Hope for use in the operation.[1] Lord Kysnaros believed that with enough impetus, he could convince the Space Wolves to agree to the Inquisition's cold reasoning without having to censure or destroy the chapter entirely. Given his ardent support of the purge and his initially soft attitude with the insubordinate Space Wolves, juxtaposed with his harsh methods in dealing with them in the crisis had served only to escalate the situation.[1a] During the next few months, the Space Wolves would use defensive tactics to protect the courageous surviving Imperial Guard elements that served on Armageddon and worked to disseminate them to relative safety across the Imperium in defiance of the Inquisition. Over the next several months, the Grey Knights would be the spearhead that would lead to entire Imperial populations across nearby space being destroyed to maintain silence of Armageddon, despite the incredibly bloody price that silence would demand. The Inquisition's cold war with the Space Wolves came to a head when the Inquisitorial fleet opened fire upon Space Wolves ships during an armistice of negotiation. Logan Grimnar, having already boarded Corel's Hope for negotiations, exchanged some heated words with Kysnaros and struck down Grey Knights Grand Master Joros directly in front of the Inquisitor Lord in a bout of righteous fury. Kysnaros, believing he could still convince the Space Wolves of the necessity of his actions, allowed the Space Wolves to escape. Outraged, the Wolves would instead shift to a more aggressive stance, and the civil war between the Inquision and Space Wolves began in earnest.[1b] After he let the Space Wolves go after the armistice incident, Kysnaros' own inexperience and political naivete became apparent. It was later learned that Kysnaros had earned his title through overseeing a series of small-scale Crusades and street-level purges. Though these acts were admirable, his lack of experience with large scale operations and the political finesse in dealing with Imperial organizations that could afford to defy him, left him ill-suited to manage the Armageddon containment campaign, one of the largest operations ever undertaken by the Ordo Malleus.[1b] Kysnaros's clashes with the Wolves culminated in his mobilization of an entire Battlefleet including the full Fleet of the Red Hunters in order to besiege the Wolves homeworld of Fenris, intending to use a show of force to intimidate the Chapter to surrender and embark on a penitent Crusade. Kysnaros declared a parlay, and was received by Bjorn the Fell-Handed in the absence of Logan Grimnar. Kysnaros entreated Bjorn with the same proposal to submit to the will of the Inquisition to avoid further war, but was rebuffed. However Kysnaros' fleet was met by the entire Space Wolves fleet above The Fang, and his own flagship (still Corel's Hope) was boarded by a force of twenty Terminators led by Grimnar himself. Lord Inquisitor Kysnaros was killed by Grimnar in the ensuing battle aboard Corel's Hope. The timely intercession of Bjorn being teleported onto the bridge to negotiate peace with the surviving Grey Knights was the only thing that allowed either side to stop fighting and reach a peaceful solution before one side wiped out the other.[1c] During a conversation with Hyperion before his death, it became apparent that Kysnaros was both a potent psyker and an expert rhetorician. He also laid out his reasoning illuminating some of his past actions, as he was an idealistic individual who believed the Wolves could come to agree with the Inquisition's reasons regarding the culling of the Guard regiments from the First War of Armageddon. His own logic was betrayed by one of his nominal subordinates, Inquisitor Annika Jarlsdottyr, a native Fenrisian, who's background predisposed her to revering the Imperium's heroes rather than disposing of them.[1d]

Ghesmund
Ghesmund is a Dreadnought in the Imperial Fists Chapter, who serves in the Command Squad of Captain Ercuros Tor's Fifth Company.[1a]

Ghidorquiel
Ghidorquiel is a Daemon, who possessed the Crimson Consuls Lexicanum Raughan Stellan during the Alpha Legion's plot to destroy the Crimson Consuls.[1] The Daemon possessed Stellan, who succumbed to the Alpha Legions' psycho-sensitive indoctrination, while he traveled with his mentor Chief Librarian Navarre beneath Hive Niveous on the Chapter's homeworld Carcharias. Using his host's body, Ghidorquiel fought the powerful Librarian until Navarre began to gain the upper hand. With Stellan's body heavily damaged, Ghidorquiel was forced to cause a cave-in that buried them both in rubble.[1]

Ghilliam
Ghilliam are human mutants, caused by irradiated or polluted voidship decks. Looking like sickly and crazed men, they are furtive scavengers with a pack mentality.[1] Whether outcast, victim or fugitive, to become a Ghilliam is to leave humanity forever, descending to depths from which there is no return. Haunting the dark spaces and abandoned holds of great vessels, these debased, insane mutants are carrion eaters that subsist on whatever meat they can find and aren't too picky as to how they get it. They are dangerous and clever vermin and are exterminated mercilessly whenever possible.[2]

Ghilus Venst
Ghilus Venst is a warband leader of the Night Lords.[1] Venst launched a series of crippling hit-and-run attacks focusing on orbital waystations and macrofibre lifts that surround the criminalized cargo world of Chokehold. His forces escaped not only with large amounts of ammunition and power units but also dozens of new recruits.[1]

Ghinga
Ghinga is a War World of the Imperium.[1] Ghinga is currently fighting an uprising by a Chaos Cult, with the aid of Daemons, that has nearly overthrown the Imperium's rule on the planet. The cult is currently surrounding the Imperial Residency of the Planetary Governor, but due to his quick thinking a blow has been dealt to the Cult's leadership. With the Cult trying to break their way into his Residency, the Governor bowed to their demands to meet with him. There in his audience hall the Cult's leaders began to discuss the terms of his surrender, but the Governor quickly angered them, when he demanded they surrender to him instead. Just as he was about to be killed by a Bloodthirster the Cult had summoned, a squadron of Grey Knights teleported into the room, catching the Cult's leaders by surprise.[1] Unknowingly to the Cult, the Governor had been contacted earlier that the Grey Knights were in orbit to aid his planet; and quickly agreed to lure the Cult's leadership into the audience hall - an area the Grey Knights would be able to safely teleport to. With his part in the plan complete, the Governor quickly left the audience hall, as the Grey Knights easily struck down the Cult's leadership, before engaging the towering Bloodthirster.[1]

Hororical Astrometer
Hororical Astrometers are complex four-way abacus-like Imperial devices, that are used by Navigators. They rest beside Navigational Thrones and are used to make calculations, as the Abhumans navigate space ships through the Warp.[1]

Horos
Horos was the site of a battle for the Brazen Beasts Warband against a Splinter of Hive Fleet Behemoth in 985.M41.[1] The Brazen Beasts were victorious and destroyed the Splinter Fleet, though they were all but exterminated in the process.[1]

Horosa Barnabas
Inquisitor Horosa Barnabas was always fond of bold gestures and cut an impressive figure to the masses, very much fulfilling the most common conceptions of what an Inquisitor should be. His sweeping pogroms were always a terror among the noble classes, and that gave him a good deal of popularity with the workers. However, not all of his exploits over four centuries of service reflect well on him. The current generations of servants in the Tower of Brass, for example, are mainly descended from the Family Longsorrow, former prisoners trapped in bureaucratic limbo once they were exonerated by evidence uncovered after his death.[1] Another mark against him was the trail of lost artefacts and botched missions that followed him and his retinue. They were so dismal and persistent that some suspected a cunningly-hidden secret agenda was being played out. If so, it was being done beneath the very noses of the Ordo Xenos and surely with the collusion of many of their most highly placed members. In truth, evidence has come to light that Inquisitor Barnabas was under some kind of alien influence, at least during the latter parts of his career. Those who know of this can do little with the information, for Barnabas was killed by the Eldar on the planet Andronicus. Soon after his death, the majority of Barnabas's contributions to the Ordo's knowledge were sealed away on Watch Fortress Erioch, inside quarantine zones allegedly too dangerous and toxic to approach.[1]

Horron Sch'est
Horron Sch'est is the current Consul Pre-Eminus of the Navis Nobilite. A high-ranking member of the Imperial government, he was publicly flogged during the Primarch's Scourge on the orders of Lord Commander Roboute Guilliman.[1]

Horror of Garselil
The Horror of Garselil was a Battle Barge of the Night Lords Traitor Legion. The ship was part of the fleet of Haarken Worldclaimer active in the Nachmund Rift War.[1]

Horror of Tzeentch
Horrors are the writhing Lesser Daemons of Tzeentch, fashioned from raw warpstuff and used as slaves by the Lords of Change. They come in two types, chiefly identified by colouration; Pink Horrors and Blue Horrors.[2]

Horrorfex
A Horrorfex is larger version of the Terrorfex grenade launcher. The only real difference between the Terrorfex and the Horrorfex is that the latter can only be carried on a vehicle due to its size. The horrorfex works as a catapult, shooting grenades made from captured Eldar Wraithbone.[1a]

Horrors of Cilvadia
The Horrors of Cilvadia are a Xenos civilization living in the Laevenir Archipelago under Eldar protection.[1] The race's warriors are known by various types such as 'Velox', The Vice that Grips, 'Persecus', Those With Silent Steps, and 'Fervos'. These forces are divided into units known as Haunts, Shadows, and Penumbras. They are currently engaging the Tyranids in the Laevenir Warzone.[1]

Horsa
The Horsa was a Chaos Cult, that took part in the Horus Heresy's Battle of Isstvan III.[1]

Horse
Horses in the 41st Millennium are radically different compared to their ancient descendants first domesticated on Terra. Natural selection and mutation has given rise to horses able to survive in alien atmospheres and consume exotic fodder. Those bred for riding can run at speeds faster than their ancient cousins over much greater distances; draught horses, meanwhile, are grown to such sizes that they would dwarf a Shire or Percheron.[1] Besides their natural breeding, war-horses used by Rough Riders and other mounted formations are often modified further to increase their combat potential.[2] For example, the Death Riders of Krieg ride on genetically-modified creatures grown in vitagenic cloning vats beneath the surface of Krieg. These horses are able to effortlessly leap over trenches and power through thick mud, assisted by splayed feet for better traction, and can sustain injuries which would kill a lesser creature. Larger than normal horses and nearly hairless, they are psychologically more aggressive and given combat drugs to make them fearless in the heat of battle. However, their volatile body chemistry requires constant monitoring by the rider, with additional chemicals administered to keep it stablised.[3]

Horselord
The Horselord was a Frigate in the White Scars Legion's fleet during the Horus Heresy.[1] The ship took part in the Battle of the Kalium Gate. The Horselord was among the first of the White Scars' warships to reach the Emperor's Children held Kalium Gate, but was soon completely destroyed by the Traitor Legion's defensive weapons, alongside the Hunter of the Plains.[1]

Horst
Inquisitor Horst was born on a planet ruled by an evil Overlord named Alaine de Briant. At an early age he joined a freedom fighter group, quickly rising through the ranks to become their leader as his extraordinary fighting ability showed itself in many battles. He was not just a good fighter, but had excellent oratory skills as well as great charm, and using these traits he united the rebel factions that were fighting against the Overlord. He fought a brilliant guerrilla campaign against the overlord and eventually, against all the odds, he overthrew the Overlord after almost thirty years of bitter warfare. When news of his work reached the Administratum, he was quickly inducted into the Inquisition, at a relatively late age. Several years later, he happened to be on a Squat planet near Armageddon. When the Second War for Armageddon began, he was quickly able to convince the Squat Overlord to send troops to help. As soon as the Warp Storm lifted, Horst and a large army of Squats landed on Armageddon Prime where they quickly pushed the Orks back onto the defensive. After the defeat of the Orks at Tartarus Hive, Horst led a massive assault, forcing the Orks back to the jungle area between the two areas, Armageddon Prime and Armageddon Secundus.

Horst (Black Templars)
Horst was a member of the Black Templars and was the Emperor's Champion of the Lastrati Crusade when it came to the aid of the Imperium world of Arthas, as it was being invaded by the forces of Nurgle. Led by Marshal Armante, the Crusade kept the forces of the Death Guard Chaos Lord Malek Vos and the Nurgle Daemon Prince The Fly Lord at bay, though the Black Templars suffered heavy causalities as a result. As the battle wore on, the Crusade soon found itself fighting alone and was stricken a fatal blow, when the Marshal himself was killed. With his death, all hope of saving Arthas was gone, though the remaining Black Templars refused to escape until they could reclaim Armante's body. With time running out for them, Horst and the Chaplain Ferdinand led what remained of the Crusade into battle with the forces of Nurgle, who were personally led by Malke Vos and The Fly Lord. Despite the Black Templars' efforts, however, they were destroyed before they could reach the Marshal's body, with Horst dying at the hands of Malke Vos.[1]

Hortensio
Hortensio is a Knight of House Terryn.[1] Before the time of the Great Crusade, the Knight Undeniable was so battle damaged that only desperation kept it in commission. The Crusader pattern Knight had lost both of its primary weapons, and was using makeshift guns fashioned by the armourers, for the ability to remake such weapons had been lost upon Voltoris. After contact was re-established with Mankind, and the full technological capabilities of the Imperium were at the disposal of House Terryn, many needed repairs were undertaken. Once its new weapons were in place, the Undeniable’s livery was changed to reflect that bond – the gun shields of the new weapons bore the same blazing red background upon which the Aquila appeared. After a great many pilots, Sir Hortensio has now bonded with Undeniable, taking that venerable suit once more into battle.[1]

Horth Dynasty
The Horth Dynasty is a Necron Dynasty.[1]

Horthan
Horthan is a Watch Commander of the Deathwatch who is currently leading a strike force against the Genestealer Cult infesting Hive Preterforst.[1]

Horthgar Frostskull
Horthgar Frostskull is a Dreadnought of the Space Wolves. Horthgar’s saga is one of revenge and bloody retribution. Mortally wounded by the Daemon Prince Gorehide, he would spend many long centuries hunting down his foe. Eventually Frostskull brought Gorehide to battle, in his new form as a Dreadnought[1]

Horthn IV
Horthn IV[1] is a highly religious[2] Imperial Feudal World, which has been infiltrated by a Vampire calling himself Darran Marvil. His real identity was later discovered, as the Vampire was masquerading as a commander for one of Horthn IV's fortresses. Imperial Assassins were then sent to kill him[1], but their attack ended in failure. Marvil has since become the world's next Sovran, which was Horthn IV's title for its Imperial Commander/King. Now with the world at his control, the Vampire rules Horthn IV as a heretical tyrant.[2]

Horticulous Slimux
Horticulous Slimux is a pragmatic and humourless Daemon of Nurgle[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Sons of Annihilation
The Sons of Annihilation are a Black Legion Chaos Cult. They were among the Legion's forces that Lord Discordant Akhorath Zeid commanded, during the Charadon Campaign.[1]

Sons of Antaeus
The Sons of Antaeus are a Space Marine Chapter.[1] Part of the cursed 21st Founding, the Sons of Antaeus have a mysterious existence. It is unknown what exactly went wrong, if anything, in the creation of these mysterious Space Marines. What is known is that they are extremely durable and resistant to pain.[1]

Sons of Ares
The Sons of Ares are a Space Marine Chapter.[1]

Sons of Bael
The Sons of Bael were a Cadian Chaos Cult, that was created by the Daemonhost Cherubael on the orders of it's master, the fallen Inquisitor Quixos. The Cult worshiped Cherubael, known to them as Bael, and were unknowingly used by Quixos to measure the dimensions of Cadia's pylons, which he needed to create his own versions of them. The Cult would be investigated by Inquisitor Eisenhorn, and, with the aid of Inquisitor General Neve, he discovered that the Sons of Bael were connected to a series of unauthorized landings on the world. When they learned Quixos was behind these landings, the Inquisitors and their forces confronted the Cult and in the battle that followed, the Sons of Bael were destroyed.[1]

Sons of Carnage
The Sons of Carnage are a Black Legion Warband.[1] They are known to have taken part in the Nachmund Rift War.[2]

Sons of Damnation
The Sons of Damnation are a warband of Word Bearer Chaos Space Marines.

Sons of Deception
The Sons of Deception are an Alpha Legion Warband.[1]

Sons of Dorn
The Sons of Dorn are a Successor Chapter of the Imperial Fists.[1]

Sons of Fire
The Sons of Fire are a Space Marine Chapter.[1]

Sons of Galathor
The Sons of Galathor are a Space Marine Chapter.[1]

Sons of Gideon
"The answer is self-evident, brothers. We have been called because we are the Crimson Fists, the shield-hand of Dorn. Of all the Space Marine Chapters across the Imperium, there are none more loyal than we. That is why so many of our brothers stand the Long Watch with the Ordo Xenos. That is why the Ordo Malleus called upon us to carry out the ultimate sanction on the Sons of Gideon and the Marines Vigilant when they forgot their oaths to Terra. Time and again the Inquisition has called upon us, because our honour and devotion is beyond reproach. The very fact that we were summoned from the undertaking on Beryl Ultra should underscore how serious the situation must be. It is a great honour to serve the Inquisition, and we should be proud that Chapter Master Kantor selected us for this task. We must not fail him." —Veteran Sergeant Sandor Galleas, Crimson Fists[2] The Sons of Gideon were a Renegade Space Marine Chapter. They were once loyal to the Imperium, before turning to heresy and giving into their madness. The Inquisition would later order the Crimson Fists to destroy the Sons of Gideon.[1]

Sons of Glorious Decay
The Sons of Glorious Decay are a Death Guard Vectorium, of the 2nd Plague Company.[1] They were among the Death Guard's forces that took part in the War for the Tri-forge Cluster. During the War, the Sons fought the Auric Consuls, Black Pegasi and Nightshades Space Marine Chapters on Septios.[1]

Sons of Gorgax
The Sons of Gorgax were an Adeptus Astartes Chapter declared lost under unclear circumstances. It has been suggested that the chapter failed to collect enough gene-seed and were therefore unable to replace battle losses.[1]

Sons of Guilliman
The Sons of Guilliman are a Successor Chapter of the Ultramarines.[3a]

Sons of Hate
The Sons of Hate are a Chaos Space Marine warband active in the Eye of Terror. They have battled the Iron Warriors, Black Legion, Death Guard, Night Lords, and Brotherhood of Blood for the Fortress World close to the Cadian Gate, Brigannion Four.[1]

Sons of Helios
The Sons of Helios were a Space Marine Chapter[1a] which unknowingly caused themselves to fall to Chaos.[1b]

Sons of Horus
The Sons of Horus, originally known as the Luna Wolves, were the XVI Legion of the original twenty Space Marine Legions. Their Primarch was Horus, known to them as Horus Lupercal, and to Imperial history as the instigator of the Horus Heresy, the first great Imperial civil war. Following the Horus Heresy most of the Sons of Horus escaped into the Eye of Terror, where they were largely shattered during the Legion Wars. Following the Battle of Harmony large amounts of the Legion were later absorbed into former First Captain Ezekyle Abaddon's Black Legion.[1] A few warbands, later known as the "Thrice-Cursed Traitors‎", were able to remain independent and still operate as Sons of Horus.[13b]

Sons of Iron
The Sons of Iron are a House Orlock gang.[1] When Karl Scrapjack found the remains of a Leman Russ Battle Tank out in the wastes, the Sons of Iron were born. A talented scrapper, Karl was able to get the ancient tank working (more or less), and it became the armored centerpiece of his gang. Soon, the Sons of Iron and the Iron Lady (as Karl calls his tank), were raiding up and down the coast of the Drysea. Like all road gangs, as the Sons of Iron grew, so did their fleet of vehicles. As much a mobile settlement as a raiding force, each one of their vehicles is a transport, battle rig and home for the gang members.[1]

Imperial 5082nd Naval Wing
The Imperial 5082nd Naval Wing, also known as the Imperial 5082nd Skyborne[1a] or the 5082nd Naval Skyborne[1b], are a Wing of the Imperial Navy.[1a]

Imperial Aircraft
The Imperial Aircraft are controlled and deployed by the Imperial Navy rather than the Imperial Guard. There is a wide variety of type, including fighters, bombers and landing vehicles. They are generally less well armed and armoured than Space Marine vehicles.

Imperial Aircraft Upgrades
Imperial Aircraft Upgrades are commonly seen throughout the Imperial Navy, on many Imperial Aircraft, and are designed to improve the abilities of the aircraft themselves, usually relating to their survivability.

Imperial Armour (softbound)
Imperial Armour - Imperial Vehicles for Warhammer 40,000 Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000 Imperial Armour Update Imperial Armour Update 2004 Imperial Armour Update 2005 Imperial Armour Update 2006

Imperial Armour - Apocalypse
Imperial Armour Apocalypse is a book released in 2007 and produced by Forge World for the 1st Edition of the Apocalypse rulset.

Imperial Armour - Apocalypse II
Imperial Armour - Apocalypse II is a book released 2010 and produced by Forge World for the 1st Edition of the Apocalypse rulset.

Imperial Armour - Apocalypse Second Edition
Imperial Armour - Apocalypse Second Edition is a book published by Forge World to replace Imperial Armour - Apocalypse. It contains updated and brand new rules for using Forge World's models in games of Warhammer 40,000 and Apocalypse, as well as three new Apocalypse missions. The book has 128 pages and is printed in colour.

Imperial Armour - Imperial Vehicles for Warhammer 40,000
Imperial Armour - Imperial Vehicles for Warhammer 40.000 is a gaming supplement in the Imperial Armour Serie released by Forge World in 2000. The book has 80 pages and was first in the original soft cover Imperial Armour series until replaced by the larger, re-numbered hard covered editions. This volume focuses on the Imperial Guard tanks and heavy tanks. [1]

Imperial Armour - Index: Astra Militarum
Imperial Armour - Index: Astra Militarum is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Forces of Chaos
Imperial Armour - Index: Forces of Chaos is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Forces of the Adeptus Astartes
Imperial Armour - Index: Forces of the Adeptus Astartes is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Xenos
Imperial Armour - Index: Xenos is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - The Siege of Vraks: Second Edition
Imperial Armour - The Siege of Vraks: Second Edition is the Second Edition of the Vraks Campaign Imperial Amour books which was divided in three different volumes : Part One, Part Two and Part Three[1]

Imperial Armour Aeronautica
Imperial Armour Aeronautica is a Forge World supplement book for Warhammer 40,000 that contains 6th Edition rules for 34 flyers and 13 anti-aircraft units fielded by the Imperial Navy, Space Marines, Orks, Eldar, Tyranids, Tau Empire, Necrons, Dark Eldar and Chaos.[1] Also included are the wargear and special rules unique to the aircraft of the 41st Millennium.[1] It also features a narrative campaign, the Scourging of Kerrack, which provides six Warhammer 40,000 missions. The book is concluded by an Apocalypse rules appendix, updated for the 6th edition of Warhammer 40,000.[1]

Imperial Armour Compendium
Imperial Armour Compendium is an Imperial Armour book for the 9th Edition of Warhammer 40,000. [[2]

Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000
Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000 is a gaming supplement released by Forge World. The book has 50 pages and was second in the original soft cover Imperial Armour series until replaced by the larger, re-numbered hard covered editions. This volume focuses on Eldar, Dark Eldar, and Orks. [1]

Imperial Armour Three - Second Edition
Imperial Armour Volume Three - Second Edition - The Taros Campaign is a rulebook published by Games Workshop and Forge World. The book is part three of twelve books, plus occasional updates, and has 320 pages. It is part of the Imperial Armour series of books.

Engel Prime
Engel Prime is a Necron Tomb World.[1] Engel Prime was once one of three Imperium Factory Worlds known as the Threefold Engels, until they fell to an invasion by the Necron Nekthyst Dynasty in late M41. Afterwards the three worlds became a part of the Nekthyst Dynasty's empire and were renamed the Shadowed Triad.[1]

Engel Secundus
Engel Secundus is a Necron Tomb World.[1] Engel Secundus was once one of three Imperium Factory Worlds known as the Threefold Engels, until they fell to an invasion by the Necron Nekthyst Dynasty in late M41. Afterwards the three worlds became a part of the Nekthyst Dynasty's empire and were renamed the Shadowed Triad, while the hidden Tomb beneath Engel Secundus' surface was awoken by the Dynasty.[1]

Engel Tertius
Engel Tertius is a Necron Tomb World.[1] Engel Tertius was once one of three Imperium Factory Worlds known as the Threefold Engels, until they fell to an invasion by the Necron Nekthyst Dynasty in late M41. Afterwards the three worlds became a part of the Nekthyst Dynasty's empire and were renamed the Shadowed Triad.[1]

Engillr Walks-the-Sky
Engillr Walks-the-Sky is a Rune Priest in the Space Wolves Chapter.[1]

Engine of Pain
Engines of Pain are gruesome warmachines constructed by Dark Eldar Haemonculi for the purpose of not only killing enemies on the battlefield, but doing so in gruesome, agonizing, and spectacular fashion. Considered the pinnacle of a Haemonculus's "art", there are many different varieties of Pain Engines, but the Talos is most widespread.[1]

Engine of Plague
Engine of Plague is an infamous Chaos Defiler. It took part in the destruction of the Hive World of Nucon VI by the Death Guard.[1]

Engine of Vaul
Engines of Vaul are the Super Heavy Vehicles of the Craftworld Eldar, named in honor of the Eldar forge god Vaul.

Engine of Woes
The Engine of Woes is one of the nine Artefacts of Vulkan, and one of the four still unrecovered by the Salamanders. All that is known of the device is its "wrath has never been unleashed".[1]

Engineers Guild
The Engineers Guild were important segments of Squat society. Tracing its origin back to the Age of Isolation, the Squats as a whole developed a considerable technological expertise in order to survive without Terran support, and there was regular mercantile travel between strongholds. From this traffic arose a distinct class of travelling engineer, moving constantly between strongholds to undertake important technological tasks. Squat Engineer Guilds arose to protect these individuals, who often found themselves caught up in inter-League wars between various Squat strongholds. Soon enough Squat Engineer Guilds developed into one of the most powerful institutions of Squat society, and Engineers themselves enjoyed more prestige as a result. It became commonplace for gifted Engineers to be inducted to Guilds at an early age.[1]

Engineflayer Tomes
The Engineflayer Tomes are Dark Mechanicum tomes that contain the secrets of Nurgle's Living Rust, viral scrapcode and countless other machine-poxes. After reading from these tomes, Dark Mechanicum members that follow the Plague Father will gain the knowledge to construct monstrous plague engines and eldritch weaponry.[1]

Enginseer
Enginseers are engineer-mystics, members of the Techpriesthood of the mysterious Adeptus Mechanicus and its cult. Unlike most of the Priesthood of the Adeptus Mechanicus, Enginseers can be found serving in almost every Imperial institution (besides the Space Marines), and are often assigned to the Imperial Guard.[3]

Enginseer Axe
Enginseer Axes are a type of power weapon, used by the Adeptus Mechanicus' Enginseers that serve in the Astra Militarum.[1]

Engir Krakendoom
Engir Krakendoom is a Wolf Lord of the Space Wolves, leading one of the Chapter's Great Companies known as the Seawolves. Coming from a proud line of Fenrisian ocean-going warlords, hunting the vast oceans of Fenris for sea monsters known as Krakens. Engir was given his surname Krakendoom after he was dragged under the waves by a giant, many-limbed sea monster. When the man and the monster eventually surfaced it was Engir alone who still lived. He claimed to have throttled the beast with its own tentacles.[1a] The Great Company of Krakendoom prefers to go to war in armoured transports and boasts many Swiftclaws that act as outriders for the main force. His men also excel in ship-to-ship conflict and boarding operations.[1a] In 877.M41, Engir led his Great Company on a boarding mission to destroy a Warp-corrupted Void Whale, battling through hideous Remora along the way.[1b] In 999.M41, he defeated Eldar and Daemons on Spartha IV during the Hunt for the Wulfen.[2] After the appearance of the Great Rift, Engir and his Great Company went to Prospero to attack the Planet of Sorcerers and bring ruin to it and the hated Thousand Sons. However no matter how many times Space Wolves army approached its system, they found themselves led astray by mysterious sentient eddies of warp and thrown back again and again.[3]

Enhanced Kustom Shoota
An Enhanced Kustom Shoota is an improved version of a Twin-Linked Shoota, used by Ork Warbosses. When triggered, the Shoota unleashes a barrage of fire that disarms an enemy and knocks them off their feet.[1]

Enhanced Resistance
Enhanced Resistance is a Tyranid Biomorph.[1] The subcutaneous fibroid membranes of these bioforms are capable of absorbing even armor-piercing shots and blows.[1]

Enhanced Senses
Enhanced Senses are a Tyranid Biomorph.[1]

Enhanced Surveillance System
Enhanced Surveillance Systems are webs of data-choral beacons and Servo-scrutinary Familiars, that are used as early warning systems by Phobos Strike Teams.[1]

Enhanced Warrior
Enhanced Warriors, also known as Terata[4b] are subjects, who, either willingly or unwillingly, undergo extensive genetic manipulation at the hands of Fabius Bile.

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

Tanith Attica
Tanith Attica was a major city of the planet Tanith before the world's destruction in the Sabbat Worlds Crusade by the forces of Chaos.[1] Attica was located in the south of the planet.[2] A number of Tanith First Guardsmen served in the Tanith Attica militia prior to enlisting with the Astra Militarum, including Major Elim Rawne and his adjutant, Feygor.[1]

Tanith Dale
Tanith Dale was a settlement on the planet Tanith prior to its destruction in the Sabbat Worlds Crusade.[1]

Tanith First and Only
The Tanith First Light Infantry[5f], more commonly known as the Tanith First and Only or simply as the Tanith First, was an Imperial Guard Regiment raised on the planet Tanith during the Sabbat Worlds Crusade. They were also colloquially known as "Gaunt's Ghosts", after their commanding officer, Colonel-Commissar Ibram Gaunt.[1a][2b] Primarily light infantry, the name "Ghosts" referred to their superlative stealth and reconnaissance skills, but it was also a melancholy reminder of the fact that their homeworld, Tanith, was destroyed by the forces of Chaos shortly after their initial Founding.[1d][2b]

Tanith Longshore
Tanith Longshore was a coastal settlement on the planet Tanith. It was destroyed in the Sabbat Worlds Crusade when Tanith was razed by the forces of Chaos.[1] Prior to the planet's destruction, Tanith Longshore had a thriving fishing industry.[1]

Tanith Magna
Tanith Magna was the planetary capital of the forest world Tanith. It contained the main government building known as the Assembly and was the seat of the planetary governor, known as the Elector of Tanith.

Tanith Pipes
Tanith pipes were a traditional musical instrument of the planet Tanith.[1] In addition to their recreational uses, the pipes were used to guide outsiders through the shifting nalwood forests of Tanith.[2] Brin Milo, regimental musician of the Tanith First and Only, was known to play them.[1]

Tanith Regiments
The Tanith Regiments were planned Imperial Guard Regiments from the forest world of Tanith.[1] During the Sabbat Worlds Crusade, Tanith was called on to raise regiments for the Guard for the first time in its history. Three regiments totalling 6,000 were selected - the 1st, 2nd and 3rd of Tanith - consisting primarily of infantry with some armour and artillery support. However, on the day of the Founding, a Chaos armada splintered off from the enemy's retreat from Balhaut attacked Tanith and razed the entire world. Colonel-Commissar Ibram Gaunt, the overall commanding officer of the prospective regiments, made the difficult decision to evacuate what he could of the Tanith regiments rather than stand and fight.[1] Only 3,500 Guardsmen survived the Fall of Tanith, with most of the regiments' senior officers dead. Gaunt decided to amalgamate the survivors into a new, singular Tanith First Regiment, which came to be known as the Tanith First and Only (or informally as "Gaunt's Ghosts"). Gaunt also promoted rank-and-file Guardsmen into new officer positions, in particular Colm Corbec (now Colonel of the First and Only) and Elim Rawne (now Major).[1]

Tanith Steeple
Tanith Steeple was a mountainous settlement of the planet Tanith prior to its destruction by the forces of Chaos in the Sabbat Worlds Crusade.[1][2] It is known that prior to the Fall of Tanith, Guardsman Mkendrick had a brother who lived in Tanith Steeple.[1]

Tanith System
The Tanith System is a star system of Imperial space.[1] During the Sabbat Worlds Crusade, a Chaos splinter fleet evaded an Imperial Navy blockade and attacked the Tanith System, razing Tanith and destroying it.[1]

Tanith Ultima
Tanith Ultima was a major city on the planet Tanith. It served as the planet's primary shrine-city before the world's destruction in the Sabbat Worlds Crusade by the forces of Chaos.[1]

Tanith War-Knife
The Tanith War-knife (also known as "Straight Silver"[3a][3b]) is the standard melee weapon carried by Guardsmen of the Tanith First and Only regiment (the so-called "Gaunt's Ghosts").[1][3a][3d][4]

Tanithos Izavel
Tanithos Izavel is a Reclusiarch in the Sons of the Phoenix Chapter. He was among its forces who joined the Imperium's invasion of of Dharrovar, during the Nachmund Rift War.[1]

Taniwha
The Taniwha is a Gladius Class Frigate in the Dark Krakens Chapter.[1]

Tank Commander
Tank Commanders are Imperial Guard officers who lead formations of Battle Tanks.[1]

Tank Destroyer
Tank Destroyers are tanks developed specifically to destroy other tanks.

Tankbusta Bomb
The Tankbusta Bomb is a type of Ork anti-tank explosive weapon[1]. Tankbusta Bombs are heavy magnetic discs size and shape of manhole covers. They are directional and are used when Stikkbombs simply aren't sufficient to destroy something (and as such are more attractive to many Orks). They are attached to the vehicles by magnetic clamps and detonated with deadly efficiency. They are commonly used by Tankbustas and Kommandos.[1] They are powerful enough to blow off chunks of ceramite and adamantium from the hulls of Land Raiders.[2]

Tankbusta Rokkit
Tankbusta Rokkits are a type of Ork Rokkit launched from Landas. They are used against enemy armor and fortifications.[1]

Tankbustas
Tankbustas are a specialist Ork warriors who are fixated with the undeniable thrill of scoring a direct hit on an enemy tank.

Tankhammer
The Tankhammer is an Ork close combat weapon for use against enemy armor[1]. Essentially a rokkit on a pole, it is used by old-fashioned Orks, who don't trust such unreliable devices as rokkit thrusters. The Tankhammer is swung directly into the vulnerable parts of enemy vehicles at close range, although it an be used against infantry with devastating effects. It is most commonly wielded by Ork Tankbustas.[1]

Tankskrappa
Tankskrappa is an Ork Big Mek currently active on Vigilus. An old apprentice of Zogbag, he first appeared on Vigilus after he crashed his macrohauler Big Tugga into the planet. An avowed wagon specialist, Tankskrappa built his constructions with ruggedness and durability in mind. A fair number of his creations were built in transit to Vigilus, and it is a testament to his skills that the best of them rode out of the crash of his ship.[1] After crashing, Tankskrappa re-purposed Big Tugga into the focal point of his growing domain. It has since become known as Da Wheel Hub and is a Speed Freak center of power. Now inspired by Zogbag's enormous war effigies, Tankskrappa is moving away from wagon design and towards instead super-heavy walkers. This includes the largest Mega Gargant on Vigilus Great Gargant Gorkzilla.[1]

Jubac Starsight
Jubac Starsight was a Psyker in the Imperial Army, who took part in the Great Crusade and the Horus Heresy's Battle of Isstvan III.[1]

Jubal (World)
Jubal is a world held by the forces of Chaos in the 13th Black Crusade. It is also where the traitorous Remdas Clan has stationed their fleet and they are now using their stolen cargo to resupply Chaos vessels in the area.[1]

Jubal (planet)
Jubal is an Imperial world, located in the Chinchare sub-sector of the Segmentum Obscurus.[1]

Jubal Khan
Jubal is the current Great Khan of the White Scars.[1]

Jubal Khan (Heresy)
Jubal Khan (Lord of Summer Lightning and the Death That Comes With Laughter) [1] was a Captain of the White Scars during the Great Crusade and Horus Heresy. Born on Terra to the name Luthian, Jubal first caught the eye of the Khagan during a practice match on Chogoris, when he was noted for being indistinguishable from native Chogorians in his speech, manner, and spirit.[3] He was at that time a member of the Brotherhood of the Summer Lightning, of which horde he later became khan. At the time of the Chondax Campaign, Jubal had been away from the bulk of his Legion, instead commanding a great Ikhan (hunt) beyond the galactic plane against the Mjordhainn xenos. However in the four years after the Second Battle of Prospero, he was recalled by Jaghatai Khan His survival and return was a rare moment of joy for the legion in an otherwise relentless and wearying campaign.[2] Upon his return to the White Scars, Jubal was given the honor of Jaghatai to replace the now-dead Qin Xa as Master of the elite Keshig, Jubal refused the honor, but accepted the second offer by Jaghatai to become the first Master of the Hunt.[2] During the subsequent Solar War, Jubal Khan commanded White Scars vessels from the Battleship Lance of Heaven as it engaged the fleet of Abaddon and Zardu Layak above the Sol System's disc. Wielding a Power Guandao, Jubal engaged Abaddon directly in a zero-gravity duel on the vessel. However despite his fierce resistance, Jubal was eventually slain by Abaddon and the Lance of Heaven destroyed.[4]

Jubal Secundus
Jubal Secundus was liberated by the Sons of Horus Legion, during The Great Crusade.[1]

Juball
Juball was a member of the Death Guard during the onset of the Horus Heresy.[1] He served under Crysos Morturg when the Imperium's forces were sent to put down Vardus Praal's rebellion on Isstvan III, under the leadership of Horus. He survived the ending of that battle only to bear witness to Horus's betrayal when the Life-eater virus was launched into the planet's atmosphere; followed by a fire storm as it was ignited. Juball's squad was too far away to reach the safety of bunkers, so Crysos Morturg led them to a cargo hold and sealed them in, hoping it would be enough to protect them. Though they survived the fire storm as it swept over them, Juball cried out soon afterwards as the Life-eater virus had found its way inside his armour and began to dissolve him. As Juball died screaming Morturg turned his flamer on his Brother, hoping to protect the rest of his squad from possible contamination.[1]

Jubator System
The Jubator System was a star system located in the Gorandahl Sub-Sector. By the time of the Nachmund Rift War, the system had been destroyed.[1]

Judd Clausel
Judd Clausel is the Chaplain of the Fourth Company of Ultramarines.[4a] Clausel has fought alongside several leaders of the company, including Idaeus, Uriel Ventris and Learchus Abantes. A straightforward and violent man, he is prone to headlong charges and is often depicted graphically cutting enemies in two with his Crozius Arcanum.[Needs Citation] Clausel cares little for talk, and has reprimanded members of the ecclesiarchy for discussing theology during meetings[3a], and threatened planetary governors when they are slow to act[3b]. Uriel captain of the fourth stated "Chaplain Clausel speaks bluntly, but he is right to do so."[3a]

Judge
Judges are powerful figures within the Adeptus Arbites, the law-enforcement organization of the Imperium. Only the most competent and promising Arbitrators are promoted to this esteemed and powerful rank.[3b]

Judge of the Wastes (Audio Drama)
Judge of the Wastes is an audio drama by David Annandale.

Judgement (Gladius Class Frigate)
The Judgement is a Gladius Class Frigate in the Atlantian Spears Chapter. It is currently among their forces defending the besieged Pankallis Sub-sector.[1]

Judgement (Imperial Navy)
The Judgement was an Imperial Navy Cruiser, which was part of an escort assigned to protect merchant ships traveling to the Imperium world Vistro. In 5.354.699.M39 the Judgement and the other Imperial Navy ships in the escort were found destroyed, along with the merchant ships they had been protecting. Two damaged Dark Eldar vessels were found nearby the wrecks of the Navy and merchant ships, which were later recovered by the Imperium to be studied.[1]

Judgement (World)
Judgement is an Imperial world, whose location is classified due to it being a stronghold of the Inquisition.[1]

Judgement of Hellenus
The Judgement of Hellenus[1] (also - Judgment of Hellanus[2] occurred in 801.M41 when Inquisitor Hector Rex, assumed direct control over the 297th Assault Armada of the Imperial Navy and immediately ordered the Mutant population of Hellenus purged for crimes against genetic purity. At the height of the purge, a combined strike force consisting of Space Marines from the Sons of Guilliman, Skull Bearers and Iron Lords Chapters were gathered together to confront the abominations defending the Mutant's capital. During this confrontation, the Iron Lords' contingent became tainted by the Mutants' hideous gene-taint, forcing their fellow Space Marines to purge them as well.[1] It is also known that Colonel Scheja helped Inquisitor Hector Rex in this engagement, serving as a part of Inquisitor's retinue. Colonel Scheja’s assistance was so significant, that after this campaign he was transferred to the army headquarters.[3]

Judgment of Carrion
The Judgment of Carrion is a space hulk periodically appearing in Subsector Aurelia, near the recruiting worlds of the Blood Ravens Chapter. The Ravens' Chapter Master, Azariah Kyras, spent a long time aboard the hulk after being sucked into the Warp along with the planet Aurelia, and is heavily suspected of having become tainted by Chaos during this period.[1] The Judgment of Carrion is known to be infested with Tyranids.[1]

Judgment of the Khan
The Judgment of the Khan is a power axe that was used by Captain Brocus of the Blood Ravens Chapter's Sixth Company.[1] After taking heavy losses from a burgeoning Ork Waaagh! in M39, Brocus adopted a set of lightning-fast hit-and-run strikes on the Orks, emulating the White Scars Chapter. He then used this power axe as his personal weapon and named it in honour of Jaghatai Khan, the White Scars' Primarch.[1]

Artonrus Balgorus
Artonrus Balgorus, Saviour of Helmurii, was the High King of House Casziel, during the Horus Heresy.[1] As the Heresy raged, he led Casziel into becoming a Blackshield Knight House, as he felt the ideals of the Great Crusade were dead. If Balgorus' House was to survive, its Knights would have to fight for each other, rather than distant masters who did not know them. For his actions, the High King was declared Traitoris Perdita by the Regent of Terra.[1]

Artor Amhrad
Artor Amhrad was Chapter Master of the Astral Knights. He famously gave his life in battle against the Necron World Engine, ramming the construct with his Battle Barge, Tempestus.[1]

Artung Muruk
Artung Muruk was a Greyshield in the Indomitus Crusade, who became a Captain in the Castellans of the Rift Chapter, during its Founding.[1]

Artur Corrius
Artur Corrius was a Marshal of the Dusk Raiders and later the Death Guard Legion during the Great Crusade.[1] Born on Terra, Corrius commanded Death Guard forces under his newly discovered Primarch Mortarion during the Conquest of Galaspar.[1]

Arturos Winterscale
Arturos Winterscale was a Rogue Trader, who was active in the Koronus Expanse and was a scion of House Winterscale.[1]

Arucatas
Arucatas the Swordbearer, is the High King of the Emperor's Spears Chapter. One of his notable actions was over-turning the vow of Lord Trystance, to never to set foot on the Ultramarines Homeworld of Macragge again; following the bitter outcome of the Eukari Insurrection. Arucatas explained his reason for doing so, by citing Trystance's vow as an oath of spite and fire, made in the heat of the moment. Despite his ruling, however, the relations between the Emperor's Spears and Ultramarines were not restored to what they once were and there is still little affection between them. [1]

Arunden
Arunden was the Soul Drinkers' Forge Master in M34, who sought to commune with the machine-spirit of the Chapter's warship Scintillating Death in order to master it and bring its intellect into the Emperor's service. However, before he could do so, Arunden was assigned to strike force of Force Commander Macellis, which was charged with clearing the worlds of the Chaehinnus stars of Orks. The strike force met with disaster when the Scintillating Death, the warship they were using to take them to the Chaehinnus stars, was lost in the Warp. When it finally re-emerged, five years later, the Chapter discovered that the entire strike force had died and their souls now haunted the warship. Afterwards, any Soul Drinker who wanted to join the Chapter's Chaplaincy was forced to travel to the Scintillating Death and survive an encounter with Arunden and the other angry souls that dwelt there.[1]

Arutis
Arutis was the Princeps Maximus of Legio Praesagius, during the Horus Heresy and commanded the Warmonger Titan, Immortalis Domitor.[1] He led the Legio's forces in the Battle of Calth, when Warmaster Horus' forces revealed their treachery against the Imperium. Arutis, however, had been descending within the transport ship Arutan, when this occurred and it was shot down by the traitors. With the Legio's forces in disarray and Arutis feared dead, Master-Princep Rhiko Trieste took command of Praesagius' scattered forces. While Arutis still lived, along with the other Princeps that have survived the crash, they were trapped within the transport's wreckage. They would finally be freed sometime later, but by then Master-Princep Trieste had given her life in battle against the traitours Fire Masters; ensuring that Praesagius' surviving Titans reached safety. An enraged Arutis then led the remaining combined might of Legio Praesagius against the Traitors. He struck down any foe he came across, but Arutis truly sought to kill the Fire Masters' commander Horgoth Nyr. Despite his attempts to call out the traitor to a duel, Nyr refused and suddenly retreated from Calth with the surviving Fire Masters. Arutis would fight on, but he was killed during the battle, along with the Legio Praesagius forces that fought beside him.[1]

Arvann Stern
Brother-Captain Arvann Stern has served the Grey Knights for many long years and is a prominent Daemonhunter. Stern is nearing his fourth century in the Emperor's service, but he continues to serve within the 3rd Brotherhood.[2]

Arvax
Arvax, also known as the Arch-Slaughterer was a Daemon King of Khorne. He battled the Space Wolves during the Horus Heresy, and was ultimately defeated by Bjorn.[1]

Arvek Kjarlskar
Jarl Arvek Kjarlskar was Great Wolf of the Space Wolves in M32, succeeding Harek Ironhelm who had perished in the Battle of the Fang. He led the rebuilding of the 12th Great Company and Fenris.[1]

Arven (Sergeant)
Arven was a Sergeant in the Blood Angels Legion, during the Horus Heresy.[1]

Arven Rauth
Arven Rauth is a Clan-Commander of the Iron Hands, leader of Clan Raukaan.[Needs Citation] He took command of the Clan after Iron Father Kristos was corrupted during the Gaudinian Heresy.[2]

Arvian Nomu
Arvian Nomu was a scholar who lived on Ras Shakeh, where he served as an advisor to Canoness Alexis de Chatelaine of the Order of the Wounded Heart.[1]

Arvus Lighter
The Arvus Lighter is a light cargo hauler used by the Imperial Navy to transport personnel and supplies. One of a wide variety of pinnaces, brigs, couriers and dories used by the Navy, the Arvus Lighter is the equivalent of the Imperial Guard's Trojan, fulfilling many of the same roles. Like the Trojan the Arvus has many affectionate nicknames such as "the Hog," "the Little Pig" and "the Onager," and though their origin is unknown Navy superstition holds that the craft's machine spirit is truculent and stubborn.[1]

Arx
Arx is another exit (though unstable) from the Eye of Terror besides the Cadian Gate, and has been the starting point of Black Crusades by the forces of Chaos.[1] It was from here that Abaddon the Despoiler began the Gothic War by raiding the research and monitoring station in 139.M41. It bypasses the Cadian Gate, as such making it an attractive place from which to attack.[2]

Arx Angelicum
Arx Angelicum is the Fortress-Monastery of the Blood Angels Space Marine Chapter. It is located on the Blood Angels homeworld of Baal.[1]

Arx Tyrannus
The Arx Tyrannus was the Fortress-Monastery of the Crimson Fists Chapter. Located on Rynn's World, it was destroyed by an errant surface-to-surface missile during the early stages of the Invasion of Rynn's World. Its ruins were subsequently reclaimed by the Fists during the final stages of the Reconquest of Rynn's World.[1]

Arxus Jhaevin
Arxus Jhaevin was a Praetor in the Imperial Fists Legion, during the Great Crusade.[1] He took part in the Second Compliance of Ancalagon, which saw the Imperial Fists fight alongside the Night Lords, to end a rebellion on the world. Jhaevin thought it would be a long and drawn out campaign, as the rebels hid among civilians and retreated into Ancalagon's forests when the Legionaries neared them. The Night Lords Captain Jago Sevatarion, however, ordered his forces to kill the rebels, no matter where they were or the cost in doing so. Sevatarion's tactics would ensure the rebellion was brought to a swift end.[1]

Aryand
Aryand was a Human Hive World, now ruled by the Necrons.[1] Formerly under the rule of the Imperium, in 829.M41 the world was invaded by Necrons of the Altymhor Dynasty under Overlord Vitokh. After a long and bloody siege, the planet's Governor surrendered the world to the Necrons, who have enslaved the planet since.[1] The planet has since become the capital of the Nephrekh Dynasty after the mad Nephrekh Phaeron Sylphek awoke and drove out both the Altymhor and Humans alike.[4] At some point after this it was assaulted by the Dark Angels Chapter. Chief Librarian Danatheum led a force of twenty Ravenwing marines, reinforced by elements of the Fourth Company, into its catacombs in an attempt to prevent the Nephrekh from awakening more of the Tomb Worlds in their domain. The Space Marines were unsuccessful, however, and were forced to retreat with several battle-brothers severely wounded or dead.[3a][3b]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Sons of Annihilation
The Sons of Annihilation are a Black Legion Chaos Cult. They were among the Legion's forces that Lord Discordant Akhorath Zeid commanded, during the Charadon Campaign.[1]

Sons of Antaeus
The Sons of Antaeus are a Space Marine Chapter.[1] Part of the cursed 21st Founding, the Sons of Antaeus have a mysterious existence. It is unknown what exactly went wrong, if anything, in the creation of these mysterious Space Marines. What is known is that they are extremely durable and resistant to pain.[1]

Sons of Ares
The Sons of Ares are a Space Marine Chapter.[1]

Sons of Bael
The Sons of Bael were a Cadian Chaos Cult, that was created by the Daemonhost Cherubael on the orders of it's master, the fallen Inquisitor Quixos. The Cult worshiped Cherubael, known to them as Bael, and were unknowingly used by Quixos to measure the dimensions of Cadia's pylons, which he needed to create his own versions of them. The Cult would be investigated by Inquisitor Eisenhorn, and, with the aid of Inquisitor General Neve, he discovered that the Sons of Bael were connected to a series of unauthorized landings on the world. When they learned Quixos was behind these landings, the Inquisitors and their forces confronted the Cult and in the battle that followed, the Sons of Bael were destroyed.[1]

Sons of Carnage
The Sons of Carnage are a Black Legion Warband.[1] They are known to have taken part in the Nachmund Rift War.[2]

Sons of Damnation
The Sons of Damnation are a warband of Word Bearer Chaos Space Marines.

Sons of Deception
The Sons of Deception are an Alpha Legion Warband.[1]

Sons of Dorn
The Sons of Dorn are a Successor Chapter of the Imperial Fists.[1]

Sons of Fire
The Sons of Fire are a Space Marine Chapter.[1]

Sons of Galathor
The Sons of Galathor are a Space Marine Chapter.[1]

Sons of Gideon
"The answer is self-evident, brothers. We have been called because we are the Crimson Fists, the shield-hand of Dorn. Of all the Space Marine Chapters across the Imperium, there are none more loyal than we. That is why so many of our brothers stand the Long Watch with the Ordo Xenos. That is why the Ordo Malleus called upon us to carry out the ultimate sanction on the Sons of Gideon and the Marines Vigilant when they forgot their oaths to Terra. Time and again the Inquisition has called upon us, because our honour and devotion is beyond reproach. The very fact that we were summoned from the undertaking on Beryl Ultra should underscore how serious the situation must be. It is a great honour to serve the Inquisition, and we should be proud that Chapter Master Kantor selected us for this task. We must not fail him." —Veteran Sergeant Sandor Galleas, Crimson Fists[2] The Sons of Gideon were a Renegade Space Marine Chapter. They were once loyal to the Imperium, before turning to heresy and giving into their madness. The Inquisition would later order the Crimson Fists to destroy the Sons of Gideon.[1]

Sons of Glorious Decay
The Sons of Glorious Decay are a Death Guard Vectorium, of the 2nd Plague Company.[1] They were among the Death Guard's forces that took part in the War for the Tri-forge Cluster. During the War, the Sons fought the Auric Consuls, Black Pegasi and Nightshades Space Marine Chapters on Septios.[1]

Sons of Gorgax
The Sons of Gorgax were an Adeptus Astartes Chapter declared lost under unclear circumstances. It has been suggested that the chapter failed to collect enough gene-seed and were therefore unable to replace battle losses.[1]

Sons of Guilliman
The Sons of Guilliman are a Successor Chapter of the Ultramarines.[3a]

Sons of Hate
The Sons of Hate are a Chaos Space Marine warband active in the Eye of Terror. They have battled the Iron Warriors, Black Legion, Death Guard, Night Lords, and Brotherhood of Blood for the Fortress World close to the Cadian Gate, Brigannion Four.[1]

Sons of Helios
The Sons of Helios were a Space Marine Chapter[1a] which unknowingly caused themselves to fall to Chaos.[1b]

Sons of Horus
The Sons of Horus, originally known as the Luna Wolves, were the XVI Legion of the original twenty Space Marine Legions. Their Primarch was Horus, known to them as Horus Lupercal, and to Imperial history as the instigator of the Horus Heresy, the first great Imperial civil war. Following the Horus Heresy most of the Sons of Horus escaped into the Eye of Terror, where they were largely shattered during the Legion Wars. Following the Battle of Harmony large amounts of the Legion were later absorbed into former First Captain Ezekyle Abaddon's Black Legion.[1] A few warbands, later known as the "Thrice-Cursed Traitors‎", were able to remain independent and still operate as Sons of Horus.[13b]

Sons of Iron
The Sons of Iron are a House Orlock gang.[1] When Karl Scrapjack found the remains of a Leman Russ Battle Tank out in the wastes, the Sons of Iron were born. A talented scrapper, Karl was able to get the ancient tank working (more or less), and it became the armored centerpiece of his gang. Soon, the Sons of Iron and the Iron Lady (as Karl calls his tank), were raiding up and down the coast of the Drysea. Like all road gangs, as the Sons of Iron grew, so did their fleet of vehicles. As much a mobile settlement as a raiding force, each one of their vehicles is a transport, battle rig and home for the gang members.[1]

Sirrus
Sirrus was a Force Commander of the Ultramarines, who led a taskforce of his Chapter against Abaddon and the Black Legion[1a]. In the beginning of the battle Sirrus had great success on the battlefield, single-handedly killing The Maw, a Chaos Spawn under the Black Legion's control, but soon met an untimely end. When Sirrus sighted Abaddon on the battlefield, he leveled his Combi-Weapon at the Despoiler and fired. Unfortunately for Sirrus, his plasma weapon overheated and exploded - killing the Force Commander and leaving his forces leaderless.[1b]

Siscia
Siscia is a minor Imperial Mining World. Its barren surface hides a complex subterranean network built in the ruins of a pre-Age of Strife civilization. The indigent population spends their lives toiling in the mines, rarely if ever seeing the surface. Due to the mines and pollution, life expectancy is well below that of the rest of the Sub-Sector. Thu it is unsurprising that a major Heretic uprising has broken out on the world.[2] Canoness Veridyan has now arrived with an Adepta Sororitas squadron to put down the rebellion and also locate a lost Inquisition Acolyte on the world.[1]

Sisenna
Sisenna is an Ultramarines Chaplain, who served in the Indomitus Crusade.[1]

Sisk
Sisk is a Feudal World in the Calixis Sector.[1]

Sister Oblatia
Sisters Oblatia are Sororitas who have taken the penitent's oath, seeking not to atone for some direct misdeed of their own, but through profound spiritual conviction to take on the weight of another's sins. This is most commonly a blood relative, some infamous ancestor or stain on their family line, or, more rarely, for the past transgression of a friend, a people, or a whole world.[1] Most Oblatia come to their vows through spiritual revelation or after deep meditation of the nature of their holy vocation, although some few may have the oath in mind as the central cause of becoming Sororitas in the first place. Regardless of reason, only fully ordained Sisters may take the oath, and they must go before a specially convened synod of their superiors who judge the oath's validity and purity of intent, to ensure it owes nothing to hubris or vanity.[1] The Oblatia must then undergo ritual fasting, mortification, and a symbolic severance from her life and Order before taking up the blade and making her vows before the God-Emperor; turning her back on her Sisters as a requiem mass is sung for her as if she were already dead. Although she seeks ultimate atonement by the manner of her death, the onus on her is to atone through her deeds, most specifically in defeating humanity's great enemies — combating and defeating the heretic, the mutant, the witch and the alien without regard to self, injury or hardship. Through the Oblatias' battles, victories and ultimately the manner of their death, they hope to gain for the object of their sacrifice some measure of forgiveness in the Emperor's eyes.[1]

Sister Superior
Sister Superior is a rank within the Sisters of Battle and Sisters of Silence[3]. It is equivalent to the rank of Sergeant used by many military organizations. Sister Superiors may command squads of Seraphim. Often Sister Superiors who have survived many battles will be referred to as Veteran Sister Superiors and have special access to the armoury.[1] Experienced Sister Superiors will be assigned to command Kill Team Units, that are composed of their Order's Novitiates. Known as Novitiate Superiors, they are charged with steering the faith of their charges and serve as an inspirational example of how a warrior of the Adepta Sororitas acts at all times. In this role, Novitiate Superiors wear full Adepta Sororitas power armour and are the only members of their Kill Teams that have the honor of wielding boltguns.[7]

Sisters Repentia
Sisters Repentia are fanatical self-mutilating warriors of the Sisters of Battle.

Sisters of Battle
The Sisters of Battle are the armed wing and Orders Militant of the Adepta Sororitas. They serve as the standing army of the Ecclesiarchy.

Sisters of Battle (Comic Series)
Sisters of Battle is a comic book series co-developed between Games Workshop and Marvel Comics.[1]

Sisters of Battle Army Set
The Sisters of Battle Army Set was released in November 2019. The models were the vanguard of the new plastic Adepta Sororitas miniatures range and these particular miniatures were only available in this box.[1] They were later made available again in a 2021 Combat Patrol Box[2]

Sisters of Cydonia
The Sisters of Cydonia, also known as the Cydonian Sisterhood, were a sect of techpriest assassins within the Adeptus Mechanicus who lived on the red planet of Mars in the Cydonia Mensae region. They were noted as being a law unto themselves and answered to no authority beyond their unknown masters within their homelands. Its members were noted to be augmented both mechanically, chemically and genetically to enhance their natural abilities and make them superior killing machines. By the time of the Horus Heresy, one such sister of the Cydonian Sisterhood called Remaire served with the Dark Mechanicum.[1]

Sisters of Primal Vision
The Sisters of Primal Vision are a Chaos Cult that is active in the Askellon Sector.[1]

Sisters of Silence
The Sisters of Silence, also known as the Anathema Psykana[13a] or Silent Sisterhood, are an ancient, anti-psychic militant order. They are the militant arm of the Adeptus Astra Telepathica and are internally referred to as the organization's Departmento Investigates.[12] However, their affiliation with this body is largely symbolic, and in truth they are an autonomous military force answering directly to the Emperor and the Lord Commander of the Imperium.[16] Together with the Adeptus Custodes they represented the Talons of the Emperor, with the Sisters as the left hand of the Emperor.[14] Fragmenting after the Horus Heresy, they were brought back under Imperial control by Roboute Guilliman in M42.[12] Their ranks consist entirely of blanks.

Sisters of Silence Armoury
Armoury of the Sisters of Silence

Sisters of Silence Vigils
Sisters of Silence Vigils are self-contained groups of the Silent Sisterhood that have been created after Lord Commander Guilliman reestablished their order, in the wake of the Great Rift's creation.[1a]

Sisters of the Red Teeth
The Sisters of the Red Teeth is a cannibalistic Chaos Cult that is active in the Askellon Sector and is currently being hunted by a team of Ordo Hereticus Acolytes.[1]

Sisters of the Void
The Sisters of the Void are a benevolent all-female cult who spend much of their time plying the space-routes between worlds, helping travelers and crew to deal with the stresses of the warp. Few captains would refuse passage to a Sister and most crews readily welcome their presence. Formed unofficially as a group of clerics and priests to help travelers, they were eventually recognized and sanctioned by the Ecclesiarchy. Since that time, their numbers have continued to swell. The Sisters can mostly be found on pilgrim trails, though there is a chance of encountering them on any Imperial vessel.[1] No one knows why the cult only allows female members, although it has been rumoured that it has something to do with the nature of warp travel. There is an old, though unproven, belief that women can cope better with this kind of travel, their minds being more resilient to its inherent dangers. The cult has no saints of its own, though it does revere holy days that reflect its beliefs. A large proportion of the cult is made up of void born, many of whom have grow up with the Sisters in their midst. The symbol of the cult is a black disk, representing the emptiness of space. It is worth noting that the Sisters have but a single shrine. This can be found on the Misericord and acts as the single official meeting place for the Sisters of the Void.[1]

Sisypheum
The Sisypheum was an Iron Hands Strike Cruiser that played a crucial role at the outbreak of the Horus Heresy, evacuating loyalist Legionnaires from the surface of Istvaan V before escaping and beginning a series of raids and strike operations against the Traitor Legions and their Primarchs.[2]

Imperial 5082nd Naval Wing
The Imperial 5082nd Naval Wing, also known as the Imperial 5082nd Skyborne[1a] or the 5082nd Naval Skyborne[1b], are a Wing of the Imperial Navy.[1a]

Imperial Aircraft
The Imperial Aircraft are controlled and deployed by the Imperial Navy rather than the Imperial Guard. There is a wide variety of type, including fighters, bombers and landing vehicles. They are generally less well armed and armoured than Space Marine vehicles.

Imperial Aircraft Upgrades
Imperial Aircraft Upgrades are commonly seen throughout the Imperial Navy, on many Imperial Aircraft, and are designed to improve the abilities of the aircraft themselves, usually relating to their survivability.

Imperial Armour (softbound)
Imperial Armour - Imperial Vehicles for Warhammer 40,000 Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000 Imperial Armour Update Imperial Armour Update 2004 Imperial Armour Update 2005 Imperial Armour Update 2006

Imperial Armour - Apocalypse
Imperial Armour Apocalypse is a book released in 2007 and produced by Forge World for the 1st Edition of the Apocalypse rulset.

Imperial Armour - Apocalypse II
Imperial Armour - Apocalypse II is a book released 2010 and produced by Forge World for the 1st Edition of the Apocalypse rulset.

Imperial Armour - Apocalypse Second Edition
Imperial Armour - Apocalypse Second Edition is a book published by Forge World to replace Imperial Armour - Apocalypse. It contains updated and brand new rules for using Forge World's models in games of Warhammer 40,000 and Apocalypse, as well as three new Apocalypse missions. The book has 128 pages and is printed in colour.

Imperial Armour - Imperial Vehicles for Warhammer 40,000
Imperial Armour - Imperial Vehicles for Warhammer 40.000 is a gaming supplement in the Imperial Armour Serie released by Forge World in 2000. The book has 80 pages and was first in the original soft cover Imperial Armour series until replaced by the larger, re-numbered hard covered editions. This volume focuses on the Imperial Guard tanks and heavy tanks. [1]

Imperial Armour - Index: Astra Militarum
Imperial Armour - Index: Astra Militarum is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Forces of Chaos
Imperial Armour - Index: Forces of Chaos is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Forces of the Adeptus Astartes
Imperial Armour - Index: Forces of the Adeptus Astartes is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Xenos
Imperial Armour - Index: Xenos is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - The Siege of Vraks: Second Edition
Imperial Armour - The Siege of Vraks: Second Edition is the Second Edition of the Vraks Campaign Imperial Amour books which was divided in three different volumes : Part One, Part Two and Part Three[1]

Imperial Armour Aeronautica
Imperial Armour Aeronautica is a Forge World supplement book for Warhammer 40,000 that contains 6th Edition rules for 34 flyers and 13 anti-aircraft units fielded by the Imperial Navy, Space Marines, Orks, Eldar, Tyranids, Tau Empire, Necrons, Dark Eldar and Chaos.[1] Also included are the wargear and special rules unique to the aircraft of the 41st Millennium.[1] It also features a narrative campaign, the Scourging of Kerrack, which provides six Warhammer 40,000 missions. The book is concluded by an Apocalypse rules appendix, updated for the 6th edition of Warhammer 40,000.[1]

Imperial Armour Compendium
Imperial Armour Compendium is an Imperial Armour book for the 9th Edition of Warhammer 40,000. [[2]

Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000
Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000 is a gaming supplement released by Forge World. The book has 50 pages and was second in the original soft cover Imperial Armour series until replaced by the larger, re-numbered hard covered editions. This volume focuses on Eldar, Dark Eldar, and Orks. [1]

Imperial Armour Three - Second Edition
Imperial Armour Volume Three - Second Edition - The Taros Campaign is a rulebook published by Games Workshop and Forge World. The book is part three of twelve books, plus occasional updates, and has 320 pages. It is part of the Imperial Armour series of books.

Ostalan Varus
Ostalan Varus is an Imperial Historicus, who was captured by the Necron Overlord Trazyn the Infinite. He is now displayed in one of Trazyn's galleries, on Solemnace, labeled the Last Questions of Historicus Ostalan Varus.[1]

Ostense Council
The Ostense Council are an alien group that are known to have acted as mercenaries for the Tau Empire.[1]

Ostentio Contritio
The Ostentio Contritio was a Warlord Titan of the Legio Gryphonicus that fell to the forces of Chaos, during the Battle of Tallarn.[1]

Osteria
Osteria was the site where a Slaanesh summoning ritual was being conducted, sometime after the Great Rift's creation. However just as the ritual reached its crescendo and created a Warp rift, the Harlequins of the Masque of the Midnight Sorrow burst forth from a hidden Webway Gate on the world. The laughing Eldar soon struck down any Daemons that emerged from the rift and then sealed it close, ending the threat the Warp rift posed to Osteria.[1]

Ostia
Ostia is an Imperium Agri World that is located in the Gilead System and is capable of feeding most of its many worlds.[1] A series of Orbital Defence Platforms, stations, and kill-satellites known as the Crown of Blades ring around Ostia and serve as the seat of power for the Gilead System's Astra Militarum Regiments.[1]

Ostian Delafour
Ostian Delafour was a remembrancer in the 28th Exploratory Fleet under the command of the primarch Fulgrim.

Ostilek
Ostilek was an Astra Militarum officer of Battlegroup Kalidar.[1] At one point in the Kalidar War, a warband of orks attacked Imperial positions in Macaree's Tablelands, including the Battlegroup's Command Leviathan, Magnificence. Although the orks were driven off, they inflicted significant damage to the Magnificence and killed a number of high-ranking officers. In the aftermath of the attack, Captain-General Iskhandrian had disciplinary charges filed against Ostilek, along with Gemael and Tulligen, pinning the blame for the Imperial losses on their inflexibility when faced with the orks' tactics.[1]

Ostrakhan's Rebirth
Ostrakhan's Rebirth was a Hellhammer Super-Heavy Tank of the 7th Paragonian Super-heavy Tank Company.[1a][2a][2b]

Ostulus
Ostulus was the Ecclesiarch of the Adeptus Ministorum in mid-M32 during the reign of Drakan Vangorich.[1] Ostulus took power following the execution of Mesring in the War of the Beast, regaining the Ecclesiarchy's seat taken by Koorland. He was a humble man divorced from politics, which made him ideal to be a member of Vangorich's puppet cabinet after The Beheading.[1]

Oswald
Oswald was a Senior Sergeant of the Krieg 22nd Armoured, who served in the Third Squadron of the regiment's 1st Tank Company, acting as second-in-command of the squadron under Lieutenant Kierkegaard.[1]

Oswyck
Oswyck was a Black Templars Castellan, who was a part of the Heimdel Crusade. It currently serves within Indomitus Crusade Fleet Secundus' Battle Group Erastus.[1]

Osyth
Osyth was a Sister Repentia of the Order of the Valorous Heart, who was among its forces stationed within a cathedral-fortress on Daronch, under the command of Canoness Aurea.[1] Before she took the Oath of Repentia, however, Osyth was a Sister Superior charged with defending Daronch's outer shrineholds, when the Ork Warboss Grashbakh invaded the world. The Orks' sheer numbers, though, led them to overwhelm the Sisters under Osyth's command and they died while she survived. The Xenos also desecrated the shrines and destroyed relics and thousands of years of history. This led Osyth to become a Sister Repentia, and claim the name Penance, as she was no longer worthy of caring her original name. Osyth was among the Sisters that survived the loss of the Order's fortress when it was captured by Grashbakh, but the later arrival of the Black Templars' Edioch Crusade, however, gave the world's population a chance at survival. The Templars, led by Marshal, Adelbert, and the surviving Sisters of the Valorous Heart, led by Canoness Aurea, were then able to fight their way to the fortress, which the Warboss now ruled from.[1] As they advanced into the fortress, though, the Orks deployed an explosive attack on Osyth's position, which caused the ground to collapse. While she emerged unscathed, Osyth found herself alone within the tunnels, that lay beneath the battlefield and led into the fortress itself. She soon, however, found the Crusade's Emperor's Champion Cenric, who had also survived the ground's collapse. Together they fought their way to Warboss Grashbakh's sanctum within the fortress, which luckily for them was undefended, as the battle still raged on. While he was outnumbered, Grashbakh still proved to be more than a match for the two of them, until Osyth rushed at the Warboss with a Krak Grenade. Though, the Warboss was able to grab hold of the Sister Repentia, Osyth sacrificed herself by activating the grenade. With that act she gained the redemption she had sought and earned back her name, as the resulting explosion killed her and heavily wounded Grashbakh. This allowed Cenric to kill the Warboss and Grashbakh's horde within the fortress was destroyed by the Crusade and Osyth's Sisters.[1]

Otagai
Otagai is a Primaris Tuslakh in Kor'sarro Khan's 3rd Company.[1] He is currently leading Strike Force Otagai, which is among the White Scars' forces reclaiming the Yasan Sector from dug-in Chaos invaders in the wake of Huron Blackheart's assault. Otagai is aided in his task, by the Primaris Chaplain Jaikhos.[1]

Otbayar
Otbayar was a Space Marine of the Deathwatch, assigned to Kill Team Gordal.[1]

Othana V
Othana V is an Imperial world. It is a gas giant with a gas mining platform that directly serves the Adeptus Custodes star keep Prescience.[1] Sometime after the opening of the Great Rift, the planet was attacked by Drukhari Haemonculi of the Twisted Spiral. Several shield companies of the Adeptus Custodes arrived and launched strikes against the xenos, with the Allarus Custodians of the Gilded Fist at their spearhead. They managed to repel an enemy attack, strike the hideous Osseous Tower which was built by Drukhari on one of the platforms and to destroy the invaders, while the survivors of the haemonculi cult fled aboard their sleek warships.[1]

Other Spacecraft
Other Spacecraft are ships that, for one reason or another, don't properly fall into one of the main categories of ships (Battleship, Cruiser, or Escort).

Other bolt weapons
Here you will find an overview of some more exotic bolt weapons:

Othgar
Othgar was a Legionary of the Space Wolves Legion active during the Great Crusade as a member of the 13th Great Company, commanding the interceptor Haukr.[1]

Othion
Othion is an Imperial world in the Coronid Reach region of space.[1] An arid cloudless Feral World, it is home to massive dune seas and native Ogryns who are noted to be even more mentally limited than the usual. The Ogryns of Othion were also noted to have been more prone to cannibalism and irrational hunger. However, their savagery made them prized Imperial Army troops during the Great Crusade.[1] During the Horus Heresy, the planets Ogryns were utilized by the forces of Agathon.[1]

Othis
Othis was the Regimental Preacher of Colonel Odrameyer's Cadian 4021st Armoured Regiment, during the Plague Wars.[1]

Canoptek Acanthrites
Canoptek Acanthrites are flying Necron insect-like constructs. They are murderous machines armed with a tail-based hyper-phased Voidblade and a high-powered Thermal Cutting Beam. Canoptek Acanthrites are often encountered in the vanguard of Necron attacks and extermination campaigns against lesser races, and their numbers vary from army to army. They are capable of stripping a city down to rubble and slaughtering its inhabitants in a merciless tide of destruction.[1]

Canoptek Cloak
The Canoptek Cloak is a Necron Cryptek device which allows its user to flit swiftly to where they're needed most. They are used by the Technomancer discipline.[1]

Canoptek Control Node
The Canoptek Control Node is a Necron Cryptek device which allows its user to augment technology from afar. They are used by the Technomancer discipline.[1]

Canoptek Doomstalker
Canoptek Doomstalkers are giant automated Necron walkers.[1] Canoptek Doomstalkers prowl their masters' armouries as tireless sentries as well as providing mobile fire on the battlefield.[2a] They armed with a back-mounted Doomsday Blaster that can be fired on the move, or they can remain stationary to unleash its full cataclysmic potential. Should any foe get too close to a Doomstalker, the machines can unleash their auxiliary twin Gauss Flayers to defend themselves.[1] Doomstalkers trigger vengeance sub-protocols when their masters fall in battle, bringing swift retribution to the killers.[2b]

Canoptek Leech
Canoptek Leeches are Necron constructs. Used to repair Living Metal, they attach themselves to larger constructs such as Tesseract Vaults and continuously repair the walls destroyed by the raw energies of a captured Transcendent C'tan.[1][2]

Canoptek Locusts
Canoptek Locusts are a class of Canoptek used by the Necrons and are a unique handiwork of the Cryptek Raunek Ka. Similar to Scarabs, these machines are even smaller and contain a small arcane energy generator that can disrupt the Warp within the immediate vicinity. As a result, Psykers lose control over their powers. Raunek Ka is normally accompanied by a single swarm of Locusts that are concealed on his person.[1]

Canoptek Maintenance
Canoptek Maintenances are Necron constructs, that are used to repair structures made from Necrodermis.[1]

Canoptek Parasite
Canoptek Parasites are Necron Canoptek constructs, which are designed to weave themselves into the fabric of a Necron and seize control of its motor actuators.[1]

Canoptek Reanimator
Canoptek Reanimators are long-limbed Necron support machines.[1] Picking their way across the battlefield, Canoptek Reanimators are called upon to repair damage caused to a Tomb World during enemy attack. Their Nanoscarab Renimation Beams emit nano-scarabs which can repair Necrons. Organic foes are less fortunate, wailing in agony as they are atomically torn apart and recombined in a hideous, gory fashion[2]. They are also armed with Atomiser Beam Lances, that will disintegrate those who would threaten its duties.[1]

Canoptek Sentinel
Canoptek Sentinels are Necron constructs used to control the raw elemental energies of a Transcendent C'tan. The Sentinel draws from the C'tans own power to generate a force shield that helps shackle the C'tan to a Tesseract Vault.[1][2]

Canoptek Skolopendra
Canoptek Skolopendra are Necron Canoptek constructs, which were originally Skolopendra hunting beasts of the Necrontyr before they underwent Biotransference like their masters.[1]

Canoptek Wraith
Canoptek Wraiths are a type of Necron construct.[1]

Canoptis II
Canoptis II is an Imperium world that is controlled by the Adeptus Mechanicus and suffered an invasion in the aftermath of the Great Rift's creation.[1] During the invasion, the Adeptus Mechanicus sent out a plea for aid and the garbled message reached Vostroya. Though they were unable to decipher the nature of the foes invading Canoptis II, the Firstborn 22nd ‘Riders of Dawn’, the 99th ‘Only Sons’ and the 331st ‘True Shots’ were sent to aid the embattled world. As they left their Homeworld, the Vostroyan Firstborn regiments could only hope that their Navigators would be able to safely traverse the now lightless stars, to reach Canoptis II.[1]

Canopus
Canopus is a Hive World in the Calixis Sector.[1]

Canos Devoratores
The Canos Devoratores are a World Eaters Warband.[1]

Cant Mechanicus
The Cant Mechanicus is the term for the collective languages of the Adeptus Mechanicus. Few outside the Adeptus Mechanicus can comprehend these tongues, let alone reproduce them. Many Tech-Priests have their jaws and throats altered, the better to speak languages that were designed only for cogitators to use. Furthermore, each language is replete with internal self-references and allusions to knowledge that remains unknown to those outside the order. Their use is forbidden by any not of the Cult Mechanicus. A lot of these languages have words and even entire grammatical structures missing, eroded by the entropy of millennia or corrupted by scrapcode.[1]

Canta IX
Canta IX is an Imperial Industrial World.[1]

Cantar
Cantar is the Second Captain of the Golden Sons Chapter. Among his many titles and accomplishments are: Keeper of the Wheel, Slayer of Danrane of the Fifteenth Path, Bloodlord of Kathoi and Exterminator of the Skaal.[1a] He was chosen by his Chapter Master, Erden Cleeve, to lead the Golden Sons strike force sent to aid the Blood Angels in defending Baal, from an invasion by Hive Fleet Leviathan.[1a] Though Leviathan was eventually defeated, it is not known if Cantar survived the campaign against the Hive Fleet.[1b]

Cantaridine
Cantaridine was once a loyal world of the Imperium, until the Horus Heresy began and its population sided with the traitorous Warmaster in his rebellion against the Emperor.[1]

Canthicus Majoris
Canthicus Majoris was a haven for many Hereteks, until they were all purged in an attack by the Adeptus Mechanicus Explorator Fleet, Castigatis Prime.[1]

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

Arye Babbist
Arye Babbist was a Private first class of the 81st Phantine Skyborne regiment, who served under Lieutenant Goseph Kersherin.[1a] During the Sabbat Worlds Crusade, Babbist was among those Phantine who took part in the liberation of their own homeworld from the forces of the Blood Pact. Just prior to the invasion of Ouranberg, Kersherin, Babbist, Unterrio and Cardinale were selected to accompany sixteen Guardsmen of the Tanith First and Only regiment as part of Operation Larisel.[1a] He was assigned as the Specialist for team Larisel 4, led by Scout-Sergeant Mkoll.[1b][1c] Unfortunately, during the approach to Ouranberg, Larisel 4's Marauder was shot down by the city's air defences with all hands lost[1b][1c] (save Mkoll, who managed to get to safety using his grav-chute).[1d]

Arzach
Arzach was an Adeptus Custodes Prefect-Captain, who was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Arzad'lur
Arzad'lur is a Tzeentch Lord of Change, who took part in the Horus Heresy.[1]

Arzen (Inquisitor)
Arzen is an Ordo Xenos Inquisitor.[1]

Arzen (Reclusiarch)
Arzen was the Iron Angels' Reclusiarch, when Abaddon the Despoiler led the Black Legion in an invasion of the Chapter's Homeworld, Magdalor, in M42.[1]

Asag (Flesh Tearers)
Asag was a Space Marine of the Flesh Tearers Chapter, who fell to the Black Rage on Hamenlina and was mercy-killed by Astorath the Grim.[1]

Asaid Virenus
Asaid Virenus is a Callidus Assassin.[1]

Asaloth System
The Asaloth System is a System within the Galaxy.[1]

Asan Helmawr
Asan Helmawr (born 923.M41) is the 5th recognized son of Gerontius Helmawr, the 137th Lord of Necromunda.[1d]

Asante
Asante was a captain of the Blood Angels.[1] During the Devastation of Baal Asante served as the second-in-command to fleet commander Bellerophon. However, both were killed when the combined Blood Angels and Successor Chapter fleet was overwhelmed by the Tyranids.[1]

Asasmael
Asasmael is a Blood Angels Codicier, who is serving in the Chapter's Diamor Campaign strike force.[1]

Asavan Tortellius
Asavan Tortellius was an Ecclesiarchal priest seconded to the Legio Invigilata. He dwelt within one of the monasteries situated on the back of the Imperator Battle Titan Stormherald.[1a] In the course of the Helsreach Crusade, Stormherald was damaged in an ork ambush. Although an ork boarding party was repelled by the Black Templars[1b], many of the Titan's personnel were killed.[1c] For the remaining crew, the priority was to try to repair Stormherald's mechanical systems and so Asavan was alone when it came to maintaining the upper cathedrals. After weeks with no-one but maintenance servitors for company, Asavan decided to leave the Titan so he could bring faith and hope to the inhabitants of Hive Helsreach.[1c][1d] While making his way through the ruins of Helsreach, Asavan encountered the remains of a militia squad, including the Storm Trooper Andrej and a band of dockers led by Tomaz Maghernus. Together, the survivors made their way to one of the last defence points of the ravaged city: the Temple of the Emperor Ascendant.[1d][1e] They were among the Temple's defenders when the orks attacked it; Asavan spent most of his time in the Temple sermonising to the refugees taking shelter in the chambers beneath it to bolster their spirits.[1f] Although Asavan was one of the few survivors of the battle at the Temple, he would later die a few weeks afterwards from heart failure.[1g]

Asbiel
Asbiel is a Fallen Angel Apothecary, who is among those that now loyally serve their returned Primarch Lion El'Jonson[1b], as the Risen.[1c]

Ascalon
Ascalon is an Imperial Hive World, that is also secretly the Homeworld of the Stormwatcher Chapter.[1e]

Ascari Valkar
Ascari Valkar was an Iron Warriors Siege Captain, who took part in the Great Crusade and the Horus Heresy.[1]

Ascendance
Ascendance is an Imperial scout frigate which received a garbled distress signal in 139.M41 from Arx Station on Arx. This was the last message sent by the outpost's astropath before the station was destroyed in The Arx Raid just prior to the start of the Gothic War.

Ascendant Strike Shrine
The Ascendant Strike Shrine is an Eldar Crimson Hunters Aspect Shrine.[1]

Ascension
Ascension is a sacred ability used by a Canoness, that allows them to summon the spirits of fallen Sisters of Battle. These Avenging Angels fight by their Sisters side for a short time before disappearing back to the ether.[1]

Aschen War
The Aschen War was a seven-year war waged by the Imperium against Chaos and Ork forces from 300 to 307.M40.[1]

Enigmatii
The Enigmatii were members of the Dark Angels Legion's Firewing and were the foremost practitioners of the Order's style of war.[1] Operating in small elite units, called Enigmatus Cabals, the Enigmatii were deployed to eliminate an enemy's leaders, disrupt their lines of advance and throw their plans into disarray. The Enigmatii were also unleashed upon foes that their Primarch Lion El'Jonson had deemed a threat, who they attacked with the finest weapons the Dark Angels possessed.[1]

Enigmatus Pattern Jump Pack
Enigmatus Pattern Jump Packs were jump packs used by the Dark Angels Legion's Enigmatii.[1] Though they appeared to be little more than customized Legionary jump packs, the Enigmatus Pattern relied on the brute force of plasma rockets. These rockets were more similar in design to small void-craft engines and provided a far greater thrust than traditional Jump packs. The Enigmatus Pattern also produced prodigious clouds of waste fumes that served to cloak their users' movements from the enemy. All this made the Enigmatii hard to hit; they were so skilled that they often ran the Jump packs at a low power, simply to generate a concealing cloud during a battle.[1]

Enimiah
Enimiah was a Warlock of Craftworld Ulthwé and was part of Farseer Taldeer's Seer Council, during the Dark Crusade on the planet Kronus. Enimaiah fought the Blood Ravens Chapter as they stormed the Eldar's stronghold in Tyrea, but it is not known if he died during that battle; or was hunted down by the Space Marines after their defeat, when the Eldar's Webway Portals were destroyed leaving him, and what few survivors remained, stranded on Kronus.[1].

Enitor
Enitor was a Veteran Space Marine of the Ultramarines Chapter, active during the Damocles Crusade. He was attached to the Eighth Company under Captain Ledo Atheus.[1]

Enkidu
Enkidu is a world of the Askellon Sector.[1]

Enlightener (Inquisition)
Enlighteners, also known as Excruciators or Truth-Peelers, are sadistic individuals valued by the Inquisition for their skill in extracting valuable information from uncooperative prisoners..[2]

Enmitic Annihilator
The Enmitic Annihilator is a type of heavy Necron Enmitic Weapon used by Skorpekh Lords.[1] As an Enmitic Weapon, Enmitic Exterminators cause a victims atoms to violently repel from one another.[2]

Enmitic Disintegrator Pistol
The Enmitic Disintegrator Pistol is a type of Enmitic Weapon used by Necron Hexmark Destroyers.[1] As an Enmitic Weapon, Enmitic Exterminators cause a victims atoms to violently repel from one another.[2]

Enmitic Exterminator
An Enmitic Exterminator is a type of Necron weapon used by Lokhust Heavy Destroyers.[1] As an Enmitic Weapon, Enmitic Exterminators cause a victims atoms to violently repel from one another.[3]

Enmitic Weapon
Enmitic Weapon are a type of Necron energy weapons.[1] These horrific weapons create pulses which cause the victims atoms to violently repel from each other.[3] Known types: Enmitic Annihilator[2] Enmitic Exterminator[1] Enmitic Disintegrator Pistol

Enmity's Edge
Enmity's Edge is a power sword owned by the Dark Angels Master Lazarus.[1] It was renamed after Lazarus used it to kill a Thousand Sons Sorcerer, on Rimenok during the Invasion of the Stygius Sector. The Sorcerer's death, however, sent a psychic backlash that nearly killed the Master and forced him to become a Primaris Marine in order to survive his wounds. After he recovered, Lazarus gave his power sword the new name of Enmity's Edge and swore to use it gain vengeance on the Thousand Sons.[1]

Ennedreth
Ennedreth was a Dark Angels Paladin, who took part in the Horus Heresy.[1]

Ennox Sorrlock
Ennox Sorrlock is a member of the Deathwatch. Hailing from the Iron Hands Chapter, Sorrlock is a merciless pragmatic killing machine known for his cold, calculating logic. He suffered horrific wounds to his flesh after a Dark Eldar attack, and his right eye and left leg have been replaced by Bionics.[1] In M41 Ennox Sorrlock took part in the purging of a Genestealer Cult on Ghosar Quintus as part of Kill Team Cassius.[1]

Enoch
Enoch was a Dark Angels Interrogator-Chaplain who was the first in the Chapter to be presented by the Watchers in the Dark with the ancient relic known as The Eye of the Unseen. After his death, the relic was extracted and has since been re-implanted in a string of Dark Angels heroes.[1]

Enoch (Inquisitor Lord)
Enoch was an Ordo Hereticus[1a] Inquisitor Lord, who conducted a purge of the Schola Progenium on Isis IX. During the purge though, he would come across one of its orphans, Silas Hand and soon afterwards Enoch inducted Hand into his retinue, as an Interrogator[1b]. The Inquisitor Lord would serve as the Interrogator's tutor in the matters of the Ordo Hereticus[1a], until Hand proved himself and joined the ranks of the Ordo, as an Inquisitor.[1b]

Enoch (Princeps)
Princeps Enoch commanded the Warlord Titan Invictus of the Legio Astraman during the invasion of the Forge World Graia by both Ork and Chaos forces. During the initial Ork invasion, the power to Manufactorium Ajakis, where the Invictus was berthed, was disrupted preventing the Titan's release from its mooring clamps. Enoch and his crew could do nothing as the Orks rampaged across the Forge World. This continued for some time until after the subsequent Chaos invasion, as Captain Titus of the Ultramarines and his squad fought their way through the Manufactorium to the Titan and engaged its back up generator.[1a] Titus explained to Enoch that he needed the Invictus to fire upon the Forge World's Orbital Tower, where the Chaos Lord Nemeroth was opening a Warp Gate big enough to allow his fleet to enter through. In order to do this Titus needed to place the Power Source, created by Inquisitor Drogan, into Invictus to power up its weapons enough to do the job. Enoch was hesitant at first because of the breach of protocol, until Titus convinced him of the severity of the situation[1a]. With reluctance he showed Titus where to place the Power Source and with the Invictus' power increased he fired upon the Orbital Tower, partially destroying it and closing Nemeroth's Warp Gate. The firing of its weapon, overloaded the systems of the Invictus and with confirmation that they had succeeded, Enoch powered down the Titan.[1b]

Enoch (Shrine World)
Enoch is an Imperium Shrine World, that contains vast numbers of shrines devoted to the Emperor and is home to the Adepta Sororitas Order of the Sanctified Shield.[1] Enoch also contains the St. Deploratus' Sanitarium, which has the best healing facilitates located in the Gilead System. Sisters Hospitaller, who are peripherally associated with the Sanctified Shield, maintain the Sanitarium.[1]

Enoch Rathvin
Enoch Rathvin was the first Legion Master of the VIth Legion, later known as the Space Wolves. Born on Terra, he commanded the Legion in its first major campaign on Delsvaan. It was under Rathvin that the Legion developed its vicious, fearful, but loyal reputation.[1]

Enoch Trismegistus
Enoch Trismegistus was the first Chapter Master of the Exorcists Space Marine Chapter. He is a mysterious and legendary figure within the Chapter, and the Exorcists' Veteran 1st Company, the Enochian Guard, is named in his honour.[1]

Enochian Guard
The Enochian Guard is an elite formation of Orisons in the Exorcists Chapter. Making up the Veterans of the Chapter's 1st Company, they typically are equipped with Terminator Armour. The Guard is named after Enoch Trismegistus, the Exorcists very first Chapter Master. The Enochian Guard pride themselves on being Daemon slayers, and membership to its numbers carries a requirement of having slain a manifested Daemon in single combat.[1] The Enochian Guard took heavy losses in the battle against the Horned God in the Aschen War.[1]

Sons of Annihilation
The Sons of Annihilation are a Black Legion Chaos Cult. They were among the Legion's forces that Lord Discordant Akhorath Zeid commanded, during the Charadon Campaign.[1]

Sons of Antaeus
The Sons of Antaeus are a Space Marine Chapter.[1] Part of the cursed 21st Founding, the Sons of Antaeus have a mysterious existence. It is unknown what exactly went wrong, if anything, in the creation of these mysterious Space Marines. What is known is that they are extremely durable and resistant to pain.[1]

Sons of Ares
The Sons of Ares are a Space Marine Chapter.[1]

Sons of Bael
The Sons of Bael were a Cadian Chaos Cult, that was created by the Daemonhost Cherubael on the orders of it's master, the fallen Inquisitor Quixos. The Cult worshiped Cherubael, known to them as Bael, and were unknowingly used by Quixos to measure the dimensions of Cadia's pylons, which he needed to create his own versions of them. The Cult would be investigated by Inquisitor Eisenhorn, and, with the aid of Inquisitor General Neve, he discovered that the Sons of Bael were connected to a series of unauthorized landings on the world. When they learned Quixos was behind these landings, the Inquisitors and their forces confronted the Cult and in the battle that followed, the Sons of Bael were destroyed.[1]

Sons of Carnage
The Sons of Carnage are a Black Legion Warband.[1] They are known to have taken part in the Nachmund Rift War.[2]

Sons of Damnation
The Sons of Damnation are a warband of Word Bearer Chaos Space Marines.

Sons of Deception
The Sons of Deception are an Alpha Legion Warband.[1]

Sons of Dorn
The Sons of Dorn are a Successor Chapter of the Imperial Fists.[1]

Sons of Fire
The Sons of Fire are a Space Marine Chapter.[1]

Sons of Galathor
The Sons of Galathor are a Space Marine Chapter.[1]

Sons of Gideon
"The answer is self-evident, brothers. We have been called because we are the Crimson Fists, the shield-hand of Dorn. Of all the Space Marine Chapters across the Imperium, there are none more loyal than we. That is why so many of our brothers stand the Long Watch with the Ordo Xenos. That is why the Ordo Malleus called upon us to carry out the ultimate sanction on the Sons of Gideon and the Marines Vigilant when they forgot their oaths to Terra. Time and again the Inquisition has called upon us, because our honour and devotion is beyond reproach. The very fact that we were summoned from the undertaking on Beryl Ultra should underscore how serious the situation must be. It is a great honour to serve the Inquisition, and we should be proud that Chapter Master Kantor selected us for this task. We must not fail him." —Veteran Sergeant Sandor Galleas, Crimson Fists[2] The Sons of Gideon were a Renegade Space Marine Chapter. They were once loyal to the Imperium, before turning to heresy and giving into their madness. The Inquisition would later order the Crimson Fists to destroy the Sons of Gideon.[1]

Sons of Glorious Decay
The Sons of Glorious Decay are a Death Guard Vectorium, of the 2nd Plague Company.[1] They were among the Death Guard's forces that took part in the War for the Tri-forge Cluster. During the War, the Sons fought the Auric Consuls, Black Pegasi and Nightshades Space Marine Chapters on Septios.[1]

Sons of Gorgax
The Sons of Gorgax were an Adeptus Astartes Chapter declared lost under unclear circumstances. It has been suggested that the chapter failed to collect enough gene-seed and were therefore unable to replace battle losses.[1]

Sons of Guilliman
The Sons of Guilliman are a Successor Chapter of the Ultramarines.[3a]

Sons of Hate
The Sons of Hate are a Chaos Space Marine warband active in the Eye of Terror. They have battled the Iron Warriors, Black Legion, Death Guard, Night Lords, and Brotherhood of Blood for the Fortress World close to the Cadian Gate, Brigannion Four.[1]

Sons of Helios
The Sons of Helios were a Space Marine Chapter[1a] which unknowingly caused themselves to fall to Chaos.[1b]

Sons of Horus
The Sons of Horus, originally known as the Luna Wolves, were the XVI Legion of the original twenty Space Marine Legions. Their Primarch was Horus, known to them as Horus Lupercal, and to Imperial history as the instigator of the Horus Heresy, the first great Imperial civil war. Following the Horus Heresy most of the Sons of Horus escaped into the Eye of Terror, where they were largely shattered during the Legion Wars. Following the Battle of Harmony large amounts of the Legion were later absorbed into former First Captain Ezekyle Abaddon's Black Legion.[1] A few warbands, later known as the "Thrice-Cursed Traitors‎", were able to remain independent and still operate as Sons of Horus.[13b]

Sons of Iron
The Sons of Iron are a House Orlock gang.[1] When Karl Scrapjack found the remains of a Leman Russ Battle Tank out in the wastes, the Sons of Iron were born. A talented scrapper, Karl was able to get the ancient tank working (more or less), and it became the armored centerpiece of his gang. Soon, the Sons of Iron and the Iron Lady (as Karl calls his tank), were raiding up and down the coast of the Drysea. Like all road gangs, as the Sons of Iron grew, so did their fleet of vehicles. As much a mobile settlement as a raiding force, each one of their vehicles is a transport, battle rig and home for the gang members.[1]

Ghita
Ghita is an Adepta Sororitas Novitiate, whose first mission is with a squadron that Canoness Veridyan is leading the besieged world Siscia. There the Sororitas must put down a Heretic rebellion and also find a lost Inquisition Acolyte.[1]

Ghloxas
Ghloxas was a Death Guard Chaos Lord, who commanded the Festerlung Brotherhood Warband.[1] He began the Ghloxas Heresy, when he led the Festerlung in attacking the Imperial Jhorvian System. However when they invaded the Agri World Jhorvia V, the Radical Inquisitor Vincenze Farradocias Kazymar intervened and unleashed the Prr'xakkatos Tzeentch Daemonhost. The Festerlung then fought the Daemonhost, which they had clashed with before in the Bokha's Sound Massacres. Ghloxas' Warband suffered heavy losses in the battle that followed, however, and the Chaos Lord was among those killed by the Prr'xakkatos.[1]

Ghluthykk
The Ghluthykk are a Sentient Xenos species.[1]

Ghodri Falsehood
The Ghodri Falsehood was a battle waged sometime after the formation of the Great Rift.[1]

Ghol Voluptara
The Ghol Voluptara are a Chaos Cult of Sorcerers.[1] In M41 they used the attack of a horde of Pale Throng affiliated Mutants as a cover and attempted to summon armies of Daemons to the Imperial world of Baraspine, but were foiled by a strikeforce of Adepta Sororitas.[1]

Ghola's Hope
Ghola's Hope is an Imperial Shrine World, that was attacked by the Tau Empire in 995.M41, though, the final outcome of the battle is not known.[1]

Gholam
Gholams are artificial constructs that are made primarily with flesh and synthetic tissue. The art of making these constructs is practices by gene-sculptors within the Adeptus Mechanicus. However, many branches of the lore to create a Gholam are considered both heretical and forbidden. This is because of the more violent applications of the technology, such as the horrific organic fabrications known as Murder Gholams which are intended for nothing more than violence. The heretek cult known as the Logicians have been known to pursue the making of Gholams.[1]

Gholamm
The Gholamm is a rare type of war robot, that is used by the Dark Mechanicum.[1]

Gholiad
Gholiad was a Praetor in the Sons of Horus Legion, who took part in the Horus Heresy.[1]

Gholic Ren-Sar Valinov
Gholic Ren-Sar Valinov was an Inquisitor of the Ordo Malleus who fell to Chaos.

Ghoma VI
Ghoma VI is a world that contains cannibal tribes, who worship the Chaos God Slaanesh as the Feastbringer. She is depicted as a slavering maw, that is as vast as a canyon and whose hunger for Human flesh can never be sated.[1]

Ghor'gan
Ghor'gan was a Chaos Space Marine of the Dragon Warriors warband.[1] He is best known for killing the Salamanders' Third Company Captain, Ko'tan Kadai, with a Multi-melta. He died fighting the Third Company Sergeant, Hazon Dak'ir, on Scoria.[2]

Ghorala
Ghorala was an Ork World and once home to the dreaded Skar Fleet.[1] During the Octarius War, the planet was the site of fierce fighting between Tyranid and Ork forces. After the Freebooter Warboss Skarfang was slain by the Tyranids, Ghorala soon fell and all life was consumed.[1]

Ghorba Daemonbind
Ghorba Daemonbind was a Brazen Beasts Warpsmith and served as one of the Warband's commanders during the War of Beasts on Vigilus. During the conflict, Abaddon the Despoiler charged the Brazen Beasts with disabling a force field that protected Silo XV of Thunder Sump, which was the Megaborealis Hive-sprawl's foremost cache of Blackstone. Ghorba was charged with the task and led a large number of the Warband's Daemon Engines and Chaos Space Marines, to battle against the Adeptus Mechanicus forces that procted Silo XV. The Mechanicus proved to be no match for the Brazen Beasts and Ghorba had nearly completed his task, when they were attacked by the Orks of Speedboss Krooldakka. The Speedboss had been drawn to the lights and sounds of Ghorba's battle with the Mechanicus and the Warpsmith soon found himself the target of Krooldakka's rage. Ghorba then easily met his end with a swing of Krooldakka's Power Claw, but shortly afterwards the Warpsmith's forces disabled Silo XV's shielding. Once the Despoiler received word of this, he ordered the Vengeful Spirit to immediately fire upon its location. When the smoke cleared, not only was the Silo destroyed, but the majority of the Brazen Beasts' forces and Krooldakka himself, were also killed in the blast.[1]

Ghordar Bann
Ghordar Bann is a Black Legion Master of Executions.[1] Bann is a favored commander of Abaddon's inner circle, often personally executing lesser lords at the Despoiler's order. He has undertaken this duty on Asavensus where he executed three such champions as well as five times his number of Truskan Snowhounds. During the War of Beasts on Vigilus, Bann was sent against many Imperial commanders at the head of assassination units of Bringers of Despair.[1]

Ghoresh
The Ghoresh were a Xenos species, that was exterminated by the Brazen Beasts Warband.[1]

Ghoria Forge
Ghoria Forge is an Imperial Mining World, that became a current warzone in M42 after it was invaded by Tyranids. The Imperium's forces are now fighting to defend the world and among them is the Deathwatch's Kill-Team Ulandres. They have deployed within one of Ghoria Forge's geothermal mines and are currently protecting it from a pack of Genestealers.[1]

Ghorisvex's Teeth
Ghorisvex's Teeth is a Black Legion Chainsword, that was bound with the Daemon Ghorisvex, by the weapon's original owner, the Chaos Lord Voraddon. The chainsword has since become a relic of the Black Legion and Ghorisvex still remains within it, tearing not only flesh, but the very souls of the Legion's enemies.[1]

Ghorlas Crusade
The Ghorlas Crusade is a Black Templars Crusade, that is led by Marshal Korvain and was charged with purging the Ghorlas Cluster.[1]

Ghorna
Ghorna is a Imperial Agri-World that was once raided by Death Guard during the Horus Heresy. The Death Guard raiders were defeated by the Imperial Army in the form of the Therion Cohort. [1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Accatran
Accatran is an Imperial Forge World situated on the edge of the Ork Empire of Charadon. It is home to the Legio Destructor (Beasts of Steel).[1]

Accazzar-Beta
Accazzar-Beta was a Armoury World that sided with the Loyalists during the Horus Heresy. It served as a massively fortified Fortress World that was a Mechanicum staging world, storing and sending more material than most star clusters. It was destroyed by Horus Lupercal and his Legions as they summoned Doombreed on the planet surface. [1]

Accelerated-Photon Grenade
The Accelerated-Photon Grenades is a prototype Tau weapon.[1] Faced with the devastating charges of the Orks and Tyranids, the Earth caste developed photon grenades that detonate with far greater kinetic energy.[1]

Accelerated Digestion
Accelerated Digestion is a Tyranid Biomorph.[1] The ravenous hunger of this monstrous creature is complemented by a dizzying array of consumption sacs and ferociously powerful digestive acids, fueling its alien vitality with every screaming morsel of prey.[1]

Accelerator Autocannon
Accelerator Autocannons are a type of heavy Autocannon. These rapid-firing weapons fired shells at a much higher velocity than a standard Autocannon, enabling it to successfully engage moving targets and strike with pinpoint accuracy.[1] A smaller version of these weapons are used by Primaris Vanguard Suppressors.[2]

Accelerator Bow
The Accelerator Bow is a type of Kroot weapon.[1] These distinctive weapons are built with a Kroot Rifle at their core. When fired, the bow's curves crackle with energy, charging the loaded arrow's head. Effects of struck enemies vary depending on the type of ammunition used, such as Fused Arrows, Glide Arrows, and Voltaic Arrows.[1]

Accelerator Cannon
The Accelerator Cannon, also known as the Fellblade Cannon, in twin-linked variant was the primary armament on the Fellblade Super Heavy Tank. Developed on the Forge World of Tigrus, the Accelerator Cannon was an advanced weapon able to switch between density-core armor piercing shells for use against enemy armor and powerful high-explosive fragmentation rounds against infantry.[1] This type of cannon used a complex overpressure mechanisms of a special vacuum-based system which can propel heavy shells with greater force than a conventional cannon of similar size. This system is so efficient that they provide very little recoil from every shot, making the Accelerator cannon extremely stable and accurate. The loading mechanism of Accelerator cannon is also highly advanced and served by a special loading mechanism that allows the tank’s commander to switch ammunition type at a little notice.[3] The accelerator cannon can fire two types of ammunition. First – is an anti-personal, heavy and high exlposive munition with a fragmentation core capable of slashing down entire units in a single shot; second – is and anti-armour shell with a super-dense core, that can penetrate any known class of phisical armour. Both types of ammunition are targeted by a comples logis engine system slaved to the Space Marine's commander's strategium terminal, enabling him to seek and switch between dozens of targets.[3]

Accelerator Mangonel
The Accelerator Mangonel was a type of siege engine used by the Iron Warriors Legion during the Siege of Terra. They fired either either ouslite, tungsten, chemical, or incendiary ordnance or simply recycled masonry from the Imperial Palace itself. The weapon impacted with huge kinetic force.[1]

Accept No Failure (Audio Drama)
Accept No Failure is an audio drama by Gav Thorpe, published in June 2015. It was also released in print in the June 2015 anthology Lords of Caliban.

Acceredine Defiance
The Acceredine Defiance was a battle of the Great Crusade waged by the Thousand Sons.[1]

Accipiters
The Accipiters are a Space Marine Chapter.[1]

Accord Eternus
The Accord Eternus is an agreement forged between the Ultramarines Chapter and the Deathwatch. It outlines the terms by which Ultramarines may be pledged to the Deathwatch.[1]

Accordion Wire
Accordion Wire also refered to as Razorwire, is a staple of trench warfare. It comes in wickedly barbed metal spools that can be quickly stretched out and deployed to defend trenches or buildings from an infantry assault. Crossing without injury or entanglement requires a great deal of dexterity.[1][2]

Accursed Crozius
An Accursed Crozius is the ritually defiled weapon of a Dark Apostle, the former Chaplains of the Word Bearers Legion.[1][2]

Accursed Cultist Mutant
Accursed Cultist Mutants are Chaos Cultists who are heavily mutated by Chaos.[1] Accursed Cultists have myriad and terrifying origins – whether born of rituals, experimentation, or the predation of Daemons, these abberations are herded into battle as shock troops, their tainted flesh regenerating grievous wounds with unnatural vigour. Once they reach close quarters, Mutants flail and lash at the enemy with claws or tendrils.[2]

Accursed Cultist Torment
Accursed Cultist Torments are Chaos Cultists, whose bodies have been twisted beyond recognition by dark rituals and daemonic influence.[1] Accursed Cultists have myriad and terrifying origins – whether born of rituals, experimentation, or the predation of Daemons, these abberations are herded into battle as shock troops, their tainted flesh regenerating grievous wounds with unnatural vigour. Once they reach close quarters, Torments bounce with bestial hunger.[2]

Accursed Idol
The Accursed Idol is an accessory used by Chaos Sorcerers. It is an accursed bauble which causes enemies who assail the Sorcerer to receive damage.[1]

Acestus Tree
Acestus trees are a type of tree found on the planet Hagia.[1]

Acetazolamide
Acetazolamide is a drug used by some Imperial surgeons. It is mild diuretic which also increases oxygen intake; as a result, some Imperial Guard Medics prescribe the drug to combat altitude sickness.[1][2]

Umbral Claw
The Umbral Claw is a Wolfspear Strike Cruiser and serves as the flagship of High Jarl Irik Stianolf's fleet.[1]

Umbral Crown
The Umbral Crown is a relic of the Davamir Compact Rogue Trader alliance and is worn by its leader, who is known as the Void King.[1]

Umbral Knights
The Umbral Knights are a Space Marine Chapter.[1]

Umbral Six
Umbral Six is a Vindicare Assassin.[1]

Umbralefic Crystal
Umbralefic Crystal is a relic of the Thousand Sons.[1] By siphoning the perpetual gloom from the place where the planet Mangel III once stood, Sorcerers of the Cult of Magic created this device. One in command of this relic can use it to temporarily fold space, creating a gate through which he and his allies can slip.[1]

Umbrane
Umbrane is a Grey Knights Librarian.[1] In M41, he led elements of the 4th Brotherhood against Khornate Daemons and Renegades in the Gore Sun Incursion.[1]

Umbrea Insidior
The Umbrea Insidior is a Battle Barge of the Night Lords. It is still active in Chaos service since the Horus Heresy.[1]

Umbris
Umbris is an Imperial Cardinal World that in M42, fell under the sway of the false prophet Vormir. The corrupted Priest had promised his followers ever-lasting life, but had delivered instead only horrific mutation and rivers of blood. The Adeptus Sororitas of the Order of Our Martyred Lady later attempted to keep Vormir's followers at bay, but were nearly overrun until the Silver Templars came to their aid. The Chapter's arrival turned the tide of the battle and the two forces then utterly destroyed the Heretics.[1]

Umbrus
Umbrus is a barren world in the galactic north.[1] Sometime after the 13th Black Crusade, the Iron Hands observed that the Chaos powers heavily fortified the world. The Iron Hands suspected that it guarded a hidden passage through the Cicatrix Maledictum, the Great Rift that separates Medusa and the galactic north from the light of the Astronomican. In rotating shifts, the Iron Hands Clan-Companies brought their armored might to bear, besieging the fortresses that guarded an unusual gateway built into the mountainsides. With no defense able to withstand the pressures exerted by the relentless Iron Hands for long, the heretics’ fortifications fell and their lines broke. The renegades escaped through the mysterious gateway, however, and as the Iron Hands moved to pursue, explosive charges left behind destroyed the portal’s mechanisms.[1]

Umibozu
The Umibozu is a Gladius Class Frigate in the Dark Krakens Chapter. It is currently among their forces defending the besieged Pankallis Sub-sector.[1]

Umidia
Umidia was a world of the Imperium. During M41 it was attacked by the Crimson Sabres after word spread that Chaos Cults were active on the world. The Crimson Sabres were successful in stopping the Cult from summoning a powerful Daemon of Khorne, but only at the cost of annihilating the entire population.[1] This unfortunate event led to the cursing of the whole chapter and the Sabres' transformation into the Crimson Slaughter.

Umidia's Call
Umidia's Call are a Crimson Slaughter Warband.[1]

Ummaos Ludarch
Ummaos Ludarch was a Sons of Horus[1] Overseer[2] in Legion's 13th Company, who took part in the Horus Heresy[1] and was known for being loyal to its cause against the Imperium.[2]

Umojen
Umojen was the Chief Librarian of the Salamanders during the Great Crusade. He voted in favor of a Legion Librarius during the Council of Nikaea.[1] Later, he became one of Malcador the Sigillite's Knights-Errant.[2]

Umra
Umra was one of the eight cities founded by the Imperium on the planet Traoris, following its compliance during the Great Crusade.[1]

Una Belphoebe
Una Belphoebe is an Iyanden Outcast Ranger, who received dire news from Farseer Kelmon Firesight as she prepared to leave her Craftworld, to visit her lover the Exodite Prince Isarion Stormsmourn. Kelmon explained to a shocked Una that he had been struck by a vision that foretold the doom of Isarion's Homeworld of Ephraeleon, at the hands of Tyranids. Though nothing could be done to save the Exodite World or its people, Una could yet save the life of Isarion. The Farseer told her his vision showed him that if the Prince could be saved he would go on to become the leader of all Exodites and would ensure their survival in battle against any attacking Tyranid Hive Fleets. Seeing the value of what Isarion would become, Kelmon charged Una with saving the Prince and bringing him back to Iyanden. Acting quickly Una gathered a group of Rangers - among them Darhedron, Helshandra and the brothers Kal-Saar and Tassarion — and used a Webway Portal to reach the stricken Exodite World. By the time they arrived, the Tyranids had already begun their invasion and the group quickly began their search for the Prince. Once they found him however, they saw Isarion was injured and unconscious after being ambushed by a Ripper Swarm. He briefly regained consciousness, as Una called his name and pleaded with her to warn his Father of the Tyranid invasion, so that he could rally the Exodites to their world's defense, before falling unconscious once again. Though she knew she may earn his eternal hatred for doing so, Una ignored Isarion's plea as she picked up his stricken form and ran back to the safety of the Webway Portal. By the time Una escaped from the doomed world with Isarion, only the young Ranger Helshandra still lived of the group that had set out with her to save the Prince.[1]

Unbearable Gaze
The Unbearable Gaze is a Deathwatch Gladius Class Frigate, in the Eye of Octos Watch Fortress' fleet.[1b]

Unblinking
The Unblinking is a Deathwatch Gladius Class Frigate, in the Eye of Octos Watch Fortress' fleet.[1b]

Unborn (House Goliath)
The Unborn are the smallest of House Goliath's three sub-factions and, unlike the Vatborn or Natborn, they are outsiders who for the most part, willingly chose to join the House.[1] To do so, they have to be physically enhanced by House Goliath's growth technologies, which make dangerous augmentations to the Unborn's bodies. Those that survive the process are welcomed into the House, provided they can withstand the demanding rigors of the Goliaths' lifestyle. The Unborn are also valued by the Natborn, as a means of both introducing more diversity into the House's gene-pool and another potential key to free itself from relying on amneo-vat technologies.[1]

Unbound
The Unbound are a Chaos Cult devoted to Nurgle that inhabits the Eye of Terror.[1a]

Imperial 5082nd Naval Wing
The Imperial 5082nd Naval Wing, also known as the Imperial 5082nd Skyborne[1a] or the 5082nd Naval Skyborne[1b], are a Wing of the Imperial Navy.[1a]

Imperial Aircraft
The Imperial Aircraft are controlled and deployed by the Imperial Navy rather than the Imperial Guard. There is a wide variety of type, including fighters, bombers and landing vehicles. They are generally less well armed and armoured than Space Marine vehicles.

Imperial Aircraft Upgrades
Imperial Aircraft Upgrades are commonly seen throughout the Imperial Navy, on many Imperial Aircraft, and are designed to improve the abilities of the aircraft themselves, usually relating to their survivability.

Imperial Armour (softbound)
Imperial Armour - Imperial Vehicles for Warhammer 40,000 Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000 Imperial Armour Update Imperial Armour Update 2004 Imperial Armour Update 2005 Imperial Armour Update 2006

Imperial Armour - Apocalypse
Imperial Armour Apocalypse is a book released in 2007 and produced by Forge World for the 1st Edition of the Apocalypse rulset.

Imperial Armour - Apocalypse II
Imperial Armour - Apocalypse II is a book released 2010 and produced by Forge World for the 1st Edition of the Apocalypse rulset.

Imperial Armour - Apocalypse Second Edition
Imperial Armour - Apocalypse Second Edition is a book published by Forge World to replace Imperial Armour - Apocalypse. It contains updated and brand new rules for using Forge World's models in games of Warhammer 40,000 and Apocalypse, as well as three new Apocalypse missions. The book has 128 pages and is printed in colour.

Imperial Armour - Imperial Vehicles for Warhammer 40,000
Imperial Armour - Imperial Vehicles for Warhammer 40.000 is a gaming supplement in the Imperial Armour Serie released by Forge World in 2000. The book has 80 pages and was first in the original soft cover Imperial Armour series until replaced by the larger, re-numbered hard covered editions. This volume focuses on the Imperial Guard tanks and heavy tanks. [1]

Imperial Armour - Index: Astra Militarum
Imperial Armour - Index: Astra Militarum is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Forces of Chaos
Imperial Armour - Index: Forces of Chaos is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Forces of the Adeptus Astartes
Imperial Armour - Index: Forces of the Adeptus Astartes is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Xenos
Imperial Armour - Index: Xenos is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - The Siege of Vraks: Second Edition
Imperial Armour - The Siege of Vraks: Second Edition is the Second Edition of the Vraks Campaign Imperial Amour books which was divided in three different volumes : Part One, Part Two and Part Three[1]

Imperial Armour Aeronautica
Imperial Armour Aeronautica is a Forge World supplement book for Warhammer 40,000 that contains 6th Edition rules for 34 flyers and 13 anti-aircraft units fielded by the Imperial Navy, Space Marines, Orks, Eldar, Tyranids, Tau Empire, Necrons, Dark Eldar and Chaos.[1] Also included are the wargear and special rules unique to the aircraft of the 41st Millennium.[1] It also features a narrative campaign, the Scourging of Kerrack, which provides six Warhammer 40,000 missions. The book is concluded by an Apocalypse rules appendix, updated for the 6th edition of Warhammer 40,000.[1]

Imperial Armour Compendium
Imperial Armour Compendium is an Imperial Armour book for the 9th Edition of Warhammer 40,000. [[2]

Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000
Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000 is a gaming supplement released by Forge World. The book has 50 pages and was second in the original soft cover Imperial Armour series until replaced by the larger, re-numbered hard covered editions. This volume focuses on Eldar, Dark Eldar, and Orks. [1]

Imperial Armour Three - Second Edition
Imperial Armour Volume Three - Second Edition - The Taros Campaign is a rulebook published by Games Workshop and Forge World. The book is part three of twelve books, plus occasional updates, and has 320 pages. It is part of the Imperial Armour series of books.

Legatine (Adepta Sororitas)
Legatines are high commanders of the Adepta Sororitas' Order Militants. In the Orders' hierarchy, Legatines are a rank above Sister Superiors, but are below both Palatines and Canonesses.[1]

Legatine axe
Legatine Axes are a kind of a power axe used by Suzerain Invictarus Ultramarines Space Marines during the Great Crusade and Horus Heresy era.[1] This weapon was created to the specification of Roboute Guilliman himself after a thorough study of many kinds of power weapon designs across the many planets of humanity. The Legatine axes became a precise and perfectly balanced weapon of war. It is required great skill to master, is swifter to wield than most power axes, but lucks the brute strength of many of its kind. The strongest trait of Legatine axe - skilful blows that inflict maximum harm.[2]

Legatus
Legatus is an Imperial world of the Coronid Reach region of space.[1] A penitentiary Mining World, it was originally the home of anti-Imperial dissidents who resisted the Imperium's conquest of Agathon during the Great Crusade. The planet yielded much wealth and valuable metallic ores. Before the Horus Heresy, it had already been subjected to 3 Xenos raids: twice by Orks in 940.M30 and another by extra-galactic beings of unknown origin. As a result, it was heavily defended during the Battle of the Coronid Deeps.[1]

Legatus Class Battleship
The Legatus Class Battleship was a class of Battleship used by the Imperial Army's Imperialis Armada and Legiones Astartes during the Great Crusade and Horus Heresy.[1] They were referenced as being built for the same role as Gloriana and Victory class Battleships, but were earlier designs and more logistically complex examples that were eventually relegated to mostly back-line duties in reserve and garrison fleets.[3]

Legatus Stygies
Legatus Stygies is an Emperor Class Battleship which was seen in action during the Age of Apostasy where it survived a ramming attack during the Battle of Callavell.[2] It was also seen during the Gothic War[1]; it escaped destruction during the Purgation of Ulthranx and destroyed the Chaos battleship Black Pain.[2]

Legend of Hourian
Legend of Hourian tells the story of an ill fated Inquisitor who falls in love with an Eldar princess. [1]

Legend of Sthenelus
The Legend of Sthenelus is an ancient human text, which told of a world in the Sthenelus System, that was rich in rare elements and technological wonders.[1]

Legends of the Dark Millennium
Legends of the Dark Millennium is a novel and anthology series published by Black Library. Deathwatch was re-published within the Deathwatch Omnibus under the title Deathwatch: Kryptman's War. Space Wolves was re-published within the Saga of the Space Wolves Omnibus under the title The Hunt for Logan Grimnar.

Legends of the Dark Millennium: Space Wolves
Legends of the Dark Millennium: Space Wolves is a novel/anthology published by Black Library (BL Publishing). It was republished under the title, The Hunt for Logan Grimnar, in the larger collection Sagas of the Space Wolves.

Legerin Heqite
The Legerin Heqite is an Excelsis-class Battle Barge, in the Tome Keepers Chapter and is the crowing glory of its fleet.[1] The Battle Barge was among the warships that were gifted to the Tome Keepers, by their Founding Chapter the Ultramarines. They renamed it the Legerin Heqite, which comes from the language of their Homeworld, Istrouma, and roughly translates into Imperial Gothic as "Seeker of Truth". The Battle Barge's history can be traced back to the Great Crusade and it is rumored, that the Primarch Guilliman once walked the Legerin Heqite's corridors. The Tome Keepers hope, that with Guilliman's return to the Imperium, he will one day walk upon the Battle Barge again.[1]

Legienstrasse
Legienstrasse was the first and last "graduate" of the renegade Maerorus Temple of the Officio Assassinorum.[1x]

Legio Abhorrax
Legio Abhorrax is a Traitor Titan Legion who aided the Iron Warriors in their battle against the Death Guard on Dysactis during the 13th Black Crusade.[1] They also later took part in the Nachmund Rift War.[2]

Legio Abjuror
The Legio Abjuror is an Imperial Titan Legion that battled against Tyranid Bio-Titans during the Battle of Bastior in the Fourth Tyrannic War.[1]

Tannley-Drake
Tannley-Drake was a Colonel of the Pyran Dragoons.[1] Tannley-Drake commanded Pyran forces in the Third War for Armageddon. The Pyrans were initially sent to Hell Town, a base in Armageddon's Equatorial Jungle, to receive training from the Armageddon Ork Hunters in jungle clearing operations against the Feral Orks.[1] When the orks attacked Hell Town, Tannley-Drake clashed with Colonel Pertinax, the commander of Hell Town. Pertinax had ordered Tannley-Drake to hold a perimeter position which the Pyran believed so weak as to be tantamount to suicide. Following the battle the two officers' argument escalated to the point that Tannley-Drake challenged Pertinax to a duel. Although accounts disagree on the duel's result, the Pyrans maintain that Tannley-Drake scored first blood on Pertinax, satisfying honour.[1]

Tantalus
The Tantalus is an assault grav-tank of the Dark Eldar.[1]

Tanthius (Primaris Captain)
Tanthius is the Primaris Captain of the Flesh Tearers Chapter's 4th Company.[1]

Tanthius (Terminator Sergeant)
Tanthius is a Terminator Sergeant in the Blood Ravens Third Company.[1a]

Tanthus Moross
Tanthus Moross became the Liege of the Koronus Expanse world Footfall, by right of murder in 808.M41. He is quickly proved to be a highly effective and diligently ruthless leader, which earns Moross wide public acclaim.[1]

Tantus
Tantus is a Primaris Epistolary in the Ultramarines Chapter.[1]

Tanus Kreed
Tanus Kreed was a Chaplain (later a Dark Apostle) of the Word Bearers Legion.[1a] Tanus Kreed oversaw a small detachment of Word Bearers from the Cruiser Dark Page, which helped form the traitor trap for the Blood Angels at the Battle of Signus Prime. Kreed was convinced by Horus to go against the orders of Erebus, instead joining the Warmaster in seeking to kill rather than convert Sanguinius. At the height of the battle at the Daemonic Cathedral of the Mark, Kreed was killed by Blood Angels Apothecary Meros.[1]

Tanzina IV
Tanzina IV is a world of the Sabbat Worlds Cluster.[1a]

Taolis Eversong
Taolis Eversong is an Eldar Farseer. The Chief Farseer of Craftworld Idharae, Eversong foresaw the threat of the Tyranids and tried to warn his allies on Iyanden that the Hive Fleets encountered so far were mere harbingers of a greater calamity. However, in their arrogance Iyanden chose to ignore the threat, and after his warning fell on deaf ears Eversong broke off Idharae's alliance with Iyanden.[1]

Taongar
Taongar is an Imperial world and the Homeworld of the Jade Scorpions Chapter.[1]

Tapestries of Riga
The Tapestries of Riga are a mural in the Silent Cloister in the fortress-monastery of Baal. They depict Sanguinius and the Blood Angels Legion battling the forces of Morroga on the planet Riga at the height of the Horus Heresy, with Sanguinius dispatching the Slaughter-Lord with the Spear of Telesto.[1]

Tapferkeit
The Tapferkeit are one of the four most numerous and powerful Ironhead Squat Prospector clans in Necromunda's north-western hemisphere.[1]

Tar-Etenil
Tar-Etenil was an Eldar Exodite World which in 801.M41 was consumed by the Tyranid Hive Fleet Naga.[1] The death throes of the planet resulted in a psychic shockwave which crippled the World Spirits of several neighboring Exodite planets, leaving them easy prey for Naga's murderous rampage.[1]

Tar-Julsk
Tar-Julsk was a Line Captain in the Iron Warriors Legion, during the Horus Heresy and he took part in the Battle of Beta-Garmon.[1] There he served in Warsmith Xyrokles's Grand Company, as it placed defense lasers on Epsilon-Garmon II. However several of these lasers were destroyed by the White Scars, which led Xyrokles to plan an ambush against the Loyalists, using their own tactics against them. Tar-Julsk was the only Captain to immedialty understand the Warsmith's plan, as the others needed it to be explained in detail before they convinced of its merits. The Iron Warriors were unaware, however, that the White Scars' Primarch, Jaghatai Khan, led them in the battle and he saw through the Warsmith's plans. After they launched their ambush, the Iron Warriors were soon all killed by hidden White Scars forces, which had been lying in wait for them.[1]

Taragonna
The Taragonna are a Xenos species.[1]

Taragth Sune
Taragth Sune was a Centurion in the Death Guard Legion. He was one of the original humans of Barbarus to fight with Mortarion against the Overlords.[2] Sune was one who had earned the commendation of his Primarch Mortarion. He became a noted veteran during The Great Crusade and later distinguished himself in the Battle of Grhendal's Moon, against the tainted Lithovae chem-mutants by slaying their Witch-Mother. When the Horus Heresy began, he fought with the Traitors to purge the Loyalists on Isstvan III, which would earn Sune his elevation to Centurion after the battle.[1]

Tarak Queeg
Tarak Queeg is a Captain in the Mentors Chapter, who wields a power fist and bolt pistol.[1]

Taralais
The Taralais are a Xenos species whose domains were lost in an invasion by the Space Wolves Legion during the Great Crusade.[1]

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

Judiciar
Judiciars are primaris that are charged with keeping Space Marines in line and carrying out the will of their Chapter Masters.[1] Judiciars are chaplains in training[3] and have taken a vow of silence, not preaching aloud but instead using their deeds as their litany.[4] They are armed with executioner relic blades designed to cut off the heads of those that disobey[1] and tempormortis devices which can manipulate time.[2]

Judicious Truth
The Judicious Truth was a Battle Barge in the Ultramarines Legion, that was destroyed by the Word Bearers warship Sanctifying Grace during the opening chaotic moments of the Battle for Calth.[1]

Judicium Imperator
The Judicium Imperator is an ancient method, and the last of a series of three tests (the others being the Ordeal of Inquisition and the Ordeal of the Holy Oils) used by the Grey Knights to determine the purity of a subject's soul. Because ordeals devised by Man can only tell so much, the Emperor himself must now be called upon to judge the strength of the subject's soul.[1] The Grey Knight and the subject engage in hand-to-hand combat, both unarmed and unarmoured, before the proper planetary authority. If there is more than one subject, then they will both fight the Grey Knight at the same time. Such is the martial prowess of the Grey Knight and the protection the Emperor bestows upon him that it is believed that only a servant of Chaos will be able to defeat him. In the event that the Grey Knight is bested, the guards will immediately gun down the subject(s). If, however, the subjects fight well before being defeated, then they are determined to have passed the test.[1]

Judrog Irontoof
Judrog Irontoof was an Ork Warboss who took part in the Third War for Armageddon. Leading a horde of Deff Dreads and Killa Kans against Ghattana Bay on Armageddon, Irontoof's forces were defeated by a force of seventeen Space Marine Dreadnoughts led by Brother Damos.[1]

Juggernaut
Juggernauts are the Daemonic Steeds of Khorne. These dim-witted monstrosities combine the most grueling aspects of the Blood God with the skills of his armourers and weapon-smiths.[1][2]

Juggernaut (Power Fist)
The Juggernaut is a Power Fist that was discovered by Captain Kruger's Ultramarines Company, in their pursuit of the Word Bearers Chaos Lord Zymran.[1]

Jughatun
Jughatun is a Dark Krakens Redemptor Dreadnought, who serves in Captain Krijeni Luceior[1c] 5th Company.[1a]

Jujen Cratos
The Jujen Cratos are massive Imperial Giga-Haulers, which are capable of towing five enormous cargo units[1a] that can hold three Groundcars abreast each.[1b]

Jukiinas
Jukiinas was the site of a battle that saw the Necrons defeated by the Eldar of Craftworld Alaitoc.[1]

Jula II
Jula II was a Necron Tomb World, that also contained other Sentient life upon it.[1]

Julan
Julan is a Sergeant of the Imperial Fists Chapter.[1] After the Invasion of Taladorn and the subsequent controversy caused by Darnath Lysander, Julan was placed in charge of the Imperial Fists' 1st Company while Lysander was temporarily reassigned to command of the 3rd Company.[1]

Juliandros Beatifica
Juliandros Beatifica was the Planetary Governor of the planet Pyrodiah. She dwelt in a fortress-cathedrum in the principal Hive, Castigorum.[1] Pyrodiah was revealed to be a Necron Tomb World when metal skeletons emerged and laid siege to major settlements across the planet. The Imperial defence of the planet, which came to be known as the Pyrodiahn Campaign, was judged by Segmentum command to have been so grossly mismanaged that Beatifica was ordered to be brought before them to answer for her incompetence. Four lances of Knights, led by Lady Jennika Tan Draconis of House Draconis, forcibly evacuated her from the planet, despite Beatifica's efforts to martyr herself. Following her evacuation from Pyrodiah, she was brought before a military tribunal, from whom she suffered an ignoble end.[1]

Julianis Mikon
Julianis Mikon is the Captain of the 5th Company of the Void Tridents Chapter.[1] He led forces during the Nachmund Rift War. During the evacuation of Dharrovar, he volunteered to stay behind and buy time for his allies to retreat.[1]

Julianos
Julianos is a Chaplain in the Ultramarines Chapter.[1]

Julianus Akillan
Julianus Akillan is a Reclusiarch of the Ultramarines.[1]

Julianus Theldor
Julianus Theldor is a Primaris Space Marine of the Ultramarines First Company's 10th squad who took part in the Third War for Damnos.[1] Theldor is a veteran of the previous two battles for Damnos and had undergone the Rubicon Primaris prior to the third battle against the Necrons. As the Ultramarines and their allies fought the Xenos, Theldor won three Marksman's Honours, and had the highest kill-count, during the relief of Damnos' Fort Thakken.[1]

Julias
Julias is a Captain in the Crimson Fists Chapter, who is known for his tactical brilliance.[1] Shortly before the Great Rift's creation, his Chapter gave him command of a thirty member strike force and charged them with destabilizing the thermal reactors of the fallen Industrial World Laernoth IV. The world had been invaded by the Khorne Warlord Torkvar and his Gorehounds Warband, but the world's doom was completed when Torkvar unleashed a blood madness upon its population. Those infected degenerated into frenzied killers and soon trillions of Laernoth IV's population, were spreading mayhem across its surface. Julias' strike force though, would be able to bring this madness to an end, if they successfully completed their mission. Once they landed on the world however, they became hunted by the Gorehounds and infected population. This began a six months campaign of the Crimson Fists evading their pursuers, as they destabilized Laernoth's IV thermal reactors. They fought only when they were forced to and though they suffered losses, they were able to complete their mission. Once they moved to their extraction point however, they were pursued by Torkvar and his Warband's champions. In the furious battle that followed, the Crimson Fists were able to fend off the Warband long enough for the strike force's survivors to escape aboard a Stormraven Gunship. As they reach the void, Laernoth IV's destabilized thermal reactors exploded and set off a series of firestorms, that scoured 86 percent of life from the world's surface. An Adeptus Mechanicus reclamation force was later sent to reclaim the devastated world and killed the Khorne forces that had survived its devastation. However it is not known if Julias, was among his strike force's survivors.[1]

Julien
Sister Julien was a retired Celestian of the Order of the Bloody Rose[1j].

Julius (Black Templars)
Julius was a Space Marine of the Black Templars Chapter.[1] He fought as part of a Black Templars task force under Castellan Marius Reinhart on Stygia XII. As the task force made its way to the abandoned chapter keep of Montgisard, they were ambushed by Chaos Cultists as they passed through a narrow defile. Julius was practically bisected by an explosion caused by an enemy missile. Although he fought on as he fell, his bolter still firing at the cultists, the damage was too great and, despite the efforts of Apothecary Ackolon, he died.[1]

Julius Gundelfo
Julius Gundelfo was a Fourth Master Tacticae Terrestria, amongst the hundreds of Imperial tacticae that aided the Primarch Dorn's efforts in planning the Imperial Palace's defenses, during the Siege of Terra.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Cantus Maxim Gloria
The Cantus Maxim Gloria is a Black Templars Ironclad Dreadnought, that was originally built near the founding of the Imperium.[1] It is not known how the Cantus came into the Black Templars possession, though it is one of the Chapter's highest honors to be interred within the Dreadnought. Those that do so, give up their identities and become simply known as Cantus, with their subsequent deeds being added to those that engrave the Dreadnought's surface; some as old as the Imperium itself. One occupant of the Cantus, was among the oldest of the Black Templars to live and served as a member of the Chapter's Sword Bretheren order. It was he, who ultimately decided that the too merciful Initiate Brusc, was not yet ready to join the order[1]. Sometime later, the Cantus was among the Black Templars' forces to take part in the Third War for Armageddon, as part of the Ash Wastes Crusade. He was then among the Crusade's forces that struck an Ork Rok, and charged into it besides his fellow Dreadnought Adelard. Once inside the Rok, they were swarmed by Orks and Adelard was killed after blocking a group of the Xenos from reaching Cantus. Their efforts were successful, however, and the Rok was destroyed.[2]

Caober
Caober was a Scout of the Tanith First and Only.[3]

Capacitar Ship
Capacitar Ships are a type of Adeptus Mechanicus super-heavy ship, that are used during their supplication and decontamination procedures on worlds. The Ships graze the atmosphere above the Mechanicus' holy sites, which ionizes the air for miles around and also sanctifies the ground with coruscating sparks of power.[1]

Capacitor Loader
Capacitor Loaders, also known as Enhanced Magazine Capacitors, are devices that can be equipped onto rapid fire weapons. Once that is done, the Loaders will increase the lethality of all of the weapons' firing ranges.[1]

Cape Wrath
The Cape Wrath, is a Firestorm Class Frigate and one of the few surviving ships from a Ork/Genestealer invasion of the Spetzghasf system. After the destruction of the capital world Spetzghast, the Cape Wrath led a flotilla of surviving ships out of the system, to the planet Aurelius where they brought word of the xenos invasion.[1]

Capillary Tower
Capillary Towers are Tyranid plants that reach the upper atmosphere (and beyond). Where they grow, Reclamation Pools then start to appear. The towers are linked to them via underground roots. Later, the towers link up with the sucking proboscis feeding tubes of hive ships in low orbit, which then pump the biomass upwards and distribute it to the waiting biovessels.[1] The capillary towers are capable of growing in the deepest of seas, able to sustain the pressure of the depths and the coldest of waters. As they grow the planet's tidal flow is altered by their powerful metabolic filtration systems, used to draw all biomass.[2]

Capital World
Capital World is the term given to an Imperial planet, that is the capital of its System.[1]

Capitalis Acheron
Capitalis Acheron was a city on the Imperial Forge World of Stygia XII, notable for being the location of the planet's primary Administratum centre.[1]

Capitol Imperialis
A Capitol Imperialis is a tracked Super Heavy Tank used as a mobile command base for Regiments of the Imperial Army (during the Great Crusade and Horus Heresy)[4] and its successor, the Astra Militarum. Though heavily armoured and protected by Void Shields, its sheer size and slow speeds limits the vehicle to defensive operations.[1]

Cappozius
These words were attributed to Captain Cappozius of the Lamenters Chapter, before he was stripped of his command and sent on a Penitence Crusade into the Maelstrom. All contact with Cappozius has been lost since he entered the Warp Storm.[1]

Capricious Crest
The Capricious Crest is a relic of the Thousand Sons Cult of Change.[1] An ancient helm constantly in flux, at any moment it may appear as an avian skull, plumed helmet, a crystal crown, or countless other strange forms. The power of change emanates from the relic, allowing it to reach out and cheat the enemy of their psychic gifts while granting sorcerous boons to unworthy allies.[1]

Caprico
Caprico was a Primaris Space Marine of the Ultramarines Chapter, serving in an Intercessor Squad under the nominal command of Seneca.[1]

Capricorn 13th Suppression
The Capricorn 13th Suppression were a Regiment of the Imperial Army.[1] The Capricorn 13th was active during the Horus Heresy, fielding squadrons of Super Heavy Tanks in support of the Therion Cohort. Notably they supported the Cohort on Euesa, during the pacification of the city of Milvian.[1]

Captain-Commander
Captain-Commander is a title given to those Adeptus Custodes Shield-Captains, who command its Shield Hosts in battle. Though it is more an honorific than an official rank, those Shield-Captains who earn it richly deserve the accolade due to their martial and strategic mastery.[1]

Captain-General
The Captain-General is the rank given to the commander of the Adeptus Custodes, the elite personal bodyguards of the Emperor who dwell within the Imperial Palace on Terra.[1] As the highest authority within the Custodes, the Captain-General determines who may have access to the Emperor's body upon the Golden Throne and is the chief of security within the Imperial Palace. These two roles make the Captain-General of the Custodes an influential figure and often he is a member of the High Lords of Terra.[Needs Citation] There have been seventeen Captain-Generals of the Adeptus Custodes since the Great Crusade. Most have died in battle, either on Terra or leading crucial campaigns elsewhere. Several have become Eyes of the Emperor. However three - including Constantin Valdor himself, have simply vanished.[3]

Captain (Imperial Guard)
Captain is a rank within the Imperial Guard. Captains act as combat unit commanders, being more of a 'fighting role' than a leading one. They are the most common regimental senior officer. Captains are often thought of as Company commanders.[1]

Captain Augusta
The Captain Augusta is an Exorcists Strike Cruiser and was among the Chapter's fleet, that took part in the Gothic War.[1]

Captain Catachan
Captain Catachan is a Catachan Jungle Fighters Captain and a hero of the Imperium.[1]

Captor of Sin
The Captor of Sin was a Space Hulk carrying a Chaos Space Marine warband led by a Champion of Tzeentch known as The Excoriator that emerged from the Warp to attack the Stygies System.[2a][2b] The Fire Claws chapter sent a strike force, led by Epistolary Decario, that crippled the hulk and boarded it, eventually capturing it with Terminator Assault Squads.[2a] It also saw the beginning of the end of the Fire Claws and their conversion into dangerous renegades obsessed with using the warp against itself; in the wake of the battle on board the Captor of Sin, they renamed themselves the Relictors.[1][2a]

Horus Aximand
Horus Aximand was a Captain of the Luna Wolves Space Marine Legion, and one of four members of the elite Mournival council. His likeness to Warmaster Horus was so striking that his peers affectionately referred to him as "Little Horus." Despite Aximand's allegiances to the Warmaster, he was always described as a wise and rational Astartes. He had subordinated his personality to allow him to follow Horus's banner into betrayal and civil war.[7]

Horus Heresy
The Horus Heresy, also known as the Age of Darkness, was the first and most devastating civil war in Imperial history. Occurring in early M31 and lasting several years, it divided and nearly destroyed the fledgling Imperium. It marked the end of the Great Crusade and the encasing of the Emperor of Mankind into the Golden Throne.[1]

Horus Heresy: Aeronautica Imperialis
Horus Heresy: Aeronautica Imperialis is an expansion rulebook for Aeronautica Imperialis (2019), released in 2022. It provides rules for bringing the dogfights and airborne sorties of the Horus Heresy to life on the table, as players pit Loyalist and Traitor aircrafts against each other in aerial warfare.[1]

Horus Heresy: The Primarchs
Horus Heresy: The Primarchs is a novel series from Black Library Publishing. Each novel will cover a different Primarch before the coming of the Horus Heresy

Horus Heresy (Artbook Series)
The Horus Heresy Artbooks are a series of large background books written by Alan Merrett and lavishly illustrated by a legion of artists. Collected into a hardback omnibus, these books lay out in some detail the story of the Horus Heresy.

Horus Heresy Characters
Horus Heresy Characters is a novel sub-series of the Horus Heresy Series which focuses on non-Primarch characters of the Imperium during the time of the Great Crusade and Horus Heresy.[1]

Horus Heresy Series
The Horus Heresy is a series of novels, anthologies and audiobooks based on the historic events known as the Great Crusade and the Horus Heresy, about 10,000 standard years before the present 41st millennium. The novels are written by different authors, but follow the same storyline - the fall of Warmaster Horus and his campaign of treachery to usurp the Emperor as ruler of the Imperium. The publishing order of the books does not reflect an attempt to tell the overall storyline chronologically; the stories are set are various points within the overall meta-plot, gradually illuminating the whole tale from various perspectives. There are directly connected works within this structure, however. For instance, the first three novels are a distinct trilogy, the eleventh is a sequel (of sorts) to the sixth, and the 12th and 15th are intended by the authors to be a duology.

Horus Heresy Timeline
A Timeline of the Horus Heresy. Note: Not all events of the Heresy can yet be categorized Note: Some dates are approximate estimates based upon the chronological events of the series itself

Horus Lupercal
Horus Lupercal[1] was one of the 21 Primarchs created by the Emperor in the earliest days of the Imperium, just after the end of the Age of Strife. Like the other Primarchs, Horus was scattered from Terra by the Gods of Chaos and was placed on a far-away world in an attempt to prevent the coming of the Age of the Imperium. Traditional accounts state that Horus was the first Primarch to be rediscovered, fighting alongside his father in the Great Crusade as Lord of the Luna Wolves. Becoming the favored son of the Emperor and beloved by most of his brother Primarchs, Horus eventually rose to become Warmaster of the Great Crusade and was seen as second only to the Emperor himself in power and prestige.[1] But in spite of all of this, he was eventually corrupted by the powers of Chaos and initiated the Horus Heresy against the very Imperium he helped create.

Horusian Wars
Horusian Wars is a novel and short series by John French. The series focuses on the factional conflicts within the Inquisition.

Asclemanda
Asclemanda was a prominent Imperial oracle, who served in Indomitus Crusade Fleet Quartus' Battle Group Kilox.[1]

Asdan
Asdan is a Lord Commissar stationed on Vigilus.[1] During the War of Beasts, he frequently feuded with Proctor Commander Venedar but was nonetheless an effective leader on the field of battle, such as when he saved the lives of three members of the Aquilarian Council from Genestealer Aberrant attack.[1]

Asdornae
Ancient Asdornae was a Space Marine Dreadnought of the Blood Angels Chapter that fought in the Cryptus Campaign.[1]

Asdrubael Vect
Asdrubael Vect is the leader of the Kabal of the Black Heart, the most powerful Dark Eldar Kabal in existence, thus he is therefore de-facto ruler of the city of Commorragh and the rest of the Dark Eldar race as a whole. Vect claims to have witnessed the Fall of the Eldar personally; if this is true, he is quite possibly one of the oldest living (mortal) beings in the Galaxy at well over 10,000 years of age. As a consequence of this, surviving for that length of time as the ruler of Commorragh would also make him one of the deadliest individuals in the galaxy. One of his ways of ensuring his security is the Geldling, a mysterious doppelgänger which he uses from time to time as his substitute.[3]

Asgard
Asgard is a Feudal World of the Imperium, considered to have a rather primitive population.[1] Asgard is the founding world for the Asgardian Rangers regiments of the Imperial Guard.[1]

Asgardian Rangers
The Asgardian Rangers (or Rangers of Asgard) are Imperial Guard Regiments from the Feudal World of Asgard.[1]

Asger (Dreadnought)
Asger the Frozen, is a Redemptor Dreadnought in the Space Wolves Great Company of Ragnar Blackmane. He is currently serving in the strike force of Haldor Icepelt, which is fighting the Genestealer infestation on Vigilus.[1]

Asger Warfist
Asger Warfist was a Wolf Lord in the Space Wolves Chapter and the first Chapter Master of the Deathwatch.

Ash
The Ash is a Gladius Escort in service with the Sons of the Phoenix.[1] During the Nachmund Rift War, the Ash was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Ash Clams
One of the strangest creatures to inhabit the lower reaches of Hives such as Necromunda, how they came to be there is a complete mystery, however it is known that they inhabit the Ash Wastes beyond the walls of the Hive. In the desolation of the Underhive, they reside under the dirt and rubble that litters the floors. Extremely sensitive to vibrations they will instinctively open their shells when disturbed, swallowing down the debris and anything else above it. The Clams will attempt to eat any living thing that enters their shell, though a person is much too big for them. Nonetheless it can be very frustrating for the victim as they become trapped by their ankle in a vice-like grip. And woe be to any unlucky Underhiver who finds themselves so trapped in an isolated region of the hive, with no one to help.[1]

Ash Cloak
Ash Cloaks are a type of clothing that is worn in Necromunda's Ash Wastes. They are designed to allow their wearers to survive and live on the Hive World's harsh surface.[1]

Ash Wastes
The term Ash Wastes has more than one meaning, depending on context. It may mean: Ash Wastes Nomad : population that live in the desert wasteland of Necromunda Necromunda: Ash Wastes : a 2022 starter set for the tabletop game Necromunda. Armageddon Ash Waste Militia : specialist troops of the Armageddon Imperial Guard Regiments Ash Wastes of Armageddon : areas of Armageddon's surface that have been contaminated by industrial by-products

Ash Wastes Nomad
The Ash Wastes Nomads, also known as the People of the Ash, are the population of Necromunda that live in the desert wasteland of the Hive World's surface.[1]

Ashaki
Ashaki was a Space Marine of the Celestial Lions Chapter, who served under Pride Leader Ekene Dubaku during the Third War for Armageddon.[1]

Ashamon
Ashamon is an Ironclad Dreadnought, in the Salamanders Chapter's 3rd Company.[1]

Asheera Voi
Asheera Voi is a Sisters of Silence Oblivion Knight, who took part in the Plague Wars.[1b]

Ashek II
Ashek II is a Hive World in the Sabbat Worlds Cluster, which was occupied by the forces of Chaos.[2]

Ashen Axe
The Ashen Axe is a Word Bearers relic.[1] This Chainaxe dates back to the Great Crusade and was oft used on worlds that rejected compliance. After the Word Bearers corruption, the axe became a nexus for Daemons which fed off its anguish and misery. Enemies of the Word Bearers find themselves unable to flee from the axe's blows but in truth, their minds are assailed by the entities within it.[1]

Ashen Circle
The Ashen Circle was a unique Word Bearers formation during the Great Crusade and Horus Heresy. The Ashen Circle was created to oversee the destruction of culture, learning and faith. Serving alongside Destroyers, these Space Marines were iconoclasts charged with hunting down individuals, works, and relics considered to be of false doctrine, eradicating them with their Hand Flamers. In addition to their flame weapons, Ashen Circle Legionaries were equipped with Jump Packs and Axe-Rake Chain Weapons similar to Assault Marines.[1]

Ashen Claws
The Ashen Claws are a piratical warband of renegade Space Marines based in the Ghoul Stars.[1][3a]

Imperial 5082nd Naval Wing
The Imperial 5082nd Naval Wing, also known as the Imperial 5082nd Skyborne[1a] or the 5082nd Naval Skyborne[1b], are a Wing of the Imperial Navy.[1a]

Imperial Aircraft
The Imperial Aircraft are controlled and deployed by the Imperial Navy rather than the Imperial Guard. There is a wide variety of type, including fighters, bombers and landing vehicles. They are generally less well armed and armoured than Space Marine vehicles.

Imperial Aircraft Upgrades
Imperial Aircraft Upgrades are commonly seen throughout the Imperial Navy, on many Imperial Aircraft, and are designed to improve the abilities of the aircraft themselves, usually relating to their survivability.

Imperial Armour (softbound)
Imperial Armour - Imperial Vehicles for Warhammer 40,000 Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000 Imperial Armour Update Imperial Armour Update 2004 Imperial Armour Update 2005 Imperial Armour Update 2006

Imperial Armour - Apocalypse
Imperial Armour Apocalypse is a book released in 2007 and produced by Forge World for the 1st Edition of the Apocalypse rulset.

Imperial Armour - Apocalypse II
Imperial Armour - Apocalypse II is a book released 2010 and produced by Forge World for the 1st Edition of the Apocalypse rulset.

Imperial Armour - Apocalypse Second Edition
Imperial Armour - Apocalypse Second Edition is a book published by Forge World to replace Imperial Armour - Apocalypse. It contains updated and brand new rules for using Forge World's models in games of Warhammer 40,000 and Apocalypse, as well as three new Apocalypse missions. The book has 128 pages and is printed in colour.

Imperial Armour - Imperial Vehicles for Warhammer 40,000
Imperial Armour - Imperial Vehicles for Warhammer 40.000 is a gaming supplement in the Imperial Armour Serie released by Forge World in 2000. The book has 80 pages and was first in the original soft cover Imperial Armour series until replaced by the larger, re-numbered hard covered editions. This volume focuses on the Imperial Guard tanks and heavy tanks. [1]

Imperial Armour - Index: Astra Militarum
Imperial Armour - Index: Astra Militarum is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Forces of Chaos
Imperial Armour - Index: Forces of Chaos is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Forces of the Adeptus Astartes
Imperial Armour - Index: Forces of the Adeptus Astartes is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Xenos
Imperial Armour - Index: Xenos is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - The Siege of Vraks: Second Edition
Imperial Armour - The Siege of Vraks: Second Edition is the Second Edition of the Vraks Campaign Imperial Amour books which was divided in three different volumes : Part One, Part Two and Part Three[1]

Imperial Armour Aeronautica
Imperial Armour Aeronautica is a Forge World supplement book for Warhammer 40,000 that contains 6th Edition rules for 34 flyers and 13 anti-aircraft units fielded by the Imperial Navy, Space Marines, Orks, Eldar, Tyranids, Tau Empire, Necrons, Dark Eldar and Chaos.[1] Also included are the wargear and special rules unique to the aircraft of the 41st Millennium.[1] It also features a narrative campaign, the Scourging of Kerrack, which provides six Warhammer 40,000 missions. The book is concluded by an Apocalypse rules appendix, updated for the 6th edition of Warhammer 40,000.[1]

Imperial Armour Compendium
Imperial Armour Compendium is an Imperial Armour book for the 9th Edition of Warhammer 40,000. [[2]

Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000
Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000 is a gaming supplement released by Forge World. The book has 50 pages and was second in the original soft cover Imperial Armour series until replaced by the larger, re-numbered hard covered editions. This volume focuses on Eldar, Dark Eldar, and Orks. [1]

Imperial Armour Three - Second Edition
Imperial Armour Volume Three - Second Edition - The Taros Campaign is a rulebook published by Games Workshop and Forge World. The book is part three of twelve books, plus occasional updates, and has 320 pages. It is part of the Imperial Armour series of books.

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

Achaemenid Empire
The Achaemenid Empire was an independent nation that existed on Terra during the Age of Strife and Unification Wars.[1]

Achaeonical
The Achaeonical was a ship in service with the Thousand Sons Traitor Legion during the Battle of the Fang. It was destroyed in the opening void skirmish over Fenris.[1]

Achaman Falcatas
The Achaman Falcatas were an Imperial Guard Regiment from the planet Achaman. Their name comes from the long, curved combat blades which were standard issue for all Guardsmen and officers.

Achea Pattern Force Weapon
Achea Pattern Force Weapon are a type of Force Weapon used by the Thousand Sons.[1] These weapons use a mesh of psycho-conductive filament worked into the surface of a adamantine blade to conduct the raw psychic fury of the wielder. Unlike more common force weapons, these refined devices allow only a lesser portion of the Psyker's will to be channeled through the weapon; a spiritual circuit-breaker that allows these weapons to be safely employed en-masse.[1]

Achellus
Achellus was a Techmarine who served in the Ultramarines Third Company, under Captain Jehnnus Ardias, when the Company was stationed aboard the Imperial Navy Emperor Class Battleship the Enduring Blade[1a] (the flagship of Battlefleet Ultima Primus) when it received a request for aid from the planet Dolumar IV, which was being attacked by the Tau.[1b] Once there, the Ultramarines prepared to battle the Tau, who had managed to board the Enduring Blade, but Epistolary Delpheus, plagued by visions that a more powerful enemy would show itself aboard the ship, managed to convince his old friend Ardias that they needed to save their strength and avoid fighting the Tau. Ardias was convinced by Delpheus and told his company to stay where they were and let Captain Mito and the Raptors Chapter's Fifth Company, who were also stationed aboard the Enduring Blade, deal with the Tau.[1a] This would prove fortunate as when the Battlefleet was forced to open diplomatic talks with the Tau, the heretic Meyloch Severus, Planetary Governor of Dolumar IV, completed a Chaos ritual that summoned a warhost aboard the Enduring Blade that soon overran the doomed ship.[1c] Ardias gave the order to evacuate the Enduring Blade[1d] and Achellus managed to escape with Ardias and his Company[1f] before it was destroyed[1e], taking part in the the ensuing battle when the Chaos warhost invaded Dolumar IV. On the planet he joined Veteran Sergeant Larynz's squad as they charged a pit held by the Iron Warrior Pereduz and a group of Chaos Space Marines. When they arrived, however, the pit was empty save for a device buried into the sand that filled it. As Achellus examined the device, Pereduz, hidden nearby, activated it, resulting in a massive explosion that instantly killed Achellus, Larynz and their squad.[1f]

Achemen
Achemen was a Sergeant of the Angels Excelsis Chapter, serving in the Second Company under Captain Erwin.[1a] As Erwin's second in command, Achemen was stationed aboard the Strike Cruiser Splendid Pinion during the Devastation of Baal.[1a] He was killed, along with the rest of his Chapter, in the void battle in the Baal System by the tyranids of Hive Fleet Leviathan.[1b]

Achernar Invasion
The Achernar Invasion was a battle between the Blood Angels Space Marine Chapter and Ork Freebooters.[1] The 3rd Company of the Blood Angels was withdrawn from operations against secessionists in the Howling Deeps to counter a sudden ride in Ork attacks close to Holy Terra. The Orks preyed upon Imperial shipping for months before the Blood Angels descended on them, wiping them out so effectively that no more Greenskins were seen within a dozen light years of Achernar for millennia to come.[2]

Acheron (World)
Acheron is a mysterious[1] and accursed world that emerges from the Warp every 5,000 years[2]

Acheron Heavy Cruiser
The Acheron Class Heavy Cruiser is a Chaos starship.

Acheron IV
Acheron IV is an Imperial Hive World, that has nearly been conquered by the Orks of Waaagh! Uggrot. It is also the site of a Shrine dedicated to Saint Helena and the Argent Shroud Canoness Verena Armenii, led a battlehost to save the Saint's relics. When they arrive, though, the Shrine had been destroyed, though, Verena hoped to find the relics amongst its ruins. While the battlehost succeeded in their goal, they paid a high price to do so, as the Canoness and a large number of their Sisters were killed by the Orks.[1]

Acheronian
Acheronian was a Mechanicum Myrmidon Secutor, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Acherus
Lord Acherus was a Chaos Knight of House Lucaris, who piloted a Knight Tyrant and was among its forces[1a] that took part in the War of Beasts on Vigilus.[1b] He and the Knight Despoiler Zar Obedon[1a], later led their Knights to support a Black Legion strike force sent to claim the world's Stygian Spires from the Imperium[1b]. This led the strike force to fight against the Delverghouls of the Cult of the Four-Armed Emperor, as well as the Death Guard and Raven Guard[1c]. In the massive battle that followed, Acherus' mind was struck by the psychic powers of the Raven Guard Vanguard Librarian Moradus. This allowed the rest of the Raven Guard to destroy his Hive Tyrant[1d] and most of House Lucaris' Knights would soon die as well. Ultimately, though, the Delverghouls claimed the Spires.[1e]

Achilles
The Achilles was a Sword Class Frigate that took part in the evacuation of Belatis during the 12th Black Crusade. While the evacuation was under way, the Achilles and its squadron were, together with the Dragonrock, on patrol in the exterior area of the system for detecting hostile units. When the renegades on the surface managed to seize control of the defence-laser stations and to fire at the fleet in orbit, one antagonistic fleet under the guidance of the Charybdis broke out of one of the gas giants. The Pegasus — a sister ship of the Achilles — noticed the ships of chaos at first and thwarted them, giving the evacuation fleets precious time. It was lacerated by a salvo of torpedoes of the opposing escort from ships of the Malediction Class. Only shortly after, the Achilles succumbed to a salvo of plasma from the Charybdis, but heavily damaged an opposing escort-ship before.

Achilles Ridgerunner
The Achilles Ridgerunner is a type of Imperial vehicle that is traditionally employed by mining guilds and geological surveyors as exploration vehicles that is often used by Genestealer Cults.

Achillrial
Achillrial was a fearless champion of the Craftworld Féin-Cineál and was one of the first of the Eldar's Autarchs. Upon his appointment to the Path of Command, Achillrial was gifted a helm that could capture light itself and its plume reflected colours like a sun-splashed prism. In battle the helm blinded Achillrial's enemies, preventing anyone from besting him in close combat, and although the helm's radiance drew an inordinate amount of the enemy's fire towards him, no shot could fell the Autarch. It was ultimately treachery that bested Achillrial and led to the downfall of his Craftworld. Now nothing remains of Féin-Cineál except the Autarch's helm, which is now known as the Shimmerplume of Achillrial.[1]

Achilus Crusade
The Achilus Crusade is an ongoing Crusade of the Imperium, begun in 777.M41 to reclaim the Jericho Reach region from Xenos and Heretics. Under the command of Lord General Militant Solomon Tetrarchus, he commands not only Imperial Guard detachments but also Space Marine detachments, Titan Legions, and Adeptus Mechanicus forces. The Crusade also operates in close cooperation with the Deathwatch against various Xenos forces in the area, but relations can become tense if the Crusade attempts to usurp the autonomy of the Deathwatch.[1]

Achlys
The Achlys was a sleek Imperial warship, that took part in the Horus Heresy.[1]

Achlys III
Achlys III is a Forge World of the Imperium.[1] The Skitarii of this Forge World are called the Dust Dogs.[1]

Ghoroi V
Ghoroi V is a Jungle World.[1] During The Trials of Ghoroi V, a Tau Empire fleet is ambushed and largely destroyed above the planet by the Eldar. The few surviving Fire Warriors that reach Ghoroi V's acidic swamps, fight off both the pursing Eldar and the planet's massive predators before they are evacuated by the Empire.[1]

Ghorotei
Ghorotei was the Champion of the White Scars Primarch Jaghatai Khan during the Great Crusade. When his Legion purged the world Daikeos, Ghorotei fought its ruler, the Ironwyrm King, and beheaded him with the Scimitar of the Great Khan.[1]

Ghorox Bloodfist
Ghorox Bloodfist was a Chaos Champion who killed the Wolf Lord Berek Thunderfist in battle, but was later hunted down and killed by a vengeful Ragnar Blackmane in 983.M41. Ragnar's vengeance was not sated with the Champion's death, however, and he went on to lead a hand-picked Space Wolves strike force to defeat Bloodfist's Word Bearers allies during the Gravespite Massacre.[1]

Ghorsk IV
Ghorsk IV is an Imperial world in M42, where Astra Militarum forces are stationed. In an attempt to weaken the Imperium's Guardsmen, the Necron Overlord Trazyn the Infinite hacked into an Imperial database and began issuing false guidelines the Astra Militarum should use while fighting the Necrons. He then stated the guidelines should be spread as much as possible and that they must be read specifically by the Guardsmen on Ghorsk IV, in the next 30 hours. Shortly afterwards, though, the Inquisition was notified of Trazyn's hacking and were able to expel the Overlord from the database.[1]

Ghorstangrad
Ghorstangrad was the homeworld of the Emperor's Swords Chapter.[1] After three centuries of careful infiltration and subversion by the Alpha Legion, the traitor marines launched an invasion of the world in conjunction with a psychic attack that activated corrupted Battle-Brothers within. As the Emperor's Swords were destroyed, Ghorstangrad was razed.[1]

Ghorvalax
Ghorvalax was the site of a battle, sometime after the Great Rift's creation, between the White Scars Chapter and the Emperor's Children. Though the Chapter took heavy losses, the White Scars were ultimately victorious.[1]

Ghorvenfal Raid
The Ghorvenfal Raid was a Dark Eldar raid by the Wych Cult of Strife and Kabal of the Black Heart.[1]

Ghosar Quintus
Ghosar Quintus is a world of the Imperium.[1]

Ghost-Warriors
Ghost Warriors are mechanical Wraithbone constructs created by the Eldar race, empowered by souls contained within Spirit Stones drawn from from an Infinity Circuit.[2][3] Craftworld Iyanden specializes in the creation and use of Wraith-constructs.[5]

Ghost Ark
Ghost Arks are anti-gravitational vehicles which serve as the standard troop transport of the Necrons.

Ghost Helamite
The Ghost Helamite is a Necromunda Great Spirit, that is worshiped by the Hive World's Urh'nag Ash Waste Nomad tribe. It is described as being a figure clad in chitinous armor, who speaks in chittering sentences.[1]

Ghost Helm
The Ghost Helm (or Ghosthelm) is a helmet worn by Eldar Farseers. It incorporates intricate crystalline psychic circuitry which helps to mask the wearer's soul or spirit in the warp, protecting them from the depredations of Daemons and other warp creatures.[1][2]

Ghost Helm of Alishazier
The Ghost Helm of Alishazier is a Craftworld Ulthwé Ghost Helm that contains the spirit of the Farseer Alishazier. The Farseer harboured a deep terror of joining the ranks of her crystallised predecessors and to prevent this she invested her psyche into the circuitry network of her Ghost Helm. By doing so, Alishazier hoped that her spirit might forever keep other Ulthwé Fareers safe from harm.[1]

Ghost House
Ghost Houses are the remnants of the noble houses of Iyanden, now composed mostly or entirely of the souls of the dead housed inside Wraith-constructs. As Iyanden has been forced to increasingly depend on its ghost warriors for protection, the Ghost Houses of Iyanden often take part in Iyanden's politics and remain active in the ancient ruins of their noble ancestors, now dubbed Ghost Halls. It is rare for ghost warriors of different houses to fight together.[1]

Ghost Phage
The Ghost Phage is a xenos threat that infects the Imperium's citizens without them knowing, an unseen enemy much like the Bruul Parasites.[1]

Ghost Razors
The Ghost Razors was a unique lightning claw of unknown origin. It had been an ancient artefact of the Tiger Claws Chapter before it was given to Lufgt Huron, Chapter Master of the Astral Claws. When activated the unusual pale blades of the Ghosts Razors flicker with a unearthly light. The technology that powers the Ghost Razors is a mystery even to Armenneus Valthex, the highly skilled Astral Claws Master of the Forge.[1] The Ghost Razors was destroyed during the Fall of Badab when it was struck by a melta-blast. The device exploded catastrophically, incinerating Lugft Huron's right arm and most of his right side.[2]

Ghost Ship
Ghost Ships[1], or also known as Ghost Vessels[2], is the Imperial term for spacecraft that were thought lost, but somehow appear in Realspace for brief moments. This can occur both visually and on Auspex equipment, which are known as Auspex Phantoms.[1] The term also applies to spacecraft that have been found abandoned and drifting through space. Sometimes this is for obvious reasons, such as their crews being killed during a boarding attack.[2]

Ghost Sword
Ghost Swords are deadly blades used as trophies or weapons, of fine but clearly Xenos craftsmanship. They are lightweight but stronger than any Imperial steel, possess a power field and are especially good for defending against attacks. The name does not refer to a specific sword but rather given to a common style found on many newly explored worlds in the Calixis Sector and beyond, often amongst ancient battlefields. Many have been linked to known alien cultures, but some resist clear identification. Despite warnings from the Adeptus Mechanicus and Inquisition, some bold Rogue Traders wear these weapons in open scabbards to show off their independence and prowess as explorers.[1]

Otho (Dark Angels)
Otho was a Sergeant of the Dark Angels Chapter shortly after the Second Founding.[1] He won two honour duels against Space Wolves in the tradition of the Lion and the Wolf. On Iela, before the final battle of the campaign of the Cataclysm of Faith, he fought a third against Haldor Twinfang, the bearer of the axe Urthand taken from Alajos by Leman Russ. The outcome is not known.[1]

Otho (Fists Exemplar)
Venerable Otho was a Dreadnought of the Fists Exemplar Chapter.[1] When the Ork forces of The Beast invaded the Imperium, he fought in many of the subsequent battles against the Xenos, including the second invasion of The Beast's Homeworld Ullanor.[1]

Otho (Ultramarines)
Otho was a Space Marine of the Ultramarines Chapter, who served with the Third Company.[1] He was trained by his Chapter's Techmarines as a pilot. He was believed by some to be the best pilot in his Company.[1]

Otho Dorr
Otho Dorr was a Field-Legatus of the Imperial Guard in mid-M32. He commanded the Guard contingent during the Imperial invasion of Ullanor in the closing stages of the War of the Beast from his Capitol Imperialis Praetor Fidelis.[1] He later commanded surviving veterans of the first Ullanor campaign during the second invasion of the world.[2]

Ottaline Melmoth
Lady Ottaline Melmoth is the author of The Virus of Betrayal: The Cleansing of Viridia and its Aftermath, a work about the Viridian Insurrection.[1]

Ottar
Ottar the White was a Space Wolves Wolf Lord, who led his White Wolves Great Company to Cadia's defense, during the 13th Black Crusade. As the battle raged across the Fortress World however, he spotted the Warband of the Chaos Lord Zufur attempting to remove one of Cadia's Pylons. Ottar vowed not to let that happen and led the White Wolves to battle against the Warband. However during the battle, Zufur's Warband separated Ottar from his Great Company and though he fought valiantly, the Wolf Lord was severely wounded. Zufur stopped his Warband from killing Ottar however - as he wanted that honour for himself. The Chaos Lord then stabbed Ottar with a Daemon Sword, which devoured the Wolf Lord's soul[1a]. His death though, sent the White Wolves into a vengeful frenzy and they tore into Zufur's Warband. Such was the ferocity of the Warband and Great Company's attacks however, that they destroyed each other and only the Space Wolf Skarp-Hedin survived the battle. Afterwards, a mournful Hedin apologized to Ottar for failing to save him and then grabbed the Wolf Lord's power axe, Lightbringer, before seeking more foes to kill.[1b]

Otte
Otte was a Major of the Vervun Primary. Active during the Sabbat Worlds Crusade, he served as Marshal Croe's adjutant in the Siege of Vervunhive.[1a]

Ottmar Kord
Ottmar Kord was an Arbitrator of the Adeptus Arbites stationed on Terra during the War of the Beast.

Otto
Otto is a Sergeant of the 1st Krieg Armoured, commanding a Salamander Scout Vehicle in the First Squadron of the regiment's Second Armoured Reconnaissance Company under Lieutenant Boltzmehr.[1]

Otto Dagover
Otto Dagover is an Ordo Xenos Inquisitor Lord of the Recongregator faith, who has a great enthusiasm for using Xenos technology.[1]

Otto Frostrider
Otto Frostrider was a Space Marine of the Space Wolves Chapter, who fought the Chaos Champion Hasdrubal with his Battle Brothers. During the battle, Otto killed Hasdrubal by grabbing hold of a fallen Battle Brother's Power Axe and burying it in the Chaos Champion's head. He later named the weapon the Axe of the Frostrider and used it in battle until his death. Though the weapon was buried with Otto, it has appeared several times on the battlefields fought by the Imperium; at just the right moment to be used to slay the enemies of Man.[1]

Otto Ivan Gustavus
Otto Ivan Gustavus was a Lord High Commander of the Imperial Guard. Described as a walrus of a man from Valhalla, In his youth Gustavus first served as a Lieutenant commanding an armoured fist platoon, eventually rising to command his regiment and then being promoted into the ranks of the High Command General Staff. He became known as a loud, bellicose but razor-keen political thinker.[1a] After his succesful command during the Vaust Schism, Gustavus was promoted to supreme commander post and became most noted for commanding Imperial forces in the Taros Campaign,[1a] though he was relieved of his command and arrested by Commissar-General Mordred Van Horcic after the failure of Operation Comet.[1b]

Otto Van Saar XXI
Otto Van Saar XXI was the Duke of Necromunda's House Van Saar, until he became a Heretic in 631.M40 by trying to resurrect thinking machines, from the depths of Hive Primus.[1] Only the timely intervention of the Duke's son and an alliance of Van Saar gangs, prevented Otto from inloading ancient archaeotech cogitator engrams into his House's STC. Had he succeeded, the Duke would have given the machine's inhuman mind, complete control over House Van Saar. Afterwards, for his crimes, Otto and the archaeotech engrams were buried deep within Hive Primus' Underhive.[1]

Otto Van Saar XXIInd
Otto Van Saar XXIInd is the current Duke of Necromunda's House Van Saar. Though Otto appears like a pale withered corpse, the Duke is actually as dangerous as the most experienced of the Hive World's Underhive bounty-killers.[1]

Otto von Horne
Otto von Horne is a Mordian Iron Guard General, who initially commanded the Astra Militarum's forces in the war to end the Uprising on Malouri, in M42.[1b]

Oud Oudia Raskian
Oud Oudia Raskian is the current Fabricator-General of Mars and served as one of the High Lord of Terra, during the Thirteenth Black Crusade.[1b] Due to his extensive cybernetic augmentation, Oud is more building than man and is thus the most difficult High Lord to speak to directly. Moving his form to the Great Chamber of the Senatorum Imperialis requires extensive logistical work and construction. During the Fall of Cadia, he was among the High Lords most against the proposal of dissolving the Edict of Restraint put forth by Chancellor of the Imperial Council Lev Tieron that would have allowed the Adeptus Custodes to leave Terra.[1] Accoring to Tieron, what Raskian fears most is that his organizations uncertainty over the very technology they claim mastery over is exposed.[2a] Alongside Master of the Astronomican Leops Franck and Speaker for the Chartist Captains Kania Dhanda Oud Oudia Raskian was one of the three High Lords of Terra who collaborated with Lord Inquisitor Adamara Rassilo to smuggle a Dark Eldar Haemonculus onto Terra in order to repair the failing Golden Throne.[2] Raskian eventually traveled into Commorragh itself to complete his transactions with Archon Shae-Morvain of the Kabal of the Still-Living Knife, though according to Erasmus Crowl his plan only delayed the death of the Golden Throne by a few centuries. Crowl, his retinue, and Custodian Navradaran intervene and cause fighting to break out and Raskian core unit attempts to flee back to Luna through a Webway Gate, though it is unknown if he made it.[3]

Oudinot Irregulars
The Oudinot Irregulars are Infantry Regiments of the Astra Militarum.[1a][1b]

Ouon Hommed
Ouon Hommed was the human Acting Shipmaster of the Macragge's Honour, the flagship of the Ultramarines Legion during the Battle of the Macragge's Honour. His immediate superior was Chapter Master Marius Gage, and his opposite number was Antonus Antwark, the shipmaster of the Word Bearers' flagship, the Infidus Imperator.[2]

Sithren
Sithren was a Space Marine of the Black Templars Chapter.[1] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. He was killed in single combat with an Ork Dreadnought at the Danab Junction on the 20th day of the siege.[1]

Sitri
Sitri was a Space Marine of the Flesh Tearers Chapter, who fell to the Black Rage on Hamenlina and was mercy-killed by Astorath the Grim.[1]

Six-Cursed
The Six-Cursed are a Thousand Sons Warband.[1a] In M41, Six-Cursed attacked the planet of Etiamnun III - the barren, airless planet on the Eastern Fringe. They completely destroyed the peaceful and innocent hermits of the local mountain complex, and then went down to the lowest levels to find the ancient entrance to Webway.[1b]

Six Hundred Torments of Brayne
The Six Hundred Torments of Brayne is a sacred book of Necromunda's House Cawdor, which details the trials the Redemption Cult founder Encorderius Brayne, endured during his journey through the Underhive.[1]

Sixers
The Sixers was the informal name for a regiment of tech-guard, led by Colonel-priest Klayden, that fought in service to Archmagos Khobotov.[1c] Stationed aboard the 674-XU28, the regiment's actual name was a sequence of 12 alphanumeric characters that denoted its size, composition and base camp on the vessel. The regiment's nickname of Sixers was derived from the fact that this sequence began with the number "6".[1c] In late M41, the 674-XU28 supported an Administratum raid of the Van Skorvold Star Fort, alongside two Strike Cruisers of the Soul Drinkers Chapter.[1a] In the course of the raid, the Soul Drinkers sought to recover a lost relic of their Chapter, the Soulspear, which had fallen into the possession of the Van Skorvold Cartel.[1b] However, Khobotov ordered his tech-guard to steal the Soulspear from the Space Marines[1b] and then threatened to destroy the star fort using a Geryon Ordinatus platform.[1c] The Soul Drinkers refused to yield, launching an attack on the Ordinatus. A battalion of the Sixers were one of the many tech-guard units stationed on the platform to defend it[1c] and were completely wiped out in the subsequent fight by Sarpedon and Squad Givrillian.[1d]

Sixth Rapture
The Sixth Rapture are a Black Legion Warband.[1]

Sixth Sphere of Expansion
The Sixth Sphere of Expansion is the T'au Empire's next Sphere of Expansion to be launched, even as the Fifth Sphere of Expansion is still on-going.[1]

Sixty-Three-Nineteen
Sixty-Three Nineteen was the nineteenth world to be brought back under Imperial rule by the 63rd Expeditionary Fleet under the command of Warmaster Horus during the Great Crusade.[1c]

Sizzly Rivets
Sizzly Rivets are a specialist piece of Ork wargear.[1] These rivets were salvaged from a Stompa that was subject to a failed tellyporta experiment. No Ork knows where it went – all they know is that it made kannons more killy.[1]

Ska Mordentodt
Ska Mordentodt is a Deathwatch Black Shield and the Watch Captain of Zarabek Watch Fortress. His Chapter of origin is unknown.[1]

Skabsnik
Skabsnik was an Ork Warboss subordinate to Gorsnik Magash, the Overfiend of Octarius, at the time of the Third War for Armageddon. He led a Blitz Brigade of 12 Warbands, including 41 Battlefortresses.[1]

Skadi (Hive World)
Skadi is a backwater Imperial Hive and Mining World, that is left in a perpetual winter due to being far from its sun. White hair is common among its population, and most work the mines beneath Skadi's frozen surface. The world's wealthy upper class know how to read and write, as well as being able to afford to have Picts taken. It is not the same for the majority working class, though, as most can only read enough to do their jobs and even fewer know how to write.[1] It also provides Regiments to the Astra Militarum and the Skadi Second Infantry is among those who call the Hive World home. Deserters are shot on sight on Skadi and new Guardsmen receive 80 days of basic training on the world's moon, Edda, before being sent to fight the Imperium's wars.[1]

Skadi Second Infantry
The Skadi Second Infantry is an Astra Militarum Regiment, that was destroyed by Orks on Gondwa VI.[1]

Skagrog
Skagrog is a notorious Bad Moons Warboss who, after many battles for leadership, has managed to unite all of the Orks on Huiveneras Prime under his command.[1]

Skalagrim Phar
Skalagrim Phar is an Apothecary from the Sons of Horus.[1a] Originally serving Horus and later Abaddon as a Reaver, during the fall of Maleum Skalagrim defected and joined Fabius Bile's Consortium. Despite his status as an apothecary, he retains his savage Cthonian nature and his surgeries are brutal affairs.[1a] Though he seems to have a degree of hatred for Bile, Skalagrim remained loyal to the Chief Apothecary during the treachery of Flavius Alkenex. During the fighting on Solemnace, he saved the life of Mayshana, one of Bile's most prized Gland Hounds.[1b]

Skaldheim
Skaldheim is a Dreadnought in the Space Wolves Chapter and is part of the Blackfang Task Force, which is aiding the Imperial war effort against the forces of Chaos, in the Gothic Sector.[1]

Skalka
Skalka was a Magister of the Adeptus Arbites on the planet of Taros.[1] During the First Taros Intervention, when the Avenging Sons attacked the Governor’s Palace and their subsequent battle with Tau, Skalka’s troops attempted to arrest the rich owners of the mines, who were charged with indulging the rebel Governor and working with Tau xenos. However, the arrest attempt was faced with opposition from the miners, who openly resisted the Adeptus Arbites. As a result of the rebellion that had begun, the Arbites were forced to retreat, without detaining any of the owners of the mines. At the end of the First Taros Intervention, when the contingent of the Avenging Sons retreated from the planets of Taros, the Arbites were trapped, surrounded by angry rebel miners. All of the Arbites, including Skalka, were killed during the next three days.[1]

Skallagrim
Skallagrim, also known as Skallagrim of the Blackbrow, is a Wolf Guard of the Space Wolves and de facto second-in-command of Bran Redmaw's Great Company. He led Space Wolves Terminators on Betalis III against Eldar forces.

Skallagrim (Dreadnought)
Skallagrim is a Space Wolves Dreadnought, who was part of the task force that came to the aid of the Imperium world of Delos V, when it was invaded.[1]

Skaman'dhor
Skaman'dhor is a Bloodletter of Khorne.[1] It was summoned by the Dark Apostle Marduk on the mining moon Perdus Skylla to fight against Genestealers present there.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Legio Abhorrax
Legio Abhorrax is a Traitor Titan Legion who aided the Iron Warriors in their battle against the Death Guard on Dysactis during the 13th Black Crusade.[1] They also later took part in the Nachmund Rift War.[2]

Legio Abjuror
The Legio Abjuror is an Imperial Titan Legion that battled against Tyranid Bio-Titans during the Battle of Bastior in the Fourth Tyrannic War.[1]

Legio Abominator
The Legio Abominator is a Traitor Titan Legion.[1] They invaded the Iron Hands Chapter's Homeworld, Medusa, sometime after the Great Rift's creation. However, the Knight Houses of Tanika came to the Chapter's aid, and by working together, the Iron Hands and Knights drove Legio Abominator from Medusa's surface.[1]

Legio Absolutium
The Legio Absolutium is a Titan Legion that is currently among the Imperium forces sent to retake the fallen world Agrellan from the T'au Empire.[1]

Legio Adamantus
The Legio Adamantus is an Imperial Titan Legion known for being stubborn to the point of suicidal tenacity.[1][2]

Legio Aeris Aestus
The Legio Aeris Aestus is an Imperial Titan Legion.[1]

Legio Agravides
The Legio Agravides is a Titan Legion based on Mars during the Great Crusade. During the Death of Innocence, the Legio Agravides, along with the Legio Fortidus, was mostly destroyed when their headquarters' reactors went critical, annihilating their fortress and much of the Erebus Montes.[1] The only survivors of the Legion were those titan crews who were deployed away from Mars during the Schism.[3] The Legion went on to fight in the Battle of Tralsak.[3]

Legio Amaranth
The Legio Amaranth is a Titan Legion.[1] They took part in the Horus Heresy and were among the Imperial forces that fought in the Battle of Beta-Garmon. The forces of the traitorous Warmaster Horus were victorious in that battle, though, and Amaranth's ragged remnants were among the Imperial survivors that escaped to Terra. Horus forces were close behind, and this led the Legio's Titans to take part in the Battle for Terra.[1]

Legio Annihilator
The Legio Annihilator are a Titan Legion that stayed loyal to the Imperium during the Horus Heresy and also took part in the First War of Armageddon.[2]

Legio Arconis
The Legio Arconis is a Titan Legion based on the Forge World Sareme.[1] The Legio has fought for their Forge World, since the Age of Strife and defended the Imperium during the Horus Heresy. Arconis' service may have come to an end, though, with the creation of the Great Rift. The giant Warp Storm caused an outbreak of Heresy to envelope Sareme and many of its Tech-Priests became Hereteks. These traitors have now nearly overwhelmed the remaining loyalists and the Forge World will soon fall to Chaos. While Legio Arconis' current fate is unknown, the Warlord Fury of Mars was destroyed in order to prevent it falling into the Hereteks' hands.[1]

Legio Argentum
The Legio Argentum, known as the Dread Lances[2], is a Traitor Titan Legion of Chaos.[1][2] During the Horus Heresy, they would work closely with the Iron Warriors.[1]

Legio Astorum
The Legio Astorum (also known as the Warp Runners) is a Titan Legion based on the Forgeworld Lucius in the Segmentum Obscurus.[8] They are known to have been active since at least the Great Crusade and fought on the Loyalist side during the Horus Heresy.[Needs Citation]

Legio Astraman
The Legio Astraman (also known as the Legio Astramana[2] or the Morning Stars) are a loyalist Titan Legion.[1]

Legio Atrox
The Legio Atrox was a loyalist legion of the Collegia Titanica during the Horus Heresy. Bound to Gulgorahd, they resisted the Night Lords in the Thramas Crusade.[1]

Legio Audax
The Legio Audax (also known as the Ember Wolves) were a Traitor Titan Legion that sided with Horus during the Battle of Isstvan III.[1a] It was known for its close connection with the World Eaters, having served with them in the Great Crusade as part of the 13th Expeditionary Fleet. The legion consisted of at least 90 Warhound Scout Titans as well as Dire Wolf Heavy Scout Titans.[1b][10]

Legio Bombastor
The Legio Bombastor is an Imperial Titan Legion.[1] Several of the Legio's vaunted Titan maniples defended the Fortress World Shen'tzi Vo, until a mighty warband composed of the Iron Warriors and Death Guard invaded it. Despite their efforts to defend the Fortress World, all of Legio Bombastor's Titans were destroyed by the Iron Warriors.[1]

Legio Castigatra
The Legio Castigatra is a Titan Legion of the Collegia Titanica.[1]

Legio Castigatum
The Legio Castigatum are a Titan Legion of the Collegia Titanica.[1]

Legio Covenentia
The Legio Covenentia are a Traitor Titan Legion.[1] During the Occlusiad War, the Legion sided with the traitorous Blind King. In the ensuing battle on Pelos, the Titans of the Legio Covenentia were defeated by the Iron Hands Clan Raukaan.[1]

Berzerker-surgeon
Berzerker-Surgeons, also known as Butcher-Surgeons[4], are the Apothecaries of the World Eaters Traitor Legion.[1a]

Berzerker Axe
The Berserker Axe is a Chain Axe, often thought to be possessed by a daemon of rage. They are found mainly within the ranks of Khorne Berzerkers[1]

Berzerker Glaive
The Berserker Glaive is a Daemon Weapon of Khorne.[1]

Besana
Besana was an Imperium Desert Mining World that was extensively mined by the Adeptus Mechanicus for cad-ore. That was the only value the Imperium has for the world, as Besana's poisoned soil prevents anything from growing there.[1] The Mechanicus export the world's cad-ore by the gigaton from its spaceport, and this has caused Besana's deserts to have a bluish tinge to their sand. The cad-ore dust drifting in Besana's atmosphere though, has caused its air to become poisonous and breathing it without protection for extended periods of time, will result in the development of a rapid degenerative disease. It also interferes with communication equipment and makes contacting anyone on or off the world extremely difficult. Traveling on world's deserts is dangerous, as they hide slipsand pools that can swallow anyone who steps into them and because of this, the only way to safely navigate Besana's surface is by traveling on its paved roads.[1] During Warmaster Ryse's Crusade, Besana's System was held by General Travis and thought to be secure. This was proven false though, when the Anckorite Brotherhood Cult instigated a rebellion on Besana and began to sweep across the world. Any Imperial force sent against the Cult was defeated and while Travis had tried to keep the rebellion from Ryse, the Inquisition sent reports to the Warmaster. From them, Ryse learned that his forces were at risk of losing Besana to the Brotherhood, which could then spread to the rest of the Gort System. Losing the System would have dire consequences for the Warmaster's Crusade, so Ryse ordered General Ursarkar E. Creed to win back the Gort System at all costs. Creed's brilliant tactics allowed him to reinforce a fortified position, held by Major Luka, on Besana's paved roads, which prevented the Brotherhood from reaching the world's spaceport. Besana's deadly deserts prevented the Cult from bypassing Creed's position and the Brotherhood was held at bay, long enough to allow the Grand Cruiser Magister Thine to fire upon them. This devastated the Brotherhood and it retreated - directly into the Imperial forces Creed had ordered transported behind the Cult. Now trapped between both sides, the Brotherhood was wiped out and Besana was saved.[1] However, shortly before the 13th Black Crusade, Besana fell to the forces of Chaos.[2]

Besel V
Besel V is an Imperial world, that was invaded by the Word Bearers in M42. The Ultramarines later came to the world's aid and defeated the Traitor Legion.[1]

Beshic V
Beshic V was a Forge World that was defended from heretics by the 88th Cadian Mechanised Infantry, one year prior to their deployment on Kathur.[1]

Besos Nine
Besos Nine was the site of a battle between Orks and the Imperial forces of Warmaster Ryse. The Cadian 8th regiment was among the Imperial forces to take part in the battle.[1]

Bessan Uprising
The Bessan Uprising was a battle fought by the Black Templars against a Chaos Cult.[1] The cult's leader was killed by Brother Kaephon, saving nine worlds from the completion of a Chaos ritual.[1]

Bestiarius
The Bestiarius was an Frigate in the World Eaters Legion, during the Horus Heresy and was among its fleet that journeyed to take part in the invasion of Terra. By that time, their flagship, the Conqueror, had fallen under the influence of Khorne and had become a hostile environment to those aboard it. This led to the rapid depletion of supplies and manpower - chiefly due to the World Eaters losing themselves to mindless rages and then attacking anyone near them. In response to this, a group of World Eaters and crew members secretly met and, in order to save their lives, began plotting to escape the cursed flagship. Led by the Conqueror's own Captain, Lotara Sarrin and the Destroyer Sergeant Skane, the group planned on using shuttles to escape to the Bestiarius the next time the World Eaters' fleet exited the Warp. However, when their plan was under way, Sarrin betrayed the group to their Legion, as she had never planned on abandoning her command post, and she then ordered the Conqueror to destroy the escapees' shuttles.[1]

Beta
The Beta was a battleship used by the Alpha Legion Adeptus Astartes in the years of the Great Crusade. It served as the primary flagship of Alpharius and/or Omegon himself and made a journey with the Imperial expedition for a meeting with the Cabal. Once the meeting was concluded, the Beta turned its weapons against the Imperial forces and was supported by its action by its sister ship Alpha.[1] The Beta was later seen under the command of Omegon, who felt the death of his twin Alpharius in the Battle of Pluto.[2]

Beta-Entebes III
Beta-Entebes III is a high gravity Imperium world that is populated by Ogryns.[1]

Beta-Garmon II
Beta-Garmon II is a world of the Beta-Garmon Star Cluster. The capital of the Beta-Garmon Cluster, the planet is lined with fortress-cities around its equator. The greatest of these is Nyrcon, which serves as the command and control center of the entire Beta-Garmon Cluster. The city and its geostationary Star Fort, known as The Anvil, are also used as mustering points for Imperial forces. Beyond the cities is a vast wasteland given over to the Departmento Munitorum and Centurio Ordinatus for weapons testing while a graveyard of decommissioned vessels in orbit served as a firing range for the Imperialis Armada.[1] During the Battle of Beta-Garmon Beta-Garmon II was home to the heaviest fighting including an infamous engagement where over a thousand titans clashed on both sides. The Imperial forces were led by Sanguinius himself while The Anvil was boarded by Azkaellon. However, the entire engagement was revealed to be a trap by Horus to draw attention away from Beta-Garmon III, and the traitorous Warmaster detonated The Anvil and showered Beta-Garmon II in a devastating field of debris that largely decimated both sides.[2] After the battle the planet was claimed by the traitors but presumably reclaimed in the Great Scouring.

Beta-Garmon III
Beta-Garmon III is a world of the Beta-Garmon Star Cluster. The most heavily populated world of the Beta-Garmon Star Cluster, the planet is soaked in an endless toxic malestrom. The largest Hive on the planet is Caldera Primus, its spires hanging over a boiling chemical geyser and protected by a web of heavily fortified drawbridges. Its wealth comes from storm-sail miners and hive industries. However, the most vital asset of the planet is the Carthega Telepathica or Diviner's Needle, an enormous Astropathic temple which nearly breaches Beta-Garmon III's atmosphere. The temple serves as the primary communications hub for the Beta-Garmon Star Cluster.[1] During the Horus Heresy, the world was the site of heavily fighting in the massive Battle of Beta-Garmon. These included the loyalists of the Legio Solaria and Legio Defensor clashing with the Legio Fureans and vast hordes of traitor Imperial Army. However, at the height of the battle it became apparent that instead of Beta-Garmon II, Beta-Garmon III was the true target of Horus' offensive and he assailed the world with the might of the Sons of Horus as well as 100 Titan's of the Legio Mortis. During the fighting the Carthega Telepathica collapsed, decimating Imperial forces.[2]

Beta-Garmon IV
Beta-Garmon IV is an Imperium world currently owned by the Silver Skulls Chapter.[1]

Beta-Garmon Star Cluster
The Beta-Garmon Star Cluster is a strategically vital region of Segmentum Solar.

Beta-wave generator
Beta-wave generators are Adeptus Mechanicus devices, that stimulate the aggression centres of biological and cybernetic minds alike. They can be equipped into the binharic speakers of Aggression Enhancer Servo-skulls, which will hover over the Mechanicus' forces during a battle.[1]

Beta Anphelion IV
Beta Anphelion IV is the fourth moon of Beta Anphelion, a planet in the Anphelion System. It was the site of the Anphelion Project.[1]

Beta Cornix
Beta Cornix is an Imperium Forge World.[1]

Beta Fortanis
Beta Fortanis was an Imperial world, that was devoured by Tyranids. Legio Sirius suffered heavy losses attempting to save it from the Xenos.[1]

Betalis Campaign
The Betalis Campaign was fought between the Imperium and various Eldar forces in 894.M41. It began when the Eldar landed on the Ice World of Betalis III in search for the Exarch Armour of the Phoenix Lord Irillyth.[1a]

Imperial 5082nd Naval Wing
The Imperial 5082nd Naval Wing, also known as the Imperial 5082nd Skyborne[1a] or the 5082nd Naval Skyborne[1b], are a Wing of the Imperial Navy.[1a]

Imperial Aircraft
The Imperial Aircraft are controlled and deployed by the Imperial Navy rather than the Imperial Guard. There is a wide variety of type, including fighters, bombers and landing vehicles. They are generally less well armed and armoured than Space Marine vehicles.

Imperial Aircraft Upgrades
Imperial Aircraft Upgrades are commonly seen throughout the Imperial Navy, on many Imperial Aircraft, and are designed to improve the abilities of the aircraft themselves, usually relating to their survivability.

Imperial Armour (softbound)
Imperial Armour - Imperial Vehicles for Warhammer 40,000 Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000 Imperial Armour Update Imperial Armour Update 2004 Imperial Armour Update 2005 Imperial Armour Update 2006

Imperial Armour - Apocalypse
Imperial Armour Apocalypse is a book released in 2007 and produced by Forge World for the 1st Edition of the Apocalypse rulset.

Imperial Armour - Apocalypse II
Imperial Armour - Apocalypse II is a book released 2010 and produced by Forge World for the 1st Edition of the Apocalypse rulset.

Imperial Armour - Apocalypse Second Edition
Imperial Armour - Apocalypse Second Edition is a book published by Forge World to replace Imperial Armour - Apocalypse. It contains updated and brand new rules for using Forge World's models in games of Warhammer 40,000 and Apocalypse, as well as three new Apocalypse missions. The book has 128 pages and is printed in colour.

Imperial Armour - Imperial Vehicles for Warhammer 40,000
Imperial Armour - Imperial Vehicles for Warhammer 40.000 is a gaming supplement in the Imperial Armour Serie released by Forge World in 2000. The book has 80 pages and was first in the original soft cover Imperial Armour series until replaced by the larger, re-numbered hard covered editions. This volume focuses on the Imperial Guard tanks and heavy tanks. [1]

Imperial Armour - Index: Astra Militarum
Imperial Armour - Index: Astra Militarum is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Forces of Chaos
Imperial Armour - Index: Forces of Chaos is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Forces of the Adeptus Astartes
Imperial Armour - Index: Forces of the Adeptus Astartes is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - Index: Xenos
Imperial Armour - Index: Xenos is an expansion book for the Games Workshop Table Top game Warhammer 40,000. The book is re-print of older Imperial Armour volumes for the 8th Edition of the game. This book is part of the Imperial Armour series of books.

Imperial Armour - The Siege of Vraks: Second Edition
Imperial Armour - The Siege of Vraks: Second Edition is the Second Edition of the Vraks Campaign Imperial Amour books which was divided in three different volumes : Part One, Part Two and Part Three[1]

Imperial Armour Aeronautica
Imperial Armour Aeronautica is a Forge World supplement book for Warhammer 40,000 that contains 6th Edition rules for 34 flyers and 13 anti-aircraft units fielded by the Imperial Navy, Space Marines, Orks, Eldar, Tyranids, Tau Empire, Necrons, Dark Eldar and Chaos.[1] Also included are the wargear and special rules unique to the aircraft of the 41st Millennium.[1] It also features a narrative campaign, the Scourging of Kerrack, which provides six Warhammer 40,000 missions. The book is concluded by an Apocalypse rules appendix, updated for the 6th edition of Warhammer 40,000.[1]

Imperial Armour Compendium
Imperial Armour Compendium is an Imperial Armour book for the 9th Edition of Warhammer 40,000. [[2]

Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000
Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000 is a gaming supplement released by Forge World. The book has 50 pages and was second in the original soft cover Imperial Armour series until replaced by the larger, re-numbered hard covered editions. This volume focuses on Eldar, Dark Eldar, and Orks. [1]

Imperial Armour Three - Second Edition
Imperial Armour Volume Three - Second Edition - The Taros Campaign is a rulebook published by Games Workshop and Forge World. The book is part three of twelve books, plus occasional updates, and has 320 pages. It is part of the Imperial Armour series of books.

Unbroken Vow
The Unbroken Vow is a Dauntless Class Light Cruiser, currently under the command of Canoness Commander Elivia, of the Order of Our Martyred Lady.[1] In the aftermath of the Great Rift's creation, the Cruiser joined the Indomitus Crusade in saving Ophelia VII from a Chaos invasion. Elivia would later use the Unbroken Vow in her search for the lost Shield of Saint Katherine.[1]

Unchecked Fury
The Unchecked Fury are Lightning Claws that belong to the Blood Ravens Chapter. They were pulled from the hands of a Blood Angel Space Marine who was utterly lost to that Chapter's blood lust, and they still resonate with that same Black Rage.[1]

Unconquered Lord
Unconquered Lord was a Predator Battle Tank in service with the White Scars 3rd Company. It was part of the armour support attached to Task Force Nomad during the Hunt for Voldorius.[1]

Uncreator Gauntlet
The Uncreator Gauntlet is a relic of the Adeptus Mechanicus. The Uncreator Gauntlet was originally devised to reverse-engineer lost technologies. When laid upon a machine, xenotech fields are released that cause the construct’s chronology to be wound back. If the timing is accurate to the picosecond, the temporal anomaly can rejuvenate the machine to the prime of its operative lifespan – or go on to reduce it to a neatly-arrayed pile of component parts, each ready for the Tech-Priest’s inspection.[1]

Uncrowned Princes
The Uncrowned Princes were small groups of the first Legionaries created from the Primarch Lion El'Jonson's Gene-seed, who fought within the Emperor's forces during the Unification Wars.[1] They bore names imbued with power and legend from ancient Terra and were trained by drill masters within the Imperial Laboratories. The Emperor himself named the group the Uncrowned Princes, which was both a homage to their place in the line of battle and the destiny bestowed upon them by their creator. It is a title that would inspire a sense of unity and a certain arrogance within the Princes and spurred them to lead the way amongst the growing brotherhood of the Legiones Astartes. The Uncrowned Princes would be eventually joined by other groups born from Lion El'Jonson's Gene-seed, who later became the basis for the Dark Angels Legion's Hexagrammaton formations.[1]

Unctious
Unctious is a planet of the Corvus Sub-sector. A hellish Daemon World of Nurgle, its close proximity to the Corvus systems' star has caused geographic instability, its surface constantly being wracked with trauma. For millennia, human settlers managed to prosper amidst this fury, building an advanced civilization thanks to the planet's rich resources. However, the coming of the Crow's Eye by the efforts of the Nurglite Cult known as the Cult of Amber changed everything, transforming the planet into the Daemon World it is today. Now, its once numerous population has vanished, its cities stand abandoned, and its roads and rivers are arranged in bizarre patterns that act as a Warp beacon.[1]

Unctor
Unctor was a Space Marine of the Imperial Fists Chapter, who served under Sergeant Torgan in the honour guard that the Chapter assigned to protect the Mining World of Ghyre.[1]

Undaunted
The Undaunted is an Imperial Navy Troop Transport, that is commanded by Captain Landry Scheer.[1]

Undeniable Hammer of Truth
The Undeniable Hammer of Truth is a Thunder Hammer and a relic of the Blood Ravens chapter. While storming the bridge of an Eldar Corsair ship, Blood Ravens Chaplain Jorge lost his Crozius Arcanum in hand-to-hand combat with the ship's commander. The company's leader threw him this hammer, which was later consecrated as a holy relic.

Underboat
Underboats are Imperial underwater vessels, that are designed for use in oceans and can withstand enormous amounts of pressure.[1]

Underfang
Underfangs are a type of ferocious wolf-like beast that inhabit Fenris. During the battle, these beasts awoken along with the Space Wolves Dreadnoughts and fought against the Thousand Sons. What exactly these beasts are remains a mystery.[1]

Underground War
The Underground War was a major battle of the Horus Heresy, taking place after the Battle of Calth's main phase. The remaining ground troops at Calth, isolated from the wider civil war and forced underground due to Calth's toxic sun, fought each other for survival from 007 to 014.M31.[1][7c]

Underhive
The Underhive is below the Hive cities, out of reach of the laws of the Clan Houses, the Hive, and Merchants Guilds.[1a] The physical structure of a Hive is made of several hab domes stitched together with tunnels and shaft over a long period of time, giving it a Honeycomb -like structure. The interior of the underhive is a vast, industrial-scaled cathderal of metal and decay, where machines the size of battleships have been abandoned long ago; it is said that some gangs worship those ancient machines as hungry gods, to which they sacrifice captives. A dome provides a wide open space, divided into zones of factories, houses, commercial buildings, and other structures. Between each dome, the maze of tunnels and shafts is the scene of bitter gangs wars and bloody raids.[1a] The discontented, the poor, the disinherited and outcasts naturally gravitate towards the Underhive.[1b]

Underhive Bestiary
Below is a list of various flora and fauna commonly found in the lower levels of Hives throughout the Imperium.

Undred-Undred Teef
The Undred-Undred Teef is a collection of systems at the heart of the Accursed Demesne in Koronus Expanse, Segmentum Obscurus.

Undrider
The Undrider was a Blackwing Class Frigate in service with the Space Wolves Chapter.[1a] It was used to transport Járnhamar Pack from Fenris to the Shrine World of Ras Shakeh. At the time, its kaerl rivenmaster was Torek Bjargborn.[1a] Unusually for a vessel of its size, it possessed a Caestus Assault Ram amongst its assets.[1b] When the Undrider arrived in the Ras Shakeh System, it detected the presence of an unknown vessel. This was later confirmed to be a plague-infested Destroyer, which attacked them over Ras Shakeh itself.[1b] The frigate and the destroyer dueled while most of Járnhamar Pack, led by Gunnlaugur, used the Undrider's Caestus to board the destroyer and cripple it.[1b][1c] Although the enemy ship was neutralized, it managed to fire a final attack which caused the Undrider to break up in Ras Shakeh's atmosphere.[1c][1d] The pack only managed to survive thanks to their pilot, Jorundur, who was able to evacuate them aboard the Thunderhawk Vuokho.[1d]

Undying Aura of the Primarchs
The Undying Aura of the Primarchs is a suit of Power Armour belonging to the Blood Ravens Chapter. "Stand firm like the mighty Primarchs who lost upon savage worlds stood above all men." - Inscribed on the gorget of the Undying Aura of the Primarchs.[1]

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

Ashen Axe
The Ashen Axe is a Word Bearers relic.[1] This Chainaxe dates back to the Great Crusade and was oft used on worlds that rejected compliance. After the Word Bearers corruption, the axe became a nexus for Daemons which fed off its anguish and misery. Enemies of the Word Bearers find themselves unable to flee from the axe's blows but in truth, their minds are assailed by the entities within it.[1]

Ashen Circle
The Ashen Circle was a unique Word Bearers formation during the Great Crusade and Horus Heresy. The Ashen Circle was created to oversee the destruction of culture, learning and faith. Serving alongside Destroyers, these Space Marines were iconoclasts charged with hunting down individuals, works, and relics considered to be of false doctrine, eradicating them with their Hand Flamers. In addition to their flame weapons, Ashen Circle Legionaries were equipped with Jump Packs and Axe-Rake Chain Weapons similar to Assault Marines.[1]

Ashen Claws
The Ashen Claws are a piratical warband of renegade Space Marines based in the Ghoul Stars.[1][3a]

Ashen Conquerors
The Ashen Conquerors are a Space Marine Chapter.[1]

Ashen Dead
The Ashen Dead are a large Tzeentch affiliated Black Legion Warband[1] lead by Iskandar Khayon.[2]

Ashen Lion
The Ashen Lion is a Fallen Angel, who wields a Power Sword and Power Hammer in battle.[1]

Ashen Reclaimers
The Ashen Reclaimers are a crusading Space Marine Chapter, that specializes in retaking worlds lost to the Imperium.[1]

Ashen Sky Shrine
The Ashen Sky Shrine is an Eldar Swooping Hawks Shrine.[1] This Shrine specializes in the use of special optics.[2]

Ashenti
Ashenti is a Supreme Plasmancer of the Oruscar Dynasty.[1]

Ashenzar Kinra
Ashenzar Kinra is an Imperial Navy Admiral who commands the Doom of His Foes and took part in the Argovon Campaign, as part of the Indomitus Crusade's Task Force XI. As the war against the Necrons raged, Kinra served in the Task Force's senior command staff as a representative of the Imperial Navy.[1]

Asherkin
Asherkin is an Imperium world.[1]

Ashes of Saint Svetanus Goldenhelm
The Ashes of Saint Svetanus Goldenhelm are the remains of the Imperial Saint Svetanus Goldenhelm and they are a holy relic of the Ecclesiarchy.[1]

Ashkanez
Ashkanez was a member of the Word Bearers.[1] Appointed by the Dark Council to serve as First Acolyte under Dark Apostle Marduk during his and Ekodas' prepared attack on the Boros Gate, Ashkanez was in truth an agent of The Brotherhood and working on behalf of Kor Phaeron to purge the Word Bearers of Erebus and his supporters. During the Battle of the Boros Gate, Ashkanez' treachery was exposed and he was killed by Marduk's Meltagun.[1]

Ashkhelon III
Ashkhelon III was an Imperial world.[1]

Ashmalesh
Ashmalesh was a Night Lords Captain, who was among the Legion's forces that the Painted Count commanded, during the Siege of Terra.[1]

Ashok
Ashok is a librarian in the Angels Sanguine and, like members of the Blood Angels and their Second Founding chapters, suffers from the Black Rage.

Ashok Dreadaxe
Ashok Dreadaxe was a World Eaters Librarian, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Dreadaxe fought for the Loyalists or the Traitors.[1]

Ashonari Skal
Ashonari Skal is an immaculately dressed Matriarch of House Escher and a former ambassador, who now serves in the Council of Crones. There, she trades information gained from her time as an Uphive Ambassador with her fellow Matriarchs.[1]

Ashor Drakken
Ashor Drakken was a Captain of the Crimson Fists Chapter. Commanding the 3rd Company, he was killed on the world of Badlanding in 989.M41 by a cowardly Ork ambush led by Urzog Mag Kull during the Invasion of Rynn's World.[1]

Sorcerer's Power Armour
The Sorcerer's Power Armor is an ancient power armor worn by Chaos Sorcerers, that is marked with countless sigils of dark sorcery.[1]

Sorcerer's Staff
The Sorcerer's Staff is a force weapon carried by Chaos Sorcerers. It is used to channel psychic energy and then unleash it in a burst greater than a single mind can control.

Sordhen
Sordhen is a Baroness of House Terryn, who commands an alliance of Knightly Nobles and Freeblades known as the Padah March.[1a]

Sorenkus
Sorenkus is the Commissar-Navis for the Battle Cruiser Saint Aster and he took part in the Indomitus Crusade.[1]

Sorgald Deathbringer
Sorgald Deathbringer is a Chaos Lord.[1]

Sorgn
Sorgn was a veteran of the Scythes of the Emperor Chapter.[1] Sorgn was assigned to Squad Cassander following the Fall of Sotha. He took part in a mission to extract Apothecary Aratus from a Chapter outpost on Brakur IV when the Brakur System was invaded by the Tyranids of Hive Fleet Kraken. During the aerial drop onto Brakur IV, the squad's Storm Eagle was destroyed by a Harridan. Sorgn was knocked out of the gunship in the attack.[1]

Sorionas
Sorionas was a veteran member of the Ultramarines Legion, who took part in the Horus Heresy.[1]

Sorkhos Rhend
Sorkhos Rhend, the Lone Axe, is a World Eaters Sage of Slaughter, who is known as the undoer of the Beast of Quom's Deep, the many-mouthed Fiend of Akerias II and Waaagh! Kragskull.[1]

Sorl Mebbon
Sorl Mebbon was a Fallen Angel that refused to repent or die despite being held by the Dark Angels for thirty years. It was only after he was interrogated by Interrogator-Chaplain Asmodai for eighteen days, that he finally broke and repented for his sins.[1]

Sorlax
Sorlax was an Imperial world that was invaded by the Ork hordes of Warboss Grimtoof Bludgutz, which were the vanguard of a Waaagh! that had invaded Imperial space. Though the Mordant 22nd Regiment was hastily deployed to defend the world, it was destroyed by Bludgutz's hordes and Sorlax fell to the Waaagh!.[1]

Sorn Rughaal
Sorn Rughaal is a Primaris Intercessor in the Iron Hands Chapter's Clan Morlaag.[1]

Soron
Soron was an Assault Marine Sergeant from the Second Company of the Mantis Warriors. During the Tyranid invasion of Herodian IV he was seconded to the Deathwatch Kill Team lead by Quirion Octavius.[1] During a Drop Pod incursion the Kill Team was attacked by a Harridan, where Soron single-handedly killed the creature by propelling himself into its head with his Chainsword and Jump Pack, destroying both in the process. He was killed seconds later when Gargoyles grabbed him, pulling him up into the air and ripped him to shreds.[1] Even though Soron and his two Mantis Warrior companions Shaidan and Ruinus were not inducted into the Deathwatch prior to their Mission to Herodian IV, Quirion Octavius gave the full Deathwatch honours after their valiant deaths. This lifted the hundred year unspoken Inquisitorial ban against the Mantis Warriors joining the Deathwatch.[1]

Soronous
Soronous is an Imperial Saint.[1]

Sororitas Command Squad
Sororitas Command Squads are a type of formation of the Sisters of Battle.[1]

Sorot Tchure
Sorot Tchure was a Captain of the Word Bearers Legion during the Great Crusade and the Horus Heresy.

Sorov
Sorov was an Imperial Guard Lieutenant who was killed during the Exterminatus of Sepus Prime.[1]

Sorrian Lokh
Sorrian Lokh is an aspiring Thousand Sons Sorcerer.[1]

Sorrow's Embrace
The Sorrow's Embrace was a Desecrator Class Battleship, destroyed in a boarding attack by the Dark Angels led by Interrogator-Chaplain Asmodai.[1]

Sorrow's Genesis
The Sorrow's Genesis is an elder[1] Exsanguinator, that is a relic of the Flesh Tearers Chapter.[2]

Sorrow of Karakalla
The Sorrow of Karakalla is one of numerous dangerous beings, that are imprisoned within the Shadowkeepers' Dark Cells on Terra.[1]

Enok Innokenti
Enok Innokenti was a Magister of the Chaos forces during the Sabbat Worlds Crusade in M41. As one of Archon Nadzybar's many lieutenants he had a considerable force under his command and held a lot of sway in the Chaos ranks. When word of the reincarnated Saint Sabbat was spread around the sector he mobilised a massive force to assault the world of Herodor where the reincarnated Saint was said to be present. He mobilised a massive army of Blood Pact troopers to assault the world rather than destroy it from orbit as he wanted the pleasure of either killing or capturing the saint and using her body to demoralise the Imperial Guard troops in the sector. The battle of Herodor was seen to be a one way battle with Chaos pushing the advantage of numbers and making the Imperial forces retreat to the Old Hive of the capital Civitas Beati. There he went to the front to face Saint Sabbat in one on one combat. Although seen to be a tightly contested battle Enok Innokenti lost the battle when he was decapitated by the Saint who then used his impaled head to rally the Imperial forces and push back the broken Chaos forces.

Enothis
Enothis is a world of the Imperium, located in the Sabbat Worlds.[1][2a]

Enoulians
The Enoulians are a race of humanoids believed to have originated from the Halo Stars but are occasionally encountered in the Calixis Sector.

Enriso (Squad)
Squad Enriso was an Assault Squad of the Raven Guard 3rd Company.[1]

Enslaver
The Enslavers,[1] also known as Psyrens, Krell, dominators or puppeteers,[2][7] are entities that are native to the Warp.[1]

Enslaver plague
The Enslaver plague was an event in the ancient past.[1] Millions of years ago, the so-called "Enslaver plague" was unleashed on the galaxy. It was the Enslaver plague which was responsible for the downfall of the Old Ones, a highly advanced and intelligent species.[1] The Old Ones' galactic civilization collapsed as their strongholds were invaded by the Enslavers, and their psychic guardians and servitor races were psychically enthralled or destroyed. It was the plague that put an end to the War in Heaven between the Old Ones and the C'tan.[1] Having killed off most of the galaxy's sentient life, the C'tan were greatly weakened due to the loss of the life they needed for sustenance. It was at this point that the Necrons rebelled against their masters, reclaiming their freedom and imprisoning the C'tan within Tesseract Labyrinths. As the galaxy had become a wasteland, the Necrons went into hibernation until the Enslavers died off and new life emerged in the galaxy.[1]

Entascha Mereschel
Entascha Mereschel was a Legio Invicta Princep, who was among its forces that took part in the Sabbat Worlds Crusade.[1a]

Enth
Enth is a Imperial planet described as a Ecclesiarchy homeworld. [1]

Enthrugei
Enthrugei is a Space Marine of the Mentors Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Enthrugei.[1]

Entropic Field Generator
The Entropic Field Generator is a Force Field used by the Iron Lords Chapter. Since their Founding, the Iron Lords have kept an unflinching watch on the Grendl Stars where the alien Barghesi dwell, and have developed many specialised armaments with which to assist their age-old vigil. This Entropic Field Generator is one such tool, favoured even over the Iron Halo in protection against the Barghesi’s vile assaults. The techmarines and Forge Masters of Watch Fortress Erioch have never uncovered the secrets of its manufacture and its existence is something of a mystery even to the Iron Lords, credited with presenting the device to the stewards of the Watch Fortress several centuries ago. Regardless, the utility of the unique device cannot be denied. Any attack passing through the field is assaulted by the ravages of decay, causing energy to flicker out, flesh to rot, and projectiles to lose their force.[1]

Entropic Knell
The Entropic Knell is a great bell that was forged in Nurgle's realm, and to hear its grim tolling upon the winds is a death sentence. For its sound, heralds the arrival of the of Nurgle's Plague Legions and such is the Entropic Knell's power that a single peal reverberates for long minutes, spreading dread and despair even over the clangour of battle.[1]

Entropic Lance
Entropic Lances are Necron weapons wielded by Cryptek Chronomancers. They are capable of speeding up time for their foe.[1]

Entymion IV
Entymion IV was a Agri World of the Imperium [1a] which was the site of a battle between the Burning Scale Kabal, Chaos, the Imperial Guard, the Crimson Fists and the Soul Drinkers. After the battle, the planet was subjected to Exterminatus by Inquisitor Ahenobarbus.[1b]

Enuncia
Enuncia is an ancient language, but instead of communication, the language was used as a tool or a weapon: when spoken aloud or written, Enuncia was capable of manipulating the very fabric of reality, a power beyond even the most potent psykers. It was incredibly dangerous, especially since it required no natural psyker ability, and could potentially be used by anyone[1].

Envenomed Blade
The Envenomed Blade is a Catachan Knife carried by Sly Marbo. Its blade is coated in deadly toxins, which cause even minor "flesh wounds" to be fatal.[1][2]

Envyan
Envyan was a Farseer whose forces held the mountain known as the Spiral of Doom from the Imperial Guardsmen sent to retake it. Their casualties were enormous, but eventually the Hammer of the Emperor prevailed.[1]

Eoclite
Eoclite is a planet that lies in the Yasan Sector. In the wake of the Horus Heresy, a Mutant uprising was put down by the White Scars Primarch Jaghatai Khan during the Yasan Campaign.[1]

Eon Kull
Eon Kull was an Aeldari Farseer of Craftworld Dolthe.[1]

Eorak
Eorak is an Imperial world that is infested with Feral Orks, that have begun attacking a small Space Marine fortress located on the world.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Julius (Black Templars)
Julius was a Space Marine of the Black Templars Chapter.[1] He fought as part of a Black Templars task force under Castellan Marius Reinhart on Stygia XII. As the task force made its way to the abandoned chapter keep of Montgisard, they were ambushed by Chaos Cultists as they passed through a narrow defile. Julius was practically bisected by an explosion caused by an enemy missile. Although he fought on as he fell, his bolter still firing at the cultists, the damage was too great and, despite the efforts of Apothecary Ackolon, he died.[1]

Julius Gundelfo
Julius Gundelfo was a Fourth Master Tacticae Terrestria, amongst the hundreds of Imperial tacticae that aided the Primarch Dorn's efforts in planning the Imperial Palace's defenses, during the Siege of Terra.[1]

Julius Kaesoron
Julius Kaesoron, the Favoured Son of Fulgrim[4a] was the First Captain of the Emperor's Children during the Great Crusade and the Horus Heresy.

Julius Katra
Julius Katra is an Ultramarines Force Captain in the Indomitus Crusade Fleet Primus, who commands Battle Group Kallides' Task Force XXV aboard the Light of Honour.[1a]

Julius Vogen
Julius Vogen was once the Captain of the Imperial Fists Chapter's 3rd Company.[1] He took command after Captain Opara was killed by the Necrons during the Nosfer Planetstrike, replacing the acting-Captain, Tor Garadon. Vogen, however, judged there to be hidden potential within Garadon and the Captain took it upon himself to mentor his junior Battle-Brother. The two would become close and by the time Garadon left to join the Chapter's 1st Company, they had an unbreakable friendship. This would later lead Garadon to return to the 3rd Company as a Veteran Sergeant, and they both took part in Captain Lysander's disastrous assault on Taladorn. Vogen and most of the 3rd were killed in the debacle, but Garadon took control of the surviving Company and defied Lysander by requesting aid from other Chapters. In doing so, he undoubtedly saved what remained of Vogen's command.[1]

Julius Zenobi
Julius Zenobi is an Epistolary in the Angels of Wrath Chapter.

Juljak Nul
Juljak Nul, The Storm Walker, was a Contemptor Dreadnought in the World Eaters Legion during the Great Crusade.[1] Juljak Nul had the dual distinction of being the first Master of Ordnance of the World Eaters — when they were still known simply as the XIIth Legion — and of being one of the first of the Legion's officers to be interred within a Dreadnought — after having been mutilated during a battle with Slaugth Murder-minds on the planet Rangda. A loyalist to the Emperor, whose Legion had changed around him, he met his end during the Battle of Isstvan III, when his Primarch Angron landed with the bulk of his traitorous Legion on Isstvan III's blasted surface. Nul joined the loyalist World Eaters in charging their traitor brothers and in the battle that followed killed many of them before dying.[1]

Julkhara
Julkhara was a Deathspeaker of the Celestial Lions Chapter who fought during the Third War for Armageddon.[1b] During the war, he sought the assistance of Reclusiarch Grimaldus of the Black Templars, in order to combat the shadowed forces that were systematically exterminating his Chapter. Although the Storm Eagle carrying his request was shot down and the pilot was killed, Grimaldus found the wreckage on a reconnaissance flight and recovered the hololithic message.[1a] Unfortunately, by the time Grimaldus was able to meet with the remaining Celestial Lions, Julkhara had been killed by the orks.[1b]

Julnor Baturbas
Julnor Baturbas was a senator of Sotha, prior to its fall to the tyranids of Hive Fleet Kraken. He survived the evacuation of the planet and would later serve as a leader for the Sothan evacuees, in turn serving the Scythes of the Emperor Chapter.[1]

Julo
Brother Julo was a Space Marine who lost an arm in battle with orks.[1]

Julyanna Gilead
Julyanna Gilead is an Imperial Saint who earned her divinity by leading the Gilead Crusade and claiming the heretic-held Gilead System.[1a] Both the Crusade and System were named in her honour and for her efforts, Julyanna was declared an Imperial Saint. She is now the Gilead System's patron Saint and has several shrines dedicated to her on the Shrine World Enoch.[1b] The palace that was built for her during the Crusade on Gilead Primus' moon Imperia still stands and is also now considered a holy site by the Imperium.[1c]

Jumael IV
Jumael IV is an Imperial Guard recruiting ground for the Jumael Volunteers.[1a] The planet is an agri world covered in small holdings.[1b][2] In one of the periods of its history the planet was attacked by the Orks with certain number of Gunwagons in their army.[2]

Jumael Volunteers
The Jumael Volunteers are an Imperial Guard Regiment, made up of conscripts from the mostly rural farming communities of the verdant agri world of Jumael IV.

Jump Trooper
Jump Troopers are Astra Militarum Guardsmen, that are equipped with jump packs, power armour and lasguns. This is a combination especially formulated for attacking defended installations.[1]

Jump pack
A Jump Pack is a back mounted device containing turbines or jets powerful enough to lift even a user in Power Armour.

Jun Racine
Jun Racine was a Major of the Vervun Primary, the standing army of Vervunhive on the planet Verghast.[1a] In the Siege of Vervunhive, Racine was in charge of clearing debris and erecting barricades in the Veyveyr Gate following the Zoican artillery bombardment of the hive, in preparation for the Zoicans making an infantry assault on the gate. He and his men initially made little progress until they received unexpected assistance from a band of workers led by Agun Soric, who arranged to have his workers contribute to the hive's defence in exchange for better rations.[1a] Once the defences had been set up, Racine fought under Colonel Modile when the Zoicans initiated their attack.[1b] Although the Zoicans were repelled the first time[1b], they regrouped and attacked again a few days later.[1c] In the second attack, Racine sacrificed himself to destroy a Zoican flat-crab, charging at the tank with explosives. Although Racine was shot before he could reach it, the tank ran over the explosives, flipping it over and exposing its weak underside, allowing NorthCol armour units to blow it up.[1c]

Juna Keene
Juna Keene is the current General of the 11th Antari Rifles Regiment and is leading them in the Bale Stars Crusade.[1]

Jungle Reaper
The Jungle Reaper is a Hellhammer in the Catachan XXXV Super-Heavy Armoured Regiment.[1]

Jungle World
Jungle worlds are covered from pole to pole in one single planet-spanning jungle. "Jungle world" is not a technical planet classification, but a general term referring to its natural environment.[Needs Citation]

Jungus Helmawr
Jungus Helmawr (998.M40 - 076.M41) was the 123rd Lord of Necromunda and he was succeeded by Wroth Helmawr.[1]

Legio Abhorrax
Legio Abhorrax is a Traitor Titan Legion who aided the Iron Warriors in their battle against the Death Guard on Dysactis during the 13th Black Crusade.[1] They also later took part in the Nachmund Rift War.[2]

Legio Abjuror
The Legio Abjuror is an Imperial Titan Legion that battled against Tyranid Bio-Titans during the Battle of Bastior in the Fourth Tyrannic War.[1]

Legio Abominator
The Legio Abominator is a Traitor Titan Legion.[1] They invaded the Iron Hands Chapter's Homeworld, Medusa, sometime after the Great Rift's creation. However, the Knight Houses of Tanika came to the Chapter's aid, and by working together, the Iron Hands and Knights drove Legio Abominator from Medusa's surface.[1]

Legio Absolutium
The Legio Absolutium is a Titan Legion that is currently among the Imperium forces sent to retake the fallen world Agrellan from the T'au Empire.[1]

Legio Adamantus
The Legio Adamantus is an Imperial Titan Legion known for being stubborn to the point of suicidal tenacity.[1][2]

Legio Aeris Aestus
The Legio Aeris Aestus is an Imperial Titan Legion.[1]

Legio Agravides
The Legio Agravides is a Titan Legion based on Mars during the Great Crusade. During the Death of Innocence, the Legio Agravides, along with the Legio Fortidus, was mostly destroyed when their headquarters' reactors went critical, annihilating their fortress and much of the Erebus Montes.[1] The only survivors of the Legion were those titan crews who were deployed away from Mars during the Schism.[3] The Legion went on to fight in the Battle of Tralsak.[3]

Legio Amaranth
The Legio Amaranth is a Titan Legion.[1] They took part in the Horus Heresy and were among the Imperial forces that fought in the Battle of Beta-Garmon. The forces of the traitorous Warmaster Horus were victorious in that battle, though, and Amaranth's ragged remnants were among the Imperial survivors that escaped to Terra. Horus forces were close behind, and this led the Legio's Titans to take part in the Battle for Terra.[1]

Legio Annihilator
The Legio Annihilator are a Titan Legion that stayed loyal to the Imperium during the Horus Heresy and also took part in the First War of Armageddon.[2]

Legio Arconis
The Legio Arconis is a Titan Legion based on the Forge World Sareme.[1] The Legio has fought for their Forge World, since the Age of Strife and defended the Imperium during the Horus Heresy. Arconis' service may have come to an end, though, with the creation of the Great Rift. The giant Warp Storm caused an outbreak of Heresy to envelope Sareme and many of its Tech-Priests became Hereteks. These traitors have now nearly overwhelmed the remaining loyalists and the Forge World will soon fall to Chaos. While Legio Arconis' current fate is unknown, the Warlord Fury of Mars was destroyed in order to prevent it falling into the Hereteks' hands.[1]

Legio Argentum
The Legio Argentum, known as the Dread Lances[2], is a Traitor Titan Legion of Chaos.[1][2] During the Horus Heresy, they would work closely with the Iron Warriors.[1]

Legio Astorum
The Legio Astorum (also known as the Warp Runners) is a Titan Legion based on the Forgeworld Lucius in the Segmentum Obscurus.[8] They are known to have been active since at least the Great Crusade and fought on the Loyalist side during the Horus Heresy.[Needs Citation]

Legio Astraman
The Legio Astraman (also known as the Legio Astramana[2] or the Morning Stars) are a loyalist Titan Legion.[1]

Legio Atrox
The Legio Atrox was a loyalist legion of the Collegia Titanica during the Horus Heresy. Bound to Gulgorahd, they resisted the Night Lords in the Thramas Crusade.[1]

Legio Audax
The Legio Audax (also known as the Ember Wolves) were a Traitor Titan Legion that sided with Horus during the Battle of Isstvan III.[1a] It was known for its close connection with the World Eaters, having served with them in the Great Crusade as part of the 13th Expeditionary Fleet. The legion consisted of at least 90 Warhound Scout Titans as well as Dire Wolf Heavy Scout Titans.[1b][10]

Legio Bombastor
The Legio Bombastor is an Imperial Titan Legion.[1] Several of the Legio's vaunted Titan maniples defended the Fortress World Shen'tzi Vo, until a mighty warband composed of the Iron Warriors and Death Guard invaded it. Despite their efforts to defend the Fortress World, all of Legio Bombastor's Titans were destroyed by the Iron Warriors.[1]

Legio Castigatra
The Legio Castigatra is a Titan Legion of the Collegia Titanica.[1]

Legio Castigatum
The Legio Castigatum are a Titan Legion of the Collegia Titanica.[1]

Legio Covenentia
The Legio Covenentia are a Traitor Titan Legion.[1] During the Occlusiad War, the Legion sided with the traitorous Blind King. In the ensuing battle on Pelos, the Titans of the Legio Covenentia were defeated by the Iron Hands Clan Raukaan.[1]

Tarallean
Tarallean is a Dark Angels Dreadnought who took part in invading the rebellious Imperium world Tharsis as part of the Chapter's Fifth Company. The Dark Angels succeeded in reclaiming the world for the Imperium, but he, like most of the Fifth Company, was not aware that the rebels' leader was the Fallen Angel Astelan, who had been captured by members of the Deathwing.[1]

Taran III
Taran III is the Homeworld of the Storm Warriors Chapter.[1]

Taranagea
Taranagea is an Imperium world that was brought into Compliance during the Great Crusade.[1] It was there that Torghun Khan finished his training to become a member of the White Scars and was later among a group of two hundred Terran Aspirants that were ceremoniously welcomed into the Legion by Jemulan Noyan-Khan.[1]

Taranekh
Taranekh the Loyal is a Necron Overlord, who names each unit of Immortals under his command in honor of the worlds he has conquered.[1]

Tarantine
Tarantine was a Marshal of the Astra Militarum.[1] Tarantine served alongside Marshal Sendak under Lord General Hechtor Dravere during the Sabbat Worlds Crusade. He commanded one of the divisions sent to capture the planet Menazoid Epsilon, tasked with taking Shrine Target Tertius.[1]

Tarantula
The Sentry Gun, more commonly referred to as a Tarantula,[1][5a] is an Imperial automated mobile weapon system[1] based upon ancient Imperial technology.[8]

Tarantulas
The Tarantulas are a Space Marine Chapter.[1] They carried out Exterminatus of the Eldar Exodite world Torakal IV around 785.M41.[2]

Taras Balt
Taras Balt was a Captain of the Sons of Horus during the Siege of Terra.[1] Replacing Indras Archeta as commander of the 3rd Company after his death, by the final stages of the Siege Balt had fully committed himself to the madness of Chaos and was ignoring Abaddons orders.[1]

Tarasha Euten
Tarasha Euten was the Seneschal to Konor Guilliman and later Primarch Roboute Guilliman. A strong-willed, boisterous, but capable woman, Euten helped raise Guilliman on Macragge. Euten retained her post by the end of the Great Crusade, now elderly and kept alive through rejuvenation treatments. Despite her advanced age, however, she had lost none of her spark, regularly advising Guilliman and even still referring to him as "boy". Despite her fiery personality, Euten was extremely loyal and matronly to Guilliman and the Ultramarines Primarch in turn would share his misgivings and weaknesses with her in private. During the formation of Imperium Secundus, Euten advised that Guilliman crown himself Emperor.[1] During the Heresy Euten very nearly met her end at the hands of Konrad Curze when the Night Lords Primarch was loose upon Macragge. Curze, wishing to inflict further agony by killing Guilliman's "mother", was first stopped by a pack of Space Wolves led by Faffnr Bludbroder and then by the insane Vulkan, who forced the Night Haunter out of her residence.[1] Later Euten was seen advising Guilliman on how to deal with Lion El'Jonson's defiance and suspicious activities.[2] Towards the end of the Horus Heresy, Euten was the target of a deliberate assassination attempt by Traitor Forces, who struck the Macragge's Honour. Euten's own chambers were hit by enemy vessels who then boarded the flagship. With fires blazing around them Euten and an Ultramarines Sergeant Ammon took cover in a storage chamber, suffocating from smoke. Euten reminisced about Guilliman's campaign against Illyrian Rebels on Macragge, telling Ammon to pass on the Torque of Ardan to the Primarch after she passed. Someone began to breach the door after the story concluded, and it is unknown if they were friendly or hostile or what ultimately became of Euten.[3]

Tarask Class Merchantman
The Tarask Class Merchantman are used by the Imperial Navy, Adeptus Mechanicus, PDFs, and countless Merchant Fleet guilds as well as pirates for the millennia. A stout, dependable light vessel with spacious cargo hold and a surprisingly simplistic design, the Tarask Class is versatile and can be easily maintained. However the ships prove easy prey for Ork pirates and renegades throughout the Galaxy. As a result they have sprouted numerous variants and modifications in the ongoing battle to stay one step ahead of their hunters.[1]

Tarask Class Merchantmen
The Tarask Class Merchantmen are a type of spaceship, that is used by the Imperium's Merchant Fleet.[1]

Tarchese Malabreux
Malabreux was the Captain of the Sons of Horus Legion's Catulan Reaver Squad, during the later years of the Siege of Terra.[1]

Tarchus
Tarchus was a Scout Sergeant of the Ultramarines Legion active during the Great Crusade.[1] He took part in the Battle of Thoas, during which he was attached to the 223rd Company. While scouting a network of pre-Imperial human ruins on Thoas, his squad was ambushed by orks and Tarchus was killed.[1]

Tarekh
Tarekh, also known as Tarekh the Undying, was a Necron Overlord of the Nihilakh Dynasty.

Tarellian
Tarellians, also called Tarellian Dog-Soldiers[2] (or "dog soldiers"[4]), are a minor reptilian species of alien found throughout much of the galaxy.[1]

Taremar Aurellian
Taremar 'the Golden'[3] Aurellian was a legendary Brother-Captain of the Grey Knights Third Brotherhood.[2]

Taren Varnowe
Taren Varnowe was the Grand Castellan of Kado, when it was invaded by Traitor Titan Legions and the Dark Mechanicum, during the Horus Heresy.[1]

Tarentian Cloak
The Tarentian Cloak was discovered by the Ultramarines on the Agri World Tarentus, and it bears all the hallmarks of the Dark Age of Technology. The micro-bio support systems and energy dispersal veins threaded throughout the cloak make it an invaluable artefact for the Ultramarines.[1]

Tarentus
Tarentus is an Agri/Desert World located within Ultramar, in the Ultima Segmentum. It is ruled and protected by the Ultramarines. The planet is covered in huge domed cities, producing vast amounts of food that support other planets and the Ultramarines. They also make use of as much moisture as they can get out of the parched planet, setting up large water traps.[1] Tarentus is part of a group of three agri-systems, along with Quintarn and Masali, known collectively as the "Three Planets". Just after the Battle of Macragge, a group of Ork scavengers arrived on the 'Three Planets' and proceeded to conquer them. Marneus Calgar led the Ultramarines to reconquer these planets for the good of Ultramar.[1] During the Invasion of Ultramar in 854999.M41, Tarentus was the first planet attacked by M'kar the Reborn, who summoned hordes of daemons that appeared within the dome cities and massacred the population.[2a] The daemons were eventually cleansed from Ultramar.[2b]

Tarentus (Chaplain)
Tarentus is a Space Marine Chaplain who wears Terminator Armour to battle.[1]

Captured Robotz
Captured Robotz are Imperial Robots, that have been captured by Orks and converted into Tinboyz.[1]

Capulan
Capulan is a Knight Apparent[3] of House Terryn. As the pilot of the Knight Errant[3] Vermilion Shield, Capulan has won acclaim and glory for his household. In addition to commendations of valour given to him personally by Ultramarines Chapter Master Marneus Calgar, Capulan won the Golden Arrow – the highest knightly honour of Voltoris – for his fighting prowess in the Ghoul Wars. On the world of Oranos, Capulan even made alliance with the Eldar to defeat a near endless tide of recently awoken Necrons.[1] Because of his many feats of honour, Lord Capulan was selected by High King Tybalt to join the household for their revenge attack upon the Tau invading Agrellan. After losing his Baron, he joined his lance brothers to become one of Tybalt’s Triumvirate. There, with deadly thermal cannon blasts, Lord Capulan earned further renown until unusually accurate fire from a Hammerhead tank damaged his weapon systems and forced an honourable retreat.[1] Capulan also fought in support of a Dark Angels force on the planet Prefectia. There he dueled with a Tau KV128 Stormsurge, which was piloted by Shas'vre Doros.[2] Capulan later met his end against Goreash, a Lord of Skulls, when fighting with Task Force Zephon against a Chaos Space Marine warband known as the Harbingers of Destruction.[3]

Capulus
The Capulus is a Strike Cruiser in the Imperial Fists Chapter. Captain Taelos took command of the ship during a recruitment mission for suitable aspirants, after the Imperial Fists took heavy losses fighting the Tau on Nimbosa.[1] The vessel also took part in the Imperial defense of Almace.[2]

Cara Marner
Cara Marner was a Rogue Trader, who was active in the Koronus Expanse and was a scion of House Marner.[1b]

Carab Culln
Carab Culln is the current High Lord Commander of the Red Scorpions Chapter. He is known throughout the Imperium as a deft tactician as well as a proud and courageous individual, traits which made him perfectly suited to the leadership of the Red Scorpions. Like all Red Scorpions he is extremely wary of abhumans, mutants and anything else deviating from the pure human form. During the Indomitus Crusade, Culln was grievously wounded and interred within a Dreadnought.

Caracalla
The Caracalla was a Battle Barge in the Ultramarines Chapter when the Ork forces of The Beast invaded the Imperium. It was later commanded by the Ultramarines' Chapter Master Odaenathus when he led the Chapter's fleet against one of The Beast's Attack Moons that appeared above the Imperium world Tarentus.[1]

Caracros Sub-Sector
The Caracros Sub-Sector is a subsector of Imperial space that lies within the Macharius Alpha Sector of the Segmentum Pacificus.[1]

Caractacus Mott
Caractacus Mott was an Inquisitorial savant who served in the retinue of Inquisitor Amberley Vail.[1b] In addition to providing the Inquisitor with whatever information she required, Mott possessed a pair of bionic legs which allowed him to keep pace with the rest of Vail's retinue when the situation called for it.[1a] Out of Vail's associates, Mott had one of the better relationships with the Inquisitor's confidant, Ciaphas Cain, as the two occasionally visited gambling establishments to take advantage of Mott's talents.[1b]

Caradistros
Caradistros is an Emperor's Children Noise Marine Chaos Lord[1a], who commands the Thirsting Brethren Warband.[2] Born on Chemos, Caradistros rose to become a line officer in the Emperor's Children[1a], yet his fellow Legion member Narvo Quin claimed he was always considered a fool[1b]. He would survive the Horus Heresy and was later among the Emperor's Children Chaos Lords, that the Daemon Primarch Fulgrim sent to aid Fabius Bile in the Battle of Belial IV. Upon meeting to discuss the battle, Caradistros made sure the arrogant Bile knew he was a Lord now and not the line officer he once was. Bile replied that it was an undeserved promotion, which added to Caradistros' reluctance to aid him[1a]. The Chaos Lords were ultimately convinced to take part in the battle by Narvo Quin[1b], who threatened them by claiming both Slaanesh and Fulgrim demanded they aid Bile. If they refused, the Chaos Lords would ultimately damn themselves as cowards in the eyes of their God and Primarch.[1a]

Caradoc (House Vyronii)
Caradoc was a House Vyronii Knight, during the Horus Heresy and commanded the Knight Castigator Meliae. He was among the House Vyronii's Knights, that took part in the Battle for Terra.[1] Disdainful and domineering of his subordinates such as Acastia, during the Battle for the Mercury-Exultant Killzone Caradoc refused to withdraw despite the failing loyalist situation. However in the final stages of the battle before Legio Mortis Warmaster Titans Caradoc panicked and succumb to a fit of insanity. He attempted to kill Acastia along with her Armiger Knights but was slain by the Legio Solaria Princeps Abhani Lus Mohana and her Titan Bestia Est[1a]

Caradoc (Tutor)
Caradoc (or Karadoc) was a Navigator Tutor, who taught Simon Belisarius.[1a]

Caradochian
The Caradochian are members of a fickle, winged race that sell their services to the highest bidder.[1]

Caradris
Caradris is an Astra Militarum Lord Castellan and is part of the Bale Stars Crusade's High Command.[1]

Caradryad Sector
The Caradryad Sector is an Imperial sector in Segmentum Tempestus almost completely engulfed with Warp Storms known as Storms of Judgement.

Caraeus
Caraeus was the sole member of the Blood Angels Chapter's Sanguinary Guard to survive Hive Fleet Leviathan's invasion of Baal.[1] After the Hive Fleet was defeated, he was made the Exalted Herald of Sanguinius and, with the Indomitus Crusade bringing Primaris Marines to replenish the Chapter's losses, the Sanguinary Guard would soon be back at full strength.[1][Conflicting sources]

Carakon
Ancient Carakon was a Contemptor Dreadnought in the Night Lords' 45th Company during the Battle of Sotha.[1] He had his chassis' visage fashioned to the appearance of a imperious skull and pict projectors were installed on the main body showing the suffering of the Night Lords' victims.[1]

Carandinis VII
Carandinis VII had billions of its population turned into Plaguebearers by Typhus, when he unleashed Nurgle's Rot onto the planet.[1]

Carandiru
Carandiru is a Penal World of the Imperium.[1] First conquered during the Great Crusade by Rogal Dorn, by the time of the Horus Heresy the planet was conquered by the Sons of Horus, who gave it over to the machinations of Fabius Bile. Bile conducted grotesque experiments on the inmates there, many loyal Imperial citizens among them.[1] The Raven Guard led by Corax himself eventually made a move to liberate Carandiru, waiting for Commander Soukhounou to instigate an uprising among the civilians and inmates of the planet. As chaos gripped the penal world, Mor Deythan squads landed and seized key power generators, disabling anti-air defenses and cutting enemy communications. Raptors led the main attack, sweeping aside resistance until encountering the Enhanced Warriors of Bile. Corax himself was nearly overcome by these fearsome creatures until Commander Gherith Arendi saved him. In the end, the Raven Guard was victorious in driving off the Traitors.[1]

Carapace Chitin-rams
Carapace Chitin-rams are a Tyranid close combat Biomorph most commonly encountered on the Stone-Crusher Carnifex. It allows the charging Stone Crusher to tear trough the armour and defense of its targets, [1][2b], and evenmore so against buildings, fortifications, armoured vehicles, [1][2a], and Monstrous Creatures [1][2c].

Carapace Of Insight
The Carapace Of Insight is a suit of Scout Armour belonging to the Blood Ravens Chapter, that was specially crafted for Scout Sergeant Danell. This carapace armour includes psychically reactive materials, which according to the Chapter's records, enhanced Danell's low level psyker talents. While wearing the Carapace of Insight, Danell could anticipate the enemy with fearful accuracy.[1]

Betalis Campaign
The Betalis Campaign was fought between the Imperium and various Eldar forces in 894.M41. It began when the Eldar landed on the Ice World of Betalis III in search for the Exarch Armour of the Phoenix Lord Irillyth.[1a]

Betalis III
Betalis III is an Ice World and Mining World of the Imperium most famous for its invasion by Eldar forces in 894.M41.[1]

Betalis IV
Betalis IV was at some point pacified by 14th Borodian Regiment of the Imperial Guard with the assistance of the Squats.[Needs Citation]

Betalis System
The Betalis System is a star system located in Segmentum Solar, Sector Talis Munus, Sub-Sector Caerulus-Primaris.[1] The system's primary star is a massive blue giant that is at least 20 times larger than Sol. The System itself was conquered by the Imperium in the later years of the Great Crusade.[1]

Betel Nineteen
Betel Nineteen was the site of a victorious battle for the Dark Angels Legion during the Great Crusade.[1]

Beth Chalmers
Beth Chalmers is a British actress who has performed in several Black Library audio dramas. Her other acting credits include the recurring role of Laura Hughes on Broken News, and the voice of witch Bellatrix Lestrange for the Harry Potter video games.

Bethalmae
Bethalmae was the site of a battle for the Craftworld Mymeara and saw the first deployment of the Skyraiders Kiss variant of the Fusion Gun.[1]

Bethaneal
Bethaneal is a Farseer of Craftworld Ulthwé who took part in the Pyrus Reach Conflict.[1]

Bethavyn Mardour
Bethavyn Mardour is a Astoran 13th Aeronautica Air Commandant, who commands the Regiments serving in the Indomitus Crusade's Battle Group Erastus.[1]

Bethelius
Bethelius is an Imperial Cardinal World, that has been invaded by the Black Legion in M42. Though it now lies in ruins, the Adeptus Custodes are fighting to save the world.[1]

Bethor
Brother Bethor is the Chapter Ancient of the Dark Angels Space Marine chapter.

Betrayal at Ithraca
The Betrayal at Ithraca was a battle of the Horus Heresy.[1]

Betrayal on Donatos
The Betrayal on Donatos began in M41, when the Word Bearers invaded the Imperium Industrial World Donatos. In response all five of the Knight Houses of Adrastapol, send their Knights to aid in Donatos' defense and are led to battle by High King Tolwyn Tan Draconis.[1] However, disaster struck during a battle with the Word Bearers, when the Adrastapolian Knight Houses Chimaeros and Wyvorn began attacking their fellow Knights, after their Thrones Mechanicum were tainted through Chaos witchery. In the bloody betrayal that followed, High King Tolwyn was killed and it fell to his son Danial Tan Draconis to rally the remnants of Houses Draconis, Pegasson and Minotos' forces. He then united his fellow Knights with the other scattered Imperial forces defending Donatos and launched a determined attack, that sought vengeance upon both the traitorous Houses and the Word Bearers.[1]

Betrayer's Bane
The Betrayer's Bane is a relic of the Iron Hands. A Melta combi-weapon which contains an auto-sanctified thermal generator that replenishes its fuel as time goes on; its case is inscribed with the name of every battle in which it has slain Emperor's Children.[1]

Betrayers of Pain
The Betrayers of Pain are a Chaos Space Marine warband.[1]

Imperium 01
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 02
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 03
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 04
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 05
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 06
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 07
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 08
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 09
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 10
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 11
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 12
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 13
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 14
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 15
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 16
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 17
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 18
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 19
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 20
Imperium is a magazine about the Warhammer 40,000 universe.

Ghost-Warriors
Ghost Warriors are mechanical Wraithbone constructs created by the Eldar race, empowered by souls contained within Spirit Stones drawn from from an Infinity Circuit.[2][3] Craftworld Iyanden specializes in the creation and use of Wraith-constructs.[5]

Ghost Ark
Ghost Arks are anti-gravitational vehicles which serve as the standard troop transport of the Necrons.

Ghost Helamite
The Ghost Helamite is a Necromunda Great Spirit, that is worshiped by the Hive World's Urh'nag Ash Waste Nomad tribe. It is described as being a figure clad in chitinous armor, who speaks in chittering sentences.[1]

Ghost Helm
The Ghost Helm (or Ghosthelm) is a helmet worn by Eldar Farseers. It incorporates intricate crystalline psychic circuitry which helps to mask the wearer's soul or spirit in the warp, protecting them from the depredations of Daemons and other warp creatures.[1][2]

Ghost Helm of Alishazier
The Ghost Helm of Alishazier is a Craftworld Ulthwé Ghost Helm that contains the spirit of the Farseer Alishazier. The Farseer harboured a deep terror of joining the ranks of her crystallised predecessors and to prevent this she invested her psyche into the circuitry network of her Ghost Helm. By doing so, Alishazier hoped that her spirit might forever keep other Ulthwé Fareers safe from harm.[1]

Ghost House
Ghost Houses are the remnants of the noble houses of Iyanden, now composed mostly or entirely of the souls of the dead housed inside Wraith-constructs. As Iyanden has been forced to increasingly depend on its ghost warriors for protection, the Ghost Houses of Iyanden often take part in Iyanden's politics and remain active in the ancient ruins of their noble ancestors, now dubbed Ghost Halls. It is rare for ghost warriors of different houses to fight together.[1]

Ghost Phage
The Ghost Phage is a xenos threat that infects the Imperium's citizens without them knowing, an unseen enemy much like the Bruul Parasites.[1]

Ghost Razors
The Ghost Razors was a unique lightning claw of unknown origin. It had been an ancient artefact of the Tiger Claws Chapter before it was given to Lufgt Huron, Chapter Master of the Astral Claws. When activated the unusual pale blades of the Ghosts Razors flicker with a unearthly light. The technology that powers the Ghost Razors is a mystery even to Armenneus Valthex, the highly skilled Astral Claws Master of the Forge.[1] The Ghost Razors was destroyed during the Fall of Badab when it was struck by a melta-blast. The device exploded catastrophically, incinerating Lugft Huron's right arm and most of his right side.[2]

Ghost Ship
Ghost Ships[1], or also known as Ghost Vessels[2], is the Imperial term for spacecraft that were thought lost, but somehow appear in Realspace for brief moments. This can occur both visually and on Auspex equipment, which are known as Auspex Phantoms.[1] The term also applies to spacecraft that have been found abandoned and drifting through space. Sometimes this is for obvious reasons, such as their crews being killed during a boarding attack.[2]

Ghost Sword
Ghost Swords are deadly blades used as trophies or weapons, of fine but clearly Xenos craftsmanship. They are lightweight but stronger than any Imperial steel, possess a power field and are especially good for defending against attacks. The name does not refer to a specific sword but rather given to a common style found on many newly explored worlds in the Calixis Sector and beyond, often amongst ancient battlefields. Many have been linked to known alien cultures, but some resist clear identification. Despite warnings from the Adeptus Mechanicus and Inquisition, some bold Rogue Traders wear these weapons in open scabbards to show off their independence and prowess as explorers.[1]

Ghost of Strilasnion
The Ghost of Strilasnion is a Wraithknight of the Craftworld Biel-tan.[1]

Ghostaxe
The Ghostaxe is a large Eldar Power Weapon that is a cousin to the Ghostsword. These weapons are often preferred by Wraithblade constructs. Like Ghostweapons, it guides the wielder's blow into the target's weak spot.[1][1a]

Ghostblade
Ghostblades are a facsimile of the mysterious phase swords of the Callidus Assassin Temple created by the Magi of the Forge World Core Theta in the aftermath of an Imperial Compliance. Unlike their original template, Ghostblades require a backpack to supply the weapon with power and are prone to overheating, a trait that can harm both the weapon and its user. The Magi who pioneered the weapon lacked an actual example to study and were never able to truly replicate the design.[1]

Ghostcrusher
Ghostcrusher is an infamous Chaos Defiler. Ghostcrusher became legend due to the horrific deeds enacted on Craftworld Ila-Manesh.[1]

Ghostfire Flower
The Ghostfire Flower grows on Iocanthos in the Calixis Sector. Its pollen is refined into combat drugs used primarily by Imperial Penal Legions. The flower cannot be cultivated normally. Instead, the nomadic tribes of Iocanthos harvest wild ghostfire, fighting for every bloom they find. When the Administratum arrives to receive the planet's tithe every five years, the warlord who provides the most ghostfire pollen takes the titles of planetary governor and vervai (prince of princes; king).[1]

Ghostglaive
The Ghostglaive is a heavy Eldar melee weapon mounted on Wraithknights and on Wraithlords.[1] This sword encrusted with spirit stones, which contains the souls of long-dead Eldar warriors. These souls communicate with Wraithlord's twin pilots (both the alive and the dead), helping them deliver precise and deadly strikes against the enemy.[3] The power of these great blades is such that a Wraith warrior armed with it is able to destroy even the Daemon Lords in single combat.[1]

Ghostlance
The Ghostlance is an Eldar void-to-atmosphere drop-ship, that is large enough to carry three Vypers to battle.[1]

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Ashuria Indris
Ashuria Indris is a Radical Ordo Xenos Inquisitor, who has begun using Xenos tech in her war against them. This reflects on her retinue as well and she has in her service a Xeno-biologist Magos, who likes experimenting on Xenos they have captured.[1]

Ashwood Stranger
The Ashwood Stranger is a hooded Necromunda Bounty Hunter gunfighter[1], who has been known to surround himself with gangs of outcasts in Hive Primus' Underhive.[2]

Asimuth
Asimuth is a Blood Angels Fleet Captain, who commanded the Battle Barge Bloodcaller during the Devastation of Baal.[1]

Asirnoth
Asirnoth was a beast Ferrus Manus fought on his homeworld Medusa before the arrival of the Emperor. His battles are related in many heroic tales, but this is the most famous by far. The great battle between Ferrus and the Great Silver Wyrm took place in the legendary Land of Shadows, a place of fear and darkness (even for Medusa, being perpetually covered by thick polluted clouds). It is said that many ancient devices of metal and stone of gigantic proportions stood there, but is now long lost. From this description, it would appear that Medusa was inhabited prior to the population that Ferrus encountered. Also, it is said that the ghost-spirits of the clan roam there, possibly actually making this some form of afterlife world or is merely superstition. Described in the Canticle of the Travels, it is said that Ferrus stalked the beast for days, hunting it across the land until he finally caught it. He pummeled it with his mighty fists, yet could not even dent the huge armour. He fought for days across land and sea, trading blows but never flinching. Eventually Ferrus slew the beast by forcing it under a magma river. Although his hands were burning horribly, he held it below the magma until it melted, and when he removed his hands from the magma, they were coated in the living metal of the beast. It was flexible like flesh, yet as hard as ceramite. This is how he got his metal hands.

Askanisa
Askanisa was the site of a battle for the Imperium during the Great Crusade, where the Emperor led the Primarchs Horus and Dorn along with their Legions in defeating the Shrouded Dynasties.[1]

Askarid Sha
Askarid Sha was a Remembrancer during the Great Crusade, who was renowned for her skills as an illuminator and calligraphist. She often used those skills to aid her long term collaborator, and partner, the author Solomon Voss; by lettering his literary work into scrolls and tomes, that matched the beauty of his words. Askarid would have a direct hand in the creation of the Remembrancers when she illuminated manuscripts written by Voss, who then presented them to the Emperor himself in Zuritz. The manuscripts detailed a petition to create an order of artists to witness, record and reflect the light of truth spread by the Great Crusade and to serve as the Imperium’s memory of its foundation. Their work was considered so beautiful and true by those that saw them, that the Council of Terra ratified the creation of the Order of Remembrancers.[1]

Askellon Sector
The Askellon Sector is an Imperial sector in Segmentum Obscurus near the Halo Stars and the Eye of Terror.[1a]

Askelphion Secundus
Askelphion Secunduss is a Paradise World in the Calixis Sector.[1]

Asketill
Asketill was a World Eaters Librarian, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Asketill fought for the Loyalists or the Traitors.[1]

Asm'osar
Asm'osar is a Chaplain in the Salamanders Chapter.[1]

Asmasael
Asmasael is a Librarian of the Blood Angels Chapter.[1] During the Diamor Campaign, he worked closely alongside Captain Aphael in fighting the Black Legion, Crimson Slaughter, Butcherhorde, and Word Bearers. However after the Chaos Lord Xorphas completed his ritual with the Banshee Stone on Amethal, Asmasael sent a distress call to Titan to request aid from the Grey Knights[1]. In the aftermath of the ritual's completion, Asmasael managed to destroy the source of the Chaos disturbance - the Banshee Stone - and stopped the appearance of a Warp Rift on Amethal, though only for some time[2]. During the Thirteenth Black Crusade, he was still on Amethal, guarding the site where the Chaos ritual took place, when Daemonic incursions struck the worlds of the Diamor System. As Amethal began to be overrun, the Librarian sent a desperate message to Baal asking for more reinforcements, but was denied as the Baal System was now threatened by incoming Tyranid Hive Fleets. Asmasael replied that he understood and asked that the souls of the Blood Angels fighting in the Diamor System be commended to their Primarch Sanguinius, before going to defend Amethal. He received multiple messages afterwards telling him to abandon Amethal, with whatever resources he could recover, and return to Baal immediately, but Asmasael does not or can not reply to them.[3]

Asmasoria II
Asmasoria II is a location where Orks of the Evil Sunz Clan fought on dust plains, supported by a Gargant.[1]

Asmilius
Asmilius the Glittering is a Slaanesh Chaos Champion.[1]

Asmodai
Asmodai is the Master Interrogator-Chaplain of the Dark Angels. One of the oldest and most successful Interrogator-Chaplains in the Chapter's history, he is also renowned as one of the most dark and sinister members of the Unforgiven. Suspected Fallen have learned that it is better to die than to fall into Asmodai's hands.[2]

Asmordean V
Asmordean V is an Imperial world, that has been invaded by the Death Guard, though the Ultramarines Chapter has now come to its aid.[1]

Asmos Koridan Strech
Asmos Koridan Strech is the Groupmaster of the Indomitus Crusade's Battle Group Irasmus.[1]

Asmothep
Asmothep is a Phaeron of the Szarekhan Dynasty.[1] When the Silent King, Szarekh, chose to exile himself, rather than undergo the Great Sleep, many felt he was fleeing the mistakes he made in the War in Heaven. Asmothep, however, was among those who believed Szarekh had chosen to do so, for a greater purpose that was unknown to the Necron.[1]

Asoro
Asoro's orbit contains numerous Imperial void colonies.[1]

Aspect Armour
Aspect Armour is manufactured by the Eldar for use by their specialist Aspect Warriors. They use psychic engineering to construct a psycho-sensitive material which reacts instantly to movement by the wearer and moulds and reshapes itself to provide a tight fit, making it ideal for combat. It stiffens on impact much like Mesh Armour although it also includes further rigid plating to reinforce it further. Dark Reapers, Shining Spears, Striking Scorpions, Warp Spiders and Fire Dragons all have heavier plate armour for improved protection when compared to Dire Avengers, Howling Banshees and Swooping Hawks, each one needing the extra manoeuvrability lost when using heavier armour. Heavy Aspect Armour incorporates thick armored plates but retain great flexibility, and is known to be among the best in the galaxy.[2]

Aspect Shell
The Aspect shells are warriors consisting of warp-possessed armour that inhabit the Lu'nasad Craftworld that were created when it stayed in the Rifts of Hecaton by its corruptive energies.[1] The Eldar armour of the Aspect Warriors and Wraithguards, with its rich spirit stones and psycho-reactive materials, draws the attention of daemons and warpspawn and so they infest and animate the armour that once held spirits of ancient eldar heroes as little more than empty shells moved by daemonic whims.[1]

Legio Abhorrax
Legio Abhorrax is a Traitor Titan Legion who aided the Iron Warriors in their battle against the Death Guard on Dysactis during the 13th Black Crusade.[1] They also later took part in the Nachmund Rift War.[2]

Legio Abjuror
The Legio Abjuror is an Imperial Titan Legion that battled against Tyranid Bio-Titans during the Battle of Bastior in the Fourth Tyrannic War.[1]

Legio Abominator
The Legio Abominator is a Traitor Titan Legion.[1] They invaded the Iron Hands Chapter's Homeworld, Medusa, sometime after the Great Rift's creation. However, the Knight Houses of Tanika came to the Chapter's aid, and by working together, the Iron Hands and Knights drove Legio Abominator from Medusa's surface.[1]

Legio Absolutium
The Legio Absolutium is a Titan Legion that is currently among the Imperium forces sent to retake the fallen world Agrellan from the T'au Empire.[1]

Legio Adamantus
The Legio Adamantus is an Imperial Titan Legion known for being stubborn to the point of suicidal tenacity.[1][2]

Legio Aeris Aestus
The Legio Aeris Aestus is an Imperial Titan Legion.[1]

Legio Agravides
The Legio Agravides is a Titan Legion based on Mars during the Great Crusade. During the Death of Innocence, the Legio Agravides, along with the Legio Fortidus, was mostly destroyed when their headquarters' reactors went critical, annihilating their fortress and much of the Erebus Montes.[1] The only survivors of the Legion were those titan crews who were deployed away from Mars during the Schism.[3] The Legion went on to fight in the Battle of Tralsak.[3]

Legio Amaranth
The Legio Amaranth is a Titan Legion.[1] They took part in the Horus Heresy and were among the Imperial forces that fought in the Battle of Beta-Garmon. The forces of the traitorous Warmaster Horus were victorious in that battle, though, and Amaranth's ragged remnants were among the Imperial survivors that escaped to Terra. Horus forces were close behind, and this led the Legio's Titans to take part in the Battle for Terra.[1]

Legio Annihilator
The Legio Annihilator are a Titan Legion that stayed loyal to the Imperium during the Horus Heresy and also took part in the First War of Armageddon.[2]

Legio Arconis
The Legio Arconis is a Titan Legion based on the Forge World Sareme.[1] The Legio has fought for their Forge World, since the Age of Strife and defended the Imperium during the Horus Heresy. Arconis' service may have come to an end, though, with the creation of the Great Rift. The giant Warp Storm caused an outbreak of Heresy to envelope Sareme and many of its Tech-Priests became Hereteks. These traitors have now nearly overwhelmed the remaining loyalists and the Forge World will soon fall to Chaos. While Legio Arconis' current fate is unknown, the Warlord Fury of Mars was destroyed in order to prevent it falling into the Hereteks' hands.[1]

Legio Argentum
The Legio Argentum, known as the Dread Lances[2], is a Traitor Titan Legion of Chaos.[1][2] During the Horus Heresy, they would work closely with the Iron Warriors.[1]

Legio Astorum
The Legio Astorum (also known as the Warp Runners) is a Titan Legion based on the Forgeworld Lucius in the Segmentum Obscurus.[8] They are known to have been active since at least the Great Crusade and fought on the Loyalist side during the Horus Heresy.[Needs Citation]

Legio Astraman
The Legio Astraman (also known as the Legio Astramana[2] or the Morning Stars) are a loyalist Titan Legion.[1]

Legio Atrox
The Legio Atrox was a loyalist legion of the Collegia Titanica during the Horus Heresy. Bound to Gulgorahd, they resisted the Night Lords in the Thramas Crusade.[1]

Legio Audax
The Legio Audax (also known as the Ember Wolves) were a Traitor Titan Legion that sided with Horus during the Battle of Isstvan III.[1a] It was known for its close connection with the World Eaters, having served with them in the Great Crusade as part of the 13th Expeditionary Fleet. The legion consisted of at least 90 Warhound Scout Titans as well as Dire Wolf Heavy Scout Titans.[1b][10]

Legio Bombastor
The Legio Bombastor is an Imperial Titan Legion.[1] Several of the Legio's vaunted Titan maniples defended the Fortress World Shen'tzi Vo, until a mighty warband composed of the Iron Warriors and Death Guard invaded it. Despite their efforts to defend the Fortress World, all of Legio Bombastor's Titans were destroyed by the Iron Warriors.[1]

Legio Castigatra
The Legio Castigatra is a Titan Legion of the Collegia Titanica.[1]

Legio Castigatum
The Legio Castigatum are a Titan Legion of the Collegia Titanica.[1]

Legio Covenentia
The Legio Covenentia are a Traitor Titan Legion.[1] During the Occlusiad War, the Legion sided with the traitorous Blind King. In the ensuing battle on Pelos, the Titans of the Legio Covenentia were defeated by the Iron Hands Clan Raukaan.[1]

Undying Aura of the Primarchs
The Undying Aura of the Primarchs is a suit of Power Armour belonging to the Blood Ravens Chapter. "Stand firm like the mighty Primarchs who lost upon savage worlds stood above all men." - Inscribed on the gorget of the Undying Aura of the Primarchs.[1]

Undying Glory
Undying Glory is an Imperial Navy warship that is the flagship of Battlefleet Fulguris.[1]

Undying Martyr
The Undying Martyr is the spiritual leader of the Angels Penitent Chapter and was responsible for their transformation from being the Angels Resplendent.[1] This occurred after he somehow emerged alive from the waters of the River Tristesse and was found by Sergeant Montaig's squadron near the Angels Resplendent's Fortress Monastery. The Sergeant was at first going to kill the scarred and boil covered Martyr, who was nearly his size, as no Human could have survived to cross the Tristesse. However Montaig stayed his hand, after he saw an Aquila hanging from the Martyr's neck, who asked, "Do I still dream?". The Aquila led the Sergeant to instead deliver the Martyr to Chaplain Malvoisin who would decide his fate. This proved to be a significant decision for the Chapter, as despite bearing a fatal looking chest wound, the Martyr was able to talk to the Chaplain for days. It was during that time, that he convinced the Chaplain that Mankind was corrupt and the war to save the Imperium was lost. The Martyr declared that the Space Marines were the greatest sinners of all, which was made obvious by their failures during the Horus Heresy. There was now no hope left in the galaxy - only penitence and pain for sins committed in the past and future. After the 19th day of their discussions, Malvoisin declared to the Angels that the Martyr was a prophet of the Emperor. This caused the Chapter to listen to his words and with their Chapter Master, Varzival, away campaigning, no one could stop the Angels from falling under the Martyr's sway. He became their spiritual leader and declared the Chapter to be too prideful and vain. The Martyr demanded they destroy everything that tied them to their sinful past and the Great Purge began. Gripped in self-hatred by the Martyr's revelations about their Chapter, most of the Angels did as he commanded asked, with only the Librarians refusing to follow his orders. This led them to become targets for the Chapter's wrath and Chaplain Malvoisin led the attack that killed Chief Librarian Athanazius and the other Librarians. With their deaths, the Angels Penitent were born and the Martyr's control over the Chapter was complete.[1]

Undying Vengeance
Undying Vengeance is a Thunderhawk gunship in service with the Dark Angels. It was assigned to the Strike Cruiser Sword of Caliban and aided the Fifth Company during the Battle for Honoria.[1]

Uneghan (Squad)
Squad Uneghan was a Tactical Squad of the White Scars 3rd Company. It was part of Task Force Nomad during the Hunt for Voldorius.[1]

Unending Torrent of Fury
The Unending Torrent of Fury is a Dreadnought Assault Cannon belonging to the Blood Ravens Chapter. Sanctified by Techmarines of the Imperial Fists, this mighty weapon is even more withering than other assault cannons. It has reduced countless Orks, Tyranids and other xenos to bloody mist during centuries of campaigning.[1]

Unending War
The Unending War is a Storm Bolter belonging to the Blood Ravens Chapter.[1] After the end of the Macharian Heresy the Blood Ravens' Chapter Master had this and other key chapter weapons engraved with reminders to distrust those who would claim to bring an end to the eternal war for Mankind's survival.[1]

Unendingly Just
The Unendingly Just was a Strike Cruiser in service with the Soul Drinkers Chapter.[1a] Active in late M41, the Unendingly Just was sent, along with the Gundog, to take part in an Administratum-led raid of the Van Skorvold Star Fort in the Lakonia System. However, the Soul Drinkers involved in the raid were forced to turn on their Adeptus Mechanicus allies (who had stolen a legendary lost relic of the Chapter). The two Strike Cruisers then evacuated the Soul Drinkers and fled the system.[1a] Later, after the Librarian Sarpedon seized control of the Chapter and led them in rebelling against the Imperium, he moved the Chapter's base of operations to the Space Hulk Brokenback. As the Soul Drinkers fleet was deemed too easy to track by those trying to hunt them down, the remaining ships, including the Unendingly Just, were scuttled.[1b]

Unerring Thunderbolt
The Unerring Thunderbolt is a Missile Launcher belonging to the Blood Ravens Chapter. When this weapon was used in defense of the planet Lorn V, the allied Imperial Guard General Sturnn dubbed it the "Unerring Thunderbolt"; when a missile launched from it found the weak spot in a massive Daemonic Defiler's armour and destroyed it before it could rampage through their lines.[1]

Unfettered
The Unfettered are a well known Freeblade Lance of Knights.[1] Its Knights have fought so long and successfully together, that the Unfettered have gained a famed notoriety that equals that of a Knight House. This has led newly exiled Freeblades to seek out the Unfettered, and other Freeblade Lances with similar reputations, in order to join them. By doing so, they have a chance to earn again the redemption and glory that all such Freeblades crave.[1]

Unflagging Resolve
The Unflagging Resolve is a Bolt Pistol that belonged to Commissar Tharp attached to the 85th Vendoland Imperial Guard Regiment. When the generators powering the Angel Gate, on the planet Meridian, were disabled while under attack from Tyranids, Commissar Tharp rallied the Guardsmen in a vain attempt to stave off the Tyranid swarm. Even when endless broods of Hormagaunts buried him in their mass, the report of his bolt pistol could still be heard. After the battle, the Blood Ravens would later recover the Unflagging Resolve.[1]

Unfleshed
The Unfleshed were a group of mutant-like creatures that existed on Medrengard, the current homeworld of the Iron Warriors.

Unflinching Steel
The Unflinching Steel is a Freeblade Knight, who abandoned House Lucaris once they fell to Heresy.[1]

Unforgivable
The Unforgivable, formerly known as the Righteous Fury, was a Devastation Class Cruiser that earned its name during M37 in what would become known as the Mordian Incident, when it turned on a convoy of fourteen Imperial Transports that it was guarding.[1] While escorting the convoy alongside the Oberon Battleship Justus Dominus and six escorts, the Righteous Fury crippled the Justus Dominus with a surprise attack from its bombers and then turned its guns on the smaller escorts, destroying four and forcing the two survivors to flee. Thirteen hours of continual attack runs from the Righteous Fury's bombers then destroyed the helpless transports, killing nearly thirty thousand Imperial Guardsmen and destroying all of their equipment in the process. The ship, now renamed the Unforgivable, would rampage for another three millennia until it was destroyed by the Hammer of Justice during the Port Maw Blockade during the Gothic War.[1]

Unforgiven
The Unforgiven refers collectively to the Dark Angels Space Marine Chapter and their successor chapters. [1d] [2][3] The name stems from the terrible events causing the downfall of Caliban and the corruption of a number of the Dark Angels Legion under Luther. [1a]

Unforgiving Truth
Unforgiving Truth is the name given to an Astartes-pattern boltgun belonging to the Blood Ravens chapter. Produced by the forge of master artificier Isaak Jordanos, it is said to be named for the Emperor's holy truth, which destroys all lies. Others whisper that the weapon's true name is the "Unforgivable Truth."[1]

Ungents of Warding
Ungents of Warding are a piece of Daemonhunters equipment and are used to trace sigils and designs on armour and weapons, which are known to repel daemons and warp-powers. Often they come in the form of some sacred oil or ointment.[1]

Ungor
Ungor is an Imperial world, with a sizable population of Abhumans and Mutants.[1] Because of this, it was easy for a Genestealer Cult to form there and escape the Imperium's notice. This ended though, after visiting Imperial officials discovered hidden graven multi-armed images the Cult placed in various places on Ungor. The Inquisition was then informed and they conducted further searches, that discovered the Genestealer Cult and found that it was still small enough to be dealt with. Afterwards the Grey Knights were petitioned for aid, and twelve of the Chapter's Terminators aided the Inquisition in destroying the Cult, cleansing Ungor of its taint.[1]

Imperium 01
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 02
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 03
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 04
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 05
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 06
Imperium is a magazine about the Warhammer 40,000 universe.

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Imperium is a magazine about the Warhammer 40,000 universe.

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Imperium is a magazine about the Warhammer 40,000 universe.

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Imperium is a magazine about the Warhammer 40,000 universe.

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Imperium is a magazine about the Warhammer 40,000 universe.

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Imperium is a magazine about the Warhammer 40,000 universe.

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Imperium is a magazine about the Warhammer 40,000 universe.

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Imperium is a magazine about the Warhammer 40,000 universe.

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Imperium is a magazine about the Warhammer 40,000 universe.

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Imperium is a magazine about the Warhammer 40,000 universe.

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Imperium is a magazine about the Warhammer 40,000 universe.

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Imperium is a magazine about the Warhammer 40,000 universe.

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Imperium is a magazine about the Warhammer 40,000 universe.

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Imperium is a magazine about the Warhammer 40,000 universe.

Skand
Skand was the first Thunder Warrior to fall in battle during the Unification Wars. His name was etched into the Comet Shrine.[1]

Skandaburg
Skandaburg was a city on the planet Keffia, located on one of the northern continents.[1] Inquisitor Amberley Vail once claimed to Ciaphas Cain that she had family that lived in Skandaburg. It should be noted, however, that Vail was operating undercover at the time and as such she may have been lying.[1]

Skander Bloody-axe
Skander Bloody-axe was a Space Marine of the Space Wolves Chapter. He was inducted at the same time as Logan Grimnar, and the two went through basic training together. Before his death, he was one of the few remaining members of Grimnar's original Blood Claw pack (over six hundred years earlier, before Grimnar became Great Wolf)[1a]. Assigned to the Wolfblade on Terra, he was killed by an Imperial assassin while trying to protect Navigator Adrian Belisarius, who was also killed. Grimnar took his death especially hard, given their long history[1a]. His place in the Wolfblade was taken by Ragnar Blackmane, who eventually uncovered and killed the assassin. As a reward for saving many of House Belisarius's members from death, Ragnar was gifted with an ancient Frost Blade that originally belonged to Skander[1b].

Skandian
The Scandians were a techno-barbarian faction on Terra during the Unification Wars. They came from the Northern parts of the Europa continent. As the wars went on, more and more corners of the globe bowed to the Emperor and the Imperial Truth, either willingly or by force. By the mid-600s.M30, after the Battle of Gaduare, all large-scale organized resistance to the growing Imperium of Man had been absorbed or utterly destroyed. The few exceptions were the Scandians, who had plagued isolated and outlying settlements across Europa for some time.[2] They were known to be brutal, vicious plunderers; an example was when they raided the Olathaire estate in Franc. Taking the family prisoner, they killed the second son and tortured the aging patron by violating his wife and daughter in front of him until he would divulge the location of his treasures. However, Olithaire had a heart attack and died, so the rest of the family was killed, the estate was destroyed, and all was left to rot. The sole survivor, the family's firstborn son Uriah Olathaire, had been away and returned to find only his family's remains, his home in ruins, and only a few keepsakes.[1] Sometime later, all attempts to force the Scandians to accept unification had failed, and they were utterly annihilated. They were one of, if not the last, vestiges of Terran resistance.[1]

Skane (Inquisitor)
Skane was a Lord Inquisitor, who had the first recorded encounter in the Imperium with a Plague Hulk, after fighting several of them during the 4th Anancus Gamma Counter-Strike. Afterwards, Skane developed an obsession with the Daemon Engines and made it his lifetime's work to ascertain the true nature of the Hulks; he did this with increasing maniacal fervour, as he searched for them wherever the Warp encroached upon the material realm. Some time later, Skane vanished into the Caradryad Warp Fault, while pursing a mission in late 693.M39, and was assumed to have been killed while doing the Emperor's will. His efforts into researching the Plague Hulks did not end with him, however, as following Skane's disappearance several allied peers and Throne agents continued the Inquisitor Lord's work. The results of their studios and reports, are now where the Imperium derives most of the known knowledge about Plague Hulks.[1]

Skane (World Eaters)
Skane was a Space Marine Sergeant of the World Eaters' 8th Company during the Great Crusade and Horus Heresy.

Skar Fleet
The Skar Fleet was an Ork Freebooter pirate fleet under the command of Skarfang. Dreaded by the Imperium, the Skarfleet suffered horrendous losses at the hands of Hive Fleet Leviathan in the Octarius War. It was shattered as an organized warband after the death of Skarfang, destroying itself from both Tyranid attacks and infighting.[1]

Skar Kulm
Skar Kulm is the Imperial Commander of the planet Rael's World, which is currently fighting an invasion of Orks from the Waaagh! of Grimshak the Flayer.[1]

Skara Brae
Ancient Skara Brae is a Contemptor Dreadnought of the Red Talons Chapter. He fought in numerous battles with the xenos races — Galthites of the Oenorian Inner Systems, the Draxian Hegemony and the hideous Paramours of the Morpheus Rift. Skara Brae also took part in near complete destruction of the Argent Hammers and the Fists of Olchis Chaos Warbands The most late and glorious of his deeds were a battles in the Orask Wars, where his Chapter fought and this mighty dreadnought slew seventeen Tyranid apex organisms. The temporal imprints of the armour in which Ancient Brae is interned in the indicate that it took part in the Drop Site Massacre in 566006.M31 as part of the original Iron Hands Legion. [1]

Skarath Crusade
The Skarath Crusade was an Imperial Crusade in M36 on the fringe of the Eye of Terror. It was notable for being the first appearance of the Predator Annihilator tank.[1]

Skarboy
Skarboyz are veteran Orks, named for the impressive battle-scars they invariably bear from their constant fighting.[1] They have grown to a fearsome height and their muscles bulge, even for Orks. The ideal "fighting scar" or "dueling scar" is one that runs from the top of the head to the bottom of the jaw, ragged and with the stitches left in. Skarboyz are almost unique to the Goffs Clan, due to the clan's highly aggressive and militaristic nature.[1][2]

Skarbrand
Skarbrand the Exiled One is a Bloodthirster of Khorne.[1]

Skarburn Zapdakka
Skarburn Zapdakka is a notorious and trigger-happy ork of the Flash Gitz who offers his services on Precipice to explorers venturing into the nearby Blackstone Fortress.[1]

Skardakka
Skardakka is an elite[1] Ork Goff[2] Skyboss, who is part of Big Mek Mogrok's Waaagh! Gutrippa.[1] His Dakkajet was shot down by the Saim-Hann Exarch Thaelenar in the Occulum Mistwar, but Skardakka survived the crash and has vowed to get revenge.[1]

Skardenfel
Skardenfel was the site of a battle between the White Scars Third Company and a warhost of Craftworld Ulthwé in 784.M40.[1] What started as a guerilla war between the two forces soon turned into a massacre, as the Eightscarred Warband made planetfall and began slaughtering both Space Marine and Eldar alike.[1]

Skarfang
Skarfang is an Ork Pirate-Warboss of the Skar Fleet.

Skarfangz
Skarfangz is an Ork Warlord fighting in the Third War for Armageddon.[1]

Skargor
Skargor the Despoiler was an Ork Warboss who ruled the region of Corinth. He and the Ultramarines came to battle during the Corinthian Crusade. Skargor himself was killed by Chapter Ancient Galatan at the end of the battle, though at the cost of the Astartes' life.[1]

Skargrim Ruknar
Skargrim Ruknar is a notorious Ork Warboss and Speed Freek.[1] The Warboss of the Burning Death Speed Freeks, Skargrim's most notorious act was the immolation of the Imperial Library World of Shen. During the Third War for Armageddon, Skargrim's forces would participate in the siege of Hive Infernus, destroying an Imperial Guard Regiment of Savlar Chem Dogs in the wastes when they attempted to break out. Skargrim and his boyz are noted for the particular love of fire, and as a result they use large numbers of Burnas and Skorchas in battle.[1]

Sorruk Vasha
Sorruk Vasha was a Tactical Squad Sergeant of the Death Guard Legion, a member of the 4th Great Company.[1] His later-issued Maximus Pattern armour had additional molecular bonding studs to reinforce the left shoulder against fire sweep assaults. He took part in the initial assault wave sent to Istvaan III and was killed by the life-eater virus due to damage sustained by his armour.[1]

Sorsarah
Sorsarah is a world of the Imperium.[1] A number of Hyrkan Regiments are known to have seen action on Sorsarah. Commissar Ibram Gaunt was present at the time.[1]

Sorthis' Mirror
The Sorthis' Mirror is a relic of the Thousand Sons Cult of Manipulation.[1] This strangely named dagger is made of the purest reflective glass, its light able to shine into the minds of the foe. One afflicted by its light becomes a helpless puppet as their mind convulses and they strike themselves with their own weapons or lash out at their allies.[1]

Sortiarius
Sortiarius,[2] the Planet of the Sorcerers, is a Daemon World and the current homeworld of the Thousand Sons Chaos Space Marine Legion. Once located deep in the Eye of Terror[1], it was brought into Realspace with a ritual culminating in the Siege of the Fenris System.[4]

Sorvak Bhaevenwulf
Sorvak Bhaevenwulf was the Grand Master Duke of the Knight House House Vornherr, during the Horus Heresy and commanded the Knightsuit Surcease of Sorrow. He led a contingent of Vornherr's Knights during the Betrayal at Calth and they all met their ends at the Traitors' hands.[1]

Soryth
Soryth is a Mining World in the Calixis Sector, that makes its money from frozen gas mining.[1]

Sota-Nul
Sota-Nul was an Adept of the Dark Mechanicum during the Horus Heresy. The highest ranked of the Nine Disciples of Kelbor-Hal, she became his ambassador in the aftermath of the death of Melgator during the Schism of Mars. Sota-Nul was originally dispatched with Horus' emissary Argonis during the Battle of Tallarn to discover the truth of Perturabo's activities.[1] She later reappeared during the later stages of the Heresy in the Trisolian System, delivering Horus' terms of surrender to loyalist Mechanicum forces including Belisarius Cawl.[2] Sota-Nul remained the primary emissary between Horus and Kelbor-Hal, helping Maloghurst in his attempts to restore the Warmaster following his fall on Beta-Garmon. By this point, Sota-Nul had been corrupted into a horrifying spider-like mechanical creature.[3] She appeared during the final stages of the Solar War at the head of a great Dark Mechanicum armada that broke the loyalist blockade of Mars. On the surface of Mars, she met Kelbor-Hal directly and knelt before him.[4] She later took part of the Siege of Terra, leading the Dark Mechanicus siege efforts on the surface.[5]

Sotha
Sotha, located in the Ultima Segmentum, is the home world of the Scythes of the Emperor Space Marine Chapter.[1] The Chapter's Fortress-monastery, the Space Station Aegida, is located in its orbit.[9b] Although once part of Ultramar, by M41 Sotha was the cardinal world of the Sotharan League which included many other planets in the local region.[6]

Sotha Secundus
Sotha Secundus is a Splinter Fleet of Hive Fleet Kraken.[1]

Sothis (Titan)
The Sothis was a Warhound Scout Titan in service with the Legio Mortis.[1] Active during the Horus Heresy, the Sothis fought in the Battle of Isstvan III as part of a Traitor Titan War Maniple led by the Ferrum Mori.[1]

Sothopolis
Sothopolis was a coastal city on the planet Sotha, located near to Mount Pharos.[1]

Sottress
Sottress was a province of the planet Tanith, known to have hosted a number of lumber mills before the planet's destruction in the Sabbat Worlds Crusade by the forces of Chaos.[1]

Soukhounou
Soukhounou was a member of the Raven Guard during the Horus Heresy. He was born in the African region of Terra[3] and inducted into the Legion before the discovery of Corvus Corax, when the XIXth Legion was still commanded by Arkhas Fal. Soukhounou was not banished as so many other Terran officers in the Raven Guard were upon the discovery of Corax because he was able to adapt to their new, less terror-orientated method of warfare.[3] Though a mere Lieutenant at the time of the Drop Site Massacre, following the Raven Guard's heavy losses on Isstvan V and the death of Solaro An and later Nuran Tesk, Soukhounou was made commander of the Hawks.[1] Soukhounou was later tasked by Corax with infiltrating the prison world of Carandiru by himself and initiated an uprising that saw the Raven Guard victorious.[1] He later led the Hawks in the Battle of Yarant, where he attempted to convince Corax to abandon his last stand and return to Terra.[2]

Soul-Eater Stave
The Soul-Eater Stave is a Tzeentch hellforged artifact that is wielded by Exalted Lords of Change and invisblie to those without witch-sight.[1] The twisted weapon is surrounded by ethereal pseudopods, grasping talons and maws of non-matter, which are ever alert for the cry of a soul newly torn from its body. When a soul is discovered, these ethereal beings hungrily devour every scrap of soul-stuff they can catch before it is lost to the Warp's other predators. The power they absorb by feeding is then sent into the Stave and invigorates the Exalted Lord of Change wielding it.[1]

Soul-Seeker Ammunition
With the proper treatment of Wraithbone, Dark Eldar are able to create these alternatives to the standard-issue Splinter Crystal rounds for their basic weapons. These Soul-Seeker Rounds are crystals impregnated with tortured Wraithbone. When broken down by the gun to form projectiles, the souls trapped in the crystal, driven mad during the treatment process, seek to enact revenge on the first living thing they can find, and impart so much force in this endeavour that it can change the trajectory of the round, even so much as to be able to curve around trees and bushes.[1]

Soul-Trap
A Soul-Trap is a Dark Eldar device used to capture the soul of a vanquished foe. They vary in appearance and size, usually seen as pyramidal prisms, but sometimes as rune-skulls as well.[1] Soul-Traps empower their owner with the stolen energies of their enemies, often making them vastly stronger and more powerful.[Needs Citation] Soul-Traps are occasionally built into suits of armour; Archon Valossian Sythrac of the Kabal of the Black Heart made use of these, for example.[2]

Soul-guardian
Soul-guardians are an Imperium organization of Blanks, that use their abilities to defend the Imperial Palace on Terra.[1]

Soul-seeker
The Soul-seeker is a Splinter Pistol, that is a relic of the Kabal of the Poisoned Tongue. It fires splinters of toxic Spirit Stones, which shatter upon impact to create clouds of empaphagic vapors.[1]

Soul Bane
Soul Bane is a Daemon Weapon of Tzeentch.[1] This incorporeal blade inflicts no harm upon its victim’s physical body, instead carving its way through the stuff of his very soul. So ephemeral and unreal is this strange weapon that it is impossible to cross blades with Soul Bane, for its ghostly edge will pass straight through any guard – in evasion lies the only chance of survival. Those struck by Soul Bane collapse in agony, writhing and screaming as their lacerated souls slowly bleed away into the ether from out of their unmarked flesh and undamaged armour.[1]

Soul Binding
The Soul Binding is a ritual conducted by the Adeptus Astra Telepathica of the Imperium, which is responsible for creating Astropaths. Normal psykers are unable to transmit telepathic messages across vast distances through the warp. Astropaths undergo special training over many years before taking part in this special rite, where their minds are brought before the great psychic might of the Emperor himself. During this process, a portion of the Emperor's vast essence is transfered into that of the Astropath. The transference process is a traumatic experience, with not all being successful despite many years of training, with some not surviving and many that do lose much of their sanity. The most visible result of the Soul Binding is damage to the sensitive nerves of the eyes, which leaves almost all Astropaths blind. However, the ritual imparts them greater psychic skills which tends to make up for their lost eyesight and they tend to not act as if they are blind.[1] Astropath training ultimately ends with this rite which is a techno arcane initiation ritual that greatly opens their minds to the warp.[2] The ritualistic soul binding to the Emperor can protect many psykers from the perils of the Warp.[5] The entities of the warp are a hideous threat to those psykers who have not undergone the Soul Binding ritual.[3] According to legend by M41, the first psyker to take part in the Soul Binding ritual was Malcador the Sigilite who became forever linked to the Master of Mankind.[4]

Tareska
Tareska was once a prosperous Imperium trading world, until a living shadow began wreaking havoc on the world during the Second Tyrannic War.[1] Over the course of several weeks, Tareska's key governmental and military figures were brutally slaughtered by the shadow, which would attack from nowhere before vanishing. The few terrified officials left still alive quickly locked themselves in underground bunkers and fortified strongholds, leaving Tareska without any leadership. Now finding themselves ungoverned, and without an organised military to enforce order, Tareska population rioted and the world began to fall apart. At the height of food riots, however, the Bio-ships of Hive Fleet Kraken suddenly appeared and obliterated the world's meager defense fleet (though what became of Tareska is unknown).[1]

Targan Helmawr III
Targan Helmawr III was a Planetary Governor of Necromunda, who created chaos when he moved his entire court to the Underhive, in order to escape the incessant criticism of the Hive World's moons. Targan's disastrous reign was among those that nearly brought an end to House Helmawr's rule in M37.[1]

Targas
Venerable Targas is a Contemptor Pattern Dreadnought of the Executioners Chapter.[1]

Targea
Targea is an Imperium world that was brought into Compliance during the Great Crusade.[1]

Target Lock
A Target Lock is a specialized target acquisition system used by the Tau as a battlesuit support system, a hard-wired device or mounted in Tau Vehicles. The device identifies potential targets and plots firing plans, allowing for more complex firing patterns and for multiple weapon systems on one platform to target separate enemies.[1][2a][2b] Sniper Drones also make use of the Target Lock system.[2c]

Targeter
Targeters are devices used by Imperial forces, possessing various optical sights, range-finding or prediction systems, etc. The end result is that they allow the user to determine if a target is in range before firing. Targeters are standard equipment of the Adeptus Astartes special squads (for example - Devastators) [1], Imperial Guard's elite Storm Troopers as well as their Inquisitorial counterparts in the Ordo Malleus and Ordo Hereticus armies.[Needs Citation]

Targeting Array
A Targeting Array is Tau targeting system which assists a gunner's aim by automatically adjusting for the target's range and speed.[1][2a] Originally used only in Tau Vehicles, Targeting Arrays have since been applied Tau battlesuits as a battlesuit support system.[2b] They are also incorporated into Sniper Drones.[2c]

Targetting-Web
Targetting-Webs are pieces of advanced Imperium technology that are being field tested by squadrons of the Mentors Chapter. When activated, a single Space Marine will be able to transmit targeting data to his entire squadron; which will allow all of them to fire upon the same target at once. In order to make use of it though, a Space Marine must be equipped with a series of neural implants, helmet modifications and modified Bolters. However, every Mentor equipped with the Targetting-Web must be exhaustively trained in its use and many testers are unable to cope with the mental strain of the implants making them unsuitable users. Furthermore, the equipment is still extremely rare, having only been recently developed, and is therefore unlikely to enter service with other Chapters.[1]

Targian
Targian was a remote Imperium Hive World[1a] that was invaded by the Necrons[1b] from the Ketatrix Dynasty[1d] sometime after the Great Rift's creation.[1c] This caused Targian's population to begin evacuating the world[1b], though the Ultramarines arrived to save it.[1c] The planet was then destroyed by the Necrons [1e]

Targin
Targin was a vox-operator of the Tanith First and Only, serving in Seven Platoon under Sergeant Lerod.[1] He was killed in action against Chaos Cultists on Monthax, being shot twice in the back when Seven Platoon engaged the enemy.[1]

Targo (Squad)
Tactical Squad Targo is a Tactical Squad of the Crimson Fists Chapter, led by a Veteran Sergeant.[1]

Targus VIII
Targus VIII is a world occupied by the Imperium but formerly controlled by orks (and previously the Imperium) on the fringes of the Halo Stars in the galactic south.[1] On this world Kayvaan Shrike made his name during Waaagh! Skullkrak, fighting behind Ork lines in order to destroy a large orbital gun. When his mission was complete, a Thunderhawk was dispatched to retrieve him and his squad, but was shot down en-route. Shrike and his forces remained behind Ork lines for the next two years, providing targeting information of Ork positions, fuel dumps and vehicle parks before they retreated back into a ruined hive.[1]

Targutai Yesugei
Targutai Yesugei was the chief Stormseer of the White Scars during the Great Crusade and Horus Heresy.

Tarh'noki
The Tarh'noki are the Helamite riding Prospects of Necromunda's Ash Waste Nomads' raiding parties, who are known as Dustback Helamite Riders or Dust Riders.[1]

Tariana Palos
Tariana Palos is a Sister of the Adepta Sororitas' Order of Our Martyred Lady.[1]

Taricus Crusade
The Taricus Crusade was a punitive Black Templars Crusade, that was launched against the wayward Star Gorgons Chapter.[1]

Tarik Gortsuker
Tarik Gortsuker is an Imperial Psi-Assassin.[1]

Tarik Torgaddon
Tarik Torgaddon was the Captain of the Luna Wolves 2nd Company and a member of the elite Mournival, an informal council of four captains meant to advise the Legion's primarch, Horus.[1a] He was known as a joker but an extremely skilled warrior.[1b]

Tarim
Tarim is a Vindicare Assassin.[1] During the events on the planet of Drex, he helped the Inquisitor Gerhart to destroy a Chaos Cult, firstly by thwarting their attempt to assassinate the Inquisitor during his public preaching and then by killing the failed killer – the heretic St'phen Tylr. Tarim tattooed the names of all the victims on his left forearm.[1]

Tarka
Tarka, also known as Tarka of Hymenes, was a Donian General and one of Macharius' six Army Group commanders during the Macharian Crusade, commanding the 3rd Army Group. Described as a lean man with dark sin crisscrossed with duelling scars, Tarka was swift to take offense to any perceived slight to his honor. Tarka and Macharius originally met during the early victories of Macharius as commander of the Donian Imperial Guard during the Roxane Rebellion. His forces later discovered Adrantis Five, and in the subsequent war Tarka's Army Group lost 95% of its forces. The casualties left Tarka a broken man.[2] During the later stages of the Crusade, Macharius ordered Tarka to garrison his men on planets already conquered and disbanded his 3rd Army Group. Tarka would later go on to play a part in the Macharian Heresy.[1]

Our Martyred Lady (Audio Drama)
Our Martyred Lady is an audio drama by Guy Haley.

Oura'Nuoama
Oura'Nuoama is an Imperial world, that was once home to a Xenos civilization. This came to an end, however, during the Great Crusade, when the Primarch Mortarion led a successful invasion of the world, with an Imperial strike force. It consisted of the Death Guard's Third Great Company, led by Captain Venarus Graganda, as well as a much smaller force of Imperial Knights and Blood Angels, led by Captain Camanio, which destroyed the Xenos. Afterwards, the Imperium then terraformed Oura'Nuoama, to rid the world of its toxic atmosphere and burn away its oceans.[1]

Ouranberg
Ouranberg was the capital city of the Industrial World of Phantine.[1c]

Ouranos
Ouranos is an Imperium planet.[1] Ouranos is a discreet pleasure world, located amid a calm group of agri worlds. It is a temperate world with oceans and landmasses. Only by invitation by the rulers of the sector can one find themselves with a ticket of passage to it.[1]

Ouranpeak
Ouranpeak is a mountain on the planet Phantine.[1] The planetary capital, Ouranberg, is situated primarily around the summit of Ouranpeak, with the apex of the mountain jutting up through the city itself, between the city's Beta and Gamma domes.[1]

Ouranti Draks
The Ouranti Draks were a regiment of the Imperial Army during the Great Crusade, which served as part of the 47th Expedition Fleet, under the Word Bearers Space Marine Legion.

Ourea
Ourea is a world that has constant rainfall.[1]

Ouroboris (Hive Fleet)
Hive Fleet Ouroboris is a Tyranid Hive Fleet believed to have been encountered by the Imperium near the Eye of Terror sometime before M36.[1]

Ouroboros (artifact)
The Ouroboros, also known as The Consumer[2a] is an Old Ones[3a] artifact that was found on Caliban during the Horus Heresy. A sentient Warp device and a sister to the Tuchulcha and Plagueheart, the Ouroboros helped corrupt the Dark Angels Librarian Zahariel into becoming one of the Fallen. Zahariel claimed that the Ouroboros was a manifestation of Caliban itself.[1a] The Ouroboros was hated by the Watchers in the Dark of Caliban.[1b] Much later in the 41st Millennium, Cypher revealed that the Ourobors was acquired by Typhus and Astelan in attempt to unite it with its sister devices and change history. Eventually all 3 devices were gathered and a warp rift was summoned over the ruins of Caliban. Convinced by Ezekiel to leave history be and trying to prevent nearby Fallen forces from accessing the rift first, Azrael destroyed the rift.[2x] Ouroboros remained on a the ruins of Caliban. Vashtorr the Arkifane sought the Ouroboros along with its sister devices in order to create The Key in order to ultimately access an Old Ones device dubbed The Weapon. In the Arks of Omen Campaign, succeeded in gathering the Ouroboros (whose fragment was now converted into Wyrmwood) and Plagueheart but still needed the Tuchulcha. In the Battle of Idolatros, Vashtorr succeeded in contacting the Tuchulcha and moving it to Wyrmwood. Together with its sister devices, the Ouroboros created the Dissonance Engine which bore a tunnel into the space between the Materium and Warp not unlike the Webway. With this new rift, Vashtorr seeks The Lock and with it The Weapon.[3b]

Ourosene Hills
The Ourosene Hills were a region of the planet Calth.[1]

Ouslite
Ouslite is a rock-like building material used by the Imperium.[1][2]

Ousten Galael
Ousten Galael was a Blood Angels Captain who had a love of the Librarius and became a great scholar within the Chapter. He is known to have written an extensive history of the people of Baal and their ancient history, but he took his work with him when he became the first Chapter Master of the Knights of Blood. When the Chapter was later excommunicated, Galael's written works became even more important to the Knights of Blood; it was all they had to connect them to Baal, which was now barred to the Chapter.[1]

Outcast's Blades
The Outcast's Blades are a pair of deadly swords, wielded by the former Harlequin, Kyganil of the Bloody Tears.[1]

Outcast Dead
The Outcast Dead were a group of Renegade Space Marines during the Horus Heresy.[1]

Outcasts Gang
Outcasts Gangs are Necromunda gangs that are composed of Underhivers, that are not members of the Hive World's Clan Houses. Because of this, they lack the resources and superior weaponry that the Clan Houses' sanctioned gangs have access to.[1] Hive Scum and outcasts are often hired by more established gangs, or arranged into Underhive Outcasts gangs that clash with other Houses of Necromunda.[2]

Outer Solar Vigil
The Outer Solar Vigil is one of the Sisters of Silence Vigils, that was created after their order was reestablished by Lord Commander Guilliman.[1a]

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

Achorus'Hax
Achorus'Hax was a Word Bearers Warlord, whose fastness was laid siege to by a vast Imperial strike force in M38. Despite the size difference in their forces however, the Warlord was able to keep the Imperials at bay for 15 years. The siege finally neared its end, though, when the Ultramarines Captain Gerostus, arrived and bonded quickly with the Iron Father Karrdas. Their blended warfare tactics then allowed, Gerostus and Karrdas' combined forces to permanently end the siege of the Warlord's fastness, in six months.[1]

Achtol's Stand
Achtol's Stand is an Imperial Hub-Fortress World, that supports the Indomitus Crusade.[1]

Achyllan Atrocity
The Achyllan Atrocity refers to the attempts by Sorcerer Lord Severin Drask of the Crimson Slaughter to enact Abaddon the Despoiler's Crimson Path scenario.[1]

Achyllan Prime
Achyllan Prime[1] (also known as Achyllus Prime[2]) is a world of the Imperium.[1] Located close to the Cadian Sector, the world was of little significance to the Imperium until the 13th Black Crusade when Crimson Slaughter forces under Severin Drask invaded the world and intended to sacrifice its sun with the Temple of Shades in order to create a Warp Rift that would endanger Terra itself. Drask was stopped by an Officio Assassinorum Execution Force, but as the Temple of Shades collapsed from the death of Drask the planet was devastated.[2]

Acid Blood
Acid Blood is a biomorph present in certain Tyranid creatures. It is so corrosive it can eat through flesh and ceramite armour in mere moments.[1] Literally all of the creature's bodily fluids are acidic, so deep wounds will spew acidic liquids over nearby units.[2]

Acid Maw
Acid Maw is a Tyranid biomorph exhibited through a Tyranid creature's jaws continuously dripping with acidic bile powerful enough to dissolve through ceramite.[1] Some creatures also have a powerful tongue dripping with corrosive acids that can be used to snare prey and bring them in for consumption and digestion while leaving other limbs free for other tasks.[2]

Acid Spray
Acid Spray is a Tyranid Biomorph found on larger creatures such as the Tyrannofex. This bioweapon stores huge amounts of highly acidic digestive fluids, then sprays it over a wide area. The acid melts through body armour with shocking ease and reduces its victims to shapeless goo.[1]

Aciel
Aciel was a Space Marine of the Flesh Tearers Chapter, active shortly after the chapter was created during the Second Founding.[1] Aciel fell to the Black Rage while battling heretics on Zurcon Primus. While in the throes of the Rage, Aciel and Daael encountered a detachment of Marines from the Eagle Warriors chapter and attacked them, killing Ligeia the Company Standard Bearer. Captain Nikon Pelahius ordered the surviving Eagle Warriors to return fire, killing both Flesh Tearers.[1]

Acitus Shield
The Acitus Shield was a Salamanders shield, that was used in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Ack-Ack Missile
Ack-ack Missiles are Squat anti-air weapons found of Skyhammer Battlecars. The missiles are equipped with advanced guidance systems that allow them to be fired from a moving platform and at fast-moving targets without detriment to their accuracy.[1]

Ackenvol
Ackenvol was a Quartermaster General of the Planetary Defence Forces of Quintus.[1a]

Ackolon
Ackolon was an Apothecary of the Black Templars Chapter.[1] He was part of a chapter task force sent to the planet Stygia XII to reclaim the abandoned keep of Montgisard, where they would inter the fallen Sword Brother Ezekial Yesod within a Dreadnought sarcophagus. Matters were complicated, however, by the existence of a Chaos Cult that had arisen on Stygia XII and claimed the keep as their base of operations. Nonetheless the Space Marines were able to make their way to Montgisard's vaults; Dorner and Gerard stood outside to defend the Marines within while they installed Ezekial in his shell.[1] The cultists led an attack on the vault and Dorner was killed by a lucky shot that caught him in the neck. Although Gerard held the entrance for a while, the cultists turned the tide after the arrival of their rogue psykers, who killed Gerard. Ackolon sealed the vault door, but the enemy witches' mental influence caused Chaplain Mathias Vlain to shoot the Techmarines overseeing Ezekial. Mathias fought against the mental assault, allowing Ackolon to shoot him, leaving the Apothecary the only defender of the vault. Despite this, Ezekial was successfully activated and strode out of the vault to join the fight. Ackolon's wounds forced him to remain in the vault; although he was found in the aftermath of the battle by Neophyte Helbrecht, Ackolon succumbed to his injuries and died.[1]

Acolyte
Acolytes, Inquisitorial Henchmen, or Agents are the followers an Inquisitor often keeps to aid him in his duties. These can range from combat specialists and psykers to data recorders and scouts. Many of the people an Inquisitor keeps are exceptional in their devotion and skills and are often discovered during the Inquisitor's activities. Often they are one-off attachments, but if they show particular skills then they may be asked to attach themselves to the Inquisitor permanently. Most Inquisitors keep only a handful of helpers relevant to their current mission, but some keep larger numbers, often spread throughout a large area, which can be called upon at any time.[1]

Acolyte Hybrid
Acolyte Hybrids are a type of Genestealer Hybrid. They appear in the first and second generations of infestation.[1]

Acolyte of Abraxas
The Acolytes of Abraxas are groups of Hereteks that derive their teachings from the practices of Magos Decius Abraxas who sought to learn the technological secrets of Xenos races.[1a]

Acolytum
The Acolyta are the Psychic Aspirants of Space Marine Chapters, who are undergoing the training to become Librarians.[1] They must not only survive the arduous trials and implantation to become Space Marines, but also must master their Psychic gifts. Should an Acolytum fail to learn how to protect their minds from the terrible hazards of the Warp, then a fate worse than death will await them in the clutches of Daemons.[1]

Aconite Frigate
The Aconite Class Frigate is a class of Eldar space vessel.

Acquisition Phalanx
An Acquisition Phalanx is a deployment of Necron Lychguards that accompany Trazyn the Infinite during his acquisition of relics for his library on Solemnace. These warriors are deployed in battlefield engagements that serve as an opportunity to acquire new items with the larger wars leading to more impressive artefacts to be added to the Necron Lord's collection. These campaigns can lead to even a fragment if a Baneblade being targeted as a prize so long as they hold a glorious history and during such times his personal guard accompany him into battle.[1]

Acquisitor (Adeptus Mechanicus)
Acquisitors are members of the Adeptus Mechanicus, who salvage and remove Xenos artifacts and items for later study.[1]

Acquittal
The Acquittal is a relic Absolvor Bolt Pistol used by senior Apothecaries. It is equipped with a powerful bio-auspex scope that allows the wielder to both dispatch his foes and distribute swift and painless oblivion to his wounded battle-brothers.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Legio Abhorrax
Legio Abhorrax is a Traitor Titan Legion who aided the Iron Warriors in their battle against the Death Guard on Dysactis during the 13th Black Crusade.[1] They also later took part in the Nachmund Rift War.[2]

Legio Abjuror
The Legio Abjuror is an Imperial Titan Legion that battled against Tyranid Bio-Titans during the Battle of Bastior in the Fourth Tyrannic War.[1]

Legio Abominator
The Legio Abominator is a Traitor Titan Legion.[1] They invaded the Iron Hands Chapter's Homeworld, Medusa, sometime after the Great Rift's creation. However, the Knight Houses of Tanika came to the Chapter's aid, and by working together, the Iron Hands and Knights drove Legio Abominator from Medusa's surface.[1]

Legio Absolutium
The Legio Absolutium is a Titan Legion that is currently among the Imperium forces sent to retake the fallen world Agrellan from the T'au Empire.[1]

Legio Adamantus
The Legio Adamantus is an Imperial Titan Legion known for being stubborn to the point of suicidal tenacity.[1][2]

Legio Aeris Aestus
The Legio Aeris Aestus is an Imperial Titan Legion.[1]

Legio Agravides
The Legio Agravides is a Titan Legion based on Mars during the Great Crusade. During the Death of Innocence, the Legio Agravides, along with the Legio Fortidus, was mostly destroyed when their headquarters' reactors went critical, annihilating their fortress and much of the Erebus Montes.[1] The only survivors of the Legion were those titan crews who were deployed away from Mars during the Schism.[3] The Legion went on to fight in the Battle of Tralsak.[3]

Legio Amaranth
The Legio Amaranth is a Titan Legion.[1] They took part in the Horus Heresy and were among the Imperial forces that fought in the Battle of Beta-Garmon. The forces of the traitorous Warmaster Horus were victorious in that battle, though, and Amaranth's ragged remnants were among the Imperial survivors that escaped to Terra. Horus forces were close behind, and this led the Legio's Titans to take part in the Battle for Terra.[1]

Legio Annihilator
The Legio Annihilator are a Titan Legion that stayed loyal to the Imperium during the Horus Heresy and also took part in the First War of Armageddon.[2]

Legio Arconis
The Legio Arconis is a Titan Legion based on the Forge World Sareme.[1] The Legio has fought for their Forge World, since the Age of Strife and defended the Imperium during the Horus Heresy. Arconis' service may have come to an end, though, with the creation of the Great Rift. The giant Warp Storm caused an outbreak of Heresy to envelope Sareme and many of its Tech-Priests became Hereteks. These traitors have now nearly overwhelmed the remaining loyalists and the Forge World will soon fall to Chaos. While Legio Arconis' current fate is unknown, the Warlord Fury of Mars was destroyed in order to prevent it falling into the Hereteks' hands.[1]

Legio Argentum
The Legio Argentum, known as the Dread Lances[2], is a Traitor Titan Legion of Chaos.[1][2] During the Horus Heresy, they would work closely with the Iron Warriors.[1]

Legio Astorum
The Legio Astorum (also known as the Warp Runners) is a Titan Legion based on the Forgeworld Lucius in the Segmentum Obscurus.[8] They are known to have been active since at least the Great Crusade and fought on the Loyalist side during the Horus Heresy.[Needs Citation]

Legio Astraman
The Legio Astraman (also known as the Legio Astramana[2] or the Morning Stars) are a loyalist Titan Legion.[1]

Legio Atrox
The Legio Atrox was a loyalist legion of the Collegia Titanica during the Horus Heresy. Bound to Gulgorahd, they resisted the Night Lords in the Thramas Crusade.[1]

Legio Audax
The Legio Audax (also known as the Ember Wolves) were a Traitor Titan Legion that sided with Horus during the Battle of Isstvan III.[1a] It was known for its close connection with the World Eaters, having served with them in the Great Crusade as part of the 13th Expeditionary Fleet. The legion consisted of at least 90 Warhound Scout Titans as well as Dire Wolf Heavy Scout Titans.[1b][10]

Legio Bombastor
The Legio Bombastor is an Imperial Titan Legion.[1] Several of the Legio's vaunted Titan maniples defended the Fortress World Shen'tzi Vo, until a mighty warband composed of the Iron Warriors and Death Guard invaded it. Despite their efforts to defend the Fortress World, all of Legio Bombastor's Titans were destroyed by the Iron Warriors.[1]

Legio Castigatra
The Legio Castigatra is a Titan Legion of the Collegia Titanica.[1]

Legio Castigatum
The Legio Castigatum are a Titan Legion of the Collegia Titanica.[1]

Legio Covenentia
The Legio Covenentia are a Traitor Titan Legion.[1] During the Occlusiad War, the Legion sided with the traitorous Blind King. In the ensuing battle on Pelos, the Titans of the Legio Covenentia were defeated by the Iron Hands Clan Raukaan.[1]

Junka Trukk
Junka Trukks[1][Needs Citation] (also spelled Junkatrukks[2]) are ramshackle vehicles used by Feral Orks.[1][Needs Citation] They are usually recovered from a wreck and repaired by a Pigdok.[2] It's not uncommon for Feral Ork tribes to salvage vehicles left by other forces. These vehicles will usually have been heavily damaged, and it is rare that a Feral Ork tribe will either have the mechanical expertise or spare parts needed to repair them correctly.[1][Needs Citation] But that generally does not stop the Tribes from cobbling things together.[1][Needs Citation] Because of the damage to them they have light armour and may not even run with the original engine, sometimes being powered by very crude steam engines, pedal power or even pure boar strength.[2] They are also likely to break at any time, making them somewhat of a liability however they are armed with a big shoota, rokkit launcha or burna whilst also being a transport to get Junkas to the other side of a field in quick time.[2]

Junkas
Junkas are Feral Orks who have chanced upon a wrecked or abandoned vehicle and are able to, with the help of a Pigdok, get it up and running again. They are often heavily armed with big shootas, rokkit launchas or burnas and may be travelling in a Junkatrukk. The mob is usually quite small, consisting of between five and ten Junkas.

Junkatta
Junkatta is a planet of the Corvus Sub-sector. Second in regional importance to only Corvus Majoris, it was primarily a manufactorum center of the Adeptus Mechanicus, its industrial output almost rivaling that of a Forge World. Among its best known products were Earthshaker Cannons, electronics for Storm Eagle gunships, and Servitor construction.[1] The coming of the Crow's Eye did not halt the production of the planet, as the monotonous Tech-priests took decades or even centuries to leave their work stations and notice the Warp Storm. Eventually corrupted by decay and madness, the Tech-Priests of Junkatta have since fallen to the Ruinous Powers. They now belong to the Dark Mechanicum and construct Daemon Engines for the forces of Chaos.[1] During the Crusade of Fire, Junkatta was the site of heavy fighting, most notably between the World Eaters and Space Wolves.[Needs Citation]

Junkjet
The Junkjet is an Ork aircraft, that is piloted by Grot and appears as if it could fall apart at any moment.[1]

Juno Dach'man
Juno Dach'man was a Rogue Trader who disappeared in 999.M40, after her Barque, the Sceptre'd Rose, vanished in the newly discovered Koronus Passage.[1]

Junor
Brother Junor of the Ultramarines was a Space Marine Scout who was promoted to full Battle brother and assigned to the newly-reformed Ultima Squad of the Second Company, by Captain Severus. Junor was equipped with the Squad's flamer unit. Junor and his squad were assigned to investigate a distress beacon broadcasting from the Shrine World of Mithron. When they arrived, they discovered that the Imperial Fists company guarding the shrine had been slaughtered by the forces of the Black Legion. Inside the shrine, several members of the Squad were killed by a Daemon Prince, which also killed Captain Severus. The Squad met with Chaplain Carnak and Brother Nidon of the Imperial Fists and escaped the shrine with the Liber Mithros. During the escape from the Shrine, the Squad was attacked by Chaos Space Marines. Junor immolated several of the attacking machines with his flamer, but a stray hit from a bolter shell wounded him and glanced off his flamer's promethium tank. Crawling to reach the damaged weapon, his last words were to tell his squadmates to fall back, before the weapon exploded, killing him and most of the attacking Chaos marines.

Junos Gileain Ulanti
Junos Gileain Ulanti is a member of Necromunda's Noble House Ulanti and is one of the consorts of the Hive World's Imperial Commander, Gerontius Helmawr.[1]

Jupiter
Jupiter is a Forge World and Mining World in the Sol System and, as with all forge-worlds, it is a vast manufacturing center. It is the base of the orbital Jovian shipyards.

Jupiter Storm
The Jupiter Storm are Imperial Guard Regiments. They are based in the Sol System.[1][2]

Jupiter Thunder
The Jupiter Thunder is a legendary Plasma Gun that has traveled the galaxy in the hands of Inquisition's alien-hunting Deathwatch. Its last recorded use was during the fall of the Andreas System to the Greenskin, but it has since been found by the Blood Ravens Chapter.[1]

Jur Telissa
Farseer Jur Telissa led an Eldar strikeforce to the Desert World Dolumar IV in order to stop the growing threat of a large Chaos Undivided warband, in the Eastern Fringes of the Ultima Segmentum. The Eldar would strike the warband after it had successfully summoned the Lord of Change Tarkh'ax, who planned to lead them in a Black Crusade, that would strike at Holy Terra itself. Though the strikeforce fought the warband with everything they had, including an Avatar of Khaine, it was not enough; and Jur knew they would lose the battle if something wasn't done.[1] As the forces clashed in the desert sands, Jur gathered his Warlocks around him and led them in opening up a pocket of the Webway, which they trapped Tarkh'ax and its warband in. They constructed a songweave – a psychic melody, that held their prison together, cutting it off from the Webway and sealing the warband away. The task was successfully completed, though it killed most of the Warlocks in the process, and Jur and the remnants of the strikeforce departed. The warband would remain imprisoned for three thousand years, until Meyloch Severus, the heretic Planetary Governor of the now settled Dolumar IV, freed the warband in his quest to gain power from Tarkh'ax.[1]

Jurga Khan
Jurga Khan is a Space Marine Dreadnought of the White Scars Chapter.[3]

Jurgen (Interrogator)
Jurgen is a a disgraced Inquisition Interrogator, who lives in the Hive City of Gheisthaven which is forever on the verge of anarchy. He suffers from crippling flashbacks to a dark past, that have left Jurgen addicted to unpleasant far-future drugs.[1]

Juri Duron
Juri Duron is an Inquisitor who took part in the Pyrus Reach Conflict.[1]

Jurisian
Jurisian was the Master of the Forge of the Black Templars Chapter.[1a] Jurisian was attached to the Helsreach Crusade under Reclusiarch Merek Grimaldus during the Third War for Armageddon. Notably he was ordered by Grimaldus to awaken a legendary buried Mechanicus relic - the Ordinatus Armageddon - to aid in the defence of Hive Helsreach against the orks.[1a] This enraged the Templars' Mechanicus allies[1b] and kept Jurisian away from the fighting during the Crusade for some time while he hacked the safeguards protecting the Ordinatus and awakened the great engine.[1a][1c] Nonetheless this act would save Helsreach, as Jurisian used the Ordinatus to destroy the ork Gargant Godbreaker.[1d]

Jurkim Bohr
Jurkim Bohr was an Iron Father of the Brazen Claws and later the Deathwatch during the War of the Beast in mid-M32. He took part in the search for an Ork Psyker on Plaeos and later the second invasion of Ullanor.[1]

Jurn
Jurn is an Imperial world which was invaded by Orks. The Valhallan Captain Kubrik Chenkov managed to organise effective defences to hold back the Orks for three days before Imperial reinforcements arrived to help him. Only a fraction of the defending Valhallan force survived, but it was enough to give Imperial forces a fighting chance.[Needs Citation]

Juron
Juron is an Imperial world.[1]

Eorcshia
Eorcshia was a rain-drenched Imperium bastion world that was destroyed by a splinter of Hive Fleet Kraken during the Second Tyrannic War.[1] A Deathwatch Kill-Team later arrived and though they were too late to save Eorcshia, they successfully planted nucleonic charges within the bio-ship feeding on the dying world. Upon the charges' detonation, the entire splinter fleet fell into disorder.[1]

Eorloid
Eorloid is the current Chapter Master of the Genesis Chapter.[1] At the conclusion of the Indomitus Crusade, he and his Chapter were among the Imperium's forces that Lord Commander Roboute Guilliman led to Ultramar's defence in the Plague Wars.[1]

Eos 'Three-Nails'
Eos 'Three-Nails' is an infamous assassin of House Delaque on Necromunda.[1] Eos ‘Three-nails’, and the bloody left-handed palm print left upon his victims, is a trademark of assassination across Necromunda. Missing two fingers, the gory mark is often the only evidence of the assassins work. Some believe Eos is not just one gang leader and their gang but many Delaques, and that there is a secret Delaque cult of killers that carry around the severed hand of their founder – the real Eos having died long ago. The reality is even more bizarre than that. Long ago, the Escher created a chimeric drug for the Delaque which was used first to create the Faceless and later refined into the creatures known as the Nacht-Ghuls. The first batches of this drug were unpredictable and unstable, and many Delaque who took it died screaming. Eos however had a different reaction, the drug transforming him into something not entirely human, and with not one shape but many.[1] A dreaming mound of pale flesh, Eos can be given form by the Psychoteric will of their gang. Drawing on their shapes and thoughts, Eos takes the form of a spindly Delaque warrior with mangled, clawed hands, able to bend and shift, pour itself through small openings and heal almost any wound. Once Eos has killed its target, it reverts to its dreaming state, carried off by the members of their gang, until the time comes for them to give it shape once more.[1]

Eos Ritira
Eos Ritira became the Ecclesiarch and a High Lord of Terra, following the Senatorum Imperialis edicts declared by Lord Commander Guilliman[1a]. She served in the Realm of Ultramar, before Guilliman chose her[1b] to replace Baldo Slyst and Ritira was seen as a reformer for the Imperium's new age.[1a]

Eothrus
Eothrus is a Primaris Lieutenant in the Ultramarines Chapter's 2nd Company who aided in defending the Realm of Ultramar during the Plague Wars. Sometime after Nurgle's forces were defeated, the Chapter's Chief Librarian Varro Tigurius was struck by a vision, which warned that the Imperium Hive World Vigilus was in danger. Chapter Master Calgar had long ago learned to trust Tigurius' visions and he personally led a strike force, composed of the Ultramarines and several of their Successor Chapters, to aid the endangered world. Eothrus was a part of the strike force and once they arrived near Vigilus, they discovered that it had already been invaded by numerous Xenos races. Now sure that this was the threat Tigurius had warned of, Calgar gave the order for the strike force to deploy to the world's surface and then made contact with the other Imperial forces already defending Vigilus. Afterwards disbanded Vigilus' inept leadership council and formed a new once composed of himself, other Imperial commanders and those of the world's leadership who had proven their worth.[1a] Calgar led this new council from Vigilus' primary Hive and charged Eothrus with defending it, while the council strategized on how to save the invaded world. Calgar had seen a touch of their Primarch Guilliman in Eothrus, when they fought beside each other during the Plague Wars, and knew the Lieutenant's natural leadership skills and tactical mind, would not fail[1a]. This was put to the test soon afterwards, when the Eldar Craftworld Saim-Hann invaded Vigilus. The Spiritseer Qelanaris led a detachment of the Craftworld's forces to directly attack the council, but Eothrus and his Ultramarines barred their path. At first the Lieutenant attempted to reason with the Eldar, after having learned from the Space Wolf Haldor Icepelt that Saim-Hann's forces had aided the Imperium during the Invasion of the Stygius Sector, but the Spiritseer refused. His Craftworld has recently suffered grievous losses at the Imperium's hands, while attempting to help them and they now sought vengeance for the lives that were lost. With that, Qelanaris gave the order to fire upon the Ultramarines and the battle between the two forces began.[1b]

Epelliant Helos Campaign
The Epelliant Helos Campaign was a campaign waged by the Imperial Fists during the Great Crusade on the world of Epelliant Helos.[1]

Ephaeda
Ephaeda is an Imperium world that is noted for being prosperous and pious.[1]

Ephaeus
Ephaeus is the Captain of the Hawk Lords Chapter's Second Company.[1]

Ephalia
Ephalia is an Imperium world, whose Astra Militarum Regiments are known as the Ephanlian Hussars. They wear shakos as part of their uniforms.[1]

Ephisia
Ephisia is a Hive World of the Imperium, and the site of the Ephisian Atrocity.[1] When a nearby cluster of worlds rebelled against the Imperium, Ephisia was used as a staging ground for millions of Imperial Guard to put them down. As the Guardsmen were preparing to board transport barges to take them to their ships, disaster struck when disguised cultist psykers launched a coordinated attack. Throughout the gathered Guardsmen, the pyskers rose to the air and cast a psychic storm, that turned into an inferno and engulfed the Guardsmen below them, despite dozens of the cultists being shot down. When the storm cleared, an army ready to reclaim worlds had been turned into piles of twisted metal and ash. It would later be discovered by the Imperium that the Alpha Legion member Phocron had been behind the attack, as well as the rebellions on the nearby worlds.[1]

Ephisis
Ephisis is a Death Guard Malignant Plaguecaster Sorcerer Lord, who took command of a Warband after turning its previous leader into a Chaos Spawn.[1]

Ephoroi
The Ephoroi are a division of the Adeptus Custodes.[1]

Ephrael Stern
Sister Ephrael Stern, also known as the Thrice-Born, was promised before birth to the Sisters of Battle, and raised at the Saint Sabbat Schola Progenium on the planet Antigone's Harbour. She was submitted for consideration by the Arch Drill-abbot of the school and was accepted by Sister Patricia from the Order of the Holy Seal.

Ephrael Stern: Heretic Saint (Audio Drama)
Ephrael Stern: Heretic Saint is an audio drama written by David Annandale. It sees the return of Ephrael Stern.[1]

Ephraeleon
Ephraeleon was an Exodite World that was destroyed by Tyranids.[1]

Ephraim
Ephraim was a Techmarine of the Blood Ravens Third Company, during their campaign on the planet Tartarus. There Ephraim would help his Company battle Orks, Eldar and even the Alpha Legion ravaging the planet. His skills and power armour, however, wouldn't save Ephraim from an unsuspecting attack from Isador Akios, when the Company's Librarian fell under the influence of Chaos. Though his armour was later recovered, those with psychic powers claim it still echoes with Ephraim's murder.[1]

Ephraim's Tech-Plate
Ephraim's Tech-Plate is a suit of power armour, once worn by Techmarine Ephraim of the Blood Ravens Third Company. This diamond-hard cuirass failed to protect him from the traitor Isador Akios during the Tartarus Campaign, though it was later recovered by his Chapter. While remaining a technical marvel, this armour still resonates with the psychic echoes of Ephraim's murder.[1]

Ephrata Hood
Ephrata Hood was a Rogue Trader Majoris, Captain-General of the Omicron-11th Voidclad Regiment and Lord Admiral of the Great Crusade's 2,113th Expeditionary Fleet by the order of the Emperor.[1]

Epic (Ship)
The Epic was a vessel of the Imperial Navy that took part in the Lakonia Persecution.[1]

Ghota
Ghota was a Thunder Warrior who served during the Unification Wars. Surviving into the Horus Heresy he would kill a Space Marine to help ensure the survival of the Thunder Warriors from their genetic defects.[1]

Ghoul Stars
The Ghoul Stars, also known as the Ghost Stars,[6] are a desolate region of space[1] located in the extreme northeast of the galaxy. They consist of worlds lit by the cold rays of dying suns.[4]

Ghoul Stars Crusade
The Ghoul Stars Crusade was a Black Templars Crusade in late M41[Canon Conflict] against the Cythor Fiends of the Ghoul Stars.[1] It was the 9836th Crusade prosecuted by the Chapter.[2] Marking High Marshal Helbrecht's first command since becoming Chapter Master of the Black Templars, within years the xenos population of the Cythors' outlying systems had been exterminated and the Crusade pushed towards the aliens' homeworlds.[1] In doing so, the Black Templars reluctantly cooperated with the Death Spectres,[2][3] even though the Chapter predicted that the Xenos would ultimately evade destruction and thus refused to join battle alongside the crusaders.[3] Regardless, a strike group of the Death Spectres led by Captain Naroosh accompanied the Black Templars' main force,[2] while another group organized a vigil at the Sarvakal Cluster, with some of the Death Spectres' ships silently waiting in ambush for years, hoping to catch any Cythor Fiends who fled in the face of the Black Templars.[3] The Imperials were able to inflict heavy losses on the Cythors, and overall they captured 18 planets during the crusade.[2] When the Black Templars finally arrived at the Cythors' homeworlds,[3] however, they found them to be completely empty.[1] In their frustration, the Black Templars unsuccessfully attempted to destroy 9836-18 Grave Core, the Cythors' former capital planet. Eventually, the Imperials were at least able to set the planet's atmosphere on fire.[2] Before the mystery of the Xenos' disappearance could be fully explored, the Black Templars were diverted to the Third War for Armageddon.[1] The Ordo Xenos consequently documented the Xenos' disappearance, while the Death Spectres continued to look for any signs of the Cythor Fiends,[3] expecting their eventual return to the Ghoul Stars.[2]

Ghoulmask
The Ghoulmask is a hideous relic mask that is worn by Dark Harlequins and it is said to embody the victory Cegorach achieved in the Tale of the Six Spirits.[1]

Ghoulwright
Ghoulwright is a Forge World of the Imperium which has recently come under Genestealer assault from the Cult of the Bladed Cog. The Adeptus Mechanicus defenders called on their Iron Hands allies, and the Astartes sent aid in the form of Clan Raukaan.[1]

Ghovah
Ghovah was a famed Tau Piranha pilot. Hailing from the Sept of Vior'la, he claimed 1,000 kills during his service. His most famous victory occurred after his retirement from the frontiers to a training position. An Ork invasion forced Ghovah back into battle when the greenskins attacked Vior'la's largest moon. Only Ghovah and his barely-trained Piranha cadre stood between the highly mechanized Orks and the destruction of the moon base (and its vital food production facilities).[1] With Ghovah leading the attack, the Piranha squadron darted in interweaving patterns between the crude Ork vehicles, with burst cannon-armed Piranha's attacking lightly armored Warbikes and Trukks, while fusion blaster-equipped vehicles targeted Battlewagons and tanks. Surprised by this turn of events, the Orks broke off their drive towards the moons Earth Caste food production facilities and attempted to engage Ghovah directly. In the ensuing battle, Ghovah's piranha team feinted and fled, setting the Orks for repeated counterattacks. Finally, the greenskins broke when, even while losing control of his damaged Piranha, Ghovah steered his vehicle straight into the Warbosses Battlewagon and broke the Ork leadership.[1] After the battle, Ghovah's example and sacrifice were noted and he was posthumously named a hero of the Empire.[1]

Ghrastak
Ghrastak was a Contemptor Dreadnought in the Sons of Horus Legion during The Great Crusade.[1] Cthonian by origin, he was the former Captain of the 13th Battle Company, until he fell in battle against the Khrave of Morduna and was interred in a Dreadnought sarcophagus. A staunch devotee of the Emperor and the ideals of the Imperium, Ghrastak was targeted for death in the Battle of Isstvan III by the traitor forces of Horus and deployed via Drop pod in the first wave sent to the planet's surface; his hulk was later recovered.[1]

Ghreddask
Ghreddask is a Garrison and Fortress World of the Imperium.[1] The most heavily defended world in the Veritus Sub-Sector after Benediction itself, the world sported large numbers of Imperial Guard garrisons and heavy defenses. It nonetheless was invaded by Iron Warriors under Etrogar during the Talledus War, who used a Soul Harvester to devastate the planet. The tide only turned thanks to the Black Templars Castellan Dramos, who sacrificed himself to destroy the engine.[1]

Ghrent System
The Ghrent System is a System of the Galaxy. The system doesn't appear to have any habitable worlds but had an Imperial outpost in the form of Noatun Station in orbit. The Station has in the past served as a minor muster point for the Intarian Crusade and a breaking yard for the industries of the Calperan Belt but has since fallen on harder times.[1]

Ghrorlak Varga
Ghrorlak Varga is a Black Legion Dark Apostle. His forces are currently fighting the Adepta Sororitas and they are being aided by the Cult of New Truths.[1]

Ghrubex
Ghrubex the Poxlord is a Great Unclean One of Nurgle.[1]

Ghrull
Ghrull was a World Eaters Rampager Champion, who took part in the Horus Heresy.[1]

Ghubelia
Ghubelia is an Imperial Mining World, that was discovered to have been infected by a Genestealer Cult, during the Octarius War. Imperial forces were sent to battle the growing Cult and they fought within Ghubelia's old gas mine tunnel network. The 876th Tallarn Desert Raiders and the 112th Athonian Tunnel Rats Regiments were among them, until they suffered significant casualties. This led them to be merged into a single Regiment, named the 1st Ghubelion Tunnelers after the world they fought on. The Tunnelers were enormously successful against the Genestealer Cult, until they too were merged into another Regiment after suffering heavy casualties.[1]

Ghuldarkk
Ghuldarkk was a Fallen Angel who was captured in the air by the Dark Angels' Nephilim Jetfighter pilot Raphaenus.[1]

Ghulgh Thraxoplasmox
Ghulgh Thraxoplasmox is a Death Guard Lord of Virulence[1b], who commands a large Warband known as the Tide of Filth.[1a]

Ghulo Industrial Complex
The Ghulo Industrial Complex is a League of the Leagues of Votann.[1] The Ghulo Industrial Complex control a broad belt of territories within the Galactic Core that curls counter-spinward towards the southern heartlands. This League are forever seeking new systems and planets to add to their already impressive holdings, and are skilled in terraforming even the most barren and inhospitable worlds.[1] Their Kindreds pour almost all of their time and energy into maintaining trade routes and keeping their convoys of haulers and escorts moving alongside them. This League contains several large and powerful Cthonian Mining Guilds, whose influence in the Hearthspakes is such that they are virtually its de facto rulers.[1a]

Ghurrk Skullcleaver
Ghurrk Skullcleaver is an Evil Sunz Warboss, whose Ork horde is trying to attack thousands of Imperial workers constructing the Shrine of the Infant of Bhaerren. However, the Salamanders Chapter's 2nd Company are defending the workers and are holding the Orks back.[1]

Ghuul Askhol
Ghuul Askhol was a Night Lords Chaos Lord who led his thirteen-strong Warband in an assassination attempt on the life of the Blood Angels' Chapter Master Dante. However, the Warband failed and legends say, that while they caught the Chapter Master without his armour or weapons, Dante was still able to kill them all himself.[1]

Ghyre
Ghyre is a Mining World of the Imperium.[1a]

Imperium 01
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 02
Imperium is a magazine about the Warhammer 40,000 universe.

Imperium 03
Imperium is a magazine about the Warhammer 40,000 universe.

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Imperium 06
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Imperium 12
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Imperium 13
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Imperium is a magazine about the Warhammer 40,000 universe.

Unguents of Warding
Unguents of Warding are a silver-based, greasy substance, utilised by the Grey Knights' Techmarines. These agents are used in the care, maintenance and production of the specialised weapons and armor employed by the Grey Knights. The ancient rituals known only to the Adeptus Mechanicus require these special substances to allow the free flow of the Grey Knights' psychic energies into the weapons and armor that the unguents are applied to.[1]

Unhallowed (Ark of Omen)
The Unhallowed was among the first of the Black Legion's Arks of Omen to be created.[1] Under the command of Ughalax, the Unhallowed later spearheaded in his attack on Arthas Moloch during the Arks of Omen Campaign.[2]

Unheard War
The Unheard War was a campaign waged by the Imperial Fists in the early days of the Great Crusade against pirates assaulting the Azurites of Uranus.[1]

Unholy Altar
Unholy Altars are corrupted Portable Auto-shrines, that can be borne into battle and used by Traitor Guard. While before they were dedicated to the Emperor, Unholy Altars are now tainted by acts of dark sacrifice.[1]

Unholy Dominion
The Unholy Dominion is a Murder Class Cruiser that was active during the Gothic War.[1]

Unholy Harbinger
The Unholy Harbinger was a Space Hulk.[1] The Hulk was present in the Cloras System in late M39, with the Imperial Navy vessel Indomitable Presence assigned to survey it. Inquisitor Daska led an expedition in boarding the Harbinger. Deep within the Hulk, the survey team found what they initially thought was a very dense asteroid but on closer examination was a mass of unidentifiable metal. Although the substance defied augur analysis, the Indomitable Presence's database contained a report of a similar substance found in an alien ruin on Tamar IV. Daska was able to access further reports that led him to restrict access to the Hulk while he conducted experiments on the mass.[1] After some time, Daska reactivated power generators aboard the Unholy Harbinger to supply the metal mass with energy. The metal started to expand and reform into a platform holding a portal from which emerged metal monsters that slaughtered the Inquisitor's party. Captain Felstorm was forced to destroy the Harbinger, launching salvo after salvo of torpedoes from the Indomitable Presence until the Hulk was reduced to wreckage strewn about the system.[1]

Unification Wars
The Unification Wars, also known as the Wars of Unification, is the name of an ancient number of conflicts fought at the end of the Age of Strife. They were spearheaded by the warlord known only as The Emperor in his attempt at reunifying the shattered tribes and nations of Terra, now ruled largely by Techno-Barbarian lords. His intentions were to reforge the shattered remnants of Man and create an Imperium that would bring about a Great Crusade to bring order to the galaxy.

Unithrax
Unithrax was a Magos in the Adeptus Mechanicus during the Great Crusade and Horus Heresy. Unithrax joined Kelbor-Hal against the Emperor during the Heresy and was later dispatched from Mars to aid Alpha Legion Primarch Omegon in his machinations on Kiavahr.[1]

Unity
The Unity was a warship in the Imperial Fists Legion during the Horus Heresy. It was part of the Retribution Fleet sent by the Primarch Rogal Dorn to confront Horus when the Heresy began. However, due to severe Warp Storms, the Fleet was left stranded in the Phall System and the Unity later fought the Iron Warriors Legion, in the Battle of Phall. During the battle it worked together with the Imperial Fists' warships the Halcyon and Truth, to destroy the Iron Warriors Battle Cruiser Dominator; however as they turned away from its wreckage they came under attack from the Gloriana Class Battleship Iron Blood. The Iron Blood was commanded by the Primarch Perturabo and such was its level of firepower, that its attack completely destroyed the Unity.[1]

Universal Anathema
The Universal Anathema is a fragment of STC technology and is a relic of the Inquisition. When used by an Inquisitor, the device tastes the bio-spoor of their foes and then fashions tailored toxins that not even the most resilient enemy can endure for long.[1]

Universal Law
The sixteen Universal Laws[1] are commandments followed and obeyed by the majority of the followers of the Cult Mechanicus, such as the members of the Adeptus Mechanicus. Certain groups, like the Crucible Resolviate, strain and sometimes even choose to ignore certain laws. Such groups are largely regarded with suspicion by the majority, who remember the beginnings of the Dark Mechanicum.

Universe Class Mass Conveyor
The Universe Class Mass Conveyor is a class of Imperial Transport ship of the Imperial Fleet.[1]

Unjou
Unjou was a Trooper of the Jantine Patricians.[1a]

Unkerhi
The Unkerhi were a race mentioned in the The Chronicles of Ursh. They were supposedly evil and were defeated by the "Thunder Warrior". Supposedly their remains became a range of mountains somewhere on the Merican continent.[1]

Unkin
Unkin was a Trooper of the Tanith First and Only regiment, who served under Sergeant Varl.[1]

Unknown Genus
One holding cell in the Xenos Bestiarium, on Watch Fortress Erioch, is apparently empty, supposedly occupied by an undetectable Tyranid organism of unknown type. The alleged occupant was caught in a stasis trap laid by a Kill-team investigating suspicious disappearances on the planet Jove's Descent in 814.M41. The trap registered something entering it but the Kill-team could detect no creature inside. As they were unable to find fault with the machine spirit of the device, the Kill-team transferred it, unopened, to the Xenos Bestiarium for further study.[1] The creature is believed to be some form of the Lictor or Genestealer genus with exceptional chameleon-like powers. Some believe the powers must be psionic in origin, somehow preventing the human mind from registering the xenos presence even indirectly through augurs and sensors. Another possibility is that the creature has somehow evolved an ability to shift out of phase with its environment, though this thesis raises the disturbing possibility that the being could also walk through walls. The stasis trap was allowed to fail of its own accord and whatever was held inside has so far failed to breach the containment of its holding cell.[1] Autosense-directed weaponry has been deployed so that in the event of an escape the entity will be cut down even if personnel fail to recognize that it has gotten free. Several options are being considered on how to deal with the xeno, including bombarding the entire holding cell with hard radiation in an effort to kill the beast, in the hopes its powers cease functioning after death. Several Battle-Brothers have also volunteered to bait the xenos into attacking them so that it can be studied. The Chamber of Vigilance is still weighing its options on the fate of the xenos, unwilling to take action while so little is known but needing to take action to find out more about this disturbing and unique new xenoform.[1]

Unloth
Unloth is the Feral World where the Lunar Class Cruiser Lord Daros was constructed.[1] There, the Governor influenced the local tribes to mine and smelt metals to be "sacrificed" at "sky temples". Over the course of eleven years, enough raw material was collected in this way to complete construction of the Lord Daros, at which point the tribes were treated to the sight of a new star moving across the sky as the ship ignited its plasma drives and flew out of the system to join Battlefleet Obscurus.[1]

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

Betti Banshee
Betti Banshee is a Bounty Hunter in Hive Primus and was formerly one of House Escher's gang queens.[1] Her career as a gang leader came to an end, though, after Betti suffered severe injuries in battle with a House Goliath 'Zerker. While she was able to kill the Goliath, Betti lost her throat and most of her lower jaw in the fight. She survived her wounds, but left her gang afterwards and had a mess of Vox-outputs, implanted in her throat. They allow Betti to emit a loud screech, which she uses, along with her twin Power Swords, as a Bounty Hunter. She also still has ties to her House and Betti will work with any Escher gang that can afford to hire her.[1]

Beublghor
Beublghor is a Daemon Prince of Chaos. Commanding large legions of Bloodletters, his physical appearance is that of a titanic armored leech with a Warp Portal in place of a head. At some point prior to early M40, he slaughtered the human population of Cocholos (which had originally been a Necron Tomb World) and claimed the planet as his lair, transforming it into a lifeless orb and burrowing into its core. When the Necrons of the Oltep Dynasty finally awoke on Cocholos in 052.M40, they battled Beublghor in the Corewar. However, in the end, Beublghor was able to obliterate the Necrons and still rules his world.[1]

Bev'tharn
Bev'tharn is a Lexicanum in the Salamanders Chapter, who says he draws forth his psychic powers from his Primarch's fire that burns within him.[1]

Bevedan
Bevedan is a one-armed[1b] melancholy[1a] Fallen Angel psyker, who is among those that now loyally serve their returned Primarch, Lion El'Jonson[1b] as the Risen.[1c]

Bewl
Bewl was a Guardsman of the Tanith First and Only regiment, who served in Colonel Corbec's platoon.[1]

Bex van Sturm
Bex van Sturm was an Arbitrator General of the Imperium.[1]

Beyar Kedron
Beyar Kedron was a Raven Guard Centurion in the Legion's Pale Nomads 11th Chapter, during the Horus Heresy.[1]

Beyreuth
Beyreuth was the Captain-General of the Adeptus Custodes when the Ork Warlord known as The Beast invaded the Imperium. He later led the Adeptus Custodes in battle against the Harlequins of the Troupe of Joyful Tears, when they entered the Imperial Palace; intent on meeting with the Emperor. Though only the Shadowseer Lhaerial Rey and Death Jester Bho reached the chamber that led to the Golden Throne, they were able to kill dozens of the Adeptus Custodes; all while the Shadowseer insisted she came in peace and had been charged by the Ulthwé Farseer Eldrad Ulthran to deliver an important message to the Emperor. The Adeptus Custodes would not relent in their attacks however and were able to kill Bho and pin Lhaerial to the ground. Though Lhaerial continued to insist on meeting with the Emperor, an enraged Beyreuth was about to give the order to kill the Shadowseer, until the Inquisitor Lord Veritus intervened. Using his position as the Inquisition's representative in the High Lords of Terra, Veritus forced Beyreuth to release Lhaerial to him, so he could interrogate the Shadowseer.[1] After The Beheading, the new de facto ruler of the Imperium Drakan Vangorich reminded him of the fact that the Eldar nearly breached the Eternity Gate. This was able to convince Beyreuth to join Imperial politics and he joined Vangorich on the Senatorum Imperialis.[2]

Bezant
Bezant is a world of the Imperium. During the Great Crusade, the 2nd and 5th Chapters of the early Thousand Sons Legion were assigned to bring this planet to compliance. At the time it was inhabited by sun-worshiping barbarians. When the compliance began, the sun cults unleashed psychic powers upon the Thousand Sons, who fought back using their own such abilities. In an immense psychic duel that challenged the fundamental elements of existence on Bezant, the Thousand Sons emerged victorious. However, during the battle a single warrior now known as Daleth began to mutate in the first documented case of Flesh Change.[1]

Bhab Bastion
The Bhab Bastion is a area of the Imperial Palace on Terra.[1] Existing before the construction of the palace itself, the Bastion was a place of counsel and refuge for warlords and tyrants since before the Age of Strife.[1] Standing half a kilometre wide at the base, it was rumoured to have resisted all attempts to demolish it regardless of the amount of explosives applied.[3] After the Unification Wars, it was absorbed into the growing Imperial Palace complex.[1] During the Horus Heresy, the Bastion alongside the Phalanx became the command center of Rogal Dorn and the Imperial Fists, overseeing the defence of the entire Sol System.[1] During the final stages of the Siege of Terra, the Bhab Bastion itself was besieged by traitor forces, trapping Dorn and much of the Imperial Fists inside as Sanguinius waged the desperate defence of the Eternity Gate.[4] Mere hours after Sanguinius succeeded in holding the Eternity Gate, the Bhab Bastion fell in a Sons of Horus assault led by Catulan Reaver Captain Tarchese Malabreux. Much of Dorn's command staff were slain at their posts as the Primarch himself led a chaotic retreat into the Sanctum Imperialis.[5]

Bharath Obeysekera
Bharath Obeysekera is a Cadian Kasrkin Captain, who is among the Astra Militarum forces defending Dasht i-Kevar from the T'au.[1]

Bhaskar
Bhaskar the Mangler was a World Eaters Vigilator, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Bahadur fought for the Loyalists or the Traitors.[1]

Bhavnager
Bhavnager was a farming settlement on the planet Hagia.[1b] Located on an offshoot of the Tembarong Road[1a], Bhavnager was the last major settlement before this branch of the road started to climb the Sacred Hills towards the Shrinehold of Saint Sabbat.[1b] During the Sabbat Worlds Crusade, it was the site of a pitched battle between an Imperial honour guard and a division of Infardi Chaos Cultists.[1c]

Bhehan
Bhehan is a Prognosticator of the Silver Skulls Chapter[1b], serving in its Eighth Company.[1a] As a Prognosticator, Bhehan's powers of foresight are widely acknowledged as being the most trustworthy in the entire Chapter, despite his young age. Combined with his proven ferocity in battle, he is a formidable opponent to those who find themselves fighting the Eighth Company.[1b]

Bhein Morr
The Bhein Morr sub-sector is an Imperial sub-sector located in the Gothic Sector of Segmentum Obscurus. Battles were fought here during the 12th Black Crusade.

Bhorghaster
Bhorghaster is a Blood Thirster of Khorne who is known for despising magic with a fiery passion. The Greater Daemon is bound to a spiked collar possessed by the World Eaters, which causes the collar to reflect the powers of a Psyker right back to them in a raging inferno of flame. Should the Psyker succumb to the flames, they are immediately sucked into Khorne's realm, to die by Bhorghaster's blades a thousand times over.[1]

Bhulah IV
Bhulah IV is a Dark Mechanicum Hell Forge.[1]

Bhundar
Bhundar was once an Imperium Hive World that lay within the Dark Imperium.[1] In the aftermath of the Great Rift's creation, during the 13th Black Crusade, Bhundar was struck with one of the Chaos God Nurgle's diseases and left covered in bubonic taint. When the Indomitus Crusade later discovered the world, it was too late to save it and in order to prevent the disease from spreading to other worlds, Bhundar was cleansed with an Exterminatus.[1]

Bianzeer's Hollow System
The Bianzeer's Hollow System is a star system of Imperial space, located in the Pankallis Sub-sector of Ultima Segmentum.[1] One of the least populated Systems of the region, despite its small size it became one of the fiercest contested battlegrounds against Tyranids during the Octarius War. After heavy fighting the Imperium was able to retain control of the system.[1]

Bibliotekeion Magnifika
The Bibliotekeion Magnifika is a great library and archive located on Terra said to be one of the greatest troves of information on Human history in the Galaxy.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Legio Abhorrax
Legio Abhorrax is a Traitor Titan Legion who aided the Iron Warriors in their battle against the Death Guard on Dysactis during the 13th Black Crusade.[1] They also later took part in the Nachmund Rift War.[2]

Legio Abjuror
The Legio Abjuror is an Imperial Titan Legion that battled against Tyranid Bio-Titans during the Battle of Bastior in the Fourth Tyrannic War.[1]

Legio Abominator
The Legio Abominator is a Traitor Titan Legion.[1] They invaded the Iron Hands Chapter's Homeworld, Medusa, sometime after the Great Rift's creation. However, the Knight Houses of Tanika came to the Chapter's aid, and by working together, the Iron Hands and Knights drove Legio Abominator from Medusa's surface.[1]

Legio Absolutium
The Legio Absolutium is a Titan Legion that is currently among the Imperium forces sent to retake the fallen world Agrellan from the T'au Empire.[1]

Legio Adamantus
The Legio Adamantus is an Imperial Titan Legion known for being stubborn to the point of suicidal tenacity.[1][2]

Legio Aeris Aestus
The Legio Aeris Aestus is an Imperial Titan Legion.[1]

Legio Agravides
The Legio Agravides is a Titan Legion based on Mars during the Great Crusade. During the Death of Innocence, the Legio Agravides, along with the Legio Fortidus, was mostly destroyed when their headquarters' reactors went critical, annihilating their fortress and much of the Erebus Montes.[1] The only survivors of the Legion were those titan crews who were deployed away from Mars during the Schism.[3] The Legion went on to fight in the Battle of Tralsak.[3]

Legio Amaranth
The Legio Amaranth is a Titan Legion.[1] They took part in the Horus Heresy and were among the Imperial forces that fought in the Battle of Beta-Garmon. The forces of the traitorous Warmaster Horus were victorious in that battle, though, and Amaranth's ragged remnants were among the Imperial survivors that escaped to Terra. Horus forces were close behind, and this led the Legio's Titans to take part in the Battle for Terra.[1]

Legio Annihilator
The Legio Annihilator are a Titan Legion that stayed loyal to the Imperium during the Horus Heresy and also took part in the First War of Armageddon.[2]

Legio Arconis
The Legio Arconis is a Titan Legion based on the Forge World Sareme.[1] The Legio has fought for their Forge World, since the Age of Strife and defended the Imperium during the Horus Heresy. Arconis' service may have come to an end, though, with the creation of the Great Rift. The giant Warp Storm caused an outbreak of Heresy to envelope Sareme and many of its Tech-Priests became Hereteks. These traitors have now nearly overwhelmed the remaining loyalists and the Forge World will soon fall to Chaos. While Legio Arconis' current fate is unknown, the Warlord Fury of Mars was destroyed in order to prevent it falling into the Hereteks' hands.[1]

Legio Argentum
The Legio Argentum, known as the Dread Lances[2], is a Traitor Titan Legion of Chaos.[1][2] During the Horus Heresy, they would work closely with the Iron Warriors.[1]

Legio Astorum
The Legio Astorum (also known as the Warp Runners) is a Titan Legion based on the Forgeworld Lucius in the Segmentum Obscurus.[8] They are known to have been active since at least the Great Crusade and fought on the Loyalist side during the Horus Heresy.[Needs Citation]

Legio Astraman
The Legio Astraman (also known as the Legio Astramana[2] or the Morning Stars) are a loyalist Titan Legion.[1]

Legio Atrox
The Legio Atrox was a loyalist legion of the Collegia Titanica during the Horus Heresy. Bound to Gulgorahd, they resisted the Night Lords in the Thramas Crusade.[1]

Legio Audax
The Legio Audax (also known as the Ember Wolves) were a Traitor Titan Legion that sided with Horus during the Battle of Isstvan III.[1a] It was known for its close connection with the World Eaters, having served with them in the Great Crusade as part of the 13th Expeditionary Fleet. The legion consisted of at least 90 Warhound Scout Titans as well as Dire Wolf Heavy Scout Titans.[1b][10]

Legio Bombastor
The Legio Bombastor is an Imperial Titan Legion.[1] Several of the Legio's vaunted Titan maniples defended the Fortress World Shen'tzi Vo, until a mighty warband composed of the Iron Warriors and Death Guard invaded it. Despite their efforts to defend the Fortress World, all of Legio Bombastor's Titans were destroyed by the Iron Warriors.[1]

Legio Castigatra
The Legio Castigatra is a Titan Legion of the Collegia Titanica.[1]

Legio Castigatum
The Legio Castigatum are a Titan Legion of the Collegia Titanica.[1]

Legio Covenentia
The Legio Covenentia are a Traitor Titan Legion.[1] During the Occlusiad War, the Legion sided with the traitorous Blind King. In the ensuing battle on Pelos, the Titans of the Legio Covenentia were defeated by the Iron Hands Clan Raukaan.[1]

Aspect Armour
Aspect Armour is manufactured by the Eldar for use by their specialist Aspect Warriors. They use psychic engineering to construct a psycho-sensitive material which reacts instantly to movement by the wearer and moulds and reshapes itself to provide a tight fit, making it ideal for combat. It stiffens on impact much like Mesh Armour although it also includes further rigid plating to reinforce it further. Dark Reapers, Shining Spears, Striking Scorpions, Warp Spiders and Fire Dragons all have heavier plate armour for improved protection when compared to Dire Avengers, Howling Banshees and Swooping Hawks, each one needing the extra manoeuvrability lost when using heavier armour. Heavy Aspect Armour incorporates thick armored plates but retain great flexibility, and is known to be among the best in the galaxy.[2]

Aspect Shell
The Aspect shells are warriors consisting of warp-possessed armour that inhabit the Lu'nasad Craftworld that were created when it stayed in the Rifts of Hecaton by its corruptive energies.[1] The Eldar armour of the Aspect Warriors and Wraithguards, with its rich spirit stones and psycho-reactive materials, draws the attention of daemons and warpspawn and so they infest and animate the armour that once held spirits of ancient eldar heroes as little more than empty shells moved by daemonic whims.[1]

Aspect Warrior
The real military strength of the Eldar armies derives from their highly specialized Aspect Warriors. These Eldar are walking the Path of the Warrior. Once an Eldar has chosen to tread this path he joins a specific Aspect Shrine. There, Exarchs train them in a specific aspect of warfare. Each Warrior Aspect represents one, very specific aspect of warfare. As Kaela Mensha Khaine is the god of war, each Aspect embodies a facet of the god. Each shrine was founded millennia ago by a single Phoenix Lord. It is impossible to say how many different Aspects there are. The most common Aspects have shrines on most Craftworlds, while some Aspects are unique to a particular Craftworld - such as the weirdly terrifying Slicing Orbs of Zandros, which are confined to a single shrine on a single craftworld.[2]

Aspen II
Aspen II is an Imperial Civilized World.[1]

Asperity
Asperity is a Mining World of the Imperium.[1] Until sometime within the last millennia, Asperity was shrouded in a violent, but localized Warp Storm. When the storm finally abated, surveyors from the Imperium found a barren planet seemingly devoid of all life and constantly covered in fierce storms. Despite this, however, several pure mineral strains were located just beneath the surface of the planet that contained ores that were essential to the production of plasma reactor core linings. With this discovery, colonization began on the planet and soon several small mining outposts dotted the landscape.[1] Each outpost was guarded by a militia, but they were no match for the Ork forces of Warboss Mordak when they invaded the planet. Mordak planned to use the ravaging of Asperity as a staging point to draw Orks from across the Corribra Sector to his banner and launch his own Waaagh! that would engulf the Sector. As the Orks began to attack the mining outposts on Asperity, Rapid Strike Vessels of the Flesh Tearers Chapter, which had been secretly tracking Mordak's fleet for sometime, gave a signal to a nearby Strike Cruiser. On board was the entire First Company of the Flesh Tearers, which deployed onto Asperity and fell upon the unsuspecting Orks. Such was the ferocity of their attack that Mordak's entire force was nearly destroyed. With the Flesh Tearers in pursuit, Mordak and his surviving forces escaped to their ships in orbit and soon fled the planet.[1]

Asphodel
Heritor Asphodel was a Magister in the Chaos forces commanded by Archon Nadzybar during the Sabbat Worlds Crusade.

Asphodex
Asphodex is a world of the Cryptus System.[2] Under Imperial rule, the planet was heavily urbanized. However, during the Cryptus Campaign, the planet was consumed by Tyranids and is now a Dead World.[1] At the time of the planet's destruction, it was ruled by Governor Augustus Flax, head of the Flaxian Dynasty.[2] He was under investigation for receiving illegal funds.[1]

Asphor
Asphor is a Techmarine in the Imperial Fists Chapter.[1b]

Asphyx Shell
Asphyx Shells were weapons used by the Thousand Sons.[1] Tainted with a psycho-reactive toxin of unknown origins, the Thousand Sons were able to arm their elites with these unusual and highly lethal munitions. These shells were first believed to have been developed on Prospero for use with relatively primitive projectile weapons made to defend against the Psychneuein, but the difficulties of mass production and scaling of their effect limited their deployment.[1]

Aspira
Aspira is an Imperial Saint and was the eighteenth Canoness of the Order of the Bloody Rose.[2] She is best known for leading her order to liberate almost a hundred worlds from the heretic Denescura[1] with a force of only a thousand warriors.[2] Her cloak of fur and velvet is a holy relic of the Adepta Sororitas.[1]

Aspirant
An Aspirant is a human youth selected for possible induction into the Space Marines.

Aspirant Servitor
Aspirant Servitors are Servitors that Space Marine Chapters create from Aspirants, who have failed their trials to become Neophytes.[1][2][3]

Aspiria
Aspiria is an Imperial world, that was once invaded by the Word Bearers.[1] The Living Saint Celestine was among the Imperium's forces defending the world then, alongside the Sisters of Battle. After she learned that Aspiria's Cathedrum Miraculous was under attack, though, she led a strike force of Sisters to aid it. They then fought for three days and effectively ended the invasion, as they tore through most of the Word Bearers' forces who had been intent on stopping them. While their actions brought hope back to the world's surviving population, and became part of Aspiria's folklore for centuries to come, the Living Saint and Battle Sisters were too late to save those within the Cathedrum. Though she knew all those within it were already dead, Celestine needed to see their bodies and found their butchered remains, which the Word Bearers had used to desecrate the Cathedrum. As she looked upon the massacre, which had left thousands dead, Celestine's hatred of the forces of Chaos reached heights, the Living Saint never knew she was capable of possessing. An enraged Celestine then swore to the Emperor, that she would purge every last Heretic from His realm, even if it took her a thousand lifetimes to do so.[1]

Aspiriel
Aspiriel is a Space Marine of the Dark Angels Chapter's Fifth Company. He took part in the Battle for Honoria, leading a team of his battle-brothers and Imperial Guardsmen in an unsuccessful mission to disable an Ork-held forge complex.[1]

Asps of the Sacred Sands
The Asps of the Sacred Sands was a Chapter in the Word Bearers Legion during the Horus Heresy. They would later be destroyed by the Ultramarines Legion, during the Battle for Calth.[1]

Aspyce Chorda
Aspyce Chorda was a Rogue Trader, who was active in the Koronus Expanse and was a scion of House Chorda.[1a]

Assashun's Knife
Assashun's Knifes are a type of Choppa used by Kommando Nobs.[1]

Assassin
Assassins are agents specialized in killing and infiltration. Various types of assassin are used by several races and armies to efficiently damage an enemy by removing one or more important individuals. Assassins may infiltrate the enemy in order to kill important leaders and officers, destroy special objectives, or perform some other covert task that a conventional army would have to suffer many losses to achieve. The High Lords of Terra, rulers and administrators of the Imperium, have a special division, the Officio Assassinorum, (aka the Office of Assassins), to deal with such matters. The Dark Eldar have the Mandrakes.

Assassinator
The Assassinator is an assassination device that hunts down a specified enemy and attacks it remorselessly until it has been slaughtered. The Assassinator is an obsidian globe about the size of a man's head. It has no ranged weapons so it must get close to the target to engage it. This is not a hindrance since it is bristling with whirling blades, drills and small lasers. One flaw in its design is that it will only engage the intended target and will ignore and evade any enemies attacking it. Once the intended target is killed, the Assassinator will return to the person who deployed it, where it can then be sent after another target. If the person who deployed the Assassinator is killed it will self-destruct.[1]

Biegel 9
Biegel 9 is a hot, jungle-covered planet.[1] Biegel 9 enjoys a daily cycle of around 25 Terran hours, with some 603 days in every year. It is also possibly a Necron Tomb World.[1]

Biel-Tanigh
Biel-Tanigh was a location within the Webway, a sub-realm seeped in ruddy twilight with a starless sky apart from one distant silver sun, that had appeared at some unknown point of time in the sky.[1][2]

Biel-tan
Biel-Tan is an Eldar Craftworld, famous for its extreme militarism.

Bierellian
Bierellian was a mythical leader of an ancient Eldar house. In Eldar Mythology, he is often mentioned alongside such historic figures as Eldanesh and Ulthanesh.[1]

Biers
Biers was a Sergeant of the Phyressian 81st Armoured.[1] He served under Lieutenant Kurtz in the Third Platoon of the regiment's 1st Armoured Fist Company, commanding the Platoon's 4th Squad.[1]

Biff Tundrish
Biff Tundrish was a member of the Imperial Fists, who was recruited from Necromunda, alongside Lexandro d'Arquebus and Yeremi Valence.[1b]

Bifrost
Bifrost is known for raising the Bifrost Imperial Guard Regiments.

Bifrost 121st Regiment
The 121st Bifrost Regiment is an Imperial Guard Regiment known to have fought in the 13th Black Crusade.[1]

Bifrost Huscarls
The Bifrost Huscarls are Regiments of the Imperial Guard hailing from Bifrost.

Big'Ed Bossbunka
Big'Ed Bossbunkas[1] are the the severed heads of Ork Gargants that Warbosses have taken as their boss huts. In addition to serving as status symbols, Bossbunkas also provide a convenient forward command centres from which Warbosses can yell at their Boyz.[2]

Big Boss Gigagob
Big Boss Gigagob was an Ork Warlord who led his forces in an invasion of the Imperium Feudal World Centius Prime in 897.M41. Gigagob had hoped to pillage the world in order to equip his Orks for a planned Waagh!, but instead they found little technology more advanced than a crossbow. The Warlord was enraged by this and began a wrathful campaign against Centius Prime's population, which only ended with his death at the hands of the combined forces of the Space Wolves and Mantis Warriors Chapters.[1]

Big Chompa
Big Chompa is a legendary alpha Squigosaur, that is the mount of the Snakebite Beast Snagga, Mozrog Skragbad.[1]

Big Choppa
Big Choppas, also known as 'Uge Choppas or Big Clubs are enormously massive two-handed Ork weapons.[1]

Big Finish
Big Finish Productions is a British production company that has produced some of Black Library's audio dramas.

Big Guns
Big Guns are Ork field artillery units, commonly crewed by Gretchin.

Big Horn
Big Horns are similar to Iron Gobs in that they are symbols of the Orks' prowess in hunting down and killing dangerous beasts, or enduring the work of a Mekboy to give them an Iron Gob. It is more common to see Big Horns, as they are more obvious in combat, although if horns are not available then Iron Gobs are chosen to emphasise the leader's strong bite. They may also be combined, although the effect they have is not cumulative. They inspire the nearby Orks to greater feats of heroism, most probably by fear of being impaled on a spike or rent apart by the teeth.[1] Big Horns are very common among the Goffs tribe, and almost every Nob wears them.[1]

Big Krumpaz
Big Krumpaz are Orks who have become obsessed with fighting using Power Klaws. There is nothing they enjoy more than getting up close and personal, where size, weight - and the aforementioned hydraulic Klaws - are at their most deadly.[1]

Big Lugga
Big Luggas are vehicles used by the Rebel Grots of Gorkamorka.[1] Larger than their Cutta cousins, Big Luggas are almost as big as a Trukk. Powered by a variety of crew-powered contraptions, Big Luggas serve as a mobile home and transport for Rebel Grots.[1]

Big Pyro
Big Pyro is an Ork Mek. A deranged Deathskull obsessed with fire, Big Pyro leads a warband of like-minded greenskins known as the Pyro-Mekaniaks. Taking to the field in Boomdakka Snazzwagons, this force has achieved infamy in their willingness to set everything around them - including themselves - on fire. Meanwhile, Big Pyro is diligent in keeping his Snazzwagon well stocked with Burna Bottle in preparation for the next fight.[1]

Big Redd
The Ork Weirdboy known as Big Redd is one of the most infamous members of the Red Waaagh!.[1] He is known to be taller than a fully grown Goff Nob and to possess a vicious temper, burning all who oppose him with Psychic Vomit.[1]

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

Carapace Chitin-rams
Carapace Chitin-rams are a Tyranid close combat Biomorph most commonly encountered on the Stone-Crusher Carnifex. It allows the charging Stone Crusher to tear trough the armour and defense of its targets, [1][2b], and evenmore so against buildings, fortifications, armoured vehicles, [1][2a], and Monstrous Creatures [1][2c].

Carapace Of Insight
The Carapace Of Insight is a suit of Scout Armour belonging to the Blood Ravens Chapter, that was specially crafted for Scout Sergeant Danell. This carapace armour includes psychically reactive materials, which according to the Chapter's records, enhanced Danell's low level psyker talents. While wearing the Carapace of Insight, Danell could anticipate the enemy with fearful accuracy.[1]

Carapace armour
Carapace Armour refers to a type of heavy body armour used by many agencies of the Imperium of Man, from the Imperial Guard and Imperial Navy to the Adeptus Arbites, as well as individuals wealthy enough to afford it like Rogue Traders, and secessionist realms such as the Severan Dominate.[1][4][6]

Carapace of Pain
The Carapace of Pain is a power armour suit belonging to the Blood Ravens Chapter, reforged from the armour recovered from the Alpha Legion on Tartarus. The Carapace of Pain still resonates with their foul treason and in battle feeds off melee attackers' health.[1]

Carapace of Purgation
The Carapace of Purgation is a suit of Astartes Scout armour and a relic of the Blood Ravens chapter. It is etched with a small prayer-mark for every Ork killed by its wearers, and there are many, many such marks.[1] During the Aurelian Crusade, the weapon was available for the use of Scout Sergeant Cyrus.

Carapace of War
The Carapace of War is a suit of Power armour belonging to the Blood Ravens chapter. Forged in the latter part of M41 in honour of Lord Commander Solar Macharius, this armour was worn by brother Roland of the Blood Ravens' Second company, when he deployed as part of the great effort to quell the Macharian Heresy.[1]

Caraphis
Caraphis is a world of the Galaxy. At one point, the Third Company of the Avenging Sons Chapter fought against Orks here.[1]

Carazzalan
Carazzalan is among the Dark Mechanicum adepts who serve the Red Corsairs.[1]

Carbis
Carbis is a Jungle World populated by abhumans. These abhumans are humanoid with a bony exoskeleton and does not seem to be tool-users. The planet is the site of the ruins of a ancient Xenos civilization. [1]

Carceri
Carceri was a hive city of the planet Sarastus.[1] Once the greatest hive on the planet's surface, after Sarastus's decline in local importance the planet was terrorized by a Night Lords warband led by the Chaos Lord Vassaago.[1]

Carceri Arcanum
The Carceri Arcanum is a mysterious underground region of the Blood Angels Fortress-Monastery, the Arx Angelicum.[1] Ancient beyond reckoning, it is thought they may be older than the very volcano the Arx Angelicum is built upon. None knew who had built the series of tunnels, which had bizarre and peculiar qualities, such as scrambling sensors and giving incorrect readings as to the tunnel networks extend. However deep at its center is a fierce source of Warp energy that amplifies the powers of nearby Psykers. As a result, it is used as the headquarters of the Blood Angels Librarius.[1]

Carcharias
Carcharias is a Glacial World and homeworld of the Crimson Consuls Space Marine Chapter.[1] It has three moons known as De Vere, Thusa Major and Thusa Minor.[1] The Crimson Consuls used three ruined Hives, collectively referred to as the Pale Maidens, as their training grounds. The three Hives were ruined a thousand years ago by a freak polar cyclone colloquially referred to as "The Big One" by the Hivers. Hive Niveous is the capital of the planet, and its spirepeak is formed by the Crimson Consuls' fortress-monastery, the Slaughterhorn. Archaphrael Hive is surrounded by the Dry-blind, a deadly snow-covered landscape which layers the lethal Carcharian surface of bottomless crevasses, fissures and fractures.[1]

Carcharodons
The Carcharodons (also known as Space Sharks or Carcharodon Astra) are a loyalist Space Marine Chapter with a reputation for ruthlessness and brutality.

Cardinal
Cardinals are the highest-ranking officials within the Ecclesiarchy, after the Ecclesiarch.[1]

Cardinal's Crimson
The Cardinal's Crimson are an order of the Adeptus Ministorum, the state church of the Imperium. An ancient and mysterious religious order of knight-like warriors, they are known for their unflagging devotion to the Emperor and religious fanaticism. Because of this, they make ideal bodyguards for Ministorum officials and often make up Crusader forces in the Ecclesiarchy's armies.[1]

Cardinal Boras
The Cardinal Boras was a Retribution Class Battleship[1] which took part in the Horus Heresy and defended Terra when it was invaded by the Warmaster's forces.[2] The Battleship survived that climactic battle and later took part in the Gothic War, which it also survived.[1] The Cardinal Boras then took part in Magos Lexell Kotov's expedition into the Halo Scar.[3a] It was during the voyage inside the Halo Scar that the Cardinal's over four thousand years of service would come to an end, as it came under a surprise attack by the Craftworld Biel-Tan warship the Starblade. Unable to evade the more maneuverable ship or bring its weapons to bear, the Cardinal was relentlessly taken apart and destroyed by the Eldar warship.[3b]

Outland Beastmaster
Outland Beastmasters are Necromundans who use the Hive World's creatures to fight under their command and also offer their services to Gangs.[1]

Outlanner
Outlanner was a Guardsman of the 7th Paragonian Super-heavy Tank Company, who served as the driver of the Baneblade Mars Triumphant.[1a][1b] He was noted by his fellow crew for two particular habits: always sleeping in Mars Triumphant's driver's compartment (even while stationed at a friendly base) and for an addiction to gleece.[1b] Both of these were tolerated by the tank's commander, Honoured Lieutenant Cortein Bannick, however, due to Outlanner's aptitude behind the wheel.[1b][1c]

Outlaw Gang
Outlaw Gangs are Necromunda gangs, that are composed of the dregs of its society and the fallen elements of the Hive World's upper crust.[1]

Outreach and Edification Programme of the Prismatic Galleries on Solemnace
The Outreach and Edification Programme of the Prismatic Galleries on Solemnace[1] is an Imperial galactic interest group[2]. It is actually, however, a front organization for the Necron Overlord Trazyn the Infinite.[1]

Outremar
The Outremar regiment was the backbone of the Imperial Army, comprising a full seven per cent of the army's overall numbers at the time of the Great Crusade. Five thousand of them were attached to the 670th Expedition Fleet commanded by Lord Commander Teng Namatjira.[1] They were also attached to the 40th Expedition Fleet during it's assault on the home world of the Olamic Quietude.[2]

Outremer
Outremer is an Eldar Maiden World that is claimed by the Craftworld Ulthwé. It was once colonized by the Imperium, but in M32 Ulthwé launched a devastating attack that allowed them to retake possession of the Maiden World.[1]

Outrenacht
Outrenacht is the homeworld of the Legion of Night Space Marine Chapter.[1]

Outrider Chapter
The Outrider Chapter is a Space Marine Chapter.[1]

Outrider Scout Vehicle
Simple scout vehicles that are stripped-down tri- or quad-wheelers are commonly used on Imperial frontier worlds and other areas of difficult terrain for exploration, hunting and personal transport. The most common type of these found in the Calixis Sector is the Outrider Scout Vehicle believed to be based on an ancient STC design. Many Outriders also see use in PDF forces and with mercenary groups as a readily available alternate to a true military vehicle. Lightly built but robust, these simple vehicle are famously easy to repair with scavenged parts. They are agile and fast, and in combat service usually fitted with medium weaponry such as a heavy stubber or rocket launcher.[1]

Ovatius (Squad)
Squad Ovatius was a Tactical Squad of the Ultramarines Third Company under Captain Invictus.[1]

Over-tyrant
The Over-tyrant (also spelled as Overtyrant) is the title given to the lord of all of House Goliath's members.[1a] This overlord holds dominion over the clan via the flow of life-giving stimms – chem cocktails essential to the continued existence of all Goliaths. The Clan House's reverence of strength, however, grants the Overtyrant this right, as long as they are strong enough to rule and can fend off any challengers to their title.[Needs Citation]

Over the Sky and Far Away
'Over the Sky and Far Away' was a traditional song on the planet Tanith.[1]

Overfiend of Octarius
The Overfiend of Octarius is the Ork title taken by the ruler of the Ork Empire of Octarius.

Overlord (Xenos)
The Overlords were a Xenos species that ruled over Barbarus and preyed on the Human population that dwelled there. Their exact nature is not known, but according to Barbarun legend they were once human or something like it, before being altered by a pact made with a dark power.[2] If true this would challenge their classification as xenos, but seeing as the species is extinct the question will likely remain unresolved. The greatest of the Overlords was the High Overlord Necare, who brought about the species' downfall when he found the infant Mortarion and chose to raise the Primarch as a weapon to use against his enemies. Necare was a cruel taskmaster, though, and his brutal treatment of Mortarion eventually caused the Primarch to rebel against the Overlord and escape from his fortress. From there, the Primarch began organizing the Humans the Overlords preyed upon into an army that eventually hunted down and destroyed them. Necare became the last of the Overlords, and Mortarion alone came to confront him at the Overlord's fortress. However, Necare's fortress was located on a high mountain peak and Barbarus' poisonous atmosphere greatly weakened Mortarion. The Primarch would have been easy prey for Necare, but before the Overlord could strike Mortarion down, the Primarch's true father, the Emperor, appeared beside them, having challenged Mortarion to either defeat Necare alone or swear fealty to the Imperium. The Emperor easily killed Necare and then whisked the wounded Primarch to safety. With Necare's death, the Overlords became extinct.[1]

Overlord Armoured Airship
The Overlord Armoured Airship was a Squat heavy flying machine.[1] Developed by engineering guilds to originally mine liquid metals within gas giants, these huge dirigibles would cruise through the upper or lower atmosphere of planets and were made to be protected against extreme temperatures. Realizing the military potential of these heavily armored craft, the Squats quickly put them to military use. Powered by several gas cells which provide lift, each cell is self-sealing and filled with inert gases to prevent explosions in case of damage. An armoured gondola hangs underneath the hull, equipped with Melta bomb racks and Battle cannon turrets. Gravitic thrusters are positioned at the rear of the hull to supply forward power and extra lift. A select crew of Guild aeronauts operate the craft under the watchful eye of a captain, most often the engineer who oversaw the ships construction.[1]

Overlord Class Battlecruiser
The Overlord Class Battle Cruiser is a popular ship, both with Imperial Navy Captains and Admirals. Captains favour its long range weaponry, good armour, and reasonable speed, whilst the Admirals like the fact it can dish out punishment at the range of a battleship, whilst being able to manoeuvre like a cruiser.[1]

Soul-Eater Stave
The Soul-Eater Stave is a Tzeentch hellforged artifact that is wielded by Exalted Lords of Change and invisblie to those without witch-sight.[1] The twisted weapon is surrounded by ethereal pseudopods, grasping talons and maws of non-matter, which are ever alert for the cry of a soul newly torn from its body. When a soul is discovered, these ethereal beings hungrily devour every scrap of soul-stuff they can catch before it is lost to the Warp's other predators. The power they absorb by feeding is then sent into the Stave and invigorates the Exalted Lord of Change wielding it.[1]

Soul-Seeker Ammunition
With the proper treatment of Wraithbone, Dark Eldar are able to create these alternatives to the standard-issue Splinter Crystal rounds for their basic weapons. These Soul-Seeker Rounds are crystals impregnated with tortured Wraithbone. When broken down by the gun to form projectiles, the souls trapped in the crystal, driven mad during the treatment process, seek to enact revenge on the first living thing they can find, and impart so much force in this endeavour that it can change the trajectory of the round, even so much as to be able to curve around trees and bushes.[1]

Soul-Trap
A Soul-Trap is a Dark Eldar device used to capture the soul of a vanquished foe. They vary in appearance and size, usually seen as pyramidal prisms, but sometimes as rune-skulls as well.[1] Soul-Traps empower their owner with the stolen energies of their enemies, often making them vastly stronger and more powerful.[Needs Citation] Soul-Traps are occasionally built into suits of armour; Archon Valossian Sythrac of the Kabal of the Black Heart made use of these, for example.[2]

Soul-guardian
Soul-guardians are an Imperium organization of Blanks, that use their abilities to defend the Imperial Palace on Terra.[1]

Soul-seeker
The Soul-seeker is a Splinter Pistol, that is a relic of the Kabal of the Poisoned Tongue. It fires splinters of toxic Spirit Stones, which shatter upon impact to create clouds of empaphagic vapors.[1]

Soul Bane
Soul Bane is a Daemon Weapon of Tzeentch.[1] This incorporeal blade inflicts no harm upon its victim’s physical body, instead carving its way through the stuff of his very soul. So ephemeral and unreal is this strange weapon that it is impossible to cross blades with Soul Bane, for its ghostly edge will pass straight through any guard – in evasion lies the only chance of survival. Those struck by Soul Bane collapse in agony, writhing and screaming as their lacerated souls slowly bleed away into the ether from out of their unmarked flesh and undamaged armour.[1]

Soul Binding
The Soul Binding is a ritual conducted by the Adeptus Astra Telepathica of the Imperium, which is responsible for creating Astropaths. Normal psykers are unable to transmit telepathic messages across vast distances through the warp. Astropaths undergo special training over many years before taking part in this special rite, where their minds are brought before the great psychic might of the Emperor himself. During this process, a portion of the Emperor's vast essence is transfered into that of the Astropath. The transference process is a traumatic experience, with not all being successful despite many years of training, with some not surviving and many that do lose much of their sanity. The most visible result of the Soul Binding is damage to the sensitive nerves of the eyes, which leaves almost all Astropaths blind. However, the ritual imparts them greater psychic skills which tends to make up for their lost eyesight and they tend to not act as if they are blind.[1] Astropath training ultimately ends with this rite which is a techno arcane initiation ritual that greatly opens their minds to the warp.[2] The ritualistic soul binding to the Emperor can protect many psykers from the perils of the Warp.[5] The entities of the warp are a hideous threat to those psykers who have not undergone the Soul Binding ritual.[3] According to legend by M41, the first psyker to take part in the Soul Binding ritual was Malcador the Sigilite who became forever linked to the Master of Mankind.[4]

Soul Drinkers
The Soul Drinkers are a Successor Chapter of the Imperial Fists, formerly considered a Renegade Chapter.[1a]

Soul Fortress
The Soul Fortress is a psychoreactive coif that is a relic of the Deathwatch and is worn by its Librarians.[1] It enhances the wearer's natural repugnance for his foes into a radiating barrier around him. This barrier rejects insidious mental incursion and also dampens the spiritual manipulations of the Xenos the the Soul Fortress' wearer faces. With its aid, Deathwatch Librarians have delved into the dens of psychically gifted Xenos horrors without fear of taint, as their minds are girded against auras of soul-draining enervation.[1]

Soul Glaive
The Soul Glaive is a relic of the Grey Knights. Over centuries of war, a fraction of a Grey Knight’s essence may imprint itself upon his weapon, literally becoming an extension of his being. In rare cases, this imprint is so strong that it persists after death, and another can wield the blade in battle to combine their own psychic might with that of a fallen hero. The Soul Glaive is such a weapon, a halberd that in generations past that was carried into battle by the 13th Supreme Grand Master of the Grey Knights, Lord Sylas Kalthorn, who defeated the Daemon Prince Ka'laedzar in single combat.[1]

Soul Grinder
The Soul Grinder is a daemonic war machine used by the daemons of Chaos, said to originate from the Forge of Souls.[Needs Citation]

Soul Harvester
Soul Harvesters are parasitic Chaos spaceborne fortress-factories, that were created by the Iron Warriors.[1] They are powered by a Daemonforge that lies in the Harvester's center and are also surrounded by snaking tentacles of hellforged metal the size of hab-blocks. These tentacles can embed themselves deep into a world's crust, and feed their roaring Forges with flesh, metal and the souls of the slain in order to spew out fresh Daemon Engine reinforcements. Iron Warriors can also use the tentacles to transport themselves down upon an invaded world's surface.[1]

Soul Seeker
The Soul Seeker, also known as the Sorrow Sentinel, was a sniper who served as a member of Inquisitor Velk's retinue.[1]

Soul Wards
Soul Wards are arcane devices that are sometimes employed by the Inquisition and are often seen implanted within some of their agents. They are capable of detecting the presence of dark forbidden knowledge in the mind of their host whereupon they detonate. This act can immolate their user and, sometimes, is strong enough to destroy an entire library which is done so only in the direst of circumstances. Such machines are implanted on the staff of Inquisitorial archives which contain the Dismal Texts and their usage is deemed an acceptable means of preventing such secret knowledge from unleashing terrible horrors on the Imperium.[1]

Soul Weaver
Soul Weavers are psychic Voidscarred Eldar Corsairs specialists, who can help their comrades shrug off killing blows.[1]

Soul net
The Soul net is a type of technology that was developed by a branch of the Inquisition known as the Thorians. It is the product one of their crude attempts at replicating the technology of the Eldar spirit stones.[1] Consisting of a latticework of psycho-conductive material, the soul net is designed to activate upon the death of an individual, after which it proceeds to trap the soul of the wearer as it attempts to exit the body. However, the way that the device is constructed leads to an interference with the psychic aura that surrounds the wearer, and reduces them to a comatose state, possibly even killing them. This effect of the net has seen it being fielded in combat as a weapon, commonly against psykers and Daemons.[1] Typically used in the same manner as a bola, a target ensnared by the net loses their daemonic or psychic abilities whilst they are entangled by it.[1]

Soul of Damnation
Soul of Damnation is a Space Hulk. In 019.M38 it was boarded by Flesh Tearers Terminators, who found an ancient stasis chamber within holding a single Luna Wolves Space Marine. When the Space Marine was awoken and told of the fate of his Legion he became filled with rage, taking one of the Flesh Tearers' craft before disappearing into the void.[1]

Skargul Patrol
Skargul Patrol is a Cobra Class Destroyer squadron seen during the Gothic War. They are best known for destroying seventeen pirate vessels in the twelve months prior to the Gothic War[1a] and for the destruction of the notorious Eclipse Class Cruiser Stardeath.[1b]

Skarin
Skarin the Reaper is a member of the Space Wolves' Riders of Morkai, Thunderwolf Cavalry Kill Team Unit.[1]

Skarin Raven-eye
Skarin Raven-eye is a Space Wolves Thunderhawk pilot, who serves in the Wolf Lord Ragnar Blackmane's Great Company. He commands the renowned Himinnvargr and its reputation as being an apex aerial predator is in no small part thanks to Raven-eye's merciless hunter's instincts.[1]

Skarjaw
Skarjaw was an Ork Warboss who led his forces in invading the Knight World Adrastapol and clashed with its five Knight Houses, in what became known as the Ork Wars.[1] The invasion lasted several years, and caused the death of millions, but it finally ended when Skarjaw broke through the defensive line of House Pegasson and led a charge from aboard his Squiggoth, towards the ruling House Draconis' Fortress, Draconspire. However, House Draconis' Gatekeeper, Tolwyn Tan Draconis, had received word of Skarjaw's imminent attack and led the twelve Knights of Adrastapol's combined Houses defending the Draconspire, in a preemptive strike. Tolwyn's group clashed with the Warboss as his forces reached the passage to the Draconspire, and in the battle that followed, Skarjaw was killed by the Draconis Knight, Markos Dar Draconis. With the Warboss' death, his forces were soon defeated by Adrastapol's vengeful Knight Houses.[1]

Skarok Swarm
The Skarok Swarm is a Splinter Fleet of Hive Fleet Leviathan.[1]

Skaroth
Skaroth is an Imperial world, that rebelled against the Imperium and Astra Militarum Regiments from Pintax, Tallarn and Luther McIntyre were sent to restore order. While the rebellion was crushed in 997.M41, the Regiments suffered heavier than estimated causalities in doing so.[1]

Skarp-Hedin
Skarp-Hedin is a Space Wolf[1a] who served in the White Wolves Great Company, of the Wolf Lord Ottar. When the 13th Black Crusade began, Ottar led the White Wolves to defend Cadia from an invasion by the forces of Chaos. This gladded Hedin, as Chaos Space Marines were among his most hated foe and their very appeanace filled him with a primal need to tear them apart. This came to the fore, when Ottar led the Great Company against the warband of the Chaos Lord Zufur, after the Wolf Lord saw them attempt to dig out one of Cadia's Pylons. However during the battle, Ottar was separated from the Great Company and they could not reach the Wolf Lord, before he was killed by Zufur[1b]. His death sent Skarp-Hedin and the White Wolves into a vengeful frenzy and they tore into Zufur's Warband. Such was the ferocity of the Warband and Great Company's attacks though, that they destroyed each other and only Skarp-Hedin survived the battle. Afterwards, a mournful Hedin apologized to Ottar for failing to save him and then grabbed the Wolf Lord's power axe, Lightbringer, before seeking more foes to kill.[1a]

Skarprattar
Skarprattar was a relic power sword that once belionged to Saint Demetria. After Demetria's lone martyrdom during the doom of Caedo III, where she took down countless bloodletters, the weapon was retrieved when Imperial forces resettled the system.[1] It became the blade of Canoness Errant Setheno, who, either because of the blade's qualities or her own fencing abilities, was able to reliably cut bolts in half and parry lasfire.[1] The Canoness considered the weapon's spirit her twin, a being foreign to hesitation, mercy or the illusions of hope, its existence an endless severing of souls.[1]

Skarr-Hei
Skarr-Hei was a Berserker in the World Eaters Legion, who took part in the Siege of Terra.[1a] During the battle for the Inner Palace Skarr-Hei and his rampaging hordes were brought under a degree of control by Kharn, who sought to use them to help find their Primarch Angron.[1b]

Skarrag
Ancient Skarrag was a Dreadnought in the Space Wolves Chapter and was part of Wolf Lord Bran Redmaw's Great Company. He took part in his Great Company's efforts in defending the Imperium Mining World Betalis III from an Eldar invasion and died in battle with the Xenos.[1][2]

Skartos Blackskull
Skartos Blackskull was a Chaos Lord who led a warband in the Screaming Vortex.[1] Skartos was once on the ascendant, coming close to attaining daemon princedom until he made a badly-worded agreement with Skra’kalichaust the Schemer, a Lord of Change, in order to launch an ambush against a rival warband. He was victorious, but after the battle the Lord of Change demanded his due... and promptly razed Skartos and his entire warband into oblivion.[1]

Skarus
Skarus is a Necron Tomb World.[1] On this planet the Ulthwé Farseer Eldrad Ulthran finally discovered an ancient artefact he had spent many years searching for. The Farseer believed that with the proper rituals, the artefact could permanently close every Warp Rift, and in doing so prevent Humans and other primitive races from using Warp travel, rendering them helpless before the Eldar. However, word of Eldrad's plans spread and soon the Imperium, as well as various Xenos and Chaos groups, descended upon Skarus to stop the Farseer from succeeding.[1]

Skarvus Ambush
The Skarvus Ambush was a battle fought by the Iron Hands in 929.M40 and is considered one of the Chapter's worst ever defeats.[1]

Skatar'var
Skatar'var was a member of the Pyre Guard of the Salamanders during the Great Crusade. Fighting under Artellus Numeon, Skatar'var along with his brother Leodrakk battled traitors in the Drop Site Massacre. During the battle, Skatar'var died.[1]

Skathradraxx
Skathradraxx the Reaper was a Lord of Skulls that became infamous for continually hounding the Cadian 447th for more than seven centuries.[1]

Skchalick
Skchalick is a World Eaters Chaos Lord and leader of Lord Skchalick's Elite. He led his warband at Angron's side during the First War for Armageddon.[1]

Skean
Skean is the Commander of the 14th Domman Astra Militarum Regiment, which has invaded the Ork World Hellion V.[1]

Skeeter fly
Skeeter flies are insects native to the planet Hagia.[1]

Skeletus River
The Skeletus River is a small river on Armageddon that lies southeast of Hive Tartarus, emptying into the Tempest Ocean.[1] A manufactory called Skeletus Factory Complex, devoted to the production of ammunition, lies on the river's western bank.[1]

Skemarchus
Skemarchus was an Imperial manufactorium city.[1] At some point in M41 the city was invaded by a large ork army so that their Meks could loot its resources to construct great war machines. In response, the Imperium sent an Ultramarines strike force supported by the Astra Militarum to combat the xenos. The Ultramarines contingent, which consisted of Third Company assets supported by a squadron of Sternguard Veterans, was led by Chaplain Ortan Cassius.[1] The Ultramarines lead the initial assault to recapture the city's port facilities; this would then provide the Militarum with a bridgehead to land their forces and begin cleansing the bulk of Skemarchus. The Space Marines inserted via Stormraven Gunships, with Cassius choosing an aggressive deployment to purge the port and its surrounding manufactoria. Despite the reservations of Sergeant Tatianus and the Sternguard, the Ultramarines pushed onward, killing many of the greenskins. Before long, however, the orks unleashed a newly-built Gargant.[1] Cassius, who had been leading the assault from the front, was caught in one of the Gargant's cannon blasts and pinned by fallen rubble. His life was saved by Vael Donatus who, with a single bolter shell, detonated an orkish ammunition dump and set off a chain reaction that caused the ground to collapse. The Gargant plunged into the lava rivers beneath Skemarchus, allowing the Ultramarines to rally and complete their mission.[1]

Legio Abhorrax
Legio Abhorrax is a Traitor Titan Legion who aided the Iron Warriors in their battle against the Death Guard on Dysactis during the 13th Black Crusade.[1] They also later took part in the Nachmund Rift War.[2]

Legio Abjuror
The Legio Abjuror is an Imperial Titan Legion that battled against Tyranid Bio-Titans during the Battle of Bastior in the Fourth Tyrannic War.[1]

Legio Abominator
The Legio Abominator is a Traitor Titan Legion.[1] They invaded the Iron Hands Chapter's Homeworld, Medusa, sometime after the Great Rift's creation. However, the Knight Houses of Tanika came to the Chapter's aid, and by working together, the Iron Hands and Knights drove Legio Abominator from Medusa's surface.[1]

Legio Absolutium
The Legio Absolutium is a Titan Legion that is currently among the Imperium forces sent to retake the fallen world Agrellan from the T'au Empire.[1]

Legio Adamantus
The Legio Adamantus is an Imperial Titan Legion known for being stubborn to the point of suicidal tenacity.[1][2]

Legio Aeris Aestus
The Legio Aeris Aestus is an Imperial Titan Legion.[1]

Legio Agravides
The Legio Agravides is a Titan Legion based on Mars during the Great Crusade. During the Death of Innocence, the Legio Agravides, along with the Legio Fortidus, was mostly destroyed when their headquarters' reactors went critical, annihilating their fortress and much of the Erebus Montes.[1] The only survivors of the Legion were those titan crews who were deployed away from Mars during the Schism.[3] The Legion went on to fight in the Battle of Tralsak.[3]

Legio Amaranth
The Legio Amaranth is a Titan Legion.[1] They took part in the Horus Heresy and were among the Imperial forces that fought in the Battle of Beta-Garmon. The forces of the traitorous Warmaster Horus were victorious in that battle, though, and Amaranth's ragged remnants were among the Imperial survivors that escaped to Terra. Horus forces were close behind, and this led the Legio's Titans to take part in the Battle for Terra.[1]

Legio Annihilator
The Legio Annihilator are a Titan Legion that stayed loyal to the Imperium during the Horus Heresy and also took part in the First War of Armageddon.[2]

Legio Arconis
The Legio Arconis is a Titan Legion based on the Forge World Sareme.[1] The Legio has fought for their Forge World, since the Age of Strife and defended the Imperium during the Horus Heresy. Arconis' service may have come to an end, though, with the creation of the Great Rift. The giant Warp Storm caused an outbreak of Heresy to envelope Sareme and many of its Tech-Priests became Hereteks. These traitors have now nearly overwhelmed the remaining loyalists and the Forge World will soon fall to Chaos. While Legio Arconis' current fate is unknown, the Warlord Fury of Mars was destroyed in order to prevent it falling into the Hereteks' hands.[1]

Legio Argentum
The Legio Argentum, known as the Dread Lances[2], is a Traitor Titan Legion of Chaos.[1][2] During the Horus Heresy, they would work closely with the Iron Warriors.[1]

Legio Astorum
The Legio Astorum (also known as the Warp Runners) is a Titan Legion based on the Forgeworld Lucius in the Segmentum Obscurus.[8] They are known to have been active since at least the Great Crusade and fought on the Loyalist side during the Horus Heresy.[Needs Citation]

Legio Astraman
The Legio Astraman (also known as the Legio Astramana[2] or the Morning Stars) are a loyalist Titan Legion.[1]

Legio Atrox
The Legio Atrox was a loyalist legion of the Collegia Titanica during the Horus Heresy. Bound to Gulgorahd, they resisted the Night Lords in the Thramas Crusade.[1]

Legio Audax
The Legio Audax (also known as the Ember Wolves) were a Traitor Titan Legion that sided with Horus during the Battle of Isstvan III.[1a] It was known for its close connection with the World Eaters, having served with them in the Great Crusade as part of the 13th Expeditionary Fleet. The legion consisted of at least 90 Warhound Scout Titans as well as Dire Wolf Heavy Scout Titans.[1b][10]

Legio Bombastor
The Legio Bombastor is an Imperial Titan Legion.[1] Several of the Legio's vaunted Titan maniples defended the Fortress World Shen'tzi Vo, until a mighty warband composed of the Iron Warriors and Death Guard invaded it. Despite their efforts to defend the Fortress World, all of Legio Bombastor's Titans were destroyed by the Iron Warriors.[1]

Legio Castigatra
The Legio Castigatra is a Titan Legion of the Collegia Titanica.[1]

Legio Castigatum
The Legio Castigatum are a Titan Legion of the Collegia Titanica.[1]

Legio Covenentia
The Legio Covenentia are a Traitor Titan Legion.[1] During the Occlusiad War, the Legion sided with the traitorous Blind King. In the ensuing battle on Pelos, the Titans of the Legio Covenentia were defeated by the Iron Hands Clan Raukaan.[1]

Ghyrish Airborne
The Ghyrish Airborne are airborne infantry regiments of the Astra Militarum raised from the Mining World of Ghyre.[1]

Ghyros (Deathwatch)
Ghyros is a Deathwatch Captain, who in M42 led a successful extermination of the Vargah Xenos, that infested a volcanic world. Almost two entire Watch Companies took part in the battle, which was the largest gathering of his Watch Fortress' forces, that Ghyros had seen in his 90 years serving with them.[1]

Ghyrson Starn
Ghyrson Starn is a renowned Genestealer Cult Kelermorph, that has become a hero and a symbol of resistance to the Cults infesting the Imperium world Vigilus. He leads the kill team known as Starn's Disciples, which is composed of Acolytes and Metamorphs, and each member would gladly sacrifice themselves for the gunslinging hero they idolize. Under Starn's command the Disciples have murdered Planetary Governors, sabotaged Imperial monuments and stolen munitions and weapons from Astra Militarum outposts, building their infamous legend with each fresh outrage.[1]

GiFellivo
GiFellivo is a Mechanicus Dominus, who fought in Indomitus Crusade Fleet Primus.[1]

Gianos Raksis
Gianos Raksis was a Primaris Lieutenant in the Silver Templars's 4th Company, during the Indomitus Crusade.[1]

Giant
Giants are monstrous creatures native to Fenris. The Space Wolf Throth Half-Head won fame by slaying the father of giants, Ur-Bolg, with a plasma blade.[1]

Giant's Coffin
The Giant's Coffin was a geographical landmark on the death world of Miral. It was a huge mesa of rock which rose out of the equatorial jungle, providing a formidable natural fortress - steep walls slowed down attackers, while clefts in the rock provided excellent firing positions for defenders to cover the approaches for miles in all directions.[1] The Scythes of the Emperor Space Marine Chapter maintained an outpost on the mesa for resupplying and recruitment.[2a] In 990.M41, Chapter Master Thorcyra led the Scythes of the Emperor in a bold last stand upon the Giant's Coffin, after the destruction of their home world of Sotha. Only around a hundred Space Marines escaped aboard a flight of Thunderhawks, and Thorcyra himself was killed after passing the mantle of command to Captain Thrasius.[1] According to local Mirali myth, the Coffin was the burial place for an ancient race that came from the stars.[2b]

Giant Reptile
Giant Reptiles, sometimes referred to as "Dinosaurs", are a relatively common lifeform throughout the galaxy, especially on death worlds and feral worlds where they are often the main predator type. A giant reptile typically ranges from the size of a Bike to that of a Land Raider, is possessed of considerable strength and ferocity, and has vicious natural weapons ranging from sharp bony protrusions and claws to jaws capable of ripping open the hull of a Rhino APC. It is quite common for the worlds from which the Space Marines recruit to have such lethal predators stalking the inhospitable terrain, and for young aspirants to prove themselves by slaying one of these immense beasts and taking a trophy to prove his ascent to manhood. Needless to say, few make it back alive. Carnosaurs prowl the blasted wastes of the Triath sector, and the infamous Arcanadonts, top of the evolutionary ladder in the honeycombed mining world of Mordant, are sold across the Segmentum as vicious pets and status symbols at a great cost in both life and raw meat. Giant reptiles are also used by other races, the feral Eldar of the Exodite worlds often harnessing the gigantic Megasaurs native to their world, forming a limited symbiosis and even riding them to war. The Catachan Jungle Fighters of the Imperial Guard have been known to field Rough Riders mounted atop one of the mighty Giant Reptiles native to the jungles of Catachan.[1][6]

Giant Spiders
Mutant spiders can reach a great size in the Underhives of cities such as Necromunda reaching up to several feet across. necromunda is particularly renowned for these Giant Spiders due to how common they are, so much so that the most famous Imperial Guard regiments recruited from the world is known as the Spiders. They can be found in every part of the Underhive, from the clogged tunnels far below, to the gantries of the highest domes.[1] There is a great variety in the species of Giant Spiders, with different breeds employing different methods for catching their prey. For example, the Wolf Spider kills its food with oversized mandibles after chasing it down with elongated legs, while Orb Spiders weave complex funnel-shaped webs and hide at their end. These funnel webs can bear an uncanny resemblance to tunnels, and many unfortunate fugitives have run into them only to become trapped and endure a long, terrifying and agonising death as they are coccooned, and slowly drained of life. Their dessicated bodies, seen suspended in the rotting remains of old webs act as a constant reminder for Underhivers to be wary of where they step.[1] Measuring many metres across, and with immense and powerful fangs, their terrifying appearance is matched by a malignant intelligence.[1] Temperamental and territorial, they will actively seek out any foolish enough to venture into their area. However, some hunters do actively seek out these monstrous beasts, in order to take their prized meat, and venom. The Raft Spiders which glide across the surface of the sump are the most valued of all. With eyes of crystal that are as pure and valuable as diamonds, they have lured many an explorer to their deaths in the depths of the wasteland.[1] Other species of Giant Spiders can also live on the Death Worlds.[2]

Gibbit Norn
Gibbit Norn was a House Cawdor Redemptor Priest, who in 018.M41 swore he would cleanse Necromunda's Hive Mortis of its sins.[1] After making this outrageous claim, Norn embarked from Hive Temenos with his followers, on a crusade across the wastes to Hive Mortis. Though thousands perished along the way, thousands more stood with Norn when he finally reached the dead hive. As the Priest and his followers then assailed Mortis, the hive's population welcomed the fresh bodies for their corpse farms.[1]

Gibkrug
Gibkrug Da Facekrumpa is an Ork Warboss, who took part in the Octarius War in M42.[1]

Gibletgrinda
Gibletgrindas are a type of Ork tank, that is armed with 5 Autocannons and a huge spiked Deathrolla on its front hull.[1]

Gida'ljal
Gida'ljal was a Chaos Spawn, that took part in the Horus Heresy's Signus Campaign.[1]

Gideon
Gideon was a Dark Angels Space Marine and the 347th Master of the Ravenwing.[1] He was killed more then a century ago after his body was shattered by the Chaos Titan Traitorous Ire. As he lay dying, the old Master declared his successor, Sammael, and passed to him his Raven Sword.[1]

Gideon (Black Templars)
Gideon is a Black Templars Marshal, who lead the Chapter's Mephistari Crusade.[1] Later he took part in the Indomitus Crusade Fleet Secundus' Battle Group Erastus where with Emperor's Champion, Abbess Vahl of the Bloody Rose, and Baron Munstis and his Imperial Knights of House Fidelitor he defeated the Witch-Empress and her daemonic patrons on Vastoros.[2]

Gideon (Blood Angels)
Gideon is a Veteran Sergeant of the Blood Angels who led forces into the Space Hulk Sin of Damnation.[1] Once Gideon was a member of a Terminator Assault Squad, but after his promotion to Sergeant changed his Thunder Hammer and Storm Shield for the customary Storm Bolter and Power Sword. However, in his next battle, a round from an ork gun caused Gideon's armour to seize; following this incident, he declared that the machine spirit of his proud armour was offended and once again took up his beloved thunder hammer and storm shield, never to replace them again.[1]

Gideon (Dreadnought)
Gideon of the Adamant Fist, is one of the few Redemptor Dreadnoughts serving in the Deathwatch and has had an immediate and spectacular effect, in whatever mission or battle he has fought in. He has already been recorded as a hero of the Deathwatch, in the annals of the Watch Fortress he serves in.[1]

Gideon (Governor)
Gideon was the Governor of the planet Solypsis during the Sabbat Worlds Crusade.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Acralem
The planet Acralem is infamous for being the location of a daemonic incursion led by M'kar the Reborn in 799.M41, who had ambitions of destroying not only Acralem but the entire Vidar Sector.[1] However, a force of Grey Knights from the Third Brotherhood, with aid from nine Imperial Guard Regiments and the Flesh Tearers and Astral Knights Chapters, fell upon the planet and laid about to bloody slaughter. If not for the Grey Knights, Acralem would have been doomed, as the tide was only turned once the Grey Knights struck at M'kar's warp-fortress where a then-Battle-Brother by the name of Kaldor Draigo struck the deathblow to the daemon lord himself, casting the incursion back to the warp. However, M'kar placed a curse on Draigo before being sucked from the material plane.[1] Years passed and Draigo became the Supreme Grand Master of the Grey Knights. Two hundred years to the day, a distress beacon from Acralem was received bearing tidings of daemons. Draigo, knowing it was M'kar, traveled to the planet alone, where he revisited old battlefields awash with blood once more. At Castle Gorseth, Draigo purged daemons with psyflame, whilst at the Trebarin Valley he held the pass for two days against the daemon horde so as to facilitate the retreat of the Cadian 912th.[1] Finally upon the crown of Shadow Peak, Draigo faced M'kar in front of the Warp rift granting his reserves of daemonic power. As the Imperial Guard held the hordes of daemons at bay, Draigo fought M'kar, blow for blow with silvered Nemesis Force Sword against daemonic warp steel. Filthy curses flowed against righteous psyflame, both to no avail. Draigo could not keep up with the daemon forever and was victim to a blow which snapped his blade in half. As M'kar bellowed before his victory strike, Draigo summoned his reserves and plunged his sword into M'kar's black heart, with which the daemon was undone and sucked back through its portal with its host. However, M'kar would have the last laugh, seizing Draigo and dragging him into the warp alongside him, where he has roamed ever since.[1] In 999.M41, Draigo returned alone to Acralem to free it from the clutches of M'kar, hoping to end his Chapter's feud with the Daemon once and for all.[2]

Acreage
Acreage is an Imperial Feudal World.[1]

Acrion
Acrion was a Captain of the Blood Angels.[1] During the 7th Black Crusade, Acrion commanded the massive Blood Angels host that attempted to stop the Black Legion on Mackan. However, in a duel mimicking the infamous confrontation of Horus and Sanguinius during the Horus Heresy, Acrion was killed by Abaddon the Despoiler.[1]

Acropolis Vega
Acropolis Vega is an Imperium world.[1] The world was once attacked by Chaos forces and two Companies from the Swords of Praesium Chapter launched a counter-attack to save it. Not long after they made planetfall, however, a Warpstorm engulfed the system, cutting off Acropolis Vega from the Imperium for nearly 70 years. Isolated and almost certainly overwhelmed by their opposition, several squads from the two Companies swore their loyalty to Chaos in return for their survival. When the Warpstorm finally abated, those squads had formed the Chaos Space Marine Warband known as the Swords of Khargoth and led the attack upon the Imperial reclamation fleet sent to Acropolis Vega.[1] Though the armies of the Emperor eventually retook Acropolis Vega, the Swords of Khargoth escaped destruction and their Strike Cruisers now menace Imperium shipping and small outposts in the area.[1]

Acrus
Acrus is a Chaos Space Marine in the Black Legion who is taking part in the Traxis Sector Conflict.[1]

Act of Convocation
The Act of Convocation was a Battle Barge in the Word Bearers Legion during the Horus Heresy.[1] It took part in the Battle of Calth and during the opening moments of that chaotic battle, it destroyed the Ultramarines Heavy Cruiser Star of Paramenio.[1]

Action
An Action is one of nine processes used by Interrogators and Inquisitors to gain information from a prisoner. Each action is progressively more severe than the last. The technology used by the Inquisition allows, if required, the most agonizing pain to be inflicted without actual physical damage being done. The "questioning" is carried out in well-equipped Inquisition bases - while in the field, the portable torture devices known as excruciators are implemented. The Actions proceed as follows:

Actium (Planet)
Actium is a Jungle World of the Galaxy. The Soul Drinkers once fought on the planet.[1]

Actoan
Actoan is a Marshal of the Black Templars.[1] In 996.M41, he led a Crusade against the orks of the Golgotha System to try and eradicate the xenos presence.[1]

Acuitor
Acuitors are elite Mech-Assassins that serve in the Adeptus Mechanicus within the Calixis Sector.[1a]

Acules
Acules is a Heavy Intercessor of the Ultramarines Chapter and a member of the Strike Force Justian Kill Team Unit.[1]

Acus Placidus
The Acus Placidus ("The Needle of Calm" in High Gothic) is a wrist-mounted device used by the Sanguinary Priests of the Blood Angels to administer "The Emperor's Peace" (euthanasia) to Space Marines too badly wounded to be healed.[1] It is similar in function to the Reductor pistol used by Space Marine Apothecaries.[1]

Acutus
Acutus is a Lexicanium of the Dark Angels Chapter who served with Master Belial's Third Company during the Battle of Piscina IV.[1]

Ad Liberis
Ad Liberis is an Endurance Class Light Cruiser which was seen during the Third War for Armageddon. It destroyed nine Ork Escorts above Pelucidar before Admiral Parol ordered a retreat.[1]

Ada
Ada was a Canoness of the Sisters of Battle, who was among its forces that defended Paradyce VI, when it was invaded by the Necron.[1] However, Paradyce VI lied within the Pariah Nexus, which caused the Sisters and the 23rd Paradycian Peltasts Regiment to be stricken by the phenomenon known as the Stilling. While the Sisters' faith held the Stilling at bay, the Guardsmen and citizens of Paradyce VI became lethargic, which reduced the fighting capabilities of the 23rd. This greatly aided the Necron and the Xenos were able to overwhelm the Imperial forces. As they were forced to retreat, in order to regroup with other survivors, Ada executed the 23rd Guardsman Buhnk, after the effects of the Stilling made him refuse to fight any longer. Afterwards, the Canoness spoke to the Hospitaller Sarane and made note of how the Sisters were the only ones able to resist the Stilling. Ada warned Sarane to be on guard, though, as the Necron seemed to know this as well and were specifically targeting the Sisters. Shortly after saying this, however, the Canoness was killed by the Xenos and Paradyce VI soon fell to the Necron.[1]

Adacore
Adacore is a Mining World.[1] In 984.M41, Venerable Dreadnought Bannus led a strike force of twenty Iron Hands Dreadnoughts to scour the planet after excavations awoke the Necron forces of Overlord Kepakh of the Nihilakh Dynasty.[1]

Adacore Extermination
The Adacore Extermination took place in 984.M41. Venerable Dreadnought Bannus led a strike force of twenty Iron Hands Dreadnoughts to scoure the Mining World of Adacore after excavations awaken the Necron forces of Overlord Kepakh of the Nihilakh Dynasty.[1]

Adalgis
Adalgis was a Battle-Brother of the Raptors Space Marine Chapter who fought in the Badab War.[1] He took part in Operation Sedna, an operation undertaken by the Raptors to liberate the planet of Surngrad by assaulting the polar defence fortresses.[1]

Adallus
Adallus was a Captain of the Ultramarines during the Great Crusade and Horus Heresy.[1] Commanding the 199th Company, Adallus was in charge of the Ultramarines defence fleet around Sotha during the Heresy. In the ensuing Battle of Sotha, Adallus was badly wounded by Night Lords in a boarding operation led by Krukesh. Adallus died in agony as he was slowly executed by Kellenkir.[1]

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

Assassinorum: The Emperor's Judgement (Audio Drama)
Assassinorum: The Emperor's Judgement is an audio drama by Joe Parrino, released in April 2015. It acts as a prequel to Assassinorum: Execution Force (Novel).

Assassinorum Temple
The Assassinorum Temple is a location on Terra. Serving as the headquarters of the Officio Assassinorum, the Assassinorum Temple is home to both the Grand Master of Assassins and a secret vault of forbidden and xenos weaponry. While the Temple serves as the base of the Officio as a whole, at least some of the Clades maintain their own separate headquarters.[3] During The Beheading and the Wars of Vindication, the Temple became a battleground.[1][2] The Assassinorum Temple is plain and unassuming, resembling any of the many Ecclesiarchy shrines on Terra. Its protected by swarms of artificial psyber-ravens which monitor any incoming aircraft. The building has a dark reputation and aircraft intentionally avoid it.[4] The precise nature of the Assassinorum Temple itself remains a mystery, even to high-level Imperial officials. Some believe that the Temple is a mere front and the real nerve center of the Officio remains elsewhere.[4]

Assault Boat
Assault Boat could refer to one of the following vessels: Shark Assault Boat - Imperial Assault Boat Caestus Assault Ram - Space Marine Assault Boat Dreadclaw Assault Boat - Chaos Assault Boat Slavebringer Assault Boat - Dark Eldar Assault Boat Ork Assault Boat Boarding Worm - Tyranid assault boat

Assault Bolter
Assault Bolters are a variant of Bolt Weapon used by the Primaris Space Marines.[1] Developed over centuries by Belisarius Cawl[2] the Assault Bolter is in essence a miniaturized, single-handed version of the Heavy Bolter. It is equipped with a high-capacity magazine, gun-shield, and auto reloader.[1] The Assault Bolter is short-ranged, but its rate of fire and hitting strength are considerable, with the recoil contained by a mag-shield.[2] Assault Bolters are normally wielded by Inceptor Squads.[1]

Assault Drill
An Assault Drill is a weapon used on Ironclad Siege Dreadnoughts or Centurions.[1] The weapon consists of three ball-shaped grinders which rotate to produce a drill effect. It drills through rock as easily as reinforced ferrocrete, which is the substance usually used when building bunkers. Once the drill has penetrated the wall, a built in heavy flamer unleashes an inferno inside the bunker, killing everything within.[1]

Assault Shield
Assault Shields are a type of combat shield, used by the Adeptus Arbites.[1]

Assault Squad
An Assault Squad is a Firstborn[5] Space Marine unit that excels at close combat.[1a] In a typical Codex Chapter, two Assault Squads make up part of each of the four Battle Companies, and the entire 8th Reserve Company is composed of Assault Squads[1b], meaning such a chapter has 18 Assault Squads.

Assault cannon
The assault cannon is a heavy, automatic anti-personnel weapon commonly used by Terminator armoured Space Marines.

Assault on Beroghast
The Assault on Beroghast was a battle in 963.M41 between Ork forces under Warboss Snappaklaw and the Imperium.[1]

Assault on Black Reach
The Assault on Black Reach was a major engagement in M41 between the Imperium of Man and an Ork Waaagh! under Warboss Zanzag centred on the world of Black Reach.

Assault on Hive Lin-Mei
The Assault on Hive Lin-Mei was a battle involving Imperial forces, including Space Marines of the White Scars and Raven Guard Chapters.[1] At some point during the battle, the White Scars and Raven Guard came into conflict over matters of battle-strategy. The two Chapters' disagreement almost escalated into open violence.[1]

Assault on Moros
The Assault on Moros occurred in 364.M39, when the lynchpin bastion of Fort Moros fell to a Chaos-inspired rebellion and the 23rd Elysian Drop Troops Regiment was tasked with recapturing it. The Elysians deployed directly into the sprawling fortification and discovered that the fort had become the domain of madmen and fiends who soon turned upon them, causing the beleaguered regiment to immediately send an astro-telepathic call for aid. In response, the 5th Company of the Death Strike Chapter diverted from its current mission to relive the Elysians and crush the heart of the uprising.[1] The 23rd Elysian Drop Troops were later awarded a regimental unit citation for their part in the assault on Fort Moros.[2]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Epic (Ship)
The Epic was a vessel of the Imperial Navy that took part in the Lakonia Persecution.[1]

Epic 40,000
Epic 40,000 is the name of the 3rd edition of Epic. It was developed by Jervis Johnson and Andy Chambers in 1997.

Epic Armageddon
Epic Armageddon is a tabletop war game produced by Specialist Games, using Games Workshop's Warhammer 40,000 universe. It is the 4th edition of the Epic (game system). The game is sold in the form of a 192 page rulebook and contains rules for massed infantry formations, immense war-machines and Titans from various factions.

Epic Battles
The Citadel Combat Cards Epic Battles card set was released in 1995 (i.e. it is part of the Combat Cards' second edition) and depicts miniatures from the Epic armies of this period.[1]

Epic Swordwind
Epic Swordwind is an expansion to Epic Armageddon. Published in 2005, it concentrated primarily on the armed forces of the Baran Siegemasters (a siege regiment of the Imperial Guard from the world Baran), Biel-tan Eldar and Feral Orks of Warboss Snagga-snagga.[1] It was free to download from the Games Workshop website.

Epicrane
Epicrane is part of a Grey Knights Strike Squad and a member[1a] of Epistolary Graucis Telomane's Brotherhood of Thirteen.[1b]

Gideon (Black Templars)
Gideon is a Black Templars Marshal, who lead the Chapter's Mephistari Crusade.[1] Later he took part in the Indomitus Crusade Fleet Secundus' Battle Group Erastus where with Emperor's Champion, Abbess Vahl of the Bloody Rose, and Baron Munstis and his Imperial Knights of House Fidelitor he defeated the Witch-Empress and her daemonic patrons on Vastoros.[2]

Gideon (Blood Angels)
Gideon is a Veteran Sergeant of the Blood Angels who led forces into the Space Hulk Sin of Damnation.[1] Once Gideon was a member of a Terminator Assault Squad, but after his promotion to Sergeant changed his Thunder Hammer and Storm Shield for the customary Storm Bolter and Power Sword. However, in his next battle, a round from an ork gun caused Gideon's armour to seize; following this incident, he declared that the machine spirit of his proud armour was offended and once again took up his beloved thunder hammer and storm shield, never to replace them again.[1]

Gideon (Dreadnought)
Gideon of the Adamant Fist, is one of the few Redemptor Dreadnoughts serving in the Deathwatch and has had an immediate and spectacular effect, in whatever mission or battle he has fought in. He has already been recorded as a hero of the Deathwatch, in the annals of the Watch Fortress he serves in.[1]

Gideon (Governor)
Gideon was the Governor of the planet Solypsis during the Sabbat Worlds Crusade.[1]

Gideon (Ultramarines)
Gideon is a grizzled Assault Intercessor Sergeant in the Ultramarines 2nd Company.[1]

Gideon Amesaris
Gideon Amesaris was a Reclusiarch of the Black Templars Chapter who served under High Marshal Gervhart sometime around late M37.[1][Note 1] He took part in the Athelor Crusade and was noted for having a hand in constructing the vaults beneath the chapter keep of Montgisard on Stygia XII. His rosarius would go on to be a valued relic of the Chapter, with the secondary function of being able to open the chapter keep's vaults.[1]

Gideon Argent
Gideon Argent is a Major in the Cadian Shock Troopers and serves in Lord Castellan Ursula J. Creed's command staff, where he serves as her Adjutant.[1]

Gideon Borleos
Gideon Borleos is a Deathwatch Watch Commander. He is known for being a grim and exceptionally pragmatic warrior whose strategic skill ensures that he always gets the most out of his elite warriors. Borleos is currently leading a strike force against one of the Imperium's many Xenos foes.[1]

Gideon Brindle
Gideon Brindle was an officer of an Imperial System Defence Force assigned to protect the Imperial Mining World of Chiaro.[1] He served as the First Officer of the System Defence Ship Ventria, under Captain Sythero.[1]

Gideon Fax
Gideon Fax is an Apothecary in the Mentors Chapter.[1]

Gideon Lorr
Gideon Lorr is an Inquisitor of the Ordo Hereticus.[1]

Gideon Ravenor
Gideon Ravenor was a renowned Inquisitor of the Ordo Xenos in the 4th century of M41. Initially a protege of the infamous Gregor Eisenhorn, Ravenor suffered crippling injuries during an ambush on Thracian Primaris, and was confined to a suspensor chair for the remainder of his life. His confinement only boosted his already formidable psyker abilities, and he continued his Inquisitorial career. Despite Ravenor's success in dealing with numerous xenos, heretic, and daemonic threats to the Imperium, he was best remembered for his philosophical writings, including The Spheres of Longing, for centuries after his death.[1][3a][8] His mentor, Eisenhorn, commented on the irony that Ravenor would not have become such a renowned intellect had he not been confined by his injuries.[2e]

Gideous Krall
Gideous Krall, known as the Infector of Worlds, is a Death Guard Chaos Lord, who commands the Empyrion's Blight Warband.[1a]

Gidoreas
Gidoreas was an Imperial Fists Captain and the Legion's Master of the Huscarls, during the Great Crusade.[1]

Gidrim
Gidrim is a Necron Tomb World that forms a part of the Sautekh Dynasty of Imotekh the Stormlord. Ruled over by the Nemesor Zahndrekh, it has expanded into a miniature empire to the point of including a dozen star systems.[1]

Gift of Anupharis
The Gift of Anupharis is a once-proud Combat Shotgun belonging to the Blood Ravens Chapter, that bears a curse from the Chaos Sorcerer Anupharis. It has often been turned on unarmed civilians and is thought to bestow an unholy blessing with each kill.[1]

Gift of Blackmane
Gift of Blackmane is a Power Axe and a relic of the Blood Ravens chapter. Blood Ravens artificers crafted it in honour of the Wolf Lord Ragnar Blackmane, and intended to send it to Fenris as a gift. When informed of this, Ragnar is said to have laughed aloud and remarked, "Let them keep their trinkets."[1]

Gift of Enyo
The Gift of Enyo is a Strike Cruiser of the Scythes of the Emperor Chapter. It was amongst the Chapter's vessels that survived the Fall of Sotha.[1]

Gift of Mars
The Gift of Mars is a suit of power armour belonging to the Blood Ravens Chapter.[1] When Techmarine Martellus returned from his training on Mars he brought a great gift of ornately-crafted power armour. Though many in the Chapter have tried, none have ever persuaded him to tell of how the secretive Techpriests of Mars came to reward the Blood Ravens with such a prize.[1]

Jurten
Jurten was an Imperial Guard Colonel and infamous commander of the Death Korps of Krieg 83rd Regiment.[1] During the Krieg Civil War in 433.M40, Jurten ordered a mass nuclear bombardment of his world to prevent the world from falling into rebel hands. The result was the utter decimation of Krieg, transforming it into a Death World.[1]

Juskina Tull
Juskina Tull was a member of the High Lords of Terra and Speaker for the Chartist Captains in 544.M32 during the War of the Beast. Commanding over 90% of the Imperial Fleet, Tull's power potentially eclipsed that of Lord High Admiral of the Imperial Navy Lansung.[1] During the war she would cynically try to exploit the disaster for her own gain, raising the prices of passage and transportation between Segmentums despite a flood of refugees.[2] Later, following the appearance of an Ork Attack Moon over Terra, Tull was able to oust Lansung from his position of power with the aid of Ecclesiarch Mesring.[3] Now ascendant, Tull condemned the Imperial Navy and organized a mass offensive against the Ork planetoid by civilian volunteers and Merchant Fleet vessels known as the Proletarian Crusade. Thanks to a lack of real military resources, poor planning, and Tull's complete lack of military experience the Crusade was a complete disaster, ensuring the Speaker's ascendancy on the Senatorum was brief.[3] In the aftermath of the disaster, Tull fell into a sort of broken fugue state, appearing disheveled and saying nothing at subsequent High Lords meetings. She temporarily snapped out of her shock when she supported Koorland and the Inquisition in removing Lord Commander Udin Macht Udo from power.[4] In the aftermath of the war, Tull was among the High Lords killed by Grand Master of Assassins Drakan Vangorich in his coup known as the The Beheading. Her death was achieved by having her handmaiden Anastay, in truth an agent of Vangorich, goad her into suicide. Tull, broken and guilty due to the failure of the Proletarian Crusade, quickly gave in and shot herself.[5]

Just Blade
The Just Blade is a relic of the Leagues of Votann.[1] Belonging to the Kronus Hegemony, this mighty axe is the deadliest weapon every forged by the League's forges. It is a master-crafted Plasma Axe that consists of a polytrinate blade wreathed in a modulated plasma field. It has been witnessed to cut through feet-thick armor plating and even energy fields with ease, and is thus only wielded against a foe truly deserving of its might.[1]

Justaerin
The Justaerin were the Terminator elite of the Luna Wolves and later the Sons of Horus.[1]

Justarian
Justarian is an Ultramarines Infiltrator Sergeant whose Phobos Strike Team was sent to aid Moroch[1b], after it was invaded by Traitor Guard in M42.[1a]

Justarius
Venerable Justarius was a Contemptor Dreadnought in the Ultramarines Legion during the Horus Heresy[1] and was considered to be one of his Primarch Guilliman's mightiest sons. He would be present on Calth when the Word Bearers revealed their treachery, but was thought to have been killed when the sons of Lorgar caused the system's sun to burn the world. However, Justarius had in fact fought his way alone to reach safety beneath Calth's surface; where he was soon reunited with his Legion and aided them against the Word Bearers in what became known as the Underground War.[2]

Juster
Juster was a Sergeant of the Relictors Chapter's Fourth Company.[1a] During the Third War for Armageddon, the Relictors Fourth Company deployed to the Equatorial Jungles, ostensibly to purge the jungles of Feral Orks which might reinforce Ghazghkull's forces elsewhere on the planet.[1b] In actuality, the Marines were to scour the jungle in search of a Chaos monument erected during the first war for the planet known as Angron's Monolith.[1e][1g] Under the command of Captain Maegar[1b], Juster led a squadron consisting of Battle-Brothers Tarryn, Baeloch, Nabori and Kantus in search of the monolith.[1a] Unfortunately, the squadron fell into a Feral Ork ambush that resulted in Nabori and Kantus dying and Juster being severely injured. Although Tarryn and Baeloch attempted to carry their sergeant to safety, Juster instead ordered them to retreat with the knowledge that the monolith was near their last reported position and covered their retreat. Juster was killed by the greenskins, but Tarryn and Baeloch were able to link up with Chapter command.[1d][1e]

Justian
Justian is a Captain in the Ultramarines Chapter, who commands the Strike Force Justian Kill Team Unit.[1]

Justicar
Justicar is the first rank above Battle brother in the Grey Knights Chapter and is equivalent to the rank of Sergeant in other Chapters.[1] The major difference between Justicars and lower ranks is that these commanders are allowed to wear personal heraldry.[2] Serving as the squad leaders of the Grey Knights, Justicars are Battle-Brothers with skill and experience that sets them apart from their peers.[1]

Justicar (Ship)
Justicar is a Lunar Class Cruiser. It was seen during the Gothic War.[1]

Justice
Justice was a Freeblade Knight who was traveling with the Iron Hands Chapter in 986.M38, when they brought a Chaos host of the corrupted Knights of House Drakon and the Daemon Engines of the Dark Mechanicum to battle on the ruins of the Forge World Solemnium. The Freeblade displayed incredible skill while fighting the Chaos host and would go on to determine the course of the war when he destroyed seven of House Drakon's Knights. Rumours abound in the wake of the conflict of how Justice achieved such a mastery of combat against others of his kind, but the victorious Iron Hands would not speak of their enigmatic ally's past.[1]

Justice-bringer Crusade
The Justice-bringer Crusade was an Imperial Crusade which took place during the Age of Redemption.[1] An Ultramarines company moved to end the tyrannical rule of the despot Ullrex, who had usurped control of the Phoebes System. Behind the power-mad leader, however, was found a trail of corruption. The ensuing crusade scoured nine star systems, culminating in a final battle atop the floating fortress of Xentar, in which the entire Ultramarines Chapter lead an army of over a dozen Space Marine Chapters to overthrow the oppressor.[1]

Justici Ghunfried
Justici Ghunfried was an Imperial Fists Legion Contemptor Dreadnought of the Terran Household Guard, during the Great Crusade and Horus Heresy.[1]

Justin D. Hill
Justin D. Hill is an author who writes for the Black Library. Truth Is My Weapon (Short Story) - published online in February 2014 Last Step Backwards (Short Story) - published online in December 2014 Deathwatch: Deadhenge (Short Story) - published online in October 2015 Lost Hope (Short Story) - published in Legends of the Dark Millennium: Astra Militarum (Anthology) The Battle of Tyrok Fields (Short Story) - published in Legends of the Dark Millennium: Astra Militarum (Anthology) Storm of Damocles (Novel) - Published September 2016 Cadia Stands (Novel) (2017) The Battle for Hive Markgraaf (Short Story) The Deserter (Audio Drama) (2018) Cadian Honour (Novel) (2018) Terminal Overkill (Novel) (2019) Sludge Harbour Payback (Short Story) - published in Uprising (Anthology) (2020) Hab Fever Lockdown (Short Story) - published in Anathemas (Anthology) (2020) Traitor Rock (Novel) (2021) The Tomb of Vichres (Short Story) - published in Sabbat War (Anthology) (2021) The Bookkeeper's Skull (Novel) (2021) The Place of Pain and Healing (Short Story) (2021) Pilgrims of Fire (Novel) (2022) Shadow of the Eighth (Novel) (2023) Arcady Pride (Short Story) (2023)

Justina
Justina was the chief priestess of Slaanesh on Medusa.[1a] She was the owner of the Palace of Pleasure bar.[1b]

Justinian (Dreadnought)
Justinian is a Dreadnought of the Red Scorpions Chapter.[1]

Justinian Arcadius
Justinian Arcadius was a member of the Adeptus Custodes during the Horus Heresy. He attained the rank of Custodes Sentinel.[1]

Justinian Lyons XIII
Justinian Lyons XIII is a valiant Imperial Navy officer of pious military lineage, who commands the Naval Battleship Ignis Purgatio. He is currently engaged in battle with Arthas Roqthar the Cold, the Khorne commander of the naval Battleship Ragnarok.[1]

Justinian Parris
Justinian Parris is a Primaris Space Marine who served in the Indomitus Crusade as an Inceptor Sergeant in the Unnumbered Sons. He would take part in the Battle of Raukos[1a], but after their victory there, Lord Commander Guilliman ended the Crusade and disbanded the Unnumbered Sons. Each of its surviving members were then assigned to a Chapter that was descended from their Primarch and Parris, as a descendant of the Lord Commander, greatly hoped he would join the Ultramarines. To his vast disappointment though, Parris was assigned to the Novamarines and was then among those forces Guilliman took to aid the Realm of Ultramar, during the Plague Wars[1b]. Once there, Parris was taken to the Star Fort Galatan which was under the Novamarines' stewardship and began undergoing hypnomat memory implantation to aid him and other Primaris in embracing their new Chapter. However Parris resisted the implantation machine, as the teachings and history of the Novamarines showed him they were nothing but a pale imitation of the Ultramarines. He could find nothing, that would aid him in forming a bound with the Novamarines and angrily withdrew from the implantation machine. This drew the attention of Captain Orestinio and Chaplain Vul Direz, who had been assigned to help the Primaris adapt to their new home and Battle Brothers. The Captain and Chaplain stressed the importance of embracing the implantation, so the Primaris could better embrace their new Chapter, but Parris rejected this stating the machine was not working on him. Orestinio tried to be as understanding as possible and offered to perform the Novamarines' tattoo ritual known as remembrancing, which would help Parris bound with his Brothers by marking his body with his past exploits in the Indomitus Crusade. Parris rejected this however, as those deeds were done as an Unnumbered Son and not as a Novamarine. This continued rebuffing, greatly angered the Chaplain Direz, though Orestinio always intervened before the Chaplain's anger was unleashed upon Parris. As the Star Fort was entering the Parmenio warzone during that time, the disappointed Captain eventually let the Primaris leave with his blessing, so Parris could train with his new squadron. As Direz showered his back with disdain, Parris knew in his heart, that though he wore his new Chapter's colours, he would never truly be a Novamarine.[2] During the Plague Wars Justinian fought alongside Lieutenant Edermo during the assault on Iax. He was one of the several Space Marines to battle Ku'gath on the blighted world and one of the few to survive.[3]

Unmaker's Touch
Unmaker’s Touch is an Astartes chainfist used by the Minotaurs Chapter.[1] Due to the Minotaurs' great stock of Terminator Armour they are able to bring forth this type of weapon more easily than most and few are more feared than this chainfist. Its potent power field destroys armour, vehicles, creations of hereteks and other unliving foes.[1]

Unmerciful
The Unmerciful is a Mars Class Battlecruiser. It saw action in the Gothic War at Port Maw and also took part in the destruction of the Grey Knights Strike Cruiser Rubicon above the planet Volcanis Ultor.[1]

Unmerciful (Strike Cruiser)
The Unmerciful is a Black Templars Strike Cruiser. It serves in the Purgus Crusade which is trying to save the Imperium's Vatrica System, from the Necron Szarekhan Dynasty forces of Overlord Tartorekh.[1]

Unnamed Grand Master of Assassins
The Unnamed Grand Master of Assassins was the Grand Master of Assassins during the Age of Apostasy and subsequent Wars of Vindication. Despite being the leader of the Officio Assassinorum during this pivotal period in its history and a powerful warrior in his own right, his true name is unknown.[1]

Unnas
Unnas was the mad Phaeron of the Necrons' Ithakas Dynasty, ruling from the Crownworld of Antikef.[1a]

Unnatural Vitality
Unnatural Vitality is a Dark Eldar combat drug, created by Haemonculi, that greatly increases the user's regenerative abilities and allows them to survive wounds that would normally kill them.[1]

Unnumbered Sons
The Unnumbered Sons was a classification of Primaris Space Marine that was created by Lord Commander Roboute Guilliman during the formation of the Indomitus Crusade. They were officially known as the Unnumbered Sons of the Primarchs[1a] (sometimes - specifically, for example, Unnumbered Sons of Guilliman or Unnumbered Sons of Dorn)[8] but some within their ranks referred to themselves as Greyshields.[1a]

Unrelenting Fury (Dark Angels)
The Unrelenting Fury is a Battle Barge in the Dark Angels Chapter. It was commanded by Master Belial during the Battle of Piscina IV.[1]

Unrelenting Fury (Harbingers)
The Unrelenting Fury is a Battle Barge in the Harbingers Chapter.[1]

Unrest on Caliban
The Unrest on Caliban was a major event in the history of Caliban and the Dark Angels which eventually led to the creation of the Fallen.[1] The unrest began shortly after the campaign against the Sarosh that saw Luther and many other Dark Angels quasi-exiled to their homeworld by Lion El'Jonson. It quickly became apparent to Luther, Zahariel, and the others that Caliban was plagued by a resurgence of the Warp-infected Great Beasts and rebels of disgruntled Calibanite nobility and a mysterious cabal of Terran Sorcerers that had infiltrated the world through the local Administratum outposts.[1] After terminating the rebels and their Sorcerers, Luther realized that the Warp-taint on Caliban was not only the fault of the Great Crusade which had brought the treacherous Terrans in the first place, but that should the Emperor discover the planet's malignancy Caliban itself could face Exterminatus. Thus Luther and his followers declared independence from the Imperium, setting the stage for the Destruction of Caliban at the end of the Horus Heresy.[1]

Unseen (Space Hulk)
The Unseen is an Alpha Legion Space Hulk, that is located in Ultima Segmentum.[1]

Unseen Demise of the Vain
Unseen Demise of the Vain is a Sniper Rifle belonging to the Blood Ravens Chapter.[1] Artificer Jordanos' masterwork, this rifle is the most prized item in the armoury of the Blood Ravens 10th Company. It is traditionally reserved for use by the company's most veteran Scout Sergeants during assassination missions handed down from the Chapter Master himself.[1]

Unseen Hand
The Unseen Hand was the Word Bearers Legion's 8th Company and were led by Praetor Tanus Kreed, during the last years of the Great Crusade. They took part in the Blood Angels' Battle of Signus Prime[1a], but like their Legion the Company had turned upon the Imperium and the Unseen Hand joined the Daemon hordes, in attacking their former allies. The shock of their treachery allowed the Word Bearers to take a heavy toll on the Blood Angels[1b], but the Primarch Sanguinius was able to rally his Legion to victory and the Unseen Hand was completely destroyed.[1c]

Unseen Truth
The Unseen Truth is a Chapter in the Word Bearers Legion, which took part in the Horus Heresy and continues to plague the Imperium.[1b]

Unspeakable King
The Unspeakable King was a terrifying warlord of Terra during the Age of Strife,[1a] possibly in M27.[5] The horror of his rule became the subject of legend for generations to come.[1a] He was served by the Hollow Ones, an order of pariahs analogous to the Silent Sisterhood, and was according to some legends a powerful psychic null himself.[2] He ruled Albia and defeated the Panpacific Empire,[1b] assuming the titles "Magna Albia" and "Archtyrant of Panpacifica".[5] His descendants were later overthrown by the warlord clans shortly before the coming of the Emperor of Mankind. The Dusk Raiders adopted their red right hand heraldry from the symbol for the murderous reach of the Unspeakable King.[1b] During the Horus Heresy, the Unspeakable King re-emerged to take advantage of the Imperium's weakness.[4]

Unspeaking
The Unspeaking was a Chapter of the Word Bearers during the Great Crusade and Horus Heresy.[1] The Chapter was originally known as the Ochre Gate but changed its name when it fell under the control of Zardu Layak.[3] Known for some of the worst civilian massacres in Ultramar, the chapter was destroyed by the Ultramarines during the Battle of Calth, fighting their adversaries to mutual annihilation. Survivors went on to join traitor forces in the Shadow Crusade[1] and later joined Layak during the Siege of Terra.[2]

Unstinting Wrath (Corvette)
The Unstinting Wrath is an Imperial Navy Claymore Class Corvette, that serves in Indomitus Crusade Fleet Primus' Battle Group Kallides.[1] The Battle Group was sent to find out what happened to the Imperial worlds within the Pariah Nexus, but they detected a phenomenon emitting from the Nexus. As the main fleet stayed back, the Wrath and other scout ships were sent to conduct astrospectral auguries on what became known as the Stilling. The Claymore was struck by the phenomenon and the Wrath's Navigator, Lunst Vandorgrephen, later gave a testimony on the impact the Stilling had on him.[1]

Unstinting Wrath (Cruiser)
The Unstinting Wrath is an Imperial Navy Furious Class Grand Cruiser. It is currently serving in the Indomitus Crusade's Battle Group Tarsus and has taken part in the Charadon Campaign.[1]

Skemass
Skemass is an Imperial Hive World, that lies in the northern entrance to the Nachmund Gauntlet and is currently close to the Great Rift.[1]

Sken
Sken was a Tactical Marine of the Soul Drinkers Chapter, serving as a member of Squad Luko.[1] He was one of the Marines who followed Sarpedon when he seized control of the Chapter and went renegade.[1]

Skeros
Skeros was the site of a battle between the Wychs of the Cult of Tortured Hopes and the Skullsworn Warband in 316.M41.[1] The aftermath of the battle saw the Chaos Lord who led the Warband captured by the Cult.[1]

Skerral
Skerral was a Sergeant of the Tanith First and Only.[1]

Skether'qan Class Starship
The Skether'qan, aka the Messenger, is one of the smallest Tau ships equipped with a Gravitic Drive.[Needs Citation]

Skethon
Skethon is a Nurgle worshiping Fallen Angel, who has escaped the Dark Angels' attempts to capture him.[1]

Skhallax City
Skhallax City is a enormous Hive city and manufacturing center on Terra.[1] The Adeptus Mechanicus enclave on Terra, Skhallax is described as a city within a city. It was established by the Mechanicum after the Horus Heresy to help rebuild the Throneworld following the Siege of Terra. However, the Mechanicum never left, and today it exists as the private fiefdom of the Fabricator-General of Mars despite falling under the nominal control of the Administratum. Guarded by garrisons of Skitarii, Titans, and Auxilia Myrmidon; by the 41st Millennium, Skahallax City was the 3rd largest site on Terra after the Imperial Palace and Ecclesiarchal Palace.[1]

Skin Taker of Fedrid
The Skin Taker, a strange being native to the feral world of Fedrid, is known only by its distinctive habit killing men for their skin. Long rumoured to exist by those familiar with the beasts of Fedrid's thick forests, the Skin Taker has announced itself with a vengeance. slaughtering several hunting parties. The only remains are found strung up on frame flayed skins, a horrifying warning to any who might take the dangers of the forests lightly.[1a]

Skinblades
The Skinblades are a Chaos Space Marine warband of the Night Lords active in the Choraplex. They are known to have crafted an entire forest out of bones and skin of their victims on the Warp-washed world of Garrethe.[1]

Skinflayer
Skinflayer is a Chaos Knight Dreadblade and the only survivor of the destroyed Knight House Porvyx.[1]

Skinners
The Skinners are a Chaos Cult, that are led by a being calling himself Harrowhound. They travel through violent Warp Storms in search of esoteric trophies and tributes to dedicate to Chaos.[1]

Skintaker Algol
Skintaker Algol was the slavemaster of the Iron Warriors stronghold on Castellax and one of Warsmith Andraaz's inner circle. He was notorious for wearing a leather cloak made of human skin over his Power Armour, periodically patched and expanded with newly-harvested hides.[1a] During the Siege of Castellax, Algol retaliated when a small group of slaves and deserters from the Castellax janissaries revolted against the Iron Warriors. Algol easily killed all but a slave named Wuxiang, who ran away in terror. Algol leisurely stalked Wuxiang through the fortress, but was unexpectedly trapped when Fabricator Oriax's hidden mine brought down the fortress wall to let in the invading orks. Pinned under tonnes of rubble, Algol was helpless to resist as Wuxiang found him, tore off his helmet and painstakingly cut his throat with a piece of shrapnel, taking care to keep the wound open so Algol would continue to bleed despite the clotting action of his Larraman's Organ cells. For Algol, the ignominy of such a slow death was worse than the pain.[1b]

Skinwing
Skinwings are fauna native to the planet Phantine.[1a] Mutated by the planet's pollution-filled atmosphere, they prey upon the slug-like thermovores that live on the outside domes of Phantine's cities.[1a] Unlike their prey, skinwings are considered dangerous enough to pose a threat to a human.[1a][1c] An average skinwing has a two-metre wingspan and a four-metre long whiplike tail.[1c] In addition to their size and strength, skinwings are also venomous.[1b] Skinwings are, in turn, fed upon by scald-sharks.[1a]

Skirmish on Burbeck's Asteroid
The Skirmish on Burbeck's Asteroid[1] was a battle in 985.M41, between the Ultramarines Chapter, led by Chapter Master Calgar, and the Ork hordes of Warlord Shaggro Worldwrecker. It occurred when the Ultramarines had been charged with destroying the Orks, after Shaggro had led them in over a dozen successful raids on Imperial worlds, near the Eastern Fringe. This ended though, when the Ultramarines finally tracked the Orks to their base of operations on Burbeck's Asteroid and invaded the Warlord's fortress there. Because the asteroid's metal composition prevented a detailed energy-scan, Calgar elected to lead with a ground assault and held his aerial forces in reserve, until the nature of the defenses for the Warlord's fortress were revealed. This nearly proved to be a fatal mistake however, as Shaggro had prepared his hordes on how to defend the fortress and as the Ultramarines made their approach, the Orks underneath the asteroid's surface fired Melta weapons at its ceiling. This caused the asteroid's surface to melt and the Dreadnoughts taking part in the Ultramarines' assault, were trapped within rapidly cooling pools of molten iron. This tactic nearly won the Warlord's hordes the battle, until Calgar finally deployed his aerial reserves, which signaled the beginning of the end for Shaggro and allowed the Ultramarines to destroy the Orks.[2]

Skitarii
The Skitarii are the cyborg armies of the Adeptus Mechanicus and its primary military force alongside the Collegia Titanica and Cult Mechanicus Battle Congregations.[12] The military forces of the Skitarii are known as the Legiones Skitarii.[12]

Skitarii Alpha
Skitarii Alphas are the squad commanders of Adeptus Mechanicus Skitarii formations. These cybernetic warriors have the highest level of augmentation among their kind, a position of high prestige in Martian culture. Their human components have often been reduced to a simple organic brain.[1]

Skitarii Aquis
Skitarii Aquis are Adeptus Mechanicus Skitarii, who specialize in aquatic warfare.[1]

Skitarii Mancatcher
Skitarii Mancatchers are a type of Skitarii used by the Adeptus Mechanicus, whose Augmetic limbs are built for clamping down and immobilizing their prey. Anyone who tries to pull themselves from a Mancather's vice-like grasp, will end up with nothing but broken bones.[1]

Skitarii Marshal
Skitarii Marshals are high-ranking officers in Adeptus Mechanicus Skitarii armies.[1] A veteran of countless Crusades and blessed with advanced bionic augmentation, Marshals lead Skitarii Maniples and Cohorts into battle. Marshals act as the intermediary between Skitarii Formations and their Tech-Priest masters. As such, they are equipped with advanced uplinks that allow them to refine their warriors doctrines to perfection. They wield a variety of advanced weapons including a Radium Serpenta and Control Stave.[3]

Big'Ed Bossbunka
Big'Ed Bossbunkas[1] are the the severed heads of Ork Gargants that Warbosses have taken as their boss huts. In addition to serving as status symbols, Bossbunkas also provide a convenient forward command centres from which Warbosses can yell at their Boyz.[2]

Big Boss Gigagob
Big Boss Gigagob was an Ork Warlord who led his forces in an invasion of the Imperium Feudal World Centius Prime in 897.M41. Gigagob had hoped to pillage the world in order to equip his Orks for a planned Waagh!, but instead they found little technology more advanced than a crossbow. The Warlord was enraged by this and began a wrathful campaign against Centius Prime's population, which only ended with his death at the hands of the combined forces of the Space Wolves and Mantis Warriors Chapters.[1]

Big Chompa
Big Chompa is a legendary alpha Squigosaur, that is the mount of the Snakebite Beast Snagga, Mozrog Skragbad.[1]

Big Choppa
Big Choppas, also known as 'Uge Choppas or Big Clubs are enormously massive two-handed Ork weapons.[1]

Big Finish
Big Finish Productions is a British production company that has produced some of Black Library's audio dramas.

Big Guns
Big Guns are Ork field artillery units, commonly crewed by Gretchin.

Big Horn
Big Horns are similar to Iron Gobs in that they are symbols of the Orks' prowess in hunting down and killing dangerous beasts, or enduring the work of a Mekboy to give them an Iron Gob. It is more common to see Big Horns, as they are more obvious in combat, although if horns are not available then Iron Gobs are chosen to emphasise the leader's strong bite. They may also be combined, although the effect they have is not cumulative. They inspire the nearby Orks to greater feats of heroism, most probably by fear of being impaled on a spike or rent apart by the teeth.[1] Big Horns are very common among the Goffs tribe, and almost every Nob wears them.[1]

Big Krumpaz
Big Krumpaz are Orks who have become obsessed with fighting using Power Klaws. There is nothing they enjoy more than getting up close and personal, where size, weight - and the aforementioned hydraulic Klaws - are at their most deadly.[1]

Big Lugga
Big Luggas are vehicles used by the Rebel Grots of Gorkamorka.[1] Larger than their Cutta cousins, Big Luggas are almost as big as a Trukk. Powered by a variety of crew-powered contraptions, Big Luggas serve as a mobile home and transport for Rebel Grots.[1]

Big Pyro
Big Pyro is an Ork Mek. A deranged Deathskull obsessed with fire, Big Pyro leads a warband of like-minded greenskins known as the Pyro-Mekaniaks. Taking to the field in Boomdakka Snazzwagons, this force has achieved infamy in their willingness to set everything around them - including themselves - on fire. Meanwhile, Big Pyro is diligent in keeping his Snazzwagon well stocked with Burna Bottle in preparation for the next fight.[1]

Big Redd
The Ork Weirdboy known as Big Redd is one of the most infamous members of the Red Waaagh!.[1] He is known to be taller than a fully grown Goff Nob and to possess a vicious temper, burning all who oppose him with Psychic Vomit.[1]

Big Shoota
Big Shootas, also known as 'Eavy Shootas, are the most common type of Ork heavy weapon. They are essentially just bigger Shootas with bigger shells, more noise, stronger recoil, and even more "dakka."[1][3b]

Big Skorcha
Big Skorcha was an Ork Warboss who in 798.M41 assaulted the Blood Angels homeworld of Baal. Skorcha led a large Waaagh! onto Baal from an armada of Space Hulks, getting past the world's orbital defenses and unloading thousands of Orks on the planet's surface. In the end however Big Skorcha was defeated by a force consisting of each of the Blood Angels' forty-one Dreadnoughts.[1]

Big Tanka
Big Tanka is an active Ork Mek Boss on Vigilus who rules from the scrap-city of Tanka Spill.[1b] He prioritizes raw brute strength over speed and style and hopes to impress Speedlord Krooldakka with sheer might.[1a]

Big Toof River Massacre
The Big Toof River Massacre took place in 987.M41.

Big Trakk
Big Trakks are a classification of heavy Ork vehicle.[1]

Big Wattz
Big Wattz is an Ork Big Mek who was part of a Waaagh! that invaded the Hive World of Pandora Prime.[1]

Bigby Crumb
Bigby Crumb is a Necromunda Ratling Slopper, who plies his trade in the Underhive of Hive Primus.[1] However unlike most Sloppers, Crumb can actually cook and this has put him in high demand. The price for hiring Crumb, though, is often joining him on one of his legendary (and dangerous) ingredient hunts. During such hunts, Crumb will delve deep into the badzones of the Underhive in his search for exotic plants and animals to fill his slop pot. Some say he is merely looking to add new recipes to his repertoire, though others claim Crumb seeks to create the perfect dish; one good enough to win his way into Hive Primus' Spire.[1]

Bigelis Thao
Bigelis Thao is an Astra Militarum Field Marshal, who served in the Indomitus Crusade's Battle Group Kallides.[1] He was among its forces that fought against the Necrons in the Pariah Nexus and was charged by Groupmaster Marran with reclaiming Vie Almus Majora. However, due to the Xenos' superior numbers and the effects of the Stilling, Thao's forces suffered heavy losses in numerous failed attempts to breakout of their initial landing zone. It was only after Ephrael Stern's victory on Cherist that the Battle Group realized that their faith in the Imperial Cult could negate the Stilling. This led Thao to make sure the Adepta Sororitas were evenly distributed among his forces, which protected them from the Stilling, and the Field Marshal then made plans to counter-attack the Xenos. Using the Stilling-resistant Darkspires, Sons of Orar and Harrowers Space Marine Chapters as his spearheads, Thao's attacks succeeded and several cordons were carved through the surrounding Necron hordes. With this major victory accomplished, the Field Marshal's forces could finally begin the process of reclaiming Paradyce II from the Xenos.[1]

Biglug
Biglug was an Ork Warboss whose Waaagh! began as a faction of Waaagh! Gragnatz, which eventually devastated the Imperial world of Vorsk. Before this, several rival Warbosses, including Biglug, split off to launch their own Waaagh!s.[1a] Biglug's noteworthy actions include: The Siege of Castellax: Biglug's orks overran the Iron Warriors Third Grand Company under Warsmith Andraaz on Castellax, emerging with technology to upgrade their fleet and with their ammunition supplies tripled[1b][2]; The Wyrm's Maw: Biglug's fleet entered this trans-dimensional gateway and emerged with extra-dimensional weaponry{[1b];

Soulfangs
The Soulfangs are a small Alpha Legion Warband.[1]

Soulglass
Soulglass is a psychically repellent material similar to Wraithbone, which the Eldar use to contain and carry psychic energy.[1]

Soulguard Plate
The Soulguard Plate is a relic of the Ynnari.[1] This lightweight Wraithbone armour incorporates the souls of countless warriors, each boosting the wearers physique beyond their previous abilities.[1]

Soulguilt Scanner
Soulguilt Scanners are investigative equipment used by the Adeptus Arbites.[1]

Soulhelm
The Soulhelm is a bladed crown, that is a relic of the Drukhari Kabals.[1] It has the fragments of slain Farseer Spirit Stones bound within it and their trapped souls constantly whisper maddening glimpses of potential futures. If the Archon who wears the Soulhelm is canny enough, they can use this ability to avoid some unfortunate fates.[1]

Soulless
The Soulless was a Slaughter Cruiser. Originally named the Dutiful when it was laid down in 126.M34, it was renamed Soulless by Admiral Dorez when it turned renegade and bombarded the Forge World of Selethan. This act succeeded in destroying the plans for the Scartix engine coil that was unique to the Slaughter, preventing any more ships of the class from ever being built.[1] The Soulless was hunted for the next seven millennia until it was finally destroyed by the Imperious during the Orar Raid.[1]

Soulless Few
The Soulless Few are a Necromunda Chaos Cult.[1]

Soulmaw
The Soulmaw is a warband of Chaos Daemons.[1]

Soulpiercer
The Soulpiercer is a Daemon Spear, that is wielded by the Keeper of Secrets Shalaxi Helbane.[1]

Soulreaper Cannon
The Soulreaper Cannon is a type of gatling Inferno Weapon used by the Thousand Sons. This heavy weapons bares a strong resemblance to the Space Marine Assault Cannon.[1]

Soulsever Pistol
The Soulsever Pistol is a relic of the Ynnari.[1] Each Shuriken spat from this weapon is suffused with entropic energy, allowing it to shave off portions of is targets soul.[1]

Soulshrive
The Soulshrive is an Eldar relic-sword. At the heart of the sword lies an ancient Spirit Stone which holds the essence of a malevolent soul. Only a warrior of the strongest will can wield the weapon, for the spirit within feasts on pain and spurs its wielder on to acts of violence. The sword has an infamous reputation of driving its wielders mad through bombarding them with tormenting whispers, causing them to kill friends and family in a fit to end the voices. Despite its danger, it is still used by the Eldar of Iyanden out of the desperation of their current situation.[1]

Soulsight Crown
The Soulsight Crown is a relic of the Ynnari.[1] Communing with the souls of powerful Seers who dwell in this crown's Spirit Stones, the wearer can draw on millennia of experience to augment their own psychic abilities.[1]

Soulsmelter
The Soulsmelter was a Warpsmith, who in 761.M41 led a large Daemon Engine army in invading the Salamanders Homeworld of Nocturne.[1] He was only defeated when Tu'Shan, Chapter Master of the Salamanders, sanctioned the opening of his weapon reliquaries; and the Salamanders used the master crafted weapons within, to destroy the Soulsmelter and his army. After the battle, the Soulsmelter's body and the wreckage of his Daemon Engines were placed within a bulk lander and launched into Nocturne's sun.[1]

Soulsnare
Soulsnare is an Eldar artifact. This large, rune-inscribed orb is filled with the psychic gossamer of Ynnead’s all-constraining net. When hurled at the ground, it bursts open in a cloud of glittering thread. Much as the monofilament wire of a Warp Spider Aspect Warrior’sdeathspinner slices effortlessly through armour, fesh and bone, the shining filaments of the soulsnare cut through the animating spirit. Those standing nearby collapse in crumpled heaps, their bodies no more than lifeless clay as their spirits howl in anguish. Truly it is said that to stand in the path of the Ynnari is to risk an eternity of pain.[1]

Soulspear
The Soulspear is an arcane device that Rogal Dorn supposedly wielded himself. It was entrusted to the Soul Drinkers Chapter when the Imperial Fists Legion was split at the time of the Second Founding.[1a][1b] At some point circa M40, the Soulspear was on board the Soul Drinkers flagship, the Sanctifier, when the ship was lost in a failed warp jump.[1b] The spear was lost over a thousand years before the Chapter discovered its whereabouts on an old derelict starfort.[1a] Upon invading the starfort and interrogating its owners, the Soul Drinkers made their way to a treasure vault in which the Soulspear was kept, where it was then stolen from their grasp by the Adeptus Mechanicus.[1b] Unknowingly to the Soul Drinkers, the crisis ensuing from this theft set in motion the events leading to the Soul Drinkers' status as Excommunicate Traitoris.[1c] The individual responsible for orchestrating the theft, Archmagos Khobotov, had the Soulspear transported to the Forge World he operated on, Koden Tertius. Once there, he tasked the tech-priest Sasia Koraloth with unlocking its secrets.[1c] According to Koraloth's research, the output and effect of the weapon's discharge was comparable to that of a Vortex Missile, albeit more controlled.[1d] Eventually, Koraloth and her team of acolytes were able to bypass the weapon's gene-locks and test-fire it. The resulting explosion destroyed Koraloth's laboratory and killed two of the personnel working there. Koraloth would go on to steal the Soulspear for herself.[1d][1e] Later the Soul Drinkers recovered the Soulspear, and it was subsequently used by Sarpedon to slay Abraxes, a daemon of Tzeentch.[1f]

Soulstealer
Soulstealer is a Daemon Weapon of Slaanesh.[1] This gluttonous blade gulps down the souls of its victims before vomiting the stolen energies back into the corporeal body of its wielder. Its vile soul-greed stems from the starving and deranged Keeper of Secrets bound within – an arrogant entity that sought to devour enough Eldar souls to challenge the preeminence of Slaanesh himself. As punishment for the Daemon’s monstrous hubris, Slaanesh trapped it within Soulstealer, condemning the Keeper of Secrets to an eternity of insatiable greed and the hollow existence of a starving slave.[1]

Soultrawl Divinator
Soultrawl Divinators are powerful scanners used by the Deathwatch, that can detect the malevolent intent that stains their foes' spirits. They are usually worked into handheld units or mounted on armored forearms.[1]

Adamant
Adamant was a Genestealer Primus of the Cult of the Star Saviours on the world of Evergrind. After his Patriarch and Magus were lost, Primus Adamant led his cult to all-out war on the planet. The world was reduced to ruin, and Adamant himself was slain by a Heavy Weapons Squad.[1]

Adamant Fastness
The Adamant Fastness was a fortress located on the planet Herculae II.[1] The Astra Militarum were charged with defending the Adamant Fastness when Herculae II was invaded by the orks of Waaagh! Gutrippa. The defenders successfully held back the ork hordes, with the Banehammer Wrath Beyond Reason proving especially effective. Eventually, Imperial artillery were able to get into position and subject the orks to a bombardment by units of Basilisks that destroyed them.[1]

Adamant Fury
The Adamant Fury are a Titan Legion that has fallen to the forces of Chaos. The Adamant Fury fell to Chaos some time after the Horus Heresy.[3] In 863.M41, they were responsible for the Saint Cyllia Massacre where they turned their guns on the loyalist regiments of the world's Planetary Defense Forces before making their escape.[1] In 876.M41, the Legion was almost entirely destroyed by the Cadian 423rd under Knight Commander Pask in the largest armoured battle fought by the Imperium since the Battle of Tallarn. In the vicious battle, the Imperium lost nearly 8,000 tanks and 35 Super Heavy Tanks.[2]

Adamant Wrath
Adamant Wrath is a Knight Valiant in service with House Terryn, currently piloted by Sir Mercutane.[1]

Adamanthea
Adamanthea is an Order of the Valorous Heart Sister Superior and is one of the few Adepta Sororitas to return to their Order, after serving as a Repentia.[1] After her return, Adamanthea was hailed as a hero and became worshiped by the Imperium's masses. However schemes are now afoot, to turn that worship towards dark and devious purposes, which could damn an Imperial world.[1]

Adamantine Arm
The Adamantine Arm is a bionic arm owned by the Forge World Metalica, and has been heavily enhanced by one of its Tech-Priests. It is now powered by batteries of micro servo-engines and has been completely sheathed in nigh impenetrable Adamantine. All of these enhancements have made the Adamantine Arm, mightier and harder hitting than any appendage yet invented.[1]

Adamantine Beasts
The Adamantine Beasts are a Black Legion Warband and are led by the Lord Discordant Akhorath Zeid.[1]

Adamantine Cuirass
The Adamantine Cuirass is a piece of Space Marine equipment.[1] This chest plate bears an Aquila crest wrought in adamantine, rendering it proof against even the mightiest blows.[1]

Adamantine Lions
The Adamantine Lions are a Space Marine Chapter.[1]

Adamantine Mantle
An Adamantine Mantle is a cloak worn by Space Marines. They are cloaks made from threads of Adamantine, a tough and resistant material that can provide excellent protection for its wearer. The cloak often protects the wearer from high strength attacks, allowing the wearer to survive very heavy firepower which would normally fell any other warrior.[1]

Adamantium
Adamantium is perhaps the strongest material used by the Imperium, impenetrable to most commonplace weapons.[1] It is the material composing the Imperial Palace's Eternity Gate[1], and is often used in conjunction with plasteel and ceramite, such as in the structure of Terminator Armour.

Adamara Rassilo
Adamara Rassilo was a Radical Lord Inquisitor of the Ordo Hereticus.[1] A senior member of the Inquisition on Terra, Rassilo was greatly respected and powerful. However, upon learning of the failings of the Golden Throne she became part of a scheme to recruit help from the Dark Eldar to repair the vital construct and save the life of the Emperor. She smuggled a Dark Eldar Haemonculus onto Terra, but it promptly went rogue and began conduct its own ritual killings. Rassilo, the Custodian Ephoroi agent Navradaran, and the Inquisitor Erasmus Crowl all began to hunt the creature underneath the Imperial Palace. Battle was joined between Rassilo and her followers and the Custodes and Crowl's Retinue and ultimately the Haemonculus was slain and Rassilo's plan foiled. She attempted to explain her actions to Crowl, but he nonetheless condemned her as an enemy.[1] Rassilo was able to flee[1] but was later found by the Custodes and disposed of.[2]

Adamsu
Adamsu is a Venerable Dreadnought in the Ultramarines Chapter's 4th Company and he serves beside his fellow Dreadnought Mortis. Both served in the Company before they were interred within Dreadnoughts and often request to fight alongside their Battle Brothers in the 4th.[1b]

Adamus (Castellan)
Adamus was a Black Templars Castellan, who slew the Tetragorghon of Tholosk. After his death, Adamus' helm became a relic of the Chapter and it is housed within the Temple of Dorn.[1]

Adamus Temple
The Adamus Temple is one of the orders of the Officio Assassinorum.[1]

Adanicio
Adanicio was the Warden of the Gates of the Blood Angels Chapter, overseeing the Chapter Serfs and Servitors.[1] Following the Devastation of Baal, Gallimatus became Warden of the Gates.[2]

Adaptive Exoskeleton
Adaptive Exoskeleton is a Tyranid Biomorph.[1] The gaunt-derived creatures produced by some hive fleets secrete a waxy, resinous material that hardens into a slick layer of protection, deflecting or absorbing hits.[1]

Adarnian
The Adarnian were a Xenos species that were discovered by the Imperium, during the Great Crusade.[1] However they were decreed to be harmless and were allowed to live under an Imperial protectorate. Unfortunately for the Adarnian, though, their genetic makeup was soon discovered to have miraculous restorative effects on Humans, when their bodies were rendered down to a fluid. This elixir, which was injected into the bloodstream, became the last resort for Humans, when all other Rejuvenats had failed and the Adarnian were soon harvested to extinction. There were three draw backs from using the Adarnian's genetic material, though. The first was the intense pain the elixir caused its users, while it restored their bodies. The second and third were more detrimental, however, as the youth brought about by the elixir was only temporary and afterwards left the user's body in an even more decrepit state. Currently, the elixir has not been available for ten millennia, since the Adarnian are extinct and no one was able to synthesise the species' genetic material.[1]

Addaba Free Corps
The Addaba Free Corps was a Terran PDF Regiment, that took part in the Battle of Terra during the Horus Heresy.[1a] Haling from the Afrik Addaba Hive, it was composed of several Regiments sent by the Hive to defend the Imperial Palace. However these Regiments were repeatedly attacked, by the forces of Horus on their journey to the Palace and lost or were separated from their Commanders. This made it necessary for these now depleted Regiments to be reorganized into the Free Corps, under the command of Captain-General Yennu Egwu[1a]. After much strife, the new Regiment was eventually able to reach their rendezvous within a hidden base, near the Lion's Gate Space Port. The Primarch Dorn had set the base there, as part of his plan for its Imperial forces to serve as rapid reinforcements for the space port, when it became threatened. However, when he later gave the order for the base to attack Horus' forces invading the Lion's Gate, the Addaba Free Corps revealed they were loyal to the traitorous Warmaster[1b]. The Regiment then began attacking the other Imperial forces within the hidden base, which prevented them from aiding the space port[1c]. Because of the Addaba Free Corps' actions, the Lion's Gate fell to the Warmaster, but in retaliation, the Imperium soon destroyed the Regiment's home, Addaba Hive, with orbital fire.[1d]

Cardinal's Crimson
The Cardinal's Crimson are an order of the Adeptus Ministorum, the state church of the Imperium. An ancient and mysterious religious order of knight-like warriors, they are known for their unflagging devotion to the Emperor and religious fanaticism. Because of this, they make ideal bodyguards for Ministorum officials and often make up Crusader forces in the Ecclesiarchy's armies.[1]

Cardinal Boras
The Cardinal Boras was a Retribution Class Battleship[1] which took part in the Horus Heresy and defended Terra when it was invaded by the Warmaster's forces.[2] The Battleship survived that climactic battle and later took part in the Gothic War, which it also survived.[1] The Cardinal Boras then took part in Magos Lexell Kotov's expedition into the Halo Scar.[3a] It was during the voyage inside the Halo Scar that the Cardinal's over four thousand years of service would come to an end, as it came under a surprise attack by the Craftworld Biel-Tan warship the Starblade. Unable to evade the more maneuverable ship or bring its weapons to bear, the Cardinal was relentlessly taken apart and destroyed by the Eldar warship.[3b]

Cardinal Class Heavy Cruiser
The Cardinal Class Heavy Cruiser is a class of Cruiser used by the Imperial Navy.

Cardinal Crimson (Redemption Cult)
Cardinal Crimson is a High Hierophant within Necromunda's Redemption Cult and he commands the Redemptionist Crusade, that is active in Hive Primus' Underhive.[1]

Cardinal Palace
The Cardinal Palace was built by Cardinal Bucharis during his Plague of Unbelief, on Gathalamor.[1a] This initial construction project drove him to conquer other planets, beginning his empire.[1a] It is said to be one of the largest palaces in the Imperium, only surpassed by those on Terra and Ophelia VII.[1b]

Cardinal Tang
Cardinal Tang was the tyrannical "Ethnarch" of the Yndonesic Bloc on Terra during the last days of the Age of Strife and most of the Unification Wars.[1] He was a zealot, but Tang knew the artifice of faith was his unifying weapon.[2] After taking power in the Yndonesic Bloc, Tang imposed a genocidal regime on the islands of Yndonesia, forcing mating between genetically compatible citizens and punishing "inferior matings." At the time of the Horus Heresy several centuries after Tang's rule, the Mechanicum machinist Zouche Chahaya revealed that his parents had been killed by Tang's forces for the "crime" of producing a genetically inferior child. Chahaya characterized Tang's rule as one of "bloody pogroms, death camps and genocides", resulting in the murder of millions.[1] When the Emperor launched the Unification Wars, establishing the Imperium, Tang became one of his most long-lasting enemies. His forces still held a number of fortress zones when almost all other regimes on the planet had surrendered or been destroyed. In fact, the Imperium had already begun to expand beyond Terra, conquering Luna[3] in 703.M30.[4] When Tang's last bastion was finally conquered by the Imperium,[1] possibly around 712.M30,[5] he was captured alive and imprisoned in the notorious penal colony of Nusa Kambagan, later a productive Hive. After a few days, some of his fellow inmates learned his identity and murdered him.[1]

Cardinal Turin
The Cardinal Turin is an Imperial Tyrant Class Cruiser of Battlefleet Fortis. The ship, along with its escort squadron, was sent to aid the Iron Hands Chapter and the Herod Planetary Defense Force in putting down the chaos rebellion on the planet.[1a] By the time they arrived, however, the Iron Hands had put down the rebellion.[1b]

Cardinal World
Cardinal worlds are one of the sub-types of the Civilised World classification, and share the same properties such as self-sufficiency and at minimum, a moderate technological level. They are Ecclesiarchy worlds, ruled directly by the Ministorum, with the planetary governor also being a Cardinal. Temples and other religious sanctuaries often cover vast areas of the planet.[1]

Cardinal Xian
The Cardinal Xian was a Mars Class Battlecruiser of the Achilus Crusade and part of Battlegroup Argo.[1] When contact was lost with the planets within the Orpheus Salient, Lord General Mikal Curas led Battlegroup Argo to Phonos to investigate. When they arrived at the system’s edge, they bore surprised witness to Hive Fleet Dagon devouring the planet. The Tyranids attacked the newly arrived Battlegroup and, though they defended themselves well, their ships began to be destroyed by the overwhelming numbers of the Hive Fleet. The turning point in the battle came when the Cardinal was boarded. Rather than let the Tyranids destroy the Cardinal, its Captain choose to sacrifice the vessel by overloading its reactor, destroying it completly. The Cardinal's death signaled the end for Argo, the Orpheus Salient’s most lauded battlegroup, and the death of General Curas, its supreme commander.[1]

Cardinals Crimson
The Cardinals Crimson[1], who also known as the Crimson Cardinals[2], are the the most mysterious of all the Ecclesiarchy's many Orders and they are responsible for the training of Crusaders.[1]

Cardosian 9th Regiment
The 9th Cardosian is an Imperial Guard Regiment raised on the world of Cardosia. The regiment was destroyed during Colonel Zurinev's Grand Campaign. The remnants of the regiment belong to the garrison of the Xenthorp System.[1]

Cardrim
Cardrim is an Imperial world located close to the vital Forge World of Ryza. Barren and of little importance, it became strategically valuable when Ryza was assaulted by Waaagh! Grax. In the resulting Battle of Cardrim, it was revealed that it was also a Tomb World home to a legion of Necrons under Overlord Tarekh of the Nihilakh Dynasty. In the end, however, the White Scars managed to cleanse the world of its Xenos and return it to Imperial hands.[1]

Caren Province
Caren Province was a region of the planet Calth.[1]

Carfax
Carfax was a Space Marine of the Deathwatch, originally hailing from the Angels Vermillion Chapter.[1] Carfax was part of a Kill-Team, led by Captain Polino, that was sent to a Desert World contested between the Imperium and the Tau Empire, piloting the kill-team's Thunderhawk. He was killed by Kroot snipers while still in the vehicle's cockpit.[1]

Cargo-10
Cargo-10s are wide-bodied Imperial vehicles, that are used to transport rubble.[1]

Cargo-12
Cargo-12s are massive Imperial cargo vehicles, that are capable of transporting a Baneblade.[1]

Cargo-20
Cargo-20s are large Imperial cargo vehicles, which are equipped with wheels that are three times the height of a man.[1]

Cargo-6
Cargo-6s are Imperial cargo vehicles.[1]

Assault Boat
Assault Boat could refer to one of the following vessels: Shark Assault Boat - Imperial Assault Boat Caestus Assault Ram - Space Marine Assault Boat Dreadclaw Assault Boat - Chaos Assault Boat Slavebringer Assault Boat - Dark Eldar Assault Boat Ork Assault Boat Boarding Worm - Tyranid assault boat

Assault Bolter
Assault Bolters are a variant of Bolt Weapon used by the Primaris Space Marines.[1] Developed over centuries by Belisarius Cawl[2] the Assault Bolter is in essence a miniaturized, single-handed version of the Heavy Bolter. It is equipped with a high-capacity magazine, gun-shield, and auto reloader.[1] The Assault Bolter is short-ranged, but its rate of fire and hitting strength are considerable, with the recoil contained by a mag-shield.[2] Assault Bolters are normally wielded by Inceptor Squads.[1]

Assault Drill
An Assault Drill is a weapon used on Ironclad Siege Dreadnoughts or Centurions.[1] The weapon consists of three ball-shaped grinders which rotate to produce a drill effect. It drills through rock as easily as reinforced ferrocrete, which is the substance usually used when building bunkers. Once the drill has penetrated the wall, a built in heavy flamer unleashes an inferno inside the bunker, killing everything within.[1]

Assault Shield
Assault Shields are a type of combat shield, used by the Adeptus Arbites.[1]

Assault Squad
An Assault Squad is a Firstborn[5] Space Marine unit that excels at close combat.[1a] In a typical Codex Chapter, two Assault Squads make up part of each of the four Battle Companies, and the entire 8th Reserve Company is composed of Assault Squads[1b], meaning such a chapter has 18 Assault Squads.

Assault cannon
The assault cannon is a heavy, automatic anti-personnel weapon commonly used by Terminator armoured Space Marines.

Assault on Beroghast
The Assault on Beroghast was a battle in 963.M41 between Ork forces under Warboss Snappaklaw and the Imperium.[1]

Assault on Black Reach
The Assault on Black Reach was a major engagement in M41 between the Imperium of Man and an Ork Waaagh! under Warboss Zanzag centred on the world of Black Reach.

Assault on Hive Lin-Mei
The Assault on Hive Lin-Mei was a battle involving Imperial forces, including Space Marines of the White Scars and Raven Guard Chapters.[1] At some point during the battle, the White Scars and Raven Guard came into conflict over matters of battle-strategy. The two Chapters' disagreement almost escalated into open violence.[1]

Assault on Moros
The Assault on Moros occurred in 364.M39, when the lynchpin bastion of Fort Moros fell to a Chaos-inspired rebellion and the 23rd Elysian Drop Troops Regiment was tasked with recapturing it. The Elysians deployed directly into the sprawling fortification and discovered that the fort had become the domain of madmen and fiends who soon turned upon them, causing the beleaguered regiment to immediately send an astro-telepathic call for aid. In response, the 5th Company of the Death Strike Chapter diverted from its current mission to relive the Elysians and crush the heart of the uprising.[1] The 23rd Elysian Drop Troops were later awarded a regimental unit citation for their part in the assault on Fort Moros.[2]

Assault on Necthis
The Assault on Necthis was a battle waged by the Silver Templars.[1] The battle began when Chief Librarian Ionnas was beset by a powerful vision of a calamity about to hit the world of Necthis. After alerting Chapter Master Zanaris, the 2nd and 3rd Companies were dispatched and found the world besieged by Orks. As they arrived in orbit, the ramshackle Ork vessels turned to meet the Silver Templars Strike Cruiser Novarian Dawn. As their ships attacked, the Silver Templars launched a Drop Pod assault on the planet and found most of the survivors had become trapped in the remains of the capital, Necthis City. The 3rd Company was sent to relieve the defenders while the 2nd under Ionnas would concentrate on splitting the Ork forces and eliminating their leadership.[1] The initial strike met with great success, with Silver Templars Inceptors succeeding in eliminating top Ork leaders while Reivers landed in the no-man's land between forces and struck at their command assets and supply routes. However the Orks regrouped, showing greater tactical ability and toughness than any other Greenskins encountered by the Chapter before. At their fore stood a mob of giant Nobz covered in the carapaces of fallen Xenos, dealing death to any foe they came cross. Lieutenant Maniakes demi-Company held their position atop the city walls, but were being thinned at every turn. The trophies carried by the Orks marked them as Freebooterz that had been hardened in battle against hundreds of enemies. They were experienced and would not break easily.[1] When a giant Ork Warboss emerged from his Battlewagon, Ionnas knew the turning point had come. With the 2nd Company Captain Vetranis Leontias at his side, he descended the walls to fight his way to the Ork leaders.The Marines were successful in slaying the Ork leader and the Greenskin forces began to falter. At this pointIonnas came to the fore, unleashing a massive psychic assault into the Ork ranks. The Orks were sent fleeing, only to be struck down by Reivers. In orbit, the Ork fleet had been defeated by the Space Marine vessels and Necthis had effectively been secured. However by the third day Lieutenant Maniakes and close to a third of the Silver Templars force had been slain.[1]

Assault on Sortiarius
The Assault on Sortiarius was an attack by the Grey Knights's 3rd Brotherhood and the Dark Angels' 5th Company on the Daemon World Sortiarius, sometime during the Age of the Dark Imperium.[1a]

Assault on Zoran
The Assault on Zoran was a battle in M41 between the Blood Angels and Alpha Legion under the Daemon Prince Kernax Voldorius.[1]

Assault on the Hellspire
The Assault on the Hellspire was a battle between the forces of the Imperium and Chaos on the Hive World Orana.[1]

Assault on the Tempest Galleries
The Assault on the Tempest Galleries was a famous battle waged by the Salamanders (then the XVIIIth Legion) during the Unification Wars. It was one of the earliest recorded battles of the Legion.[1]

Assumpta
Assumpta is a Battle Sister of the Order of the Bloody Rose who, in the aftermath of the Great Rift's creation, was struck by a divine vision as she was aboard a fleet of ships, containing multiple Preceptories of the Order, that was en route to the Realm of Ultramar. Her vision showed her the lone world in the Thresh System and, though Assumpta had yet to see combat, the Preceptories' Canonesses took her vision seriously and the fleet was rerouted to the system. Once there, the Sisters deployed to the Thresh System's lone world and waited as the Canonessess prayed for guidance. Their duty was then made clear to them, when a tendril of Hive Fleet Ouroboris appeared and was drawn to the Sisters' presence. Great waves of Tyranids then invaded the barren world and in the battle that followed, the Sisters denied the Xenos the chance to feed off any biomass, by burning the dead to ashes. After six months of battle, the influx of Hive Fleet Ouroboris into the Thresh System ceased and six months later, the last of the Hive Fleet's Tyranids was finally killed. Assumpta was the only member of the Bloody Rose Preceptories to survive the fierce battle.[1]

Assumptus V
Assumptus V is an Imperial world, that fell to an invasion by the K'nib Xenos. It was ruled by them for centuries[1], until the Xenos were purged by the Deathwatch's forces, who were led by Brother Artemis.[2]

Assyri
Assyri was an Imperium planet destroyed by an ancient Eldar weapon. In pre-Imperium times the planet was named Taqamathi by Eldar which stored there an ancient weapon — Akiliamor. Later this planet became populated by Humans and named Assyri. The people were unaware of the powerful weapons contained beneath their capital (which was built upon the Eldar Palace of Tranquility). After a failed attempt to return the artefact, Craftworlds of Saim Hann, Zandros and Alaitoc attacked the planet and completely defeated the Imperials. Then they activated the weapon for it is not fall into the wrong hands, destroying all life on the planet.[1] It is known that in the battle for planet Eldar widely used Wave Serpents that glided above the snows of the Assyri.[2]

Legion Champion
Legion Champions were members of the Legiones Astartes that served as Champions for their Legions, during the Great Crusade and Horus Heresy.[1]

Legion Host
The Legion Host were a massive Chaos Space Marine Warband that was commanded by the Death Guard Sorcerer Lord Thagus Daravek during the Legion Wars.[1a] Though initially composed of Daravek's own Death Guard forces, as the Warband grew in size and influence it began to accept members and Warbands from the other Traitor Legions within the Eye of Terror. Soon the Legion Host was the most massive Warband taking part in the Legion Wars and were only rivaled in size by the Black Legion. This eventually caused Daravek and Abaddon to become rivals as the two Lords sought to become the new Warmaster of Chaos and succeed the Primarch Horus Lupercal[1a]. This conflict came to a head, when Abaddon and the Black Legion escaped from the Eye of Terror[1b], to obtain the Daemon sword Drach'nyen[1c], and Daravek led the Legion Host in pursuit of them[1d], as he also coveted the sword[1c]. When the Legion Host caught up with the Black Legion, Abaddon's Warband was fighting the Black Templars Chapter within the Cadian Gate and Daravek ordered his Warband to attack his rival's fleet[1d]. This began the First Battle of Cadia, but the Legion Host's attack did not go as planned though, as many of the Black Legion's ships escaped from the battle and Daravek himself was killed by the Sorcerer Khayon[1e]. After the Sorcerer Lord's death, the Legion Host separated into groups of ships and fled into the Warp. These groups then preyed upon the unsuspecting Imperium worlds of Segmentum Obscurus during the First Black Crusade, though some would eventually join their former enemies and become a part of the Black Legion.[1f]

Legion Master
Legion Master, or Lord Commander, was the title given to the commander of the one of the Space Marine Legions during the Great Crusade. Originally, the post was held by a regular Astarte, but as the Primarchs were found, they would become the Legion Master of their respective Legion.[1][2]

Legion Pathfinder
The Pathfinder was a type of Space Marine Consul during the Great Crusade and Horus Heresy.[1] Within the ranks of the Legions at the time of the outbreak of the Horus Heresy there were few remaining Scout cohorts, with most companies equipped with scout armour long since reassigned to Reconnaissance Marine detachments. Those few that remain are often veterans of over a century of war in the most hostile terrain known to humanity, and the last Pathfinders are the unchallenged experts on combat in this field.[1]

Legion Vigilator
Legion Vigilators were a type of Space Marine used by the Legiones Astartes during the Great Crusade and Horus Heresy. A ruthless sniper armed with a Stalker Bolter, Vigilators specialized in scouting and infiltration.[1] Vigilators either operate alone to target and take out high-value enemies, or leads a recon detachment, striking at their foes’ most vulnerable points with sabotage and assassination.[2]

Legion War
The Legion War,[3b] also known as the Eye of Terror Slave Wars, were waged shortly after the end of the Horus Heresy in the Eye of Terror. The conflicts lasted for centuries, and greatly weakened the Traitor Legions.[6a]

Legion of Night
The Legion of Night is a Codex Chapter. Their symbol is a small star within a larger star (light on a dark field).[1a] Their chosen combat tactics revolve around Tactical Squads mounted in fast-moving Rhinos and Razorbacks seizing objectives and performing surgical strikes.[1b]

Legion of the Damned
The Legion of the Damned are a legendary and mysterious force of Adeptus Astartes. Pale and gaunt Space Marines plated in black power armour adorned with death imagery, they unexpectedly appear from nowhere to help Imperial forces in times of great need. The truth behind their origin is currently unknown for certain, but Inquisitorial investigations have drawn a link between them and the lost Fire Hawks Chapter.[2]

Legion of the Damned Land Raider
The Legion of the Damned Land Raider is a variant of the Land Raider, that is used by the Legion of the Damned. The vehicles appear to be plagued by the Legion's curse as well and when their assault ramps open, swarms of phantasms billow out from the Land Raiders.[1]

Legionary Butcher
Legionary Butchers are bloodthirsty Chaos Space Marines in Kill Team Units, who fight without any subtlety in combat. These madmen[1] have a fondness for flayed skin[2] and deal furious strikes with an enormous two-handed chain axe, that can carve the Butchers' enemies to pieces.[1]

Legionary Kill Team
Legionary Kill Teams are Chaos Space Marines' Kill Team Units.[1]

Legiones Decurion
Legiones Decurion were a rank of Space Marine used during the Great Crusade and Horus Heresy era for use in the Legiones Astartes.[1]

Legions Imperialis (Box)
Warhammer: The Horus Heresy – Legions Imperialis is a Core Set produced for the launch of the Legions Imperialis game set during the Horus Heresy.[1]

Legirion
Legirion is a Wild Rider Chieftain.[1]

Lehanna Platen
Lehanna Platen was a Guardsman of the 66th Kataran Spears Astra Militarum regiment.[1] She served in a tank company under Captain Harth Deyers, as gunner of the Leman Russ Battle Tank Bastion of Faith. She was known for her accuracy with the tank's Battle Cannon, with Deyers comparing her to a sniper.[1]

Lehenhart
Lehanhart was a Space Marine of the Avenging Sons Chapter, serving in the Third Company under Captain Gessart.[1] He was amongst those Marines who chose to follow Gessart when he rebelled against the Imperium following the disastrous war on Helmabad.[1]

Improved Comms
Improved Comms are used by the Imperial Guard and are effectively long, attached whip aerials which allow the vehicle's commander to communicate with other regiments and forces in the army and also direct preliminary bombardments, and call for reserves.[1][2][3]

Improvised Armour
Improvised Armour is often worn by Chaos Cultists who equip themselves with whatever they can salvage. This armour combines sturdy metal plates with reinforced leather and scraps of mesh-cloth. However despite their best efforts, such armour provides little protection at best.[1]

Impulse Unit
Impulse Units are Adeptus Mechanicus devices, that give those who have them spliced into the base of their skulls, limited control over the Combat Servitors assigned to the Units.[1]

Impulsor
The Impulsor is a newly unleashed grav Tank transport, that is used by Primaris Space Marines.[1]

In Devout Abjuration
The In Devout Abjuration is a Sword Frigate in the Mentors Chapter, that was commanded by Amadeus Kaias Incarius as he was charged with checking on the status of the Emperor's Spears Chapter, in the aftermath of the Great Rift's creation. The Emperor's Spears' Homeworld, Nemeton, lay within the Dark Imperium though, and would require crossing the Great Rift to reach it. Because of the great danger involved in doing so, however, the Mentors' Chapter Master, Nisk Ran-Thawll, ordered that the only Mentor aboard the Abjuration would be Amadeus; he would not risk anymore of his warriors on a journey the Frigate was likely not to survive. The Abjuration would prove him wrong and survived crossing the Great Rift, but the journey heavily damaged the Frigate and killed nearly six thousand members of its crew.[1] Once they reached the Dark Imperium, though, riots broke out aboard the Abjuration, as its crew realized they were now trapped there, as the damaged Frigate would not survive crossing the Great Rift again. Thousands would die before the riots were ended, and thousands more followed them, once the Abjuration's supplies became rotted or poisoned, as it traveled to the Emperor's Spears' Homeworld. This forced the Abjuration's living crew, to feed off the dead to survive and then burn their bodies afterwards, to keep the Frigate sanitized. By the time the Abjuration neared the end of its journey several months later, the Frigate smelled like a charnal house and only ten thousand, one hundred and seventy of its crew still lived. A sense of great relief swept through the Abjuration's surviving crew as it finally entered Nemeton's System, and the Frigate was then forcibly escorted to the Spears' Homeworld, by a small fleet led by the Strike Cruiser, Hex.[1]

In His Glorious Name We Serve
In His Glorious Name We Serve was a monstrous Ecclesiarchy Cruiser, that defended Argolish during the Indomitus Crusade's Argovon Campaign.[1] However even with the Cardinal World's fleet and the warships of Admiral Uzziah Rojko's Task Force XI command, they could not stop the Necrons. The Xenos' superior numbers, allowed them to easily overwhelm Argolish's combined fleet and In His Glorious Name We Serve was split in half by the Necrons' firepower.[1]

In His Manifest Constancy
In His Manifest Constancy is an Imperial Navy Cruiser that was among the many warships that protected the Sol System following the aftermath of the Great Rift's creation.[1]

Inar Satarael
Inar Satarael was an Archmagos Prime of the Adeptus Mechanicus. One of the most infamous Magos Prime of the Great Crusade, many labeled him mad. His record began on the ravaged Forge World of Incaladion where he battled outside invaders. In fighting off one savage attack after another he rose in power and status among his kind, finally gaining a seat on the world's ruling council of Magos. However later in battle against a rare Xenos race known as the Carnoplasm, his flesh was liquefied and drunk from his body.[1] Astonishingly enough, Satarael lived through the attack. His consciousness remaining in his body's damaged cogitator units. He used Servitors to rebuild his damage organics using stolen biomass. After managing to restore his cerebral cortex he was reborn but it was whispered he was no longer sane but rather a malevolent savant-warrior obsessed with power and immortality.[1] When the Great Crusade came, the rulers of Incaladion were more than happy to grant Satarael his own independent command. His forces served with brutal distinction for decades alongside Expeditionary Fleets and when the Horus Heresy broke out he joined the traitorous forces of Warmaster Horus.[1] During the Siege of Terra Satarael appeared as a commander among the Dark Mechanicum forces. He took part in the attack on the Lion's Gate Spaceport. Together with the Obliterator Volk they introduced a Daemonic computer virus into the systems of the Spaceport.[2]

Inardin
Inardin was a Paladin Commander of the Dark Angels Legion's Ninth Order, who served during the Great Crusade.[1]

Inca Sector
The Inca Sector is a Sector of the Imperium located in Ultima Segmentum.

Incaladion
Incaladion is a Forge World that lies near Dragon's End, the Homeworld of House Griffith[5]. The Forge World was incriminated in a conspiracy involving techno-heresy and worship of Xeno-law.[1] It was also originally the Homeworld of the Legio Fureans, before their fall to Chaos.[2b]

Incaladion's Cry
The Incaladion's Cry is a relic warpflame pistol of the Thousand Sons' Cult of Knowledge.[1] It was created after the soul essences of the Forge World Incaladion's population were bound into the pistol, after they were slain by the Cult. When the bearer unleashes the Incaladion's Cry, the final psychic screams of those unfortunate souls wash over the target and overload their psyche with anguish and pain.[1]

Incalpeta Terminus
Incalpeta Terminus is an Imperium Fortress World. During the Horus Heresy, it was noted as being at the edge of the known galaxy.[1]

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

White Book
The White Book is the most important relic of the Tome Keepers and contains the Chapter's most guarded collection of knowledge.[1] The Book was originally presented to the Tome Keepers first Chapter Master Caelus Viator by the population of their new homeworld of Istrouma and was said to be the planets greatest possession[2]. Unfortunately it is so old, that the White Book must be kept in a stasis field, to keep it from disintegrating. Located in the Chapter's Fortress Monastery, the book speaks of discovering the truth of all things and the value of knowledge. Within the stasis vault, the Book is only open to Page 144[2]. To those who read the book find the knowledge there which ends on a monumental cliffhanger.[1]

White Consuls
The White Consuls are a Successor Chapter of the Ultramarines Legion[2], and are one of the Astartes Praeses Chapters[9] which, according to the ancient tome Mythos Angelica Mortis, were created to guard the Eye of Terror.[1]

Overlord (Xenos)
The Overlords were a Xenos species that ruled over Barbarus and preyed on the Human population that dwelled there. Their exact nature is not known, but according to Barbarun legend they were once human or something like it, before being altered by a pact made with a dark power.[2] If true this would challenge their classification as xenos, but seeing as the species is extinct the question will likely remain unresolved. The greatest of the Overlords was the High Overlord Necare, who brought about the species' downfall when he found the infant Mortarion and chose to raise the Primarch as a weapon to use against his enemies. Necare was a cruel taskmaster, though, and his brutal treatment of Mortarion eventually caused the Primarch to rebel against the Overlord and escape from his fortress. From there, the Primarch began organizing the Humans the Overlords preyed upon into an army that eventually hunted down and destroyed them. Necare became the last of the Overlords, and Mortarion alone came to confront him at the Overlord's fortress. However, Necare's fortress was located on a high mountain peak and Barbarus' poisonous atmosphere greatly weakened Mortarion. The Primarch would have been easy prey for Necare, but before the Overlord could strike Mortarion down, the Primarch's true father, the Emperor, appeared beside them, having challenged Mortarion to either defeat Necare alone or swear fealty to the Imperium. The Emperor easily killed Necare and then whisked the wounded Primarch to safety. With Necare's death, the Overlords became extinct.[1]

Overlord Armoured Airship
The Overlord Armoured Airship was a Squat heavy flying machine.[1] Developed by engineering guilds to originally mine liquid metals within gas giants, these huge dirigibles would cruise through the upper or lower atmosphere of planets and were made to be protected against extreme temperatures. Realizing the military potential of these heavily armored craft, the Squats quickly put them to military use. Powered by several gas cells which provide lift, each cell is self-sealing and filled with inert gases to prevent explosions in case of damage. An armoured gondola hangs underneath the hull, equipped with Melta bomb racks and Battle cannon turrets. Gravitic thrusters are positioned at the rear of the hull to supply forward power and extra lift. A select crew of Guild aeronauts operate the craft under the watchful eye of a captain, most often the engineer who oversaw the ships construction.[1]

Overlord Class Battlecruiser
The Overlord Class Battle Cruiser is a popular ship, both with Imperial Navy Captains and Admirals. Captains favour its long range weaponry, good armour, and reasonable speed, whilst the Admirals like the fact it can dish out punishment at the range of a battleship, whilst being able to manoeuvre like a cruiser.[1]

Overlord Gunship
The Overlord is a new aircraft used by Primaris Space Marines, one of the vehicles commissioned by the Primarch Roboute Guilliman to the Archmagos Belisarius Cawl.[1]

Overlord Wars
The Overlord Wars was a campaign launched by the Primarch Mortarion, that exterminated the cruel Overlord Xenos species that ruled his Homeworld Barbarus[1a]. With his first comrade Calas Typhon, Mortarion gathered those from Barbarus' fearful Human populace that were willing to follow him and turned them into an army that hunted down the Overlords; the elite of which, were known as the Death Guard.[1b]

Overseer-Imperator
Overseer-Imperator are a type of Magos, who command a vassal world that belongs to their Forge World.[1]

Overseer War
The Overseer War was a campaign of the Great Crusade of the Luna Wolves. Waged on the world of Dahinta, the Luna Wolves fought against a race of sentient machines called the Overseers, which were led by an artificial intelligence known only as the Archdroid. After a vicious campaign that saw heavy Astartes losses, the Overseers were wiped out by the Luna Wolves.[1]

Overseers
The Overseers were a civilization of sentient machines that existed on the world of Dahinta for many years before the Great Crusade. Developed by the original Human settlers of Dahinta, their creators either left or vanished during the Age of Strife and the Overseers were left as caretakers for the planet and ruled over by an entity known as the Archdroid. During the Great Crusade, the Overseers were wiped out by the Luna Wolves.[1]

Ovid Thrensiom
Ovid Thrensiom was a Magos Dominus of the Adeptus Mechanicus.[1] Formerly the ruler of the world of Feinminster Gamma, his policies of harvesting the local population for use as a bio-electricity source sparked a slave revolt. In the ensuing revolt, Thrensiom was overthrown but a Genestealer Cult known as the Bladed Cog rose to power in its place.[1]

Ovigor
Ovigor are gigantic, shaggy and savage migratory herd animals native to Attila. Their rich flesh and dark blood form the basic subsistence diet of the world's nomadic tribes.

Ovloch
Ovloch is a Dark Mechanicum Archmagos.[1]

Owin Glendwyr
Owin Glendwyr was Chapter Master of the Storm Wardens during the Nemesis Incident.[1][2]

Owl
Owls (including night-owls and hive owls)[2][3] are birds. They are native to Old Terra.[4a]

Owwen
Owwen is a Hive World that was the site of a battle involving Warmaster Ryse and his Deucalion Crusade.[1]

Ox
Like most of the members of the 13th Penal Legion, much of Ox's early history and even his real name is lost or classified. Whether his nickname comes from his huge size, or his low IQ is also unknown (but both are likely). Originally an enlisted soldier in the Imperial Guard Ox's career came to an abrupt end when he murdered three officers with his bare hands in a drunken rage.[1] Since joining the "Last Chancers" Ox has become the unlikely friend of 'Brains', and the two are almost inseparable. Ox tends to be very protective of Brains and should the latter ever fall during a mission it is likely that the simple-minded Ox may go into a berserk rage.[1] A massive brute of a man, Ox is one of the few people known to be able to heft the weight of a support weapon such as a heavy bolter unaided. In addition to carrying such a massive, crew-served weapon by himself Ox also does not need a loader, preferring to carry his own ammo.[1]

Oxatan
Oxatan is the homeworld of the Red Legion Space Marine Chapter.[1]

Oxitania
Oxitania was a wasteland domain on Terra, ruled by King Gotha, which was pacified during the Unification Wars by the VIIIth Legion's 9th Company. The pacification came at a heavy cost, however, as the Company was almost completely destroyed when the fighting was completed.[1]

Oxodu-99-Thestus
Oxodu-99-Thestus is an asteroid belt located in the Kiavahr System, in the Forsarr Sector of Segmentum Tempestus.[1]

Gift of Anupharis
The Gift of Anupharis is a once-proud Combat Shotgun belonging to the Blood Ravens Chapter, that bears a curse from the Chaos Sorcerer Anupharis. It has often been turned on unarmed civilians and is thought to bestow an unholy blessing with each kill.[1]

Gift of Blackmane
Gift of Blackmane is a Power Axe and a relic of the Blood Ravens chapter. Blood Ravens artificers crafted it in honour of the Wolf Lord Ragnar Blackmane, and intended to send it to Fenris as a gift. When informed of this, Ragnar is said to have laughed aloud and remarked, "Let them keep their trinkets."[1]

Gift of Enyo
The Gift of Enyo is a Strike Cruiser of the Scythes of the Emperor Chapter. It was amongst the Chapter's vessels that survived the Fall of Sotha.[1]

Gift of Mars
The Gift of Mars is a suit of power armour belonging to the Blood Ravens Chapter.[1] When Techmarine Martellus returned from his training on Mars he brought a great gift of ornately-crafted power armour. Though many in the Chapter have tried, none have ever persuaded him to tell of how the secretive Techpriests of Mars came to reward the Blood Ravens with such a prize.[1]

Gift of the Harlequins
The Gift of the Harlequins is considered by the keepers of the Black Library to be a Force Sword of no great worth, but many Radical Inquisitors considered it a major victory when the Eldar Harlequins were convinced to release the sword to the Ordo Hereticus for study. Many more Puritanical Inquisitors considered this fraternization with Xenos to be outright treason.[1]

Gift of the Night Lord
The Gift of the Night Lord is a foul Combi-Flamer taken from a Champion of the Night Lords Traitor Legion. The weapon puts a stain on whoever would dare wield it.[1]

Gift of the Righteous Initiate
The Gift of the Righteous Initiate is an Astartes Sniper rifle and a relic of the Blood Ravens chapter. It originally belonged to Initiate Nicolas, whom many Chaplains came to admire for his dedication. Nicolas perfectly recalled each of their sermons, and whispered them before each shot of his rifle.

Gift of the Seraphim
The Gift of the Seraphim is a peerless Flamer belonging to the Blood Ravens Chapter.[1] This Heretic-pattern flamer bears the seals of the Inquisition and the Sisters of Battle. It is said to be a gift from the Order of the Lost Rosetta, an order with connections to the Blood Ravens.[1]

Gifts of Chaos
The Gods of Chaos sometimes bless their favoured champions with a Gift of Chaos. These rewards are many and varied in design and purpose and the following are just a selection of the many which have been created. Gifts of Chaos are incredibly diverse in form and function. Some gifts are actual objects such as Daemon Weapons[7] or suits of armour, some are physical mutations where the champion may gain daemonic features or other similar attributes[5][6], other forms of gift may reward the champion with a daemonic companion such as a Familiar[5][6] or a Daemonic Steed[2], whilst other gifts may be even more esoteric - rewarding a champion with a daemonic name, for example.[5][6]

Gifts of the Prescient
The Gifts of the Prescient is a collection of ancient Grey Knights artefacts, that were gathered by the Chapter's Prognosticars. They were created to help the bearer in their hour of need and those blessed by the Prognosticars to use the Gifts, are granted tactical foresight in battle.[1]

Giga-Hauler
Giga-Haulers are massive wheeled Imperial vehicles, that are used to tow enormous cargo units containing materials or goods.[1]

Gigar
Gigar is a world of the Sabbat Worlds Cluster[1a] notable for its promethium reserves.[1c]

Gigashoota
The Gigashoota is a powerful Ork weapon - a gigantic Shoota, most often found mounted on the Big Mek's Stompa's gun arm, serving as a co-axial weapon to the Deth Kannon. Big Meks usually choose it over the Supa-Gatler, as it can fire in controlled bursts, as opposed to the single, uncontrollable volley from the gatler, meaning that it actually hits more enemies.[1][2]

Gigor
Gigor is a burly Battle Brother of the Cruor Blades Chapter, who serves in Chapter Master Cyras Vitalion's Honor Guard. He is currently among the Chapter's forces taking part in the Angel's Halo campaign, where Gigor wields his colossal two-handed greatblade, Righteous Might, against the Tyranids.[1]

Gilad Nerva
Gilad Nerva is the Captain of the Novamarines Chapter's Third Company and serves as its Master of the Arsenal. In battle, the Captain wields the power sword Vis Major.[1]

Gilameht
Gilameht the Voracious is a Thousand Sons Daemon Prince.[1]

Gilbarn Helmawr
Gilbarn Helmawr was a pale Noble of Necromunda's ruling House Helmawr and was also the 17th Trueborn son of Gerontius Helmawr, the Hive World's 137th Planetary Governor.[2]

Gilbran Quail
Gilbran Quail was an Imperial essayist, frequently quoted by Commissar Ciaphas Cain in his lectures to students at the Schola Progenium.

Gildar Rift
The Gildar Rift is a stellar body located within the Segmentum Obscurus, to the galactic South-West of the Storm of the Emperor's Wrath and a short distance from the Varsavia system.[1]

Addaba Free Corps
The Addaba Free Corps was a Terran PDF Regiment, that took part in the Battle of Terra during the Horus Heresy.[1a] Haling from the Afrik Addaba Hive, it was composed of several Regiments sent by the Hive to defend the Imperial Palace. However these Regiments were repeatedly attacked, by the forces of Horus on their journey to the Palace and lost or were separated from their Commanders. This made it necessary for these now depleted Regiments to be reorganized into the Free Corps, under the command of Captain-General Yennu Egwu[1a]. After much strife, the new Regiment was eventually able to reach their rendezvous within a hidden base, near the Lion's Gate Space Port. The Primarch Dorn had set the base there, as part of his plan for its Imperial forces to serve as rapid reinforcements for the space port, when it became threatened. However, when he later gave the order for the base to attack Horus' forces invading the Lion's Gate, the Addaba Free Corps revealed they were loyal to the traitorous Warmaster[1b]. The Regiment then began attacking the other Imperial forces within the hidden base, which prevented them from aiding the space port[1c]. Because of the Addaba Free Corps' actions, the Lion's Gate fell to the Warmaster, but in retaliation, the Imperium soon destroyed the Regiment's home, Addaba Hive, with orbital fire.[1d]

Addaba Hive
Addaba Hive was a Terran Hive.[1a] Located in Afrik [1a], Addaba Hive was targeted by orbital fire and destroyed during the Horus Heresy.[1b] It and its armed forces the Addaba Free Corps had sided with Horus. Before its destruction, it was a desert-bound manufacturing center with multiple spaceports, specializing in the production and export of tanks during wartime or colony tractors and grain haulers during peacetime. [1a]

Addah
Addah the Unread is the current Champion of the White Scars Chapter's 2nd Brotherhood.[1] Addah claims to rely only upon his affinity with the blade to defeat his opponents, and so is disdainful of the his Captain, Barutai Khan's pre-battle briefings. The Khan tolerates the Champion's flippancy, however, as Addah's intuition has saved Barutai's life on several occasions.[1]

Addros Garatine
Addros Garatine is a member of the Deathwatch and is among its storied champions, that once wielded the masterwork power sword Alien's Bane. It is believed that the righteous hatred of Garatine and other past owners, have suffused the Bane and caused its Machine Spirit to loath Xenos as much as the warriors who wield the weapon.[1]

Adedeji
The Adedeji, known as the Ruby Dynasty, were the ruling family in much of the African region of Terra during the Age of Strife. Ruling from Ababa, during the Unification Wars they resisted the Emperor and were decisively defeated. The Emperor reduced them to lowly status, forcing many to become simple factory workers.[1]

Adelard
Adelard was a former Black Templars Marshal, who was interred within the Dreadnought Invictus Potens.[1]

Adelbert
Adelbert was the Black Templars Marshal of the Edioch Crusade, which had lasted for over 50 years.[1] Sometime in the aftermath of the Great Rift's creation, however, the Crusade had been ground down by countless battles with Heretics and Xenos. With their strength now depleted some members of the Crusade, thought that it was time for the Marshal to meld their forces with the Helicos Crusade. However, while his centuries of service and command of the Crusade weighed heavily upon him, Adelbert refused to do so. The Marshal claimed that as sons of Dorn, the Black Templars did not turn away from sacrifice and as long as he was in command, the Edioch Crusade would continue to fight on.[1] And though they now numbered only a handful of Templars, Adelbert did not hesitate to go to the aid Daronch, which had been invaded by the Warboss Grashbakh. The world had been defended by the Battle Sisters of the Order of the Valorous Heart, but they lost their stronghold, after the Warboss crashed his scrap-ship into their cathedral-fortress. Grashbakh's Orks had then emerged to attack Daronch, but the arrival of the Edioch Crusade, gave the world's population a chance at survival. The Templars and surviving Sisters of the Valorous Heart, were then able to fight their way to the fortress, where the Warboss ruled from. They would advance into the Orks and Adelbert, gave his life holding the horde back long enough, for the Crusade and Sisters to establish a beachhead within the fortress. Despite his death, though, the Crusade and Sisters were victorious and Warboss Grashbakh was killed and Daronch was saved.[1]

Adelmo
Adelmo was a Veteran Space Marine of the Ultramarines Chapter.[1]

Adelynn
Adelynn was a Sister Superior of the Order of Our Martyred Lady and was a friend and mentor to her fellow Sister Evangeline, who served in her squadron.[1a] The Sister Superior would first meet Evangeline on Ophelia VII, when as a young orphan she attempted to enter the Martyred Lady's Convent Sanctorum. Adelynn and Sister Mortina blocked Evangeline's path and prevented her from entering the Convent. Mortina would tell Evangeline to leave, as the Order could not concern itself with strays, but the child would refuse. Evangeline declared she had come to serve the Martyred Lady and sat nearby for several days, until she was left weakened state. It was then that Adelynn stood before her and told Evangeline to stand. The child did so and Adelynn promised to make Evangeline her ward, until the orphan was strong enough to stand beside her as a Sister. Adelynn would keep her promise and helped train and shape Evangeline into a Sister of the Martyred Lady and the bond between became incredibly strong. When her training was later complete, Evangeline joined Adelynn's squadron and fought beside the now Sister Superior, across numerous war zones. It was during this time, that Evangeline's great humility struck Adelynn and she decided that when she died, the Sister Superior wanted her mentee to replace her. Though Evangeline was the youngest of Adelynn's squadron, the others came to terms with her decision, though, they kept it a secret from Evangeline.[1a] Sometime later Adelynn and her squadron were stationed on Ophelia VII when it was invaded by the forces of Chaos, following the Great Rift's creation. The squadron would defend a section of the Order's Convent Sanctorum, but they suffered heavy losses in doing so. Soon only Adelynn, Evangeline and three others remained, when they were attacked by a Lord of Change. The Greater Daemon struck each Sister down until Adelynn and Evangeline were left. The Lord of Change then attacked Adelynn and though she blocked its first strike, doing so broke her Power Sword. This left her defenseless and the Sister Superior could not block the Greater Daemon's next attack which killed her. Having been unable to save her mentor in time, a grief stricken but defiant, Evangeline picked up the remains of Adelynn's broken sword and confronted the Lord of Change. However, the Greater Daemon simply bathed Evangeline in warp-fire[1b]. Though the end seemed near for Ophelia VII, Lord Commander Guilliman and the Indomitus Crusade arrived to save the world.[1c] Under Guilliman's command, the invasion was defeated and miraculously two of Adelynn's squadron had survived the battle. The first was skilled warrior Ashava, who recovered enough to fight once more, and surprisingly the second, was Evangeline herself. The Lord of Change's attack, though, had left her unconscious and left Evangeline with a scar in the shape of the Emperor's Imperial Eagle. As Evangeline slept, Adelynn appeared before her in a dream, as the scar marked Evangeline as the one prophesied to recover the lost, Shield of Saint Katherine. The Sister Superior led a bewildered Evangeline to the Shield and then repeatedly asked her if she was ready. However, it was only when Evangeline later awoke and was told of the Imperial prophecy, that she finally understood what Adelynn was asking of her. Evangeline was then made a Sister Superior[1c] and she would continuously draw strength and inspiration from Adelynn's memory, as she began searching for Saint Katherine's Shield.[1a]

Adeon
Honoured Brother Adeon is the Ultramarines' current Chapter Champion and was among its forces that took part in the War of Beasts on Vigilus.[1] In the aftermath of Abaddon the Despoiler's attack on the world, Chapter Master Calgar sought an alliance with the invading Eldar of Craftworld Saim-Hann. To ensure he had a chance to do so, Adeon was entrusted with the Ultramarines forces and fought the Saim-Hann Eldar to a standstill. This allowed Calgar to have successful parlay with the Eldar's leader, Farseer Anvirr Keltoc.[1]

Adept
Adeptus, Adepta, or Adept is a title given to servants of the Administratum and Adeptus Terra.[3a] "Adept" covers a large list of different titles, grades, and specialties.[3a] The title is much respected and Space Marines, Imperial Guard Commanders, and some high ranking Imperial Guard members are entitled to use it also.[1] On Terra, the title separates the employed and settled servants of the Adeptus Terra, from the often destitute non-adept.[3a] Non-adepts can gain the title by becoming Menials.[1] Some Adepts gain their title through skill, but many others are granted the title hereditarily.[3a] Example ranks of Adepts can include: Archivist[3a] Scriviner[3a] Scribe[3a] Harbour Master of a Space Station, and their functionaries[4a] Inditor[3a] Chiurgeon[3a][5] Scholar[3a] Lexographer, Loremaster Lexographer, and Loremaster Magister[3a] Comptroller, Logister Comptroller, and Sage Logister[3a] A similar and analogous title of the Adeptus Mechanicus is that of Tech Adept.[3b] Navigators and Astropaths have also been known to use the title Adept.[4b][5]

Adepta Sororitas
The Adepta Sororitas (also known as "the Sisterhood" or "Daughters of the Emperor") are an all-female subdivision of the religious organisation known as the Ecclesiarchy or Ministorum. The Sisterhood's Orders Militant serve as the Ecclesiarchy's fighting arm, mercilessly rooting out corruption and heresy within humanity and every organisation of the Adeptus Terra. The terms "Adepta Sororitas" and "Sisters of Battle" are commonly assumed to mean the same thing, but the latter title technically refers only to the Orders Militant - the military arm of the organisation which is the largest and the best-known part of the Sororitas.

Adepta Sororitas Armoury
The Adepta Sororitas Armoury is divided into three lists - Adepta Sororitas Equipment (List) Adepta Sororitas Weaponry (List) Adepta Sororitas Vehicles (List)

Adepta Sororitas Quotes
This article collects all famous statements made about the Adepta Sororitas, or by the Sisters themselves.

Adepta Sororitas Sanctuary World
Adepta Sororitas Sanctuary World is the term given to Imperial worlds that are controlled by the Adepta Sororitas.[1]

Adeptus Administratum
The Adeptus Administratum is the administrative and bureaucratic division of the Adeptus Terra, consisting of untold billions of clerks, scribes and administrative staff constantly working to manage the Imperium at every level, from assembling war fleets to levying taxes. It is the largest of the departments comprising the Adeptus Terra - the mere administration of the Imperial Palace is estimated to involve over ten billion adepts.[1a]

Tarkeraddon
Tarkeraddon was the biological father of Ezekyle Abaddon. One of Cthonia's mightiest gang warlords, as his son gained adulthood Tarkeraddon ordered he carry out a ritual for eventual kingship that would see him slay his closest comrades. However Abaddon refused to kill his brethren and rejected kinghood, killing Tarkeraddon instead.[1]

Tarkh
Tarkh was a member of the Night Lords Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Tarkh'ax
Tarkh'ax was a Lord of Change that was trapped by the Eldar in M31 on the desert planet of Dolumar IV, by the means of a psychic incantation known as the Songweave. This held Tarkh'ax and his army of Word Bearers within a section of the Webway, which was then sealed off. it was only by the actions of the planet's Governor, Severus, (under, as it transpired, the subtle control of Tarkh'ax) that he, and his army were released. It took an orchestrated war between the Imperium and the Tau and chaotic incantations to release the army, and the blood sacrifice of Severus himself at the precise time of sundown (this action carried out by Shas'la T'au Kais, another pawn of the Daemon) to summon Tarkh'ax himself. During his brief foray into the Materium he recieved blessings from each of the Chaos Gods before losing them again in conflict with Kais, Shas'el T'au Lusha and Captain Ardias, before being destroyed entirely by Lusha and a squad of Battlesuits.[1]

Tarkos
Tarkos, nicknamed the Hand of Alpharius and Tongue of the Serpent, was an Alpha Legion commander who operated in the Caligari Sector. Though he initially intended to destabilize the sector in support of the 13th Black Crusade, Tarkos made contact with an ancient entity there. This drove him insane. He was eventually killed by a local inquisitor.[1]

Tarkus
Tarkus is a Tactical Squad Sergeant in the Blood Ravens 4th Company. He is a veteran with over 150 years of experience in warfare, and is an expert tactician as well as a rock-solid second-in-command. Amongst his tactical marines, Tarkus is renowned for his confidence and steely demeanour in battle. Tarkus's native world is Calderis.[Needs Citation]

Tarkus (Imperial Commander)
Tarkus is the current Imperial Commander of Moroch, following its recolonization after being devastated by the birth effects of the Great Rift and a later invasion by the Night Lords.[1]

Tarkus (World)
Tarkus is an Imperium world. Its moon was among the first group of targets to feel the wrath of the Crimson Slaughter Warband when it first emerged from the Eye of Terror. The Chaos Space Marines' attack destroyed the sentinel bunker on the moon and left a series of jagged craters which, when viewed from orbit, formed the image of an enormous eight-pointed star.[1]

Tarma
Tarma was a Lieutenant of the Phyressian 81st Armoured. He served in the regiment's 1st Armoured Fist Company under Captain Isaac, commanding the company's Second Platoon.[1]

Tarmoth System
The Tarmoth System contains four Imperial worlds, which revolve around the star Tarmoth.[1]

Tarn
Tarn was a Justicar of the Grey Knights. Part of the Grey Knights Task Force "Pure Steel" on the burning world of Phaedes Ekron, Tarn battled against the Bloodthirster Skarbrand. There Justicar Tarn made the ultimate sacrifice as Skarbrand butchers his way clear of an ambush, holding the Daemon off as the Grey Knights wait for reinforcements. It is not known though who was victorious in that battle.[1]

Tarn'runi
The Tarn'runi are the Gangers of Necromunda's Ash Waste Nomads and serve as their warriors.[1]

Tarn Marvolus
Tarn Marvolus was an Imperial Recidivist, who fled from the Calixis Sector and later ruled the Koronus Expanse world Footfall, between 499 and 500.M41.[1c]

Tarnagua
Tarnagua was a planet in the Sabbat Worlds cluster. During the battles of the Sabbat Worlds Crusade, Mechanicus Adept Romulus Gwelt compiled important observations in his notebooks about the armament and equipment used by the Chaos forces.[1] Now, centuries after the Crusade has ended, the Magos Hyperion Ismene Themis IV is searching the world for lost technology.[2]

Tarnash
Tarnash was a Guardsman of the Tanith First and Only.[1a][1b][1c] He and his squad were wiped out in an ambush by the Blood Pact while the Tanith First were fighting to retake the city of Cirenholm.[1b][1c]

Tarnhelm
Tarnhelm was a stealth ship used by the Knights-Errant during the Horus Heresy. Built on the orders of Malcador, the Tarnhelm was a small Warp Drive-equipped vessel, too large to be an Attack Craft but too small for a patrol ship. The Tarnehlm was purpose-built on Titan to infiltrate the Sons of Horus flagship Vengeful Spirit and land a team of Knights-Errant so that the traitor vessel could be marked for a future assault by Leman Russ. The operation was launched after the Battle of Molech, and the Tarnhelm successfully got within range of the Vengeful Spirit to board Malcador's Knights. However the team was discovered and engaged, and the Tarnhelm was forced to fire into Lupercal's Court, creating a distraction that allowed the Knights-Errant to escape.[1] During the Molech operation, the Tarnhelm was piloted by the Human Banu Rassuah.[1]

Tarnis
Tarnis is a War World of the Imperium[1c] Tarnis was once the home world of the Imperial Knights of House Drakkus, before they were destroyed in an attack by an invading Khorne Warband, lead by the Fallen Zufiel[1b]. The Warband was just the first of the forces to invade Tarnis, as the Waaagh! of Warboss Nekkruncha[1c] made planetfall as well. With two invading forces, all hope looked lost for Tarnis, until a Dark Angels strike force led by Master Tigraine soon arrived to save it[1b]. However, the Dark Angels did not realize that the Khorne Warband, had a dark purpose invading Tarnis, as it is the location where they planned to complete a Chaos ritual; that allowing them to free the mighty Bloodthirster Felfurion from the Warp.[1a] The last surviving Knight of House Drakkus, Vortigan, had managed to survive the attack on Fort Drakkus and assisted the Dark Angels with repelling the Ork and Chaos forces. They were further aided by the Iron Warden of Tarnis: Altorus. The combined forces successfully repelled the Waaagh by killing Nekkruncha, and defeating the Warband even after they had managed to summon Felfurion. While Altorus fell during the battle to retake Fort Drakkus, Vortigan took up his mantle as the new Iron Warden of Tarnis.[1d]

Tarnished Shield
The Tarnished Shield is a company of seven exiled Freeblade Knights, who came to the aid of the Hive World Phodiam after it was invaded by a tendril of Hive Fleet Leviathan and its Imperial relief force was lost to a Warp Storm. Though they were completely outnumbered, the Tarnished Shield's selfless sacrifice and heroic effort held the Tyranid swarms at bay long enough for over a third of Phodiam's populace to evacuate, before it fell to the Hive Fleet.[1]

Tarnus IV
Tarnus IV was where the Custodes Shadowkeeper Jaeharl Feldorus Ghau killed the Slithering Dreamer, which had escaped from the Imperial Palace's Dark Cells.[1]

Taro Primus
Taro Primus was the site of a battle involving the forces of the Eldar.[1]

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

Astartes (Animation)
Astartes is an online animated series by Syama Pederson.[1] The project began in 2018 as a purely fan effort, but has since received official Games Workshop support.[1]

Astartes Combat Knife
The Astartes Combat Knife is a close combat weapon used by all Space Marines and Chaos Space Marines.[2]

Astartes Combat Webbing
Astartes Combat Webbing is a sturdy web belt with detachable load-bearing suspenders. The belt and load-bearing suspenders are five centimetres wide and adjustable to fit nearly every body size, as well as over standard Scout Carapace armour. The webbing is designed to carry hard and soft-sided pouches for equipment and ammunition that a scout needs readily at hand. These pouches come in a variety of sizes, and range in use from magazine pouches to medikits to holsters and drop pouches. The pouches connect to the belt and suspenders with a series of semi-permanent clips that can be undone with any flat-bladed tool. There are a vast amount of pouches, some of the most common of which are the following: Clip Pouch: Holds two weapon clips. These pouches come in different sizes depending on the kind of clip (Bolt, autopistol, charge pack, etc.). Medicae Pouch: Contains cataplasm patches, contraseptics, synthetic skin applicators, single-use injectors containing detox, pain suppressant, morpha, resuscitex, a few bandages and a tourniquet. Vox Pouch: Holds one standard hand-held Astartes vox unit. Grenade Pouch: Carries four standard Krak or Frag grenades. Knife Sheath: Carries one Astartes Combat Knife. Shotgun Pouch: Carries eight rounds of Astartes shotgun ammunition. Sidearm Holster: Strapped to the thigh and attached to the belt via a quick-release strap, each holster is specifically tailored to fit a specific Deathwatch issue sidearm. Drop Pouch: Attached to the combat webbing belt like the sidearm holster, the drop pouch is useful for spent magazines or samples and has a draw-string opening or a magnetic lock.

Astartes Executioner Axe
The Astartes Executioner Axe is a type of Powered Weapon used by the Deathwatch. These is a set of twelve of these large, heavy-bladed two-handed power axes contained in the armouries of Watch Fortress Erioch. Each weapon is of master-crafted quality, and each has a long history of valour in the Jericho Reach. Only those who have earned the trust of the Watch Commander are granted the use of one of these axes to slay the enemies of The Emperor.[1]

Astartes Grapnel
An Astartes Grapnel is a grapnel that fires a hooked or magnetic grapnel from a bolt pistol, connected to the launcher with a thin but strong 100m wire, used by Space Marine Scout Squads in the field. Once the grapnel attaches to the desired rock outcropping, gargoyle edifice or other anchor, the user can manually climb the line or activate a powered winch. In a pinch, a grapnel can also be used as a crude—and messy—projectile weapon.[1]

Astartes Grav Chute
Astartes Grav Chutes are used on the occasions when Space Marine Scout Squads must deploy stealthily and are unable to utilise more common methods like teleportation or drop pods. Grav chutes rely on suspensor fields to counter gravity and slow descent. Unlike a jump pack, which allows the user to leap into the air, a grav chute’s lower power output only allows for a safe, guided fall such as a combat drop from a transport.[1] Primaris Space Marines equipped with Mark X Phobos Armour also utilize grav chutes, in particular Reiver Squads[2][4] and Vanguard Suppressors.[3]

Astartes II
Astartes II is an upcoming animated series and sequel to the fan work Astartes. It is expected to premiere on Warhammer+.[1]

Astartes Omni-Tool
The Astartes Omni-Tool is an improved version of the Combi-Tool, specifically designed to repair bionics and servitors, an example of the Forge Masters of Watch Fortress Erioch working to master and perfect the technology of the Deathwatch, often creating devices far superior to those used in the Imperium at large.[1]

Astartes Power Claymore
An Astartes Power Claymore is a type of Powered Weapon used by the Deathwatch. It is a massive two-handed sword, nearly as long as an average Space Marine is tall, and is extremely devastating. These weapons are fit more for open field combat and are woefully ineffective in tight quarters.[1]

Astartes Power Falchion
The Astartes Power Falchion is a type of Powered Weapon used by the Deathwatch. This heavy power weapon is commonly found among those Space Marines of the White Scars aboard Watch Station Erioch. Combining the striking power of a power axe with the versatility of a power sword, it has a broad blade with a single cutting edge that tapers to the hilt and the tip of the blade is heavy and curves up in a sweep.[1]

Astartes Praeses
The Astartes Praeses were twenty Space Marine Chapters whose main task is to guard the frontiers of the Eye of Terror. By the time of the 13th Black Crusade Astartes Praeses numbered eighteen, one of the has been destroyed and another declared excommunicatus traitorus.[1] According to the Mythos Angelica Mortis were those chapters founded with the expressed purpose of guarding the regions surrounding the Eye of Terror.[2] The loss of Cadia and the destruction of the Cadian Gate leaves the future of the Astartes Praeses order uncertain.[Needs Citation]

Astartes Webber
The Astartes Webber is a Webber used by Space Marines to capture targets or incapacitate persistent but innocent civilians. The webber offers a quick and effective means of incapacitating a fleeing assassin or a small crowd of citizens. The weapon fires masses of filaments, which expand to form a sticky, near unbreakable net. The filaments constrict as the target struggles, only further entrapping him if he attempts to escape. The webbing breaks down on its own and flakes away after five hours.[1]

Astartes anti-plant grenade
Astartes Anti-Plant Grenades are a more lethal version of the common anti-plant munitions used elsewhere in the Imperium. These grenades are popular amongst the Deathwatch Scouts of the Jericho Reach.[1] Astartes anti-plant grenades releases a vicious cocktail of toxins, viral agents, defoliants, and anti-fungal agents on detonation that reduce even the heartiest flora to a foul-smelling muck in minutes. They are typically used to deny cover and to clear landing zones and fortification sites.[1] The Techmarines of Watch Station Erioch have recently discovered a benefit of using these weapons: they are especially efficient when used against xenos who have plant-like features.[1]

Astcarian Fourth
The Astcarian Fourth is a heavy infantry Astra Militarum Regiment which was among the Imperium forces[1a] that successfully defended the Agri World Styxia Prime[1b], from a tendril of Hive Fleet Gorgon. During the battle with the Tyranids, the Regiment was under the command of the Cadian General Arka.[1a]

Astegar
Astegar was a Dark Angels Ravenwing Champion who took part in the war against the Chaos forces of the Faithlock, known as the Faithlock Prosecution.[1] During the final battle against the Faithlock, its leader and his bodyguards were confronted by a group of Dark Angels led by Astegar, along with the Interrogator Chaplain Commeg. The two sides soon clashed and Commeg was killed during the fighting, though Astegar defended the Chaplain's body until his Gene-seed was harvested by Apothecary Sograel. When the clash finally ended, the Dark Angels were victorious and the Faithlock's leader was captured by Astegar for interrogation. After the Faithlock were defeated, the records of the Dark Angels Chapter's roll of honour heaped praise on the names of Astegar and those who fought beside him against the Faithlock's leader.[1]

Aster (Imperial Saint)
Aster is an Imperial Saint who brought life, by giving water to the thirsty and is depicted as using an urn to pour water into a bowl. The Battle Cruiser Saint Aster is named in her honor and several statues of the Saint are located within it.[1]

Aster Crohne
Aster Crohne was a Centurion in the Blood Angels Legion's 94th Company during the Great Crusade. A veteran of the Blood Angels, Crohne served in the Legion in the days before the coming of Sanguinius. Recruited from the killing fields of Saiph, as a child, it is said none survived as many massacres and slaughters of Aster Crohne. He was among the few of his tribe from the wastes of his homeworld to survive recruitment into the Legion. He became known for his survival skills and bloody-minded tenacity that defied belief even within the IXth Legion. Upon the coming of Sanguinius and the reformation of the Legion from a force of bloodthirsty killers to that of noble warriors, Crohne was seen as a relic and garnered little favor from the new elite of his Legion, lingering as the rank of Judiciar.[1c] He later became the 94th Company's brevetted commander[1a], after Archein Malaci was killed in the Inconnu Campaign[1b] and, due to no replacement having been chosen, Crohne led the Company in the Battle of Signus Prime.[1a] During the war on Signus he was one of the few Blood Angels to maintain his sanity and not succumb to the Red Thirst. Despite this, he remained an outcast among his peers, a symbol of the failings of the Blood Angels during Signus.[1c]

Aster Lydorran
Aster Lydorran is an Imperial Fists Primaris Epistolary, who serves in the Command Squad of Captain Ercuros Tor's Fifth Company.[1a]

Asterion Moloc
Asterion Moloc — Satrap of the Daedelos Krata, Bringer of Wrath, the Brazen Warlord, Spear of Judgement — is the current Chapter Master of the Minotaurs. Bloody-handed and paranoid, he is a dark legend whose name is a byword for destruction and slaughter in the Emperor's name.[2]

Asterius Evictus
The Asterius Evictus is an Adeptus Mechanicus Ark Mechanicus, that was commanded by Tech-Priest Dominus Akuminor Xor during the Indomitus Crusade. It took part in Task Force XI's Argovon Campaign, and was later among the Adeptus Mechanicus forces that aided in the attempt to reclaim Foronika.[1]

Gilden's Star System
The Gilden's Star System is an Imperial Ultima Segmentum System of seven worlds, which lies close to the Baal System.[1]

Gilden (Blood Angels)
Gilden was a Blood Angels Dominion, whose forces brought what became known as the Gilden's Star System into Compliance, during the Great Crusade.[1]

Gildras System
The Gildras System is a star system of the Charadon Sector in Ultima Segmentum.[1]

Gilead Crusade
The Gilead Crusade was an Imperial Crusade that was led by Julyanna Gilead and is notable for freeing the Gilead System from the forces of Chaos.[1] It was launched after an Adeptus Mechanicus Explorator Fleet, discovered a System with numerous habitual worlds that were held by Heretics and Chaos Space Marines. Once the Imperium learned of this, Julyanna Gilead was chosen to command a Crusade to free the System. She was supported by countless Astra Militarum Regiments, two Imperial Navy Battlefleets and several Space Marine Chapters. The most notable being the deployment of nearly the entire Absolvers Chapter, who were led by its first Chapter Master Tygranus Dalir. The Crusade was ultimately successful in freeing the System and both were named in Julyanna's honor. Its forces would then go on to strike at worlds far beyond the Gilead System.[1]

Gilead Gravediggers
The Gilead Gravediggers are Astra Militarum Regiments of the Gilead System, which has been isolated by the Great Rift's creation. They are known as proud and stubborn trench fighters and a Regiment defends the System's Capital World Gilead Primus.[1]

Gilead Primus
Gilead Primus is a densely populated Imperium Hive World and the Capital World of the Gilead System.[1b]

Gilead Sector
The Gilead Sector is an Imperial Sector of the Ultima Segmentum. [1]

Gilead System
The Gilead System is a System of Imperial space on the inner border of the Gothic Sector[1] that contains many different Human-inhabited worlds and was conquered by the Imperium in M34, while in the midst of a protracted Crusade. Due to the creation of the Great Rift, the Gilead System is now located within the Dark Imperium.[2] The giant Warp Storm has also caused the Absolvers Chapter to become trapped within the System and they are now fighting to protect it. Due to the numerous threats facing Gilead, however, the Chapter is spread thin and they have increased their recruitment of Aspirants. The citizens of Gilead's Heartworlds, though, whisper of the righteous wrath of the Absolvers, as the Chapter is relentless and draconian in their fight against Heresy. Though they have had great success in defeating Daemons, the collateral damage in doing so has been significant.[3]

Gilgalash
Gilgalash the Carnator is a powerful Chaos Lord who took part in the Black Crusade of Sicklefell. It is not known if he survived its destruction at the hands of the Imperium.[1]

Gilgamos
Gilgamos is a Thousand Sons Sorcerer in the Exiles Warband, who can peer into the future. His ability to do so, is second only to the Warband's leader Ahriman.[1]

Gill de Lacy
Gill de Lacy is a noble of House Hawkshroud, who pilots the Knight Lancer Oath Keeper.[1]

Gilreh
Gilreh is a world of the Imperium.[1]

Gilroy
Gilroy is an Assault Terminator in the Blood Ravens Chapter, who was the last member of his squad still standing after they were ambushed by Ork marauders at dusk. Throughout a pitch-black night, the Greenskins fired endless shots at his position, only to see by dawn's light that Gilroy stood unharmed, refusing to abandon his fallen brothers.[1]

Gios
Gios was House Vyronii's Grand Master during the Horus Heresy[1]. He succeeded his father, Jahk, who was slain in the Heresy's Battle for Felweather Keep.[2]

Giridium Experiment
The Giridium Experiment took place in 011.M32.[1] The Adeptus Mechanicus built a fortress around the ‘haunted’ caves of Giridium. During the manifestation which occurs every equinox, the Tech-Priests blasted apart rank upon rank of Daemons. The process was repeated for nine long years. Just as the Adeptus Mechanicus were compiling reports and preparing to withdraw, the sky above yawned wide and disgorged a rain of capering, whirling flame-daemons. The ensuing battle raged for months, and when a new wave of blood-horrors burst from the caves at the next equinox, the combined daemonic onslaught saw the Cult Mechanicus slain to a man.[1]

Girreaux
Girreaux is an Inquisitor, who has written detailed reports on the known history of the Alpha Legion, which were later ordered sealed by the Ordos.[1]

Git Stix
Git Stix is a notorious Ork Big Mek, who wears a massive Cybork battlesuit[1] and has a strong desire to create, modify and upgrade the vehicles of the ramshackle[2] Waaagh! he commands.[1]

Gitfinda
Gitfindas are devices used by Ork Flash Gitz to improve the accuracy of its user to near average levels. These can be elaborate ocular bionics, monocular head-sets, oversized telescopes, or Mork knows what else. Some Orks even use special breed of Squig known as Targeting Squigs to serve as a biological equivalent of Gitfinda.[1]

Githellion Ath'ulwei
Githellion Ath'ulwei is a Dire Avenger Exarch of Craftworld Alaitoc who, before his current position, was an Outcast because he found the rigid strictures of Eldar society too claustrophobic. During this time he wondered the Webway for decades, but all the while he felt the ravenous hunger of Slaanesh clawing at his soul and grew to loathe the Chaos Gods and their servants, with an unbridled hatred. However destiny finally found Githellion, after he intervened in a pitched battle between an Eldar colony and a mob of Ork raiders and saw the fury and perfection of a Dire Avengers squadron. Watching them in battle made Githellion feel like the touch of the Phoenix Lord Asurmen was guiding him and he fully devoted himself the Dire Avenger Aspect Temple. Over the many centuries that followed, he became an immaculate embodiment of his Aspect, treading so far down the Path of the Warrior that Githellion can never return to what he was.[1] Currently, Githellion is leading Alaitoc's forces, alongside other Craftworlds, in the conflict that has enveloped the Imperium worlds in the Antian Sector. Though he has a history of aiding the Imperium against their common foes, Githellion can not be counted to aid them in this conflict; as the Eldar have their own mysterious plans for the embattled Antian Sector.[1]

Gitkrusha
Gitkrusha is an Ork Nob who commands the Bad Ladz mob. He is always ready to break a few heads to prove his right to rule them.[1]

Epidemius
Epidemius is Nurgle's chosen Tallyman, and one of the seven Proctors of Pestilence who preside over the Plaguebearers. He is charged with cataloguing the potency of Nurgle's many diseases, and is constantly moving through both Daemon and mortal worlds, seeking out new strands of virus, fresh species of bacteria, and innovative symptoms of contagion.[1]

Epihelikon
Epihelikon is a Jungle World that lies within the Chondax System, which was part of the Ork Warlord Urlakk Urg's empire during the Great Crusade.[1a] However, after Urlakk was killed during the Imperium's successful invasion of Ullanor, the Chondax System was all that remained of the Warlord's former empire.[1a] This soon came to an end though, when the Primarch Jaghatai Khan led his White Scars Legion in a campaign that cleansed the Chondax System of its Ork infestation.[1b]

Epimetheus
Epimetheus was one of the original founding members of the Grey Knights. He stood before the Emperor alongside the other seven recruits Malcador the Sigillite had selected in the hours before the Siege of Terra and was given command of one of the original brotherhoods.

Epiphany
The Epiphany was the starship of Inquisitor Darke.[1]

Epistle of Lorgar
The Epistle of Lorgar is taken from the Book of Lorgar and is one of the Word Bearers most hallowed artefacts. When a Dark Apostle reads from its pages, the very air turns metallic and the words summon dark blessings from the Warp. All those who accept the words into their soul are imbued with its energy.[1]

Epistolary
Epistolary is the third rank of Space Marine Librarians. Their primary role is chief communications officer, both on the battlefield and beyond.[1] They are able to use their powers to project their mind through the warp, similar to the Astropaths of the Adeptus Astra Telepathica, but without the need to endure the torturous ritual of soul binding that is otherwise required. More commonly, their abilities are used over shorter distances, coordinating attacks and battle orders.[3]

Epoch Auspice
The Epoch Auspice is a relic of the Adeptus Custodes, that resembles an unremarkable book.[1]

Epos
Epos is an Imperial world and is the Homeworld of the Grey Giants Chapter. It lies within the Imperium Nihilus, close to the Malfactus Warpstorm, and is currently being invaded.[1]

Epperaliant
Epperaliant was a Guardsman of the 7th Paragonian Super-heavy Tank Company active in the late 300's.M41.[1][2] He served as the Second Lieutenant Commsman aboard the Baneblade Mars Triumphant under Honoured Lieutenant Marken Cortein Lo Bannick.[1] After the destruction of Mars Triumphant and the death of Marken Bannick at the end of the Kalidar War, Epperaliant continued to serve as a Commsman aboard the tank's successor, the Baneblade Cortein's Honour, as second in command to Honoured Lieutenant Colaron Vor Artem Lo Bannick.[2]

Epsiloid Binary Cluster Wars
The Epsiloid Binary Cluster Wars were a series of brutal conflicts fought in the Cluster, between the Imperium and Ork hordes in the later years of the Great Crusade[1a]. Though the Imperium was eventually victorious, the conflict had dire consequences for the Legio Tempestus, as six of its Titans were destroyed by the Orks and many more were left heavily damaged.[1b]

Epsilon-Theta 13
Epsilon-Theta 13 is a Magos Dominus from the Forge World Metalica who with his Cohort Cybernetica of the Kastelan Robots and Datasmiths is traveling to the Shieldworlds and other planets that pay homage to the Blood Angels Chapter. Though he claims to be simply doing the Omnissiah's work as a wandering priest of the Machine-God by coaxing wayward machine spirits into life, rumours persist that Epsilon-Theta 13's mysterious true motive might bring him into conflict with the sons of Sanguinius.[1]

Epsilon Regalis
Epsilon Regalis is an ill-fated world of the Imperium, made famous by the dreaded Witch Hunter Tyrus, after the ruling elite were accused of heresy.[1] When the Inquisition discovered that the ruling elite of Epsilon Regalis were harboring Warp spawned abominations, Tyrus instigated a bloody pogrom and purged all those accused of heresy.

Epsilon Tokugawa III
Epsilon Tokugawa III is an Imperium world, that contains formalized horse-warrior aristocracies, known as the Badokai. These elite warriors serve as the source for the world's Rough Rider Regiments.[1]

Epsilus Dammek-Yoth
Epsilus Dammek-Yoth is an an Arch-Heretek and Xenarite from the Forge World Stygies VIII[1], who wields the master-crafted Power Axe, The Sufferer Shattering Axe[2]. He infiltrated the Ark Mechanicus Caestus Metalican, when Magos Dominus Faustinius took command of it and led an expedition to the world Silva Tenebris. When it was revealed that Tenebris was actually a Necron Tomb World, Epsilus used Tech-Priests that he had corrupted to stage an uprising aboard the Caestus[1], in order to claim the Necron's xenotech.[2]

Epsion Octarius
Epsion Octarius is a world which was invaded by the Orks of Warlord Grubnuk. The current status of the planet is unknown but a regiment of Catachan Jungle Fighters spent forty days amongst Crotalid-infested swamps, making their way towards Grubnuk's Gargant construction facility. When combat ensued, the Catachans were so ferocious that Grubnuk ordered his Gargants to be painted in the colours of the Catachans, green stripes with red bandannas.[1]

Epstolus
Epstolus is an Adeptus Mechanicus Moon, that contains data-refineries. In M42, however, it was revealed to be infested by the Rusted Claw Genestealer Cult, which began an uprising amongst the moon's downtrodden population. Epstolus has now become a warzone, as the Cult attempts to overthrow the moon's Mechanicus masters.[1]

Eq'hai
Eq'hai is an Eldar Exodite World.[1]

Equalizer
Equalizers are Tau ceremonial weapons typically carried in pairs by Ethereals. They are not only a badge of office, but also can be a potent weapon that contains a powerful disruption field able to shatter armor and bones.[1]

Equatorial Jungle
The Equatorial Jungle is a region of the planet Armageddon, consisting of a large jungle on the main landmass that separates the continents of Armageddon Prime to the west and Armageddon Secundus to the east.[1c][2]

Equerry
Equerry was a title held by individuals that served as a personal advisor to another.[2] The title Equerry was most notably used during the time leading up to and during the Horus Heresy.

Unstinting Wrath (Corvette)
The Unstinting Wrath is an Imperial Navy Claymore Class Corvette, that serves in Indomitus Crusade Fleet Primus' Battle Group Kallides.[1] The Battle Group was sent to find out what happened to the Imperial worlds within the Pariah Nexus, but they detected a phenomenon emitting from the Nexus. As the main fleet stayed back, the Wrath and other scout ships were sent to conduct astrospectral auguries on what became known as the Stilling. The Claymore was struck by the phenomenon and the Wrath's Navigator, Lunst Vandorgrephen, later gave a testimony on the impact the Stilling had on him.[1]

Unstinting Wrath (Cruiser)
The Unstinting Wrath is an Imperial Navy Furious Class Grand Cruiser. It is currently serving in the Indomitus Crusade's Battle Group Tarsus and has taken part in the Charadon Campaign.[1]

Unsung
The Unsung is an Alpha Legion Warband.[1]

Untempered Wrath
The Untempered Wrath was once the flagship of the Lamertine Rogue Trader House and served in the Davamir Compact.[1]

Unthinkable War
The Unthinkable War began in M42, when the Imperium discovered that a Pauper Prince Genestealer Cult, was active beneath the Imperial Palace.[1]

Untill
The Untill is a vast marshland on the planet Gereon, so named because the earliest colonist's maps marked the regions as unsuitable for farming or 'Untillable'.[1] It covers approximately 900,000 square kilometres. Its flora and fauna are largely poisonous. The most notable native lifeform is a large species of moth. The Untill is home to the Partisans, tribal inhabitants who resisted both Imperial and Chaos rule, though they sided with the Imperium against Chaos after being recruited by Ibram Gaunt.

Unvacar Noon
Unvacar Noon was a Davinite priest sent by Horus as an emissary to the Lords of Xana to negotiate an alliance.[1] Said to be a pestiferous creature given to filthy indulgences that proved his downfall, he was replaced by a Callidus Assassin shortly before the Xana Incursion in 009.M31.[2]

Unverrdt IX
Unverrdt IX is an Imperium Forge World that lies near Baal. As a result of this, it has close ties to the Blood Angels Chapter.[1] These ties led the Blood Angels to call upon Unverrdt IX to aid them when the Great Rift made it too dangerous to send their mechanically inclined Battle Brothers to be trained as Techmarines on distant Mars. A deal was soon struck between them and, in return for the Blood Angels' offered martial aid, the Forge World would train new Techmarines for the Chapter. It is a deal that has proven beneficial to both Baal and Unverrdt IX in equal measure.[1]

Unwavering Supplicants
The Unwavering Supplicants were the local Planetary Defence Forces of the Imperial planet Supplicium Secundus.[1] When the warp-tainted shadow of the Battle Barge Eclipse of Hope passed close to Supplicium Secundus, its presence infected the planet's populace with a rage-plague that led them to slaughter each other indiscriminately, including the Unwavering Supplicants. By the time a Blood Angels task force arrived in the Supplicium System, almost all of the inhabitants of Supplicium Secundus were dead.[1]

Unworthy Inheritors
The Unworthy Inheritors are a Black Legion Chaos Cult, that took part in the War of Beasts on Vigilus.[1]

Unyielding Lance of Judgment
The Unyielding Lance of Judgment is a missile launcher, that belongs to the Blood Ravens Chapter. During his time with the Deathwatch, Battle-Brother Barnabus used the weapon to great effect against the vehicles of the Tau Empire.[1]

Unyielding Stare
The Unyielding Stare is a Deathwatch Strike Cruiser in the Eye of Octos Watch Fortress' fleet.[1b]

Uolesh
Uolesh is a Daemon World in the Eye of Terror.[1] Uolesh is plunged into perpetual night and is a sprawling graveyard whose ground is composed of a mosaic of living corpses that constantly writhe and scream. Each of these bodies was once a man, and each of them made a pact with the Chaos Gods, motivated by jealously and spite. They are filled with thoughts of envy and hatred for those that remain unsullied and pure, and those that traverse this vile carpet of rotting flesh have to constantly fight the hands and claws that try to grab them and drag them into Uolesh's filth. It is said that when the Lord of Uolesh manifests in the material world, a writhing tide of corpses bursts through with him, intent on sharing their fate with anyone they find.[1]

Uor'la
Uor’la is a Sept World of the Tau Empire.[1]

Uphazin Dibri
Uphazin Dibri is an Inquisitor, who collated The Full Account of the Failed Heresy of Pamphylia Majoris and its Peoples Most Wicked text. It notably contains details as to the exploits of the renowned Order of the Bleeding Heart Canoness Preceptor Sabathine Gizella, during the conflict on Pamphylia Majoris.[1]

Uphir Aulis
Planetary Governor Uphir Aulis was the 19th ruler of House Aulis and the former Imperial Commander of Taros planet.[1b] Secretly from the Imperium he formed a trade alliance with Tau, which subsequently led to a large-scale conflict called Taros Campaign.[1a] This conflict started with the First Taros Intervention when a army of the Avenging Sons was sent to kill Aulis after his treason to the Emperor.[1c] Tau troops saved Governor and his bodyguards and he had to disband the PDF of the planet.[1d] Many of the members of PDF subsequently served as volunteers in the Tau Empire military hierarchy as Gue'vesa.[Needs Citation]

Uphrateus
Uphrateus is a Daemon World, that lies near the Eye of Terror.[1]

Uphrateus Incident
The Uphrateus Incident is the Imperium's ongoing campaign to reclaim the world Uphrateus.[1]

Uphur
Uphur is a Dreadnought in the Grey Knights Chapter. Uphur held the rank of Justicar, when he fought on the planet Kasdeya against a Daemon incursion. The battle against the Daemons left Uphur the only survivor, though he was left critically wounded, and he was later interred with a Dreadnought, so he could continue to fight for his Chapter.[1]

Cargo-10
Cargo-10s are wide-bodied Imperial vehicles, that are used to transport rubble.[1]

Cargo-12
Cargo-12s are massive Imperial cargo vehicles, that are capable of transporting a Baneblade.[1]

Cargo-20
Cargo-20s are large Imperial cargo vehicles, which are equipped with wheels that are three times the height of a man.[1]

Cargo-6
Cargo-6s are Imperial cargo vehicles.[1]

Cargo-8
Cargo-8s are 40-tonne Imperial cargo trucks, that are used on many Imperial worlds[1][2][3] and by the Astra Militarum as well.[1]

Cargo-9
Cargo-9s are Imperial cargo vehicles. The better-equipped ones often carry medium-weight Servitors, that are designed for loading and unloading duties.[1]

Cargo Hauler
Cargo Haulers are Imperial spaceships, that are used to transport its worlds' resources.[1]

Cargo Lander
Cargo Lander are massive civilian craft that are the workhorses of atmosphere to void, cargo and passenger transfer and are found throughout the Imperium. Each Cargo Lander will vary according to its place of manufacture, but typically have a crew of a pilot and co-pilot and can carry thirty passengers. Almost all examples of such craft are weaponless, brutal, ugly lumps of heat-scarred metal that have large open cargo bays hidden within them.[1]

Cargo Scow
Cargo Scows are Warp-capable Imperial Merchant ships, that are used to transport materials throughout the Imperium and they travel within armed convoys for their protection.[1]

Carinae Retribution
The Carinage Retribution was a battle fought by the Raven Guard and Night Lords[2] during the Great Crusade.[1]

Cariontis
Cariontis was a Dark Angels Supreme Grand Master who encountered Cypher, after the notorious Fallen Angel surrendered himself to the Chapter. Cypher claimed to have a dire warning pertaining to the Dark Angels and after interrogating the Fallen Angel, Cariontis dispatched the entirety of the Third and Fourth Companies to Trangenia. Unfortunately this proved to be a mistake, as the Companies were completely destroyed by unknown assailants. Cypher himself then escaped from The Rock, before he could be held accountable for his actions.[1]

Carleon
Carleon is a Blood Angels Sergeant of the 8th Company. In the aftermath of the Devastation of Baal, he assisted in purging Baal Secundus of Tyranids, while also assessing the Chapter's new Primaris Space Marines. He was also promoted to Lieutenant during the Purge of Baal Secundus[1]

Carlingia
Carlingia was a city of the planet Euesa which possessed a major space port.[1] When the Euesan government declared their support for the Traitors in the Horus Heresy, the Imperial response force sent to retake the planet made taking Carlingia a priority. Space Marines of the Raven Guard Legion landed and quickly subdued the city, allowing their supporting Imperial Army units to land their forces.[1]

Carlos McConnell
Carlos McConnell is a world of the Imperium. It is known as being home to the Felinid strain of Abhumans.[1]

Carmelia
Carmelia was the site of a battle for the 158th Elysian Drop Troops Regiment.[1]

Carmillas
Inquisitor Carmillas was a member of the Ordo Xenos studying a new xeno species which had been found in mercenary groups around the Ghoul Stars. On a small outpost on an unnamed world, she and her staff conducted psychic tests on one of the xenos she had captured, turning the xeno into an unknowing spy. She had it returned to its species to gather information for her to determine if the species was a threat to the Imperium. When it was done the xeno returned to the Inquisitor, but members of its species tracked it down and attacked the outpost. Carmillas and her staff were killed in the battle.[1]

Carmina
Carmina was a Canoness of the Order of the Argent Shroud[2] with a reputation as a master tactician.[1] She commanded Argent Shroud forces in the Third War for Armageddon, where they fought in the Fire Wastes alongside the Space Marines of the Flesh Tearers Chapter. Over the course of the fighting, she became horrified by the Flesh Tearers' brutality, particularly when they slaughtered many militia and Imperial citizens at Gaius Point after losing control and going berserk fighting against the orks.[1][2] Carmina has requested a full Inquisitorial investigation of the Chapter.[1][2] For his part, Chapter Master Gabriel Seth has directed his Chapter's forces elsewhere in the Wastes, away from other Imperial forces.[1]

Carmine Blades
The Carmine Blades are a Blood Angels Successor Chapter.[1]

Carminus
Carminus was the Captain of the Blood Angels Legion's Third Company during the Horus Heresy and took part in the Battle of Signus Prime. In the aftermath of their victory in that cursed realm, the Primarch Sanguinius made Carminus the Legion's Fleet Master as the Blood Angels made their way to Guilliman's Imperium Secundus. During the last years of the Horus Heresy, Carminus commanded the Battle Barge Red Tear as the Blood Angels, Ultramarines and Dark Angels each braved the Ruinstorm in order to reach Terra before Horus's forces did.[1]

Bilge Blade
The Bilge Blade is a relic Death Guard sword, that was once wielded by Plague Captain Oghlosmus Bilge.[1]

Bilious Ones
The Bilious Ones are a Death Guard Warband.[1] The Bilious Ones serve as part of the Death Guard's 4th Plague Company and are commanded by a Sorcerer. The Warband is among those that favour using a large number of Nurglings in battle.[1]

Billad
Billad was a Guardsman of the Tanith First and Only.[1]

Bilocke
Bilocke is an Inquisitor who was involved in the Necron Wars.[1]

Binary cortex
A Binary cortex was a procedure conducted by certain Techpriests of the Adeptus Mechanicus.

Binder Fungus
Binder Fungus is a peculiar biological weapon created by scientists who follow the Ruinous Powers. When spread on fertile ground, the fungus grows into the shape of Chaos runes and symbols.[1][2] The Word Bearers on Cybele deployed binder fungus by lacing it into their vehicles' engine fuel, causing the fungus to be passed out with the exhaust fumes.[1]

Bio-Booster
A Bio-Booster is piece of technology extensively used by the criminal gangs of the Underhives on Necromunda.[1]

Bio-Corrosive Poisons
Bio-Corrosive Poisons are hyper-aggressive strains of poison, that Ordo Xenos Inquisitors can use to coat their melee weapons with. Once used, the poisoned weapon's wielder will then be able to lay low the mightiest beast, no matter its genetic heritage.[1]

Bio-Metallic Cyst
Bio-Metallic Cyst is a Tyranid Biomorph.[1] Incubated within the bladed limbs of this hive fleet’s weapon-beasts are colonies of cysts whose bio-metallic edges can slice through armor.[1]

Bio-Plasmic Cannon
The Bio-plasmic cannon is a large type of Plasma Biomorph used by the Tyranids.[1] This massive gun contains the brain which controls the Exocrine, and can aim itself via its six eyes. Imperial observers have reasoned that this weapon-symbiote is actually more intelligent than the beast it is mounted on.[2] The Bio-Plasmic Cannon is able to unleash a vast ball of roaring energy, or several focussed streams of death from its multiple barrels.[1]

Bio-Purge of the Octarius System
The Bio-Purge of the Octarius System began in late M41, when the Craftworlds Biel-Tan and Iyanden united to incinerate dozens of Imperium and Ork-held worlds in and around the Octarius System. They achieve this, by using a modified version of the psychic doomsday device used to destroy the world Duriel, which ensured no shred of biomass was left for Hive Fleet Leviathan to consume. This proves to be successful and a large part of the Hive Fleet is isolated and destroyed by interlacing Eldar attacks during the Octarius War. The Imperium however, rages at the Craftworlds' slaughter and blindly attacks any Xenos spaceship within a dozen parsecs of its destroyed worlds.[1]

Bio-Sample Extractor
Bio-Sample Extractors are investigative equipment used by the Adeptus Arbites.[1]

Bio-Scanner
A Bio-Scanner is a small device used to detect life signs in proximity to the user.[1][2]

Bio-Torpedo
Bio-Torpedoes are the term given to a type of Tyranid Biomorph. These organisms appear as spines protruding from certain Tyranid Bio-Ships. Upon launch, they seek out the enemy before exploding upon impact.[1]

Bio-cannon
The Bio-Cannon is a Tyranid Biomorph coming in various sizes and functions.[1][3] Equipped on titan-sized creatures such as the Hierophant and Harridan, the Bio-Cannon is triggered by a massive electro-chemical shock that spews forth a hail of highly venomous and corrosive maggot organisms. These organisms then impact on the target, splattering a rain of bio-acid and poison that can melt through nearly any material in a matter of seconds and reduce the unfortunate victim to a steaming pile of bubbling goo.[1]

Bio-electric Pulse
The Bio-Electric Pulse is a Biomorph equipped to Trygon species of Tyranids. As the Trygon moves, it generates a lethal field of electricity.[1]

Bio-plasma
Bio-plasma is a Tyranid Biomorph. It is a biologically produced plasma.

Bio-ships
Bio-ships are the living spacecraft making up the Tyranid Hive Fleets.[1] Although bio-ships take on a seemingly endless variety of forms, they are broadly divided by the Imperium into several major classes depending on its general role in the Hive Fleet. The ships are also factories producing the different Species of Tyranid used in ground invasions. The ships themselves are essentially the largest species of Tyranid and are controlled by the Hive Mind.

Bio-wire Bomb
This strange bio-weapon delivered to target via missiles. Each Bio-wire Bomb contains special seeds, nutrients and growth medium: it is the plant which grows from this tissue is called bio-wire. It grows almost instantly , becoming extremely tough, have very quick regeneration and its sharp thorns will lacerate exposed flesh and penetrate most armour. Rapid growth of Bio-wire allows its tendrils to move with animal accuracy strangling and entangling all living creatures. Once caught, bio-wire exude acidic secretions to reduce man-sized creatures to bones in minutes.[1] Bio-wire cannot be affected by most types of weapons. Only strong weapons like chainswords, power swords or power axes will cut a path through it, although it doesn't prevent bio-wire from attacking. The most effective way to clear an area from bio-wire is using the Flamers, plasma weapon and Anti-plant munitions.[1]

Taronian 1st
The Taronian 1st Regiment was an Imperial Guard Regiment from the planet of Taros. It was totally annihilated during the 3rd Black Crusade.[1]

Taronian 2nd
The Taronian 2nd Regiment was an Imperial Guard Regiment from the planet of Taros. It served as part of the Saint-Saen Crusade and was eventually disbanded, with survivors being transferred into another Imperial Guard Regiment.[1]

Taronian 3rd
The Taronian 3rd Regiment was an Imperial Guard Regiment from the planet of Taros. It served as part of the Saint-Saen Crusade and was eventually disbanded, with survivors being transferred into another Imperial Guard Regiment.[1]

Taronian 6th
The Taronian 6th Regiment was an Imperial Guard Regiment from the planet of Taros. It was heavily engaged to the war against Orks during Waaagh! Badun and later was disbanded, with survivors being added to the 15th Cadian Regiment.[1]

Taronian 7th
The Taronian 7th Regiment was an Imperial Guard Regiment from the planet of Taros. It was part of the third expedition to the Eastern Fringe of Rogue Trader Foulway Tor. During this expedition the regiment was lost.[1]

Taronian 8th
The Taronian 8th Regiment is an Imperial Guard Regiment from the planet of Taros. At the beginning of Taros Campaign it was stationed as a garrison force on the planet Hellion IV.[1]

Taronos
Taronos, the Angels' Talon, is a Blood Angels Furioso Dreadnought[1b], who served in the Chapter's Second Company before he was mortally wounded in the Heavenfall War by an Eldar War Walker, even as he destroyed it before he fell. He was later interred within a Dreadnought and now, seven centuries later, he continues to fight for the Chapter's Second Company, under Captain Aphael's command[1a] where he serves as an effective lynchpin for the Company's assaults.[1b] He later joined the Second Company in taking part part in the Diamor Campaign, though it is not known if he survived that battle.[2]

Taros Campaign
Occurring in 998.M41[1a], precipitated by The Denab Incident[1b], the Taros Campaign pitched Imperial forces against the Taros Planetary Defence Forces, the Tau, and their Kroot mercenary allies in a series of battles over the planet Taros, known as T'ros to the Tau.[1k]

Taros Intervention Force
The Taros Intervention Force was deployed by the Avenging Sons during the First Taros Intervention (part of the Taros Campaign), following the defection of the Planetary Governor. The force consisted of the 2nd Company along with elements of the 1st and 10th companies, and the Armoury.[1]

Taros System
The Taros System is a System of the T'au Empire (previously was owned by Imperium).[1b] It consists of four planets (I-IV), one of which - Taros II - is called actually Taros. All other planets except Taros are uninhabited.[1a]

Tarosian Mining Work Gangs
The Mining Work Gangs from T'ros were armed and paid by the Tau Empire in order to support them against the Imperial Taros Campaign. The gangs, composed of both humans and ogryns, included the Jax Boys, the Tungusta Diggers, Fornax Borrrowers and Logan's Ground Pounders.[1]

Tarpheon
Ancient Tarpheon is a Deathwatch Dreadnought who is currently serving in a strike force led by Watch Commander Gideon Borleos.[1]

Tarrand
Tarrand is a Primaris Space Marine of the Fulminators Chapter, serving with the Chapter's 2nd Company.[1]

Tarraq Darkblood
Taraq Darkblood is a Chaos Lord of the Night Lords Chaos Space Marines. Said to be one of the most vicious killers within a legion renown for its brutality, Darkblood fought under the forces of Abaddon the Despoiler during the 13th Black Crusade. There, he commanded a Styx Class Cruiser, Darkblood, in raiding Imperial shipping. Darkblood was finally forced into a confrontation in the Cadian Sector by the Imperial Navy and though it destroyed many Cobra Class Destroyers and the Lunar Class Cruiser Goliath, Darkblood herself was crippled and forced to flee the battle. What became of Tarraq Darkblood and his forces afterwards is unknown.[1]

Tarregus
Tarregus was a Legionary of the Luna Wolves Legion, serving in the 10th Company as a member of Locasta Tactical Squad. He was killed by the Invisibles whilst storming the Emperor's palace during the Battle of Sixty-Three Nineteen.[1]

Tarren Suppression
The Tarren Suppression was a battle of the Horus Heresy, taking place in 011.M31. Taking place on the traitor-sworn world of Tarren IV, the battle saw a loyalist retribution fleet move in to crush the treachery. The loyalists managed to quickly occupy the world's capital of Brandstat, brutally stamping out anti-Imperial sentiment. Key to the suppression are the Titans of the Legio Defensor which make examples of traitor cities by blasting them to flaming ruin.[1] Later on however, a traitor force of Emperor's Children, Legio Cybernetica, and Legio Mortis arrive to "liberate" the world in an event known as the Relief of Brandstat.[1]

Tarrenhorst
Tarrenhorst was a former Agri World of the Imperium that was afflicted by the Enslaver plague.[1] Inquisitor Severnius lead a Deathwatch Kill-Team (including Brother Artemis) to Tarrenhorst, where they soon discovered the population had been psychically enslaved by the Enslavers. The Enslavers used their powers on the team and managed to enslave several Space Marines before Severnius managed to raise a psychic shield. Under fire from the population and former comrades, they retreated to a small temple dedicated to the Emperor. There they fought the Enslavers puppets for six days, before they were able contact their ship in orbit and a Thunderhawk was dispatched to retrieve them. Before the Thunderhawk arrived a weakened Severnius was killed by an enslaved Space Marine, leaving command to Brother Artemis; gathering the Inquisitor's body, the Kill-Team boarded the Thunderhawk and returned to their ship. Once on board, Artemis ordered an Exterminatus launched on the doomed planet.[1]

Tarrenthorst
Tarrenthorst is a world of the Imperium. Watch-Captain Artemis of the Deathwatch defeated an Enslaver plague upon Tarrenthorst through a barrage of Cyclonic torpedoes.[1]

Tarrian
Tarrian was a Commissar and leader of the VPHC during the Siege of Vervunhive.[1a]

Tarrison
Tarrison was a Marshal of the Black Templars Chapter.[1] He led the Dathax Crusade. Following the Crusade's prosecution, he allowed 16 Lightnings of the Imperial 5082nd Naval Wing‎ to add a Templar's cross insignia to their heraldry, in recognition of their support.[1]

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

Ozkan
Ozkan the Codifer is a Cryptek of the Suhbekhar Dynasty and a Harbinger of Transmogrification.[1]

Ozmac
Ozmac was a citizen of Vervunhive who worked in Vervun Smeltery One under Plant Supervisor Agun Soric.[1] In the Sabbat Worlds Crusade the Ferrozoicans attacked Vervunhive, with one of their opening artillery blasts levelling Smeltery One. Soric was able to rescue around 300 workers, including Ozmac, from the wreckage and led them in search of medical aid. Due to the massive influx of refugees from the outlying shelled parts of the hive, however, Soric's party was stopped by a unit of Vervun Primary led by VPHC Commissar Bownome and denied aid. The argument between the Vervun Primary Troopers and Soric's workers escalated until Bownome attempted to subdue them with violence, shooting Ozmac with his autopistol. Soric and the others avenged his death quickly, killing Bownome and the Primary Troopers.[1]

Ozmerhadus Phal
Ozmerhadus Phal is a Tech-Priest Dominus from the Forge World Metalica.[1] Metalica has been scoured clean of its native fauna and flora and allowed its Tech-priests to conduct their holy work in peace. It is a paradise to Dominus Phal and he has become convinced that it is the Omnissiah's will, that the worlds of Metalica's surrounding systems should become a mirror image of the paragon Forge World. His ideas however, were met with resistance by his peers, who feared he strayed too close to heresy — as the Age of Strife and the Occlusiad War both held ancient warnings against such beliefs. However, Phal's chance to act on his idea, came when expansionist elements on the Forge World were called to reawaken long abandoned Metalica Adeptus Mechanicus facilities on nearby worlds. The Dominus seized the opportunity and led a vast army into the void, where he began the systematic restoration of the listed world's Adeptus Mechanicus' facilities and then immediately made them unfit for life. These first worlds were easily subdued, as Dominus Phal deployed bombs that saturated the worlds in radiation or ordered the building of towering neutron furnaces that fed upon biological atmospheres until only cold toxic winds remained. As he moved further on, and began targeting worlds that were not once held by Metalica however, his forces soon encountered more serious resistance.[1] Vortrex XII, was a world that the Imperium had once used as a Stasis field testing site, which had left its gaseous continents floating above a broken core of rock, that slowly slipped in and out of time. Due to its constant time flux, Dominus Phal was unable to completely destroy life on the world, and the Dominus decided instead to destroy it with a cyclonic torpedo. On the Imperium world Nightlock Prime, the Dominus destroyed the world's life-giving solar arrays, which plunged it into eternal night and killed ninety-seven percent of the population. He also allowed the Imperium world Saintwall, to fall to a Chaos invasion, after withdrawing his troops to orbit, when he learned the world's soil contained microscopic lifeforms that would be impossible for him to destroy. The Dominus crusade to create worlds in Metalica's image has also caused a strain to the Forge World's alliance to the Knights of House Raven, whose assistance Dominus Phal has used three times to secure victory on wild Frontier Worlds along the edges of the Ork Empire of Charadon. Each time however, the Knights were appalled to see Dominus Phal begin poisoning the worlds after they had helped secure the worlds for him. On Tylos Deep and the Lastholm Worlds individual Knights almost came to blows with Phal's forces, but only held off in doing so because of their oaths of loyalty to Metalica. One Knight even became the Freeblade known as the Strident Ghost, as a result of unknowingly aiding in one such world's destruction and has vowed to halt Dominus Phal's mission of extinction. Currently though, Phal and his forces have now begun to strike deep into the Ork worlds of the Charadon Empire. Should he return his attention once more to the Imperium's worlds however, the Fabricator General of Mars and Lord Grevan of House Raven, have both pledged to bring the renegade Dominus to heel. For now though, they are content to watch him bring his mission of biological cleansing to the worlds of Chardon, where at the hands of the Orks their problem might take care of itself.[1]

Ozmog
Ozmog was an Ork Big Mek, who was part[1] of the Snakebites' Chargerz tribe[2], that the Runtherd Zodgrod Wortsnagga originally belonged to.[1]

Ozorian Endures Fatefully
Ozorian Endures Fatefully was a Leman Russ Battle Tank of the 42nd Paragonian Armoured Regiment. By the time of the regiment's deployment in the Kalidar War it was assigned to the Regiment's 3rd Company as the second tank of a squadron led by Lieutenant Bannick aboard the Indomitable Fury.[1] In 397.M41 the 42nd Armoured was deployed on the Kostoval Flats of Kalidar IV against the orks of Waaagh! Gratzdakka. After the Imperials engaged the orks' main bulk, they were ambushed by hidden anti-tank troops. Ozorian Endures Fatefully was hit by three rockets and destroyed, with its remains barely missing the Indomitable Fury.[1]

Ozyma-138
Ozyma-138 is the sun of the Ozyma-138 System, a K3-type red giant in its final stages of life before its collapse.[1]

Ozyma-138 System
The Ozyma-138 System is a system of Imperial space. It is located in the Hatha Subsector of Ultima Segmentum.[1]

Ozymandian Basin
The Ozymandian Basin is a region of the planet Kalidar IV which lies somewhere between Hive Modulus and Hive Meradon. One edge of the basin abuts the Penumbric Badlands.[1]

Ozymandias Ruthven
Ozymandias Ruthven was an Inquisitor Lord of the Ordo Hereticus, who lead the Sinophian Prosecution and survived the first confirmed encounter with a fully transformed user of a Halo Device.[1]

P'ra Tiberis
P'ra Tiberis was an Apostate Cardinal who was slain by the Plasma Pistol Redemption, after his Rosarius failed to activate. This was seen as the Emperor levelling his judgement against the Heretic and also earned the Redemption its name.[1]

P'thun
P'thun is a Tau Sept that was once an Imperium Frontier World known as Pathon, until it was devastated in an invasion by the Ork forces of the Freebooter Kaptain Badrukk. The invasion left the world a shell of its former self and later allowed the Tau Empire to easily annex the world. However, sometime later, Badrukk returned to invade the world once more, in order to retrieve the treasure he had hidden on P'thun when it was controlled by the Imperium. This time the battle that followed was vastly different, as the world's Vior'la Fire Warrior garrison fought back fiercely and Badrukk was later shot down by Tau Commander Skyfire, before the Freebooter Kaptain could escape with his treasure of Ork Teef. With Badrukk defeated, the will of the Kaptain's forces was broken and the Tau were victorious, although the victory cost many of the Fire Warriors their lives.[1]

P48J
P48J was a Leman Russ Conqueror in service with the Eighth Pardus Armoured regiment during the Sabbat Worlds Crusade.[1a]

PNP
PNP is a combat drug, not licensed for use in the Imperial Guard.[1]

Pa-Siamun
Pa-Siamun was a Sergeant of the the Thousand Sons Space Marine Legion. During the Battle for Prospero he defended the Prospero from the attacking forces of the Space Wolves. His ultimate fate is unknown.[1]

Pacification of Sigma-Agrius
Many of worlds of the Agrippina Sector receive their food from Sigma-Agrius. Nevertheless, the good reputation of the planet was lost when the population, made up mostly of the Abhumans known as Ratlings, tiny humanoids considered mutants by many Imperial agencies, declared independence from the Adeptus Terra.[1] The Departmento Munitorum calculated that a single Imperial Guard regiment would be sufficient to pacify the agricultural world as the Ratling rebels were poorly equipped and it is well known that the small abhumans lack any discipline. The leaders of the rebellion also realized this and the rebels fled to the hills as soon as the first assault ships began disembarkation of the 122nd Finreht Highlanders.[1] Colonel Serat, the commander in charge of the invasion, ordered the companies of the vanguard to form a defensive perimeter around the landing points to guarantee that the heavily loaded transports of the regiment could land safely. But upon making landfall, to their great surprise, they did not find any enemy.[1] They spent one week before the first contact with the enemy, when a patrol of Highlanders fell victim to snipers as they crossed a bridge on the Karline River. After being forced to retire, the Officer in charge called for reinforcements to pin and destroy the rebels who had conducted the ambush. That was the first incident of a war in which the rebels dedicated themselves to defend their world by guerilla warfare and lightning attacks. The Highlanders were forced onto the defensive during the many months before the High Command of the regiment ordered a change of strategy that totally horrified Colonel Serat and his men. The new orders required the Highlanders to devastate all the farms of all the towns that found with the intention of denying the rebels their means of subsistence and to thus attract them towards a battle which they could not win. The colonel accepted the necessity of a change of strategy and put the orders into effect.[1] The end of the single war arrived after a continuous campaign of brutal suppression, in which the rebels were forced into a smaller and smaller pocket. The final battle came in a zone filled with smooth hills of about ninety square kilometres; the rebellious army was surrounded, bombed day and night and finally destroyed.[1] The Highlanders, who had taken great losses in the first stages of pacification, suffered almost no casualties after they brought the battle to the enemy. By right of conquest, the survivors of the Highlander regiment became the new nobility, in charge of over-seeing Sigma-Agrius, its production and the abhuman workers. The world has since returned to the business of being a highly productive agricultural centre, although the descendants of the Highlanders remain vigilant for signs of heresy among the abhumans of Sigma-Agrius.[1]

Pacification of Teghar Pentarus
The Pacification of Teghar Pentarus was the first battle that the Primarch Sanguinius took part in after being reunited with his father.[1] Originally, the campaign was meant to be waged by the Luna Wolves as well as the newly-christened Blood Angels, as many in the Imperium distrusted the savage "Revenant Legion". When Sanguinius arrived alongside Luna Wolves captain Abaddon and Tarik Torgaddon, it would be the first time he would meet his sons. However Sanguinius shocked all assembled by first learning the name of each and every one of his warriors. Giving a speech before his assembled sons, Sanguinius stated that he would swear an oath to his Legion instead of the vice-versa. Sanguinius stated he hoped he could live up to leading his sons, and that he would stand with them whatever may come be it glory or damnation. He declared the IXth Legion to be scattered and broken no longer, and that they alone would conduct the coming campaign without the aid of the Luna Wolves. Sanguinius' humility roused the assembled warriors, who immediately pledged themselves to their Primarch.[2] During the subsequent campaign Sanguinius killed a ferocious carnodon. The pelt of the beast was fashioned into a ceremonial war cloak for the Primarch.[1]

Pacification of the Ark Reach Cluster
The Pacification of the Ark Reach Cluster was a campaign of the Great Crusade.[1]

Pacificus Deep
Pacificus Deep is an Imperial Astropathic Station, that is located in Segmentum Pacificus.[1]

Pacificus War
The Pacificus War was a conflict fought by the Astra Militarum in M36 during the Age of High Imperialism. Imperial forces were led by Warmaster Terfuek.[1]

Pack Grenade Launcher
The Pack Grenade Launcher is an Eldar grenade launcher, often used by Shadowseers.[1] Also known as a creidann, the Pack Grenade Launcher is a light harness that fits on the Eldar's shoulders and fires grenades at a high trajectory. Each grenade is fitted with a whistle to make strange shrieking sounds and sombre drones on its upward and downward flight, respectively. It can fire a wide range of grenades, including Hallucinogen grenades, but it cannot be reloaded during battle.[1]

Leith Pytov
Leith Pytov is an Ordo Xenos Inquisitor who is such a Puritan, that when faced with fighting both Xenos and the forces of Chaos, he will demand those under his command destroy the Xenos first. If the Inquisitor sees anyone that hesitates to follow this order, he will assume they are weak or worse have sympathy towards the Xenos and will immediately order the Deathwatch forces accompanying him, to kill the traitorous heathen.[1]

Leith Rhudiger
Leith Rhudiger is the Tempestor Prime of the 46th Zetic Tygers and has earned great renown in the War of Beasts, for his relentless persecution of the Ork menace on Vigilus. He has personally led over fifty combat missions against Ork raiding parties, with Rhudiger's most famous act occurring during the Battle of Catos Decima. There, the Tempestor Prime and the Tygers breached the hull of a gigantic Ork scrap-titan and planted timed explosives within it, before making their escape. The subsequent explosions not only destroyed the scrap-titan, but also wiped out several hundred Orks and won the Imperial High Command, time to reinforce the beleaguered Catos spires.[1]

Leitz
Leitz is a Exorcists Captain, who claims his Chapter will never rest as long as a single renegade still draws breath.[1]

Leiwa'quasca
Leiwa'quasca is a Slaanesh Keeper of Secrets, that took part in the War of Beasts on Vigilus. She materlized from the Warp, after lots of blood was spilled by Slaanesh Daemons, during their massacre of Guardsmen protecting the Hyperia Hive-sprawl. Afterwards Leiwa'quasca rampaged across a full half of the Hive-sprawl's Van Gollick Macrohighway, before the Keeper of Secrets was finally brought down by Sisters of Battle Canonesses, led by Temperance Blaise.[1]

Lekapis
Lekapis is a Cruor Blades Ironclad Dreadnought and he is among the Chapter's forces taking part in the Angel's Halo's Battle of Acrabellar.[1]

Lekt
The lekt were Rogue Psykers who served the Sons of Sek Warband, during the Sabbat Worlds Crusade.[1a]

Lekulanzi
Lekulanzi was a Warrant Officer who served under Lord Captain Grasticus aboard the Absalom.[1]

Lelith
Lelith may refer to: Lelith Hesperax - A Dark Eldar Succubus Lelith (Race) - A Xenos race

Lelith (Race)
The Lelith were an alien race who once fought the Dark Angels Successor Chapter, the Guardians of the Covenant. The Space Marines were able to rescue a sub-sector from a Lelith Incursion.

Lelith Hesperax
Lelith Hesperax, known as the Queen of Knives[5], is the Succubus of the Wych Cult of Strife[3].

Leman Russ (Primarch)
Leman Russ, also called The Wolf King[5], The Great Wolf[5] or The Lord of Winter and War[29] is the Primarch of the Space Wolves Chapter of the Space Marines. He along with Angron and Vulkan, was considered to be one of the mightiest warriors amongst the Primarchs. Known for his fierce and wild personality, Leman Russ considered himself the Emperor's most loyal son and executioner, unquestionably carrying out the punishment of the Master of Mankind.[17] The Chaos emissary to Lorgar called him the Brawler.[19]

Leman Russ (Tank)
There are many tanks built upon the Leman Russ chassis: Leman Russ Battle Tank, the main version of the tank used by the Imperial Guard and its variants: Leman Russ Annihilator, variant armed with twin-linked Lascannons Leman Russ Punisher, variant armed with Punisher Gatling Cannon Leman Russ Executioner, variant with a Plasma Destroyer cannon Leman Russ Exterminator, variant with twin-linked Autocannons Leman Russ Conqueror, variant with a cut-down Battle Cannon known as a Conqueror Cannon Leman Russ Demolisher, variant with a short-range Demolisher Cannon and reinforced armor Leman Russ Vanquisher, variant with a long-range anti-tank Battle Cannon known as a Vanquisher Cannon Leman Russ Eradicator, variant armed with Nova Cannon Leman Russ Incinerator, Great Crusade era variant with a Volkite Demi-Culverin

Leman Russ Annihilator
The Leman Russ Annihilator is an uncommon variant of the Leman Russ Battle Tank used by the Imperial Guard. Taking its name from the Space Marine Predator Annihilator, this dedicated Tank Hunter has been a mainstay of the Death Korps of Krieg and Tekarn Armoured regiments and is seeing increasing use by other regiments throughout the galaxy.[1][2]

Leman Russ Battle Tank
The Leman Russ is the main Battle Tank of the Imperial Guard. This rugged and dependable tank has been used to equip the Guard for many centuries, and while fundamental changes in construction and appearance have occurred, its capabilities have changed very little. Able to operate in a variety of environments and withstand enemy fire while delivering powerful tank-killing blows.[1] It was named after Leman Russ, the Primarch of the Space Wolves.[10]

Leman Russ Conqueror
The Leman Russ Conqueror is a less common variant of the Leman Russ Battle Tank. It is armed with a Conqueror cannon, a shorter and lighter version of the Battle Cannon. This reduces the power and range of the weapon but allows it to move faster and fire more accurately, making it a very versatile variant.[1a]

Leman Russ Demolisher
The Leman Russ Demolisher is a specialist Astra Militarum Siege Tank designed for short-range bombardment based on the Leman Russ Battle Tank chassis. It is the most common variant of the main battle tank, used typically for urban and siege warfare.[1][3a]

Leman Russ Eradicator
The Leman Russ Eradicator is a variant of the the Leman Russ Battle Tank chassis which replaces the standard battle cannon with a Nova Cannon. The tank proved itself during the fighting for Khai-Zhan, an Agri World one hundred lightyears from the Eye of Terror which had turned traitor, where it was used in large numbers by the Cadian Shock Trooper regiments fighting to bring the world back into the Emperor's light.[1a][2]

Leman Russ Executioner
The Leman Russ Executioner is an extremely rare variant of the Leman Russ Battle Tank used by the Imperial Guard. It uses the same chassis as the standard Leman Russ but mounts a massive Plasma Destroyer rather than a Battle cannon.[1a]

Skitarii Alpha
Skitarii Alphas are the squad commanders of Adeptus Mechanicus Skitarii formations. These cybernetic warriors have the highest level of augmentation among their kind, a position of high prestige in Martian culture. Their human components have often been reduced to a simple organic brain.[1]

Skitarii Aquis
Skitarii Aquis are Adeptus Mechanicus Skitarii, who specialize in aquatic warfare.[1]

Skitarii Mancatcher
Skitarii Mancatchers are a type of Skitarii used by the Adeptus Mechanicus, whose Augmetic limbs are built for clamping down and immobilizing their prey. Anyone who tries to pull themselves from a Mancather's vice-like grasp, will end up with nothing but broken bones.[1]

Skitarii Marshal
Skitarii Marshals are high-ranking officers in Adeptus Mechanicus Skitarii armies.[1] A veteran of countless Crusades and blessed with advanced bionic augmentation, Marshals lead Skitarii Maniples and Cohorts into battle. Marshals act as the intermediary between Skitarii Formations and their Tech-Priest masters. As such, they are equipped with advanced uplinks that allow them to refine their warriors doctrines to perfection. They wield a variety of advanced weapons including a Radium Serpenta and Control Stave.[3]

Skitarii Painting Guide – Legions of the Omnissiah
Skitarii Painting Guide – Legions of the Omnissiah is a painting guide of the Games-Workshop, which explains how to paint the Skitarii and describes some of the background of this army.

Skitarii Praetorian
Skitarii Praetorian are a type of Skitarii warrior. Not to be confused with Praetorian Servitors, Skitarii Praetorians serve as the elite guard of the Mechanicum and its domains.[1] Skitarii Praetorians are heavily bionically augmented, approaching the size of a Space Marine and heavily armored. They are stimulated in the heat of battle by a variety of combat drugs which are so strong that within 15 minutes of use they begin to break down their muscle and tissue. Until that point however, they are immune to all but the most serious injuries.[1a] For armament, they are normally equipped with a Power Claw and Rotary Cannon-style weapon.[1b] When compared to Space Marines, Praetorians can only blindly follow simple orders and are unable to take initiative for themselves.[11]

Skitarii Provost
Skitarii Provosts are a type of Skitarii warrior. They are used as internal security enforcers on Mechanicum worlds and often put down everything from petty criminal rings of worker-habs to full worker revolts. Their standard weapon is a Vanaheim Pattern Assault Shotgun.[1]

Skitarii Rangers
Skitarii Rangers are a type of Skitarii infantry used by the Adeptus Mechanicus.

Skitarii Vanguard
Skitarii Vanguard, known informally as Rad-Troopers, are a type of Skitarii infantry used by the Adeptus Mechanicus.

Skitarii Veteran Cohort
The Skitarii Veteran Cohorts are independent units of highly trained and cunningly augmented Skitarii, that many Forge Worlds maintain.[1]

Skitarii War Plate
Skitarii War Plate is a type of armour of used by Adeptus Mechanicus Skitarii. These armoured plates are designed to be worn for several years at a time.[1] Secreted under a superdermal layer of ceramite alloy are recombinant cells that harness moisture from the wearer and recycle it. This liquid is transmuted into a gelatinous unguent that coats the inside of the suit, preventing the slow abrasion of the wearer's body whilst affording a measure of protection from the harmful effects of their weaponry.[1]

Skito Gavalles
Skito Gavalles was the Master of the Administratum and a High Lord of Terra in mid M41, who was once asked what would make his job much easier. "More pigskin," was his simple reply, as the Administratum used it as parchment for their record keeping.[1]

Skjald
Skjalds are the oral historians of the Space Wolves Chapter, singing of great tales and deeds of the chapter and its legendary heroes.[1]

Skogrin
Skogrin, is an Ork Warboss of the one of the Goff tribes on the planet Urk. After conquering the tribe of Ghazghkull Mag Uruk Thraka joined his army[1]. He is currently amongst the Ork horde that has invaded the Imperium world Montar VII.[2]

Skold Greypelt
Skold Greypelt is a member of the Space Wolves. Battling the Tyranids on the Ice World of Shadrac, Greypelt helped lead the escape of that planet once it was doomed to the Great Devourer.[1][2]

Skolinthos
Skolinthos was the Chapter Master of the Word Bearers Legion's Ebony Serpent Chapter who took part in the Great Crusade. During the Horus Heresy, he fought in the Battle for Calth.[1]

Skolopendra (Xenos Beast)
The Skolopendra were hunting beasts, that were used by Necrontyr nobles[1a] and they also fought in the Xenos' fighting pits.[1b]

Skolopendriform Mining Canoptek
Skolopendriform Mining Canopteks are gigantic Necron Canoptek constructs, which were originally vast rock-chewing Skolopendra, before they underwent Biotransference like their masters.[1]

Skopios
Skopios was a large asteroid in inter-system space, close to the planet Elysia.[1] Although it possessed a thin but breathable atmosphere,[2] Skopios had no native life. It was, however, home to an Adeptus Mechanicus Research Station carrying out dangerous experiments and analysing potentially hazardous discoveries. During the Skopios Incident in 873.M38, Skopios was destroyed by the Imperial Navy and a large area surrounding its remains was quarantined for at least three hundred years.[1]

Widowmaker (Chain Axe)
Widowmaker was a massive two-handed Chain axe wielded by the Primarch Angron during the Great Crusade.[1] The weapon was eventually destroyed by Leman Russ during the Night of the Wolf, and was subsequently replaced with his twin chain axes Gorechild and Gorefather.[10]

Widowmaker (Power Sword)
Widowmaker is an ancient power sword of the Storm Wardens Chapter. It is currently wielded by Brother-Captain of the Seventh Company, Kynar Half-Hand, in the Achilus Crusade.[1]

Widowmaker Bolter
The Widowmaker Bolters are a Bolter design created by the Night Lords, who excel at causing terror and fear in their foes. The Widowmakers reflects that mindset by firing screaming ammunition, designed to destroy morale and rout their enemies. Though the design originated with the Night Lords, it has been made available to all those who serve in Abaddon’s Black Crusade.[1]

Widowmakers
The Widowmakers are a Space Marine Chapter.[1]

Wiertalla
Wiertalla was a Lord Marshal in the Imperial Army during the Great Crusade and was one of the original founders of the Adeptus Arbites order.[1]

Wiesengrund
Wiesengrund was a Sergeant of the Krieg 22nd Armoured, who commanded a Leman Russ Battle Tank in the First Squadron of the regiment's 1st Tank Company, under Lieutenant Jentz and Senior Sergeant Wilhelm.[1]

Wikeris
Wikeris is a Black Templars Marshal, who is considered to be among the Chapter's greatest heroes.[1]

Wilcox Cinderjack
Wildcox 'Wild Snake' Cinderjack is a Bounty Hunter of House Orlock.[1] The brewmaster of Hive Primus, he is known to be mad and a chronic drinker who tests every wild snake bottle to come out of the distilleries. Spending his days in a drunken stupor, he sobers up the best he can for a mission. He is an intimidating site, wielding a modified chem-thrower which spews caustic, fermented Wild Snake. In recent times he has led his own expeditions into the Underhive, looking for a rare bottle of Merdenia M39 Wild Snake which is said to have been lost in a great quake.[1]

Wild Riders
Wild Riders are the most famed and bold warriors of the Eldar Craftworld of Saim-Hann. These warriors speed into battle riding Jetbikes and Vypers and excel at swift raiding. Nearly all of Saim-Hann warriors, including its Farseers, belong to one of the Wild Rider clans, each of which is in turn led by a Chieftain. The Chieftain's closest family form the kinsmen, who paint their faces with blood on the eve of conflict and ride into war. Thus each unit of Jetbike or Vyper pilots can commonly be comprised of blood relatives, and tend to sport a banner showing their clan's runes. It is only during a Wild Rider's time as an Aspect Warrior that his family ties are put aside.[1] Wild Riders always honor their debts, and are quick to swear blood bonds. However, this same culture often leads to internal strife and Wild Rider clans are known to occasionally fight amongst themselves. These battles often take ritualistic form, with single combat between champions each seeking first blood. Overall, Wild Rider culture is frequently seen as feral and savage to the other Craftworld Eldar.[1]

Wild Snake
A rare and extremely strong alcoholic beverage, brewed in the Badzones of Necromunda's underhive, Wild Snake can find its way to the marketplaces of the settlements, and even the pleasure domes of the upper hive. Gangs fortunate enough to find some for sale will eagerly snatch it up regardless of price so that they can drink it all before a fight to give them the edge of some "Snake Courage".[1] Made from the skins of various snakes captured throughout the Underhive, each bottle testifies to its authenticity by having a specimen of the snake it was brewed from preserved inside. It is a clear, sharp tasting liquid, with a bitter taste that comes from the venom of its ingredients.[2] For those gangers or ordinary citizens too short on money to afford this illustrious drink, they must settle for Second Best.[2]

Wildboy
A Feral Ork raiding party will often come across a small community of Orks that have spored away from the larger tribes. These Orks are usually armed with the most basic, primitive weapons like spears and clubs. The Ork raiding party will bring these wild Orks back to their tribe and put them in so-called Wildboyz Squads. Over time they will teach them "da proper Orky way". Yet in a society that respects strength, Wildboyz must first prove their mettle in a raid using only the weapons they were found with...

Wildcat Transport Buggy
The Wildcat Transport Buggy is notorious for its association with the Faceless Trade and is designed to outrun pursuers rather than fight them head on. It features four wheel-housings that each turn independently of one another, allowing for greater manoeuvrability for any driver skilled enough to handle the tighter corners. Each Wildcat has a turret ring capable of mounting several types of weapons, and many outlaws modify their Wildcats to carry extra cargo containers for smuggling and contraband.[1] The Wildcat is an open-topped Quad with a cruising speed of 150kph and features a hull-mounted Autogun and choice of a pintle-mounted Heavy Stubber or Flechette Cannon. All Wildcats come equipped with a capacitor coil capable of overcharging the vehicle’s engine for a 30 second spurt before recharging.[1]

Wilderness space
Wilderness Space is the name used by humans to refer to all areas of space that have not yet been explored or charted by the Imperium. These regions can be unexplored for many reasons[1]: Simply unexplored — Imperial explorers have yet to travel to this space. Access prevented — large swathes of the galaxy are covered with warp storms and other stellar phenomena and so are inaccessible. Not worth exploring — some regions of the galaxy are probably not worth sending a fleet to explore, such as the Halo Stars. Beyond the Astronomican — these regions are harder to explore because of the absence of the guiding light of the Emperor, see Fringes.

Wildfire Panoply
The Wildfire Panoply was a suit of power armour, that worn by the Primarch Jaghatai Khan and was fashioned to be as aesthetically pleasing as it was impregnable. The armour perfectly complemented his fast and uncompromising style of warfare, and bore a number of unique systems that improved the Primarch's already unmatched reflexes.[1]

Wilfret Fletz
Wilfret Fletz is a 19 year old Lieutenant in the Cadian Shock Troopers and is the newest member of Lord Castellan Ursula J. Creed's command staff.[1]

Wilful Destruction
The Wilful Destruction was a Leman Russ Battle Tank of the 42nd Paragonian Armoured Regiment. By the year 397.M41 it was assigned to the Regiment's 3rd Company under the command of Lieutenant Verlannick.[1] In 397.M41 the 42nd Armoured was deployed on the Kostoval Flats of Kalidar IV against the orks of Waaagh! Gratzdakka. The Wilful Destruction was at the head of the company's echelon supporting the left flank of the 7th Paragonian Super-heavy Tank Company.[1]

Wilhelm
Wilhelm was a Senior Sergeant of the Krieg 22nd Armoured, who served in the First Squadron of the regiment's 1st Tank Company, acting as second-in-command of the squadron under Lieutenant Jentz.[1]

Will Hayes
Will Hayes has built many of Forge World vehicle kits such as the Ork Battle Fortress, Landspeeder Tempest and Necron Pylon amongst others. He is also created entire Epic 40,000 Tau range in the 2003 year and has collaborated with Simon Egan on projects such as the Warhound Titans and the Chaos Dreadnoughts. Will is also worked on the project on the Tau Orca Dropship model.

Incarael
Incarael is the current Master of the Blade of the Blood Angels, overseeing the Chapter Armoury.[1]

Incarcerator
The Incarcerator is a psychic shielded vehicle used by the Ordo Hereticus and Ecclesiarchy to transport prisoners of the Imperial Church to their eventual judgment and execution. They are crewed by the Sisters of Battle and are equipped with a jet turbine whose compression chamber also serves as the holding cell for as many as ten prisoners. However, if the psychic shielding is breached or there is a risk of the prisoners escaping, the Incarcerator's turbine can be activated to purge the heretics within in a huge blast of swirling pure flame, as befits the Emperor's judgment.[1]

Incarnadine
The Incarnadine was the chief Chaos battle barge to invade the planet of Herodor, together with the Harm's Way, the Revenant and the Cicatrice.[Needs Citation] Incarnadine was responsible for the destruction of the Imperial battleships Omnia Vincit and Navarre.[Needs Citation]

Incarnate Daemon Engine
Incarnate Daemon Engines or Manifest Daemon Engines are powerful Daemons with a mechanical appearance.[1]

Incendia
The Incendia is a Baal Predator in the Flesh Tearers Chapter and was among its forces that took part in the Cryptus Campaign.[1]

Incendiary Bomb
Incendiary Bombs are carried by Imperial Aircraft and filled with highly-flammable material, such as promethium.[1] These bombs can set fire to a large area of terrain and are particularly useful against enemy troops dug-in behind cover.[1]

Incendiary Charge
Incendiary Charge are a type of improvised incendiary Grenade weapon produced by combining a glass bottle, rag, and fuel. They are common weapons among Hive Gangs.[2]

Incendine Combustor
The Incendine Combustor is a type of Flame Weapon used by Adeptus Mechanicus Kastelan Robots.[1] The incendine combustor hurls out great gouts of burning, thrice-blessed promethium. Laced with Magos-blessed unguents and ignited by a flame lit from the Perpetual Forge, each holy fire-thrower can turn a technoheretic into foul tallow in a matter of seconds.[1]

Incendium Cannon
The Incendium Cannon is a weapon used by Invictor Tactical Warsuits. This Flame Weapon allows the Invictor to fire pyrotechnic blasts that reduce swathes of enemies to blazing corpses.[1]

Incendium Firepike
Incendium Firepikes are power pikes that are wielded by the Adeptus Custodes and contain built-in flame throwers.[1]

Incendrius
Incendrius is a Tyrant Class Cruiser seen during the Gothic War.[1b] It is credited with destroying the Repulsive Class Grand Cruiser Bringer of Despair with repeated broadsides to the Chaos vessel's prow.[1a]

Inceptor Squad
An Inceptor Squad is a jump pack equipped Primaris Space Marine unit, equivalent to standard Assault Squads.

Inceptors
The Inceptors are a Second Founding Space Marine Chapter descended from the Ultramarines.[1]

Incessant Agony
The Incessant Agony is the flagship of the Dark Eldar renegade Duke Sliscus, serving as the base of operations of his warband, the Sky Serpents.[1]

Incinerator
The Incinerator is a weapon crafted exclusively on the moon of Deimos by the Adeptus Mechanicus Tech-artisans, created and designed specifically for the Grey Knights.[1] It has many of the same characteristics as the Heavy Flamer used by many other Imperial forces but is fueled by psyflame, a special mix of psychically-charged consecrated promethium and blessed oils which can bypass any protection granted by psychic powers or sorcery. Burning azure and brilliant white with pure faith, and hotter than any regular fire, the flame is especially effective against daemons; even moreso if the bearer is a psyker himself and is able add his own power to strengthen and direct the jet of fire.[1][3][4b] After witnessing the terrible power of their allies' weapons, the Inquisitors of the Ordo Malleus sought to obtain a smaller, human-sized variant of the Incinerator for their own use. Akin to a regular Flamer, this version is bestowed to the Inquisitorial Pyroclasts, and can be found in the hands of the Ecclesiarchy as well. Most of those are kept in the armouries of the Convent Sanctorum, but a rare few have been given to the most ardents of Missionaries to help them purge those who would refuse the Imperial Creed.[3][4a]

Incinerators (Salamanders)
The Incinerators are a Devastator Squad of the Salamanders Third Company, led by Sergeant Lok.[1]

Incineratus
Incineratus was a unique variant of the volkite charger used by the Imperial Fists Captain Evander Garrius and directly connected to the extensive bionic enhancements that were installed in Garrius’ body after his near-fatal wounding on the world of Larissan. Incineratus can fire deadly arcing rays of exotic energy that eat away at the very flesh and armour of the foe.[1]

Incombustible Hauberk
Incombustible Hauberks are flame retardant robes, that are worn by many of Necromunda's Redemption Cult. They offer a degree of protection against the flames of the Redemptionists' holy wrath, which fuels the belief of many, that these fanatics are indeed protected from cleansing fire by the Emperor's blessing.[1]

Incontrovertible Truth
The Incontrovertible Truth is a Deathwatch Strike Cruiser.[1]

Justinius (Adeptus Custodes)
Justinius was an Adeptus Custodes Sentinel Guard and was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Justus (General)
Justus is a Cadian General, who defended the Fortress World during the 13th Black Crusade and among the secret reserve army, that Ursarkar E. Creed hid in mountain bases, known as Salvation outposts. The reserve army was later unleashed upon the unsuspecting invaders and Justus took part in a massive counter-attack, that Creed led against the forces of Chaos.[1]

Justus Dominus
The Justus Dominus was an Oberon Class Battleship that was crippled during the Mordian Incident in M37 when the Devastation Class Cruiser Righteous Fury turned traitor while guarding a convoy alongside the Justus Dominus. Surprised by the sudden attack by the Righteous Fury — now renamed the Unforgivable — the Justus Dominus was helpless to protect the convoy it had been ordered to guard.[1]

Justus Emperor's Shield
The Justus Emperor's Shield are a Imperial Guard Regiment. [1]

Justus Miale
Justus Miale was a Sergeant in the Imperial Guard, who gave a report detailing his encounter with a dangerous xenos creature, which would later be identified as one of the first encounters with the Ymgarl Genestealer strain.[1]

Justyne
Justyne is an Order of Our Martyred Lady Canoness, who is among the Order's forces taking part in the Indomitus Crusade.[1]

Juve
Juve is a term used on some Imperial worlds, to describe young Humans who have not yet entered adulthood[1][2]. It is also used to describe young members of Imperial gangs.[2][3][4]

Juventia
The Juventia are part of Macragge's Ultramar Auxilia and are composed of young males, that are the last line of defense for the Realm of Ultramar's Capital World.[1]

Juvykka
Juvykka is a dialect of Fenrisian, spoken by some of the tribes that reside on the planet.[1]

Jyrak
Jyrak is a Chaplain in the Iron Hands Chapter and oversaw the trial of Iron Captain Tyrrod, for the loss of the Brimstone Heart. Once the Captain offered no contest to his guilt, Jyrak sentenced Tyrrod to undergo the Silver Pilgrimage.[1]

Jyrvash
Jyrvash was a Captain in the Word Bearers Legion's Twisting Rune Chapter during the Horus Heresy and was later killed by the Ultramarines in the Battle for Calth.[1]

Járnhamar Pack
Járnhamar Pack was a squadron of the Blackmanes Great Company of the Space Wolves Chapter.[1a] The pack was based out of an old, abandoned chamber of the Fang dominated by the carcass of an ancient drekkar.[1d]

K'Alseru
K'Alseru is a Lord of Change that took part in the Pyrus Reach Conflict.[1]

K'Nell
K'Nell was a Space Marine of the Soul Drinkers Chapter, serving as a member of Sergeant Finrian's Tactical Squad.[1]

K'Shuk
K'Shuk was an Interrogator who served in the retinue of Inquisitor Lord Gorgo Tsouras in the Ordo Hereticus.[1] After Tsouras took command of the Lakonia Persecution, he sent K'Shuk to deliver an ultimatum to the Renegade Space Marines of the Soul Drinkers Chapter: the Marines would surrender and submit to the Inquisition, or they would be declared Excommunicate Traitoris and exterminated. The leader of the Soul Drinkers detachment, Sarpedon, refused to stand down and so K'Shuk delivered his master's verdict and then attempted to kill Sarpedon in a duel. He was killed by the Renegade Marine.[1]

K'ail
K'ail was a world of the T'au Empire captured by the Ultramarines in 913.M41.[1] K’ail was a Tau planet. It was attacked and conquered during The Six Hour War battle by Strike Force Ultra of the Ultramarines.[1]

K'alith
K'alith, also known as K'alith the Prurient, was a Keeper of Secrets. His spinal column is believed to have formed the powerful Spineshiver Blade.[1]

K'gosi
K'gosi was a Captain of the Salamanders during the Great Crusade and Horus Heresy. A Pyroclast who commanded the 21st Company, K'gosi survived the Drop Site Massacre and joined the survivors under Artellus Numeon. He later died in the battle for Traoris.[1]

K'lathall
K'lathall was a Chieftain in the Sons of Horus Legion, who took part in the Horus Heresy.[1]

K'nib
The K'Nib are an alien species nurtured by the Old Ones[3] about which little is known. What is known is that they are described as "festering"[1][2] and are known to have ten limbs.[1]

Soulwatcher helm
The Soulwatcher helm was a device created by Lord Antigonus Balorodin with the aid of Magos Psykana Alendrixa. A fusion of Eldar and Imperial technology, the helm possesses a spirit stone that can be tapped into by the wearer, granting them the ability of psi-sight, and in turn allowing them to effectively view the souls of individuals.[1] This device is invaluable in detecting psykers and rooting out heretics, but also exposes the wearer to the risks associated with being in close communion with the Eldar spirit residing within the stone. Profound negative effects may weigh upon the wearer, particularly on their mental stability and judgment.[1]

Souped-up Speshul
Souped-up Speshul are a specialist piece of Ork wargear.[1] Mounted on a Boomdakka Snazzwagon, the Souped-up Speshul pumps out so much dakka it’s as if a plague of buzzer squigs had descended on the battlefield.[1]

Southern Shield
The Southern Shield was a Reaver Battle Titan of the Legio Gryphonicus that was destroyed in battle with Titans of the Legio Fureans during the Invasion of Paramar V.[1]

Sovak
Sovak is a Captain in the Storm Warriors Chapter who has been noted by Chapter Master Calan for his clear thinking, as well as his bold and decisive leadership. Calan believes Sovak will one day succeed him as Chapter Master and is confident the Storm Warriors' future will be in good hands, when it happens.[1]

Sovereign (Necron Tomb World)
Sovereign is a Necron Tomb World. In M42, Chaos Cultists came to the world in search of resources and precious artifacts, but found the Necrons instead.[1]

Sovven
Sovven is a planet of the Corvus Sub-sector.

Space Hulk
A Space Hulk is a massive conglomeration of lost ships and wrecks fused together. They drift through space and in and out of the warp and during the millennia the lost ships join together into one enormous body. Frequently, they are so huge that they have their own atmosphere and gravity. Since the hulks often exit and re-enter the warp seemingly at random, searching or traveling in them is dangerous in the extreme.[4]

Space Hulk: Deathwing
Space Hulk: Deathwing is a first person shooter video game based on the Space Hulk game system developed by Focus Home Interactive. The game was developed for the Xbox One, PlayStation 4, and PC using Unreal Engine 4.[1]

Space Hulk: Tactics
Space Hulk: Tactics is a 2018 video game developed by Cyanide Studios and published by Focus Home Interactive.

Space Hulk: Vengeance of the Blood Angels
Space Hulk: Vengeance of the Blood Angels is the sequel to the Space Hulk video game adaptation. It is developed by Key Game and published by Electronic Arts.

Space Hulk (1st Edition)
The 1st edition of the game Space Hulk was released in 1989.[1a]

Space Hulk (2nd Edition)
The 2nd Edition of the Space Hulk board game was released in 1996 by Games Workshop.[1]

Space Hulk (3rd Edition)
Space Hulk 3rd Edition is a two player board game released by Games Workshop in 2009 as a limited edition. Set in the Warhammer 40,000 universe, the game takes place on a Space Hulk and pits a boarding force of Blood Angels Terminators against a brood of Genestealers.[3]

Space Hulk (4th Edition)
Space Hulk (4th Edition) was released for a limited time in September 2014, selling out in less than 24 hours when online pre-orders were available. It was an update to Space Hulk (3rd Edition), including additional board sections and missions.[1] In December 2017, White Dwarf included updated rules for the 2014 Space Hulk edition.[5]

Gitstoppa Rounds
Gitstoppa Rounds is an Ork relic.[1] This fabled ammunition is said to have been looted from a Deathwatch Watch Fortress. Every now and again a lucky Mek might chance upon a handful of these fancy bullets and will trade a fortune to possess them.[1]

Gitstoppa Shells
Gitstoppa Shells is a famous Ork weapons upgrade.[1] Created at the order of Warboss Skarkrusha after his first encounter with Primaris Space Marines, the Greenskin upgraded his Shoota to combat these new 'big beekies' accordingly. The result was a self-loading ammunition micro-factory possibly looted from Tau technology which plugs directly into a Shoota, allowing it to fire armor-piercing high-explosive thermobaric shells known as Gitstoppaz.[1]

Gitzog Wurldkilla
Gitzog Wurldkilla is an Ork Warboss.[1]

Gitzog Wurldkilla (Supplement)
Gitzog Wurldkilla is a Commander of the Orks team. It is one of the Supplement sets for the Kill Team: Commanders of the Warhammer 40,000: Kill Team, Second Edition (2018).[1]

Giulus Icaris
Giulus Icaris is a Sergeant in the Ultramarines Chapter.[1]

Givers of Life
The Givers of Life are among a handful of Nurgle Cults that have established true prominence thanks to the patronage of the Death Guard's 4th Plague Company. Such Cults as the Givers of Life, Seventh Blessed and the Sevenfold Conjuction, are referred to by the Death Guard as The Gifted and have pervasive roots through entire Imperium Sub-Sectors.[1] These Cults are used by their Death Guard masters as vectors of spiritual infection and are charged with infiltrating Imperium worlds in the guise of preachers, pilgrims and minor officials. Once they have established themselves, these Cultists then create new Cult cells and begin the work of corrupting the Imperial populace into the worship of Nurgle, before their Death Guard masters invade their worlds.[1]

Givlor
Givlor was a Space Marine of the Soul Drinkers Chapter.[1] He was severely wounded during the Chapter's raid on the Van Skorvold Star Fort after taking a spear through his throat.[1] It is unknown whether he survived.

Givo Kourdya
Givo Kourdya[1b] was the Captain of the Imperial Navy Cruiser Hydranye Ko. It is rumored that he won his ship in a game of Five-Card Raekis.[1a]

Givrillian
Givrillian was a Sergeant of the Soul Drinkers Chapter, commanding the Tactical Squad designated Squad Givrillian.[1a] Givrillian was one of the Space Marines who followed Sarpedon when he seized control of the Chapter and went renegade. He was blessed by the Architect of Fate in the process, becoming a mutant with six extra eyes.[1b] When the Chapter was guided by the Architect to a Daemon World ruled by the Daemon Prince Ve'meth, Givrillian was part of the Soul Drinkers strike force that made planetfall.[1c] He was killed in the battle against Ve'Meth itself.[1d]

Giyahun
Giyahun was a member of the White Scars during the Great Crusade. One of the original members of Jaghatai Khan's army on Chogoris, alongside Hasik Giyahun became one of the two original Noyan-Khans (or Lord Commanders) of the newly christened White Scars Legion following the discovery of the Primarch.[1a] During the Gar-Ban-Gar Campaign in 906.M30 Giyahun was killed fighting the Orks, prompting an enraged Jaghatai to slaughter the remaining greenskins single-handed.[1b] Jemulan Noyan-Khan replaced him afterwards.[1c]

Gizhaum Danver De Banzi Haight Gilbear
Gizhaum Danver De Banzi Haight Gilbear (often shortened to Gizhaum Gilbear) was a high-ranking officer of the Royal Volpone Imperial Guard regiments that served in the Sabbat Worlds Crusade.[1a][2b]

Gjelblade
The Gjelblade was a Thousand Sons warship. It was boarded and destroyed by the Space Wolves of the Wolf Lord Engir Krakendoom, during the Indomitus Crusade.[1]

Gjorgius Kavnar
Gjorgius Kavnar is a Lord Inquisitor of the Ordo Malleus.[1] During the Indomitus Crusade, he secretly worked with Grey Knights forces assigned to the Torchbearer Fleet Conqueror's Forge to purge the traitor Ebon Sentinels Chapter.[1]

Gjorn
Gjorn is a Deathwatch Blackshield.[1]

Gjunheim
Gjunheim was a Deathwatch Sergeant stationed on the Watch Fortress Haltmoat, when it began receiving numerous reports of ships disappearing near the Tiamet System. In order to determine what had happened to the ships, Watch Commander Vilnus sent Gjunheim and his Kill-Team to survey the System held by Hive Fleet Tiamet. The Kill-Team is able to infiltrate the System and land upon the Jungle World Ziaphoria, where they discover a continent-spanning organic conical structure. When they near it however, the structure pulses and sends out a tsunami of psychic energy that rolls across the world. This overwhelmed the defenses of the Kill-Team's Librarian and causes his head to explode, which alerts the Hive Fleet to their presence. As the Tyranids close in on them, Gjunheim manages to send one final vox transmission to the Kill-Team's orbiting Corvus Blackstar, warning of the nightmare they have uncovered, before the Space Marines are killed by the Xenos. The Corvus is able to reach their ship, which then escapes from the Tiamet System and returns to Watch Fortress Haltmoat with Gjunheim's message.[1]

Glacia IX
Glacia IX is an Imperium Ice World that is plagued by ice storms that can easily flay flesh from bones.[1]

Glacia Prime
Glacia Prime is an Ice World.[1]

Glacius
The Glacius is a Frost Axe that is wielded by the Wolf Lord Harald Deathwolf.[1] With this weapon Harald killed Ice Troll King Blaugndir, cut down the heretical demagogue Hateshriek and killed every one of the ninety-nine grief-beasts of Gallowhaunt.[2]

Gladden
Gladden was a Chapter Serf of the Reclaimers Chapter.[1] Gladden served with the Reclaimers of the Viridian Expeditionary Force aboard the Strike Cruiser Revenant, acting as a temporary aide for Commissar Ciaphas Cain, who was serving as a liaison officer between the Space Marines and the Imperial Guard (Cain's usual aide, Jurgen, not being present at the time).[1]

Gladiator (Battle Tank)
The Gladiator is a fast and flexible Primaris Space Marine Grav Battle Tank.[1]

Battle-Sign
Battle-Sign is an Imperial Sign Language used by Space Marines, which was originally created by the Space Marine Legions. It has diverged over the millennia since the Legions' were divided into Chapters, though, and each has adapted the language for its own use.[1]

Battle-automata Power Blade
The Battle-automata Power Blade was a weapon used by the Legio Cybernetica of the Adeptus Mechanicus. These Power weapons were built into the limbs of some Battle-automata and generated molecular disruption fields of super-charged energy powered from the automata's core.[1]

Battle-prayer of the Adepta Sororitas
Note: Secured from a deletion: Allegedly also see: A Canticle for Leibowitz. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 15:40, 11 December 2022 (UTC)

Battle (Tau)
A Battle (Tau: Kavaal) is a grouping of Fire Caste Contingents and represents the largest field unit of the Tau military. As with Contingents a Battle is a temporary formation, created to achieve a specific military objective before being dissolved.[1]

Battle Barge
The Battle Barge is the largest Space Marine warship and is configured for close support of planetary landings. Battle Barges were originally a simple designation during the Great Crusade to refer to Battleships under Legiones Astartes control.[23][Conflicting sources] Today, most Chapters control two or three Battle Barges designed to deploy a fighting force to planets in a rapid fashion.[1]

Battle Captain
Battle Captain may refer to: A Space Marine Captain in command of a Battle Company, as opposed to a Veteran, Reserve, or Scout Company; Battle-Captain, a unique title given to the commander of the Seventh Company of the Death Guard Space Marine Legion, during the Great Crusade.

Battle Claw
The Battle Claws are massive Lightning Claws worn by General Vance Stubbs during the Kaurava Conflict. They magnify the wielder's strength, allowing them to crush those who would stand before them.[1]

Battle Conclave
Battle Conclaves are bands of skilled bodyguards used by Ministorum Priests for their aid and protection while in pursuit of their cause and duties. Due to the Decree Passive's prohibition of the Ecclesiarchy maintaining men under arms, such conclaves are kept small and closely monitored by the Inquisition to prevent abuse. These Battle Conclaves, typically consisting of some combination of Crusaders, Death Cult Assassins, and Arco-flagellants, always attend their charge to maintain their purpose as bodyguards.[1]

Battle Fly
Battle Flies are Daemonic Beasts of Nurgle, resembling large putrid flies.[1]

Battle Group Alphae
Battle Group Alphae is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Alpharis
Battle Group Alpharis is part of Indomitus Crusade Fleet Primus.[1]

Battle Group Alphus (Fleet Primus)
Battle Group Alphus is part of Indomitus Crusade Fleet Primus and is commanded by Lord Commander Roboute Guilliman. With the Gloriana Class Battleship Macragge's Honour at its head, the Battle Group serves as the chief spearhead of Fleet Primus.[1]

Battle Group Alphus (Fleet Tertius)
Battle Group Alphus is part of Indomitus Crusade Fleet Tertius.[1a]

Battle Group Betaris (Fleet Quartus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quartus, which has largely been corrupted by Khorne's Murder-Curse.[1b]

Battle Group Betaris (Fleet Quintus)
Battle Group Betaris is part of Indomitus Crusade Fleet Quintus.[1]

Battle Group Betaris (Fleet Secundus)
Battle Group Betaris is a part of Indomitus Crusade Fleet Secundus, and it was sent to take part in the Hydraphur Push.[1]

Battle Group Betaris (Fleet Tertius)
Battle Group Betaris is part of Indomitus Crusade Fleet Tertius.[1]

Battle Group Cerastus (Fleet Primus)
Battle Group Cerastus is part of Indomitus Crusade Fleet Primus.[1]

Adeptus Administratum
The Adeptus Administratum is the administrative and bureaucratic division of the Adeptus Terra, consisting of untold billions of clerks, scribes and administrative staff constantly working to manage the Imperium at every level, from assembling war fleets to levying taxes. It is the largest of the departments comprising the Adeptus Terra - the mere administration of the Imperial Palace is estimated to involve over ten billion adepts.[1a]

Adeptus Arbites
The Adeptus Arbites are the police force of the Adeptus Terra, devoted to enforcing Imperial law throughout the entire Imperium. Utterly dedicated and without mercy, the Arbites are feared throughout the galaxy, for they are the agents of a harsh law, where failure and incompetence are crimes, and the only punishment is death. Arbites are empowered to act as judge, jury and executioner – citizens have no rights, and only members of the Priesthood of Terra or the Inquisition could claim anything so elaborate as a trial.[1]

Adeptus Arbites Armoury
Wargear of the Adeptus Arbites

Adeptus Arbites Quotes
This article collects all quotes made by, or about, the Adeptus Arbites. The quotes themselves are organized in alphabetical order using the speaker's name. Unattributed quotes are at the end of the list.

Adeptus Astartes: Successor Chapters
Adeptus Astartes: Successor Chapters is a Warhammer 40,000 booklet that was released as a part of the limited edition Codex: Space Marines (7th Edition). It features color schemes of the various Space Marines Successor Chapters.[1]

Adeptus Astartes Breeding World
Breeding Worlds are Adeptus Astartes Recruiting Worlds, that have been populated by Space Marine Chapters with the strongest and healthiest Human specimens they can find from other worlds.[1]

Adeptus Astartes Homeworld
A Space Marine homeworld or a Chapter Planet[2] is the base for a Space Marine fortress-monastery.[3a] For some Chapters the world also serves as their sole recruiting world; other chapters draw their recruits from several planets.[3a]

Adeptus Astartes Recruiting World
Adeptus Astartes Recruiting World are worlds that serve as a source of Aspirants, for Space Marine Chapters or Legions.[1]

Adeptus Astra Telepathica
The Adeptus Astra Telepathica is an organization of the Adeptus Terra, responsible for the recruitment and training of psykers into the service of the Imperium. The Adeptus Astra Telepathica trains the majority of Imperial psykers, which become known as Sanctioned Psykers.

Adeptus Astronomica
The Adeptus Astronomica are members of the Imperial Adeptus Terra who maintain the psychic beacon known as the Astronomican, used by Navigators.[2a]

Adeptus Biologicus
The Adeptus Biologicus is a branch of the Adeptus Mechanicus.

Adeptus Custodes
The Adeptus Custodes, renowned as the Brotherhood of Demigods[19], the Golden Legion[19] and a host of other titles, (The Custodian Guard, The Guardians, the Emperor’s Saints[36], the Watchers of The Throne, The Thousand Companions[9], The Ten Thousand[15a]), but most commonly known as Custodians, are the guardians of the Imperial Palace and the Golden Throne, as well as being the personal bodyguard to the Emperor. Due to the vast size of the Imperial Palace, the Custodes always act as a defensive army[1]. Together with the Sisters of Silence they represented the Talons of the Emperor being the right hand of the Emperor.[25f] For much of their history the Custodes rarely left the Imperial Palace and even more rarely left Terra. It is the Adeptus Custodes that decide who may enter the throne room of the Emperor, and when. Such is their authority in this matter that Space Marines and Inquisitors must kneel before them. Custodians are the mightiest of mankind's warriors. They are to the Space Marines what those transhuman warriors are to common Guardsmen, an elevated elite whose raw strength and willpower are wholly insurmountable.[19][25]

Adeptus Custodes Apothecary
Adeptus Custodes Apothecaries are members of the Adeptus Custodes, who have received medical training to heal their brethren, but also still fight besides them. The Apothecaries also conduct autopsies on remains brought to them and the information they gather, can aid in investigations the Custodes are undertaking.[1]

Adeptus Custodes Armoury
Armoury of the Adeptus Custodes

Adeptus Custodes Quotes
This article collects all quotes made by, or about, the Adeptus Custodes. The quotes themselves are organized in alphabetical order using the speaker's name. Unattributed quotes are at the end of the list.

Adeptus Fidicius
The Adeptus Fidicius is an agency of the Adeptus Terra. The organization seems to act as a type of revenue service of the Imperium, uncovering accounting fraud in various government agencies.[1]

Adeptus Mechanicus
The Adeptus Mechanicus, also formerly known as the Mechanicum, is a technological organisation, often known as the Priesthood of Mars. It holds a monopoly on technological knowledge in the Imperium. Their Forge Worlds turn out the Imperium's most powerful and advanced weaponry and equipment. The organisation's adepts, the Tech-priests, are vital in maintaining much of the Imperium's more technologically advanced equipment, not the least of which is the Emperor's life-sustaining Golden Throne.[1]

Biologus Putrifier
Biologus Putrifiers are a type of mutated warrior of the Death Guard. These are the refiners of the diseases created by the Foul Blightspawn.[1]

Biomancy
Biomancy is a Psychic Discipline known to psykers who specialise in the use of manipulating biological energy and processes. Through this art, biomancers are capable of changing or influencing a change in the physical form of either themselves or their enemies. Practitioners are of Biomancy are known as Biomancers[2]

Biomantic Sarcophagus
The Biomantic Sarcophagus are pieces of equipment used by the Blood Angels.[1] This casket projects and refines the mind of the Librarian interred within a Dreadnought chassis. Psychically sensitive filaments are threaded throughout, while wafer stacks are installed beneath the Librarian’s biological remains, each a shaving of the crystalline material found accreting in Geller field cores. Dangerously cascading energies are siphoned through the crystal wafers, while the Librarian’s powers are channeled along every arcane angle of the Sarcophagus’ architecture.[1]

Biometric Reader
The Biometric Reader is an Imperial device used to monitor subtle changes in a person's physiognomy and is essentially a lie-detector.[1]

Biomorph
A Biomorph is an evolutionary adaptation of the Tyranid species developed by the Hive Mind to create the perfect killing beasts needed to defeat its current enemy. Biomorphs are symbiotic creatures organically attached to more complex Tyranid organisms, serving as their organisms primary means of attack.[1]

Biomortic Assassin
Biomortic Assassins are cyborg Assassins, that are used on the Hive World Necromunda and are more commonly known as Murder-Cyborgs.[1a]

Bion Henricos
Bion Henricos was a member of the Iron Hands active during the Great Crusade and Horus Heresy. A Sergeant of the 10th Company, Henricos was a dour and grim individual who disdained weakness. This came to the forefront during the Conquest of One-Five-Four Four where in a battle with Eldar, Henricos pushed his forces too far and Imperial Army troops were often left behind to the elements. He also disliked his chapters bionic nature and so removed his only bionic, his left hand, though later injuries forced him to gain further augmentations.[1] Later Henricos survived the Drop Site Massacre and journeyed with Salamanders captain Xa'ven off of Isstvan V on a captured Sons of Horus vessel Grey Talon. He encountered White Scars Stormseer Targutai Yesugei and helped him reunite with his Primarch, Jaghatai Khan.[2] Henricos continued to fly the Grey Talon under a loyalist banner, waging the Shadow Wars alongside other members of the Shattered Legions and Hibou Khan,[3] until he was killed by Horus Aximand during the Battle of Dwell.[4]

Bionic Hand
A Bionic Hand is a type of augmetic body part.[1] Bionic Hands are frequent choices among Techmarines and other Space Marines who voluntarily give a part of themselves over to the Omnissiah, which function identically to the replaced appendage. The Iron Hands Space Marines normally replace their left hand with a bionic hand.[1]

Bionics of Veneration
The Bionics of Veneration are exquisite Adeptus Mechanicus Bionics, that are a relic of the Forge World Metalica. They emit a blaring auditory screech in praise of the Omnissiah, and in denouement of those who seek to damage his faithful servant.[1]

Biophagus
The Biophagus is a type of Genestealer Hybrid that specialize in in gene-manipulation and bio-alchemy.[1]

Bioswarm
Bioswarms are Tyranid formations, that consist of 12 Hormagaunts, 12 Termagants, 10 Gargoyles, 8 Genestealers, 2 Carnifexes and a Ripper Swarm. They are led into battle by Hive Tyrants.[1]

Biotechnical Division
The Biotechnical Division was an ancient organization of geneticists of the Emperor's own inner research cadres. Formed on Terra before or during the Unification Wars, the division was charged with developing the very first Space Marines.[1]

Biotransference
Biotransference was the process by which the organic Necrontyr race were transformed into the mechanical immortal Necrons.[1]

Biovore
Biovores are Tyranid creatures who are bred to launch Spore Mines towards the enemy. Along with Pyrovores, they are the Tyranid equivalent of other species' artillery.

Bir'el
Bir'el is a T'au Empire Shas'vre, who pilots a XV8 Crisis Battlesuit.[1]

Biritus Nebula
The Biritus Nebula is a region of space within the Galaxy.[1]

Birliel
Birliel is a Warlock from Craftworld Ulthwé, who served under Farseer Caerys in the Kaurava Conflict.[1]

Birmingham
Birmingham is a major regimental tithe world, recruiting between five and ten million Imperial Guardsmen every year.[2a] Birmingham is also the homeworld of the Harbingers Space Marine Chapter.[Needs Citation]

Biron Amadai
Biron Amadai was the Dark Hunters' Master of Sanctity during the First Punisher War.[1]

Bishop
Bishops are high-ranking officials within the Ecclesiarchy.[1]

Astorath
Astorath, known as Astorath the Grim, is the High Chaplain of the Blood Angels.[1a]

Astorax
Astorax is a Chaos Sorcerer of the Iron Warriors capable of scrying the future in bones. He served as a seer to Lords Korus[1] and Bartok, but his abilities were dismissed as superstitious by the Fallen who took over the Warband.[2]

Astoren Korr
Astoren Korr is the current Deathwatch Watch Master of Fort Obsidus and, following the admittance of Primaris Marines into the Deathwatch, he has proven especially adept in the deployment of Repulsor battle tanks. This skill has led to the defeat of the Speed Kults of Waaagh! Wazdakka, as well as several other recent Ork attacks.[1]

Astorgius
Astorgius is an Imperial Cardinal World, that is celebrated across the Sector for its magnificent architecture, incredible wealth and priceless relics.[1b] The world has been devastated, however, since its invasion by the T'au Empire during the Xenos' Fifth Sphere of Expansion. Even as the Imperium and Empire wage their war for the world, though, neither realizes that Astorgius is also home to a large Genestealer Cult infestation.[1b]

Astoric
Astoric was a Captain in the Dark Angels Legion during the Great Crusade, where he served under Chapter Master Astelan. During the Crusade he would take part in invading the world of Byzanthis, after the diplomatic efforts of Chapter Masters Astelan and Belath failed to bring it peacefully into the Imperium.[1]

Astorthas
Astorthas the Inconstant is a Thousand Sons Exalted Sorcerer of the Cult of Mutation[1]. The only immutable property of Astorthas is his armour, which he relies upon to keep his physical presence in a functioning, cohesive state. His body, voice and even thought processes are in a constant state of flux while his stave ejects a warping biomass that turns those touched by it into a new member of his Chaos Spawn pack.

Astra
Astra is a Canoness of the Order of the Silver Lilly. She was noted for her loyal service during the defence of Subiaco Diablo, a campaign of the Imperial defence against the 13th Black Crusade.[1]

Astra Cartographica
The Astra Cartographica is an Imperial agency which is dedicated to mapping the stars.[1] Many Rogue Traders are employed by the agency.[2]

Astra Militarum
The Astra Militarum, commonly known in Low Gothic as Imperial Guard, is the primary fighting force of the Imperium of Man, so numerous in size that even the Departmento Munitorum cannot place a figure on the number of Guardsmen under arms at any one time; the lists of new recruits and toll of casualties can run into the millions in a single day.[1] It would be unfeasible trying to put any exact number on the strength of the Guard; however, it is believed that there must be many billions of Guardsmen, divided into millions of regiments. This absolute numeracy provides the Guard with its main power; their ability to deploy in numbers that, eventually, result in victory. Attacking in seemingly endless influxes across battle-zones, charging forth under the cover of massive barrages and delivering massed lasgun volleys, in the Guard the individual Human soldier may appear a lost thing, almost forgotten. Yet the actions of these anonymous soldiers daily decide the fate of worlds. In times of crisis the Imperial Guard will call upon their deadliest of soldiers, whether they are the Imperium's famed Storm Troopers or the regimental elite Kasrkin and Grenadiers.[1] The Guard forms the very backbone of the Imperium; without it, Mankind would surely perish. Whilst regular Guardsmen are hardly the equals of Space Marines, fighting neither with the advantages of genetic enhancement or the most powerful personal weaponry, the Guard possesses the courage and the manpower to face and annihilate the enemies of the Emperor across the galaxy.[2a]

Astra Militarum Armoury
The Astra Militarum or Imperial Guard Armoury is divided into the following lists - Astra Militarum Equipment (List) Astra Militarum Weaponry (List) Astra Militarum Vehicles (List)

Astra Militarum Company
A Company is a common term for the primary fighting unit of most Imperial Guard Regiments.

Astra Militarum Honours
Below is a list of known medals awarded to members of the Astra Militarum:

Astra Militarum Quotes
Quotes made by members of the Astra Militarum (Imperial Guard) and PDF.

Astraeos
Astraeos was a Librarian and a member of a dying Renegade Chapter. His chapter's home planet was destroyed by the Inquisition and he and a handful of members fled. Astraeos and two other comrades were captured when the The Harrowing, a traitor warband, attacked their ship, the Titan Child.[Needs Citation]

Astraeus Super-heavy Tank
The Astraeus Super-heavy Tank is a newly unleashed Super-heavy grav-tank used by the Primaris Space Marines. It is a devastating war machine that represents the pinnacle of Imperial engineering.[1]

Carnarvon
Carnarvon was the High Chaplain of the Flesh Tearers Chapter.[1]

Carneg
Carneg was a Magos Explorator who discovered an ancient temple, while doing a survey of the planet Dolumar IV. He reported his findings to Meyloch Severus, the Planetary Governor of Dolumar IV, not knowing that the temple was dedicated to the Chaos Gods; and was the site of a hidden Eldar Webway prison, holding a large Chaos warhost and its leader Tarkh'ax, a Lord of Change.[1] When Severus visited the temple to study its significance, Tarkh'ax slowly corrupted him by whispering into his mind and filling Severus with visions of the power he could gain from the Daemon, if it was freed from its prison.[1] Shortly afterward, Severus began his path to damnation by having Carneg killed to keep the temple's discovery a secret, though the Governor made sure it looked like an accident, and began his decades long quest to free Tarkh'ax.[1]

Carnelian
Carnelian was a Space Marine of the Dark Angels chapter. Manning the heavy-weapon sidecar of a Space Marine Attack Bike in a Ravenwing squadron, he served under Sergeant Malachi on Boab, where he was killed by Orks.

Carnelline
Carnelline is an Imperial Saint, who was an Adepta Sororitas of the Order of Our Martyred Lady.[1]

Carnibales
The Carnibales are an insurgency native to the planet Solo-Baston which began when the Ecclesiarchy began appropriating land from the indigenous population.

Carnifex
Carnifexes are hulking, powerful Tyranid creatures used as living battering rams. They are often armed with the most powerful Tyranid Bio-weapons, and are used in shock assaults, spaceship boarding actions, massed battles, and for battering through fortified positions and tank formations.[1a]

Carnifex (Tool)
The Carnifex is part of a Space Marine Apothecary's equipment, used to administer "The Emperor's Peace" - i.e. euthanize - wounded Marines whose wounds are too grave to be healed. It is shaped like a pistol, the barrel of which is applied to the wounded Marine's temple. When it is triggered, it sends a metal piston hurtling through the skull and into the Marine's brain, killing him instantly and virtually painlessly[1].

Carnifus
Carnifus is the Captain of the Blood Drinkers's 3rd Company and was among the Chapter's forces, that took part in the Devastation of Baal. He had a cadaverous appearance, with sunken in eyes, and like all the Blood Drinkers, his Gene-seed flaws left him with extremely dry skin.[1]

Carniv
Carniv are dangerous animals native to Commissar Hark's home planet.[1]

Carnival of Pain
Carnivals of Pain are grim Dark Eldar spectacles. More than a standard raid for slaves or booty, a Carnival of Pain is an attack on a world that seeks to demonstrate the showmanship, artistry, and craftiness of the Archon, Succubus, or Haemonculi leading it. Often bizarre new weapons are employed, all leading to a hideous "grand finale" that sees a climax in bloodshed and mayhem. Dark Eldar Lords consider Carnivals of Pain to be the pinnacles of their dark art.[1]

Carnivora
Hive Fleet Carnivora is a Tyranid Hive Fleet.[1]

Carnivore (Battle Barge)
The Carnivore was a Battle Barge in service with the Soul Drinkers Chapter.[1a] The Carnivore led a strike force from the Chapter to break the Imperial blockade of the Cerberian Field, allowing renegade elements of the Soul Drinkers to escape the Lakonia Persecution, as the Soul Drinkers Chapter Master, Gorgoleon, wished to judge the turncoat Marines for himself.[1a][1b] Following Sarpedon seizing control of the Chapter and establishing a new base of operations aboard the Space Hulk Brokenback, the remaining vessels of the Soul Drinkers fleet, including the Carnivore, were scuttled to avoid detection.[1c]

Carnivore (Knight Helverin)
Carnivore is a Knight Helverin in service with House Terryn, currently piloted by Lady Hester.[1]

Carnivore Class Titan
The Carnivore Class Titan is a rare and unique class of Imperial Titan similar in size to the Reaver and Nightgaunt.[1]

Carnivore Kindred
A Carnivore Kindred is a type of Kroot kindred and represents the core of any Kroot mercenary band. Composed of ten to twenty Kroot including a Shaper and armed with Kroot Rifles, this kindred is a flexible fighting team with no specific adaptations, though their Shaper is always on the look-out for fresh foes whose genetic traits can be absorbed. Some Shapers will also receive gifts from their employers and so may carry additional equipment into battle.[1][2]

Carnivorous Sand Clam
The Carnivorous Sand Clam is an aquatic life-form from the planet of Salutation.[1] These creatures lie on the shallow coastal margins where they hunt semi-aquatic animals. Carnivorous Sand Clams possess two large, serrated valves approximately 2 metres across. A clam spends most of its time submerged in the sticky mud. When a victim stumbles near the Clam, it feels the vibrations of the creature's movement and suddenly opens, drawing sand and the victim to its shell. Though a human is too large for a clam to crush and eat, their powerful jaws could break a leg or an arm and only by destroying the creature could a victim make their escape.[1]

Carnodon
A Carnodon, a member of the felid genus, is a large species of cat from the planet of Gudrun in the Helican Subsector[2a].

Carnodon (Tank)
The Carnodon was a type of tank used by the Imperial Army during the Great Crusade and Horus Heresy.[1]

Carnoplasm
The Carnoplasm are a thankfully rare Xeno species, that attack worlds for prey to devour. They feed by liquifying and then drinking the flesh of their victims, leaving nothing of their bodies except a few scraps of brain and cerebrospinal tissue.[1]

Carnosaur
Carnosaurs are large two-legged predatorial Dinosaurs found on Exodite Worlds and are born from violent Warp activity.[2] They are sometimes used as war mounts for Exodites in war and can wield Prism Weaponry.[1] They are also known to attack the megasaur herds on Knight Worlds.[2]

Equinox
Equinox is the sixth planet orbiting the star known as Graia.[1a]

Equinox Interceptor
Equinox Interceptors are fighter aircraft that were used by the Legio Custodes, during the Great Crusade and Horus Heresy.[1]

Equinox Power Blade
Equinox Power Blades are a type of Power Sword used by the Blood Angels during the Great Crusade and Horus Heresy.[1] Utilized by Dawnbreaker Cohorts, these intricate weapons were designed to be used in pairs. Each blade is fashioned to serve a ritualized form of combat adapted from the practices from the tribes of Baal - the Path of the Sun.[1]

Equipment (Necromunda)
This page lists all equipment which is to be found on the Hive World of Necromunda and in the game system of the same name.

Equis-Pattern Bolt Pistol
Equis-Pattern Bolt Pistol is a variant of the Bolt Pistol, that was created by the Techmarines of the White Scars Chapter. Its design strains the capabilities of the Pistol's machine spirit to its limit, by firing rapid flurries of bolts as the weapon's wielder charges into battle. Equis-pattern weapons are rare, however, as their hyper-acclerated rate of fire soon burns out their mechanisms, martyring the Pistols within a few short years of battle.[1]

Equitus XI
Equitus XI was Ecclesiarch sometime in M36. After the death of Alicia Dominica he presided over the creation of the Abbess of the Adepta Sororitas, the formal leader of the Adepta Sororitas.[1]

Eradicant and Obliteratus
Eradicant and Obliteratus were a pair Ordinatus siege engines, originally commissioned by Horus for the compliance of Tethonus. They came into the possession of Perturabo, who used them at the Dropsite Massacre[1] and the Siege of Terra. Using corrupted MIU technology, gunners had pinpoint control over the bombardment.[2]

Eradication Ark
Eradication Arks are a class of warships in the Adeptus Mechanicus Fleet, which are equipped with Rad Weapons.[1a] These weapons can bombard a world's surface and are used by the Adeptus Mechanicus to put down invasions and rebellions. Nearly everything struck by the Eradication Arks' radiation will be destroyed, except for powerful Psykers.[1a]

Eradication Beamer
Eradication Beamers are a type of weapon used by Adeptus Mechanicus Onager Dunecrawlers. This weapon fires a thin yellow beam that widens as it projects outwards. Those in the middle distance will be ravaged at a molecular level. Those nearby are simply atomized.[1]

Eradication Legion
Eradication Legions are Necron formations, that consist of 10 Necron Warriors, 5 Immortals or Deathmarks, 5 Triarch Praetorians or Lychguards, a Canoptek Spyder, a Triarch Stalker and a Doom Scythe or Night Scythe. They are led into battle by a Cryptek Technomancer.[1]

Eradication Ray
Eradication Rays are a type of weapon used by the Adeptus Mechanicus. The eradication ray spells death to any caught in its pallid light. Those on the periphery of its cone-like emanations find themselves discorporating, melting like smoke into nothingness. Those unlucky enough to be close to the muzzle are simply rubbed out of existence.[1] An Eradication Ray can erase an entire Avenger fighter from existence.[2]

Eradicator Cadre
Eradicators were veteran warriors of the Chamber of Vigilance of the Sisters of Silence.[1] Exemplars of their Order, these Sisters were called upon to form the vanguard of larger military actions and Psyker incursions. They met the enemy at the leading edge of a greater force using their experience and tactically flexible weapons such as Bolters and Combi-Weapons to win the day.[1]

Eradicator Squad
An Eradicator Squad are a type of Primaris Space Marine unit.[2] Eradicator Squads wear Gravis Pattern Power Armour which allow them to stride unharmed through waves of incoming fire before bringing their own destructive anti-armour Melta Rifles, Heavy Melta Rifles, and Multi-Meltas to bear.[2]

Eradicatus Corps
The Eradicatus Corps are a Purge Warband.[1]

Eradicus
The Eradicus was a Chaos Battleship that was destroyed by Imperial forces during the Sabbat Worlds Crusade.[1]

Eradisz
Eradisz is an Imperial Penal World, that lies within the Gorandahl Sub-Sector at the southern end of the Nachmund Gauntlet.[1b]

Eradon
Eradon is the Master of the Dark Angels Chapter's Tenth Company, as of the end of M41[1a], and took part in the Battle of the Caliban System.[1b]

Erakeen
Erakeen is a Desert World that is home to the the Tyranid variant known as the Debilithrax.[1]

Eralak
Eralak is a Chaos Raptor commander of the Black Legion. His forces brought a bloody terror to the floating hives of Melphia. Killing millions in their rampage, Eralak's warband sent dozens of cities falling from the sky as he tore out their complex suspensor arrays and vented their plasma reactors onto the farms and fields below. Fashioning giant floating gallows from the remaining, ruined cities, the warlord hanged millions of Imperial citizens, their swaying corpses forever doomed to drift across the skies of Melphia.[1]

Tarrovar
Tarrovar is an Imperium Industrial World that was unknowingly built upon a Necron Tomb World of the Sautekh Dynasty. The Necrons awoke sometime after the Great Rift's creation and began reclaiming their world from the Imperium.[1] The Necrons soon clashed with the Imperial forces defending Tarrovar, which consisted of several Cadian Shock Troop regiments and a Raven Guard fortress, manned by over fifty Space Marines of the Chapter. In the war that followed, the Cadian Regiments defended Tarrovar's factory cities from the Necrons, while the Raven Guard ambushed the Xenos as they emerged from their subterranean tunnels. It was several squads of Raven Guard Reivers that struck the fatal blow against the Necrons, when they infiltrated the Dynasty's Monolith beneath the world's surface and planted powerful explosives before escaping. The resulting explosions destroyed the Monolith and caused the Necrons to falter, which sealed the Sautekh Dynasty's fate. Now faced with a severely weakened foe, the Raven Guard and Cadians were able to hunt down and destroy all of the Necrons that dwelled on Tarrovar.

Tarsaron
Tarsaron was where the Primarch Lorgar commanded the wayward forces of his Word Bearers Legion to regroup following his ending of the Shadow Crusade.[1]

Tarschi
The Tarschi were a civilization that existed during the Great Crusade, though it is not known if the humanoids were a Xenos species or an off-shoot of Mankind.[1] They resided on the Tarsch Belt, a string of worlds on the edge of the Crusade's southern front, and resisted the Imperium's efforts to bring their Homeworlds into Compliance. A Luna Wolves strike force led by Captain Verulam Moy was initially sent to destroy the Tarschi, but they were held at bay for several months and eventually the White Scars' Brotherhood of the Moon, led by Torghun Khan, was sent to aid them. Working together the Luna Wolves and White Scars' forces soon destroyed the Tarschi and left their cities in blazing ruins.[1]

Tarsidhe
Tarsidhe is the current Dark Eldar Archon of the Kabal of the Fiend Ascendant. Addicted to the gladiatorial spectacles of graceful and exotic warriors, Tarsidhe employs many Wyches, Harlequins, Beastmasters, Medusae, and athletes in his rampages across Imperial and Tau space along the Eastern Fringes. He considers these bloody orgies to be "showcases" for the splendor and grace of his warriors.[1]

Tarsis Majoris
Tarsis Majoris is a Splinter Fleet of Hive Fleet Leviathan.[1]

Tarsis Ultra
Tarsis Ultra is a Dead World and former Agri World in the Ultima Segmentum.

Tarsis Ultra System
The system of Tarsis Ultra is a planetary system within Ultima Segmentum. It is a small system of a few planets; however, most of them were reduced to Dead Worlds by the invasion of Hive Fleet Leviathan. The main planet in the system is Tarsis Ultra, a former agri-world that held special signifigance to the Ultramarines. The Tarsis Ultra System consisted of 7 planets[1]: Barbarus Prime — Mining world at the edges of the system. It was the first planet to be consumed by the hive fleet. Parosa — Dead world whose atmopshere is composed of a benzene-hydrogen compound. Yulan — Volcanic dead world. Chordelis — Small world given over to industrial manufacture. Calumet — Small agri-world. Located near Calydon. Calydon — Small agri-world. Located near Calument. Tarsis Ultra — Main world in this system.

Tarsok V
Tarsok V is an Imperium world.[1] In 230.M41 a Nurgle Daemonic incursion on the planet was defeated by the Knights of House Taranis.[1]

Tarsun
Tarsun is an Ancient in the Imperial Fists Chapter, who serves in the Command Squad of Captain Ercuros Tor's Fifth Company.[1a]

Tarsus
Tarsus was an Eldar Maiden World.[1] During the Great Crusade, Fulgrim was invited to meet with Ulthwé Farseer Eldrad Ulthran on Tarsus, where the Eldar attempted to warn the Primarch of Horus' corruption. Upon discovering the corrupted blade at Fulgrim's side, Eldrad realized that the Primarch was already doomed and ordered his Wraithguard and Wraithlord guards to slay the Astartes. A vicious battle broke out that saw Fulgrim destroy both a Wraithlord and an Avatar of Khaine. In the aftermath of the battle, an enraged Fulgrim had the planet destroyed by Virus Bombs.[1]

Tarsus Buckler
Tarsus Bucklers are small shields, that are wielded by the Adeptus Custodes' Custodian Venetari.[1]

Tartarus
Tartarus was a planet which, at one point, had five different forces clashing on the planet: Orks of the Blood Axes, Imperial Guard, Chaos Space Marines of the Alpha Legion, Eldar of the Biel-Tan Craftworld, and Space Marines of the Blood Ravens Chapter.

Tartarus (Chainsword)
Tartarus is a unique Astartes chainsword and a relic of the Blood Ravens chapter. Named for the planet, it was wielded by Sergeant Matiel against the Ork infestation there, who engraved the world's name into the sword's guard. Matiel perished on Tartarus, but the sword continued its service to the chapter.[1]

Tartarus 37th
The Tartarus 37th is an Imperial Guard Regiment, led by Colonel Carus Brom, that aided the Blood Ravens Chapter's Third Company in their battle against the Orks invading their homeworld.[1a] It is not known what became of the regiment, but a majority of the population that had not yet evacuated Tartarus when the Alpha Legion began their plot to unlock the Daemonic Maledictum would be turned to heresy by its power.[1b]

Tartella System
The Tartella System is a System of Imperial space that lies between the Realm of Ultramar and the Chaos God Nurgle's Scourge Stars empire.[1]

Tartora
Tartora is an Imperial Fortress World, that is currently being invaded by the Orks of Waaagh! Gozmod and the Daemons of Khorne, led by the Bloodthirster Agoth'Kar.[1]

Tartorekh
Tartorekh the Scourge, is a Necron Overlord of the Szarekhan Dynasty.[1]

Tartoros
Tartoros is a world of the Cryptus System.[1] Under Imperial rule, Tartoros was protected against stellar phenomena by void-domes. However, during the Cryptus Campaign, the planet was consumed by the Tyranids and is now officially a Dead World.[1]

Tarvaril Ciaradh
Tarvaril Ciaradh is a Craftworld Ulthwé Spiritseer and a disciple of Iyanna Arienal. When the sound of war calls, he leads the wraith hosts of the Tower of Blue Starlight to battle.[1]

Tarvit
Tarvit is a Torathim Colonel, who is a member of the High Eagle Lodge - his Regiment's most respected Warrior Lodge.[1]

Battlefleet Agripinaa
Battlefleet Agripinaa is the Imperial Navy's Battlefleet of the Agripinaa Sector. Located close to the Eye of Terror, it has defended the Sector from the Black Crusades of Abaddon the Despoiler. The Battlefleet saw action reinforcing Battlefleet Gothic during the Gothic War[1] but suffered heavy losses against Chaos forces during the Thirteenth Black Crusade.[2]

Battlefleet Armageddon
Battlefleet Armageddon is the Imperial Navy's Battlefleet for the Armageddon Sector. It has been instrumental in the various wars for the Hive World of Armageddon.[1] During the Third War for Armageddon, Battlefleet Armageddon under Admiral Parol found itself outnumbered by more then six to one by the Ork fleet of Warboss Ghazghkull Mag Uruk Thraka.[2] Parol, however, knew that he would not be able to defeat a fleet of such sheer size in direct combat, even with the support of Adeptus Astartes vessels under the overall command of High Marshal Helbrecht. Instead, the combined fleet sought to delay the orks to allow as much time for the Imperial defenders on Armageddon to prepare as possible, after which they engaged in a fighting retreat from the Armageddon System. The fleet then led guerrilla actions against the greenskins for the rest of the war.[3a] Nonetheless, facing these odds, Battlefleet Armageddon was overwhelmed and suffered heavy losses, taking over a million casualties within the first few days of battle alone.[2][3b]

Battlefleet Bakka
Battlefleet Bakka is an Imperial Navy Battlefleet based out of Bakka, the Segmentum Fortress for Segmentum Tempestus. The largest naval base closest to Macragge, it played a key role in defending Ultramar during the Battle for Macragge.[1]

Battlefleet Cadia
Battlefleet Cadia is the Imperial Navy's Battlefleet for the Cadian Sector and the Fortress world of Cadia.

Battlefleet Calixis
Battlefleet Calixis is the Imperial Navy Battlefleet of the Calixis Sector.

Battlefleet Charadon
Battlefleet Charadon is the Imperial Navy Battlefleet of the Charadon Sector and it took part in the Charadon Campaign.[1]

Battlefleet Corona
Battlefleet Corona is the Imperial Navy's Battlefleet for the Corona Sector, stationed at the orbital docks above Belis Corona. Battlefleet Corona, along with those of Agripinaa, Cadia and Scarus, are known as the Bastion Fleets for their role in guarding the Eye of Terror. For this reason, Battlefleet Corona is among the best equipped and largest battlefleets of the entire Imperium.[2]

Battlefleet Gothic
Battlefleet Gothic is the Imperial Navy's Battlefleet of the Gothic Sector of the Imperium. It is most famous for bearing the brunt of Abaddon the Despoilers Twelfth Black Crusade, also known as the Gothic War.[1a]

Battlefleet Gothic: Armada (Book)
Battlefleet Gothic: Armada is a book released by Games Workshop in 2003 for the game Battlefleet Gothic. It contained rules for every Warhammer 40,000 army not featured in the Battlefleet Gothic Rulebook, and also had new rules for existing Battlefleet Gothic armies. The book also contained background and scenarios for the Third Armageddon War and the 13th Black Crusade. The majority of the book's contents are available for download on Games-Workshop's official website.

Battlefleet Gothic: Armada II
Battlefleet Gothic: Armada II is a video game and sequel to Battlefleet Gothic: Armada. The game was released in 2018.

Battlefleet Gothic: Invasion
Battlefleet Gothic: Invasion is a booklet that provides rules to combine the Battlefleet Gothic game and the standard Warhammer 40,000 game. In the expansion are rules and scenarios that expand on the gaming system.[1] This game expansion is based on the fighting between a fleet and either a planetary defence or a space station defence. It emphasizes "Boarding Actions", i.e. fighting of troops between ships and/or bases, and uses different scenarios to emphasize the varied combats or events that can happen such as: Space Retrieval - The fleet is sent to retrieve an artefact from the remains of a battle. Defensive Ring - An attack made against a refuelling station to disrupt an enemy's hit-and-run tactics. Port Maw - An invasion of the mighty Port Maw after a power outage. Ground Boarding Party - A standard raid in which an outnumbered opponent attempts to board and destroy an enemy's flagship. Deadline - A raiding party has a limited time to get rid of a large defence weapon while the two fleets battle each other.

Battlefleet Gothic 2010 Compendium
The 2010 compendium is a full update to the Battlefleet Gothic universe, complete with updated rules, fluff, FAQ and even some new ships. It was written by the High Admiralty; a Games Workshop-sanctioned board of fans who have been charged with all future development of the game. The document and the rules therein are regarded as 'current' (i.e. most up-to-date) by the ruling board of the AdeptiCon tournaments.

Upsilon-Xi Sector
The Upsilon-Xi Sector is located within the Ultima Segmentum.[1]

Upsilon (World)
Upsilon is an Imperium world that serves as one of the outermost bastions of Terra's defences. This was put to the test when it was invaded by the Blood Crusade's sixth wave, in the aftermath of the Great Rift's creation.[1] Though the Blood Crusade is ultimately defeated, it was not due to the Imperium's forces, but instead the intervention of five of Craftworld Saim-Hann's Wild Riders clans. By using their jetbikes to launch rapid strikes and then retreating before they could be attacked, the Eldar frustrated Khorne's forces to the point that the Daemons leave Upsilon to find easier prey.[1]

Ur'zan Drakgaard
Ur'zan Drakgaard was a Captain of the Salamanders Chapter's 6th (Reserve) Company.

Ur-Clemait
Ur-Clemait is a human world which for centuries has been consumed by civil war.[1] In 920.M41, a Tau delegation arrived to begin negotiations for its absorption into the Tau Empire. The Tau managed to force a peace and make the world prosperous, but in 921.M41 the Word Bearers arrived and plunged the planet into another round of gruesome fighting.[1]

Ur-Clemait Civil War
The Ur-Clemait Civil War has been raging for centuries on the human world of Ur-Clemait and by late M41 had also drawn in the Tau Empire and Word Bearers Chaos Space Marines.[1]

Ur-Council
The Ur-Council was the ruling body of Nova Terra during the Nova Terra Interregnum. Secessionists, the Ur-Council dismissed the authority of the High Lords of Terra and claimed rule over all of Segmentum Pacificus, beginning a division that lasted for 9 centuries. Eventually in M35, the Ur-Council was attacked by a massive War of Faith of the Ecclesiarchy in an event known as the Cataclysm of Souls.[1] It was suspected by the Dark Angels that the mysterious Cypher was a member of the Ur-Council, leading to a daring Ravenwing strike on Nova Terra. However when they arrived they failed to secure any prisoner and could not verify the rumor.[2]

Ur-Ghuls
Ur-Ghuls (Ghala Troglodytes)[3] are a Xenos species that are native to the labyrinth ziggurats of the Dark Eldar city of Shaa-dom. Their nature means that they are one of the many atavistic beings that can be recruited by an Archon for his or her court. These creatures are noted for being the most hideous of all the creatures that a Dark Eldar Archon can summon. Being sightless, yet quite agile, their tracking abilities are quite renowned and once a prey has been caught by the beast's quivering scent-pits, it is known that nothing is able to escape these whip-thin horrors. Ur-Ghuls are also known to inhabit Blackstone Fortresses.[3] Ur-Ghul migrations are periodically purged by the Deathwatch, most notably one led by the Dreadnought Xenomortis on Plenitia.[2]

Ur-Haven
Ur-Haven is a place known to have depot yards where Bulk clippers of the Isolde pattern come from.[1]

Ur-legionaries
The Ur-legionaries were a failed experiment by the Selenar Cults, to create a new branch of Space Marine Legion genetics for the Emperor.[1a] However the Cults were only able to produce heavily deformed and mutated Legionnaires[1a], who became mindless due to the pain of their existence. Some grew to have multiple eyes, limbs and even heads. More disturbingly, a few of the Ur-legionaries developed facial features that led them to greatly resemble the Primarchs[1b]. After repeated failures, the Selenar Cults decided in time, to abandon the Ur-legionaries experiment. All[1a] but 10 of the failed Legionaries[1b] were killed and the gene-labs secretly located beneath Luna's Herodotus Omega dome, were sealed[1a]. Hundreds of years later, though, during the Horus Heresy, the dying Gene-witch Ta'lab Vita-37 freed the remaining Ur-legionaries as the Battle of Terra began. She did so, in order to kill a Sons of Horus Justaerin squadron, led by Captain Trastevere, which had been sent by Abaddon to secure the Magna Mater relic, that Vita-37 had been charged with defending. Though malformed, the Ur-legionaries were larger and stronger than the Terminator clad Justaerins and thanks to their Black Carapace, they were able to withstand multiple bolt rounds before dying. Such was the rage filled Ur-legionaries' strength, that they were able to easily tear apart the Traitors' power armour, as if it was made of paper. While the Justaerins' training and weaponry ultimately prevailed, only Trastevere and two of his squadron remained alive after the last of the Ur-legionaries fell dead. Thanks to Vita-37 and the Ur-legionaries' attack, however, a group of Loyalist Shattered Legionaries led by the Iron Hand Cadmus Tyro[1b], were able to to escape from the Traitors with the Magna Mater.[1c]

Uradus
Uradus was a Hawk Lords Stormtalon pilot, who was among the Chapter's forces that served in Indomitus Crusade Fleet Quartus's Battle Group Jovia.[1]

Uraka's Head-Hunters
Uraka's Head-Hunters are a Daemonic Warband led by the Daemon Prince Uraka Az'baramael. The Warband itself is made up of seasoned Bloodletters, personally chosen by Uraka himself among Khorne's armies and each a victor of countless battles. It is said that individuals the Blood God marks for death meet their end at the hands of Uraka and his horde of screaming Bloodletters.[1]

Uraka Az'baramael
Uraka Az'baramael, also known as the Warfiend, is a Daemon Prince of Khorne. He leads a Daemonic warband known as Uraka's Head-Hunters.[2]

Uralan
Uralan is the world on which Abaddon the Despoiler found his sword, Drach'nyen during the First Black Crusade.

Uralek Prime
Uralek Prime was an Eldar Exodite World[1], but has been taken by the Imperium.[2] In their first action as a newly-created Chapter, the Crimson Fists defended an Imperial colony on Uralek Prime from a substantial force of Eldar Exodites[2] that once lived on the world.[1] This allowed the Imperial colony to flourish into a world-spanning civilization.[3]

Uralmak
Uralmak is a Warpsmith who once ruled over the Malis System in the Segmentum Pacificus until it was invaded by a strike force from the Dark Hunters Chapter. Despite commanding an army of mechanical horrors and corrupted Titans, Uralmak's forces were defeated by the Dark Hunters and the Malis System was freed from his grasp.[1] Among the many forces of Uralmak that were destroyed by the Dark Hunters, was the infamous Chaos Titan known as God's Lament.[1]

Uranesh
Uranesh, Scion of Khorne was a Lord of Skulls. It was part of a combined warband of the Black Legion and World Eaters called the Harbingers of Destruction when they fought against the Imperial Task Force Zephon.[1a][1b] Early into the battle, Uranesh fought Seneschal Havlorn of House Raven in a duel. The Lord of Skulls slew Havlorn with a single blow of its mighty axe. However, with his last breath Havlorn overloaded his Knight's reactor, destroying both combatants.[1]

Urani-Surtr Regulates
The Urani-Surtr Regulates is a major League of the Leagues of Votann and is commonly known as the URSR to other Leagues.[1] The Urani-Surtr Regulates has a reputation for incredible stoicism and self-reliance.[2]

Uraniborg 1572
Uraniborg 1572 was a former Forge World of the Imperium, now held by the Dark Mechanicum.[1] The Forge World was taken by the techno-heretic Votheer Tark, after he instigated a rebellion that caught the overseers of the planet off guard. With his forces and the aid of the once loyal Legio Serpentes, he was able to end any resistance within days of the rebellion. Uraniborg 1572 is now a hell-forge for the Dark Mechanicum.[1]

Uranus
Uranus is one of the worlds of the Sol System.

Urath (Ultramarines)
Urath was Captain of the Ultramarines 39th Company during the Horus Heresy.[1]

Astraghala
Astraghala was an Imperium world that lay in the Dark Imperium and was invaded by the forces of Chaos sometime after the Great Rift's creation.[1] A host of Ynnari would later come to Astraghala's aid, but they came under attack from a Deathwatch Watch Company from Fort Pykman, who also came to aid the world. Unaware of the alliance between the Imperium and Ynnari, due to the isolating nature of the Dark Imperium, the Watch Company did not relent on the Xenos and both sides were decimated. As a result, neither force was strong enough to defeat their true foe and Astraghala fell to the invading Chaos forces.[1]

Astral Bears
The Astral Bears are a White Scars Successor Chapter.[1]

Astral Blades
The Astral Blades were once a loyalist Space Marine chapter before they turned to Chaos.[1] In 121.M37 they are led down the path to Chaos by their prideful Chapter Master, who has been possessed by the Daemon Etherak the Unrepentant. The Daemon’s servants use sorcery to possess almost every battle-brother within the Chapter’s subterranean fortress monastery one by one, slaughtering those strong enough to resist. As the blood of the last of the fallen is still cooling, the possessed Space Marines plunder the Chapter’s gene-seed stores and set off for the Eye of Terror. However, when their Battle Barge, Sword of Stars, reaches high orbit, the Grey Knights are waiting for them. In the furious battle that ensues Grey Knights Terminators teleport onto the bridge of the Battle Barge and banish Etherak back into the Warp in the midst of a furious melee. Broken in body and spirit, the Chapter Master of the Astral Blades accepts the Emperor’s mercy delivered at the hands of his ‘saviours’.[1]

Astral Castellans
The Astral Castellans are a Space Marine Chapter.[1]

Astral Claws
The Astral Claws were a Space Marine Chapter who turned Renegade in M41. Their survivors exist as the Red Corsairs, and their Chapter Master, Lufgt Huron, is now the infamous pirate lord Huron Blackheart.

Astral Crusaders
The Astral Crusaders are a Space Marine Chapter.[1]

Astral Drakes
The Astral Drakes are an extinct Space Marine Chapter.[1] The Chapter was destroyed in battle with the Ork hordes of the Warlord Ghazghkull Thraka.[1]

Astral Fists
The Astral Fists are a Space Marine Chapter.[1] In M42 they were moving out of sector to engage the Splinter Fleet Echidna.[1]

Astral Grimoire
The Astral Grimoire is owned by the Thousand Sons and contains hermetically inscribed constellations and cosmic diagrams.[1] This saturating this book with so much celestial energy it must be chained for otherwise it will fly around its owner as some weird moon.[2] The Grimoire so imbued in astrological energy that whoever holds this powerful relic can command the powers of levitation and flight.[1]

Astral Hawks
The Astral Hawks are a Space Marine Chapter.[1]

Astral Hound (Daemon)
Astral Hounds are dark creatures native to the Warp, that resemble large shadowy dogs.[1] These entities are noted for being extremely predatory and carnivorous beings, though they are ultimately not intelligent. Instead, brute instinct guides them to track the psychic aura of their prey across Warp Space. While capable of tracking any psychic being, these Hounds find the minds of unprotected Human Psykers to be the strongest and most attractive prey. The scent from such targets is so strong that it creates a compulsion for the Astral Hound and makes them the most dangerous threat to an emergent Psyker. They are equally ferocious combatants to face for those that encounter such creatures. During their hunts for prey, Astral Hounds can either hunt alone or be in packs of as many as six such creatures.[1] Once its tracks its prey down, a Hound uses the powers of its psychic prey to manifest into the material universe. These warp entities attack with a numbing bite that is capable of paralysing their victims. Such unfortunate and helpeless victims are then dragged into Warp Space, where the Hounds begin to feed on their psychic energies. Within the material universe, those Psykers that become prey to an Astral Hound simply disappear and their absence confounds their friends as well as neighbours who have no idea that the person has been taken into the Warp. Another noted trait of such Hounds is their capacity to make short jumps through the warp, allowing them to suddenly appear several meters beside or behind their enemies.[1]

Astral Hounds (Chapter)
The Astral Hounds are a Space Marine Chapter.[1]

Astral Knights
The Astral Knights were a Space Marine Chapter from an unknown founding and were descended from the Imperial Fists[5]. The Chapter was destroyed in battle with the Necron World Engine in 926.M41.[1b]

Astral Knives
The Astral Knives are a Calixis Sector Death Cult, that is also active in the Koronus Expanse.[1]

Astral Majesty
The Astral Majesty was an Imperial Fists Frigate, that took part in the Siege of Inwit.[1]

Astral Spears
The Astral Spears are a loyal Space Marine Chapter.[1] During the Indomitus Crusade, the Torchbearer Fleet Conqueror's Forge delivered Primaris Space Marine technology to the Chapter.[1]

Astral Spectre
Astral Spectres are warp creatures formed from psychic energy and the fabric of the Empyrean[1] that are created when two types of energy combine with each other. The first is living energy created when Human Psykers who are weak in will or faith use their abilities in Real Space. The energy created by the Psykers then congeals with the very fabric of the Warp itself to form the Astral Spectres. Although the Spectres vary greatly in appearance, they are all vile and horrifying humanoid creatures composed of patches of semi–translucent shadow and their presence is known to unnerve all sentient creatures in their vicinity, often causing said creatures to experience psychic phenomena. Though the Spectres possess no solid physical form, they are able to wield a variety of psychic powers which allow them to interact with material beings. These abilities are used to great effect when the Spectres emerge in Real Space to feast on the soul-essence of Humans, in order to replenish the psychic energy from which they were born from. Although Astral Spectres are sustained by a combination of life energy and the Warp, they seem to relish causing terror, as they are drawn to fear and will expend great effort to cause it. Often, they will even place themselves at risk in order to terrify a victim by appearing before him in their true nightmarish form. What benefit, if any, they derive from this fear is unknown.[2] When the Spectres encounter prey that fights back, they almost always target Psykers first, as they are far and away the greatest threat to a being of the Warp. They also attempt to manipulate the minds of weaker opponents, causing them to interfere with or even attack their allies. If the battle should truly turn against them, the Spectres will either unleash their psychic powers in an all out attack or attempt to possess one of their enemies. They are cunning and intelligent creatures and will always seek to take a host who is either capable of fighting his way out of the situation or one whose allies will be unwilling to attack him.[2] While the natural form of a Spectre is incorporeal, they are able to possess the bodies of intelligent beings. They feed off the soul of their host, leaving them as a mindless husk, and absorb some of their host's memories, which the Spectre uses to maintain a façade of normality.[1]

Astral Templars
The Astral Templars are a Space Marine Chapter.[1]

Astramael
Astramael is a famed Furioso Dreadnought of the Blood Angels.[1] He is most notable for leading the Chapter's full strength of forty-one Furiosos against Ork forces assaulting Baal under Warboss Big Skorcha in 789.M41. If it were not for the efforts of Astramael and his Dreadnoughts, Baal's Fortress-Monastery would have fallen to the Greenskins.[1]

Astranii Campaign
The Astranii Campaign was a war of the Great Crusade.

Adeptus Administratum
The Adeptus Administratum is the administrative and bureaucratic division of the Adeptus Terra, consisting of untold billions of clerks, scribes and administrative staff constantly working to manage the Imperium at every level, from assembling war fleets to levying taxes. It is the largest of the departments comprising the Adeptus Terra - the mere administration of the Imperial Palace is estimated to involve over ten billion adepts.[1a]

Adeptus Arbites
The Adeptus Arbites are the police force of the Adeptus Terra, devoted to enforcing Imperial law throughout the entire Imperium. Utterly dedicated and without mercy, the Arbites are feared throughout the galaxy, for they are the agents of a harsh law, where failure and incompetence are crimes, and the only punishment is death. Arbites are empowered to act as judge, jury and executioner – citizens have no rights, and only members of the Priesthood of Terra or the Inquisition could claim anything so elaborate as a trial.[1]

Adeptus Arbites Armoury
Wargear of the Adeptus Arbites

Adeptus Arbites Quotes
This article collects all quotes made by, or about, the Adeptus Arbites. The quotes themselves are organized in alphabetical order using the speaker's name. Unattributed quotes are at the end of the list.

Adeptus Astartes: Successor Chapters
Adeptus Astartes: Successor Chapters is a Warhammer 40,000 booklet that was released as a part of the limited edition Codex: Space Marines (7th Edition). It features color schemes of the various Space Marines Successor Chapters.[1]

Adeptus Astartes Breeding World
Breeding Worlds are Adeptus Astartes Recruiting Worlds, that have been populated by Space Marine Chapters with the strongest and healthiest Human specimens they can find from other worlds.[1]

Adeptus Astartes Homeworld
A Space Marine homeworld or a Chapter Planet[2] is the base for a Space Marine fortress-monastery.[3a] For some Chapters the world also serves as their sole recruiting world; other chapters draw their recruits from several planets.[3a]

Adeptus Astartes Recruiting World
Adeptus Astartes Recruiting World are worlds that serve as a source of Aspirants, for Space Marine Chapters or Legions.[1]

Adeptus Astra Telepathica
The Adeptus Astra Telepathica is an organization of the Adeptus Terra, responsible for the recruitment and training of psykers into the service of the Imperium. The Adeptus Astra Telepathica trains the majority of Imperial psykers, which become known as Sanctioned Psykers.

Adeptus Astronomica
The Adeptus Astronomica are members of the Imperial Adeptus Terra who maintain the psychic beacon known as the Astronomican, used by Navigators.[2a]

Adeptus Biologicus
The Adeptus Biologicus is a branch of the Adeptus Mechanicus.

Adeptus Custodes
The Adeptus Custodes, renowned as the Brotherhood of Demigods[19], the Golden Legion[19] and a host of other titles, (The Custodian Guard, The Guardians, the Emperor’s Saints[36], the Watchers of The Throne, The Thousand Companions[9], The Ten Thousand[15a]), but most commonly known as Custodians, are the guardians of the Imperial Palace and the Golden Throne, as well as being the personal bodyguard to the Emperor. Due to the vast size of the Imperial Palace, the Custodes always act as a defensive army[1]. Together with the Sisters of Silence they represented the Talons of the Emperor being the right hand of the Emperor.[25f] For much of their history the Custodes rarely left the Imperial Palace and even more rarely left Terra. It is the Adeptus Custodes that decide who may enter the throne room of the Emperor, and when. Such is their authority in this matter that Space Marines and Inquisitors must kneel before them. Custodians are the mightiest of mankind's warriors. They are to the Space Marines what those transhuman warriors are to common Guardsmen, an elevated elite whose raw strength and willpower are wholly insurmountable.[19][25]

Adeptus Custodes Apothecary
Adeptus Custodes Apothecaries are members of the Adeptus Custodes, who have received medical training to heal their brethren, but also still fight besides them. The Apothecaries also conduct autopsies on remains brought to them and the information they gather, can aid in investigations the Custodes are undertaking.[1]

Adeptus Custodes Armoury
Armoury of the Adeptus Custodes

Adeptus Custodes Quotes
This article collects all quotes made by, or about, the Adeptus Custodes. The quotes themselves are organized in alphabetical order using the speaker's name. Unattributed quotes are at the end of the list.

Adeptus Fidicius
The Adeptus Fidicius is an agency of the Adeptus Terra. The organization seems to act as a type of revenue service of the Imperium, uncovering accounting fraud in various government agencies.[1]

Adeptus Mechanicus
The Adeptus Mechanicus, also formerly known as the Mechanicum, is a technological organisation, often known as the Priesthood of Mars. It holds a monopoly on technological knowledge in the Imperium. Their Forge Worlds turn out the Imperium's most powerful and advanced weaponry and equipment. The organisation's adepts, the Tech-priests, are vital in maintaining much of the Imperium's more technologically advanced equipment, not the least of which is the Emperor's life-sustaining Golden Throne.[1]

Will Hayes
Will Hayes has built many of Forge World vehicle kits such as the Ork Battle Fortress, Landspeeder Tempest and Necron Pylon amongst others. He is also created entire Epic 40,000 Tau range in the 2003 year and has collaborated with Simon Egan on projects such as the Warhound Titans and the Chaos Dreadnoughts. Will is also worked on the project on the Tau Orca Dropship model.

Will of Eternity
The Will of Eternity was a Blackstone Fortress.

Will of Iron (Comic Series)
Will of Iron is the first volume of the 2016 Warhammer 40,000 comic series published by Titan Comics in April 2017, collecting of issues #0-4 from October 2016 - January 2017.[4]

Will of the Emperor
The Will of the Emperor is a Strike Cruiser in the Ultramarines Chapter[1a]. It was commanded by Force Commander Troilus[1b] when it was sent to destroy the Space Hulk Hunter of the Void when it appeared near Macragge.[1a]

Willard
Willard was a Captain of one of the Roane Deepers regiments that took part in the Sabbat Worlds Crusade.[1b] Willard was one of the officers who served under General Nash in the Siege of Vervunhive, commanding a Roane contingent of three platoons assigned to guard the Hass East Fort. In this capacity, he fought alongside Sergeant Varl of the Tanith First and Only.[1b] He was killed in the Third Zoican Storm of Vervunhive.[1c]

Willem Yaitus
Willem Yaitus was a remembrancer active in the Age of Terra. Fragments of his works survived the Age of Strife and were known by the Emperor of Mankind, who once showed them to Roboute Guilliman.[1]

William King
William King, often credited as Bill King, is the author of a variety of publications in the worlds of Warhammer 40,000 and Warhammer Fantasy.

Willusch
Willusch was a Space Marine of the Avenging Sons Chapter, serving in the Third Company under Captain Gessart.[1] He was amongst those Marines who chose to follow Gessart when he rebelled against the Imperium following the disastrous war on Helmabad.[1]

Windhover
Windhover is an Imperial world. It is the Homeworld of Duj Husmaan, an agent of Inquisitor Eisenhorn.[1]

Windrider
Windriders[3], known also as Guardian Jetbike Squads, consist of Guardians who take to the air riding Eldar Jetbikes.[1] These units are commonly assigned as forward scouts for the main Eldar host or as a rapid-response force, using their twin hull-mounted Shuriken Catapults to strike down the enemy as they speed past them in a brightly-coloured blur. Numbering three to twelve Guardians, it is typical for every third jetbike to instead be armed with a Shuriken Cannon, while a jetbike-mounted Warlock will sometimes join a squadron to lend them their aid.[1][2] The Windriders are rightfully proud of their mastery of these impressive vehicles. Upon the cowling of each jetbike, the heraldry of the craftworld and sometimes the specific Windrider squadron are emblazoned in pride of place. These colors are invariably bold and defiant. It is considered a singular honor to join the Windrider hosts in battle, especially upon Craftworld Saim-Hann, where Winderiders ride to war in their thousands.[4]

Winged Disc
Winged Discs are space vessels of the Ostense Council.[1]

Winged Jump Pack
The Winged Jump Packs are jump packs used almost exclusively by the Sanguinary Guard of the Blood Angels. Leaping down from above, it is as if the Battle-Brothers have taken flight on broad angelic wings like the avenging angels of legend, striking fear into their foes and bringing hope to their allies.

Winged Skull
The Winged Skull is an Imperium Death Cult.[1]

Wingnutz
Wingnutz is an Ork Flyboyz Boss that was fighting in a Red Waaagh! and is known to be an avowed Speed Freek. He first piloted a Dakkajet upon the hive world of Ghul Jensen which was a near-religious experience for him. Since that day, Wingnutz has amassed a ramshackle armada of looted and kustomised aircraft that formed his airborne Warband.[1]

Wings (Biomorph)
Winged, or Wings[1], is a Tyranid biomorph. The forelimbs of some Tyranid creatures have mutated into large leathery wings to allow the creature to move swiftly over long distances by flying, swooping or gliding.[1] Some creatures also have more than one set of wings or a lightened exo-skeleton.[2]

Wings of Baal
The Wings of Baal is a Strike Cruiser in service with the Blood Angels Chapter. It took part in the Cryptus Campaign, where it served as Captain Aphael's command vessel.[1]

Wings of Deliverance
The Wings of Deliverance is a Blood Angels Thunderhawk Transporter.[1] In 998.M41, it took part in the Cryptus Campaign, participating in the evacuation of remaining Astra Militarum and Blood Angels forces from the planet Asphodex - in particular transporting the Land Raider Hammer of Angels.[1]

Wings of Dorn
The Wings of Dorn is a ship, belonging to the Imperial Fists Chapter. The Wings of Dorn brought the Imperial Fists taskforce, led by Darnath Lysander, to the planet Opis, to assist the Imperial Guard fighting Chaos forces on the planet.[1]

Leman Russ (Primarch)
Leman Russ, also called The Wolf King[5], The Great Wolf[5] or The Lord of Winter and War[29] is the Primarch of the Space Wolves Chapter of the Space Marines. He along with Angron and Vulkan, was considered to be one of the mightiest warriors amongst the Primarchs. Known for his fierce and wild personality, Leman Russ considered himself the Emperor's most loyal son and executioner, unquestionably carrying out the punishment of the Master of Mankind.[17] The Chaos emissary to Lorgar called him the Brawler.[19]

Leman Russ (Tank)
There are many tanks built upon the Leman Russ chassis: Leman Russ Battle Tank, the main version of the tank used by the Imperial Guard and its variants: Leman Russ Annihilator, variant armed with twin-linked Lascannons Leman Russ Punisher, variant armed with Punisher Gatling Cannon Leman Russ Executioner, variant with a Plasma Destroyer cannon Leman Russ Exterminator, variant with twin-linked Autocannons Leman Russ Conqueror, variant with a cut-down Battle Cannon known as a Conqueror Cannon Leman Russ Demolisher, variant with a short-range Demolisher Cannon and reinforced armor Leman Russ Vanquisher, variant with a long-range anti-tank Battle Cannon known as a Vanquisher Cannon Leman Russ Eradicator, variant armed with Nova Cannon Leman Russ Incinerator, Great Crusade era variant with a Volkite Demi-Culverin

Leman Russ Annihilator
The Leman Russ Annihilator is an uncommon variant of the Leman Russ Battle Tank used by the Imperial Guard. Taking its name from the Space Marine Predator Annihilator, this dedicated Tank Hunter has been a mainstay of the Death Korps of Krieg and Tekarn Armoured regiments and is seeing increasing use by other regiments throughout the galaxy.[1][2]

Leman Russ Battle Tank
The Leman Russ is the main Battle Tank of the Imperial Guard. This rugged and dependable tank has been used to equip the Guard for many centuries, and while fundamental changes in construction and appearance have occurred, its capabilities have changed very little. Able to operate in a variety of environments and withstand enemy fire while delivering powerful tank-killing blows.[1] It was named after Leman Russ, the Primarch of the Space Wolves.[10]

Leman Russ Conqueror
The Leman Russ Conqueror is a less common variant of the Leman Russ Battle Tank. It is armed with a Conqueror cannon, a shorter and lighter version of the Battle Cannon. This reduces the power and range of the weapon but allows it to move faster and fire more accurately, making it a very versatile variant.[1a]

Leman Russ Demolisher
The Leman Russ Demolisher is a specialist Astra Militarum Siege Tank designed for short-range bombardment based on the Leman Russ Battle Tank chassis. It is the most common variant of the main battle tank, used typically for urban and siege warfare.[1][3a]

Leman Russ Eradicator
The Leman Russ Eradicator is a variant of the the Leman Russ Battle Tank chassis which replaces the standard battle cannon with a Nova Cannon. The tank proved itself during the fighting for Khai-Zhan, an Agri World one hundred lightyears from the Eye of Terror which had turned traitor, where it was used in large numbers by the Cadian Shock Trooper regiments fighting to bring the world back into the Emperor's light.[1a][2]

Leman Russ Executioner
The Leman Russ Executioner is an extremely rare variant of the Leman Russ Battle Tank used by the Imperial Guard. It uses the same chassis as the standard Leman Russ but mounts a massive Plasma Destroyer rather than a Battle cannon.[1a]

Leman Russ Exterminator
The Leman Russ Exterminator is a common and prolific variant of the Leman Russ Battle Tank used by the Imperial Guard and on occasion, the Space Wolves Chapter. It mounts a twin-linked Autocannon instead of the more common Battle cannon, making it more of an infantry hunter than an all-round battle tank.[1a][2a]

Leman Russ Incinerator
The Leman Russ Incinerator was a variant of the Leman Russ tank used mainly by the Imperial Army's Solar Auxilia during the Great Crusade and Horus Heresy. In support of the infantry of the Solar Auxilia, Leman Russ Assault squadrons were heavily armoured and carried short-ranged but devastating weapons. The Leman Russ Incinerator mounted a twin-linked Volkite Demi-Culverin, a powerful weapon from the Dark Age of Technology that could tear through all infantry squads with ease.[1]

Leman Russ Meatshields
The Leman Russ Meatshields are a splinter Genestealer Cult of the Bladed Cog, that has infested the Imperial world Ardish Zeta's PDF. The Cult later began an uprising on the world and now all that remains of Ardish's PDF, are the Cult's corrupted followers.[1]

Leman Russ Punisher
The Leman Russ Punisher is a relatively recent variant of the the Leman Russ Battle Tank.

Leman Russ Vanquisher
The Leman Russ Vanquisher is a rare and specialised variant of the Leman Russ Battle Tank used by the Imperial Guard. It mounts the significantly more powerful Vanquisher cannon, firing special Vanquisher shells which are extremely effective at penetrating armour even at great ranges, and is a favourite among tank company commanders.[1a][2a]

Lemartes
Lemartes is a particularly strong-willed Chaplain of the Blood Angels, the only Battle-brother to date who has managed to contain the Black Rage. He now serves as Guardian of the Lost, the Warden of the Angels' Death Company.[1]

Lembyq
Lembyq is an Imperial Laboratory World in the Formidyre System, which has been invaded by Tyranids during the Fourth Tyrannic War.[1]

Lemek
Lemek is a Thousand Sons Sorcerer, who serves in one of the lesser Circles of the Exiles Warband.[1]

Lemnos
Lemnos is an Imperial mining world located in the Gothic Sector of Segmentum Obscurus.

Tarvos
Tarvos was a Blood Angels member of the Deathwatch. During Hive Fleet Dagon's attack on the Shrine World of Bekrin, Tarvos gave his life defeating a Hive Tyrant during the evacuation of the world's clergy. His broken power sword would become known as the Shard of Bekrin and became a relic of the Deathwatch in the Jericho Reach.[1]

Tarvos Kyne
Tarvos Kyne is a Necromundan Wyrd who dwells in Hive Primus' Underhive.[1]

Taryn Honan
Taryn Honan was the titular head of the Honan industrial cartel on Pavonis.[1a]

Tasak Beta
Tasak Beta is an Imperium world.[1] During The Great Crusade, a cylindrical spacecraft of the Jorgall Xeno species was destroyed by the Imperium, after it entered Tasak Beta's orbit.[1]

Taser Goad
The Taser Goad is Taser Weapon of the Adeptus Mechanicus. It is similar in appearance to the grox-prod, its metal rods crackling with electrical discharge. Stabbed forward like a rapier, it unleashes a powerful blast of energy that courses through the target's body, frying synapses and tearing internal organs to pulp. The electrothief prongs at the end capture energy again, storing it for another killing zap.[1]

Taser Weapon
Taser Weapons are a type of weapon used by Adeptus Mechanicus Skitarii. Powered by a hyperdynamo capacitor, taser weapons store an incredible amount of energy. A solid impact will cause this energy to discharge in a scorching blast[1], whereupon the electrothief prongs at goad's tip steal energy from the target to recharge the weapon.[2]

Tash'var
Tash'var is a Tau Sept founded during the Second Sphere of Expansion[1b].

Task Force Aggarmenus
Task Force Aggarmenus is a Torchbearer Fleet, led by Shield-Captain Graentis, that was dispatched to resupply a Space Marine Chapter.[1]

Task Force Gauntlet
Task Force Gauntlet was a mixed Imperial Fists force, whose objective was to relieve the planet Vernalis, which was under attack by a Emperor's Children warband.[1] The task force was commanded by Captain Darnath Lysander, and was comprised of Captain Khrusaor and elements of the Fifth Company, and Captain Taelos along with several Scout squads of the Tenth.[1]

Task Force Hopelight
Task Force Hopelight was a Torchbearer Fleet that was dispatched to aid a Space Marine Chapter during the Indomitus Crusade. The Task Force's commander named it after the inspirational faith he had in its endeavour.[1]

Task Force Nomad
Task Force Nomad was a White Scars taskforce led by Kor'sarro Khan, consisting of the Chapter's 3rd Company and supporting elements, that was committed to hunt down and eliminate Kernax Voldorius, a Daemon Prince of the Alpha Legion.[1]

Task Force White Sentinels
Task Force White Sentinels was a Torchbearers Fleet, that was dispatched to aid the White Sentinels Chapter during the Indomitus Crusade.[1]

Task Force Ygethddon
Task Force Ygethddon was a Horus Heresy Traitor task force, that was led and named for the Sons of Horus Centurion Ygethddon.[1]

Tasker
Tasker is a Lord Commissar of the Imperial Guard, who is renowned for being as demanding of the quality of his equipment and regalia as he is of the quality of the guardsmen serving under him.[1]

Tasker's Hand
Tasker's Hand is a Power Fist used in battle by Commissars. It was only accepted as suitable to be worn into combat by Lord Commissar Tasker, known for demanding absolute quality from his equipment, after ensuring it provided not only exceptional force, but retained enough articulation to perform a high number of actions-per-minute.[1]

Taslan's Forge
Taslan's Forge is a Forge World of the Imperium.[1]

Tassar
Shas'vre Tassar is a Vior'la Sept Fire Warrior of the T'au Empire, who pilots a Ghostkeel Battlesuit.[1]

Tassilon
Tassilon is the world where during the Great Crusade, the Luna Wolves encountered and fought against the warp entities.[1]

Tassius Albo
Tassius Albo is a Veteran Sergeant in the Ultramarines Chapter, who took part in the Ultramar Campaign.[1]

Tatania Leite
Tatania Leite is a Callidus Assassin, who was sent to kill a Genestealer Sanctus on Genexes.[1]

Pack Grenade Launcher
The Pack Grenade Launcher is an Eldar grenade launcher, often used by Shadowseers.[1] Also known as a creidann, the Pack Grenade Launcher is a light harness that fits on the Eldar's shoulders and fires grenades at a high trajectory. Each grenade is fitted with a whistle to make strange shrieking sounds and sombre drones on its upward and downward flight, respectively. It can fire a wide range of grenades, including Hallucinogen grenades, but it cannot be reloaded during battle.[1]

Pack Master
The Pack Master is a Sniper Rifle owned by the Space Wolves Chapter and wielded by its Wolf Scouts.[1]

Pact of Anwyn
The Pact of Anwyn is a secret treaty forged between the Ancient Navigator House Belisarius of Terra and the Eldar of Craftworld Ulthwé. It was formed by the year 101.M31 when House Belisarius' honour and wealth was somehow saved by the Eldar of Ulthwé. In gratitude for their help, an ancient treaty was forged with the creation of golden ducat trade coins crafted by the clan, with seven such coins traded to the Farseer by Jubal Belisarius. These coins remained within the Eldar as tokens that promised the House's support in order to repay any debt and which people of Ulthwé could call upon at any time. Those called upon under the pact took the Eldar wherever they wished to go as part of the friendship between the two sides. They were required to do anything within their means to service the debt, though that did not necessarily ask for using property belonging to another to accomplish such a goal.[1] Such was the secrecy of the treaty that some members of the House believed it to be a myth. Despite this being the case, safeguards were in place that ensured security of the ancient pact that involved revealing the golden ducat coin and speaking the exact words in the order that needed to be said both in Man's language as well as the Eldar tongue. By the 41st Millennium, at least five of the coins had been redeemed in the Belisarius family shrine located on Terra. The Farseer Auric Stormcloud of the Line of Manan invoked the Pact to Simon Belisarius, thus securing his aid in order to repay one of the seven debts of honour that exist between the House and the Craftworld.[1]

Pact of Kulgotha
The Pact of Kulgotha is an agreement between the Adeptus Mechanicus and the Dark Angels Chapter. Forged circa M33, the pact appears to allow the Mechanicus to call on the Dark Angels for aid but the circumstances and specifics are unknown.[1] Some members of the Dark Angels, including Danatheum, believe that the Chapter has done enough over the years to free them from the Pact. However, this does not appear to have stopped the Mechanicus from invoking it, and the Dark Angels have continued to hold themselves to their oath.[1] The Mechanicus has used the Pact to call the Dark Angels in to aid them on Faze V and Honoria.[1]

Pact of Nine Promises
The Pact of Nine Promises is a Seercult, dedicated to the Chaos God Tzeentch.[1] They took part in the Invasion of the Stygius Sector and were among Tzeentch's forces that invaded the Imperial world Mordian.[1]

Padah March
The Padah March is a heraldic alliance of Imperial Knight Nobles and Freeblades from many different Systems.[1a] In the aftermath of the Great Rift's creation they were led by Baroness Sordhen and many bore scars caused by fighting Rogue Psykers during the Psychic Awakening. It was at that time, that the Padah March allied themselves with Magos Dominus Xu Kroll's Reclamation Fleet, as he aided imperiled Adeptus Mechanicus' worlds[1a]. While aiding the Magos, they took part in the invasion of the fallen Forge World, Ordex-Thaag.[1b]

Paelemon (Blood Ravens)
Paelemon was a Veteran Sergeant of the Blood Ravens, leading Tactical Squad Paelemon.[1] He was amongst his Chapter's forces that took part in the Sabbat Worlds Crusade.[1]

Paelemon (Squad)
Tactical Squad Paelemon was a Tactical Squad of the Blood Ravens, lead by Veteran Sergeant Paelemon.[1]

Paeoc
Paeoc was the Tutelary of Hathor Maat, appearing as a golden eagle made of a multitude of suns.[1]

Paeok Ziracah
Paeok Ziracah is an Inquisitor, who is among the Inquisition's forces combating Abaddon the Despoiler's efforts to collapse the Sanctus Wall.[1]

Paetrov Dysorian
Paetrov Dysorian was a Captain of the Imperial Fists active sometime after the formation of the Great Rift.[1] Commanding the Imperial Fists 4th Company, Dysorian led a force to combat Chaos forces during the Invasion of Tsadrekha. However, while successful in killing the World Eaters Lord Khordas, he was ultimately slain by a Bloodthirster that arrived with the appearance of Khârn the Betrayer.[1]

Pain-goad
Pain-goads are torture weapons used by the forces of Chaos.[1]

Pain Aeterna
The Pain Aeterna is a Strike Cruiser in the Sirens of Agony Warband.[1] Once a loyal Imperial warship, its service with the Noise Marine Sirens, has left the Pain Aeterna to grow clusters of ears on its walls and emit a never ending screech from its vox hailers. Sometime after the Great Rift's creation, the Sirens used the Aeterna to attack the Dark Angels warship Pride of the Lion, which they then boarded. The Dark Angels, however, defeated them and then launched a successful counter-boarding attack, which ended with the Deathwing seizing control of the Aeterna's bridge. The Strike Cruiser's fate afterwards, is unknown.[1]

Pain Bringers
The Pain Bringers are a Space Marine Chapter.[1]

Pain Sculptor
Pain Sculptors are horrendous barbed melee weapons, that are used by the Drukhari. Flayers wield a pair of Pain Sculptors in battle and use the weapons to carve their victims into bloody chunks.[1]

Pain glove
The pain glove (also referred to as a nerve-glove) is a type of torture device used by certain Space Marine Chapters, especially the Imperial Fists.

Painboy
Painboyz (also known as 'Mad Doks' or 'Doks') are a class of Ork Oddboy that act as the doctors of Greenskin society.[Needs Citation]

Painted Despoilers
The Painted Despoilers are a Necromundan Chaos Cult, that is led by Arrenus Nova.[1]

Battlefleet Agripinaa
Battlefleet Agripinaa is the Imperial Navy's Battlefleet of the Agripinaa Sector. Located close to the Eye of Terror, it has defended the Sector from the Black Crusades of Abaddon the Despoiler. The Battlefleet saw action reinforcing Battlefleet Gothic during the Gothic War[1] but suffered heavy losses against Chaos forces during the Thirteenth Black Crusade.[2]

Battlefleet Armageddon
Battlefleet Armageddon is the Imperial Navy's Battlefleet for the Armageddon Sector. It has been instrumental in the various wars for the Hive World of Armageddon.[1] During the Third War for Armageddon, Battlefleet Armageddon under Admiral Parol found itself outnumbered by more then six to one by the Ork fleet of Warboss Ghazghkull Mag Uruk Thraka.[2] Parol, however, knew that he would not be able to defeat a fleet of such sheer size in direct combat, even with the support of Adeptus Astartes vessels under the overall command of High Marshal Helbrecht. Instead, the combined fleet sought to delay the orks to allow as much time for the Imperial defenders on Armageddon to prepare as possible, after which they engaged in a fighting retreat from the Armageddon System. The fleet then led guerrilla actions against the greenskins for the rest of the war.[3a] Nonetheless, facing these odds, Battlefleet Armageddon was overwhelmed and suffered heavy losses, taking over a million casualties within the first few days of battle alone.[2][3b]

Battlefleet Bakka
Battlefleet Bakka is an Imperial Navy Battlefleet based out of Bakka, the Segmentum Fortress for Segmentum Tempestus. The largest naval base closest to Macragge, it played a key role in defending Ultramar during the Battle for Macragge.[1]

Battlefleet Cadia
Battlefleet Cadia is the Imperial Navy's Battlefleet for the Cadian Sector and the Fortress world of Cadia.

Battlefleet Calixis
Battlefleet Calixis is the Imperial Navy Battlefleet of the Calixis Sector.

Battlefleet Charadon
Battlefleet Charadon is the Imperial Navy Battlefleet of the Charadon Sector and it took part in the Charadon Campaign.[1]

Battlefleet Corona
Battlefleet Corona is the Imperial Navy's Battlefleet for the Corona Sector, stationed at the orbital docks above Belis Corona. Battlefleet Corona, along with those of Agripinaa, Cadia and Scarus, are known as the Bastion Fleets for their role in guarding the Eye of Terror. For this reason, Battlefleet Corona is among the best equipped and largest battlefleets of the entire Imperium.[2]

Battlefleet Gothic
Battlefleet Gothic is the Imperial Navy's Battlefleet of the Gothic Sector of the Imperium. It is most famous for bearing the brunt of Abaddon the Despoilers Twelfth Black Crusade, also known as the Gothic War.[1a]

Battlefleet Gothic: Armada (Book)
Battlefleet Gothic: Armada is a book released by Games Workshop in 2003 for the game Battlefleet Gothic. It contained rules for every Warhammer 40,000 army not featured in the Battlefleet Gothic Rulebook, and also had new rules for existing Battlefleet Gothic armies. The book also contained background and scenarios for the Third Armageddon War and the 13th Black Crusade. The majority of the book's contents are available for download on Games-Workshop's official website.

Battlefleet Gothic: Armada II
Battlefleet Gothic: Armada II is a video game and sequel to Battlefleet Gothic: Armada. The game was released in 2018.

Battlefleet Gothic: Invasion
Battlefleet Gothic: Invasion is a booklet that provides rules to combine the Battlefleet Gothic game and the standard Warhammer 40,000 game. In the expansion are rules and scenarios that expand on the gaming system.[1] This game expansion is based on the fighting between a fleet and either a planetary defence or a space station defence. It emphasizes "Boarding Actions", i.e. fighting of troops between ships and/or bases, and uses different scenarios to emphasize the varied combats or events that can happen such as: Space Retrieval - The fleet is sent to retrieve an artefact from the remains of a battle. Defensive Ring - An attack made against a refuelling station to disrupt an enemy's hit-and-run tactics. Port Maw - An invasion of the mighty Port Maw after a power outage. Ground Boarding Party - A standard raid in which an outnumbered opponent attempts to board and destroy an enemy's flagship. Deadline - A raiding party has a limited time to get rid of a large defence weapon while the two fleets battle each other.

Battlefleet Gothic 2010 Compendium
The 2010 compendium is a full update to the Battlefleet Gothic universe, complete with updated rules, fluff, FAQ and even some new ships. It was written by the High Admiralty; a Games Workshop-sanctioned board of fans who have been charged with all future development of the game. The document and the rules therein are regarded as 'current' (i.e. most up-to-date) by the ruling board of the AdeptiCon tournaments.

Carnotite
Carnotite is a Necron world that was once ruled by the Nuthyan Dynasty until the cryptek coven led by the warlock Am-heht seized control of the planet and its population for use in its scientific experiments. The planet currently has its surface covered in molten magma and is riddled with the radiation from the many inter-dimensional experiments Am-heht has conducted. [1]

Carnovora
The Carnovora are a Space Marine Chapter.[1]

Caroch
Caroch is a Kroot world of the Tau Empire.[1] In 976.M41 the Necron Sautekh Dynasty invaded the planet. Though the Kroot won the first engagements, their attempt to dine upon the living metal of their victims had hideous results as a nano-scarab plague sweept through their ranks.[1]

Carpathia
Carpathia is a Labyrinth World located in the Segmentum Tempestus.[1] Inquisitor Kryptman led several specially equipped Deathwatch teams into Carpathia's caverns to capture a brood of Genestealers in a stasis field. The Genestealers were then unleashed on the Ork Empire of Octarius to fulfill Kryptman's plan of luring a tendril of Hive Fleet Leviathan into the Octarius Empire and so start a war between the two xenos species.[1] In 997.M41 it was invaded by Hive Fleet Leviathan and its current fate is unknown.[2]

Carpatia
The Carpatia is a stealth-optimised Ultramarines Strike Cruiser and was among the Chapter's forces that took part in the War of Beasts.[1] Chapter Master Calgar charged several strike forces with seeking out any allies or foes in the Vigilus System and the command of the Carpatia was given to Captain Acheran, as he sought the status of the Industrial World Nemendghast. When they arrived, intercepted signals from Nemendghast's surface told the strike force that the world had fallen to Heresy. However, the smog covering the world's atmosphere prevented them from determining the true extent of its fall and Acheran ordered an immediate deployment to Nemendghast's surface. What they discovered was a hellish world, whose factories that had been remade by the Black Legion to create Daemon Engines and Possessed Chaos Space Marines. Though they were vastly outnumbered, Acheran refused to leave and instead ordered an attack to destroy the Daemon factories. The Carpatia, meanwhile, evaded being seen by the Black Legion warships that began patrolling Nemendghast, but this changed when a large fleet of Chaos Warbands appeared near the world. The Chaos fleet soon became alerted to Acheran's attack and as it began moving to aid Nemendghast, the crew of the Carpatia warned Acheran of the fleet. The Captain then immediately led the remnants of his forces in a final attack that destroyed the Daemon factories, but by then they were swarmed by the Black Legion. Acheran knew they could not break free from the Traitors and instead ordered the Vanguard Librarian Maltis, to escape and bring word of what had happened to Chapter Master Calgar. Maltis successfully returned to the Carpatia, which then escaped to Vigilus where the majority of Calgar's forces were located.[1]

Carpe Noctum
Carpe Noctum (High Gothic for "Seize the Night") was a Rhino APC of the Night Lords Traitor Legion.[1] Carpe Noctum was the dedicated transport for Seventh Claw, 10th Company of the Legion since the Legion's founding on pre-Imperial Terra. It was destroyed on Crythe by the Warhound Titan Hunter in the Grey, when the Titan stepped on it.[1]

Carpinus
Carpinus is an Imperial historian, who wrote the Speculum Historiale.[1]

Carrack class Transport
The Carrack Class Transport is a large transport spacecraft/hauler used by the Imperial Fleet, mostly the Merchant Fleets of the Chartist Captains, but also the Imperial Navy. It is a newer class, less then 1,000 years old, but the design is bold and strong as any transport of their size in the history of the Imperium, and has driven off many pirate raids. It is designed primarily for transporting goods for Merchants and Rogue Traders, but the Imperial Navy may use them as troop transports.[1]

Carrefiefdom
The Carrefiefdom was a Human empire in the Occluda Noctis, that had survived the Age of Strife. During the Great Crusade, the empire was brought into Compliance by the Imperial Fists, as part of the Imperium's Night Crusade.[1]

Carrigan Nos
Carrigan Nos was a Librarian in the Crimson Fists Chapter, when the Ork forces of The Beast invaded the Imperium.[1] Once Ullanor, was determined to be where The Beast's forces originated from, Carrigan joined as part of the strike force sent to invade the world, in order to kill the Warboss. However, when the strike force arrived at Ullanor they were unable to use their ships to discover the Warboss' location, due to the world being enveloped in psychic energy. With time running short, Chapter Master Koorland, asked for the Space Marine Chapters present to gather their Librarians together; in order for them to combine their powers, so they could pierce Ullanor's physic veil. The Ultramarines' Chief Librarian Vaniel was charged with focusing the Librarians' power for the ritual and they entered into a connected trance, where they were able to discover that The Beast was present in an Ork city known as Gorkogrod. However disaster struck before they were able to learn the exact location of the city, when the Chief Librarian was overwhelmed by the Orks' physic energy. As Vaniel served as a conduit for the ritual, the Ork's energy soon spread to the rest of the Librarians present and nearly overwhelmed all of them. Only the Rune Priest Thorild was able to initially resist the Ork's physic power and he was able to help most of the others resist before he broke the trance they were in. As soon as he did so though, Vaniel and two other Librarians, who had fallen under the Ork's power, began attacking those around them and Carrigan was killed by the maddened Chief Librarian.[1]

Carrion Bats
Immense colonies of Carrion Bats blanket the ceilings of tunnels in the Underhive of Necromunda. An immense black wall of squealing, writhing, winged beasts pouring out of a tunnel can be a terrifying sight to the unwitting Underhiver who disturbs them, but these bats are not generally predatory by nature, prefering to scavenge the remains of animals killed by larger beasts.[1] Nonetheless, they are feared by the residents of Necromunda and rightly so. Their carrion diet ensures that their bite can carry a wide variety of virulent diseases, including the dreaded Zombie Plague.[1]

Carrion Brotherhood
The Carrion Brotherhood are a Death Guard Vectorium, of the 2nd Plague Company.[1] They were among the Death Guard's forces that took part in the War for the Tri-forge Cluster. During the War, the Brotherhood successfully invaded Thrios.[1]

Carrion Crow
The Carrion Crow was a Warhound Scout Titan in service with the Legio Mortis.[1] Active during the Horus Heresy, the Carrion Crow fought in the Battle of Isstvan III as part of a Traitor Titan War Maniple led by the Ferrum Mori.[1]

Carrion Deep
Carrion Deep is a Necron Tomb World located on the edge of the Veiled Region. It was the site of an Imperial deep-range outpost, which was destroyed in 899.M41 by the Necrons. The ruined outpost was investigated by Space Marines of the Executioners Chapter, who were ambushed by the Necrons but managed to escape. Since then, Carrion Deep has been quarantined by the Imperium.[1]

Carrion Guard
The Carrion Guard are a Traitor Guard Regiment.[1]

Carrion Hounds
The Carrion Hounds are a Death Guard Warband.[1] The Warband holds a great affection for the shambling Poxwalkers and often assembles morbid collections of the infected souls, usually from defeated Imperial Guard Regiments or entire noble families. During a battle, the Carrion Hounds will unleash hordes of their Poxwalkers to screen the Warband's advance.[1]

Carrion Queens
The Carrion Queens are a famous House Escher gang.[1]

Carrion Realms
Carrion Realms were petty Night Lords fiefdoms in the southern galactic core, that were created by the Traitor Legions' fractious and vainglorious Warlords, during the Horus Heresy.[1]

Carrion Squadron
Carrion Squadron was an Iconoclast Destroyer squadron active during the Gothic War. Operating from the Duran moon, they were infamous for their skillful convoy attacks.[1]

Carrow
Ancient Carrow, The Reaper of Noval V, was a Contemptor Dreadnought in the Night Lords' 17th Company, known as the Lords of Tempest, during the Battle of Isstvan V. He was known to favour a brutal form of ritualized close combat inherited from the Shredder-cults of Nostramo.[1]

Skorgrin
Skorgrin was an Ork Warlord, who was killed in battle[1a] with Hive Fleet Eumenides[1b]. After his death, Skorgrin's Waagh! was left leaderless and was easily destroyed by the Tyranid swarm.[1a]

Skorgulian
Skorgulian is a Forge World in the Calixis Sector.[1]

Skorl
The Skorl are a Xenos species that resemble invertebrates and they first came to the Imperium's attention, when they attacked G-X-17.[1] The Xenos then began feasting upon the Agri World's farmers and their Priest sent out a plea for aid. Unfortunately for the farmers, the message was received by the Radical Inquisitor Bors Callimue, who began studying the Skorl, instead of sending help. The Inquisitor soon found them to be a remarkable species, which did not merit being destroyed by the Imperium over the loss of a few hundred fungus farmers. Bors determined that the Skorl's weapon technology alone, such as the phase-inverter cannon, demanded that the Imperium make peaceful contact with the Skorl in order to initiate trade between them. In order for that to happen, Bors decided to offer the Skorl the right to prey upon G-X-17's population, without worry of Imperial retribution. At least until, the Imperium could reverse-engineer the Xenos' technology. Once that happened, Bors would make sure the Skorl were destroyed.[1]

Skorpekh Destroyer
Skorpekh Destroyers are Necron warriors who are part of the Destroyer Cult.[1]

Skorpekh Lord
Skorpekh Lords are towering multi-limbed Necrons.[1]

Skorpeus Belisarius
Skorpeus Belisarius was a high-ranking member of the Navis Nobilite House Belisarius.

Skorpius Disintegrator
The Skorpius Disintegrator is an Adeptus Mechanicus fast-moving Battle Tank that uses barely understood, deadly technology from the Age of Darkness. The Skorpius Disintegrator of the Adeptus Mechanicus drifts gracefully across the dunes, its anti-grav motors thrumming quietly. As it accompanies the advancing Skitarii phalanxes, the vehicle delivers punishing salvos from its Servitor-operated Ferrumite or Belleros cannons, while its Cognis heavy stubbers and Disruptor Missile launcher spit death at any who would threaten the armoured vessel.[1]

Skorpius Dunerider
The Skorpius Dunerider is an Adeptus Mechanicus armoured troop transport, that uses barely understood, deadly technology from the Age of Darkness.[1] Acting as a personnel-carrying hovercraft for Skitarii cohorts, Duneriders are calibrated for swift delivery of front-line assets into the heart of battle. They sweep upon enemy defenses or into designated fire points, slamming down their ramps and letting loose the warriors riding within. Upon delivering their cargo, Duneriders give supporting fire with their Cognis Heavy Stubbers.[3]

Skorrn
Skorrn is an Iron Hands Primaris Captain, who is currently serving in strike force Wrath of Medusa, which has been sent to combat a suspected Xenos insurrection across the Glassic Strait's mining worlds.[1]

Skorvexi
The Skorvexi are an abhorrent group or species that dwells within the Galactic Core's Thykus Cluster.[1]

Skovi
Skovi is an Imperium Hive World that found itself in the path of a rampaging Ork fleet in the aftermath of the Great Rift's creation.[1] When Imperium vessels fleeing from the Ork fleet reached Valhalla, they warned that the world lay in the Ork fleet's path. In order to prevent their world from being invaded, numerous Valhallan Ice Warriors regiments descended upon Skovi, which was located near Valhalla and was expected to be the Orks' next target. However, the Valhallans soon discovered that the Hive World had already fought off several of the Ork fleet's ships and its armouries were now left severely depleted. Desperate calls for resupply had been sent, but they were either never received or the Imperial Navy's resupply ships had been lost in the Warp. As the main body of the Ork fleet finally arrived in the Hive World's orbit, the well-equipped Ice Warriors assumed direct command of Skovi's defence and requisitioned what few supplies remained. The Skovians were then given knives, hatchets, spears and rocks before being ordered to march alongside the Valhallan infantry towards the Ork invaders. In the battle that followed, the Valhallans and Skovians suffered horrific losses, but they held their ground against the Orks, as the Valhallan 888th ‘Frostburners’ Artillery Regiment began to shell the Xenos. The battle then continued until nightfall on the fourth day, when all that remained of the invaders was a handful of surviving Orks, which were soon hunted down and killed by the vengeful defenders of Skovi.[1]

Skra'kalichaust
Skra'kalichaust, known as The Schemer, is a Lord of Change.[1]

Skraag
Skraag is an Imperium Ogryn world whose population tends to be taller and rangier than other Ogryns. They also have a distinct yellow-brown tinge to their skin, caused by the high concentration of volcanic sulfur dust in their world's atmosphere.[1]

Skraal
Skraal was a Brother-Captain of the World Eaters Adeptus Astartes Legion who lived during the time of the Great Crusade and the beginning of the Horus Heresy. He is most notable for his participation in the hunt of the Furious Abyss, a campaign which saw him work in concert with Astartes of the Ultramarines, Thousand Sons and Space Wolves against the traitorous forces of the Word Bearers.[1x]

Skrabbla
A Skrabbla is a Gretchin assistant of sorts who rides into battle on the back of an Ork Warbike. Particularly reckless in nature, as well as attracted to the sensation of speed, the main use of Skrabblas is to have them scramble around on the back of the Warbike in response to shouted commands from the Ork rider. The Skrabbla's weight adjustment helps the Warbike take tighter corners and pull off skid turns.[Needs Citation]

Skrappaking Smolwyrd
Skrappaking Smolwyrd is a kunnin Goff Weirdgrot and the true power behind the Warboss, commanding the growing Crooked Hand Waaagh!? on their Homeworld.[1] Born on an Ork World made of metal and covered in scraps, Skrappaking uses his psychic abilities to guide the Waaagh!. Its Gretchin follow him, because when the Warboss demands shiny pieces of metal, Skrappaking will know where to find them. He also knows where to find fuel for the Boyz's Trukks and will make the power coils disappear, if the Warboss makes an ill-advised attack into the next Sector.[1]

Skroghedd
Skroghedd is an Ork Warboss, that took part in the War of Beasts on Vigilus.[1]

Skrullboyz
The Skrullboyz are an Ork Freebooter band, that are led by the former Warboss, Kaptin Radrukk Reddgun. Under his leadership the Skrullboyz boarded the Belisarius Indomitus, a ship belonging to the Navigator House Belisarius, as it fled from the planet Arkhona. After slaughtering its crew, the Skrullboyz captured the Navigator Itsobal Belisarius and took command of the ship which was filled with House Belisarius's wealth.[1]

Skulane
Skulane was a Trooper of the Tanith First and Only. He served as a special weapons trooper, wielding a heavy flamer.[1a][1b]

Skulbrotsjorór
Skulbrotsjorór (also known as Skullhewer) was a thunder hammer owned by the Space Wolves Chapter, currently wielded by Gunnlaugur, a Wolf Guard of the Blackmanes.[1]

Bissan Ambush
The Bissan Ambush took place in 734.M38.[1] In the Segmentum Solar, Space Marines from the Invaders 2nd Company investigated a reported Eldar sighting on Bissan. They were attacked by Word Bearers who arrived by Strike Cruiser. In the ensuing battle, a squad of Devastator Centurions staunchly defended their battle-brothers from atop the ruins of an old exodite settlement, eventually destroying many tainted tanks, Forgefiends and Helbrutes.[1] The Invaders Chapter launched an all-out assault on their attackers, eventually driving the traitors from the planet. The victory was attributed to the tactical awareness of Centurion Sergeant Thynor; he downed a Word Bearers Thunderhawk before the reinforcements aboard could deploy, turning the battle. Modest, he accredited the success to the precision afforded by his Omniscope.[1]

Bite of Fenris
The Bite of Fenris is a relic of the Space Wolves.[1] The bolter known as the Bite of Fenris visits the extreme seasons of the Space Wolves’ homeworld upon those under its crosshairs. The gun’s bark heralds one of two deadly fates, for its autoselector breech can bear two different kinds of mass-reactive bolt. The gun’s iceblue helwinter bolts contain heat-thief charges that leave their targets as brittle statues. Its flametide bolts instead bring the red-hot wrath of Fenris’s midsummer, their contents exploding a split second before impact, engulfing the foe in a deadly burst of superheated bolter-shards and wrathful flame.[1]

Biter (Blood Axe)
Biter, or Bites-Face-Of-The-Face-Biter-Before-It-Can-Bite in the Ork tongue, is a Blood Axe who serves the Warlord Ghazghkull Thraka.[1b]

Biting Blade
The Biting Blade is a two-handed[3] Chainsword used by Striking Scorpion Exarchs in combat. The advanced monomolecular-edged teeth of the blade tear through flesh as though it were parchment and equally shred bone and armour.[1][2]

Biting Jackal
The Biting Jackal was a Wrathhost Gladius Escort and was among the Chapter's forces serving as part of the Wardens of the Gauntlet.[1]

Bitter Sons
The Bitter Sons were an Iron Warriors Warband.[1a]

Bitter War
The Bitter War[1a] was a campaign that began in 010.M31 during the Horus Heresy,[1a] pitting various Loyalist forces of the Imperium against the Word Bearers defending Colchis. The conflict was concluded in 032.M31 when Colchis was destroyed in the Great Scouring.[2]

Bitterblood Wars
The Bitterblood Wars began when the Shadowseers of the Harlequin Masque of the Midnight Sorrow forged the Alliance of Bloody Tears in order to invade the renegade Fortress World known as the Filth Pit. Composed of the Midnight Sorrow, Kabal of the Flayed Skull and a warhost from Craftworld Yme-Loc, this uneasy alliance successfully purged the Fortress World, though they suffered horrific losses to do so.[1]

Bittersweet Blades
The Bittersweet Blades are a famous group of House Escher gangers.[1] The Bittersweet Blades are known as the killers of killers, having a reputation for taking down rogue Enforcers and troublesome Venator gangs. Working with the Narco Lords of Girder City, they hold dominion over the Grey Slime badzones all the way from the Dead End Pass underway to the edge of the Great Midnight near the Abyss. Guilders, gangs and hivers all pay their due to the Bittersweet Blades, and it is well known that if a bounty is fulfilled within their turf then they get a cut. It was this policy that led to their last leader, Kria ‘the Huntress’, taking one in the chest. Kria’s ‘death’ and subsequent resurrection into the ranks of the Death-maidens, however, hasn’t dulled their love of the hunt. Under the control of their current leader, Jett Fargo, the Bittersweet Blades have racked up an impressive tally of kills, the walls of Girder City routinely hung with the corpses of bounty hunters who thought they could operate in the Blades territory without paying their due.[1]

Bizarme
The Bizarme is a Gladius Escort in service with the Castellans of the Rift.[1] During the Nachmund Rift War, the Bizarme was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Bjarni Arvisson
Bjarni Arvisson is a founding member of the Wolfspear Chapter.[1a] He initially was a Space Wolves Inceptor Sergeant, in the Unnumbered Sons and served in the Indomitus Crusade. Among the conflicts Arvisson took part in during that time, was the Battle of Raukos where he served beside his friend Justinian Parris[1b]. While the Imperial forces were victorious, Lord Commander Guilliman ended the Indomitus Crusade after the battle and disbanded the Unnumbered Sons. Each of its surviving members were then assigned to a Chapter that was descended from their Primarch - save for those descended from the Space Wolves. To Arvisson's angry dismay, they were instead formed into the Wolfspear Chapter and were charged with guarding the Pit of Raukos from any future Chaos incursions. Further clouding the minds of Arvission and his Chapter, was that although the Space Wolves have allowed Primaris Space Marines into their ranks, it was not known if they would accept the Wolfspear as true Sons of Russ[1a]. This was soon settled after the Primaris technology was brought to Fenris and the Space Wolves became aware of the Wolfspear. The Space Wolves' Great Wolf Logan Grimnar, subsequently granted the Wolfspear additional warriors from their Founding Chapter and this forged enduring and unprecedented bonds of brotherhood between the two Chapters.[2] He was made Lieutenant and serves in Company Hrossvalur of the Wolfspear. [3]

Bjell Hook-knife
Bjell Hook-knife was a Legionary of the Space Wolves 13th Great Company, active during the Great Crusade. He succumbed to the curse of the Wulfen in the course of the Dulan Campaign, during a boarding action against a Faash hunter-killer in the Ynniu System. However, soon afterwards he was killed by a Faash Scarabine mech-trooper.[1]

Bjorksten
Bjorksten is an Iron Priest of the Space Wolves. He accompanied the Blood Ravens, as they took part in purging the Exodites of Kading Prime.[1]

Bjorn
Bjorn the Fell-Handed is an ancient Space Wolves Dreadnought. Among the Sons of Fenris he holds many titles: "Eldest", "Trueclaw", "Revered One" and "Last of the Company of Russ" among them. He is the oldest warrior in the Imperium, and has been the salvation of his Chapter time and time again. [2]

Bjorn Stormwolf
Bjorn Stormwolf is a Wolf Lord of the Space Wolves, leading one of the Chapter's Great Companies[1] — Stormwolves.[3] A red-faced mountain of muscle, he is known for his quick temper and lack of manners, including interrupting Imperial dignitaries with loud belches (or worse). Bjorn's men prefer to use noise, intimidation, and splendor against their enemies and his tactics reflect his own impatient and aggressive nature by including many Long Fangs and Vindicators - essentially anything that makes a great deal of noise. He also prefer frontal assaults rather then the kind of stealth missions favored by Erik Morkai, who Stormwolf dismissively refers to as 'whelp-work'.[1] In 999.M41 during the Battle of the Fenris System and fighting on Fenris itself, Bjorn was eaten alive by a Tzeentchian giant. Though he managed to rip himself out from the guts of monster, Bjorn's face was so scarred by acid from creature's intestine that since that battle his laugh was never heard again.[2]

Astranii Campaign
The Astranii Campaign was a war of the Great Crusade.

Astranii Machine Empire
The Astranii Machine Empire was a Human civilization.[1] Having formed during the Age of Strife, it is unclear if the Astranii were originally a sect of the same Machine Cult as the Mechanicum or had simply evolved a similar society by coincidence. They prospered in isolation, ruling a spiral of star systems overseen by a caste of masters dubbed the Mechanism with the Emissary caste as their enforcers. The Astranii wielded a formidable military including 20km-long warships with pyramid-like constructs with emitted powerful energy beams. Many of their weapons were radically different from the Mechanicum including sonic matter manipulators, harmonic neuro-disruptors, Machine Spirit sedition devices, and sentient energy ghosts.[1]

Astricol
Astricol was a Companion of the Adeptus Custodes during the Horus Heresy.[1] During the final stages of the Siege of Terra, Astricol took part in the teleportation assault on the Vengeful Spirit alongside the Emperor Himself, but became separated from the main group alongside the Shield-Company of Constantin Valdor. Unfortunately, Valdor's group fell into a trap where Daemons waiting for them began to attack the custodes as they were materialising inside the ship. Astricol was one of the first victims of the attack, materialising in several pieces without noticing the ambush.[1]

Astrid Helvintr
Astrid Helvintr is a Fenrisian, who is a member of the Rogue Trader House Helvintr and is the daughter of its leader Katla. She serves as her Mother's second in command and Katla is proud of Astrid and knows she has become a worthy successor, who will be able to successfully lead House Helvintr.[1]

Astrid Skane
Astrid Skane is an Ordo Hereticus Inquisitor of the Radical Recongregator faith, who is active in the Calixis Sector.[1] She was formally an Adeptus Arbites Judge, who rooted out a series of pleasure Cults amongst the nobility of Scintilla’s Hives. At that time, Skane had found herself fighting a lonely battle against adversaries wielding power both political and martial, but she persevered in her task. Skane's success (with the aid from several allies of the Inquisition's Tricorn Palace) saw her become famous amongst the Calixis Sector's Holy Ordos. This led her to be inducted into the ranks of the Ordo Calixis as an Acolyte and eventually Skane was elevated to the status of Inquisitor.[2] She now serves in the Ordo Hereticus and has become a Recongregator, who dreams of a future where justice in the Imperium is a rule rather than the exception. Skane also believes that the Tyrant Star's appearance, is due to some sort of Cult activity.[1]

Astrid Xeneca
Astrid Xeneca is a Genestealer Sanctus of the Cult of the Twisted Helix. The first Sanctus of her cult, she is famed for infiltrating a crowd of pilgrims on Immortis IX. She then managed to plant a dart from her Serum Needler in the neck of Cardinal Vidderminster just as he was giving a speech from his balcony. The needle was so thin that it bypassed the Cardinal's Refractor Field and delivered a potent cocktail of hypertrophic enzaymes which caused the religious leader to swell up and burst. The assassination was a blow to the stability of the world that saw Vidderminster's successor appointed from off-world. After a series of new trade deals, compulsory medicae visits, and Wars of Faith Immortis IX ultimately fell.[1]

Astronomican
The Astronomican is a psychic beacon located on Terra which the Navigators use to pilot the spaceships of the Imperium through the otherwise unnavigable chaos of Warp-space. As the beam generated is psychic it exists within the psychic universe of the Warp. It is the duty of the Adeptus Astronomica to maintain all aspects of the Astronomican, including training those who will power it.[1]

Astropath
An Astropath (portmanteau of "astro" and "telepath"[1a]) is a specially-trained psychic servant of the Imperium belonging to the Adeptus Astra Telepathica. Capable of sending and receiving psychic messages across interstellar space, they form the Imperium's vast communications network, and are vital for keeping its widely scattered worlds connected.[1a]

Astropath Transcendent
An Astropath Transcendent is a respected title and position given to agents of the Adeptus Astra Telepathica who are attached to expeditions led by Rogue Traders.[1] These rare individuals are psykers whose power and essence have been touched by that of the God-Emperor as part of the Soul Binding. They are, however, a special type of Astropaths who serve on the fringes of the Imperium's known space, which requires them to be hard of heart as well as savvy individualists in order to persevere. This is because they must suffer the threat of cold alien minds in the dark void and the receding psychic voices of their kin due to great celestial distances. Those that survive such rigours are granted this honoured position and whilst respected, they are somewhat feared by their contemporaries. Their duties are a microcosm of those performed by more established and ordinary psychic choirs of the Adeptus Astra Telepathica and, as such, their communication capabilities makes them key members of a Rogue Trader's inner circle. In fact, many Rogue Traders will not set foot on a new world without being accompanied by an Astropath Transcendent in order to summon aid should disaster strike.[1]

Astropath Wars
The Astropath Wars was a major conflict fought by the Imperium in 888.M32. Details of the war are unknown, but it can be assumed that they involved Astropaths.[1]

Astropathic Relay Station
Astropathic Relay Stations are a type of Imperial facility, sometimes devoting entire worlds to them.[1] Astropathic Relay Stations are facilities used by the Imperium to strengthen or enable Astropathic communication to worlds far or beyond the reach of the Astronomican. Consisting of large amounts of Astropathic Choirs, they are administered by the Adeptus Astra Telepathica.[1][3]

Astroth Mythrak
Astroth Mythrak is a Master of Possession, who has begun to corrupt and defile parts of the Seventh Blackstone Fortress. Anyone wishing to stop him, must first fight their way through Mythrak's fanatically loyal Traitor Guardsmen, Cultists, Chaos Space Marines and Greater Possessed.[1]

Astrov Yemenev
Astrov Yemenev is a Tank Commander in the Vostroyan 24th ‘Iron Bloods’ Armoured Regiment, which came to the aid of the Hive World Degis when it was invaded by the Craftworld Biel-Tan.[1] Among Biel-Tan's forces was the dreaded Fire Prism tank ace Vathwal Heavenlance and when the Eldar became separated from Biel-Tan's invading forces, Yemenev led his Leman Russ Battle Tank Company against Heavenlance. In the skirmish that followed, Heavenlance was not easy prey and managed to destroy more than half of Yemenev's Company before the Tank Commander devised a tactic that would bring an end to the battle. He quickly ordered his remaining Leman Russ Tanks to lay down a blanket of fire on either side of Heavenlance's zigzagging Fire Prism, which restricted the Eldar to a narrow channel of movement, and this allowed Yemenev to kill the Biel-Tan tank ace.[1]

Astrovel
Astrovel was the Fourth Chapter Master of the Dark Angels Legion's Seventh Order during the Horus Heresy.[1] In the aftermath of the Battle of Perditus, he was assigned by his Primarch Lion El'Jonson to a strike force, led by Seneschal Corswain, that was charged with both hunting down the fleeing Death Guard forces of Captain Typhus and to bring word of the battle to the Space Wolves Legion's Primarch Leman Russ. However, after many months, the strike force could not find any trace of Leman Russ, and as for Typhus, they found only worlds that were left in disarray or that had been destroyed by his touch. During one of the many war councils between the strike force's commanders, unrest began to show about their lack of progress and Astrovel voiced that they should instead return to Caliban and increase its defenses. After much arguing, it was finally decided that the strike force would be split off by Orders, each with their own goals to pursue. Corswain would go with Chapter Master Belath's Second Order to continue pursuing Typhus, while the other Orders would travel to nearby Systems to search for the Primarch Leman Russ and to attack any Traitors they came across.[1]

Astura
Astura is a Grey Knights Captain whose victories, canny generalship and martial exploits would be the stuff of legend in the Imperium, were his Chapter not veiled in secrecy. This sits well with Astura however, as he has no desires beyond the permanent extermination of all Daemons, though he knows well enough that such a task is impossible within his lifetime. If there is but one flaw to be found within the heart of this virtuous warrior of perfect faith, it is that he is too exacting, of both himself and his subordinates. He demands that those that fight beside him, match his vigour and skill; which makes it rare that any besides his own Chapter survives his command. This does not bother Astura however, as the Captain callously states that anyone outside of his Chapter that survived, the battles he takes part in, would have to die at his hand to ensure the secrecy of the Grey Knights.[1] The Captain is currently leading an Imperium strike force, that has been assembled by the Inquisition, to stop the most current manifestation of the Bloodthirster Skarbrand. After being summoned by the Blooded Hand Cult, the Greater Daemon has begun rampaging across a Sector of space and is spreading it's infectious rage wherever it goes. All of this is causing the embattled Sector to be drowned in the blood of unending violence and the strike force must act quickly to stop Skarbrand and the Cult before the Sector falls permanently into Khorne's hands - or before they are infected by the Greater Daemon's uncontrollable rage.[1]

Asturia
Asturia is a Feral World of the Imperium.[1] It was attacked by the traitorous Imperial Guard General Jorun and his 15th Heraklion Ironclads Regiment. But before the traitors descented they were attacked by the retaliation force of Howling Griffons Chapter with the aid of the Ultramarines and Sons of Orar Chapters. All traitors were destroyed.[1]

Astyanax
Astyanax is a Dreadnought in the Ultramarines Chapter.[1]

Astynomia
The Astynomia are the Enforcer security force for the Adeptus Mechanicus[1a]. They recruit from members of the Mechanicus, who succeed in passing the Astynomia's selection examinations.[1d]

Asudai Noyan-Khan
Asudai Noyan-Khan was a White Scars Noyan-Khan active during the Great Crusade and Horus Heresy.[1] During the Chondax Campaign, he commanded a Horde-level formation of 7,300 Marines, primarily armoured.[1]

Asun'ghar
Asun'ghar the Lady of Ash, is an influential Spirit Speaker of Necromunda's Ash Waste Nomads.[1]

Wings (Biomorph)
Winged, or Wings[1], is a Tyranid biomorph. The forelimbs of some Tyranid creatures have mutated into large leathery wings to allow the creature to move swiftly over long distances by flying, swooping or gliding.[1] Some creatures also have more than one set of wings or a lightened exo-skeleton.[2]

Wings of Baal
The Wings of Baal is a Strike Cruiser in service with the Blood Angels Chapter. It took part in the Cryptus Campaign, where it served as Captain Aphael's command vessel.[1]

Wings of Deliverance
The Wings of Deliverance is a Blood Angels Thunderhawk Transporter.[1] In 998.M41, it took part in the Cryptus Campaign, participating in the evacuation of remaining Astra Militarum and Blood Angels forces from the planet Asphodex - in particular transporting the Land Raider Hammer of Angels.[1]

Wings of Dorn
The Wings of Dorn is a ship, belonging to the Imperial Fists Chapter. The Wings of Dorn brought the Imperial Fists taskforce, led by Darnath Lysander, to the planet Opis, to assist the Imperial Guard fighting Chaos forces on the planet.[1]

Wings of Holy Fire
The Wings of Holy Fire is a jump pack, belonging to the Blood Ravens Chapter.[1] Reworked to fit the larger Space Marine frame, this pack retains the core engines of a Seraph-pattern jump pack. It came to the Blood Ravens during the Vespa campaign a gift from Sister Superior Christine Seraph of the Order of the Golden Light.[1]

Wings of Saronath
The Wings of Saronath is the jump pack of the legendary Sanguinary Guard Saronath.[1] Saronath was killed by unknown alien attackers on Baraspine, in the Adrantis Nebula. When he was found, his body was a dry husk, his golden armour shattered into thousands of fragments. Only his winged jump pack was salvageable and was reverently repaired by the Chapter's Techmarines and Artificers. The wings were gifted to the Deathwatch in exchange for a pledge to hunt down and exact vengeance upon Saronath's killers.[1]

Wings of Shrike
The Wings of Shrike is a Jump Pack belonging to the Blood Ravens Chapter. Captain Kayvaan Shrike of the Raven Guard, has been a critic of the Blood Ravens since the two chapters clashed over tactics during the Holst Crusade. Nevertheless, this jump pack was named in his honour after the decisive victory on that frozen world.[1]

Wings of the Raven
The Wings of the Raven is a Jump Pack, sacred to the Raven Guard chapter. Over the centuries, the Chapter's Techmarines have recovered and restored many variant and forgotten examples of the jump pack, and among these is this relic. With long, curved air intakes and over-sized thrusters, this jet-black artefact is significantly more powerful than a standard jump pack. This relic has seen heavy use by several Raven Guard in the Canis Salient, its powerful thrust helping close the distance to the Tau's Fire Warriors. It can also be used on full power for up to ten minutes at a time before needing an equal amount of time to cool down.

Winid
Winid was an ayatani who lived in the Holy Doctrinopolis of Hagia during the Sabbat Worlds Crusade.[1]

Winstone
Winstone is a House Krast Baron who commands a Knight Gallant.[1] When a rebellion broke out on the Imperium world Dhollox, Winstone was among the group of Krast Knights sent to aid the Adeptus Mechanicus restore order on the world. It was during one of the battles with the rebels that Winstone grew enraged at the losses his allies were suffering at the hands of a traitor tank company and charged its commander. The Baron easily killed the traitorous commander and this caused the rest of the rebels' tanks to flee. This signalled the beginning of the end for the rebels, as they were never able to recover from the setback Winstone dealt them and the Adeptus Mechanicus' forces were able to end the rebellion.[1]

Winter's End
The Winter's End is a Shadowsword in the Valhallan 409th Super-Heavy Armoured Regiment.[1]

Winterhome IX
Winterhome IX is an Ice World of the Imperium.[1a]

Winterscale's Realm
Winterscale's Realm is an area of the Koronus Expanse, that is ruled over by the Rogue Trader House, Winterscale.[1]

Wire Weed
Bio-wire is a genetically modified Death World xenomorph which has been adapted to serve as protection for Imperial institutions, establishments of authority on Hive Worlds or industrial complexes run by Guilds which can afford it. On Necromunda however, spores from this terrible plant have escaped and spread over the centuries so that dense clumps of bio-wire can now be found spread all throughout the Underhive, which the residents call Wire Weed.[1] Developed originally as a military defence, bio-wire is essentially a much worse form of living barbed wire, incredibly tough and able to regenerate. Its "thorns" can penetrate armour and cut flesh to the bone, while secreting an acidic "sap" that will reduce anyone tangled inside it to a skeleton within minutes.[1]

Wirewolf
A wirewolf is a monstrous Chaos machine in the service of Magister Anakwanar Sek's forces. They are powered by a trapped daemonic entity, in the same fashion as a Defiler, but can take a variety of shapes and forms, depending on their makers (ranging from knights in full armour to actual hounds). When inactive, Wirewolves hang from specially fashioned "gibbets", where arcane practices had made the space thin so that the Immaterium could finger its way through the aether when the correct commands came. They could be summoned by wandering "glyfs" (sentient Chaos runes) at the slightest hint of disturbances from the enslaved population. Once awoken, they were known to be quite uncontrollable, often attacking friends and foes alike. The downside to the usage of Wirewolves is that they expend their energy quickly, and must periodically return to their "gibbets" to recharge. But when they were fully awoken, there was little that could stand before their assault. When damaged enough or destroyed, the Wirewolves' ruptured metal carcasses are torn open, unleashing the contained energy in a ferocious explosion that could potentially kill anyone within its blast radius.

Wisdom's Boon
The Wisdom's Boon is a unique suit of Space Marine Dreadnought armor, that is owned by the Blood Ravens Chapter. It is equipped with unique heat sinks and holy capacitors, that incorporate forging techniques known only on Mars itself.[1]

Wisdom (Power Sword)
Wisdom is a Power Sword and an ancient holy relic of the Blood Ravens Chapter.[1a] The weapon has been borne into battle by countless champions and heroes of the Chapter over the millennia, back to the earliest days of the Blood Ravens history. It was wielded by Captain Davian Thule, during the First Aurelian Crusade, when he was struck down by Tyranids on Calderis and Wisdom could not be found by Thule's Battle Brothers, as they evacuated the wounded Captain to safety. Though it was feared to be lost by the Blood Ravens,[1a] Wisdom had been secretly taken by a Rogue Trader during the fighting on Calderis[1b] and sold to[1c] Vandis, the Planetary Governor of the planet Meridian, who often paid the Rogue Trader to obtain such exotic items for his personal collection. Wisdom would remain in Vandis's hands, until the Blood Ravens came to Meridian to defend it against a Tyranid invasion and it was later taken from the Governor, by an enraged Force Commander Aramus[1a]. Aramus would wield Wisdom for the remainder of the Crusade and felt that every enemy he killed with it, helped cleanse the Power Sword of any corruption it had gathered while in Vandis's possession. After the Crusade was won, Aramus returned Wisdom to the Blood Ravens high command, so they could find a worthy champion to wield it.[1d]

Wise Hunter
Wise Hunter is famed Tau Commander of the Tau Empire.[1]

Witch-Brothers of Night
The Witch-Brothers of Night was one of the many Chaos Cults destroyed during the Redemption of Hazeroth; an Inquisition lead operation that put ten thousand heretics to the torch.[1]

K'otal
K'otal is an Imperial Mining World.

K'ras'n'dar
K'ras'n'dar is a Daemon of Khorne that suddenly materialized on an Imperium world in 801.M41 and, with a mighty warcry, caused the entire population to worship the Blood God. Afterwards, the population began to attack several nearby Imperium worlds, which began a decades long war with the Imperium's forces. The war finally ended in 849.M41, when K'ras'n'dar was banished back to the Warp by the combined efforts of the Inquisition and Grey Knights.[1]

K'resh Expansions
The K'resh Expansions was a war between Orks and the Tau Empire, that occurred after the Second Sphere of Expansion, during the Great War of Confederation.[1a]

K'rix'xi'kra
K'rix'xi'kra is a Lord of Change of Tzeentch and a member of the Quadrifold Abominatum.[1]

K'tokh
K'tokh is a world of the galaxy.[1] K'tokh was the site where several Deathwatch Kill-Teams from Haltmoat nearly met their end when they were caught between attacking Necron and Emperor's Children forces. However, their salvation arrived in the form of a Deathwatch Primaris Space Marine strike force sent by the Indomitus Crusade. Now with these new reinforcements, the battle has turned in the Deathwatch's favour.[1]

K'tzis'trix'a'tzar
K'tzis'trix'a'tzar is a Daemon Prince of Tzeentch. In 579.M41, the Daemon Lord would take part in the Daemonic incursion on the Imperial world of Toreus. As the world's PDF was slaughtered by the Daemonic Legions of Chaos, the Planet's Governor, Ghorstwenckler, fell to his knees at the feet of K'tzis'trix'a'tzar and begged for his life. The Daemon Prince responded with a spell of change of unprecedented power. Ghorstwenckler's palace was razed by mystical flames and from the ashes rose crystal and jagged mirrors that reflected the realm of chaos. Two twin columns of fire rose into the sky - echoes of the Towers of Helixis that flank the doorway of Tzeentch's Hidden Library. All of Toreus was bent and twisted to the insane whims of its daemonic conquerors.[1]

K-T B0U/M4N
K-T B0U/M4N is an Adeptus Mechanicus Magos who, sometime after the Great Rift's creation, discovered a cache of archeotech upon Terra, that now allows the Imperium to capture high-resolution imagery of the furthest reaches of space, directly from the Throneworld of Mankind. This includes the Eye of Terror and the Imperium has just released the first ever detailed pict-capture of that blighted realm in unprecedented detail. However in order to preserve the sanity of those who view the pict, some segments of the image have been heavily censored.[1]

K. Johan
K. Johan was a Major of the 273rd Steel Legion regiment, who served as one of Colonel Nathett's second officers alongside Major Oros.[1] Johan fought alongside the rest of his regiment in the defence of Hive Helsreach during the Third War for Armageddon.[1]

K. X. I. Oforos
K. X. I. Oforos is an Imperial Planetary Governor, who ordered the imprisonment of his subjects that began behaving strangely in the wake of the Psychic Awakening.[1] They were kept in the Gaol Station Desmotterius and for reasons unknown his guards could not bear to be around these prisoners, so they were only fed every three days. One day, however, Space Marines clad in yellow and bearing bleeding heart emblems arrived on Oforos' world. They then took possession of the strange prisoners, as well as anyone else imprisoned in Desmotterius, and the Governor gave no argument against the Space Marines for their release.[1]

K4T Wolfcub
The K4T Wolfcub is a type of fighter aircraft found in the Imperium.[1] The Wolfcub is an atmospheric fighter known to be flown by the Enothian Air Force. It has a decent punch, with four nose mounted cannons; but its conventional pulse engines make it much less nimble than vectored thrust designs such as those flown by the Imperial Navy.[1]

K7-75
K7-75 was a sinkhole on the planet Caligula, located around forty kilometres north-northeast of Nero Hive.[1] One of many such depressions in the surface of Caligula, K7-75 was around a kilometre deep and with an eight-kilometre radius. The sinkhole was large enough to sustain its own isolated ecosystem, a forest with fungoid trees, which were farmed by the Imperial settlers that lived nearby before the forces of Chaos overran the Sabbat Worlds.[1] In the Sabbat Worlds Crusade, Imperial military forces launched an assault to retake Caligula. As the Astra Militarum troop-ships were descending on Caligula, a psychic storm erupted over Nero Hive which brought down a number of vessels and prevented reinforcements from landing. One troop-ship carrying elements of the Tanith First and Only, including Colonel-Commissar Ibram Gaunt and Major Elim Rawne, crash-landed in K7-75 and, although the survivors were able to make it off Caligula, they were effectively unable to contribute to the battles in Nero.[1]

KB-88
KB-88 is one of Necromunda's Palanite Enforcers Hardcase Cyber-Mastiffs. He is currently assigned to Hive Primus' Scrutinator-Primus Servalen and is a loyal partner to her.[1]

KCX-1288
KCX-1288 was a planet in a star system deep in Saruthi space.

KV126 Skyfire Platform
The KV126 Skyfire Platform is a Tau anti-aircraft emplacement.[1] Operated by the Air Caste, Skyfire Platforms use aerial markerlight drones to ‘paint’ enemy aircraft, before engaging them with precise Burst Cannon fire. The array is also capable of saturating the air with devastating fire at mid-range.[1]

KV128 Stormsurge
The KV128 Stormsurge is a type of heavy Tau Battlesuit.[3]

KV129 Stormfury Platform
The KV129 Stormfury Platform is a Tau anti-aircraft emplacement.[1] Operated by the Air Caste, the KV129 is effective at long-range thanks to its twin Railguns.[1]

KX139 Ta'unar Supremacy Armour
The KX139 Ta'unar Supremacy Armour is a type of super-heavy Tau Battlesuit.

Ka'Bandha
Ka'Bandha is a Bloodthirster of Khorne and is described as one of the mightiest of Khorne's servants.[2b]

Ka'Shan'kha
Ka'Shan'kha is a Daemonic Herald of Khorne who commands a force of Daemon Engines known as the Crimson Destroyers. A base savage, he was punished for disobedience with a post of a commander of supporting fire and took part in the Siege of the Fenris System alongside the Bloodthirster Vor'hakk.[1]

Ka'astellck
Ka'astellck is a Chaos Undivided Daemon Prince, who took part in the Pyrus Reach Conflict.[1]

Adeptus Administratum
The Adeptus Administratum is the administrative and bureaucratic division of the Adeptus Terra, consisting of untold billions of clerks, scribes and administrative staff constantly working to manage the Imperium at every level, from assembling war fleets to levying taxes. It is the largest of the departments comprising the Adeptus Terra - the mere administration of the Imperial Palace is estimated to involve over ten billion adepts.[1a]

Adeptus Arbites
The Adeptus Arbites are the police force of the Adeptus Terra, devoted to enforcing Imperial law throughout the entire Imperium. Utterly dedicated and without mercy, the Arbites are feared throughout the galaxy, for they are the agents of a harsh law, where failure and incompetence are crimes, and the only punishment is death. Arbites are empowered to act as judge, jury and executioner – citizens have no rights, and only members of the Priesthood of Terra or the Inquisition could claim anything so elaborate as a trial.[1]

Adeptus Arbites Armoury
Wargear of the Adeptus Arbites

Adeptus Arbites Quotes
This article collects all quotes made by, or about, the Adeptus Arbites. The quotes themselves are organized in alphabetical order using the speaker's name. Unattributed quotes are at the end of the list.

Adeptus Astartes: Successor Chapters
Adeptus Astartes: Successor Chapters is a Warhammer 40,000 booklet that was released as a part of the limited edition Codex: Space Marines (7th Edition). It features color schemes of the various Space Marines Successor Chapters.[1]

Adeptus Astartes Breeding World
Breeding Worlds are Adeptus Astartes Recruiting Worlds, that have been populated by Space Marine Chapters with the strongest and healthiest Human specimens they can find from other worlds.[1]

Adeptus Astartes Homeworld
A Space Marine homeworld or a Chapter Planet[2] is the base for a Space Marine fortress-monastery.[3a] For some Chapters the world also serves as their sole recruiting world; other chapters draw their recruits from several planets.[3a]

Adeptus Astartes Recruiting World
Adeptus Astartes Recruiting World are worlds that serve as a source of Aspirants, for Space Marine Chapters or Legions.[1]

Adeptus Astra Telepathica
The Adeptus Astra Telepathica is an organization of the Adeptus Terra, responsible for the recruitment and training of psykers into the service of the Imperium. The Adeptus Astra Telepathica trains the majority of Imperial psykers, which become known as Sanctioned Psykers.

Adeptus Astronomica
The Adeptus Astronomica are members of the Imperial Adeptus Terra who maintain the psychic beacon known as the Astronomican, used by Navigators.[2a]

Adeptus Biologicus
The Adeptus Biologicus is a branch of the Adeptus Mechanicus.

Adeptus Custodes
The Adeptus Custodes, renowned as the Brotherhood of Demigods[19], the Golden Legion[19] and a host of other titles, (The Custodian Guard, The Guardians, the Emperor’s Saints[36], the Watchers of The Throne, The Thousand Companions[9], The Ten Thousand[15a]), but most commonly known as Custodians, are the guardians of the Imperial Palace and the Golden Throne, as well as being the personal bodyguard to the Emperor. Due to the vast size of the Imperial Palace, the Custodes always act as a defensive army[1]. Together with the Sisters of Silence they represented the Talons of the Emperor being the right hand of the Emperor.[25f] For much of their history the Custodes rarely left the Imperial Palace and even more rarely left Terra. It is the Adeptus Custodes that decide who may enter the throne room of the Emperor, and when. Such is their authority in this matter that Space Marines and Inquisitors must kneel before them. Custodians are the mightiest of mankind's warriors. They are to the Space Marines what those transhuman warriors are to common Guardsmen, an elevated elite whose raw strength and willpower are wholly insurmountable.[19][25]

Adeptus Custodes Apothecary
Adeptus Custodes Apothecaries are members of the Adeptus Custodes, who have received medical training to heal their brethren, but also still fight besides them. The Apothecaries also conduct autopsies on remains brought to them and the information they gather, can aid in investigations the Custodes are undertaking.[1]

Adeptus Custodes Armoury
Armoury of the Adeptus Custodes

Adeptus Custodes Quotes
This article collects all quotes made by, or about, the Adeptus Custodes. The quotes themselves are organized in alphabetical order using the speaker's name. Unattributed quotes are at the end of the list.

Adeptus Fidicius
The Adeptus Fidicius is an agency of the Adeptus Terra. The organization seems to act as a type of revenue service of the Imperium, uncovering accounting fraud in various government agencies.[1]

Adeptus Mechanicus
The Adeptus Mechanicus, also formerly known as the Mechanicum, is a technological organisation, often known as the Priesthood of Mars. It holds a monopoly on technological knowledge in the Imperium. Their Forge Worlds turn out the Imperium's most powerful and advanced weaponry and equipment. The organisation's adepts, the Tech-priests, are vital in maintaining much of the Imperium's more technologically advanced equipment, not the least of which is the Emperor's life-sustaining Golden Throne.[1]

Urath (Ultramarines)
Urath was Captain of the Ultramarines 39th Company during the Horus Heresy.[1]

Urath (World)
Urath is a world of the Imperium, that was attacked by the forces of Chaos during the 13th Black Crusade.[1]

Urban Conquest
Urban Conquest is an expansion for the 8th Edition of Warhammer 40,000.

Urbino
Urbino was a member of the Blood Angels Chapter who joined the Deathwatch and was later killed by Genestealers during a mssion, though he managed to kill a dozen of the Xenos before he fell. However, Captain Artemis, who had served alongside Urbino during that mission, noted that while the Blood Angel was a superb warrior, he had lost control while fighting the Genestealers and likely would have attacked the Captain had he not been killed.[1]

Urdek
Urdek is an Eldar Maiden World that has been colonized by the Imperium.[1] Sometime after the Great Rift's creation, the Craftworld Iyanden invaded Urdek in an attempt to reclaim the world for the Eldar, but its forces were defeated by the Dark Angels Chapter.[1]

Urdesh
Urdesh is a Forge World located in the Belt of Iron[5], and was the primary supplier of the Sabbat Worlds Crusade.[1]

Urdeshi Fourth Light
The Urdeshi Fourth Light was an Urdeshi Regiment of the Astra Militarum active during the Sabbat Worlds Crusade.[1]

Urdeshi Regiments
The Urdeshi Regiments are Imperial Guard Regiments raised on the Forge World of Urdesh in the Sabbat Worlds.[1a]

Urdeshi Sixth
The Urdeshi Sixth was an Urdeshi Regiment of the Astra Militarum active during the Sabbat Worlds Crusade.[1]

Urdeshi Tenth
The Urdeshi Tenth was an Urdeshi Regiment of the Astra Militarum active during the Sabbat Worlds Crusade.[1]

Urdrakule
Urdrakule, or the Burning Hand in Gothic, was a massive two-handed hammer that was created by the Primarch Vulkan, following his resurrection after the Battle of Nocturne. Though due to being disoriented following his rebirth, he did not remember forging it.[1] In truth, Urdrakule was forged by Vulkan under the psychic guidance of the Emperor.[1a] Urdrakule was a monstrously powerful weapon and Vulkan's most formidable hammer. The weapon was capable of spitting great burning arcs of flame and was strong enough to easily shatter one of the metallic arms of Ferrus Manus, once thought unbreakable.[1]

Uretp Dynasty
The Uretp is a minor Necron Dynasty, that resides in the Pariah Nexus.[1]

Urgak
Urgak the Unstoppable was an Ork Warboss, active in M40.[1]

Urgaresh
Urgaresh is a sergeant of the Black Dragons chapter. Urgaresh led "wrath" squad in search of Zartath.[1a] Urgaresh led his squad through the Volgorrah Reef in pursuit of Zartath, although five members of his squad died while fighting the Dark Eldar. Believing Zartath had been captured by the Salamanders, he led the survivors of his Squad to Sturndrang where they boarded the Forge Hammer and massacred the chapter serfs that opposed them in search of Salamanders.[1b] Eventually they were confronted by the Salamanders returning from the surface. When they saw Zartath was still alive and now a member of the Salamanders they willingly stood down and went to a holding cell.[1c]

Urgok Da Slayer
Urgok Da Slayer was an Ork Warboss.[1] By the end of the 41st Millennium Urgok controlled his own empire. However, he encountered Ghazghkull, who had just left the Armageddon warzone and was intimidated into becoming subordinate to him. He now serves Ghazghkull in Da Great Waaagh!.[1]

Space Hulk
A Space Hulk is a massive conglomeration of lost ships and wrecks fused together. They drift through space and in and out of the warp and during the millennia the lost ships join together into one enormous body. Frequently, they are so huge that they have their own atmosphere and gravity. Since the hulks often exit and re-enter the warp seemingly at random, searching or traveling in them is dangerous in the extreme.[4]

Space Hulk: Deathwing
Space Hulk: Deathwing is a first person shooter video game based on the Space Hulk game system developed by Focus Home Interactive. The game was developed for the Xbox One, PlayStation 4, and PC using Unreal Engine 4.[1]

Space Hulk: Tactics
Space Hulk: Tactics is a 2018 video game developed by Cyanide Studios and published by Focus Home Interactive.

Space Hulk: Vengeance of the Blood Angels
Space Hulk: Vengeance of the Blood Angels is the sequel to the Space Hulk video game adaptation. It is developed by Key Game and published by Electronic Arts.

Space Hulk (1st Edition)
The 1st edition of the game Space Hulk was released in 1989.[1a]

Space Hulk (2nd Edition)
The 2nd Edition of the Space Hulk board game was released in 1996 by Games Workshop.[1]

Space Hulk (3rd Edition)
Space Hulk 3rd Edition is a two player board game released by Games Workshop in 2009 as a limited edition. Set in the Warhammer 40,000 universe, the game takes place on a Space Hulk and pits a boarding force of Blood Angels Terminators against a brood of Genestealers.[3]

Space Hulk (4th Edition)
Space Hulk (4th Edition) was released for a limited time in September 2014, selling out in less than 24 hours when online pre-orders were available. It was an update to Space Hulk (3rd Edition), including additional board sections and missions.[1] In December 2017, White Dwarf included updated rules for the 2014 Space Hulk edition.[5]

Space Hulk Mission Files: Dark Angels - Bringer of Sorrows
Space Hulk Mission Files: Dark Angels - Bringer of Sorrows is the Expansion book for the Space Hulk (4th Edition). It was released as a digital expansion.[1]

Space Hulk Mission Files: Space Wolves - Return to Kalidus
Space Hulk Mission Files: Space Wolves - Return to Kalidus is the Expansion book for the Space Hulk (4th Edition). It was released as a digital expansion.[1]

Space Hulk Mission Files: Ultramarines - Duty and Honour
Space Hulk Mission Files: Ultramarines - Duty and Honour is the Expansion book for the Space Hulk (4th Edition). It was released as a digital expansion.[1]

Space Lanes of The Imperium and the Perils of the Galaxy
The Space Lanes of the Imperium and the Perils of the Galaxy is an Imperial trade manual detailing many of the phenomenas throughout the galaxy. Several quotes were used in the Fall of Medusa V booklet and it has at least 91 volumes. Some of these are: Volume 1, Chapter 1 "Consider, dear reader, this metaphor to explain how travelling through Warp space works; that of a fast flowing stream. The stream represents Warp space moving swiftly along its motionless banks, which represent real space. A corpse dropped into the water upstream will not move relative to the water, but is merely carried by it until it lodges at some point downstream from its original location." Volume 2, Chapter 6 "When travelling in the ether, a Warp Storm might throw a ship off course or, in a best case scenario, delay it. At worst the effects can be far more devastating as the raw stuff of the warp spills out into the galaxy. To use our example from volume 1, this is roughly equivalent to our corpse passing through an area of the river infested with blood sharks. More than likely the aforementioned predators will tear the cadaver apart in a frenzy, however, there is a small chance it may just be delayed in its journey (a little nibbled around the edges, perhaps). The effect of a warp storm on the real world is best conveyed if we imagine that the banks of the river have burst, letting the blood sharks and all manner of carnivorous water creatures loose into the area to terrorize and devour the local populace. The example becomes more vivid if we imagine that the blood sharks and their assorted allies have been starving for several days before being goaded into a rage by unseen forces before being unleashed." Volume 91 Chapter 63 "If we return to the metaphor detailed in the second chapter of volume 1, the phenomenon discovered by Van Grothe is like an incredibly violent area of rapids, which propels the unwitting carcass forwards with a velocity hitherto unimagined. As anyone who has traversed conventional rapids will know, the speeds attained within them can be dramatically faster than elsewhere. However the merest error can cost the traveller their life as their vessel is dashed apart on the very hazards that cause the swiftness. The Rapidity was named with good reason and the colloquialism "Hell's Slingshot" is equally appropriate."

Eramus
Eramus was a Senior Sergeant of the Phyressian 81st Armoured.[1] He served in the First Platoon of the regiment's 1st Armoured Fist Company, commanding the Platoon's 1st Squad and acting as second-in-command for Lieutenant Zoffan.[1]

Erandael
Count Erandael, the Glory of the Setting Sun, is one of the triplet Corsair Princes that commands the Sunblitz Brotherhood, which he shares with his brothers Phaendris and Siriolas.[1]

Erandel Voidsinger
Erandel Voidsinger is an Eldar Farseer of Craftworld Kaelor and a member of the Conclave of Tears.[1]

Erane Shurol
Erane Shurol was an Mechanicum Archmagus Domina from the Forge World Anvillus, who led her forces beside the Blood Angels Legion, during the Great Crusade. She would later aid the Legion in the Battle of Signus Prime and was part of the Blood Angels force, that was led by the Centurion Aster Crohne. However their forces were ambushed while traveling in a forest, by Daemons and the traitorous Word Bearers of the Unseen Hand[1a]. The Mechanicum and Blood Angels took heavy losses, but the Daemons and Word Bearers' attacks were stalled after Shurol led her forces in a direct charge against them. This allowed Crohne and Shurol's forces to defeat their attackers, but there were few survivors left and the Archmagus had been left maimed, after a Daemon cut off her legs. Despite their victory though, they discovered they were surrounded by their foes and had no chance of rejoining the other Blood Angels forces on Signus Prime. Knowing they would not survive another attack from the Daemons and Word Bearers, Shurol told the survivors they had no better option, but to go on the offensive in one final attack, to catch their pursuers off guard. They then transmitted their intent to the other Blood Angels forces, but as the battle raged across Signus Prime, no one heard of their sacrifice as they charged into the Daemons and Word Bearers[1b]. In the aftermath of the Blood Angels' victory on Signus Prime, it was discovered that of their combined forces, only Crohne and Shurol survived to emerge from the forest.[1c]

Erannion
Erannion was an Eldar ship captain of Craftworld Alaitoc who served as the commander of the Shadow-class cruiser Legacy of Eldanesh.[1]

Eras Balzhan
Eras Balzhan was a Marshal of the Legio Pallidus Mor.[1] A Senior Princeps, Balzhan commanded a demi-Legio of Pallidus Mor in the defence of the planet Khania from the Tyranids, in which he piloted the Warlord Battle Titan Ferrum Salvator.[1]

Erasmos Squad
Erasmos Squad is a Notable Squad of the Iron Snakes Space Marine Chapter.[1a]

Erasmus (Inquisitor)
Erasmus is an Ordo Hereticus Inquisitor who detailed to the Ordo, the successful extermination of the Genestealer Cult infestation on the Imperial world, Ungor[1]. Among his known exploits, is the destruction of the Sect of the Dark Light Chaos Cult.[2]

Erasmus (Lexmechanic)
Erasmus is an Adeptus Mechanicus Lexmechanic, who is an archaeological partner with the galactic explorer Elise Lor and aids her expeditions by providing his expertise in galactic languages[1a]. He was conducting an expedition with Lor on the Hive World Targian, when it was invaded by Necron.[1b]

Erasmus (Species)
Erasmus are xenos creatures.[1] This creauture consists of a so-called Dewclaw, an immature version of which is used as a weapon by Death Watch.[1]

Erasmus Cartavolnus
Erasmus Cartavolnus is a zealous Ordo Malleus Inquisitor Psyker.[2]

Erasmus Crowl
Erasmus Crowl is a veteran Lord Inquisitor of the Ordo Hereticus.

Erasmus Darvin
Erasmus Darvin is an Adeptus Mechanicus Praefect Acquisitor.[1]

Erasmus Donali
Erasmus Donali was an Imperial Envoy.[1]

Erasmus Golg
Erasmus Golg was the Captain of the Iron Warriors 11th Grand Company during the Horus Heresy.[1] Following his Primarch's Edict of Decimation, Erasmus Golg strove to epitomize the ruthless efficiency that Perturabo sought in his warriors. Golg was a brutal commander whose only punishment for failure was death. He eventually ascended to the prestigious Trident alongside Warsmiths Forrix and Harkor.[3] Deemed flawed but useful by his Primarch, Golg was placed in command of the Battle Barge Contrador during the Heresy.[1] During the Battle of the Phall System, Golg was one of the primary Iron Warriors commanders, but in the closing stages of the battle he was killed by the Imperial Fists Captain Alexis Polux, who also took control of the Contrador.[2] His place on the Trident was later filled by Barban Falk.[3]

Erasmus Haarlock
Erasmus Haarlock is an Imperial Rogue Trader.[1] The heir to the powerful Haarlock family on the world of Quaddis in the Calixis Sector, which helped found Imperial rule in the region, over the millennia the Haarlocks have acquired much forbidden technology and lore from Xenos they have battled. Erasmus lost his wife and daughter in the inter-familial wars that grip the Haarlocks, causing him to massacre the rest of the family and all of their associates. Haarlock then became obsessed with bringing back his dead family, attempting to utilize his family's forbidden lore to that end. Mysteriously, shortly before completing his ritual, he vanished.[1]

Erasmus Krag
Erasmus Krag was a Chaos Lord of the Black Legion, and veteran of the Long War, whose Warband was attacked by the forces of the Dark Angels' led by Grand Master Sammael.[1]

Erasmus Krag (Knight)
Sir Erasmus Krag is a Baron of House Terryn and pilots the Knight Warden Wrath Incarnate. Though he is amongst the oldest of his Household, Erasmus has never lost the battlefield impetuousness that is often the hallmark of younger, greener Nobles. This recklessness has served him well however, as few can boast of slaying seven Tyranid Hierophant bio-titans and none can gainsay Erasmus' prowess in battle or the number of kills to his name. Some believe though that it is this occasional rashness that has prevented the otherwise revered Baron, from entry into High King Tybalt's Exalted Court — an honour surely due to Erasmus, given his age, experience and battlefield honours. Even if they think so however, no one of House Terryn will ever say so out loud, as denigrating Erasmus' name, will draw his numerous oaths-men's anger upon them. Erasmus' oath-men number far beyond those a Noble would normally be expected to retain and they will silence any dissent, about the venerable Baron they hold in high esteem, with startling swiftness.[1]

Erasmus Menst
Erasmus Menst was a Vindicare Assassin of the Officio Assassinorum. In 003.M38, he managed to kill famed progressive astrologer Lenas Scard.[1]

Battleship
Battleship is a general term to describe the largest combat ships fielded in galactic warfare (Space Stations, Space Hulks and Craftworlds do not classify as ships).

Battlesuit
Battlesuits are used by the Tau and are one of their most advanced pieces of technology. They incorporate many weapons systems and armour comparable to a Space Marine's and can easily lay down a withering hail of fire to destroy both infantry and vehicles. These Battlesuits have specific roles and abilities within the Tau army.[1][2a] Among the Tau, they are known as "Her'ex'vre", which translates as "Mantle of the Hero".[12] Basically the Battlesuits are made of a dense nanocrystalline alloy which has an impact structure and a lightweight composition that allows the suit to carry more weapon and support systems. Meanwhile, the shape of each battlesuit helps to deflect solid shots, while a liquid metal coating reflects laser fire.[16]

Battlesuit support system
A battlesuit support system is a piece of wargear that can be mounted onto a Tau battlesuit.

Battlewagon
A Battlewagon is a common type of large Ork vehicle.

Bauxanium
Bauxanium is an extremely rare type of ore, that is greatly desired by the Imperium.[1]

Bavetius Squad
The Bavetius Squad are part of the Blood Angels Chapter's 1st Company and serve as Captain Karlaen's bodyguards.[1] It was part of his Company's forces that took part in the Diamor Campaign, where the Squad helped Karlaen in the destruction of the Daemon Engine factory Hex Infernium on Ioline.[2]

Bay of Belano
The Bay of Belano is a bay on the coast of Oskray Island, on the Ocean World of Sapiencia.[1] When the forces of the Sabbat Worlds Crusade came to liberate Sapiencia, they invaded the island via the Bay of Belano.[1]

Bayard
Bayard was an Emperor's Champion of the Black Templars Chapter.[1][2a]

Bayard (Primaris Emperor's Champion)
Bayard is a Primaris Emperor's Champion in the Black Templars Chapter.[1]

Bazhiri
Bazhiri is an Imperial Chiromancer-Captain who served aboard the Isolation Ship Sanctuary, during the Plague Wars.[1]

Bazrak
Bazrak, better known as Bazrak the Frothing, is a powerful World Eater Warlord. Bazrak killed two other Champions of Khorne to obtain his current Warband.[1]

Bazzanius
Bazzanius was the Princeps Senioris of the Legio Ignatum's 2nd Maniple, during the Siege of Terra and commanded the Magnificum Incendius.[1]

Be'gel Hunter's Plate
The Be'gel Hunter's Plate is a relic armor-cladding of the Tau Empire.[1]

Be'lakor
Be'lakor, the Dark Master[8], also known as the First Prince of Chaos[2] and the One Who Heralds the Conquerors[4], is a Daemon Prince of Chaos Undivided; he is beholden to each of the Chaos Gods equally. Like a petulant first-born son, he is jealous of anyone that wins the favor of Chaos, and thus seeks to undermine them.[2]

Beacon Angelis
The Beacon Angelis is a relic of the Deathwatch. Devised to guide the Deathwatch to the threshold of the alien adversary, it calls out to the augar arrays of the Deathwatch with voices of a hundred electric cherubim. It summons is so strong that it will draw the righteous unto its locale regardless of what darkness may surround it.[1]

Beacon Angelis Task Force
Beacon Angelis Task Force was a Torchbearer Fleet that was dispatched to aid a Space Marine Chapter, during the Indomitus Crusade. The Task Force's commander named it, after the inspirational faith he had in its endeavor.[1]

Beacon Of Truth
The Beacon Of Truth is a Dreadnought multi-melta belonging to the Blood Ravens Chapter, that bears the blessings of over a dozen Chaplains and Techpriests. The Beacon is said to emit a beam so bright as to blind the eyes of any heretic who might gaze upon its brilliance.[1]

Gladiator (Battle Tank)
The Gladiator is a fast and flexible Primaris Space Marine Grav Battle Tank.[1]

Gladiator (Capital Ship)
The Gladiator was a capital ship of the World Eaters Legion, during the Horus Heresy.[1]

Gladiator Cadre 331
Gladiator Cadre 331 is a warband of the World Eaters.[1]

Gladiator Group 138
Gladiator Group 138 are a warband of World Eaters. Bloodthirsty, insane, and savage fighters that prefer close combat, they took part in the Battle of Eagle Gate and laid siege to the Adeptus Mechanicus world of Lector's Lowel.[1] They are also known to have taken part in the Crusade of Fire as part of the Servants of Ruin.[2] They are led by Kraagon Gorefist, who earned his 'slaughter crown' from Khorne for his brutality during the battle.[1]

Gladius
The Gladius is a type of combat knife used by most Space Marines as a basic close combat weapon.[1] They are most frequently used as a sidearm by the Ultramarines Chapter as well as the Adeptus Custodes, Imperial Fists[Needs Citation] and also the Deathwatch that have its own improved variant of this weapon.[4] After his recruitment to the Knights-Errant, Tylos Rubio was forced to divest himself of his Ultramarines livery, including his power armour. However, as a concession to his feelings, Nathaniel Garro arranged for him to be given a power sword patterned after a Gladius, reminding Rubio of his former Legion.[2]

Gladius (Imperial Navy)
The Gladius is an Imperial Navy Sword Frigate that took part in the Pyrus Reach Conflict.[1]

Gladius (Thunderhawk)
The Gladius is an Ultramarines Thunderhawk, that serves in the Chapter's 2nd Company. It's famous for being the personal attack craft of former Captain Cato Sicarius, and has survived many encounters with Xenos fighters.[1]

Gladius Ad Umbra
Gladius Ad Umbra is a Torchbearer Fleet, that was dispatched to resupply the Lions Azure Chapter.[1]

Gladius Class Light Cruiser
The Gladius Class Light Cruiser is a class of Cruiser used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1]

Gladius Frigate
The Gladius Class Frigate is part of the Space Marine Fleet, fulfilling a role similar to that of the Sword Class Frigate in the Imperial Navy. It is also used by the Adeptus Mechanicus Fleet.[2]

Gladius IV
Gladius IV is the stormy Homeworld of the Twilight Swords Chapter.[1]

Gladius Incandor
The Gladius Incandor was a glittering silver blade that was one of the many weapons owned by the Primarch Roboute Guilliman. It was an iconic weapon that was of not only surpassing quality but also seen by the Ultramarines Legion as a symbol of their Primarch's might and authority.[1] Years after the Horus Heresy ended, Guilliman wielded the Gladius in his hunt for his traitorous Brother, Fulgrim.[2a] Fulgrim though, would ambush his Brother's fleet over Thessala and in desperation Guilliman and his forces launched several teleportation attacks on Fulgrim's flagship, the Pride of the Emperor.[2b] The two Primarchs would later clash aboard the ship, but Guilliman was fatally wounded by Fulgrim, before the traitor knocked the Gladius Incandor from his Brother's grasp. Though Guilliman was safely teleported back to his flagship, the Gauntlet of Power, the Gladius was unfortunately left behind on Fulgrim's ship.[2a]

Gladius Invictus
The Gladius Invictus was a relic of the Dark Age of Technology, discovered during the time of the Great Crusade.[1a] The Gladius Invictus was a broad-bladed, artificer-wrought short sword that was carried by the champions of Ultramar for many generations, it was recovered from ancient human ruins on one of the outer worlds of the Prandium system. The weapon integrates a cunning gyroscopic inductor that makes it fiendishly difficult to master, but which makes thrusts nigh impossible for the enemy to predict or counter.[1b]

Gladius Task Force
The Gladius Task Force is a battle-tested Space Marine Chapter formation, which grant them unparalleled flexibility on the battlefield.[1] It include three doctrines for the Chapter's forces to follow: Devastator Doctrine - Applies overwhelming firepower to key targets while advancing into position, to eliminate threats and create tactical openings.[1] Tactical Doctrine - Swiftly seize the initiative and combine versatility with firepower, during close quarter battles.[1] Assault Doctrine - Deliver killing blows with decisive close-quarters strike, with plentiful tactical means.[1]

Gladius of Tenacity
The Gladius of Tenacity is a Chainsword belonging to the Blood Ravens Chapter. Veteran Brother Alvaro used this blade during the Stand at Gilroy Pass felling wave after wave of Orks trying to overrun his squad's position.[1]

Gladrinus VI
Gladrinus VI is a world of the Imperium.[1] In 762.M41 Inquisitor Tyrus of the Ordo Hereticus ordered the purging of the planet's population as punishment for generations of mass adoration of false gods. Tyrus especially insisted that every machine in the punitive force was adorned with the passages from the Second Book of Ordeals that 'the heretics might know their crime even as they die'.[1]

Gladris
Gladris was the site of a battle involving the Thousand Sons and Space Wolves Legions during the Great Crusade.[1]

Gladus
Gladus was an Inquisitor who worked together with Inquisitor Eisenhorn, during the P'glao Conspiracy. Eisenhorn greatly admired Gladus and would seek his help, while being investigated by the Inquisition for the charge of Heresy.[1]

Asurma
Asurma is the current Sister-Commander of the Sisters of Silence and commands its forces located in Luna's Somnus Citadel.[1] She was once one of the Sisters located on the small convent on Yllax, but this changed with the coming of the reborn Primarch Guilliman. He soon reconstituted the Sisters of Silence into the Imperium and with that change, Asurma was given the title of Sister Commander and command of Luna's Somnus Citadel. She is now rebuilding both the Sisterhood's ranks and the disused Citadel, but Asurma considers it strange how much her life has changed, in such a short time. She has vowed, however, to learn everything she can of the Sister's history from the Citadel and to never again allow the Imperium to weaken the Order's power.[1]

Asurmen
Asurmen is said to have been the first Eldar Phoenix Lord. He was the founder of the Path of the Warrior and he created the first shrine of Asur, the Dire Avenger shrine, which was to grow into the most wide-spread of the Aspects. Asurmen's name means "The Hand of Asuryan" and it was he who led the Eldar race away from their doomed homeworlds at the time of the Fall of the Eldar.

Asurmen: The Darker Road (Audio Drama)
Asurmen: The Darker Road is an audio drama by Gav Thorpe, scheduled for release in February 2017.

Asurya
The Asurya were a warrior order of Eldar emerging after the Fall. Known as the children of Asur, they were students of Asurmen, the first Phoenix Lord. Learning from their master mental discipline and the ways of the Path of the Warrior, notable Asurya included Jain Zar, Baharroth, Fuegan, and Arhra, who all went on to become Phoenix Lords.[1]

Asuryan
Asuryan, also known as the Phoenix King, is the name of a male deity who was the chief as well as the eldest of all the Eldar Gods. His first brother is the War God, Kaela Mensha Khaine.[1a] The goddess Gea is said to have held both Asuryan and Khaine as her twin consorts.[2] He is known as the father of the gods and the ancestor of all living things.[1d]

Asuryan's Chosen
The Asuryan's Chosen was an Eclipse-class Cruiser that was active during the Gothic War.[1]

Asuryan's Fury
Asuryan's Fury are a type of Eldar Shuriken, that has been made famous by being wielded by the crews of Fire Prisms, that serve as part of the Sunstorm Squadrons formed in Asuryan’s name. Any enemy under-estimating an Eldar wielding a Asuryan’s Fury in battle, often becomes nothing but charred remains left to be recovered.[1]

Asuryani
The Asuryani[1a], also known as Craftworld Eldar or Eldar of the Stars[2], are kindred of the Drukhari and other Aeldari, an ancient race of elf-like humanoids. Their armies make use of specialist warriors, known as Aspect Warriors and a wide range of specialized vehicles.[1b] The Asuryani reside aboard vast ships known as Craftworlds, and transverse the galaxy use a network of extra-dimensional tunnels known as the Webway. Each Craftworld possesses its own heritage, history, and even goals. While some Craftworlds may be reclusive in nature, others are known to have gained notoriety.[3a] Amongst the more well-known races and factions in the galaxy, the Asuryani are unique in that they are entirely void-faring. However, a Craftworlder may leave the Asuryani path to potentially become an Outcast, Corsair, or any number of paths beyond life in the Craftworld.[1d] While Craftworlds may be allied, there is no singular leader amongst the Asuryani. Each Craftworld may possess different forms of leadership, be they Seer Councils[1e] or a system of clan alliances[1f].

Asuryata
The Asuryata is an epic Eldar legend of the Phoenix Lords. Recited in full once each generation by the mystical order of poets known as the Bards of Twilight, the story features many important parables and teachings. The Eldar use the text as a guiding principle to inform both their day-to-day activities and in military actions.[1]

Asvald Fellclaw
Asvald Fellclaw is a Wolf Guard in the Space Wolves Chapter, who leads the Riders of Morkai Thunderwolf Cavalry Kill Team Unit.[1]

Asvald Stormwrack
Asvald Stormwrack was a Wolf Lord of the Space Wolves. A young Logan Grimnar was inducted into his Great Company, eventually joining Asvald's Wolf Guard.[Needs Citation] In 415.M41, Asvald was killed battling Orks during the war for the Cyclopean Rift on Zylor IX. Asvald faced Warboss Dakfang, and both leaders were wounded before plummeting into a crevasse.[1a]

Aswan Relmay
Aswan Relmay is the Fleetmaster of Indomitus Crusade Fleet Octus, as well as the patriarch of one of the Imperium's most powerful Rogue Trader clans.[1]

At Slaughter's End (Audio Drama)
At Slaughter's End is an audio drama by Andy Smillie.

Atal Tyvar
Atal Tyvar is an Adeptus Custodes Shield-Captain, that commanded a Torchbearers strike force sent to supply the Brazen Drakes, with the gift of Primaris Space Marines.[1] When they reached the Chapter's Homeworld, Khassedur, however they found it gripped by a rebellion seemingly at the Brazen Drakes' hands. After discovering the Chapter's traitorous actions, Tyvar declared them to be Hereticus Diabolus Extremis and ordered the Greyshields sent to reinforce the Brazen Drakes be detained. When the Greyshields tried to declare their innocence, aboard Tyvar's flagship Lux-Imperatus, a battle broke out between the two sides. The Greyshields Captain Gerion then informed his forces that they had been betrayed by the Imperium and the battle soon spread to the entire fleet. An enraged Tyvar, killed Gerion and has now declared that his strike force will not rest, until they have destroyed all of the Brazen Drakes.[2] When the Greyshields were contained, Tyvar's forces then attacked the Brazen Drakes and ended their civil war, between traitor and loyalist factions. The ragged remnants led by their Chapter Master Argento Corian, however, escaped and later fled into the Cadian System. After the surviving Brazen Drake Greyshields were executed, Tyvar ordered his fleet to pursue Corian and the survivors of his Chapter. When the Torchberers strike force finally reached the traitors, though, the Brazen Drakes had been reborn as the Shriven Warband and had allied themselves with Fabius Bile.[1] During the subsequent War of the Spider Tyvar pursued the Shriven, first to Bairsten Prime and then to Dessah. On Dessah the Shriven were largely destroyed, but Bile escaped and Tyvar's host became embroiled in a battle with the Plague Fleet.[3]

Atalan (Vehicles)
The Atalan is an Imperial brand of a variety of rugged exploratory machines, that can be found on almost every industrial, forge, or agri world. Much like the ubiquitous lasgun, they are cheap to manufacture, highly durable and easy to repair and is built to run for decades or even centuries. Atalan vehicles have much to recommend their use: each has a robust frame and a shock absorbing suspension array; an engine that can run on multiple fuel types; and the capacity to mount stowage, recovery tools and auxiliary equipment without loss of efficacy. This has led them to become well-respected workhorses across the industrialized elements of the Imperium, especially in fringe regions and Sectors Fronteris. They are also typically shipped to mining corps by the Departmento Munitorum, for the purposes of locating and claiming resources for the Imperium's ever-hungry empire. Unfortunately, the vehicles' strengths make them coveted by Genestealer Cults as well and as a result, infested Imperial worlds must deal with roving warbands of Atalan Jackals.[1]

Atalan Incinerator
Atalan Incinerators are a type of Heavy Flamer mounted on the vehicles of Atalan Jackal Genestealer Cultists.[1]

Atalan Jackal
Atalan Jackals are a type of fourth-generation[2] Genestealer Hybrid that ride rapid-assault bikes and quads to battle.

Atalantic Plain
The Atalantic Plain is a region on Terra that thousands of years before the Horus Heresy had been covered by a sea. At the time of the Horus Heresy it was a vast desert with a few minor inland seas ringed by caravan townships and much of the desert had been consumed by the growing Terran hivesprawl. At this time the uninhabited parts of the Atalantic Plain were one of the last few wilderness areas of Terra, its only residents being bandits and clans of junkhunters chasing the ancient canyons filled with decaying wrecks of old seacraft. [1]

Space Hulk
A Space Hulk is a massive conglomeration of lost ships and wrecks fused together. They drift through space and in and out of the warp and during the millennia the lost ships join together into one enormous body. Frequently, they are so huge that they have their own atmosphere and gravity. Since the hulks often exit and re-enter the warp seemingly at random, searching or traveling in them is dangerous in the extreme.[4]

Space Hulk: Deathwing
Space Hulk: Deathwing is a first person shooter video game based on the Space Hulk game system developed by Focus Home Interactive. The game was developed for the Xbox One, PlayStation 4, and PC using Unreal Engine 4.[1]

Space Hulk: Tactics
Space Hulk: Tactics is a 2018 video game developed by Cyanide Studios and published by Focus Home Interactive.

Space Hulk: Vengeance of the Blood Angels
Space Hulk: Vengeance of the Blood Angels is the sequel to the Space Hulk video game adaptation. It is developed by Key Game and published by Electronic Arts.

Space Hulk (1st Edition)
The 1st edition of the game Space Hulk was released in 1989.[1a]

Space Hulk (2nd Edition)
The 2nd Edition of the Space Hulk board game was released in 1996 by Games Workshop.[1]

Space Hulk (3rd Edition)
Space Hulk 3rd Edition is a two player board game released by Games Workshop in 2009 as a limited edition. Set in the Warhammer 40,000 universe, the game takes place on a Space Hulk and pits a boarding force of Blood Angels Terminators against a brood of Genestealers.[3]

Space Hulk (4th Edition)
Space Hulk (4th Edition) was released for a limited time in September 2014, selling out in less than 24 hours when online pre-orders were available. It was an update to Space Hulk (3rd Edition), including additional board sections and missions.[1] In December 2017, White Dwarf included updated rules for the 2014 Space Hulk edition.[5]

Space Hulk Mission Files: Dark Angels - Bringer of Sorrows
Space Hulk Mission Files: Dark Angels - Bringer of Sorrows is the Expansion book for the Space Hulk (4th Edition). It was released as a digital expansion.[1]

Space Hulk Mission Files: Space Wolves - Return to Kalidus
Space Hulk Mission Files: Space Wolves - Return to Kalidus is the Expansion book for the Space Hulk (4th Edition). It was released as a digital expansion.[1]

Space Hulk Mission Files: Ultramarines - Duty and Honour
Space Hulk Mission Files: Ultramarines - Duty and Honour is the Expansion book for the Space Hulk (4th Edition). It was released as a digital expansion.[1]

Space Lanes of The Imperium and the Perils of the Galaxy
The Space Lanes of the Imperium and the Perils of the Galaxy is an Imperial trade manual detailing many of the phenomenas throughout the galaxy. Several quotes were used in the Fall of Medusa V booklet and it has at least 91 volumes. Some of these are: Volume 1, Chapter 1 "Consider, dear reader, this metaphor to explain how travelling through Warp space works; that of a fast flowing stream. The stream represents Warp space moving swiftly along its motionless banks, which represent real space. A corpse dropped into the water upstream will not move relative to the water, but is merely carried by it until it lodges at some point downstream from its original location." Volume 2, Chapter 6 "When travelling in the ether, a Warp Storm might throw a ship off course or, in a best case scenario, delay it. At worst the effects can be far more devastating as the raw stuff of the warp spills out into the galaxy. To use our example from volume 1, this is roughly equivalent to our corpse passing through an area of the river infested with blood sharks. More than likely the aforementioned predators will tear the cadaver apart in a frenzy, however, there is a small chance it may just be delayed in its journey (a little nibbled around the edges, perhaps). The effect of a warp storm on the real world is best conveyed if we imagine that the banks of the river have burst, letting the blood sharks and all manner of carnivorous water creatures loose into the area to terrorize and devour the local populace. The example becomes more vivid if we imagine that the blood sharks and their assorted allies have been starving for several days before being goaded into a rage by unseen forces before being unleashed." Volume 91 Chapter 63 "If we return to the metaphor detailed in the second chapter of volume 1, the phenomenon discovered by Van Grothe is like an incredibly violent area of rapids, which propels the unwitting carcass forwards with a velocity hitherto unimagined. As anyone who has traversed conventional rapids will know, the speeds attained within them can be dramatically faster than elsewhere. However the merest error can cost the traveller their life as their vessel is dashed apart on the very hazards that cause the swiftness. The Rapidity was named with good reason and the colloquialism "Hell's Slingshot" is equally appropriate."

Tatheya
Tatheya was a famous Warlock of Craftworld Iyanden, who died in battle with Orks, but not before killing many of them. In the aftermath of the battle, the Fire Dragon Karhedron found Tatheya's body and recovered her Witchblade. Karhedron would later use it as his personal weapon, when he became a Warlock himself.[1]

Tatianus
Tatianus was a Sergeant of the Ultramarines Chapter, commanding a Sternguard Veteran squadron.[1] He led his squadron in support of a Third Company task force led by Chaplain Cassius during the liberation of Skemarchus, an Imperial city which had been invaded by the orks.[1]

Tatraziel
Tatraziel was the Dark Angels Chapter's Supreme Grand Master during the Age of Apostasy.[1a]

Tattered Veil
The Tattered Veil are a Nurgle Chaos Cult, that took part in the War of Beasts. During the conflict on Vigilus, the Cult conducted Chaos rituals that summoned forth Daemons onto the embattled world.[1]

Tatterskulls
The Tatterskulls are a Chaos Space Marine Warband.[1] They were among the many Warbands that were defeated in battle by the Crimson Sabres, when the cursed Chapter sought to martyr itself within the Eye of Terror.[1]

Tattleslug
The Tattleslug is a Daemon of Nurgle.[1a] A small bizarre-looking winged maggot with rotting teeth, the Tattleslug is adapt at gathering intelligence in the Materium through the possession of mortals. However he will only undertake these duties in exchange for a secret he deems to be of equal value. During the Plague Wars he was summoned by Ku'gath to attempt to gather information as to Roboute Guilliman's intentions regarding the attack on the Iax, possessing the Ultramar Auxilia Captain Diamider Tefelius.[1a] While discovering Guilliman did not know about the Godblight, he was discovered and slain by the Librarian Donas Maxim.[1b]

Tattoo
Tattoos are artificial skin markings.[1]

Tau & Necron Collectors' Guide
Tau & Necron Collectors' Guide is one of Collectors' Guides, series of works, that were produced by Games Workshop and served as catalogs, showcases of painted armies, colour schemes and Golden Demon entries. It is currently out of print.

Tau Armoury
The Tau Armoury is divided into four lists - Tau Weaponry (List) Tau Equipment (List) Tau Vehicles (List) Tau Vessels (List)

Tau Auxiliaries
The Tau Empire's military forces frequently incorporate auxiliary troops, recruited from conquered worlds during the Damocles Crusade.[1]

Tau Commander
Commander is the Imperial translation of a Tau rank. The Tau rank includes two grades, Shas'o and Shas'el. Both ranks indicate the authority to lead a Hunter Cadre. Usually Commanders go to battle in a Crisis Battlesuit. Tau Commanders differ in doctrine depending on their Sept of origin. Commanders hailing from Vior'la, Tash'var, and Kel'shan are noted for their personal kills while those from Elsy'eir and T'olku are known to be more cerebral in nature.[4]

Tau Empire Painting Guide - Armies of Expansion
Tau Empire Painting Guide - Armies of Expansion is a painting guide by Games Workshop on how to paint a Tau army. It also contains some background information on the Tau.

Tau Flamer
Tau Flamers are a type of Flamethrower used by Tau Empire forces. They are known to be utilized on Crisis Battlesuits.[1]

Tau Fleet
The Tau Fleet (known as Kor'vattra in the Tau language) is responsible for the defense of the Tau Empire and their stellar expansion plans. Tau vessels are operated by the Air Caste. [1] The Tau also operate a mercantile armada known as the Tau Merchant Fleet.

Tau Fleet Equipment
Tau Fleet Equipment is a description of the various items of equipment used by the Tau on their space fleet, the Kor'vattra.

Tau Fleet Weaponry
This article lists the weapons used by the Tau Fleet.

Tau Merchant Fleet
The Tau Merchant Fleet is the state-owned mercantile armada of the Tau Empire.

Tau Orbital
Tau Orbitals are Space Stations and orbital craft used by the Air Caste of the Tau Empire and allied alien races. Orbitals are vital in linking the small Tau Empire together.[1]

Tau Pathfinder
Tau Pathfinders are Tau infantry teams with long range reconnaissance capabilities, utilising specially adapted, anti-grav Devilfish troop carriers.

Paiwesh
Paiwesh is an Imperial world, that was once attacked by an Eldar witch, who threatened to throw the world into the Warp. The Golden Halos came to its aid, though, and the witch was beheaded by the Chapter's relic Palamas Blade.[1]

Palace Coup
The Palace Coup was an attempted coup by dissatisfied members of the Imperium towards the end of the Unification Wars.[1]

Palace of Bones
The Palace of Bones is a massive structure, that serves as the power centre of Necromunda's House Cawdor and it is located within Hive Primus' Hive City.[1]

Palace of Slaanesh
The Palace of Slaanesh is Slaanesh's realm within the Warp.

Palace of the Navigators
The Palace of the Navigators is the personal palace of the Paternova, sited in the centre of the Navigator's Quarter on holy Terra. From the moment he is installed, the Paternova never leaves this palace. The staff, soldiery and other retainers of the palace are all drawn from the Paternova's own House, and are replaced with each new Paternova.[1]

Palacia Heresy
The Palacia Heresy took place in 499.M41. Logan Grimnar proves his reputation as both a great warlord and respected leader during the incident. Taking command of the bickering Imperial Guard regiments, he puts an end to the systematic execution of the planet’s population. Under the banner of his Great Company the loyalists rally, many cities thought lost to the Heresy proving their worth and turning on the traitors. Word soon spreads of the Great Wolf’s victory, but also of the fair and just way in which he treated the people of Palacia.[1]

Paladin's Shadow
The Paladin's Shadow is an Inquisitorial Cruiser commanded by the Ordo Xenos Inquisitor Kyria Draxus, who has equipped it with shields based off the Eldar's Holo-Field technology. During the Indomitus Crusade, it served with Battle Group Kallides as they fought the Necron in the Pariah Nexus.[1]

Paladin (Dark Angels)
Paladins, known as the pure-blades,[2] were the elite swordsmen, guardians of the secrets of the Hekatonystika[5], and Company Champions of the the Dark Angels Legion. The Ninth Order boasted at least fifty paladins during the Great Crusade who acted as the honour guard of the Primarch Lion El'Jonson. They carried powered longblades and blast-shields.[1]

Paladin (Grey Knights)
Paladins are the noblest and most elite warriors of the Grey Knights Chapter, who stand watch at the Hall of Champions on Titan.[1a]

Paladius
Magos Paladius was a Tech Priest from Mars, tasked with studying a Titan Hellstorm Cannon sent to Kronus.

Palaemon
Palaemon was a Contemptor Pattern Dreadnought Hecaton of the Minotaurs, considered a hero to his Chapter.[1]

Palaliah
Palaliah is a Dark Angels Interrogator-Chaplain and he aided in defending The Rock, during the Fallen Angel Marbas' invasion of the Fortress-Monastery.[1] After Marbas' forces retreated, it was discovered that a large number of Chaos artefacts held in The Rock's vaults had been stolen, during the invasion. Palaliah would then be chosen to be among the Dark Angels sent to recover or destroy these artefacts in M42. Working alongside the Codicier Yehoel, Palaliah took part in reclaiming Malaghurst's Bane, as well as destroying both the Goblet of Arkitonh and the Illustraean Veil. Palaliah is convinced they will succeed in their task, and in doing so, the Dark Angels will be able to remove the shame and guilt Marbas' attack left in their hearts. The two are currently searching the Chaos warship Nine Devout Deceits for the Dirge of Lusiann, while also fighting of its crew. Yehoel's Psychic powers drew them to the Dirge's location and they found the room that contained the Dirge. When they neared it, though, the door opened and screams began to be heard.[1]

Palamar Secundus
Palamar Secundus is an Imperium world that was brought into Compliance during the Great Crusade. In that era, it contained a Departmento Munitorum cypher breaking facility dedicated to deciphering captured Xenos codes in order to aid the Great Crusade's war efforts.[1]

Palamas Blade
The Palamas Blade is a large two-handed Power Sword, that is a relic of the Golden Halos Chapter and it has slain countless foes of the Imperium.[1] Among them are an Eldar reaver-king that terrorized Elikis, an Eldar witch that threatened to throw the world of Paiwesh into the Warp and hundreds of Tyranids on the plains of Uzash. The Palamas Blade resides in the Golden Halos' Reclusiam when not in use and a Chaplain oversees a ritual ceremony when the Blade is returned to its vaults.[1]

Palan Sub-Sector
The Palan Sub-Sector is a subsector of the Charadon Sector in the Ultima Segmentum.[1a][1b]

Palanite Enforcers
The Palanite Enforcers are Necromunda's local law enforcement.[1]

Palanquin of Nurgle
A Palaquin of Nurgle is a mobile throne carried by numerous nurglings, which is sometimes gifted to a mortal or daemonic champion of Chaos.

Palapr Tuvant
Palapr Tuvant was a heavy cargo transport driver who was born and lived on the planet Caligula. He worked alongside a co-driver named Tlewn Milloom.[1]

Palatine (Adepta Sororitas)
A Palatine[1] (or Sister Palatine[3]) is an Adepta Sororitas battlefield commander who works under a Canoness to coordinate their Order's forces[1]. Though not as high as a Prioress or Canoness, Palatines are nonetheless experienced and fierce warriors capable of effective leading and inspiring their Battle Sisters.[2]

Carsoran Power Weapon
Carsoran Power Weapons were a cruel and deadly variant of power weapons, that were created on the Sons of Horus' Homeworld, Cthonia[1a], during the Great Crusade[1b] and Horus Heresy.[1a]

Carta Sanguinorum
The Carta Sanguinorum is an iron-clasped Blood Angels volume, that contains every known occurrence of the Sanguinor's intervention on their behalf.[1] It resides within the Diurnal Vault, within the Chapter's Reclusiam, and has a surprising number of events involving the Sanguinor and Commander Dante. However, no one has been able to successfully divine what this says about the Blood Angels' Chapter Master. Nor can they agree on whether this should be treated as a sign of hope or a bad omen.[1]

Cartagene Tertius
Cartagene Tertius was the site of a battle between the Imperial Fists and a Tzeentch Cult.[1]

Cartensus
Cartensus was an Ordo Malleus Inquisitor who served for 300 years and was one of the Ordos' foremost experts on the banishment of Daemons.[1] His study on the nature and workings of Daemons, kept Cartensus' personal safe house on Scartia Dorath filled with many Heretical items. The most dreadful artefact was the 9 tomes of the Aevum Crucia, which contained the collected names of the Lord of Change known as the Prince of Silver Tears. Despite having such a profane collection, Cartensus had little in the way of defenses, as Scartia Dorath was ravaged by solar storms and radiation cascades. It was also located within a labyrinth of crystalline asteroid fields, that only the Inquisitor and a few trusted companions knew the coordinates needed to reach the world. Among them was the Grey Knights Justicar Ulleceus Barron, who Cartensus called upon for aid after the Thousand Sons, somehow managed to reach Scartia Dorath. The Traitors had come to claim the Inquisitor's Heretical collection, but he had hidden the tomes of the Aevum Crucia across the surface of his world. After the Thousand Sons had killed his Acolytes, their Sorcerers were able to tear the location of 7 of the tomes from his mind. Afterwards they left him for dead and began searching Scartia Dorath for the Aevum Crucia. Justicar Barron later arrived at Cartensus' home and the dying Inquisitor used his last worlds to warn the Grey Knight of what the Thousand Sons were searching for.[1]

Cartheginus
Cartheginus was a once affluent trading outpost world in the Quintillus System, which is located just outside Segmentum Solar.[1]

Carthos
Carthos is an Imperial world that contains an orbital dock facility and lies at the edge of a Warpstorm. Communication equipment works patchily at best there, and Carthos' guilds are barely keeping order on the world.[1]

Cartis IX
Cartis IX is a world of the Imperium.[1] A raiding force of the traitorous Legio Vulcanum obliterated a force of the Avenging Sons Chapter, who had sworn to defend the manufactorums of Cartis IX; blasting away the heavy fortifications they had retreated to, into powder and crushing the Space Marines within beneath their armoured feet.[1]

Cartograph
Cartograph is the Imperium's term for its maps.[1a][1b]

Cartomancy
Cartomancy is a form of divination using cards, practiced by the Grey Knights, many of whom are powerful psykers.

Cartouche Class Light Cruiser
The Cartouche Class Light Cruiser is a Light Cruiser-class vessel of the Necrons.[1] Bearing strong resemblance to the Shroud Class, the primary difference between the two ships is that the Cartouche is equipped with both Particle Whip and Lightning Arc arrays while the Shroud is equipped with solely the latter.[1][2]

Cartur Umenedies
Cartur Umenedies was a Judge of the Adeptus Arbites during the Great Crusade and Horus Heresy. In truth, Umenedies was an agent of the Cabal and was given functional immortality. However he was not a Perpetual, and thus could be killed by conventional means despite infinite longevity. During Eldrad Ulthran's campaign to destroy the Cabal, Cartur was among the first to be eliminated.[1]

Caruana-W
Caruana-W is an Imperium world.[1]

Carus Brom
Carus Brom was a Colonel of the Imperial Guard on the planet Tartarus.

Carvall
Carvall was a Sergeant in the World Eaters Legion, who took part in the Horus Heresy.[1]

Carvinia
Carvinia is an Imperium world that is being attacked by the Black Legion.[1]

Caryatid
Caryatids are small, winged, blue humanoid creatures which infest the many air-ducts and vents throughout Necromunda's hives in great numbers.[1a]

Carylin Jenzen
Carylin Jenzen was a Wing Commander of the Imperial Navy, who served as second-in-command of the Imperial 5082nd Naval Wing under Korten Barasath.[1] Following the death of Barasath during the Helsreach Crusade, Jenzen assumed command of the 5082nd. She was in turn killed later during the Crusade, and was succeeded by the 5082nd's third-in-command, Captain Helius.[1]

Casalir Lorramech
Casalir Lorramech was an Iron Captain of the Iron Hands during the Great Crusade and Horus Heresy. Commanding the 98th Clan-Company, Casalir was part of the 406th Expeditionary Fleet during the Great Crusade, surviving the Drop Site Massacre. He later led his forces against traitors in the Heresy, most notably during the Battle of Perditus.[1]

Casan Sabius
Casan Sabius is a Red Scorpions Captain and, since the internment of Carab Culln into the shell of a Leviathan Dreadnought, he has become one of the two de facto Chapter Masters of the Chapter, alongside Sirae Karagon.[1]

Casella
Casella was a Space Marine of the Deathwatch, hailing from the Crimson Fists Chapter.[1] Casella was one of the Deathwatch Marines aboard the Strike Cruiser Incontrovertible Truth when it was ambushed by ships of the Black Legion. As the Chaos Space Marines crippled and boarded the vessel, Casella was one of a group of Marines who were prevented from joining Watch Captain Gharvil in repelling the boarders by damage to the ship. Instead, Casella and the Marines with him attempted to set ambushes of their own in order to bring down the invaders.[1] Although the Deathwatch Marines were able to kill a number of Chaos Marines, Casella was severely wounded and three of his teammates were killed. Casella, recognising that he was going to die and not wanting to hinder his Battle-Brother, sacrificed himself to allow Antor Delassio to escape.[1]

Atalat
The Atalat was an ancient Obsidian Jaguars Strike Cruiser that was destroyed by a massive Ork horde while defending the Chapter's Homeworld, Ceibhal, during the Psychic Awakening.[1]

Atalia Minoris
Atalia Minoris is a War World of the Imperium. The Imperium's forces are currently fighting an Ork invasion of the planet.[1] In the campaign on this planet took part 114th Cadian Mechanised Regiment. During the Atalia Minoris Campaign Stranski firstly had shown his talents for commanding, becoming later a famous Imperial hero.[2]

Atanaxis
Atanaxis is the Captain of the Blood Ravens 7th Company.[1] Sometime after the formation of the Great Rift, Atanaxis commanded a small Blood Ravens flotilla that managed to reestablish contact with the Imperium after years lost within the Dark Imperium. He met with the Custodes Pertinax, who informed him of the rebirth of Roboute Guilliman and the new Primaris Space Marines. Pertinax transferred many new Tech-Priests, servants, and gene-seed so that the Blood Ravens could begin their own production of Primaris Marines. Atanaxis reluctantly accepted, but ordered that any attempt to learn of the Chapter's origins from the new gene-seed be made and that Gabriel Angelos who not know of this until they had something to report.[1]

Atanix Triumvirae
Atanix Triumvirae is a Forge World of the Imperium.[1] During the Horus Heresy, Atanix Triumvirae was invaded by the forces of Horus. The forge world's livery is primarily jet-black, to symbolize the millions who died defending the planet from the traitors.[1]

Ataquil
The Ataquil is a Strike Cruiser in the Obsidian Jaguars Chapter. It is currently among their forces defending the besieged Pankallis Sub-sector.[1]

Atar-Median
Atar-Median is a Forge World of the Imperium and home to the Legio Atarus.[1]

Atar-Plainitia
Atar-Plainitia is a Knight World of the Imperium and Homeworld of House Col'khak.[1]

Atari
Atari is an Imperium world that suffered an uprising at the hands of the Tchari Chaos Cult sometime after the Great Rift's creation.[1] When the Ultramarines Strike Force Fulminata later arrived to defend the world, the Cult moved to attack the manor of Planetary Governor de la Sario, whose DNA held the key to victory over the Space Marines. Only the ruler of Atari and their bloodline could access the gene-vault that contained the codes for the world's orbiting weapon platforms; with them, the Tchari could scour the world's surface. Despite the intervention of one of Fulminata's squadrons, the Governor was captured by the Cult and the Tchari were in the process of escaping with him, when the Strike Force's Captain, Demetrius, ordered an air strike that killed de la Sario. Though the squadron sent to save the Governor failed, it was able to rescue his daughter, and with her aid, the Strike Force gained control of Atari's orbital weapon platforms and used them to destroy the Cult.[1]

Atari Vo
Atari Vo is a Tau colony. In 815.M41, it was invaded by an Ork fleet under Warboss Grog. It was later defeated by the combined forces of Dal'yth and an unlikely ally — Commander Farsight.[1][3] Later, it was finally conquered by the Orks.[2]

Atarine Hestia
Atarine Hestia is a veteran Sister of Silence who established an enclave of the Sisterhood on the Imperium world Arraissa in late M41. By that time the Sisters of Silence had long lost their standing among the other militant orders of the Imperium and were largely ignored and forgotten. This had caused the Sisterhood's Order to fragment and led to the formations of many isolated enclaves, who still served the Emperor to the best of their ability. Hestia's enclave was one of these isolated Sisterhoods, but she was able to keep the enclave supplied with equipment, staff to aid the Sisters in their mission and pay the necessary tithes and bribes to keep the leadership of Arraissa away from them. Despite focusing on training new generations of Sisters of Silence, Hestia's skills remained sharp and she continued to hunt down the forces of Chaos. One such act, was during the early years of the Thirteenth Black Crusade, when Hestia single handedly destroyed the Circlet Cult in the shipyards of Eyrinan V and afterwards discovered information that led to several other Cults and Cultists[1a]. It was during the Crusade's fifth year, however that her years of service to the Emperor seemed to come to an end, when the Black Legion invaded Arraissa, in an attempt to end the threat the Sisters posed to them. When the attack was over, the enclave was destroyed and the Sisters and staff who supported them were killed. One of Hestia's disciples, the Witch Seeker Tanau Aleya, later returned to the enclave, having been off-world when the attack occurred, and searched its wreckage for any survivors. While she did not find anyone alive within her former home, Aleya also did not find Hestia's body and refused to believe her skilled master met her end in the Black Legion's attack[1b]. Though she does not know what happened to Hestia, Aleya was sure she would meet her master again.[1a]

Atavindicator
The Atavindicator is a Necron Cryptek device.[1] This cruel device plucks the target's most primitive fears from their mind and projects them in a bewildering mental assault. Bombarded with horrible visions, foes are likely to harm themselves in an effort to escape. Atavindicators are wielded by Psychomancers.[1]

Atelier-888
Atelier-888 is an Imperium world.[1] Near the end of the M41, mooted plans were drawn up to build a defensive trench system on the world's surface, though it is not known if these actually came about.[1]

Aten III
Aten III is an Imperial Industrial World.[1]

Atesh Tarsa
Atesh Tarsa was an Apothecary of the Salamanders during the Great Crusade and Horus Heresy. One of the few survivors of the Drop Site Massacre, Tarsa led other surviving Salamanders to the Sisypheum where they waged a campaign of vengeance against the forces of Horus alongside fellow Iron Hands and Raven Guard survivors.[1] Atesh Tarsa took part in the final mission of the Sisypheum on Luna during the Siege of Terra in order to safeguard the Magna Mater. During the battle he was grievously wounded in the explosion of the Herodotus Omega dome. Badly burnt, Tarsa managed to drag the Magna Mater to his comrades before hallucinating that Vulkan had arrived to rescue him. Tarsa died shortly after.[2a]

Ath-Ethon
Ath-Ethon is a world that is being monitored by the Eldar.[1]

Athame
During the Battle of Calth, the Word Bearers and several of their cultist soldiers carried small daggers of flint or crude metal, known as athames. They were a mark of status or membership among both, and seemed to have special properties that could manipulate the fabric of reality.

Athanazius Calvino
Athanazius Calvino the Whisperlight, was the Chief Architect for the Angels Resplendent Chapter, when the Undying Martyr arrived on their Homeworld, Malpertuis, and turned them into the Angels Penitent.[1]

Athanos
Athanos is an Imperial world[1]

Atharva
Atharva was an Adeptus Exemptus of the Thousand Sons legion during the Great Crusade.

Athelaq
Athelaq is an Eldar Exodite World.[1]

Leodrakk
Leodrakk was a member of the Salamanders during the Great Crusade and Horus Heresy.[1]

Leofric
Leofric is a Grey Knights Justicar who led his squad to the Calaphrax Cluster, after the Chapter's Prognosticators warned that Daemonic activity was going to occur somewhere within the Cluster.

Leofric (Dark Angels)
Leofric was a Dark Angels Centurion, who took part in the Horus Heresy.[1]

Leon ­Chirastes
Leon ­Chirastes was a Cardinal Astra of the Ecclesiarchy, who waged a shadow war against the Space Wolves Chapter.[1e]

Leonartas
Leonartas was the Captain of the Blood Angels Chapter's Eighth Company during the waning years of M32, and was the original wearer of the Angel's Wing jump pack. Due to Leonartas's reckless temperament, the jump pack was specifically made with numerous safeguards to keep him safe in battle.[1]

Leonas
'Last' Leonas is a Deathwatch member of Watch Station Picket's Watch and believes himself to be the soul survivor of the Black Consuls Chapter.

Leonatus (Dreadnought)
Leonatus was a Contemptor Dreadnought in the Blood Angels Legion, during the Horus Heresy and took part in the Battle of Signus Prime.[1]

Leone
Leone is a Chaplain in the Blood Angels Chapter.[1]

Leonid
Leonid is an Endeavour Class Light Cruiser seen during the Third War for Armageddon.[1]

Leonid Castivarus
Leonid Castivarus was Chapter Master of the Blood Angels in 400.M35. He led the Imperial defense against Waaagh! Starsmasha.[1]

Leonid Osma
Leonid Osma was an Inquisitor of the Ordo Malleus and a member of the Ordos Helican, which policed the entire Helican Subsector. He was believed to be a shoe-in for becoming Grandmaster of the Ordos Helican, a role which he had spent his whole life chasing, and which he finally attained when Grandmaster Orsini died. He is perhaps best known for his part in the Eisenhorn Conspiracy, a role which eventually led to his death. Osma was a well-built broad-shouldered man, with a blunt and pugnacious face. He lost his lower jaws during a fight with a Khorne Berzerker and had since replaced it with bionics. His weapon is a power hammer, the symbol of his Ordo.

Leonid Rostov
Leonid Rostov[1] is a Psyker Ordo Xenos Inquisitor, who took part in the Indomitus Crusade.[2a]

Leonid System
The Leonid System is an Imperial System of Segmentum Obscurus' Gorandahl Sub-sector.[1][2] After the Great Rift's creation, it was among Gorandahl's few Systems that remained in the Imperium's control and later became part of the Sanctus Wall.[1]

Leonides
Leonides was a Space Marine of the Deathwatch, originally from the Blood Angels Chapter.[1a] He served on a Kill-Team designated Onyx Squad[1b] alongside Ingvar Orm Eversson, Callimachus and Jocelyn.[1a]

Leonine Axe
The Leonine Axe is a relic of the Golden Halos Chapter and its blade still sheens with the blood of ten-score Hrud, slain by the weapon.[1]

Leonine Panoply
The Leonine Panoply was a suit of Power Armour worn by the Dark Angels Primarch Lion El'Jonson.[1] Crafted in homage to his Caliban armour, the Panoply was both brutally efficient and fitting regalia for the First Primarch. Its crown glory was the Lion Helm which incorporated a field projector of ancient design.[1]

Leonis Harum
Leonis Harum was a Space Marine Veteran Sergeant from the 202nd Company of the Blood Angels Legion.[2]

Leonora
Leonora was the Planetary Governor of the Imperium world Volandis, until she was possessed by a Keeper of Secrets. The Daemon continued the masquerade of being Leonora until it was confronted by the Ordo Malleus Inquisitor Cherone, who had been pursuing the Keeper since it defeated him on Laurentix. Cherone told the Keeper he had come to destroy it and during their battle, the Daemon fully manifested to its true form and destroyed Leonora's body.[1]

Leonos
Leonos was a Terminator of the Blood Angels First Company, who served under Sergeant Alphaeus as a member of Captain Karlaen's Honour Guard during the Cryptus Campaign.[1a] Squad Alphaeus was part of a First Company task force sent to evacuate Governor Augustus Flax when Asphodex was invaded by the tyranids.[1a] Leonos was killed while the task force was awaiting extraction, when he was impaled through the head by a Tyranid Warrior's boneswords.[1b] Despite not being related by blood, by some quirk of the Sanguination he was the genetic twin of Damaris.[1a]

Leontios Nikel Theodoso Galba
Leontios Nikel Theodoso Galba is an Adeptus Custodes Prefect of the Solar Watch.[1]

Erasmus (Inquisitor)
Erasmus is an Ordo Hereticus Inquisitor who detailed to the Ordo, the successful extermination of the Genestealer Cult infestation on the Imperial world, Ungor[1]. Among his known exploits, is the destruction of the Sect of the Dark Light Chaos Cult.[2]

Erasmus (Lexmechanic)
Erasmus is an Adeptus Mechanicus Lexmechanic, who is an archaeological partner with the galactic explorer Elise Lor and aids her expeditions by providing his expertise in galactic languages[1a]. He was conducting an expedition with Lor on the Hive World Targian, when it was invaded by Necron.[1b]

Erasmus (Species)
Erasmus are xenos creatures.[1] This creauture consists of a so-called Dewclaw, an immature version of which is used as a weapon by Death Watch.[1]

Erasmus Cartavolnus
Erasmus Cartavolnus is a zealous Ordo Malleus Inquisitor Psyker.[2]

Erasmus Crowl
Erasmus Crowl is a veteran Lord Inquisitor of the Ordo Hereticus.

Erasmus Darvin
Erasmus Darvin is an Adeptus Mechanicus Praefect Acquisitor.[1]

Erasmus Donali
Erasmus Donali was an Imperial Envoy.[1]

Erasmus Golg
Erasmus Golg was the Captain of the Iron Warriors 11th Grand Company during the Horus Heresy.[1] Following his Primarch's Edict of Decimation, Erasmus Golg strove to epitomize the ruthless efficiency that Perturabo sought in his warriors. Golg was a brutal commander whose only punishment for failure was death. He eventually ascended to the prestigious Trident alongside Warsmiths Forrix and Harkor.[3] Deemed flawed but useful by his Primarch, Golg was placed in command of the Battle Barge Contrador during the Heresy.[1] During the Battle of the Phall System, Golg was one of the primary Iron Warriors commanders, but in the closing stages of the battle he was killed by the Imperial Fists Captain Alexis Polux, who also took control of the Contrador.[2] His place on the Trident was later filled by Barban Falk.[3]

Erasmus Haarlock
Erasmus Haarlock is an Imperial Rogue Trader.[1] The heir to the powerful Haarlock family on the world of Quaddis in the Calixis Sector, which helped found Imperial rule in the region, over the millennia the Haarlocks have acquired much forbidden technology and lore from Xenos they have battled. Erasmus lost his wife and daughter in the inter-familial wars that grip the Haarlocks, causing him to massacre the rest of the family and all of their associates. Haarlock then became obsessed with bringing back his dead family, attempting to utilize his family's forbidden lore to that end. Mysteriously, shortly before completing his ritual, he vanished.[1]

Erasmus Krag
Erasmus Krag was a Chaos Lord of the Black Legion, and veteran of the Long War, whose Warband was attacked by the forces of the Dark Angels' led by Grand Master Sammael.[1]

Erasmus Krag (Knight)
Sir Erasmus Krag is a Baron of House Terryn and pilots the Knight Warden Wrath Incarnate. Though he is amongst the oldest of his Household, Erasmus has never lost the battlefield impetuousness that is often the hallmark of younger, greener Nobles. This recklessness has served him well however, as few can boast of slaying seven Tyranid Hierophant bio-titans and none can gainsay Erasmus' prowess in battle or the number of kills to his name. Some believe though that it is this occasional rashness that has prevented the otherwise revered Baron, from entry into High King Tybalt's Exalted Court — an honour surely due to Erasmus, given his age, experience and battlefield honours. Even if they think so however, no one of House Terryn will ever say so out loud, as denigrating Erasmus' name, will draw his numerous oaths-men's anger upon them. Erasmus' oath-men number far beyond those a Noble would normally be expected to retain and they will silence any dissent, about the venerable Baron they hold in high esteem, with startling swiftness.[1]

Erasmus Menst
Erasmus Menst was a Vindicare Assassin of the Officio Assassinorum. In 003.M38, he managed to kill famed progressive astrologer Lenas Scard.[1]

Erasmus Ruuman
Erasmus Ruuman was an Ironwrought of the Iron Hands during the Great Crusade. Member of the Morlocks of the 13th Clan-Company, Ruuman was a key Iron Hands commander during the Conquest of One-Five-Four Four.[1]

Erasmus Tycho
Erasmus Tycho was the Captain of the Blood Angels 3rd Company.[5][6]

Erasmus Zachau
Erasmus Zachau was a Necromunda Xenologist, whose hunting of Underhive beasts led to the creation of the Principia Xenocarum Xenology text.[1] Born a House Noble in Necromunda's Hive Primus, Zachau became a playboy and a dilettante who spent his days exploring its Underhive. He did so, to pose as a heroic slayer of beasts, similar to a mythological champion, but Zachau insisted on being accompanied by an entourage of servants while doing so. It was their job to record pict footage of the triumphs he had over the beasts of the Underhive. Later, as an older man, Zachau decided to employee an unnamed scholar to produce a book detailing every creature he had slain. The scholar managed to navigate Zachau's vainglorious boasting and produced a slender, but valuable, Xenology text known as the Principia Xenocarum.[1]

Erastus (Chaplain)
Erastus is an Imperial Fists Chaplain who wielded the relic Crozius Arcanum Argent, as the Chapter fought to end the rebellion on Forfoda.[1]

Erastus (Iron Father)
Erastus is an Iron Father in the Iron Hands Chapter, who created the Recoil Baffling technology.[1]

Erastus Lamertine
Erastus Lamertine is a Rogue Trader and the current heir of the prideful House Lamertine.[1]

Witchbane
The Witchbane is a chainsword used by Black Templars Brother-Sergeant Navrell. It was named after slaying a Farseer and many Eldar in a ambush in the world of Scoth in the Ixaniad Sector. This deed also led to Navrell's secondment to the Deathwatch.

Witchblade of Isha
The Witchblade of Isha is a Witchblade favored by those Farseers, who prefer the strength of mind over the strength of body.[1]

Witchblade of Kurnous
The Witchblade of Kurnous is a powerful witchblade used by Warlocks and Farseers, that increases their melee damage. With each swing of the Witchblade, a myriad of ethereal blades are created that slash the enemies around its user.[1]

Witchblade of the Crone
The Witchblade of the Crone is a powerful Witchblade, used by Farseers which enhances and favors direct attacks.

Witchseeker
Witchseekers, or more commonly Seekers are a type of warrior of the Sisters of Silence. Deployed for purging operations of Psykers, Abhumans, or criminals, Witchseekers are specialists equipped with Flamers for close-range multi-target assault.[1][2]

Witchseeker Flamer
Witchseeker Flamers are Imperial Flamers, that are used by the Sisters of Silence's Witch Seekers.[1]

With Baited Breath (Audio Drama)
With Baited Breath is an audio drama published by Black Library. It was written by George Mann and published in November 2012.

With Blade Drawn
With Blade Drawn is a Black Legion Battleship and is the personal vessel of the Fallen Angel Vortigern.[1]

Witherchill
Witherchill was the Dark Eldar Archon of the Kabal of the Poisoned Tongue when he led the Kabal and its allies in raiding the Imperium Hive Alarum.[1] However, the Hive was defended by the Delta Company of the 92nd Cadian Regiment and in the battle that followed Witherchill was killed by Tempestor Prime Caltus and the 55th Kappic Eagles Tempestus Scions. Despite his death, the Kabal went on to inflict massive casualties on Delta Company and forced them to retreat. Without the Guardsmen to defend the Hive, its population was harvested by the Kabal and Witherchill's body was recovered and placed within a Haemonculi regeneration tank.[1]

Withering Stem
The Withering Stem is a Nurgle Chaos Cult, that was created on Korvon II after the Death Guard invaded the world.[1] When the Traitor Legion began spreading its contagions across its surface, some of Korvon II's infected population embraced Nurgle and formed the Withering Stem. They are now led by the world's Planetary Governor, Ludmilla Tarch, and are dedicated to rotting the Imperium from within. The Cult has greatly aided the Death Guard in their invasion of their Homeworld by providing them with valuable intelligence and aiding in fighting the Ultramarines who have come to save the world.[1]

Withertouch Pistol
Withertouch Pistols are Chaos-corrupted Needle Pistols, that have been reconfigured to fire necrotic darts. They are filled with viral compounds and gene-crafted diseases, so those struck by even a single dart, will suffer a complete cellular collapse. As a result, those slain by Withertouch Pistols are often turned into bubbling piles of goo.[1]

Witstealer Sword
Witstealer Swords are Daemon Weapons of Slaanesh. As this sword rips into the flesh of its victim, it saps the foe's mind, stripping them of their memories, personality, and sanity.[1]

Wix
Wix was a Guardsman of the Tanith First and Only.[1]

Wladislek
Wladislek is a Guardsman of the Valhallan 1212th 'Cold Bloods' regiment.[1]

Woe
Woe is a Death World in the Calixis Sector.[1] Woe was visited by Inquisitor Felroth Gelt and his retinue in 770.M41 whilst pursuing survivors of the Brotherhood of Horned Darkness chaos cult controlled by the daemon Baphomael. After this encounter, during which the world itself seemed to be alive and hostile, the planet was determined to be a Death World and off limits.[1]

Woe Machine
"Woe Machine" was the peculiar appellation given to the bizarre war machines created by Heritor Asphodel during the Sabbat Worlds Crusade. Besides being a brilliant tactician, Asphodel's talent for designing war machines was so great that some Imperial analysts speculated a past connection with an Imperial Forge world or even with the Adeptus Mechanicus (though the latter speculation was hotly denied by Mechanicus adepts).[1a] Like their creator, these machines were both destructive and terrifying in appearance. They were first encountered on Ashek II, against which the Imperial Guard's infantry forces proved so impotent that Marshal Blackwood transmitted urgent pleas to Warmaster Slaydo for Titan reinforcement. The "duels" between the Imperial Titans and Asphodel's Woe Machines traumatized many of the witnessing Guardsmen far beyond any wounds they had taken.[1a] These grotesque machines were later encountered during the Battle of Balhaut in 765.M41, when Asphodel unleashed them against the Imperial forces assaulting the Oligarchy citadel. They were powerful enough to drive back even the Silver Guard Space Marines.[1c] Still later, Asphodel produced several new woe machines from the manufactories of Hive Ferrozoica on Verghast, where the Heritor mobilised the city's entire population to exterminate its neighbour, Vervunhive.[2a][2b]

Bjurn Isenfyr
Bjurn Isenfyr is an Iron Priest in the Space Wolves Chapter, who was part of a strike force sent to battle the Word Bearers sometime in M42.[1] He was aboard the strike force's warship Primarch's Fang, when the Word Bearers later attempted to seize it by sending hoards of Cultists into one of its hanger bays. The Battle Leader of the strike force, however, unleashed the Wulfen Dreadnoughts known as the Brothers Berzerk to stop them. Isenfyr was there to witness the glorious battle and saw the enraged Dreadnoughts slaughter the Cultists in mere moments.[1]

Black
"Steel Eye" Black is a Colonel of the Imperial Guard.[1] He is famous for his actions in 762.M41, leading the Catachan MXIV Regiment against Orks of the Death Skulls Clan in the Kato Campaign. Colonel Black's Sentinel teams were able to locate and destroy the Orks' Stompa factory, finally ending the gridlock.[1]

Black-Watch
Black-Watch were black armored, flamer and power claw equipped Castellax Battle-Automata, that were used by the Dark Angels's Dreadwing during the Horus Heresy.[1]

Black Angel
The Black Angel is a Warp entity heavily associated with the Blood Angels and people of Baal.[1] Transcending linear time and space, the Angel of Darkness engages in an eternal battle with a Golden Angel inside the Warp. The Xenos civilization on Baal before the coming of Humanity as well as races that will come after Mankind have all been influenced by the struggle of these beings. Every time one of the sons of Baal saves the life of an innocent the Golden Angel grows stronger while every time one of them succumbs to the Black Rage the Angel of Darkness grows stronger.[1] Sometime after the Devastation of Baal an apparent avatar of Sanguinius appeared before Mephiston and revealed that he is in fact the vessel that will become the Angel of Darkness, but due to the absence of time in the Warp he has thus always existed. It stated that if Mephiston became a vessel for the Black Angel now, he could use his body as a prison and save the Blood Angels from their fate for a time at the cost of his own soul. Mephiston apparently accepted, though the truth is left unclear.[1a]

Black Blade
The Black Blade or Vuragh'th in the tongue of Sarum[4] was an enormous and powerful Daemon Sword wielded by the Primarch Angron after his ascension to Daemon Prince. Forged on Sarum by the Dark Mechanicum, the blade has the ability to grow stronger from every sword it absorbs. Forging the blade was costly and laborious, with many slaves and captured Daemons sacrificed in its creation. By the time of the battle for the Eternity Gate during the Siege of Terra, it had consumed a million souls.[4] Wielded by Angron in the First War for Armageddon, the weapon was powerful enough to instantly annihilate five Grey Knights Terminators in a single stroke. However the Black Blade was stopped in mid-swing by the psychic might of the young Grey Knights recruit Hyperion. Hyperion managed to first snap, then finally shatter the blade by exerting an enormous amount of psychic force that nearly killed the Grey Knight.[1]

Black Blood
Black Blood is a combination of Dark Ages microtech and obscene xenos biotech which flow through the veins of their host, thus forever tainting them. Amongst the Adeptus Mechanicus that follow the Omnissiah, this process would be typically called Autosanguine and those in the Dark Mechanicus call it the Black Blood. The microscopic machines contained within them may be small but are powerful and large in number which allows them to repair minor injuries as well as speed healing to levels far faster than mere mortals.[1]

Black Bone Road (Graphic Novel)
Black Bone Road is a short graphic novel, written by Graham McNeill and illustrated by Jonathan Standing. It was originally published in Issue #44 of Inferno! Magazine in 2004, and re-published in Ultramarines: The Second Omnibus.

Black Brethren of Ayreas
The Black Brethren of Ayreas are a Chaos Space Marine warband of the Black Legion.[1b] They were one of the multiple warbands that took part in the Siege of Vraks. When Lord Zhufor of the Skulltakers rose to power during the siege, he attacked by surprise and killed the Black Brethren's Lord and Champions in order to force the other Chaos warbands into submission.[1b]

Black Comet
The Black Comet was a chapter of Word Bearers during the Horus Heresy. They are known to have taken part in the Battle of Calth.[1]

Black Consuls
The Black Consuls are a Successor Chapter of the Ultramarines Legion, and are one of the 20 Astartes Praeses chapters. They were created in the Second Founding.

Black Crusade
A Black Crusade is an incursion that is formed when the usually disparate forces of Chaos unite under a particularly strong Chaos Champion and go forth en masse to wage war against the Imperium of Man.[1]

Black Crusade: Angel's Blade
Black Crusade: Angel's Blade is a campaign supplement for the Seventh Edition of Warhammer 40,000. It contains new rules for the Blood Angels. It covers the events of the Diamor Campaign. [1]

Black Crusade: Broken Chains
Broken Chains is an introductory adventure for the Black Crusade roleplaying game. For centuries, the starship Chains of Judgement served the Inquisition of the Imperium, transporting the most dangerous renegades to their doom. Now, however, the Chains of Judgement is lost in the warp. The imprisoned renegades have one chance to escape their fate and take the first steps towards leading a Black Crusade. Broken Chains is an introduction to black adventures and eternal damnation in the grim darkness of the far future.

Black Crusade: The Tome of Blood
The Tome of Blood is sourcebook and rules expansion for the core Black Crusade for the Black Crusade Warhammer 40,000 role-playing game. The Tome of fate is the fifth book release in the series by Fantasy Flight Games.

Black Crusade: The Tome of Fate
The Tome of Fate is sourcebook and rules expansion for the core Black Crusade for the Black Crusade Warhammer 40,000 role-playing game. The Tome of fate is the fourth book release in the series by Fantasy Flight Games.

Beacon Angelis
The Beacon Angelis is a relic of the Deathwatch. Devised to guide the Deathwatch to the threshold of the alien adversary, it calls out to the augar arrays of the Deathwatch with voices of a hundred electric cherubim. It summons is so strong that it will draw the righteous unto its locale regardless of what darkness may surround it.[1]

Beacon Angelis Task Force
Beacon Angelis Task Force was a Torchbearer Fleet that was dispatched to aid a Space Marine Chapter, during the Indomitus Crusade. The Task Force's commander named it, after the inspirational faith he had in its endeavor.[1]

Beacon Of Truth
The Beacon Of Truth is a Dreadnought multi-melta belonging to the Blood Ravens Chapter, that bears the blessings of over a dozen Chaplains and Techpriests. The Beacon is said to emit a beam so bright as to blind the eyes of any heretic who might gaze upon its brilliance.[1]

Beacon Psykana
The Beacon Psykana is the name of an artifact held by the Blood Ravens Chapter and in the custody of the Secret Order of Psykana.

Beam
Beams are a type of weapon used by the Leagues of Votann, which fire devastating energy beams through the use of complex configurations of lenses, stream modulators, and capacitor-shunts. These weapons are constantly revised and improved by the Brôkhyr, with the goal of having them be able to carve up the League's hapless foes. [1]

Beast
Beast may refer to: Beast of Nurgle - a Chaos Daemon; The Beast - a famous Ork Warboss; The Beast Arises (Novel Series), a novel series focused on the War of the Beast; Warp Beast; The Beast of Calth (Short Story), a short story by Graham McNeill in the Iron Warriors (Novel Series) "The Beast of Armageddon", an epithet sometimes applied to Ghazghkull Mag Uruk Thraka.

Beast-Hide Cloak
The Beast-Hide Cloak is a relic owned by the Emperor's Spears Chapter.[1] When a mighty beast stalked a tribe on Nemeton, a ghost set out into the wilds to end its scourge. The ghost returned with the slain beast and delivered it to the tribe to symbolize the end of their suffering. In return, the tribal elders bestowed a portion of the beast's hide to the ghost, in recognition of his grim service to the tribe.[1]

Beast Snagga Boy
Beast Snagga Boys are a type of Ork Boy belonging to the Beast Snagga subsect. While many Beast Snaggas go into battle aboard Squighogz, Beast Snagga boys prefer to fight on their own two feet. A lifetime of hunting dangerous beasts has made them larger and stronger than most Boyz, though they still not as durable as a Nob. However their strength makes them especially prone to lording it over the Boyz they charge alongside.[1] These brutal, belligerent, and hulking Ork warriors typically wield a mix of Sluggas, Thump Gunz, Choppas, and Power Snappas.[1]

Beast Snagga Klaw
Beast Snagga Klaws are enormous Ork weapons used by Beast Snaggas to bring down large prey.[1]

Beast Snagga Orks Army Set
The Beast Snagga Orks Army Set was released in 2021.[1]

Beast Snaggas
Beast Snaggas are an Ork 'subkultur'.[2]

Beast of Noxarr
The Beast of Noxarr is a Death Guard Chaos Spawn, that dwells in the depths of Hive Noxarr, though no one knows how the Beast got there. It is a large creature, covered in mutations that resemble the screaming faces of its former victims.[1]

Beast of Nurgle
The Daemonic Beasts of Nurgle move through the battlefields in search of friends, with deadly consequences to those who are touched by them.[2]

Beast of Vodun
The Beast of Vodun is a deceased Xenos creature, that was killed by the Imperium and was proudly declared to be the last of a race endemic to Vodun.[1]

Beasthide Mantle
The Beasthide Mantle is an Ork relic.[1] The Beasthide Mantle consists of so many thick furs, reptilian hides, jutting squig tusks, and other assorted trophies that it is sometimes hard to spot the hulking Ork warrior underneath.[1]

Beastman
Beastmen (Homo sapiens variatus) are bestial abhumans combining the forms of animal and human.

Beastmaster
A Beastmaster is a Dark Eldar Wych who subjugates deadly beasts for use in war or in the gladiatorial arenas of Commorragh.

Beastpyre
The Beastpyre is a relic Imperial Flamer, that is owned by the Black Templars.[1]

Beasts of Annihilation
The Beasts of Annihilation are a Chaos Space Marine warband. These warriors are devout followers of the Dark Gods and frequently allow creatures of the Warp to inhabit their bodies. As such the Beasts of Annihilation field an unusually large number of Possessed squads.[1]

Space Hulk
A Space Hulk is a massive conglomeration of lost ships and wrecks fused together. They drift through space and in and out of the warp and during the millennia the lost ships join together into one enormous body. Frequently, they are so huge that they have their own atmosphere and gravity. Since the hulks often exit and re-enter the warp seemingly at random, searching or traveling in them is dangerous in the extreme.[4]

Space Hulk: Deathwing
Space Hulk: Deathwing is a first person shooter video game based on the Space Hulk game system developed by Focus Home Interactive. The game was developed for the Xbox One, PlayStation 4, and PC using Unreal Engine 4.[1]

Space Hulk: Tactics
Space Hulk: Tactics is a 2018 video game developed by Cyanide Studios and published by Focus Home Interactive.

Space Hulk: Vengeance of the Blood Angels
Space Hulk: Vengeance of the Blood Angels is the sequel to the Space Hulk video game adaptation. It is developed by Key Game and published by Electronic Arts.

Space Hulk (1st Edition)
The 1st edition of the game Space Hulk was released in 1989.[1a]

Space Hulk (2nd Edition)
The 2nd Edition of the Space Hulk board game was released in 1996 by Games Workshop.[1]

Space Hulk (3rd Edition)
Space Hulk 3rd Edition is a two player board game released by Games Workshop in 2009 as a limited edition. Set in the Warhammer 40,000 universe, the game takes place on a Space Hulk and pits a boarding force of Blood Angels Terminators against a brood of Genestealers.[3]

Space Hulk (4th Edition)
Space Hulk (4th Edition) was released for a limited time in September 2014, selling out in less than 24 hours when online pre-orders were available. It was an update to Space Hulk (3rd Edition), including additional board sections and missions.[1] In December 2017, White Dwarf included updated rules for the 2014 Space Hulk edition.[5]

Space Hulk Mission Files: Dark Angels - Bringer of Sorrows
Space Hulk Mission Files: Dark Angels - Bringer of Sorrows is the Expansion book for the Space Hulk (4th Edition). It was released as a digital expansion.[1]

Space Hulk Mission Files: Space Wolves - Return to Kalidus
Space Hulk Mission Files: Space Wolves - Return to Kalidus is the Expansion book for the Space Hulk (4th Edition). It was released as a digital expansion.[1]

Space Hulk Mission Files: Ultramarines - Duty and Honour
Space Hulk Mission Files: Ultramarines - Duty and Honour is the Expansion book for the Space Hulk (4th Edition). It was released as a digital expansion.[1]

Space Lanes of The Imperium and the Perils of the Galaxy
The Space Lanes of the Imperium and the Perils of the Galaxy is an Imperial trade manual detailing many of the phenomenas throughout the galaxy. Several quotes were used in the Fall of Medusa V booklet and it has at least 91 volumes. Some of these are: Volume 1, Chapter 1 "Consider, dear reader, this metaphor to explain how travelling through Warp space works; that of a fast flowing stream. The stream represents Warp space moving swiftly along its motionless banks, which represent real space. A corpse dropped into the water upstream will not move relative to the water, but is merely carried by it until it lodges at some point downstream from its original location." Volume 2, Chapter 6 "When travelling in the ether, a Warp Storm might throw a ship off course or, in a best case scenario, delay it. At worst the effects can be far more devastating as the raw stuff of the warp spills out into the galaxy. To use our example from volume 1, this is roughly equivalent to our corpse passing through an area of the river infested with blood sharks. More than likely the aforementioned predators will tear the cadaver apart in a frenzy, however, there is a small chance it may just be delayed in its journey (a little nibbled around the edges, perhaps). The effect of a warp storm on the real world is best conveyed if we imagine that the banks of the river have burst, letting the blood sharks and all manner of carnivorous water creatures loose into the area to terrorize and devour the local populace. The example becomes more vivid if we imagine that the blood sharks and their assorted allies have been starving for several days before being goaded into a rage by unseen forces before being unleashed." Volume 91 Chapter 63 "If we return to the metaphor detailed in the second chapter of volume 1, the phenomenon discovered by Van Grothe is like an incredibly violent area of rapids, which propels the unwitting carcass forwards with a velocity hitherto unimagined. As anyone who has traversed conventional rapids will know, the speeds attained within them can be dramatically faster than elsewhere. However the merest error can cost the traveller their life as their vessel is dashed apart on the very hazards that cause the swiftness. The Rapidity was named with good reason and the colloquialism "Hell's Slingshot" is equally appropriate."

Glaive (Escort)
The Glaive is a Gladius Escort in service with the Castellans of the Rift.[1] During the Nachmund Rift War, the Glaive was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Glaive Encarmine
The Glaive Encarmine is a two handed master-crafted power weapon that the Blood Angels Sanguinary Guard use to accompany their Angelus Bolters. They do not have the luxury of choosing the weapons they will enter into battle with, as the weapons they wield are traditional to their rank, and have been for the last ten thousand years.[1a] The Blood Angels Sanguinor is also equipped with a Glaive Encarmine, which is more evidence to support his masked identity as Azkaellon, the founder and first leader of the Sanguinary Guard[1b] Crafted long ago using forgotten methods and techniques, few weapons in the Blood Angels armouries approach the elegance and mastery of manufacture embodied in the Glaive Encarmine. In battle, a skilled Battle-Brother can wield such a weapon as easily as he might a combat knife.[2]

Glaive Exquisite
Glaive Exquisite is a Dark Eldar relic of the Cult of Strife.[1] Fashioned from the living bone of a once-powerful Archon, the Glaive Exquisite devours the souls of the arrogant and proud. Should it be given only blood from the weak, it will slake its thirst on the soul of the one who wields it instead.[1]

Glaive of Pavonis
The Glaive of Pavonis is a mighty Power Sword belonging to the Blood Ravens Chapter. The Glaive of Pavonis was forged by the Techpriests of Mars soon after the Kronus Campaign. It commemorates the efforts of those Blood Ravens who secured the ancient technologies on that planet including the tracking station at Pavonis Starport.[1]

Glaive of Vengeance
Glaive of Vengeance is a relic of the White Scars. This ancient relic was discovered during the Scars' conquest of the Bale-star Cluster beyond the Eastern Fringe. This glaive is said to have been wielded by the great Kyublai Khan before his murder by the Dark Eldar. A crackling energy field surrounds the fearsome weapon and some claim that the spirit of Kyublai still clings to it, lunging at foes with a seeming mind of its own.[1]

Gland Warriors
Gland Warriors are a specialized, genetically modified force of Imperial Guardsmen originally designed to battle the Tyranids. Despite being Human originally, due to the nature of their modifications they are now generally classified as Abhumans by the Imperium at large.[1]

Glasgow IV
Glasgow IV is a Forge World of the Imperium.[1]

Glass Plague
The Glass Plague is a deadly and feared biological weapon employed by the Dark Eldar.[1]

Glatchian Creed
The Glatchian Creed was a Genestealer Cult on the Imperial world of Isis V.[1]

Glavia
Glavia is a planet renowned for the piloting skill of its inhabitants. Due to its elliptical orbit, Glavia undergoes two periods of extreme heating and cooling, creating powerful wind patterns and phenomena such as its infamous Vortex Rapids. Glavia also has high concentrations of pure silicon, which the Cult of the Micro-Omnisiah on Glavia's moon of Galath uses extensively in their nanotechnology.[Needs Citation] Glavian artificers are also renowned for the quality of their needler weaponry.[1]

Glavia Aerand
Glavia Aerand is a Cadian Astra Militarum Sanctioned Psyker.[1]

Glavian Bio-Circuitry
Glavian Bio-Circuitry were nanogenic implants created by the Cult of the Micro-Omnisiah on the planet Glavia.

Glavius
Glavius was an Assault Marine of the Ultramarines Eighth Company.[1] Active during the Damocles Crusade, Glavius was a member of Squad Sicarius and served as the de facto second-in-command to Sergeant Cato Sicarius (the squad's leader).[1]

Glavius Wroth
Glavius Wroth is an Inquisitor of the Ordo Hereticus, whose acolytes discovered the existence of the Golgenna Coven, a group of powerful Radical Inquisitors.[1] The Coven had created the Blighted Schola, which was a perverted form of the Schola Progenium, which trained its pupils to be of use to Radical Inquisitors. With this evidence against them, Wroth called for a High Conclave of the Ordos Calixis where he denounced the Inquisitors of the Golgenna Coven and those that aided them. The Inquisitors were found guilty and were excommunicated and immediately executed.[1]

Gleaming Pinions
The Gleaming Pinions is an artifact of the Blood Angels.[1] Light glints from the Gleaming Pinions’ curves, whether the wan light of stars or garish explosions. Appearing as merely beautifully sculpted wings adorning the bearer’s jump pack, this unique artifact contains hundreds of micro-servos connected to individual ceramite feathers and planar surfaces. With such aerodynamic control, the wearer can twist and bank at incredible speeds, turning heavenward soars into stooping dives in a heartbeat.[1]

Gleece
Gleece is an alcoholic beverage from the Imperial world of Paragon.[1]

Gleiros
Gleiros is a world of the Imperium.[1] Like the other worlds of the Pleuric System, it was not documented by any Imperial records until it appeared seemingly from nowhere at the very beginning of M41. This has led some to believe that the worlds of the Pleuric system are born of the Warp.[1]

Glem Hargloom
Glem Hargloom is the Plague Champion of the Death Guard's 2nd Plague Company.[1]

Glenescrede Raptus
Glenescrede Raptus was an Imperium Forge World that suddenly exploded without warning during the Thirteenth Black Crusade.[1] The detonation sent sent shock waves of trauma throughout the Glenid Swathe of Segmentum Pacificus and affected the dreams of every Psyker within eighteen standard Terra-Sols of Glenescrede Raptus's former position. Afterwards the Psykers all reported seeing the same terrifying vision of a hungry sentient Demon Sun, emerging from the void and some said they were also shown a vision of metallic tendrils seeking out amorphous treasures, within a forbidden vault. However, within a week of reporting these visions, each of these Psykers became the epicentre of a Daemonic incursion, that required dozens of Astra Militarum Regiments to cleanse. Though the importance of these dream visions are still unknown to the Imperium, the energy unleashed by Glenescrede Raptus's destruction has not diminished, but instead has only increased with the passing of each day. Worse still, according to the Navigators of House Balevolio, this energy seems to be moving towards the Sol System and is trailing a series of Warp Storms behind it.[1]

Gleptid Reach
The Gleptid Reach is a region of space infested by the Cult of the Star Kindred.[1]

Tau & Necron Collectors' Guide
Tau & Necron Collectors' Guide is one of Collectors' Guides, series of works, that were produced by Games Workshop and served as catalogs, showcases of painted armies, colour schemes and Golden Demon entries. It is currently out of print.

Tau Armoury
The Tau Armoury is divided into four lists - Tau Weaponry (List) Tau Equipment (List) Tau Vehicles (List) Tau Vessels (List)

Tau Auxiliaries
The Tau Empire's military forces frequently incorporate auxiliary troops, recruited from conquered worlds during the Damocles Crusade.[1]

Tau Commander
Commander is the Imperial translation of a Tau rank. The Tau rank includes two grades, Shas'o and Shas'el. Both ranks indicate the authority to lead a Hunter Cadre. Usually Commanders go to battle in a Crisis Battlesuit. Tau Commanders differ in doctrine depending on their Sept of origin. Commanders hailing from Vior'la, Tash'var, and Kel'shan are noted for their personal kills while those from Elsy'eir and T'olku are known to be more cerebral in nature.[4]

Tau Empire Painting Guide - Armies of Expansion
Tau Empire Painting Guide - Armies of Expansion is a painting guide by Games Workshop on how to paint a Tau army. It also contains some background information on the Tau.

Tau Flamer
Tau Flamers are a type of Flamethrower used by Tau Empire forces. They are known to be utilized on Crisis Battlesuits.[1]

Tau Fleet
The Tau Fleet (known as Kor'vattra in the Tau language) is responsible for the defense of the Tau Empire and their stellar expansion plans. Tau vessels are operated by the Air Caste. [1] The Tau also operate a mercantile armada known as the Tau Merchant Fleet.

Tau Fleet Equipment
Tau Fleet Equipment is a description of the various items of equipment used by the Tau on their space fleet, the Kor'vattra.

Tau Fleet Weaponry
This article lists the weapons used by the Tau Fleet.

Tau Merchant Fleet
The Tau Merchant Fleet is the state-owned mercantile armada of the Tau Empire.

Tau Orbital
Tau Orbitals are Space Stations and orbital craft used by the Air Caste of the Tau Empire and allied alien races. Orbitals are vital in linking the small Tau Empire together.[1]

Tau Pathfinder
Tau Pathfinders are Tau infantry teams with long range reconnaissance capabilities, utilising specially adapted, anti-grav Devilfish troop carriers.

Tau Plasma Cannon
The Tau Plasma Cannon is a Tau heavy Plasma Weapon. These weapons are a more recent development, sometimes being mounted in pairs aboard the Hammerhead Gunship.[1b]

Tau Quotes
This article collects all statements made by, or concerning, the Tau,. The quotes themselves are organized in alphabetical order using the speaker's name. N.B. Tau names follow different rules: 1st = Caste; 2nd = Rank; 3rd = Home planet; 4th = cognomen (i.e., the true name as we understand it). Because it is possible for two Tau individuals to share the same cognomen, they can be distinguished most easily by their other names, such as their home planets. Some Tau individuals already appear with a translated name (e.g. O'Shovah = Commander Farsight, and O'Shaserra = Commander Shadowsun). Unattributed quotes are at the end of the list.

Tau Transport
Tau Transports are the workhorses of the inter-Sept trade upon which the Tau Empire thrives.[1] There are many types of transport used by the Tau, though all are generally similar in design. Tau transports are based around a large cargo hold and carry a small Railgun turret for self-defense.

Taura
Taura was a Tactical Sergeant of the White Scars 3rd Company.[1]

Skulhamma Kannon
The Skulhamma Kannon is a type of Ork artillery weapon.[1] The Skulhamma Kannon is a main weapon of Skullhamma Battle Fortresses, similar in characteristics to a Baneblade's main cannon.[Needs Citation]

Skulidas Gehrerg
Skulidas Gehrerg was a member of the Death Guard, who took part in the Horus Heresy's Siege of Terra.[1]

Skull
Brother Skull is a Traitor Legionnaire of the World Eaters Chapter.[1][2] He wore Power Armour with a skull helmet, and used a boltgun.[1]

Skull-blessed
The Skull-blessed was a World Eaters Warband, that once had great throngs of wretched followers.[1]

Skull-eaters
The Skull-eaters are a Black Legion Warband.[1]

Skull-scythes
The Skull-scythes are a Khorne Warband.[1]

Skull Altar
Skull Altars[1] are dread monuments raised by the servants of Khorne, in veneration of their master and are formed from piles of violent tributes left in offering to the Blood God's throne.[2]

Skull Bearers
The Skull Bearers are a Codex Chapter of Space Marines.[1] They claim to be descended from the Executioners Chapter, although this is unsubstantiated by the official records.[5]

Skull Breaker
The Skull Breaker is a vicious Power Maul bearing the dark incantations of Khorne. Each thunderous crack of its bloodthirsty head bends and twists the fabric of reality, damaging and stunning enemies unfortunate enough to be near the point of impact.[1]

Skull Cannon
The Skull Cannon of Khorne is a Daemon Engine of Khorne

Skull Harvest
The Skull Harvest is a tournament that takes place upon the world of New Badab. It is presided over by the master of the Red Corsairs, Huron Blackheart, who rules the planet. Many alien mercenaries and Chaos warbands gather, and the warbands' leaders (or the leaders' champions) fight to the death, till only the best three remain. These warriors fight in a free-for-all arena, till one triumphs. The failed leaders' skulls are presented to Blackheart, and adorn the spikes before his throne. The victor becomes the leader of all the collective warbands, as well as receiving recognition from Blackheart and a temporary honour fleet.[1] In or around 999.M41, the Iron Warriors Warsmith Honsou won the tournament in a bid to create an army large enough to exact his vengeance upon the Ultramarines Captain Uriel Ventris. Thanks to his victory, his army swelled from a handful of Astartes to 17,000 warriors, as well as several powerful warships from the Red Corsairs' fleet.[1]

Skull Helm
The Skull Helm is a helm used by Space Marine Chaplains, a stern visage that evokes the Emperor's wrath. These helms may take many different forms and have been crafted by numerous Space Marine artificers across the galaxy. Universally, however, they are all fearsome and intimidating in aspect. An icon of battle and death, every aspect of it serves as a reminder of mortality's impermanent nature, and thus, the significance of preserving the immortal soul.[1]

Skull Knights
The Skull Knights are a Chaos Space Marine Warband.[1] Some time after the Great Rift's creation, the Skull Knights invaded the Imperium world Jakhtor. However, just as the Warband had nearly conquered the world, a large Ork Blood Axe horde invaded Jakhtor and destroyed the Skull Knights.[1]

Skull Mask of Acheron
The Skull Mask of Acheron is a relic war mask of the Astra Militarum.[1]

Skull Mask of Ang'grath
A Skull Mask of Ang'grath is a rare and arcane device of ancient and terrible power, rumoured to be modeled after the horrific visage of An'ggrath, the Lord of all Bloodthirsters. Hideous to behold, each appears to grant the wearer some of Ang'grath's skill in combat, turning the wearers who bear the Mark of Khorne into a veritable maelstrom of death.[1]

Skull Reaper
Skull Reaper is a unique daemon engine of Khorne that resides mostly on the planet Cho'unda, but is occasionally seen on other worlds in the Screaming Vortex while rumours suggest that it might not be as unique as believed.[1a]

Skull Takers of Hans Kho'ren
The Skull Takers of Hans Kho'ren are a World Eaters Warband, that is led by the Chaos Lord Hans Kho'ren.[1]

Skull and Motto
The Skull and Motto is a Space Marine Honour Badge which can appear as either an inscribed skull on its own or as a skull above or below a scroll or book bearing its own inscription. This Honour can also be worn or displayed almost anywhere from knee pads or shoulder plates to boltguns or banners. Personal banners especially are known to bear the Skull and Motto, as out of all the Honours a Space Marine might earn, it is among the most personal and the most reflective of his own unique deeds and glory.[1] This Honour is used to reward special achievements and deeds when other Honour would either be inappropriate or insufficient to represent the nature of the Battle-Brother's actions and it can be worn in addition to any other Honours they might have earned. The Skull and Motto is a very difficult Honour to earn and only if a Brother's Chapter and Chapter Master both recognise the deed as something worthy of their remembrance.[1] The exact benefits of gaining this Honour depend entirely on just what great deed, achievement, or glory it represents. This can vary widely from the respect and recognition of a certain organisation, Imperial Adepta or powerful personage, to a special role within the Chapter, a right to carry a sacred name or the favour of the Chapter Master himself. Bearers of the Skull and Motto are also recognised for their individuality, a trait which has mixed blessings within the Chapters but which is especially prized within the Deathwatch. Those that see this symbol on a Battle-Brother's armour or effects know that its bearer is a man of initiative and action.[1]

Skull of An'gr'ant
The Skull of An'gr'ant is a relic of the World Eaters Traitor Legion and is among the three, that only the Disciples of the Red Angel are allowed to wield. The brazen skull has the power to perceive the weaknesses of any foe and whispers them to those Disciples who carry the relic.[1]

Skull of Brantor
The Skull of Brantor is a Servo-skull built around the cranium of a Space Marine, three Service Studs clearly embedded into the brow. Brother Brantor was a highly skilled tracker and marksman, and this Servo Skull, built from his skull allows him to continue serving the Deathwatch. The skull is fitted with a low-noise anti-grav unit and various scopes and tactical sensors. As such, it has proved extremely useful for covert reconnaissance, and is regularly requisitioned for field missions.[1]

Casilida De Aniasie
Casilida De Aniasie was a Rogue Trader, who took part in the Great Crusade and discovered the Forge World Xana II.[1]

Casiorix
Casiorix is an Imperium Forge World.[1]

Casipiniax
Casipiniax is an Iron Warriors Warpsmith, who was among their forces that took part in the Battle of Gathalamor.[1]

Casket of Flensing
A Casket of Flensing is a Dark Eldar artefact used by Haemonculi. When opened, the Casket releases bound spirits which fly towards the Haemonculus's foe, stripping their head of flesh and returning the flensed skull to their master.[1]

Casket of Penance
The Casket of Penance is a relic of the Ecclesiarchy.[1] Within this unadorned ebonite box lies a relic so suffused with the Emperor's divine spark that it radiates a ferocious aura. Its holiness is so powerful that it scarifies its guardians flesh, yet one worthy enough to carry the casket into battle welcomes the chance to prove the strength of her faith and will. To the unbeliever who approaches too close, it is an incapacitating and sickening draining of the soul.[1]

Caskian
Caskian is a world of the galaxy.[1]

Caskian Campaign
The Caskian Campaign was a campaign of the Great Crusade.[1]

Casmir
Casmir was a Captain of the Ultramarines Legion during the Great Crusade and Horus Heresy. Serving as the Equerry to Tetrarch Valentus Dolor, Casmir was later put in charge of overseeing Vulkan's isolation chamber after his discovery on Macragge.[1]

Casophili
Casophili is an Imperial Saint and originally a Missionary of the Ecclesiarchy.[1]

Casophilians
The Casophilians are a subfaction within the Inquisition which consist of members that follow the Thorians' philosophy. The origins of this philosophy are traced to Saint Casophili who was a missionary in the Missionarus Galaxia during the early part of the 41st Millennium.[1]

Caspiel Rex
Caspiel Rex is an Inquisitor of the Ordo Malleus[1a], who took part in the defense of the Imperium world of Meridian, when it came under attack by the Ork Space Hulk Rok of Ages[2]. Later during The Blood Purge of Crixos, he commanded a battlegroup, along with Captain Thoul of the Minotaurs Chapter, that came to the aid of the Hive World Crixos during a devastating Black Legion invasion[1b]. In the battle that followed, to save the last remaining Hive on the planet, Rex led his retinue in a charge against a group of Bloodletters. Though it appeared that the Inquisitor's group would prevail, they were easily cut down by the Daemons. Rex was thought to have been killed, but later emerged alive, but injured, after the battle, which saw the battlegroup successfully defeat the Black Legion's forces.[1c] He also defended the Venta Secundus from some enemy.[3]

Cassander (Sergeant)
Cassander was a Sergeant of the Scythes of the Emperor Chapter, commanding the Assault Squad designated Squad Cassander.[1] Cassander led a mission to extract the Apothecary Aratus from a Chapter outpost on Brakur IV when the Brakur System was invaded by the Tyranids of Hive Fleet Kraken. During the aerial drop onto Brakur IV, Squad Cassander's Storm Eagle was attacked and severely damaged by a Harridan; Cassander was killed by the beast's jaws detonated the fusion cell of his jump pack, obliterating him.[1]

Cassander (Squad)
Squad Cassander was an Assault Squad of the Scythes of the Emperor Chapter, led by Sergeant Cassander.[1] The squad was almost wiped out in action against the Tyranids of Hive Fleet Kraken on Brakur IV when a Harridan destroyed the Storm Eagle that was transporting them. The only two Marines known to survive the attack were Esau and Galerius.[1]

Cassandra VanLeskus
Cassandra VanLeskus (born Markha-Gher[2]) is an Imperial Navy officer.[1] Named Fleetmaster of Crusade Fleet Tertius during the Indomitus Crusade by Guilliman, Cassandra VanLeskus battled the Khornate Crusade of Slaughter in the Sol System and continued into Segmentum Pacificus and Segmentum Tempestus.[1]

Cassell
Cassell is an Imperial Agri World.[1] Like many Agri Worlds, most of its population live in scattered farming communities. It has only one major city, the unimaginatively named Port Cassell. In 776.M36, Cassell was the site of the Six Hour Revolution, which was put down by the 16th Armageddon Steel Legion.[1]

Cassell Rebellion
The Cassell Rebellion, also known as the Six Hour Revolution for its fleetingness, took place on the agri-world of Cassell in 776.M36.[1] At that time Cassell was ruled by an Imperial cult called the Way of the Emperor's Flesh. The planetary governor, Supreme Pontiff Skalin, was known for having eccentric views but was otherwise regarded as loyal and reliable. However, rumours began to circulate of Skalin's belief that his cult was the one true cult of the Emperor and the rest of the Imperium should be made to acknowledge that fact. When the rumours reached the ears of Colonel Kleist of the 16th Armageddon Steel Legion, which at that time was stationed on Cassell following exemplary service in the Lotharn Campaign, he petitioned the Administratum for permission to investigate the Supreme Pontiff. Before the permission had been granted Kleist's hand was forced when Skalin renounced the High Lords of Terra and called on all Cassellians to join a crusade to bring the Way of the Emperor's Flesh to the entire Imperium.[1] With his regiments already mobilised to combat readiness, Kleist was well placed to bring the rebellion under control before it could spread. Less than an hour after Skalin's announcement Steel Legion Chimeras were rolling out of the 16th's containment and marching on the capital, Port Cassell. The defenders of Port Cassell were ill-prepared for an armoured assault, and the main gate into the city quickly fell. Kleist then split his forces into two columns, with the smaller one sent to capture the space port and communications centre, and the larger one led by Kleist himself attacking the Divine Palace of the Supreme Pontiff. The Palace was guarded by the majority of Skalin's bodyguard and his only armoured vehicle, an ageing Leman Russ Battle Tank. Nevertheless, the 16th Steel Legion quickly overwhelmed the defenders and captured the Pontiff. After less then six hours, the Cassell Rebellion was over.[1]

Cassia (Magos Biologis)
Cassia was a Magos Biologis on the Forge World Graia, during its invasion by Warboss Grimskull.[1]

Cassia (Ogryn)
Cassia is an Ogryn Psyker who serves in the retinue of the Ordo Xenos Lord Inquisitor, Falx.[1a]

Cassia (Sister Superior)
Cassia was a Sister Superior of the Order of Our Martyred Lady.[1]

Athellenas
Athellenas was a Space Marine Commander of the Black Templars Chapter.[1] He led a Templars detachment on the planet Empyrion IX against a horde of Khornate Chaos Cultists led by the Manskinner. Rather than facing all 6,000 heretics in open battle, Athellenas instead led repeated strikes against the cultists' vanguard troops before withdrawing. As a result, the cultists became so enraged and bloodthirsty that they turned on each other. Athellenas and the Templars were able to mop up the surviving cultists with ease.[1]

Athelor Crusade
The Athelor Crusade was an Imperial Crusade prosecuted around late M37.[1][Note 1] The Black Templars contributed forces to the crusade, led by Marshal Gervhart.[1] At some point in the crusade, Gervhart ordered the construction of a chapter keep on Stygia XII to act as a base of operations for the Templars involved. The keep, known as Montgisard, served the Templars throughout the crusade and for thousands of years afterwards, before it was eventually abandoned.[1]

Athena Sector
The Athena Sector is a sector of the Imperium.[1] In the buildup to the Gothic War, the Chaos vessel Plagueclaw was sighted in the Athena Sector. This coincided with reports of several adrift vessels afflicted by disease.[1]

Athenaean Scrolls
The Athenaean Scrolls are an artefact of the Thousand Sons.[1] The arch-sorcerer Ahriman consumed the knowledge contained in the Athenaeum of Kallimakus long ago. However, not all of the Athenaeum’s founders were slain when their repository of knowledge was destroyed. Some of their Apollonian disciplines have since been transcribed on sanctified papyrus in order to keep an echo of that great library in existence. One who possesses the so-called ‘Athenaean Scrolls’ has access to advanced psychic techniques that make his spells all but unstoppable.[1]

Athenaeum of Kallimakus
The Athenaeum of Kallimakus was a great library of forgotten knowledge on Appollonia, maintained by a cult that worshiped the memory of Mahavastu Kallimakus[1a], the remembrancer who served as the personal scribe of Magnus the Red, Primarch of the Thousand Sons, during the Great Crusade.[2] 1600 years after the Horus Heresy, when he was exiled from his Legion, Ahzek Ahriman led a warband of Rubric Marines to Appollonia. After a month-long siege, Ahriman and his Marines broke into the library and looted the tomes of knowledge therein, then burned the library to ashes, to ensure that no one else would learn its secrets.[1a]

Athene DuCade
Athene DuCade was an Admiral of the Imperial Armada during the Great Crusade. A decorated veteran and capable commander, she was highly trusted by the Blood Angels Primarch Sanguinius, who put her in command of his flagship Red Tear.[1a] However with the coming of the Horus Heresy and the betrayal of the Blood Angels by Horus, the Blood Angels fleet was beset by Daemons over Signus Prime. Overwhelmed by the powers of Chaos, DuCade went mad and steered the ship onto the surface of the planet before committing suicide.[1b]

Athenia V
Athenia V was an Ork World that was purged in an invasion by the Dark Angels Chapter in M41.[1]

Athenos
Athenos is a Primaris Lieutenant in the Blood Angels Chapter and serves as Captain Karlaen's Warden of the Blood. Should Karlaen fall in battle, it would be Athenos' duty to take charge of the First Company and lead them to victory.[1]

Athenys
Athenys is an Eldar Exarch[1a] of the Line of Manan from Craftworld Ulthwé.[1b] She acted as the bodyguard of Farseer Auric Stormcloud.[1a]

Athenys (Farseer)
Athenys was a Farseer of Craftworld Ulthwé.[1]

Athera Sabine
Athera Sabine is the top bodyguard of Necromunda's House Escher and she is also the gene-sister of the House's current Matriarch Primus, Adina Sabine.[1]

Atherias
Atherias was a member of the Hawk Lords and later the Deathwatch during the War of the Beast in mid-M32. He took part in the search for an Ork Psyker on Plaeos and later the second invasion of Ullanor.[1]

Athithirtir
Athithirtir is an alien of unknown origin and a member of the mysterious xenos organization known as the Cabal. He was a member of the Antedil race.[1] Athithirtir served as the Cabal's representative to the Alpha Legion and was the one who warned the Legion that the Raven Guard was to acquire advanced gene-seed technology. After the Alpha Legion stole the Gene-Seed technology, Omegon decided that they wouldn't "work for" xenos anymore and sucked Athithirtir into space.[1]

Athius
Athius is a Primaris Librarian in the Ultramarines Chapter's Second Company. He aided in the defense of Ultramar during the Plague Wars.[1]

Athkor's Destroyers
The Athkor's Destroyers are a Black Legion Warband.[1]

Athmar Rivetheart
Athmar Rivetheart is a Chaos Lord who commands one of the Magma Hounds' Warbands.[1]

Athocles Van Roth
Athocles Van Roth is a Radical Ordo Xenos Inquisitor, who sought to end the threat the Octarius War posed to the Imperium.[1]

Athonian 18th
The Athonian 18th, known as the "Children of Ganthos", are an Athonian Tunnel Rats regiment of the Astra Militarum.[1]

Athonian Tunnel Rats
The Athonian Tunnel Rats are Imperial Guard Regiments from the Imperial world of Athonos.[1][2a]

Administratum World
An Administratum World is a classification for Imperial worlds, that are controlled by the Administratum. They consist of hab-blocks and endless, featureless dormitories of cubicles and tiny offices, with walls inscribed with bureaucratic mottos about the holiness of diligence.[1]

Admiral Dammann
The Admiral Dammann is a Cruiser of the Imperial Navy. It transported the 66th Kataran Spears regiment from Katara to Khania, in order to defend that world against the tyranids invading it.[1]

Admiral Drake
The Admiral Drake is a Relentless class Cruiser commanded by Captain Grove. It was assigned to the Halemnet base in the Cyclops Cluster of the Gothic Sector. In 142.M41, it engaged Chaos warships in one of the first attacks of the the Gothic War. During the battle it took damage to is starboard weapons batteries and torpedo tubes during a short range exchange with enemy escorts. It suffered around 5,000 casualties but survived the short battle.[1]

Admiral Ishmael
Admiral Ishmael is a Deep Range Cruiser in the Achilus Crusade, which has been missing in action since 814.M41. With Hive Fleet Dagon attacking the Orpheus Salient[1], where the Admiral was attempting to make contact with the Crusade's lead elements in the region[2], the Cruiser is presumed to have been destroyed.[1]

Admiral Lenox
Admiral Lenox was an Imperial Cruiser of unknown class that was destroyed by an Ork Kill Kroozer, the Butcher, at the Quinrox Sound during the Gothic War.

Admonimortis
The Admonimortis is a towering Castellan Axe, that is a relic of the Adeptus Custodes' Dread Host. It was wrought for one purpose - to make a bloody example of those who dare to set themselves against the inviolate might of Terra.[1]

Admonisher
The Admonisher is a Battle Barge of the Black Templars Chapter.[1]

Admonisher (Vehicle)
The Admonisher is a heavily armored personnel carrier, used by the Adeptus Arbites and Imperial prison wardens. Admonishers are a variant of the Rhino, open-topped to allow the wardens it carries to maintain overwatch on the convicts they herd. A huge, V-shaped man catcher is mounted at the tank’s front like the prow of a warship.[1]

Admonition (Chaos Cult)
The Admonition are a Chaos Cult that is infesting Atoma Prime's Hive Tertium and seek to seize control of the Hive World. However an Inquisitor Lord has recently sent some of his retinue to deal with the Cult.[1]

Admonius
Admonius is an Ultramarines Judiciar who served under Captain Aeschelus, as part of the Indomitus Crusade's Battle Group Faustus.[1] He was welcomed into the ranks of the Reclusiam, for the zealotry he displayed during Battle Group Faustus' destruction of the renegade Callosi Station. Afterwards Admonius filled his Tempormortis with grain taken from the destroyed Station and showed a greater amount of zealotry. Lieutenant Nemetus felt this was due to Admonius not wanting his status as a novice to be counted against him, and the Lieutenant learned it was best not to gainsay anything the Judiciar said.[1]

Admylladox
Admylladox is a pain-killing and mind clearing drug.[1]

Adnachiel
Adnachiel was the Company Master of the Dark Angels Chapter's Fourth Company when the Ork forces of The Beast invaded the Imperium. He later commanded the Strike Cruiser Herald of Night when he took part in his Chapter's battle against the Orks after they invaded the asteroid field known as the Astorias Cloud, which contained numerous Imperium mining installations. During the battle, he was prepared to come to the assistance of Grand Master Sachael, after his Battle Barge, Reprisal, was cornered by Orks ships, but was suddenly told by the Master of the Deathwing to abort his rescue attempt. The Dark Angels had just received word that their aid was requested for a strikeforce that was being formed on Terra to attack the planet Ullanor and Adnachiel had been chosen to be a part of it. Though Adnachiel did not want to leave without aiding Sachael, the Deathwing's Master told him of the mission's importance, as Ullanor was discovered to be the origin point of The Beast's invasion force, and promised the departing Company Master that he had no intention of dying within the asteroid field.[1a] Adnachiel later reappeared on Terra before the High Lords as part of his Chapter's taskforce[1b] and took part in the invasion of Ullanor at the side of Vulkan.[2]

Adnector Concillium
The Adnector Concillium, known also as Unifiers, were a new caste of Mechanicum Tech-Priest created by the Emperor during the Great Crusade. Their sole purpose was to aid the Emperor in His completion of the Webway Project, and the Unifiers created all-new tunnels and avenues within the Webway.[1] During the War Within the Webway, the Unifiers were guarded by a myriad assortment of Mechanicum troops, including Protectors, Battle-Automata, and Thallax.[1]

Adon
Adon was a Veteran Sergeant of the Ultramarines Eighth Company.[1]

Adonai
The Adonai is a Cobra Destroyer, in service to the Inquisition of the Ordo Xenos. One of its duties is to bring newly inducted members of the Deathwatch to Watch Fortress Damaroth, as well as delivering members back to their chapter, once they have been released, or killed in service to the Deathwatch.[1] One of the Space Marines transported by the Adonai was Lyandro Karras, a Librarian of the Death Spectres. The vessel's Captain at this point was Paninus Orlesi.[1]

Adones
Adones is a Librarian in the Atlantian Spears Chapter, and is among its forces taking part in Task Force XI's Argovon Campaign.[1] He is now a part of the Imperial forces ensuring Argovon's Genestealer Cults, do not reach the upper tiers of the Argovonya. It is the Planetary Governor's multi-tiered city-palace and Adones is currently in battle with the Cults within the Argovonya's sixth tier sewers. He commands a small force of his Battle Brothers, which consists of Infiltrator Squad Abdosir, Incursor Squad Arishon and the Invictor Warsuit pilot Diodokus. While he is fighting the Cults, Adones is also constantly working to ensure his Battle Brothers do not disgrace themselves, by falling to the Red Thirst or Black Rage.[1]

Adoni
Adoni is a Space Marine of the Mortifactors Chapter.[1a] Recruited from the Feral World of Posul[1a], Adoni was part of a group of Mortifactors Neophytes sent to the Jungle World of Aztlan by Chaplain Astador. There they were to be elevated to the position of Scout, by taking a worthy trophy - an enemy's skull.[1b] Although the other members of his squad were killed in a Tau ambush, Adoni was able to avenge their deaths and claim the head of the Tau sniper that killed them.[1c][1d][1e][1f][1g]

Adonis Palace Massacre
The Adonis Palace Massacre was a battle waged sometime after the formation of the Great Rift.[1] The war was waged on Cadmas Tertius as part of a general plan by the Eldar Craftworld Ulthwe, who sought to limit the growth of Chaos by culling traitorous or incompetent Imperial commanders and worlds that may allow its spread. Upon Cadmus Tertius the Eldar struck with a squadron of Hemlock Wraithfighters escorted by Crimson Hunters of the Shrine of the Shrieking Squall. Though they lost some aircraft to anti-aircraft fire, the remainder were able to bombard the spiretips of the ruling Imperial cities with waves of attacks that caused such despair that many within committed suicide. The strike stopped a ritual by the corrupt Imperial Cultists on the world summoned Slaaneshi Daemons into reality. Had this come to pass, the whole world would have been infested by Daemons and eventually subjected to Exterminatus.[1] Afterwards the Eldar sent emissaries to explain their actions to the Imperials, but these were condemned as murderers and sent away at gunpoint. The survivors became driven to take revenge against the Eldar and under a false-flag parley, Imperial Navy forces from Cadmas Tertius opened fire on the Asuryani still monitoring the system. Hugely outnumbered, several Ulthwe ships were desetroyed before the rest could escape.[1]

Adonys Eskadon
Adonys Eskadon is a Silver Templars Lieutenant, attached to its Third Company and is considered to be a hero, to his Battle Brothers there.[1]

Adophel
Adophel was a Chapter Master in the Dark Angels Legion, during the Horus Heresy. He was among the Dark Angels' forces that fought in the Battle for Terra, under Captain-Paladin Corswain's command.[1]

Ka'buto
Fio'vre Ka'buto is a famed Tau Earth Caste scientist of the Tau Empire. Ka'buto is most renowned for leading the program that created the AL-38 Slipstream Module, giving the Tau their first true method of FTL travel.[1] However Ka'buto warned the Ethereal Council to not use the AL-38 in large quantities simultaneously. They ignored his warnings, leading to a mass disaster that created the Startide Nexus.[1]

Ka'chak'tarr
The Ka'chak'tarr is an ornate Kroot Shaper Rifle, that is a relic of the species.[1]

Ka'eldi
Shas'vre Kel'dai is a Vior'la Sept Fire Warrior of the T'au Empire, who pilots an XV88 Battlesuit.[1]

Ka'hesku Atoll
Ka'hesku Atoll was once a Tau Sept World, until its Fire Caste were defeated by an Ultramarines strike force, led by Captain Cato Sicarius. This led the Tau to abandon the world, to the Imperium.[1]

Ka'jagga'nath
Ka'jagga'nath is a Bloodthirster of Khorne and is known as the Lord of the Bloodtide, a Warp-spawned tidal wave of blood that drives those who touch it insane with bloodlust.[1] At some point prior to the 41st Millennium, Ka'jagga'nath was imprisoned on the Imperial Cardinal World of Van Horne. The Daemon was trapped in a stasis-reliquary inside of a statue to the Emperor, within the Basilica of Saint Mariel. However, in 876.M41 during renovation work within the Basilica's inner sanctum, the statue was damaged and Ka'jagga'nath's stasis prison was disrupted. The Greater Daemon broke free, unleashing the Bloodtide upon the world, driving its citizens into a frenzied bloodlust.[1] For eight days the orgy of violence continued as increasing numbers of Daemons were drawn into the mortal world by the extreme bloodletting. On the ninth morning, Sisters of Battle from the Order of the Ebon Chalice assaulted the Basilica. However, some Sisters were corrupted upon contact with the Bloodtide, and most of those that resisted were slaughtered by Bloodletters atop the Basilica's walls. Ka'jagga'nath was defeated only when the Grey Knights 4th Brotherhood arrived and were able to resist the Bloodtide by slaughtering the remaining uncorrupted Sisters of Battle, mixing their innocent blood with holy oils and anointing their power armor with it, creating a shield against the Bloodtide's effects. So shielded, the Grey Knights were able to make pass through the Bloodtide to the Basilica's heart, and Ka'jagga'nath. Through the selfless sacrifice of Ordan, Champion of the 4th Brotherhood, the Grey Knights were able to cast the Daemon back to the Warp, banishing both the Bloodtide and the Daemons it bought forth.[1]

Ka'laedzar
Ka'laedzar is a Daemon Prince who was defeated in single combat with the Grey Knights' Supreme Grand Master Sylas Kalthorn.[1]

Ka'mais
Ka'mais was a Tau colony world ripe with conflict. In 876.M39, it was the site of a major Eldar attack, resulting in the Battle of Ka'mais.[2] It was again invaded by Hive Fleet Gorgon in 902.M41. This triggered the emergence of a hidden Necron fleet from Ka'mais's dead moon which then set about destroying the outnumbered Tyranid ships. On Ka'mais a day of celebration was declared and as the Necrons landed they were greeted with great ceremony by Ethereal Aun'taniel. Despite the welcome, Aun'taniel was quickly slain by the Necrons and Ka'mais was then harvested.[1]

Ka'rath'ras Bushmen
The Ka'rath'ras Bushmen are Imperial Guard Regiments.[1]

Ka'toka
The Ka'toka are a Ash Waste Nomad tribe of Necromunda and they are usually known by their Imperial given name - the Leadsky Seers.[1]

Kaagos
Kaagos was a Captain in the Iron Hands Legion, during the Horus Heresy and he took part in the Dropsite Massacre. It is not known if Kaagos survived the battle.[1]

Kaamun
Kaamun is a Space Marine of the Iron Hands Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Kaamun.[1]

Kaan
Kaan was the Firstblood of the Carmine Blades Chapter, when the Blood Angels asked for aid to defend Baal from an invasion by Hive Fleet Leviathan. He did not give an answer immediately and instead asked the members of his Chapter to vote on the matter. The majority voted yes and Kaan then led eight hundred of his Chapter to aid the Blood Angels and they were then stationed on Baal Secundus, where the Carmine Blades were tasked with guarding its Astropathic Choir from the Hive Fleet. The Chapter suffered greatly for their efforts though and the majority of their forces were killed in battle with the Tyranids, including Kaan himself.[1]

Kaargul Clan
The Kaargul Clan, known as the "Watchers of Karaashi" is a Clan of the Iron Hands Space Marines currently recognized as the 4th Company.[3]

Kaarja Salombar
Kaarja Salombar was Corsair Queen of the pirate band that formed one of the largest contingents of the Bloodborn warband of Warsmith Honsou and the Daemon Prince M'kar before the Invasion of Ultramar in 854999.M41[2a][3a]

Kaarlson
Kaarlson is a Wolf Guard in the Space Wolves Chapter. During a battle with the forces of Chaos, he managed to survive being stepped on by an enemy Titan; thanks to the strength of his Terminator Armour.[1]

Kabaal II
Kabaal II is an Imperial Agri World.[1]

Kabal
A Kabal is a self-governing socio-economic paramilitary organization. Dark Eldar society is comprised primarily of these Kabals, as well as the Haemonculi Covens, the Incubus sect, and the Wych Cults. These Kabals send out raiding parties through Webway portals in order to collect alien beasts, slaves, and anything else the Kabal may need. The smallest Kabals may consist of hundreds of Dark Eldar, but their territories often consist of scattered hideouts and other secret locations. The largest Kabals contain millions of skilled soldiers.[1a] Archons, the leaders of Kabals, have no real code or law structure to restrict their actions, save for the "Eye for an Eye" philosophy shared by Dark Eldar. Because of this, it is equally likely for Kabals to cooperate in order to achieve a common goal as it is for a Kabal to declare war on another for seemingly no reason.

Kabal Opaque
Kabal Opaque was a Dark Eldar Kabal that once ruled over an outer district of Commorragh known as Seyahmva'ar. However, this ended after a lance from five Traitor Knight Houses invaded the district, through a Webway Portal they discovered inside of a hollowed out moon. In response, Commorragh's Supreme Overlord dislocated Seyahmva'ar from the Dark City and left the Kabal to be torn apart by the rampaging Knights.[1]

Kabal of Crimson Tears
The Kabal of Crimson Tears was a Dark Eldar Kabal that attacked the Shrine World Jakal II in 409.M40. The Kabal was effectively destroyed in battle with a strike force from the Warmongers Chapter that arrived to save the Shrine World.[1]

Kabal of Crimson Woes
The Kabal of Crimson Woes are a Dark Eldar Kabal.[1a] They are Corsairs that regularly commit piracy within the Calixis Sector[1a]. They also act as raiders for hire and have frequently worked for the Serrated Query, a ruthless band of war profiteers dealing in black market goods. They assisted the Serrated Query in trying to obtain the Liber Daemonica, a book on denizens of the warp[1c], from the Space Hulk Twilight but were foiled by agents of the Inquisition[1d]. They use large packs of warp beasts when raiding.[1a]

Black-Watch
Black-Watch were black armored, flamer and power claw equipped Castellax Battle-Automata, that were used by the Dark Angels's Dreadwing during the Horus Heresy.[1]

Black Angel
The Black Angel is a Warp entity heavily associated with the Blood Angels and people of Baal.[1] Transcending linear time and space, the Angel of Darkness engages in an eternal battle with a Golden Angel inside the Warp. The Xenos civilization on Baal before the coming of Humanity as well as races that will come after Mankind have all been influenced by the struggle of these beings. Every time one of the sons of Baal saves the life of an innocent the Golden Angel grows stronger while every time one of them succumbs to the Black Rage the Angel of Darkness grows stronger.[1] Sometime after the Devastation of Baal an apparent avatar of Sanguinius appeared before Mephiston and revealed that he is in fact the vessel that will become the Angel of Darkness, but due to the absence of time in the Warp he has thus always existed. It stated that if Mephiston became a vessel for the Black Angel now, he could use his body as a prison and save the Blood Angels from their fate for a time at the cost of his own soul. Mephiston apparently accepted, though the truth is left unclear.[1a]

Black Blade
The Black Blade or Vuragh'th in the tongue of Sarum[4] was an enormous and powerful Daemon Sword wielded by the Primarch Angron after his ascension to Daemon Prince. Forged on Sarum by the Dark Mechanicum, the blade has the ability to grow stronger from every sword it absorbs. Forging the blade was costly and laborious, with many slaves and captured Daemons sacrificed in its creation. By the time of the battle for the Eternity Gate during the Siege of Terra, it had consumed a million souls.[4] Wielded by Angron in the First War for Armageddon, the weapon was powerful enough to instantly annihilate five Grey Knights Terminators in a single stroke. However the Black Blade was stopped in mid-swing by the psychic might of the young Grey Knights recruit Hyperion. Hyperion managed to first snap, then finally shatter the blade by exerting an enormous amount of psychic force that nearly killed the Grey Knight.[1]

Black Blood
Black Blood is a combination of Dark Ages microtech and obscene xenos biotech which flow through the veins of their host, thus forever tainting them. Amongst the Adeptus Mechanicus that follow the Omnissiah, this process would be typically called Autosanguine and those in the Dark Mechanicus call it the Black Blood. The microscopic machines contained within them may be small but are powerful and large in number which allows them to repair minor injuries as well as speed healing to levels far faster than mere mortals.[1]

Black Bone Road (Graphic Novel)
Black Bone Road is a short graphic novel, written by Graham McNeill and illustrated by Jonathan Standing. It was originally published in Issue #44 of Inferno! Magazine in 2004, and re-published in Ultramarines: The Second Omnibus.

Black Brethren of Ayreas
The Black Brethren of Ayreas are a Chaos Space Marine warband of the Black Legion.[1b] They were one of the multiple warbands that took part in the Siege of Vraks. When Lord Zhufor of the Skulltakers rose to power during the siege, he attacked by surprise and killed the Black Brethren's Lord and Champions in order to force the other Chaos warbands into submission.[1b]

Black Comet
The Black Comet was a chapter of Word Bearers during the Horus Heresy. They are known to have taken part in the Battle of Calth.[1]

Black Consuls
The Black Consuls are a Successor Chapter of the Ultramarines Legion, and are one of the 20 Astartes Praeses chapters. They were created in the Second Founding.

Black Crusade
A Black Crusade is an incursion that is formed when the usually disparate forces of Chaos unite under a particularly strong Chaos Champion and go forth en masse to wage war against the Imperium of Man.[1]

Black Crusade: Angel's Blade
Black Crusade: Angel's Blade is a campaign supplement for the Seventh Edition of Warhammer 40,000. It contains new rules for the Blood Angels. It covers the events of the Diamor Campaign. [1]

Black Crusade: Broken Chains
Broken Chains is an introductory adventure for the Black Crusade roleplaying game. For centuries, the starship Chains of Judgement served the Inquisition of the Imperium, transporting the most dangerous renegades to their doom. Now, however, the Chains of Judgement is lost in the warp. The imprisoned renegades have one chance to escape their fate and take the first steps towards leading a Black Crusade. Broken Chains is an introduction to black adventures and eternal damnation in the grim darkness of the far future.

Black Crusade: The Tome of Blood
The Tome of Blood is sourcebook and rules expansion for the core Black Crusade for the Black Crusade Warhammer 40,000 role-playing game. The Tome of fate is the fifth book release in the series by Fantasy Flight Games.

Black Crusade: The Tome of Fate
The Tome of Fate is sourcebook and rules expansion for the core Black Crusade for the Black Crusade Warhammer 40,000 role-playing game. The Tome of fate is the fourth book release in the series by Fantasy Flight Games.

Black Crusade: Traitor's Hate
Black Crusade: Traitor's Hate is a campaign supplement for the Seventh Edition of Warhammer 40,000. It contains new rules for the Chaos Space Marine army.[1]

Black Crusade (Campaign Series)
Black Crusade is a campaign series for the Seventh Edition of Warhammer 40,000. It describes one of the phases of the 13th Black Crusade - attack on Diamor System.[Needs Citation]

Becaro
Becaro was a member of the Red Corsairs. He was "chosen" to drink from the Cup of Blessings before the warband's assault on the Hollow Worlds of the Lastrati System and was rewarded with the ability to wreathe his arms with green flame.[1]

Bedaris Hyrus
Bedaris Hyrus was a Silver Templars Assault Intercessor Sergeant, who took part in the Indomitus Crusade.[1]

Bedenite Fusiliers
The Bedenite Fusiliers are an Astra Militarum Regiment, that are serving in the Indomitus Crusade.[1]

Bedlam River
The Bedlam River is a river located on the Netheria Peninsula in the Deadlands near the southern pole of Armageddon.[1] The Bedlam is the largest of several major rivers on the Peninsula. The river initially flows roughly east before turning north and cutting a massive gorge through the rock before emptying into Resolute Bay.[1]

Bedlam Staff of Sindri Myr
The Bedlam Staff of Sindri Myr is a corrupted force staff, steeped in ten millennia of sorcerous power, that was once the principle weapon of Sindri Myr, Sorcerer of the Alpha Legion. When the Blood Ravens Chapter put an end to Sindri's schemes on the planet Tartarus, they recovered this foul relic which still resonates with his essence.[1]

Bedwyr
Bedwyr was a member of the Imperial Fists Legion, who took part in the Horus Heresy's Siege of Terra.[1a]

Befonica
Befonica was an Adepta Sororitas Imperial Saint, whose embalmed remains became relics of the Ecclesiarchy.[1] They were later taken to the Cardinal World Argolish and interred within the pleasure gardens of its Cardinal-exemplar. As time passed, however, Befonica's history became forgotten, including which Adepta Sororitas Order she belonged to. Centuries later and Befonica's remains had become another of the many relics on Argolish that had been lost and forgotten about. This was until the Necron invasion of the Argovon System, where the Cardinal World resided.[1] The Indomitus Crusade's Task Force XI would later come to the System's aid and the Argovon Campaign began. Argolish would be invaded by the Necron as well and it was during a battle between Imperial and Necron forces, that Befonica's remains were rediscovered. When the Battle Sisters of Argolish's Order of the Iron Rosethorn learned of this, they immediately launched an expedition to recover Befonica's remains. While they were ultimately successful in bringing back the Saint's remains to Imperial held territory, many of the Iron Rosethorn's Sisters died in in battle with the Necron, to do so. For unknown reasons, specific details of the Order's battles with the invading Xenos, while recovering the Saint Befonica's remains, appear to have never been recorded.[1]

Befouled Beast
The Befouled Beast is a Daemon of Nurgle that conquered the Imperium world Castor in the aftermath of the Great Rift's creation during the Thirteenth Black Crusade. However its reign ended when the Indomitus Crusade, arrived to free the world and in the battle that followed, the Befouled Beast was defeated in a duel with Lord Commander Guilliman.[1]

Begeter
Begeter is the Genestealer Patriarch[1] of the Pauper Prince Cult, that lies beneath the Imperial Palace on Terra.[1]

Beggi Flyte
Beggi Flyte was an Imperial citizen of Cirenholm on the planet Phantine. He was the eldest son of Onti Flyte, with two younger siblings.[1]

Behelmor
Behelmor was the Blood Angels' Chapter Ancient, during the Devastation of Baal.[1a]

Behemoid Undercult
The Behemoid Undercult is a Genestealer Cult. Upon the fringes of Ultramar operate the Behemoid Undercult. This hidden organisation is of such cunning it has infested several worlds, despite continued attacks from the Tyrannic War Veterans trained by Ortan Cassius. There are rumors the cult’s founders once worshiped a battle-scarred Tyranid monstrosity trapped in ice, and that they still revere that great beast alongside their own Patriarch as the saints of a new order.[1] In battle, the Cult specializes in the use of armored vehicles and Aberrants.[2]

Behemoth
Hive Fleet Behemoth was the first Tyranid Hive Fleet encountered by the Imperium, and was also the first contact the Imperium had with the Tyranids as a race. Behemoth made a juggernaut rush into the Galaxy from the Eastern Fringe and proceeded into Ultramar, resulting in what became known as the First Tyrannic War.[1a] It was eventually destroyed at the Battle for Macragge in 745.M41 [1a] or 746.M41 [4] depending on the source.

Behemoth-Class Siege Walker
Behemoth-Class Siege Walkers were Battle Tanks that were used by the Space Marine Legions, during the Great Crusade.[1]

Behemoth Bomber
The Behemoth is a gigantic pattern of atmospheric bomber aircraft used in the Imperium, particularly by Phantine Bomber Command (part of the Phantine Air Corps).[1]

Behemoth Cannon
The Behemoth Cannon is a massive weapon that is the primary armament of the Capitol Imperialis. The Behemoth Cannon is so large that four Leman Russ Battle Tanks could fit within its barrel, and the concussive force of firing the weapon can produce a mushroom cloud and shake the earth itself.[1]

Behemoth Primal
The Behemoth Primal is reputed to be a relic battle tank, that is connected to eerily similar legends from the Astra Militarum's most lauded Armoured Regiments.[1]

Behold! The Triumph of Terra
'Behold! The Triumph of Terra' is a traditional Imperial hymn.[1]

Spacewar
The Citadel Combat Cards Spacewar card set was was released in late 1988 (i.e. it is part of the Combat Cards' first edition) and depicts miniatures from the Warhammer 40,000 armies of this period.[1][2]

Spaduski
Spaduski was a Commander of the Imperial Navy active in the 300's.M41.[1]

Spaeter Relixas
Spaeter Relixas is an Imperium world known for the stirring warrior-poems of its militant priests.[1]

Spaetum Assault Ram
The Spaetum Assault Ram is one of several Assault Rams found throughout the Imperium of Man and it was used by the Space Marine Legions, during the Great Crusade.[1]

Spanna Boy
Spanna Boys are a type of Ork Boy.[1] Spanna Boyz are Orks who have a natural inclination with the "worky bits" of guns, buggies, and Ork technology in general. As they grow older Spannerz become drawn to Mekboyz and work under them as an apprentice of sorts. Every Spanner hopes of one day becoming a fully-fledged Mekboy themselves. Even though they are working by instinct alone, Spannerz can usually keep buggies, traks, and bikes working.[1]

Sparker
Sparker is a Colonel in the Cadian 101st Regiment and is a survivor of his Homeworld's destruction, during the 13th Black Crusade.[1]

Sparkly Bitz
Sparkly Bitz is a specialist piece of Ork wargear.[1] These optical devices make Ork shooting much more accurate.[1]

Sparky III
Sparky III was a charismatic Ogryn Pit Fighter, who was imprisoned within the House Goliath stronghold the Fist, until he began a Ogryn slave uprising in 989.M41.[1] The Ogryns were able to rampage through the Fist for three long cycles and might have gone on longer, or even threatened the rest of Hive Primus, had Sparky III not led them down a wrong tunnel in an attempt to escape the stronghold. What he thought was a path to freedom, instead sent all of the escaped Orgyns charging off the edge of the Fist and plummeting to their doom down the outside of the Hive.[1]

Sparme
Sparme is a world of the Imperium.[1] The Iron Hands destroyed an Sheed xeno infestation on the planet.[1]

Spartan Assault Tank
The Spartan Assault Tank was a large heavy transport designed during the Great Crusade and Horus Heresy to carry a full squad of Terminator-armored Marines.

Spartean
The Spartean is a relic Bolt Pistol of the Imperial Fists. Since its forging in M35, it has slain enemies of Mankind the hands of hundreds of warriors. Every wielder has said the same of the weapon; if their eye is true, the Spartean's shot will be too, regardless of what obstacles are in the way. Currently it is in the hands of Tor Garadon.[1]

Spartus (World)
Spartus is an Imperial world, that served as a stronghold for the Imperium during the Great Crusade. Its wealth was among the many worlds that Narsis' Perfect Fortress secured, until the Emperor's Children claimed the world during the Horus Heresy. However the Raven Guard and their Therion Cohort allies, later reclaimed Narsis for the Imperium.[1]

Spartus Sector
The Spartus Sector is a Sector of space within the Galaxy.[1]

Spawn of Cryptus
The Spawn of Cryptus is the designation given to a Tyranid Broodlord who led forces from Hive Fleet Leviathan against the world of Asphodex.[1][3a][Conflicting sources] The Spawn was born Tiberius Flax to the ruling governors of Asphodex and declared the heir to the Flaxian Dynasty before his birth, despite the family already having a suitable heir in the form of Augustus Flax. Matters became worse when Tiberius was born a mutant, as the governors were infected on a trading mission to Satys. Augustus Flax was able to rally the support of the nobles of Asphodex, leading a coup against his parents and his "brother" and seizing the throne. Tiberius, however, had been sealed away in the undercity of Phodia by his parents to protect him and escaped Augustus's coup. Retreating into the bowels of Phodia, Tiberius became known as the Spawn of Cryptus.[3b] The Broodlord was eventually able to corrupt the ruling family of Asphodex. When the Blood Angels fleet arrived to wage the Cryptus Campaign, Captain Karlaen led a series of operations in the cities of Asphodex that managed to slay the Spawn of Cryptus and scatter its cult.[2]

Spawngoad
Spawngoads are pointed electrified plasteel sticks, that Chaos Space Marines use to guide Chaos Spawn in any given direction.[1]

Speaker
The Speaker was the leader of a Chaos Cult known as the Cult of Truth.[1] The Speaker led the Cult in an uprising on the planet Stratos in M41. The Cult was able to take and hold the planet's capital loft-city, Cirrion, from the planet's Imperial defenders until the Third Company of the Salamanders Chapter arrived to put down the Cult. The Salamanders, led by Captain Ko'tan Kadai, were able to breach the Cult's defences in Cirrion, eventually reaching the Aura Hieron temple district (the Cult of Truth's base of operations) aiming to assassinate the Speaker.[1] However, it transpired that the Cult of Truth had been supported by Nihilan, a Chaos Sorcerer of the Dragon Warriors. When the Salamanders confronted the Speaker, Nihilan killed the cultist and cast a Chaos ritual to summon a daemon that used the Speaker's body as a host.[1]

Speaker for the Chartist Captains
The Speaker for the Chartist Captains is the representative of the Chartist Captains of the Merchant Fleets of the Imperium.[3] Representing powerful merchant guilds which are key players in the Imperial economy and shipping lanes, the Chartist Captains have tremendous influence and thus the Speaker is often a member of the High Lords of Terra.[1][2] As they command nearly 90% of the Imperial Fleet, in times of heavy war the Speaker's power potentially eclipses even the Lord High Admiral of the Imperial Navy.[3] The Speaker is one of the wealthiest sole individuals in the Imperium, dwelling in the oppulant Nexus Axiomatic complex on Terra. The Speaker also commands the Praeses Mercatura, the armed wing of the Merchant Fleets.[4]

Spear
Spears and halberds are primitive pole weapons common on Feudal Worlds where they are used to impale mounted fighters or their steeds. Various versions of these weapons are occasionally used throughout the Imperium and by some Xenos races.[1][2]

Spear (Assassin)
Spear was an assassin tasked with killing the Emperor of Mankind during the Horus Heresy.

Skull-blessed
The Skull-blessed was a World Eaters Warband, that once had great throngs of wretched followers.[1]

Skull-eaters
The Skull-eaters are a Black Legion Warband.[1]

Skull-scythes
The Skull-scythes are a Khorne Warband.[1]

Skull Altar
Skull Altars[1] are dread monuments raised by the servants of Khorne, in veneration of their master and are formed from piles of violent tributes left in offering to the Blood God's throne.[2]

Skull Bearers
The Skull Bearers are a Codex Chapter of Space Marines.[1] They claim to be descended from the Executioners Chapter, although this is unsubstantiated by the official records.[5]

Skull Breaker
The Skull Breaker is a vicious Power Maul bearing the dark incantations of Khorne. Each thunderous crack of its bloodthirsty head bends and twists the fabric of reality, damaging and stunning enemies unfortunate enough to be near the point of impact.[1]

Skull Cannon
The Skull Cannon of Khorne is a Daemon Engine of Khorne

Skull Harvest
The Skull Harvest is a tournament that takes place upon the world of New Badab. It is presided over by the master of the Red Corsairs, Huron Blackheart, who rules the planet. Many alien mercenaries and Chaos warbands gather, and the warbands' leaders (or the leaders' champions) fight to the death, till only the best three remain. These warriors fight in a free-for-all arena, till one triumphs. The failed leaders' skulls are presented to Blackheart, and adorn the spikes before his throne. The victor becomes the leader of all the collective warbands, as well as receiving recognition from Blackheart and a temporary honour fleet.[1] In or around 999.M41, the Iron Warriors Warsmith Honsou won the tournament in a bid to create an army large enough to exact his vengeance upon the Ultramarines Captain Uriel Ventris. Thanks to his victory, his army swelled from a handful of Astartes to 17,000 warriors, as well as several powerful warships from the Red Corsairs' fleet.[1]

Skull Helm
The Skull Helm is a helm used by Space Marine Chaplains, a stern visage that evokes the Emperor's wrath. These helms may take many different forms and have been crafted by numerous Space Marine artificers across the galaxy. Universally, however, they are all fearsome and intimidating in aspect. An icon of battle and death, every aspect of it serves as a reminder of mortality's impermanent nature, and thus, the significance of preserving the immortal soul.[1]

Skull Knights
The Skull Knights are a Chaos Space Marine Warband.[1] Some time after the Great Rift's creation, the Skull Knights invaded the Imperium world Jakhtor. However, just as the Warband had nearly conquered the world, a large Ork Blood Axe horde invaded Jakhtor and destroyed the Skull Knights.[1]

Skull Mask of Acheron
The Skull Mask of Acheron is a relic war mask of the Astra Militarum.[1]

Skull Mask of Ang'grath
A Skull Mask of Ang'grath is a rare and arcane device of ancient and terrible power, rumoured to be modeled after the horrific visage of An'ggrath, the Lord of all Bloodthirsters. Hideous to behold, each appears to grant the wearer some of Ang'grath's skill in combat, turning the wearers who bear the Mark of Khorne into a veritable maelstrom of death.[1]

Skull Reaper
Skull Reaper is a unique daemon engine of Khorne that resides mostly on the planet Cho'unda, but is occasionally seen on other worlds in the Screaming Vortex while rumours suggest that it might not be as unique as believed.[1a]

Skull Takers of Hans Kho'ren
The Skull Takers of Hans Kho'ren are a World Eaters Warband, that is led by the Chaos Lord Hans Kho'ren.[1]

Skull and Motto
The Skull and Motto is a Space Marine Honour Badge which can appear as either an inscribed skull on its own or as a skull above or below a scroll or book bearing its own inscription. This Honour can also be worn or displayed almost anywhere from knee pads or shoulder plates to boltguns or banners. Personal banners especially are known to bear the Skull and Motto, as out of all the Honours a Space Marine might earn, it is among the most personal and the most reflective of his own unique deeds and glory.[1] This Honour is used to reward special achievements and deeds when other Honour would either be inappropriate or insufficient to represent the nature of the Battle-Brother's actions and it can be worn in addition to any other Honours they might have earned. The Skull and Motto is a very difficult Honour to earn and only if a Brother's Chapter and Chapter Master both recognise the deed as something worthy of their remembrance.[1] The exact benefits of gaining this Honour depend entirely on just what great deed, achievement, or glory it represents. This can vary widely from the respect and recognition of a certain organisation, Imperial Adepta or powerful personage, to a special role within the Chapter, a right to carry a sacred name or the favour of the Chapter Master himself. Bearers of the Skull and Motto are also recognised for their individuality, a trait which has mixed blessings within the Chapters but which is especially prized within the Deathwatch. Those that see this symbol on a Battle-Brother's armour or effects know that its bearer is a man of initiative and action.[1]

Skull of An'gr'ant
The Skull of An'gr'ant is a relic of the World Eaters Traitor Legion and is among the three, that only the Disciples of the Red Angel are allowed to wield. The brazen skull has the power to perceive the weaknesses of any foe and whispers them to those Disciples who carry the relic.[1]

Skull of Brantor
The Skull of Brantor is a Servo-skull built around the cranium of a Space Marine, three Service Studs clearly embedded into the brow. Brother Brantor was a highly skilled tracker and marksman, and this Servo Skull, built from his skull allows him to continue serving the Deathwatch. The skull is fitted with a low-noise anti-grav unit and various scopes and tactical sensors. As such, it has proved extremely useful for covert reconnaissance, and is regularly requisitioned for field missions.[1]

Skull of Elder Nikola
The Skull of Elder Nikolas is a relic of the Adeptus Mechanicus. This skull once belonged to an ancient human who lived during the early days of mankind. Should the correct praise-psalm be sung to it, the skull will emit a halo of electric power that expands outwards, scrambling the circuits of enemy war machines.[1]

Skull of Ker'ngar
Skull of Ker'ngar is a powerful Chaos relic, the skull of the ancient and mighty Chaos Champion known as Ker'ngar, and it is said his indomitable spirit protects those who wear his skull from harm. It was worn for a time by the Khorne Daemon Skulltaker[1], before being discovered by the Black Legion upon the Maiden World Ildanira. Despite the intervention of the Craftworld Alaitoc and other Eldar, the Black Legion were able to claim the Skull of Ker'ngar from the Maiden World.[2]

Skull of Monarchia
The Skull of Monarchia is chased with precious metals and protected with powerful force fields which may be why it was one of the few relics discovered in the ruins of Monarchia by the Word Bearers after the city was destroyed by the Ultramarines. Since its recovery, any Word Bearer near the Skull of Monarchia finds their hatred of the Imperium swelling to new heights — as the Skull is a constant reminder of why they turned upon the Emperor.[1]

Palatine (Adepta Sororitas)
A Palatine[1] (or Sister Palatine[3]) is an Adepta Sororitas battlefield commander who works under a Canoness to coordinate their Order's forces[1]. Though not as high as a Prioress or Canoness, Palatines are nonetheless experienced and fierce warriors capable of effective leading and inspiring their Battle Sisters.[2]

Palatine (Captain)
Palatine was a Captain in the White Consuls Chapter and took part in the Scouring of Lethe, which saw the Imperium defeat the forces of Chaos.[1]

Palatine Blades
The Palatine Blades was a specialist warrior-brotherhood of the Emperor's Children Legion during the Great Crusade and Horus Heresy.[1] The Palatine Blades existed outside the rigid formations of the Emperor's Children's military order, consisting of a dueling society to whose ranks consisted of those who had gained Fulgrim's favor. At the discretion of the lords of the Legion, members of the Palatine Blades without their own command fought together in battle, serving as a shining example of perfection in war to their Battle-Brothers.[1] In battle, Palatine Blades fought with Power Swords, Power Lances, Bolt Pistols, and Grenades.[1]

Palatine Crusade
The Palatine Crusade was a military effort (or Crusade) by the forces of the Imperium to free the worlds of the Palatine Sector from secessionist rebels. The Crusade was headed by the Inquisitor Lord Ansgar and became noteworthy due to the miracle of Saint Celestine.[1]

Palatine III
Palatine III is a Forge World of the Imperium[1] The Forge World was invaded by Orks in 965.M41 and, though the Imperium still has a presence on Palatine III, they were never able to re-establish complete control.[1]

Palatine Sector
The Palatine Sector was the site of the Palatine Crusade and was where Saint Celestine emerged to glory.[1]

Palatine Sentinels
The Palatine Sentinels are white robed Astra Militarum Regiments and are among those that are regularly chosen to guard the Imperial Palace on Terra.[1a] Their armor and uniform is gold-trimmed, and they are equipped with some of the best weaponry available to the Astra Militarum.[2a] The unit's soldiers are sometimes employed as agents by the Adeptus Custodes.[2b]

Palatoria
Palatoria is an Imperium Hive World which, sometime after the Great Rift's creation, has been invaded by hordes of Bad Moons Orks. The Knights of House Raven and the Freeblade Gerantius are among those Imperium forces now fighting to save Palatoria from ruin.[1]

Palatorinate of Enkh
The Palatorinate of Enkh were a sentient Xenos species, that once had an empire.[1]

Pale Consort
Pale Consorts are high ranking members of Necromunda's Corpse Guild.[1]

Pale King
The Pale King can refer to: Necare - Mortarion's adopted father Mortarion - Primarch of the Death Guard

Pale Marquis of Th'renn
The Pale Marquis of Th'renn is a Drukhari Archon.[1]

Pale One
The Pale One is an exiled Keeper of Secrets, who rulers over an impoverished realm in the Warp known as the Halls of the Wilfully and Ecstatically Blind.[1]

Pale Reckoning
Pale Reckoning is a Freeblade Knight who defeated the Daemon Prince Kor'talor in battle and sent him back into the Warp.[1]

Pale Rider
The Pale Rider was a Nova-class Frigate in service with the Scythes of the Emperor Chapter.[1a][1b] The ship survived the Fall of Sotha and evacuated with the rest of the Chapter's surviving fleet to the Miral System, although the vessel was subjected to a Tyranid boarding action before the Warp translation could be made, resulting in the death of many of the refugees on board, along with at least one Space Marine.[1a] When the tyranids later attacked the Miral System as well, the Pale Rider was notable for supporting the Battle Barge Heart of Cronus in the destruction of the Hive Ship Dygebe, alongside the Laodameia's Lament.[1b]

Pale Stalker
The Pale Stalker is the name given to an extremely powerful milk-white Slaanesh Keeper of Secrets, that took part in the War of Beasts on Vigilus. She is a huntress of inhuman skill and patience[1a], who first appeared as part of the Black Legion's summoning of Daemons onto the Imperial warships, that sought to keep them from reaching Vigilus. The Pale Stalker materialized onto the Laurels of Victory, which served as the flagship for Marneus Calgar and she was able to gravely wound the Ultramarines Chapter Master, before his Honour Guard sent her back to the Warp[1b]. The Keeper of Secrets was later summoned upon Vigilus' Kaelac's Bane continent by the Thousand Sons, in a last act of spite against the Dark Eldar forces that had defeated them. Blizzards were raging upon Kaelac's Bane at that time, which left her nearly invisible to the Dark Eldar, who then became easy prey for the Keeper of Secrets. The fearful Xenos named her the Pale Stalker and within three weeks of her manifestation, the Dark Eldar had lost a full third of their number. The remainder were so petrified of the nigh-invisible Keeper of Secrets, that the Dark Eldar made one last raid into Vigilus' Hive-sprawls, to capture as many prisoners as they could, before the Xenos fled the world.[1a]

Pale Stars campaign (Badab War)
In the Badab War, the Pale Stars were one of the war zones in the struggle between Imperial loyalists and secessionists. As the region's signficance lied more with its ability to supply resources to the war parties than any strategically important worlds, the campaign for the Pale Stars was mainly marked by brutal raiding warfare and void battles.

Pale Stars campaign (Horus Heresy)
In the Horus Heresy, the Pale Stars were the site of a major military campaign, waged by Imperial loyalists, traitors loyal to Horus, and various unaligned third-party human as well as Xenos factions. The campaign resulted in massive destruction and loss of life. Ultimately, the Imperium captured most of the Pale Stars, and the traitors were driven out. However, human renegades, pirates, and some Xenos were able to retain control of at least parts of the Pale Stars.

Pale Throng
The Pale Throng are a Mutant Cult and anti-Imperial warband active in the Calixis Sector. They are considered one of the most dangerous and destabilizing elements in the region. Their goal is to liberate Mutants and Psykers from the shackles of Imperial oppression, and visit bloody vengeance upon their overlords. Beyond their Mutant liberation platform, they maintain that Mutants and Psykers are superior to normal humans and represent the future of mankind.[1] They are no Chaos Cult, but are prone to manipulation from external forces, opening the possibility to being used as a tool in a Chaos scheme. They do not act subtlety or with conspiracy. Rather, they are a hyper-violent band of hideously deformed killers and Rogue Psykers whose trademark is the destruction and atrocities against non-Mutants they leave in their wake.[1]

Tavalar
Tavalar is an Imperium world whose population was enslaved by the Hrud when the Xenos invaded the Faseene System. It was later freed by the Imperium in a Crusade to cleanse the Hrud from the system.[1]

Tavian
Tavian is an Ultramarines Chaplain who in M42, was a part of Captain Galenus's strike force that aided Vackenides after it was invaded by the forces of Chaos.[1] The world was later declared lost, however, and Galenus' strike force fought to buy time for hundreds of thousands of its citizens to be evacuated from the space port Helice. The Ultramarines then fought a horde of Heretics, that were aided by Chaos Space Marines and a Chaos Titan. Galenus' forces suffered numerous losses at the Titan's hands and even the relic Land Raider Fist of Guilliman was left heavily damaged. The Heretics then surged towards it and Tavian warned the Captain that the Land Raider could not fall into their grasp. Galenus agreed and he then quickly ordered Tavian to take a small force to save the Fist. Its not known, however, if the Chaplain succeeded in doing so.[1]

Taweret Class Light Assault Carrier
The Taweret Class Light Assault Carrier is a class of Necron starship.[1]

Tawka
Tawka is a Kroot world that was discovered by the Tau Empire, during its Third Sphere of Expansion.[1]

Tay'ama
Tay'ama is a Tau Fireblade from the Tau Empire Sept World Vior'la and was among its forces that conquered the Imperial Hive World Khollorn VII. However when Vior'la began pacifying Khollorn VII's population, the Sept World's Fire Warriors were attacked by Genestealer Cultists that emerged from beneath the Hive World's surface. Singing the praises of their Patriarch, the Reaverlord Crucius, the Cultists quickly surrounded the surprised Fire Warriors and began butchering them. Unable to retreat, the Fire Warriors fell to disorder, but amidst the massacre Tay'ama was able to rally a number of survivors to him and then led them in a hunt for the Reaverlord's lair. Using the geothermal scans provided by recon drones, Tay'ama's warriors discovered the Reaverlord's lair and killed the Patriarch, with barrages of pulse fire. The Reaverlord's death caused the Genestealer Cultists' attacks, to lose all cohesion and Vior'la's forces were able to drive them back underground, where they were destroyed by magmatic pulse-bombs. However nearly all of Tay'ama's group of warriors died, while fighting the Reaverlord and it is not known if Tay'ama survived the attack.[1]

Tayge
Tayge was a Captain in the Death Guard Legion, during the Horus Heresy and commanded the Light Cruiser Coldreign, as the Legion journeyed to take part in the invasion of Terra. However when they entered the Warp, Calas Typhon began his plot to turn the Death Guard into the servants of Nurgle and unleashed the Destroyer Plague aboard the Legion's fleet. In the ensuing mayhem, someone aboard the Coldreign attempted an emergency exit from the Warp, in order to free themselves from the Plague, but this caused the Light Cruiser to turn itself inside out and killed everyone aboard it.[1]

Taygeta
Taygeta is a planet near the Eye of Terror.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company became desperately low on supplies and came to Taygeta in search of an Imperium supply shuttle that had crashed there centuries ago. Once there the Ultramarines came under attack not only from the human population, that had raided the shuttle and taken the supplies, but also from Chaos Space Marines aiding them. Kruger's Company prevailed however, killing anyone that got in their way as they recovered the supplies and continued their pursuit of Zymran.[1]

Taymon Verticorda
Taymon Verticorda was the Lord Commander of House Taranis during the Horus Heresy. An ancient warrior who had personally met the Emperor when He first landed on Mars, Verticorda witnessed first hand the Emperor's power when He repaired his Knight with a touch, leading Verticorda to be the first to declare the Emperor the Omnissiah. By the time of the Heresy, Verticorda was seen as a voice of wisdom in the sometimes chaotic politics of Mars. He went on to participate on the loyalist side during the Schism of Mars, where he was killed during the defence of the Magma City.[1]

Tayschrex
Tayschrex is an Magos Explorator of the Adeptus Mechanicus, who serves in the retinue of the Radical Inquisitor Tsengir.[1a]

Tazin Briggs
Tazin Briggs was a brash Space Marine Lieutenant whose forces suffered a crushing defeat at the hands of Doran, a notorious Chaos Lord. The Imperium's operations in the sector, where the battle took place, were set back several years as a result. So insolent was Briggs in defeat, that some suspect that his skull continues to spout profanities from the top of the spike it was mounted on.[1]

Tchaeul
Tchaeul is a Dark Eldar Archon, who led his Kabal in raiding the Chaos held world of Adraith, in the Eye of Terror. Though the raid was ultimately successful, with Tchaeul returning to Commorragh with numerous prisoners and several ancient treasures found in a Slaanesh temple, it was at the cost of a majority of his Kabal. Fortunately for the Archon, the treasures he recovered were potent psychic devices, made in the last years of the Eldar's Fall; and once word spread of what he possessed, his fortunes greatly increased. Tchaeul's standing in Commorragh rose sharply and he easily replaced the losses his Kabal suffered.[1]

Tchari
The Tchari were a Chaos Cult that began a rebellion on the Imperium world Atari sometime after the Great Rift's creation. When the Ultramarines Strike Force Fulminata later arrived to defend the world, the Cult moved to attack the manor of Planetary Governor de la Sario, whose DNA held the key to victory over the Space Marines. Only the ruler of Atari and their bloodline, could access the gene-vault that contained the codes for the world's orbiting weapon platforms and with them, the Cult could scour the world's surface. Despite the intervention of one of Fulminata's squadrons, the Tchari captured the Governor and were in the process of escaping with him, when the Strike Force's Captain, Demetrius, ordered an air strike which killed the Governor. Though the squadron sent to save the Governor failed, they were able to rescue his daughter and with her aid the Strike Force gained control of Atari's orbital weapon platforms and used them to destroy the Cult.[1]

Tchepikov
Lord Commander Tchepikov led the Imperial Guard Regiments fighting Chaos forces on the planet Opis.[1]

Tchorr'Kan
Tchorr'Kan is a Daemon Lord, whose Daemoninc legions materialized on Sangua Terra's Moon, Sigil, after a Warp flare from the Great Rift turned it into a hideous citadel. He has now sent his legions to invade Sangua Terra and other nearby worlds in the Sanguis System.[1]

Te'Oran Scouring
The Te'Oran Scouring was a massacre conducted by the Night Lords in M37 on the Imperial world of Te'Oran. After covertly sabotaging all but one of the fallout shelters of the planet, the Night Lords fleet emerged to Virus Bomb the planet's cities. The survivors, realizing there was only a single operational shelter, began to massacre one another for entry. When the Night Lords descended, there were only 100 children left among the planet's survivors. Impressed with the fact that these mere children managed to murder their neighbors, the Night Lords inducted them into their warbands, leaving the other survivors for dead.[1]

Te Kahurangi
Te Kahurangi is the current Chief Librarian of the Carcharodons Chapter.[1] Known as the Pale Nomad, Te Kahurangi is the oldest member of the Chapter and is said to have been descended from the Wandering Ancestors, those that went into space at the behest of the Forgotten One.[1] Te Kahurangi was recruited from a Ocean World that was a recruitment world for a unnamed Adeptus Astartes Chapter, alongside his twin brother Chaplain Tangata Manu.[2b] Tangata Manu was on a quest to recover a Chapter relic, the Dark Glass, for over 1455 years, making Te Kahurangi of a age older than that as well.[2a]

Teachings on the Unholy
'Teachings on the Unholy' is a treatise on the Eldar by Inquisitor Czevak.[1]

Team (Tau)
A Team (Tau: La'Rua) is the smallest military unit of the Tau Fire Caste, equivalent to an Imperial Guard Squad. The most common type of Team consists of Fire Warriors, anywhere from six to twelve Shas'la led by a Shas'ui, but all Tau military units are organized into teams of various sizes. In addition to these normal line units are special Teams known as Mission Groups, more analgous to Imperial Kill-Teams, which are purpose-built for specific assignments and commanded from the Coalition level.[1]

Tears of Asuryan
The Tears of Asuryan are crystallized rainbow-hued gems, that are relics of Slaanesh.[1]

Cassia (Magos Biologis)
Cassia was a Magos Biologis on the Forge World Graia, during its invasion by Warboss Grimskull.[1]

Cassia (Ogryn)
Cassia is an Ogryn Psyker who serves in the retinue of the Ordo Xenos Lord Inquisitor, Falx.[1a]

Cassia (Sister Superior)
Cassia was a Sister Superior of the Order of Our Martyred Lady.[1]

Cassia Orsellio
Cassia Orsellio is a young Navigator, who has made the Koronus Expanse her home.[1]

Cassian (Horus Heresy)
Cassian was an Ultramarines Veteran Sergeant in the 22nd Chapter, who took part in the Great Crusade and Calth's Underground War, during the Horus Heresy.[1]

Cassian Dracos
Cassian Vaughn[1a] was a Salamanders Lord Commander during the Unification Wars, Great Crusade, and Horus Heresy.[1] He eventually became the leader of the "Disciples of the Flames".[2]

Cassian Talasadian
Cassian Talasadian[1b] is an Ultramarines Primaris Lieutenant, who served in Lord Commander Guilliman's Indomitus Crusade.[1a] In his service to the Crusade, Cassian Talasadian was ordered to destroy the flesh-cults that had overthrown the Imperium's rule on Knossa and was given a command of his own Primaris forces, as well as the Strike Cruiser Primarch's Sword. His forces were victorious in their efforts, but when they left Knossa the Primarch's Sword was struck by a Warpstorm, that heavily damaged the Strike Cruiser and left Cassian Talasadian and his Primaris breathern stranded in the Kalides System. With the damaged Primarch's Sword unable to enter the Warp, Cassian Talasadian consulted with Librarian Keritraeus and Chaplain Dematris on their best course of action. After much consideration, it was decided they would go to the nearby Imperium world Kalides Prime, so they could repair the Primarch's Sword and rejoin the main forces of the Indomitus Crusade. Cassian Talasadian also agreed with Chaplain Dematris, that they might face a world in the grips of heresy and the Lieutenant ordered his forces to prepare for battle, as they began to travel to Kalides Prime.[1a] After the long and bloody battle on the Kalides Prime with the Death Guard traitors, mutants and daemons, Cassian managed to kill the Chaos Lord Gurloch and prevent the traitor plans to unleash a psychic disease upon all planets of the nearby sector. But Cassian himself took a grievieous wound so after the arriving of the main forces of the Indomitus Crusade he was revived and inheritted to the Primaris Redemptor Dreadnought sarcophagus.[1c]

Cassilus
Cassilus was a Rogue Trader, who was active in the Koronus Expanse.[1]

Cassios
Cassios was a commander in the Scythes of the Emperor Chapter's Fifth Company, before the fall of Sotha.[1] Sothan by birth, he departed along with Captain Theodosios and the rest of the Company to investigate rumours of rebellion and uprising out on the Eastern Fringe. Unbeknown to the Fifth, this was the precursor to the Tyranid invasion of Hive Fleet Kraken.[1] When they encountered the first Hive Ship, Theodosios charged Cassios with leading a diversionary attack so that his own force could destroy it. This mission was a complete failure, and the entire Company was wiped out by Tyranid resistance. Unable to escape or regroup his forces, Cassios crawled into a small space inside the ship and activated his Sus-an Membrane.[1] Cassios remained alive in suspended animation for nearly three years aboard the Hive Ship, before being discovered and revived by Sergeant Tiresias and the 21st Salvation Team. Cassios was troubled by the loss of his men, and hungry for vengeance against the xenos. He could name each of his fallen comrades only from the sight of their remains, and felt that he owed them a debt in blood. He recounted his tale, then insisted that the 21st Salvation Team carry out his original mission to destroy the Hive Ship — Tiresias refused, citing Chapter Master Thorcyra's new conservationist policies.[1] Neophyte Pasan persuaded the rest of the team to lie to their sergeant about the presence of more survivors, but instead intended to let Cassios re-enter the Hive Ship and destroy it - the commander's intention was to undertake a suicide mission, using a brace of explosive mining charges.[1] The entire 21st Salvation Team was wiped out in the course of the mission, which ultimately failed despite the destruction they unleashed in the heart of the Hive Ship, killing countless Tyranid creatures. Severely wounded, Tiresias used a Reductor to extract both Cassios's and his own gene-seed before losing consciousness. Tiresias's body was later recovered by Sergeant Quintos and the 121st Salvation Team.[1]

Cassir
Cassir was a Senior Sergeant of the Krieg 22nd Armoured, who served in the Second Squadron of the regiment's 1st Tank Company, acting as second-in-command of the squadron under Lieutenant Kant.[1]

Cassius (Captain)
Cassius was a former Captain of the Ultramarines Chapter's 9th Company.[1]

Cassius (Crusader Host)
Cassius was a member of the Ultramarines Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Cassius (Marshal)
Cassius is a Black Templars Marshal.[1]

Cassius (World)
Cassius was brought into Compliance by the Word Bearers and Raven Guard Legions during the Great Crusade. After the Compliance though, the Word Bearers declared the people of Cassius to be heathens and launched a purge of the population, despite the Raven Guard arguing vehemently against it.[1]

Cassius Sult
Cassius Sult was a Rogue Trader, who was active in the Koronus Expanse and was a scion of House Sult.[1]

Cassius Windshroud
Cassius Windshroud was an Emperor's Children Librarian, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Windshroud fought for the Loyalists or the Traitors.[1]

Cassok Brick
Cassok Brick was a House Cawdor gang leader, who led the Scrivener's Brotherhood in Necromunda's Hive Primus.[1]

Woebetide
Woebetide is a world of the galaxy with at least three moons.[1] At one point in late M41, the third moon of Woebetide was infested by a plague of Enslavers that possessed the Cadian Shock Troopers garrisoning it. The Imperial response included a force of Space Marines from the White Scars, Celestial Lions and Red Hunters Chapters.[1]

Woebringer
The Woebringer is the legendary and gargantuan Daemonic two-handed sword, that rests at the side of the Chaos God Khorne.[1]

Woeforged
The Woeforged was a Space Hulk, that was chosen to become one of the Black Legion's Arks of Omen.[1]

Wolf's Claw (Audio Drama)
Wolf's Claw is an audio drama by Chris Wraight. It was released as part of the anthology Echoes of Ruin (Audio Drama) on March 24, 2014, and as a separate mp3 on March 28, 2014.

Wolf-Spirit
The Wolf-Spirit was a Battle Barge in the Space Wolves' 13th Great Company, during the Horus Heresy and took part in the Battle of Prospero.[1]

Wolf Amulet
The Wolf Amulets are similar in purpose to the Rosarius amulets worn by Chaplains and high-ranking members of the Ecclesiarchy, containing potent force field generators capable of turning aside mighty blows and ravening energies.[1][2]

Wolf Blade
The Wolf Blade was a massive dull black Chainsword that held silver runic teeth and was the personal weapon of the Primarch Lion El'Jonson.[1] It had lain forgotten and nameless in the depths of The Order's fortress Aldurukh on Caliban, until it was found by the Primarch sometime before he joined the Great Crusade. Though the Wolf Blade was already ancient by the time the Lion discovered the weapon, only he was capable of wielding it and the Primarch claimed it was if the Chainsword had been waiting for him to seize it. Afterwards, the Wolf Blade became a part of the Primarch's armoury and in the Lion's hands, the massive Chainsword became a brutal exterminator, which ended the threat of the corrupt Knights of Lupus on Caliban. When El'Jonson joined the Great Crusade, the Lion Sword became his primary weapon, but he still carried the Wolf Blade with him when he left Caliban. The Primarch would later make use of the Chainsword's lethal teeth in the Horus Heresy.[1]

Wolf Brothers
The Wolf Brothers, created during the Second Founding, were the only known Successor Chapter of the Space Wolves Legion[1] until the Ultima Founding. The Chapter was later disbanded by the Inquisition due to genetic instability, specifically the Wulfen gene-mutation that can manifest itself in Space Wolves.[5a]

Wolf Guard
Wolf Guard, known as Varagyr[8] or Huscarls[10] in Fenrisian, are the veteran elite of the Space Wolves.

Wolf Helm of Russ
The Wolf Helm of Russ is a sacred object possessed by the Space Wolves space marine chapter. It is a helmet said to have been worn in battle by the chapter's Primarch, Leman Russ himself.[1]

Wolf Hunt (Audio Book)
Wolf Hunt is an original audio drama by Graham McNeill in the Horus Heresy series, taking place in the aftermath of McNeill's novel The Outcast Dead. It was released online on May 20, 2013. It was later released in prose as an e-book on 28 January 2016 as part of the "Tales of the Knights Errant" week.

Wolf King's Fury
The Wolf King's Fury occurred during the Horus Heresy in 13.M31, when the Primarch Leman Russ led the resurgent Space Wolves against the Alpha Legion's forces on Vezdell Secundus.[1]

Wolf Lord
The Wolf Lords (known as Jarls in Fenrisian) are the leaders of the twelve Great Companies of the Space Wolves, a rank equivalent to a Captain in other Chapters. The Wolf Lord of the leading Great Company is known as the Great Wolf, equivalent to a Chapter Master [1a].

Wolf Outpost
Wolf Outpost was an Astra Militarum base on the eastern edge of the Equatorial Jungles of Armageddon.[1] In the first days of the Third War for Armageddon the base was overrun by Feral Orks. The outpost's commander was forced to trigger its self-destruct mechanism to prevent it falling into the orks' hands. The resulting blast wiped out everything within 40 miles of the base.[1]

Wolf Priest
Wolf Priests combine the roles of Chaplains and Apothecaries within the Space Wolves chapter, being responsible for both the spiritual and physical well-being of their fellows.[1a]

Wolf Scout
Wolf Scouts are the Space Wolves equivalent to the Scouts of other Space Marine Chapters.[1a]

Wolf Skull Helm
The Wolf Skull Helms are grotesque helms used by the Wolf Priests to represent the cycle of life and death to the people of Fenris and the Space Wolves.[1a]

Kabal Opaque
Kabal Opaque was a Dark Eldar Kabal that once ruled over an outer district of Commorragh known as Seyahmva'ar. However, this ended after a lance from five Traitor Knight Houses invaded the district, through a Webway Portal they discovered inside of a hollowed out moon. In response, Commorragh's Supreme Overlord dislocated Seyahmva'ar from the Dark City and left the Kabal to be torn apart by the rampaging Knights.[1]

Kabal of Crimson Tears
The Kabal of Crimson Tears was a Dark Eldar Kabal that attacked the Shrine World Jakal II in 409.M40. The Kabal was effectively destroyed in battle with a strike force from the Warmongers Chapter that arrived to save the Shrine World.[1]

Kabal of Crimson Woes
The Kabal of Crimson Woes are a Dark Eldar Kabal.[1a] They are Corsairs that regularly commit piracy within the Calixis Sector[1a]. They also act as raiders for hire and have frequently worked for the Serrated Query, a ruthless band of war profiteers dealing in black market goods. They assisted the Serrated Query in trying to obtain the Liber Daemonica, a book on denizens of the warp[1c], from the Space Hulk Twilight but were foiled by agents of the Inquisition[1d]. They use large packs of warp beasts when raiding.[1a]

Kabal of Endless Night
The Kabal of Endless Night are a Dark Eldar Kabal.[1a] They caused the Space Hulk Herald of Oblivion to emerge in real space in order to attract Space Marines for them to capture. Afterwards, they planned to take the living space marines and any geneseed they could get, back with them to Commorragh.[1b]

Kabal of Immortality Denied
The Kabal of Immortality Denied is a Dark Eldar Kabal.[1] Notable actions by the Kabal include the raid on the Imperial Industrial World of Demoisne in 182.M38. There, the Kabal faced the might of Lord Inquisitor Korscht of the Ordo Xenos as well as a full company of Deathwatch Space Marines, abducting and brutally murdering the Lord Inquisitor.[1]

Kabal of Poisoned Hope
The Kabal of Poisoned Hope are a Dark Eldar Kabal.[1] Based from the Howling Spire in Commorragh, the Kabal was said to have been converting to the Ynnari. However, hearing of this Asdrubael Vect manipulated the forces of their rivals, the Kabal of the Lords of Iron Thorn, into annihilating the Howling Spire and the Ynnari within.[1]

Kabal of Umbra
The Kabal of Umbra is a Tzeentch Chaos Cult. The entire Cult was among the last wave of Chaos forces that invaded Cadia, before the world was destroyed in the 13th Black Crusade.[1]

Kabal of the All-Seeing Eye
The Kabal of the All-Seeing Eye is one of the most secretive Dark Eldar Kabals and, though they are few in number, the Kabal acts as influential power brokers between the various factions vying for power in Commorragh.[1] They are known to be allied with very skilled Haemonculi, including the infamous Urien Rakarth.[1]

Kabal of the Baleful Gaze
The Kabal of the Baleful Gaze are a Dark Eldar Kabal, described as one of the Great Kabals of Commorragh.[1]

Kabal of the Black Blade
The Kabal of the Black Blade was a Dark Eldar Kabal that has been destroyed.[1][2] Accounts differ as to the Kabal's exact fate: according to one source they destroyed by the Raven Guard in the Heraclad Massacre of 865.M41.[1] However, another indicates that they were wiped out in a purge ordered by Asdrubael Vect after the Kabal displeased him, with the survivors regrouping and forming the Kabal of the Bloodied Claw.[2]

Kabal of the Black Heart
The Kabal of the Black Heart is the single largest and most powerful Kabal in Commorragh, and because of this, they are the dominant power in the city. The Kabal's Supreme Lord is Asdrubael Vect, the oldest known Dark Eldar, and the supposed founder of the Dark City itself. The fact that the Kabal's founder is old enough to have witnessed first hand the birth of Slaanesh means that, along with being the largest and most powerful Kabal, they are also the first Kabal to be founded.[3]

Kabal of the Black Myriad
The Kabal of the Black Myriad are a Dark Eldar Kabal, described as one of the Great Kabals of Commorragh.[1] The Archon Vhane Kyharc is so paranoid, corrupted and corrupted that he ordered all the inhabitants of Tier-Nodal Spires to have their facial features surgically altered to resemble him. Thus, Archon was going to increase his chances in case of an attempt to kill him. Shortly thereafter, he also ordered all Dark Eldar of his Kabal to wear masks depicting his face.[2] During one of magnificent performance of the Harlequins before his court, Archon noticed in time that something was going wrong, and managed to stop the blade of the Callidus Assassin, who took the form of one of the Harlequins participating in the performance, and tried to inflict a quick and fatal blow with her Phase Sword on Archon. With an evil laugh, Archon snapped his fingers, activating the puzzle box he always kept handy, and tore out the Assassin's soul, moving it into this mysterious device. After that he called the head of Dracon of the Trueborn and ordered the execution of the entire troupe of Harlequins who dared not notice the substitutions in their ranks. After that incident the Trueborn of the Kabal were ordered to wear the masks of these Harlequins in order to forever remind the Archon's enemies that any attempt to kill him by deception would be stopped quickly and cruelly.[3]

Kabal of the Black Sun
The Kabal of the Black Sun is a Dark Eldar Kabal. They gained notoriety for trapping the incorporeal scientist Vorsch and using his technologies to launch large-scale terror attacks upon the peaceful Naiad Republic.[1]

Kabal of the Blackened Heart
The Kabal of the Blackened Heart is a Dark Eldar Kabal.[1]

Kabal of the Blackened Tear
The Kabal of the Blackened Tear is a Dark Eldar Kabal infamous for poisoning an entire Imperial Hive World in 724.M36. After that act, its Archon Yaelindra was elevated in prestige and allied herself with Asdrubael Vect and his Kabal of the Black Heart.[1]

Kabal of the Bladed Lotus
The Kabal of the Bladed Lotus are a Dark Eldar Kabal, described as one of the Great Kabals of Commorragh.[1] The Kabal is known to have attempted to raid the Gorgon's Forge on Medusa on a number of occasions.[3]

Kabal of the Bladed Sun
The Kabal of the Bladed Sun is a Dark Eldar Kabal that is known for favouring overwhelming firepower in battle.[1]

Kabal of the Blades of Desire
The Kabal of the Blades of Desire was a Dark Eldar Kabal. Commanded by the battle-hungry warrior-queen Xelian, the Kabal employed large numbers of Wyches, as well as Hellions and Reaver packs, and took part in many successful Realspace raids. Due to its abundance of wyches and slaves, the Blades of Desire operated one of the premiere gladiatorial arenas in the Dark City.[1a][1c]

Kabal of the Bleaksoul Brethren
The Bleaksoul Brethen are a Dark Eldar Kabal that operates out of Viridian Sound. They are known for their twisted sense of humour and shark-like teeth.

Kabal of the Bloodied Claw
The Kabal of the Bloodied Claw is one of the older Kabals in Commorragh, led by Akhara'Keth.[Conflicting sources] Their ranks number in the thousands, and raid daily, in order to supply their Archon with a sufficient quantity of souls to keep him relatively young.[2]

Incorruptible (Audio Drama)
Incorruptible is an audio drama by David Annandale.

Incubi Torture Helms
Incubi Torture Helms provide neural links to both their weapons and the Incubi themselves, making them even more effective dealers of death.[1]

Incubus
An Incubus is an elite Dark Eldar warrior, most commonly seen in service as an Archon's retinue in the field. Outside of combat, they act as personal bodyguards, protecting their client every second of the day. An Incubus wargroup-leader is known as a Klaivex.[10]

Incubus Blade Armour
Incubus Blade Armour are heavy suits of armour that are rare amongst the Dark Eldar and are fitted with blades to further increase the combat effectiveness of the Incubi.[1]

Incubus Warsuit
Incubus Warsuit is a type of armour worn by Dark Eldar Incubi. This advanced close-fitting suit of ritual battle armour can turn aside all but the most well-placed blows.[1]

Inculcator
The Inculcator was a Cruiser used by the IXth Legion during the Great Crusade in the pacification of the Anahktor System. The ship would be gutted during a false truce by the Anahktorians, leaving it to be abandoned in the system. In retaliation, the Primarch Sanguinius would utterly annihilate the world, leaving no trace of the formerly proud planet save for in the Great Library of Terra. [1]

Inculcators
The Inculcators are a Space Marine Chapter.[1]

Inculpators of Harok
The Inculpators of Harok were an Iconoclast Destroyer squadron active during the Gothic War.[1]

Incursion of Fools
The Incursion of Fools[1c], also known as the Fenris Incident[1b], began in 886.M41, when Cardinal Astra Leon ­Chirastes sought to invade the Space Wolves' Homeworld, Fenris.[1c]

Incursor Squad
Incursors are a type of Primaris Space Marine Vanguard unit.[4]

Incus Infernus
Incus Infernus is a Knight Crusader of an unknown House. The name of the pilot is also unknown. He fights as part of the Salamanders army and has not only the colours of this chapter but also a number XVIII on its armour.[1]

Indaar
The Indaar are a highly advanced sentient arthropod Xenos species, whose warriors are larger than a full-grown Grox.[1] The Imperium's first encounter with the Indaar occurred in Ultima Segmentum, when the Xenos attacked and defeated a large Explorator Fleet. The level of firepower displayed by the Indaar's warships was beyond anything in the Imperial Navy's arsenal and few of the Explorator Fleet's warships managed to escape. One warship that did, however, brought back the corpse of an Indaaran warrior, which resembled the trilobite fossils once found on ancient Terra. The Imperium still knows little about the Indaar, though it has discovered the Xenos build a type of warship called the Cenadensis.[1]

Indago
Indago is an Imperium world which contains a Research Station and may be the next target for an Ork Waaagh! that recently conquered the Forge World Glomus.[1]

Indar Vollinus
Indar Vollinus was an Alpha Legion Harrowmaster, who took part in the Horus Heresy's Battle of Pluto.[1]

Indefatigable
The Indefatigable is an Imperial Navy Nemesis Class Fleet Carrier. It is currently serving in the Indomitus Crusade's Battle Group Tarsus and has taken part in the Charadon Campaign.[1]

Index: Chaos (8th Edition)
Index: Chaos is a rulebook for the 8th Edition of Warhammer 40,000. Unlike Codex books, it only contains gameplay rules for a variety of factions.

Index: Imperium 1 (8th Edition)
Index: Imperium 1 is a rulebook for the 8th Edition of Warhammer 40,000. Unlike Codex books, it only contains gameplay rules for a variety of factions.

Index: Imperium 2 (8th Edition)
Index: Imperium 2 is a rulebook for the 8th Edition of Warhammer 40,000. Unlike Codex books, it only contains gameplay rules for a variety of factions.

Index: Xenos 1 (8th Edition)
Index: Xenos 1 is a rulebook for the 8th Edition of Warhammer 40,000. Unlike Codex books, it only contains gameplay rules for a variety of factions.

Index: Xenos 2 (8th Edition)
Index: Xenos 2 is a rulebook for the 8th Edition of Warhammer 40,000. Unlike Codex books, it only contains gameplay rules for a variety of factions.

Leonus System
The Leonus System is a star system of Imperial space, located in the Veritus Sub-Sector of Segmentum Solar.[1]

Leopax
The Leopax is a hunter-killer warship, that is commanded by the Ordo Hereticus Inquisitor Lord, Joffen Tur. It served as his base of operations, as the Imperium sought to end a rebellion on Forfoda.[1]

Leopold Cronus
Leopold Cronus[1a] was a studious House Taranis Knight, who commanded the Knight suit Pax Mortis and he took part in the Great Crusade[1b] and Horus Heresy.[1b] He was close comrades with his fellow House Taranis Knight Raf Maven and the two earned great glory for themselves on the Great Crusade's battlefields[1b]. Both were later present on Mars, when the Horus Heresy began and the Dark Mechanicum caused a civil war to erupt on their Homeworld. House Taranis would remain loyal to the Imperium[1c] and the two younger Knights, would serve under the more experienced Knight Stator's command[1b], as they fought against the Traitors. This changed, however, when House Taranis decided to defend Adept Koriel Zeth's Magma City Forge from the Dark Mechanicum's forces. With several of their Knights left inoperable at that time, the House's Knights had to deploy in teams of two. This led Stator to depart from Maven and Cronus and he instead partnered with the less experienced Gentran, who had only recently been elevated to Knighthood[1c]. While the two patrolled Magma City, though, Maven's Auspex sensed the Dark Mechanicum war machine that had attacked them earlier in the conflict and nearly killed him. An enraged Maven vowed to destroy it and while Cronus was doubtful that the war machine had survived its battle with Maven, he agreed to join the hunt for it and the two departed without notifying their Household[1d]. They began tracking down signs of the machine and it was after they discovered a destroyed mag-line train, that Cronus realized Maven had been right and vowed to help him destroy the war machine. It was at that time that both Knights discovered that the Schism of Mars had begun in earnest, and open warfare between the supporters of Horus and the Emperor had fully spread across their Homeworld. Despite this, the two continued their hunt[1e] and later discovered the war machine deep within the region of Mars, known as the Noctis Labyrinthus, where the war machine was about to fire upon a group of terrified Mechanicum servants. Acting quickly, Maven and Cronus worked together to bury the war machine in rubble and Maven personally destroyed the machine by plunging his Knight's sword deep within it. The two Knights were then approached by the Transcriber Dalia Cythera, who had been among the Mechanicum group the Knights had just saved. Using a mysterious power she possessed, Cythera healed[1f] the two damaged Knights and told them of a remote hidden automated research facility, owned by Adept Koriel Zeth. She told them to go there and wait for Mar's civil war to end and under the sway of Cythera's power, the two Knights did as she commanded.[1h]

Leopold D'Vangion
Leopold D'Vangion is an Astra Militarum Lord General Militant and was among a strike force sent to save Vardan IV from an Ork invasion. However, the Xenos were unstoppable and the Warmaster who led the strike force later gave the order for the Astra Militarum to evacuate from the doomed world. D'Vangion was grateful the Warmaster had finally seen that victory on Vardan IV was no longer possible and sadly stated that two million Guardsmen had lost their lives in the failed effort.[1]

Leops Franck
Leops Franck was the Master of the Astronomican and a High Lord of Terra, during the fifth year of the 13th Black Crusade. Franck was one of the High Lords which opposed Chancellor of the Imperial Council Lev Tieron's attempt to push through a Dissolution act that would free the Adeptus Custodes from their vows on Terra.[1] Leops Franck was one of the key architects of a plan to use the Dark Eldar to repair the failing Golden Throne.[3] Along with Lord Inquisitor Adamara Rassilo, Speaker for the Chartist Captains Kania Dhanda, and Fabricator-General Oud Oudia Raskian a scheme was conducted to smuggle a Dark Eldar Haemonculus onto Terra to repair the Throne, but it escaped and began to instead run amok where it was eventually killed by Inquisitor Erasmus Crowl and Custodes under Navradaran.[2] Despite this setback, Franck was able to organize a delegation to travel to an unspecified location (likely Commorragh) and finish the final phase of the negotiations with the Dark Eldar. He was eventually confronted in the Hollow Mountain by Erasmus Crowl, and in the ensuing battle Franck used his formidable psychic abilities to nearly kill the Inquisitor. However the Astronomican malfunctioned during the battle as the Noctis Aeterna approached, creating a blast that sent Franck over a cliff.[3] Franck was killed, with the High Lords apaprently thinking he was slain in a calamity that befall the Astronomican. He was replaced by Lucius Throde.[4]

Leotrak Esar
Leotrak Esar is the current Master of Chaplains for the Salamanders Chapter.[1]

Leotydus Desmondages
Leotydus Desmondages is an Adeptus Custodes Venatari.[1]

Leprus Gloathe
Leprus Gloathe is a Death Guard Lord of Contagion.[1]

Lern
Lern was a Cadian Astra Militarum Captain[1a], in Colonel Elena Broski's Cadian 727th Army Group[1b] during the Charadon Campaign's invasion of the Alumax System.[1c]

Lernaean
Lernaeans were elite Terminator infantry of the Alpha Legion during the Great Crusade and Horus Heresy.[1]

Lerod
Lerod was a Sergeant of the Tanith First and Only, commanding one of the regiment's platoons.[1a]

Lesh'Jae'Thi'Hah
Lesh'Jae'Thi'Hah is a Keeper of Secrets of Slaanesh and a member of the Quadrifold Abominatum.[1]

Lesh (World)
Lesh is an Imperial Agri World, that has industrial abattoir cities.[1]

Lesordus
Lesordus is a Veteran Terminator Sergeant in the Imperial Fists' First Company.[1b]

Lesp
Lesp was a medical orderly who served in the Tanith First and Only under Chief Medical Officer Tolin Dorden.[1][2]

Lesser Daemon
Lesser Daemons are a classification of Chaos Daemon.[1]

Lesser Nox
Lesser Nox is a Death World visited by Koulick Krieg.[1]

Lessira
Lessira is a world of the Imperium in southern Segmentum Solar.[1] During the Noctis Aeterna the world fell to Chaos forces and was an early objective for the Indomitus Crusade's Fleet Quintus. However due to delays, Fleet Quintus was beaten to the prize by Fleet Tertius.[1]

Spear (Assassin)
Spear was an assassin tasked with killing the Emperor of Mankind during the Horus Heresy.

Spear Excelsis
The Spear Excelsis is an Ordo Malleus Battle Cruiser that took part in the Pyrus Reach Conflict, where it was under the command of the Inquisitor Mattius Heiron.[1]

Spear Gun
A primitive weapon found on Necromunda and used exclusively by the Scalies. Scaly Spear Guns are big, brutal weapons built around several hefty springs scavenged from ancient machines in the badzones. The gun is loaded by the Scaly using brute strength to compress the springs as it fits a short hafted spear or harpoon into the barrel. The gun fires the spear with tremendous power, enough force infact, for it to go straight through one body and into another even at long range.[1]

Spear Thrust
The Spear Thrust is a Minotaurs Thunderhawk. It is notable for taking part in the assault on Shaprias, alongside the Salamanders, during the Badab War in 911.M41.[1]

Spear of Aries
The Spear of Aries is a Strike Cruiser in the Flames of Aries Chapter and serves as its current flagship.[1] The Strike Cruiser was among the Flames of Aries' fleet when the Great Rift was created and caused havoc across the Imperium. In the aftermath of its creation, the Chapter found itself in the Imperium Nihilus, which was beset by numerous foes. The Flames of Aries' Chapter Master Rigentus then led its fleet into a series of gruelling battles to stem the tide, but they met their match in the Ork infested Villipan System. The Chapter's fleet was then surrounded after it carved a path through the Xenos and Rigentus led his Chapter into a glorious last stand. During the battle, though, the fleet became separated from each other by the Orks and the Spear was left adrift by itself, after being heavily damaged. A group of Flames of Aries still survived within the Spear, but they soon had to fight off invading Orks, seeking to plunder the stricken Strike Cruiser. Unbeknownst to the Flames of Aries, however, a Torchbearers task force, led by the Custodes Shield-Captain Galion Magethus, had been searching for the Chapter in order to give them the tools needed to create Primaris Space Marines. Though they thought they were too late, when they finally discovered the Chapter's location, the Torchbearers found the 20 surviving Flames, aboard the Spear of Aries. They were soon rescued and with the Torchbearers' aid the Chapter was reborn. With Rigentus seemingly dead in battle with the Orks, the Torchbearers' Greyshield Captain Alagon Mors, was made the new Chapter Master of the Flames of Aries. The Spear of Aries was repaired by the Torchbearers as well and it became the flagship of the Chapter, as they then left the Villipan System.[1]

Spear of Champions
The Spear of Champions is a Strike Cruiser in the Excruciators Chapter and it took part in the Charadon Campaign.[1]

Spear of Dorn
The Spear of Dorn is an Imperial Fists fortress, that resides atop Necromunda's Hive Primus.[1] Its garrison is known to venture out into Hive Primus' badzones to find promising aspirants for their Chapter.[2]

Spear of Fire
The Spear of Fire is a missile launcher given to the Blood Ravens Chapter as a gift by the Salamanders artificer Barrero after their chapters fought together in the Second Armageddon War. The Spear of Fire fires customized missiles which include both melta and krak explosive charges in their warheads.[1]

Spear of Fury
The Spear of Fury is a Deathwatch Hunter Class Destroyer, under the command of Captain Jaresh. The Spear delivered a Kill-Team to the contested world of Baraban, to destroy ancient xeno weapons before the Tau could claim them.[1a] Days later it returned to extract the team, after they successfully completed their mission.[1b]

Spear of Glaudor
The Spear of Glaudor is a Strike Cruiser in service with the Void Tridents.[1] During the Nachmund Rift War, the Spear was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Spear of Khaine (Unit)
The Spear of Khaine is a unit of battle-seers of the Eldar Craftworld of Eldar Ulthwé who serve as a bodyguard detail for an Avatar of Khaine on the battlefield. They are an integral part of the psychic-choir that summons the Avatar to war and thus sometimes even take part in the awakening ritual. The Spear is composed of Warlocks who have previously spent centuries on the Path of the Warrior and thus have the strongest link to the Avatar. Working in conjunction with the living incarnation of their war god, the Spear of Khaine is a near unstoppable force on the field of battle, where they consist of the Avatar itself along with two or five Warlock bodyguards.[1]

Spear of Khaine (Weapon)
The Spear of Khaine is an ancient artifact located on the world of Acheron. Described as a relic of catastrophic power, the spear was the central focus of the struggle between Gorgutz, Gabriel Angelos, and Macha and their respective forces during the campaign on Acheron. However it was eventually revealed that the prophecy regarding the Spear was a trap to free a Bloodthirster, unleashing a Daemonic tide on the planet after the relic was claimed by the Autarch Kyre. Ultimately the three forces on Acheron were forced to unite to defeat the Daemon, destroying Acheron in the process. After the battle, the Spear was claimed by Gorgutz.[1]

Spear of Macragge
Spear of Macragge is a special title used by the Ultramarines chapter, the use of which dates back to before the Horus Heresy. It is bestowed on the Ultramarines' pre-eminent tank commander, who is unique in that, regardless of rank, he answers directly to the Chapter Master, and not to any Space Marine Captain.[1] The current holder of the title is Sergeant Antaro Chronus.[1]

Spear of Macragge (Battle Barge)
The Spear of Macragge is a Battle Barge in service with the Ultramarines Chapter and is currently commanded by the Fulminata demi-Company.[1]

Spear of Malan'tai
The Spear of Malan'tai is an Eldar force spear that contains within it the few surviving spirits of the doomed Craftworld Malan'tai; they sing for vengeance against the Tyranids.[1]

Spear of Prometheus
The Spear of Prometheus is a Thunderhawk Gunship of the Salamanders Chapter.[1] It is often used by the Third Company and took part in the war on Stratos.[1] It also took part in the Campaign to Scoria alongside the Third Company.[2]

Spear of Russ
The Spear of Russ, known by the Emperor of Mankind as the Dionysian Spear[6] and sometimes known as the Wolfspear[7] or its hidden name Gungir[5], is a legendary artefact of the Space Wolves Chapter, which was wielded by their Primarch Leman Russ.

Spear of Shadows
The Spear of Shadows was the Singing Spear of the Eldar Farseer Kalrimon, who was killed by the Thousand Sons Sorcerer Ahriman. After Kalrimon's death, Ahriman claimed the Spear of Shadows and later desecrated it to create his Force Weapon, The Black Staff of Ahriman.[1]

Black-Watch
Black-Watch were black armored, flamer and power claw equipped Castellax Battle-Automata, that were used by the Dark Angels's Dreadwing during the Horus Heresy.[1]

Black Angel
The Black Angel is a Warp entity heavily associated with the Blood Angels and people of Baal.[1] Transcending linear time and space, the Angel of Darkness engages in an eternal battle with a Golden Angel inside the Warp. The Xenos civilization on Baal before the coming of Humanity as well as races that will come after Mankind have all been influenced by the struggle of these beings. Every time one of the sons of Baal saves the life of an innocent the Golden Angel grows stronger while every time one of them succumbs to the Black Rage the Angel of Darkness grows stronger.[1] Sometime after the Devastation of Baal an apparent avatar of Sanguinius appeared before Mephiston and revealed that he is in fact the vessel that will become the Angel of Darkness, but due to the absence of time in the Warp he has thus always existed. It stated that if Mephiston became a vessel for the Black Angel now, he could use his body as a prison and save the Blood Angels from their fate for a time at the cost of his own soul. Mephiston apparently accepted, though the truth is left unclear.[1a]

Black Blade
The Black Blade or Vuragh'th in the tongue of Sarum[4] was an enormous and powerful Daemon Sword wielded by the Primarch Angron after his ascension to Daemon Prince. Forged on Sarum by the Dark Mechanicum, the blade has the ability to grow stronger from every sword it absorbs. Forging the blade was costly and laborious, with many slaves and captured Daemons sacrificed in its creation. By the time of the battle for the Eternity Gate during the Siege of Terra, it had consumed a million souls.[4] Wielded by Angron in the First War for Armageddon, the weapon was powerful enough to instantly annihilate five Grey Knights Terminators in a single stroke. However the Black Blade was stopped in mid-swing by the psychic might of the young Grey Knights recruit Hyperion. Hyperion managed to first snap, then finally shatter the blade by exerting an enormous amount of psychic force that nearly killed the Grey Knight.[1]

Black Blood
Black Blood is a combination of Dark Ages microtech and obscene xenos biotech which flow through the veins of their host, thus forever tainting them. Amongst the Adeptus Mechanicus that follow the Omnissiah, this process would be typically called Autosanguine and those in the Dark Mechanicus call it the Black Blood. The microscopic machines contained within them may be small but are powerful and large in number which allows them to repair minor injuries as well as speed healing to levels far faster than mere mortals.[1]

Black Bone Road (Graphic Novel)
Black Bone Road is a short graphic novel, written by Graham McNeill and illustrated by Jonathan Standing. It was originally published in Issue #44 of Inferno! Magazine in 2004, and re-published in Ultramarines: The Second Omnibus.

Black Brethren of Ayreas
The Black Brethren of Ayreas are a Chaos Space Marine warband of the Black Legion.[1b] They were one of the multiple warbands that took part in the Siege of Vraks. When Lord Zhufor of the Skulltakers rose to power during the siege, he attacked by surprise and killed the Black Brethren's Lord and Champions in order to force the other Chaos warbands into submission.[1b]

Black Comet
The Black Comet was a chapter of Word Bearers during the Horus Heresy. They are known to have taken part in the Battle of Calth.[1]

Black Consuls
The Black Consuls are a Successor Chapter of the Ultramarines Legion, and are one of the 20 Astartes Praeses chapters. They were created in the Second Founding.

Black Crusade
A Black Crusade is an incursion that is formed when the usually disparate forces of Chaos unite under a particularly strong Chaos Champion and go forth en masse to wage war against the Imperium of Man.[1]

Black Crusade: Angel's Blade
Black Crusade: Angel's Blade is a campaign supplement for the Seventh Edition of Warhammer 40,000. It contains new rules for the Blood Angels. It covers the events of the Diamor Campaign. [1]

Black Crusade: Broken Chains
Broken Chains is an introductory adventure for the Black Crusade roleplaying game. For centuries, the starship Chains of Judgement served the Inquisition of the Imperium, transporting the most dangerous renegades to their doom. Now, however, the Chains of Judgement is lost in the warp. The imprisoned renegades have one chance to escape their fate and take the first steps towards leading a Black Crusade. Broken Chains is an introduction to black adventures and eternal damnation in the grim darkness of the far future.

Black Crusade: The Tome of Blood
The Tome of Blood is sourcebook and rules expansion for the core Black Crusade for the Black Crusade Warhammer 40,000 role-playing game. The Tome of fate is the fifth book release in the series by Fantasy Flight Games.

Black Crusade: The Tome of Fate
The Tome of Fate is sourcebook and rules expansion for the core Black Crusade for the Black Crusade Warhammer 40,000 role-playing game. The Tome of fate is the fourth book release in the series by Fantasy Flight Games.

Black Crusade: Traitor's Hate
Black Crusade: Traitor's Hate is a campaign supplement for the Seventh Edition of Warhammer 40,000. It contains new rules for the Chaos Space Marine army.[1]

Black Crusade (Campaign Series)
Black Crusade is a campaign series for the Seventh Edition of Warhammer 40,000. It describes one of the phases of the 13th Black Crusade - attack on Diamor System.[Needs Citation]

Behtelgen IV
Behtelgen IV is a world of the Imperium.[1]

Behtle V
Behtle V is a world of the Imperium. The well-known Shaonil theatre troupe resides on this planet.[1]

Beis Fortuna
Beis Fortuna is the Navigator for the Battle Barge Spectre of Ruin, which is the flagship of the Red Corsair's commander Huron Blackheart.[1]

Bekrin
Bekrin was a Shrine World of the Imperium that was destroyed by the Tyranids of Hive Fleet Dagon.[1]

Bekyra
Bekyra is a Necron Tomb World which by M31 served as the base for the Awakened Council.[1]

Bel-Annath
Bel-Annath is the ruling Farseer of Mymeara Craftworld. Born long after the Fall of the Eldar, Bel-Annath chose the Path of the Outcast in his early life and left Mymeara for many years to wander the galaxy. When he finally returned, he had mastered his earlier restlessness and was no longer bound by his desires to explore the galaxy. When leading warriors in defense of his craftworld, he has displayed skill that his Craftworld-bound kin lack. He battled against the alien empire of Tagean Knights and earned such a respect for the Fire Dragons during the battle that he joined the Aspect soon after.[1] Eventually, he would become Autarch and led Mymeara against the Chaos-held Forgeworld of Feras IV and destroyed the Dark Mechanicum fleet there before it could threaten Mymeara. Since that and many other battles, Bel-Annath has followed the Path of the Seer. As a top Farseer of his Craftworld, he led Mymeara against the Imperium on the Ice World of Betalis III in a bid to find and resurrect the Phoenix Lord Irillyth.[1]

Bel-Shammon
Bel-Shammon is an Asuryani Craftworld. Considered a minor Craftworld, it was destroyed by Humanity some point before the Gothic War.[1]

Bel Sepatus
Bel Sepatus was the Captain-Paladin of the Blood Angels Legion's Keruvim Host, during the Battle of Terra. As the Traitors attacked the Imperial Palace, Sepatus was among the Loyalist forces defending the Gorgon Bar.[1] Later, Sepatus was part of Garviel Loken and Nathaniel Garro's squad to ambush the Sons of Horus as they attempted to move under the Saturnine Gate. During the battle Bel Sepatus commanded a kill-team that ambushed Abaddon's forces. In the ensuing fight, Sepatus fought Abaddon alongside Endryd Haar and Garro but was slain by the Sons of Horus First Captain.[1a]

Belacane
Belacane is a Hive World of the Imperium.[Needs Citation] An ancient and formerly highly influential Hive World, the Techmage Lords of Belacane have, in recent centuries, lost much of their influence within the Adeptus Mechanicus. Once known across the galaxy for its expertise in the manufacture of temporal stasis fields, the forge world appears now to solely be dedicated to hoarding its technologies and jealously guarding its sacred wisdom.[Needs Citation]

Belaeno
Belaeno is an Jungle World of the Imperium.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company received word that the influence of Chaos, had begun corrupting Belaeno's population. Moving swiftly, the Ultramarines purged the Chaos worshipers and Zymran's Word Bearers, who had corrupted them.[1]

Belagg Grakk
Belagg Grakk was a Ratling sniper and veteran of the war on Hargal Prime. He fought in defense of Cadia during the Thirteenth Black Crusade.[1a][1b] Belagg had infiltrated the territory of Chaos cultists known to loyalist forces as The Unnamed, hunting down their war parties and frequently targeting their officers and heavy weapons teams for three days.[1a] His attacks attracted the attention of a Night Lords Chaos Marine known as Asseb Krieg, who cornered Belagg on the eighth floor of a ruined building. Knowing he was doomed, the Ratling jumped from the building rather than face death at the hands of the Night Lord. Unfortunately for him, Asseb was waiting at the bottom of the building and captured him, his final fate unknown.[1c]

Belagosa
Belagosa is a Dark Apostle of the Word Bearers.[1] Commanding the 30th Host, Belagosa clawed out his own eyes in an act of faith but is still somehow able to see due to a gift from the Chaos Gods. He took part in the Battle of the Boros Gate.[1]

Belahaam
Belahaam is a Xenos World in the Calixis Sector.[1]

Belami
Belami is an Imperial Feral World[1]. It was the site of a battle between the Imperium and Blackshields, during the Horus Heresy.[2]

Belaphor
Belaphor is the current Master of the Forge of the Dark Angels, known as Master of the Rock[1]

Belarius
Belarius was the first Chapter Master of the Blood Angels. Taking command of the Legion after the death of Sanguinius during the Battle of Terra, Belarius wielded the Blade Encarmine, the great sword of their Primarch that Sanguinius had previously given him personally.[1]

Belath
Belath was a chapter commander of the Dark Angels Space Marine Legion before the Horus Heresy. A Caliban native, he joined the Legion after its reunion with their Primarch, Lion El'Jonson. Later during the Horus Heresy, Belath was dispatched by Corswain to Caliban to check up on the exiled Luther and bring reinforcements to fight the traitors. However Belath quickly became embroiled in the fall of Luther and his Angels, and despite the efforts of Luther to keep the Chapter Master alive he was betrayed by Astelan and Zahariel. As Astelan took over Belath's Battle Barge over Caliban, Zahariel had him killed and claimed he was an assassin sent by the Lion to kill Luther.[2]

Belatis IV
Belatis IV is a Shrine World of the Imperium.[1]

Belazeith
Belazeith is a Thousand Sons Sorcerer, who led the forces of Chaos in conquering the Imperium world of Byrtuil.[1]

Beldame Sadia
Beldame Sadia, sometimes known simply as "The Beldame," was the xenophile leader of a Chaos cult that plagued the Imperium for centuries.[1a] As a xenophile, her particular fascination was with the Dark Eldar, and she was one of the few humans to establish compacts with them. At the time of her location on Lethe Eleven by Inquisitor Gregor Eisenhorn, it was rumored that she had become an initiate of the cult of Kaela Mensha Khaine. Glorying in murder and torture, she recruited her cult exclusively from convicted murderers, and equipped them with xenos technology, including Shadow Fields.[1b] One hundred and fifty years before Eisenhorn's birth, her legs had been destroyed by Inquisitor Atelath, and she had them replaced with a carriage equipped with eight spider-like legs. She also had augmetic fangs implanted, and venom sacs in her cheeks that allowed her to spit corrosive poison.[1b] Eisenhorn tracked her to Lethe Eleven in 338.M41, and interrupted her cult's sacrificial ritual, watched over by an Eldar haemonculus.[1a][1b] Beldame attempted to escape, but Eisenhorn disabled her mechanical legs on the roof of the defunct church she was using as a base. Eisenhorn, crippled by a poison injected by her assistant, Pye, was helpless to stop Beldame from killing him in a last act of spite, but before she could she was killed by Arnault Tantalid, a Witch Hunter who, ironically, had come to apprehend Eisenhorn.[1c]

Palidus Mountains
The Palidus Mountains are a mountain range on the planet Armageddon, located south of Hive Infernus. The mountains are infested with Feral Orks.[1]

Palin Harros
Palin Harros was a Marshal of the Black Templars in M38. He commanded the Arkron Crusade.[1]

Palis II
Palis II was an Imperium world that was overrun by an invading army and, rather than allow such a valuable world fall to the Empire of Mankind's enemies, the Inquisition ordered an Exterminatus to be carried out. Unfortunately, the Inquisition did not inform the surviving Imperial forces still fighting on Palis II's surface of its ordered death and they were forced to fight their way clear of the world before it was destroyed.[1]

Palladium
Palladium is an Imperial colony world.[1]

Palladius 2nd Armoured
The Palladius 2nd Armoured is a Palladius Armoured Regiment of the Astra Militarum.[1]

Palladius 46th Armoured
The Palladius 46th Armoured is a Palladius Armoured Regiment of the Astra Militarum.[1]

Palladius 8th Armoured
The Palladius 8th Armoured, known as "the Warhounds" is a Palladius Armoured Regiment of the Astra Militarum.[1a]

Palladius Armoured
The Palladius Armoured are Imperial Guard Armoured Regiments.

Pallas
The Pallas is a type of Grav-Tank used by the Custodian Guard during the Great Crusade and Horus Heresy. It incorporated numerous technologies recovered by the famed Technoarchaeologist Arkhan Land.[2] Designed as a high maneuverability hunter-killer, the Pallas Grav-attack is a rapid strike vehicle utilizing advanced repulsor-lift technology. Filling a similar battlefield role to the various patterns of Land Speeders of the Legiones Astartes, the Pallas has superior agility, improved armour, inbuilt shielding technology, and more powerful weaponry in the form of its twin-linked Arachnus Blaze Cannon – an expertly engineered weapon that can successfully eliminate both infantry and armoured targets.[1]

Pallas (Soul Drinkers)
Pallas was an Apothecary of the Soul Drinkers Chapter.[1a] Pallas was present during the Chapter's assault on the Van Skorvold Star Fort, serving under Commander Caeon. When Caeon was stabbed and poisoned by Veritas Van Skorvold, Pallas was one of the Marines responsible for ministering last rites to Caeon, alongside Chaplain Iktinos and Caeon's former equerry, Michairas.[1a][1b] Pallas then proceeded to serve under Librarian Sarpedon, becoming one of those Space Marines who followed Sarpedon in rebelling against the Imperium.[1c][2] Following the Soul Drinkers attack on Archmagos Khobotov's Geryon Ordinatus platform, he rescued the wounded Sergeant Tellos and spent the next few months tending to his recovery.[1c][1d]

Pallas Imperious
The Pallas Imperious was the Gothic Class Cruiser upon whose hulk the Ork Battleship Slamblasta was built.[1]

Pallatanian Bluebloods
The Pallatanian Bluebloods are Imperial Guard Regiments.[1]

Pallid Hand
The Pallid Hand are a Death Guard Warband.[1] The Pallid Hand are masters of the armoured assault and employ a greater number of Chaos Predators and Land Raiders than any other Death Guard Warband[1]

Pallid Prince
The Pallid Prince was a Daemon Prince of Chaos.[1] In 976.M35 he created a Warp Storm that descended on the Rorn System. A squad of Grey Knights destroyed the Pallid Prince and his Warp-iron vessel, but were trapped by the storm on the Rorn Primarex shipyard. Unwilling to risk discovery by the citizens of Rorn III, and denied Warp travel by the storm, the Grey Knights set out into the void at sub-light speeds, the battle-brothers entering stasis for their millennia-long voyage back to Titan.[1]

Pallid Raptors
The Pallid Raptors are an Emperor's Children Warband, that controls a cluster of worlds.[1]

Pallis Atenica
The Pallis Atenica is an Imperial Warlord-class Battle Titan.[1]

Pallisan (Squad)
Squad Pallisan was a squad of the Raven Guard 3rd Company.[1]

Pallisane
The Pallisane 'Idolators' is a Traitor Guard Regiment, that took part in the War of Beasts on Vigilus.[1]

Palmarius
Palmarius is a Chaplain in the Blood Ravens Chapter and serves as the spiritual leader of its Fifth Company.[1a] He fought beside Captain Davian Thule on the planet Calderis during the First Aurelian Crusade, before the Captain was struck down by Tyranids[1b], and would later serve under Force Commander Aramus for the remainder of the Crusade.[1c]

Palmerinah
Palmerinah is an Imperial Saint, whose statues sometimes depict her as judiciously carrying weighing scales or a headsman's axe. Other times, she is depicted as zealously wielding either a sword ready to strike or a holy book with its pages facing outwards.[1]

Urgork
Urgork is an Ork Warlord who led his hordes in an invasion of the Imperium Hive World Ikara IX sometime after the Great Rift's creation. The Ultramarines later sent a strike force to defend Ikara IX, but when Urgork discovered that Primaris Space Marines were among the Chapter's forces, he became determined to capture one for his own twisted ends.[1]

Urgothon
Urgothon, the Deep God of Piscea, is a god of the slumbering Silent Ones, who are worshiped by Necromunda's House Delaque.[1]

Urguk
Urguk is an Ork Goffs Warboss.[1]

Urguus
Urguus is a Chaplain in the Iron Hands' Clan Dorrvok, who oversaw the ritual ceremony to welcome Lorrvus Ghyros to the Clan. As was Dorrvok's tradition, once Ghyros was accepted into the Clan, Urguus chopped off his left hand with the Axe of Severance.[1]

Urh'nag
The Urh'nag are a Ash Waste Nomad tribe of Necromunda and they are usually known by their Imperial given name - the Dustwall Crawlers.[1]

Urhua Thereaux
Urhua Thereaux was an Assassin of the Venenum Temple, sent to assassinate the renegade Planetary Governor Yawell in 563.M37. The ship Thereaux was travelling on departed but was caught in a warp rift which held it in temporal stasis for 698 years.[1] When the ship emerged, Thereaux and the crew were unaware of the temporal shift. Thereaux proceeded to the target, only to find the Governor long dead and replaced by an anti-Imperial committee with one thousand members. Given that the rulers of the world were still anti-Imperial, Thereaux spent three days poisoning each of the chairs in the council auditorium to kill all of the members.[1]

Uriah III
Uriah III is a world of the Imperium and the site of a former temple of the Callidus Assassins.[1] Uriah III was attacked by a large force of the Night Lords, in numbers not seen since the Horus Heresy, who easily destroyed the planet's orbital defenses and then laid siege to the Callidus temple hidden there. After eradicating its defenders, the Night Lords stormed the temple, but found no sign of their ancient enemies, the Callidus Assassins.[1]

Uriah Jacobus
Uriah Jacobus, the Protector of the Faith, was a missionary of the Ecclesiarchy who in his missionary duties, traversed the lightly inhabited region of space west of Bakka. By the age of fifty he had brought fifteen human worlds into the fold of the Imperial Cult.[1]

Uriah Kos
Uriah Kos is a Librarian in the Blood Ravens Chapter, who received psychic messages asking for aid from his old ally, the Battle Sister Persephone, who had been captured by a Thousand Sons Sorcerer. Upon his arrival at her location, however, Uriah fell under the Sorcerer's power and slew Persephone in cold blood.[1]

Uriah Olathaire
Uriah Olathaire was a Terran and resident of Franc. He was the parishioner of the last known church on Terra after the culmination of the Unification Wars.[1]

Uriah System
The Uriah System is a star system of Imperial space, notable for containing an outpost of the Callidus Temple.[1a] At one point, the system was attacked by a Night Lords fleet, seeking revenge on the Callidus for killing their primarch.[1b]

Urian Vendraig
Urian Vendraig was a First Legion Grandmaster, who led them during the Great Crusade following the death of his predecessor, Hector Thrane.[1a]

Uriaxes
Uriaxes is a Venerable Contemptor Dreadnought, within the Adeptus Custodes and was interred after being wounded defending the Imperial Palace from an Ork attack, during the War of the Beast. Afterwards, he fought against the forces of the Dark Mechanicus on Ghosaris, during the Moirae Schism and also fought against the Blood Cults of Tsydon. Uriaxes is still actively fighting in aftermath of the Great Rift's creation and claims he will always do so, in order to repay the debt he owes to the Emperor.[1] See also his quote.

Urid Campaign
The Urid Campaign was a minor Astra Militarum campaign in the Urid System. It destroyed a Xenos Cult uprising on the System's primary world, Karbak.[1]

Uriel Dios
Uriel Dios is an Ultramarines Scout attached to the 4th Company.

Uriel Ventris
Uriel Ventris is the current Captain of the Ultramarines 4th Company. He is descended from 1st Company Veteran Sergeant Lucian Ventris, who died in Macragge's northern Polar Fortress during the Battle for Macragge.[4b]

Uriel Ventris: Volume 2 (Omnibus)
Uriel Ventris: Volume 2 is a collection of novels and short stories involving Ultramarine Uriel Ventris written by Graham McNeill.

Urien
Veneratii Urien was a Centurion of the Iron Hands'Clan Vurgaan's 4th order (Order Quarii) and later a Contemptor Dreadnought.[1]

Urien Rakarth
Urien Rakarth is the much feared master of the Haemonculi sect and lord of The Prophets of Flesh Coven.

Kabal Opaque
Kabal Opaque was a Dark Eldar Kabal that once ruled over an outer district of Commorragh known as Seyahmva'ar. However, this ended after a lance from five Traitor Knight Houses invaded the district, through a Webway Portal they discovered inside of a hollowed out moon. In response, Commorragh's Supreme Overlord dislocated Seyahmva'ar from the Dark City and left the Kabal to be torn apart by the rampaging Knights.[1]

Kabal of Crimson Tears
The Kabal of Crimson Tears was a Dark Eldar Kabal that attacked the Shrine World Jakal II in 409.M40. The Kabal was effectively destroyed in battle with a strike force from the Warmongers Chapter that arrived to save the Shrine World.[1]

Kabal of Crimson Woes
The Kabal of Crimson Woes are a Dark Eldar Kabal.[1a] They are Corsairs that regularly commit piracy within the Calixis Sector[1a]. They also act as raiders for hire and have frequently worked for the Serrated Query, a ruthless band of war profiteers dealing in black market goods. They assisted the Serrated Query in trying to obtain the Liber Daemonica, a book on denizens of the warp[1c], from the Space Hulk Twilight but were foiled by agents of the Inquisition[1d]. They use large packs of warp beasts when raiding.[1a]

Kabal of Endless Night
The Kabal of Endless Night are a Dark Eldar Kabal.[1a] They caused the Space Hulk Herald of Oblivion to emerge in real space in order to attract Space Marines for them to capture. Afterwards, they planned to take the living space marines and any geneseed they could get, back with them to Commorragh.[1b]

Kabal of Immortality Denied
The Kabal of Immortality Denied is a Dark Eldar Kabal.[1] Notable actions by the Kabal include the raid on the Imperial Industrial World of Demoisne in 182.M38. There, the Kabal faced the might of Lord Inquisitor Korscht of the Ordo Xenos as well as a full company of Deathwatch Space Marines, abducting and brutally murdering the Lord Inquisitor.[1]

Kabal of Poisoned Hope
The Kabal of Poisoned Hope are a Dark Eldar Kabal.[1] Based from the Howling Spire in Commorragh, the Kabal was said to have been converting to the Ynnari. However, hearing of this Asdrubael Vect manipulated the forces of their rivals, the Kabal of the Lords of Iron Thorn, into annihilating the Howling Spire and the Ynnari within.[1]

Kabal of Umbra
The Kabal of Umbra is a Tzeentch Chaos Cult. The entire Cult was among the last wave of Chaos forces that invaded Cadia, before the world was destroyed in the 13th Black Crusade.[1]

Kabal of the All-Seeing Eye
The Kabal of the All-Seeing Eye is one of the most secretive Dark Eldar Kabals and, though they are few in number, the Kabal acts as influential power brokers between the various factions vying for power in Commorragh.[1] They are known to be allied with very skilled Haemonculi, including the infamous Urien Rakarth.[1]

Kabal of the Baleful Gaze
The Kabal of the Baleful Gaze are a Dark Eldar Kabal, described as one of the Great Kabals of Commorragh.[1]

Kabal of the Black Blade
The Kabal of the Black Blade was a Dark Eldar Kabal that has been destroyed.[1][2] Accounts differ as to the Kabal's exact fate: according to one source they destroyed by the Raven Guard in the Heraclad Massacre of 865.M41.[1] However, another indicates that they were wiped out in a purge ordered by Asdrubael Vect after the Kabal displeased him, with the survivors regrouping and forming the Kabal of the Bloodied Claw.[2]

Kabal of the Black Heart
The Kabal of the Black Heart is the single largest and most powerful Kabal in Commorragh, and because of this, they are the dominant power in the city. The Kabal's Supreme Lord is Asdrubael Vect, the oldest known Dark Eldar, and the supposed founder of the Dark City itself. The fact that the Kabal's founder is old enough to have witnessed first hand the birth of Slaanesh means that, along with being the largest and most powerful Kabal, they are also the first Kabal to be founded.[3]

Kabal of the Black Myriad
The Kabal of the Black Myriad are a Dark Eldar Kabal, described as one of the Great Kabals of Commorragh.[1] The Archon Vhane Kyharc is so paranoid, corrupted and corrupted that he ordered all the inhabitants of Tier-Nodal Spires to have their facial features surgically altered to resemble him. Thus, Archon was going to increase his chances in case of an attempt to kill him. Shortly thereafter, he also ordered all Dark Eldar of his Kabal to wear masks depicting his face.[2] During one of magnificent performance of the Harlequins before his court, Archon noticed in time that something was going wrong, and managed to stop the blade of the Callidus Assassin, who took the form of one of the Harlequins participating in the performance, and tried to inflict a quick and fatal blow with her Phase Sword on Archon. With an evil laugh, Archon snapped his fingers, activating the puzzle box he always kept handy, and tore out the Assassin's soul, moving it into this mysterious device. After that he called the head of Dracon of the Trueborn and ordered the execution of the entire troupe of Harlequins who dared not notice the substitutions in their ranks. After that incident the Trueborn of the Kabal were ordered to wear the masks of these Harlequins in order to forever remind the Archon's enemies that any attempt to kill him by deception would be stopped quickly and cruelly.[3]

Kabal of the Black Sun
The Kabal of the Black Sun is a Dark Eldar Kabal. They gained notoriety for trapping the incorporeal scientist Vorsch and using his technologies to launch large-scale terror attacks upon the peaceful Naiad Republic.[1]

Kabal of the Blackened Heart
The Kabal of the Blackened Heart is a Dark Eldar Kabal.[1]

Kabal of the Blackened Tear
The Kabal of the Blackened Tear is a Dark Eldar Kabal infamous for poisoning an entire Imperial Hive World in 724.M36. After that act, its Archon Yaelindra was elevated in prestige and allied herself with Asdrubael Vect and his Kabal of the Black Heart.[1]

Kabal of the Bladed Lotus
The Kabal of the Bladed Lotus are a Dark Eldar Kabal, described as one of the Great Kabals of Commorragh.[1] The Kabal is known to have attempted to raid the Gorgon's Forge on Medusa on a number of occasions.[3]

Kabal of the Bladed Sun
The Kabal of the Bladed Sun is a Dark Eldar Kabal that is known for favouring overwhelming firepower in battle.[1]

Kabal of the Blades of Desire
The Kabal of the Blades of Desire was a Dark Eldar Kabal. Commanded by the battle-hungry warrior-queen Xelian, the Kabal employed large numbers of Wyches, as well as Hellions and Reaver packs, and took part in many successful Realspace raids. Due to its abundance of wyches and slaves, the Blades of Desire operated one of the premiere gladiatorial arenas in the Dark City.[1a][1c]

Kabal of the Bleaksoul Brethren
The Bleaksoul Brethen are a Dark Eldar Kabal that operates out of Viridian Sound. They are known for their twisted sense of humour and shark-like teeth.

Kabal of the Bloodied Claw
The Kabal of the Bloodied Claw is one of the older Kabals in Commorragh, led by Akhara'Keth.[Conflicting sources] Their ranks number in the thousands, and raid daily, in order to supply their Archon with a sufficient quantity of souls to keep him relatively young.[2]

Glimmersteel Blade
Glimmersteel Blades are the primary weapon of Dark Eldar Mandrakes. These blood-encrusted weapons are reminisicent of the surgical tools of the Haemonculi.[2] Many resemble large blades while others are handheld sickles.[3]

Glitchling
Glitchlings are Daemons of Nurgle that are similar in size and appearance to Nurglings, except that they wear metal masks. They are known to fight beside any creature that has been infected by the Gellerpox plague.[1] Glitchling are close cousins to Nurglings first reported in M32 after Perturabo made a pact with Nurgle which saw him pervert the eight rituals of possession and turn them against the Forge World of Toil. Perturabo's ritual saw the machines rise up against the planet's ruling Tech-Priests as the Iron Warriors invade. It was then that the Glitchlings appeared among the rambling cybernetic horrors.[2] Glitchlings are associated with technical malfunctions and general mayhem of technology. Wherever Glitchlings are found, guns will fail and Servitors will break down. Tanks in pristine condition suddenly rust as if aged hundreds of years. The true purpose of the Glitchlings is to bring entropy and disease to machines just as Nurglings bring pestilence and disease to the organic.[2] Though their primary purpose is to disrupt technology, Glitchlings are also malicious creatures that will engage in battle with an enemy. In a fight, they will secrete a noxious substance that covers their claws, teeth, and blades so that any wounds caused are full of infectious disease.[2]

Globus Vaarak
Globus Vaarak is a Inquisitor of the Ordo Hereticus active in the Calixis Sector.[1] Severely wounded as a interrogator while battling pirates, Vaarak lost both his legs and an arm and is now permanently attached to a mechanical life support system. He is a strict Amalathian and known for his conservative views, seeking out sedition and rebellion across the Sector. Due to his appearance and limitations, he conducts most of his work through his Acolytes and is surprisingly subtle in his work. Vaarak has since become a member of the Tyrantine Cabal of Inquisitors, where he has become known for his bleak sense of humour and surprising judge of character.[1]

Gloccus
Gloccus is a Suppressor in the Ultramarines Chapter.[1]

Glofski
Glofski is a tank squadron commander, in the Sable Knights Regiment of the Imperial Guard. Glofski's command Leman Russ Battle Tank was dubbed "da Black Deff" by the Orks of Bork, after facing him in battle.[1]

Gloguthrox
Gloguthrox is a Death Guard Lord of Contagion.[1]

Glomus
Glomus is an Imperial Forge World, that has fallen to an Ork Waaagh!.[1]

Gloom Prism
The Gloom Prism is a piece of Necron equipment. Carried by a variety of constructs such as Canoptek Spyders, Tomb Sentinels, and Tomb Sentinels, a Gloom Prism's energy field creates a zone shrouded from Warp-spawned powers, protecting them from beings such as Daemons and Psykers.[1]

Gloomhaunt
Gloomhaunts are flying hunters, with a small body between two large, leathery wings. Their round maws are in the centre of their chests and filled with needle teeth. They prefer to hang from the rafters of the largest underhive caverns until an unfortunate victim walks beneath. Then they spread their leathery wings, swooping down on their prey. Though gloomhaunts are not large creatures, they strike at their victim’s heads and wrap their wings around the prey’s skull with a vice–like grip. Once the prey is helpless, the gloomhaunt begins to feed. If the victim’s companions wish to kill the beast, any shot or blade that pierces the gloomhaunt’s flesh is likely to harm the person underneath.[1]

Glooming Lords
The Glooming Lords are a Death Guard Warband.[1] The warriors of the Glooming Lords are a morose band of killers who march into battle surrounded by colossal clouds of droning black daemon-flies. They are known to harbour a particular hatred for the sorcerous Warbands of Tzeentch, whose vibrant and colourful vigour they regard as being insufferable.[1]

Glori Emagna
Glori Emagna was an Ordo Hereticus Inquisitor, who styled herself a humble penitent, but in fact had the will of a ruthless tyrant.[1a]

Gloria Vastator
The Gloria Vastator was a Warlord Battle Titan that served with the Legio Pallidus Mor. It was piloted by Princeps Captain Ferantha Krezoc.[1] During the defence of the planet Khania from the Tyranids, the Gloria Vastator was the leader of a maniple of Pallidus Mor's titans. In the relief of Hive Gelon, the titan was able to work in concert with the Legio Solaria Warlord Augustus Secutor to bring down a tyranid Hierophant.[1]

Gloriam
Gloriam is a world in Segmentum Pacificus, and is part of the Cabulis System. It is a munitions testing ground.[1] Currently it and the entire Cabulis System is under attack by Waaagh! Gragnatz.[1]

Glorian (Chaos Lord)
Glorian the Wide-Eyed, Second Sensualist[1] is an Emperor's Children Chaos Lord, who commands the Ripping Nails Warband.[2a] He took part in the Horus Heresy and his embrace of Slaanesh led Glorian to become a gaudy figure, who wore silks and feathers over his heavily modified, Power Armor. Glorian was later among the Emperor's Children Chaos Lords, who the Daemon Primarch Fulgrim sent to aid Fabius Bile in the Battle of Belial IV. Upon meeting to discuss the battle, though, Glorian and the others were reluctant to help Bile. The Chaos Lord had long felt that Bile lorded over them the fact that he had served with Fulgrim since the day the Primarch was united with his Legion. Adding to the fact that Bile made his fellow Emperor's Children go to humiliating lengths to secure his aid, Glorian wondered if they should just let Bile die[2a]. The Chaos Lords were ultimately convinced, however, to take part in the battle[2b] by Narvo Quin, who threatened them by claiming both Slaanesh and Fulgrim demanded they aid Bile. If they refused, the Chaos Lords would ultimately damn themselves as cowards in the eyes of their God and Primarch.[2a]

Gloriana Class Battleship
The Gloriana Class Battleship was an ancient and powerful Battleship design used by the Legiones Astartes during the Great Crusade and Horus Heresy.

Gloriel
Gloriel was a Codicier of the Dark Angels Chapter.[1] When fighting alongside the Fifth Company against the Tau, Gloriel's attempt to create a psychic shield to protect his battle-brothers against the Tau's firepower inadvertently called forth a Daemon from the Warp. Although the Space Marines and Tau were able to kill the creature, Gloriel was killed and Seventh Squad was almost completely wiped out.[1]

Glorifica
Glorifica is an Imperium Knight World that is home to House Thale. Sometime after the Great Rift's creation, Thale launched the Malefica Crusade and every Knight on Glorifica left to take part in the Crusade.[1a]

Glorificum Alpha
Glorificum Alpha was an Imperium Cardinal World that was brought to ruin by unknown invaders that struck sometime after the Great Rift's creation. The Adeptus Custodes have dispatched their forces to destroy the invaders before they can threaten Terra.[1]

Glorious
The Glorious is an Imperial Navy Frigate.[1]

Glorious Hunt
The Glorious Hunt was a Strike Cruiser in service with the Destroyers Chapter.[1b] During the Nachmund Rift War, the Glorious Hunt was part of the Imperial fleet that tried to take the fight to Haarken Worldclaimer's Chaos fleet at the Grakiliod Narrow.[1a][1b] Towards the end of the ensuing battle, the Hunt was destroyed.[1a]

Spear (Assassin)
Spear was an assassin tasked with killing the Emperor of Mankind during the Horus Heresy.

Spear Excelsis
The Spear Excelsis is an Ordo Malleus Battle Cruiser that took part in the Pyrus Reach Conflict, where it was under the command of the Inquisitor Mattius Heiron.[1]

Spear Gun
A primitive weapon found on Necromunda and used exclusively by the Scalies. Scaly Spear Guns are big, brutal weapons built around several hefty springs scavenged from ancient machines in the badzones. The gun is loaded by the Scaly using brute strength to compress the springs as it fits a short hafted spear or harpoon into the barrel. The gun fires the spear with tremendous power, enough force infact, for it to go straight through one body and into another even at long range.[1]

Spear Thrust
The Spear Thrust is a Minotaurs Thunderhawk. It is notable for taking part in the assault on Shaprias, alongside the Salamanders, during the Badab War in 911.M41.[1]

Spear of Aries
The Spear of Aries is a Strike Cruiser in the Flames of Aries Chapter and serves as its current flagship.[1] The Strike Cruiser was among the Flames of Aries' fleet when the Great Rift was created and caused havoc across the Imperium. In the aftermath of its creation, the Chapter found itself in the Imperium Nihilus, which was beset by numerous foes. The Flames of Aries' Chapter Master Rigentus then led its fleet into a series of gruelling battles to stem the tide, but they met their match in the Ork infested Villipan System. The Chapter's fleet was then surrounded after it carved a path through the Xenos and Rigentus led his Chapter into a glorious last stand. During the battle, though, the fleet became separated from each other by the Orks and the Spear was left adrift by itself, after being heavily damaged. A group of Flames of Aries still survived within the Spear, but they soon had to fight off invading Orks, seeking to plunder the stricken Strike Cruiser. Unbeknownst to the Flames of Aries, however, a Torchbearers task force, led by the Custodes Shield-Captain Galion Magethus, had been searching for the Chapter in order to give them the tools needed to create Primaris Space Marines. Though they thought they were too late, when they finally discovered the Chapter's location, the Torchbearers found the 20 surviving Flames, aboard the Spear of Aries. They were soon rescued and with the Torchbearers' aid the Chapter was reborn. With Rigentus seemingly dead in battle with the Orks, the Torchbearers' Greyshield Captain Alagon Mors, was made the new Chapter Master of the Flames of Aries. The Spear of Aries was repaired by the Torchbearers as well and it became the flagship of the Chapter, as they then left the Villipan System.[1]

Spear of Champions
The Spear of Champions is a Strike Cruiser in the Excruciators Chapter and it took part in the Charadon Campaign.[1]

Spear of Dorn
The Spear of Dorn is an Imperial Fists fortress, that resides atop Necromunda's Hive Primus.[1] Its garrison is known to venture out into Hive Primus' badzones to find promising aspirants for their Chapter.[2]

Spear of Fire
The Spear of Fire is a missile launcher given to the Blood Ravens Chapter as a gift by the Salamanders artificer Barrero after their chapters fought together in the Second Armageddon War. The Spear of Fire fires customized missiles which include both melta and krak explosive charges in their warheads.[1]

Spear of Fury
The Spear of Fury is a Deathwatch Hunter Class Destroyer, under the command of Captain Jaresh. The Spear delivered a Kill-Team to the contested world of Baraban, to destroy ancient xeno weapons before the Tau could claim them.[1a] Days later it returned to extract the team, after they successfully completed their mission.[1b]

Spear of Glaudor
The Spear of Glaudor is a Strike Cruiser in service with the Void Tridents.[1] During the Nachmund Rift War, the Spear was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Spear of Khaine (Unit)
The Spear of Khaine is a unit of battle-seers of the Eldar Craftworld of Eldar Ulthwé who serve as a bodyguard detail for an Avatar of Khaine on the battlefield. They are an integral part of the psychic-choir that summons the Avatar to war and thus sometimes even take part in the awakening ritual. The Spear is composed of Warlocks who have previously spent centuries on the Path of the Warrior and thus have the strongest link to the Avatar. Working in conjunction with the living incarnation of their war god, the Spear of Khaine is a near unstoppable force on the field of battle, where they consist of the Avatar itself along with two or five Warlock bodyguards.[1]

Spear of Khaine (Weapon)
The Spear of Khaine is an ancient artifact located on the world of Acheron. Described as a relic of catastrophic power, the spear was the central focus of the struggle between Gorgutz, Gabriel Angelos, and Macha and their respective forces during the campaign on Acheron. However it was eventually revealed that the prophecy regarding the Spear was a trap to free a Bloodthirster, unleashing a Daemonic tide on the planet after the relic was claimed by the Autarch Kyre. Ultimately the three forces on Acheron were forced to unite to defeat the Daemon, destroying Acheron in the process. After the battle, the Spear was claimed by Gorgutz.[1]

Spear of Macragge
Spear of Macragge is a special title used by the Ultramarines chapter, the use of which dates back to before the Horus Heresy. It is bestowed on the Ultramarines' pre-eminent tank commander, who is unique in that, regardless of rank, he answers directly to the Chapter Master, and not to any Space Marine Captain.[1] The current holder of the title is Sergeant Antaro Chronus.[1]

Spear of Macragge (Battle Barge)
The Spear of Macragge is a Battle Barge in service with the Ultramarines Chapter and is currently commanded by the Fulminata demi-Company.[1]

Spear of Malan'tai
The Spear of Malan'tai is an Eldar force spear that contains within it the few surviving spirits of the doomed Craftworld Malan'tai; they sing for vengeance against the Tyranids.[1]

Spear of Prometheus
The Spear of Prometheus is a Thunderhawk Gunship of the Salamanders Chapter.[1] It is often used by the Third Company and took part in the war on Stratos.[1] It also took part in the Campaign to Scoria alongside the Third Company.[2]

Spear of Russ
The Spear of Russ, known by the Emperor of Mankind as the Dionysian Spear[6] and sometimes known as the Wolfspear[7] or its hidden name Gungir[5], is a legendary artefact of the Space Wolves Chapter, which was wielded by their Primarch Leman Russ.

Spear of Shadows
The Spear of Shadows was the Singing Spear of the Eldar Farseer Kalrimon, who was killed by the Thousand Sons Sorcerer Ahriman. After Kalrimon's death, Ahriman claimed the Spear of Shadows and later desecrated it to create his Force Weapon, The Black Staff of Ahriman.[1]

Beldane District
Beldane District[2] was a province of the planet Tanith, known to have contained a number of settlements, farms and lumber mills before the planet's destruction by the forces of Chaos in the Sabbat Worlds Crusade.[1a][1b] The province also featured a number of rivers, some of which contained rapids. The rivers were used by barges that transported lumber.[1b]

Belgot
Belgot was a Death Guard Praetor, who took part in the Horus Heresy.[1]

Belial
Belial is the current Grand Master of the Deathwing (First Captain of the Dark Angels), and once served as the Third Company Master.

Belial (Battleship)
The Belial is an Emperor Class Battleship which serves as the flagship of Commodore Thalion Vycorious[1a], overall commander of the Calixian 5th Expeditionary Battlefleet[1b]. The Belial has become a legend of the Achilus Crusade's battlefleets, having fought at the head of a dozen engagements against alien forces. The Belial's presence among other ships in the fleets is considered a sign of the Emperor's favour, and its crew is considered one of the most elite amongst the Crusade's forces.[1a]

Belial (Hive World)
Belial is a Hive World of the Imperium. It was the origin of the 7th Belial and thus the birth world of Guardsmen Lemuel, Antoniev, Ivan,[1a] and Saranin.[1b]

Belial IV
Belial IV was one of the early Eldar homeworlds. However, after the Fall of the Eldar it was pulled into the Eye of Terror and is now a Crone World, deserted and abandoned.[7] Belial IV is the location of the Temple-Palace of Asuryan containing a sacred Eldar artefact of black crystal, the Deathsword, a sword forged from the energies of death.[2a]

Belial IV System
The Belial IV System is a star system located within the Eye of Terror.[1] The system is significant to the Eldar; the planet Belial IV was one of the ancient Eldar homeworlds. However, when the Eldar Empire fell, the planet was pulled into the Eye of Terror and became a Crone World.[1]

Belian
Belian was a Dark Angels Sergeant, who took part in the Horus Heresy.[1]

Beliasus
Beliasus was a Space Marine Brother, known to have taken part in the defeat of a rebellion on Lannis IX.[1]

Belicor
Belicor is an Ordo Xenos Inquisitor who saved the life of a young Jensus Natorian, before the Psyker boarded the Blackship Psythanatos. The Inquisitor saw the potential within Natorian's physic abilities and personally delivered him to the Blood Ravens, where he became an Aspirant. He oversaw Natorian's tenure in the Chapter, and later in the Inquisitor's career, he instigated the now powerful Librarian's induction into the Deathwatch.[1]

Belis Corona
Belis Corona is a Dead World located near the Eye of Terror, serving as the Segmentum Obscurus Naval Base.[1] Belis Corona has a vast conglomeration of orbital dockyards, where entire Battlefleets can be serviced. Munitions stockpiles are stored in armoured bunkers kilometers below the world's surface.[1]

Belis Corona 55th Regiment
The Belis Corona 55th come from Belis Corona and fought in the campaign to defend Corianus from Tyranids assault.[1]

Belis Corona Subsector
The Belis Corona Subsector is a Subsector near the Eye of Terror in Segmentum Obscurus.[1]

Belis Corona System
The Belis Corona System is a System of Imperial space located in the Belis Corona Subsector of Segmentum Obscurus and is located next to the Cadian and Agripinaa Systems.[1]

Belisar
Belisar's stones wail with the death agonies of a slaughtered population, put to at the direction of the traitor Lucius the Eternal. The psychic echoes still linger in the warp, making travel to and from cursed Belisar a risky endeavor for any Navigator not fully in command of his faculties. Yet the Imperium cannot afford to leave Belisar unpopulated and has begun shipping in new colonists. Chem-suppressants have been issued in an attempt to reduce suicide numbers.[1]

Belisarius Cawl
Belisarius Cawl is an Archmagos Dominus of the Adeptus Mechanicus who has been involved in one of the Imperium's greatest secrets for many centuries. He first appeared openly during the Thirteenth Black Crusade of the late 41st Millennium. Cawl is known as the Dominatus Dominus, the Master of Masters, one of the highest ranks available in the Mechanicum.[6] Unlike many Tech-Priests within the Mechanicum he does not seek to copy or discover lost technology, but to innovate.[7]

Belisarius Hayte
Belisarius Hayte was a Rogue Trader during the Great Crusade, until he became a renegade Pirate lord, proclaiming himself to be a god and incurring the wrath of the Emperor. His end came in the Nyrcon Cluster, when his fleet was decimated by the Space Wolves Legion, who captured Hayte and threw him into the reactor core of his own flagship.[1]

Belisarius IV
Belisarius IV is a Death World.[1] The Imperium prison ship Sardanapalus crash landed on the Death World and its few survivors are forced to survive both Belisarius IV's extreme heat and the giant predators that dwell beneath its deserts.[1]

Black-Watch
Black-Watch were black armored, flamer and power claw equipped Castellax Battle-Automata, that were used by the Dark Angels's Dreadwing during the Horus Heresy.[1]

Black Angel
The Black Angel is a Warp entity heavily associated with the Blood Angels and people of Baal.[1] Transcending linear time and space, the Angel of Darkness engages in an eternal battle with a Golden Angel inside the Warp. The Xenos civilization on Baal before the coming of Humanity as well as races that will come after Mankind have all been influenced by the struggle of these beings. Every time one of the sons of Baal saves the life of an innocent the Golden Angel grows stronger while every time one of them succumbs to the Black Rage the Angel of Darkness grows stronger.[1] Sometime after the Devastation of Baal an apparent avatar of Sanguinius appeared before Mephiston and revealed that he is in fact the vessel that will become the Angel of Darkness, but due to the absence of time in the Warp he has thus always existed. It stated that if Mephiston became a vessel for the Black Angel now, he could use his body as a prison and save the Blood Angels from their fate for a time at the cost of his own soul. Mephiston apparently accepted, though the truth is left unclear.[1a]

Black Blade
The Black Blade or Vuragh'th in the tongue of Sarum[4] was an enormous and powerful Daemon Sword wielded by the Primarch Angron after his ascension to Daemon Prince. Forged on Sarum by the Dark Mechanicum, the blade has the ability to grow stronger from every sword it absorbs. Forging the blade was costly and laborious, with many slaves and captured Daemons sacrificed in its creation. By the time of the battle for the Eternity Gate during the Siege of Terra, it had consumed a million souls.[4] Wielded by Angron in the First War for Armageddon, the weapon was powerful enough to instantly annihilate five Grey Knights Terminators in a single stroke. However the Black Blade was stopped in mid-swing by the psychic might of the young Grey Knights recruit Hyperion. Hyperion managed to first snap, then finally shatter the blade by exerting an enormous amount of psychic force that nearly killed the Grey Knight.[1]

Black Blood
Black Blood is a combination of Dark Ages microtech and obscene xenos biotech which flow through the veins of their host, thus forever tainting them. Amongst the Adeptus Mechanicus that follow the Omnissiah, this process would be typically called Autosanguine and those in the Dark Mechanicus call it the Black Blood. The microscopic machines contained within them may be small but are powerful and large in number which allows them to repair minor injuries as well as speed healing to levels far faster than mere mortals.[1]

Black Bone Road (Graphic Novel)
Black Bone Road is a short graphic novel, written by Graham McNeill and illustrated by Jonathan Standing. It was originally published in Issue #44 of Inferno! Magazine in 2004, and re-published in Ultramarines: The Second Omnibus.

Black Brethren of Ayreas
The Black Brethren of Ayreas are a Chaos Space Marine warband of the Black Legion.[1b] They were one of the multiple warbands that took part in the Siege of Vraks. When Lord Zhufor of the Skulltakers rose to power during the siege, he attacked by surprise and killed the Black Brethren's Lord and Champions in order to force the other Chaos warbands into submission.[1b]

Black Comet
The Black Comet was a chapter of Word Bearers during the Horus Heresy. They are known to have taken part in the Battle of Calth.[1]

Black Consuls
The Black Consuls are a Successor Chapter of the Ultramarines Legion, and are one of the 20 Astartes Praeses chapters. They were created in the Second Founding.

Black Crusade
A Black Crusade is an incursion that is formed when the usually disparate forces of Chaos unite under a particularly strong Chaos Champion and go forth en masse to wage war against the Imperium of Man.[1]

Black Crusade: Angel's Blade
Black Crusade: Angel's Blade is a campaign supplement for the Seventh Edition of Warhammer 40,000. It contains new rules for the Blood Angels. It covers the events of the Diamor Campaign. [1]

Black Crusade: Broken Chains
Broken Chains is an introductory adventure for the Black Crusade roleplaying game. For centuries, the starship Chains of Judgement served the Inquisition of the Imperium, transporting the most dangerous renegades to their doom. Now, however, the Chains of Judgement is lost in the warp. The imprisoned renegades have one chance to escape their fate and take the first steps towards leading a Black Crusade. Broken Chains is an introduction to black adventures and eternal damnation in the grim darkness of the far future.

Black Crusade: The Tome of Blood
The Tome of Blood is sourcebook and rules expansion for the core Black Crusade for the Black Crusade Warhammer 40,000 role-playing game. The Tome of fate is the fifth book release in the series by Fantasy Flight Games.

Black Crusade: The Tome of Fate
The Tome of Fate is sourcebook and rules expansion for the core Black Crusade for the Black Crusade Warhammer 40,000 role-playing game. The Tome of fate is the fourth book release in the series by Fantasy Flight Games.

Black Crusade: Traitor's Hate
Black Crusade: Traitor's Hate is a campaign supplement for the Seventh Edition of Warhammer 40,000. It contains new rules for the Chaos Space Marine army.[1]

Black Crusade (Campaign Series)
Black Crusade is a campaign series for the Seventh Edition of Warhammer 40,000. It describes one of the phases of the 13th Black Crusade - attack on Diamor System.[Needs Citation]

Athonos
Athonos is an Imperial Civilized World.[1a]

Athor
Athor is a Fallen Angel who renews his oaths to Luther with every new dawn.[1]

Athos
Athos was a Primaris Space Marine Sergeant of the Ultramarines Chapter.[1] He served with the Chapter's 2nd Company, commanding an Intercessor Squad known as The Sons of Terra.[1]

Athren
Athren, was a well liked battle brother of the Crimson Fists, who died during the Ork Invasion of Rynn's World. He would later have a statue created of him that resided in the Necropolis, a graveyard that honors the Crimson Fists who fell in the invasion.[1]

Ation
Ation is a Devastator Marine of the Aurora Chapter, serving in the Chapter's 5th Company.[1] While his Chapter was campaigning in the Vidar Sector, Ation was awarded laurels for heroism.[1]

Atlantian Spears
The Atlantian Spears are a Blood Angels Successor Chapter.[1]

Atlas
The Atlas Recovery Tank is an Imperial Guard armoured recovery tank based on the Leman Russ Battle Tank chassis. It is designed to recover disabled or destroyed vehicles and tow them back to friendly lines for repairs.[1a]

Atlas (Warhead)
The Atlas-class was a heavy thruster-powered bomb of Imperial manufacture, designed for air-to-ground bombardment. It was typically deployed against large ground targets, such as hardened bunkers, citadels, Titans, or Super Heavy Tanks.[1] Atlas warheads were in production as far back as the Great Crusade; at the time of the Horus Heresy, several Atlas-class warheads were adapted for space-to-surface operations in order to disperse the Life Eater virus on Istvaan III.[2]

Atlas Infernal
The Atlas Infernal is an Imperial artifact and a "living" map of the Eldar Webway. It is currently in the possession of High Inquisitor Bronislaw Czevak, who stole it from the Black Library of Chaos.[1a]

Atmospheric incinerator torpedo
The Atmospheric Incinerator Torpedo uses an advanced plasma device that bursts in low planetary orbit and literally ignites all oxygen on a target planet. This method of exterminatus was used on Medusa IV in the Medusa system after it was determined to be too difficult to reconquer from the forces of Chaos that erupted from Van Grothe's Rapidity despite the presence of the Ultramarines second company. It is said that the planet's surface was melted to glass and that the entire world burned like a piece of amber in space even a month after the attack had been launched.[1]

Atok Abidemi
Atok Abidemi was a member of the Salamanders Space Marine Legion during the Great Crusade and Horus Heresy.[1]

Atoma Prime
Atoma Prime is an Imperial Hive World, and the center of the Moebian Domain, an autonomous fiefdom within the Imperium. The planet and the wider Moebian Domain are ruled by the Lord Margrave of Atoma. The planet also raises the Moebian regiments of the Astra Militarum.[2]

Atomantic Pulse Pistol
Atomantic Pulse Pistols were rare and valuable relics, that were capable of piercing the plating of almost any armoured vehicle known to the armies of Mankind. Even the most learned of Tech-Priests can not replicate their creation and the Pistols could once only be found within the arsenals of the Primarch Ferrus Manus and the Dark Angels Legion.[1]

Atomantic Shielding
Atomantic Shielding was an advanced defensive system on the Contemptor Pattern Dreadnought and the Robots of the Legio Cybernetica. Consisting of a field generator mounted in its armoured carapace and powered by a potent atomantic power reactor housed within, it was capable of producing a powerfield barrier which offered the Dreadnought a degree of protection against heavy weapons.[1]

Atomiser Beam Lance
The Atomiser Beam Lance is a Necron weapon used by Canoptek Reanimators that can disintegrate foes.[1]

Atomizer Cannon
The Atomizer Cannon is a relic from the Dark Age of Technology.[1] One of the more horrific weapons of war fielded by the Deathwatch Space Marines of the Jericho Reach, they resemble bulky multi-meltas with a heavily shielded backmounted power unit. The weapon fires a blast of heavily irradiated particles that effectively melts living creatures, blowing their individual cells apart and boiling them alive from the inside. Atomizer cannons have even been known to set fire to metals and ceramite momentarily before utterly disintegrating them. Only a handful of these frightening weapons exist among the Deathwatch, and their use against humans is heavily proscribed. Many chapters refuse to use them at all, claiming the technology used is deeply heretical and objecting on moral grounds. Along with their more obvious effects, atomizer cannons also irradiate everything in their blast area.[1]

Aton Marner
Aton Marner was a Rogue Trader, who was active in the Koronus Expanse and was a scion of House Marner.[1a]

Atonement (Plasma Pistol)
The Atonement is a Plasma Pistol owned by the Dark Angels Chapter, which they recovered from a slain Fallen Angel.[1] Its Machine Spirit is uniquely placid in the hands of a Dark Angel, as if the Atonement seeks repentance. When its in battle against the Emperor's foes, though, the Plasma Pistol's temper becomes furious and the weapon is eager to prove its continued loyalty.[1]

Atornus Geis
Atornus Geis is the current Master of the Forge of the Imperial Fists.[1]

Cassus Belli
The Cassus Belli is an Imperator Titan of the Legio Metalica that fought in the defense of the Hive World Gehenna Prime during an Ork invasion by Warlord Hargluk.[1] Later, the Cassus Belli led the Legio Metalica's efforts against Dark Mechanicum forces on Nicomedua. An attempt by the traitorous Legio Fureans to take the Cassus Belli by corrupting its crew was thwarted by the Inquisition and Magos Dominus Xaiozanus Xilliarkis Exasas.[2]

Cassus Mirhen
Cassus Mirhen was Chapter Master of the Imperial Fists in mid-M32. Mirhen was known for his humorless composure and fiery temper, much like his gene-father Rogal Dorn. During the opening shots of the War of the Beast, Mihren led the Fists in a war against the xenos known as Chromes.[1a] Upon the arrival of the Ork Battle Moon, Mirhen along with nearly the entire Imperial Fists Chapter were annihilated.[1b]

Cast of the Crimson Sun
The Cast of the Crimson Sun are a Harlequin Void-dancer Troupe, that explore the furthest reaches of the Webway.[1]

Castagar Murella
Castagar Murella was a puppet Sector Lord, who High Lord Goge Vandire installed to rule the Jericho Sector, during the Age of Apostasy. She shared this duty with her fellow puppet ruler, Arch-Cardinal Udo Asterus and they held the titles Over-Governors Temporal and Spiritual, respectively.[1a]

Castagor Thurlmann
Castagor Thurlmann was the Fleet Primus Commander of the Iron Hands Legion, during the Great Crusade and was well known for developing a fleet approach pattern called the Thurlmann Magnetopause. Normally a world's polar magnetosphere interferes with the arrays of orbital surveyors and augury stations, making the poles a blind spot for those on the surface, as well as any ships in orbit. Through using the Thurlmann Magnetopause however, a single or group of ships could hit the boundary of a world's polar magnetosphere in such a way, that the ships' void shields and navigational fields would effectively negate the blind spot the magnetosphere normally produces. If effectively done, the Thurlmann Magnetopause would allow these ships to freely fire upon a world, without worry of any of its surface based defenses being able to target them in return, for at least several minutes. Though the Thurlmann Magnetopause was taught to other Space Marine Legions, by the time of late M41 it had been forgotten by the Imperium and only the traitors who survived the Horus Heresy still used the technique.[1]

Caste System
The Tau caste system is a system of social division that divides all Tau into five distinct groups.[2]

Castellan
Castellan may refer to: Castellan (Imperial Guard) title used by the Imperial Guard, describing the commander of an Imperial fortress, such as Vauban of the Jouran Dragoons. Castellan (Black Templars). Castellan (Imperial Fists) Castellan Champion, a title held by Garran Crowe of the Grey Knights. Castellan Incendiary Missiles, a payload carried by Whirlwind artillery vehicles. Lord Castellan, a special rank bestowed by the Cadian governing class, currently held by Ursarkar E. Creed Duke von Castellan, Rogue Trader Several Space Marine Chapters: Angels Encarmine Crimson Castellans Imperial Castellans The Kir'shasvre class escort, a vessel of the Tau Fleet, classified as the Castellan by the Imperium. Castellan Sentry Gun Defence Force, a special unit of the Imperial Guard Castellan Class Robot, a war robot of the Legio Cybernetica Kastelan class robots Castellan (Novel) by David Annandale Castellan Class Shield Ship Castellan Bomber Castellan of the Black Vault - Deathwatch Title Castellan Rhino - Iron Warriors Rhino variant

Castellan's Mark
The Castellan's Mark is a finely worked Adeptus Custodes pauldron that is awarded to whichever living Custodian currently holds the greatest tally of rare victories within the Blood Games. Those who bear the Castellan's Mark are guaranteed to be superlative strategic geniuses and experts in spotting and exploiting weaknesses with merciless efficiency.[1]

Castellan (Black Templars)
Black Templars Castellans function as Lieutenants for this esoteric successor Chapter[7], and rank below Marshals.[6]

Castellan (Imperial Fists)
Castellan was a title used by the Imperial Fists during the Great Crusade and Horus Heresy.[1] These chosen few were masters of siege warfare who commanded armies in the name of their Primarch. In their wake, Castellans left only loyal, compliant worlds and erected mighty redoubts upon them.[1]

Castellan (Imperial Guard)
Castellan is a high-level officer rank in the Imperial Guard.[1][2] Unlike regular Command Squads, Castellans don’t go into battle accompanied by a retinue. They move among their troops, issuing orders and directing fire wherever it’s needed.[3]

Castellan Axe
Castellan Axes are massive Power Axes, wielded by the Adeptus Custodes.[1] Similar to the Guardian Spear, the Castellan Axe is a Power Weapon with a built-in Bolter. These weapons lend themselves to the elegant and brutal style of the Custodes that sees the wielder use their strength in conjunction with the axe's momentum to launch powerful sweeps that switch direction with shocking suddenness to cleave enemies apart.[2b]

Castellan Bomber
The Castellan Bomber was a class of Heavy Bomber used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1]

Castellan Class Robot
Castellan Class Robots were a type of war robot deployed by the Legio Cybernetica.[1]

Castellan Exemplars
The Castellan Exemplars were Regiments of the Imperial Army during the Unification Wars.[1] Created as a secret contingency plan by Amar Astarte, recruits of the Castellan Exemplars were covertly recruited from subjects genetically modified by Amar and her followers. Their conditioning made them ultimately loyal only to Amar Astartes while remaining publicly loyal to the Emperor. Amar unleashed the Castellan Exemplars during the Palace Coup, and while they were easily capable of dispatching the Seneschals of the Departmento Regia Interior, they were no match for Custodes or the proto-Legiones Astartes.[1]

Castellan Launcher
Castellan Launchers are a type of Rocket Launcher used by Primaris Space Marine Desolation Squads.[1] These belt-fed sub-weapons are attached to the various rocket launchers used by Desolation Squads, such as the Superkrak Rocket Launcher, Superfrag Rocket Launcher, and Vengor Launcher. They saturate the sky with guided bomblets that are perfect for forcing enemies out of cover.[1]

Castellan Plate
The Castellan Plate is an ancient suit of elaborate Adeptus Custodes power armour, that is currently being worn by Captain-General Trajann Valoris. Like all Custodes power armour, it contains ornate sculpted details that set their armour apart from the Imperium's other warriors and eagles, gemstones and filigree litter the Castellan Plate's every surface. The armour also incorporates a heraldic tilting plate adorned with an eagle's head emblem and large feathers, as well as a striking cloak made from the hide of a lion[1] and woven with adamantine thread so that it flows like cloth but yields to neither blast nor blade.[2]

Castellan Rhino
The Castellan Rhino was a variant of Rhino transport used by the Iron Warriors during the Great Crusade and Horus Heresy.[1] These vehicles were fitted with unfolding armour plates and impact bracing that turned them into miniature bunkers. Their modular construction allowed the Rhinos to be linked together in a chain to form a makeshift fortified line.[1]

Gregorius Dol
Gregorius Dol is a Tech-Priest Dominus of Mars who was sequestered by Archmagos Dominus Cawl to militarily aid him in a vital task, during the aftermath of the Great Rift's creation.[1]

Gregorius Skekkir
Gregorius Skekkir was an Imperial Fists Centurion, who took part in the Horus Heresy's Battle of Pluto.[1]

Gregorn
Gregorn is a Death World in the Cyclopia Sub-Sector of the Askellon Sector, home to tribal but peculiarly well-mannered humans and to a notable Ork outpost that serves as a base for pirate activity throughout the subsector.[1]

Gregorus
Gregorus of Okassis was an Imperial poet, known for writing a collection of Odes.[1]

Greigor
Greigor was a Imperial Guard Marshal.[1] At some point he renounced the Imperium and, along with his Vostokh 7th Regiment, defected. Greigor proved a highly skilled tank commander, thwarting every foe sent against him and overrunning forces from the Victorium Crusade. However, on the world of Pallus, he finally met his match in the form of the Adeptus Custodes, which annihilated his armored host. Greigor's Shadowsword vehicle was the last destroyed in the slaughter.[1]

Greigor XI
Greigor XI was elected Ecclesiarch of the Adeptus Ministorum almost three hundred years after it left Terra for Ophelia VII. The moving process had been huge and costly, but nothing compared to the process of moving back, which Greigor is most famous for. He paid for the movement of all Ecclesiarchy materials and also had to refresh the entirety of the Terra buildings, another even more costly activity. After his death from food poisoning, he was quickly replaced by a much more conservative leader.

Greiman's World
Greiman's World was the site of a victorious battle for the Dark Angels Legion during the Great Crusade.[1]

Greiss
Colonel (later General) Greiss was in command of the Imperial Guard Catachan II Regiment, which was involved in the pacification of Balur. The campaign lasted for four years and he was severely wounded on several occasions.[2] He is most famous for his association with the Ogryn Nork Deddog. Nork saved Greiss's life several times, including carrying him from Breakback Hill when most of Greiss's body was shattered.[3] Greiss was eventually succeeded by his former subordinate, "Iron Hand" Straken, taking up his new position as a General of the Imperium. In his new postition as General, Griess orchestrated the Imperial Guard's assault during the Dulma'lin Cleansing, personally selecting his former regiment to undertake the mission of sabotaging the Ork war effort. He was one of the few survivors of the ill-fated journey of the Selvian Dragoons, which saw them ambushed and slaughtered by the Orks, leaving the Catachan II stranded within Dulma'lin's capitol.[1][4]

Grell
Grell was a Sergeant of the Tanith First and Only.[1a]

Grell (Xenos Species)
The Grell are a small Chaos worshiping Xenos species, that sells arcane psychotraumic instruments.[1]

Gremayn
Gremayn was a Death Guard Praetor, who took part in the Horus Heresy.[1]

Gremus Kalgaro
Gremus Kalgaro was a member of the Death Guard during the Great Crusade and Horus Heresy. A Marshal of the XIV Legion, he held the position of Siegemaster and Master of Ordnance following the death of Durak Rask on Isstvan III. A stoic commander who said little, Kalgaro commanded much of the Death Guard in the Battle of Catallus aboard the Endurance and served as Mortarion's right hand in the absence of First Captain Calas Typhon.[1] When Typhon returned to the Death Guard and the fleet made its way towards Terra, Kalgaro captained the Endurance while Mortarion was aboard the First Captain's flagship Terminus Est. Kalgaro was among those corrupted by the Destroyer Plague inside the Warp after First Captain Typhon slew the fleet's Navigators and led the Death Guard into a trap.[2] During the Siege of Terra Kalgaro was one of the key Death Guard commanders under Mortarion alongside Caipha Morarg and Typhus. However he was killed during the White Scars attack to retake the Lion's Gate Spaceport.[3]

Gren Vosotho
Gren Vosotho was Lord Commander of the Ultramarines Space Marine Legion (then known as the XIIIth Legion) before the rediscovery of Primarch Roboute Guilliman.[1] He was slain by the psybrids during the Osiris Rebellion and was succeeded by Marius Gage.[1][2]

Grenade
Grenades are hand-held devices thrown at the enemy and designed to in some way damage or disrupt an enemy formation or a single vehicle. A grenade is designed either to be fired from some form of grenade launcher, sling, or to be thrown or placed by hand.[1] Several grenade types are exotic and are too expensive and dangerous to be standard issue.

Grenade Discharger
Grenade Dischargers are a type of Grenade Launcher used by Blood Angels Dawnbreaker Cohorts during the Great Crusade and Horus Heresy.[1] These compact weapons are intended to grant Dawnbreakers a means to break the ranks of the foe prior to a charge, or to saturate their landing zones with shrapnel once they have forced a beachhead.[1]

Grenade Harness
The Grenade Harness is a type of Grenade Launcher mounted on some Space Marine Terminator Armour. These launchers allow for the firing of a barrage of Frag grenades, usually before a charge by the Terminators.[1]

Grenade launcher
Grenade launchers are relatively simple tubular weapons which can launch several different types of grenades using means such as compressed gas or an electromagnetic charge.[1] Grenade launchers benefit from their ability to fire ordnance on an arching trajectory, allowing their shots to clear obstacles and lay down suppressive fire on unseen foes.[3][4] While a variety of common grenade types can be fired by grenade launchers they are almost universally loaded with frag and krak grenades.[1] Other types include anti-plant, blind, hallucinogenic, plasma, smoke, stun, virus, and xeno-filament grenades.[3][4] Grenade launchers are a common weapon used by Imperial Guard infantry squads thanks to their ability to lob grenades greater distances and with more accuracy than can be thrown. Their primary duty is to lay down suppressive fire and destroy light vehicles and buildings.[2] Other races also make use of grenade launchers. Among the Eldar the Aspect Warriors known as the Swooping Hawks use launchers strapped to their legs, while Harlequin Shadowseers make use of a launcher which fits on their shoulders. The Tau Pulse Carbine is also equipped with an underslung grenade launcher for launching EMP grenades.

Grenadier Gauntlet
The Grenadier Gauntlet is a type of heavy Grenade Launcher used by Imperial Guard Bullgryns. The foe are left reeling and shell-shocked even before the maul-wielding Ogryns charge into their midst and bludgeon the survivors to a red paste.[1]

Grendal-machine
The Grendal-machine is the name of a device created by the Ordo Xenos, named after Inquisitor Derteg Grendal.[1]

Grendel
The Grendel is a creature of demi-myth on the planet Fenris.[1]

Tears of Asuryan
The Tears of Asuryan are crystallized rainbow-hued gems, that are relics of Slaanesh.[1]

Tears of Hate
The Tears of Hate was a Black Legion Hades Heavy Cruiser, that took part in the 13th Black Crusade. It was later destroyed by the Imperial Navy Lunar Class Cruiser Golden Farrel, during the Battle of Faith's Anchorage.[1]

Tears of Isha
The Tears of Isha are Spirit Stones that contain the spirits of some of the most powerful and revered Eldar seers of ages past.[1]

Tears of the Dragon
The Tears of the Dragon are a type of artificially created psycho-viral infection that is made by the Adeptus Mechanicus of the Imperium. Through the so called meme-viruses, the Adeptus Mechanicus use these viral strains to condition the mind of their servants in order to prepare them for future hardships. The Tears of the Dragon are one of the most rare and hazardrous of these creations and are most often used on the elite members of the Skitarii Centurions. After a subject has been infected, they fall into a deathly feverish state where they are assailed by pre-recorded visions and sense-recorded perceptions of the worst horrors that the Cult Mechanicus has encountered in its long history. Those that survive the meme-virus fever with their sanity intact find themselves having conquered fear and the frailities of human sanity.[1]

Tears of the Emperor
The Tears of the Emperor are rare items used by members of the Adeptus Ministorum, particularly the Sisters of Battle. Collected within ornate crystal bottles are the blood-like tears said to weep from statues and other icons of the Emperor. It is said that the tears are shed when a Space Marine dies in battle.[2] Thrown like a grenade, they are potent weapons against the denizens of the Warp.[1] It is also said that they can cure one of any ailment.[2] Gathering and distribution of the Tears of the Emperor is overseen by a Cardinal known as the Emperor's Chaplain. It is an enormously powerful position within the Ecclesiarchy.[2]

Tears of the Scorpion
The Tears of the Scorpion is a type of relic blade used by the Red Scorpions Chapter. Ancient weapons of immense spiritual value to the Chapter and of long lost eldritch design they are only ever gifted to the greatest of Red Scorpion Battle-Brothers, often reserved for its company commanders and Chapter Masters. In rare instances, if a hero of the Chapter proves himself worthy he may be allowed to wield one of the blades in battle, but such is a rare and great honour. The Tears of the Scorpion generate a power field of ancient and powerful design. [1]

Tech-priest
A Tech-priest is an adept of the Adeptus Mechanicus. They are the members of the Cult Mechanicus, a priesthood which forms a hierarchy of technicians, scientists, and religious leaders. The Tech-priests provide the rest of the Imperium with its technicians and engineers. Though their bodies often incorporate many mechanical components, Tech-priests are human or abhuman[17], unlike the slave-machine Servitors which carry out all the heavy and monotonous labour for them.

Techial
Techial is the current Chapter Master of the Disciples of Blood.[1]

Techmarine
In addition to being battle-brothers to their fellow Space Marines, Techmarines (Frater Astrotechnicus[14]) also serve as mechanics and technicians to their respective Chapters, similar to the Enginseers who serve in the Imperial Guard.[1] In addition to their engineering roles, Techmarines are often the pilots of Space Marine gunships and aircraft.[8]

Techmite Autoveyor
Techmite Autoveyors are small robots used by Necromunda's Ironhead Squat Prospectors.[1]

Techno-Spawn
The Techno-Spawns are a type of Daemon Engine, that were created by the Iron Warriors Warpsmith Vhostok Pistonhand. They were among his favorite inventions and were made from detritus found amid the filth of Pistonhand's cutting room.[1]

Techno-Venomous Mechatendrils
The Techno-Venomous Mechatendrils are an Iron Warriors artifact.[1] This morass of mechanical tentacles graces the wearer's back and possesses an insidious and cruel consciousness of its own. They are a collection of several small Daemon Engines.[1]

Techno-barbarian
Techno-barbarians is the name given to the warriors who battled over the ruins of Terra during the Age of Strife. They formed the troops of the warlords who dominated Terra during the period, and were equipped with a primitive form of powered armor which would become the basis for the developments of Space Marine armor.[1] The Emperor arose in the later part of the Age of Strife to reunify Terra. Under his leadership his army conquered the other warring techno-barbarian factions.[1]

Technologors Noctus Cognis
The Technologors Noctus Cognis are an Adeptus Custodes Shield Host, that is charged with watching over the Adeptus Mechanicus' Tech-Priests. They are garrisoned within the Star Fort Ferrum Raptoris, which orbits Mars.[1]

Technomandrites of Magistrakh
The Technomandrites of Magistrakh were a shadowy conclave of Necrontyr that still exists amongst the Necron race.[1]

Technotheologians
The Technotheologians were a group within the Adeptus Mechanicus that resided on Mars in Cydonia Mensae at the Basilica of the Blessed Algorithm. They believed in the concept of the merger of the Human form with machines in order to be closer to the Omnissiah. Fabricator Locum Kane once reflected that his eschewing bionic implants would cause a field day among the Technotheologians. During the Martian Civil War at the time of the Horus Heresy, the Technotheologians believed the devastation of the Ring of Iron was a sign from the Machine God of his displeasure with his servants within the Mechanicum.[1]

Techsorcists
Techsorcists are a class of Tech-priest within the Adeptus Mechanicus that seek to analyse and cleanse corrupted Machine spirits.[1a]

Techxorcism Gun
Techxorcism Guns are guns effective against highly technological Xenos races like the Tau. These weapons are unique among other Deathwatch weapons in their ability to directly attack machine spirits. Known colloquially as techxorcism guns, they fire crackling, bright blue bolts of energy that not only damage a machine's body but can harm or even drive out its machine-spirit. These weapons can even stun living creatures if they hit exposed flesh. [1] It is unknown, even among the learned enginseers of the Deathwatch, whether these weapons are Archeotech or of xenos origin. Whatever their provenance, they have proven to be a valuable anti-xenos tool, and are requisitioned by or assigned to kill-teams facing known technological threats. Techxorcism weapons affect the machine-spirits of nearly all known xenos races, with one exception: technology fielded by Orks can be physically damaged by these weapons, but their machine-spirits seem to be immune to the special properties of these weapons. Research done by Deathwatch Techmarines has so far turned up no explanation for this phenomenon.[1]

Tectonic Bomb
Tectonic Bombs were a type of remote activated explosives, that were used by the Space Marine Legions during the Great Crusade and Horus Heresy.[1]

Wolf's Claw (Audio Drama)
Wolf's Claw is an audio drama by Chris Wraight. It was released as part of the anthology Echoes of Ruin (Audio Drama) on March 24, 2014, and as a separate mp3 on March 28, 2014.

Wolf-Spirit
The Wolf-Spirit was a Battle Barge in the Space Wolves' 13th Great Company, during the Horus Heresy and took part in the Battle of Prospero.[1]

Wolf Amulet
The Wolf Amulets are similar in purpose to the Rosarius amulets worn by Chaplains and high-ranking members of the Ecclesiarchy, containing potent force field generators capable of turning aside mighty blows and ravening energies.[1][2]

Wolf Blade
The Wolf Blade was a massive dull black Chainsword that held silver runic teeth and was the personal weapon of the Primarch Lion El'Jonson.[1] It had lain forgotten and nameless in the depths of The Order's fortress Aldurukh on Caliban, until it was found by the Primarch sometime before he joined the Great Crusade. Though the Wolf Blade was already ancient by the time the Lion discovered the weapon, only he was capable of wielding it and the Primarch claimed it was if the Chainsword had been waiting for him to seize it. Afterwards, the Wolf Blade became a part of the Primarch's armoury and in the Lion's hands, the massive Chainsword became a brutal exterminator, which ended the threat of the corrupt Knights of Lupus on Caliban. When El'Jonson joined the Great Crusade, the Lion Sword became his primary weapon, but he still carried the Wolf Blade with him when he left Caliban. The Primarch would later make use of the Chainsword's lethal teeth in the Horus Heresy.[1]

Wolf Brothers
The Wolf Brothers, created during the Second Founding, were the only known Successor Chapter of the Space Wolves Legion[1] until the Ultima Founding. The Chapter was later disbanded by the Inquisition due to genetic instability, specifically the Wulfen gene-mutation that can manifest itself in Space Wolves.[5a]

Wolf Guard
Wolf Guard, known as Varagyr[8] or Huscarls[10] in Fenrisian, are the veteran elite of the Space Wolves.

Wolf Helm of Russ
The Wolf Helm of Russ is a sacred object possessed by the Space Wolves space marine chapter. It is a helmet said to have been worn in battle by the chapter's Primarch, Leman Russ himself.[1]

Wolf Hunt (Audio Book)
Wolf Hunt is an original audio drama by Graham McNeill in the Horus Heresy series, taking place in the aftermath of McNeill's novel The Outcast Dead. It was released online on May 20, 2013. It was later released in prose as an e-book on 28 January 2016 as part of the "Tales of the Knights Errant" week.

Wolf King's Fury
The Wolf King's Fury occurred during the Horus Heresy in 13.M31, when the Primarch Leman Russ led the resurgent Space Wolves against the Alpha Legion's forces on Vezdell Secundus.[1]

Wolf Lord
The Wolf Lords (known as Jarls in Fenrisian) are the leaders of the twelve Great Companies of the Space Wolves, a rank equivalent to a Captain in other Chapters. The Wolf Lord of the leading Great Company is known as the Great Wolf, equivalent to a Chapter Master [1a].

Wolf Outpost
Wolf Outpost was an Astra Militarum base on the eastern edge of the Equatorial Jungles of Armageddon.[1] In the first days of the Third War for Armageddon the base was overrun by Feral Orks. The outpost's commander was forced to trigger its self-destruct mechanism to prevent it falling into the orks' hands. The resulting blast wiped out everything within 40 miles of the base.[1]

Wolf Priest
Wolf Priests combine the roles of Chaplains and Apothecaries within the Space Wolves chapter, being responsible for both the spiritual and physical well-being of their fellows.[1a]

Wolf Scout
Wolf Scouts are the Space Wolves equivalent to the Scouts of other Space Marine Chapters.[1a]

Wolf Skull Helm
The Wolf Skull Helms are grotesque helms used by the Wolf Priests to represent the cycle of life and death to the people of Fenris and the Space Wolves.[1a]

Wolf Tail Talisman
Wolf Tail Talismans are innocuous trinkets, the warriors of the Space Wolves Chapter carry as tokens of luck. They have done so for millennia, though many within the Chapter consider the practice to be mere superstition. Now however, Talismans taken from creatures that have fought under the Great Rift's light, have begun to bestow their bearers with a measure of protection against malicious magics.[1]

Wolf Tooth Necklace
Created from the teeth of Fenrisian Wolves, a Wolf Tooth Necklace is reputed to grant the wearer strength and ferocity in combat like that of the wolf it was taken from.[1] Whether or not there is any true power in such tokens (like those talismans crafted by the Rune Priests) the effects on a Space Wolves Battle-Brother cannot be denied.[1] Such necklaces are awarded as prizes in the tests of martial strength held in the Fang.[2]

Wolf Totem
Wolf Totems are sacred standards, belonging to the Space Wolves. Each of the twelve Great Companies of the Chapter possess one.[1]

Index: Chaos (8th Edition)
Index: Chaos is a rulebook for the 8th Edition of Warhammer 40,000. Unlike Codex books, it only contains gameplay rules for a variety of factions.

Index: Imperium 1 (8th Edition)
Index: Imperium 1 is a rulebook for the 8th Edition of Warhammer 40,000. Unlike Codex books, it only contains gameplay rules for a variety of factions.

Index: Imperium 2 (8th Edition)
Index: Imperium 2 is a rulebook for the 8th Edition of Warhammer 40,000. Unlike Codex books, it only contains gameplay rules for a variety of factions.

Index: Xenos 1 (8th Edition)
Index: Xenos 1 is a rulebook for the 8th Edition of Warhammer 40,000. Unlike Codex books, it only contains gameplay rules for a variety of factions.

Index: Xenos 2 (8th Edition)
Index: Xenos 2 is a rulebook for the 8th Edition of Warhammer 40,000. Unlike Codex books, it only contains gameplay rules for a variety of factions.

Index Astartes
Index Astartes is a column in the White Dwarf magazine, a series of books collecting those columns, and a fictive document in the Warhammer 40,000 universe. The article series focuses on the Space Marines, describing their background, genetics, individual Legions and Chapters, vehicles, etc. While most of the articles have been collected in the four books, some can be found only in White Dwarf.

Index Astartes: Apocrypha
Index Astartes: Apocrypha is a background book released by Black Library Publishing in 2016. It is a collection of primarily older White Dwarf background articles regarding the Forces of Space Marines. It was released in ebook and paper versions.

Index Astartes: Apothecaries (Background Book)
Index Astartes: Apothecaries is the sixteenth book in the Index Astartes series of background books by Black Library.

Index Astartes: Battle Barges (Background Book)
Index Astartes: Battle Barges is the thirteenth book in the Index Astartes series of background books by Black Library.

Index Astartes: Centurions (Background Book)
Index Astartes: Centurions is the fifteenth book in the Index Astartes series of background books by Black Library.

Index Astartes: Chaplains (Background Book)
Index Astartes: Chaplains is the first book in the Index Astartes series of background books by Black Library.

Index Astartes: Codex Astartes (Background Book)
Index Astartes: Codex Astartes is the third book in the Index Astartes series of background books by Black Library.

Index Astartes: Company Champions (Background Book)
Index Astartes: Company Champions is the tenth book in the Index Astartes series of background books by Black Library.

Index Astartes: Death Company (Background Book)
Index Astartes: Death Company is the eleventh book in the Index Astartes series of background books by Black Library.

Index Astartes: Dreadnoughts (Background Book)
Index Astartes: Dreadnoughts is the second book in the Index Astartes series of background books by Black Library.

Index Astartes: Emperor's Champion (Background Book)
Index Astartes: Emperor's Champion is the fourteenth book in the Index Astartes series of background books by Black Library.

Index Astartes: Fortress Monasteries (Background Book)
Index Astartes: Fortress Monasteries is the seventh book in the Index Astartes series of background books by Black Library.

Index Astartes: Librarians (Background Book)
Index Astartes: Librarians is the sixth book in the Index Astartes series of background books by Black Library.

Index Astartes: Lone Wolves (Background Book)
Index Astartes: Lone Wolves is the twelfth book in the Index Astartes series of background books by Black Library.

Index Astartes: Predators (Background Book)
Index Astartes: Predators is the fourth book in the Index Astartes series of background books by Black Library.

Kabal Opaque
Kabal Opaque was a Dark Eldar Kabal that once ruled over an outer district of Commorragh known as Seyahmva'ar. However, this ended after a lance from five Traitor Knight Houses invaded the district, through a Webway Portal they discovered inside of a hollowed out moon. In response, Commorragh's Supreme Overlord dislocated Seyahmva'ar from the Dark City and left the Kabal to be torn apart by the rampaging Knights.[1]

Kabal of Crimson Tears
The Kabal of Crimson Tears was a Dark Eldar Kabal that attacked the Shrine World Jakal II in 409.M40. The Kabal was effectively destroyed in battle with a strike force from the Warmongers Chapter that arrived to save the Shrine World.[1]

Kabal of Crimson Woes
The Kabal of Crimson Woes are a Dark Eldar Kabal.[1a] They are Corsairs that regularly commit piracy within the Calixis Sector[1a]. They also act as raiders for hire and have frequently worked for the Serrated Query, a ruthless band of war profiteers dealing in black market goods. They assisted the Serrated Query in trying to obtain the Liber Daemonica, a book on denizens of the warp[1c], from the Space Hulk Twilight but were foiled by agents of the Inquisition[1d]. They use large packs of warp beasts when raiding.[1a]

Kabal of Endless Night
The Kabal of Endless Night are a Dark Eldar Kabal.[1a] They caused the Space Hulk Herald of Oblivion to emerge in real space in order to attract Space Marines for them to capture. Afterwards, they planned to take the living space marines and any geneseed they could get, back with them to Commorragh.[1b]

Kabal of Immortality Denied
The Kabal of Immortality Denied is a Dark Eldar Kabal.[1] Notable actions by the Kabal include the raid on the Imperial Industrial World of Demoisne in 182.M38. There, the Kabal faced the might of Lord Inquisitor Korscht of the Ordo Xenos as well as a full company of Deathwatch Space Marines, abducting and brutally murdering the Lord Inquisitor.[1]

Kabal of Poisoned Hope
The Kabal of Poisoned Hope are a Dark Eldar Kabal.[1] Based from the Howling Spire in Commorragh, the Kabal was said to have been converting to the Ynnari. However, hearing of this Asdrubael Vect manipulated the forces of their rivals, the Kabal of the Lords of Iron Thorn, into annihilating the Howling Spire and the Ynnari within.[1]

Kabal of Umbra
The Kabal of Umbra is a Tzeentch Chaos Cult. The entire Cult was among the last wave of Chaos forces that invaded Cadia, before the world was destroyed in the 13th Black Crusade.[1]

Kabal of the All-Seeing Eye
The Kabal of the All-Seeing Eye is one of the most secretive Dark Eldar Kabals and, though they are few in number, the Kabal acts as influential power brokers between the various factions vying for power in Commorragh.[1] They are known to be allied with very skilled Haemonculi, including the infamous Urien Rakarth.[1]

Kabal of the Baleful Gaze
The Kabal of the Baleful Gaze are a Dark Eldar Kabal, described as one of the Great Kabals of Commorragh.[1]

Kabal of the Black Blade
The Kabal of the Black Blade was a Dark Eldar Kabal that has been destroyed.[1][2] Accounts differ as to the Kabal's exact fate: according to one source they destroyed by the Raven Guard in the Heraclad Massacre of 865.M41.[1] However, another indicates that they were wiped out in a purge ordered by Asdrubael Vect after the Kabal displeased him, with the survivors regrouping and forming the Kabal of the Bloodied Claw.[2]

Kabal of the Black Heart
The Kabal of the Black Heart is the single largest and most powerful Kabal in Commorragh, and because of this, they are the dominant power in the city. The Kabal's Supreme Lord is Asdrubael Vect, the oldest known Dark Eldar, and the supposed founder of the Dark City itself. The fact that the Kabal's founder is old enough to have witnessed first hand the birth of Slaanesh means that, along with being the largest and most powerful Kabal, they are also the first Kabal to be founded.[3]

Kabal of the Black Myriad
The Kabal of the Black Myriad are a Dark Eldar Kabal, described as one of the Great Kabals of Commorragh.[1] The Archon Vhane Kyharc is so paranoid, corrupted and corrupted that he ordered all the inhabitants of Tier-Nodal Spires to have their facial features surgically altered to resemble him. Thus, Archon was going to increase his chances in case of an attempt to kill him. Shortly thereafter, he also ordered all Dark Eldar of his Kabal to wear masks depicting his face.[2] During one of magnificent performance of the Harlequins before his court, Archon noticed in time that something was going wrong, and managed to stop the blade of the Callidus Assassin, who took the form of one of the Harlequins participating in the performance, and tried to inflict a quick and fatal blow with her Phase Sword on Archon. With an evil laugh, Archon snapped his fingers, activating the puzzle box he always kept handy, and tore out the Assassin's soul, moving it into this mysterious device. After that he called the head of Dracon of the Trueborn and ordered the execution of the entire troupe of Harlequins who dared not notice the substitutions in their ranks. After that incident the Trueborn of the Kabal were ordered to wear the masks of these Harlequins in order to forever remind the Archon's enemies that any attempt to kill him by deception would be stopped quickly and cruelly.[3]

Kabal of the Black Sun
The Kabal of the Black Sun is a Dark Eldar Kabal. They gained notoriety for trapping the incorporeal scientist Vorsch and using his technologies to launch large-scale terror attacks upon the peaceful Naiad Republic.[1]

Kabal of the Blackened Heart
The Kabal of the Blackened Heart is a Dark Eldar Kabal.[1]

Kabal of the Blackened Tear
The Kabal of the Blackened Tear is a Dark Eldar Kabal infamous for poisoning an entire Imperial Hive World in 724.M36. After that act, its Archon Yaelindra was elevated in prestige and allied herself with Asdrubael Vect and his Kabal of the Black Heart.[1]

Kabal of the Bladed Lotus
The Kabal of the Bladed Lotus are a Dark Eldar Kabal, described as one of the Great Kabals of Commorragh.[1] The Kabal is known to have attempted to raid the Gorgon's Forge on Medusa on a number of occasions.[3]

Kabal of the Bladed Sun
The Kabal of the Bladed Sun is a Dark Eldar Kabal that is known for favouring overwhelming firepower in battle.[1]

Kabal of the Blades of Desire
The Kabal of the Blades of Desire was a Dark Eldar Kabal. Commanded by the battle-hungry warrior-queen Xelian, the Kabal employed large numbers of Wyches, as well as Hellions and Reaver packs, and took part in many successful Realspace raids. Due to its abundance of wyches and slaves, the Blades of Desire operated one of the premiere gladiatorial arenas in the Dark City.[1a][1c]

Kabal of the Bleaksoul Brethren
The Bleaksoul Brethen are a Dark Eldar Kabal that operates out of Viridian Sound. They are known for their twisted sense of humour and shark-like teeth.

Kabal of the Bloodied Claw
The Kabal of the Bloodied Claw is one of the older Kabals in Commorragh, led by Akhara'Keth.[Conflicting sources] Their ranks number in the thousands, and raid daily, in order to supply their Archon with a sufficient quantity of souls to keep him relatively young.[2]

Erellian Subjugation
The Erellian Subjugation occurred in 008.M31 during the Horus Heresy, when a battlegroup of the Iron Hands and Salamanders Legions, attacked the Traitor-held world Erellia.[1]

Eremac
Eremac is an Iron Hands Techmarine, who is currently a part of the strike force led by Iron Captain Sind Grolvoch. During battles, he commands one of the Chapter's Thunderfire Cannons.[1]

Erenon
Erenon is the homeworld of the Celestial Guard Space Marine Chapter.[1]

Erephon
Erephon, known as Blind Erephon, is a member of the Blood Angels Sanguinary Guard. A renowned member of the Guard, Erephon insists he fights better without his eyes than with them, and is infamous for sealing the Daemonic gates of Derios IV.[1]

Ereus V
Ereus V is a world of the Imperium.[1]

Ereutha
Ereutha was a Hospitaller who was affiliated with the Order of the Sacred Rose, during the Charadon Campaign. She was later declared an Imperial Saint, while the conflict still raged, after she was killed defending the Metalica System Hive World, Munis Ferrum.[1]

Erewhon
The Erewhon was a Battleship in the Emperor's Children Legion and took part in the Battle of Isstvan III, during the onset of the Horus Heresy.[1]

Ergotia
Ergotia is a world of the Imperium.[1] Mass witch trials were conducted on the planet by Inquisitor Brutus Schenker of the Ordo Hereticus.[1]

Erhlsen
Erhlsen was a Gunner of the Valhallan 12th Field Artillery regiment.[1]

Erhynica
Erhynica is an Order of the Argent Shroud Celestian Superior, who is part of the Crusade force led by Canoness Eleanor Blanche.[1]

Erias
Erias was a Space Marine of the Black Templars Chapter.[1] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. He was killed on the 18th day of the siege of Hive Helsreach at the Breach of the Amalas Concourse.[1]

Eriba
Eriba is a Primaris Space Marine of the Tome Keepers Chapter. He serves as an Intercessor in the 2nd squad of the Chapter's 3rd Company.[1]

Eridos
Eridos was the site of a battle between the forces of Slaanesh and the Eldar.[1]

Erik Morkai
Erik Morkai is a Wolf Lord of the Space Wolves as of late M41, commanding the Sons of Morkai Great Company[1a].

Erika Luminas
Erika Luminas is an Adepta Sororitas Palatine of the Order of Our Martyred Lady.[1] Known as a ferociously zealous and experienced commander, she manifests Saint Katherine's fearlessness in a way that many outside her Order have mistaken for recklessness. Of all the enemies of mankind, those which desecrate holy relics inspire the most rage.[2] When a sorcerous plague began to ravage War Zone Metalica in M42, Palatine Luminas and her forces were sent on a vital task to aid the Imperium. They were charged with finding the bones of an Imperial Saint, which would bolster a protective ward around its Sector's most vital Imperial cities. Their search led them to the city of Purity on Martyr's Rest, which unluckily for them had just been turned into a deadly arena by Drukhari, led by Lelith Hesperax. This was because the Succubus intended to use the city, to prove once and for all that she was the best gladiator in Commorragh. Luminas' forces were then forced to clash with the Drukhari, as the Adepta Sororitas searched the city for the Imperial Saint's bones.[1][2]

Erikon Gaius
Erikon Gaius[2] was Captain of the Ultramarines 21st Company during the Battle of Calth, at the time of the Horus Heresy. Known for his heroic actions during the Hadir uprising, he was also known as Gaius the Strong and Gaius the Unflinching[1a].

Erini Flyte
Erini Flyte was an Imperial citizen of Cirenholm on the planet Phantine. They were one of the three children of Onti Flyte.[1]

Erinia
Erinia was an Agri World of the Imperium that was destroyed by the Tyranids of Hive Fleet Behemoth.[1]

Erinn Baskmann
Erinn Baskmann is a Captain in the Cadian 77th Regiment and is a survivor of his Homeworld's destruction.[1] Like all of the surviving Cadian population, Baskmann is on a personal crusade for vengeance for his lost Homeworld and those Cadians who died defending it. Currently, in M42, the Captain commands the 77th's armored vehicles in the Crusade Force that Colonel Feodor Kolm is leading to aid Belis Corona.[1]

Erinyes
The Erinyes was a Bombardment Galleon in the Iron Warriors Legion, during the Horus Heresy and was the first of the Traitor Legions' warships to emerge from the Warp, as the Solar War began.[1]

Adraith
Adraith is a Chaos held world, in the Eye of Terror.[1] The Archon Tchaeul led the successful Raid on Adraith and returned to Commorragh with his holds filled with prisoners and several ancient treasures - though at the cost of the majority of his Kabal.[1]

Adrallanar Teuthlas
Adrallanar Teuthlas was a famed Eldar Spiritseer. The mentor of many of Iyanden's Seers including Iyanna Arienal, he along with his entire family, the House of Teuthlas, were consumed by Hive Fleet Kraken. Since his death, his family heirloom, the Spear of Teuthlas, has been wielded by Arienal.[1]

Adrantis Five
Adrantis Five was a human, hyper-technical planet which had been separated from the Imperium for over five thousand years. It was conquered by Lord Commander Solar Macharius during the Macharian Crusade in the Segmentum Pacificus.[1] The planet's population were hyper-advanced, and when Macharius arrived he said that they had "turned to the dark certainties of science, and created many new and wondrous machines". General Tarka and his 3rd Army Group fought for the planet and over a 95% of its forces.[2] Even so, Macharius still had to conquer it. He was held at bay for two years until the planet finally succumbed to a redirected comet[1] so nothing remain of it now - to the much sorrow of the Adeptus Mechanicus. Still the Inquisition knows a much different story about the fall of Adrantis Five.[2] "Of its secrets, nothing now remains" were the last words of Macharius on the subject.[Needs Citation]

Adrantis Nebula
Adrantis Nebula (or Adrantis, or Adrantis Subsector) is a subsector of the Calixis Sector. It is the home of the Magos Genetus Halix Redole, who is dedicated to eradicating genetic corruption in Adrantis.[1]

Adraphane Sector
The Adraphane Sector is a Sector of Imperial space located within the Segmentum Pacificus.[1] It is located in the northwest region of the segmentum.[1]

Adrasta
Adrasta was a Captain of the Ultramarines Chapter who took part in the Battle for Macragge during the First Tyrannic War. Adrasta was attached to the Ultramarines First Company[1], under the Command of Saul Invictus[2], which was stationed at the Northern polar defense fortress when it came under attack by a large wave of Tyranids. Though Adrasta and the First Company made the Tyranids pay a heavy cost for every step they took, the Xenos' numbers eventually overwhelmed the Ultramarines. When the Third Company arrived to aid them, they discovered Adrasta and the First Company all dead - surrounded by the corpses of Tyranids.[1]

Adrastapol
Adrastapol is an Imperium Knight World.

Adrastean
Adrastean was the Ultramarines Chapter's[1a] 4th Company Captain, during the Indomitus Crusade which he took part in.[1b]

Adrastia
Adrastia was an Inquisitor of the Ordo Hereticus. She battled alongside the Imperial Guard under General Castor to secure the Aurelia Sub-sector in investigating the supposedly heresy of Blood Ravens Chapter Master Azariah Kyras. During the campaign, she willingly allied with Xenos forces such as Eldar and Orks.[1]

Adrastos
Adrastos is a Company Champion in the Ultramarines Chapter.[1]

Adrastus Bolt Caliver
Adrastus Bolt Calivers are a type of Combi-Weapon used by the Adeptus Custodes. These hybrid guns are used as heavy weapons by the Custodes and utilize 'Adrasite' disintegration beam technology banned from the wider Imperium. This combination weapon is able to unleash a fusillade of explosive rounds at long range with the potency of a Heavy Bolter or fire a short range disintegration beam able to rip a target apart at the molecular level.[1]

Adrathic Weapon
Adrathic Weapons are a type of disintegration weapon used by the Adeptus Custodes and Sisters of Silence. These are relics dating back to the Dark Age of Technology and are believed to be unique to Terra. They use dangerously unstable but powerful energy beams to sever the internal bonds of matter, causing objects in their path to unravel. The only evidence that the victim existed is a flaring after-image of what was. Such weapons were legend during the Age of Strife and were prized by the Techno-Barbarians of Terra. When the Emperor emerged he had all Adrathic Weapons given to him on pain of death. These weapons were then issued to his trusted Custodians and are used against the deadliest foes. The technology behind Adrathic weapons are even kept from the Mechanicum.[1]

Adrax Agatone
Adrax Agatone is the current Captain of the Salamanders Chapter's Third Company.[1]

Adreen
Adreen was the both the Lord Commander Militant of the Imperial Armies and a High Lord of Terra, during the later years of the Horus Heresy. Adreen appeared during a meeting of the High Lords during the early stages of the Siege of Terra. During the meeting he cracked a joke that Horus would be easier to beat if had lost his mind. The joke drew a chorus of laughter from the other High Lords, but Malcador and Rogal Dorn were silent. While several of the High Lords were concerned by Dorn's decision to keep the Legiones Astartes at the Palace, Adreen agreed with the Primarch's decision, arguing that the Imperial Army would defend the other settlements of Terra from the Traitor Army.[2]

Adrel Syagrius
Adrel Syagrius[2] was a Marshal of the Legio Solaria.[1] A Senior Princeps, Syagrius commanded a demi-Legio of the Imperial Hunters in the defence of the planet Khania from the Tyranids, in which he piloted the Warlord Battle Titan Augustus Secutor.[1]

Adremo
Adremo is a Primaris Chaplain in the Ultramarines Chapter's Second Company. He aided in the defense of Ultramar during the Plague Wars.[1]

Adrenal Glands
Adrenal Glands are a Tyranid Biomorph common amongst front-line Tyranid creatures. Small organisms attach themselves to Tyranids and slowly secrete powerful chemicals into the host's bloodstream during combat to boost it into a hyperactive bloodlust.[1][2]

Adrenal Webs
Adrenal Webs is a Tyranid Biomorph.[1] With battlefield knowledge gained from devouring the fleeter races of the galaxy, this brood’s glandular stimuli drives them forwards at an unprecedented speed, allowing none to escape.[1]

Adrenaline Sac
An Adrenaline Sac is a Tyranid Biomorph. The sac is a special container for excess adrenaline which the creature can use to temporarily enhance its senses, abilities and physical attributes. It is not big enough for extended use and will run out and require refilling after a single use.[1]

Adrian Smith
Adrian Smith is an artist for the Black Library and Games Workshop.

Black-Watch
Black-Watch were black armored, flamer and power claw equipped Castellax Battle-Automata, that were used by the Dark Angels's Dreadwing during the Horus Heresy.[1]

Black Angel
The Black Angel is a Warp entity heavily associated with the Blood Angels and people of Baal.[1] Transcending linear time and space, the Angel of Darkness engages in an eternal battle with a Golden Angel inside the Warp. The Xenos civilization on Baal before the coming of Humanity as well as races that will come after Mankind have all been influenced by the struggle of these beings. Every time one of the sons of Baal saves the life of an innocent the Golden Angel grows stronger while every time one of them succumbs to the Black Rage the Angel of Darkness grows stronger.[1] Sometime after the Devastation of Baal an apparent avatar of Sanguinius appeared before Mephiston and revealed that he is in fact the vessel that will become the Angel of Darkness, but due to the absence of time in the Warp he has thus always existed. It stated that if Mephiston became a vessel for the Black Angel now, he could use his body as a prison and save the Blood Angels from their fate for a time at the cost of his own soul. Mephiston apparently accepted, though the truth is left unclear.[1a]

Black Blade
The Black Blade or Vuragh'th in the tongue of Sarum[4] was an enormous and powerful Daemon Sword wielded by the Primarch Angron after his ascension to Daemon Prince. Forged on Sarum by the Dark Mechanicum, the blade has the ability to grow stronger from every sword it absorbs. Forging the blade was costly and laborious, with many slaves and captured Daemons sacrificed in its creation. By the time of the battle for the Eternity Gate during the Siege of Terra, it had consumed a million souls.[4] Wielded by Angron in the First War for Armageddon, the weapon was powerful enough to instantly annihilate five Grey Knights Terminators in a single stroke. However the Black Blade was stopped in mid-swing by the psychic might of the young Grey Knights recruit Hyperion. Hyperion managed to first snap, then finally shatter the blade by exerting an enormous amount of psychic force that nearly killed the Grey Knight.[1]

Black Blood
Black Blood is a combination of Dark Ages microtech and obscene xenos biotech which flow through the veins of their host, thus forever tainting them. Amongst the Adeptus Mechanicus that follow the Omnissiah, this process would be typically called Autosanguine and those in the Dark Mechanicus call it the Black Blood. The microscopic machines contained within them may be small but are powerful and large in number which allows them to repair minor injuries as well as speed healing to levels far faster than mere mortals.[1]

Black Bone Road (Graphic Novel)
Black Bone Road is a short graphic novel, written by Graham McNeill and illustrated by Jonathan Standing. It was originally published in Issue #44 of Inferno! Magazine in 2004, and re-published in Ultramarines: The Second Omnibus.

Black Brethren of Ayreas
The Black Brethren of Ayreas are a Chaos Space Marine warband of the Black Legion.[1b] They were one of the multiple warbands that took part in the Siege of Vraks. When Lord Zhufor of the Skulltakers rose to power during the siege, he attacked by surprise and killed the Black Brethren's Lord and Champions in order to force the other Chaos warbands into submission.[1b]

Black Comet
The Black Comet was a chapter of Word Bearers during the Horus Heresy. They are known to have taken part in the Battle of Calth.[1]

Black Consuls
The Black Consuls are a Successor Chapter of the Ultramarines Legion, and are one of the 20 Astartes Praeses chapters. They were created in the Second Founding.

Black Crusade
A Black Crusade is an incursion that is formed when the usually disparate forces of Chaos unite under a particularly strong Chaos Champion and go forth en masse to wage war against the Imperium of Man.[1]

Black Crusade: Angel's Blade
Black Crusade: Angel's Blade is a campaign supplement for the Seventh Edition of Warhammer 40,000. It contains new rules for the Blood Angels. It covers the events of the Diamor Campaign. [1]

Black Crusade: Broken Chains
Broken Chains is an introductory adventure for the Black Crusade roleplaying game. For centuries, the starship Chains of Judgement served the Inquisition of the Imperium, transporting the most dangerous renegades to their doom. Now, however, the Chains of Judgement is lost in the warp. The imprisoned renegades have one chance to escape their fate and take the first steps towards leading a Black Crusade. Broken Chains is an introduction to black adventures and eternal damnation in the grim darkness of the far future.

Black Crusade: The Tome of Blood
The Tome of Blood is sourcebook and rules expansion for the core Black Crusade for the Black Crusade Warhammer 40,000 role-playing game. The Tome of fate is the fifth book release in the series by Fantasy Flight Games.

Black Crusade: The Tome of Fate
The Tome of Fate is sourcebook and rules expansion for the core Black Crusade for the Black Crusade Warhammer 40,000 role-playing game. The Tome of fate is the fourth book release in the series by Fantasy Flight Games.

Black Crusade: Traitor's Hate
Black Crusade: Traitor's Hate is a campaign supplement for the Seventh Edition of Warhammer 40,000. It contains new rules for the Chaos Space Marine army.[1]

Black Crusade (Campaign Series)
Black Crusade is a campaign series for the Seventh Edition of Warhammer 40,000. It describes one of the phases of the 13th Black Crusade - attack on Diamor System.[Needs Citation]

Belisimar
Belisimar is an Imperium world.[1] Belisimar was attacked by the forces of Chaos during the 13th Black Crusade. Though the Imperium's forces stationed there were able to initially defend Belisimar, this all changed when the Thousand Sons emerged from a series of Warp Portals and forced them to retreat all across the world. Belisimar's defenders are now currently regrouping to gather their strength, so they can face the invading Chaos forces once more.[1]

Belisor
Belisor is an Imperium Shrine World that was once invaded by the Ork hordes of Warlord Bragrak. However the Blood Angels Chapter came to the world's aid and destroyed the Orks.[1]

Belissar
Belissar is a Dead World in the Jericho Reach.[1]

Belithael
Belithael is a Confessor in the Dark Angels Chapter.[1]

Belithal' Chen
Belithal' Chen is an Eldar Exodite World.[1]

Bell of Lost Souls
The Bell of Lost Souls is sounded when a great hero of the Imperium dies or a Grey Knight falls in battle[4]. It is located on Terra at the peak of the Tower of Heroes. It is ancient, like most of the equipment on Terra, and as big as a building. It is also covered in runes and its sound is said to be like the scream of an anguished god that lasts for a long time and reaches the ears of millions of the inhabitants of Terra.[1] When rung, servants that maintain the bell must be sealed in reinforced shelters in order to prevent ruptured eardrums, followed by death from lung bursting and embolism.[4] The bell was first ordered to toll by the Emperor fifty times for the Imperial Fists lost on the Uranus orbitals during the Unheard War, after their actions saved the Sol System.[5] The bell was also rung one thousand times to honour each dead marine when the Fire Hawks Chapter was lost.[2][3]

Bell of Saint Gerstahl
The Bell of Saint Gerstahl is an Imperium Holy relic that was kept on a Shrine World, until the Black Legion attempted to destroy the Bell. Thousands of lives were lost as the world's defenders fought to save the relic. In the end, though, the Bell of Saint Gerstahl was stolen by the Necron Overlord Trazyn the Infinite, who placed it within the vaults of the Tomb World Solemnace alongside the various other artefacts he had stolen in his long life. The Bell remained there for many millennia, until shortly before the outbreak of the Thirteenth Black Crusade, when the Bell of Saint Gerstahl began to loudly chime all on its own. Each chime from the Bell brought widespread devastation to Trazyn's vaults and destroyed many of his artefacts, before the Holy relic suddenly stopped after the thirteenth chime. As Solemnace's Canoptek custodians struggled to repair the damage the Bell of Saint Gerstahl had inflicted, Trazyn tossed the Holy relic into the Webway, where he hoped it would inconvenience the Eldar as much as it did him, and then began to investigate what the Bell's chiming signified. This eventually led him to discover that the Thirteenth Black Crusade had begun and that Cadia had been invaded once again. Intrigued by this development, the Overlord decided to visit the Fortress World in order to see the conflict unfold for himself.[1]

Bella Trebek
Bella Trebek was a Corporal of the Valhallan Ice Warriors.[1] Originally a member of the Valhallan 296th regiment, she became a member of the Valhallan 597th when the 296th was amalgamated with another regiment (the 301st) following losses taken defending the planet Corania from the tyranids.[1] The 597th did not have an easy founding; tension between its two component regiments simmered in transit through the Warp aboard the troopship Righteous Wrath and came to a boil when a perceived insult in the mess hall resulted in a massive brawl. Trebek was provoked into throwing the initial punch by Sergeant Kelp.[1] As one of the instigators of the brawl (which resulted in at least three deaths), she was later court-martialed. The Righteous Wrath's commanding officer, Captain Parjita, wanted the offenders sentenced to execution, but he was convinced to transfer the responsibility for punishing Trebek and the others to the Commissariat by Ciaphas Cain, the 597th's regimental Commissar. He decided to commute their execution by sentencing them to be transferred to a penal legion at the first available opportunity.[1]

Belladonna De'Escher
Belladonna Familus Umathurn De'Escher is a Necromunda Hive Primus noble of House Escher[1] and one of the seven daughters of Orlena Escher — matriarch of the Seven Spire Killer Cult.[1] As a member of the Cult, Belladonna was an assassin as well and was once one of the most feared ones in the Palatine Custer[2]. This ended though, when the Cult arranged for Belladonna[3] to marry a member of Ran Lo's noble houses, which would seal an alliance between them[2]. Despite the arranged marriage, Belladonna and her soon to be husband fell in love, as the marriage day approached. However their bliss ended on the same day they were married, when the couple was attacked by a mysterious group, which killed Belladonna's husband and left her severely wounded. She would lose her left arm, left leg, and right eye in the attack and with her husband's death[3], the alliance between the Cult and Ran Lo was ended. In the aftermath of the attack though, Belladonna desired nothing more than vengeance and once she had recovered, and had her missing limbs and eye replaced with industrial bionics, she entered Hive Primus' Underhive in search for her husband's killers. Until she finds them however, Belladonna has put her deadly skills to use as a bounty hunter and has become well known throughout the Underhive.[2] When a Plague Zombie outbreak struck the Underhive, Belladonna and the Broken Blades bounty hunting gang, were hired by the Merchants Guild, to protect it. However as the zombies attacked, Belladonna famously negotiated a better price for herself, after threatening to leave unless the Guild payed her more for the risk of getting plague guts on her armour[1]. Because of how similar their names are, Belladonna sometimes gets confused with fellow Bounty Hunter Mad Donna - which she takes great offense to, given Mad Donna's insane murderess reputation.[4]

Bellah Dar Draconis
Lady Bellah Dar Draconis is a Knight of House Draconis.[1] During the First Ork War of Adrastapol, Lady Bellah was part of a lance of twelve Knights led by Gatekeeper Tolwyn Tan Draconis in the defence of House Draconis's keep, Draconspire, from the invading Orks.[1]

Bellanus
Bellanus was a Space Marine of the Ultramarines.[1a] At one point he served in Squad Romulus in the Chapter's Second Company.[1a] He was later elevated to the First Company, where he served at various points with Squad Phraetus and Squad Sinon.[1b]

Bellas
Bellas is a Commander in the Sisters of Silence and fought in the Indomitus Crusade, during the Thirteenth Black Crusade, alongside Commander Aphone. After Lord Commander Guilliman ended the Crusade, Bellas was among those forces he led to help aid Ultramar, during the Plague Wars[1a]. Once there, she fought against the Chaos hordes of Nurgle and aided Guilliman in reclaiming Espandor from the Chaos God's grasp.[1b]

Bellathonis
Bellathonis is a master Haemonculus who has studied the ancient arts of Vlokarion and in the Black Descent[2], and is among the most capable Haemonculi at resurrecting individuals who have long since died. Bellathonis worked with Nyos Yllithian of the Kabal of the White Flames to resurrect El'uriaq in order to usurp Asdrubael Vect as supreme overlord of Commorragh. It was Bellathonis who conducted the resurrection, using the tortured screams of a pure Exodite Worldsinger to draw his lingering spirit from Shaa-Dom. However the increasingly unstable El'Uriaq would destroy the body of Bellathonis for a small slight, forcing the Master Haemonculus to spend weeks in a regeneration chamber attended by his Wracks. When Bellathonis emerged partially healed, it was to warn Yllithian he speculated that when El'Uriaq was reborn, a Daemon came back with him and had since assumed control over the Tyrant's body.[1b]

Bellephrades
Bellephrades is a Word Bearers Dark Apostle, fighting the Achilus Crusade in the Jericho Reach.[1]

Belleraphio van Dyne
Belleraphio van Dyne was a Rogue Trader who acquired an ancient key in his travels that led him to the Sanctus Reach, where a greedy seneschal assured him a great treasure awaited. Thinking to loot the tombs beneath the Sacred Mountain on the planet Alaric Prime, Belleraphio unlocked the vault and descended with a team of Ratling mechanics, specialists in archeotech and mechanicum salvage. While the stories of what they found under the mountain vary, all seem to agree that Belleraphio alone fled from its depths, with the Freeblade Knight Gerantius close on his heels. Seeking to escape from the Freeblade, Belleraphio jumped into a river near the mountain in order to reach his lander nearby. As he swam, however, the roots of the mountain suddenly rumbled and shook, causing the ground near it to crack open. From the dark heart of the mountain toxic waters rose up, polluting the pure river and surrounding the now thrashing Rogue Trader. As Belleraphio died screaming, Gerantius watched on in silence, and the waters of the river, now known as the Boiling Rave, have remained lethal ever since.[1]

Bellerophan
Bellerophan was a Librarian in the Dark Angels Legion, during The Great Crusade. He kept a Shadow Journal of his thoughts, which included his observations of the relationships between the Primarchs.[1]

Bellerophon
Bellerophon was a member of the Blood Angels during the late 41st Millennium.[1] The Master of the Fleet of the Chapter, Bellerophon was the commander of the combined Blood Angels and Successor Chapter fleet during the Devastation of Baal. Commanding from the Battle Barge Blade of Vengeance, Bellerophon led a noble but desperate orbital defense of his homeworld. However, the massive Tyranid Hive Fleet eventually overwhelmned his forces, and he was killed as the Blade of Vengeance was consumed by Tyranid Bio-Ships.[1] Following the battle, Bellerophon was replaced in his role as Fleet Master by Amadeno.[Needs Citation]

Bellerophon's Fall
Bellerophon's Fall is a satellite of the Gas Giant Crysaor in the Maelstrom Zone that played an important role during the events of the Badab War.[Needs Citation]

Bellerophon (Ship)
The Bellerophon was an Adeptus Mechanicus research vessel that was used as an Explorator.[1] At some point the Bellerophon ended up becoming part of the Space Hulk Brokenback. When the now-renegade Soul Drinkers Chapter commandeered the Brokenback as their new base of operations, they designated the area of the Hulk containing the Bellerophon as Sector Indigo. The Soul Drinkers intended to use the ship's machine spirit to control the internal systems of the Brokenback, but found that the Bellerophon's systems were corrupted by a Daemonic parasite. Sarpedon, along with the Techmarine Lygris were able to purge the corruption, but were forced to kill the Bellerophon's machine spirit in the process.[1]

Lestrallio
Lestrallio, was a Chaplain in the Blood Angels Chapter who designed the Tablet of Lestrallio[1b], which restrains Space Marines of Blood Angel descent who enter the Black Rage[1a]. Lestrallio later entered the Black Rage himself and died while on the tablet.[1b]

Lethan Tertius
Lethan Tertius is a Cardinal World of the Imperium.[1]

Lethe (planet)
Lethe is an Imperial world of the Coronid Deeps region of space.[1a]

Lethe Catena
Lethe Catena was a Sister of the Order of Our Martyred Lady and second in command of Sister Miriya's Celestian squad. She had served together with Miriya, for the longest time among those in the squad and the two were close friends.[1a]

Lethe Eleven
Lethe Eleven is a former Imperial Hive World that was captured by Orks during the Green Kroosade. As a Hive World, Lethe Eleven was densely populated before it was captured by Orks. It's main industries were metalwork and shield technologies. During the Imperial month of Umbris the planet's largest moon, Kux, lines up exactly with the system's star, plunging Lethe Eleven into a two week eclipse known as the Darknight. This period was a seasonal holiday when the planet was held by the Imperium.[1a]

Lethe Rifles
The Lethe Rifles are Regiments of the Astra Militarum. Several Regiments turned upon the Imperium and joined the Malouri Uprising, under the command of General Conoe.[1]

Lethidia
Lethidia is a Maiden World of the Eldar. In 999.M41, it was assaulted by Tyranids of Hive Fleet Leviathan. As a result, the Craftworld Saim-Hann launched a rescue operation for its Exodite population. However, the planet was famously captured by Dark Eldar Haemonculi under Urien Rakarth and transported to the Webway city of Commorragh. The process condemned millions of Exodites to a living nightmare.[1]

Lethrax
Lethrax the Blighted Hand, is a Plague Marine and veteran of the Long War.[1]

Lethro Ados
Lethro Ados is a veteran warrior of the Ultramarines Chapter and serves in the Victrix Guard, which are charged with defending the life of their Chapter Master, Marneus Calgar. Ados and his Battle Brother Nemus Adranus are two of Calgar's most trusted aides in the Victrix Guard and they stood by his side as the Chapter Master fought to save the embattled Imperium world Vigilus during the War of Beasts.[1]

Lethuna Brenoris
Lethuna Brenoris is a Canoness Preceptor in the Order of the Porphyran Veil. She is currently among the Imperial forces defending the Pankallis Sub-sector and commands 24 Preceptories.[1]

Lethus Gaiun
Lethus Gaiun is a Tactical Marine in the Ultramarines Chapter. He discovered that this was his true calling after mastering the weapons of the Devastator and Assault Marine. His rate of fire is astounding and each deadly bolt Gaiun fires is sent to its destination with merciless efficiency, even as he runs toward the front line. Few warriors are as deadly on the move as Gaiun, a fact that has seen him at the fore of many a victorious charge. These skills have served Gaiun well in Captain Anaton Thassarius' Company, where he fights as part of Sergeant Jaenos Sevastus' squadron.[1]

Lethys
Lethys is a world of the Imperium.[1] Inquisitor Lyon instigated a purge of Lethys's Planetary Governor and his household after his aide, Mason Burke, corrupted him into the worship of Chaos. During the purge Lyon would confront Mason in the Governor's palace, shooting him in the head and causing him to fall off of a balcony. Though Lyon had the palace's grounds searched, Mason's body was never found.[1]

Leto Barbaden
Leto Barbaden was the Governor of Salinas, and the former commander of the Achaman Falcatas regiment of the Imperial Guard.[1a]

Letro Cargin
Letro Cargin was a Captain of the Vervun Primary, the standing army of Vervunhive on the Imperial planet Verghast.[1a] During the Siege of Vervunhive, Cargin had command of some five thousand men and was part of the force charged with defending the Hass West Fort. Towards the end of the Siege, Hass West came under direct attack by Heritor Asphodel, the warlord commanding the Chaos forces attacking Vervunhive. Asphodel's command vehicle, The Spike, obliterated the fort, killing all of the remaining Imperial defenders, including Cargin.[1b]

Leuctra
The Leuctra was a Battle Barge in service with the Soul Drinkers Chapter.[1a] Following Sarpedon seizing control of the Chapter and establishing a new base of operations aboard the Space Hulk Brokenback, the remaining vessels of the Soul Drinkers fleet, including the Leuctra, were scuttled to avoid detection.[1b]

Leukala Mhal
Leukala Mhal is a Senior Arbitrator of the Adeptus Astartes. She commands the Arbites fleet in the Calixis Sector.[1] Sold into Imperial indentured servitude at a young age as a volunteer to spare her sisters a similar fate, Leukala ended up in the Schola Progenium and was recruited into the Adeptus Arbites. In her early career, she took part in Arbites fleet operations against anti-Imperial guerrillas and xenophile raiders. Five years after induction she was a commander of a ship of her own, in ten years she commanded an entire squadron. She was eventually promoted to fleet commander by Lord Marshal Goreman, commanding from the Radiant Decree.[1] Mhal is known for her endless energy and unflappable demeanor, which makes her fiercly popular among her men, who simply refer to her as "The Lady".[1]

Leukocyst
Leukocyst is a Daemon of Nurgle, that has possessed the personal Land Raider of Malarrus, a Death Guard Lord of Contagion. In its long service, the Daemon has consumed many unfortunate Plague Marine passengers and Leukocyst's powerful hunger has shown no sign of lessening over the centuries.[1]

Leuter
Leuter was a Black Templars Chaplain, who served in Marshal Wernher's Household forces in the Donian Crusade.[1]

Index: Chaos (8th Edition)
Index: Chaos is a rulebook for the 8th Edition of Warhammer 40,000. Unlike Codex books, it only contains gameplay rules for a variety of factions.

Index: Imperium 1 (8th Edition)
Index: Imperium 1 is a rulebook for the 8th Edition of Warhammer 40,000. Unlike Codex books, it only contains gameplay rules for a variety of factions.

Index: Imperium 2 (8th Edition)
Index: Imperium 2 is a rulebook for the 8th Edition of Warhammer 40,000. Unlike Codex books, it only contains gameplay rules for a variety of factions.

Index: Xenos 1 (8th Edition)
Index: Xenos 1 is a rulebook for the 8th Edition of Warhammer 40,000. Unlike Codex books, it only contains gameplay rules for a variety of factions.

Index: Xenos 2 (8th Edition)
Index: Xenos 2 is a rulebook for the 8th Edition of Warhammer 40,000. Unlike Codex books, it only contains gameplay rules for a variety of factions.

Index Astartes
Index Astartes is a column in the White Dwarf magazine, a series of books collecting those columns, and a fictive document in the Warhammer 40,000 universe. The article series focuses on the Space Marines, describing their background, genetics, individual Legions and Chapters, vehicles, etc. While most of the articles have been collected in the four books, some can be found only in White Dwarf.

Index Astartes: Apocrypha
Index Astartes: Apocrypha is a background book released by Black Library Publishing in 2016. It is a collection of primarily older White Dwarf background articles regarding the Forces of Space Marines. It was released in ebook and paper versions.

Index Astartes: Apothecaries (Background Book)
Index Astartes: Apothecaries is the sixteenth book in the Index Astartes series of background books by Black Library.

Index Astartes: Battle Barges (Background Book)
Index Astartes: Battle Barges is the thirteenth book in the Index Astartes series of background books by Black Library.

Index Astartes: Centurions (Background Book)
Index Astartes: Centurions is the fifteenth book in the Index Astartes series of background books by Black Library.

Index Astartes: Chaplains (Background Book)
Index Astartes: Chaplains is the first book in the Index Astartes series of background books by Black Library.

Index Astartes: Codex Astartes (Background Book)
Index Astartes: Codex Astartes is the third book in the Index Astartes series of background books by Black Library.

Index Astartes: Company Champions (Background Book)
Index Astartes: Company Champions is the tenth book in the Index Astartes series of background books by Black Library.

Index Astartes: Death Company (Background Book)
Index Astartes: Death Company is the eleventh book in the Index Astartes series of background books by Black Library.

Index Astartes: Dreadnoughts (Background Book)
Index Astartes: Dreadnoughts is the second book in the Index Astartes series of background books by Black Library.

Index Astartes: Emperor's Champion (Background Book)
Index Astartes: Emperor's Champion is the fourteenth book in the Index Astartes series of background books by Black Library.

Index Astartes: Fortress Monasteries (Background Book)
Index Astartes: Fortress Monasteries is the seventh book in the Index Astartes series of background books by Black Library.

Index Astartes: Librarians (Background Book)
Index Astartes: Librarians is the sixth book in the Index Astartes series of background books by Black Library.

Index Astartes: Lone Wolves (Background Book)
Index Astartes: Lone Wolves is the twelfth book in the Index Astartes series of background books by Black Library.

Index Astartes: Predators (Background Book)
Index Astartes: Predators is the fourth book in the Index Astartes series of background books by Black Library.

Atrahasis
Atrahasis was a Sorcerer in the Thousand Sons Legion's Raptora Fellowship, during the Horus Heresy. He later served as Chief Librarian Ahriman's Equerry during the Heresy's Battle for Terra.[1] A cold-hearted member of the Raptora Cult, Atrahasis was part of the team of Magnus, Ahriman, Amon, and Menkaura which infiltrated the Imperial Palace during the siege.[1] During the confrontation with Malcador and Alivia Sureka deep in the Sanctum Imperialis, Magnus initially gave a strict order to not fire as he attempted to gauge the Sigillite's intentions. However after learning his lost shard was now beyond his reach Magnus flew into a rage and killed Malcador, causing Atrahasis to blow Sureka apart with a Bolter round.[1a] After regaining his composure Magnus detonated every atom in Atrahasis' body for disobeying his order not to fire. His callous execution rubbed Ahriman the wrong way and created some doubt towards his father.[1b]

Atramentar
The Atramentar were the elite of the Night Lords Space Marine Legion who were equipped with Terminator Armour and formed the First Company under First Captain Jago Sevatarion.[1a][1b][1c] During the Thramas Crusade the Night Lords Primarch Konrad Curze teleported across to the Dark Angels flagship Invincible Reason to exact revenge on the Dark Angels Primarch Lion El'Jonson and ordered Sevatar to take the Atramentar and join him.[1a] Sevatar complied and 100 of the Atramentar attacked the Invincible Reason, initially making strong progress until the Dark Angels fought back.[1e] Eventually, Curze retreated but by that time the Atramentar had suffered heavy losses. Following his death of Sevatar, the Atramentar largely dissolved rather than follow Zso Sahaal, who succeeded Sevatar as the First Captain. Some, like Apothecary Talos Valcoran, put this down to Sahaal not being a Nostraman, but according to the Atramentar asked by Mercutian, a member of First Claw, 10th Company, it was mostly because the Atramentar felt no one could live up to Sevatar's reputation and he had formed the Atramentar into the brotherhood they were.[2]

Atramo
Atramo was a White Consuls Librarian when the Thirteenth Black Crusade began and was among the small garrison left behind to defend their Homeworld Sabatine when the majority of the Chapter left to defend the Cadian Gate. Disaster struck when the Great Rift was created and The Blackness caused the garrison to lose contact with the wider Imperium[1a]. This allowed the Lords of Silence and the Weeping Veil Chaos Warbands to successfully invade Sabatine and they easily destroyed the White Consul garrison.[1b]

Atrapos Lascutter
The Atrapos Lascutter is a type of Laser Weapon used by Imperial Knights. A variant of the much smaller Lascutter, the Atrapos lascutter sees duty as both a ranged and close combat weapon. It is most typically mounted on the Knight Atrapos.[1]

Atrax Siege Walker
The Atrax Siege Walker is an Adeptus Mechanicus combat walker.[1] Operated by the Ordo Reductor, it is armed with a massive energy weapon.[1]

Atraxia
Atraxia is a world of the Imperium, known to raise regiments for the Astra Militarum.[1a] The Atraxian accent is noted to be melodious.[1a] Unlike some other Imperial worlds, duelling is banned on Atraxia, partly due to it being considered a waste.[1b]

Atraxian III
Atraxian III is an Imperium world located in the Calixis Sector.

Atraxian Regiments
The Atraxian Regiments are Imperial Guard Regiments raised on the planet Atraxia.

Atraxii
Atraxii was a Techmarine of the Iron Hands Chapter[1a], serving Clan Kaargul[1b] as a member of the Medusan Wing.[1c]

Atreides
The Atreides is a Strike Cruiser of the Scythes of the Emperor Chapter.[1]

Atreixes
Atreixes is a Dark Eldar Succubus and a notorious butcher, who led a Kill Team, known as the Flensing Fang, to raid the loot stash of the Ork Warboss Gobrokka, on the Death World Heliokora. However they were found by the Warboss, during the raid and Gobrokka is now leading his horde against Atreixes and the Flensing Fang.[1]

Atrellan
Atrellan was a Guardsman of the 7th Paragonian Super-heavy Tank Company, who served as the Third Loader aboard the Baneblade Mars Triumphant.[1] He was killed during the Dantares campaign. He was succeeded as Third Loader aboard Mars Triumphant by Marsello.[1]

Atreus Deucalion
Atreus Deucalion was a Knight-Captain of the Dark Angels during the Great Crusade.[1] Besides his open role as a Captain Atreus was also a Marshal of the Firewing and held station within three separate Orders. He was known as one of the finest swordsmen within the Legion.[1]

Atria IV
Atria IV is an Imperial world.[1]

Atrophus Phage
Atrophus Phage is a Death Guard Lord of Contagion, who succesfully led his Warband in destroying the Adeptus Mechanicus fortress-factorum, Castellum Feris. A sense of pride filled Phage, after the last of the Mecanicus' forces fell dead, as he knew their master, Mortarion, would be pleased with the bountiful tally of lives they had taken in the battle.[1]

Attack Barque
Attack Barques were three kilometer-long Space Marine Legion warships used during the Great Crusade, which were capable of atmospheric flight. This allowed them to be used as battering rams, and the strength of their armor and engines ensured the Barques survived the collisions and were capable of returning back to orbit.[1]

Attack Craft
Attack Craft are the small, carrier-launched spacecraft that provide far-ranging support for battlefleets in combat. The difficulty of hitting such targets with anti-ship weapons makes them a formidable weapon, but they are held back by their lack of endurance.

Grendel's World
Grendel's World was a small, isolated planet located in the Ysobel Cloud deep in the Eastern Fringe. It was a part of the Imperium of Man until the entire population was wiped out by the Night Lords.[1]

Grendel (Bounty Hunter)
'Kilo' Grendel is a Necromunda Bounty Hunter, who works in the Underhive of Hive Primus and was once a member of House Orlock.[1]

Grendel (Hive Fleet)
Grendel is a Tyranid Hive Fleet.[1]

Grendel (Necromundan)
Grendel is a ganger of Necromunda's House Goliath.[1]

Grendel (Xenos)
Grendels (also called Grendel-clones and Grendel-creatures) are non-humanoid xenos lifeforms native to the planetoid of Gath Rimmon.[1] There are several different varieties of the Grendel-creature, but they all share features in common. Seemingly formed from the black rock of Gath Rimmon itself, each Grendel is a fearsome creature standing between one and five metres tall. Each Grendel is protected by rock-like, spiky skin capable of resisting bolter fire and withstanding the acid storms of Gath Rimmon. The beasts are also armed with multiple jagged limbs tipped with talons comparable to lightning claws, along with a mouth full of sharp teeth. In addition, some are capable of flight.[1] The Grendels possess a limited level of intelligence allowing them to recognise intruders and defend their territory. There is no evidence, however, that they are sentient.[1]

Grendish 82nd
The Grendish 82nd is a Traitor Guard Regiment that has recently arrived at the Blackstone Fortress, in order to conduct a Chaos ritual that will create a Warp rift aboard it. The Dark Eldar Pirate Veth Rayden, has discovered their plot, though, and warned the explorers of the Precipice, who are now racing to stop the Grendish 82nd.[1]

Grendl Dominance
The Grendl Dominance is a League of the Leagues of Votann. They are known to be overtly warlike.[1]

Grendl Grendlsen
Grendl Grendlsen was a Squat Banner-jarl in the famed Vega Rams mercenary company, when he came to Necromunda as part of the honour guard for the Arcadius Dynasty Rogue Trader, Constant Gerrit.[1] But while Grendl's liege was entertained in the undreamed-of luxury of Planetary Governor Helmawr's Palace-spire, the Abhuman members of Gerrit's household, including the entire complement of the Vega Rams, were required to remain in Hive Primus' Stranger's Tower, as they were forbidden to set foot in the Hive proper. This would prove fortunate for Grendl, as he was not present with Gerrit when a low-yield atomic charge, planted by a rival House, completely destroyed the wing of the Palace-spire the Rogue Trader was staying on. However Gerrit's death subsequently gave way to a household purge of his servants and Grendl was forced to seek sanctuary in the Underhive of Hive Primus. Once there, Grendl quickly established a new life and found gainful employment as a bodyguard to various Underhive figures. At length, he earned the right to practice as a sanctioned Bounty Hunter, and now serves any master who will pay his fee. Grendl has become famed for protecting his charges from their rivals and subsequently claiming the bounty on the would-be assassin's heads, and so far there has been no shortage of foolhardy rivals eager to test his skills and his infamous hammer.[1]

Grendl Stars
The Grendl Stars is a star cluster in Eastern Fringe which was once known as the Wings of Sanguinius and the Fourteen. It is known to be the home of the hyper-violent Barghesi with a warning to travelers to avoid it at all costs.[1] The Iron Lords have guarded the region for three thousand years.[2] The Grendl Stars are located on the eastern fringe of Imperium Nihilus and cut off from aid, the Iron Lords struggle to hold back the xenos tide. The Iron Lords still destroy any who enter the cordon, often Pirates or foolhardy explorers. They operate fourteen fortresses in the region.[2]

Grendyllus
Hive Fleet Grendyllus is a newly discovered colossal tendril of Hive Fleet Leviathan, that invaded Segmentum Pacificus alongside Nautilon and Promethor, which caused the Fourth Tyrannic War to begin.[1a]

Grenfeld
Captain Grenfeld was a captain of the Imperial Navy during the Gothic War, where he commanded the Hammer of Justice well, leading to a renewed interest in Nova Cannons across Segmentum Obscuras.[1b][2]

Grennon
Grennon was a Space Marine of the Deathwatch.[1] Grennon was one of the Deathwatch Marines aboard the Strike Cruiser Incontrovertible Truth when it was ambushed by ships of the Black Legion. As the Chaos Space Marines crippled and boarded the vessel, Grennon was one of a group of Marines who were prevented from joining Watch Captain Gharvil in repelling the boarders by damage to the ship. Instead, Grennon and the Marines with him attempted to set ambushes of their own in order to bring down the invaders.[1] Although the Deathwatch Marines were able to kill a number of Chaos Marines, Grennon was the first of the ad-hoc group to die, after being run through by a Black Legionnaire with Lightning Claws.[1]

Gresh
Gresh was an Imperial Lord Militant.[1]

Gresk'a
The Gresk'a are a migrating Xenos species known to attack Imperial worlds. The Deathwatch try to prevent this by using cogitators and their Librarians to locate and intercept bands of Gresk'a.[1]

Gresselda Vym
Gresselda Vym was a Witchseeker Pursuivant of the Silent Sisterhood during the Horus Heresy. She commanded the Black Ship Somnus and the Brazen Sabre Cadre on a mission to Drusilla to capture the Rogue Psyker Xalmagundi. Her landing craft was shot down by the Alpha Legion.[1]

Greta Vern
Greta Vern, also known as Serina Malus, was a Scribe in service to the Adeptus Administratum of the Imperium. Although seemingly just another of the endless faces working for the soul-crushing bureaucracy, she harbored a sinister secret.[1]

Gretchin
Gretchin, Grots or Runts are a lesser Orkoid slave race who do the menial tasks which Orks consider themselves above.

Gretchin Revolutionary Committee
The Rebel Grots are one of the four factions of Gorkamorka

Word-Keeper
Word-Keepers are the priests of Necromunda's House Cawdor, who bind its society together and also lead its gangs into battle.[1]

Word Bearers
The Word Bearers, originally known as the Imperial Heralds and the Iconoclasts, is the XVII Legion of the original twenty Space Marine Legions. They were the first of the nine Legions which betrayed the Emperor, becoming the first known Chaos Space Marines, pledging their allegiance to their Primarch Lorgar and to Chaos Undivided. Known for their extreme religious fervor even before their conversion to Chaos, the Word Bearers are some of the most fanatical Chaos Marines, notable for using Dark Apostles, a corrupted version of Space Marine Chaplains, to inspire their Marines and their cultist allies in battle.

Word Bearers Armoury
For specific and named weapons, equipment, and vehicles used by the Word Bearers. For general Chaos Space Marine weaponry, see Chaos Space Marine Armoury.

Word of Hermes
The Word of Hermes was a Chaos starship commanded by the Sorcerer Lord Ignis.

Word of the Chapter
The Word of the Chapter is a Storm Bolter belonging to the Blood Ravens Chapter. Similar to the psychically impregnated rounds wielded by the Grey Knights and the Inquisition, the Word of the Chapter's ammunition receives extensive prayer and rituals of devotion to imbue each shot with a piece of the Emperor's might. Brought into battle last by brother Hurios during the battle of Magna Bonum, this bolter brought constant death to the Orks assailing that space port.[1]

Words of the Saints Selected for the Noble of Mind
Words of the Saints Selected for the Noble of Mind, is a huge and comprehensive book of prayers attributed to Calixian Saints. It is a standard text for sermons among the clergy of the Calixis Sector.[1]

World Eaters
The World Eaters, originally known as the War Hounds,[6] were the XII Legion of the original twenty Space Marine Legions. Their Primarch is Angron, sometimes known as the The Lord of the Red Sands[15c] or the Red Angel.[16b] The Legion was amongst the first to turn traitor during the Horus Heresy. Already known for their peerless martial savagery - thanks in part to the effects of the psycho-surgical implants known as the Butcher's Nails that most of their members possessed - the World Eaters would eventually devolve into a legion of blood-crazed maniacs dedicated to the Chaos God Khorne, glorying in violence and slaughter and with no other purpose than spilling blood and taking skulls in the name of their god. After the catastrophic Battle of Skalathrax, they were scattered into disparate warbands, and have rarely fought as a unified Legion since.[14b] Alongside the Space Wolves their warriors are some of the deadliest close combat fighters in the galaxy, amongst whom are counted large numbers of the infamous Khorne Berserkers.

World Eaters Armoury
For named and specific wargear utilized by the World Eaters. For general Chaos Space Marine wargear, see Chaos Space Marine Armoury.

World Engine
The World Engine was a planetoid-sized Necron space vessel that carved a swathe of destruction through the Imperium before it was destroyed in M41[1a].

World Prince Campaign
The World Prince Campaign was a campaign of the Great Crusade. It was fought in 999.M30 on an unnamed Hive World against a civilization ruled over by a monarch known as the World-Prince.[1] Initially, the World-Prince had refused to surrender before the Imperium and had stubbornly resisted the Imperial Fists led by Rogal Dorn. The Fists battled Hive by Hive and were making slow but clear progress until the Alpha Legion suddenly arrived. The Legion began operations on the world unannounced save stating that they were there as allies to the Fists.[1] Though no Alpha Legion forces could be found on the ground by the Fists, their mark was clear. Uprisings and coups erupted across the remaining Hives, throwing them into chaos. Finally the entire family of the World-Prince was massacred by native Humans assassin believed to be working for the Alpha Legion. Each assassin was someone close to their target. 401 members of the planets ruling nobility were dead, and in the aftermath the World-Prince became a broken man. He surrendered to Rogal Dorn personally, believing him responsible for what had befallen him.[1] In the aftermath of the campaign, Rogal Dorn finally confronted Alpharius in the throneroom of the World-Prince. Alpharius was accompanied by his lieutenants Ingo Pech and Kel Silonius, and attempted to hide his true identity. However Dorn guessed correctly and sent a blow at the Legionnaire on the Prince's throne, proving himself right when the Marine displayed Primarch-level reflexes to block the blow. Upon confirming the true Alpharius, Dorn scolded him for his deceitful way of waging war and demanded that all his operatives leave the world. Alpharius responded that the Emperor had created him to wage war this way, and the same was true with Dorn and every other Primarch for that matter. After Alpharius criticized the seeming ineffectiveness of the Imperial Fists method of war, Dorn proceeded to lay out the Alpha Legion's plan and poked holes in its effectiveness before leaving Alpharius.[1]

World Spirit
The World Spirit is a sentient entity at the heart of every Eldar Exodite World, made up of the souls of deceased Eldar and similar to the Infinity Circuits of Craftworlds.[1] When an Exodite dies, their soul becomes one with the World Spirit of that planet. Formed from a matrix of grids of stone menhirs, obelisks, and stone circles all crafted from psychoactive crystal, this World Spirit is at the heart of every Exodite world, and any Exodite is able to commune with it, though this is normally done by Farseers.[1]

World Spirits
World Spirits are entities that are honored and called upon by Necromunda's Ash Waste Nomads.[1]

World of Immortal Sorrows
The World of Immortal Sorrows is a Daemon World in the Eye of Terror.[1] The original (Eldar) name of this planet has been lost after the The Fall.[3] Formally a Crone World of the Eldar, it was one of the seats of Eldar power before the Fall. By M41, it is ruled over by a Daemon Prince of Slaanesh, Elyssar'sirath, who spends eternity torturing the souls of fallen Eldar in the name of his Dark God.[1] Now on this planet Slaaneshi Daemons boil Aeldari souls in rivers of tears.[2]

World of Warships
World of Warships is a popular computer game by Wargaming. In the year 2020 it was announced that from June 19th to July 3rd, the game would feature ship designs and commanders inspired by Warhammer 40,000.[1]

Worldbreaker
Worldbreaker is the great power mace used by Horus Lupercal, the Primarch of the Luna Wolves/Sons of Horus. Said to be crafted by the Emperor's own hands, it was given to him as a gift when Horus was named Warmaster of the Great Crusade.[1][2] Following the death of Horus and the stealing of his body by Fabius Bile on Maleum, Worldbreaker was wielded by Bile's clone of the Warmaster. During the Battle of Harmony when Abaddon battled the clone, he smashed Worldbreaker with the Talon of Horus before killing the false primarch.[2] Shards of Worldbreaker were then used by Chariz Terenoch as components to forge the Force Sword Sacramentum for Iskandar Khayon[3] and the mask of Telemachon Lyras, along with a chainaxe for Lheorvine Ukris which was lost within months on Narix in combat against the Word Bearers.[4]

Worldburner
Worldburner is an Imperial Mercenary.[1]

Worldscour Legion
Worldscour Legions are Necron formations, that specialize in the utter destruction of all life.[1]

Glorious Hunt
The Glorious Hunt was a Strike Cruiser in service with the Destroyers Chapter.[1b] During the Nachmund Rift War, the Glorious Hunt was part of the Imperial fleet that tried to take the fight to Haarken Worldclaimer's Chaos fleet at the Grakiliod Narrow.[1a][1b] Towards the end of the ensuing battle, the Hunt was destroyed.[1a]

Glorious Pain
The Glorious Pain is an Emperor's Children Cruiser that took part in the Pyrus Reach Conflict.[1]

Gloriphia
Gloriphia was once an Imperium Cardinal World that lay within the Dark Imperium.[1] In the aftermath of the Great Rift's creation, during the Thirteenth Black Crusade, Gloriphia was overwhelmed by a Daemon invasion. The Daemons later began conducting rituals amongst Gloriphia's ruins, but they were destroyed by the Imperium's Indomitus Crusade before the rituals could be completed.[1]

Glorium Excrucium
The Glorium Excrucium is a Necromunda Redemption Cult gang, that follows a variation of the faith called the Path of the Redeemers. They excel at torture and practice it as an art form.[1]

Glorocletian
Glorocletian is a Noise Marine commander of the Emperor's Children during the Great Crusade and Horus Heresy. Known as the Apex of the Crescendo, he was among those that answered Fulgrim's call to muster at Ullanor before the Siege of Terra.[1]

Glort
Glort, or also known as the Glortian Empire, is an Ork empire.[1]

Glory
The Glory was a Battle Barge in service with the Soul Drinkers Chapter. The Glory was a very large warship, about 50% larger than more common patterns of Battle Barge.[2b] It is known to have served as the Chapter's flagship in M36.[1] At some point the Sanctifier became the Soul Drinkers flagship, but the Glory resumed this role sometime after the Sanctifier was lost in the Warp.[2a] The Glory still filled this role in late M41.[2b] Following Sarpedon seizing control of the Chapter and establishing a new base of operations aboard the Space Hulk Brokenback, the remaining vessels of the Soul Drinkers fleet, including the Glory, were scuttled to avoid detection.[2c]

Glory Aeterna
Glory Aeterna was an ornate Thunder Hammer wielded by Eidolon during the Horus Heresy.[1] This masterwork hammer was Eidolon's favored weapon, a trophy presented to him when he rose to the rank of Lord Commander by Fulgrim himself.[1]

Glory Eternal
Glory Eternal was a Word Bearers Battle Barge and the flagship of the Chaos Lord Amatnim Ur-Nabas Lash's armada.[1a]

Glory of Calderis
The Glory of Calderis is a Strike Cruiser, in the Blood Ravens Chapter and is the flagship of the 7th Company. Under the command of Captain Atanaxis, the Strike Cruiser and its fleet are currently ensuring the horrors located within the Storm of the Emperor's Wrath do not escape from the Warp Storm.[1]

Glory of Fire
The Glory of Fire was a Frigate of the Ultramarines Legion.[1] The Glory of Fire was part of the assets of the Legion's 22nd Chapter during the Great Crusade. The Chapter's First Destroyer Company, led by Captain Laches, was based onboard during the Battle of Thoas.[1]

Glory of Gehenna
The Glory of Gehenna was a Mechanicus transport vessel under the command of Magos Kappel.[1]

Glory of Matiel
The Glory of Matiel is a suit of Power armour belonging to the Blood Ravens chapter. Every Blood Raven who has worn the armour has had his name engraved on the suit's vambraces. The most recent name is that of Sergeant Matiel, who fell on Tartarus during the final battle against the Chaos Sorcerer Sindri Myr.[1]

Glory of Terra Triumphant
The Glory of Terra Triumphant is an Imperial spaceship that was lost to the Warp and is now melded into the outer surface of the Gallowdark Space Hulk. When it appeared within the Imperium in M42, after 4,000 years, the Imperial Navy boarding parties sent into the Gallowdark, made ingress through the Glory of Terra Triumphant.[1]

Glory to the Throne
The Glory to the Throne took its very first battle in the defence of the Emperor’s palace at the culmination of the Horus Heresy. It was severely damaged during that great conflict, but has remained with the Adeptus Custodes ever since, repaired time and again, and fought on battlefields beyond count.[1]

Glothila
Glothila was a Chaos Lord who, with his dying breath, wished to become a weapon of pure evil. His wish was granted and his oversized skull can now emit a blast of poisonous energy, which the Death Guard make good use of.[1]

Glottox
Glottox is a Chaos Lord of the Death Guard.[1] He unleashed 7,000 Foetid Bloat-Drones against the Tzeentchian Cult of the Lost Spiral on J'kadis. The drones shielded allied Dark Mechanicum Plague Bombers which finished off the Cultists with biological weapons utterly destroying their sacred Twystshrine.[1]

Glovia
Glovia is a desolate wasteland and vast areas of its surface are dominated by the towering spires of the flying Glovian Stinger insects. Traveling through the world is a dangerous endeavor, because of this, as the species become quite hostile when cornered, agitated or when their hives are threatened.[1]

Kabal Opaque
Kabal Opaque was a Dark Eldar Kabal that once ruled over an outer district of Commorragh known as Seyahmva'ar. However, this ended after a lance from five Traitor Knight Houses invaded the district, through a Webway Portal they discovered inside of a hollowed out moon. In response, Commorragh's Supreme Overlord dislocated Seyahmva'ar from the Dark City and left the Kabal to be torn apart by the rampaging Knights.[1]

Kabal of Crimson Tears
The Kabal of Crimson Tears was a Dark Eldar Kabal that attacked the Shrine World Jakal II in 409.M40. The Kabal was effectively destroyed in battle with a strike force from the Warmongers Chapter that arrived to save the Shrine World.[1]

Kabal of Crimson Woes
The Kabal of Crimson Woes are a Dark Eldar Kabal.[1a] They are Corsairs that regularly commit piracy within the Calixis Sector[1a]. They also act as raiders for hire and have frequently worked for the Serrated Query, a ruthless band of war profiteers dealing in black market goods. They assisted the Serrated Query in trying to obtain the Liber Daemonica, a book on denizens of the warp[1c], from the Space Hulk Twilight but were foiled by agents of the Inquisition[1d]. They use large packs of warp beasts when raiding.[1a]

Kabal of Endless Night
The Kabal of Endless Night are a Dark Eldar Kabal.[1a] They caused the Space Hulk Herald of Oblivion to emerge in real space in order to attract Space Marines for them to capture. Afterwards, they planned to take the living space marines and any geneseed they could get, back with them to Commorragh.[1b]

Kabal of Immortality Denied
The Kabal of Immortality Denied is a Dark Eldar Kabal.[1] Notable actions by the Kabal include the raid on the Imperial Industrial World of Demoisne in 182.M38. There, the Kabal faced the might of Lord Inquisitor Korscht of the Ordo Xenos as well as a full company of Deathwatch Space Marines, abducting and brutally murdering the Lord Inquisitor.[1]

Kabal of Poisoned Hope
The Kabal of Poisoned Hope are a Dark Eldar Kabal.[1] Based from the Howling Spire in Commorragh, the Kabal was said to have been converting to the Ynnari. However, hearing of this Asdrubael Vect manipulated the forces of their rivals, the Kabal of the Lords of Iron Thorn, into annihilating the Howling Spire and the Ynnari within.[1]

Kabal of Umbra
The Kabal of Umbra is a Tzeentch Chaos Cult. The entire Cult was among the last wave of Chaos forces that invaded Cadia, before the world was destroyed in the 13th Black Crusade.[1]

Kabal of the All-Seeing Eye
The Kabal of the All-Seeing Eye is one of the most secretive Dark Eldar Kabals and, though they are few in number, the Kabal acts as influential power brokers between the various factions vying for power in Commorragh.[1] They are known to be allied with very skilled Haemonculi, including the infamous Urien Rakarth.[1]

Kabal of the Baleful Gaze
The Kabal of the Baleful Gaze are a Dark Eldar Kabal, described as one of the Great Kabals of Commorragh.[1]

Kabal of the Black Blade
The Kabal of the Black Blade was a Dark Eldar Kabal that has been destroyed.[1][2] Accounts differ as to the Kabal's exact fate: according to one source they destroyed by the Raven Guard in the Heraclad Massacre of 865.M41.[1] However, another indicates that they were wiped out in a purge ordered by Asdrubael Vect after the Kabal displeased him, with the survivors regrouping and forming the Kabal of the Bloodied Claw.[2]

Kabal of the Black Heart
The Kabal of the Black Heart is the single largest and most powerful Kabal in Commorragh, and because of this, they are the dominant power in the city. The Kabal's Supreme Lord is Asdrubael Vect, the oldest known Dark Eldar, and the supposed founder of the Dark City itself. The fact that the Kabal's founder is old enough to have witnessed first hand the birth of Slaanesh means that, along with being the largest and most powerful Kabal, they are also the first Kabal to be founded.[3]

Kabal of the Black Myriad
The Kabal of the Black Myriad are a Dark Eldar Kabal, described as one of the Great Kabals of Commorragh.[1] The Archon Vhane Kyharc is so paranoid, corrupted and corrupted that he ordered all the inhabitants of Tier-Nodal Spires to have their facial features surgically altered to resemble him. Thus, Archon was going to increase his chances in case of an attempt to kill him. Shortly thereafter, he also ordered all Dark Eldar of his Kabal to wear masks depicting his face.[2] During one of magnificent performance of the Harlequins before his court, Archon noticed in time that something was going wrong, and managed to stop the blade of the Callidus Assassin, who took the form of one of the Harlequins participating in the performance, and tried to inflict a quick and fatal blow with her Phase Sword on Archon. With an evil laugh, Archon snapped his fingers, activating the puzzle box he always kept handy, and tore out the Assassin's soul, moving it into this mysterious device. After that he called the head of Dracon of the Trueborn and ordered the execution of the entire troupe of Harlequins who dared not notice the substitutions in their ranks. After that incident the Trueborn of the Kabal were ordered to wear the masks of these Harlequins in order to forever remind the Archon's enemies that any attempt to kill him by deception would be stopped quickly and cruelly.[3]

Kabal of the Black Sun
The Kabal of the Black Sun is a Dark Eldar Kabal. They gained notoriety for trapping the incorporeal scientist Vorsch and using his technologies to launch large-scale terror attacks upon the peaceful Naiad Republic.[1]

Kabal of the Blackened Heart
The Kabal of the Blackened Heart is a Dark Eldar Kabal.[1]

Kabal of the Blackened Tear
The Kabal of the Blackened Tear is a Dark Eldar Kabal infamous for poisoning an entire Imperial Hive World in 724.M36. After that act, its Archon Yaelindra was elevated in prestige and allied herself with Asdrubael Vect and his Kabal of the Black Heart.[1]

Kabal of the Bladed Lotus
The Kabal of the Bladed Lotus are a Dark Eldar Kabal, described as one of the Great Kabals of Commorragh.[1] The Kabal is known to have attempted to raid the Gorgon's Forge on Medusa on a number of occasions.[3]

Kabal of the Bladed Sun
The Kabal of the Bladed Sun is a Dark Eldar Kabal that is known for favouring overwhelming firepower in battle.[1]

Kabal of the Blades of Desire
The Kabal of the Blades of Desire was a Dark Eldar Kabal. Commanded by the battle-hungry warrior-queen Xelian, the Kabal employed large numbers of Wyches, as well as Hellions and Reaver packs, and took part in many successful Realspace raids. Due to its abundance of wyches and slaves, the Blades of Desire operated one of the premiere gladiatorial arenas in the Dark City.[1a][1c]

Kabal of the Bleaksoul Brethren
The Bleaksoul Brethen are a Dark Eldar Kabal that operates out of Viridian Sound. They are known for their twisted sense of humour and shark-like teeth.

Kabal of the Bloodied Claw
The Kabal of the Bloodied Claw is one of the older Kabals in Commorragh, led by Akhara'Keth.[Conflicting sources] Their ranks number in the thousands, and raid daily, in order to supply their Archon with a sufficient quantity of souls to keep him relatively young.[2]

Castellan's Mark
The Castellan's Mark is a finely worked Adeptus Custodes pauldron that is awarded to whichever living Custodian currently holds the greatest tally of rare victories within the Blood Games. Those who bear the Castellan's Mark are guaranteed to be superlative strategic geniuses and experts in spotting and exploiting weaknesses with merciless efficiency.[1]

Castellan (Black Templars)
Black Templars Castellans function as Lieutenants for this esoteric successor Chapter[7], and rank below Marshals.[6]

Castellan (Imperial Fists)
Castellan was a title used by the Imperial Fists during the Great Crusade and Horus Heresy.[1] These chosen few were masters of siege warfare who commanded armies in the name of their Primarch. In their wake, Castellans left only loyal, compliant worlds and erected mighty redoubts upon them.[1]

Castellan (Imperial Guard)
Castellan is a high-level officer rank in the Imperial Guard.[1][2] Unlike regular Command Squads, Castellans don’t go into battle accompanied by a retinue. They move among their troops, issuing orders and directing fire wherever it’s needed.[3]

Castellan Axe
Castellan Axes are massive Power Axes, wielded by the Adeptus Custodes.[1] Similar to the Guardian Spear, the Castellan Axe is a Power Weapon with a built-in Bolter. These weapons lend themselves to the elegant and brutal style of the Custodes that sees the wielder use their strength in conjunction with the axe's momentum to launch powerful sweeps that switch direction with shocking suddenness to cleave enemies apart.[2b]

Castellan Bomber
The Castellan Bomber was a class of Heavy Bomber used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1]

Castellan Class Robot
Castellan Class Robots were a type of war robot deployed by the Legio Cybernetica.[1]

Castellan Exemplars
The Castellan Exemplars were Regiments of the Imperial Army during the Unification Wars.[1] Created as a secret contingency plan by Amar Astarte, recruits of the Castellan Exemplars were covertly recruited from subjects genetically modified by Amar and her followers. Their conditioning made them ultimately loyal only to Amar Astartes while remaining publicly loyal to the Emperor. Amar unleashed the Castellan Exemplars during the Palace Coup, and while they were easily capable of dispatching the Seneschals of the Departmento Regia Interior, they were no match for Custodes or the proto-Legiones Astartes.[1]

Castellan Launcher
Castellan Launchers are a type of Rocket Launcher used by Primaris Space Marine Desolation Squads.[1] These belt-fed sub-weapons are attached to the various rocket launchers used by Desolation Squads, such as the Superkrak Rocket Launcher, Superfrag Rocket Launcher, and Vengor Launcher. They saturate the sky with guided bomblets that are perfect for forcing enemies out of cover.[1]

Castellan Plate
The Castellan Plate is an ancient suit of elaborate Adeptus Custodes power armour, that is currently being worn by Captain-General Trajann Valoris. Like all Custodes power armour, it contains ornate sculpted details that set their armour apart from the Imperium's other warriors and eagles, gemstones and filigree litter the Castellan Plate's every surface. The armour also incorporates a heraldic tilting plate adorned with an eagle's head emblem and large feathers, as well as a striking cloak made from the hide of a lion[1] and woven with adamantine thread so that it flows like cloth but yields to neither blast nor blade.[2]

Castellan Rhino
The Castellan Rhino was a variant of Rhino transport used by the Iron Warriors during the Great Crusade and Horus Heresy.[1] These vehicles were fitted with unfolding armour plates and impact bracing that turned them into miniature bunkers. Their modular construction allowed the Rhinos to be linked together in a chain to form a makeshift fortified line.[1]

Castellan Sentry Gun Defence Force
A Castellan Sentry Gun Defence Force is a detachment of an Imperial Guard regiment which makes heavy use of the Tarantula Sentry Guns.[1] Each formation consists of two to four units, each with three Tarantulas, which are controlled by a dedicated Platoon Command Squad and can also include a couple of Sabre Gun Platforms. The command unit directs Tarantula fire and allows them to switch between firing modes during battle.[1] These formations are especially used by Drop Regiments to provide them with extra firepower or by regular regiments to hold strategic areas. They are also frequently used as a rear guard to hold the line while their parent formation retreats, giving rise to their nickname "bitter enders." This dangerous duty is seen by some as a quick road to commendation and promotion, by others a short route to martyrdom.[1]

Castellan Shield Ship
The Castellan Shield Ship is a class of support ship of the Imperial Navy.[1] A Battlefleet support ship, its role is to provide other warships with the vital defense they need to be able to close with the enemy. The Castellan is built around a single huge Void Shield generator which emanates from the ship in every direction and is powerful enough to extend its protection to any spaceship close to the Castellan. As the shield absorbs damage, the Tech-Priest custodians aboard desperately work to prevent a catastrophic overload. In order to prevent a meltdown, sometimes the shield must be shut down. Thus in battle a Castellan's captain must constantly assess the dangers of leaving the shield running or shutting it down to dissipate energy build-up.[1]

Castellan of the Black Vault
Castellans of the Black Vaults are Deathwatch Adeptus Astartes, that are charged with defending Watch Fortresses' Black Vaults.[1a] These Black Vaults contain arsenals of the Deathwatch, that are masterpiece artefacts fashioned by the Imperium's greatest smiths and artificers. The Castellans who guard the Vaults are not afraid to make use of them against the Deathwatch's foes, when called upon to do so[1a]. In missions with certain classes of extremis threat rating, the Castellans of the Black Vaults may also grant an exceptional artefact to a veteran Deathwatch warrior of proven skill, in the eradication of Xenos.[1b]

Castellans of the Rift
The Castellans of the Rift are an Ultramarines Successor Chapter.[1]

Castellax
Castellax was a Fortress World of the Iron Warriors. Previously an Imperial Mining World, this desolate world sat roughly 64AU from its sun. Castellax was rich in promethium and heavy metals, instigating the initial Imperial colonization, but a trait that had also drawn the attention of the Iron Warriors Third Grand Company under Warsmith Andraaz. After seizing the planet, the Third established Castallax as their fiefdom and initiated a savage exploitation of Castellax, draining its oceans and polluting its atmosphere. The planetary populace was enslaved, forced to man infernal factories to produce supplies which were sent as tithes back to Medrengard. Entire generations of slaves were born and died in this hellish environment. To fuel the world, both its factories and and to keep feed the planetary populace, water was extracted from the nearby moon of Impex V while food for the slaves was produced by grinding their dead into a nutritional paste.[1a] The Iron Warriors' century-long rule on the planet was maintained by a small garrison of Iron Warriors who oversaw the Janissaries and Mamelukes, slave soldiers that enforced Medrengard's will upon the lowest class of slave laborers.[1a]

Castellax-Achea Class Robot
The Castellax-Achea Class Robot is a variant of the Castellax Class Robot used by the Thousand Sons.[1] These Battle-Automata were fitted with a crystalline Psi-control matrix that allowed psychic Space Marines to manipulate them like puppets in a fashion far more seamlessly than standard Legio Cybernetica technology.[1] The Robots were armed with either a Mauler Bolt Cannon or Æther Flame Cannon.[2]

Castellum Stronghold
The Castellum Stronghold was a prefabricated quickly-assembled base and defensive strongpoint used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1]

Castian Alzonas
Castian Alzonas is the current Captain of the Crimson Fists Chapter's 7th Company.[1]

Species of Tyranid
A list of all known Tyranid species and sub-species.

Spectoris
Spectoris is an Agri World in the Calixis Sector. It is primarily covered in water.[1]

Spectra-vestments
Spectra-vestments were special pieces of clothing worn by the Excruciatus cadre of the Sisters of Silence.[1] These raiments concealed sophisticated field generators that allowed the sisters to blur and shift to adapt to their surroundings or create darkness to conceal them from view. The Silent Judge officer wore a blood-red piece while the Acolytes wore it in a chill-silver colour.[1]

Spectral Curse
The Spectral Curse are a Crimson Slaughter Warband.[1]

Spectre Class Warp Runner
The Spectre Class Warp Runner was a class of Escort. It was used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Spectre of Death (Caestus Assault Ram)
The Spectre of Death is a Caestus Assault Ram of the Star Phantoms Space Marine Chapter. The craft fought during the Fall of Badab and was confirmed destroyed in the Battle of the Palace of Thorns.[1]

Spectre of Despair
The Spectre of Despair is a famous Harlequin Solitaire.[1] During the Noctis Aeterna, the Spectre of Despair stalked the Imperial Governor Sylas Ghorondine who was trapped within the Nykos System due to a lack of Warp travel. Fleeing from one world to the next and expending entire Regiments of the Imperial Guarda s bodyguards, the Spectre of Despair mercilessly pursued him. Upon Nykos Secundus, the Governor abused his authority to leverage the deployment of an Eversor Assassin. In a vicious duel across the Governor's palace, the Solitaire was badly wounded but managed to lure the Eversor into the Governor's sanctum before giving the final blow. The resulting explosion obliterated the Assassin, Solitaire, and hapless Governor.[1]

Spectre of Fear
The Spectre of Fear was a Strike Cruiser in the Star Phantoms Chapter's fleet.[1] It took part in the Badab War and fought during the Star Phantoms' assault on the Astral Claws' Homeworld, Badab Primaris. It was there that the Spectre met its end, when the Mantis Warriors Strike Cruiser Tortured Soul launched the last of their Chapter's Mantis Religiosa — the elite of the Mantis Warriors — into the Spectre. Once aboard the Spectre, the Religiosa fought their way to the Cruiser's engine room and triggered a critical overload. As the Star Phantoms aboard the Spectre fought to reach the engine room, the engine exploded, completely destroying the Spectre of Fear.[1]

Spectre of Ruin
The Spectre of Ruin is a millennia old Red Corsairs Battle Barge[1a] and it has served as their commander Huron Blackheart's flagship, since the time he was the Chapter Master of the Astral Claws.[1b]

Speculum Historiale
The Speculum Historiale is an Imperial tome, that was written by the historian Carpinus.[1]

Speculum Infernus
The Speculum Infernus is a strange arcane device that is possessed by the Grey Knights and only activates when the Daemon Primarch Magnus has entered Realspace.[1] When this occurs the Chapter's Prognosticators use their powers upon the device to determine where the Daemon Primarch is and what plots he is conducting. The Speculum Infernus, though, will provide numerous glimpses of areas or worlds tied to what Magnus is doing; as well as alternating histories of what is occurring there. It is up to the Prognosticators to determine what the visions are showing them, but this is fraught with danger. The use of the Speculum Infernus draws the attention of Tzeentch Daemons and can also gain the ire of Magnus himself. Such is his power that the Daemon Primarch can launch a psychic attack against the Prognosticator using the device.[1]

Speeder Carriage
Speeder Carriages are luxury anti-gravity vehicles that only the truly wealthy of the Imperium can afford to privately own, as the technology involved in their creation must be sourced directly from the Adeptus Mechanicus and maintained by those with high knowledge of their arcane lore. They are often owned by Hive World nobility, who use them to travel in complete comfort far above the toiling unwashed masses that compose most of a Hive's population.[1]

Speedsta
Speedstas are large Ork scrap vehicles utilized by Mekboyz. Resembling Wartraks and Battlewagons, these fast construct are made from whatever spare parts a Mekboy comes across during his regular duties for his Warboss. Speedsta's are equipped with a wide array of advanced Ork weaponry including Bubblechukkas, Lifta-Droppas, Rokkits, and Kannons.[1] Dragsters are stripped-down Speedstas that have had their weapons removed and replaced with a Deflektor Field.[1]

Speers
Speers was a Guardsman of the Volpone 50th 'Bluebloods'.[1] In the Nacedon campaign (part of the Sabbat Worlds Crusade), Speers was one of a number of Volpone Guardsmen wounded in action who were left abandoned in a field hospital when the Crusade's forces were routed at Lohenich and forced to retreat. They were saved when a unit of the Tanith First and Only came across the hospital during the retreat and their Chief Medical Officer, Tolin Dorden, refused to leave them to die at the hands of the enemy. Thanks to the intervention of the Tanith, most of the wounded Volpone survived long enough for Imperial reinforcements to arrive and push the enemy back.[1]

Speranza
The Speranza is an Ark Mechanicus vessel, that led Magos Lexell Kotov's Explorator Fleet into the Halo Scar.[1] A massive vessel the size of a continent, it houses vast manufactoria that makes it more of a mobile Forge World than a mere starship. The vessel possesses an ancient Machine Spirit that is far more advanced than the rest of its kind; even linking with the spirit risks ones mind being consumed wholly.[1a] The vessel was discovered by the Mechanicum by accident at the Forge World of Palomar. After extensive explorations, it was revealed the vessel was incomplete. Lexell Kotov led the effort to complete the vessel. When activated, the vessels machine spirit unleashed a birth scream that saw the entire world of Palomar destroyed in a radioactive hellstorm. Its Machine Spirit became a gestalt entity, absorbing the many machines that made up its new structure. Complete with a deposit of knowledge from the Dark Age of Technology, the Speranza was equipped with radical weaponry which included temporal and black hole manipulation.[1a] Kotov used the Speranza as his new mobile Forge World and it was the flagship of the Kotov Crusade to discover Vettius Telok's lost expedition and the mythical Breath of the Gods. In the final stages of the battle against the now-mad Vettius Telok, who was attempting to reach the Sol System to destroy it with the Breath of the Gods, the Machine-Mind of the Speranza sided with Kotov, and rejected Telok's attempt to take control of it. The ship was one of the few Imperial assets to survive the Kotov Crusade and return to Imperial space.[2]

Speshul Shoota
A Speshul Shoota is a close-range shotgun used by Kommando Nobs, that fires volatile shells that deal devastating damage; capable of knocking an opponent off their feet.[1]

Spetzghast
Spetzghast is an Imperium world. [1a] Spetzghast was a Imperial Hive World that was the site of a Genestealer and Ork invasion. Prior to being bombed to ruins by Ork Roks it served as the capital world of its subsector. [1b]

Spheres of Expansion
The Spheres of Expansion are distinct phases in the expansion of the Tau Empire.[1a]

Spheris
Spheris is a world that rebelled against the Imperium.[1] Listening to the words of the Chaos Space Marine Morchan, Governor Kadi Aren led Spheris into rebellion against the Imperium. This resulted in the deaths of millions and brought Spheris to the attention of the Flesh Tearers Chapter. Seeking to kill the head of the rebellion, they sent the Librarian Balthiel to the planet, who single-handedly killed the Governor and his bodyguards inside his compound. With the Governor's death, the rebellion was left leaderless and the Flesh Tearers moved to bring the planet back into compliance.[1]

Black-Watch
Black-Watch were black armored, flamer and power claw equipped Castellax Battle-Automata, that were used by the Dark Angels's Dreadwing during the Horus Heresy.[1]

Black Angel
The Black Angel is a Warp entity heavily associated with the Blood Angels and people of Baal.[1] Transcending linear time and space, the Angel of Darkness engages in an eternal battle with a Golden Angel inside the Warp. The Xenos civilization on Baal before the coming of Humanity as well as races that will come after Mankind have all been influenced by the struggle of these beings. Every time one of the sons of Baal saves the life of an innocent the Golden Angel grows stronger while every time one of them succumbs to the Black Rage the Angel of Darkness grows stronger.[1] Sometime after the Devastation of Baal an apparent avatar of Sanguinius appeared before Mephiston and revealed that he is in fact the vessel that will become the Angel of Darkness, but due to the absence of time in the Warp he has thus always existed. It stated that if Mephiston became a vessel for the Black Angel now, he could use his body as a prison and save the Blood Angels from their fate for a time at the cost of his own soul. Mephiston apparently accepted, though the truth is left unclear.[1a]

Black Blade
The Black Blade or Vuragh'th in the tongue of Sarum[4] was an enormous and powerful Daemon Sword wielded by the Primarch Angron after his ascension to Daemon Prince. Forged on Sarum by the Dark Mechanicum, the blade has the ability to grow stronger from every sword it absorbs. Forging the blade was costly and laborious, with many slaves and captured Daemons sacrificed in its creation. By the time of the battle for the Eternity Gate during the Siege of Terra, it had consumed a million souls.[4] Wielded by Angron in the First War for Armageddon, the weapon was powerful enough to instantly annihilate five Grey Knights Terminators in a single stroke. However the Black Blade was stopped in mid-swing by the psychic might of the young Grey Knights recruit Hyperion. Hyperion managed to first snap, then finally shatter the blade by exerting an enormous amount of psychic force that nearly killed the Grey Knight.[1]

Black Blood
Black Blood is a combination of Dark Ages microtech and obscene xenos biotech which flow through the veins of their host, thus forever tainting them. Amongst the Adeptus Mechanicus that follow the Omnissiah, this process would be typically called Autosanguine and those in the Dark Mechanicus call it the Black Blood. The microscopic machines contained within them may be small but are powerful and large in number which allows them to repair minor injuries as well as speed healing to levels far faster than mere mortals.[1]

Black Bone Road (Graphic Novel)
Black Bone Road is a short graphic novel, written by Graham McNeill and illustrated by Jonathan Standing. It was originally published in Issue #44 of Inferno! Magazine in 2004, and re-published in Ultramarines: The Second Omnibus.

Black Brethren of Ayreas
The Black Brethren of Ayreas are a Chaos Space Marine warband of the Black Legion.[1b] They were one of the multiple warbands that took part in the Siege of Vraks. When Lord Zhufor of the Skulltakers rose to power during the siege, he attacked by surprise and killed the Black Brethren's Lord and Champions in order to force the other Chaos warbands into submission.[1b]

Black Comet
The Black Comet was a chapter of Word Bearers during the Horus Heresy. They are known to have taken part in the Battle of Calth.[1]

Black Consuls
The Black Consuls are a Successor Chapter of the Ultramarines Legion, and are one of the 20 Astartes Praeses chapters. They were created in the Second Founding.

Black Crusade
A Black Crusade is an incursion that is formed when the usually disparate forces of Chaos unite under a particularly strong Chaos Champion and go forth en masse to wage war against the Imperium of Man.[1]

Black Crusade: Angel's Blade
Black Crusade: Angel's Blade is a campaign supplement for the Seventh Edition of Warhammer 40,000. It contains new rules for the Blood Angels. It covers the events of the Diamor Campaign. [1]

Black Crusade: Broken Chains
Broken Chains is an introductory adventure for the Black Crusade roleplaying game. For centuries, the starship Chains of Judgement served the Inquisition of the Imperium, transporting the most dangerous renegades to their doom. Now, however, the Chains of Judgement is lost in the warp. The imprisoned renegades have one chance to escape their fate and take the first steps towards leading a Black Crusade. Broken Chains is an introduction to black adventures and eternal damnation in the grim darkness of the far future.

Black Crusade: The Tome of Blood
The Tome of Blood is sourcebook and rules expansion for the core Black Crusade for the Black Crusade Warhammer 40,000 role-playing game. The Tome of fate is the fifth book release in the series by Fantasy Flight Games.

Black Crusade: The Tome of Fate
The Tome of Fate is sourcebook and rules expansion for the core Black Crusade for the Black Crusade Warhammer 40,000 role-playing game. The Tome of fate is the fourth book release in the series by Fantasy Flight Games.

Black Crusade: Traitor's Hate
Black Crusade: Traitor's Hate is a campaign supplement for the Seventh Edition of Warhammer 40,000. It contains new rules for the Chaos Space Marine army.[1]

Black Crusade (Campaign Series)
Black Crusade is a campaign series for the Seventh Edition of Warhammer 40,000. It describes one of the phases of the 13th Black Crusade - attack on Diamor System.[Needs Citation]

Bellerophon's Fall
Bellerophon's Fall is a satellite of the Gas Giant Crysaor in the Maelstrom Zone that played an important role during the events of the Badab War.[Needs Citation]

Bellerophon (Ship)
The Bellerophon was an Adeptus Mechanicus research vessel that was used as an Explorator.[1] At some point the Bellerophon ended up becoming part of the Space Hulk Brokenback. When the now-renegade Soul Drinkers Chapter commandeered the Brokenback as their new base of operations, they designated the area of the Hulk containing the Bellerophon as Sector Indigo. The Soul Drinkers intended to use the ship's machine spirit to control the internal systems of the Brokenback, but found that the Bellerophon's systems were corrupted by a Daemonic parasite. Sarpedon, along with the Techmarine Lygris were able to purge the corruption, but were forced to kill the Bellerophon's machine spirit in the process.[1]

Bellerophon Class Heavy Assault Cruiser
The Bellerophon Class Heavy Assault Cruiser was a class of Cruiser. It used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Belleros Energy Cannon
The Belleros Energy Cannon is a type of weapon wielded by Adeptus Mechanicus Skorpius Disintegrators. The Belleros Cannon's arcing projectiles use the same hyper-reactive gas as the Skorpius' hover drives, but super-heated and reinjected. The projectile explodes on impact in a seething, spectroscopic energy blast.[1a] The weapon has the ability to target enemies not in the Skorpius' line of sight.[1b]

Belletow
Belletow was the shipmaster of the Nuntius Mortis, a transport vessel in service with the Legio Pallidus Mor.[1]

Bellicas
Bellicas was the homeworld of the Emperor's Swords Space Marine Chapter until it was wiped out by Necrons.[1] In 990.M41, a hidden Necron tomb deep beneath the planet's surface awoke, resulting in a vicious battle that saw the Emperor's Swords wiped out to the last Battle Brother. However, shortly after, the Fire Lords Chapter arrived and exterminated the Necrons, avenging their fallen brothers.[1]

Bellicatus Missile Array
The Bellicatus Missile Array is a Missile Launcher weapon used by Primaris Space Marine Impulsor vehicles. These batteries are frequently used for those squads requiring additional fire support.[1]

Bellicos
Bellicos was an Imperial Forge World, whose existence was a closely guarded secret. This was because the Forge World was used as a hidden weapons-testing facility, that was given dispensation to practice near-heretical levels of technological innovation. The creation of the Great Rift ended this though, as Bellicos found itself in the path of the giant Warpstorm. Before the Forge World was swallowed whole by the Great Rift, however, it managed to dispatch a single cargo hauler containing prototype bolt rifles, of an incredibly advanced pattern.[1]

Bellicos Bolt Rifle
Bellicos Bolt Rifles are prototype bolt rifles of an incredibly advanced pattern, that were created on the Forge World Bellicos.[1] When the Great Rift was created, Bellicos found itself in the giant Warpstorm's path, but before it was consumed, a single cargo hauler containing the Bellicos Rifles managed to escape. These weapons are now regarded with a near-religious reverence for their lethality, and to wield one of the Rifles is considered a paramount honor.[1]

Bellicose
The Bellicose was an Escort in the World Eaters Legion during the Horus Heresy, and took part in the Battle of the Diavanos System. There the Bellicose met its end, after it was caught in the explosive destruction of its brethren warships, the Galerus and Clavam.[1]

Bellis
Bellis is an Imperium world whose moons contain rich gem mines. The gem mines proved so lucrative in 913.M36 that their owners, the lords of Bellis, declared their secession from the Imperium, only to have their rebellion ended a year later by a Company of the Dark Angels Chapter.[1]

Bellis XIV
Bellis XIV is an Imperial Agri World.[1]

Belloch
Belloch is the Captain of the Executioners Chapter's Second Company.[1][2] Known as the Master of Blades and the Unconquered, he commanded the Khymara Pursuit Force, composed of elements from the Second, Seventh, Eighth and Tenth companies, during the Badab War that attacked the Howling Griffons garrisoning the Khymara System. The casualties the Pursuit Force caused amongst the Howling Griffons nearly led to the Executioners being declared Excommunicate Traitoris.[2]

Bellona (Inquisitor)
Bellona was a Radical Inquisitor, who sought to save the Imperium by enacting a large scale plan to close the Great Rift.[1]

Bellona (Moon)
Bellona is a Forge Moon of the Imperium, which orbits the planet Nemeton.[1b] It originally was colonized millennia ago by fleets from the Forge World of Incaladion.[2] The tech-priests of Bellona have a mutual defence pact with the Space Marines of the Emperor's Spears Chapter, who dwell on Nemeton. The moon supports large shipyards.[1b] The primitive inhabitants of Nemeton believe Bellona is the eye of the Emperor.[1b]

Bellona (Planet)
Bellona (Planet) was an Imperium World, until it fell to an attack by The Tainted Warband in 230.M39.[1]

Bellona Modwen
Bellona Modwen was a High Magos of the Ordo Reductor, active during the Horus Heresy.[1a][1b] Bellona was stationed on the planet Molech around the time of the Battle of Molech. Her subordinate magi were responsible for training the Sacristans who maintained the Imperial Knights of the planet's houses.[1b]

Bellrath Crusade
The Bellrath Crusade was an Imperial Crusade lasting from 182-453.M38.[1]

Bellum Sacrum
The Bellum Sacrum was a Reaver Battle Titan in service with the Legio Atarus.[1]

Urienz
Lord General Vitus Urienz was a senior officer of the Imperial Guard during the latter phase of the Sabbat Worlds Crusade. Warmaster Macaroth, in the aftermath of his succession of Slaydo at the Battle of Balhaut, promptly elevated several of his own handpicked favorites to the general staff. Before his elevation, Macaroth had been a relative nonentity, yet Slaydo saw the potential for greatness in him, and Macaroth expected his own chosen officers to demonstrate the same natural ability for high command, in spite of little previous experience. However, of these officers, Urienz was the only notable success.[1][2a] Among his most notable deeds was commanding, in person, the boarding action that captured Magister Rusheck Vakkim's flagship, the Crown of Thorns, over Nyzon II[2b] By 791.M41, he had attained the position of Lord General and was considered by many to be the heir apparent to the position of Warmaster. During a push by high command figures to replace Macaroth, he remained loyal to the Warmaster, though refrained from informing Macaroth of the other officers' plans unseat him. [3]

Uril
Uril was a Verghastite[1b] Trooper of the Tanith First and Only regiment.[1a] Out of the new recruits to join the regiment in the aftermath of the Siege of Vervunhive, Uril was considered one of the best.[1b]

Urim
Urim was a Space Marine of the Flesh Tearers Chapter.[1] A member of his Chapter's Death Company, Urim was killed on Onuris Siti by a friendly artillery bombardment when the Death Company overextended and fought past an Imperial cordon.[1]

Urion’s Doom
Urion's Doom is a Stormbolter, that was wielded by Urion, an honoured member of the Ultramarines 1st Company, at the time of the invasion of Ultramar by Hive Fleet Behemoth.[1] He was stationed at the Northern Polar Fortress during the defence of Macragge. He fired until his ammunition was spent, when he charged into hand-to-hand combat and was overcome.[1] Urion's storm bolter was eventually gifted to the Deathwatch, as a secret mark of respect and pledge of assistance. It is strongest when fired at Tyranids.[1]

Uris Katjor
Uris Katjor was an Imperial Fists Legionary, who took part in the Horus Heresy's Siege of Terra.[1]

Urk
Urk was an Ork World and the planet of origin of Ghazghkull Mag Uruk Thraka.[1]

Urkrask
Urkrask was the site of a battle between the Death Guard and the Dark Angels Chapter, sometime after the Great Rift's creation.[1]

Urkrathos
Urkrathos, also called Urkanthos[3], is a Chaos Space Marine of the Black Legion, follower of Khorne, and one of the four Chosen of Abaddon. Selected to command the fleets of Chaos at the launch of the 13th Black Crusade, his flagship was a Grand Cruiser originally named Ius Bellum during the Great Crusade, but once Horus had made his intentions known it was renamed the Hellforger.[1] He was involved with the struggle over the Dark Mechanicum controlled Forge World of Chaeroneia, in opposition to the Imperial forces lead by Inquisitor Nyxos and Rear Admiral Horstgeld. Urkrathos was aided by the mutant Feogrym in this endeavor, and had allied himself with Archmagos Veneratus Scraecos, who had controlled Chaeroneia at the time.[1] In addition, he leads a mob of vicious Khornate Chaos Space Marines known as the Hounds of Abaddon.[2] During the 13th Black Crusade, Urkanthos became a Daemon Prince after pleasing Khorne with the mass killing caused by the destruction of three great imperial ships. He was killed on Cadia fighting Saint Celestine and her two Geminae Superia.[3] Urkrathos' place in the Chosen of Abaddon was replaced by Threxos Hellbreed.

Urlakk Urg
Urlakk Urg was an infamous and powerful Ork Warboss slain by Horus Lupercal during the Great Crusade. His massive Waaagh! controlled a region of space centred on Ullanor and threatened the Imperium's borders. The Emperor of Mankind and Horus led a massive Imperial force to remove Urg's threat. Horus lured Urg's forces away from his targets while Space Marine Legions retook the outlying systems and the Luna Wolves drove straight for the heart of his empire. As the battle raged outside his fortress, Urg kept forty of the biggest, meanest Nobs at his side. When Horus and his Justaerin Terminators entered the throne room, they hacked a path through the Nobs for the Primarch. Horus crippled Urg and threw him from the top of his fortress, ending his life and breaking his army's morale[1][2]. Boss Urlakk's power was such that few other orks in history have become as great a threat, such as The Beast.[1][3]

Urlakk Urruk
Urlakk Urruk was an Ork Warboss active during the Great Crusade and Horus Heresy.[1] Originally a follower of the infamous Urlakk Urg, after the shattering of the Greenskins in the Ullanor Crusade he fled to the Chondax System and established his own petty empire which was destroyed by the White Scars in the Chondax Campaign.[1]

Urlock Gaur
Urlock Gaur is the commander of the Blood Pact and Archon of Chaos forces in the Sabbat Worlds Crusade.[1][2b] One of the original founders of the Blood Pact, his emphasis on military-style discipline over the mindless fanaticism seen in other Chaos Cults allowed his forces to rise to fame in the Sabbat Worlds and gain favor with the Chaos Archon there, Nadzybar. A devoted servant of the Chaos God Khorne, Gaur personally swears in every new member of the Blood Pact by having the recruit ritually gash his hand upon his armour[1], which formerly belonged to a Space Marine.[2b] For this reason, Blood Pact soldiers cover their bodies and faces with their combat uniforms and grotesque masques, but deliberately leave their hands exposed, proudly exhibiting their scars.[1][2b] After the death of Nadzybar, Gaur would eventually succeed him as Archon of Chaos forces in the Sabbat Worlds after a power struggle with Anakwanar Sek, leader of the Sons of Sek.[1]

Urlon (Venerable Dreadnought)
Urlon is an honored Iron Hands Venerable Dreadnought, who served as a Techmarine before he fell to an attack by Heretics, during the Age of Apostasy.[1]

Urlon IV
Urlon IV is a rain-soaked Hive World of the Imperium.[1]

Uropyghast
The Uropyghast was a species of creatures, that were native to the Necrontyr's Homeworld.[1]

Urran Gauk
Urran Gauk was a Line Captain of the Sons of Horus Legion's Justaerin, during the Battle for Terra.[1a] He was among First Captain Abaddon's forces that attempted to launch a surprise attack, by drilling into the weakened foundation of the Saturnine Gate. This would allow them to enter the basements of buildings behind the Gate, and then allow the Sons of Horus to attack the Palace's Sanctum Imperialis. However the Primarch Dorn was aware of this flaw in his defense of the Imperial Palace and left several Loyalist Kill-Teams in the basement's as he anticipated the Traitors would attack there. Abaddon's forces did not know they were walking into an ambush and Gauk teleported into a basement alongside the First Captain from a ‎Mantolith assault drill. They emerged, however, right next to several Kill-Teams led by Endryd Haar, Nathaniel Garro and Bel Sepatus[1a]. In the fierce battle that followed, Gauk was killed by one of Sepatus' Crimson Paladins as he fought beside Abaddon. The First Captain quickly avenged Gauk, but the Line Captain's death signaled to him that the Traitors' could not succeed and Abaddon gave the order to retreat.[1b]

Urrghaz
Urrghaz is a world of the galaxy.[1] A Space Wolves strike force once fought a series of battles against the Orks here amidst the planet's chain-fortresses.[1]

Ursan Graves
Ursan Graves is a Necromundan Rogue Psyker, who is rumoured to have once been a Bounty Hunter in Planetary Governor Helmawr's Psykanarium, before he escaped and took over the remote Hive Primus Underhive settlement of Heretic's Hole.[1] No one is turned away from entering the settlement, provided they are willing to respect Graves as its ruler and know his one rule: do anything he does not like and he will kill you. With his psychic gifts of precognition and the aid of a cabal of fellow Rogue Psykers he created, called the Lost Ones, Graves has fended off anyone or any creature that has threatened his rule of Heretic's Hole.[1]

Ursarax
Ursarax (also spelled Ursurax[2]) were advanced Jump Pack-equipped cyborgs of the Adeptus Mechanicus designed in the later Great Crusade.

Ursarkar Creed (Retired General)
Ursarkar Creed is a retired Cadian General, who shares the same first and last name, with the more famous Lord Castellan Ursarkar E. Creed. However due to being nearly three centuries older than the Lord Castellan, he has the honour of being known simply as Ursarker Creed. When the 13th Black Crusade began, the three hundred and twenty year old retired General, was teaching at the Astra Militarum training world, Katak.[1]

Tectora IV
Tectora IV is a world of the Imperium.[1]

Tectora IV Campaign
The Tectora IV campaign was waged by the Astra Militarum forces of Lord Castellan Ursula J. Creed against the rebellious Imperial world Tectora IV.[1]

Ted Torvin
Ted Torvin is a Guardsman in the newly created Skadi Second Infantry Regiment.[1]

Teefbreaka
The Teefbreaka[1] is an Evil Sunz[2] Ork Light Battle Tank, that is armed with a Shell Spitta and a Flame Throwa[1]. It was created by Mekboy, whose Warboss needed a replacement for a lost Gunwagon, that was fast but also accurate.[1]

Teeth That Hunger
The Teeth That Hunger is a Chaos Knight Reaper Chainsword, whose deadly teeth spin at thrice the speed of lesser weapons. This results in the weapon emitting a horrific scream that roars forth as its wielder uses the chainsword to cuts through their foes. However, those who wear the Teeth That Hunger must forever fight to keep its insatiable hunger at bay. For if it is not given enough souls to devour, the weapon may instead feed upon the life force of the Knight who carries it.[1]

Teeth of Mars
The Teeth of Mars are cog-toothed Chainswords that the Iron Hands and its Successor Chapters give to those Battle Brothers that show a particular affinity for communing with machines.[1] The Chainswords bare the sigil of the Omnissiah and were developed in concert between Mars and Medusa. Because of this, the Teeth of Mars are believed to have been blessed by the Machine God to bring ruination to impure machines.[1]

Teeth of Terra
The Teeth of Terra is a Space Marine relic. The origin of this Chainsword are shrouded in mystery. Mentions of it can be found throughout the histories of many Chapters, yet the weapon's own origin can not be traced. It is never found in any Chapter's armoury, save in times of great need. What is certain is that when wielded, the Teeth of Terra strikes with the force of a thunderbolt. The more formidable the odds its wielder faces, the louder the blade's engines growl.[1]

Teeth of the Blizzard
The Teeth of the Blizzard is a Frost Blade wielded by Wolf Guard Ralaff.[1] During a Space Wolves deployment to drive back splinter elements of Hive Fleet Behemoth, the leading pack, led by Great Wolf Logan Grimnar, became surrounded when hundreds of bio-organisms burst from the ground behind them. The pack fought ferociously to defend their Lord, and one Wolf Guard named Ralaff leapt on the back of a monstrous Trygon to slice its throat with his Frost Blade. Ralaff died from his injuries, but his actions allowed reinforcements to reach the Great Wolf in time.[1]

Teeth of the Cog
The Teeth of the Cog is one of the many secretive sub-cults that arose within the Adeptus Mechanicus, following the Great Rift's creation.[1] Each have their own interpretations of the giant Warp Storm's creation and the Teeth of the Cog believe any form of psychic power is now a threat to the Adeptus Mechanicus. Its members keep this absolutism a secret, however, as many on Mars jealously guarded the contracts of fabrication they held with the Imperium's psychic institutions.[1]

Tegean Wetlands
The Tegean Wetlands were a region of the planet Sotha.[1] Captain Argus and his Company defended the wetlands when Sotha was invaded by the Tyranids of Hive Fleet Kraken. The Captain and most of the Company were killed by the xenos.[1]

Teghar Pentaurus
Teghar Pentaurus is a world of the Imperium.[1] During the Great Crusade, Sanguinius led the IXth Legion to the world shortly after assuming command of it. Fighting for his Legion's loyalty and recognition during the battle against the fell Abhuman hordes of Teghar, Sanguinius gave his own blood in the maelstrom of combat. In the war, he witnessed the bloodlust and hunger for flesh that his sons carried.[1] It was on this world that Sanguinius first met his Legion and delivered a speech, promising that they would together learn what the Legion would become. It was also the first battle they fought together. [2]

Tegus (Squad)
Squad Tegus was a Tactical Squad of the White Scars 3rd Company. It was part of Task Force Nomad during the Hunt for Voldorius.[1]

Teirch Dorigov
Teirch Dorigov is a Baron of House Barragon, who pilots the Imperial Knight Restless Avenger. He led its forces that joined the Imperium's invasion of Dharrovar, during the Nachmund Rift War.[1]

Tek
Teks are the common foot soldiers of House Van Saar on Necromunda.[1] Despite their humble status, Teks are technological geniuses and augmented cyber-warriors, often being better trained and equipped than their rivals from other gangs. The armor built into their survival suit allows for the wielding of high-grade energy weapons.[1]

Tekarn
Tekarn is home to various Imperial Guard Regiments.

Tekarn 11th Heavy Tank Company
The Tekarn 11th Heavy Tank Company is a Tekarn Heavy Tank Company of the Astra Militarum.[1]

Tekarn 83rd Mechanised Infantry Regiment
The Tekarn 83rd Mechanised Infantry Regiment is an Astra Militarum Regiment that contains a Chimera. It took part in the Cleansing of Radnar.[1]

Tekarn 90th Armoured
The Tekarn 90th Armoured are a Tekarn Armoured regiment of the Astra Militarum.[1] The regiment is known to have fought on the Deathworld of Denkari-Prime.[1]

Tekarn Armoured
The Tekarn Armoured are Imperial Guard Armoured Regiments.[1][2b]

Tekarn Iron Fists
The Tekarn Iron Fists are Imperial Guard Regiments.[1]

Palmiro
Palmiro was a high ranking member of the Adepta Sororitas of the Order of the Holy Word in M36. Following the death of Alicia Dominica there was a crisis as to who should lead the Sisters.[2] the auspices of Ecclesiarch Equitus XI she was the first to hold the position of Abbess of the Adepta Sororitas, ruling over the organization.[1]

Palomar
Palomar was a Forge World of the Imperium.[1] The unfinished form of the Ark Mechanicus that would be named Speranza, was discovered buried in the steel bedrock of the Forge World. Over the next five hundred years, the Speranza would be freed and its form completed on the shipyards above the planet by Magos Lexell Kotov. When the Magos awakened the ship's machine spirit, it sent agonized bursts of archaic code all around the bio-neural networks of Palomar. The code caused hundreds of the Forge World's reactor cores to explode, killing its population and destroying the planet, leaving it a radioactive wasteland. The Magos thought it was a small price to pay to have a functioning Ark Mechanicus in his hands.[1]

Pan-Telluric Commonwealth
The Pan-Telluric Commonwealth is a League of the Leagues of Votann, that boasts an exceptionally egalitarian society.[1]

Pan Spectral Scanner
Pan Spectral Scanner are potent multi-functional Leagues of Votann detection devices, that can be mounted both personally and on their vehicles.[1]

Panacea
The Panacea is an ancient Human STC.[1] Stolen from the world of Verdigris IX by the Dark Eldar Archon Aurelia Malys during the Panacea Wars, the technology was later used by the Master Haemonculus Trelexis to create the Panacea Perverted.[1]

Panacea Perverted
The Panacea Perverted is a technological relic used by Dark Eldar Haemonculi.[1] The Panacea Perverted consists of the Panacea, an ancient Human STC that was stolen from Verdigris IX by Lady Aurelia Malys. The Master Haemonculus Telexis was inspired to create a far more powerful version for his own use. The resultant fluid makes one injected with it near immune to poisons and toxins as well as giving them astonishing regeneration.[1]

Panacea Wars
The Panacea Wars was a conflict fought between the Dark Eldar Archon Aurelia Malys on behalf of the supreme overlord of Commorragh, Asdrubael Vect, and the Imperium of Man as well as a marauding horde of Orks.[1]

Pancake amoeba
Pancake amoeba is a creature resembling a giant single-celled creature, spread across a vast area of terrain. It will entrap any object that trying to moves over it, slowly eating it alive.[1]

Pandaemonia
Pandaemonia are hidden facilities that are used by the Ordo Malleus that are specifically found scattered around the Calixis Sector.[1a]

Pandaimon
Pandaimon is a trans-dimensional realm of the Webway, officially a satellite realm of Commorragh. In 799.M38, Pandaimon under Archon Qu declared independence from Commorragh and thus from Asdrubael Vect and his Kabal of the Black Heart. A great war erupted between Pandaimon and the Black Heart, with Vect eventually emerging victorious after Qu was assassinated by his own daughter (revealed to be one of Vect's many courtesans). Without their leader, Pandaimon quickly fell.[1]

Pandemic Staff
Pandemic Staffs are Daemon Weapons of Nurgle. The Pandemic Staffs are vessels for the diseases of Nurgle when they are carried from the Warp to the materium and can be released in battle to feast upon enemy units.[1]

Pandemonia
The Pandemonia is a Word Bearers Battleship that took part in the Pyrus Reach Conflict.[1]

Pandora Prime
Pandora Prime is an Imperium Hive World that was invaded by Eldar, Ork and Chaos forces.[1]

Pandora Sector
The Pandora Sector is a Sector of the Imperium.[1]

Pandoraque
The Pandoraque is an ancient Eldar device that if activated on a planet will boost its life-force to incredible levels. This will cause even those who have suffered the most horrific of injuries to not be able to die and the Pandoraque's victims, will be left craving a release from their constant pain.[1]

Pandorax Campaign
The Pandorax Campaign was a war waged between the Imperium and the Forces of Chaos in the Pandorax System from 959-961.M41.[1]

Pandorax System
The Pandorax System is a System of the Imperium in Ultima Segmentum.[1] In 959.M41, it the was the site of a major war known as the Pandorax Campaign.[1]

Pandraxx Subsector
The Pandraxx Subsector is a Subsector of the Imperium located within the Acteron Sector in the Eastern Fringe. It is a target of numerous Chaos Space Marine attacks.[1] It is notable for containing the homeworld of the Red Scimitars Chapter.[1]

Attack Barque
Attack Barques were three kilometer-long Space Marine Legion warships used during the Great Crusade, which were capable of atmospheric flight. This allowed them to be used as battering rams, and the strength of their armor and engines ensured the Barques survived the collisions and were capable of returning back to orbit.[1]

Attack Craft
Attack Craft are the small, carrier-launched spacecraft that provide far-ranging support for battlefleets in combat. The difficulty of hitting such targets with anti-ship weapons makes them a formidable weapon, but they are held back by their lack of endurance.

Attack Moon
An Attack Moon was the Imperial designation for a class of massive Ork vessels encountered during the War of the Beast.

Attack Run
Attack Run was a serial holodrama produced in the Imperium during the 920's.M41, focusing on a fictional squadron of Lightning fighter pilots during the Gothic War[1]. Inquisitor Amberley Vail commented that she enjoyed the holodrama, although her savant, Caractacus Mott, claimed to have spotted 437 historical and technical inaccuracies in just the first episode[1].

Attack on Heat Sink 871
During the Attack on Heat Sink 871, the Chapter Commander Sien led his five Land Raiders against the overwhelming rebel forces. In this battle, his vehicle endured a tremendous one hundred and thirty-two enemy weapon strikes, but the heat sinks were captured nevertheless.[1]

Attack on the Pirates' Haven
The Attack on the Pirates' Haven was a fleet action against a massive pirate group during the Gothic War. Removing this threat allowed the Imperial forces to concentrate more fully on their Chaos foes without having to worry about their shipping being savaged by the marauders.[1b]

Attalus Fellhand
Attulus Fellhand is a Deathwatch Champion serving in Watch Fortress Erioch.

Attar
Attar was a Captain in the Iron Hands Legion during the Great Crusade, and fought under the command of his Primarch Ferrus Manus during the Compliance of One-Five-Four Four.[1]

Attias
Attias, better known as Attias the Untamed is a notorious Fallen Angel[1b], who took part[2] in the Great Crusade[3] and Horus Heresy[2]. He was among the Dark Angels, that were exiled back to Caliban, by their Primarch Lion El'Jonson, in the aftermath of the Legion's Sarosh campaign[3]. Said to have been at Luther's side during the confrontation between the Fallen and Lion El'Jonson, Attias has eluded capture by the Dark Angels over three times. However at some point he became a captive of the Crimson Slaughter, which attempted to use the Fallen as bait to lure the Dark Angels into a trap on the Imperial world, Stern's Remembrance. In the ensuing ambush, Attias was freed and fought alongside the Dark Angels, agreeing to become their prisoner if it meant freedom from the vile Chaos Space Marines. After the battle against the Crimson Slaughter and their Cultist allies, he was taken aboard The Rock.[1b][1c]

Attica
Attica is a Lord Marshal of the Imperial Guard. He was one of the primary Imperial commanders in the 13th Black Crusade, leading an evacuation of the world of Vermaard.[1]

Attica Centurius
Brother-Sergeant Attica Centurius is a Veteran Sergeant of the Honoured First Company of the Legion of the Damned.[2] He carries the Animus Malorum, an ancient relic in the shape of a skull that can suck souls from its target and then resurrect a fellow Legion of the Damned member.[1]

Attila
Attila is an Imperial world, famous for its Imperial Guard Attilan Rough Riders.[1]

Attila System
The Attila System is a System of Imperial space located in Ultima Segmentum[1]. During the Thirteenth Black Crusade, the entire System became a battleground between the Daemons of Khorne and the Necron Sautekh Dynasty.[2]

Attilan Rough Riders
The Attilans are among the most renowned Rough Riders of the Imperial Guard.[1]

Attilus
Attilus the Axe is a legendary House Goliath member of Hive Primus, who made his name while fighting in the Fist stronghold's House of Pain arena.[1]

Attion
Attion was a Venerable Dreadnought in the Salamanders Legion, active during the Great Crusade.[1]

Attius
Attius is an Ironclad Dreadnought in the Libators' 8th Company, who is among the Chapter's forces taking part in the Third War for Damnos.[1]

Atum Sum
Atum Sum is a Sorcerer of the Thousand Sons. An acolyte of Ahriman, he is a master of the Daemonic. It is said he has a master over the ebb and flow of possibility, manipulating the shifting tides of the Warp to appear at any time and place he desires. His appearance is often a precursor to a Daemonic Incursion. When he was discovered to be operating as part of some unknown plan in the Jericho Reach region of the Imperium, Inquisitor's of the Ordo Chronos were sent to investigate the threat. However they, mysteriously vanished. This only furthers his reputation as a dire threat to the Imperium.[1]

Grettel
Grettel was held by the Anckorite Brotherhood during Warmaster Ryse's Crusade and the Cult's leader, Luciver Anckor, had a fortress there. It later became a battleground, after the Warmaster charged General Creed with killing Anckor.[1]

Grevan
Grevan is a Knight and leader of House Raven. Lord Grevan Raven, fourth of his name, is the Princeps of House Raven, the Iron Duke of Kolossi and he who sits upon the Adamantium Throne of the Keep Inviolate. A single white stripe on his Knight suit, Ferrous Maximus, denotes him as Princeps. As a young pilot he joined the Order of Companions – the fighting elite of the house – where all noted his martial prowess. His meteoric rise continued to the highest level, as befitted his noble ancestry.[1] Despite the many Knight suits available to House Raven, the majority of them are Errant and Paladin patterns. Ferrous Maximus, however, is a Knight Warden. As the legend goes, its avenger gatling cannon was triply blessed by the Omnissiah himself. Whenever the Knight’s need is greatest, the pilot of Ferrous Maximus can recall that ancient stored memory, bringing forth a rapid burst of fire that is impossibly accurate, shredding even the largest foe.[1]

Grevius
Sergeant Grevius of the Crimson Fists was seconded to the Deathwatch personally by Imperial Fist Deathwatch Captain Quiron Octavius. He was killed by a Tyranid Lictor (Mantis Stalker) on Herodian IV and his gene seed was lost forever. The Deathwatch Kill Team had been diverted there by Inquisitor Lord Brutius Parthon to kill the Hive Tyrant from their previous mission, which was to go through the Herodian Warp-Gate to the Obscurus Frontier with Inquisitor Lord Agustius.[Needs Citation]

Grey
Grey was a Master Inquisitor of the Ordo Malleus.[1] A Radical, he commanded a force of Daemonhosts. Taking part in the final battle against the Daemon Prince known as the Horned God in the Aschen War, Grey was consumed by the Daemon Prince after his Daemonhosts were wiped out.[1]

Grey Angel (Audio Book)
Grey Angel is an audio book story in the Horus Heresy Series. It was written by John French, and released on August 3, 2012. It was later released in prose as an e-book on 27 January 2016 as part of the "Tales of the Knights Errant" week. The story describes Garviel Loken's first mission as a Knight-Errant as he was sent to Caliban to investigate the loyalty of the Dark Angels. Although ultimately fruitless, Loken discovers important information regarding the disposition of Luther and the mysterious Cypher.

Grey Crest
Grey Crest is a relic of the Leagues of Votann.[1] This cunningly wrought armour crest contains helical circuit-threads believed to have been traded from a mysterious alien race long since lost. It projects a veil of energies able to fool both organic and artificial targeting senses, concealing the wearer.[1]

Grey Death
The Grey Death are a Chaos Space Marine warband. Originally known as the Iron Drakes, they were among the thirty Chapters corrupted during the Abyssal Crusade.[1]

Grey Devices
Grey Devices are unique, metal, box-shaped relics that are considered sacred mysteries by the Adeptus Mechanicus.[1] These small artefacts seemingly possess no clear purpose but only drain power sources of energy and make chiming noises in response to unknown factors. They are known to carry a strange aura around them and answer questions in some manner. They were first discovered in the ancient Pelludian Tunnels and are now guarded relics of the Priesthood of Mars. However, blasphemous superstition surrounds these devices and they are even used as tools for prognostication by some. The latter of the pair are heretics that often bait the Machine Spirits in order to force them to respond in some manner, thus turning them into gambling tools. Amongst others, they are used as links to the beyond and are sought as auguries. It is whispered that Grey Devices act in barely understood ways though some believe that they contain a form of Malifica with unclean spirits present within them.[1]

Grey Giants
The Grey Giants are a Space Marine Chapter.[1]

Grey Glaives
The Grey Glaives are a Chaos Space Marine Warband, whose forces are the size of an army.[1]

Grey Hunter
Grey Hunter is the second rank of the Space Wolves Chapter. These Space Marines make up the majority of a Space Wolf Great Company, similar to the Tactical Squads of a Codex Chapter.[1a]

Grey Knight Interceptor Squad
Interceptor Squads are units of Space Marines used by the Grey Knights Chapter.[1]

Grey Knight Novitiate
Grey Knight Novitiates are Neophytes of the Grey Knights Chapter, who have not yet completed their training to join its line Brotherhoods. Their induction only occurs after the Novitiates pass the final tiers of the Grey Knights' Chamber of Trials.[1]

Grey Knights
The Grey Knights are a Space Marines Chapter and the Chamber Militant for the Ordo Malleus. The Chapter specialises in the hunting and extermination of Chaos daemons.[2a]

Kabal Opaque
Kabal Opaque was a Dark Eldar Kabal that once ruled over an outer district of Commorragh known as Seyahmva'ar. However, this ended after a lance from five Traitor Knight Houses invaded the district, through a Webway Portal they discovered inside of a hollowed out moon. In response, Commorragh's Supreme Overlord dislocated Seyahmva'ar from the Dark City and left the Kabal to be torn apart by the rampaging Knights.[1]

Kabal of Crimson Tears
The Kabal of Crimson Tears was a Dark Eldar Kabal that attacked the Shrine World Jakal II in 409.M40. The Kabal was effectively destroyed in battle with a strike force from the Warmongers Chapter that arrived to save the Shrine World.[1]

Kabal of Crimson Woes
The Kabal of Crimson Woes are a Dark Eldar Kabal.[1a] They are Corsairs that regularly commit piracy within the Calixis Sector[1a]. They also act as raiders for hire and have frequently worked for the Serrated Query, a ruthless band of war profiteers dealing in black market goods. They assisted the Serrated Query in trying to obtain the Liber Daemonica, a book on denizens of the warp[1c], from the Space Hulk Twilight but were foiled by agents of the Inquisition[1d]. They use large packs of warp beasts when raiding.[1a]

Kabal of Endless Night
The Kabal of Endless Night are a Dark Eldar Kabal.[1a] They caused the Space Hulk Herald of Oblivion to emerge in real space in order to attract Space Marines for them to capture. Afterwards, they planned to take the living space marines and any geneseed they could get, back with them to Commorragh.[1b]

Kabal of Immortality Denied
The Kabal of Immortality Denied is a Dark Eldar Kabal.[1] Notable actions by the Kabal include the raid on the Imperial Industrial World of Demoisne in 182.M38. There, the Kabal faced the might of Lord Inquisitor Korscht of the Ordo Xenos as well as a full company of Deathwatch Space Marines, abducting and brutally murdering the Lord Inquisitor.[1]

Kabal of Poisoned Hope
The Kabal of Poisoned Hope are a Dark Eldar Kabal.[1] Based from the Howling Spire in Commorragh, the Kabal was said to have been converting to the Ynnari. However, hearing of this Asdrubael Vect manipulated the forces of their rivals, the Kabal of the Lords of Iron Thorn, into annihilating the Howling Spire and the Ynnari within.[1]

Kabal of Umbra
The Kabal of Umbra is a Tzeentch Chaos Cult. The entire Cult was among the last wave of Chaos forces that invaded Cadia, before the world was destroyed in the 13th Black Crusade.[1]

Kabal of the All-Seeing Eye
The Kabal of the All-Seeing Eye is one of the most secretive Dark Eldar Kabals and, though they are few in number, the Kabal acts as influential power brokers between the various factions vying for power in Commorragh.[1] They are known to be allied with very skilled Haemonculi, including the infamous Urien Rakarth.[1]

Kabal of the Baleful Gaze
The Kabal of the Baleful Gaze are a Dark Eldar Kabal, described as one of the Great Kabals of Commorragh.[1]

Kabal of the Black Blade
The Kabal of the Black Blade was a Dark Eldar Kabal that has been destroyed.[1][2] Accounts differ as to the Kabal's exact fate: according to one source they destroyed by the Raven Guard in the Heraclad Massacre of 865.M41.[1] However, another indicates that they were wiped out in a purge ordered by Asdrubael Vect after the Kabal displeased him, with the survivors regrouping and forming the Kabal of the Bloodied Claw.[2]

Kabal of the Black Heart
The Kabal of the Black Heart is the single largest and most powerful Kabal in Commorragh, and because of this, they are the dominant power in the city. The Kabal's Supreme Lord is Asdrubael Vect, the oldest known Dark Eldar, and the supposed founder of the Dark City itself. The fact that the Kabal's founder is old enough to have witnessed first hand the birth of Slaanesh means that, along with being the largest and most powerful Kabal, they are also the first Kabal to be founded.[3]

Kabal of the Black Myriad
The Kabal of the Black Myriad are a Dark Eldar Kabal, described as one of the Great Kabals of Commorragh.[1] The Archon Vhane Kyharc is so paranoid, corrupted and corrupted that he ordered all the inhabitants of Tier-Nodal Spires to have their facial features surgically altered to resemble him. Thus, Archon was going to increase his chances in case of an attempt to kill him. Shortly thereafter, he also ordered all Dark Eldar of his Kabal to wear masks depicting his face.[2] During one of magnificent performance of the Harlequins before his court, Archon noticed in time that something was going wrong, and managed to stop the blade of the Callidus Assassin, who took the form of one of the Harlequins participating in the performance, and tried to inflict a quick and fatal blow with her Phase Sword on Archon. With an evil laugh, Archon snapped his fingers, activating the puzzle box he always kept handy, and tore out the Assassin's soul, moving it into this mysterious device. After that he called the head of Dracon of the Trueborn and ordered the execution of the entire troupe of Harlequins who dared not notice the substitutions in their ranks. After that incident the Trueborn of the Kabal were ordered to wear the masks of these Harlequins in order to forever remind the Archon's enemies that any attempt to kill him by deception would be stopped quickly and cruelly.[3]

Kabal of the Black Sun
The Kabal of the Black Sun is a Dark Eldar Kabal. They gained notoriety for trapping the incorporeal scientist Vorsch and using his technologies to launch large-scale terror attacks upon the peaceful Naiad Republic.[1]

Kabal of the Blackened Heart
The Kabal of the Blackened Heart is a Dark Eldar Kabal.[1]

Kabal of the Blackened Tear
The Kabal of the Blackened Tear is a Dark Eldar Kabal infamous for poisoning an entire Imperial Hive World in 724.M36. After that act, its Archon Yaelindra was elevated in prestige and allied herself with Asdrubael Vect and his Kabal of the Black Heart.[1]

Kabal of the Bladed Lotus
The Kabal of the Bladed Lotus are a Dark Eldar Kabal, described as one of the Great Kabals of Commorragh.[1] The Kabal is known to have attempted to raid the Gorgon's Forge on Medusa on a number of occasions.[3]

Kabal of the Bladed Sun
The Kabal of the Bladed Sun is a Dark Eldar Kabal that is known for favouring overwhelming firepower in battle.[1]

Kabal of the Blades of Desire
The Kabal of the Blades of Desire was a Dark Eldar Kabal. Commanded by the battle-hungry warrior-queen Xelian, the Kabal employed large numbers of Wyches, as well as Hellions and Reaver packs, and took part in many successful Realspace raids. Due to its abundance of wyches and slaves, the Blades of Desire operated one of the premiere gladiatorial arenas in the Dark City.[1a][1c]

Kabal of the Bleaksoul Brethren
The Bleaksoul Brethen are a Dark Eldar Kabal that operates out of Viridian Sound. They are known for their twisted sense of humour and shark-like teeth.

Kabal of the Bloodied Claw
The Kabal of the Bloodied Claw is one of the older Kabals in Commorragh, led by Akhara'Keth.[Conflicting sources] Their ranks number in the thousands, and raid daily, in order to supply their Archon with a sufficient quantity of souls to keep him relatively young.[2]

Adrian Smith
Adrian Smith is an artist for the Black Library and Games Workshop.

Adrias
Adrias was a Primaris Space Marine of the Ultramarines Chapter, serving with the 3rd Company.[1]

Adrielle Quist
Adrielle Quist is an Ordo Xenos Inquisitor, that is active in the Jericho Reach. She was responsible for declaring that the Dragon's Fang was safe for the Jericho Reach's Deathwatch to use, after the Xenos weapon had been held in stasis for a decade.[1]

Adrien
Adrien was a battle brother of the Blood Ravens Chapter who suffered terrible wounds defending the Abbey of Saint Irene against the Black Legion. He fell into a deathlike state and the Abbey's holy sisters prayed over his body until he arose during the vigil of future Canoness, Sister Claire[1a]. After the vigil of Sister Claire, Adrien once again proved his indomitable resolve defending the Shrine of the Martyred Host, though his body was crippled beyond recognition. Honored by his Chapter with installation into the sarcophagus of a Dreadnought, he killed many of the Imperium's foes throughout his millennia of service to the Emperor[1b]. He finally met his end as a Venerable Dreadnought, in battle with a legion of mutated Cultists dedicated to the Plague Lord.[1c]

Adrin Phas
Adrin Phas is the first and current Chapter Master of the Void Sabres.[1]

Adrion
Adrion is an Imperial Industrial World, whose atmosphere has become so poisoned that it eventually mutates anyone who lives on its surface. Many of those that do live there are former workers of the world's factories, who were cast out and replaced after they could no longer do their jobs. These Mutants are then forced to fend for themselves and while some form communities, they do not survive for long on Adrion's surface. Also, in order to ensure that its factories work at full-capacity, some of Adrion's workforce has been imported from other worlds.[1]

Adronitus
Adronitus is a Shield-Captain of the Adeptus Custodes.[1] After the Terran Crusade, Adronitus confronted the reborn Roboute Guilliman before the Eternity Gate. Adronitus permitted Guilliman to enter the Emperor's Throneroom, but only if he went alone. As Guilliman entered the chamber, Adronitus arrested Cypher and the Fallen that had accompanied Guilliman.[1]

Adsecularis
Adsecularis, also known as Tech-Thralls, are menial laborers used by the Adeptus Mechanicus.[1]

Adulators
The Adulators are a Space Marine Chapter.[1] The chapter is steeped in the ways of the Ecclesiarchy and are on close terms with their holy orders.[2b]

Adumbria
Adumbria is an Imperial Civilised World. It is in a rotationally locked orbit around its sun, meaning that one side of the planet is a sun-baked desert, while the other half is locked in a perpetual night, an arctic hemisphere. Despite its unusual orbit, it is one of the system's main life-supporting planets. The majority of the population lives within the "Shadow Belt," the equatorial region that lies between the two extreme hemispheres. There are inhabitants on both hemispheres, although they lead somewhat harsh lives. There are two main cities in the Shadow Belt, one based over one of the inland oceans fed by the dark side's glacial movements, and the other, Skitterfall, which is recognised as the planetary capital due to the fact that it contains the largest spaceport[1a][1b]. The Adumbrians have over thirty different words to describe twilight conditions (including "Skitterfall"), each describing a degree of difference that is virtually undetectable by those not native to the planet[1c]. In 937.M41, the planet was invaded by a Chaos warband known as the Ravagers[1d]. Disaster was averted through the intervention of the Imperial Guard.

Adummin
Adummin is the homeworld of the Galg species and has since been incorporated into the Tau Empire.[1]

Adun
Adun is a world of unknown affiliation.[2][3a] The planet was a site of battle between the Imperium and another unknown faction. The Kovnian 1st Armoured Regiment, or "The Black Knights", are known to have been part of the Imperial force there and their Baneblades fought in Urban camouflage pattern.[1][3a] They also used Cyclops Demolition Vehicles for demolition of the enemy bunkers.[3b]

Advance Team Starpulse
The Advance Team Starpulse are a Tau special force and one of the supplement bands for Warhammer 40,000: Kill Team, Second Edition (2018). They consists of 10-man set of Fire Warriors and 2 MV7 Marker Drones.[1]

Advanced EM Scrambler
The Advanced EM Scrambler is a prototype Tau weapon.[1] The alien race of the Nin'aenh possessed the uncanny ability to scramble electrical systems with a single touch. Defeated after a brutal war, the Earth caste have worked tirelessly to integrate their abilities with technology. It is mounted to the XV95 Ghostkeel Battlesuit.[1]

Advanced Stabilization System
The Advanced Stabilization System is an equipment upgrade for Tau Battlesuits. While all battlesuits had advanced recoil absorption technology, allowing them to accurately fire light weapons on the move, this battlesuit support system allows for limited mobility while firing even the heaviest of weapons.[1]

Advanced Targeting System
Advanced Targeting Systems are a type of Tau Battlesuit Support System. These specialized target acquisition systems enable the Battlesuit to identify and pick out priority targets in the heat of battle.[1]

Advent Imperatus
The Advent Imperatus is an Imperial Navy Tempest Frigate that became separated from its fleet, during the Psychic Awakening.[1] It was later found silently drifting by the Imperium and a squadron of the 105th Falkenberg Wardrakes Regiment, was sent to investigate what happened to the Advent's crew. Led by Sergeant Gerrikan Orzan, the squadron found no trace of anyone and decided to separate into two groups in order to cover more ground. The Sergeant took his Guardsmen to the bridge and his sister Izzren Orzan, led another Guardsmen to the Frigate's crew decks. Each found that the crew and Servitors had been stricken with a disease that left them unable to move. While the crew had managed to save some of their number by putting them into life-support systems on the crew decks, others fell where they stood and died of starvation. Sergeant Orzan's group of Guardsmen used a Data Extractor on the Advent's Cogitators, to determine what happened and discovered that the Necrons had unleashed the disease. However, before the Guardsmen could escape with this information, the Necrons appeared and killed them all.[1]

Advex-Mors
Advex-Mors is a System in the galactic north which is notable for being the location of the first sighting of the Rangdan during the Great Crusade. It was the site of the first major battle of the Rangdan Xenocides, which left it barren and depopulated. Afterwards the First Legion declared the region forbidden to enter but by the end of the Great Crusade still had a small outpost there should the Rangdan ever return.[1] The outpost was later Attacked by the Sons of Horus during the Horus Heresy[2]

Spicula Rocket System
The Spicula Rocket System was a kind of rocket artillery system sometimes mounted on the Space Marine Arquitor Bombard during the Great Crusade and Horus Heresy. The system consisted of a rack of unguided missiles, fired in rippling salvos at enemy units. It was perfect for taking out massed ranks of infantry and lighter vehicles or building.[1]

Spiculus Bolt Launcher
The Spiculus Bolt Launcher is a type of large Missile Launcher used by the Adeptus Custodes. These arrays, resembling the smaller Cyclone Missile Launcher or Apocalypse Missile Launcher, are typically mounted on Telemon Heavy Dreadnoughts.[1]

Spider
Spiders are arachnids found on Terra, but the name is now applied by Humans to any creatures that are descended from or in anyway resemble them.[1] This is because Spiders can now be found on every world that Mankind has made its domain. There are several theories as to how this happened, with some speculating that arachnids accidentally stowed away on the first Terran ships that were sent to colonize distant worlds. Other theories include that they were deliberately introduced on worlds as pest control against the native insects, while some speculate that perhaps spiders are just a naturally occurring species.[1] Regardless, spiders have become meaningful to many Imperium worlds, such as Necronmunda where they feature heavily in the heraldry of many clans and ruling families: none moreso than House Van Saar, which captures or breeds large spiders that it then modifies into Servitors called Cyberachnids.[1]

Spider's Bite
The Spider's Bite are relic Warp Spider Exarch Powerblades.[1]

Spider-Engine
Spider-Engines are Chaos warmachines used to breach towering walls. As they climb up the walls, they use vitrified waste to weave down inky staircases for the forces of Chaos to ascend on.[1]

Spider-rat
The spider-rat is an arboreal mammal native to the planet Hagia. Each spider-rat has eight limbs and is roughly the size of a human hand.[1]

Spider (Siege Weapon)
"Spiders" were siege weapons deployed by the Ferrozoicans during the Siege of Vervunhive.[1]

Spike Rifle
The Spike Rifle is a Tyranid Bio-weapon used primarily by the Gaunt genus.[1] It is a bony tube lined with muscles that holds a row of harpoon-like spikes that are razor sharp, barbed to tear at a victim's arteries and cause them to bleed to death, and for good measure are also criss-crossed with acidic veins and toxin sacs to make any scratch almost always fatal. The spikes are fired by method of a muscle contraction over a considerable range and with sufficient force to pierce flesh.[1][2]

Spiked Armour
The Spiked Armour is a suit suit of Power Armour worn by Chaos Space Marines, that is adorned with spikes and blades. These lethal appendages are meant both to terrify the enemy and to add power to the Chaos Space Marine's close combat attacks.[1]

Spiker
The Spiker is a type of plant found on many Death Worlds, such as Catachan. They are considered by many to be one of the most dangerous plant forms in the entire galaxy.[Needs Citation] Spikers are vaguely cylindrical in shape, and tend to be man-sized, about 2 meters tall and upright. They are covered with a thick layer of hair-like leaves, out of which protrude the countless thin, sharp spikes that give the plant its name. These spikes, which are fired at nearby animal forms, are what make this plant dangerous. Piercing the skin of an animal, they release a mutagenic chemical into the bloodstream that reforms the victim's body into that of a Spiker. A human taking a spike in the arm will soon find his arm become hairy and immobile, and within a short time his whole body will be covered in spikes. Although the victim remains mobile for some time, the physiological changes destroy the mind, so that the victim wanders aimlessly and is unable to react to the horrifying process. Eventually all mobility is lost, and the host completes his transformation into a Spiker.[1]

Spiky Armour
Spiky Armour, as the name suggests, is a form of armour with sharpened implements either welded to it or attached in some other fashion. The armour insures anyone who engages a Warboss wearing it in melee will get injured every time they strike.[1]

Spindle Drone
A Spindle Drone is a robotic war machine that defends Blackstone Fortresses from intruders.[1] Spindle Drone's are metallic-organic arachnids that make no difference between organic or mechanical intruders, cutting down all with their razor-sharp limbs. Ranged weapons are the safest method for dealing with these fast-moving killers, in particularly targeting their single eye.[3] The origin of Spindle Drones remains mysterious, save that they are native to the Blackstone Fortress. When destroyed, their bodies are reabsorbed into the interior of the Fortress. Transportation craft are rendered inert when a Spindle Drone corpse is brought on board.[2]

Spindlerig
Spindlerigs are titanic multi-legged and mobile Adeptus Mechanicus rigs, that harvest geothermic areas. These diamond-tippled stilt limbed and drill-footed contraptions, can also use their armored bulks to shield Mechanicus structures if need be.[1]

Spindlethorn Sieve Blade
Spindlethorn Sieve Blade is a hollow blade favoured by Assassins and Death Cultists for its ability to swiftly deliver poisons and other substances to the target.[1] Originally created from the hollow, spiky fronds of the Spindlethorn Plant, this weapon would be loaded with the venomous sap of the same plant for use against predators. The flat sides of the blade have hundreds of tiny holes, which allow toxins concealed inside the blade to spread into any wound it causes. Any damage caused by the blade will expose the target to the toxin, though the indiscriminate nature of its delivery system means that the toxin is expended on contact even if this fails to injure the foe. While this weapon is typically constructed from modern materials, some “purists” insist on only using blades grown in the old ways.[1]

Spine Banks
Spine Banks are a Tyranid biomorph made of rows of spines embedded in cavities in the carapace of a Tyranid creature which are fired by muscle contraction at close ranges. This showers an area with spines covered with poison which easily incapacitate and distract nearby enemies.[2] Spine Banks often form the Frag Spines studded along some Carnifexes.[1]

Spine Crystals
Found at the edges of effluent pools, discharge outlets or any other place where pollutants are allowed to accumulate over an extended period of time, Spine Crystals are not in fact plants, but rather mineral growths. Similar to coral, they are made of densely packed crystals which while brittle, are razor sharp.[1] Anyone foolish enough or lost enough to find themselves in a growth of Spine Crystals will quickly regret it, as the splintered edges open thousands of tiny and extremely painful cuts. The greatest danger comes from the toxins and corrosive chemicals from which the crystals grow, and is passed into the wounds, turning the smallest scratch into a festering sore that can lead to death if untreated.[1]

Spinechewa
Spinechewa was an Ork Warboss, who led his horde in the invasion of the Imperial world Dortengrav.[1] Despite the Imperium's efforts to save the world, the Orks overwhelmed them and the order to evacuate was given. Spinechewa pursued the evacuees, though, and nearly reached them, until he was confronted by the Cadian Castellan Volkov. Armed only with his cane, the Lord Castellan was able to keep Spinechewa at bay for several minutes, before the Warboss finally killed him. In doing so, however, Volkov had succeeded in giving the last of the evacuees the time they needed to escape.[1]

Spined Rhodox
Spined Rhodoxs are impressive and dangerous horned creatures, that are close relatives to the Grox.[1]

Spinedorians
The Spinedorians are one of the minor alien races of a galaxy. A cluster of this race lived on the planet Urk in the period between the Dark Age of Technology and the Great Crusade.[1]

Spinefist
A Spinefist is a Tyranid Bio-weapon of a symbiotic living gun, typically carried in pairs, which connects its own air-bladder to the airways of its host via a long tube-like tail that burrows through the host's limb into their torso. A spinefist's lethally poisonous spines are coated with neuro-toxins which assault the nervous system of its victims, and are fired by a sharp exhalation of the host. Thus, a larger and more powerful host can exhale more spines in each salvo, ripping through the flesh of any caught victims.[1][2]

Atuwe Kikiya
Atuwe Kikiya is an Ordo Militarum Inquisitor of the Sanctus Entente Cabal, which seeks to combat Abaddon the Despoiler's efforts to collapse the Sanctus Wall.[1]

Au'taal
Au'Taal is a Tau sept established during the Second Sphere of Expansion.[4] Au'taal Prime is a resort planet and is well known as a verdant and beautiful world, where only honoured heroes can retire.[1a] There are defensive platforms in the orbital space of this planet that bristle with weapon systems, because the Tau take the protection of their brave elders very seriously.[2] Tau from this sept are known for their easygoing attitude toward their duty to the empire, and other Tau often regard them as lazy.[4]

Auberon
Auberon is an Astra Militarum General, who served in the Indomitus Crusade.[1] He took part in Task Force XI's Argovon Campaign and was later among the Imperial forces Major General Oyer Valdu had command of during the battle for Foronika. As the battle raged, however, the Imperial Navy was unable to stop the invading Necrons from landing more of their ships on the world. Once he heard of this, Auberon force-marched his troops in an attempt to prevent the Necron from leaving their landing zones. Disaster struck, though, when they could not reach the ships in time and the advancing Necron overwhelmed Auberon's forces. Worse still, there was no word of any survivors and the General's advance had left the Forgeshrines he had protected, alongside Tech-Priest Dominus Akuminor Xor, at risk. Xor would soon complain to Major General Valdu about the incompetent Auberon's foolish mistake, as his forces could not protect the Forgeshrines on their own. This led Valdu to bite his tongue, as Auberon had saved the Major General's life on Cerika and broke the back of the rebellion on Cerebrun Delectatio. However while Valdu was able to reroute several Regiments to aid Xor's forces, the Major General could not disavow the Dominus' rebuke. He hated to admit Xor was correct, but Valdu knew Auberon's mistake may have undone the Imperium's efforts to reclaim Foronika.[1]

Auct
The Auct are said to be a form of colossal annelid or leech, that swims through the void. However there is some doubt, as to whether the species truly exists.[1] Legends tell of how the Auct are so large, that they can encircle void ships and crush them with their huge girth, before they devour the ship's crew. On Nab, the creatures are worshiped as star gods and on midwinter's eve, locals wear sacks and float down rivers, singing drunken hymns to the Auct. Xenologist Janus Draik, however, claims that the void creatures are entirely fictitious.[1]

Aucteller
The Aucteller is an ancient rite, which had Knights oath-sworn to strike down their foe's greatest warriors.[1a]

Audus
Audus was a Listening Post of the Imperium during the Great Crusade and the first years of the Horus Heresy.[1] This observation station served Humanity faithfully for many years. However, immediately after the beginning of the Horus Heresy, it suddenly gone utterly silent. During the Shadow Wars period, both sides - loyalists and traitors - descended their troops at this station, trying to learn its secret and re-use it in the ongoing war. It is still unknown what exactly happened at the station, since by the end of the conflict it had not come under the direct control of either side. Since that time the fate of Audus is unknown.[1]

Auel's Bane
The Auel’s Bane, is one of two Battle Barges in the Red Scorpions Chapter's fleet.[1]

Augmek
Augmek is a rank within House Van Saar on Necromunda.[1a] Working under a Prime, Augmeks support their master and follow them in all things but are always looking to usurp their superior should the opportunity arise. Beneath Augmeks are Teks and Subteks.[1a] Augmeks are well-versed in countless forms of technological wargar and utilize advanced wargear. Often they act as the gang's heavy troops and wield massive weapons in battle.[1b]

Augrim
Augrim was the Grand Master of the Imperial Eagles Titan Order.[1][2]

Augur of Despair (Audio Drama)
Augur of Despair is an audio drama by Chris Dows.[1]

Augur shell
Augur shells were experimental munitions developed for the Conqueror Cannon (the main turret weapon mounted on the Leman Russ Conqueror).[1a] Developed on the Forge World of Gryphonne IV in M39, the intent was to create a shell that could deliver increased firepower compared to the standard ammunition of the Conqueror[1a] for the purposes of allowing a Conqueror to take on more heavily-armoured enemy vehicles or fortifications.[1b][2] An augur shell consists of a soft explosive encased in a thinner shell. On impact, the shell opens and the explosive is spread over the target before a base-mounted fuse detonates it after a microsecond.[1b] Overall, the experiment was considered a failure.[1a] Augur shells are no longer manufactured by Gryphonne IV[1a] and few are produced elsewhere, either.[1b] Despite this, some Conqueror Commanders still maintain a supply of augur shells.[2]

Augura
Augura was a staging post for a Tau expansion into Imperial space in the Zeist Sector, the Imperial retaliation being known as the Zeist Campaign.[1] By the end of the campaign, forces from over a dozen Space Marine Chapters had fought against the Tau, forcing them to evacuate the planet. By that time, though, all military and defensive infrastructure lay in ruins.[1]

Augurium
The Augurium is part of the Citadel of Titan.[1] The silver pinnacle that is the Chapter Augurium lies at the top of the Fortress Monastery's tallest tower. Within its mirrored walls, the Grey Knights' Prognosticars go about their rituals and meditations to the light of guttering candles.[1]

Augurium Scrolls
Augurium Scrolls is a relic of the Grey Knights.[1] A gift from the Prognosticars of the Augurium, these scrolls contain predictions of the future, divined through the tireless work of Chapter Serfs. Memorized by the Grey Knights and linked to their Nemesis Force Weapons, the scrolls enable their bearers to form a kind of psychic memory that makes them even deadlier in battle.[1]

Augury Malifica
The Augury Malifica is a heavily modified Auspex scanner, barely recognisable as the original device, crafted by the techno-seers of the Grey Knights Chapter. Strange attachments have been added, subtle alterations have been made, and seven rituals of detection were performed to consecrate the Augury. The result is a piece of equipment that can, with a reasonable degree of accuracy, detect the malignant auras of daemons in the vicinity, and even, on rare occasions, predict an imminent warp breach. [1] It lies in the Deathwatch's Vaults but not with the blessing of the Grey Knights, for they are entirely unaware that the Deathwatch have it in their possession. Rather, they believe it lost to the foul hands of the Word Bearers Chaos Space Marines, and have been actively seeking its recovery for many years. It would be most detrimental to Chapter relations should the item's real location be revealed.[1]

Augury Psykanium
Augury Psykaniums are facilities aboard Imperial warships, whose machinery can locate Psykers on a world, by scanning it with scry-pulses.[1]

August
The August was a Dauntless Class Light Cruiser that participated in the Taros Campaign.[1]

August Helden IIV
August Helden IIV the Elder/Younger is an Inquisitor of the Ordo Chronos.[1] He wrote the text, Avoiding Becoming Your Own Grandfather And Other Paradoxes That Create Unnecessary Paperwork for the Administratum. It provides information on chronal dilation during Warp transit and the text is made available to Guardsmen within their regimental libraries.[1]

Augusta Santorus
Augusta Santorus is a Sister Superior and twenty year veteran of the Order of the Bloody Rose.[1]

Augustah
Augustah is a Order of the Valorous Heart Canoness, whose forces are currently training on a Desert World within the three sunned Tressis-qoraxba System. She is taking part in the 15 day training herself and has continuously marched for 11 days so far.[1]

Castigatus
Castigatus was a Shadow Sword Super Heavy Tank in service with the Eighth Pardus Armoured.[1] The tank served as the flag-armour of Colonel Furst during the Sabbat Worlds Crusade.[1]

Castigon Prime
Castigon Prime is a world of the Imperium.[1] The world nearly fell to Heresy when it was invaded by the forces of the Nurgle worshiper Atrophus the Foul, overwhelming its defenders. The Imperium tried to retake Castigon Prime, but every battle with Atrophus's forces resulted in unacceptable losses and eventually the order to perform an Exterminatus was given. However, the Virus Bombs used in the operation proved ineffective in killing Atrophus, finally forcing the Imperium to call upon the Grey Knights to end the threat. They descended upon Castigon Prime where they slew Atrophus before cleansing the planet of his forces and any unfortunate Imperium defenders still left alive.[1]

Castigorum
Castigorum is the capital Hive of the planet Pyrodiah.[1] It was the site of the cathedrum-fortress that served as a residence for the Planetary Governor, Juliandros Beatifica, before she was forcibly evacuated and brought before Segmentum command to answer for her incompetence in defending her planet from the Necrons during the Pyrodiahn Campaign.[1]

Castin
Castin was a Guardsman of the Tanith First and Only.[1] At one point in the Sabbat Worlds Crusade, the Tanith First were deployed on Bucephalon with a mission to assassinate Nokad the Smiling, the leader of the Chaos forces on the planet. Seeking to infiltrate his Doctrinopolis via one of the city's aqueducts, the Tanith were attacked by Chaos Cultists. In the bloody close-quarters fighting that ensued, Castin was disembowelled and died.[1]

Castinov
Hive Fleet Castinov is a Tyranid Splinter Fleet of Hive Fleet Leviathan.[1] During the Fourth Tyrannic War Inquisitor Thackatar personally lead a drop insertion of Tempestus Scions onto the planet Castinov II, where they successfully initiated a planetary core meltdown. Thackatar and the surviving Scions were extracted as the planet went into thermo-nova, catching the Tyranid Fleet in the destruction. Castinov is estimated to have been 47% purged.[1]

Castinus
Castinus was an Inquisitor of the newly created Ordo Hereticus when he led a quarantine team to search a missing Black Ship that was discovered in the Medrenax Nebula. Within it he found a bloodbath, as the Black Ship was filled with the mangled bodies of its crew and passengers, save for the powerful psykers known as the Apex Twins. When Castinus asked if they were responsible for the massacre aboard the Black Ship, the physically weakened Apex Twins readily admitted to doing so, without any hesitation. For reasons known only to himself, Castinus did not kill the Twins, perhaps because he was unknowingly influenced by their physic power, and instead brought them to the Inquisition fortress of Nemesis Tessera for analysis and study. This would have horrifying consequences, though, as the Apex Twins were able to regain their full power and freed themselves from their cells. What followed was a massacre, as the Twins began a murderous rampage that saw almost a thousand Inquisitorial troopers slaughtered as well as scores of full Inquisitors, before they made their escape. It is not known if Castinus was among those who were killed.[1]

Castius
Castius was a Librarian in the Grey Knights Chapter.[1] In his search to access to the fabled Black Library, the Sorcerer Ahriman came to believe that Castius held the location and with his Warband, The Brotherhood of Dust, sought to capture him. Castius learned of Ahriman's plans and led a taskforce to slay the Sorcerer once and for all and the two forces clashed in the ruins of a planet. Ahriman did not just fight with his own Warband, however, and had called for aid before the battle, with Warbands of the Red Corsairs and Night Lords answering and fighting by his side. With their combined firepower, the Chaos Space Marines began to overwhelm Castius' taskforce.[1] The taskforce found itself outnumbered and surrounded, when suddenly Eldar of Craftworld Ulthwé came to their aid seeking to stop Ahriman from reaching his goal. This was not enough, however, and the Eldar were beaten back and stopped from reaching Castius's side. Seeking to turn the battle to their favour, Castius and his retinue of Terminators swooped in on the Chaos Space Marines aboard their Stormraven gunship, but they were shot down while doing so. The Stormraven crashed near Ahriman's forces and Castius and his retinue found themselves surrounded, as their Grey Knights brethren tried to reach their side. Despite rallying and charging the Chaos Space Marines, the taskforce was beaten back and could do nothing as Castius and his retinue were struck down by Bolter fire, as Ahriman looked on. With the dead Librarian in his grasp, Castius' secrets were now Ahriman's.[1]

Castix VIII
Castix VIII is an Imperium world that was infected with a warp virus by the Death Guard Sorcerer Porphyricus.[1]

Castobel Reborn
The Castobel Reborn are Imperial Guard Regiments, raised from the Hive World of Castobel in the Jericho Reach. In the years since Castobel was found by the Achilus Crusade, over two thousand regiments of Castobel Reborn have been mustered and distributed across the Jericho Reach.[1]

Castor Alcade
Castor Alcade was a Legate of the Ultramarines during the Great Crusade and Horus Heresy. Commander of the 2nd Battlegroup of the 25th Chapter, Alcade was a major Imperial commander during the Battle of Molech. As the battle raged, Alcade and his men eventually encountered Alivia Sureka and learned of her effort to prevent Horus from gaining the powers of the Emperor through Molech's Warp Portal. Alcade and his men gave their lives holding the line against Horus' Justaerin at the foot of the Warp Gate. Alcade himself was killed by a single swipe of Horus' Power Maul.[1]

Castor Machen
Castor Machen is a Librarian of the Exorcists Chapter. During the Relief of Stonekraal in the First Tyrannic War, he incinerated a Genestealer Broodlord at the height of the battle.[1]

Castorex
The Castorex was an Imperial ship that was present at Calth during the muster for the Ghaslakh Crusade.[1]

Castra Tanagra
Castra Tanagra is an ancient fortress on the ocean world Talassar's only continent.

Castrmen Orth
Castrmen Orth was an Iron Hands Spearhead-Centurion during the Horus Heresy. One of the most highly decorated tank commanders in the Legion and the youngest to hold such a rank, Orth's 'Subjugator' armoured battalions was chosen alongside Avernii Clan veterans to accompany Ferrus Manus in his pursuit of Fulgrim.[1] At the onset of the Drop Site Massacre, Orth first took charge of the Iron Hands Super-Heavy Tank spearhead and survived the destruction of his Fellblade Rashemion. Afterwards, he took charge of the Sicaran tank Black Sun and redeployed to take charge of loyalist fast-armor elements in a successful counter attack against a Traitor flanking attempt. What ultimately happened to Orth at the Massacre remains a matter of conjecture, but it has long been rumored that though badly disfigured he survived, abandoning his name and rank in shame but not his burning desire for vengeance against the Traitors.[1]

Castus (Epistolary)
Castus is an Epistolary of the Ultramarines Chapter.[1]

Castus (Intercessor)
Castus is an Ultramarines Intercessor Sergeant.[1]

Castus (World)
Castus is an Imperial world, that was brought into Compliance during the Great Crusade. While the process originally went well, though, the tribal clans of the Acceredine Enclave rejected the Imperium's subjugation. Led by their chieftain Assilla Gedyr, they began a rebellion that spread across Castus before the Compliance could be completed. However the Enclave's rebellion was later ended by the XV Legion and the Imperial Army.[1]

Castus Iago
Castus Iago is a Watch Master of the Deathwatch.[1]

Wormgyre
Wormgyre was the name given to the throneworld of the Hellgrammite race. Protected by a shield of Warp-fire known as "Aetheric Fire", Wormgyre was impervious to attack throughout most of the Bellrath Crusade. However thanks to technology provided by the Adeptus Mechanicus, the warships of the Sons of Medusa were able to penetrate the planet's fire shield and launch a direct surprise attack, reducing the planet to rubble and shattering the Hellgrammite race.[1]

Worms of Agony
The Worms of Agony are a Chaos Warband.[1]

Wormspitter
The Wormspitter is a bloated bolt pistol, that is a relic of the Death Guard. It fires shells that burst in showers of Daemon maggots, that squirm everywhere with squeals of glee, gnawing, vomiting and defecating until their victims are crawling with corrosive Rustpox.[1]

Worshippers of the Rotted Stars
The Worshippers of the Rotted Stars are a Nurgle Chaos Cult that served in Typhus' Plague Fleet, during the War of the Spider.[1]

Wotan (Cyber-Mastiff)
Wotan is a completely mechanical Cyber-Mastiff, that is the loyal hound of the Necromunda Bounty Hunter Kal Jericho.[1e]

Wotan (Dreadnought)
Wotan is a Dreadnought in the Iron Fists Chapter and his maintenance is done by the High Enginseer Pala Greut.[1]

Wounded Wagon
The Wounded Wagon was the unofficial nickname for a Chimera commandeered by Colonel Colm Corbec and Captain Ban Daur during the Hagia campaign of the Sabbat Worlds Crusade.[1c] At one point in the Hagian campaign, Corbec, Daur and a number of other wounded Tanith Guardsmen were left behind in the Holy Doctrinopolis to heal and join the Imperial evacuation of Hagia while the rest of their regiment embarked on a mission to the Shrinehold of Saint Sabbat. While convalescing, a number of the Tanith started to experience visions of the Sabbat Martyr beckoning them to the Shrinehold. Corbec decided to follow the visions, recruiting whomever he could to join him. In order to make the journey, they required transportation, and the only vehicle available was an old, damaged Munitorium Chimera.[1a] As the group of Guardsmen called themselves "the Wounded"[1a], they dubbed their transport the Wounded Wagon, partly due to its habit of breaking down frequently.[1b][1c] The Guardsmen used the Wagon to bring them from the Doctrinopolis, along the Tembarong Road through Mukret to Nusera.[1c] There, they diverted and took an offroad route to avoid Infardi cultists through the rainwoods up into the Sacred Hills, following the sooka (trails used by chelon herders).[1c][1d][1e] Eventually, however, they were forced to abandon the Wagon, after reaching a point where the paths had been blocked by rockslides.[1e]

Woven Thread
The Woven Thread is a Necromunda Tzeentch Cult.[1]

Wrack
Wracks are the twisted creations of Dark Eldar Haemonculi, individuals dissected and refashioned into living instruments of torture. They act as assistants and bodyguards to their masters and are equipped with a range of cruel weapons including razor-sharp blades, needles, poisons and even more exotic and disturbing weaponry.

Wrack (Planet)
Wrack was a world of the Imperium.[1] Wrack is a small moon whose cold atmosphere is barely capable of supporting Human life. Nonetheless it was inhabited by the time of the Great Crusade, which saw the Night Lords brutally bring it into the Imperium. Later during the Thramas Crusade the Night Lords returned to conscript most of the population, leaving only empty ruins behind.[1]

Wrack and Ruin
Wrack and Ruin are the personal Power Hammers of the House Goliath Forge Tyrant and Bounty Hunter Gorshiv Hammerfist, which have been custom-built for his hands.[1]

Wrackbane
Wrackbane is a Dark Eldar poison, created by Lhamaeans, that causes a swift death.[1]

Wraith
Wraiths are serpentine killers of the Necrons.[1] They are like their more common brothers the Flayed Ones,[Needs Citation] although they usually attack in smaller numbers. They also have a tendency to phase in and out of existence, which gives them a marked advantage over their prey.[1]

Wraith-constructs
Wraith-Constructs are a type of technology used by the Eldar. With the guidance of a Seer, it is possible for an Eldar spirit to separate itself from the Infinity Circuit after death and flow into a Spirit Stone. Such a spirit stone can then be placed within the robotic body of a wraith-construct, imbuing its artificial form with the living spirit. Though this process is seen as disgusting to the Eldar, they are fierce warriors and only used in times of dire emergency's, such as Hive Fleet Kraken's assault on Craftworld Iyanden.[1]

Wraith (House Delaque)
Wraiths are members of Necromunda's House Delaque, who serve as the drivers of the House's vehicles.[1]

Wraith Angel
The Wraith Angel is a warp entity.[1] It resembles an angel, and though debased by flayed wounds, weeping blood from the carvings across its pale skin and eyes, it possesses angelic spectral radiance in place of its wings. Packs of Wraith Angels attack in silence and without weapon though the major danger of these creatures is their sucking attack - attaching their mouth to the flesh or armour of their victim they can sap the strength and paralyse even a Grey Knight. Also Wraith Angels could cause anger and hatred in their enemies.[1]

Wraith of Threnna
The Wraith of Threnna is a Strike Cruiser of the Exorcists Chapter which fought in the Indomitus Crusade. Under the command of Librarian Bael Vordhane, it took part in the Drennox Cleansing as part of Battlegroup Hephaestus.[1]

Wraithblade
Wraithblades are the most feared Eldar Wraithguards.

Wraithbone
Wraithbone is a psycho-plastic substance used by the Eldar for many different tasks, including the construction of buildings, ships and weapons.[1] Wraithbone is essentially solidified warp energy that is manipulated by a Bonesinger into any shape that is required. It is stronger than any known plasteel and harder to damage than adamantium, and will naturally repair itself, though the process can be sped up by a Bonesinger.[1] Being created from the warp, Wraithbone has innate psychic abilities allowing it to be used as a communications pathway as well as structural support. It carries psychic energy much as a cable carrying current does, as well as containing psychic shields to protect the occupants from the warp. Wraithbone effectively performs all of the tasks a machine would. The organic members of the crew use psychic powers to perform their duties, but it is the Wraithbone itself that actually does it. In the case of Eldar ships, the basic framework is created from Wraithbone and then the internal areas are made, finishing with the actual internal components. Even the mighty Craftworlds are made of Wraithbone, and this is how the occupants of Craftworlds survived the birth of Slaanesh, for the psychic shield of the Wraithbone protected them from his mighty psychic scream. Wraithbone emits a sympathetic psychic signal that Eldar can lock onto and use to control the object. Generally, Eldar buildings have a flowing form and lack any harsh angles. It is also used to make Eldar Runes.

Erioch System
The Erioch System is a System of Imperial space. It is located in the region of Ultima Segmentum known as the Jericho Reach.[1] The Erioch System is most notable for containing Watch Fortress Erioch, a Watch Fortress of the Deathwatch.[1]

Eris Bellona
Father Eris Bellona was an Ecclesiarchy Priest whose crisis of faith, led him to fall to Heresy and created the Malouri Uprising.[1a]

Eristede Kell
Eristede Kell was a top-rated Vindicare Assassin at the time of the Horus Heresy. He was part of a top-secret mission to assassinate the traitor Horus with four other assassins on the planet Dagonet.[1c] However, the plan ultimately failed, and Kell was captured and turned by Horus.[3a] He was then sent to Terra to assassinate Euphrati Keeler, known as the Saint, to cause disruption before the final strike.[3c]

Erkine
Erkine was a Chaos Space Marine of the Dragon Warriors.[1]

Erlking
The Erlking is a Fenrisian deity known as the lord of wights and death or Nettagangr. The Erlking oversees the Muspjall, the hall of those who die a coward's death of old age. His halls consist of savage Wulfen feasting on barely-cooked human meat like barbarians.[1] During the Horus Heresy, Leman Russ journeyed into the Warp and encountered the Erlking, who gave Russ a series of challenges to complete in exchange for information on how to wound Horus. The first challenge was to drink the damned souls Amarok's bowl dry, next to wrestle an old crone, and finally move the Erlking's great sleeping wolf. Russ failed in the first three, and his soul wrested on completing the fourth which was to explain what the Erlking challenged him to complete. Russ revealed that the first challenge symbolized the changing of the seasons on Fenris, the old woman represented the inevitability of age, the unmovable wolf inescapable death. The hall crumbled, replaced by a finely dressed, civilized version of Russ that was revealed to be his fate had he never landed upon Fenris. This Russ revealed the nature of the Spear of Russ, that it held a portion of the Emperor's power and could illuminate the truth to those it pierced. With that, the false-Russ impaled the Wolf King, revealing to him the truth regarding the nature of the Primarchs. Russ despaired, and the false-Russ revealed that this knowledge would one day see him leave Fenris.[1]

Ermune
Ermune is a Forge World of the Sabbat Worlds Cluster. It was occupied by the forces of Chaos by the time of the Sabbat Crusade.[1] The planet was notable for producing powerful refractor shields.[1]

Ernakh
Ernakh was a World Eaters Chaplain, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Ernakh fought for the Loyalists or the Traitors.[1]

Ernst Stavros Killian
Ernst Stavros Killian was a Radical[4] Inquisitor of the Ordo Hereticus.

Ero
Ero is an Imperial world that contains an orbital dockyard and several orbital cargo stations.[1]

Erod (Brazen Claws)
Erod is Captain of the Brazen Claws 2nd Company. After decades of fighting the Chapter's brutal war of vengeance inside the Eye of Terror, Erod had enough and left with many of his brothers to rebuild the Brazen Claws within the Materium.[1]

Erod (Planet)
Erod is a world of the Imperium that was brought into compliance during the Great Crusade.[1]

Erokan
Erokan is an Imperium War World where the Cadian 1742nd regiment has fought a decade long battle to defeat the invading Cythor Cult and their Iron Warriors masters.[1]

Eros Palamas
Eros Palamas is the current Fifth Captain of the Silver Templars Chapter.[1]

Errant Squadron
Errant Squadron was a Sword Frigate squadron that fought in the Taros Campaign. It was wiped out while trying to defend a troop convoy from the Tau cruiser Io'Tar.[1]

Errax
Errax are a class of Battle-Automata used by the Dark Mechanicum. Described as massive hunks with claws that can cut through Power Armour, these were used as the elite of Ulan Huda during the Thramas Crusade.[1]

Erridas
Erridas is the world where during the Great Crusade, the Luna Wolves encountered and fought against the warp entities.[1]

Erud Province
Erud Province was a region of the planet Calth.[1]

Erud Vahn
Erud Vahn was a Techmarine of the Death Guard during the Great Crusade. One of the foremost "Forge Tyrants" of his Legion, he was a master of alchemic warfare and spent long years studying on Mars. When Mortarion declared for Horus at the start of the Horus Heresy, Vahn found himself more closely aligned with the Mechanicum and remained loyal. Vahn renounced his legion, becoming a Blackshield in a warband under Endryd Haar. Serving as Haar's second in command, Vahn fought in the Xana Incursion,[1] where he was wounded by Haar after objecting to Haar's decision to help the Callidus Assassin raid the secret weapons facility beneath Xana-Tisiphone rather than simply capture the Ordinatus Ulator engines they had come for and withdraw. Haar spared his life because he was still needed, and Vahn reluctantly yielded. He deactivated the explosive collars on Xana's prisoners, allowing them to fight back against their captors,[2] and went on to lead the force that captured the Ordinatus Ulator Ashurax.[1]

Lev Goshen
Lev Goshen was the Captain of the Sons of Horus Legion's 25th Company, during the Horus Heresy[1b]. He took part in the battles of Murder,[4] Dwell[2], and Molech[3]. Later during the Siege of Terra, Goshen took part in Abaddon's subterranean assault underneath the Saturnine Gate. However the assault had been foreseen by Rogal Dorn, who had Arkhan Land rapidly fill the breach underneath Saturnine with quick-drying concrete-like material. Goshen's Plutona burrowing transport broke down as it became emtombed. With only a select few of his traitor brothers aware of his location and with his air recycling systems fully operational, Goshen was informed by his Tech-Priest pilot that they would be eternally buried underneath Saturnine.[1a]

Lev Tieron
Lev Tieron was The Chancellor of the Senatorum Imperialis at the time of the 13th Black Crusade. While not a High Lord, the position nonetheless made him extremely powerful and he gained significant influence over his eighty year tenure. During the 13th Black Crusade, Tieron was a key political player in pushing for the dissolution of the Edict of Restraint that kept the Adeptus Custodes bound to Terra.[1] During the Battle of Luna, Tieron was the first Adeptus Terra official to meet with the reborn Roboute Guilliman. After the Battle of Lion's Gate, he was made Guilliman's personal Remembrancer.[1a] Tieron's aid and occasional lover Anna-Murza Jek replaced Tieron as Imperial Chancellor.[2] He ultimately did not follow Guilliman off Terra and into the Indomitus Crusade. Due to his poor physical condition he may not have survived the campaign. While remaining on Terra he aided his former acolyte Jek against the Hexarchy.[2a]

Leveller
The Leveller is a Battle Barge in the Black Templars Chapter that took part in The Kasiroth Offensive against the T'au Empire.[1]

Leviathan
Hive Fleet Leviathan is the largest and greatest Tyranid Hive Fleet to invade the Galaxy. It attacked in 997.M41 from the galactic south. Unlike the majority of previous Hive Fleets that attacked from the Eastern Fringe, Leviathan instead skirted under the galactic rim of the galaxy and then pushed upwards through the galactic plane, spreading its forces across a broad front that covered the Ultima Segmentum, Segmentum Tempestus and even into the Segmentum Solar. Leviathan's strategy was to form its forces into two giant tendrils hundreds of light years apart in such a way that it stretched the Shadow in the Warp over the vast distance between the two tendrils, stopping all psychic contact between the trapped worlds and the Imperium and also blocking Imperial reinforcements from navigating the Warp towards the beleaguered worlds.[1d][2] One of Leviathan's main tendrils, which was on a projected course directly to Terra, was eventually stopped at Tarsis Ultra. However, Leviathan as a whole remained undefeated and continued to assault the galaxy. Leviathan consumed countless worlds. In response, the Imperium is reinforcing entire Systems, raising thousands of armies and dispatching dozens of Space Marine Chapters to troubled areas; meanwhile, several Craftworlds of Eldar used ancient destructive weaponry to reduce planets to Dead Worlds, and the Tau developed new technologies and weaponry to combat the Tyranids.[1d][2][4] Thanks to the formation of the Great Rift, much of Leviathan was cutoff as it made its main assault on Baal, homeworld of the Blood Angels. Most of Leviathan was destroyed during the period known as the Blackness against the defenders of Baal, the Indomitus Crusade, and newly materialized Daemonic armies.[15] In M42 Leviathan shocked the Imperium by launching a massive new offensive consisting of several new tendrils into Segmentum Pacificus, threatening Segmentum Solar itself.[24a]

Leviathan (Box)
Leviathan is a limited-run starter set produced for the launch of the 10th Edition of Warhammer 40,000.[1]

Leviathan (Daemon)
Leviathans are gargantuan Daemonic beasts that roam the warp.[1]

Leviathan (Transport)
The Leviathan super-heavy assault transport is based on the same chassis as the Colossus. Built by the Squats, this awesome vehicle was supplied to the Imperial Guard as part of the mutual exchange of materials between the Squat Homeworlds and the Imperium of Man. The Imperium uses its Leviathans as gigantic army group command centres for coordinating the vast numbers of men and vehicles found in Imperial Guard Regiments. The Squats employed the Leviathan as a massive troop carrier to transport special "Ironbreaker" Brotherhoods of Squat warriors into combat.[1][2] Standing over 90 metres tall,[3] each Leviathan contains extensive communication and surveillance equipment - including satellite uplinks and tiny flying spy robots - to allow a Colonel and his command staff to coordinate an entire regiment all at once. It also has room to carry an entire infantry company into battle.[1][2] Despite appearances, some Leviathans have luxurious rooms deep in their interior for formal officers' functions and events.[4] Protecting the Leviathan are thick armour plating and four Titan-scale Void Shields. Its primary weapon is the massive Doomsday Cannon mounted in the prow of the vehicle. It also carries a turreted Battlecannon, Lascannons and Bolters that can provide all-around protection.[1][2]

Leviathan Dreadnought
The Leviathan pattern Siege Dreadnought was a large type of Space Marine Dreadnought used during the Great Crusade and Horus Heresy by the Legiones Astartes.

Leviathan Storm Cannon
The Leviathan Storm Cannon is a type of heavy weapon used by Space Marine Leviathan Siege Dreadnoughts. A short-range weapon developed uniquely for the Leviathan, it consists of an array of four heavy Autocannons.[1]

Levicus Anomaly
The Levicus Anomaly is a mysterious phenomenon in the Segmentum Obscurus. It is a confirmed location of Tyranid activity in 998.M41.[1] Inquisitor Lowry received information in 989.M40 from Ulthwe emissaries that, one hundred years later, helped to solve the mystery of the Levicus Anomaly.[2]

Levidis
Levidis was the Captain of the Scythes of the Emperor Chapter's Tenth Company prior to the Fall of Sotha.[1] Levidis was present on Sotha when Hive Fleet Kraken invaded the planet. He led a contingent of Neophytes in covering the civilian evacuation of the planet, but was presumed by his Chapter to have been killed by the Tyranids.[1]

Levilnor IV
Levilnor IV is an Imperium world that was invaded by Orks[1]; the Cadian 31st Armoured Regiment arrived to its defense.[2] Later in 997.M41, the Inquisitors Fortez, Alexio and Credo arrived on the world and destroyed the Cultist Temple of the Star Child. This was after they discovered the Temple's members had become the unwitting pawns of the Chaos God Tzeentch.[3]

Levion Gamma
Levion Gamma is a world of the Imperium.[1] Levion Gamma was invaded by an alliance of Ork Clans, which destroyed everything before them. Eventually, the Orks encircled the citadels called the Five Towers, the last bastion of defense for the Imperium. The Blood Angels First Company led a charge into the massive horde and in the ensuing battle the Orks were defeated. Though the battle was won, Levion Gamma never recovered from the Ork invasion.[1]

Levren Maltis
Levren Maltis is an Ultramarines Vanguard Librarian, who was among the Chapter's forces that took part in the War of Beasts. However Chapter Master Calgar charged several strike forces with seeking out any allies or foes in the Vigilus System and Maltis joined a force led by Captain Acheran, as he sought the status of the Industrial World Nemendghast. When they arrived at the world, aboard the Strike Cruiser Carpatia, the strike force intercepted signals from Nemendghast's surface that informed them it had fallen to Heresy. However the smog covering the world's atmosphere, prevented the Strike force from determining the true extent of its fall and Acheran ordered an immediate deployment to Nemendghast's surface. What they discovered was a hellish world, whose factories that had been remade by the Black Legion to create Daemon Engines and Possessed Chaos Space Marines. Though they were vastly outnumbered, Acheran refused to leave and instead ordered an attack to destroy the Daemon factories. Maltis' Psychic powers greatly aided the Strike Force and their attack would have immedialty failed were it not for his aid. Even still though, the Strike Force took heavy losses with each Daemon factory destroyed, until only a small fraction remained, as they began attacking the Black Legion's main factory known as the Forge Infernus. It was at that time though, that the crew of the Carpatia contacted Acheran and informed him that a large Chaos fleet was coming to Nemendghast's aid. With their time running out, the Captain led the strike force in an attack that destroyed the Forge Infernus, but they then became swarmed by the Black Legion. Acheran knew they could not break free from the Traitors and instead ordered Maltis, to escape to Vigilus and bring word of what had happened to Chapter Master Calgar. Maltis then used his Psychic powers to blind the Black Legion to his presence and successfully returned to the Carpatia, which then escaped to Vigilus.[1]

Lex Cardinale
Lex Cardinale was a Private first class of the 81st Phantine Skyborne regiment, who served under Lieutenant Goseph Kersherin.[1a]

Lex Imperialis
The Lex Imperialis, also called the Dictates Imperialis, is the legal code of the Imperium. Claimed to be the word of the Emperor himself, it is a vast body of laws and codes compiled over ten thousand years that Judges of the Adeptus Arbites spend their entire lives studying and compiling in the Book of Judgement. Though each world of the Imperium has its own unique set of rules, the Lex Imperialis is the definitive and absolute word, ruling above all others. The Lex Imperialis is ruthlessly enforced by the Adeptus Arbites.[1] While the Dicatates Imperialis are extensive, the huge volume of prior cases and sometimes contradictory rulings can make it difficult to determine the correct decision. In especially complex cases, it may take centuries to reach an outcome. A Judge may spend his entire life deliberating, scrutinizing, and trying to fathom out the issues, only to pass his work on, unfinished, for others to continue. Millennia later, though the accused are long dead, a ruling is finally made and justice must be meted out upon the distant descendants and those obscurely associated with the original transgressor.[2]

Lexandro (Captain)
Lexandro was a Templar Brethren Captain in the Imperial Fists Legion, who took part in the Horus Heresy's Battle for Terra.[1]

Glow-Globe
Glow-Globes are Imperial devices used to provide light. They provide light in various colours such as yellow,[1] orange,[2] and red.[3] They can be set behind grilles in ceilings,[4] in chandeliers,[5] or at bedsides,[6] but can also be carried,[3] or hover,[7] and be coded to people's bio-trace to follow their voice commands.[8] Portable glow-globes are rechargeable.[9]

Glue Tube
Glue Tubes are Imperial devices that contain 1oz of glue. They are included in some Guardsmen's Regimental Induction Packages.[1]

Glurg
Glurg the Gunk Saint, is a Necromunda Imperial Saint and is among those who Crusading Gangs can pledge themselves to.[1]

Glutgora Runnelsore
Glutgora Runnelsore is a Daemon Prince of Nurgle. He is an ally of Abaddon the Despoiler.[1] In M40 Glutgora invaded the agri world of Pilentos with a massive force of Black Legionnaires. While the Chaos Space Marines crush Imperial resistance, Glutgora gorged itself on the worms of the planet’s silk farms. The Daemon Prince consumed everything and everyone in its path, swelling to immense proportions. Eventually, Glutgora burst in a tide rancid flesh and a million Nurglings crawl out from its corpse. The planet has since been quarantined indefinitely.[2]

Gluthor Skurvithrax
Gluthor Skurvithrax is a Chaos Lord of the Death Guard.[1] A veteran of the Horus Heresy, Skurvithrax was a specialist in void warfare even when the Death Guard was a standard Space Marine Legion. He has since used his skills to command the raiding vectorium known as the Venomariners to wreak havoc across the galaxy from his flagship Everbleed. Since Mortarion has returned to activity, the Daemon Primarch himself has unleashed the grotesquely mutated Skurvithrax into launching new raids.[1]

Glutt
Glutt was a Sanctioned Psyker of the Imperial Guard who fought during the Chaos insurrection of Sepus Prime.[1]

Gluttok
Gluttok was a wily Ork Warboss who led the Mecha-Waaagh!.[1]

Glyph
Glyphs may refer to: Ork Glyphs Necron Glyphs Glyfs, a type of Chaos power made manifest in glowing symbols that float through the air and alert nearby forces of the Archenemy to disturbances.

Glysos
Glysos was an Imperium world, until it fell to an invasion by the Eldar forces of Craftworld Saim-Hann. However, millions of Imperial Guard and the Flesh Tearers Chapter, led by Gabriel Seth, have counter-invaded in order to return the world to the Imperium's grasp.[1] The Flesh Tearers were given the honor of being amongst the first to strike against the Eldar. Their goal was then to clear Saim-Hann's vast southern flank, for the armies of the Emperor to sweep away the Xenos host. As Seth traveled in a formation of his Chapter's Stormravens to attack the Eldar though, the Chapter Master spotted the Saim-Hann Autarch who was leading the attack. He then ordered his Stormraven to break formation so the Chapter Master could confront the Eldar's leader. The Stormraven dodged Saim-Hann's anti-air fire and delivered Seth near the Autarch, who was easily killed by the Flesh Tearers' Chapter Master.[1]

Gmork
Gmork the Destroyer is a god in the Kroot's faith and they believe he played a part in creating the universe.[1] This occurred before the dawn of the cosmos, when the universe was empty and was known as the Nothingsea. It is not known what Gmork did during this time before he was found by the goddess Vawk, who is a key figure in the Kroot's faith. At that time, she had been wandering the Nothingsea alone for countless ages and was delighted to meet another god. Vawk approached Gmork with an offer of friendship and suggested they should work together to discover other gods. The Destroyer laughed at this idea and attacked her instead. Thus began the Battle of Nothingsea, and the blows they threw at each other were so powerful that the Nothingsea began to tear and stars and worlds began to be born. This delighted Vawk, as it was in in accordance with her Great Plan to cause the birth of the heavens, but Gmork sought to destroy the newly born universe. A despairing Vawk tried to stop him, but they were evenly matched, until in a great rage she plunged her beak into Gmork's neck. The Destroyer's god-blood filled her gullet, and while the goddess spat most of the repulsive blood out, a drop managed to go down her throat. This caused a great sickness to spread throughout Vawk's body, but it also gave her Gmork's strength, and she defeated the Destroyer. After banishing Gmork to the regions of the Nothingsea still clad in darkness, Vawk realized that his god-blood had fatally poisoned her. With her life coming to an end, Vawk singled out the world right at the center of her Great Plan, called Pech, and landed on its surface. Before the goddess died from the god-blood poison, Vawk used her final breath to vomit out a great flock of eagles into the sky, which gave rise to the Kroot.[1] The Kroot tracker Dahyak Grekh told this creation myth to the Rogue Trader and Xenologist Janus Draik, who researched the battle. According to Draik, the name Gmork was clearly reminiscent of Ork, possibly linking the Greenskins to the Kroot. He therefore surmised that the Battle of Nothingsea was likely a mythical reference to an early encounter between the Kroot's ancestors and an Ork invasion.[1]

Gnaerold Ghostwolf
Gnaerold Ghostwolf is a Rune Priest of the Space Wolves who took part in the Battle of Midgardia.[1]

Gnarlrod
Gnarlrods is a Daemonic weapon used by the Great Unclean One Rotigus.[2]

Gnarlscar
Gnarlscars are Beastmen who have been equipped with bionics and they can serve in Fellgor Ravager Kill Team Units.[1]

Gnarlskin
Gnarlskin is the term used to describe the toughened hides of Dark Eldar Haemonculi and their creations. The skin of these creatures has been so ravaged by abuse and abrasions that it has become leathery and resistant to attack, providing protection equivalent to some armours.

Gnarlwood
Gnarlwoods are a type of Daemonic tree, that grow in an infinite number of groves within the Garden of Nurgle.[1]

Gnaxos
Gnaxos is a Death Guard Malignant Plaguecaster.[1]

Gnide
Marshal Gnide was the chief military officer of Vervunhive and commander of the Vervun Primary at the start of the Siege of Vervunhive.[1] When the Ferrozoicans attacked Vervunhive in the Sabbat Worlds Crusade, the High Master of the hive, Salvador Sondar, delayed in activating the hive's void shields as he could not believe that an attack was taking place. Gnide was empowered by the Legislature of the Noble Houses to activate the hive's alarms and the shield against Salvador's wishes. However, Salvador interpreted Gnide's actions as an attempt to usurp control of Vervunhive and had one of his servitors kill Gnide before he could activate the shield.[1] Without the defences, the opening salvoes of Zoican artillery devastated large areas of the hive and killed hundreds of civilians before Salvador realised that the attack was real and reluctantly turned the shields on. To make matters worse for Vervunhive, Gnide's sudden death resulted in the defenders' requests for orders not getting through, resulting in further confusion and casualties.[1]

Gnoph-Keh
Gnoph-Keh was a Thousand Sons legionary, a minor of the Pavoni fellowship.[1a] After the destruction of Prospero, he was teleported along with the remnant of his legion to the Planet of Sorcerers. At one point he raised an army of crystal corpses to build a massive ossuary of shiny glass that was built with the help or power the primarch Magnus the red. His treachery was shown to Amon when the aether wind carried the news of him battling his own brothers using a vast hidden army of yhetees, creatures made of ice & breath. Magnus encountered him while wandering the terrain of the planet not knowing himself, wearing a red robe and his face hidden behind a veil. Gnoph-Keh did not recognize his father in this form but knew that this 'magus' had enormous power and kept lying to him to keep him at his side long enough to learn his secrets.[1b] Amon heard the rumors and went on to find the edifice then fought his way through the barred gates of the titanic ossuary with ease, unmaking the fortress and destroying the yhetees.[1a] He found Gnoph-Keh and was disgusted because of this betrayal and then ended up killing him but not before he was told everything about the encounter between him and the primarch, stating that Gnoph-Keh was not a son of Magnus.[1b]

Gnorrel Cantus
Gnorrel Cantus is a Chaos Lord of one of The Scourged's Warbands and took part in the War of Beasts on Vigilus. He was among the Chaos forces charged with attacking the Dirkden Hive-sprawl, but the Chaos Lord was unaware of the extent that Vigilus' Genestealer Cults had infested Dirken. When his Warband attacked the Hive-sprawl, they began to be overwhelmed by the Cultists' sheer numbers, and even the aid of the Night Lords and another Scourged Warband, was not enough to break the Genestealer Cults. Eventually the Chaos Space Marines on Dirkden were forced to retreat, in order to save themselves and left it to the Cultists. Though the Scourged later returned to launch another invasion of Dirkden, they were never able to establish a permanent base within the infested hive-sprawl.[1]

Belly Gun
The Belly Gun is a type of Ork artillery weapon.[1] Belly Guns are ridiculously sized weapons, that Stompas sometimes mount in mimicry of their larger cousins, Gargants. Its shells are the size of a Warbike and are simply jam packed with explosives and shrapnel-producing scrap. The resulting explosions sometimes level whole swathes of the battlefield and at other times only devastate a smaller patch. It takes a very long time to reload a Belly Gun and as such it has a very slow rate of fire. It is also wildly inaccurate, but its power is immense: it have been observed to blow off the leg of a Warhound Titan and shatter Imperial Super heavy tanks with one shot. It is also one of the most long-ranged Ork weapons.[1] An even larger version of the Belly Gun, known as the Gut Buster, is mounted on Gargants. These weapons are comparable in size to a Macrocannon.[3]

Belot
Belot was a Terran warlord, during the Age of Strife whose main goal was to attain territory by any means necessary.[1]

Belphago
Belphago is a Dead World. A mysterious planet, it is home to ancient xenos ruins pre-dating human civilisation. Maze-like in structure, they may have been erected as a form of worship to Dark Gods predating humanity. In 307.M40, Belphago was the base of the Daemon Prince known as the Horned God and was the site of the final battle of the Aschen War.[1]

Belphegor
Belphegor is a Dark Angels Interrogator-Chaplain. Taking part in the Siege of Vraks, he helped lead the hunt for the Alpha Legion Warlord Arkos the Faithless. Meeting the Alpha Legion Warlord's warband, The Faithless in battle, Belphegor saved the life of Supreme Grand Master Azrael by intervening before Arkos could strike the Chapter Master down. Later towards the end of the siege, Arkos was cornered and managed to strike down Master Yafrir. Belphegor then engaged the traitor astartes in combat, sending Arkos reeling with a single blow from his Crozius Arcanum and allowing him to be captured.[1]

Belshiir Binary
Belshiir Binary is a world of the Sabbat Worlds Cluster.[1a] The planet possessed a large industrial base.[4]

Belsimar
Belsimar is a Imperial world that used to be a Paradise World where high ranking officers of the Imperium would retire after centuries of service. The world is located of the fringes of the world surrounding the Eye of Terror and the planet was abandoned from being used as a Paradise World after the environment turned on the inhabitants and the forests and predators claimed the planet. [1]

Belt of Iron
The Belt of Iron is a vast region of space, comprising thousands of Systems across the borders of Segmentum Tempestus and Segmentum Pacificus. The name comes from the countless Forge Worlds located in the region, which warred upon each other during the Horus Heresy.[1]

Belt of Russ
The Belts of Russ are great gem-studded bands used by the Space Wolves Chapter[1] and were created by the Master Iron Priest Stef Blacksoul; after the disappearance of his Primarch, Leman Russ in 211.M31. Blacksoul is said to have crafted each one, in the image of the mighty belt worn by Russ himself[2] and the Great Companies each have a Belt of Russ in their reliquaries. They provide great protection when worn, as each Belt incorporates a powerful conversion field generator that protects its bearer from harm.[1]

Beltayn
Beltayn was a Guardsman of the Tanith First and Only.[1][2]

Belthiel
Belthiel is a Flesh Tearers Codicier and took part in his Chapter's efforts to defend the moon Baal Primus, when Hive Fleet Leviathan invaded the Baal System[1a]. The battle went poorly for them however and when Chapter Master Seth gave the order to evacuate, Belthiel was among the few Flesh Tearers to escape from the doomed moon.[1b]

Belthini
Belthini was an officer of the Seventh Urdeshi Storm-troop, who served under Colonel Zhyte during the Sabbat Worlds Crusade.[1] He was responsible for leading one of the Seventh Urdeshi's detachments committed to the assault of Cirenholm on Phantine.[1]

Belvedere's Tribulatus Terrarum
The Belvedere’s Tribulatus Terrarum, is a somewhat dramatized account of the political events that led to the Schism of Mars.[1]

Bemenacth
Bemenacth was a Wraithlord of Craftworld Iyanden. A hero to the Eldar of Iyanden, she was killed fighting in the Battle of the Dying Sun. After her death, her Spirit Stone was interred within a Wraithlord and she continued to fight for her Craftworld. Bemenacth was later awoken to assist Spiritseer Shear'ann when Iyanden's forces were faring badly in a battle with an Evil Sunz Warlord and his horde. The location of the Warlord had been discovered and Shear'ann led Bemenacth and a group Wraithguard to ambush the Warlord and hopefully turn the battle to the Craftworld's favor. The Ork Warlord approached their hidden location in a Battle Wagon and as Shear'ann led his Wraithguard into battle, Bemenacth claimed the Ork's life as hers and advanced ahead of them. Weathering the Orks' fire upon her, she single-handedly destroyed the Battle Wagon and after a brief battle with the Warlord, tore him in half.[1]

Ben Counter
Ben Counter is an author of several books and short stories set in the Warhammer 40,000 universe (published by Black Library). He has been published in 2000 AD and is a graduate in ancient history and an avid miniature painter.

Bendace
Bendace was a Corporal of the Vervun Primary.[1] He was killed in the opening shots of the Siege of Vervunhive, when a Ferrozoican artillery battery demolished the Hass West Fort.[1]

Benedict (Captain)
Benedict is the Captain of the Raptors Chapter's Fifth Company.[1]

Benedict Draconis
Benedict Draconis was a famed Explorator from the world of Burr.[1] During his explorations of the Tomb World of Phall, Draconis came under the control of Mindshackle Scarabs of the Necron Overlord Janzikh. Upon his return to Burr, the constructs burst from Draconis' brain and infected the rest of the planet's leadership, allowing Burr to quickly fall to the Necrons.[1]

Benedictian Guard
The Benedictian Guard are Traitor Guard Regiments, that are dedicated to the Chaos God Tzeentch. 13 of the Guard's Regiments took part in the Invasion of the Stygius Sector and they were among Tzeentch's forces that invaded the Imperial world Mordian.[1]

Benedictine War
The Benedictine War was a War of Faith of the Imperium during the Age of Redemption. The operation targeted the Benedictine sub-sector and led by the Black Templars and five Orders of the Sisters of Battle, though it included many other armies of Faith.[1] During the campaign, several Eldar worlds were captured and in the ensuing conflict two Black Templar High Marshals were slain in succession. Due to this, the Ecclesiarch himself declared an end to the war, claiming that they had achieved enough in the Emperor's name. However, the new High Marshal, Constantine, continued the campaign regardless and the Black Templars alone successfully purged the remaining worlds of Xenos.[1]

Tel Utan
Tel Utan was a city on the planet Nurth.[1] The city was one of the primary strongpoints for the Nurthene, the human civilisation that existed on Nurth by the late Great Crusade. The Nurthene were able to hold Tel Utan for over eight months, despite the efforts of an Imperial Army battlegroup led by Lord Commander Teng Namatjira that included multiple regiments of the Old Hundred.[1]

Telach
Telach was the Chief Librarian for the Iron Hands Chapter, until he gave his life to close a Warp rift that opened during the Purging of Contqual. Doing so, however, ensured that the Daemon Prince Julius Kaesoron was weakened and that Clan Raukaan was victorious.[1]

Telamon
Telamon was a Captain in the Crimson Fists Chapter who took part in the Thule Intervention (see also - his quote[1]

Telap
The Telap were a xenos species that developed an advanced civilization at least a million years before M32, but were exterminated by the World Eaters Space Marine Legion during the Great Crusade. Members of the Telap species had two tongues, each of which was longer and more prehensile than a human's. As a result, their language, Telapiye, could not be completely re-created by a human tongue.[1] Some of the books produced by the long-extinct species came into the possession of the Thousand Sons Space Marine Legion, and at least one survived the Burning of Prospero. Ahmuz Temekh was fluent in the language, though even his enhanced physiology could not produce the full range of its sounds.[1]

Teldus
Teldus is an Imperium Shrine World.[1] It was where the legendary Imperial Guard Sergeant Ebonclaw was interred, following his death during The Scouring. When it was discovered, in M41, that Ebonclaw's shrine was destroyed and his body was missing, the Inquisition soon arrived in full force to unravel the mystery of the Sergeant's disappearance.[1]

Teledion Brell
Teledion Brell was an Imperial scientician and one of the Chosen of Malcador during the Horus Heresy.[1] Born on Saturn's moon of Hyperion, Brell was tall and had low bone density due to the lower gravity. To manage herself in a Terran environment safely, she wore a Dark Age of Technology device which generated its own counter-gravity field. During the Siege of Terra, she investigated the cases of Sisters of Silence being recovered comatose.[1]

Telekinesis
Telekinesis is a Psychic Discipline. Psykers who utilize Telekinesis are known as Telekines and are able to manipulate the material world with the power of their minds, converting their mental energies into a physical force. These Psykers can lash at their foes with psychic energy, erect invisible force fields, and rend apart the fabric of reality itself.[1]

Telemachon Lyras
Telemachon Lyras[1] (originally known as Telemachon Lyral)[2a] was a swordmaster, one of the founders of the Black Legion, and a primary lieutenant to Ezekyle Abaddon.[1]

Telemachrus
Telemachrus was an Ultramarines Contemptor Dreadnought, who took part in the Horus Heresy's Battle of Sotha.[1]

Telemachus
Telemachus is a Forge World of the Imperium.[1]

Telemarus Helmawr
Telemarus Helmawr (385.M41 - 419.M41) was the 128th Lord of Necromunda, after Lornoskia Helmawr's reign. Malar Helmawr would become Telemarus' successor.[1]

Telemechrus
Telemechrus, originally known as Gabriel Telemach, was a Dreadnought of the Ultramarines Legion during the Great Crusade and Horus Heresy. Telemach had only served for 10 years in his legion before he was grievously wounded and was interred in Contemptor Dreadnought armor. However he bitterly resented his new status.[1][2a] Nevertheless, Telemechrus was awoken during the desperation of the Battle of Calth when his transport ship was destroyed and his containment sarcophagus plummeted to the surface.[2b] During the battle, he fought with a vigor that was a result of his deep level of bonding with his mechanical suit in a way not even Tech-Priests could understand.[2c] He fought on the side of Tetrarch Eikos Lamiad at Komesh and went on to lead the assault at Lanshear.[1][2d]

Telemoht
Telemoht, Abomination of Tzeentch, was a Daemon-Possessed member of the Dark Mechanicum, who took part in the Horus Heresy's Schism of Mars.[1]

Telemon Caestus
The Telemon Caestus is a type of large Dreadnought Close Combat Weapon used by the Adeptus Custodes. Typically mounted on the Telemon Heavy Dreadnought, it consists of a large Power Fist with built-in twin Plasma Projectors.[1]

Telemon Heavy Dreadnought
The Telemon Heavy Dreadnought is a type of massive Dreadnought used by the Custodian Guard during the Great Crusade and Horus Heresy. It is unknown if this type is still in use in the 41st Millennium.

Telemonis
Telemonis was an Adeptus Custodes Host-Marshal and was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Telennar
Telennar is an Eldar Craftworld known for its small size.[1]

Teleos
Teleos is an Imperial world that is home to the Scholastica Xenosa institute, which studies Xenos.[1]

Telepathic beacon
A Telepathic beacon is a type of implant that has been developed by the Imperium and is sometimes used by Inquisitors. Once placed within the mind of an individual, it allows the user to broadcast their thoughts, thus giving them access to the Wyrd as well as providing them with the use of telepathy. A danger from its use, however, is that sometimes the beacon leads to its user suffering from a damaging feedback pulse that can stun them.[1]

Telepathy
Telepathy is a Psychic Discipline. Psykers who practice Telepathy are known as Telepaths. Telepaths expertise lies with contacting and controlling the minds of others. With a single thought, a telepath can blast away his foes sanity, induce states of terror, or possess his victims body.[1]

Grey Angel (Audio Book)
Grey Angel is an audio book story in the Horus Heresy Series. It was written by John French, and released on August 3, 2012. It was later released in prose as an e-book on 27 January 2016 as part of the "Tales of the Knights Errant" week. The story describes Garviel Loken's first mission as a Knight-Errant as he was sent to Caliban to investigate the loyalty of the Dark Angels. Although ultimately fruitless, Loken discovers important information regarding the disposition of Luther and the mysterious Cypher.

Grey Crest
Grey Crest is a relic of the Leagues of Votann.[1] This cunningly wrought armour crest contains helical circuit-threads believed to have been traded from a mysterious alien race long since lost. It projects a veil of energies able to fool both organic and artificial targeting senses, concealing the wearer.[1]

Grey Death
The Grey Death are a Chaos Space Marine warband. Originally known as the Iron Drakes, they were among the thirty Chapters corrupted during the Abyssal Crusade.[1]

Grey Devices
Grey Devices are unique, metal, box-shaped relics that are considered sacred mysteries by the Adeptus Mechanicus.[1] These small artefacts seemingly possess no clear purpose but only drain power sources of energy and make chiming noises in response to unknown factors. They are known to carry a strange aura around them and answer questions in some manner. They were first discovered in the ancient Pelludian Tunnels and are now guarded relics of the Priesthood of Mars. However, blasphemous superstition surrounds these devices and they are even used as tools for prognostication by some. The latter of the pair are heretics that often bait the Machine Spirits in order to force them to respond in some manner, thus turning them into gambling tools. Amongst others, they are used as links to the beyond and are sought as auguries. It is whispered that Grey Devices act in barely understood ways though some believe that they contain a form of Malifica with unclean spirits present within them.[1]

Grey Giants
The Grey Giants are a Space Marine Chapter.[1]

Grey Glaives
The Grey Glaives are a Chaos Space Marine Warband, whose forces are the size of an army.[1]

Grey Hunter
Grey Hunter is the second rank of the Space Wolves Chapter. These Space Marines make up the majority of a Space Wolf Great Company, similar to the Tactical Squads of a Codex Chapter.[1a]

Grey Knight Interceptor Squad
Interceptor Squads are units of Space Marines used by the Grey Knights Chapter.[1]

Grey Knight Novitiate
Grey Knight Novitiates are Neophytes of the Grey Knights Chapter, who have not yet completed their training to join its line Brotherhoods. Their induction only occurs after the Novitiates pass the final tiers of the Grey Knights' Chamber of Trials.[1]

Grey Knights
The Grey Knights are a Space Marines Chapter and the Chamber Militant for the Ordo Malleus. The Chapter specialises in the hunting and extermination of Chaos daemons.[2a]

Grey Knights Apothecary
A Grey Knights Apothecaries are specialist officers within the Grey Knights.[1]

Grey Knights Armoury
The Grey Knight Armoury is divided into three lists - Grey Knight Equipment (List) Grey Knight Weaponry (List) Grey Knight Vehicles (List) See Grey Knights Strike Cruiser for the spacecraft used by the Grey Knights

Indigan Praefects
The Indigan Praefects are Astra Militarum Regiments from Indiga.[1]

Indigan Xeno-Safari Tourist Board
The Indigan Xeno-Safari Tourist Board[1] is an Imperial galactic interest group[2], that promotes safaris for the Death World Indiga[1], which is populated by giant Xenos creatures[3]. However, its most recent Astropath message, was filled with garbled screaming and visions of broken cages.[1]

Indigo
Indigo is a famous Ordo Hereticus Inquisitor Lord.[1]

Indijona
Indijona the Vagrant was an explorer in ancient times, who had gathered a myriad of ancient artefacts. In his tomb on Persepolis, Lord Commander Solar Macharius claimed a powerful helmet that contained a force field generator.

Indis
Indis was a Veteran Sergeant of the Raven Guard Chapter's 3rd Company.[1] At one point, Indis was seconded to the Deathwatch for a decade. Some time after returning to his Chapter, he fought in the Liberation of Quintus under Shadow Captain Kayvaan Shrike.[1]

Indomator
Indomator is an Ultramarines Redemptor Dreadnought who had served in the Indomitus Crusade[1a], since its earliest days. This led Indomator to gain significant strategic insight, which he and his fellow Dreadnought Marius, provided to the strike force of Lieutenant Cassian, as they fought the Crusade's enemies[1b]. During that time he successfully aided the strike force in defeating the flesh-cults of Knossa[1c] and the Death Guard Warband of the Lord of Contagion Gurloch.[1d]

Indomitable
The Indomitable was a Ramilies-class star fort, in the service of the Ultramarines. According to Moriana, the damned seer of Abaddon the Despoiler, it was a weapons platform to rival the Blackstone Fortresses seized during the Gothic War.[4a]

Indomitable (Frigate)
The Indomitable was a Battlefleet Cadia Frigate and was commanded by Captain Gregor Knox III, went it defended Cadia, during the 13th Black Crusade. However when Cadia was dealt a death blow by the Despoiler, the Indomitable and other Imperial forces, began to flee from the System. The Frigate then aided in defending the Imperial fleet from attacking Chaos warships, as they began the long journey to reach one of the Cadian System's Mandeville Points. During the journey there though, the decision was made to convert the Indomitable and the warships Delos and Marquez into Fire Ships to use against the pursing Chaos forces. Captain Knox, however, insisted on remaining with the Indomitable, which was now packed with explosives and manned by a skeleton crew. The Vengeful Spirit later led an ambush against the Imperials, but the firepower of the Phalanx easily scattered the Chaos warships. Before the Black Legion could recover, Admiral d'Armitage sent the three Fire Ships amidst them to wreak havoc. While the Delos and Marquez successfully destroyed the warships they struck, Knox steered the Indomitable clear of any nearby warships and instead aimed directly at the Vengeful Spirit. The Despoiler's flagship opened fire upon the Frigate, but the Indomitable survived long enough to explode against the vastly larger warship.[1]

Indomitable (Tank)
The Indomitable was a Leman Russ Demolisher in service with the Vostroyan 39th Armoured regiment.[1] During the Obsus Prima Uprising, the Indomitable was commanded by Zuminov. It was fielded in a squadron alongside its sister tanks Iron Fist and Sorrowsong.[1]

Indomitable Fury
Indomitable Fury was a Leman Russ Battle Tank in service with the 3rd Company of the 42nd Paragonian Armoured Regiment, as the lead tank of Squadron Three.[1a]

Indomitable Presence
The Indomitable Presence was a vessel of the Imperial Navy.[1] In 980.M39, the Indomitable Presence was under the command of Captain Felstorm. It was assigned to a survey of a Space Hulk, designated Unholy Harbinger, in the Cloras System. Following the death of Inquisitor Daska and his men on board the Hulk, Felstorm used the Indomitable Presence to destroy the Harbinger.[1]

Indomitable Soul
The Indomitable Soul is the flagship of the Lamertine Rogue Trader House and serves in the Davamir Compact.[1]

Indomitable Spirit
The Indomitable Spirit was a Lightning strike fighter, notable for its long service to the Imperium, ability to survive despite being shot down many times, and powerful machine spirit.

Indomitable Storm
Indomitable Storm was a Predator Battle Tank in service with the White Scars 3rd Company. It was part of the armour support attached to Task Force Nomad during the Hunt for Voldorius.[1]

Indomitable Wrath
The Indomitable Wrath is an Imperial Navy Emperor Class Battleship.[1]

Indomitan Mantle
The Indomitan Mantle was a relic of the Dark Age of Technology, discovered during the time of the Great Crusade.[1] Consisting of a long cloak of heavy chain mail, the few Indomitan mantles known to exist were all recovered from the sub-strata sinks of the Hives of Inwit. Each and every link is inset with micro-sigils capable of bleeding off and dissipating many different forms of energy, including thermal, kinetic and radiant attacks.[1]

Indomitus (Box)
Indomitus is a limited-run starter set produced for the launch of the 9th Edition of Warhammer 40,000.[1]

Augustin (Chaplain)
Augustin was a Black Templars Chaplain, who served in Marshal Wernher's Household forces in the Donian Crusade.[1]

Augustin (Dreadnought)
Augustin is a Redemptor Dreadnought in the 1st Company of the Ultramarines Chapter.[1] The Daemon Primarch Mortarion is responsible for Augustin's internment, as he struck the Ultramarine down with his scythe Silence.[1]

Augustin (Krieg)
Augustin is a Sergeant of the 1st Krieg Armoured, commanding a Salamander Scout Vehicle in the Second Squadron of the regiment's Second Armoured Reconnaissance Company under Lieutenant Bosch.[1]

Augustin Riegerwald
Augustin Riegerwald is a Black Templars Sword Brethren, who commands the Cross of Dorn naval warship. He is using it in his battle with the Ork Freebooters Kaptin, Grotmaz Smart.[1]

Augustine
Augustine was a Brother-Sergeant of the Viper Legion Chapter, who commanded a detachment of Bifrost Huscarls in the Bifrost Uprising. During the battle the Huscarls mistakenly fired upon the Dreadnought Hecaton Aiakos, of the Minotaurs Chapter, who in a rage killed Augustine and thirty-seven Huscarls in retaliation.[1]

Augustus
Augustus is an Ordo Hereticus Inquisitor, who is famous for his conflict against The Creeping Shadow Cult.[1]

Augustus Flax
Augustus Flax was the Governor of the Imperial planet Asphodex and head of the Flaxian Dynasty at the time of the Cryptus Campaign.[1a] Augustus was the first and only child of his parents and heir to the Flaxian Dynasty until his parents left Asphodex on a trading mission to Satys. When they returned, Augustus's mother was pregnant and she declared that her new son, Tiberius Flax, would be named heir instead of Augustus. The child was born a horrific mutant but despite this, Augustus's parents still wished for Tiberius to ascend to the throne. Augustus led a coup, seizing the throne of Asphodex and killing his parents, but Tiberius was able to escape into the undercity of Phodia.[1b] Augustus was still the governor when the tyranids of Hive Fleet Leviathan invaded the Cryptus System. Captain Karlaen led a detachment of the Blood Angels 1st Company to evacuate him or, failing that, to retrieve a sample of his blood, as Sanguinary High Priest Corbulo believed that the DNA of the Flaxian Dynasty could help him develop a cure for the Red Thirst.[1a] Karlaen made his way into Augustus's hidden bunker, unwittingly leading the Spawn of Cryptus to his position.[1b]

Augustus Secutor
The Augustus Secutor was a Warlord Battle Titan in service with the Legio Solaria, commanded by Marshal Adrel Syagrius.[1] During the defence of the planet Khania from the Tyranids, the Augustus Secutor was the leader of Solaria's titan demi-Legio. In the relief of Hive Gelon, the titan was able to work in concert with the Legio Pallidus Mor Warlord Gloria Vastator to bring down a tyranid Hierophant.[1]

Auloth
Auloth the Primordial Iterator is a Daemon Prince whose name is known only to a select few cabals within the Inquisition and each of these have long since been declared radical by their peers and driven into the darkness beyond the Emperor's holy light.[1] It is claimed that Auloth is one of the most ancient powers within the Realm of Chaos, and while it must once have served one of the great Gods of Chaos as a Daemon Prince, it has long since won its independence from them all and has carved its own domain within the Formless Wastes. When it is temporarily bound within a Chaos engine of war, the Daemon Prince proclaims the unbearable truths of the universe, through the vehicle's vox-grilles; truths that no mortal beings can bear to hear without throwing themselves under the vehicle's thread or turning their guns upon their fellows as an act of mercy.[1]

Aulus (Ultramarines)
Aulus was a Captain in the Ultramarines Chapter and along with Captains Junius, Omneus and Elogos was part of the Fleet Camidius strike force which took part in the Pyrus Reach Conflict.[1]

Aulus Scaramanca
Aulus Scaramanca was a Techmarine in the Iron Warriors Legion, during the Horus Heresy.[1] Initially loyal to the Imperium, the heavily corrupted warrior was eventually slain by the Knights-Errant Dravian Klayde at the end of their mission on Mars.[2]

Aulus Sejanus
Aulus Sejanus is the Sector Lord of the Imperium's Macharian Sector.[1]

Aumet
Aumet is an Imperial world in Segmentum Obscurus known to raise Imperial Guard Regiments.[1]

Aumet 23rd Armoured
The Aumet 23rd Armoured, were an armoured Imperial Guard Regiment led by Colonel Kelner Rogge. On the planet Golgotha, the Aumet 23rd Armoured were charged with guarding the rear of the Imperial forces as they chased the Warboss Ghazghkull Thraka's retreating hoard. As the column was traveling through a mountain path, the Aumet fell behind due to mechanical problems. To make up for lost time, Colonel Rogge decided to take a different path to catch up with the main column. It was while they were advancing on this path, that they were ambushed by a second hidden Ork force[1a]. The Aument 23rd Armoured was completely destroyed by the Orks and their destruction signaled the beginning of the end for the Imperial Forces on Golgotha.[1b]

Aun'Chau
Aun'Chau was a Tau Ethereal who was part of the D'Yanoi strike force which, along with their Vior'la allies, sought to add the Imperium world Drevaris to the Tau Empire. The Silver Skulls and Sons of Guilliman Chapters came to the world's defence, however, and the ensuing battle devastated both sides of the conflict. Aun'Chau himself was one of the many Tau who died in the battle, when he was struck by the Venerable Dreadnought Alenso's lascannon beams.[1]

Aun'Cho
Aun'Cho is an Ethereal of the Tau Empire who is currently serving in Commander Suresight's Vior'la strike force, which is taking part in the maelstrom of battle raging across Vigilus. During their battles on the Imperium world, the strike force succeeded in luring the Speedboss Dakkabad into an ambush, which not only killed the Speedboss, but also shattered the Ork's Warband.[1]

Aun'Do
Aun'Do is a T'au Ethereal.[1] While overseeing Commander Shadowsun in the Prefectia Campaign, Aun'Do's Orca was shot down over Prefectia. A desperate hunt between the Raven Guard under Shadow Captain Solaq and Shadowsun erupted, both vying to capture the valuable leader. However in the end Aun'Do was able to escape back to safety.[1] Aun'Do was eventually killed on Mantra Primau by Battle Sister Anarchia. Aun'Do had sought to interrogate Anarchia to understand the source of the power displayed by Imperial Saint Nixia Ameldus. Unknown to him, Nixia had convinced Anarchia to do her duty by surrendering to the T#au, giving her the chance to kill the T'au commander.[2]

Wraithbone Armour
Wraithbone Armour is worn by Farseers and are composed of large plates of wraithbone that encase the wearer, offering them increased protection without reducing their mobility.[1]

Wraithbone Breastplate
Wraithbone Breastplates are suits of armour made from large plates of Wraithbone that encase a Farseer, offering increased protection in battle.[1]

Wraithbone Gauntlets
Wraithbone Gauntlets are advanced Wraithbone mesh armor worn by Farseers, that provide increased protection without reducing mobility.[1]

Wraithbone Phoenix
The Wraithbone Phoenix is a legendary treasure hidden somewhere within Alecto's sprawling Hive City Varangantua. It is currently being sought after by the thieves Baggit and Clodde, who need it to pay off their debts and save their lives.[1]

Wraithbone Shear
Wraithbone Shears are ancient Eldar relics, that allow their wielders to travel through the Warp to reach a distant location.[1] They are not precise tools, however, and multiple uses are required to reach the wielder's destination. Even then, the Shears will likely not send them into the precise location that was desired and may even accidentally send their wielders into the past or future of their target location. If that occurs, the wielders will have to retrace their jumps with the Shears and try again to arrive at the right time frame.[1] Shortly before the Battle for Terra began, the Farseer Eldrad gave a pair of Wraithbone Shears to his ally, the former Cabal agent John Grammaticus. This was done, in the hopes that John could reach Terra in time, to enact a plan that would save Mankind from Chaos, rather than have them be destroyed by it, as the Cabal had planned. If John was successful, then Eldrad hoped that the Imperium would learn to resist the temptations of Chaos and would eventually aid the Eldar against the forces of the Chaos Gods.[1]

Wraithbone Woven Battlesuit
Wraithbone Woven Battlesuits are Dark Eldar body armour, laced with Wraithbone slivers raided from fallen Craftworld Eldar foes. They increase the vitality of the wearer.[1]

Wraithcannon
A Wraithcannon is an Eldar vortex weapon of deadly potency similar to the D-Cannon.[1]

Wraithforge Stone
The Wraithforge Stone is an Eldar relic. This was once a Waystone of a Bonesinger, Invaril Brightshard. The echo of Invaril that remains within the Wraithforge Stone allows its bearer to manipulate Wraithbone into new forms just as the Bonesinger once did.[1]

Wraithgate
A Wraithgate is an item of Eldar technology, one of the smallest types of Webway portals which the Eldar use to instantly travel great distances. These portals, portable enough for an Eldar Farseer to carry, can be deployed at any location and open directly into the Webway, allowing for the rapid deployment of forces into the material realm at shocking speeds. Often the troops deployed will be from an orbiting fleet or even their Craftworld of origin. A Wraithgate's only limitation is the size of the unit which may traverse it; some may be large enough to allow a Falcon through, while others are restricted to light vehicles no bigger than a Vyper.[1][2] During the 13th Black Crusade Eldrad Ulthran of the Ulthwé Craftworld created a number of elite strike forces who utilized Wraithgates to perform lightning strikes on the enemy.[1] Wraithgates are also standard on the Storm Serpent, an Engine of Vaul which functions as a transport for light Eldar forces.[2]

Wraithguard
The Wraithguard are Eldar warriors whose spirits are saved from death itself and arise once more to wage war for their kin. Some Wraithguard are known as Wraithblades.

Wraithknight
Wraithknights are colossal Eldar Wraithbone constructs.

Wraithknight Dreamwalker Squad
A Wraithknight Dreamwalker Squad are a formation among the Craftworld Eldar that consist of three Wraithknights. All three are psychically attuned to one another where they are able to transfer the animating consciousness within their machine to one another. The practice is loosely referred to as 'dreamwalking' and is used by the spirits within a Wraithknights to operate in a blurring speeds for short periods of time. This allows each Wraithknight in the squad to slave their weapons to a different vengeful will.[1]

Wraithlord
Wraithlords (also known as Iron Knights, Wraith-Giants and Eldar Dreadnoughts)[3] are giant Wraith-constructs made of wraithbone and inhabited by the souls of dead Eldar heroes. Towering far above their still-living brethren, the Wraithlord is a force to be reckoned with. Only the most capable warriors of the Craftworlds are encased inside them. They can be armed with a myriad of weapons, including close combat, short ranged and long ranged weaponry with the ability to smash most enemies in combat.

Wraithseer
A Wraithseer is a unique and rare type of Eldar Ghost Warrior, a Wraithbone construct empowered by the soul of a deceased Eldar contained within a Spirit Stone.[1]

Wraithship
Eldar Wraithships are a type of Eldar vessel.

Wrath's Descent
Wrath's Descent was a warship of the Dark Angels Legion, during the Horus Heresy and it served as the flagship of Captain-Paladin Corswain's fleet.[1] During the Siege of Terra the Wrath's Descent along with three other Dark Angels vessels were used by Corswain alongside the Imperator Somnium to break the Traitor blockade of Terra and land the Dark Angels directly upon its surface. Following in the wake of the immense Imperator Somnium, the Wrath's Descent succeeded in launching a Drop Pod assault on Terra before being destroyed by enemy fire.[2]

Wrath-badger
Wrath-badgers are diminutive creatures, that are found on the Space Wolves' Homeworld, Fenris. Not much is known about about them, beyond their relentless capacity for violence.[1]

Ursarkar Creed (Retired General)
Ursarkar Creed is a retired Cadian General, who shares the same first and last name, with the more famous Lord Castellan Ursarkar E. Creed. However due to being nearly three centuries older than the Lord Castellan, he has the honour of being known simply as Ursarker Creed. When the 13th Black Crusade began, the three hundred and twenty year old retired General, was teaching at the Astra Militarum training world, Katak.[1]

Ursarkar E. Creed
Lord Castellan Ursarkar E. Creed was a Lord General of the Astra Militarum and the leader of the Imperial forces of Cadia during the 13th Black Crusade. He was the most renowned of all Cadian Shock Troopers and has led Imperial forces through the most important battles that the Cadians have ever faced, from raids by the Eldar to the periodic Black Crusades led by the forces of Chaos. Jarran Kell, Creed's loyal Colour Sergeant, was always found by his side and has fought through countless battles with him.

Ursh
Ursh was a nation-state of the old Terra[1] in what had once been Russia and Central Asia.[Needs Citation]

Urshan Pitfighters
The Urshan Pitfighters are Regiments of the Imperial Guard. They are known to have taken part in the war for Rafnar.[1]

Ursidae Trophy
The Ursidae Trophy is a mantle owned by Lord General Castor, that inspires all those under his command in battle. It is said that the General himself hunted and killed this animal, although it is too undersized to be considered a fully grown adult.[1]

Ursidhe-Ka
Ursidhe-Ka is an Eldar Exodite World.[1]

Ursinus Echion
Ursinus Echion was a Librarian of the Alpha Legion during the Horus Heresy.[1] Still secretly retaining his position at the time of the Heresy despite the Council of Nikaea, Echion was interviewed by Omegon on the status of a high-security Alpha Legion base named Tenebrae Station that is able to manipulate the Warp through a pylon array and that the Alpha Legion have used to keep the White Scars contained and ignorant on Chondax. After ending their conversation Omegon turns to Sheed Ranko, hidden from Echion's sight in the shadows, who helps him form a plan to neutralise a security leak by destroying the base. Afterwards, Echion was executed by Omegon for failing to prevent the leak.[1]

Ursk Vorenkh
Ursk Vorenkh is the Master of Executions for the Scalpers of Skalathrax, World Eaters Warband.[1]

Urskas Sol Tetra
Urskas Sol Tetra was a planet of the Imperium. In 772.M37 the greedy and power-hungry Governor of the planet, Sevastos Molochai, made a pact with a coven of Word Bearers Chaos Space Marines. It proved to be a tragic mistake, for within eight weeks his thriving Industrial World had been transformed into a Daemon-infested hell.[1]

Urslavik 12th Infantry
The Urslavik 12th Infantry were a loyalist Imperial Army regiment that fought during the Horus Heresy, commanded by Colonel Andrei Ornatov.[1a] One unit within the Regiment was known as Boris's Trackers.[1b]

Ursula J. Creed
Ursula J. Creed[1] is the current Lord Castellan of Cadia and is the daughter of the previous holder of the title, Ursarkar E. Creed.[2]

Ursulia
Ursulia was an Eldar Maiden World that was completely devastated in an invasion by Khorne and Slaanesh Daemons in late M41.[1] Ursulia's Webway Portal to Biel-Tan was used by Skarbrand and The Masque to invade the Craftworld in the closing years of M41. The portal was sealed by Yvraine and her Ynarri.[2]

Ursus Claw
The Ursus Claw is a type of large harpoon-like weapon used to impale and then reel in a target. Most infamously fitted to the World Eaters ship Conqueror[1b], Ursus Claws are also found on Legio Audax Warhound Titans.[1a] The weapon allowed for Audax Warhounds to bring down much large foes with wolf pack tactics.[3]

Urta
Urta[Note 1] is a lorelei mining complex located on the planet Kalidar IV in a region known as the Kostoval Flats.[1a]

Urtho
Servitor 00897 "Urtho"[1d] was a Servitor owned by Enginseer Adept Brasslock of the 7th Paragonian Super-heavy Tank Company.[1b]

Urthwart
Urthwart was a benighted Imperium world that lay on the edge of the Eye of Terror, and its population lived beneath its surface in planetary shelters[1]. It was invaded multiple times by the forces of Chaos.[1][2]

Urtzi Malevolus
Urtzi Malevolus was a high-ranking Tech-Priest of the Adeptus Mechanicus during the Great Crusade. A close ally to Fabricator-General Kelbor-Hal, Malevolus was a founding member of the Dark Mechanicum and was a major anti-imperial commander during the Schism of Mars.[1]

Urulek
Urulek is a Nurgle Chaos Sorcerer.[1]

Urum
Urum (also known as Urum the Dead-Alive) is a Crone World within the Eye of Terror.[1][2] Once an Eldar world, whose original name is now lost, Urum's twisted landscape now serves as the base for Fabius Bile and his Consortium.[1][2] Chaos Spawn, Mutants, Beastmen, Daemons, and twisted creatures made by The Consortium itself roam Urum, establishing savage proto-societies and engaging in wars that amuse their Apothecary masters, far removed in their citadels.[1]

Urus
Urus is a planet in the Sabbat Worlds Cluster.[1]

Kadex Ilkarion
Kadex Ilkarion is a Death Guard Daemon Prince.[1]

Kadi Aren
Kadi Aren was the Planetary Governor of the planet Spheris. Listening to the words of the Chaos Space Marine Morchan, Aren led Spheris into rebellion against the Imperium, which resulted in the deaths of millions. His treason was brought to an end when Librarian Balthiel of the Flesh Tearers Chapter single-handedly killed Aren and his bodyguards inside his compound.[1]

Kading Prime
Kading Prime is an Exodite World, whose population was purged by the Imperium.[1]

Kadmus
Kadmus was a Human king of the Terran realm of Boeotia during the Unification Wars.[1] King Kadmus used aspects of the ancient myth of the same name, seemingly claiming to be the same ancient Greek king who slew a dragon. The king maintained a great library of lost knowledge, mostly concerning ancient Greece. King Kadmus was ultimately defeated in the Boeotian Conflict, but years later a Shard of Magnus representing a quest for lost knowledge inhabited his body by traveling into the past. Kadmus became an avatar of Magnus the Red, forcing Ahriman and his cabal to journey into the past to acquire the shard.[1]

Kado
Kado is a War World of the Imperium, currently fighting a Chaos invasion.[1] The Legio Crucius took heavy losses defending the capital Hive of Kado when a hundred Slaanesh Hell-Knights infiltrated the Hive and attacked them from behind. Among the Titans destroyed was the Imperator Praeco Deictus.[1]

Kado (Sons of Malice)
Kado was a Chaos Space Marine of the Sons of Malice.[1] He was notable for single-handedly shutting down an ambush by Orks in the Battle of Uderverengin.[1] Later he was one of those Chaos Marines to undertake in the Sons' ritual known as the Challenge of the Labyrinth, in an attempt to ascend to the ranks of the Doomed Ones. While making his way through the depths of the Labyrinth, however, he triggered a booby trap and was beheaded by a las-wire.[1]

Kado 11th Regiment
The Kado 11th Regiment are an Imperial Guard force which wears camouflage uniforms suitable for fighting in the Armageddon Ash Wastes.[1]

Kadroel
Kadroel is a member of the Guardians of the Covenant and a Deathwatch Sergeant in the Eye of Octos' Watch Company Primus. He is currently among the Watch Fortress' forces, that are fighting Hive Fleet Leviathan on Death of Bianzeer.[1]

Kadron VII
Kadron VII is an Imperium Mining World.[1]

Kadus Brekkar
Kadus Brekkar was a Death Guard Centurion, who took part in the Horus Heresy.[1]

Kadus Sector
The Kadus Sector is a Sector of the Imperium.[1] The Deathwatch were known to maintain a presence in the Kadus Sector, based out of Fort Starshield. However, the sector was ravaged by an Ork Waaagh! led by the dreaded Warlord Ghazghkull Mag Uruk Thraka at some point in the Age of the Dark Imperium.[1]

Kadyron
Kadyron was an Inquisitor Lord who led the Kadyron Voyage into the Hazeroth Abyss. The expedition was a complete disaster that resulted in the death of the Inquisitor and the loss of all forces involved - save one Battle Barge from the Marines Errant Chapter.[1]

Kadyron Voyage
The Kadyron Voyage was an expedition led by Inquisitor Lord Kadyron, into the Hazeroth Abyss. It was a complete disaster, that resulted in the complete loss of all forces involved - save one Battle Barge from the Marines Errant Chapter.[1]

Kae Drusil
Kae Drusil is a Senior Arbitrator of the Calixis Sector. She serves as the commander of the Divisio Immoralis, the special task force of Lord Marshal Goreman.[1]

Kae bal Zhune
Kae bal Zhune is a Company Ancient of the Tome Keepers 3rd Company.[1] Hailing from the barren tundra world of Kastix on the outskirts of the Istrouma System, he is a man of few words but takes many newer members of the Chapter under his wing. He was Captain Nasiem's first and only choice for Company Ancient and carries the Tome Empiricus, a book of valuable knowledge and insight from which the Tome Keepers can draw wisdom. While he traditionally bears the book atop an aquila standard, he has been known to carry it into battle so Sephax can read passages from it.[1] He has since crossed the Rubicon Primaris but still wears his Sternguard Veteran pauldrons.[1]

Kaed
Kaed was a Raven's Watch Primaris Lieutenant, who served in the Strike Force Retribution Torchbearer Fleet, during the Indomitus Crusade.[1]

Kaedes
Kaedes is a Captain of the Raptors 6th Company. During the Taros Campaign, Kaedes acted as 3rd Company Captain Orelius' adjutant and aid.[1a] During the last phase of the Taros Campaign Kaedes was mortally wounded but was spared and later interred in a Dreadnought.[1b]

Kaedes Nex
Kaedes Nex was a Moritat-Prime of the Raven Guard during the Great Crusade and Horus Heresy. He was known for his macabre obsession with the hunt.[1] A dark figure among the kin who followed Corax from Deliverance, Kaedes is seen as an ill-omen by his brothers. On Kiavahr in his youth he was known as Blood Crow, an infamous murderer condemned to prison. There he remained, until Corax offered him a pardon if he fought alongside him. After enduring a painful transformation into a Space Marine, only through the favor shown to him by Corax was able to overcome the disdain of his fellow legionaries and rise through the ranks. In the grim shadow-wars fought by the Raven Guard, his murder-honed skills were employed with grim regularity.[1] When the Raven Guard came to Isstvan V, Kaedes was among them but vanished into the wastes to stalk traitors on his own terms. Nothing has been heard of him since.[1]

Kaedus
Kaedus was a Space Marine of the Black Templars Chapter.[1] He was one of the Templars to take part in the Helsreach Crusade during the Third War for Armageddon. Kaedus was killed by orks in the fighting at the Helsreach docks.[1]

Kael (Warlock)
Kael is a Craftworld Ulthwé Warlock.[1]

Blackfang
Goffboss Blackfang was an Ork Goffs Warboss, that dwelled on Grug's World. Sometime after the Great Rift's creation, Blackfang was killed in battle with the horde of Big Boss Snagrack. Afterwards, the Big Boss declared the start of Waaagh! Snagrack and the survivors of Blackfang's horde joined with Snagrack's forces.[1]

Blackfang Crusade
The Blackfang Crusade was an Imperial Crusade by the Blood Angels in 994.M41. Judging that the Ork strongholds in the Blackfang System have defied the Imperium for too long, Dante mobilises his entire Chapter. They fight a year-long campaign that not only drives the Orks from the the twelve worlds of Blackfang, but also from two neighbouring systems.[1]

Blackfire Tribe
The Blackfire Tribe is an ork tribe that took part in the Third War for Armageddon.[1] During the Third War for Armageddon, the tribe was spotted massing on the Plains of Anthrand by spotters at the Eyes of the Emperor Observatory. This advance warning allowed the Imperial Titans of the Legio Tempestor and Legio Victorum to march out and destroy the tribe before they could threaten Hive Death Mire.[1]

Blackfist Scalping
The Blackfist Scalping is the term given to a battle between the White Scars and two of their Successor Chapters (The Storm Lords and Solar Hawks) and an Ork Waaagh! under Warboss Blackfist on the Agri-World of Lycelle. Competition between the three Astartes Chapters was fierce, with each trying to outdo the other in battlefield deeds in the name of Jaghatai Khan.[1]

Blackfort
Blackfort is an Imperial prison, which is rarely used by the Imperial Fists Chapter as a source for Aspirants.[1]

Blackgit
Kaptin Blackgit was an Ork Freebooter captain.[1] Leading the Star Krumpas Freebooters from Jagga, Blackgit engaged Hive Fleet Behemoth but was killed when his Kroozer was struck by a starship-sized Spore Mine.[1]

Blacklaw
Blacklaw was a Kaptain of Ork Freebooterz. In 934.M41 Elysian Drop Troops drove off his forces from the Stranthium Orbital Space Docks, ending a decade-long blockade by his Boyz.[1]

Blackmane
In Fenrisian mythology, Blackmane was a gigantic Fenrisian Wolf with supernatural abilities. One of the lieutenants of the Deathwolf, Morkai, Blackmane, also known as the Howler of the Night, was said to be able to raise the dead from their graves with its calls. After besting Morkai, Leman Russ is said to have slain Blackmane and made his pelt into a magical cloak that allowed him to pass unhurt through the gates of death.[1a] One of the largest and most ferocious breeds of Fenrisian Wolf likewise takes its name from Blackmane. One of these wolves was slain by the young Aspirant Ragnar Thunderfist, a deed which gave its name to him, and later, to his Great Company's totem.[1b]

Blackmanes
The Blackmanes are one of the twelve active Great Companies of the Space Wolves[1a], second only to the Champions of Fenris in size.[12]

Blackout
Blackout is a Raven Guard artificer bolt pistol that is currently being wielded by Chapter Master, Kayvaan Shrike. In his hands, Blackout has silenced many a would-be tyrant with a single, well-placed shot between the eyes.[1]

Blackrock Mountains
The Blackrock Mountains[2] (also known as the Blackrocks[1]) are a mountain range located on the planet Sotha, not far from the coastal city of Sothopolis. The largest mountain of the Blackrocks is Mount Sotha.[1][2] Prior to the Fall of Sotha, the Scythes of the Emperor Chapter maintained training camps in the mountains for their Aspirants, Neophytes and Scouts.[2]

Blackshard
Blackshard is a planet in the Sabbat Worlds which was occupied by the forces of Chaos.[1]

Blackshield Knight Household
Blackshield Knight Households were Knight Houses that, for various reasons, refused to serve the Imperium or Warmaster Horus, during the Horus Heresy. Some would join their Knights in alliances with other Blackshields, to combine their strength, such as the Sons of Konor.[1]

Blackshield Legio
Blackshield Legios were Titan Legions that refused to serve the Imperium or Warmaster Horus, during the Horus Heresy. They did so for various reasons, which for some included a desire to carve out an empire of their own.[1]

Blackshields
The term Blackshields refers to irregular Space Marine units during the Horus Heresy. Small in scale, few numbered more than a thousand or so warriors.[1b]

Blackshields: The Broken Chain (Audio Drama)
Blackshields: The Broken Chain is an audio drama by Josh Reynolds.

Wrath's Descent
Wrath's Descent was a warship of the Dark Angels Legion, during the Horus Heresy and it served as the flagship of Captain-Paladin Corswain's fleet.[1] During the Siege of Terra the Wrath's Descent along with three other Dark Angels vessels were used by Corswain alongside the Imperator Somnium to break the Traitor blockade of Terra and land the Dark Angels directly upon its surface. Following in the wake of the immense Imperator Somnium, the Wrath's Descent succeeded in launching a Drop Pod assault on Terra before being destroyed by enemy fire.[2]

Wrath-badger
Wrath-badgers are diminutive creatures, that are found on the Space Wolves' Homeworld, Fenris. Not much is known about about them, beyond their relentless capacity for violence.[1]

Wrath & Glory: Blessings Unheralded
Wrath & Glory: Blessings Unheralded was published in August 2018 and is a demo introductory adventure to the Wrath & Glory Warhammer 40,000 Role-Playing Game system.

Grey Angel (Audio Book)
Grey Angel is an audio book story in the Horus Heresy Series. It was written by John French, and released on August 3, 2012. It was later released in prose as an e-book on 27 January 2016 as part of the "Tales of the Knights Errant" week. The story describes Garviel Loken's first mission as a Knight-Errant as he was sent to Caliban to investigate the loyalty of the Dark Angels. Although ultimately fruitless, Loken discovers important information regarding the disposition of Luther and the mysterious Cypher.

Grey Crest
Grey Crest is a relic of the Leagues of Votann.[1] This cunningly wrought armour crest contains helical circuit-threads believed to have been traded from a mysterious alien race long since lost. It projects a veil of energies able to fool both organic and artificial targeting senses, concealing the wearer.[1]

Grey Death
The Grey Death are a Chaos Space Marine warband. Originally known as the Iron Drakes, they were among the thirty Chapters corrupted during the Abyssal Crusade.[1]

Grey Devices
Grey Devices are unique, metal, box-shaped relics that are considered sacred mysteries by the Adeptus Mechanicus.[1] These small artefacts seemingly possess no clear purpose but only drain power sources of energy and make chiming noises in response to unknown factors. They are known to carry a strange aura around them and answer questions in some manner. They were first discovered in the ancient Pelludian Tunnels and are now guarded relics of the Priesthood of Mars. However, blasphemous superstition surrounds these devices and they are even used as tools for prognostication by some. The latter of the pair are heretics that often bait the Machine Spirits in order to force them to respond in some manner, thus turning them into gambling tools. Amongst others, they are used as links to the beyond and are sought as auguries. It is whispered that Grey Devices act in barely understood ways though some believe that they contain a form of Malifica with unclean spirits present within them.[1]

Grey Giants
The Grey Giants are a Space Marine Chapter.[1]

Grey Glaives
The Grey Glaives are a Chaos Space Marine Warband, whose forces are the size of an army.[1]

Grey Hunter
Grey Hunter is the second rank of the Space Wolves Chapter. These Space Marines make up the majority of a Space Wolf Great Company, similar to the Tactical Squads of a Codex Chapter.[1a]

Grey Knight Interceptor Squad
Interceptor Squads are units of Space Marines used by the Grey Knights Chapter.[1]

Grey Knight Novitiate
Grey Knight Novitiates are Neophytes of the Grey Knights Chapter, who have not yet completed their training to join its line Brotherhoods. Their induction only occurs after the Novitiates pass the final tiers of the Grey Knights' Chamber of Trials.[1]

Grey Knights
The Grey Knights are a Space Marines Chapter and the Chamber Militant for the Ordo Malleus. The Chapter specialises in the hunting and extermination of Chaos daemons.[2a]

Grey Knights Apothecary
A Grey Knights Apothecaries are specialist officers within the Grey Knights.[1]

Grey Knights Armoury
The Grey Knight Armoury is divided into three lists - Grey Knight Equipment (List) Grey Knight Weaponry (List) Grey Knight Vehicles (List) See Grey Knights Strike Cruiser for the spacecraft used by the Grey Knights

Pandrosar
Pandrosar is a world in the Calaphrax Cluster, cut off from the Imperium since the days of the Horus Heresy.[1] Pandrosar is surrounded by a ring of debris including many Dark Angels vessels and the Space Hulk Hyberian.[2b] In M41, a Thunderhawk left the surface of Exyrion after the Second Battle of Exyrion and was followed to Pandrosar by Interrogator-Chaplain Altheous.[2a]

Panell IV
Panell IV was the site of a battle between the Raven Guard and Orks.[1]

Paneum
Paneum was a Magos Explorator who launched an expedition into the Ghoul Stars to explore the Dead World Kaen IV.[1] In order to prepare for the expedition, the Magos seconded forces from war zones along the North-eastern Fringe, and the Baron Roland of House Cadmus offered his aid so he could repay an old debt to Paneum. When the Magos' forces reached Kaen IV's surface, he led them down into a vast crater he discovered, which contained an ancient Xenos artefact. However, when the Magos began experimenting on the artefact, it emitted a green light through which a large horde of Necrons emerged from. The Xenos fell upon the unprepared forces of the Magos and in the slaughter that followed, Baron Roland tried to reach Paneum, but he could only watch as a towering Necron impaled the Magos on a blazing staff of light. In the end, Paneum's forces were massacred and only Roland was able to escape to the Magos' ships in orbit.[1]

Pankallis Sub-sector
The Pankallis Sub-sector is a Sub-Sector of the Octarius Sector currently part of the Cordon Impenetra and under attack by Tyranid, Ork, and Chaos forces as part of the Octarius War.[1]

Pankration
Pankration is an Imperial martial arts style, that is practiced by Space Marines. It can also be programmed into Tractoris Servitors, so that Space Marines can spar against them.[1]

Pannonia
Pannonia is an Imperial world from which is raised the Pannonian Imperial Guard Regiments, notably the Pannonia 5th Infantry Regiment under Colonel Marus Cullen.[1]

Pannonia 5th Infantry Regiment
The Pannonia 5th Infantry Regiment is a force of Imperial Guardsmen from Pannonia.[Needs Citation] The only thing known about them is a comment made by a Colonel named Marus Cullen on the fighting force of Whiteshields.[Needs Citation] He defended their status as soldiers in the face of opposition insisting that they were mere children and not suitable for combat.[1]

Panoply of Flame
The Panoply of Flame was worn by the Dark Apostle Zardu Layak during the Horus Heresy, and was an inheritance of his days as a Centurion Iconoclast of the Ashen Circle. During battles it served as both a war banner to invigorate those under his command and as a weapon to turn on his enemies, as Zardu's Warp-gifts allowed him to mold the Panoply's unclean flame by will alone.[1]

Panoply of the Assassin
The Panoply of the Assassin is a type of synthetic Bodyglove, that the Imperial Assassins of the Officio Assassinorum have worn since the Great Crusade.[1]

Panoply of the Void
The Panoply of the Void was a suit of power armor, that was worn by the Sons of Horus Captain Vheren Ashurhaddon, during the Horus Heresy. It was crafted from rare materials extracted from Cthonia's mines, which could blind even the most sophisticated targeting auguries or auspex arrays.[2]

Panoptic
Panoptic is an Imperial Penal World whose prisoner population mine Lithicarium.[1a]

Panpacific Empire
The Panpacific Empire was a nation-state situated around the Pacific Ocean on Earth. It flourished during the Age of Strife. Its most famous ruler was the tyrant Narthan Dume.[2]

Pantheon Council
The Pantheon Council is the chapter council of the Salamanders chapter.[Needs Citation] There are usually eighteen members of the council, referencing that the Salamanders were the XVIII Legion. However, ultimately there is no fixed number of members who sit upon the Council.[1] The council is usually made up of the seven captains. There is one seat each for the Apothecarion, Chaplaincy, Librarius and Fleet. While three seats are reserved for the Armoury and the Masters of the Forge. Three seats are reserved for honored guests, one of which is usually occupied by Herculon Praetor. While the final seat is reserved for the Forgefather. The council meets in the pantheon Chamber in the very heart of Prometheus.[Needs Citation] The circular chamber is lined with the many volumes of the Tome of Fire and in the Pantheon Chamber is where the Council meets to consult the Tome of Fire and discuss any major issues concerning the chapter.[Needs Citation] The Council is ultimately an advisory body, and the Chapter Master has the final say in matters. In recent years with the formation of the Great Rift, full meetings of the Council have become impossible.[1]

Panthera Class Fighter
The Panthera Class Fighter was a high-performance fighter used by the Imperial Army during the Great Crusade and Horus Heresy.[1] Said to have been at least partially designed by the Emperor himself, the Panthera was an advanced and rare aircraft equipped with Lascannons and Missiles. It was used for the defense of the Imperial Palace during the Siege of Terra.[1]

Panthera Rex
Panthera Rex was a Warlord Battle Titan in service with the Legio Oberon.[1]

Panthers
The Panthers are a Space Marine Chapter.[1]

Papa Pipe
Papa Pipe is a Nurgle Helbrute[1], in the Plaguebones Warband[2], whose Dreadnought armor is covered in blood and filth. He earned his name, due to the amount of pipes and cables that spew forth from Papa Pipe's armor.[1]

Paquin
Paquin was a Colonel of the Astra Militarum active during the Sabbat Worlds Crusade.[1] He fought in one of the Hagian theatres of the Sabbat Crusade under the command of Lord General Lugo. Notably he and his forces captured the city of Hetshapsulis.[1]

Para-leprosy
Para-leprosy is a disease in the Imperium. Those infected could lose fingers and noses.[1]

Parabellum
The Parabellum was a World Eaters Fellblade Super-Heavy Tank, that took part in the Horus Heresy.[1]

Aun'Fyr
Aun'Fyr is a Tau Ethereal. He narrowly avoided capture by Eldar Corsairs during the Battle of Va'yun, saved only because of the efforts of Commander Dawnsword.[1]

Aun'Ghu
Aun'Ghu was a softly spoken Ethereal of the Tau Empire, who bore the Humble Stave as his only sign of office. After his death, the Stave became a relic of the Empire.[1]

Aun'Jash
Aun'Jash is a Tau Ethereal, who is responsible for bringing the Pohu-Agg species into the Tau Empire.[1]

Aun'Kathl'an
Aun'o T'au Kathl'an is a Prime Ethereal, a figure of almost mythical status within the T'au Empire, and a member of a council within the Aun't'au'retha. After the successful rescue of the Ethereal Ko'vash who had been imprisoned on the Imperium world of Dolumar IV, Aun'Kathl'an and the council allowed the Tau military to retaliate against the Imperium's forces there, unwilling to allow the Imperium's numerous hostile breaches of the Dal'yth Treaty go unanswered.[1]

Aun'Kir
Aun'Kir is a T'au Empire Ethereal, who in the aftermath of the Second Agrellan Campaign successfully fought alongside the forces of the Craftworld Lugganath, to defeat a tendril of Hive Fleet Gorgon before it reached the Perdus Rift. After their costly victory, Aun'Kir met with the Eldar aboard their flagship and soon afterwards was granted command of his own pacification fleet, by the Empire's Ethereal High Council. Aun'Kir then immediately took his fleet beyond the Perdus Rift, on a mission of utmost secrecy.[1]

Aun'Ko
Aun'Ko is a Tau Empire Ethereal, who fought beside the forces of Vior'la during a battle with the Blood Angels in late M41. He was at the head of the Sept's attack against the Chapter and faced the enemies of the Greater Good with a steely determination.[1]

Aun'Pau
Aun'Pau was a Tau Ethereal who was assassinated by a Deathwatch Kill-Team composed of Edryc Setorax, Antor Delassio, Vael Donatus, Ennox Sorrlock and Rodricus Grytt.[1]

Aun'Ro'Yr
Aun'Ro'Yr was an ethereal who arrived to inspect the Nan-Yanoi fortress that the Tau had constructed on Kaurava II's second moon, Orridune. At the time of his visit, Nan-Yanoi was attacked by the Orks under Gorgutz 'Ead 'Unter. Aun'Ro'Yr and his Water Caste entourage took refuge in the coalition centre at the heart of the Tau stronghold. Eventually, however, the Tau defenders were overwhelmed, and Aun'Ro'Yr ordered his orbiting ship to commence orbital bombardment to drive off the attackers. The gambit failed and Aun'Ro'Yr was slain along the rest of the Tau garrison.[1]

Aun'Shar
Aun'Shar is an Ethereal of the T'au Empire.[1a]

Aun'Thel
Aun'Thel is an Ethereal of the Tau Empire. He states the Dal'yth Sept is like the Tau Empire's raw materials, that have been combined and turned into alloy by the Earth Caste; the Sept's weaknesses have been removed and its strengths have been emphasized.[1]

Aun'Va
Aun'Va is the most recent known Tau Ethereal Supreme, the Aun'o of the Tau Empire and Master of the Undying Spirit. His full name was Aun'o'T'au'Acaya'Va'Denta and his title included Master of the Undying Spirit and stood as supreme Ethereal in the new Spheres of Expansion with Commander Shadowsun at his side at all times. He led them forward to new frontiers and enemies.[1a]

Aun'Vessol
Honoured Aun'Vessol is a Vior'la Sept Ethereal of the T'au Empire.[1]

Aun'Vos
Aun'Vos was an Ethereal assigned to the Tau Empire's developing Sept World Vesh'yo, when it was invaded by the Adeptus Mechanicus' Explorator Fleets. Despite his best efforts though to inspire its defenders, the Sept World fell to the Explorator Fleets and Aun'Vos and the entire Tau population on Vesh'yo were killed.[1]

Aun'Vre
Aun'Vre is a Tau Ethereal.[1] He supervised Commander Longknife's campaign on Taros, but was killed by an Imperial Eversor Assassin from the Officio Assassinorum.[1]

Aun'Wei
Aun'Wei was Ethereal Supreme of the Tau Empire during the Second Sphere of Expansion. It was his word that saw the Second Sphere campaign launched.[1a] Later after the Damocles Gulf Crusade, an elderly Aun'Wei was convinced by his protege, Aun'va, to launch the Third Sphere of Expansion.[1b]

Aun'la
Aun'la is a influential and prominent Ethereal. Known for his even-handedness and compassion, he is currently the highest authority within the Nem'yar Atoll and oversees the actions of all other Castes within it.[1]

Aun'la Tsua'malor Viorla
Aun'la Tsua'malor Viorla is a low ranking member of the Tau Ethereal caste, who was captured by a Deathwatch Kill-team from a courier craft in Tau-controlled space. As far as the Deathwatch know, the Tau are unaware that the Aun has been captured and believe him to have been killed in the explosion of his ship. The ease with which he was captured has led many to question whether it was some kind of trap laid out by the Tau. Some believe Aun'la is not an Ethereal at all. Regardless, Aun'la was examined down to a molecular level for concealed weapons and explosives before being brought to Erioch, and is thought to pose no threat. Nevertheless he is carefully watched at all times and kept fully quarantined from the other Tau prisoners on Erioch.[1]

Aun'shi
Aun’el Viora’la Shi is a T'au Ethereal from the Vior'la Sept of the T'au Empire.[3] Aun'shi frequently accompanies Fire Warrior squads as Shas'aun'shi.[1a] His titles include Master of the Blade, Saviour of the Fire Caste, Hero of Fio'vash, and The Aged Wonder.[4]

Aun'taniel
Aun'taniel was a Tau Ethereal on the Tau colony of Ka'mais.[1] When Hive Fleet Gorgon attacked Ka'mais in 075902.M41, an unexpected Necron fleet emerged from Ka'kais' dead moon and set about destroying the now outnumbered Tyranid ships. A day of celebration was declared on Ka'mais and Aun'taniel greeted the Necrons with great ceremony as they landed. Despite the welcome, the Necrons quickly slayed Aun'taniel and went on to harvest the planet.[1]

Spinegaunt
Spinegaunts (Guantii Spinodactylus) are a species of Tyranid belonging to the genus Gauntii.[1a] They are some of the least complex Tyranid organisms.[1b] They have become adapted to wield Spinefist Biomorphs, which allows them to unleash a hail of poisonous spikes.[1b][1c]

Spinegrinder
Spinegrinder also known as Persiax's Folly is a huge Chain Axe recently wielded by Angron.[1]

Spineshiver Blade
The Spineshiver Blade is a powerful relic of the Black Legion. Believed to have been formed from the spinal column of the Keeper of Secrets K'alith the Prurient, the Spineshiver Blade reverberates the essence of the Daemon's final death throes.[1]

Spinethorn
The Spinethorn is a bush that grows in long rows or dense clumps. It is black, extremely torny, tough and have no leaves. The main trait of this plant is that if something tries to get through, the Spinethorn's branches begin to writh and constrict, causing its thorns to stab and slash anything amongst them. Because of that, rows of Spinethorns forms a natural defensive barriers.[1]

Spinewyrm
Spinewyrms are creatures whose larvae are collected by the Blood Angels, in order to produce the taffeta used to make the Chapter's standards and ceremonial tabards. They will spare no effort to have access to the creatures and the Blood Angels have even fought wars to attain the Spinewyrms' larvae.[1]

Spinneret Rifle
The Spinneret Rifle is a monofilament weapon used by Exarchs of the Warp Spider Aspect Shrines.[1] Compared to the normal Death Spinner which releases a mist-like cloud of monofilament to slice through enemies, the Spinneret Rifle fires a single, rigid strand of monomolecular wire which punches straight through armour and then recoils in a tight spiral.[1]

Spinoza
Spinoza was a Lord of Hive Trazior on the planet Necromunda. He owned a number of factoria in the Hive dedicated to the manufacture of Land Trains.[1]

Spinward Front
The Spinward Front is a region of the Calixis Sector that is consumed by conflict. The term is also used to refer to the many Imperial war efforts there to bring the region under control.[1]

Spira
Spira was a General of the Mordian Iron Guard.[1] When the warp-tainted shadow of the Battle Barge Eclipse of Hope passed close to Supplicium Secundus, its presence infected the planet's populace with a rage-plague that led them to slaughter each other indiscriminately. Before the civilisation on the world collapsed, they were able to send a distress call; Spira and his regiment were only one system away and so they were the first Imperial unit to respond, only to fall victim to the warp phenomenon themselves, descending in their entirety to the planet's surface to kill.[1] By the time a Blood Angels task force arrived in the Supplicium System, almost all of the inhabitants of Supplicium Secundus were dead, as were the Iron Guard.[1]

Spiralhorn
Spiralhorns are common Imperial livestock, whose meat is known to have a more palatable taste, than the more widely used Grox.[1]

Spire
Spire is an Admiral of the Imperial Navy.

Spire-convent
Spire-convents are fortified keeps, that serve as headquarters for most of the reestablished Sisters of Silence's Vigils.[1]

Spire-wars of Thesjor
The Spire-wars of Thesjor was a victorious battle fought by the Black Templars Crusade of Marshal Vygo.[1]

Spire Slayer
A Spire Slayer is an animated doomsday device, designed to slaughter the population of an entire hive, built by Samech's artisans constructed for clientele set on eliminating capital worlds.[1] Although all Slayers possess common attributes to make them fit for their purpose, no two are alike. Each one is commissioned to a particular hive's quirks, and given a form that can easily hide on that particular world. Lastly, each blasphemous masterwork holds an empyrean-matrix that sustains a powerful bound daemon. The daemon animates the mechanical chassis, and contributes many unique and unpredictable gifts to each Slayer. It also provides a Spire Slayer with the murderous ingenuity necessary to engineer millions of deaths.[1] The majority of Spire Slayers are forged in the shape of gargoyles or statuary, allowing the creator to individualise his work with a terrifying visage, and permitting it to hide in plain sight. Speed and agility are critical to a Slayer's success so that it can work its way rapidly through the population and traverse the sprawling hivescape with ease. A slayer's metal shell is capable of sustaining massive amounts of damage; it must be all but disintegrated before the construct ceases to function.[1] The elegant blades and pinions adorning a Slayer's chassis become deadly instruments of bloodshed once the daemon's essence infuses them. Although each of these creatures relishes personal slaughter, it would only be able to kill a few million victims a year if it hunted the entire population one at a time.[1]

Spiridonas
Spiridonas was a Codicer of the Scythes of the Emperor Chapter.[1a] When the Chapter was forced to evacuate their homeworld, Sotha, after it was attacked by the tyranids of Hive Fleet Kraken, Spiridonas was forced to use his psychic abilities to pierce through the Shadow in the Warp, acting as a Navigator for the fleet. The resulting psychic strain was considerable, placing Spiridonas in a fugue state.[1a] Eventually, Spiridonas was able to regain consciousness. As he was the only surviving member of the Chapter's Librarius to make it to their muster point in the Miral System, Chapter Master Mansirius Thorcyra made him the Scythes' new Chief Librarian. It was initially the plan to send Spiridonas to one the Scythes' cousin Chapters to complete his training, but Spiridonas received a vision that the tyranids had followed the Scythes from Sotha to Miral.[1b] At first, the Chapter Master did not heed the warning, as he regarded it as impossible for the tyranids to have followed them from Sotha to Miral so quickly at sublight speeds.[1b] Nonetheless, the tyranids did indeed attack the Miral System, prompting Thorcyra to order the Chapter to make their stand at their outpost on the Giant's Coffin.[1c] Eventually, the tyranids overwhelmed every line of defence that the Scythes could establish and reached the bastion gates. Spiridonas was killed after rescuing Bastion Commander Culmonios from a trio of Carnifexes.[1d]

Spirit-Leech Cortex
The Spirit-Leech Cortex is a seldom encountered cranial adaptation for Tyranid leader-beasts. It allows them to psychically drain the life from their prey and gain strength from the stolen psionic essence.[1]

Spirit-sting
The Spirit-sting is a Stinger Pistol, that is a relic of The Dark Creed Coven.[1] The needles it fires are loaded with dew collected from a sconce at the bottom of the Chasm of Echoes. When injected, the dew causes the victim's fear to manifest physically by bursting from their brain.[1]

Spirit Host
A Spirit Host is a type of military unit that is sometimes summoned by the Eldar and used during war time against their enemies. They consist of the slain members of their kind where their souls reside within Spirit stone. The Eldar are loathe to raise their dead from the slumber of the Infinity Circuit. However, when a great enough threat emerges that cannot be handled either by the Aspect Warriors or the Guardians, it is only then that the Spiritseers bring about the creation of a Spirit Host. Once assembled, the warriors of a Spirit Host contain a cadre of resilient soldiers ready to fight for the Eldar cause. Their unique nature means that not only are they able to withstand an enemy's attack but also make use of long-ranged weaponry to combat this foe. This endurance and capacity to withstand great deal of punishment allows the more mobile elements within the Eldar forces the time needed to get into appropriate positions for striking the enemy. After the Craftworld Iyanden suffered from the attack by the Tyranids, they began rousing their dead from the Infinity Circuit to fight their enemies. As such, the Iyanden Spirit Host is the largest known within the armies of the Eldar.[1]

Spirit Probe
The Spirit Probe is a type of soul-draining weapon used by Dark Eldar Cronos Parasite Engines. This weapon takes the shape of a fluted and crystalline device that hangs from the Cronos' head like the proboscis of an insect. The Cronos drives this tube directly into those it has ensnared with its tentacles, ingesting their life force directly.[1]

Lexandro (Captain)
Lexandro was a Templar Brethren Captain in the Imperial Fists Legion, who took part in the Horus Heresy's Battle for Terra.[1]

Lexandro d'Arquebus
Lexandro D'Arquebus was a Captain in the Imperial Fists Space Marine chapter who later came to serve alongside agents of the Ordo Malleus. His current whereabouts are unknown.

Lexell Kotov
Lexell Kotov is an Archmagos Explorator of the Adeptus Mechanicus.[1] Kotov was originally the Fabricator-General of a series of Forge Worlds. However by late M41 Kotov had been beset by a series of misfortunes. His Forge World of Arcetri was consumed by Tyranids while another, Uraniborg 1572, was lost to the Dark Mechanicus under the Heretek Votheer Tark. To compound this, Kotov next lost his Forge World of Palomar when he attempted to resurrect the buried Ark Mechanicus Speranza, which caused a violent chain reaction across the planet. While he had lost his last Forge World, he had nonetheless aquired the Speranza. This vessel was his last hope, and Kotov sought to reverse his fortunes by discovering the lost expedition of Vettius Telok and the fabled Breath of the Gods.[1] Kotov was able to muster his remaining forces to form the modestly sized Kotov Crusade in search of Telok's expedition on the other side of the Halo Scar.[1a] After a long and difficult journey in search of Telok, the remaining elements of the Crusade managed to reach the world of Exnihilo and Kotov came face to face with Telok.[2] However it soon became apparent that Telok had become mad and intended to use the Breath of the Gods to destroy Terra and Mars in order to rule as the new Emperor.[3] Accepting help from the Eldar of Biel-Tan under Farseer Bielanna Faerelle, Kotov and Telok's forces engaged in a vicious battle over Exnihilo.[3a] The final battle took place aboard the Speranza itself as Telok attempted to gain control of the semi-sentient vessel in order to use it to reach the Sol System with the Breath of the Gods. Kotov and Telok engaged in a digital battle of the minds aboard the Speranza's system. Thanks to Kotovs allies and the Speranza itself siding with him, Kotov was able to purge Telok's mind and prevail.[3b] In the aftermath of the battle nearly all of the Humans and Eldar of the Kotov Crusade were now dead, but Kotov and the survivors were able to limp back to Imperial space with the Speranza. He returned to Imperial in search of new beginnings.[3c]

Lexicanium
Lexicanium is the lowest rank of Space Marine Librarian. This rank is given to those who have recently joined the Librarius and are given duties related to the creation of battle reports to submit to the Chapter's records.[1][2] These summary accounts chronicle the history of a Chapter and can vary in nature, depending on the Lexicanium's beliefs and philosophy or the campaign.[2] Lexicania are often distinguished by their lack of a psychic hood or even helmet, appearing very similar to their brother-marines except for the blue Power Armour that Librarians wear.[3]

Lexicanum:Image Categories
Note: Image categories can be subject to multiple parent categories. Stage 1: Mapping of existing image categories General remarks: For a logical approach all Image categories should take the form "Category: Images (Text) Questions to be considered (in no particular order): Should category names reprise the whole category path? Should a uniform naming convention be applied in all cases or only in those cases where there is no unique name? How should a uniform naming convention look like? Should categories be created in advance even if at that moment there is no content yet in order to avoid Wild West style category creation? How can visitors be encouraged to consult image categories? Do Weapons and Equipment really have to be separate categories or can they be put in one category? Ideas: General layout Miniatures: Category: Images (Miniatures) Category: Images (Miniatures - Faction) Category: Images (Miniatures - Faction - Characters) Category: Images (Miniatures - Faction - Troops) Category: Images (Miniatures - Faction - Vehicles) Category: Images (Miniatures - Faction - Vehicles - Air) Category: Images (Miniatures - Faction - Vehicles - Land) Category: Images (Miniatures - Faction - Vehicles - Space) Category: Images (Miniatures - Faction - Vehicles - Other) Category: Images (Miniatures - Faction - Weapons and Equipment)

Lexmechanic
Lexmechanic is one of the lowest ranks of Tech Priest within the Adeptus Mechanicus. Their purpose is to compile and analyse data so that it can be entered into a central computer repository. They work with computer speed and accuracy, assembling battlefield reports, economic statistics, planetary reports, and so forth. Because of their role as excellent bureaucrats, they are often assigned to duties throughout the Adeptus Terra and Administratum.[1]

Lexus Squadron
Lexus Squadron is a Firestorm Frigate squadron seen during the Third War for Armageddon.

Lexxian 9th Regiment
The Lexxian 9th "Sawtooths" are an Imperial Guard Regiment.[1] It is a tradition in Lexxian regiments to adopt a vicious predator from their Death World home as a mascot. The 9th chose the Sawtooth, a feline hunter which can grow to the size of a horse, and it is claimed that a warrior must defeat one of these to become a sergeant or officer. The soldiers wear a sawtooth fang for every successful campaign they survive.[1]

Leyak
Leyak, also known as Leyak the Devourer is a Dark Apostle of the Word Bearers. In mid M41, he led a millions-strong horde of Mutants and Word Bearers to the Imperial Hive World of Hermetica. In the ensuing Defence of Hermetica, Leyak was defeated by the Minotaurs Space Marine Chapter. During the climax of the fighting, Leyak was assaulted by Minotaurs Terminators led by Chapter Master Asterion Moloc. Moloc defeated the toad-like and mutated Leyak in combat after massacring his Possessed Marine bodyguards, but Leyak used sorcery to escape back into the Warp before he could be finished off.[1]

Leyden Krugmal
Leyden Krugmal was a Legio Invicta Princep, who was among its forces that took part in the Sabbat Worlds Crusade.[1a]

Leyr
Leyr was a Scout of the Tanith First and Only regiment.[2a]

Lezink
Lezink was a Trooper of the Eighth Pardus Armoured regiment.[1] On Hagia, he formed part of the Pardus contingent of the honour guard sent by Lord General Lugo to retrieve the remains of Saint Sabbat in preparation for an evacuation of the planet by Imperial forces. Lezink was killed when the main honour guard convoy was ambushed by Infardi cultists.[1]

Lhaerial Rey
Lhaerial Rey was a Harlequin Shadowseer.[1] In M32, during the War of the Beast, Lhaerial was dispatched by Eldrad Ulthran on a near suicidal mission to infiltrate the Imperial Palace and deliver a message to the Emperor himself. Ultimately, Lhaerial was captured and all of her companions were killed by the Adeptus Custodes at the foot of the Eternity Gate. Though Captain-General Beyreuth wished the Shadowseer executed, Lhaerial was saved by the intervention of Grand Master of Assassins Drakan Vangorich and Inquisitorial Representative Veritus who wished to interrogate her. During the interrogation, Lhaerial insisted her mission had been one of peace and as an olive branch she revealed the tooth of a Nocturne Drake supposedly given by Vulkan to Eldrad. Lhaerial went on to reiterate that Ulthwe had calmed the Warp in Segmentum Solar to aid the war effort against the Orks, but that their threat would pass and the Primordial Annihilator remained the true peril for the galaxy.[1] Following the death of The Beast at the hands of the Imperium's forces, Inquisitor Wienand secretly freed Lhaerial and gave her an Inquisition vessel to escape the Sol System. In doing so, the Inquisitor hoped that the Shadowseer would become an ally of the Imperium, who could be depended on to aid them in the future.[2]

Lhamaeans
Lhamaeans are courtesans that frequently are seen among an Archon's Kabal and are one of the most desired in a Dark Eldar Lord's Retinue.[1] These women are members of the mysterious sisterhood of Lhilitu who are well known for being extremely imaginative lovers and are skilled poisoners who know no equal to their art. They are believed to be descended from the original Cult of Lhamea who in turn drew much of their knowledge from Shaimesh, the Father of Poisons. As a result, their skills in the art of poison craft mean that an Archon with a Lhamaean in their court benefits from a steady stream of virulent toxins that they willingly share with their lord before a raid into realspace. Such is their reputation that it is said that a kiss from a Lhamaean into the air is capable of killing beings within seconds.[1] In battle, Lhamaean wield Shaimeshi Blades which can cause their enemies to die in nonporous agony with a single scratch.[3]

Lhapsa Mata'hu
Lhapsa Mata'hu is a Captain in the Excruciators Chapter and he took part in the Charadon Campaign.[1]

Lhazarus Shaen
Lhazarus Shaen is the Groupmaster of the Indomitus Crusade's Battle Group Betaris.[1]

Lhazarus Sheen
Lhazarus Sheen is the Groupmaster of Indomitus Crusade Fleet Secundus' Battle Group Betaris.[1]

Lheorvine Ukris
Lheorvine Ukris, usually known as Lheor and nicknamed Firefist, was a warband leader of the World Eaters and later a founding member of the Black Legion.

Lhilitu
Lhilitu is a Dark Muse and the Consort of the Void. Its worshippers, a mysterious sisterhood, are desired by Archons to have as their courtesans, both for being imaginative lovers and exceptional poisoners.[1a] They descend from the Cult of Llamaea, whose elite courtesans also worship Lhilitu, and use knowledge of poisons of Shaimesh.[1a][1b]

Advocate
The Advocate was a Dauntless Class Light Cruiser that was captured by the Chaos Battle Barge Votun's Ark while trying to break through the blockade of Dasivr Prime.[1]

Adytum
The Adytum is an Rapid Strike vessel, sent by High Marshal Helbrecht to join Magos Lexell Kotov's Explorator Fleet for their voyage into the Halo Scar.[1]

Adzikel
The Adzikel is a Strike Cruiser in the Dark Angels Chapter that was active during the Great Crusade and the Horus Heresy. [1a] It is known to have participated in both the Gordian League Campaign of the Great Crusade as well as the Battle of Diamat during the Horus Heresy. [1b] It was destroyed during the latter battle. [1c]

Adûnn Rôkhewyr
Adûnn Rôkhewyr is a Brôkhyr Iron-master in the Leagues of Votann's Greater Thurian League.[1]

Ae
Ae is a Forest World that was brought into compliance by the Imperium during the Great Crusade.[1]

Aeacus
The Aeacus was a Promitor Class Transport that was used as a prison ship by the Imperium, during the Horus Heresy. More commonly known as the Nameless Fortress by its prisoners, it was stationed above Pluto when the Solar War suddenly began. As war raged around the transport, the Aeacus' guards were ordered to begin executing its prisoners, to prevent them from falling into the hands of Horus' forces. However the Aeacus was attacked and crippled, before the executions were finished. This allowed the prisoner Mersadie Oliton to escape aboard a shuttle, before the heavily damaged transport tore itself apart.[1]

Aechol Tertia
Aechol Tertia is a Chaos world that used to belong to both the Imperium as well as the Tau Empire.[1] As a Imperial World, the planet suffered a Genestealer Rebellion which the Imperium crushed. Following this the world turned from the Imperium and revolted in order to join the Tau Empire.[1] As one of the Tau worlds, the planet eventually suffered from civil strife and mayfrom as its psyker population grew unchecked by the new masters. As such the Tau eventually gave up on Aechol Tertia and withdrew, leaving its people to their fate.[1] The Word Bearers, led by Lord Drachmus were later drawn to the ravaged world and began converting its population to their faith. The Word Bearers were extremely successful and stood united when the Imperium made an attempt to invade the world and absorb it back. The Imperium were defeated and the world still aligns with the forces of Chaos. [1]

Aecus Decimus
Aecus Decimus was a Chapter Master of the Ultramarines during the Horus Heresy. Decimus commanded the 17th Chapter of the Legion and was stationed in Ultramar upon the outbreak of the Shadow Crusade. During the Percepton Campaign Decimus led his forces against the Word Bearers but the battle was going poorly.[1a] He was severely wounded, though he continued to fight. Thousands of the enemy fought them, with dreadnoughts and tanks, but then the attack from orbit began to strike. The Ultramarines besides Decimus thought it could be reinforcements, but Decimus was shamed that he did not tell of his final contingency plan. Decimus told his men that the planet was lost, but they would take the traitors with them.[1b] In their final moments, he rallied his troops, and they were filled with pride and anger as he called for a final charge as death swept the planet. The Ultramarines used Phosphex, a world killing weapon, upon the planet of Percepton Primarus.[1c]

Aedeb Ungoth
Aedeb Ungoth is a Daemon Prince, allied with the Brothers of Retaliation Chaos Warband.[1]

Aedinio
Aedinio is an Ironclad Dreadnought in the Libators' 8th Company, who is among the Chapter's forces taking part in the Third War for Damnos.[1]

Aeger
Aeger the Benevolent is a Great Unclean One of Nurgle, who is spreading the cosmic plague known as The Bloom.[1]

Aegida
Aegida is a large space station orbiting the world of Sotha currently acting as the Fortress-Monastery of the Scythes of the Emperor.[1b] Aegida is an ancient orbital dating back to at least the Great Crusade. It was originally used by the Ultramarines and was a frontier defense post of early Ultramar. Defended by the 199th Company of the Legion, the Platform was captured by the Night Lords in the early stages of the Battle of Sotha but subsequently reclaimed.[2a] After the Heresy, Aegida and Sotha were put under the control of the Scythes of the Emperor.[1a] Ten thousand years later Aegida was overrun by Tyranid forces during the fall of Sotha. However during the Age of the Dark Imperium Sotha was reclaimed by the Imperium, and under the auspices of Tetrarch Decimus Felix the platform has been declared the new Fortress-Monastery of the reborn Scythes of the Emperor.[1b]

Aegida Castellum
The Aegida Castellum was a fortress constructed during the Horus Heresy as one of the defences of Mount Pharos and the device that lay within it.[1] Constructed by members of the Imperial Fists and Ultramarines Legions, it was heavily damaged during the Battle of Sotha and never properly rebuilt. Oberdeii used the ruined fastness as his dwelling during his tenure as Warden of the Pharos.[1]

Aegir (Grey Knights)
Aegir was a Techmarine of the Grey Knights Chapter, serving with the First Brotherhood.[1] During the Sturmhex Incident, Aegir piloted the Stormraven Kodachi, leading a squadron of gunships that flew into the depths of Sturmhex Prime to deliver Grey Knights Terminator Squads led by Brother-Captain Cadrig Pelenas to fight against the Lords of Decay. Aegir was able to deliver a crippling blow to the Daemon Prince Anahk'hir by ramming it with the Kodachi. Although the Techmarine suffered extensive injuries in the collision, Aegir survived the battle.[1]

Aegis
Aegis is an Agri World that became a major battlefield during the Horus Heresy.[1] The initial battles between the forces of Horus and the Imperium on Aegis, left both sides decimated and would have been the end of the world's part in the Horus Heresy, had the Sigillite not intervened. As unknown to Horus and the Imperium, there was a hidden resource on Aegis that the Sigillite wished to claim and ordered that the world would be conquered for the Emperor, no matter the cost. Though both battered sides were preparing to evacuate Aegis, the Imperium's forces immediately redeployed once the Sigillite's order was received from Terra; but unfortunately, Horus' forces also intercepted the message. Once they learned how important Aegis was, the traitors re-entered the battlefield as well, in order to prevent the Sigillite from recovering the world's hidden resource. As the new war between both sides dragged on, reinforcements for both sides frequently arrived and the subsequent battles resulted in thousands of deaths, that left Aegis largely devastated. Blackshields and even some of the Primarchs themselves, were drawn into the conflict and the war on Aegis became one of the most important battles in the Shadow Wars. However, despite its importance, the final outcome of the war is unknown.[1]

Aegis Anbaric Shock Blaster Pistol
The Aegis Anbaric Shock Blaster Pistol is an unusual Adeptus Mechanicus weapon. First discovered from the Aegis Data Fragments STC, this weapon fires an electromagnetic force capable of completely overloading a Human's nervous system or the control systems of a Servitor. Shock Pistols are configured to use standard Laspistol power packs but only get a few shots each.[1]

Aegis Armour
Aegis Armour is a specialized protective device mounted on the Power Armour of members of the Grey Knights and Ordo Malleus. Worked into their Armour, each Aegis Suit is a lattice of psychoconductive filaments and amulets, wrought into hexagrammic wards and inscribed with anti-daemonic prayers. Aegis Armour allows Daemon Hunters to better combat Warp Entities and Rogue Psykers by protecting them from psychic attack. The technology incorporated into The Aegis represents the most potent anti-psychic defenses in the Imperium of Man.[1][2c] Far rarer Aegis Suits are known to exist, composed only of the lattice and wards, which can be worn with other kinds of armour and even normal clothing.[1] Far larger Aegis Suits are also worn by Grey Knights Dreadnoughts.[2b]

Aegis Data Fragments
The Aegis Data Fragment is an STC database discovered in the Calixis Sector during the Adranitian phase of the Angevin Crusade.[1a]

Aegis Defence Line
An Aegis Defence Line is a type of Imperial fortification. Aegis Defence Lines are barricades built from crenelated armoured sections that link together into a solid shieldwall. Their simple design means that they can be built and deployed at great speed, lending them the nickname of ‘instant fortresses’. Aegis Defence Lines are ideally suited for commanders wishing to hold ground in enemy territory or establish defensive perimeters until such time when larger, more permanent fortifications can be constructed. They are typically equipped with an Icarus-pattern Lascannon and quad-mounted Autocannon array.[1]

Casvsarae Insurrection
The Casvsarae Insurrection was an abhuman rebellion against Imperium.[1] It was supported by the Black Legion Chaos Space Marines but subsequently defeated by the Salamanders Space Marine Chapter. It is said that Venerable Ironclad Dreadnought Bray'arth Ashmantle particularly distinguished himself in battle; he pursued the fleeing enemy into the sub-city network and disappeared, only to return after nine days, all stained in cinder-ash, soot, and the blood of his enemies.[1]

Cat
A cat is a feline animal that is kept by many humans as a pet - even in the dark universe of the 41st millennium. One example of this was the Astropath Moma Parsheen on the planet of Stalinvast. When the astropath doomed the planet to Exterminatus, her cat died along with the entire population.[1]

Catachan
Catachan is the most infamous and lethal Death World in the entire galaxy.[3a] It is located in the Ultima Segmentum and is covered in dense jungle. The planet's entire ecosystem seems consciously hostile to all foreign life. Each and every element of the native flora and fauna of the planet represents a real danger to any human, even Space Marines are said to avoid this hellish place. Catachan has no need for the Planetary Defense Forces utilized by other worlds, its flora and fauna being sufficiently deadly to thwart attackers without the need for human intervention. The planet is known to house the single deadliest creature in the galaxy, with some of its native wildlife even being released on other worlds to dissuade invasion. Catachan's only valuable resource is its people, who by virtue of being born on the harshest world in the Imperium, are invariably tough and cunning. It is the homeworld of the hulking and fearsome Catachan Jungle Fighters of the Imperial Guard. For the death world’s finest, Humanity’s wars present no greater hardship than they face daily, so they proudly answer the Emperor's call to arms.[1][16][17][21]

Catachan 2nd Jungle Fighters Regiment
The Catachan 2nd, nicknamed the"Green Vipers", is a celebrated regiment of the Catachan Jungle Fighters of the Imperial Guard. Its current commanding officer is Colonel "Iron Hand" Straken.[1a][1b][4]

Catachan 44S
The Catachan 44S is a Catachan Jungle Fighters Kill Team Unit, that is led by Lieutenant Franklin.[1]

Catachan Barking Toad
The Great Barking Toad (Catachanus Bufo Moribundus) of the Death World of Catachan is considered the most devastatingly poisonous creature in the entire galaxy; fortunately, it is extremely rare.[1] Catachan Barking Toads can be very unpredictable in movement, one moment hopping around, the next hiding underneath dark rocks, they do however tend to live in or near shady, dank, dark, places and don't appreciate being disturbed, to an extreme degree.[2] This reclusive amphibian has a unique self-defence mechanism, when threatened, it emits a cloud of toxins that kills all life within a kilometer in every direction, reducing every biological organism (including the Barking Toad itself) to a slimy, formless mass, and no vegetation will grow there. The poison is so virulent it can penetrate even Power Armour, and no other known form of armour can hold it at bay.[1][2] The Lesser Catachan Barking Toad is the smaller cousin to the Great Barking Toad and is far less destructive, killing anything only within the immediate area.[2]

Catachan CDVII
The Catachan CDVII, known as the "Carnivorous Orchids", are a Catachan Jungle Fighters regiment of the Astra Militarum.[1] The regiment is often deployed for fighting in lush forests.[1]

Catachan CLXXXII
The Catachan CLXXXII is a Catachan Jungle Fighters regiment of the Astra Militarum.[1] At one point, the Catachan CLXXXII was reduced to below effective operational strength. While stationed on the Departmento Munitorum world of Prosan, the understrength regiment was merged with the Elysian 90th to form a new regiment, designated the Prosan 314th.[1]

Catachan DXIX Armoured
The Catachan DXIX Armoured[1b], known as the "Savage Jaguars"[1a], are a Catachan Armoured Regiment of the Astra Militarum.[1b]

Catachan Devil
The Catachan Devil is a creature native to the Death World of Catachan, but has been introduced into several other worlds. Devils are massive, brutal killing machines that are scorpion-like in appearance, with a series of segmented body sections carrying pairs of legs and a terminus in a long tail with a poisonous barb, which curves forward over the creature's back. As Catachan Devils grow, they develop more and more mid-sections and pairs of legs. A fully grown adult can have up to thirty sets of legs, and can reach up to thirty meters in length.[1][5] The front legs of older male Devils become grossly enlarged, resembling scorpion claws. These mighty beasts are often dubbed 'Fiddlers' in Catachan slang, and are quite rightly feared for their ferocity and raw power, being the deadliest of their kind. The head of Catachan Devil is small and pointed with green luminous eyes.[3][5] They are able to move with surprising speed for something of their size, being superbly adapted to move across a large variety of terrain. Once capturing a victim, the Devil will shred it with razor claws or, alternatively, will sting into insensibility with short tentacles, located around its maw. The mouth itself is extendable and consist not teeth but a bony hooks, lining around it and tearing apart the meat of prey. The victim will then be consumed.[3][5] Catachan Devils are territorial, yet quite sociable creatures, tending to form into nesting groups. These groups often contain several large Devils, as well as a few dozen or so of 'Devilspawn' (younger Devils) who, whilst physically weaker, can burrow underground to ambush their victims. Devils and Devilspawns are able to blend into foliage silently and swiftly, all but invisible to the naked eye. The entire nest will come together to defend their territory from any intruders, be it rival Devils, colonists, or other predators, and they have even been known to attack Imperial Guard Tank Companies.[2][5] For many years Catachan has been prized by the Imperium for the excellent training that its denizens provide to the units of the Imperial Guard formed there and has often sought to further utilise the sheer killing power of the Devils. Though the Imperium has been unsuccessful in training or taming them, Devils have often been introduced to Imperial worlds in order to dissuade invaders. This proliferation has inevitably led to escapes, and there have been rumoured sightings of Devil nests on Hive Worlds and colonies all over the Imperium. Such is the infamous lethality of this creature, that the Catachans have named both their most fearsome knives and deadliest soldiers after it.[4][5] It is rumoured that Devils are the descendants of a long-lost Tyranid Vanguard organism that has effectively become feral.[Needs Citation]

Catachan Face-Eater
On the Death World of Catachan, a planet known for its hostile lifeforms, the Catachan Face-Eater is considered to be one of the most unpleasant. In its natural environment the creature hangs from low branches, near water sources, or anywhere prey is known to travel. When a prey creature comes in range the Face-Eater will drop, or use its powerful muscles to fling itself in the direction of the creature's head. Once attached it will not only suffocate its prey but also use powerful digestive acids to begin to feed as it slowly kills. The creature is difficult to remove once attached as any damage dealt to it naturally travels to the prey it is attached to.[1a] Once it has succeeded in killing its prey the creature lays a clutch of eggs which hatch in a matter of hours as larva-like maggots. These maggots then feast upon the remains of its parent's kill. This rapid maturity rate has caused the creature to be quite the threat to nearby star systems where its towel-like appearance and fondness for warm damp conditions, such as those found in a bathroom, have helped it to spread.[1a]

Catachan III
The Catachan III, known as the "Green Devils", are a Catachan Jungle Fighters regiment of the Astra Militarum.[1]

Catachan IX Armoured
The Catachan IX Armoured are a Catachan Armoured Regiment of the Astra Militarum.[1]

Catachan Jungle Fighters
The Catachan Jungle Fighters sometimes referred to as "Baby Ogryns" due to their thick slabs of muscle, are the fearsome Imperial Guard Regiments from Catachan, the most notorious Death World in the Imperium. Because of this, Catachans have a well-deserved reputation as the deadliest jungle-warfare experts in the galaxy. Extremely resourceful and uncompromising warriors, they are skilled up close with their specialised and brutal close combat blades or from ambush with their lasguns. In jungle terrain they are unsurpassed, with each Catachan being worth ten of any other regiment, and those skills learnt in the jungle are easily adapted to other war zones. Due to generations of being bred on the galaxy's most lethal planet, Catachans are known for being both taller and more powerful than any normal human. Their ranks include some of the deadliest men in the Imperium, including the legendary "One Man Army" Sly Marbo and the "Stonetooth Devil" Harker, a man whose endurance and strength is such that he shrugs off even the most grievous of wounds.[1f][9][19]

Catachan Knives
Amongst the many weapons of the Catachan Jungle Fighters, their Catachan Knives are one of the most valued.

Catachan LI
The Catachan LI, known as the "Black Vipers" are a Catachan Jungle Fighters regiment of the Astra Militarum.[1]

Catachan MVIII
The Catachan MVIII, known as the "Black Snakes", are a Catachan Jungle Fighters regiment of the Astra Militarum.[1]

Catachan MXIV
The Catachan MXIV, known as the "Unseen Lurkers", are a Catachan Jungle Fighters regiment of the Astra Militarum.[1][2]

Catachan VII
The Catachan VII, known as the "Catachan Devils", are a Catachan Jungle Fighters regiment of the Astra Militarum.[1]

Wrath's Descent
Wrath's Descent was a warship of the Dark Angels Legion, during the Horus Heresy and it served as the flagship of Captain-Paladin Corswain's fleet.[1] During the Siege of Terra the Wrath's Descent along with three other Dark Angels vessels were used by Corswain alongside the Imperator Somnium to break the Traitor blockade of Terra and land the Dark Angels directly upon its surface. Following in the wake of the immense Imperator Somnium, the Wrath's Descent succeeded in launching a Drop Pod assault on Terra before being destroyed by enemy fire.[2]

Wrath-badger
Wrath-badgers are diminutive creatures, that are found on the Space Wolves' Homeworld, Fenris. Not much is known about about them, beyond their relentless capacity for violence.[1]

Wrath & Glory: Blessings Unheralded
Wrath & Glory: Blessings Unheralded was published in August 2018 and is a demo introductory adventure to the Wrath & Glory Warhammer 40,000 Role-Playing Game system.

Alexander's Livery
Alexander's Livery is an ornamented breastplate of the same make worn by Governor-Militant Lukas Alexander, during his defense of Victory Bay on the planet Kronus.[1]

Alexandrum
Alexandrum is an Imperium Fortress[1] and Archive World[2] that was invaded by the Blood Crusade when it struck the Attila System.[1]

Alexandrus
Alexandrus is a notorious Imperial Feudal World.[1] Its ruling classes have intentionally suppressed Alexandrus into feudalism, to keep the world's serfs in line. While its Imperial Commander and courtly nobles enjoy all the benefits of Imperial techno-arcana, their people are left to scratch in the mud for a living.[1]

Alexia
Alexia was an Imperial Saint.[1]

Alexian
Alexian was a legendary hero of the Blood Ravens Chapter, whose personal Power Sword, that now bears his name, has been wielded by various Battle Brothers who have won great victories for the Chapter.[1][2]

Alexian's Blade
Alexian's Blade is a master crafted Power Sword wielded by Captain Davian Thule of the Blood Ravens during the Kronus campaign. It once belonged to Commander Alexian, a legendary hero of the Blood Ravens.[1] Alexian's Blade was one of several chapter relics available to Commander Aramus's strikeforce during the Second Aurelian Crusade[2].

Alexio
Alexio is an Inquisitor who, along with Inquisitors Fortez and Credo, destroyed the Temple of the Star Child on Levilnor IV after discovering its members had become the the unwitting pawns of the Chaos God Tzeentch.[1]

Alexion
Alexion is an Ancient of the Ultramarines Chapter's 3rd Company.[1]

Alexis (Company Champion)
Alexis is a Champion of the Ultramarines Chapter's 3rd Company.[1]

Alexis Grail
Lieutenant General Alexis Grail was an officer of the Astra Militarum.[1] In 999.M41 Grail was assigned to Cadian High Command as an Adjutant General. During the 13th Black Crusade he compiled a collection of entries from his journal, in the hopes that they could grant his wisdom to those Imperial officers who read them.[1]

Alexis Polux
Alexis Polux was the Captain of the Imperial Fists Legion's 405th Company and the first Chapter Master of the Crimson Fists. He is described as a giant of a man, whose physical strength belied a cold, rational and supremely logical mind.[6] His character traits show the legacy of Rogal Dorn, Primarch of the Imperial Fists.

Alexis XXI
Alexis XXI was an Ecclesiarch of the Adeptus Ministorum.[1] During his rule, he used the Officio Assassinorum to silence defiant Governors who protested their increasing Tithes, while deploying the Frateris Templars to crush any and all uprisings.[1]

Alexis XXII
Ecclesiarch Alexis XXII followed on in the light of Sebastian Thor. He is most notable for splitting the Convent Sanctorum and Convent Prioris into four Orders Militant, two each in 378.M36. These were: The Order of the Ebon Chalice; The Order of the Valorous Heart; The Order of the Fiery Heart; and TheOrder of the Argent Shroud. The Order of Our Martyred Lady was formed from the Order of the Fiery Heart within centuries of its creation.

Alexis de Chatelaine
Alexis de Chatelaine was a Canoness of the Order of the Wounded Heart[1] She served as the commander of the Order's forces based on the Shrine World of Ras Shakeh.[1]

Alexistor
Alexistor is a Cardinal World of the Imperium.[1] It connects to the Lirac Sub-Sector through its Mandeville Point and is sister to the Eladagh System's ruling world of Vikatrina.[2] During the Charadon Campaign, nearby worlds to Alexistor had been invaded by the Death Guard and many plagues began to erupt on the world. The Sisters of Battle of the Order of Our Martyred Lady were able however to keep the planet stable and eradicate plague-worshiping cults which appeared.[1]

Alexus Xael
Alexus Xael was a Terran-born Legionary of the Dusk Raiders which would be reunited with his primarch and be renamed as the Death Guard.[1]

Alexys Nazares
Alexys Nazares is the current Ninth Captain of the Silver Templars Chapter.[1]

Alezandrios Menza
Alezandrios Menza is a member of the Adeptus Custodes in the Era Indomitus.[1]

Alfrost
Alfrost is a planet of the Corvus Sub-sector.[1] A frozen harsh planet that was never effectively held by the Imperium despite their best colonization efforts to harvest its resources, the planet's scattered surviving communities remained largely unaffected by the coming of the Crow's Eye. For the thousand years the Corvus Sub-sector was isolated from Imperial rule, the lone Imperial Guard Regiment stationed on the planet continued to loyally garrison the world, as their fathers and grandfathers had before them.[1] During the Crusade of Fire, Alfrost was the site of heavy fighting between the Space Wolves and Dark Eldar of the Prophets of War.[1]

Alfus Rekorik Smigh
Alfus Rekorik Smigh is a member of the Logos Historica Verita.[1] He was appointed to write a comprehensive history of Battle Group Kallides' war against the Necrons in the Pariah Nexus. Smigh succeeded in his task and completed the multi-volume series named The Definitive Account Of The War For The Pariah Nexus. He noted, however, that the Darkspires Chapter refused to answer his questions about the key part they played in defending Paradyce II from the Necrons. While this annoyed Smigh, he noted that the Chapter was loyal to the Imperium and must have had a good reason for their secrecy.[1]

Aun'ui Hoo'nan
Aun'ui Hoo'nan was a Tau Empire Ethereal, that oversaw the hidden M'Yan'Ral Stormsurge facility on Sh'anshi[1a]. However it was later invaded by the Deathwatch and White Scars Chapter, after its location was discovered by Watch Captain Nergui[1b]. The sudden attack, caught the facility's Fire Warriors off guard, though they quickly began to fight back against the invaders. This was not enough to stop the Imperium's forces from invading deep within M'Yan'Ral, however, which caused its commander, the Fireblade M'au, to fear for Hoo'nan's safety. This led the Fireblade to personally escort the Ethereal to a secured room, which he and several others Fire Warriors then guarded[1c]. However, the Watch Commander Jotunn had sensed their was an Ethereal in the facility and had begun a search for the Tau leader. He eventually found Hoo'nan's room and despite outnumbering the Space Marine, M'au and his warriors were killed by Jotunn, who then killed the Ethereal as well.[1d]

Aun Helwintr
Aun Helwintr was a Rune Priest of the Space Wolves during the Great Crusade and Horus Heresy. A new inductee into the Legion, he served in the 3rd Great Company under Ogvai Ogvai Helmschrot. Upon the death of Ulvurul Heoroth, he became the primary caretaker of Kasper Hawser. Helwintr later took part in the Council of Nikaea and the Burning of Prospero.[1]

Aura-scrye
The Aura-scrye is a type of scanning technology that has been developed by the Inquisition. Serving as a special variant of the Auspex and working under the similar guidelines as a psi-tracker, these devices work by detecting the psychic emanations which all mortal as well as Daemonic beings exude. An image of the target is than displayed through the use of an optical aid, allowing its user to determine its findings. It is a useful detection tool once it has been engaged in an active scan.[1]

Aura Hieron
Aura Hieron was both a temple district and an individual temple within said district in the city of Cirrion on planet Stratos. It served as the headquarters for the Cult of Truth when they attempted to lead a rebellion on Stratos.[1]

Aura Novis
Aura Novis is an Imperial Industrial World, that lies within the Stygian Sector.[1]

Aura of Despair
Aura of Despair is a Tyranid Broodlord's psychic aura of raw and unfiltered alien hostility, that saps the enemy's will to fight whilst also increasing their greatest fear.[1]

Aura of Torment
The Aura of Torment is a Tyranid Psychic Power. The aura is a projection of psychic energy of pure alien hostility which disturbs and disrupts nearby enemies by grating at the back of their minds.[1]

Auralis Wars
The Auralis Wars was a conflict fought between the Imperium and the forces of Chaos.[1]

Auramagma
Auramagma was the Captain of the 8th Fellowship of the Thousand Sons Space Marine Legion during the Great Crusade. Alongside Khalophis he too was a member of The Pyrae. Last seen apparently stricken unto death, he is presumed to have not survived the Burning of Prospero,[1] although reports of a pyrokinetic once-Captain of the Legion called Malagor Auramagma existing on the Planet of Sorcerers after the days of the Horus Heresy confuse this issue somewhat.[2]

Auramite
Auramite is a powerful resilient material used in the construction of Adeptus Custodes Power Armour[1] that is said to be similar to the Ceramite used by Space Marines.[2] Auramite is an incredibly rare substance, whose natural colouration is a shining gold, a hue entirely appropriate for the Emperor's personal guardians. However, through closely guarded alchemical processes, auramite can be tinted, or its colour changed altogether on a molecular level. It is a costly and painstaking process, but considered far more suited to the Custodians' importance than simple repainting.[3]

Auramite Halo
The Auramite Halo is a type of Iron Halo created from the material Auramite that is worn by the Adeptus Custodes Captain-General Trajann Valoris.[1]

Auramite Pinion
Auramite Pinions are winged jump packs, that are used exclusively by the Adeptus Custodes' Custodian Venetari.[1]

Auranescant Banner
The Auranescant Banner is a relic of the Golden Halos and depicts glories won over 4,000 years of the Chapter's history.[1]

Aurea (Canoness)
Aurea is a Canoness of the Order of the Valorous Heart, whose forces were stationed within a cathedral-fortress on Daronch.[1] Sometime after the Great Rift's creation, however, the world was invaded by the Ork horde of Warboss Grashbakh. Though, the Sisters were charged with defending Daronch, they were overwhelmed when the Warboss crashed his scrap-ship into their fortress. The Canoness and surviving Sisters were then forced to retreat, while Grashbakh's Orks emerged to attack Daronch. The later arrival of the Black Templars' Edioch Crusade, however, gave the world's population a chance at survival. The Templars, led by Marshal, Adelbert, and the surviving Sisters of the Valorous Heart, led by Aurea, were then able to fight their way to the fortress, which the Warboss now ruled from. While the ensuing battle cost the Imperial forces dearly, they were able to kill Grashbakh and destroy his horde's forces within the fortress. This broke the Orks' hold on Daronch and the Emperor's Champion Cenric, who had taken command of the Crusade after Adelbert's death in the battle, vowed to Aurea that they would work together to fortify the world from any further attacks.[1]

Aureate Halo
The Aureate Halo is an Iron Halo possessed by the Blood Angels Chapter and is a relic of the Archangels Company's armouries. It is reputed to have been crafted during the Second Founding and is currently being worn by the Company's Captain Arenos Karlaen.[1]

Aurek Herrenvolk
Aurek Herrenvolk is a powerful psyker Ordo Hereticus Inquisitor, who once served as an Interrogator for Inquisitor Brutus Schenker.[1a]

Aurelia
Aurelia was the capital of Subsector Aurelia, until a mighty warp storm covered the planet and it was lost for centuries.[3][4]

Aurelia Malys
Lady Aurelia Malys is a Dark Eldar Archon of the Kabal of the Poisoned Tongue. She leads her Kabal with a polite, if aloof and haughty manner that belies her great mind. Lady Malys, possessed of an incredibly byzantine mind, is highly intelligent to the point that she has matched Asdrubael Vect for wits time and again, and she is also amazingly precognitive. Her current position as one of the most successful Archons in Commoragh and her precognizant intellect may, in time, even overcome Vect himself.[1a]

Erudae
Erudae was an Imperial Fists Templar[1a], during the Great Crusade and was among the Legion's forces that took part in the Night Crusade[1b]. However he was killed during the Crusade's first battle on Scathia, as the Imperium fought to bring the world into Compliance.[1a]

Ervin Hekate
Ervin Hekate was the princeps of the Imperius Dictatio.[Needs Citation]

Erwell Costary
Erwell Costary was a Guardsman of the Phantine Fighter Corps active during the Sabbat Worlds Crusade.[1]

Erwin
Erwin was a Captain of the Angels Excelsis Chapter.[1] Commanding the 2nd Company, he was a major fleet commander during the Devastation of Baal, but was killed when his Strike Cruiser, Splendid Pinion, was boarded by Tyranids during the fighting.[1]

Erwin Ramas
Erwin Ramas was a Captain of the Imperial Navy. Commanding the Gothic Class Cruiser Drachenfels for over 50 years, he eventually was cybernetically entombed into his warship's command systems. He went on to serve in the Gothic War.[1]

Erwynn's World
Erwynn's World is the homeworld of the Dragon Lords Space Marine Chapter. Contact has been lost with the world, but the reason is unknown.[1]

Erya Nephthys
Erya Nephthys was once the most promising Inquisitor of her generation, who went renegade and became a symbol of infamy in the Calixis Sector, after she massacred a number of her peers in the very heart of the Tricorn Palace, on the planet Scintilla.[1] During her career among the monodominant faction, her multiple, major wounds have driven her insane. After having lost an arm on Sinophia against a demon, being resurrected twice then spending a full year recovering from her terrible last mission on the deadly world of Dusk, her strife for her own survival grew to the point she became obsessed with her own death, and her quest for immortality. She focused her hunt for heresy on necro-cults and heretek vivisectors, to steal from them theirs secrets, becoming a potent sorceress herself despite her puritanism. Until she raided the Hypocrasian Agglomeration Genators, sparking a schism between the Mechanicus and the Holy Ordos that threatened outright conflict. Summoned by Inquisitor Lord Caidin to explain her actions, she came only to steal several artefacts from the deep vaults of the Tricorn Palace, slaying several Inquisitors and their Acolytes with sorceries and forbidden science in the process. The vilest of traitors, she attacked numerous other Imperial holdings and carved a bloody path cross the Calixis Sector, prompting a near-unprecedented blood hunt by the entire Ordos Calixis that lasted 15 years, from the Scarus Drift to the far side of the Azeroth Abyss, leaving no stone unturned, regardless of the consequences. She died a third and final time, burning alive in the blaze of Witch Hunter Rykehuss' Inferno pistol and her ashes were interred in a sealed vault, in the very undergrounds of the palace she attacked, to insure it was a permanent one. However, she swore to him she would yet rise again and avenge herself on the living.[2]

Erynica N'botu
Erynica N'botu is a Battle Sister of the Adepta Sororitas' Order of the Valorous Heart.[1]

Es-thea
Es-thea is an Eldar Exodite World that lies within the Eastern Fringe.[1]

Esad Wire
Esad Wire, known as Beast Krule during his days in the Officio Assassinorum, was an Imperial security official in mid-M32.[1a]

Esau
Esau is an Assault Marine of the Scythes of the Emperor Chapter.[2] Esau was one of the last generation of Space Marines in the Chapter to have been recruited from the planet Sotha before it fell to the Tyranids of Hive Fleet Kraken.[2] His cousin, Lacovis, was amongst those killed in the defence of the Giant's Coffin on Miral Prime.[1] Following the destruction of Sotha, Esau served as a member of Squad Cassander, taking part in the evacuation of Chapter gene-seed from the planet Brakur IV after the planet came under attack from the Tyranids. He won renown for killing a Tyranid Harridan, single-handedly saving both the gene-seed and the survivors of the combat drop.[2] Esau possessed a bionic eye, which he received as a Scout after the fighting on Miral Prime.[2]

Esau Turnet
Senior Princeps Esau Turnet was the commander of the Dies Irae, an Imperator Titan of the Legio Mortis, during the Horus Heresy. He was known to have high expectations of the crew of his Titan. By the time of Isstvan III, Turnet had already sworn allegiance to Warmaster Horus, and was privy to what the Warmaster had planned for the loyalists on Istvaan. Just before the virus strike, Turnet ordered the Dies Irae sealed up and the weapons taken offline. After the strike and the subsequent firestorm, Turnet ordered the guns reactivated, to open fire on the Death Guard loyalists. One of the moderati, Titus Cassar, confronted Turnet with his treachery and began a brief autopistol duel with the Princeps, which ended when Cassar was killed by the other moderati, Jonah Aruken.

Esca
Esca was a Codicier of the World Eaters during the Great Crusade and Horus Heresy.[1] Like the few Librarians remaining within the Legion, Esca was not implanted with the Butcher's Nails due to their hindering of psychic ability, and thus kept much of his sanity. Shunned by his own Legion and badly scarred after the Battle of Isstvan III, Esca served in the command squad of Captain Kharn during the Heresy. During the Shadow Crusade Esca attempted to save his Primarch Angron as he was ascending to a Daemon Prince thanks to the sorcerer of Lorgar. However Angron instead murdered Esca, using him as a final sacrifice for his transformation.[1]

Escalade One
Escalade One was a Land Raider in service with the Black Templars Chapter.[1] It was one of three Land Raiders, alongside Escalades Two and Three, assigned to Castellan Marius Reinhart during the Chapter's operations on Stygia XII. Escalade One was responsible for transporting Reinhart himself, as well as Techmarines Cerebus and Fernus and the remains of Sword Brother Ezekial Yesod (who was to be interred within a Dreadnought sarcophagus.[1] At one point the Black Templars were caught in an ambush by Chaos Cultists as they passed through a narrow defile, which resulted in Escalade Three being destroyed and Escalade One crippled.[1]

Escalade Three
Escalade Three was a Land Raider in service with the Black Templars Chapter.[1] It was one of three Land Raiders, alongside Escalades One and Two, assigned to Castellan Marius Reinhart during the Chapter's operations on Stygia XII. At one point the Black Templars were caught in an ambush by Chaos Cultists as they passed through a narrow defile, which resulted in Escalade Three being destroyed with the loss of all five Sword Brethren on board.[1]

Escalade Two
Escalade Two was a Land Raider in service with the Black Templars Chapter.[1] It was one of three Land Raiders, alongside Escalades One and Three, assigned to Castellan Marius Reinhart during the Chapter's operations on Stygia XII.[1]

Escape Pod
Escape Pods are craft placed within Imperial vessels and Space Stations, which are designed for planetary landings in case of an emergency. Each escape pod is fitted with retro-thrusters to slow its descent, but they do not contain the facilities needed to keep their occupants alive for an extended period of time.[1]

Escaton Power Claw
Escaton Power Claws were weapons used by the Night Lords Contekar during the Great Crusade and Horus Heresy.[1] A brutal prototype weapon combining the energy field and mass acceleration of a power fist with the shredding talons of a lightning claw, the Escaton power claw was re-engineered from a piece of archaeotech discovered in the final years of the Great Crusade on the war-ravaged world of Elemghast. Early versions of the Escaton claw saw limited testing with all of the Legions, but the first shipment of finished, energized gauntlets was directed by Horus primarily to the armories of the Sons of Horus and Night Lords Legions.[1]

Teleport Jammer
A Teleport Jammer is a device that emits a constant signal which interferes with teleport beams, making teleporting into its area of effect very difficult and dangerous. The Teleport Jammer does not affect psykers using their powers to teleport.[1]

Teleport Transponder
Teleport Transponders are rare and unique Teleportation artefacts, that are possessed by the Deathwatch. Some hide in armor flourishes, are worked into signet rings or even form revered sigils.[1]

Teleport homer
Teleport Homers are antique pieces of equipment used by Space Marines, Chaos Space Marines and Daemonhunters. They produce a signal which can be locked onto by Terminator Armour suits and which enable them to teleport onto the battlefield with much greater accuracy than simply arriving and scattering.[1] This is a useful piece of equipment, however to be effective it needs to be on the battlefield and in the correct position, which could put the bearer in substantial danger.[1][2]

Teleportation
Teleportation is the technological or psychic ability to move an object from one place to another, more or less instantaneously, completely bypassing the intervening distance. It is used by a variety of armies and units including Imperial Space Marine and Chaos Space Marine Terminators and Eldar Warp Spiders.

Teleporter Worm
Tyranids do not use a mechanical teleport system like the Imperium, but travel by means of the Teleporter Worm, a bio-construct that has the main part of its body, as well as most of its internal passages and organs, within in the warp and only the ends of its many hollow feelers in realspace.[1a] These feelers attach themselves to different parts of the hive ship and a cyst grows where they burst through. These are the openings to the Tyranids' teleporter system. Tyranids can enter these cysts and pass through the hollow tubes. Because both the Tyranids and the Worm are part of the hive mind, the Tyranids can direct their movement through the Worm's body in the warp to reappear at another point in the hive ship.[1a] The feelers are sensitive to secretions given off by the Tyranids; if something that doesn't have the secretions enters a teleporter cyst, it is sent directly into one of the Worm's many digestive sacs. There it is trapped, stranded in the warp to be slowly consumed by the Teleporter Worm. The Worm's digestive juices are not strong enough to break down armor, so it closes off the sacs containing armour-clad victims, eventually expelling the indigestible mass months, years, or even centuries later. Strange alien artifacts and creatures long-dead enclosed in armour of unknown materials are occasionally found near teleporter cysts.[1a] The Teleporter Nexus is the controlling hub of the teleporter system within the hive ship. Like the smaller cysts spread thought the ship, its orifices are extensions in realspace of the Teleporter Worm. The Nexus itself is a very sensitive organ; any damage done to the Nexus will cause the Worm to pull back its tentacles into the safety of the warp. This leaves the cysts throughout the ship as decaying cancerous growths in the floor of the hive ship.[1b]

Telerac
Telerac is a Forge World of the Imperium.[1]

Teleth-ai
Teleth-ai is an Eldar Exodite World. In late M41 it was invaded by the Imperium, resulting in the Battle for Teleth-ai. Fortunately for the Eldar, with the aid of Craftworld Iyanden the Imperial Guard invaders were defeated.[1]

Telion's Chosen
Telion's Chosen is a master-crafted Sniper Rifle and a relic of the Blood Ravens chapter. Named for the famed Scout Sergeant of the Ultramarines, the weapon is said to have been used by him to great effect on Ichar IV, during the Second Tyrannic War. During the Aurelian Crusade, the rifle was available for the use of Scout Sergeant Cyrus, as it was especially effective against Tyranids.

Teliosa
Teliosa was a Lord Commander in the Emperor's Children Legion during the Great Crusade and was considered the hero of the Madrivane Campaign. He later died in battle and a statue honouring him was placed in the Gallery of Swords within the Strike Cruiser Andronius. However, it was later defiled by his Legion during the Horus Heresy, as they fell into the grasp of Slaanesh.[1]

Teliox Epis
Teliox Epis was a gas giant of the galaxy.[1]

Telken's Rest
Telken's Rest is a frozen world, that is part[1] of The Scourged[2] Warlord Drakul-zar's crumbling empire.[1]

Tellarite Rebellion
The Tellarite Rebellion was an event that was part of the greater Nova Terra Interregnum that occurred roughly around late M35. Taking advantage of the chaos caused by the Interregnum, Tellarite Forces managed to gouge out their own pocket-empire. In the ensuing battles against the Imperium, the Tellarite forces widely employed large combat vehicles known as Land Leviathans. These vehicles were later used as the basis of the Imperial Guard Praetor Armoured Assault Launcher.[1]

Tellerax Prime
Tellerax Prime is an Imperial World.[1] It was a site of battle between the Knight Balthazar, pilot of Ever-Stalwart, and the Renegade Knight Litany of Destruction.[1]

Tellion (Company Champion)
Tellion is a Company Champion in the Ultramarines Chapter.[1]

Tellos
Tellos was an Assault Marine Sergeant of the Soul Drinkers Chapter.[1a]

Telluk
Telluk was a Scout of the White Scars Chapter.[1] He served in a Scout Squad under Sergeant Ultas Kholka that was attached to Task Force Nomad during the Hunt for Voldorius.[1]

Tellura
Tellura is a member of the Night Raptors and a Deathwatch Sergeant in the Eye of Octos' Watch Company Primus. He is currently among the Watch Fortress' forces, that are fighting Hive Fleet Leviathan on Death of Bianzeer.[1]

Telluria
Telluria was a Loyalist Magos of the Adeptus Mechanicus during the Horus Heresy who constructed the heavily customized gunship Ætos Dios for the Primarch Rogal Dorn after several attempts on his life were made by the forces of Horus following the outbreak of the Heresy.[1]

Tellus 15/01
Tellus 15/01 is an Imperium Hive World.[1]

Tellyfragga
The Tellyfragga' was a powerful experimental weapon created by Mekboyz in service to Nazdreg. These weapons combined Tellyporta and Force Field technology to rip apart anything it targets and teleport its fragments in many directions.[1] Nazdreg intended to mount these weapons on warships to destroy the worlds of the Damocles Gulf, but was foiled by the efforts of Commander Farsight.[1]

Blackshields: The Broken Chain (Audio Drama)
Blackshields: The Broken Chain is an audio drama by Josh Reynolds.

Blackshields: The False War (Audio Drama)
Blackshields: The False War is an audio drama in The Horus Heresy series written by Josh Reynolds.

Blackshields: The Red Fief (Audio Drama)
Blackshields: The Red Fief is an audio drama in the Horus Heresy series.

Blackshroud
The Blackshroud is a mysterious black cloak of unknown provenance, that is a relic of the Inquisition. Whether by way of advanced technology or a stranger, more esoteric power, once it is worn, the Blackshroud is able to shield its the wearer from harm.[1]

Blacksnow Charm
The Blacksnow Charms are charms worn by Space Wolves, as a memento of the victory over an Ork Waaagh! that ravaged the ice world of Geot. When the Space Wolves were done with the Orks it is said that the snow itself was turned black by the ash and filthy smoke of thousands of burning Ork vehicles. The Blacksnow Charm contains a few crystals of the blackened ice, kept at permanently frozen temperatures.

Blacksouls
The Blacksouls are a Chaos Space Marine warband active in the Choraplex. Its members are made up of a wide variety of Chaos Legions and Warbands.[1]

Blackstar
Blackstar May refer to: Blackstar (Battleship) - A Battleship Corvus Blackstar - A Deathwatch gunship Blackstar Liberation

Blackstar (Battleship)
The Blackstar was a Desolator Battleship and flagship for the Khorne Chaos Lord Ekrak, when he led the Blackstar Crusade against the Imperium in M34. It is not known what became of the Blackstar, after Ekrak's forces conquered the planet M'Laar XIII and he was elevated to a Daemon Prince.[1]

Blackstar Cluster Launcher
The Blackstar Cluster Launcher is an array of two six-barreled Grenade Launchers mounted on the rear of Deathwatch Corvus Blackstar gunships. These allow the pilot of the Blackstar to sow a hailstorm of munitions in his wake as he strafes the primary target. The launcher is capable of firing either fragmentation or incendiary munitions.[1]

Blackstar Crusade
The Blackstar Crusade was a Black Crusade waged in M34 by the forces of Ekrak, a Khornate Chaos Lord.[1]

Blackstar Liberation
The Blackstar Liberation took place in 344.M33.[1]

Blackstar Rocket Launcher
The Blackstar Rocket Launcher is a weapon mounted on Deathwatch Corvus Blackstar gunships. Mounted on each wing of a Blackstar, it allows a barrage of missiles that are each selected the moment before firing to maximize the destruction it wreaks. They can fire both incendiary Dracos Air-to-Ground Missiles or air-to-air Corvid Rockets.[1]

Blackstone (Prison)
Blackstone is a prison that lies beneath the Imperial Palace and it served as the Palace's primary penitentiary, during the Battle for Terra.[1b]

Blackstone Fortress
Blackstone Fortresses (known as Talismans of Vaul by the Eldar) are massive starships created in the distant past by the Eldar to protect against the return of the C'tan.[10] Six were found by the Imperium in the Gothic Sector around M31, and were used as naval bases,[1b] until Mephet'ran the Deceiver discovered their location, and manipulated Abaddon into capturing two, and destroying the other four, during the Gothic War.[10] One of these was given to Huron Blackheart, and the other was used to destroy Cadia during the 13th Black Crusade.[4][8b] Several more Blackstone Fortresses exist across the Galaxy, including one recently discovered in the Western Reaches.[8c][9][11][12][14]

Blackstone Fortress (Series)
The Blackstone Fortress series is a collection of stories connected to the Blackstone Fortress board game.

Blackstone Fortress Annual 2019
Blackstone Fortress Annual 2019 is a 72-page softback book for Warhammer Quest: Blackstone Fortress that introduces new content for your explorers to undertake and also brings together all of the Blackstone Fortress content from White Dwarf from December 2018 to December 2019.[2]

Blackstone Shard Amulet
Blackstone Shard Amulets are made from Blackstone and protect their wearers from Psychic attacks. They also, however, prevent any psykers who wear them from using their powers as well.[1]

Benediction
Benediction, originally known as Talledus[1b] is an Imperial Shrine World. It serves as the capital world of the Veritus Sub-Sector under the lordship of Cardinal Morst Bolifax.[1a]

Benediction of Fury
The Benediction of Fury is a Space Marine relic.[1] Borne on a dozen bloody Crusades, this Crozius Arcanum's unique empathokinetic circuitry has absorbed the wrath of every Chaplain who has ever wielded it.[1]

Benedictors
The Benedictors are a Space Marines Chapter.[1]

Benedin IV
Benedin IV was the Ecclesiarch in 200.M35. He was notable for transferring the base of the Ecclesiarchy from Terra to Ophelia VII in order to free the Ministorum from the power of the Administratum. Ophelia VII had been his diocese while he was a Cardinal; it was also among the wealthiest worlds in the Imperium. No longer answerable to the Adeptus Terra, the Ecclesiarchy reached the height of its power.[1]

Beneficence
The Beneficence is a relic of the Ecclesiarchy.[1] This savage chainsword is lauded amongst the Order of the Bloody Rose for its perfection of weight and the deepness of its pious bite. As the deep-red armour of its wielder plunges ferociously into dense knots of faithless idolaters, Beneficence sends arterial sprays across the battlefield with each cut of enemy flesh. Terrified mutants and witches fall before its blessing.[1]

Bengham
Brother Bengham was a Veteran Battle Brother in the Ultramarines 7th Company while the company's name was Sacrifice.[1][2][3] He was armed with a boltgun, and had the Company's Triple Blood Drips honour badge on his power armour shoulder plate.[1][2]

Bengoli V
Bengoli V was a Jungle World of the Imperium. The planet was subjected to Exterminatus following the Battle of Bengoli V.[1]

Beniah
Beniah was a Chaos Space Marine of the Iron Warriors.[1] Beniah served as a senior officer under Warsmith Bolaraphon for many years, becoming the second-in-command of Bolaraphon's warband, the Dru'Kashyl.[1]

Benizzi Caldori
Benizzi Caldori was the main character of a play by Hertzen called Sunset on Deneb.[1]

Benjamus Hid Aleen
Benjamus Hid Aleen was a House Alosa Navigator, who served the Imperial Fists Legion, during the Great Crusade. He took part in the Night Crusade, where Aleen served aboard the warship Hope's Oblivion.[1]

Bennek
Bennek was a Battle Brother of the Blood Angels in late M41.

Bennghil VII
Bennghil VII was the site of a victorious battle for the Space Wolves and Obsidian Jaguars Chapters, against a group of Chaos Space Marines. Afterwards, the Wolves gifted the Jaguars with the relic Arcus Strike Tank, Morkai's Roar.[1]

Benthlay
Benthlay was Ibram Gaunt's tutor during his childhood on Manzipor.[1]

Benvis
Benvis was a native of the planet Sotha. He was a farmer who lived near the Blackrocks and herded quarians.[1] He was one of the few mortals to have interacted with Captain Oberdeii, the last Warden of the Pharos - specifically Benvis delivered milk to Oberdeii when the Warden's bovid took ill. When Chaplain Segas and veteran-brother Wenlocke came to Sotha to contact Oberdeii, Benvis guided them through the mountains to the Aegida Castellum to meet him.[1]

Beoth
Beoth is a giant, heavily mutated Iron Warrior and the Champion of Lord Korus. His claws are able to damage ceramite, and his strength it sufficient to rip a fully-power armoured Space Marine in two.[1a] He was impaled through the throat by Sergeant Kalidius during the Second Battle of Exyrion, and though he survived long enough to kill the Sergeant, was apparently killed when Baltus activated the Orb of Exyrion.[1b]

Bephael
Bephael was the Blood Angels Chapter's High Chaplain[1a], during the Kallius Insurrection.[1b] The Blood Angels took serious losses in that campaign, before they were allowed to disengage and return to Baal[1b]. However before the Blood Angels could leave the current System they were in, the Chapter was mercilessly ambushed[1c] by the Black Legion. To make matters even worse, the Blood Angels became bereft of Remael's leadership, after a barrage struck and completely destroyed the Bloodcaller's bridge[1d]. The Chapter would be saved, though, after the Angels Numinous arrived and drove off the Black Legion[1e]. Due to their battles in the Kallius Insurrection and the ambush, the Blood Angels' Captains were nearly all dead. Only Captain Dante still lived and he was chosen to succeed Remael, as the next Chapter Master.[1a] Chaplain Keshiel refused to accept this, though, and claimed in a Chapter Council meeting, that Dante was not worthy to command them. Bephael, Keshiel, Dante and the Sanguinary Priests Estius and Gallion were the only members still alive and they three stood in judgement of the Captain. While Keshiel was against Dante and Estius and Gallion were for him, Bephael was higher ranked than they were. So instead, the High Chaplain decided to ask Dante if he would accept becoming Chapter Master or, like Keshiel insisted, the Captain could deny his right to rule[1a]. Dante replied that he would accept becoming the Blood Angels new Chapter Master and Bephael oversaw the ceremony that made it official.[1f]

Bequa Kynska
Bequa Kynska was a musician and composer of note, who had achieved a considerable level of fame towards the end the Great Crusade. In her later days, she was a remembrancer attached to the 28th Expedition Fleet. The Emperor's Children Primarch Fulgrim, as a patron of the arts, was counted amongst her fans[1a]. Some of her noted features were her blue hair, juvenation to a considerable beauty despite her advanced age, and her appetite for young men and women. A lifelong and jaded libertine, one of Kynska's few remaining pleasures in life was seducing and embittering young individuals[1c]. She attempted to seduce Ostian Delafour during the war against the Laer. He stated that he was Serena D'Angelus's lover, rejecting her advances on him. Unused to denial, she used her influence to deny him the chance of visiting the surface of Laeran with the other remembrancers[1b]. Kynska was one of few remembrancers allowed to visit the temple on the surface of Laeran, which inspired her to create a grand symphony she called the Maraviglia. Like Fulgrim, his Legion, and others who visited the temple, the power of Slaanesh enraptured her. During the grand opening of the Maraviglia, Kynska was killed by a daemonette of Slaanesh that had formerly been her lead singer.

Berabaddon
Berabaddon was a Captain in the Luna Wolves Legion during the Great Crusade, and was a member of the Mournival who advised their Primarch Horus. He later died in battle during the Crusade and his name would be recited, along with the other honoured dead of the Mournival, when a new member was inducted into the council.[1]

Beraddon
Beraddon is a Tzeentch Black Legion Sorcerer and a survivor of the Horus Heresy, which he took part in as a member of the Sons of Horus Legion.[1a] He was present, when the Crimson Slaughter Sorcerer Severin Drask asked for the Black Legion's aid in using the Temple of Shades to create a new Warp Rift. Drask had hoped to make this plea directly to the Legion's master, Abaddon, but the Despoiler refused to meet with the Sorcerer or listen to his plot. With Abaddon's judgement made, Beraddon was sent to deliver the news to Drask, and the two met aboard the Black Legionary's warship, the Seventh Edict. There Beraddon informed Drask of Abaddon's decision, but told the Crimson Sorcerer to enact his plans anyway. If Drask succeeded, then Beraddon promised to use the favor he had with Abaddon to ensure the Despoiler learned of it. The catch, though, was that Beraddon would claim credit for Drask's success as well. The Black Legionary claimed the two Sorcerers would rise to glory if Drask was able to break the deadlock of the Long War against the Imperium. This infuriated Drask, but as Abaddon would not meet with the Crimson Sorcerer, he had no choice but to agree to Beraddon's deal[1a]. However Drask's plot was later stopped by an Officio Assassinorum Execution Force, who killed the Crimson Sorcerer.[1b]

Grief's Landing
Grief's Landing is an isolated Imperium world that was founded by the infamous Rogue Trader Dyaman Grief. Its only points of interest are several Ecclesiarchy shrines and a convent of the Order of the Crimson Shroud.[1]

Grief Bringers
The Grief Bringers are a Space Marine Chapter.[1]

Grief of Herodin
The Grief of Herodin is the name given to the mass genocides the Imperium suffered at the hands of the forces of Chaos during the late M35. It is also the first noted use of the Decimator Daemon Engine against the Imperium.[1]

Gries
Gries is a Captain of the Reclaimers Chapter. He commanded the Viridian Expeditionary Force.[1]

Griffayn
Griffayn, known as The Spear-Cast, was a member of the Dark Angels during the Great Crusade and Horus Heresy.[1] A sergeant-at-arms, he became the voted lieutenant of the Firewing, holding the position as early as the Muspel campaign.[3] He accompanied Chapter Master Belath to Caliban to request reinforcements for the Thramas Crusade, unaware that Luther had turned against Lion El'Jonson. Ultimately Griffayn was turned by Luther and was spared during the purges that befall many of Belath's men, joining the forces of Astelan after killing the loyalist Librarian Asmodeus.[1a] In Griffayn's absence, Vastael became the new Voted-Lieutenant of the Firewing.[2]

Griffon
The Griffon Heavy Mortar Carrier (also known as the Griffon Armoured Weapons Carrier[7]) is an Imperial Guard artillery vehicle based on the Chimera chassis and a cousin to the Basilisk and Medusa. It is designed to provide close to medium-range artillery support.[1][2]

Griffon Lords
The Griffon Lords are a Space Marine Chapter.[1]

Griffons of Repentance
The Griffons of Repentance are a Space Marine Chapter.[1] During the Psychic Awakening, the Sisters of Silence requested that the Griffons of Repentance, Black Templars and the Astral Crusaders Chapters aid them in the Choralynth Trace. Parts of the Trace's population were beginning to rebel and the Sisters needed the Chapters' help in finding the sinister beings leading them, before a full scale uprising began.[1]

Grift
Grift was a Castellan of Cadia, who led the Cadian 57th Regiment in reliving the Ultramarines at the Siege of Ygdravere. In thanks for their aid, the Ultramarines' Chapter Master Admeus later gave the Castellan the master crafted Chainsword Celeritas.[1]

Grigor Karollus
Grigor Karollus is a Dreadblade, who pilots the crimson Knight Abominant Thres'tal'agor.[1]

Grigori Maldor
Grigori Maldor is an Inquisitor Lord and head of the Inquisition's Caligari Conclave.[1]

Grigorus
Grigorus was a member of the Soul Drinkers and later the Deathwatch during the War of the Beast in mid-M32. He took part in the search for an Ork Psyker on Valhalla.[1]

Grigory Maksim
Grigory Maksim is a Vostroyan Firstborn Armour Captain, whose Regiment is fighting in the war-enveloped Traxis Sector. Later in that conflict, his Armoured Regiment was ordered to aid a Dark Angels strike force[1a], led by Epistolary Vezuel[1b], in defending the Death World Nectavus VI[1a]; after it was invaded by the Sorcerer Sathariel the Innvokator. However, as they fought their way through the Nectavus VI's jungles to reach Sathariel, the Sorcerer had already begun a Chaos ritual[1c], which soon opened a Warp portal in the Death World's orbit. Sathariel planned to turn Nectavus Vi into a Daemon World, through which the forces of Chaos would have a permanent foothold into the Traxis Sector, and as soon as the Warp portal opened, it not only began corrupting the Death World, but also unleashed a tide of Daemons upon its surface[1d]. Now Grigory and Vezuel's forces are racing against time, to kill Sathariel before his ritual is completed[1a]; as the Sorcerer's death would force the Warp portal to close and save Nectavus VI from damnation.[1d]

Grigul Balewind
Grigul Balewind was a Death Guard Jetbike Champion, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Balewind fought for the Loyalists or the Traitors.[1]

Grik
Grik was a tech-guard in the service of Archmagos Khobotov.[1] Grik was part of a unit known as the Sixers, led by Colonel-priest Klayden, stationed aboard the 674-XU28. Following Khobotov's theft of the Soulspear, a battalion of the Sixers was amongst the tech-guard tasked with defending a Geryon Ordinatus platform that Khobotov had attempted to use to force the incensed Space Marines of the Soul Drinkers Chapter into submission. However, the Soul Drinkers instead launched an attack on the orbital platform. In the resulting conflict, the Sixers stationed on the Geryon Ordinatus were completely wiped out, including Grik.[1]

Grim Scythe
The Grim Scythe was a Nurgle-infested Space Hulk. Following rumors of the Nine Artifacts of Vulkan, Salamanders Forgefather Vulkan He'stan boarded the hulk with half of the 3rd Company. The Salamanders had to fight Plague Marines and Plague Zombies aboard the vessel.[1]

Grim Silence
Grim Silence is a suit of Astartes Scout armour belonging to the Blood Ravens chapter.[1] After his entire squad died in action against the Orks in "Greenskin Gorge" on Typhon Primaris, Neophyte Narine took a vow of silence on his promotion to full Battle-brother. His last words were to refuse a promotion to Tactical Marine in favour of remaining a Scout, and he never spoke a word again until and through the day of his death.[1] During the Aurelian Crusade, the armour was available for the use of Scout Sergeant Cyrus.

Grimaldus (Squad)
Squad Grimaldus is a Reclusiam Command Squad of the Black Templars Chapter, led by Reclusiarch Merek Grimaldus during the Helsreach Crusade.[1a] By the end of the Crusade, Grimaldus was the squad's only survivor[1b] and he decided not to reform it.[2]

Grimblood's Fist
Grimblood's Fist is a Power Fist owned by the Space Wolves Chapter.[1]

Aurelian 9th
The Aurelian 9th come from Aurelia and were involved in the Exterminatus of an alien species, said to have peacefully coexisted with humans of the same (unspecified) planet. The regiment was nearly completely destroyed when the troop transporters, which carried it, were destroyed by Orks near Warpgate 492.[1]

Aurelian Crusades
The Aurelian Crusades were a series of major conflicts fought in Subsector Aurelia in late M41. Subsector Aurelia, as the home system of the Blood Ravens Space Marines Chapter, was vitally important to the Imperium.[Needs Citation]

Aurelian Hive
Aurelian Hive was a hive city on the planet Caligula.[1] When the forces of Chaos ravaged the Sabbat Worlds Cluster, most of Caligula fell under their control until the Imperial forces of the Sabbat Worlds Crusade arrived to liberate the planet. Once the Imperials had pacified Nero Hive and Aurelian Hive and established a defensive presence on the planet, the supplies stored in Aurelian were earmarked for distribution to the other hives - in particular Hive Calphernia.[1]

Aurelianum
Aurelianum is the capital city of the planet Honoria.[1a] Much like all of the major settlements on Honoria, Aurelianum is very heavily fortified, with walls over a hundred metres high studded with a large number of weapon emplacements. It possesses eighteen great gates, twelve of which provide passage through the outer walls and six that access the Inner Citadel, a defensible redoubt for the inhabitants to fall back to should the outer walls be breached.[1a] The city saw heavy fighting during the Battle for Honoria, as it was the primary target of Warboss Groblonik and his Waaagh!.[1c] Eventually, the warboss was killed in a duel with the Dark Angels Librarian Ezekiel and its Waaagh! was defeated.[1d][2]

Aurelion
Aurelion is a Dreadnought in the Grey Knights Chapter who was part of a task force led by Brother Captain Nicolas Stephanus that took part in the Pyrus Reach Conflict.[1]

Aurelion Major
Aurelion Major[1a] was once an Imperial Knight World and the home of House Iyngor. This changed, however, when the House's last ruler fell to Heresy and used its Knight suit, Gilded King, to kill all of the Knights of Iyngor. The Gilded King then launched an attack that destroyed Aurelion Major's civilization. The only thing on its surface that was spared from the fallen Knight's rampage was a sculpture that stretched around Aurelion Major's equator and depicted the Gilded King's first bonding.[1b]

Aurelios
The Aurelios is a Strike Cruiser in the Atlantian Spears Chapter. It is currently among their forces defending the besieged Pankallis Sub-sector.[1]

Aurelius (Adeptus Astartes Homeworld)
Aurelius is the Homeworld of the Viper Legion Chapter.[1]

Aurelius Jeriko Gantar
Aurelius Jeriko Gantar is a member of the Adeptus Custodes' Emissaries Imperatus.[1]

Aurellios
Aurellios is a Grey Knights Librarian, who is a peerless warrior, masterful strategist[1b], and also the commander of the Aurellios' Banishers strike force. He is the bane of anyone who faces him and though few in number, the Banishers are more than capable of laying low the greatest of Xenos or Daemon abominations.[1a]

Aurent
Aurent is an Imperium Hive World that was invaded by the Craftworld Ulthwé in 992.M41. However, they were later defeated by Astra Militarum forces led by Commander Ursarkar Creed.[1]

Auretian Technocracy
The Auretian Technocracy was the government of the human colony Aureus. The 63rd Expeditionary Fleet destroyed it at the end of the Great Crusade. The Technocracy used knowledge from at least one STC template to develop their civilization. The Technocracy military unit called "The Brotherhood" utilized power armor similar to that employed by the Adeptus Astartes. Upon encountering the Imperium, the ruler of the Technocracy (the Fabricator Consul) and his honour guard met with Warmaster Horus on the Vengeful Spirit. The Consul mentioned to the Warmaster that his government had an STC in its possession; Horus (having since secretly pledged to overthrow the Emperor) drew his pistol, killed the Consul on the spot, and ordered the Sons of Horus to exterminate the Consul's Brotherhood guards. Official records at the time stated that the Fabricator Consul's staff contained a weapon which would have assassinated the Warmaster, prompting the war against the Technocracy. However, Garviel Loken, one of the Astartes present at the incident, claims this was a lie used to justify a war against the Auretians. After the brutal Auretian Technocracy War, the civilization was destroyed.[1]

Auretian Technocracy War
The Auretian Technocracy War was a campaign of the Great Crusade.[1]

Aureus Nahor
Aureus Nahor is a nature goddess, whose religion once flourished on the Imperial world Regium.[1b]

Aurgreus Osmium
Aurgreus Osmium is a Tech-Priest Dominus, that believes the Adeptus Mechanicus must unleash its full might to completely destroy any enemy that blasphemes against the Omnissiah.[1]

Aurian
Aurian is an Eldar Warlock from Craftworld Ulthwe, who led an Eldar task force on Typhon Primaris. He wears powerful Witchwar armour, and favours a Witchblade in close combat. Aurian was responsible for the destruction of a major power station on Typhon, annihilating the Imperial Guard Regiment guarding it. On another occasion, he led a warhost that destroyed a regiment led by the nephew of Typhon's governor. Aurian was tracked down by the Blood Ravens in Greentooth Gorge. After a brief battle, he met his end at the hands of the Space Marines.[1]

Aurian (Captain)
Aurian was the Captain of the Ultramarines Legion's 73rd Company, during the Great Crusade and Horus Heresy. He took part in the Battle for Calth, where his Company fought beside Princep Laertes and the Knights of House Tyrinth.[1]

Auric
Auric is an Imperium planet.[1a] The planet Auric is the first planet in the Amarah system.[1a] During the early stage of the Battle of Amarah, due to massive flux sprang into being near the Amarah star, the plasma and radiation were violently ejected into space in a series of massive solar flares. The fury of the injured star was so tremendous that it reached the planet Auric and flash-incinerated everything on its day-side in an instant.[1b]

Wrath's Descent
Wrath's Descent was a warship of the Dark Angels Legion, during the Horus Heresy and it served as the flagship of Captain-Paladin Corswain's fleet.[1] During the Siege of Terra the Wrath's Descent along with three other Dark Angels vessels were used by Corswain alongside the Imperator Somnium to break the Traitor blockade of Terra and land the Dark Angels directly upon its surface. Following in the wake of the immense Imperator Somnium, the Wrath's Descent succeeded in launching a Drop Pod assault on Terra before being destroyed by enemy fire.[2]

Wrath-badger
Wrath-badgers are diminutive creatures, that are found on the Space Wolves' Homeworld, Fenris. Not much is known about about them, beyond their relentless capacity for violence.[1]

Wrath & Glory: Blessings Unheralded
Wrath & Glory: Blessings Unheralded was published in August 2018 and is a demo introductory adventure to the Wrath & Glory Warhammer 40,000 Role-Playing Game system.

Kael (Warlock)
Kael is a Craftworld Ulthwé Warlock.[1]

Kael Helmawr
Kael Helmawr was the father and predecessor of Necromunda's current Planetary Governor, Gerontius Helmawr[1a], and became its ruler after the execution of Cyar Helmawr.[1b] Though Kael had many children by the time Gerontius was born in 893.M41, the Governor's rite of succession was changed after the reading of the Emperor's Tarot at his youngest child's naming ritual. The Tarot revealed to Kael that Gerontius would be a ruler of Necromunda who was greater than any to bear the name Helmawr before him. In the aftermath of this portentous reading, Kael invoked the rite of succession, and made Gerontius his sole heir among his children.[1a] He would continue to rule, however, until Gerontius succeeded him, in the early 900's.M41.[1c]

Kael Ra
Kael Ra is Prince Ecliptic and former Autarch of Craftworld Alaitoc. Millennia later, he would aid his Craftworld again, from the form of a Wraithlord, during the Carnac Campaign.[1a]

Kaela Mensha Khaine
A god of the Eldar, Kaela Mensha Khaine, normally abbreviated to Khaine, is associated with murder, violence, destruction and war.

Kaela Mensha Shelwe
Kaela Mensha Shelwe the Song of the Bloody-Handed is a legendary relic Asuryani sword, that is said to be forged from the severed hand of one of Khaine's Avatars.[1]

Kaelar
Kaelar is an ardently pious and focused Codicier in the Celestial Lions Chapter and also a member of the Deathwatch.[1]

Kaelas System
The Kaelas System is a star system of the galaxy that lies near The Maelstrom.[1] In 999.M41, the Kaelas system was invaded by the Red Corsairs.[1]

Kaeleth-Tul
Kaeleth-Tul was a Bonesinger, once renowned as the greatest in all of the galaxy, who resided on Craftworld Kinshara.[1] Such was his reputation that Maugan Ra himself kidnapped Kaeleth-Tul from his home, in order to teach him the art of Bonesinging. For many years the Bonesinger was kept captive and forced to teach Maugan Ra his art, in order to create the perfect weapon to be used by the Phoenix Lord: the Maugetar. Finally, Maugan Ra learned all he needed to and mutilated Kaeleth-Tul, taking his eyes, tongue and hands so that the Bonesinger would never tell anyone about or create a greater weapon than the one Maugan Ra had created.[1]

Kaelis Carnelia
Lady Kaelis Carnelia is a Corsair Princess, who commands the Steeleye Reavers and has plagued the Sidhestar Systems for centuries.[1]

Kaeloq
Kaeloq was an Unburdened Word Bearer who served during the Horus Heresy.[1] He was part of the Traitor guerrilla forces that fought beneath the surface of Calth in the Underworld War. Serving under the Dark Apostle Kurtha Sedd of the Third Hand, Kaeloq was part of Sedd's force that attacked a section of subterranean tunnel garrisoned by Captain Vultius and his men.[1] Although the Word Bearers quickly subdued the Imperial defenders, Sedd had noticed that two survivors had fled to the surface and ordered Kaeloq to hunt them down and kill them. Kaeloq followed the two and engaged them, but was killed by Thiel. Thiel would go on to use Kaeloq's helmet and blood to disguise himself as the Word Bearer, before sneaking back into the tunnel complex and preventing Sedd from enacting a dark ritual.[1]

Kaelor
Kaelor is an extremely isolated Craftworld of the Eldar. Under unclear circumstances, at some point in the distant past Kaelor made a webway jump to the edge of the galaxy and has not ventured back towards the galactic centre for several millennia. It has virtually no contact with the outside galaxy, and even the Harlequins barely remember its existence. Kaelor is known to pass through the Calixis Sector, a region normally avoided by the Eldar, every thousand years.[1]

Kaen Atreus
Kaen Atreus[2] was the Chapter Master of the Ultramarines 6th Chapter during the Great Crusade and Horus Heresy.[1][2] He commanded the 6th Chapter during the Battle of Thoas[1] and the Battle of Calth.[2]

Kaen IV
Kaen IV is a Dead World that is located in the Ghoul Stars and was the destination of the ill fated Paneum Explorator Expedition.[1] When Magos Paneum's forces landed on the dead world's surface, he led them to a vast crater he discovered that contained a Xenos artefact. When the Magos began experimenting on the artefact, however, it emitted a green light through which a large horde of Necrons emerged from. In the slaughter that followed only Baron Roland, of House Cadmus, managed to escape to the dead Magos' ships in orbit.[1]

Kaenis V
Kaenis V is an Imperium world that was once the site of a battle between the Imperial Fists and Alpha Legion when the Chaos Space Marines laid siege to it.[1]

Kaephon (Black Templars)
Kaephon was a Space Marine of the Black Templars Chapter.[1] Kaephon and his squad won great renown for putting down a Chaos Cult during the Bessan Uprising, averting a Chaos ritual that would have claimed nine worlds.[1]

Kaer'shan
Kaer'shan was a Salamanders Contemptor Dreadnought, who took part in the Great Crusade and the Horus Heresy.[1]

Kaerel
Kaerel is a Blood Angel, who serves in Sergeant Raldaeo's squadron and he is armed with a missile launcher.[1]

Kaeria Casryn
Kaeria Casryn was an Oblivion Knight[1b] of the Steel Foxes Cadre of the Sisters of Silence during the Horus Heresy.[1d] During the War Within the Webway Kaeria was paired with the Custodian Diocletian Coros and the two grew into close comrades. Coros could understand Kaeria's meaning by simple facial expression and she did not have to sign to communicate with him. As a result, she accompanied Diocletian outside the Webway as they attempted to recruit reinforcements for the secret war.[1a] Later Kaeria oversaw the implementation of the Unspoken Sanction within the Imperial Palace, sacrificing a thousand captured Psykers to the Golden Throne so the Emperor could leave it for a single day.[1c] Later during the Siege of Terra, Kaeria Casryn was one of those chosen to come before Malcador the Sigillite before he ascended the Golden Throne and carry out his final tasks given to them. She then gathered captive Psykers to sacrifice to the Throne to aid Malcador in his struggle to power the ancient device.[2]

Kaerial
Kaerial of Craftworld Biel-Tan was a wraithguard who took part in the battle for Tartarus, during 999.M38.[1] He was originally tasked with keeping the forces of Chaos at bay, away from Farseer Macha. Along with several other wraithguard and a squad of storm guardians, they hoped to give Macha enough time to seal the tear in the Immaterium that was forming a warp storm above them. As the battle raged on, Kaerial along with several other wraithgaurd were redirected to blind side of the mountain slop in the south. In order to counteract a sneaking Deathwatch kill team under the command of Inquisitor Jhordine who was sent to investigate xeno activity on the planet. This action proved to be fatal for Kaerial as his spirit stone was later shattered by Trythos's power axe in the subsequent battle following their encounter.[1]

Kaerlon
Kaerlon is a Baron of House Galerius, who is among its Knights that defended Sigma-Ulstari in M42, during the Octarius War.[1]

Algernon Traegus
Algernon Traegus was the sixteenth Chapter Master of the Crimson Fists.[1] By M41, Traegus had come to be seen as a controversial figure by many in Chapter Command for his attempt at instituting a eugenics program in an attempt to breed suitable aspirants for the Crimson Fists using failed aspirants and genetically-compatible women. Ultimately the program did not have the desired results.[1] Traegus was succeeded as Chapter Master by Klede Sargo. Sargo immediately halted the eugenics program and none of the Fists' subsequent Masters ever attempted to restart it.[1]

Algol
Algol is a Hive World of strategic importance, as it belongs to a trade-chain of densely populated Imperial planets.[1] Algol found itself assaulted by a Tyranid invasion, and despite having a sizable standing army, the local planetary forces did nothing but provide meat for the alien attackers. Protectorship over the strategically important planet fell to the Ultramarines Chapter, and so the entire Second Company of the Ultramarines, commanded by Captain Severus, committed to cleansing the invasion and also called in the Third Company for aid. But whether the world was devoured or saved from the Tyranids is unknown.[1]

Algol Nine
Algol Nine is an Imperium world, where a Daemon incursion was stopped by the Space Wolves Chapter. During the battle, Bjorn the Fell-Handed saved the Planetary Governor of Algol's life, when the Dreadnought slew the Daemon Thran'saba.[1]

Algonquin Royale
The Algonquin Royale, was a troopship destroyed by a Space Hulk, during a Ork/Genestealer invasion of the Spetzghasf system.[1]

Algonquis
Algonquis was a forest moon destroyed by the Death Guard during the Horus Heresy.[1]

Alhac
Alhac was a Trooper of the Royal Volpone 50th, serving in the regiment's elite Tenth Brigade. He was a member of Inquisitor Lilith's bodyguard detail on Monthax.[1]

Alianna
Alianna was an Outcast Eldar and the former lover of Keladry Ragefyre[1a]. When Dark Eldar boarded their ranger ship, Alianna was taken captive by a Dark Eldar who promised to let her live, if she shot Ragefyre. Not wanting to die Alianna shot her former lover, leaving him for dead. Afterwards, she left with the Dark Eldar and journeyed to Commorragh, to start a new life as one of them[1b]. Her treachery drove Keladry onto the warrior path, where he become a Crimson Hunter Exarch, who sought his death in every battle to escape his pain of her loss.[1a]

Alibet Ayaneva
Alibet Ayaneva is a Lord Castellan of the Imperial Guard and one of the two Imperial commanders of the Sanctus Wall alongside High Admiral Rowlan Abery Wolston XIV. They were originally part of Indomitus Crusade Fleet Secundus' Battle Group Lambdax.[1]

Alicia Dominica
Alicia Dominica, Patron Saint of the Sisterhood, Bearer of the Grail of Ages, Founder of the Order of the Ebon Chalice[2a], is renowned throughout the Imperium as both the founder and patron of the Adepta Sororitas and as the Sister who ended the Reign of Blood when she beheaded the High Lord Goge Vandire.[2b]

Alicia Kar Manticos
Alicia Kar Manticos is a Tzeentchian sorceress.[1f]

Alien's Bane
Alien's Bane is a masterwork Deathwatch power sword, that has been wielded by many of its storied champions, against Xenos of every sort. It is believed that the righteous hatred of the Bane's past owners have suffused the power sword and caused its Machine Spirit to loath Xenos as much as the warriors who wield the weapon.[1]

Alien Wars
The Alien Wars are a series of conflicts that occured before the rise of the Imperium. Titans were used as war engines that fought in the first Alien Wars.[1]

Alikhiaketh
Alikhiaketh is a Ynnari Succubi, who commands the Cult of the Bloodbrides.[1]

Alina Anko
Alina Anko was a noblewoman of House Anko of Vervunhive.[1]

Alipsia Secundus
Alipsia Secundus is an Imperial Ice World, that is located in the Eastern Fringe's Omei Subsector.[1]

Alishazier
Alishazier was a millennia-old Craftworld Ulthwé Farseer who harboured a deep terror of joining the ranks of her crystallised predecessors. Unable to accept such a fate, she invested her psyche into the circuitry network of her Ghost Helm, so that her spirit might forever keep other Ulthwé Fareers safe from harm.[1]

Alivia Sureka
Alivia Sureka is a servant of the Emperor. An ancient human dating back to at least the 20th century of Terra, she is essentially immortal due to being a Perpetual.

Alizebeth Bequin
Alizabeth Bequin was an associate of Inquisitor Gregor Eisenhorn. She was born on Bonaventure in 210.M41 and died on Durer in 386.M41.[2a]

Alkabel
Alkabel was a Space Marine of the Dark Angels Chapter's Fifth Company who took part in the Battle for Honoria.[1]

Alkaios
Alkaios is a Sergeant in the Angels of the Grail Chapter Tenth Company.[1]

Urwin Sire
Urwin Sire is a high-ranking Adept of the Adeptus Terra.[1] Serving as a Plenipotentiary-Designate to Lord Militant Solomon Tetrarchus, he is a counsellor who has served his master faithfully for many years. He performs the duties of an ambassador, messenger, diplomatic, and if needs be executioner to those who do not abide by the Imperial Tithe. He rose to power after the Delgado Succession, when his work stopped an entire System from joining the Delgado Hegemony. He has since been assigned to the Margin Crusade and later Achilus Crusade at the boundaries of the Calixis Sector, assembling his own staff and even naval vessel. With the coming of Hive Fleet Dagon his skills have been in high demand and he has delivered messages to rogue Human worlds that they risk destruction at the hands of the Tyranids should they refuse to join the Imperium. He is known for his even temperament and ability to feign empathy, both of which are very useful in his profession. His greatest rivals however is Lord Commander Ebongrave, who holds many paranoid beliefs about the Adept. Despite his enemies however he never carries a weapon, instead relying on Imperial Guard bodyguards.[1]

Urzhek
Urzhek is a World Eaters Berzerker-surgeon, who is currently serving with Kharn the Betrayer's Butcherhorde Warband.[1]

Usa Isolo
Usa Isolo is a Chaplain in the Excruciators Chapter and he took part in the Charadon Campaign.[1]

Usabius
Usabius was the Captain of the Salamanders Legion's 33rd Company, during the Horus Heresy. He took part in the Dropsite Massacre, but its not known if he survived the conflict.[1]

Useful Links
This article provides you with some internet pages which may be of interest for you, especially when searching for sources, background information or tips on certain issues. Certain websites have articles on this wiki, one of which is Immortal Enemies, a fan generated graphic comic.

Ushent
Ushent was a Captain of the Imperial Fists Legion's 177th Company, during the Great Crusade and took part in the War of the Consus Drift.[1]

Ushotan
Ushotan was the Primarch of the 4th Legion of Thunder Warriors, known as the Iron Lords.[1a] Like the rest of the Thunder Warriors Primarchs (and unlike the later Astartes Primarchs), Ushotan was not physically different from any of his warriors, but was instead promoted by the Emperor for his battlefield performance. He was considered a superlative warrior and general, gaining the respect of even the likes of Captain-General Constantin Valdor. He displayed the savagery and dark humour typical of the Thunder Warriors, most notably during the Battle of Maulland Sen.[1a] Following the massacre of the Thunder Warriors at Mt. Ararat, Ushotan and his surviving brothers went into hiding but reemerged to aid Grand Provost Marshal Uwoma Kandawire during the Palace Coup towards the end of the Unification Wars simply out of a desire for revenge and death in battle. During the attempted coup, he effortlessly cut down several of the new First Legion Astartes, before he personally battled Valdor and for a time managed to hold out against him. However, in the end Ushotan was struck down, and as he lay dying he remarked that he pitied the Captain-General; while Ushotan had lived a short life, he nonetheless had lived as a human while Valdor was void of all emotions or humanity save duty. Valdor agreed with Ushotan's assessment before executing him to end the dying warrior's agony.[1b]

Ushtor
Ushtor was a member of the Iron Warriors Traitor Legion during the Horus Heresy, serving under Warsmith Harkor in the 23rd Grand Battalion during the final assault on the Cadmean Citadel. He managed to scale the shifting walls of the citadel, but was killed by the bolter fire of the Imperial Fists defending it.[1]

Ussax
Ussax, also known as the Blight-Master, is a Chaos Lord of the Death Guard. Known to be one of Mortarion's inner circle of Sorcerers, he is well known by the Ordo Malleus and has been responsible for millions of deaths throughout the millennia. A warband leader commanding a contingent of Plague Marines, he is said to be one of the most gifted Sorcerers within the Death Guard. Ussax has recently moved into the Jericho Reach region of the Imperium, launching deadly raids and harvesting the bodies of victims for an as-yet unknown reason.[1]

Ustenoran Gundogs
The Ustenoran Gundogs are Armoured Regiments of the Astra Militarum.[1]

Usurper
The Usurper is a pattern of tracked artillery vehicle used by the forces of Chaos (including the Infardi[1] and the Blood Pact[2]) against Imperial forces in the Sabbat Worlds Crusade.[1][2] Produced by the Forge World of Urdesh[Needs Citation], the Usurper is a relatively primitive vehicle sporting a crude copy of the Earthshaker as its primary weapon.[1]

Usurs
Admiral Usurs was a highly influential officer of the Imperial Navy active in M33.[1] He went on to use this influence to form a powerful military bloc comprising his Imperial fleet, as well as armoured and infantry regiments of the Astra Militarum.[2] This increased his power to such an extent that the High Lords of Terra deemed him a threat in 265.M33. However, they were unable to arrest or execute the Admiral without risking a civil war, so the High Lords instead dispatched him on an exploration mission to regions beyond the light of the Astronomican.[1] For the following two decades, Usurs' reports reached Terra, detailing the conquering of new systems for the glory of the Emperor, then the communiqués ceased. Contact with the systems mentioned in Usurs’ reports was never attempted by the Imperium.[2]

Utann's World
Utann's World is an Imperial Civilized World, that lies in the northern entrance to the Nachmund Gauntlet.[1]

Utarnos Mining Combine
The Utarnos Mining Combine, or UMC for short, is a Necromunda mining combine that is based in the Ash Wastes' Cinderak City.[1]

Uther Abraxes
Uther Abraxes is the Tempestor Prime of the 11th Kappic Eagles. Uther Abraxes is everything that a Tempestor Prime is meant to be. He is as cold and uncompromising, as hard as adamantium, and as merciless as a Commissar. His skills in personal combat are renowned and he has has faced down xenos warlords and heretics without flinching. He has many scars to show for these close encounters, of course, but in return he has left foes uncounted slain in his wake.[1] However, it is not his martial prowess has earned Abraxes his rank. Rather, the Tempestor Prime is a determined and decisive commander of men. Abraxes is known for not just defeating his foes but brutalizing them with relish. Whether or not this is due to some ghost of an emotional response is irrelevant; Uther Abraxes is one of the Kappic Eagles most successful leaders, a merciless officer who gets the job done every time.[1]

Uthuriel
Uthuriel was an Eldar Craftworld that crashed on the Darcturus proto-world.[1]

Uticos
Uticos was a Chaplain of the Ultramarines Chapter.[1]

Utipa
Utipa was the Tutelary of Phosis T'Kar.[1]

Utmak Sol
Utmak Sol was a Chief Apothecary of the Salamanders Chapter. He was part of the strike force led by Forgefather Vulkan He'stan that purged the fallen Irathei Shipyards of a Tyranid infestation.[1]

Utorian Denash
Utorian Denash is the current Deathwatch Watch Master of Fort Pykman. He claims his constant vigilance against the Imperium's Xenos foes shall never end.[1]

Lhoix
Lhoix was an Ulthwé Dark Reaper Exarch, who was among the Craftworld's forces that Farseer Ariniae led to battle against an Ultramarines Company led by Captain Octavius[1a]. The Exarch's Dark Reapers proved to be instrumental to the Craftworld's costly victory over the Ultramarines, as the Space Marines had no answer to their fierce long range firepower.[1b]

Lhor
Lhor was a Genestealer Primus of the Cult of the Wrything Wyrm.[1]

Lhorcus Phrecht
Lhorcus Phrecht is an Ordo Malleus Inquisitor, who believes that the Imperium has no greater foe than the Daemons of Chaos. For Demons peer into the collective Human soul and use what they find there to turn Mankind against itself.[1]

Lhorgath
Ancient Lhorgath was a Death Guard Contemptor Dreadnought of the 2nd Great Company, 14th Chapter during the Dropsite Massacre.[1] Before being interred in a Dreadnought because of his mortal wounds suffered battling the Fane-Kings of Narbasi during their Compliance Lhorgath was a commander of the Death Guard's 2nd Great Company of the 14th Chapter.[1] During the final hour of the battle on Isstvan V Ancient Lhorgath led his Dreadnought Talon in a counter-charge into the midst of the Salamanders Legion where he is rumoured to have been struck down by the Salamanders' Primarch, Vulkan, himself.[1]

Lhorke
Lhorke, known as The First was a Dreadnought of the World Eaters during the Great Crusade and Horus Heresy.[Needs Citation] The former Legion Master before the discovery of Angron when they were still known as the War Hounds, Lhorke was gravely injured on the world of Jeracau but interred within a Dreadnought suit. He was perhaps the first Dreadnought of the World Eaters legion, and led a unit of other early prototype Dreadnoughts. During the Ghenna Massacre Lhorke was reawoken by Mago who feared that Angron would soon install the Butcher's Nails throughout the Legion. Lhorke took part in Mago's failed rebellion, but upon the Centurion's death by Kharn bent the knee to Angron.[2] Spared the Butcher's Nails implants due to his Dreadnought status, Lhorke watched as his War Hounds descended into a force of brutal murderers and madmen. However what horrified Lhorke most of all was the slaughter of his fellow World Eaters during the Battle of Isstvan III. Nonetheless he remained loyal to his Legion and his Primarch.[1] Later during the Shadow Crusade, Lhorke battled alongside Librarian Vorias. As Angron was being transformed into a Daemon Prince by Lorgar's sorcery, Lhorke could not take his Legion's corruption any longer and attacked the Word Bearers Primarch. However the still-transforming Angron intervened and ripped Lhorke's Dreadnought suit apart.[1]

Lhurn Adare
Lhurn Adare[3f] was a Guardsman of the Tanith First and Only regiment.[1][2][3a]

Lhykosidae
Lhykosidae, known as the Wraith Spider[1a], is the name of a mythical Eldar warrior who legend says is a form of Exarch or even Asurya of the Warp Spider Aspect Warrior.[1c] This legendary warrior exists within the legends of the Kaelorians who claim that he is a rogue Exarch who appears once every few millennia to bring justice and peace to their Craftworld. It is said that he will arise from the ranks of the Warp Spiders though his power would transcend that of an Exarch.[1b] A copy of the Arc of Destiny located in the House Library of Ansgar even claims that the Craftwar was won by Kaelor due to the timely arrival of the Wraith Spider.[1a] There were various theories that surrounded Lhykosidae with some holding the view that he was a Phoenix Lord though Kaelorian lore is ignorant of the originator of the Warp Spider Aspect. However, some hold the view that the Wraith Spider has taken the essential soul of the Warp Spiders with him, being a kind of spiritual awakening rather than finding or donning the armour of a fallen Phoenix Lord as is the case with the main Aspect Temples. Among the beliefs of the Warp Spiders of Kaelor, it is believed that the Wraith Spider is a monumental force of purification that stems from the view that the Warp Spiders draw their name as well as power from the tiny crystalline creatures that roam the Webway and Craftworld's Infinity Circuit where they purge them of non-Eldar psychic energy. Thus, Lhykosidae is said to return to Kaelor at the moment of greatest pollution and atrophy. Vhaalum the Silver, who is a mighty Kaelorian wraithsmith, holds his own interesting interpretation of this myth as he believed the Wraith Spider to be a personification of wraithbone except he is sha'iel directly manifested into an organic form.[1b]

Li'mau Teng
Li'mau Teng was a Tau Admiral. During the Damocles Crusade, he commanded Water Caste fleet and aerial forces.[1]

Lias Issodon
Lias Issodon "The Grim" is Chapter Master of the Raptors.[1] First rising to prominence within the Imperium during the Fourth Quadrant rebellion, Chapter Master Lias Issodon has sought victory for the Raptors over personal accolades and has delivered this success time and time again. Lias Issodon is in many ways the physical embodiment of the Raptors, being a great strategist, marksman and excelling to unnatural levels in the arts of ambush, infiltration and sabotage. On many occasions when victory seemed sure to be in the hands of the enemy Lias' cunning would turn the tide and the enemy would realize all too late that they had played into the tricks and traps set for them; their only recourse being to die.[1] A private man, Lias earned the nickname "The Grim" as a result of his stone like appearance and aversion to unnecessary communication. Even within the Chapter itself Lias rarely speaks, but this taciturn disposition does little to affect the loyalty felt toward him. For the Raptors know that Lias Issodon is a man of well conceived and highly effective thought, that when brought to bear in battle will leave the adversary in ruin and the Raptors suffering little.[1]

Lias du Ortise
Lias du Ortise is an Ordo Malleus Inquisitor of the Askellon Sector, who has a great hatred of Daemons.[1]

Libators
The Libators are a Space Marine Chapter.[1]

Liber Astartes
The Liber Astartes is a supplement to the Horus Heresy: Age Of Darkness 2nd Edition Rulebook by Games Workshop.[1]

Liber Chaotica
The Liber Chaotica is a series of background books about the gods and servants of Chaos in Warhammer written by Richard Williams and Marijan Von Staufer. They were released one after another in 2003 and 2004. The books are presented in the form of the fictional writings of Richter Kless, a character of the Warhammer world. The authors take the role of an editor who goes through Kless' works, which contains studies, illustrations and excerpts from other fictional sources. The Liber Chaotica also provides background related to the Warhammer 40.000 universe, written as cryptic records of recurring visions Kless suffered. The series is composed of four separate volumes, each dedicated to one of the four Gods of Chaos: the Liber Chaotica: Khorne, the Liber Chaotica: Slaanesh, the Liber Chaotica: Nurgle and the Liber Chaotica: Tzeentch. In 2006, the Liber Chaotica: Complete edition was released. It contains all previous books as well as a fifth volume called Liber Undivided.

Liber Daemonicum
The Liber Daemonicum (aka Libra Daemonicus[1]) is the Grey Knights Chapter's sacred book that contains prayers, battle rituals, litanies, funeral rites, and Chaos lore. [1]

Liber Excruciatus
The Liber Excruciatus is a book owned by the Necromunda Redemptionist, Klovis the Redeemer and contains every method of torture he has ever carried out, as recorded by his bodyguard Malakev. While in battle, the Redeemer has been known to open it and read out some of the horrific things he has done, in order to scare off his foes.[1]

Liber Exorcismus
The Liber Exorcismus is a hallowed text, owned by the Exorcists Chapter.[1] It is traditional for members of the Enochian Guard, to adorn themselves with excerpts from the Liber Exorcismus, and other such texts, before a battle. They believe that the verses will imbue them with righteous strength, when the Emperor's light is furthest from their reach.[1]

Liber Heresius
The Liber Heresius is an artifact tome first laid down during the Age of Apostasy that has grown to contain the wisdom of thousands of Ordo Hereticus Inquisitors. By properly interrogating its pages, the reader can gain wisdom that enables them to predict and counter the strategies of renegades and traitors before their schemes come to fruition. Over the centuries, the Liber Heresius has become incredibly unwieldy, as each new wielder scribbles his own notes into its margins.[2b] The Liber Heresius Thought by the Radical Inquisitor Lichtenstein to contain the knowledge to defeat a race of mechanical beings who worship death, he has fanatically sought after the artifact. The artifact is also known to have freed the Daemon Prince Phara'gueottla from his prison on Karis Cephalon.[2a]

Liber Hereticus
The Liber Hereticus is a supplement to the Horus Heresy: Age Of Darkness 2nd Edition Rulebook by Games Workshop.[1]

Liber Hereticus (Chaos Tome)
The Liber Hereticus is a cursed relic tome, that is used by Chaos Psykers.[1]

Catachan 2nd Jungle Fighters Regiment
The Catachan 2nd, nicknamed the"Green Vipers", is a celebrated regiment of the Catachan Jungle Fighters of the Imperial Guard. Its current commanding officer is Colonel "Iron Hand" Straken.[1a][1b][4]

Catachan 44S
The Catachan 44S is a Catachan Jungle Fighters Kill Team Unit, that is led by Lieutenant Franklin.[1]

Catachan Barking Toad
The Great Barking Toad (Catachanus Bufo Moribundus) of the Death World of Catachan is considered the most devastatingly poisonous creature in the entire galaxy; fortunately, it is extremely rare.[1] Catachan Barking Toads can be very unpredictable in movement, one moment hopping around, the next hiding underneath dark rocks, they do however tend to live in or near shady, dank, dark, places and don't appreciate being disturbed, to an extreme degree.[2] This reclusive amphibian has a unique self-defence mechanism, when threatened, it emits a cloud of toxins that kills all life within a kilometer in every direction, reducing every biological organism (including the Barking Toad itself) to a slimy, formless mass, and no vegetation will grow there. The poison is so virulent it can penetrate even Power Armour, and no other known form of armour can hold it at bay.[1][2] The Lesser Catachan Barking Toad is the smaller cousin to the Great Barking Toad and is far less destructive, killing anything only within the immediate area.[2]

Catachan CDVII
The Catachan CDVII, known as the "Carnivorous Orchids", are a Catachan Jungle Fighters regiment of the Astra Militarum.[1] The regiment is often deployed for fighting in lush forests.[1]

Catachan CLXXXII
The Catachan CLXXXII is a Catachan Jungle Fighters regiment of the Astra Militarum.[1] At one point, the Catachan CLXXXII was reduced to below effective operational strength. While stationed on the Departmento Munitorum world of Prosan, the understrength regiment was merged with the Elysian 90th to form a new regiment, designated the Prosan 314th.[1]

Catachan DXIX Armoured
The Catachan DXIX Armoured[1b], known as the "Savage Jaguars"[1a], are a Catachan Armoured Regiment of the Astra Militarum.[1b]

Catachan Devil
The Catachan Devil is a creature native to the Death World of Catachan, but has been introduced into several other worlds. Devils are massive, brutal killing machines that are scorpion-like in appearance, with a series of segmented body sections carrying pairs of legs and a terminus in a long tail with a poisonous barb, which curves forward over the creature's back. As Catachan Devils grow, they develop more and more mid-sections and pairs of legs. A fully grown adult can have up to thirty sets of legs, and can reach up to thirty meters in length.[1][5] The front legs of older male Devils become grossly enlarged, resembling scorpion claws. These mighty beasts are often dubbed 'Fiddlers' in Catachan slang, and are quite rightly feared for their ferocity and raw power, being the deadliest of their kind. The head of Catachan Devil is small and pointed with green luminous eyes.[3][5] They are able to move with surprising speed for something of their size, being superbly adapted to move across a large variety of terrain. Once capturing a victim, the Devil will shred it with razor claws or, alternatively, will sting into insensibility with short tentacles, located around its maw. The mouth itself is extendable and consist not teeth but a bony hooks, lining around it and tearing apart the meat of prey. The victim will then be consumed.[3][5] Catachan Devils are territorial, yet quite sociable creatures, tending to form into nesting groups. These groups often contain several large Devils, as well as a few dozen or so of 'Devilspawn' (younger Devils) who, whilst physically weaker, can burrow underground to ambush their victims. Devils and Devilspawns are able to blend into foliage silently and swiftly, all but invisible to the naked eye. The entire nest will come together to defend their territory from any intruders, be it rival Devils, colonists, or other predators, and they have even been known to attack Imperial Guard Tank Companies.[2][5] For many years Catachan has been prized by the Imperium for the excellent training that its denizens provide to the units of the Imperial Guard formed there and has often sought to further utilise the sheer killing power of the Devils. Though the Imperium has been unsuccessful in training or taming them, Devils have often been introduced to Imperial worlds in order to dissuade invaders. This proliferation has inevitably led to escapes, and there have been rumoured sightings of Devil nests on Hive Worlds and colonies all over the Imperium. Such is the infamous lethality of this creature, that the Catachans have named both their most fearsome knives and deadliest soldiers after it.[4][5] It is rumoured that Devils are the descendants of a long-lost Tyranid Vanguard organism that has effectively become feral.[Needs Citation]

Catachan Face-Eater
On the Death World of Catachan, a planet known for its hostile lifeforms, the Catachan Face-Eater is considered to be one of the most unpleasant. In its natural environment the creature hangs from low branches, near water sources, or anywhere prey is known to travel. When a prey creature comes in range the Face-Eater will drop, or use its powerful muscles to fling itself in the direction of the creature's head. Once attached it will not only suffocate its prey but also use powerful digestive acids to begin to feed as it slowly kills. The creature is difficult to remove once attached as any damage dealt to it naturally travels to the prey it is attached to.[1a] Once it has succeeded in killing its prey the creature lays a clutch of eggs which hatch in a matter of hours as larva-like maggots. These maggots then feast upon the remains of its parent's kill. This rapid maturity rate has caused the creature to be quite the threat to nearby star systems where its towel-like appearance and fondness for warm damp conditions, such as those found in a bathroom, have helped it to spread.[1a]

Catachan III
The Catachan III, known as the "Green Devils", are a Catachan Jungle Fighters regiment of the Astra Militarum.[1]

Catachan IX Armoured
The Catachan IX Armoured are a Catachan Armoured Regiment of the Astra Militarum.[1]

Catachan Jungle Fighters
The Catachan Jungle Fighters sometimes referred to as "Baby Ogryns" due to their thick slabs of muscle, are the fearsome Imperial Guard Regiments from Catachan, the most notorious Death World in the Imperium. Because of this, Catachans have a well-deserved reputation as the deadliest jungle-warfare experts in the galaxy. Extremely resourceful and uncompromising warriors, they are skilled up close with their specialised and brutal close combat blades or from ambush with their lasguns. In jungle terrain they are unsurpassed, with each Catachan being worth ten of any other regiment, and those skills learnt in the jungle are easily adapted to other war zones. Due to generations of being bred on the galaxy's most lethal planet, Catachans are known for being both taller and more powerful than any normal human. Their ranks include some of the deadliest men in the Imperium, including the legendary "One Man Army" Sly Marbo and the "Stonetooth Devil" Harker, a man whose endurance and strength is such that he shrugs off even the most grievous of wounds.[1f][9][19]

Catachan Knives
Amongst the many weapons of the Catachan Jungle Fighters, their Catachan Knives are one of the most valued.

Catachan LI
The Catachan LI, known as the "Black Vipers" are a Catachan Jungle Fighters regiment of the Astra Militarum.[1]

Catachan MVIII
The Catachan MVIII, known as the "Black Snakes", are a Catachan Jungle Fighters regiment of the Astra Militarum.[1]

Catachan MXIV
The Catachan MXIV, known as the "Unseen Lurkers", are a Catachan Jungle Fighters regiment of the Astra Militarum.[1][2]

Catachan VII
The Catachan VII, known as the "Catachan Devils", are a Catachan Jungle Fighters regiment of the Astra Militarum.[1]

Catachan XII
The Catachan XII are a Catachan Jungle Fighters regiment of the Astra Militarum.[1] The regiment is known to have participated in the Imperial defence against the 13th Black Crusade.[1]

Catachan XLI
The Catachan XLI are a Catachan Jungle Fighters regiment of the Astra Militarum.[1] Over the course of its history, the Catachan XLI has fought against the forces of Chaos, Orks and Tyranids.[1]

Catachan XLVIII
The Catachan XLVIII, known as the "Spire Hunters", are a Catachan Jungle Fighters regiment of the Astra Militarum.[1] The regiment specialises in operating in siege warfare conditions, particularly on Hive Worlds.[1]

Aegis Anbaric Shock Blaster Pistol
The Aegis Anbaric Shock Blaster Pistol is an unusual Adeptus Mechanicus weapon. First discovered from the Aegis Data Fragments STC, this weapon fires an electromagnetic force capable of completely overloading a Human's nervous system or the control systems of a Servitor. Shock Pistols are configured to use standard Laspistol power packs but only get a few shots each.[1]

Aegis Armour
Aegis Armour is a specialized protective device mounted on the Power Armour of members of the Grey Knights and Ordo Malleus. Worked into their Armour, each Aegis Suit is a lattice of psychoconductive filaments and amulets, wrought into hexagrammic wards and inscribed with anti-daemonic prayers. Aegis Armour allows Daemon Hunters to better combat Warp Entities and Rogue Psykers by protecting them from psychic attack. The technology incorporated into The Aegis represents the most potent anti-psychic defenses in the Imperium of Man.[1][2c] Far rarer Aegis Suits are known to exist, composed only of the lattice and wards, which can be worn with other kinds of armour and even normal clothing.[1] Far larger Aegis Suits are also worn by Grey Knights Dreadnoughts.[2b]

Aegis Data Fragments
The Aegis Data Fragment is an STC database discovered in the Calixis Sector during the Adranitian phase of the Angevin Crusade.[1a]

Aegis Defence Line
An Aegis Defence Line is a type of Imperial fortification. Aegis Defence Lines are barricades built from crenelated armoured sections that link together into a solid shieldwall. Their simple design means that they can be built and deployed at great speed, lending them the nickname of ‘instant fortresses’. Aegis Defence Lines are ideally suited for commanders wishing to hold ground in enemy territory or establish defensive perimeters until such time when larger, more permanent fortifications can be constructed. They are typically equipped with an Icarus-pattern Lascannon and quad-mounted Autocannon array.[1]

Aegis Ferrum
The Aegis Ferrum is a suit of Primaris Power Armour, that was created by the Iron Hands Chapter. Their Iron Fathers sanctioned its creation, after the Chapter was inspired by Mark 10 Armour and each of the Clans' artificers took part in forging it. The Aegis Ferrum's indomitable resilience, is said to symbolise the Iron Hands' own.[1]

Aegis Indomitus
The Aegis Indomitus is a relic badge, that bears the sigil of Indomitus Crusade Fleet Primus on its front surface. On its back are powerful Hexagrammic Wards in thrice-blessed silver, which shields its wearer against the horrors of the Warp.[1]

Aegis Pilot
Aegis Pilots were veteran Imperial Fists interceptor pilots, during the Great Crusade and Horus Heresy. They "built walls" around their aircrafts, with extensive and sophisticated protective modifications.[1]

Aegis Sector
The Aegis Sector is a region of the Eastern Fringe.[1]

Aegis Subsector
The Aegis Subsector is an Imperial region in the Eastern Fringe of Ultima Segmentum.[1]

Aegis Vigilate
The Aegis Vigilate is an ancient suit of adamantine power armor, that is owned by the Deathwatch.[1]

Aegis of Eldanesh
Aegis of Eldanesh is a majestic suit of relic Autarch Wraithbone armor, that was crafted from a shard of Eldanesh's own armor. It dates back from the Asuryani's earliest days and though Eldanesh fell in battle against Khaine, the Aegis allows his children to stride impervious through the fires of battle.[1]

Aegis of Hurios
The Aegis of Hurios is a suit of Terminator Armour belonging to the Blood Ravens Chapter.[1] Sergeant Hurios of the Blood Ravens' Third Company wore this Terminator armor from the Battle of Llouvre Mar until his sacrifice at the end of the Tartarus Campaign. It bears his personal heraldry.[1]

Aegis of Obliteration
The Aegis of Obliteration is a suit of Terminator armour belonging to the Blood Ravens Chapter, that was stripped from a mortally wounded Astral Claws renegade during the Badab War. Techmarine Domitius believed it was his duty to restore this relic for use against the enemies of Man. He did not succeed.[1]

Aegisine Crusade
The Aegisine Crusade was a Crusade waged by Imperial forces in M39.[1] Directed at the rebel Drift Worlds of the Mandragora Sector, it was a long and bitter war. The Black Templars were instrumental in ending the conflict by employing the 'Iron Cyclone' drop strike assault pattern, launching a number of Drop Pods from Strike Cruisers in low orbit to deploy Dreadnoughts against key ground targets. Despite taking withering ground fire, the manoeuvre proved decisive and ended a conflict that had bogged down Imperial forces for decades.[1]

Aegisine War
The Aegisine War was a series of hellish battles between the 81st Expeditionary Fleet and the separatist human realm of the Hecuban Conformity, during The Great Crusade. The 81st would ultimately emerge victorious and break the forces of the Conformity; forcing them to surrender and bringing their worlds into compliance with the Imperium.[1]

Ael Wyntor
Ael Wyntor was the name of a Eldar-Human hybrid created by Malcador the Sigillite.[1] Originally a pure-blooded Eldar, he was discovered in the Webway portal near the Imperial Palace. He was still alive, but his soul was fading. Malcador subsequently cloned him and combined his DNA with that of Human components. Taking the name Ael Wyntor, he became a servant of Malcador. The Sigillite would confide in him his deepest and darkest secrets, including the truth behind the Horus Heresy. The knowledge would drive Wyntor mad, and he repeatedly killed himself only to be cloned by Malcador again. This processed repeated itself hundreds of times. Wyntor's clones began degrading into insanity faster and faster. However shortly before the Siege of Terra, he learned the truth of his existence but was subsequently brainwashed by Malcador, who stated he didn't need someone to confide his secrets to anymore. Wyntor took on a new purpose, and later appeared before those Knights-Errant who would go on to found the Grey Knights, activating a Webway Portal to allow them passage to Titan.[1]

Aeldari
The Aeldari (the term for themselves before their race fell[8]) or Eldar are an ancient race of elf-like humanoids. Once they dominated the Galaxy but are currently a dying race. After the Fall of the Eldar they lost their main homeworlds and are currently scattered among the stars and webway in different factions and allegiances. The Asuryani inhabit planetoid-sized vessels known as Craftworlds. The Drukhari inhabit an ancient city within the Webway known as Commoragh. The Exodites inhabit verdant Maiden Worlds, and the other Aeldari travels the galaxy as outcasts, renegades, corsairs, and pirates known as Anhrathe, and several other groups and sub-groups exist throughout the galaxy.

Aeldari Corsairs
Aeldari Corsairs or Anhrathe[13] are bands of piratical Aeldari Outcasts. They are a constant threat to merchant shipping, though very rarely pose a threat to a major Imperial battlefleet.[2]

Aeldramol
Aeldramol is a sleeping drug used by some Imperial surgeons.[1]

Gnosis (Guardian Spear)
Gnosis is a masterwork Adeptus Custodes Guardian Spear and is the personal weapon of Shield Captain Valerian.[1]

Gnosis Prime
Gnosis Prime is an Imperial industrial world. Settled in M40, Gnosis Prime was known for its large industrial complexes,[1a] until it was invaded and all but depopulated by Eldar in M41.[2a]

Gnosis System
The Gnosis System is an Imperial System.[1] The Gnosis System was the industrial center for the Talhor Sector. Gnosis Prime was a world of manufactorums and refineries, and before its destruction over fifty billion citizens toiled on the planet, living among toxic waste and poisonous oceans in shielded hive cities. When the Eldar came they obliterated the towering hives, forcing the planet’s armies and citizens out into the wastes. For months regiments of Imperial Guard fought for survival, yet starvation and the deadly atmosphere of their own world was to be their eventual doom. Less than a year after the Eldar had made planetfall, Gnosis Prime had been reduced to a vast graveyard, its once great cities now diminished to corpse-choked tombs and sprawling ruins. Unable to feed its vast population, Gnosis Prime had relied upon vast tankers that shipped cargos of a nutrient-rich paste from Gnosis Secundus. The largest moon of a storm-wracked gas giant, Secundus was a world of wild briar-orchards. Known collectively as the Tangle, these orchards drew on nutrient deposits that lay deep beneath the surface. Clusters of Servitors on anti-grav platforms hovered among the twisting branches, tapping them for this vital resource. For years the handful of citizens and soldiers stationed on Gnosis Secundus would dream of seeing the hives of Prime – at least until they were subjected to months of pitiful cries for help they could not answer. Their ships destroyed at anchor, the garrison could only wait for the Eldar to attack. The defenders were quickly isolated into pockets of resistance around Imperial Strongpoints, and were then systematically extinguished by Autarch Zephyrblade until only a handful remained.[1]

Gnostari
The Gnostari are a sentient Xenos species.[1] During the Nachmund Rift War, they used the opportunity to raid Imperial mining asteroids at Giara's Necklace.[2]

Gnostes
Gnostes is a world within the Sabbat Worlds Cluster.[1]

Gnotis
Gnotis is an Artificial Imperial Shrine World, that is among the many that epitomize some aspect of suffering and martyrdom.[1] It is caught on the edge of a black hole and has a penitent population. They believe they must sacrifice themselves to the hungry abyss or risk the God-Emperor's wrath.[1]

Gnyrll Bluetooth
Gnyrll Bluetooth was a member of the Space Wolves Chapter and the commander of the Strike Cruiser Wolf of Fenris; which was part of a Space Marine strike force, composed of the Space Wolves and Death Hawks, stationed above the planet Parenxes. While there, the strike force was caught in a surprise attack from the Red Corsairs and completely destroyed, save for the damaged Wolf of Fenris. Huron Blackheart, lord of the Corsairs, led a boarding attack on the stricken vessel and claimed it as his own, after personally killing Gnyrll Bluetooth in battle.[1]

Go'menka
The Go'menka are a giant Xenos species. They are are among the species used in the Shrine of Sublime Murder's Klaivex trials.[1]

Go'shol
Go'shol is an Ice World and a current war zone for the Tau Empire.[1]

Go-fasta-goggles
Go-fasta-goggles are worn by the Ork of the Kult of Speed and their lenses have metal slats, that the Speed Freeks squint through to see.[1]

Goat
Goats are livestock animals.[1] They can produce milk,[2] and wool.[3]

Gobiske Dustcowls
The Gobiske Dustcowls are Imperial Guard Regiments.[1]

Gobklaw
Gobklaw was an Ork Warboss whose horde invaded the Imperium world Hethgar Prime[1a] and wiped out its population[1b]. Afterwards, Gobklaw sent out a distress signal to lure in more Imperial forces for him to fight[1a] and got his wish after the Blood Angels Captain Dracomedes and his Company arrived to save Hethgar Prime.[1c]

Goblet of Arkitonh
The Goblet of Arkitonh was among the large number of Chaos artefacts that were stolen from the Dark Angels in M42, during the Siege of The Rock.[1] When the Dark Angels discovered this, a strike force was tasked with either reclaiming these artefacts or destroying them if need be. The Codicier Yehoel and Interrogator-Chaplain Palaliah were part of the strike force and they succeeded in destroying the Goblet of Arkitonh.[1]

Goblet of Spite
A Goblet of Spite is a device sacred to Dark Eldar Wych cults. It emits an aura of hatred and frenzy, driving those nearby to perform acts of savagery so bestial that their screams often mingle with those of their prey.[1]

Goborra
Goborra is an Imperial Mining World that is affiliated with Mars and during the Psychic Awakening, it was one of the worlds visited by Magos Dominus Xu Kroll's Reclamation Fleet. At that time, data-Daemons had infected the world's servitor clades, which turned them into abominations that tore apart their masters.[1]

Gobrokka
Gobrokka is an Ork Warboss, whose horde is currently located on the Death World Heliokora. During his stay there, Gobrokka's loot stash was raided by a Dark Eldar Kill Team, led by the Succubus Atreixes, but the Warboss caught them in the act and is now leading his horde against the Dark Eldar.[1]

Gobsmasha
The Gobsmasha is a type of Ork Battlewagon-style vehicle. The Gobsmasha is armed with a Battle Cannon, Plasma Cannon, and Big Shoota.[1]

Gobtoof
Gobtoof was a Goff Boss, whose horde invaded the Maiden World Melinath in in 348.M38.[1] However Gobtoof was dismayed to find any foes on the world and the Orks took their frustration out on Melinath's flora and fauna. This led an outnumbered strike force from Craftworld Telennar to later arrive and only their use of desperate guerilla tactics, caused Gobtoof's defeat three years later.[1]

God-Splitter
God-Splitter is a powerful Daemonhammer gifted to Gabriel Angelos of the Blood Ravens 3rd Company by Inquisitor Mordecai Toth on the planet Tartarus to combat the Daemon of the Maledictum.[1] It contains a fragment of the Wailing Doom used by the Craftworld Biel-Tan's Avatar of Khaine, recovered in the aftermath of the Avatar's battle with the Daemon in M38.[2a][2b]

Parabellus III
Parabellus III is an Imperium Forge World that is equipped to turn out the range of tanks, guns and munitions that the Emperor's many wars demand.[1]

Parabulus
Parabulus is used as a base by pirates.[1] In M41, the Black Templars and Dark Angels targeted Parabulus and fought alongside each other in an attempt to weaken the pirates who used it as a base. However, a dispute over a prisoner the Black Templars captured caused both Chapters to briefly fight one another. The incident was later reported, and an Inquisitorial inquiry was commenced.[1]

Paracelius
Paracelius, Giver of the Bones, is the First Captain of the Charnel Guard and is the nineteenth member to hold the position. He was among his Chapter's forces sent to defend Baal, from an invasion by Hive Fleet Leviathan[1a], though it is not known if he survived the conflict.[1b]

Paradaxian War
The Paradaxian War was a conflict between the Imperium and Chaos Space Marines in M41.[1] A hauling barge delivering heavy ores to the forge world of Paradax opens its ramp only to disgorge Plague Marines and Bloatdrones led by elements of the Weeping Legion. The Chaos forces smear diseased gore onto the machinery around them, spreading sanguous flux and corrupting the forge world’s machine spirits. Leading a growing army of proto-Daemon Engines and possessed servitors, the war soon ground on into a horrific conflict.[1]

Paradigm of Hate
Paradigm of Hate was a Gloriana Class Battleship of the First Legion during the Great Crusade.[1] The warship served alongside its sister ships Invincible Reason and Truth's Razor during the Battle of Advex-Mors in the First Rangdan Xenocide. During the battle it was badly damaged by enemy fire and Rangdan stalker-drones, causing it to plunge into the nearby xenos war-moon. As it was boarded by hordes of Rangdan warriors the Space Marine and mortal crew bought enough time until its reactors were overloaded, destroying both themselves and the moon. In the aftermath of the battle a part of the vessel remained fused to the derelict moon, something the First Legion kept in place for symbolic reasons.[1]

Paradise World
A paradise world is a class of planet characterized by its outstanding natural beauty. Its natural conditions are perfect for human habitation. They have little, if any, industry and low populations. Instead of populating or industrializing these rare planets, some are retained in their natural state and used as recreational bases for important Imperial servants. On these planets, warriors may train their bodies and minds for war, studying arcane battle-philosophy and practising martial arts.[1] The garden world is a sub-classification of civilised class.[2]

Paradox
Paradox is a Daemon Weapon of Tzeentch.[1] To gaze upon this staff is to be overcome by conflicting visions. The eyes may see an elegant stave of impeccable craftsmanship, its haft glowing with runes of power. In the mind’s eye, it appears as a baleful ebon rod, wreathed with dark flame and steeped in magic. The staff’s wielder can draw upon its contradictory nature to reverse the unstable tides of the Warp’s energies into a more reliable stream, tricking the untamed power of Chaos into helping him unleash his fell sorceries.[1]

Paradox of Duality
The Paradox of Duality is a staff wielded by Aun'Va of the Tau. It could project a defensive shield that grows to match the power of the weapon that fired into it.[1] It is currently unknown if the Tau still possess it after Aun'Va's death.

Paradoxical Chatterfowl
The Paradoxical Chatterfowl is a relic of the Thousand Sons.[1] Worked into the wearers wargear, this flock of Daemonically enchanted skulls clatter their avian beaks as they jabber sanity-twisting riddles, shriek broken prophecies, and harangue their foes with secrets they should not know.[1]

Paradyce VI
Paradyce VI was formerly an Imperial world, that lies within the Pariah Nexus and was invaded by the Necrons. It was defended by the Sisters of Battle and the 23rd Paradycian Peltasts, one of the world's own Regiments, but they all became stricken by the Nexus' phenomenon known as the Stilling. While the Sisters' faith held the Stilling at bay, the Guardsmen and citizens of Paradyce VI became lethargic, which reduced the fighting capabilities of the 23rd. This greatly aided the Necron and the Xenos were able to kill the Sisters and most of the Regiment. Those citizens and Guardsmen who became catatonic because of the Stilling, however, were taken away by the Necrons to some unknown fate.[1]

Paragane
Paragane is an Imperial world, that regressed to Feudalism after it became isolated from the wider Imperium. In time, however, Paragane may return to a higher level of advancement.[1]

Paragelle
The Paragelle is a warp entity that has made Samech her hunting ground since its emergence from the Hadex Anomaly.[1b] She feeds on murder and blood and hides under the illusion of a copper-haired woman. She also lusts for the souls of perfect warriors and will subtly do a Daemonic Pact without them noticing.[1a]

Paraghast
Paraghast is a Hive World of the Imperium.[1] In 904.M41, the forces of Chaos transformed the principal city of Partihive into a nightmare. Becoming a twisted prison of billions of souls, the Hive itself transformed into a creature whose 'roots' burrowed into the surrounding ground for hundreds of miles in each direction. The hive-creature would expand, assaulting the Paraghast PDF even as they battled Nurglite and Slaaneshi Daemons.[1]

Paragon
Paragon is homeworld of the Emperor's Hands Space Marine Chapter.[1]

Paragon Blade
Paragon Blades are ancient weapons forged during the Dark Age of Technology.[2]

Paragon Gauntlet
The Paragon Gauntlet is a Knight relic. This masterwork weapon is believed to have been the prototype for the Thunderstrike Gauntlet fabricated from a long-lost STC. This weapon displays a far greater degree of artifice than most other Knight battle gauntlets.[1]

Paragon III
Paragon III is an Imperium Industrial World that, sometime after the Great Rift's creation, suffered an invasion of Donorian Fiends when a spur of the Webway tore open.[1] This was followed by Dark Eldar raiding parties, who took advantage of the Chaos the Fiends were spreading across the world. Hoping to imitate the daring Kryptman Gambit, Inquisitor Re'hneton tried to lure a Tyranid splinter fleet down to eradicate the invading Xenos, but he relied on a tenuous web of alliances to do so. When the Inquisitor then failed to deliver upon his own pledges of fealty, his alliances collapsed and Re'hneton inadvertently caused a catastrophe of system-wide proportions, as the splinter fleet advanced on its own.[1]

Paragon Missile Launcher
The Paragon Missile Launcher is a type of Imperial Missile Launcher mounted on the Paragon Warsuit Purgator Mirabilis. The weapons array affords the suit a level of firepower usually only found on armored vehicles.[1]

Paragon System
The Paragon System is a star system of Imperial space.[2] The outer parts of the Paragon System are known as the Paragon Reaches.[1b]

Auric Aquilas
The Auric Aquilas is a magnificent Adeptus Custodes Jetbike that incorporates forbidden secrets of ancient archeotech from the Dark Age of Technology. Swift as thought and protected by a shimmering golden force field, it bears its rider quickly and safely into battle.[1]

Auric Aquilas (Imperial Fists)
The Auric Aquilas are shining, golden aquila icons, that are forged by the Imperial Fists Chapter and include shavings of metal taken from the Phalanx's armour plates. They thus benefit from a fragment of the mighty warship's fortitude and the protective aegis of its ancient machine spirits. This results in the Imperial Fists who wear the Auric Aquilas, to be shielded from hurts both physical and malefic.[1]

Auric Arachnus
Auric Arachnus is an Imperial Freeblade Knight.[1][2] With blade and battle cannon, the Knight known as Auric Arachnus wades into battle against the Imperium’s foes. With its distinctive bright yellow livery and contrasting stylized arachnid symbol, the bold Freeblade is designed to draw attention and the enemy’s fire. From whence the Knight came there is no clue, nor does its pilot ever emerge. When the shadow of Hive Fleet Behemoth fell across the Ultima Segmentum, however, the legend of Auric Arachnus began. As Imperial armies rallied to repel the foe, the Knight Paladin was a tower of firepower, and when eventually overrun, its reaper blade scythed down swarms of foes. As the Tyranids pressed in upon the Ultramarines, the Chapter was forced back to its home world and Auric Arachnus traveled with them. There, the Freeblade earned great renown by slaying a Dominatrix.[2]

Auric Auxilia
The Auric Auxilia is a standing guard that defends the Imperial Fists Chapter's Phalanx and report to Captain Taelos.[1] Though its ranks were formerly filled with those Aspirants that failed the Chapter's tests to become Space Marines, this changed once Gregor Dessian became Chapter Master. In the wake of the Great Rift's creation, Dessian ordered the Auxilia's ranks to increase and thousands of Cadians joined, in thanks for the Imperial Fists' aid during the escape from their Homeworld. The Auric Auxilia are now led by Praetor-Colonel Talia Karsk, who once served in the Cadian Guard.[1]

Auric Consuls
The Auric Consuls are a Space Marine Chapter.[1] They were among the Imperium's forces that took part in the War for the Tri-forge Cluster. During the War, the Auric Consuls fought the Death Guard's Sons of Glorious Decay on Septios, alongside the Black Pegasi and Nightshades Chapters.[1]

Auric Keep
Auric Keep is the stronghold of the knightly House Aramos, located on the planet Rapture.[1] Even after Rapture's devastation by the tyranids of Hive Fleet Leviathan, the Knights of Aramos have refused to abandon their world. To this end, the House's Knights venture forth from Auric Keep each day to conduct purges of resurgent tyranid broods.[1]

Auric Paragons
The Auric Paragons are a Space Marine Chapter.[1]

Auric Patricians
The Auric Patricians are a Space Marine Chapter.[1]

Auric Saxton
Auric Saxton was a Warsmith of the Iron Warriors who remained loyal to the Emperor during the Horus Heresy. He is notable for destroying the corrupted Emperor's Children Lord Commander Iddinam during the Battle of the Harrow Ravening.[1]

Auric Shackles
The Auric Shackles are fetters that were forged in the Dark Age of Technology. They adapt themselves to shut down the neural nets of any sentient beings, rendering even the thought of escape impossible. They are used by the Adeptus Custodes to capture the Imperium's most dangerous foes, often carried by a member of the Shadowkeepers.[1]

Auric Stormcloud
Auric Stormcloud is a Farseer of the Line of Manan from Craftworld Ulthwé.[1a] He is on a quest to stop the daemon prince Shaha Gaathon's attempts to possess rogue trader Janus Darke. Auric is accompanied by his bodyguard and relative Athenys. Auric travels with Darke to the dead Eldar world of Belial IV to retrieve the Deathsword — an ancient and potent weapon, said to be an echo of the sword of Kaela Mensha Khaine. The sword supposedly has the ability to destroy daemons utterly rather than simply banishing them.[1x] Auric is slain on Belial IV but he had earlier put a soul-stone in Janus Darke's head under the pretence of it protecting Janus from daemonic possession. When Auric's own soul-stone was destroyed by the Daemon, his soul moved to the one in Janus' head, taking control of the body.[1x]

Auriferous Orb
The Auriferous Orb is a relic of the Adeptus Custodes, that appears to be a sphere of solid gold.[1]

Aurilla
Aurilla is an Imperial Shrine World, that once held the holy relic known as the Aurillian Shroud.[1]

Aurilla Crusade
The Aurilla Crusade is a Black Templars Crusade that was led by Marshal Armond Montfort, to reclaim the Caton Sub-sector for the Imperium. It was launched in the aftermath of the Great Rift's creation and was among the first of the Chapter's Crusades to incorporates Primaris Space Marines.[1]

Aurillian Shroud
The Aurillian Shroud is a relic of devotion, possessed by the Black Templars and was blessed by Saint Agatine.[1] It is wreathed in an aura of coruscating light and the Shroud is said to bring divine protection to all those who bask in its brilliance. The relic once resided on Aurilla, until the opening of the Great Rift led the Black Templars to recover it from the Shrine World.[1]

Aurithil Ethenis
Baron Aurithil Ethenis is a Corsair Princess, who commands the Golden Squadron.[1]

Auroch
Aurochs are horned animals native to the planet Verghast.[1]

Aurora Chapter
The Aurora Chapter is a Chapter of Space Marines formed from the Ultramarines Legion during the Second Founding. Like all descendants of the Ultramarines, they are strict followers of the Codex Astartes.[1]

Beralith V
Beralith V is the site of a prolonged battle between the Eldar and the Mechanicus forces of Magos Dominus Hyperion Ismene Themis IV, including famous Ionid 5-Flux Skitarii Vanguard squad.[1]

Berek Thunderfist
Berek Thunderfist was a Wolf Lord of the Space Wolves Chapter, the previous leader of the Great Company currently led by Ragnar Blackmane.[1a][1b] His name, "Thunderfist," came from his bionic arm, equipped with a built-in Power Fist. The loss of the arm is claimed to be the work of Kharn the Betrayer.[4a]

Beremin
Beremin is a world of the Imperium. It serves as a recruitment world for the Scythes of the Emperor Space Marine Chapter.[1]

Beremoth
The Beremoth is a type of livestock animal found throughout the Imperium.[1]

Beren Jarekborn
Beren Jarekborn was a Legion serf of the Space Wolves who lived during the Great Crusade. He served aboard the battleship Aesrumnír as the master of star-speakers (presumably equivalent to chief communications officer).[1]

Beren Kiergaard
Beren Kiergaard is a Black Templars Castellan, who served in High Marshal Helbrecht's Crusade Fleet when it took part in the Octarius War, in M42.[1]

Berien
Berien is a Necron Tomb World.[1] Berien was considered a Dead World, when Magos Equiline led an Explorator team to explore ancient tomb complexes located on its surface. When the Explorator team entered the tombs however, they were attacked and destroyed by an overwhelming number of Necrons.[1]

Berien VI
Berien VI is a Dead World located on the Eastern Fringe. The complete eradication of all life on the planet bears similarities to that found on the nearby worlds of Naogeddon, Holda, Dunen II and Doton, and also on Evangel.[1]

Berigos
Berigos is a Dreadblade Knight, who pilots the War Dog Xatylactyl.[1]

Berin
Berin is a planet of unknown affilation.[1] A Daemon Prince of Khorne named Ak'cogu'thiou'euak was defeated in battle with an unknown enemy and imprisoned beneath this planet.[1]

Berinon
Berinon is a Space Marine of the Grey Knights Chapter's 1st Brotherhood.[1] He accompanied a Purifiers task force led by Merrat Gavallan on their missions to the Sandava System, serving as the pilot of the Stormraven Purgation's Sword.[1]

Berionne
Berionne is an Order of the Sacred Rose Canoness, who was among its forces that killed the Parallax Widow and destroyed her tainted court.[1]

Beris
Beris was a Guardsman of the Tanith First and Only Imperial Guard regiment.[1] When the Tanith First were deployed on Caligula, Beris was part of a detachment assigned to escort a supply convoy from Aurelian Hive to Hive Calphernia, manning the guns of an outrider driven by Mkendrick. He was killed when the convoy was attacked by bandits. getting shot through the stomach.[1]

Bernard
Bernard the Swollen is a Champion of Nurgle who commands his own Warband. He was once a Raptor Champion until he bore the mark of Nurgle and soon became too bloated with Nurgle's blessing to use his jump pack.[1]

Bernean Empire
The Bernean Empire opposed the Imperium during the Great Crusade, but it was later defeated by the Iron Warriors Legion and Legio Confindo, who were led into battle by the Primarch Perturabo.[1]

Beroghast
Beroghast is an Ice World of the Imperium. Its population is similar to Feral World level and is highly primitive, but nonetheless a number of factory complexes operate on the planet.[1] In 963.M41, the planet was invaded by Waaagh! Snappaklaw, resulting in the Assault on Beroghast.[1]

Berossus
Lord Berossus was an Iron Warrior Chaos Dreadnought who, as of late M41 was also the Warsmith of an Iron Warriors Grand Company based on the planet Medrengard.[1a]

Berserker Dreadnought
Berserker Dreadnoughts are a type of Chaos Dreadnought used by Chaos Space Marine followers of Khorne.[1] These infernal machines first appeared among the Contemptor Dreadnoughts of the World Eaters Legion during the Horus Heresy. These dreadnoughts were optimised for close combat assaults and as line breakers, modified from standard patterns to be larger and swifter than their more common counterparts. They were frequently used in near suicidal charges into the heart of an enemy line. Their use by the World Eaters may have even pre-dated the Heresy, further contributing to their savage reputation.[1]

Berserkers of Skallathrax
The Berserkers of Skallathrax were a warband of the World Eaters Legion, that operated in the Segmentum Obscurus.

Bertizon Smye
Bertizon Smye is a Lord Admiral in the Imperial Navy, who was the second in command of Lord Admiral Quirin Prisca's fleet, during the Nachmund Rift War's Battle of the Narrow.[1b]

Alkon
Alkon was a Captain in the Silver Skulls Chapter who was part of a strike force sent to defend the Imperium world Yria from a Dark Eldar invasion.[1] However, during the battle, disaster struck when a Cronos Parasite Engine used its life stealing technology to decrepitly age several members of the strike force, including Alkon. Shortly afterwards, the Dark Eldar received additional reinforcements, which helped them defeat the Silver Skulls.[1]

All-Seeing Truth
The All-Seeing Truth is a suit of Scout Armour belonging to the Blood Ravens Chapter. Blessed by the most high-ranking Chaplains of the Blood Ravens, this armour was intended as a reward for Initiate Stefanus a particularly promising recruit who served as a scout during the Kronus campaign. Before it could be presented however the armour was recalled to be studied by Chapter's Librarians. The reasons for this interest have never been revealed.[1]

Alladrios Kulcassian
Alladrios Kulcassian is an Eldar Farseer of Alaitoc.[1] Having a great fear and hatred for the Imperial Culexus Temple of assassins, Kulcassian coordinated a centuries-long effort to locate and destroy this temple. After discovering its location, he dispatched the Legacy of Eldanesh, a Shadow-class cruiser, to destroy it. However, using his precognitive powers, he discovered to his amazement that the temple's destruction would lead to the Annihilation of Alaitoc. Choosing the lesser of two evils, he re-called the cruiser home.[1]

Allarus Custodian
Allarus Custodians are members of the Adeptus Custodes whose task is to kill key figures within the armies of the Imperium's enemies and eliminate key targets.

Allectius
Allectius is an Ultramarines Assault Intercessor Sergeant in the Indomitus Crusade, who is now the acting Lieutenant of the Chapter's surviving forces on Cassothea.[1]

Allegiance of Terra
The Allegiance of Terra is a Battle Barge in the Warmongers Chapter. It took part in the Jakal II Intercept Force, under the command of Captain Balthus.[1]

Alleman
Alleman was a Lieutenant of the Phyressian 81st Armoured. He served in the regiment's 1st Armoured Fist Company under Captain Isaac, commanding the company's Third Platoon.[1]

Allendyne
Allendyne is an Inquisitor, who executed the Rogue Trader Parnis Vermode for trafficking in interdicted Xenos artifacts.[1]

Allentis
Allentis was a Silver Guard Captain, who was among its forces that Chapter Master Veegum led in the Sabbat Worlds Crusade. He is known to have taken part in the Crusade's Battle of Balhaut.[1]

Allexei Macara
Allexei Macara is an Ordo Xenos Inquisitor, who took part in the Argovon Campaign as part of the Indomitus Crusade's Task Force XI. As the war against the Necron raged, Macara served in the Task Force's senior command staff as a representative of the Inquisition's Ordos.[1]

Allfather's Honour
Allfather's Honour is a massive Battle Barge of the Space Wolves. The vessel serves as the flagship of Great Wolf Logan Grimnar and his Great Company, in effect acting as the command vessel for the Chapter.[1]

Allhallow
Allhallow is the homeworld of the Angels of Absolution Space Marine Chapter.[1]

Allikarn
Allikarn was a Magister in the service of Archon Nadzybar during the Sabbat Worlds Crusade.[1] He successfully managed to flee the Battle of Balhaut, but was killed nine days later in a fleet action.[1]

Alloken
Alloken was the Dark Angels Chapter's Supreme Grand Master during late M33. He was killed by Ork Warboss Zogax da Great during the Red Stars Campaign[1] and was succeeded by Morderan.[2]

Allwyther
The Allwyther is a Balesword and a relic of the Death Guard. The presence of this unholy blade causes reality itself to fade, shrivel and rot away. No armor, warding, arcane technology or witch's hex can stay the Allwyther's baleful touch.[1]

Almace
Almace is an Imperial Cardinal World and Capital of the Odoacer System, which has been left isolated due to the creation of the Great Rift.[1] In the aftermath of that catastrophe, Cardinal-Governor Eamon has worked tirelessly to safeguard both Almace and the other worlds of Odoacer. His efforts may soon come to naught however, as a large Word Bearers fleet invaded the System sometime after the formation of the Great Rift.[1] Ultimately the Word Bearer forces under Amatnim Ur-Nabas Lash were still successful in invading the world and rousing their target, the Contemptor Dreadnought Anchorite. However the Imperial forces led by the Imperial Fists, Raven Guard, and White Scars were able to fend of the Chaos attack and slay Amatnim.[1a]

Almarax
Tech Priest Almarax served on the planet Dolumar IV where on the orders of Planetary Governor Severus, he conducted several torturous tests on the captured Tau Ethereal Aun'el Ko'Vash; in the planet's prison complex, to determine if the Ethereal Caste had any psychic abilities. It is not known if Almarax survived the Tau attack on the prison, which ultimately freed Ko'vash and several Tau prisoners.[1]

Grimgeist Coven
The Grimgeist Coven is a Dark Eldar Haemonculus Coven.[1] The Coven is known to have taken part in the raid on Gaban.[1]

Grimgut
Grimgut was an Ork Warboss. He led the mighty Waaagh! Grimgut and overwhelmed the manufactorums of the world of Helios. The task to repel them was beyond the Imperial Guard, for cunning Warlord sent a force of Bomb Squigs poring from the city's sewers to destroy every vehicle attempting to invade the hive city which was infested by Orks. Only the arrived in 857.M38 force of the Red Scorpions Space Marines with the help of Adeptus Mechanicus Archmagos that advised them to fit rocket systems on the Land Raiders managed to break through the defenses of Orks and liberate the hive and the planet itself.[1]

Grimgutz
'Bodgejob' Grimgutz is an Ork Mekboy who is known for pioneering his species' anti-aircraft technology, developing the Flakkatrakk for use against enemy aircraft. Grimgutz developed the weapons after being annoyed by Ork aircraft and their Flyboyz pilots constantly buzzing his house over the course of an afternoon, and built the first Flakkatrakk to silence the pests. Enthralled by the spectacle of witnessing him shoot down so many aircraft, local Warbosses enlisted Grimgutz's help while other Mekboyz copied the technology, making his design extremely popular among the Ork race.[1]

Grimgutz da 'Orrible
Grimgutz da 'Orrible was an Ork Warboss who led his Waaagh! in an invasion of the Knight World Karastus. The invasion ultimately failed when the Knights of House Curtana rallied to their Homeworld's defense and defeated the Waaagh![1]

Grimhunters
The Grimhunters are a Chaos Space Marine Warband.[1] They were among the many Warbands that were defeated in battle by the Crimson Sabres, when the cursed Chapter sought to martyr itself within the Eye of Terror.[1]

Grimlug
Grimlug is an Ork Warboss who has fought a long and bloody war with the hordes of Warboss Badthug on an Ork held world.[1]

Grimm (Colonel)
Grimm is a Catachan Colonel, whose Regiment fought the Tyranids of Hive Fleet Scarabus on the Imperium world of Coronis.[1]

Grimmok Sector
The Grimmok Sector is a sector of Imperial space.[1] The sector contains mineral-rich worlds that belong to the Imperium and came under threat when the Sector was invaded by the Tau Empire. The Blood Angels Second Company were dispatched to defeat the Xenos and, under the leadership of Captain Donatos Aphael, the Company deployed hit and run tactics against the forces of the Tau Empire. Due to these attacks, the Tau were tricked into thinking they were fighting a much larger force and eventually, after five months of war, the Xenos were forced to retreat when they continued to suffer unsustainable losses.[1]

Grimnir Blackblood
Grimnir Blackblood was the Huscarl of the Einherjar, the Wolf Guard to the Primarch Leman Russ of the Space Wolves Legion during the Great Crusade and Horus Heresy.[1]

Grimnyr
The Grimnyr are a type of Living Ancestor in the Leagues of Votann, that are blessed with psychic powers from a rare and important Cloneskein.[1]

Grimoire Nostromo
The Grimoire Nostromo is a legendary book authored by Konrad Curze. In it, Curze wrote the vilest treatises of terror in the blood of kings.[1]

Grimoire Purgatus
The Grimoire Purgatus is a series of volumes written by Supreme Grand Master Janus that detail specific ways for the Grey Knights Chapter to defeat the various Daemons of Chaos in combat.[1]

Grimoire of True Names
A Grimoire of True Names is a book in which is inscribed the true names of all the daemons encountered and recorded by the Ordo Malleus. Knowledge of a daemon's true name grants some measure of power over that daemon.[1] True names are, however, usually completely alien and very nearly unpronounceable.[Needs Citation] A copy of the Grimoire exists within the Warp, where it is of great value for Daemons in battling one another within the realm of Chaos. Whilst a Daemon possesses the tome, he not only has command over his fellows but can also channel the power of the Warp to invigorate and nourish them.[2]

Grimoyr
Grimoyr is a planet in the Sabbat Worlds which was occupied by the forces of Chaos.[1]

Grimshak
Grimshak the Flayer is an Ork Warboss, who leads the massive Waaagh! Snikaz Grimshak - We are Grimshak's Cut-throats in Imperial Gothic. Grimshak is currently leading his Waaagh! in a rampage across the worlds of the Imperium, where he has already devastated the world of Danonura‎ and forced the rulers of Hekitai to surrender and give tribute to him, rather than suffer his wrath. With those victories behind him, Grimshak now leads his Waaagh! in invading the world of Rael's World.[1]

Grimskald Greyhammer
Grimskald Greyhammer is an Iron Priest of the Space Wolves Chapter who is known for his prodigious skills. Recruited over two hundred years ago, he serves in the Deathwolves Great Company under Wolf Lord Harald Deathwolf and took part in the Hunt for the Wulfen.[1]

Grimskull
Grimskull was an Ork Warboss who led an Ork invasion on Forge World Graia in Segmentum Tempestus. Grimskull planned on looting the planet. However, after seeing that the Space Marines were after an energy source empowered by the Warp - a device Grimskull called "the sparky thing" - Grimskull decided he wanted it too.[1] Boss Grimskull was killed during the invasion by Captain Titus of the Ultramarines.[1]

Grimsnag Urk
Grimsnag Urk was an Ork Warlord[1], whose Waaagh! invaded the Imperial world Agrippina-6.[2]

Grimtoof's Bane
The Grimtoof's Bane are relics of the Imperial Guard's 43rd Company of the Cadian 99th Regiment.[1] When the company was wiped out while protecting an Adeptus Mechanicus research station on Hervara from a subterranean Ork assault, the grateful Tech-Priests sought to repay their saviors. The Magi recovered twelve chainswords, all spattered in gouts of dark Ork blood, and reforged them, creating elaborate scenes of valor against the alien menace in shining filigree across the blades and replacing the snapped and shattered teeth with a mysterious metal wrought through their techno-arcane arts. Now, these heirlooms are carried by the 99th’s most esteemed heroes.[1]

Grimtoof Bludgutz
Grimtoof Bludgutz is an Ork Warboss, who was part of a powerful Waaagh! that invaded in Imperial space. He commanded the Waaagh!'s vanguard that invaded Sorlax and would have overrun it in mere days had the Mordant 22nd Regiment not been hastily deployed to defend the Imperial world. Despite the Regiment's fierce efforts though, it was destroyed by Bludgutz's hordes and Sorlax fell to the Waaagh!.[1]

Spirit-Leech Cortex
The Spirit-Leech Cortex is a seldom encountered cranial adaptation for Tyranid leader-beasts. It allows them to psychically drain the life from their prey and gain strength from the stolen psionic essence.[1]

Spirit-sting
The Spirit-sting is a Stinger Pistol, that is a relic of The Dark Creed Coven.[1] The needles it fires are loaded with dew collected from a sconce at the bottom of the Chasm of Echoes. When injected, the dew causes the victim's fear to manifest physically by bursting from their brain.[1]

Spirit Host
A Spirit Host is a type of military unit that is sometimes summoned by the Eldar and used during war time against their enemies. They consist of the slain members of their kind where their souls reside within Spirit stone. The Eldar are loathe to raise their dead from the slumber of the Infinity Circuit. However, when a great enough threat emerges that cannot be handled either by the Aspect Warriors or the Guardians, it is only then that the Spiritseers bring about the creation of a Spirit Host. Once assembled, the warriors of a Spirit Host contain a cadre of resilient soldiers ready to fight for the Eldar cause. Their unique nature means that not only are they able to withstand an enemy's attack but also make use of long-ranged weaponry to combat this foe. This endurance and capacity to withstand great deal of punishment allows the more mobile elements within the Eldar forces the time needed to get into appropriate positions for striking the enemy. After the Craftworld Iyanden suffered from the attack by the Tyranids, they began rousing their dead from the Infinity Circuit to fight their enemies. As such, the Iyanden Spirit Host is the largest known within the armies of the Eldar.[1]

Spirit Probe
The Spirit Probe is a type of soul-draining weapon used by Dark Eldar Cronos Parasite Engines. This weapon takes the shape of a fluted and crystalline device that hangs from the Cronos' head like the proboscis of an insect. The Cronos drives this tube directly into those it has ensnared with its tentacles, ingesting their life force directly.[1]

Spirit Stone of Anath'Lan
The Spirit Stone of Anath'Lan is an Eldar artifact. Anath'lan was once one of Biel-Tan Craftworld's most skilled Farseers. However, pride caused him to misread runes, dooming a Maiden World to a bitter demise. Unable to forgive himself, Anath'lan died of grief and his Spirit Stone refused to bond with the Infinity Circuit. To this day, his Spirit Stone guides other Biel-Tan Eldar away from the error that led to the Farseer's own disgrace.[1]

Spirit Stone of Eldritch Might
The Spirit Stone of Eldritch Might grants a Farseer the ability to summon a massive psychic storm, that causes large-scale destruction. The Farseer is shielded from harm while conjuring this storm.[1]

Spirit Stone of Illusion
The Spirit Stone of Illusion grants a Farseer, the ability to turn their enemies against each other on a mass scale; half of the targeted enemies will turn on and attack the nearest target whether it be friend or foe.[1]

Spirit Stone of Vigor
The Spirit Stone of Vigor not only increases the Farseer's energy regenerative capabilities but will project an aura increasing those regenerative capabilities for all nearby allies.[1]

Spirit Vortex
The Spirit Vortex is a type of soul-draining weapon used by Dark Eldar Cronos Parasite Engines. This spiral-etched device hurls out massive amounts of negative forces across great ranges, ensuring those who try to keep a distance nonetheless avoid a grim fate.[1]

Spirit of Defiance
The Spirit of Defiance was a Gothic Class Cruiser serving in the Achilus Crusade, where it was boarded and gutted by an assault led by the Dagon Overlord; in an engagement with Tyranids above the planet Jove's Descent.[1]

Spirit of Eternity
The Spirit of Eternity was a ship from the Dark Age of Technology which held an advanced form of Artificial Intelligence.[1]

Spirit of Kolossi
Spirit of Kolossi is a Imperial Knight relic of House Raven.[1] This Machine Spirit is second to none within the Imperium and equips its most ancient and venerable Knights..[1]

Spirit stone
The Eldar spirit stones are small, seemingly precious stones carried on an Eldar's chest, used to save their souls from destruction by Slaanesh.

Spiritseer
Spiritseers are specialized Eldar Warlocks.

Spiritshield Helm
The Spiritshield Helm is a Dark Angels helmet worn by Master Lazarus. It contains a shard of one of Caliban's Stone Guardians and projects a forcefield, that protects both Lazarus and the warriors around him.[1]

Spiritum Sanguis
The Spiritum Sanguis was a powerful broad-bladed power sword of exquisite craftsmanship, which was wielded by the Blood Angel Dominion Zephon, during the Great Crusade and Horus Heresy.[1]

Spite
Spite is a Fortress World of the Imperium within the Jericho Reach. It currently serves as the command center for Lord Commander Sebiascor Ebongrave in the Achilus Crusade.[1]

Spite-Iron Goad
The Spite-Iron Goad is one of the relics of the Demi-Chaos God, Vashtorr's Cult of the Arkifane.[1]

Spite Cruiser
Spite Class Cruisers are a type of Cruiser, used by the Imperial Navy.[1]

Spite Furnace
Spite Furnace was a master-crafted Plasma Pistol used by Angron during the Great Crusade and Horus Heresy.[1]

Tellyport Blasta
Tellyport Blasta is an Ork Energy weapon sometimes integrated into Mega Armour used by Big Meks.[1] Based on Tellyporta technology the weapon folds its target in a Warpspace bubble and displaces it at random. Victims will only travel a short distance before they reappear again, so the Meks use the weapon to rematerialise them high in the air, or inside a solid object. Thus a Tellyport Blasta tends to be unpredictable, but, as many other Ork weapons, still effective.[2] An enlarged version of this weapon is used on Ork Wazbom Blastajets.[3]

Telol Haver
Telol Haver is a Lieutenant in the Mentors Chapter.[1]

Telramund
Telramund was a Space Marine of the Iron Knights Chapter.[1] He was part of a squadron led by Commander Goedendag Morningstar on Minea, in an assault of a warp rift that had opened at the summit of a thousand-floor hab tower. He was responsible for wielding the squad's meltagun.[1]

Telstarax
The Telstarax is a massive space station encircling Medusa, homeworld of the Iron Hands.[1] Built during the Dark Age of Technology, it is believed the Telstarax was used to convey Medusa's minerals into space though its original purpose is still unknown. Even by the time of Ferrus Manus the Telstarax was an abandoned ruin, with a great portion of it having plunged onto the planet below. The structure has been studied heavily by the Techmarines of the Iron Hands. The Techmarines claim that they feel something within the Machine Spirits of the relic. A sense of anticipation. Of purpose as yet undiscovered, and of prospects that seem to lie just out of reach. What these may be is still a mystery.[1]

Telum
Telum was a loyalist Imperator Titan that fell valiantly in combat during one of Abaddon's Black Crusades against the Cadian Gate. Sadly, Telum's noble machine-spirit shall never know peace, for even now armies clash to recover the fallen God-Machine from its battlefield graveyard.[1]

Temajin
Honoured Temajin is a Dreadnought in the White Scars Chapter. He is part of Joghaten Khan's Brotherhood and took part in the Battle of Cardrim against the Orks of Warboss Skullkrumpa.[1]

Temaxia
Temaxia is an Imperial forge world, located in the Uhulis Sector of the Segmentum Tempestus.[1]

Tembarong
Tembarong was a city on the planet Hagia.[1] The city lends its name to a famous route travelled by pilgrims which runs from Tembarong to the Holy Doctrinopolis, the planetary capital.[1]

Tembarong Road
The Tembarong Road was a famous road on the planet Hagia.[1a]

Tembron
Tembron is a distant Medieval World, located in the Imperium's galactic rim and it is also the Homeworld of the Crimson Knights Chapter. The Chapter's leaders are the ultimate authority on Tembron, which has been devastated by massive wars and is now a wind-scoured polluted wasteland. Its lands are dominated, however, by huge fortresses that contain Tembron's remaining population, where the world's feudal lords control and protect the peasants of their households.[1]

Temel
Temel was a Flesh Tearers Captain and was among its forces, that Chapter Master Gabriel Seth led to the aid of the Imperial world Nekkaris, in late M41.[1]

Temnavastor
Temnavastor is a eternally twilit Moon, that is a Hold of the Leagues of Votann's Greater Thurian League. Among the League's forces that defend its shadowed ravines and yawning chasms is the armoured might of Dremmok's Oathband.[1]

Temperance Blaise
Temperance Blaise is a Canoness Superior of the Order of Our Martyred Lady and commanded the Sisters of Battle on Vigilus when the War of Beasts began. Early in the campaign, Blaise and her Sisters defended the Saint's Haven city-state, which held the strongholds of Vigilus' Adeptus Ministorum leaders as well as the ruling Agamemnus Dynasty[1a]. However as the War of Beasts wore on, Blaise led Sisters to battle against Vigilus' numerous invaders.[1b]

Tempered Helm
The Tempered Helm is a relic of the Iron Hands. The savant-possessor within this helmet filters combat information and presents it in compartmentalized strategic sermons to its wearer, granting near-omnipotent levels of instant battlefield cognition. The helmet also permits its wearer to override vox signals and targeting augers with their own command, so they enjoy unparalleled control over his forces.[1]

Temperis
Temperis is a Hive World in the Cabulis System, in Segmentum Pacificus. Currently it and the entire Cabulis System are under attack by Waaagh! Gragnatz.[1]

Temperius Decan
Temperius Decan was an Emperor's Children Chaplain, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Decan fought for the Loyalists or the Traitors.[1]

Tempest (Dictator Class Cruiser)
The Tempest is an Imperial Navy Dictator Class Cruiser.[1b]

Tempest Blade (Kill Team)
The Tempest Blade is an Asuryani Kill Team Unit from the Craftworld Telennar, who is led by the Warlock Eleannar.[1]

Auroran Rifles
The Auroran Rifles is an Imperial Guard Regiment. Based in the Sol System, they may originate from the large asteroid 94 Aurora.[1] The Regiment took part in the War of the Beast, fighting in the Sol System and Caldera.[1]

Aurorius
Aurorius was a world held by the Eldar until it fell to an attack by the forces of the Imperium.[1] When the invasion began, a strike force from the Blood Angels Chapter was charged with clearing a landing space for the rest of the Imperium's forces to deploy. However, when the Blood Angels' Drop pods landed upon Aurorius, it was discovered that all of the members of the strike force had all fallen to the Black Rage and they soon fell upon the forces of the Eldar. It took five whole days for the Eldar to completely destroy the strike force, but by then they had suffered devastating casualties and were no match for the rest of the Imperium's forces, that soon deployed on Aurorius.[1]

Auros IV
Auros IV is a Quarry World that is currently being invaded by the Necrons.[1]

Auros Varashev
Auros Varashev was a famed Inquisitor of the Ordo Malleus, serving in the Calixis Sector. While purging a Pilgrims of Hayte cult on the planet Prol VI, he was killed by its leader the False Prophet Lady Solace, as she made her escape from his forces.[1]

Aurous IV
Aurous IV is a Knight World of the Imperium known for its great mineral wealth. It is the Homeworld of the Knight House Vulker.[1]

Aurox Armoured Transport
The Aurox Armoured Transport was an armoured personnel carrier used by the Solar Auxilia and Imperialis Militia during the Great Crusade and Horus Heresy[1].

Aurulent Warding
Aurulent Warding is a relic technique of the Adeptus Custodes, which etches protective wards on their power armor. However few have the skills or knowledge to do so and the process takes many months to complete.[1]

Aurum (Ordo Sinister)
Aurum was the First Prefect of Ordo Sinister's Chamber Orientalis, during the Horus Heresy. He was among the commanding Prefects of the Ordo Sinister during the Siege of Terra.[1] A black-hooded Blank who inspired dread and mistrust wherever he walked, Aurum showed himself into the Siege to announce to Rogal Dorn that he had received orders from the Emperor of Mankind to take the Ordo Sinister to war against the Traitors.[1a]

Aurum (Sword)
Aurum is a power sword once belonging to the Blood Angels Chapter but is now wielded by the Night Lords Legionnaire Talos of First Claw, Tenth Company, aboard the Covenant of Blood.[1] Talos and thus by extension his company, are constantly hunted by the Blood Angels who look to reclaim their relic from him. He finds this amusing, however he is disappointed over the amount of times that he has had to slay his brothers who wish to possess it through a duel to the death. At times he uses the sword to lure his Blood Angel predators into a trap, where he then slays them as they become distracted by Aurum's presence. It is described as having a golden blade, with what is essentially the emblem of the Blood Angels as its crosspiece, ruby red blood droplet and angelic wings, all.[1]

Aurus (Captain)
Aurus is a Captain in the Ultramarines Chapter.[1]

Auspectre
The Auspectre is an advanced piece of Imperial equipment utilized by the Vanus Temple of the Officio Assassinorum.[1] These devices were used by the Vanus Infocytes to process a bewildering amount of battlefield data in real-time, detecting the arrival and location of enemy troops and even temporarily over-riding their systems to take control of weapons targeting and control hardware.[1]

Auspex Surveyor
Auspex Surveyor is a short ranged vehicle-mounted device that can be used to identify concealed or dug-in enemy positions. It is installed, for example, on Salamander Command Vehicles.[1]

Austein
Austein was a Marshal of the Black Templars. He was the initial commander of the Donian Crusade in 985.M39. However during the Crusade, on Nickel V, Austein was killed by Orks and was succeeded by Marshal Werhner.[1]

Austen
Austen is a veteran Primaris of the Doom Eagles, who serves in Tetrarch Felix's Chosen of Vespator Honour Guard.[1]

Austere Purification
The Austere Purification was a vessel in service with the Dark Angels Legion during the Great Crusade, forming part of the fleet that participated in the closing stages of the Dulan Campaign.[1]

Austos
Crastec was an Assault Marine of the Ultramarines Eighth Company who served in Squad Sicarius during the Damocles Crusade, wielding the squad's flamer.[1] In the course of the invasion of Dal'yth, Squads Numitor and Sicarius attempted to locate the enemy commander by boarding an automated transport heading back behind enemy lines for reinforcements. However, the transport was intercepted and attacked by Commander Farsight. In the resulting fight, Austos was killed by Farsight's fusion blade.[1]

Australis Sunder
Australis Sunder is an Imperial world. It is the home of the Gansa tree, whose wood is exported to other worlds and is bought at an expensive price.[1]

Autarch
An Autarch is the supreme commander of an Eldar war host, having an exceptional understanding of the art of war and also the many Eldar Paths.[1a] They have since followed the Path of the Leader.[9]

Writ Illuminat
The Writ Illuminat was a treaty penned between the Ecclesiarch Goge Vandire and the Fabricator General Gastaph Hediatrix during the Age of Apostasy, which established that the Brides of the Emperor, Goge Vandire's new bodyguards would be armed in perpetuity by the Adeptus Mechanicus.[1]

Writ of the Living Muse
The Writ of the Living Muse is an iron tablet, that is a relic of the Kabal of the Black Heart. It is embossed with the words of the Kabal's ruler, Asdrubael Vect, and when they are intoned, all those who owe him fealty become invigorated.[1]

Writhing God
The Writhing God is a Space Hulk that was originally overrun with battles between Genestealers and Orks until the Death Guard arrived to claim it as part of their fleet.[1]

Writhing World Sorcerer-King
The Writhing World Sorcerer-King are Biomancer Psykers of the Writhing World in the Screaming Vortex.[1] One of the most disturbing locations within the Screaming Vortex is the Writhing World, a planet whose primitive human inhabitants wander amidst continent-sized tendrils of undulating flesh beneath the merciless rule of the great Biomancer Lords. The most powerful such denizens are the Sorcerer-Kings, potent psykers whose massive citadels scurry endlessly across the planet’s surface at their master’s bidding. Occasionally one of these powerful individuals will depart this decaying world, bartering passage among the various vessels that traverse the endless void. Though their reasons for these journeys are their own, their considerable power and arcane lore make them powerful allies despite the apparent danger of harboring such vile wretches.[1]

Writhing Wyrm
The Writhing Wyrm is a faction of the Cult of the Pauper Princes, one of the famous Genestealer Cults.[1] During the War of Beasts, hybrids of this faction managed to steal a Vortex Missile and detonate it near the Warlord Titan Dominus Rex of the Legio Ferroxus. The explosion was so great that chain reaction was triggered, destroying all of the Legio Titans alongside.[1]

Writings from the Ramparts: A Memoir
The Writings from the Ramparts: A Memoir is a autobiographical text by the retired Colonel Portius Cantrell about the Battle for Rynn's World in late M41.[1]

Wroth Helmawr
Wroth Helmawr (055.M41 - 112.M41) was the 124th Lord of Necromunda, after Jungus Helmawr's reign. Pengallia Helmawr would become Wroth's successor.[1]

Wrought
The Wrought was a vast armoury created by the Primarch Vulkan of the Salamanders Legion. It was located on an unnamed world in the Boron XIII System.[1a]

Wu-Kang
The Wu-Kang are a Necromunda Venator bounty hunting gang, that are descended from the Executioner Families bloodline established by Wu the Fist, who was a member of House Ran Lo. Each member of the Wu-Kang is a master of close combat, who take great pride in their ability to inflict death and also adding fresh kill markings on their bodies, which are covered in exotic coiling tattoos.[1]

Wugzark
Wugzark is a Bad Moons Warboss who was part of Warlord Garzulk the Faceless's Waaagh! that rampaged through the Pyrus Reach Sector.[1]

Wulfen
Wulfen are feral man-wolf hybrids created by an adverse reaction to the gene-seed of the Space Wolves. In general, Wulfen have no gene-seed organs, as they become Wulfen before any are implanted.

Wulfen Dreadnought
Wulfen Dreadnoughts are Dreadnoughts in the Space Wolves Chapter that have fallen to the curse of the Wulfen.[1] Wulfen Dreadnoughts are created when the Canis Helix of an entombed Dreadnought mutates unexpectedly, creating a drastic mutation known as the Curse of the Wulfen. Sometimes the process distorts their crippled body as well as their mind, causing Iron Priests to refit the machine to better reflect its new condition. While some Dreadnoughts are mechanical and cold, Wulfen Dreadnoughts howl, twitch and spasm like a crazed animal, as their machine spirits are provoked by the Wulfen's fury. Now consumed with a singular predatory instinct, Wulfen Dreadnoughts seek only to maul and eviscerate their enemies, until the metallic beast is eventually stared down by their Wolf Lord. Because of this, their typical weaponry is replaced with close-range weapons such as Fenrisian axes and Great Wolf Claws. Some Wulfen bear a Blizzard Shield, its powerful forcefields allowing them to weather even more punishment as they plunge into battle.[1]

Wulfen Pack
A Wulfen Pack is a unit in the Space Wolves 13th Great Company. They consist of groups of between 5 and 15 Space Wolves in which the Curse of the Wulfen has taken full control and they are mutated into snarling, feral beasts. They grow pelts and stalk their enemies as if they were prey. They refuse to use weaponry, preferring instead to make use of their savage claws.[1]

Wulfsmeade
Wulfsmeade is an alcoholic drink, native to the Space Wolves' homeworld Fenris and is so potent, that it could render a Space Marine insensible should he drink enough of it.[1]

Wurld Killa
Wurld Killa was a Space Hulk famously acquired by Warboss Ghazghkull near Urk in order to invade the world of Armageddon. Originally a wreck in the orbit of Urk, it was boarded by Ghazghkull and his boyz in their mission to flee the dying world. The Hulk was packed with Daemons thanks to a Warp Rift at its center. During the boarding operation to claim it, a young Ghazghkull defeated a Bloodthirster before headbutting the rift shut.[2] It crashed into Armageddon at the onset of the second invasion, devastating the planet.[1]

Wurldstompa
Wurldstompa was an Ork Mek that was beheaded atop his own Gargant, by the Deathwatch Captain Artemis.[1]

Wurrtower
Wurrtowers are bizarre Ork psychic contraptions found on Kill Rigs. Through the powers of its Wurrboy pilot, the Wurrtower can blast crackling lances of psychic energy at their foes.[1]

Wuzzit Mud Demon
Wuzzit Mud Demons are eyeless creatures, who hunt in packs and are notorious for throwing mud in the eyes of their prey before they attack .[1]

Wy'tari
The Wy'tari, or Stormcallers, are shamanic warriors of Necromunda's Ash Waste Nomads.[1]

Blacksword Missile
Blacksword Missiles are weapons used by Dark Angels Nephilim Jetfighters. These missiles take their name from the ominous black contrails they emit, and are used primarily against enemy fighters or light vehicles.[1]

Blackthorne
Blackthorne was a Freeblade Knight whose Knight House was destroyed by Tyranids during the First Tyrannic War. After its destruction, Blackthorne was driven by a desire to kill the Hive Tyrant responsible for his Household's fall, and when he finally found the Tyrant, he struck it down with a fatal wound. However, to Blackthorne's dismay, the Hive Tyrant's body rapidly healed itself and the Freeblade gave one final curse upon his nemesis before he was killed by the Tyrant.[1]

Blacktooth
The Blacktooth is a relic of the Wolfspear.[1] This blade is carefully watched by the Chapter's Rune Priests, for it is empowered by dark spirits. It is bestowed only to warriors who hunt alone, for the bind between the blade and its user takes a toll on the bonds of brotherhood. When the bearer is seemingly lost to the hunt, the Rune Priests reclaim Blacktooth to return it to its vault.[1]

Blackwater
Blackwater is an Imperial Feral World. Most notably the planet is where the Crimson Fists Chapter draws its aspirants from.[1] The Chapter annually travels to the planet to conduct the Festival of the Bloodied Fist. Through the course of this ceremony, candidates are subjected to a battery of trials that are used to evaluate their martial, mental, and spiritual prowess. The few who make through the trials are then required to travel deep into Blackwater’s toxic swamps and kill a barb dragon with their bare hands. Each year, there are few who manage to complete this brutally challenging test.[1]

Blackweave Shroud
The Blackweave Shroud is a device used by the Deathwatch.[1] This hypermorphic bodyglove of uncertain origin is worn beneath a warrior's armour, extending autonomous microfilaments that reinforce the ports to the wearer's Black Carapace. It forms a fibrous medium that shield's the warriors most vital biosystems.[1]

Blackwing Class Frigate
The Blackwing Class Frigate is an Escort ship design used by the Space Wolves Chapter.[1]

Blade
The Blade is an Imperial Star Fort that is among the forces defending the Formidyre System, during the Fourth Tyrannic War.[1] As Hive Fleet Leviathan's Tyranids invade the System, the Blade is located between Lembyq and Resolution's Ire. It has attempted to send reinforcements to Sanctum, but all of its warships are swiftly boarded by the Tyranids.[1]

Blade's Peace
The Blade's Peace is a ship in service with the Grey Knights Chapter. It transported the Grey Knight Istafel to the Crucible in order to seal a warp rift opening on the ship.[1]

Blade Champion
Blade Champions are Adeptus Custodes who seek out enemy leaders, to behead with their giant two handed Vaultswords.[1]

Blade Encarmine
The Blade Encarmine is an ornate Power Sword originally wielded by the Primarch Sanguinius during the Great Crusade and Horus Heresy.[2] Following the death of Sanguinius it would be wielded by the Blood Angels first Chapter Master, Belarius. The sword is said to only respond to those who carry the gene code of Sanguinius. It was given to Belarius by the Primarch himself.[1]

Blade Sworn Retinue
A Blade Sworn Retinue is a detachment of Eldar Corsairs that accompany a Corsair Prince and serve as their protectors. Led by the Prince, the Blade Sworn act as their personal bodyguard and consist of their finest warriors. Typically, this can include members of either close kinsmen, bridge officers or outcasts whose skills are infamous enough for their master to seek them out and make them swear their service to the Prince. They are normally equipped with jet packs but, if lacking such equipment, they are provided with a dedicated transport.[1]

Blade Venom
A lethal toxin distilled from the numerous mutant strains of fungus found at the bottom of the Hives on Necromunda such as Widowmaker, Scarlet Feng, Grey Lattice, or the much coveted Black Death which has developed a coating which will kill and creature that comes into contact with it. The Black Death will then grow off the bodies of its victims, drawing nutrients and hopefully attracting more victims in the form of carrion creatures coming to feed on the body. Used by Ratskins to kill large, dangerous beasts and mutants who will not succumb to lesser methods, and other Outlaws for an advantage in combat, the distilled venom is a viscous purple and is carefully coated onto blades. However, it is not unknown for particularly inept fighters to accidentally stab themselves or their comrades with these venomed blades.[1]

Blade of Admonition
The Blade of Admonition is a relic of the Adepta Sororitas.[1] This blessed Power Sword was carried by Alicia Dominica and was used to cut the head from Goge Vandire, and a thousand more heretics and false prophets in the following decades.[1] After Alicia Dominica's martyrdom, The silver blade was recovered and polished to a mirror sheen. It is said that those who look upon the blade can see the reflection of their own soul in its perfect surface. The weapon is therefore known to cause terror amongst the wicked facing it in battle, as they must avert their gaze in abject horror of their true selves.[1][2] Those who wield the sword can use its powers to measure the corruption inside their soul or others'. Thus the user cannot fail to compare their worthiness to that of St. Dominica, and so strive to emulate her example.[1] The weapon design seems to have has been copied in the following millennia, as Saint Orlanda had one to her name[3], and several other Blades are known to exist in the Calixis Sector. They possess power similar to the original.[2]

Blade of Ahn-Nunurta
The Blade of Ahn-Nunurta is a Khopesh-shaped force sword that was wielded by the Thousand Sons Primarch Magnus and was created in the same distinctive shape as the weapon the Prosperine war god of ancient myth carried. Ancient lore combined with Imperium weapons technology made the Blade of Ahn-Nunurta equally lethal to living creatures and battle engines alike.[1]

Blade of Antwyr
The Blade of Antwyr is a Grey Knights relic and Daemon Weapon, currently wielded by Garran Crowe. Although Crowe wields the Blade of Antwyr, he does not draw upon its otherworldly powers lest it destroy his very soul, and instead uses it as he would any blade of sharpened steel.[1] The Blade of Antwyr is a mysterious and formidable weapon first discovered by the Apostles of the Blind King in the 37th Millennium during the Occlusiad War. It consequently corrupted one of the Blind King's followers. Possessed by the blade, this individual then launched a campaign which devastated the Vidar Sector, Tremayne Sector, and Darkspire Sector. Even though the Grey Knights defeated the blade's forces, it managed to escape into the Warp.[1] The Grey Knights were unable to secure the weapon for three millennia before finally capturing it on Tethys.[2a] Knowing that the weapon was too dangerous to be left even on Titan, the Grey Knights eventually decided to safeguard it in the care of the Castellan Champion of the Purifiers, the leader of the Purifier Order.[2a] Castellan Crowe was chosen as the current guardian of the weapon following the death of the previous Castellan Champion, Merrat Gavallan, on Sandava II and he bears a great burden by wielding it. The Blade constantly tempts Crowe and attempts to corrupt him with its evil energies.[2b][2c]

Blade of Armageddon
The Blade of Armageddon is a relic of the Grey Knights.[1] Recovered from the tainted ashes of an almighty banishment, this weapon is believed to have struck the final blow against one of the Khornate Daemons during the First War For Armageddon. Carried from the world along with the remains of its bearer, this force halberd’s blade still radiates with the ferocious psychic residue of that duel, making it anathema to all Khornate servants.[1]

Blade of Blood
Blade of Bloods are wailing Daemon Weapons used by Khornate Bloodmaster Daemons.[2]

Blade of Bonding
The Blade of Bonding is a relic Space Marine Power Sword, that was fashioned by a dozen master Artisans in reverent similitude of the Emperor's legendary sword.[1]

Blade of Burden
The Blade of Burden is a relic Dark Angels power sword, that was given to a Master of the Deathwing upon his promotion from the Deathwing Knights. The weapon serves as a powerful reminder of the responsibility its bearer carries as a leader of a company of his own.[1]

God-Splitter
God-Splitter is a powerful Daemonhammer gifted to Gabriel Angelos of the Blood Ravens 3rd Company by Inquisitor Mordecai Toth on the planet Tartarus to combat the Daemon of the Maledictum.[1] It contains a fragment of the Wailing Doom used by the Craftworld Biel-Tan's Avatar of Khaine, recovered in the aftermath of the Avatar's battle with the Daemon in M38.[2a][2b]

God Incarnate
The God Incarnate is a controversial ideology that theorizes the means by which the Emperor could be born once more.[1]

God Shackle
The God Shackle is a relic discovered by Anrakyr the Traveller in the depths of the Star Hallows which allows the Overlord and his Crypteks to have more exacting control of the C'tan Shards in his possession. It also appears to have other abilities, as on Asphodex, during the Cryptus Campaign, the God Shackle was able to boost the power of the Burning One, rather than relying upon the C'tan's innate rage alone. The drawback of using such a device is that the tighter the leash placed around a C'tan's neck, the more likely the creature is to rebel against it.[1]

God of Many Mouths
The God of Many Mouths was a massive Necromundan Chaos Spawn, that was worshiped by a Hive Primus Helot Cult.[1]

Godblight
Godblight may refer to: Dark Imperium: Godblight (Novel) Godblight (Disease)

Godblight (Disease)
The Godblight is a powerful Nurgle disease, that the Great Unclean One Ku'Gath started to create during the Plague Wars.[1]

Godbreaker
Godbreaker was an Ork Gargant constructed during the Third War for Armageddon.[1a][Note 1] Godbreaker was constructed by one of the many ork warbands that invaded Armageddon in that conflict. Within hours of its completion, it had utterly crushed any Imperial resistance in Hive Stygia. The orks then directed it to attack one of Armageddon's major hive cities: Helsreach.[1a] Some time later, Godbreaker linked up with the orks already attacking Helsreach, where it managed to destroy the Imperator Battle Titan Stormherald.[1c] Its rampage was brought to an end before it could eliminate the last Imperial defenders of Helsreach, however, when it was destroyed by the Ordinatus Oberon.[1d]

Goddess T'au'va
Goddess T'au'va is a Warp Entity that has recently been created. She is the personification of the Tau and their guiding principles.[1a]

Godefroy Magnificat
The Godefroy Magnificat was an Apocalypse Class Battleship in action during the Sabbat Worlds Crusade. It was destroyed in 760.M41, during the initial assault on Cociaminus.[1]

Godfrey
Godfrey is a Primaris Black Templars Marshal, who is leading a strike force, which includes Reclusiarch Grimaldus and the Primaris Ancient Landris. It also carries the relic, Sigismund's Seal and the relic Crusader's Helm, which Godfrey wears in battle.[1]

Godfrey Magnusson
Godfrey Magnusson is the Grand Master of the Stormwatcher Chapter and he led the defense of their Homeworld, Ascalon, when the Voidrippers Warband invaded it, in M42.[1f]

Godjera Incursion
In 447.M41 the Grey Knights Chapter sent two Brotherhoods[1], led by Captain Pelega[2], to halt a tide of Daemon filth, that invaded the Godjera Cluster from an incursion beyond the Jephthati Rift. The followers of the Dark Gods, account for twelve systems and uncounted billions of dead before the rift is finally sealed.[1]

Godric Widdowsyn
Godric Widdowsyn was a Wolfblade member of the Space Wolves Chapter, who along with Aelfan Slayfell was assigned to guard the Navigator Itsobal Belisarius, while he was stationed on the planet Arkhona. When the Tyranids invaded Arkhona's system, the elders of House Belisarius decided to recall all their personnel on the planet and the Wolfguard joined their charge aboard the House's ship, the Belisarius Indomitus, bound for the safety of Terra. Disaster struck however, as the Indomitus was boarded as it tried to leave the system, by the Skrullboyz Freebooter band and its crew was easily overrun by the Orks. As the Freebooters rampaged aboard the ship, Godric and Aelfan fought the Orks, to buy time for Itsobal and his Lifeward Bacauda to reach the Indomitus' saviour pods. The Wolfguard later rejoined with Itsobal, when the Navigator neared the pods, and nearly succeeded in escorting their charge to safety, when they were attacked by the Orks. In the brief and bloody battle that followed, Godric was cut in half by a Deff Dread and later had his fangs taken as trophies by Kaptin Radrukk Reddgun, the leader of the Skrullboyz, who had captured Itsobal and decided to keep him as a pet.[1]

Gods of Chaos
The Chaos Gods, also called the Dark Gods or the Ruinous Powers, are powerful beings of the psychic universe known as the Warp, created and sustained by the emotions and souls of every living being of the material universe. Although they are god-like beings, they are by their nature monomaniacal and completely single-minded (formed completely of a single emotion or concept) as well as being completely dependent on the emotions of mortal creatures for their power and continued existence. Gods are able to devote a fraction of their power to create daemons, whose appearance and character reflect the god's own nature. These daemons may be reabsorbed into the god at whim. The least of the minor gods may be so limited in their power that expending their power to create a daemon means their entire power is expended; in effect, the god becomes a daemon.

Godsfang
The Godsfang is a Daemon Sword that is wielded by the Word Bearers Chaos Lord, Darokh'Var. Though he desires to feed Godsfang worthy souls, Darokh'Var will not think twice about using it to cut down anyone in his way.[1]

Godslayer (Freeblade Knight)
Godslayer was a venerable Freeblade Knight, who defended Borthreas during[1a] the Charadon Campaign's invasion of the Alumax System.[1b] When the invasion began[1b], the Freeblade was among those Imperials stationed to protect Borthreas' capital Borthrean. Though General Sonnen Akhter had command of the forces there, Godslayer operated according to its own desires, and no one knew who piloted the Imperial Knight suit. As the forces of Chaos swarmed the world, Borthrean was later targeted by thousands of Cultists, led by the Beasts of Annihilation and the Abrial's Claw Warbands. Despite the sizable force defending the capital, the Iron Warriors of Abrial's Claw made short work of its defenses and blasted open Borthrean's walls. The Cultists and Beasts of Annihilation then stormed in and while Akhter's forces killed many of the invaders, they were vastly outnumbered. The capital soon fell, but Godslayer and the Imperials all died, defending Borthrean to the last.[1a]

Godsmote
Godsmote was the site of a battle between five Knight Houses and the rampaging Daemon Tide in M33.[1] Led by House Terryn's High Queen Desmadara Terryn, the Knights used Godsmote's valleys to their advantage to whittle down the Daemon Tide's numbers with their firepower. The final battle ended in a massive melee and, though the Knights suffered heavy losses, the Daemon Tide was banished back to the Warp.[1]

Godstar
The Godstar is a comet-sized smaller variant of the world-shaping mega-technology of the Necron World Engine. The one known example of this massive Necron vessel belongs to the Nephrekh Dynasty.[1]

Godstompa
Godstompa was an Ork Warboss who in 739.M41 acquired a substantial fleet, led by the titantic battleship Starkrusha. However his Waaagh! was cut short when the Starkrusha was attacked by a fleet of Space Wolves under Wolf Lord Finn Goresson. The Space Wolves managed to board the Starkrusha, resulting in a brutal six-month war in the bowels of the ship. However in the end the Wolves prevailed, and Godstompa was decapitated and Finn now wears his head around his belt.[1]

Liber Astartes
The Liber Astartes is a supplement to the Horus Heresy: Age Of Darkness 2nd Edition Rulebook by Games Workshop.[1]

Liber Chaotica
The Liber Chaotica is a series of background books about the gods and servants of Chaos in Warhammer written by Richard Williams and Marijan Von Staufer. They were released one after another in 2003 and 2004. The books are presented in the form of the fictional writings of Richter Kless, a character of the Warhammer world. The authors take the role of an editor who goes through Kless' works, which contains studies, illustrations and excerpts from other fictional sources. The Liber Chaotica also provides background related to the Warhammer 40.000 universe, written as cryptic records of recurring visions Kless suffered. The series is composed of four separate volumes, each dedicated to one of the four Gods of Chaos: the Liber Chaotica: Khorne, the Liber Chaotica: Slaanesh, the Liber Chaotica: Nurgle and the Liber Chaotica: Tzeentch. In 2006, the Liber Chaotica: Complete edition was released. It contains all previous books as well as a fifth volume called Liber Undivided.

Liber Daemonicum
The Liber Daemonicum (aka Libra Daemonicus[1]) is the Grey Knights Chapter's sacred book that contains prayers, battle rituals, litanies, funeral rites, and Chaos lore. [1]

Liber Excruciatus
The Liber Excruciatus is a book owned by the Necromunda Redemptionist, Klovis the Redeemer and contains every method of torture he has ever carried out, as recorded by his bodyguard Malakev. While in battle, the Redeemer has been known to open it and read out some of the horrific things he has done, in order to scare off his foes.[1]

Liber Exorcismus
The Liber Exorcismus is a hallowed text, owned by the Exorcists Chapter.[1] It is traditional for members of the Enochian Guard, to adorn themselves with excerpts from the Liber Exorcismus, and other such texts, before a battle. They believe that the verses will imbue them with righteous strength, when the Emperor's light is furthest from their reach.[1]

Liber Heresius
The Liber Heresius is an artifact tome first laid down during the Age of Apostasy that has grown to contain the wisdom of thousands of Ordo Hereticus Inquisitors. By properly interrogating its pages, the reader can gain wisdom that enables them to predict and counter the strategies of renegades and traitors before their schemes come to fruition. Over the centuries, the Liber Heresius has become incredibly unwieldy, as each new wielder scribbles his own notes into its margins.[2b] The Liber Heresius Thought by the Radical Inquisitor Lichtenstein to contain the knowledge to defeat a race of mechanical beings who worship death, he has fanatically sought after the artifact. The artifact is also known to have freed the Daemon Prince Phara'gueottla from his prison on Karis Cephalon.[2a]

Liber Hereticus
The Liber Hereticus is a supplement to the Horus Heresy: Age Of Darkness 2nd Edition Rulebook by Games Workshop.[1]

Liber Hereticus (Chaos Tome)
The Liber Hereticus is a cursed relic tome, that is used by Chaos Psykers.[1]

Liber Honorus Imperial Fists
The Liber Honorus Imperial Fists is an Imperial tome which gives details of the honourable rise of several Space Marines of the Imperial Fists chapter, notably including Darnath Lysander, first mentioned in 567.M40 where he triumphed over heretics at the Battle of Colonial Bridge.[1]

Liber Imperium
The Liber Imperium is a supplement to the Horus Heresy: Age Of Darkness 2nd Edition Rulebook by Games Workshop.[1]

Liber Infestus
The Liber Infestus is a text, notable for containing a quote attributed to the Primarch Mortarion.[1]

Liber Maelignicus
The Liber Maelignicus is a heretical skin-bound tome, that details the histories and legends of Daemons of the Warp. It was collected by the heretic Planetary Governor of Dolumar IV, Meyloch Severus, in his quest to free the imprisoned Lord of Change Tarkh'ax.[1]

Liber Malan
The Liber Malan is an Imperial text, notable for containing a record of a speech given by the Primarch Leman Russ on Ialis III, circa 170.M31.[1]

Liber Malum
The Liber Malum is a tome held within Terra's Library Sanctus.[1]

Liber Mechanicum
The Liber Mechanicum is a supplement to the Horus Heresy: Age Of Darkness 2nd Edition Rulebook by Games Workshop.[1]

Liber Mithros
The 'Liber Mithros' is the name given to an ancient codex of dark power given to the care of the Imperial Fists Chapter.[1]

Liber Proditor Armorum
The Liber Proditor Armorum is a treatise written in 812.M39 by Techmarine Suprema Lysol Blane of the Imperial Fists, concerning the use of armoured vehicles by the Traitor Legions.[1]

Liber Tempest
The Liber Tempest was a seventy-seven volume tome describing the deeds of the Storm Wardens and the lives of its heroes throughout the troubled years of the Age of Apostasy in 945.M36. It was authored by Chief Librarian Brin Maxen, who had been so crippled that he could no longer provide his service to the Chapter. It is claimed that Maxen held his own death at bay for nearly twelve years as he recited the text to his disciples. After his death, it was discovered that there were several versions of the text, which nearly led to a schism within the Chapter. When the texts were studied in detail, it was discovered that they differed in several major details. These differences were so great that Maxen's successor came to suspect that an outside agency had corrupted the transcription process or perhaps interfered with the archives at a later date. In response, the senior Librarians undertook a study of each text to see which, if any, version contained the real events. This would take the better part of a century. Eventually a single text was chosen as the truth and the remaining versions were sealed away in the Librarium. Each apocryphal text was named after the Librarian who had compiled it, such as the Apocrypha of Yorath, the Book of Einion, and the Liber Esoterica Cadfanius.

Liber Xenologis
Liber Xenologis is background book. It is written from an in-universe perspective by the Rogue Trader Janus Draik.[1]

Liberation of Enothis
The Liberation of Enothis,[1] also called the Enothian War,[2d] was an engagement of the Sabbat Worlds Crusade.[1]

Paragon Blade
Paragon Blades are ancient weapons forged during the Dark Age of Technology.[2]

Paragon Gauntlet
The Paragon Gauntlet is a Knight relic. This masterwork weapon is believed to have been the prototype for the Thunderstrike Gauntlet fabricated from a long-lost STC. This weapon displays a far greater degree of artifice than most other Knight battle gauntlets.[1]

Paragon III
Paragon III is an Imperium Industrial World that, sometime after the Great Rift's creation, suffered an invasion of Donorian Fiends when a spur of the Webway tore open.[1] This was followed by Dark Eldar raiding parties, who took advantage of the Chaos the Fiends were spreading across the world. Hoping to imitate the daring Kryptman Gambit, Inquisitor Re'hneton tried to lure a Tyranid splinter fleet down to eradicate the invading Xenos, but he relied on a tenuous web of alliances to do so. When the Inquisitor then failed to deliver upon his own pledges of fealty, his alliances collapsed and Re'hneton inadvertently caused a catastrophe of system-wide proportions, as the splinter fleet advanced on its own.[1]

Paragon Missile Launcher
The Paragon Missile Launcher is a type of Imperial Missile Launcher mounted on the Paragon Warsuit Purgator Mirabilis. The weapons array affords the suit a level of firepower usually only found on armored vehicles.[1]

Paragon System
The Paragon System is a star system of Imperial space.[2] The outer parts of the Paragon System are known as the Paragon Reaches.[1b]

Paragon VI
Paragon VI is a world of the Imperium.[1] A gas giant, Paragon VI is orbited by a number of moons, at least one of which (the sixth moon) is inhabited. The populace of the moon refer to Paragon VI as the Mater Maxima.[1]

Paragon VI, 6
Paragon VI, 6, known locally simply as Paragon, is the sixth moon of the planet Paragon VI.[2b]

Paragon War Blade
Paragon War Blades are huge Power Swords, that are wielded by the Adepta Sororitas' Paragon Warsuits. Their crackling power fields allow the War Blades to tear through enemy armor like it was tissue paper.[1]

Paragon War Mace
Paragon War Maces are huge Power Maces, that are wielded by the Adepta Sororitas' Paragon Warsuits. Their crackling power fields allow the War Maces to tear through enemy armor like it was tissue paper.[1]

Paragon Warsuit
The Paragon Warsuit is an armored walker, used by the Adepta Sororitas.[1] These vehicles are gifted to elite Celestians[3] who have expressed the ultimate faith. The Machine Spirits bounded within the Warsuits trust only the purest Sisters of Battle and are difficult to tame. However, should such a union be successfully formed, the pilot can advance through the thickest enemy fire and engage the most fearsome of foes.[2] The pilots must possess incredible skill to pilot these vehicles, for they are capable of extremely complex and fluid maneuvers.[4] Each Paragon Warsuit is equipped with firepower to rival a Space Marine Dreadnought. Their left arm incorporates a Heavy Bolter, Heavy Flamer, or Multi-Melta which is augmented by a shoulder-mounted secondary weapons consisting of either twin Grenade Launchers or Storm Bolters. Its right arm wields a melee weapon consisting of a large Paragon War Blade or Paragon War Mace.[2]

Paragon of Restoration
The Paragon of Restoration were intricate bionic enhancements[1], which were fragments of a Dark Age of Technology-era Artificial Intelligence, that the Magos Arkhan Land installed within the Blood Angel Dominion Zephon, during the Horus Heresy.[2]

Paragonian Regiments
The Paragonian Regiments[1f] are Imperial Guard Regiments raised from the inhabited moons of the Imperial world of Paragon VI, in particular the planet's sixth moon.[1d]

Paralyzer
The Paralyzer is a Death Guard Battleship that took part in the Pyrus Reach Conflict.[1]

Paralyzing Lightning Claw
The Paralyzing Lightning Claw is a Mk XIII Excrutius pattern lightning claw, incorporating an injector which coats the claw blades in paralytic neurontoxin. This design was deemed heretical millennia ago, but not all examples have been stamped out.[1]

Paramar
Paramar is a world of the Imperium,[1] located within the Segmentum Solar.[2] It is on this planet sergeant of the Storm Lords Chapter Balzach was taken alive during the battle with the World Eaters and later after the humiliating torture became Zhufor, the Impaler, the Chaos Lord of the Skulltakers.[3] Evidence suggests that some of the Lords of Paramar helped Fabius Bile in nurturing the borned mutants for his mysterious experiments. One of this talented psykers is The Howling Man who can raise his voice to devastating effect.[4]

Paramar V
Paramar V is a world of the Imperium under the domain of the Adeptus Mechanicus.

Paramours of the Morpheus Rift
The Paramours of the Morpheus Rift are described as a xenos race, being abominations and a horrible threat. It is considered fortunate that they are confined to a small area near the uninhabitable Galactic Core.[1] It is known that the Red Talons Chapter and their Contemptor Dreadnought Skara Brae fought with this vile race.[2]

Paramyx
Paramyx is the Plague Lord of the Blighted Claw Warband.[2]

Paraon Uari
Paraon Uari is a Primaris Lexicanum in the Dark Krakens Chapter. He is currently among its forces in the Octarius Sector, that Captain Krijeni Luceior is leading against Hive Fleet Leviathan.[1]

Eschara
Eschara is the Homeworld of the Excoriators Chapter.[1a] Figs are grown on the world and [1b] its largest moon is called Lentigo, which is less than six or seven hundred cubic kilometers.[1c]

Escher Cutter
Escher Cutters are lightning fast Jetbikes, that are the preferred vehicles of Necromunda's House Escher, when they travel through the Hive World's Ash Wastes.[1]

Escort
Escorts are a classification of combat space vessel. Escorts are the smallest craft in use but come in the largest numbers, providing support in defence of larger ships. The most common duties of Escort-class vessels are patrol, reconnaissance, convoy protection, raiding, and picketing. In combat Escorts have a short life expediency but will swarm larger vessels.[6]

Escort Carrier
Escort Carriers are freighters whose cargo bays have been converted into makeshift carrier decks for the support and launching of a small number of Attack Craft such as Fury Interceptors. Designed for convoy escort duty, these ships' cramped quarters and make-shift conversion results in frequent accidents.[1]

Escort Drone
Tyranid Escort Drones are heavily armed (albeit slow and ungainly) Destroyer-class[3] Escorts that serve as the last line of defense for a fleet's Hive Ships. As such, they can usually be found clustering around the flanks of those massive Bio-ships.[1]

Esgard Ganastyr
Esgard Ganastyr is the Primaris Chief Apothecary of the Iron Knights Chapter.[1b]

Esha Ani Mohana
Esha Ani Mohana was a Princeps of the Legio Solaria during the Great Crusade and Horus Heresy, commanding the Reaver Titan Domine Ex Venari. A devout follower of Solaria Great Mother Mohana Mankata VI, Esha nonetheless became romantically involved with Legio Vulpa Princeps Terent Harrtek during the Great Crusade. Esha became pregnant, but during the compliance on became disgusted with Haartek and the Legio Vulpa after they killed large numbers of civilians.[1a] Esha gave birth to a daughter Abhani Lus Mohana shortly after, but lied to Harrtek and told him that she had given birth to a son who as per Solaria tradition was trained as a Tech-Priest instead of serving as a Titan crewman.[1b] Later during the Horus Heresy, Esha commanded a Titan Maniple during the Battle of Beta-Garmon. During the battle on Beta-Garmon III she encountered Harrtek and his Warlord Titan Nuntio Dolores, now hideously transformed due to Daemonic corruption. Esha engaged in a desperate battle with Harrtek, and would have been slain had her daughter and Princeps of the Reaver Titan Cursor Ferro not slammed into the Nuntio Dolores, sending them both over a cliff. Esha was nearly killed in the slaughter of loyalist forces on Beta-Garmon III, narrowly escaping the Domine Ex Venari via escape pod. Wounded, her shattered pod saw the form of Horus inspecting the battlefield in the aftermath of the traitor victory. However shortly after, she was recovered by fleeing loyalist forces and returned to the Legio Solaria. Having seen Horus collapse due to the wounds he had sustained in an earlier campaign, upon being recovered Esha proclaimed with joy that the Warmaster had fallen.[1b] Later during the Siege of Terra Esha relayed what she had seen to the loyalist Fabricator-General, Zagreus Kane who in turn relayed the information to Sanguinius.[2] Piloting the Warlord Titan Luxor Invictoria, she commanded the remainder of the Solaria during the battle for the Mercury-Exultant Kill-zone.[3]

Esholi
Esholi were one of the social castes on the Imperial Feudal World of Hagia.[1]

Eshra
Eshra was a Word Bearer who served during the Horus Heresy.[1] He was part of the Traitor guerrilla forces that fought beneath the surface of Calth in the Underworld War. Serving under the Dark Apostle Kurtha Sedd of the Third Hand, Eshra was part of Sedd's force that attacked a section of subterranean tunnel garrisoned by Captain Vultius and his men. Although the Word Bearers quickly subdued the Imperial defenders, Sedd had noticed that two survivors had fled to the surface and ordered Eshra to follow them. Eshra refused, as the radiation levels on the surface would kill him, at which point Sedd beheaded him.[1]

Eshuh
Eshuh was the Chief Librarian of the Tome Keepers Chapter, when the Sanctimonia Conflict began in 291.M37.[1] He would be among the Chapter's forces that took part in the battle, but his presence on Gleb, along with his retinue of Librarians, enraged the vehement witch-hater Canoness Sophira. Her distrust of psykers, led to a much higher casualty rate on the Hive World than expected; particularly when telepathic communications from Eshuh were ignored by the Ecclesiarch's forces.[1]

Eskabar
Eskabar is the site where a Shadow War between the forces of the Alpha Legion Marines Kormus Hexlo and Koyn Jankus is taking place.[1]

Eskaton
Eskaton was a title used by the Dark Angels Legion's Dreadwing and was used to denote a warrior that had overseen the final death of an entire race or world.[1]

Esko
Esko is an Imperial world, located in the Reductus Sector of the Segmentum Tempestus.[1]

Eskolios
Eskolios was a Munitorum Procurator Actual.[1] In 397.M41 he was an aide to Captain-General Iskhandrian, Imperial Guard Commander of Battlegroup Kalidar.[1]

Spleenrippa
The Spleenrippa is an Ork anti-tank vehicle. Its primary armament is a large Battle Cannon, but it is also equipped with a variety of Shootas.[1]

Spleenrippa (Warboss)
Spleenrippa was an Ork Warboss whose Waaagh! invaded the Imperium world Herald's Fall. This drew swift and brutal retribution from the Knights of House Krast and the Cockatrices Titan Legion and the Warboss led his forces against them from within his Great Gargant. However, when his Orks laid eyes on the Ordinatus Mars, the largest of the Cockatrice Legion's Titans, they began firing at it, as they were driven into a near frenzy at the chance of a good scrap. Spleenrippa yelled at his forces to stay back, however - the Ordinatus was his and anyone who got in his way would get stomped. When his attention was turned upon the Titan, though, the House Krast Knight Forillus fired upon the head of Spleenrippa's Gargant with his thermal cannon, instantly killing the Warboss. When the now-headless Gargant crashed into the ground, the Waaagh! was broken and Herald's Fall was saved.[1]

Splendid Men of the Imperium, Stand Up and Fight
'Splendid Men of the Imperium, Stand Up and Fight' is an Imperial hymn.[1]

Splendid Pinion
The Splendid Pinion was a Strike Cruiser in service with the Angels Excelsis Chapter.[1a] The vessel was commanded by Captain Erwin of the Chapter's Second Company during the Devastation of Baal.[1a] The Splendid Pinion was destroyed, along with all of the other Angels Excelsis vessels, in the opening void war in the Baal System by the tyranids of Hive Fleet Leviathan.[1b]

Splinter Cannon
Splinter Cannons are a type of Dark Eldar Splinter Weapon.[1] The Splinter Cannon is a heavy type of Splinter Weapon and much more expensive to produce, as it incorporates several additions to allow the user to fire this large, bulky weapon even while charging into assault. The primary additions are a semi-liquid stabilization mechanism housed approximately in the center of the cannon, to provide a counterweight to the constantly fluctuating center of gravity on the weapon. Second, an auto-burst trigger will continue to fire splinters for four to five seconds after it has been pulled, in case the user loses his grip temporarily during the charge.[1][2] Finally, and possibly most important, is the addition of magneto-impulse directional spines along the barrel, and a secondary power generator housed in the back of the cannon, to prevent stalling or improper functioning. These directional spines provide additional magnetic field stability, preventing the splinters from exiting the barrel traveling at an awkward angle or hitting the inside of the barrel and causing damage to the weapon.[1][2]

Splinter King
The Splinter King, who is also known as the King of Splinters, is a Slaanesh Daemon Prince.[1]

Splinter Pistol
Splinter Pistols are a type of Dark Eldar Splinter Weapon.[1] The Splinter Pistol is the ranged weapon of choice for most the remainder of the Dark Eldar forces, finding frequent use in the ranks of Archons, Wyches, Reaver Jetbikers and most Sybarites and Dracons. Usually paired with a Monomolecular Knife or Claw and used as a pair for added effectiveness in assaults. The Splinter Pistol uses the same ammunition and firing mechanisms as the rifle, although compacted and therefore have shorter range, and with a smaller ammunition crystal to reduce the weight even further. Splinter Pistol crystals are therefore the most frequently impregnated with toxins, as they are the weapons that most need the added effect.[2]

Splinter Pod
Splinter Pods are a type of Dark Eldar Splinter Weapon.[1] Splinter Pods are splinter rifle-like weapons mounted under Hellion Skyboards. These pods can be fired with the depression of a heel-stud, making them easy to use even assaulting against an enemy squad.[1]

Splinter Racks
These Splinter Weapons racks are mounted on Dark Eldar anti-grav vehicles such as Raiders. It allows passengers to empty their weapons magazines in great raking fusillades before discarding their spent guns in favor of fully loaded replacements.[2]

Splinter Rifle
Splinter Rifles are a type of Dark Eldar Splinter Weapon.[1] The most common weapon in the Dark Eldar Armoury, the Splinter Rifle is used by nearly every citizen of Commorragh at some point in their lives. It is the standard weapon of choice for Kabalite Warriors. The weapon is lightweight and usually sports Monomolecular Blades for added functionality in melee combat. It features a medium sized ammunition crystal to reduce weight while still maintaining a decent amount of ammo before the user needs to reload.[2] The gun houses an ammunition disintegration generator to break up the crystal into shards, along with a cyclic ammunition feeder to house the shards before firing. Once fired, it routes the energy used to disintegrate the ammunition crystal through a magno-electric impulse chamber that accelerates the crystal to supersonic speeds, rocketing it towards its intended target.[2]

Splinter Weaponry
Splinter Weaponry are the primary weapon type used by Dark Eldar forces.[2] They all operate around the same general mechanism as a Rail-Gun, splitting off shards of a Neurotoxin that has been solidified into a crystal up into thousands of tiny splinters and then launching them at incredible speeds towards an enemy.[1]

Eskrador
Eskrador is a world of the Imperium. It is most notable for being the site of a major battle between the Ultramarines and Alpha Legion in the aftermath of the Horus Heresy.[1] During the battle, the Alpha Legion was assaulted by Ultramarine forces. Alpharius (or perhaps Omegon posing as Alpharius) was reportedly happy with such a development, as it allowed him to demonstrate the superiority of his flexible, multitudinous and unexpected military strategies on the notoriously precise, methodical and perhaps even moribund Ultramarines. However, the Alpha Legion primarch was apparently taken by surprise when Guilliman departed from his own strictures and led a surprise assault by his elite units on the Alpha Legion headquarters. In the resultant personal combat between Alpharius and Guilliman, it is believed that Alpharius was killed. The Alpha Legion responded, not by breaking and fleeing as Guilliman expected, but by turning on the Ultramarine detachment and harrying them so mercilessly that by the time they had returned to the main body of the Ultramarine force their casualties were almost total. The Ultramarines were driven from the planet in the subsequent battle. Following the battle on Eskrador, the Alpha Legion fractured in order to hide from the Imperium and it is unknown what the state of the planet is the 41st Millennium.[1]

Esmadoria
Esmadoria is an Imperium Hive World that was invaded by the Ork hordes of the Arch-Arsonist of Charadon some time after the Battle for Rynn's World.[1]

Esme Chorda
Esme Chorda was an infamous Rogue Trader privateer of the Calixis Sector, who was a scion of House Chorda.[1]

Esotephres
Esotephres is a Thousand Sons Daemon Prince.[1]

Esoterikon Livris
The Esoterikon Livris is a great library and archive located on Luna said to be one of the greatest troves of information on Human history in the Galaxy.[1]

Esoterist
Esoterists were a specialzied type of Space Marine used within the Legiones Astartes during the later stages of the Horus Heresy. They were members of the Librarius who returned to their studies with or without the blessing of their Primarch and delved into forbidden lore that saw common use on the battlefield.[1]

Splintered (Chaos Cult)
The Splintered was a name taken by numerous Chaos Cults on Terra, following the aftermath of the Great Rift's creation.[1a] The Adeptus Custodes learned that while some of these Cults took the name to confuse the Imperium, others had an objective they were working towards together. These Splintered Cults were heavily armed and were speculated to have been created by the servants of Chaos in order to keep Terra destabilized, as another invasion was planned. What worried the Custodes the most about the Splintered, was that it contained many powerful members of Terra's population, within its ranks[1a]. Also without exception, the Cult leaders of the Splintered were former senior officials of the Adeptus Terra[1b], who frequently targeted Ecclesiarchy sites on Terra[1c]. All this led Lord Commander Guilliman to ask Shield-Captain Valerian to begin looking into the Cults' leadership, sometime after the launch of the Indomitus Crusade.[1a] However the Splintered's success in defying the Imperium, was only due to being the patrons of the powerful Hexarchy group. The Hexarchy wished to overthrow Lord Commander Guilliman's rule of the Imperium and used their vast resources to ensure the survival of the Splintered Cults. Once the Cults had wreaked enough havoc, and started to turn Terra's population against Guilliman and the ruling High Lords, the Hexarchy began their coup to seize control. They then unleashed the Minotaurs Chapter upon the Cults, in order to gain the favor of Terra's population and show that they and not Guilliman, would restore order to the Throne World. Faced with eminent defeat, the Splintered soon rallied under the command of Fyger Deflaim for a final stand in the Cathedral of the Emperor Deified. However the Hexarchy knew of their plan and the Minotaurs lay in wait and slaughtered the Splintered, after the Cults seized control of the Catherdral. Most of the Splintered were killed in the attack[1b] - save for the Cult under command of the Lachrymosa. She had refused to rally to Deflaim's side and as the Minotaurs were destroying the Splintered, the Lachrymosa and her Cult escaped into space, aboard several stolen ships.[1c]

Splintered Path
The Splintered Path are a Chaos Cult of Tzeentch that are taking part in the Traxis Sector Conflict.[1]

Splintered Sentients
The Splintered Sentients are an Alpha Legion Warband.[1]

Splinterheart
Splinterheart is a Chaos Knight Dreadblade and the only survivor of the destroyed Knight House Yerrin.[1]

Splinters of the Ghost Razors
The Splinters of the Ghost Razors are relic power weapons of the Red Corsairs.[1]

Splinterstorm War
The Splinterstorm War was a battle, that was won by the White Scars. The key to their victory was using the Chapter's favored tactics of great encirclements, hit-and-run attacks, and sudden strikes.[1]

Split-Grin Bad Moons
The Split-Grin Bad Moons are a powerful Ork sub-faction of the Bad Moons Clan.[1]

Spohr
Lady Spohr is a Dark Mechanicum Magos, who rules over the Forge World, Quir.[1]

Spoilers
The Spoilers were a division of the Vervun Primary, the standing army of Vervunhive on the Imperial planet Verghast.[1a] The Spoilers' purpose was to defend The Spoil, an area of mining and ore-processing waste that formed a mound large enough to require a gap in Vervunhive's outer wall.[1a] At the time of the Sabbat Worlds Crusade, the Spoilers consisted of approximately 20,000 men[1a] commanded by Major 'Gak' Ormon.[1b]

Aemos (Ship)
Aemos was the Imperial designation for a tyranid ship of Miral Rex, a splinter of Hive Fleet Kraken.[1] Aemos was part of Miral Rex when it attacked the Miral System. As with all of the vessels of the splinter fleet, it is named after a monster or dark figure of Sotharan myth.[1]

Aeneas
Aeneas is a Dreadnought in the Grey Knights Chapter. He was the Chapter's Grand Master for 55 years during M37, before being interred within a Dreadnought after a confrontation with the Thousand Sons Sorcerer Ahriman.[1]

Aeneas Strom
Aeneas Strom is the current Captain of the Imperial Fists 8th Company.[1a] Prior to ascending to this position, Aeneas served the Chapter's 1st Company as a Veteran Sergeant. In this capacity, Aeneas also served as a warden of one of the arenas aboard the Phalanx - in the tradition of 1st Company Sergeants he was known as Aeneas Roma, after the arena's foremost battle honour. After his promotion, he discarded the name of Roma.[1b]

Aenope
Aenope lies in the Yasan Sector and in the wake of the Horus Heresy, it was controlled by the Dark Mechanicum. This ended though, during the White Scars Primarch Jaghatai Khan's Yasan Campaign, which cleansed the traitors from the world.[1]

Aenos
The Aenos are a Xenos species.[1]

Aeolus (Drogue)
The Aeolus was a drogue in service with the Imperial Navy during the Sabbat Crusade's Phantine campaign.[1]

Aeolus (Master of the Templars)
Aeolus was an Imperial Fists Captain and the Legion's Master of the Templars, during the Great Crusade. He was among the Imperial Fists' forces, that took part in the Night Crusade.[1]

Aeonid Thiel
Aeonid Thiel was a Sergeant of the Ultramarines 13th Chapter, 135th Company, who distinguished himself during the Battle of Calth for his adaptability and unorthodox thinking.[1a]

Aeonstave
Aeonstaves are a Necron weapon utilized by Crypteks, specifically the discipline of Chronomancy. The sapphire head of an aeonstave contains a massive chronal charge that, when unleashed, can trap a foe in a bubble of slowed time.[1]

Aerelion System
The Aerelion System is a System of the Galaxy where the Primarch Jaghatai Khan and the White Scars Legion mustered before pushing into the Catullus Rift during the Horus Heresy.[1]

Aereon Square
Aereon Square is one of the central communal plazas of Cirrion, the capital loft-city of the planet Stratos, boasting a large statue of one of the leaders of Stratos.[1] When Stratos suffered an uprising by the Cult of Truth, the Salamanders used Aereon Square as one of their main muster points while trying to retake Cirrion from the Cult.[1]

Aerigulus
Aerigulus was an Ultramarines Librarian[1a] in M37[1b] and was part of his Chapter's forces sent to take part in the successful Cleansing of Danor IV. The Crimson Sabres were among the six Chapters who took part in the Cleansing, and Aerigulus noted in his report afterwards that he was concerned for their constant need to seek acceptance from the other Chapters involved in the campaign, but this overzealousness might be expected from a new Chapter that fought alongside more stalwart ones. When the Crimson Sabres were later declared Excommunicate Traitoris by the Imperium in M41, the Inquisition began an investigation into the Chapter, and Aerigulus's report was among the few records discovered that detailed Crimson Sabres' early history.[1a]

Aerion Mersaror
Aerion Mersaror was a Centurion and Captain of Vindicus Squad, of the Ultramarines Legion, during the Horus Heresy.

Aerius
Aerius was a Hive World of great importance to the Imperium. The planet suffered a devastating plague when the Balestar, a comet appearing every two thousand years, returned.[1a] The plague was connected with the enigmatic Black Pyramid, an impenetrable Eldar structure which was built, unknown to the local human population, to restrain a Daemon Prince of Nurgle called Botchulaz.[1b]

Aerolis
Aerolis is an Imperial world, that is infested by the Petitioners of the Frugal Saints Genestealer Cult. In M42, however, the Cult was discovered by the Deathwatch and the are currently in battle with a Kill-Team led by Watch Captain Artemis.[1]

Aeronautica Imperialis
The Aeronautica Imperialis is a branch of the Imperial Navy dedicated to atmospheric warfare. The Aeronautica Imperialis works closely with the Imperial Guard, providing both gunship transportation and close air support.[1]

Aeronautica Imperialis: Flight Command
Aeronautica Imperialis: Flight Command is a 2020 turn-based strategy PC game by Binary Planets. It allows users to command a squadron of Imperial or Ork aircraft in a number of pre-written scenarios from the Invasion of Rynn's World. Players can also embark on a longer campaign of randomly-generated missions as the Imperial Navy.[1]

Aeronautica Imperialis: Rynn's World Air War
Aeronautica Imperialis: Rynn's World Air War is a rulebook for Aeronautica Imperialis (2019).[1]

Aeronautica Imperialis: Skies of Fire
Aeronautica Imperialis: Skies of Fire is boxed set for the miniatures tabletop game Aeronautica Imperialis (2019).[1]

Utrecht
Utrecht was a Neophyte of the Black Templars Chapter who was apprenticed to Initiate Frederick.[1] Utrecht was part of a kill-team sent to retake the Black Templars' Chapter keep on Barbarossa IV.[2][3]

Uttam Luna Hesh Udar
Uttam Luna Hesh Udar was a member of the Adeptus Custodes during the Great Crusade and Horus Heresy. During the Heresy, Udar was a guard at the infamous Khangba Marwu prison since being badly wounded by an Ork biological weapon. During the jailbreak of the Outcast Dead, Udar was killed by the World Eater Tagore, who ripped out the Custodians spine.[1]

Uttica 1st Tank Company
The Uttica 1st Tank Company "Desert Foxes" is known to include a Leman Russ Vanquisher (Gryphonne IV pattern) and fought in the 2th Utican Civil War.[1a]

Uttu Prime
Uttu Prime was a world of the Imperium until it was captured by the Necron Overlord Zahndrekh in the Conquest of Uttu Prime sometime in late M41. It has since been absorbed into the Sautekh Dynasty.[1]

UvTerra
UvTerra was an Astra Militarum officer of Battlegroup Kalidar, who served as Commander of the Battlegroup's Command Leviathan, Magnificence.[1]

Uvall
Uvall was a Space Marine of the Flesh Tearers Chapter, who fell to the Black Rage on Hamenlina and was mercy-killed by Astorath the Grim.[1]

Uvander
Uvander is an Imperium world that was brought into Compliance by the Word Bearers Legion during the Great Crusade.[1] After the Word Bearers moved on, Chapter Master Kor Phaeron remained behind to begin the population of Uvander's education into the Imperial Truth. However, he secretly allowed elements of the population's culture that reminded him of the Old Faith of his Homeworld Colchis to remain.[1]

Uvodia III
Uvodia III is an Imperial world, whose population has rich purple-black skin. It is also the Homeworld of the 16th Gavera Regiment.[1]

Uvrik Khravos
Uvrik Khravos is a member of the Black Legion and one of Abaddon the Despoiler's most trusted Commanders.[1] After Cadia's destruction, Abaddon ordered Khravos to invade Belis Corona in order to cripple the Imperium's Battlefleets and lay claim to a major supply center as well. However, due to the tenacity of the Imperial forces defending the world, the on-going Battle for Belis Corona has raged for several years now.[1]

Uwe Bajola
Uwe Bajola was a Sister Palatine of the Order of the Wounded Heart; she was one of the Order's members based on the Shrine World of Ras Shakeh.[1a]

Uwen Dirhan
Uwen Dirhan is an Iron Knights Primaris Librarian, who serves in the Chapter's 3rd Company.[1b]

Uwoma Kandawire
Uwoma Kandawire was an early Grand Provost Marshal of the Adeptus Arbites.[1] Born in the Banda Confederacy of Southeastern Africa to a modestly wealthy family during the Age of Strife, her experiences with brutal warlords and rule by the strong led her to develop a strong desire for justice and reform. She eventually got this opportunity when the Emperor's forces appeared, and she joined his ranks and eventually rose to command the early Arbites. She believed strongly in the concepts of rule of law and executive oversight.[1a] After discovering the massacre of the Thunder Warriors at Mt. Ararat had taken place without informing the Senatorum Imperialis, Kandawire became determined to arrest Captain-General Constantin Valdor and put him on trial. She was subsequently one of the principle architects of the Palace Coup alongside Ushotan and Amar Astarte. After the coup crumbled, Kandawire was surprisingly spared by Valdor and given an opportunity to live a peaceful modest life far from the Imperial Palace walls.[1b]

Uxor
Uxor were female Humans within the Geno Five-Two Chiliad that had the psychic power of "'cept" which allowed them to partially perceive the future allowing them to provide intelligence to their branch of the Imperial Army. Typically, the Uxors were young women whose powers burned out by the time they reached the age of twenty-two. An Uxor had numerous other Uxors as aides, who served to replace their mistress once her powers were gone. In turn, a company's Uxor reported to the Uxor Primus who served as the overall head of the group. The psychic abilities of an Uxor were not strong and they only had a minimum of power when compared to a full Psyker. In certain battlefield conditions, an Uxor was required to journey down to a planet with her troops in order to provide on the spot intelligence during battlefield engagements.

Uzarael
Uzarael is a famed member of the Sanguinary Guard.[1] Legend speaks of Uzarael, who swept Annsel III's skies of winged Dark Eldar warriors in a night and day.[1]

Uzarn
Uzarn is a world of the Imperium, known for its drear stone prairies.[1]

Uzas
Uzas was a member of the Night Lords. Once a proud and honorable fighter, by late M41 he had succumbed to the bloodlust of Khorne, though without the lucidity taken for granted by many of Khorne's worshipers, making Uzas absent-minded, aloof, senile, and prone to fits of crazed murder. His "fall" to a Khorne Berzerker was a source of constant grief and annoyance for Talos Valcoran, who remembered his glorious past.[1] Despite this, Uzas had occasions of lucidity where his former self managed to reach the surface of his psyche and even provide moments of wisdom.[2a] Uzas was a loose cannon and sometimes a liability in First Claw, often accused of attacking fellow Battle-Brothers and mortal crew slaves in the depths of First Claw's ship, the Covenant of Blood and later the Echo of Damnation. After slaying the Night Lord Tor Xal of Third Claw, the murdered Astarte's comrades attempted to exact revenge by murdering Uzas in turn, which led Talos into a bloody battle against his fellow Night Lords to defend his former friend.[2b] Later, in a moment of clarity, Uzas surmised that his fellow member of First Claw and a close friend of Talos, Cyrion, had committed many of the murders of which Uzas was accused. Worse, Cyrion had been deliberately framing Uzas for the acts to cover his own tracks. An enraged Uzas confronted and attacked Cyrion, but Talos came to Cyrion's aid, thinking this was just another case of Uzas' fits of bloodlust, and killed Uzas. Uzas, grateful for release from his tenebrous existence but unable to speak due to his wounds, was unable to thank Talos before he died. The wounded Cyrion lied to Talos about the reason of Uzas' attack and died shortly thereafter in battle, taking the secret to his grave.[3]

Uzash
Uzash was the site of a battle between the Tyranids and the Golden Halos Chapter.[1]

Uziel
The Uziel was a Dauntless Class Light Cruiser that was active during the Gothic War.[1] During the conflict, she amassed a significant record. Along with the Baron Surtur, the Uziel was the first to detect Warmaster Khuzor's fleet near the Formosa Cluster, allowing Admiral Sartus to bring him to battle.[1] The Uziel also participated in the Imperial victory in the Attack on the Pirates' Haven.[2]

Uzieth Pallandaro
Uzieth Pallandaro was a Rogue Trader, who discovered Rynn's World in 8539222.M34.[1]

Uzkarel Ophite
Uzkarel Ophite was a Custodes Proconsul of the Hetaeron Guard Aquilon Terminator during the Horus Heresy.[1a] By the the final stages of the Siege of Terra, Uzkarel alongside fellow Proconsul Caecaltus Dusk were the two sentinels closest to the Emperor directly on the steps of the Golden Throne. Upon the rousing of the Emperor to confront Horus aboard the Vengeful Spirit, Caecaltus was chosen over Uzkarel to take part in the assault. Ophite remained behind, but felt no shame or jealousy at the act for he only knew duty. Before Malcador the Sigillite took the place of the Emperor on the Throne, he put his finger in his mouth and made his sigil with saliva upon Caecaltus' armour.[1a]

Verity (Planet)
Verity is a Dead World of the Imperium and the second planet of the Armageddon System.[1]

Verity Catena
Verity Catena was a Sister Hospitaller of the Order of Serenity.[1]

Verity Kade
Verity Kade was a Canoness of the Order of the Argent Shroud.[1a] Reinforcing Malakbael as part of Indomitus Crusade Fleet Quartus, she led her forces in the Battle of Malak against Angron and his great Chaos host. In the later stages of the battle, she led a boarding operation of the Ark of Omen Clarion Dire. After a fierce running battle, all contact with Kade and her forces were lost. Just minutes after all contact was lost however, the Clarion Dire plunged into the Warp.[1a]

Verlannick
Verlannick was a Lieutenant of the 42nd Paragonian Armoured Regiment. He served in the 3rd Company as the second-in-command of Captain Malliant, while also commanding the Leman Russ Wilful Destruction.[1] In the year 397.M41, the 42nd was part of the Imperial forces committed to the liberation of Kalidar IV from the orks of Waaagh! Gratzdakka. Verlannick was given the honour of leading his echelon, supporting the left flank of the 7th Paragonian Super-heavy Tank Company. In a clash against the orks on the Kostoval Flats, both Malliant and Verlannick were killed in action and command of the company temporarily fell to Lieutenant Bannick.[1]

Verlax Tertius Subsector
The Verlax Tertius Subsector is a region of Imperial space, that has a history of being poorly governed. The Imperium, though, has since lost contact with the Subsector, in the wake of the Great Rift's creation.[1]

Vermaard
Vermaard is an Imperium Mining World.[1] It was where Inquisitor Karamazov tracked down the Apostate Cardinal Jak Obi during the 13th Black Crusade. With the aid of his allies, Karamazov was finally able to bring the Apostate Cardinal to justice.[1]

Vermanus Cybus
Vermanus Cybus was an Iron Hands Space Marine during the Horus Heresy. Cybus was a firm believer in the Iron Hands' ideology of the "weakness" of the flesh, and as a result had a multitude of bionic augmentations. One of the few Morlocks to survive the Drop Site Massacre, Cybus helped lead the shattered remnants of the Iron Hands off Isstvan V and regroup after the death of their Primarch, Ferrus Manus. He eventually led the surviving Iron Hands to the Strike Cruiser Sisypheum where they plotted their revenge against the one who had betrayed their Legion and murdered their Primarch, Fulgrim.[1]

Vermidil
Vermidil is a world of the Imperium that is home to a Preceptory of the Order of the Valorous Heart.[1] Located within the realm of Ultramar that became known as the Scourge Stars, the beleaguered Imperial forces on the world continue to resist the Daemonic onslaught that has swept across the region.[1]

Vermidium
The Vermidium are a group of Nurgle-worshiping worlds that lie in the Phantax Sector of the Ultima Segmentum.[1]

Vermilion Shield
Vermilion Shield is a Knight Errant in service with House Terryn, currently piloted by Baron Capulan.[1]

Vermin
Vermin the Saint of Rats, is a Necromunda Imperial Saint and is among those who Crusading Gangs can pledge themselves to.[1]

Vermin Guard
The Vermin Guard are a Nurgle Warband.[1]

Verminox System
The Verminox System was a System of Imperial space that fell to the forces of Nurgle in M42, along with the Rottgrave and Noxias Systems. All three, are now part of the Chaos God's Scourge Stars empire.[1]

Verminspeaker
A Verminspeaker is a type of unsanctioned psyker that has managed to avoid the hunters of the Black Ships. Those verminspeakers that manage to survive long enough flee into the wastelands of their world.[1] They developed most of their powers through a mixture of guesswork and experimentation, without drawing attention from things that lurk within the Warp. They are partially feral and unnaturally attuned to their environment, and as such deal commonly with Maw-flukes and Saber-Wolves.[1] The Puritan Inquisitors burn them in witch's pyres, while the Radicals find them a hardy and resourceful individuals to employ.[1] Among their psychic powers are Verminspeaking, the ability to see through an animal's senses, and Bestial Ally, the ability to impose his will on a beast as if he were a dominant member of its species.[1]

Verminthiculians
The Verminthiculians are a wild mercenary and reaver Xenos species that has fought against the Imperium.[1]

Vermis-class Bio-Titan
A Vermis-class Bio-Titan is a variety of Tyranid Bio-Titan.[1] At least one was known to have fought on Ichar IV. It was estimated that 17,000 standard Titan-grade rounds or 12 hellstrike missiles would be required to bring it down; it was instead killed with one shot from a Vortex Missile fired by an Imperator Titan.[1]

Vermithrus
Vermithrus the Blighted is a Daemon Prince of Nurgle which commands the Death Guard warband known as the Favoured Sons. Vermithrus surrounds himself with gruesome champions of Nurgle.[1]

Autarthix-Cent
Autarthix-Cent was a Great Crusade-era Mars member of the Mechanicum and he was among its forces that took part in the Night Crusade.[1]

Autega
Autega is both a Death World and a Shrine World of the Imperium.[1] Autega is home to the Autegan Tactical Rangers Regiment, their main duties are scouting the least perilous paths across the planet’s lethal environment; and providing mounted escorts to the pilgrim trains that continually moved between the cities and the shrines.[1]

Autek Mor
Autek Mor was an Iron Hands Iron Father and Lord of the Morragul Clan during the Horus Heresy, and later became the first Chapter Master of the Red Talons.

Author's Choice
From May 19, 2014 to May 23, 2014, Black Library's website ran a promotion, offering half-price sales on five titles selected by Black Library's own authors.

Authors
This is a page listing the authors that have written material set in the Warhammer 40,000 universe.

Autilon Skorr
Autilon Skorr, known as The King Killer and The Hydra's Headsman, was a Consul-Delegatus of the Alpha Legion active before and during the Horus Heresy.[1] According to an account given by Alpharius which is said to be a lie, Skorr was one of the Alpha Legionaries who worked closest with the Primarch during the days before his formal "rediscovery". Skorr was considered by Alpharius to be a gifted diplomat, and was often used for missions that required a public face.[3] He had an honour to be mentioned in the Great Crusade's War Council at least seven times for his outstanding performance in bringing to the compliance the newly discovered human worlds in the name of the Imperium.[2] After the start of the Horus Heresy he actively participated in the Warmaster's bloody "Dark Compliance" and at Epsilon-Stranivar IX the Shattered Legions were the only barrier between him and his victory.[1] Skorr treated his Iron Warriors allies poorly at both the Siege of Epsilon-Stranivar IX and the Siege of Mezoa, using them as sacrificial pawns and cannon fodder. This caused Nârik Dreygur to defect to the Salamanders at the peak of the Mezoan campaign, forcing Skorr into a hasty retreat. As he fled the world, he was badly wounded by Xiaphas Jurr, losing an arm in the process.[2]

Auto-Gurney
Auto-Gurneys are tracked medical devices, that the Imperial Army's Solar Auxilia Medicae used to treat and transport, strapped-in wounded soldiers.[1]

Auto-Immuniser
Auto-Immunisers are Imperial devices, used to protect against poisons.[1] Toxin Wands can be used to detect Auto-Immunisers and Poison Snoopers, and select the right chemical cocktails to bypass them.[1]

Auto-Medicus
Auto-Medicuses were complex cogitator and tool sets, that were used by Solar Auxilia Medicae in the Great Crusade and Horus Heresy. The devices allowed the Medicae to diagnose and treat all but the most debilitating combat injuries, so their fellow Solar Auxilia could be kept in battle for as long as possible.[1]

Auto-Repairer
An Auto-Repairer is a large, bulky piece of equipment which proves extremely useful for examining and maintaining technology up to a certain level. The device can scan for structural damage and inherent weaknesses, while testing batteries, power packs or internal generators with little to no input from the operator.[1] These machines gained particular prominence among the gangs of the Underhive in Necromunda where they proved vital for keeping often poorly made, and old weapons working under less than ideal conditions.[1]

Auto-Sense Goggles
Auto-Sense Goggles are bulky goggles, often worn by Space Marine Scout snipers, that provide the wearer with a number of vision enhancements, with many models and variants.[1] Many of them combine the effects of photo-visors and preysense sights, can detect and see a broad range of radioactivity frequencies, can record pict-captures, have a 5x optical enhancement, 5x micromagnification, and a number of coloured filters that can be flipped in and out of the view ports. These goggles also have an integral laser range finder that allows the wearer to act as a forward observer or fire controller for artillery and aerospace units by pinpointing targets, calculating firing solutions, and broadcasting the data to waiting units.[1]

Auto-Tapestry of the Emperor's Judgement
The Auto-Tapestry of the Emperor's Judgement is a relic banner of the Adepta Sororitas' Order Pronatus and it thrums with the holy power of the Emperor's gaze.[1]

Auto-castelator
Auto-castelators are Imperial vehicles, that Space Marines use to create prefabricated defense wall segments.[1]

Auto-launcher
Auto-launchers are vehicle-mounted grenade launchers. They are simple, six-barreled weapons mounted on vehicle hulls, firing salvos of three grenades at a time. They are used on Imperial vehicles. Loaded with frag, krak or blind grenades, they are useful for close defense and laying smoke screens. The auto-launcher carries six grenades, all of the same type.[1] A semi-autonomous variant designed to be mounted on emplacements and barricades as well as vehicles. Each pre-loaded canister contains either three pairs of Frag or Smoke grenades, and can be triggered remotely from nearby crew or set to activate based on detected movement or sound. When fired they shoot out a pair of grenades in a 45 degree arc from the front, designed to either disrupt or disorient nearby infantry.[2]

Auto-loader
Auto-loaders are rare Archeotech used by the Astra Militarum, to automatically reload the ammo of their projectile weapons. Brave Guardsmen can even use them on Plasma Guns.[1]

Auto-praiser
Auto-praisers are Imperial artificial beings, that are used by the Ecclesiarchy and they sing hymns, while traveling in flocks.[1]

Auto-preacher
Auto-preachers are Ecclesiarchy constructs, that contain the moldering brains of Imperial martyrs. They move on clanking legs, while the martyrs roar out religious epithets through the Auto-preachers' primitive augmitters.[1]

Auto-targeting System
Auto-targeting Systems are haptic devices that guide their wielder's aim, so they can even track those foes that bound skyward from a battlefield.[1]

Auto Quill
Auto Quills are elaborate arcane scribing devices[1] composed of ink-stained brass and vat-grown or artificial quills, used by the Imperium. They allow their user to copy text or transcribe speech with impressive speed and accuracy. Many scribes carry portable units, suitable for recording interrogation sessions or Xenos translations.[2]

Auto weapon
Auto weapons are used throughout the Imperium and are similar in operation to twentieth century automatic guns. They use solid ammunition rather than the easily rechargeable power packs of las weapons, meaning auto weapons are more likely to run out of ammunition in a protracted battle. The strong point of auto weapons is that they use relatively basic technology and are capable of being produced even on low-tech worlds. As they are identical in game terms to las weapons, auto weapons have been removed from army lists, with the exception of the autocannon and battle cannon. Autopistols and autoguns are similar in power to their laser counterparts (laspistol and lasgun) but the autocannon is very different to the lascannon. Instead of very high power it has a higher rate of fire, which has allowed it to survive the recent streamlining of weapons types available to the Imperial commander.

Kaetoros
Kaetoros was an Assault Marine of the Ultramarines Eighth Company. He was a member of Squad Sicarius during the Damocles Crusade.[1]

Kaetus
Hive Fleet Kaetus is a Tyranid Hive Fleet.[1] Its modus operandi, is to have the main core of the Hive Fleet remain dormant in space, while fast-moving tendrils are sent to scout out worlds to feed on. When one is found, a Mycetic Spore is dispatched, but after the Spore lands a full-scale invasion is not launched. Instead the Spore burrows into the world's crust (perhaps via cavities and fissures drilled out by Genestealer Cult mining operations), while the Tyranids within the Spore begin to gestate and start to extract biomass from underneath the world's surface. They concentrate particularly on water and this turns the world's land arid and dry, before the Spore's Tyranids finally emerge to begin their invasion.[1]

Kage
Lieutenant Kage was an officer of the 13th Penal Legion.[1]

Kagen Direfrost
Kagen Direfrost was a Space Wolves Wolf Priest and was part of Wolf Lord Asger Warfist's Great Company when the Ork forces of The Beast invaded the Imperium. He took part in his Chapter's battle against the Orks, when they invaded an Imperium System near the Eye of Terror and later successfully aided his Great Company in defending the Industrial Moon Fabrikk, when it was invaded. Afterwards, he joined Asger in his journey to Terra, after the Wolf Lord was commanded by his Great Wolf to aid [1a] a strikeforce; that was being created to attack the world Ullanor, which was discovered to be the origin point of The Beast's invasion force.[1b]

Kagrit
Kagrit the Redtoof is an Ork Warboss, who is taking part in the Octarius War.[1]

Kaharhaedros
Kaharhaedros was a Pirate Prince of the Dark Eldar. An oddity among Dark Eldar, he openly courted Slaanesh and had a plan to create a new Commorragh by overthrowing the old order of Asdrubael Vect. However, his plan failed when the Captain of the Second Company of the Crimson Fists, aided by the Soul Drinkers, eliminated his Incubi. Kaharhadros later fell into a Warp Portal he made and was destroyed.[1]

Kahgor Lothsul
Kahgor Lothsul was a Contemptor Dreadnought of the Death Guard Legion.[1] He was a veteran Legionary and Warrior Lodge member before his internment after being mortally wounded while fighting Orks on Huashta. When the Horus Heresy began, Lothsul sided with his Primarch against the Emperor and took part in purging the Loyalists on Isstvan III. This would prove to be his downfall, however, as he was later killed in an ambush set by the Thallax of the Loyalist Magos Calleb Decima. Lothsul's remains were later scavenged by the Thallax before they could be recovered by his Legion.[1]

Kahotep
Kahotep was a Thousand Sons Sorcerer, during the Horus Heresy and he escaped into the Eye of Terror, after the Warmaster's forces were defeated by the Imperium.[1] Within that Daemonic realm, however, the Traitor Legions placed blame for the Heresy's failure upon the Sons of Horus. This led them to attack Horus' Legion throughout the Eye of Terror and Kahotep took part in these attacks. He later shattered the Sons of Horus' Warband, known as the Vaithan Reaver Squad and personally killed its leader, Erekan Juric.[1]

Kahrbol Mandrax
Kahrbol Mandrax is the Master of Executions and Chaos Champion of Warsmith Czagra's Effacers of Medrengard Iron Warriors Warband.[1]

Kahu
Kahu was a member of the Carcharodons Space Marine Chapter during the late 41st Millennium. A Veteran and Terminator Squad Strike Leader serving in the 1st Company, Kahu was was a savage warrior known as one of Chapter Master Tyberos' enforcers in order to oversee discipline within the Chapter.[1a] Ultimately, Kahu was killed on the world of Zartak by Night Lords.[1b]

Kai
Kai was a planetary system and Forge World close to the Eye of Terror until it was absorbed into the Eye by the Warp Storm Gae-sann in M34. The forge smiths bartered their services for a measure of protection from the daemons of the warp, producing the Kai Gun. Despite this, Kai's population was butchered afterwards, leaving only the massive, arcane bolter-like weapons as their legacy.[1]

Kai'leath
Shas'vre Kai'leath is a N'dras Sept Fire Warrior of the T'au Empire, who pilots a XV25 Stealth Battlesuit.[1]

Kai'manah
The Kai'manah is a Strike Cruiser in the Celestial Lions Chapter and was thought by the Imperium to have been destroyed shortly before the Great Rift's creation. It has instead been among the Imperial forces currently defending the worlds of the Elara's Veil, from an invasion by the Exilarchy Chaos Warhost. In doing so, the Strike Cruiser has recently suffered extensive damage, which has required the Kai'manah to undergo repairs in Nemeton's orbital shipyards.[1]

Kai'to'aen
Kai'to'aen is a XV95 Ghostkeel pilot of the D'yanoi Sept.[1] Pilot Kai’to’aen was personally chosen by Commander Shadowsun to join the Ghostkeel academy on J'ka'vo station following the liberation of Agrellan. After the two years of training, the shas'vre has rejoined his Hunter Cadre and was more than willing to show what his new battlesuit can do.[1]

Kai (Fallen Angel)
Kai is a Fallen Angel who was born on Caliban[1b] and is among those who now loyally serve their returned Primarch, Lion El'Jonson[1c] as the Risen.[1d]

Kai (Farseer)
Kai is a Farseer of Craftworld Biel-Tan who took part in the Pyrus Reach Conflict.[1]

Kai Gun
The Kai Gun is a massive, hate-fueled firearm wielded by high ranking Chaos Space Marines and Daemon Princes.[1]

Kai Hellspear
Kai Hellspears are Chaos-corrupted weapons that function similar to lasguns, but instead emit a searing beam of Warp energy. These beams not only cut through the armour and bone of their victims, but will also rend away their souls as well. No one knows where the Kai Hellspears originate from, but it is assumed to be a terrible and corrupted place, to be able to produce such weapons.[1]

Kai Zulane
Kai Zulane was an Astropath of House Castana serving aboard the Ultramarines vessel Argo at the beginning of the Horus Heresy. Unusual for an Astropath, Kai's eyes (normally lost when a psychic became an Astropath) had been replaced with augmetic implants, allowing him to see almost as well as his natural eyes.[Needs Citation] When an unusually violent series of Warp Storms breached the Argo's Gellar Fields the ship was severely damaged and would have been lost had it not escaped the Warp at the last moment. Only Kai Zulane and Roxanne Castana survived.[Needs Citation] Kai initially believed himself to be to blame for the loss of the Argo, as he had been transmitting a message at the moment the ship's Gellar Fields failed. He thought that his psychic connection had been the means by which the entities of the warp had breached the ship's defenses.[1g] The mental trauma, along with his guilt, prevented Kai from being able to send and receive psychic messages any further. Agents of House Castana were unable to rehabilitate him and so he was returned to the City of Sight on Terra.[1a] While back on Terra, Kai was given intensive re-training to attempt to return him to his previous level of astropathic ability. His recovery was interrupted by the arrival on Terra of Magnus when he forced his way into the Emperor's Webway experiment in an effort to warn his father about the betrayal by Horus. The psychic explosion severely damaged the City of Sight and killed many astropaths.[1b] Kai's mentor received some sort of visions of the future in this moment, and imparted the secrets shown there into Kai's mind, hidden within Kai's own feelings of guilt in order to protect them.[1c] Kai was taken to the Hollow Mountain to have these secrets forcibly extracted from his mind (a process which would kill him).[1d] He was able to resist this forced invasion of his mind but would eventually have succumbed had he not been freed by a prison break by several Astartes of The Crusader Host of whose Legions are now known to have turned on the Emperor. These Astartes, led by Atharva, a marine of the Thousand Sons legion, took Kai with them as they fled.[1e] Atharva knew Kai had a valuable secret inside him and wished to gain control of it.[Needs Citation] Kai was an unwilling companion to the fleeing Astartes (now calling themselves the Outcast Dead) as they fled through the Petitioner's City near the Emperor's Palace. Along the way, one of the Astartes, Ashuba of the World Eaters, realized Kai's augmetic eyes were being used to track them, tore them out of Kai's head by force, nearly killing him.[1f] Kai was able to survive after receiving medical attention.[Needs Citation] Kai was eventually able to deliver the secret information to the Emperor psychically, after a series of visions in which the Emperor spoke to him directly. Once Kai was able to accept that he was not to blame for the loss of the Argo, and possibly due to his encounter with the Emperor, his natural eyes (a deep shade of violet) regenerated spontaneously.[1g]

Catechisms Martial
The Catechisms Martial was a tome written by Daenyathos, a famous Philosopher-Marine of the Soul Drinkers Chapter, around 8,000 years before the end of M41.[1b] Each Space Marine of the Soul Drinkers carries a copy of the Catechisms, which is recovered from their body after they die.[1c] All Soul Drinkers go out of their way to follow the wisdom of Daenyathos.[1b]

Cathal
Cathal was a Captain[1] in the Brazen Drakes Chapter[2], when it began to be stricken with the emergence of psychic powers, during the Psychic Awakening.[1] Its Chapter Master Argento Corian, knew that the High Lords would label the Chapter as Heretics should they learn of this, and so Corian began personally killing each stricken member. These executions were done in a ceremony, watched by Cathal and the other members of the Chapter Master's inner circle, though he knew doing so took a mental toll on Corian. The breaking point came when the Battle Brother Kier, a member of Cathal's Company, unintentionally used psychic powers to save himself during a battle. As the ceremony for Kier's death was later being prepared, Cathal asked Corian to be the one to execute his Battle Brother. Corian refused, however, as this was a bitter burden he did not wish to share with anyone else. When the time came to execute Kier, however, Corian refused to do so and told his inner circle that they had bled enough for the Imperium. If they were to be condemned for the emergence of psychic powers, which he had no doubt would afflicted all of them, then Corian was determined that the Chapter would fight only for itself from now on. Cathal and the inner circle agreed with the Chapter Master, who went on to say that any Chapter member who refused to turn their back on the Imperium, would have to be enlightened.[1] This led to a civil war within the Chapter and the Brazen Drakes were later labeled Hereticus Diabolus Extremis by the Imperium.[3]

Catharti Arraigners
The Catharti Arraigners are Astra Militarum Regiments, that have served the Imperium since the Unification Wars as part of the Old Hundred.[1]

Cathedral Ship
Cathedral Ships are immense holy vessels created by the Ecclesiarchy, to serve as the soul of a pilgrimage fleet.[1] They have no class, mark or design as each is a unique baroque creation, fashioned by the faithful of the Imperial Cult. Some like the Veritas Diras are carved from asteroids, that have had engines attached to them.[1]

Cathedral of Blessed Alexia
The Cathedral of Blessed Alexia (also known as the Cathedral of St Alexia[1b]) was a cathedral located in the city of Hjec Aleja on the Shrine World of Ras Shakeh. It served as one of the main bases on the planet for the Order of the Wounded Heart.[1a]

Cathedral of Dorn
The Cathedral of Dorn (also known as the Chapel of Dorn) was a cathedral located at the heart of the Battle Barge Glory, flagship of the Soul Drinkers Chapter. Dedicated to the Primarch Rogal Dorn, one of the primary uses of the chamber was as an arena for fighting honour-duels.[1a] The centre of the Cathedral hosted a massive stained glass window depicting Rogal Dorn himself, which was shattered during an honour-duel between the rogue Librarian Sarpedon and Chapter Master Gorgoleon.[1a] When Sarpedon seized control of the Soul Drinkers and rebelled against the Imperium, the Chapter created a new base of operations aboard the Space Hulk Brokenback. The remaining vessels of the Chapter's fleet, including the Glory, were scuttled at this point to make it harder for Imperial forces to track the Soul Drinkers[1b]; however, a new Cathedral of Dorn was constructed on the Brokenback.[1c]

Cathedral of Sanctuary
The Cathedral of Sanctuary was an Imperial cathedral located amongst the battlements on the back of the Imperator Battle Titan Stormherald of the Legio Invigilata.[1] It featured a set of statues depicting the nine Loyalist Primarchs that were noted by the Black Templars of Squad Grimaldus to be unusually understated compared to most commemorations of Imperial heroes (especially ones of such stature). Nonetheless the Space Marines found the statues, especially that of Rogal Dorn, exquisite in their quality.[1]

Cathedral of the Emperor's Wisdom
The Cathedral of the Emperor's Wisdom was a cathedral located in the city of Mankarra on the planet Quintus.[1] At one point the Cathedral was for the exclusive use of Quintus's governor. However, after the planet was subjugated by the Alpha Legion, it was defiled by the Daemon Prince Voldorius.[1]

Catinus
Catinus is a Redemptor Dreadnought in the Ultramarines Chapter's 2nd Company.[1]

Cato Sicarius
Cato Sicarius is the Captain of the Ultramarines Victrix Guard. Among his titles are Master of the Watch, Knight Champion of Macragge, Grand Duke of Talassar, and High Suzerain of Ultramar.

Catrangras
Catrangras is a Desert World that the T'au Empire is preparing to invade.[1]

Catritheyn
Catritheyn, is an Alaitoc Farseer and adept of Eldorath Starbane. She aided the Ranger Illic Nightspear, in his failed assassination attempt on the Necron Overlord Anrakyr the Traveller, during the Carnac Campaign[1a]. After the attempt, the Necron hunted the group and Catritheyn was one of the few who reached the safety of Alaitoc, via a webway gate on Carnac.[1b]

Catulan Reaver Squad
Catulan Reaver Squad was a Reaver Squad of the 1st Company of the Luna Wolves/Sons of Horus Legion. The squad was made up of Veteran Assault Marines led by Kalus Ekaddon.[1]

Catullus (Ship)
The Catullus is a Agentha Class Strike Cruiser that was in service with the Ultramarines during the Horus Heresy.[1]

Caturix
Caturix was the younger of the two Lord Commanders who ruled House Taranis, during the Great Crusade and Horus Heresy.[1a] He newly appointed to the role, in the later years of the Great Crusade, but Caturix was beloved by House Taranis for his fiery passion, which complemented the older Lord Commander Verticorda's cautious temperament[1b]. Though he was a firebrand, his wise counsel was well known and even the Titan Legion Princeps the House fought beside, sought his advice during battles[1a]. Caturix was later present on Mars when the Horus Heresy began and the Dark Mechanicum caused a civil war to erupt on his Homeworld. As war enveloped Mars, House Taranis remained loyal to the Imperium[1b] and later fought to defend Adept Koriel Zeth's Magma City Forge from the Dark Mechanicum's forces. However the Traitors heavily outnumbered the Loyalists and Magma City would soon begin to fall to the Dark Mechanicum. Now with no hope of victory or escape, the surviving Knights of House Taranis agreed to begin a suicidal charge to kill Ambassador Melgator, who led the Traitors' forces. Both Lord Commanders Caturix and Verticorda charged at their foes, alongside the veteran Knights Stator, Yelsic and Agamon, but were soon swarmed by the Dark Mechanicum. Soon Agamon and Stator were dead by the Traitors' hands, with Yelsic being the next to fall. However the explosive death of his Knight, created an opening for Caturix and Verticorda to finally reach Melgator. The two Lord Commanders were then able to kill the Ambassador, before Verticorda was fatally struck down by the Dark Mechanicum's forces. Caturix then gave out a roar of defiance, as the Traitors unleashed their overwhelming firepower upon him.[1c]

Caucasus Wastes
The Caucasus Wastes was a polity on Earth during the Age of Strife and the Unification Wars. Its ruler, bearing the title ethnarch, was defeated by the Emperor's forces and imprisoned in the dungeon of Khangba Marwu.[1]

Caudeus
Caudeus was a Sergeant in the Ultramarines Legion who took part in the Battle of Calth and later the Underground War beneath its surface. It was during that war underground that the squadrons of Caudeus and Sergeant Tynon became separated from their Legion while fighting in Vault-Vexillium, when the Word Bearers began to break through the Ultramarines' battle lines. They soon found themselves surrounded by the advancing Word Bearers, and their situation was even more critical because Caudeus's squadron held the relic Honour Standard, known as Guilliman's First Oath. Realizing that the Word Bearers would seize the Honour Standard after they were killed, the two Sergeants agreed to go on the attack and attempt a breakout that would allow one of their number to escape with the relic. They went on to sell their lives dearly against the Word Bearers, which allowed Olmenus, one of Caudeus's squadron, to escape down a service chute with the Honour Standard.[1]

Caul (Redemption Cult)
Caul the Fallen was a Necromunda Redemptionist, who brought the Cult variation known as the Red Redemption to the Hive World[1b] in 893.M40.[1a]

Caul Engentre
Caul Engentre was Chapter Master of the Brazen Claws in M41.[1] After his Chapter homeworld of Talus IV fell to the forces of Chaos, Engentre pledged to lead a crusade of vengeance into the Eye of Terror. After years of bitter fighting inside the Eye, little more than 400 Brazen Claws remained and he was convinced to turn back.[1]

Almarit
Almarit is a Daemon World.[1] In 998.M41, Gha'Kharax, Bloodthirster of Unfettered Fury, led the Eightscarred and Skullsworn Warband in invading Almarit, which at that time was a Fortress and Shrine World of the Imperium. Despite facing elements of the Imperial Fists and Raven Guard Chapters as well as several Regiments of Stormtroopers, the forces of Khorne succeeded in reconsecrating the planet's furnace-temples in bloody ceremonies of ritual sacrifice. When the last shrine fell, Almarit was dragged into the Warp and claimed by Khorne as a new Daemon world.[1]

Almazan
Almazan was a Captain of the Imperial Navy.[1] Active in early M41, he had command of a transport barge that delivered Imperial Guardsmen from a number of regiments, including the 42nd Paragonian Armoured, to Kalidar IV, in order to liberate the planet from an ork invasion.[1]

Almic
Almic is a Craftworld Saim-Hann Farseer.[1]

Aloceri
Aloceri became the Voted-Lieutenant of the Dark Angels Legion's Ravenwing following the ending of the Ruinstorm during the Horus Heresy.[1] It was rumoured he was backed for the position by the Deathwing commander Holguin, due to both of them serving as Aspirants together and being the favourites of the esteemed Master Ramiel. Regardless of whether it was true or not, Aloceri was known to be indisputably the master of the jetbike, attack speeder, strike fighter, Interceptor and the traditional horsemanship that was demanded by the Ravenwing.[1]

Alone (Audio Drama)
Alone is an audio drama by Joe Parrino.[1]

Aloni Tev
Aloni Tev was a member of the Raven Guard during the Great Crusade and Horus Heresy. During the Heresy, he was one of the four Commanders of the Legion and led the Falcons in battle.[1]

Alorynis
Alorynis is a Gyrinx, that is psychically bonded to the Ynnari leader Yvraine and serves as her Familiar.[1]

Alou
Alou was a Sergeant of the Phyressian 81st Armoured.[1] He served in the First Platoon of the regiment's 1st Armoured Fist Company under Lieutenant Zoffan, commanding the Platoon's 5th Squad.[1]

Aloysius
Aloysius was a Captain of the Ultramarines Honour Guard. He is famed for saving the life of Lord Macragge Marneus Calgar during the Battle for Macragge. After being wounded by the Swarmlord, Calgar was only able to be evacuated from the battlefield thanks to the sacrifice of Aloysius, who was promptly hacked to pieces by the Swarmord's four Bonesabres.[1]

Aloysius van Burenvan
Aloysius van Burenvan is a sniveling aristocratic Astra Militarum Brigadier, who is spoiled and selfish even when compared to his peers. These negative traits came to the fore during a battle with Tyranids, when van Burenvan fled for his life and his selfish cowardice cost the lives of dozens of Guardsmen, who had been left behind to cover his retreat. However, during his escape, van Burenvan was swallowed whole by a Mawloc, but luckily for the Brigadier, the Ogryn Nork Deddog had been assigned as his bodyguard. As van Burenvan pleaded for Nork to save him, the Ogryn stunned the Mawloc with a headbutt, before pulling the Brigadier free from its mouth. Though his lower legs had been melted by the Tyranids' bio-acids, van Burenvan still lived and Nork carried the whimpering Brigadier to safety.[1]

Alpha
The Alpha was a Gloriana Class Battleship used by the Alpha Legion Adeptus Astartes in the years of the Great Crusade. It served as the flagship of the Legion alongside the Beta.[1]

Alpha-Garmon IX
Alpha-Garmon IX is a world of the Beta-Garmon Star Cluster. A stronghold of the Adeptus Mechanicus, the planet is essentially a massive solar farm meant to harness the energies of Alpha-Garmon's red giant star. The worlds black sands are lined in thousands of kilometers of gigantic tesla coils pointing out into space. After gathering the solar energy it is transferred to energy cores and solar vaults then loaded onto ships for export.[1] During the Horus Heresy, the world was part of the massive Battle of Beta-Garmon.[1]

Alpha 9-Thyrrc
Alpha 9-Thyrrc is an Adeptus Mechanicus Skitarii field commander. He was able to defeat a Tyranid fragment of Hive Fleet Behemoth that made its way into the Mechanicum-held Daugel Helix. Here the Mechanicus was able to use knowledge from the Tyran data-codex to give their Skitarii warriors a fighting chance. The Cohor commander Alpha 9-Thyrrc turned the tide by saturating a stratum of the atmosphere with gas from the planet's Promethium refineries. After his Onager's Neutron Laser set the sky ablaze, each new wave of Tyranid spores were set aflame and incinerated those xenos planetside instead of reinforcing them. However, this tactic was stored in a data-codex, brought back to the Forge World of Accatran and promptly forgotten.[5]

Alpha Legion
The Alpha Legion, also known as the Ghost Legion during the early Great Crusade,[35] is the the XX Legion of the original twenty Space Marine Legions. They turned against the Emperor during the Horus Heresy, becoming Chaos Space Marines.[1d] Even before they turned to Chaos, the Alpha Legion were renowned as the most secretive of all the Legions.[1a] The Alpha Legion's most closely guarded secret, unbeknownst to all but a few outside the legion, is that they had two primarchs; Alpharius and his twin Omegon (sometimes referred to collectively as just 'Alpharius Omegon').[2h] The Alpha Legion's veterans are experts in infiltration, covert operations, and manipulating events in their favor without revealing themselves or engaging in open warfare. Alpha Legionaries have been known to disguise themselves as loyalist Space Marines.[12] Their armies also contain regular Humans known as Operatives.[1a]

Alpha Legion Armoury
This is a list of Alpha Legion- specific wargear (ie. Character-specific items or other non-standard wargear). For conventional Space Marine items see - Space Marine Armoury

Alpha Primus (Forge World)
Alpha Primus is a Forge World in the Quintillus System which is located just outside Segmentum Solar. During the Horus Heresy, it became one of the many worlds fought over by the armies of the Imperium and Horus.[1] The Forge World declared early on for Horus during the Heresy, but it was brought back to the Imperium's control by a contingent of the Imperial Fists Space Marine Legion, that were stationed on a nearby recruitment world. When Horus' forces later arrived en mass in the the system, Alpha Primus was labeled a priority target for them; due to the fact that the Forge World specialized in creating Titan armaments and the equipment that allowed them to create their void shields. Like all the worlds in the Qunitillus System, Alpha Primus' final fate is unknown.[1]

Alpha Primus (Space Marine)
Alpha Primus is the prototype of the Primaris Space Marines and the personal assistant of Archmagos Dominus Belisarius Cawl. Primus was originally created by Cawl in an attempt to recreate the process the Emperor used to create the Primarchs, in order to create a superior class of Space Marine.[2] The process failed, however, and instead Alpha Primus was used as the prototype for the Primaris Space Marines. Primus was much more heavily modified than most Space Marines, moreso than even the Primaris, being described as having been rewritten on a genetic level rather than merely implanted. The process made him a Psyker of unparalleled power amongst the Astartes, as well as physically more powerful than even the Primaris, yet still not to the extent of a Primarch[2]. The flaws in the process used to create him also leave him in constant physical pain across the entirety of his body.[2] Notably, Primus does not consider himself loyal to the Emperor anymore but rather a servant of Cawl above all else, and considers himself the personal property of Cawl.[1][2] Primus is the only one of his kind, as Cawl has since lost the technology needed to create warriors of his class.[2] After his creation, Primus covertly worked on behalf of Belisarius Cawl for many millennia. Sometime after the creation of the Great Rift Primus was charged by Cawl with retrieve the body of an Ordo Xenos Inquisitor from a Necron prison. Upon discovering the body, Primus noted that it was being fed upon by a creature resembling an Enslaver.[1] Primus later accompanied Cawl during his expedition to Sotha to study the Pharos.[2]

Alpha Rifle
The Alpha Rifle is a corrupted sniper rifle belonging to the Blood Ravens Chapter. The snipers of the Alpha Legion took a heavy toll on the Blood Ravens in the crucible of Tartarus. This rifle claimed the lives of dozens of Battle Brothers before the campaign was over. Taken as a trophy, Chaplain Mikelus ordered the weapon sealed in the vaults. How it came to be released, to be used by the Blood Ravens in the Second Aurelia Campaign is as yet unknown.[1]

Alpha Shalish
Alpha Shalish is a dead and forgotten Imperial world.[1]

Verne
Verne is an Astra Militarum Lord General Militant who is serving in the Indomitus Crusade's Fleet Quartus.[1] The Lord General Militant was given command of Battlegroups Irasmus and Lamdax ground forces as they defended Gnoxis III from an invasion by the Ork Warboss Grukk Face-rippa.[1]

Verngar
Verngar the Apostate was a Space Marine of the Angels Encarmine, until he was exiled for insisting that the Chapter's Red Thirst was truly the touch of Chaos.

Vernor Zeck
Vernor Zeck was the Grand Provost Marshal of the Adeptus Arbites in mid-M32 during the War of the Beast. The physically largest of the High Lords of Terra at this time, Zeck was heavily cybernetically augmented and during Senatorum meetings showed little interest, instead mentally processing administrative and forensic data feeding to his bionic brain from across the Imperium. Inquisitorial Representative Wienand and Grand Master of Assassins Drakan Vangorich viewed Zeck as a potential ally in a power struggle against Lord High Admiral Lansung.[1] Later, Zeck was one of the first High Lords to support Imperial Fists Chapter Master Koorland and the Inquisition in removing Lord Commander of the Imperium Udin Macht Udo. Zeck condemned Udo for allowing anarchy to erupt across Terra.[2] When Koorland executed the insane Ecclesiarch Mesring and announced his plan to revoke the Ecclesiarchy's privileges, Zeck was one of the few High Lords to show support.[3] In the aftermath of the war, Zeck again supported Vangorich and Wienand in their move to appoint Imperial Fists Chapter Master Maximus Thane as the new Lord Commander of the Imperium. However this ultimately did not save him, and in The Beheading he was targeted by a reluctant Esad Wire on Vangorich's orders. Esad Wire was able to destroy Zeck's security convoy with viral weapons, and after a brief chase the two engage in a vicious brawl. The highly augmented Zeck proved to be a formidable opponent, but in the end was overwhelmed by Wire. Zeck urged Wire to instead kill Vangorich, declaring him the true traitor. Esad Wire agreed with Zeck's plea, but nonetheless decapitated the Grand Provost Marshal with a garrote in order to maintain the illusion of loyalty so he may get close to Vangorich and stop him.[4] In the aftermath, Zeck's death was kept secret by Vangorich, who appointed Arbitrator Haas as his "speaker", and she carried out his duties in his puppet cabinet.[4]

Veron Sinas Haag
Veron Sinas Haag is a Radical Inquisitor, who employs a large number of Mutants in his retinue.[1a]

Veronique Renuka
Veronique Renuka was a Rogue Trader of House Renuka, who was declared an outlaw in 179.M41.[1]

Verono
Verono was a former Captain of the Blood Angels Chapter's 10th Company.[1a]

Verpall
Verpall was Captain of the Iron Knights Chapter's First Company when the Ork Warlord known as The Beast invaded the Imperium. When Koorland, the last surviving member of the Imperial Fists Chapter, issued the Last Wall protocol, the Iron Knights Chapter Master Malfons received it, but was unable to reach the Phall System; before Koorland led the fleets of the Crimson Fists, Fists Exemplar, Black Templars and Excoriators in attacking The Beast's Attack Moon that hung in Terra's orbit. They would later join the battle after it began however and after the Attack Moon's remaining defenses were destroyed, the scions of Dorn launched a mass invasion of the Ork weapon[1a]. Disaster struck however, when Malfons was killed by an Ork Warboss, while taking part in an attack that destroyed the Teleporter deep within the Attack Moon[1b]; which caused Verpall to take command of the Iron Knights.[1c] He would become the Iron Knights' next Chapter Master and was later charged by Koorland with protecting Terra, along with Chapter Masters Cuarrion and Vorkogun[2a], while the Lord Commander led the remaining Imperium forces at his command, in a second invasion of The Beast's Homeworld Ullanor.[2b]

Verrus Boultax
Verrus Boultax is an Ordo Hereticus Inquisitor.[1]

Verses of the High Age of the Great Crusade
Verses of the High Age of the Great Crusade is a text written by Calus Quintus on the topic of the Great Crusade. [1]

Verstap
Verstap is an Imperial agri world located in the Gothic Sector of Segmentum Obscurus. In orbit around Verstap is an independent space station under contract from the rulers of Port Maw, making it an exception to the usual hegemony of the Imperial Navy and Adeptus Mechanicus in controlling such structures.[1b]

Verstun
Verstun is an Imperial a world on the Eastern Fringe.[1]

Vertebrax of Vodun
The Vertebrax of Vodun is Xenos brain matter and an Imperial relic, which is said to have been torn from the body of the Beast of Vodun.[1]

Vertex
Vertex is an Imperial Mining and Industrial World, that is rich in natural resources. Millions toil in its networks of mines, extracting ores which are refined and transported across the world's parched surface to immense factories in mile-long Mag-trains. Towering over these factories is the central Hive city of Acastus which is mountain-like in size and shape. It is home to the factories' countless workers, and is topped by vast docks where fleets of Cargo Haulers ferry Vertex's resources to other worlds in the Vertex Sector.[1a] The world's mineral wealth and strategic value has caused Vertex to be invaded many times over the centuries. It has withstood these, but in M42, the Orks have caused the latest and most fearsome invasion yet. A ramshackle fleet, began dropping Roks to Vertex's surface which caused havoc and destroyed many of the world's factories. Several Space Marine Chapters defended the Vertex Sector and due to its importance many came to Vertex's aid[1a]. Among them were the Blood Angels, Imperial Fists, Space Wolves and Ultramarines. The Salamanders came as well and the world's grateful population now greets them with cheers, after the many great sacrifices the Chapter made in Vertex's defense[1b]. However despite the scale of the invasion, an ancient Void Shield network protected the Hive city of Acastus from the Xenos' attacks.[1a] The Shields themselves, however, were projected from an armoured bunker designated Shield Generator Gamma-9. The Orks would discover this and several hordes were sent to destroy it, so the Xenos could invade the Hive city. The Chapters became aware of the danger[1a] and each sent a Terminator to protect the Shield Generator. Among them were the Blood Angel Sergeant Angelus, the Imperial Fist Etrus, the Salamander Magmus, the Space Wolf Stormheart and the Ultramarine Lucian.[1b] Though they numbered only five, in the close confines of the armoured bunker, these Terminator-armoured warriors would be in their element. None would allow the Orks access to Shield Generator Gamma-9 without a fierce battle.[1a]

Vertex Sector
The Vertex Sector is protected by several Space Marine Chapters[1a]. In M42 these included the Blood Angels, Imperial Fists, Salamanders, Space Wolves and Ultramarines.[1b]

Vertigus II
Vertigus II was once an Imperial Mining World of the Nephilim Sector, until the creation of the Great Rift. After the giant Warp Storm was created, the Necrons attacked the region of the Sector, that Vertigus II was located in. The Xenos soon caused the world's population to disappear and Vertigus II became key to the Necrons' sinister plans for the region - now known as the Pariah Nexus.[1] During the Indomitus Crusade, an Imperial Battlegroup under Groupmaster Marran was deployed to retake Vertigus II. The force was led by Ultramarines but also consisted of Sisters of Battle and other Space Marine Chapters. Task Force III moved to investigate the state of Vertigus, but upon landing discovered a significant Necron force waiting for them. The battle for Vertigus had reignited.[2]

Vertis
Vertis the Unbowed is an ancient siegemaster and Dreadnought in the Imperial Fists Chapter.[1]

Vertus Magna
Vertus Magna is a planet of the Imperium.[1] It lies on a relatively stable corridor through a tumultuous region of the Warp. A large amount of trade passes between Dhumres and Vertus Magna along this pathway, often stopping in the Teramus System to allow ships' Navigators to take their bearings.[1]

Vertus Praetor
Vertus Praetors are members of the Adeptus Custodes who specialize in fast attack.[2]

Verulam Moy
Verulam Moy, known as The Or, was Captain of the Sons of Horus 19th Company during the Great Crusade and Horus Heresy.[1a] He was often seen alongside Tybalt Marr, Captain of the 18th Company and known as The Either.[1b]

Verus Caspean
Verus Caspean was a Chapter Master of the Ultramarines during the Great Crusade and Horus Heresy. Commanding the 2nd Chapter, following the departure of Marius Gage from Ultramar it was thought Verus would become the new First Chapter Master, but this honor fell to Phratus Auguston instead. However after Phratus was killed by Konrad Curze, Verus was appointed the new First Master.[1] During the journey to Terra through the Ruinstorm by the combined fleets of the Ultramarines, Blood Angels, and Dark Angels, Caspean commanded the Ultramarines fleet. He led the fleet during the Battle of Anuari.[2]

Tempest (Dictator Class Cruiser)
The Tempest is an Imperial Navy Dictator Class Cruiser.[1b]

Tempest Blade (Kill Team)
The Tempest Blade is an Asuryani Kill Team Unit from the Craftworld Telennar, who is led by the Warlock Eleannar.[1]

Tempest Blades
A Tempest Blade is a specialist Veteran role unique to the Storm Wardens Space Marine Chapter. These lauded individuals have attained much acclaim within their Chapter and are grouped together into special Veteran squads within the Chapter's 1st Company also known as Tempest Blades. In battle, it is the Tempest Blades that seek out the most powerful of foes, for they embody the honour-driven character and aspirations of their Chapter.[1][2]

Tempest Bolter
Tempest Bolters are a set of four co-axial Boltguns, two of which can be mounted in the side sponsons of the 'Reaper' variant of the Gladiator grav-tank.[1]

Tempest Frigate
The Tempest Class strike frigate is an Escort ship used in Calixis and surrounding sectors.[1]

Tempest Grav-Tank
The Tempest is an Eldar Super-heavy Grav-Tank. It is armed with a Pulse Laser, Shuriken Cannon, and Shuriken Catapults.[1]

Tempest Guard
The Tempest Guard are a Space Marine Chapter.[1]

Tempest Hammer
The Tempest Hammer is a weapon used by the Space Wolves.[1] An aura of killing cold crawls across the head of the weapon, ticking and crackling like pack ice. When the hammer is swung in anger, this energy discharges in blasts that freeze the target solid, even as the hammer's wielder smashes it apart. It is a deadly combination that is able to reduce the wielder's victims to shattered shards of ice in a single blow.[1] According to another description, one end of the Tempest Hammer blazes with the heat of the forge, while the other end crackles with the magical frost of the Helfrost Weapon.[2]

Tempest Launcher
The Tempest Launcher is an advanced Eldar Missile Launcher used by Exarchs of the Dark Reaper Aspect Shrine. These ancient versions of the Dark Reapers' Reaper Launchers fire clusters of small reaper missiles in a much greater arc. They are able to affect a larger target area and be used in an indirect fire role.[1]

Tempest Ocean
The Tempest Ocean is the southernmost ocean on the planet Armageddon.[1] A number of oil-rigs were located in the Tempest Ocean and were targeted by the orks during the Third War for Armageddon. The most prominent of these rigs were the three Valdez Oil Platforms, located somewhere due south of Hive Helsreach, all of which were destroyed by the orks.[2]

Tempest of Fire
The Tempest of Fire is a Storm Bolter belonging to the Blood Ravens Chapter. Like an explosive hail storm, the rounds from the Tempest of Fire, reduces the Blood Ravens' enemies to battered and bloody remains.[1]

Tempestas Deorem
The Tempestas Deorem was a Reaver Battle Titan in service with the Legio Pallidus Mor.[1] It took part in the defence of the planet Khania from the Tyranids as part of a maniple led by the Warlord Battle Titan Gloria Vastator.[1]

Tempestor Victorum Line
The Tempestor Victorum Line was an Imperial fortification that was built to protect the western and southern flanks of Hive Death Mire on Armageddon.[1] The Line was named for the two Titan Legions that protected Death Mire in the Third War for Armageddon - the Legio Tempestor and Legio Victorum.[1] The armoured bunkers proved their worth during the war, allowing the Imperial defenders of Death Mire to push back the invading orks.[2]

Tempestors
The Tempestors are a Space Marine Chapter.[1]

Tempestus (Ship)
The Tempestus was a Battle Barge belonging to the Astral Knights Space Marine Chapter.[1].

Tempestus Hive
Tempestus Hive is a minor hive city of the planet Armageddon.[1a] The hive, located on the southern coast of Armageddon Secundus, was amongst those invaded by the orks during the Third War for Armageddon.[1a] Tempestus fell after it was attacked from the southern ocean by a fleet of Ork Submersibles.[1a][1b]

Autocaduceus of Arkhan Land
The Autocaduceus of Arkhan Land is a relic of the Adeptus Mechanicus. This rod’s runic tip can impart blessed energy to anything metallic that the wielder strikes with sufficient vigor. Those cyborgs and engines so struck will stitch themselves back together as if repaired by the hands of the Technoarcheologist himself. [1]

Autocannon
Autocannons are similar in concept to twentieth century tank guns.[1] They are rapid-firing weapons able to use a wide variety of ammunition, from mass-reactive explosive[1] to solid shells.[2]

Autochthonar
The Autochthonar was the ancient progenitor of the Khrave species, who once ruled over them.[1a]

Autogun
Autogun is the general name for any rapid-firing automatic rifle.

Autolochus
Autolochus was a Space Marine of the Iron Snakes Chapter[1a]. Originally a member of Squad Skypio (one of the chapter's squad of Notables)[1b], Autolochus was elevated to Veteran Captain, before the wounds which required his internment into a Dreadnought chassis[1a]. His service to the Iron Snakes lasted for seven hundred years, before he met his final end in battle.[2]

Automated Defence Force
An Automated Defence Force is a special formation used by various Space Marine Chapters which is composed of Tarantula Sentry Guns. Each formation is made up of multiple Tarantula sentry gun batteries with three guns per battery. It can also include Hyperios batteries, each of which is controlled by a command platform. These forces are often used to fulfill missions which the Chapter simply lacks the manpower to accomplish, such as guarding a strategic area, and are often air-dropped into place by Thunderhawks before being activated by the Chapter's Techmarines. Their status can then be monitored from any command vehicle.[1][2]

Automated Repair System
The Automated Repair System is a Tau vehicle support system. When activated, tiny maintenance drones swarm over the damaged vehicle systems and repair them in the midst of battle.[1]

Autonomous Spirit
Autonomous Spirits are the Necrons equivalent of the Imperium's Machine Spirits, only they are more highly advanced and powerful.[1a]

Autopistol
Autopistol is the general name for any rapid-firing handgun which shoots bursts of caseless ammunition.

Autosanguination
Autosanguination is a procedure performed by certain Techpriests of the Adeptus Mechanicus.

Autosavant
Autosavants are types of servants used by Inquisitors. A type of Sage, these non-combat henchmen are capable of storing, processing, and accessing vast tracks of information. There exist many specialized varieties, such as a higher level of knowledge of technology, mathematics, tatics, statistics, or linguistics.[1]

Autotomic Servo-limbs
Autotomic Servo-limbs are Mechadendrite-like appendages and captive Servo-skulls, that had been incorporated into the harnesses of Vanus Assassins, since the Great Crusade.[1]

Auxesia
Auxesia was a Civilized World of the Imperium, that was attacked and ravaged by the Iron Warriors.[1] In 4393597.M38 the planet was attacked by the Warsmith Ferrous Ironclaw and the Iron Warriors' Second Grand Company. In less than two months, Ferrous had left Auxesia in ruins, having had his Grand Company destroy its capital city and every major settlement on the planet; as well as an Inquisition fortress-archive.[1]

Auxilia Companion
Auxilia Companions were veteran troops of the Solar Auxilia during the Great Crusade and Horus Heresy.[1] Acting as personal bodyguards and heavy shock troops, Companions had a reputation for brutal effectiveness and dogged resilience. They were equipped with the finest wargear available to the Imperial Army, clad in Void Armour reinforced with energy shields and equipped with advanced weaponry such as Bolters, Plasma Guns, and Volkite Chargers. Auxilia Companions usually fell under the command of a Legate Marshal, who often used their material extravagance to demonstrate their status, decorating their warriors in colorful livery.[1]

Auxilia Myrmidon
The Auxilia Myrmidon are a militant branch within the ranks of the Adeptus Mechanicus of the Imperium who are better known as siege engineers or war savants.[1]

Auxiliary grenade launcher
Auxiliary grenade launchers are smaller versions of the Grenade Launcher which attach to other Imperial weapons such as bolters, lasguns, and autoguns (though pistols are too small to carry them) and allow the user to lob pre-primed and preloaded grenades at the enemy. The auxiliary launcher is used by throwing a catch which deactivates the primary weapon's firing mechanism and activates the launcher's, allowing a pull of the trigger to launch a single grenade at the enemy and hopefully destroy it.[1] Many auxiliary grenade launchers have their own internal magazine allowing them to carry multiple grenades, however they are always preloaded with a single type of grenade. This is most often krak grenades, providing extra short-range firepower and vehicle-busting capacity, but they also accept frag grenades and other common varieties.[1] Other launchers are single-shot only, and while able to fire a variety of grenade types their added weight and cumbersome nature means most users rarely bother to reload once expended.[2]

Auxilion
Auxilion was a far-flung Hive World of the Imperium. In 156.M35, the planet made a deal with Eldar mercenaries, but after one diplomatic gaffe too many the alliance turned sour. Led by the Haemonculus Kresthekia, a Carnival of Pain descended upon the planet. Five years later, Imperial authorities visited Auxilion investigating its failure to pay tithes. They found the world deserted, and not a single spot of blood or spent bullet casing which might explain the phenomenon.[1]

Auxion Campaign
The Auxion Campaign was a series of battles fought between the Dark Angels Chapter and the Tau Empire. However, the death of Ethereal Sha Aux'Phan at the hands of Grand Master Sammael led to the downfall of the Tau's forces and allowed the Dark Angels to defeat the Xenos.[1]

Auxitius Palamas
Auxitius Palamas is an Atlantian Spears Lieutenant, who took part in the Argovon Campaign as part of the Indomitus Crusade's Task Force XI. As the war against the Necrons raged, Palamas served in the Task Force's senior command staff as a representative of the Space Marines.[1]

Wych
Wyches, also known as Hekatarii[3] are gladiatorial warriors of the Dark Eldar, they each belong to one of the various Wych Cults of Commoragh. Wyches fight in arenas in duels with one another and with various captured aliens and beasts; few survive their first duel but those who live learn quickly. Ruled over by their Succubi, the Wyches are highly proficient at close-quarters combat, practising their skills for their entire lives. Wyches often use a cocktail of combat-enhancing drugs to improve their performance on the battlefield. A Wych squad-leader is known as a Hekatrix.[2]

Wych Cult
A Wych Cult is a self-governing organization that trains and employs coliseum fighters known as Wyches, or Hekatarii. The abilities of these fighters are often sought after by a Kabal, who will employ the warriors of a Cult to assist with raids when necessary.[1a] Wych Cults of sufficient strength and numbers have been known to perform raids by themselves with marked success, although occurrences of this are significantly less common than a Kabal performing a raid due to the high mortality rate of Cult members. These raids are also means to give other Dark Eldar a chance to fight alongside the Cult, for a price.[1a]

Wychsuit
The Wychsuit is a type of Dark Eldar armour.[1a] Wyches wear a flexible bodyglove known as a Wychsuit. The most notable feature of this suit is that it has been designed to particularly protect one side of the wearers body (usually the side they most often expose to their opponents) whilst the other side has sections cut away, baring naked flesh.[1a][1b]

Wykthorne Prime
Wykthorne Prime is an Imperial world, whose vast data-stacks house Segmentum Obscurus' naval records.[1] During the preparations for the Angevin Crusade's Compliance of the Calyx Expanse, in 101.M38, a number of degraded apocryphal documents in the records were discovered. They became known as the Koronus Fragments, as they described a stable passage through a vast swathe of Warp Storms at the edge of the Expanse. Though the Fragments no longer contain exact details as to where the passage is located, they were added as addendum to the Crusade's data of the Calyx Expanse.[1]

Wyld Runner
Wyld Runners are members of Necromunda's House Escher, who are bold explorers that hunt in the Underhive.[1] All Escher adolescents grow up in the Wyld. As they come of age, they become responsible women and take up their role within the clan. reckless and bold underhive explorers and beast wranglers, eventually joining the House gangs or forming their own crews of Wyld Runners and their venomous hunting Phelynx.[2]

Wynne Grimvald
Wynne Grimvald was a legendary[1] despot of the Sons of Horus' Cthonian Headhunters Traitor Auxilia, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[2]

Wynsten VanKassen
Wynsten VanKassen is the First Princeps of the Iron Skulls Titan Legion.[1] VanKassen ascended to the position following the death of First Princeps Mannheim, who sacrificed both himself and his Titan, Steel Hammer, during the Armageddon Wars against the Orks. Those conflicts were costly for the Legion overall; however, under VanKassen's leadership, the Iron Skulls have brought up their numbers to nearly two-thirds of the Legion's optimum strength.[1]

Wyrd (Psyker)
A Wyrd is the Imperial term for an Unsanctioned Psyker.[1][3]

Wyrd Brethren
The Wyrd Brethren is a Necromunda Psyker Venetor bounty hunting gang, that has been given special dispensation from House Helmawr to operate below the Wall of Hive Primus - provided the gang submits itself to obedience implants.[1]

Wyrd Sisters
The Wyrd Sisters are a famous group of House Escher gangers.[1] Despised and known as "creepy", the Wyrd Sisters have been driven out of nearly every settlement of Hive Primus on Necromunda. Their leader, Jerra the Stalker, has a habit of making people feel uncomfortable just by being near them. Jerra’s gang is just like her. The Wyrd Sisters paint their faces and hang strange fetishes from their hair or carve twisting symbols into their armor and weapons. These affectations, along with a number of odd occurrences, have led to many believing the members of the Escher gang are somehow protected by otherworldly powers. Whether or not the stories are true, however, gangers and hivers both seek Jerra and her Wyrd girls out if they want help with supernatural matters.[1]

Wyrdbane
Wyrdbane is a relic Runic Sword of the Space Wolves Chapter, whose saga can be traced back to the Space Wolves' invasion of Prospero. The weapon is carved with Hexagrammic runes and is the bane of those who would wield fell sorcery against the Emperor's chosen sons.[1]

Wyrdborn
The Wyrdborn is a Necromunda Tzeentch Cult, that is gathering up Psykers in the Underhive of Hive Primus.[1]

Wyrdboy Stikk
A Wyrdboy Stikk is a copper staff which Weirdboys use to safely earth their excess psychic energy. It is usually a personal gift from the Weirdboy's superior, usually the Warboss himself and is often decorated with bells along with Weirdboy's clothes. The staff is a great source of comfort to the Weirdboy as it means he can go about his daily life without suffering from sudden and unexpected outbursts of psychic energy. Infortunately, this doesn't work all the time and Weirdboys still ofthen form the focus for all sorts of unexplained activity. While it might not save his life, the bang may be of a lesser magnitude than it might otherwise have been.[1]

Wyrdfast
Wyrdfast was a power axe wielded by Haldor Twinfang of the Space Wolves.[1b]

Wyrdmaker's Helm
Wyrdmaker's Helm is a relic of the Space Wolves.[1] This snarling wolf helm contains lenses crafted from slivers of endothermic ice-diamond mined beneath The Fang and micro-etched with runes of far-seeing. Many of its wearers have discarded it after claiming it is cursed, but those who persevere gain glimpses of the future.[1]

Wyrm-Killa Tribe
The Wyrm-Killa Tribe are a tribe of Orks.[1]

Wyrmblade (Kill Team)
Wyrmblades are Genestealer Cult Kill Team Units that are formed, during the Cult's uprisings. They are composed of a single Kelermorph, Locus and Sanctus, as well as flanked by an entourage of late-generation Neophyte Hybrids.[1]

Wyrmclaw
The Wyrmclaw is a Frost Axe currently wielded by the Wolf Lord Krom Dragongaze. A relic of the Space Wolves Chapter, it is said that the Wyrmclaw's razor-sharp edge can never be dulled.[1] Its bonemeal made from the ground-down talons of the Witherwing - a great ice wyrm.[2]

Wyrmcrown
The Wyrmcrown are a Genestealer Cult, that has infested the upper echelons of Thevick IV and have now staged an uprising on the Imperial world.[1]

Wyrmfang Spear
Wyrmfang Spears are ancient Eldar specialized weapons, that were once widely adopted by Jetbike riders. The Spears are typically passed down from generation to generation, but the weapons (and their artisan creators) have become increasingly rare.[1]

Godwyn Fischig
Godwin Fischig was an Adeptus Arbites chastener from Hubris and long-time associate of Inquisitor Gregor Eisenhorn.

Godwyn Trask
Godwyn Trask was a Rogue Trader and the first leader of the Trask Rogue Trader House. He achieved this after being awarded a Warrant of Trade, during the Age of Apostasy.[1]

Goedendag Morningstar
Goedendag Morningstar was a Commander of the Iron Knights Space Marine Chapter.[1] He led a squadron of Iron Knights in an assault of a hab tower on the planet Minea, after the rogue psyker Gutor Invareln opened a warp rift on the upper floors of the building and summoned a Keeper of Secrets from the Warp. The Marines fought up through the tower, battling hordes of Daemonettes to reach the upper levels. Once there, Goedendag was able to kill Invareln, sealing the portal and banishing the Daemon.[1] Goedendag was noted for his unusual name, which literally means "Morningstar Morningstar", derived from his choice of melee weapons - a pair of morningstars. He was also noted for his degree of respect and compassion towards mortal humans.[1]

Goegoric D'Uhm
Goegoric D'Uhm is a Rogue Trader.[1]

Goetos
Goetos was the Exorcists Chief Librarian, when their fate was changed and they became a Chapter of Daemon hunters.[1]

Goff Guard
Da Goff Guard are the fighting elite and personal guard of Ork Warboss Ghazghkull Mag Uruk Thraka.[1] Battle-scarred and grim, only the hardest of the hard have what it takes to join the Goff Guard. Some of the Orks in Da Goff Guard came from Urk and have stuck by their Warlord through all his many travels. Wherever Ghazghkull can be found, it's rare if Da Goff Guard aren't close to hand. Rightfully proud to be associated with "da Greatest Greenskin ta live n' breathe", there are a profusion of back banners, Goff symbols and the Ghazghkull horn-silhouettes amongst Da Goff Guard. Where Ghazghkull leads, da Goff Guard follow. During the Second War for Armageddon when Ghazghkull smashed down the final blast door and charged the last defences of Hades Hive, it was the Goff Guard that followed. When the Prophet of Gork and Mork cut deep into the Tyranids on Octaria, it was the black armoured might of the Goff Guard that chopped their way behind him. During his first invasion of Armageddon the Goff Guard took so many banners and Aquila-topped standards from the Imperial Guard and Adeptus Astartes that they piled them and made a bonfire visible from orbit.[1]

Goffhammer
The Goffhammer is a 'Uge Hammer used by Orks of the Goffs Clan. When used in battle it deals damage not only to those targeted by its wielder, but also strikes any enemies close by as well.[1]

Goffik Rok Band
A Goffik Rok Band is a group of three Goff Orks[1], known as Goff Rokkers[2], who play Moozik[4] to accompany the march of a Warboss' retinue to battle.[1]

Gofforallo
Gofforallo was a Guardsman of the Seventh Urdeshi Storm-troop active during the Sabbat Worlds Crusade.[1] In the course of the assault on Cirenholm, the Seventh Urdeshi was caught in an ambush by soldiers of the Blood Pact. Gofforallo was killed in the attack.[1]

Goffs
The Goffs are an Ork Clan and are amongst the toughest and most brutal orks.

Gog Klaw
Gog Klaw is a specialist piece of Ork wargear.[1] Mounted on a Gorkanaut or Morkanaut, this extra-crushy Klaw turns everything in its grip to paste.[1]

Gogard
Gogard was an Ork Warboss in M38. He led the Siege of Balle Alpha but was killed in the final stages of the battle.[1]

Goge Vandire
Goge Vandire attained the important position of Master of the Administratum, and thus a High Lord of Terra, through assassination and threats, and later manipulated the Ecclesiarch Paulis III to secure control over the Ecclesiarchy. He became known as a megalomaniac, and at the end, almost completely insane, triggering the Age of Apostasy that nearly tore the Imperium apart. He was the 361st High Lord of the Administratum. [3]

Goghal Khan
Goghal Khan was a member of the White Scars during the Great Crusade and Horus Heresy. Born on Terra as opposed to Chogoris, Goghal was the commander of Hasik Noyan-Khan's Keshig bodyguards. Goghal proved more loyal to Hasik than to his own Primarch Jaghatai Khan, and sided with the Terran-born Warrior Lodge's conspiracy to have the Legion side with Horus. However when the plan failed and Jaghatai Khan returned from Prospero, Goghal surrendered himself and was taken into custody.[1]

Goghur's Chosen
Goghur's Chosen are a World Eaters Berzerker Warband, that is led by the Chaos Lord Goghur.[1]

Goghur (Chaos Lord)
Goghur is a World Eaters Chaos Lord, who commands the Goghur's Chosen Warband.[1]

Gohho
Gohho was a vox-officer of the Tanith First and Only.[1] In 771.M41, the regiment was committed to the capture of Cirenholm on the planet Phantine. Gohho was assigned to a drop-ship containing Sergeant Haller's and Domor's squadrons, but was killed when the ship was brought down by enemy air defences.[1]

Gohl Sendak
Gohl Sendak, known as the Ravager of Genestock Gamma[1b], was a Marshal of the Astra Militarum.[1a] Sendak served alongside Marshal Tarantine under Lord General Hechtor Dravere during the Sabbat Worlds Crusade.[1a] He commanded one of the divisions sent to capture the planet Menazoid Epsilon, tasked with taking Shrine Target Secundus.[1a][1b] On reaching their target, however, the division was caught in a Chaos ambush, with Sendak being killed in the fighting.[1b] Sendak was noted for his habit of leading from the front, rather than from the customary Command Leviathan.[1b]

Gohliath IV
Gohliath IV is a world of the Imperium.[1] Octavius used the tremendous influence of the Imperial Fists to negotiate the fabled Truce of Gohliath. He managed to bring a viciously evangelical local branch of the Ecclesiarchy to the conference table, in the legendary Gohliath palace.[1]

Gol Kolea
Major Gol Kolea is a member of the Tanith First and Only Imperial Guard regiment. A survivor of the Siege of Vervunhive, Kolea's career in the service of the Imperium has taken him from civilian volunteer to Guardsman, NCO and beyond.

Alpha-Garmon IX
Alpha-Garmon IX is a world of the Beta-Garmon Star Cluster. A stronghold of the Adeptus Mechanicus, the planet is essentially a massive solar farm meant to harness the energies of Alpha-Garmon's red giant star. The worlds black sands are lined in thousands of kilometers of gigantic tesla coils pointing out into space. After gathering the solar energy it is transferred to energy cores and solar vaults then loaded onto ships for export.[1] During the Horus Heresy, the world was part of the massive Battle of Beta-Garmon.[1]

Alpha 9-Thyrrc
Alpha 9-Thyrrc is an Adeptus Mechanicus Skitarii field commander. He was able to defeat a Tyranid fragment of Hive Fleet Behemoth that made its way into the Mechanicum-held Daugel Helix. Here the Mechanicus was able to use knowledge from the Tyran data-codex to give their Skitarii warriors a fighting chance. The Cohor commander Alpha 9-Thyrrc turned the tide by saturating a stratum of the atmosphere with gas from the planet's Promethium refineries. After his Onager's Neutron Laser set the sky ablaze, each new wave of Tyranid spores were set aflame and incinerated those xenos planetside instead of reinforcing them. However, this tactic was stored in a data-codex, brought back to the Forge World of Accatran and promptly forgotten.[5]

Alpha Legion
The Alpha Legion, also known as the Ghost Legion during the early Great Crusade,[35] is the the XX Legion of the original twenty Space Marine Legions. They turned against the Emperor during the Horus Heresy, becoming Chaos Space Marines.[1d] Even before they turned to Chaos, the Alpha Legion were renowned as the most secretive of all the Legions.[1a] The Alpha Legion's most closely guarded secret, unbeknownst to all but a few outside the legion, is that they had two primarchs; Alpharius and his twin Omegon (sometimes referred to collectively as just 'Alpharius Omegon').[2h] The Alpha Legion's veterans are experts in infiltration, covert operations, and manipulating events in their favor without revealing themselves or engaging in open warfare. Alpha Legionaries have been known to disguise themselves as loyalist Space Marines.[12] Their armies also contain regular Humans known as Operatives.[1a]

Alpha Legion Armoury
This is a list of Alpha Legion- specific wargear (ie. Character-specific items or other non-standard wargear). For conventional Space Marine items see - Space Marine Armoury

Alpha Primus (Forge World)
Alpha Primus is a Forge World in the Quintillus System which is located just outside Segmentum Solar. During the Horus Heresy, it became one of the many worlds fought over by the armies of the Imperium and Horus.[1] The Forge World declared early on for Horus during the Heresy, but it was brought back to the Imperium's control by a contingent of the Imperial Fists Space Marine Legion, that were stationed on a nearby recruitment world. When Horus' forces later arrived en mass in the the system, Alpha Primus was labeled a priority target for them; due to the fact that the Forge World specialized in creating Titan armaments and the equipment that allowed them to create their void shields. Like all the worlds in the Qunitillus System, Alpha Primus' final fate is unknown.[1]

Alpha Primus (Space Marine)
Alpha Primus is the prototype of the Primaris Space Marines and the personal assistant of Archmagos Dominus Belisarius Cawl. Primus was originally created by Cawl in an attempt to recreate the process the Emperor used to create the Primarchs, in order to create a superior class of Space Marine.[2] The process failed, however, and instead Alpha Primus was used as the prototype for the Primaris Space Marines. Primus was much more heavily modified than most Space Marines, moreso than even the Primaris, being described as having been rewritten on a genetic level rather than merely implanted. The process made him a Psyker of unparalleled power amongst the Astartes, as well as physically more powerful than even the Primaris, yet still not to the extent of a Primarch[2]. The flaws in the process used to create him also leave him in constant physical pain across the entirety of his body.[2] Notably, Primus does not consider himself loyal to the Emperor anymore but rather a servant of Cawl above all else, and considers himself the personal property of Cawl.[1][2] Primus is the only one of his kind, as Cawl has since lost the technology needed to create warriors of his class.[2] After his creation, Primus covertly worked on behalf of Belisarius Cawl for many millennia. Sometime after the creation of the Great Rift Primus was charged by Cawl with retrieve the body of an Ordo Xenos Inquisitor from a Necron prison. Upon discovering the body, Primus noted that it was being fed upon by a creature resembling an Enslaver.[1] Primus later accompanied Cawl during his expedition to Sotha to study the Pharos.[2]

Alpha Rifle
The Alpha Rifle is a corrupted sniper rifle belonging to the Blood Ravens Chapter. The snipers of the Alpha Legion took a heavy toll on the Blood Ravens in the crucible of Tartarus. This rifle claimed the lives of dozens of Battle Brothers before the campaign was over. Taken as a trophy, Chaplain Mikelus ordered the weapon sealed in the vaults. How it came to be released, to be used by the Blood Ravens in the Second Aurelia Campaign is as yet unknown.[1]

Alpha Shalish
Alpha Shalish is a dead and forgotten Imperial world.[1]

Alpha Three
Alpha Three was a Shadowsword Super Heavy Tank in service with the Mordian 3rd Heavy Tank Company.[1]

Alphaeus (Captain)
Alphaeus was a former Captain of the Blood Angels Chapter's 1st Company.[1]

Alphaeus (Terminator Sergeant)
Alphaeus is a Terminator Sergeant in the Blood Angels Chapter's First Company and is the commander of First Captain Karlaen's Honour Guard.[1]

Alpharius Omegon
Alpharius Omegon[1] (also known as the Last Primarch or the Lord of Serpents[8]) was a pair of the 21 Primarchs created by the Emperor in the earliest days of the Imperium, just after the end of the Age of Strife. Like the other Primarchs, he was supposedly scattered from Terra by the Gods of Chaos and placed on a far-away world in an attempt to prevent the coming of the Age of the Imperium. In truth, Alpharius Omegon are twins known as Alpharius and Omegon respectively, though they describe themselves as one soul in two bodies.[1] While often considered the last Primarch to be discovered, they may have been the first. However, according to Alpharius himself, this account is a lie.[17a] "Alpharius Omegon" is an enigmatic figure within the history of the Legiones Astartes. No definitive record of their appearances and activities exist. There are claims that Alpha Legion Marines assumed the name and identity during wars and even council meetings with other Legions and Imperial officials, that Alpharius was somehow able to duplicate himself, and that he had a twin. Reports of his physical appearance seem to widely differ.[4]

Alpheus
I am returning to the Lexicanum after over a decade. I posted regularly and would like to get back into it.

Alphion
Alphion is a Deathwatch Lieutenant, who is a highly skilled warrior, able tactician and also the commander of the Vigil Force Alphion strike force.[1b]

Alphus (World)
Alphus is an Imperium world, that contains an Inquisition fortress.[1]

Alric
Alric is a Knight-Warden and Black Shield of the Deathwatch.[1]

Alrik (Dreadnought)
Alrik is a Dreadnought in the Space Wolves Chapter and serves in Wolf Lord Ragnar Blackmane's Great Company.[1]

Aeronautica Imperialis
The Aeronautica Imperialis is a branch of the Imperial Navy dedicated to atmospheric warfare. The Aeronautica Imperialis works closely with the Imperial Guard, providing both gunship transportation and close air support.[1]

Aeronautica Imperialis: Flight Command
Aeronautica Imperialis: Flight Command is a 2020 turn-based strategy PC game by Binary Planets. It allows users to command a squadron of Imperial or Ork aircraft in a number of pre-written scenarios from the Invasion of Rynn's World. Players can also embark on a longer campaign of randomly-generated missions as the Imperial Navy.[1]

Aeronautica Imperialis: Rynn's World Air War
Aeronautica Imperialis: Rynn's World Air War is a rulebook for Aeronautica Imperialis (2019).[1]

Aeronautica Imperialis: Skies of Fire
Aeronautica Imperialis: Skies of Fire is boxed set for the miniatures tabletop game Aeronautica Imperialis (2019).[1]

Aeronautica Imperialis: Tactica Aeronautica
Tactica Aeronautica was the only supplement released for the 2006 version of the Aeronautica Imperialis game, and introduced new aircraft, some additional variants for craft from the original game, plus army specific upgrades. The main addition to the game introduced by this book was an expansion of the original campaign system and came with a lengthy narrative of an aerial war fought between the Imperial Navy and the T'au on Typha-IV.

Aeronautica Imperialis: Taros Air War
Aeronautica Imperialis: Taros Air War is a rulebook for the Aeronautica Imperialis (2019) miniatures tabletop game. The book was released alongside the Aeronautica Imperialis: Skies of Fire [3] box set and sees the Imperial Navy battle the Tau above Taros.[1]

Aeronautica Imperialis: Wings of Vengeance
Aeronautica Imperialis: Wings of Vengeance is a miniature table top game boxed set for the game Aeronautica Imperialis (2019).[1]

Aeronautica Imperialis: Wrath of Angels
Aeronautica Imperialis: Wrath of Angels is a boxed set expansion for the Aeronautica Imperialis (2019) miniatures tabletop game[1]

Aeros
Aeros is a world of the Cryptus System. The planet was a gas giant whose population was restricted to filter ships and orbital docks. However, during the Cryptus Campaign, the planet was consumed by Tyranids and is now a Dead World.[1]

Aeschelus
Aeschelus[1] was an Ultramarines[2] Captain who had command of Ithraca's Vengeance, when he served in the Indomitus Crusade Fleet Quintus.[1]

Aesculus
The Aesculus was a Strike Cruiser in the Iron Warriors Legion, during the Horus Heresy and took part in the Solar War.[1]

Aesir
Aesir was a Contemptor Dreadnought in the Space Wolves Legion, during the Horus Heresy and took part in the Battle of Prospero.[1]

Aesitas
Aesitas is an Azure Hawks Techmarine, who serves in the Eye of Octos Deathwatch Watch Fortress. He is currently among its forces, that are fighting a splinter of Hive Fleet Leviathan on Death of Bianzeer.[1]

Aeska Brokenlip
Aeska Brokenlip was the Wolf Lord of the Third Great Company of the Space Wolves Chapter after the Second Founding.[1a]

Espandor
Espandor is a Cardinal World of the Imperium of Man.[2] It is part of the realm of Ultramar and so falls under the control of the Ultramarines. A heavily forested world, its major cities are confined to the westernmost of its two continents, with remote agri-complexes scattered about its surface. It is one of the more distant worlds from Macragge and the least-densely populated.[1]

Espandors
The Espandors are a Space Marine Chapter.[1] Connection to Espandor, if any is unknown.

Espern Locarno
Espern Locarno is a Navigator of House Locarno.[3]

Essau
Essau is an Imperial Industrial World, that lies in the southern entrance to the Nachmund Gauntlet.[1]

Essence Eternal
The Essence Eternal was a Angels Excelsis Battle Barge and served as the Fleet Based Chapter's flagship. It was commanded by Chapter Master Follordark, when the Angels Excelsis came to aid Baal, as it prepared to be invaded by Hive Fleet Leviathan, but was later destroyed in battle with the Hive Fleet's Bio-ships.[1]

Essidari
Essidari was an Inquisitor who worked with Inquisitor Eisenhorn, in the aftermath of the Thracian Atrocity.[1]

Essus
Essus is a Blood Swords Captain, who was among its forces that took part in the Devastation of Baal.[1]

Estaban (Chiurgeon)
Adept Estaban was a Chiurgeon. He served as the personal physician for several generations of Rogue Trader House Arcadius, including Lucian Gerrit.[1]

Estaban III
Estaban III is a Forge World and the third planet in the Estaban System. It is home to the Legio Tempestor.[1]

Estaban System
The Estaban System is a star system of Imperial space that lies in the Ultima Segmentum.[1]

Estaban VII
Estaban VII is a Forge World and the seventh planet in the Estaban System.[1] In addition to being home to the Legio Magna[1], Estaban VII is also one of the Forge Worlds that produces Baneblade tanks.[2]

Estate Imperium
The Estate Imperium is a division of the Administratum, described as "the million-strong records office of the Administratum". Presumably its purpose is to keep and furnish records of Imperial organizations. The Estate Imperium is also one of the overseers of the vast Departmento Munitorum.[1b] The division's head carries the title of Chancellor. The Estate Imperium's importance is such that its leader sometimes holds a position in the Senate of the High Lords of Terra.

Esteban VII
Esteban VII is an Imperium Forge World and home to the Death Bolts Titan Legion.[1] During the Horus Heresy at least elements of the Forge World sided with Horus, as the Fabricator-Locum at the time Yuritus Omnicron was the primary traitor commander during the Defence of Ryza.[3]

Esteban de Dominova
Esteban de Dominova is a Watch Captain of the Deathwatch.

Estius
Estius was a Sanguinary Priest in the Blood Angels Chapter[1a], during the Kallius Insurrection.[1b] The Blood Angels took serious losses in that campaign, before they were allowed to disengage and return to Baal[1b]. However before the Blood Angels could leave the current System they were in, the Chapter was mercilessly ambushed[1c] by the Black Legion. To make matters even worse, the Blood Angels became bereft of Remael's leadership, after a barrage struck and completely destroyed the Bloodcaller's bridge[1d]. The Chapter would be saved, though, after the Angels Numinous arrived and drove off the Black Legion[1e]. Due to their battles in the Kallius Insurrection and the ambush, the Blood Angels' Captains were nearly all dead. Only Captain Dante still lived and he was chosen to succeed Remael, as the next Chapter Master.[1a] Chaplain Keshiel refused to accept this, though, and claimed in a Chapter Council meeting, that Dante was not worthy to command them. High Chaplain Bephael, Keshiel, Dante and Estius along with his fellow Sanguinary Priest Gallion, were the only members still alive and they three stood in judgement of the Captain. While Keshiel was against Dante and Estius and Gallion were for him, Bephael was higher ranked than they were. So instead, the High Chaplain decided to ask Dante if he would accept becoming Chapter Master or, like Keshiel insisted, the Captain could deny his right to rule[1a]. Dante replied that he would accept becoming the Blood Angels new Chapter Master and Bephael oversaw the ceremony that made it official.[1f]

Estoc Pattern Jetbike
Estoc Pattern Jetbikes were Imperial Jetbikes used by the Space Marine Legions.[1] They were renown for their speed, advanced optics and augur systems, but lacked the robust armor of the larger Scimitar pattern Jetbikes. The Estoc were a rare sight among the Legions and those Companies fortunate enough to have enough of them, combined Jetbikes into Sky Seeker Squadrons. The Estoc's Achilles heel, though, were their onerous maintenance routine and tendency to mechanically fail in harsh environments. This led many Legions to see them as much of a liability as an asset. Many Tech-Priests who maintained them, even claimed the Estoc Pattern housed rebellious Machine Spirits and often insisted the Jetbikes were housed in separate vaults, away from other vehicles. Despite these flaws, the Estoc remained in use by many of the Legions that continued to serve the Emperor. Their operators, however, were prone to indulging in a number of odd rituals intended to defeat the supposed curse of their mounts.[1]

Estrael
Estrael was a Huntsmaster of the Dark Angels's Ravenwing.[1] He led the Ravenwing's detachment in the Chapter's strike force, that aided the Grey Knights[1] in the Assault on Sortiarius. While the Grey Knights attacked the Chaos ritual site that was the target of their attack, the Dark Angels' attacked a temple that was shielding the site. It was there, however, that Estrael met his end, after he was defeated by two Helbrutes and set aflame by giggling Horrors.[2]

Estrael (Adeptus Custodes)
Estrael was an Adeptus Custodes Hetaeron Companion and was among its forces that took part in the Horus Heresy's Siege of Terra.[1b]

Estragon
Estragon is a Daemon Prince of Tzeentch who achieved Daemonhood in the Calixis Sector in 167774.M41.[1]

Estrakor
Estrakor is an Ice World, where the Blood Angels defeated the Arch-Vizer, during the Age of the Dark Imperium.[1]

Grimtusk Bloodboila
Grimtusk Bloodboila was an Ork Warboss. In 895.M41, he led Waaagh! Grimtusk through the Athelaq Sector. His Waaagh! battled against both Space Wolves under Egil Iron Wolf and an Eldar warhost of Autarch Elenduil, with the Eldar preventing the Space Wolves from being surrounded and the Wolves' heavy armour taking a heavy toll on Grimtusk's vanguard. After weeks of bitter warfare, Grimtusk was killed.[1]

Grimzag's Ammer
The Grimzag's Ammer was an Ork Kill Kroozer that fought in the Third War for Armageddon. It was destroyed by Bombers launched by the Defiant Class Light Cruisers Forebearer and Archangel while fighting above St. Jowen's Dock[1].

Griselda Velade
Griselda Velade was a Trooper of the Valhallan Ice Warriors.[1] Originally a member of the Valhallan 296th regiment, she became a member of the Valhallan 597th when the 296th was amalgamated with another regiment (the 301st) following losses taken defending the planet Corania from the tyranids.[1] Shortly after the regiments were joined, while on board the troop ship Righteous Wrath en route to their first deployment on Gravalax, several Guardsmen from the 296th and 301st became involved in a violent mess room brawl. Velade was one of five to be singled out for severe punishment, in her case for killing another Trooper during the fight. The five were court-marshalled and were going to be sentenced to execution by the Righteous Wrath's Captain, Parjita. However, he was convinced to turn over sentencing to the regiment's Commissar, Ciaphas Cain. Cain, in turn, deferred the guards' executions and decided to transfer them to a penal legion at the next available opportunity.[1]

Grishnak
Grishnak was an Ork Warboss whose Waaagh! was attacked by the Crimson Fists Chapter after the Invasion of Rynn's World.[1a] During the battle, Grishnak clashed with the Chaplain Sagramor, who easily cut down the Warboss, leaving his Waaagh! to be defeated shortly afterwards.[1b]

Grisly Trophies
Grisly Trophies are trophies collected and worn in the heat of battle by members of the Flesh Tearers Chapter, such as bloody heads or bleeding hearts. These trophies are a primal symbol for the Flesh Tearer of his dominance over the foe - an animalistic response to triumphing in battle and proving one's strength. While they might fill the Battle-Brother with righteous rage and purpose, calming his Black Rage for a time, they can be repellent to other Space Marines and alarming to lesser warriors who might well wonder if it is to be their head adorning the Battle-Brother's armour next. Other kinds of warriors (such as Imperial commanders or civilian populations) will always react with fear or revulsion toward the Battle-Brothers unless they are equally barbaric.[1]

Grizgutz
Grizgutz is an Ork Warlord who launched a Waaagh! into the Morloq system. Using warp travel, Grizgutz and his Boyz unwittingly travelled back in time and emerged back into the materium shortly before they departed. A noted kleptomaniac, Grizgutz killed his earlier self so he could have his favorite gun as a spare. However, the resulting confusion caused by this turn of events threw Grizgutz's Waaagh! into disarray.[1]

Griznak Gobsmasha
Griznak Gobsmasha was an Ork Warboss, who was killed in an ambush by the Kroot.[1]

Grizwalla
Grizwalla was an Ork Warlord who led a Blitz-brigade that was defeated by a small Eldar force consisting of a single Revenant Titan supported by Aspect Warriors.[1]

Groblonik
Groblonik was an Ork Warboss. Leading a massive Waaagh!, Groblonik's forces tore through several worlds before being stopped at the Battle for Sularian Gate. As his forces were broken, the Warboss met Ezekiel of the Dark Angels in single combat, with the Librarian using his psychic powers to incinerate the Ork's brain. However, despite his brain matter leaking from his ears, Groblonik still came at Ezekiel with his Chainaxe, but was decapitated in a swift strike by the Dark Angel. Afterwards, Groblonik's head was tossed into the scattering Ork mobs below.[1]

Grobrank
Grobrank is an Ork Deathskulls Mek.[1]

Grobula
The Grobula is a titanic warp beast that Imperial scientists theorize is a Tyranid bio-experiment gone out of control. It releases clusters of Mega Spore Mines that drift towards ships or space stations.[1]

Grodisphere
Grodisphere is an Imperium world that was invaded by Tyranids.[1]

Groesson
Groesson is an Imperial Navy Admiral whose fleet engaged a Chaos armada in the Wolf's Head Nebula. The battle suddenly turned in Groesson's favour when Bio-ships from Hive Fleet Kronos appeared and swarmed the Chaos armada, while completely ignoring Groesson's fleet. The Admiral did not question his good fortune and instead gave the order to fire a final volley before telling his fleet to escape from the battle.[1]

Groevian Fiends
The Groevian Fiends are a reptilian race known for its skill in bounty-hunting, often acting as mercenaries and assassins.[1]

Grog Chewtops
Grog Chewtops was an Ork Warboss, who was part of Warlord Uggrot's Waaagh! and was his arch-rival as well.[1]

Grog Ironteef
Grog Ironteef was an Ork Warboss, also known as the Warchief of Alsanta.

Grogan
Grogan was a Trooper of the Tanith First and Only.[1]

Groghik
Groghik is an Ork Deathskulls Mek.[1]

Grok Throatslitta
Grok Throatslitta is an Ork Kommando Nob, who commands the Sneaky Ladz Kill Team Unit.[1]

Grokk Ironfist
Grokk Ironfist was an Ork Warboss whose domain was close to the Great Rift.[1] This caused his horde to spawn a far greater number of Weirdboyz than ever recorded and eventually caused Grokk's downfall. He was eventually overthrown by a Weirdboyz conclave led by the Warphead Deffgob, who killed Grokk by crushing him beneath a physical manifestation of Gork's (or possibly Mork's) foot.[1]

Liberatus
Liberatus was a power sword gifted to Warmaster Slaydo, by the High Lords of Terra in or around 755.M41, shortly before the commencement of the Sabbat Worlds Crusade.[1] At the Battle of Balhaut, Slaydo defeated Archon Nadzybar in melee combat. The sword was saved by one of his bodyguards, and later presented to Slaydo's successor, Macaroth.[2]

Libertas
Libertas was the Power Sword of Nathaniel Garro.[1] It had a heavy monosteel blade and was fashioned in the style of a broadsword. An old Terran weapon, elements of it existed before the birth of its wielder and even predates the fall of Mankind and the coming of Old Night.[1] The weapon shattered at the hands of Mortarion's scythe in Garro's final battle against his father, but the warrior was able to give the Daemon Primarch a serious wound in the neck from its stub.[2]

Liberty V
Liberty V is a world of twisted mould-glades and is where an Imperial Guard Kill Team made a heroic last stand against Eldar raiders.[1]

Libethra
Libethra is an Imperium planet,[2] although largely destroyed.[1]

Libram Primaris
The Libram Primaris, or Book of Primarchs, details the history of the Primarchs during the Great Crusade and the tactics they used while leading their Legions.[1]

Librarian
Librarians are Space Marine psykers. They fulfill several important specialist roles in a Chapter: off the battlefield they are responsible for interstellar psychic communications. In battle they utilise their abilities as powerful psykers. They are among the most knowledgeable of the Chapter's history and traditions.[1][3]

Librarian Dreadnought
The Librarian Dreadnought is a variant of the Furioso Dreadnought design utilized by the Blood Angels.

Librarium
A Librarium or Librarius is the command and communications center of a Space Marine Chapter's fortress-monastery, and the repository for centuries of wisdom and history, culled from the reports, treatises and memoirs of the chapter's greatest warriors and finest minds. Most of the servants who work in the Librarium are psykers - those who are full battle-brothers of the chapter are known as Librarians. Librarians hold a functionary rank, describing their role as well as their position. The four battlefield ranks of Librarian, in ascending order of importance, are Lexicanium, Codicier, Epistolary and Chief Librarian. Each of these enters battle ready to support his brothers with a range of psychic attacks and defences. Within certain chapter fortresses, the Librarium serves as the control center for the base's defence systems.[1]

Librarium Daemonica
The Librarium Daemonica is a unique repository of knowledge on the warp and Chaos that is housed within the Grey Knights' Fortress-Monastery on Titan.[1] It is situated within the darkest corner of the Sanctum Sanctorum, heavily guarded, where its knowledge is held within the age-worn oaken cabinets that hold crumbling scrolls, gnarled tomes along with tarnished blackened datacrystals located within the twisting corridors.[2] This collection had been painstakingly put together by the Ordo Malleus over millennia, until the knowledge has come to reside in this gloomy and forbidden place, held in tens of thousands of tomes of arcane lore. All these tomes are cracked with age and heavy with psychic evil that had been brought upon the universe. Essential tenets of warp lore contained within the Librarium are duplicated in the contents of the Liber Daemonicum that is worn by the Grey Knights which serves as one of their greatest weapons.[1] The threat of this dark knowledge is a serious matter, as it can do great damage were it to fall into the wrong hands. For this reason, the Librarium's security is second only to that of the Emperor's Palace. There exists three sets of adamantium walls that are several meters thick and are protected by sigilite enchantments that were inscribed in languages which are long dead. These have been anointed and consecrated in oils, and inscribed with silver seals of warding. Only three points of entry allow access to the chamber: the first portal is a cipher-locked blast door, the second a spatial displacement field and the third and final one is a magickal vortex. A senior Librarian guards each portal, and failure to present the correct authorisation codes at each portal is met with instant death.[2]

Librarium Omnissiah
The Librarium Omnissiah is a large repository of knowledge used by the Adeptus Mechanicus and is located on their home planet of Mars. Within it are large mile-long logic stacks that contain records of thousands of mysteries of the universe and rivals that of the archive-catacombs of the Adeptus Terra.[1]

Librarium Sanctorum
The Librarium Sanctorum is the main Chapter Librarium of the Blood Ravens. It is located on the Battle Barge Omnis Arcanum, the flagship of the Chapter.[1] This is where the Chapter keeps its records of heroic deeds, lore of vanquished enemies and captured heretical knowledge. It is said that the Librarium upon the Battle Barge is one of the largest repositories of information in the Imperium.[1]

Librarium Terra
The Librarium Terra is a structure on Terra itself that serves as a respository of knowledge for the collected information of the Imperium of Man. Situated deep within the crust of the planet itself and contained a labyrinth of corridors where towering rows of bookcases and datastacks are located. Within the Librarium, billions of souls worked through the bureaucracy that kept the Imperium together. Amongst its contents included particularly pure as well as dangerous history[1a] along with details of the Imperium's armed forces, Imperial Guard regiments, and various military campaigns.[1b]

Librarium Texts
Space Marines of the Blood Ravens chapter are renowned for their obsessive search for knowledge, and the volume of information in their chapter Librarium. Among the gifts a Blood Raven Battle-Brother may take with him when he is seconded to the Deathwatch are Librarium Texts, scrolls from the chapter vaults gifted to aid his own personal quest for knowledge. These ancient books and parchments come in a variety of shapes and sizes, but all hold some measure of lore that can aid the Battle-Brother in his research.[1]

Librarius Omnis
The great Librarius Omnis[1], also known as the Libraries Omnis[2], is an underground continent-spanning library on Mars. It has been the subject of several Techno-archaeologist expeditions over the millennia.[1] According to legend, at the dawn of the Imperium, the legendary Techno-archaeologist Arkhan Land led an expedition into this labyrinth of catacombs with the intention of finding an intact functioning Standard Template Construct database. No such device was ever found, but instead they collected data-slates containing information on a heavily armoured battle tank along with knowledge of rare anti-gravitic plates. These twin discoveries led to the creation of the Land Raider and Land Speeder, which were named after the discoverer of the technology that was uncovered in the catacombs.[2]

Library Sanctus
The Library Sanctus is an Imperial archive located on Terra. It holds knowledge of some of the oldest and most sinister things in galactic history, such as information on the Men of Iron and the Ymga Monolith.[1]

Library of Ptolemy
The Library of Ptolemy is the Librarium of the Ultramarines Chapter. Located within the Fortress of Hera on Macragge, the Library is named for Ptolemy, the first and greatest Librarian of the Ultramarines Legion.[1][3] The Library is one of the greatest repositories of knowledge in the entire Imperium, greater in reputation than the Agrippan Conclaves or the Arcanium of Teleos. It is reputed to contain practically every word crafted in all of human history[2a]. The Library occupies an entire spur of the range of the Crown Mountains occupied by the Fortress of Hera[2a]. At the heart of the Library, guarded by Ultramarines warriors and auto-defenses, is the Arcanium, which contains one of the greatest relics of the Imperium: Roboute Guilliman's manuscript of the Codex Astartes, inscribed into four enormous volumes, each one metre long and one-third of a metre thick[2b]. According to Chief Librarian Tigurius, the Arcanium occupies the same remote spot where Guilliman, as a boy, would seek solitude to study and reflect – a fact which is a carefully guarded secret, since Tigurius has no intention of attracting pilgrims that would spoil the peace of the refuge[2c]. Upon the resurrection of Guilliman after the Thirteenth Black Crusade, the Library of Ptolemy was ordered sealed and forbidden to enter upon penalty of death.[4] This decision was fought by new Remembrancers such as Fabian Guelphrain.[5a] During the Plague Wars the Library was infiltrated by the Great Unclean One Rotigus, who sought to give a tome containing the history of Imperium Secundus to Fabian.[5b]

Libraxus Tacticae Vulpa
The Libraxus Tacticae Vulpa is the battle bible of Legio Vulpa and its first edition was created in the Age of Strife.[1]

Libricaranism
Libricaranism is a Radical ideology of the Inquisition. The Libricars are punishers to the extreme and seek stability at any price, often undertaking large-scale purges and Exterminatus at the slightest whiff of corruption. Unlike many of their Amalathian cousins, they will target any member of Imperial society regardless of how prestigious or high-ranking a target.[1]

Libris Anomalus
The Libris Anomalus is a Data-Libram containing a great amount of alien-hunting lore and combat techniques collected by the Novamarines during their vigil over the Halo Stars, which encompasses millennia of the Chapter's knowledge. This has led to strong ties between the Chapter and the Deathwatch.[1] This Data-libram was brought into Watch Fortress Erioch by a Novamarines Codicier. Partial copies have been disseminated to other Watch Fortresses, but the value of the Libram is such that it spends more time in use than it does in the Fortress, and so has only limited availability to Imperial scribes - notwithstanding the centuries it would take to fully reproduce such a vast archive.[1]

Lichtenstein
Lichtenstein is a renowned Radical Inquisitor. Having since been declared Excommunicate Traitoris, he is currently being actively hunted by one of the most renowned Witch Hunters of the Imperium, Tyrus.[1]

Blade's Peace
The Blade's Peace is a ship in service with the Grey Knights Chapter. It transported the Grey Knight Istafel to the Crucible in order to seal a warp rift opening on the ship.[1]

Blade Champion
Blade Champions are Adeptus Custodes who seek out enemy leaders, to behead with their giant two handed Vaultswords.[1]

Blade Encarmine
The Blade Encarmine is an ornate Power Sword originally wielded by the Primarch Sanguinius during the Great Crusade and Horus Heresy.[2] Following the death of Sanguinius it would be wielded by the Blood Angels first Chapter Master, Belarius. The sword is said to only respond to those who carry the gene code of Sanguinius. It was given to Belarius by the Primarch himself.[1]

Blade Sworn Retinue
A Blade Sworn Retinue is a detachment of Eldar Corsairs that accompany a Corsair Prince and serve as their protectors. Led by the Prince, the Blade Sworn act as their personal bodyguard and consist of their finest warriors. Typically, this can include members of either close kinsmen, bridge officers or outcasts whose skills are infamous enough for their master to seek them out and make them swear their service to the Prince. They are normally equipped with jet packs but, if lacking such equipment, they are provided with a dedicated transport.[1]

Blade Venom
A lethal toxin distilled from the numerous mutant strains of fungus found at the bottom of the Hives on Necromunda such as Widowmaker, Scarlet Feng, Grey Lattice, or the much coveted Black Death which has developed a coating which will kill and creature that comes into contact with it. The Black Death will then grow off the bodies of its victims, drawing nutrients and hopefully attracting more victims in the form of carrion creatures coming to feed on the body. Used by Ratskins to kill large, dangerous beasts and mutants who will not succumb to lesser methods, and other Outlaws for an advantage in combat, the distilled venom is a viscous purple and is carefully coated onto blades. However, it is not unknown for particularly inept fighters to accidentally stab themselves or their comrades with these venomed blades.[1]

Blade of Admonition
The Blade of Admonition is a relic of the Adepta Sororitas.[1] This blessed Power Sword was carried by Alicia Dominica and was used to cut the head from Goge Vandire, and a thousand more heretics and false prophets in the following decades.[1] After Alicia Dominica's martyrdom, The silver blade was recovered and polished to a mirror sheen. It is said that those who look upon the blade can see the reflection of their own soul in its perfect surface. The weapon is therefore known to cause terror amongst the wicked facing it in battle, as they must avert their gaze in abject horror of their true selves.[1][2] Those who wield the sword can use its powers to measure the corruption inside their soul or others'. Thus the user cannot fail to compare their worthiness to that of St. Dominica, and so strive to emulate her example.[1] The weapon design seems to have has been copied in the following millennia, as Saint Orlanda had one to her name[3], and several other Blades are known to exist in the Calixis Sector. They possess power similar to the original.[2]

Blade of Ahn-Nunurta
The Blade of Ahn-Nunurta is a Khopesh-shaped force sword that was wielded by the Thousand Sons Primarch Magnus and was created in the same distinctive shape as the weapon the Prosperine war god of ancient myth carried. Ancient lore combined with Imperium weapons technology made the Blade of Ahn-Nunurta equally lethal to living creatures and battle engines alike.[1]

Blade of Antwyr
The Blade of Antwyr is a Grey Knights relic and Daemon Weapon, currently wielded by Garran Crowe. Although Crowe wields the Blade of Antwyr, he does not draw upon its otherworldly powers lest it destroy his very soul, and instead uses it as he would any blade of sharpened steel.[1] The Blade of Antwyr is a mysterious and formidable weapon first discovered by the Apostles of the Blind King in the 37th Millennium during the Occlusiad War. It consequently corrupted one of the Blind King's followers. Possessed by the blade, this individual then launched a campaign which devastated the Vidar Sector, Tremayne Sector, and Darkspire Sector. Even though the Grey Knights defeated the blade's forces, it managed to escape into the Warp.[1] The Grey Knights were unable to secure the weapon for three millennia before finally capturing it on Tethys.[2a] Knowing that the weapon was too dangerous to be left even on Titan, the Grey Knights eventually decided to safeguard it in the care of the Castellan Champion of the Purifiers, the leader of the Purifier Order.[2a] Castellan Crowe was chosen as the current guardian of the weapon following the death of the previous Castellan Champion, Merrat Gavallan, on Sandava II and he bears a great burden by wielding it. The Blade constantly tempts Crowe and attempts to corrupt him with its evil energies.[2b][2c]

Blade of Armageddon
The Blade of Armageddon is a relic of the Grey Knights.[1] Recovered from the tainted ashes of an almighty banishment, this weapon is believed to have struck the final blow against one of the Khornate Daemons during the First War For Armageddon. Carried from the world along with the remains of its bearer, this force halberd’s blade still radiates with the ferocious psychic residue of that duel, making it anathema to all Khornate servants.[1]

Blade of Blood
Blade of Bloods are wailing Daemon Weapons used by Khornate Bloodmaster Daemons.[2]

Blade of Bonding
The Blade of Bonding is a relic Space Marine Power Sword, that was fashioned by a dozen master Artisans in reverent similitude of the Emperor's legendary sword.[1]

Blade of Burden
The Blade of Burden is a relic Dark Angels power sword, that was given to a Master of the Deathwing upon his promotion from the Deathwing Knights. The weapon serves as a powerful reminder of the responsibility its bearer carries as a leader of a company of his own.[1]

Blade of Caliban
Blades of Caliban are relic blades used by the Unforgiven. Each has its own honourable heritage. Only Company Champions earn the right to wield one of these blades.[1]

Blade of Conquest
The Blade of Conquest is a relic of the Imperial Guard. The greatest Imperial Guard commander ever to bestride the stars, Warmaster Solar Macharius reclaimed a thousand worlds for the Emperor. Upon his death he was enshrined as a saint; the six ornate blades of his subordinate generals laid upon the altar to his glory. Only one of these weapons has been reclaimed to active service. The Blade of Conquest is a beautiful example of bladesmithing, but its true worth lies in the authority it symbolises. Any man who wields this sword can light a righteous fire in the hearts of his men, for they fight in the shadow of Saint Solar himself.[1]

Blade of Corswain
The Blade of Corswain is a masterwork Terranic Greatsword possessed by the Dark Angels Legion, which was granted to Corswain by his mentor Alajos.[1][2] It is said that the weapon was once raised aloft at Advex-mors by Grandmaster Urian Vendraig to incite the First Rangdan Xenocide. If so, then The Blade has been wielded by a Legion Champion, in every campaign the Dark Angels have fought against those foul Xenos.[1] It is awarded as the bladesman's honour to the finest bladesman of the Ravenwing.[2] It is currently carried by the Black Knight Sabrael.[1]

Blade of Decay
The Blade of Decay is a Daemon Weapon of Nurgle, that is wielded by the Great Unclean One Scabeiathrax.[1] It was forged in the Blighted Pit, using Nurgle's most potent diseases, and as a result has been imbued with the power to rapidly age and decay all that it touches. Those cut by the crude rusted cleaver, find their wounds infected with a decay that quickly rots away their flesh.[1]

Blade of Destruction
The Blade of Destruction is an ancient Executioner Power Glaive, that is wielded by the Phoenix Lord Jain Zar. In battle, she whirls it in bloody arcs to carve through foes, before vaulting into a new position.[1]

Blade of Divination
The Blade of Divination is a renowned Power Sword once wielded by Sergeant Martinus of the Ultramarines, who dispatched countless daemonic horrors in the purging of the planet Quinn IV. Its effect on the forces of Chaos was so potent that when Martinus began to fall prey to the whispers of the Dark Gods, the blade took it upon itself, to "cleanse" him. It was lost after Martinus' death, but was later found by the Blood Ravens and wielded by a Battle Brother in the Aurelian conflict.[1]

Blade of Drusus
The Blade of Drusus is a Tyrant Class Cruiser and part of the 112th Calixian Expeditionary Battle Group. The Blade of Drusus took part in thwarting the invasion of the planet Avalos, by Hive Fleet Dagon.[1]

Verus Caspean
Verus Caspean was a Chapter Master of the Ultramarines during the Great Crusade and Horus Heresy. Commanding the 2nd Chapter, following the departure of Marius Gage from Ultramar it was thought Verus would become the new First Chapter Master, but this honor fell to Phratus Auguston instead. However after Phratus was killed by Konrad Curze, Verus was appointed the new First Master.[1] During the journey to Terra through the Ruinstorm by the combined fleets of the Ultramarines, Blood Angels, and Dark Angels, Caspean commanded the Ultramarines fleet. He led the fleet during the Battle of Anuari.[2]

Verus Tormun
Verus Tormun is an Ordo Hereticus Inquisitor who fought the xenos Necrons as well as a human rebellion on the world of Hadrea.[1]

Verves
The Verves were a gang active in Vervunhive on the planet Verghast. Their symbol was a laughing skull mounted in the middle of a stylised 'V'.[1]

Vervilix
The Vervilix was a Troop Transport that suffered a malfunction in transit forcing it to make a forced landing on the forbidden planet of Mara in the Calixis Sector. The crew and Imperial Guard were attacked and heavy casualties ensued, before the remaining survivors were rescued and taken into Inquisitorial custody.[1]

Vervun Primary
The Vervun Primary was the standing army of Vervunhive, a Hive City on the world of Verghast, during the Sabbat Worlds Crusade.

Vervunhive
Vervunhive was one of many Hive Cities on the world of Verghast. It was destroyed during the war with another Hive City, Ferrozoica, acting under the influence of Chaos. Its last ruler was High Master Salvador Sondar.

Verydian Hawks
The Verydian Hawks are a Space Marine Chapter.[1]

Veryn Laskar
Veryn Laskar is a Myridian Shields Primaris Veteran Sergeant, who commands one of the Chapter's Bladeguard Veteran Squads. He is a master duelist, who wields two power swords in battle.[1]

Verzekh
Verzekh was a member of the Black Legion.[1] The primary lieutenant of the Sorcerer Lord Xorphas, Verzekh commanded his Chosen and served by his side during the Diamor Campaign before he was killed by the Blood Angels Captain Aphael.[1]

Ves'oni'Vash
The Ves'oni'Vash (or 'giantmaker academy')[2] is a Tau military academy and training program. Its graduates pilot the heavy class of Tau weapons known as Ballistic Suits.[1]

Vesalius
The Vesalius was a Gladius Class Frigate captured and renamed by Fabius Bile.[1] Since coming into his possession it has undergone substantial modifications with captured xenotech and other heretical technologies, giving its machine spirit a level of awareness bordering on Abominable Intelligence.[Needs Citation] The vessel is crewed by mutants whose genetics and evolution have been heavily modified by Bile. The mutant crew worship Bile as a God and are intensely loyal to him. The lower decks of the ship are full of savage creatures which hunt the crew and vice-versa.[2b] At the center of the vessel is a garden of Wraithbone which Fabius has been secretly cultivating. The Wraithbone has grown into the very bones of the vessel, something which worries the more xenophobic members of the Emperor's Children. At the center of the Wraithbone garden is a horrifically mutated and Daemonically corrupted Eldar known as Key, who was once a member of the Sunblitz Brotherhood until his capture by Fabius. Fabius now uses Key to access the Webway.[2a]

Vesandrius Malathor
Vesandrius Malathor is an Adeptus Custodes Shield Captain, who serves in the Indomitus Crusade's Battle Group Tarsus. He took part in the Charadon Campaign, where Malathor commanded the Custodes Shield Company assigned to the Battle Group.[1]

Vesh'yo
Vesh'yo was a newly colonized Tau Empire Sept World when it was invaded by the Adeptus Mechanicus' Explorator Fleets who wanted the world's rich resources for themselves. The battle that followed saw the Tau population on Vesh'yo destroyed and the Explorator Fleets filled their holds with its resources and the Tau's technology they salvaged. The Tau Empire however, has already begun plans to reclaim the world from the Adeptus Mechanicus.[1]

Veshel Thanetis
Veshel Thanetis is a Chaos Lord of one of The Scourged's Warbands and took part in the War of Beasts on Vigilus.[1] He was among the Chaos forces charged with attacking the Dirkden Hive-sprawl, but the Chaos Lord was unaware of the extent that Vigilus' Genestealer Cults had infested Dirken. When his Warband attacked the Hive-sprawl, they began to be overwhelmed by the Cultists' sheer numbers, and even the aid of the Night Lords and another Scourged Warband, was not enough to break the Genestealer Cults. Eventually the Chaos Space Marines on Dirkden were forced to retreat, in order to save themselves and left it to the Cultists. Though the Scourged later returned to launch another invasion of Dirkden, they were never able to establish a permanent base within the infested hive-sprawl.[1]

Veshtari
Veshtari the Huntress is a Lord of the Eldritch Raiders Eldar Corsairs.[1] After being placed in command of a coterie especially put together to assassinate the Ork Freebooter Kaptain Gagraf Redfist, she was joined by warriors known for their headhunting skills. The Corsairs found the Kaptain as he was taking tribute from Humans, assassinating him with Ranger Long Rifles.[1]

Veska'gar
Veska'gar, the Prince of Dread is a Night Lords Daemon Prince, whose face is a pit of night and only his crimson eyes and yellow fangs are visible.[1]

Veskepine
Veskepine is a Jungle World of the Imperium, known for the skill of its hunters.[1]

Vespa
Vespa is a world of the Imperium.[1]

Vespa Crusade
The Vespa Crusade was a Crusade fought by the Blood Ravens Chapter, to reclaim the planet Vespa from the forces of Chaos.[1]

Vespa Merdena
Vespa 'Minx' Merdena is a battle hardened House Orlock Bounty Hunter on Necromunda, who is the (joint) youngest of Slate Merdena's dozen children.[1]

Kaido (Imperial Fists)
Ancient Kaido is a member of the Imperial Fists Chapter.[1]

Kail IX
Kail IX is an Imperium Ocean World that was brought into Compliance during the Great Crusade. At some point in that era, it came to be used as a training site for specialist combat units of the Legio Astartes.[1]

Kail Vibius
Kail Vibius is a Watch Captain of the Deathwatch.[1]

Kailith
Kailith is an Eldar Maiden World that contains a Webway Portal, that is only distantly remembered by the Xenos.[1]

Kairn Golgarth
Kairn Golgarth was the Chaos Lord of the Voidrippers Warband, which worships the Chaos God Khorne.[1j]

Kairos (City)
Kairos was a city on Terra, the home of, among others, Petronella Vivar.[1]

Kairos Fateweaver
Fateweaver, the Oracle of Tzeentch originally known as Kairos, is the personal Vizir of Tzeentch - a Lord of Change capable of seeing things hidden even from the gaze of its master.[1] It is numbered among the Conclave Diabolus, the hundred and one daemons the Grey Knights consider most dangerous.[5]

Kais
Shas'O Kais was a student of Commander Puretide. Under Puretide's tutelage, Kais became a master of the Monat ("Lone Warrior") method of combat.

Kaistan Ordnancers
The Kaistan Ordnancers are Artillery Regiments of the Astra Militarum.[1]

Kaithalar Beyn Lo Turannigen
Kaithalar Beyn Lo Turannigen (known simply as Kaith) was the Warden of Clan Turannigen of Paragon in 395.M41.[1] At one point, Kaithalar was arranged to be married to Colaron Artem Lo Bannick, in order to tie Clan Bannick with Clan Turannigen. However, after Colaron killed his cousin in a duel, he sought penance by enlisting with the Astra Militarum and the marriage was called off.[1]

Kaitheron
Kaitheron was a Sergeant in the Emperor's Children Legion, during the Great Crusade.[1a]

Kajurah Swiftwind
Kajurah Swiftwind is an Assault Intercessor Sergeant in the White Scars Chapter.[1]

Kakophoni
Kakophonies, also known as Cacophonies were specialized troops utilized by the Emperor's Children Space Marine Legion early in the Horus Heresy.[1] First developed upon the corruption of the Legion as well as their Primarch Fulgrim in the aftermath of the Battle of Isstvan III, practices and experiments that had once been long secret were unleashed and fushed with malign Warp forces. The result were savagely powerful weapons produced from a fusion of Imperial and Xenos technology. They were able to unleash blasts of screaming discordant energy that can rupture flesh and incinerate metal, but their most terrifying ability was to open up the minds of those they touch to the horrors of the Warp. However, these weapons were also dangerously unpredictable in their early versions.[1][2] These warriors were unleashed for the first time in the Drop Site Massacre by Emperor's Children who had already begun to degenerate, self-mutilate, and mutate under Chaos influence.[2]

Kal'duri
Kal'duri is a Vior'la Sept Tau Commander, who uses a XV8 Crisis Battlesuit in battle.[1]

Kal'raktri
Kal'raktri is an Eldar Craftworld.[1] Kal'raktri is a forlorn and lost Craftworld, that wanders the outer reaches of the Galaxy's Eastern Fringe, staring into the great and inescapable void. Its unknown why the Craftworld treads these mysterious grounds, but it is speculated that the Eldar of Kal'raktri are searching for ancient sites and relics from before the Fall of the Eldar. Or maybe Kal'raktri's melancholic population, full of haunted Seers and ancient Wraithguard, are simply roaming the cold night in search of a peace that is forever beyond their grasp.[1]

Kal's Heroes
Kal's Heroes is an Outlaw Gang in Necromunda's Hive Primus, which is led by Kal Jericho.[1]

Kal'too
Kal'too is an Orbital of the T'au Empire, that resides near the Nem'yar Atoll's portion of the Startide Nexus. It is sometimes used as a physical meeting place for Ethereal Aun'La's Elemental Council.[1]

Kal Eyath
Kal Eyath is a Maiden World.[1] In M40, a Space Marine strike force from the Knights of Blood and Flesh Tearers Chapters routed a massive Eldar army on the Maiden World.[1]

Kal Jerico
Kal Jerico (in some sources - Jericho)[3] is the most famous bounty hunter in Necromunda's Hive Primus.

Avaaris Koln
Avaaris Koln is a Vanus Assassin, who was chosen to take part in Execution Force Kingmaker, by its Vindicare commander, Absolom Raithe.[1b]

Avachrus
Avachrus is a small Imperium Forge World that is rich in valuable metals and is located close to the Gilead System's sun.[1]

Avalan
Avalan is a War World of the Imperium, currently fighting a Chaos Cult uprising.[1] The Imperium launched a blockade of Avalan, with the aid of the Ultramarines 5th Company, to prevent the Chaos Cult from receiving any reinforcements, which would tip the war in their favour. The Imperial Navy has already shot down the Chaos Strike Cruiser, the Claw of Damnation, which tried to break the blockade, causing it to crash on the planet's surface.[1]

Avalanche of Steel
Avalanche of Steel is a Leman Russ Demolisher in service with the 3rd Company of the Valhallan 1013th Armoured regiment.[1]

Avalane VI
Avalane VI is a Knight World of the Imperium and the Homeworld of House Khord.[1]

Avald Stevang
Avald Stevang was the Lord Comptroller of The Order, which ruled a Human empire within the Galaspar Cluster, until the arrival of the Imperium's Great Crusade.[1a]

Avalon
Avalon is an Imperium world, that contains formalized horse-warrior aristocracies, known as the Holy Orders. These elite warriors serve as the source for the world's Rough Rider Regiments.[1]

Avalorn
Avalorn was brought into Compliance with the Imperium by the Alpha Legion and Imperial Fists Legions during the Great Crusade.[1] However, as the Compliance neared its end, during the fall of the Fortress of Jakalla, an affair of honour erupted between the higher ranking officers of the two Legions and the Emperor himself had to intervene to forestall any blood being spilled between them.[1]

Avalus
Avalus is a world within the Imperium Nihilus.[1a] After the formation of the Great Rift, Avalus experienced frequent attacks by Chaos and Xenos forces. Shortly after his return, Lion El'Jonson and his growing force of followers manifested within the jungles of Avalus using his Forestwalk. The Lion declared the world under his protection, an action which drew the attention of the Ten Thousand Eyes warband. The Lion and his followers were able to defeat the Chaos attack, and used the Astropaths on Avalus to announce the formation of the Lion's Protectorate across the region. Avalus has since become the center of Lion El'Jonson's growing empire.[1b]

Avan Gorr
Avan Gorr was a Chapter Master of the Imperial Fists Chapter in M34.[1] When he received word that the world Staganda, which had been lost since the Dark Age of Technology, had been rediscovered and was now conquered by Orks, Avan mobilized the entire Chapter to free its enslaved population. The aftermath of the Imperial Fists' campaign saw Staganda freed from the Orks and the Warlord that led them, who was killed by the Third Company's Captain.[1]

Avandar
Avandar was a Space Marine of the Black Templars Chapter, who served as the co-pilot of the Thunderhawk Avenged.[1] Avandar fought in the Helsreach Crusade under the command of Reclusiarch Merek Grimaldus during the Third War for Armageddon. He was killed on the 33rd day of the Crusade when the Avenged was brought down by anti-aircraft fire.[1]

Avandir Kethalain
Avandir Kethalain is a Warlock Skyrunner from the Craftworld Saim-Hann.[1]

Avanger
Avanger is a Space Wolves Iron Priest who was part of the task force that came to the aid of the Imperium world of Delos V when it was invaded.[1]

Avar III
Avar III is an Imperium world, which has a privileged class that spends a great deal of time on horseback. They while away their leisured hours with equestrian sports and hunting.[1]

Avarax
Avarax is a Hive World[1b] that has been invaded by Tyranids, but the Ultramarines Chapter has now come to its aid.[1a]

Avarris
Avarris is an Imperial Knight World located in the Vidar Sector of the Eastern Fringe.

Avatar (Harlequin)
Avatars, (Eldar: Athairs) are the Troupe Masters: the leaders of Harlequin Troupes.

Avatar of Khaine
Avatars are incarnations of the Eldar War God, Kaela Mensha Khaine. During the Fall of the Eldar, Khaine fought with Slaanesh shortly after his birth, following the destruction of the Eldar Gods. During the battle, Khaine's essence was dismantled and scattered across the many galaxies, landing in the hearts of the remaining Eldar Craftworlds. Wherever his essence landed, a wraith artefact was created, allowing future Eldar to be able to summon him when needed.[1] The Avatar sits at the heart of every one of the Eldar Craftworld.[5]

Avele Swifteye
Avele Swifteye also called the Duke of Asteri Reach, is an eldar who commands a Corsair fleet from the Biel-Tan Craftworld. He continues Biel-Tan's policy in pledging to protect the Maiden Worlds from settlement by the lesser races. Avele is also known for his act of mercy towards the human colonists once they surrendered.[1] On the maiden world of Yrthal, Avele destroyed half a dozen human settlements before the Imperial colony finally surrendered.He took the surviving forty thousand colonists to a nearby habitable moon and promised them that there would be no further hostilities against them if they did not stray back to Yrthal.[1]

Aveliza Drachmar
Aveliza Drachmar is the Grand Provost Marshal of the Adeptus Arbites and served as one of the High Lords of Terra, during the Thirteenth Black Crusade. Drachmar was one of the High Lords which opposed Chancellor of the Imperial Council Lev Tieron's attempt to push through a Dissolution act that would free the Adeptus Custodes from their vows on Terra.[1a] Drachmar saw the Edict of Restraint which binded the Custodes to Terra as an inviolable part of the Lex Imperialis, which could not simply be amended at will.[1a] By the Era Indomitus Drachmar had joined Irthu Haemotalion's Hexarchy against Roboute Guilliman but was slain by the Vindicare Assassins of Fadix when the coup unraveled.[2]

Wyrms of the Ur-Tendril
The Wyrms of the Ur-Tendril are a Genestealer Cult.[1] The cult was entrenched amongst the Nordafrik under-archives on Terra when they were discovered by agents of the Ordo Xenos. Adeptus Custodes Captain-General Trajann Valoris refuses to allow the Deathwatch to send Kill-Teams, instead leading the purge in person at the front of a huge Custodes Shield Host. The Cult put up a brutal fight thanks to their sheer numbers, yet for every Custodian that falls hundreds upon hundreds of cultists are slaughtered. At last, Valoris himself beheaded the ruling Broodlord of the cult. Afterwards he ordered the creature's inner sanctum burned despite protests by the Ordo Xenos. Valoris refused to let anyone other than his comrades witness the foul murals that decorated the sanctum's wall, which portrayed a nest of fanged tendrils emerging from the heart of the Sol System to devour Terra whole.[1] In M42, the Wyrms of the Ur-Tendril was one of the Cults active on Terra in the Unthinkable War[2].

Wyrmship
Wyrmships are Domati space vessels.[1]

Wyrmslayer Queen
The Wyrmslayer Queen is the flagship of the Helvintr Rogue Trader House and serves in the Davamir Compact.[1]

Wyrmsplitter
Wyrmsplitter is a relic Power Axe of the Space Wolves Chapter, that is traditionally awarded to the warrior who slays the largest sea dragon at the start of Fenris' Season of Fire. Such is the sharpness of the Wyrmsplitter's brutal blade, that it can split the skull of even the most gargantuan beast with a single blow.[1]

Wyrmwood
Wyrmwood may refer to: Wyrmwood (Caliban) - Fragment of Caliban corrupted by Vashtorr Wyrmwood (Space Hulk) - Space Hulk

Wyrmwood (Space Hulk)
Wyrmwood was the designation given to a Space Hulk that was boarded by several squads of the Dark Angels' Deathwing in M41. However, the squads were never seen again. The Dark Angels deleted all records detailing their boarding of the Space Hulk.[1]

Wysmark
Wysmark was the Captain of the Escort Frigate Navarre during the Sabbat Worlds Crusade.[1]

Wystengradt Raid
The Wystengradt Raid occurred in 198.M39.[1]

Wyvachs
The Wyvachs (Draco Psychivorun)[3] are a mysterious flying lizard-like Xenos species, that possess a deep psychic bond.[1]

Wyvern
The Wyvern Suppression Tank is an Imperial Guard artillery tank. Based closely on the Hydra design, the Wyvern exchanges the Hydras anti-aircraft cannons for a pair of twin-linked Stormshard Mortars. The Mortars unleash a torrent of airbursting shrapnel shells which shred enemy infantry.[2] The Wyvern utilizes the same auto-targeting system seen on the Hydra, making it a highly accurate system.[2] The tank excels in close urban warfare, raining curtains of shrapnel down on enemy infantry without exposing itself to harm.[1] Wyvern's fulfill a role distinct from the Basilisk, specializing in close-range and anti-infantry bombardment. They are also used for 'area-denial' operations that force even the most tenacious defenders to leave their posts or die. Even ultra-fast Jetbikes find themselves cut to pieces by experienced Wyvern crews, who have learned to lead their fire so as to ensure an airburst of shrapnel directly above the victim just as it passes through the targeted area.[2] The Machine Spirit of these machines are renowned for their malicious streak - actively seeking the most tight-packed or vulnerable groups of foes to target.[2]

Wyvern (Chaos Creature)
Wyverns are large Chaos creatures that dwell on the Planet of Sorcerers and attack with both their sharp claws and thick tails.[1]

Wârpestryk
Wârpestryk is a relic of the Leagues of Votann.[1] This incredible armour crest has a dark reputation. None knows who fashioned it, or how and when it was produced. All attempts to replicate the device have been met with ill-fate for those who attempt it. The Crest allows the bearer to step between the Warp and materium, crossing the battlefield in flickering strides. Its mysterious inner workings project a directed field of energy interference which fouls nearby enemy communications and teleportation beacons.[1]

X'amot
X'amot was an Eldar Craftworld. At some point it was "vanquished", presumably destroyed.[1] Wraithbone plundered from the fallen Craftworld was later used by Fabricator Oriax of the Iron Warriors Traitor Legion to recreate the Daemonculum, a Chaos teleporter device.[1]

X'hal Urus
X’hal Urus was a Word Bearers Sorcerer who led the Lords of Desolation warband.[1] An ancient Chaos Space Marine, his warband had burned a thousand worlds in attacks against the Imperium. As Urus and his warband attacked the world of Sepharis Ultra, they were surprised by the Black Templars landing in drop pods amongst them. In the ensuing battle the Emperor's Champion Reinhart struck Urus down, while he stabbed and killed the Champion in return. With his death, the daemons allied with him were returned back to the warp, allowing the Black Templars to achieve victory and destroy the Lords of Desolation.[1]

X'irtam
X'irtam is an Industrial World that, sometime after the Great Rift's creation, became the site of a battle between the Iron Hands and the Tau Empire.[1]

X-101
X-101 is an Imperial Servitor discovered aboard a Blackstone Fortress.[1] Though its origins are a mystery, X-101 has been outfitted for salvage duties with various industrial loading and hauling attachments, suggesting it was purposely brought aboard the Blackstone Fortress by Imperial explorers. Whatever its reason for being brought on board, X-101 is the only member of its original exploration party to have survived. It has stood inert for an indeterminable number of centuries, its systems powered down while it awaited new instructions. But with the arrival of the denizens of Precipice, the Servitor's auto-subjugation routines have once more been activated and it now loyally follows explorers who delve further into the Fortress.[1]

XIII
XIII is a Death World and was the site of a victory for the Brazen Beasts warband against the Knights of House Hawkshroud in 678.M41.[1]

XIV Cyrene Guard Legion
The XIV Cyrene Guard Legion were an Imperial Guard force from the planet Cyrene. During the Exterminatus on Cyrene, they fought against the combined might of Inquisition, Grey Knights, Storm Troopers and Blood Ravens forces.[1]

XV-86 Supernova
The XV-86 Supernova is a new bleeding-edge Tau Battlesuit design, that is used by Commander Farsight.[1]

XV02 Pilot Battlesuit
The XV02 Pilot Battlesuit is an experimental Tau Battlesuit developed on Bork'an[3] and currently in trials. Far smaller then most Battlesuits, it is intended for Tau vehicle pilots and allows them to interface with their vehicles directly, thus negating the need for multiple crew.[2] Famed tank ace Longstrike has been chosen as a test subject for the suit.[1]

Aestred Thurga
Aestred Thurga is a Reliquant at Arms of the Adepta Sororitas' Order Pronatus. In this role, she has dedicated her life to the protection of the one relic above all others - the Auto-Tapestry of the Emperor's Judgement.[1] After Thurga began defending the relic, the indomitable custodian could be found in the records of some of the Adepta Sororitas' bloodiest battles, where she wielded the mighty Blade of Vigil[1]. She is accompanied at all times by the Hagiolater Agathae Dolan, who records the deeds of those Battle Sisters who fight beside Thurga.[2]

Aesyr
Aesyr is a Dreadblade, who pilots the War Dog Knight Helverin Empyrean Scythe and was once a Chaos Knight of House Lucaris. This changed however, when the House took part in the Invasion of the Stygius Sector and Aesyr began hearing whispers from the Warp, while fighting the Imperium's forces there. The voices caused Aesyr to turn the Knight's weapons upon her former brethren and then directly pledge herself in service to the Chaos Gods.[1]

Aetaos'rau'keres
Aetaos'rau'keres, also known as the Slayer of Souls is a Lord of Change, a Greater Daemon of Tzeentch. Reclusive and secretive, Aetaos'rau'keres is dreaded and feared among his fellow Daemons. An insane demigod who gradually rose to the rank of Lord of Change, he is the harbinger that heralds the end of sanity and life on any planet to which he is summoned. Though known by many names, the true history of this creature is not even known to the arcane scholars of the Ordo Malleus. To keep his true nature and history a secret, the Lord of Change hunts down any who may discover the truth. It is said that only Tzeentch himself knows Aetaos'rau'keres's true nature and origins.[1a] What is known however is that Aetaos'rau'keres is not entirely the master of his own fate. Tzeentch has fettered him in layer upon layer of wards and incantations, shattering his reason and driving the creature to the depths of insanity and bitterness and the Daemon Lord vents his wrath upon any world to which he is summoned. As a result only the most apocalyptic Chaos Cults dare summon Aetaos'rau'keres, for doing so brings forth the complete genocide of a world.[1a]

Aetehk
Aetehk the Watcher is a powerful Necron who is known to lead his army within the regions of the Screaming Vortex. His ultimate motivation for operating in that part of space is unknown, though is it believed that he is harvesting resources. His armies often engage the servants of the Chaos Gods, with it being said that those being consumed by Aetehk's armies weapons have their very souls destroyed. The Watcher's forces leave few survivors on the worlds they descend upon, leaving few eyewitnesses to their actions.[1] However, there exist prophecies concerning Aetehk, as well as legends spawned by the visions of the High Oracles of the Temple of Lies on Kymeris, along with the studies of Armat'Hek, the Sorceror-Champion of the Thousand Sons. Among the visions seen by them include the legend of Lord Vorsk of the Dagger Tongues battling with the Necrons until he met Aetehk himself. This encounter saw Vorsk manage to reason with the Necron and the two would later work together in purging the Space Hulk Last Damnation of its riches as well as its secrets.[1] There have been many attempts at tracking the forces of Aetehk but all have failed. Amongst the only warning that can be brought of the Watcher's approach comes from the twisted words from the Warp-seers from the Choir on the Mountain on Q'Sal. Deciphering their verses can provide the coordinates of Aetehk's next assault within the next six months' time, though the words of the seers are difficult to determine. Unravelling their words can allow anyone to confront Aetehk on the battlefield or possibly bargain with him.[1]

Aeteria
Aeteria was a world where Iron Hand survivors from Isstvan held the first clan-council meeting concerning the future of the Chapter following the death of Ferrus Manus. The planet is described as being of sulphurous waste and tainted pink skies. It is located at the edge of the Oqueth Sector. [1]

Aeternum Dread
Aeternum Dread was a Strike Cruiser in the Night Lords Legion during the Horus Heresy. It took part in the Thramas Crusade, where it was destroyed during a massive ambush launched by the Dark Angels Legion against the Night Lords' forces on the world Sheol and their fleet in its orbit.[1]

Aether-Shock Maul
Aether-Shock Mauls were a type of anti-Daemonic weapon devised by the Legiones Astartes during the Horus Heresy. Based on a similar technology to that of Volkite Weapons, these mauls discharged pulses of stored actinic energy that would deflagrate a foe. Aether-Shock Mauls were wielded by Legion Nullificators.[1]

Aether-rune Armour
Aether-rune Armour was a type of artificer power armour used by the Space Wolves Legion.[1] This suit of armour was highly customised and fitted with intricately woven psycho-aetheric induction circuitry that was capable of absorbing and negating psychic attacks directed against the wearer. The armour was made in limited numbers by the Legion itself and it was unknown which pattern or material was used in the making of the armour. Furthermore, it was unclear how the armour provided such phenomenal protection. The Space Wolves attributed it to the ritual rune patterns the circuitry formed which protected both body and soul, while Imperial observers dismissed such claims as mere superstition and argued that the truth of the matter lay in the ill-understood technology of the suit.[1]

Aether Weapons
Aether Weapons also known as "ghost weapons" or "ghost blades" are exquisitely crafted weapons, with an ethereal quality that allows them to pass through solid materials like arms and armour to wound the living being beneath. The weapons so rare, they are considered mythical to all but the most informed scholars and adventurers. Such myths often feature individuals or even entire voidcraft, mysteriously disappearing in a pale, misty glow. They are created by a nomadic race of xenos known as the Stryxis and come in 'Blade', 'Lance', 'Whip', 'Lash' and 'Rifle' variants. As with other items associated with the Cold Trade, their use is prohibited and punishable with the harshest of sentences[1a][1b][2][3]

Aetherbaric Plough
The Aetherbaric Plough is a Transvectic Generator, that the Imperial Fists Legion held in a stasis vault aboard the Phalanx, during the Great Crusade and Horus Heresy.[1]

Aetheric Conduit
The Aetheric Conduit is a relic of the Grey Knights.[1] This ancient device dating from the Dark Age of Technology allows the bearer to channel their own psychic energies through its complex network of wetware components to directly manipulate the basic structure of the Imperium’s vehicles.[1]

Aethersite
Aethersite is a term created by the Xenologist Daleth Tencin, to describe Warp-born parasites.[1] These creatures often grow or reproduce in the flesh of the host, but do not always devour them. Some Aethersites have also adapted the ability to inhabit their hosts for years at a time.[1]

Aetherwalker Armour
Aetherwalker Armour is an armour that used by Aetherwalker Psykers of the Inquisition of the Caligari Conclave. This ancient, psychically reactive armour phases its wearer between the Immaterium and realspace, permitting to travel short distances in the blink of an eye. It is also equipped with a personal Void Shield Generator.[1a]

Aetherwalker Psyker
Aetherwalker Psykers are a part of Inquisition forces of the Caligari Conclave. They are clad in Aetherwalker Armour which enable them to travel trough the Warp very quickly crossing the short distances. Aetherwalker Psyker is armed with a Force Sword and Force Rod.[1]

Aethia
Aethia is an Inquisitor Lady, of the Ordo Xenos, who took part in the Tyrama Secundus Campaign. She used her powers as an Inquisitor to induct the entire Imperial Navy 2987th Tactical Assault Wing, comprised of Valkyries, into her household to provide transport for her warriors; during the Imperium's battle with aquatic Xenos on the Ocean World Tyrama Secundus. The 2987th remains in the Inquisitor Lady's service to this day long after the aquatic aliens were destroyed.[1]

Aethon Heavy Sentinel
The Aethon Heavy Sentinel was a heavy combat walker used by the Imperial Army during the Great Crusade and Horus Heresy.[1] A combination of speed, mobility, and firepower, the Aethon was widely used for reconnaissance and flanking maneuverings, allowing squadrons to race through dense terrain and hit enemy vehicles on their sides. During the Horus Heresy it became popular with the Solar Auxilia, putting up a respectable fight against Astartes Outriders and Jetbikes. So great was the prestige of thesemachines that only veterans of dedicated pioneer companies were selected to pilot them, ensuring that each pilot in a patrol was experienced at tracking enemy forces, assessing local terrain, and thwarting ambushes. However, its commendable performance was offset by high fuel and ammunition consumption. These issues kept the Aethon reserved for flanking and tactical interdiction.[1] As befitting its name, the Aethon Heavy Sentinel was more heavily armored than its standard counterpart, sporting a Multi-laser and two Missle Pods.[1] It is unknown if this vehicle is still used by the Imperial Guard in M41.[1]

Aethon Shaan
Aethon Shaan is the current Shadow Captain of the Raven Guard Chapter's 1st Company[4] and was formerly its 4th Captain.[1a][3]

Aethor
Aethor was a legendary hero to the Eldar of Biel-Tan who fell in battle and now still serves the Craftworld as a Wraithlord. He has an unforgiving nature and as a wraith-construct, he has earned a fearsome reputation in battle.[1]

Aethorian
Aethorian is a Captain in the Novamarines Chapter.[1]

Sponge Weed
Sponge Weed is a plant that usually shrinks through periods of drought. If rehydrated, the plant spreads rapidly, expanding to cover a considerable area and slowing the movement of anyone trying to cross it. Vehicles often get bogged down in Sponge Weed clusters and cannot move at all.[1]

Sponsia Karmeni
Sponsia Karmeni is a Baroness of House Khord, who pilots the Imperial Knight Chainbonder. She led its forces that joined the Imperium's invasion of Dharrovar, during the Nachmund Rift War.[1]

Spook
Spook is an addictive and highly illegal psychic combat drug manufactured in Necromunda. The drug is created from decayed synthdiet found beneath the hive cities. Spook is processed from the vestigial remains of the oldest kind of synthdiet found in Necromunda. The decayed synthdiet deposits are now nothing more than a lurid green powder, having been acted on by mutant fungi for thousands of years. It contained a high proportion of recycled human protein and it is this human essence which is likely to account for its dramatic effects on the human psyche. The drug spook is taken in liquid form - the ultimate magic potion. When drunk in small amounts, it awakens the imbiber's psychic abilities. When drunk in quantity it opens the channel between a person's physical body and their soul in the warp. If the individual has strong soul, it will be drawn into his material body; if he has a weak soul, all psychic energy will be instantly sucked out of him and lost in the void. It is for this reason that spook is a very dangerous substance, and its use viciously repressed by the Imperium. In hive world society, people are constantly seeking ways to exploit anything they discover. The people who stumbled on the unusual green deposits investigated ways of turning them into wealth, as they would have done with any substance, and in the process discovered spook. Being ignorant of matters of the human soul and the danger inherent in mankind's metamorphosis into a psychic race, spook was seen as just another substance to be recycled and exploited for profit. There has always been a massive demand for drugs in hive society, mainly to supplement the diet and ward off sickness. Spook became popular among the nobility who reveled in its exotic effects and it has slowly filtered down throughout hive society. The noble households which exploited this resource naturally kept the trade secret and continued to grow rich. The household of the Lord of Necromunda himself was involved in the business and was able to organise off planet trade of spook. This had to be accomplished using smugglers, since the Imperial fleet conduct all legal trade in space. No one knows or can predict where the spook deposits are to be found, but whenever one comes to light, the 'right people' are informed, and mining and processing can begin. Trusted noble households with a close connection to the ruling dynasty will get concession to exploit the deposit. Small quantities of spook are also found and traded by scavvies who stumble on eroded deposits during their delvings. This accounts for a small amount of wild spook that is traded in the undercity and shanties. Imperial agents trying to track the spook to its source usually end up following the scavvy spook and thereby miss the main source. There is nothing that connects the nobility to this scavvy spook. The most significant outlet for spook is the secret cults that lurk in many hives. These cultists need a regular supply of this psychic-enhancing substance. The Immortals in particular require vast quantities for their rites and the expansion of the this cult is certainly the single greatest factor in the growth of the spook trade. Most of the spook lords who rule the Forbidden Cities are probably already members of this cult. Spook is easily distributed via the various undercity, scavvy or nomad gangs who ask no questions and only know of the next link in the chain.

Spore Caster
The Spore Caster is a type of heretical weapon used by renegades and Chaos followers, particularly those who worship Slaanesh. This weapon launches fungi bulbs collected from exotic worlds of the Screaming Vortex with bizarre and dangerous organisms. The resulting noxious mash from the exploding bulb can incapacitate a target with intense psychopathic hallucinations.[1]

Spore Chimney
Spore Chimneys are a key part of a Tyranid invasion. They pump out alien spores which not only pollute the atmosphere but also quickly alter the native fauna.[2] Local vegetation will be replaced by highly aggressive alien vegetation. As the process of consumption accelerates, the sky darkens and the planet's temperature begins to rise. The surface is soon transformed into a hothouse environment, accelerating the process still further and optimising conditions for the next stage of consumption. Within days hordes of Rippers will have consumed the vegetation mass and added it to the digestion pools, where all the biological matter is broken down and ready to be collected.[1] Imperial fire teams have learned that shooting these structures can cause a large spontaneous release of spores into the air.[2]

Spore Cysts
Spore Cysts are a Tyranid Biomorph. They are found on larger Tyranids and are excretion pits for the creation of Spore Mines. The symbiotic relationship between creature and spore cyst is such that they cannot be separated once formed.[1],[2]

Spore Mine
Spore Mines, or "floaters" (species name: Boletus minoris[Needs Citation]), are used by Tyranids as living, floating mines which explode if any non-Tyranid lifeform gets too close.[1]

Spore Mine Launcher
The Spore Mine Launcher is a Tyranid Biomorph.[1] Equipped to Biovores, as its name would suggest the Spore Mine Launcher fires Spore Mines at its target, living bombs that blanket victims in acid, poisonous gas, and shrapnel-sized chitin spines. The Spore Mine Launcher is a large cannon-like organism mounted to the back of the Biovore, and the creature fires Spore Mines by activating a powerful muscle spasm which causes the Launcher to spit a Spore Mine over great distances.[1]

Sporemist Spines
Sporemist Spines is a Tyranid Biomorph.[1] Ejected with a muscular spasm from between carapace plates, these clouds of microscopic crystalline spines cause pain and disorientation, allowing this hive fleet’s broods to slip away at speed and on to meatier prey.[1]

Sporewalker
The Sporewalker is a colossal Beast of the Chaos God Nurgle. It was among the Plague God's forces that invaded Iax, during the Plague Wars.[1]

Sporocyst
Sporocysts are Tyranid organisms designed to facilitate planetary consumption. Launched from orbiting Bio-Ships, when a Sporocyst makes planetfall it will burrow into the surface like a tick. Once embedded, the creature emits clouds of polluting microorganisms which alter the planets atmosphere until the air itself is ripe for consumption.[1]

Sprawls
The Sprawls are a region of Commorragh, city of the Dark Eldar. Consisting of war-torn ruins around Port Carmine, it is home to the Parched, Dark Eldar who have fallen from grace and into poverty and no longer have tormented souls to feed upon.[1]

Spriggan
Spriggan was a Thane of Necromunda's House Cawdor in mid M41, who created the sacred Pax Redemtos document.[1]

Spud-Jacker
The Spud-Jacker is a type of wrench-like close combat weapon used by House Goliath gangers.[1]

Spur
Spur is the name given to a wide variety of performance enhancing drugs produced primarily in the underhives of Necromunda. Spur tends to be less popular than other options such as Spook and Onslaught due to the fact that Spur is renowned for its wide-ranging side-effects and since no two batches of Spur are ever the same, the taker will be completely unaware what side-effects they may endure and to what extent until after they have taken the drug.[1]

Spurtis Elipse
Spurtis Elipse is a world of the Sabbat Worlds Cluster.[1] The Tanith First and Only is known to have fought against the forces of Chaos on Spurtis Elipse at some point in the Sabbat Worlds Crusade.[1]

Sputimus
Sputimus is a Death Guard Plague Captain, who commands the Plague Ship Filthmonger. He served in Typhus the Traveller's Plague Fleet, during the War of the Spider.[1]

Spy-flies
Spy-flies are tiny vibrating crystalline machine devices that resemble insectile flies that are seen on many worlds and are constructs of the orange-furred simian Jokaero.[1b] Their design makes them capable of flight which gave them the capacity to nimbly buzz around their environments where they transmitted everything they observed to an eye-screen within a range of twenty kilometers. Being small in size, it is possible for hundreds of roving spy-flies to be deployed into the field where they can provide a wide range of images of their targets.[1b] Unknown to the Imperium, spy-flies are able to project an holographic astral shape that is weaved through the light that reverses the observation capabilities of the machines. This led to some to believe that this was perhaps the true purpose of these machines in that they were to serve as a two-way communication device. To alter the spy-flies function, it required the use of special runes to inscribe on the eye-screen with arcane litanies being incanted to achieve this purpose.[1e] The workings of these machines is not fully understood by outsiders though its believed that the eye-screen required the psychic input of their operators.[1b] Their psychic sense of presence buzzed as they made contact with their spy-flies with the eye-sreen being lit with hundreds of crowded little images on a mosaic of miniature screens that showed the faceted eye of these constructs.[1a] The Callidus Temple of Assassins are known to had used spy-flies as surveillance devices on the homeworld of Rakel binth-Kazintzkis as it contained the material that was used to create the shapeshifting drug known as Polymorphine. Thus, the Temple's assassin scientists studied the metamorphosis by using a captured native and injecting them with a pure concentrated sample of the drug in order to force them to alter and sometimes released them into the world where they were watched by way of spy-flies in order to witness their doomed struggle to maintain their form.[1f] The Ordo Malleus of the Inquisition managed to acquire some of these unique devices with one of them being used by Inquisitor Jaq Draco to monitor his retinue as well as Genestealer Cult activity on Stalinvast.[1b] After encountering Zephro Carnelian, Draco dispatched a spy-fly to accompany his Callidus Assassin Meh'Lindi during the chase of the mysterious Harlequin Man until they went outside the range of the machine.[1c] The eye-screen along with its accompanying spy-flies were later stolen by Carnelian who used the machines to spy on the Inquisitor's Retinue until all the ones in the immediate area were eliminated by Draco.[1d] Carnelian would later use the spy-flies to create a holographic version of himself in the planetary Astropath chambers in order to communicate with Draco.[1e]

Spy Mask
Spy Masks are a type of equipment used by Vindicare Assassins of the Officio Assassinorum. Spy Masks interface directly with the cerebellum of its wearer via neural jacks. After integration, the spy mask's sensors and augurs upload data straight into the Assassin's mind. This data includes trajectories, atmospheric conditions, thermal imaging, and psychic disturbances.[1]

Spyker
Spykers are psykers that are forcibly created by Necromunda's House Delaque, by dosing subjects with a glimmer of psychic potential with concentrated solutions of the drug Ghast.[1] Only Delaque have been given the privilege of creating their own psykers by Lord Helmawr, or so the House says, and this process that can take months or years to produce results. During that time, the prospective Spyker is strapped into a medicae harness, as their body atrophies and their cranium expands. Those who do not suffer catastrophic biological collapse or spontaneous (and fatal) cerebellum expansion, are given mouth-valves and are then conditioned by House Delaque to serve the leaders of its Underhive gangs. By this time, the Spyker has been driven utterly insane by their treatment and has become a psychic sponge, that soaks up thoughts for hundreds of meters in all directions. In the hellish confines of a Hive, that can mean thousands of minds, all constantly babbling non-stop into the Spyker's ears. When the Spyker's gang wishs to learn what it has gathered, they simply open its mouth-valves and the Spyker's secrets spill forth in a long unbroken stream of consciousness. While they are extremely useful as psychic spies, Spykers are also equally useful in using their powers to quell and crush the minds of others. With the right commands, a Spyker can snatch away an enemy's consciousness, and send them crashing catatonic to the ground, or drive them mad, by giving their enemy a terrifying glimpse into the Spyker's own crowded mind.[1]

Blade's Peace
The Blade's Peace is a ship in service with the Grey Knights Chapter. It transported the Grey Knight Istafel to the Crucible in order to seal a warp rift opening on the ship.[1]

Blade Champion
Blade Champions are Adeptus Custodes who seek out enemy leaders, to behead with their giant two handed Vaultswords.[1]

Blade Encarmine
The Blade Encarmine is an ornate Power Sword originally wielded by the Primarch Sanguinius during the Great Crusade and Horus Heresy.[2] Following the death of Sanguinius it would be wielded by the Blood Angels first Chapter Master, Belarius. The sword is said to only respond to those who carry the gene code of Sanguinius. It was given to Belarius by the Primarch himself.[1]

Blade Sworn Retinue
A Blade Sworn Retinue is a detachment of Eldar Corsairs that accompany a Corsair Prince and serve as their protectors. Led by the Prince, the Blade Sworn act as their personal bodyguard and consist of their finest warriors. Typically, this can include members of either close kinsmen, bridge officers or outcasts whose skills are infamous enough for their master to seek them out and make them swear their service to the Prince. They are normally equipped with jet packs but, if lacking such equipment, they are provided with a dedicated transport.[1]

Blade Venom
A lethal toxin distilled from the numerous mutant strains of fungus found at the bottom of the Hives on Necromunda such as Widowmaker, Scarlet Feng, Grey Lattice, or the much coveted Black Death which has developed a coating which will kill and creature that comes into contact with it. The Black Death will then grow off the bodies of its victims, drawing nutrients and hopefully attracting more victims in the form of carrion creatures coming to feed on the body. Used by Ratskins to kill large, dangerous beasts and mutants who will not succumb to lesser methods, and other Outlaws for an advantage in combat, the distilled venom is a viscous purple and is carefully coated onto blades. However, it is not unknown for particularly inept fighters to accidentally stab themselves or their comrades with these venomed blades.[1]

Blade of Admonition
The Blade of Admonition is a relic of the Adepta Sororitas.[1] This blessed Power Sword was carried by Alicia Dominica and was used to cut the head from Goge Vandire, and a thousand more heretics and false prophets in the following decades.[1] After Alicia Dominica's martyrdom, The silver blade was recovered and polished to a mirror sheen. It is said that those who look upon the blade can see the reflection of their own soul in its perfect surface. The weapon is therefore known to cause terror amongst the wicked facing it in battle, as they must avert their gaze in abject horror of their true selves.[1][2] Those who wield the sword can use its powers to measure the corruption inside their soul or others'. Thus the user cannot fail to compare their worthiness to that of St. Dominica, and so strive to emulate her example.[1] The weapon design seems to have has been copied in the following millennia, as Saint Orlanda had one to her name[3], and several other Blades are known to exist in the Calixis Sector. They possess power similar to the original.[2]

Blade of Ahn-Nunurta
The Blade of Ahn-Nunurta is a Khopesh-shaped force sword that was wielded by the Thousand Sons Primarch Magnus and was created in the same distinctive shape as the weapon the Prosperine war god of ancient myth carried. Ancient lore combined with Imperium weapons technology made the Blade of Ahn-Nunurta equally lethal to living creatures and battle engines alike.[1]

Blade of Antwyr
The Blade of Antwyr is a Grey Knights relic and Daemon Weapon, currently wielded by Garran Crowe. Although Crowe wields the Blade of Antwyr, he does not draw upon its otherworldly powers lest it destroy his very soul, and instead uses it as he would any blade of sharpened steel.[1] The Blade of Antwyr is a mysterious and formidable weapon first discovered by the Apostles of the Blind King in the 37th Millennium during the Occlusiad War. It consequently corrupted one of the Blind King's followers. Possessed by the blade, this individual then launched a campaign which devastated the Vidar Sector, Tremayne Sector, and Darkspire Sector. Even though the Grey Knights defeated the blade's forces, it managed to escape into the Warp.[1] The Grey Knights were unable to secure the weapon for three millennia before finally capturing it on Tethys.[2a] Knowing that the weapon was too dangerous to be left even on Titan, the Grey Knights eventually decided to safeguard it in the care of the Castellan Champion of the Purifiers, the leader of the Purifier Order.[2a] Castellan Crowe was chosen as the current guardian of the weapon following the death of the previous Castellan Champion, Merrat Gavallan, on Sandava II and he bears a great burden by wielding it. The Blade constantly tempts Crowe and attempts to corrupt him with its evil energies.[2b][2c]

Blade of Armageddon
The Blade of Armageddon is a relic of the Grey Knights.[1] Recovered from the tainted ashes of an almighty banishment, this weapon is believed to have struck the final blow against one of the Khornate Daemons during the First War For Armageddon. Carried from the world along with the remains of its bearer, this force halberd’s blade still radiates with the ferocious psychic residue of that duel, making it anathema to all Khornate servants.[1]

Blade of Blood
Blade of Bloods are wailing Daemon Weapons used by Khornate Bloodmaster Daemons.[2]

Blade of Bonding
The Blade of Bonding is a relic Space Marine Power Sword, that was fashioned by a dozen master Artisans in reverent similitude of the Emperor's legendary sword.[1]

Blade of Burden
The Blade of Burden is a relic Dark Angels power sword, that was given to a Master of the Deathwing upon his promotion from the Deathwing Knights. The weapon serves as a powerful reminder of the responsibility its bearer carries as a leader of a company of his own.[1]

Blade of Caliban
Blades of Caliban are relic blades used by the Unforgiven. Each has its own honourable heritage. Only Company Champions earn the right to wield one of these blades.[1]

Blade of Conquest
The Blade of Conquest is a relic of the Imperial Guard. The greatest Imperial Guard commander ever to bestride the stars, Warmaster Solar Macharius reclaimed a thousand worlds for the Emperor. Upon his death he was enshrined as a saint; the six ornate blades of his subordinate generals laid upon the altar to his glory. Only one of these weapons has been reclaimed to active service. The Blade of Conquest is a beautiful example of bladesmithing, but its true worth lies in the authority it symbolises. Any man who wields this sword can light a righteous fire in the hearts of his men, for they fight in the shadow of Saint Solar himself.[1]

Blade of Corswain
The Blade of Corswain is a masterwork Terranic Greatsword possessed by the Dark Angels Legion, which was granted to Corswain by his mentor Alajos.[1][2] It is said that the weapon was once raised aloft at Advex-mors by Grandmaster Urian Vendraig to incite the First Rangdan Xenocide. If so, then The Blade has been wielded by a Legion Champion, in every campaign the Dark Angels have fought against those foul Xenos.[1] It is awarded as the bladesman's honour to the finest bladesman of the Ravenwing.[2] It is currently carried by the Black Knight Sabrael.[1]

Blade of Decay
The Blade of Decay is a Daemon Weapon of Nurgle, that is wielded by the Great Unclean One Scabeiathrax.[1] It was forged in the Blighted Pit, using Nurgle's most potent diseases, and as a result has been imbued with the power to rapidly age and decay all that it touches. Those cut by the crude rusted cleaver, find their wounds infected with a decay that quickly rots away their flesh.[1]

Blade of Destruction
The Blade of Destruction is an ancient Executioner Power Glaive, that is wielded by the Phoenix Lord Jain Zar. In battle, she whirls it in bloody arcs to carve through foes, before vaulting into a new position.[1]

Blade of Divination
The Blade of Divination is a renowned Power Sword once wielded by Sergeant Martinus of the Ultramarines, who dispatched countless daemonic horrors in the purging of the planet Quinn IV. Its effect on the forces of Chaos was so potent that when Martinus began to fall prey to the whispers of the Dark Gods, the blade took it upon itself, to "cleanse" him. It was lost after Martinus' death, but was later found by the Blood Ravens and wielded by a Battle Brother in the Aurelian conflict.[1]

Blade of Drusus
The Blade of Drusus is a Tyrant Class Cruiser and part of the 112th Calixian Expeditionary Battle Group. The Blade of Drusus took part in thwarting the invasion of the planet Avalos, by Hive Fleet Dagon.[1]

Vespasian
Vespasian was a Lord Commander of the Emperor's Children Space Marine Legion during the Great Crusade. The Emperor's Children were assigned to the 28th Expedition Fleet.

Vespasus
Vespasus is an Apothecary in Squad Helveticus of the Ultramarines Chapter's 1st Company.[1]

Vespator
Vespator is a world of the enlarged realm of Ultramar following the rebirth of Roboute Guilliman. In lieu of the destruction of Sotha Vespator was decreed as the headquarters for overseeing the eastern reaches of Ultramar as well as the Sotharan League. It is ruled by Tetrarch Decimus Felix.[1]

Vespertine
Vespertine is a world of the galaxy.[1a]

Vespid
The Vespid (known as Stingwings by the Imperial Guard or Mal'Kor by the Tau)[2] are an insectoid race allied with the Tau Empire.[1]

Vespid (Planet)
Vespid is the homeworld of the Vespid species. It is a member of the Tau Empire. Vespid is located three light years from the Sept world of D'yanoi.[1] Vespid is a Gas giant with dark violet-hued skies, filled with continuous and violent storms.[1]

Vespid Communion Helm
Vespid Communion Helms are Tau-manufactured masks or helmets worn by Vespid Strain Leaders. Even among the Tau, the technology behind the Communion Helm is a mystery, as the Earth Caste created the devices following the orders of the Ethereal Caste.[1] What is known is that the Vespids view the world around them in a different way than other sentient beings, and their perspective is so far removed they often fail to think that other species are sentient. The Communion Helm allows for communication between the Vespid and the Tau, although some in the Ordo Xenos theorises that the helm actually attunes its wearer to the worldview of the Tau.[1]

Vessel of Divinity
The Vessel of Divinity is an Adepta Sororitas Piety Class Cruiser, which serves in the Indomitus Crusade's Battle Group Tarsus.[1a]

Vessor
Vessor is a Feral world on the rimward borders of the Antimar Subsector.

Vessos
Vessos was the site of a battle for Tallarn Regiments of the Imperial Army during the Great Crusade.[1]

Vesta
Vesta is a famed member of the Sanguinary Guard.[1] Legend speaks of Vesta, who purged the leaders of the Cult of the Bloody Eyes from Vladzig Prime with flame and axe.[1]

Vestarios Entaeron
Vestarios Entaeron was an Adeptus Custodes, who was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Vestartha
Vestartha is an Archon, whose Kabal destroyed the remnants of the Cadian 163rd Infantry Regiment.[1]

Vestenar
Ancient Vestenar was a Blood Angels Venerable Contemptor Dreadnought, during the Horus Heresy and he took part in the Scouring of Gilden's Star.[1]

Vestments of the Warp
The Vestments of the Warp are inlaid with foul spells, that allow a Chaos Sorcerer to use the Warp to teleport across the battlefield.[1]

Veszrax
Veszrax is a Warsmith of the Iron Warriors. He is currently one of the primary Chaos warlords remaining in the Vigilus warzone. He has received orders from Abaddon directly to continue until victory or destruction.[1]

Veteran
A veteran is a soldier, be it from the Imperial Guard, Space Marines or any other army, who has seen a great number of battle actions and survived. They are more experienced and hardened. Most of the time a veteran will be asigned to lead a squad or unit. Sometimes they will be formed into a separate unit. The Black Templars Sword Brethren and Space Wolves Wolf Guard are examples of this. In other Space Marine chapters, the First Company is comprised solely of veterans. Veterans are allowed to take equipment from the army's armoury whereas "regular" troops may not. With Space Marines for instance, veterans are the only troops allowed to use Terminator Armour.

Veteran's Pauldrons
Veteran's Pauldrons are golden pauldrons, crafted by the Blood Ravens' master-artificers aboard their Battle Barge the Omnis Arcanum and are given to those Battle Brothers deemed heroes of the Chapter.[1]

Veteran Guardsman Kill Team
A Veteran Guardsman Kill Team is a unit within the Astra Militarum Command Structure.[1a]

Altar of Wrath
Altar of Wrath is an upcoming online animated series[1] by PaxelArt[2], and was formerly known as Primaris: The Last Templar. It is expected to premiere on Warhammer+[3]. The series began as a fan animation, but has since received official Games Workshop support.[2]

Altar of the Four Gods
The Altar of the Four Gods was a Chaos monument located on the Daemon World of Sebaket.[1] During the Siege of Terra, Captain Scaevolla of the Sons of Horus Traitor Legion sought out his old friend from the Great Crusade, Captain Aleph of the Imperial Fists and tried to convince him to join with Scaevolla and forsake the Imperium. Aleph refused and the two fought a duel that ended with Scaevolla killing Aleph. Enraged by his friend's betrayal, Scaevolla swore an oath to the Gods of Chaos that he would hunt down and kill any Imperial Fist who ever descended from Aleph's gene-seed. From then on, whenever Scaevolla killed one of Aleph's inheritors, he would place his victim's skull before the floating altar.[1]

Altarak
Altarak was the site of an ambush led by Khârn the Betrayer against the Warband of the Chaos Space Marine Zarghan Ironfist.[1a] Though Zarghan managed to survive the attack, his Warband was left nearly destroyed by it[1a] and all that remained to him was his ship, the Pride of Sin, and the dregs of his Warband, composed of Cultists, Rogue Psykers and Mutants.[1b]

Altarion
Altarion was a Venerable Dreadnought of the Ultramarines Chapter's 5th Company.[1]

Altevfor
Altevfor is a Questor Mechanicus world located in the Ultima Segmentum.[1] The planet was ravaged by fire-breathing packs of Heldrakes until they were wiped out by Princeps Adalace, at great cost in Knights.[1]

Althedrak
Althedrak is an Iron Warriors Warpsmith who swore himself to Abaddon the Despoiler's cause and joined the Black Legion in return for great power. He later took part in the Diamor Campaign and was one of the many Warpsmiths who created the Daemon Engine factory Hex Infernium on Ioline. The Hex Infernium was used to send constant reinforcements for the Black Legion's invasion on nearby Amethal and it soon became a target for the Blood Angels Chapter. Without warning, a strike force led by Captain Karlaen teleported onto an area of Ioline controlled by Althedrak, in order to destroy the Daemon Engine factory, and the Warpsmith sent his numerous forces to kill the Blood Angels. Just as it seemed like the strike force was about to be destroyed, the Sanguinor appeared and changed the course of the battle. Now completely re-energized, the Blood Angels cut their way through the Black Legion's forces and destroyed the Hex Infernium. The resulting explosion from the Daemon Engine's destruction caused a chain reaction that scoured Ioline's surface of all life and it is not known if Althedrak survived the world's annihilation.[1]

Althenian
Althenian, sometimes known as Althenian Armourlost, is a Fire Dragon Exarch notable for spending more time as a Wraithlord than almost any other Exarch in Aeldari history[1a]

Altheous
Altheous is an Interrogator-Chaplain of the Dark Angels, who was part of his Chapter's strike force sent to secure the Calaphrax Cluster.[1a]

Althix Kordassis
Althix Kordassis was a Captain in the World Eaters Legion, during the Horus Heresy and served as the second-in-command for Lieutenant-Commander Nigh Vash Delerax.[1]

Altid 156
Altid 156 was a planet of pilgrims which had seceded from the Imperium.[1] The planet was recaptured during the Altid Crusade by a force of Dark Angels. It was the base of operations for Fallen Angel Elucidax the Keeper. He was captured and returned to the Rock to extract a confession.[1]

Altid Crusade
The Altid Crusade was a campaign waged by the Imperium against Fallen-led rebels in M38.[1]

Alto Credo
The Alto Credo is a war-hymn that originated on the planet Jant Normanidus Prime. The Imperial Guard Regiments of that world are known to chant the Alto Credo as they march to battle.[1]

Altor Crusade
The Altor Crusade was a campaign waged by the Ultramarines in M41.[1] During the Altor Crusade a young Tigurius forewarned the Scouts of the 10th Company of a successive series of ambushes planned by Eldar Pathfinders. His warnings, initially heeded with a degree of skepticism, doubtless saved dozens of lives – rather than leading their recruits into deadly traps, the Sergeants instead called in fire support from the Chapter’s Stormtalons, which duly turned the awaiting Eldar snipers into grisly corpses with their assault cannon fire. He also warned Captain Agemman to arrive several hours early for the armistice talks with the Eldar Autarch. When the Eldar general arrived with his entourage, he found the jungle foliage that had concealed squads of waiting Striking Scorpions burned to stubble by Agemman’s Land Raider Redeemer, Infernal Retribution, and the Captain waiting with his relic blade drawn.[1]

Altymhor Dynasty
The Altymhor Dynasty is a Necron Dynasty in Segmentum Obscurus[2] ruled over by the Overlord Vitokh. The Dynasty has demonstrated a desire for non-Necron slaves, as demonstrated when they overran and enslaved the Imperial world of Aryand. The Altymhor desecrated the sacred artifacts of Aryand, which originally belonged to the Nephrekh Dynasty. Upon awakening the Dynasty's mad Phaeron Sylphek became incensed and drove the Altymhor off the world.[3]

Alumax System
The Alumax System is a System of Imperial space located within the Charadon Sector, which lies close to the Forge World Metalica.[1] Labeled a Frontier System, Alumax's hardships produced hardy, pragmatic and independently minded people. In order to provide their Tithe to the Imperium, they provided considerable quantities of shockmined splinter-ores and other valuable resources. However, the Alumax System had been plagued for years by the Orks of Freebooter Kaptin Dregbad Skullbusta. Due to being considered a backwater System, though, the Imperium provided little in the way of aid, to fight the Xenos. Over time, the attacks from the Orks and the System's general neglect from the Imperium, caused many within Alumax's population to become bitter at their treatment.[1] In the wake of the Noctis Aeterna, the System was invaded by Plague Captain Oghlosmus Bilge's warhost, during the Charadon Campaign. Though some additional forces were sent to defend Alumax, including from nearby Metalica, the System quickly fell to the forces of Chaos. The handful of Imperial survivors have now either retreated to Monitor Station Meta-Obol Gamma 4, within the System's Skothian Grav-Reefs, or they have been reduced to fighting desperate guerrilla wars amidst the devastated ruins of Alumax's worlds.[1]

Alvarex Maun
Alvarex Maun was a Captain of the Raven Guard during the Great Crusade and Horus Heresy who served as Master of Descent. As such, he oversaw his Legion's planetstrike operations.[1] Alvarex however performed his duties from the frontlines, descending from orbit in the first wave of drop ships and leading the action to secure the landing zone in person. On Isstvan V, he led the landing operations from his personal command Thunderhawk. When Corax rdered the Raven Guard to break out of the Urgall Depression, Alvarex had his Thunderhawk extract their Primarch. However the aircraft was shot down by enemy fire, but Alvarex was able to conduct a controlled crash landing, saving the life of the Raven Lord but badly injuring himself as a result.[1]

Alvari Gloomwolf
Alvari Gloomwolf is an old Space Wolves Rune Priest, who took part in the Chapter's feast after their victory in the Javarian Sub-sector, against an Ork Waaagh!.[1] However, Gloomwolf had been stricken with visions that left him living up to his name, while the Space Wolves celebrated. This was noticed by Gillir Thunderstone, who loudly asked why Gloomwolf was not joining them in their victory feast. When the Rune Priest stated they had nothing to celebrate, Thunderstone became enraged, as he felt Gloomwolf was insulting the Space Wolves who had died in the battle. Gloomwolf apologized to Thunderstone and told the Great Wolf Grimnar, who had been watching the exchange, that his visions were troubling him. This was a night to celebrate their victory, though, and Gloomwolf said he would explain his visions later, instead of ruining the mood. The Rune Priest did not feel like partaking in the celebration, however, and Gloomwolf began to leave the feast hall. Even as he did so, though, Thunderstone continued to pelt Gloomwolf with insults, which led the enraged Rune Priest to yell out his vision. Gloomwolf stated that the victory in the Javarian Sub-sector meaningless as, even as the Space Wolves feasted, the King of the Orks was calling his kind to him. The King would soon gather a massive Waaagh! that would lead to the deaths of billions. It would sweep aside everything that stood against the Orks, but a Black Wolf was destined to appear and draw blood from the Ork King. The two would then clash, until they were both at the edge of death. With his vision told, Gloomwolf then stormed out of the feast hall. After the Rune Priest left, though, the Great Wolf Grimnar immediately ordered that the Wolf Lord Ragnar Blackmane be found; as he had no doubt, that Ragnar was the Black Wolf that was shown in Gloomwolf's vision.[1]

Templar (Audio Drama)
Templar is an audio drama by John French in the Horus Heresy Series. It was released online in May 2014 and as a CD in January 2015. A prose version was released as part of "The Horus Heresy Quick Reads Subscription" week on 22 February 2016, which was renamed the "Legions Divided Quick Read Collection."

Templar Calix
The Templar Calix is a reclusive militant order of psykana warriors of the Scholastia Psykana that operated at an isolated monastery in the polar regions of the planet Scintilla in the Calixis Sector.[1]

Templars
The Templars (also Templar Brethren)[4] were elite Space Marines of the Imperial Fists Legion during the Great Crusade and Horus Heresy.[1]

Templars Psykologis
The Templars Psykologis is an organization of the Imperium.[1] It is known that thirty-seven Disruption Squads and six Augur Teams of the Templars Psykologis were among the Imperial forces gathered to repel the Thirteenth Black Crusade of Abaddon the Despoiler.[1]

Templars of Blood
The Templars of Blood are a Space Marine Chapter, descended from the Blood Angels.[1]

Templars of the Covenant
The Templars of the Covenant are a Space Marine Chapter.[1] During the Psychic Awakening, the Ordo Xenos requested that the Templars of the Covenant, Rift Cobras and Iron Hounds Chapters attack the Ork infested Kebban Sub-sector. The Xenos were at war with each other at that time and the Ordo sought their destruction before a Warlord rose to unite the Orks. The Templars sent four companies in response.[1]

Temple-Palace of Asuryan
The Temple-Palace of Asuryan is located on the Crone World of Belial IV that was situated within the Eye of Terror.

Temple Tendency
The Temple Tendency is the name given to a heretical faction that exists within the ranks of the Imperium of Man and is hunted by the Inquisition.[1]

Temple of All Knowledge
The Temple of All Knowledge is a sacred site of the Adeptus Mechanicus that is located on their homeworld of Mars. Its creation came shortly after the establishment of the Cult Mechanicus in the Age of Strife and the newly formed Tech-Priests scoured the surface of ruined Mars, with any technology being enshrined within this temple. Its plasteel shell contains shining pistons that hold a vaulted roof which stands almost a mile above them. The construction of the pistons allows them to raise or lower the roof to allow adherents to change the acoustic properties within the temple, which allows worshipers to better attenuate their hymms as they sing their praise to the Machine God.[1a] During the early history of the Mechanicus, the Sol system was engulfed by Warp Storms that prevented any expedition from departing the area. However, during times when the storms weakened, expeditions were launched consisting of Titan Legions. Some of these expeditions would be lost and the Warp storms prevented contact with others. In some cases, relatively calm yet broken reports were transmitted to the Temple of Knowledge. These contained reports from the newly created Forge Worlds that detailed recovered machines, new discoveries or requests for aid.[1b] During the rise of the Imperium of Man, the Emperor came to Mars where he was worshiped as the Machine God Incarnate. Whilst most of the Cult Mechanicus followed him, some of the senior Magi resented his arrival as it threatened their power base. This led to a small band of malcontents rebelling and forcibly taking control of the Temple of All Knowledge where they urged the Tech-Priests to rise against the Emperor. However, the rebellion was defeated in a short but bloody conflict, and the Martian Priesthood become disciples of the Emperor of Man.[1c]

Temple of Correction
The Temple of Correction is the Ultramarines' vast northern polar fortress that contains the Shrine of Guilliman, a vaulted sepulchre where the body of Primarch Roboute Guilliman resided. The Temple of Correction welcomes millions of pilgrims every year, as the Shrine of Guilliman is one of the most holy places in the entire Imperium.[1] The Temple is a miracle of construction and typical of the attention to detail to which the Ultramarines apply themselves. Its proportions defy the human mind by the scope and grandeur of design. The multi-coloured glass dome that forms the roof is the largest of its kind. Even the Techno-magi of the Adeptus Mechanicus come to marvel at the structure said to have been designed by Roboute Guilliman himself. According to the Ultramarines, there is enough marble within the temple to build a mountain, and sufficient adamantium and shining plasteel to construct a sizable warfleet.[1]

Temple of Dorn
The Temple of Dorn contains the Black Templars' most precious relics and it is located within the Chapter's flagship, the Eternal Crusader.[1a]

Temple of Shades
The Temple of Shades was a Chaos construct. Torn from the surface of a Daemon World within the Eye of Terror, the daemonically inverted temple was capable of acting as a anchor between the Materium and Warp. During the Achyllan Atrocity, Crimson Slaughter Sorcerer Lord Severin Drask intended to use the Temple to extinguish the sun of the Achyllan System and create a Warp Rift that would allow Abaddon the Despoiler to threaten Terra itself. As a result, a Officio Assassinorum Execution Force was dispatched to Achyllan Prime to eliminate Drask, who had managed to teleport the Temple there with him.[1] After Drask was killed by the Execution Force, Tzeentch withdrew his support from the entire affair and the Temple of Shades shattered.[2]

Temple of the Emperor Ascendant
The Temple of the Emperor Ascendant was a fortified basilica on Armageddon. At the heart of the Hive Helsreach Temple District, it was the oldest temple on the entire world.[1a] During the Third War for Armageddon the temple was destroyed, and a great many relics of the world's first colonists lost. A few were saved by Reclusiarch Grimaldus of the Black Templars, one of only a handful of survivors.[1b][1c]

Temple of the Saviour Emperor
The Temple of the Saviour Emperor was one of the many cults which grew up around the worship of the Emperor of Mankind as a god after the Horus Heresy. It went on to become the dominant religious institution in the Imperium, the Ecclesiarchy, or the Adeptus Ministorum.[1] However, the doctrines Temple of the Saviour Emperor fell out of favour during the Age of Apostasy and were reformed by Sebastian Thor in M36.[2] Afterwards, those who continued to adhere to the "old ways" would be prosecuted as heretics.[2]

Templum Inficio
The Templum Inficio is a vast temple complex on the Daemon World Sicarus.[1] It was constructed by eight million slave-adepts, all of whom gave their lives upon its completion, staining the temple stones with their blood. The temple itself is surrounded by a desert of bones and for several millennia has been the residence of the Primarch Lorgar, who sealed himself away in the temple forbidding anyone to disturb his meditations. In his absence the Dark Council has ruled both Sicarus and the Word Bearers legion.[1]

Temporcopia
The Temporcopia is a relic nano-engineering weapon of the Adeptus Mechanicus, that was created during the Dark Age of Technology.[1]

Temporia
Temporia is a Daemon World within the Eye of Terror, seemingly affiliated with the Dark Mechanicus and Tzeentch. It is a mind-boggling contradiction of cog-plateaus, helical factories, rain storms of magma, and spiraling stairways that span around newcomers. Infested with Daemon Engines and Flamers, it is also home to the Warpsmith Valadrak.[1] Shortly before the formation of the Great Rift, Temporia's Dark Mechanicus engineers managed to drag the planet outside of the Eye of Terror with an armada of gravitic tugs and possessed haulers. The Daemon Engines and mutant machines churned out by the world assail the Cadian Gate by the thousands.[3] At some point, Adeptus Mechanicus forces from the Forge World of Agripinaa invaded the planet. As of the 13th Black Crusade, the war for the world continues.[2]

Tempormortis
Tempormortis are esoteric wargear used by Primaris Judiciars, which manipulate time and ensure the death of their quarry.[1]

Temportus
Temportus was the site of a battle between the Crimson Fists Chapter and Ork Freebooters which saw the Fists purge the Greenskins from the world.[1]

Pardassos
Pardassos was once a Necron Tomb World which was ruled by Nemesor Torlak and began to awaken in late M40. However, in 788.M40, the Harlequin Masque of the Dreaming Shadow invaded Pardassos and destroyed the majority of its slumbering Necron before they could awaken. Afterwards, Torlak sought revenge and attacked the Masque, but he was killed by the Harlequins as well.[1]

Pardus
Pardus was the Colonel of the 92nd Cadian Regiment's Delta Company when it defended the Imperium Hive Alarum from an attack by the Kabal of the Poisoned Tongue. In the battle that followed, the Colonel was killed by the Dark Eldar and his Company was forced to retreat from the Hive after it suffered massive casualties.[1]

Pardus (Rhino)
The Pardus was a World Eaters Rhino, that took part in the Horus Heresy.[1]

Parenxes
Parenxes is a world of the Imperium.[1] A Space Marine strike force composed of the Space Wolves and Death Hawks Chapters were stationed above the planet, when they came under attack from the Red Corsairs. The strike force was completely destroyed, except for the Space Wolves Strike Cruiser Wolf of Fenris; which was taken by the Corsairs, after Huron Blackheart led a boarding attack and personally killed its commander Gnyrll Bluetooth.[1]

Pariah Crusade
The Pariah Crusade is a campaign of the Psychic Awakening and Indomitus Crusade.[1]

Pariah Nexus
The Pariah Nexus is a region of the Nephilim Sector within Ultima Segmentum.[2] Also known as the Zone of Silence, it is a region of space that seems to be free from the influences of the Warp. The Imperium thus named it after the Pariah Gene, which has a similar effect of suppressing the Warp. In truth, the Nexus is a vast Blackstone array constructed by the Necrons, more specifically the Cryptek Szeras and the Nihilakh Dynasty. Considered the pinnacle of Necron cosmic engineering, at the heart of the network is the Xendu System where an immense Blackstone cage has been constructed. Around the System are vast amounts of Necron orbitals and warships to guard over their great work. Further out lay networks of vast Blackstone Pylons, their deployment extending through patterns of non-euclidean fractal crypto-logic incomprehensible to mortal minds. Scattered through nodal and outlier systems, each pylon was a unique colossal structure whose purpose was to sustain and extend a field of anti-empyric energy.[2] During the Indomitus Crusade, the Imperial Battlegroup Kallides was sent to investigate the Nexus, instigating a war there.[2] Imperials in this region soon found themselves effected by a damaging malaise and energy-sapping field dubbed "The Stilling". It is speculated the stilling originates from the many Pylons in the Nexus.[3]

Pariah Nexus (Animated Series)
Pariah Nexus is an upcoming animated series expected to premiere on Warhammer+.[1]

Paristur
Paristur is a powerful Dark Apostle of the Word Bearers and a member of the Dark Council, the ruling body of the Legion. Paristur is known to have slain Blood Angels Chaplain Aristedes in personal combat at the walls of the Imperial Palace during the Battle of Terra.[1]

Parjita
Parjita was a Captain of the Imperial Navy active in late M41. He was the commander of the troopship Righteous Wrath.[1]

Parmenio
Parmenio is a planet in the Ultima Segmentum and part of the realm of Ultramar.[1a][4] It has only one function, as an Ultramarines training planet.[2]

Parmenion Thade
Parmenion Thade is a Warden Colonel of the 88th Cadian Mechanised Infantry.

Parnassium
Parnassium was the site of a battle that saw the Daemon Prince Ag'thax'rae'phael banished back to the Warp by the Angels Vermillion Chapter.[1]

Parnis Vermode
Parnis Vermode was a Rogue Trader, who was executed by the Inquisitor Allendyne for trafficking in interdicted Xenos artifacts.[1]

Parnival Gründvald
Parnival Gründvald[Note 1] is an Ordo Xenos Lord Inquisitor, who is Trantor of Guarm, a member of the Congressium Xenos, associated with the School of Helsig, and is known as the Xenoscourge of Helschen.[1][2][4a][4b][5]

Parocheus
Parocheus is a Mining World of the Imperium. After accidentally discovering a Webway Portal while mining, the planet became subject to Dark Eldar raids, the most notable of which was the Battle of Parocheus.[1]

Parol
Admiral Parol is the commander of the Imperial Navy fleet of the Armageddon System.[2] The second son of the Imperial Commander of Lostan, Parol was destined to enter the Navy from a young age. A veteran of many campaigns, he is known to be an expert strategist and planner. During the Third War for Armageddon, Parol helped turn the tide of the combat by setting up a very tight blockade around Armageddon. This, combined with the actions of the Glorious Age battlegroup and an ingenious "sneak attack" tactic that involved battleships approaching Ork space hulks while powered down, cut the number of Ork reinforcements significantly. However, the Orks could still use their tellyporta technology to land reinforcements from a transport ship hidden in the system. Destruction of this vessel became Parol's main preoccupation.[2] When a particularly impressive space hulk was detected hiding in the debris of Mannheim Station, Parol led the chase personally. The capabilities of the hulk were so superior to anything encountered before that Parol was convinced it was the main Ork Mekboy vessel and probably carried the arch-mekanik Orkimedes himself. Parol's vessel attempted to initiate a boarding action on the space hulk just as it slipped into the warp. As yet, no trace of either ship has been found; Admiral Parol is believed to still be in pursuit of Orkimedes.[2]

Paros (Imperial Fists)
Paros was a Captain of the Imperial Fists Legion.[1] Commanding the 193rd Company during the Great Crusade, he was infamously known as the Wall-breaker. Among the battles he took part in was the War of the Consus Drift.[1]

Parosa
Parosa is a Dead World located in the Tarsis Ultra System. It was always a dead world, inhospitable to human colonization and life due its highly toxic atmosphere consisting of a benzene/hydrogen compound. This didn't stop the Adeptus Mechanicus however, and several attempts were made to try to terraform its atmosphere. All were unsuccessful, however.[1]

Kal'duri
Kal'duri is a Vior'la Sept Tau Commander, who uses a XV8 Crisis Battlesuit in battle.[1]

Kal'raktri
Kal'raktri is an Eldar Craftworld.[1] Kal'raktri is a forlorn and lost Craftworld, that wanders the outer reaches of the Galaxy's Eastern Fringe, staring into the great and inescapable void. Its unknown why the Craftworld treads these mysterious grounds, but it is speculated that the Eldar of Kal'raktri are searching for ancient sites and relics from before the Fall of the Eldar. Or maybe Kal'raktri's melancholic population, full of haunted Seers and ancient Wraithguard, are simply roaming the cold night in search of a peace that is forever beyond their grasp.[1]

Kal's Heroes
Kal's Heroes is an Outlaw Gang in Necromunda's Hive Primus, which is led by Kal Jericho.[1]

Kal'too
Kal'too is an Orbital of the T'au Empire, that resides near the Nem'yar Atoll's portion of the Startide Nexus. It is sometimes used as a physical meeting place for Ethereal Aun'La's Elemental Council.[1]

Kal Eyath
Kal Eyath is a Maiden World.[1] In M40, a Space Marine strike force from the Knights of Blood and Flesh Tearers Chapters routed a massive Eldar army on the Maiden World.[1]

Kal Jerico
Kal Jerico (in some sources - Jericho)[3] is the most famous bounty hunter in Necromunda's Hive Primus.

Kal Jerico (Graphic Novel Series)
Kal Jerico is the main character of a number of comic strips and novels, mostly set in the Necromunda Underhive.

Kala Sistrum
The Kala Sistrum are a Xenos species that wield psycho-mobius claw-guns. These weapons were commonly sought after by Blackshields warbands during the Horus Heresy.[1]

Kalabria
Kalabria is an Imperial Desert World, that serves as as source of Aspirants for the Dark Angels Chapter. It is the Homeworld of Scout Sergeant Naaman and for Kalabria's population, life there is a daily grind for survival. So much so, that they have no society events whatsoever.[1]

Kalach
The Kalach is a Strike Cruiser of the Iron Hands Chapter's Clan Raukaan. It was the lead ship of five Iron Hands vessels deployed to the planet Shardenus, during the Purging of Contqual.[1]

Kaladrone
Kaladrone is a world of the Imperium.[1] The Iron Hands once defeated a Dark Eldar raid of the planet.[1]

Kalae Korvydae
Kalae Korvydae is the current Captain of the Raven Guard Chapter's 10th Company.[1]

Kalael
Kalael was a former Captain and later Commander of the Blood Angels. He unexpectedly succumbed to the Black Rage soon after his ascension to Commander in M35, which threw the Chapter into a crisis[1]. A conclave was convened by the Sons of Sanguinius (Chapters descended from the Primarch Sanguinius), where it was decided that the Chapter Masters of the Angels Sanguine and the Angels Vermillion would jointly take up the mantle of seniority; in order for the Chapters to show a united front, against the various threats imperiling the Imperium at that time.[2] Since then, it has become traditional, in the event of the Chapter Master's death or incapacitation, for the Sanguinary High Priest and High Chaplain to assume joint temporary command, rather than for command to pass automatically to the Captain of the First Company. This allows the High Priest and the High Chaplain to observe and evaluate any new candidate for the Mastery of the Chapter and prevent a similar crisis from ever recurring.[1] For the same reason, the Blood Angels' Chaplaincy and Apothecarium are considered equal in rank with the Chapter Command, rather than subordinate to it, as is traditional in other Codex Chapters.[1]

Kalagann
Kalagann of Ursh was a techno-barbarian warlord of the Age of Strife. He ruled over the nation-state of Ursh, located in the steppes of what had once been Russia, Siberia and Central Asia. His exploits were documented in the Chronicles of Ursh, later considered a classic work of literature. Kalagann employed powerful psykers in his armies, and used their might to unleash dark warp powers on his enemies. This did not, however, avail him when he faced the forces of the ascendant Emperor of Mankind, who defeated and killed Kalagann.[1] Kalagann was known for wearing a distinctive suit of armor known as the Armour of Pearl, which at the time of the Horus Heresy was kept as a trophy in the vestibule of the Eternity Gate.[Needs Citation]

Kalako Jaq Harlock
Captain Kalako Jaq Harlock was a Sanctioned Rogue Trader active during the Great Crusade. He was attached to the Imperial 13th Expeditionary Fleet as a pathfinder.[1]

Kalas
Kalas was a Sergeant of the Armageddon 101st Steel Legion.[1] He served under Major Mordechai Ryken during the siege of Helsreach (a battle of the Third War for Armageddon).[1]

Kalatar
Kalatar was the site of a battle for the Blood Angels Chapter.[1]

Kalathrax Fiend
Kalathrax Fiends are a monstrous and terrifying behemoth-sized insect species.[1]

Avellorn
Avellorn is an Imperium Hive World[1] that was once invaded by the Iron Warriors during the Horus Heresy.[2]

Avellornian Gunners
The Avellornian Gunners are Imperial Guard Regiments which fought in the 13th Black Crusade. Their internal organization is based around Squadrons.[1]

Avendro
Avendro was an Adeptus Custodes Shield-Captain and was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Avenelle
Avenelle is an Eldar Farseer. See also his quote[1]

Avenged
Avenged was a Thunderhawk Gunship in service with the Black Templars.[1] It was amongst the Templars' assets in the Helsreach Crusade. On the 33rd day of the Crusade, Avenged was shot down by anti-aircraft fire from an Ork Gargant, resulting in the destruction of the gunship and the death of its pilot and co-pilot.[1]

Avenger
The Avenger Strike Fighter is an Imperial Navy ground attack aircraft,

Avenger (Battle Barge)
The Avenger was a Battle Barge in the Raven Guard Legion, during the Great Crusade and Horus Heresy.[1a] As the Heresy began, the Avenger was left behind with a small force of the Legion, led by Commander Branne Nev, to defend Deliverance while Corax led the Raven Guard to confront Horus on Isstvan V. When months later, Corax and the Legion had not returned, Nev commanded the Avenger and a flotilla, composed of Therion Cohort ships and the Strike Cruisers Triumph and Raven's Valour, to the enemy held Isstvan System in search of the Primarch. When they neared Isstvan V, Nev dispatched the Therion ships to Isstvan IV to draw off Horus' forces, while the Avenger evacuated Corax and what remained of his Legion after the Dropsite Massacre. When the evacuation was completed, Corax ordered the Avenger, Triumph and Raven's Valour, to each leave Isstvan V on different headings to confuse Horus' pursuing forces.[1a] As the Strike Cruisers successfully escaped the System and journeyed back to Deliverance, Corax ordered the Avenger to find the Therion ships, which had allowed his rescue to succeed[1a]. Unfortunately, after days of searching no trace of the Therion ships could be found, though there was little doubt that they had been destroyed and the Avenger began to leave the System[1b]. Before it escaped however, Corax wanted to land a final blow against Horus and gave the order to begin a sudden Warp Jump, near the pursuing Word Bearer Strike Cruiser Valediction. When the Avenger escaped into the Warp, the Valediction was dragged along with it without its Gellar Field activated and its crew was soon killed by Daemons.[1c]

Avenger Gatling Cannon
The Avenger Gatling Cannon is a type of rapid-fire projectile weapon used by Imperial Knights, most prominently on the Crusader and Warden Class.[1] The highly feared avenger gatling cannon is like an oversized assault cannon, though its larger calibre shells are more destructive and its rate of fire is even more prodigious. A single blazing volley from the rotary weapon can stitch a pattern of death across the foe’s battle lines, causing charges to falter and fail or destroying entire attack columns of light vehicles.[2]

Avenger Grand Cruiser
The Avenger Class Grand Cruiser is an Imperial warship. This ship is built for a single purpose: to take the fight to the enemy at short range and deliver as much firepower as possible to them. It is well suited to this task, having two decks of weapons batteries that are hugely powerful, but short ranged. It is also equipped with four squadrons of Attack Craft to deal with targets at a greater distance.[1]

Avenger Shuriken Catapult
Avenger Shuriken Catapults are a type of Eldar Shuriken Weapon used by Dire Avenger Aspect Warriors.[1] The Avenger Shuriken Catapult is the standard weapon of the Dire Avenger Aspect Warriors. Compared to normal shuriken catapult the Avenger has an extended barrel, power feeds and inbuilt rangefinders, resulting in greater range and accuracy.[2] Fully automatic the Avenger can fire 1,500 rounds per minute though at this rate it will deplete its ammunition core in just four seconds. Normally the Dire Avengers will use their weapon in semi-automatic mode, using precision to conserve their precious ammunition, and save full-automatic firing for close range assaults.[3] While Avenger shurikens cannot punch through the heavy armour plating of Adeptus Astartes power armour, they will easily penetrate its weak points, including joints and eye lenses.[4]

Avenger bolt cannon
The Avenger Bolt Cannon is one of the primary weapons of the Imperial Navy's Avenger Strike Fighter[1] and Fire Raptor Gunship. A rapid-firing Gatling bolt weapon, the Avenger bolt cannon is known to be an effective tank-killer.[1]

Avengers
The Avengers are a Space Marine Chapter.[1]

Avenging Angel
Avenging Angels are the spirits of fallen Sisters of Battle, summoned to fight by their Sisters' side once again[1a] by the use of a Canoness's Act of Faith ability Ascension[1b]. In battle they seek vengeance against the faithful's enemies for a short time, before disappearing back to the ether.[1a][1b]

Avenging Blade
The Avenging Blade is a relic Diresword, that is wielded by Dire Avenger Exarchs.[1]

Avenging Sons
The Avenging Sons are a Space Marine Chapter, of Ultramarines descent.[3]

Avenians
The Avenians were Humans who resided on Ark Reach Secundus during the Great Crusade. Mechanicum geneticists recorded that the Avenians possessed an incredibly diverse genetic baseline noted to be far removed from the archetypal human genome. It was speculated this was due to the millennia of separation from the rest of humanity during Old Night.[1]

Aventinium
Aventinium is the wealthy Homeworld of the Brazen Consuls Chapter, which only recruits Aspirants from the world's Noble Houses.[1]

Averael
Averael was a Blood Angels Centurion Warden, during the Horus Heresy and he took part in the Scouring of Gilden's Star. Though the campaign against the Word Bearers was a success, Averael went missing during the Hezzar Offense on Gilden Prime and is presumed to be dead.[1]

Cauldron of Blood
The Cauldron of Blood is a Daemon Engine of Khorne which mounts a huge cauldron full of bubbling daemonic ichor. The cauldron is used to supply the vehicle's jutting cannon with red-hot daemonic blood which is fired through the cannon's nozzle, showering foes with molten lava.[1]

Cauldron of Savagery
The Cauldron of Savagery is a Space Hulk, that first appeared on the fringes of the Calixis Sector's Drusus Marches Sub-sector between 589 to 591.M39.[1]

Cavaar
Cavaar is a Reiver Sergeant in the Raven Guard Chapter.[1]

Cavascor
The Cavascor was a Strike Cruiser in the Ultramarines Legion and served as the command vessel for the 22nd Chapter during the Great Crusade and Horus Heresy.[1][2] It was commanded by Chapter Master Eleon Iasus as the Ultramarines attempted to reach Terra before it was invaded by the forces of Horus.[1]

Cavern World
A Cavern World is a classification for Imperial worlds, whose population is forced to live beneath a world's surface. A reason for doing so, could be to avoid the deadly radiation given off by a world's sun.[1a][1b]

Cavo
Cavo was a Trooper of the Tanith First and Only.[1] When the Tanith were deployed on Caligula in the Sabbat Worlds Crusade, Cavo was part of an escort led by Bragg for a supply convoy running from Aurelian Hive to Hive Calphernia.[1]

Cavolotus V
Cavolotus V was the site of a battle involving the Ultramarines Legion during the Great Crusade.[1]

Cavor Sarta
Cavor Sarta is a Forge World. Cavor Sarta was a Forge World that was overrun by Word Bearer forces and subverted to their cause during the Horus Heresy. [1]

Cawdor Brethren
The Cawdor Brethren are the foot soldiers of Necromunda's House Cawdor gangs.[1]

Cawdor Ridge Walker
Cawdor Ridge Walkers are two legged ramshackle vehicles, that are built and used by Necromunda's House Cawdor.[1]

Cayveas Argo
Cayveas Argo was a Legionary in the Iron Warriors Legion during the Horus Heresy. He took part in the Drop Site Massacre and was later captured by the Imperium and gave testimony about what occurred on the blood soaked grounds of Isstvan V.[1]

Cazadris
Cazadris was an Adeptus Custodes Sentinel-Warden and was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Cazzimus
Cazzimus was a Captain in the Imperial Fists Legion during the Great Crusade.[1] He held the towers of Velga for six months against the Crusade's enemies, and later joined the Retribution Fleet sent by his Primarch Rogal Dorn to confront Horus when the Heresy began. However, due to severe Warp Storms, the Fleet was left stranded in the Phall System[1a] and Cazzimus later fought against the Iron Warriors Legion during the Battle of Phall; it is not known if he survived the battle.[1b]

Ceaseless Advance
The Ceaseless Advance was a Death Guard warship that took part in the Horus Heresy, where it was commanded by Captain Gideous Krall. It was among the Legion's forces that took part in the Heresy's Siege of Terra.[1]

Ceaseless Pyre
The Ceaseless Pyre was a Mimetic Annihilator, which was among the dangerous archaeotech that the Iron Hands' Primarch, Ferrus Manus, had hidden within the Legion's Vaults of Mimir. The weapon's activation would consume a world in never-ending flames, that would then spread off-world to any craft that had an open vox-link to the doomed world.[1]

Ceglan Varl
Ceglan Varl[2] was a sergeant of the Tanith First and Only regiment (a.k.a. Gaunt's Ghosts), serving in the Sabbat Worlds Crusade.[1c] A grifter and a joker, Varl is one of the more notorious members of a regiment whose members are known to regularly skirt the edge of adherence to regulations, but his roguish popularity belies the fact that he is also a hardened veteran who has been at the forefront of many of the Tanith First's most difficult missions.[Needs Citation]

Cegorach
Cegorach — the Great Harlequin, the Great Fool, the First Fool, the Laughing God — is one of the gods of Eldar mythology, and the central figure of Harlequin belief. He is a trickster god known to be mocking, sinister, vindictive, and enigmatic. His pranks and jokes punish gods and mortals alike for the sin of pride. In Eldar legend, he is said to have stolen Khaine's blade and overseen a terrifying event known as the Wedding of Screams.[2] While most of the gods were destroyed during the Fall of the Eldar, according to legend, this deity survived because his mocking nature distanced him from the corruption and decadence that became Slaanesh. The legend goes that as Slaanesh battled Khaine, the Laughing God escaped into the Webway. The Harlequins believe that Cegorach continues to protect their souls from the predations of Slaanesh.[2] Cegorach is the only authority the Harlequins recognize[1] and there are those who claim that the Laughing God walks amongst his children from time to time, wearing the disguise of a Harlequin player.[2]

Cegorach's Lament
Cegorach's Lament is a Death Jester Shrieker Cannon, that is said to contain the endless echo of the Laughing God's howl from the moment of the Chaos God Slaanesh's birth. It was originally sealed within one of the Black Library's secret vaults, but the Harlequins recovered it sometime in M42.[1]

Lictor
Lictors are Tyranid creatures that act as specialist scouts and vanguards, roving ahead of the Tyranid swarm to seek out and locate potential prey.[1a]

Lictor Alpha
The Lictor Alpha is a rare variant of the Lictor genus of Tyranid, greater in strength, resilience and possessing abilities and biomorphs beyond those of its common variant.

Liebig
Private Liebig is a Sentinel pilot of the 1st Krieg Armoured regiment, serving under Lieutenant Schrodinger in the Fourth Squadron of the regiment's Second Armoured Reconnaissance Company.[1]

Lier's Reach
Lier's Reach is a Chaos held world, that can not be found on any Cartograph younger than 6,000 years old. It once held the thrice-cursed Mantle of Rue, until the Emperor guided the Adeptus Custodes of Those Who Hear to the world. Composed of Emissaries Imperatus, their interpretation of the Emperor's will, led them to Lier's Reach in order to claim the Mantle. Aurelius Jeriko Gantar heard the Emperor's voice the keenest and he was able to follow their master's directions to the Mantle's location. Those Who Hear, cut down any of the forces of Chaos that tried to stop them and later successfully escaped with the Mantle.[1]

Lies of Dawn
The Lies of Dawn is a capital ship of the Night Lords that took part in The War of Broken Wings, in which a sizable Night Lords' fleet attacked the homeworld of the Angels Sanguine Chapter. During the battle it was one of several ships boarded by the Angels Sanguine's Death Company, ultimately forcing the Night Lords to retreat in order to save their ships.[1]

Liethe Prime
Liethe Prime is a world of the Imperium.[1] Like the other worlds of the Pleuric System, it was not documented by any Imperial records until it appeared seemingly from nowhere at the very beginning of M41. This has led some to believe that the worlds of the Pleuric system are born of the Warp.[1]

Lieutenant-Commander
Lieutenant-Commander was a high rank of Space Marine used in the original Space Marine Legions.[1]

Lieutenant (Imperial Guard)
Lieutenant is a rank within the Imperial Guard. The most junior officer on the battlefield commanding Imperial Guard forces, they are generally thought as platoon leaders and have access to advanced technology and equipment from the Imperial Guard armoury.[1]

Lieutenant (Space Marine)
Lieutenant was a rank of Space Marine used in the Legiones Astartes during the Great Crusade and Horus Heresy. For a time it fell out of use for many years thereafter upon the implementation of the Codex Astartes.[1]

Life-Seller
Life-Sellers were Horus Heresy-era Imperials on Terra, who sold their lives dearly defending the besieged Imperial Palace, after being unable or unwilling to enter the Eternity Gate before it closed.[1d]

Life of Sebastian Thor
Life of Sebastian Thor is a book about Sebastian Thor. The work was proscribed as a Heretical text in early M37.[1]

Lifebane (Chaos Weapon)
The Lifebane is a Chaos-tainted dagger, that the traitorous Dark Angel Luther received from Typhus the Traveler, in the aftermath of the Second Zaramund Campaign‎. The weapon is cold to the touch and has a rusted handle, with a blade that shimmers like an oil slick.[1]

Lifeslayers
The Lifeslayers were a World Eaters warband[1a] Their power armours had become faded due to choosing to take part in warzones, held on deadly worlds that would test the warband's might. They were part of the Butcherhorde that was led by Khârn and took part in the Black Legion's Diamor Campaign.[1a] However, like all of the Butcherhorde, they were abandoned on Amethal after the Black Legion had completed their objective and were destroyed by the Imperium's forces defending the world.[1b]

Lifta-Droppa
The Lifta-Droppa is a powerful Ork energy weapon.

Lifter Barge
Lifter Barges are a type of Adeptus Mechanicus ship, that have cavernous holds and are used to transport the Mechanicus' technology or devices. The Barges are capable of entering a world's atmosphere, but they must be fortified against atmospheric descent, before doing so.[1]

Ligeria
Ligeria is a world of the Imperium.[1]

Ligeta
Ligeta was considered a hub of culture and the arts in the Imperium, as opposed to any military victory much to the chagrin of Colonel Corvus Parthamen, the head of Ligeta's PDF and recruiting. Corvus's twin Gurges Parthamen, by contrast was a celebrated musician who had left on journey for inspiration, but had been captured by Typhus and corrupted him into the service of Nurgle, and Gurges had composed a "plague-song" which infected the entire population, causing them waste away as they were unable to act beyond chanting a hymn to Nurgle.[Needs Citation] Despite having killed his brother, Corvus was unable to stop the Plague Song, and was forced to retreat to a military fortress as Typhus's warband made planetfall, and managed to hold out for nearly a week, before desperation forced him to lead his force into a suicide charge which was quickly defeated, marking the death of the last Imperial presence on the planet.[1][2]

Light Destroyer
Light Destroyers are a type of Escort warship, that are used by Space Marines.[1]

Golconda
Golconda (also known as 'conda) is a narcotic. It causes a tingling sensation on the tongue when its powdered form is drunk with Firewine.[1a]

Gold Squadron
Gold Squadron is a Firestorm Frigate squadron seen during the Third War for Armageddon. It took part in the Battle of Veras.[Needs Citation]

Golden Ambassador
Por'O Dal'yth Kais Twi Lui'tan, better known as the Golden Ambassador, was a legendary figure of the Tau Water Caste.[1] Considered their greatest envoy, in 896.M40 he led a mass exploration across space to seek out new alien races to assimilate into the Tau Empire. Among those he convinced to join were the Thraxians, Greet, and Formosians, while the Hrud and Arachens rejected his proposals.[1]

Golden Armour of the Custodes
The Golden Armour of the Custodes is a magnificent suit of power armour, that is among the most revered artefacts of the Blood Ravens Chapter.[1]

Golden Blades
The Golden Blades are a Space Marine Chapter.[1]

Golden Brothers
The Golden Brothers were Adeptus Custodes Shield-Captains, who earned great renown when they co-commanded a Shield Host together.[1]

Golden Chain
The Golden Chain is a series of Imperial Shrine Worlds.[1]

Golden Cog
The Golden Cog is a relic artefact that was once owned by the Culexus Temple and was held in its Fortress of the Soulless on Terra. This ended though, sometime between M37-M40, when the Fabricator General of Mars claimed ownership of the riches within the Fortress. The Adeptus Mechanicus' forces soon entered the Fortress and the Imperium's assassins attacked the invaders, but the conflict was later ended by a sniper's bullet. However, the Golden Cog was left in the Adeptus Mechanicus' hands, as they left the Fortress of the Soulless.[1]

Golden Eye of Tzeentch
The Golden Eyes of Tzeentch are purported to be fossilized eyes of a powerful Tzeentchian daemon, and are said to be able to gaze beyond the mortal realms of life and death. Those servants of Tzeentch lucky enough to possess one can link their own foresight to the orb.[1]

Golden Farrel
The Golden Farrel is an Imperial Navy Lunar Class Cruiser that serves in Battlefleet Cadia. It took part in the 13th Black Crusade and aided in Cadia's defense during the Crusade, but when the Fortress World was lost, the Golden Farrel was among the Imperial forces that escaped the Cadian System.[1a] However, the Fortress World's death wreaked havoc within the Warp, which caused the fleeing Imperial forces to emerge in different places.[1b] The Golden Farrel emerged in the Chaos-invaded Agripinaa System with several other warships that Admiral d'Armitage quickly took charge of. Under the Admiral's command, the fleet then took part in the Battle of Faith's Anchorage, where the Golden Farrel destroyed the Black Legion warship Tears of Hate.[1a]

Golden Fury of Terra
The Golden Fury of Terra is a plasma cannon, said to fire bolts charged with the light of Sol itself. The Golden Fury has seen service in over a hundred crusades and has never once failed its wielder.[1]

Golden Gryphons
The Golden Gryphons are a Codex chapter of unknown origin.[1]

Golden Halos
The Golden Halos are a Space Marine Chapter.[2a]

Golden Hegera
The Golden Hegera were Regiments of the Imperial Army, that were part of the Old Hundred. They hailed from a city in Afrik, that the Hive Bakk-Makkah was later built upon.[1]

Golden Host
The Golden Host is a Daemonic horde of Slaanesh led by the Daemon Prince Laesydra. It was successful in destroying the world of Stynarous IV despite the best efforts of the Grey Knights.[1]

Golden Hunter
The Golden Hunter is a Harlequin Shadowseer, who serves in the Cast of the Crimson Sun Void-dancer Troupe.[1]

Golden Keshig
The Golden Keshig were warriors of the White Scars during the Great Crusade and Horus Heresy. Unlike the standard Keshig, the Golden Keshig were clad in Artificer Armour instead of Terminator Armour. The Golden Keshig were the most prestigious of the White Scars heavy assault Jetbike squadrons and each of its Legionaries were superlative skilled riders. In battle they would encircle their foes at apparently random speeds and directions aboard the Shamshir Pattern Jetbikes before gathering into a single Power Lance piercing attack, known as a Zao, that struck through the center of an enemy formation. Such an attack would cause numerous casualties and sowed terror and confusion in the Golden Keshig's wake. This led them to be refereed to as "Storm Ghouls" or "Sky-Beast Tamers"[1]. Besides their power lances, Golden Keshig wielded Scatterbolt Launchers on their Jetbikes.[2]

Golden Paladins
The Golden Paladins are a Space Marine Chapter.[1] In the aftermath of the Great Rift's creation, during the Thirteenth Black Crusade, the Chapter's Homeworld Lynoxis was invaded by a massive Death Guard force, led by the Daemon Primarch Mortarion. Lynoxis soon fell to the Death Guard and it is not known if any of the Golden Paladins managed to escape Mortarion's grasp.[1]

Golden Sarcophagus
The Golden Sarcophagus is a large, spherical structure on Baal that is slightly translucent with golden light emanating from it. This sarcophagus is where the Great Angel, Sanguinius of the Blood Angels, was laid to rest after his death at the hands of the Arch-Traitor Horus during the Horus Heresy. During the attack on the Blood Angels' fortress-monastery by the rabid mutants known as the Bloodfiends, the Blood Angels and their Successor Chapters such as the Flesh Tearers, Blood Drinkers, Blood Swords, and the Angels Sanguine, stood together to defend the Holy Sepulchre, which housed the Golden Sarcophagus. As the fight became dire, a single, highly-developed Bloodfiend made its way through the ranks of Space Marines, even getting past Chapter Masters Dante and Gabriel Seth on its way to the sarcophagus. After throwing aside the last line of defense, including Chaplain Argastes and Chief Librarian Mephiston, the "Alpha" Bloodfiend faced a single Blood Angel, Sergeant Rafen in single combat. The Bloodfiend seemed unstoppable even after Rafen stabbed his combat blade into its heart, but Mephiston threw his force sword, Vitarus, to him. Even though Rafen was unable to conduct psychic powers into the blade, it was still a formidable weapon, with which Rafen pierced the Alpha's secondary heart, bringing it down within a hand's reach of the Sarcophagus.

Golden Sons
The Golden Sons are a Successor Chapter of the Blood Angels.[1a]

Uzthizarr
Uzthizarr was a Sorcerer in the Thousand Sons Legion, during the Horus Heresy and took part in the Battle of Prospero[1]. He would survive the Heresy and later ascended to become a Tzeentch Daemon Prince, who continues to strike out against the Imperium. His latest attack occurred during the Battle for Delos V.[2]

Uzziah
Uzziah was a Space Marine during the War of the Beast and was later chosen to become the Imperial Fists' new Fourth Captain[1a], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. He would later take part in the Imperium's third invasion, of The Beast's Homeworld Ullanor.[1a]

Uzziah Rojko
Uzziah Rojko is an Imperial Navy Admiral, who is currently serving in the Indomitus Crusade's Task Force XI, as it wages the Argovon Campaign.[1] As the Campaign began, she was charged with defending the Cardinal World Argolish, which had not yet been invaded by the Necron. Due to its population's faith, it also did not suffer the effects of the Stilling as sharply as the other worlds of the Argovon System did. However those were the only blessings, Rojko had at her disposal, as she found Argolish's defenses, PDF and Astra Militarum Regiments to be not prepared for the Xenos' invasion. The Cardinal World's Cardinal-Exemplar, Edwinn Regularis Ephastus, had long been aware of this and had tried to improve matters after taking power. The Great Rift's creation and push-back from some powerful members of Argolish's Ecclesiarchy had slowed down his efforts. As it was, the Admiral and Cardinal-Exemplar were only able to incrase Argolish's defenses for 6 weeks, before the Necrons invaded the Cardinal World.[1]

V'dag
V'dag was an Imperial Navy Admiral who served in Battle Group Dacedus, during the 9th year of the Indomitus Crusade.[1]

V'draes
V'draes is a Tactical Squad Sergeant of the Consecrators Chapter, serving in the 6th Company.[1]

V'ors L'ar
V'ors L'ar, the Dawnspear, is a Kauyon Commander and led the Tau Empire's forces during the War for Taros.[1a] He earned his title, during the Third Sphere of Expansion, where he used the Kauyon to claim several great victories for the Tau. L'ar craves warfare, though, and was extremely disappointed when he was later assigned to the peaceful former Imperial world T'ros, in early M42. The Commander saw it as the Tau Empire forcing him into retirement, as L'ar was already old by the standards of his people. Nonetheless, he made the most of it and the Commander also prepared battle plans in case T'ros was ever attacked. These plans were brought to the fore[1a], when the world was invaded by the Imperium's 455th Battlegroup Ultima, led by Fleet Commander Konras Dray[1b]. Despite inflicting heavy causalities on the invaders, with his Tau and Taros Gue'vesa, L'ar's forces were overwhelmed and he regrettably gave the order to evacuate T'ros. The Commander later arrived on the Sept World Ksi'm'yen and has now begun mustering reinforcements to reclaim T'ros for the Tau Empire.[1c]

V'reth
V'reth was a Space Marine Sergeant of the Sixth Company of the Salamanders Chapter.[1b] During the Third War for Armageddon, V'reth was amongst the Salamanders deployed on Chapter Master Tu'Shan's order to reinforce the Imperial defenders of Armageddon.[1a][1b] He commanded a contingent of Salamanders that inserted via drop pod into Hive Helsreach, which was being overrun by orks.[1b] Thanks to the presence of the Salamanders, the Helsreach docks held against the greenskin tide. Once the battle for the docks had swung in favour of the Imperials, V'reth and the Marines under his command withdrew from Helsreach to link up with the rest of the Salamanders on Armageddon, who were fighting in support of the Legio Invigilata and Legio Ignatum along the Hemlock River.[1b][1c]

V'run
V'run is an Ork world located in the Segmentum Tempestus.

V. Oros
V. Oros was a Major of the 273rd Steel Legion regiment, who served as one of Colonel Nathett's second officers alongside Major Johan.[1] Oros fought alongside the rest of his regiment in the defence of Hive Helsreach during the Third War for Armageddon.[1]

VASSAL 40k Module
The Vassal 40k Module is for the card-, board- and miniatures simulation software- VASSAL. Vassal is a game engine for building and playing online adaptations of board games and card games. It allows users to play in real time over a live Internet connection. It runs on all platforms, and is free for personal use. This module enables online play, meaning you can play people from around the world, using the tabletop rules. The 40k Module makes it possible to play 40k games in real-time through the Internet with a simulated table and unit graphics. You can get in touch with the community and download the latest release at Vassal40k on Wordpress

Va'yun
Va'yun is a minor world of the Tau Empire. It is most notable for being the site of the Battle of Va'yun after Eldar Corsairs attempted to kidnap the Ethereal Aun'Fyr.[1]

Vaakal Desaan
Vaakal Desaan was the Captain of the Iron Hands Legion's Ninth Company during the Great Crusade and Horus Heresy and was also a member of the Legion's elite Morlocks. He wore a metal banded visor around his eyes.It attached to cranial implants in his temples. Underneath it his face was scarred, the skin swollen and ravaged.[1] As the Heresy began, he was killed by the Emperor's Children Legion during the Dropsite Massacre while fighting beside his Primarch, Ferrus Manus.[2]

Vaas
Vaas is a Dreadnought in the Marauders Chapter's Ninth Company and was a Veteran Sergeant, before his injuries interred him within a life-saving Sarcophagus. His old nickname — Old Painless — is stenciled on the right glacis of the Dreadnought and he also bears a big M on his left knee, the meaning of which is unknown.[1]

Vada
Vada was a Sergeant of the Phyressian 81st Armoured.[1] He served under Lieutenant Kurtz in the Third Platoon of the regiment's 1st Armoured Fist Company, commanding the Platoon's 2nd Squad.[1]

Vaddh'akar
Vaddh'akar the Annihilator is a Daemon Prince, whose horns were taken by the Thousand Sons Sorcerer Ahriman and were later used to create his Force Weapon, The Black Staff of Ahriman.[1]

Vadhán
Vadhán[1a] is a Primaris Space Marine[1b] of the Emperor's Spears Third Warhost who was formally Lieutenant Commander Amadeus Kaias Incarius of the Mentors Chapter.[1a]

Vadim Kurtsyn
Vadim Kurtsyn is a General in Alecto's Alectian Planetary Defence Corps and the overall commander of its forces. He is also one of the more powerful members of the Hive World's governing Praesidium.[1]

Vadok Singh
Vadok Singh, the Warmason, was an Imperial architect who aided the Primarch Dorn in turning the Imperial Palace into a fortress during the Horus Heresy. They often disagreed, while conversing on how best to prepare the Imperial Palace for the traitorous Warmaster's invasion of Terra, which irritated Singh — as he was an experienced craftsman, while Dorn was a warrior. This, combined with referring to the Primarch by his first name, Rogal, often irritated the accompanying Imperial Fists Captains Sigismund and Archamus. As a result of this, on more than one occasion Dorn had to signal the two Captains to stand down, before they confronted Singh for his lack of respect towards their Primarch. Despite their differences, though, Singh and Dorn both vowed to work together to restore the Imperial Palace to its former splendor, once Horus' forces were defeated.[1] Later in the Heresy, the formerly imprisoned Legionary Severian invaded Singh's private estate in his desperate attempt to flee from Terra. He kidnapped Singh and would have escaped with the Warmason aboard a shuttle, had the expert hunter Nagasena, who had been charged with killing Severian, not appeared and defeated the Legionary. Though Singh was horribly shaken by the event, he was unharmed and continued to aid Dorn in fortifying the Imperial Palace[2]. After the Imperium succeeded in defeating Horus' forces, Singh was honoured for his work and his remains were later stored within the vast Warmason's Cathedral on Lubentina. The Cathedral was protected by the Battle Sisters of the Order of the Sombre Vow, and it also contained Singh's possessions that were declared to be relics by the Imperium[3a]. One of which was the Warmason's Casket, which was later sought out by a squadron of invading Iron Warriors.[3b] Because of his Masonic guild's gene-breeding their bloodline to favour height for the purpose of surveying and overseeing, Singh was taller than Dorn, but was also incredibly thin. Due to his station, Singh's guild supplied him with a number of slaves, which always followed in the Warmason's wake and saw to his needs.[1]

Vadrius System
The Vadrius System is held by the Maug Xenos species and it is currently being invaded by the Imperium, which seeks to destroy them.[1]

Vae Victis
Vae Victis is an ancient Vanquisher Class Battleship used by the Imperial Navy.[1] The first known Vanquisher class vessel, the Vae Victis was constructed at Hydraphur in late M32 where it subsequently joined Battlefleet Bakka. The vessel saw action in the Pacification of Magellan and the Saint-Saen Crusade. Whilst on this extended crusade the vessel was recorded as lost in the Warp, but it reappeared some 200 years later. Its next known action came when it served as part of the Dominion Fleet of the Ultramarines in Ultramar. Over the next millennia it underwent extensive refit to repair its widespread damaged and aging Lance and propulsion systems. Aged and suffering continued problems, the Vae Victis served until M38 when it was left in stationary orbit around Drawkesd in Segmentum Tempestus. However following the heavy Imperial Navy losses at the hands of Hive Fleet Behemoth, the Vae Victis was refitted and returned to service.[1]

Veteran's Pauldrons
Veteran's Pauldrons are golden pauldrons, crafted by the Blood Ravens' master-artificers aboard their Battle Barge the Omnis Arcanum and are given to those Battle Brothers deemed heroes of the Chapter.[1]

Veteran Guardsman Kill Team
A Veteran Guardsman Kill Team is a unit within the Astra Militarum Command Structure.[1a]

Veteran Squad (Space Marines)
Veteran Space Marines are mostly members of the 1st Company of a Space Marine Chapter, the so called Veteran Company. They form the Chapter's battle hardened core and have wide access to its armoury. Recently, though predominately identified with the 1st Company, each Space Marine Company maintains its own Veteran Squads.[8a]

Veth
Veth is a moon of the Corvus Sub-sector. Holding little apparent value for the Imperium, in the past it was once an important defense outpost and spaceport. Today its tunnels are now home to Chaos Space Marines who claim the ancient artifacts they believe reside within its core.[1]

Veth Rayden
Veth Rayden is a Dark Eldar pirate, who commands the ship, Eye of Vect. He discovered the Grendish 82nd Traitor Guard planned to open a Warp rift aboard the Blackstone Fortress and was able to warn the explorers of the nearby Precipice about their plot.[1]

Vethorel
Vethorel was a Tech-Priest and loyalist member of the Mechanicum during the Horus Heresy.[1] Having few outward bionics, Vethorel became the ambassador of the loyalist Fabricator-General Kane to the Council of Terra following the Schism of Mars. Charged with Kane with strengthening the ailing cause of the loyalist Mechanicum and bring the Collegia Titanica elements on Terra to heel, Vethorel attempted to legitimize Kane's standing by having the Mechanicum upgraded to Adeptus status, an act that would give them representation on the Council of Terra. She faced vicious resistance both from fellow Tech-Priests and Adeptus Terra members, including an assassination attempt by several Magos. Nonetheless in the end, thanks to the direct aid of Kane and an act of intimidation by the Legio Ignatum, Vethorel was successful in having the Mechanicum's status upgraded, creating the Adeptus Mechanicus.[1] Later during the Siege of Terra Vethorel reappeared to greet Sanguinius before he met with Kane.[2] She next appeared alongside Magos-Emissary Kazzim-Aleph-I during a War council of Rogal Dorn, Constantin Valdor, Malcador the Sigillite, Sanguinius, and Jaghatai Khan. During the meeting, she agreed to provide the full of the Legio Ignatum to the Mercury-Excultant Killzone in order to counter a major Legio Mortis attack.[3]

Vethoriak Seepspread
Vethoriak Seepspread is a Chaos Lord of the Death Guard.[1] Commanding the Weeping Legion of the 5th Plague Company, Seepspread is a true tyrant who keeps three trios of Myphitic Blight-Haulers as pets. These are kept in a semi-starved state so that when he needs to make an example of someone, these beasts are always ravenous for flesh. On the Plague Planet inside the 5th Plague Company's fortress he maintains a dungeon known as the Syklopeion which is home to thousands of bubo-covered slaves who go about their duties. Its laboratories rack with decay as Plague Surgeons go about their work alongside Biologus Putrifiers and Foul Blightspawn. In addition, he commands the flagship Inexorable Giftbringer.[1]

Vetix IV
Vetix IV was the site of a battle which saw the Flesh Tearers Chapter defeat the Bonescar World Eaters Warband.[1]

Vetranis Leontias
Vetranis Leontias is the current Second Captain of the Silver Templars Chapter.[1]

Vetrim
Vetrim was a bond-world to the T'au Empire, until Chapter Master Dante and the Blood Angels freed the population from the control of their deceitful Xenos overlords.[1]

Vetrix
Vetrix was a Radical Inquisitor. After enacting the Psycantic Necrolarus upon the Segmentum Solar, Vetrix was declared a heretic by his Ordo. In 832.M33, on the desolate planet of Forlor, the Grey Knights finally cornered him. The Inquisitor was dragged back to the dungeons of Titan, pleading with his captors that the Necrolarus is the Imperium's only hope for survival.[1]

Vettius Telok
Vettius Telok was a radical Magos of the Adeptus Mechanicus.

Vettranio Shapura
Vettranio Shapura was a Contemptor-Galatus Dreadnought of the Legio Custodes, holding the rank of Moritoi Prefectus of the Æranshahr Chamber. Shapura was a Prefect of the Legio during the Great Crusade who fell defending the Emperor of Mankind from a boarding attack by the Rykogene on the Bucephelus. He became the third or fourth Custodian ever placed in a Dreadnought and was awarded the Ferrum Aquila for his sacrifice, becoming a figure of some legend[1]. During the Horus Heresy, Shapura was among the Custodes' forces that took part in the Battle for Prospero.[2]

Vex-Prodotian
Vex-Prodotian was a Heretek Magos of the Adeptus Mechanicus, whose technoblasphemy earned him a death at the hands of the Grey Knights Chapter. However, some of his creations, like the devices known as the Helm of Warp-Sight, still remain in use by the forces of Chaos.[1]

Vex Machinator
Vex Machinator is the Black Legion's Arch-Lord Discordant.[1] A member of Abaddon's inner circle, Vex Machinator's true name is a lost secret. He is instead named for his actions, as he brings vexation to all who approach him. He feeds on bitter discord of friends and foe alike and leaves a corrupting Scrapcode aura that corrupts all Machine Spirits in his presence. As he rides into war, orders go unheard and unheeded and battle plans unravel into discord. Outside of battle, his chaotic aura is used to undo those who would conspire against the Despoiler, such as foiling the plot of the Daemon Prince Shamha Ygra-Thrysh. It is difficult to find an agent of Chaos that is more roundly hated.[1] Abaddon deployed the Vex Machinator during the War of Beasts on Vigilus. When he led a charge of Bloodcrushers and Daemon Engines against the Cadians at Tzimitria Breach, the previously disciplined troops could not focus their fire as they had been trained. They paid for their mistake with their lives.[1]

Vexator Mask
A Vexator Mask allows its wearer to confuse his or her foes in close combat by projecting distracting images. The mask itself often takes the form of a delicate, rune-adorned skein of skin and bone and it can project images of the viewer's trusted friend, lover or beloved leader to distract them at a critical moment.

Vexilla Defensor
Vexilla Defensors are Custodes Vexillas that are carried by the Adeptus Custodes' Vexilus Praetors Standard Bearers. The Praetors are infused with mysterious crypto-technological abilities that aid their brethren and allies in battle, but which abilities come to the fore depend on the Standard they carry.[1] The Vexilla Defensor is borne into battle where the foe brings overwhelming firepower to bear. Built into this standard is a refractor-field generator of great power, whose protective shield protects nearby allied forces from harm. The deployment of these vexillas has spawned more than one legend and parable; to the unenlightened, the effects of the Vexilla Defensor look as though the Emperor is extending direct protection to those who fight at the side of his favored warriors.[2]

Vexilla Dominatus
The Vexilla Dominatus is a Vexilla Defensor, that is a relic of the Adeptus Custodes' Emissaries Imperatus. It blazes with an arcane light that illuminates the battlefield like the rays of Sol itself. Bathed in such blessed radiance, the Emperor's servants stand tall indeed.[1]

Vexilla Imperialis
The Vexilla Imperialis is a Red Scorpions Battle Standard that was awarded to them by the High Lords of Terra as a mark of triumph, following Lord High Commander Carab Culln's successful pursuit of the Badab War. Because of this, the Vexilla Imperialis is one of the Red Scorpions' most precious relics and only the Chapter's Ancients who have performed a great dead in battle, are given the sacred charge of carrying it into battle. The Vexilla Imperialis is currently being carried by Sirae Karagon and following Culln's internment within a Leviathan Dreadnought, the Battle Standard now acts as a galvanising force for the Chapter and is a physical symbol of their former Lord High Commander's heroic sacrifice. In battle, the mere sight of the Vexilla Imperialis will now make the Red Scorpions fight on, even in the face of appalling wounds and overwhelming opposition.[1]

Vexilla Imperius
Vexilla Imperius are Custodes Vexillas that are carried by the Adeptus Custodes' Vexilus Praetors Standard Bearers. The Praetors are infused with mysterious crypto-technological abilities that aid their brethren and allies in battle, but which abilities come to the fore depend on the Standard they carry. In the case of the Vexilla Imperius, it allows the Praetors to increases the damage the Custodes' weapons deal in battle.[1] The Vexilla Imperius is the most common pattern of Vexilla. It fills nearby Custodians with inviolable determination and lends fresh strength to their limbs. Whether this effect is purely psychological, or if there is some crypto-technological aspect to the phenomenon, is unknown beyond the Tower Aquilane. It is enough that it works, and works well.[2]

XV104 Riptide
The XV104 'Riptide' is a type of heavy Tau Battlesuit.[3]

XV107 R'varna
The XV107 R'varna Battlesuit is an advanced Tau Battlesuit design. A development of the XV104 Riptide, it sacrifices mobility for heavier armor and firepower in the form of two Pulse Submunition Cannons.[1] The Earth Caste researchers of Ke'lshan were almost forced to abandon development of the R'varna due to its monumental cost. Instead, Fio'O Ke'lshan Sho'Aun turned to the Ethereal Council's demand for improved stealth and infiltration units, appropriating resources intended for the creation of a new Stealth Suit to the R'varna project. Renewed Tyranid attacks against the Ke'lshan Sept eventually revealed O'Sho'aun's deception to the Council, as the trio of R'varna prototypes held back the Tyranid horde at Ke'lshan's primary city.[1]

XV109 Y'vahra
The XV109 Y'vahra is a type of Tau Battlesuit[1]

XV15 Stealth Battlesuit
The XV15 Stealth Battlesuit is a type of Battlesuit used by the Tau.[1]

XV22 Stealth Battlesuit
The XV22 Stalker Stealth Battlesuit is an experimental Tau Stealth Battlesuit design.[1]

XV25 Stealth Battlesuit
The XV25 Stealth Battlesuit is a type of Battlesuit used by the Tau.[2]

XV46 Vanguard Void Battlesuit
The XV46 Vanguard Void Battlesuit is a new Tau Battlesuit. Designed by the Earth Caste to operate in the void of space and explore Space Hulks, these smaller Battlesuits are designed to fit into tight wreckages and have yet to see widespread service within the Tau Empire.[1] Vanguard Battlesuits are most frequently armed with Flamers and Burst Cannon, as well as a Fusion Torch to cut through metal wrecks. However perhaps the most notable piece of equipment on the XV46 is its dense Fio'talk nanocrystalline armor. This sturdy but lightweight armor allows it to quickly operate in space as well as rapidly deploy from Manta or Orca dropships. XV46's commonly deploy DX-11 Exploratory Drones.[1]

XV95 Ghostkeel
The XV95 Ghostkeel is a large Tau Stealth Battlesuit.[1a]

XX-00
XX-00 is an assassin of the Officio Assassinorum who took part in the Pyrus Reach Conflict.[1]

Xa'nev
Xa'nev is a Dreadnought in the Salamanders Chapter. He is currently serving in a strike force defending pilgrims within the catacombs of Saint Mhorr's Sleep from insurrectionists.[1]

Xa'ven
Xa'ven was a member of the Salamanders during the Great Crusade and Horus Heresy. Commanding the 34th Company, Xa'ven led survivors of the Drop Site Massacre aboard a captured Luna Wolves ship and escaped alongside other figures such as the Iron Hands Legionnaire Bion Henricos. Later Xa'ven's ship encountered a White Scars vessel carrying chief Stormseer Targutai Yesugei, and the Salamanders captain informed him of the Horus Heresy. Xa'ven eventually agreed to help the Stormseer find his Primarch Jaghatai Khan, and they battled Word Bearers along the way. Xa'ven was shown to be as humane as his Primarch Vulkan, refusing to allow Yesugei to torture a captured Word Bearer for information.[1] During their journey to find the Great Khan, Xa'ven was killed by a Daemon in the capture of a Word Bearers vessel.[1]

Xagramothis
Xagramothis is a Sorcerer of the Black Legion. He is currently one of the primary Chaos warlords remaining in the Vigilus warzone. He has received orders from Abaddon directly to continue until victory or destruction.[1]

Xakros'Ka
Xakros'Ka is a Bloodthirster of Khorne who led its Daemonic Warband, the Brimstone Stampede, out of the newly created Great Rift and into the Carricus Sector.[1] Once there, they rampaged across the Sector and slaughtered trillions of Imperial souls. When the Grey Knights learned of Xakros'Ka's invasion, the Chapter sent its Second Brotherhood to stop the Bloodthirster and the Brotherhood then rallied the Storm Reapers Chapter to their cause. They soon begin a counter-attack and while the Storm Reapers launched lightning assaults into the flank of Xakros'Ka's mighty horde, the sons of Titan struck at its heart. Armed with the Bloodthirster's true name, the Grey Knights destroyed Xakros'Ka's physical form, but the victory came at a hideous cost.[1]

Xaltoic Heresy
The Xaltoic Heresy was a battle during the Indomitus Crusade.[1] The war saw the Imperial Fists 6th Company combat the rebellious world of Xalto V. Intercessor Squad Phaerion oversaw the construction and defense of a rampart complex between the main landing field and volcanic foothills. So lethal were the layered defences and automated kill zones built into that lonely stretch of rampart that those few battle-brothers held their ground with no aid save from the servitors responsible for its construction.[1] For nearly a week, the Rebellious Idolatrix Serrasta spent the lives of her blood-drunk cultists against the wall until its fall became a total obsession. Serrasta took the rampart at the last, slaughtering all but one of the battle-brothers who had stymied her advance. But by then the Xaltoic Heresy was all but crushed, the regiments of Imperial Guard who had declared for the Idolatrix obliterated by the 4th Company’s pinpoint strikes and her hordes of cultists exhausted by the warriors of the 6th.[1]

Xalxat
Xalxat[1][Note 1] was an Imperial Agri World that was capable of feeding billions of the Imperium's citizens.

Xan-Ebon
Xan-Ebon was an Archmagos of the Mechanicum. During the Great Crusade in conjunction with the Techmarines of the Imperial Fists Legion he constructed the first examples of the Land Raider Achilles.[1]

Xan Ekosa
Xan Ekosa was the Sons of Horus Assault Captain, of the Legion's 18th Company Cthonae Reaver Squad, during the Battle for Terra.[1] He was among First Captain Abaddon's forces that attempted to launch a surprise attack, by drilling into the weakened foundation of the Saturnine Gate. This would allow them to enter the basements of buildings behind the Gate, and then allow the Sons of Horus to attack the Palace's Sanctum Imperialis. However the Primarch Dorn was aware of this flaw in his defense of the Imperial Palace and left several Loyalist Kill-Teams in the basement's as he anticipated the Traitors would attack there. Abaddon's forces did not know they were walking into an ambush and Ekosa emerged into a basement with his squadron under the command of Captain Tybalt Marr. Garviel Loken's Kill-Team lay in wait and Ekosa was the first to be killed by the Loyalists. Seconds later the Cthonae Reaver Squad, pride of the 18th Company, was rendered extinct and Marr was the last to fall.[1]

Xana
Xana was a Forge World of the Imperium.[1c] It was the 2nd planet of the Xana System, leading it to also be referred to as Xana II. Its connection to the subsequent Daemonic Forge World of Xana II is still unclear.[Needs Citation]

Xana II
Xana II is a Forge World within the Eye of Terror.

Xana Incursion
The Xana Incursion was a battle of the Horus Heresy in which three independent loyalist forces attacked the Xana System as it concluded negotiations for alliance with the traitors.

Alveare
Alveare is an Imperium Hive World which constructs small fire arms for export and may be the next target for an Ork Waaagh! that recently conquered the Forge World Glomus.[1]

Alveiro
Alveiro is an Imperial world, that lies in the eastern range of the Realm of Ultramar. That region is the domain of Tetrarch Felix and Alveiro became the site of a battle for his forces, during the Plague Wars.[1]

Alves Scorn
Alves Scorn was an officer of the Imperial Army active in the early Great Crusade era.[1]

Alvi
Alvi was a Space Marine of the Space Wolves Legion.[1] Alvi and most of his pack fell in battle on Gryth against a daemon of Khorne during the Horus Heresy. The only survivor of the pack, Bjorn, assumed the mantle of the Lone Wolf until he avenged their deaths by killing the daemon on the fields of Velbayne.[1]

Alwix Vradenrik
Alwix Vradenrik is a Cadian Kasrkin Sharpshooter.[1]

Alyandu
Alyandu is an Eldar Maiden World that was once colonized by humans, until they were killed by the forces of Craftworld Saim-Hann.[1]

Alyce Shivver
Alyce Shivver is a Necromunda Bounty Hunter, who was born half-human and half-warp spawn, which has resulted in her being an Unsanctioned psyker. She is also an ex-ganger of House Orlock and has recently returned to Hive Primus to settle a few scores.[1]

Alysia von Rostomeyer
Alysia von Rostomeyer was a sniper who served Inquisitor Veron Sinas Haag as part of his retinue.[1]

Am-heht
Am-heht, the Warlock of Carnotite, is a powerful Necron Cryptek, who rules the Crownworld Carnotite.[1c]

Amadael
Amadael was the Champion of the Blood Angels 2nd Company under Captain Donatos Aphael, who took part in the Diamor Campaign. During the final battle of that campaign, against the Black Legion on Amethal, Amadael saved Captain Aphael's life, before he was killed[1] by the Chosen Verzekh[2]; the wounded Aphael could do nothing but look on as despite the valiant Champion's best efforts he was easily overwhelmed and killed by the Black Legion Chosen. However, a wrathful and guilt-ridden Captain Aphael immediately tracked down the Chosen and avenged his Champion's death, by killing Verzekh with a single blast of his plasma pistol.[1]

Amadeno
Amadeno is the Blood Angels Chapter's current Master of the Fleet, replacing Bellerophon following the aftermath of the Devastation of Baal. He holds the title Keeper of the Heavengate, and is charged with commanding the Chapter's fleet of space ships.[1]

Amadeo
Amadeo is an Emperor's Children Dreadnought, who took part in attacking Hive Malogrim, during the invasion of its Hive World.[1]

Amadeus (Dreadnought)
Amadeus is a Dreadnought in the Salamanders Chapter's Third Company. Though he has now forgotten much of his life, following his interment within a Dreadnought, he easily remembers the Chaplain Xavier and the impact the Chaplain had on his life. Xavier was an inspiring figure, who became both the most learned and intelligent teacher Amadeus ever had and it was the Chaplain who taught him the true meaning of the words honour, duty and sacrifice. Amadeus greatly respected and admired the Chaplain and, though Xavier has long since passed away, the Dreadnought has vowed that he will never forget his memories of the revered Chaplain.[1]

Amadeus DuCaine
Amadeus DuCaine was Lord Commander of the Xth Legion during the Unification Wars and Great Crusade, when they were known as the Storm Walkers.[2]

Amadeus Volkstein
Amadeus Volkstein is a Sorcerer and current lord of the Oracles of Change, a Chaos Space Marine Warband. Prior to his fall to Chaos, Volkstein was a Epistolary known as Vanneus.[1]

Amalanthe Hayle
Amalanthe Hayle is an Adepta Sororitas Sister Superior, who serves in Indomitus Crusade Fleet Quintus.[1]

Amalathian
The Amalathians are a Puritanical faction of the Inquisition.[9a]

Amalaxis Godslayer
Amalaxis Godslayer is a Black Legion Chaos Lord who commands the Sons of Carnage Warband.[1]

Amalfi
Amalfi was an Adeptus Custodes Shield-Captain and was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Amalgamation Schism
The Amalgamation Schism was a battle by the Imperium against a Warp-tainted Space Hulk.[1]

Grokksmak
Grokksmak was an Ork Warboss, who was single handily killed by the Blood Claw Torvind Morkai.[1]

Grombrindal
Grombrindal, the White Dwarf, is a Squat Magos of the Adeptus Mechanicus.[1] He has been blessed with augmetics, including a glorious beardful of mechadendrites and data-tethers, and wields an appropriately sized Omnissian Axe. Grombrindal has also converted his nemesis, the Gretchin known as the Black Gobbo, into a Servitor, who now aids him.[1]

Gronick
Gronick is a Battle Brother of the Blood Ravens Chapter who nearly met his end fighting Orks besieging Ross Station. After the battle the mighty warrior was found barely alive, with both hands clutching a battered chainsword piercing a Greenskin's skull. His battered form was installed into a Dreadnought sarcophagus, where he still serves his chapter to this day.[1]

Grosd
Grosd was a Guardsman of the Tanith First and Only.[1] At one point in the Sabbat Worlds Crusade, the Tanith First were deployed on Bucephalon with a mission to assassinate Nokad the Smiling, the leader of the Chaos forces on the planet. Seeking to infiltrate his Doctrinopolis via one of the city's aqueducts, the Tanith were attacked by Chaos Cultists. In the bloody close-quarters fighting that ensued, a number of the Tanith were killed, but it is not known if Grosd was amongst them.[1]

Groshpit
Groshpit was an Ork Warboss whose forces invaded the Imperium World Bastion V and slaughtered its population. Bastion V's destruction would earn Groshpit the nickname The Flayer from his Orks for the way he skinned alive any captured Humans he got his hands on. He later joined the Waaagh! of Warlord Garzulk the Faceless and took part in Pyrus Reach Conflict, where he clashed with the Eldar forces of the Ulthwé Farseer Karus Bethaneal[1a]. As his battle with the Farseer wore on, Groshpit decided to use an enormous cannon his Mekboyz had created to completely destroy the Eldar and finally end the battle. However, when he had the cannon activated, it instantly exploded and killed Groshpit and the Orks that were near it. In the aftermath of the explosion, the surviving Orks were left leaderless and were defeated by Karus' forces.[1b]

Grosphox IV
Grosphox IV was the site of a battle between Orks and the Imperial Knights of House Terryn.[1]

Grosslok
Grosslok is an Ork Freebooter Kaptain and a Deathskulls Boss.[1]

Grosslyn
Grosslyn was a Sergeant of the Vervun Primary, who served under Captain Olin Fencer as his second.[1] When Vervunhive was invaded by the hordes of Ferrozoica, Fencer's unit was stationed outside the hive's main walls. Despite being exposed to the Zoican artillery, Fencer ordered his men, in accordance with standard Vervun emergency protocol, to erect defences in preparation for the Zoicans' coming infantry assault. Sure enough, when the bombardment ceased, the Zoicans led an infantry advance through the area that Fencer's troops were stationed in. Grosslyn, along with a number of troopers and conscripts, managed to hold the eastern end of their lines for a time, until he was shot by the enemy while trying to assist Jada next to him.[1]

Grot-Prod
The Grot-Prod is an Ork weapon used by Runtherds.[1] The more progressive Runtherds use a simple Mek invention known as Grot-Prod to deliver a short, sharp shock to an errant Grot's vulnerable parts. It is similar to a cattle-prod, and works by delivering jolts of electricity into a Grots body. These electric prods can also be made into a formidable close combat weapons by increasing the voltage to lethal levels[1].

Grot Blasta
When Gretchin are actually forced to fight they use all kinds of small and crude hand weapons, referred to collectively as Grot Blastas.

Grot Bomb Launcha
The Grot Bomb Launcha is an Ork artillery weapon which fires a guided missile piloted by a single Gretchin. The Gretchin sacrifices himself to drive the missile to its target, but whether this a punishment or reward is unknown. It is possible that Ork Mekboyz do not make the Gretchin pilots fully aware of their ultimate fate.[1a]

Grot Bomm
Grot Bomms are Ork heavy rockets, fitted with explosive warheads, that are piloted by Grots, who turn them into a type of guided missile.[1] Even as they race towards their doom, after being deployed from Grot Bommers[1] or Grot Bomm Launchas[2], the pilots revel in the speed and freedom the Bomms give them. The Grots' flights do not last long however, as the rockets are only equipped with short-burn engines. As a result, the majority of Grot Bomms fall far from their original targets and ultimately cause more damage to the ground below, than to enemy aircraft. But those that do find their targets, cause horrific damage with the Bomms' warheads.[1]

Grot Bommer
Grot Bommers are small, lightweight Ork aircaft that are piloted by Grots and in battle can drop Grot Bomms or rokkit pack-equipped Stormboyz. The Bommers are usually deployed from larger Ork aircraft and their speed, combined with the Grot pilot's desperation to engage with the enemy, make them the perfect homing missile.[1]

Grot Mega Tank
Grot Mega Tanks are heavy tanks used by Gretchin (or "Grot") hordes within Ork armies. They represent the pinnacle of Gretchin tank technology, an overpowering war machine that drives all before it in a storm of scrap and destruction. Hammered together out of junk, spare Mekboys and unbridled Grot enthusiasm, the Grot Mega Tank represents the culmination of the Gretchin battlefield madness that has become known as "Grotzkrieg."[1]

Grot Oiler
Grot Oilers are Gretchin, like the Grot Orderly, who are used by Mekboyz as assistants of sorts. Often they are seen carrying the Mekboy's Tools or hammering an extra nail or rivet somewhere. They do sometimes however get under the feet of the Mekboy and cause him to do something incorrectly.[1]

Grot Orderly
The Grot Orderly is, like the Grot Oiler, a Gretchin assistant to a Mad Dok. They are given the task of holding the Dok's Tools and are often seen stitching minor wounds. Sometimes they get under the feet of the Mad Dok and cause him to stitch up some Ork incorrectly.

Grot Rigger
Grot Riggers are Gretchin slaves who assist in the operation and movement of Ork vehicles. They allow an immobilised vehicle to start moving again, be it by them pushing the vehicle itself or by them fixing it somehow.

Grot Tank
The Grot Tank are small ramshackle armored vehicles built and piloted by Gretchin (or 'Grot') hordes within Ork armies.

Grot Trakbike
Grot Trakbikes are small ramshackle armored vehicles, built and piloted by Gretchin (or 'Grot') hordes within Ork armies.[1]

Grotesque
Grotesques are hulking monsters of muscle and bone created by Dark Eldar Haemonculi. One Haemonculi Coven, the Children of Bone, is known for creating exceptionally large grotesques.

Temur
Temur was a Primaris Space Marine of the Destroyers Chapter, who served with his Chapter's 4th Company.[1]

Ten Thousand Eyes
The Ten Thousand Eyes are a large Chaos Warhost, that was led by the Fallen Angel Sorcerer Lord, Seraphax.[1a]

Ten Thousand Fists of Vengeance
Ten Thousand Fists of Vengeance is a Heavy Bolter that belongs to the Blood Ravens Chapter. It has taken a life for every year since the Horus Heresy — though not all have been foes of Man.[1]

Ten Truths Syndicate
The Ten Truths Syndicate is a Heretical Imperial Criminal Cartel[1c], that is active in the Macharian Sector and is rumored to have ties across many of its worlds.[1b]

Tenacia Krast
Tenacia Krast is a Precept of House Krast.[1]

Tenalus Proteik
Tenalus Proteik is the 9th Captain in the Castellans of the Rift Chapter and he commands the Strike Cruiser Dark Sentry.[1]

Tenar Prime
Tenar Prime is a Night World.[1]

Tenebra Prime
Tenebra Prime is an Ork World in the Ork Empire of Octarius. Tenebra Prime is currently embroiled in the war against Hive Fleet Leviathan and the Orks there have fought off an invasion by the Tyranids.[1]

Tenebrae
The Tenebrae are a warband of Chaos Space Marines.[1c]

Tenebrae 9-50
Tenebrae 9-50 was the designation given to a Class-C planetesimal located in the Octiss System. It housed the Tenebrae Installation, an asteroid facility used as an Alpha Legion base during the Horus Heresy.[1a] Used by the Demiurg for mining operations, it also housed an Alpha Legion garrison that utilized a Pylon to manipulate the Warp in surrounding Systems in order to jam communications for the White Scars, keeping them ignorant of Horus' rebellion, and strand loyalist troops. The garrison on the Tenebrae installation included 50 legionaries as well as Geno Seven-Sixty Spartocid Imperial Army troops loyal to the Legion. During the Heresy, Omegon dispatched a team led by Sheed Ranko on a suicide mission to destroy the facility, possibly fabricating a claim that it was leaking information to the Legion's enemies. After the destruction of the facility, the Warp calmed and the White Scars received word of Horus' rebellion.[1a][1b][1c]

Tenebrous Scourge
The Tenebrous Scourge is a relic Chaos gauntlet, that is currently on Necromunda, but was created in a bygone age, when Mankind was less cautious in their dealings with the Warp. When it is used, the Scourge is able to project whip-like tendrils of shadow, that are colder than the void, and can be used to attack its wielder's foes. These tendrils are capable of freezing the flesh of anyone struck by them or coiling around their victims, whose strength is then sapped away in moments.[1]

Tenebrus
Tenebrus, the Hand of Abaddon, is a Black Legion Sorcerer, who had command of the forces of Chaos during the Battle of Gathalamor.[1] Tenebrus is heavily mutated, which leads some like Kor Phaeron to speculate that he takes too much from the Chaos Gods and gives too little.[2a] Holding together the fragile alliance of Black Legion, Word Bearers, and Iron Warriors on Gathalamor, the scheming Tenebrus in truth sought only the Ring of Bucharis for its ritualistic power. Once the ring was recovered and the Chaos Bone Cannon it powered disabled, Tenebrus fled Gathalamor with his new acolyte Tharador Yheng and the ring in hand. He did not see the battle as particularly important, instead merely being the first step to slaying a god.[2] Tenebrus later was seen initiating contact with the Word Bearers under Kor Phaeron himself. Kor Phaeron informed Tenebrus of a child who if awoken could bring ruin to the servants of Chaos. Tenebrus vowed to find the child at all cost.[2a] To do this, he and Word Bearers allies under Xhokol Hruvak and Pridor Vrakon gather sacrifices from the Black Ships in order to summon Kairos Fateweaver. However one head of the Lord of Change proclaimed he was bestowing a gift to Tenebrus, while his other head stated it was a curse for his insolence. Tenebrus fell to the ground as Fateweaver vanished.[2b] He next consumed a potion of his newly cursed flesh in order to allow himself to enter the mind of a Cultist on the world of Srinagar, coming to learn that the Star Child may be born within the system.[2c] During the subsequent Battle of Srinagar, Tenebrus and Yheng reached the interior of the Astropathic relay station where he accessed the minds of Astropaths before using his own Athame acquired from Kor Phaeron to leave.[2d] According to Inquisitor Rostov, Tenebrus may not be the real Hand of Abaddon despite bearing the title.[2e]

Tenets of War
Tenets of War is a text written by the Primarch Jaghatai Khan on the strategies and philosophies of conducting war. [1]

Teng Namatjira
Teng Namatjira was Lord Commander of the Imperial Army for the 670th Imperial Expedition Fleet.

Tentacled Behemoth
The Tentacled Behemoth is a Slaanesh Warp Monster. It was among the last wave of Chaos forces that invaded Cadia, before the world was destroyed in the 13th Black Crusade.[1]

Tentaclid
Tentaclid's are a type of Bio-weapon used by Tyranids. These organisms are living missiles which when released from flying Tyranids such as Hive Crones, seek out and destroy enemy aircraft by exploding in a bio-electric pulse blast.[1][2][3]

Tenth Company of Honours
The Tenth Company of Honours is a suit of Scout armour belonging to the Blood Ravens Chapter. Emblazoned with the laurels of victory and seals of service this armour is awarded to a member of the Blood Ravens Tenth Company who has displayed the mixture of valor and resourcefulness prized by the Chapter's Scouts.[1]

Tentrion
Tentrion is a world of the Imperium a short distance from the Sol System.[1] Ruled by the Pontifex, during the Great Crusade, the world refused to peacefully assimilate into the Imperium and came under Terran and Martian attack. Defending itself with towering autonomous gun platforms, it fell to the Legio Praesagius to pacify the world. After five days of combat between Titan and colossal gun platform, the Imperial forces won the day.[1] The Titan Legion was able to secure victory with minimal civilian losses.[2]

Tephaine
Tephaine is a Hive World in the Calixis Sector, part of the Tephaine System.[1]

Tephaine Minor
Tephaine Minor is an Agri World in the Calixis Sector, part of the Tephaine System.[1]

Averamus
Averamus is a Fallen Angel.[1] Averamus was last seen collaborating with the Chaos Space Marines of the Emperor's Children in their campaign to destabilise the Vensine Sector. While overseeing the actions of Sslyth mercenaries on Kolagar, he encountered Zameon Gydrael, a Dark Angel seconded to the Deathwatch; Gydrael was part of a Kill-Team sent to exterminate the Sslyth before they could disrupt the supply lines of the ongoing Vensine Crusade but, on seeing one of his Chapter's mortal enemies, Gydrael abandoned his mission and engaged Averamus in a duel.[1] Neither warrior could land a decisive blow on the other. Eventually the duel was interrupted by Ancient Xezukoth, an Emperor's Children Dreadnought, who attacked Gydrael and tried to devour him. Gydrael survived the attack, but Averamus slipped away in the confusion. Gydrael has since requested that he be allowed to be the one who kills Averamus after the Fallen Angel has been dragged back to the Rock in chains.[1]

Averneas
Averneas is a forge complex on the planet Armageddon.[1] Located southeast of Hades Hive on the banks of the River Eumendies, Averneas is one of the primary Chimera manufacturing plants on Armageddon.[1]

Avernia
Avernia is a System of the Imperium.

Avernus (Sergeant)
Avernus is an Assault Terminator Sergeant in the Blood Angels Chapter's First Company.[1]

Avery
Avery is an Imperial Navy Captain in Battlefleet Scarus and commands the Avenger Class Grand Cruiser Magister Thine.[1] He took part in the Crusade of Warmaster Ryse and was charged with transporting General Creed and the Cadian 8th Regiment to end a Chaos rebellion on Besana. The Thine later proved crucial in saving the world, when Creed gave Avery the coordinates to fire upon the location where the invading Anckorite Brotherhood‎, was attacking the Imperial forces. This devastated the Cult and allowed the Imperium to destroy what remained of the Brotherhood.[1]

Avia Pureheart
Avia Pureheart is an Order of Our Martyred Lady Canoness, who is currently leading the Paragons of Piety Crusade Force.[1] She began leading the Crusade in M42, when the Missionary Garvael visited her convent and asked for their aid in undertaking a holy quest. He claimed to have revived a vision from the Emperor and his words successfully rallied Avia and a Crusade Force from her convent to his side. However as the Canoness' military experience far outweighed that of the zealous Missionary, Avia leads their forces to battle.[1]

Avidan
Avidan is a member of the Iron Hands and a Clan chief who sits on the Chapter's Clan Council.[1]

Aviddan Tagas
Aviddan Tagas is the Fire Angels Watch Master, of the Deathwatch's Doombreak Watch Fortress. He is currently leading 4 of its Watch Companies, in defending the Ork and Tyranid infested Pankallis Sub-sector.[1]

Avignor
Avignor is a Cardinal World, and the diocese of Cardinal Armandus Helfire, located northwest of the Eye of Terror. The planet saw the Adepta Sororitas' first use of the Repressor vehicle in quashing an uprising of incited pilgrims.

Avignor Uprising
The Avignor Uprising occurred on the Cardinal World of Avignor in M41 and is notable for being the first instance where the Sisters of Battle deployed Repressors.[1]

Aviram
Aviram is a Captain in the Hammers of Dorn Chapter who led a task force of his Battle Brothers in the Pyrus Reach Conflict.[1]

Aviren
Aviren is a Techmarine of the Iron Hands. During the Battle of Tarrvorn, he fought for six days through jungles and slew a dozen Ork patrols to recover the damaged Land Raider Ferrum Maximal.[1]

Avitohol
Avitohol is a Xenos World in the Calixis Sector.[1] Originally the site of battles between Orks and the Imperium, the world has since fallen under the heel of the Warboss Ghenghiz Grimtoof, who has enslaved the Human population.[1]

Avitus
Avitus is a Devastator Sergeant in the Blood Ravens 4th Company. He is renowned for his unmatched hatred for the enemy, which many regard as his greatest weapon.[1]

Avoiding Becoming Your Own Grandfather And Other Paradoxes That Create Unnecessary Paperwork for the Administratum
Avoiding Becoming Your Own Grandfather And Other Paradoxes That Create Unnecessary Paperwork for the Administratum was an Imperial text written by Inquisitor August Helden IIV the Elder/Younger of the Ordo Chronos.[1] It provides information on chronal dilation during Warp transit and the text is made available to Guardsmen within their regimental libraries.[1]

Avra
Avra is a Battle Sister of the Order of Our Martyred Lady, who is among its forces defending Kiros.[1]

Avranche
Avranche was a Trooper of the Jantine Patricians.[1a]

Avrun
Avrun is the Captain of the Angels of Redemption Chapter's Fourth Company.[1]

Awakened Council
The Awakened Council was a Necron political body established at least by M31.[1] Created during the Great Sleep from prematurely awakened Necrons, the Awakened Council sought to prevent chaos and infighting among the Necron race. The Awakened Council sought to keep Necron society stable until such a time the Silent King could be found and its authority was backed by the Triarch Praetorians. Necron Lords and Overlords could bring their case to the Awakened Council, which settled inter-Necron disputes. The Council used the vast legal code of the ancient Necrontyr. Those who failed to heed the Council's authority would have their life protocols revoked and were marked for death by the Triarch Praetorians.[1] By M31 the Awakened Council was based on the world of Bekyra.[1] Ten thousand years later by M41 most of the Necron race's great awakening was underway. Wracked by internal instability, the Council dissolved.[1b]

Aethron
Aethron is a Sergeant of the Flesh Tearers Chapter, who was part of the force sent to purge a Genestealer-infested Space Hulk that was on a collision course with the Flesh Tearers homeworld of Cretacia.[1]

Aetian Keltos
Aetian Keltos is a Primaris Lieutenant in the Silver Templars's 4th Company, whose battles with the forces of Chaos have already entered the Chapter's legends.[1]

Aeton Macramus
Aeton Macramus is a Venerable Dreadnought that serves in the Deathwatch and is attached to the second Kill-Team of Talasa Prime's Watch Company Quartus.[1] Before his internment, Aeton Macramus was known as a skilled gladiator lord in the training arenas of Talasa Prime's Watch Fortress, until he lost his legs in battle against an Ork battle effigy. Since then, the Venerable Dreadnought has dedicated his existence to the slaughter of the Greenskin beast, wherever it is found.[1]

Aettius Vasta
Aettius Vasta was an Ultramarines Consul-Praetor, who took part in the Great Crusade and Horus Heresy.[1]

Aevar Qeld
Aevar Qeld is the current Shadow Captain of the Raven Guard Chapter's 5th Company and is known as the Master of Truth[1]. He was formally its 7th Captain.[2]

Aevos Jovan
Aevos Jovan was a Medicae officer of the Solar Auxilia during the Horus Heresy. Once lauded for his brilliance as a healer and surgeon among the elite of the Imperial world of Agathon, unorthodox and illegal experimentation led to Aevos Jovan’s fall from grace. Presented with the choice of execution or service in the Solar Auxilia, Jovan took to the battlefield as a new theatre for his unmatched skill.[1] As Surgeon-Primus, Aevos Jovan’s abilities lie far more in preserving life than taking it; his miraculous skill to repair and heal the injuries of those under his care aided by the facilities of his auto-gurney, a self propelled surgical suite providing considerable advantages to those able to master its complex operation under battlefield conditions. That said, when pressed Jovan has been known to wield his Phase Lancet in anger, disintegrating matter within his foe's body without breaking the skin, each slice severing vital arteries and neurons with Jovan’s formerly feted precision.[1]

Aevum Crucia
The Aevum Crucia are nine tomes of Chaos lore, which also contain the collected names of the Lord of Change known as the Prince of Silver Tears.[1] The tomes were among the Heretical artefacts that were possessed by the Ordo Malleus Inquisitor Cartensus, but he hid them across the planet Scartia Dorath. The world was the location of his personal safe house and he was there when the Thousand Sons attacked, as they sought to possess his collection. Though Cartensus managed to call Justicar Ulleceus Barron of the Grey Knights for aid, he was captured and brought before the Traitor Sorcerers. They pried into the Inquisitor's mind for the location of the Aevum Crucia, but were only able to learn the location of 7 of the tomes. The Thousand Sons then began their search and left Cartensus for dead, where he was later found by Justicar Barron. The mortally wounded Inquisitor was then able to warn the Grey Knight of the Thousand Sons' goal before dying of his wounds. Now a desperate race across Scartia Dorath's surface has begun, as both sides seek to collect all of the Aevum Crucia's tomes.[1]

Aex Eleven
Aex Eleven is a world of the galaxy.[1]

Aexe Cardinal
Aexe Cardinal is a planet located in the Sabbat Worlds in the Segmentum Pacificus. It was one of the few worlds to remain unconquered when the Chaos forces under Archon Nadzybar launched their campaign of conquest from the Sanguinary Worlds, but the Shadik Republic in the planetary north came under Chaos control and dragged the planet's Imperium-loyalist nations into a long and nihilistic war. During the crusade to retake the Sabbat Worlds, Aexe Cardinal received Imperial reinforcements in the form of the Tanith First-and-Only, but their efforts on behalf of the loyalist nations were countered by Blood Pact forces who reinforced the Shadik Republic, and the stalemate continued.[1]

Aexekra Vakuul
Aexekra Vakuul is an Archdomina and the current ruler of the Forge World Avachrus, which is located within the Gilead System.[1] This occurred after Avachrus' Fabricator General, Ultima Gol Bessor, left over a century ago to take part in a confidential assignment and no word from him was ever received. In the wake of Bessor's absence and the creation of the Great Rift, which has left Gilead isolated from the Imperium, Vakuul emerged to become Avachrus' de-facto commander. She rules the Forge World from the Belaxia Foundry, which Vakuul oversaw before her rise to power.[1]

Afghali Ravagers 1st
The Afghali Ravagers 1st were an Imperial Guard Regiment that took part in the Sabbat Worlds Crusade.[1a] During the Crusade, both the Afghali Ravagers 1st and 3rd are known to have been deployed on Menazoid Epsilon, as part of the infantry deployed to take that world.[1a] They were included in Marshal Tarantine's division sent to investigate Shrine Target Tertius.[1b]

Afghali Ravagers 3rd
The Afghali Ravagers 3rd were an Imperial Guard Regiment that took part in the Sabbat Worlds Crusade.[1a] During the Crusade, both the Afghali Ravagers 1st and 3rd are known to have been deployed on Menazoid Epsilon, as part of the infantry deployed to take that world.[1a] They were included in Marshal Tarantine's division sent to investigate Shrine Target Tertius.[1b]

Afriel Strain
The Afriel Strain (Homo Sapien Maledictus[2]) are a strain of Abhuman.[2]

Ag'Ni
Ag'Ni is a Death World and weapon test site of the Velk'Han Sept in the Jericho Reach.[1] Though the planet appears to be ideally suited for colonisation, the first Tau on its surface learned it is home to aggressive microbial life forms, as they died and their bodies were broken down. The leadership of the Velk’Han Sept has since declared that Ag’Ni should be purged of all life so that it can be reseeded by Earth Caste geo-engineering cadres. This process is still underway, and the planet has come to be used as a weapons testing ground by the Fire Caste, who have been given free reign to test the most destructive of devices without fear of unleashing unwanted levels of destruction.[1]

Ag'thax'rae'phael
Ag'thax'rae'phael is a Daemon Prince that fought the Angels Vermillion Chapter on the world Parnassium until he was banished back to the Warp by the Space Marines.[1]

Agaar Verrox
Agaar Verrox[1] is an Iron Father[2] and the current Iron Captain of the Iron Hands Chapter's Clan Vurgaan[1]. Verrox is known for his belligerent tactics, thinly-disguised bloodlust, and chainblade teeth. He was a legend within the Chapter even before becoming an Iron Father, earning a reputation fighting the Tau Second Sphere of Expansion in the Western Veil and commanding the then-young Kardan Stronos. It is perhaps ironic, as in his 700 years of service the Western Veil Campaign was one of the greatest Chapter defeats. However, his cold logic and willingness to abandon lost cause impressed the Iron Council.[4] Iron Father Verrox was again an ally of Kardan Stronos in the Gaudinian Heresy.[3]

Agadon
Agadon was a Sergeant of the Flesh Tearers Chapter, active shortly after the chapter was created during the Second Founding. He was part of the Chapter's forces that discovered and claimed the planet Cretacia as their new homeworld.[1]

Agai Paulus
Agai Paulus was the Ultramarines Chapter's Master of Sanctity, until he died in battle with Xenos in the Halo Stars. After Paulus' noble death, Reclusiarch Ortan Cassius was chosen to take his position.[1]

Agaitas
Agaitas was the Captain of the Second Company of the Scythes of the Emperor Chapter, active around the time of the Fall of Sotha.[1b] During the Second Tyrannic War, Chapter Master Thorcyra led a detachment of the Scythes, including Captain Agaitas and the Second Company, in an expedition to the Saphir Cluster to combat the tyranids of Hive Fleet Kraken. The mission was unsuccessful, but the survivors, including Thorcyra and Agaitas, eventually made their way to the Chapter's muster point in the Miral System.[1a] In the subsequent battle against the tyranids on Miral Prime, Agaitas was wounded beyond the point of recovery when the Second Company was ambushed by tyranids (including Bio-Titans) while carrying out a reconnaissance of the crashed hive ship Heloth in the jungles near the Giant's Coffin.[1c][2] He was administered the Emperor's Peace by an Apothecary.[2]

Golden Ambassador
Por'O Dal'yth Kais Twi Lui'tan, better known as the Golden Ambassador, was a legendary figure of the Tau Water Caste.[1] Considered their greatest envoy, in 896.M40 he led a mass exploration across space to seek out new alien races to assimilate into the Tau Empire. Among those he convinced to join were the Thraxians, Greet, and Formosians, while the Hrud and Arachens rejected his proposals.[1]

Golden Armour of the Custodes
The Golden Armour of the Custodes is a magnificent suit of power armour, that is among the most revered artefacts of the Blood Ravens Chapter.[1]

Golden Blades
The Golden Blades are a Space Marine Chapter.[1]

Golden Brothers
The Golden Brothers were Adeptus Custodes Shield-Captains, who earned great renown when they co-commanded a Shield Host together.[1]

Golden Chain
The Golden Chain is a series of Imperial Shrine Worlds.[1]

Golden Cog
The Golden Cog is a relic artefact that was once owned by the Culexus Temple and was held in its Fortress of the Soulless on Terra. This ended though, sometime between M37-M40, when the Fabricator General of Mars claimed ownership of the riches within the Fortress. The Adeptus Mechanicus' forces soon entered the Fortress and the Imperium's assassins attacked the invaders, but the conflict was later ended by a sniper's bullet. However, the Golden Cog was left in the Adeptus Mechanicus' hands, as they left the Fortress of the Soulless.[1]

Golden Eye of Tzeentch
The Golden Eyes of Tzeentch are purported to be fossilized eyes of a powerful Tzeentchian daemon, and are said to be able to gaze beyond the mortal realms of life and death. Those servants of Tzeentch lucky enough to possess one can link their own foresight to the orb.[1]

Golden Farrel
The Golden Farrel is an Imperial Navy Lunar Class Cruiser that serves in Battlefleet Cadia. It took part in the 13th Black Crusade and aided in Cadia's defense during the Crusade, but when the Fortress World was lost, the Golden Farrel was among the Imperial forces that escaped the Cadian System.[1a] However, the Fortress World's death wreaked havoc within the Warp, which caused the fleeing Imperial forces to emerge in different places.[1b] The Golden Farrel emerged in the Chaos-invaded Agripinaa System with several other warships that Admiral d'Armitage quickly took charge of. Under the Admiral's command, the fleet then took part in the Battle of Faith's Anchorage, where the Golden Farrel destroyed the Black Legion warship Tears of Hate.[1a]

Golden Fury of Terra
The Golden Fury of Terra is a plasma cannon, said to fire bolts charged with the light of Sol itself. The Golden Fury has seen service in over a hundred crusades and has never once failed its wielder.[1]

Golden Gryphons
The Golden Gryphons are a Codex chapter of unknown origin.[1]

Golden Halos
The Golden Halos are a Space Marine Chapter.[2a]

Golden Hegera
The Golden Hegera were Regiments of the Imperial Army, that were part of the Old Hundred. They hailed from a city in Afrik, that the Hive Bakk-Makkah was later built upon.[1]

Golden Host
The Golden Host is a Daemonic horde of Slaanesh led by the Daemon Prince Laesydra. It was successful in destroying the world of Stynarous IV despite the best efforts of the Grey Knights.[1]

Golden Hunter
The Golden Hunter is a Harlequin Shadowseer, who serves in the Cast of the Crimson Sun Void-dancer Troupe.[1]

Golden Keshig
The Golden Keshig were warriors of the White Scars during the Great Crusade and Horus Heresy. Unlike the standard Keshig, the Golden Keshig were clad in Artificer Armour instead of Terminator Armour. The Golden Keshig were the most prestigious of the White Scars heavy assault Jetbike squadrons and each of its Legionaries were superlative skilled riders. In battle they would encircle their foes at apparently random speeds and directions aboard the Shamshir Pattern Jetbikes before gathering into a single Power Lance piercing attack, known as a Zao, that struck through the center of an enemy formation. Such an attack would cause numerous casualties and sowed terror and confusion in the Golden Keshig's wake. This led them to be refereed to as "Storm Ghouls" or "Sky-Beast Tamers"[1]. Besides their power lances, Golden Keshig wielded Scatterbolt Launchers on their Jetbikes.[2]

Golden Paladins
The Golden Paladins are a Space Marine Chapter.[1] In the aftermath of the Great Rift's creation, during the Thirteenth Black Crusade, the Chapter's Homeworld Lynoxis was invaded by a massive Death Guard force, led by the Daemon Primarch Mortarion. Lynoxis soon fell to the Death Guard and it is not known if any of the Golden Paladins managed to escape Mortarion's grasp.[1]

Golden Sarcophagus
The Golden Sarcophagus is a large, spherical structure on Baal that is slightly translucent with golden light emanating from it. This sarcophagus is where the Great Angel, Sanguinius of the Blood Angels, was laid to rest after his death at the hands of the Arch-Traitor Horus during the Horus Heresy. During the attack on the Blood Angels' fortress-monastery by the rabid mutants known as the Bloodfiends, the Blood Angels and their Successor Chapters such as the Flesh Tearers, Blood Drinkers, Blood Swords, and the Angels Sanguine, stood together to defend the Holy Sepulchre, which housed the Golden Sarcophagus. As the fight became dire, a single, highly-developed Bloodfiend made its way through the ranks of Space Marines, even getting past Chapter Masters Dante and Gabriel Seth on its way to the sarcophagus. After throwing aside the last line of defense, including Chaplain Argastes and Chief Librarian Mephiston, the "Alpha" Bloodfiend faced a single Blood Angel, Sergeant Rafen in single combat. The Bloodfiend seemed unstoppable even after Rafen stabbed his combat blade into its heart, but Mephiston threw his force sword, Vitarus, to him. Even though Rafen was unable to conduct psychic powers into the blade, it was still a formidable weapon, with which Rafen pierced the Alpha's secondary heart, bringing it down within a hand's reach of the Sarcophagus.

Golden Sons
The Golden Sons are a Successor Chapter of the Blood Angels.[1a]

Golden Spear
The Golden Spear is an Imperial Navy Light Cruiser, which is part of Indomitus Crusade Fleet Quintus' Battle Group Betaris.[1]

Golden Squadron
The Golden Squadron are a phenomenally wealthy band of Eldar Corsairs, that is commanded by Baron Aurithil Ethenis. They even count Rogue Traders amongst their employ, who have bowed before the Baron and offered Ethenis tribute in exchange for his favor.[1]

Bladed Lotus Class Light Cruiser
The Bladed Lotus Class Light Cruiser is a class of Dark Eldar Light Cruiser.[1] Named after the Kabal of the Bladed Lotus, the class is armed with Scythe Missile Launchers and launch bays for Impaler Assault Boats.[1]

Bladeguard Veteran
Bladeguard Veterans are Primaris First Company veterans. Bladeguard veterans go into battle clad in richly ornamented armor, covered with seals of purity and adorned with victory icons and heraldic items. Their imposing storm shields are the work of entire generations of Chapter Serfs, and the powerful force-field generators they house are said to protect the soul of their wearer as well as their flesh. This equipment comes out of the chapter's reliquaries during wartime, and it reminds Battle Brothers who see it in battle of the legacy they swore to honor upon their enthronement.[4]

Bladekeepers
The Bladekeepers are a Dark Angels successor chapter and part of the Unforgiven. They took part in the Battle of Idolatros during the Arks of Omen Campaign.[1]

Blades (Necromunda)
The Blades were the three ancient warrior sisters, Celestria, Sydrena and Solarana, whose genetic legacy gave rise to both House Ulanti and House Escher.[1a] What is known about the Sisters, comes mainly from the oral history, myths and legends maintained by the House Escher's Council of Crones. It is claimed that the Blades rose to power, while Necromunda was still known as Araneus Prime and was ruled by the Araneus Continuity's Iron Lords. The sisters would either serve or sometimes fight against these rulers, and earned their name by besting countless foes with only their wits and expert blade skills. However when the Imperium came to their world, during the Great Crusade, the Blades knew the time of the Iron Lords was over. They vowed to survive no matter what came next, though, and the sisters set up clone banks, deep beneath Hives, even as the Imperium invaded. These clone banks held gestated replicates of the sisters within stasis-fluids, which were then awoken when one of the Blades died. This cycle repeated for the the first 3,000 years of the Imperium's rule over the renamed Necromunda, which were marred by extreme violence.[1a] During these dark millennia, Necromunda suffered under both the gang kings who resisted the Imperium's control and the draconian Adeptus Terra. Each sister, however, rose to became a queen of one of Necromunda's great Hives and their subjects considered them to be immortal. While ruling their Hives, the Blades made their mark on Necromunda's history, by either fighting against each other[1a], for or against the Imperium[1b] and even sometimes banding together to defeat a more powerful foe. These included outland warlords, psychic monsters and beasts of the underearth, which gave rise to stories like Celestria and the World Serpent, the Bleeding of Mynerva, or Solarana's Lament. One of the most famous stories, is the Hive of the Blood Drinkers, which saw the Sisters destroy a race of polymorphic Warp-beasts. These creatures had taken over Necromunda's Dreaming Spire Hive, but the Blades' invaded the Spire and killed them all, including the Blood King who led them. When Martek Helm'ayr later brought a stabilized rule to Necromunda, and was rewarded by becoming its Planetary Governor, the Blades saw that he represented the salvation of their world. They would go on to swear their fealty to Lord Helm'ayr and helped him maintain control of Necromunda.[1a] However in time, though, the Blades realized their method of prolonging their existence could not continue forever. Their clone vaults were too vulnerable to sabotage or destruction at their foes' hands, so the Sisters combined their genetics into 12 children – five boys and seven girls. From these children the Escher bloodline was born, and even as the sisters lived out their final lives, after destroying their clone banks, their descendants prospered. Their service to Lord Helm'ayr, however, earned the Blades status as a Great House, and they and their children became known as House Ulandari. Centuries later, the House would fracture and eventually gave rise to both House Ulanti and House Escher[1a]. In 359.M38, however, a splinter-cult of House Escher's Chymists discovered one of the Blade's clone vaults, in the depths of Hive Arcos. Without realizing the danger, the Chymists awoke a number of the sisters' clones who, in their insanity, led a bloody murder spree throughout the Hive. When they were finished, the clones then varnished into Necromunda's ash wastes.[1b]

Blades Eternal
The Blades Eternal are a Lost Space Marine Chapter. They vanished during the Abyssal Crusade in the Eye of Terror and their fate has never been revealed.[1]

Blades Of Magnus
The Blades Of Magnus are a warband of the Thousand Sons.[1]

Blades Sinister
The Blades Sinister is a Thousand Sons warband of the Cult of Time under the command of T'sathis Vhorr. Its members have the ability to leap throughout the timestream, ambushing foes when and where they least expect it.[1]

Blades of Rage
The Blades of Rage are a Khorne Warband that took part in the First War of Armageddon.[1]

Blades of Reason
Blades of Reason are specialised instruments of torture used by the Interrogator-Chaplains of the Dark Angels Space Marine Chapter.[1a][2] Ancient knife-shaped devices, Blades of Reason are etched with an incredibly complex set of neural wires, which are designed to cause intense pain to any nervous systems they come into contact with. Though capable of causing extraordinary amounts of pain, the nerve-searing effects of Blades of Reason are not fatal and so can be used on a victim virtually indefinitely.[1b][2] A victim of the Blades of Reason is normally expected to become broken both physically and mentally, and to confess to all their sins. Interrogator-Chaplains make particular use of them upon captured Fallen, but they serve also as means to get information from generic captured enemies (except Necrons and Tyranids, due to their physiology).[1b][2]

Blades of Savasdus
The Blades of Savasdus are a Night Lords Warband.[1a]

Blades of Vengeance
The Blades of Vengeance are a Dark Angels Successor Chapter.[1]

Blades of the Despoiler
The Blades of the Despoiler were a Khorne Black Legion Warband.[1] In the wake of the Great Rift's creation, the Warband was cutting a path towards Terra, when they were destroyed by the Order of the Ebon Chalice.[1]

Blades of the Ordo
The Blades of the Ordo are exquisite power blades, that have been in service to the Inquisition for thousands of years. Each weapon is wielded by an Inquisitor, until their tenure comes to an end and the Blades are then passed on to other Inquisitors.[1]

Blades of the Phoenician
The Blades of the Phoenician were three Daemon Weapons that were wielded by the Emperor's Children's Daemon Primarch Fulgrim, during the Horus Heresy. In his hands, the Blades could lay low entire squads of elite warriors and shatter war machines and monsters.[1]

Blagnutz
Blagnutz is a Deathskulls Mekboy, who commands his own Warband within the Waaagh![1] of Warboss Krunch 'Ead-stompa.[2]

Blak Hornz
The Blak Hornz are a Goffs Ork Clan.[1]

Blakk
Blakk is an Ordo Xenos Inquisitor, who considers the Inquisition's lack of knowledge regarding how the Eldar's Wraith-constructs function, a danger to mankind's well-being. To rectify this problem, the Inquisitor longs to study a Wraith-construct with its Spirit Stone still intact, to determine how the Stone powers the Construct, but has only managed to study lifeless fragments.[1]

Blaktoof
Blaktoof is a powerful Ork Warboss, holding the position of the Overfiend of Octarius as of 989.M41.[1] As the ruler of the Ork Empire of Octarius at the time of its invasion by Hive Fleet Leviathan, Blaktof utilized the services of Boss Zagstruk against initial infiltration parties of Genestealers. Though they prevented a Genestealer infestation, a full-scale Tyranid invasion of the Empire of Octarius soon took place anyway and Blaktoof launched a full-scale Waaagh! straight into the Hive Fleet. His status since is unknown.[1]

Estrella’s Light
Estrella’s Light is a trading vessel belonging to the Rogue Trader Simon Varnius.[1]

Estus Jet
Estus Jet is Necromundan Hive Scum.[1] As Esmerelda, Holdmother of the Dust Falls Deep 9 Orphanarium, found Jet under an overturned cart in the aftermath of what appeared to be a Ratskin ambush on some hivers. The only clue to the child’s identity was a tarnished collar around her neck, the only legible letters on it _EST SU_JE_T. Jet was taught all the skills she needed to survive by Esmerelda. The best of Esmerelda’s girls could then expect good jobs as Guilder guards, or hired guns. Jet, however, decided to take another path. Using her talents she got in with the Archwerks Overboss Gideon Scav to become his right-hand woman. It was not long before Jet was running Gideon’s racket out of Dust Falls and moving shipments of counterfeit wargear and weapons. She claims to sell the fastest bullets in the underhive, and challenges any potential customers to prove her wrong.[1]

Esuin Rigantis
Esuin Rigantis was a Navigator Novator of House Zuma and heir apparent to the Paternova, during the Great Crusade.[1a]

Eswulus
Eswulus is an Ocean World.[1]

Et'rel
Et'rel was a T'au, who served as a saz'nami aide to Commander Bravestorm during the Damocles Crusade.[1]

EtaCarn Plasma Beamer
The EtaCarn Plasma Beamer is a type of heavy Plasma Weapon wielded by Hearthkyn of the Leagues of Votann.[1]

Eternal Blade
The Eternal Blade is an Artifact of Chaos. According to legend, this weapon has been present at every major battle since the dawn of time, wielded by mortals and Daemon alike. It is able to change its form to fit the bearer, at the gates of Fort Mathhias it was a Chainsword while on the killing fields of Josto VII is was a thin sword. It is unknown to which God of Chaos the weapon is aligned.[1]

Eternal Crusader
The Eternal Crusader is a Gloriana Class Battleship[3a] and the largest ship of the Black Templars Chapter fleet.[4a]

Eternal Damnation (Comic Anthology)
Eternal Damnation is an anthology of 12 comics, edited by Marc Gascoigne, Christian Dunn and Andy Jones. It was published in 2003. ISBN 1-84416-029-7 Note: all the following stories appear inside of Flames of Damnation (Comic Anthology) + many more. It contains the following short-stories: Testament; a Genestealer cult is overrunning a planetary headquartes of the Adeptus Arbites. Script: Gordon Rennie, Art: Colin McNeill, Letters: Fiona Stephenson Solitude; an explorator team of the Adeptus Mechanicus explores an ancient tomb in search of technology and knowledge. Script: Gordon Rennie, Art: Paul Jeacock, Letters: Fiona Stephenson Such Horrors; a half-mad survivor returns with knowledge of the horrors invading the galaxy. Script: Andy Jones, Art: Wayne England, Letters: Fiona Stephenson Succubus; Drisella of the cult of Terror, a Wych gladiator, searches for her Dark Eldar kin. Script: David Stoddart, Art: Paul Holden, Letters: Fiona Stephenson Rite Bait; a team of Gretchin hunt for large and hungry Squigs. All they really need is the rite bait... Script: Andy Jones, Art: Wayne England, Letters: Fiona Stephenson Space Hulk graveyard; Leoten Semper, captain of the Imperial cruiser Macharius, finds a graveyard of ancient vessels, a perfect site for an ambush... Script: Gordon Rennie, Art: Colin McNeill, Letters: Fiona Stephenson Zero Option; a besieged garrison of the Imperial Guard guards an outpost against the Orks, and at the same time fights against the bitter cold. Script: Dan Abnett, Art/Letters: David Pugh The Samos sanction; the president of Samos wants to crown himself king of Free Samos. The Officio Assassinorum might have something to say about this... Script: Bill Kaplan, Art: Jeff Rebner, Letters: David Pugh Predator & Prey; a scout of the Tyranid fleet lands upon the primitive planet of Calidan. A hunting party of young braves is gathered to find and to kill it. Script: Gordon Rennie, Art: David Pugh Betta da Warboss ya know!; ambitious Marrax tries to usurp the role of Warboss Chatack, who has lost his leg. The cunning Gretchins don't agree with this at all. Script: Jim Alexander, Art: Wayne England, Letters: David Pugh The Ionis gambit; Governor Anesh wants to lead the planet Ionis into open secession from the Imperium. He is clever, cautious, and has foreseen every move by part of the High Lords of Terra. Truly every move? Story: Christian Dunn, Pencils: Patrick Goddard, Ink: Dylan Teague Letters: Fiona Stephenson Blood Rites, the hated Imperium invades the world of Hakka. The Chaos-worshipping inhabitants unleash their mysterious infantary units, whose warriors tranfuse and mix their blood. Script: Jim Alexander, Art: P. J. Holden, Letters: Fiona Stephenson

Eternal Defiance
The Eternal Defiance is an Exorcists Strike Cruiser and was among the Chapter's fleet, that took part in the Gothic War.[1]

Eternal Faith
The Eternal Faith was a White Consuls Strike Cruiser and was among the Chapter's fleet, that took part in the Gothic War[1]. It survived that conflict, but was later destroyed by the Terminus Est, near the Eye of Terror, along with its sister Strike Cruiser the Hermes.[2]

Eternal Guardian
The Eternal Guardian was a Leviathan Dreadnought, in the Thousand Sons Legion and he took part in the Battle for Prospero.[1]

Eternal Pain
The Eternal Pain was once a Grand Cruiser in the Imperial Navy, until it was captured by the Word Bearers who corrupted it for their use.[2] It later took part in the Pyrus Reach Conflict[1], where it was commanded by the Dark Apostle Valerius. However, when Valerius led the forces of Chaos in attacking the Imperium World Hyrus Prime, the Eternal Pain was boarded by a Dark Angels strike force led by Company Master Galadin, who sought to kill the Dark Apostle in order to give the world some respite.[2]

Eternal Soul of Sanguinius
The Eternal Soul of Sanguinius is a Strike Cruiser of the Blood Angels Chapter. It was dispatched with a detachment of the Blood Angels to destroy a Space Hulk, containing Genestealers, that was on a collision course with the planet Danus.[1]

Eternal Vigilance
Eternal Vigilance is a two-handed sword used by the Knights of Blood Chapter. Shortly before the Age of Shadow, one of the Knights of Blood Chapter's most gifted artificers presented this blade to the stewards of Watch Fortress Erioch, reaffirming their oaths to support the Vigil. It is masterfully forged of an alloy of rare metals, granting it hardness and sharpness, surpassing any blade not enhanced with a power field. Despite its simple appearance and lack of technological enhancement, it is incredibly sharp. Eternal Vigilance cannot be destroyed by weapons with Power Fields. [1]

Eternal War (Comic Anthology)
Eternal War Is an anthology of 7 comics edited by Marc Gascoigne and Andy Jones. It was published in 2001. ISBN 1-84154-210-5. Note: all the following stories also appear inside of Flames of Damnation (Comic Anthology) + many more. The stories/comics are the following: Ravenwing; A single squadron of the Ravenwing attacks a Ork Gargant and a whole Ork horde. They are surely doomed, aren't they? Script: Bill Kaplan, Art: Jeff Rebner, Letters: Gordon Robson The terror of Death; a team of Terminator marines of the Dark Angels board a Genestealer infested Space Hulk. There are rumours of the Fallen Ones and an Inquisitor is also snooping around. The secret must be kept at all costs. Script: Wayde Zalken & Logan Lubera, Pencils: Logan Lubera, Inks: Craig Yeung Single Combat; Fuadar Swooping Hawk, sole survivor of an Eldar army faces a Chaos Dreadnought of Khorne. Script: Dan Abnett, Art: Kev Hopgood A Good Day To Die; a squad of Ultramarines Terminators infiltrates a Space Hulk which is infested by Genestealers. Their mission? To blow it up, of course. Story: Bill Kaplan, Pencils: Jeff Rebner, Inks: Mark Irwin, Letters Nakrosis Last Man Standing; Feron, a Space Marine Scout of the Imperial Fists, tries to rescue an Apothecary who has been captured by a Ork warband. The warband was able to eliminate a whole squad of full Battle-brothers, how can a single scout face them? Written by Dan Abnett, Darwn by Mike Perkins, Lettered by Kid Robson Sacrifice; a strikeforce of the Ultramarines boards a Space Hulk occupied by Chaos Space Marines. The Ultramarines need to destroy the fortress-like Space Hulk. All other considerations (including survival) are of secondary importance. Script: Gordon Rennie, Art: Jim Brady, Letters: Fiona Stephenson The dead still serve; an isolated soldier of the Imperial Guard has lost his will to fight. A band of Dark Eldar are looking for prisoners to torture and to kill, and two Ultramarines psychopaths (i.e.: Space marines) are hunting for the Dark Eldar. Who will survive? Script: Andy Jones, Art: Jeff Rebner, Letters: Fiona Stephenson

Eternal Watchman
The Eternal Watchman is a Battle Barge in service with the Castellans of the Rift.[1] During the Nachmund Rift War, the Eternal Watchman was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Eternity Gate
Eternity Gate may refer to: Eternity Gate (Imperial) - Part of the Imperial Palace on Terra Eternity Gate (Necron) - Necron technology

Eternity Gate (Imperial)
The Eternity Gate is the Imperial Palace's final gateway to the Sanctum Imperialis which holds the Golden Throne and the Emperor himself.[Needs Citation]

Tephaine Minor
Tephaine Minor is an Agri World in the Calixis Sector, part of the Tephaine System.[1]

Tephaine System
The Tephaine System is a system of Imperial space located in the Adrantis Subsector of the Calixis Sector. It contains four worlds.[1]

Tephra VII
Tephra VII is a Mining World formally of the Imperium, that was conquered by the forces of Chaos.[1] Tephra VII was discovered during the Great Crusade and was liberated by the Imperium's forces, under the command of the White Scars' Primarch Jaghatai Khan. It was loyal for ten thousand years, until it was invaded by the forces of Chaos; who quickly took control of the planet. Once word reached the Imperium of its fall a taskforce was assembled to reclaim the planet, commanded by Jurga Khan of the White Scars. When the taskforce arrived at Tephra VII, Jurga made plans to launch a massive strike at the planetary capital, Chaldis; which was the main center of the Chaos forces’ power. The majority of the enemy forces were stationed there and when the taskforce destroyed them, the planet would easily be reclaimed by the Imperium. Before they could attack however, a powerful void shield protecting the capital needed to be removed. As his forces prepared to land on Tephra VII, Jurga sent a small unit of White Scars, led by Sergeant Kergis, ahead to infiltrate the enemy held power planet powering the void shield[1a]. Striking quickly, Sergeant Kergis' unit entered and planted explosives throughout the plant, before escaping just as the explosives began. The resulting explosion, completely destroyed the plant and cut the power to the void shield; which allowed Jurga Khan to give the command to launch the Imperium's invasion and re-conquest of Tephra VII.[1b]

Tephusa Binary
Tephusa Binary was a Forge World of the Imperium. Tephusa Binary was a Forge World which was most known for producing a unique pattern of Chimera that was in widespread use in Segmentum Obscurus. In the early part of the 35th millennium, it was loyal to the High Lord Goge Vandire and was forcibly returned to the Imperium during the Age of Apostasy. [1]

Tepresi
The Tepresi are pale, bone-feeding Xenos ambush predators, which use their tentacles to attack prey that are near their brood-dens.[1] The Deathwatch has established effective tactics against them, which include using a Bioscryer to detect the faint surface vibrations the Tepresi cause. Once the Xenos are detected, the Deathwatch approaches them using three approved battle formations, which include the Trisanctic Executor Delta formation. When in range of the Tepresi's tentacles, the Deathwatch use power weapons to sever the appendages and then use the stubs to pull the Xenos out of their brood-dens. They then kill the Tepresi by firing a Hellfire Round into Xenos' brain stems and destroy the brood-dens with gouts of mutagenic acid. Watch Captain Artemis's forces used these tactics to great effect in M42, while destroying the Tepresi infesting a world.[1]

Teramus System
The Teramus System is a system of the Imperium.[1] The system consists of an old red star orbited by the debris of the rocky worlds it destroyed as it expanded. These asteroid belts were mined at one time, but the mines were eventually abandoned.[1] Although the system itself is of no importance, it has a high strategic value due to its position on a stable warp route between the planets Dhumres and Vertus Magna. This led to the system becoming the home of the pirate king Arlon Buke, who used Dark Eldar weaponry traded from the Kabal of the Crimson Blossom to capture and destroy nearly one hundred ships in the space of a few years until the intervention of the Deathwatch.[1]

Terathalion
Terathalion was a Imperial world that was brought into the Imperium by the Thousand Sons. It was described as a "library world" that got its name after a type of green-orange jewel mined in the planets equatorial belt. The Terathalion gems were used as decoration for the worlds most prized possessions, its books. The library world was a place were knowledge from many places, in a thousand different languages were analyzed, annotated, collated and catalogued. [1] The world was destroyed by the Death Guard led by the Primarch Mortarion when he came looking for ways to master the Warp during the Horus Heresy. [1]

Tercon (Ultramarines)
Tercon was a Space Marine of the Ultramarines, who served in Squad Romulus in the Chapter's Second Company.[1]

Terence Stamp
Terence Stamp is a British actor who voiced Ultramarines Captain Severus in Ultramarines - A Warhammer 40,000 Movie.

Terenicia Asmosali Vostris
Terenicia Asmosali Vostris is the High Queen of the Knight House Vostris and is currently leading them in the Relief of Corphan's Reach.[1]

Terent Harrtek
Terent Harrtek was a Princeps of the Legio Vulpa during the Great Crusade and Horus Heresy. The Princeps of the Warlord Titan Nuntio Dolores, Harrtek was a ruthless and cold man. Nonetheless he became romantically involved with a Princeps of the Legio Solaria Esha Ani Mohana during the Great Crusade. Esha became pregnant, but during the compliance on became disgusted with Haartek and the Legio Vulpa after they killed large numbers of civilians.[1a] Esha gave birth to a daughter Abhani Lus Mohana shortly after, but lied to Harrtek and told him that she had given birth to a son who as per Solaria tradition was trained as a Tech-Priest instead of serving as a Titan crewman.[1b] During the Horus Heresy, Harrtek followed the rest of his Legion into following Warmaster Horus and began to pay tribute to Khorne under the tutelage of Word Bearers Dark Apostle Vorrjuk Kraal. However he still maintained a large degree of honor, and refused to submit fully to the powers of Chaos. This began to change during the Battle of Beta-Garmon when the increasingly aggressive Machine Spirit of the Nuntio Dolores began to cause him agonizing migraines even outside of the Titan, and in desperation for more power he accepted aid from Dark Mechanicum Magos Ardim Protos. Undergoing a Khornate ritual, Harrtek and the Nuntio Dolores were fused with Daemons and while gaining great power he also became utterly enslaved to rage and bloodlust.[1b] During the final battles of the Beta-Garmon campaign on Beta-Garmon III, Harrtek's corrupted Titan appeared with seven others from his legion and led the assault against loyalists at Caldera City. During the battle he was reunited with Esha, now piloting the Reaver Titan Domine Ex Venari. The two engaged in a battle and Harrtek would have prevailed had his daughter and Solaria Princeps of the Reaver Titan Cursor Ferro not slammed into the Nuntio Dolores, sending them both over a cliff.[1b] Later after the traitor victory at Beta-Garmon, the Nuntio Dolores was discovered by Ardim Protos with Harrtek himself barely living. Though thought lost, he was finally overcome by the Machine Spirit of the Nuntio Dolores and the Titan stood back up, now transformed into the first Banelord.[1b]

Terfuek
Warmaster Terfuek was the supreme commander of Imperial forces during the Pacificus War in M36.[1] Terfuek was most famous for his historic decision (still remembered almost fifty centuries after his death) at the Battle of Corossa to commit four million Imperial Guardsmen to the field, an almost unheard of number. By the time Imperial forces had secured their victory, only ninety thousand Guardsmen were left alive. But Terfuek had won, despite the beliefs of even his advisors. When asked of that terrible cost, Terfuek simply said that it was the greatest honour of his life to have served the Emperor so well.[1] It should be noted that, according to a recent commentator in M41 (the Rogue Trader Maxilla), Terfuek's time was during the Age of High Imperialism, and that the Imperium rarely did battle at such epic proportions anymore.[1]

Tergiza
Tergiza is a dialect of Medusan, used by the Space Marines of the Iron Hands' Clan Raukaan. Little emotion is conveyed by this language, which is notable for its exceptionally rigid grammar and vocabulary by human standards.[1]

Terion
Terion is a Paradise World of the Imperium.[1] In the dawn of the 41st Millennium, Terion was the site of a battle between the Blood Angels, led by Commander Dante, and an unholy alliance of the Night Lords and the Brotherhood of Darkness. The battle's end saw the Blood Angels victorious and, centuries later, Terion has been rebuilt into a paradise. All that remains of that battle's legacy is a monument to Dante, sculpted in marble and standing as a colossus in the capital city, with the statue's outstretched hand reaching to the horizon, offering mercy to forefathers of Terion's citizens.[1]

Teris IX
Teris IX is an Imperium world that was brought into Compliance by the Space Wolves Legion during the Great Crusade.[1]

Termagant
Termagants are fast, agile and cunning Tyranid creatures of the Gaunt genus. While not very strong individually, Termagants will overwhelm much more elite foes with superior numbers and support from larger Tyranid breeds.[1]

Terminator
Terminators are Firstborn[12] Space Marine Veterans wearing the powerful Tactical Dreadnought Armour, more commonly referred to as Terminator Armour. In most Codex Chapters, they are members of the elite 1st Company of a Space Marine Chapter.

Terminator Armour
Terminator Armour or Tactical Dreadnought Armour is the toughest and most powerful form of personal armour humanity has ever developed, used by Terminator units. The scarcity and expense to maintain Terminator suits means they are available only to the elite troops from the veteran companies of the Space Marine Chapters.

Awakening of Salax
The Awakening of Salax was a battle fought by the Tome Keepers in 748.M41.[1] The Tome Keepers responded to a distress plea from the Adeptus Mechanicus Mining World of Salax on the outskirts of the Hyrakii Deeps. Suspecting Orks, the Space Marines arrived only to find the entire planet scoured of life and no signs of Ork activity. After making planetfall, the tome Keepers discovered signs of battle that saw entire segments of the station to be shown off and large amounts of discorded tools neatly bisected. Captain Ilunae led the task force into the hearth of the mountain beneath the facility where he encountered a swarm of metallic creatures that were soon joined by far larger constructs. Despite the sudden assault the Tome Keepers dispatched their foes and pushed on into the funnel where they encountered a Necron tomb complex.[1] At this time the Necrons were an unknown enemy, and Ilunae issued the chant "Third Hephax" over the vox. The Tactical Marines advanced towards the enemy while the Assault Marines skirted the flanks to come upon the foe from behind. As Ilunae joined the fighting Devastators planted Melta Bombs around the complex before ordering a retreat. The Tome Keepers fell back in good order and the complex detonated, burying the Thokt Dynasty Necrons. This was the start of a two hundred year war with the Dynasty.[1]

Ax'akhan
Ax'akhan is one of the eight Bloodthirsters who serve under the more powerful Bloodthirster Ghalh'kra. Ax'akhan himself though, has eight less powerful Bloodthirsters that serve under him.[1]

Axagoras
Axagoras is a venerated Dreadnought of the Iron Hands, who sits on the Chapter's Clan Council. His campaigns against the alien Ksathra and Sheed of the Durian subsector has made him a legend in the chapter. His skills in battle are such that aspiring Iron Hands are indoctrinated with the battle tactics and strategies he developed during the Xerxes Campaign as part of their initiation into the chapter.[1]

Axan
Axan was the leader of the Broken Mesa Clan, one of the larger native tribes on Baal Secundus, and the father of Rafen and Arkio. The boys' mother died giving birth to Arkio, and on that day Axan made Rafen swear to protect Arkio forever.[1][3] As Arkio lay dying on Sabien, he realized that he had betrayed the Blood Angels chapter and the Emperor, and begged for his brother's forgiveness. Rafen granted this, swearing on Axan's life.[2]

Axandria IV
Axandria IV is an Imperial world, that was once ruled by the Thousand Sons.[1a]

Axandrian Incident
The Axandrian Incident occurred during the Horus Heresy in 012.M31, when the Thousand Sons launched an invasion on the Imperial world Axandria IV.[1]

Axata
Axata was a resident of Colchis in M30. A massive mercenary and guard, Axata and his men eventually came under the control of the exiled Kor Phaeron at the time of the discovery of Lorgar. Axata was loyal to Kor Phaeron and even whipped the young Lorgar at the Priests orders, but eventually fell completely under the young Primarch's sway. When Lorgar organized his followers into a proper army, Axata was named Gun-Deacon prime and commander of Lorgar's forces.[1] It is unknown what happened to him following the arrival of the Emperor.

Axcillian
Axcillian is a Dreadnought of the Eagle Warriors Chapter who currently serves in the Deathwatch as the fifth Dreadnought stationed in the Watch Fortress on Talasa Prime. During the Loxilean Purge, he was attached to Talasa Prime's Watch Company Tertius.[1]

Axe
An Axe is a specialized version of utility axe used as a primitive close combat weapon.[1]

Axe-rake
Axe-rakes are a heavy multi-purpose weapon and tool used within the Imperium and by the forces of Chaos. They feature a heavy axehead, sometimes replaced with a chain-axe assembly and curved bill-hook or barb at the back. They are used in mines, smeltors, foundries and work gangs and can also assist in climbing over obstacles or forcing open doors and locks. An almost universal symbol in the Imperium for labour and a hive world's manual workforce and is often rendered as an icon both in industrial architecture and livery on most hive world guilds and the Vervun Primary Hive Commissariat.[1][2][3a][3b][3c] They saw use during the Horus Heresy by the Ashen Circle of the Word Bearers Legion. These vicious blades were used to drag down victims and topple graven idols and false icons for the Word Beaers' pyres.[1]

Axe Mortalis
The Axe Mortalis is an ancient master-crafted Power Axe used by Commander Dante of the Blood Angels.[1] It was crafted by revered Chapter Armourer Metriculus in the days following the Horus Heresy.[2]

Axe Serpentis
The Axe Serpentis was a Carsoran Power Axe, that was wielded by the Sons of Horus Captain Vheren Ashurhaddon, during the Horus Heresy.[1] The axe was believed to have been crafted by Horus Lupercal for his personal armoury from the melted down weapons of Cthonia’s vanquished gang leaders. It was presented to Vheren Ashurhaddon by the Warmaster himself in recognition of the First Reaver’s valiant effort to hold the gates of the great Tower of Ullanor while Horus and the Justaerin fought their way up to the pinnacle of that great edifice.[2]

Axe Temprous
The Axe Temprous is the personal weapon of the Captain of the Knights of Abhorrence Chapter's 2nd Company. It was gifted to him by the Adeptus Custodes' Emissaries Imperatus, before the Captain went to war against a Hrud infestation within the Ghoul Stars.[1]

Axe of Dismemberment
Axes of Dismemberment are 8-foot, warp-forged battleaxes that are wielded by Chaos Space Marines and are known to be favoured by Masters of Execution.[1]

Axe of Dominion
The Axe of Dominion is a Daemon Weapon, that is wielded by the Slaanesh Daemon Syll'Esske.[1]

Axe of Khorne
The Axe of Khorne is a Chaos Daemon Weapon which has been imbued with the power and bloodlust of Khorne, driving the bearer to greater feats of death and destruction. It is the main weapon used by Bloodthirsters, but on occasion can be gifted to mortal Champions of Khorne who have proved themselves worthy.[1] Bloodthirsters of Insensate Rage carry enormous Great Axes of Khorne into battle.[2]

Axe of Medusa
The Axe of Medusa is a relic of the Iron Hands. Traditionally held by the Iron Council and given to the Chapter's chosen War Leader, for over three centuries it has been wielded by Kardan Stronos. Stronos however has been known to lend the weapon to another Battle-Brother as a mark of favor and faith.[1]

Axe of Russ
The Axe of Russ was a Battle Barge in the Space Wolves Chapter and was commanded by the Wolf Lord Kjarl Grimblood, during the Psychic Awakening.[1] As the Great Waaagh! attacked the Imperium, Grimblood used the Axe of Russ and other Imperial warships to ambush a Deathskulls armada threatening the Evraad System. The Orks were lured into the Gnarion Reef, where the ambush was sprung, but the Xenos' warships outnumbered those of the Imperium. The Axe of Russ was soon boarded by the Deathskulls and Grimblood left the overall battle to the Battle Barge's Shipmistress, while he took part in defending it. However, the Axe of Russ was later destroyed by the Deathskulls, which struck a huge blow to the Imperial forces' morale as the battle with the Orks continued.[1]

Axe of Severance
The Axe of Severance is a ritual weapon used by the Iron Hands' Clan Dorrvok, to welcome new members into the Clan by lopping off their left hands.[1]

Xana II
Xana II is a Forge World within the Eye of Terror.

Xana Incursion
The Xana Incursion was a battle of the Horus Heresy in which three independent loyalist forces attacked the Xana System as it concluded negotiations for alliance with the traitors.

Xana System
The Xana-Vicidex System was a System of the Imperium in Segmentum Pacificus' Vicidax Thule Sector. During the Great Crusade, it was a semi-autonomous region of the Mechanicum but later betrayed the Emperor during the Horus Heresy.[1] Ultimately the forces of Xana fled to the Eye of Terror where they have established a prominent Daemonic Forge World. Whether this is the original Xana II that was somehow moved or if it was simply a renamed planet has yet to be seen.

Xance
General Xance was the commanding officer of the NorthCol 2nd Enforcers, one of the regiments of auxiliaries sent by the Northern Foundry Collectives to support Vervunhive when it was invaded by the Ferrozoicans.[1a] Xance was killed by a Zoican artillery bombardment shortly after Vervunhive's shield wall failed.[1b]

Xander (Iron Snakes)
Xander was the Sergeant of the Iron Snakes' Damocles Squad, when it was among the Chapter's forces that took part in the Sabbat Worlds Crusade.[1a]

Xander (Macharian Crusade)
Xander was a former Astra Militarum General, who took part in the Macharian Crusade.[1]

Xander Krast
Xander Krast was an Imperial Freeblade Knight.[1]

Xanderat
Xanderat is a Necron Tomb World, one of the seventeen worlds in the Bor Enclave. Planet was conquered from a race of aliens by Khetmes, after the Great Sleep it was a seat to the lord Amontar.[1]

Xandor
Venerable Xandor is a Deathwatch Dreadnought stationed on Fort Excalibris[1] He was among the Kill-Teams taken by Excalibris' Watch Commander, Feron, to purge the Genestealer Cult that had infested the Imperium Mining World Cagalian IX. However, when the Kill-Teams attacked the Cult, known as the Cult of the Rusted Claw, they were beaten back and were shocked to discover that the Cult was larger and more powerful then they had suspected. Their failed attack caused Feron's Kill-Teams to suffer many casualties and he decided that, instead of fighting to the death against the Cult of the Rusted Claw's unfathomable numbers, they would retreat and inform the Imperium of what had happened on Cagalian IX. As the Deathwatch retreated to their evacuation point, however, they were attacked by a large force of the Cult and in the ensuing massacre, Feron and many of his Kill-Teams were killed. Thanks to the efforts of Xandor though, who destroyed a larger number of Genestealers blocking the extraction point, the Codicier Velim and his ravaged Kill-Team were able to escape off world and bring word of the Cult's threat to the Imperium. It is not known, however, if Xandor was able to escape with them.[1]

Xandros
Xandros is the site of an ongoing battle between the Ultramarines and Necrons.[1]

Xaneant
Xaneant was the kin-leader of a loxatl mercenary brood-group present on New Badab during one of the Skull Harvests. It and its band ended up joining the army of Warsmith Honsou when it invaded Ultramar.[1] Whether "Xaneant" was its actual name or a human approximation/appellation given to it is unknown.[1]

Xantaka
Xantaka was a Chaos Sorcerer. In 990.M32, he was assassinated by the Culexus Assassin Dranos.[1]

Xanthel
Xanthel was an Imperial Hive World, until it was corrupted into the worship of Chaos by the Black Legion in M42. After the world fell, the Legion then constructed dozens of Noctilith Crowns across Xanthel's surface. However this drew the wrath of the Craftworld Saim-Hann, who is now racing to kill the Chaos Space Marines and topple their profane Crowns.[1]

Xanthier
Xanthier is an Ordo Xenos Inquisitor. Sometime in early M42, the Inquisitor's Cognitiator-Prime, Jalek Thou, informed him that the once thought dead Warboss Grukk Face-rippa, had been seen leading an invasion of the Bargheist Stars.[1]

Xanthin Atris
Xanthin Atris is a Blood Vipers Captain, who served in the Chapter's Strike Force Deepfang during the Chromyd Front.[1] During the Chromyd System's invasion by the Death Guard forces of the Chaos Lord Thraxoplasmox, Atris defended the Industrial World Okharium. As it began to be overwhelmed by the invaders, the Captain was among the Imperials, who fought to save the Ferrumore Prefabricum XIX. It was Okharium's largest munitions factorum, which made it vital to the Imperium and a rich target for the Death Guard. When it was invaded, the Ferrumore became a quagmire for both sides and led into a brutal war of attrition. It was Captain Atris, who knew a shattering assault on a weak point within the Death Guard's forces was now required, which would allow an Imperial breakthrough. Under his guidance, the Imperium forces defending the Ferrumore that launched probing attacks that located the weak point to strike. Diversionary strikes were then launched to draw the Death Guard away from it and this allowed Atris to lead the Blood Vipers in a Drop-pod assault on the weak point. Soon the Death Guard's forces were slaughtered there and the Blood Vipers quickly moved to link with the Ferrumore's advancing forces. Once united, they formed a breech in the Death Guard's lines, which allowed fresh Imperial troops to pour into the Ferrumore. Though many weeks of fighting still remained, the Death Guard's stranglehold on the Ferrumore was broken.[1]

Xanthism
Xanthism is a Radical philosophy of the Inquisition. Its followers are known as Xanthites.

Xanthius
Xanthius was a High Lord of Terra who prayed with all of his faith that the Ork species would be annihilated in some great catastrophe. However, he feared that the Orks, and not the Imperium, would ultimately rule the galaxy.[1]

Xanthon's Haptic Skull
Xanthon's Haptic Skull is an Adeptus Mechanicus Servo-skull, that is a relic of the Forge World Metalica.[1] It was made from the skull of Xanthon, who was one of Metalica's finest artificers, but the Haptic Skull was removed while he was still alive. Xanthon made the decision to do so, after Bionic enhancement rendered his skull redundant and he then installed an array of augers, photo-sensors and laser sights within it. The Haptic Skull now links to it current owner's nervous system, and guides their aim to ensure the destruction of their target.[1]

Xantokh
Xantokh is a Necron Lord of the Szarekhan Dynasty.[1]

Spyrer
Spyrers (or Spyre Hunters) are a subsect of the high nobility from the hive world of Necromunda and possibly other planets.

Squad 005
Squad 005 is a Cadian Shock Trooper Kill Team Unit, that is composed of the hard-bitten remnants of two squads, which included a few Kasrkin as well. They are all survivors of Cadia's destruction and are currently led by Sergeant Karsk.[1]

Squad Alphaeus
Squad Alphaeus is a Terminator Squad of the Blood Angels Chapter's First Company, led by Sergeant Alphaeus, that served as the honour guard of Captain Karlaen in the Cryptus Campaign.[1a][1b]

Squad Dreo
Squad Dreo was a Tactical Squad of the Soul Drinkers Chapter, led by Sergeant Dreo.[1]

Squad Givrillian
Squad Givrillian was a Tactical Squad of the Soul Drinkers Chapter, led by Sergeant Givrillian.[1a]

Squad Graevus
Squad Graevus was an Assault Squad of the Soul Drinkers Chapter, led by Sergeant Graevus.[1]

Squad Kallis
Squad Kallis was a squadron of the Soul Drinkers Chapter, led by Sergeant Kallis.[1]

Squad Luko
Squad Luko was a Tactical Squad of the Soul Drinkers Chapter, led by Sergeant Luko.[1a]

Squad Phodel
Squad Phodel was an Assault Squad of the Soul Drinkers Chapter, led by Sergeant Phodel.[1] The squad was wiped out in the Soul Drinkers assault of Archmagos Khobotov's Geryon Ordinatus platform, when the Scalptaker that they had commandeered was shot down by a magnalaser. Although two of the Space Marines survived the craft crash-landing, they were subsequently killed fighting the platform's tech-guard defenders, managing to take around three hundred of the Mechanicus troops with them.[1]

Squad Rezyk
Squad Rezyk was a Scout Squad of the Scythes of the Emperor Chapter's Tenth Company, led by Scout Sergeant Rezyk.[1]

Squad Scipio
Squad Scipio was an Imperial Fist squadron tasked with destroying all threats on the Space Hulk Herald of Oblivion, as it was drifting near the Sargon System.[1]

Squad Senekus
Squad Senekus was a squadron of the Ultramarines Third Company.[1]

Squad Veridium
Squad Veridium was a Deathwatch Kill-Team.[1] Active during the War of the Beast, Squad Veridium is credited with the creation of Furor tactics, one of the standard strategies used to determine the assembly of a Kill-Team.[1]

Squad Volis
Squad Volis was a squadron of the Soul Drinkers Chapter, led by Sergeant Volis.[1]

Squad Vorts
Squad Vorts was an Assault Squad of the Soul Drinkers Chapter, led by Sergeant Vorts.[1]

Squad Whip
Squad Whip is the honorific term given in the Excoriators Space Marine Chapter to a squad sergeant.[1]

Squat
Squats (Homo Sapiens Rotundus)[5] are short, stocky, tough and long-lived abhumans.[2a],[2e] They constitute the most widespread and important of the abhuman races.[2f]

Squat Armoury
The weapons and vehicles of the Squats. For the armoury of the Leagues of Votann, see the Leagues of Votann Armoury.

Squat Bike
Squat Bikes were fast moving and armed for combat where they could use the speed they gain on their bikes to best advantage. The bikes were two wheelers and are generally well built but of a smaller scale than Space Marine Bikes. Often Squat Bikes had three wheels but were not the same as Squat Trikes.[1] A squadron came as one leader and 7 bikers and they had a wide array of technology at their disposal. The basic warrior came with two Laspistols but each member in the squad could be upgraded with a Needle Pistol, Laspistol, Auto-Pistol, Bolt Pistol, Hand Flamer, Plasma Pistol, Shuriken Pistol, pair of sawn off Shotguns or a Chainsword. They could also take any types of Grenade available to 1st Edition.[1]

Squat League
Leagues were groups of Squat Strongholds which worked together for a common purpose- usually mutual defence- trade or dealings with the Imperium. Leagues varied greatly in size, the smallest consisting of four Strongholds and the largest consisting of over three thousand. The League of Thor was the most powerful and influential, including over 300 strongholds. The League of Norgyr was the league closest to Holy Terra. A League usually encompassed the Strongholds on more than one planet. There were around 700 Leagues at the time of the Squat extinction. Each League was led and dominated by a single Stronghold. As some Leagues were virtually nations with distinct cultures, Squats often identified themselves with the League their Stronghold belonged to. The Squats had a strong sense of mutual preservation, as it had been known for rival leagues to go to war with each another. Such occasions could lead to lasting enmity, as Squats were inclined to remember deeds of infamy for many generations. The League of Thor and League of Grindel fought an unusually bitter war around 2,000 years ago when settlers from both sides clashed over the exploration of the Lost Stronghold of Dargon. The war that followed resulted in the destruction of several Strongholds and many key victories for the League of Thor including the capture of two other Leagues. Peace only came with the huge Ork invasion of Grunhag the Flayer which obliged all the Leagues to unify against their mutual foe. Although the war ended with the rout of the Orks, the two Leagues remained distrustful rivals and both sides considered the other side owing them debts of blood and honour.

Vexilus Praetor
Vexilus Praetors are the Standard Bearers of the Adeptus Custodes. They represent some of the most veteran of their order.[2a]

Vexos
Vexos is an Ultramarines Techmarine. He was part of his Chapter's forces sent with elements of the Imperial Navy to aid the Imperium world Congregus after it was invaded by the Ork Rok fleet of the Warboss Grozbok. The Warboss' Rok fleet completely devastated Congregus, after they crashed into the world and caused its surface to fragment and spew forth large amounts of magma. After the magma stopped flowing, only a few islands were left standing in a sea of fire and they contained what remained of the world's cities and fortifications. These islands became targets for Grozbok's surviving forces and Vexos and his squadron flew dozens of sorties, in their Stormhawk Interceptors, against the Warboss' Orks to protect them. The squadron laid waste to an impressive amount of Ork aircraft however, it was Vexos's actions during the invasion of the island Fragment IX, that caused the Techmarine to rise to fame; after he single handedly, downed a whole mob of marauding Dakkajets. After that heroic feat, the Techmarine became the de facto leader of the Imperium's air forces on Congregus and in recognition of this, Vexos and his squadron were awarded the Iron Laurel honour marking, on their Interceptors' hulls.[1]

Vextrum
Vextrum was a Thane of Necromunda's House Cawdor in early M41.[1]

Vexwing
Vexwing is a Lord of Change that was part of the Sorcerer Ahriman's forces when they attacked the Ynnari Eldar during the War in the Labyrinth. When the battle began, Vexwing teleported behind the Phoenix Lord Maugetar and was about to slay the unsuspecting Lord, when Karandras suddenly appeared and hacked the Lord of Change apart.[1]

Veynd
Veynd was a High Lord of Terra who was protected by the Aquilan Shield Custodes Tauramacchis Ossian during the Red Razor Uprisings.[1]

Veyon Armadel
Veyon Armadel is an Exorcists Captain, who was charged with destroying the Swords of Epiphany Warband, which was descended from his Chapter.[1] As the head of the Exorcists' Armadel's Purge, the Captain hounded the Swords of Epiphany wherever they were sighted. This continued until the twisted Warband was finally declared destroyed.[1]

Vezuel
Vezuel is an Epistolary in the Dark Angels Chapter who is fighting in the war-enveloped Traxis Sector. Later in that conflict, he was given a command of a strike force from his Chapter and charged with defending the Death World Nectavus VI; after it was invaded by the Fallen Angel[1a] Sorcerer Sathariel the Innvokator.[1c] The strike force is not along in this task however, as the Vostroyan Firstborn Regiment of Armour Captain Grigory Maksim has been sent to aid them in saving the Death World; though the Vostroyan, do not know of the ties Sathariel has to the Dark Angels.[1b] After both forces arrived on Nectavus VI they began fighting their way through its jungles, to reach Sathariel;[1b] but the Sorcerer had already begun a Chaos ritual,[1c] which soon opened a Warp portal in the Death World's orbit. Sathariel planned to turn Nectavus Vi into a Daemon World, through which the forces of Chaos would have a permanent foothold into the Traxis Sector, and as soon as the Warp portal opened, it not only began corrupting the Death World, but also unleashed a tide of Daemons upon its surface.[1d] Now Grigory and Vezuel's forces are racing against time, to kill Sathariel before his ritual is completed;[1b] as the Sorcerer's death would force the Warp portal to close and save Nectavus VI from damnation.[1d]

Vha'shaelhur
Vha'shaelhur is a Slaanesh Daemon Prince who has been unleashed, along with hordes of Daemons, upon the Death World Nectavus VI through a Warp portal[1a] opened in a ritual by the Sorcerer Sathariel the Invokator. The Sorcerer plans to turn Nectavus VI[1b] into a Daemon World, which Vha'shaelhur would be given control of, and would allow the forces of Chaos a permanent foothold into the war torn Traxis Sector. However, the other factions and species taking part in the conflict have arrived to prevent that from happening and Vha'shaelhur has been charged with protecting Sathariel, with the Daemons at his command, until the Sorcerer completes the ritual.[1a]

Vhakis
Ancient Vhakis was a Contemptor Dreadnought in the Iron Warriors Legion.[1] He was the born heir to one of the many warlords on Olympia that were forced to kneel to the Primarch Perturabo before he was reunited with the Emperor. When Perturabo finally joined the Great Crusade, Vhakis was judged worthy of joining the Iron Warriors and served faithfully for seventy years until he was struck down while leading the final assault on the Aethereal Bastion. However, despite his injuries, Vhakis still clung to life and, due to his stoic devotion to duty and his unquestioning loyalty to his Primarch, he earned the right to be interred within a Contemptor Dreadnought.[1] After his internment, Vhakis continued to faithfully serve the Iron Warriors and when the Horus Heresy began, he joined his Legion in turning against the Imperium. He would go on to take part in the Dropsite Massacre and afterwards was one of the many Iron Warriors that were left behind to hunt down any surviving Loyalists while the rest of his Legion took to the stars to battle the forces of the Emperor. Vhakis later met his end, however, when he was among a dozen of the Iron Warriors' Dreadnoughts that were destroyed in an ambush launched by the remnants of the Raven Guard Legion, deep within the Illium Rifts.[1]

Vhaloth IV
Vhaloth IV was the site of a battle between the forces of the Necron Overlord Imotekh the Stormlord and the Great Wolf Logan Grimnar in 988.M41. The battle ended with the Space Wolves victorious when Grimnar led his Great Company in a final charge that broke the Stormlord's phalanxes.[1]

Vhane Kyharc
Vhane Kyharc is the current Archon of the Kabal of the Black Myriad, following the assassination of the Kabal's founder, Archon Vhloriac at the hands of Aestra Khromys.[1] Vhane Kyharc is a narcissist even by Dark Eldar standards, forcing the entire Trueborn population of the Tier-Nodal Spires to have their faces surgically altered to resemble his own, on the justification that it would confound assassination attempts. Soon the rest of the Kabal of the Black Myriad was similarly forced to wear stylised masks of Vhane's face. The height of his vanity was shown when he unleashed a doppelganger virus upon Phlogiston VI, causing every living creature on that planet to have their features reshaped in his likeness.[1]

Vhask Nemersind
Vhask Nemersind is a Black Legion Dark Apostle.[1]

Vheren Ashurhaddon
Vheren Ashurhaddon, the First Reaver was a Captain in the Sons of Horus Legion, during the Great Crusade, Horus Heresy,[4b] and Great Scouring.[4c] He was best remembered for his role in the Siege of Cthonia, when he attempted to stem the Sons of Horus' corruption and ruination by retaking their Homeworld.[4a][4b]

Vherran
Vherran is an Adeptus Mechanicus Magos who led an expedition to Baal Prime, in order to study octational Xenos remains there, in the aftermath of the Devastation of Baal.[1] However upon doing so, a madness afflicted the expedition, causing the Mecanicus' forces to begin murdering each other, as well as the ground crew of the orbital ion-trawler Red Dawn, which had brought them there. The Red Dawn's crew that stayed within the ship, began receiving reports of the mayhem the expedition was committing from its surviving ground crew, as well as roaring binharic threats of exsanguination protocols from the deranged Mechanicus forces. The Red Dawn's Astropath was killed in the mishap, forcing its crew to send out Vox messages requesting aid. However contact has since been lost with the ion-trawler.[1]

Vhetok Raan
Vhetok Raan was a Chaos Cultist who served the Word Bearers during the Horus Heresy.[1] Working as a sniper alongside a spotter named Scarbek, Raan was amongst the cultists deployed in support of the Word Bearers in the Battle of Calth and the subsequent Underworld War. Both Raan and Scarbek were killed in an ambush set by the Ultramarine Aeonid Thiel.[1]

Vhigis
Vhigis was the Archon of the Kabal of the Flayed Mask[1a], until a plot to resurrect the long dead Archon El'uriaq led to a Dysjunction striking Commorragh.[1b] In the resulting mayhem, the Flayed Mask and its neighbor, the Kabal of the Twisted Sword, were attacked by their many enemies, as well as rampaging Daemons. Despite their numerous foes, however, the Flayed Mask and Twisted Sword were set to emerge victorious, until the coming of the Black Heart Kabal, led by Archon Valossian Sythrac.[1c] Sythrac was charged by Commorragh's ruler, Asdrubael Vect, to restore order to the Dark City and was given free reign to attack any Kabals that refused to put down their arms and re-pledge their loyalty to Vect.[1b] When the Archon's forces neared their location though, the Kabals and their enemies were so engaged in their battle that they did not immediately recognize the Black Hearts and fired upon them, killing several of Sythrac's troops. This sealed the Kabals fate[1c] and both they and their enemies were destroyed by the Black Hearts. As his Kabal was brought to ruin around him, Vhigis attempted to escape, but was hunted down and killed by Sythrac. Now his soul is trapped within Sythrac's armour, along with the Black Heart Archon's many other victims.[1a]

Vhnori Resurgence
The Vhnori Resurgence was a famous Night Lords (then known as the VIIIth Legion) battle during the Great Crusade.

Vhoadycia
Vhoadycia was a past Matriarch Primus of House Escher, who ruled before it was infected with the Flesh Curse.[1] The Clan House's current Matriarch Primus is Adina Sabine, who is in fact a cloned daughter of Vhoadycia. It was hoped by the House's Chymists, that Adina's heritage would allow her to give birth to a line of uncorrupted sons. Unfortunately this was not the case, as Adina still carries the Flesh Curse like all members of House Escher do. Vhoadycia's genetics, however, have given Adina an exceptional knack for leadership and the ability to navigate the warfare between the Clan Houses. Her lineage also gave Adina recognition among the Clans's Matrarchs, who unanimously voted for her to become the next Matriarch Primus.[1]

Vhol
Vhol was a Word Bearers Diabolist, during the Horus Heresy and he took part in the Battle of Calth.[1]

Vhomarl
Vhomarl is an Imperium world that was brought into Compliance during the Great Crusade. At some point in that era, a decommissioned battleship was placed in the world's orbit, which later came to be used as a training facility for the Legio Astartes.[1]

Kaleb (Astropath)
Kaleb was an Astropath Prime who served aboard the Imperial Navy vessel Indomitable Presence in late M39.[1]

Kaleb (Black Templars)
Kaleb was a Space Marine of the Black Templars Chapter.[1] Kaleb fought in the Helsreach Crusade under the command of Reclusiarch Merek Grimaldus during the Third War for Armageddon. He was amongst the Imperial defenders killed when Bastion IV was lost in an ork attack.[1]

Kaleb (Inquisitor)
Kaleb was an Ordo Xenos Inquisitor, who hid his face behind a featureless mask of tarnished silver. In 715.M41, he arrived unannounced at the Jericho Reach's Death Watch Fortress Erioch, alongside Inquisitor Camilla Noesis.[1]

Kaleb Arin
Kaleb Arin was the Housecarl to Battle-Captain Nathaniel Garro of the Death Guard.

Kaleb Molor
Kaleb Molor was a member of the Death Guard legion who fought as part of a resistance group under the Command of Crysos Morturg.[1] He was slain in battle against the traitor forces of the World Eaters legion. His armour was repaired with components scavenged from the battlefield of Isstvan III and the Imperial Aquila was incised by hand on his breastplate.[1]

Kaledir
Kaledir is an Iron Ravens Primaris Chaplain, who serves in the Eye of Octos Deathwatch Watch Fortress. He is currently among its forces, that are fighting a splinter of Hive Fleet Leviathan on Death of Bianzeer.[1]

Kaledon
Kaledon is an Imperial Feral World[1a], whose society consists of multiple clans which vie for superiority over the others. It is known for raising Regiments for the Imperial Guard, known as the Kaledon Hunters.[1b]

Kaledon Hunters
The Kaledon Hunters are Imperial Guard Regiments hailing from the Imperial world of Kaledon.[1] The complex warrior clans of Kaledon are an invaluable recruiting ground for the Imperial Guard and the Kaledon clans contribute several of the toughest, though least disciplined, regiments in the Imperium. Each Regiment is drawn from a single clan and the Kaledoni Regiments inevitably fight all the harder to prove their superiority over a regiment recruited from a different clan.[1]

Kalen
Kalen was a Trooper of the Tanith First and Only.[1] Kalen was one of the original Tanith members of the regiment. He was part of a detachment of Tanith whose troop-ship was brought down by a psychic storm on Caligula and crash-landed in K7-75. Despite being attacked by Chaos Cultists, the survivors of the crash managed to make it off world and return to the Sabbat Worlds Crusade.[1]

Kalena Maxus
Kalena Maxus was a Knight in one of Kamador's Knight Houses, until the creation of the Great Rift, which engulfed her Homeworld in the maelstrom of the Warp. Unfortunately being so firmly in the grasp of the giant Warp Storm, made the Knight World a target for the Emperor's Children, who invaded Kamador at the head of a large horde of Chaos forces. Despite the valiant efforts of its Knight Houses, Kamador was overrun and it was then that High King Arturo, gave Maxus a final mission to undergo: he ordered Maxus to spread the word of her Kamador's fall, and to exact revenge unending upon the forces of Chaos for their murderous deeds. Though Maxus did not want to flee, she followed her High King's orders and escaped with her Knight Castellan, shortly before Kamador's Knight Houses were destroyed and her Homeworld fell to the Chaos invaders. Now known as the Stormwalker, Maxus has taken the Freeblade oath and haunts the fringes of the Great Rift, rallying Imperial forces wherever she finds them and leading them to fight back against the forces of Chaos. The arrival of the Stormwalker has turned the tide of many battles and Lady Maxus dedicates each hard-won victory to the memory of her slain kinsmen.[1]

Kalendela Tol
Kalendela Tol is Sangua Terra's Imperial Commander and the leading figure responsible for aiding the Imperium in stabilizing the Gorandahl Sub-sector in the wake of the Great Rift's creation.[1]

Kalev Sohkmann
Kalev Sohkmann is an Inquisitor.[1]

Kalex
Kalex was a Raptor Captain and leader of a warband of Night Lords. One of few lords of the Legion to attend a gathering without an honour guard shortly before the 13th Black Crusade, he was killed by Malek of the Atramentar after Decimus predicted his death. His final thought was of disbelief.[1]

Kalf
Kalf is a Frontier World in the Calixis Sector. It is the home of the Sand Devil.[1]

Kalgrathis
Kalgrathis was the site of a battle between Regiments of the Vostroyan Firstborn and Dark Eldar.[1a] During the battle, General Vogor Vlastan was poisoned by a Dark Eldar assassin and his life was only saved due to the efforts of the Regiments' Medicae and the Adeptus Mechanicus[1a]. However, Vogor's body was left physically ruined by the poison and in order to ensure his survival, he was permanently attached to a life preserving mechanical chair, which allowed the General to continue serving in the Vostroyan Firstborn.[1b]

Kalguthar
Kalguthar is the Chaos Lord of the Gorehounds Warband and enjoys fighting Tyranids, as the Xenos do not fear his Warband, nor try escape from the Gorehounds' axes. Indeed, Kalguthar believes Khorne himself has blessed the Warband, when they fight such a worthy foe.[1]

Kalhim
Kalhim was a Sergeant in the Sons of Horus Legion, who took part in the Horus Heresy.[1]

Kalhin
Kalhin was a member of the Adeptus Custodes during the Great Crusade and Horus Heresy. Kalhin was one of the Custodes under Aquillon tasked by the Emperor to monitor the Word Bearers, serving alongside the Legion for years. However when the Custodes were killed during the Drop Site Massacre, Kalhin met his end at the hands of the pro-Word Bearers Tech-Priest Xi-Nu 73 and his Conqueror Class Robot.[1]

Kaliadh Shayn
Kaliadh Shayn is an Ordo Hereticus Inquisitor, who investigated the so-called Humble Saints in the Talledus System. The Inquisitor soon discovered, however, that the Saints were Rogue Psykers and began purging the group with the aid of the 63rd Delphic Dracons and the Astral Knights, led by Captain Hadrach.[1]

Light Destroyer
Light Destroyers are a type of Escort warship, that are used by Space Marines.[1]

Light Speeder
The Light Speeder is a type of flying vehicle used on the Hive World Alecto and it comes in several different civilian and military models.[1] The Hive World's Enforcers make use of a military model of the vehicle, though it is inferior to those used by the Noble House Dymaxion. The Light Speeder, however, has an operational ceiling that it can not pass, which is significantly lower than an Ornithopter.[1]

Light of Angels
The Light of Angels is a Deathwatch device, that guides them to their adversaries' location. Housed within a reliquary, the Light calls out to its bearer's augur arrays, with the voices of a hundred electric Cherubim.[1]

Light of Ascension
The Light of Ascension was an Exorcist Class Grand Cruiser that was fitted with increased power weapons batteries, which suffered from a shorter range than normal for an Exorcist Class. It was destroyed in 978.M41 as it defended the planet Tor Alpha from a Tyranid Hive Fleet entering from beyond the Eastern Fringe.[1]

Light of Battle
The Light of Battle was a Patrol Cruiser in the Iron Hands Legion and was commanded by the Iron Father Kardozia during the Horus Heresy. The Iron Father was not with his Legion, when they were decimated during the Dropsite Massacre, but when he learned of their fate, Kardozia took the Light of Battle, as well as the three squads he had under his command, and began striking at Horus' forces. For the majority of the civil war, the Light of Battle was used to target the supply convoys of the Traitors' forces, as well as any warships the Cruiser would be able to destroy; but this changed once Kardozia learned of the battle in the Beta-Garmon System. Horus' forces were massing in the System, which led directly into the Segmentum Solar and Terra itself, and the Imperium's loyal forces were moving to stop the Traitors. Beta-Garmon was becoming one of the largest battles in the Heresy's history and Kardozia decided he needed to aid the Imperium's forces there and do what he could, to stop Horus' forces from reaching Terra. After a meeting with the Raven Guard Legion's Primarch Corax, in which Kardozia failed to convince him to take part in the battle for Beta-Garmon, the Iron Father took the Light of Battle directly into the embattled System.[1]

Light of Castigation
Light of Castigation is an Astartes flamer used by the Fire Angels Chapter. Its flames are said to be especially devastating to those who have forsaken the Emperor's light.[1] The Fire Angels' Chapter cult cleaves much closer to the doctrine of the Ecclesiarchy than to the typical practices of their brethren, and their fervour has been added to many Ministorum Crusades. At the conclusion of the Hengistus Crusade, a grateful Cardinal provided a flamer he had personally blessed and sanctified according to the highest rites, which later passed to the Deathwatch during joint operations against xenos-worshipping cults in the Gladius Sector. [1]

Light of Honour
The Light of Honour is an Ultramarines warship, that serves in Indomitus Crusade Fleet Primus. It is currently commanded by Force Captain Julius Katra and serves as a base of operations for his Task Force XXV.[1]

Light of Iax
The Light of Iax was a Hunter Destroyer in service with the Ultramarines during the Indomitus Crusade.[1a]

Light of Inwit
Light of Inwit was an Imperial Fists Strike Cruiser that was commanded by Marshal Lycus, when it served as part of the Retribution Fleet sent, by the Legion's Primarch Rogal Dorn, to confront Warmaster Horus when the Heresy began. However, due to severe Warp Storms, the Fleet was left stranded in the Phall System and they were later attacked by the Iron Warriors Legion, in what became known as the Battle of Phall. When the Fleet's Captain, Alexis Polux, later gave the order to retreat back to Terra, the Light of Inwit was one of the lucky ships to escape from the battle.[1] In Phall's aftermath Lycus used the Light of Inwit to travel to Imperium worlds, where he ordered them to both fortify their defenses and to mobilize their armed forces, so that they could be dispatched to aid in the war effort against Horus. Once such world was Tallarn, but as Lycus met with the world's Governor-Militant Dellasarius, the Iron Warriors suddenly appeared and attacked Tallarn[1]. In the ensuing space battle, the Shipmaster of the Light of Inwit tried to contact Lycus, as the Iron Warriors began destroying the Loyalist ships in Tallarn's orbit, but was unable to reach the Marshal. Knowing that the Imperium needed to be warned of the Iron Warriors' invasion, the Shipmaster gave the order to escape into the Warp, but before the Light of Inwit reached the System's Mandeville Point, the Strike Cruiser was destroyed by the Iron Warriors' fleet.[2]

Light of Saint Agnaetha
The Light of Saint Agnaetha is a relic of the Ecclesiarchy.[1] Emanating from within an adamantine brazier inscribed with the deeds of the Matriarch of the Order of the Sacred Rose, Arabella, the Light of Saint Agnaetha is a blinding illumination against the shadows of the Great Rift. Laying bare the truth of evil, those who embody the Daemonic are cowed. The touch of its actinic glare, when lifted high with serene grace, causes impure flesh to char and combust in a conflagration of holy fire.[1]

Light of Salvation
The Light of Salvation is a Plasma Gun that is owned by the Blood Ravens and earned its name during the Chapter's campaign on the world Tartarus. When the Blood Raven Eason was faced with an oncoming Traitor battle tank, he instinctively grabbed the nearest weapon and fired. That shot from the weapon that would become the Light of Salvation, since hailed as guided by the Emperor himself, breached the foul tank's armour and incinerated the entire crew.[1]

Light of Sister Jemreta
The Light of Sister Jemreta is an Imperial relic and the only remaining card of an Emperor's Tarot deck, that was once used by the Imperial Saint Jemreta.[1]

Light of the Emperor's Grace
The Light of the Emperor's Grace is an elaborate lantern, that is a relic of the Black Templars.[1]

Light of the Pharos
The Light of the Pharos was a Destroyer in service with the Scythes of the Emperor Chapter.[1] The ship survived the Fall of Sotha and evacuated with the rest of the Chapter's surviving fleet to the Miral System. While translating into Realspace, the Light of the Pharos collided with the vessel Ionia, severely damaging both ships.[1]

Lightbearer
The Lightbearer is a Black Templars Strike Cruiser, that the Tanhelm Crusade is using to find the Lost Blade of Leinhert.[1]

Lightbearers
The Lightbearers were an early form of the Imperial Cult which first emerged during the Horus Heresy.[1a] Formed from the teachings of Euphrati Keeler and Kyril Sindermann, the Lightbearers were led by Olivier Muiznieks. During the Siege of Terra they were heavily present among the refugees taking shelter inside the Imperial Palace.[1a] However, their faith was subverted by the Daemon Cor'bax Utterblight. Most of the Lightbearers were subsequently possessed and slaughtered by Amon Tauromachian, his squad of Custodes, and the Sisters of Silence.[1b]

Lightbringer
The Lightbringer is a Flamer belonging to the Blood Ravens Chapter.[1] Historians of the Adepta Sororitas claim that, before her holy ascension, Saint Celestine brought cleansing flame to the enemies of humanity with this deadly flamer. Few among the Adepta Sororitas believe this tale, but none doubt the weapon's devastating power.[1]

Lightbringer (Power Axe)
The Lightbringer is a great double-headed Power Axe, that is a relic of the Space Wolves and was Master Crafted from meteoric iron, that is as old as Fenris itself.[1] It was once wielded by the Wolf Lord Ottar, until the 13th Black Crusade when his Great Company clashed with the Chaos Lord Zufur's Warband on Cadia. In that ferocious battle, the Great Company and Warband destroyed each other, leaving only the Space Wolf Skarp-Hedin alive. Afterwards, a mournful Hedin apologized to Ottar for failing to save him and then grabbed the Lightbringer, before seeking more foes to kill.[1]

Lightning
The Lightning fighter craft is mainly used by the Imperial Navy for establishing air superiority due to its increased maneuverability over the Thunderbolt. It is often seen and heard plummeting from orbit or being scrambled from naval bases.[1a]

Lightning Arc (Necrons)
The Lightning Arc is one of the primary weapons used by Necron starships. Stored solar energy is released as a wave of living energy tendrils which envelop targets, probing for any points of weakness.[1]

Amalgrimm
Amalgrimm was a hellplane that was created by the Chaos Gods and was composed of a portion of each of their Daemonic realms. It was to serve as the battlefield for their champions in order to determine which Chaos God was the winner of the War in the Rift, and whoever won the contest of champions would also take possession of Amalgrimm itself. However, when the Lord of Change Kairos Fateweaver used trickery to steal the victory away from Khorne's champion, the Blood God let loose a bellow of rage that completely destroyed Amalgrimm.[1]

Amalia Novena
Amalia Novena is a Sister Superior of the Order of Our Martyred Lady.[2]

Amalica
Amalica was a Canoness of the Order of the Golden Thorn, whose Sisters were among the Imperial forces that defended the Ecclesiarchy-held Vatrica System.[1]

Amallyn Shadowguide
Amallyn Shadowguide is an Eldar Ranger who has thrown her lot in with a group of explorers searching for a new Blackstone Fortress that has appeared in the galaxy.[1]

Amalrich
Amalrich is a Marshal in the Black Templars Chapter.[1] He was leading the Tiberior Crusade, until High Marshal Helbrecht diverted it to aid the Imperial defenders in the Third War for Armageddon[1]. Amalrich subsequently became co-Marshal of the Ash Wastes Crusade, alongside Ricard.[2]

Amander
Amander is a Chaos Cult Cruiser that took part in the Pyrus Reach Conflict.[1]

Amandus Tyr
Amandus Tyr was a Captain of the Imperial Fists Legion during the Great Crusade and the Horus Heresy.

Amaqan Cuetl
Amaqan Cuetl is a Captain in the Obsidian Jaguars, which is among the Imperial forces defending the Pankallis Sub-sector.[1]

Amar (World)
Amar is an Imperial world, that once attempted to secede from the Empire of Mankind in 951.M41. However rapid strikes by the Howling Griffons Chapter, brought such efforts to a swift and bloody end.[1]

Amar Astarte
Amar Astarte was a Terran scientist during the Unification Era instrumental in the creation of the Adeptus Astartes.[1] Amar was born on Terra during the Age of Strife and for a time served the brutal warlords of the planet, surviving by offering them her intellect. She attempted to fashion for them genetically modified super soldiers, but these attempts all ended in horrific failure. Eventually Amar met the Emperor and became convinced he was a truly great leader.[2a] Amar became the first director of the Emperor's Biotechnical Division and worked on the creation of the Space Marines. She was known as one of the greatest geneticists of her era, outshining even the Selenar, and was known to be personally liked by the Emperor himself.[2c] She attempted to develop the Black Carapace, but the design was flawed and had to later be perfected by Ezekiel Sedayne.[1] By the end of the Unification Wars Amar had become withered, having apparently refused much in the way of Rejuvenat treatments or bionics.[2a] She wielded impressive artifacts from the Dark Age of Technology, most notably a personal Void Shield generator that not even the greatest Imperial servants could easily acquire. She had however come to believe that the Space Marine project was doomed to the same failure as the Thunder Warriors due to the absence of the Primarchs, who provided an anchor of genetic stability. Believing the Space Marines were doomed to failure and would bring disaster to the Galaxy, she plotted with Uwoma Kandawire and took part in the Palace Coup. During the coup she deployed her contingency plan, the Castellan Exemplars, which consisted of warriors she had secretly genetically engineered to be loyal only to her. However in the end the conspiracy unraveled in the face of the newly unleashed Angels of Death and amid the chaos Amar infiltrated her lab in the Imperial Dungeon and attempted to destroy all of the genetic lore on the Primarchs. She was confronted by the Custodian Samonas, but despite grievously wounding her the warrior was unable to prevent her from detonating the lab.[2b] Amar Astarte died in the explosion, but was apparently unaware that the Emperor had backed up her data and moved it to a safe location.[2c]

Amarah
The Amarah system is the capital system of the Capitoline Subsector of the Orpheus Sector in Segmentum Tempestus. During the Orphean War, the key Battle of Amarah devastated the system.[1]

Amarah Prime
Amarah Prime is an Imperium planet. It is the capital planet of the Orpheus Sector.[1] During the Orphean War, the key Battle of Amarah devastated the planet. Though the Necron attack was eventually stemmed, the small amounts of surviving Imperial forces stationed on the world were quickly evacuated while the remaining civilian population was abandoned to their own fate.[1]

Amaranth Fang
The Amaranth Fang is a Caestus Assault Ram of the Salamanders Chapter. It took part in the Badab War[1][2] as part of Captain Mir'san's forces.[1] It lead the attack wing during the Battle of Shaprais.[1][2]

Amaranthine
Amaranthine is an Imperial Freeblade Knight.[1] As most Freeblades maintain no house markings, and few show any sign of Imperial or Mechanicus alignment, it can be difficult to ascertain their past. The lone Freeblade Knight Paladin[2a] known as Amaranthine earned his name from the beleaguered Imperial defenders of Romaric VII. Most believe the name is a reference to the Knight’s distinctive purple-red hull, but others claim it honours an Imperial saint. Silent and purposeful, the Knight never responds to the name Amaranthine, or to any hails, vox transmissions or other efforts to contact him. However, during the Tiberius Wars it was observed that the Knight heeded the voxed tactics of those he fought alongside, avoiding firing lines and vanquishing foes as per incoming requests. It led the defenders to believe that though he did not speak, he was always listening. Only invitations to stay once the battle was won seemed to go unheard.[1] Amaranthine fought as part of Task Force Zephon against the Chaos Space Marines of the Harbingers of Destruction.[2a] Notably he fought alongside a Knight of House Terryn to bring down Goreash, a Lord of Skulls, before it could overrun an Aquila Strongpoint.[2b]

Amaranthus
Amaranthus is an Imperial Factory World in the Prismata System, which was devastated during the Chaos Invasion of the Stygius Sector.[1]

Amaras
Amaras was a Captain of the Angels of Fire Chapter[1] He took part in the Third War for Armageddon, acting as the Commander of his Chapter's forces committed to the war.[1]

Amarator
Amarator is a Space Marine of the Patriarchs of Ulixis Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Amarator.[1]

Amaraz Firefist
Amaraz Firefist is a World Eaters Sage of Slaughter.[1]

Amardes
Amardes was a Space Marine of the Black Templars Chapter.[1] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. While defending White Star Point, he was caught in a chemical explosion that killed three other Templars (Korith, Thaliar and Toravan). Although Amardes survived the blast, he was judged unable to survive the chemical burns inflicted on him and was granted the Emperor's Peace.[1]

Amareo
The Amareo was a Rapid Strike Vessel of the Blood Angels. It takes its name from the Tower of Amareo on Baal, the stronghold in the Angels' fortress-monastery where those Marines who have succumbed to the Red Thirst are imprisoned.[1]

Vhorkan-Pattern Auspicator
The Vhorkan-Pattern Auspicator is an omnikinoptic Auspicator device, that is a relic of the Deathwatch.[1] It was created by the accomplished scopticrat Telian Vhorkan, who forged this scryer unit by incorporating his unwilling underlings into the Auspicator's enmeshed logic drives. From there, they now plot oracular dynamics and feed the prophetic data to nearby receivers. However the Auspicator is the only one of its kind to escape the purge that saw its creator executed.[1]

Vhorlia
Vhorlia is a Sister of Silence, who is serving in the Indomitus Crusade.[1]

Vhospis
Vhospis is a Feudal World of the Imperium.[1]

Vhostok Pistonhand
Vhostok Pistonhand (also Vostok Pistonhand)[2] was an Iron Warriors Warpsmith. In 993.M41 he would stage a coup on Diesos, a Soul Forge occupied by the Dark Mechanicum. After a single night of bloodshed, the entire world was given over to the production of Daemon Engines for the Warpsmith's army. Each new creation was bound to Pistonhand's will by a forbidden ritual known as the Concatechism. The Warpsmith's Sorcerers summoned Daemon after Daemon to the soul forges, binding them into the flames with spells.[1] He forged a mass of abominations: a modified Defiler named Doom Crab, and one of the Vostok's Techno-Spawns which was made from detritus found amid the filth of his cutting room are just some of his creations.[2] Eventually, when the Chaos Gods' gaze fell upon the mass abductions of their servants, they proved to be most displeased and exacted revenge upon Pistonhand. Four massive daemonic hordes soon materialized on Diesos, one sent from each of the Ruinous Powers. The united horde proved unstoppable and overran Pistonhand's armies within a month.[1]

Vhostokh
Vhostokh, the Scourge of Diesos, is a Chaos Warpsmith.[1] See also his quote.[1]

Vhun
Vhun is an Imperial world.[1]

Vial of Blessed Tears
The Vial of Blessed Tears is an Imperial relic, which contains tears that fell from the statue of Saint Bethin the Blind, during a time of great doubt among the people of the statue's world. This caused them to repent their sins and now those who carry the Vial are filled with hope and conviction, fighting more surely than ever.[1]

Vianco Locard
Vianco Locard is a Genetor of the Magos Biologis who specializes in the study of Tyranids. His bionic implants included caliper-shaped legs, metallic hands, and an augmetic eye[1a].

Vibis
The Vibis are a sentient Xenos species of morays, which dwell beneath the oceans of their Homeworld Lugodor, in vast cities they allegedly built. The species does not know, however, that the Imperium is aware of their existence and is merely waiting to gather together the resources it needs to destroy the Vibis.[1]

Vibius (Ultramarines)
Vibius was a Space Marine of the Ultramarines Chapter. He served in the Third Company as a member of Squad Senekus.[1]

Vibro Cannon
The Vibro Cannon is an Eldar heavy weapon based on sonic technology. A special field generator generates resonant sonic waves and projects them along a magnetic tunnel as a rapidly scaling sonic blast ranging from ultrasound to hypersonic frequencies. The effect this has on a target can be devastating, literally vibrating an enemy to pieces and blasting a great furrow in the ground as though it were a mighty plow, knocking aside troops and tanks. While the cannon can be aimed at a specific point, its forces are transmitted at ground level, meaning anyone or anything between the cannon and its aiming point can also be affected. The more waves that impact a certain point, the more destruction is caused as the varying waves rip the target to shreds, making two or more Vibro Cannons which cross their beams extremely deadly.[1][2][3] Void shields and power fields provide no protection.[Needs Citation]

Vicconius (Blood Angels)
Vicconius is a Scout Sergeant in the Blood Angels Chapter.[1]

Vicconius (Ultramarines)
Vicconius is a Codicier in the Ultramarines Chapter.[1]

Vichres
Lord Militant Vichres was one of the Imperial commanders during the Sabbat Worlds Crusade.

Viciator
The Viciator is a massive Tyranid Biotitan akin to the more well-known Hierophant.[1]

Victarian
Victarian is an Imperial Fists Invictor Warsuit pilot, in Captain Tor's Fifth Company.[1b]

Victor Bela
Victor Bela was an investigator, who served as a member of Inquisitor Velk's retinue. He was noted for being Velk's most trusted acolyte.[1]

Victorem Class Battleship
The Victorem Class Battleship were massive multi-kilometer long Battleships used by the Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Victoria Aldrich
Victoria Aldrich is an Ordo Hereticus Psyker Inquisitor, who served as an Interrogator for Inquisitor Yusuph Trevar, before she achieved her current rank.[1]

Grotmaz Smart
Grotmaz Smart is an Ork Kaptin, who commands the Ship Smasha naval warship. He is using it in his battle with the Black Templars Sword Brethren Augustin Riegerwald.[1]

Grotnaut
Grotnaut is a rebel Gretchin Kaptain, who commands a Gorkanaut.[1]

Grotsnik
Mad Dok Grotsnik is an infamous Ork Painboy. Grotsnik is, like most other Ork Painboyz, completely insane and obsessed with "serjery". He has experimented on himself so much that he has become even more resilient (and demented) than most other Orks. His implanted bionik weapons make him a fearsome killing machine in close-combat. He is more than willing to experiment on any hapless Ork who ends up on his operating table.[1]

Grotti the Nurgling
Grotti the Nurgling is a Chaos Artefact of Nurgle.[1] Grotti was once a mortal tribesman whose dubious personal hygiene saw him shunned even by his primitive people. After an unfortunate incident in which Grotti accidentally contaminated his tribe’s stew with grox dung, leading to an epidemic of crippling gut-rot, he was finally banished from his tribe. Alone and bereft of shelter, Grotti’s doom was inevitable. Yet as he slowly wasted away from starvation and fever began to take hold of his emaciated body, an otherworldly power took notice of his predicament. Nurgle gazed down upon this disgusting mortal with a sense of paternal pride and, though he chose not to save Grotti’s life, spirited away his departing soul and refashioned it into a Nurgling. Ever since this unconventional apotheosis, Grotti’s foetid aura has only worsened, and now has the power to wrack victims with a spectacularly messy wasting sickness.[1]

Grotwhip
The Grotwhip is an Ork weapon used by Runtherds.[1] The Grotwhip is a barbed lash several metres long used by Runtherds to keep Grotz in line. Like all Ork weapons, the Grotwhip is larger and more brutal than its human counterpart, the Groxwhip.[1]

Grotzooka
A Grotzooka is a giant blunderbuss weapon that fires bits of scrap collected from the floor of a Mek's workshop. While suffering from short range, it has a high rate of fire and is quite powerful in close distances, being able to kill multiple targets with one blast. Particularly lucky shots may even blow up light vehicles and ammo for Grotzooka is never far away. This weapon is favoured by Gretchin an can often be seen on their vehicles, such as Killa Kans, Grot Tanks or Grot Mega Tanks.[1]

Ground-hog
The Ground-hog is a heavily armored Imperial tunneling vehicle, that is equipped with two forward firing bolt-guns.[1]

Groundcar
Groundcar is an Imperial term, used typically for any four wheeled vehicles created by the Imperium, for military or civilian usage.[1a]

Growling Hate
The Growling Hate is a mighty Chainsword belonging to the Blood Ravens, which was once wielded by the Chapter's legendary Chapter Master Azariah Vidya himself. Since then the weapon has been used on the planets Tartarus, Mono VII and Kronus - its wielder always determined to continue the legacy of this magnificent chainsword.[1]

Grox
The Grox is a large, fast and aggressive reptilian animal originating from the Solomon system. When the system was absorbed into the Imperium, it was discovered the animal possessed many useful traits, such as the ability to survive in almost any environment and to thrive on even the most indigestible food. Grox meat itself is also extremely palatable and nutritious. Because of their value as livestock they have since been introduced to other worlds throughout the entire galaxy, so that the Grox is now the most common type of livestock animal throughout the Imperium.[1] The only drawback to the Grox is their aggressive and vicious temperament. They will usually charge any creature on sight, including other Grox. They are also large, fast and dangerous beasts, about five meters long and well-muscled. They are territorial and like their privacy, so attempting to herd Grox together would easily drive them into a rage. The solution used is to lobotomise most of the stock while keeping the breeding animals sedated by drugs or suppressed with electro-prods wired directly into their small brains. Even with these precautions accidents still happen, so Grox are usually kept on agri worlds and isolated from human settlements.[1] Grox herders are also known as gaksmen.[2] The Argrax[4] and Spined Rhodox[5] are known to be closely related to the Grox[4][5]. There are also Imperial Megafauna herd animals known as Megagrox, though, what relation they have to Grox are unknown.[3]

Groxwhip
The Groxwhip is a one-handed whip, designed as lethal melee weapon.[1][2] It is made from barbed steel with serrated edges, with strikes tearing chunks from the victim. Unlike many whips, this weapon is deliberately created as a lethal instrument. Despite referencing Grox, there is no strong evidence that the Groxwhip is used in the creature's husbandry, making its name rather apocryphal.It is more likely that most onlookers feel that a weapon this savage would not be suitable for any other task.[1][2]

Grozbag
Grozbag Da Thunda Krumpa is a mighty Ork Warboss whose hordes were defeated by a massive Imperial army on the world Farkis IV in late M38. The Warboss managed to escape though and has now returned millennia later, seeking revenge and has attacked the Imperium with a tank army that spans the horizon.[1]

Grozbok
Grozbok is an Ork Speed Freaks Warboss, who has a penchant for aerial warfare. His hordes have invaded Congregus and they are currently fighting against an Ultramarines, House Terryn[1] and Imperial Navy strike force, which has come to the Imperial world's defense.[2]

Grub Targeson
Grub Targeson is a crazed Necromundan Hive Scummer, who was not so long ago an upstanding member of Hive Primus' Merchant Guild, until one day he woke to find an odd lump growing out of his shoulder. He ignored it at first, as minor mutations and strange diseases are common sights throughout the Hive, but the lump then began to grow in size.[1] As time went on, Grub found it harder to hide the lump, which eventually turned into a hump on his back, but things took a turn for the worse when it started speaking to Grub. This caused his mind to snap and he fled to the Underhive, where he began hiring himself out to gangs as a gun-for-hire, all while having whispered conversations with the hump. Most pass off his ramblings as the results of one too many bottles of Second Best, though some swear they have heard the hump talking back to Grub. There may be some disturbing truth to this, as Grub knows things he should not be able to - like the locations of hidden stashes or the time when a Hive quake will strike. And each time one of his predictions comes true, Grub begins to affectionately stroke his hump...[1]

Gruberman
Gruberman is an Inquisitor, of the Ordo Xenos, who led the successful Tyrama Secundus Campaign, which saw the world saved from an attacking Xeno species dwelling in its oceans.[1]

Grubnak
Grubnak is an Ork Warboss who invaded Epsion Octarus. He had a Gargant construction site under his control so he must have been an important boss to control sufficient funds and knowledge to construct the vast war machines.[1]

Grubnutz
Grubnutz is an Ork Deathskulls Warboss and is one of the dozens of Greenskin war-leaders that are currently invading the Imperium Forge World Ryza.[1]

Grudbolg
Grudbolg is an ancient[1d] Chieftain Warlord who commands Ghazghkull Thraka's Snakebites forces[1a] and is part of his Counsill of Clan-Bosses.[1b]

Grudge's End
Grudge's End is a relic of the Leagues of Votann.[1] Manufactured over three centuries by dedicated Brokhyr and Ironkin teams, this weapon is not one single object. Rather, it is an entire suite of conjoined adaptor modules which can auto-adjust to integrate themselves with any Kin Bolt Weapon. It introduces intelligent ballistic calibrators, a hypermunition micro-factory, and a bewildering host of additional augmentations that allows it to turn the bearer into a devastating warrior.[1]

Cegorach's Lament
Cegorach's Lament is a Death Jester Shrieker Cannon, that is said to contain the endless echo of the Laughing God's howl from the moment of the Chaos God Slaanesh's birth. It was originally sealed within one of the Black Library's secret vaults, but the Harlequins recovered it sometime in M42.[1]

Cegorach's Rose
Cegorach's Rose is an Eldar Harlequin relic.[1] Representing the barbed gift given in jest by the Laughing God to the crone Morai-Heg, this artifact contains thorned monofilaments of shadowsilk. Existing between realspace and the Webway, these shadowsilk strands bypass even the thickest armor. Once within the body of the victim, the rose's threads uncoil, a blossom of molecule-thin blades. The foe is slain instantly as this bladed rose bursts from its chest.[1]

Cegorachi
Cegorachi is an Eldar Exodite World that lies within the Ghoul Stars.[1]

Ceibhal
Ceibhal is the Homeworld of the Obsidian Jaguars Chapter and is covered in immensely strong trees known as Steelpalms (Precatorae Maxima in High Gothic). During the Psychic Awakening, the world was invaded by a massive Ork horde, while most of the Jaguars were fighting elsewhere. The call for them to return has been sent out, but until then Captain Meznan, currently leads the Chapter's forces in their Homeworld's defense. Unless the absent Battle Brothers return, however, Ceibhal will fall to the Orks.[1] Not much later Axes of Morkai arrived in the Ceibgal orbit. It appeared that Ceibhal fallen to Goff Orks and all defenders were destroyed, so the Space Wolves, filled with rage to the greenskins, started the descent to the planet for at least saving the precious gene-seed of the Obsidian Jaguars. After visious battle on the planet and in The Sabre - the Fortress-Monastery of the Obsidian Jaguars - Wolves killed a lot of Orks but also suffered a sugnificant losses. With great regret, Space Wolves found that gene-stocks were desecrated and ruined so Morkai ordered the destruction of the glorious fortress-monastery, which the Wolves did and then departed from the exhausted planet. Undoubtedly millions of Orks died in this battle, but the Space Wolves did not feel it like a victory.[2]

Ceirun
The Ceirun is a Gladius Class Frigate in the Dark Krakens Chapter. It is currently among their forces defending the besieged Pankallis Sub-sector.[1]

Cekaelius
The Cekaelius is a Gladius Class Frigate in the Dark Krakens Chapter. It is currently among their forces defending the besieged Pankallis Sub-sector.[1]

Cel Herec
Cel Herec was Captain of the Night Lords 43rd Company during the Great Crusade and Horus Heresy.[1] Herec was one of only three surviving Kyroptera Captain during the devastating Dark Angels ambush in the Thramas Crusade. Advocating bloody retaliation in the aftermath of Konrad Curze's wounding, Herec sided with 9th company captain Malithos Kuln and became embroiled in a power struggle over the future of the legion with First Captain Sevatar. Herec along with Kuln were both killed by Sevatar and his Atramentar in the purge that followed.[1][2]

Celachia
Celachia is an Ulthwé Autarch who is taking part in the Traxis Sector Conflict.[1]

Celaeno
The Celaeno was a Firestorm Frigate of the Imperial Navy. In late M41, it carried elements of the Blood Angels' Fifth Company to the Cemetery World of Cybele.[1][2] When the Word Bearers arrived in the system and invaded the planet, the Celaeno survived long enough to send out a distress call, but was ultimately destroyed with all hands aboard by the Chaos vessel Dirge Eterna.[1][2]

Celaeno (Inquisitor)
Celaeno was an Ordo Malleus Inquisitor who clashed with the Night Reapers Warband in 999.M41. The Inquisitor and a Company of the Red Hunters brought the Warband to battle on the barren worlds of the Calligulan Nebula, where the Chapter's vehicles fought the Daemon Engines of the Night Reapers. The Warband was victorious in the battle, however, as the Inquisitor was killed by an errant shell fired by the Red Hunter's vehicles, and the Night Reapers eventually forced the Space Marines to retreat.[1]

Celcinan
Celcinan was a Battle Brother of the Blood Angels Chapter's Third Company. During a battle with Chaos Cultists, Celcinan gave into the Black Rage and charged their fortified position. Shortly afterwards he was killed by a direct hit from a lascannon.[1]

Celebrants
The Celebrants are a Space Marine Chapter.

Celeja
The Celeja are winged, beetle-like warp parasites, that live inside their host's bloodstreams absorbing their genetic information.[1] They do so for many years and are only occasionally visible as a swelling that moves beneath the host's skin. When the Celeja has absorbed enough genetic information, it sends its victims into a catatonic state. It then cocoons the host in silk-like material, it excreates from the body's pores. A few days later, the Celeja emerges transformed into a perfect likeness of the host, who is left behind as a lifeless husk. The Celeja then masquerades as the deceased host, while working to some agenda that only it understands.[1]

Celephace
Celephace is a Twilight World whose dusk tribes wander its irradiated deserts.[1]

Celeritas
Celeritas is a Chainsword and an heirloom of Cadia, that was given by Ultramarines Chapter Master Admeus to Castellan Grift, after the Cadian 57th relieved the Astartes at the Siege of Ygdravere. This perfectly balanced weapon was crafted by artisans on Talassar and is amongst the finest examples of its kind in the Imperium.[1]

Celestarch
Celestarch is the title of the leader of House Belisarius, a Navigator Great House of the Navis Nobilite. Succession does not pass from parent to child, but is chosen by the Elder Navigators of House Belisarius. Not all Belisarians can be Celestarch, though the children of a previous Celestarch could one day ascend. As head of House Belisarius, the Celestarch is one of the most powerful families in the Imperium, and well protected by the Space Wolves of the Wolfblade.[1]

Celestarii
The Celestarii were a Xenos-worshiping cult active in the Orpheus Sector in late M38. Born from the famine and bitterness of the preceding years which included the Black Crusade of Von Mallas, the Celestarii ranks swell among the nobles of the sector. While persecuted by the Ordo Hereticus and Adeptus Arbites, Imperial authorities are nonetheless able to eliminate the cult. The Cult's tenets maintain the Imperial Creed to be false while worshiping a secret race of superior beings which slumber, who they believe will one day awaken to bring immortality to their servants and death to all who oppose them (likely a reference to Necrons). The Cult takes alien artifacts as holy relics and carries out cannibalistic rituals.[1]

Celeste Arkas
Celeste Arkas was a Canoness in the Sisters of Battle who took part in the Mehlindi Crusade, where she incinerated a perverse Chaos witch and her unholy coven.[1]

Celestial Fire
The Celestial Fire is a venerated Flamer that was carried into battle by the Adepta Sororitas for over a thousand years and came into prominence during the Mehlindi Crusade, wherein Canoness Celeste Arkas incinerated a perverse Chaos witch and her unholy coven. Sometime later, the Celestial Fire came into the possession of the Blood Ravens Chapter.[1]

Celestial Guard
The Celestial Guard are a Space Marine Chapter.

Axe-rake
Axe-rakes are a heavy multi-purpose weapon and tool used within the Imperium and by the forces of Chaos. They feature a heavy axehead, sometimes replaced with a chain-axe assembly and curved bill-hook or barb at the back. They are used in mines, smeltors, foundries and work gangs and can also assist in climbing over obstacles or forcing open doors and locks. An almost universal symbol in the Imperium for labour and a hive world's manual workforce and is often rendered as an icon both in industrial architecture and livery on most hive world guilds and the Vervun Primary Hive Commissariat.[1][2][3a][3b][3c] They saw use during the Horus Heresy by the Ashen Circle of the Word Bearers Legion. These vicious blades were used to drag down victims and topple graven idols and false icons for the Word Beaers' pyres.[1]

Axe Mortalis
The Axe Mortalis is an ancient master-crafted Power Axe used by Commander Dante of the Blood Angels.[1] It was crafted by revered Chapter Armourer Metriculus in the days following the Horus Heresy.[2]

Axe Serpentis
The Axe Serpentis was a Carsoran Power Axe, that was wielded by the Sons of Horus Captain Vheren Ashurhaddon, during the Horus Heresy.[1] The axe was believed to have been crafted by Horus Lupercal for his personal armoury from the melted down weapons of Cthonia’s vanquished gang leaders. It was presented to Vheren Ashurhaddon by the Warmaster himself in recognition of the First Reaver’s valiant effort to hold the gates of the great Tower of Ullanor while Horus and the Justaerin fought their way up to the pinnacle of that great edifice.[2]

Axe Temprous
The Axe Temprous is the personal weapon of the Captain of the Knights of Abhorrence Chapter's 2nd Company. It was gifted to him by the Adeptus Custodes' Emissaries Imperatus, before the Captain went to war against a Hrud infestation within the Ghoul Stars.[1]

Axe of Dismemberment
Axes of Dismemberment are 8-foot, warp-forged battleaxes that are wielded by Chaos Space Marines and are known to be favoured by Masters of Execution.[1]

Axe of Dominion
The Axe of Dominion is a Daemon Weapon, that is wielded by the Slaanesh Daemon Syll'Esske.[1]

Axe of Khorne
The Axe of Khorne is a Chaos Daemon Weapon which has been imbued with the power and bloodlust of Khorne, driving the bearer to greater feats of death and destruction. It is the main weapon used by Bloodthirsters, but on occasion can be gifted to mortal Champions of Khorne who have proved themselves worthy.[1] Bloodthirsters of Insensate Rage carry enormous Great Axes of Khorne into battle.[2]

Axe of Medusa
The Axe of Medusa is a relic of the Iron Hands. Traditionally held by the Iron Council and given to the Chapter's chosen War Leader, for over three centuries it has been wielded by Kardan Stronos. Stronos however has been known to lend the weapon to another Battle-Brother as a mark of favor and faith.[1]

Axe of Russ
The Axe of Russ was a Battle Barge in the Space Wolves Chapter and was commanded by the Wolf Lord Kjarl Grimblood, during the Psychic Awakening.[1] As the Great Waaagh! attacked the Imperium, Grimblood used the Axe of Russ and other Imperial warships to ambush a Deathskulls armada threatening the Evraad System. The Orks were lured into the Gnarion Reef, where the ambush was sprung, but the Xenos' warships outnumbered those of the Imperium. The Axe of Russ was soon boarded by the Deathskulls and Grimblood left the overall battle to the Battle Barge's Shipmistress, while he took part in defending it. However, the Axe of Russ was later destroyed by the Deathskulls, which struck a huge blow to the Imperial forces' morale as the battle with the Orks continued.[1]

Axe of Severance
The Axe of Severance is a ritual weapon used by the Iron Hands' Clan Dorrvok, to welcome new members into the Clan by lopping off their left hands.[1]

Axe of Ultramar
The Axes of Ultramar are ornately crafted power weapons used by the Ultramarines Honour Guard. They are made from the jewels and ores found beneath the surface of Prandium and are highly ornate, but beneath their elaborate surface they are deadly weapons. They are only given to the greatest of soldiers from the ranks of the Ultramarines and these soldiers spread out throughout the chapter to lend their guidance and abilities to the squads they join.[1]

Axe of the Fearless Crusader
The Axe of the Fearless Crusader is an Artificer Power Axe belonging to the Blood Ravens Chapter, that has an energy field specially attuned to the tolerances of the MK VI Heresy pattern model that remains the base of most Chaos Space Marine power armour. [1]

Axe of the Forgemaster
The Axe of the Forgemaster is a cog-toothed power axe possessed by the Iron Warriors. It has been used by forgemasters to create and dominate numerous Daemon Engines. An inherent authority over machines bleeds from its metallic skin, and energies of unmaking bound into the Axe of the Forgemaster allow a single blow to turn an adamantium-hulled tank into a pile of rusted scrap. Even Xenos war engines simply come apart when struck hard enough, disintegrating with screams of tortured materials.[1]

Axe of the Frostrider
The Axe of the Frostrider, is a power axe used by the Space Wolf warrior Otto Frostrider, to kill the Chaos Champion Hasdrubal. The axe stayed with Frostrider until his death and was thought to have been buried with him. Yet the axe has appeared several times, found at just the right time to slay the enemies of Man, most recently by the Blood Ravens.[1]

Axe of the Iron Snake
The Axe of the Iron Snake, is a power axe once belonging to the Iron Snakes Chapter, but now in possession of the Blood Ravens. The Iron Snakes of planet Ithaka have long revered this mighty power axe as a weapon used to destroy great wyrms in the oceans of their home world.[1]

Axe of the Ravens
The Axe of the Ravens is a power axe forged of night-black alloys, that was a gift to the Blood Ravens from the Raven Guard after squads from both Chapters fought side-by-side during the Haugaard Crusade.[1]

Axes of the Emperor
The Axes of the Emperor are a Space Marine Chapter.[1]

Axes of the Forge
The Axes of the Forge are a Fleet Based World Eaters Warband.[1]

Axiel
Axiel was a Contemptor Dreadnought in the Blood Angels Legion, who served under First Captain Raldoron's command, during the Siege of Terra.[1]

Axilon
Axilon the Unbowed is a Furioso Dreadnought in the Blood Angels Chapter, who prefers to unleash his wrath upon the foe with matching Blood Talons. But when the mission demands, he is willing to support his Battle Brothers with the thunderous roar of a Frag Cannon.[1]

Vae Victis
Vae Victis is an ancient Vanquisher Class Battleship used by the Imperial Navy.[1] The first known Vanquisher class vessel, the Vae Victis was constructed at Hydraphur in late M32 where it subsequently joined Battlefleet Bakka. The vessel saw action in the Pacification of Magellan and the Saint-Saen Crusade. Whilst on this extended crusade the vessel was recorded as lost in the Warp, but it reappeared some 200 years later. Its next known action came when it served as part of the Dominion Fleet of the Ultramarines in Ultramar. Over the next millennia it underwent extensive refit to repair its widespread damaged and aging Lance and propulsion systems. Aged and suffering continued problems, the Vae Victis served until M38 when it was left in stationary orbit around Drawkesd in Segmentum Tempestus. However following the heavy Imperial Navy losses at the hands of Hive Fleet Behemoth, the Vae Victis was refitted and returned to service.[1]

Vae Victus
The Vae Victus is a Strike Cruiser of the Ultramarines Chapter. It is over 3000 years old, and was constructed at the shipyards of Calth.[1] The Vae Victus has been in a number of engagements, such as the Battle of Macragge, destroying the command barge of the renegade flag-captain Ghenas Malkorgh, delivering the killing blow to the Ork hulk, Captor of Vice, destroying the orbital defences of Thracia in the Appolyon Crusade, destroying Dark Eldar raiders at Pavonis, and taking part in the defence of Tarsis Ultra. The Vae Victus is currently under the command of Lord Admiral Lazlo Tiberius.[1]

Vaedrex
Vaedrex is a Culexus Assassin who in M41 slew the powerful Chaos Lord Malfecius after his ascension to Daemon Prince.[1]

Vaedrian Shenol
Vaedrian Shenol is a Space Marine of the Deathwatch Chapter and the current Watch Master of Watcher Keep.[1] In the wake of the Great Rift's creation, Shenol has seen an increase of Xenophiles within the Imperium, who feel that since Xenos are also threatened by the forces of Chaos, the Empire of Mankind should fight alongside them against their shared foe. The Watch Master, however, considers these people to be nothing but heretics, who would foolishly have the Imperium put its trust in beasts that would gladly plunge their blades in its back. Shenol has declared that there can be no tolerance, no compromise, and no peace with such animals - only war and the Imperium's endless purgation of the Xenos threat.[1]

Vaeduc
Vaeduc the Maimed, was a Warlord in the Night Lords Legion, during the Horus Heresy and took part in the Thramas Crusade. He was killed by the Dark Angels in that conflict, while fighting on Sheol.[1]

Vael Donatus
Vael Donatus is a member of the Ultramarines Chapter, currently serving with the Deathwatch.[1] Originally a Sternguard Veteran of the 1st Company, Donatus possesses an immense level of skill and experience and is known for his excellent marksmanship.[1][2]

Vaen
Vaen is an Iron Warriors Lord Admiral whose flagship, the Merciless Spite, crash landed upon the Imperial Feudal World Prime Gala. The world had been colonized by the Knights of House Terryn and was ruled by High King Dontros, who sent his forces to kill the invaders. However, when the Knights arrived, Vaen unleashed swarms of Heldrakes, which easily destroyed House Terryn's forces. Vaen then rebuilt the Knights and installed his favoured Chosen lieutenants to pilot them. With these corrupted Knights under his control, Vaen went on to lead his forces in a successful conquest of Prime Gala.[1]

Vaer Greyloc
Vaer Greyloc was a Jarl of the Space Wolves. Commander of the Space Wolves Twelfth Great Company in M32, he oversaw the defenses of Fenris against the Thousand Sons in the Battle of the Fang. Though a skilled commander and powerful warrior, not even Greyloc could stand before the the might of Magnus the Red. Towards the end of the battle, Magnus beat the Jarl to death with his bare hands in front of Bjorn.[1a] Although Bjorn was acclaimed for his valour during the battle, the venerable Dreadnought said that the true victory belonged to Greyloc, for his leadership and the awesome battle-fury that had enabled him to grievously wound the Daemon Primarch, even if he could not defeat him.[1b]

Vaerskis Brancid
Vaerskis Brancid is a Baron of House Khymere, who pilots the Chaos Knight Raging Inferno. He led its forces that joined Haarken Worldclaimer's warhost, during the Nachmund Rift War.[1]

Vagabond Class Merchant Trader
The Vagabond Class Merchant Trader is a transport spacecraft used by Merchant Fleets. A common sight in the Merchant Fleets, Vagabonds are small multipurpose vessels able to transport a wide variety of cargo and even passengers. Popular among poorer Chartist Captains, these ships are unassuming but reliable and even carry small weapons batteries for defense against pirates.[1]

Vagan
Vagan is a Assault Marine in the Blood Ravens Chapter, who defended Hive Sinthya against the Kroot, during the Lu'shan Invasion. Using his Lightning Claws, Vagan waded into the throng of Kroot, as they rushed into the main plaza of the Hive, and ended hundreds of xenos lives that day.[1]

Vagoran
Vagoran is a member of House Taranis and pilots the Knight suit Giant-Killer.[1] He was sent with the Cadian 1313th Regiment to the Imperium world Dusken V to determine why contact had been lost with its only Hive, known as the Deep. When they entered the Deep, however, they could see the marks of Heresy and as they descended deeper into the Hive they were attacked by a Slaaneshi Cult. The Cadians and Vagoran fought their way through to the Deep's ninth level where they were confronted by Daemonettes and the Keeper of Secrets, who was responsible for corrupting the Hive's population. In the battle that followed, Vagoran clashed with the Keeper and managed to destroy the Greater Daemon's body, sending both it and the Daemonettes back into the Warp.[1]

Vagoris
Vagoris is an Imperial world and is the Homeworld of the Farstalkers Chapter. It lies within the Imperium Nihilus, close to the Malfactus Warpstorm, and is currently being invaded.[1]

Vahgnar
Vahgnar was a Scout of the Tanith First and Only regiment.[1]

Vaingloria
Vaingloria's industrial sprawls contained fragments of the powerful weapon, known as the Key. This led them to be among the first locations to be invaded by the Black Legion's Balefleets in M42.[1]

Vaithan Reaver Squad
The Vaithan Reaver Squad was a Sons of Horus Warband.[1] They were formed by the Sons of Horus Captain Erekan Juric after the Traitor Legions fled into the Eye of Terror following their defeat by the Imperium. The Warband's end came soon after, however, when the Sons of Horus began to be attacked by the other Traitor Legions, who blamed them for the Horus Heresy's failure. The Vaithan Reaver Squad were shattered in one such attack, when the Thousand Sons Sorcerer Kahotep led his Legion's forces to breech the defenses of the Warband's stronghold on a blighted world within the Eye. Juric knew the day was lost after this happened, and as the Thousand Sons swarmed into his fortress, he ordered the Reavers to escape within the Warband's Thunderhawks. Only half of the surviving Reavers were able to do so, though, and Juric himself was burned alive by Kahotep when he attempted to kill Sorcerer.[1]

Vakarius
Vakarius the Immortal was a Chaos Lord who fought through a hundred campaigns and despite suffering the most grievous injuries, never once fell in combat. His fortune changed, however, soon after having made pact with a Daemon Prince of Khorne, when he failed to live up to his namesake.[1]

Vakembei
Vakembei was a Warleader of the Celestial Lions Chapter, known as the Spear That Hunts Hearts. He was killed during the Third War for Armageddon.[1]

Vakillar U'riss
Vakillar U'riss is a Dark Eldar Haemonculus and a member of the Conclave of Tears.[1]

Kalibrax
Kalibrax is a Forge World of the Imperium.[1]

Kalice Arkady
Kalice Arkady is a former Astra Militarum Captain of the Follaxian 113th Irregulars, who defected to the Tau Empire.[1] When she became disillusioned with the Imperium and joined the Tau, Arkady managed to take nearly her entire Company with her. This was a major blow to the morale of Arkady's homeworld and ended a storied military career that saw her earn the Order of the Adamant Tread, the Heart of the Crown on Syndythos and being the bearer of the Crimson Skull. However, Arkady's military experience and personality soon led her rise through the Tau's Gue'vesa' ranks and saw her transferred to the Nem'yar Atoll. Once there, Arkady was stationed aboard the Suu'suamyth orbital shipyard and later became a Gue'vesa'vres, making her the highest ranking Gue'vesa on the shipyard. This allowed her to regularly meet with Suu'suamyth's ruling council, which she saw as a high honour. After a series of sabotage aboard the shipyard led to numerous deaths, Arkady was tasked by the Council to find the culprits. She was chosen, due to her experience and more importantly the fact that the council suspected the saboteurs were Humans. As she was also a trusted member of the Suu'suamyth's population, Arkday's involvement would prevent any tensions that could erupt between the Tau and Gue'vesa aboard the shipyard. She was to be aided, however, by the Water Caste criminal investigator Por'ui Fi'rios Kau'kartyr, which became a novel situation for both of them. They quickly began their investigation, by trying to track down where the culprits had gathered the parts needed for the various sabotages. Arkady sought the aid of one of her former Sergeant Treshom Lan, who owned a mechanical shop on the shipyard. Though Lan later told them he could not remember anyone inquiring for a specific part the two investigators asked for, they both suspected he was lying. After they left, Kau'kartyr revealed he had hidden his drone within Lan's shop and they listened as the former Sergeant met with a secretive group. When the group later spoke of the havoc they had wrought, the two investigators realized they were the saboteurs and stormed Lan's shop with a squadron of Fire Warriors. To their horror, as well as Lan's, the saboteurs were in fact members of a Genestealer Cult. The Cult members attacked and fought ferociously, which forced Arkady and the others to kill them.[1] Afterwards, Lan was taken into custody and admitted to aiding the saboteurs, in order to strike back at the Tau for their second-class treatment of Humans. Suu'suamyth's ruling council then met with Arkady and Kau'kartyr to congratulate them and told them the investigation was at an end. Both disagreed, however, and stated they discovered the culprits' ringleader had arrived at the shipyard well after the first act of sabotage had occurred. This meant there had to be others involved, but the ruling council was firm in their decision that all the saboteurs were dead. While the investigation was officially ended, both Arkady and Kau'kartyr agreed to continue looking for the other saboteurs. Arkady then stated that, though, the Tau Empire used Kroot to detect the Genestealer taint in Humans, they were not yet able to detect it in other Xenos. This led them to track down, what other non-Humans had transferred in to Suu'suamyth, near the time the first act of sabotage occurred. Within moments they discovered that a group of Vespid matched their criteria and they quickly went to the area, where the winged Xenos resided. With them was another squadron of Fire Warriors, but this proved not to be enough, as they were quickly surrounded. It was revealed that the Vespid had been infected and managed to bring a Genestealer aboard the orbital shipyard. This Patriarch was responsible for then infecting several other members of Suu'suamyth's population. Despite being outnumbered, the investigators and Fire Warriors fought back, but were certain to meet their deaths at the Cult's hands. Suddenly, though, several XV25 Stealthsuits opened fire on the Cult and Patriarch. With their aid the Cult was destroyed, but the investigators realized the Stealthsuits had been sent by the council to follow them. Though the council had ended the investigation, they and the Cult realized that due to Arkady's reputation, she would not stop searching for anyone else infected by the Genestealer. The Cult had hoped to kill her to stop any further search for them and the Council in turn wanted to use her as a lure for the entire Cult to go after. While the Council's tactic was successful, both Arkady and Kau'kartyr resented having been tricked into serving as bait.[1]

Kalidar
Kalidar is the star of the Kalidar System.[1a] Kalidar is a Type A main sequence blue-white star[1a] that produces a lot of flares and radiation.[1b] It is believed to have been artificially manipulated at some point in the distant past (equating to grade F on the X-T Scale), due to its instability and elemental composition. The three innermost planets of the Kalidar System are also noted to orbit Kalidar in a non-natural pattern, providing further evidence for this manipulation. Data pertaining to the star and these three planets has been suppressed by the Inquisition.[1a]

Kalidar's Noose
Kalidar's Noose is an asteroid belt located in the Kalidar System.[1] Believed to be remnants of a stellar collision, Kalidar's Noose is one of two inhabited asteroid belts in the system (the other being The Girdle). In the early-mid M41 it supported a population of over two million inhabitants.[1]

Kalidar Crusade
The Kalidar Crusade was a Black Templars Crusade against the Orks, that took place in M41.[1]

Kalidar I
Kalidar I is the first planet of the Kalidar System.[1] Kalidar I, along with its sister planets Kalidar II and Kalidar III, are planetary husks notable for their non-natural orbital pattern - all three orbit Kalidar with equidistant placing at 3AU. Data pertaining to these planets has been suppressed by the Inquisition.[1]

Kalidar II
Kalidar II is the second planet in the Kalidar system.[1] Kalidar II, along with its sister planets Kalidar I and Kalidar III, are planetary husks notable for their non-natural orbital pattern - all three orbit Kalidar with equidistant placing at 3AU. Data pertaining to these planets has been suppressed by the Inquisition.[1]

Kalidar III
Kalidar III is the third planet in the Kalidar system.[1] Kalidar III, along with its sister planets Kalidar I and Kalidar II, are planetary husks notable for their non-natural orbital pattern - all three orbit Kalidar with equidistant placing at 3AU. Data pertaining to these planets has been suppressed by the Inquisition.[1]

Kalidar IV
Kalidar IV (also known simply as Kalidar[1e]) is an Industrial World of the Imperium. It is the designated Capital World of the Kalidar System, and of the Kalidar Subsector as a whole.[1a]

Kalidar Subsector
The Kalidar Subsector is a Subsector of Imperial space, located in the Chiros Sector of Segmentum Tempestus.[1]

Kalidar System
The Kalidar System is a system of Imperial space. It is located in the Kalidar Subsector, in the Chiros Sector of Segmentum Tempestus.[1] The system's star, Kalidar, is a blue-white star that is believed to have been artificially manipulated at some point in the distant past, due to its instability and elemental composition. The three innermost planets are also noted to orbit Kalidar in a non-natural pattern.[1] In early-mid M41, the system was invaded by the Orks of Waaagh! Gratzdakka.[1]

Kalidar V
Kalidar V is the fifth planet in the Kalidar system. It is a ringed gas giant with no moons.[1]

Kalidar VI
Kalidar VI is the sixth planet in the Kalidar system. It is a gas giant with 12 moons and at least one orbital platform used to mine said moons.[1] One of its moons, Lax, is inhabited and classed as an Agri World.[1]

Kalidar VII
Kalidar VII is the seventh planet of the Kalidar System.[1]

Kalidar War
The Kalidar War was a conflict in the early-mid M41.[1a]

Kalides Prime
Kalides Prime was the Capital World of its System.[1a] Like many other worlds Kalides Prime found itself stranded in the Dark Imperium, following the aftermath of the Great Rift's creation. Sometime afterwards it fell to a Death Guard invasion,[1a] when nearly 200-300 Chaos Space Marines[1b] descented to the planet and devastated it.[1a] The Cadian Imperial Guard of the Cadian 44th Heavy Infantry[1d] garrisoned on the planet fought proudly but were hardly pressed by Death Guard Marines and raised by their diseased magic Poxwalkers, so retreated to the bounds of astropathic fortress to make a last stand. They were helped by arriving of the Ultramarines Strike Cruiser Primarch's Sword with the Primaris Space Marines force of Lieutenant Cassian[1b] though it is not saved them because Death Guard, their mutant-zombies[1c] and Daemonic allies[1e] were really hard opponents.[1f] As a result of long, bloody and filthy battle, all of the Cadian were killed[1f] and the Ultramarines suffered heavy losses. The Primaris Space Marines were managed though to activate a miraculously survived astropath choir of the Kalides Prime and to call out the help from other forces of the Indomitus Crusade. Also Cassian killed the Chaos Lord Gurloch in the battle-duel and so the Death Guard forces were dispersed without their commander.[1c] After defeating the Death Guard traitors, Kalides Prime was declared purgatus extremis. The main fortress was bombed into rubble and the lower atmosphere of the planet was crammed with servitor-mines to prevent the Death Guard to return for their warriors.[1c]

Kalidos
Kalidos is an Imperial Hive World in the Prismata System, which was devastated during the Chaos Invasion of the Stygius Sector.[1]

Kalidus
Kalidus is a smog-choked Imperium world that was saved by the Primarch Leman Russ and the Space Wolves Legion after it suffered a Daemonic incursion during the Great Crusade.[1a] Ever since the Space Wolves saved their world, the population of Kalidus have been devoted scions of the Imperium and Russ' personal standard is still proudly displayed in the Imperial Governor's palace. In late M41, the Space Wolves still remember their Primarch's history with Kalidus and when the Genestealer infested Space Hulk Scion of Darkness appeared near the world, the Chapter dispatched a fleet to save it. Led by the Wolf Lord Volund, the fleet attacked the Space Hulk in order to destroy before it reached Kalidus; but the Scion of Darkness' force shields protected it from any damage. After some consideration, Volund decided that his Wolf Guard would have to be inserted into the Space Hulk and deactivate the terminals powering the force shields.[1a] Though only a single squad, led by Pack Leader Tarl, boarded the Scion of Darkness[1b], Volund's Wolf Guard succeeded in disabling its force shields and the Space Hulk was destroyed by the Space Wolves' fleet.[1c]

Kaliell
Kaliell was an Aeldari Autarch.[1][2] In M41, Kaliell's forces fought a series of hit and run engagements with the Tallarn 3rd Regiment in the Battle for the Ruins of Esko's Moon.[1] During one battle, the Tallarn managed to catch the Aeldar in a crossfire[1] and their commander, Captain Al'rahem, killed Kaliell, beheading the Autarch with his sword.[1][2]

Kaligan III
Kaligan III is an Imperium Jungle World that has been invaded by Hive Fleet Leviathan. The Cadian 29th Regiment, which had been stationed on Kaligan III before the invasion, are now fighting desperately to save the world from the Hive Fleet's hunger.[1]

Eternity Gate
Eternity Gate may refer to: Eternity Gate (Imperial) - Part of the Imperial Palace on Terra Eternity Gate (Necron) - Necron technology

Eternity Gate (Imperial)
The Eternity Gate is the Imperial Palace's final gateway to the Sanctum Imperialis which holds the Golden Throne and the Emperor himself.[Needs Citation]

Eternity Gate (Necron)
Eternity Gates, also known as Dark Portals[2] or Portals of Exile[3], are a form of advanced Necron teleportation technology.[1] An Eternity Gate is a captured wormhole able to appear upon the battlefield. The other half of the wormhole links to Tomb Worlds and warships of the wielders Necron Dynasty. This allows for Necron forces to rapidly deploy appear on the battlefield near-instantaneously. Via these space-folding corridors a Necron Overlord can drown a world in waves of his own warriors. Eternity Gates are most often mounted on Necron Monoliths, which rapidly land upon the surface of a planet and allow for hordes of Necron warriors to arrive.[1] Similar technology has also been observed on Night Scythe aircraft.[5]

Eternity of Pain
The Eternity of Pain is a Desolator Class Battleship. The ship turned renegade in 453.M33, and was subsequently responsible for destroying at least seven Imperial Battleships and countless other smaller.[1] The ship was eventually devoted to Khorne,[2] and joined Abaddon's fleet during the 12th Black Crusade.[1][2]

Eterwin
Eterwin was a seneschal of the planet Calth, active in the late Great Crusade.[1]

Ethaius
Ethaius is a skilled Ultramarines Techmarine, who serves in Sergeant Antaro Chronus' strike force, which fights against the Necron presence in Ultramar.[1]

Etharic Seraphs
The Etharic Seraphs are Astra Militarum Drop Regiments.[1]

Ether-Swimming Brood
Ether-Swimming Broods are small swarms of void-capable Tyranid organisms that are launched against enemy vessels from larger Bio-Ships. They are the equivalent of Attack Craft for other races.[1]

Ether Cannon
Ether Cannons are deadly weapons used by the mysterious Fra'al race. Most often equipped to their Battlecruisers, these cannons fire a beam of pulsed energy. The Ether field in these beams corrode the hulls of spacecraft, ignoring their shields. These weapons also produce the side effect of overloading the shields of the target, allowing the Fra'al Battlecruiser to follow-up the attack with a volley of Lance fire. Even the Eldar have found this terrifying weapon to be a threat to their ships.[1]

Ether Crystal
The Ether Crystal is a weapon utilized by Necron Crypteks of the Ethermancer discipline. Still air comes to life in the presence of an ether crystal, buffeting the Cryptek's enemies with crushing pressure waves and bolts of lightning.

Ether Lance
The Ether Lance is a Daemon Weapon.

Etherblade
Etherblades are a type of Daemon Weapon. These blades flicker in and out of reality, rendering them able to pass through even the thickest armor with ease by rematerializing inside the victim's body.[1]

Ethereal
The Ethereals (or Aun in Tau) are the leaders of Tau society.

Ethereal Council
The Ethereal Council is the ruling government body of the Tau Empire. Based on T’au, it consists of the Ethereal Caste. The highest-ranking member of the Ethereal Council is known as the Ethereal Supreme (Aun'va)[1]

Ethereal Guard
The Ethereal Guard, also known as Tau Honour Guards are Tau warriors who serve as the bodyguards and protectors of Ethereals, the undisputed leaders of the Tau Empire. Specifically bred and trained for their duties, Ethereal Guards are physically large and well-muscled for Tau. They are also fanatically loyal to their Ethereals even by the standards of the Tau.[2] These warriors are dressed in ritual garb but wear Recon Armour and wield Honour Blades.[1a] An Ethereal is always protected by at least two members of the Ethereal Guard.[2]

Ethereal Supreme
The Ethereal Supreme is the highest-ranking member of the Tau Empire Ethereal Council and the de facto leader of the Tau Empire.[1]

Etheria Doon
Etheria Doon is the Seeress of Necromunda's Fires of Perdition. She is also among the notable illegitimate offspring of the Hive World's Imperial Commander Gerontius Helmawr.[1]

Etherium
Etherium is a highly advanced form of Aegis Armour built into the Synskin of Officio Assassinorum Culexus Assassins. This, combined with the Culexus's innate Pariah abilities, means that psychic attacks pass right through him as if he were invisible.[1]

Ethnarchy
The Ethnarchy was a powerful faction which existed on Terra towards the end of the Unification Wars. Ruled over by Eugenicist oligarchs, they maintained a small empire over the Caucasus which was protected by formidable Power Field generators. The Ethnarchy is known to have commanded formidable forces consisting of genetically modified warriors known as the Ur-Khasis, dangerous weapons from the Dark Age of Technology, and enslaved Psykers. The first attempt by Imperial forces to capture the Ethnarchy's strongholds earlier in the war had cost the lives of 20,000 Legiones Astartes and a million other casualties.[1] Towards the end of the Unification Wars, the Emperor began his second attempt to topple the Ethnarchy. This time the XVIII Legion (later known as the Salamanders) was tasked with destroying the subterranean power generators feeding the Ethnarchy's power fields. In the ensuing Assault on the Tempest Galleries, the XVIIIth Legion was victorious and with their force fields down, the Ethnarchy was quickly crushed by the forces of the Emperor.[1]

Ethratan
Ethratan was the Sable Swords Chapter's Second Captain who was part of the Space Marine strike force sent to secure the Imperial Palace from the rule of the Grand Master of Assassins Drakan Vangorich in 546.M32, following the aftermath of the The Beheading. He fought beside his Chapter Master Qublicus Amar and the Imperial Fists Chapter Master Maximus Thane, but later fell in battle with Vangorich's loyal Officio Assassinorum agents.[1]

Terminus Consolaris
The Terminus Consolaris is an advanced suit of Terminator Armour used by Kor Phaeron.[1] Too old for transformation into a full Space Marine, this armour utilizes advanced life support systems known as the Consolaris. The suit itself is equipped with two Lightning Claws known as the Patriarch's Claws and a Digi-Flamer.[1]

Terminus Decree
The Terminus Decree is an ancient scripture or instruction written on a simple piece of parchment and locked away within the Chamber of Purity on Titan, making it a sacred relic to the Grey Knights Chapter.[1]

Terminus Est
The Terminus Est is the flagship of Typhus, Herald of Nurgle.[2]

Termite
The Termite is an Imperial and Squat tunneling transport vehicle.[1]

Teros
Teros is a member of House Krast and known as Hexenhammer. He has a special gift for finding enemy psykers on the battlefield, and also has a strong desire to destroy them. It will never be enough to sate his loathing no matter how many of the miserable witches fall before his anger.[1]

Terra
Terra [15], also dubbed Holy Terra and known in antiquity as Earth[13a], is the homeworld of Mankind, the resting place of the Emperor, and the most holy and revered place in the Imperium. Pilgrims throughout the Imperium flock to Terra - even the barren soil that pilgrims tread upon is considered holy. It is effectively a temple the size of a planet. As the capital world of the Imperium, Terra is also home to the main headquarters of many important Imperial organisations, including the Adeptus Terra, the Administratum, and the Departmento Munitorum[1].

Terra's Lambent Glory
Terra's Lambent Glory was a warship of the Imperial Navy.[1] In 397.M41 it formed part of the Naval assets of Battlegroup Kalidar. At the time the vessel was captained by Commander Spaduski.[1]

Terra (geography)
Terra is the birthplace of humanity and the Throneworld of the Imperium of Man.

Terra Nullius
Terra Nullius is a Imperial world that ceded from the Imperium during the Horus Heresy, proclaiming neutrality. This gambit failed when forces from the Dark Angels and the Death Guard clashed in orbit of the planet, forcing the Imperial governor to choose to side with the Dark Angels.[1]

Terra Secundus
Terra Secundus is a world of the Imperium.[1] During the Noctis Aeterna, the world fell to Chaos forces. Indomitus Crusade forces under Guilliman himself later arrived, but fell into a series of Alpha Legion ambushes and malfunctions. Not wanting to be bogged down into a long war of attrition, Guilliman made the difficult decision to withdraw and skirted the whole Primagenesis System.[1]

Terragaaz
Terragaaz was an Imperial front-line high commander of the Great Crusade, who served on its War Council.[1]

Terran Crusade
The Terran Crusade was an Imperial Crusade fought shortly after the Thirteenth Black Crusade and the destruction of Cadia. It saw the resurrected Primarch Roboute Guilliman leave Ultramar on a pilgrimage to Terra.

Terran Messenger
The Terran Messenger was a warship in the Imperial Fists Legion[1b], during the Great Crusade and it took part in the Night Crusade.[1a]

Terran Praefects
The Terran Praefects are Imperial Guard Regiments.

Terran Redemptionists
The Terran Redemptionists are pious Astra Militarum Regiments that defend Terra and are composed of Guardsmen from other Regiments.[1]

Terranic Auxilia
The Terranic Auxilia were a Terran Regiment of the Imperial Army during the Great Crusade and Horus Heresy. They were part of the Space Wolves-led force in the Burning of Prospero.[1]

Terranic Greatsword
The Terranic Greatswords were a type of power sword, used by the Dark Angels Legion[1]. The Advex-Mors Greatsword was also a unique pattern of the Terranic.[3]

Terraq
Terraq lies near the Eye of Terror and was where the Dark Angels Grand Master Belial led the Deathwing to victory over the Violators Warband.[1]

Terrathos
Terrathos was the site of a battle involving the Knights of House Draconis.[1]

Parsimus Dewain
Parsimus Dewain was a Rogue Trader and former Astra Militarum Colonel, who colonized the Koronus Expanse's world, Footfall in 410.M41.[1a]

Parthinian Serpent
The Parthinian Serpent was a relic of the Dark Age of Technology, discovered during the time of the Great Crusade.[1] Recovered from the quantum-sealed tribute-vaults deep beneath the Khum Karta mountains of Chogoris, the Parthinian Serpent takes the form of a bow that is the equal of many highly advanced ballistic systems. The weapon fires bolts of highly energised matter generated and unleashed by the bearer, releasing a projectile through a highly localised micro-gravitational lens array.[1]

Parthus IV
Parthus IV is a Imperial world that was left lifeless and dotted with city ruins but still with a breathable atmosphere from a mysterious catastrophe millennia prior.[Needs Citation]

Particle Accelerator (Necron)
A Particle Accelerator blast is the name given to one of the modes of ranged attack possessed by a Necron Pylon, the other being the Gauss Flux Arc. In a manner similar to that of the Particle Whip, it uses a tightly focused particle beam to carry an immensely powerful bolt of energy towards a target. This discharge heavily damages all targets within the blast radius. The only vehicle capable of firing a Particle Accelerator is the Necron Pylon, as the immense energy demands of the Accelerator can only be met using the Pylon's Power Matrix.

Particle Accelerator (Tau)
The Particle Accelerator is a Tau energy system which is used to power and fire Rail Weapons. Broadside Battlesuits armed with Rail Weapons mount a Particle Accelerator on their back.[1]

Particle Beamer
The Particle Beamer is a type of Necron Particle Weapon. This medium-sized weapon is mounted on Tomb Blades and Canoptek Spyders.[1a][1b]

Particle Caster
The Particle Caster is a type of Necron Particle Weapon. This single-arm mounted weapon is used by Triarch Praetorians and Canoptek Wraiths.[1]

Particle Shredder
The Particle Shredder is a type of Necron Particle Weapon. This large weapon is mounted on Triarch Stalkers.[1]

Particle Weapon
Particle Weapons are powerful weapons used by the Necrons.[1]

Particle Whip
A Particle Whip is a formidable Particle Weapon employed by the Necrons.[1]

Parting of the Ways (Audio Drama)
Parting of the Ways is an audio drama by Chris Wraight. It was released online in October 2014. In December 2016, it was chosen by Matt Renshaw (Black Library's audio producer) for Black Library's Hall of Fame collection.

Partisans
The Partisans are secessionist rebels who live in the Untill marshlands of the planet Gereon.[1] Descendants of religious radicals amongst the early human colonists, they believe in an independent Gereon and resist the rule of both the Imperium and Chaos. They still speak Old Gothic, rather than the Low Gothic common tongue of the Imperium.[1] "Partisans" is the name applied to them by the majority Imperial population. Their own name for themselves is Nihtgane, which translates to "nightwalkers" in Low Gothic. This term is mistranslated by the Imperial population as either "Sleepwalkers" or "noctambulists". Likewise, their name for the Untill is the Niht.[1]

Paruthan Immortals
The Paruthan Immortals are Imperial Guard Regiments. They are known to have taken part in the Haephos Containment.[1]

Parvhel
Parvhel is a Veteran of the Relictors Chapter, serving as a member of Chapter Master Artekus Bardane's Honour Guard.[1]

Pasan
Pasan was a neophyte in the Scythes of the Emperor, after the fall of Sotha. He was a member of the 21st Salvation Team under Sergeant Tiresias.[1] He was one of the last generation to be born on the Chapter's home world. Although this carried no official prestige, Tiresias saw it as reason enough to train Pasan for leadership, over his squad-mates.[1] It was Pasan who supposedly devised the plan to destroy the new Tyranid Hive Ship, which resulted in the deaths of all members of his squad as well as Commander Cassios.[1] He died after being overwhelmed by a swarm of Gaunts in the 'heart chamber' of the new ship.[1]

Pasanius Lysane
Pasanius Lysane is a Veteran Sergeant of the 4th Company of the Ultramarines, and the best friend of Captain Uriel Ventris.[1]

Pascaari
Pascaari is a world that lies near the Eye of Terror and was the last reported location of the Imperial Navy's Battlefleet Kruvek, which sent out a desperate plea for aid before it was suddenly destroyed by a Warp anomaly.[1] Why the Battlefleet was anchored above Pascaari is unknown, but rumours that vessels belonging to the Inquisition were among the fleet caused the Imperium to quickly dispatch a strike force there in order to search for any secrets the wreckage that crashed into the world may have contained. When the strike force reached Pascaari, however, they learned that the forces of Chaos and various Xenos species had already landed upon it, intent on the same goal as they were, and a war between the various factions enveloped the world.[1]

Paseski
Colonel Paseski started his military career as a lieutenant of the 22nd Catachan Jungle Fighters, and by the time of the fifth pacification of Joogunda Prime had risen to command the regiment’s Delta Company. It was following the death of the commanding officers of both the Catachan 22nd and the 1139th Orbital Assault Group, during the abortive evacuation of Joogunda Prime’s capital that Paseski took command of both units. He soon demonstrated to sector command that a permanently combined force was not only viable, but could be highly successful in specialist mass airborne assault missions.[1] Over the next few years, Colonel Paseski and his staff perfected the formation’s airborne tactics, which revolved around the massed rapid deployment, support and extraction of airmobile infantry. Colonel Paseski has a reputation as a daring leader and is well respected by the officers and men under his command. Although a dedicated Imperial servant, the Colonel demonstrates the rare quality of giving a damn about his troopers, a trait that has earned him the enmity of his peers but the loyalty of those brave men who follow him into battle. In the battles Colonel Paseski fought aboard of Command Valkyrie named "Steel Eage". He has gathered an elite aircrew, who accompany him on every mission. His crew always includes a pair of twins, Kade and Hauser Bruga, infamous as the regiment’s champion marksmen. These two snipers continuously compete with one another, whether they are firing in the regimental trials or from the side doors of their Colonel’s circling Valkyrie.[1]

Pashen Nine-Sixty
Pashen Nine-Sixty (also simply known as Pashen[1b]) is a world of the Imperium.[1a]

Goliath Class
The Goliath Class may refer to three kinds of starships: The Goliath Class Battleship - an Imperialis Armada battleship. The Goliath Class Factory Ship - an Adeptus Mechanicus mobile factory vessel. The Goliath Class Forge Tender - an Adeptus Mechanicus logistical and repairs vessel.

Goliath Class Battleship
The Goliath Class Battleship was a class of Battleship used by the Imperial Army's Imperialis Armada and Legiones Astartes during the Great Crusade and Horus Heresy.[2] They were referenced as being built for the same role as Gloriana and Victory class Battleships, but were earlier and more logistically complex examples that were eventually relegated to mostly back-line duties in reserve and garrison fleets.[3]

Goliath Class Forge Tender
The Goliath Class Forge Tender are Light Cruiser-sized vessels of the Adeptus Mechanicus Fleet. These ships perform maintenance repairs on capital ships, remote outposts, and Merchant Fleet vessels in deep space. In service for endless centuries, despite their size they only have the holding capacity of a standard transport.[1] These ships are largely crewed by Servitors and only maintain a small skeleton crew of Techpriests which man the Tenders' machine shops and maintenance facilities. Today, Goliaths are relatively rare but their services are in great demand.[1] It is speculated by Imperial intelligence reports that some of these vessels, crewed by the Dark Mechanicus, survive to this day within the Eye of Terror and help maintain the fleets of Chaos.[1]

Goliath Mauler
Goliath Maulers are the preferred vehicles of Necromunda's House Goliath, to travel through the Hive World's Ash Wastes.[1]

Goliath Mega-Cannon
The Goliath Mega-Cannon is a Squat Super-heavy artillery piece.[1]

Goliath Truck
The Goliath is a type of Imperial construction and mining vehicle. These rugged machines are frequently used by Genestealer Cults when they march to war.[1]

Goliath Vigilant
The Goliath Vigilant is a Ramilies Star Fort that belongs to Battlefleet Tempestus. Sometime after the Invasion of Rynn's World, the Crimson Fists' Chapter Master Pedro Kantor made a diplomatic request at the Star Fort, asking the Battlefleet for warships to replace the Chapter's lost fleet. An agreement was then made, which saw the Battlefleet make several warships available to the Chapter, in return for a permanent garrison of Crimson Fists aboard the Goliath Vigilant.[1]

Goliath class Factory Ship
The Goliath Class Factory Ships are enormous, space-faring, energy-processing vessels used by the fleets of the Adeptus Mechanicus.[1]

Golrath Stern
Golrath Stern is a Lieutenant in the Silver Skulls Chapter, who wielded a chainsword.[1]

Gomgrath
Gomgrath was the site of a battle between the Dark Angels Chapter and Orks.[1]

Gomorrah
Gomorrah is a former Imperial Hive World, that was the Homeworld of the Tempestor Prime Zane Mortensen. He was born in the Haephastus Hive and attended Gomorrah's infamous Schola Progenium complex, known as The Claw which was close to the Hive. Mortensen would be present, when the Hive World was destroyed by a massive comet in 999.M41 and was cared for by other survivors while they waited for the Imperium to rescue them. However the aid never arrived, and the survivors began to be killed by Gomorrah's now devastated landscape. Salvation finally came sometime later, when Imperial tithe ships arrived at Gomorrah seeking to claim a billion Guardsmen for the Enceladus Crusade. When they found the world destroyed, the tithe ships' crews began a search for survivors, but only Mortensen was found to be still alive.[1]

Gondanick Lo Materiak
Gondanick Lo Materiak was the Planetary Commander of Paragon VI and its moons in the year 395.M41.[1]

Gondwa VI
Gondwa VI is currently being fought over by the Imperium and Orks, whose grip is tightening on the world. Among the Astra Militarum Regiments taking part in the battle are the Catachan 57th Jungle Fighters and the Skadi Second Infantry.[1]

Gonides VII
Gonides VII was the site of a battle between the forces of the Ultramarines and the Black Legion. The Ultramarines detachment included Vanguard Suppressors Primaris Space Marines, which fought across the ruined cityscape of the planet against Chaos Space Marine Raptors.[1]

Gonomondium
Gonomondium is a Quarantined World of the Imperium. It is described as a plague-ridden planet unsuitable for habitation.[1]

Gonoria Prime
Gonoria Prime is a planet with dark sand dunes where the Gonoria Prime Rebellion broke out.[1]

Gonoria Prime Rebellion
The Gonoria Prime Rebellion was an Imperial Guard uprising which broke out on the Gonoria Prime planet with the aid of the Chaos Space Marines. The Imperium sent the army with at least one Imperial Guard Tank Company to suppress a rebellion.[1]

Goosen
Goosen was a Cadet Commissar attached to the Seventh Urdeshi Storm-troop, serving under Commissar Frant during the Sabbat Worlds Crusade.[1]

Gor Half-Horn
Gor Half-Horn is a Necromunda Beastman bounty hunter who offers his service in Hive Primus. No one knows where the mysterious Gor came from or how a Mutant was able to attain a bounty hunter license.[1]

Xaphen
Xaphen was a Chaplain of the Word Bearers Serrated Sun 7th Company during the Great Crusade.[1] A close friend to Argel Tal, when Lorgar undertook his pilgrimage into the Eye of Terror, Xaphen became one of the original Possessed Chaos Space Marines of the Gal Vorbak. Xaphen worked for Lorgar's agenda thereafter, covertly engineering the rebellion on Olympia which caused Perturabo to pledge himself to Horus.[1a] However when Lorgar ordered the Custodes force attached to his fleet massacred on Isstvan V, Xaphen was killed by Sythran during the fighting.[1]

Xarax Throtep
Xarax Throtep was once a psyker-priest of the Magna Templa[1a] and later a Thousand Sons Sorcerer of the Tizcan Host.[1b] He took part in the Siege of the Fenris System in 999.M41, where he and his retinue of Sorcerers appeared inside the Fang to destroy the fortress-monastery's great reactors. His conclave of magi fought with Bran Redmaw, Wulfen and waking Space Wolves Dreadnoughts and, after a sheer battle in which two of the four Sorcerers were slain, Xarax and the one remaining mage were forced to retreat. Throtep's subsequent fate is unknown.[1b]

Xarisians
The Xarisians were a radical sub-sect of the Moirae creed, who in M35 indulged in rampant techno-heresy, in order to win the civil war that had split the Adeptus Mechanicus. However, their efforts damned them into being declared Hereteks and they were soon hunted by not only the Imperium, but also their brethren of the Moirae creed as well. Before the civil war ended, the Xarisians would all be tracked down and killed and most their malefic creations were destroyed as well. Only the laser destructor known as the Diamonas survived the Xarisians' downfall and is still in use by Chaos Knights to this day.[1]

Xarius (Mercenary)
Xarius, Mercenary of the Apocalypse is a remorseless Space Marine Mercenary.[1]

Xarko
Xarko is a codicer of the Salamanders Librarius.[1a] He accompanied elements of the Third company to the world of Sturndrang in search of Tsu'gan. Xarko remained on the Forge Hammer while Agatone led efforts to the planet. Xarko was in his solitorium when the vessel was boarded by Black Dragons looking for Zartath. The Black Dragons slew most of the serfs on the ship before Xarko and the ground forces arrived on the ship and the Black Dragons were subdued.[1a][1b]

Xarl
Xarl was a member of the Night Lords and close friend to Talos Valcoran, also known as the "Soul Hunter". Xarl and Talos grew up on Nostramo together as children and were members of the same street gang, fighting for survival on the unforgiving streets of the Night Lords homeworld. Later, both were inducted into the Legion and served alongside each other in First Claw, 10th Company, in the Great Crusade and Horus Heresy.[1] Xarl continued to fight alongside Talos in his power struggle with Vandred Anrathi, during the Fall of Vilamus, and later during Talos' return to Tsagualsa, the place where millennia before their Primarch had been slain.[2] After terrorizing the planet's populace, retribution from the Imperium came in the form of the Genesis Chapter of Space Marines. Xarl and Cyrion found themselves in a desperate battle against the Company Champion, Tolemion. Taking savage wounds from the loyalist Space Marine's Thunder Hammer, Xarl managed to finally slay the Champion with his Power Sword. However, the wounds that he had taken in the struggle were too much for even an Astartes to endure, and shortly after Talos' arrival to the scene he collapsed into the Soul Hunter's arms and died. The act enraged Talos, who went on to pursue and destroy the Genesis Chapters Strike Cruiser.[2]

Xarsis Plethis
Xarsis Plethis is a world of the Imperium.[1]

Xarveus
Xarveus is a Space Marine of the Ultramarines Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Xarveus.[1]

Xarxis Plethis
Xarxis Plethis is an Imperial world and the Homeworld of the von Castellan Rogue Trader Dynasty.[1]

Xavaes Split-Tongue
Xavaes Split-Tongue is a Slaanesh Chaos Space Marine who is taking part in the Traxis Sector Conflict.[1]

Xavier
Xavier was a Chaplain in the Salamanders Chapter of Space Marines. He is regarded as the greatest Chaplain the Salamanders have ever known.[1]

Xavier's Torch
Xavier's Torch is a fearsome Meltagun, that was anointed by the legendary Chaplain Xavier of the Salamanders Chapter and is said to have carried his fury into the heart of a thousand xeno's fortresses. Lost by the Salamanders it has since been found by the Blood Ravens Chapter, who have used it against their enemies in the Aurelia Campaigns.[1]

Xavier (Captain)
Xavier was a former Captain of the Brazen Claws Chapter's Second Company.[1]

Xavier (Horus Heresy)
Xavier was a Chaplain in the Salamanders Legion, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Xavier Mendoza
Xavier Mendoza is known as one of the most notorious Inquisitors in the history of the Imperium. A fanatical enemy of Chaos, he quashed it wherever he believed it to be found. Shortly after the Horus Heresy he was convinced that all Space Marines were servants of the Chaos Gods and began a Holy War to destroy any remaining loyal Adeptus Astartes. His actions came to a head when he boarded a cruiser of the newly formed Black Templars chapter and accused the crew of harboring daemons. Declaring them heretics he had fifty Black Templars burned at the stake after a short trial. Soon after Mendoza was found dead, some think possibly as a result of assassination.[1]

Xavion
Xavion is a Blood Angels Furioso Dreadnought, who is among his Chapter's forces defending the Imperial city Helgard, from an invasion by the Black Legion.[1]

Xavor
Ancient Xavor was a Contemptor Dreadnought in the Salamanders Legion, during the Horus Heresy. He took part in the Dropsite Massacre, but its not known if he survived the conflict.[1]

Xavus
Xavus is the current Captain of the Salamanders Chapter's 4th Company and the Master of the Fleet.[1]

Xavyer Jubal
Xavyer Jubal was the sergeant of Hellebore Tactical Squad of the Tenth Company of the Luna Wolves, under Captain Garviel Loken.[1a][1b]

Xchar'hanrark
Xchar'hanrark is a Lord of Change who aided the Daemon Prince Magnus in his invasion of the Space Wolves Homeworld Fenris in late M41. The Lord of Change was later banished back to the Warp after being beheaded by the Wolf Lord Ragnar Blackmane.[1]

Ax’senaea
Ax’senaea, the Thrice-Possessed, is a Daemon Prince of Slaanesh.[1]

Ayaan (Squad)
Squad Ayaan was a squad of the Raven Guard 3rd Company.[1]

Ayamandar
The Ayamandar is a Word Bearers Styx Heavy Cruiser[1a] The Ayamandar serves as the base of operations for the Weeping Veil Chapter. It took part in the Thirteenth Black Crusade under the command of the Dark Apostle Mor Jalchek, and was part of the Despoiler's fleet that attacked the Forge World Agripinaa. When Cadia was destroyed by the Despoiler's forces and the Great Rift was created, Mor was granted a vision by the Chaos Gods which commanded him to invade the White Consuls Homeworld Sabatine. However, while the Ayamandar was able to reach Sabatine's general direction, the Great Rift had created an effect known as The Blackness, which prevented the Weeping Veil from finding the world's exact location. It was only when the Lords of Silence Warband approached the Ayamandar aboard the Solace that a path to Sabatine presented itself, as they too sought to invade the world. The Lords of Silence Chaos Lord Vorx though, would only lead the way to Sabatine if the Weeping Veil agreed to combine forces with his Warband[1b]. After some consideration Mor agreed[1c], though the Dark Apostle planned on betraying the Lords of Silence once Sabatine was conquered[1b]. With their two forces, the Weeping Veil and the Lords of Silence easily overwhelmed the White Consul's garrison force defending Sabatine. When the the Weeping Veil made their move to betray the Lords of Silence though, it ended in disaster as Vorx had always been prepared for the Word Bearers' betrayal[1d]. The Weeping Veil soon found themselves overwhelmed and Mor led a retreat back to the Ayamandar, which soon escaped from Sabatine's System.[1e]

Ayatani
The Ayatani are a special priesthood devoted to the veneration of Saint Sabbat.[1a] Although they are technically members of the Adeptus Ministorum, and thus duty-bound to promote worship of the Emperor, Sabbat is "closer" to their hearts, and thus more prominent in all their rituals and decisions.[2] There are at least two distinct sects of the Ayatani[1c][2]: Tempelum ayatani: Sedentary priests, who oversee Sabbat's shrines in the Sabbat Worlds.[1c] Imhava ayatani: "Roving priests" who travel throughout the Worlds.[1c] As a mark of their station, the Ayatani wear blue robes.[1a][1b]

Ayex Commorragh
The Ayex Commorragh, also known as the Heart of Agony, was a Dark Eldar weapon, created by a high-ranking Haemonculi.[1]

Aygart
Aygart is an infamous Astra Militarum Commissar, that some in the Inquisition suspect is a Blank. He once wore a greatcoat known as the Null Coat, which does have some repressive and anti-empyric miasma saturating it.[1]

Ayliet Phalanx
The Ayliet Phalanx were a Regiment of the Imperial Army during the Great Crusade. The Phalanxi were subordinate to the Luna Wolves during the Great Crusade.[1] Ayliet Phalanx soldiers were known to carry Jezzailli weapons.[1]

Aymir Vasaphon
Aymir Vasaphon is the current Chapter Master of the Exorcists and he is a taciturn warrior, who commands deep respect from those around him.[1]

Ayo Nuta
Ayo Nuta was an Imperial Army Major-General, who took part in the Siege of Terra.[1]

Ayria-12-Tsunami
Ayria-12-Tsunami is a world of the galaxy, whose surface features great cobalt reefs.[1] The Space Marines of the White Scars Chapter are known to have fought against the tyranids on this world.[1]

Az'mekh
Az'mekh the Untainted was a Thousand Sons Exalted Sorcerer who was among those that were exiled by his Primarch for taking part in the Rubric of Ahriman.[1] Millennia later he would fight with the Thousand Sons once again and served in a large Thousand Sons force commanded by the Daemon Primarch Magnus, sometime after the Great Rift's creation. It was during that time that they were attacked by a Space Wolves strike force led by their Chapter Master Logan Grimnar. The Chapter had tracked down Magnus in order to claim their revenge for the Daemon Primarch's invasion of their Homeworld Fenris and, in the fierce battle that followed, Az'mekh and the Thousand Sons were killed by the victorious Space Wolves.[1]

Aza'gorod
The Aza'gorod, the Nightbringer[2] (Eldar Kaelis Ra)[1b] is a C'tan, a living god of the Necrons, that survives as fragmented shards.[2]

Azadah
Azadah was a Spiritwalker of the Celestial Lions Chapter.[1] The entire Chapter was deployed to defend Hive Volcanus during the Third War for Armageddon. At one point in the war, the 500 remaining Marines of the Chapter, including Azadah, assaulted a series of Gargant workshops in the Mannheim Gap. During the battle, Azadah was killed, not by the orks in the canyon, but by uncannily accurate las-based sniper fire. Although the identity of the assassin is unknown, it is believed by those Lions who survived the Mannheim Gap assault that the killers were connected to the Inquisition, who wished to eliminate the Celestial Lions after the Chapter denounced the Inquisition's actions following the Khattarn Insurrection.[1]

Azael Konenos
Centurion[2] Azael Konenos (alternatively spelled Azeal[2]) was a member of the Emperor's Children during the Great Crusade and Horus Heresy. A Consul of his Legion, he commanded Battle-group Jewel shard from the Avenger Class Grand Cruiser Ravisher.[1] Centurion Konenos became known as the 'silent' after the Isstvan III atrocity and he was the second in command of Lord Commander Eidolon during the ground assault against the Emperor's Children loyalists. In this role he lead many attacks and suffered multiple injuries. This included the destruction of his voice box and larynx which was later replaced by a crude augmetic as self-inflicted punishment for his failure.[2] Following the events of Iydris, Konenos followed Lord Commander Eidolon and had fallen into the same sadism, mutilation, and debauchery that had consumed much of the Legion. He commanded Emperor's Children forces during the Battle of the Kalium Gate and then the Battle of Catallus, where he was possessed by the Keeper of Secrets Manushya-Rakshasi after being offered as a sacrifice by his own Apothecary, Von Kalda.[1]

Azaforth
Azaforth is a Lord of House Lucaris, who pilots the Chaos Knight Venom Dragon. He led its forces that joined Haarken Worldclaimer's warhost, during the Nachmund Rift War.[1]

Azahel Blattnir
Azahel Blattnir is a Bombardier-General in the Chancyllian Cannoneers Regiments, who was among the Imperial forces that are defending Harlecrypt Tertius, during the Prosperan Rift War.[1]

Azariah's Cincture
Azariah's Cincture is a belt handed down by Chapter Master Azariah Vidya, known as the Great Father to the Blood Ravens Chapter. The Cincture empowers upgrades to Space Marine Power Armour, giving the wearer greater protection from melee attacks and increasing the amount of damage they can take.[1]

Azariah Kyras
Azariah Kyras was the leader — Chapter Master and Chief Librarian both – of the Blood Ravens.

Azariah Vidya
Azariah Vidya, known also as the Seeker of Truth and as the Great Father, was a Chapter Master of the Blood Ravens; in M37, he became the first Blood Raven to combine the roles of Chapter Master and Chief Librarian.[3]

Azazel (Flesh Tearers)
Azazel was a Captain of the Flesh Tearers Chapter. Active shortly after the Second Founding, Azazel commanded a Strike Cruiser during the chapter's hunt for a massive Ork vessel that took them through the Corythos System.[1]

Agamatus Jetbike Squadron
Agamatus Jetbike Squadrons were a type of Adeptus Custodes fast-attack unit during the Great Crusade and Horus Heresy. Equipping with Gyrfalcon Pattern Jetbikes, these squadrons served as rapid response and suppression unit in the field. In this they operate much in the manner of the elite cavalry forces of ancient times, screening the main Custodes force from potential encirclement, reacting quickly to blunt enemy attacks, and hunting down mercilessly any foe which breaks and flees before the might of the Legio Custodes, ensuring the utter extermination of the enemy. Besides their lances, Agamatus squadrons were equipped with a bike-mounted Adrathic Devastator, Lastrum Bolt Cannon, or Corve Las-Pulser.[1] It is unknown if the rare Jetbikes of the Agamatus are still in use as of M41.

Agamon
Agamon was a House Taranis Knight[1a], who took part in the Great Crusade[1b] and Horus Heresy.[1a] He was present on Mars when the Horus Heresy began and the Dark Mechanicum caused a civil war to erupt on his Homeworld. By then, House Taranis' Lord Commander Verticorda considered Agamon to be both among one of best of the House's Knights and among the most sublime warriors he had seen. As war enveloped Mars, House Taranis remained loyal to the Imperium and were among those who fought to defend Adept Koriel Zeth's Magma City Forge from the Traitors. However the attacking forces heavily outnumbered the Loyalists and Magma City would soon begin to fall to the Dark Mechanicum. Now with no hope of victory or escape, the surviving Knights of House Taranis agreed to begin a suicidal charge to kill Ambassador Melgator, who led the Traitors' forces. Agamon, Yelsic, Stator and both Lord Commanders Verticorda and Caturix, charged at their foes and were immediately swarmed by them. He was the first to die, after scores of suicidal Dark Mechanicum warriors rushed in close and detonated explosives against Agamon's Knight suit.[1a]

Agamorr
Brother-Sergeant Agamorr is a member of the Deathwatch from the Hammers of Retribution Space Marine Chapter.[1a]

Agapito Nev
Agapito Nev was a Captain of the Raven Guard during the Great Crusade and Horus Heresy. Agapito Nev was born on Deliverance and was one of Corax's original fighters against its tyrannical regime.[4] Acting as commander of the Talons, he served alongside his brother Branne Nev, commander of the Raptors. During the Battle of Ravendelve he noticed the unusual activities and behavior of certain Raven Guard Marines, who turned out to be Alpha Legion infiltrators. Nev ultimately proved decisive in the battle, leading the massacre of the Alpha Legion cell.[1] He later led elements of the Raven Guard during the Battle of Constanix II[2] and Battle of Yarant.[3]

Agara Vansaak
Agara Vansaak[2] was a Moderati of the Legio Pallidus Mor.[1] Serving aboard the Warlord Battle Titan Gloria Vastator under Princeps Captain Ferantha Krezoc, Vansaak controlled the titan's Mori quake cannon.[1][2]

Agarvian
Agarvian is a small world, a little larger than a planetoid. It has an atmosphere rich in methane and sulphur and its landmass is mainly swampland with native vegetation. [1]

Agaston
Agaston is a Dreadnought in the Crimson Fists Chapter's Fourth Company.[1]

Agastus (Dreadnought)
Agastus is an Ultramarines Brutalis Dreadnought.[1]

Agatha (Adepta Sororitas)
Agatha is a member of the Adepta Sororitas.[1]

Agathae Dolan
Agathae Dolan is an Adepta Sororitas Hagiolater, who always accompanies the Reliquant at Arms Aestred Thurga and records the deeds of those Battle Sisters who fight beside her.[1]

Agdagath Dynasty
The Agdagath Dynasty are a Dynasty of the Necrons[1] located in Segmentum Tempestus.[2] In 989.M41, the Dynasty abandoned the world of Tyr after it is overrun by Flayed Ones.[2]

Age of Apostasy
The Age of Apostasy was one of the largest and most destabilizing periods in the history of the Imperium, occurring in M36, five millennia after the Horus Heresy. It grew out of the power struggle between two Imperial organizations, the Ecclesiarchy and the Administratum.[Needs Citation]

Age of Dark Genesis
The Age of Dark Genesis is one of the three periods of Dark Eldar history. It saw the founding of Commorragh and the rise of Asdrubael Vect to supreme power. It was followed by the Age of Pain.[1]

Age of Darkness
Age of Darkness may refer to: Term for the Horus Heresy Age of Darkness (Anthology) - Anthology novel The Horus Heresy: Age of Darkness - boxed set

Age of Pain
The Age of Pain is a period in Dark Eldar history, coming after the Age of Dark Genesis. During this period, Asdrubael Vect further increases his power and the Kabal system comes to dominate Commorragh. This period is followed by the Age of Plenty.[1]

Age of Plenty
The Age of Plenty was a period of the Dark Eldar. Taking place in late M41, it was marked by an increase in Dark Eldar realspace raids taking advantage of the increase in wars across the galaxy. It began with an official declaration by Asdrubael Vect in 994.M41, demanding that Commorragh strike lesser races wherever they are spread too thin. However the period also sees increasing instability in Commorragh, in particular the beginnings of the breaching of Khaine's Gate.[1] The Age of Plenty came to an abrupt end with the rupturing of Khaine's Gate formed from the birth of the prophet Yvraine.[2]

Age of Rebirth
The Age of Rebirth was the time that followed the events of the disastrous Horus Heresy. It is the first era of the Age of the Imperium. The damage to the Imperium was slowly repaired and its military forces reformed to secure safety. Eventually, it was not a military conflict that would revive unrest but a massive assassination attempt.[1]

Victoria Aldrich
Victoria Aldrich is an Ordo Hereticus Psyker Inquisitor, who served as an Interrogator for Inquisitor Yusuph Trevar, before she achieved her current rank.[1]

Victoria Linn
Victoria Linn is a Commissar who has served at the sides of Astra Militarum officers for decades and when they have failed in their duty she has granted them the Emperor's Mercy and assumed command herself. This has aided those Guardsmen who have served besides her, as many times a battle's outcome has rested on Linn's quick thinking and ruthless actions. She is also a veteran of the Indomitus Crusade and was awarded her power sword, after years of loyal service. This has all gifted her with a great presence and authority, which makes most of the Imperium's organizations bend to her will. Currently Linn has been seconded to the service of the Rogue Trader Jakel Varonius, to both work with the other Imperial forces assigned to him and to keep an eye on all of them. This has surprisingly reunited her with the Astra Militarum Veteran Sergeant Gael Harden, who Linn had served with years earlier. Though Harden does not know it, Linn saw the Sergeant as a valuable mentor and strong leader who helped her, acclimate to serving in the Astra Militarum when she was a young Commissar. Because of this, Linn is glad to fight beside Harden once again and believes the Sergeant is the only one in Varonius' Imperial group that she can trust as a confidant and with her life.[1]

Victorious Flight
The Victorious Flight is an enhanced Jump pack, that is owned by the Blood Ravens Chapter.[1] It was created to aid the Blood Ravens' rapidly deployed assault forces in land that was difficult to deploy large vehicles into. Once such place was the world of Typhon Primaris, whose large canyons and seemingly bottomless chasms posed a challenge as the Chapter began taming its errant population.[1]

Victorium Crusade
The Victorium Crusade was an Imperial Crusade waged sometime after the creation of the Great Rift.[1] Originally commanded by Lord Commander Ustrin, the Crusade collapsed and heretic forces broke through Imperial lines on a system-wide scale. Their advance was spearheaded by the Vostokh 7th, a Traitor Guard Regiment under the treacherous Marshal Greigor who shattered every foe sent against him. At last, on the rocky plains of Pallus, Greigor met his match when a force of Adeptus Custodes under Shield-Captain Aadilus arrived.[1] The Custodes assault was led by Vertus Preators, their missiles annihilating the lead vehicles of the traitor spearhead. The speed of their Jetbikes allowed the Praetors to easily avoid anti-aircraft fire from the traitors, and they viciously annihilated Greigor's army while losing less than a third of their number. Greigor's Shadowsword was the last vehicle destroyed.[1]

Victors
The Victors are a Space Marine Chapter.[1]

Victory's Price
Victory's Price is an Astartes power spear used by the Lamenters Chapter. It has been wielded at the forefront of many victories, but more of its wielders have fallen in their moment of triumph than have lived to return to the Chapter's halls. As such, bearing this power spear is viewed as both a great honour and a heavy burden by the warriors of the Lamenters Chapter. Though the Adeptus Astartes know no fear, the wielders of this spear tend to become concerned with ensuring that they will sell their life as dearly as possible when the time comes to pay for their success.[1]

Victory Class Battleship
The Victory Class Battleship is a class of Battleship of the Imperial Navy.

Victory Sash
Victory Sashes are a mark of distinction awarded to senior officers of the Imperial Guard and increase the morale of the Guardsmen serving under them, as it is a sign that they are being led by a true hero of the Imperium.[1]

Victrix (Frigate)
The Victrix is a Frigate in the Mentors Chapter and was under the command of Lieutenant Amadeus Kaias Incarius, when he and one of the Chapter's squadrons successfully ended a rebellion on Arkosa.[1]

Victrix Guard
The Victrix Guard is a group of veteran warriors within the Ultramarines Chapter.[1]

Victrix Impassionata
Victrix Impassionata was an Imperial Warlord Titan that assisted General Bulledin's second attempt to capture Neffr City during the First Battle of Sverren. Thanks largely to the Titan's aid, Bulledin's second attempt succeeded where the first had failed, destroying the Chaos forces and securing the planet for the Sabbat Worlds Crusade.[1]

Victrix Sonora
Victrix Sonora is a planet along the Trail of Saint Evisser. During the remanifestation of the Daemon Prince Ghargatuloth, elements of the Grey Knights assisted the local Adeptus Arbites in destroying a Chaos Cult that was linked with the daemon.[1a][1b]

Victus
Victus is a Battle Barge of the Flesh Tearers and currently the only remaining capital ship in the Chapter's fleet.[1][3] The Victus was originally part of the Blood Angels Legion Fleet, in service to the Fifth Company under Captain Nassir Amit.[2] Thousands of years old, the Victus is kept in fighting condition through heavy maintenance and is capable of transporting the entire chapter if need be.[1]

Victus (Planet)
Victus is the first planet of the Modren's Realm System.[1]

Victus Mortis
Victus Mortis is an Imperial Knight from an unknown Questor Mechanicus Knight House and is loyal to the Adeptus Mechanicus.[1]

Vid-Corder
Vid-Corders are Imperial video recording devices, that are worn as bodycams by the Adeptus Arbites.[1]

Vid-Imager
Vid-Imagers are small Imperial hololith recording devices, that emit hologram displays of their recordings when their activation runes are pressed down.[1]

Vidar (World)
Vidar is an Imperial world.[1]

Lightning Arc (Necrons)
The Lightning Arc is one of the primary weapons used by Necron starships. Stored solar energy is released as a wave of living energy tendrils which envelop targets, probing for any points of weakness.[1]

Lightning Cannon
The Lightning Cannon is an enlarged version of the Mechanicum Lightning Gun. Requiring a vast energy core to draw from, the cannon fires a laser-guided electromagnetic beam that vaporizes flesh and armor with ease. It is most commonly mounted on the Krios Battle Tank and Knight Magaera.[1]

Lightning Cannon (Archaeotech)
Lightning Cannons are ancient Archaeotech weapons found in the Calixis Sector.[1] Believed to be of ancient Human design, they were discovered deep in the vaults of the Lathe Forge Worlds. Though not as powerful as many other devices, they are suitably impressive, especially to native populace and barbarians. Made of ceramics and glass, when triggered a micro-beam of ionizing energies is focused onto the target to create a large electrostatic charge differential between the target and barrel. The longer the trigger is held, the larger the charge created. When released, a powerful bolt of lightning leaps from the gun to the target accompanied by a huge thunderclap.[1]

Lightning Cannon (Eldar)
The Lighning Cannon is a weapon found on Eldar fortifications, similar to the Heat Lance equipped by Eldar Titans. It creates an electromagnetic "tube" between the weapon and its target, through which a high power current of electrical energy is discharged. Unlike the Heat Lance, the projectile explodes on impact, with arcs of electricity surging from impacted metallic surfaces and striking more foes before dissipating. The lighting field is very dense and completely ignores cover.[1]

Lightning Chain
A Lightning Chain is a type of electrified flail originating from the Agri-World of Acreage.[1]

Lightning Claw
A Lightning Claw is a specialized type of Power Weapon.

Lightning Crow
The Lightning Crow was a type of Strike Fighter used during the Great Crusade and Horus Heresy by the Iron Warriors[1] and the Blood Angels.[2] Armed with missiles and Lascannons, the Lightning Crow was capable of both atmospheric and space operations.[1]

Lightning Field
The Lightning Field is part of the Necron Armoury, usable by high-ranking Necrons including Lords[1] and Crypteks.[2] Bolts of emerald lightning arc between the user and their unit, electrocuting any foe who dares to assault them. They also appear to acquire a static field around their charged carapaces, giving it a slight blue haze.[2]

Lightning Gauntlets
Lightning Gauntlets are a type of shock gauntlet originating from the Agri-World of Acreage.[1]

Lightning Gun
Lightning Guns are Great Crusade era weapons used by various Adeptus Mechanicus troops, most notably Thallax.[1] This aptly named weapon takes the form of a baroquely designed carbine connected to a micro-reactor or power core. It fires an ionizing las-beam along with a powerful phased discharge of electromagnetic particles. The ensuing effect makes the weapon able to overload mechanical targets in addition to its effectiveness against organic enemies.[1]

Lightning Lock
The Lightning Lock was a type of weapon employed by Imperial Knight Moirax.[1] The Moirax had the ability to overcharge their own reactor cores in order to supplement the power of their ionising locks, unleashing the surge of power in sustained electromagnetic blasts of energy over short ranges.[1]

Lightning Strike
The Lightning 'Strike' is a variant to the Lightning air superiority fighter which has been modified to fulfill a ground-attack role.[1a]

Liglis
Liglis was a vox-officer of the Tanith First and Only.[1] In 771.M41, the regiment was committed to the capture of Cirenholm on the planet Phantine. Liglis was assigned to a drop-ship containing Sergeant Haller's and Domor's squadrons, but was killed when the ship was brought down by enemy air defences.[1]

Lignis
Lignis was a member of the Imperial Fists Legion, who took part in the Horus Heresy's Siege of Terra.[1]

Ligom
Ligom is an Imperial Hive World, that lies in the southern entrance to the Nachmund Gauntlet. However it has currently been enveloped by the Great Rift.[1]

Lihua Sheradane
Lihua Sheradane is an Lieutenant-Heraldus of Battlefleet Charadon and she took part in the Charadon Campaign.[1b] Prior to Typhus the Traveler's invasion of the Charadon Sector, Sheradane was stationed on the Solari Anchorage Naval base, located in the Metalica System. When the Charadon Campaign began, Sheradane was given command of the majority of the Anchorage's Naval fleet, and departed to engage the Chaos invaders[1c]. The nearby Forge World Metalica, also sent out its forces, but it did not share any enemy intelligence it gathered with the Lieutenant. This was because, while the Anchorage was a major part of their System's defense, the Forge World was distrustful of anyone who was not a part of the Adeptus Mechanicus. This would then force Sheradane to begin gather her own information about the on-going war[1d]. The overwhelming might of Typhus' forces, however, nearly overwhelmed the Imperial Sector, until a Deimos strike force and House Raven's Knights entered the battle. Deimos' strike force was led by Archmagos Uchultor L'au and its attacks began to push back the Chaos forces near Sheradane's fleet's location.[1b] The Lieutenant took advantage of this, and led a counter-attack with her remaining fleet into the Feiror System. There, she clashed with the Death Guard Plague Captain Oghlosmus Bilge and broke his forces after a series of battles over Forthras. This caused Bilge to flee the System, but his fleet became caught between the warships of Sheradane and the Ork Freebooter Kaptain Dregbad Skullbusta in the Fhorvian Neblua[1b]. The Freebooter sought revenge for nearly having his fleet destroyed at Bilge's hands[1a] and he aided Sheradane in fighting the Plague Captain's warships. Now surrounded by his two foes, Bilge's fleet was shattered and only a small number of his warships were able to flee to the Alumax System. The Plague Captain himself, though, was killed after his flagship, Cankersore, was destroyed by salvos from Dregbad's Kill Kroozers[1b]. Afterwards, the Lieutenant continued to fight against Typhus' forces, but she was unable to return to the Metalica System, when it was invaded by the Traveler.[1c]

Lijah Cuu
Lijah Cuu[1b] was a trooper of the Tanith First and Only, the famous "Gaunt's Ghosts", serving in the regiment's eleventh platoon.[1a]

Like a Phoenix From the Flames: The Founding of the 597th
Like a Phoenix From the Flames: The Founding of the 597th was an Imperial text written by Lady General Jenit Sulla of Valhalla.[1] Written in 097.M42, Like a Phoenix was one of a set of texts which served as Sulla's autobiography. It detailed the Founding of the Valhallan 597th Imperial Guard Regiment, which Sulla served with while still a Lieutenant.[1] It was later used to provide background reference material for Inquisitor Amberley Vail when she compiled and annotated the Cain Archive. Inquisitor Vail was reluctant to use sources written by Sulla except when necessary, mostly because of the Lady General's writing style (or lack thereof).[1]

Azazen
Azazen is a Frontier World of the Imperium.[1] The planet was located at the edge of Wilderness Space, off the main warp conduits for millenia. With the opening of the Great Rift and the beginning of Era Indomitus, the world started to attract criminals, adventurers and xenos using it as a layover before heading into uncharted sectors. The planets human population shares the world with a xenos species, with whom the locals more or less peacefully coexist with. [1]

Azbaragus
Azbaragus is a Chaos world whose population worships Nurgle.[1] Azbaragus was once a backwater world that was in the grips of a wasting disease that was killing its population, when the Death Guard Sorcerer Porphyricus found it. When he walked amongst its people, he appeared like a beacon of hope, as his own blighted body was still strong, while theirs was left weak from the disease ravaging their world. As the people looked upon him, Porphyricus claimed that the worship of his God would cure their aliments and the people of Azbaragus readily bowed to his wisdom and prayed to Nurgle, a fact that greatly pleased the Chaos God. Porphyricus was true to his word, and the world's now corrupted population no longer suffer pain from the disease and have gained strength from their worship of their new God. Now known as The Blighted, they serve as faithful retainers and servants to Porphyricus and his Death Guard contingent.[1]

Azderon
Azderon is a Nemesor of the Necrons. In 815.M41 he oversaw the destruction of Explorator Fleet 913 after it strayed into territory controlled by his Tomb World of Gheden. When the battle was done, he set the wreckage adrift in the projected trajectory of the Eldar Craftworld Alaitoc. By the time three Companies of Ultramarines arrived in search of the Explorator Fleet, Azderon had long withdrawn.[1]

Azelas Baraxa
Azelas Baraxa was a member of the Sons of Horus during the Horus Heresy.[1] Baraxa took part in the Siege of Terra. Following the debacle at the Saturnine Wall and the death of Tormageddon, Azelas Baraxa was promoted to Captain of the 2nd Company. Unlike many members of the legion by the time of the Siege, Baraxa still held onto the old traditions of Cthonia and was suspicious of the gifts of Chaos.[1a] Baraxa was amongst the Sons of Horus captains who actually obeyed Abaddon's summons during the final hours of the Siege.[2a] When Abaddon announced his intentions to travel to the Vengeful Spirit due to its shields being lowered, Baraxa deferred to the First Captain's authority and urged his colleague Lycas Fyton to stop antagonizing Abaddon. When that failed, Baraxa instead urged the First Captain to not personally kill Fyton, as it would show a lack of control, and to instead allow Hellas Sycar to commit the murder for him.[2b]

Azeth-Gor
Azeth-Gor is a Daemon, who slaughtered the worlds of seven systems in the Carya Rifts throughout the third century of M37. It is currently believed, by the warp-savants of the Ordo Malleus, that Azeth-Gor has possessed the Warhound Titan Occulus Infernii, of the traitorous Legio Vulcanum.[1]

Azgorek Varren
Azgorek Varren is a World Eaters Chaos Lord, who is also known as the Pistonhand and he commands the Pistonhand's Daemoniforge Warband.[1]

Azhtar Manutec
Azhtar Manutec was a Sorcerer within the Thousand Sons Legion during the Horus Heresy, but was later exiled by his Primarch Magnus for aiding in the disastrous Rubric of Ahriman. He would grow in power over the next ten millennia, and in the closing years of M41, he took part in Ahriman's failed attempt to capture the Ynnari Eldar during the War in the Labyrinth.[1]

Azin 2nd
The Azin 2nd is an Imperial Guard Regiment known to have participated in the Imperial defence against the 13th Black Crusade.[1]

Azirael
Azirael was a former Librarian of the Blood Angels Chapter, who served in High Chaplain Astorath's Court Extraordinary.[1]

Azkaellon
Azkaellon is a venerated member of the Blood Angels, and the founder and first commander of the Sanguinary Guard, the Chapter's elite veteran fighting force and personal praetorians of the Primarch Sanguinius. Though his body is long since deceased, it has not decayed, something many hold to be an act of the Emperor's grace. Moreover, many within the Sanguinary Guard suspect his soul to have become The Sanguinor.[1]

Azkaellon Class Frigate
Azkaellon Class Frigate are a class of Frigate. They are used by the Blood Angels Chapter.[1] They are likely named after Azkaellon, last of the Great Crusade era Sanguinary Guard, who oversaw the splitting of the legion into Chapters.

Azkarael
Azkarael is a Watch Captain of the Deathwatch. Hailing from the Dark Angels Chapter, he led Kill Team Azkarael on Pyrodiah against the Necrons.[1]

Azkhar
Azkhar the Tainted is a Fallen Angel who teeters on the brink of damnation.[1]

Azmachai
Azmachai was a Space Marine Librarian during the War of the Beast and was later chosen to become the Imperial Fists' new Chief Librarian[1a], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. He would later take part in the Imperium's third invasion, of The Beast's Homeworld Ullanor.[1a]

Azmodor
Ancient Azmodor is a Dreadnought of the Dark Angels Chapter; he is the second Dreadnought attached to the Fifth Company.[1] Alongside the Fifth, he took part in the Battle for Honoria.[2]

Azoras
Azoras is a world of the Imperium.[1] An Inquisitor cabal of the Ordo Malleus saved the planet when they defeated the Tzeentch daemon Cerbalus. Cerbalus was bound to Inquisitor Mortmain, as a daemonhost soon after.

Azoth
Azoth is a Dead World.[1]

Azoth Drop
In 999.M37, the Revilers Chapter launched a bold planetstrike operation against the Daemonic hordes infesting the planet Azoth.[1] Despite taking shocking losses, the Chapter emerged victorious, though many survivors had to undergo mnemonic purgation protocols, lest any taint of corruption result from the Warp-spawned insanity each witnessed in battle.[1]

Azrael
Azrael is the Supreme Grand Master of the Dark Angels Chapter and is one of the most secretive of the members of the already very secretive chapter.

Azrael's Second
The Azrael's Second is a Power Sword belonging to the Blood Ravens Chapter.[1] Forged of night-black metal, this mighty power sword was once said to be a cousin of the Dark Angels Grand Master Azrael's legendary Sword of Secrets. Curator Molinias, last of the Blood Ravens serfs to promulgate this claim, died during the purge of the planet Cyrene.[1]

Blamire
Blamire was an Imperial Tactician attached to the General Staff of the Sabbat Worlds Crusade. She was an advisor to Lord General Lugo at the time of the Hagia campaign.[1]

Blane
Blane was a Sergeant of the Tanith First and Only[1a][2], commanding the regiment's seventh platoon.[1b][1c] The regiment's commanding officer, Colonel-Commissar Ibram Gaunt, considered Blane as "...as gifted and loyal an officer as Corbec, Mkoll or Lerod," and as "dependable and solid."[1c] When the Tanith were deployed on Menazoid Epsilon in the Sabbat Worlds Crusade, Gaunt ordered Blane and the seventh platoon to guard the regiment's rear against a potential attack from the Jantine Patricians, whom Gaunt believed might attack them (due to the Jantines being complicit in a conspiracy led by Lord General Militant Dravere to take over the Crusade).[1c] The Jantine did indeed attack the Tanith rear, and Blane and his platoon did their duty in defending their position despite facing an entire regiment of heavy infantry with armour and artillery support.[1d][1e] The whole platoon was wiped out by the Jantine assault, with Blane killed by Major Brochuss.[1e]

Blank
Blanks, also known as untouchables, pariahs and psychic nulls[1], are an exceedingly rare type of human mutant that possesses no presence in the Warp. In fact, their brains actively blot it out, which disrupts psychic phenomena in their vicinity and renders them immune to psychic powers. Only humanity naturally produces blanks, though blanks have appeared in other races, such as the Eldar Solitaires.

Blasio
Blasio was a member of the Ultramarines Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Blasphemous Engine
The Blasphemous Engine is a relic of Chaos Knights. To alter the workings of a Knight's plasma reactor is an act of heresy against the Omnissiah. But the magi of the Dark Mechanicum revel in such profane ingenuity. In rituals that can take decades or even centuries to conduct, these heretical adepts can bind a Greater Daemon within the reactor of a Chaos Knight, allowing the war machine to siphon off the enormous power of the caged entity.[1]

Blasphemy of the Mechanicus
The Blasphemy of the Mechanicus is a Plasma Gun that misfired, resulting in the destruction of a Land Raider entrusted to the Salamanders Chapter.[1] The Adeptus Mechanicus decried the weapon as tainted for its role in the loss of the vehicle, but Forgefather Vulkan He'stan refused to relinquish it to them to be dismantled. It would later find itself in the hands of the Blood Ravens chapter.[1]

Blast Pistol (Las)
The Blast Pistol is a variant of the standard Imperial Laspistol used by the Solar Auxilia during the Great Crusade and Horus Heresy.[1] The weapons were able to fire only a handful of shots before reloading, but their stopping power rivalled that of a Volkite Weapon. They were only produced by master weaponsmiths for the officer class and colonial nobility, compromising range with extreme lethality.[1]

Blasted Standard (Daemons)
The Blasted Standard belongs to the Daemons of Tzeentch and is so saturated with the Chaos God's power, that it is wreathed in Warpfire. In battle this Warpfire can leap from the Blasted Standard, to consume Tzeentch's foes.[1]

Blaster
The Blaster is a type of Dark Eldar Dark Matter Weapon.[1] A Blaster is a smaller, lightweight version of a Dark Lance, which includes a semi-liquid stabilizer like that found in the Dark Eldar Splinter Cannon. This allows for Warrior squads to launch volleys of this devastating energy while running, although the more compact build of the gun significantly shortens the maximum range of the device. A smaller hand-held version of the Blaster is known as the Blast Pistol.[1]

Blasting Charges
Blasting Charges are a type of Imperium-derived explosive. Created from scavenged detonators and low-end demolition gear, the short-fused blasting charges used by Genestealer Cultists can be hurled into the enemy ranks to sow death and disruption ahead of a concerted assault.[1]

Blastmaster
The Blastmaster is a sonic weapon used by the Noise Marines. It produces a throbbing bass note which is strong enough to burst eyeballs and rupture organs. At different frequencies the weapon can have different effects, either harming individuals with a varying frequency or destroying an entire area with a single pulsing frequency.[1]

Blastmasters (Warband)
The Blastmasters are a Slaanesh Warband.[1]

Blastoom
Blastoom is an Imperium Industrial World that was invaded by the Mecha-Waaagh! of Warboss Gluttok in 572.M41. A strike force of Knight Houses and Freeblades which had been pursuing the Warboss soon arrived and Gluttok was killed by House Raven's leader, Grevan the Iron Duke.[1]

Blathlok
Blathlok the Putrid is a Death Guard Sorcerer who believes every enemy of the Traitor Legion he infects with Nurgle's blessings causes the Chaos God to smile upon him.[1]

Blaugndir
King Blaugndir was an enormous Ice Troll of Fenris, which was killed by the Wolf Lord Harald Deathwolf[1] after the creature threatened his ancestral home. The Wolf Lord then fashioned the Mantle of the Ice Troll King relic, from Blaugndir's corpse.[2]

Blaze
The Blaze is a Gladius Escort in service with the Sons of the Phoenix.[1] During the Nachmund Rift War, the Blaze was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Blaze Cannon
The Blaze Cannon is a weapon found on Squat fortifications, consisting of a giant flamethrower and an array of secondary guns. The guns fire a hail of fist-sized pellets into the jet of flame spewed by the main weapon, bombarding the already incinerated target with molten chunks of metal and white-hot shards.[1]

Amarghul
Amarghul is a unit ofPlague Marine of the Death Guard that took part in the Pyrus Reach Campaign.[1]

Amarhotep
Amarhotep is a Tzeentchian Daemon Prince who is rumoured to have once been a Thousand Sons Sorcerer before his ascension to Daemonhood. He currently commands the ninth host within the Exalted Lord of Change Shim'dre'lex'kazar's Pyroclastic Conclave, known as the Followers of Amarhotep, and his fortuitous position is envied by all but those of the first three hosts.[1] In the aftermath of the Great Rift's creation, Amarhotep and the Conclave took part in the Invasion of the Stygius Sector.[1]

Amarkun
Amarkun the Gather is the Nemesor of the Nepheru Dynasty. Like all Necron, the Nepheru Dynasty entered the Great Sleep, but it was awakened sometime after the Great Rift's creation. This was due to the plundering of an Adeptus Mechanicus fleet, which opened one of the Dynasty's tombs on Mushanarak. When Nepheru's Phaeron, Kephrekh, realized what had happened, he ordered Amarkun to destroy the Mechanicus fleet and then tasked the Nemesor with reclaiming the one hundred lost Tomb Worlds, that belonged to the Dynasty.[1]

Amarok
Amarok is a Chaos Daemon.[1] During the Horus Heresy, the Daemon appeared to Maloghurst during his journey into the Warp to rescue the soul of Horus in the aftermath of the Battle of Trisolian. The Daemon appeared to Maloghurst in the guise of Iacton Qruze, and offered Maloghurst the location of Horus in exchange for his soul. However Maloghurst instead bound the Daemon to him with warp-lore, forcing it to lead him to the fragment of Horus' soul.[1]

Amartine
Amartine is an Imperial world and is the Homeworld of the Eighth Amartine Scout Cavalry Regiment.[1]

Amasat
Amasat was a Princeps and sub-commander of the Legio Invigilata.[1a] Commanding the Warlord Battle Titan Bane-Sidhe, Amasat was part of an Invigilata battle group commanded by Princeps Majoris Zarha Mancion pledged to the defence of Hive Helsreach against the orks in the Third War for Armageddon.[1a] Following Zarha's death and the destruction of her Titan, Stormherald, Amasat took command of the remains of the battle group and decided to withdraw from Helsreach into the Ash Wastes of Armageddon.[1a] Amasat later provided an escort to the Ordinatus Armageddon back to the hive so that it could engage and destroy the Ork Gargant Godbreaker. As Bane-Sidhe was sacrificed in order to draw Godbreaker away from the Temple of the Emperor Ascendant, Amasat is presumed to have been killed.[1b]

Amasec
Amasec is a popular alcoholic beverage in the Imperium distilled from wine. Its quality can vary considerably, ranging from basic brews to well-aged brands suitable only for fine tastes.[1] It seems to be distilled from grain.[2]

Amathiel
Amathiel was a past Supreme Grand Master of the Dark Angels Chapter, who succeeded Tatraziel. He in turn was succeeded by Duremis.[1]

Amatnim Ur-Nabas Lash
Amatnim Ur-Nabas Lash was a Word Bearers Chaos Lord, and veteran of the Horus Heresy, who led an invasion of the Imperial Odoacer System, sometime after the Great Rift's creation.[1a]

Amberley Vail
Amberley Vail is an active Inquisitor of the Ordo Xenos in the year 999.M41 and lives until at least 025.M42. In addition to her labors on behalf of the Imperium, she worked many times with the famous Commissar Ciaphas Cain, and edited Cain's private memoirs, the Cain Archive. Cain makes frequent mention of her and the two seem to have had a romantic relationship.[Needs Citation]

Ambition Class Cruiser
The Ambition Class Cruiser is a type of Cruiser class vessel used by various Human fleets.[1]

Ambold Eleven
Ambold Eleven is a planet in the Sabbat Worlds Cluster, which was occupied by the forces of Chaos.

Ambot
The Luther Pattern Excavation Automata[4] or Ambot is a heavy mining construct based on the Ambull. Its central nervous system is derived from the xenos creature, giving it an instinct for tunneling, but it is fitted with cortical limiters that prevent it from escaping and running amok.[1] Ambots are built by a process perfected by the Adeptus Mechanicus. A native Ambull is captured and then reworked and heavily cybernetically augmented. When the creature awakens in its new robotic shell, it retains its natural tunneling instincts while having its aggression suppressed by cranial governors. The biological core of the creature circumvents Mechanicum laws regarding bans on Artificial Intelligence. Ambots are typically employed for mining and ash excavation on worlds such as Necromunda.[4] Those infected by Scrap-Code are called Scrap-Code Ambots and are known to be used by Necromunda Chaos Cults.[5]

Ambros
Ambros was a Cardinal who was assassinated by the Tau Ghosts of N'dras during the Third Sphere of Expansion by the direct order of the Ethereal Aun'Va.[1]

Ambrose Caradoc
Ambrose Caradoc is a Freeblade Knight, who commands the Knight suit Crimson Wanderer.[1a] His oath of secrecy prevents Ambrose from talking about anything of his past, except that he forsook his Knight House long ago. Now in the Age of the Dark Imperium, he wanders the Caligari Sector seeking to defend its worlds from Mankind's foes. When Nereus III was invaded by the forces of Chaos, Ambrose was among the Imperial forces that later arrived to defend it. However, he was later captured while protecting an Imperial command centre that fell to the invaders. Ambrose was then separated from his Knight and was among a groups of captured Imperials that were imprisoned within the command centre. An Inquisitor from the Caligari Conclave, later infiltrated the centre, though, and freed the surviving prisoners; allowing Ambrose to reunite with the Crimson Wanderer. Afterwards, the grateful Freeblade offered his services to the Inquisitor, who asked Ambrose to clear the way to a besieged Inquisitorial fortress on Nereus III. He gladly did so, and Ambrose then fought off an Alpha Legion attack on the fortress, killing its leader in the process. This allowed the Inquisitor to complete his mission and he soon left Nereus III, while Ambrose remained to continue defending the world[1a]. After Nereus had been relatively secured, though, the same Inquisitor would ask for Ambrose's help once more, to save Clamoris Prime from a Dark Eldar invasion. He readily agreed and largely due to the Freeblade's efforts, the Dark Eldar were defeated.[1b]

Ambrosian Spactor
Ambrosian Spactor was a past Chapter Master of the Imperial Fists Chapter.[1]

Ambrus Farquhar
Ambrus Farquhar is an Inquisitor who appreciates the abilities wielded by the Sisters of Silence. He has seen the most powerful of Psykers cower in the presence of a single Null Maiden.[1]

Ambull
Ambulls are subterranean xenos creatures native to the desert death world of Luther McIntyre IX[1], in the Segmentum Solar, but which have since been spread to multiple worlds.[6]

Ambush at Gnarion Reef
The Ambush at Gnarion Reef was a battle during the Psychic Awakening.[1]

Xefroc
Xefroc is a world that lies in close orbit with its twin Corfex.[1] Both worlds were once home to fortresses possessed by the Immortal Legion Chaos Space Marine Warband. The Warband's fortresses later came under attack by the Imperial Guard and the Angels Vermillion Chapter, but both easily withstood anything that was thrown at them. It was only when the Angels Vermillion's Death Company broke through both fortress's defenses, that the Immortal Legion were finally defeated by the Space Marine Chapter.[1]

Xegist
Xegist is a world of the Imperium.[1] When the Space Hulk Sorrow's Hammer tumbled out of the Warp toward Xegist, Captain Raphael of the Blood Angels was dispatched to destroy it before its cargo of Genestealers could reach the world's surface. Unfortunately, the Space Hulk was defended by Void Shields, which prevented Raphael's Strike Cruiser from destroying the Sorrow's Hammer directly. As the Sorrow's Hammer neared Xegist, Raphael ordered Terminator Sergeant Lorenzo to lead a squadron into the Space Hulk, to bring down its Void Shields.[1]

Xelian
Xelian was a Dark Eldar Archon, leader of the Kabal of the Blades of Desire. [1] A warrior-queen who enjoyed the thrill of combat above all else, she employed large amounts of Wyches and sparred with them regularly to hone her skills. She undertook large numbers of raids into Realspace, giving her an abundance of slaves for the grand gladiatorial tournaments she held. Xelian however resented the humiliations subjected to her by Asdrubael Vect and conspired with Nyos Yllithian of the Kabal of the White Flames and Kraillach of the Kabal of the Realm Eternal to overthrow Vect by resurrecting the infamous El'uriaq.[1a] Vect's agents however staged a false-flag attack on the Kabal of the Realm Eternal's fortress, framing her own forces and drawing her into conflict with Kraillach. Xelian defeated Kriallach during the battle, boosting the reputation of her own Kabal in the process.[1c] But despite this new status, her meetings with El'uriaq proved distressing for the Archon, with the Tyrant of Shaa-Dom seeing past her facade to her true self: one of bloodlust and mindless violence. El'Uriaq's words on Xelian's true nature threw her into confusion, and later she was killed in a routine training exercise with her Wyches when her bloodlust took hold. Whether she had simply been manipulated by El'Uriaq or daemonically corrupted by him (as had been the case with Kraillach) is unknown.[1c]

Xelxyx
Xelxyx the Shriveller was a master Haemonculus who captured several Primaris Space Marines and took them to his Sub-Realm within the Webway for experimentation.[1] When the Deathwatch learned of this, they dispatched Fortis Kill-Team Ultraen to rescue the Primaris Marines. However by the time the Kill-Team reached them, the Primaris had already been fully dissected by Xelxyx and new life-forms created from their genetic material, were growing in the Haemonculus' genesis-cauldrons. Knowing that they could not allow such genetic lore to fall into the hands of the Dark Eldar, the Kill-Team sacrificed themselves by triggering the extrophic viral warhead they had brought with them. The results of the bomb's explosion were hideous, but it ensured Xelxyx's new knowledge and growing experiments died with him.[1]

Xenagia
The Xenagia are an Auxiliary force for the Legio Metalica, which defend the Legio's Imperator Casus Belli from within the Titan.[1]

Xenarch
The Xenarch are an isolationist warp-worshiping xenos species whose empire is believed to reside in the Galactic north.[1]

Xenarch death-arc
The Xenarch death-arc is an electrical weapon created by the shadowy Xenarch of the Northern Rim.[1] Death-arc's are a potent, rifle-sized weapon that unleash a series of arcing bolts of lightning towards the target. If any of these bolts (which are deadly in their own right) strike their target, the death-arc channels a far-more powerful arc of electricity along their path, blasting the victim into pieces. The weapon's charge cells and capacitors utilise technology far beyond anything the Adeptus Mechanicus can manufacture, making the weapons highly prized.[1][2]

Xenarite
The Xenarites are a radical and secretive sect within the Adeptus Mechanicus who focus on studying and using alien technology.[1] They are considered an Imperial Cult currently under Inquisitorial scrutiny.[4c]

Xenarite Schism
The Xenarite Schism took place in 335.M36. Stygies VIII came under attack from dozens of Deathwatch Kill Teams when news of the Xenarites' dabblings with alien technology reached the Ordo Xenos. The Adeptus Mechanicus were forced to employ radical measures in order to survive the purge.[1]

Xenash Capensis' Rubric Phalanx
Xenash Capensis' Rubric Phalanx are a Thousand Sons Warband.[1]

Xenax
Xenax is the homeworld of the Subjugators Space Marine Chapter.[1]

Xendrya
Xendrya is an Imperial Cardinal World which, sometime after the Great Rift's creation, was invaded by the World Eaters and Daemons of Khorne. The Imperial Fists, however, came to Xendrya's aid.[1] When the world's capital city, Vanheim, began to be overrun, an evacuation was ordered and a small group of Primaris Imperial Fists, were charged with delaying the invaders by holding the Cathedral of Martyred Souls. Consisting of a squadron of Intercessors led by a Primaris Chaplain, they had been ordered to hold out as long as possible before escaping, but if that was impossible they were to enact the Firestorm Protocol. The Cathedral was the last building standing in the city and it was soon swarmed by the World Eaters, once they discovered the Primaris were within it. Though they fought ferociously, and killed a number of the World Eaters, the Primaris were outnumbered and were killed. However, right before he died, the Intercessor Wylan Kord contacted the Imperial Fists' warship in Xendrya's orbit and initiated the Firestorm Protocol. Even as the World Eaters' weapons began to carve Kord's body apart, the Imperial Fists' warship fired an orbital barrage, that not only destroyed the Cathedral, but also the entire city block around it. In the aftermath of the barrage, nothing but rubble and the corpses of hundreds of World Eaters remained.[1]

Xendu System
The Xendu System is a System in Ultima Segmentum which forms the heart of the Pariah Nexus.[1] A massive Noctilith construct lies at the center of the system which radiates outwards to sever realspace from the Warp. Enormous Pylons are channeling the eneries of the cage Xenduan star to generate the supernatural barrier.[1]

Xeno-Narcotic
Xeno-Narcotic is the Imperial term for Narcotics that have Xenos origins, but are still used by Humans.[1]

Xeno Corporis Fabrica
The Xeno Corporis Fabrica is an extremely rare Xenology text that was written by Aluta XIV's Planetary Governor, Tiberias Einach.[1] Einach was an amateur Xenologist whose research led him to develop a fascination with the Ork Xenos species. This would cause the Planetary Governor to create an injectable serum for Humans, which he believed would make Orks violently ill if they approached an Imperial colony. He tested this serum on himself, but Einach's experiment ended in a horrific failure. The serum caused psychosis plagues to break out, which led the Imperial Navy to destroy Aluta XIV. It was then thought that all of Einach's Xenology work, including the Xeno Corporis Fabrica, was lost forever as a result of this. However, the Xenologist Janus Draik later found a copy of the text in the Nagadiba Library. Unfortunately, though, the Xeno Corporis Fabrica is contained within a bio-containment unit and only two pages of the text are visible to read.[1]

Xeno filament
A Xeno filament is a type of grenade that carries compressed segments of monomolecular wire that, when the grenade is detonated, expand into a cloud of razor-sharp filaments capable of slicing through flesh and bone.[1]

Xenobia
Xenobia was a frontier world of the human-xenos civilization Interex that existed before and during the Great Crusade era.[1a] During the official visit of the 63rd Expeditionary Fleet to the planet, a conflict broke out, also known as the Battle of Xenobia Principis.[1b]

Xenogenic Acid
The Xenogenic Acid is a Bio-Artifact of the Tyranids.[1] This oily black substance continually seeps from the swollen cysts of its carrier. Splashes of the liquid have been seen to flow against gravity towards horrified eyes or compromised armor plates, giving rise to speculation that the acid itself is sentient. Within moments, the horrifying acid finds its way inside its victims, breaking down its genetic and molecular structure until all that is left is a bubbling pile of black bio-matter.[1]

Xenographia Universalis
The Xenographia Universalis is a Xenology text, that was written by Cynus Wolfenbüttel and it is considered to be his magnum opus.[1] In many ways, the Xenographia still sets the standard by which other Xenological works must be measured by. However it was labeled a heretical text by the Imperium for many years, due to some of Cynus' more eccentric ideas. Among them, was that his research had led him to believe that Mankind had been created by a long-extinct Xenos species. Because Cynus had done such great work in his field of Xenology, the High Lords of Terra gave him several chances to recant his views. He was also ordered to edit the Xenographia and remove his theory from its pages. Cynus refused to do either, however, and was sentenced to death as a result. He later vanished several days before his execution was to be carried out and the matter was dropped. Sometime after his disappearance, the Xenographia Universalis was edited to remove Cynus' heretical ideas from its pages.[1]

Xenology
Xenology is a Warhammer 40,000 background book written by Simon Spurrier. It details all the main alien races of the Warhammer 40,000 universe, and some less well known ones. It features artwork including detailed dissections of the subjects investigated. It also includes some details of the Ordo Xenos. Xenology was published in 2006 and is now out of print.

Celestial Fire
The Celestial Fire is a venerated Flamer that was carried into battle by the Adepta Sororitas for over a thousand years and came into prominence during the Mehlindi Crusade, wherein Canoness Celeste Arkas incinerated a perverse Chaos witch and her unholy coven. Sometime later, the Celestial Fire came into the possession of the Blood Ravens Chapter.[1]

Celestial Guard
The Celestial Guard are a Space Marine Chapter.

Celestial Lance
The Celestial Lance is an Eldar relic. This crystal lance was once used by Drastanta, tempest of starlight and Phoenix Lord of the Shining Spears. In the centuries since the Phoenix Lord's final recorded battle, the Celestial Lance has passed from shrine to shrine and Craftworld to Craftworld.[1]

Celestial Lions
The Celestial Lions are a Space Marine Chapter created in the 38th millennium. They have a long and glorious history. Recently the Chapter has come into conflict with elements of the Inquisition, with terrible consequences.

Celestial Orrery
The Celestial Orrery is a device located at the heart of the Necron Crownworld of Thanatos and is considered one of the galaxy's greatest treasures. It was crafted by the artisans of the Oruscar Dynasty long before the War in Heaven and is beyond any price in artistic value alone. This machine consists of a web of holograms and Necrodermis with the various tiny, floating, glowing lights representing a star in the galaxy. Each of these are recorded in an intricate matrix record that contains the locations of every star in the cosmos.[1] An act that snuffs out any of these lights leads to its physical counterpart undergoing a supernova millennia before its time that destroys all the nearby worlds that circle it. Thus, the Celestial Orrery is capable of immense destructive power but the act of destroying a star must be done with careful consideration as it would upset the natural order of the cosmos that could create a critical chain reaction. Through further manipulation, any imbalance can be rectified and returned to proper balance though this can take thousands of years of constant precise micromanagement.[1] Despite this great power, the Royal Court of Thanatos see themselves as gardeners of creation who dispassionately use the Orrery in a precise but sparing manner. They believe in only pruning the galaxy to prevent it from becoming overgrown and wild. However, the power represented by the Celestial Orrery has led to the Oruscar Dynasty waging wars to protect the device from falling into the hands of other Necrons or aliens.[1]

Celestial Shield
Celestial Shields are psychically activated force fields that the Eldar sometimes equip their Guardians with. When activated, the Shields allow the Guardians to weather enemy firepower at a vital moment in a battle.[1]

Celestial Swords
The Celestial Swords were two Space Marine Chapters that were Founded at the same time and were mistakenly given the same name and heraldries by the Administratum.[1] Two centuries later, both Chapters were destroyed by Abaddon's forces during the Ninth Black Crusade and it was only after the Celestial Swords' bodies were recovered from the Cicerine System that the Administratum realized their mistake.[1]

Celestials
The Celestials are an Imperial Fists Successor Chapter.[1]

Celestian
Celestians are the fighting elite of the Sisters of Battle.[2]

Celestine's Girding
Celestine's Girding is a miraculous suit of Power Armour owned by the Blood Ravens Chapter.[1] The birth of its creation lies with Saint Celestine and the Palatine Crusade, as described in the Canticles of the Palatine Crusade: When Celestine's body was set down amongst the honoured dead on the fields of Eurytion, her Sisters saw that life lingered within her yet and they reverentially approached, cleaning her body of the blood and filth of battle until she stood flawless before them. The Canticles go on to state that a fragment of the barding she wore that holy day was forged into the Celestine's Girding.[1]

Celestion
The Celestion was an Imperial Navy ship of unknown class that disappeared during a mission to rendezvous with Battle Group Theta in the Kreel Nebula and participate in the Eusibius offensive. It was declared Missing in Action on 0878666.M41. The Celestion's commander was Archaes Hestrobaum (a veteran of the Segmentum Tempestus Karsh campaign), and its maiden flight took place on 07546666.M40.

Celestra
Celestra is the secondary star of the Cabulis System. It is designated as a "parasite star", as its influence has reduced the system's primary star, Cabulis, to a dying stellar husk.[1]

Celetradia
Celetradia is an Imperium Shrine World that was successfully defended from an attack by armies of heretics by the combined forces of a Black Templars strike force and the Sisters of the Order of the Ebon Chalice.[1]

Celia Harroda
Celia Harroda was a Witchseeker Pursuivant[2] of the Sisters of Silence during the Great Crusade and Horus Heresy. During the War Within the Webway, Celia was able to make a last-minute intervention to prevent a Bloodthirster from breaching the Golden Throne's portal and enter the Imperial Palace itself. She defeated the daemon, but collapsed at the portals edge and died from exhaustion.[1]

Celiya
Celiya is an Order of the Argent Shroud Canoness Preceptor, who took part in the Argovon Campaign as part of the Indomitus Crusade's Task Force XI. As the war against the Necron raged, Celiya served in the Task Force's senior command staff as a representative of the Adepta Sororitas.[1]

Cell-Kin
The Cell-Kin are a minor Xenos species of the Technetium Belt that came into conflict against the Subjugators Chapter in a protracted campaign. The unique reproductive cycle of the species made their complete eradication very difficult to achieve. The Cell-Kin reproduce by viral dissemination, their DNA infecting the body of another creature where it would literally reshape the host in its own image.[1] The Space Marines' enhanced genetic make-up proved largely resilient to this thread, but twenty of the brethren of the third company were lost in the early stages of the campaign, they were slowly mutated into new, hideous forms, leading to permanent metamorphosis, ramdom mutations or more subtle but equally damaging changes. The Chapter's Apothecaries identified the threat, but they were to late to save the Battle-Brothers affected by the Cell-Kin's infection. The infected brethren that survived the conflict escaped, and are assumed to be at large in the galaxy to this day.[1]

Celurian Varendus
Celurian Varendus is the current Chief Apothecary of the Crimson Fists Chapter.[1]

Vakuran
Vakuran was a Terran veteran Legionary in the Night Lords Legion during the Unification Wars, until he fell in battle against a mighty Over-wyrd of the Hambro-Cuth. Afterwards, his wounds forced him to be interred within a Dreadnought and he then served with his Legion in the Great Crusade.[1] When the Horus Heresy began, however, Vakuran joined his Primarch, Konrad Curze, in betraying the Imperium and he later fought the Ultramarines Legion on Xorthorn VII. The Night Lords defeated the Loyalists, and in the aftermath of their victory, Vakuran was placed within a captured Ultramarines Leviathan Siege Dreadnought after its former occupant was ripped from its sarcophagus. In this new form, Vakuran participated in a dozen campaigns across the coreward marches of Segmentum Tempestus and Ultima Segmentum and in each case he lead the Night Lords in direct assaults against heavily defended Loyalist holdfasts. However, during these assaults, Vakuran's attacks were direct, brutal and crude, leading observers to suspect that the strain of operating the Leviathan Dreadnought had stretched his sanity to the breaking point.[1]

Val Tarchos
Val Tarchos was an Imperial Fists Sergeant in Captain Fisk Halen's 19th Tactical Company, during the Horus Heresy's Siege of Terra.[1a]

Valabrist Beatrik
Valabrist Beatrik is an Order of the Shattered Pane Canoness Preceptor. She commands its forces in Battle Group Kallides, which is waging the Indomitus Crusade's Pariah Crusade.[1]

Valadrak
Valadrak is a Warpsmith of Chaos. Maintaing his soul-forges on Temporia, he is a great creator of Daemon Engines. During the Abyssal Crusade, he used a specialized electricity-eating Daemon engine to disable the fleet of the Knights Excelsior, allowing his packs of larger creations to overwhelm them.[1] As of the 13th Black Crusade, he has been waging a constant war against the Forge World of Agripinaa on Temporia's surface.[2]

Valafar
Valafar is a Dreadnought in the Grey Knights Chapter. He was the Brother-Captain of the Chapter's Seventh Brotherhood, before being wounded in battle and placed within a Dreadnought. Valafar later took part in the 13th Black Crusade with his Chapter[1], where his Dreadnought was destroyed in battle with the forces of Abaddon. Valafar survived his Dreadnought's destruction and was interred within another soon after, to continue fighting.[2]

Valafar (Dark Angels)
Valafar was a Dark Angels Supreme Grand Master, who instigated the hidden Founding of the Consecrators Chapter. Once the Chapter was created, he charged the Consecrators with seeking out and preserving the Dark Angels and Unforgiven's past.[1]

Valansar
Valansar, the Breath of the Volcano, is a Saim-Hann Fire Dragon Exarch who was part of Chieftain Fell Winter's forces[1b] when he invaded the Imperium world Dellerax. The Eldar later clashed with Cadian Imperial Guard Regiments, led by Commander Pask, when they came to the world's aid[1a] and were ultimately defeated by the Guard and forced to retreat from Dellerax.[1c]

Valatan Remus
Valatan Remus is a Tactical Marine in the Ultramarines Chapter whose deadeye and limitless patience makes him highly skilled with a missile launcher. Wherever Remus goes, death is soon to follow, and he currently serves in Captain Anaton Thassarius' Company, as part of Sergeant Jaenos Sevastus' squadron.[1]

Valdanor
Valdanor was a Space Marine during the War of the Beast and was later chosen to become the Imperial Fists' new Third Captain[1a], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. He would later take part in the Imperium's third invasion, of The Beast's Homeworld Ullanor.[1a]

Valdar Aurikon
Valdar Aurikon was a Grand Master of the Grey Knights Chapter. He led the Third Brotherhood as Warden of the Librarius, in effect acting as the Chapter's Chief Librarian (in that he has command and control of the Librarius). The Chapter does maintain a Chief Librarian, although he is not named.[1] In late M41, Aurikon and his Brotherhood came to the aid of the Space Wolves Chapter, when the Daemon Prince Magnus led an invasion of their Homeworld Fenris. However, he was later killed by Magnus, after the Daemon Prince caught the Grandmaster's psychic lightning and hurled it back at him, causing Aurikon's body to turn into nuggets of fool's gold.[2]

Valdasca Caul
The Valdasca Caul is a region of space covered by a streak of ionised hydrogen and sulphur gases.[1] The Caul encompasses several star systems which remain unsettled due to difficulties the gases present. Neither the Imperium nor any known xenos maintain settlements in the region, however pirate factions sometimes stage out of it due to the lack of Imperial presence.[1]

Valden Adad
Valden Adad was a senior officer of the Tallarn 3rd Armoured regiment, active in late M40.[1][Conflicting sources] He had command over a division of his regiment, including the 1st Tank Company, during the Akhar Basin Massacre.[1]

Valdez Oil Platforms
The Valdez Oil Platforms were a set of offshore oil-rigs found in the southern ocean of the planet Armageddon. All three of the platforms were attacked and destroyed by the orks in the Third War for Armageddon, resulting in thousands of Imperial casualties.[1]

Valdor Tank Hunter
The Valdor Tank Hunter is an ancient variant of the Malcador super-heavy tank used by the Imperial Guard. It is one of the largest and oldest Tank Hunter used by the Imperium, but is perhaps most notable for its use of arcane knowledge dating back to the Dark Age of Technology.[1]

Valdorus
Valdorus is an Imperial Saint.[1]

Valdrekk Elias
Valdrekk Elias was a Dark Apostle of the Word Bearers during the Horus Heresy. He was tasked by Erebus to travel to the world of Traois and recieve the mysterious artifact known as the Fulgurite. After coming into contact with Pyre Guard Captain Artellus Numeon and a force of surviving loyalist Space Marines from the Drop Site Massacre, a battle between the two forces erupted for control of the Fulgurite. However after John Grammaticus betrayed Numeon and stole the Fulgurite for himself, Elias was able to subdue the Salamanders Captain with his Bolt Pistol. Erebus himself then appeared from a Warp Portal and slit Elias' throat, as Elias apparently planned to use the power of the Fulgurite to ascend to Daemonhood.[1]

Valediction
The Valediction was a Strike Cruiser in the Word Bearers Legion during the Horus Heresy and took part in the Dropsite Massacre.[1] Afterwards while a majority of the Word Bearers Legion departed for Calth, the Dark Apostle Danask was given command of the Valediction and was tasked by his Primarch, Lorgar, to search the Isstvan System for any Loyalist ships that survived the ambush. During his search, Danask was suddenly ordered by Warmaster Horus, to fire upon a quadrant that held a fleeing Loyalist ship, though Danask could not see it. What he did not know, however, was that the Loyalist ship was the Avenger, a Raven Guard Battle Barge that was using its cloaking technology to remain hidden as it fled the System with the Primarch Corax and the survivors of his shattered Legion. Before they left, however, Corax wanted to land a final blow against the Traitors and had the Avenger uncloak near the Valediction and make a jump into the Warp. The Valediction's crew were caught by surprise by the Avenger's sudden appearance and could not prevent their ship from being sucked into the Warp, without its Gellar Field activated. It was left unprotected from the ravages of the Warp as a result and Daemons soon appeared on the ship and fell upon its helpless crew.[1]

Valedictors
The Valedictors are a Space Marine Chapter.[1]

Age of Apostasy
The Age of Apostasy was one of the largest and most destabilizing periods in the history of the Imperium, occurring in M36, five millennia after the Horus Heresy. It grew out of the power struggle between two Imperial organizations, the Ecclesiarchy and the Administratum.[Needs Citation]

Age of Dark Genesis
The Age of Dark Genesis is one of the three periods of Dark Eldar history. It saw the founding of Commorragh and the rise of Asdrubael Vect to supreme power. It was followed by the Age of Pain.[1]

Age of Darkness
Age of Darkness may refer to: Term for the Horus Heresy Age of Darkness (Anthology) - Anthology novel The Horus Heresy: Age of Darkness - boxed set

Age of Pain
The Age of Pain is a period in Dark Eldar history, coming after the Age of Dark Genesis. During this period, Asdrubael Vect further increases his power and the Kabal system comes to dominate Commorragh. This period is followed by the Age of Plenty.[1]

Age of Plenty
The Age of Plenty was a period of the Dark Eldar. Taking place in late M41, it was marked by an increase in Dark Eldar realspace raids taking advantage of the increase in wars across the galaxy. It began with an official declaration by Asdrubael Vect in 994.M41, demanding that Commorragh strike lesser races wherever they are spread too thin. However the period also sees increasing instability in Commorragh, in particular the beginnings of the breaching of Khaine's Gate.[1] The Age of Plenty came to an abrupt end with the rupturing of Khaine's Gate formed from the birth of the prophet Yvraine.[2]

Age of Rebirth
The Age of Rebirth was the time that followed the events of the disastrous Horus Heresy. It is the first era of the Age of the Imperium. The damage to the Imperium was slowly repaired and its military forces reformed to secure safety. Eventually, it was not a military conflict that would revive unrest but a massive assassination attempt.[1]

Age of Redemption
The Age of Redemption is a period in the history of the Imperium starting at roughly 020.M37 and ending at 034.M38.[1] It followed the catastrophic period in Imperial history known as the Age of Apostasy.[1]

Age of Strife
The Age of Strife, also known as Old Night, was a destructive, anarchic and regressive time period prior to the forming of the Imperium. It followed the Dark Age of Technology, which by all accounts was an age of great prosperity. The Age of Strife began in M25[5] and ended in M30.[2]

Age of Terra
The Age of Terra is the earliest period of human history, lasting from roughly the beginning of recorded history to the 15th Millennia or 18th Millennia[3]. During much of this time, mankind was limited to the confines of Terra and ancient civiliations came and went. But eventually, mankind developed space travel and colonized most of the Solar System. Most notable of these colonies were Mars, the moons of Jupiter, Saturn, and Neptune.[1] The Age of Terra was succeeded by the Dark Age of Technology as humanity began to colonize worlds outside of the Solar System.[1]

Age of the Dark Imperium
The Age of the Dark Imperium, also known as the Era Indomitus[4], is the current period of Imperial history, beginning after the destruction of Cadia in the Thirteenth Black Crusade and the formation of the Great Rift.[1] During this period the Imperium is effectively divided in two by the Great Rift, but has nonetheless endured thanks to the efforts of the revived Primarch Roboute Guilliman.[3]

Age of the Dark Imperium Series
The Age of the Dark Imperium Series is an unofficial list of Warhammer 40,000 media that take place, either completely or partially, in the era known as the Age of the Dark Imperium.

Age of the Imperium
The Age of the Imperium is one of the ages in the history of mankind. It began c.M30 and continues to this day.[1] [2]

Age of the Living Muse
The Age of the Living Muse is the current age of the Dark Eldar's chronology. It followed the Age of Plenty which came to a catastrophic end with the Battle of Khaine's Gate.[1]

Agent Magenta
Agent Magenta is a powerful bio-toxin created by the Magos Biologis. It is so lethal that it is only deployed as a punitive gesture against the Imperium's worst and most despicable enemies. It was manufactured on the forge world of Shenlong.[1][2]

Agent Omega
Agent Omega is a Vindicare Assassin, who is part of the retinue[1b] of the Radical Inquisitor Tsengir[1a]. However, he is truly acting on the orders of an unknown faction.[1b]

Agent of the Throne
Agent of the Throne is an Audio Drama series by John French

Agent of the Throne: Ashes and Oaths (Audio Drama)
Agent of the Throne: Ashes and Oaths is an audio drama by John French.

Agent of the Throne: Blood and Lies (Audio Drama)
Agent of the Throne: Blood and Lies is an audio drama written by John French.

Agent of the Throne: Truth and Dreams (Audio Drama)
Agent of the Throne: Truth and Dreams is an audio drama written by John French.

Kaligar
Kaligar is a Fallen Angel and a key insurgent leader of the Fourth Quadrant Rebellion. During the battle against the Dark Angels, his fortress was besieged and engaged by Sammael, Master of the Ravenwing. Dueling for a full day and night, Kaligar was eventually defeated by the Dark Angel.[1]

Kalighast IV
Kalighast IV is an Ice World whose surface is lethally cold. This had no effect on the unnatural flesh of the Death Guard, however, when they invaded the world.[1]

Kaligia
Kaligia is the current High Queen of House Mandrakor, co-ruling with her husband and brother Kaligius.[1] A direct descendent of Karakalis, she is devoted to preserving her House and her world of Dharrovar. She sees the constant politicking of the noble families as a necessary release of energy that would otherwise cause destructive infighting. Just like her husband, she is paranoid and suspicious and has rendered herself immune to over two hundred forms of poisons through gradual exposure. She uses her agents to manipulate the balance of power among the families of Dharrovar in such a way that her and her husband's standing remain maintained.[1] In battle, she pilots the Knight Tyrant All-hearing, spending 2/3rds of her time in the machine and conversing with former Monarchs of the House from her Throne Mechanicum. During the Siege of Dharrovar, Kaligia fought with her guardians that consisted of daughters taken as hostages from other families. They piloted a Knight Despoiler, Knight Desecrator, and Knight Rampager respectively.[1]

Kaligius
Kaligius is the High King of House Mandrakor[3], a Knight House that sided with Horus during the Horus Heresy. He rules over the isolated Nachmund System[Needs Citation] alongside his wife/sister, Queen Kaligia.[3] In the aftermath of the Great Rift's creation, Kaligius was contacted by the Imperium when it was discovered the Nachmund System was the only safe passage to the besieged worlds of the Dark Imperium. However, Kaligius refused to communicate with the Imperium, claiming that Old Night had returned and began making pacts with Chaos Space Marines and pirate fleets to defend his system. Now known as the Tyrant King, Kaligius refuses passage through the Nachmund System and though some ships have managed to make it through the system, most have been destroyed by its numerous defences.[1] He has since been declared Excommunicate Traitoris.[2]

Kalikgol
Kalikgol was a member of the White Scars Legion during the Horus Heresy and led a strike force of his Legion during the Battle of Tallarn, which he survived, to see the Imperium's forces victorious.[1]

Kalim (Dreadnought)
Kalim of the Annunake, was a Contemptor Dreadnought in the Word Bearers Legion who took part in the Battle of Calth, during the Horus Heresy.[1]

Kalim Varanor
Kalim Varanor is a Custodes Aquila Commander who permitted the reborn Primarch Roboute Guilliman to have an audience with the Emperor, following his return to Terra. Afterwards, Valoris and Guilliman ratified a formal amendment to the role of the Adeptus Custodes, which would allow them to leave Terra and destroy threats to the Emperor throughout the galaxy.[1]

Kalimak Sebran
Kalimak Sebran was a Prefect of the Legio Custodes' Ephoroi Order, during the Great Crusade and bore the title Vindex-minor, marking him as an assassin and swordsman of the Legio.[1] Shortly prior to the Battle of Signus Prime, Sebran and 35 Custodes of the Chamber Vigil Magna Viridium joined the Blood Angels Legion fleet, with a group of Remembrancers. Sebran claimed to be acting as the sponsor and guardian of the Remembrancers, though few among the Blood Angels saw the assignment as fitting for one of the Legio Custodes[1a]. Regardless, the Legion gave thanks for the aid of Sebran and his warriors, when Daemon hordes were unleashed upon Signus Prime. Strangely though, the Custodes seemed the least surprised by the appearance of the Daemons.[1b]

Kaliman IV
Kaliman IV was the site of a battle between the Ultramarines and the Word Bearers.[1]

Kalimant
Kalimant contains a nest of the Hrud Xenos species. The Ordo Xenos Inquisitor Lord Falx once infiltrated the world, but was forced to hide from the Hrud by remaining hidden beneath the nest. She would have to remain hidden there for a week, before finally managing to escape off world. However while Falx evaded the Hurd's grasp, being so close to their entropic fields for so long, left her severely aged.[1]

Kalimos
Kalimos was the Captain of the Emperor's Children Legion's 17th Company, during the Horus Heresy and like most of its members he had embraced mutilation, hedonism, and body-modification.[1a] Shortly after the Dropsite Massacre, Kalimos was among the Legion's Brotherhood of the Phoenix, who came to a meeting called by Captain Lucius and were convinced by him that a Daemon has possessed their Primarch Fulgrim. Incensed at the idea[1a], the Brotherhood devised a plan to ambush the Primarch aboard the Strike Cruiser Andronicus, when Fulgrim was due to visit the lab of Chief Apothecary Fabius[1b], and then find a way to force the Daemon to leave his body[1a]. However, during the ambush, Fulgrim proved himself to be a deadly opponent, despite being vastly outnumbered and seriously wounded Kalimos. Though the ambush was successful[1c], Kalimos's body had to be biologically restored by Fabius and Fulgrim was tortured to free him of the Daemon's control. However, the Primarch quickly revealed that his capture had been a ruse and easily freed himself[1d]. The Primarch admitted that while his body had been controlled by a Daemon, which happened after Fulgrim's shock at killing his brother Ferrus Manus, this had allowed him to come to a better understanding of the powers given to him by his worship of Slaanesh. This later allowed the Primarch to retake control of his body and Fulgrim stated that he was now ready to share the secrets he had learned with his Legion.[1f] Later, Kalimos was part of the combined force of Emperor's Children and Iron Warriors that journeyed into the Eye of Terror in search of the Angel Exterminatus. While en route, they discovered the Iron Hands Strike Cruiser Sisypheum, which had been damaged and vulnerable to attack. The Emperor's Children aboard the Andronius attempted to board the vessel, while the Iron Hands attempted to repel them.[2a] Eventually Frater Thamatica was able to restore the ship's motive systems, ramming and destroying the Andronius.[2b] As a result, Kalimos was cast into the vacuum of space. Although he survived and was brought onto the Iron Blood, he succumbed to his wounds and died.[2c] After his death, Lucius took his whip for his own use.[2c]

Kalintus
Kalintus was a Captain of the Sons of Horus during the Siege of Terra.[1] Commanding the 9th Company, by the final stages of the Siege Kalintus had fully committed himself to the madness of Chaos and was ignoring Abaddons orders.[1]

Kalistradi
Kalistradi was an Inquisitor of the Ordo Xenos who specialized in Genestealer infestations.[1] After months of investigation on the planet Avalos' only city, Lordsholm, she found evidence of a Genestealer infestation and sent word to the Deathwatch requesting aid. It was at this time that the Broodlord of Lordsholm had the population under his control start a riot in the city. Fearing the Deathwatch would not arrive on time to save the Lordsholm, Kalistradi sent some of her retinue to help deal with the rioting, while she and the rest of her team sought out the Broodlord. The Inquisitor and her retinue were later found torn apart in the Broodlord's lair.[1]

Kalium Gate
The Kalium Gate is a Human relic of the Dark Age of Technology. The Gate is a series of interlocking stations shaped into the pattern of a necklace, connected together by massive cables.[1] A Warp Gate of considerable power, the exact origin of the relic is unknown, but it was abandoned and fell into ruin during the Age of Strife. Later during the Great Crusade the Gate was discovered by Rogue Traders and occupied by the Dark Angels, whose Primarch Lion El'Jonson had sought to reactivate the gate. Work was incomplete when the Horus Heresy erupted, and the Iron Warriors under Perturabo himself assaulted the gate, reducing its considerable defenses to ruin with surprising ease.[1] Later on in the Heresy, the gate again became the target for the White Scars, who were looking for a way to travel to Terra. However the gate was in a state of ruin, and the Scars were ambushed by a force of Emperor's Children. The gate was devastated a second time, but in truth the White Scars had never sought its use. The strike had simply been a feint to mask Jaghatai Khan's true purpose: the Navigator Pieter Achelieux.[1]

Kalium System
The Kalium System is a System of the Galaxy discovered by the Rogue Trader Josiah Halliard and his explorator fleet during the Great Crusade.[1] The Kalian System is the location of a ruined Warp Gate named the Kalium Gate and were the site of two battles of the Horus Heresy, the first where the Primarch Perturabo destroyed the gate on behalf of the traitors and the second battle a clash between White Scars and the Emperors Children over its ruins.[1]

Kalius
Brother Kalius is a Veteran Brother of the 2nd tactical Squad of the Raptors Space Marine Chapter.[1] He took part in the Invasion part of the Taros Campaign, and fought during the attack on the Missile Silo Decima.[1]

Kaljuk
Kaljuk is a White Scars Stormseer who took part in his Chapter's battle against the Tau of the Vior'la Sept on the mist covered world Volghast. He was later instrumental in helping the White Scars win the battle by using his powers of prescient vision to allow the Space Marines to spring a deadly ambush that destroyed the Tau's forces.[1]

Kalkator
Kalkator was an Iron Warriors Warsmith who took part in the Horus Heresy, as well as the battle known as the Iron Cage, against the Imperial Fists.

Kalla
Kalla was a Warhound Scout Titan in service with the Legio Audax.[1] Kalla was part of Audax's forces deployed in support of the World Eaters Traitor Legion during the Shadow Crusade, taking part in the Battle of Armatura.[1]

Kalladius Secundus
Kalladius Secundus was the site of a battle, which saw the Astra Militarum defeat a force of Chaos Space Marines.[1]

Squat Armoury
The weapons and vehicles of the Squats. For the armoury of the Leagues of Votann, see the Leagues of Votann Armoury.

Squat Bike
Squat Bikes were fast moving and armed for combat where they could use the speed they gain on their bikes to best advantage. The bikes were two wheelers and are generally well built but of a smaller scale than Space Marine Bikes. Often Squat Bikes had three wheels but were not the same as Squat Trikes.[1] A squadron came as one leader and 7 bikers and they had a wide array of technology at their disposal. The basic warrior came with two Laspistols but each member in the squad could be upgraded with a Needle Pistol, Laspistol, Auto-Pistol, Bolt Pistol, Hand Flamer, Plasma Pistol, Shuriken Pistol, pair of sawn off Shotguns or a Chainsword. They could also take any types of Grenade available to 1st Edition.[1]

Squat League
Leagues were groups of Squat Strongholds which worked together for a common purpose- usually mutual defence- trade or dealings with the Imperium. Leagues varied greatly in size, the smallest consisting of four Strongholds and the largest consisting of over three thousand. The League of Thor was the most powerful and influential, including over 300 strongholds. The League of Norgyr was the league closest to Holy Terra. A League usually encompassed the Strongholds on more than one planet. There were around 700 Leagues at the time of the Squat extinction. Each League was led and dominated by a single Stronghold. As some Leagues were virtually nations with distinct cultures, Squats often identified themselves with the League their Stronghold belonged to. The Squats had a strong sense of mutual preservation, as it had been known for rival leagues to go to war with each another. Such occasions could lead to lasting enmity, as Squats were inclined to remember deeds of infamy for many generations. The League of Thor and League of Grindel fought an unusually bitter war around 2,000 years ago when settlers from both sides clashed over the exploration of the Lost Stronghold of Dargon. The war that followed resulted in the destruction of several Strongholds and many key victories for the League of Thor including the capture of two other Leagues. Peace only came with the huge Ork invasion of Grunhag the Flayer which obliged all the Leagues to unify against their mutual foe. Although the war ended with the rout of the Orks, the two Leagues remained distrustful rivals and both sides considered the other side owing them debts of blood and honour.

Squat Mining Charters
The Squat Mining Charters are the ancient ancestors of Necromunda's Ironhead Squat Prospector clans.[1]

Squat Quotes
This article collects all quotes made by, or about, Squats (and Traitor Squats/ Chaos Squats). The quotes are organized in alphabetical order using the quote's author's name. Unattributed quotes are at the end of the list.

Squat Trike
A Squat Trike was a rapid deployment heavy weapon delivery system. It had two crew members - one Squat drove the trike and one operated a heavy weapon behind. Trikes were operated by members of the Engineers Guild.[1a]

Squat Trooper
Troopers are the primary warriors of the Squats. Typically operating in Combat Squads of roughly eight troopers equipped with Lasguns, Bolters, and Flak Armour, the most notable aspect of Squat Combat Squads is their ability to deploy heavy weapons such as Autocannons, Conversion Beamers, Heavy Bolters, Lascannons, and Multi-Meltas. [1]

Squat Warlord
Warlord is the title of Squat commanders. Warlords are close relatives of Stronghold Lords, and take command of a Stronghold's Brotherhood in battle.[1] On the battlefield he is accompanied by a unit of Hearthguard, drawn from the Lord's loyal retainers.[1]

Squatumous
Squatumous, the Pestifex Maximus, is a Great Unclean One and commands one of the seven legions within Nurgle's elite Plague Guard. During the Plague Wars, he aided the Guard[1a] in claiming the Ultramar world Iax, for Nurgle.[1b]

Squig
Squiggly Beasts, more commonly known as Squigs, are the simplest form of Orkoid life, ever-present amongst the tribes of the greenskins. For the most part, these creatures are lacking in intelligence, though their ferocity is impressive. There are many types of squig, each generally filling some functionary role in the Ork ecosystem, developing a strange symbiotic relationship with Orkoid race: some squigs are used for skin or food, others kept as fearsome pets, and the largest of them can even be ridden into battle. Some Ork clans specialise in breeding ever-larger and more belligerent strains. The squigs feed on the refuse of the larger Orkoids (as well as local plants, animals, and each other). In their turn they serve as the Orks' primary food source along with Orkoid Fungus. It has been theorised by the Genetors of the Adeptus Mechanicus that squigs were created by the Orks’ forebears as part of a simple, mobile ecosystem that sustains the greenskin race as it travels from world to world, contributing to the success of this race in conquering large parts of the galaxy.[32a]

Squig-Hide Tyres
Squig-Hide Tyres are a specialist piece of Ork wargear.[1] These scaly Squig hides are perfect material for fast Ork vehicles.[1]

Squig Armour
Squig Armour is a type of Ork armour made from the body of a Squig. It was first created when some enterprising Ork (or perhaps more accurately a Gretchin) took a Squig and dragged the creature over the head of an Ork. It’s unclear whether the creature survives this process (the gaping hole in its head would tend to indicate no), but the result is the same — an extra layer of protection that must be removed before the Greenskin wearing it can be slain.[1]

Squig Catapult
A Squig Catapult (or "Katapult") is an Ork weapon.[Needs Citation]

Squig Launcha
The Squig Launcha is a type of Ork infantry weapon capable of firing living Squigs at the enemy.[1] Squig Launchas are typically wielded by the crews of Rukkatrukk Squigbuggies to fire the perfect Squig into the middle of an enemy squad, bunker, or transport as the buggy rides by. The Launcha can fire three types of Squigs: Bitey Squigs, Bile Squigs, and Boom Squigs.[1]

Squig Swarm
Squig Swarms were bio-constructed by the Tyranids from Ork genetic material. It is said that Orks found out about it, and attempted a rescue mission. They were too late, but brought back the Squigs with them, which they recognized as their own.[1] Squig Swarms will consume anything in their path. Because they have a small intellect, they must stay in large groups to remain in contact with the Hive Mind. They can quickly overwhelm unwary individuals and tear them to pieces, stripping the corpses of flesh before moving on in search of fresh meat.[1]

Squigback Raider
Squigback Raiderz are a type of Beast Snagga.[1] These are highly mobile Beast Snaggas which range far ahead of their parent warbands, often accompanied by air-dropped Kommandos and Deffkoptas. They work to undermine the foe's rear echelon, raiding targets of opportunity and causing disarray. They are known to be highly favored by Blood Axe warbands.[1]

Squiggoth
Amongst the largest of all Squigs, the Squiggoth is a massive quadrupedal beast (although it ranges in size from that of a main Battle tank to that of a Titan) kept by Feral Orks.

Squighog Boyz
Squighog Boyz are Beast Snaggas who ride four-legged Squighogs to battle.[1] Tough, determined, and heavily armed, Squighog Boyz make up Beast Snagga fast cavalry and are designed to engage the enemy at close range. In battle Squighog Boyz unleash an unrelenting fury of attacks and are perfect for dealing with enemy light vehicles. They are armed with a variety of weapons including Stikkas, Bomb Squigs, their mounts themselves, and the weapons utilized by their Grot saddle companions.[2]

Squigkicker
Squigkicker is a Bad Moons Big Mek, whose forces are currently fighting a strike force from the Ultramarines Chapter's 3rd Company.[1]

Squint
The Squint was a Necromunda Bounty Hunter, who worked in the Underhive of Hive Primus.[1]

Ambush at Gnarion Reef
The Ambush at Gnarion Reef was a battle during the Psychic Awakening.[1]

Ambush on Espandor
The Ambush on Espandor was a battle of the Horus Heresy.[1] Waged during the Crusade of Iron, the battle began when Princeps Ultima Dae Vergos and her allies felt bolstered by the earlier loyalist victory at Ulixis. After learning from Space Marines that Traitor Titan Legions were gathering to assault Espandor. The Legio Praesagius Princeps deployed her Titans to wait in ambush for the traitors alongside allied Legio Oberon and the Psi-Titan Occedentalis-Damysus. Vergos' plan was to lure the Traitors into the Boreaus Agri-Sprawl where their numbers would count for little in its close confines. When the Dark Mechanicum fleet carrying the Legio Infernus and Legio Audax under Princeps Tesarius Orcan Rex arrived, they swept past token loyalist defenses and landed at the otuer reaches of the agri-sprawl. Orcan led the effort from his own Warbringer Titan God Hammer, scattering the Espandor Imperial Army before him. Titan-hunting heavy infantry and super-heavy tanks slowed the enemy advance, but were ultimately obliterated one by one. The Fire Masters own supporting Secutarii moved out into the ruins left in the Titans wake, rooting out any stragglers.[1] As the traitors advanced, the Occedentalis-Damysus advanced upon the city, cloaked in a shroud of psychic energy. However the Psi-Titan's psychic assault was met by an equally powerful psychic shield from a cadre of enemy Rogue Psykers. Worse, the assault altered the traitors to Vergos' force. At extreme range, titans began exchanging fire. The Occedentalis-Damysus attempted to bring its devastating weaponry to bear, only to walk into a Legio Audax ambush. Despite taking down two Warhounds, the Psi-Titan was brought down by Ursus Claws. Meanwhile, the remaining Loyalist Titans advanced from the woods. During the exchange of fire the weather control coils of Boreaus was hit, causing the planets raging storm to spill forward onto the battlefield. The two Traitor Legions moved to envelop Vergos' battlegroup, but Vergos' resolve endured. A Legio Audax maniple charged straight into a thermal minefield, losing half of its Titans and forcing them to retreat in the face of Imperial Army artillery. Throughout the ruins of Boreaus, weapons platforms and Titan Hunting tanks were revealed. They gave Vergos her chance to strike. From her own Warlord Titan Pride of Konor Vergos charged into the enemy ranks, destroying an enemy Reaver Titan and Knight in short order. Vergos advanced on Orcan's Warbringer, decapitating it with her Titans Power Claw. However despite the death of Orcan, the loyalists were still badly outmatched. With the loyalist fleet in orbit heavily engaged, Vergos agreed with calls to retreat. Some Titans of the Legio Oberon sacrificed themselves to cover the loyalist withdrawal.[1]

Amchanduste Worlin
Amchanduste Worlin was the head of a minor industrial guild of Vervunhive, during the Siege of Vervunhive.

Amel Sanx
Amel Sanx was the leader of the Khorne Hearthood Chaos Cult[1a], when it was destroyed by the Imperium. A few members of the Cult survived its downfall, but it is not known if Sanx was among them.[1b]

Amelda
Amelda is an Adepta Sororitas Seraphim commander. In 858.M41 she took part in the Defence of Dimmamar and killed Eldar Farseer Kauerith with a Bolt round to the head.[1]

Amelica Theskis
Amelica Theskis is a Dark Eldar Succubus and the leader of the Cult of the Seventh Woe Wych Cult.[1]

Amelioration Pail
The Amelioration Pail is a gilded vessel, that is a relic of the Adeptus Custodes.[1]

Amendera Kendel
Amendera Kendel was a member of the Sisters of Silence during the Horus Heresy. She went on to become Malcador's Agentia Tertius and was the first human to declare Exterminatus.

Amenex Soulrend
Amenex Soulrend is a Thousand Sons Exalted Sorcerer who leads a Silvered Sons Warband. Sometime after the Great Rift's creation, Soulrend led his Warband in an invasion of the T'au Empire Sept World Dy'aketh, in order to claim the Voridium Sceptre – a priceless sceptre crafted from voridium crystals, which thrums with barely suppressed energy. However, just before he reached the research facility where the Scrptre was being experimented upon by the T'au, his Warband was set upon by Fire Warriors wielding experimental weapons. Now the fires of war consume Dy'aketh, as the Silvered Sons' sorcery clashes with the Sept World's cutting edge weaponry.[1]

Amerat Union
The Amerat Union was a group of archeo-pirates, renegades and Hereteks, that were once active in the Koronus Expanse.[1]

Amerigo Secundus
Amerigo Secundus is an Imperial planet notable as the homeworld of the Imperial Guard Wolverine Regiment.[1]

Amerikon Sector
The Amerikon Sector is a Sector of the Imperium located in Segmentum Tempestus.[1]

Amethal
Amethal is an Imperial world in Segmentum Obscurus.[1a]

Amethyst Hand
The Amethyst Hand is an Askellon Sector Chaos Cult, that is currently being investigated by an Inquisitor's Acolytes.[1]

Amexon
Amexon was an Alpha Legion Lord Commander, who once had command of the Desolator Class Battleship, The Ninth Eye. The vessel was later taken from him, however, by his rival, the Daemon Prince Kernax Voldorius.[1]

Amhot
Amhot is a Thousand Sons Sorcerer, who in the Age of the Dark Imperium, is among those helping the Daemon Primarch Magnus, create his New Kingdom in the Prospero System.[1]

Amim Kargori
Amim Kargori was a Marshal of the Imperial Guard who replaced Lord Commander Zuehlke as commander of Imperial forces during the Siege of Vraks. Kargori was a seasoned and experienced leader and a veteran of many battles. Under Kargori's command, the counter-offensive by Chaos Space Marines was stalled, but he was still unable to turn the stalemate into victory. In the end, Kargori gave up leadership of the campaign to Inquisitor Lord Hector Rex for the later part of the campaign.[1][2]

Amino-porridge
Amino-porridge is a nutrient-dense food eaten by Space Marines.[1]

Aminus
Aminus was a Veteran Sergeant of the Blood Angels Chapter's 3rd Company[1c], during the Kallius Insurrection.[1a] The Blood Angels took serious losses in that campaign, before they were allowed to disengage and return to Baal[1a]. However before the Chapter's fleet could leave the current System they were in, the Blood Angels were mercilessly ambushed[1b] by the Black Legion. In the massacre that followed, the 3rd Company's Captain, Theus, was killed aboard the Bloodcaller and Aminus, who was the highest ranking member left, took command of the 3rd's remnants[1c]. The Company later encountered Blood Angels led by Captain Dante and Aminus combined the 3rd with his. Together they traveled to the Bloodcaller's bridge, to join Chapter Master Remael there and combined the Blood Angels' strength in one place. However when they arrived, their small force discovered that the bridge had been destroyed and Remael was dead. The Black Legion had known this and a large force was sent to attack Dante's Blood Angels. With their path backwards now blocked and only the void in front of them, the Captain was forced to ordered the Blood Angels to escape outside onto the Bloodcaller's hull. The Black Legion pursued them and while the Angels Numinous later arrived to drive the traitors off, it is not known if Aminus survived the ambush.[1d]

Amistel
Amistel is an Imperium world which raises the Amistel Imperial Guard Regiments, including the Amistel 24th Cavalry Regiment.[1] During the 13th Black Crusade, the world (presumably Amistel Majoris) was invaded by Plague Marines, and only with the arrival of the Drookian Fen Guard, Howling Griffons and Legio Astorum did the tide begin to turn.[2][3] However, vessels of the Death Guard later appeared in Amistel's orbit and unleashed a viral contagion onto the world, more virulent than anything the Apothecaries had seen before. Its atmosphere is now so toxic that even Space Marines are unable to remain within it for long[4], and the fighting between the Imperium and the forces of Chaos has now devolved into vicious trench warfare as the world falls into a state of anarchy.[2][3]

Azrakh
Azrakh the Annihilator is a World Eaters Chaos Terminator.[1]

Azrubael
The Azrubael is a Chaos Cruiser which fought in the 13th Black Crusade.[1] On the orders of Abaddon himself, it launched a bombardment on the Imperium world of Mordax Prime, alongside the Cruisers Bloodshrike and Cackling Hate, which caused millions of deaths.[1]

Azrukk Ur Nazdakka
Kaptain Azrukk Ur Nazdakka led an Ork Freebooter band, called the Brass Eye, numbering dozens of ships.[1] In 796.M41, Azrukk led the Brass Eye fleet in attacking the Achilus Crusade's Fortress World of Hethgard. Seeing Hethgard's defenses as a challenge concealing valuable technology to plunder, Azrukk landed millions of Orks onto the planet while his fleet harried the Imperial Navy ships guarding it. Eventually, through brutal attrition, the Crusade's forces managed to break the Orks' forces on the ground and reduced them to scattered pockets of resistance. The remnants of Azrukk's fleet were then driven off from Hethgard.[1]

Aztlan
Aztlan is a Jungle World and has been the site of a series of battles between the Imperium's Astra Militarum and the Tau Xenos.[1] However though the Tau are few in number, they have outclassed the Guardsmen and caused them severe losses. With the Astra Militarum now at risk of being defeated, they were forced to send out a plea for aid and a strike force from the Mortifactors Chapter, later arrived to assist in the battle with the Tau.[1]

Azurda Char'is
The Azurda Char'is was a Force Stave that was wielded by the Dark Apostle Zardu Layak during the Horus Heresy, though he was not a member of the Word Bearers Legion's Librarius. It is not known how he acquired this potent artefact, or by what hidden lore he had modified it to his usage.[1]

Azure Halo
The Azure Halo is a vessel in the Imperial Navy.[1]

Azure Hawks
The Azure Hawks are a Space Marine Chapter.[1]

Azurite
The Azurites were a Human civilization that lived in orbital cities over Uranus before the dawn of the Imperium. They were known as a peaceful community of artisans who got by by scavenging. During the Unheard War, the Azurites were largely annihilated by a Warp plague.[1]

B8400761
B8400761 is an isolated Imperial Research Station and listening outpost, that is hidden on a barren moon somewhere within the Eastern Fringe. One of its purposes, is for the outpost's augurs and sensors to gather information and watch for signs of invasion into Imperial space.[1] The Dark Angels are charged with protecting B8400761 and the Chapter has come to its defense, after the Tau Empire began attacking the outpost.[1]

BL Publishing
BL Publishing is a division of Games Workshop. It produces fiction and merchandise, usually related to Games Workshop's intellectual property. BL Publishing itself is split into a number of imprints. Note: BL Publishing does not stand for Black Library Publishing.1

Ba'ar Zul
Ba'ar Zul is a World Eaters Chaos Lord who led his Warband Ba'ar Zul's Cleavers into the Traxis Sector Conflict, where they wreaked havoc everywhere they went from aboard the Space Hulk Kaerux Erameas. Later during that conflict, he ordered the Space Hulk to be crashed into the Shrine World Sacaellum so that he could thoroughly desecrate it in Khorne's name.[1]

Ba'ar Zul's Cleavers
Ba'ar Zul's Cleavers are a World Eaters Warband that are led by the Chaos Lord Ba'ar Zul the Hate-Bound and are currently taking part in the Traxis Sector Conflict.[1]

Ba'stien Grix
Ba'stien Grix is the Chapter Master of the Castellans of the Rift.[1]

Baak'hau
The Baak'hau are a Ash Waste Nomad tribe of Necromunda, who are usually known by their Imperial given name - the Oilrun Stalkers.[1]

Baal
Baal is the homeworld of the Blood Angels and the base of the Chapter's fortress-monastery[1a], Arx Angelicum.[5]

Baal's Fury
Baal's Fury is one of the two active Blood Angels Battle Barges, as of late M41 and early M42, alongside the Blade of Vengeance.[1]

Baal's Fury (Thunderhawk)
Baal's Fury was a Thunderhawk in service with the Flesh Tearers Chapter, active shortly after the chapter's Founding. It was crewed by the pilot Orifiel and the gunner Mikhaiel.[1a] When the Flesh Tearers rediscovered the planet Cretacia, Baal's Fury was part of the reconnaissance force sent to investigate the planet, transporting Scout Sergeant Daryn Asmodel and his squad to the surface and forming part of the defensive cordon around the Flesh Tearers' deployment zone.[1a] When the Flesh Tearers' position was attacked by native fauna of Cretacia, Baal's Fury lost a wing in the assault.[1b]

Baal's Vengeance
Baal's Vengeance is a relic Hand Flamer of the Blood Angels Chapter's Death Company.[1]

Goralech
Goralech is an Imperial Forge World, that possesses the Artificial Moon Pergamatros.[1]

Goran Gorgonson
Goran Gorgonson was an Iron Hands Apothecary of Clan Lokopt during the Great Crusade and Horus Heresy. A Survivor of Isstvan V, he became intensely loyal to Shadrak Meduson. Ultimately, he would die for his loyalty, as during the Battle of the Aragna Chain Iron Father Jebez Aug ordered that the fleet abandon Meduson to capture at the hands of Tybalt Marr. Gorgonson objected, and was struck down by Aug's Medusan Immortals.[1]

Goranado
Goranado is an Jungle World of the Imperium.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company received word that the influence of Chaos had begun corrupting Goranado's population. Moving swiftly, the Ultramarines purged the Chaos worshipers and Zymran's Word Bearers, who had corrupted them.[1]

Gorandahl Accord
The Gorandahl Accord was an Inquisition Cabal, that was among the Ordos' forces combating Abaddon the Despoiler's efforts to collapse the Sanctus Wall. However its efforts led to the Accord's Inquisitors being targeted and they were all killed during battles with Chaos Cultists.[1]

Gorandahl Sub-sector
The Gorandahl Sub-sector is an Imperial Segmentum Obscurus Sub-Sector, that is located at the mouth of the Nachmund Gauntlet' Imperium Sanctus opening.[1]

Gorang
Gorang is a Death World.[1] The long career of the famed Missionary Uriah Jacobus ended on the planet, after he contracted a lung destroying virus while trying to introduce the Imperial Creed to its population.[1]

Goranl
Goranl is an Imperial Hive World, that lies within the Nachmund Gauntlet.[1]

Goranna
Goranna was a world that was invaded by Warmaster Solar Macharius during the Macharian Crusade.[1] The Tzeentch Daemon known as the Changeling wreaked havoc with the Crusade's forces when he took the shape of Macharius and gave the order to retreat just as the real Warmaster was directing his forces forwards on the front lines of the invasion.[1]

Gorath Hel
Gorath-Hel is a Dark Apostle of the Word Bearers. During the Diamor Campaign, he served as an advisor for the Crimson Slaughter and an informant for his lord Xorphas. A firm believer in Chaos, Gorath-Hel aided Xorphas in his Daemonic ritual.[1]

Gorath Varix
Gorath Varix was a Khorne Berzerker Aspiring Champion, who led a Warband and wielded the Daemon Axe Goreseeker.[1]

Gorb
Gorb the Cruel is an infamous Warsmith of the Iron Warriors Chapter. He took part in the Nahmick Forum Massacre on the planet Forrax, where he slew anyone foolish enough to get in his way.[1]

Gorbad
Gorbad is an Ork Warboss who in M41 led a Waaagh! throughout the Alcanth, Tyr, and Redworld Systems.[1]

Gorbag
Overfiend Gorbag is an infamous Ork Warboss who in 976.M41 invaded the Gothic Sector with an enormous fleet. The sheer size of Gorbag's fleet, combined with his daring tactics, proved more than a match for the Imperial Navy. Gorbag would capture a Dominator Class Cruiser, dubbing it Gorbag's Revenge and making it his flagship. Gorbag's forces would later play a central role during space battles in the Third War for Armageddon.[1]

Gorbag's Revenge
Gorbag's Revenge was an Ork Battleship, most active during the Third War for Armageddon. After Gorbag captured the Imperial Dominator Class Cruiser, he enslaved its crew, altered the ship and renamed it Gorbag's Revenge. It participated in the invasion of Chosin as well as in the invasion of Armageddon. The ship possesses giant aircraft hangars, that enabled Gorbag to launch numerous Fighta-Bommers into orbit, supplemented by a dreadnought's devastating firepower. It bombed Armageddon throughout the Third War and remains a powerful asset to the Ork Fleet.

Gorbag Gitburna
Gorbag Gitburna is an Ork Warboss whose Warband took part in the Third War for Armageddon; he later fled with the forces of Warlord Ghazghkull Mag Uruk Thraka when the War turned against them. After Gorbag escaped, his Warband was tracked down by a Black Templars task force that served under High Marshal Helbrecht, who had been searching for Thraka and believed that Gorbag was the Warlord. Led by Chaplain Cotea, the Black Templars task force attacked Gorbag's Warband and a bloody battle began that nearly destroyed them both. When the battle ended Gorbag's Warband was almost completely destroyed, but the Warboss managed to escape; as the Black Templars task force was left too few in number, to pursue him.[1]

Gorbaz Grotstomp
Gorbaz Grotstomp was a mercenary Ork Warboss who commanded the Gorbaz's Gunnas horde. However, he was killed in battle when the Warboss taunted and dared his foes to fire at him again, after their first shots did not harm him.[1]

Gorblitz
Gorblitz is an Ork Warboss, whose hordes are currently battling the Great Company of the Wolf Lord Krom Dragongaze, on Qorannis.[1]

Gorblood
Gorblood was a Warboss who fought a day long crippling duel, with Watch Commander Tyrius of the Blood Ravens before his axe was caught on the Space Marine's Storm Shield. Weaponless, Gorblood was killed when Tyrius struck him with his Thunder Hammer, though the Blood Raven would die from his wounds soon after.[1]

Gordal
Gordal is a Watch Sergeant of the Deathwatch Chapter. Formerly of the Imperial Fists, he had command of Kill Team Gordal.[1]

Gordani
Gordani was a Space Marine of the Scythes of the Emperor Chapter.[1] In the aftermath of the Fall of Sotha, the Chapter's fleet evacuated from their doomed homeworld, despite some vessels being subjected to Tyranid boarding actions. Gordani was stationed aboard the Pale Rider, one of the boarded ships, and was killed by a Tyranid Warrior.[1]

Lilean Chase
Lilean Chase was a Psyker and senior member of the Cognitae.[1] Originally part of the Inquisition, she later turned against the organization and joined the Cognitae, founding an academy on Hesperus in 321.M41. Undertaking eugenics and cloning experiments to create the perfect operatives, she created agents such as Zygmunt Molotch. However her academy was eventually wiped out by the Inquisition, apparently killing Chase.[1] Alizebeth Bequin however later speculates that one of her Cogintae tutors, Mam Mordaunt, may in fact be Lilean Chase.[2] A book by Lilean Chase was later translated by Gideon Ravenor and Gregor Eisenhorn's group, revealing the name of the King in Yellow to apparently be Constantin Valdor.[2a]

Lileath
Lileath the Maiden is the name of a powerful Eldar Goddess of dreams and fortune.[2] She is said to be the daughter of Isha, the Goddess of the Harvest.[3c] In the Dance of Asuryan, it is said that one night she had a dream of Kaela Mensha Khaine, that the War God would be torn to pieces at the hands of the Eldar who were mortal descendants of Kurnous and Isha. She would eventually tell Khaine of her vision of the future that saw the War God pursue and slay the Eldar until Asuryan intervened where he banished them to the Mortal Lands.[1] Despite this, Kaela Mensha Khaine is known to had feared the Lileathan prophecy and that it would be fulfilled.[3c] The Eldar homeworld used to hold three moons, one of which was white and called Lileath the Maiden Moon. [4] During the age of the ancient Eldar empire, many uninhabitable worlds were transformed into paradise planets. Those that survived the Fall of the Eldar became known as Lileathan worlds or Maiden Worlds as they are named after the Goddess Lileath.[3b]

Lilesh Snarelust
Lilesh Snarelust was a Daemon Prince of Slaanesh. Seeking to satisfy his desire for excess, in 487.M39 he led a Daemonic warband across a score of Imperial worlds near the Moon of Nightmares. With the incursions taking place dangerously close to their Craftworld, the Eldar of Saim-Hann responded over the next five years. With their Wild Riders systematically outmaneuvering and exterminating the Slaaneshi hordes, Saim-Hann High Chieftain Nuadhu eventually brought Snarelust to battle. Despite the intervention of his handmaidens, Nuadhu's Jetbike Riders managed to keep them at bay and give the Chieftain time to plunge his Celestial Lance into Snarelust's heart. After his banishment to the Warp, his remaining daemonic and Chaos-worshipping Human hordes were mercilessly annihilated by the Eldar.[1]

Lilia Mundi
Lilia Mundi is a Feral World, under the jurisdiction of the Imperium of Man. The planet is well-known as a Black Templars recruiting world, but also as the site of a conflict between the Templars and the Eldar.[1]

Lilian Merdena
Lilian Merdena was a member of Necromunda's House Orlock and is one of Slate Merdena's twelve daughters.[1] However she was later kidnapped by House Delaque and Lilian's father has long believed her to be dead. Recently, though, Slate's spies have told him about a bald Delaque assassin clad in a long flowing coat, her eyes replaced by augmetics, but her face is unmistakably that of his missing daughter Lilian.[1]

Lilith Abfequarn
Lilith Abfequarn was a female Inquisitor of the Ordo Hereticus.[2]

Lima Rogan
Lima Rogan is an Imperial world.[1] This planet was part of the empire of Cardinal Bucharis during the Plague of Unbelief. It was one of the earliest planets to revolt under the influence of Confessor Dolan Chirosius.[1]

Limata
Limata was a town on the planet Hagia.[1a][1b] It marked a fork in the Tembarong Road, with exits leading southwest towards Tembarong and Hylophon, northwest to Bhavnager and the Shrinehold of Saint Sabbat, and eastwards towards the Holy Doctrinopolis.[1a][1b]

Liminon
Liminon is a Grey Knights Techmarine and a member[1a] of Epistolary Graucis Telomane's Brotherhood of Thirteen.[1b]

Limnus Epsilon
Limnus Epsilon is a world of the Imperium.[1]

Lin-Hu Kway
Lin-Hu Kway was an Imperial Army Colonel who aided in the Imperial Palace's defense, during the Horus Heresy's Siege of Terra.[1]

Linchpin Planet
Linchpin Planet are substantially settled Imperial worlds, that the security of their entire Subsector depend on. They are also located at the strategic junctions of many established Warp Routes.[1]

Lindi Synn
Lindi Synn is a member of one of House Escher's Underhive gangs and is known to have caused the Six Points Massacre. This occurred after she unleashed her gang's Servitor-Ogryn on the people who had just insulted her.[1]

Lindsey Priestley
Lindsey Priestley is an editor for Games Workshop.

Line Breaker Squadron
A Line Breaker Squadron is a Space Marine tactical formation used for offensive siege operations.[1]

Line of Manan
The Line of Manan are an Eldar lineage from Craftworld Ulthwé.[1]

Linebreaker
Linebreaker is an Astartes Shotgun used by the Marines Errant Chapter. The Astartes shotgun is commonly thought of as a weapon for the Scout Companies, but the death toll on enemy forces by the veterans who have wielded this weapon speak to its effectiveness in other hands. The weapon's specially crafted, short barrel is reinforced to withstand a unique shot made of super-dense alloys. Even a grain of this ammunition impacts with the force of a slug from a lesser weapon, allowing for a devastating spread of fire. However, it cannot use standard or special-issue shotgun rounds. [1]

Lineship
Lineships are Greet space vessels.[1]

Lingua-technis
Lingua-technis or Techna-Lingua is a language of the Cant Mechanicus. It is a binary language consisting of a burst of static emitted through the bionic implants of members of the Mechanicum which cannot be understood by unaugmented humans.[1] It has been optimised for quick communication of technical data and servitor commands, and is generally full of internal self-references and allusions to secret knowledge only known by members of the Mechanicum.[2] It it rarely used outside of the Mechanicum, although elements of it can be found integrated into the Low Gothic languages of highly industrialised or technologically oriented cultures.[2]

Linoleus Rakkan
Linoleus Rakkan is a Dominion Freeblade[1b] who was born of a political marriage[1c] between Baroness Hawthorn Astair-Rakkan of House Stryder and Sir Selkar Fang of House Rau.[1f]

Terrawatt Clan
The Terrawatt Clan was a polity of Terra during the Age of Strife.[1] Said to spring from the same ideology that gave birth to the Martian Mechanicum, the Terrawatt Clan's Theologiteks rulers constructed great forges in the Ural Mountains. For most of the Age of Strife the Clan existed underneath the Urals, isolating themselves and few knew of their existence. When they did reappear, many Terran warlords came to them asking for their advanced weaponry and technology. However they listened to only one, the Emperor, as he shared with them technology that dated back to the Dark Age. In exchange for the technology he shared with them, the Terrawatt Clan provided the Emperor with many weapons he would give his forces during the Unification Wars.[1]

Terrax
Terrax is the homeworld of the Terrax Guard Imperial Guard Regiments. It is the site of a large Schola Progenium facility, the Schola Excubitos in which Imperial agents such as Commissars and Storm Troopers are trained.

Terrax Guard
The Terrax Guard is an Imperial Guard Regiment from the world of Terrax. Grenadiers trained to the highest standards, the Terrax Guard have been compared to being almost an entire regiment of Commissars.[1]

Terrek
Terrek was the Iron Captain of the Iron Hands Chapter's Clan Haarmek. The Iron Captain and the Clan were part of the Crusade fleet, commanded by Supreme Grand Master Azrael, that took part in the Siege of the Fenris System.[1] He has since been replaced by Hastiim Haarmek.[2]

Terrias Null
Terrias Null was a Battle Brother of the Blood Ravens Chapter, who was part of a squadron that pursued a group of Chaos Space Marines on the planet Kronus, sometime before the Dark Crusade. In one of the battles with the group, Null and the Initiate Ezekiel Remus were killed by the traitors and had their gene-seed recovered by Apothecary Francis. Fearing that the remaining squadron would not survive the coming battle with the Chaos Space Marines, Francis hid his narthecium and a brief message asking whoever found it to return it his Chapter. Years later the Blood Ravens Scout Malachi Ypres would find the battered narthecium, after he and a group of Scouts were sent to Kronus to find the missing squadron. Ypres judged the recovery of this lost gene-seed to take priority over any further search for the squadron and ordered his team to return to their Chapter.[1]

Terror's Lament
Terror's Lament is a Howling Banshee Mask, that is worn by the Phoenix Lord Jain Zar.[1]

Terror's Shadow
Terror's Shadow is a Necromunda Grapplehawk, who is the familiar of the Ash Waste Nomads Spirit Speaker, Asun'ghar.[1]

Terror Lords
The Terror Lords are a Chaos Space Marine Renegade Chapter. In 195.998.M41, three Chaos Space Marines of the Terror Lords were encountered by Inquisitor Lowry on the Hive World of Fulcrum. They managed to slay the majority of a PDF company before they were overwhelmed and killed. Lowry herself was severely wounded during the battle.[1]

Terror Scout
Terror Scouts are a type of Scout used by the Imperial Fists Chapter, who take part in putting down rebellions on Imperial worlds.[1a] These 5-member scout teams are led by veteran Scout Sergeants, and they are charged with helping restore Imperial order through wanton terrorism. The more inventive the mayhem caused, the better.[1a] Terror Scouts are encouraged to kill any civilians they encounter on a rebellious world.[1b]

Terror Ship
Terror Ships are a variant of the typical Ork Kill Kroozer.

Terror Squad
Terror Squads were specialized Night Lords infantry formations during the Great Crusade and Horus Heresy. Their symbol was a bloody hand.[3] When punishments against those defying the Emperor was judged to be most severe, Terror Squads were unleashed. Consisting of torturers, flayers, mutilators, and head hunters, they were the coldest and most dispassionate members of the Legion. As the decades progressed Terror Squads became a sink-hole for the most unstable and unsubtle members of the Night Lords, and many were already facing death sentences that had been commuted so long as they proved useful to Konrad Curze.[1] During the Heresy, Terror Squads were led by Headsmen.[2]

Terror Tigers
The Terror Tigers are a Space Marine Chapter.[1]

Terror of Vardenghast
The Terror of Vardenghast is a Winged Tyranid Prime of Hive Fleet Leviathan. It commands the Vardenghast Swarm, which is taking part in the Fourth Tyrannic War.[1]

Terror of Xenos
The Terror of Xenos is a unique Astartes Boltgun and a relic of the Blood Ravens chapter. Its grip is inscribed with the words "Let all xenos tremble before the Angels of Death."[1].

Terrorclaw
The Terrorclaw was a Battle Barge of the Night Lords Traitor Legion.[1] Twelve Battle-Brothers of the Blood Angels Chapter were able to board the Terrorclaw and slay its Captain with the assistance of the Sanguinor. Only the Sergeant of the boarding party survived to tell the tale, his name lost to history.[1]

Terrorfex
The Terrorfex is a wrist-mounted grenade launcher used by Dark Eldar infantry. The standard grenades used in conjunction with this device are Wraithbone grenades, but there are also Xenospasm Grenades, although these are incredibly difficult to make, and therefore quite rare to find in battle. Archon Kruellagh of the Kabal of the Flayed Skull uses special Damnation Grenades in her Terrorfex.

Tertian's Logister Cortex
Tertian's Logister Cortex is relic Servo-skull of the Forge World Metalica.[1]

Tertius Sector
The Tertius Sector is a sector of the Segmentum Solar.[1]

Teruxyne
Teruxyne is a forbidden world of the Imperium, stricken with the Sinners’ Plague disease.[1] Death came to Teruxyne when the Sinners’ Plague, a deadly Warp disease, was unleashed by a heretek laboratory hidden on the colony planet, which corrupted the minds and bodies of its population. The Inquisition would later destroy the laboratory from orbit and purge the stricken population. Teruxyne is now a forbidden planet, forever claimed by the virulent Sinners’ Plague where none, but the Ordos have set foot on since.[1]

Vidor
Vidor was a machinesmith who lived in Vervunhive on the Imperial planet Verghast.[1] A survivor of the Ferrozoican artillery that opened the Siege of Vervunhive, Vidor was conscripted into the Vervun Primary by Captain Olin Fencer. However, Fencer's unit was overwhelmed when the first Zoican infantry assault began; most of the Vervun, including Fencer himself, were killed and the survivors were forced to flee. However, the miner Gol Kolea was able to rally them and form them into a Scratch Company.[1] Vidor was later killed in an attempted ambush on a squad of Zoican soldiers.[1]

Vidos Harn
Vidos Harn was a Chief Librarian of the Imperial Fists.[1] He has since been replaced by Xeros Darsway.[2]

Vidrillian
Vidrillian is a Tech-Priest, who served with the Tharlan Swamp Tigers when they were attacked by the Purge Warband, during the Calamitine Incursion.[1] However the Legion of the Damned would appear during the drop zone attack and they ensured that Vidrillian escaped from the battle. Because of their actions, the Tech-Priest would later go on aid the Imperium by finding the STC for a resp-mod. This discovery then saved trillions of lives in the Calamitan Sub-sector, from the biovitriol virus that Fabius Bile unleashed upon it.[1]

Vielle
Vielle, the Queen of Murder, is a Succubus who led a Dark Eldar force from Commorragh to aid the Harlequins of the Masque of the Laughing Circus save a Maiden World that had been invaded by Daemons.[1] Fighting alongside them was an Eldar force from the Craftworld Saim-Hann, led by the Farseer Illanor, though this was only due to the efforts of the Laughing Circus, who acted as mediators between Commorragh and the Craftworld in order to gain their help to save the threatened Maiden World. Despite their combined forces, when they existed the Webway on the Maiden World to fight the Daemons, they were defeated. In the battle's aftermath, it is not known if Vielle was killed as the Daemons began wreaking havoc on the now defenseless Maiden World or if she managed to escape back to the Webway.[1]

Viento
The Viento was a class of atmospheric attack fighter used by the Imperial Army during the Great Crusade and Horus Heresy.[1]

Vieron Ekarr
Vieron Ekarr was a Centurion in the Ultramarines Legion's Aegida Company, during the Horus Heresy.[1]

Vigil (Space Station)
The Vigil is a Space Station, that serves as the Fortress Monastery of the Red Scorpions Chapter. It orbits their Homeworld Zaebus Minoris.[1]

Vigil (World)
Vigil is a Dead World in the Calixis Sector.

Vigil Brazier
The Vigil Brazier is a small, ritually-prepared brazier used by the Space Marines of the Salamanders Chapter who took the Apocryphon Oath and together with an assortment of tools, and the training necessary they brand themselves in the wake of triumphant victories (a necessary part of the Promethean Cult), when no Chaplains or Brander-Priests of the Promethean Cult are available. It is usually used by Salamander Battle-Brothers while in the service of the Deathwatch.

Vigil Class Siege Frigate
The Vigil Class Siege Frigate was a class of Escort. It used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Vigil Indomitus
The Vigil Indomitus is one of the Sisters of Silence Vigils, and was the first created after their order was reestablished by Lord Commander Roboute Guilliman.[1]

Vigil Opertii
The Vigil Opertii are the secret police of Ultramar. Formed during the Great Crusade by Roboute Guilliman, the highly secretive agency has custodianship over the Ultramar Defence Auxilia and is made up of Aspirants who failed to join the ranks of the Ultramarines. Operating as a shadow arm of Ultramar's military regime, the agency silences threats uncovered throughout the Realm and maintains political stability.[1] During the Horus Heresy, the Vigil Opertii was commanded by Valentus Dolor.[1]

Vigil Spear
Vigil Spears are a type of Guardian Spear that is used by Deathwatch Watch Masters[1] as a symbol of their role as sentinel.[2a]

Vigil of Argo
The Vigil of Argo is one of the reestablished Sisters of Silence' Fleet-Based Vigils.[1]

Vigil of Darius III
The Vigil of Darius III is one of the Sisters of Silence Vigils, that was created after their order was reestablished by Lord Commander Guilliman.[1]

Vigil of Gherrith
The Vigil of Gherrith is one of the Sisters of Silence Vigils, that was created after their order was reestablished by Lord Commander Guilliman.[1]

Aggreon
Aggreon was the site of a battle involving the Dark Angels Master Belial during his command of the Chapter's Third Company.[1]

Aggression
The Aggression is a World Eaters Cruiser that took part in the Pyrus Reach Conflict.[1]

Aggressor-Class Cruiser
The Aggressor-Class Cruiser is a class of Imperial Navy Light Cruiser. These vessels saw service during the War of the Beast.[1]

Aggressor Squad
An Aggressor Squad is a Primaris Space Marine heavy attack unit.

Aggrippo
Aggrippo was a member of the Ultramarines Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Aghalbor
Aghalbor, known as the Bringer of Poxes, was a Great Unclean One of Nurgle.[1] During the Horus Heresy, Aghalbor battled Vulkan and his companions in the Webway city of Calastar as they attempted to reach Terra. Thanks to the Talisman of Seven Hammers Vulkan was able to overcome the Daemon and give it a True Death.[1]

Aghalhor
Aghalhor, Bringer of Poxes, is a Great Unclean One of Nurgle.[1]

Aghastri
Aghastri is a male Inquisitor of the Ordo Sepulturum. He is a Thorian and is the best known investigator of the Zombie Plague of the Thirteenth Black Crusade.[1]

Aghoru
Aghoru, also known as Twenty-Eight Sixteen, was a world brought into the Imperium of Man by units of the Thousand Sons Space Marine Legion during the Great Crusade.[1a] While the compliance action of the world was accomplished by diplomacy and was considered a success, a notable combat between the Thousand Sons and an apparent warp denizen infestation occurred during the process, one that also involved a unit of visiting Space Wolves Astartes.[1]

Aghutai Head-Taker
Aghutai Head-Taker was a Praetor in the White Scars Legion, during the Horus Heresy and he took part in the Chondax Campaign.[1]

Agies
Agies is a Dreadnought in the Ultramarines Chapter's Second Company. In M38 he was a Captain in the Chapter, before his injuries had him interred within a Dreadnought.[1]

Aginor Sigma
Aginor Sigma is an Imperium world that has an aristocratic privileged class and also serves as a recruiting world for the Dark Angels Chapter.[1]

Agitator
Agitators are nefarious Imperial orators, who spread subversive rumors.[1]

Agla
Agla was a Space Marine of the Flesh Tearers Chapter's First Company, active shortly after the chapter was created during the Second Founding. He served as a member of Captain Barakiel's squadron.[1]

Aglepus
Aglepus is an Ultramarines Lieutenant, who led a strike force from the Chapter in the Charadon Campaign.[1]

Agmar
Agmar is a young but talented Inquisitor of the Ordo Hereticus. In 993.M41 he became key to the Imperial defense of Ichar IV from Hive Fleet Kraken. Initially battling Genestealer cults on Ichar IV's capital of Lomas, Agmar discovered during the course of the battle that the planet was suffering a Genestealer infestation of unparalleled size. In the utmost secrecy he sent a report to an Inquisitorial Conclave and awaited the arrival of Space Marines.[1] Battling the Genestealer forces on Ichar IV for thirty-nine days with only his retinue, Arbites, and the local PDF, Agmar received assistance from the Ultramarines when their Battle Barge Octavius entered orbit. The Astartes proved decisive in turning the tide against the fanatical cultists and their Genestealer overlords. However after the battle, Agmar learned from interviews with surviving Astropaths that a strong disturbance in the Warp had been detected. Concluding this to be the Shadow in the Warp, Agmar warned the Inquisition that a new Hive Fleet was approaching Imperial borders. He proved correct, when Hive Fleet Kraken arrived shortly after.[1]

Agnathio
Agnathio was Chapter Master of the Ultramarines and Lord Macragge in 646.M32. He led over fifty Space Marine Chapters to Terra in the aftermath of The Beheading and restored order, helping appoint the new High Lords of Terra.[1]

Agnathio (Dreadnought)
Brother Agnathio is a Dreadnought of the Ultramarines, currently serving with the Second Company under Captain Cato Sicarius.[1] He was interred in Dreadnought armour following the Fall of Chundrabad in 141.M36.[1] He later took part in the defense of Ultramar during the Plague Wars, under the command of Captain Acheran.[2]

Agnathio (Librarian)
Agnathio is a Primaris Librarian in the Ultramarines Chapter's 2nd Company.[1]

Pashtoq Uluvent
Pashtoq Uluvent, known as the Butcher of Formund, was a Chaos Lord of the World Eaters.[1] Uluvent once attended the Skull Harvest on New Badab, clashing with Warsmith Honsou of the Iron Warriors. He made it to the final round of the contest, facing off against Honsou and Notha Etassay. Honsou disarmed Uluvent during the fight, and, while reaching for a replacement weapon, the World Eater was stabbed by the treacherous Cadaras Grendel. Honsou then finished him off personally.[1] Following his defeat by Honsou, the remaining warriors under his command were absorbed into Honsou's warband, the Bloodborn.[1] His personal sigil, displayed alongside the World Eaters symbol, was a red skull superimposed on an eight-pointed star. He also wore a helmet made from an Ork skull.[1]

Pask
Knight Commander Pask is a renowned Cadian Tank ace, having gained a reputation for an exceptional understanding of armored vehicles and warfare[1].

Pasqal Haneumann
Pasqal Haneumann is an Adeptus Mechanicus Magos Explorator, who currently serves within a Rogue Trader's retinue.[1]

Passage of the Angels
The Passage of the Angels[1], also known as The Passage of the Angel of Death and the Crusade of Vengeance, was a 012.M31 to 013.M31 Horus Heresy campaign, that was waged by the Dark Angels' Primarch Lion El'Jonson.[2]

Passarion
Passarion was a Dark Hunters Apothecary, who was attached to Captain Jonah Kerne's Company during the Second Punisher War.[1]

Passax
Passax was a Magos in the Mechanicum during the Horus Heresy and was among those Loyalists who escaped to Terra during the Schism of Mars. Following their resettlement though, the Mechanicum Loyalists were left with no political power to wield, with the loss of Mars and the contention among them about who now led the Mechcanicum. The Imperium took advantage of this and would not heed the Mechanicum Loyalists' pleas to aid them in retaking Mars from the Traitors, but still insisted the Loyalists provide them with support against the Warmaster's forces. After this went on for sometime, Passax and Magos Gerantor approached the Mechanicum's Ambassador Vethorel, with their complaints and though she assured them she was doing everything she could to rectify the problem, they were left unconvinced any progress was being made. When the Imperium's War Council next met however, Vethorel made good on her promise and advanced the idea to create the Adeptus Mechanicus, which had the blessing of the Mechcanicum's nominal Fabricator General Zagreus Kane. If the Adeptus was established, it would make the Mechanicus a part of the Imperium, instead of the uneven partnership it now had with the Mechaniucm, and would clearly establish Kane as its leader; ending any doubt that he and not the Heretic Kelbor-Hal, truly led the Omnissiah's servants.[1] While Vethorel's plan for the Adeptus Mechanicus was turned down by the War Council, the very idea of it made the Ambassador a traitor to many of the Loyalist Mechanicum on Terra. Among them was Passax and Gerantor, who feared that the creation of the Adeptus Mechanicus would make them slaves to the Imperium and they decided to assassinate Vethorel, to prevent it from occuring. After rallying others to their cause, they attacked the Ambassador during a gathering of the Mechanium Loyalists and would have succeeded in killing her, were it not for the intervention of the Princeps Bassanius of Legio Ignatum and Tevera of Legio Agravides. The Princeps had agreed with Vethorel's plan to create the Adeptus Mechanicus and with the aid of other Princeps and their Moderati, they saved Vethorel's life by killing Passax, Gerantor and their attacking followers.[1]

Patara
Patara is a Feral World of the Imperium. It is known to be a recruiting world for the Angels Revenant.[1]

Pater (Chaos)
Pater was a title and rank used by the Chaos forces that overran the Sabbat Worlds. If Magister was the highest rank below the Archon, then Pater seems to have been the next highest rank after Magister.[1a]

Pater Cog-tooth
The Pater Cog-tooth is a Omnisian Axe that was forged on Mars and legends claim it is the first of its kind. The venerable weapon seems to glow with an aura of power, though it could be simply rad-emanations dating back from the Great Cataclysm of Mars.[1]

Pater Nemoris
Pater Nemoris is a an experienced Adeptus Ministorum Priest and missionary who serves in the Enoch Synod. He has a fiery passion for the Imperial Creed and is as skilled at eradicating the Imperium's enemies as he is at ministering to the needy. Though born on the Agri World Ostia, he has has spent the majority of his life on Enoch, tending to its temples and shrines and seeing to the faithful or the pilgrims that journey there from other worlds or systems. The Imperial church has been his life and for Nemoris faith is humanity's greatest weapon, and the torch that lights the way to salvation. He is aided in this belief by burn across his chest, which he earned fighting boarders within a Rogue Trader's ship, while serving as a missionary. He believes the burn resembles the holy Aquila and claims it is a mark of fidelity to the Emperor. He is currently assigned to the Imperial forces serving the Rogue Trader Jakel Varonius and they are fighting the numerous threats within the Gilead System. Though the Great Rift has now divided the Imperium, Nemoris claims that this simply but another test sent to them by the Emperor of Mankind.[1]

Pater Radium
Pater Radiums is a relic of the Adeptus Mechanicus. Theorized to be the heart of the first nuclear reactor built on Mars, this ornate rad-pack is awarded onto those who have demonstrated heroism and initiative. The pack emits a powerful radioactive wave that causes the bodies of nearby enemies to crumble.[1]

Paternis Sanguis
The Paternis Sanguis is the second highest rank in the Blood Angels' Chapter's Reclusiam and acts in the High Chaplain's stead, should they be absent.[1]

Paternova
The Paternova is the leader, and most powerful, of all the Navigators.

Paternoval Envoy
The Paternoval Envoy is a Navigator appointed by the Paternova to serve as the representative of the Navis Nobilite on the Senate of the High Lords of Terra. Acting as the representative of the Paternova to the wider Imperium[3], the Envoy is usually a member of the most powerful Navigator House, but sometimes a leader of a weak house will be elected. The reasons for this can be manifold; the most powerful houses are unable to agree upon a candidate among themselves and eventually agree to choose a member of a weaker house who poses no threat to them.[1][2a][2b]

Paternus
Paternus is a veteran of the Imperial Fists who was part of his Chapter's forces fighting a Tzeentch Cult on Cartagene Tertius. During the battle, the Sorcerer at the heart of the Cult subjugated Paternus and sent the Space Marine to fight against his own Chapter. When Paternus eventually regained his sanity, his weapons were soaked in the blood of his Battle Brothers.[1]

Grudgeband
Grudgebands are ad-hoc military units of the Leagues of Votann.[1] Grudgebands are formed when the Kin of the Votann have focused a strong Grudge against a particularly tenacious or powerful foe. When a Grudgeband is formed, the Kin appear to lose all perspective and stoicism characteristic of their kind. They will pursue the target. Kin of these Grudgebands pledge binding oaths to quest and fight together until the grudge is settled or everyone within the Grudgeband is slain.[1]

Gruelbowl
Gruelbowl was an Imperium Frontier World until it was invaded by the Word Bearers in the aftermath of the Great Rift's creation.[1] The Word Bearers then began was the site of a painstakingly planned mass sacrifice, that was composed of not only Humans, but also captured Ork Freebooterz, Eldar Outcasts and Tau ambassadors. Despite the intervention of Craftworld Alaitoc, the Word Bearers were able to complete the ritual. As a result, the Great Rift expanded throughout the space lanes around Gruelbowl, leaving it at the mercy of the Word Bearers.[1]

Gruemenael
Gruemenael is a Haemonculus of the Black Heart Kabal and an expert torturer, having refined his exquisite technique through centuries of practice. He grudgingly served the Kabal during the Kaurava Conflict, but soon welcomed the opportunity for slaughter and sought to capture an abundance of slaves for his own perverse practices and experimentations.[1]

Gruesome Talismans
Gruesome Talismans are worn by many Dark Eldar and include fingers, ears and eyes of their deceased enemies. Often this distracts their enemies, causing them to lose count of the number of Dark Eldar they are fighting.

Grug's World
Grug's World is an Ork World and home to the Deathskulls Warboss Big Boss Snagrack. Sometime after the Great Rift's creation, he defeated the Goffboss Blackfang and declared the start of Waaagh! Snagrack.[1]

Grugdrak
Grugdrak is an Ork Evil Sunz Speedboss who rides a Deffkilla Wartrike into battle at the head of a Speed Freeks Warband.[1]

Gruis
Gruis was a Veteran Imperial Guard Sergeant in the Cadian 119th Rifles Regiment and served as part of the VIth Demolition Engineers.[1] During the Cadian 119th Rifles' battle against Orks on Flakgor IX, a Stompa appeared which threatened to overwhelmed the Regiment. Seeing that its force field prevented the war machine from being damaged, Gruis gave his soul to the Emperor and led a charge against the Stompa, with Guardsmen Ptes Stanlin and Datery, while armed with demolition charges. Braving the Orks fire, the three reached the Stompa and planted their demolition charges on its feet, before detonating the explosives. Though they were all killed in the subsequent blast, their sacrifice critically damaged the Stompa and stopped its advance; which allowed the Cadian 119th Rifles, to force the Orks to retreat. Afterwards, their Colonel, Darius, contacted the Officio Virtus and recommended that for their heroic actions, Gruis should receive the Silver Aquilla, while Ptes and Datery should each receive the Bronze Aquilla.[1]

Gruk
Gruk was an Ork Warboss who ruled Gruk's World until sometime after the Great Rift's creation when he finished constructing a weapon known as the Doomzday Bomb. The weapon was discovered by the Deathwatch, which then invaded Gruk's World, and in the battle that followed, Gruk was torn apart by the Redemptor Dreadnought Rahellion; the Doomzday Bomb was destroyed by the Dreadnought soon afterwards.[1]

Gruk's World
Gruk's World is an Ork World that was once ruled by the Warboss Gruk.[1] His rule ended sometime after the Great Rift's creation, when the Deathwatch discovered the Warboss had constructed a weapon known as the Doomzday Bomb. The Xenos Hunters then invaded Gruk's World and the Warboss and his bodyguards were torn apart by the Redemptor Dreadnought Rahellion, who then destroyed the Doomzday Bomb.[1]

Grukk Face-Rippa
Grukk Face-Rippa (also called Grukk the Unstoppable, Grukk Face-Eater, Grukk the Zogging Maniac[2a] and Scourge of The Sanctus Reach[8]) is an infamous Goff Ork Warboss who led the Red Waaagh! of 998.M41.[1a] The Goff warlord Grukk is a ten-foot brute of muscle and rage. His physical presence alone makes him an intimidating sight, and underneath his scarred and pockmarked skin lies a body as hard as iron. Even when unarmed he is a terrifying sight. When he dons his monstrous power klaw, Grukk becomes practically unstoppable. It’s a well-known fact that Grukk will fly into a berserk fury whenever his temper reaches its limit, and it doesn’t take much to set him off. He once trashed an entire settlement purely because a grot attendant spilt engine oil on his breakfast.[1b]

Gruli
Gruli was an officer aboard the Sheol Platform on Armageddon.[1] During the Third War for Armageddon, the Sheol Platform was attacked and destroyed by the orks. Everybody on board the Platform was killed, including Gruli.[1]

Grull
Grull is a night world.[1] Sometime after the Great Rift's creation, it was the site of a battle between the Dark Angels and the Cult armies of Androx the Redeemer. The Dark Angels were victorious when a Reiver squadron launched an ambush that sent ripples of terror throughout the heretic masses and caused the Cult armies to flee from the Chapter's forces.[1]

Grulphor
Grulphor is a Daemon Prince of Nurgle who fought against the Tau Farsight Enclaves in the Battle of Magalon Ridge. He was banished back to the Warp in that conflict when his body was cut in half by an ion blast from the Tau Barracuda pilot Kor'vre Tinek'la Shiavia.[1]

Grumion
Grumion is a Chaplain in the Blood Ravens Chapter and serves in Captain Atanaxis's 7th Company.[1] After the Adeptus Custodes Shield-Captain Apollus Pertinax brought the gift of creating Primaris Space Marines to the Captain, Grumion was among those ordered to study the Gene-seed that came with it as well. It was the hope of both the Captain and Epistolary Valestis that by doing so, the Blood Ravens would be able to discover the early forgotten history of their Chapter.[1]

Grumman
Private Grumman was a Guardsman of the Necromundan Spyders.[1] At one point Grumman took part in the Battle of Olympus Plateau. He later wrote a report of the battle that, following some minor edits for the purposes of preserving informational security and clarity, was disseminated to his fellow Guardsmen.[1]

Grumman van der Vosteen
Grumman van der Vosteen is an Astra Militarum General of the 884th Brachtovarian Dragoons Regiment and claims that in his experience Orks, are the most dangerous foes that the Imperium has or will ever face.[1]

Grummed
Grummed was a Guardsman of the Tanith First and Only Imperial Guard regiment.[1] When the Tanith First were deployed on Caligula, Grummed was part of a detachment assigned to escort a supply convoy from Aurelian Hive to Hive Calphernia, manning the guns of an outrider driven by Tanhak. Both men were killed when bandits ambushed the convoy, having their outrider blown up by a missile.[1]

Grunal Krom
Grunal Krom was the Grand Master of Legio Crucius, during the Horus Heresy.[1] He took part in the Defence of Ryza and lamented that the new age the Legio's forebears had long feared, was now upon them. Krom then told his Princeps, that they must discard their hope and idealism, born of the Great Crusade, and instead embrace their wrath and sense of justice. The Grand Master claimed the Galaxy was now plagued by Traitors, and that Legio Crucius would be the fire that scoured it clean of disease.[1]

Grunald
Grunald is an Imperium Agri World.[1] It was among the first group of targets to feel the wrath of the Crimson Slaughter Warband when it first emerged from the Eye of Terror. The Chaos Space Marines destroyed entire communities on Grunald before departing, but their presence was blamed for the wilted and bleeding crops that left one of its continents to starve.[1]

Baal's Fury
Baal's Fury is one of the two active Blood Angels Battle Barges, as of late M41 and early M42, alongside the Blade of Vengeance.[1]

Baal's Fury (Thunderhawk)
Baal's Fury was a Thunderhawk in service with the Flesh Tearers Chapter, active shortly after the chapter's Founding. It was crewed by the pilot Orifiel and the gunner Mikhaiel.[1a] When the Flesh Tearers rediscovered the planet Cretacia, Baal's Fury was part of the reconnaissance force sent to investigate the planet, transporting Scout Sergeant Daryn Asmodel and his squad to the surface and forming part of the defensive cordon around the Flesh Tearers' deployment zone.[1a] When the Flesh Tearers' position was attacked by native fauna of Cretacia, Baal's Fury lost a wing in the assault.[1b]

Baal's Vengeance
Baal's Vengeance is a relic Hand Flamer of the Blood Angels Chapter's Death Company.[1]

Baal (Chaos Sorcerer)
Lord Baal is a High Sorcerer in the Brothers of Retaliation Chaos Warband.[1]

Baal Predator
The Baal Predator is an infantry support tank used only by the Blood Angels Space Marine Chapter and their Successor Chapters.[1a] The Baal-variant of the Predator was developed by the Blood Angels' Techmarines, designed to carry weapons with a high rate of fire, giving it devastating anti-infantry power and enabling it to lay down a withering hail of fire as the Blood Angels advance, scything down enemy infantry and light vehicles with terrifying efficiency. Due to its specific weapon, Baal Predators are highly effective in close support of infantry assaults but have little effectiveness as an anti-tank weapon.[1a]

Baal Primus
Baal Primus (known locally as Baalind[2]) is one of the two moons of Baal, the Homeworld of the Blood Angels.[1a] It is smaller than its sister moon Baal Secundus and home to a colder climate and thinner atmosphere. Always lightly settled, since the Devastation of Baal it has been uninhabited.[2]

Baal Secundus
Baal Secundus is one of the twin moons which orbit Baal. Approximately 1/3rd the size of Terra,[5] the moon is highly irradiated due to tremendous weaponry being used during the Dark Age of Technology, including viral and nuclear devices. The majority of the Baal Systems population dwells on Baal Secundus.[5] The local name for Baal Secundus, at least around the settlement of Angel's Fall, is Baalfora.[2a]

Baal System
The Baal System is a star system of the Imperium, located in the Ultima Segmentum.[1a] Following the opening of the Great Rift, the system is one of the many stranded in the region known as Imperium Nihilus.[1c]

Baalakai
Baalakai was an infamous Fallen Angel and former company-master of the Dark Angels.

Baalite Bladesman
Baalite Bladesmen are Space Marines of the Blood Angels Chapter, who seek to emulate the long-gone grace and martial might of their Primarch Sanguinius.[1]

Baalus Trine
Baalus Trine is a recruiting world for the Angels Sanguine Chapter; it was chosen due to its similarity to the Blood Angels' homeworld of Baal.[1]

Baargus
Baargus was a Captain in the Iron Hands Legion, during the Horus Heresy and he took part in the Dropsite Massacre. It is not known if Baargus survived the battle.[1]

Baastan Zweihann
Baastan Zweihann is a Black Templars Primaris Castellan.[1]

Baatan
Baatan was a member of the White Scars Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Babak Tu
Babak Tu was a Death Guard Praetor, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Tu fought for the Loyalists or the Traitors.[1]

Babel's Dock
Babel's Dock is a War World of the Imperium, currently being invaded by Hive Fleet Kraken.[1] Following the loss of Hamman's World to the swarms of Hive Fleet Kraken, the survivors of the Imperium's forces that managed to evacuate were moved to the Moran system. Reinforcements, originally intended for Hamman's World, were re-directed to the main plants of the Moran system, Babel's Dock and Maxima Moran. New defenses against the Tyranid threat were rapidly constructed on both planets and battered units were brought up to strength by enforced conscription from the local populations. With their preparations completed, the Imperium's forces waited for the Tyranids to arrive. They did not have long to wait, as Hive Fleet Kraken soon darkened their skies with Mycetic Spores, after overwhelming both planets' orbital defenses.[1]

Bacchus
Bacchus is a current war zone for the Imperium and has become a lethal air war for the Aeronautica Imperialis.[1] The planet is covered with mainly swampland where a native vine plant is harvested for its fruits. These fruits are then made to make wines reknowned in the subsector. [2]

Bachorath
Bachorath was a Black Templar Chaplain Dreadnought during the War of the Beast and was later chosen to become the Imperial Fists' new High Chaplain[1a], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. He would later take part in the Imperium's third invasion of The Beast's Homeworld Ullanor[1a], but was killed by The Beast after the Imperial Fists stormed the Warlord's palace.[1c]

Gordian
Apothecary Gordian served with Captain Davian Thule, as the Blood Ravens fought in the Dark Crusade on the planet Kronus. After the Blood Ravens defeated the Tau in the city of Or'es Tash'n, Gordian spent days collecting the Xenos blood samples after they withdrew from Kronus.[1] Later Gordian would serve on aboard the Blood Ravens' Strike Cruiser the Armageddon during the First Aurelian Crusade.[2] Gordian was responsible for putting Captain Davian Thule in stasis, after Thule was attacked and poisoned by a Tyranid Warrior on Calderis. When the Blood Ravens acquired the toxin to counteract the poison, with the help of Techmarine Martellus, Gordian revived Thule inside a Dreadnought chassis, allowing the legendary Captain to fight again. Gordian would later be killed aboard the Armageddon, when it was destroyed by Tyranids during the Blood Ravens' final strike against the Xenos above the planet Typhon Primaris.[2]

Gordian Hestilion
Gordian Hestilion is an Adeptus Custodes Solar Watch Shield-Captain, who led a successful Talon Sortie against Craftworld Eldar, with the aid of the Sisters of Silence. Among those under his command for the battle, which saw the Xenos killed and their schemes against Terra ended, was the future Prefect, Galba.[1]

Gordian League
The Gordian League was a Human civilization that alongside its Xenos allies battled the Imperium in the later days of the Great Crusade. The League was a confederation that ruled from "Shield Worlds".[1a] The campaign itself was orchestrated by Warmaster Horus, who hoped to bog down the Dark Angels and their loyal Primarch Lion El'Jonson while he began his campaign against the Emperor. The Dark Angels were still in the midst of the operation when news of the Virus Bombing of Isstvan III and treachery of the Sons of Horus, World Eaters, Death Guard, and Emperor's Children reached Lion El'Jonson. With still eight months of battle ahead, The Lion instead chose to dispatch a smaller hand-picked force to the Forge World of Diamat to secure its resources and create a staging ground for the fight against the traitors.[1a]

Gordrang
Gordrang is an Ork Goff Warboss, who commands a horde known as Gordrang's Gitstompas.[1a]

Gordus
Gordus is a Lord Admiral and Imperial Commander of the Imperium.[1] An aged but legendary hero of the Imperial Navy, he is the general overseer of all Imperial forces within the Diamor System and was a key commander in the Diamor Campaign.[1]

Gore-Drenched One
The Gore-Drenched One is a Herald of Khorne, who is allied with the Voidrippers Warband.[1d]

Gore-Forged
The Gore-Forged are a World Eaters Warband.[1]

Gore Dagger
The Gore Dagger is a Caestus Assault Ram of the Space Wolves Space Marine Chapter. It belongs to Great Company of Bran Redmaw and was lost, presumably destroyed, in the aftermath of the defence of Betalis III during the Battle of the Karina Nebula.[1]

Gore Drenched
The Gore Drenched was a battleship of the World Eaters Traitor Legion. The ship was part of the fleet of Haarken Worldclaimer active in the Nachmund Rift War.[1]

Gore Golems
The Gore Golems are a Space Marine Chapter.[1]

Gore Lord
Gore Lord is the name given to the Bloodthirster of Khorne which rules over the vast Daemonic warband known as the Brazen Host. Commanding thousands of Daemons, Gore Lord also has managed to get Daemons of Slaanesh under his command, despite the rivalry that exists between the two Chaos Gods.[1]

Gore Mage
Gore Mages were Khornate Rogue Psykers who served the Blood Pact Warband, during the Sabbat Worlds Crusade.[1]

Gore Sun Incursion
The Gore Sun Incursion was a major Daemonic Incursion on the world of Vortux.[1]

Gore Warriors
The Gore Warriors are a Necromunda Khorne Cult, that is active in Hive Mynerva.[1]

Goreash
Goreash was a Lord of Skulls that was part of a combined warband of the Black Legion and World Eaters called the Harbingers of Destruction when they fought against the Imperial Task Force Zephon.[1a] During the battle, Goreash brutally killed Knight Apparent Capulan of House Terryn.[1b] The Imperials would avenge Capulan's death, however, as Goreash was later destroyed by the combined efforts of the Freeblade Knight Amaranthine and the last of Terryn's knights in the taskforce.[1c]

Gorebeleher
The Gorebeleher was an Ork Warboss of Charadon in M36.[1]

Gorechain
The Gorechain are a small Night Lords Warband, that worships the Chaos God Khorne.[1]

Gorechild
Gorechild is a huge chainaxe and is an artifact from the Great Crusade. Its teeth come from the jaws of mica-dragons of the death world Luther McIntyre IX, its haft forged from adamantium and its head is a full three spans across.[1] Gorechild and its twin, Gorefather, were once the personal weapons of the World Eaters' primarch, Angron.[2] During the Battle of Armatura, Angron became entombed by a fallen building and was forced to use Gorefather and Gorechild to climb out, and the damage ruined their teeth-tracks.[3a] Khârn would recover Gorechild, despite the World Eaters views on "inherited weapons" and had it repaired as his personal weapon.[3b] It has continued to serve him in the ten thousand years since.[1]

Goreclaw
Goreclaw, also known as Goreclaw the Render, is a Daemon Prince of Khorne.[1] Dwelling on the Daemon World of Crucible in the Calixis Sector, legend has it that Goreclaw was once a Chaos Space Marine who tracked down and slew and collected the skulls of more than a hundred loyalist Space Marines in hand-to-hand combat, the latest in a long path that had left thousands of Astartes headless across the Galaxy. After offering up the last skull to Khorne, the Blood God transformed him into a Daemon Prince so that he would better be able to hunt down his prey. Now resembling something of a humanized Flesh Hound, Goreclaw now leads these beasts of Khorne in a never-ending hunt of not only servants of the Imperium, but also those who follow other Gods of Chaos.[1]

Goreden
Lord Inquisitor Goreden (or Goredon) is an Amalathian Ordo Xenos Inquisitor Lord, who is based on Nemesis Tessera.[1][2a]

Blaze Cannon
The Blaze Cannon is a weapon found on Squat fortifications, consisting of a giant flamethrower and an array of secondary guns. The guns fire a hail of fist-sized pellets into the jet of flame spewed by the main weapon, bombarding the already incinerated target with molten chunks of metal and white-hot shards.[1]

Blaze of Retribution
The Blaze of Retribution is a Plasma Gun belonging to the Blood Ravens Chapter.[1] When the unusually heavily armoured Orks on the Ice World of Immir proved too numerous for their slower firing plasma guns, the Blood Ravens' artificers forged this unique weapon that unleashes especially superheated plasma at an increased rate of fire.[1]

Blazing Fang Shrine
The Blazing Fang Shrine is an Eldar Fire Dragons Shrine.[1] This Shrine specializes in piercing enemy vehicles with focused blasts from their Fusion Guns then finishing them off with Melta Bombs.[2]

Blazing Light of Truth
The Blazing Light of Truth is an artificer Plasma Gun belonging to the Blood Ravens Chapter, that bears the sigils of Inquisitor Kuzminski. Like that fearsome figure, the weapon has been known to compel enemies to suddenly disavow their heresies -- and promptly jump into the path of their erstwhile allies' attacks.[1]

Blazing Stars of Vaul
The Blazing Stars of Vaul are Shuriken weapons that were created by the famed Bonesinger weaponsmith Keáirde, before the Fall of the Eldar. These weapons are infused with his peerless spirit and they can fire shuriken so rapidly, that they appear to leave contrails of light in their wake. However, few of these weapons now remain and no Eldar has been able to duplicate the quality of Keáirde's work.[1]

Blazoned Legion
The Blazoned Legion are a Space Marine Chapter.[1]

Bleak Brotherhood
The Bleak Brotherhood are a Chaos Space Marine warband.[1]

Bleak Claw
The Bleak Claw are a Night Lords Warband.[1a]

Bleak Coil
The Bleak Coil is a newly formed Warp Rift.[1]

Bleak Dawn
The Bleak Dawn is a Dreadblade Knight, who was among the Chaos forces that invaded Belismar during the 13th Black Crusade. There, it attacked and single-handily destroyed the unsupported Narsine 18th Infantry Regiment, filling the Gracien Trench with their corpses.[1]

Bleak Harbour
Bleak Harbour is an Imperial world of the Coronid Deeps region of space.[1] During the Dark Age of Technology, the world was known as "Auricalla" and was once a fabled heaven of civilization and progress. By the Great Crusade however, it was a bleak and semi-flooded wasteland of ruins brought about by societal collapse and climate change. Its purpose during the Imperium thereafter had been as a source for bulk salvaging, becoming known as a poor and depressing planet rife with crime.[1]

Bleak Soul Class Cruiser
The Bleak Soul Class Cruiser is a class of Dark Eldar Cruiser.[1] Named after the Kabal of the Bleaksoul Brethren, the class is armed with Scythe Missile Launchers and launch bays for Impaler Assault Boats.[1]

Bleakfrost
Bleakfrost is the site of a battle between Orks and the forces of the Imperium.[1] During the battle, the Orks succeeded in overrunning the Imperium's last defensive line, but before they could press their attack, the Novamarines Chapter deployed a force of Devastators and Sternguard in front of the charging Greenskins. The Novamarines formed a mile-wide breach against the Orks and held firm against them for six hours until a reinforcement of Titans arrived and threw the Orks back with their firepower.[1]

Bledheim
Bledheim is the current Interrogator for the Ordo Hereticus Inquisitor Sabbathiel, following her resurrection in M42[1a]. He was born on Kreeve[1b] and is a creator of concoctions, that he administers through the brace of needles encasing the fingers of one of his hands.[1a]

Bleeding Eye
The Bleeding Eyes are a Night Lords affiliated Chaos Raptor cult.[1]

Bleeding Fist
The Bleeding Fist was a Strike Cruiser in service with the Flesh Tearers Chapter shortly after their creation during the Second Founding. It was commanded by Captain Aamon.[1] The Bleeding Fist was destroyed in an engagement with heretic vessels in the Zurcon System. Before it was destroyed, a handful of Flesh Tearers, led by Sergeant Lior, were able to escape via Drop Pods and Thunderhawks to the surface of Zurcon Primus.[1]

Blessed
Blessed is a Grey Knights vehicle upgrade that can be used on both vehicles and Dreadnoughts. The hull of the vehicle has been consecrated to an unprecedented degree, and gives them extra power against Chaos vehicles.

Blessed Ammunition
Blessed Ammunition is a vehicle upgrade for the Sisters of Battle which makes their Bolt Weapons much more deadly against hidden enemies.[1]

Blessed Autosimulacra
Blessed Autosimulacra are advanced self-repair systems on Adeptus Mechanicus vehicles. These range from self-healing alloys to on-board Servitor-simulacrum to shore up hull breaches and re-route severed fuel and circuit cables.[1]

Blessed Blade
Blessed Blades are Chaos Cultists, who defend a Cult's Dark Commune leaders and their sword skills keep unbelievers at bay.[1]

Etolph Cycerin
Etolph Cycerin was an Adept of the Adeptus Mechanicus who later turned to Chaos.

Etorras
Etorras was an Imperium world, until its population fell under the influence of the T'au and later joined the Xenos' Empire. This drew the attention of the Black Templars Chapter and Castellan Draco and his forces were sent to Etorras, to conduct raids designed to punish the traitorous population. The legendary Tau Commander O'Shovah soon came to defend Etorras from Draco's wrath and the world became a battle ground between their two forces.[1]

Etrian
Etrian is an Imperial Gas Giant, also known as Trisolian A-2. It is orbited by a moon named Momus and a orbital city called Heptaligon. [1] Heptaligon is the capital city of the Trisolian Forge World which is made up of four orbital cities in the system, the city orbiting Etrian being the largest.[1] Etrian is the home of a Xenos species of armored creatures with their primary feature being a gaseous bladder. These xenos are hostile to intruders and often attack the harvesting operations the Mechanicus run in the planets atmosphere to extract rare minerals. [1]

Etrodai
Etrodai is a daemonic entity, probably in the service of Khorne, that orchestrated the invasion of Herodor and ordered the assassination attempt of the newly reincarnated Saint Sabbat. Having received orders from his master Enok Innokenti he summoned nine entities to his service: A triplet of Loxatl, Pater Sin and two mutated psykers, a Chaos Dreadnought named Karess, an elite sharpshooter of the Blood Pact named Saul, and a Dark Eldar mandrake named Skarwael. These nine were meant to compete in the destruction of the Saint and be rewarded by Etrodai.

Etrogar
Etrogar is an Iron Warriors Warpsmith.[1] Etrogar was among the Chaos forces that invaded the Talledus System. During the invasion, he commanded the Soul Harvester Scarax Krond and used it to invade the Imperial Hive World, Ghreddask.[1] He was presumably killed when Black Templars Castellan Dramos sacrificed himself to destroy the Soul Harvester with a Cyclonic charge.[1a]

Etrus
Etrus is a dour Imperial Fists Terminator, who is accustomed to the stoic defensive tactics and endless firing drills favored by his Chapter.[1b]

Ettôk Warspeke
Ettôk Warspeke is a Grimnyr in the Leagues of Votann's Greater Thurian League.[1]

Etzel von Arka
Etzel von Arka is a Knight of House Arka and pilots the Knight Acheron. Etzel is the second of three brothers, who fights for House Arka.[1]

Euan Fairlow's March
Euan Fairlow's March was a traditional song on the planet Tanith, often played in pubs.[1]

Euchar Infantry
The Euchar Infantry were regiments of the Imperial Army during the Great Crusade, which served as part of the 1,301st Expedition Fleet, under the Word Bearers Space Marine Legion.

Eucladous
Eucladous is an Ultramarines Chaplain who serves in Captain Mikael Fabian's Third Company.[1]

Eucladus
Eucladus is an Imperial Star Fort, located in the Masali System, part of the Realm of Ultramar.[1]

Euclydeas
Euclydeas was the Chapter Master of the Soul Drinkers in mid-M32 during the War of the Beast. During the war, he fought alongside Vulkan against The Beast during the first invasion of Ullanor.[1a] Later, he was assigned a third of the combined fleet of the forces at Terra by Maximus Thane to search for Ork psykers to capture but contact with him was lost shortly before the second invasion of Ullanor.[1b]

Euesa
Euesa is a world of the Imperium.[1]

Eugan Temba
Commander Eugan Temba was the Imperial Governor of the planet Davin during the Great Crusade. Originally a close friend to Horus[2a], Temba would eventually fall sway to the predations of Nurgle and, possessed by daemonic energies, attempt to kill his commander and benefactor.[2b]

Eugenian
Eugenian was a Lord Commander Solar of the Imperium.[1]

Eukari Insurrection
The Eukari Insurrection occurred in 330.M41, when the Imperium world Eukari was struck by a Chaos led rebellion and its Planetary Governor sent out a plea for aid.

Eumendies Bridge
The Eumendies Bridge is a motorway bridge that spans the River Eumendies on Armageddon.[1]

Eumenides
Eumenides is a Tyranid Hive Fleet.[1] Sometime in M41, it battled Hunter Cadres of the T'au Empire that were led by Commander Shadowsun.[1]

Eunoia
The Eunoia is a Mentors warship and serves as the flagship for the Chapter's fleet.[1]

Vigil (Space Station)
The Vigil is a Space Station, that serves as the Fortress Monastery of the Red Scorpions Chapter. It orbits their Homeworld Zaebus Minoris.[1]

Vigil (World)
Vigil is a Dead World in the Calixis Sector.

Vigil Brazier
The Vigil Brazier is a small, ritually-prepared brazier used by the Space Marines of the Salamanders Chapter who took the Apocryphon Oath and together with an assortment of tools, and the training necessary they brand themselves in the wake of triumphant victories (a necessary part of the Promethean Cult), when no Chaplains or Brander-Priests of the Promethean Cult are available. It is usually used by Salamander Battle-Brothers while in the service of the Deathwatch.

Vigil Class Siege Frigate
The Vigil Class Siege Frigate was a class of Escort. It used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Vigil Indomitus
The Vigil Indomitus is one of the Sisters of Silence Vigils, and was the first created after their order was reestablished by Lord Commander Roboute Guilliman.[1]

Vigil Opertii
The Vigil Opertii are the secret police of Ultramar. Formed during the Great Crusade by Roboute Guilliman, the highly secretive agency has custodianship over the Ultramar Defence Auxilia and is made up of Aspirants who failed to join the ranks of the Ultramarines. Operating as a shadow arm of Ultramar's military regime, the agency silences threats uncovered throughout the Realm and maintains political stability.[1] During the Horus Heresy, the Vigil Opertii was commanded by Valentus Dolor.[1]

Vigil Spear
Vigil Spears are a type of Guardian Spear that is used by Deathwatch Watch Masters[1] as a symbol of their role as sentinel.[2a]

Vigil of Argo
The Vigil of Argo is one of the reestablished Sisters of Silence' Fleet-Based Vigils.[1]

Vigil of Darius III
The Vigil of Darius III is one of the Sisters of Silence Vigils, that was created after their order was reestablished by Lord Commander Guilliman.[1]

Vigil of Gherrith
The Vigil of Gherrith is one of the Sisters of Silence Vigils, that was created after their order was reestablished by Lord Commander Guilliman.[1]

Vigil of Hrav-Ulan
The Vigil of Hrav-Ulan is one of the Sisters of Silence Vigils, that was created after their order was reestablished by Lord Commander Guilliman.[1]

Vigil of Orshan's Belt
The Vigil of Orshan's Belt is one of the Sisters of Silence Vigils, that was created after their order was reestablished by Lord Commander Guilliman.[1]

Vigil of the Choralynth Trace
The Vigil of the Choralynth Trace is one of the Sisters of Silence Vigils, that was created after their order was reestablished by Lord Commander Guilliman.[1]

Vigilance Quadrex
Vigilance Quadrex is a planet that is infested by the Cult Hydraic.[1]

Vigilant
The Vigilant was a Dauntless Class Light Cruiser that fought in the Gothic War.[1a]. It was captured during the Walpurgis Attack by the Eldar Eclipse Class Cruiser Silent Warrior when its pirate crew boarded the Imperial warship. The Vigilant's new owners then forced its displaced captain to transmit an all-clear signal to a convoy of Penal Legion Imperial Transports en route to Lethe to reinforce the Imperial Guard forces fighting there. This allowed the Silent Warrior to use waves of Eagle Bombers to destroy the entire convoy with impunity as the transports left the planet's atmosphere.[1b]

Vigilant Creedsmen
The Vigilant Creedsmen is one of the two Regiment forces of Vigilus, the other being the Vigilant Guard. The exact difference between them is not known, though their title suggests strong belief and affiliation with the Imperial Creed.[1]

Vigilant Guard
The Vigilant Guard are the Astra Militarum Regiments tithed from the Imperium world Vigilus.[1]

Cenric
Cenric is the Black Templars's Emperor's Champion, for the Edioch Crusade, which has lasted for over 50 years.[1] He had joined the Crusade as a Neophyte and rose to become a Initiate in his 47 years of service. The last five of which, though, were as the Edioch Crusade's Emperor's Champion. By that time, the Great Rift had been created, and in its aftermath the Crusade's strength had been ground down in battles with Heretics and Xenos. Because of this, some members of the Crusade thought it was time for them to meld their forces with the Helicos Crusade. But Edioch's Marshal, Adelbert, refused to do so, as long as he was in command. And though they now numbered only a handful of Templars, Adelbert did not hesitate to go to the aid Daronch, which had been invaded by the Warboss Grashbakh. The world had been defended by the Battle Sisters of the Order of the Valorous Heart, but they lost their stronghold, after the Warboss crashed his scrap-ship into their cathedral-fortress. Grashbakh's Orks had then emerged to attack Daronch, but the arrival of the Edioch Crusade, gave the world's population a chance at survival. The Templars and surviving Sisters of the Valorous Heart, were then able to fight their way to the fortress, where the Warboss ruled from.[1] As they advanced into the fortress, though, the Orks deployed an explosive attack on Cenric's position, which caused the ground to collapse. While he emerged unscathed, Cenric found himself alone within the tunnels, that lay beneath the battlefield and led into the fortress itself. Feeling that the Emperor had set him upon this path, Cenric advanced and soon found the Sister Repentia Osyth, who had also survived the ground's collapse. Together they fought their way to Warboss Grashbakh's sanctum within the fortress, which luckily for them was undefended, as the battle still raged on. While he was outnumbered, Grashbakh still proved to be more than a match for two of them, until Osyth rushed at the Warboss with a Krak Grenade. Though, the Warboss was able to grab hold of the Sister Repentia, Osyth sacrificed herself by activating the grenade. The resulting explosion killed her and heavily wounded Grashbakh, which allowed Cenric to kill the Warboss. The Crusade and Sisters were also able to defeat Grashbakh's horde within the fortress, though Marshal Adelbert died in the battle. In the aftermath of their victory, Cenric took command of the Crusade and told them they would help the Sisters fortify Daronch against any further attacks. Once that was done, the Emperor's Champion stated the survivors of the Edioch Crusade, would then make contact with the Helicos Crusade.[1]

Censer of the Sacred Rose
The Censer of the Sacred Rose is a relic of the Order of the Sacred Rose. It burns with an eternal flame, imbuing nearby Sisters of Battle with the strength to spread the Emperor's truth with even greater zeal.[1]

Censure (Audio Drama)
Censure is an audio drama in the Horus Heresy series by Nick Kyme. It was released online in July 2013, and in print in February 2014.

Centaur
The Centaur is a lightly-armored utility vehicle used by forces of the Imperium of Man. This includes Imperial Guard formations such as the Death Korps of Krieg[1] and the Adeptus Mechanicus' Legiones Skitarii.[5] While Centaurs are most commonly used as a tow vehicle for field artillery, they can also be adapted for various other functions.[1]

Centius Prime
Centius Prime is an Imperium Feudal World that was invaded by the Ork forces of Warlord Big Boss Gigagob in 897.M41. The Orks were destroyed by the combined forces of the Space Wolves and Mantis Warriors Chapters.[1]

Centos
Centos was a venerable Captain in the Ultramarines Chapter.[1]

Centrati
Centrati is a world of the Imperium. It is orbited by a space station known as Centrati's Eye.[1] At one point, Centrati's Eye was attacked by a Dark Eldar raiding party. However, a Battle Barge of the Black Templars Chapter was in orbit of Centrati, having been called on to exterminate an alien infestation on the planet itself. The Templars came to the station's aid, conducting a purge that eliminated the Eldar.[1]

Centrati's Eye
Centrati's Eye was a defence station that orbited the Imperial world of Centrati.[1]

Centurii
Centurii are centaur shock troops and scavengers of the Adeptus Mechanicus, that are created with living bronze. Though they move with unnatural and jerky movements, this belies the Centurii's ferocious speed and devastating power in battle.[1]

Centurio Ordinatus
The Centurio Ordinatus is a military agency of the Adeptus Mechanicus which oversees the construction, maintenance, and deployment of massive Ordinatus engines.[1][2] Rather than falling under the control of specific Titan or Skitarii Legions, all Ordinatus engines instead fall under the control of the Centurio Ordinatus and its commander, the Lord of the Centurion Ordinatus. The Centurio decides where and when these machines are deployed, if at all, since many of them are so ancient they require much preparation to go to war. When not in use Ordinatus are carefully maintained and are worshiped religiously by the Cult Mechanicus.Their crews are some of the most highly trained in the military forces of the Mechanicum, and they are only deployed to the most important campaigns.[2]

Centurion
Centurions are a type of Space Marine heavy infantry equipped with Centurion Armour. Essentially walking tanks, Centurion units are commonly divided into two types of squads.

Centurion (Rank)
Centurion was a rank of Space Marine used during the era of the Legiones Astartes in the Great Crusade and Horus Heresy.

Centurion Armour
Centurion Armour is a heavy type of Space Marine armour employed by Centurions. These suits of thick ablative armour turn the wearer into what is essentially a walking tank, capable of delivering and receiving enormous amounts of firepower.[1][2]

Ceobos
Ceobos lies in the Yasan Sector and in the wake of the Horus Heresy, it was controlled by the Emperor's Children. This ended though, during the White Scars Primarch Jaghatai Khan's Yasan Campaign, which cleansed the traitors from the world.[1]

Ceocan
Ceocan is an Imperial Agri World.[1]

Ceoris Ultra
Ceoris Ultra is a world in the Loki Sector who were one of the first to embrace the Imperial Cult during the 32nd millennium. The system lords spent enormous sums in converting the capital city of Ceoris Ultra into a giant cathedral which then was the jewel of Ecclesiarchy in the sector for more than four thousand years. The cathedral city was later destroyed by forces loyal to Goge Vandire during the Age of Apostasy. [1]

Cephalohydra
Cephalohydra are ancient and massive tentacled tunneling vehicles, that are used by Necromunda's House Delaque.[1]

Cephalopod Spekter
Cephalopod Spekters are organic robots, created by Necromunda's House Delaque.[1]

Cephesus (Asmodai)
Cephesus was the first Fallen Angel captured by Interrogator-Chaplain Asmodai. Despite Asmodai's using his considerable skills of excruciation and coercion upon the Fallen Angel, Cephesus died without repenting his treachery.[1]

Cephian IV
Cephian IV was once ruled by a Vampire, until the Black Templars Crusade of Marshal Daidin sought to free it. In the battle that followed, the young Black Templar Helbrecht succeeded in killing the Vampire, which earned him the rank of Sword Brother.[1]

Kallander
Kallander was the first Chancellor of the Estate Imperium. Serving sometime during the Unification Wars, he remarked that he didn't see the need for an edifice the size of the planned Imperial Palace.[1]

Kallas
Kallas is a MkIV Dreadnought in the Dark Hands Chapter. He was the second Dreadnought supporting the First Company of the Chapter in the Chinchare Hrud Infestation.[1]

Kallastin
Kallastin is one of the worlds conquered by Lord Commander Solar Macharius during the Macharian Crusade.[1][2] The planet is a center of production, with massive promethium fields supporting mass industry. In addition, the planet raises Astra Militarum regiments known as "Kallastin Lancers".[3]

Kallern
Kallern is an Imperium world.[1] Kallern was the site of a massacre when terror weapons were unleashed upon its population. The terror weapons were eventually destroyed by the Doom Eagles and Flesh Tearers Chapters, but by then millions had already been killed.[1]

Kalleth
Kalleth was an isolated world in the Nostramo Sector, deep in the ancient heartlands of Nostramo's old fiefdom.[1]

Kallie
Kallie was a member of an Imperial survey team active in the Sabbat Worlds.[1][Notes] Many of these survey teams were distributed throughout the Sabbat Worlds, charged by Warmaster Slaydo with identifying and recovering artefacts related to Saint Sabbat. Kallie's team, including her husband, Wal Desruisseaux, had identified a possible shrine to the saint deep beneath Sangrel Hive on the planet Formal Prime.[1] A squad of Astra Militarum from the Hyrkan Eighth was sent to assist the surveyors. However, the "shrine" was, in fact, a prison constructed to contain something that would aid the forces of Chaos in the Sabbat Worlds and Wal Desruisseaux had been replaced by a Charismite Chaos cultist. The cultist tried to kill the Guardsmen and use their equipment to unseal the prison, but was killed. The incident was later reported to the Inquisition.[1]

Kalliopi Squad
Kalliopi Squad is a Notable Squad of the Iron Snakes Space Marine Chapter[1a], which is composed of Assault Marines.[1b]

Kallis
Kallis was a Sergeant of the Soul Drinkers Chapter, commanding the squadron designated Squad Kallis.[1] Kallis led his squad in action on Quixian Obscura, where he was killed by an Eldar power-blade.[1]

Kallisar
Kallisar is a Thousand Sons Rubric Marine in the Prodigal Sons Chaos Warband and serves in Merhet Maat's Warpcoven.[1]

Kallisarian Tristraen Desh
Kallisarian Tristraen Desh is a Custodian Warden of the Adeptus Custodes Dread Host Shield Company.[1] Despite not having been a member of the Dread Host for very long, in just the first six months of his service he had already taken part in two separate military campaigns in close proximity of Holy Terra. During the purge on Chormium, he mercilessly slew over two hundred renegade guardsmen. Later, at the battle for the corvinium mines of Triton, Desh personally impaled a Genestealer Patriarch, ultimately stopping its perilous cult uprising. He proudly displays the white pteruges and sable shoulder guard of his shield host.[1]

Kallista
Kallista is an Industrial World of the Imperium that was originally discovered by the Rogue Trader Kyle Langer.[1]

Kallista Eris
Kallista Eris was a historiographer[1a] assigned to the 28th Expedition, specifically the Thousand Sons Legion, during the Great Crusade. Eris was highly regarded in her role as a remembrancer.[1b] Eris had a psychic ability that allowed her divine future events, but came with violent seizures. She had foreseen the Burning of Prospero by the Space Wolves and was able to warn her fellow remembrancers Camille Shivani and Lemuel Gaumon.

Kallius Insurrection
The Kallius Insurrection began when the worlds of the Kallius Subsector rose up in rebellion against the Imperium.[1] The Angels Numinous Chapter was dispatched to put down the insurrection, but it was overwhelmed by the sheer size of the heresy behind the massive rebellion; as across the Sub-Sector, entire populations and ragtag fleets were led into battle by Chaos Space Marines drawn from countless Warbands. Seeing that the Angels Numinous needed aid, the Blood Angels dispatched three full Companies to the warzone – including the young Captain Dante and his Eighth Company – where they launched a devastating assault on the world of Kallius' Landing and its dependency worlds, in order to relive the pressure on their Successor Chapter.[1] The Blood Angels however, soon found themselves tied up in protracted conflicts and trench wars during the insurrection, as they were caught in a cobweb of a much wider heresy. As the weeks became months and the months became years, more and more of the Chapter arrived to punish, cleanse, and reclaim the rebellious worlds. The Rolls of Honour run black with the ink of millions of enemies slain, but the Blood Angels suffered casualties beyond their ability to sustain a fighting front. It was only when reinforcements arrived, in the form of dozens of Imperial Guard Regiments and several Space Marine Chapters, that the Blood Angels gained some respite and withdrew from the conflict with their heads held high.[1] As the remnants of the Blood Angels fleet mustered above Kallius' Landing itself however, a bitter blow was landed upon them as a Traitor armada broke from the Warp; hungry for the chance to wipe one of the proudest and noblest First Founding Chapters from the face of the Imperium. The fierce battle that followed, lasted for three days of void war and vicious boarding actions, during which Dante and his warriors were responsible for the taking and scuttling of seven capital-class vessels. When the Blood Angels at last stood victorious and took stock of their losses, fewer than two hundred Space Marines clad in red still drew breath. Not since the massacre on Mackan, nearly three thousand years earlier during the 7th Black Crusade, had the Chapter tasted such a risk of annihilation, as nine out of every ten Space Marines has been killed in the fighting, along with almost the entire Chapter Council. The last surviving Sanguinary Priests and Chaplains came together in communion and elected Dante as the next Chapter Master; due purely to the fact that he remained the Blood Angels' only Captain still left alive.[1]

Kalluin
Kalluin is an Adeptus Custodes member of the Eyes of the Emperor and is one of the masters of the Custodes' spy network on Terra.[1] Known for speaking in archaic Gothic forms, Kalluin was once a Shield-Captain, who was an active participant in the Emperor's wars. However, when his body could no longer maintain the unblemished excellence the Custodes demanded, Kalluin became an Eye of the Emperor and has held that position for a hundred years. During his long service, Kalluin took particular interest in the training of his fellow Custodes Navradaran, who he saw as a kindred spirit. The two would become comrades, but Kalluin was disheartened to learn that Navradaran disappeared after the Battle of Lion's Gate. He hopes to see his comrade again and thinks that restoring order on Terra, will perhaps bring light to what happened to Navradaran. The Heretics of the Splintered were an obstacle to that goal and Kalluin aided Shield-Captain Valerian in researching and tracking down the Cult's leadership.[1]

Kalma
Kalma is the name given to a general group of euphoric sedative drugs produced in the underhives of Necromunda.[1] The drug lowers the taker's state of consciousness while inducing an elevated state of well-being. Unfortunately, the drug also makes the taker docile and compliant, which can be a dangerous condition in the Badzones of the underhive as the user can be led about willingly and will remain passive even if left alone. Because of these effects, gangs will often use it for sedating captives, so that they can move them without fear of escape attempts.[1]

Kalman Flodensbog
Kalman Flodensbog was a past Chapter Master of the Imperial Fists Chapter.[1]

Kalmatir
Kalmatir was where the Primarch Sanguinius, once addressed his Blood Angels Legion. He told his Sons that no sacrifice was more noble, than to give your life for a cause that you truly believed in. And to Sanguinius, there was never a more worthier cause in all of Mankind's history, than that of the Imperium.[1]

Kalor III
Kalor III is an Imperium world.[1]

Kalos
Kalos was a Devastator Sergeant[1b] of the Scythes of the Emperor Chapter's Fourth Company.[1a] He survived the Fall of Sotha and was one of the defenders of the Chapter's bastion on Miral Prime, the Giant's Coffin, when the Miral System was invaded by the Miral Rex splinter fleet. He was severely injured defending the walls of the bastion, when a tyranid shot him in the face with a Deathspitter.[1b] It is likely that he succumbed to his wounds and died.[1c]

Agnathio (Dreadnought)
Brother Agnathio is a Dreadnought of the Ultramarines, currently serving with the Second Company under Captain Cato Sicarius.[1] He was interred in Dreadnought armour following the Fall of Chundrabad in 141.M36.[1] He later took part in the defense of Ultramar during the Plague Wars, under the command of Captain Acheran.[2]

Agnathio (Librarian)
Agnathio is a Primaris Librarian in the Ultramarines Chapter's 2nd Company.[1]

Agnathio Trost
Agnathio Trost was a noble of the Imperial Mining World of Ghyre. By the Age of the Dark Imperium, he ruled over Hive Klaratos.[1]

Agnes
Canoness Agnes was a Sister of the Order of Our Martyred Lady. She led the convent of Sanctuary 101, when it came under attack by Necrons.[1a]

Agnolinus
Agnolinus is a Blood Angels Furioso Dreadnought and he is among the Chapter's forces taking part in the Angel's Halo's Battle of Acrabellar.[1]

Agon
Agon was a Chaos Space Marine of the Sons of Malice.[1] Agon was one of his warband that undertook the Challenge of the Labyrinth. Towards the end of the Challenge, he attempted to slip away from his fellow competitors to be the first to reach the final chamber, but was killed in the penultimate room by one of the mutants that dwelt in the Labyrinth.[1]

Agoniser
Agonisers are Dark Eldar weapons which come in many forms, such as whips or gauntlets, but they are designed to attach themselves to the victim's nervous system, take control of it, and inflict immense pain which can disable or kill the victim. The size of the creature can matter - the larger the creature, the greater the potential for pain infliction. Agonisers have the ability to harm vehicles as well, potentially disabling the crew or disrupting the vehicle's systems.[1a]

Agonising Death
The Agonising Death was a Chaos battleship that fought at the blockade of the planet Garomar. It was destroyed in 999.M41 when the Cobra Destroyer Spiteful rammed it. Both ships were destroyed instantly.[1]

Agony's Harbinger
The Agony's Harbinger is a deadly bolter, once wielded by the Vindicare assassin Ronelis, that fires custom bolts laced with a paralytic toxin.[1]

Agony of the Damned
The Agony of the Damned is a Space Hulk.[1] In 997.M41, the hulk was sighted in the Antorro System, coinciding with a loss of communications from the system. A number of Elysian and Harakoni regiments were despatched to the Antorro System to investigate.[1]

Agony’s Breath
Agony’s Breath is a Dark Eldar poison, created by Lhamaeans, that causes a swift death.[1]

Agorus Telorian
Agorus Telorian is an Epistolary in the Ultramarines Chapter.[1]

Agoth'Kar
Agoth'Kar is a Bloodthirster of Khorne, who is currently leading the Blood God's Daemons in an invasion of the Imperial Fortress World Tartora.[1]

Agrand
Agrand the Annihilator is a Daemon Prince of Khorne who commands one of the many Skullsworn Warbands scattered across the galaxy[1a]. Agrand's Warband is responsible for destroying the Tau Empire's forces on the Sept World Ral'eth, despite the stiff resistance the Tau put up to try and stop the Skullsworn's fury.[1b]

Agrapha
Agrapha is an Imperial world, that served as a stronghold for the Imperium during the Great Crusade. Its wealth was among the many worlds that Narsis' Perfect Fortress secured, until the Emperor's Children claimed the world during the Horus Heresy. However the Raven Guard and their Therion Cohort allies, later reclaimed Narsis for the Imperium.[1]

Agraria XIII
Agraria XIII is an Imperium world that contains an Aetherium Choir.[1] During the 13th Black Crusade, the world received urgent reports that a wounded Void Whale and a Waaagh! led by the Freebooter Kaptain Badrukk were both heading towards the Death World Catachan. However, due to interference caused by the Warp Storm Bas Infernia, Agraria XIII's Aetherium Choir was unable to warn the Catachans of the threats coming to their world.[1]

Agrathane Excellia
Agrathane Excellia was the site of a battle between the Nemesors and the Black Legion.[1]

Agrax
Agrax is an Imperium world.[1] After the discovery of the STC for Substance 145XX22, the citizens of the pigment-wells on Agrax rebelled, requiring the Imperium to enact a compliance action upon them.[2]

Agrenium Convocation
The Agrenium Convocation was a despotic regime, that fought with Legio Krytos before it was discovered by the Imperium, during the Great Crusade.[1]

Xenology (Imperium)
Xenology is the Imperial study of Xenos. Those individuals who study xenology are known as Xenologists.[1] The science has had a chequered history, however, and has been described as either humanity's greatest hope or its greatest folly. There is no formal training to become a Xenologist, though practitioners will need to have the resources required to carry out their work.[1]

Xenomortis
Xenomortis is a Deathwatch Dreadnought. He led the purge of the Ur-Ghul migration in the mirrored palace of Plenitia, single-handily slaying the aliens over the course of several months after his Kill Team was destroyed.[1]

Xenonia
Xenonia is an Imperial world known to produce fierce Imperial Guard fighters.[1]

Xenophase Blade
Xenophase Blades are a type of weapon used by the Deathwatch.[1] These weapons are ancient and barely understood artifacts. Xenos in origin, they ripple with a molecular realignment field that allows it to cleave through force fields and metaphysical wards easily. Speaking of the origins of these weapons is forbidden within the Deathwatch under penalty of excruciation.[1]

Xenophile
Xenophile is a term used by the Ordo Xenos of the Inquisition to describe heretic or Chaos cults that show a particular fascination with xenos species, which renders their blasphemous acts all the more vile. This may include emulating the xenos' religious beliefs or trafficking in their technology.[1a][1b]

Xenophobe
The Xenophobe was a Leman Russ Conqueror in service with the Eighth Pardus Armoured regiment during the Sabbat Worlds Crusade.[1a] It was one of the tanks assigned to the honour guard tasked by Lord General Lugo with retrieving the remains of Saint Sabbat prior to the Imperial evacuation of Hagia.[1a] Following the Battle of Bhavnager, the Xenophobe and three more of the honour guard's tanks were assigned to garrison Bhavnager until the rest of the guard returned from their mission.[1b]

Xenophon
The Xenophon was a Hunter-class Destroyer serving in the fleet of the Scythes of the Emperor shortly before the destruction of Sotha. When Chapter Master Thorcyra ordered the general recall in the face of Hive Fleet Kraken, the Xenophon was engaged in the liberation of Egottha, but raced to answer the recall at the behest of Reclusiarch Hornindal.[1] After the sudden and unexplained death of her Navigator, the Xenophon dropped out of the Warp and into a vanguard Tyranid fleet. In spite of the crew's best efforts to warn Sotha of the danger, the ship was destroyed after being boarded by Tyranid creatures carried in Ramsmiters which pierced the hull in several places.[1] The ship was captained by Shipmaster Kaeron. His executive officer was the young Leviton Goss.[1] The Xenophon's security teams were led by Serf-sergeant Milus Ogden. Among his men was an officer named Tyek.[1]

Xenos
Xenos is an Imperial term synonymous with "alien" (from the human perspective), and refers to all non-human and extraterrestrial sentient species. "Xeno" is properly only used as a prefix. A xeno-artifact or xeno-technology, for instance, respectively, refers to an alien artifact or alien technology.[Needs Citation]

Xenos Attuned Force Sword
The Xenos Attuned Force Sword is a Force Weapon used by Inquisitors, that bears unique blessings and circuitry to focus the psychic power discharged by its wielder to resonate destructively with Ork, Eldar, and Tyranid intellects.[1]

Xenos Bestiaries
Xenos Bestiaries are Imperial books, purporting to detail and catalogue a variety of Xenos creatures.[1]

Xenos Horrificus
Xenos Horrificus is the Ordo Xenos' classification for alien races deemed hostile or dangerous to mankind, and in need of extermination. Whilst all aliens are deemed anathema to the Imperium, some of their kind are tolerated to a degree, with such species being either primitive in technology and culture or being in a backwater region of space. On many worlds, contact with xenos is not uncommon and frontier worlds have trade with such beings, which is overlooked by authorities and not worthy of censure or intervention.[1] However, there exist a number of alien races who are such a threat to Mankind that they are branded as Xenos Horrificus, prompting active campaigns to hunt down and exterminate them. This brand does not apply solely to the xenos themselves, but all who associate with them.[1]

Xenos Hybris
The Xenos Hybris is a faction within the Inquisition, consisting of like-minded Radical Inquisitors in the Calixian Conclave who believe that Mankind must learn from both the achievements as well as the mistakes of Xenos races.

Xenos Purgatio
The Xenos Purgatio is a Strike Cruiser of the Deathwatch Chapter, under the control of a Lochos, a servant permanently bonded to the craft's machine spirits.[1] The Xenos Purgatio transported a Kill-Team led by Sergeant Courlanth to the Teramus System, in order to investigate reports of human pirates that somehow had access to functional Eldar lance weaponry on their ships.[1]

Xenos Vessel
Xenos Vessels refer to types of ships operated by Rogue Traders. Contact with xenos races is without a doubt the habit for which Rogue Traders gain the most notoriety. Rogue Traders gain much value and interest from alien races they come into contact with on their journeys, often employing them as mercenaries when the situation demands. Far from home where the Imperial Navy is not present, a Rogue Trader may instead hire out alien vessels and their crews for protection. These vessels often provide much needed local knowledge as well as the ability to overcome cultural and linguistic barriers.[1] Rogue Traders typically favor vessels which make use of alien energy technology, since the huge power supplies and impossibly difficult upkeep needed for Imperial laser and lance weaponry generally means these weapons are unreliable on extended journeys outside Imperial space.[1] Especially bold Rogue Traders will journey back to Imperial space with their Xenos vessel and crew, though this is something which will often land them into deep trouble with the Inquisition.[1]

Xenos War
The Xenos War was a spillover conflict of the Octarian War.[1] A Genestealer Cult rose in the shadows of the Octarius Sector’s Scrapworld Dakka. The Orks of Mount Mekaniak were impressed by the massive gargant Clawbeast, a purple monstrosity of beaten metal built with six limbs. When the Vostroyan Firstborn descend to kill the planet’s ruler, Gurnmek of the Iron Fist, Clawbeast is deployed to terrifying effect. The Vostroyans send in whole companies of Devil Dog tanks to carve up the gargant, and succeeded in stopping it in its tracks – until the gargant’s great belly hinged open, spilling hundreds of Genestealers into the ranks of the Imperial Guard. They tore open the tanks and feasted on those within.[1]

Xenos of Carmyn
The Xenos of Carmyn were an unnamed xenos race that inhabited the planet Carmyn, that xenobiologists estimated to be between sixty and six hundred million years. They were a primitive autochthonous race with access to high technology trough traders.[1] A eight-man Deathwatch Kill-Team was dispatched in 758.M41 to perform a cleansing operation on the planet, which was achieved in twelve Terran days. The Gladius Class Frigate Thunder’s Word transported the force to Carmyn and carried out the opening bombardment phase. Within seventy-two hours no living xenos remained on the surface of Carmyn and the Kill-team descended to locate and liquidate any survivors, uncovering extensive systems of underground nests were discovered and the Kill-teams methodically swept through them destroying all xenos. The xenos attempted at fighting back the Kill-team with spears and slings, only revealing the aliens’ hiding places the sooner.[1]

Xenos world
Xenos worlds are non-human and non-Imperial worlds inhabited by alien races. Most alien races occupy only a single world or a small group of worlds. The majority of aliens are comparatively primitive, peaceful or powerless, and of little interest to humanity. Only a few alien races are powerful, aggressive and possess technology which rivals that of the Imperium. Of these, the most common are the Orks, Eldar, Necrons and Tau.[1]

Xenosplitter
The Xenosplitter is a Chainsword belonging to the Blood Ravens Chapter.[1] Consecrated first for the Ordo Xenos as proof against the alien, many Deathwatch Space Marines used this chainsword to slay the enemies of Mankind. When the first Blood Raven to serve in that capacity, Brother Trythios, fought with the Third Company in the Tartarus Campaign and subsequently died fighting the Eldar, the Inquisition gifted the sword to the Chapter in his honour.[1]

Badab Primaris
Badab Primaris (or Badab II) is the second planet in the Badab system, located in the Ultima Segmentum, close to the Maelstrom warp rift.[1]

Badab Sector
The Badab Sector is an Imperial Sector located within the Maelstrom Zone in the Ultima Segmentum, near The Maelstrom. During the Badab War it was under the control of the Astral Claws and saw heavy fighting between Loyalists and Secessionists. Domination over it has now passed to the Star Phantoms in recognition of their actions during the Badab War.[2b]

Badab War
The Badab War is the name given to one of the most serious rebellions in recent Imperial history. While the conflict is named for a planet (or system of the same name), the war actually took place throughout the several sectors of Imperial space known as the Maelstrom Zone. The war saw four entire Space Marine Chapters secede and rebel against the Imperium.[1a] The Badab War is notable for several reasons; the leader of the rebellious forces, Lufgt Huron, would survive the end of the war and return to trouble Imperial space once more as the Chaos-alligned warlord known as Huron Blackheart, while the conflict itself involved a significant number of warring Space Marine Chapters as the primary participants.[1m] While the war is officially reckoned to have lasted between 901 and 912.M41, outright warfare did not break out until 904, while the situation that led to the Badab War began much, much earlier.[1a]

Baddakka
Baddakka is an Ork Warboss.[1]

Baddfrag
Baddfrag is an Blood Axe Tank boss that was fighting in a Red Waaagh!. He knows a lot about Imperial vehicles, and takes any excuse to lecture his fellow Blood Axes on the subject. In battle he loves nothing more than to show off his collection of Looted Wagons by bringing a storm of firepower at the foe.[1]

Baddkrasha
King Mek Baddkrasha was an Ork Mek Boss who during the Octarian War created a crown-like device that disrupted the synaptic control of the Tyranid organisms of Hive Fleet Leviathan.[1] After breaking swarm after swarm, Baddkrasha's device came to the attention of Deathwatch Kill-Teams from the Eye of Octos Watch Fortress, who were on a mission to maintain the stalemate between the Orks and Tyranids in the Octarius Sector. Wanting to obtain the crown for further study, the Kill-Teams waited until Baddkrasha's horde and the current Tyranid swarm they fought had decimated each other, before attacking and killing the Mek Boss. Afterwards, they withdrew back to the Eye of Octos, with Baddkrasha's crown still attached to his head.[1] The Crown of Baddkrasha later became a key piece of technology during the Veloria experiment of the Octarius War.[1]

Baddkrasha's Crown
Baddkrasha's Crown is a crown-like Ork device, that disrupts the synapses used by the Tyranid species.[1]

Badfang
Badfang is a powerful Ork Warlord who allied his forces with Ghazghkull Mag Uruk Thraka in the Third War for Armageddon and attacked Hive Armageddon Prime.[1]

Badfragg
Badfragg is a Blood Axe Tank Boss whose forces were defeated by the Dark Hunters Chapter on the world Knarr, though Badfragg managed to escape after killing many of the Space Marines.[1]

Badgit Snazzhammer
Badgit Snazzhammer was a veteran Bad Moons ork Nob of the TekWaaagh!, under the command of Da Meklord. Until his death, his mob had a number of orks notable to the TekWaaagh!, including the Mekboy Da Boffin, Dok Drozfang, and Badgit's eventual successor, Ufthak Blackhawk. Badgit took his surname from his prized wargear, the Snazzhammer, a powered hatchet hammer upscaled into a monstrous polearm the height of a man.[1] Towards the end of his life, he and his mob was entrusted with the boarding action of the Resolute Spirit, a Mechanicus ship that the TekWaaagh! chanced upon as it was fleeing the Battle of Hephaesto in search of reinforcements.[2] Da Meklord recognized the ship as a Mechanicus vessel, and hoped to use it to follow its path back to its home forge world for loot.[1] Though he led a successful boarding action supported by other mobs providing a distraction to draw off the Resolute Spirit's defenders, once they were close to their objective, Badgit's mob encountered a Kastelan Robot that guarded the ship's warp core. Badgit attacked the automaton immediately, which earned him a quick death as the robot burst his skull with a burst of its shoulder weapon.[1] Though not quite their intention, Snazzhammer was avenged when Ufthak used strategy to first try to sneak past the Kastellan using disguise (hull plating with tech priest corpses affixed to it). Though when that failed, he used a mass of Stikkbombs to overwhelm the automaton's defenses and the Snazzhammer to finish it off, though Ufthak was grievously injured by the robot's Power Fists and it's exploding remains.[1] Thanks to the intervention of Dok Drozfang, Ufthak inherited the Snazzhammer, Badgit's command, (and his larger, decapitated body,) becoming the new Nob. Da Boffin was successfully able to use his device, leading Da Meklord back to the vessel's home forge world.[1]

Badlanding
Badlanding was an Imperium colony world until it was conquered by the Orks of the Arch-Arsonist of Charadon. The Crimson Fists Chapter attempted to save the world, but this just ensured that their homeworld, Rynn's World, was the next target for the Arch-Arsonist's hordes.[1]

Badlug
Badlug was a Mekboy who was part of Waaagh! Gutslusher when it invaded the Imperium world Fal Primus.[1] He later fought against the Raven Guard Chapter's Second Company, led by Captain Solaro An, when the Space Marines came to its aid. During the battle he flew his Wazbom Blastajet against the Raven Guard and managed to ambush the Stormhawk Interceptor of Squadron Leader Kyrolius as he retreated to his Company's front lines. However, the Raven Guard ace was able to soon use his superb skills to turn the aerial duel against the Mekboy and sent the damaged Blastajet hurtling towards the ground. Before he crashed though, Badlug was able to aim the Blastajet at Captain Solaro's command squad and the resulting explosion injured the Captain and turned the tide of the battle against the Raven Guard. Once word of Badlug's actions reached his fellow Orks, the Mekboy became a hero to the Waaagh!.[1]

Badmek Rezmekka
Badmek Rezmekka is an Ork Mekboy.[1] He is known for several great inventions, most notably a retinal-damaging shade of red simply known as "redder". He subsequently utilized this color onto his upgrade armor known as Rezmekka's Redder Armour.[1]

Badron Aqhat
Badron Aqhat is a Captain of the Sons of the Phoenix Chapter.[1] He led his Chapter's forces during the Nachmund Rift War.[1]

Badrukk
Kaptin Badrukk is the most infamous Ork Freebooter of all. He leads Badrukk's Flash Gitz who have fought with many Warbosses, including every major Warlord in recent times.[2]

Badthug
Badthug is an Ork Warboss who has fought a long and bloody war with the hordes of Warboss Grimlug on an Ork held world. The infamous Deff Skwadron has given Badthug numerous victories over his rival.[1]

Baduin Alarbus Selwyn
Baduin Alarbus Selwyn is an aged Baron of House Krast, who commands the Knight Errant Red Ruin.[1]

Baedros
Baedros is an Imperium Shrine World.[1] It once contained the Echospire, until several Harlequin Masques combined into a Grand Masque, in order to topple it. Though they were successful, the Harlequins earned themselves the undying enmity of the Space Wolves Chapter, whose honour was besmirched by the bloody disaster they have caused.[1]

Bael Vordhane
Bael Vordhane is the Librarian of the Exorcists Chapter's 2nd Company and took part in the Indomitus Crusade. During that time, he led his Company's forces in the Drennox Cleansing, as part of Battlegroup Hephaestus.[1]

Baelon
Ancient Baelon is a Death Company Dreadnought in the Blood Angels Chapter and has been entombed since the late M39, when he fell in battle during the Kemmock Insurrection. He now serves as the lynchpin for the Death Company strike force known as The Mourned, which are attached to the Blood Angels' Second Company, and are currently fighting the Tau of the N'dras Sept, on the borders of the Damocles Gulf. Though Baelon commands enough order and respect from the rest of The Mourned to ensure their missions are achieved, the Second Company's commander, Captain Aphael, fears they will soon be utterly overwhelmed by the Black Rage, and beyond the abilty to be controlled, unless death can claim them first.[1]

Amistel 24th Cavalry Regiment
The Amistel 24th Cavalry Regiment are an Imperial Guard Regiment from Amistel.[1] They are known to have fought on the Imperium's side during the 13th Black Crusade, though at the beginning of the crusade, insufficient information on their deployment was available to Imperial commanders.[1]

Amistel Majoris
Amistel Majoris is a world of the Imperium.[1] Located close to the Eye of Terror, the planet came under overwhelming attack from the Plague Fleet of Typhus during the 13th Black Crusade.[1]

Amity
Amity is a Daemon World that was invaded by the Dark Angels Chapter, though the final outcome of the invasion is unknown.[1]

Amity Hope
Amity Hope is a Sister Superior of the Order of the Sacred Rose.[1]

Amkulon
The Amkulon was a Strike Cruiser of the Imperial Fists active in mid-M32 during the War of the Beast.[1] During the war's opening shots on Ardamantua, it was destroyed in-orbit by the gravitational distortions caused by the Ork Battle Moon.[1]

Amlodhi Skarssen Skarssensson
Amlodhi Skarssen Skarssensson was Wolf Lord of the Space Wolves 5th Great Company during the Great Crusade. Amlodhi was eventually sent as an emissary to demand Magnus the Red and the Thousand Sons aid the Space Wolves in the Ark Reach Cluster, but due to his blatant rudeness Magnus psychically domineered him to the point of submission. Thereafter Amlodhi got along better with the Thousand Sons, to the point where even a grudging respect formed. Amlodhi fought alongside the Thousand Sons against Eldar Titans on Aghoru, but in turn fought against them during the Burning of Prospero.[1] Later, Skarssensson commanded a portion of the Space Wolves during the Battle of Yarant.[2]

Ammitara Occult
The Ammitara Occult were fast attack troops used by the Thousand Sons during the Great Crusade and Horus Heresy.[1] A highly secretive order, they answered to the shadowy Order of the Blind. The Ammitara specialized in fast attack, reconnaissance, espionage, assassination, and misdirection. As such, they were most frequently equipped with Sniper Rifles. The lowest ranked warriors were given the rank of Intercessor, while the squad commanders were known as Fates.[1]

Ammo-jack
Ammo-jacks are Necromundan armourers who make their living selling ammo and weapon maintenance services to the numerous gangs in the Underhive. More experienced gangs know the importance of regular weapon checks and will hire full-time Ammo-jacks that provide their services from workshops within the gangs' hideout.[1]

Ammo Runt
Ammo Runts are used by Orks and are simply heavily overburdened Gretchin. They carry huge amounts of ammo for their master but, like other Gretchin, are likely to run away at the earliest opportunity and not return to the battle![1]

Ammunheim
Ammunheim was invaded by a splinter of Hive Fleet Behemoth during the First Tyrannic War, after the Alpha Legion used Imperial pilgrim convoys to lure the Tyranids to the Forge World.[1] Before the Forge World was invaded, the Adeptus Mechanicus diverted its forces to defend Ammunheim and the Alpha Legion then used this opportunity to launch dozens of raids into now unguarded Imperial territory. The Chaos Space Marines were able to escape with thousands of Astropaths, for some dark and unknown purpose, while the fate of Ammunheim is unknown.[1]

Ammunos Dynasty
The Ammunos Dynasty was a Necron Dynasty.[1]

Amnaich
Amnaich the Golden was an unusually powerful Keeper of Secrets.[1]

Amnaris Cleansing
The Amnaris Cleansing was a battle of the Indomitus Crusade.[1] Aided by the Choral Engine, Battle Group Jovia from Indomitus Crusade Fleet Quartus was able to drive back a great Word Bearers, Cultist, and Daemonic host. The traitors Daemons proved vulnerable to the psychic light of the Choral Engine, with only entities of Khorne able to materialize at all.[1]

Amon
Amon was the Captain of the 9th Fellowship of the Thousand Sons Space Marine Legion during the latter stages of the Great Crusade. A senior member of his Legion and commander of the Order of Blindness, he was also the Equerry to its Primarch, Magnus the Red, and had served as Magnus' mentor and tutor when the Primarch first arrived on Prospero.[1a] A somewhat secretive and mysterious Astartes, Amon survived not only the battles of the Great Crusade, but those of the Horus Heresy as well, eventually becoming a member of the Cabal of Ahriman, vanishing from recorded history after Ahriman's exile.[1][2]

Amon Harakht
Amon Harakht is the Phoenix Lord of the Eagle Pilots Aspect Warriors.[1]

Amon Tauromachian
Amon Tauromachian was a member of the first circle of the Legio Custodes during the Great Crusade and the Horus Heresy.[1b] He was regarded as one of the greatest members of the Custodes.[1b][2]

Amonhep Rhan
Amonhep Rhan is a Thousand Sons Sorcerer in the Prodigal Sons Chaos Warband and serves in Merhet Maat's Warpcoven.[1]

Amonhotekh
Amonhotekh is a Necron Overlord of the Szarekhan Dynasty.[1a]

Amontar
Amontar is a Necron Lord a ruler of Xanderat, serving under the Overlord Turakhin.[1]

Amontep II
Amontep II is an Imperium Forge World.

Linril Longgaze
Linril Longgaze is a Farseer of Craftworld Saim-Hann who took part in the Pyrus Reach Conflict.[1]

Liocardus
Liocardus is a Tempestor Prime of the Betic Centaurs Tempestus Scions.[1] During the War of Beasts on Vigilus he thwarted several assassination attempts by Genestealer Cults against fleeing dignitaries.[1]

Lion's Gate Spaceport
The Lion's Gate Spaceport is a major transportation hub of the Imperial Palace on Terra.[2]

Lion's Protectorate
The Lion's Protectorate is the name of Imperium Nihilus worlds and systems that are under the protection of the Dark Angels' returned Primarch, Lion El'Jonson, and the Imperial forces that serve him, including The Risen and the Lion Guard.[1b][1c]

Lion's Roar
The Lion's Roar is a prized relic of the Dark Angels.[3] A mastercrafted Combi-plasma,[4] the Lion's Roar is similar to Lion's Wrath, the weapon used by Azrael, although it incorporates an archaic, two-shot Plasma Blaster instead of a more standard Plasma Gun.[3] The plasma shots it fires are accompanied by a devastating roar (from whence the weapon gets its unique name).[1],[2] The Lion's Roar is issued to heroes of the Chapter and over the years it has proven to be the ideal weapon for those leading boarding missions or bunker assaults.[1],[2],[3],[4] Whether its wielder survives the battle or not, the Lion’s Roar has always been recovered and returned to The Rock’s armouries.[1][2][3] The symbols upon the weapon are carefully repainted after every battle, however noone knows their true meaning.[4]

Lion's Roar (Strike Cruiser)
The Lion's Roar is a Strike Cruiser of the Dark Angels Chapter.[1] It was used by a strike force in late M41 to hunt down a Fallen Angel who escaped into the Ghoul Stars. They eventually tracked their quarry to a charnel world of ash and bone, but when they neared the Fallen, they discovered he was really the animated body of a loyal Fourth Company Sergeant. The body of the Sergeant then fell to the ground and mindshackle scarabs emerged from it, before a horde of Necron Flayed Ones appeared, revealing that the strike force had been lured into a trap by the mad king Valgul in order to sate the hunger of the Bone Kingdom of Drazak. The subsequent battle saw the Dark Angels nearly destroyed, until the Lion's Roar committed a near-suicidal attack run through the charnel world's upper atmosphere. The Strike Cruiser's attack pushed the Flayed Ones back and allowed the Lion's Roar to teleport the surviving strike force to safety before returning to the void. However, even as the Lion's Roar escaped, the Bone Kingdom began to feast upon the Dark Angels that were killed by their talons.[1]

Lion's Spear
The Lion's Spear is a Storm Bolter owned by the Dark Angels Chapter and is used by the Deathwing Company.[1] During the War of Beasts on Vigilus, the Lion's Spear was wielded by an unknown member of the Deathwing. In his hands, the Storm Bolter purged traitors from Vigilus' Spire Tertius, the Spire of Gurtenvor and the Panjik Apex. However, the Lion's Spear's total kill tally in the conflict, has become highly classified.[1]

Lion's Storm
Lion's Storm is a Land Speeder Vengeance in service with the Dark Angels Ravenwing.[1]

Lion's Wrath
The Lion's Wrath is a master crafted Combi-Plasma Gun used by Commander Azrael, Supreme Grand Master of the Dark Angels. It is said to have been constructed by the Techno-magus Prestor the Unchallenged shortly after the Destruction of Caliban.[1]

Lion El'Jonson
Lion El'Jonson, also known as The Lion and The First[15], is the Primarch of the Dark Angels. He was scattered along with the other Primarchs to the far corners of the galaxy. He finally came to rest on the world Caliban, a beautiful but blighted world tainted by Chaos due to its proximity to the Eye of Terror. Lion El'Jonson was renowned for a level of strategic brilliance and martial prowess that was rivaled perhaps only by Horus, but was distrusted by his brother Primarchs for his secretive and taciturn nature.[15]. The Chaos emissary to Lorgar called him the Duelist.[19] Having disappeared for ten millennia following the Destruction of Caliban after the Horus Heresy, The Lion has finally returned to the Imperium following the Arks of Omen Campaign.[31]

Lion Guard
The Lion Guard is a human paramilitary force organized by the recently returned Lion El'Jonson to defend worlds within his protectorate.[1]

Lion Helm
The Lion Helm is a sacred object of the Dark Angels Space Marine Chapter. It is said to have been worn by Primarch Lion El'Jonson and takes the form of a winged Mk VII power armour helmet. The helm is carried by a Watcher in the Dark. Built into the helmet is a protective force field which can be activated even when the helm is not being worn.[1] The Lion Helm is currently worn by Supreme Grand Master Azrael.[1]

Lion Sword
The Lion Sword was the blade wielded by the Primarch of the Dark Angels, Lion El'Jonson, during the Great Crusade and Horus Heresy. It has been lost since the Destruction of Caliban.[1][5]

Lion Warriors
The Lion Warriors are a Codex Chapter of unknown origin.[1]

Lion of Calth
The Lion of Calth is a Strike Cruiser in the Ultramarines Chapter. It was part of the fleet led by Chapter Master Marneus Calgar[1a] that successfully reclaimed the Necron held world Damnos for the Imperium.[1b]

Lion of Macharius
The Lion of Macharius was a Baneblade Super Heavy Tank that served as the personal transport and command tank for Lord Solar Macharius during the Macharian Crusade.[1] Decorated with his personal heraldry, the tank saw action on Karsk IV during the second assault on Hive Irongrad.[1]

Lion of Pardua
The Lion of Pardua was a Leman Russ Conqueror in service with the Eighth Pardus Armoured regiment.[1a]

Liona
Liona is the current Canoness, of the Order of the Shining Blade.[1]

Lions Azure
The Lions Azure are a Space Marine Chapter.[1]

Goredrenched
The Goredrenched is the flagship of the Skullhunt and is commanded by the Warband's leader, the World Eaters Daemon Prince Vodha Bloodprice.[1] It is taking part in the Octarius War and is currently fighting with the Skullhunt's fleet in the orbit of Da Maw.[1]

Goredrinker Axe
The Goredrinker Axe is a Chaos-corrupted weapon, that is presently on the Hive World Necromunda. Those who wield it, are filled with a supernatural hunger that drives them to kill and they will attempt to murder anyone they come across.[1]

Gorefather
Gorefather and its twin, Gorechild, were two huge chainaxes used during the Great Crusade by Angron, Primarch of the World Eaters Legion. It was made from the teeth of Mica-dragons of the Luther Macintyre IX planet.[1] Gorefather was later destroyed during the Battle of Armatura, when Angron became entombed by a fallen building and was forced to use Gorefather and Gorechild to climb out, damaging their teeth-tracks[2a]. Angron would cast them aside because of this, but Khârn would recover Gorechild, despite the World Eaters' views on "inherited weapons", and had it repaired as his personal weapon[2b]. Gorefather was not recovered and Gorechild has served as Khârn's weapon ever since.[1] Sometime after the Horus Heresy however, Gorefather was somehow recovered and repaired to its former glory. The relic chainaxe now has such immense importance to the World Eaters that numerous wars have been fought between rival Warbands, seeking to claim it for themselves.[3]

Gorefists
The Gorefists are a large Khorne Warband, that took part in the Chaos God's Blood Crusade during the Thirteenth Black Crusade.[1]

Goreforged
The Goreforged are a Khorne Chaos Cult, that serve the Voidrippers Warband.[1a][1d]

Gorehands
The Gorehands are a large Khorne Warband that took part in the Thirteenth Black Crusade's invasion of Cadia.[1]

Gorehorn
Gorehorns are the enforcers and champions of Chaos worshiping Beastmen packs. They throw themselves into battle with wild abandon and use axes to cut off the heads of their foes.[1]

Gorehounds
The Gorehounds are a Khorne Warband.[1] Under the leadership of the Warlord Torkvar, the Gorehounds invaded the Laernoth System, shortly before the Great Rift's creation, and fell upon the Imperium Industrial World Laernoth IV. They made short work of the Astra Militarum Regiments protecting the world and Torkvar doomed Laernoth IV, when he unleashed a blood madness upon its population. Anyone infected by it, degenerated into a frenzied killer and soon trillions of the world's population were lost to its madness. As Laernoth IV was turned into a cauldron of carnage, a small Crimson Fists strike force, led by Captain Julias, arrived on the world. They were quickly pursued by the Gorehounds and Laernoth IV's infected population and went underground. This began a six month hunt for the Crimson Fists, which ended after the survivors of the strike force, were able to make their escape aboard a Stormraven Gunship. However the Gorehounds were unaware that the strike force had succeeded in destabilizing Laernoth IV's thermal reactors, which exploded shortly after the Crimson Fists made their escape. This set of a series of firestorms that killed 86 percent of life on the world. The surviving Khorne forces, were then killed by an Adeptus Mechanicus reclamation force sent to retake the devastated world.[1] Sometime later, the Gorehounds rose again and are now commanded by the Chaos Lord Kalguthar.[2]

Gorehunters
The Gorehunters are a warband of World Eaters Chaos Space Marines.[1]

Goremann the Elder
Goremann the Elder is a celebrated veteran of the Crimson Fists Chapter that served honourably in the Deathwatch on fifteen occasions prior to his installation into Dreadnought armour. Goremann’s craft and cunning as an Ork fighter were legendary and it is said that at the Battle of Urkano Rift even the Orks chanted Goremann's name to honour him after he slew their Warboss in single combat. During Goremann's last Vigil five centuries ago, he suffered mortal wounds and at his request the Deathwatch petitioned the Crimson Fists for his remains to be kept at Watch Fortress Erioch. With their permission granted, Goremann has become one of the few Deathwatch Dreadnoughts.[1] Goremann's favoured Dreadnought armour is the war machine called Furiousa Rex with its twin power fists and underslung flamers. In battle, Goremann's devastating charge can level a horde of lesser foes, crushing them beneath a terrifying avalanche of adamantium fists and steel limbs. Thankfully, such heavyweight support is seldom required in the field and Goremann's experience more often serves the Deathwatch in tactical analyses and threat assessments. This vexes him greatly and he will seize on any opportunity to see action again.[1]

Goremongers
The Goremongers are a Space Marine Chapter that have turned to Heresy and have become worshipers of Khorne.[1a]

Gorentz
Gorentz is an Imperial Cardinal World.[1]

Goreseeker
Goreseeker is a razor-fanged Daemon Axe, that has a Flesh Hound of Khorne imprisoned within it.[1]

Gorespitta
Gorespitta is an Ork Warboss, who is the second in command of Warlord Blitzrippa's Waaagh!.[1]

Gorestorm Cannon
The Gorestorm Cannon is a Daemonic weapon commonly found on Khorne Lord of Skulls Daemon Engines.[1][2] It sprays a torrent of high pressure boiling blood over a wide area. Those enemies that are not dissolved straight away are drowned in the blood, or even simply cooked alive inside their armour suits or tanks.[3]

Goresworn
The Goresworn are a World Eaters Warband[1a], who are led by the Chaos Lord[1b] Vasar.[1a]

Goreth
Goreth was a World Eaters Warlord, who did not speak and instead communicated through using grunts and pointed glares.[1]

Gorewhip
Gorewhips are immense twisted belts of sinew and bone used by Bloodthirsters. Each swipe of a gorewhip creates a crack that shakes the sky and is capable of ripping a man in two.[1]

Goreworlds
The Goreworlds are a region of space located within the Eye of Terror that serve as domains to the Forces of Chaos that follow Khorne. At some point, the Red Prophet resided on these worlds that hold pillars of gushing blood and geysers that erupted in blood that turned beings into followers of the Blood God. In 888.M37, the Emperor's Tarot claimed that a threat from Chaos came from these planets. As such, the Emperor's Wolves 8th Company were dispatched to eliminate the danger, where they were corrupted and became the Blood Disciples.[1]

Gorfal
Gorfal was an Inquisitor based on Cadia, who was the predecessor of Inquisitor General Neve. During his service there, Gorfal led the investigation into the Sons of Bael Chaos Cult.[1]

Blessed Ammunition
Blessed Ammunition is a vehicle upgrade for the Sisters of Battle which makes their Bolt Weapons much more deadly against hidden enemies.[1]

Blessed Autosimulacra
Blessed Autosimulacra are advanced self-repair systems on Adeptus Mechanicus vehicles. These range from self-healing alloys to on-board Servitor-simulacrum to shore up hull breaches and re-route severed fuel and circuit cables.[1]

Blessed Blade
Blessed Blades are Chaos Cultists, who defend a Cult's Dark Commune leaders and their sword skills keep unbelievers at bay.[1]

Blessed Cage
The Blessed Cage is a gilded suit of Terminator armour belonging to the Blood Ravens Chapter. According to their archives the Blessed Cage was taken to Terra some three millennia ago, where it was placed before the Golden Throne itself. Those few worthy enough to wear it, say the presence of the Emperor resonates in the armour to this day.[1]

Blessed Daemon
The Blessed Daemon was a Chaos Cult that aided the Radical Inquisitor Vincenze Farradocias Kazymar, in summoning the Daemonhost Prr'xakkatos into Realspace.[1] However, when the Inquisitor unleashed the Daemonhost to defend Jhorvia V from the Festerlung Brotherhood, he signed the Cult's death. The Prr'xakkatos' summoning was later traced back to the Blessed Daemon, and they were destroyed by Inquisitor Danicha Hest. Before its last Cultist died, though, Hest gained a confession that Inquisitor Kazymar aided the Blessed Daemon in summoning the Prr'xakkatos.[1]

Blessed Lady
The Blessed Lady was a massive Abyss Class Battleship and sister ship to the Furious Abyss and Trisagion during the later days of the Great Crusade and Horus Heresy.[1] All three ships were built in secret by Dark Mechanicus Hereteks for use by the Word Bearers, who themselves had secretly fallen to Chaos. The ship was named after the Blessed Lady of Monarchia, Cyrene Valantion. During the Heresy, the warship took part in the assault of Armatura, a planet strategically vital to the Ultramarines. Causing much devastation with its heavy weaponry, the ultimate fate of the Blessed Lady is unknown.[1]

Blessed Oracles
The Blessed Oracles is a Chaos Cult that contains Rogue Psykers, and is currently taking part in the conflict that has engulfed the Antian Sector.[1]

Blessed Raised
The Blessed Raised is a Genestealer Cult which infests the Imperial world Argovon, alongside the Cult of the Four-armed Emperor. During the Argovon Campaign, the Cults rose up to fight against both the Necron and the Indomitus Crusade's Task Force XI.[1]

Blessed Standard
Blessed Standards are a type of banner used by the Adepta Sororitas. They are blessed thrice by the Prioress of their convent before they appear in combat.[1]

Blessed Weapon
A Blessed Weapon is a category of holy artifacts which have been blessed for use especially by the Ecclesiarchy's Orders Militant and includes many renowned weapons.[2]

Blessed of Solivas
The Blessed of Solivas is a Sniper Rifle, that belongs to the Blood Ravens Chapter.[1]

Blessing of Iron
The Blessing of Iron was a ritual conducted by members of the Iron Hands Adeptus Astartes. The ritual allowed the warrior to replace parts of their body's with bionic augmentations due to their belief that the flesh was weak while steel was not. During the Great Crusade, Balhaan had conducted the ritual on parts of his body.

Blessing of the Sanctified Shield
The Blessing of the Sanctified Shield is a is a slender sheet of bone, that is a holy relic of the Order of the Sanctified Shield.[1]

Blessing of the Wound
The Blessing of the Wound is an annual festival on the planet Neva, honouring Saint Celestine and her Nevan servant, Ivar of the Wound. During the Saint's War of Faith, Ivar followed her with a band of devoted soldiers. In combat with the Eldar on Kodiak Prime, the Exarch seized Ivar and tried to use him as a shield, but Ivar told Celestine to stab them both. The Saint did so, killing the Eldar, but Ivar survived.[1] Ivar returned to Neva and became a high-ranking member of the Ecclesiarchy on that planet. He refused to have the wound in his chest treated, despite the constant agony it caused him.[1a] His devotion to Saint Celestine - the most revered figure on Neva after the Emperor himself - made the Blessing of the Wound the most important religious festival on the planet.[1] One of the highlights of the annual festival is a reenactment of the battle between Celestine's forces and the Eldar, performed by children and using live ammunition. The citizens applaud the performers whenever the combat turns deadly, as the Ecclesiarchy teaches them that true bloodshed is required to show their devotion to the Saint and the Church.[1]

Blessings of Sebastian Thor
The Blessings of Sebastian Thor are Adepta Sororitas relics, that contain the first verse of Sebastian Thor's Creed of the Emperor's Light hymn.[1]

Bleys
Bleys was an Imperium backwater world that fell to Warmaster Horus's forces during the Heresy. Some of its population was able to escape its fall and they were relocated to Terra, along with millions of other refugees caused by the Warmaster's betrayal.[1]

Blight Drone
The Blight Drone is a Daemon Engine of Chaos, usually employed by followers of the Chaos God Nurgle, particularly the Death Guard. Believed to be a warped perversion of the ancient Vultarax Stratos-Automata, these foul machines are created on Nurgle-dominated Daemon worlds.[4] Seemingly a bizarre conglomeration of insect larvae, machine, and daemon engine, the Blight Drone is armed with rapid-fire autocannons and a maw-like apparatus capable of spewing noxious poisons and acid which can eat through both metal and flesh within seconds. Blight Drones prefer to operate in swarms and are drawn to battlefields with large amounts of dead. Though they were first encountered during the Siege of Vraks, Blight Drones have since been seen in use by The Purge Chaos Space Marine forces, during the Chaos invasion on Graia[3] and in the 13th Black Crusade.[1]

Blight Grenade
Also known as a Death-Head of Nurgle, Blight Grenades are explosive devices bloated and swollen with pathogens used by Plague Marines. When they explode the resulting shrapnel carries deadly toxins and contagions that can penetrate cracks in armour, cause flesh to boil and slough away, and fill the air with blinding spores, all the while keeping the victim alive until the very end. Some versions of Blight Grenades resemble maggot-filled shrunken heads,[1] while others are made from the actual heads of slain enemies.[2]

Blight Guard
The Blight Guard are Regiments of Traitor Guard, that worship the Chaos God Nurgle. Fourteen Regiments were among the Plague God's forces that fought in the Plains of Hecatone, during the Plague Wars.[1]

Blight Launcher
Blight Launchers are a type of heavy Grenade Launcher used by Death Guard Blightlord Terminators and Plague Marines.[1]

Valedor
Valedor was a Cardinal World of the Imperium[1] and a Maiden World the Eldar, named Duriel[3]

Valefor
Valefor was a Captain in the Blood Angels Chapter when the Ork forces of The Beast invaded the Imperium. He commanded the Strike Cruiser Sanguinem Ignis, when he was sent to Terra by his Chapter, after the Blood Angels received word that their aid was requested[1b] for a strikeforce to attack the planet Ullanor, which had been discovered to be the origin point of The Beast's invasion force.[1a] He later appeared before Lord Commander Koorland as part of his Chapter's taskforce on Terra.[1c] He was badly wounded by The Beast himself during the Imperial invasion of Ullanor and was evacuated by his own men.[2]

Valeforr
Valeforr is a Chaplain in the Dark Angels Chapter.[1]

Valek
Valek was an Imperial Knight of House Taranis who piloted the Knight Warden Red Warrior; he fought against the Ork forces of The Beast when the Warboss invaded the Imperium. Once Ullanor was determined to be where The Beast's forces originated from, Valek was among a group of Knights from his House that joined as part of the strike force sent to invade the world, in order to kill the Warboss. The Imperium's forces suffered massive causalities in the invasion and it is not known if Valek survived the battle.[1]

Valens (Dreadnought)
Valens is a Silver Templars Redemptor Dreadnought and a noted hero to his Chapter. He was interred after being wounded in the early days of the Indomitus Crusade and now serves in the Silver Templars' Third Company.[1]

Valentin Drusher
Valentin Drusher was a Magos Biologis, who was contracted by the Planetary Governor of Gershom to draw up a comprehensive taxonomy of the world's fauna.[1] This long process would take seven long years and an exasperated Drusher was nearly done with the assignment, when he was contacted about a series of killings done by an unknown apex predator. The Planetary Governor then tasked Drusher with traveling to Gershom's Outer Udar, to identify the creature and the Magos was forced to comply. Vexed that he had to spend more time on a world he had wished to leave long ago, and annoyed that he had somehow missed a predator fauna, Drusher journeyed to the Outer Udar and made contact with its Baron, Karne. Unfortunately, there was some miscommunication between the Planetary Governor and the Baron, who thought Drusher was a hunter who would kill the beast that had been preying upon the people of his lands. Though Drusher explained that he was merely there to catalog the creature, the Magos agreed to help in tracking it down and worked beside the Arbitrator Germaine Macks and the off-world hunter Fernal Skoh; who had each failed in finding and killing the creature. Afterwards, the Magos began gathering evidence from the bodies of the predator's victims and learned that despite no one having been reported surviving an encounter with the creature, it was widely described as having no eyes. Skoh later told Drusher, that the description likely spread from the fiery sermons that the Outer Udar's Ecclesiarchal Bishop had started to give, after the predator had begun its attacks on the population. The Bishop claimed that the creature was an emissary of Chaos, that preyed upon them due to their lack of faith and it could only be killed after they reaffirmed their faith in the Emperor.[1] Despite this proclamation though, when the predator killed yet another victim, Drusher and the others quickly traveled to the murder scene and began tracking the creature. However, the creature soon ambushed the group of hunters Skoh led and killed most of them before Drusher, Macks and the Junior Arbitrator Lussin found them. The lone surviving hunter of Skoh's group subsequently fled, but Skoh lived long enough to warn Drusher that the mysterious predator was a Tyranid, before he then died from his wounds. Luckily one of the hunters had been able to hit the creature with a tracker during the ambush and Drusher's remaining group continued to hunt it. They were able to track it down to an abandoned water-mill, but the creature launched yet another ambush and quickly killed Lussin. It then turned upon Drusher and Macks, who each saved each other's lives in battle with the predator, before the Arbitrator finally killed the creature. Drusher then examined its corpse and confirmed that Skoh had been right, the deadly predator they had been hunting was a Hormagaunt Tyrannid. Further examinations by the Magos, led to the discovery that the Hormagaunt had been implanted with a goad-control, that had allowed someone to use the creature to commit the killings. When Drusher informed Macks of this, he speculated that the Outer Udar's Bishop had been behind the attacks; as he had a lot to gain from something that would reinvigorate his stubborn flock's faith in the Emperor. A full-scale investigation was then launched to determine who had been behind the attacks and as Drusher was a chief witness, to the controlled Hormagaunt's reign of terror, he was forced to remain on Gershom until it was complete.[1] Drusher would remain on Gershom for far longer than the investigation: over twenty years, in fact. During that time, he married Germaine Macks. However, the marriage lasted only three years.[2a]

Valentus Dolor
Valentus Dolor was a member of the Ultramarines during the Great Crusade and Horus Heresy.[1b] One of the Tetrarchs, Dolor ruled the planet Occluda and served as Champion of Primarch Roboute Guilliman.[1a] He also commanded the secret police of Ultramar, the Vigil Opertii.[2] After Imperium Secundus was abolished and Guilliman, Sanguinius, and Lion El'Jonson attempted to reach Terra through the Ruinstorm, the Realm of Ultramar was left under the Regency of Dolor.[3]

Valeria (World)
Valeria was the site of a battle for the Astra Militarum. During the fighting, two understrength Regiments were reformed into the new 22/4 Valeria Regiment.[1]

Valerian
Valerian was a Shield-Captain within the Adeptus Custodes' Hykanatoi's Palaiologian Chamber during the Thirteenth Black Crusade[1a]. He was later named the Hero of Lion's Gate, by Lord Commander Guilliman[3b] for his efforts during the Crusade's battles on Terra and Vorlese.[3a]

Valerian (Black Templars)
Valerian was a Devastator Sergeant of the Black Templars Chapter.[1] Valerian fought under Commander Athellenas against a cultist horde on Empyrion IX. He was notably critical of Athellenas's decision to engage in a series of fighting retreats, rather than making a stand against the cultists at either the planet's temple or spaceport, even threatening to protest his actions to the Chapter Master when they returned to Terra. Nevertheless, Athellenas's tactics won the day, vindicating his decision in the eyes of the Templars.[1]

Valerius (Audio Drama)
Valerius is an audio drama in The Horus Heresy series written by Gav Thorpe. It was published online on 16 December 2016 as Day 16 of Advent 2016. It is performed by Gareth Armstrong, John Banks, Ian Brooker, Cliff Chapman, Steve Conlin, Saul Reichlin,Toby Longworth and Luis Soto.

Valerius (Blood Angels)
Valerius is a Blood Angels Space Marine, who served as the Standard Bearer for the task force that defended the citizens of Hive Malogrim, when their Hive World was invaded.[1]

Valerius (Dark Apostle)
Valerius is a Word Bearers Dark Apostle who took part in the Pyrus Reach Conflict.[1]

Valerius (Imperial Saint)
Valerius is the pre-eminent Imperial Saint of the Askellon Sector. However, while the Saint is a legendary figure in the Sector's history, very little is actually known about Valerius' life. From what most can gather, though, the Saint was instrumental in converting Askellon's population to the worship of the Emperor, during its early history.[1]

Valerius Borodin
Valerius Borodin is a Rogue Trader of the Imperium. He was given a task to explore a sector beyound the Gideon Confluence in the Third Quadrant. His secondary missions in this endeavour included a policing visit to Horne's World, where a rebellion had started, and investigating a lost world of Diarack that was unaccessible for nearly three generations due to a Warp Storm.[1] In his mission Valerius Borodin has been given a command of an entire company of Legiones Astartes, a company of Imperial Guard and an entourage of priests of Ecclesiarchy and the Adeptus Mechanicus.[1] It is now a sixteenth month of what is intended to be a seven-year crusade. Valerius Borodin is on his course to fulfil it.[1]

Valesnus
Valesnus was the Deathwatch Watch Commander of the Fort Starshield Starfort in the aftermath of the Great Rift's creation. When several Xenos warships surged into Fort Starshield's location within the Kadus Sector, Valesnus led his Watch Companies to battle and destroyed the Xenos. Afterwards, the Watch Companies noted that their battles against the Xenos were relatively easy, due to the fact that the warships were heavily damaged and their crews seemed panicked. This led Valesnus to conclude the Xenos were fleeing a greater peril and the Watch Master quickly sent out calls for reinforcements to face this threat. This greater threat soon revealed itself, when an Ork Waaagh! advanced upon the Starfort and Valesnus came to the realization that his forces could not stand against the Orks.[1] Knowing that their end was near, the Watch Master girded his Watch Companies for a selfless strike against whatever mighty Warlord ruled the Waaagh!. This proved to be for not however, as the Waaagh! was led by Ghazghkull Mag Uruk Thraka and though several Ork warships were destroyed in the battle that followed, Fort Starshield and its Watch Companies were wiped out. Months later the reinforcements Valesnus requested finally arrived and find nothing but wreckage and corpses, where once a mighty Starfort once stood. They soon find the bodies of Valesnus and his closest Battle Brothers pinned to Fort Starshield's wreckage, with huge scrap-metal spikes. Each Deathwatch member's chestplate had been torn away, and their flesh was branded with Ghazghkull Mag Uruk Thraka's personal glyph.[1]

Grund
Grund may refer to: Grund Deepson, Squat Champion Lord Malkun Grund, Imperial Governor of Protasia

Grund Deepson
"Mad" Grund Deepson is a Squat Champion, who wields a plasma gun.[1][2]

Grundloper
Grundlopers are large hoofed Megafauna herd animals, that have heaving flesh and are used by the Imperium as livestock.[1]

Gruner
Centurion Gruner was a Terran-born veteran of the Unification Wars and was the Master of Neophytes for the World Eaters, during the Great Crusade. He survived the Horus Heresy and was with his Legion fighting the Emperor's Children on the planet Skalathrax, when Khârn turned on his Battle Brothers for stopping their assault to seek shelter from the freezing cold. During his rampage Gruner, incensed at his betrayal, attacked Khârn with several other World Eaters, yet they were all easily struck down by the Champion of Khorne. Gruner was wounded, but still alive cursing Khârn, as he lay amidst a pile of his fallen brethren. Khârn recognized his old instructor from the planet Bodt and contemptuously killed Gruner, for his weakness and being one of the many he held responsible for their defeat on Terra.[1]

Grunfeld
Grunfeld is the Groupmaster for Indomitus Crusade Fleet Tertius's Battle Group Delpharis and he took part in the Battle of Machorta Sound.[1]

Grunt Assault Ship
Grunt Assault Ships are light Escort-class Ork vessels used for boarding, raiding, and assault operations. These craft are often confused with Brute Ram Ships but are equipped with a tractor field generator in addition to a heavily armoured prow. After they capture a ship with their tractor field, the ship will dislodge its compliment of Ork Boyz which board and overrun the vessel in a green tide. Fortunately, Grunt Assault Ships are relatively scarce.[1]

Gruss
Gruss is the sixth planet of the Modren's Realm System.[1] Gruss is a planet of oceans and forests of petrified wood. The only indigenous life forms of the planet live in the oceans and Vir Modren had several floating platforms placed there to harvest plants and animal life as food sources for the other planets of Modren's Realm. The atmosphere of the Gruss is thin, but the frequent winds may send sudden storms through the woods, creating strange discordant wails as the wind passes through the hollow trees' trunks.[1]

Grutbrog Headripper
Grutbrog Headripper is an Ork Warlord, who has led his horde in invading a desolate Imperial world and is now laying siege to a fortress that is manned by Space Marines.[1]

Gruzzguts
Gruzzguts is an Ork Warlord, who took part in the Great War of Confederation. During the conflict, the Tau Pathfinder team led by Darkstrider managed to place a homing beacon on Gruzzguts' mechanical armor.[1]

Gryft
Gryft was a Ghyrish official who served as the seneschal of Governor Osmyndri Ellisentris Kallistus.[1]

Gryga XIII
Gryga XIII is a current Octarius War battle site, being fought between the Imperium and Orks. The Hastadian 4th Rifle Corps Regiment is among the forces taking part and Kill Team 131 was formed from its ranks. During the battle, the Kill Team recovered intelligence that revealed the Orks were about to ford the Greywater River to launch an attack. However this reached the Imperium's commanders on Gryga XIII, in time for them to break the Orks' attack.[1]

Gryloch
Gryloch was the Chapter Master of the Crimson Sabres in M38. He led his Chapter into battle with the Black Templars against the loathsome Thu'l in what became known as the Deadstar Battles. Though the Space Marines were victorious, Gryloch and the Black Templars' High Marshal nearly fought a duel[1a] when the Crimson Sabres presented the Templars with a post-battle report that greatly criticized the Templars' tactics during the battle.[1b] However, the duel was called off after Gryloch consulted the Codex Astartes and learned that such a course of action was forbidden.[1a]

Grylos
Grylos is an Imperial world.[1]

Grymm
Grymm is an Imperium Knight World that lies within the Eastern Fringes and was discovered by the Forge World Triplex Phall.[1]

Grymm's Landing
Grymm's Landing was one of the most prominent and reliable recruiting worlds for the Dark Angels Chapter. However, in 550.M40[1], the world fell into civil war after the Alpha Legion and Night Lords incited a rebellion there.[2] The Angels of Vengeance later arrived to restore order, but were forced to fight through wave after wave of Chaos Space Marines, Cultists and madmen. Finally, despite suffering massive casualties, the Chapter managed to exterminate every living thing on the surface of Grymm's Landing.[2]

Grymmport
Grymmport served as a recruiting world for the Dark Angels Chapter, until they later permanently lost access to the world.[1]

Grymr
Grymr was a Leviathan Dreadnought in the Space Wolves Legion, during the Horus Heresy.[1]

Grymzag
Grymzag is an Ork Death Skulls Warboss, who commands the Warp Lootas horde.[1]

Gryphonne IV
Gryphonne IV was a major Forge World of the Imperium. Gryphonne IV was threatened and eventually turned into a Dead World by Hive Fleet Leviathan.[1a][2]

Kalrimon
Kalrimon was an Eldar Farseer, who was killed by the Thousand Sons Sorcerer Ahriman. After killing Kalrimon, Ahriman claimed the Farseer's Singing Spear, the Spear of Shadows. Later Ahriman used this artifact to create his Black Staff of Ahriman.[1]

Kalth'se
Kalth'se is a destroyed Eldar Craftworld whose Infinity Circuit was recovered by Craftworld Alaitoc. The souls it contained were later put into Spirit Stones and placed within Wraithlords that Alaitoc used to stop the Necrons' advance on the world Jukiinas.[1]

Kaltos
Kaltos was a member of the Sons of Horus, who served in Captain Azelas Baraxa's 2nd Company, near the end of the Horus Heresy's Siege of Terra.[1a]

Kalugura
Kalugura, the Silent Cry[2] is a C'tan, now imprisoned as a C'tan Shard. A horrific engine of destruction in the hands of the Necrons, it was entombed at the personal command of the Silent King during their uprising against the C'tan many eons ago.[1][2]

Kalus Ekaddon
Kalus Ekaddon was an officer of the Sons of Horus Legion (and its prior iteration, the Luna Wolves) during the Great Crusade and Horus Heresy.[1a] Ekaddon was a Captain of the Legion's 1st Company, commanding Catulan Reaver Squad[1a] and was a member of a Legion warrior-lodge.[1b]

Kalvera
Kalvera is an Iron Warriors Fortress World that was invaded by an Imperial Fists strike force led by Captain Darnath Lysander.[1]

Kalyke
Kalyke was a Techmarine of the Grey Knights Chapter, serving with the First Brotherhood.[1] Kalyke piloted the Stormraven Gunship Longsword in the Sturmhex Incident. In the course of the battle, the Longsword was destroyed by a Heldrake, killing him.[1]

Kalypsia
Inquisitor Kalypsia was in charge of the Deathwatch kill-team detailed to deal with the Tyranid outbreak on Herodian IV.

Kamador
Kamador was an Imperial Knight World, until the Great Rift's creation engulfed the world in the maelstrom of the Warp.[1] Being so firmly in the grasp of the giant Warp Storm, made the Knight World a target for the Emperor's Children, who invaded Kamador at the head of a large horde of Chaos forces. Despite their best efforts, the Knight Houses of Kamador could not stop the invaders and the Knight World was conquered by the forces of Chaos. Only one Knight, Kalena Maxus, survived the invasion and she has since taken the Freeblade oath.[1]

Kamander
Kamander is a Grey Knights Chaplain who serves under Brother-Captain Markhus.[1]

Kambyses Gandash
Kambyses Gandash is an Adeptus Custodes Blade Champion, who wields the Klaimor Imperator Lux and the Nemis Imperator Ira.[1]

Kamenka Troika
The Kamenka Troika is the collective name for the three satellite worlds of the planet Kamenka Ulizarna, an Adeptus Mechanicus fiefdom. The Troika is mentioned in Imperial records as being freed of a Greenskin infestation during the middle years of the Great Crusade.[1]

Kamidar
Kamidar is a Knight World and the capital of the Ironhold Protectorate.[1a]

Kamiel (Battleship)
The Kamiel was a Battleship in service with the Word Bearers Legion during the Horus Heresy[1][2] It took part in the Battle of Calth, engaging Loyalist vessels in the initial betrayal.[1][2]

Kamiel (Chaplain)
Kamiel is a Chaplain in the Flesh Tearers Chapter.[1]

Kamien
Kamien is a Flesh Tearers Captain and took part in his Chapter's efforts to defend the moon Baal Primus, when Hive Fleet Leviathan invaded the Baal System[1a]. The battle went poorly for them however and Chapter Master Seth gave the order to evacuate. It is not known though, if Kamien was among the few Flesh Tearers to escape from the doomed moon.[1b]

Kaminska
Rear Admiral Kaminska was the elderly commander of the Imperial Army warship Wrathful and its escorts during the opening days of the Horus Heresy. An officer of the Saturnine Fleet, Kaminska decried the impending end of the Fleet's unique identity and traditions as it was absorbed entirely into the Imperial Army. She resented the commandeering of her ships by Ultramarines Captain Lysimachus Cestus but grew to grudgingly respect his honour and loyalty.[Needs Citation] Admiral Kaminska was killed when the Wrathful was destroyed by the Word Bearers Legion during its attack on Macragge.

Kamiti Sona
Kamiti Sona was an Imperial prison-station for Psykers during the Great Crusade and Horus Heresy.[1] A city-sized debris field from a cataclysmic explosion of unknown time and origin, Kamiti Sona was recovered by the Imperium and put into orbit. Believed to be of Xenos origin, the hulk was observed to be highly detrimental to Psychic powers and thus became a perfect prison for Psykers. Managed by the Sisters of Silence, the station had a damaging psychological effect on its subjects. Suicides and murders were common, and many of its inmates slowly lost their minds. Lemuel Gaumon and his friends were brought to the station after the Burning of Prospero.[1] During the Heresy, the prison became the site of a raid by both the Knights-Errant led by Dio Promus and Yasu Nagasena and Thousand Sons led by Ahriman, both sides seeking a hidden Shard of Magnus.[1]

Kamoteph
Kamoteph the Crooked is a Necron Cryptek, who is a master of eldritch devices and has tiny Scarabs crawling across his carapace.[1] Even by the standards of the Necrons, Kamoteph is ancient and is hunched over due to the weight of his own body. So much so in fact, that it almost looks like the Cryptek is using his Staff of Light as a walking stick.[1]

Vigusz II
Vigusz II is an Imperial Hub-Fortress World, that supports the Indomitus Crusade.[1]

Viktarion
Viktarion was once Captain of the Doom Legion's First Company and led six Companies of the Chapter, during the Abyssal Crusade. There all six companies fell to the worship of Nurgle and renamed themselves the Vectors of Pox. After Basillius was cast down as a False Saint, Viktarion met with his former Chapter Master Konstantos on the Star Fortress Faithful's Deliverance where he asked Konstantos, and the remaining loyal Companies, to join the newly formed Vectors of Pox Chaos Warband and reform the Chapter. He was turned away and as Viktarion left the Star Fortress, Konstantos had the traitor's ship destroyed.[1]

Viktor Hark
Viktor Hark was a Commissar[1a][2a] who served on Lord General Lugo's staff during the Sabbat Worlds Crusade.[1a][1d] He was attached to the Tanith First and Only regiment of the Astra Militarum for their seemingly final mission on Hagia[1a], and remained with them following their unexpected success on that world.[1f][2a][2b]

Viktor LaHayn
Lord Deacon Viktor LaHayn of Noroc was a powerful member of the Ecclesiarchy on the planet Neva.

Viktor Zhau
Viktor Zhau was a Vindicare Assassin of the Officio Assassinorum. Known for his skill and composure, Zhau was chosen by the Officio to lead the Execution Force to kill Sorcerer Lord Severin Drask.[1] During the mission, Zhau was killed shortly before Drask died, torn apart by Cultists and Crimson Slaughter Chaos Space Marines.[2]

Vilamus
Vilamus is a fortress-monastery belonging to the Marines Errant Space Marine Chapter.[1a] It is located in Ultima Segmentum[2]

Vileblight
Lord Vileblight is a Great Unclean One of Nurgle. He is most notable for conducting the Battle of Nepthys Madrigal.[1]

Vileheart Soulpyre
Vileheart Soulpyre is a Tzeentch Daemon Prince who is allied with the Black Legion and took part in The Scouring of Kasr XV during the 13th Black Crusade.[1a] Vileheart took a heavy toll on the Imperium's forces defending the Kasr, including killing several members of Lord Castellan Creed's Command Squad, before he was banished back to the Warp by Grey Knights led by Librarian Aldred.[1b]

Vilemaw
Vilemaw is a relic Traitor Legion Bolter, that has an Astral Spectre imprisoned within it. The weapon was once wielded by Ahn Sokar, the Icon Bearer and later Coryphaus of the Word Bearers' 39th Host, but it somehow later found itself on Iniquity, laying upon a makeshift shrine of bone and steel. Though some have tried to possess the bolter, Vilemaw is a proud and belligerent weapon, that is unwilling to suffer the touch of mortals. As a result, any unworthy soul which tries to claim it, will soon find their bodies used to make Vilemaw's shrine grow even larger.[1]

Vileth
Vileth is a Dark Muse. Those that are likely to follow it tenets are the Archons, and it is synonymous with great arrogance.[1] Scions of Vileth are also known as the best aerial hunters of the Dark Eldar, piloting aircraft such as Razorwing Jetfighters and Voidraven Bombers. These scions will sometimes go on to form mercenary squadrons that will work for Kabals, Wych Cults, and Haemonculi.[2]

Vileth Rey Aggranoza
Vileth Rey Aggranoza is a Rogue Trader, who operates in the Eastern Fringe and has frequent dealings with the Forge World Delphi.[1]

Vili
Vili was the Wolf Lord of the 11th Great Company, Elva, of the Space Wolves during the Great Crusade and Horus Heresy. During the Heresy, Vili was slain at Daverant sometime after the Burning of Prospero. Three other Wolf Lords of the 11th died within as many years, struck down by what Russ described as a "fell-wyrd".[1]

Vilidad Prime
Vilidad Prime is an Imperium Mining World that is rich in Adamantium.[1]

Vilius
Vilius is an Emperor's Children Chaos Lord who served as a Captain in the Legion, during the Horus Heresy.[1] Born on Chemos, Vilius rose to become a fine commander in his Legion. Yet his fellow Legion member Narvo Quin remarked this ended, when the Emperor's Children fell into Slaanesh's grasp and Vilius became lost to his own hedonism[2b]. He once made a wager with Zarghan Ironfist, who was a member of his Company, but Vilius did not pay his debt after he lost the wager. In retaliation, Zarghan launched a surprise raid on Vilius' palace and crucified all of the Captain's pleasure-slaves. This latest infraction of discipline would get Zarghan expelled from the Legion, but that did nothing to abate Vilius' anger against his former comrade and the anger still remains with him even now.[1] Vilius would later be among the Emperor's Children Warbands, that the Daemon Primarch Fulgrim sent to aid Fabius Bile in the Battle of Belial IV. The Chaos Lord was reluctant to help, but Bile quickly reminded Vilius that due to his reputation few other Traitor Apothecaries were willing to work with him. And even those Apothecaries who agreed to work with Vilius, would still be under threat from the vengeful Coven of the Thirteen Scars, as Bile had taught many of them. If Vilius wanted to keep his Warband functioning, he had no choice but to fight in order to save Bile from the Coven[2a]. The Chaos Lords were ultimately convinced, however, to take part in the battle by Narvo Quin[2b], who threatened them by claiming both Slaanesh and Fulgrim demanded they aid Bile. If they refused, the Chaos Lords would ultimately damn themselves as cowards in the eyes of their God and Primarch.[2a]

Villania
Villania is a Death World, where Sergeant Murke lost an arm to a Prowler Trap plant, while serving in Inquisitor Taarn's retinue.[1]

Villiad Collective
The Villiad Collective are a Chaos cult of Humans who worship Daemons. They are known to have been engaged in a long and bitter war against the Eldar Craftworld Il'sariadh in early M38.[1]

Villix
Villix the Balefiend is a dreaded Lord Discordant of the Black Legion, who has the Daemon Ul'o'cca bound into his Impaler Chainglaive. He is currently among the Traitor Legion's forces that have come to the aid of the Fallen Knight World Dharrovar, after it was invaded by the Imperium in M42.[1]

Villsid Skinsmen
The Villsid Skinsmen are a Flawless Host Warband.[1]

Vilmaar XIV
Vilmaar XIV is the current High King of House Acasta and he rules the Knight World Nethreus, located in the Gilead System.[1] In the wake of the Great Rift's creation, Gilead has become isolated from the Imperium and is now protected by the forces of the Rogue Trader Jakel Varonius. However, in order to procure Acasta's aid in defending the System, Jakel has begun providing the House with off-world flora and the aid of the Adeptus Mechanicus. Vilmaar has since become willing to help Jakel in a limited fashion and he has sent a few of his Knights to aid the Rogue Trader. This has drawn resentment from some of Acasta's Baron's, though, and some have begun secretly meeting with off-world envoys from other groups.[1]

Vilnius Habib
Vilnius Habib was a heretical former Inquisitor put on trial for his crimes by his peers in a Inquisition High Conclave. During the trial he broke free from his chains and summoned a bound Daemon. The Daemon killed ninety nine Inquisitors while Habib made his escape into the Warp, never to be seen again.[1]

Baelsor
Baelsor was a great hero of the Flesh Tearers Chapter, both when he was a Space Marine and after he was interred within a Dreadnought. When Baelsor met his end in battle against[1a] the Bonescar[1b] World Eaters Warband, the Flesh Tearers honoured him by renaming his Dreadnought armour the Bones of Baelsor and declared it to be a relic of the Chapter.[1a]

Baelstorm Avengers
Baelstorm Avengers are a band of Eldar Corsairs.[1] The Balestorm Avengers are one of the Eldar groups operating within the Jericho Reach, though the region is far from the only one they have haunted over the millennia. Since the Age of Shadow, however, the Avengers have concentrated their efforts in the Outer Reach and even established a number of havens on the outer verges of the Slinnar Drift. Far from using the lambent clouds of the Drift as a place to hide from vengeful enemies, the Avengers appear to be using them as places from which to watch surrounding space. Exactly what these outcast, piratical Eldar are watching for remains unknown, though some of the masters of the Dead Cabal hold that it must surely relate to the accursed Dark Pattern.[1]

Baen
Baen was a Scout-Trooper of the Tanith First and Only.[1a][2]

Baeron
Baeron was a Battle Brother of the Blood Angels Legion, during the Horus Heresy and he took part in the Battle for Terra.[1a]

Baertrum Arturos III
Baertrum Arturos III is a Necromundan Adurator, which are Hive Primus Merchant Guilds' own private order of bounty hunters.[1] Adurators are hired when a Guilder is concerned with the recovery of their own property and the reprimand of those responsible for taking it. However after one such bounty took Arturos into the Underhive, to run down a clan tithe-breaker, he developed a taste for that fringe realm and chose to remain there. Although he could easily make more scrip in the mid-Hive domes, Arturos likes the way the Underhive's population look at him with a mixture of fear and disgust, while the filthy environment reminds him that he was born of higher stock. Plus in the Underhive, the Adurator can throw his authority around, more easily than he could in the upper Hive levels. Despite his dislike of the Underhive's population though, Arturos is not above allying himself with them, when his interests and theirs co-align. This leads him to often works with gangs, who hire the Adurator because he is always cool-headed, quick with his Needle Pistol and shrewd enough to avoid being ambushed. They do have to put up with Arturos' frequent scowls, condescending sneers and long diatribes in return, but it is a small price to pay for the Adurator's talents and the veneer of Guild authority he brings with him.[1]

Baffels
Baffels was a Sergeant of the Tanith First and Only regiment.[1b][2a]

Bag of Dust
Nobody is certain whether the Bag of Dust on Akhor'menet's hip is actually dust from the long-dead bodies of his fellow Thousand Sons, as none have had the courage to ask him. However the powers imbued within the bag are unmistakable. By sprinkling a slight pinch of dust over a bolt weapon he can increase the penetrating ability of the bolt shells within the weapon, increasing the damage they inflict. Somehow, doing this does not deplete the dust within the bag.[1]

Baggit
Baggit is a fast-talking Ratling Sniper, who deserted from the Astra Militarum along with his best mate, the Ogryn Clodde.[1]

Bah'tho
Bah'tho is a Tau Commander who earned his rank after leading the Fire Warriors under his command in a hard fought victory over the Rak'Gol.[1]

Bahadur
Bahadur was a World Eaters Moritat, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Bahadur fought for the Loyalists or the Traitors.[1]

Bahani
Bahani was once an Imperial Industrial World, that was devoted to exporting its natural resources. However when those resources were eventually spent, the Imperium abandoned the world and most of its population.[1]

Baharroth
Baharroth (translated as Cry of the Wind)[2] is an Eldar Phoenix Lord and is said to have been the finest student of Phoenix Lord Asurmen. He was the "winged phoenix" and taught the Swooping Hawk Aspect.[2] He is also the brother of Maugan Ra, like the sun is to the moon, and many of the Eldar's foes have been killed on the edge of their blades.[3]

Baharroth's Tempest
Baharroth's Tempest is a formation of Eldar soldiers of the Swooping Hawk Aspect Warriors. They were created by the Phoenix Lord Baharroth, who was the founder of this Warrior Path. When choosing warriors for his Tempest, Baharroth assembled only the fastest and most agile for their mission as they were required to form the Bahurkan which was known as the "hawk strike." Such a manoevure, where the warriors take the form of silver blurs that move with intense speed, requires speed above all else, as the Phoenix Lord takes them to the sky. This battle formation made extensive use of the haywire grenades used by the Swooping Hawks. In the air, the Tempest move in front of incoming enemy aircraft, where the grenades act as clusters of mines that are left in Baharroth's wake. During this time, the Tempest must evade all incoming weapon fire and face the more perilous prospect of avoiding the enemy craft's turbines. After leaving their payload of grenades, the Swooping Hawks of the Tempest depart and leave the stricken craft to their doomed fate.[1]

Bahdet Vort
Bahdet Vort was the captain of the Iron Blood. He was a mechanised hybrid, whose body was largely subsumed into the altar from which the Iron Blood was steered.[1]

Bahk'ghuranhi'aghkami
Bahk'ghuranhi'aghkami is a Daemon of Nurgle who appeared on Terra during the final stages of the Traitor Siege.[1]

Bail Sharr
Bail Sharr is a member of the Carcharodons Space Marine Chapter.[1] Sharr was born as Caderik, grandson of a guildmistress on the mining world of Zartak.[2] The current Master of the 3rd Company of the Chapter, Sharr is known as the Reaper Prime. He has overseen the 3rd since the 9th century of the 41st Millennium after Master Akia was killed fighting xenos.[1] In battle, Sharr wears an ancient suite of Mk.III Pattern Power Armour.[1]

Bairsten Prime
Bairsten Prime was an Imperium Mining World that was a source for Duralium ore.[1] It was left devastated by the effects of the Great Rift and as a result became a Derelict World.[2] By the time of the War of the Spider Bairsten Prime had been ravaged by the forces of Fabius Bile and The Shriven, who were later confronted by a force of Custodes under Shield-Captain Tyvar. This led it to become the site of the 2nd major battle of the War, which ended when all sides withdrew and left the world.[3]

Bajil
Bajil was once held by the Dark Eldar, who used their fighting arenas and torture pits on the prisoners they held captive there. However this was ended in M42, after the Xenos were killed by the Adeptus Custodes' Dread Host aboard the warship Aetropas. The Custodes then freed the Dark Eldar's prisoners and destroyed destroyed the Xenos' arenas and pits.[1]

Bajun Kyda
Bajun Kyda was a member of the Death Guard during the Horus Heresy. After the Battle of Isstvan III, he was one of The Seventy Death Guard brought by Nathaniel Garro to Luna. He was inducted into the Knights-Errant, but was killed at his first mission at Proxima Majoris.[1]

Bakhar Prime
Bakhar Prime is an Eastern Fringe world in the Bakhar Sector, that was chosen as a stronghold for the Chaos Warlord Hargaal Xere's forces in M42. This led the Ultramarines to send a strike force under Lieutenant Vincius to destroy Xere and his forces. However, the strike force became stretched thin when the Warlord's renegades and cut-throats began to attack nearby worlds through infiltration or outright assault. Now the entire Bakhar Sector has become enveloped in war between their forces.[1]

Agripinaa 67th Armoured Rifles
The Agripinaa 67th Armoured Rifles is an Imperial Guard Regiment known to have participated in the Imperial defence against the 13th Black Crusade.[1]

Agripinaa Home Guard
The Agripinaa Home Guard are Planetary Defence Forces dedicated to the defence of Agripinaa.[Needs Citation]

Agripinaa Sector
The Agripinaa Sector is a Sector of Imperial space. It is located in Segmentum Obscurus close to the Eye of Terror. It was a major producer of materials (especially weapons and ammunition) for Cadia and formed a linchpin in the overall defence of the Cadian Gate. In comparison to other sectors it is a wealthy and prosperous area and produces many regiments for the Imperial Guard.[1]

Agripinaa System
The Agripinaa System is a System of Imperial space located in the Agripinaa Sector of the Segmentum Obscurus and is located next to the Cadian and Belis Corona Systems.[1]

Agrippa
The Agrippa is a Lunar Class Cruiser, active during the Gothic War.[1]

Agrippa (Chapter Ancient)
Agrippa is the Ultramarines' Chapter Ancient and serves in Chapter Master Marneus Calgar's Honor Guard.[1]

Agrippa (Dreadnought)
Agrippa is a Venerable Dreadnought in the Ultramarines Chapter, who fought Hive Fleet Behemoth during the Battle for Macragge. In the aftermath of the invasion, he aided Captain Mikael Fabian and the Third Company in reclaiming the northern polar defense fortress on Macragge.[1]

Agrippan
Agrippan was a Venerable Dreadnought of the Ultramarines Chapter, who fell heroically during the last stage of the Damnos Incident, in 973.M41.

Agrippina-6
Agrippina-6 was an Imperial world, that was once invaded by the Waaagh! of the Ork[1] Warlord Grimsnag Urk[2]. The world became heavily beset by the Xenos and any chance of receiving any Imperial aid was seemingly lost. However the Skulltaker, was so impressed by Grimsnag's battle prowess and the bloodshed he caused, that the Herald of Khorne led a Daemonic invasion into Agrippina-6. Soon the Blood God's Daemons fell upon Grimsnag's Waaagh! and the two commanders clashed amid their forces. Grimsnag and the Skulltaker then dueled for an entire day, before the Daemon finally killed the Ork Warlord and claimed the Xenos' head for Khorne. The Daemons went on to annihilate Grimsnag's Waaagh! and then slaughtered Agrippina-6's surviving Imperials, as an offering to Khorne.[1]

Agrippus (Chaplain)
Agrippus is a Chaplain in the Ultramarines Chapter's 2nd Company.[1]

Ague Stone
The Ague Stone is a curse-iron pendant, that is a relic of the Death Guard and is worn by its Lord of Contagions. The pendant radiates contagious energies that cause any of the Contagion Lord's nearby enemies, to shake with feverish weakness.[1]

Agun Soric
Agun Soric was a foundry boss who lived and worked in Vervunhive on the planet Verghast. Following the Siege of Vervunhive, he signed up for the Astra Militarum, becoming an officer of the Tanith First and Only.[2a]

Agusa
The Agusa were a sentient snout-nosed Xenos species, who resided on Clabrus V and suffered repeated attacks by the Cythor Fiends.[1] These invading Xenos' skin gives off a foetid stink that has a paralytic effect on all who come in close proximity to it. The Agusa, though, claimed that by wearing a scented poultice over their snouts, they would be able to ward off the Cythor Fiends' debilitating aroma. Because the Fiends eventually wiped out the Agusa, however, the Rogue Trader and Xenologist Janus Draik, is inclined to disregard their claims.[1]

Agusia
Agusia is a Cemetery World in the Koronus Expanse, which became the site of the largest naval battle fought in the Expanse's recent history.[1] It began in in 742.M41, when the Amerat Union Heretek Jagerdamen, led its Pirates and their allies, the Corsairs of the Cabal of the Bloody Libation, to Agusia. He did so in hopes of discovering an artefact of unholy power on the world, but the Pirates were betrayed by one of their own. The traitor revealed this information to Rogue Traders and a united fleet of more than a dozen Houses ambushed the Union and the Cabal. Both sides took heavy losses, but the Rogue Traders were eventually victorious. By the battle's end, the Union was destroyed and the Cabal's Corsairs scattered to the void.[1]

Agustius
Inquisitor Lord Agustius was a Thorian Puritan, of the Ordo Xenos and long time friend of Inquisitor Lord Brutius Parthon. He was so adverse to all types of technology that he had even refused to accept bionic implants in his crippled legs, preferring instead to trundle about in his wheelchair. He was normally in charge of the Deathwatch Kill Team led by Captain Quirion Octavius.[Needs Citation]

Agusto Zidarov
Agusto Zidarov is a Probator of the Alecto Hive City, Varangantua.[1a]

Ah-hotep
Ah-hotep is a Necron Plas­mancer who served the Techno­mandrites and because of this, she came to the atteion of the Silent King. As his forces began constructing the Pariah Nexus, Ah-hotep was ordered by the Silent King to aid Overlord Simut in his task of increasing the size of the Nexus.[1] In truth however Ah-hotep was an agent of the Technomandrites and resentful against the Szarekhan Dynasty for destroying her original Muphekta Dynasty. She was tasked with her masters to prevent the completion of the Pariah Nexus and consistently sabotaged the Szarekhan efforts during the Battle for the Orestes System.[1a] At the height of the battle Ah-hotep used her Tomb Ship Sun of Endings to fire on the space station both she and Simut were in, committing suicide in order to exact her revenge.[1a]

Aharbius jor Bhelengees
Aharbius jor Bhelengees was a Knight of House Blackskull.[1]

Ahazra Redth
Now Chief Librarian of the Mantis Warriors and one of the greatest librarians in the Chapter's history, Ahazra Redth had always shown great promise. He was born on the desert planet Tranquility-III. When he was but a boy, he was early promised as a psyker, so his parents took him on a perilous journey across the Valley of the Nine Winds to present him to the Space Marines of the Mantis Warriors for judgement. Although he was still too young to begin the transformation, the Librarians sensed a measure of what was in store for the boy and began training his mind even before he began the initiation process.[1] His time as a scout allowed Redth to hone his abilities in prognostication, often leading him to improve upon plans laid out by far older and more experienced Battle-Brothers. Upon joining the Librarium, his powers grew immensely, earning him a reputation as both an expert tactician and master of prophecy. His skills in both became such that no one distrusted his word and eventually he became known as the "Dust Prophet" to his Chapter.[1] In the Badab War, it was his leadership that allowed his brethren to survive against the storm of battle.[1] Another title of Ahazra Redth is "Guardian of the Endymion Cluster"[1] In battle he wears the relic Talisman of Sundered Souls.[1]

Ahbtospar's Folly
Ahbtospar's Folly is an Imperial Colony World, which has been nearly overwhelmed by Hive Fleet Leviathan during the Fourth Tyrannic War.[1]

Tervanaous IV
Tervanaous IV is a world that was the site of a battle between the Dark Angels Chapter and the Tyranids.[1]

Tervigon
The Tervigon is a massive Tyranid which serves as a living incubator capable of spawning Termagants.

Teryen Telerath
Teryen Telerath, was an Outcast and old friend of the Ranger Illic Nightspear. He aided Nightspear, in his failed assassination attempt on the Necron Overlord Anrakyr the Traveller; during the Carnac Campaign[1a]. After the attempt, the Necron hunted the group and Telerath was killed by a Deathmark, as he attempted to reach the safety of Alaitoc, via a webway gate on Carnac. His Soulstone was later taken by a grief stricken Nightspear.[1b]

Terzari
Terzari has become a site of a battle for the Salamanders 3rd Company, led by Captain Adrax Agatone, sometime after the Great Rift's creation.[1]

Tesk
Tesk was a Guardsman of the Atraxian Guard Paramount who was stationed aboard the Command Leviathan Magnificence during the Kalidar War.[1]

Tesla Cannon
The Tesla Cannon is a type of large Necron Tesla Weapon.[1] [1] These weapons are often mounted on vehicles such as the Annihilation Barge and the Catacomb Command Barge.[1][3]

Tesla Carbine
The Tesla Carbine is a type of Necron Tesla Weapon.[1] Tesla Carbines are the smallest type of Tesla weapon, with these infantry-scale guns often wielded by Immortals. Like all Tesla Weapons, it utilizes arcs of living lightning that crackle from foe to foe after hitting their target.[1]

Tesla Destructor
The Tesla Destructor is a type of large Necron Tesla Weapon.[1] The Tesla Desstructor is the ultimate and largest Tesla weapon, capable of immense destruction.[1] It can be found on the Doom Scythe, Night Scythe, and Annihilation Barge.[3]

Tesla Prime
Tesla Prime was a major weapons testing facility for the Adeptus Mechanicus.[1] Experimental weapons of truly devastating effect were stockpiled there prior to the world's evacuation ahead of Hive Fleet Leviathan. While the Mechanicum attempted to remove as much material as possible, some equipment proved too large, or too dangerous, to move and so was abandoned. Shortly after the last ship departed Tesla Prime, Ork Lootaz proceeded to raid whatever had been left. The explosions from their 'experiments' could easily be seen from space. By the time Leviathan finally arrived the Orks had managed to master many of their new toys, resulting in massive casualties on both sides and causing the conflict to spread to many nearby worlds. The resulting war proved to be extremely helpful to the Imperium, allowing them to fortify or reclaim many smaller strongholds against further incursions.[1] The military forces that were evacuated from Tesla Prime were sent to bolster the defenses of the Forge World Gryphonne IV, before it too was invaded by Leviathan.[2]

Tesla Sphere
The Tesla Destructor is a type of large Necron Tesla Weapon.[1][2] The Tesla Sphere is used as a medium-ranged air defense weapon on Obelisks.[2][3]

Tesla Weapon
Tesla Weapons are a variety of weapons used by the Necrons.[1]

Tess (House Goliath)
Tess ''Arc-Up'' is a House Goliath Forge-born, whose recklessness has caused its gangs to decide she is too dangerous to have around for long.[1] This has led Tess to remain as a Forge-born for far longer than normal and she continues to take dangerous risks, that she somehow keeps surviving. Tess does not know why she acts this way, but those who fought beside her, suspect it is the lightning in her blood. Tess' Vatborn-batch suffered a malfunction during their gestation, when a grid overloaded and pumped hundreds of gigawatts of electricity into their amneotanks. Only Tess survived the accident and when she emerged from her tank, she displayed strange qualities. This included being faster and more erratic than other Goliaths, which led her to becoming a Shell-runner, who repaired the outside of Hive Primus's walls; usually under the most horrific of circumstances. During this time, Tess' quick reactions and boundless energy kept her alive when many of her fellow Shell-runners perished in ash storms or fatal falls. The danger of the shell was eventually not enough for Tess, however, and she soon started hiring herself to gangs for Underhive brawls. While Tess' skill with her custom Stormwelder and lack of fear in battle, has made her respected by many gangs, none have seen fit to sign her on. Her feats have caused Tess to gather a following of her own, however, and the day may yet come when she runs her own crew, filled with wild prospects like herself.[1]

Tesseract Ark
The Tesseract Ark is a Necron war machine.[1] One of the most powerful Necron engines encountered in M41, it is a highly sophisticated design produced only by skilled Crypteks. It is built around a contained singularity torn from the heart of a dying star, and in battle it siphons energy from this source to unleash devastating firepower from its Tesseract Singularity Chamber. The Ark itself is surrounded by a gravitational distortion field, which is both its method of movement as well as a defense mechanism.[1] In addition to its Singularity Chamber, a Tesseract Ark is also armed with either two Tesla Cannons, Gauss Cannons, or Particle Beamers and is protected by Quantum Shielding.[2]

Tesseract Singularity Chamber
The Tesseract Singularity Chamber is a type of Necron device built within the Tesseract Ark vehicle.[2] The Tesseract Singularity Chamber is a shielded device which holds a sliver of a dying star within it. When activated, the Singularity chamber is capable of a variety of horrific effects such as Solar Flare, Particle Hurricane, and Seismic Lash. However should the chamber be sufficiently damaged, there may be a catastrophic chain reaction.[2]

Tesseract Vault
The Tesseract Vault is a large Necron war engine.

Tesseract labyrinth
Tesseract labyrinths are fist-sized cubes of Necron design that are capable of imprisoning beings of pure energy. A simple push-button interface is used to engage the device's zero-point reactor that enables them to imprison targets within their chambers.[1]

Tesslan VI
Tesslan VI was an Imperial Relic World, that was consumed by Tyranids. Before it fell, the Imperium's forces fought against the Xenos to allow time for Tesslan VI's population and precious relics to be evacuated. Among those forces, was a strike force from the Salamanders Chapter, led by the Forgefather Vulkan He'stan, which fought with distinction and saved many of the world's relics.[1]

Tesstra
Tesstra is a Imperial world that was the capital world of a minor stellar empire named the Tesstra Conservation. A strict eugenics birth caste social system, where everyone was born into the role they would play in society. The Tesstra Conservation resisted compliance during the Great Crusade and was brought into the Imperium by the Ultramarines led by Roboute Guilliman and the Alpha Legion led by Alpharius during the Tesstra Compliance. [1] The main city of the planet was named Prime and was devastated by the Alpha Legion during compliance.[1]

Tesstra Compliance
The Tesstra Compliance was a campaign waged by the Imperium during the Great Crusade.[1]

Tesstra Conservation
The Conservation was an alliance of Human totalitarian anti-Imperial regimes that existed at the time of the Great Crusade. Having existed for many years, the Conservation survived the Age of Strife through a mixture of luck, a strict policy of eugenics, and a caste system. However, the coalition was wiped out by the Legiones Astartes during the Tesstra Compliance.[1]

Gryphonne IV
Gryphonne IV was a major Forge World of the Imperium. Gryphonne IV was threatened and eventually turned into a Dead World by Hive Fleet Leviathan.[1a][2]

Gryphonne IV Regiment
The Gryphonne IV Regiment is an Imperial Guard Regiment whose soldiers have been bionically augmented to enable them to fight in hostile environments.[1] Gryphonne IV itself has since been consumed by the Tyranids.[Needs Citation]

Gryphonne Prime
Gryphonne Prime is a Splinter Fleet of Hive Fleet Leviathan.[1]

Gryth
Gryth was the site of a battle between the Space Wolves Legion and an army of daemons during the Horus Heresy.[1]

Gryvuus Krohl
Gryvuus Krohl is an Iron Hands Librarian, who states the Chapter's unique Psyker abilities, allow them a unique view of the souls of their war machines. When they commune with the machines, they see a Battle Brothers who are as eager as they are, to vanquish the Chapter's foes.[1]

Grìmhildr Skanefeld
Grìmhildr Skanefeld was a Wolf Lord in the Space Wolves Chapter who came to the aid of the Imperium Ice World Lykaar after it was invaded by Orks. Once there, his Great Company fought alongside a strike force from the Salamanders Chapter and by working together, they were able to defeat the Orks and free Lykaar's enslaved population.[1]

Gründwald
Gründwald is an Ordo Xenos Inquisitor who asked why the Imperium should pay any heed to the deceitful Eldar, when the Xenos were not able to prevent the collapse of their own empire.[1][2][3]

Guain
Guain is a Fallen Angel who is among those that now loyally serve their returned Primarch Lion El'Jonson[1a], as the Risen.[1b]

Gualtino
Gualtino was a Space Marine of the Deathwatch, originally from the Angels of Redemption Chapter.[1b] He was attached to Picket's Watch, where he served as a member of Kill Team Primus, piloting the Kill-Team's Corvus Blackstar.[1a] Kill Team Primus was assigned by Watch Captain Nergui to anti-Tau operations in the Damocles Gulf.[1b] While travelling through the Sexton Sector, the Kill-Team discovered an old Tau communications hub on QX-937.[1a] Investigating this, the Kill-Team were ambushed by a force of experimental Battlesuits that were being tested on the moon. The Tau force proceeded to kill all eight Marines, including Gualtino[1a], but their remains were uncovered by Nergui[1a], who went on to lead an assault on the Battlesuit's production facility, M'Yan'Ral Base.[1c]

Guardian
Guardians are the militia of the Eldar Craftworlds. In times of peace the Guardians pursue their normal civilian roles, however, all Eldar are trained in warfare and can be called to arms if their Craftworld is threatened. As the number of dedicated warriors - Aspect Warriors - in a Craftworld are simply too few, Eldar dedicated to a civilian path serve as Guardians in battle, forming the bulk of the Eldar armies. That these citizen levies are capable of engaging and defeating other races' warriors is a testament to the Eldar skill and technology.[1][2][6]

Guardian's Blade
The Guardian's Blade is a relic of Death Company of the Blood Angels.[1] The Guardian’s Blade is a powerful glaive encarmine. This ancient sword was crafted at the height of the Legion’s power, and is said to have once belonged to the personal armoury of Azkaellon himself. After the Legion divided, and Azkaellon vanished from Chapter records, the Guardian’s Blade was passed to only the most worthy heroes of the Blood Angels – until one day its former bearer fell to the Black Rage and died in service as a Lost Brother. After this tragedy, the sword was interred in the Forbidden Armoury and issued in sorrow only to lost heroes of the Death Company. The Guardian’s Blade is famed for its powerful razor-sharp edge, which can cut through the most robust armour in the galaxy. Those foes that face its wielder cannot hope to stop the sword from cutting them down.[1]

Guardian (ship)
The Guardian was a Dauntless Light Cruiser that was active during the Gothic War.[1]

Guardian Axe
Guardian Axes were power weapons that were used by the Legio Custodes, during the Great Crusade and Horus Heresy. Like the Guardian Spear, they were equipped with bolt weapons.[1]

Guardian Drone
Guardian Drone may refer to: Guardian Drone (Blackstone Fortress) - Type of construct found on Blackstone Fortresses Guardian Drone - Type of Tau Drone

Guardian Drone (Blackstone Fortress)
Guardian Drones are giant robotic war machines, that defend Blackstone Fortresses from intruders[1]. Guardian Drones begin to appear when the defense systems aboard a Blackstone Fortress detects increased hostility and intrusions. Though similar to Spindle Drones, they are much larger and heavily armored. Mass-fire with heavy artillery and Plasma Weapons are the most effective method of dealing with them.[3] In battle, they can unleash Hover Drones that will intercept any attacks aimed at the Guardian Drones.[2] The presence of a Guardian drone sends their smaller Spindle cousins into a frenzy.[3]

Guardian Helm of Xellethon
The Guardian Helm of Xellethon is an Eldar relic. Crafted aeons ago by the master smith Xellethon, wearing it amplifies the presence of the wielder's soul in the spirit world, allowing nearby Ghost Warriors a brief opportunity to intervene before its wielder faces doom.[1]

Guardian of Aquinas
The Guardian of Aquinas is an Avenger Class Grand Cruiser and part of the Martian Defence Fleet.[1] The ship dates back to at least the Horus Heresy, where it took part in the Battle of Molech.[2]

Guardian of Faith
The Guardian of Faith is an Astartes boltgun and a relic of the Blood Ravens chapter. Awarded to the Blood Ravens after the defense of the Damocles cluster, this Godwyn De'az pattern-bolter bears the sigils of both the chapter and the Sisters of Battle.

Guardian of Flame
Guardian of Flame was a Frigate in the XVIII Legion when it was led by Legion Master Cassian Vaughn during the Great Crusade, and took part in the XVIII's campaign to save the Imperial Systems of the Taras Division from an Ork invasion.[1] Despite their best efforts, though, the vastly outnumbered XVIII could not stop the advance of the over a million strong Ork horde and could only slow the Xenos down long enough for the populations of invaded worlds to evacuate and escape into the void. They did this repeatedly, from one fallen System to another, and the world Corcyra in the Anteros System was no different. However, after Corcyra was evacuated, Legion Master Vaughn intended to stop the Orks' fleet from advancing into the highly populated Taras System. This plan failed miserably, though, after hundreds of Ork ships emerged from behind their Attack Moon and sped towards the Legion's fleet. Caught by surprise, the XVIII's fleet pulled away and regrouped, but the Guardian of Flame was among those ships that were surrounded and destroyed by the Orks' sudden attack.[1]

Guardian of the Dragon
The Guardian of the Dragon was a title held by certain humans who guarded the remains of the Dragon of Mars.[1] These individuals resided on the Adeptus Mechanicus homeworld of Mars; their duties were to prevent the servants of the Dragon from freeing their master and to prevent the truth of the Mechanicum being released. The truth of the matter was the Emperor had laid the groundwork of the Mechanicus during ancient times and used the technologies of the Dragon of Mars to help bring about the creation of advanced technology.[1] Semyon was the previous Guardian but passed on his responsibilities to Dalia Cythera.[1]

Lions Azure
The Lions Azure are a Space Marine Chapter.[1]

Lions Defiant
The Lions Defiant are a loyalist Space Marine Chapter of the Imperium. In 992999.M41, their own homeworld was lost in rebellions that spread across much of Segmentum Pacificus.[1]

Lions Sable
The Lions Sable were a Space Marine Chapter. Of Dark Angels ancestry, they were part of the Unforgiven.[1] Created during the Second Founding, the Lions Sable were lost during the Forgotten Wars while hunting for Cypher in the Eye of Terror. The truth regarding the chapter is suppressed by the Inner Circle.[1] The Chapter was known to recruit Aspirants from the planet Nachtwald. It was given to the Angels of Vengeance after the destruction of the Lions Sable, and has since been primarily used by the Angels of Absolution.[2]

Lionus Censum
The Lionus Censum is a Dark Angels relic. Designed as a scroll, it lists the names and deeds of the Dark Angels' most famous brethren. The Lionus Censum is currently in the possession of the Dark Angels' successor chapter, the Disciples of Caliban.[1]

Liosa
Liosa was a Crimson Hunter Exarch of Craftworld Lugganath.[1] Liosa took part in Lugganath's attempt to kill the Ork Big Mek Gorkog Chrometeef. In the assault on Chrometeef's new flagship, the Beastmother, an Ork fighter plane collided with her interceptor, killing her.[1]

Lipitou Anville
Lipitou Anville is an Imperium Forge World, that lies close to the Mining World Vilidad Prime.[1] After Vilidad survived an invasion by the Flawless Host Warband in 006.M40, due to the appearance of the Legion of the Damned, new veins of Adamantium were discovered on the world's surface. This allowed Lipitou Anville to triple its production of war materiel and ensured that most of its labours benefited the Space Marine Chapters.[1]

Lipnut
Lipnut the Vile is an Ork Champion, who wields a power axe.[1][2]

Liquifier gun
Liquifier guns are Dark Eldar weapons which spray a huge amount of potent acid that melt through body and armour alike. Minions of feared Haemonculi usually have built-in liquifier guns from which they can fire their own acid-like blood onto the enemies.[1]

Lirac Sub-Sector
The Lirac Sub-Sector is a region of the Charadon Sector.[1]

Lisa Bowerman
Lisa Bowerman is a British actress who has directed several Black Library audio dramas, and also performed in Red and Black. Fans of Doctor Who recognize her as Karra from the final three episodes of the original series, and as the voice of Bernice Summerfield.

Liscus
Liscus is the current Forgemaster of the Flesh Tearers Chapter.[1]

Lissandro
Lissandro was a world of the Imperium that was overrun by daemons of Tzeentch.[1] In 383.M41, the Warp Storm Iagon visited its fury upon the world, causing the ruling body of the planet, the Quarrum Immaculate, to scour their ancient libraries for an answer. They eventually discovered an ancient and mysterious hexagrammatic symbol that legend said could ward off the powers of the Warp. Within a month, all registered citizens had the symbol implanted upon them.[1] When the Inquisition later reached the planet with a fleet of Black Ships, the citizens with the implants began to convulse and Pink Horrors rose from their corpses. By sunset, the cities of Lissandro were overrun. The Inquisitors, under siege at the Quarrum's palace, requested the aid of the Grey Knights. However by the time they arrived, every city on the planet had been devoured. The Grey Knights took the battle to those Daemons still remaining, and when they entered the ancient libraries that were the original source of information for the hexagrammic symbol, they found the Blue Scribes waiting. The Scribes vanished into the Warp and it becomes clear that the symbol left in the library was not one of banishment, but invitation.[1]

List of Admirals
A list of Admirals of the Imperial Navy.

List of Anti-Imperial Rebellions
List of Anti-Imperial Rebellions all across the galaxy and time.

List of Archons
The following is a list of Dark Eldar Archons.

List of Artificial Beings
This is a list of Artificial Beings known to exist (or have existed) in the universe of Warhammer 40,000.

List of Astra Militarum regiments
Known regiments of the Astra Militarum, arranged by world:

List of Audio Books
The following is a complete list of Audio Books (audio versions of printed media) and original Audio Dramas produced by the Black Library. Entries are split into Warhammer 40k and the Horus Heresy Series

List of Battle Barges
A list of Space Marine Battle Barges.

Blightlord Terminator
Blightlord Terminators are the elite Chaos Terminators of the Death Guard.

Blind Helm of the Black Judges
The Blind Helm of the Black Judges is a bionically-assimilated armoured helmet that contains a compact resonator that generates a defensive di-electric coronal discharge against anyone who attacks the wearer. The helm was torn from the corpse of one of the Black Judges by an Iron Warrior after the Fall of the Black Judges, becoming a relic of the Legion. Shared STC origins allow it to integrate with Power Armour.[1]

Blind King
The Blind King was a rogue Tech Priest of the Adeptus Mechanicus.[1]

Blind grenade
Blind grenades are a more complex version of a smoke grenade, releasing a dense dark grey smoke cloud as well as infrared bafflers and broad spectrum electro-magnetic radiation and chaff to disrupt enemy scanners. The broad range of interference makes most forms of direct attack through it impossible, though the effect only lasts for a short time and the cloud can quickly dissipate given the correct weather conditions.[1][2]

Blind missile
A Blind Missile is a special type of support missile used by Imperial Titans. Like other support missiles the Blind Missile takes up one carapace point on the Titan and is usually fitted before a battle.[1] When a Blind Missile explodes it spreads a number of Blind grenades over a wide area, which themselves then explode to create billowing clouds of obscuring smoke. This special smokescreen is able to hamper a Titan's sensors and targeting systems thanks to the broad-spectrum electromagnetic interference it creates, effectively blinding them to anything hidden by or within the clouds. The smokescreen is temporary however and will eventually dissipate.[1]

Blinding Revelation
Blinding Revelation is a Mark III "Sun Fury" plasma pistol and a relic of the Blood Ravens Chapter.[1] Brother-Sergeant Matiel of the Ravens' Third Company wielded it against Warboss Orkamungus's horde during the Tartarus campaign. Battle records claimed the orks were so blinded by this pistol's muzzle flashes that they were unable to return fire.[1]

Blinding Venom
Blinding Venom is a Tyranid Biomorph used by Gargoyles. The Gargoyle spits a caustic venom that burns the victim's skin, and the creatures are known to deliberately aim for the eyes.[1]

Blindshark
Blindsharks are small stealth and assault ram spaceships, that are used by the T'au Empire.[1]

Blindsnake
The Blindsnake is a poisonous albino snake native to the Underhives of Necromunda.[1] Ratskin tribes capture Blindsnakes in order to extract their venom for use in the making of Blindsnake Pouches which they believe to be powerful good luck charms.[1]

Blindsnake Pouch
A good-luck charm fashioned by the Ratskin tribes of the Necromundan Underhive, the Blindsnake Pouch has been purported to possess many fantastical properties.[1]

Blinky
Blinky is a Caryatid that has bonded to Necromunda's Planetary Governor Gerontius Helmawr, who treats it like a pet.[1]

Blissgiver
Blissgivers are Daemon Weapons of Slaanesh. These weapons induce a coma in its victims.[1]

Blister-Man
The Blister-Man was a Gellerpox Infected Twisted Lord who was killed by the Imperium within the Ultima Segmentum. Even after his death, the Blister-Man's name is still spoken of to this day by the populations he attacked.[1]

Blitz Brigade
Blitz Brigades are the Ork equivalent of armored formations.[1] These spearheads consist of as many Battlewagons as can be massed together, crammed full of Orks and sent hurtling towards the enemy. In addition, they include outrider and support assets consisting of Trukks and War Buggies. Some Blitz Brigades even field heavy tanks such as Killburstas and Skullhammas. Blitz Brigades bare all sorts of names, such as Gork's Green Fist, Killkrusha Brigade, and Narmek's Treadz of Deff and are typically the pride and joy of the Mek's that assemble its war machines. Blitz Brigades usually fall under the control of various Warbosses and serve as part of a greater warband or Waaagh!. The formations are especially popular with the Blood Axes and Evil Sunz.[1]

Blitz Brigades
Blitz Brigades are the Orkish term for armored formations consisting of many Battlewagons.[1] With formation names such as Gork's Green Fist, Killakrusha Brigade, 'Narmek's Treadz of Deff, Blitz Brigades are typically the pride and joy of Ork Mekz as well as their ruling Warbosses. Typically boasting outriders and supporting assets, Blitz Brigades also sport Trukks and assorited buggies to provide additional strategic versatility. They are also often supported by squadrons of Deffkoptas to scout out enemy positions and direct firepower. Blitz Brigades are even spearheaded by super-heavy war engines and in some cases massive Battlefortresss.[1] Blitz Brigades are increasing popular with both the military-minded Blood Axes as well as the speed-crazed Evil Sunz.[1]

Blitza-Bommer
The Blitza-Bommer is an Ork dive bomber suitable for the bravest (some might say the most unhinged) Flyboys.[1]

Blitza-Gatler
Blitza-Gatler is a specialist piece of Ork wargear.[1] The Mek who devised the Blitza-gatler never survived his experiments with a captured avenger gatling cannon, but his learnings lived on. It is equipped to a Stompa.[1]

Blitzen
The Blitzen is an anti-aircraft gun used by the Imperial Guard, based on the Götterdämmerung Howitzer produced during the Krieg Civil War.

Blitzen (Planet)
Blitzen is an Imperial planet.[1] The Blitzen is a home world of the Blitzen Armoured regiments of the Imperial Guard. One of the regiments — Blitzen 5th Heavy Armoured included Leman Russ Conqueror tanks.[1]

Patha
Patha was a Sergeant of the White Scars 3rd Company.[1]

Patha (Squad)
Squad Patha was a Tactical Squad of the White Scars 3rd Company. It was part of Task Force Nomad during the Hunt for Voldorius.[1]

Pathfinder (Imperial)
Pathfinders are highly sought after by members of the Inquisition. Their ability to track, snipe, and scout unnoticed has it's obvious advantages for Inquisitors. The majority of pathfinders under the employ of Inquisitors will be sequestered from Imperial Guard regiments famous for their scouts, such as the Catachan Devils or the Headhunters of Mortant. This is not always the case as more tribal stock also has good trackers that are used by the Inquisition such as the Ratskins of Necromunda.[1] Wherever they originate, Pathfinders are specialised warriors that Inquisitors will always find a use for them, whether its tracking heretics or hunting aliens.[1]

Pathogenesis
Pathogenesis is a Bio-Artifact of the Tyranids.[1] An organism like no other, Pathogenesis is perhaps a throwback to the Tyranids’ genetic origins, or a shadow of things to come. Though its motes of psychic awareness are diffused throughout its carrier, it acts with a singular will. Subverting the body and symbiotes of its host, Pathogenesis causes rapid mutation: cartilaginous tubes and containment spines are lengthened; intercostal muscles are engorged; bio-ammunition are sheathed in a toxic dermis. With its host’s reach and lethality extended, fragments of Pathogenesis can reach out to the bodies of many more prey, by infesting the bio-ammunition or riding through the bio-electric charge. Whether it aims only to spread itself or is actively seeking something in the bodies of its fallen foes is unknown.[1]

Pathos
The Pathos is a Death Guard Escort that took part in the Pyrus Reach Conflict.[1]

Patinallo
Patinallo was a Guardsman of the 42nd Paragon Tank Regiment.[1b]

Pator Antias
Pator Antias was an Admiral in the Imperial Navy who led the Imperium's fleets in conquering what later became the Antian Sector. Disaster struck, though, when after his latest victory against the Xenos empires and fallen Human domains that held the Sector, his flagship, the Battleship Majestic Light, was struck by a Warp Storm and was lost to to the Imperium. Afterwards, Antias was declared an Imperial Saint and became the patron Saint of the Antian Sector, which was named in his honour[1a]. However, millennia later in late M41, when the Daemon Prince Corruptis opened a Warp Rift in the center of the Antian Sector[1b], the Majestic Light suddenly reappeared. The Battleship was found intact within the Warp Rift, but when the Imperium's forces boarded the Majestic Light, they found no sign of Antias or his crew.[1a]

Gorfang
Gorfang is an Ork Warboss who sometime in M41 took part in the conquest of the Imperial Hive World of Vorsk.[1]

Gorga
Gorga is an Astra Militarum Uresh-Captain, that is orchestrating the Rohal Offensive.[1]

Gorgit Killsnik
Gorgit Killsnik is a Blood Axes Kommanda who commands Waaagh! Gorgit.[1]

Gorgo
Gorgo was a prosperous Agri World of the Imperium that was invaded by Hive Fleet Leviathan during the Third Tyrannic War.[1] Gorgo was invaluable to the Imperium due to its precious yields of spider-vine and was protected by the Cadian 23rd regiment. The 23rd were highly experienced and well-equipped warriors, yet even these veterans could not stop the nightmare that Leviathan brought to the Agri World and Gorgo fell within hours of the invasion.[1]

Gorgo Tsouras
Gorgo Tsouras was an Inquisitor Lord of the Ordo Hereticus.[1a][1b]

Gorgoleon
Gorgoleon was a former Chapter Master of the Soul Drinkers Chapter, active in late M41.[1a] Gorgoleon was widely renowned by the Soul Drinkers as the greatest fighter in the Chapter's recent history. He was also known for his advocacy for the use of despair in warfare - he believed that, once an enemy had been broken by a lack of hope, they would be rendered incapable of fighting.[1d]

Gorgon's Aegis
The Gorgon's Aegis is a massive force field, that protects The Rock, the Fortress Monastery of the Dark Angels and it flickers like a lighting storm in the void.[1]

Gorgon's Chain
The Gorgon's Chain is a relic of the Iron Hands. Far from being an actual chain, this small augmetic module is fitted within its owner's Power Armour. It draws power from its owner to generate a protective field. Only when the bearer's wounds become too great to sustain will the chain unravel.[1]

Gorgon's Forge
The Gorgon's Forge is a vault on Medusa, homeworld of the Iron Hands.[1]

Gorgon's Shroud
The Gorgon's Shroud is a region within the Eye of Terror, where the light of the stars outside the Warp Storm are stronger than the hell-light that bleeds from its heart. The region is also covered in blue-green fog and contains slow tides of the Warp, which are thick and laced with the withering touch of entropy.[1]

Gorgon's Will
Gorgon's Will is a Battle Barge in the Iron Hands Chapter and serves as a base of operations for Clan Raukaan.[1]

Gorgon's Wrath
Gorgon's Wrath is an Iron Hands artificer Heavy Bolter, that is currently being wielded by the Chapter's Master of the Forge, Malkaan Feirros.[1]

Gorgon (Black Templars)
Gorgon was a Sword Brother of the Black Templars, serving under Brother-Sergeant Janus.[1] Gorgon was part of a Black Templars task force active on Stygia XII. He was killed with the rest of his squadron when their Land Raider, Escalade Three, was destroyed in an ambush by Chaos Cultists.[1]

Gorgon (Chaos Lord)
Gorgon was a bloodthirsty and ambitious Chaos Lord, who was said to have met his end in a valley that now bares his name. Legends say that his eye implant, a gift from Khorne himself, lies buried somewhere in the valley, leaving the vestiges of Gorgon's unholy taint over the land.[1]

Gorgon (Hive Fleet)
Hive Fleet Gorgon was a Tyranid Hive Fleet which invaded the Tau Empire in 899.M41. Regions of the Tau Empire that have been left barren by Gorgon are known as the Zone of Silence.[2] Gorgon was destroyed in 903.M41 by the combined forces of the Tau and the Imperial Guard.[1]

Gorgon (Star)
Gorgon is a star in the Eye of Terror.[1]

Gorgon Armoured Assault Transport
The Gorgon Armoured Assault Transport is a heavily-armored trench warfare vehicle designed to transport a large number of troops across no man's land. Designed specifically for this mission, the Gorgon has limited utility in other roles and is used primarily by siege regiments, most notable the Death Korps of Krieg.[1]

Gorgon Plate
The Gorgon Plate is a suit of Space Marine Dreadnought armor, that is owned by the Blood Ravens Chapter.[1]

Gorgon mortar
The Gorgon Mortar is a type of mortar mounted on a Gorgon Armoured Assault Transport. They are used for clearing the way before troops emerge from the Gorgon to secure an area.[1]

Bakhar Prime
Bakhar Prime is an Eastern Fringe world in the Bakhar Sector, that was chosen as a stronghold for the Chaos Warlord Hargaal Xere's forces in M42. This led the Ultramarines to send a strike force under Lieutenant Vincius to destroy Xere and his forces. However, the strike force became stretched thin when the Warlord's renegades and cut-throats began to attack nearby worlds through infiltration or outright assault. Now the entire Bakhar Sector has become enveloped in war between their forces.[1]

Bakhar Sector
The Bakhar Sector is located in Ultima Segmentum's Eastern Fringes. In M42 it became enveloped in the war between the forces of the Chaos Warlord Hargaal Xere and the Ultramarines Lieutenant Vincius. A looming threat has also appeared on Zanzamon, as the Necron forces of the Szarekhan Dynasty have begun awakening there.[1]

Bakhart
Bakhart was a traitorous Contemptor Dreadnought in the Sons of Horus Legion, who sided with Horus and took part in killing those deemed too loyal to the Emperor, in the Battle of Isstvan III.[1]

Bakka
Bakka is the Naval Base for Segmentum Tempestus. It co-ordinates all naval forces in the region and dispatches ships when needed.[1]

Bakka Triumveron
Bakka Triumveron is a gas giant in the Bakka System. It is much larger than even Jupiter and is described as bright yellow streaked with violet, shrouded with scores of shimmering rings of rock and ice. [1] It is considered uninhabitable with storms on the planetary surface making it impossible to traverse and its rings lethal death traps. It does however have fourteen moons that have been colonized. Hive cities on these moons are named Rogelin, Sanctuary, Half Hope and Grey Harbour among others. During the Horus Heresy this made the Bakka System one of the most populated in the Segmentum. [1] On the fourteenth moon, Bakka Triumveron 14, there are no hive cities as it is geologically unstable. It is instead used for geothermal energy harvesting for a web of orbital dockworks surrounding the moon, one of the largest Naval shipyards in the Segmentum. [1]

Bakrash
Bakrash is an Ork leader, who gathered a large migrating horde, during the Psychic Awakening.[1] Inquisition agents tracking Bakrash's horde noted that both it and another Ork horde, emerging from the Kebban Sub-sector, were both moving in parallel to each other with unusual uniformity[1]. In order to prevent the two hordes from colliding, the Ordo Xenos tasked the Deathwatch with killing Bakrash, but the operation ended in failure. This resulted in Bakrash leading his horde into the Kebban Sub-sector and making war upon the Ork horde within it. The Ordo Xenos has now requested the aid of three Space Marine Chapters to destroy the Xenos, before a Warlord can emerge to unite them.[2]

Baktar III
Baktar III is an Imperial planet on the Eastern Fringe. It was assailed by the Tau and defended by a combined force of the Cadian 71st and the Vostroyan Firstborn 33rd regiments. Its Planetary Governor was Thaddeus Montague, who was found to be working in collusion with the Tau and arrested.[1]

Bakus III
Bakus III is a Hive World.[1] The Cadian 78th Armoured Regiment fought there with some unknown enemy.[1]

Bakynawah
The Bakynawah is a Gladius Class Frigate in the Dark Krakens Chapter. It is currently among their forces defending the besieged Pankallis Sub-sector.[1]

Bal'yth's Orb
Bal'yth's Orb was the site of a battle between the Space Wolves and the Eldar, which ended with the Xenos defeated.[1]

Balak Surpara
Balak Surpara is an Aeronautica Imperialis Air Commodore Lord, who took part in the Argovon Campaign as part of the Indomitus Crusade's Task Force XI. The Commodore was the overall commander of the Aeronautica's forces and served in the Task Force's senior command staff, as a representative of the Imperial Navy.[1]

Balakovo Guards
The Balakovo Guards are Astra Militarum Regiments known to have fought in the 13th Black Crusade.[1]

Balassu Crusade
The Balassu Crusade was a successful campaign of the Blood Ravens Chapter against the forces of the Eldar.[1]

Balastus Irem
Balastus Irem was a Koronus Expanse Rogue Trader, who in 443.M41 was put to death, alongside his entire family of House Irem, by a cell of the Ordo Xenos Calixis.[1]

Balat
Balat is a Scout-Sergeant of the White Scars Chapter with nearly four centuries of service behind him.[1] Rumours are that Balat once declined a promotion to become Master of the Watch back on Chogoris. Instead, he had asked to remain a simple Sergeant and be transferred to the 10th Company, so he could pass on his skills to new generations of White Scars scouts.[1] During the liberation of the planet Tephra VII, Balat led squads of scouts as they assisted in the White Scars assault on the Ignis Mons complex.[1]

Balcarhsa
Balcarhsa is an Imperial world.[1]

Balcoth
Balcoth was a World Eaters Caedere, who took part in the Great Crusade and Horus Heresy.[1]

Baldarich
Baldarich was a member of the Black Templars and later the Deathwatch during the War of the Beast in mid-M32. He took part in the search for an Ork Psyker on Plaeos and later the second invasion of Ullanor.[1]

Baldarun
Baldarun is an Iron Warriors Warsmith, commanding a Grand Battery.[1] Exiled from his Legion since a previous defeat against rival Warsmiths on Medrengard, Baldarun has been seeking the means to rebuild his standing. Seeing an opportunity to do so, he took part in the Scouring of Makenna VII. He became leader of the warband Abrial's Claw after making a pact with a well-known renegade, Abrial Shard. In exchange for his men, Baldarun will share with him the secret of his beloved technovirus.[1]

Baldessar
Baldessar is a Librarian in the Blood Angels Chapter and was part of Captain Dracomedes's Company when it came to the aid of the Imperium world Hethgar Prime[1a] after it was invaded by the Ork horde of Warboss Gobklaw.[1b]

Ss'll Sh'Karr
Ss'll Sh'Karr was a powerful Daemon Prince of Khorne who twice led his forces on bloody massacres on the Daemon World of Torvendis. Sh'Karr was the size of a small Titan and had machinery and gears coming out of his chest. He had grey skin, an equine head with many eyes and great leathery wings, like many servants of Khorne his favoured weapon was a great axe. In the Daemon World novel we see his original skull in the possession of Lady Charybdia who keeps it as a trophy, but even the loss of his skull was not enough to stop Sh'Karr, who fashioned himself a new one out of brass and gears. Sh'Karr's first reign of terror lasted for hundreds of years and Torvendis became a literal ocean of blood. He was defeated by unknown means and imprisoned in a shrine, until he was released by the disguised Arguleon Veq. Once freed he was attracted to the battle between Lady Charybdia and the tribes of the Canis mountains, once he arrived he aligned himself with Golgoth and his barbarian horde so that they might destroy the followers of Slaanesh. Together they destroyed Chraybdia's city and Sh'Karr personally killed Commander Demetrius, a Chaos Dreadnought of the Violators chapter. Sh'Karr eventually turned on Golgoth and slaughtered his army, he continued butchering the survivors of both the barbarian horde and Charybdia's army until he was swallowed up by the reawakening of The Last. Sh'Karr could summon daemons, which appeared to be smaller versions of himself. His mere presence would evoke bloodlust in friend and foe, and he could command the underground lakes of blood on Torvendis to do his bidding.

Sslyth
Sslyth are an alien species that inhabit the galaxy as mercenaries and are typically seen within an Archon's Lord's Retinue.[1]

Sssair Gleamling
Sssair Gleamling, also known as Ssair the Gleamling[2], is a Keeper of Secrets who was at one point the master of the Murderval warband of Chaos Daemons.[1] Slaanesh formed the Muderval to attack the Eldar world of Lohiac and gain control of a webway gateway located on the planet.[1] But after Sssair failed to take the gateway and was beaten off Lohiac, the Daemon Prince Corflich Loatheheart tricked Sssair into giving him control over the Murderval by promising that he would return it once it had claimed its millionth soul for Tzeentch. Sssair agreed but then found himself imprisoned within the Impossible Fortress, and the Murderval fell fully under Loatheheart's rule.[2]

Ssskri Ssskra of the Glistening Claw
Ssskri Ssskra of the Glistening Claw is the leader of Hellshriekers from the Slithertine Legion. Cavalcade composed of three Daemonette packs, a Seeker pack, a Fiend pack and a Hellflayer.[1] Before beginning their orgy of violence, the Hellshriekers emit such banshee-like screeches of exultation that only the bravest of foes dare stand their ground against them. Such courage offers little protection in the slaughter to come. [1]

St'phen Tylr
St'phen Tylr was a heretic and daemon follower on the planet of Drex. He tried to shoot the Inquisitor Gerhart during his public speech but failed and was later killed by the Vindicare Assassin Tarim.[1]

St. Astrid's Fall
St. Astrid's Fall is a Frontier World in the Calixis Sector. It is a moon orbiting the gas giant Sekmet.[1]

St. Bartolph's Throne
St. Bartolph's Throne is a Hive World located in the Charadon Sector.[1] During the Charadon Campaign, the planet was the site of a major battle between Space Marine forces led by the Excruciators under Chapter Master Tanielu and Death Guard forces under Oghlosmus Bilge. During the battle, Bilge sent captured Mechanicum Eradication Arks onto the surface, devastating Hive Rastigan as well as launching an offensive that captured two other Hives. Eventually Typhus himself enacted a ritual with the planet as its focal point, creating first a hurricane of rot and ruin and then a massive Warp Rift at the planet known as The Sore. St. Bartolph's Throne died, and only some of the Space Marine forces were able to escape.[1]

St. Guise
St. Guise is a Cardinal World of the Imperium.[1]

St. Josmane's Hope
St. Josmane's Hope was the ninth planet of the Cadian System. It served as an Imperial military prison within the Cadian sector.[2] The heart of St. Josmane's Hope was a vast continent-sized prison complex.[2] During the 13th Black Crusade the Imperium lost the planet to Chaos due to massive prison riots and revolts. When it became apparent that St. Josmane's Hope could not be reclaimed, it was destroyed in order to prevent the armies of Chaos from using it as a staging point in their invasion of the sector.[Needs Citation]

St. Jowen's Dock
St. Jowen's Dock is a world of the Imperium and the sixth planet of the Armageddon System. It is most notable for being the Imperial Navy HQ for the entire Armageddon Sector.[1]

St. Salvus Dock
St. Salvus Dock is a Naval Base of the Imperium. It has vast orbital dockyards orbiting it, where entire battlefleets can be serviced.

St Capilene
St Capilene was a Missionary World of the Imperium.[1] A Deathwatch Kill-Team under the command of Inquisitor Severnius destroyed a Genestealer Cult infesting the world[1]. Sometime later, however, it was destroyed in an invasion by the Tyranids of Hive Fleet Leviathan.[2]

St Caspalen
St. Caspalen is a Missionary World located in the Segmentum Tempestus.[1a] It was invaded by Hive Fleet Leviathan and could put up little defence as its Planetary Defence Force had been rendered ineffective by the insidious actions of the unique Tyranid Lictor Deathleaper.[1b] All across St. Caspalen, watchguards and sentries had been mysteriously vanishing, only to be found days later with their brains sucked out. Soon the St. Caspalen soldiers became so afraid of whatever was hunting them that they were jumping at every shadow or unexplained sound. In an attempt to ease their own fears, they gave the unidentified creature the name "Deathleaper". Deathleaper's goal was to infiltrate ahead of Leviathan and undermine the morale on a prey world. So as Leviathan approached St Caspalen, Deathleaper instinctively sensed that killing the planet's spiritual leader, Cardinal Salem, would only make the planet harder to devour as it would create a martyr and steel the resolve of the people against the coming swarm. So Deathleaper instead infiltrated the Cardinal's cathedral-bunker and slaughtered his advisors right in front him, leaving the Cardinal unharmed but drenched in the blood and viscera of his aides. Deathleaper repeated this process for ten days, each time bypassing the ever increasing security to come within killing distance of the Cardinal but always retreating before harming him. This lead to the Cardinal becoming paranoid and eventually losing his sanity, and did more to break the morale of St Caspelan than simply executing their spiritual leader would have. When Leviathan invaded, the world was in confusion and terror and was easy prey.[1b]

St Dornas Port
St Dornas Port is an Imperial world, that in M42 has become invaded by the Drukhari forces of the Kabal of the Black Heart. After indulging in cruel blood sports, with the world's meager PDF, the Kabal has begun clashing with the Imperial strike force sent to aid St Dornas Port. These included the Ultramarines, but the Kabal of the Black Heart has now revealed their prepared strategy for dealing with the vengeful Imperials. Their forces subsequently encircled the strike force and the Kabal is now hunting down the Imperials with relish.[1]

St Georg's Intolerance
St Georg's Intolerance is an Imperial Navy Battle Cruiser, which is being used as a mustering point for the forces of the 6,012th Astra Militarum Army.[1]

St Jedask's Haven
St Jedask's Haven is an Imperial Mining World, that is currently being invaded by the Black Legion.[1] While the Adeptus Custodes have come to defeat them, the Traitor Legion's Daemonkin forces have caused a Warp Storm to appear around them. The Master of Possession who leads them is drawing power from it and the Warp Storm is also causing an upheaval in St Jedask's Haven's heavily mined bedrock.[1]

Staban VII
Staban VII is a Forge World of the Imperium.[1] It is known that Valkyrie airborne assault carriers produced there.[1]

Staff of Andomatius
The Staff of Andomatius is a relic Force Staff, possessed by the Blood Angels Chapter and was once wielded by the Chief Librarian Andomatius.[1] He was one of the most learned members of the Chapter to hold that title, and Andomatius engraved the staff with a lifetime of study and devotion. When not used, it was stored within the Arx Angelicum's Diurnal Vault, but sometime after the Great Rift's creation, the Chief Librarian Mephiston gave it to his protege Lucius Antros to wield.[1]

Staff of Arcane Compulsion
The Staff of Arcane Compulsion is an artifact of the Thousand Sons.[1] This long-hafted weapon is bound with hypnotic rune-forms. Created by the arch-seneschal Tazariq to keep the oppressed masses of Cataractis from his door, it can repel a distant throng of enemy warriors with a simple horizontal motion. When the Long War erupts on a battlefield, the time bought by the staff’s protective magic can be the difference between life and death.[1]

Staff of Belief
A Staff of Belief is a potent symbol of faith and devotion among the Ecclesiarchy. Carved from wood taken from the massive trees lining the Garden of Saints, it is also a potent fighting weapon, capable of causing damage even to the denizens of the Warp.[1]

Kanak
Kanak is a volcano-wracked world, peopled by fierce barbarian tribes. Due to the harsh environment, some of its inhabitants have evolved to become closer to Ogryn than human. The Kanaks are recruited into the Imperial Guard as the Kanak Skull Takers regiments where their savage natures can be put to use.[1]

Kanak Skull Takers
The Kanak Skull Takers are a brutal Imperial Guard Regiment from volcano-wracked Feral World of Kanak, which is home to many fierce barbarian tribes.[1]

Kanani
Kanani was a Radical Inquisitor Lord of the Ordo Malleus, who has since fallen under the power of Slaanesh and has taken her loyal acolytes into damnation with her. She wields a Daemonic Force Staff and has been gifted with bat like wings, capable of giving her flight.[1]

Kanath
Kanath is a Agitor in the Sons of Malice Warband and commanded several warships during the 13th Black Crusade[1a], with the Strike Cruiser Bronze Minos serving as his flagship. His fleet took part in the Chaos invasion of the Agripinaa System[1b] and after Cadia's destruction[1c], they fell upon the ships of General Gruber[1a], which had escaped from the Cadian System[1c]. In doing so, Kanath sought to claim revenge for the Cadians' part in purging the Warband's Homeworld Scelus, which he narrowly escaped from,[1a] and his fleet mercilessly destroyed many of the General's fleeing ships. This forced Gruber to quickly order his remaining ships to Morten's Quay's ice mining moon, Faith's Anchorage, where he deployed his surviving forces. The General then charged the Lord-Lieutenant Berwicke and the Venerable Warrior to flee and reach Terra[1b], but both ships were destroyed before they could escape the System[1d]. Afterwards, Kanath's fleet returned to the moon and he ordered his forces to invade the moon and kill the Cadians. This began the Battle of Faith's Anchorage[1e] and the outnumbered Cadians were overwhelmed by the Sons of Malice and the hordes of slaves they had at their command. Before the Cadians were killed, several other Chaos Warbands arrived[1f] and helped massacre the few survivors that still remained[1g]. This was not the end of the battle, however, as the Chaos Warbands were unaware that another Imperial fleet fleeing from Cadia, had also arrived in the system. Led by Admiral d'Armitage, the Imperial fleet launched a surprise attack on the Chaos warships in Faith's Anchorage's orbit while the majority of their forces were still on the moon. Caught between the need to either fight or gather their forces from the moon, only a few managed to escape from the battle[1h]. Afterwards, General Isaia Bendikt deployed his Cadians to Faith's Anchorage, and in two weeks they purged the forces of Chaos from the moon's surface. It is not known if Kanath was killed in the battle.[1g]

Kanathara
Kanathara, Whose Hooves Shatter Mountains and Whose Voice Lulls the Sun, is a Slaanesh Keeper of Secrets.[1a] He is considered a prince among Slaanesh's court and is held in the same high esteem as N'Kari and Shalaxi Helbane; though not as beloved as they are. Sometime after the Horus Heresy, Kanathara encountered Fabius Bile above Sublime[1b] and was insulted by the mortal. While Bile manged to escape the Keeper's wrath, Kanathara vowed they would meet again and this finally occurred during the Battle of Belial IV. As Bile's forces fought the invading Coven of the Thirteen Scars, Kanathara was among a horde of Slaanesh Daemons that Bile's ally, Saqqara unleashed upon the Coven. Though the Daemons fought against the Haemonculi, as their Chaos God had demanded, they were too numerous for the Diabolist Saqqara to control and Kanathara was able to begin hunting for Bile. The Keeper eventually found his target and gleefully told the mortal he had come to take his vengeance. Kanathara then stabbed Bile with his sword, but once again the mortal managed to escape from the Keeper[1a]. This time, though, Bile had been grievously wounded by Kanathara and collapsed near death, not far from the Keeper. But before Kanathara could deliver the death blow, Bile's daughter Melusine intervened and kept the Keeper at bay long enough for Saqqara to appear. Before Kanathara could stop him, the Diabolist was able to seal the Keeper within one of his flasks that he kept captured Daemons in. However, Saqqara deemed Kanathara to be too dangerous to keep and tossed the flask into a group of nearby flowers. As Saqqara and Melusiine left with Bile, the Diabolist said Kanathara could use his time in the flask, to learn the skill of patience.[1b]

Kandar Vor Ostrakhan Lo Hannick
Honoured Captain Kandar Vor Ostrakhan Lo Hannick[2b] was the commanding officer of the 7th Paragonian Super-heavy Tank Company, active in the late 300's.M41.[1][2a]

Kandred
Kandred was an exemplary White Consuls Chaplain attached to the Fourth Company under Captain Memnon when the 13th Black Crusade began.[1a] Due to Memon's Company being the least combat ready of the Chapter, the majority of the Fourth remained behind to garrison their homeworld, Sabatine, while the bulk of the Chapter's forces left to defend the Cadian Gate. Disaster struck when the Great Rift was created and The Blackness caused the garrison to lose contact with the wider Imperium.[1a] This allowed the Lords of Silence and the Weeping Veil Chaos Warbands to successfully invade Sabatine and they easily destroyed the White Consul garrison.[1b]

Kane's Sorrow
Kane's Sorrow is a Death World that was the site of a battle where the Imperial Knights of House Cadmus and the Catachan 203rd defeated the Ork forces of the Arch-Arsonist of Charadon.[1]

Kania Dhanda
Kania Dhanda is the Speaker for the Chartist Captains and served as one of the High Lords of Terra, during the Thirteenth Black Crusade. Kania was one of the High Lords which supported Chancellor of the Imperial Council Lev Tieron's attempt to push through a Dissolution act that would free the Adeptus Custodes from their vows on Terra.[1a] Kania Dhanda was one of the three High Lords that collaborated with Lord Inquisitor Adamara Rassilo's and Master of the Astronomican Leops Franck's cabal to smuggle a Dark Eldar Haemonculus onto Terra in order to repair the failing Golden Throne. However when the creature escaped and began to run amok of Terra, Dhanda panicked and withdrew from the plan[2]. She was later removed from the Senatorum Imperialis and replaced by Lord Commander Militant Mar Av Ashariel, during Lord Commander Guilliman's reforms to the Imperium. This was due to the Lord Commander having decided that, in the wake of the Great Rift, the Senatorum needed to be orientated more closely towards military, rather than civilian matters. However while she was no longer a High Lord, Dhanda retained her position as Speaker and retreated to the Nexus Axiomatic to rebuild the Imperium's shattered trade routes.[3]

Kanish
Kanish the Evermore is a Necron Destroyer Lord, who commands the Cohort of Kanish army[1b] and the C'tan Shard of the Nightbringer it contains.[1c]

Kanjubal Stormblade
Kanjubal Stormblade is a veteran Primaris Space Marine of the White Scars Chapter, serving with the Chapter's 1st Company as a member of the 6th Veteran Squad.[1]

Kannita Yel
Kannita Yel was a Null Maiden in the Sisters of Silence, during the Horus Heresy. She is known to have archived the post-battle reports of the Axandrian Incident, into the Imperium's records.[1]

Kannon
The Kannon is a classification of a general type of Ork artillery weapon.[1]

Kant
Kant was a Lieutenant of the Krieg 22nd Armoured, who served under Captain Mahler in the regiment's 1st Tank Company. Kant had command of the company's Second Squadron of Leman Russ Battle Tanks.[1]

Kantakkha
Kantakkha is a Chaos held Forge World.[1] Sometime after the Great Rift's creation, Kantakkha's rulers struck an alliance with the servants of Tzeentch, which was to lead to great potency for both sides. However, the Death Guard's 2nd Plague Company heard word of their alliance and launched an invasion of the Forge World. Now whatever plans Kantakkha's rulers and the servants of Tzeentch had are stymied, as they strike back against the Death Guard. To make matters worse, the 2nd Plague Company has spread the Nurgle disease known as Ferric Blight across Kantakkha and their conflict has now spread to engulf three entire Systems.[1]

Kanth
Kanth is a moon which orbits the gas giant Greater Eydolim.[1b]

Kantim Secondus
Kantim Secondus was the site of a battle between the Imperium and Blackshields, during the Horus Heresy.[1]

Kantrael
Kantrael is a world of the Imperium.[3]

Kantu Vambrace
The Kantu Vambrace is a Grey Knights relic.[1] This curved layer of ceramite was recovered from the pyrrhic victory upon the Death World of Kantu. The defense of Kantu by the Grey Knights has coalesced into this vambrace, instilling the bearer with a sense of immovable resolve. With the spirits of such lost brothers strengthening his will, he withstands the most terrible of onslaughts and shrugs off esoteric attacks.

Kantus
Kantus was a Space Marine of the Relictors Fourth Company, serving as a member of Sergeant Juster's squadron during the Third War for Armageddon.[1a] While scouring the Equatorial Jungles of Armageddon in search of Angron's Monolith, Kantus triggered a Feral Ork explosive that had been concealed in the undergrowth.[1b] Kantus died when he threw himself onto the cache of explosives as they detonated, in order to protect his Battle-Brothers.[1c]

Test of Morkai
The Test of Morkai is one of the final trials of Aspirant Space Wolves. Although the nature of the tests and training which Aspirants undergo at The Fang can vary widely, the Test of Morkai always forms part of their final ordeal. During the Test, the Aspirants are transported a great distance from The Fang, and left with minimal clothing and gear, to make their way back alone. At this point, they have been implanted with the Canis Helix, the first and most basic component of the Space Wolves' gene-seed.[1a] The Test is not only one of survival, requiring the Aspirant to reach the Fang despite the dangers of extreme cold, sparse food, and Fenris' numerous predatory beasts, but also of fortitude. Some Aspirants, pressed by the harsh conditions, succumb to the Curse of the Wulfen and become feral beasts, who never return to the Fang, and instead become one of the many dangers who stalk other Aspirants.[1a] Wolf Lord Ragnar Blackmane won early renown during his Test, for slaying a Black-maned Fenrisian Wolf, one of Fenris' largest and most dangerous predators, and dragging its massive pelt back to the Fang with him, earning him his cognomen.[1b]

Testament of Hate
The Testament of Hate is a suit of Power Armour belonging to the Blood Ravens Chapter. Prayer strips sealed to the Testament of Hate by Reclusiarch Mikelus read: "I am a Blood Raven born into the starry sky on wings of hate. Hate for the alien and his opposition to Man. Hate for the treasons of brothers and fathers."[1]

Testudo
The Testudo was an Armoured Personnel Carrier used by some Imperial Army regiments during the Great Crusade. It was lightly armoured and had a troop capacity of one squad. Rather than tracks, the vehicle had solid tires.[1a]

Tetaros Kast
Tetaros Kast was a Princep of Legio Oberon, during the Horus Heresy and commanded the Battle group Avalon, when the Imperium was betrayed at Calth.[1a] He was among the few of Legio Oberan to escape and later brought word of Warmaster Horus' rebellion to Legio Praesagius on Gantz. Once they learned of the loss of most of their Legio at the Traitor's hands, Praesagius' most senior surviving Princeps, Dae Vergos, sought vengeance. She took command of the Legio and declared the beginning of the Crusade of Iron, against Horus' forces[1a]. Kast would join the Crusade and took part in the battle of Ulixis, against the traitorous Legio Infernus, which ended in a victory for the Imperium.[1b]

Tetchvar
Tetchvar is a Chaos Champion and Cultist leader. Once a Commissar of a newly raised Procel Regiment, in desperation and madness Tetchvar threw open the gates to a besieged fortress he was stationed at, inviting the attackers in. As a reward he was spared by the Chaos invaders, but his stormcoat was permanently stitched into his flesh as an eternal reminder of his past treachery. He went on to ally with the Cult of the Red Haze under Anarkus and the Crimson Slaughter in the Battle for Bane's Landing.[1]

Tethesis
Tethesis was brother to the Eldar who would become Asurmen, the first Phoenix Lord.

Tethris
Tethris was an Imperial world subjected to Exterminatus after being overrun by the Tyranids.

Tethys Expanse
The Tethys Expanse is a League of the Leagues of Votann.[1]

Tetra
The Tetra is a light anti-grav reconnaissance vehicle used by the Tau Empire. Operated by a two-man Pathfinder Team, it is not a true combat vehicle, instead designed for long-range patrols and infiltration missions.[1]

Tetracauron
Tetracauron was the Princeps Senioris of the Legio Ignatum's 6th Maniple, during the Siege of Terra and commanded the Reginae Furorem.[1] During the battle, Tetracauron took park in the battle at the Mercury-Exultant Killzone along with the bulk of the Legio Ignatum. He aided Cadamia of the Ordo Sinister, empowering the Prefect and his Psi-Titan by firing a Vortex Missile into its midst.[1a] He died in the final stages of the battle for the Mercury-Exultant Killzone when the Legio Mortis Imperator Titan Dies Irae destroyed the Reginae Furorem.[1b]

Tetrahric Uprising
The Tetrahric Uprising began when when a dozen once loyal worlds turned from the light of the Emperor and rebelled against the Imperium. In response, the Solar Hawks Chapter invaded the rebellious worlds and waged a campaign that saw hundreds of vicious tank-on-tank engagements that successfully ended the Uprising. The Battle of Brokentread Plain, on Haus K5, remains the most well-known though; there, a single Solar Hawks strikeforce, consisting of a hundred vehicles, faced thousands of renegade Leman Russ tanks. For days, the two sides duelled through the dust kicked up from grinding treads and booming cannons until at last only a graveyard of shattered rebel armour remained.[1]

Tetrarch Heavy Lander
The Tetrarch Heavy Lander is a class of Imperial Navy orbit-to-surface dropship. The Tetrarch is able to land an entire Company of troops.[1]

Tetrarch of Ultramar
Tetrarch of Ultramar[1b] was a rank used by the Ultramarines during the Great Crusade.[1a] It fell out of use following the Horus Heresy, but was later reinstated in M42.[3]

Tetrarchs Guard
The Tetrarchs Guard are Regiments of the Astra Militarum. Twelve Regiments took part in the Stygius Crusade and were among the Imperium's forces that defended Mordia, during the Invasion of the Stygius Sector.[1]

Tetsujin Class Cruiser
The Tetsujin Class Cruiser was a class of Cruiser. It used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Teturact
The Teturact is a powerful Mutant entity that was born at an Adeptus Mechanicus Genetor facility located at Stratix Luminae.

Teus
Teus was a human aspirant of a Space Marine Chapter.[1c] Teus was born on Baal Secundus, the son of Uigui the water seller.[1a][1c] He attempted to become an aspirant of the Blood Angels, journeying to Angel's Fall to undertake the challenges. He initially showed promise, as he was genetically compatable with the Chapter's gene-seed. However, during the trials, he fell and sustained a brain injury.[1c] He was rejected and sent home with brain damage; as a result, his father often abused him and referred to him as an "idiot".[1a] Two years later[1c], Teus and his father were amongst the civilians drafted by the Blood Angels to defend the chapter's fortress-monastery on Baal against the invading tyranids of Hive Fleet Leviathan.[1b] In the aftermath, as Uigui lay dying from contamination caused by a tyranid parasite organism, Teus was approached by a Sanguinary Priest. Due to the losses the Blood Angels and their Successor Chapters suffered, all genetically-compatable Baalite youths were being inducted into the Chapters of the Blood. The Priest determined that Teus's brain injury was repairable and, as he was still suitable for implantation, he was recruited.[1c]

Teus Sullus
Teus Sullus was a Captain of the Ultramarines during the Great Crusade and Horus Heresy.[1] An old veteran commanding the 39th Company, Sullus survived the treachery of the Word Bearers in the Battle of Calth and was part of a force of survivors under Remus Ventanus. Sullus was goaded into killing Word Bearers commander Morpal Cxir during the battle, which allowed the Daemon Samus to enter the Materium. Trying to make up for his outburst, Sullus attempted to slay the Daemon but was badly damaged in the process. Sullus survived, and though crippled took part in a final defense against a counterattack by Foedrall Fell.[1]

Teutanus Crusade
The Teutanus Crusade was a Black Templars Crusade, that cleansed the Pleiades Cluster of the Imperium's enemies.[1]

Xenothan
Xenothan was an Imperial Assassin.[1a]

Xenowars
The Xenoswars was a series of battles fought by an Imperial Crusade, between M33-M34, as they attempted to destroy the Biel-Tan Craftworld.[1] This was after the Imperium suffered a series of raids at the Eldar's hands, and they battled the elusive Craftworld's forces across a dozen systems of the Segmentum Tempestus. The Crusade, however, was dragged into conflicts with several other Xenos species by Biel-Tan in the process. After later becoming embroiled in a three-year war with a nascent Ork empire, the Imperial forces finally abandoned the hunt for the Craftworld and the Crusade was disbanded. The Tome Keepers who served in the Crusade, however, made detailed notes on the foes they faced and vowed their Chapter would never be tricked by the Eldar again.[1]

Xenrick
Xenrick is the site of a battle between the Imperium and Craftworld Biel-Tan. The divining Silver Skulls Chapter became one of the few Imperial forces who could respond in anyway to the Eldar's unpredictable raids.[1]

Xentep Korazon
Xentep Korazon is a Infernal Master of the Thousand Sons.[1]

Xenthul
Xenthul the Awakened is a Thousand Sons Exalted Sorcerer.[1]

Xeper
Xeper was the Imperial designation for a Hive Ship[1b] of Miral Rex, a splinter of Hive Fleet Kraken.[1a] Full designation #16902 Xeper, the vessel was present when Miral Rex invaded the Miral System. It was noted to be the twin of the hive ship Omerta.[1a] As with all of the vessels of the splinter fleet, Xeper was named after a monster or dark figure of Sotharan myth.[1a]

Xerantius Kaysor Lorentis
Xerantius Kaysor Lorentis is a Shield-Captain in the Adeptus Custodes.[1]

Xerathis
Xeerathis is the current Archon of the Kabal of the Broken Sigil. He is known for his love of terror tactics and spreading fear, so much so that other Archons look down on him for the "predictability" of his strategies.[1] Infamous across the Imperium, entire conclaves of Ordo Xenos Inquisitors seek his demise and on multiple occasions Xerathis has found himself the quarry of Deathwatch Kill Teams. However it is said that he can even bring a Space Marine to cower in fear.[1]

Xereth
Xereth is a Black Legion Sorcerer.[1]

Xereus
Xereus is a Chaplain of the Howling Griffons Chapter who fought alongside Captain Xerxes in the Crusade of Fire.[1]

Xereus Crusade
The Xereus Crusade was an Imperial Crusade prosecuted by the Black Templars Chapter.[1] One military action undertaken during the Xereus Crusade was the purging of a deviant Imperial cult on Bornvel known as the Church of the Returning Emperor.[1]

Xerid
Xerid is an Ultramarines Codicier who was part of a combined Ultramarines and Blood Angels task force that came to the aid of the Hive World Pandora Prime after it was invaded.[1]

Xeriis
Xeriis the Unrelenting is a Sons of Medusa Redemptor Dreadnought, who serves in the Chapter's Atropos War Clan. He is currently a part of a Crusade Force, led by Atropos' Iron Thane Morn Graevarr.[1]

Xerill
Xerill is a Master of the Forge for the Deathwatch and a member of the Iron Hands.[1]

Xerophus
Xerophus is the current Master of the Dark Angels 9th Company and the Master of Relics.[1] He has successfully undergone the operation, to become a Primaris Space Marine. It was not an easy choice, though, as Xerophus did not want to risk an ignominious death on an Apothecary's slab. However, the rewards of doing so ultimately made him decide to have the procedure done.[2]

Xeros Darsway
Xeros Darsway is the current Chief Librarian of the Imperial Fists.[1] As an Epistolary, Darsway helped Tor Garadon guide the Imperial Fists through Shon'tu's Battle Barge Tamunash.[2] He later replaced Vidos Harn as Chief Librarian.[1]

Xerxes
Xerxes is a Captain of the Howling Griffons who led a strike force from his Chapter in the Crusade of Fire.[1]

Xerxes Campaign
The Xerxes Campaign was a battle waged by the Iron Hands Chapter, that the venerated warrior Axagoras took part in. The battle tactics and strategies he developed during the Campaign, are now used in the initiation of aspiring Iron Hands into the Chapter.[1]

Xerxes Quintus
Xerxes Quintus is the fifth planet of a harsh white sun. It had lost contact with the Imperium thousands of years before and had no knowledge of the origins of human settlement there or of the Emperor of Mankind. It was an Agricultural World harbouring a large percentage of mutants and psykers. This generated a tradition of neighbours raising each other's children so that their parents would not have to condemn their own offspring if they proved to be tainted. The language is a highly bastardized version of High Gothic punctuated by oaths. Their religious beliefs are heretical by the standards of the Imperium, holding no saviour figure but rather a reviling of the God of Change, whom they blame for the prevalence of mutation among them. It is most notable as the birthplace of Inquisitor Jaq Draco, whose parents were adepts of genetics given a lifetime assignment to help reassimilate Xerxes Quintus into the Imperium. The planet had been recontacted by the Imperium approximately a century before Jaq's birth and plans were being made to utilise it as an agricultural export world, which would in turn allow exploitation of the mineral wealth of its sister world Quartus.

Xerxis Akkerun
Xerxis Akkerun is the Pit Champion of the Maws of the Arena, World Eaters Warband.[1]

List of Admirals
A list of Admirals of the Imperial Navy.

List of Anti-Imperial Rebellions
List of Anti-Imperial Rebellions all across the galaxy and time.

List of Archons
The following is a list of Dark Eldar Archons.

List of Artificial Beings
This is a list of Artificial Beings known to exist (or have existed) in the universe of Warhammer 40,000.

List of Astra Militarum regiments
Known regiments of the Astra Militarum, arranged by world:

List of Audio Books
The following is a complete list of Audio Books (audio versions of printed media) and original Audio Dramas produced by the Black Library. Entries are split into Warhammer 40k and the Horus Heresy Series

List of Battle Barges
A list of Space Marine Battle Barges.

List of Battles of the Ultramarines
For ten thousand years, the Ultramarines have battled the enemies of the Emperor of Mankind whenever they threaten the Imperium of Man.[Needs Citation]

List of Cadian Armoured Regiments
The following is a list of known Armoured Regiments of the Cadian Shock Troopers.

List of Cadian Trooper Regiments
The following is a list of known infantry regiments of the Cadian Shock Troopers.

List of Cardinals
Cardinals are high-ranking members of the Ecclesiarchy.

List of Chaos Cults
Known Chaos Cults:

List of Chaos Lords
A list of Chaos Lords, mortal leaders of Chaos warbands.

List of Chaplains
The following is a partial list of notable Space Marine Chaplains.

List of Chapter Masters
Chapter Masters are the leaders of Space Marine Chapters.

List of Ciaphas Cain characters
The following is a list of Characters that appear in the Ciaphas Cain Novel Series by Sandy Mitchell. N.B. Spellings are conjectural for characters that have (thus far) appeared only in the audio book, Dead in the Water.

List of Colonels
A list of Colonels of the Astra Militarum.

List of Commissars
The following is a list of known Commissars.

Euphemia King
Euphemia King was a Sisters of Silence Vigilator Mistress, during the Horus Heresy.[1]

Euphoros
Euphoros is a Paradise World that was designated World One-Forty-One-Nineteen during the Great Crusade and were brought into compliance in a quick and bloodless action.[1] It is a world with polychromatic deserts at the poles and deltas, floodplains and crystal-clear waterways at the equatorial regions. These regions are lush areas of vegetation, visible from orbit. The smell of the blooming mangroves would drift over the southern dunes while the northern deserts are dotted with oasis-townships, orbital ports and fields of desert fruits and optimized grain crops. [1] It is orbited by a mineral rich moon named Phibea, that the population of the world has mined out, leaving it a husk in orbit of the world. The minerals were used to build a gigantic palace fortress at the northern pole, that housed the majority of the population. This palace was named the Great Selenic.[1] During the Horus Heresy, the Emperor's Children occupied the Great Selenic, using it for their pleasures. The Iron Warriors used the Great Selenic palace and the Emperor's Children as target practice for some of their newly acquired siege weapons, much to the Emperor's Childrens chagrin. [1]

Euphrati Keeler
Euphrati Keeler was a remembrancer attached to the 63rd Expeditionary Force in the closing months of the Great Crusade.[1a] As a result of later events, she would later be canonized as one of the first Saints of the Imperial Cult.

Euphrica’s chalice
Euphrica’s chalice is a holy relic of the Calixian Ministorum, with which Saint Euphrica slacked her thirst during her century-long pilgrimage.[1] The ostentatious chalice was gifted to the saint by the Rogue Trader captain of her Pilgrim vessel, in thanks for banishing a Daemon that had snuck in during a Gellar Field failure.[1] Broken pieces of a ceramic bowl are falsely presented as the relic inside the sacristy of Scintilla's Cathedral of Illumination.[1]

Eurakote Steelmaster
Eurakote Steelmaster was a Magos of the Adeptus Mechanicus.[1] He was present during the construction of the Hellhammer Super Heavy Tank Ostrakan's Rebirth, notably voicing his celebration when the tank was named.[1]

Euramedes
Euramedes is a Contemptor Dreadnought within the Adeptus Custodes and, in the aftermath of the Great Rift's creation, he often serves within Shield-Captain Archturus Paliades' Gilded Talons Shield Company.[1]

Eurayalis Bane
Eurayalis Bane is a Land Raider Redeemer of the Atropos Clan Battle Company of the Sons of Medusa Space Marine Chapter.[1] This honoured Land Raider Redeemer fought in the Galen Subjugation during the Badab War. After all of its ammunnition wasexhausted it continued to fight ramming the enemy forces with its heavy.[1]

Europae
Europae is a Battle Barge in service with the Blood Angels Chapter. During the engagement at Sabien the Europae was under the personal command of Chief Librarian Mephiston[1a], and the vessel suffered great damage during close range combat with her sister ship, the Bellus and the Chaos Desolator Battleship Misericorde, the flagship of Warmaster Garand, the Witch Prince of Helica.[1b] While the Bellus was destroyed and the Misericorde sent into retreat, the Europae's crew kept the ship intact and prevented it being destroyed by the Word Bearers and the followers of Arkio.[1c]

Eurydice
Eurydice is a cursed jump pack used by Raptor Captain (later Warsmith) Rhodaan of the Iron Warriors. His most valuable piece of wargear, he claimed it from his former brother, Sergeant Gaos, during the coup in which Warsmith Andraaz overthrew his predecessor. The jump pack is possessed by the warp, and therefore has capabilities beyond anything produced by the Adeptus Mechanicus of the Imperium. It is also semi-sentient and dangerously fickle, having deliberately failed Gaos and dropped him to earth to be killed. For this reason, its daemonic equivalent of a machine spirit requires constant placating with hymns and infusions of human blood.[1] In addition to its thrusters, Eurydice is augmented by a pair of outstretched wings, sheathed in reptilian leather.[1]

Eurydice (Imperial Saint)
Eurydice is an Imperial Saint, who is worshiped on the Hive World Alecto.[1a]

Eurydice (World)
Eurydice was an Imperium Paradise World, until it was plague bombed by the Blighted Ones Warband during their assault on the Ixaniad Sector.[1]

Eurykidas DeMartos
Eurykidas DeMartos, the saga-poet, was a remembrancer during the Great Crusade and in the early days of the Horus Heresy. He had been attached to the World Eaters. [1]

Eurytion
Eurytion is a a planet in the Palatine Sector. The Sister Repentia who would become Saint Celestine lived and met her first death here.[1]

Eusebius Nomandes
Eusebius Nomandes is a Lord Inquisitor of the Ordo Xenos. He gives intensive lectures on the history of xenos that have been encountered by the Imperium, based off of interrogations, autopsies and notes he has taken of Xenos in his long career in the Ordo.[1]

Eustace Mendoza
Eustace Mendoza was the Chief Librarian of the Crimson Fists Chapter in 989.M41.[1] He was killed during the Invasion of Rynn's World.[2]

Eustakius
Eustakius is a Golden Halos Chaplain, who led a ritual ceremony that saw the relic Palamas Blade, returned to the Chapter's Reclusiam vaults.[1]

Eustis Majoris
Eustis Majoris is an Imperium world[2] and the subcapital of the Angelus Subsector.[3] Eustis Majoris is a Hive World that serves as the capital world of the Angelus Subsector.[3] It is a poor and old world where most of the industry is falling into disuse and the main claim to relevancy the world has is that it serves as the administry world of the subsector, which it acts as the bureaucratic hub of two-dozen Imperial worlds.[4b]

Euthenia XX
Euthenia XX is an Agri World of the Imperium that was attacked by the combined Chaos forces of the Flawless Host and Night Lords in 310.M41.[1]

Eutoria
Eutoria was once an Imperium world, until its islands were lost due to an infestation of numerous Feral Ork tribes. It was later reclaimed by the Imperium during the Rithguard Crusade and is noted for being where the Freeblade Crimson Reaper first appeared.[1]

Guardian's Blade
The Guardian's Blade is a relic of Death Company of the Blood Angels.[1] The Guardian’s Blade is a powerful glaive encarmine. This ancient sword was crafted at the height of the Legion’s power, and is said to have once belonged to the personal armoury of Azkaellon himself. After the Legion divided, and Azkaellon vanished from Chapter records, the Guardian’s Blade was passed to only the most worthy heroes of the Blood Angels – until one day its former bearer fell to the Black Rage and died in service as a Lost Brother. After this tragedy, the sword was interred in the Forbidden Armoury and issued in sorrow only to lost heroes of the Death Company. The Guardian’s Blade is famed for its powerful razor-sharp edge, which can cut through the most robust armour in the galaxy. Those foes that face its wielder cannot hope to stop the sword from cutting them down.[1]

Guardian (ship)
The Guardian was a Dauntless Light Cruiser that was active during the Gothic War.[1]

Guardian Axe
Guardian Axes were power weapons that were used by the Legio Custodes, during the Great Crusade and Horus Heresy. Like the Guardian Spear, they were equipped with bolt weapons.[1]

Guardian Drone
Guardian Drone may refer to: Guardian Drone (Blackstone Fortress) - Type of construct found on Blackstone Fortresses Guardian Drone - Type of Tau Drone

Guardian Drone (Blackstone Fortress)
Guardian Drones are giant robotic war machines, that defend Blackstone Fortresses from intruders[1]. Guardian Drones begin to appear when the defense systems aboard a Blackstone Fortress detects increased hostility and intrusions. Though similar to Spindle Drones, they are much larger and heavily armored. Mass-fire with heavy artillery and Plasma Weapons are the most effective method of dealing with them.[3] In battle, they can unleash Hover Drones that will intercept any attacks aimed at the Guardian Drones.[2] The presence of a Guardian drone sends their smaller Spindle cousins into a frenzy.[3]

Guardian Helm of Xellethon
The Guardian Helm of Xellethon is an Eldar relic. Crafted aeons ago by the master smith Xellethon, wearing it amplifies the presence of the wielder's soul in the spirit world, allowing nearby Ghost Warriors a brief opportunity to intervene before its wielder faces doom.[1]

Guardian of Aquinas
The Guardian of Aquinas is an Avenger Class Grand Cruiser and part of the Martian Defence Fleet.[1] The ship dates back to at least the Horus Heresy, where it took part in the Battle of Molech.[2]

Guardian of Faith
The Guardian of Faith is an Astartes boltgun and a relic of the Blood Ravens chapter. Awarded to the Blood Ravens after the defense of the Damocles cluster, this Godwyn De'az pattern-bolter bears the sigils of both the chapter and the Sisters of Battle.

Guardian of Flame
Guardian of Flame was a Frigate in the XVIII Legion when it was led by Legion Master Cassian Vaughn during the Great Crusade, and took part in the XVIII's campaign to save the Imperial Systems of the Taras Division from an Ork invasion.[1] Despite their best efforts, though, the vastly outnumbered XVIII could not stop the advance of the over a million strong Ork horde and could only slow the Xenos down long enough for the populations of invaded worlds to evacuate and escape into the void. They did this repeatedly, from one fallen System to another, and the world Corcyra in the Anteros System was no different. However, after Corcyra was evacuated, Legion Master Vaughn intended to stop the Orks' fleet from advancing into the highly populated Taras System. This plan failed miserably, though, after hundreds of Ork ships emerged from behind their Attack Moon and sped towards the Legion's fleet. Caught by surprise, the XVIII's fleet pulled away and regrouped, but the Guardian of Flame was among those ships that were surrounded and destroyed by the Orks' sudden attack.[1]

Guardian of the Dragon
The Guardian of the Dragon was a title held by certain humans who guarded the remains of the Dragon of Mars.[1] These individuals resided on the Adeptus Mechanicus homeworld of Mars; their duties were to prevent the servants of the Dragon from freeing their master and to prevent the truth of the Mechanicum being released. The truth of the matter was the Emperor had laid the groundwork of the Mechanicus during ancient times and used the technologies of the Dragon of Mars to help bring about the creation of advanced technology.[1] Semyon was the previous Guardian but passed on his responsibilities to Dalia Cythera.[1]

Guardian of the Shroud
The Guardian of the Shroud is a title held by a member of the Blood Angels, who is charged with protecting the Chapter's sacred Shroud of Sanguinius relic.[1]

Guardian spear
The Guardian Spear is a traditional weapon of the Adeptus Custodes.[1]

Guardians (Ultramarines)
The Guardians are a Tactical Squad of the Ultramarines' Fourth Company, led by Sergeant Learchus Abantes. They earned their name during the Second Pavonis campaign, when, under Captain Uriel Ventris's command, they executed a daring drop pod assault on the Tau's vulnerable rear that crippled their offensive.[1]

Guardians of Celeres
The Guardians of Celeres are a Space Marine Chapter of unknown origins.[1]

Guardians of the Covenant
The Guardians of the Covenant are a Successor Chapter of the Dark Angels, of an unknown founding.[3]

Guardsman
Guardsman is the generic term for any member of the Imperial Guard, regardless of rank,[2a] but is also synonymous with the lowest enlisted rank of Trooper.[4] There are untold billions upon billions of Guardsmen in service, such that even the Departmento Munitorum has no idea of the true number of Guardsmen in existence.[1a][3a] These are normal men and women of the Imperium, called upon to serve the God-Emperor of Mankind and protect His realm against all threats. That they do so against a galaxy full of eldritch horrors, foul xenos and other nameless terrors is a heroic testament to their courage.[5a]

Guardsman of the Week
The Guardsman of the Week is a prestigious garland award, that The Regimental Standard gives weekly to Astra Militarum Guardsmen.[1]

Guarnerius
Guarnerius is a Rogue Trader who is known to have had dealings with the T'au.[1]

Gubbinz (Big Mek)
Gubbinz is an Ork Big Mek.[1]

Gudnar Svardson
Gudnar Svardson is the Charter Lord of Necromunda's Svardhol, Ironhead Squat clan.[1]

Vilnus
Vilnus is the current Deathwatch Commander of Watch Fortress Haltmoat.[1] When the Watch Fortress began receiving numerous reports of ships disappearing near the Tiamet System, Vilnus set a Kill-Team, led by Watch Sergeant Gjunheim, to investigate the System held by Hive Fleet Tiamet. Though the Kill-Team was able to infiltrate the System they soon met with disaster and were killed on the Jungle World Ziaphoria. The Kill-Team's ship returns to the Watch Fortress, but it bears a final vox transmission by Gjunheim, warning of a nightmare organic structure they had discovered. The Watch Sergeant reported, that it spanned an entire continent on Ziaphoria and when they approached it, the structure pulsed and sent out a tsunami of psychic energy. This caused the death of the Kill-Team's Librarian, which alerted the Hive Fleet to their presence and the Kill-Team had been torn apart by the Tyranids. Once Vilnus had finished with the message, he had it sent out to the Ordo Xenos and it eventually reached the ears of the excommunicated Inquisitor Kryptman. The former Inquisitor of the Ordo Xenos then traveled to Watch Fortress Haltmoat and Vilnus agreed to meet with him. As they talk, Kryptman shares his own grim theories, regarding the Xenos structure and Hive Fleet Tiamet, and together the two begin to formulate a plan that will see whatever the Tyranids are creating in the Tiamet System, utterly obliterated.[1]

Vils Andarion
Inquisitor Vils Andarion is one of several Ordo Xenos luminaries drawn to Watch Fortress Erioch since the Jericho Maw Warp Gate has opened. His primary interest is in the gate itself, but the dangers in the Well of Night have driven him to Erioch to pursue his investigations. Here he can at least study data gathered about the warp gate in its dormant state throughout the Age of Shadows. Andarion has a theory that the warp gate and several of the older xenos sites scattered around the Jericho Reach are somehow interconnected. If he is right, the opening of the warp gate portends some truly dire events at those sites in the future. The Inquisitor keeps a substantial retinue of adepts, savants and servitors at the Tower of Brass for this very purpose.[1] Andarion has also made several expeditions to the planets Jove’s Descent and Karlack following in the footsteps of the missing Inquisitor Zaer Vincent. Andarion's interest in the local myths of a city beneath the sea brought him to Karlack prior to Vincent's disappearance and the two co-operated in the investigation for a time. He has resolved not to let the matter of Inquisitor Vincent's disappearance drop until Vincent, or more than likely his slayer, is found.[1]

Viltry
Viltry was a Captain of the Phantine Fighter Corps active during the Sabbat Worlds Crusade, commanding a squadron of six Marauders designated Halo Flight.[1]

Vimox
Vimox was the site of a battle involving the Dark Angels Chapter, sometime after the Great Rift's creation.[1]

Vincente Sixx
Vincente Sixx was a member of the Raven Guard legion during the Horus Heresy. He was an apothecary and became Chief Apothecary after the Dropsite Massacre. He is noted to be one of the youngest apothecaries in the legion, with only 15 years in the Apothecarion.[1]

Vincenze Farradocias Kazymar
Vincenze Farradocias Kazymar is a Radical Ordo Malleus Inquisitor, who has been declared a Heretic.[1] His downfall began, when he gained the aid of the Blessed Daemon Cult, in summoning the Prr'xakkatos Daemonhost into Realspace. Kazymar later unleashed the Prr'xakkatos to save Jhorvia V, from an invasion by the Festerlung Brotherhood Warband. As the Daemons and Warband fought, the Inquisitor then sought to destroy them with an orbital bombardment from his Cruiser Blade Inevitable. However it was driven off by a barrage from the Hammerblow; an Imperial Navy Battleship, under the command of the Ordo Malleus Inquisitor Danicha Hest. Kazymar then fled, but Jhorvia V was left in ruins, as the Festerlung and Prr'xakkatos continued their battle. Inquisitor Hest meanwhile, began seeking evidence that Kazymar was responsible for unleashing the Daemonhost and traced its summoning back to the Blessed Daemon. Before the Cult was destroyed by her forces, Hest gained a confession of Kazymar's guilt and she now seeks to kill the fallen Inquisitor.[1]

Vincies Subsector
Vincies was a subsector of the Scarus Sector, now known as Lucky Space, and bordering the Halo Stars.

Vincius
Vincius is an Ultramarines Lieutenant, who in M42 led a strike force to destroy the Chaos Warlord Hargaal Xere's forces on Bakhar Prime, after they established a stronghold there.[1]

Vincorum
Vincorum is an Ordo Hereticus Inquisitor who led the Sisters of Battle against the Coven of Thecula V in order to capture its Rogue Psyker leader, Baroness Apocrypha.[1] They successfully did so, but instead of immediately executing Apocrypha, Vincorum imprisoned her within a Incarcerator‎. This was because Inquisitor Lord Karamazov had specifically decreed that he would have the honour of burning Apocrypha after she was tried for her crimes at the Imperial Cathedral on Salem Proctor. However, before she could be transported off of Thecula V, the remaining members of Apocrypha's Cult launched an attack on Vincorum's forces in an attempt to free her.[1]

Vinculum Vitae
The Vinculum Vitae is an incredibly powerful and dangerous artefact Force Sword, that was recovered from the battlefield of Eonis Verge. It was there, that seven Chief Librarians from multiple Chapters gave their lives to banish a horde of Tzeentch Daemons. This left the Vinculum Vitae to be imbued with the terrible, psychic echoes of that engagement, and those who wield it unleash a torrent of catastrophic energy with each blow.[1]

Vinculus Crusade
The Vinculus Crusade was declared against the assassin-cult of the Peleregon cluster in 833.M41.[3]

Vindalex
Vindalex is an Imperium Forge World that was attacked by the forces of Chaos during the Gothic War in 151.M41.[1]

Vindicare Temple
The Vindicare Temple is one of the temples of the Officio Assassinorum.[1] Their specialty is the deployment of elite snipers.

Vindication of Terra
The Vindication of Terra is a Rogue Trader Cruiser in House Lamertine's fleet and serves in the Davamir Compact. It is charged with defending the House's flagship, Indomitable Soul, alongside the Vindication's fellow Cruiser, Throne's Justice.[1]

Vindicator
The Vindicator is a short ranged siege tank used by Space Marine Chapters. Based upon the Rhino chassis, it shares many of the same design features, though with equipment and armament optimized to deliver heavy ordnance at short range.

Vindicator (Chainsword)
The Vindicator is a Chainsword that was discovered by Captain Kruger's Ultramarines Company, in their pursuit of the Word Bearers Chaos Lord Zymran.[1]

Vindicator Laser Destroyer
The Vindicator Laser Destroyer is a tank-destroying variant of the Vindicator Siege Tank used by the Space Marines.[1]

Vindicators
The Vindicators were an Ultramarines Successor Chapter.[1a]

Amphi
Amphi are an abhuman strain hailing from the world of Lampra. They are known to possess shapeshifting properties. [1]

Amphian Deed
Amphian Deed was a Rogue Trader, who was active in the Koronus Expanse and was a scion of House Deed.[1]

Amphion
Amphion was a Word Bearers Sorcerer who, along with his fellow Sorcerer Zethus, were the personal advisers to the Dark Apostle, Eliphas the Inheritor, during the Dark Crusade on the planet Kronus[1a]. As the Blood Ravens Chapter assaulted their stronghold in the Deimos Peninsula, Amphion and Zethus invoked the powers of the Dark Gods and opened a Warp Portal that allowed Daemons and more of their Word Bearers brethren onto Kronus to aid in killing the Space Marines. It was not enough and Amphion fell defending the Warp Portal, which the Blood Ravens soon closed.[1b]

Amphion (Warship)
The Amphion was a Gloriana Class Battleship of the Imperial Armada during the Great Crusade. During the Horus Heresy, it led a flotilla of five capital ships against the traitor Forge World of Xana in the Xana Incursion in which it was heavily damaged.[1]

Amplified Ion Accelerator
The Amplified Ion Accelerators is a prototype Tau weapon.[1] Developed in secrecy over decades, this enormously powerful new weapons system has already proven its worth against the Necrons of the Sautekh Dynasty.[1]

Amputator
Amputators are savage claws that are used as weapons by Dark Eldar Haemonculi. The jagged teeth on the Amputators allow a Haemonculus to sever bones and cut corded muscles.[1]

Amulet, Prince Demark
Amulet, Prince Demark was a play written circa M2, attributed to the dramaturge Shakespire.[1][2]

Amulet of Warding
Often fashioned into the familiar cog and skull symbol of the Adeptus Mechanicus, the Amulets of Warding are rare, fist-sized amulets that contain powerful refractor field generators capable of warding off the fiercest blows and most violent assaults.[1]

Amulius
Amulius is a Primaris Lieutenant in the Ultramarines Chapter.[1]

Amun'an Morrus
Amun'an Morrus is a forbidden Dead World of the Calixis Sector.[1] During the Angevin Crusade, Amun'an Morrus' once-human machine population was judged too tainted to exist and was infamously destroyed by Exterminatus. Such horrors were attested to on this world that after its destruction its former location was stricken from all records, only to live on as a dark legend.[1]

Amunteaph
Amunteaph is a Necron Overlord of the Nihilakh Dynasty whose forces clashed with the Adeptus Custodes Shield Host known as the Fury of Terra sometime after the Great Rift's creation. Despite also having the aid of Trazyn the Infinite, Amunteaph's forces were easily defeated by the Custodes who were led in the battle by Captain-General Trajann Valoris.[1]

Amurael
Amurael Enka, also known as Amurael the Corrupted, is a Chaos Dreadnought of the Black Legion. Originally, Amurael was an Apothecary of the Sons of Horus who after the Horus Heresy became one of the Ezekarion, a close ally to Abaddon the Despoiler and a founding member of the Black Legion. Within the Black Legion, Amurael was known as the Master of the Flesh Harvest and worked with Iskandar Khayon to recover Moriana on Maeleum.[2] At some point, Amurael was cleft in two by a Khornate Daemon. His shattered remains were entombed in a Dreadnought allowing him to fight on, and he later took part in battles against the Crimson Fists.[1]

Amutio
Amutio, Death of Hope, is a Death Company Dreadnought in the Blood Angels Chapter who took part in the Diamor Campaign, where he served under Chaplain Daenor. It is not known whether he survived the campaign.[1]

Amyric Kel
Amyric Kel was a Techmarine in the Word Bearers Legion, who took part in the Dropsite Massacre. He was later captured by the Imperium and was interrogated (and tortured when he was uncooperative) for information pertaining to his actions during the battle on Isstvan V. Once his captors were satisfied that they had learned everything they could from Amyric, he was executed for his crimes against the Imperium.[1]

An'garrach
The An'garrach is a Traitor Legion Chainsword, that has one or more Nurglings imprisoned within it. The Daemon Weapon is more enthusiastic than most of its kind and exists to spread the illness that pours from it. However the An'garrach revs its motor and drools pus-filled oil with annoying regularity; perhaps explaining why the weapon has changed owners more times, than anyone cares to recollect.[1]

An'ggrath
An'ggrath the Unbound, the Guardian of the Throne of Skulls, Most Favoured of Khorne, Lord of Bloodthirsters and the Deathbringer[1] is one of[3] the mightiest Bloodthirsters yet summoned from the warp, and Khorne's most favoured servant. His name is only whispered among the Inquisitors of the Ordo Malleus and the ranks of the Grey Knights, for it invokes dread in even the greatest of the Emperor's heroes.[1]

An'kha'arak
An'kha'arak is a Bloodthirster of Khorne. It is said that the legion of the Greater Daemon butchered over fifty thousand Imperial servants during the fall of the world of Toreus.[1]

An Epilogue to Torment
An Epilogue to Torment is a book written by the Primarch Lorgar Aurelian the very same year he had won the Crusade against the Covenant's Old Ways on Colchis.

Ana Curth
Ana Curth was a surgeon who lived and worked in Vervunhive on the planet Verghast[1a] and who later became a medic of the Tanith First and Only Imperial Guard Regiment (the so-called "Gaunt's Ghosts").[1d][2a]

Ahenobarbus
Ahenobarbus was an Ordo Hereticus Inquisitor who presided over the Exterminatus of the planet Entymion IV after declaring it Extremis Diabolus .[1]

Ahhotekh
Ahhotekh is the Overlord-Regent of the Suhbekhar Dynasty.[1]

Ahi Tipua
Ahi Tipua is a Fallen Knight World.[1]

Ahired
Ahired was a member of the Imperial Fists Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Ahlek Threstinius
Ahlek Threstinius is a member of the Logos Historica Verita, who serves in Indomitus Crusade Fleet Primus.[1]

Ahluic Xotzin
Ahluic Xotzin is the current Chapter Master of the Obsidian Jaguars.[1]

Ahmand
Ahmand was a Veteran Sergeant in the Imperial Fists Legion, during the Horus Heresy.[1]

Ahmazzi
Ahmazzi is an Inquisitor of the Ordo Malleus. The sole Daemonhunter in the Tyrantine Cabal of the Calixis Sector, he is a grizzled veteran close to 300 years old. His career has taken him from Titan to the edges of the Imperium itself, and in the end has turned him into a pessimistic and cynical old man. He believes that the human race is currently driving itself towards inevitable extinction, which has led him to dabble with Radicalism. This in turn has seen him declared Excommunicate Traitoris by Puritan colleagues but none in the cabal save Anton Zerbe knows this.[1] Nonetheless he has no friends on the cabal and does not particularly care what others think of him. It is possible to gain his respect, but only if one displays courage and skill against a Daemonic foe.[1]

Ahmontekh
Ahmontekh, known as the Crimson Scythe, is the Phaeron of the Necron Suhbekhar Dynasty.[1]

Ahmuz Temekh
Ahmuz Temekh was a Sorcerer of the Thousand Sons and a survivor of the Burning of Prospero. One of the primary Thousand Sons commanders during the Battle of the Fang, Ahmuz followed his Primarch Magnus the Red into battle and commanded the main contingent of Rubicae marines. He was also fluent in the ancient xenos language Telap.[1]

Ahrak (Sorcerer)
Ahrak the Time Weaver[1a] is a Thousand Sons Temporal Infernal Master[1b], who commands the Coven Temporus Warband.[1a]

Ahrak Deathshriek
Ahrak Deathshriek is a Chaos Lord of the Night Lords.[1] During the Invasion of the Stygius Sector he led the invasion of Mordian from the Battlecruiser Virnacht. Ultimately he was wounded in single battle by Iron Hands Captain Caanok Var and his fleet crushed by a force of Iron Hands and their successors. What became of Deathshriek after is not known.[1]

Ahriman's Razor
The Ahriman's Razor are a thrallband of the Thousand Sons. It consists of Ahriman himself, Rubric Marines and Tzaangors.[1]

Ahriman: Key of Infinity (Audio Drama)
Ahriman: Key of Infinity is an audio drama by John French

Cephiivytra
Cephiivytra is a Hive World that has recently been re-conquered by the Imperium.[1]

Cerabas Crusade
The Cerabas Crusade was an Imperial Crusade that was set to launch into the Cerabas Sub-sector, until it was devastated by the Great Rift's creation.[1]

Cerabas Sub-sector
The Cerabas Sub-sector is a Sub-sector of the Galaxy.[1]

Ceramite
Ceramite is a form of ceramic material, used in higher-end types of Imperial armour such as carapace armour, power armour and Tactical Dreadnought Armour. Ceramite conducts almost no heat, making it especially heat-resistant and effective against energy-based weapons.[1] Ceramite is a kind of bonded ceramic armour, especially tough, but light. Repairs are made by setting new layers of ceramite over existing ones. Unlike metal, Ceramite doesn’t rupture or dent on impact and it takes a projectile of considerable power and high calibre to break through it.[2] Ceramite is a high thermal tolerance ceramo-metallic hyper alloy. [3]

Cerantes
Cerantes was a Captain in the Ultramarines Legion during the Horus Heresy; he was later given the title Lieutenant-Commander when he led a battlegroup against the Warmaster's forces. However, during their campaign, the battlegroup was imprisoned by the Necron Lord Trazyn the Infinite, who used a Tesseract Labyrinth to place them in stasis vaults beneath his fortress on Solemnace. They were kept in Trazyn's collection of beings who had garnered the Necron Lord's interest until the Thirteenth Black Crusade began. When Abaddon the Despoiler personally led the Chaos forces invading Cadia to battle, Trazyn, who had come to the beleaguered world's defense, sought to aid the Imperium's shattered forces. After throwing a Tessereact Labyrinth near the Despoiler, the Necron Lord unleashed an army composed of the Imperium warriors he had captured, Cerantes's battlegroup among them[1a]. Only a second had passed for Cerantes, since his capture and though he realized something was amiss, he immediately led his battlegroup against the Despoiler's forces, as they wore the symbols of Chaos. The Lieutenant-Commander soon clashed with Abaddon himself, but was no match for the master of the Black Legion, who easily killed Cerantes. Though they fought on after his death, Cerantes's battlegroup soon fell to the Black Legion as well.[1b]

Cerastus Pattern Knight
Cerastus Pattern Knights are an older type of Imperial Knight used during the Great Crusade and Horus Heresy. Several types of Cerastus Knights were produced during this time:[1] Knight Acheron Knight Atrapos Knight Castigator Knight Lancer

Cerastus Shock Lance
The Cerastus Shock Lance is a type of Titan Power Lance wielded by Knight Lancer walkers. This magneto-hydraulic power size of prodigious size has a disruption field which may also be projected as a powerful electromagnetic plasma blast over short ranges.[1]

Ceraxia
Ceraxia is a Heretek Tech-Priest of the Dark Mechanicum and the Governess of the Daemon Forge of Gallium within the Eye of Terror.[1] Gallium sought to be neutral in the civil war between the Traitor Legions, and Ceraxia was aided in this by Iron Warriors commander Valicar Hyne. During their fight against Thagus Daravek, Valicar enforced Ceraxia's neutrality while simultaneously resupplying at Gallium. Later, Ceraxia and Gallium were inducted into the Black Legion and she became known as the Master of the Arsenal.[1]

Cerbera Base
Cerbera Base is an Imperial outpost in the Equatorial Jungle of Armageddon, which serves as a base for the Armageddon Ork Hunters. The main motorway that runs through the Jungle passes through Cerbera Base, making it an important supply line.[1] The Ork Hunters regularly struck out from the base to combat the Feral Orks that dwell in the Jungle.[1] During the Third War for Armageddon, the base was largely destroyed despite the best efforts of the Ork Hunters and Catachan Jungle Fighters.[2]

Cerberax (Warpstorm)
Cerberax is a Warp Storm of the galaxy. It appers after the creation of the Great Rift, during the Thirteenth Black Crusade in the Ultima Segmentum and started expanding until it got closer to the other mysterious object - the Ymga Monolith. The Monolith created a perfect sphere of order around itself, unaffected by Cerberax's Warpstorm's expanding and stoped it progress through the stars.[1] The tech-priests of Mars - of the Holy Requisitioners group - discovered that the Monolith was actually a Necron's phase node of huge power. This was confirmed when the Necrons of the Sautekh Dynasty arrived on the scene and began to defend the Ymga Monolith fighting the Daemons of Khorne that had spilled out of the Cerberax Warpstorm. This clash named Cerberax Wars was believed by human's Corinthe Mind-Scryers as the fulcrum for the Necrons, because when they fought near it, the Monolith somehow physically "duplicates" every ship of the Necron's fleet that comes into contact with it.[1]

Cerberax Wars
The Cerberax Wars is a conflict between the Daemons of Khorne and the Necron Sautekh Dynasty that began after the Great Rift's creation during the Thirteenth Black Crusade.[1]

Cerberian Field
The Cerberian Field is an asteroid field located in Imperial space.[1] At one point, a renegade strike force from the Soul Drinkers Chapter led by Librarian Sarpedon took refuge in the Field to attempt to escape the forces of the Lakonia Persecution. The commanders of the Persecution were hesitant to enter the Field itself due to the danger posed by the asteroids, so the Imperial battlefleet pursuing the Soul Drinkers were instructed to blockade the Cerberian Field, with the hopes that the Space Marines would eventually run out of supplies.[1]

Cerberite
The Cerberite is a Daemon-possessed Battle Barge of the Brazen Beasts Warband. It took part in the War of Beasts.[1]

Cerberus (Hive Fleet)
Hive Fleet Cerberus is a Tyranid Hive Fleet.[1]

Cerberus (Raider)
The Cerberus is a Raider in the Trask Rogue Trader House fleet, which is located in the Koronus Expanse. In late M41, it was used by the House's leader, Sarvus Trask, when he successfully secured an exclusive trading agreement with the Imperial Frontier World, Mallanus Minoris.[1]

Cerberus Heavy Tank Destroyer
The Cerberus Heavy Tank Destroyer was an Adeptus Mechanicus and Legio Astartes heavy assault vehicle of the Great Crusade and Horus Heresy era.

Cerberus Insurrection
The Cerberus Insurrection was a conflict involving the forces of the Imperium and the renegade prisoners of the Cerberus prison colony, bolstered by ancient super-soldiers.[1]

Cerberus Launcher
The Cerberus Launcher is an Imperial weapon commonly mounted on Space Marine Land Speeder Storms. This tri-barreled launcher can launch fragmentation or stun rockets.[1]

Cerbius Iagon
Cerbius Iagon was a Space Marine of the Salamanders chapter, the trusted right-hand man of Sergeant Tsu'gan.[1][2]

Gorgone Locke
Gorgone Locke was a shipmaster in service to House Glaw. A red-haired giant of a man, he was deeply involved in House Glaw's attempts to acquire the Necroteuch, and specialized in torturing information out of its victims and enemies.[Needs Citation] When Inquisitor Gregor Eisenhorn and his retinue were captured by House Glaw, Locke tortured Eisenhorn for several hours with a neural probe device that caused permanent damage to Eisenhorn's nervous system. Although neural grafts restored most of Eisenhorn's motor functions, he remained unable to smile, or much alter his facial expression for the rest of his life. Eisenhorn wryly said that this was not a great loss, since he had never smiled much even before Locke tortured him.[Needs Citation] Locke and House Glaw were cornered on Izar, where Locke was caught in the collapse of the Saruthi temple devoted to Chaos. Locke was pinned by a collapsing stone column, which crushed his lower torso and caused him to quickly bleed to death. Before he died, Eisenhorn pronounced him condemned, and carved the mark of heresy into his brow.[Needs Citation]

Gorgonne Locke
Gorgonne Locke was a ship master in service to House Glaw, one of the noble Houses of Gudrun, in 240.M41. He was revealed to be corrupt by Inquisitor Eisenhorn, along with the rest of House Glaw who had turned to service of Slaanesh.[1]

Gorgons
The Gorgons are a Space Marine Chapter.[1]

Gorgonum
Gorgonum is a Forge World of the Imperium[1], located just north of the Maelstrom.[2]

Gorgrok Killfist
Gorgrok Killfist was a Deathskulls Ork Warboss who led a Waaagh! against the Imperial Knight World of Adrastapol in M41 during the 2nd Ork War.[1a] During the siege of Dragonspire, he was killed by the High King of House Draconis, Danial Tan Draconis.[1b]

Gorgus
Gorgus was a Reaver Titan Princeps who aided Horus' forces, during the Horus Heresy and spent the last years of the conflict fighting beside the Emperor's Children.[1a] He did so in order to sate his visceral cravings and became an ally of sorts to Fabius Bile. During the subsequent Legion Wars, Bile sought Grogus' aid in establishing control over the disparate elements of the Emperor's Children, which the Princeps agreed to do if Bile aided him in return. His price was the ability to control a pack[1a] of 3 Warhounds[1b], whose Machine Spirits were bent to the Princep's will. Once this was done, Gorgus successfully aided Bile, but still felt indebted to him for the Warhounds. This led the Princeps to aid Bile in further endeavors in the millennia that followed, when he was not hunting Daemons for sport. When Bile began to be hunted by the Coven of the Thirteen Scars, he sought Gorgus' aid, though, he informed the Princeps that their debt had long since been paid. Gorgus disagreed, though,[1a] and went to aid Bile in the Battle of Belial IV. However even with the might of his Titans, Gorgus found he could not stop the Coven's mobile fortress known as the Tower of Flesh. Soon two of his Warhounds were destroyed, leading Bile to tell Gorgus he had done enough and should escape while he could. The Princeps refused and instead thanked Bile for allowing him to take part in the battle, as it was the most fun Gorgus had had in years. Moments later, the Tower completely destroyed the Princeps' Reaver Titan, along with his remaining Warhound.[1b]

Gorgutz 'Ead 'Unter
Gorgutz 'Ead 'Hunter was an Ork Warlord of the Blood Axes and later Evil Sunz. He was involved in several major campaigns in M41. First was the battle for Lorn V, where he temporarily allied with (and then took the head of) Lord Crull, the World Eaters champion. After being defeated on Lorn V, he fled to Kronus and built up his Waaagh! once more, only to - once again - be defeated. He then arrived in the Kaurava system, settling his forces on Kaurava II, eventually conquering the entire system. Next he was seen on Acheron[Needs Citation]

Gorikan Suppression
The Gorikan Suppression was an Imperial military campaign commanded by Slaydo some time prior to the inception of the Sabbat Worlds Crusade.[1]

Goritus
Goritus is an Imperial world and the Homeworld of the Firebreathers Chapter.[1]

Gorius Nehrvan
Gorius Nehrvan is a Chaos Lord, who conquered the Imperium Nihilus worlds of the Xheras Reach in M42.[1]

Gorjan
Gorjan is a Hellblaster in the Blood Angels Chapter.[1]

Gork's Bonce
Gork's Bonce is an Ork Supa-rok, that is among their forces that are invading the Imperium's Pankallis Sub-sector.[1]

Gork's Klaw
Gork's Klaw is a massive four-taloned Power Klaw used by Ghazghkull Mag Uruk Thraka as of the Era Indomitus.[1]

Gork's Roar
Gork's Roar are a specialist piece of Ork wargear.[1] Mounted on Deffkilla Wartrikes, Gork's Roar is an exhaust array that lets out ear-splitting roars to incinerate enemies nearby.[1]

Gork and Mork
Gork and Mork are the twin gods of the Orks which are said to dwell in a region known as the Great Green.[6]

Gorkamorka
Gorkamorka, also known as Angelis, is a world on the far reaches of the Ultima Segmentum, in the Ghost Stars region.

Gorkamorka: Da Roolz
Gorkamorka: Da Roolz is the main rulebook for Gorkamorka, an Ork-themed tabletop game skirmish game between rival Ork warrior groups. The aim of the game is to outfight your opponent by a mixture of skill, cunning and luck.[2]

Gorkamorka: Da Uvver Book
Gorkamorka: Da Uvver Book is a rulebook for Gorkamorka, Ork-themed tabletop game no longer supported by Games Workshop, that contains additional informaton not described in main rulebook.

Gorkamorka: Digganob
Gorkamorka: Digganob is a Supplement book for Gorkamorka, Ork-themed tabletop game no longer supported by Games Workshop, that introduces new rules and three new fractions: Diggas, Rebel Grots and Muties.

Valestis
Valestis is a Epistolary in the Blood Ravens Chapter who serves in the 7th Company under Captain Atanaxis.[1] After Shield-Captain Apollus Pertinax of the Adeptus Custodes brought the gift of creating Primaris Space Marines to the Captain, Atanaxis ordered Valestis to study the Gene-seed that came with it as well. It was the hope of both the Captain and Epistolary that, by doing so, the Blood Ravens would be able to discover the early forgotten history of their Chapter.[1]

Valete
The Valete is a Deathwatch Strike Cruiser[1a] that is attached to Talasa Prime. It was commanded by Kill-Team Zeal, when they were sent by Talasa Prime to answer a plea for aid, in destroying a Tau Empire facility on Proth, by the understrength Watch Station, Picket's Watch.[1b] The mission would prove to be a success and afterwards, the Valete returned with the Kill-Team to Talasa Prime.[1c]

Valgard Twice-Slain
Valgard Twice-Slain is a Space Wolves Grey Hunter, who was given command of a strike force to complete a mission for his Chapter[1a]. However disaster struck, when the Strike Cruiser they were traveling in emerged from the Warp near Kanak and was suddenly attacked by a Word Bearers Murder Class Cruiser. Caught off guard by the attack, the Strike Cruiser was destroyed and its wreckage fell upon Kanak, though some of the Space Wolves' strike force managed to survive the crash[1b]. What they found when they emerged was an Imperium world, that had been successfully invaded by a Word Bearers Warband led by the Dark Apostle Oriax the Persuader, whose forces began mercilessly hunting the Space Wolves down. Valgard himself was among those who survived the Strike Cruiser's crash and he quickly organized other survivors from the strike force he found and began bringing the fight to the Word Bearers themselves[1a]. Despite being heavily outnumbered, Valgard's force defeated every traitor they faced and soon found Oriax within a Xenos temple, where the Dark Apostle was conducting a Chaos ritual in front of an obelisk. The ritual would free a Slaanesh Keeper of Secrets, imprisoned within a Tesseract Labyrinth, who would then grant the Dark Apostle's wish for immortality - something he graciously offered to share with the Space Wolves, if they joined him in the worship of Chaos. The Space Wolves refused though and fought through the Dark Apostle's forces within the temple and defeated Oriax before he could complete the ritual. The energy unleashed by Dark Apostle's ritual though, had awoken the temple's Necron creators, who soon emerged from their slumber and began attacking both the Space Wolves and Word Bearers.[1c]

Valgarn
Valgarn was a Blooded Claw of the Space Wolves.[1a]

Valgûl
Valgûl, also known as the Fallen Lord is a Necron Lord who rules over the Tomb World of Drazak, the Bone Kingdom. [1] On a world populated almost entirely by Flayed Ones, Valgul is somehow immune to the Flayer Virus and is thus the only Necron on Drazak who has retained his senses. When his world runs out of meat for his Flayed Ones subjects, Valgul announces new "Times of Bounty" and launches devastating raids against nearby worlds, intending to harvest gore and blood.[1] The Sautekh Dynasty's interests amongst the Ghoul Stars include efforts to prevent the expansion of Valgûl's Bone Kingdom into the Eastern Fringe, and is known not to be receptive to Sautekh regents.[2] However, other Necron Lords may call upon Valgûl to perform clean-up operations following battles that leave enemies of the Necrons injured or at a disadvantage.[3] Valgûl may simply be a title for the Lord of Drazak, given that Oltyx seems to have ultimately taken the mantle for himself. However it is also possible that Oltyx had used the Ghostwind to travel back in time and become the original Valgûl.[4]

Valhalla
Valhalla is an Imperial ice world classified as a Civilised World[2], famous as the home world of the Valhallan Ice Warriors regiments of the Imperial Guard.

Valhalla's Teeth
Valhalla's Teeth is a Chainsword belonging to the Blood Ravens Chapter.[1] It was wielded by Sergeant Ulanthus of the Ninth Company, as they pursued an Ork raiding fleet, led by Warboss Icekrakka, to the planet Valhalla. There on the planet's surface Valhalla's Teeth would be given its name, as Ulanthus drove the chainsword through Icekrakka's skull.[1]

Valhallan 1013th Armoured
The Valhallan 1013th Armoured are a Valhallan Armoured Regiment of the Astra Militarum.[1]

Valhallan 1212th
The Valhallan 1212th, known as the "Cold Bloods", are a Valhallan Ice Warriors regiment of the Astra Militarum.[1][2]

Valhallan 12th Field Artillery
The Valhallan 12th Field Artillery is a Valhallan Artillery Regiment of the Astra Militarum.[1] The 12th Field Artillery is notable for being the first regiment that Ciaphas Cain was assigned to following his graduation to full Commissar. Cain was the first Commissar to be assigned to the regiment; prior to this point it was not considered necessary, but Cain had managed (by gambling with an Administratum worker) to get himself assigned to an artillery regiment in order to stay as far away from the front lines as possible.[1]

Valhallan 193rd Armoured
The Valhallan 193rd Armoured are a Valhallan Armoured Regiment of the Astra Militarum.[1a]

Valhallan 1st Heavy Tank Company
The Valhallan 1st Heavy Tank Company was a Valhallan Heavy Tank Company, currently attached to the Valhallan 28th Armoured regiment as support.[1] The company possesses at least three Super Heavy Tanks, including at least one Mars-pattern Shadowsword.[1]

Valhallan 28th Armoured
The Valhallan 28th Armoured are a Valhallan Armoured Regiment of the Astra Militarum.[1a]

Valhallan 58th Armoured
The Valhallan 58th Armoured are a Valhallan Armoured Regiment of the Astra Militarum.[1] The regiment was part of the contingent assigned to the Rogue Trader Milos Baral when he led an expedition into the Prath-Veil sub-sector.[1]

Valhallan 597th
The 597th Regiment of the Valhallan Ice Warriors was formed in 931.M41, and is celebrated as being the home unit for many years of Commissar Ciaphas Cain.[1b]

Valhallan 6th Armoured
The Valhallan 6th Armoured is a Valhallan Armoured Regiment of the Astra Militarum.[1] The regiment is known to have seen action against both Orks and Tyranids on Desolatia IV.[1]

Valhallan 8th Armoured
The Valhallan 8th Armoured are a Valhallan Armoured Regiment of the Astra Militarum.[1] The regiment is known to have participated in the Sallan's World campaign.[1]

Valhallan Ice Warriors
The Valhallan Ice Warriors are the Imperial Guard Regiments from the Ice world of Valhalla. Valhallan soldiers are famous for their tenaciousness in holding their ground against even the most hopeless odds, and their ability to suffer the most appalling casualties without breaking.[1]

Valhallan Valkyrie
Valhallan Valkyrie was a biography of Lady General Jenit Sulla of Valhalla, written by Dragen.[1]

Valhaskan Pipeline
The Valhaskan Pipeline is an undersea pipeline that pumps drinkable water from the Netheria Peninsula on Armageddon to the Hives of Armageddon Secundus.[1]

Blitzen (Planet)
Blitzen is an Imperial planet.[1] The Blitzen is a home world of the Blitzen Armoured regiments of the Imperial Guard. One of the regiments — Blitzen 5th Heavy Armoured included Leman Russ Conqueror tanks.[1]

Blitzrippa
Blitzrippa, the Gork's Hammer, is an Ork Warlord whose Waaagh! is active in Segmentum Obscurus, following the destruction of Cadia.[1]

Blizzard Shield
The Blizzard is a type of shield used by the Space Wolves. A blizzard shield is an enlarged, heavy-duty storm shield designed for the Chapter’s Dreadnoughts. Though primarily used for defence, in the mechanical hands of a Dreadnought a blizzard shield nonetheless makes for a useful improvised weapon.[1]

Bloat-Fly
Bloat-Flies are endlessly greedy Daemon familiars, who swarm around those favored by the Chaos God Nurgle.[1] The Daemons will feed on their host's Psychic dregs, unless they taste the tang of an enemy Psyker's mind upon the winds. Once that occurs, the Bloat-flies will descend upon the Psyker in a cloud and then drive their metaphysical proboscises deep into their luckless target's brain. The Daemons will then drink from the Psyker, until they burst.[1]

Bloatpox
Bloatpox is a Death Guard Chaos Lord.[1]

Blockade Runner
Blockade Runners are a type of ship used by the Imperium.[1]

Blood's Wake
The Blood's Wake is a World Eaters Cruiser that took part in the Pyrus Reach Conflict.[1]

Blood-drinker Talisman
The Blood-drinker Talisman[1] is a sentient[2], rune-etched ruby that is a Hellforged Artefact of Khorne and has an endless appetite for gore.[1]

Blood Angels
The Blood Angels, originally known as the Revenant Legion[44c] were the IX Legion of the original Space Marine Legions under their Primarch Sanguinius. They are particularly well known for their bloodthirsty nature in battle. They are also one of the most long-lived Chapters, and have a refined aesthetic sense.[1a]

Blood Angels: The Complete Rafen Omnibus
Blood Angels: The Complete Rafen Omnibus is an anthology by James Swallow, it collects the entirety of his Blood Angels series.

Blood Angels: The Second Omnibus
Blood Angels: The Second Omnibus is a collection in the Blood Angels series by James Swallow.

Blood Angels Armoury
The Blood Angels Space Marine Chapter generally utilise the same wargear as other chapters. However they, and their succesor Chapters, do have access to some unique equipment.

Blood Angels Painting Guide – Sons of Sanguinius
Blood Angels Painting Guide – Sons of Sanguinius is a painting guide from Games Workshop which explains how to paint the Blood Angels army and describes some of the background of this Space Marine Chapter.

Blood Axes
The Blood Axes are an Ork clan known for fielding many back-stabbing Kommandos. Their clan symbol is two crossed axes.[2]

Blood Biter
The Blood Biter was a Chainsword of Carnac Commodus, Arch-Centurion of the Astral Claws Space Marine Chapter. It was an ornate and unusually powerful chain-blade captured as a prize of war from the heretek renegades that haunt the Vysos Rapids within the Maelstrom.[1]

Blood Brotherhood
The Blood Brotherhood are a World Eaters Warband.[1] In battle the Warband will seek out the strongest foes, in order to anoint their weapons in their blood.[1]

List of Admirals
A list of Admirals of the Imperial Navy.

List of Anti-Imperial Rebellions
List of Anti-Imperial Rebellions all across the galaxy and time.

List of Archons
The following is a list of Dark Eldar Archons.

List of Artificial Beings
This is a list of Artificial Beings known to exist (or have existed) in the universe of Warhammer 40,000.

List of Astra Militarum regiments
Known regiments of the Astra Militarum, arranged by world:

List of Audio Books
The following is a complete list of Audio Books (audio versions of printed media) and original Audio Dramas produced by the Black Library. Entries are split into Warhammer 40k and the Horus Heresy Series

List of Battle Barges
A list of Space Marine Battle Barges.

List of Battles of the Ultramarines
For ten thousand years, the Ultramarines have battled the enemies of the Emperor of Mankind whenever they threaten the Imperium of Man.[Needs Citation]

List of Cadian Armoured Regiments
The following is a list of known Armoured Regiments of the Cadian Shock Troopers.

List of Cadian Trooper Regiments
The following is a list of known infantry regiments of the Cadian Shock Troopers.

List of Cardinals
Cardinals are high-ranking members of the Ecclesiarchy.

List of Chaos Cults
Known Chaos Cults:

List of Chaos Lords
A list of Chaos Lords, mortal leaders of Chaos warbands.

List of Chaplains
The following is a partial list of notable Space Marine Chaplains.

List of Chapter Masters
Chapter Masters are the leaders of Space Marine Chapters.

List of Ciaphas Cain characters
The following is a list of Characters that appear in the Ciaphas Cain Novel Series by Sandy Mitchell. N.B. Spellings are conjectural for characters that have (thus far) appeared only in the audio book, Dead in the Water.

List of Colonels
A list of Colonels of the Astra Militarum.

List of Commissars
The following is a list of known Commissars.

Kanzuz IX
Kanzuz IX was desecrated due to the actions of Fabius Bile.[1]

Kaorelle
Kaorelle was an Eldar Farseer.[1a]

Kaorka Clan
The Kaorka Clan is a Necromunda crime syndicate, that is active in Hive Primus' Underhive. They share control of Two Tunnels, Draek's Gantry, and the Grey Wastes Trading Post, along with the dozen or so surrounding domes, in a surprisingly solid alliance with the Faebrun and Gorvos Clans.[1]

Kaosholay
Lady Kaosholay is the Fleetmaster of Indomitus Crusade Fleet Sextus. She is also an Admiral in the Imperial Navy and a scion of the Segmentum Tempestus' naval dynasts.[1]

Kapek
Kapek was an Imperial Guard Sergeant, who was killed during the Chaos insurrection on Sepus Prime.[1]

Kapellan League
The Kapellan League is a League of the Leagues of Votann.[1] The Kapellan League is ancient, having existed for millennia. However it is known as ill-fated and has declined over the centuries.[1]

Kaphon Betis
Kaphon Betis is an Imperium world that once suffered constant attacks by Eldar Corsairs; this allowed a group of Fallen Angels led by Cypher to instigate an uprising on the world.[1] The uprising eventually overthrew Kaphon Betis' Imperial Commander and the Dark Angels Ravenwing, along with elements of the Chapter's Deathwing and Third Company, arrived to aid the world. Led by Grand Master Gideon, the Dark Angels drove off the Eldar and ended the rebellion, which restored order to Kaphon Betis. Afterwards, the Dark Angels interrogated several captured rebels and learned that Cypher was behind the rebellion, but by then the Fallen Angel and his allies had escaped from Kaphon Betis' System.[1]

Kaphorn Osmosor
Kaphorn Osmosor is a Raptors Intercessor Sergeant and special operations specialist, who is currently a part of the Kill-Team led by Saerys Korvaedyn. Besides his Bolt Pistol, Osmosor also wields a Chainsword in order to help out against any heavily armored opponents the Kill-Team faces.[1]

Kappa Mortis Incident
The Kappa Mortis Incident was one of the last skirmishes of the Damocles Gulf Crusade fought between the Imperium and the Tau Empire. Space Marines of the Ultramarines Chapter, responding to the distress signal of a downed Aquila Lander, were successful in repulsing a Tau ambush and recovering an example of Tau technology for later examination. However, Captain Severus Agemman was wounded in the short but bloody battle.[1]

Kappa Mu (Freeblade Knight)
Kappa Mu is a Freeblade Knight.[1]

Kappa Prime
Kappa Prime is an Imperial Forge World and the Homeworld of the Magos Biologis, Daleth Tencin.[1]

Kappa Veldt
Kappa Veldt is an Imperial world that creates the well known liquor Ambrosian, which is exported to other worlds.[1]

Kappic Eagles
The Kappic Eagles may refer to the: 11th Kappic Eagles 50th Kappic Eagles 55th Kappic Eagles

Kapston
Kapston is a Fortress World of the Imperium. It is the capital world of the Brezantius System, one of the three 'Metalican Gates' of the Obolis Sub-Sector in the Charadon Sector.[1]

Kaptin
The Kaptins are the leaders in a Freebooters Ork Warbands.[1]

Kapua Uprising
The Kapua Uprising was a campaign waged by the Dark Angels in M41.[1]

Kar'Tor
Kar'Tor was a Praetor-Captain in the Salamanders Legion during the Great Crusade and in its last years he was heir-designate to the Protectorate of the Nocturne city Themis.[1] Due to his actions during the Crusade, Kar'Tor was once numbered amongst the most valiant of Nocturne's sons, but his will was shattered during the Dropsite Massacre. He would survive the horrors of Isstvan V though and afterwards reached the Blood Angels Homeworld, along with other survivors of the Warmaster Horus' treachery. These members of the Shattered Legions, then aided the Warden Arkhad in defending Baal, but the Salamanders there felt adrift after the decimation of their Legion. This changed sometime later however, when the warship Ebon Drake arrived at Baal, from Nocturne, seeking information as to what happened to their Primarch Vulkan and Legion. After learning what befell the Legion during the Dropsite Massacre though, the Ebon Drake's commander, Chaplain-Lieutenant Xiaphas Jurr, stated the warship would travel to Isstvan V to search for signs of their Primarch. The Chaplain then asked the Salamanders on Baal to join his strike force on their mission, but Kar'Tor, who was now just a shell of his former self, strictly forbid it. However despite his order, thirty-eight Salamanders, as well as seventeen Raven Guard and three Iron Hands, departed with the Ebon Drake on their desperate mission.[1]

Kar'tyr
The Kar'tyr are members of the Tau Empire's Water Caste, that have been empowered by the Ethereals to act as criminal investigators. They are allowed to use whatever resources are needed to conclude their investigations, including the use of Fire Warriors and being able to have anyone detained for questioning.[1]

Kar'voth
Kar'coth was a Bloodthirster, a Greater Daemon of the Chaos God Khorne. Kaldor Draigo, the Supreme Grand Master of the Grey Knights, slew Kar'coth in the warp atop the Blood Falls, driving the daemonic taint from his axe and using the molten remains to reforge the Titansword.[1]

Kar-Gatharr
Kar-Gatharr is a Word Bearers Dark Apostle and a minion of Kor Phaeron. He was among the Word Bearers' forces, that took part in the Battle of Gathalamor.[1] Dispatched by Kor Phaeron himself to Gathalamor, Kar-Gatharr nominally worked under the authority of Black Legion Sorcerer Lord Tenebrus. Once the powerful ring of Cardinal Bucharis was discovered, Gatharr and the Dark Mechanicum oversaw the construction of a cannon of bone which when combined with the ring emitted waves of angry spirits.[1a] Kar-Gatharr however sought the ring for his master Kor Phaeron, and instructed his Cultist leader Tharador Yheng to steal the ring from Tenebrus should he attempt to flee Gathalamor. During the climax of the battle on Gathalamor, Kar-Gatharr infused himself with the powers of the Warp to become a hulking monstrosity, slaying the Custodes Shield-Captain Achallor in combat. However his new form could not counter the power of faith, and the Dark Apostle was eventually struck down by Canoness Imelda Veritas and her Sisters of Battle.[1b] Despite Yheng's best efforts, Tenebrus was able to leave Gathalamor with the ring in hand.[1b][1c]

Xeryndtuil
Xeryndtuil is a Dark Eldar Haemonculus who fought in the Battle of Refusal.[1]

Xessor System
The Xessor System is a star system of Imperial space, located in the Pankallis Sub-sector of Ultima Segmentum.[1]

Xettus Qeele
Xettus Qeele the Metalphage, is an Alpha Legion Lord Discordant, who commands the Rustbloods Warband.[1]

Xezukoth
Ancient Xezukoth was a Dreadnought of the Emperor's Children Traitor Legion.[1] Xezukoth was known to be active during the Horus Heresy. In particular he was present during the Dropsite Massacre and the Battle of Thessala.[1] In M41 he was part of an Emperor's Children detachment that led a campaign to destabilise the Vensine Sector. He was sent to support Averamus, a Fallen Angel allied to the Emperor's Children, on Kolagar. There he engaged in a duel with Zameon Gydrael, who ended the Dreadnought's vile existence.[1]

Xhian-Ji
Xhian-Ji was an Astropath-terminus who served aboard the Blood Angels Battle Barge Blade of Vengeance during the Third War for Armageddon.[1]

Xhofar Beruddin
Xhofar Beruddin was a member of the Sons of Horus during the Horus Heresy.[1] He took part in the Siege of Terra. Following the debacle at the Saturnine Wall that saw the deaths of much of the Sons of Horus leadership including Horus Aximand, Beruddin was made the new Captain of the 5th. He was considered a poor copy of his predecessor.[1a] Later during the final stages of the Siege, Beruddin drove deep into the Delphic Battlement of the Inner Palace and engaged with White Scars forces. He politely ignored Abaddon's summons to return to him at once and make for the Vengeful Spirit after the Void Shields were lowered, instead urging the First Captain join him in the final victory.[2]

Xhokol Hruvak
Xhokol Hruvak, known as the Master of Hounds, was a Word Bearer Captain.[1a] A skilled hunter, Hruvak controversially preferred the use of Khymerae over Daemons, believing them to be more reliable trackers.[1a] His skills were utilized by Pridor Vrakon and Tenebrus during their hunt for the Star Child, though he was slain by Castellan Beorhtnoth and Sergeant Lucerne during the Battle of Srinagar.[1b]

Xi-Nu 73
Xi-Nu 73 was a Tech Priest of the Legio Cybernetica. He served as the Cybernetica Datasmith of the 9th Maniple of the Carthage Cohort. During the Great Crusade he was attached to the 1,301st Expeditionary Fleet and worked closely with the Word Bearers Serrated Sun Chapter under Argel Tal. Xi-Nu was heavily biological and typical for Tech-Adepts at the time, but nonetheless demonstrated a bond with the Serrated Sun. Xi-Nu followed the Word Bearers into rebellion against the Imperium, and Xi-Nu 73 was killed protecting Cyrene Valantion from Adeptus Custodes shortly after the Drop Site Massacre.[1]

Xia'ghan
Xia'ghan was a Chaplain of the White Scars Chapter.[1] By the time of the Hunt for Voldorius, Xia'ghan was the seniormost Chaplain serving with the 3rd Company.[1]

Xian's Black Raiders
Xian's Black Raiders was an Eldar Corsairs group, that was allied with the Craftworld Ulthwé[1]. They were later absorbed by their rivals, the Eldritch Raiders.[2]

Xiandor
Xiandor was a Captain in the Emperor's Children Legion who took part in the campaign against the Diasporex during the Great Crusade.[1]

Xiao
Xiao is the Calixis Sector's Senior Astropath. He is an improbably tall and broad-shouldered man with a shaven head and large grey-streaked beard. His blindness - he wears an embroidered band around his head to cover his empty eye sockets - is the only note of physical weakness about him, for even in his robes he is obviously a large and muscular man. Xiao does not permit anyone to send a message through his astropaths unless he deems it necessary. Lord Hax is rarely refused by Xiao, but anyone else must justify the use of the astropaths' rare talents. Although Xiao is unfailingly polite, he is still a very intimidating man and calmly refuses to compromise once he has made his decision. Xiao is one of the most powerful psykers in the Calixis Sector but he never sends astropathic messages personally, even for Hax, always having one of his astropaths do so instead, although it is rumoured that he has an arrangement with someone very powerful for whom he sends messages exclusively. Senior Astropath Xiao dwells in the Bastion Porphyr, the tallest tower of Hive Sibellus on Scintilla. The Bastion Porphyr houses some of the sector's most powerful astropaths.

Xiaphas Jurr
Xiaphas Jurr was a Lieutenant-Chaplain of the Salamanders during the Horus Heresy. He was taken as a tithe from the scavenger tribes of Proximal, one of the many worlds conquered by the Salamanders during the Great Crusade. Given to superstition and ritual, Jurr accepted his mission with much zeal and saw it as a step towards grand destiny. This fervor bordered on religious fanaticism. However he never saw combat in the Crusade, as he was being inducted as a Chaplain as the Heresy broke out. Nonetheless, he considered one of the most promising officer-recruits on Nocturne.[2] Stationed on Nocturne when the majority of the Legion was destroyed at the Drop Site Massacre, Jurr was eventually dispatched by Nomus Rhy'tan to lead the Cruiser Ebon Drake in a search for Vulkan. His journey saw Jurr reach Sulius, Anvilus, and Baal, but no sign of their Primarch. This left Jurr in a half-mad state, which was only rectified when he recovered the Dreadnought Cassian Dracos, who assured him that Vulkan lived.[1]

Xiatal Parnevue
Xiatal Parnevue was an Imperial Rogue Trader.[1] In 751.M32, Parnevue conducted the first survey of the planet Naogeddon, claiming the world for the Imperium.[1]

Xibana Reaches Sub-Sector
The Xibana Reaches Sub-Sector is a Sub-Sector of the Galaxy.[1]

Xicarius (Chaplain)
Xicarius was a Chaplain in the Imperial Fists Chapter.[1]

Xicarius (Primaris Lieutenant)
Xicarius is a Primaris Vanguard Lieutenant in the Imperial Fists' 10th Company and he is considered to be among the heroes of his Chapter.[1]

Ximena Sandro
Ximena Sandro is an Order of the Ebon Chalice Canoness Preceptor, who serves in the Indomitus Crusade's Battle Group Tarsus. She commanded the Battle Group's Ebon Chalice forces, during the Charadon Campaign.[1]

Xin-Cyn
Xin-Cyn was a former Research Station of the Imperium.[1] Xin-Cyn was home to an Adeptus Mechanicus outpost when it was attacked by a tendril of Hive Fleet Dagon. Two squads of Death Spectres Space Marines landed on Xin-Cyn and helped to evacuate the Magos stationed there, before retreating from the doomed planet.[1]

Vindict V
Vindict V is a world of the Imperium.[1] The Imperial Ravagers Chapter's Fortress Monastery is located in its orbit, though it is not known if Vindict V is the Chapter's Homeworld.[1]

Vindicta Manibus
Vindicta Manibus was a Warmaster Heavy Battle Titan in service with the Legio Ignatum.[1]

Vindictor Flamer
A Vindictor Flamer[1] or Zealot's Vindictor[2] is a 2-handed weapon combining a Flamer and a Chainsword. It is notably weilded by Pious Vorne[1] and Preachers of the Ecclesiarchy.[2]

Vinduil
Vinduil is a Spiritseer from the Craftworld Iyanden.[1]

Vintanus
Vintanus is a Primaris Chaplain in the Ultramarines Chapter's 2nd Company.[1]

Vintner’s Blight
Vintner’s Blight - is a mycological infection indigenous for a Bacchus planet. This is a mycological infection. People suffer from it if they spend too long in the water. Most often it leads to death, although there are cases of recovery.[1]

Vintor
Vintor is an Imperial world.[1]

Vintor 823rd
The Vintor 823rd Imperial Guard Regiment is known only for being completely wiped out and re-founded under the same name and number no less than nine different times in a single decade.[1]

Vinya Terrigo
Vinya Terrigo was a loom-girl who lived and worked in Hab 45/jad of Vervunhive on the planet Verghast.[1] When Vervunhive was invaded by the Fallen Hive Ferrozoica, Vinya survived the initial fighting and ended up joining Gol Kolea's Scratch Company. In the closing days of the invasion, Kolea's company was selected by Colonel-Commissar Ibram Gaunt to lead Imperial Guardsmen of the Tanith First and Only and Royal Volpone regiments through the hive as part of Operation Heironymo - a mission to infiltrate The Spike and assassinate the enemy commander, Heritor Asphodel. Although the majority of the force successfully boarded the Spike, Vinya was shot in the gut by a Ferrozoican soldier and Kolea was forced to mercy-kill her.[1]

Vinyar
Vinyar was captain of the Marines Malevolent vessel, Purgatory.

Viola von Castellan
Viola von Castellan is the Seneschal of the House von Castellan Rogue Trader House, which is led by her older brother Cleander von Castellan.[1]

Violata
Violatas are Imperial musical instruments.[1]

Violators
The Violators are a Chaos Space Marine warband dedicated to Slaanesh.

Violeta Roskavler
Violeta Roskavler became the Master of the Administratum and a High Lord of Terra, following the Senatorum Imperialis edicts declared by Lord Commander Guilliman.[1] Born on Inwit, she previously commanded the Departmento Munitorum, before replacing her predecessor Irthu Haemotalion, and had a reputation as a hard working logistics genius.[1]

Vior'la
Vior'la is a Tau Sept which orbits a binary star and is known for its extreme temperatures and difficult living conditions. The planet passes through a gap of two stars each year, causing plasma storms to ravage the planet in a time called the "Trial by Fire".[3] The word Vior'la literally translates as "hot blooded".[1]

Vior'los
Vior'los is a Tau world of the Farsight Enclaves.[1]

Viper's Bite
The Viper's Bite is an ornate Boltgun possessed by the Alpha Legion. It never seems to run out of ammo. The bolts fired from the Viper's Bite glow with an acrid green flame and are so virulent that they can even sizzle through the ancient war-plate of Terminator-armoured veterans.[1]

Viper Class Scout Sloop
The Viper Class Scout Sloop is a model of small reconnaissance and escort ship used by the Imperial Navy and are among the smallest Imperial starships capable of carrying a Warp Drive. They are used mainly for short-term spy missions aimed at specific hostile regions, unlike the Dauntless Class Light Cruiser which conducts broad patrols over wide areas.[1] A Viper Scout Sloop is equipped with powerful auspex and augur scanners to collect as much information in a hostile region as possible before quickly retreating to Warp Space in order to avoid enemy pursuit. It is, however, not a heavily armed class, as extensive weaponry would draw vital power from its sensor arrays and engines.[1]

Viper Class Support Sloop
The Viper Class Support Sloops are a type of spaceship, that is used by the Imperium.[1]

Viper Legion
The Viper Legion are a Space Marine Chapter based in the Aurelius System.[1] They are among the Astartes Praeses, Chapters assigned to guard the region of the Imperium around the Eye of Terror.[2]

Patrol Group Erinyes
Patrol Group Erinyes is a Firestorm Frigate squadron seen during the Third War for Armageddon.[1]

Patronis
Patronis is an Imperium world that was once a Knight World.[1] Patronis was once home to two Knight Houses before a disagreement about which rituals should be carried out when members of the different houses visited each other turned into a centuries long conflict between the Households. The conflict would go on to devastate Patronis and eventually led to the demise of both houses.[1]

Pattern Ataxia
Pattern Ataxia is a Necron mental degradation disease[1a], that began afflicting the species after their Biotransference.[1b]

Pauk
Pauk was a Lieutenant of the Eighth Pardus Armoured, who commanded the Leman Russ Executioner Strife during the Sabbat Worlds Crusade.[1a] In the Hagia campaign, Pauk was assigned to the Pardus contingent of an honour guard led by Colonel-Commissar Ibram Gaunt, which was tasked with retrieving the remains of Saint Sabbat in preparation for an evacuation of Hagia.[1a] On reaching the Saint's resting place, the honour guard had to defend themselves from an attacking Infardi army that had cut off their escape route. During the battle, an Infardi Usurper destroyed Strife, killing Pauk and the rest of the crew.[1b]

Paul Dainton
Paul Dainton is an artist working for Games Workshop.

Paul Simon
Illustrator for Games Workshop

Pauldrons
A pauldron is part of the Power Armour worn by the Adeptus Astartes which cover the shoulder area and armpit, and sometimes parts of the back and chest. Pauldrons are typically adorned with Chapter insignias, badges, Purity Seals, emblems and various other individual markings. Although not typically augmented in any way, some master crafted pauldrons may include enchancements such as a Refractor Field. For instance, heroes of the Blood Raven Chapter wear golden pauldrons crafted by the master-artificers aboard the Omnis Arcanum.[1]

Pauldrons of Doom
Pauldrons of Doom have the same Daemons that are bound into Chaos Predators lurking within them and grant the wearer a measure of their resilience.[1]

Paulis III
Paulis III was an ineffective and largely useless Ecclesiarch raised to power with the backing of Goge Vandire. Soon after his rise to power, Vandire led a unit of Imperial Guard commanders into the Ecclesiarchal buildings and had Paulis shot as a traitor. He then took over control and began the Reign of Blood.[1]

Paullian Blantar
Paullian Blantar was the most renowned Iron Father of his age; among one of his feats was the tech-surgery that bound Bannus to his dreadnought body. Originally a Techmarine, Blantar rose through the ranks over decades of dutiful service. His own hatred for the weakness of flesh resulted in him ritually scarring what little flesh remained of his body. Later in life, he had almost no organic components left save for his brain, which was installed in the towering frame of a mighty dreadnought.[2][3] Some even say that Blantar's soul was ex-loaded into the machine, transcending flesh entirely such that not a scrap of organic material remained.[3] Since his death, Blantar has become an inspiration to the Kaargul Clan company, for many centuries.[1]

Paulus
Paulus was a Sergeant in the Red Hunters who was renowned as the finest marksman in his Chapter.[1] During his time in the Deathwatch, he served in the same Kill-Team as Cyrus of the Blood Ravens. Paulus was so impressed with the Scout Sergeant that he would later gift his suit of power armour to the Blood Ravens.[1]

Pauper Gesh
Pauper Gesh is a bedraggled Preacher, who is part of the Rusted Brotherhood's Adeptus Mechanicus Warband. He leads their numerous Arco-Eviscerators Servitors into battle and wields a chain axe so huge, compared to his scrawny frame, that each swing threatens to overbalance Gesh.[1]

Pavar V
Pavar V is an Imperial planet.[1] The planet features continent-spanning forests along with some cities. The Pavarian 3rd Armoured Regiment fought on this planet with some unknown enemy.[1]

Pavarian 3rd Armoured
The Pavarian 3rd Armoured is an Imperial Guard Armoured Regiment. It fought in the cities and continent-spanning forests of Pavar V. It consists of at least one Leman Russ Exterminator Gryphonne IV pattern.[1]

Pavel Icanthus
Pavel Icanthus is an Adeptus Mechanicus Tech Priest, who is taking part in the Sump Wars. There, he fights besides the Army of Okassis and commands a warband of Thallax and Centurii.[1]

Pavel Uet
Pavel Uet was an Inquisitor of the Ordo Malleus and a comrade of Commodus Voke. Uet's favored pupil was Hetris Lugenbrau, who became an Inquisitor in his own right before he disappeared on Maginor in 239.M41, encountering the forces of the Mystic Path. Lugenbrau's disappearance took a great toll on the Inquisitor, which eventually resulted in his death. It was the effect of Lugenbrau's loss on his friend and colleague that led Voke to seek vengeance against the one responsible - the corrupted Inquisitor Quixos — over a century later.

Pavia System
The Pavia System is a star system of Imperial space, located in the Veritus Sub-Sector of Segmentum Solar.[1]

Pavis Crossroads
The Pavis Crossroads are landmark of the planet Voltemand, consisting of a stone marker where the Metis Road meets a large track that runs through the Voltemand Mirewoods.[1]

Pavlac
Pavlac is a Witch Hunter and adversary of Radical Inquisitor Czevak.[1a]

Pavonis
Pavonis is an Imperial Mining World, and also a Tomb World where the Night Bringer was held in stasis.

Baldo Slyst
Baldo Slyst was the Ecclesiarch of the Adeptus Ministorum and served as one of the High Lords of Terra, during the Thirteenth Black Crusade.[1] Slyst was one of the High Lords which opposed Chancellor of the Imperial Council Lev Tieron's attempt to push through a Dissolution act that would free the Adeptus Custodes from their vows on Terra.[1] He was known as a conservative reactionary resistant to any reform, and as a result was removed by Roboute Guilliman during his reforms. He was replaced by the more reform-minded Eos Ritira.[2] By the Era Indomitus Slyst had joined Irthu Haemotalion's Hexarchy against Roboute Guilliman but was slain by Vindicare Assassins of Fadix when the coup unraveled.[2]

Baldo Umbaldi
Baldo Umbaldi is a traitor warlord, who claims to rule the deserts of an unknown hive world.[1a]

Baldr Fjolnir
Baldr Fjolnir was a Grey Hunter of the Space Wolves Chapter[1a], serving in the Blackmanes Great Company as a member of Járnhamar Pack.[1b]

Baldr Svelok
Baldr Svelok was a Wolf Guard of the Space Wolves Chapter.[1] Svelok, along with the Grey Hunters Lokjr and Varek, made up a task force led by the Rune Priest Kolja Ravenblade to the planetoid Gath Rimmon, after the Priest received a psychic vision. He clashed with Ravenblade multiple times over the course of the mission, having little patience or trust for psykers.[1] Fighting their way across the planetoid's surface, battling against rock-like creatures and racing against the acid rain storms, the Space Wolves eventually found a Logis of the Adeptus Mechanicus, Alsmo Charis, and saved him from the native lifeforms.[1] Charis told the Marines that he had discovered a hidden vault beneath the surface of Gath Rimmon. Ravenblade, believing that this related to his vision, had the Space Wolves escort Charis to the vault. However, Charis then turned on the Marines, seeking to eliminate any witnesses to his research concerning a xenos device that he had concealed in the vault known as the Ayex Commorragh. Ravenblade was able to use his psychic abilities to redirect the acid storms of Gath Rimmon, flooding the vault and grievously injuring Charis before Svelok destroyed the Logis's head with his power fist. Ultimately, Svelok was the only survivor of the battle.[1]

Baldr Vidunsson
Baldr Vidunsson was the Wolf Lord of the 8th Great Company of the Space Wolves during the Great Crusade and Horus Heresy. He survived the events of Prospero and the Alaxxes Nebula and continued to serve in Russ' Einherjar during the Primarch's attempt to slay Horus.[1]

Baldryk
'Blessed' Baldryk is a ganger of Necromunda's House Cawdor.[1]

Baldur Kord
Baldur Kord was a member of the Imperial Fists 2nd Assault Echelon of the 6th Company.[1] The 2nd assault echelon is one of the first units of the VII Legion to be equipped with the cataphract dreadnought tactical armor, and its warriors where masters in a range of heavy assault doctrines. In the Battle of phall, all the Legionaries in Terminator armour were gathered into one unit and placed under the command of Captain Amandus Tyr, the commanding officer of Kord . Tyr led an attack on Iron Blood in a desperate mission to kill the Primarch Perturabo and the 2nd assault Echelon went into battle with it. Very little is known about this attack, as contact became impossible as battle was underway. When in the last stages of the Battle of phall the ships of the Imperial Fists began to withdraw from the battle with the Iron Warriors, it was impossible to recall the Imperial Fists on board. Kord wore black and white, typical for his company heraldry. The armorial shield his shoulder indicates that Kord is a Senior member of the vanguard assault unit and is decorated with additional icons of the moment. Kord is a terran, although the majority of his brothers in the 6th company were born on Inwit. However unlike many other Legions, such differences meant very little and were barely noticeable. Lord Dorn taught that even the smallest crack could bring down the greatest of walls, “division is weakness” and become anathema to everything that Imperial Fists legion stood for. [1]

Bale (Chaos Lord)
Lord Bale was an Alpha Legion commander who was tricked into following the Sorcerer Sindri Myr. Bale was told by Sindri that the Maledictum on the planet Tartarus could give him an unbelievable amount of power (this of course was a lie). The power would all go to Sindri. Sindri came up with an ingenious (but quite simple) tactic of distracting the newly arrived Blood Ravens by using the local Ork populace to throw themselves against the Space Marines. Bale disliked the underhanded tactics however, and he was frequently impatient with Sindri, preferring instead to simply rush out and battle the Blood Ravens head-on. For the time however, his bloodlust was overcome by his lust for greater daemonic power, and he allowed Sindri to weave his webs of deceit and mistrust among the beleaguered Blood Ravens. However, the Blood Ravens eventually prevailed and discovered the whereabouts of Bale and Sindri. Sindri once more tricked Bale, this time having him stall the advance of the Blood Ravens, where he was slain in mortal combat by the Blood Ravens captain Gabriel Angelos.[Needs Citation]

Bale (Commodore)
Commodore Bale was an officer of the Imperial Navy during the 13th Black Crusade.[1]

Bale Childer
The Bale Childer were a xenos race or entity defeated in the Angevin Crusade along with the Yu'vath, after both their homeworlds were destroyed by Exterminatus. They were the last resistance to Imperial rule in the Calyx Expanse, which signaled the end of the Angevin Crusade and the birth of the Calixis Sector.[1]

Bale Eye
The Bale Eye is part of the wargear of Commissar Sebastian Yarrick. It is an optical implant which also functions as a short-ranged laser, similar in effect to a laspistol at close range.[1][2] It is rumoured within Ork camps that Yarrick could kill with a glance, and the Bale Eye is where this rumour came from.[3] Other sources indicate that this rumor started shortly after Yarrick lead the successful defense of Hades Hive from Warboss Ugulhard's Waaagh! He lost his left eye during later campaigns and decided to play upon the orks' fears and incorporate a real "evil eye" into the implant.[4]

Bale Rane
Bale Rane was an Imperial Army trooper, who served in Calth's Numinus 61st Regiment, during the Great Crusade and Horus Heresy.[1]

Bale Star (Dreadblade Knight)
The Bale Star is a Dreadblade Knight, who along with the Dreadblade Hand of Mourning, were once Imperial Freeblade Knights. However, their downfall began when they fought to defend Nemendghast from an invasion by the Black Legion forces of Vorash Soulflayer.[1] Despite their efforts, the Imperial world was conquered and the two Freeblades were captured and brought before Soulflayer. The Master of Possession then subjugated the Freeblades to horrific Chaos rituals that they endured for a year before finally being broken; each then swore fealty to Soulflayer. Now reborn as Bale Star and Hand of Mourning, the Master of Possession then gave his loyal Dreadblades quests to increase his power. Bale Star was dispatched to slay the Barroness of Tanika, reputed to be the greatest duellist in the galaxy, and to then drag her felled Knight suit back to Nemendghast.[1]

Bale Stars Crusade
The Bale Stars Crusade is an Imperial Crusade that was launched to save the worlds of the Bale Stars Sector from an invasion from the Sighted Chaos Cult[1a]. It has been on-going for over forty years[1b] and is currently led by the Imperial hero Lord General Militant Alar Serek.[1a]

Balefire
The Balefire was a Death Guard Cruiser that took part in the Horus Heresy, where it was commanded by Captain Malek Vos. It was among the Legion's forces that took part in the Heresy's Siege of Terra.[1]

Balefire Gun
Balefire Guns are flamers that uses highly refined promethium fuel mixed with a number of radioactive compounds to both burn and irradiate foes. They are effective against Orks and other xenos with natural regeneration and are only rarely deployed due to the collateral environmental damage it causes. They are used solely by the Deathwatch to cleanse particularly resilient xenos and effective in controlling and eradicating Ork infestations.[1]

Balefire Thrower
Balefire Throwers are Chaos corrupted Flamers, that use Warp-infused promethium to send out sheets of blue flame. Those struck by it wll see that the fire is alive, as it leaps and dances around them as they burn. The flames also cause their victims to see glimpses of the Warp, and this often causes those who survive a Balefire Thrower's attack to be left with broken minds.[1]

Baleflamer
Baleflamer is a type of Flamer used by Daemon Engines. Most commonly mounted on Heldrakes, these large weapons project a torrent of daemonic flame.[1]

Gugann
Gugann is a world of the galaxy.[1] One of the worlds of the Sak'trada Deeps, Gugann and its surrounding worlds were heavily invested with Hrud which the War Council of Terra ordered Perturabo to purge during the Great Crusade. The campaign on Gugann was vicious and overseen by Perturabo himself, with the Iron Warriors taking heavy casualties to the Hrud's entropic fields and technology. After releasing a stasis bomb that disabled much of the Hrud temporal technology, the xenos made a mass migration out of the system that threatened to overrun the orbiting Imperial fleet. Large chunks of Gugann jetisoned from the planet, revealed to be continental-sized warrens converted into spacecraft. The Hrud vanished, leaving the shattered planet in its wake.[1]

Guheen
Guheen was a Trooper of the Tanith First and Only.[1][2]

Guidance Beacon
Guidance Beacons are Tau structures that provide landing information for their spacecraft. Having several in the same area, can make the signal strong enough to guide the Tau's spacecraft through a Warpstorm if need be.[1]

Guided torpedo
Guided torpedoes are the second most common special type of Imperial torpedoes. Unlike regular torpedoes, they are telemetrically controlled from the carrier ship, allowing them to turn towards specific targets instead of moving blindly forward - an invaluable ability in battle.[1] These torpedoes suffer from one flaw, however: the tight beam communication systems. As advanced as they are, it is still possible to jam them, effectively disabling the type's advantage, or even interfere with them and give false instructions to the torpedo. At times, this results in it turning at the allied ship.[1]

Guiding Hand
Guiding Hand is a Cult army[1a] of Mutants, mine workers, menials, and rebels, which was created by the Xenos shape-shifter Arthius, sometime after the Great Rift's creation. They were initially various groups of dissidents against the Imperium's rule on the Hive World Gilead and its moons, until the charismatic Xenos used several pseudonyms and guises to turn them into Cultists that were intent on striking back at Gilead's Imperial authorities. However, it is doubtful that any of the Guiding Hand's Cultists are aware of Arthius' true nature.[1b]

Guild
Guild may refer to: Guild (Leagues of Votann) Engineers Guild - Squats Various Guilds of Necromunda (Planet) Corpse Guild Guild of Coin Merchant Guild Slave Guild Guild of Salts Water Guild Air Guild Iron Guild Electro Guild Promethium Guild Guild of Crowns Guild of Ash - Necromunda Genestealer Cult Various Guilds of Vervunhive Guild Worlin Guild Fayk Guild Farnora

Guild (Leagues of Votann)
Guilds are groups within the Leagues of Votann, that unite all who practice a particular trade within a given region of Kin space. They also exist outside of the bounds of the species' Kindred and Leagues.[1]

Guild Farnora
Guild Farnora was a mercantile clan based in Vervunhive on the planet Verghast.[1] Farnora used to own a number of fuel pipelines running into Vervunhive from Vannick. However, one season prior to the Siege of Vervunhive, ownership of these lines was sold to Guild Worlin.[1]

Guild Fayk
Guild Fayk was a mercantile clan based in Vervunhive on the planet Verghast.[1]

Guild Worlin
Guild Worlin was a mercantile clan based in Vervunhive on the planet Verghast.[1a]

Guild of Ash
The Guild of Ash is one of several Genestealer Cults that now infest Necromunda, following the infestation, and later destruction, of Hive Secundus.[1] They were created, after a Merchants Guild prospector was infected and the Cult now passes themselves off as a Guilder family. This has allowed allowed the Guild of Ash to infiltrate Necromunda's Hive society and the Cult became embedded within the Quinspirus Cluster, by trading the rare minerals found in the bottom of the Hive. Its tainted bloodline has now spread throughout the Cluster's Underhive and they have increased their reach by forging alliances with Quinspirus' Noble Houses and Clan Houses. The Guild of Ash's ultimate goal, is to be elevated into the five spires of the Cluster's Hive, but the influence of House Delaque's Quinspirus forces have complicated matters. The time may come soon, though, when the two sides will go to war to settle matters between them. But while Delaque will seek to destroy the Guild of Ash, the Cult desires to convert the House to their cause.[1]

Guild of Coin
The Guild of Coin is part of Necromunda's Merchants Guild and is responsible for overseeing the distribution of credits on the Hive World.[1]

Guild of Crowns
The Guild of Crowns was once part of Necromunda's Merchants Guild and served the Noble Houses, by keeping track of their history, genealogy and also by maintaining correspondence among the nobility.[1]

Guild of Oaths
The Guild of Oaths is part of Necromunda's Merchants Guild and also known as the Mercator Viritas, the Heptagonian and the Seventh Great Guild. Their symbol is a hand with an eye on each of its fingertips.[1]

Guild of Salts
The Guild of Salts is part of Necromunda's Merchants Guild and is responsible for overseeing the salt trade on the Hive World.[1]

Guilder
Guilders are representatives of a Merchant Guild that operates inside a Hive. They are often recognized by the large icons of their guild that they carry around their necks. These icons are used as keys, both visually and electronically. If a Hiver sees the icon they will often allow the Guilder to pass them. They are imprinted with numerous security codes that allow them to open most electronically locked doors. The larger and more ornate a Guilder's icon, the higher rank they have obtained within the guild.[Needs Citation] Guilders often have diplomatic immunity within the hives, moving around between the Houses without any trouble whatsoever. They coordinate trade between the houses, and manage the trafficking of weapons and ammunition around the Hive.[Needs Citation]

Guildmaster
Guildmasters are high-ranking figures within Squat Guilds. A Squat Engineers Guild Expeditionary Force always contains at least one Guildmaster, who serve as engineering specialists. Guildmasters are well-protected, often wearing Exo Armour and Force Fields. They are also known to sometimes go into battle on Squat Bikes.[1]

Guillaume
Guillaume was an Imperial Guard Captain of the Cadian 92nd Regiment, who was charged with protecting an Imperial city from the advancing Waaagh! of Warboss Nazgob.[1]

Guilliman's Example
Guilliman's Example is a Crusade-pattern bolter belonging to the Blood Ravens Chapter.[1] Artificers of the planet Ultramar still produce a small number of Crusade-pattern boltguns, exactly as they did in the days when the Primarch Roboute Guilliman penned the great Codex Astartes. Most are used by Ultramarine veterans, many of whom feel that this mark is the pinnacle of the boltgun's potential. Guilliman's Example is one such weapon that has found its way into the hands of the Blood Ravens Chapter.[1]

Guilliman's First Oath
Guilliman's First Oath is an Honour Standard and a relic of the Ultramarines Legion, that was nearly lost to the Word Bearers during the Battle of Calth. When the war on Calth began, the relic was held by the squadron of Sergeant Caudeus and was still with them, when the fighting continued beneath the planet's surface. Disaster would strike for the squadron however, when both they and the squadron of Sergeant Tynon became separated from their Legion, while fighting in Vault-Vexillium; when the Word Bearers began to breakthrough the Ultramarines' battle lines. The squadrons soon found themselves surrounded and realizied that the Word Bears would seize the Honour Standard after they were killed. Acting quickly the two Sergeants agreed to go on the attack and attempt a breakout that would allow one of their number to escape with the Honor Standard. Placing the relic in the hands of Olmenus, one of Caudeus's squadron, the Ultramarines went on to sell their lives dearly against the Word Bearers, which allowed Olmenus to escape down a service chute. He later brought the Honour Standard to safety, when he located other Ultramarines forces.[1]

Teutona
Teutona was a Captain in the Ultramarines Legion's 15th Chapter, who was present on Calth when the Word Bearers Legion revealed their treachery.[1] As the Battle for Calth began, his forces were near the Dainhold Manufactoria and they were soon attacked by traitor Auxilia, who killed Teutona. After the Captain's death, what remained of his forces were led by the Suzerain Invictarus Sarervan, who had served in Teutona's command squad.[1]

Teutonian
Teutonian is a world of the Imperium. It raises Imperial Guard Regiments known as the Teutonian Armoured.[1]

Teutonian 121st Armoured
The Teutonian 121st Armoured is a Teutonian Armoured Regiment of the Astra Militarum.[1]

Teutonian 19th Super Heavy Tank Company
The Teutonian 19th Super Heavy Tank Company is a company of Super Heavy Tanks of the Teutonian Armoured regiments.[1]

Teutonian Armoured
The Teutonian Armoured are Armoured Regiments of the Astra Militarum raised on the planet Teutonian.[1a] The Teutonians are known for their rigid discipline. The Teutonian regiments make use of very plain colour schemes, with the exception of vehicle identification numbers, which tend to be bold and distinctive by comparison.[1a]

Teutons
The Teutons are Imperial Guard Regiments. They have rigid military discipline and a love for the Emperor that steels their hearts.[1]

Text of Warp-Blown Ash
The Text of Warp-Blown Ash is a relic of the Thousand Sons.[1] These Daemonic scrolls constantly change, allowing new secrets and lore to appear before flaking away.[1]

Th'tysh
Th'tysh was a Dracon of the Kabal of the Red Seed, serving as the second in command of the Kabal's high lord, Archon Kas'queil.[1] Th'tysh was part of his lord's retinue during the Dark Eldar raid of the planet Fenris in 641.M41. While hunting a group of Fenrisian tribesmen alongside his lord, the Kabal's forces were ambushed by a pack of Space Wolves led by Lukas the Trickster. In the ensuing fight, Th'tysh was killed by a bolter round.[1]

Thaa'ris and Rhi'ol
Thaa'ris and Rhi'ol, the Rapacious Talons, were two rival Daemons who endlessly performed at the court of a great Daemon Prince of Slaanesh.[1] However, they drew their patron's displeasure when their competitive rivalry became the prime focus of their performances. This led to the two Daemons neglecting the court and its lord, who then bound them within a pair of Daemon claws. Now Thaa'ris and Rhi'ol are forever destined to dance at the behest of their wielder.[1]

Thaddeon Trassq
Thaddeon Trassq was a High Admiral in the Imperial Navy and commanded Battle­fleet Solar-Rimward in the later stages of the War of the Beast. However, the High Admiral would lose contact with his superiors and became unsure of his orders, as the surrounding worlds of the Phadrian Cluster burned from attacks by The Beast's forces. Trassq did not have long to ponder his predicament though, as his Battlefleet was caught in a surprise attack by an Ork fleet and the High Admiral was killed in the subsequent battle, that saw the thousands of warships under his command destroyed.[1]

Thaddeus (Blood Ravens)
Thaddeus is an Assault Marine Sergeant in the Blood Ravens 4th Company[2], having been promoted shortly before the Tyranid invasion of Subsector Aurelia.

Thaddeus Agrippan
Thaddeus Agrippan is an Ultramarines Codicier, who took part in the Indomitus Crusade. He would serve in Fleet Primus's Battle Group Erastus and fought in the Ispolin Subsector Offensive.[1]

Thaddeus Fayle
Thaddeus Fayle was a Lord Commander of the Imperial Army during the Great Crusade and Horus Heresy. Commanding the Archite Palatines under Fulgrim, Fayle was described as "a stern man with a horribly scarred face, augmented with a steel plate that obscured the left side of his head... a skilled general, a blunt speaker and a ruthless, unforgiving soldier.".[1a] Fayle later betrayed the Emperor and followed Fulgrim into Heresy, taking part in the Drop Site Massacre.[1b]

Thaddeus Hakk
Thaddeus Hakk is a Radical Lord Inquisitor of the Ordo Xenos.[1]

Thade (Chapter Master)
Brother Thade was a Dreadnought and the last Chapter Master of the Astral Knights.[1]

Thade (Reiver Sergeant)
Thade is an Imperial Fists Reiver Sergeant in Captain Tor's Fifth Company.[1b]

Thadus Valconet Horst
Thadus Valconet Horst was an Inquisitor researching the Eye of Night and Hand of Darkness prior to the outbreak of the Gothic War.[1]

Thaelenar
Thaelenar is a Saim-Hann Exarch, whose warhost successfully came to the defense of Occulum, after it was invaded by Big Mek Mogrok's Waaagh! Gutrippa.[1]

Eutuun Hes
Eutuun Hes is the Iron Captain of Clan Garrsak of the Iron Hands as of 997.M41.[1]

Euxcine Incident
The Euxcine Incident was a battle during the Macharian Heresy.[1]

Evadere The Tempestas
The Evadere The Tempestas was an Imperial trade ship, that was traveling to Terra when it suffered a Geller field failure, as it entered the Warp.[1a]

Evanaeroth
Evanaeroth is a Warlock from the Craftworld Alaitoc.[1]

Evander Garrius
Evander Garrius was the Captain and Lord Castellan of the Imperial Fists Legion's 465th Company during the Horus Heresy.[1]

Evangel
Evangel is a Dead World. The complete eradication of all life on the planet bears similarities to that found on the worlds of Naogeddon, Holda, Dunen II, Berien VI, and Doton[1].

Evangeline
Evangeline is a Sister Superior of the Order of Our Martyred Lady, who survived the Daemon invasion of Ophelia VII, but was left bearing the mark of the Emperor upon her face.[1a]

Evangelyne Karlzan
Evangelyne Karlzan is a Radical Psyker Inquisitor of the Ordo Malleus, who is of the Xanthite faith and is active in the Askellon Sector.[1] She was born the Shrine World Ossuar and served in the Adeptus Ministorum, until Karlzan's Psychic abilities were discovered. This led her to be taken by the Black Ships, but Karlzan managed to escape after another psyker's power caused them to explode. Sometime later, she became an Inquisitor of the Ordo Malleus, but while Karlzan is still faithful, she is now a Xanthite Radical.[1] Karlzan's retinue is currently looking into an outbreak of deaths on Desoleum, caused by the usage of the illegal drug Spook. While they did manage to track down a Spook dealer, they discovered that he had already suffered an explosive death, due to an overdose of the drug. The Spook deaths have now begun to worry Karlzan, as they are similar to the death that freed her from captivity on a Black Ship. Though her retinue continues to search for more dealers, they have been noticed by the dead dealer's associates, as well as an under cover member of the Sanctionary Enforcers. Neither group, however, is aware of the retinue's true identities or their connection to Karlzan.[1]

Evaporator unit
The Evaporator unit is the standard wargear of Tau Fire Warriors fighting in a desert battle zones.[1]

Evarta
Evarta was the Colonel of the 3rd Semtexians regiment.[1] He ascended to the position at the onset of the Third War for Armageddon by virtue of being the senior most officer to reach the surface of Armageddon alive after half of the regiment's transports were destroyed by the orks.[1]

Eveay
Brother Eveay was a Space Marine who died in battle with orks.[1]

Evelyn Darke
Evelyn Darke was a Wyrd from the planet Vorlese.[1]

Evelyne Lamertine
Evelyne Lamertine was a member of the Rogue Trader House Lamertine.[1]

Evenius
Evenius was a Castellan of the Black Templars Chapter active in the late 300's.M41.[1] He is known to have commanded Templar forces in the Kalidar War, fighting on Kalidar IV against the orks of Waaagh! Gratzdakka.[1]

Evensong Hive
Evensong Hive was a Hive of the Imperial planet Supplicium Secundus. Like all of the settlements on the planet, its inhabitants were infected by a rage-plague spread by the warp-tainted shadow of the Eclipse of Hope, which caused them to slaughter each other in an orgy of violence.[1]

Evenus
Evenus is an Emperor's Children veteran of the Long War, having fought in the Horus Heresy, and is now a Champion of Slaanesh who leads his own Warband. He has had many dealings with Abaddon, who he is in debt to, and is forced to aid the Despoiler should he require him.[1]

Ever-Stalwart
Ever-Stalwart is a Knight Paladin in service with House Terryn, currently piloted by the House's Kingsward, Baron Balthazar.[1] In addition to the standard Paladin armament, Ever-Stalwart's carapace mount is fitted with a relic Icarus Autocannon known as Skydoom.[1]

Everard Mazarin
Everard Mazarin was the Grand Master of Legio Atarus, during the Horus Heresy. He had command of Atarus's only Nemesis Class Titan, Immaculata Athartus, which stood watch over the Legio's Homeworld Atar-Median, during the conflict.[1]

Everdamned
The Everdamned are Acolytes of the Inquisitor Miranda Blithia, who found and freed each of them from Daemonic possession.[1] The Inquisitor then forcibly recruited them into her retinue, though, the Everdmaned serve their mistress and savior faithfully. Some view their service to Blithia as an act of repentance and seek out the Emperor's forgiveness for their weaknesses. Other members seek out vengeance against denizens of the Warp and are hopeful that they will encounter their own Daemon in order to inflict as much pain on it, as they themselves suffered. The existence of the Everdamned is only whispered about among the Askellon Sector's Ordo Malleus, though, some Radical Inquisitors have searched for members of the group. In doing so, the Inquisitors hope they can gain the Everdamned's personal insight into the Ruinous Powers.[1]

Eversor Temple
The Eversor Temple is one of the temples that makes up the Officio Assassinorum. Where other Temples produce assassins who specialize in stealth and subtlety, Eversor assassins are berserk killing machines, trained to wipe out entire command hierarchies or heretic families, in spectacular fashion. The Eversor Temple itself is located in one of the magnetic poles of Terra.[7]

List of Admirals
A list of Admirals of the Imperial Navy.

List of Anti-Imperial Rebellions
List of Anti-Imperial Rebellions all across the galaxy and time.

List of Archons
The following is a list of Dark Eldar Archons.

List of Artificial Beings
This is a list of Artificial Beings known to exist (or have existed) in the universe of Warhammer 40,000.

List of Astra Militarum regiments
Known regiments of the Astra Militarum, arranged by world:

List of Audio Books
The following is a complete list of Audio Books (audio versions of printed media) and original Audio Dramas produced by the Black Library. Entries are split into Warhammer 40k and the Horus Heresy Series

List of Battle Barges
A list of Space Marine Battle Barges.

List of Battles of the Ultramarines
For ten thousand years, the Ultramarines have battled the enemies of the Emperor of Mankind whenever they threaten the Imperium of Man.[Needs Citation]

List of Cadian Armoured Regiments
The following is a list of known Armoured Regiments of the Cadian Shock Troopers.

List of Cadian Trooper Regiments
The following is a list of known infantry regiments of the Cadian Shock Troopers.

List of Cardinals
Cardinals are high-ranking members of the Ecclesiarchy.

List of Chaos Cults
Known Chaos Cults:

List of Chaos Lords
A list of Chaos Lords, mortal leaders of Chaos warbands.

List of Chaplains
The following is a partial list of notable Space Marine Chaplains.

List of Chapter Masters
Chapter Masters are the leaders of Space Marine Chapters.

List of Ciaphas Cain characters
The following is a list of Characters that appear in the Ciaphas Cain Novel Series by Sandy Mitchell. N.B. Spellings are conjectural for characters that have (thus far) appeared only in the audio book, Dead in the Water.

List of Colonels
A list of Colonels of the Astra Militarum.

List of Commissars
The following is a list of known Commissars.

Ahriman: Key of Infinity (Audio Drama)
Ahriman: Key of Infinity is an audio drama by John French

Ahriman: The First Prince (Audio Drama)
"Ahriman: The First Prince" is an audio drama and short story by John French. It was released online in October 2014.

Ahzek Ahriman
Ahzek Ahriman is a Chaos Space Marine of the Thousand Sons Space Marine Legion and the greatest Sorcerer they have ever produced. A Terran marine, Ahriman rose through the ranks of his legion to become their First Captain, Chief Librarian, and preeminent master of one of their psychic disciplines: precognition. Surviving the various battles of the Great Crusade, Ahriman found himself at the centre of the events that would lead to the fall of the Thousand Sons and their collective descent into the clutches of Tzeentch, Chaos God of sorcery and change, during the Horus Heresy.[1] His actions after the Heresy - particularly creating and enacting the great spell that bears his name — would result in his eventual banishment from the Legion he had spent most of his existence trying to safeguard. His current status is that of wanderer, apparently fated to quest for something never achievable; understanding of the nature of Tzeentch itself.[2] Despite the nature of his doom, Ahriman has embraced his quest totally, and no bastion of knowledge in the entire galaxy can be considered safe from his rapacious intellect.[2]

Aiakos
Aiakos, the Guardian of the Daedelos Krata and the Terror of Bifrost, is a Contemptor Pattern Dreadnought Hecaton of the Minotaurs who has been in service with the Chapter for several centuries.[1]

Aidan Perdron
Aidan Perdron is a Grand Master of the Grey Knights, commanding the 8th Brotherhood as Knight Commander of the Recruits.This rank is similar to Master of Recruits title held by the 10th Company Captain of regular chapters, however, there is a notable difference. Where in a standard chapter, the 10th Company is made from Scouts and neophytes, the 8th Brotherhood is composed entirely of full battle brothers, as the Grey Knights train every aspirant fully before permitting them to function in the field lest they be corrupted during their training. Perdron's Brotherhood is for those Grey Knights who are newly promoted to full Battle-Brother who then move on to other Brotherhoods as suits their preferences, although many members remain to help guide the new influx of Knights.[1]

Aika 73
Aika 73 was an Imperial Army Leman Russ Battle Tank that served in the First Terran Armoured Regiment during the last stages of the Siege of Terra.[1e]

Aiker
Aiker was a Corpsman of the 13th Stratosan Aircorps, serving under Colonel Abel Tonnhauser during the campaign to put down an uprising by the Cult of Truth on the planet Stratos. He was killed in a cult ambush on Tonnhauser's command post in the city of Nimbaros.[1]

Ailaedus VII
Ailaedus VII was a techno-savant Imperial Knight of House Col'Khak, during the Horus Heresy and commanded the Cerastus Knight-Atrapos Omnissiah's Will.[1] He was among House Col'Khak's Knights, that were sent to aid in defeating the traitorous Warmaster Horus, on Isstvan V. This turned out to be a trap, set by Horus however, and Ailaedus was among the few Loyalists who were able to escape from the Dropsite Massacre. He would successfully return to his Knight House and would later take part in fighting Horus' forces during the Belt of Iron's Cataclysm of Iron. In that campaign, Ailaedus used Omnissiah's Will's speed and weapons to carve a path of destruction, that destroyed numerous Traitor Titans. A battle tactic he favored, was charging a pair of closely ranked Traitor Titans and then cutting the legs out from underneath one. This caused the Titan to fall burning into its neighbor, and resulted in both of them being destroyed.[1]

Ailean
Ailean was an Exodite Warlock who served the King of Lughnasa.[1] One day he was granted a vision of a great bird that would deliver warriors to Lughnasa who searched for the sword of power that lay within the Martyr's Tomb. To try to stop them, he called two of the great dragonlords of Lughnasa - Martainn of the Seana and Barra of the Eamann - to fight alongside him and defend the temple. Despite the animosity between Martainn and Barra, the two agreed to fight against the invaders. This was not enough, however. Despite the efforts of the Dragon Knights and the Warlock's own illusions, Interrogator-Chaplain Uzziel penetrated the tomb, intending to take the sword. Ailean engaged the Space Marine in a duel, but was defeated and killed.[1]

Ailen
Ailen is a Howling Banshee Exarch from the Craftworld Alaitoc.[1]

Ailill Nuada
Ailill Nuada is a Harlequin Shadowseer of the Conclave of Tears.[1]

Vipers Penitent
The Vipers Penitent are a Space Marine Chapter.[1]

Viragon
The Viragon is an enormous Tyranid worm-like organism capable of tunneling through the ground akin to the more well-known Trygon.[1]

Viran
Viran is an Imperial world.[1]

Virator Hax
Virator Hax was an Imperial Navy Captain who swore a vow before the Lords of Segmentum Obscurus in 923.M41 that he would hunt down and destroy the Terminus Est.[1] Aboard his ship, the Glorious Lament, Hax led his fleet to the stars around the Eye of Terror, where he followed every sighting or rumour of the cursed craft of Typhus. He finally believed he had located his quarry within the shattered remains of an Eldar Crone World and took his fleet into the great fissures that webbed its airless husk. Hax soon found the Terminus Est and had the Glorious Lament fire upon it from point blank range, but it was only as the shots struck home that Hax realized that he had fired upon a decoy made from Warp-flies, scrap and acres of frozen skin. It was then that Typhus, who had been waiting out in the void for Hax to fall for his trap, began bombarding the Crone World with the Terminus Est, which caused its fissures to collapse and sealed Hax and his fleet within its core.[1]

Virenus Gambit
The Virenus Gambit was an event in the Inquisition instigated by Inquisitor Dahwrin and involved the Assassin Asaid Virenus.[1]

Virger-Mos II
Virger-Mos II is a Agri-World in an isolated area of the Dominion of Storms in the Ultima Segmentum. During the Horus Heresy it was the scene of massive civil strife due to a psyops disinformation campaign by the Alpha Legion. [1]

Virgil Ortega
Virgil Ortega was a Captain of the Adeptus Arbites commanding all Arbites forces serving on the world of Pavonis.[1] During the terrorist bombings planned by Kasimir de Valtos and Vendare Taloun, and the subsequent insurrection by traitorous PDF troops, Ortega led his Arbites forces into battle but was slowly exhausted by the greater numbers of traitor troops. After becoming cornered in the Arbites' station house, Ortega and his remaining men detonated the arsenal, killing a large number of the traitors along with themselves, and also denying the traitor forces the largest available cache of weapons on the planet.[1]

Virgilus
Virgilus was a Commander of the Blood Angels Chapter in[1a] M37[1b] and led them in the Cleansing of Danor IV; where he was given overall command of the forces of five other Chapters involved in the campaign. The Crimson Sabres were among the Chapters who took part in the Cleansing and Virgilus praised their efforts on Danor IV in the report he wrote, after the campaign was successfully completed. When the Crimson Sabres were later declared Excommunicate Traitoris, by the Imperium in M41, the Inquisition began an investigation into the Chapter and Virgilus's report was among the few records discovered; that detailed Crimson Sabres' early history.[1a]

Viridia IV
Viridia IV is an Imperial Agri World. Its motto is, "Hunger is no different from any other foe; defeat it in the Emperor's name, and save Humanity."[1]

Viridian Blade
The Viridian Blade was a huge ancient war blade that was wielded by Holguin, the Dark Angels Master of the Deathwing, during the Great Crusade and Horus Heresy.[1] Its edge did not dull, nor could rust blemish its filigreed surface and the Blade was forged of a unique green-tinged metal by some unknown artifice in the dark years of Caliban's past. Designed to kill the foulest of Caliban's monsters, it was wielded by the world's ancient protectors, before the Blade found a place within the Order of the Forest's Claws' armories. The weapon eventually found itself in Holguin's hands and was wielded against the traitorous forces of Horus.[1]

Virmerketh
Virmerketh was the site of a battle for the Imperial Knights of House Hawkshroud.[1]

Virolia
Queen Virolia is the Demagogue of the Tri-fold Scourge Nurgle Cult and she is known to keep hundreds of thousands of Plague Zombies as pets.[1a] The Tri-fold Scourge is among the Cults that serve the the Legio Morbidus and they took part[1a] in the Charadon Campaign's successful Invasion of Alumax[1b]. The Cult is known to have fought beside the Legio on Heliotyr, which fell to the forces of Chaos. However when Legio Morbidus moved on from the conquered underground Hivesprawl of Huletar, Virolia saw an opportunity to claim it for herself. She then launched her Plague Zombies into the Hive and they devoured all they found, while leaving its wealth for Virolia.[1a]

Virtue of Kings
The Virtue of Kings was a star ship in service with the Black Templars Chapter. It was amongst the Chapter's vessels to take part in the Third War for Armageddon.[1]

Virtues of the Sons/Sins of the Father (Audio Drama)
Virtues of the Sons/Sins of the Father is an audio drama collection in The Horus Heresy series.

Virulent Band
The Virulent Band are a Chaos Warband.[1]

Virus Torpedo
Virus Torpedoes are Torpedoes of the Imperial Navy modified for biological warfare. Similar to the more famous Virus Bomb, Virus Torpedoes are employed when Imperial forces wish to capture a vessel intact, but the targets' crews and passengers are considered expendable. In these situations a Virus Torpedo is fired at an enemy starship, penetrating its hull then unleashing its deadly virus within to quickly wipe out all on board. Stolen or manufactured Virus Torpedoes are also sometimes used by pirates wishing to plunder large cargo vessels.[1]

Virus bomb
Virus bombs are potent weapons of mass destruction, and were commonly used to carry out Exterminatus in pre-Heresy times. In this role they have largely been superceded by Cyclonic Torpedoes, however virus bombs are still retained by some Imperial arsenals.

Virus grenade
Virus grenades are germ warfare grenades, and are the pinnacle of lethal anti-personnel technology due to being both completely fatal in effect and being able to be tailored for the species to be targeted (although this is somewhat theoretical, as it requires an inimical chemical/nerve agent to have already been created). Able to defeat common respirators and anti-gas protection, the only way to survive a virus strike is to be in a separate, completely sealed environment. Highly contagious, the effects of the virus grenade can spread far beyond its initial detonation zone. Although the most complex strains can be designed to become inert after a certain period of time, there is an extremely small chance that it can go dormant only to break out again in the future[1], or even mutate the other way and become stable in the environment, creating a death-zone.[2]

Vis Major
Vis Major is a Novamarines Power Sword, that is currently being wielded by Captain Gilad Nerva. Its name is painted on both sides of the weapon's blade.[1]

Gorkamorka: Da Roolz
Gorkamorka: Da Roolz is the main rulebook for Gorkamorka, an Ork-themed tabletop game skirmish game between rival Ork warrior groups. The aim of the game is to outfight your opponent by a mixture of skill, cunning and luck.[2]

Gorkamorka: Da Uvver Book
Gorkamorka: Da Uvver Book is a rulebook for Gorkamorka, Ork-themed tabletop game no longer supported by Games Workshop, that contains additional informaton not described in main rulebook.

Gorkamorka: Digganob
Gorkamorka: Digganob is a Supplement book for Gorkamorka, Ork-themed tabletop game no longer supported by Games Workshop, that introduces new rules and three new fractions: Diggas, Rebel Grots and Muties.

Gorkamorka Gubbinz
Gorkamorka Gubbinz was a Fanatic Press Magazine dedicated to Gorkamorka (game). It ran for only one issue in 1999.[1]

Gorkanaut
Gorkanauts are a type of heavy Ork walker.

Gorkug Ironskull
Gorkug Ironskull is an Ork Warboss, who is taking part in the Octarius War.[1]

Gorlad Stompkrumpa
Grand Almighty Warlord Gorlad Stompkrumpa 'da Great was an Ork Warlord, who was killed by Ghazghkull Mag Uruk Thraka after he refused to join the Great Waaagh!.[1]

Gorley
Gorley was a Sergeant of the Tanith First and Only, commanding the regiment's fifth platoon.[1]

Gorman
Gorman is an Inquisitor of the Ordo Xenos who commanded the Blood Raven Barnabus, during his time with the Deathwatch.[1]

Gormarr
Gormarr was a Night Lords Chaos Lord who led his Warband into battle with an Imperial Guard Regiment and soon sent them fleeing for their lives. However, a short time later the Imperial Knights of House Krast launched an overwhelming attack on the Night Lords, which destroyed the Chaos Lord and his Warband.[1]

Gormenjarl
The Gormenjarl is a Ramilles Class Star-fort owned by the Space Wolves Chapter and located in the Fenris System. Contact was lost with both the Gormenjarl and the Star-fort Mjalnar, when the Siege of the Fenris System began.[1]

Gorny
Gorny was a Loyalist pilot of the Chaos insurrectionist Governor Narbo of Sepus Prime.[1]

Gorok
Gorok was a Kroot Shaper present on Gravalax during the Gravalax Incident in late M41.

Gorolla
Gorolla was the site of a battle, that saw the Flesh Tearers fight against an unknown foe.[1]

Gororan III
Gororan III is a world of the Imperium.[1]

Gorran Venicii
Gorran Venicii was an Inquisitor, of the Ordo Xenos, who served as a Inquisitor for centuries. During his tenure he, among many other things, thwarted a attempt by the aeldari to abduct the ruling families of the Mycrx Cluster, exterminated two hrud infestations and returned the colony of Aesteria to Imperial rule after removing the Tau agents who were trying to take control. Inquisitor Venicii is believed to have died on the planet of Carbis after giving his life destroying a Xenos relic named the Lapis Mirabilis after it tainted him with mutation. His final act before doing this was field promoting his Interrogator Esme Mzinga to the full status of Inquisitor.[1]

Gorrannius
Gorrannius is an Emperor's Children Chaos Lord who took part in the Pyrus Reach Conflict.[1]

Gorrloch
Ancient Gorrloch was a Contemptor Dreadnought in the Iron Hands Legion, during the Horus Heresy and he took part in the Dropsite Massacre. It is not known if Gorrloch survived the battle.[1]

Anaar Telech
Anaar Telech is the Chief Apothecary of the Iron Hands as of 997.M41.[1]

Anacharis Scoria
Anacharis Scoria was a Magos Dominus of the Mechanicum Forge World Xana during the latter years of the Great Crusade. He seized power of Xana during the Horus Heresy, aligning it with the Dark Mechanicum and turning it into the first Hell Forge. [1a]

Anacreon (Battle Barge)
The Anacreon is an Ultramarines Battle Barge and was part of the task force led by Chapter Master Marneus Calgar that took part in the Pyrus Reach Conflict.[1]

Anael
Anael was a Assault Marine of the Flesh Tearers Chapter's Seventh Company, active shortly after the chapter was founded.[1] Anael was part of the chapter's forces that discovered and claimed the planet Cretacia as their new homeworld. While on the planet, he fought a duel against Gabriel and lost.[1]

Anaha Don'esh
Anaha Don'esh is an Inquisitor, who is among the Inquisition's forces combating Abaddon the Despoiler's efforts to collapse the Sanctus Wall. During the course of doing so, Don'esh discovered and killed a dozen Unsanctioned Psykers who were working together on the world Leopolde.[1]

Anahig
Anahig are flightless, bipedal avian creatures native to the planet Khedd 1173.[1] Anahig are large and strong enough to serve as mounts for the native Kheddites. They are adapted to the cold Kheddite winters, capable of superior speed and manoeuvrability over loose snow than a Chimera. In addition, the layer of scales beneath their feathers provides them partial protection from lasfire and their jaws are strong enough to bisect a man wearing flak armour.[1]

Anahk'hir
Anahk'hir is a Daemon Prince of Nurgle.[1]

Anak
The Anak were the inhabitants of the planet Cestus II. They were purged by the Imperium during the Great Crusade.[1]

Anakatis Kul
The Anakatis Kul were warriors used by the Word Bearers during the Horus Heresy. Created by the Crimson Apostle Zardu Layak, the Anakatis Kul were volunteers who were given the Anakatis Blades, ancient weapons that date back to before humanity. If the warrior was strong enough to master the blade and the beast within they would gain supreme power, however those which did not fell became little more than slave to their sword.[1]

Anakwanar Sek
Anakwanar Sek was one of the Chaos warlords encountered during the famed Sabbat Worlds Crusade.[1] He held the title of "Anarch", and was the founder as well as chief commander of the highly disciplined Sons of Sek.[5]

Anarchia
Anarchia was a Battle Sister of the Order of Our Martyred Lady, who was taken captive by the Tau Empire in M42. However, she taught her interrogators what it truly means to be one of the faithful.[1] After encountering the newly risen Imperial Saint Nixia Ameldus during the T'au invasion of Mantra Primau, she was convinced to surrender to the Xenos in order to kill their leader. After being taken prisoner by the T'au and retalling Nixia's story, Anarchia freed herself and killed one of the Ethereals, Aun'Do, in a suicidal attack.[2]

Anarchic Vendetta
The Anarchic Vendetta is a Carnage Class Cruiser that was active during the Gothic War.[1] The ship originally turned traitor during a mass mutiny of its crew, who slaughtered their officers aboard Station 26/A and then caused great damage before being driven off by the Apocalypse Class Battleship Duke Helbrecht.[1]

Anarchy's Heart
Anarchy's Heart was an Alpha Legion Despoiler Battleship controlled by Arkos the Faithless. He used it to launch raids from the Eye of Terror ever since the Horus Heresy and was home to a powerful band of warriors dedicated to fighting the False Emperor.[1] It was destroyed near the end of the Siege of Vraks by the Angels of Absolution Battle Barge Liberatorii Delictum and the Strike Cruiser Repentant.[2]

Anaris
The sword Anaris is a special Eldar sword, said to have been the last (and mightiest) of the 100 swords that the Eldar God Vaul forged in his pact with Khaine in order to release Isha from Khaine's dungeon. Khaine used the hundred swords to fight Kaelis Ra and the Yngir, but nearly lost the battle due to one of the swords being imperfect. When Khaine found out about it, he realized that Vaul had cheated him on this one of the hundred swords.[4] Vaul reforged that blade to Anaris, but Khaine fought and eventually crippled him, taking Anaris for himself.[1] When Khaine later battled Eldanesh, Eldanesh used Anaris which was brought to him by Faolchú.[2][3] Khaine defeated Eldanesh and re-claimed Anaris for himself, but when Khaine finally got shattered by Slaanesh, Anaris also got shattered into shards.[5] Anaris is not to be confused with the Wailing Doom, which is the weapon of the Avatar of Khaine, not Khaine himself.

Anark Zeta
Anark Zeta is a planet inhabited by Ogryns. These are used to raise Abhuman Regiments, known as the Ogryns of Anark Zeta, to serve in the Imperial Guard.[1]

Anarkus
Anarkus is a Chaos Champion and a warlord of the Cult of the Red Haze. Growing up an orphan, Anarkus always felt he was destined for something great. After eventually massacring the staff, students, and teachers at his orphanage he went on to become a powerful member of the Cult of the Red Haze. His forces eventually went on to serve the Crimson Slaughter warband of Chaos Space Marines.[1]

Anaro
Anaro is a world of the Imperium.[1] Like the other worlds of the Pleuric System, it was not documented by any Imperial records until it appeared seemingly from nowhere at the very beginning of M41. This has led some to believe that the worlds of the Pleuric system are born of the Warp.[1]

Anashka
Anashka is a Captain in the Rechista Fists Chapter.[1]

Anastasia Arkelius
Anastasia Arkelius is a Lord Admiral of the Imperial Navy.[1]

Blood's Wake
The Blood's Wake is a World Eaters Cruiser that took part in the Pyrus Reach Conflict.[1]

Blood-drinker Talisman
The Blood-drinker Talisman[1] is a sentient[2], rune-etched ruby that is a Hellforged Artefact of Khorne and has an endless appetite for gore.[1]

Blood Angels
The Blood Angels, originally known as the Revenant Legion[44c] were the IX Legion of the original Space Marine Legions under their Primarch Sanguinius. They are particularly well known for their bloodthirsty nature in battle. They are also one of the most long-lived Chapters, and have a refined aesthetic sense.[1a]

Blood Angels: The Complete Rafen Omnibus
Blood Angels: The Complete Rafen Omnibus is an anthology by James Swallow, it collects the entirety of his Blood Angels series.

Blood Angels: The Second Omnibus
Blood Angels: The Second Omnibus is a collection in the Blood Angels series by James Swallow.

Blood Angels Armoury
The Blood Angels Space Marine Chapter generally utilise the same wargear as other chapters. However they, and their succesor Chapters, do have access to some unique equipment.

Blood Angels Painting Guide – Sons of Sanguinius
Blood Angels Painting Guide – Sons of Sanguinius is a painting guide from Games Workshop which explains how to paint the Blood Angels army and describes some of the background of this Space Marine Chapter.

Blood Axes
The Blood Axes are an Ork clan known for fielding many back-stabbing Kommandos. Their clan symbol is two crossed axes.[2]

Blood Biter
The Blood Biter was a Chainsword of Carnac Commodus, Arch-Centurion of the Astral Claws Space Marine Chapter. It was an ornate and unusually powerful chain-blade captured as a prize of war from the heretek renegades that haunt the Vysos Rapids within the Maelstrom.[1]

Blood Brotherhood
The Blood Brotherhood are a World Eaters Warband.[1] In battle the Warband will seek out the strongest foes, in order to anoint their weapons in their blood.[1]

Blood Chalice
The Blood Chalices are chalices that contain the essence of Sanguinius.[1a] It is said that the very first Blood Chalices were given to the Sanguinary Priests by their Primarch.[1b] Lost through war and catastrophe over the centuries, only a handful of Blood Chalices now remain; they are only entrusted to the most faithful and deserving members of the Chapter. However, fragments of destroyed Chalices are worked into the Nartheciums of the Blood Angels' Sanguinary Priests.[1b] A Battle-Brother may drink from the Blood Chalice, removing any fatigue, damage or wounds (though not restoring lost limbs or other permanent injuries). Only Sanguinary Priests are ever entrusted with a Blood Chalice.[2]

Blood Claw
Blood Claw (or Blooded Claw[6]) is the first and lowest rank in the Space Wolves chapter, to which initiates are assigned after completing their basic training. Unlike Codex Chapters, which assign Neophyte Space Marines to begin their combat service as Scouts, the Space Wolves employ Neophytes as assault troops, allowing them to vent their youthful enthusiasm and lust for battle on the enemy.[1a]

Blood Crozius
The Blood Crozius is an ancient Crozius Arcanum that was wielded by the first Reclusiarch of the Blood Angels. After his death, it was handed down to Reclusiarch to Reclusiarch — until the death of Raneil, who was killed in an attack fueled by the Warp. With his death, the Blood Crozius was declared tainted and cursed by the Blood Angels Chapter and is now only wielded by the doomed Death Company Chaplain Lemartes.[1]

Blood Crusade
The Blood Crusade was a major offensive by Khorne across the Galaxy in the late 41st Millennium.[1a]

Blood Crusader
The Blood Crusader is a Battle Barge in the Blood Angels Chapter.[1a] It was under the command of Captain Ubaldo in M42, when it intercepted a plea for aid from the Forge World Gorgonum[1b]. Though the damaged Battle Barge and Ubaldo's battered forces were returning to Baal, to undergo repairs and recover after completing a successful campaign[1a], the Captain immediately went to aid the Forge World. When they arrived, the Blood Angels saw that the gargantuan Space Hulk Forsaken Doom, was on a collision course with Gorgonum. A plan was made to destroy the Space Hulk[1b], by placing a series of Melta-bombs near energy cores in the Forsaken Doom[1c], while the imperiled Forge World agreed to begin repairing the Blood Crusader. However due to the losses suffered in their previous campaign, Ubaldo was only able to assemble a single Terminator Squad for the mission[1b]. Led by Sergeant Tahariel[1b], the squad was able to destroy the Space Hulk, with the aid of Lexicanium Hagios and Inquisitor Jost von Marburg.[1d]

Blood Cult
Blood Cults are types of Chaos Cults that worship Khorne, the Blood God. These Cultists gather in backrooms and secret slaughter tunnels beneath crowded streets, plotting murder and bloodshed in Khorne’s name. Given the terrible nature of many Imperial worlds, however, locals often barely notice increases in violent crimes, missing persons, and gory dismemberments, allowing Blood Cults of Khorne to flourish below the rot of society. The members of these cults have many different reasons for joining together. Some have seen a friend die in a bar fight. Others have lost their families in Adeptus Arbites raids.[1] There are even those who fight for sport because they enjoy the feeling of fists shattering jawbones. All these reasons and more can set a man on the path toward Khorne. Vengeance and combat are intoxicating to those predisposed to revel in them. This feeling drives individuals to want more, to be strong enough to topple greater foes, and to seek the power necessary to do so. No matter the reason that brings them together, when these individuals find each other, they are united by a common desire. They wish to kill, offering blood and skulls in exchange for power and retribution, and Khorne has much to offer them in the bargain.[1]

Staff of Andomatius
The Staff of Andomatius is a relic Force Staff, possessed by the Blood Angels Chapter and was once wielded by the Chief Librarian Andomatius.[1] He was one of the most learned members of the Chapter to hold that title, and Andomatius engraved the staff with a lifetime of study and devotion. When not used, it was stored within the Arx Angelicum's Diurnal Vault, but sometime after the Great Rift's creation, the Chief Librarian Mephiston gave it to his protege Lucius Antros to wield.[1]

Staff of Arcane Compulsion
The Staff of Arcane Compulsion is an artifact of the Thousand Sons.[1] This long-hafted weapon is bound with hypnotic rune-forms. Created by the arch-seneschal Tazariq to keep the oppressed masses of Cataractis from his door, it can repel a distant throng of enemy warriors with a simple horizontal motion. When the Long War erupts on a battlefield, the time bought by the staff’s protective magic can be the difference between life and death.[1]

Staff of Belief
A Staff of Belief is a potent symbol of faith and devotion among the Ecclesiarchy. Carved from wood taken from the massive trees lining the Garden of Saints, it is also a potent fighting weapon, capable of causing damage even to the denizens of the Warp.[1]

Staff of Change
The Staff of Change is a type of Daemonic Gift of Tzeentch renowned for its unpredictable effects.[1]

Staff of Daemonic Flame
The Staff of Daemonic Flame is an unholy Force Staff that allows Chaos Sorcerers to project bolts of empyreal flame which detonate on impact.[1]

Staff of Isha
The Staff of Isha is an Eldar Wraithbone staff that is studded with several powerful spirit stones known as the Tears of Isha.[1]

Staff of Jove
The Staff of Jove is a force staff, that was first wielded by Epistolary Anteas of the Blood Ravens Chapter and has the ability to launch psychic lightning to incapacitate enemy units.[1]

Staff of Kelmon
The Staff of Kelmon is an Eldar force staff that once belonged to the Farseer Kelmon Firesight before he died defending his home, the Craftworld Iyanden, against an invasion by the Tyranids of Hive Fleet Kraken.[1]

Staff of Khomek
The Staff of Khomek was a Destroyer in service with the Thousand Sons Traitor Legion during the Battle of the Fang.[1] In the opening void skirmish over Fenris, the Thousand Sons' fleet was able to destroy the majority of the Space Wolves vessels defending the planet. The Staff of Khomek was destroyed by one of the last of the Space Wolves' surviving ships, the Strike Cruiser Skraemar.[1]

Staff of Light
A Staff of Light is a type of weapon used by high-ranking Necrons, including Overlords, Lords and Crypteks.[2a][5][6] An exception among Necron technology, the staff does not use Gauss Weaponry principles, instead it absorbs energy from thin air to release in the form of powerful lightning bolts. A secondary effect of the energy is a steep decrease in the temperature around the wielder, the cold freezes the limbs of the opponents, mechanical or not, who shatters when hit by the staff.[1] Later versions sport a Fractal Edged Blade on the top of the staff for increased damage.[2b]

Staff of Stars
The Staff of Stars is the personal weapon of the Final Triarch Phaeron, Hapthatra.[1] When he wields it in battle, the Staff of Stars unleashes flurries of neutron-orbs at the Final Triarch's foes.[1]

Staff of Tomorrow
The Staff of Tomorrow is a Daemon Weapon of Tzeentch.

Staff of Tzeentch
The Staff of Tzeentch is a mighty Force Staff that allows Chaos Sorcerers to rend the barriers between reality and the Warp, in order to teleport themselves across a battlefield.[1] They are also used by Lords of Change[2]

Staff of Ulthamar
The Staff of Ulthamar is a priceless force staff carried by Farseer Eldrad Ulthran. It is made of purest Wraithbone and holds the spirit stones of the first Seer Council of Ulthwé. The staff forms a hyper-spatial link to the Infinity Circuit of the Craftworld, giving Eldrad an enormous supply of psychic energy to channel with his unsurpassed psychic ability. In addition to its psychic might, the Staff of Ulthamar was also an incredibly formidable close combat weapon[1], capable of carving through even Abaddon the Despoiler's ancient terminator armour during their titanic clash upon Andante IV.[2]

Staff of Warpfire
The Staff of Warpfire is a cursed Force Staff that allows Chaos Sorcerers to channel deadly Warp fire through the landscape to explosive effect.[1]

Staff of the Destroyer
The Staff of the Destroyer is a unique Necron Staff of Light used by Imotekh the Stormlord.[1]

Staff of the Subterran Master
The Staff of the Subterran Master is a relic of the Genestealer Cults.[1] Capped by a sculpture of a Tyranid god-form, the Staff of the Subterran Master resonates with animalistic power. Its strange psychic allure gives the wielder the ability to cause the very vermin of the land to rise up – poisonous worms, biting spiders, milliasaurs and plague rats boil from cracks in the ground to assail the enemy even as the cult streams through the streets.[1]

Staff of the Tomorrow
The Staff of the Tomorrow is a unique Necron Staff of Light used by Orikan the Diviner.[1]

Staganda
Staganda is a world of the Imperium.[1] During the Dark Age of Technology, Staganda was separated from Mankind's other worlds and remained so until M34, when it was rediscovered by an Explorator Fleet. By then, however, the world had been invaded by an Orks and its population enslaved by the Xenos. Their liberation was at hand though, as once the Imperial Fists Chapter Master Avan Gorr received word of Staganda's fate, he mobilized the entire Chapter to save the world. The aftermath of the Imperial Fists' campaign saw Staganda freed from the Orks and the Warlord that led them, who was killed by the Third Company's Captain.[1]

Stahl
Stahl was a Cadian General with a hundred and fifty years of service, who was put in command of Kasr Myrak when the Fortress World was invaded, during the 13th Black Crusade. For the first thirty nine days of the invasion, the Kasr's defenses fared well against the Cultists and heritics that assaluted it. The next day however, Chaos Space Marines joined the attack and the invasion fleet began to fire upon Kasr Myrak as well. Days later a portion of the Kasr's walls were destroyed and the forces of Chaos came flooding in. Stahl personally led the defense against the invaders, with his Kasrkin bodyguards beside him, but the General was soon signaled out by the Black Legion Chaos Lord Druxus Bale. As the Chaos Lord advanced upon him, Stahl charged at Bale while wielding a Power Sword that was a family heirloom. The aristocratic Stahl, felt that with his superber swordsmanship and great faith in the Emperor, he would be able to kill the Chaos Lord. At first he seemed to be right, as his first two strikes pierced Bale's power armour and even forced the Chaos Lord back from the General. On Stahl's next swing though, Bale caught the General's power sword in his hand and broke it. Despite this, the General refused to retreat and drew his laspistol, as his Kasrkin bodyguards reached his side. Bale however killed Stahl and the Kasrkins with a single swipe of the Chaos Lord's blade, before they could fire upon him. With Kasr Myrak's defenses breached and its commander now dead, the Chaos Space Marines moved on and left the Kasr, to be destroyed by hordes of Cultists and heretics.[1]

Guilliman's Example
Guilliman's Example is a Crusade-pattern bolter belonging to the Blood Ravens Chapter.[1] Artificers of the planet Ultramar still produce a small number of Crusade-pattern boltguns, exactly as they did in the days when the Primarch Roboute Guilliman penned the great Codex Astartes. Most are used by Ultramarine veterans, many of whom feel that this mark is the pinnacle of the boltgun's potential. Guilliman's Example is one such weapon that has found its way into the hands of the Blood Ravens Chapter.[1]

Guilliman's First Oath
Guilliman's First Oath is an Honour Standard and a relic of the Ultramarines Legion, that was nearly lost to the Word Bearers during the Battle of Calth. When the war on Calth began, the relic was held by the squadron of Sergeant Caudeus and was still with them, when the fighting continued beneath the planet's surface. Disaster would strike for the squadron however, when both they and the squadron of Sergeant Tynon became separated from their Legion, while fighting in Vault-Vexillium; when the Word Bearers began to breakthrough the Ultramarines' battle lines. The squadrons soon found themselves surrounded and realizied that the Word Bears would seize the Honour Standard after they were killed. Acting quickly the two Sergeants agreed to go on the attack and attempt a breakout that would allow one of their number to escape with the Honor Standard. Placing the relic in the hands of Olmenus, one of Caudeus's squadron, the Ultramarines went on to sell their lives dearly against the Word Bearers, which allowed Olmenus to escape down a service chute. He later brought the Honour Standard to safety, when he located other Ultramarines forces.[1]

Guilliman's Gate
Guilliman's Gate is the entrance gate that leads from the surface of Calth to the vast underground caverns where the planet's population dwells[1a]. Because of Calth's reduced and polluted atmosphere, the intense solar radiation that reaches the planet's surface is lethal to all forms of life[1b]. As the only way in or out of Calth's inhabitated underground, Guilliman's Gate is naturally heavily fortified and defended. It is also richly ornamented with statuary, including a colossus of Remus Ventanus, the hero of the Ultramarines who led the defense of Calth during the Horus Heresy[1a]. During the Bloodborn's Invasion of Ultramar, Warsmith Honsou personally led a force of Iron Warriors to Calth. Seeing Guilliman's Gate, he quickly discerned that it was impenetrable to any conventional assault, even for experts in siege warfare like the Iron Warriors. Instead, the Gate's defenses were penetrated by a small team of expert climbers and close-combat specialists, including Ardaric Vaanes, The Newborn, and a small force of loxatl mercenaries. This team entered the Gate through an open gun port, overpowered the gunnery crew, and, with The Newborn's inside knowledge, overrode the command codes and opened the Gate, letting Honsou's army in[1c].

Guilliman's Hand
Guilliman's Hand is a Battle Barge in the Ultramarines Chapter and was part of the Fleet Camidius strike force which took part in the Pyrus Reach Conflict.[1]

Guilliman's Spear
The Guilliman's Spear was a Nova Frigate of the Ultramarines fleet. During the Invasion of Ultramar in 854999.M41, it was destroyed in combat with the Bloodborn fleet over Talassar.[1a][1b]

Guilus II
Guilus II is an Ork World that has been invaded by the Imperium. Among the forces taking part in the invasion are Regiments of the Astra Militarum and the Black Crusaders Chapter.[1]

Gul'gulm'ga'tol
Gul'gulm'ga'tol is a Great Unclean One of Nurgle.[1] In the aftermath of the Great Rift's creation, Gul'gulm'ga'tol secretly invaded the Imperium Hive World of Hamagora. The Greater Daemon then turned the sprawling sewage works of Hive Agrippa into its own personal baths and corrupted them into a morass of rancid gruel. Soon an endless swarm of Nurgle Daemons emerged from the filth and turned Agrippa into ruins. Once they learned of the invasion, the Second Company of the Scythes of the Emperor Chapter came to the world's aid, but quickly found themselves under siege; for every Daemon they destroyed two more took its place. It was only when Gul'gulm'ga'tol was cast back into the Warp by Strike Force Harbinger of the Grey Knights' 5th Brotherhood that the threat to Hamagora was ended.[1]

Gul'poxx
Gul'poxx the Greater is a Nurgle Great Unclean One who commands one of the Chaos God's Plague Legions. While in the Warp, his forces waged battle against the Tzeentch Scintillating Legion of Shim'dre'lex'kazar.[1]

Gula
Gulas are predatory animals native to the Death World of Gregorn, within the Askellon Sector.[1] Gulas resemble a cross between an hyena and a warthog. They have striped fur and hoof-like feet; their heads bear tiny black eyes and distended jaws capable of shattering a human ribcage. A typical gula stands two meters at the shoulder and weighs over a tonne.[1] Gulas are ravenous social predators. A typical gula pack consists of up to twenty individuals. As a result of their numbers and ferocity, gulas are among the planet's dominant predators despite being only mid-tier in size and lethality on an individual level.[1] According to the oral histories of Gregorn's tribal natives, gulas were introduced by their technologically-advanced ancestors, the Iron Kings, who hunted them for sport. In the modern day, however, gulas are considered to be dangerous enough that clans will move miles from their homes to avoid them.[1]

Gulbrecht
Gulbrecht was an Astropath-Terminus of the Adeptus Astra Telepathica.[1]

Guldaniri
The Guldaniri are one of the many Xenos species that became extinct, after the Imperium brought the Askellon Sector into Compliance. While little of their civilization remains, the Guldaniri's weapons are still easily found and terrorize the Sector's Low Worlds to Rubicon.[1]

Guldire
Guldire was a Warpsmith of the Word Bearers Traitor Legion, serving as the Chief Warpsmith of Erebus during the Horus Heresy.[1]

Guldor
Ancient Guldor is a Venerable Dreadnought in the Salamanders Chapter's Third Company.[1]

Gulgor Assault Barque
Gulgor Assault Barque was a type of warship used by the Imperium during the Horus Heresy. They are described as close assault vessels.[1]

Gulgorahd
Gulgorahd is a Forge World in the Gulgorahd Protectorate on the edge of Ultima Segmentum. It was used as a command centre during the Horus Heresy and Great Scouring from which to strike out at traitor strongholds in the Nostramo Sector.[1]

Gulgorahd Protectorate
The Gulgorahd Protectorate is an Imperial Sector on the edge of the Ultima Segmentum. During the Horus Heresy, it was used to create a buffer zone between the traitor strongholds of the Nostramo and Thramas Sectors and the rest of the Imperium.[1]

Gulgoth
Gulgoth the Afflictor is a Death Guard Chaos Lord who commands the Tainted Sons Warband. During the Thirteenth Black Crusade, Gulgoth and the Tainted Sons clashed with the Ultramarines Chapter.[1]

Gulgrog
Gulgrog was an Ork Warboss who led Waaagh! Gulgrog, a massive Orkish fleet which stormed into the Imperial facility at Port Wander and laid siege to it for over two years. Eventually, an Adeptus Mechanicus fleet arrived, defeated Gulgrog, and relieved the imperiled station.[1]

Gulieta Vallah
Gulieta Vallah is an Imperial Navy Fleet Commander, who has command of the Navy warships taking part in the Bale Stars Crusade and serves as part of the Crusade's High Command.[1]

Baleful Edict
The Baleful Edict is a Grey Knights Strike Cruiser and serves as the base of operations for the Chapter's strike force that is destroying The Bloom.[1]

Baleful Eye
The Baleful Eye are a Night Lords Warband that is active in the Screaming Vortex.[1] The Baleful Eye are piratical raiders that have risen to prominence amongst the many marauders within the Screaming Vortex. They are known for ambushing their prey in rapid and brutal boarding actions, that leave no survivors, but show their victims died with looks of stark terror on their faces. Their ships are known to be adorned with cruel spikes and trophies of past conquests, while their red and midnight blue hulls are prominently displayed with images of a great glaring yellow eye.[1]

Baleful Gaze Class Light Cruiser
The Baleful Gaze Class Light Cruiser is a class of Dark Eldar Light Cruiser.[1] Named after the Kabal of the Baleful Gaze, the class is armed with Scythe Missile Launchers and launch bays for Impaler Assault Boats.[1]

Baleful Icon
The Baleful Icon is an artefact possessed by the Word Bearers. It bears an eight-pointed star so saturated in the blood of loyalists that it is forever stained with the taint of treachery. The Word Bearers have mounted it upon a standard and those that carry it feel its toxic aura, much as a sun worshiper feels the kiss of a summer day upon his skin. Those who wish the bearer harm, however, find their certainty sapped away and their muscles shuddering in revulsion by the mere proximity of this blasphemous standard. Even Space Marines are known to be drained of their righteous anger in the Baleful Icon's presence.[1]

Baleful Sword
Baleful Swords are a type of glittering blade used by Tzeentch Lords of Change[2]

Baleful Torment
Baleful Torment is an ability of a Chaos Soul Grinder which allows it to to unleash the fires of the Warp from its smoking maw.[1]

Balelight
Balelight is a device used most frequently by Eldar Corsairs. Fashioned in the shape of an elegant multi-chambered handgun or ornate vambraces, Balelights are sophisticated laser weapons. Carrying sufficient energy within their crystalline interior for a single burst of fire, Balelights release a storm of energy pulses in a coruscating fan, allowing one Eldar to slay or blind many foes in a sudden blaze of light.[1]

Baleq Uthizzar
Baleq Uthizzar was a Captain of the Thousand Sons during the Great Crusade and Horus Heresy.[1] Leading the Fifth Fellowship, he commanded the Athanaean Cult, the telepathy specialists of the Legion. A native of Prospero, Uthizzar took command of the 5th Fellowship after the previous captain Apophis was killed in battle against Orks.[1a] Uthizzar later briefly battled the Space Wolves during the Ark Reach Secundus incident where many of his Athanaeans were killed by the psychic backlash caused by Leman Russ.[1b] Later after his failed attempt to warn the Emperor, Magnus fell into a depression. He was confronted by Uthizzar who was accidentally exposed to the Primarch's psychic power. In an instant, Uthizzar saw much of Magnus' past including his secret dealings with Tzeentch in an attempt to rid the Thousand Sons of their Flesh Change mutation. Horrified by what he had seen, Baleq attempted to leave to inform the rest of his Legion but was killed by a psychic blast by Magnus.[1c] As Prospero was invaded and destroyed by the Imperial Censure Host soon after, it is unclear who immediately succeeded Uthizzar in commanding the Fifth Fellowship; however, a lone officer named Sul Kontep ultimately took charge of the Fellowship amid the ruins of Prospero.[2]

Balestar of Mannon
The Balestar of Mannon is a relic of the Crimson Slaughter.[1] Mannon was once the Chief Librarian of the Crimson Sabres before becoming a powerful Sorcerer blessed with the Warp-sight. After the Lord of Change, Tzax’lan-tar, subsumed his body, the only component of the sorcerer’s armour to survive was the relic that became known as the Balestar of Mannon. This potent artefact takes the shape of an eight-pointed star, within which is set a malevolent, glowing eye. If he can control the maddening visions, the bearer of the Balestar of Mannon can see a number of potential futures with which to guide the actions of his fellow renegades.[1]

Balestrike Band
Equipped with the finest weaponry available to the fleet, Corsair Balestrike bands are often made up of the close kin or other trusted lieutenants of the Corsair Prince or his Barons, for few would trust such firepower to the hands of those who might turn against them. On the battlefield, Balestrike bands flit from vantage point to vantage point, eradicating key enemy targets with contemptuous ease.[1] A Balestrike band may be led by a Corsair Felarch.[1]

Balesword
Baleswords are Daemon Weapons of Nurgle. These foul plague-infected weapons are used by followers of Nurgle such as Blightlord Terminators.[1]

Balethorn Cannon
The Balethorn Cannon is a special kind of Stranglethorn Cannon that was developed by Hive Fleet Kronos.[1] This massive bio-cannon can shoot out a hyper-adaptive micro-filament. Hitting the target the sentient substance begins to contact, adapting and identifying to any defence with its contra-empathic surface. It could sharpens to a monomolecular edge to slice through even a thickest armour and plates or flaring red-hot to burn through kinetic shielding[1] so it is efficient even against creatures of warp.[2]

Balethrox
An extinct bio terror harvested to form the teeth for the Ravager Imperial Knight Heirloom. Dozens of balethrox were harvested to create the Ravager. Such effort has apparently been justified by those who witness the heirloom chainblades fury.[1]

Balhaut
Balhaut was a planet in the Sabbat Worlds cluster.[1]

Balistus Grenade Launcher
Balistus Grenade Launchers are potent ranged weapons wielded by the Adeptus Custodes that excel at piercing armour.[1] These drum-fed weapons can be triggered with a thought, spitting salvoes of sanctified projectiles in saturation patterns through the enemy ranks. Balistus Grenade Launchers are also capable of launching concussion grenades that explode amidst blows of electroexorcist chaff and overwhelming sound and light. Enemies subjected to these barrages are sent reeling, their weapons and equipment falter, their senses rebelling against the onslaught as they spasm in pain.[2]

Ballack
Ballack was a Veteran Space Marine of the 1st "Vilifiers" Company of the Marines Malevolent.[1] During the Third War for Armageddon, Ballack fought the Black Templars Sergeant Tiamed in a duel over an Ork war trophy. Ballack was victorious, taking not just the trophy but also Tiamed's sword and armour. This earned the hatred of Tiamed's brother Vorda. Later on during the fighting on Armageddon, Ballack and Vorda met and came to blows, but were subsequently captured by Greenskins. The two worked together to escape, but Vorda upheld his oath to Tiamed and betrayed Ballack by leaving him for dead amongst the Orks.[1]

Ballan
Ballan was a past Master of the Dark Angels Seventh Company who in 939.M41 took part in the Chapter's efforts to end the Night Lords-instigated rebellion on Rhamiel.[1]

Balle 132nd
The Balle 132nd, known as the "Fighting 132", are an Imperial Guard Regiment from the planet Balle Prime.[1a][1b]

Balle Alpha
Balle Alpha is an Imperium world that was invaded by Waaagh! Gogard in 755.M38.[1] The walls of the world's capital were soon besieged, but thanks to a detachment of Imperial Fists, the capital's defenders held out long enough for a Blood Angels relief force to arrive and destroy the Waaagh!.[1]

Balle Alpha (City)
Balle Alpha is the capital city of the Imperial world of Balle Prime.[1]

Cerebore
The Cerebore is a large Tyranid organism equipped with sacs to transport smaller creatures into battle, similar to the roles fulfilled by the Haruspex. It is equipped with a hardened exoskeleton on its back for protection and multiple tentacles to fend off attackers.[1]

Cerebral Pacifier
Cerebral Pacifiers are complex augmetic systems, that are by the Sisters of Silence to render Rogue Psykers impotent and safe for transport.[1]

Cerebral Techno-Mitre
The Cerebral Techno-Mitre is perhaps the most famous of all Cogitator Engines and contains a secondary brain that uses synaptic links to directly assist the bearer’s own mental capacities. It is possessed by the Forge World Graia and is of great use to its Tech-Priest Dominuses; as even amidst the maelstrom of battle, the device can still run complex algorithms to suggest the best course of action.[1]

Cerebus
The Cerebus was a Dauntless Class Light Cruiser that participated in the Taros Campaign. She was destroyed while trying to protect a convoy of Imperial Transports from the Tau cruiser Io'Tar.[1]

Cerebus (Black Templars)
Cerebus was a Techmarine of the Black Templars Chapter.[1] During a mission on Stygia XII, Cerebus worked with fellow Techmarine Fernus to inter the remains of Sword Brother Ezekial Yesod in a Dreadnought sarcophagus in the chapter keep of Montgisard while it was under attack by Chaos Cultists. He was killed by Chaplain Mathias Vlain, who had been influenced by a cult witch.[1]

Ceres
Ceres is a dwarf planet of the Sol System. The world is known to be home to a Vox communications station as well as orbital communities and mining stations.[1]

Ceres (Ship)
The Ceres was a Battle Barge in the Ultramarines Chapter that participated in the Battle of Nuceria during the Horus Heresy. It was described as a Dominus Class Battle Barge as well as a bulk cruiser.[1] The Ceres was destroyed in high orbit over the planet Nuceria by the Traitor ship Conqueror. [1] It is unclear if a Dominus Class Battle Barge is the same thing as a Dominus Class Grand Cruiser.

Ceres XIV
Ceres XIV was an Imperium world that was destroyed by Hive Fleet Kraken during the Second Tyrannic War.[1]

Ceris Gonn
Ceris Gonn was a Historian who was a founding member of the Order of Interrogation, that Kyril Sindermann formed during the Horus Heresy's Battle for Terra.[1]

Cernis IV
Cernis IV was a Penal World of the Imperium.[1a] The fourth planet of the Cernis System, Cernis IV was populated by convicts, many of whom were forced to man promethium refineries based around the planet's north pole.[1a]

Cernis System
The Cernis System is a star system of Imperial space.[1a]

Cerno
Cerno was a Colonel of the Astra Militarum active during the Sabbat Worlds Crusade.[1] He fought in one of the Hagian theatres of the Sabbat Crusade under the command of Lord General Lugo. Notably he was responsible for the conquest of Hylophan.[1]

Certes
Certes was a sergeant of the Scythes of the Emperor Chapter, shortly before the fall of Sotha. He was one of three officers under the command of Reclusiarch Hornindal during the aborted crusade to liberate the reliquary world of Egottha in 990.M41.[1] When the Xenophon was attacked by Tyranids, Certes's squad was led by Chaplain Demetrios in a desperate counter-offensive. It is unclear whether Certes himself survived up to this point.[1]

Certus Minor
Certus Minor is an Imperium Cemetery World that is dedicated to the deceased Ecclesiarch Umberto II and is overseen by the Ecclesiarchy.[1]

Cerulean Guard
The Cerulean Guard are a Space Marine Chapter.[1]

Cerulean Knight of Threxis
The Cerulean Knight of Threxis is a Freeblade Knight, who was among the Imperial forces that were drawn to the Pankallis Sub-sector due to the growth of the Cordon Impenetra. He is now defending the besieged Sub-sector, after it was invaded by Orks and Tyranids.[1]

Cervari
Cervari was a Mechanicum Magos during the Horus Heresy and was among the few to escape to Terra aboard the Imperial Army Cobra Destroyer Molech's Enlightenment following the Battle of Molech. In the nearly two year journey it took to reach Terra, Cervari greatly aided in ensuring Molech's Enlightenment remained functional, and the Destroyer reached the Imperium's capital before it was invaded by Horus' forces.[1]

Cervidus
Cervidus is a member of the Revilers and a Deathwatch Sergeant in the Eye of Octos' Watch Company Primus. He is currently among the Watch Fortress' forces, that are fighting Hive Fleet Leviathan on Death of Bianzeer.[1]

Ceskina
Ceskina is an Order of the Bloody Rose Canoness, who is currently leading a Crusade force of Sororitas. Among them is the Dialogus Orelle.[1]

Vali Thunderbrow
Vali Thunderbrow was the first Wolf Lord of the Space Wolves Legion's Thirteenth Great Company and took part in the Great Crusade.[1]

Valia-Maximal
Valia-Maximal was a Hell Forge in the Belt of Iron, that originally served the Imperium before joining Warmaster Horus' forces, during the Horus Heresy.[1]

Valiad Marksmen
The Valiad Marksmen are Regiments of the Astra Militarum, who wear pale blue uniforms.[1]

Valian (Praetor)
Valian was a Praetor in the Sons of Horus Legion, who took part in the Horus Heresy.[1]

Valian Carsomir
Valian Carsomir was a member of the Legio Invigilata, who served as Moderati Primus of Stormherald during the Third War for Armageddon.[1a]

Valiance
Commissar Valiance was the given name to a human on the planet Kronus, who styled himself after the Imperium's Commissars. Before the Dark Crusade, when the Tau still controlled Kronus, Valiance was a agitator operating in the Orestan industrial cities; who incited the human population to acts of violence toward the Tau's Earth and Water Caste citizens in the cities. During one such riot Valiance would drag an Earth Caste worker onto a makeshift stage and murder him in cold blood. Through these acts of violence, Valiance hoped to overthrow the Tau and return the planet to the Imperium's rule. The Tau's leadership on Kronus, considered Valiance a threat to the Greater Good and ordered its security teams to be on the lookout for the self-styled Commissar.[1]

Valiant
The Valiant was an Imperial Navy Sword Class Frigate. The Valiant was assigned to give passage to a Deathwatch Kill Team to the planet Avalos, to deal with a Genestealer infestation. As the ship entered the planet's orbit, it was taken by surprise from a swarm of Tyranid bio-ships. The Kill Team managed to reach a drop pod and escape the ship, just before it was destroyed.[1]

Valiant Blades
The Valiant Blades are a Space Marine Chapter.[1]

Valiant Legacy
The Valiant Legacy is an ancient Astartes Storm shield used by the Sons of Orar Chapter. It is said to contain fragments of the original storm shield wielded by the hero Orar in the Great Crusade. Those who have held it claim they felt their Chapter's spiritual patriarch watching and guiding them from afar. Some scoff at this legend, but none doubt that anyone bearing the shield is able to achieve great deeds.[1]

Valicar Hyne
Valicar Hyne, known by his epithet the Graven, was a Space Marine of the Iron Warriors Traitor Legion who later joined the nascent Black Legion. Following the Horus Heresy, Valicar lead his warband to Gallium, a Dark Mechanicum forge world under the control of Ceraxia, becoming the Guardian of Gallium in the subsequent Legion Wars. With his forces and the heavy cruiser Thane at his command, Valicar enforced Gallium's neutrality among the disparate warbands of Chaos Space Marines that sought repair and resupply at Gallium. When Iskandar Khayon brought his warband to Gallium, Valicar escorted him to Governess Ceraxia, and later to the survivors of the Justaerin.[1a] In the following years, Valicar would join the nascent Black Legion[1b], becoming the eighth of the Ezekarion and Master of the Fleet.[2]

Valiel
Valiel was an Eldar Warlock.[1] He was part of a task force sent to the planetoid Gath Rimmon to retrieve a Dark Eldar weapon known as the Ayex Commorragh. The weapon had been discovered by Logis Alsmo Charis of the Adeptus Mechanicus after its creator was killed during an attack on a Forge World; Charis hoped that by taking the Ayex and sealing it in a hidden vault on the remote world, he would be able to avoid detection by its creators and he could return later to study it.[1] Valiel led a squadron of Striking Scorpions Aspect Warriors in pursuit of Charis. Finding the vault, the Eldar were overwhelmed by the weapon's power and killed - their souls imprisoned within the Ayex. Just before he died, the Warlock used the last of his psychic reserves to brand a rune on the roof of the vault chamber.[1] Many millennia later, the Rune Priest Kolja Ravenblade of the Space Wolves came to Gath Rimmon, guided by the psychic signal of the rune. He and his small task force were able to succeed where Valiel failed, destroying the Ayex and killing Charis.[1]

Valin's Revenge
The Valin's Revenge is the primary Strike Cruiser for the Ultramarines 2nd Company. Valin's Revenge was involved in the orbital bombardment of Black Reach during the Assault on Black Reach campaign led by Captain Cato Sicarius.[1] The Valin's Revenge is armed with massive Plasma Blasters that strike from above the planet before its Drop Pods are released. The Strike Cruiser is also armed with many short and long distance guns used for space battles and also firing down on planets to provide support for the Ultramarines during battles.[1]

Valious
Valious the Scarred was a Gene-warrior, who was declared an Imperial Saint after he defended Necromunda's Cathedral of the Emperor Deified, during the Red Grave Uprising in M35.[1]

Valique
Valique was a Sentinel of the Adeptus Custodes during the Horus Heresy.[1] During the final stages of the Siege of Terra, Valique took part in the teleportation assault on the Vengeful Spirit alongside the Emperor Himself, but became separated from the main group alongside the Shield-Company of Constantin Valdor. Unfortunately, Valdor's group fell into a trap where Daemons waiting for them began to attack the custodes as they were materialising inside the ship. Valique was one of the first victims of the attack, appearing on fire from the inside after the teleportation.[1]

Valius (Dreadnought)
Valius is a Redemptor Dreadnought in the Ultramarines Chapter's 2nd Company.[1]

Valius (Strike Cruiser)
Valius is a Strike Cruiser in the Dark Angels Chapter, which was invaded by Daemons while it was in the Warp, sometime in M42.[1] The Dark Angels aboard the Strike Cruiser were able to defeat the Daemons, but when the Valius emerged from the Warp, it was boarded by Chaos Space Marines. Now the battle for the Strike Cruiser rages once more.[1]

Valius (Ultramarines)
Valius was a Space Marine of the Ultramarines.[1a] He served in his Chapter's Second Company. At various points he was attached to Squad Romulus[1a] and Squad Tactitus.[1b]

Valius Thesian
Valius Thesian was an Ultramarines Captain in the 22nd Chapter, who took part in the Great Crusade and Calth's Underground War, during the Horus Heresy.[1]

Valkarn
Valkarn was a Battle Cruiser in service with the 3rd Great Company of the Space Wolves Legion during the Great Crusade.[1] In the Dulan Campaign, the vessel was commanded by the Great Company's jarl, Ogvai Ogvai Helmschrot, as the company's flagship had been commandeered by Leman Russ.[1]

Xin-Myang Khan
Xin-Myang Khan is a Captain of the White Scars Chapter.[1a] Wishing to avenge the Brotherhood of Khajog Khan, Xin-Myang Khan led a force of around fifty White Scars, including the Stormseer Yaghterai, aboard the Strike Cruiser Wings of the Eagle in pursuit of the World Eaters warband led by Khârn the Betrayer. The Khan and his biker Marines were lured into battle on the planet Haeleon, in which they were ambushed by Khârn and his Berzerkers in a narrow canyon.[1a] As the battle turned against the White Scars, they attempted to evacuate via Thunderhawk. However, Xin-Myang was wounded by a stray bolt shot and the Thunderhawk was damaged by the remaining Berzerkers' massed gunfire, forcing the gunship to leave the Khan and three of his Marines behind.[1a] Xin-Myang and his escorts were able to escape the canyon on bikes, but Khârn followed them on a scavenged bike of his own. The Khan attempted to lure Khârn into a sinkhole just beneath the weak surface of Haeleon, but Khârn was able to escape the trap and kill the Khan's remaining warriors. In the ensuing fight between the Khan and the Chaos Champion, Xin-Myang was killed, with Khârn claiming his skull for the Blood God.[1b]

Xindos II
Xindos II is an Ice Moon that lies in the Imperium Nihilus, whose environment is similar to the Space Wolves' Homeworld, Fenris. It is one of the worlds the Wolfspear use for their Aspirants to undergo the Chapter's version of the Test of Morkai.[1]

Xinon Wars
The Xinon Wars was a conflict fought between Cultists and the Astra Militarum. The relic Fire of Judgement, is said to have killed countless Heretics during the Wars.[1]

Xionius
Xionius was a Grey Knight of the First Brotherhood and was considered a hero to his Chapter. After Xionius fell in battle, his Chapter honoured his memory by naming a Thunderhawk after him.[1]

Xiopa Ahuitz
Xiopa Ahuitz is an Obsidian Jaguars Captain, who took part in the Argovon Campaign as part of the Indomitus Crusade's Task Force XI. As the war against the Necron raged, Ahuitz served in the Task Force's senior command staff as a representative of the Space Marines.[1]

Xiphon Interceptor
The Xiphon Pattern Interceptor was a fighter aircraft first used by the Legiones Astartes during the Horus Heresy.[1]

Xiphon Rotary Missile Launcher
The Xiphon Rotary Missile Launcher is a type of Missile Launcher launched from Imperial Xiphon Pattern Interceptors.[1] This deadly weapons system is actually a more compact copy of a design more commonly found on heavy void fighters, and incorporates sophisticated munitions with their own cluster-charged warheads and internal tracking auguries, mounted on a rapid-firing rotary magazine-fed launcher system. These weapons systems are murderously efficient in their principal task of destroying enemy fighter craft, but are flexible enough to be readily turned on armored ground targets as well.[1]

Xiphos (Battle Barge)
The Xiphos is a Battle Barge in the Cruor Blades Chapter and is also the flagship of its fleet. Numerous relic weapons adorn the Xiphos' walls, which were once wielded by highly esteemed members of the Cruor Blades, who have died serving the Chapter.[1] Under the command of Chapter Master Cyras Vitalion, the Xiphos led the Cruor Blades' fleet to aid Baal before it was invaded by Tyranids. The Chapter, however, arrived too late and instead reached Baal, after the Blood Angels and their allies had defeated the Tyranids. The Cruor Blades, though, are now among the Imperial forces aiding the Blood Angels in the current Angel's Halo campaign.[1]

Xit
Xit is an Ork World, situated in the Imperium's Ultima Segmentum. It is notable for being the last world contested by the Space Wolves during their 519th Crusade.[1]

Xitra Cdv
Xitra Cdv is a Chaos Knight of House Vextrix. In millennia past, the Xitras were the bondsmen of the Drixian Line of House Vextrix. But when the Legio Mortis fell to Chaos, the Drixians were among the few to renounce their oaths and remain loyal to the Imperium. The Xitran line turned upon their former masters, mounting their corpses atop Vyre Keep on Daxos Gemini. They appropriated their Knight Suits, and over the long centuries these machines have become as corrupted as their new masters. Drixa's Maul was such a machine, known for its stubborn nature. However its current pilot, Xitra Cdv, is the 405th of her line and succeeded in bonding to the Knight Rampager. She has already made a name for herself as a fearsome combatant and tactician as well a loyal servant of the Legio Mortis.[1]

Xixos
Xixos was a Magos Dominus of the Forge World Graia, which remained Loyal to the Imperium, during the Horus Heresy.[1] He would take part in the Belt of Iron's Cataclysm of Iron and led its main Loyalist force against the Traitors there. Under Xixos' command, the Loyalists began successfully reclaiming the worlds of the Ny'Drinah Sub-sector, which turned the tide of the battle against the Traitors. Near the end of the conquest, Xixos's forces fought the Traitors on Paradonal I and began driving them from the world. In an act of spite, however, some of the Traitors Xixos' forces were still fighting, intentionally destroyed Paradonal I's orbital elevator. It then fell on their position and the impact instantly killed the Magos Dominus, as well as the Loyalist and Traitors forces near him.[1]

Xoko Acalan
Xoko Acalan is the Master of the Forge of the Obsidian Jaguars Chapter. He is currently among its forces, that are defending the besieged Pankallis Sub-sector.[1]

Xolazi Imhele
Xolazi Imhele is an Ordo Astra Inquisitor, who is investigating the forces of the Wardens of the Gauntlet, to determine if they are attempting to form a Space Marine Legion.[1]

Xonthar Dynasty
The Xonthar Dynasty is a Dynasty of the Necrons[1], whose royal colors are blue, silver and gold.[5]

Xorgar
Xorgar, also known as Xorgar the Cruel, was a Daemon Prince of Chaos.[1] In 222.M36, Xorgar finally ascended to Daemonhood amid the blood-drenched battlefields of the Rusting War. The Grey Knights already fighting against the Ragged Host focused their attentions on Xorgar and slew him before he could fully manifest his newfound powers. However, it amused the Dark Gods to torment their vassal by giving him life once more, and for the next twelve years the Grey Knights hunted and killed Xorgar hundreds of times on scores of worlds. Only when the Daemon’s mortal shell was destroyed for the thousandth time did the gods tire of their game.[1]

Xorphas
Xorphas was a Tzeentch Sorcerer Lord of the Black Legion.[1a]

Xorthorn VII
Xorthorn VII was the site of a battle between the Night Lords and Ultramarines Legions during the Horus Heresy, and it ended with the Night Lords victorious over the Loyalists.[1]

Xorthun
Xorthun is an Imperial Feral World whose population revolts against the Imperium's rule every 210 years, due to a peculiarity of their culture.[1] The world is now undergoing another rebellion, but Xorthun's current Imperial Commander, Queeg, has been caught by surprise by it. Now Queeg and his contingent of Imperial Guardsmen, must fight for their lives against Xorthun's population, which has armed itself with crude, but effective engines of war.[1]

Xothic Blood Locust
The Xothic Blood Locust is the subject of horror stories on agri–worlds throughout the Calixis Sector. First discovered by the reckless and foolish Rogue Trader Severthon Xoth in M39 on a planet just to spinward of the sector, the swarms slew most of the shore party. The survivors fled back to Xoth's ship, unknowingly carrying several caches of eggs aboard their shuttle. By the time Xoth realised his error and the Ordo Xenos quarantined the planet, the creatures had spread to several Calixis worlds. Ordo Xenos named the creatures Xoth Blood Locust after executing the rogue trader for his mistake and due to a preference for blood in particular by the creatures. Even though blood is preferable, the blood locust swarms drain the fluids from any plant or animal they come across. On agri-worlds, large swarms have been known to decimate crops and cause massive famines. On planets with larger human populations, whole communities can be wiped out in a matter of hours. Worse, the creatures are known to lay eggs in grain and produce shipments, ready to hatch when they reach the next planet. The Administratum has found standard pest control methods insufficient. Standard procedure calls for the requisition of Imperial Guard or PDF forces armed with flamers and Hellhound tanks to incinerate fields, forests, and even entire towns. In the case of truly massive swarms, some officials have turned to the awesome firepower of orbiting warships for localised bombardments. Thoroughness is essential, for it just takes one egg cluster for a swarm to grow anew.[1a]

Listho'shy'a
Listho'shy'a is a Keeper of Secrets, who aided the Disciples Warband in defeating the Innerwyrm Cult on Dhaku.[1] This occurred, during the Charadon Campaign as the Disciples sought to capture the Innerwyrm's Patriarch for some unknown plan. The Cult fought back against the invaders fiercely, however, and the Dark Apostle Tsorr'Kanath began to summon Listho'shy'a to aid the Warband. However he was being hunted by the Innerwyrm's Kelermorph, known as The Shade, who attempted to kill the Dark Apostle before he could finish the ritual. Tsorr'Kanath was able to finish his summoning in time, though, and Listho'shy'a emerged from the Warp and easily killed The Shade. The Keeper of Secrets then aided the Disciples in their battle and the Warband succeeded in capturing the Innerwyrm's Patriarch, Foresire Glutt.[1]

Liszt Vandevern
Liszt Vandevern is an Ordo Hereticus Inquisitor and was a mentor to Obodiah Roth, who once served as Vandevern's Interrogator.[1]

Litanies of Faith
The Litanies of Faith contain the teachings of the Ecclesiarchy and fill the loyal servants of the Emperor with a righteous zeal when read aloud.[2] It includes the first sermon of Sebastian Thor[3]. Partly because it would take too long to write down all of the Litanies, whenever brought onto the battlefield the bearer brings only certain inspirational hymns and chants to inspire faith.[1] Today, only a single copy of Thor's litanies remain which is kept in a stasis vault beneath the Convent Prioris on Terra and released only with the sanction of the Ecclesiarch itself. It is one of the holiest relics in the Ecclesiarchy's charge.[3]

Litanies of Vigour
The Litanies of Vigour are inspirational pieces written to stir a Space Marine to continue on even when exhausted.[1]

Litany of Armament
The Litany of Armament is a prayer said by members of the Adeptus Astartes upon donning a set of wargear for the first time. Each Chapter has its own variation of the Litany.[1]

Litany of Demolition
Litany of Demolition is a pre-battle ritual blessing of Vindicator ammunition to be performed Chapter Techmarine or Chaplain.[1]

Litany of Destruction
Litany of Destruction is a former Imperial Freeblade Knight[1] originating from a world that was aligned to the Adeptus Mechanicus, who turned against the Imperium and became a Dreadblade.[4]

Litany of Duty
The Litany of Duty is an Imperial Fists Thunderhawk, that serves in the Chapter's 5th Company.[1]

Litany of Fury
The Litany of Fury is a Battle Barge in service with the Blood Ravens Chapter.[1] It transported the Chapter's 3rd Company to the planet Tartarus. After the Chapter deployed on Tartarus, it assisted the Imperial Navy in maintaining void superiority against the invading orks.[1]

Litany of Wrath
Litanies of Wrath are Power Maces that were first wielded by the most fanatical members of the Word Bearers Legion during the Horus Heresy, but have recently been adopted by other Legions fighting in Abaddon's 13th Black Crusade.[1]

Lite Kroozer
Lite Kroozers are a class of Ork Kroozer.

Literati
The Literati are security guards and enforcers of the Administratum. Wearing black sashes and wielding simple firearms, they are uncaring and brutal, maintaining order in the endless lines and petitions of the Administratum's complexes. They also ensure that Administratum employees work their shifts and do not wander off from their designated stations.[1]

Lith
The Lith was a sentient, daemon-infested crystal buried deep beneath the surface of Cinchare. It was a hyper-dense geode, weighing approximately seven hundred tonnes, and shaped like a perfect decahedron four metres in diameter. The Lith was suspected by Magos Bure to have been the reason why Cinchare had broken from its stellar orbit.[1x] It is unknown how long the Lith had been on Cinchare, but as soon as it awoke, it began to corrupt the mining populace of Cinchare completely, and a cult soon sprung up around its worship. Each cultist had a splinter of rock shaved from the Lith buried beneath his skin, and more splinters were brought up to infect the workforce. Once infected, the workers began setting off to pilgrimages down into the mines to make worship to the Lith. In truth, this grisly worship involved adding their organic matter to a huge blasphemous creature presumably animated by the Lith.[1x] Magos Bure had attempted to pinpoint the location of the Lith, but with no luck until Inquisitor Eisenhorn's retinue arrived on Cinchare. As soon as the location of the Lith was revealed, they set off in Bure's translithopede to destroy it. On the way there, the translithopede was assaulted by the daemonic creature controlled by the Lith, severely damaging it. Eisenhorn decided to leave the creature to Bure and set off after the Lith himself. Upon encountering the Lith, Eisenhorn devised an ingenious plan to destroy it forever: by blasting the daemonic structure with an ultra-sonic amplification of Eisenhorn's own recitation of the Emperor's Prayer of Abrogation Against the Warp.[1x] Magos Bure later used a piece of the Lith for the head of the master-crafted runestaff he created to arm Eisenhorn for his coming battle with the renegade Inquisitor Quixos.[1x]

Lithandros-Esmanthil
Lithandros-Esmanthil was a Farseer of the Eldar. In 452.M34, he was the target of the Imperial Officio Assassinorum. Pursued by a dreaded Culexus Assassin, the Eldar sensed the threat but his powers of precognition were useless on the Pariah. After a long and terrifying hunt through Saim-Hann, the exhausted Farseer gave up and allowed the relentless Assassin to claim him.[1]

Lithesh Sector
The Lithesh Sector is a Sector of the Imperium in Ultima Segmentum. Several Blood Ravens campaigns took place here

Lithesh Sector Crusade
The Lithesh Sector Crusade was an Imperial Crusade in M41, that was waged against the Tau in the Lithesh Sector. The Novamarines were among the Imperial forces to take part in the conflict.[1]

Lithicarium
Lithicarium is a mined mineral, that the Imperium uses to power the cells of its Lasguns.[1]

Lithon Purge
The Lithon Purge took place in 833.M41.[1] Over a hundred billion Imperial citizens were slain or captured by the Dark Eldar in the Lithon System. The Revilers spent months purging the Xenos from the system and swore vengeance on those that escaped into the Webway.[1]

Lithon System
The Lithon System is a star system of Imperial space.[1] In 833.M41 the system was invaded by the Dark Eldar, with over one hundred billion Imperial citizens captured or killed. The system was saved by the Space Marines of the Revilers Chapter, who conducted a months-long purge that drove the xenos back into the Webway from whence they came.[1]

Aircraft
By Aircraft you may mean one of the following articles: Imperial Aircraft Ork Aircraft

Aishah
Aishah is a Dark Eldar Succubus who took part in attacking Hive Malogrim during the invasion of its Hive World.[1]

Ajak Khan
Ajak Khan was the Khan of the White Scars Legion's Brotherhood of the Amber Eagle, during the Horus Heresy's Siege of Terra.[1]

Ajaxian Crusade
The Ajaxian Crusade was a Black Templars Crusade against Orks of the Broken-worlds Waaagh!. After the Crusade, Chapter Serfs that died in battle were converted into Servitors to man Stalker named "Xenosbane". This was considered to be a great honor and show of respect.[1]

Ajaxis Wolf Blade
The Ajaxis Wolf Blade is a Power Sword owned by the Space Wolves Chapter.[1]

Ajestae
Ajestae is a Deathwatch Watch Master, who is personally leading his forces in an attack on the Ork Freebooter Facepulpa.[1]

Ajex Gorgoth
Ajex Gorgoth, the Lord of the Fist, is a Natborn member of Necromunda's House Goliath and is among its eight most influential Alphas within Hive Primus.[1]

Ak'Haireth
The Ak'Haireth or Bone Drinkers, were a fungoid Xenos species that was a bane to the Imperium during the Great Crusade. These parasitic sentient lifeforms who operated as psychically interwoven gestalt Blooms, and sustained themselves by slowly and agonizingly feeding on any animal life. Human bone marrow in particular was a favorite target. The species operated at the edge of Segmentum Solar, inhabiting scavenged ships of other species and raiding isolated colonies and Feral Worlds to feed on unprepared populations[1]. They were also a threat to the early Human settlers of the Askellon Sector.[2] The Ak'Haireth were resilient and able to always return despite genocidal campaigns by the Space Wolves and Night Lords. However in the Hunting of the Ak'Haireth, Alpharius and the Alpha Legion were able to deploy a deadly biological weapon and drive the species to extinction.[1]

Ak'cogu'thiou'euak
Ak'cogu'thiou'euak is a Daemon Prince of Khorne. Also known as Warfiend, at some point he was defeated in battle with an unknown enemy and imprisoned beneath the world of Berin.[1]

Ak'sor
Ak'sor was a Space Marine of the Salamanders Chapter, serving in the Third Company as a member of Sergeant Dak'ir's Tactical Squad.[1] He was amongst the Third Company's Marines to fight on Stratos against a cultist uprising by the Cult of Truth. As the Salamanders breached the cultists' territory in the capital loft-city of Stratos, Cirrion, Captain Kadai split them into three Assault Groups; Ak'sor was among the Marines assigned to Assault Group Flame.[1] As Flame made their way out of a municipal temple, they were ambushed by cultists. Ak'sor was badly wounded in the ambush by a grenade and was likely killed.[1]

Akahir
Akahir is an Absolvers Brevet Captain[1a] (active commander)[2] and is among the Chapter's forces now trapped within their Home System, Gilead, due to the creation of the Great Rift.[1b] He is normally a Sergeant[1b], but Akahir attained his current rank[1a] after most of the Absolvers' Chapter Command departed Gilead for a mission, before the Great Rift emerged[1c]. He now commands the Battle Barge Vow of Absolution, which is located in the System's region of space known as the Reach.[1c]

Akanabekh
Akanabekh is the current Phaeron of the Necron Kardenath Dynasty. He is also the Regent of the Tomb World of Nagathar.[1]

Akanabeth
Akanabeth is a Necron Overlord[1] in rank of Phaeron[2] who defeated the Iron Captain Grolvoch, of the Iron Hands Chapter in battle. Afterwards, Akanabeth offered the captured Grolvoch a choice - swear fealty to the Overlord or be killed by his hand.[1]

Akanis
Akanis was a Space Marine of the Ultramarines Legion.[1] He was one of the many to die on Calth in the course of the Underworld War, when he was killed by the Gal Vorbak.[1]

Akannazad Dynasty
The Akannazad Dynasty is a Necron Dynasty.[1] Located in the northern Galaxy, their territories border that of the Ork Empire of Charadon. As a result, their worlds often come under greenskin assault. The Akannazad use many Annihilation Barges in defense of their frontier worlds, where they prove invaluable against the Ork invasions.[1]

Akanthe
Akanthe is an Iron Snakes Power Sword and is the heirloom of Erasmos Squad. It is also the symbol of office for the Squad's commanding Sergeant and was wielded by Symeon, during the Sabbat Worlds Crusade.[1]

Akashic Reader
The Akashic Reader is a device that was created by members of the Adeptus Mechanicus.

Akashneth
Akashneth of the Boiling Brass is a Daemon of Khorne, who is a potent denizen of the Immaterium.[1] According to the Dismal Texts, this fell being has laid men low since long before the Age of the Imperium; some accounts claim that he has lent his strength to the arms of tyrants, despots and murderers since man first shed the blood of man on Ancient Terra. He can be temporarily bound into a Chaos war machine, where the Daemon will bestow his dark beneficence upon those who fight for the the glory of the Blood God.[1]

Akator
Akator is a Necron Tomb World located in Segmentum Tempestus.[1]

Akchan-Kur
Akchan-Kur is home to a Kroot civilization known as the Karakh-Kar which has warriors serving in countless armies across the galaxy, including the mercenary tracker Dahyak Grekh.[1]

Everstave
The Everstave is a Daemon Weapon of Tzeentch.[1] This staff blazes with vibrant warpflame. As soon as its master takes up this staff, he too is wreathed in the same daemonic fire, though no harm befalls him. From within this magenta inferno, the Everstave’s daemonic bearer can hurl searing gouts of Tzeentch’s Pink Fire, turning armor to ash and immolating or irrevocably mutating the flesh beneath with coruscating empyric flames.[1]

Everwatch (Ordo Xenos)
The Everwatch is an Ordo Xenos investigation-and-sample-collection craft, that is among the spaceships that are now melded into the Space Hulk Gallowdark.[1]

Evexian
Evexian was Captain of the Ultramarines 7th Company during the Horus Heresy.[1]

Evida Kilnestriskiya
Lady Evida Kilnestriskiya was an Astropath who served the Imperial Fists, during the Great Crusade. When the Legion took part in the Night Crusade, she was stationed aboard the Phalanx and was the head of the Imperial Fists' Astropaths.[1]

Evido Banzor
Evido Banzor was the Chapter Master of the Ultramarines' 16th Chapter during the Great Crusade and Horus Heresy.[1][2] He commanded the 16th Chapter during the Battle of Thoas[1] and the Battle of Calth.[2]

Evil Suntzu
Evil Suntzu is a great dead 'ard finker of the Evil Sunz Clan, who wrote the Da Art of Waaagh!.[1]

Evil Sunz
The Evil Sunz are one of the six major Ork Clans, their most notable characteristic is their love of fast vehicles (or "jalopies").[1]

Eviscerator
An Eviscerator is a form of obscenely oversized chainsword, that is so abnormally large that it can only ever be wielded in combat effectively with both hands. It can deal horrible wounds to living beings and even break walls or damage vehicles' armour[1].

Eviscerator Engine
Eviscerator Engines are a vehicles utilized by the Dark Mechanicum.[1] About the size of a Rhino, Eviscerators are armed with several limbs and hooks for close combat and Photon Thruster Cannons for ranged firepower. Eviscerators are known to be produced on the Dark Forge World of Chaeroneia.[1]

Evocati
The Evocati were a division of the Ultramarines during the Great Crusade and Horus Heresy.[1a] Comprised of two double-strength Chapters composed of both raw Neophytes and hardened veterans[2], these warriors were charged with the high honour of overseeing the defence of the Ultramar base of Armatura and training new recruits. Due to their defensive role, they commanded the strongest Imperial fleet in Ultramar.[1a] During the Shadow Crusade and in particular the Battle of Armatura, the Evocati took heavy losses against the Word Bearers and World Eaters.[1a]

Ewler
Ewler was a Sergeant of the Tanith First and Only.[1]

Ex Cathedra
The Ex Cathedra was an Armageddon Class Battlecruiser of the Imperial Navy.[1][2]

Ex Tenebris
The Ex Tenebris is a relic of the Raven Guard. An extremely dangerous weapon, this Bolter is fitted with a blast-cowl that renders its shots all but silent. Rumor has it that this weapon was forged by Corax himself, a gift intended for his brother Konrad Curze before the Horus Heresy.[1]

Exaction Squad
Exaction Squads are a type of formation used by the Adeptus Arbites.[1a] Operated by Arbitrators, Exaction Squads are tasked with hunting down and seizing individual transgressors without killing them, so as to enable their incarceration, interrogation, or some other dire fate. Such Arbitrators usually ruthlessly bludgeon aside any who come between them and their target or when they doesn't work mow them down with heavy firepower. Known to be extremely reliable hunters, Exaction Squads are sometimes employed by other Imperial organizations such as the Adeptus Mechanicus, Ecclesiarchy, and Navis Nobilite.[1a] When a target is identified, a Judge, Marshal of the Court, or Lord Marshal appoints a Proctor-Exactant to the case, and he selects the best men for the coming mission.[1a]

Exactor
Exactor is a relic of the Leagues of Votann.[1] This potent hammer was fashioned for High Kahl Ynnôk Orkhunter by the notoriously irascible craftsman Krynn the Furious. The weapon requires its wielder to swing it at precisely the correct angle in order to get the best of the weapon - a testament to Krynn's legendarily high expectations for all those around him. However when it hits correctly, it unleashes a devastating shockwave of power that few can survive..[1]

Exalted Herald of Sanguinius
The Exalted Herald of Sanguinius is the commander of the Sanguinary Guard of the Blood Angels. The first Exalted Herald was Azkaellon, founder of the Sanguinary Guard back in the days of the Great Crusade.[1a]

Exalted Sorcerer
Exalted Sorcerers are experienced Sorcerers of the Thousand Sons.

Exarch
Exarchs serve as the high priests of Kaela Mensha Khaine and thus keepers of the Aspect Warrior shrines. They themselves are actually warriors who have become trapped in their Warrior Aspect Path and are unable to put aside their adopted mental persona. As such, they are now forever devoted to war and death, to which they dedicate their entire beings. All Aspect Warriors face this dangerous prospect as their minds can become trapped in the Path of the Warrior with the Eldar being unable to recover his full personality. Such mental entrapments are very real dangers and can be horrifying to behold as Exarchs serve as living embodiments of such a fate whenever they go to war.[1]

Exarch Armour
Exarch Armour is specialized armour worn by Eldar Exarchs.

Thaetos 23-2
Thaetos 23-2 is a Necronmundan Mutant Wyrdling, that lived in the depths of the Hive World's Bighole, until he was captured by Merchant Guild slavers and transformed into a deadly living weapon. However, he later went rogue and escaped into Necromunda's Underhive, where Thaetos now uses his terrifying psychic powers, in his work as a Bounty Hunter.[1]

Thagra IV
When the planet Thagra IV was invaded by the Alpha Legion, the White Panthers were sent to liberate the planet. The planet had a heavy mutant population, involved as the slave workforce within the planet's manufactoria. During the rebellion many of the mutants joined the Alpha Legion's attacks, while some remained loyal and resisted the invasion through guerrilla warfare. The White Panthers eventually drove the Alpha Legionnaires off, afterwards rounding up most of the mutants, including those who had fought against the invading Alpha Legion, considering them all to be traitors. Ready to execute the entirety, the Inquisitor Gregor Eisenhorn forced the Space Marines to have the loyal mutants spared.

Thagria
Thagria is a Forge World of the Imperium.[1] During the Horus Heresy, the planet became divided as civil war erupted across the Imperium. The loyalist faction was led by Magos Heironymax Veltarae and the traitor faction by Bellonitrix. The traitor forces were superior in number, creating a difficult situation for the loyalists until a Dark Angels fleet led by the Invincible Reason itself arrived seeking repairs. Lion El'Jonson agreed to aid the loyalists against the traitors, subsequently crushing them with the Dreadwing.[1]

Thagus Daravek
Thagus Daravek, the Battle-King and Lord of Hosts, was a prominent Death Guard Sorcerer Lord, who commanded the massive Warband known as the Legion Host within the Eye of Terror during the Legion Wars.[1a]

Thain
Thain was an Imperial planet before being invaded and probably consumed by a Tyranid Hive Fleet. Thain orbits two suns, and was known for its large grox herds which formed the basis of its economy.[1]

Thain II
Thain II was the site of a battle for the Blood Angels Chapter.[1]

Thakmatar
Thakmatar the Oppressor is a Necron Overlord of the Sautekh Dynasty, who is taking part in the War for Amontep II. He is currently fighting against a horde of Daemons, in order to seal a Warp Rift on the world.[1]

Thalastian Jorus
Thalastian Jorus was a Reclusiarch in the Blood Angels Chapter, who led a Death Company during the 7th Black Crusade; where he fought with his battle-brothers on the planet Mackan, against Abaddon and the Black Legion. The ensuing battle was disastrous for the Blood Angels and resulted in the near extinction of the Chapter at the Black Legion's hands - save for Jorus who spent weeks evading the Legion, as he struggled to keep the remains of his Death Company under control. Later when Abaddon and his Legion had let their guard down, Jorus led his crazed warriors in an attack behind enemy lines. The Legion was caught unprepared and many of Abaddon's Honour Guard were butchered in the attack, with Jorus able to lock blades with the Despoiler himself and managing to deal him wounds he still bears to this day. Though surprise was on their side, the Legion had the superior numbers and Jorus and his Death Company were killed. After the Black Crusade had ended, the remains of the Blood Angels were found on Mackan, desecrated and with their Gene-seed completely destroyed. All save for the bodies of Jorus and his Death Company, who were found seated on thrones made of the armour of the Black Legion members they had killed in that daring attack.[1]

Thaldus Castor
Thaldus Castor is a Tactical Marine in the Ultramarines Chapter, and few warriors embody the stoic and dutiful mindset of that Space Marine unit than he does. In battle, Castor takes little joy in his kills, as he is unwilling to waste a single second, and is already firing at a fresh target even as the first is torn apart in a welter of blood. This has served Castor well in Captain Anaton Thassarius' Company, where he fights as part of Sergeant Jaenos Sevastus' squadron.[1]

Thalhaiden
Thalhaiden was a Space Marine of the Black Templars Chapter.[1] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. On the 21st day of the siege, Thalhaiden was severely wounded in single combat with an Ork Dreadnought at the Danab Junction. His injuries were judged too extreme for him to survive under the circumstances and, as such, he was granted the Emperor's Peace.[1]

Thalia Draik
Thalia Draik[1b] is a member[1b] of the Terran Noble and Rogue Trader House, Draik.[1a]

Thaliar
Thaliar was a Space Marine of the Black Templars Chapter.[1] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. He died on the 10th day of the siege of Hive Helsreach after being caught in an explosion at White Star Point.[1]

Thalion Vycorious
Thalion Vycorious is a Commodore of the Imperial Navy.[1]

Thallax
Thallax are specialized cybernetic shock troops used by the Ordo Reductor of the Adeptus Mechanicus.[1]

Thaltor
Thaltor is an Imperial world which once suffered a rebellion that caused its Imperial Commander, Orlax, to request aid from the Imperium. The Blood Angels Chapter answered his plea for aid and a strike force led by Captain Sabanc arrived to end the rebellion.[1]

Thamatica
Iron Father Frater Thamatica of the Iron Hands was believed to be the most Senior Iron Father to survive Istvaan V and escaped with a contingent of Iron Hands on the Sisypheum[1]. The title of Frater is used as an Honorific to any Iron Father when speaking to other Iron Fathers. [1a] Thamatica is possessed of a mordant sense of humour and an inquisitive nature. He has a Laboratorium within the Sisypheum where he is free to conduct experiments. He takes incredible risks and is reckless in his pursuit of knowledge.[1a] He does however take his duties as an Iron Father seriously and can be relied upon when on the bridge. With Iron Father Sabik Wayland, he acts as an informal advisory council for Cadmus Tyro, the local-acting Captain of the Sisypheum.[1c] During an experiment he unintentionally compromised the ship whilst it was in Warp transit, making it visible on sensor scans leading to the Sisypheum fighting off two Traitor Legion fleets.[1c] Only the timely intervention of Thamatica saved the ship from complete destruction, venting plasma and accelerating the ship incredibly, which had the beneficial effect of punching directly through the Emperor's Children ship Andronicus, destroying it utterly. With this turn of speed the Sisypheum was able to escape the Traitor Legion fleets and continue on its way. [1d] During the Sisypheum's raid on Luna during the Siege of Terra, Thamatica stayed aboard the vessel. When Sabik Wayland and Nykona Sharrowkyn returned to the Sisypheum, Thamtica linked himself directly into the Machine Spirit of the ship to command point defenses to bring down Sons of Horus Thunderhawks. The act saved his comrades and the precious cargo they carried, but killed Thamatica in the neural backlash.[2]

Thanassar
Thanassar was an Adeptus Custodes who was considered to be among the greatest of their numbers and was noted for being one of the few Custodes capable of dreaming. He had the accounts of his dreams written reverently to script and they are buried in the deepest vaults of the Imperial Palace's Inner Palace, along with the recorded dreams of other Custodes.[1]

Thanatar Class Robot
The Thanatar Class Siege-Automata is a type of battle robot used by the Legio Cybernetica of the Adeptus Mechanicus.

Thanatek P'tor
Thanatek P'tor is a Thousand Sons Aspiring Sorcerer and Third Magister of the Hidden Path. He claims fate itself is his weapon, as his Psychic abilities of foresight allow P'tor to counter every move a foe will make against him before they can even think about attacking him.[1]

Thanatos
Thanatos is a Necron Tomb World and a world of the Oruscar Dynasty. It is home to the Celestial Orrery.[1]

Blood's Wake
The Blood's Wake is a World Eaters Cruiser that took part in the Pyrus Reach Conflict.[1]

Blood-drinker Talisman
The Blood-drinker Talisman[1] is a sentient[2], rune-etched ruby that is a Hellforged Artefact of Khorne and has an endless appetite for gore.[1]

Blood Angels
The Blood Angels, originally known as the Revenant Legion[44c] were the IX Legion of the original Space Marine Legions under their Primarch Sanguinius. They are particularly well known for their bloodthirsty nature in battle. They are also one of the most long-lived Chapters, and have a refined aesthetic sense.[1a]

Blood Angels: The Complete Rafen Omnibus
Blood Angels: The Complete Rafen Omnibus is an anthology by James Swallow, it collects the entirety of his Blood Angels series.

Blood Angels: The Second Omnibus
Blood Angels: The Second Omnibus is a collection in the Blood Angels series by James Swallow.

Blood Angels Armoury
The Blood Angels Space Marine Chapter generally utilise the same wargear as other chapters. However they, and their succesor Chapters, do have access to some unique equipment.

Blood Angels Painting Guide – Sons of Sanguinius
Blood Angels Painting Guide – Sons of Sanguinius is a painting guide from Games Workshop which explains how to paint the Blood Angels army and describes some of the background of this Space Marine Chapter.

Blood Axes
The Blood Axes are an Ork clan known for fielding many back-stabbing Kommandos. Their clan symbol is two crossed axes.[2]

Blood Biter
The Blood Biter was a Chainsword of Carnac Commodus, Arch-Centurion of the Astral Claws Space Marine Chapter. It was an ornate and unusually powerful chain-blade captured as a prize of war from the heretek renegades that haunt the Vysos Rapids within the Maelstrom.[1]

Blood Brotherhood
The Blood Brotherhood are a World Eaters Warband.[1] In battle the Warband will seek out the strongest foes, in order to anoint their weapons in their blood.[1]

Blood Chalice
The Blood Chalices are chalices that contain the essence of Sanguinius.[1a] It is said that the very first Blood Chalices were given to the Sanguinary Priests by their Primarch.[1b] Lost through war and catastrophe over the centuries, only a handful of Blood Chalices now remain; they are only entrusted to the most faithful and deserving members of the Chapter. However, fragments of destroyed Chalices are worked into the Nartheciums of the Blood Angels' Sanguinary Priests.[1b] A Battle-Brother may drink from the Blood Chalice, removing any fatigue, damage or wounds (though not restoring lost limbs or other permanent injuries). Only Sanguinary Priests are ever entrusted with a Blood Chalice.[2]

Blood Claw
Blood Claw (or Blooded Claw[6]) is the first and lowest rank in the Space Wolves chapter, to which initiates are assigned after completing their basic training. Unlike Codex Chapters, which assign Neophyte Space Marines to begin their combat service as Scouts, the Space Wolves employ Neophytes as assault troops, allowing them to vent their youthful enthusiasm and lust for battle on the enemy.[1a]

Blood Crozius
The Blood Crozius is an ancient Crozius Arcanum that was wielded by the first Reclusiarch of the Blood Angels. After his death, it was handed down to Reclusiarch to Reclusiarch — until the death of Raneil, who was killed in an attack fueled by the Warp. With his death, the Blood Crozius was declared tainted and cursed by the Blood Angels Chapter and is now only wielded by the doomed Death Company Chaplain Lemartes.[1]

Blood Crusade
The Blood Crusade was a major offensive by Khorne across the Galaxy in the late 41st Millennium.[1a]

Blood Crusader
The Blood Crusader is a Battle Barge in the Blood Angels Chapter.[1a] It was under the command of Captain Ubaldo in M42, when it intercepted a plea for aid from the Forge World Gorgonum[1b]. Though the damaged Battle Barge and Ubaldo's battered forces were returning to Baal, to undergo repairs and recover after completing a successful campaign[1a], the Captain immediately went to aid the Forge World. When they arrived, the Blood Angels saw that the gargantuan Space Hulk Forsaken Doom, was on a collision course with Gorgonum. A plan was made to destroy the Space Hulk[1b], by placing a series of Melta-bombs near energy cores in the Forsaken Doom[1c], while the imperiled Forge World agreed to begin repairing the Blood Crusader. However due to the losses suffered in their previous campaign, Ubaldo was only able to assemble a single Terminator Squad for the mission[1b]. Led by Sergeant Tahariel[1b], the squad was able to destroy the Space Hulk, with the aid of Lexicanium Hagios and Inquisitor Jost von Marburg.[1d]

Blood Cult
Blood Cults are types of Chaos Cults that worship Khorne, the Blood God. These Cultists gather in backrooms and secret slaughter tunnels beneath crowded streets, plotting murder and bloodshed in Khorne’s name. Given the terrible nature of many Imperial worlds, however, locals often barely notice increases in violent crimes, missing persons, and gory dismemberments, allowing Blood Cults of Khorne to flourish below the rot of society. The members of these cults have many different reasons for joining together. Some have seen a friend die in a bar fight. Others have lost their families in Adeptus Arbites raids.[1] There are even those who fight for sport because they enjoy the feeling of fists shattering jawbones. All these reasons and more can set a man on the path toward Khorne. Vengeance and combat are intoxicating to those predisposed to revel in them. This feeling drives individuals to want more, to be strong enough to topple greater foes, and to seek the power necessary to do so. No matter the reason that brings them together, when these individuals find each other, they are united by a common desire. They wish to kill, offering blood and skulls in exchange for power and retribution, and Khorne has much to offer them in the bargain.[1]

Kar'Tor
Kar'Tor was a Praetor-Captain in the Salamanders Legion during the Great Crusade and in its last years he was heir-designate to the Protectorate of the Nocturne city Themis.[1] Due to his actions during the Crusade, Kar'Tor was once numbered amongst the most valiant of Nocturne's sons, but his will was shattered during the Dropsite Massacre. He would survive the horrors of Isstvan V though and afterwards reached the Blood Angels Homeworld, along with other survivors of the Warmaster Horus' treachery. These members of the Shattered Legions, then aided the Warden Arkhad in defending Baal, but the Salamanders there felt adrift after the decimation of their Legion. This changed sometime later however, when the warship Ebon Drake arrived at Baal, from Nocturne, seeking information as to what happened to their Primarch Vulkan and Legion. After learning what befell the Legion during the Dropsite Massacre though, the Ebon Drake's commander, Chaplain-Lieutenant Xiaphas Jurr, stated the warship would travel to Isstvan V to search for signs of their Primarch. The Chaplain then asked the Salamanders on Baal to join his strike force on their mission, but Kar'Tor, who was now just a shell of his former self, strictly forbid it. However despite his order, thirty-eight Salamanders, as well as seventeen Raven Guard and three Iron Hands, departed with the Ebon Drake on their desperate mission.[1]

Kar'tyr
The Kar'tyr are members of the Tau Empire's Water Caste, that have been empowered by the Ethereals to act as criminal investigators. They are allowed to use whatever resources are needed to conclude their investigations, including the use of Fire Warriors and being able to have anyone detained for questioning.[1]

Kar'voth
Kar'coth was a Bloodthirster, a Greater Daemon of the Chaos God Khorne. Kaldor Draigo, the Supreme Grand Master of the Grey Knights, slew Kar'coth in the warp atop the Blood Falls, driving the daemonic taint from his axe and using the molten remains to reforge the Titansword.[1]

Kar-Gatharr
Kar-Gatharr is a Word Bearers Dark Apostle and a minion of Kor Phaeron. He was among the Word Bearers' forces, that took part in the Battle of Gathalamor.[1] Dispatched by Kor Phaeron himself to Gathalamor, Kar-Gatharr nominally worked under the authority of Black Legion Sorcerer Lord Tenebrus. Once the powerful ring of Cardinal Bucharis was discovered, Gatharr and the Dark Mechanicum oversaw the construction of a cannon of bone which when combined with the ring emitted waves of angry spirits.[1a] Kar-Gatharr however sought the ring for his master Kor Phaeron, and instructed his Cultist leader Tharador Yheng to steal the ring from Tenebrus should he attempt to flee Gathalamor. During the climax of the battle on Gathalamor, Kar-Gatharr infused himself with the powers of the Warp to become a hulking monstrosity, slaying the Custodes Shield-Captain Achallor in combat. However his new form could not counter the power of faith, and the Dark Apostle was eventually struck down by Canoness Imelda Veritas and her Sisters of Battle.[1b] Despite Yheng's best efforts, Tenebrus was able to leave Gathalamor with the ring in hand.[1b][1c]

Kar Duniash
Kar Duniash is the Segmentum Fortress[1a] and a naval academy[3] of Ultima Segmentum.[1a] It is the site of a major shipyard that is the primary builder of Dominator Class Cruisers[1b]

Kara Swole
Kara Swole was an operative for Inquisitor Gregor Eisenhorn, and later for his successor, Gideon Ravenor.

Karaashi Bombastus
"Karaashi" Bombastus was an Iron Hands Dreadnought that served with the 65th Clan-Company, under the Command of Captain Ulrach Branthan and based aboard the Sisypheum.[1a] He was armed with a Powerfist and Stormbolter, Flame Cannons and a retro-fitted Missile Rack that rotated down over his rear armour plates.[1b] As a warrior he was given to great passions and furious charges. With a temper to match the bellicose temperament of the volcano and a love of fiery destruction, he was named "Karaashi" after the volcanic peak into which Ferrus Manus's life pod had crashed. This stuck even after his interment in a Dreadnought Sarcophagus, the transition from mortal flesh to iron had only increased his aggression in battle.[1b] Bombastus fought in the Battle of the Corollis Star.[1c] Bombastus would later meet his final end in an action against the Iron Warriors on Iydris; he fought a duel against the Iron Warriors Dreadnought Warsmith Berossus and had the upper hand due to his relative experience fighting as a Dreadnought and Berossus's weapons lacking ammunition after fighting against the Eldar guardians of the planet. However, he was hit by a blast from Cadaras Grendel's meltagun, then pounded and crushed by Berossus's Siege Hammer.[1c]

Karacnos
The Karacnos Assault Tank is a type of tank used by the Adeptus Mechanicus.[1] The Karacnos is a variant of the Triaros Armoured Conveyor dedicated to assault operations. Its transportation compartments have been replaced by heavy weapons, most notably the Karacnos Mortar Battery. This mortar fires radioactive warheads designed to sweep an area clear of all organic life. The vehicle was also equipped with Hunter-Killer Missiles and was protected with both heavy armour and radioactive shielding.[1]

Karaddon
Karaddon was a Captain in the Luna Wolves Legion during the Great Crusade. He was a member of the Mournival, who advised their Primarch Horus. He later died in battle during the Crusade and his name would be recited, along with the other honoured dead of the Mournival, when a new member was inducted into the council.[1]

Karadox
Karadox was visited by an Imperium expeditionary force, who attempted to reclaim Archaeotech treasures located on the world, but were soon brutally attacked by the Harlequins of the Masque of the Midnight Sorrow. The attack seriously depleted the expedition's numbers and they were forced to retreat from Karadox empty-handed, none the wiser about the horrors unearthing their so-called treasures could have unleashed.[1]

Karagar
Karagar the Blooded is a World Eaters Chaos Lord, who commands the Karagar's Rampagers Warband.[1a]

Karagar's Rampagers
Karagar's Rampagers are a World Eaters Warband, that is led[1a] by the Chaos Lord Karagar.[1b]

Karak
Karak was a Tribune in the World Eaters Legion, during the Horus Heresy and in its later years he commanded his Legion's forces in Tredecimmia, the capital of Bodt. However he was later killed, when the Imperium's forces invaded the world in 008.M31.[1]

Karakka Bloodfist
Karakka Bloodfist is a World Eaters Warlord who joined with Angron following his return to the Materium. Commanding the Ark of Omen Clarion Dire, he subsequently led his forces in the Battle of Malak during the Arks of Omen Campaign.[1]

Karaldi
Adept Karaldi was an Imperial Astropath, who served on Rogue Trader Lucian Gerrit's ship the Oceanid.[1]

Karanak
Karanak is a Daemonic Flesh Hound who is the incarnation of Khorne's vengeance against those who insult Khorne's pride, warriors that break Khorne's creed, and cowards that refuse to shed blood. There is no hiding from Karanak, who hunts them down across all of space and time. When not hunting, Karanak keeps watch in Khorne's throne room.[1] Karanak has three heads, each capable of tracking unlucky prey by different means. The first follows the prey's trail through space, the second tracks the scent through time, and the third, the most dangerous, senses the prey's thoughts.[1] Each wears a Brass Collar of Bloody Vengeance.[1]

Karandras
Karandras (translation, "The Shadow Hunter") is the Eldar Phoenix Lord of the Striking Scorpions Aspect.

Karaoghlanlar
The Karaoghlanlar, translated from Chogorian as the Dark Sons of Death, were a formation of the White Scars during the Great Crusade and Horus Heresy.[1] The Karaoghlanlar consisted of squads similar to that of Legion Destroyers and answered directly to the council of Stormseers. They were deployed in combat when the utter annihilation of the enemy was required, as well as for certain ritual roles during key campaigns.[1]

Karastil II
Karastil II is an Ice World, which became infested by a marauding tribe of Ork Beast Snaggas. In M42, however, the Black Templars arrived and are now purging the Xenos from the world.[1]

Karastus
Karastus is a Knight World of the Imperium and the Homeworld of the Knights of House Curtana.[1] At one point, House Curtana successfully defended Karastus from an invasion by the Waaagh! of Grimgutz da 'Orrible.[1]

Balle 132nd
The Balle 132nd, known as the "Fighting 132", are an Imperial Guard Regiment from the planet Balle Prime.[1a][1b]

Balle Alpha
Balle Alpha is an Imperium world that was invaded by Waaagh! Gogard in 755.M38.[1] The walls of the world's capital were soon besieged, but thanks to a detachment of Imperial Fists, the capital's defenders held out long enough for a Blood Angels relief force to arrive and destroy the Waaagh!.[1]

Balle Alpha (City)
Balle Alpha is the capital city of the Imperial world of Balle Prime.[1]

Balle Prime
Balle Prime is an Imperial world that orbits a pair of binary stars.[1][2]

Ballistae
Ballistae are Skitarii heavy weapons and assault teams. They operate self-propelled artillery and assault guns.[1]

Ballistic Cloth Surcoat
A Ballistic Cloth Surcoat is a type of Imperial armour frequently used by the Adeptus Arbites.[1] Many senior Arbitrators wear formal surcoats over their carapace armour in the discharge of their duties. The origin of this practice is unknown, but is apocryphally said to have begun on Terra, where the corrosive acid rain of that most holy of hive worlds tends to strip the paint off unprotected armour. The advanced weave of these garments adds somewhat to the protective quality of the carapace armour beneath.[1]

Balm Rolant
Balm Rolant is an Iron Knights Primaris Chaplain, who serves in the Chapter's 3rd Company.[1]

Balmoran
Balmoran is an Imperial world and is the Homeworld of the Vindicare Assassin Raithe, whose father once served as its Planetary Vice-Governor.[1]

Balmorn Donar
Balmorn Donar was the Lord of the Knightly House of Donar during the Great Crusade and Horus Heresy. One of the commanding officers on Molech, Donar led the defenses of the Perceptory Line against the Traitor Invasion of her world. During the Death Guard assault on her defensive line, Balmorn was killed along with the rest of House Donar.[1] She was succeeded by her son Robard Donar, but he was also killed on Molech.[1]

Balor
Balor is a Class N planet in the Charadon Sector.[Needs Citation]

Balor-Attal Conglomerate
The Balor-Attal Conglomerate is a League of the Leagues of Votann.[1]

Balor (Star)
Balor is the star of the Baal System.[1]

Balor Secundus
Balor Secundus is a world that has been invaded by Orks.[1]

Balor System
The Balor System is a System of Ultima Segmentum. It was devastated in the Blood Crusade.[1]

Balphamus Vaulk
Balphamus Vaulk is a calculating Adeptus Mechanicus Manipulus, who commands a kill-team of Infiltrators and Ruststalkers, known as Theta-7 Acquisitus. He personally selected each member of Acquisitus, based on their combat expertise and rigorous stealth-engagement protocols, and they embark upon numerous secretive actions, that are sometimes part of a sanctioned Imperial offensive, but often only further Vaulk's own ends.[1]

Balphomael
Balphomael is a powerful Daemon and leader of the Brotherhood of Horned Darkness.[1]

Balphus Bail
Balphus Bail is a Radical Ordo Xenos Inquisitor who installed cannibalised Xenotech into his ship, the Kastarsi, allowing him to safely navigate the Warp Storms of the Dark Imperium.[1] When Tanatha's Fall was invaded by the Tau Empire, Bail used his ship to deliver a Deathwatch Kill-Team to aid in the Imperium world's defense. However, during the battle, disaster struck when the Kastarsi was boarded by the Tau and in order to prevent its technology from falling into the Xenos' hands, the Kill-Team destroyed the Inqusitor's ship. It's not known, however, if Bail escaped from the Kastarsi before the ship was destroyed.[1]

Balsar Kurthuri
Balsar Kurthuri was the Chief Librarian of the Raven Guard during the Horus Heresy[1a] before becoming one of Malcador the Sigillite's Knights-Errant.[2]

Balshin
Balshin was a Commissar-General, who took part in the Sabbat Worlds Crusade.[1]

Balta
Balta was the site of a battle for the Order of Our Martyred Lady. Canoness Veridyan and Sister Superior Cassia fought there and faced an unorganized but effective force of foes. While they both barely survived the battle, Cassia claims this was only due to Veridyan's efforts.[1]

Visage
Visage is a haunting world, where even the morning fog may be out to eat someone's soul. It was a battlefield for the Cadian Shock Troopers Regiment of the Sanctioned Psyker Glavia Aerand.[1] The planet, also known as Pythonissa, is a swamp world, covered in briny seas and marshes. Its primary value to the Imperium was its tithe of psykers. [2a] The planet was once in a state of rebellion against the Imperium but it was put down by the Cadian 900th Regiment and was secured for the Imperium.[2b]

Visage of Death
The Visage of Death is a exquisitely crafted mask, that is a relic of the Blood Angels Chapter.[1] It is a thing of dark beauty to the Chapter, and a sign of impending doom to the Blood Angels' enemies. The Visage's unchanging expression inspires fear and uncertainty even in confident enemies, as they no longer see its wearer's, pain or elation. Without these facial clues, those facing the Blood Angel wearing the Visage of Death, have no clue as to the warrior's state of mind during their duel.[1]

Visberg Heavytracks
The Visberg Heavytracks are Imperial Guard Regiments.[1]

Viscount Rex
Viscount Rex is a Dark Eldar Archon.[1] Powerful and influential in Commorragh, he was able to organize the Prophets of War, a loose alliance of Kabals, Wych Cults, and even Necrons to plunder the Corvus Sub-Sector in the Crusade of Fire.[1]

Viscous
The Viscous are a Nurgle Chaos Cult. The entire Cult was among the last wave of Chaos forces that invaded Cadia, before the world was destroyed during the 13th Black Crusade.[1]

Viscydra
Viscydra was a world that was held in the grips of the Daemon Prince known as the Butcher of Borghan for a decade. His reign finally ended when the Blood Angels came to aid the world, and the Daemon Prince was banished back to the Warp.[1]

Vishani
Vishani was a genius Cryptek that served the Necron Ammunos Dynasty, and she was considered to be the greatest occult encoder of her age, during the War in Heaven.[1a] In the early years of that conflict, the Ammunos Dynasty's Phaeron Nephreth refused to allow the Dynasty to undergo the Biotransference offered by the C'tan. He was so incensed by what his species would lose in the process, Nephreth used his Dynasty to wage war against the Star Gods. The Necrontyr of Ammunos killed their Phaeron, before seeking peace with the C'tan and then accepting the gift of immortality. However Nephreth's body was free of the genetic disease that blighted their species and the Dynasty sought to preserve his body in case they sought to undo the Biotransference[1b]. Vishani was charged with constructing a hidden tomb complex on Cephris, where Nephreth's body was hidden. As the complex was being constructed, she also created the gibberish filled Vishanic Manuscripts, and the Astrarium Mysterios device. Once properly translated, the Manuscripts unlocked the Astrarium Mysterios, which contained not only Cephris' location, but also served as a key to unlock the tomb complex. Shortly afterwards, Vishani disappeared from history and rumors abounded about her fate. Millennia later, most Necron came to believe that Vishani was kidnapped by a rival Cryptek, during the War in Heaven. According to these rumors, the Cryptek wanted Vishani to decipher and translate her Manuscripts as they were thought to contain the secrets of her Dynasty. When she refused, the Crpytek tortured her and Vishani finally relented as she began to die from her wounds. As the Cryptek came close to hear her answer, however, Vishani overloaded her body's reactor and killed them both in a massive explosion.[1a] In M41, though, Orikan the Diviner discovered the truth, while using his powers to study the unlocked Astrarium Mysterios. Vishani had left a data-spirit of her personality within the device and she told Orikan that after Phaeron Nephreth's tomb complex was completed, the Ammunos Dynasty had sealed her within it as well.[1c] In truth, at some point Vishani had become possessed by the C'tan known as The Deceiver who used his Vishani persona to manipulate Orikan into opening Nephreth's tomb and freeing him.[1d] After the defeat of the C'tan Shard controlling Vishani, some fragment of her memory still seems to commune with Orikan.[1e]

Vishron
Vishron is a General, who was part of the high command for Warmaster Ryse's Imperial Crusade.[1]

Visigoth Class Battlecruiser
The Visigoth Class Battlecruiser was a class of Battlecruiser used by the Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Vision of Beyond
The Vision of Beyond are specially made goggles, that increase the already keen sight of the Eldar. When worn they allow the wearer to have better distance vision on the field of battle; allowing them to spot the enemy long before they are spotted. While useful for many different battlefield situations, the Vision of Beyond excels when utilized to outmaneuver the enemy.[1]

Vision of Lileath
The Vision of Lileath was the personal ship of Farseer Taldeer and her Ulthwé strikeforce, during the Dark Crusade on the planet Kronus[1a]. It is not known what happened to the Vision of Lileath, following the Eldar's defeat by the Blood Ravens Chapter in Tyrea.[1b]

Vision of Torment
The Vision of Torment was a flagship of the Thousand Sons and was armed with an enormous crystal warp-lance, that could immolate a world.[1] Sometime after the Great Rift's creation, it fought the fleet of the Rift Stalkers Chapter in the Spyral Nebula. However, the Vision of Torment's warp-lance could also be wielded against spaceships, and the Chapter could not risk getting close to fire upon the flagship. Instead they sent numerous boarding parties to the Vision of Torment, in the hopes they could disable the warp-lance, but when they entered the flagship, the Space Marines became lost within the maze of illusions that protected it. Finally a Kill Team, led by Captain Therrin, was able to fight clear of the maze and then made their way to the Vision of Torment's weapon decks, where they were able to shatter the warp-lance. With the flagship's most dangerous weapon dealt with, the month long battle came to an end when the Rift Stalker's Battle Barges, destroyed the Vision of Torment with a series of devastating broadsides.[1]

Visionary
The Visionary is a Flawless Host Chaos Lord, who led an invasion of the Mining World Vilidad Prime in 006.M40 due to the population's lack of beauty.[1] With only the 122nd Imeldan Destriers Regiment to defend the world, the Flawless Host would have destroyed Vilidad's population, had the Legion of the Damned not appeared. The otherworldly warriors then began killing many of the Flawless Host, which led the Visionary to launch an attack with a hundred Slaanesh Daemons. Even with his Daemonic allies, however, the Visionary was no match for the Legion's might. Their etheric flames soon destroyed the Daemons and the Visionary and surviving Flawless Host then fled Vilidad, rather than risk defeat or being disfigured by the Legion's fire.[1]

Viskeon
The Viskeon are a xenos race.[1] Noted for their regenerative abilities, Viskeons are ectotherms, absorbing their heat and energy from their surrounding environment. Their home world was once hot and parched, wreathed in endless deserts, impenetrable jungles and sweeping plains, a perfect environment for a cold-blooded species. The Viskeos were a proud, martial race, whose warrior code did not permit the use of ranged weaponry. To face an opponent in bladed battle was seen as the supreme honor and anything else was unthinkable. Many of the Viskeons plied their trade as mercenaries, bounty hunters and the like, and their skill at arms was highly valued. But all that was for naught in the face of the Tyranid menace. A Tyranid Splinter Fleet of Hive Fleet Kraken that had broken off from Ichar IV devoured the planet in a single night and exterminated their whole race save those who were off-world.[2] Among the survivors is the mercenary Krashrak the Stalker.[3] A Viskeon Foetus-limb, a severed adult limb that partially regenerated its former body into an unformed foetus before it died, is studied by Magos Biologis Sharve Darvus.[1]

Visse'el
The Visse'el System contained one frozen water world which the Tau had established fishing colonies upon. During the early stages of the Imperial Damocles Gulf Crusade it was deemed of no strategic value to take, so was bombarded from space as to melt the planet's ice, destroying the colonies. It is located in the Ultima Segmentum in the Kendeal subsector.[1]

Vistro
Vistro is an Imperial world.[1]

Vitae Vine
Vitae Vines are carnivorous crystalline weeds[1b] native to the Death World Fenris.[1a] They feed by concealing themselves beneath the planet's icy plateaus and waiting for prey to near them; once they do, the Vines ensnare their victims by wrapping themselves around them. Their prey has little time to react, as they are quickly dragged beneath the ice, so the Vines can feed off of their blood. Even members of the Space Wolves have been known to fall victim to this malignant flora.[1b]

Gorshiv Hammerfist
Gorshiv Hammerfist is a Necromunda House Goliath Stimmer and Bounty Hunter, who is the de facto leader of Hive Primus' Shiv's Crushers Underhive gang.[1]

Gorsnik Magash
Gorsnik Magash, also known as Great Fiend Gorsnik, is a Blood Axes Warboss[1] who was once the Overfiend of Octarius. However he gave up the title to take part in the Third War for Armageddon[2], where he was an ally to Ghazghkull Mag Uruk Thraka.[1]

Gorst Ursa
Gorst Ursa is the House Goliath Alpha of Necromunda's Rothgol Galeforge. He is also among the notable illegitimate offspring of the Hive World's Imperial Commander Gerontius Helmawr.[1]

Gorszt
Gorszt is an Imperium world that once contained a fortress owned by the Mentors Space Marine Chapter.[1] In late M41, the fortress was attacked by Szeras, when he led the Necrons of the Sautekh Dynasty in an invasion of Gorszt. The Mentors' fortress was soon destroyed by the Necron and Szeras was able to claim the entire gene-seed stock the Chapter had hidden beneath the fortress.[1]

Gortar
Gortar was a Colonel of the Savlar Chem-Dogs during the Third War for Armageddon. He was captured by Ghazghkull Thraka around Hive Infernus and returned to the troops horribly mutilated, missing his eyes and hands. The massage to the people of the hive was clear and obvious: surrender or die.[1]

Gortez
Gortez was a Space Marine during the War of the Beast and was later chosen to become the Imperial Fists' new Fifth Captain[1a], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. He would later take part in the Imperium's third invasion, of The Beast's Homeworld Ullanor.[1a]

Gorthis
Gorthis was a Space Marine of the Black Templars Chapter.[1] Gorthis fought in the Helsreach Crusade under the command of Reclusiarch Merek Grimaldus during the Third War for Armageddon. He was amongst the Imperial defenders killed when Bastion IV was lost in an ork attack.[1]

Gorthoi
Gorthoi was a legionary of the Luna Wolves who served as a member of Hastur Sejanus's glory squad.[1] In the Great Crusade, when contact was reestablished between the Imperium and 63-19, Sejanus was sent to parley with the ruler of 63-19. However, the Emperor of 63-19 was insulted by insinuations that his world was not the birthplace of mankind and that he was not the true ruler of humanity. Subsequently he had his bodyguards, the Invisibles, kill Sejanus and his retinue.[1]

Goru-Prime
Goru-Prime is an Imperial Desert World known for its close ties with Tallarn. Every ten years it provides the Tallarn Desert Raiders and other desert worlds of Imperium with Mukaali Beasts - indigenous species that lives in the equatorial deserts of this planet.[1]

Goru Heresy
The Goru Heresy began in 650.M41 when a Chaos-inspired nihilo-Cult usurped power in the Goru System. The Aurora Chapter soon entered the System in response to this and executed a lightning campaign that decapitated the Cult's inner circle and restored order to the region within ten days of their deployment. There was scant cause for celebration however, as the Aurora's Chapter Master, Lord Herak Nhuson, was killed when the Cult's leader unleashed a Warp fueled psi-vortex as a dying act of spite.[1]

Gorun
Warmaster Gorun is a Squat Commander, who wields a power glove and boltgun.[1][2]

Gorvax
Gorvax is an Imperium Mining World.[1] In 854.M40, Gorvax was defended from an invasion of a host of Eldar Wraithbone constructs from Craftworld Iyanden by an Ultramarines strike force and a trio of Knights from House Krast.[1]

Gorvos Clan
The Gorvos Clan is a Necromunda crime syndicate, that is active in Hive Primus' Underhive and is currently led by Gaen Gorvos.[1]

Gorwade
Gorwade is an Ork Freebooter Kaptin.[1]

Gorwazza
Gorwazza was an Ork Warboss, killed by the Crimson Fists.[1]

Gorzag Gitstompa and Nikkit
Gorzag Gitstompa is an Ork Nob[2] who is aided in battle by the Ammo Grot Nikkit, who carries spare ammo for Gitstompa.[1] He oddly claims to be at least 7,000 years old and while not impossible, Gorzag's mutterings of Da Revolushon, Metal Mountains and Da Big Race lead most to believe he is simply mad. Either way, it has made the Nob very angry and in desperate need for something to krump[2]. Gorzag and Nikkit have recently become wanted dead by an Ork horde, after the Nob looted a Boss' stash and those who kill him will be rewarded with lots of Ork Teeth.[3]

Gorzal
Gorzal is a drenched world covered in swamps and is home to the Tyranid variant known as the Gorzal Swamp Lurker.[1]

Gorzod
Gorzod is a Speed Freaks Warboss and Oddboy who has led his Warband into the Traxis Sector Conflict. Later in that conflict they invaded the Shrine World Sacaellum, seeking material to enhance their vehicles, which the Speed Freaks prize above all else.[1]

Gos
Gos is a Captain of the Sable Brotherhood, who was among its forces that took part in the Devastation of Baal.[1]

Goseph Kersherin
Goseph Kersherin was a Lieutenant of the 81st Phantine Skyborne regiment.[1a] During the Sabbat Worlds Crusade, Kersherin was among those Phantine who took part in the liberation of their own homeworld from the forces of the Blood Pact. Notably, prior to the invasion of Ouranberg, he and three other Phantine Guardsmen were chosen to accompany sixteen members of the Tanith First and Only regiment as part of Operation Larisel.[1a] He was assigned as the Specialist for team Larisel 2, led by Sergeant Meryn.[1b][1c]

Gulthorg
Gulthorg the Blighted is a Nurgle Chaos Lord, who commands the corrupted Space Marine Chapter known as the Sons of Rot.[1]

Gun-Cutter
Gun-Cutters are a designation for a type of small Imperial spacecraft.[1] The term usually refers to a variety of armed and armored spacecraft that can be used for orbit-to-ground transport, hostile landings, or even dogfighting. They can also be modified to add crew quarters for as many as six and are prized by organizations such as the Inquisition or Rogue Traders.[1]

Gun-barge
A Gun-barge was a type of warship used by the Imperium as well as the forces of Horus, during the Horus Heresy and contained several decks to fire its munitions from.[1]

Gun-crawler
Gun-crawlers were lumbering Terran armoured vehicles, that pre-dated the Imperium and were used by the First Legion, during the Unification Wars.[1]

Gun-smyth
Gun-smyths are Necromunda Underhive Traders, who offer ranged weapons for sell and they can be hired by Gangs for their services.[1]

Gun Stabiliser
A Gun Stabiliser is a special circular device at the end of the Tau Pulse Rifles that used to provide more accurate shooting.[1]

Guncutter
Guncutters are custom-designed void-capable shuttles and planetary landers that are created by the Imperium and are often favoured by Rogue Traders, explorers, and less savoury elements. They are heavily armed, combat-ready craft and their weapons pack serious firepower (some examples being a prow mounted quad las-cannon, with wing mounted missile launchers etc.), which causes them to project an intimidating appearance that is often useful for their owners during dangerous negotiations or smuggling operations. Most Guncutters have a small crew of a pilot and co-pilot/gunner and can only carry a limited number of passengers (typically twelve) or high value cargo, as they are designed to sacrifice carrying capacity in exchange for more speed, armaments and protection.[1]

Gundar
Gundar was a Space Marine of the Avenging Sons Chapter, serving in the Third Company under Captain Gessart.[1] He was amongst those Marines who chose to follow Gessart when he rebelled against the Imperium following the disastrous war on Helmabad.[1]

Gundian 4th
The Gundian 4th' is a Traitor Guard Regiment, that is locked in a war of attrition with the 2,302nd Krieg Siege Regiment.[1]

Gundog
The Gundog was a Strike Cruiser in the Soul Drinkers Chapter.[1][2b] Configured for ship-to-ship combat, the Gundog possessed a full complement of Corvus assault pods for use in its role in anti-ship actions.[2b]

Gundor
Gundor was a Death Guard Forge Lord, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Gundor fought for the Loyalists or the Traitors.[1]

Gundora
Gundora is a Shrine World of the Imperium, currently fighting a Chaos invasion.[1]

Gunfortress
Gunfortresses are gigantic Ork vehicles. These huge versions of Gunwagons sport additional weaponry and heavier armored plating. Gunfortresses have been spotted in the wars for Armageddon, and during the assault on Hive Infernus no fewer than thirty Gunfortresses were encountered by the Imperial defenders.[1]

Gungnir
Gungnir is a Space Wolves Space Marine, who was part of the task force that came to the aid of the Imperium world of Delos V, when it was invaded.[1]

Gunk
Gunk is a lethal substance, that is manufactured on the Imperial Hive World Necromunda.[1]

Gunmetalican Armoured
The Gunmetalican Armoured are Imperial Guard Regiments. They contributed to the Achilus Crusade.[1]

Gunn
Gunn was a Battle Brother of the Blood Ravens Chapter who served aboard the Strike Cruiser Decimus, where he patrolled its halls and defended the ship from any enemies that boarded it. Eldar, creatures of the Warp, and even the undying Necrons boarded the Decimus during its interstellar flight and Brother Gunn stood against them all for nearly a millennium before finally dying amongst the stars after a lifetime of vigilance.[1]

Gunnald Shieldbearer
Gunnald Shieldbearer was a Space Marine of the Space Wolves Legion.[1] Gunnald and most of his pack fell in battle on Gryth against a daemon of Khorne during the Horus Heresy. The only survivor of the pack, Bjorn, assumed the mantle of the Lone Wolf until he avenged their deaths by killing the daemon on the fields of Velbayne.[1]

Gunnar Gunnhilt
Gunnar Gunnhilt was a Wolf Lord and First Captain of the Space Wolves during the Great Crusade and Horus Heresy. Gunnar commanded the 1st Great Company, and was known to have a poor relationship with Leman Russ.[3] Nonetheless, Gunnar was present at both the Council of Nikea and Burning of Prospero alongside his Primarch, Leman Russ.[1] He later again fought by his Primarch's side at the Battle of the Alaxxes Nebula.[2] During this battle, Leman Russ became demoralized and isolated himself, forcing Gunnar to take command of the crumbling Space Wolves. Gunnar began to slowly lose faith in Russ, but when the Primarch appeared once more to lead his Legion he was reinvigorated. During the final breakout attempt from the Alaxxes Nebula, Gunnar sacrificed himself and his own ship Ragnarok to destroy the Alpha Legion Battleship Delta, allowing for the Space Wolves to escape.[2]

Anastor Kendral
Anastor Kendral was a Medicae Primus of the Blood Angels during the Great Crusade and Horus Heresy.[1] Overseeing a little more than a handful of Blood Angels on the world of Saiph, during the Heresy he waged a bitter guerrilla war against the World Eaters, who eventually evacuated the planet in 012.M31.[1]

Anastus
Anastus was a Space Marine of the Black Templars Chapter.[1] He was one of the Battle-Brothers to take part in the Helsreach Crusade, defending Hive Helsreach on Armageddon from the orks during the Third War for Armageddon. Anastus was killed by orks while defending the Helsreach docks.[1]

Anath'lan
Anath'lan is a legendary Eldar Farseer from the Craftworld of Biel-tan. Known for both his supreme skill as well as pride, after he misread runes and doomed a Maiden World to a miserable fate. Unable to forgive himself, Anath'lan died of grief but his Spirit Stone refused to bond with the Infinity Circuit, creating the artifact known as the Spirit Stone of Anath'lan.[1]

Anathame
An anathame was a unique sword-like weapon produced by a xenos race called the Kinebrach. Several came into the possession of the Interex, where they were encountered by the 63rd Expeditionary Fleet of the Imperium during the Great Crusade.[1a]

Anathematic Diadem
The Anathematic Diadem is a black circlet, that is a relic of the Adeptus Custodes. When worn, it draws a null cloud over the Custodian, which abates any Psykers caught under the relic's squall.[1]

Anathrax (Daemon Prince)
Anathrax the Foetid, originally known as Antonan Thrax, is a Daemon Prince of Nurgle.[1] Born a human Administratum official on Unctious, in actuality Thrax was leader of a Chaos Cult of Nurgle known as the Cult of Amber. Thrax eventually organized a coup on Unctious, using his cult's own sorcery combined with his access to Adeptus Astra Telepathica auguries to summon a great Warp Storm known as the Crow's Eye which soon enveloped the entire region. As the power of Nurgle spilled onto Unctious from the Warp, Thrax was decayed down to his bones along with the entire planetary populace. However, for his part in the plan Thrax was rewarded by the Lord of Decay, transforming him into a Daemon Prince. He later went on to lead the Servants of Ruin, a Chaos coalition meant to counter the Imperial Crusade of Fire.[1]

Anathrax (Planet)
Anathrax is a Daemon World in the Eye of Terror devoted to Nurgle.

Anathraxis Warhost
The Anathraxis Warhost are an Iron Warriors Warband.[1]

Anathroelle Starseeker
Anathroelle Starseeker is a Farseer of Ulthwé who led an attack on the Imperial space station Delugen in search of a Genestealer Cult. While she was successful in purging the infestation, her forces were ultimately driven off by the Black Templars.[1]

Anathrosis
Anathrosis of the Black Star is the current Phaeron of the Necron Ogdobekh Dynasty.[1] Known for her paranoid streak, the Phaeron is suspicious of the Crypteks that form a large part of her court. At all times she surrounds herself with an army of Canoptek constructs and installed a triple-layer backup system into her Tomb Worlds.[1]

Anathrus
Anathrus is an Epistolary in the Blood Angels Chapter who currently serves in the Deathwatch as part of his Watch Fortress's Quintus Company.[1]

Anatolus Gdolkin
Anatolus Gdolkin held the rank of Iron Father in the Chapter of the Iron Hands. He has been in service for two hundred years at the time of the Thirteenth Black Crusade.

Anatolyn Ganorth
Anatolyn Ganorth is a Custodes Shield Captain who is taking part in the Fury of Terra Shield Host, which is defending the invaded Imperium world Elysia. The Shield Host is being led by Captain-General Trajann Valoris and Ganorth has been chosen to act as his naysmith and to fight valiantly at Valoris' right hand.[1]

Anaton Thassarius
Anaton Thassarius is a Captain in the Ultramarines Chapter who is a warrior hero in the legendary tradition of ancient Macragge and always leads from the front of battle. He is also known for his impeccable bladesmanship and slew the Barbed Colossus of Hexagrad with a single sweep of his power sword, as well as executing the Bloody Tyrant of Varadd.[1] Thassarius and his Company are currently fighting to reclaim the captured Isle of St Capilene from the Crimson Slaughter Warband.[2]

Anaurus
Anaurus is a Skorpekh Lord, who hails from the Thokt Dynasty's Crownworld Meghoshta.[1]

Anaxian Line
The Anaxian Line is a region of space consisting of a hemisphere of star systems that replaced Cadia after its fall as the defensive line defending Imperium Sanctus from the raids and invasions originating from the Eye of Terror. The region is many light years deep and have a web of defenses set up so that no world or fleet can be isolated without chance of reinforcements.[1]

Anaximander
Anaximander is a world of the Sabbat Worlds Cluster.[1a]

Anaxis XII
Anaxis XII is a world of the Imperium.[1] During the Great Crusade the Blood Angels, Luna Wolves, and Imperial Fists all under their respective Primarchs barely held back a massive Hrud migration that seemed endless. The Blood Angels under Sanguinius succeeded in forging strong new bonds with their brother Legions during the campaign and cast off their old stigma as bloodthirsty killers.[1]

Stalk-Argot
Stalk-Argot was the language of the Shadowmasters of the Raven Guard legion during the Horus Heresy.[1] Stalk-Argot is described as a combination of wind whispers and delicate sighs which was almost indistinguishable from the wind of Constanix. It is used by the Mor Deythan to issue commands when total secrecy and/or absolute silence is needed.[1]

Stalk Tank
The Stalk Tank was a light armoured vehicle fielded by the Blood Pact during the Sabbat Worlds Crusade. Resembling a smaller, nimbler version of the Defiler Daemon Engine utilized by Chaos Space Marines, a typical stalk tank was powered by six spider-like piston limbs, and armed with double pulse-lasers in mini-turrets.[1] It was driven by a single pilot, often hard-wired into the cockpit; other variants were designed to carry battlefield psykers into combat.[2a] Cheap and quick to manufacture in large numbers, especially after the Blood Pact occupied the forge world Urdesh, stalk tanks fulfilled a "niche" role on the battlefield, providing mobile support to Blood Pact infantry forces, rather than engaging enemy tanks.[2a] Mechanicus Adept Romulus Gwelt, on observation with the 9th Roane Deepers on Tarnagua, compiled several important observations of the enemy armour[2a]: In addition to their weaponry, stalk tanks were, like everything in the Blood Pact's armoury, a potent terror weapon, dominating enemy infantry with their size and grotesque appearance.[2a][3]

Stalker
The Stalker is a Space Marine air defense vehicle.

Stalker Boltgun (Blood Ravens)
The Stalker Boltgun is a Bolter belonging to the Blood Ravens Chapter. Most Stalker-pattern bolters are found among the Ultramarines and their respected successor chapters. This Stalker came to the Blood Ravens after Captain Armand, led a Chapter detachment to help liberate the Sabbat Worlds.[1]

Stalker Flares
Stalker Flares are small chemical markers, invisible to the naked eye, and can only be detected through photo or preysense sights or by those using Auto-Sense Goggles. They allow Space Marines to mark trails and landing zones in ways difficult or impossible to detect by enemy forces.[1]

Stalker Helm
The Stalker Helm is an artificer-wrought sensor-net and Imperial relic.[1]

Stalker Kindred
A Stalker Kindred is a Kroot kindred whose members have hunted and consumed the stealthiest of predators living within the jungles of Death Worlds.[1] This makes them ambush specialists and enhances their already prodigious fieldcraft. Each Kindred numbers between ten to twenty Kroot including a Shaper along with up to five Kroot Hounds. Normally carrying only Kroot Rifles, these kindreds will sometimes arm themselves Frag Grenades as well, along with any additional equipment that has been gifted to the Shaper by their employer.[1][2]

Stalkerhound
Stalkerhounds are a tall and lean breed of Dog, that has a strong senses of smell.[1]

Stalwart
The Stalwart was a Battle Barge in the Death Guard Legion and took part in the Battle of Isstvan III, during the onset of the Horus Heresy.[1]

Stalwart Blade of Champions
The Stalwart Blade of Champions is a Power sword traditionally wielded by Company or Chapter Champions of the Blood Ravens. On being chosen for that duty, the Ravens take the traditional oath: "Never shall I falter in carrying out His will."[1]

Stalwart Class Minekeeper
The Stalwart Class Minekeeper was a class of Escort. Designated a Mine Warfare vessel, it used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Stalwart Companion
Stalwart Companion is a unique Astartes-pattern bolt pistol and a relic of the Blood Ravens chapter. Its use is attributed to Captain Galen of the Imperial Fists, who was believed to have said, "Only death may separate me from my sidearm."[1]

Stalwart Escort Ship
The Stalwart is a convoy escort vessel and planetary defence ship. It is used primarily to escort merchant vessels as they travel between the heart of a system to jump ti point at the very fringes of the system. The Stalwart itself has no warp drives and cannot make jumps between planetary systems. A squadron of Stalwarts will escort a convoy from the space docks around the system's planets and then remain at the jump point when the merchant vessels fire their warp drives and make their leap into warpspace. The Stalwarts wait at the jump point for the arrival of another convoy, which they then escort back into the centre of the system.[1] Stalwarts both guide and guard merchant vessels they escort. Drawing on an intimate knowledge of their own system, the Stalwarts plot a course to avoid potential hazards, such as asteroid belts, comets and the favoured hunting grounds of pirate ships.[1] If the convoy is unfortunate enough to encounter pirates or other aggressors, the Stalwarts turn their laser batteries onto the enemy. Compared to the average sub-stellar pirate ship or the rag-tag entourage of a planetary governor, a squadron of Stalwarts is a fearsome foe indeed.[1] As a specialist convoy escort ship, the Stalwart is fitted with powerful blind field generators. These throw out a massive field of wide-spectrum electro-magnetic interference. To the naked eye, this appears as something like a dark cloud of dense fog which is impossible to see through. It has a similar effect on the sophisticated technology of a spaceship targeting systems, preventing accurate of any weapons either into or through the blind field.[1] The blind field provides complete protection for the merchant vessels behind it. It also makes the Stalwart itself an almost impossible target. And as the enemy ship closes with the Stalwart in an attempt to penetrate the blind field, it comes within range of the Stalwart's own lasers.[1] Although they are hardy sub-stellar defence ships, Stalwarts are no match for huge interstellar warships and it is every Stalwart captain's fear that the convoy he is escorting will fall prey to the incredible destructive power of these mighty vessels. When a convoy does have the misfortune to get caught up in a battle between interstellar ships, the Stalwart captains must trust to the defence to their blind fields as the convoy runs a terrible gauntlet of laser and torpedo fire.[1]

Standalone
Standalone is an Imperial Agri World and is the birthplace of the Arco-flagellant Simeon 38X.[1]

Standard
A Standard is a symbol of a specific force, which may be held in battle by a Standard Bearer, for the purposes of signalling and morale.

Standard Bearer
The name or term "Standard Bearer" may refer to:

Standard Template Construct
The Standard Template Construct (STC) systems were complex analytical and processing programs, artificial intelligences, created during the Dark Age of Technology (M21 - M23). They are said to have contained the entirety of human technological knowledge up to that point. Following the Age of Technology, the systems became increasingly rare, until becoming lost entirely. In the current Age of the Imperium, the ancient technological knowledge survives only because it was preserved in STC hard copies.[9]

Standard of Aurelia
The Standard of Aurelia is a Battle Standard belonging to the Blood Ravens Chapter. Recovered from the xenos filth during the first Aurelian Campaign, this battle standard is a symbol of pride and honour to those who continue to serve in its defense. In the ongoing and brutal campaign it is a reminder that anything worth having is worth fighting for.[1]

Standard of Azariah
The Standard of Azariah is a Battle Standard belonging to the Blood Ravens Chapter. This battle standard was once carried by Azariah Vidya, a legendary former Chapter Master of the Blood Ravens, whose origins and final fate are clouded by mystery. This standard is a rare artifact that is only carried by the most favoured of the Chapter.[1]

Standard of Calderis
The Standard of Calderis is a Space Marine Standard belonging to the Blood Ravens Chapter. Engraved with heraldry of the long history between the Ravens and Calderis, it inspires their brothers to fight for their recruiting worlds.[1]

Akeris
Akeris is a Black Templars Emperor's Champion who took part in the Third War for Armageddon and later joined High Marshal Helbrecht as he left to pursue the Ork Warlord Ghazghkull Mag Uruk Thraka, after he fled once the War turned against him. Akeris was later part of a task force, led by Chaplain Cotea, that tracked down an Ork Warband, which they thought might be led by the Warlord and attacked it. Akeris vowed to kill the Ork's leader and fought ferociously against the Xenos, which greatly aided the Black Templars in claiming victory. However, the Ork's leader, who they learned was Warboss Gorbag Gitburna, managed to escape as the task force was left too few in number to pursue him. In the aftermath of the battle, Cotea told Akeris that High Marshal Helbrecht would receive word of his valour against the Orks - after the Emperor's Champion completed his penance for not fulfilling his vow and killing the Warboss. Akeris gladly took the punishment and told the Chaplain to name his penance and he would undertake it willingly.[1]

Akhaim
Akhaim was the commander of the Sepulchre Guard at the time of the civil war on Helmabad.[1] He was killed by the Space Marines led by Captain Gessart when they rebelled against the Imperium. One of the Marines, Nicz, claimed Akhaim's relic power sword as a trophy.[1]

Akhar Basin
The Akhar Basin is a rift valley on the planet Balle Prime, located east of the capital city of Balle Alpha. It is most notable for being the site of a decisive battle between Imperial forces and the orks of Warlord Ugskraga during the Defence of Balle Alpha.[1] The main highway out of Balle Alpha, designated route Alpha 26, runs through the basin. The basin is bordered to the south by a ridge known as the Akhar Shelf.[1]

Akhar Basin Massacre
The Akhar Basin Massacre was a battle between the Imperium and Orks in 942.M40.[1]

Akhasis Blain
Akhasis Blain is the Chaos Lord of the Children of Blain Warband and was also their Chapter Master, when they were originally known as the Steel Cobras.[1] Their downfall began when the Chapter fell to Heresy and the Steel Cobras escaped to Tukaroe VII to hide from the Imperium's wrath. Once there, the Chapter became trapped by a Chaos-tainted storm and quickly became sick with disease. With his warriors dying, Blain made a pact with a mysterious wanderer known as Barkahran, who promised he could save the Steel Cobras if they dedicated themselves to Nurgle. They agreed and became the Children of Blain.[1]

Akhaten
The Akhaten was a Sons of Horus Spartan Assault Tank, that took part in the Horus Heresy.[1]

Akhlus Pral
Akhlus Pral was a Dark Apostle of the Word Bearers' Veiled Eye Chapter, who took part in the Horus Heresy.[1]

Akhor'menet
Unlike his brethren Sorcerers of the Thousand Sons, who are content to utilize their powers against the Imperium and enact the will of Tzeentch Akhor'menet has a higher purpose. Ever since Ahriman cast his Rubric and damned the warriors of his Legion to eternal servitude and confinement as Rubric Marines, Akhor'menet has had one all consuming goal: their freedom. He hopes to reverse the curse of the Rubric so that his brethren can fight side-by-side with his chapter once more or they can receive the eternal rest they so richly deserve.[1] A sorcerer composed of incredible cunning and a prodigious intellect, Akhor'menet has crossed the breadth of the Imperium in his quest to restore his comrades. He has found fleeting moment of insight into how he might about reversing Ahriman's spell, but the the entirety has thus far eluded him. He has grown more desperate with each passing century, though his toil has born some success. In his travels he has uncovered many powerful spells which have been lost to mortal minds since the time of the Horus Heresy. With these powers he has coerced and even forced his way into the repositories of technical and magical knowledge of several xenos species. With the collected wisdom found within these forbidden vaults, Akhor'menet hopes to bend the Warp to his will and end the Thousand Sons curse.[1] Currently, his goal has taken him to the Screaming Vortex in pursuit of information that will finally end his quest. For the sake of his battle-brothers he will not falter, he cannot fail. He can allow nothing to keep him from his final goal whether it be his own weakness, a mighty foe or even the Gods of Chaos themselves.[1]

Akhorath's Eyes
The Akhorath's Eyes are relic Black Legion Bionics, that are rumored to have once been used by the Lord Discordant Akhorath Zeid.[1]

Akhorath Zeid
Akhorath Zeid is a Black Legion Lord Discordant[1a], who commands the Adamantine Beasts Warband.[1b] During Typhus' Charadon Campaign, Zeid acted as a hand of Warmaster Abaddon when he confronted the Traveler. He bade Typhus to put aside his own crusade and instead build a mighty army of Chaos in Abaddon's name and use it to conquer the Forge World Metalica. The Traveler normally would have slain the arrogant Lord Discordant, but such was the Warmaster's might, that Typhus agreed to Abaddon's demands. Zeid would then become the co-commander of this new army and took part in many of the Campaign's subsequent battles.[1a] Lord Zeid met his apparent end in the final stages of the Charadon Campaign, when the Ocean World of Fathom was recaptured by Imperial Forces led by Abbess Morvenn Vahl. Zeid attempted to flee aboard an orbital lander, but it was shot down by Imperial forces and crashed into a massive ocean city upon Fathom's surface. No trace of him was ever found.[2]

Akil Gukul
Akil Gukul was a Librarian of the Alpha Legion during the Unification Wars and Great Crusade.[1a] According to an account that Alpharius states is a lie, Gukul was one of the Primarch's closest assets in his earliest days secretly commanding the XXth Legion.[1a] His psychic powers were used to help enhance the Legion's secrecy when operating in the open as well as gleaming information from others. However Gukul was slain by Slaugth on Bar'Savor during the Rangdan Xenocides.[1b]

Akiliamor
The Akiliamor are weapons that were created by the Eldar during the days of their ancient empire.

Akilios Zanaris
Akilios Zanaris is the Primaris Chapter Master of the Silver Templars Chapter.[1] The first and thus far only Chapter Master of the Silver Templars, he is one of the original Primaris Space Marines created by Belisarius Cawl on Mars. Awoken during the Indomitus Crusade, he rose to lead his Primaris brothers to dozens of victories and was eventually chosen by Roboute Guilliman to lead the newly founded Silver Templars.[2]

Akkir
Akkir is a famous Tallarn General. He is most notably for masterfully using Rough Riders to win the Chaemos Rebellion, one of the Tallarn Desert Raider's greatest victories.[1]

Akor Doomflayer
Akor Doomflayer was a powerful World Eaters Chaos Lord and Champion of Khorne who took part in the First War for Armageddon.[1] During that conflict, Doomflayer led his Warband against the Space Wolves and clashed with their Great Wolf, Logan Grimnar. Doomflayer's insane fury gave Grimnar the fight for his life and destroyed the Wolf Lord's Frost Blade, but just as the Chaos Lord was preparing to end his life, Grimnar lunged forward and tore Doomflayer's throat with his fangs. After the World Eaters Chaos Lord fell dead, Grimnar grabbed Doomflayer's crimson-steel axe and used it as his personal weapon for the rest of the First War. The Great Wolf would later have Doomflayer's axe reforged into the Axe of Morkai.[1]

Akrasiel
Akrasiel was a Captain of the Flesh Tearers Chapter, active shortly after the chapter was founded. By the time of the Discovery of Cretacia, he was serving as the chapter's Master of Recruits.[1]

Akrep Xie
Akrep Xie is the current Deathwatch Commander of the Eye of Octos Watch Fortress.[1]

Akshub
Akshub was a Chaos Cultist from Davin and a member of the Serpent Lodge.[1] As a child, Akshub was already a member of the Serpent Lodge and during the initial conquest of the world by the Word Bearers encountered Erebus. Erebus instinctively sensed power in the girl and told her that he would return to this world one day and to be ready for what the Chaos Gods had planned.[2] By the time of the coming of the Luna Wolves upon Davin, Akshub was the lead priestess in the Serpent Lodge. Akshub proved instrumental in ushering in the Horus Heresy by leading the ritual that would see Horus corrupted following his injuries at the hand of the Anathame, slashing Erebus's throat to allow him to enter Horus's mind in the Immaterium. Erebus vowed to kill Akshub after the ritual for her insolence in his presence.[1] Akshub met Erebus again much later on the no-evacuated Davin, when he sought her out to learn from her how to pierce reality with his athame to travel via the warp. Having received visions of her destiny from the gods, Akshub agreed, teaching him all he needed to know and not resisting when he ritually killed her and devoured her heart. By usage of his Omophagea, Erebus was surprised to learn that Akshub had been instructed by an enigmatic figure to wait on Davin to teach Erebus how to travel with the athame. To Erebus's frustration, the memory was too hazy to learn the identity of the figure.[3]

Aktosha
Aktosha is a Slaanesh Daemon World and Crone World located within the Eye of Terror. It was the site of a battle between the Craftworld Saim-Hann forces of Autarch Uranash Skyblade and Slaaneshi Daemons.[1]

Aktôl's Fortress
Aktôl’s Fortress is an armour crest, that is a relic of the Leagues of Votann and is the life's work of the Brôkhyr Aktôl Vatyk.[1]

Little Sister
Little Sisters are the Juves of House Escher's Underhive gangs, who join after giving up working in the House's hab-factories or chem-domes. Those who survive their first fight, might even earn a permanent place among their Gang Sisters.[1]

Liturgis Honorum
The Liturgis Honorum is an Imperial tome containing information on the honorable dead of the Dark Angels, including Naaman, a Scout Veteran Sergeant who died fighting an Ork Dreadnought on Piscina IV.

Litus
Litus was a Captain in the Luna Wolves Legion during the Great Crusade and was noted for his closeness with the Death Guard's First Captain Calas Typhon. In 970.M30, he was a member of the Mournival alongside Abaddon, Torgaddon, and Janipur[1], but he would later die in battle during the Crusade. Afterwards, Litus's name would be recited, along with the other honoured dead of the Mournival, when a new member was inducted into the council.[2]

Litz
Litz was a Trooper of the Tanith First and Only regiment.[1] In 771.M41, the Tanith First were deployed on the planet Phantine as part of the Sabbat Worlds Crusade. In the assault on the city of Cirenholm, Litz was blown to pieces by a Blood Pact cultist manning a plasma cannon turret.[1]

Livara
Livara was a Verghastite[2] Guardsman of the Tanith First and Only regiment.[1][2] Following the regiment's actions in the retaking of the city of Cirenholm, a combination of battlefield casualties and the pressing need to more fully integrate the Verghastite elements of the Tanith First led Colonel-Commissar Gaunt and Commissar Hark to put forward a number of Verghastite Troopers for consideration for a position in the regiment's elite scout corps, which had until that point been dominated exclusively by the native Tanith Guardsmen. Hark suggested Livara, Muril, Jajjo and Moullu. Gaunt agreed with the idea of Muril and Livara in principle, but ultimately left the decision to the leader of the scout corps, Sergeant Mkoll.[2]

Livia
Livia is the Shipmaster of the Blood Angels Strike Cruiser, Sword of Baal.

Living Ancestor
Living Ancestors are the Psykers of the Squat race.[1]

Living Flame Shrine
The Living Flame Shrine is an Eldar Fire Dragons Shrine.[1]

Living Saint
A Living Saint is a mighty and pious warrior of the Imperial Creed who displays miraculous abilities within his or her lifetime and is subsequently resurrected, supposedly by the Emperor himself. Living Saints are most often members of the Adepta Sororitas but some have come from the Imperial Guard.[1]

Living metal
Living metal is a metallic substance that appears to grow and heal as if it were part of a living organism. It is unique to the Necrons, being a main substance of their Necrodermis bodies.[1b]

Livy Kolea
Livy Kolea was a hiver who lived on the planet Verghast. She was married to Gol Kolea and had two sons - Dalin and Yoncy.[1] When the Ferrozoicans lay siege to Vervunhive, Livy was trying to reach a shelter in a transit station. The initial Zoican bombardment shattered the station's ceiling, the glass shards eviscerating Livy and dozens of others; both of her children both survived the blast, however, and were taken in by Tona Criid.[1]

Llagris
Llagris is a world of the Imperium that was attacked by Huron Blackheart and his Red Corsairs.[1]

Llandu'gor
Llandu'gor, the Flayer is a C'tan Star God who was utterly obliterated by the Necrons and inflicted the Flayer Virus upon them as retribution, thus creating the Flayed Ones.[1]

Llayen Nuadh
Llayen Nuadh has been invaded by Slaaneshi Daemons, though the Harlequins of the Masque of the Midnight Sorrow have begun attacking the Chaos God's forces.[1]

Lliax
Lliax was a Forge World that sided with the Loyalists during the Horus Heresy. [1]

Lo
Lo is a Hive World in the Calixis Sector, home to the Loi Metalworks Armoury.[1]

Lo Chang
Lo Chang is a Chaplain of the Imperial Fists. Lo Chang's face bears crater-like scars from when his helmet failed him in battle. The scars themselves are severe and resemble the craters on the surface of the moon.[1a]

Lobas
Lobas is one of several worlds within the Tyros Gulf that were conquered by the Primarch Rogal Dorn and his Imperial Fists Legion during the Great Crusade. It was later lost to the Imperium during the Horus Heresy, but millennia later, Lobas was one of the worlds that were retaken by the Imperial Fists Chapter during the Tyros Gulf Campaign in M41.[1] During the Imperial Fists' campaign to retake Lobas, the Eldar Ranger Illic Nightspear and forces from Craftworld Alaitoc launched a surprise attack on the Chapter. Though the attack nearly killed Chapter Master Vladimir Pugh, the Eldar were ultimately forced to flee when more of the Chapter's forces arrived to aid the Imperial Fists that were under attack.[1]

Lobba
The Lobba is a type of Ork artillery weapon.[1] The Lobba is a large Ork artillery piece firing in high arcs, 'lobbing' a high explosive shell into the air, much like mortars. It is often used to pound enemy infantry squads over intervening obstacles. Most lobbas look like big mortars or rokkits, although the Lobbas used by Snakebites or other primitive tribes may take the form of a catapult or trebuchet. They are often mounted on various Ork vehicles from Gunwagons to Battle Fortresses or used as Big Guns. When used in this role, Lobbas are Grot's favourite artillery pieces, because they don't require for them to expose themselves to the enemy to use them.[1][2]

Blood's Wake
The Blood's Wake is a World Eaters Cruiser that took part in the Pyrus Reach Conflict.[1]

Blood-drinker Talisman
The Blood-drinker Talisman[1] is a sentient[2], rune-etched ruby that is a Hellforged Artefact of Khorne and has an endless appetite for gore.[1]

Blood Angels
The Blood Angels, originally known as the Revenant Legion[44c] were the IX Legion of the original Space Marine Legions under their Primarch Sanguinius. They are particularly well known for their bloodthirsty nature in battle. They are also one of the most long-lived Chapters, and have a refined aesthetic sense.[1a]

Blood Angels: The Complete Rafen Omnibus
Blood Angels: The Complete Rafen Omnibus is an anthology by James Swallow, it collects the entirety of his Blood Angels series.

Blood Angels: The Second Omnibus
Blood Angels: The Second Omnibus is a collection in the Blood Angels series by James Swallow.

Blood Angels Armoury
The Blood Angels Space Marine Chapter generally utilise the same wargear as other chapters. However they, and their succesor Chapters, do have access to some unique equipment.

Blood Angels Painting Guide – Sons of Sanguinius
Blood Angels Painting Guide – Sons of Sanguinius is a painting guide from Games Workshop which explains how to paint the Blood Angels army and describes some of the background of this Space Marine Chapter.

Blood Axes
The Blood Axes are an Ork clan known for fielding many back-stabbing Kommandos. Their clan symbol is two crossed axes.[2]

Blood Biter
The Blood Biter was a Chainsword of Carnac Commodus, Arch-Centurion of the Astral Claws Space Marine Chapter. It was an ornate and unusually powerful chain-blade captured as a prize of war from the heretek renegades that haunt the Vysos Rapids within the Maelstrom.[1]

Blood Brotherhood
The Blood Brotherhood are a World Eaters Warband.[1] In battle the Warband will seek out the strongest foes, in order to anoint their weapons in their blood.[1]

Blood Chalice
The Blood Chalices are chalices that contain the essence of Sanguinius.[1a] It is said that the very first Blood Chalices were given to the Sanguinary Priests by their Primarch.[1b] Lost through war and catastrophe over the centuries, only a handful of Blood Chalices now remain; they are only entrusted to the most faithful and deserving members of the Chapter. However, fragments of destroyed Chalices are worked into the Nartheciums of the Blood Angels' Sanguinary Priests.[1b] A Battle-Brother may drink from the Blood Chalice, removing any fatigue, damage or wounds (though not restoring lost limbs or other permanent injuries). Only Sanguinary Priests are ever entrusted with a Blood Chalice.[2]

Blood Claw
Blood Claw (or Blooded Claw[6]) is the first and lowest rank in the Space Wolves chapter, to which initiates are assigned after completing their basic training. Unlike Codex Chapters, which assign Neophyte Space Marines to begin their combat service as Scouts, the Space Wolves employ Neophytes as assault troops, allowing them to vent their youthful enthusiasm and lust for battle on the enemy.[1a]

Blood Crozius
The Blood Crozius is an ancient Crozius Arcanum that was wielded by the first Reclusiarch of the Blood Angels. After his death, it was handed down to Reclusiarch to Reclusiarch — until the death of Raneil, who was killed in an attack fueled by the Warp. With his death, the Blood Crozius was declared tainted and cursed by the Blood Angels Chapter and is now only wielded by the doomed Death Company Chaplain Lemartes.[1]

Blood Crusade
The Blood Crusade was a major offensive by Khorne across the Galaxy in the late 41st Millennium.[1a]

Blood Crusader
The Blood Crusader is a Battle Barge in the Blood Angels Chapter.[1a] It was under the command of Captain Ubaldo in M42, when it intercepted a plea for aid from the Forge World Gorgonum[1b]. Though the damaged Battle Barge and Ubaldo's battered forces were returning to Baal, to undergo repairs and recover after completing a successful campaign[1a], the Captain immediately went to aid the Forge World. When they arrived, the Blood Angels saw that the gargantuan Space Hulk Forsaken Doom, was on a collision course with Gorgonum. A plan was made to destroy the Space Hulk[1b], by placing a series of Melta-bombs near energy cores in the Forsaken Doom[1c], while the imperiled Forge World agreed to begin repairing the Blood Crusader. However due to the losses suffered in their previous campaign, Ubaldo was only able to assemble a single Terminator Squad for the mission[1b]. Led by Sergeant Tahariel[1b], the squad was able to destroy the Space Hulk, with the aid of Lexicanium Hagios and Inquisitor Jost von Marburg.[1d]

Blood Cult
Blood Cults are types of Chaos Cults that worship Khorne, the Blood God. These Cultists gather in backrooms and secret slaughter tunnels beneath crowded streets, plotting murder and bloodshed in Khorne’s name. Given the terrible nature of many Imperial worlds, however, locals often barely notice increases in violent crimes, missing persons, and gory dismemberments, allowing Blood Cults of Khorne to flourish below the rot of society. The members of these cults have many different reasons for joining together. Some have seen a friend die in a bar fight. Others have lost their families in Adeptus Arbites raids.[1] There are even those who fight for sport because they enjoy the feeling of fists shattering jawbones. All these reasons and more can set a man on the path toward Khorne. Vengeance and combat are intoxicating to those predisposed to revel in them. This feeling drives individuals to want more, to be strong enough to topple greater foes, and to seek the power necessary to do so. No matter the reason that brings them together, when these individuals find each other, they are united by a common desire. They wish to kill, offering blood and skulls in exchange for power and retribution, and Khorne has much to offer them in the bargain.[1]

Valker
Valker was a Commissar who was attached to the Delta Company of the 92nd Cadian Regiment when it defended the Imperium Hive Alarum from an attack by the Dark Eldar Kabal of the Poisoned Tongue.[1] In the battle that followed, Valker was part of Lieutenant Synon's Infantry Platoon when it was attacked by a large number of Wracks, who killed Synon. As the Platoon fought on, Valker was able to destroy the Wracks' Acothyst, but in a rare display of cowardice fled from the battle afterwards. However, he was caught before he could escape and was then killed by the Delta Company for his treachery.[1]

Valkyrie
The Valkyrie Airborne Assault Carrier is a heavily armed Imperial Aircraft with VTOL (Vertical Take-off and Landing) capabilities, used to ferry special forces such as Storm Trooper Squads and Drop Troop Regiments such as the Elysian Drop Troops and Harakoni Warhawks to and from combat zones.[2a]

Valle
Valle was an Imperial Astropath active in 397.M41 during the Kalidar War.[1]

Vallenin
Vallenin is an Agri-World of the Imperium.[1] In 967.M41, the planet was enslaved by Dark Eldar of the Kabal of the Lethal Guile, but the Ultramarines 3rd Company arrived to free the planet. The Dark Eldar held the advantage until the Space Marines deployed Hunters, which blew the Xenos Grav-tanks and aircraft from the sky.[1]

Vallern
Vallern was a Sergeant of the Ultramarines Chapter.[1] He served with the Chapter's 2nd Company, in which he commanded a Tactical Squad known as The Victors.[1]

Valley of Laponis
The Valley of Laponis is a valley on Macragge. Little more than a cleft in the mountain when Roboute Guilliman arrived on the planet. Within a decade of his arrival it would be thousands of kilometers-long valley which housed the Fortress of Hera, the fortress-monastery of the Ultramarines.[1]

Vallius
Vallius was a Chaos Space Marine of the Sons of Malice.[1] He was among those Marines to undertake the Challenge of the Labyrinth for the chance to become one of the Doomed Ones, the warband's elite. During the trial, he was crushed to death by a booby trap within the Labyrinth.[1]

Vallyx V
Vallyx V is a Death World of the Imperium that was saved from a massive Genestealer infestation by the Knights of the Raven Chapter.[1]

Valnum
72-9 is a sparsely populated world of the Imperium. It was once a Knight World known as Valnum.[1]

Valon Urr
Valon Urr is a Shrine World in the Calixis Sector.[1]

Valoris (Imperial Fists)
Valoris is a revered Ironclad Dreadnought of the Imperial Fists Chapter who has broken over two hundred enemy siege lines and destroyed nearly a thousand bunkers during numerous battles.[1][2]

Valorous
The Valorous is a Bolter owned by the Blood Ravens Chapter.[1] It was wielded by Sergeant Tanthius during the Third Company's assault on Magna Bonum, during the Tartarus campaign, and has since become a treasured symbol of valour on and off the field of battle.[1]

Valorous (Eagle Warriors)
The Valorous is a Battle Barge of the Eagle Warriors Chapter.[1]

Valorous Blade
The Valorous Blade was an Ecclesiarchy warship[1a], that served in Cardinal Astra Leon ­Chirastes's fleet during the Incursion of Fools[1b]. The warship was crippled in the fleet's battle[1a] with the Space Wolves[1b], after it was boarded by the Chapter.[1a]

Valorous Vow
The Valorous Vow is a Black Templars Light Destroyer, that took part in the First Black Crusade.[1b]

Valos
Valos is a barren, Dead World on the Eastern Fringe of the Ultima Segmentum. It is to the galactic south-east of Ultramar and was in the direct line of Hive Fleet Behemoth's attack. It was the first world to be overrun and absorbed by the Hive Fleet before it proceeded to overrun Tyran, from which the Tyranids got their name.[Needs Citation]

Valos Krin
Valos Krin is a Feral World in the Calixis Sector. It is a world of ash storms and fire.[1]

Valossian Sythrac
Valossian Sythrac is the highest ranking Archon of the Black Heart Kabal and is considered to be the most loyal and reliable of the Dark Eldar under Supreme Overlord Asdrubael Vect's command.

Valour's Edge
The Valour's Edge is a breathtakingly beautiful ancient power sword that gleams with a golden light, and is owned by the Blood Angels Chapter.[1] According to the Blood Angels' ancient records, it was given to their Primarch Sanguinius by the Emperor himself and is said to have been a token to commemorate some victory now lost to the distant past. Whatever the truth, the Valour's Edge's is not a mere decorate piece. Through some unknown means, the power sword can gauge the worth of those who wield it and if their intent is deemed pure, the Valour's Edge will become ablaze with a golden fire. When this occurs, its wielder is able to cut a blinding swathe through their foes; this leaves searing afterimages in the power sword's wake. Such is Valour's Edge's power in this state that neither blade, armour nor shield can deflect its scything blows.[1]

Valroth
Kor'o Valroth commanded the Tau fleet that was dispatched from the Kel'shan Sept to counter Hive Fleet Gorgon when it invaded the Tau Empire in 899.M41.[1] The fleet was sent to Sha'draig to investigate an orbital perimeter outpost's silence. But by the time the fleet arrived in 990.M41, Sha'draig was already under siege. Valroth's fleet broke through the Tyranid blockade surrounding the planet long enough to deliver reinforcements to the surface, where Shas'el Vorcah directed a desperate defence. In 901.M41 Supreme Admiral Kor'O'Vanan withdrew the fleet and all surviving forces from the planet as he deemed the situation irretrievable. Vorcah choose to stay behind and eventually drove Gorgon from the planet, but not before it had been almost completely consumed by Ripper swarms.[1] As Gorgon made its way further through the Tau Empire towards Kel'shan, Volroth's fleet was heavily retrofitted at the Kel'shan shipyards to counter Gorgon's evolved immunities to Tau weaponry. But his fleet was then diverted to engage an Imperial fleet that emerged from the Warp and immediately besieged Kel'shan, unaware that their warp journey had taken one hundred and fifty years and the Damocles Crusade they were dispatched to fight in had already come to an end. In 785902.M41 Gorgon descended upon Kel'shan and joined the already underway battle between the Tau and the Imperium. Now faced with a common enemy, Valroth agreed to a truce with Castellan Crask of the Cadian XVIIIth and together their fleets turned on Gorgon and destroyed close to all of its bio-ships. Gorgon, unique for its ability to rapidly evolve its bioforms, was unable to adapt quickly enough to the disparate nature of the Tau and Imperial Guard forces combined, and at the Battle of Worldspine Ridge the forces of Gorgon were finally defeated. Valroth's truce with the Imperium also ended shortly after.[1]

Xotlatlici
Xotlatlici was an Acastus Knight Porphyrion of House Malinax. It was a part of the Imperial Force during the Burning of Prospero. The contingent of House Malinax there included two Knights Porphyrion and other Knights and was set down in the wastes outside Tizca city. However they clashed with the tainted Chaos Titans of the Legio Xestobiax and were quickly overmatched in battle.[1] During the Crusade of Iron the Xotlatlici was deployed to provide close support to the Legio Audax. This partnership, however, ended in betrayal and the two sides came to blows when they had an argument over who claimed the final kill of a Legio Lysanda Warlord Titan.[2]

Xristos
Xristos was an Assault Marine of the Scythes of the Emperor Chapter.[1] Sothan by birth, Xristos served as a member of Squad Cassander following the Fall of Sotha. He took part in a mission to extract Apothecary Aratus from a Chapter outpost on Brakur IV when the Brakur System was invaded by the Tyranids of Hive Fleet Kraken.[1] During the aerial drop onto Brakur IV, the squad's Storm Eagle was destroyed by a Harridan. Xristos was killed in the attack.[1]

Xshesian
The Xshesians were a race of small insectoid Xenos belonging to the Cabal. They could speak many languages fluently.[1] One of them, G'Lattro, served as a translator between the Cabal and John Grammaticus, and later to outsiders like the Primarch Alpharius of the Alpha Legion.[1]

Xu Kroll
Xu Kroll is a Mars Magos Dominus who commanded the Reclamation Fleet Kroll, during the Psychic Awakening.[1] Among the many weapons his fleet commanded was the mysterious Varlian Device, which he kept hidden aboard his command vessel, the Adeptus Mechanicus Cruiser Regulus Prime. No one outside of the Mechanicus top echelons could learn of the device until it was field tested, so Kroll had it covered and sealed in Cargo Bay Ceti-78. He then lied to his fleet and said the cargo bay had suffered a severe radiation leak and was to remain quarantined until it could be cleaned and repaired. However, the Tech-Priest Belafont Kreeler thought Kroll was lying and became obsessed with uncovering what the cargo bay contained. This led Kreeler to repeatedly try to find ways into the cargo bay, and caused Kroll to kill the Tech-Priest in order to keep the Valerian's secrecy safe.[1] Afterwards, Kroll's fleet received a signal which led them to the Forge World Ordex-Thaag, which had been invaded by Daemons. During the battle Xu Kroll unleashed the Varlian Device, announcing his success at blocking the Warp. However he had used Knight allies as disposable distractions in the battle, earning the hatred of Baroness Sordhen who took him captive. Sordhen intended to take Kroll back to Mars to stand trial before the High King of House Terryn. However Kroll revealed his ability to block the Warp, gaining Sordhen's interest.[3]

Xubari
Xubari is a Salamanders Epistolary and is currently among the Chapter's strike force that was sent to put down a Chaos rebellion on Feldros. Numerous psykers among the world's population are aiding the rebellion and Xubari is using his powers to track them down and kill them. The Epistolary has questioned how the Black Ships missed so many psykers, but he does not realize their appearance is due to the Psychic Awakening sweeping the Galaxy.[1]

Xun'bakyr
Xun'bakyr, known as the Mother of Oblivion, is a female Necron Overlord and Phaerakh of the Maynarkh Dynasty. Violent and malicious to the extreme like all of her subjects, she nonetheless was able to give her violent dynasty a purpose and mission after the Great Sleep so that it could maintain its discipline: the systematic extermination of all life.[1]

Xurul ka'Teren
Xurul ka'Teren is a Drukhari Archon of the Kabal of the Poisoned Tongue.[1]

Xurunt Frost Father
A Xurunt Frost Father is a title given to distinguished members of the Xur, the warlike, Khorne-worshipping society of nomadic humans from the Feral World of Xurunt.

Xuthol
Xuthol is a Chaplain of the Executioners Chapter who was part of the Khymara Pursuit Force during the Badab War. Under the command of Captain Belloch, the Pursuit Force attacked the Howling Griffons garrisoning the Khymara System, with Xuthol leading elements of the Second Company into battle.[1]

Xyclos Needler
Xyclos Needler is a gun which fires virulent poison darts, quickly incapacitating anyone whose armour they penetrate.[1] The gun typically contains three kinds of poisons: Xyclos A (Hyper-venom), Xyclos B (Hallucinogen), and Xyclos C (a Pyroclasmite).[3] Fabius Bile commissioned the weapon specifically to test his genetic serums during combat, and had it outfitted with the ability to fire from a selection of lethal cocktails. One such experimental compound was derived from the genetic material of a Null, which was effectively used to ward against and combat Daemons, including a Keeper of Secrets during an incursion into a Warp Rift near the world of Sublime.[2][4]

Xylo Wolfenbüttel
Xylo Wolfenbüttel was one of the earliest practitioners of Xenology.[1] His central maxim for his work was "Know thine enemy; you are known to him already", which the Ordo Xenos later co-opted in their Sermon Primaris. Though Xylo is long dead now, his work is still well known in the Imperium. So much so, that the Xenologist Janus Draik even considered himself lucky to have met one of Xylo's decendants on Terra.[1]

Xyn'Goran
Xyn'Goran is a Daemon Prince of Tzeentch currently in the service of Abaddon the Despoiler.[1]

Xynd
Xynd is a Tau Sept, that serves as an outpost for the Empire.[1]

Xyrokles
Xyrokles was a Warsmith in the Iron Warriors Legion, during the Horus Heresy and his Grand Company took part in the Battle of Beta-Garmon.[1] There the Warsmith was ordered by his Primarch Perturabo to place defense lasers on Epsilon-Garmon II, as it was the world closest to the Epsilon-Garmon System's Mandeville Point. This was to ensure that the Loyalist Primarch Guilliman's Ultramarines warfleet would not be able to reach Terra, before it fell to Horus' forces. However the White Scars Primarch Jaghatai Khan also thought Guilliman would use the same System and led a fleet there. The White Scars, though, would be driven away by an Iron Warriors fleet commanded by Harkaton, but not before they were able to land a number of their forces on Epsilon-Garmon II. These White Scars then destroyed several of Xyrokles' defense lasers before the Warsmith discovered who was responsible for the attacks. After confirming it was the White Scars, Xyrokles believed he could ambush the Loyalists by using their tactics against them, as he had long studied the battle philosophy of their Primarch. He was unaware, though, that the Khan was commanding the White Scars on Epsilon-Garmon II and the Primarch saw through the Warsmith's plans. When the Iron Warriors launched their attack, they found themselves ambushed by hidden White Scars forces lying in wait and were destroyed. Afterwards, Xyrokles was taken prisoner and was forced to kneel in disgrace, as his surviving warriors were executed. He was then confronted by the Khan, who said that while the Warsmith had studied the Primarch's battle philosophy, Xyrokles had never truly understood it. The Khan was impressed with the Warsmith, though, as it was unusual for one of Perturabo's sons to be so flexible in their warfare. Xyrokles was surprised to hear this and attempted to sway the Khan to Horus side, but the Primarch refused. This infuriated the Warsmith who then began insulting the Khan, who quickly snapped Xyrokles' neck in response. Afterwards, the Khan told the White Scars to summon their fleet back and to destroy the remaining defense lasers on Epsilon-Garmon II. Before his orders were carried out, however, the Khan commanded that Xyrokles' body was to be respectfully buried, due to how well the Warsmith had fought against the White Scars.[1]

Xyston
Xyston is a Deathwatch Watch Station that lies near the Calaphrax Cluster and is charged with ensuring the darkness within that blighted realm does not escape to infest the Imperium.[1]

Y'eldi
Kor'ui Bork'an Y'eldi was a T'au Orca pilot.[1] During the defence of Sept Dal'yth after it was invaded by Imperial forces, Y'eldi was responsible for piloting the Silent Aftermath - the personal transport of Commander Farsight.[1]

Y'gharnak
Y'gharnak is a Daemon World that lies on the fringes of the Eye of Terror.[1] Rather than a solid world, Y'gharnak is a collection of spinning sphere-cages that are made from red-hot bronze bars that scorch and burn the flesh of those incarcerated within them. It is the fate of those that have drunk another's blood under the eye of a Chaos God to languish in these burning cages, and the only way they can alleviate the unbearable heat of their cage is to paint its bars with their own blood. In defiance of physical law, the area of space in which these damned individuals float is permeated by the all-pervading stench of burning flesh — a smell most pleasing to the cackling leviathan that squats at the core of Y'gharnak.[1]

Y'hol
Y'hol is a Fire Warrior of the T'au Empire, born on the distant Sept World of D'yanoi. Y'hol is constantly scrutinizing the smallest details of his equipment, which had made him a constant source of amusement for his friends, fellow Fire Warriors La'Kais and Ju, ever since they had begun their training together.[1a]

Y'polleon
Y'polleon is the Dark Eldar Archon of the Kabal of the Falling Moon and twin brother to Vorl-Xoelanth, Archon of the Kabal of the Dying Sun. A winged helionaut with an obsession for moons and satellites, Y'polleon has come into conflict with his twin brother and his Kabal over how to best purge the Ulia System. Y'polleon seeks to destroy its satellites and planets, while his brother seeks to extinguish its sun.[1]

Y'tach'grra
The Jungle World was the site of a battle[1], between a band of Kroot saboteurs and a lone War Dog of House Khomentis. The Xenos were able to take down the Chaos Knight and then devoured its pilot. However the Knight's Daemon partners mark the Kroot for vengeance and a lance from House Khomentis soon arrived. The Chaos Knights then began to infamously hunt the Xenos saboteurs down.[2]

Excellent
The Excellent is an Imperial Navy Frigate.[1]

Excellion
Excellion is the known name of a Warp Spider Exarch, whose brilliant tactics saved the Craftworld Invincible from certain destruction at the hands of the Dark Eldar. After his death Farseer Anaya erected a shrine in his memory, which some claim has healing properties.[1]

Excelsior (Battle Barge)
Excelsior was a Battle Barge of the Ultramarines.[1] In 977.M35 while in Warp transit, the Gellar Fields on the ship malfunctioned. A numberless tide of Daemons soon flooded the ship, claiming those inside. The Excelsior never re-materialized into Realspace.[1]

Excelsior (Frigate)
The Excelsior was a Nova-class Frigate in service with the Genesis Chapter.[1a]

Excelsior Class Craft
The Excelsior Class Craft was a pattern of warship. Of Terran design, even by the Horus Heresy these vessels were considered ancient. They bristled with kinetic weaponry.[1]

Excelsis Cruor
The Excelsis Cruor that served as the command ship for Lord High Admiral of the Imperial Navy Merelda Pereth. It was one of the few major ships of the line in Terra's orbit following the chaos of the Noctis Aeterna.[1]

Excelsor
Excelsor was the Captain-General of the Adeptus Custodes during the Age of Apostasy.[1] After the trial of Sebastian Thor, Excelsor delivered the verdict of the High Lords that Thor was found innocent of all charges. When Thor again refused the position of Ecclesiarch of the Adeptus Ministorum, Excelsor took him aside and convinced him to accept. It is widely believed that he told Thor he would either leave Terra as Ecclesiarch, or never leave at all.[1]

Excertus
The Excertus was a tank used by the Imperial Army during the Great Crusade and Horus Heresy.[1]

Excessive
The Excessive was a Carnage Class Cruiser active during the Gothic War.[1]

Excessive Force
The Excessive Force was an Imperial Navy Battleship which was one of the Navy vessels in orbit of the Imperium world Jurn when a Dark Eldar raiding fleet suddenly appeared without warning in 5354719.M39. In the ensuing battle, the Imperial Navy managed to inflict enough losses on the raiding fleet to cause the Dark Eldar to retreat; the Excessive Force was among the many Navy ships that were destroyed securing Jurn's safety.[1]

Excindio
The Excindio were the tortured and neutered remains of murderous Men of Iron, who had been captured by the Emperor's forces. They were then transformed into towering multi-armed Battle-Automata, who were used in battle by the Dark Angels Legion's Ironwing.[1a]

Excommunicate Traitoris
Excommunicate Traitoris is the stamp applied to Imperial individuals[3] or groups, such as Space Marine Legions,[1] Knight Houses[4] or radical Inquisitors, that have betrayed the Imperium through heresy, mutation or any other act the Imperium deems unforgivable. Several Space Marine forces have been deemed Excommunicate, such as the Traitor Legions,[1] the Flame Falcons, the Relictors, and the Soul Drinkers.[2] They are also known as Renegade Space Marines.

Excorias Elite
The Excorias Elite are a Scourged Warband.[1]

Excoriator (Chaos Champion)
The Excoriator was a Champion of Tzeentch that led a warband of Chaos Space Marines based on a Space Hulk known as the Captor of Sin in an attack on the Stygies System.[1a][1b] The Fire Claws Chapter sent a strike force to cleanse the Captor of Sin. Led by Epistolary Decario and aided by the Radical Ordo Malleus Inquisitor de Marche, the Space Marines initially made good progress against the Chaos forces within the hulk. This all changed, however, when the Marines fought their way to the enginarium, where they encountered the Excoriator. The Librarian and the Chaos Champion dueled with each other amidst the fray, with the Excoriator using a sword that had been forged within the Eye of Terror. The two traded blows and, although Decario managed to sever the Excoriator's arm with his power fist, the Excoriator shattered Decario's force sword and penetrated his armour. The Excoriator then proceeded to kill four of the Fire Claws that came to their commander's aid before Decario managed to grab the first weapon he could reach - the champion's own sword - and decapitated the Excoriator with it, killing him.[1a]

Excoriators
The Excoriators are a Space Marine Chapter[1].

Excorius
Excorius was the Captain of the Relictors Chapter's Third Company, active in M33.[1][Conflicting sources] In 112.M33, Excorius led his Company in the Feral War, against the psykers of the planet Aggaros. Fighting through the tribes' pyrokinetic shamans, the Relictors uncovered a hidden, ancient city full of statues of the Thousand Sons, each facing an obsidian pyramid bearing a statue of Ahzek Ahriman. Excorius ordered the Chaos monument torn down, resulting in the Relictors being ambushed by the statues themselves - in actuality Rubric Marines. In the ensuing battle the Space Marines, including Excorius, were killed.[1]

Excovar
Excovar is a world of the galaxy, located in the north-eastern reaches of Segmentum Pacificus.[1] In 997.M41, the Cadian 122nd Armoured Regiment was deployed to head the Imperial counterattack against the orks of Waaagh! Bigtoof. At the time, it was estimated that the planet would be completely cleansed of orks by the end of M42.[1]

Excrucias
Excrucias, known as Excrucias the Flawless, is a Chaos Lord of the Emperor's Children.[1] Commanding the warship Herald of Pain, Excrucias' golden-armored warband sought the help of the Alpha Legion warband known as the Unsung during the Invasion of Tsadrekha against other rival Chaos warbands. Excrucias ultimately hoped to corrupt the psychic beacon on the world in the name of Slaanesh, but after his plans fell apart grew bored and left the world.[1]

Pavul Dietrich
Pavul Dietrich was the General of the 387th Guards Armoured Regiment, when it defended Ras Hanem during the Second Punisher War.[1]

Pax
Pax is the fifth planet of the Modren's Realm System.[1] Pax is a gas giant with twenty-six moons in its gravitational pull. Though Vir Modren has established colonies on several of the largest moons, the most notable feature of Pax is an orbiting, artificial construct of unknown and ancient provenance. Over five kilometres across, it was found in much better condition than any ancient ruins on other planets of this system. It cannot provide condition for service or life aboard, though outcast Tech-Priests in Modren’s service were unable to determine if the station had ever been equipped to support life, or if its mechanical systems had been lost or stolen during the time of its existing.[1] Exploring the Pax orbital, Modren’s tech-adepts have installed above the main hull of the object entire new sections. Now it is consists of many kilometres of halls and corridors, intersecting with large docking arms, cargo holds, training facilities and other compartments. The exterior of the station is studded with macro-cannons and turrets, some of which are installed into ancient stonework domes, the original purpose of which is unknown.[1]

Pax Chaotica
The Pax Chaotica was a Chaos warship, that took part in the Horus Heresy's Battle of Isstvan III[1] and the Siege of Terra.[2]

Pax Helmawr
The Pax Helmawr are the laws of the Imperial Hive World Necromunda and they are upheld by its Palanite Enforcers Security Force.[1]

Pax Imperialis (Battleship)
The Pax Imperialis is an Imperial Navy Emperor Class Battleship that is currently commanded by Vice Admiral Chanke. Prior to the start of the 13th Black Crusade, the Pax Imperialis had been charged with destroying the Exorcist Class Grand Cruiser Kingmaker, which had been captured by the Black Legion. This began a two-month pursuit which ended in the asteroid belts of the Crinan System. Though normally a Grand Cruiser would be no match for a Battleship, the Kingmaker had been corrupted by the power of Chaos and managed to hold out long enough for reinforcements to arrive. This caused Chanke to order a retreat and while the Pax Imperialis was able to escape, it was forced to leave behind its voidcraft that been launched to deliver the final blow to the Kingmaker. Afterwards the Pax Imperialis was among the Imperial warships that defended Cadia, when it was invaded during the 13th Black Crusade. There it once again fought the Kingmaker, but this time it was the Grand Cruiser that was forced to retreat, after the Battleship severely damaged it. However, when Cadia was destroyed by Abaddon the Despoiler, the Pax Imperialis and the rest of the surviving Imperial forces fled from the doomed Fortress World.[1a] The Pax Imperialis then aided in defending the Imperial fleet from attacking Chaos warships, as they began the long journey to reach one of the Cadian System's Mandeville Points. When they finally neared one though, the Death Guard Battleship Terminus Est appeared and moved to attack them. In order to save the Imperial fleet, the Pax Imperialis and Lunar Class Cruiser Heart of Light raced toward the Terminus and opened fire. In the battle that followed between the three warships, the Pax Imperialis managed to bring down the Terminus' void shields, which allowed the Heart of Light to strike the Death Guard Battleship with its Nova Cannon. The blow struck true and dealt massive damage to the Terminus, but it quickly returned fire upon the two Imperial warships. The Pax Imperialis was struck and a series of explosions went off along its spine, but the Imperial fleet escaped into the Warp shortly afterwards[1b]. Due to severe Warp Storms however, the Imperial fleet was scattered and the Pax Imperialis was among the warships that appeared beside Admiral d'Armitage's flagship, Grand Alliance, in the Chaos invaded Agripinaa System. Under the Admiral's command, the Pax Imperialis and the other Imperial warships then defeated a Chaos fleet in the Battle of Faith's Anchorage[1c]. Though they were victorious, Faith's Anchorage was just the start of the Admiral's campaign to retake the Agripinaa System from the forces of Chaos. When the last traitor was finally killed, the System was firmly back in the Imperium's control[1d] and the Pax Imperialis was then charged with bringing word of Cadia's destruction to Terra.[1e]

Pax Imperium
Pax Imperium was a Mars Class Battle Cruiser. It was the flagship of Lord Commander Solar Macharius during the Macharian Crusade until the Battle of Charaxdis where it was heavily damaged.[1]

Pax Psykana
The Pax Psykana is a text that had been written by the Great Father of the Blood Ravens Adeptus Astartes Chapter, Azariah Vidya. This book made reference to the Ravonicum Rex and even alludes to the existence of a complete copy of that ancient text which had vanished during an attack on Quarab by Eldar Harlequins.[1]

Pax Redemtos
The Pax Redemtos is a sacred document written by Thane Spriggan of Necromunda's House Cawdor, which ensured its warriors would not lawfully fight for the Redemption Cult.[1]

Paxor
Paxor is a Sternguard Veteran Sergeant in the Ultramarines Chapter.[1]

Pech
Pech is the homeworld of the Kroot.[1]

Pech'ra
The Pech'ra are creatures that are native to the Kroot's Homeworld Pech, where almost everything shares a common ancestor.[1]

Pech Raid
The Pech Raid took place in 991.M41 on the Kroot homeworld of Pech.[1]

Pechallai
Pechallai was a Kroot Shaper who commanded thousands of Kroot auxiliaries in the Tau outer defence line against Hive Fleet Gorgon on Sha'draig in 900-901.M41.[1] Hormagaunts assaulted the forests where Pechallai was positioned. However many of them ended up entangled in the forest's undergrowth where the Kroot could easily dispatch of them. Gorgon's next wave was of new Hormagaunts adapted to be swifter and less prone to being entangled, but they were also eventually stopped by brute force and tenacity. A final wave, consisting of Hormagaunts honed to pierce and tear Kroothide, ultimately swamped Pechallai's defences.[1]

Pedangrulox
Pedangrulox is a Great Unclean One of Nurgle, who originally created the macabre device known as the Tollkeeper. It was used to to help him tally the blights and plagues he unleashed, before the device became a relic of the Death Guard.[1]

Pedro Kantor
Pedro Kantor (or Cantor), Lord Hellblade,[6a] is the current Chapter Master of the Crimson Fists, and one of the survivors of the Invasion of Rynn's World in 989.M41.[1]

Peeter Egon Momus
Peeter Egon Momus was an Imperial architect attached to the 63rd Expeditionary Fleet during the Great Crusade.[1] Following the Battle of Sixty-Three Nineteen, Peeter Egon Momus was given the task of designing a new High City for the world befitting its Imperial status and enlightenment. Designing a grand spectacle to memorialize the compliance, he was a firm believe in the Imperial Truth and a friend of Horus himself.[1]

Pegassine Rapier
The Pegassine Rapier is a ceremonial small arm, borne by members of House Pegasson of Adrastapol. They are used in a similar manner to the Minotane Hammers of House Minotos, the Chimersword of House Chimaeros and the Draconblades of House Draconis.[1]

Pegasus
The Pegasus Armoured Fighting Vehicle[2] is a reconnaissance vehicle of the Imperial Guard.[1]

Balthasar (planet)
Balthasar is one of the planet that was conquered during the Great Crusade by the Luna Wolves. Garviel Loken was almost killed there attacked by an aggressive indigenous animal - hatchet-beak. In memory of this fight, since then Loken kept in his room a feathers of this creature, as a memento.[1]

Balthasar Sul
Balthasar Sul was a Night Lords commander during the Great Crusade.[1] Acting as Regent of the Legion's 19th Chapter, he led the Night Lords and their Iron Warriors allies in the Battle of Velekshar against the Orks. During the battle he used the Iron Warriors under his command as little more then bait to distract the Greenskins, an act he showed no regret for.[1]

Balthasar Xaphan
Balthasar Xaphan was a Dark Angels Champion who was among his Chapter's forces that were sent to end an uprising in the Artemis System. The Space Wolves also took part in ending the uprising and this became the first time in many years that the two Chapters fought together. Shortly after they restored order to the Artemis System, the two Chapters then held their traditional contest that re-enacted the duel fought by their Primarchs and Xaphan was chosen to represent the Dark Angels. However, he was inadvertently killed by the Space Wolf Ranulf the Strong during the duel and blood was spilled by both Chapters in the ensuing fracas.[1]

Balthazan
Balthazan was a member of Sergeant Malachi's Ravenwing-Squadron on Boab, where he was trampled down by a Gargant.[1]

Balthazar (Knight)
Balthazar is a Knight of House Terryn. To be Kingsward is a great honour and burden, given not just to a superlative warrior, but to one whose loyalty is more firm than adamantium. The clear choice for High King Tybalt was that of Baron Balthazar, pilot of the ancient Knight Ever-Stalwart. Balthazar’s forefathers have protected the rulers of House Terryn for seven generations. All have done their duty with distinction, honouring the quartered tilting plate that is the symbol of their office.[1] Ever-Stalwart is a legendary Knight Paladin, outfitted with the twin Icarus autocannon – known as Skydoom – that has brought down aircraft, sail-finned Drakodons, and the winged broods of the Tyranids. In battle, Balthazar matches King Tybalt stride for stride, always angling his Knight and his ion shield to best protect his liege lord. It is also Baron Balthazar’s task to guard Tybalt when the High King is in court and not protected by his Knight suit.[1] After the Freeblade Knight Living Litany fell to Heresy and became the Litany of Destruction, Balthazar made it his goal to destroy the Renegade Knight. He later tracked the Litany of Destruction to Tellerax Prime[2], but Balthazar was defeated in battle with the Renegade Knight and the Ever-Stalwart was left almost completely destroyed. Afterwards, Litany of Destruction left for the Nachmund System and the House Taranis Knight Drantar, was charged with bringing the Renegade to justice.[3]

Balthazar Ho'Tsun
Balthazar Ho'Tsun was a Space Marine of the Deathwatch, originally from the Imperial Fists Chapter, who served as the Master of the Watch for Watch Fortress Erioch.[1] He died in battle in the Slinnar Drift and is considered the first martyr of the Deathwatch in the Jericho Reach.[1]

Balthazzar Dupain
Balthazzar Dupain was a ruthless commander of the Cthonian Headhunters, who took part in the Great Crusade and Horus Heresy.[1]

Balthiel
Balthiel is a Librarian in the Flesh Tearers Chapter. [1] A psyker of considerable skill, he was sent alone to kill the traitor Governor Kadi Aren, who led the planet Spheris into rebellion against the Imperium. Despite being considerably outnumbered, Balthiel managed to kill the Governor and his bodyguards, though the effort of overusing his powers left him in a Sus-anic coma.[1]

Balthor
Ancient Balthor is a Deathwatch Dreadnought who serves in the Watch Fortress Watcher Keep.[1]

Balthor Sigma Intervention
The Balthor Sigma Intervention was a battle of the Horus Heresy, taking place in 012.M31.[1] The battle saw a pursuit force of World Eaters engage in a hunter-killer operation against previously defeated loyalists which included a demi-legio of the Legio Osedax. On Balthor Sigma, the World Eaters use Super-Heavy Tanks to hold the Legio Osedax at bay until these vehicles are destroyed by the sudden arrival of Eldar Titans. It's only when traitor-aligned Titans of the Legio Fureans fight their way through to reinforce the traitor's lines that total defeat is averted. At the conclusion of the battle, the xenos Titans vanish.[1]

Balthus
Balthus is the Captain of the Warmongers Chapter's Second Company.[1] He led the Jakal II Intercept Force aboard the Battle Barge Allegiance of Terra.[1]

Balthus (Black Templars)
Balthus was a Brother of the Black Templars, who banished Angorakh even as he was being killed by the Daemon Prince. The Power Fist Balthus used to do so, has since become a relic of his Chapter and now bares his name.[1]

Balthus (Doom Eagles)
Balthus is a Captain in the Doom Eagles Chapter and a current Tetrarch of Ultramar.[1]

Balthus Dardanus
Balthus Dardanus was the Seventeenth Lord Macragge and Chapter Master of the Ultramarines[1]

Baltus
Baltus is a Tactical Marine of the Dark Angels's 4th Company, who was part of his Chapter's strike force sent to secure the Calaphrax Cluster.[1a]

Baltzur Hammon
Baltzur Hammon is a Lexicanum in the Sons of the Phoenix Chapter. He was among its forces who joined the Imperium's invasion of of Dharrovar, during the Nachmund Rift War.[1]

Balur
Balur is a world that was conquered by the 2nd Catachan regiment, under the command of Colonel Greiss, with Nork Deddog as a bodyguard. After several battles and four years of fighting, they were successful in the conquest of the planet. One of the fiercest battles, in which Colonel Greiss was wounded, took place at Breakback Hill.[1]

Balur Crusade
The Balur Crusade was an Imperial Crusade in 944.M41 led by Lord Macragge Marneus Calgar, who was elected to lead the Space Marine force against worlds along the Eastern Fringe. Operations began the scouring of the Ork World of Balur and ended with the devastation of Boros.[1]

Vitae Vine
Vitae Vines are carnivorous crystalline weeds[1b] native to the Death World Fenris.[1a] They feed by concealing themselves beneath the planet's icy plateaus and waiting for prey to near them; once they do, the Vines ensnare their victims by wrapping themselves around them. Their prey has little time to react, as they are quickly dragged beneath the ice, so the Vines can feed off of their blood. Even members of the Space Wolves have been known to fall victim to this malignant flora.[1b]

Vitae Womb
The Vitae-Womb is a method of genetic reproduction utilized by the scientists of Krieg to keep the planet's population up on their dying world in order to meet their Tithes for the Imperial Guard. A mysterious and little-understood technique outside of Krieg itself, this technology of mass-producing human organisms is seen as abhorrent to the Adeptus Mechanicus. Nonetheless the practice is tolerated as the Death Korps of Krieg are so vital to the Imperial war effort.[1]

Vitalias Ducas
Vitalias Ducas is the current First Captain of the Silver Templars Chapter.[1a] During the liberation of Novaris from the Flawless Host, Ducas slew the Chaos Lord Lyrius Soulslaver in a duel.[1b]

Vitarus
Vitarus, also known as the mind-blade Vitarus, is the ancient Force sword of Mephiston, Chief Librarian of the Blood Angels. Legend holds that it was personally blessed by the Primarch Sanguinius himself with a drop of his blood.[1]

Vitas Phorgal
Vitas Phorgal was a Moritat of the Death Guard and the commander of the Barbarus's Sting during the Horus Heresy. He had his Dark Mechanicum adepts ressurect a range of extinct plagues and atmospheric contaminants and led a force that destroyed an entire sub-sector of agri worlds, using a different biological weapon for each. He left Chaplain Murnau and his Destroyers to hunt down survivors on the crashed Imperial Fists vessel Xanthus on Algonquis to hunt down granary ships in the neighbouring system.[1]

Vitellios
Vitellios was a neophyte in the Scythes of the Emperor, after the fall of Sotha. He was a member of the 21st Salvation Team under Sergeant Tiresias.[1] He came from the hive world of Radnar, and had been reluctantly pressed into service when the defence against Hive Fleet Kraken began. [1] Tiresias disliked him, saying that he had been born in a "grime-swamp" and resenting his air of smug superiority. Nonetheless, he had to acknowledge that Vitellios's background made him a natural leader.[1] He died aboard a Tyranid Hive Ship, crushed in an organic door-valve 'mouth'.[1]

Vitezovich
Vitezovich was an Imperial world in the Macharian Sector, that was destroyed by an Inquisitor via Exterminatus, after[1a] it was invaded by a Daemon.[1b]

Vith
Vith the Faceless is a Night Lords Havok Champion and a blood-soaked torturer, who "borrows" his victims faces to wear.[1]

Vitokh
Vitokh is a Necron Overlord of the Altymhor Dynasty. It's known that after his awakening from the Great Sleep, he felt a deep melancoly, as he believed there wasn't any glory if he wasn't able to reign over the mortals. It's due to this that when he retook a world, he would let the sentient species such as humans and orks's live under his reign as slaves. These slaves have the only purpose of constructing monuments dedicated to Vitokh's feats and glory. Because of this, he's gained a strange reputation among necrons. Even though it's hinted that he has developed commerce with other dynasties, trading his slaves in exchange for materials or precious metals, as was the case with the Ithakas Dynasty. It's rumoured that he is greedy. [1] In 829.M41, Vitokh masterminded the invasion of the Imperial Hive World of Aryand. After a long and bloody siege, the Governor of Aryand surrendered and accepted Vitokh's terms of enslavement. Since then, Aryand has been a slave world in service of Vitokh's Dynasty.[2]

Viton Tahn
Viton Tahn was a veteran Xiphon Interceptor pilot in the Iron Hands Legion, during the Great Crusade and in its later years he became something of a legend to his peers in Clan Morragul. He was stationed aboard the Red Talon, when it took part in the Dropsite Massacre and Tahn suffered grievous wounds, as he attempted to breakthrough the Traitors' blockade above Isstvan V. He was able to guide his damaged Interceptor back to the Red Talon, but it was thought that Tahn's wounds would force him to be interred within a Dreadnought, in order to survive. However, his fellow pilots suggested an unconventional alternative and once Tahn consented to the operation, an Apothecarion grafted his most vital organs to his Xiphon Interceptor. The operation was a success and Tahn remained the most skilled pilot amongst the Red Talon's orbital assault wings.[1]

Vitori Mendelyev
Vitori Mendelyev was a Arch-Confessor of the Ecclesiarchy during the War of the Beast in mid-M32. A member of the inner circle of Ecclesiarch Mesring, Mendelyev aided his ally in securing Tears of the Emperor. He later witnessed Mesring's execution at the hands of Lord Commander Koorland, screaming as the Ecclesiarch died.[1]

Vitrea Mundi
Vitrea Mundi is an Imperium world that was once the Homeworld of the Marines Mordant, until the Alpha Legion forces of the Arch-Lord Quetzel Carthach invaded and destroyed the Chapter.[1]

Vitria
Vitra is a world of the Imperium.[1]

Vitria Strike
The Vitria Strike was a battle between the Imperium and Tyranids.[1] Evidence of Tyranid infestation is uncovered upon the glasscrete world of Vitria. A platoon of Kappic Eagles takes battle to the Genestealers lurking within the shattered pane-habs. They engage the xenos broods in a battle that culminates in a desperate fight against a Tyranid Lictor. The beast is slain, and its lair examined in detail. Its walls are covered with ominous ravings – tales of numberless killers from beyond the stars and of a ‘Great Devourer’. Amongst them was a single word repeated over and over — Cryptus.[1]

Vitria System
The Vitria System is a system of Imperial space, located in a region of Ultima Segmentum known as the Red Scar.[1]

Vitrian Dragoons
The Vitrian Dragoons are Imperial Guard Regiments from Vitria.[Needs Citation]

Vitrian Dragoons Third
The Vitrian Dragoons Third is a Vitrian Dragoons regiment of the Astra Militarum.[1f]

Vitrian Messinius
Vitrian Messinius is a White Consuls Captain and Master of Recruits who commands Indomitus Crusade Fleet Tertius' Battlegroup Saint Aster as a Lord Lieutenant.[1a] At the time of the Ultramar Campaign Messinius was the 10th Company Captain of the White Consuls and was leading a delegation to Ultramar to request aid for his Chapter's efforts at Cadia. However he became caught up in the Terran Crusade and accompanied the newly reborn Primarch Roboute Guilliman to Terra.[1a] After surviving the journey to Terra, he took part in the Battle of Lion's Gate against the Daemons of Khorne. In that battle, Messinius commanded a scratch Company of the Terran Crusade's surviving Space Marines and a number of the Palatine Guard. By this point Messinius learned of the fall of his Chapter's Homeworld of Sabatine and was not sure if the White Consuls had even survived. Ultimately when the Indomitus Crusade began and Messinius joined its forces as a Lord Lieutenant, he was given command of Indomitus Crusade Fleet Tertius' Battlegroup Saint Aster, which he led during the Battle of Machorta Sound. During the battle he led the boarding party of the Chaos Blackstone machine alongside Inquisitor Rostov, successfully disabling it.[1b] Messinius wields a relic Auramite Power Fist given to him personally by Roboute Guilliman as well as a more modern Plasma Pistol.[3]

Vitrified Plant
Vitrified Plants are a type of Tyranid bio-structure.[1] These plant-like organized sport iron-hard hooked fronds, serving a similar role to tank traps.[1]

Vitriol
The Vitriol is a Frigate in service to the Excoriators Chapter, that transported a squadron of Battle Brothers (led by Whip Torban Deker and Chaplain Titus Rhaddecai) to the Excoriators' Watch Fortress Semper Vigilare, which bordered the Eye of Terror and was part of the Cadian Gate's defenses; after the crew manning the Watch Fortress failed to act as the Death Guard vessel the Terminus Est, entered the system. While in the Semper Vigilare the squadron found the crew (including the Excoriators Space Marine sentries) had been killed, but were somehow reanimated and as they began to mindlessly attack the squadron. After the squadron had destroyed the reanimated crew, Chaplain Rhaddecai interrogated the Fortress’s machine-spirit and learned the crew had been infected by a Warp-borne contagion planted by the Death Guard.[1] The Death Guard's fleet tender the Augmentra, had posed as a Adeptus Mechanicus vessel and docked with the Watch Fortress, allowing it to spread the disease that killed its crew. This allowed the Terminus Est to enter the system and wreak havoc upon the unsuspecting planets. Chaplain Rhaddecai ordered the Vitriol to destroy the Augmentra, before it could infect any other Star Forts and Watch Fortresses along the Cadian Gate; while he initiated the Semper Vigilare's immolation measures, which burned out the disease as well as the compromised squadron.[1]

Cessation
The Cessation is a relic Bolt Pistol, owned by the Exorcists Chapter. When the halls of their Fortress Monastery, Basilica Malefex, ring with a single discharge from the Cessation, it is a sobering reminder of the Exorcists' chilling practices, used to fight their great enemy.[1]

Cessio
Cessio was a Company Ancient of the Ultramarines 4th Company.[1] It is said that Cessio earned his title engaging Genestealer Cults infesting the Hive City of Chanchados on Ponides III. Driven back to their last position, the cultist hordes threw themselves at the Ultramarines in a sudden counterattack. When the Company Ancient’s skull was cracked open by an Aberrant’s hammer, it was Cessio who took up the company standard before it could fall. With a great cry of defiance, Cessio rallied his brothers, and they smashed into the cultists. Still holding the banner aloft, Cessio met the cult’s monstrous Patriarch in single combat. Yet with his dying breath Cessio lopped the monster’s head from its shoulders and perished with the standard still standing.[1]

Cesstium
Cesstium is a Death World. The planet's condensation is said to be vampiric in nature.[1]

Cestus II
Cestus II is an Imperial world.[1] At the time of the Great Crusade, the planet was inhabited by natives known as the anak. The forces of the Imperium, notably the Space Marines of the Imperial Fists and Luna Wolves Legions, fought a war against the anak.[1]

Cestus IV
Cestus IV is an Imperial world.[1]

Cestus of Terror
The Cestus of Terror is a Power Fist belonging to the Blood Ravens Chapter. It was once wielded by the Blood Ravens Captain Leo Niveus, who used it to crush the life out of a Planetary Governor he considered treasonous. This act triggered a general uprising that ended with an Exterminatus ordered by the Inquisition.[1]

Cetacea-Class Transit Ship
Cetacea-Class Transit Ships are hulking Imperial ships, whose hangers are used to transport much smaller craft through space.[1]

Cetaceus Class Transport
The Cetaceus-Class Transporter, or the Whale as it is sometimes referred to, is an Imperial vessel used exclusively by the Imperial Navy to transport manpower and equipment from battlezone to battlezone.

Cethlen
Cethlen was a world of the Imperium on the inner edge of the Halo Stars.[1]

Cetshwayo
Cetshwayo was once the site of a battle between Orks and the Astra Militarum, which included the Montaigh Assault Pioneers. Though the world contains death marshes, which supposedly make Cetshwayo's terrain impenetrable, this proved to be no match for the Pioneers' renowned engineering skills. Their ingenuity allowed them to travel through the marshes and thanks to this, a single Pioneers division was able to overwhelm an estimated 80,000 Orks in 609.M41.[1]

Cetu
Cetu is a Tyranid Hive Fleet.[1]

Cha'nel
Cha'nel is a T'au Empire Sept World that was once invaded by Orks, until T'au forces led by Commander Shadowsun arrived and defeated them.[1]

Cha'qi'thl
Cha'qi'thl is a Tzeentch Daemon, that the Sorcerers of the Thousand Sons' Cult of Scheming make pacts with.[1] Those with the fortitude to band with the Daemon can bargain for a formula of great power known as Cha'qi'thl's Theorem. Many though have been driven insane trying to actualize the equations of fate the Theorems contain.[1]

Cha'qi'thl's Theorem
The Cha'qi'thl's Theorem is a relic of the Thousand Sons Cult of Scheming.[1] Those with the fortitude to bargain with the Daemon Cha'qi'thl can gain this tome of formula's. Should they be able to actualize the equations of fate contained within - a feat which has driven many insane - an elaborate plan unfolds for them at the timeliest of moments.[1]

Chaegryn
Chaegryn was an Inquisitor of the Ordo Xenos. In mid-M41, he discovered the first major Genestealer Cult in the Imperium upon Ghosar Quintus. Chaegryn was eventually killed by a swarm of Genestealer Hybrids, though his death would be avenged by a Deathwatch Kill-Team led by Ortan Cassius.[1]

Chaemos
Chaemos is a planet in Segmentum Tempestus[Note 1] notable as the scene of the Chaemos Rebellion in late M38. It is known to raise regiments called the Chaemosian Royal Guard.[1]

Chaemos Rebellion
The Chaemos Rebellion took place in late M38 when the Imperial governor of Chaemos was overthrown by his subordinate, Duke Mormant. An Imperial retribution force was sent to Chaemos to put down Mormant's rebellion.[1] Six Tallarn Desert Raiders regiments and three loyalist Chaemosian Royal Guard regiments, under the command of Tallarn General Akkir, were ordered to completely destroy Mormant's armed forces, which consisted of 30,000 men and several dozen large artillery guns. Although the Imperial forces were outnumbered and outgunned, they had the advantage of mobility due to the large number of Rough Riders in their ranks.[1] Mormant's army was deployed between two rivers; an area known locally as the Broadsword due to its long, pointed shape. The two armies camped within a mile of each other, in plain sight of the enemy army. The traitor forces attacked just before noon, using his artillery to soften up the Tallarn positions and his infantry forces to drive them back. This continued for four hours, with the Imperial forces falling back after each small skirmish. This left the traitor forces strung out and isolated. Akkir exploited this a few hours before sunset when he launched his counter-attack. He divided his forces in two, sending 3000 Rough Riders around the flank to take out the artillery and forming the other half into a single division that crushed each enemy formation piecemeal. The remaining traitor forces were caught in a pincer between the Tallarn infantry at the front and the Rough Riders to their rear. Over the next few days Mormant's forces were completely destroyed. The Battle of the Broadsword became one of the Tallarns' most famous victories in a large engagement.[1]

Chaemosian Royal Guard
The Chaemosian Royal Guard are Imperial Guard Regiments from the world of Chaemos. They are known to have taken part in their world's civil war alongside the Tallarn Desert Raiders.[1]

Chaeron River
The Chaeron River is a river on the planet Armageddon, located west of Hive Infernus. The Chaeron is linked to the Styx River to the south by the Krynnan Canal.[1]

Chaeroneia
Chaeroneia is a Forge World of the Imperium.[1a]

Thanatos (Reiver Sergeant)
Thanatos is a Reiver Sergeant in the Flesh Tearers Chapter.[1]

Thandamell
Thandamell was a Terrormaster of the Night Lords Legion during the Great Crusade and Horus Heresy. Thandamell was a senior member of the Kyroptera during the Great Crusade.[4] Following the shattering of the Legion and disappearance of Curze in the Thramas Crusade Thandamell gained control over the Night Lords flagship Nightfall.[1] He later became an ally of Shang and backed him in the subsequent power struggle against Gendor Skraivok. However after Shang was killed in a duel by Skraivok, Thandamell quickly pledged his allegiance to the latter.[2] Thandamell reappeared during the Siege of Terra under Skraivok's command, still in command of the Nightfall.[3]

Thandos IV
Thandos IV is a world of the Imperium.[1]

Thandros
Thandros is an Imperial System, comprising the world Thandros I and the binary Mining Worlds Thandros II and Thandros III, and is located in the Eastern Fringe to the galactic south-east of Ultramar.[1][2a]

Thandros Cade
Thandros Cade is a Chapter Master, who claims that it will be the Space Marines who save Mankind from the dangers of the Age of the Dark Imperium.[1]

Thane (House Cawdor)
A Thane is the title given to the ruler of Necromunda's House Cawdor.[1a]

Thane (Inquisitor)
Thane is a Ordo Xenos Inquisitor, who was tasked with watching over a Stygies VIII army.[1]

Thaneod Darrago
Thaneod Darrago is the Company Ancient for the Blood Angels Chapter's First Company.[1] He considers himself to be the First's soul, as he not only watches over the Company's Standard, but also the Battle Brothers who serve in it. When the Company was under the Command of Captain Larracus Donato, Darrago took part in successfully defending the Shrine World Luminata from the Word Bearers.[1]

Thangdron Crusade
The Thangdron Crusade was a Black Templars Crusade led by Marshal Werhner.[1]

Thanst Rendars-Mao
Thanst Rendars-Mao is an Ordo Malleus Inquisitor of the Astravigila Delegation. He thinks that, though Vigilus was once a mighty fortress against the enemies of the Imperium, the aftermath of the War of Beasts has left it a nearly defenseless broken shell of itself.[1]

Thantus X
Thantus X was a former world of the Imperium, now held by the Orks.[1] In 899.M40, the Mordian 189th Armoured Regiment were manning a successful defense against an Ork Waaagh!, when a novice Tech-Priest gave the wrong benedictions while arming a Vortex Missile. This caused the missile to explode before it could be launched and resulted in the destruction of the Imperial's fortifications. The aftermath led not only to the loss of Thantus X to the Orks, but the entire system’s food supply as well.[1]

Thar Ariak Hraldir
Thar Ariak Hraldir, often called Wyrmblade, was a Wolf Priest of the Space Wolves in M31, at the time of the Battle of the Fang.[1]

Tharador Yheng
Tharador Yheng is a leader of the Cult of the Blade Unsheathed who served the Word Bearers during the Battle of Gathalamor.[1a] A mortal woman born on Gathalamor, Yheng was charged with Dark Apostle Kar-Gatharr with aquiring the artifact known as the Ring of Bucharis in order to power a Chaos superweapon.[1a] Yheng's cultists were successful in acquiring the ring, and thereafter Kar-Gatharr gave her over to the control of Black Legion Sorcerer Tenebrus in order to steal the artifact back from him should he attempt to flee. Sure enough at the end of the battle Tenebrus attempted to leave Gathalamor with the ring, but after the death of Kar-Gatharr chose to leave with the Sorcerer-Lord[1b]. Sometime later, Yhend was acting as Tenebrus' acolyte and aided him in his schemes with the Word Bearers and the summoning of Kairos Fateweaver in order to track down the Star Child.[2]

Tharanatoi
The Tharanatoi are a caste of the Adeptus Custodes. These units are deployed on the rare occasion that Hykanatoi can not correctly defeat an enemy, such as in siege or attritional warfare. The Tharanatoi serve as the heavy shock troops of the Custodian Guard, countering foes with high-intensity warfare. While famed siege specialists they are most well known for their Aquilon Pattern or Allarus Pattern[2] and Sagittarum Guard formations.[1]

Tharg
Tharg is an Inquisitor who acquired his reputation due to wholesale slaughter of inhabitants of Takkack. He have a bionic eye with wich (as said) he could penetrate one's brain and count everyone who upset him as 'Obviously a dangerous latent psyker in need of cleansing'.[1]

Thargorum
Thargorum is a Desert World in Segmentum Tempestus. Thanks to its mineral wealth and strategically vital location, it has been the site of heavy fighting since its earliest days.[1]

Thark
Thark was a Scout Trooper of the Tanith First and Only. He was killed by autocannon fire when the Tanith were deployed on Menazoid Epsilon.[1]

Tharsis
Tharsis, also known as the Tharsis Quadrangle, is the region surrounding Olympus Mons on Mars. In M31 the region was one of the most productive and abundant on all of Mars, home to a number of powerful Forge Temples.[1a][1b] Even into M41 holding mastery of a Tharsis forge was a valuable position for a member of the Adeptus Mechanicus[2]

Tharsis Prime
Tharsis Prime is a world of the Imperium.[1] An island-covered planet, its Governor Icos Blaille was replaced by a Lacrymole shapeshifter who allied himself with Kroot mercenaries. The imposter was only defeated after a grueling war with the Deathwatch.[1]

Aktôl's Fortress
Aktôl’s Fortress is an armour crest, that is a relic of the Leagues of Votann and is the life's work of the Brôkhyr Aktôl Vatyk.[1]

Aktôl Vatyk
Aktôl Vatyk was a blind Brôkhyr of the Leagues of Votann, who created the relic Aktôl's Fortress. It was painstakingly wrought by Vatyk and is considered to be the Brôkhyr's life's work.[1]

Aku Syn
Aku Syn is a Rogue Psyker.[1]

Akuminor Xor
Akuminor Xor is a Martian Tech-Priest Dominus and Archmagos Archeogeologor, who took part in the Argovon Campaign as part of the Indomitus Crusade's Task Force XI.[1a] As the war against the Necron raged, Xor served in the Task Force's senior command staff as a representative of the Adeptus Mechanicus[1a]. The Dominus also revealed early on in the campaign that the Argovon System world Foronika, contained a Noctilith extraction site. This information made securing the region a necessity for the Task Force, in order to keep the vital resource away from the Necron.[1b]

Akvrani
The Akvrani are an extinct Xenos species that once dwelled within the Askellon Sector.[1] Scant records about the species remain, to the point that Askellian scholars debate whether their annihilation occurred before or during the Sector's Imperial Compliance. A small amount of the Akvrani's artefacts remain, however, with the Akvran Cutter grenades being the most common.[1]

Akynatos
Akynatos is a Tomb World of the Necrons and part of the Sautekh Dynasty. Explorator surveys from the Imperium detected ruins and several energy spikes before their systems were infiltrated by Akynatos's defenses.[1]

Al'Ter-Ay
Al'Ter-Ay was an Imperial Colonel of the Tallarn Desert Raiders.[1] Due to his mismanagement and refusal to use Ork mercenaries during a campaign on Montar VII, Imperial Guard forces suffered a massive defeat at the Battle of Big Toof River.[1] Al'Ter-Ay was able to escape the catastrophe, but was dismissed from a command position and disgraced. Years later, he died in a suicidal charge against the Tyranids. His final words were that he wished to join his fallen brothers, whose ghosts haunted him.[2]

Al'rahem
Al'rahem is a name shared by two Captains in the Tallarn Desert Raiders' 3rd Regiment, though the connection between the two figures is not clear.[2a]

Al-Arach
Al-Arach is a cult-dominated Imperial world, and serves as a source of Imperial Guard Regiments.[1]

Al-Subaai
Al-Subaai is an Inquisitor of the Ordo Xenos. He is the youngest member of the Calixis Sector's Tyrantine Cabal.[1] A recently promoted Inquisitor after serving as an Interrogator for Van Vuygens, Al-Subaai searches for alien influence among worlds of the Calixis Sector. He believes that everything in the galaxy is connected and that the various xenos races are part of a larger web of hostility. The Galaxy, he believes, is literally reacting to Human hegemony like the body reacts to a disease. To him, aliens and creatures of the Warp are symptoms of the galaxy's enmity towards mankind. He therefore advocates the destruction of all aliens, especially those who influence Humans.[1] A Puritan, he viciously hunts down any connected to xenos cults or technology, immediately destroying all involved.[1]

Al-Zahara
Al-Zahara is an Imperial world.[1]

Al Pre'golsa
al Pre'golsa is an Imperial Navy Admiral, who served in the Indomitus Crusade and became a commander of a Torchbearers Fleet.[1]

Alabel Santos
Alabel Santos is an Ordo Malleus Inquisitor who took part in the Pyrus Reach Conflict.[1]

Alactus
Alactus was a Battle Brother of the Blood Angels in late M41.[3]

Alaema
Alaema was a Dark Apostle who was among a small group of Word Bearers that secretly infiltrated the Imperium world of Sahch-V to begin a rebellion. From within a hidden base, Alaema and the Word Bearers (among them the Dark Apostle De Haan, who he served as a mentor to) created a Chaos Cult from Sahch-V's population, which began sending agents to various cities to covertly preach the word of Chaos. Once enough of the population had been converted, Alaema and the Word Bearers would use the Cult to overthrow the Imperium's rule on Sahch-V and claim the world as their own. For nearly two years, the Word Bearers helped the Cult grow until it reached a massive size, with an ever-spreading web of traitors and catspaws working to advance the Word Bearers goal, when disaster struck.[1] Unknown to the Word Bearers, their plans had drawn the attention of Eldar from the Craftworld Varantha, who launched a sudden attack on Sahch-V. The first Alaema learned of the attack was when a cultist entered their hidden base screaming that the Cult's agents and holdings were being destroyed. Just then, the cultist was cut down by Shuriken fire, as a large group of Warp Spiders entered the base. The Eldar of Varantha are known for their hatred of the Chaos Gods and their servants, so they attacked relentlessly, leaving the outnumbered Word Bearers no choice but to retreat further into their base. Unfortunately, they retreated right into a chamber where an ambush was launched by a waiting group of Eldar, and in the slaughter that followed, Alaema was cut down by a Witchblade. The Eldar's fierce attack targeted the Cult and Word Bearers exclusively, and when it was done, both groups were destroyed, with only De Haan and the Word Bearer Meer surviving the attack by reaching the safety of a teleport pad within the Word Bearers base. The death of Alaema and their failure on Sahch-V took a heavy toll on De Haan, and he soon began an obsessive hunt to track down the location of Varantha so he could claim his revenge.[1]

Alagon Mors
Alagon Mors is the current Chapter Master of the Flames of Aries Chapter.[1] Before that, he was a Greyshield Captain serving in the Indomitus Crusade, who was chosen to lead a contingent of Greyshields as part of a Torchbearer strike force sent to aid the Flames of Aries. Led by the Custodes Shield-Captain Galion Magethus, the Torchbearers finally tracked the Flames down in the Ork-infested Villipan System, where the Chapter were destroyed by the Xenos. The Torchbearers later found a group of 20 surviving Flames aboard the damaged Strike Cruiser Spear of Aries, however, and rescued the remnants of the Chapter. With the Torchbearers' aid, the Flames of Aries were reborn, and with the Chapter Master, Rigentus, seemingly dead in battle with the Orks, Mors was chosen to command the Chapter. He and his former Greyshields then parted ways with the Torchbearers and left the Villipan System aboard the repaired Spear of Aries.[1]

Alai-Myan Alliance
The Alai-Myan Alliance is an alliance between the Alai Mercenary Corps and Myan's Agents of Silence, Aeldari Corsairs warbands.[1]

Alai Mercenary Corps
The Alai Mercenary Corps are a warband of Aeldari Corsairs. They are in an alliance with the Myan's Agents of Silence, which is known as the Alai-Myan Alliance.[1]

Alain Von Baigg
Alain Von Baigg was a Junior Interrogator for Inquisitor Eisenhorn, around the time of the Inquisitor's final confrontation with the Xenophile Heretic Beldame Sadia. Baigg had originally been accepted into Eisenhorn's retinue, with the hopes that he would become inspired while serving alongside his fellow Interrogator Ravenor. This did not happen though and instead Baigg attempted to further his own career by spying on Eisenhorn, for his seniors in the Ordos Helican. The information Baigg later provided about Eisenhorn's use of the Malus Codicium, eventually led to the Inquisitor's own persecution as a Heretic, by the Inquisition.[1]

Alais Decur
Alais Decur was a member of the Dark Angels' Firewing during the Horus Heresy.[1] One of the few remaining recruits from Gramarye at the time of the Heresy, he was a Knight-Sergeant assigned to the Seeker cadre of the 14th Order during the Shield World Campaign and accompanied Lion El'Jonson's force during the Battle of Diamat.[1]

Gospel of Saint Sabbat
The Gospel of Saint Sabbat is an Imperial text that contains the teachings of Saint Sabbat.[1a] The Gospel was considered beautiful by many, including Slaydo (the first Warmaster of the Sabbat Worlds Crusade) and Colonel-Commissar Ibram Gaunt (one of Slaydo's protégées).[1b] Of particular note is one of the middle sections of the text, known as the Psalms of Sabbat, which were both poetic and full of coded symbols, to the point that some considered them near-indecipherable.[1b] Also of great importance was a prophecy uttered by the Saint herself on her deathbed, that if her remains were ever taken from their resting place on Hagia, then the entire sector would be forever lost to the forces of Chaos.[1d]

Gotfret de Montbard
Gotfret de Montbard is a Crimson Cardinals Crusader, who served in an Imperial Crusade that was sent into an uncharted area of Segmentum Pacificus, in order to find an ancient apocalyptic artefact.[1] In doing so, the Crusade was prophesied to bring forth an angel of flame, a manifestation of the Emperor's wrath that would deliver burning fury to Mankind's enemies. Unfortunately, the Crusade was beset by countless foes and was cut apart before it reached its destination. Montbard was left the only survivor, but still pressed on in order to complete the Crusade's mission. Whether by luck or fate, however, he was later discovered by the Rogue Trader Neyam Shai Murad and taken aboard her warship, Ultimatum. Montbard now serves as part of the Rogue Trader's crew, as she travels through the Segmentum Pacificus; albeit with disparate motives.[1]

Goth
Goth is an Imperial forge world located in the Gothic Sector of the Segmentum Obscurus.[1][2]

Gotha
Gotha was the last King of Oxitania, a wasteland domain on Terra that was pacified by the VIIIth Legion's 9th Company during the Unification Wars.[1] Though Gotha's forces put up a fierce resistance, they were ultimalty defeated, though at the cost of the near destruction of the 9th Company. Afterwards the Emperor, in his beneficence, offered Gotha the rank of Rogue Trader in remission of his execution - an offer Gotha readily accepted. Ironically the survivors of the VIIIth's 9th Company, now called the Crimson Sons, were oathbonded to his service.[1]

Gothala
Gothala is an Imperium Shrine World.[1] One of its shrine-cities was once invaded by the Dark Eldar, but a Dark Angels strike force led by Chaplain Asmodai later arrived and defeated the Xenos.[1]

Gothar
Gothar is an Imperial world.[1]

Gothax
Gothax the Morose is a Death Guard Chaos Lord who commands the Tollguard Warband[1a] and is renowned for going to battle with seven Noxious Blightbringers as part of his retinue[1b]. He also commands the fortress-factory known as the Peal Yard on the Plague Planet, which forges the toxins used by the Death Guard's Blightbringers.[1a]

Gothburg
Gothburg was an Imperial Commander, who was secretly a Heretic that led a cabal of Rogue Psykers. His heresy was eventually discovered by the Ordo Hereticus Inquisitor Cornelius Lavaslar Antrecht, who attacked Gothburg and his cabal on Danse Landing. During the battle, Gothburg decided to use Antrecht as a Daemonhost and captured the Inquisitor, who the Heretics later tortured for weeks in preparation for his possession. Though this broke Antrecht and left him unconscious, he awoke just as Gothburg and the cabal finished summoning forth a Daemon. Before the Daemon could possess him, however, Antrecht let loose a powerful psychic attack that not only banished the Daemon, but also killed Gothburg and the cabal.[1]

Gothic
Gothic may refer to two human languages: High Gothic Low Gothic

Gothic Battleship
The Gothic Battleship is the mainstay of the Imperial Fleet and Gothic squadrons form for core of most Imperial battlefleets. Gothic battleships bring both the protection and authority of the Imperium to the star systems they visit.[1] They operate in squadrons or singly, for the presence of even one of those cast warships is enough to bring a rebellious planetary governor into line or disperse pirates to other more lucrative and less well-defended systems. Some Gothic squadrons are more or less permanently stationed in one star system. In Segmentum Obscurus, for example, they form part of the fleet stationed around the Eye of Terror, defending the Imperium from attack by Chaos fleet sand raiding Chaos Renegades.[1] Other squadrons move from star system to star system, staying for a a few months or years to complete their mission, refuel, and resupply before making the jump to their next destination. During the squadron's assignment to a system, a large flotilla of sub-stellar craft constantly surround the battleships, moving to and from the system's planets and moons. They supply the ships with food, fuel, ore, raw materials, personnel, and all the other necessary supplies, that these huge spaceships, each the size of a large city, require for their upkeep. In battle, the long range of a Gothic battleship's vortex torpedos make it a dangerous opponent, often able to launch one or more attacks before an enemy ship can get within range to return fire.[1] When it does close with the enemy, the Gothic battleships powerful laser batteries are fully capable of destroying an opponent with just a few broadsides while its own strong shield defences protect it from enemy attacks.[1]

Gothic Cruiser
The Gothic Class Cruiser is a common sight amongst the battlefleets of the Imperium, second only to the Lunar Class Cruiser. It is also used by the Basilikon Astra.[4]

Gothic Sector
The Gothic Sector is a sector of the Imperium located within the Segmentum Obscurus close to the border of the Ultima Segmentum.[2] The sector was the arena of Abaddon's 12th Black Crusade otherwise called the Gothic War.

Gothrul Helmawr
Gothrul Helmawr was a member of Necromunda's House Helmawr, who was involved in a succession war with his sister, Cinderak in M37.[1]

Gotterich Valon
Gotterich Valon, is a Thorian Inquisitor of the Ordo Malleus, who was once the Cardinal of the Imperial world, San Sebastian. It was during his service as a Cardinal, that Valon worked with the Missionarus Galaxia to create several Schola Progeniums and in 965.M41, he began a five-year tour of these Scholas, in recognition for his sterling service to the Ecclesiarchy. His visit to the Schola Progenium abby on Luchesio nearly caused his end though, as it was being invaded by Orks at the time and the abby was destroyed, during a bomb raid by the Xenos. After the bombing, Valon was trapped in the rubble of the Schola abby, until he was rescued by the 12 year old girl Louisa Della Monica, who had miraculously been unhurt by the Orks' attack. This led Monica to be declared blessed by the Emperor and she became one of Valon's charges, along with several others, who became veterans of Luchesio's invasion.[1] Valon then once again, began touring the Scholas he created and it was during the tour's final year, that he encountered Inquisitor Van Dremen on Sanagua Primar. The two would soon become friends and shortly afterwards, Valon relinquished his Ecclesiarchal duties in order to aid the Inquisitor in his investigations. Under Dremen's tutelage, Valon would eventually become the Inquisitor's Interrogator and in time, he became an Inquisitor of the Ordo Malleus. Since joining the Ordo, he has fought in many conflicts, the most notable being the defense of Cadia, during the 13th Black Crusade. Valon was heavily wounded while defending the invaded Fortress World however and as a result, his body now needs to be artificially sustained by chem-inducers and bionics.[1]

Gottfried
Gottfried was a Space Marine of the Iron Knights Chapter. He was part of a squadron led by Commander Goedendag Morningstar on Minea, in an assault of a warp rift that had opened at the summit of a thousand-floor hab tower.[1]

Gottrand
Gottrand is a Space Marine of the Deathwatch, originally hailing from the Space Wolves Chapter, in which he held the rank of Blood Claw.[1] Gottrand was one of the Marines stationed at Watch Fortress Zarabek when it was discovered by the Ordo Xenos that human pirates operating in the Teramus System somehow had access to functional Eldar lance weapons mounted on their ships. In a debate between the Marines present over the issue, Gottrand favoured a direct assault on the pirates to the point of accusing the other Marines of cowardice, only backing down when the Veteran Thucyid rebuked him. In the end, Watch Captain Ska Mordentodt allowed Sergeant Courlanth to assemble a Kill-Team to lead a mission into the Teramus system to uncover the source of the weapons and eliminate them; Gottrand was selected by Courlanth for the mission.[1] Although Gottrand objected to the stealth-based nature of the initial stages of the mission, Courlanth led the Kill-Team in infiltrating the pirates' asteroid base and discovered that the pirate leader, Arlon Buke, had entered into a pact with the Dark Eldar of the Kabal of the Crimson Blossom. When he saw that the pirates were trading captured slaves to the xenos in exchange for weapons and drugs, Courlanth abandoned stealth and ordered an attack on the Kabal and the pirates alike. Gottrand survived the resulting fight with only minor injuries sustained in combat with a Clawed Fiend.[1]

Gottrich
Gottrich is an House Hawkshroud Baron, who took part in the Indomitus Crusade. During that time, he led Hawkshroud's Knights in the Drennox Cleansing, as part of Battlegroup Hephaestus.[1]

Goughen
Goughen is a Imperial world known at first during the Great Crusade as World Sixty-Three Fourteen. After it was brought into compliance, a Imperial Army commander by the name of Mayder Oquin was made Planetary Governor of it by Warmaster Horus Lupercal. [1] During the Horus Heresy, Horus demanded that Goughen submit and join with him. Governor Oquin refused and the planet resisted, staying loyal to the Imperium.[1]

Karch
Karch is the Captain of the Sons of Guilliman Chapter's Fifth Company.[1] He was part of the Imperium's forces that came to the aid of the Cemetery World Certus Minor after answering a plea for aid from the Excoriators' Chapter Master, Zachariah Kersh. However, the Cemetery World had been invaded by the Black Legion Sorcerer Ygethmor, who had begun a ritual to drag Certus Minor into the Warp. Now even as the Captain and his Company fight the Sorcerer's forces, Ygethmor's ritual has already opened up a Warp rift that threatens to shallow the Cemetery World whole. To make matters worse, due to being so close to the Warp, Karch has been struck with the ability to use psychic powers, but also has begun to hear the voices of Daemons...[1]

Kardan Stronos
Kardan Stronos is an Iron Father of the Iron Hands Space Marines Chapter who serves as its current elected Chapter Master.[8]

Kardenath Dynasty
The Kardenath Dynasty is a Necron Dynasty. It is ruled by Phaeron Akanabekh and includes the Tomb World of Nagathar.[1] The Kardenath Dynasty is known to wage an omnicidal campaign on the galaxy, resulting in its forces moving on the Tomb World of Thanatos. The first arrived to aid the Oruscar Dynasty against the Word Bearers, but have since besieged the world themselves in a bid to claim the Celestial Orrery.[2]

Kardone Changeseekers
The Kardone Changeseekers are a Traitor Guard warband devoted to Tzeentch. They are known to have taken part in the Nachmund Rift War.[1]

Kardozia
Kardozia was a Dreadnought Iron Father in the Iron Hands Legion during the Horus Heresy.[1]

Kardunn Pact
The Kardunn Pact is an agreement forged between the White Scars Chapter and the Deathwatch.[1] Named for the location the pact was signed, it outlines the terms by which White Scars may be pledged to the Deathwatch.[1]

Karendin
Karendin was an Apothecary of the Soul Drinkers Chapter.[1] Karendin was one of the Marines who followed Sarpedon when he seized control of the Chapter and went renegade. Notably, he was one of the younger Soul Drinkers to side with Sarpedon; most of the Chapter's novices and initiates attempted to fight back against the renegade elements in the resulting civil war.[1]

Kargash
"Crazy" Kargash is an Ork who wields a missile launcher, and a knife.[1][2][3]

Kargat
Kargat was a Venerable Dreadnought in the Red Scorpions Chapter and was considered a hero to his Battle Brothers. He took part in the Badab War with his Chapter, where he was killed while fighting in the Bale Raid.[1]

Kargir
Kargir, known as Thirteen Stars Falling, was a Sergeant of the Space Wolves during the Horus Heresy. Belonging to the tribe of Russ, the same as his Primarch, Kargir was one of the first Space Wolves to have been created following the departure of Russ on the Great Crusade. During the Heresy, he was reluctantly dispatched alongside Jaurmag by Russ to monitor Rogal Dorn on Terra while the Primarch journeyed for Prospero.[1] His highly decorated squad was known as the Howl of the Hearthworld.[1] During the latter days of the Siege of Terra he was slain while defending the Arjuna Bastion alongside his squad.[2]

Kargori
Kargori was a Contemptor Dreadnought in the Thousand Sons Legion, during the Horus Heresy and took part in the Battle of Prospero.[1]

Kargos
Kargos, known as The Bloodspitter, was an Apothecary in the 8th Company of the World Eaters during the Great Crusade and Horus Heresy.

Kargul (Dreadnought)
Kargul was a traitorous Contemptor Dreadnought in the Death Guard Legion, who sided with Horus and took part in killing those deemed too loyal to the Emperor, in the Battle of Isstvan III.[1]

Karhaedron
Karhaedron is a Warlock of Craftworld Ulthwé who took part in the Pyrus Reach Conflict.[1]

Karhedron
Karhedron was an Eldar Warlock of the Craftworld Iyanden. Karhedron, along with the military forces of his Craftworld led by the Farseer Kelmon, entered into battle with human Chaos-worshipers on an unknown world. Before becoming a Warlock, he spent time as a Fire Dragon, entering onto the Warlock's path when he recovered the blade of the deceased Warlock Tatheya. After the Craftworld emerged victorious from the battle with the Chaos Cultists, Karhedron mused upon the nature of the Eldar as warriors before removing his helmet, allowing his aggressive persona to fall away. Looking around the battlefield, he wept.[1]

Karhedros
The Pirate Prince Karhedros is a male Dark Eldar who served as the Archon of the Kabal of the Burning Scale and was known as the Lord of the Serpent Void, Victor of the Wars of Vengeance, First Scion of Commoragh and Beloved of She-Who-Thirsts.[1a] At some unknown point, he resided in the Dark Eldar home city of Commoragh in the Webway where Slaanesh planted the seeds within his mind to create the "true" home for the Eldar race.[1d] Thus, he left with those loyal to him which included his lieutenant Akrelthas, a cadre of Wyches and a bodyguard detail of Incubi where they acted as pirates and slavers in order to flee the persecution on Commoragh.[1-p109] They began targeting the Imperium of Man where Karhedros attempted to discern what was valuable to it as he deemed that personnel or equipment was not whereupon he determined that worlds were useful.[1b] Thus, he secretly established a base on the world of Entymion IV where he intended to use conflict to create a portal into the warp from which She-Who-Thirsts could transform the entire planet into a Daemon World that would become new Commoragh and become a beacon for the Eldar race. During his secret shadow conflict, he learnt of the existence of the renegade Soul Drinkers Chapter and seemingly formed an alliance with Chapter Master Sarpedon though intended to use him to achieve his goal.[1a] Eventually, Karhedros succeeded in his goal by using sorcery to open a tear in reality and his continued survival made hims believe that She-Who-Thirsts approved of his actions thus elevating him to a Pirate King.[1c] Thus, a rift in the warp began to develop from which Daemons began appearing into the material realm. As his plans came to fruitrition, Karhedros believed he was reborn as a god and that he would become the herald of a new reunified Eldar race that served She-Who-Thirsts. During this time, he attacked Commander Reinez of the Crimson Fists but during the struggle, the Space Marine sent the Dark Eldar Pirate King flying into a warp portal where he was killed by the entities on the other side.[1e]

Kariasche
Kariasche is a Dark Eldar Succubus. Kariasche was a character much discussed in the subterranean society of the Haemonculi. She alone amongst the Hekatarii queens had never sought out the Covens in order to procure augmentative salves or beautifying elixirs. Kariasche instead wore her many disfiguring scars with pride. This made her tremendously unpopular amongst the elitist echelons of the Wyches – and especially with Yctria, who took the battlescarred Succubus’ appearance as a personal affront. As a result, Yctria killed Kariasche after her duel with an Imperial Knight.[1] However Kariasche was saved by the Haemonculus Croniarch Sekh, who regenerated her while also mutating her killer into a monstrous horror after the Battle of Refusal.[1]

Karifar Lakshmet
Karifar Lakshmet is a Necron Lord of the Oruskh Dynasty.[1]

Karis
Karis was a General of the Astra Militarum.[1]

Karis Venner
Karis Venner was a Krieg Marshal of the Imperial Guard.[1] He was one of the most senior commanders in the notoriously bloody Death Korps of Krieg, having commanded the 17th Line Korps for an unprecedented eleven years. During this time, Venner has been listed as KIA three times, but has always managed to somehow survive each near-death experience. In one case three days after presumed dead, he was found leading a ragged group of Krieg Guardsmen surrounded by a sea of corpses. Venner has a notoriously raspy voice, the result of his lungs and trachea having been replaced after he was doused with a traitor's Flamer during the Siege of Duraka Landing. He is a highly successful general in his own right, but not one whose command is popular with non-Krieg Regiments. Many are resentful of his cold calculating nature which often results in heavy casualties for those who serve under him, and those who are not of Krieg origin see Venner's command style as the stuff of madness.[1b] In the late 990's.M41, he led millions of Imperial Guardsmen of the Death Korps of Krieg in the Orphean War. While initially managing to organize a stubborn defense against the Necrons, he was seemingly killed in the conflict after leading a massive suicidal charge to destroy a Monolith.[1a]

Gunnar Gunnhilt
Gunnar Gunnhilt was a Wolf Lord and First Captain of the Space Wolves during the Great Crusade and Horus Heresy. Gunnar commanded the 1st Great Company, and was known to have a poor relationship with Leman Russ.[3] Nonetheless, Gunnar was present at both the Council of Nikea and Burning of Prospero alongside his Primarch, Leman Russ.[1] He later again fought by his Primarch's side at the Battle of the Alaxxes Nebula.[2] During this battle, Leman Russ became demoralized and isolated himself, forcing Gunnar to take command of the crumbling Space Wolves. Gunnar began to slowly lose faith in Russ, but when the Primarch appeared once more to lead his Legion he was reinvigorated. During the final breakout attempt from the Alaxxes Nebula, Gunnar sacrificed himself and his own ship Ragnarok to destroy the Alpha Legion Battleship Delta, allowing for the Space Wolves to escape.[2]

Gunnar Red Moon
Gunnar Red Moon is a Wolf Lord of the Space Wolves. He is most notable for leading his Great Company in the aquatic Battle of Kvariam Alpha against the Tau Empire in 966.M41.[1]

Gunnar Thorolfsson
Gunnar Thorolfsson was a member of the Space Wolves' 13th Great Company, during the Great Crusade and Horus Heresy.[1]

Gunner
Gunners are a type of ganger within House Orlock.[1] Gunners are the bulk of House Orlock gangs and act as its foot soldiers. These are hive-hardened men and women with a rebellious streak a mile wide. Most often they are drawn up from the Drudges, where they never really fit in among work crews and mining towns, the gangs their last chance to prove their worth and rise through the ranks.[1]

Gunnery Officer
Gunnery Officers are high ranking Astra Militarum officers in Artillery Regiments, who have become experts in setting, concealing and commanding the fire of heavy field pieces. The subsequent devastation their orders unleash amongst their foes, is never less than spectacular.[1]

Gunnlaugur
Gunnlaugur, known as Skullhewer, was a pack leader of the Space Wolves Chapter. He was the leader of Járnhamar Pack, in the Blackmanes Great Company.[1b]

Gunpoint
Gunpoint is a Hive World in the Calixis Sector. The planet is now a byword for failure.[1]

Guns of Freedom
The Guns of Freedom are an Alpha Legion Warband.[1]

Gunther
Gunther was a member of the Imperial Fists 64th Squad,344th Company.[1] The company was a Veteran counter-assault formation, specializing in active defense of fortresses. They where configured as a assault squad and adept at coming form from fortifications and denying the enemy initiative.The unit was recalled during the betray of Horus and sent to serve on the Oath of Stone. When the Iron Warriors attacked, Gunther and his squad performed a void assault against the Grande cruiser Astropos, using there jump packs to propel across the void as the vessel closed.Within minutes of the assault the Oath of Stone was destroyed though and any members of the 64th squad that survived the explosion were cast into the void. Nothing more is known of the fate of Gunther, thousands of his brothers, or the Astropos. Gunther wore the heraldry black of a Veteran of the catastrophe of the War of Howling Gyre, as well as the Great Crusade Veteran's Cross. The unit on his chest marks his unit as serving in fortress defense, the lightning bolts indicating its participation in the Terran unification War. [1]

Gunther Radrexxus
Gunther Radrexxus is a vaunted and pompous Lord Admiral, who commands the Rogue Trader House Radrexxus, which is part of the Davamir Compact Rogue Trader alliance.[1]

Gunwagon
A Gunwagon is an Ork vehicle, commonly used as a transport.

Gunz
Gunz are a type of Ork fleet weapon.[1] Above all weapons Ork favour massive shell-hurling macrocannons grouped together in batteries. One battery comprises any number of different types of weapons, but most fire projectiles of one sort or another. Some of them are made from scrap while others are 'improved' versions of looted Imperial macrobatteries. Ork inclination towards firepower means that any gap in the haphazard armour plating is filled with a gun. Usually referred to simply as Gunz these Ork macrobatteries fire volley after volley of solid shot and explosive shells, overwhelming an enemy in a torrent of destruction. However, they don't always work as intended and are prone to misfires and jamming. They may also be deactivated for repairs or 'improvements' by Ork Mekboy. Overall, these weapons are unpredictable but most of the time are frighteningly effective.[1] The larger cousin of Gunz are known as Heavy Gunz. Alongside more conventional macrocannons Orks often mount massed batteries of very powerful but short ranged weapons on their ships. Known as Heavy Gunz, these batteries fire dense slugs of scrap metal massing thousands of tonnes as well as jury-rigged plasma bombs. These projectiles quickly become fatally inaccurate over long ranges so the ship becomes vulnerable to long ranged fire. Nonetheless they cause terrifying damage to any ship at close range.[1]

Gunza Major
Gunza Major is an Ork World.[1] The world is under the control of Arch-Mogul Dregz Wuzghal and was the launching point of his Waaagh!.[1]

Guol
Guol is a quiet and solemn Battle Brother of the Cruor Blades Chapter, who serves in Chapter Master Cyras Vitalion's Honor Guard.[1] He is currently among the Chapter's forces taking part in the Angel's Halo campaign, where Guol wields his two hook swords, Angel's Grit and Angel's Courage against the Tyranids. According to Chapter Master Vitalion, few among the Cruor Blades took their Primarch Sanguinius' emphasis on artistry to heart, as Guol did. This has led the Angel's Grit and Angel's Courage to be forged as true masterpieces by his hands and Vitalion believes that even the Salamanders would envy Guol's skills.[1]

Guorior
Guorior of the Three Swords is a World Eaters Sage of Slaughter.[1]

Guranta
Guranta is an Imperial world.[1]

Gurg (Death Guard)
Gurg the Foul is a member of the Death Guard, who is armed with a Boltgun.[1]

Gurg (Warboss)
Gurg is an Ork Warboss, whose hordes have invaded the Imperial world Galt.[1]

Blood's Wake
The Blood's Wake is a World Eaters Cruiser that took part in the Pyrus Reach Conflict.[1]

Blood-drinker Talisman
The Blood-drinker Talisman[1] is a sentient[2], rune-etched ruby that is a Hellforged Artefact of Khorne and has an endless appetite for gore.[1]

Blood Angels
The Blood Angels, originally known as the Revenant Legion[44c] were the IX Legion of the original Space Marine Legions under their Primarch Sanguinius. They are particularly well known for their bloodthirsty nature in battle. They are also one of the most long-lived Chapters, and have a refined aesthetic sense.[1a]

Blood Angels: The Complete Rafen Omnibus
Blood Angels: The Complete Rafen Omnibus is an anthology by James Swallow, it collects the entirety of his Blood Angels series.

Blood Angels: The Second Omnibus
Blood Angels: The Second Omnibus is a collection in the Blood Angels series by James Swallow.

Blood Angels Armoury
The Blood Angels Space Marine Chapter generally utilise the same wargear as other chapters. However they, and their succesor Chapters, do have access to some unique equipment.

Blood Angels Painting Guide – Sons of Sanguinius
Blood Angels Painting Guide – Sons of Sanguinius is a painting guide from Games Workshop which explains how to paint the Blood Angels army and describes some of the background of this Space Marine Chapter.

Blood Axes
The Blood Axes are an Ork clan known for fielding many back-stabbing Kommandos. Their clan symbol is two crossed axes.[2]

Blood Biter
The Blood Biter was a Chainsword of Carnac Commodus, Arch-Centurion of the Astral Claws Space Marine Chapter. It was an ornate and unusually powerful chain-blade captured as a prize of war from the heretek renegades that haunt the Vysos Rapids within the Maelstrom.[1]

Blood Brotherhood
The Blood Brotherhood are a World Eaters Warband.[1] In battle the Warband will seek out the strongest foes, in order to anoint their weapons in their blood.[1]

Blood Chalice
The Blood Chalices are chalices that contain the essence of Sanguinius.[1a] It is said that the very first Blood Chalices were given to the Sanguinary Priests by their Primarch.[1b] Lost through war and catastrophe over the centuries, only a handful of Blood Chalices now remain; they are only entrusted to the most faithful and deserving members of the Chapter. However, fragments of destroyed Chalices are worked into the Nartheciums of the Blood Angels' Sanguinary Priests.[1b] A Battle-Brother may drink from the Blood Chalice, removing any fatigue, damage or wounds (though not restoring lost limbs or other permanent injuries). Only Sanguinary Priests are ever entrusted with a Blood Chalice.[2]

Blood Claw
Blood Claw (or Blooded Claw[6]) is the first and lowest rank in the Space Wolves chapter, to which initiates are assigned after completing their basic training. Unlike Codex Chapters, which assign Neophyte Space Marines to begin their combat service as Scouts, the Space Wolves employ Neophytes as assault troops, allowing them to vent their youthful enthusiasm and lust for battle on the enemy.[1a]

Blood Crozius
The Blood Crozius is an ancient Crozius Arcanum that was wielded by the first Reclusiarch of the Blood Angels. After his death, it was handed down to Reclusiarch to Reclusiarch — until the death of Raneil, who was killed in an attack fueled by the Warp. With his death, the Blood Crozius was declared tainted and cursed by the Blood Angels Chapter and is now only wielded by the doomed Death Company Chaplain Lemartes.[1]

Blood Crusade
The Blood Crusade was a major offensive by Khorne across the Galaxy in the late 41st Millennium.[1a]

Blood Crusader
The Blood Crusader is a Battle Barge in the Blood Angels Chapter.[1a] It was under the command of Captain Ubaldo in M42, when it intercepted a plea for aid from the Forge World Gorgonum[1b]. Though the damaged Battle Barge and Ubaldo's battered forces were returning to Baal, to undergo repairs and recover after completing a successful campaign[1a], the Captain immediately went to aid the Forge World. When they arrived, the Blood Angels saw that the gargantuan Space Hulk Forsaken Doom, was on a collision course with Gorgonum. A plan was made to destroy the Space Hulk[1b], by placing a series of Melta-bombs near energy cores in the Forsaken Doom[1c], while the imperiled Forge World agreed to begin repairing the Blood Crusader. However due to the losses suffered in their previous campaign, Ubaldo was only able to assemble a single Terminator Squad for the mission[1b]. Led by Sergeant Tahariel[1b], the squad was able to destroy the Space Hulk, with the aid of Lexicanium Hagios and Inquisitor Jost von Marburg.[1d]

Blood Cult
Blood Cults are types of Chaos Cults that worship Khorne, the Blood God. These Cultists gather in backrooms and secret slaughter tunnels beneath crowded streets, plotting murder and bloodshed in Khorne’s name. Given the terrible nature of many Imperial worlds, however, locals often barely notice increases in violent crimes, missing persons, and gory dismemberments, allowing Blood Cults of Khorne to flourish below the rot of society. The members of these cults have many different reasons for joining together. Some have seen a friend die in a bar fight. Others have lost their families in Adeptus Arbites raids.[1] There are even those who fight for sport because they enjoy the feeling of fists shattering jawbones. All these reasons and more can set a man on the path toward Khorne. Vengeance and combat are intoxicating to those predisposed to revel in them. This feeling drives individuals to want more, to be strong enough to topple greater foes, and to seek the power necessary to do so. No matter the reason that brings them together, when these individuals find each other, they are united by a common desire. They wish to kill, offering blood and skulls in exchange for power and retribution, and Khorne has much to offer them in the bargain.[1]

Anaxsus
Anaxsus the Grey was a Templar in the Imperial Fists Legion, during the Great Crusade.[1]

Anaya
Anaya is a Farseer of the Craftworld Invincible, who erected a shrine in honour of the Warp Spider Exarch known as Excellion; whose brilliant tactics saved her Craftworld, from certain destruction at the hands of the Dark Eldar.[1]

Anaziel
Anaziel was a Chapter Master of the Dark Angels active in M37.[1] He is believed to have entreated the High Lords of Terra to found a new Space Marine Chapter, resulting in the founding of the Disciples of Caliban. The request was controversial, not only because it was highly irregular, but because Anaziel gave no definite reason for the request. It is rumoured that the reason for this unusual demand was the creation of a chapter that should exclusively apply itself to the chase for the Fallen Angel Cypher.[1]

Anbaric Claw
The Anbaric Claw is a defensive system mounted on war machines of the Adeptus Mechanicus Anbaric Order. It was also integrated into vehicles of certain Space Marine Legions which ties to the great Forge World cluster of the Anvilus System. Using a battery of electro-chem capacitors to generate a massive pulse shock of electromagnetic force through the vehicle's hull, the Anbaric claw is able to electrocute and incinerate nearby living creatures as well as burn out enemy machinery. The weapon itself was deployed during the Great Crusade and Horus Heresy.[1]

Ancaeus
Ancaeus is a Sergeant in the Blood Angels Chapter and is an experienced leader.[1]

Ancestors' Wrath
The Ancestors' Wrath is a Einhyr Champion in the Leagues of Votann's Greater Thurian League. She bears a stag Shield Crest on her Exo-Armour, which is also the motif on her RAM Shield.[1]

Ancestral Crest
Ancestral Crests are prized relics of the Leagues of Votann.[1] These crests are inscribed with the runes of the great Ancestor Cores, and it is only bestowed upon a wearer in times of great need to a legendary warrior whose skill has been proven in battle. It is said that the crest acts like a mobile Fane, a node through which the wisdom and gestalt power of the Votann flows. It is a great honor and responsibility to bring such an artifact to war, and should the bearer fall in battle it is said the Votann themselves will wreak their vengeance upon the foe..[1]

Ancestral Shard
Ancestral Shards are Necromunda Archeotech, that once belonged to the ancient Squat Mining Charters. They are treasure troves of information and are sought after by the Ironhead Squat Prospector clans.[1]

Ancestral Warding Stave
A Ancestral Warding Stave is a type of Barrier-Tech wielded by Leagues of Votann Grimnyr that allows them to manifest psychic abilities upon the battlefield.[1]

Anchise
Anchise was a Sergeant of the Ultramarines Legion active during the late Great Crusade. By the time of the mustering for the Ghaslakh Crusade, he served under Captain Phrastorex in the Legion's 112th Company.[1]

Anchor World
Anchor Worlds are a new Imperial planetary classification of indomitable strongholds, that Lord Commander Solar Arcadian Leontus created on the onset of the Fourth Tyrannic War.[1] Each was personally chosen by Leontus and they served as a backup plan, should the Solblades fleets fail in stopping the Leviathan tendrils Nautilon and Promethor in Segmentum Pacificus. In order for this to occur, though, each world had to be located on the nominal border between Pacificus and Segmentum Solar and also be in the likely eastward path the advancing tendrils were taking. Other qualifications included laying on a major warp route to the galactic west and being located in a Sub-Sector that was notable for its stable military and logistical networks. Finding such worlds that met every criteria was rare, but when they were found, large Imperial fleets were dispatched to turn them into Anchor Worlds. Once established, the strongholds were crucial in the war against the Leviathan tendrils, as the Imperium's military forces and supplies could be dispatched into Segmentum Pacificus, using the Warp Routes the Anchor Worlds were connected to.[1]

Anchorite (Dreadnought)
The Anchorite is the name taken by a Word Bearers Contemptor Dreadnought, who has rejected the Daemonic teachings of his Primarch Lorgar and has once again embraced the worship of the God-Emperor.[1a]

Anchrum
Anchrum is part of a Grey Knights Strike Squad and a member[1a] of Epistolary Graucis Telomane's Brotherhood of Thirteen.[1b]

Ancient Breviary
Ancient Breviary is a relic of the Black Templars. This humble prayer book once belonged to the first High Chaplain of the Chapter. It contains teachings on the divine, and his successors recite from its pages on the eve of battle.[1]

Ancient Flamer
The Ancient Flamer is a Flamer belonging to the Blood Ravens Chapter. Said to date back to the Age of Apostasy, the Ancient Flamer is inscribed with the words: "Flame the Heretic."[1]

Ancient One
The Ancient One was a gigantic Tyranid Bio-Ship encountered by the Imperium shortly after the 13th Black Crusade. Enormously powerful and serving as a Hive Mind mothership, the creature was encountered in the Menshiro Trench of space before being engaged by Admiral Spire.[1]

Ancient Purity Seal
The Ancient Purity Seal is a truly ancient parchment and wax seal, belonging to the Blood Ravens Chapter, inscribed with litanies of devotion to the Emperor and holy Terra. It bears the initials of a long-dead Chaplain of the Ultramarines.[1]

Ancient Teleporter
The Ancient Teleporter is a Terminator armor Teleport Pack, belonging to the Blood Ravens Chapter. Older even than the Terminator armor it sits within, this teleporter is among the very oldest relics of the Blood Ravens. Many question how a device seeming to date back at least to the Great Crusade could be tied to a comparably young chapter.[1]

Standard Bearer
The name or term "Standard Bearer" may refer to:

Standard Template Construct
The Standard Template Construct (STC) systems were complex analytical and processing programs, artificial intelligences, created during the Dark Age of Technology (M21 - M23). They are said to have contained the entirety of human technological knowledge up to that point. Following the Age of Technology, the systems became increasingly rare, until becoming lost entirely. In the current Age of the Imperium, the ancient technological knowledge survives only because it was preserved in STC hard copies.[9]

Standard of Aurelia
The Standard of Aurelia is a Battle Standard belonging to the Blood Ravens Chapter. Recovered from the xenos filth during the first Aurelian Campaign, this battle standard is a symbol of pride and honour to those who continue to serve in its defense. In the ongoing and brutal campaign it is a reminder that anything worth having is worth fighting for.[1]

Standard of Azariah
The Standard of Azariah is a Battle Standard belonging to the Blood Ravens Chapter. This battle standard was once carried by Azariah Vidya, a legendary former Chapter Master of the Blood Ravens, whose origins and final fate are clouded by mystery. This standard is a rare artifact that is only carried by the most favoured of the Chapter.[1]

Standard of Calderis
The Standard of Calderis is a Space Marine Standard belonging to the Blood Ravens Chapter. Engraved with heraldry of the long history between the Ravens and Calderis, it inspires their brothers to fight for their recruiting worlds.[1]

Standard of Devastation
The Standard of Devastation is one of the three Sacred Standards of the Dark Angels. The Standard is said to inspire the Dark Angels around it to unleash a devastating salvo of firepower as retaliation against their foes.[1a][1b] It is tradition that only one of the three banners is carried into battle at any given time, whilst the other two are kept in the Great Hall in the Rock;[1a] although it is recorded that all three standards were flown during the Second Mortis Gate Campaign.[2]

Standard of Fearless Leadership
The Standard of Fearless Leadership is a Battle Standard and a holy relic of the Blood Ravens Chapter. This battle standard fills the Chapter's Space Marines with renewed zeal and fervor and those who fight alongside it will gladly face down the deadly rain of enemy fire.[1]

Standard of Fortitude
The Standard of Fortitude is one of the three Sacred Standards of the Dark Angels.[2] It is emblazoned with the icons of the Dark Angels Chapter and stained with the blood of heroes. In combat, any Battle-Brother who can see the Standard of Fortitude becomes fearless, boosts their endurance and do not suffer from fatigue.[1] It is tradition that only one of the three banners is carried into battle at any given time, whilst the other two are kept in the Great Hall in the Rock;[2] although it is recorded that all three standards were flown during the Second Mortis Gate Campaign.[3]

Standard of Fury
The Standard of Fury is a Battle Standard and a holy relic of the Blood Ravens Chapter.[1] This battle standard fills the Chapter's Space Marines with renewed zeal and fervor and those who fight alongside it can lay down a withering storm of fire upon the enemy.[1]

Standard of Kronus
The Standard of Kronus is a Battle Standard belonging to the Blood Ravens Chapter. This battle standard was first flown on the battlements of the Blood Ravens' Fortress-Monastery Castellum Incorruptus on the planet Kronus, after an orbital barrage purified the Chapter's landing zone in North Vandea.[1]

Standard of Macragge Inviolate
The Standard of Macragge Inviolate is a relic of the Ultramarines.[1] When the Tyrannic Wars came to the realm of Ultramar, and Hive Fleet Behemoth descended upon Macragge, it was this glorious banner that remained flying above the swarms of xenos beasts. To all Ultramarines, it represents the unfaltering might of their capital and their Chapter. When an Ultramarine beholds this sacred standard he is gripped with a sense of unshakable pride and determination, for he knows that no enemy can match the skills in battle passed down to him and his brothers by their Primarch.[1]

Standard of Meridian
The Standard of Meridian is a Battle Standard belonging to the Blood Ravens Chapter.[1] During the First Pacification of Hab Spire Legis, the Blood Ravens found evidence of a debased cult among the corrupt political machine of the ruling caste on the planet Meridian. During the week-long engagement the spire's Administratum complex was breached and evidence found of links to the Ruinous Powers. For their valour and aid, the Planetary Governor awarded the Chapter the planet's standard.[1]

Standard of Retribution
The Standard of Retribution is one of the three Sacred Standards of the Dark Angels. The Standard is said to inspire the Dark Angels around it to fight on under any circumstances; offering no forgiveness to their enemies and striking out with righteous zeal.[1] It is tradition that only one of the three banners is carried into battle at any given time, whilst the other two are kept in the Great Hall in the Rock;[1] although it is recorded that all three standards were flown during the Second Mortis Gate Campaign.[2]

Standard of Sacrifice
The Standard of Sacrifices is an ancient Blood Angels battle standard, that was handwoven by the blinded mystics of Baal Secundus and is anointed in the blood of martyrs. As a result of this, the Standard radiates an aura of selfless heroism that inspires every Blood Angel near it.[1]

Standard of Tartarus
The Standard of Tartarus is a Battle Standard of the Blood Ravens Chapter. The mighty Gabriel Angelos is said to have carried this standard in battle against the traitor Isador Akios. The standard has come to represent triumph over adversity for the Blood Ravens.[1]

Standard of Typhon
The Standard of Typhon is a Battle Standard belonging to the Blood Ravens Chapter. The feral population of the planet Typhon Primaris has always lived in constant warfare with the Orks. This battle standard represents the conflict that has long bred able and hardy warriors for the Blood Ravens.[1]

Standard of the Emperor Ascendant
The Standard of the Emperor Ascendant is a Space Marine relic.[1] This Standard is woven from threads of adamantium and was made in the early days of the Unification Wars. Originally held at the head of the Emperor's personal guard, it is said that its constant proximity to the Emperor has imbued it with traces of his psychic power. Whatever the truth is, its presence is a constant inspiration to those loyal to the Emperor's cause, instilling them with vigour, valour, and determination.[1]

Standard of the Lost 113th
Standard of the Lost 113th is an heirloom of Cadia.[1] During the 12th Black Crusade, the valiant 113th Cadian Regiment stood against overwhelming Chaos forces on the Forge World of Gamanede. Despite the regiment's supposed curse, they fought with honour and held out for 12 days before falling on the 13th. Their standard was recovered and has been borne with pride ever since.[1]

Standard of the Unforgiving Hunt
Standard of the Unforgiving Hunt is a relic of the Dark Angels.[1] The Standard of the Unforgiving Hunt must forever fly whilst Fallen remain in the galaxy. Only Ravenwing members privy to the Inner Circle may carry this banner, for only they understand the weight it symbolizes.[1]

Stang Draak
The Stang Draak was a Grand Cruiser, that was a garrison ship above the capital world of Spetzghast. An ancient ship, that was the last of its line still serving in the Imperium, it had been relegated to being permanently docked in the Exchequer orbital tradestation, above the capital world[1a]. During a Ork/Genestealer invasion of the Spetzghasf system, the Exchequer was destroyed and the Stang Draak was able to break free of the wreckage.[1b] As the Ork armada began to bombard Spetzhast, the crew of the Stang Draak brought their guns to bare on an Ork Rok to defend the planet. Unfortunately, its inexperienced crew had only ever fired the ship's weapons on exercises or to salute the arrival of dignitaries and touring port admirals. Many of their shots missed despite the size of their target. As the Stang Draak kept firing on the Rok an Ork Space Hulk plowed into it, destroying it completely.[1b]

Excruciator
The excruciator is a collapsible torture device carried by all Inquisitors to extort information from the unwilling.[1a] It consists of a bundle of seemingly frail rods that telescope out into a spidery yet supremely strong device fitted with hoops. These are attached to the prisoner's extremities to hold them in place and facilitate their interrogation.[1b] The recommended Inquisition procedure is to induce extreme pain first of all, alongside one (or more) doses of the truth serum known as veritas.[1b] Inquisitor Jaq Draco was known to carry one such instrument, but he disliked using it and was glad to lose it after his duel with Zephro Carnelian on a daemon world of the Eye of Terror interrupted his questioning of Queem Malagnia, a mutant worshipper of Slaanesh.[1a][1c]

Excruciator Cannon
Excruciator Cannons are weapons pods mounted on Venomcrawler Daemon Engines. These weapons vent stored Warp energy derived from trapped Daemons, creating ear-splitting blasts capable of shredding enemy armor.[1]

Excruciator Kit
Excruciator Kits are devices used in the questioning of captured enemies of the Imperium, or in revealing to those who have turned away from the Emperor the nature of their sins. Each contains a dazzling array of blades, needles, chemicals, drugs, thermal prongs, neural links and other devices any explicator would need in his duties.[1]

Excruciators (Chapter)
The Excruciators are a Space Marine Chapter.[1]

Excruciatus
The Excruciatus or Chamber of Judgement is a special order within the Sisters of Silence. Acting as the de facto secret police of the Silent Sisterhood, these are their hunters and investigators. The Excruciatus are charged to root out, hunt down, and deal with not only hidden Psykers, but also those that harbor and aid them. The most basic rank of Excruciatus is known as Questora.[1] These specialists are selected from the ranks of the greater Sisterhood from individuals with highly attuned perception, quick wits, and unfailing purpose. Their work is not simply investigative, they are trained and equipped to carry out raids and tactical assaults against the most nightmarish of foes.[1] The most elite and feared of the Excruciatus are the Silent Judges. These individuals can identify the presence of a nearby Psyker, sift truth from lies, and when needed, force any under suspicion to spill their darkest secrets.[1] However, the order also operates pursuit experts known as Silent Furies and Questora infantry.[2]

Excruciatus Flamer
The Excruciatus Flamer is an Imperial Flamer and a relic of the Sisters of Silence.[1]

Excrutia Armatus
The Excrutia Armatus were a complex array of restraints and excruciation tools, that were used by the Sisters of Silence's Excruciatus, during the Great Crusade and Horus Heresy.[1]

Excrutiator
Excrutiators are ruthless torturers, that serve the Imperium's Ecclesiarchy. They are employed in the Probos Malefica testing, which determines whether someone is truly a Living Saint or instead an agent of the Chaos Gods.[1]

Excrutio
The Excrutio is a Deathwatch Strike Cruiser, which delivered a Kill-Team, led by the Librarian Zapherion[1b], to the planet Granica IV; currently being invaded by a splinter of Hive Fleet Leviathan[1a]. During the invasion the Excrutio was on standby[1b], as the Kill-Team took part in the defense of the laboratory of Lord Inquisitor Kluctmier. Kluctmier was nearly finished with a virus that would kill the Hive Fleet, when a large force of Tyranids attacked his laboratory[1a]. In the massacre that followed, the Lord Inquisitor and the forces defending him were killed; leaving Zapherion and two other members of his Kill-Team as the only survivors. Just as the Tyranids were about overrun the Kill-Team, the crew of the Excrutio teleported them to the safety of the Strike Cruiser.[1b]

Excubants
The Excubants are a Space Marine Chapter.[1]

Execrators
The Execrators are a Space Marine Chapter.[1]

Executioner
The Executioner is an Eldar Power Glaive carried by the Exarch of a Howling Banshee Squad. Wielded two-handed, the Executioner is capable of slicing an opponent in half with a single blow.[1][2] Another power weapon belonging to the Eldar, this weapon bearing the name Executioner takes many forms - that of a heavy spear, a rune-encrusted sword or a great black scythe. Whatever its form, it is one of the most deadly hand to hand power weapons.[3]

Executioner's Axe
The Executioner's Axe is a master-crafted Power Axe wielded by Astorath the Grim, High Chaplain of the Blood Angels. Its edge is so keen that it can slice through power fields. With this Axe, Astorath not only attacks the enemy, but, when necessary, ends the suffering of Battle Brothers who have succumbed to the Black Rage.[1]

Executioner's Mercy
The Executioner's Mercy is a Combat Shotgun belonging to the Blood Ravens Chapter. The most bloodthirsty warriors recruited from the planet Typhon Primaris have traditionally been inducted into a close-quarters role and equipped with Combat Shotguns. Hearkening to Chaplain Shedur's teachings, this weapon has delivered the merciful end of life to countless foes in the hands of skilled Scout Marines.[1]

Executioner's Voice
The Executioner's Voice is a ancient artificer boltgun, created sometime before the Horus Heresy.[Needs Citation]

Executioner (House Cawdor)
Executioners are grim killers, that are part of House Cawdor's inner circle and act as their Thane's red right hand.[1] They are charged with enforcing the will of the Cult of Redemption on believers and unbelievers alike, all while wearing concealing masks or heavy hoods. Only the Thane knows the Executioners' true identities, but they soon become recognized by Necromunda's population, for the means they use to mete out House Cawdor's will. Names such as the Headsman have become well known and strike fear into Cawdor's enemies, as well as any of the House's gangs the Executioners temporarily join. This is often done to both test the gang's resolve and to delver the Thane's punishments. Those chosen Cawdor gangs will have to face a trial of faith, and the Executioner's presence will test their true devotion to the Cult of Redemption. Being under the watchful eyes of an Executioner has the effect of filling the gangs with faith and fear, which makes them fight all the harder for House Cawdor.[1]

Lobon
Lobon was a Captain of the Ultramarines Legion, active during the Great Crusade.[1] By the Thoas campaign, Lobon was an officer of the Legion's 22nd Chapter (the so-called Nemesis Chapter). He was unusual for being one of the Chapter's only senior officers at that time to have been born on Macragge rather than Terra.[1]

Loc'tar
Loc'tar is a member of the Salamanders Chapter and an astartes pilot. Like all of the Salamanders pilots he bears the dactyl sigil over his right eye. Loc'tar piloted the Thunderhawk Caldera to Moribar for to allow Pyriel and Dak'ir to search for Nihilan.[1a] Due to storms the Caldera could not escape Moribars atmosphere until Dak'ir used his powers to burn away the storm.[1b]

Locasta Tactical Squad
Locasta Tactical Squad was a Tactical Squad of the 10th Company of the Luna Wolves/Sons of Horus Legion. Commanded by Sergeant Nero Vipus, Locasta was the Company's Third Squad.[1a]

Locator Beacon
Locator Beacons are portable signalling devices that include a teleport homer, broad-spectrum communicators, and geo-positional tracking. They are frequently carried by Space Marine Scout Bike Squads, where they are placed behind enemy lines.[1] When activated, the beacons provide detailed tactical information to the Marine force's headquarters, and allow for pinpoint reinforcement, via Drop Pod or teleportation, or for a coordinated deep strike offensive.[1] They also mark the spots for deployment of remote defenses, such as Tarantula Sentry Guns.[2]

Lock-Punch
A Lock-Punch is a piece of equipment frequently used by the Adeptus Arbites.[1] A simple two-handed cylinder with a salvaged grav-plate generator built in, the lock-punch is designed to quickly disable door locks. The user presses the cylinder against the lock and triggers the plate, which generates a localized maelstrom of gravitic energies that tear the lock (or occasionally the entire door) apart. The user must be wary, however, as the temperamental mechanism may backfire and throw the user across a room—or into the ceiling. The most common form of the lock-punch is crafted from stolen grav-plating found in long forgotten corridors of Hive Subrique. It is rumoured that the entire Hive was built on the remnants of a Rogue Trader’s vessel, but more level heads point to deep sea pressures as a reason to install grav-plates deep within the Hive’s infrastructure.[1]

Lockjaw
Lockjaw is an Ork Mekboy.[1] Hailing from the world of Scarlex VI, Lockjaw was a crewman aboard a Great Gargant until it was destroyed by a Warlord Titan. The Gargant's destruction hurled Lockjaw through the air, inadvertently fostering in him a passion for dangerous acceleration. He subsequently wired himself into a Kustom Boosta-Blasta, mowing down victims in high-octane carnage.[1]

Lockshield
A Lockshield is a piece of equipment frequently used by the Adeptus Arbites.[1] The Arbites commonly make use of heavy, ceramite shields during operations of all types. These are rectangular plates, worn on one arm, which are typically equipped with a heavily armoured viewport that offers protection to the operator. The Synford “Lockshield” is a relatively standard example of the type, but with one unusual and defining feature.[1] The lockshield, like most Arbites shields, is designed with an armourglass viewport and a firing port through which a basic or pistol weapon can be fired without penalty. It also contains a powered vox-hailer linked to the vox-torc of the most senior Arbitrator present, allowing that officer to rebuke and remonstrate over even the most deafening racket. It contains mag-strips on both sides, which enable prisoners to be secured directly to the shield by Magnacles. Its most unusual feature is its ability to lock solidly with adjacent lockshields to create an armoured wall behind which Arbitrators can advance as a unit.[1]

Locrus
Locrus is a Forbidden World of the Imperium.[1a] Locrus lies near the edge of the Warp Storm known as the Perfidian Gap, where the Warp is able to bleed into reality. It was chosen to be colonized by the Imperium long ago, but some substance in Locrus' rocks has driven every colonist insane and each each attempt has ended in madness and death. The Inquisition have since declared it Quarantinus Extremis, and have tasked the Dark Angels Chapter with guarding its borders.[1a] Such was the seriousness of their charge, that when Grand Master Azrael received a distress call from an Explorator team, excavating ancient colony ruins on the surface, he responded with deadly force. When Azrael's taskforce arrived however, they found no trace of the Explorator team, only finding their abandoned encampment. As the taskforce secured the area, they were suddenly attacked by Daemons who, due to Locrus' location near the Perfidian Gap, were able to breach the Warp in large numbers.[1a] A bloody massacre befell the Dark Angels, with only the Daemons being unable to maintain their grip on reality, and being sent back into the Warp, saving Azrael and the remnants of the taskforce from being wiped out.[1b]

Locus
The Locus is a type of austere and mysterious Genestealer Hybrid that serves as bodyguard to their Cult's Magus or other senior leaders.

Locus Blades
Locus Blades are swords used by Genestealer Cult Locuses. They keep these weapons sheathed on their back, drawing them in an instant when needed. The blades are capable of cutting through nearly any type of armor.[1]

Locust
A Locust is a light fighter-plane used by the forces of Chaos, possibly locally-made. It is also equipped with vectored engines for sharper manoeuvres.[1]

Locust (Hive Fleet)
Locust was a Tyranid Hive Fleet. In 945.M41, the Hive Fleet largely wiped out the population of Ulmor before the arrival of the Ultramarines. In the subsequent Battle of Ulmor, the Ultramarines drove back Locust's hordes.[1]

Locutarus
Locutarus were specialized troops used by the Ultramarines during the Great Crusade and Horus Heresy. These elite troops were maintained by most Chapters within the Legion in small numbers for use in vanguard and strike operations. Each Locutarus had been selected from Assault Squad veterans.[1] During pitch battles Loctarus Storm Squads were often held in reserve, being deployed by their commanders only at the perfect moment of attack. They were very well equipped for this role, utilizing artificer-wrought Power Swords.[1]

Lodius
Lodius is a planet in the Sabbat Worlds Cluster, held by Chaos.

Loell
Loell was a Guardsman of the Tanith First and Only regiment.[1] In the assault on Cirenholm, Loell was the loader of a heavy weapons team, manning an autocannon alongside Surch. When the Tanith were ambushed by Blood Pact cultists, Loell was wounded but Trooper Cown took his position on the cannon.[1]

Loffengar
Loffengar is an Ordo Xenos Inquisitor of the Askellon Sector. He believes any Imperial who can look upon, or even think, about Xenos without revulsion are just as damned as they are.[1]

Loft-city
Loft-cities are floating city-structures used on some Imperial worlds to house citizens above the ground, generally in cases where conditions near the ground are inimical to human life.[1] Notable planets that feature loft-cities include the Oceanic Mining World of Stratos.[1]

Logan
Logan was a primaris psyker of the Astra Militarum active in the late 300's.M41. He served alongside Maldon as one of the primaris psykers attached to Battlegroup Kalidar.[1]

Logan's World
Logan's World is an Imperium world[1] located in the Eye of Terror.[2b] Upon its waterless and barren surface live human and Orks sometimes fighting with each other for scarce resources sometimes cooperating for survival in the planet's hostile environment.[2b] It is known that renegade Myron Jubalgunn visited this planet in concert with a dangerous xenos of unknown origin. Citizens of Logan's World were warned about this threat by Inquisitor Toulon Hess, though it is unknown what consequences this had.[2a]

YT-9
The YT-9 is a troop transport vehicle, used by the Astra Militarum.[1]

Yabi-Yabi
The Yabi-Yabi are known as a species that has joined the Tau Empire. They are a space-bound race.[1]

Yael (Tanith)
Yael was a Trooper of the Tanith First and Only who served in the regiment's Seventh Platoon under Sergeant Lerod.[1]

Yaelindra
Yaelindra is the Archon of the Dark Eldar Kabal of the Blackened Tear.[1] A noted expert in the art of Shaimesh, in 724.M36 she poisoned the entire Imperial Hive World of Tybor III. She was then granted a boon by Asdrubael Vect, taking a spire for her own in High Commorragh, founding the Cult of the Lhamaea, and training an army of deadly courtesan warriors.[1]

Yafrir
Yafrir was a Master of the Angels of Absolution who led the Chapter's assault against The Faithless in the later stages of the Siege of Vraks. Operating under the orders from Supreme Grand Master Azrael to capture Arkos and bring him back to The Rock, Yafrir was aided by Interrogator-Chaplain Belphegor. At the height of the fighting against The Faihtless, Yafrir met their leader Arkos in single combat. Arkos overwhelmed the Master with a Daemon Blade, ripping open half of his face. Arkos delivered the final blow by slashing him across the chest, then gunned down Yafrir's Battle-Brothers who attempted to come to his aid. Fortunately for the Unforgiven, Belphegor managed to defeat and capture Arkos shortly after.[1]

Yaghterai
Yaghterai was a Stormseer of the White Scars.[1] He accompanied a force of around fifty White Scars, led by Xin-Myang Khan aboard the Strike Cruiser Wings of the Eagle, to the planet Haeleon in pursuit of a World Eaters warband led by Khârn the Betrayer.[1] In the ensuing conflict, he clashed with Khârn himself and was slain.[1]

Yaharn
Yaharn is an Imperial Navy Admiral, who serves in the Octarius Sector.[1]

Yahkee
Yahkee is an Imperium world that was saved from an unknown disaster due to the actions of the Raven Guard Kayvaan Shrike.[1]

Yamnan
Yamnan is an Imperial Feudal World.[1]

Yamnin Volunteers
The Yamnin Volunteers are an Imperial Guard Regiment. They are known to have saved 103 planets and purified 69,203,669 impenitents.[1] They took part in the Haephos Containment[2].

Yannik Mosweald
Yannik Mosweald is the Tempestor Prime of the 44th Alphic Centaurs, who serve in the Indomitus Crusade's Battle Group Erastus.[1]

Yannis
Yannis was a Blood Vipers Epistolary, who was among the Chapter's strike force that fought the Tau, during the Psychic Awakening. Their battle unknowingly occurred on a Genestealer Cult infested world, though, and after the Tau were defeated, the strike force was swarmed by the Cultists. Yannis was then killed in a psychic attack by a Genestealer Magus and the Blood Vipers were forced to retreat soon afterwards.[1]

Yanor
Yanor was a Sergeant in the Lamenters Chapter, who died fighting the Tyranids on Malvolion; as his Battle Brothers fought to save the doomed planet.[1]

Yansar
Yansar is a Primaris Apothecary of the Reborn Chapter, who serves in Tetrarch Felix's Chosen of Vespator Honour Guard.[1]

Yar Umbra
Yar Umbra is a void-born Necromundan Bounty Hunter who was forced to take up the trade after he was intentionally marooned on Hive Primus by a deck master of the chartist vessel Halcyon Dawn. This was done to Yar for some unknown infraction, which some say was cantered around what he hides the beneath the hood he always wears. Now left embittered by his abandonment, Yar yearns to return to the Halcyon Dawn and works as a bounty hunter, in the hopes of saving enough scrips to obtain passage on a vessel, and then begin tracking down his former home. In the meantime, Yar has found that though he despises his planet-bound existence, he is very much at home in the confined tunnels of Necromunda. The stinking depths of a hive are similar to those of a void ship, and since he is equipped with with enviro-filters and gas-plugs, Yar is well-protected from local hazards. Darkness is also an environment Yar knows well, and with his custom maw-patter long las, even a flicker of movement is enough for the void-born sniper to bring down his prey.[1]

Yarant
Yarant III[2] is an Imperial world, located in the Segmentum Solar.[1]

Yarch
Yarch was a Trooper of the Tanith First and Only.[1] He was killed in action on Verghast by a Zoican soldier when the regiment was deployed in the Siege of Vervunhive.[1]

Yardan
Sir Yardan is a Freeblade Knight, who pilots the Knight known as the Manifest Fury. He has joined forces with a Vostroyan Firstborn Imperial Guard Regiment, having sworn an oath of loyalty to them after they came to his aid in battle.[1]

Yardeen
Yardeen is an Imperial Fortress World.[1]

Yarepili Cozahqui
Yarepili Cozahqui is a Captain in the Obsidian Jaguars Chapter. He is currently among its forces, that are defending the besieged Pankallis Sub-sector.[1]

Chaeros
Chaeros is an Industrial World of the Imperium that was invaded by Abaddon the Despoiler's forces during the 13th Black Crusade.[1] Imperial forces escaping Cadia's destruction would later arrive in the Agripinaa System, however, and they fought the invaders. Among them was the Cadian General Isaia Bendikt and, after the System was cleansed, he declared Chaeros was to be renamed as New Cadia. However, it is not known if the Imperium accepted his renaming of the world.[2]

Chaff Launcher
Chaff Launchers or Decoy Flare Launchers are a type of countermeasures systems on certain Imperial aircraft and vessels.[1] These devices launch heat-emitting flares or chaff in order confuse incoming fire. It uses so much material however, that there is only enough on board for one firing .[1]

Chagan (Squad)
Squad Chagan was a Tactical Squad of the White Scars 3rd Company. It was part of Task Force Nomad during the Hunt for Voldorius.[1]

Chagris Incusion
The Chagris Incursion was a battle at an unknown date between the Eldar and forces of Chaos. During the battle, an Eldar skyhost known as the Lileath's Blade, despite only numbering four Nightwing fighters, managed to destroy sixty-six Chaos Hell Talons in a week without a single loss.[1]

Chain Flail
Chain-Flails are melee weapons by utilised Dark Eldar Talos Pain Engines. They can scissor even an Ogryn into bloody chunks.[2]

Chain Flail (Imperial)
Chain Flails are a two-handed melee weapon that combines the indiscriminate lethality of a chainsword with the savagery of a flail. Utilising a solid grip with a trigger attached by various adamantine cables to a whirring head lined by four parallel rows of voracious teeth, when wielded improperly, the weapon is as likely to inflict terrible wounds upon its wielder as it is to any foe. It is clear to any observer that the wielders possess utterly no fear of death making the chain flail a preferred tool of those whose faith in the Emperor is unbreakable and unquestioning.[1]

Chain Glaive
Chain Glaives, also known as Chain Halberds, are a rarer type of Imperial or Ork Chain Weapon that combines the reach of a poleweapon with the gnashing fury of a chainbladen. These weapons come in a startling variety based on the sundry forge worlds and eras in which they were manufactured, but all are extremely deadly.[1][5] Favored by the World Eaters and Night Lords, these are spear-like weapons with a double-edged Chain Blade attached to its end. They are used as either a slashing or thrusting weapon, with the long reach and lighter chain blade making it useful for quick strikes and maneuvers.[1] In the Night Lords Legion Chainglaives were a weapon of choice among the Commanders and Sergeants.[3] The weapon is also used by certain Astra Militarum Rough Rider formations.[5]

Chain Hammer
Chain Hammers are large, normally two-handed, weapons which combine the striking power of a great hammer with the ripping action of a chain weapon. The club-like head has multiple rows of spinning teeth to tear apart flesh pulped by the initial impact. These weapons typically require increadible strength to lift, let alone wield it in combat.[1] Chain hammers are known to be used by orks[2] and the pit brutes of Kurse in the Screaming Vortex.[1] Powered versions capable of splitting Power Armour were also wielded by the Accusators of the Black Judges.[3]

Chain Knife
Chain Knifes are known by a multitude of different names including Chain Blades, Chain Daggers, Buzz Blades, Vibro-Blades and Chain Rippers. They function as scaled down versions of the chainsword, being concealable and giving their user a literal edge in knife fights. Ranging in size and profile from a wide dirk to a short cleaver, it is the smallest chain weapon available. Powered by a compact internal power cell, once activated, the chain teeth start rotating at extremely fast speeds, so much so that a mere glancing blow from a chain knife can easily rip a man’s flesh open. A stabbing wound can inflict massive tissue damage, accomplishing in one blow what would require scores from a traditional knife, allowing a wielder to literally disembowel a foe with but a single wellplaced thrust.[1][2][3][4][5] The chain knife see's common use amongst Hive World gangers from the infamous shredder gangs of the Sibellian underhive to the fighting cages of Malfi. On Landunder, the weapon is infamously the province of the labour gangs that control the docking airlocks of the eight cities, who are notorious for quelling dissent with a single ragged cut to the belly, the art of which is to leave the victim screaming as long as possible before death.[1]

Chain of Zeal
The Chain of Zeal is a Devotion Chain of the Black Templars. It secures the Marine's weapon and armour with a permanent weld that lasts as long as the he serves. Because taking off a gauntlet with the chain still attached is a shameful act that entails great dishonour, the wearer of the Chain of Zeal must keep his armoured glove donned and weapon in hand every minute for the rest of his days. Should the chain and weapon be forcibly removed, they can only be re-affixed through a ceremony performed by a Black Templars Chaplain.

Chain weapon
Chain Weapons are close combat weapons which utilize a cutting chain mechanism (similar in principle to a chainsaw) along the length of the striking edge. They are most effective in assaults against lightly armoured targets and are generally used in wide sweeping attacks to make full use of momentum for maximum impact and cutting strength. Several armies make use of Chain Weapons, including the Imperial Guard, Space Marines, Orks, Chaos Space Marines and Eldar.[Needs Citation] Occasionally they are used as an attachment to another weapon; a small chainblade can sometimes be used as a form of bayonet attached to a ranged weapon to aid in close combat.[Needs Citation]

Chainaxe
The Chainaxe is a type of Chain Weapon.[1]

Chainbreaker Lance
The Chainbreaker Lance is a battleforce of Imperial Knights, that is led by the Freeblade Hekhtur Cerberan.[1]

Chainfist
The Chainfist is a variant of the Power Fist, a weapon often used by the Adeptus Astartes.[1] The chainfist is created when a power fist has a small chainsword attached to it, the size of a large bayonet. This is also covered by the energy field, and is used to carve through armored bulkheads and such. It can also be used quite effectively in close combat, punching through even Terminator armour. Like the power fist, the chainfist is most often used by the elite of the Space Marines, often in conjunction with Terminator armour. Also, like its relative, the chainfist is slow and cumbersome, meaning the user will usually get hit first simply bringing it to bear, and again if he misses.

Chainhook
Chainhooks are weapons used by members of Dark Eldar Wych Cults and are swung in vicious arcs that are almost impossible for their opponents to defend against.[1]

Chains of Judgement
The Chains of Judement was a prison barge in service to the Inquisition.[1a]

Chainsabre
Chainsabres are unique weaponry used by Striking Scorpion Exarchs. These Chainswords are paired with ancient gauntlets which incorporate twin-linked Shuriken Pistols. Exarchs who use these weapons train to wield two of them at once, allowing them to level an unrelenting storm of attacks upon their opponent.[1]

Vitus Salicar
Vitus Salicar was a Captain of the Blood Angels Legion during the Great Crusade and Horus Heresy.[1] The commander of the 16th Company, shortly before the Heresy Salicar was made commander of the Blood Angels detachment on Molech. In the ensuing Battle of Molech, Vitus Salicar battled traitor forces and faced the Red Angel. Salicar resisted the Red Thirst and the Red Angel's temptations, driving his Power Sword through his own skull.[1]

Vityris
Vityris is a Mining World and Death World.[1] The miners of the planet dig crystalls from the surface. The planet was attacked by the Dark Eldar of the Kabal of the Forked Tongue and all of citizens were enslaved. The Space Wolves later descended on the planet and killed all the intruders.[1] One of the features of the planet are so-called 'shard-devils' — swirling towers of rock and crystal debris that are stirred to life by columns of superheated air and spit shards in all directions.[1]

Vivica Sautine
Vivica Sautine was a Lieutenant of the 57th Armoured Regiment of the Perlian Planetary Defence Force during the Siege of Perlia in 929.M41.

Vivisection Gage
Vivisection Gages are a tool used by Deathwatch Techmarines and Apothecaries, especially those affiliated with the Magos Biologis, mainly used to maintain the ranks of Deathwatch Servitors.[1] Common in the forges and laboratories of the Techmarines in Watch Fortress Erioch, the vivisection gage is an elbow-length gauntlet composed of tightly interlocking plates of adamantine and ceramite. The hand itself contains augmentation similar to that of a cybernetic hand, and the fingers contain a number of laser cutters, bio-solvents, auto-injectors, shears and flensing instruments. While designed as a medical or scientific device, the vivisection gage can also be used as an extremely efficient interrogation device as well.[1]

Vivithrex Kharavyxis
Vivithrex Kharavyxis is the current Nightingale of the Kabal of the Midnight Hunt, having risen up its ranks through ample demonstration of her heartless methodologies and many, many assassinations. Her single-mindedness, brutality and ruthless cunning are renowned even amongst the sadistic and cruel denizens of Commorragh and Kharavyxis uses the Midnight Hunt to pursue her nefarious goals.[1]

Vivvo
Vivvo was a Guardsman of the Tanith First and Only regiment.[1]

Vixu
Vixu was a Space Marine of the Soul Drinkers Chapter. He served as part of Squad Kallis, wielding the squad's flamer.[1]

Vlachek
Vlachek was a corrupt ruler of Molov, who was overthrown by Redemptor Kyrinov.[1]

Vladimir Pugh
Lord Vladimir Pugh was a Chapter Master of the Imperial Fists.[3a] He was a stern man and did not distance himself once a crusade was launched. He liked leading his troops in battle instead of sitting at the rear. Whilst not a particularly inspirational leader, Vladimir Pugh was as meticulous a planner as any Chapter Master in the Imperial Fists' history. He had his taste buds excised as a penance because he lost a hundred and seventy Marines in one terrible action (and also because the Emperor in his current state cannot taste, smell or touch).[Needs Citation] Pugh was once offered a seat on the High Lords of Terra but did not believe himself worthy of such an honor. A man of great honor and modesty, only a select few of the Imperial Fists know that not all of the Chapter Master's scars were not wounds earned in battle, but bodily mortifications inflicted by Pugh's own hand, each one carved in memory of a Battle-Brother lost under his command.[3a] In 970.M41 Pugh was slain battling Tyranids deep within a crashed Space Hulk in the Infestation of Drashin. First Captain Darnath Lysander was nominated to succeed him, but refused the honour. Instead, Vorn Hagen became the next Chapter Master. [3b]

Vlokarion
Vlokarion was an infamous Dark Eldar Haemonculus of Commorragh, said to be second only to Urien Rakarth in accomplishments.[1]

Vlorlath Srader
Vlorlath Srader is an Imperial world of the Coronid Deeps region of space.[1a] A small independent world with a temperate climate, it was established in 926.M30 during the Great Crusade. It is part of the Manachean Commonwealth.[1a]

Vocane
Vocane was a Guardsman of the Seventh Urdeshi Storm-troop active during the Sabbat Worlds Crusade.[1] In the course of the assault on Cirenholm, the Seventh Urdeshi was caught in an ambush by soldiers of the Blood Pact. Vocane was killed in the attack, being disembowelled by an enemy cultist.[1]

Vodden
Vodden was a Captain of the 13th Valstadt Armoured. Active in late M41, he served as Colonel Kessen's second-in-command.[1]

Vodha Bloodprice
Vodha Bloodprice was a World Eaters Chaos Lord who led a warband known as the Skullhunt into the never ending violence of the Octarius War, between Hive Fleet Leviathan and the Ork Empire of Octarius, which he believed had drawn the eye of Khorne. Vodha was later proven correct when, after offering eight thousand skulls collected during the War to the Blood God, the Chaos Lord ascended to Daemonhood just as he killed a towering Hierophant, with the great axe of the fallen Ork Warlord Magza da Kollossus.[1]

Voeder Lenck
Corporal Voeder Lenck was a non-commissioned officer of the Cadian Shock Troops, and the commander of a Leman Russ Exterminator tank during Operation Thunderstorm on Golgotha.

Voice of Fury
Voice of Fury is a Typhon Heavy Siege Tank of the Imperial Fists Space Marine Chapter.[1] This vehicle took part in the Siege of Balle Alpha. Since its first appearance in the mid-M37 it has borne a large numeral VIII on its hull. The designation and significance of this symbol is unknown but it has remained upon the Voice of Fury since that time and is re-apllied after every campaign or battle as a matter of tradition.[1]

Voice of Lorgar
The Voice of Lorgar is a title given to a Word Bearers Chaos Lord, who speaks with the authority of the Traitor Legion's Daemon Primarch, Lorgar Aurelian. When he commands, other Word Bearers follow the Chaos Lord without question or hesitation.[1]

Voice of the Emperor
The Voice of the Emperor was a mysterious figure who was instrumental in spreading anarchy and discontent in the prelude to Abaddon the Despoiler's Thirteenth Black Crusade.[1]

Void-Cacaradon
The Void-Cacaradon are a feared non-sentient Xenos species, that are dangerous predators. The Imperium has declared the species to be too hazardous to be allowed to live and has the Void-Cacaradon destroyed wherever they are encountered.[1]

Blood's Wake
The Blood's Wake is a World Eaters Cruiser that took part in the Pyrus Reach Conflict.[1]

Blood-drinker Talisman
The Blood-drinker Talisman[1] is a sentient[2], rune-etched ruby that is a Hellforged Artefact of Khorne and has an endless appetite for gore.[1]

Blood Angels
The Blood Angels, originally known as the Revenant Legion[44c] were the IX Legion of the original Space Marine Legions under their Primarch Sanguinius. They are particularly well known for their bloodthirsty nature in battle. They are also one of the most long-lived Chapters, and have a refined aesthetic sense.[1a]

Blood Angels: The Complete Rafen Omnibus
Blood Angels: The Complete Rafen Omnibus is an anthology by James Swallow, it collects the entirety of his Blood Angels series.

Blood Angels: The Second Omnibus
Blood Angels: The Second Omnibus is a collection in the Blood Angels series by James Swallow.

Blood Angels Armoury
The Blood Angels Space Marine Chapter generally utilise the same wargear as other chapters. However they, and their succesor Chapters, do have access to some unique equipment.

Blood Angels Painting Guide – Sons of Sanguinius
Blood Angels Painting Guide – Sons of Sanguinius is a painting guide from Games Workshop which explains how to paint the Blood Angels army and describes some of the background of this Space Marine Chapter.

Blood Axes
The Blood Axes are an Ork clan known for fielding many back-stabbing Kommandos. Their clan symbol is two crossed axes.[2]

Blood Biter
The Blood Biter was a Chainsword of Carnac Commodus, Arch-Centurion of the Astral Claws Space Marine Chapter. It was an ornate and unusually powerful chain-blade captured as a prize of war from the heretek renegades that haunt the Vysos Rapids within the Maelstrom.[1]

Blood Brotherhood
The Blood Brotherhood are a World Eaters Warband.[1] In battle the Warband will seek out the strongest foes, in order to anoint their weapons in their blood.[1]

Blood Chalice
The Blood Chalices are chalices that contain the essence of Sanguinius.[1a] It is said that the very first Blood Chalices were given to the Sanguinary Priests by their Primarch.[1b] Lost through war and catastrophe over the centuries, only a handful of Blood Chalices now remain; they are only entrusted to the most faithful and deserving members of the Chapter. However, fragments of destroyed Chalices are worked into the Nartheciums of the Blood Angels' Sanguinary Priests.[1b] A Battle-Brother may drink from the Blood Chalice, removing any fatigue, damage or wounds (though not restoring lost limbs or other permanent injuries). Only Sanguinary Priests are ever entrusted with a Blood Chalice.[2]

Blood Claw
Blood Claw (or Blooded Claw[6]) is the first and lowest rank in the Space Wolves chapter, to which initiates are assigned after completing their basic training. Unlike Codex Chapters, which assign Neophyte Space Marines to begin their combat service as Scouts, the Space Wolves employ Neophytes as assault troops, allowing them to vent their youthful enthusiasm and lust for battle on the enemy.[1a]

Blood Crozius
The Blood Crozius is an ancient Crozius Arcanum that was wielded by the first Reclusiarch of the Blood Angels. After his death, it was handed down to Reclusiarch to Reclusiarch — until the death of Raneil, who was killed in an attack fueled by the Warp. With his death, the Blood Crozius was declared tainted and cursed by the Blood Angels Chapter and is now only wielded by the doomed Death Company Chaplain Lemartes.[1]

Blood Crusade
The Blood Crusade was a major offensive by Khorne across the Galaxy in the late 41st Millennium.[1a]

Blood Crusader
The Blood Crusader is a Battle Barge in the Blood Angels Chapter.[1a] It was under the command of Captain Ubaldo in M42, when it intercepted a plea for aid from the Forge World Gorgonum[1b]. Though the damaged Battle Barge and Ubaldo's battered forces were returning to Baal, to undergo repairs and recover after completing a successful campaign[1a], the Captain immediately went to aid the Forge World. When they arrived, the Blood Angels saw that the gargantuan Space Hulk Forsaken Doom, was on a collision course with Gorgonum. A plan was made to destroy the Space Hulk[1b], by placing a series of Melta-bombs near energy cores in the Forsaken Doom[1c], while the imperiled Forge World agreed to begin repairing the Blood Crusader. However due to the losses suffered in their previous campaign, Ubaldo was only able to assemble a single Terminator Squad for the mission[1b]. Led by Sergeant Tahariel[1b], the squad was able to destroy the Space Hulk, with the aid of Lexicanium Hagios and Inquisitor Jost von Marburg.[1d]

Blood Cult
Blood Cults are types of Chaos Cults that worship Khorne, the Blood God. These Cultists gather in backrooms and secret slaughter tunnels beneath crowded streets, plotting murder and bloodshed in Khorne’s name. Given the terrible nature of many Imperial worlds, however, locals often barely notice increases in violent crimes, missing persons, and gory dismemberments, allowing Blood Cults of Khorne to flourish below the rot of society. The members of these cults have many different reasons for joining together. Some have seen a friend die in a bar fight. Others have lost their families in Adeptus Arbites raids.[1] There are even those who fight for sport because they enjoy the feeling of fists shattering jawbones. All these reasons and more can set a man on the path toward Khorne. Vengeance and combat are intoxicating to those predisposed to revel in them. This feeling drives individuals to want more, to be strong enough to topple greater foes, and to seek the power necessary to do so. No matter the reason that brings them together, when these individuals find each other, they are united by a common desire. They wish to kill, offering blood and skulls in exchange for power and retribution, and Khorne has much to offer them in the bargain.[1]

Pegasus AAV
The Pegasus Amphibious Assault Vehicle is an imperial armored transport based upon the Chimera.

Pegasus Command Vehicle
The Pegasus Command Vehicle is a reconnaissance HQ vehicle for the Imperial Guard.[1] The Pegasus Command Vehicle [2] is a variant of the Pegasus that allows Imperial Guard Commanders to move with great speed to any part of a battlefield where their presence is required. This is especially important when commanding large numbers of tanks. Pegasus Command Vehicles are lightly armed and armoured. It is crewed by one driver, one gunner, and one officer.[1] The Pegasus Command Vehicle functions in a manner akin to a mobile command HQ. It is equipped with specalised fire control and communication equipment, being able to call in artillery barrages. In addition to the comm-link the Pegasus Command Vehicle is equipped with sophisticated sensors, movement/heat detectors, and other surveillance equipment.[1] It is armed with a hull mounted Heavy Bolter or Heavy Flamer with a 90 degree field of fire.[1] Additionally the Heavy Bolter cab be equipped with a targeter. Additions include Auto-launchers carrying Frag Grenades, Blind Grenades, or Frag Defender rounds.[1][2]

Pegasus Sector
The Pegasus Sector is an Imperial sector in Segmentum Solar.[1]

Pelager
The Pelagers, also known as Homo Sapien Oceanus, are a recognized strain of Abhuman within the Imperium.[1] Often hailing from worlds which are entirely underwater, Pelagers have the ability to breathe almost any liquid, and live under pressures which would crush any standard human, as well as standard pressures. They are possessed of iron-hard muscle, gills, scales, and are not dissimilar to an ogryn in size. [2]

Pelagor Marner
Pelagor Marner was a Lance-Decurion of the Dark Angels' Firewing and a member of the Legion's 52nd Chapter of the First Host, during the Horus Heresy.[1]

Pelega
Pelega is a legendary Grey Knights Captain[1] who led two Brotherhoods of his Chapter against a large force of Daemons[2] in the Godjera Incursion.[1]

Pelegeron IV
Pelegeron IV (also known simply as Pelegeron) was a Mining World of the Imperium, located in a region known as the Pelegeron Cluster.[1]

Pelegeron System
The Pelegeron System is a star system of Imperial space, located in a region of the galaxy known as the Pelegeron Cluster.[1]

Pelgor Bloatfiend
Pelgor Bloatfiend is a Death Guard, Lord of Contagion.[1]

Pelhnagror
Pelhnagror was the Chapter Master of the Red Wings, during the Devastation of Baal and was among the severe losses they suffered against Hive Fleet Leviathan.[1]

Pelius
Pelius is a world of the Imperium.[1] The planet originally held the Space Wolves relic known as the Fist of Russ, in the Temple of the Storm Wolves. Xenos would later raid the temple, stealing the Fist. Its location has been unknown to the Space Wolves, ever since.[1]

Pelius (Apothecary)
Pelius is an Apothecary in the Ultramarines Chapter.[1]

Pella
Pella was Planetary Governor of the world of Donia and father of Lord Commander Solar Macharius.[1]

Pellas Mir'san
Pellas Mir'san, Captain of the Salamanders 2nd Company, served the Chapter for nearly two centuries, making him one of the oldest members of the Salamanders. For one hundred and fifty years, he held the rank of Captain. Due to his age, his black skin and burning red eyes have both dulled to an ashy grey and deep crimson, respectively. Also due to his age, he was given the title the "Winter Blade" by his fellow Battle-Brothers. A skilled swordsman, Pellas Mir'san is a former winner of the famed Trial of Blades. From his forge, Pelas has produced some of the finest power swords in the history of the Salamanders. Age has not slowed his blade and experience from his countless campaigns has given him an even greater understanding of swordplay. In the Badab War, Pellas quickly became the voice of reason and experience, guiding the other commanders in the conflict[1]. Sometime in his career, Mir'san was part of a Salamanders strike force that went to aid the besieged Imperial Navy base Thrastos from an attack by Warboss Borzog. When the strike force neared the base, however, a hidden Ork fleet emerged nearby and attacked the Salamanders. The outnumbered strike force was then forced to fight their way clear of the ambush, but dozens of their Battle Brothers were slain by the Orks. Mir'san is among those that survive and he vows to take revenge against Borzog.[4] More recently, Pellas led a Salamanders demi-Company in the Talledus War.[5]

Pelleas
Pelleas was an Assault Marine of the Imperial Fists Chapter, serving in a squadron led by Sergeant Cranach.[1]

Pelleon
Pelleon was a Lord Commander of the Emperor's Children Legion, who died during the Great Crusade. After his death, a statue was made in his honour and displayed within the Gallery of Swords, on the Strike Cruiser Andronicus. However after the Emperor's Children fell into the Chaos God Slaanesh's grasp, the statue was defaced and mutilated by the now corrupted Legion.[1]

Pellucida IX
Pellucida IX is a Mining World in the Calixis Sector, home to the Mechanicus Demsene.[1]

Pelon
Pelon was the manservant to Marcus Valerius, commander of the Therion Cohort during the Horus Heresy. Notably, he was a follower of the Lectitio Divinitatus, believing the Emperor of Mankind to be a God.[1]

Balur Crusade
The Balur Crusade was an Imperial Crusade in 944.M41 led by Lord Macragge Marneus Calgar, who was elected to lead the Space Marine force against worlds along the Eastern Fringe. Operations began the scouring of the Ork World of Balur and ended with the devastation of Boros.[1]

Balur Secundus
Balur Secundus was the site where an Eagle Warriors strike force was ambushed and nearly wiped out in 919.M41. This occurred while they fought Feral Orks infesting the world's primary continent and the only survivor was Veteran Sergeant Nzahan. However he was later placed within a Contemptor Dreadnought, due to his injuries.[1]

Balus Karath
Balus Karath is the Company Champion of the Novamarines Third Company.[1]

Balzac
Balzac is an Imperial world, located in the Chinchare sub-sector of the Segmentum Obscurus.[1]

Balzropht
Balzropht[1a] is a Slaanesh[1a][2b] Emperor's Children[1b][2a] Daemon Prince[1a][2b], who took part in the Siege of Malogrim Hive[2a] and the Pyrus Reach Conflict.[1a]

Ban Daur
Captain Ban Daur was once an officer in the Vervun Primary PDF of Vervunhive on the planet Verghast, who became a senior officer in the Tanith First and Only Imperial Guard Regiment after the Chaos invasion of Verghast.[1a][1d][2a] Captain Daur has remained an essential and stable part of the regiment's command cadre through several difficult campaigns and associated changes to the regiment's organisation. Considered the fourth officer of the regiment for some years, Daur has apparently been sidelined in recent times by the reorganisation of the regiment. He has been replaced as senior Verghasite officer by Major Kolea, who was also promoted above him in the ranking tree of the regiment, and also superseded by Major Baskevyl, senior Belladon officer.[Needs Citation]

Ban Lo Kism Verkerigen
General Ban Lo Kism Verkerigen was an officer of the Paragonian Regiments active in early M41.[1a][1b] He had overall command of the Paragonian Regiments deployed in the Kalidar War.[1b]

Bane's Landing
Bane's Landing is a sparsely populated world of the Imperium, lying on the rim of the southern Galaxy. It is most notable for being the scene of the Battle for Bane's Landing between the Crimson Slaughter and Dark Angels 5th Company in late M41.[1]

Bane's Landing System
The Bane's Landing System is a System of Imperial space.[1]

Bane-Sidhe
Bane-Sidhe was a Warlord Battle Titan of the Legio Invigilata.[1a] It took part in the Third War for Armageddon as part of a battle group commanded by Princeps Majoris Zarha Mancion which was committed to the defence of Hive Helsreach against an invading ork horde. At the time, Bane-Sidhe was commanded by Princeps Amasat.[1a] Following the destruction of the battle group's lead Titan, Stormherald, and the death of Princeps Zarha, Amasat led the withdrawal of Invigilata's forces from Helsreach. While retreating into the Ash Wastes, the remains of the battle group encountered Forge Master Jurisian, who had hijacked the Ordinatus Armageddon and was piloting it towards Helsreach. Amasat, though enraged by what he perceived as brazen tech-heresy, agreed to turn back towards the city and provide an escort for Jurisian.[1a] Amasat used Bane-Sidhe to divert the attention of the Ork Gargant Godbreaker. Although Bane-Sidhe was destroyed by this action, its sacrifice lured Godbreaker away from the Temple of the Emperor Ascendant and allowed Jurisian to destroy the Gargant with the Ordinatus Armageddon. The Titan was later rebuilt and a mural was added to its heraldry to commemorate its actions in Helsreach.[1b]

Bane (Chaos Lord)
Bane is a World Eaters Chaos Lord, who commands his own Warband. His fellow Chaos Lord Cairne, serves as Bane's second in command.[1]

Bane of Fiends
The Bane of Fiends is a Heavy Bolter belonging to the Blood Ravens Chapter.[1] In service during the Third Company's battles against the Alpha Legion on the planet Tartarus and the Second Company's assault on the Deimos Peninsula on Kronus, the Bane of Fiends is reputed to spit out the Blood Ravens' hatred of treason.[1]

Bane of Life
The Bane of Life is one of the Black Legion's Arks of Omen.[1]

Bane of Loyalists
The Bane of Loyalists was a Red Corsairs vessel that was boarded and destroyed by the Blood Ravens.[1]

Bane of Loyalty
The Bane of Loyalty is a Mk IX Lightning Claw, recovered from the armoury of the purged Red Corsair vessel Bane of Loyalists. However, wielding this deadly combat weapon, that has shed the blood of so many faithful Space Marines, can lead one to madness.[1]

Bane of the Fallen
The Bane of the Fallen is a Storm Bolter belonging to the Blood Ravens Chapter.[1] It originally belonged to the Grey Knights, who made common cause with the Blood Ravens during part of the Dark Crusade on Kronus. Though the Daemon hunters would depart as mysteriously as they arrived, they left this holy weapon to their former allies.[1]

Bane of the Unclean
Bane of the Unclean is an Inquisition Battleship that took part in the Pyrus Reach Conflict.[1]

Baneblade
The Baneblade is the primary super-heavy tank used by the Imperial Guard and is one of the largest and oldest tanks used by the Imperium. These massive machines often serve as the command vehicles for entire regiments or spearhead armoured attacks, organized into their own super-heavy companies. Such is the power of a Baneblade that nothing short of another war engine, such as a Titan, would dare to face one in single combat.[3a]

Baneblade Cannon
The Baneblade Cannon is the primary weapon of the Baneblade super-heavy tank.[1] Designated as a type of battle cannon, each Baneblade Cannon has a ten metre-long barrel which fires rocket-assisted shells able to hit targets many kilometers away.[2a] Each shell is a metre in length[2b] and contains a small amount of solid propellant, shaped in such a way as to control its time and rate of burn, thereby controlling the rocket's thrust and duration, while rear-mounted fins stabilise its flight. Though increasing the shell's range and accuracy tremendously, this also leads to the danger of a build-up of gasses in the barrel, which can cause serious harm. To combat this the Baneblade Cannon is built with a double-sleeve design with venting ports studded around the cannon's muzzle, allowing these gasses to escape under their own pressure. When fired the shell leaves the barrel under its own blast pressure with speed maintained whilst the rocket burns, with each booster burning out and falling away as the next one ignites.[3] Once it does hit, a Baneblade shell can punch a hole through armor large enough for a man to walk through.[4]

Gurgana Dhukh
Gurgana Dhukh was a Sergeant in the Death Guard Legion, who took part in the Siege of Terra[1a]. During the conflict, he was among his Legion's forces that defended the Lion's Gate Space Port, as the White Scars attempted to reclaim it.[1b]

Gurgit
Gurgit is an Ork Big Mek, who led a Waaagh! against the Tau Empire in 859999.M41. Launched from Gurgit’s Mekworld, an Ork World he commands, the Waaagh! was composed mostly of Ork walkers; which Gurgit believed, based off his previous battles with the Tau, would make them impervious to the Empire's weapons. He was proven wrong however at the Battle of Gunner Ridge, when the Tau easily defeated his Waaagh! and ended the threat it posed to their Empire.[1]

Gurgit’s Mekworld
Gurgit’s Mekworld is an Ork World.[1] The world is under the control of Big Mek Gurgit, who named it after himself, and was the launching point of his failed Waaagh! against the Tau Empire.[1]

Gurglish
Gurglish is a Daemon Prince of Nurgle. Known as the Ever-Rotting, he slaughtered thousands on the Imperial world of Galdemor[1]

Gurgruk
Gurgruk da Spleenrippa was an Evil Sunz Speedboss, whose Speed Freak hordes resided on the Octarius System world, Dakkazot.[1a]

Gurlagorg
Weaponsmith Gurlagorg was a commander of the Iron Warriors Traitor Legion, notable for being the first of his brothers to break the greatest taboo of Space Marines; he had harvested the gene-seed of captured Imperial Fists, corrupted and debased them so he could create more Iron Warriors from his sworn foe's stock. His continued atrocities lead him to become a hated enemy of the Imperial Fists.[1]

Gurloch
Gurloch was a Lord of Contagion of the Death Guard's Third Plague Company[1a] and had fought in the Horus Heresy.[1b]

Gurnak Six-Gunz
Drak Bigfang is a Deathskulls SupaLoota, who serves in Da Meklord's Tekwaaagh!.[1] Like all the other Warbosses that serve the Big Mek, Six-Gunz could start his own Waaagh! if he desired to. However after the explosive death of Oldfang Krumpthunda at Da Meklord's hands, none of the Tekwaaagh!'s Warbosses are willing to do anything that would earn them the Big Mek's wrath.[1]

Gurrian
Gurrian was a Captain of the 13th Valstadt Armoured, commanding the regiment's 1st Reconnaissance Company in late M41.[1] In 987.M41, the 13th Valstadt Armoured were deployed on Lammas in a protracted war against the Eldar. At 543.987.M41, Gurrian and his company were ordered by Colonel Kessen to scout ahead of the regiment's position at Hervat Colony in preparation for an advance towards the Karsundi River. As the company made their way to Karsundi Alpha, they were harassed by Nightwing Fighters, resulting in the loss of some scout vehicles.[1] By 546.987, Gurrian and his men had reached Karsundi Alpha, finding it occupied by eldar ground forces - Guardians and Rangers deployed by Vampire Raiders. The Valstadt Reconnaissance company, along with some Armoured Fist platoons sent ahead as reinforcements, were able to force the Eldar to retreat, but Gurrian was wounded by a sniper during the fighting. While he recovered from his injuries, his second-in-command, Lieutenant Talbor, took command of the company in his stead.[1]

Gurst
Gurst was a Sergeant of one of the Hyrkan Regiments.[1]

Guryan
Guryan is a Mining World of the Imperium located in the Segmentum Pacificus.[1]

Guspedin
Guspedin is a world of the Imperium, located in the Sabbat Worlds.[1] A number of Imperial Guard Regiments granted R&R time during the Sabbat Worlds Crusade made use of Guspedin.[1]

Gust
The Gust is a Strike Cruiser in service with the Wrathhost.[1] During the Nachmund Rift War, the Gust was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Gustan
Gustan is a Sergeant in the Imperial Fists Chapter who has won many duels. Among his Battle Brothers, he is known as the Hand of Vengeance.[1]

Gustav Karlson II
Gustav Karlson II was a Lord General on Armageddon and was the Chief of Staff of the Armageddon Secundus Command Guard when the First War for Armageddon began. When half of Armageddon's PDF turned to Heresy, as the Space Hulk Devourer entered their planet's orbit, Gustav acted quickly and eliminated those units he could not absolutely rely on, in order to maintain control. His counterpart on Armageddon Prime was slower to react however, and was not able to raise a proper defense, before the Daemon Prince Angron and his forces invaded. As a result Armageddon Prime soon fell to Angron's forces, but the survivors of the Chaos attack were able to retreat to Armageddon Secundus; which remained a stable stronghold due to Gustav's actions.[1a] Gustav would survive the war and later wrote a memoir of his experience fighting Angron's forces, which has just recently been found, after having been lost for centuries[1a]. Though his memoir gave a great incite into the First War for Armageddon, it was ordered suppressed by the Ordo Malleus, who had it stored in their archives.[1b]

Gustev's Revenge
Gustev's Revenge is a modified Imperial Knight Gallant. It is the personal steed of Grandmarshal Kurt Tan Minotos of House Minotos.[1] Modified from a conventional Knight Gallant, in addition to trading its carapace-mounted Heavy Stubber for a less common twinned Melta Cannon, the Reaper Chainsword and Thunderstrike Gauntlet have been replaced with a huge adamantium shield and a vastly oversized Minotane Hammer.[1] The Knight served with distinction during the Second Ork Invasion of Adrastapol.[1]

Gut Rolla
Gut Rolla was an Ork Great Gargant. It is the personal ride of Warlord Morfang and the lead vehicle of Morfang's Gargant Big Mob.[1]

Gutcrusha
Gutcrusha is a Speed Freak Warlord who was part of Warlord Garzulk the Faceless's Waaagh! that rampaged through the Pyrus Reach Sector.[1]

Gutgouger
Gutgouger was an Ork Warboss who led his Waaagh! in invading the Imperium world Koris. He was later killed by a Dark Angels strike force led by Supreme Grand Master Azrael when they purged the Waaagh! from Koris.[1]

Guthrie
Guthrie was a Trooper of the Tanith First and Only regiment.[1a] When the Tanith First were deployed in the assault of Cirenholm on the planet Phantine, Guthrie was part of a unit led by Sergeants Domor and Haller when the drop-ship he was on was struck by anti-air missiles. Guthrie was injured in the attack, bashing his head against a seat restraint. Despite his injury, he was among those Guardsmen who successfully bailed out of the stricken craft onto the roof of Cirenholm's secondary dome.[1a][1b]

Alajos
Alajos was the Master of the 9th Order of the Dark Angels Legion during the Great Crusade and Horus Heresy.[1][2a] A skilled duellist, within his Legion only Merir Astelan and Corswain had ever beaten him in the sparring circles.[1]

Alameda
Alameda was the Chapter Master of the Fists Exemplar when their Home World Eidolica was invaded by the Ork forces of the Warlord known as The Beast.[1] Though Alameda led his Chapter out in force to meet the first wave of the Orks' landing hulks, during their initial invasion area, disaster struck when a second wave of Ork ships landed right on top of the first. The impact the ships' collision created, caused large desert rocks to fall upon both the Orks and Fists Exemplar; which resulted in Alameda's death, when one of the rocks completely crushed his Land Raider.[1]

Alamica Tectos
Alamica Tectos was Lord of Clan Tectos, a Ghyrish Noble House based in Hive Angelicus, at the dawn of the Age of the Dark Imperium.[1]

Alan Bligh
Alan Bligh (passed away on May 26, 2017[1]) was the Lead Writer and Game Designer for Forge World. He has also worked on several books in Fantasy Flight Games' range of Role-Playing Games set in the Warhammer 40,000 universe.

Alan Merrett
Alan Merrett is an author of several books set in the Warhammer 40,000 universe (published by Black Library) as well as a long-term employee of Games Workshop who has held several important positions within the company.[1] In his tenure at the company he has overseen both miniature and game design and production as well as been in overall charge of the Golden Demon awards and the Black Library itself. He is currently the overseer of all intellectual property development and is recognised as having been a "driving force behind Games Workshop's imagery."[1]

Alana
Alana was a Battle Sister of the Order of the Argent Shroud.[1] She was amongst those Sisters based out of the Temple of the Emperor Ascendant in Hive Helsreach on the planet Armageddon. Under the command of Prioress Sindal, Alana aided her sisters in defending the Temple against invading orks during the Third War for Armageddon.[1]

Alanna'Darra
Alanna'Darra is a Harlequin Avatar who commands the Troupe of the Flickering Blade. She choreographs their murderous assault with the skill of an impresario, ensuring that every blow or shot strikes at the perfect moment.[1]

Alanthrasil Swiftblade
Alanthrasil Swiftblade was an male Eldar and Corsair known as the Pirate Prince. His full name is Aliachemoranthrashe'ill, translated as "the swift and final twist of the crescent blade."[1] He was born on Biel-tan and was a master of the combat form Imuluan. He fought against Hive Fleet Leviathan where his sister, Eminielle, was killed: her spirit stone was later forged into his weapon. He was captured by the Eldar pirate lord Hiriaq and was spared by Hiriaq after his retinue slew many of Hiriaq's men. He was then inducted into the pirate's bodyguard.[1] When Hiriaq was killed by a traitor, Alanthrasil tasked the pirate fleet on raids against Imperial shipping. The Inquisition devised a scenario where they would draw the pirates into battle with an ork fleet, which resulted in the destruction of much of Alanthrasil's fleet but he was saved by Inquisitor Lichenstein and Battlegroup Gravis, insisting that Alanthrasil serve him for a year as recompense.[1]

Alantor X
Alantor X was the site of an ambush against the Angels of Retribution Chapter, which resulted in their complete destruction.[1]

Alar Serek
Alar Serek is an Astra Militarum Lord General Militant and vaunted hero. He is currently commanding the Imperium's campaign to save the worlds of the Bale Stars, from an invasion by the Sighted Chaos Cult.[1]

Alarbus
Alarbus is a Knight of House Terryn.[1] Pilot of the Knight Gallant Honoured Vigilance, Sir Alarbus has already begun to forge a name for himself amongst his house’s many heroes and veterans. To earn the blue and red stripes that honour both House Terryn and the Imperium, a Knight must single-handedly slay a Titan-class foe. Although still reckoned young, the Noble Alarbus has already done so twice, earning stripes for both his Reaper Chainsword and his Thunderstrike Gauntlet. He earned the first by felling a mountainous Gargant when his lance was sent to halt the rampages of Waaagh! Grazguts. Hard pressed by the Gargant’s guns, the intrepid Knight hacked through the Ork machine’s protective plates before hoisting himself into the beast’s iron belly, carving his way through and out the other side of the behemoth just before the Gargant’s damaged engines exploded catastrophically.[1]

Alaric
Alaric is a Justicar of the Grey Knights.

Alaric (Planet)
Alaric is a planet in the Ultima Segmentum.[1]

Alaric Blackblood
Alaric Blackblood is a Black Legion Champion.[1]

Alaric DuPanya
Alaric DuPanya[1a] was the Planetary Governor of the Imperial Agri World Viridia during the Viridian Insurrection.[1b] The Viridia Insurrection was started as a series of protests against a tax on votive candles and incense that was blamed on DuPanya. Despite his claims that he had not even seen the proposals that instituted the tax, he became known as Alaric the Heretic by a significant proportion of the population. Even after the Insurrection was revealed to be the cover for a Genestealer Cult uprising[1c], the nickname persisted, albeit in jest (much to DuPanya's consternation).[1a] DuPanya had at least three daughters, the third of whom, Mira DuPanya, was a Colonel of Viridia's Planetary Defence Forces.[1c]

Alaric Eshara
Alaric Eshara was the Captain of the Imperial Fists' Third Company. He was known to go into battle with a sword in each hand, in order to test his skill with the blade against all enemies of the Emperor.[1] He later led the Third Company during the Siege of Hydra Cordatus, where he and his Space Marines were killed by the Iron Warriors under "the Warsmith".[2]

Alaric Prime
Alaric Prime is a Knight World of the Imperium.[2] The planet of Alaric Prime is as hidebound by tradition and protocol as any other Knight world, yet it also has to bear the further burden of several thousand years of careless lawmaking. No law upon Alaric Prime has ever been repealed. It is illegal to yawn during daylight hours, illegal to talk when a Noble is speaking in earshot, even illegal to point at the stars in the night sky. So numerous and restrictive are the archaic laws of Alaric Prime that a full two-thirds of the planet's populace has been incarcerated or exiled by the over-zealous Justicars attached to each knightly house. Most of Alaric Prime's surface is covered in a viscous sulphuric solution far thicker than seawater. The main continent of Alaric Prime is known as Sacred Isle, each island around it the domain of one of its knightly houses. The islands that form the rest of the habitable lands are little more than penitentiaries. Very few of those imprisoned are truly guilty of malicious conduct, but those that are criminal by nature inevitably thrive in the lawless proto-societies that result.[2] The planet was the site of a battle between Orks of the Red Waaagh! and the Wolf Lord Ragnar Blackmane's Great Company.[1] Also Krom Dragongaze and his Wolf Guard suffered the painful defeat from the Orks here.[3]

Alaric Tayber
Sergeant Alaric Tayber was a member of the Perlian Planetary Defence Force who rose to fame as a commanding soldier of Commissar Ciaphas Cain's ragtag army during the First Siege of Perlia. He was one of the few members of any PDF to earn Cain's praise as a good soldier and squad leader.

Valsingham
Valsingham is an Inquisition Watch World.[1] On Valsingham the Mantis Warriors Chapter brought the captured Heretic Cardinal Kharfra in 430.M39, to face his judgement.[1]

Valskalf
Valskalf is an Imperial Squat world and is the Homeworld of the Mjolnir Brotherhood.[1]

Valstadt 13th Armoured
The Valstadt 13th Armoured[1b] (also known as the 13th Valstadt Armoured[1a]) are an Armoured Regiment of the Astra Militarum.[1a][1b]

Valtar Skyclaw
Valtar Skyclaw was a Rune Priest of the Space Wolves during the War of the Beast in M32. One of the original members of the newly created Deathwatch, Valtar Skyclaw took part in its first mission to destroy the Ork Attack Moon over Terra. Skyclaw died when the teleportation beacons planted on the Attack Moon by Gadreel malfunctioned, causing a catastrophic explosion instead.[1]

Valtus Moran
Valtus Moran was a Champion in the Imperial Fists Legion during the Great Crusade, and was stationed in the Coronid Deeps when the Horus Heresy began.[1] The Imperium's forces in the Coronid Deeps were unaware of Horus' treachery however and were caught by surprise when the Traitor Legions attacked them. Due to this, the Loyalists were overwhelmed until only the Forge World Mezoa remained in the Imperium's hands. Moran was among the surviving Imperial Fists' forces that retreated to Mezoa and he defended the Forge World from two invasions from the Traitors. During Mezoa's third invasion though, he was killed by the Iron Warriors Commander Nârik Dreygur, whose battle-automata then tore the Champion's body apart.[1]

Valya Vartijan
Valya Vartijan is a legendary Squat engineer of the Svardhol mining clan, who created the Vartijan Exo-Driller Exo-armour.[1]

Vambrace Blade
Vambrace Blades are a type of Dark Eldar melee weapon commonly used by Wyches.[1]

Vampire (Freebooters)
The Vampire is an Ork Freebooter fleet, that is commanded by Kaptin Egog.[1]

Vampire Blade
Vampire Blades are dangerous weapons that are so keen to deliver harm, they will draw out blood from any wounds the Blades cause. It is also said, that wounds caused by Vampire Blades, will never be able to close.[1]

Vampire Covens of Cassandron
The Vampire Covens of Cassandron is a strange non-Chaos Cult that plagues the Imperium. It is ruthlessly persecuted by the Inquisition and the Cult's members are hunted down and killed without mercy.[1]

Vampire Hunter
The Vampire Hunter is a super-heavy gunship and a variant of the Eldar Vampire Raider.

Vampire Raider
The Vampire Raider is the largest Eldar aircraft yet documented by the Imperium and an orbital-capable dropship. Like the Thunderhawk Gunship the Vampire Raider is used to ferry assault forces onto a planet, descending from orbit at many times the speed of sound to quickly drop off its cargo before ascending back into space just as quickly. The primary transports of Craftworld forces for when a target cannot be accessed through the Webway, Vampire Raiders are also a favorite of Eldar Corsairs for dropping off and retrieving their raiding parties. Many variants of the Vampire Raider exist, the most common one being the Vampire Hunter.[1][2][3][4]

Vampires
Vampires are polymorphic creatures that are native to the Warp.[1]

Vampyre
Vampyres are nocturnal bloodsucking humanoids known to exist on Necromunda. Their origin is unknown but they most likely represent yet another semi-stable mutation of humanity. They are considered by many to be ancient fables from Terra used to frighten children, but only a select few are aware of these creatures. They are thought to be in league with Chaos and the threat they pose to mankind is considered high.[1] Despite ninety-nine percent of the population of Necromunda not knowing about them, they are considered a dangerous form of Wyrd and the bounties on their head correspond to those of other Outlaws.[1] The Inquisition has been investigating outbreaks of Vampyrism for centuries and only recently have they found an enclave on Necromunda. They have decided to quietly stop them from escaping and infecting other worlds as they could easily escape in space through one of the world's main shipping lines.[1]

Van Bast
Van Bast was a Commissar-Colonel who commanded one of the Savlar regiments of Battlegroup Kalidar during the Kalidar War.[1]

Van Cjester
Van Cjester was the inventor of the Steel Fury Baneblade Company. His writing, titled Differential Theorem of Dispersed Attrition, states that while a single allied tank may be equal to a single enemy tank, two tanks are three times as effective, due to the enemy being both outgunned 2:1 and having to destroy two tanks to survive. His death came when his Baneblade was crushed by a traitor titan at the Battle of Ununpentia Gorge, but his life is celebrated by armoured regiments on 501, which involves a feast. He was also made a Sanctus Militarus three centuries after his death.

Van Dam
Van Dam was an Inquisitor in charge of an expedition to Thranx to determine why the world had ceased communication for 20 years.[1]

Van De'Man's World 'Redbacks'
The Van De'Man's World Redbacks are Imperial Guard Regiments known to have fought in the 13th Black Crusade. They originate, presumably, on Van De'Man's World.[1]

Van Dremen
Van Dremen is an Inquisitor, who had a chance meeting with Cardinal Gotterich Valon on the Imperial world Sanagua Primar, in late M41. The two would soon become friends and Valon would subsequently relinquish his Ecclesiarchal duties, in order to aid in Dremen's investigations. Under his tutelage, Valon would eventually become Dremen's Interrogator and in time, the formal Cardinal became an Inquisitor of the Ordo Malleus.[1]

Tharvon Ushan
Tharvon Ushan was a servant of Asavan Tortellius, a priest of the Ecclesiarchy who lived on board the Imperator Battle Titan Stormherald.[1] After Tharvon's death, his skull was repurposed as a servo-skull that Tortellius used to record his sermons and general observations.[1]

Thaskor's Chosen
Thaskor's Chosen are a Black Legion Warband.[1]

Thassanis
Thassanis is a tech-priest of the Legio Pallidus Mor, serving aboard one of their transport vessels, the Nuntius Mortis.[1]

Thassian
Thassian is a Radical Inquisitor, who ordered his retinue to attack the Black Ship Aegis of Truth, in order to steal its cargo of Psykers. The attack was successfully led by the Inquisitor's Interrogator Osmun, who scuttled the Black Ship after removing 33 captured Psykers from its hold. Osmun is now traveling to Hydrae-Delphi, so phase two of Thassian's plan for the psykers can begin.[1]

Thassica
Thassica contained one of the fragments of the powerful weapon known as the Key. This led it to be among the first locations to be invaded by the Black Legion's Balefleets in M42.[1]

Thassos Incident
The Thassos Incident occurred during the Horus Heresy in 13.M31, when a Dark Angels flotilla, taking part in the Legion's campaign of vengeance, was ambushed by a reaving Night Lords Warband.[1]

Thastrobel
Thastrobel is an enigmatic Inquisitor who was the first recorded owner of the Blackshroud, which has since become a relic of the Inquisition.[1]

Thaszar
Thaszar also known as Thaszar the Invincible is the Necron Overlord of the Sarnekh Dynasty.

Thatos Pattern Hab Module
Thatos Pattern Hab Modules are Imperial prefab structures, that can be easily modified to work on all worlds and are used throughout the Imperium. For example, they can be found across the Ash Wastes of the Hive World Necromunda.[1]

Thaumax
Thaumax is an Adeptus Mechanicus Magos, who serves in the retinue of Inquisitor Meticulus. When he first met the Inquisitor's new Interrogator, Fidelia, Thaumax immediately offered to replace her flesh hands with superior Augmetics.[1]

Thaur
Thaur is an Imperial cemetery world, located in the Askellon Sector of Segmentum Obscurus.

Thavak
Thavak is a Night Lords Flensemaster.[1]

Thax
Thax was a Tactical Marine of the Soul Drinkers Chapter. He served as a member of Squad Givrillian, wielding the squad's plasma gun.[1]

Thaxar Wars
The Thaxar Wars was a six year long conflict in 745.M35 between the Imperium, Dark Eldar, and Chaos renegades.[1]

Thaxaril System
The Thaxaril System is located in the Chalnath Expanse, which in the wake of the Great Rift's creation, was struck by the Tau Empire's Fifth Sphere of Expansion.[1]

Thaxis System
The Thaxis System is a planetary system that lies in the Yasan Sector and was under the Imperium's control, until it was recently conquered by the Red Corsairs. Now in the wake of the Great Rift's creation, the Thaxis and Gartuli systems are used to launch attacks on the White Scars Chapter's Homeworld, Chogoris.[1]

Thaxos
Thaxos is an Imperium world that was attacked by the Dark Eldar.[1]

Thaxxos
Ancient Thaxxos was a Deredeo Dreadnought in the World Eaters Legion, who took part in the Horus Heresy.[1]

Thazeme
The Thazeme were a race of horrific xenos destroyed in the Purging of Castillium in M41 by an Imperial biological weapon.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

Anckorite Brotherhood
The Anckorite Brotherhood is a Chaos Cult, that is led by Luciver Anckorite.[1] Under his orders the Cult instigated a rebellion on the Imperium world Besana, in the Gort System, and nearly succeeded in taking over the world. During that time, the world and its system were under the protection of Warmaster Ryse and Besana's loss would have had dire consequences for his ongoing Crusade. To safeguard his Crusade's future, Ryse ordered General Ursarkar E. Creed to do what was necessary to defeat the Cult. Though the Brotherhood outnumbered the Imperium's forces on Besana ten to one, Creed's brilliant tactics allowed him to outmaneuver the Brotherhood. This led to their complete destruction, though Luciver managed to escape and then rebuilt the Cult.[1]

Ancreon Sextus
Ancreon Sextus is a planet in the Sabbat Worlds region of the Segmentum Pacificus. A desert world, its main geological features are a series of massive 'step-cities', gigantic rock labyrinths comprised of 'compartments' connected by huge archways. The origin of the step-cities is unknown, but it has been theorised that they were raised by the planet's original inhabitants as shrines to the Emperor.[1]

Andar Scarion
Andar Scarion is a Watch Captain of the Deathwatch and originally a member of the now-traitorous Astral Claws Chapter.[1]

Andarus
Andarus was a Sergeant of the Blood Angels Chapter's 4th Company.[1] He was part of a 4th company task force led by Chief Librarian Mephiston sent to respond to a distress call sent by General Spira of the Mordian Iron Guard. Arriving in the Supplicium System, the task force made their way to Supplicium Secundus and found that the planet's population was almost entirely wiped out. Andarus and his squadron was sent to investigate Hive Oblation, but found no survivors.[1]

Ander
Ander is an Ordo Hereticus Inquisitor.[1]

Andermung
Andermung is a world of the newly-enlarged realm of Ultramar following the rebirth of Roboute Guilliman. Guilliman has decreed Andermung the headquarters of the southern reach of Ultramar, ruled over by Tetrarch Portan.[1]

Andhrimnir
Andhrimnir was a Wolf Lord in the Space Wolves Chapter who was killed during the Mordrak Campaign. After Andhrimnir's death, his Wolf Guard Bran Redmaw was voted to take his position as Wolf Lord.[1]

Andiramus
Andiramus is an Adeptus Arbites Provost, who serves as its representative in Indomitus Crusade Fleet Primus' Council Exterra.[1]

Andol
Andol is a Traitor General, who serves in the Guns of Freedom Warband, that is led by the Alpha Legion Chaos Lord Roek Ghulclaw.[1]

Andolen
Andolen was a Prefect of the Hetaeron Guard during the Horus Heresy.[1a] Following the sealing of the Eternity Gate in the final stages of the Siege of Terra, Andolen attended to the wounded Sanguinius.[1a] He subsequently took part in the teleportation assault on the Vengeful Spirit alongside the Emperor Himself. During the battle through the madness of the Hell-ship, Andolen began to merge into a pool of darkness that opened from a wall. Despite the Emperor cleansing the corridor of Warp-Taint, it was too late for Andolen and only his arm was recovered.[1b]

Andomatius
Andomatius was one of the earliest of the Blood Angels Chief Librarians, as well as one of its most learned. He carried a Force Staff, which Andomatius imbued with a lifetime of study and devotion. After his death, the staff became known as the Staff of Andomatius and has since become a relic of the Blood Angels Chapter.[1]

Andos
Andos was the middle son of Dammekos, the tyrant of Lochos on Olympia in M30. A foster brother of the primarch Perturabo, Dammekos considered Andos too kindhearted to succeed him as Tyrant.[1a] After Olympia was rediscovered and incorporated into the Imperium, Andos refused the bionics and rejuvenation treatments offered to increase his lifespan. Instead he worked quietly in his workshop and died 90 years before the Horus Heresy.[1b]

Andraaz
Andraaz was a Warsmith of the Iron Warriors. Leading the Legion's Third Grand Company, Andraaz ruled over the Fortress World of Castellax, enslaving its population to produce materials for Medrengard. However sometime in M41 Andraaz's rule of his world would come to an end when the Ork Warboss Biglug invaded the planet in the Siege of Castellax. As defeat seemed imminent, Andraaz instructed his chief Dark Mechanicus Techpriest Oriax to prepare to use the Daemonculum to teleport him directly into the path of Biglug, giving him an honorable and memorable death in combat. However unknown to Andraaz, the bitter Techpriest, conspiring to free himself and his inventions from Iron Warriors control, sabotaged the teleportation process. The result was Andraaz's entire retinue of Terminators, the Rending Guard, were killed during the teleporting sequence, while Andraaz's own Terminator Armor shut down in mid-combat against Biglug due to a binary pulse emitted from a piece of equipment that Oriax had given the Greenskin Warlord. Now helpless, Andraaz suffered an embarrassing and undignified death at the hands of Biglug.[1]

Andreas
Andreas is a Deathwatch Librarian who believes that the pulsing, expanding Warp Storm known as Van Grothe's Rapidity is acting as a beacon for the Tyranid forces currently enroute to Medusa V.[1]

Andreas Carnhide
Andreas Carnhide was an Imperial Guard General who took part in the Sabbat Worlds Crusade.[1] Gaining the attention of Warmaster Slaydo when he served with him in the Khulan War, Carnhide became a notable figure of the Sabbat Worlds Crusade. However like many commanders following the death of Slaydo and the rise of Warmaster Macaroth Carnhide fell out of favor and was relegated to second-line duties despite his many accomplishments. Nonetheless due to the overstretched officer establishment in the Crusade, he was given command of the Lyubov offensive by Lord General Cybon. In the subsequent operation Carnhide was victorious due to his liberal command style, but was soon accused by Cybon and many other commanders of incompetence and indecision, allowing his men to do as they please. Disgraced, Carnhide resigned and committed suicide.[1]

Andreas Kulle
Andreas Kulle was a Captain of the Silver Skulls Chapter's Eighth Company[2]. He served as a mentor to Gileas Ur'ten, who faced severe discrimination within the Chapter because of his birth on their Homeworld Varsavia's southern continent. Kulle was the only one who believed Gileas possessed the potential to succeed.[1] In time, Gileas became Kulle's protégé and, when the Captain became mortally wounded in battle, he bequeathed his Chainsword, Eclipse, to Gileas with his dying breath.[2]

Andrei Ornatov
Andrei Ornatov was a Colonel of the Imperial Army during the Horus Heresy. He commanded the Urslavik 12th Infantry.[2]

Andrej (Captain)
Andrej is the Captain of the Storm Lords Chapter's Second Company.[1]

Andrej Valatok
Andrej Valatok[2b] was a Storm Trooper of the 703rd Steel Legion Storm trooper Division[1d], who served under Captain Insa Rashevska in the Third War for Armageddon.[1a] Initially, his unit was tasked with guarding outpost D-16 West in the wastelands of Armageddon Secundus.[1a] After Reclusiarch Grimaldus uncovered the existence of the Ordinatus Armageddon beneath the outpost, however, the Storm Troopers were redeployed to Hive Helsreach to assist in the defence of the city against an invading ork horde.[1b] When Helsreach faced a secondary invasion from the Tempest Ocean, Andrej was amongst the Storm Troopers assigned to oversee emergency militia units in the Helsreach docks.[1c] After being separated from the bulk of the Imperial defenders, Andrej and his militia unit made their way to the Temple of the Emperor Ascendant, one of the last Imperial fallback points in the city and linked up with Reclusiarch Grimaldus and his remaining Black Templars.[1e][1f] The Temple was attacked by the orks and collapsed during the last battle.[1f] Despite being buried in the rubble, Andrej was amongst the few survivors and suffered only minor injuries.[1g] In the aftermath of the siege of Helsreach, Andrej was promoted to the rank of Captain in the Armageddon Steel Legion.[2a] He later took part in the second siege of Mannheim Gap and survived. However, he was recorded in the rolls of the dead, leaving him unable to collect his pay. Cyneric brought him up to the Eternal Crusader to complain to Grimaldus, who was not receptive to his complaints, and the Eternal Crusader started moving out of orbit while he was on it. It is not clear if he was able to reach a shuttle bay in time to depart the Eternal Crusader before it departed orbit.[2b]

Gourdians
The Gourdians are a religious cult of the Imperium. Believing that they own the chalice from which the Emperor drank the night before he battled Horus at the climax of the Siege of Terra, Gourdians seek out relics of the Emperor, loyalist Primarchs, and Saints. Based out of Terra, their reach nonetheless reaches across the entire Imperium. A network of Gourdian traders scout worlds for anything that can be seen as a relic to add to their immense collection.[1]

Govannon Bors
Govannon Bors was the High Paladin of the Grey Knights.[1] As High Paladin, he was commander of the elite Paladin order.[1] This rank appears to be somewhere above Brother-Captain, as High Paladin has ultimate authority over his "Brotherhood" (where a Brother Captain is more of a Veteran Sergeant who answers to the Grand Master), but below Grand Master, as he does not have a place on the Council.[1] As of M42, he has been replaced by Koiar Tempus. Govannon Bors' fate is unknown.[2]

Governor's Raiment
Governor's Raiments are gilded capes worn by Imperial Governors that emphasize their authority and status.[1]

Governor-Militant
Governor-Militant is a title held by the highest-ranking Imperial Guard officer on a planet that has no installed Imperial ruler.[1]

Goviian
Goviian is an Imperial Mining World, whose orange desert wastelands hold reserves of Promethium beneath their surfaces. These are drawn up by Pilgrim Extractors, which have left numerous sinkholes across Goviian's surface, due to the over-extraction of the fuel. The world is also home to the Burning Wyrm Genestealer Cult, which has now caused an uprising that the 88th Tallarn Regiment has been sent to end. However their efforts were highly hindered by one of the Cult's Alphus, who wreaked havoc on the 88th's command structure. Her reign of terror was finally ended, though, when the Alphus was killed by the Vindicare Assassin Absolom Raithe.[1]

Govina
Govina is a Sept World of the Tau Empire.[1] Due to Govina's lush natural resources and relatively weak military presence, it was targeted for a raid by the Blood Gorgons Warband. The Warband's Squad Besheba was selected for the attack and expected it to be a simple raid to gather slaves to serve the Blood Gorgons. But once the raid began, the Squad realized they had underestimated the Tau's determination to defend their home and were forced to flee back to the Blood Gorgons' Space Hulk, the Cauldron Born, empty handed, despite killing many of the vengeful Tau.[1]

Goyle Hadrak
Goyle Hadrak was a Rogue Trader who once ruled over the world that became known as Hadrak's Folly.[1] He had originally named the world Hadrakia and became its founder in late M41, after discovering it was rich in the valuable mineral Symanthite. Hadrak would use the Symanthite to reinforce his power armor, which he belived made him invulerable to any foe. This led the Rogue Trader to become an unopposed tyrant ruler, until his crew killed Hadrak with a Symanthite-edged dagger. After his death, Hadrakia would become known as Hadrak's Folly and was eventually ruled over by the Council of the Crystal Blade.[1]

Graak
Graak the Destroyer is a World Eaters Chaos Space Marine who took part in the Pyrus Reach Conflict.[1]

Graal Foesplitter
Graal Foesplitter is a Khorne Berzerker Champion who is a blood-drenched slaughterer, that has no mercy or fear.[1]

Graand
Graand is a World Eaters Dreadnought who took part in the Pyrus Reach Conflict.[1]

Grabba Stikk
The Grabba Stikk is an Ork weapon used by Runtherds.[1] Grabba Stikks are the traditional tool of Runtherds, used for throttling anything in arm's reach. Consisting of a sturdy metal pole, a deceptively simple pulley system, and an articulated barbed claw, grabba stikks are used to capture and restrain potential slaves. In battle, Runtherds often use them to throttle enemies within the weapon's reach[1][3].

Grabbin' Claw
The Grabbin' Claw is a type of Ork close-combat vehicle weapon[1] A Grabbin' Claw is effectively a giant claw-like device which allows Ork passengers to grab an enemy vehicle and stop it from "running away". It is, however, quite cumbersome and as such is useless against anything that can move out of the way fast enough.[1]

Grabork
Grabork is an Ork Big Mek. In 979.M41 Grabork and his mob of Meks salvage the space hulk Perpetual Misery from the depths of the void. Acting on instinct, Grabork and his Boyz set about pulling it apart and putting it back together into a new configuration, linking up dozens of ship reactors and cannibalizing hundreds of macro cannons to create a gargantuan shokk attack gun. Eager to try out his new weapon, the Big Mek attacks the world of Fratarn, raining petrified snotlings down upon the planet from orbit. However, when the snotlings run out, Grabork starts hurling Orks into the machine. Not liking the way things are going, one of Grabork’s Meks turns the gun into reverse, sucking the entire world up into the Perpetual Misery. The resulting explosion obliterates the hulk and planet, and creates an asteroid field a billion miles across.[1]

Grace of the Throne
The Grace of the Throne was a Mars Alpha pattern[2] Leman Russ Battle Tank of the 1st Narmenian Armoured regiment, and the flag-armour of its commander, General Coron Grizmund.[1][2] It was notably used during "Operation Dercius," a masterful counterattack commanded by Grizmund in person during the Siege of Vervunhive. At that point in time, the tank's driver was Wolsh.[1]

Gracia Emmanuelle
Gracia Emmanuelle is a Palatine of the Order of the Argent Shroud.[1a] As the Battle of Gathalamor began, multiple Preceptories of the Order of the Argent Shroud were among the initial Imperial forces sent to aid the Shrine World[1b]. Canoness Imelda Veritas would take command of their Battle Sisters, with Palatine Emmanuelle serving as her second-in-command[1a]. Though heavily outnumbered, these initial forces needed only to prevent the Chaos invaders from claiming Gathalamor, until Indomitus Crusade Fleet Primus arrived.[1b]

Gracinth Pontus System
The Gracinth Pontus System lies within the Red Scar and it was filled with refugees once the center of the region was invaded by multiple tendrils of Hive Fleet Leviathan. However, a tendril of the Hive Fleet later attacked Gracinth Pontus and its Tyranids found worlds filled with biomass to devour.[1]

Gracix
Gracix is a Warpsmith and part of the Shatter Corps Warband.[1]

Gradiel
Gradiel was a Librarian of the Dark Angels Chapter, who served during M36. He was noted for his long lifespan and for the many journals he penned; Ezekiel considered him one of his favourite authors.[1]

Gradsholme
Gradsholme is an Inquisitor Lord who received constant updates about the Pyrus Reach Conflict from Inquisitor Juri Duron, who took part in the fighting.[1]

Graegus
Graegus was an Ork World which in 345.M37 came into conflict with the Kabal of the Poisoned Tongue under Lady Malys. Malys used a virus that corrupted Orkoid reproduction to annihilate the planets greenskin population then slaughtered any Ork survivors.[1]

Yargan
Yargan is a Feudal World which contains Dinosaurs, that are used by its population to wage war on one another.[1]

Yargoth Hurne
Yargoth Hurne is a former Rogue Trader who became stranded on Necromunda, after his Warrant of Trade and fleet were stolen from him by his family.[1] It was his sister who left him on the Hive World, before she made off with his flagship, and his family's betrayal left Hurne a broken man. He fell into disgrace afterwards, as Hurne used his remaining authority to create the Tenebrous Way: an extensive Cold Trade criminal empire, based within Necromunda's Hives. It is now the most well known Cold Trade organization within the Hive World's Palatine Cluster and offers an underground market in off-world goods, as well as Xenos artefacts and weaponry. This includes the deadly Threadneedle Worms, which Hurne is rumored to have supplied the Matriarch of House Greim with, in order to rid herself of a troublesome suitor and his extended family.[1]

Yaroslan Medexus
Yaroslan Medexus was a Shadow Captain of the Raven Guard in M36. He led the Raven Guard's forces against Dark Eldar Haemonculi in the Battle of Parocheus, where he was killed by poison delivered by a Wrack.[1]

Yarren
Yarren is a Torathim Guardsman in Colonel Tarvit's Regiment.[1]

Yarrick's Hope Harbour
Yarrick's Hope Harbour is a dock that lies at the mouth of the River Eumendies.[1]

Yarrick: The Omnibus
Yarrick: The Omnibus is an omnibus which collects a number of stories about Commissar Sebastian Yarrick.

Yarrick IV
The Yarrick IV is a Baneblade in the 70th Armageddon Steel Legion Super-Heavy Armoured Regiment.[1]

Yarrois Xiorot
Yarrois Xiorot was the Fabricator Marshall of Axtikus IV. When the Horus Heresy erupted, Xiorot declared their support for Warmaster Horus.[1]

Yarron Thayl
Yarron Thayl is an insidious Alpha Legion Sorcerer[1a], who commands the Subtle Blades Warband.[1f] During the Charadon Campaign, Thayl and the Subtle Blades were among the Chaos forces assembled by Typhus, to conquer Metalica in the Obolis Sub-sector[1a]. In order to ensure this occurred, a plan was needed to prevent House Raven's Knights from coming to its aid, from the nearby Lirac Sub-sector. Typhus would choose Thayl's Subtle Blades and the Dark Apostle Tsorr'Kanath's Faithful Warband, for this task and both readily agreed to do so[1b]. However when they arrived in the Sub-sector, they ignored the Traveler's orders and instead began their own agenda. Thayl and Tsorr'Kanath then combined their Warbands together into the Disciples and began creating or activating Chaos Cults across the Lirac Sub-sector. They would remain out of sight, however, and thus did not stop House Raven from going to the aid of Metalica[1c]. The Knights' then attacked Typhus' forces in the Obolis Sub-sector and nearly defeated the Chaos invaders. The Traveler now knew that Thayl and Tsorr'Kanath had betrayed him and he vowed to get revenge against them[1d]. By then, though, the two had achieved the first goal of their plan on Dhaku, by capturing a Patriarch of the Innerwyrm Cult.[1e]

Yarvan Sartaq
Yarvan Sartaq was Chapter Master of the Mantis Warriors Space Marine Chapter during the 41st Millennium.[1] Siding with the Astral Claws and their allies during the Badab War, Sartaq was more moderate than many of his fellow rebels. During a parlay with the Red Scorpions, Sartaq was killed in an event that became known as the Betrayal at Grief.[1]

Yasan Campaign
The Yasan Campaign was launched by the White Scars' Primarch, Jaghatai Khan, to cleanse the Dark Eldar from the Yasan Sector, in the wake of the Horus Heresy.[1] With their Primarch at their head, the White Scars efforts to reclaim the Yasan Sector, met with early successes when Jaghatai learned of the Codex Astartes. He would readily agree to splinter his Legion into Chapters, but asked his Successors to fight the Yasan Campaign to its end. Though saddened by the ending of his Legion, Jaghatai was also renewed as the Chapters now acted on their own, allowing the Primarch to pursue his own agenda more fully. He then went on to cleanse many of Yasan's worlds clear of the Imperium's enemies. This included the defeat of the Emperor's Children on Ceobos, the Dark Mechanicum on Aenope and quelling a Mutant uprising on Eoclite. The Dark Eldar however, remained an elusive foe, and it was only after much deliberation that the Primarch discovered a pattern to the Xenos' attacks and knew where to strike next. He then called for reinforcements from the Destroyers, Rampagers and Storm Lords Successor Chapters, before setting course with his fleet to the world Corusil V. It is believed, however, that the Dark Eldar allowed Jaghatai to discover their plans, due to wanting to capture the Primarch and his sons for their twisted experimentations. The White Scars Stormseers say, that Jaghatai knew this, but led the assault nonetheless, as his attack would overcome any of the Dark Eldar's preparations.[1a] Leading his 1st Brotherhood and their Successors on Corusil V, Jaghatai discovered the Dark Eldar were emerging from a giant Webway Portal located in the depths of the world's forest. It was too dense for the Primarch and his sons to fight from their Jetbikes, and so they began their attack on foot. As they entered the forest Jaghatai and the 1st Brotherhood charged towards the Portal, while the Successors secured their flanks from any ambushes. It was then that the Dark Eldar launched their attack in overwhelming numbers, directed by their Archon, and scores of Jaghatai's sons died horrible deaths or were captured. The Primarch did not waver though and continued his charge towards the Archon who stood in front of the Portal. No matter what foes stepped between them, Jaghatai cut them down and soon the Archon retreated into the safety of the Portal to escape the Primarch's wrath. Jaghatai did not hesitate, though, and charged into the Portal after his foe. The surviving 1sth Brotherhood followed in his wake, but the Portal suddenly closed when the last of them entered it. The Successor Chapters were filled with horror at the apparent loss of their Primarch, but then slaughtered the Dark Eldar that had been left behind by their master. They then spent days scouring Corusil V for Jaghatai and then its System for weeks afterwards, but they could find no trace of him.[1a] Their Primarch's disappearance then caused the White Scars and their Successor Chapters to launch The Hunt of Vengeance, against any Eldar they came across.[1b]

Karisan
Master Karisan was an Imperial Astropath, who served on Rogue Trader Lucian Gerrit's ship the Oceanid.[1]

Kark
Kark was a particularly brutal and effective Commissar of the Angevin Crusade. He was later made an Imperial Saint and has become venerated throughout the Calixis Sector. The Order of St. Kark Commissariat Commendation medal bears his name.[1]

Kark'ta
Kark'ta is a Venerable Dreadnought in the Salamanders Chapter. He is currently serving in a strike force defending pilgrims within the catacombs of Saint Mhorr's Sleep from insurrectionists.[1]

Karkariad
Karkariad is a planet in the Sabbat Worlds which was occupied by the forces of Chaos.[1] During the Sabbat Worlds Crusade, Karkariad was one of several planets targeted in the opening phase of Warmaster Macaroth's ambitious campaign to reach the Cabal Systems, commenced at the end of 765.M41.[1] Similar to the fiasco on Oscillia IX, the Imperial offensive devolved into a grinding, bloody attrition, and largely for the same reason: the incompetence of the theatre commander, Lord General Lugo, recently promoted to high rank by Macaroth.[1][2] Lugo's actions at Karkariad's hive cities prompted the convening of a board of inquiry, making Lugo desperate to win a clear victory before the Warmaster removed him from the general staff. To that end, Lugo manoeuvred to be given theatre command on Hagia.[2]

Karkarodon System
The Karkarodon System holds Promethium rich worlds, that were once part of the Imperium. This changed however, when the forces of Chaos launched an overwhelming attack on the worlds of Karkarodon and soon controlled the System. Once word reached the High Lords of Terra, they ordered the immediate mustering of a large force, composed of the Imperial Guard and several Space Marine Chapters, to be dispatched to the System; to destroy the forces of Chaos, restore the Emperor's peace and reclaim the priceless fuel rich worlds. Unknown to both the Chaos and Imperium forces, now fighting for possession of the war ravaged System, a large warfleet of the Eldar have also come to Karkarodon, pursuing their own goals.[1]

Karkasarn
Karkasarn was a world assaulted by the Imperium during the Great Crusade.[1a] The Fortress-World was able to hold out against the forces of Roboute Guilliman for almost a month as the Ultramarines tried to lessen their losses and employed careful strategy. However the First Legion under Grandmaster Urian Vendraig soon arrived and hungry for glory launched a reckless assault with 10,000 Space Marines. Though they forced open a breach in the enemy defenses they tool grievous losses and forced Guilliman to advance his own forces. The First Legion was eventually able to reach the central place but were wiped out by a hidden atomic mine, killing the second Grandmaster of the First Legion. Though victorious, Guilliman scolded the First Legion survivors for their vainglory.[1a] Several years later Karkasarn rose in rebellion against the small Ultramarines garrison under Praetor Artaeon, using forbidden weaponry discovered in the planets vaults to fight against the Astartes for weeks. However, the tide turned when the newly-christened Dark Angels under their Primarch, Lion El'Jonson, arrived aboard the Invincible Reason. This time the Dark Angels fought with The Lion's calculating tactical mastery, saving the Ultramarines. It is said that Artaeon broke his characteristic stoicism to cry with joy at the sight of the Lion.[1b]

Karkason Crusade
The Karkason Crusade was launched to reclaim the valuable Mining World Karkason, whose Planetary Governor, Fulgor Sagramoso, had seceded from the Imperium.[1a]

Karkhemish Secundus
Karkhemish Secundus was the site of a battle between the forces of the Imperium and the Delq Xenos species in M42. The species later successfully forced the Imperials to retreat from the world.[1]

Karkova Massacre
The Karkova Massacre was a battle between the forces of the Astra Militarum and Eldar army. It is known that 187th Valhallan Regiment took part in this battle and was leaved to defend the withdrawal of the main Imperial force. Presumably it was totally destroyed, according information later discovered in the diary of Lieutenant Shtava.[1]

Karl (Space Wolves)
Karl is a Wolf Priest in the Space Wolves Chapter[1a], where he serves as both a mentor and potent healer[1b]. During his service to the Space Wolves, he joined a strike force commanded by the Grey Hunter Valgard Twice-Slain[1a], whose induction into the Chapter Karl had personally overseen[1b], and was besides the Grey Hunter when disaster struck their Strike Cruiser as they emerged from the Warp near the Imperium world Kanak. Without warning, they were ambushed by a Word Bearers Murder Class Cruiser and their Strike Cruiser crashed in pieces onto Kanak[1c]. Karl was among those who survived and discovered that Kanak had been successfully invaded by a Word Bearers Warband led by the Dark Apostle Oriax the Persuader, whose forces began mercilessly hunting the Space Wolves down. In the ensuing battles that followed, Valgard quickly organized Karl and the other survivors of the strike force he found and began taking the fight to the Word Bearers. As the group now fights across the fallen Imperium world, Karl serves as a trusted adviser to Valgard and fights ferociously against any traitors the Space Wolves come across.[1a]

Karl Kopinski
Karl Kopinski is an artist working for Games Workshop. His bio on the Black Library website states - Presumably this description is somewhat tongue in cheek.

Karl Mateus
Captain Karl Mateus is a Rogue Trader[1] who values credits more than honour.[2]

Karlaen
Arenos[3] Karlaen is the current Captain of the Blood Angels 1st Company.[1]

Karliel
Karliel is a Fallen Angel who seeks to burn away his guilt in the flames of battle.[1]

Karloth Valois
Karloth Valois was a Rogue Psyker and Heretic in Hive Primus on Necromunda.[1a]

Karlrech
Karlrech was a Space Marine of the Avenging Sons Chapter, serving in the Third Company under Captain Gessart.[1] When Gessart rebelled against the Imperium in the course of the disastrous war on Helmabad, Karlrech remained loyal and unsuccessfully attempted to stop the renegades. He was executed by Nicz, proclaiming "Death before dishonor!" before he was shot.[1]

Karlsen (Night Lords)
Karlsen was a member of the Night Lords, who led a Warband into raiding the worlds of the Clavian Belt. Disaster struck during their raids however, when they came under attack from the Eldar of Craftworld Varantha. The Eldar pinned down the Night Lords with their attacks, long enough for the Ultramarines Chapter to arrive, which soon destroyed Karlsen and his Warband.[1]

Karlsen (Thousand Sons)
Once a Captain of the Thousand Sons, Karlsen became a Champion of Tzeentch and a veteran of the Long War, having fought against the Imperium since the Horus Heresy.[1] A Sorcerer, Karlsen took part in nearly all of his Legion's significant history, including the fall of Prospero, the Battle of Terra and countless other combat actions. His lifespan unnaturally extended by his Chaotic patron, Karlsen went completely insane on more than one occasion due to the burden of his experiences, though he performed the ritual of the Dark Communion on his mind whenever he could to safely store his memories. Karlsen has noticeable mutations: one of his hands is fused to his bolter and he operates the weapon by mental control, whilst the fingers of his other hand have lengthened to become almost tentacle-like.[1]

Karludo
Karludo is a Captain in the Iron Ravens Chapter.[1]

Logan's World
Logan's World is an Imperium world[1] located in the Eye of Terror.[2b] Upon its waterless and barren surface live human and Orks sometimes fighting with each other for scarce resources sometimes cooperating for survival in the planet's hostile environment.[2b] It is known that renegade Myron Jubalgunn visited this planet in concert with a dangerous xenos of unknown origin. Citizens of Logan's World were warned about this threat by Inquisitor Toulon Hess, though it is unknown what consequences this had.[2a]

Logan Grimnar
Logan Grimnar, The Old Wolf, Fangfather, and High King of Fenris, has been the Great Wolf of the Space Wolves chapter for over 500 years and is one of the oldest Chapter Masters in the Imperium. Logan, like his fellow Space Wolves, is a fearsome warrior with great martial pride.[Needs Citation] He has led his Great Company (Night Runner)[6] against many enemies of the Imperium and has shown a renowned thirst for battle, which some say, even rivals that of their legendary Primarch, Leman Russ. He doesn’t tolerate any outside interference when running the Chapter, to the point where the Space Wolves have had numerous clashes with the Administratum and the Ecclesiarchy and this has lead to the accusations of heresy and treason.[Needs Citation]

Loggernaut
Loggernauts are giant black Imperial machines, that are used to cut down trees for their lumber.[1]

Logging Landship
Logging Landships[1a] are colossal vehicles, the Imperium uses to harvest lumber.[1b]

Logicians
The Logicians are a heretical alliance of factions that are known to operate in both the Calixis and Ixaniad Sectors.

Logis
Logis is a high rank of Tech Priests of the Adeptus Mechanicus. A Logis is an analyst, statistician, and logistician whose purpose is to predict future trends and make forecasts about Mechanicus expenditure and needs. Because of their duties they are often regarded as prophetic figures within the Adeptus Mechanicus.[1]

Logis Strategos
The Logis Strategos is an Imperial intelligence and analysis agency, a department of the Administratum. It is noted for analyzing the various threats facing the Imperium, such as Xenos and Chaos, and devising suitable strategies to face them. An example of such was studying the pattern of an Ork Warboss taking command of the normally chaotic band of Orks and gradually developing into a Waaagh! capable of mass-destruction.[1]

Logisticiam
The Logisticiam is a administrative body in Space Marine Chapters which oversees logistical duties. The Logisticiam also manages Chapter Serfs, Servitors, and all other support personnel needed to keep a Chapter functioning.[1] The Logisticiam is typically overseen by the Captain of the 5th Company, known as the Master of the Marches[2][3] and by the Captain of the 7th Company, dubbed the Chief Victualler[6]

Loglas
Loglas was a Guardsman of the Tanith First and Only regiment.[1]

Logos Historica Verita
The Logos Historica Verita is a new governmental department of Roboute Guilliman's reformed Imperium. Roboute Guilliman awoke in late M41 to find that the Imperium's 10,000 year history was catalogued in an extremely unreliable, secretive, and often contradictory fashion. He created the Logos as a means to rectify this problem and create the first true reliable history of the Imperium.[1] The Logos is made up of hundreds of skilled scholars and historians, hand-picked by Guilliman, and chosen for their more liberal views of historiography. The Logos' objectives and policies stand in stark contrast to the Ordo Chronos, which has turned to violence in response to Guilliman's reformations.[1] As of M42, the Logos is estimated to operate around 500 men and women.[1]

Lograine
Lograine was a Sword Brother of the Black Templars Chapter active in late M41.[1]

Logres Regiment
The Logres Imperial Guard Regiments are very poorly developed and as such little is known about them.[1]

Logris
Logris was a Scout-Trooper of the Tanith First and Only Imperial Guard Regiment who served under Sergeant Mkoll.[1a]

Lohenich
Lohenich is a region of the planet Nacedon, featuring at least one river delta.[1] In the Sabbat Worlds Crusade, the Chaos forces on Nacedon managed to rout an attack by the Imperial Guard at Lohenich, forcing General Muller to order a retreat. However, the Guard were able to force a counterpush the next day.[1]

Lohoc
Lohoc the Red Whisper is a red surplice wearing Fallen Angel, who is among those who now loyally serve their returned Primarch, Lion El'Jonson[1c] as the Risen.[1d]

Lok
Lok is a veteran sergeant of the Salamanders Third Company, commanding a Devastator Squad known as the Incinerators.[2] Lok has served his chapter for two centuries. He lead his Incinerators in the campaigns on Stratos and Scoria.[1][2] In battle he wields a bolter and powerfist.[2]

Lok'kroll
The Lok'kroll were a Xenos race inhabiting regions of Ultima Segmentum, specifically near the Storm of the Emperor's Wrath. Over the centuries, the Lok'kroll had carved out their own empire and were a plague upon Imperial colonists and mining outposts in the area. Described as hulking invertebrates, the entire race was wiped out in the Lok'kroll Xenocide in 119.M37. The genocidal campaign was led by the Novamarines.[1]

Lok'kroll Xenocide
The Lok'kroll Xenocide was a campaign of extermination by the Imperium against the xenos race known as the Lok'kroll.[1] Beginning in 119.M37, the Imperium accused the civilization of worshiping the Ruinous Powers. The Lok'kroll had carved out their own empire near the Storm of the Emperor's Wrath and had long plagued Imperial colonists and mining outposts in the area. The decision was therefore taken by Segmentum Command to exterminate the species before they could become a significant threat.[1] The operation was carried out by the Novamarines, Deathwatch Kill-teams, and an Army Group of Phyrussian Imperial Guard. The Imperial forces destroyed isolated Lok'kroll outposts and nest worlds systematically, often deploying Exterminatus-grade weaponry from orbiting warships. After a 45 year campaign, by 164.M37 nothing remained of the Lok'kroll race.[1]

Lokar
Lokar was a Space Marine of the Deathwatch, hailing from the Space Wolves Chapter.[1] Lokar, formerly a member of his Chapter's Wolf Guard, was one of the Deathwatch Marines aboard the Strike Cruiser Incontrovertible Truth when it was ambushed by ships of the Black Legion. As the Chaos Space Marines crippled and boarded the vessel, Lokar was one of a group of Marines who were prevented from joining Watch Captain Gharvil in repelling the boarders by damage to the ship.[1] Lokar clashed with fellow Marine Sanctimus over the course of action to take following the Black Legion takeover of the ship. Ultimately, Lokar and the Marines with him attempted to set ambushes of their own in order to bring down the invaders.[1] Although the Deathwatch Marines were able to kill a number of Chaos Marines, Lokar was killed by the Black Legionnaires. With his last action, he saved the life of Antor Delassio by killing a Chaos Marine that had pinned Antor.[1]

Alaris Pilot
Alaris Pilots were Ultramarines pilots during the Great Crusade and Horus Heresy, who were specialists in the application of advanced aerial tactics. They were some of their Legions' finest strategic minds that were put in a pilot's seat and the Alaris were never out-thought by their enemies.[1]

Alaron
Alaron is a Tactical Marine of the Disciples of Caliban, serving in the Chapter's 7th Company under Brother-Sergeant Ramiel.[1]

Alars Lydoro
Alars Lydoro is the current Captain of the Imperial Fists Chapter's 4th Company.[1a]

Alashon
The Alashon are a Chaos Cult that took part in the Pyrus Reach Conflict.[1]

Alasteir (Inceptor)
Alasteir is an Inceptor in the Dark Angels Chapter.[1]

Alasteir Gundi
Alasteir Gundi was a Unification Wars-era Imperial scholar. One of the first true scholars of the Imperial Truth, he contributed greatly to its ideals. He emphasized that there was no evidence that malevolent entities dwelt within the Warp.[1]

Alastor Rushal
Alastor Rushal, known as The Raven, was a member of the Night Lords during the Horus Heresy.[1] Originally a member of the Raven Guard, Rushal either defected to the Night Lords or was captured by them after the events of the Drop Site Massacre. Regardless of his reason for joining the legion he was subjected to torture and had his tongue removed. Still wearing the armor of the Raven Guard, Rushal became a high-ranking member of the Legion and a member of the Kyroptera despite leading no forces of his own. Rushal became a close ally to Sevatar in the power struggle that erupted within the Night Lords following Konrad Curze's crippling in the Thramas Crusade.[1]

Alathresis
Alathresis is a member of the Novamarines Chapter who currently serves as a Watch Master in the Deathwatch. He commands the Balefortress — a Watch Fortress that is perhaps the last bulwark left that can stop Waaagh! Nakkaslash from capsizing the Thresnia Sector.[1]

Alatros
Alatros was a Battle Brother of the Blood Angels Legion.[1] During the joint operation with the Luna Wolves against the Nephilim on Melchior, Alatros succumbed to the Red Thirst. He was quickly sequestered by Captain Raldoron and Azkaellon, who summoned Sanguinius. Sanguinius tried to reason with Alatros, but it was useless, and Sanguinius was forced to execute him, breaking his neck. Horus saw the execution, and Sanguinius reluctantly told his Legion's shameful secret to his brother primarch.[1]

Alavaan
Alavaan is the Chapter Master of the Sons of Orar Space Marines. A renowned veteran who received great honours during the Jorun Retaliation, he has helped his Chapter attain a well-deserved reputation for acts of heroism.[1]

Alaxxes Nebula
The Alaxxes Nebula is a region of space in Segmentum Solar.[1] First entered onto Imperial charts by the 6th Expeditionary Fleet in 817.M30, the Alaxxes Nebula was initially regarded as nothing more than an impassable shipping hazard. The danger it presents lies in its unique chemical composition – highly corrosive ammoniac compounds combined with vast clouds of dust and hydrogen ice move in an ever-shifting labyrinth, shot through with passages many hundreds of kilometres wide. These clouds can overload the void shields of even the largest Imperial warships, leaving their adamantium hides exposed to rapid environmental degradation. Vessels straying into the outer edges of the nebula will suffer catastrophic hull breaches in under an hour, while ships tumbling out of control in the deep core can be lost within minutes. In addition to these physical dangers, the nebula is known to baffle sensors and limit vox communication. Ghost returns and false readings make mapping the interior difficult by any means other than physically traversing the clear passages, and such data is often outdated within a few years due to the natural shifting movement of the clouds.[1] During the Horus Heresy, the Alaxxes Nebula was the site of a battle between the Space Wolves and Alpha Legion.[1]

Alayran
Alayran is an Eldar Maiden World.[1] In 631.M41 the Farseers of Alaitoc foresaw a vicious assault from an Ork Waaagh! on Alayran and the Craftworld's forces acted quickly to save the Maiden World. With their Rangers too far away to aid them, Alaitoc awakened their Ghost Warriors and hid them in concealed positions across the planet. When the Orks arrived on Alayran, the Ghost Warriors struck and made pinpoint attacks on the Waaagh!'s leaders, which quickly dismantled it and drove the remnants from the Maiden World.[1]

Albaar
Albaar is a Captain in the Iron Hands Chapter.[1]

Alban (Shadow Captain)
Alban was a former Shadow Captain of the Raven Guard Chapter's 3rd Company.[1]

Albanactus
Albanactus is a Chaplain in the the Black Templars Chapter who joined the Deathwatch and serves as the High Reclusiarch for Watch Fortress Furor Shield's Reclusiam.[1]

Albard Devine
Albard Devine was a member of House Devine during the Great Crusade and Horus Heresy.[1] The first born son and heir of Cyprian Devine as ruler of Molech, Albard was crippled against a great beast of Molech and for decades suffered the brutality of his half-brother Raeven and former wife Lyx. Around the time of the Battle of Molech Albard was usurped as the lord of House Devine by Raeven following the death of their father Cyprian. However he began to become corrupted and fall into worship of the "Serpent God" (an aspect of Slaanesh), and eventually betrayed, tortured, and killed Raeven and Lyx to become the ruling lord of House Devine. Shortly after Albard took over Raeven's Knight Banelash and was corrupted further by the Daemonic energies of the machine. Soon much of House Devine defects to the forces of Horus, allowing for a quick traitor victory.[1]

Alber Vander Trake
Alber Vander Trake was a Vice Admiral of the Imperial Navy who took part in the Sabbat Worlds Crusade. During the Battle of Addolorata in 773.M41 Trake's fleet was ambushed by over 30 Chaos starships. In the ensuing eight-hour battle, Trake died aboard the Destroyer No Quarter.[1]

Alberan Varn
Alberan Varn is a Lord Commander Militant of the Imperial Guard who was charged with conquering the world Vengeance. However, Varn's battle group was lost in the Warp for a 107 years before they finally reached the world. What they found though was a smouldering ruin that was infested by Tyranids, but this did not matter to Varn. The Lord Commander Militant stated he bad been sent to conquer Vengeance and he intended to complete his mission, no matter what foe he faced[1a]. His battle group later succeeded in doing so and the campaign to conquer the world was recorded in Torma's The Conquest of Vengeance.[1b]

Alberich Harster
Alberich Harster was an Imperial Guard General and native of Cadia who was a member of Cadia's High Command during the 13th Black Crusade. A grizzled hard veteran of many campaigns, Harster arrived on Terra during the Crusade in a bid to bring 500,000 reinforcements to the front. While on Terra, he met with Chancellor of the Imperial Council Lev Tieron to make the arrangements. Despite knowing that Cadia would likely already have fallen by the time he arrived with the reinforcements and that only death awaited him and his men, Harster departed with his men all the same.[1]

Gutmuncher
Gutmuncher is an Ork who wields a heavy plasma gun.[1][2]

Gutor Invareln
Gutor Invareln was a Rogue Psyker who lived on the Imperial planet Minea.[1] Invareln was an outcast from Minean society who was badly scarred in a phosgene gas explosion. Blaming the planet and its society for his problems, Invareln made a bargain with a Keeper of Secrets, using his body to open a Warp Rift at the top of a hab tower on Minea. A squadron of Iron Knights led by Commander Goedendag Morningstar fought their way through hordes of Daemonettes to the top of the tower, where Goedendag sealed the rift by killing Invareln.[1]

Gutrak Dethhead
Gutrak Dethhead is an Ork Goff Warboss.[1]

Gutrek
Gutrek was an Ork Warboss that was part of the Octarius Empire, until he was killed in battle with the Black Templars after one of the Chapter's Crusades invaded the heart of the Empire.[1] However, before the Black Templars could claim Gutrek's head as a trophy, the Tech-Priest Dominus Hexterramere Vorght, who had been following the Crusade, grabbed the Warboss' body for his research. Vorght believed that he could permanently destroy the Ork race by tracing their origin to their birth Homeworld, which he dubbed as Orkadia, and had been gathering and dissecting the remains of the Orks' killed by the Black Templars during their Crusade, to help prove his theory. Unfortunately for Vorght, once the Black Templars learned he had stolen Gutrek's body, they almost launched an invasion of the Dominus' Forge World, Ryza, and only relented when he returned Gutrek's body to them - minus a few pieces, Vorght had already taken for his research of course.[1]

Gutrippa
The Gutrippa is an Ork vehicle. It is primarily equipped with a pair of pincers on its front hull, allowing it to rip through formations of infantry. It is also armed with a Battle Cannon and Shoota.[1]

Gutrippa (Power Klaw)
Gutrippa is an enormous Power Klaw wielded by the Ork Beast Snagga Mozrog Skragbad. The weapon truly shines in bringing down big beasts.[1]

Gutrot Blackheart
Gutrot Blackheart is an Ork Trooper, who wields a boltgun.[1][2]

Gutshredda
Gutshredda was an Ork Warboss.[1] In 805.M41, he led a massive Waaagh! across the Forgoil System. In the end however he was stopped by Marneus Calgar and three companies of Ultramarines along with the Forgoil PDF. In little more than three weeks, the Ultramarines destroyed his tellyporta ships and Stompa factories, taking much momentum out of his Waaagh!. In the final battle of the war, Calgar and a retinue of Terminators teleported aboard Gutshredda's flagship and destroyed it.[1]

Gutspar
Gutspar is an Ork Speed Freak Warboss who has led his forces in an invasion of an Exodite World. Though the Warboss' forces were easily overwhelming the Eldar Exodites, they have recently run into fierce resistance, as a Craftworld has come to aid their beleaguered brethren.[1]

Gutsplitta
Gutsplitta is an Ork Boss Mek.[1]

Gutstompa
Gutstompa was an Ork Warboss, leading a Waaagh! through the Vidar Sector and overrunning the important Imperial Forge World of Antax. Gutstompa had come to the planet looking to loot its arcane technology and heavy weapons, but was foiled by a Blood Angels attack under Captain Aphael. Gutstompa's own horde, including his Mega Armoured Nobz, were overwhelmed by the Blood Angels Death Company's frenzied assault and Gutstompa himself was ripped to shreds by the Death Company Dreadnought Moriar.[1]

Gutterforged Cloak
Gutterforged Cloaks are a type of armored cloak, that are made on Necromunda.[1]

Gutting Blade
Gutting Blades were combat knives used by the White Scars Legion, during the Horus Heresy.[1]

Guttrekk
Guttrekk was an Ork Warboss who was part of a horde that invaded the eastern flank of the Realm of Ultramar, sometime after the Great Rift's creation.[1] Many of the Imperium's worlds were attacked during the invasion and the Warboss led his forces in invading the Agri World Nova Thulium. It had served as an important asset in feeding the other worlds the Orks had invaded, until Guttrekk's attack nearly brought this to an end. However, while the Warboss' forces easily crushed Nova Thulium's PDF, the Orks met their match in an Ultramarines strike force, led by Lieutenant Calsius. Under the Lieutenant's leadership, the Ultramarines began to push the Orks back, but Calsius knew the battle would only be won with Guttrekk's death. The Lieutenant soon led a direct attack on Guttrekk and the Warboss was killed in a duel with Calsius, which allowed the Ultramarines to destroy the leaderless Orks.[1]

Guttrol
Lord Guttrol is a Nurgle Great Unclean One and is the commander of one of the Chaos God's Rot Legions, known as the Bacillus Legion. He took part in the Plague Wars and led his forces in the invasion of Iax, in order to add the world to Nurgle's Garden.[1]

Guy Haley
Guy Haley is an author for Black Library.

Guylat
Guylat was an Imperial medic who served on Lord General Dravere's staff during the Sabbat Worlds Crusade.[1]

Guytoga
Guytoga is a Hive World in the Calixis Sector.[1]

Gwill
Gwill was a Sergeant of the Seventh Urdeshi Storm-troop regiment.[1] He served under Colonel Zhyte in the Sabbat Worlds Crusade. During the Crusade's Phantine campaign, the Seventh Urdeshi were deployed via drop-ship when the regiment led the Imperial assault on Cirenholm. However, as the Urdeshi were preparing to rappel from the ship, they were fired on by enemy interceptors and air defence turrets. Gwill was killed in the attack, along with many of the Guardsmen onboard drop 1C.[1]

Banefail
Banefail was an Intendant of the Administratum who was active on Verghast during the Sabbat Worlds Crusade.[1a] He was the main representative of the wider Imperium based in Vervunhive. Notably, when Vervunhive was attacked by the corrupted Hive Ferrozoica, Banefail subverted the authority of the Hive's ruler, High Master Salvador Sondar; Sondar considered the defence of Vervunhive was a purely internal matter, but Banefail disagreed and instead sent word to Warmaster Macaroth.[1a] As the hives of Verghast were considered vital to the Crusade's ongoing progress, Macaroth diverted a number of Imperial Guard Regiments to Vervunhive's aid.[1a][1b]

Banehammer
The Banehammer is a super-heavy vehicle used by the Imperium, a close cousin to the venerable Baneblade.

Banelash
Banelash was a Knight of House Devine. Originally piloted by Raeven Devine, the Knight became corrupted with the powers of Slaanesh shortly before the Battle of Molech during the Horus Heresy and began to drive its pilot insane and attempting to merge with them. After the death of Raeven, Albard Devine took up ownership of Banelash and unlike Raeven did not reject its corruption.[1]

Banelord
The Banelord Chaos Titan is a huge war machine - the Khornate counterpart to the Imperial Warlord Battle Titan - armored with a carapace of semi-organic shaped armour.

Banelund XI
Banelund XI is an Imperial world.[1]

Banen
Banen was a civilian engineer who lived in Cirrion on the planet Stratos.[1] When Stratos suffered an uprising by the Cult of Truth, Banen was amongst the many refugees to hide in the bowels of Cirrion, seeking shelter from the cultists. He proved an unexpected ally to the Salamanders, whose Third Company was amongst the Imperials trying to retake Cirrion and defeat the Cult. The Salamanders' efforts were stymied by an unusual tactic that the Cult had employed; they had released a gaseous hydrogen amalgam into Cirrion's atmosphere which prevented the Space Marines from using flame- or melta-weapons without risking the weapons self-destructing.[1] At one point, the Company's Apothecary, Fugis, fell into the city's sublevels after being caught in one of the Cult's ambushes. There he met a band of survivors, including Banen. After Fugis reestablished contact with Captain Ko'tan Kadai, it was decided that the Salamanders would escort the refugees out of Cirrion and, once there, Banen could use his knowledge of the city's air filtrations systems to purge Cirrion's atmosphere of the hydrogen amalgam. The plan worked and the Salamanders went on to defeat the Cult, however, many of the civilians who remained hidden in the city died (either by asphyxiation or by hypothermia) as Cirrion's atmosphere was cycled.[1]

Banes
Mr Banes was a crewman of Rogue Trader Janus Darke's ship the Star of Venam.[1a]

Banestorm
The Banestorm was a super heavy tank used by the Imperial Army, during the Horus Heresy.[1]

Banestrike Bolt Cannon
Banestrike Bolt Cannons were armored vehicle or fortification mounted Sons of Horus bolt weapons, that were used during the Horus Heresy and they fired the Traitor Legion's infamous Banestrike Bolt rounds.[1]

Banestrike Fusilade
The Banestrike Fusilade were a pair of bolt pistols that were wielded by the Sons of Horus Captain Vheren Ashurhaddon, during the Horus Heresy. He personally modified them, so that the Fusilade could fire the deadly Banestrike Bolt rounds, that his Legion made use of.[1]

Banesword
The Banesword is a Super Heavy Tank used by the Imperial Guard for siege battles.[2]

Bang Bang Hammer
Bang Bang Hammers are large heavy hammers, used in battle by Ork Warbosses. Each swing causes the Orks around him to attack their enemies harder and faster.[1]

Bangstikk
A Bangstikk is a Feral Ork weapon. They are long poles with large amounts of explosives attached to the end and used when mounted on a Boar. Most probably used something like a lance, the bangstikk has a similar effect to the Krak Grenade and is used highly effectively against vehicle armour, although being poorly balanced they are not the easiest of weapons to use.

Banish
Banish is the homeworld of the Exorcists Space Marine Chapter and their Fortress-Monastery, the Basilica Malefex.[2] An isolated Feral World located in a quarantined sector of the Narasima Straits, Banish serves as the Exorcists' primary training and production center.[1][2] Banish has little in the way of natural assets or valuable infrastructure, but its hardy population which braves its acidic swamps are descended from Imperial prospectors stranded on the planet in an earlier age. They are a highly self-reliant people who have forgotten technology or galactic exploration.[3]

Banisher
Banishers, also known as Exorcists[3], are pious men of the Ecclesiarchy which specialize in the banishment of Daemons through the Litany of Purity. Their skill in the field results in them often being used in the Retinues of Inquisitors.[1]

Banisher of Night
The Banisher of Night is a master-crafted Plasma Pistol belonging to the Blood Ravens Chapter. Used by Davian Thule during the assault on the catacombs of the planet Kronus, the Banisher of Night is said to have blazed with unprecedented power as Captain Thule fired it at the unholy essence of the Nightbringer.[1]

Banishment Stone
The Banishment Stone is a rare psychoreactive crystal, that is owned by the Grey Knights Chapter.[1]

Banisvatr
Banisvatr is a relic of the Space Wolves. Translated from Fenrisian as Black Death, it is amongst the deadliest weapons ever forged. Several sagas surround the blade’s deeds, recounting the monsters that have fallen beneath its bite, and the piles of slain foes left in its wake. All the tales refer to the baleful runic enchantment bound into its ebon blade, the power of which is believed to turn the Black Death’s wielder into a relentless killing machine.[1]

Banjax
Banjax is an Imperial Feudal World, whose peasant population began rebelling after a new tax was levied on klogfisz, a local spirit brewed from vegetable roots.[1] However, the Adeptus Arbites Judge Rhinestone has been sent to aid Banjax's puppet-ruler in putting down the rebellion. He currently is training the world's palace guard in how to wield their ancient ceremonial weapons against the peasants.[1]

Banna
Banna is an Imperial Civilized World[1], that raises Imperial Guard Regiments.[2]

Void-Chill
The icy chill of the void is a characteristic of some daemonic possessions. The victim's blood is frozen into their veins and the air around them is freezing, so they do not show up on heat-detection auspices and anyone nearby takes damage from frostbite. Creatures which possess the void-chill are easily hurt from heat based weapons like flamers.[1]

Void-dancer Troupe
Void-dancer Troupes are Harlequin Kill Team Units, that turn every mission into a performance.[1]

Void-dragon
Void-dragon are a type of xenos beast that plagued the moons of Orth until they were exterminated by the Salamanders.[1]

Void Armour (Leagues of Votann)
Void Armour is a type of armour that is used by the Leagues of Votann and is comprised of hardened, jointed segments that are hooked into the void suit worn by its wearer. The armour is fashioned from Magnaferrite weave, and often reinforced with Adamantine and enhanced with micro-field generators.[1]

Void Armour (Solar Auxilia)
Void Armour was a type of armor that was used by the Imperial Army's Solar Auxilia, during the Great Crusade and Horus Heresy.[1]

Void Axes
The Void Axes are a Space Marine Chapter.[1]

Void Born
Void Born are Imperials who are not born on the Imperium's worlds, but instead within the void of space. This includes asteroid mining installations, Space Stations and spacecrafts, with some Void Born being born as these vessels travel through the Warp.[1]

Void Cape
Void Capes are worn by the Necrons' Deathmarks and stream down their backs like vapor.[1]

Void Claws (Warband)
The Void Claws are a Chaos Space Marine warband which took part in the Battle of Malak during the Arks of Omen Campaign.[1]

Void Crown
Void Crowns are spider-like, Bio-Artefact symbiotic Tyranid organisms, that sit across the brains of Psychic Tyranids. This allows them to amplify the Psychics' ability to harness the power of the Hive Mind.[1]

Void Daggers
The Void Daggers are a Space Marine Chapter.[1]

Void Dragon Phoenix
The Void Dragon Phoenix is a variant of the Eldar Phoenix fighter-bomber, flown by an Eldar Corsair warband known as the Void Dragons.[1] The only difference between this variant and the original is the replacement of the fuselage Pulse Laser with twin-linked Starcannons. As the Void Dragons have sold their services to both the Craftworld Eldar and Dark Eldar, so too has the Void Dragon Phoenix flown in support of both brethren.[1][2]

Void Dragons
The Void Dragons are a group of Eldar Corsairs known for their use of the Void Dragon Phoenix[1] and Vampire Hunters fighter crafts.[3]

Void Dreamer
Away from the protective structures of the Craftworlds, many Eldar develop wild and unpredictable psychic abilities. These creatures are both a bane and a boon for the Corsair fleets, as for each emergent psyker who learns to control and focus their talent, there are many more who cannot. Few amongst those so gifted can achieve the clarity of mind and purpose needed to guide the Corsair fleets through the endless wastes of the Warp or the twisted passageways of the Webway, and such prodigies are highly valued by the Corsair Princes. Such is the fractious nature of Corsair society though that many bloody, internecine wars have been fought between fleets over the services of a particularly gifted void dreamer.[4a] Void Dreamers are members of an Eldar Corsairs band who typically serve as helmsmen and Navigators of Corsair ships.[1][2] These Eldar are actually Psykers who are closely related to the Warlocks and follow the Farseers by taking the Witch Path. They particularly focus on the arts of divination and prophecy though do not use this to discern the distant far future but rather events that would effect them in the near-future.[1] This enables them to navigate the Daemon-seas of the Warp whilst shielding it from its myriad dangers. Thus, the Void Dreamers use their divination and prophetic powers to guide vessels whilst protecting their crews from the Daemons of the Warp.[1][2] Within a Warp-tainted Space Hulk a Void Dreamer's insight and protection is invaluable to squads of Corsairs.[2]

Void Hardened Armour
Void Hardened Armour (VHA) is a form of upgraded Space Marine power armour that is most commonly utilised when a Space Marine is expecting to fight for protracted lengths of time in a void environment, or in other void situations when extremes of radiation, micro-meteoric storms or similar stellar phenomena may prove too much for even un-augmented power armour. Whilst all Astartes power armour is capable of limited independent void operation, only VHA provides the wearer with the endurance and protection needed in extended void fighting.[1] Almost all known patterns of Astartes power armour may be upgraded with specialist equipment for void operations. This equipment may vary enormously depending on the particulars of the environmental threat, however there are several core features that appear in most suits of void hardened armour. Namely, these features are: Extended air supply canisters Enhanced coolant systems Attitudinal correction units Ablative fracture plates These modifications are applied to an already existing suit of power armour and depending upon the Chapter's level of technological prowess, the quality of this artifice results in anything from bulky and obvious additions, to seamless integration with the base armour.[1] As a consequence of the increased weight gained by the incorporation of these systems, it has been known that the servos and power systems of VHA become over strained, requiring careful and constant maintenance between combat. This, in part, was responsible for the development of Tactical Dreadnought Armour to counteract these deficiencies.[2]

Void Lance
The Void Lance is a heavy Dark Eldar weapon usually equipped to Voidraven Bombers. This weapon fires pulses of highly destructive eldritch energy harvested from shattered forgotten regions of the Webway.[1]

Anunik
Anunik was a Captain in the Night Lords Legion, during the Horus Heresy.[1]

Anupharis
Anupharis the Cruel is a Chaos Sorcerer who led his forces in invading the Imperium Penal World Obscurus at the same time as the Ork forces of the Warboss Manstompa Megakilla were doing so. However, they were both famously defeated by the Blood Ravens Chapter's forces, led by Captain Apollo Diomedes[1a]. During the battle, Anupharis laid a curse upon a combat shotgun owned by the Chapter, which would cause the deaths of many civilians whenever the shotgun was wielded in battle.[1b]

Anuradha Daaz
Anuradha Daaz is a Helot (Chapter Serf) of the Mentor Legion who has since come into the service of the Emperor's Spears Chapter.

Anuri
Anuri is a Vanguard Veteran, in the Raven Guard Chapter.[1]

Anval Laraon
Anval Laraon was a Grand Master of the Grey Knights Sixth Brotherhood and High Seneschal of the Fortress, presumably referring to the Citadel of Titan. Laraon believed in no wasted effort or force, often arguing to the Council against the use of more than a single part of a brotherhood unless the most extreme circumstances call for it. Laraon understood there are far too few Grey Knights for the task of protecting the Imperium, and was loath to waste a single one. The High Seneschal believed that, striking at the right time and in the right place, a handful of Grey Knights could do the job of a brotherhood.[1] Since the Assault on Sortiarius he has been replaced by Caddon Varn[2]

Anval Thawn
Anval Thawn is a Justicar of the Grey Knights. He is thought to be the last of the Perpetuals[2], at least by the Eldar and members of the Inquisition. Though nothing is known of his life before the Grey Knights, it is likely that he has lived for thousands, even tens of thousands, of years. Why he finally chose to become a Grey Knight is unknown. [2]

Anvarr Rustmane
Anvarr Rustmane is an Iron Priest of the Space Wolves. He is known for his rust-red hair that ran down his back and elaborated with a tapestry of cogs, spikes of bone, fangs, spend bolter casings, lengths of relay wiring and other things. With his fellow Space Wolves he fought with Dark Eldar of the Kabal of the Forked Tongue on the planet Vityris. His Cyberwolf named Cogfang.[1]

Anvil Shield
The Anvil Shield is a powered slab of adamantium-laced obstinite, not unlike that of a Storm Shield, which Arjac Rockfist uses to crush the skulls of charging enemy warlords.[1]

Anvilarium
The Anvilarium was a large assembly hall located on the Imperial battleship Fist of Iron and was used by the Iron Hands Adeptus Astartes Legion in the years of the Great Crusade.[1] It was a cavernous chamber with enormous pistons in the wall along with black iron gates that lead to the Iron Forge, the most private reclusiam of Ferrus Manus. There was no seating available but discussion was encouraged within its hall. Anyone who enters must kneel upon the entrance of the Iron Hands Primarch, Ferrus Manus. This excludes the bodyguard detail of Morlock Terminators that stood watching within the chamber.[1]

Anvillus
Anvillus is a Forge World of the Imperium.[1]

Anvilus Autocannon Battery
The Anvilus Autocannon Battery is a type of weapons system used by the Imperium. Consisting of four Autocannons in two twin-linked mounts, it can engage enemy targets in a devastating salvo of fire.[2] The Anvilus Autocannon Battery is the primary weapon of the Space Marine Deredeo Dreadnought[1] but has also been observed as a point defense weapon on the Warbringer Nemesis[3] and Warmaster[4] class Titans.

Anvilus Nine
Anvilus Nine was a Forge World of the Imperium.[1] This planet is most known for being entirely devoted to the production of Land Raiders during the Great Crusade, and was set to this purpose due to the huge demand of the vehicles among Imperial forces.[1] It created the first Land Raider, the Land Raider Proteus.[2] In time of Horus Heresy planet was captured by the Dark Mechanicus' renegade Tech-Priests and the supply of Land Raiders to Imperium forces was stopped. It is unknown whether Anvilus Nine was recaptured by the Imperium's armies or not.[1] The Forge World was renowned for its Autocannon patterns, most famously the Anvilus Snub Autocannon.[3]

Anvilus Snub Autocannon
The Anvilus Snub Autocannon was a type of Autocannon mounted on Imperial Sabre Tank Hunters during the Great Crusade and Horus Heresy.[1] Compact and powerful, this autocannon was constructed on the Forge World of Anvilus and was known to surpass all others. Its short barrel and complex feed system allowed it to fit within the small chassis of the strike tank and still provide exemplary anti-armor firepower.[1]

Anvirr Keltoc
Anvirr Keltoc is a Farseer from Craftworld Saim-Hann.[1]

Anvrex Rarth
Anvrex Rarth is a member of the Night Lords.[1] After millennia of slaughter, Rarth became disenchanted with the indiscriminate violence. He instead vows to embody his Primarch's early days, punishing only those whom he believes deserve it. He undertakes grievous acts of retribution to enforce this new ideology. For a time, he finds a kind of peace, but his notions of morality soon become broken. Within a year he is wreaking the most terrible of atrocities as a response to everything from breaching shipping contracts to the incorrect pronunciation of High Gothic.[1]

Anwey
Anwey was one of the eight cities founded by the Imperium on the planet Traoris, following its compliance during the Great Crusade.[1]

Anyalra
Anyalra is a Dark Eldar Succubus, and the foremost leader of the Wych Cult of the Withered Blade.[1a] Alongside the ruling Kabals, Anyalra and her Cult is vital in holding power and control of Nexus of Shadows[1a] through running ample trade of beasts and slaves, as well as staging various shows and spectacles in her Cult's arena complex to sate the urges of the Nexus' denizens.[1a] Anyalra keeps herself out of the politics of the Kabals within the Nexus, for she is not interested in them as long as none interfere in her and her Cult's affairs.[1a] Her long-term personal goal is to achieve absolute perfection in battle and return to Commorragh to test her skills against the champions of other Wych Cults.[1c]

Anzarael
Anzarael, The Bringer of Wrath, was the Exarch of the Blood Angels Legion's High Host, during the Horus Heresy's Siege of Terra.[1] He took up the position following the crippling of Zephon.[1a]

Anzion's Pseudogenetor
Anzion's Pseudogenetor is a relic of the Adeptus Mechanicus. Appearing as a nest of Mechadendrites, this unsettling device can be set to dissect a nearby alien organism with startling speed and efficiency even in the midst of battle. Blood flies, paralytic elixirs are administered, skin is peeled from muscle and muscle parted from endoskeleton. The wearer watches with scientific interest as his device swiftly concludes its autopsy, filing away observations upon the biomechanics of the foe until the specimen collapses in a mess of laser-sliced viscera and drilled bone.[1]

Anzuq
Anzuq is a relic Cyber Berkut, that is owned by the White Scars. Known to the Chapter as the Hawk of Fire and Water, this ancient creature has been the familiar of only a handful of Khans throughout the White Scars' history. Most of Anzuq's existence has been spent within a suspension field and it is a token of Great Khan Jubal's faith and favor, that the Berkut now accompanies Kor'sarro Khan. Because Anzuq has the ability to record all that it sees, however, some amongst the White Scars speculate that Jubal Khan wishes to keep Kor'sarro on a shorter leash, after his recent impetuous deeds.[1]

Executioner's Axe
The Executioner's Axe is a master-crafted Power Axe wielded by Astorath the Grim, High Chaplain of the Blood Angels. Its edge is so keen that it can slice through power fields. With this Axe, Astorath not only attacks the enemy, but, when necessary, ends the suffering of Battle Brothers who have succumbed to the Black Rage.[1]

Executioner's Mercy
The Executioner's Mercy is a Combat Shotgun belonging to the Blood Ravens Chapter. The most bloodthirsty warriors recruited from the planet Typhon Primaris have traditionally been inducted into a close-quarters role and equipped with Combat Shotguns. Hearkening to Chaplain Shedur's teachings, this weapon has delivered the merciful end of life to countless foes in the hands of skilled Scout Marines.[1]

Executioner's Voice
The Executioner's Voice is a ancient artificer boltgun, created sometime before the Horus Heresy.[Needs Citation]

Executioner (House Cawdor)
Executioners are grim killers, that are part of House Cawdor's inner circle and act as their Thane's red right hand.[1] They are charged with enforcing the will of the Cult of Redemption on believers and unbelievers alike, all while wearing concealing masks or heavy hoods. Only the Thane knows the Executioners' true identities, but they soon become recognized by Necromunda's population, for the means they use to mete out House Cawdor's will. Names such as the Headsman have become well known and strike fear into Cawdor's enemies, as well as any of the House's gangs the Executioners temporarily join. This is often done to both test the gang's resolve and to delver the Thane's punishments. Those chosen Cawdor gangs will have to face a trial of faith, and the Executioner's presence will test their true devotion to the Cult of Redemption. Being under the watchful eyes of an Executioner has the effect of filling the gangs with faith and fear, which makes them fight all the harder for House Cawdor.[1]

Executioner Cannon
The Executioner Cannon is an Imperial Plasma Weapon dating back to the Great Crusade era. All but unknown in the battlefields of the 41st Millennium, these weapons were more reliable than modern Plasma Guns, as plasma technology was far better understood at the dawn of the Imperium.[1]

Executioner Falchion
The Executioner Falchion was a triple-bladed sword owned by the Emperor's Children Legion. It was wielded by Lord Commander Illios, until his death during the Great Crusade.[1]

Executioner Families
Executioner Families are ancient and feared Necromunda family bloodlines, that were created to mete out justice on the Hive World for Planetary Governor Helmawr. Each is descended from a single legendary assassin or hunter and their members are all known to have the highest pedigree of murderers. Some decedents of the Executioner Families, have gone on to form infamous Venators bounty hunting gangs.[1]

Executioner Greatblade
Executioner Greatblades (or simply Execution Blades[3a]) are two-handed Power Swords that used by the Sisters of Silence and are wonders of the swordsmith's art. Each Greatblade is perfectly weighted for the martial style of its wielder and once the Sisters are schooled in their use, they strike with the speed of a duellist combined with the killing might of a veteran executioner.[1] The blades are edged with diamond-hard silica glass, enabling a skilled strike to pierce the finest armour.[3a] Sisters of Silence who armed with Executioner Greatblades are called Vigilators.[3b]

Executioner Relic Blade
Executioner Relic Blades are large swords used by Primaris Judiciars and have been specifically designed to easily cut off heads.[1]

Executioner Shotgun
The Executioner Shotgun is a type of scoped Shotgun used by the Adeptus Arbites. They fire powerful shells that can blow craters in their targets from afar[2]

Executioner of Heretics
The Executioner of Heretics is a Bolt Pistol belonging to the Blood Ravens Chapter. The Executioner of Heretics bears the sigils of the Imperial Inquisition and was discovered in the Blood Ravens' Fortress-Monastery on the planet Cyrene Secundus, near the body of a murdered Inquisitor. It has proved to be an effective weapon in spite of its dark origins.[1]

Executioner pistol
A combination of a Bolt Pistol and a Needle Pistol, this weapon is utilized exclusively by Imperial Eversor Assassins. This weapon can change modes of fire at a twitch of a finger, firing hypertoxin darts one second and mass reactive shells the next. Many an Eversor's victims are hit with both.[1]

Executioners
The Executioners are a Space Marine Chapter of Imperial Fists descent[1]. They sided with the rebel forces during the Badab War, but were granted the Emperor's forgiveness at the conclusion of that conflict.[2h]

Executioners (Corsairs)
The Executioners are an Eldar Corsair warband, that is led by Prince Conanmaol and under his command they destroyed many of the Imperium's ships during the Gothic War[1]. They continue to plague the Imperium to this day and it has been noted, that the warships of an unknown Craftworld are part of the warband.[2]

Executor Grand Cruiser
The Executor Grand Cruiser is a Chaos starship.

Executor Titan
The Executor Titan is a class of Imperial Titan that was deployed to the planet of Ullanor during the War of the Beast.[1]

Exelloria
Exelloria is an Ultramarines Chaplain, who served in the Indomitus Crusade's Battle Group Faustus, under the command of Captain Aeschelus.[1]

Exemplar's Eternity
The Exemplar's Eternity is a relic Adeptus Mechanicus Servo-Skull, that is used by Skitarii Marshals.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Chainsaw
Used for an extensive variety of jobs across all strata of society, Chainsaws are also a popular choice of weapon for the Pit Fighters of the death matches to be found in many lawless parts of the Imperium, most notably in the underhives of hive Worlds such as Necromunda.[1] Traditionally they are grafted onto the stump of an arm, or as in the case of the famous slave leader Bull Gorg onto the stumps of both. However the infamous Pit Fighter Harkan Vore had one which replaced his lower jaw.[1]

Chainsword
A Chainsword is a common form of chain weapon, essentially a sword with motorized teeth that run along the blade like those of a chainsaw. Most versions make use of monomolecular-edged or otherwise razor sharp teeth. The weapon makes an angry buzzing sound as the teeth spin around, intensifying into a high pitched scream as they grind into armour. It is a popular weapon of Imperial Guard officers, and boarding and assault parties - such as Space Marine Assault Squads,[7] Chaos Space Marines - especially Raptors[8] - Eldar Striking Scorpions,[2] and Pirates.[4a]

Chairon
Chairon is a member of the Ultramarines Chapter. He is among its forces that Lieutenant Titus is commanding, as the Ultramarines fight to save the Imperial Jungle World Kadaku, from a Tyranid invasion.[1]

Chaiya Parvati
Chaiya Parvati was a Human woman of Prospero during the Great Crusade and Horus Heresy.[1] Chaiya eventually began a relationship with the Remembrancer Camille Shivani and befriended her colleagues Lemuel Gaumon and Kallista Eris. As the situation on Prospero deteriorated following the Emperor's judgement on Nikaea, Chaiya joined Camille, Lemuel, and Mahavastu Kallimakus attempted to flee the planet aboard a Mass Conveyor but were intercepted by the Space Wolves flagship Hrafnkel as the Burning of Prospero began.[1] For the next five years, Chaiya, Lemuel, and Camille endured the horrors of the Sisters of Silence prison Kamiti Sona, their memories badly damaged from repeated Rune Priest interrogations and the null wardings of the facility. When the Thousand Sons arrived in search of a Shard of Magnus, Lemuel forced Camille to flee and abandon Chaiya, an act for which neither women ever would forgive him. Chaiya was subsequently captured by Yasu Nagasena and was part of Dio Promus' expedition to find the remaining shards. On Nikaea, Chaiya and Camille were reunited and tended to Nagasena's wounds, while giving a hateful glance towards Lemuel.[2]

Chakaja
Chakaja was a Stormseer in the White Scars Legion, who took part in the Siege of Terra. He fought beside the Brotherhood of the Storm, when the White Scars attempted to reclaim the Lion's Gate Space Port from the Death Guard.[1]

Chalan
Chalan was an Inquisitor, who was ambushed and later found dead while conducting an operation based on intelligence thought to have originated from within the ranks of the Ordo Calixis. Worryingly, Chalan was notoriously cautious while on the field, to the degree that it is felt he could only have been drawn-out by someone he trusted. This has led many of his fellow Inquisitors to suspect he was killed by a traitor within the Ordo.[1]

Chalcedon
The Chalcedon was a Strike Cruiser in the Ultramarines Chapter when the Ork forces of The Beast invaded the Imperium.[1] It was later commanded by Captain Macrinus when he took part in the Ultramarines fleet's battle against one of The Beast's Attack Moons that appeared above the Imperium world Tarentus. However, it later disengaged from the battle when Macrinus was ordered to leave for Terra by his Chapter Master, Odaenathus, in order to aid a strikeforce that was going to attack the world Ullanor, which was discovered to be the origin point of The Beast's invasion force.[1]

Chalchidean Grenadiers
The Chalchidean Grenadiers was a Solar Auxilia Regiment, which took part in the Great Crusade and Horus Heresy.[1]

Chalice Class Battlecruiser
The Chalice Class Battlecruiser is an experimental, yet unsuccessful class of battlecruiser designed in the Calixis Sector, and used solely by Battlefleet Calixis.[1a]

Chalice Mountains
The Chalice Mountains are a series of inert volcanic caldera on Baal near the Blood Angels fortress-monastery. They stretch for hundreds of kilometers, to such a length that they are visible from low orbit.[1][2]

Chalice of Baal
The Chalice of Baal is a rough Blood Chalice, that is a relic of the Blood Angels and it has been carved from the very bedrock of the Chapter's Homeworld, Baal.[1] While it can not match the artifice of some other examples, the Chalice of Baal is nonetheless a precious relic that has been carried into battle by several of the Chapter's greatest Sanguinary Priests. When the Chalice is held aloft, the relic reminds the Blood Angels of what they fight to protect.[1]

Chalice of Darkalabaster
The Chalice of Darkalabaster was once among the dangerous artefacts, that were once imprisoned within the Shadowkeepers' Dark Cells on Terra.[1]

Chalice of Entropy
The Chalice of Entropy is a Chaos Artefact, that was forged from a splinter of the Chaos God Nurgle's cauldron. It is currently among the many relics, that are in the possession of the Necron Overlord, Trazyn the Infinite.[1]

Chalice of Fire
The Chalice of Fire is an infamous Imperial Navy Battlecruiser, that was recovered empty and adrift in the Calixis Sector centuries ago and taken back into service. It is said by those that serve on the Chalice, that it is haunted by the thousands of souls of her former crew who disappeared without a trace.[1]

Chalice of Fire (Salamanders)
The Chalice of Fire is a vast forgeship, the first of the nine Artefacts of Vulkan to be recovered.[2e]

Chalice of Khaine
The Chalice of Khaine is a grisly and powerful Eldar artifact, that was empowered by filling it with the last drops of blood from an enemy slain on the field of battle and it was said, whoever consumed this horrid nectar was healed of all wounds and gained a measure of their foe's strength. The Chalice was hidden eons ago from those who would abuse its might, but was later discovered by Craftworld Iyanden on the Maiden World of Davinuus.[1]

Chalice of Wrath
The Chalice of Wrath is a Lamenters Thunderhawk, and a prized asset of the Chapter. It has served them since the Lamenters' Founding in M36.[1]

Chalimnus V
Chalimnus V was once infected by a Genestealer Cult, but when they began an uprising the Cultists were attacked by the Word Bearers. Bellowing that the world belonged to the Chaos Gods and not Xenos filth, the Word Bearers then purged the Genestealer Cult from Chalimnus V's surface.[1]

Challenge of the Labyrinth
The Challenge of the Labyrinth is a ritual trial held by the Chaos Space Marines of the Sons of Malice warband.[1] Every century, the entirety of the Sons of Malice gather in the derelict battleship Labyrinth. Following a feast of still-living human flesh, members of the warband may nominate themselves to take part in the Challenge - those who win ascend to the ranks of the Doomed Ones, the warband's elite.[1] The challengers must descend into the Labyrinth, unarmed and unarmoured, and make their way through the vessel's depths using whatever they can scavenge along the way to defend themselves from the mutants that prowl through the ship. The Chaos Marines must reach the final chamber, containing the exit from the maze. However, only the first to make it to the exit chamber is allowed to leave; the remaining survivors are sealed within the Labyrinth, where exposure to the raw stuff of the Warp will result in them degenerating - these failed contestants bolster the ranks of the mutants that future challengers must face next time.[1]

Challenger
The Challenger is a champion’s blade of the Blood Angels, with numerous victories to its name.[1] The most notable of these is when it was wielded by Chapter Master Kadeus, as he banished the Tzeentch Daemon Prince Sethselameth on the battle barge Bloodcaller.[1] The last known battle Challenger took part in was the defense of the planet Levion Gamma‎, after it was invaded by Orks. Though the Blood Angels First Company and Imperial forces defeated the Orks, the Blood Angels Captain wielding Challenger was found dead after the final battle, atop a pile of dead Orks.[1]

Alberoth Helmawr
Alberoth Helmawr was a past Planetary Governor of Necromunda, whose need for a devoted and hardy workforce led him to oversee the creation of the Goliaths.[1] This occurred near the end of M39, when the birth of the Cult of Redemption stripped Necromunda Hives of their workforce and prompted mass exoduses across the Hive World. This led Alberoth to be faced with both a loss of productivity and a waning control over his people. Rankled by this tear in his perfect reality, and the thought of his population not viewing him as their absolute ruler or God, Alberoth turned to the Clan Houses to create a reliable replacement workforce. Of the various prototypes brought to him, both Van Saar and Escher showed the most promise and each asked for special concessions once the workers were ready. Alberoth, though, was never going to place such an important task in the hands of a single Clan House, lest they go behind his back with another Noble House or choose to keep the creation for themselves. Instead Alberoth cunningly invited both Houses to collaborate on the project, for surely their combined specialized skills would surpass anything either House could accomplish alone.[1] The next several decades saw the two Houses work together, but also war with each other, as they both coveted the other's technology in order to fix the genetic flaws of their Houses. Their endeavor was also plagued by sabotage by the Hive World's Noble and other Clan Houses, who sought to end Alberoth's ambitions. External agencies who regarded the artificial creation of life as an affront to the laws of the Imperium, also sought to stop the project. Despite these setbacks and struggles, though, by the millennium's end the first of the Goliaths successfully emerged from their amniotic vat. Tens of thousands of these hulking workers then went on to successfully bring life to manufactoria and domes that had not seen industry for centuries. However when Alberoth died, drowning in a bath filled with Somerian wine, and was then succeeded by his daughter Jeuns Helmawr, the union between Van Saar and Escher died as well. This put into motion events that eventually caused the creation of House Goliath.[1]

Albert IV
Albert IV is a Forge World of the Imperium.[1]

Albia
Albia, sometimes called Old Albia, was a region of Terra during the Age of Strife.[1] Bordering Northern Atlan and known for its ancient warlike Clans, the regions of Albia consisted of towering soot-blackened castram-cities. Under the rule of the Unspeakable King, Albia had once held much of Terra in its grasp and eventually defeated the Panpacific Empire. By the time the Emperor of Mankind's Unification Wars reached Albia, however, they had recently overthrown the last of the Unspeakable King's tyrannic descendants and refused to kneel before the Emperor. Instead they met his Thunder Warriors with their own steam-belching Proto-Dreadnoughts and armoured ironside soldiers. In battle after battle, the Albians managed to hold back the Emperor's forces but only at staggering cost for the defenders.[1] Admitting the martial temper and indomitable spirit of his foe, the Emperor called a ceasefire and sought a diplomatic solution. The Emperor appeared before the Albian Clan Lords unarmed and clothed in white and crimson, speaking of his vision of a unified mankind. He offered them glory among the stars and redemption. To the shock of many, the warlords of Albia, seeing the Emperor as different from past tyrants, accepted terms and soon became one of the most zealous supporters of unification.[1] Working with the Emperor, the Ironside Clans of Albia provided some of the original recruits to the Death Guard, Night Lords, and Iron Hands.[1]

Albia's Hand
Albia's Hand was a Titan which was destroyed by the song of Kakophoni Ramos.[1]

Albinus
Albinus is a Blood Angels Sanguinary Priest who, along with the Epistolary Gaius Rhacelus, is one of the few of the Chapter that is close to Mephiston, having been friends with the Chief Librarian when he was known as Calistarius[1a] Albinus accompanied Mephiston's boarding party when they attempted to purge the corrupted shadow-vessel Eclipse of Hope in the Supplicium System.[2] He was later present on Baal as it prepared to be invaded by Hive Fleet Leviathan, but Albinus would not take part in the campaign against the Tyranids. Instead, Chapter Master Dante gave Albinus the vital task of safe-guarding the Blood Angels' future, should the numerous forces taking part in Baal's defense not be enough to defeat the Hive Fleet. Days before Leviathan was set to invade their Homeworld, Albinus left the Baal System with the Blood Angels' Gene-Seed, three Sanguinary Priests, a demi-squad of Battle Brothers, ten Neophytes and numerous Blood Thralls. With these forces and the Chapter's Gene-seed, Dante hoped Albinus would be able to rebuild the Blood Angels, should Baal be devoured by Leviathan's hunger.[1b] Luckily though, the Hive Fleet was defeated and Albinus later returned to Baal with the forces of the Indomitus Crusade, as they arrived to aid in destroying the remnants of Leviathan's Tyranids on his Homeworld.[1c]

Albitern
Albitern was an Imperium Agri World before it fell to the forces of Chaos during the 13th Black Crusade.[1] The Howling Griffons First Company banished the Daemon Prince Periclitor in a space battle above Albitern.[2]

Albrecht (Castellan)
Albrecht is a Black Templars Castellan.[1]

Albrecht Feisler
Albrecht Feisler was the Lord Governor of the Imperial Forge World of Khania when the planet was invaded by the Tyranids.[1]

Albyon
Albyon was a continent on Terra during the Age of Strife and the Unification Wars. Its ruler, the tyrannical Uilleam the Red, was defeated by the Emperor's forces and imprisoned in the dungeon of Khangba Marwu.[1]

Alcaak Dystopia
The Alcaak Dystopia were a group of infamous human slavers, who were in turn enslaved by the Dark Eldar.[1]

Alcaeus
Alcaeus was a Captain in the Ultramarines Legion who took part in the muster at Calth, where the Ultramarines and Word Bearers were preparing to campaign against the Ghaslakh Ork incursion into the Veridian System. The Captain and his Company were sent ahead to scout out the Ork forces, but when Alcaeus arrived, he discovered that the Greenskins' numbers were significantly lower than the Ultramarines had expected. He was left confused by this and sent numerous messages back to his Legion, that were never answered, as the entire Ghaslakh Campaign had been a ruse and his Legion was fighting for its life in the Battle for Calth. What became of Alcaeus and his forces afterwards is unknown.[1]

Alcatran
Alcatran is an Imperium Hive World.[1][2] When it is time for Alcatran to pay its Astra Militarum tithe to the Imperium, it is common for entire generations to be drafted and sent to fight on distant worlds. When this occurs, the Hive World's indentured gangs are given the choice between voluntarily joining the tithe or facing summary execution.[1][2]

Alcazar Astra
The Alcazar Astra is a Star Fort and the Fortress-Monastery of the Fists Exemplar Chapter.[1] After the formation of the Codex Astartes, the Fists Exemplar were charged with watching over the Rubicante Flux, a Warp storm that was sporadic in its eruptions and plagued the Abra Sector located on the outskirts of the Segmentum Solar and uncomfortably close to Ancient Terra. To aid the Fists Exemplar with this duty, they were given the Star Fort Alcazar Astra, which had served the Imperial Fists well during the Horus Heresy. With the Fort towed by their ships, the fleet-based Chapter patrolled the Rubicante Flux, for some time until disaster struck. While the Alcazar Astra was being towed to a new location, a sudden massive warp eruption from the Rubicante Flux, blew the Star Fort off course and into the gravitational embrace of a nearby star. Due to the heroic efforts of Chapter Master Dantalion and his Captains, the Alcazar Astra was guided towards the star's nearest planet Eidolica, where it beached itself. Though the Fort was saved from destruction, Dantalion was one of the Fists Exemplar who lost his life in the crash. With the Star Fort forever grounded, the Fists Exemplar adopted Eidolica as their Home World and the Alcazar Astra became their Fortress Monastery.[1]

Alcazar Remembered
The Alcazar Remembered was a Battle Barge of the Fists Exemplar Chapter. One of the surviving vessels of the Fists during their devastation in the War of the Beast, the Battle Barge served as the de facto command ship for Lord Commander of the Imperium Koorland during the conflict.[1b] The newly discovered Vulkan also resided on the vessel during the attack on Ullanor.[2] Unusually for a Battle Barge, the Alcazar Remembered underwent a retrofit to mount a powerful nova cannon sometime prior to Vulkan's rediscovery in 544.M32.[1a]

Alcetas Castael
Alcetas Castael was a Blood Angels Archein, during the Great Crusade and Horus Heresy.[1]

Alchem Weapons
Alchem Weapons are a type of weapon used by the Death Guard.[1] The history of Alchem Weapons goes back to the Great Crusade, when Mortarion allowed his Legion to make free use of a number of forbidden weapons. The most common of these were various toxic compounds which they deployed in place of more common Promethium gel as ammunition for Flame Weapons. These compounds could reduce flesh to a rancid slurry in moments, but were also known to corrode the weapons which deployed them as well.[1]

Alchonis Campaign
The Alchonis Campaign was a series of battles fought by the Blood Angels Space Marine Chapter. Several campaigns were led in person by Chapter Master Dante himself.[1] In the aftermath of the Campaign, Brother Simeon was one of several officers later decorated for bravery under fire.[1]

Alciphron
Alciphron is a Xenologist, who wrote the Doctrina Numorum Xenorum text.[1] However the Xenologist Janus Draik considers Alciphron to be among the imposters and frauds who crowd the field of Xenology. Because of this, Draik advises any serious scholars of the science to avoid reading the Xenorum.[1]

Alcius Dolor
Alcius Dolor, the Son of Ischara is an Ultramarines Battle Brother, who has served the Chapter for 40 years. He is currently attached to Squad Sevastus[1] in Captain Anaton Thassarius'[2] 2nd Company.[1]

Alcuin
Alcuin is a Justicar of the Grey Knights. Answering the pleas of help from Trajann Valoris, he and his squad would be deployed on Terra during the Noctis Aeterna in order to help Shield-Captain Valerian in suppressing the growing chaos cults. Unfortunately, they would be too late, as the cults had succeeded in summoning an immense Khornate Daemon army from the Warp.[1a] During the Sack of the Lion's Gate Alcuin fought against a Bloodthirster alongside Valerian, his battle-brothers and the Sisters of Silence. After Valerian stabbed the daemon's throat, Alcuin smashed its ribs with his Daemonhammer while the rest of the team tore down the body.[1b]

Yasan Campaign
The Yasan Campaign was launched by the White Scars' Primarch, Jaghatai Khan, to cleanse the Dark Eldar from the Yasan Sector, in the wake of the Horus Heresy.[1] With their Primarch at their head, the White Scars efforts to reclaim the Yasan Sector, met with early successes when Jaghatai learned of the Codex Astartes. He would readily agree to splinter his Legion into Chapters, but asked his Successors to fight the Yasan Campaign to its end. Though saddened by the ending of his Legion, Jaghatai was also renewed as the Chapters now acted on their own, allowing the Primarch to pursue his own agenda more fully. He then went on to cleanse many of Yasan's worlds clear of the Imperium's enemies. This included the defeat of the Emperor's Children on Ceobos, the Dark Mechanicum on Aenope and quelling a Mutant uprising on Eoclite. The Dark Eldar however, remained an elusive foe, and it was only after much deliberation that the Primarch discovered a pattern to the Xenos' attacks and knew where to strike next. He then called for reinforcements from the Destroyers, Rampagers and Storm Lords Successor Chapters, before setting course with his fleet to the world Corusil V. It is believed, however, that the Dark Eldar allowed Jaghatai to discover their plans, due to wanting to capture the Primarch and his sons for their twisted experimentations. The White Scars Stormseers say, that Jaghatai knew this, but led the assault nonetheless, as his attack would overcome any of the Dark Eldar's preparations.[1a] Leading his 1st Brotherhood and their Successors on Corusil V, Jaghatai discovered the Dark Eldar were emerging from a giant Webway Portal located in the depths of the world's forest. It was too dense for the Primarch and his sons to fight from their Jetbikes, and so they began their attack on foot. As they entered the forest Jaghatai and the 1st Brotherhood charged towards the Portal, while the Successors secured their flanks from any ambushes. It was then that the Dark Eldar launched their attack in overwhelming numbers, directed by their Archon, and scores of Jaghatai's sons died horrible deaths or were captured. The Primarch did not waver though and continued his charge towards the Archon who stood in front of the Portal. No matter what foes stepped between them, Jaghatai cut them down and soon the Archon retreated into the safety of the Portal to escape the Primarch's wrath. Jaghatai did not hesitate, though, and charged into the Portal after his foe. The surviving 1sth Brotherhood followed in his wake, but the Portal suddenly closed when the last of them entered it. The Successor Chapters were filled with horror at the apparent loss of their Primarch, but then slaughtered the Dark Eldar that had been left behind by their master. They then spent days scouring Corusil V for Jaghatai and then its System for weeks afterwards, but they could find no trace of him.[1a] Their Primarch's disappearance then caused the White Scars and their Successor Chapters to launch The Hunt of Vengeance, against any Eldar they came across.[1b]

Yasan Sector
The Yasan Sector is a Sector of Imperial space that contains the White Scars Chapter's Homeworld, Chogoris.[1]

Yash Kur
Yash Kur was a Captain of the Night Lords Legion during the Horus Heresy. He suffered spasms that caused his fingers to twitch constantly, and his breath was a constant low rasp through his helm.[1]

Yason Annellus
Yason Annellus[1a] was a Warden of the Blood Angels at the time of the Horus Heresy. During the Battle of Signus Prime, Annellus barely held back the Red Thirst and took part in the attack on the Chaos Cathedral of the Mark. In the assault Annellus was knocked off his Mastodon transport and torn apart by Daemonettes.[1]

Yassilli Sulymanya
Yassilli Sulymanya is a Rogue Trader and scion of the House Sulymanyan Dynasty, who is also a member of the Logos Historica Verita.[1a]

Yasu Nagasena
Yasu Nagasena was a Human agent of Malcador the Sigilite during the Horus Heresy.

Yaupon
Yaupon is a Captain in the Emperor's Pointy Sticks Chapter[1]. Sometime in the Age of the Dark Imperium, he led a strike force against the Waaagh! of the Ork Warlord Nuke O'Dex.[2]

Yavek
Yavek is a Commissar of one of the Penal Legions.[1]

Yawell
Yawell was an Imperial Governor of the planet Morisha until he turned renegade.[1] The Venenum Assassin Urhua Thereaux was dispatched in 563.M37 to assassinate Yawell, but was caught in a warp rift and the governor died years before Thereaux could get to him.[1]

Yawl Thunderheads
The Yawl Thunderheads are Artillery Regiments of the Astra Militarum.[1]

Yctria Ghularis
Yctria Ghularis, known as the Flayer Queen, was a Dark Eldar Succubus Queen of the Cult of the Red Grief and was as ravishing as she was ambitious. She was also possessed of a truly foul temper. Whenever Yctria felt slighted, she would fly into a spectacular rage. The bladed frenzies that usually followed made for excellent entertainment, and the subsequent flayings, administered by Yctria herself, were a potent source of psychic nourishment.[1] After killing the famed Succubus Kariasche, she earned the ire of her client Haemonculus Croniarch Sekh. Nonetheless, Yctria sought Sekh's aid in the subsequent Battle of Refusal. However during the battle, her second-in-command Idyliane worked with Sekh to betray Yctria and her Wych troops by engulfing them in a mutagenic gas. Yctria was transformed into a gigantic lump of flesh and forced to fight in the arenas of Commorragh.[1]

Ydranian Seekers
The Ydranian Seekers were a Regiment of the Imperial Army during the Great Crusade and Horus Heresy. They were part of the Space Wolves-led force in the Burning of Prospero.[1]

Ydursk Incident
The Ydursk Incident occurred during the Horus Heresy in 13.M31, when a small contingent of the Raven Guard stealthy invaded Ydursk, which was ruled by the Tyrant-General Maylon Idar III.[1b]

Years of Madness
The Years of Madness is a time in the history of Terra and the Adeptus Custodes sometime between M40 and M41.[1] The years of madness were a time of strange omens and ominous whispers engulfing Terra. It began with the disappearance of the conservative Captain-General of the Adeptus Custodes Galahoth. Battling the stagnation of his rule, the Custodes find themselves battling not only Chaos Cults, but also Xenos-worshiping cults throughout the Sol System. Doomsday sects trigger queue-wars in the pilgrim tribes of the Imperial Palace, and the Custodes are forced to exercise their authority in the bloodiest fights in centuries. Servitors within the Dark Cells have to be destroyed due to sudden madness. Disaster occurs when a cabal of Fallen Psykers send Captain-General Launceddre to his death at the Battle of the Gilded Pyre.[1] It is in this climate that Trajann Valoris became the new Captain-General of the Adeptus Custodes. His rise saw them enjoy their most proactive period since the fall of Goge Vandire.[1]

Yearsli
Yearsli was a former Imperium Hive World notable for being the location where the Black Consuls Chapter was almost completely destroyed at the hands of the Word Bearers.[1] The Black Consuls' downfall began when they discovered the Word Bearers' Battle Barge Infidus Imperator in Yearsli's orbit and attacked with nearly the entire might of their Chapter. As the battle neared its end on Yearsli's surface, the Black Consuls finally cornered their hated enemies within Goddeth Hive. However, when they stormed the Hive, the Word Bearers ignited Goddeth's reactors and the subsequent explosion not only killed nearly the entire Black Consuls Chapter, but also destroyed Yearsli, as half of the Hive World was blown away in the blast.[1]

Yeceqath
Yeceqath, the Voice of All, is an Arch-Heretic who commands a Chaos Cult that took over the Imperial world Kepris in early M42. However the world was later invaded by the Soul Drinkers Chapter's 3rd Company, as the Indomitus Crusade sought to reclaim Kepris for the Imperium.[1]

Yeeld
Yeeld is an Imperial Hub-Fortress World in the Gregan System, that supports the Indomitus Crusade.[1]

Yehoel
Yehoel is a Dark Angels Codicier and he aided in defending The Rock, during the Fallen Angel Marbas' invasion of the Fortress-Monastery.[1] After Marbas' forces retreated, it was discovered that a large number of Chaos artefacts held in The Rock's vaults had been stolen, during the invasion. Yehoel would then be chosen to be among the Dark Angels sent to recover or destroy these artefacts in M42. Working alongside the Interrogator-Chaplain Palaliah, Yehoel took part in reclaiming Malaghurst's Bane, as well as destroying both the Goblet of Arkitonh and the Illustraean Veil. Though Palaliah is convinced they will succeed in their task, Yehoel secretly doubts they can ever recover or destroy all the artefacts that were stolen. The two are currently searching the Chaos warship Nine Devout Deceits for the Dirge of Lusiann, while also fighting of its crew. However as Yehoel's Psychic powers drew them to the Dirge's location, he noticed they had not been attacked for sometime. This troubled the Codicier, but they found the room that contained the Dirge shortly afterwards. When they neared it, though, the door opened and screams began to be heard.[1]

Yehzod
Yehzod was a Chaos Sorcerer allied with Lord Vassaago of the Night Lords. Yehzod aided Vassaago in preparing the planet Sarastus so that the Night Lords could recruit new Aspirants from the planet, in exchange for the opportunity to study a Warp-phenomenon present on Sarastus called the Black Sun. Despite this, neither trusted the other (to the point that Vassaago did not consider the Sorcerer a true member of his warband).[1]

Yeku
Yeku was the banner bearer of the White Scars' Third Company during Kor'sarro Khan's hunt for the Daemon Prince Kernax Voldorius.[1a] Yeku was mortally wounded in battle with the Alpha Legion on the planet Quintus as the hunt for Voldorius neared its end. Near death, he held the Third Company's banner aloft until Kor'sarro relieved him of it. Thanking his friend, he collapsed to the ground and died.[1b] Following Yeku's death, Brother Temu was charged with bearing the banner of the 3rd Company.[1b]

Void-Cacaradon
The Void-Cacaradon are a feared non-sentient Xenos species, that are dangerous predators. The Imperium has declared the species to be too hazardous to be allowed to live and has the Void-Cacaradon destroyed wherever they are encountered.[1]

Void-Chill
The icy chill of the void is a characteristic of some daemonic possessions. The victim's blood is frozen into their veins and the air around them is freezing, so they do not show up on heat-detection auspices and anyone nearby takes damage from frostbite. Creatures which possess the void-chill are easily hurt from heat based weapons like flamers.[1]

Void-dancer Troupe
Void-dancer Troupes are Harlequin Kill Team Units, that turn every mission into a performance.[1]

Void-dragon
Void-dragon are a type of xenos beast that plagued the moons of Orth until they were exterminated by the Salamanders.[1]

Void Armour (Leagues of Votann)
Void Armour is a type of armour that is used by the Leagues of Votann and is comprised of hardened, jointed segments that are hooked into the void suit worn by its wearer. The armour is fashioned from Magnaferrite weave, and often reinforced with Adamantine and enhanced with micro-field generators.[1]

Void Armour (Solar Auxilia)
Void Armour was a type of armor that was used by the Imperial Army's Solar Auxilia, during the Great Crusade and Horus Heresy.[1]

Void Axes
The Void Axes are a Space Marine Chapter.[1]

Void Born
Void Born are Imperials who are not born on the Imperium's worlds, but instead within the void of space. This includes asteroid mining installations, Space Stations and spacecrafts, with some Void Born being born as these vessels travel through the Warp.[1]

Void Cape
Void Capes are worn by the Necrons' Deathmarks and stream down their backs like vapor.[1]

Void Claws (Warband)
The Void Claws are a Chaos Space Marine warband which took part in the Battle of Malak during the Arks of Omen Campaign.[1]

Void Crown
Void Crowns are spider-like, Bio-Artefact symbiotic Tyranid organisms, that sit across the brains of Psychic Tyranids. This allows them to amplify the Psychics' ability to harness the power of the Hive Mind.[1]

Void Daggers
The Void Daggers are a Space Marine Chapter.[1]

Void Dragon Phoenix
The Void Dragon Phoenix is a variant of the Eldar Phoenix fighter-bomber, flown by an Eldar Corsair warband known as the Void Dragons.[1] The only difference between this variant and the original is the replacement of the fuselage Pulse Laser with twin-linked Starcannons. As the Void Dragons have sold their services to both the Craftworld Eldar and Dark Eldar, so too has the Void Dragon Phoenix flown in support of both brethren.[1][2]

Void Dragons
The Void Dragons are a group of Eldar Corsairs known for their use of the Void Dragon Phoenix[1] and Vampire Hunters fighter crafts.[3]

Void Dreamer
Away from the protective structures of the Craftworlds, many Eldar develop wild and unpredictable psychic abilities. These creatures are both a bane and a boon for the Corsair fleets, as for each emergent psyker who learns to control and focus their talent, there are many more who cannot. Few amongst those so gifted can achieve the clarity of mind and purpose needed to guide the Corsair fleets through the endless wastes of the Warp or the twisted passageways of the Webway, and such prodigies are highly valued by the Corsair Princes. Such is the fractious nature of Corsair society though that many bloody, internecine wars have been fought between fleets over the services of a particularly gifted void dreamer.[4a] Void Dreamers are members of an Eldar Corsairs band who typically serve as helmsmen and Navigators of Corsair ships.[1][2] These Eldar are actually Psykers who are closely related to the Warlocks and follow the Farseers by taking the Witch Path. They particularly focus on the arts of divination and prophecy though do not use this to discern the distant far future but rather events that would effect them in the near-future.[1] This enables them to navigate the Daemon-seas of the Warp whilst shielding it from its myriad dangers. Thus, the Void Dreamers use their divination and prophetic powers to guide vessels whilst protecting their crews from the Daemons of the Warp.[1][2] Within a Warp-tainted Space Hulk a Void Dreamer's insight and protection is invaluable to squads of Corsairs.[2]

Void Hardened Armour
Void Hardened Armour (VHA) is a form of upgraded Space Marine power armour that is most commonly utilised when a Space Marine is expecting to fight for protracted lengths of time in a void environment, or in other void situations when extremes of radiation, micro-meteoric storms or similar stellar phenomena may prove too much for even un-augmented power armour. Whilst all Astartes power armour is capable of limited independent void operation, only VHA provides the wearer with the endurance and protection needed in extended void fighting.[1] Almost all known patterns of Astartes power armour may be upgraded with specialist equipment for void operations. This equipment may vary enormously depending on the particulars of the environmental threat, however there are several core features that appear in most suits of void hardened armour. Namely, these features are: Extended air supply canisters Enhanced coolant systems Attitudinal correction units Ablative fracture plates These modifications are applied to an already existing suit of power armour and depending upon the Chapter's level of technological prowess, the quality of this artifice results in anything from bulky and obvious additions, to seamless integration with the base armour.[1] As a consequence of the increased weight gained by the incorporation of these systems, it has been known that the servos and power systems of VHA become over strained, requiring careful and constant maintenance between combat. This, in part, was responsible for the development of Tactical Dreadnought Armour to counteract these deficiencies.[2]

Grael
Graels are luminous Warp Entities created from though-forms and projected by vessels to serve their creators.[1] Different from standard Daemons in that they do not appear to serve Chaos, Grael's are have been used by Radical Imperial loyalists to fight the Cognitae and Yellow King in the past.[1] However the King in Yellow and his lieutenants, known as The Eight, have created an army of Grael's themselves in order to carry out their agenda.[2] The name Grael derives from the ancient grail myths of Old Earth, symbolizing a cup containing immeasurable power and the secret knowledge of architects.[1]

Grael Alpha
Grael Alpha is a Splinter Fleet of Hive Fleet Leviathan.[1]

Grael Noctua
Grael Noctua was a member of the Luna Wolves (later known as the Sons of Horus) during the Great Crusade and Horus Heresy.[1] Originally a Sergeant of Warlocked Squad in the Legion's 25th Company, after the Drop Site Massacre Noctua was recommended by Horus Aximand to fill the missing positions of the Mournival after the Battle of Dwell where he had performed well, even saving Aximand's life twice. [2] Later in the Battle of Molech, Noctua battled both on the surface and then against the Knights-Errant on the Vengeful Spirit. During the fight on the Vengeful Spirit, Noctua was stabbed by Severian. Afterwards the Daemon Tormageddon possessed the body of Noctua as his older vessel had been destroyed in the same battle.[1]

Graentis
Graentis is a Custodes Emissaries Imperatus Shield-Captain, who is the commander of the Indomitus Crusade's Task Force Aggarmenus Torchbearer Fleet.[1]

Graes Vennan
Graes Vennan was the Dark Hunters' Chief Librarian during the Second Punisher War.[1]

Graevaar
Graevaar was an Iron Captain of Clan Raukaan and later Iron Father of the Iron Hands. A close ally of Iron Father Kristos, Graevaar was ripped in half by his corrupted comrade during the Gaudinian Heresy.[1]

Graeves
Graeves is an Imperial Navy Vice-Admiral, who is serving in the Indomitus Crusade's Battle Group Faustus.[1]

Graevus
Graevus was a Sergeant of the Soul Drinkers Chapter, commanding the Assault Squad designated Squad Graevus.[1a] Graevus was part of the Soul Drinkers strike force led by Commander Caeon that took part in an Administratum-organised raid of the Van Skorvold Star Fort. When the Soul Drinkers Adeptus Mechanicus allies, led by Archmagos Khobotov, stole a relic of the Chapter from the station's vaults and threatened to destroy the star fort if the Space Marines did not back down, Graevus and his squadron were among the Soul Drinkers led by Librarian Sarpedon that assaulted Khobotov's Geryon Ordinatus platform to try to reclaim the relic.[1a] Following this incident, the Soul Drinkers were declared Excommunicate Traitoris. Rejecting the Imperium (though not the Emperor himself), Sarpedon led the bulk of the Chapter in going renegade and Graevus was among them. In the process of doing so, several Soul Drinkers were "blessed" with enhancements by a being known as The Architect of Fate. Graevus was one of these, his right hand becoming warped and elongated, to the point he could wield his power axe one-handed.[1b]

Graeyl Herek
Graeyl Herek is a pirate lord of the Red Corsairs.[1a] After losing his hand and prized Daemonic Blade to the Black Templars Castellan Morrigan, Herek became determined to hunt down the loyalist Space Marines and reclaim his possession. During the battle, Herek's forces had killed Morrigan's mentor Bohemund and taken his head, earning the hatred of the Templars.[1a] As the two sides continually hunted one another, their battle came to a climax above Kamidar, where Battle Group Praxis of Indomitus Crusade Fleet Primus was battling the Ironhold Protectorate. As the two battled, Herek reacquires his Daemon Weapon, which is revealed to be an Athame blade. He and his subordinate Rathek then step through the portal and onto the Praxis flagship Fell Lord, capturing it and entering the Warp.[1b] In the aftermath of the battle, Herek next stands before Abaddon and offers up the Athame blade.[1c]

Graf Toschenko
Graf Toschenko was a Lord Marshal of the Imperial Guard. Leading the IX Vostroyan Firstborn[2b] forces in the Nimbosa Crusade, Toschenko's Command Squad was cut down by Tau fire, leaving the commander exposed. Nonetheless, Toschenko grabbed the Regimental Banner and urged his reeling men to fight on, but was struck down in a devastating volley by Commander Brightsword.[1][2b] The Vostroyans' death inspired the populace of Nimbosa to revolt against the Tau's insidious idea of "the Greater Good."[2b]

Graffias
Graffias is a Jungle World.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Librarians of Captain Kruger's Ultramarines Company sensed a great disturbance in the Warp, coming from Graffias. Investigating the world, the Ultramarines discovered and later killed a powerful Sorcerer, as well as the Chaos forces he had gathered.[1]

Graft
Graft was a former Imperial Army Servitor, who attached itself to the Perpetual Ollanius Persson, during the Great Crusade. It would follow Persson to Calth, after he was allowed to retire from the Imperial Army, though, Graft still referred to him as Trooper Persson.[1]

Gragnatz
Gragnatz da Killa is an Ork Warboss, who led a Waagh! into the Vorsk Sub-Sector in M41. Among his conquests during the invasion, was the Imperial Hive World Vorsk and the Iron Warriors Fortress World Castellax.[1]

Gragnatz Stompkrumpa
Gragnatz Stompkrumpa was a Snakebites Beastboss, whose Beast Snaggas hordes resided on the Octarius System world, Badsquig.[1a]

Gragutz Ship Smasha
Gragutz Ship Smasha is an Ork Freebooter Grand-hat Admiral, who is active in the Nachmund Gauntlet. During the Nachmund Rift War, he was among the Freebooters who attacked the isolated ships and Warbands of Haarken Worldclaimer's warhost.[1]

Graham McNeill
Graham McNeill worked for Games Workshop between 2000 and 2006 as a games developer and a background material writer. As well as writing for White Dwarf, he worked on several codexes including the Tau, Necrons, Witch Hunters, Space Marines and Black Templars. After leaving Games Workshop in 2006 he became a freelance writer, but currently continues to produce novels for Black Library.[1]

Graia
Graia is an Imperial Forge World and home to the Legio Astraman (the "Morning Stars").[1a]

Graia Class Battleship
The Graia Class Battleship is a class of Battleship of the Imperial Navy.[1]

Graiad
Graiad's population was scoured by Necrons led by the Overlord Imotekh the Stormlord.[1]

Lokh (Kroot)
Lokh is a Kroot Mercenary, who once served the Radical Inquisitor Helynna Valeria.[1]

Lokhust Destroyer
Lokhust Destroyers are Necrons fused to floating chassis which serve as heavy weapons platforms.[1a][1b] Essentially a modified Immortal, Deathmark, or Lychguard who have given up their physical forms in pursuit of destruction, these deranged agents of annihilation see their sole existence as quenching the flames of life. A Destroyer cares not for borders of allegiance, considering all forms of organic life to be its prey.[2] Lokhust Destroyers are members of the Destroyer Cult, which is known for its rage and favor in destroying the enemy from afar.[3]

Lokhust Lord
Lokhust Lords[5], or Destroyer Lords, are a variation of the Necron Lord found within Destroyer Cults[1].

Loki
Loki is an icy planet, birthplace of bounty hunter Harlon Nayl who served with Inquisitor Gregor Eisenhorn and later, his pupil Inquisitor Gideon Ravenor.[Needs Citation]

Loki (Macharian Crusade)
Loki is an Industrial World in the Segmentum Pacificus.

Loki Sector
The Loki Sector is an Imperial Sector located in the Ultima Segmentum and very close to the Ork Empire of Charadon. In 989.M41 it was invaded by Waaagh! Snagrod. One of the most important battles was fought during the Invasion of Rynn's World. Many of the sector's planets remain in Ork hands to this day.

Lokjr
Lokjr was a Grey Hunter of the Space Wolves Chapter.[1] He was part of a task force led by the Rune Priest Kolja Ravenblade to the planetoid Gath Rimmon after the priest received a psychic vision. The Space Wolves found and escorted Logis Alsmo Charis of the Adeptus Mechanicus to the location of a vault hidden beneath the surface of the planetoid, which contained a xenos weapon known as the Ayex Commorragh. However, Charis then turned on the Space Marines, wishing to eliminate witnesses to his study of xenotech. Lokjr was killed in the ensuing battle when the treacherous Logis blasted him in the face with the Ayex.[1]

Lokris
General Lokris was a senior officer of the Imperial Guard.

Lon
Lon was a bashaw of the Geno Five-Two Chiliad, who served under hetman Peto Soneka in the late Great Crusade.[1]

Lonal Ambush
The Lonal Ambush took place in 996.M41. Hive Fleet Leviathan invaded Lonal only to face stiff resistance from the Dark Hunters. Unknown to their Brother Chapter, the Raven Guard also deployed but used the Dark Hunters as bait to spring an elaborate trap that slew a dozen Hive Tyrants.[1]

Londal Minor V
Londal Minor V is an Imperium world that was saved by the Wolf Lord Bran Redmaw's Great Company when it was invaded by the World Eaters Chaos Space Marines.[1]

Londas
Londas was the Sergeant of the Iron Snakes' Andreos Squad, during the Sabbat Worlds Crusade.[1a]

Londaxi
The Londaxi are a sentient and technologically gifted[1] Xenos species, that has clashed with the Imperium.[2]

Londaxii Tribalest
Londaxii Tribalests are a type of exotic alien weapon developed by the Londaxi and wielded by Kroot Heavy Gunners.[1] Londaxii Tribalests are anti-armor weapons that fire solid shots at high speeds.[1]

Lone Wolf
Unlike other Space Marine chapters who reinforce their squads, the Space Wolves do not reinforce their wolf packs when casualties occur and for this reason the Long Fangs and Grey Hunters operate at a reduced strength. Even the most experienced packs will sometimes suffer such a great loss that only one survivor remains from the pack. This sole survivor has no pack, no kin, no rank, nothing left in the Universe but to seek revenge for his fallen brothers.[1] These survivors are known as Lone Wolves and will swear an oath to avenge the honour of their brethren. As the final stage of his oath nears completion, a Lone Wolf vows to hunt down and slay the fiercest foe, all in the name of his fallen wolf pack. Once the Lone Wolf has taken the oath, he then prepares himself for the ensuing battle, both mentally and physically, rejecting any company from others.[1] On the eve of battle, it is often a sight of great awe as Lone Wolves advance on the enemy, their gaze fixed upon a single target that they will stop at nothing to slaughter. Many Lone Wolves do not fulfill their own self-prophecy and are inevitably slain in the process, being rejoined with their fallen wolf pack with a fine tale to tell. Rarely though, a Lone Wolf will return victorious in the hunt, carrying the head of the fallen enemy back to his commander in the Great Company. These unique individuals are almost certainly inducted into the Wolf Guard at the request of the Wolf Lord that they serve, for such a feat to succeed is no small accomplishment indeed.[1]

Lone Wolves (Graphic Novel)
Lone Wolves is a graphic novel by Dan Abnett and Karl Richardson. It was published in Warhammer Monthly magazine, twice on its own, and once as part of the Imperial Gothic collection. Then released as a stand-alone book.

Lonegin
Lonegin was a Trooper of the Tanith First and Only[1a], noted for being good with explosives.[1b] He served in the regiment's third platoon, under Major Elim Rawne.[1c] While the regiment was travelling aboard the Absalom en route to their next deployment in the Menazoid Clasp, the third platoon was on patrol at the edges of the Tanith barracks area when they were attacked by members of the rival Jantine Patricians regiment.[1c] Lonegin was killed in the attack.[1c][1d]

Long-Las
The Long-Las is a sniper variation of the Lasgun with a much longer barrel for increased range and accuracy, and also to prevent overheating. However the barrel makes a Long-Las up to twice as long as a standard Lasgun and thus difficult to use in close quarters.[1] Within the Imperial Guard the Long-Las, formally known as the Sniper Variant Lasgun (or Sniper-Variant Lasrifle[3]), is issued only to those Guardsmen with the necessary marksmanship skills and knowledge in stealth and scouting operations. It uses the XC 52/3 strengthened barrel, longer and thinner than normal models, and lacks a charge setting slider, instead using hotshot power packs. It's also much quieter than other lasguns and features a flash suppressor to dampen the revealing flashes of its shots. However, the increased wear on the barrel from using the overpowered energy packs means more frequent barrel changes than is usually required for normal lasguns.[2][4]

Long-Sight
Long-Sights are a type of Kroot sniper specialist in Farstalker Kinbands.[1] These are the finest shots of Farstalker Kinbands, wielding long-barrelled Kroot Hunting Rifles. They conceal themselves in position for days at a time to make the perfect shot.[2]

Long Fang
Long Fangs are the long-ranged heavy weapons specialists of the Space Wolves, comparable to the Devastator Squads of other Space Marine Chapters.[1a]

Gydeon Maeklus
Gydeon Maeklus is a Battle Brother in the Blood Angels Chapter's First Company, who does not talk much. Instead, he prefers to let his Heavy Flamer speak for him.[1]

Gydisk System
The Gydisk System is a star system of Imperial space, located in the Pankallis Sub-sector of Ultima Segmentum.[1a][1b] In the Age of the Dark Imperium, the Octarius War spilled over into the Pankallis Sub-Sector, which saw Hive Fleet Leviathan's tyranids swarming across the system. Despite the efforts of the Imperial defenders, the system was declared lost.[1a]

Gydisk Tertius
Gydisk Tertius was a world of the Imperium. It was the third planet of the Gydisk System, located in the Pankallis Sub-sector.[1b]

Gydisk Tertius Maulers
The Gydisk Tertius Maulers are Imperial Guard Regiments.[1]

Gyges Prime
Gyges Prime was a Imperium world that was exterminated by Traitor forces at the time of the Horus Heresy during their march on Terra from the Isstvan system. A assassination attempt on Warmaster Horus took place on the planet, performed by a assassin named Tobeld. [1]

Gykon
The Gykon are a Xenos race that opposed the Imperium at the time of the Great Crusade.[1]

Gylatus Decimus
Gylatus Decimus is a world of the Imperium.[2]

Gylfarheim
Gylfarheim is a Battle Barge of the Space Wolves.[1] Serving as the flagship of Great Wolf Logan Grimnar, the Gylfarheim gained notoriety for leading the Space Wolves fleet in the First War for Armageddon and later against the Inquisition in the Months of Shame. The ship was crippled in a treacherous peace offer by Lord Inquisitor Ghesmei Kysnaros but managed to escape. Later during the battle over Fenris the Gylfarheim was badly damaged, but managed to successfully conduct a boarding action of the Inquisition's flagship Corel's Hope.[1]

Gylon
First Zealot Gylon was a Demagogue of a Chaos Cult on Nekkaris in late M41.[1]

Gyrd
Gyrd was a Trooper of the Tanith First and Only regiment.[1]

Gyre Crusade
The Gyre Crusade was a Crusade waged by the Imperium.[1] The Crusade was waged shortly after the Age of Apostasy, as it was the first such war waged by the Order of the Argent Shroud. It is said that during the war a commandery of the Order fought a raging war across the magma flats of Dvost Prime that lasted a whole year, emerging with only a handful of losses and the skulls of three Iron Warriors Warpsmiths.[1]

Gyrfalkon
The Gyrfalkon is a species of hunting bird native to the planet Fenris.[1]

Gyrian-theh'lyld Cluster
The Gyrian-theh'lyld Cluster is an area of space, that contains numerous Exodite Worlds. Their populations owe the Eldritch Raiders their thanks, for the Corsairs have kept several Adeptus Mechanicus Explorator Fleets from the Exodites' territories.[1]

Gyrinx
The Gyrinx (also Grynix) is a cat-like creature used by both human and Eldar psykers as a familiar, augmenting its user's psychic abilities.[1]

Gyroscopic Whirligig
Gyroscopic Whirligig are a specialist piece of Ork wargear.[1] These whirly and spinny gubbinz are hammered by Orks on to Shokkjump Dragstas, and somehow help to raise the average number of these vehicles that return from the tears in reality they so regularly plunge into.[1]

Gyrotemporal Vault
The Gyrotemporal Vault is a relic of the Grey Knights.[1] Within this fist-sized artifact, a spindle of seemingly perpetual chrono-energy is thought to spin. What manner of ancient cabal or long-dead Xenos wrought it is unknown. Regardless, with the correctly applied incantations, temporal energy can be siphoned from its midnight-black surface and projected to alter the flow of time and the fortunes of war by empowering the bearer’ allies with incredible speed.[1]

Gythos
Gythos was a world of the Imperium. In 888.M41 the planet was subjected to a Daemonic incursion. However a Necron fleet soon appeared and battled the Daemons, seemingly saving the world. Nonetheless the citizens of Gythos had little time to celebrate as the Necrons began harvesting the planet.[1]

Gzrel
Gzrel was Chaos Lord of the Khorneate warband known as The Harrowing.

Götterdämmerung Howitzer
The Götterdämmerung Howitzer is an artillery piece used by the Imperial Guard, developed to provide cheap and plentiful artillery support during Krieg's five-hundred year long civil war. Its simplicity in design allows the Götterdämmerung to be used in prodigious numbers, while the fact that it fires the same shell as the Earthshaker Cannon lessens its logistical burden. However the weapon cannot move under its own power and must be towed by an appropriate vehicle such as the Bruennhilde.[1]

G’nosh
The G’nosh known as a species that has joined the Tau Empire. They are used for cargo-hauling.[1]

Van Bast
Van Bast was a Commissar-Colonel who commanded one of the Savlar regiments of Battlegroup Kalidar during the Kalidar War.[1]

Van Cjester
Van Cjester was the inventor of the Steel Fury Baneblade Company. His writing, titled Differential Theorem of Dispersed Attrition, states that while a single allied tank may be equal to a single enemy tank, two tanks are three times as effective, due to the enemy being both outgunned 2:1 and having to destroy two tanks to survive. His death came when his Baneblade was crushed by a traitor titan at the Battle of Ununpentia Gorge, but his life is celebrated by armoured regiments on 501, which involves a feast. He was also made a Sanctus Militarus three centuries after his death.

Van Dam
Van Dam was an Inquisitor in charge of an expedition to Thranx to determine why the world had ceased communication for 20 years.[1]

Van De'Man's World 'Redbacks'
The Van De'Man's World Redbacks are Imperial Guard Regiments known to have fought in the 13th Black Crusade. They originate, presumably, on Van De'Man's World.[1]

Van Dremen
Van Dremen is an Inquisitor, who had a chance meeting with Cardinal Gotterich Valon on the Imperial world Sanagua Primar, in late M41. The two would soon become friends and Valon would subsequently relinquish his Ecclesiarchal duties, in order to aid in Dremen's investigations. Under his tutelage, Valon would eventually become Dremen's Interrogator and in time, the formal Cardinal became an Inquisitor of the Ordo Malleus.[1]

Van Grothe's Rapidity
Van Grothe's Rapidity is a Warp Rift[1] located in the Ultima Segmentum.[2]

Van Hinkle
Van Hinkle was an Inquisitor Lord and known Revivificator. He wrote the treatise, Soultheft Methods of Eldar Pirates in the late 39th Millennium, with information gathered from interrogations conducted on a captured Dark Eldar.[1]

Van Horne
Van Horne is a world of the Imperium.[1] In 876.M41, it fell victim to a Bloodtide created by Bloodthirster Ka'jagga'nath. Soon after, contact with the world's Adepta Sororitas garrison at the Basilica of St. Mariel was lost and when the Grey Knights arrived they discovered they had all been slain. The Grey Knights 4th Brotherhood was eventually able to cleanse the planet of Daemons.[1]

Van Skorvold Cartel
The Van Skorvold Cartel was a mercantile clan active in the Geryon Subsector that specialised in human trafficking, supplying labour across the subsector for the Departmento Munitorum, the Imperial Navy and even the Adeptus Mechanicus (in the form of base stock for the construction of Servitors).[1a] The group's headquarters were a converted defence platform in orbit of the planet Lakonia.[1b] The cartel's crest was a planet flanked by a pair of stylised human twins.[1a] At one point the head of the cartel was Diego Van Skorvold. After his death, leadership of the cartel passed to his offspring, Callisthenes and Veritas Van Skorvold.[1a] For many years there were rumours that the cartel was engaged in criminal activities, specifically the smuggling of artefacts and illegal mutants. Eventually the persistence of these claims led the Adeptus Administratum to organise a raid on their base of operations, led by Consul Senioris Chloure. Although he had support from the Imperial Navy and the Adeptus Mechanicus, Chloure decided to seek the assistance of the Space Marines to make sure the star fort was taken - to that end, he intentionally leaked information that the cartel had come into possession of a lost relic of the Soul Drinkers Chapter, an ancient weapon known as the Soulspear. Sure enough, the Soul Drinkers sent a response force of roughly 300 Marines, led by Commander Caeon to seize the station.[1a] Although Caeon himself was killed during the mission, both Callisthenes and Veritas were captured[1a] and their star fort was destroyed[1c] - the ultimate fate of the cartel is unknown, however.

Van Skorvold Star Fort
The Van Skorvold Star Fort was the headquarters of the Van Skorvold Cartel.[1a] Formerly an orbital defence platform in orbit of the planet Lakonia, the station was purchased from the planet's PDF by the Van Skorvold cartel.[1b] Following rumours that the Van Skorvolds were engaged in illegal mutant smuggling, the Administratum orchestrated a raid on the fort, led by Consul Senioris Chloure. Chloure, however, wished to guarantee that the star fort was taken quickly and with a minimum of casualties from the soldiers he had access to; to this end, he intentionally leaked information that the Van Skorvolds had come into possession of a legendary lost relic of the Soul Drinkers Chapter known as the Soulspear.[1a] The plan worked and a strike force of roughly 300 Soul Drinkers, led by Commander Caeon, led an attack on the star fort.[1a] Although Caeon himself was killed in the attack, he passed command to Sarpedon, who located the Soulspear within the fortress's vaults. When the Soul Drinkers went to claim the spear, however, a detachment of Skitarii teleported onto the station from the Adeptus Mechanicus vessel 674-XU28 (which was part of the Administratum taskforce, allegedly as support). The Skitarii stole the Soulspear and escaped to their vessel, with the Archmagos in command of the Mechanicus presence, Khobotov, deploying an artillery platform from his ship and threatening to destroy the star fort if the Soul Drinkers did not back down.[1b][1c] Sarpedon, however, was contacted by an escaped prisoner on the star fort named Yser, who informed him of the presence of a disused hangar bay on the station.[1c] The Soul Drinkers were able to use the starfighters left in the hangar to launch an attack on the artillery platform. The Space Marines seized control of the platform but found that Khobotov had already sent the Soulspear away. The Soul Drinkers then escaped from the Lakonia System, but not before destroying the Van Skorvold star fort with planted explosives.[1d]

Van Vuygens
Van Vuygens is an Inquisitor of the Ordo Xenos active in the Calixis Sector.[1] Rarely seen at Bastion Serpentis, he represents his Ordo on the Tyrantine Cabal. Quiet and scholarly, he prefers to dissect and study xenos instead of exterminating them. Indifferent to all else except alien affairs, despite seeking knowledge on these creatures he has no trust for them and has not descended into Radicalism. Most notably, Van Vuygens is a disciple of the legendary Kryptmann himself, and was sent by him to the Calixis Sector to watch for Tyranid activities. To this end, he believes that the Tyrant Star is the herald of a Tyranid invasion.[1]

Vanadris
Vanadris, the Star Walker, is a Corsair Prince and leader of the Skyreavers Corsair group.[1]

Vanadus VI
Vanadus VI is an Imperial world that has been invaded in M42. The Black Templars have now come to its aid, however, and Reclusiarch Grimaldus is among them.[1]

Vanaheim
Vanaheim is an Imperial Forge World.

Vanantis IX
Vanantis IX was where Chapter Master Marneus Calgar was leading an Ultramarines fleet to, when he was psychically contacted by his Chief Librarian Tigurius. When Tigurius warned him of the invasion of Vigilus, Calgar's businesses on Vanantis IX was abandoned and he ordered his fleet to go to the embattled Imperium world's aid.[1]

Vance Stubbs
General Vance Stubbs is the commander of the Imperial Guard forces stationed in the Kaurava system.

Vance Theren
Vance Theren is a Lord Commissar in the Orpheus Salient.[1]

Vand (Consecrators)
Vand is a Tactical Marine of the Consecrators 6th Company, serving in the 2nd Tactical Squad under Brother-Sergeant V'draes.[1]

Vand (Guardsman)
Vand was a Guardsman of the 7th Paragonian Super-heavy Tank Company, who served as the Third Gunner aboard the Baneblade Mars Triumphant.[1a] During the Kalidar War, when Mars Triumphant was deployed on the Kostoval Flats of Kalidar IV, the company came under attack from an Ork Witch Engine. Vand was killed by shrapnel when the Engine fired on the tank.[1b]

Star-Fang Knife
The Star-Fang Knife is a Combat Knife owned by the Space Wolves Chapter.[1]

Star-Killa Krew
The Star-Killa Krew was an Ork Freebooter fleet of over one hundred ships that ravaged the northern region of the Jericho Reach, attacking and devastating the planets Castobel, Aurum, and Alphos. Codicier Kiataino of the Deathwatch masterminded a plan to destabilise the Ork forces before they could become entrenched, and succeeded in killing their Warboss and his immediate possible successors; forcing the Star-Killa Krew to turn on each other in a savage fight for dominance, which neutralized the Freebooter group.[1]

Star Bolas
The Star Bolas (or the tredalil), mounts three weighted plasma charges at the end of mesh-weave cords.[1] It is used by the raiders of the Harlequin Skyweavers. The weapon is designed to be spunned (at this moment the charges armed) and hurled in a scything arc, wrapping about its victim before its plasma charges explode and destroy it. It is said that the detonation is so great that it can tear a Space Marine in two or reap the leg of an armoured walker.[1a][1b][1c]

Star Child
The Star Child is a mysterious entity said to represent the soul of the Emperor of Mankind. It is also known as the Numen[4], and the Chaos Child.[Needs Citation]

Star Devils
The Star Devils are a Regiment of Inquisitorial Storm Troopers, that serves the Ordo Hereticus High Inquisitor Tranquelda Horfus.[1]

Star Dragons
The Star Dragons are a Codex Chapter of Space Marines.[1][2]

Star Engine
Star Engines are an Eldar vehicle upgrade and are simply a number of backup and extra engines used on grav-vehicles to provide extra thrust when necessary. They allow them to move great distances at high speeds although this does limit any passengers to staying on-board the ship as they would be killed if they tried to disembark at such high speeds.[1]

Star Glaive
The Star Glaive is a type of Power Weapon used by Eldar Autarchs.[1]

Star Gorgons
The Star Gorgons are a Space Marine Chapter.[1]

Star Krumpas
The Star Krumpas were an Ork Freebooter warband under Kaptin Blackgit which operated out of Jagga. Their considerable Kill Kroozer fleet had been the bane of Imperial shipping within southern Ultima Segmentum for years, that is until Jagga and its defenders were consumed by Hive Fleet Leviathan.[1]

Star Leopards
The Star Leopards are a Space Marine Chapter.[1] A force of Star Leopards, under Captain Fragman, encountered Eldar Harlequins in possession of a captured Land Raider, sacrilegiously redecorated in a garish fashion. The Marines were honour-bound to avenge the insult. As the lascannons began to fire, the Star Leopards broke into a charge, taking heavy losses.[1]

Star Phantoms
The Star Phantoms are a loyalist Space Marine Chapter who played a pivotal part in the Badab War.[2a]

Star Pulse Generator
The Star Pulse Generator is a Necron weapon commonly used in Necron Fleets. It generates a powerful force of energy in a radius around the Necron craft. While it proves damaging to enemy craft, it does not harm other Necron ships.[1]

Star Shield
The Star Shield is a suit of Power Armour belonging to the Blood Ravens Chapter. Battle Brother Gunn wore this armour as he served aboard the Strike Cruiser Decimus, where he defended the ship from any enemies that boarded it for nearly a millennium before finally falling in battle.[1]

Star Thrower
The Star Thrower is a Plasma Cannon belonging to the Blood Ravens Chapter. Originally crafted in the legendary forges of Mars, the Blood Ravens' Librarians date this weapon to before M32 and all artificers who examine it are in awe of its near flawless construction. They claim that from its barrel is unleashed such power that it can only be likened to the manifestation of a star.[1]

Star Thrower (Plasma Gun)
The Star Thrower is a Plasma Gun that was discovered by Captain Kruger's Ultramarines Company, in their pursuit of the Word Bearers Chaos Lord Zymran.[1]

Star of Judgement
The Star of Judgement was a Chapter of the Word Bearers Space Marine Legion during the Great Crusade and Horus Heresy. It specialized in scorched earth tactics.[1]

Star of Paramenio
The Star of Paramenio was a Heavy Cruiser in the Ultramarines Legion that was destroyed by the Word Bearers Battle Barge Act of Convocation during the opening chaotic moments of the Battle for Calth.[1]

Star of Venam
The Star of Venam was a Rogue Trader starship. It was captained by Janus Darke,[1a] and its Navigator was Simon Belisarius.[1b]

Anzyra
Anzyra is the current Homeworld of the Angels Sanguine Chapter.[1] In 261.M33 it was invaded by the Night Lords, though the Chapter was able to fend off the attack.[1]

Aon'tai
Aon'tai was an Eldar Craftworld that was destroyed in a battle with the Craftworld Biel-Tan in what is known to the Eldar as the Era of Tears.[1]

Aondrift Nova
Aondrift Nova is a world of the Sabbat Worlds Cluster.[1a]

Aordus
Aordus was an Assault Marine who served in the Ultramarines Chapter's 8th Company.[1] During the Damocles Crusade, Aordus was part of Squad Numitor under Sergeant Jorus Numitor.[1]

Aornath VI
Aornath VI was a First Noble of Necromunda's House Cawdor, who embraced the Redemption Cult and in doing so, became the House's first Thane.[1]

Aornath VX
Aornath VX was a Thane of Necromunda's House Cawdor in M40 and was the great grandson of its first Thane Aornath VI.[1]

Aperah Talin
Aperah Talin is a Dark Krakens Primaris Chaplain, who serves in Captain Krijeni Luceior[1c] 5th Company.[1a]

Apex
Apex was both a volcano on the planet Pelegeron IV and a fortress built within the volcano.[1] The Apex volcano was noted as being one of the largest such features known across the entire galaxy. It was gigantic in scale - larger even than the legendary peak of Olympus Mons on Mars. When a Chaos Cult arose on Pelegeron, Apex was transformed from a staunch Imperial bastion into the Cult's main stronghold. It was the cult's final fallback point when the Imperium launched the Vinculus Crusade to purge the cult. Both the fortress and a large portion of the volcano itself were destroyed in the Battle of Fire and Blood.[1]

Apex Cronus Bastion
Apex Cronus Bastion is a Grey Knights Star Fort, which lies in the orbit of their Homeworld, Titan. The First War of Armageddon survivor Malchadiel, is the Armourium Master aboard the Bastion.[1]

Apex Twins
The Apex Twins were a pair of powerful Alpha Plus-level female Psykers. Exceptionally dangerous, they were born as twins and appeared as innocent young girls around six or seven years old.[1] When first discovered in 845.M36 they were taken to the Black Ships by the Ordo Hereticus. A short time afterwards, this vessel was discovered abandoned with all of its crew and passengers dead. Inquisitor Castinus led the capture of the Twins, but they escaped and killed many Inquisitors and Inquisitorial Stormtroopers in the process. Following this event, the twins were captured on Respa III by Inquisitor Commodus Voke.[1] However later during a parade of captured Psykers on Thracian Primaris, the twins escaped again. In an event known as the Thracian Atrocity, the twins reaped a huge level of death and destruction. They disappeared thereafter, and are now known to roam the Agripinaa Sector.[1]

Apharan
Apharan is the current Warden of the Rock of the Dark Angels. He oversees the Knights of the Rock.[1]

Apharan (Primaris)
Apharan is a Primaris who serves in the Dark Angels Chapter's Deathwing Company.[1a] He was originally a member of the Indomitus Crusade's Greyshields and was among its Dark Angels decedents that were taken by Lord Commander Guilliman to reinforce the Chapter. A grim figure possessed of the taciturn nature, Apharan knew that wearing Dark Angels colours alone would unlikely be enough to earn his brothers' respect or to be accepted into their cloistered brotherhood. Despite already having a wealth of victorious battles to his name, Apharan made it his personal task to learn every lesson he could from his new brothers, absorbing what little of their history they revealed, their rituals, combat patterns, and more. Rapidly taking in this complex information, Apharan applied it on the battlefield and swiftly earned a reputation for competence, efficiency, and ruthlessness[1a]. However he and the other Primaris, were still treated as outsiders by the Dark Angels, and were not looked upon as true Battle Brothers. Many battles later, Apharan found himself the only warrior left alive from his original squad of ten, as the last died in the boarding attack on the Sirens of Agony Strike Cruiser, Pain Aeterna[1b]. It was while fighting there, that Apharan came to the attention of the Deathwing[1a], after he and his Battle Brother Tarnis were ordered to hold a vital chokepoint. This was to give the Deathwing squadron of Sergeant Kalaviel, the time they needed to secure Strike Cruiser's bridge. This nearly ended in Apharan's death, however, as shortly after they arrived at the chokepoint, Tarnis was killed and he was attacked by waves of the Sirens of Agony's Cultists.[1b] Despite being heavily outnumbered, Apharan was able to single-handedly defend the chokepoint, for sometime until he was eventually overwhelmed. It was at the last second before he was about to be killed, though, that Kalaviel's Deathwing squadron arrived and destroyed the remaining Cultists[1b]. Afterwards, Apharan's actions led the Deathwing to initiate the process for him to join their ranks. Unbeknownst to him however, Grand Master Azrael had placed the chance of the Primaris' ever serving in the Inner Circle, on Apharan's shoulders. Many within his own Chapter and the Unforgiven did not trust the Primaris to learn the full history of the Fallen and were against them serving in the Inner Circle at all. With their strength depleted by recent battles, Azrael knew this was foolhardy, but could not ignore the naysayers' concerns, without risking a schism forming within their ranks. Thus, Azrael told them that Apharan's success or failure to earn entry into the Deathwing, would determine the matter and he would personally oversee the Primaris' trials. Apharan's later success, ended the debate for good and while some of the Unforgiven Masters still remain skeptical, their loyalty and trust in Azrael outweighs their doubts.[1a]

Aphkal
Aphkal the Reaper is a Fallen Angel whose true allegiance remains a dark and guarded secret.[1]

Aphkar
Aphkar is a Fallen Angel, who is among those who now loyally serve their returned Primarch, Lion El'Jonson[1c] as the Risen.[1d]

Aphone (Era Indomitus)
Aphone is a Commander in the Sisters of Silence who fought in the Indomitus Crusade during the Thirteenth Black Crusade, alongside Commander Bellas. After Lord Commander Guilliman ended the Crusade, Aphone was among those forces he led to help aid Ultramar, during the Plague Wars[1].

Aphone (Heresy)
Aphone was a high-ranking member of the Sisters of Silence during the Horus Heresy.[1] By the Siege of Terra, Aphone was commander of the Raptor Guard and served as Knight-Commander Jenetia Krole's second-in-command. When Krole went to go try and hold the Eternity Wall Spaceport from traitor forces, she left Aphone behind despite her reluctance. Krole expected that upon her death, Aphone would be made the new commander of the Silent Sisterhood.[1]

Aphotic Blade
The Aphotic Blade are a Black Legion Warband under the command of Falkus Kibre[2] which act as an elite unit within Abaddon's army.[1]

Aphrae
Aphrae was a Terminator of the Blood Angels First Company, who served as a member of Captain Karlaen's Honour Guard under Sergeant Alphaeus.[1a] Aphrae took part in the Cryptus Campaign.[1a] In the mission to evacuate Governor Augustus Flax from the planet Asphodex, Karlaen and his honour guard were ambushed by tyranid genestealers while searching for the governor in the Flaxian Palace. In the fight that followed, Aphrae's leg was almost severed by a genestealer. Although Captain Karlaen attempted to save him, Aphrae was cut down by the xenos.[1b]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Andreos Squad
Andreos Squad is a Notable Squad of the Iron Snakes Space Marine Chapter.[1a]

Androm
Androm was an Ultramarine active during the late Great Crusade-era.[1] He had only recently ascended to the status of a true Space Marine shortly before the Ultramarines and Word Bearers Legions were ordered to muster for the Ghaslakh Crusade by Warmaster Horus. At the time, Androm had recently been rotated from one of his Legion's reserve companies to serve in the 6th Company under Captain Saur Damocles.[1]

Andromeda-17
Andromeda-17 was a powerful Human Psyker and Genewitch during the Great Crusade.[2] The personified scion of Luna's Selenar Cult, Andromeda was part of a civilization that had been conquered by the Emperor during the Great Crusade. Andromeda held a great amount of resentment against the Imperium for this, but nonetheless performed her duties.[1] During the Horus Heresy, Andromeda-17 was recruited by Archamus of the Imperial Fists to help him in tracking a cell of Alpha Legion operatives actively sabotaging the Sol System. Though initially reluctant, Andromeda slowly bonded with her new Astartes overseers and helped them against a cell led by Kel Silonius, Phocron, and Myzmadra.[1] Later during the Siege of Terra, Andromeda-17 was seen working alongside Rogal Dorn. She was recruited by Hellick Mauer in order to investigate waves of despair and madness sweeping across loyalist forces.[3a] However this was just a front in order to gain access to Basilio Fo.[3b] Andromeda-17 was next recruited by Zaranchek Xanthus as part of a plan to obtain the anti-Astartes weapon of Basilio Fo. Together, the duo confronted Fo and his warden Amon Tauromachian as they argued over the prisoners custody rights with Custodian Wardens. Amon took possession of Fo and agreed to work with Xanthus and Andromeda until the authority of the prisoners custody can be confirmed.[4b]

Andromeda (World)
Andromeda is an Imperium world that was brought into Compliance by Warmaster Ryse's Deucalion Crusade.[1]

Andromedan Blades
The Andromedan Blades are a Space Marine Chapter.[1]

Andron Ney
Andron Ney is the Primaris Chapter Ancient of the Ultramarines and he was among the first group of Primaris that were sent to defend Ultramar.[1]

Andronicus (Dreadnought)
Honored-ancient Andronicus was an Ultramarines Contemptor Dreadnought in the 22nd Chapter, who took part in the Great Crusade and Calth's Underground War, during the Horus Heresy.[1]

Andronicus (Techmarine)
Andronicus is a Techmarine in the Ultramarines Chapter, who pilots a Stormtalon Gunship.[1]

Andronicus Prime
Andronicus Prime is a Dead World in the Jericho Reach.[1]

Andronius
The Andronius, sometimes called Andronicus, was a Strike Cruiser of the Emperor's Children during the Great Crusade and Horus Heresy, used as a second flagship after the Pride of the Emperor.[1a] It was destroyed through ramming by the Iron Hands Strike Cruiser Sisypheum during the Heresy, whilst en route to the Crone World of Iydris.[3]

Andros
Andros was the Captain of the Ultramarines Chapter's First Company, when he took part in his Primarch Roboute Guilliman's hunt for his traitorous brother Fulgrim, after the Horus Heresy.[1a] However, their hunt ended in disaster, when their strike force was ambushed by Fulgrim's Emperor's Children fleet above Thessala and the Ultramarines and their Successor Chapters began to be slaughtered. Aboard the Gauntlet of Power, Guilliman desperately ordered a teleportation strike upon Fulgrim's flagship, the Pride of the Emperor, but despite Andros and Captain Aeonid Thiel pleading with Guilliman to escape from the ambush aboard the Gauntlet, their Primarch insisted he would lead the attack. With Guilliman's decision made, the Ultramarines joined strike teams from their Successor Chapters in teleporting aboard the Pride of the Emperor, but while their Successors worked to disable Fulgrim's flagship, Guiliman led his strike team to confront his Brother.[1a] However, when they neared Fulgrim's location within the Heliopolis, Guilliman asked his sons to wait outside while he fought his Brother. Once again, both Andros and Thiel tried to reason with their Primarch, but Guilliman's decision was final and the two Captains agreed to wait with the strike team unless the Primarch needed them.[1b] This decision would prove to be a fatal mistake, as Guilliman was no match for his corrupted Brother and when he called for Andros and the strike team to aid him, Fulgrim unleashed the waiting Emperor's Children upon them. In the fierce fight that followed, the two Primarchs dueled once more as their sons fought around them, until Fulgrim viciously cut Guilliman's throat. As his Primarch collapsed to the ground, an outraged Andros ordered the Ultramarines to fight Fulgrim, while he ran to Guilliman's side and then told the Gauntlet of Power to teleport the strike team from the Pride of the Emperor. Seconds after he gave the order though, Andros was killed by a sonic blast from a Noise Marine; but thanks to his actions, Guilliman and what remained of their strike team were teleported to safety.[1c]

Andros Launceddre
Andros Launceddre was the Captain-General of the Adeptus Custodes in M41 and was the successor of Galahoth, who had mysteriously vanished without a trace.[1] Galahoth's disappearance however, struck right before a shocking increase in Cult activity – both heretical and xenophile – engulfed the Sol System. Launceddre was then forced to deal with not only these threats, but also undo the damaging stagnation Galahoth's rule had done to the Adeptus Custodes. Doomsday sects soon appeared and reports from the Dark Cells cited a growing sense of agitation amongst the hidden inmates. The worst was yet to come though, as Launceddre was killed during the Battle of the Gilded Pyre[1a] (also named the Battle of the Black Pyre)[1b], after following the false predictions of a sub-sect of the Custodes' doomscryer psykers, which had unknowingly become possessed by Daemons. It is amidst this climate of spiraling paranoia and danger, that Trajann Valoris was chosen to become Launceddre's successor as Captain-General.[1a]

Andross Klax
Andross Klax is a Dark Eldar Archon. In 876.M39, he manipulated the Eldar of Iyanden and Tau Empire into battling one another by raiding the Sept of Kel'shan. After both sides discovered his treachery following the Battle of Ka'mais, Iyanden vowed to make Klax pay for the unnecessary Eldar blood he spilled.[1]

Andus
Andus is a senior Prognosticator of the Silver Skulls Chapter.[1]

Andus Hakur
Andus Hakur was a Veteran Sergeant of the Death Guard during the Great Crusade. Serving under Captain Nathaniel Garro in the 7th Company, Hakur was born on Terra as opposed to Barbarus and had tense relations with figures within his own Legion such as Calas Typhon and Ignatius Grulgor. Hakur frowned down upon Warrior Lodges greatly, scolding Meric Voyen when he found out he was part of one.[1] Hakur was among the loyalist forces betrayed during the Battle of Isstvan III, but survived the virus bombing of the planet and managed to board the Eisenstein with Garro. Hakur also managed to survive the Eisenstein's turbulent trip back to Luna.[1]

Andy Chambers
Born on the 20th October 1966, Andy Chambers started writing his own rules for fantasy battle games at a very young age, inventing rules and gaming tactics for Airfix WWII models. A lot of his early inspiration came from the SELG Middle Earth rules system, which also gave him a life-long habit of playing the forces of evil as Orcs and Goblins. Andy's youth was marked by an ever-diversifying interest in gaming, roleplay, re-enactment with like minded people and lots of "could try harder" results in school reports. In education Andy pursued a career in Art right up until Degree level before he discovered he didn't really like being taught it and wasn't particularly good at it anyway. After this he wandered the wasteland of unemployment for a number of years, sinking ever deeper into gaming in general and Games Workshop's Adeptus Titanicus game (by the redoubtable Jervis Johnson) in particular. In late '89 Andy sent in a submission for White Dwarf that was initially turned down. Several rewrites later he was given temporary employment and due to a willingness to do any jobs required (including being the White Dwarf 'photoboy') he eventually got a permanent job as a games developer.[3] He properly started by producing expansions and supplements for the 2nd edition of the Adeptus Titanicus game, Space Marine. Over fourteen years Andy worked in the development of all of Games Workshop's core game systems, culminating with 2nd, 3rd and 4th editions of Warhammer 40,000 game, several writing job editions of the Epic game, Necromunda, Battlefleet Gothic, and numerous Codex books. Andy was then entrusted with running the Warhammer 40,000 games development team, recruiting and training a new generation of games developers to replace those now in cryo-tanks and adopting the suitably evil-overlord title of "40K Overfiend." As a result of all of this, his impact on Games Workshop is largely unquestionable. After fourteen years at Games Workshop, Andy left to pursue other projects. He began Red Star Games in June 2004 for freelance writing and games designing, worked for Mongoose games on creating their Starship Troopers line and as of April 2006, is employed by Blizzard Entertainment in the role of Creative Director.[4] Amidst all this, he is still involved with 40k to some extent, working with Fantasy Flight Games on various Warhammer 40,000 Roleplay books.

Andy Foster
Miniature painting artist.

Andy Smillie
Andy Smillie is an author for Black Library.

Anelanni System
The Anelanni System is a star system of Imperial space, located in the Pankallis Sub-sector of Ultima Segmentum.[1]

Banner of Blood
The Banner of Blood is a brass standard that belongs to the Daemons of Khorne; it constantly drips with blood. If any of Khorne's Daemons smell the blood, they are driven into an unbridled battle-lust.[1]

Banner of Chaos
The Banner of Chaos is made from flayed human skin and is a proclamation of the Dark Gods' favor, which strikes fear into enemies of Chaos.[1]

Banner of Echoes
The Banner of Echoes is a Silver Templars Banner that became a relic of the Chapter, during the Assault on Necthis.[1] At that time, the Banner was carried by Lieutenant Maniakes' Demi-company, as they defended the besieged Necthis City from Orks. Despite being surrounded and suffering heavy losses, the Lieutenant would not yield and planted the Banner on the highest point of the city's wall. The Demi-company then fought with such speed, skill and murderous efficiency that they appeared supernatural in nature. By the end of the battle, however, Maniakes and much of his Demi-company lay dead, but their actions were the very embodiment of the values the Silver Templars held dear. Many now claim their spirits flowed into the Banner which became the relic Banner of Echoes. It is said that those who carry the Banner into battle will be graced by the echoes of the Demi-company's heroism, which will flow forth to aid their Battle Brothers and guide their killing blows.[1]

Banner of Fallen Crusaders
The Banner of Fallen Crusaders is a holy relic of the Black Templars Chapter.[1]

Banner of Ithaka
The Banner of Ithaka was once a battle standard raised high by Battle Brothers of the Iron Snakes Chapter, that celebrated the glory of the planet Ithaka and its mighty aquatic wyrms. The standard was lost to the Iron Snakes during a campaign against the Dark Eldar and was later recovered by the Blood Ravens. Its livery was then changed to incorporate that Chapter's heraldry.[1]

Banner of Macharius Triumphant
The Banner of Macharius Triumphant is a Knight relic. A gift from Lord Solar Macharius himself to honor the Knight Houses that took part in his crusade, this banner was borne to battle by a Knight Seneschal in every engagement in which the Knights fought alongside the Warmaster. Legend has it that the Banner of Macharius Triumphant has never seen defeated.[1]

Banner of Macragge
The Chapter Banner of the Ultramarines is as old as the Chapter itself; it was presented to Roboute Guilliman by the Emperor during the Great Crusade. The banner records the campaign history of the Ultramarines, and is only carried into battle when the entire Chapter fights as one. The bearer of the banner is given the title of Ancient.[Needs Citation] Tall and intricate in detail, it chiefly shows a gold Ultramarines symbol overlaid on a field of blue. It is made of unknown material that is fireproof and able to seal rents and tears made in the fabric in such a manner that the wounds cannot be afterwards detected. The staff of the banner is made from adamantium, and at last sighting appeared scored and pitted as if it had been splashed with acid. It is inscribed with the names of all 77 Chapter Masters of the Ultramarines, from Guilliman to Marneus Calgar, as well as devices noting every major victory the Ultramarines have won in their long history.[Needs Citation] The Banner of Macragge has endured long periods of safekeeping, rather than display, for various reasons. The most recent of these was the 200 years it spent secured and unflown after the Battle of Macragge; Lord Calgar declared that it would not be flown again until the Ultramarines Chapter was a full strength and fully recovered from the casualties and damage inflicted in that campaign.[1]

Banner of Refining Flame
The Banner of Refining Flame is a sacred banner that records the most righteous purifications performed by the Grey Knight Chapter. The Paladin or Brotherhood Ancient who bears the Refining Flame can channel the resonance of this glorious past into his psychic attacks and blast his foes to ash in a burst of searing light.[1a] Among the many purifications recorded on the Banner of Refining Flame is Brother-Captain Taremar Aurellian's victory over the Daemon known as The Liar.[1b]

Banner of Sacred Bones
The Banner of Sacred Bones is a Black Templars Standard, that is currently being used by Castellan Bardolph's Fighting Company in the Aurilla Crusade.[1]

Banner of Sanctity
The Banner of Sanctity was given to the Missionary Uriah Jacobus, by King Ellesan of the Feudal World of Solstice. It was woven by Ellesan's daughters from the finest threads and foes of Jacobus, who see the banner are filled with awe and dread. Troops following the banner are driven to fight their utmost, for the hounour of the Emperor.[1]

Banner of Staganda
The Banner of Staganda is an Imperial Fists relic under the possession of the 3rd Company. The banner has its origins during was one of the most grueling campaigns ever undertaken by the 3rd Company. Staganda had been severed from Mankind since the Dark Age of Technology and, by the time an Explorator Fleet rediscovered the world in M34, the population had been living under brutal Ork occupation for millennia. Avan Gorr, the Imperial Fists’ Chapter Master in those times, determined that it was the duty of his Chapter to ensure that the Emperor’s light fell anew upon Staganda, and that the greenskin yoke was cast from the world’s shoulders. Though the entire Imperial Fists Chapter was mobilized to reclaim the planet, it was the 3rd Company that bore the brunt of the fighting, and its captain that slew the Ork warlord at the pivotal point in the campaign. In the aftermath, a new company standard was fashioned in honour of the victory, and the 3rd Company was permitted to add The Liberators of Staganda to their official titles.[1]

Banner of the Eagle
Banner of the Eagle is a relic of the White Scars. The oldest relic in the Chapter, this banner is crowned with an adamantium eagle in memory of the White Scars' bloody victory at Golgotha during the Great Crusade.[1]

Bannick Vardamon Vor Anselm Lo Bannick
Bannick Vardamon Vor Anselm Lo Bannick[2] was a Paragonian officer of the Astra Militarum.[1b][2]

Bannon
Captain Bannon was a Space Marine from the Imperial Fists chapter. He served as Captain of the Deathwatch Kill Team summoned to Tarsis Ultra in late M41 to assist Lord Inquisitor Kryptman in combating the Tyranids from Hive Fleet Leviathan.[1a]

Bannus
Bannus is a high-ranking member of the Iron Hands Space Marine chapter. He was wounded in a Dark Eldar ambush and has since become entombed within a Venerable dreadnought. He is the Clan Leader of Clan Kaargul and sits on the Chapter's Clan Council.[1]

Banquet of Kiy-Buran
The Banquet of Kiy-Buran was a battle of the Great Crusade fought by the early IXth Legion.[1]

Banshee's Keen
The Banshee's Keen is a deadly and feared Power Spear that has been wielded by many Exarchs of the Howling Banshee aspect.[1]

Banshee Blade
Banshee Blades are Asuryani power swords, that are wielded by Howling Banshees.[1]

Banshee Mask
A Banshee Mask is a sonic weapon of terror worn by the Howling Banshee Aspect Warriors.[1] The mask uses a special psychosonic amplifier, turning the Banshee's raging battle cry into a devastating psychic barrage. Enemies exposed to this psychic scream suffer momentary paralysis as their central nervous system is flooded with psychic energy, making them easy prey for the Banshees .[1][2][3] Eldar Autarchs who have mastered the Howling Banshee war path still often utilise these masks when fighting in close quarters combat.[Needs Citation]

Banshee Stone
The Banshee Stone was a Chaos powerful artifact of great disruptive ability[1] that resembles a massive shard of crystal[2a] the size of a boarding torpedo[2b]. It was once embedded in the throne room of a Slaaneshi Daemon Prince, but when this Prince foolishly thought to oppose Abaddon, the great Chaos Lord took the mighty Stone from his possession.[1] During the Diamor Campaign, the Banshee Stone was used by Chaos Sorcerer Xorphas to disrupt the wards of the Daemonic cage located on the planet of Amethal. Xorphas performed a long and complicated ritual, fighting with the Imperial forces on the planet and in the Diamor System to destroy the cage and open there a new Warp Rift. Though he didn't complete the ritual, the damage to Daemon cage was so heavy that even the destruction of the Banshee Stone by Blood Angels Librarian Asmasael couldn't stop the process of Daemon cage disruption.[1]

Pelops Dravagor
Pelops Dravagor was an early Chancellor of the Estate Imperium.[1] Serving during the later stages of the Unification Wars, it fell to him to find the coin necessary to fund the coming Great Crusade. Dravagor is described as having been under the control of Master of the Administratum Noum Retraiva.[1]

Peloris
Peloris was a Blood Angels Codicier who, sometime after the Great Rift's creation, was part of a strike force that included the Chapter's Chief Librarian Mephiston.[1] This strike force waged war on Xenos and Daemons, but while fighting on the warship Dominance, Peloris and several other Blood Angels were killed when Mephiston lost control of his psychic powers. This left the Chief Librarian stricken with guilt and in order to redeem himself, Mephiston underwent the Rubicon Primaris in order to better control his powers. He recovered enough in time to take part in Peloris' burial ceremony, which would be the last for Mephiston's Brothers that were accidentally slain by his hand. The Codicier was later honored by having Chapter Master Dante, Mephiston and his Quorum Empyrric, as well as the revered Sanguinary Priest Albinus, escort his body into the Arx Angelicum's Librarium Sagrestia. Once there Mephiston, ended the ceremony by reciting the Chapter's Song of Passing prayer over Peloris' body and the Codicier was then interred within the Librarium.[1]

Pelt of Balewolf
The Pelt of Balewolf is a relic of the Space Wolves. The pelts of wolves are plentiful trophies amongst the Champions of Fenris, as each is an able and fearless hunter. However, some of these mantles are rare indeed and steeped in legend, belonging to one of the ferocious near-mythical Blackmaned Thunderwolves that, so the stories claim, escape from Morkai’s realm once every generation to terrorize the slopes of Asaheim. The Pelt of Balewolf is one such relic. Still soaked in the scent of the long-dead creature, beasts instinctively cower before the wearer, sensing the presence of an alpha predator upon the wind.[1]

Pelucidar
Pelucidar is the ninth planet of the Armageddon System.[2][3]

Pelucil
Pelucil was an Imperium medicae world that became a part of the region of space that was separated from the Emperor's domain in the aftermath of the Great Rift's creation.[1] Further diaster struck Pelucil when it was invaded and conquered by the Poisoned Chalice Warband, who then began using the world's macro-alembic complexes to attempt to brew the ultimate plague in Nurgle’s name.[1]

Peluros Mimon
Peluros Mimon is an Astra Militarum General, who serves in Indomitus Crusade Fleet Tertius' Battle Group Chion.[1]

Penal Legion
Penal Legions are Imperial Guard forces consisting entirely of convicted criminals, debtors, liberals and other social transgressors.[1]

Penal Legion Cyborg Berserkers
A Cyborg Berserker is a Penal Legion member, who has managed to survive on the battlefield and has been cybernetically enhanced to become a more deadly solider.[1]

Penal Legion Human Bomb
A Human Bomb is a Penal Legion member equipped with a bomb harness.[1]

Penal Transport Barge
Penal Transport Barges are claustrophobic Imperial spaceships, that are used to transport prisoners.[1]

Penal World
Penal Worlds is a classification given by the Imperium, to worlds that are used to house Human convicts who have broken its laws.[1]

Pendant of Rorkras the Damned
The Pendant of Rorkras the Damned is a relic of Chaos and was once worn by the Heretic Rorkras.[1]

Pendata (World)
Pendata is an Imperial world.[1]

Pendata Bluecoats
The Pendata Bluecoats are the Planetary Defence Forces of the Imperial world Pendata.[1]

Pendrus
Pendrus is a Baron of House Vulker, who took part in the Argovon Campaign as part of the Indomitus Crusade's Task Force XI. As the war against the Necrons raged, Pendrus served in the Task Force's senior command staff as a representative of the Adeptus Mechanicus.[1]

Penelope Rawlins
Penelope "Penny" Rawlins is a British actress who has performed several audio dramas for the Black Library.

Pengallia Helmawr
Pengallia Helmawr (100.M41 - 219.M41) was the 125th Lord of Necromunda, after Wroth Helmawr's reign. Arius Helmawr would become Pengallia's successor.[1]

Penitent
A Penitent is one who was once counted amongst the heretics, witches and daemon worshipers who was once hunted by the Inquisition.

Penitent's Roar
The Penitent's Roar is an ornate relic bolt pistol, of an unknown design[1a], which is wielded by the Black Templars Marshal Sendric.[1b]

Penitent's Wrath
The Penitent's Wrath was a Ragnarok-class Capital Ship of the Imperial Navy, which took part in the Lakonia Persecution[1a] under the command of Captain Hrorvald.[1b]

Karnak II
Karnak II is an Imperium planet liberated during the Saint-Saen Crusade.[1] Following the Crusade, an Adeptus Mechanicus exploration team recovered the Lightning STC patterns there.[1]

Karnat
Karnat once contained an Eldar enclave, until it was destroyed by a Deathwatch strike force that left nothing but ruins behind.[1]

Karnax 17
Karnax 17 was the site of a battle for the Space Wolves (presumably - against Orks), where Wolves suffered heavy losses - at least three entire packs.[1]

Karnetaurus Rex
The Karnetaurus Rex was a Knight Desecrator Dreadblade, that served in the Company Malevolent as it took part in the Chromyd Front.[1] As part of the warhost of the Death Guard Chaos Lord Thraxoplasmox, they invaded the Imperial Hive World Dyroch's Reach. With their aid, the world fell to the Death Guard and the Company roamed Dyroch's Reach preying upon supply convoys or made sport of hunting captives. The convoys that traveled the Enthraki Desert, however, were protected by mighty Tuskaphant beasts, which were almost as large as the Company's Dreadblades. One attack the Company launched upon these convoys was driven off, after the Karnetaurus Rex was impaled and destroyed by a Tuskaphant.[1]

Karnikhal
Karnikhal, also known as Karnikhal Six-Finger, was a Chaos Space Marine of the World Eaters Legion and a Champion of Khorne.

Karnokh Dynasty
The Karnokh Dynasty is a Necron Dynasty.[1]

Karolus Magna II
Karolus Magna II is a Magos Dominus of the Forge World Delphi IX. Perhaps as a sign of his piety and devotion to the Machine Cult, Magna wears austere brown robes over Delphi IX's colors of grey and gold.[1]

Karos
Karos is an Imperium Ice World.[1] Karos was not always an Ice World, as it was once a lush planet filled with life, factories and soaring Imperial cities, that was ruled over by the Ecclesiarchy. However, once its twin suns grew pale and thin, only the merest hint of warmth ever reached Karos's surface. As a result of this, the entire world became encased in ice, which now shrouds the ruins of its once majestic cities, and little can survive its harsh climate. Its population was forced to live underground, where they now live in ancient mining tunnels, that once provided great wealth for the world.[1] Though Karos current landscape proved all, but impossible for Humans to stay on its surface; it proved no problem for the Ork forces of Warlord Grakka, when they invaded the world. An Imperial Guard Regiment was dispatched to aid Karos, but they were no match for both its harsh climate and the Orks who were immune to it and were soon almost completely destroyed. After the Guards' failure, the Brazen Minotaurs Captain Daed and his Company were sent to end the Orks' threat. After gaining information from Lieutenant Ariseth, who was his Regiment's highest ranking officer still left alive, the Minotaurs launched an aerial attack on the venting towers where Grakka had made his base. The Ork Warlord was unaware however, that the venting towers led to a series of abandoned bastions and once the Minotaurs destroyed one of the towers, it caused an explosive chain reaction; that completely destroyed Grakka and the majority of his forces. With the Warlord's death the Brazen Minotaurs easily crushed what Orks remained on Karos.[1]

Karoscura
Karoscura is a Mining World of the Imperium, where the males vastly outnumber the female population. It is a well noted problem for the men drawn to Karoscura and is considered the main draw back for working there.[1]

Karoscura Seventh
The Karoscura Seventh are an Imperial Guard Regiment from the planet Karoscura.[1]

Karpathi
Karpathi the Occludor is a Daemon Prince who was banished in the Cleansing of Opridia, by forces led by Inquisitor Lord Torquemada Coteaz with help of the Exorcists Chapter.[1]

Karpova
Karpova is a Cadian Shock Troops Captain. Her Regiment is among the Imperial forces that the Ultramarines Lieutenant Varus Castamon, commands in the defense of the vital Sanctus Line world Regium.[1]

Karrack
Karrack was a Captain in the Ultramarines Chapter who led a strike force against an Adeptus Mechanicus research station that rebelled against the Imperium after discovering something beneath the ice the station was covering. The research station was protected by Guardsmen, but the Ultramarines made quick work of them and seized the station. However, none of the research station's Tech-Priests had survived the battle, with some committing suicide while others had been killed by the Guardsmen that had been defending them. The Ultramarines soon discovered that some of the Tech-Priests had managed to escape with what they had unearthed from beneath the ice.[1]

Karrdas
Karrdas was the Iron Father of Clan Haarmek in M38.[1] During that time, the Clan joined a vast Imperial strike force that laid siege to the fastness of the Word Bearers Warlord Achorus'Hax. Despite the size difference in their forces, however, the Warlord was able to keep the Imperials at bay for 15 years. The siege finally neared its end, though, when the Ultramarines 7th Company Captain, Gerostus, arrived and bonded quickly with Karrdas. This would prove disastrous for Achorus'Hax, as the Iron Father's mastery of siege warfare and relentless logic easily combined with the Captain's adaptive tactical acumen. Their tactics then allowed Karrdas and Gerostus' combined forces to permanently end the 15 year siege of the Warlord's fastness in six months. Afterwards, the 7th added a link of chain laurels to their Company Standard, which symbolized their bond of brotherhood with Clan Haarmek - a bond that still exists between the two Companies to this day.[1]

Karrik
Karrik, also known as the 'Pocked World' by spacefarers, is the sole planet of its system. Regularly bombarded by asteroids, far colder than most habitable worlds, subject to a moderate level of Orkoid infestation and with a high gravity relative to that of Terra, its breathable atmosphere nevertheless means that it is home to a number of human and abhuman colonists.

Karsk (Major)
Karsk is a Major in the Cadian Shock Troopers, who commands a strike force known as Karsk's Gunners.[1a]

Karsk (Sergeant)
Karsk is a Cadian Sergeant, who survived his Homeworld's destruction and currently commands the Kill Team Unit, Squad 005. He is a sharp disciplinarian, who is known for being a fine duelist and having an eagle eye in battle.[1]

Karston
The Karston is an Iron Warriors Cruiser that took part in the Pyrus Reach Conflict.[1]

Karsundi Alpha
Karsundi Alpha is an Imperial settlement on the planet Lammas, which lies near the Karsundi River.[1] At one point in the Lammas Campaign, Imperial Guardsmen of the Valstadt 13th Armoured clashed with Eldar Guardians and Rangers in Karsundi Alpha. The battle lasted for a few hours before the eldar retreated, however, a number of Guardsmen were badly wounded, including Captain Gurrian.[1]

Graian Crown
The Graian Crown is an immense battle fortress, composed of a geometrically perfect ring of space stations that normally crest the Forge World Graia.[1]

Grail
Grail is an Imperial world of the Coronid Deeps region of space.[1] Known as a planet of hidden wealth and danger, it has long drawn treasure hunters to the grave. It is a world that clearly once teemed with Human life but sometime during the Age of Strife was brought into ruin. The orbital trajectory of its rogue star is gradually pushing the radiation-blasted planet out of the Galaxy. Grail is empty of human life, but is now home to non-native Xenos and Psychneuein.[1] Several STCs and other Dark Age artifacts have been recovered from Grail, making it a prized source of treasures despite the peril of visiting there.[1]

Grail Class Carrier
The Grail Class Carrier is a rare, possibly proscribed, class of voidship used by the Imperial Navy. At least one was retained by the Emperor's Spears Chapter of the Adeptus Astartes, who had void-beached it and converted it into the core of an Orbital Defence Platform.[1]

Grail Guard
The Grail Guard are a Blood Angels Successor Chapter.[1]

Grail of Ages
The Grail of Ages is an Imperial relic.[1] This goblet of black stone is said to have been created when Matriarch Alicia Dominica communed with the Emperor during the Age of Apostasy. Little is known about the grail and the power it holds, but it has been observed unleashing holy energy upon the battlefield against the enemies of the Imperium as well as performing other miracles. It is said that when Dominica poured out the vessel's contents, the Emperor's voice boomed and with a single word shattered whole armies. The grail was also said to shatter the minds of every Psyker on a planet when Dominica carried the grail to war. It is believed that there are tales of the Grail within the Black Library and possibly even in the Book of Magnus. The Sisters of the Order of the Ebon Chalice themselves do not speak of the Grail and its powers and see themselves as the guardian of its secrets. As such, they purge any texts concerned the Grail and immolate its authors as heretics.[1]

Grail of Angels
The Grail of Angels is a holy relic of the Angels Sanguine Chapter that is possessed by its Sanguinary High Priest. When the High Priest initiates new Neophytes into the Chapter, they must drink his blood from the Grail of Angels and in doing so they partake in the essence of their Primarch Sanguinius himself.[1]

Grailsword Campaign
The Grailsword Campaign was a series of battles fought by the Iron Hands and their Successor Chapters the Red Talons and the Brazen Claws[1a], against the Eldar[1b] in 888.M41.[1a]

Grainne
Grainne was an Ordo Hereticus Inquisitor, who deposed the Apostate Cardinal that ruled the Imperial world, Alena-Mora.[1]

Grak Bigtoof
Grak Bigtoof was an Ork Warboss, who led his hordes across the Mendak Sector and nearly destroyed the Craftworld Ilmaren. Disaster struck Bigtoof's horde, however, as they attacked the Craftworld, when the Warboss' pet Weirdboy was killed by a Ranger from Craftworld Iyanden. The Weirdboy's death caused the Warp rift he had been creating, to destroy the Craftworld, to implode, allowing Ilmaren to escape destruction at Bigtoof's hands.[1]

Grakal
Grakal was a Space Marine of the Genesis Chapter. He was amongst those killed trying to defend the planet Quradim from an invasion by the Iron Warriors.[1]

Grakka
Grakka was an Ork Warlord whose use of a Weirdboy who read the minds of his enemies made his forces unbeatable and allowed them to destroy several Imperium Worlds. His latest target for an invasion was the Imperial Ice World Karos, whose harsh climate had no effect on the Warlord's forces and allowed them to rampage unopposed across its surface. Karos' population lived underground in vast mining tunnels and could do nothing but send out a distress call for aid as the Orks began attacking them. When an Imperial Guard Regiment arrived to help, however, they were no match for its harsh climate, the Orks who were immune to it or the Warlord's Weirdboy who read their minds, and the Guard were soon almost completely destroyed.[1] When it seemed like Grakka would be able to destroy Karos, the Brazen Minotaurs Captain Daed and his Company arrived to save the embattled world. Grakka and Daed had clashed once before on Praxis, a battle in which Grakka had left Daed severely wounded, and the Captain held a great hatred for the Warlord. Grakka's Weirdboy was able to use Daed's hatred against him, though, as it made the Captain's mind easy to read, and the Orks were prepared in advance when the Brazen Minotaurs launched an aerial attack on the Warlord's base near several venting towers. What the Warlord did not know, however, was that Theseon, the Brazen Minotaurs Chief Librarian, had found out about the Weirdboy and knew Daed's anger made it easy for the Orks to know the Company's attack plan. Theseon therefore had secretly devised a new plan of attack, which he did not tell Daed about, that targeted the venting tower where the Weirdboy was located and not the heavily defended tower that contained Grakka. The venting tower's destruction was disastrous for the Warlord, as he was unaware the towers led to a series of abandoned bastions; once it collapsed, it caused an explosive chain reaction that completely destroyed Grakka and the majority of his forces. With the Warlord's death, the Brazen Minotaurs easily crushed what Orks remained on Karos.[1]

Gralastyx
Gralastyx was a Daemon Prince.

Gramarye
Gramarye is an Imperial Industrial World, that once held a stronghold of the First Legion, during the Great Crusade. It was also the seat of power for the First Legion's Council of Masters, which ruled the Legion after the death of Grandmaster Urian Vendraig.[1] This changed after the Primarch Lion El'Jonson gained control of the Legion and it was reborn as the Dark Angels. Afterwards the old, grand stronghold was demolished, as the new seat of the Legion's power would be aboard the Invincible Reason. In its place, El'Jonson ordered that a more modest fortress be built, to secure the industrial sprawl of Gramarye.[1]

Gramaul
Gramaul is a world of the Imperium and the eighth planet of the Armageddon System.[1] The largest planet in the system, Gramaul itself is unremarkable for a gas giant. The five moons of Gramaul, known collectively as Maul's Daughters, are more interesting - in particular the outermost moon, Perfidy.[1]

Grammachus Beta
Grammachus Beta is an Imperium Forge World that was recently defended by the Iron Hands Chapter when it was attacked by an unknown force.[1]

Granary Barge
Granary Barges are Imperial spaceships.[1] They are among the enormous flotillas of support vessels, that accompany the fleets of the Indomitus Crusade.[1]

Grand Annexe
The Grand Annexe is a large cathedral-like space in the fortress-monastery of Baal. It could supposedly hold the entire Blood Angels Chapter and have room to spare.[1]

Grand Annulus
The Grand Annulus is a location in The Fang, the Fortress-Monastery of the Space Wolves on the world of Fenris. At the centre of the Hall of the Great Wolf atop the Fang, it is a representation of the organization of the Chapter. Each outer segment is a separately carved stone inscribed with the runes of the Wolf Lord it represents. During feasts in the Fang, it is tradition for the Wolf Lords and their Wolf Guards to be seated within the area of the hall indicated by their "name-stone". The central rune, bearing the sign of the "Wolf that Stalks Between the Stars", indicates the position of the Great Wolf. The stone is rotated to show which of the Wolf Lords currently holds the coveted rank. As the Wolf Lords die their name-stones are removed from the Hall and taken to the Grove of Heroes, where they circle the oldest name-stone of all, that of Leman Russ himself.[1] The Grand Annulus is a large slab, with each of its segments as wide as a battle and it takes a dozen of the strongest Space Wolves to lift just one. It is said that to shatter or damage one of the stones would condemn its Great Company to an ignominious end.[1] The 13th Great Company has had its symbol removed from the Grand Annulus since the Battle of the Fang.[1]

Grand Battalion
A Grand Battalion was a combat unit within the Iron Warriors Legion during the Great Crusade and Horus Heresy. They were the most important formation type in the Legion, ranking above and consisting of the Grand Companies. Grand Battalions functioned similarly to Chapters in other Legions, but had a larger stockpile of armor, artillery, and logistical support. As a result of high attrition rates, the strength of Grand Battalions fluctuated widely: Some had as little as 500 Legionaries and others had an excess of 4,000. Severely depleted Grand Battalions were folded together into active units.[1b]

Grand Company
A Grand Company is a combat unit within the Iron Warriors Legion. In the time of the Great Crusade and Horus Heresy, they were the second-most important formation type in the Legion, ranking below the Grand Battalion. Grand Companies of this period, alternatively called "Cohorts", were heavily mechanised and composed of three to five Space Marine companies as well as support forces composed of regular human auxiliaries as well as Mechanicum contingents.[4a] Following the Horus Heresy, Iron Warriors Grand Companies became warbands which resembled Space Marine Chapters. They would be usually led by a Warsmith and be composed of several regular companies commanded by Captains.[1] The number of companies that will be part of the Grand Company will vary, depending on both the number of Chaos Space Marines in the Grand Company, and if the Grand Company has been able to absorb any other Grand Companies (usually by virtue of killing a rival Warsmith).[2]

Aldacrel
Aldacrel is an Iron Priest in the Space Wolves Chapter.[1]

Aldana
Aldana was the site of a battle for the forces of the Imperium. Among them were Space Marines and the 16th Gavera Regiment.[1]

Aldana Agathe
Aldana Agathe was a Marshal of the Antioch Miles Vesperi Imperial Army Regiments, during the Battle for Terra. As the Traitors attacked the Imperial Palace, Agathe was among the Imperial forces defending the Colossi Gate.[1] Later during the final hours of the Siege, Agathe was slain when Daemons overrun the Primus Gate.[2]

Aldarast
Aldarast is an Imperium world.[1]

Aldarriss 1st
The Aldarriss 1st is an Imperial Guard Regiment known to have participated in the Imperial defence against the 13th Black Crusade.[1]

Aldebrac Vingh
Aldebrac Vingh was a Tech-Priest that perfected the Ironstrider engine in early M33, after being inspired by the stilt-legged seekers that resided on Mars's Sydonian Mask. However, Vingh was sadly never the most politically astute of his Tech-Priest kin and was later all but ostracized by colleagues that were jealous of his creation. Because of this, Vingh never reaped any reward for his breakthrough invention, and after his mysterious death, the design secrets behind the Ironstrider engine were lost and the concept of perpetual motion was abandoned.[1]

Alders Terhan
Alders Terhan is a Radical Ordo Hereticus Inquisitor, who advocates using a every tool available to fight the forces of Chaos. This includes using Chaos weaponry and fighting beside Xenos.[1]

Aldierrez
Aldierrez is a member of the Crimson Fists Chapter who is currently serving in the Deathwatch. While serving with the Xenos-Hunters, Aldierrez revels in every chance he gets to smite the Orks, because of that savage race's invasion of his Homeworld Rynn's World.[1]

Aldo Dercius
General Aldo Dercius was a commander of the Jantine Patricians, the head of a powerful dynasty on Jant Normanidus Prime, father of a Patrician colonel who took the name Draker Flense, and the adoptive "uncle" of the young Ibram Gaunt.

Aldo Ware
Aldo Ware is an Imperial Navy Commodore-Captain, who commands both the Cardinal Class Heavy Cruiser Silvana's Martyrdom and the Odoacer System's defense fleet. In the wake of the Great Rift's creation, Odoacer was left isolated from the wider Imperium and Ware sent several of his ships into the Warp, in order to make contact with other Systems. Most of the ships did not return and those that did, were heavily corrupted; which forced Ware to order their destruction. This would cause the Commodore to stop sending ships out, but by then his actions had severely reduced the size of the the defense fleet. This led the surviving ships to be stretched to their limits dealing with the general upheaval striking the worlds of Odoacer, as well as the attacks of the System's pirates and raiders. Under Ware's leadership though and the tireless efforts of System Governor Eamon Odoacer continued to function. A year after the catastrophe though, the Martyrdom's Chief Astropath, Klemistos, warned Commodore Ware that he sensed a great threat would soon enter the System. Ware took Klemistos' warning seriously and after the Astropath gave the location the threat would come from, the Commodore split the defense fleet in two. The half led by Captain Keel's Exorcist Class Grand Cruiser Orlanda's Wrath, would go and guard the Cardinal World Almace, while Ware and the Martyrdom's half would go and confront the threat. Ware did not think highly of Keel's skills, but hoped the veteran Captain would be up to managing the fleet, should the worst happen. After the fleet split, Ware led his half to face the coming threat to Odoacer. Soon after they arrived there, however, a large Word Bearers fleet emerged from the Warp in front of Ware's forces. Though the invaders heavily outnumbered his fleet, Ware did not hesitate and soon gave the order to attack the Word Bearers.[1]

Aldrad
Aldrad was an Astra Militarum Commissar, who served with the Crinan 93rd Regiment, before successfully petitioning to serve in the Cadian 8th Regiment, shortly before the 13th Black Crusade. While fighting beside the Cadian 8th on the Fortress Moon Helicus Rex, Colour Sergeant Jarran Kell began to suspect Aldrad's reason for joining them was to simply serve under General Creed. If that was the truly the reason, he could tell Aldrad was disappointed, as during that time Creed had run himself ragged, trying unsuccessfully to convince Cadia's High Command that a Chaos invasion was imminent. However, when the Battle for Tyrok Fields began, Aldrad saw Creed at his best, as the General quickly took control of the dismayed Imperial forces and rallied them to victory. Afterwards Aldrad continued to serve with the Cadian 8th[1] and likely died with the Regiment, when it was destroyed defending Cadia during the 13th Black Crusade.[2]

Aldrathi
Aldrathi is a Legatine of the Sisters of Battle, who led a battle force of her Sisters, named the Cross-Order Taskforce, in the Nemesis Tessera Warzone during the 13th Black Crusade.[1]

Aldred
Aldred is a Grey Knights Librarian who led a small strike force of his Battle Brothers during the 13th Black Crusade and took part in The Scouring of Kasr XV. Though his strike force greatly aided Lord Castellan Creed[1a], including banishing the Great Unclean One Bilebelly and the Daemon Prince Vileheart Soulpyre, it was not enough to stop the forces of the Black Legion. The battle's end saw the Imperium's forces defeated and Aldred the only survivor of his strike force.[1b]

Aldrik Voldus
Aldrik Voldus is the newly promoted Grand Master of the Grey Knights Chapter's Third Brotherhood and the Warden of the Librarius.[1] He was appointed to the position by Supreme Grand Master Kaldor Draigo[3a] and is the most powerful psyker the Grey Knights have seen in centuries.[3d]

Alean
Alean is the name of an Eldar legendary steed that the war god Kaela Mensha Khaine rode into battle. Nuadhu 'Fireheart' of Craftworld Saim Hann rode a Vyper named after this steed.[1]

Alectian Planetary Defence Corps
The Alectian Planetary Defence Corps[1a], or the Alectian Defence Corps[1b], are the Planetary Defense Forces of the Hive World Alecto.[1a] Their colors are blue and grey[1b] and the Alectian Corps' current overall commander is General Vadim Kurtsyn.[1a]

Alecto (Hive World)
Alecto is an Imperial Hive World.[1a]

Alecto Amaros
Alecto Amaros is a renegade Istvaanian Inquisitor of the Ordo Xenos operating in the Calixis Sector.[1] Amaros is rumoured to have had a hand in the forced landing of the Troop Transport Vervilix on the forbidden planet Mara. Though it has never been proven she was involved in that disaster, a number of the Imperial Guard survivors, who were not executed by the Inquisition for potential taint, were quietly drawn into the service of several Inquisitors with suspected links to Amaros.[1] She is also accused of manipulating a cabal of smugglers and bio-pirates into modifying and distributing gene-engineered aliens as pets and guard-forms on the planets of a local sector, which resulted in the spread of the Trygor Xeno Plague. The disease caused countless deaths and lead to the Euthanous Edict, which in turn led to the purging of a dozen worlds of all non-human life. All of which was Amaros's plan, to force the sector's authorities to combat the spread of potentially dangerous xeno-forms in the sector.[2]

Alecto Urban
The Alecto Urban are the Astra Militarum Regiments of the Imperial Hive World Alecto.[1]

Aphret
Aphret is an Imperium Forge World that contains orbital shipyards used to construct various warships and provided many of them for the Great Crusade.[1]

Apis
The Apis was a type of bomber used by the Legiones Astartes during the Great Crusade. Apis Bombers were deployed by the Thousand Sons during the Pacification of the Ark Reach Cluster.[1]

Apis Merenkar
Apis Merenkar was a member of the Word Bearers.[1] During the Horus Heresy he was a part of Nimarros Tactical Squad, 7th Assault Company of the Word Bearers' Serrated Suns Chapter and fought during the Drop Site Massacre on the Urgall Depression. He was amongst the Gal Vorbak deployed to oppose the Raven Guards' attempt to reach their waiting warships. There the fighting was the bloodiest as Corax scythed a path through the massed ranks of Word Bearers to save his Space Marines and clear a way for them. The last time Mernkar and his unit were spotted they were engaging several Raven Guard companies in a headlong charge, well ahead of other Chapters of the Word Bearers. After the battle the Iron Warriors provender detachment recovered abandoned wargear of Merenkar amongst the mounds of dead Marines from both sides, although no identifiable corpse of him or other members of his squad were found. [1] During his last battle Apis Merenkar was armed with a Boltgun and a Bolt Pistol, both Tigrus-pattern.[1]

Apocalypse: War Zone Damnos
Apocalypse: War Zone Damnos is an expansion to the 6th Edition release of Apocalypse. This book contains a detailed background of the Damnos Incident as well as battle reports, minitature showcases, 4 new Apocalypse missions, 9 new strategic assets, and 22 new Apocalypse datasheets detailing key formations used by the Ultramarines and Necrons.[1]

Apocalypse (Death Cult Assassin)
Apocalypse is an Imperial Death Cult Assassin, who took part in the Pyrus Reach Conflict.[1]

Apocalypse Class Battleship
The Apocalypse Class Battleship is primarily a lance-armed capital vessel and one of the few battleships in the Imperial Navy armed with a Nova Cannon.[1]

Apocalypse Company
The Apocalypse Company are a Chaos Space Marine warband.[1][2] They are a possible Warp Ghosts faction. Last sighting: Cadian Gate[2]

Apocalypse Field Manual
Apocalypse Field Manual is the sourcebook for the 3rd Edition of Warhammer 40,000 Apocalypse, released in 2019.[1]

Apocalypse Missile Launcher
The Apocalypse Missile Launcher is a huge weapon usually found mounted on Imperial Titans and other Super-Heavy vehicles. The weapon consists of multiple missile-tubes capable of launching an immense barrage of explosive fire. The destructive potential of just one Apocalypse launcher is equivalent to an entire Imperial Guard artillery company.[1] The missiles fired by an Apocalypse launcher travel at supersonic speeds,[2] and just one salvo is enough to flatten an entire square kilometer of area.[3] The Apocalypse Launcher is commonly found on the carapace hardpoint(s) of Reaver[4] and Warlord[5] class titans. The Imperator class titan can also carry one or more Apocalypse Launchers on its carapace hard-points.[6]

Apocalypse Reload
Apocalypse Reload is an extension to the Warhammer 40,000 Apocalypse rules expansion. This expansion adds more than 50 new datasheets and more than 40 new strategic assets to Apocalypse.

Apocalypse Titan
The Apocalypse Titan is a rare class of Imperial Titans.[1b]

Apocalypse War Zone: Damocles
Apocalypse War Zone: Damocles is an expansion to Warhammer 40,000 Apocalypse.

Apocalypse War Zone: Pandorax
Apocalypse War Zone: Pandorax is an expansion for Warhammer 40,000 Apocalypse

Apocalypse War Zone: Valedor
Apocalypse War Zone: Valedor is an expansion to Warhammer 40,000 Apocalypse

Apocalypton
Apocalypton is a Black Templars Strike Cruiser, that took part in the Donian Crusade. It was not part of the initial engagement, though, and instead arrived sometime later with a reinforcement fleet.[1]

Yelgth'ir
Yelgth'ir was a Tzeentch Sorcerer who was killed by a Masque of the Weeping Dawn Troupe Master after several other Harlequins lured away Yelgth'ir's bodyguards with diversionary attacks. None but the Harlequins themselves know that with the Sorcerer's death, the fates of three worlds containing Blackstone pylons have been altered for the better.[1]

Yellowtooth
Yellowtooth was a Blooded Claw of the Space Wolves. He was one of the first generation of neophytes to be inducted into the Space Wolves following the Second Founding.[1] Following his ascension to Blooded Claw, he was part of the same pack as Haldor Twinfang.[1]

Yelsic
Yelsic was a House Taranis Knight, who along with his fellow Knight Taymon Verticorda, met the Emperor as He first stepped foot on Mars.[1a] This visit eventually led the Adeptus Mechanicus to join the Imperium and Yelsic and the Knights of House Taranis would take part in the Great Crusade[1b]. As the years past, Verticorda would become House Taranis' Lord Commander and Yelsic would rise in esteem within the House as well. Both would be present on Mars when the Horus Heresy began and the Dark Mechanicum caused a civil war to erupt on their Homeworld. By then, Verticorda considered Yelsic to be both among one of best of the House's Knights and among the most sublime warriors he had seen. As war enveloped Mars, House Taranis remained loyal to the Imperium and were among those who fought to defend Adept Koriel Zeth's Magma City Forge from the Traitors. However the attacking forces heavily outnumbered the Loyalists and Magma City would soon begin to fall to the Dark Mechanicum. Now with no hope of victory or escape, the surviving Knights of House Taranis agreed to begin a suicidal charge to kill Ambassador Melgator, who led the Traitors' forces. Yelsic held House Taranis' banner high, as he, Agamon, Stator and both Lord Commanders Verticorda and Caturix, charged at their foes. As they raced towards Melgator's position, though, the Knights were immediately swarmed and fired upon and soon both Agamon and Stator were dead. As they finally neared Melgator, Yelsic was killed after his Knight suit took a volley of fire, that blew out its torso. His stricken Knight's momentum, however, led it to crash into a horde of Traitor Skitarii, where it then exploded. This caused an opening in the Dark Mechanum's forces, which allowed Lord Commanders Verticorda and Caturix to kill Melgator, before they were cut down by the Ambassador's forces.[1c]

Yem Kereel
Yem Kereel is the leader of a warband of Night Lords. Before the 13th Black Crusade, Decimus prophesied that he would fall in the last charge at the Greson Breach fighting the Subjugators, and be succeeded by his lieutenant, Skallika, who would die three days later.[1]

Yene'sh Shu
Yene'sh Shu is an Order of the Bloody Rose Canoness Preceptor. She commands its forces in Battle Group Kallides, which is waging the Indomitus Crusade's Pariah Crusade.[1]

Yenior Pvortis
Yenior Pvortis was a Freeblade Knight who fought in the Armageddon Wars.[1] At one point Pvortis fought against heretics on Armageddon itself, taking part in the Battle of the Xorehniol Drifts.[1]

Yennu Egwu
Yennu Egwu was the General-Captain of the Addaba Free Corps PDF Regiment and led them in the Battle of Terra, during the Horus Heresy.[1a] Haling from the Afrik Addaba Hive, she was originally a Captain in the Addaba 64th Defense Corps, which was sent with several other Regiments to defend the Imperial Palace. However the Regiments came under repeated attacks from Horus' forces and suffered heavy losses. This included their commanders and after one such attack, Egwu found herself the highest ranking officer to escape with the depleted Regiments. This led to the Regiments being reorganized into the Addaba Free Corps and Egwu became its General-Captain[1a]. Under her leadership, the Free Corps was able to reach their rendezvous within a hidden base, near the Lion's Gate space port. The Primarch Dorn had meant for the Imperial forces there to serve as reinforcements for the space port, when it became threatened. However when he later gave the order for them to attack Horus' forces invading the Lion's Gate, Egwu ordered the Addaba Free Corps to reveal they were loyal to the traitorous Warmaster[1b]. The Regiment then began attacking the other Imperial forces in the hidden base, which prevented them from aiding the space port[1c]. Because of the Addaba Free Corps' actions, the Lion's Gate fell to the Warmaster, but in retaliation, the Imperium soon destroyed the Regiment's home, Addaba Hive, with orbital fire.[1d]

Yenshi Hal
Yenshi Hal was a noble of the Imperial Mining World of Ghyre. By the Age of the Dark Imperium, he ruled over Hive Mastracha.[1]

Yeremi Valence
Yeremi Valence was a member of the Imperial Fists, who was recruited from Necromunda, alongside Lexandro d'Arquebus and Biff Tundrish.[1b]

Yerl
Yerl is an Imperial Astropath.[1]

Yetzmov
Yetzmov is an Ordo Astartes Inquisitor, who has led a century-long - and thus far wholly fruitless - mission to determine the Black Templars Chapter's true numbers.[1]

Ygethmor
Ygethmor the Deceiver is the Sorcerer Lord of the Black Legion and Chosen of Abaddon.

Yggra'nya
Yggra'nya, the World Shaper, also known as the Moulder of Worlds[1a] and the Worldmaker[3d], is a C'tan Star God whose thoughts can break apart planets and reshape them into forms more pleasing to itself.[1a]

Yharas Kine
Yharas Kine is a piratical Night Lords Chaos Lord.[1] He is among the the Chaos forces that invaded the Talledus System. The Dark Cardinal, Kor Phaeron, convinced Kine to take part with promises of pious souls to torment and the finest pickings of a resource-rich System.[1] He has engaged in a cat-and-mouse war within the Tears of the Emperor asteroid field against the White Scars under Jodagha Khan.[1a]

Yhemyr Voidshoal
The Yhemyr Voidshoal are a sentient Xenos species, that once resided within a region of space the Necrons turned into the Pariah Nexus.[1] This led the Voidshoal to begin to suffer from the Stilling and their fleets started to flee from the Pariah Nexus, in order to escape the disease. However the Xenos later needed to replenish their food and supplies, to complete their journey, and they are now raiding the Imperial world Kesporia II for supplies. Though the Voidshoal are successfully taking what they need, Kesporia II's Imperial forces are fighting to repel the Xenos and causalities are now high for both sides.[1]

Yhunai
Yhunai is a Farseer of Craftworld Saim-Hann, who was captured by an Ordo Xenos taskforce and taken to a laboratory to be dissected and then have her remains analyzed. However Yhunai's blood-bonded kin refused to abandon her to Mankind's cruelty and stormed the laboratory to free her. They cut down the Inquisition Storm Troopers guarding the laboratory and freed the Farseer from the surgical chamber she was imprisoned in. Once the null-field shackles were removed from her limbs, Yhunai used her psychic powers to kill the Inquisitor who was responsible for her kidnapping, before escaping with her kin.[1]

Yiman
Yiman was the second in command of the White Scars Legion's Brotherhood of the Storm, during the Siege of Terra[1a]. He was among the Legion's forces that attempted to reclaim the Lion's Gate Space Port from the Death Guard.[1b]

Yimeng
Yimeng was a Hospitaller of the Order of the Torch, who was martyred and declared an Imperial Saint.[1] Her bones were laid to rest in a crypt beneath the Convent Prioris, but they disappeared sometime after the Great Rift's creation. Pieces of Yimeng's remains were later found on several Imperium worlds and many claim the madness spread by the Great Rift is banished in their presence.[1]

Yimiria Class Stasis Bomb
Yimiria Class Stasis Bomb were a type of weapon used by the Space Wolves Deathsworn during the Great Crusade and Horus Heresy.[1] Relics of a campaign of purgation and slaughter so dreadful that none but the Wolf King and his innermost circle of priests have been allowed to remember it, save in the lingering echoes of nightmare, these arcane weapons actively breach and damage the flow of time around them when they detonate. Merely being in proximity to the blast radius of these terrifying weapons is as perilous as any rad grenade as a sudden time distortion freezes the target, but far from consistently, an effect that can leave its victim frozen out of phase with existence, a trapped echo lost in the void, or shattered like a statue of ice. It can just as easily result in withered flesh and failing organs for the wielder as their own lifeforce is drained away in years and decades from a failing stasis field. Such a fate for the Deathsworn however, seems of little concern.[1]

Yis'ten
Por'el T'au Yis'ten was the foremost Water Caste diplomat on board the Tau warship Or'es Tash'var[1a] as it delivered Fire Warriors to the Imperium planet of Dolumar IV, where the captured Ethereal Ko'vash was being held. After his successful rescue, the Battlefleet Ultima Primus, led by its flagship the Enduring Blade, attacked the Or'es Tash'var and commenced boarding actions to disable the warship and reclaim Ko'vash.[1a] Throughout the attack, El'Yis'ten would try to contact the Battlefleet in order to open diplomatic talks and end the hostilities, but would receive no answer.[1a] It was only after more Tau warships arrived in the system, outnumbering the Battlefleet, and the Enduring Blade was successfully boarded, that Lord Admiral Benedil Constantine was pressured to open diplomatic talks.[1b] El'Yis'ten would board the Enduring Blade, where the talks were to be held, with Ko'vash and an armed guard. The talks would not get far, however, before the Planetary Governor of Dolumar IV, Meyloch Severus, barged into the room and declared there would be no peace talks between the Tau and Imperium. As the Admiral tried to get him to be quiet Severus, who was secretly a heretic, killed a nearby Stormtrooper and used his blood to complete a Chaos ritual. As a Warp portal appeared in the room, a surprised El'Yis'ten stood to ask what was happening and was immediately decapitated by Keraz the Violator while a Chaos warhost materialized and began wreaking havoc aboard the doomed Enduring Blade.[1b]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

H'an Daralas
H'an Daralas is being fought over by the Tau, who seek to add it to their Empire.[1]

H'raxor
H'raxor was a Chaos Lord.[1] A devotee of Khorne, H'raxor led a Chaos army which invaded Zincali VI. He was opposed by a detachment of Imperial Fists led by Captain Demetros, supported by Astra Militarum forces.[1]

HET-7
HET-7s are light[1b] six-wheeled[1c] Battle Tanks[1b] used by the Sons of Sek during the Sabbat Worlds Crusade.[1a]

HYLas Auto Rifle
The HYLas Auto Rifle is a type of Laser Weapon used by the Leagues of Votann.[1]

HYLas Rotary Cannon
The HYLas Rotary Cannon is a type of Laser Weapon used by the Leagues of Votann.[1] Commonly mounted on Magna-Coil Bikes used by Hernkyn Pioneers, this weapon is superior to equivalent Imperial designs despite sharing a common STC origin.[1]

HYLas beam cannon
The HYLas beam cannon is a type of Laser Weapon used by the Leagues of Votann. It is known to be mounted on vehicles such as the Sagitaur[1].

Haadekh
Haadekh was an Imperium Desert World that was invaded by Hive Fleet Hydra, but a strike force from the White Scars Chapter later came to aid the world.[1] Composed of veterans of countless Xenos wars, the White Scars knew the best method of ending the invasion was to kill the Hive Fleet's synapse creatures. However each creature they killed sent out a psychic scream that attracted fresh swarms to the White Scars' position and the Space Marines were soon surrounded. When the Tyranids attacked, the White Scars sold their lives dearly and their sacrifice drew Hydra's swarms away from Haadekh's equatorial cities. The Imperium used this small break to evacuate key personnel from Haadekh, before the world was destroyed by Hive Fleet Hydra.[1]

Haakon
Private Haakon is a Squat Trooper.[1]

Haakon Draugrsbane
Haakon Draugrsbane is a Space Wolves member of the Deathwatch, who wields the Thunder Hammer Doombringer.[1]

Haakonath
Haakonath, or Haakoneth, was the Homeworld of the Star Phantoms Chapter, until it was overrun by Hrud in the Death of Haakonath.[1] The planet is described as having "shattered", implying that it was utterly destroyed by the Hrud's time distortions.[1]

Haark
Haark is a world of the Imperium.[1] The Haark system was attacked in 477.M39 by the Daemons of Tzeentch. Two stars of the system were firstly transformed into Warp Rifts and then into a double-nova. Just before the cataclysm, Space Marines of the Black Consuls Chapter descended to the dying planet and managed to recover some sacred relics from it.[1]

Haarken Worldclaimer
Haarken Worldclaimer is a sinister Black Legion Chaos Lord and Raptor leader. He is known as Herald of the Apocalypse and Proclamator of Abaddon’s Reign.[2]

Haaxlos VIII
Haaxlos VIII is an Eldar world located in the Pelegron Cluster and has been left in ruins. It is currently being excavated by the Magos Dominus Gavion, however, his forces are constantly being attacked by Eldar Corsairs.[1]

Haber
Sergeant Haber is a Sentinel pilot of the 1st Krieg Armoured regiment, serving in the Third Squadron of the regiment's Second Armoured Reconnaissance Company as the second-in-command to Lieutenant Wern.[1]

Habeyl VII
Habeyl VII was once the Imperial Commander of the Hive World Garmesh.[1]

Habron
Habron was a Techmarine of the Ultramarines Legion, active during the Great Crusade.[1] He took part in the Battle of Thoas, serving as the pilot of the Land Raider Proteus Flame of Illyrium.[1]

Hadariel (Primaris Chaplain)
Hadariel was a Dark Angels Primaris Chaplain who was the mentee to the Interrogator-Chaplain Raguel.[1] They were among the Chapter's forces sent to end rebellion the Mining World Muz. Its population lived aboard massive mining vehicles called Deep-miners and the Chaplains and several squadrons were sent to cleanse one. While fighting with the Intercessor Squad of Sergeant Raum, however, Hadariel was greeted by the Intercessor Gnaeus, who greeted Hadariel as an old comrade. He then remarked about the times they had fought together before, but the Chaplain strangely could not remember Gnaeus and awkwardly greeted him in return. Hadariel did not have time to dwell on this, as the Dark Angels discovered that Muz's rebellious population was tainted by Genestealers. In one attack by the Xenos, Gnaeus was killed and the Chaplain asked Raguel how they knew each other. The Interrogator-Chaplain told Hadariel that he and Gnaeus had served together as Greyshields in the Indomitus Crusade, before both were sent to join the Dark Angels. The Chaplain still could not remember any of their history together, but Raguel remarked it was likely due to the great ordeal Hadariel had just been through.[1] Afterwards, Raguel tried to rely the information about the Genestealers, to the Master overseeing the attack, but his Vox-unit was being jammed by the Deep-miner. The best way to overcome this, was to claim the Deep-miner's command centre and Raguel quickly led his forces there. When they reached the command centre, though, they were met by a large Genestealer Cult horde, which included its Magus. In the battle that followed, the tainted psyker nearly killed the Interrogator-Chaplin with its powers, until Hadariel charged at the Magus. Doing so, drew its deadly gaze upon the Chaplain, causing him to collapse, but this gave Raguel the time he needed to kill the Magus. Even with that dangerous foe dead, they were still heavily outnumbered, but luckily the sound of battle had drawn the other Dark Angels squadrons to the command centre. With their aid, the Genestealer horde was defeated, though, the jamming still continued and Hadariel had been badly wounded. As the Squadrons then left to continue their mission, Raguel chose to remain with Hadariel as Sergeant Raum promised to send an Apothecary.[1] The Chaplain's memories had been jarred by the Magus' attacks, however, and he remembered being sent on a mission Malmar. There, he had discovered a darkness that was eating at the Dark Angels, which caused the Chapter to mindwipe Hadariel's memory. While Raguel tried to to calm the Chaplain, Hadariel claimed he remembered everything and knew what the Chapter had done to him. This caused Raguel to immediately kill the Chaplain, to keep the Dark Angels' secrets secured, though he deeply regretted having to do so. It was later revealed that Hadariel had been sent to Malmar by the Inner Circle, in order to undergo a trial to prove himself worthy of joining their ranks. He would have been the first of the Dark Angels' Primaris Chaplain to do so, but Hadariel failed under mysterious circumstances. The Inner Circle had him mindwiped as a result and ordered Raguel to kill Hadariel should he ever remember what had happened. The Interrogator-Chaplain's conscience was stained by Hadariel's death, however, and he bitterly speculated that Chaplain's trial had been manipulated to ensure Hadariel failed.[1]

Hadd
Hadd, also known as Lathe-Hadd[2] is one of the three Lathes, a trio of Forge Worlds in the Calixis Sector.[1] The planet has a reputation of being a bureaucratic quagmire where little progress is made, leaving most of the population jaded and paranoid.[2]

Haddon System
The Haddon System is a Segmentum Tempestus System.[1]

Haddrack
Haddrack is a Death World[2] and a Forge World in the Calixis Sector.[1] It is home to an Adeptus Mechanicus Explorator Base of the Sollex Admech Sect.[1]

Exhalus
Exhalus is an Imperial world, that is infested with the sprawling Chaos Cult, know as the Hidden Canker.[1]

Exhubris II
Exhubris II is a Swamp World that holds Xeno pyramids on its surface. It was these pyramids that drew a Magos' Explorator Fleet from the Forge World Stygies VIII to study them; however, when he attempted to enter the Xenos structures his forces were attacked by the Eldar of Craftworld Ulthwé.[1] The Eldar emerged from a number of Webway Portals and swiftly overwhelmed the Magos' forces; causing him to send out a plea for aid. The Tech-Priest Dominus Kryptaestrex heard the Magos' plea and his own forces soon descended upon Exhubris II and began driving the Eldar away from what remained of the Stygies VIII Magos' forces. However, it was not loyalty to his fellow Adeptus Mechanicus brethren, that drove Kryptaestrex to fight against the Eldar; instead it was the knowledge that the Xenos had used Webway Portals in their attack. The Dominus had been obsessed for years, with discovering how the Webway Portals functioned and this would be his latest attempt in capturing a fully functioning one. The Dominus' fierce attack, caused the Ulthwé Eldar to retreat back to their Webway Portals, but Kryptaestrex's forces managed to capture one before the Eldar were able to close it behind them. Now with the Eldar's threat dealt with, the Dominus is intently studying his captured Webway Portal; while the Stygies VIII Magos is free to open Exhubris II's Xeno pyramids.[1]

Exilarchy
The Exilarchy is a vast Chaos Warhost, which is comprised mainly of Humans and Mutants, but is also supported by a small number of Traitor Legion Warbands.[1] The true rulers of the Exilarchy though, is the Chaos Warband known as the Pure, who use the Exilarchy as foot soldiers to further their cause. In the aftermath of the Great Rift's creation, the Pure and the Exilarchy were expelled by the Warp into Elara's Veil. The worlds located there are under the domain of the Imperium, but the Pure seek to colonize them and create their own Chaos ruled realm. This has brought them into conflict with the Emperor's Spears and Celestial Lions Chapters, who are charged with protecting the worlds of Elara's Veil. Mainly due to the Exilarchy's sheer numbers however, roughly half of the Veil is now under the Pure's control.[1]

Exile Cannon
The Exile Cannon is a powerful weapon mounted on Necron Tomb Sentinels. It is capable of blasting objects to a dimension beyond the realms of the material universe.[1]

Exile Glaive
The Exile Glaive is a relic Star Glaive of the Craftworld Saim-Hann. It is currently being wielded by the Autarch Ghaelyn.[1]

Exile Plate
The Exile Plate is a relic suit of Power Armour, owned by the Exorcists, that is etched with powerful wards and hexagrams of exile. The Chapter's culmination of anagogic knowledge adorns every aspect of its surface and allows the Exile Plate's bearer to purge those black of soul.[1]

Exiles
The Exiles were a group of Thousand Sons Sorcerers who were banished from their Legion by their Primarch Magnus for taking part in the disastrous Rubric of Ahriman. In the ten millennia that followed, the Exiles created powerful Warbands and established numerous strongholds, sects and enclaves, which they used to grow their power and influence[1a]. However, in the last century of M41, Ahriman began to gather them to his side and the Exiles later took part in the Siege of the Fenris System[1b] and the War in the Labyrinth.[2]

Exiles (Freeblade Lance)
The Exiles were a Freeblade Lance of the Imperium.[1a]

Exitus pistol
The Exitus Pistol is an Imperial pistol and a signature weapon of the Vindicare Temple of the Officio Assassinorum. Like its cousin the Exitus Rifle, it is a masterpiece of Adeptus Mechanicus engineering and is custom-built for the requirements of the individual assassin. The Pistol is largely a backup weapon for the Exitus Rifle and is used in the rare circumstances the assassin is discovered, cornered, or in need of rapid-fire weaponry. With a built-in silencer and capable of penetrating most armor with ease, it is has saved the lives of many Vindicare Assassins.[1] Like its rifle counterpart, the Exitus Pistol is capable of firing a variety of specialized ammunition. These include:[2] Shield-Breaker Rounds - Overload the personal Force Fields of the target Turbo-Penetrator Rounds - Use a two-stage charge to punch a secondary round through the thickest armor. Hellfire Rounds - Contain virulent bio-acidic toxins that can reduce targets to ash.

Exitus rifle
The Exitus Rifle is an advanced Imperial Sniper Rifle and the signature weapon of the Vindicare Assassin.[1]

Exo-Armour Grenade Launcher
The Exo-Armour Grenade Launcher is a type of Grenade launcher mounted on the Exo-Armour of Leagues of Votann Einhyr Hearthguard.[1]

Exo-Skeleton
Exo-Skeletons are devices used to provide additional strength to its wearers. The inhabitants of low-gravity Space Station Talus's Wheel need to use Exo-Skeletons to be able to move in normal gravity environments.[1]

Exo-armour
Exo-armour is a type of heavy armour, comparable to Terminator Armour, used by the Leagues of Votann.[5]

Exocrine
An Exocrine is a large Tyranid creature bred for long range fire support.

Exodite
The Exodites are the Eldar who abandoned their homeworlds before the Fall, colonizing other planets in order to escape the growing decadence of their civilization.

Exodite World
Exodite Worlds are those that were settled by Eldar, commonly known as Exodites, fleeing the increasing depravity of the majority of the Eldar race just prior to the Fall of the Eldar. They are wild planets, often untamed and dangerous.[1a] Craftworld Biel-Tan are known to be defenders of Exodite worlds, as they see the Exodites as the first stage in regaining the Eldar empire. Exodite worlds would be their staging grounds, and they guard each world jealously, slaughtering any who seek to take the worlds for themselves.[1b]

Exodus
Exodus was the name given to a famed Alpha Legion assassin during the Great Crusade and Horus Heresy.[1] So little information about him is available that none can say whether he was a single skilled individual or a number of assassins operating at the behest of Alpharius. He was known to have been the most skilled killer outside of the ranks of the Officio Assassinorum. His marksmanship was said to rival that of a Vindicare Assassin. Some histories claim that as many as a dozen worlds were brought to compliance with only a single shot fired. By striking down a major enemy commander, Exodus was able to achieve with a single round what an entire war may not have been able to.[1] His sniper rifle, known as The Instrument, is of unknown design and provenance, and apparently combines advanced bolter weaponry with gravitic acceleration technology.[2]

Long-Las
The Long-Las is a sniper variation of the Lasgun with a much longer barrel for increased range and accuracy, and also to prevent overheating. However the barrel makes a Long-Las up to twice as long as a standard Lasgun and thus difficult to use in close quarters.[1] Within the Imperial Guard the Long-Las, formally known as the Sniper Variant Lasgun (or Sniper-Variant Lasrifle[3]), is issued only to those Guardsmen with the necessary marksmanship skills and knowledge in stealth and scouting operations. It uses the XC 52/3 strengthened barrel, longer and thinner than normal models, and lacks a charge setting slider, instead using hotshot power packs. It's also much quieter than other lasguns and features a flash suppressor to dampen the revealing flashes of its shots. However, the increased wear on the barrel from using the overpowered energy packs means more frequent barrel changes than is usually required for normal lasguns.[2][4]

Long-Sight
Long-Sights are a type of Kroot sniper specialist in Farstalker Kinbands.[1] These are the finest shots of Farstalker Kinbands, wielding long-barrelled Kroot Hunting Rifles. They conceal themselves in position for days at a time to make the perfect shot.[2]

Long Fang
Long Fangs are the long-ranged heavy weapons specialists of the Space Wolves, comparable to the Devastator Squads of other Space Marine Chapters.[1a]

Long Halent
Long Halent was a world of the Sabbat Worlds cluster.[1] Along with Formal Prime, Indrid and Onscard, Long Halent was one of the first worlds of the cluster targeted for reconquest by the forces of the Sabbat Worlds Crusade, as part of the military deployment known as Operation Redrake.[1]

Long Serpent Class Battlecruiser
The Long Serpent Class Battlecruiser is a class of Imperial Navy Battlecruiser.[1]

Longhallow
Longhallow is an Imperium Fortress World.[1] In late M41 Longhallow suffered a Tzeentch Daemonic incursion. Grey Knights Grand Master Doriam Narathem led his Third Brotherhood to end the threat and, though he died in the attempt, the Daemons were defeated and Longhallow was saved.[1]

Longhallow Crusade
The Longhallow Crusade was a successful Crusade launched by the Imperium against the forces of the Chaos Lord Drexos the Befouler. The Chaos Lord himself would meet his end at the hands of an unknown Guardsman, using the Blade of the Worthy.[1]

Longinus
Longinus is a Centurion of the Adeptus Custodes.[1] A member of the Companions, Longinus was the one who took Alicia Dominica before the Emperor during the Age of Apostasy. In the Age of the Dark Imperium he was still alive and worked with Saint Celestine and Inquisitor Greyfax to halt the machinations of the Tyrant of Blueflame on Terra, San Leor, and Ophelia VII. He was ultimately forced to kill Saint Celestine to prevent her from becoming possessed by the Tyrant of Blueflame. However much to his relief Celestine was instantly reborn.[1]

Longinus (Battle Barge)
The Longinus was a Battle Barge in the Emperor's Children Legion that took part in the Battle of Isstvan III during the onset of the Horus Heresy.[1]

Longshank
The Longshanks, also known as Homo Sapien Elongatus, are a recognized strain of Abhuman within the Imperium[1]

Longsword
Longsword was a Stormraven Gunship in service with the Grey Knights Chapter's First Brotherhood.[1] The Longsword was piloted by Techmarine Kalyke during the Sturmhex Incident. In the course of the battle, the gunship was destroyed by a Heldrake and Kalyke was killed.[1]

Lonn
Lonn was a member of the Legio Invigilata, who served as Moderati Secundus of the Imperator Battle Titan Stormherald during the Third War for Armageddon.[1a] In his role as Moderati Secundus, Lonn commanded the Titan's arm-mounted hellstorm cannon.[1b] Late into the siege of Helsreach, Stormherald met its end fighting the Ork Gargant Godbreaker. Lonn was the last surviving senior officer on the Titan's bridge, as Princeps Majoris Zarha was killed as Stormherald died, and Lonn had shot Moderati Primus Carsomir through the head with his laspistol (believing Carsomir to be ultimately responsible for Stormherald's death).[1b] Although Lonn was one of the few crew members to escape Stormherald as it was invaded by an ork boarding party, he was killed by the greenskins as he crawled, injured, down the Titan's torso battlements.[1b]

Lonner
Lonner was a Guardsman of the Tanith First and Only regiment.[1] In the closing stages of the Siege of Vervunhive, Lonner was one of thirty Tanith selected personally by Colonel-Commissar Ibram Gaunt to take part in Operation Heironymo, the mission to infiltrate The Spike and assassinate Heritor Asphodel. He was killed when a Ferrozoican soldier shot him in the neck.[1]

Lonomia Ruen
Lonomia Ruen was the Captain of the Emperor's Children Legion's 21st Company, during the Horus Heresy.[1a] Shortly after the Dropsite Massacre, Ruen was among the Legion's Brotherhood of the Phoenix, who came to a meeting called by Captain Lucius and were convinced by him that a Daemon has possessed their Primarch Fulgrim. Incensed at the idea[1a], the Brotherhood devised a plan to ambush the Primarch aboard the Strike Cruiser Andronicus, when Fulgrim was due to visit the lab of Chief Apothecary Fabius[1b], and then find a way to force the Daemon to leave his body[1a]. However, during the ambush, Fulgrim proved himself to be a deadly opponent, despite being vastly outnumbered and seriously wounded Ruen. Though the ambush was successful[1c], Ruen's body had to be biologically restored by Fabius and Fulgrim was tortured to free him of the Daemon's control. However, the Primarch quickly revealed that his capture had been a ruse and easily freed himself[1d]. The Primarch admitted that while his body had been controlled by a Daemon, which happened after Fulgrim's shock at killing his brother Ferrus Manus, this had allowed him to come to a better understanding of the powers given to him by his worship of Slaanesh. This later allowed the Primarch to retake control of his body and Fulgrim stated that he was now ready, to share the secrets he had learned with his Legion.[1e] Ruen was part of the Emperor's Children force that journeyed to the planet Iydris, supposedly in search of the "Angel Exterminatus". He was killed on Iydris by Nykona Sharrowkyn, who shot him in the head with a needle-carbine.[2]

Loota Wreckin' Krew
A Loota Wreckin' Krew is a band of Orks that are assembled by Lootas before a big battle takes place. Taking the fastest vehicles they can find, these Krews go out to find the prize scrap before they lose it to first class gubbins. After kitting their vehicles with the tools of their trade, they go forth across the battlefield in order to engage in stealing even before the last enemy corpse hits the ground. Lootas such as those of the Death Skulls clan often steal away anything from nuts and bolts to cybernetics as well as super-heavy vehicles from their enemies. Wrecks of enemy vehicles are considered great and precious prizes after they are blown up. Loota Wreckin' Krews consist of an assortment of ramshackle vehicles filled with Lootas, Meks and Grot attendants.[1] Their Trukks have deffguns strapped to their sides, and sometimes battle cannons, in order to attack any enemy vehicle that catches their sights. The Krews of these vehicles engage in wolf pack tactics, whereby they target a single vehicle up close, firing their weapons at point blank range whilst spiked Wreckin' Balls are sent into the vulnerable portions of their unfortunate target. This leads to the enemy vehicle being disabled and its crew eventually cut to shreds, when the real looting by the Krew begins. Krews enjoy the act of looting immensely, as demonstrated by the common Loota saying, "To loot sommink properly, you have to kill it a bit first".[1]

Lootas
Lootas are thieving Orks who use stolen weaponry for creation of their fearsome Deffguns and fulfil the role of heavy support on the battlefield.

Looted 'Umie Bolter
Looted 'Umie Bolter are Bolters stripped from the corpses of Space Marines and re-purposed for use by the Orks. Though Orks may not be able to commune with these divine weapons the way a Space Marine can, they are no less lethal in their hands. The loss of such a treasure to the Greenskins is intolerable to Space Marines and they considered it their duty to recover these stolen weapons.[1]

Looted 'Umie Power Armour
Looted 'Umie Power Armour is Power Armour stripped from the corpses of Space Marines and re-purposed for use by the Orks.[1]

Looted Arvus Lighter
Looted Arvus Lighters are Ork aircraft that have been captured from the Imperium. These Arvus Lighters have been extensively modified and are now used as Ork Bommers.[1]

Bantor III
Bantor III is an Imperial world that has been invaded by the World Eaters, though the Legion of the Damned have since come to its aid.[1]

Baphomel Khaemulabro
Baphomel Khaemulabro is a Codicier in the Blood Angels Chapter who has the ability of precognition. Due to his powers of prophecy, he has become a formidable strategist and natural Codicier, but as with all the Sons of Sanguinius, Baphomel's powers also come with a curse. His powers of precognition show him shadows of the future flickering around him, and it is said that Baphomel can foresee when the curse of the Black Rage or Red Thirst will befall his brother Blood Angels. Though this is true, Baphomel maintains a quiet vigil, never revealing the threads of the future yet to unwind; nevertheless, his every outward sign is closely scrutinized by the Blood Angels he encounters. Each of them are only too aware of what it is he sees and what it is that awaits them. If not now, then soon...[1] Like all his battle-brothers, Baphomel wears the winged blood drop on his shoulder pad. Long-serving battle-brothers have nicknamed the blood drop of Baphomel’s own Chapter symbol the diviner’s tear out of the belief he has already predict who is next to succumb to the Black Rage and Red Thirst.[1]

Baptism of Fire
The Baptism of Fire is a Strike Cruiser in the Doom Eagles Chapter. It was part of the Chapter's taskforce, under Chapter Master Hearon, that took part in the defense of the Cadian Gate during the 13th Black Crusade.[1]

Baptismal Mace
A kind of blunt weapons used by the Ecclesiarchy, Baptismal Maces exist in a variety of styles and sizes, from maces to hammers and morning stars, both one-handed and two handed. They're know by a number of colloquial names such as "Hammer of Anointing".[1] The weapon combines a massive bludgeoning head with a reservoir of some liquid, including holy water, caustic fluids or promethium. Upon impact, the fluid is released, dousing the target. In the case the tank is filled with promethium, an igniter is added to the haft to set the liquid afire with each stike.[1] The weapon is seen by some members of the Calixian Munistorum as a favoured symbol of authority.[1]

Bar'Savor
Bar'Savor was an Imperial world at the time of the Great Crusade.[1b] During the Rangdan Xenocides, the planet was devastated by the Rangdan and many refugees were forced to flee the planet. Worse still, once the Rangdan moved on they were followed by Slaugth, who began harvesting the dead as well as any survivors for their own purposes. Their efforts here resisted by Omegon, who had made his way to the world after escaping from the nameless planet he fell upon during the scattering the Primarchs. His activities on Bar'Savor resisting the Xenos drew rumors which Alpharius followed, believing it to be his long-lost brother he knew existed. Upon Bar'Savor, Alpharius and his Alpha Legion entourage battled through the Slaugth before recovering Omegon.[1a] Shortly thereafter, the Beta along with a large Alpha Legion fleet arrived in-system to purge it of the Slaugth.[1b]

Bar-El Penal Legions
The Bar-El Penal Legions are Imperial Guard Penal Legion units from the Agrippina Sector.

Barabas Dantioch
Barabas Dantioch was an Iron Warriors Warsmith assigned to the 51st Expedition Fleet during the Great Crusade. He remained true to the Emperor during the course of the Horus Heresy.

Barachiel (High Chaplain)
Barachiel was a former High Chaplain of the Blood Angels Chapter.[1]

Barachiel (Primaris Apothecary)
Barachiel is a Primaris Apothecary in the Flesh Tearers Chapter.[1]

Barachiel (Terminator Sergeant)
Barachiel is a Deathwing Terminator Sergeant in the Dark Angels Chapter. He was among its forces that took part in the Battle of Bane's Landing, against the Crimson Slaughter Warband.[1]

Barachyle
Barachyle was a Sons of Horus Jetbike Champion, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Barachyle fought for the Loyalists or the Traitors.[1]

Baradiel
Baradiel was Master of the Dark Angels 3rd Company in mid-M37. He is most famous for leading the Company to victory in the Battle of Persembe against the forces of the Chaos Lord Potchek, whom Baradiel killed himself.[1]

Barakkun
Barakkun the Heartless is a Night Lords Champion of Chaos, who thinks nothing of murdering whole worlds if it pleases his twisted masters.[1]

Baran
Baran is an Eldar Exodite World which was later populated by Orks, then the Imperium.

Baran (Deathwing Knight)
Baran is a Deathwing Knight in the Dark Angels Chapter.[1]

Baran Siege Masters
The Baran Siege Masters were once the Planetary Defense Force of Baran, until they were made Regiments of the Astra Militarum[1], which specialize in trench warfare.[2]

Baran War
The Baran War was a three way conflict between the Orks, the Eldar of Biel-Tan, and the Imperium throughout late M40 and early M41 in the Zypher Sub-Sector.[1]

Baranov
Baranov was an Imperial Guard Sergeant, who was died during the Chaos insurrection of Sepus Prime.[1]

Alef
Alef was a Major of the Roane Deepers.[1] In the Monthax campaign of the Sabbat Worlds Crusade, Major Alef and Commissar Jaharn led a force of 300 Roane in support of Inquisitor Lilith Abfequarn when she called for reinforcements while on a mission.[1]

Alehart
Alehart the Slayer was the Emperor's Champion in 997.M41, during the Black Templars battle with Hive Fleet Leviathan in the Shimmering City of Mirlas. In the second battle with the Tyranids, he turned the tide of the war when he slew the Hive Tyrant leading the swarm. Not content with having the Tyrandis on the planet defeated, Alehart then led a small band of his Battle Brothers in boarding a Hive Ship orbiting it. After hacking his way to the ship's core, Alehart drove his Black Sword into the pulsing cortex of the beast, causing its death scream to echo across the system.[1]

Alei-Wei
Alei-Wei was the shipmaster of the Calixtus, a vessel in service with the Scythes of the Emperor Chapter.[1]

Alejandros Solari
Alejandros Solari is the current Captain of the Crimson Fists Chapter's 6th Company.[1]

Aleksa
Aleksa was one of the camp-girls that formed part of the non-combatant entourage of the Tanith First and Only regiment.[1] Every regiment of the Astra Militarum tends to pick up stragglers and hangers-on that follow the Guard from warzone to warzone. Aleksa was one of a few hundred civilians that travelled in the wake of the Tanith First. She had struck up a friendship with Gol Kolea - Aleksa was one of the few people who knew that Dalin and Yoncy, two of the children in the Tanith entourage, were in fact Kolea's biological children, rescued from the ruins of Vervunhive and informally adopted by Tona Criid.[1]

Alem Mahat
Alem Mahat was a Sergeant of the Tallarn 229th regiment of the Imperial Guard, during its deployment to Adumbria in the 930's M41.

Alen
Alen, known as Alen the Seer, is an Astropath.[1] Alen was known to use a force staff and had an owl as a familiar.[1]

Alenso
Alenso was a Blood Angels Captain in mid-M40. Commanding Strike Force Alenso during the Battle of Tytus, he personally honored Elysian Colonel Vandegrahst after the battle.[1]

Alenso (Dreadnought)
Alenso was a Venerable Dreadnought in the Silver Skulls Chapter who was part of the strike force that fought to save Drevaris from the invading Tau Empire.[1] Along with their Sons of Guilliman allies, the Silver Skulls fought a devastating battle with the Tau. Alenso was killed during the battle when his armoured shell was blasted open by a Ghostkeel.[1]

Alentar
Alentar was an Assault Marine of the Imperial Fists Chapter, serving in a squadron led by Sergeant Cranach.[1]

Aleph
Aleph was a Captain of the Imperial Fists Legion.[1]

Alepheo
Alepheo was an officer of the Blood Angels Space Marine Legion active during the Great Crusade.[1]

Alerin
Alerin is a Dreadnought in the Raven Guard Chapter, who was previously the Shadow Captain of the Third Company. Upon his internment, Kayvaan Shrike was chosen as his replacement to lead the Company.[1]

Alessio Cortez
Alessio Cortez was a Captain of the Crimson Fists. He was known to instill a sense of stubborn pride in his men and to carry on figthing no matter what, ignoring wounds that would even stop a Space Marine.[1] After the formation of the Great Rift, Cortez went missing after fighting Eldar Corsairs. His current whereabouts are unknown, but his old friend Pedro Kantor is convinced he’s still alive.[3]. He has since been replaced by Isidore Haleous.[2]

Alessor
Alessor is a Blood Angels Brutalis Dreadnought. He is among the Chapter's forces fighting the T'au Empire within the ruins of a blasted Imperial hive.[1]

Aletho System
The Aletho System is a star system of the Galaxy.[1a] During the Great Crusade it was part of the Ork Empire of Thoas. The system was targeted and purged by the Ultramarines Legion as part of a campaign to eliminate the Thoas Empire.[1a]

Aleusis
Aleusis is an Imperial world, whose Astra Militarum Regiments took part in the Indomitus Crusade.[1]

Alex Boyd
Alex Boyd is an artist working for Games Workshop. His bio on the Black Library website states -

Alex Hedstrom
Alex Hedstrom was a miniatures designed for Games Workshop.

Stardeath
The Stardeath was an Eclipse-class Cruiser that was active in the Gothic Sector before and during the Gothic War.[1] It was one of the deadliest and most notorious ships of its class, destroying at least fourteen convoys and accounting for the destruction of more than twenty-eight merchant and military starships. The Stardeath was eventually destroyed by the Skargul Patrol at the end of a three-day chase through the Graildark Nebula, after its Holofields were destroyed by a lucky torpedo hit.[1]

Starfire
The Starfire is an Adeptus Custodes Falchion Class Battleship, that is commanded by the Solar Furies Shield Host.[1]

Starfire gatling cannon
Starfire gatling cannons are specialised combi-weapons used only by the Space Marines of the Deathwatch.[1]

Starhawk
The Starhawk is an Imperial Navy Bomber.

Stark
Stark was a notorious Radical Inquisitor Lord of the Istvaanism faith, who planted the seeds that would eventually launch the Angevin Crusade. Stark used the patronage and the alliances he had assembled over hundreds of years to draw together a conspiracy of Inquisitors of Istvaanian convictions, who under his direction bent their will to create a movement for war to be waged in the Calyx Expanse. It took a decade of manoeuvrings in every branch of the body Imperium before their objective was at last in sight: the raising of a warrior to the rank of Lord Militant and the granting to that warrior of a writ to persecute a Crusade within the Calyx Expanse.[1] The design of Inquisitor Lord Stark and his fellow Istvaanians was a success in all but one, crucial detail. At the last minute, the High Lords of Terra decided to pass over Lord Stark’s carefully groomed choice for Lord Militant and instead invested Golgenna Angevin as Lord Militant of the crusade. So it was that Stark succeeded in creating his crucible of blood and fire but saw the forces plunged into it led, not by a fierce and blooded warrior of his choosing, but by a weak and vain man obsessed by status and patronage. To Stark and his fellow Istvaanians, the Crusade would undoubtedly suffer a slow decline under Angevin’s leadership and it was inevitable that a stronger figure would eventually take command; for the only other alternative was that the Angevin Crusade would turn to a slaughter and the Calyx Expanse would remain a place of darkness.[1]

Starkillers
The Starkillers are a band of Eldar Corsairs that operated within the Kabaal system.[1a] While they raided Imperial shipping, letting the crews go with little or no violence, their true purpose was to keep a vigil over the system and ensure the Imperials did not awaken the Necrons slumbering on Kabaal III.[1a][1b] After the newly instated Imperial Governor had his forces drive the Starkillers out of the Kabaal system, Eldrad Ulthran consulted with Ulthwé's Dome of Crystal Seers and received a vision of miners on Kabaal III awakening the Necrons, who would eventually attack Ulthwé in 1000 years. To save Eldar lives, they would have to mobilize their forces.[1a][1b] The Starkillers returned to the Kabaal system alongside a large fleet made up of ships from Saim-Hann, Iyanden, Biel-Tan, Alaitoc, Ulthwé and others.[1a] Despite fierce resistance, the Eldar scoured all human life from the system.[1c]

Starkrusha
The Starkrusha was a titanic Ork Battleship and flagship of Warboss Godstompa. Godstompa put the warship at the head of his Waaagh! in 739.M41, encountering an intercepting Space Wolves fleet under Wolf Lord Finn Goresson. Finn was victorious in his early engagements, at one point driving his Strike Cruiser straight into the weakpoint of the Kroozer Longtoof and out the other side, breaking the Ork ship in two. However the Starkrusha still dwarfed the Space Wolf ships and inflicted heavy damage to them with its superior firepower.[1] However this did not deter Goresson, who slammed his Strike Cruiser into the maw-like launch bays of the Starkrusha and lead his Great Company in a sustained boarding action. The resultant war inside the bowels of the Starkrusha lasted for six months, but the Space Wolves eventually emerged victorious.[1]

Starkzahn
Starkzahn is a Colonel of the Imperial Guard.[1] Hailing from Cadia and commanding the Cadian 625th regiment, Starkzahn had a long and honorable history in the Guard riddled with examples of leading from the front. He became known as the saviour of Darristen, the man who crushed the Hellicom Rebellion, and the commander who broke the hundred year stalemate on Boxian.[1] During the Second Agrellan Campaign, Starkzahn was one of the key Imperial battlefield commanders who led the Western Spearhead. He was wounded during the latter stages of the fighting by Tau forces, but insisted on still fighting at the front. In the end, however, he reluctantly agreed to the Imperial order to withdraw.[1]

Starmist Raiment
The Starmist Raiment is an Eldar Harlequin relic. A specialized Holo-suit, when used the wearer is engulfed in a shimmering cloud of reflective starlight that blinds and confuses its foe. The effect is magnified when the wearer moves more quickly. Thus does the wearer mimic Aelos, the heavenly star flung by the Laughing God himself, that smote Vaul's treacherous assistant Ghaevyll and blinded him for his deceit.[1]

Starn's Disciples
The Starn's Disciples are a Genestealer Cult special force and one of the supplement bands for Warhammer 40,000: Kill Team, Second Edition (2018). They consist of Genestealer Cults Kelermorph and a 5-man set of Hybrid Metamorphs.[1]

Starpulse Cadre
Starpulse Cadres are formations of the Tau Empire, that consist of 14 Drones, 10 Fire Warriors, 10 Pathfinders, 3 XV8 Crisis Battlesuits, an XV88 Broadside Battlesuit, a DS8 Tactical Support Turret, and a Piranha. They are led into battle by Tau Commanders.[1]

Starsmasha
Starsmasha was an Ork Warboss. In 400.M35 he led a massive Waaagh! that was eventually defeated by the Imperium.[1]

Starstan
Starstan was a Enginseer of the Adeptus Mechanicus active in the late 300's.M41. He was attached to the 7th Paragonian Super-heavy Tank Company of the Astra Militarum.[1]

Starstele
Starsteles are durable and mobile Necron structures.[1] These constructs are placed upon worlds as territorial markers and silent guardians by Necron Lords. Over the millennia they have become forgotten archaeological curiosities or feared sources of superstitious rumour amongst the denizens of the galaxy. Recently they have awoken again to do their masters bidding.[2] Starstele's are armed with deadly Transdimensional Abductors. Three of these structures placed close together are called a Convergence of Dominion.[1]

Starstorm Duellist
Starstorm Duellist are a type of Eldar Corsair warrior.[1] These are brash and arrogant warriors who dual-wield pistols and dive through the fray without fear, delivering fire at close range.[1]

Starstrider
Starstrider is a Tau Commander.[1]

Starstrike
Starstrike was a Ke'lshan Sept Commander, who took part in the Tau Empire's Fifth Sphere of Expansion in M42.[1]

Startide Nexus
The Startide Nexus is a recently created vortex in space that acts as a stable dimensional pathway between the Sept Worlds of the T'au Empire and the Nem'yar Atoll, which is located within the Imperium.[1b]

Starweaver
The Starweaver is a type of anti-gravity vehicle used by Eldar Harlequins.

Chalmer
Chalmer is a Dreadnought in the Grey Knights Chapter who was part of a task force led by Brother Captain Nicolas Stephanus that took part in the Pyrus Reach Conflict.[1]

Chalnath Expanse
The Chalnath Expanse is a region of space, located in Ultima Segmentum within the Imperium Nihilus.[5]

Chalnath Expanse Campaign
The Chalnath Expanse Campaign is a conflict being waged between the Imperium, Genestealer Cult, T'au, and later Ork forces.[1]

Chamber Astra
The Chamber Astra is a force within the Sisters of Silence.[1] The Chamber Astra oversees the operation and guarding of the Black Ships and are thus seen as the proudest of their Order. Unlike the rest of the Sisters of Silence, they never scattered after the Horus Heresy and have operated uninterrupted for the last ten millennia.[1]

Chamber of Heroes
The Chamber of Heroes is a location within the Grey Knights' Citadel Fortress-Monastery on Titan.[1] It is low down, deep within the Citadel, where the remains of crippled Battle Brothers are brought, and where they are then awoken as Grey Knights Dreadnoughts.[2][1]

Chamber of Heroes (Terra)
The Chamber of Heroes is part of the Imperial Palace on Terra. It contains the Gothic Monolith, which was added there after the Gothic War in early M41.[1a][1b]

Chamber of Purity
The Chambers of Purity lie buried deep beneath the Grey Knights fortress-monastery on Titan, and connects the Fortress to the mysterious vaults sealed under the weight of Mount Anarch. It is within these hallowed Chambers that the Purifiers carry out their unending work, and guard against the ancient evils sealed within the timeless crypts of the mountain.[1] The Chamber of Purity is said to be haunted with the ghosts of vanquished foes clawing at the walls of reality. The Purifiers are charged with containing this madness. The Purifiers suspect that these ghosts are a symptom of something ancient and powerful that slumbers beneath the surface of Titan.[2]

Chamber of Trials
The Chamber of Trials is an area of the Citadel of Titan.[1] It is from here the Chamber of Trials that the Gatherers set out across the galaxy in search of recruits. It is here where aspirants arrive and their training begins. A continuous stream of shuttles flit about its spires, bringing fresh cargoes of recruits or leaving with bodies of the slain. During approach and departure each vessel is tracked closely by a pair of the Fortress Monastery's defence lasers - the slightest deviation from the designated flight lanes automatically met with twin lances of scarlet energy capable of turning battlecruisers into fused scrap.[1]

Chamber of the Astronomican
The Chamber of the Astronomican is part of the Terran Forbidden Fortress. The Chamber is a massive sphere, located at a peak of the Himalazian mountains. The lower half of the sphere is carved into the mountain, the upper half visible as a giant dome. Its entire inner surface is covered with ten thousand seats, with each seat facing the centre, where a ball of psychic energy dances in the air. The ball is created by the Chosen as they release their powers to the Astronomican. This power is then directed by the mind of the Emperor as a "psychic light," reaching across light years of space. Hundreds of the Chosen die every month fueling the Astronomican, their places taken by new psykers.

Chameleonic Skin
Chameleonic Skin is a Tyranid biomorph used as camouflage by Lictors to continuously change their skin colour to blend into any environment and become all but invisible to the naked eye.[1]

Champion's Gauntlets
The Champion's Gauntlets are master-crafted gauntlets, awarded to the Champions of the Blood Ravens Chapter's honoured First Company.[1]

Champion's Robe
The Champion's Robe is worn by Warlocks and grants them the ability to cast a psychic shield, that absorbs any damage they receive at the cost of their psychic energy.[1]

Champion Consul
Champion Consuls were Champions from the Space Marine Legions during the Horus Heresy.[1]

Champion Duellist
Champion Duellists are expert swordsmen and warrior lords of the Ultramarines Chapter, who are shining exemplars of Space Marines' strength and nobility. In battle, they seek out the greatest threats to their brethren and strike down their foes' most fell champions.[1]

Champion of Chaos
A Champion of Chaos is an individual who has dedicated himself to further the cause of his particular Chaos God, or Chaos Undivided as a whole. He may be a warrior or a sorcerer.

Champion of the Black Crusade
Champion of the Black Crusade is a Black Legion title, that Abaddon the Despoiler gives to Chaos Lords, that he personally tasks with being victorious on missions that will impact his galaxy-spanning schemes.[1]

Champions of Fenris
The Champions of Fenris is one of the twelve active Great Companies of the Space Wolves, falling under the direct control of Great Wolf Logan Grimnar himself.[1] It is the largest of the Great Companies.[8]

Anemae Gulfward
Anemae Gulfward is a planet in the Helican Subsector, part of the Scarus Sector. It was here that Alizebeth Bequin recruited the Astropath Tesaera Ungish.[1]

Aneser
Aneser was the Captain of the Tome Keepers 5th Company when the Night of a Thousand Rebellions began.[1] As whole swathes of the Segmentum Pacificus fell to insurrections by Chaos Cults, Aneser led his understrength Company to put down a rebellion on Kaillic VI. Once there, they successfully destroy the Pleasure Cult of Vorlak the Everblind. However the scent of the Cultists' ecstatic deaths caused Slaanesh Daemonettes and Fiends to appear through a Warp Rift on the world. Though the Tome Keepers were able to eventually seal the Rift and banish the daemons, Captain Aneser and over forty members of the 5th Company are killed in the process.[1]

Anesidorax System
The Anesidorax System is a Imperial star system in the Ultima Segmentum.[1] The star system is one of the neighbouring systems of the Pandorax System.[1]

Anetarbraxus
Anetarbraxus was an Imperium Forge World.[1] It created the Vultarax during the Age of Strife and later distributed its designs to other Forge Worlds after it joined the Imperium during the Great Crusade. However, Anetarbraxus was later completely destroyed during the Great Crusade, in an incident known as the Great Mandragoran Incursion, and the Vultarax now serves as a memorial of sorts for the lost Forge World.[1]

Anexthrok
Anexthrok is a Daemon Prince of Nurgle. After destroying the Daemon's army, Abaddon the Despoiler and his Black Legion bound him with Warp magic and force-fed him the remains of his warriors until Anexthrok agreed to offer his allegiance.[1]

Angantyr-Class Dropship
The Angantyr-Class Dropship is a transport is capable of carrying a full Imperial Guard company and all of its support elements.[1] An Angantyr-Class Dropship has two decks. The upper deck is generally assigned to transport up to a full company of soldiers, while the lower deck accommodates all of the support vehicles necessary for their deployment. This combination allows soldiers to have easy access to the full range of their gear in the event that the craft must land under hostile conditions. If the vehicles, heavy weapons, and ammunition were on a separate landing shuttle, the Guardsmen might become separated from this gear and be unable to use it to respond to hostile actions at the landing zone. Hatches and ladders connect the upper deck of the dropship with the lower, so that soldiers riding in the passenger compartment can quickly reach their vehicles for disembarking.[1] While the vessel is boarded from the sides, upon landing, the heavily armoured nosecone opens up, so that tanks can drive down an extendable ramp directly onto the field of battle. Similarly, soldiers on the upper level can use the vehicle’s massive scale to maintain a broad field of fire from their elevated position. Of course, only the soldiers closest to the opening can fire. Further, once the nose cone opens, the soldiers and vehicles lose any of its protective benefits, as they are fully exposed to any incoming fire.[1]

Angel's Ambit
The Angel's Ambit is a winged helm that was originally possessed by the Dark Angels Chapter, but now serves the Unforgiven. It incorporates sophisticated vox technology, for relaying tactical orders, which makes the helmet's wearer a beacon around which the Unforgiven can fight.[1]

Angel's Deathdealer
The Angel's Deathdealer is a Bolter belonging to the Blood Ravens Chapter.[1] The weapon bears the following inscription: "Let all the fear and madness He has stripped from his Angels of Death be delivered onto the hated targets of this holy weapon."[1]

Angel's Fall
The Angel's Fall is a towering cliff face in the desert of Baal Secundus. According to the legends of the Blood Angels, it is the place where their primarch, Sanguinius, was found by the planet's feral natives. In later years, the Angel's Fall became a holy shrine, and the site of a gladiatorial arena where Aspirants for selection to the Space Marines gather to compete.[1][2] Angel's Fall is also the name of the town which grew up around the cliff. The town is one of the few places on Baal's moons that the Blood Angels oversee directly.[3]

Angel's Fall (Power Sword)
Angel's Fall is a corrupted Power Sword that belongs to the Blood Ravens Chapter.[1] This once-magnificent relic was crafted in Hive World Meridian's Angel Forge by Magos Technicus Holt, but later ended in the personal collection of Vandis, Meridian's treacherous Governor. It was recovered by the Blood Ravens from Vandis' possession during the First Aurelia Crusade, but by then the stain of corruption had taken root within it and marks it to this day.[1]

Angel's Halo
The Angel's Halo is an ambitious campaign of reconquest, launched by the Blood Angels' Chapter Master Dante, to reclaim the Red Scar's Systems, which have been invaded by Hive Fleet Leviathan.[1a] To support the campaign, Dante and his fellow Chapter Masters have dispatched forces to fight holding actions and reclamation operations against the Tyranids throughout the Red Scar region. In order to ensure the Angel's Halo succeeds, Dante has also not hesitated to call upon the full breadth of his newly conferred authority, as Regent of the Imperium Nihilus.[1a]

Angel's Tears
The Angel's Tears, also known as the Erelim, Broken Blade, Silver Masks, or Dead Hand, were warriors of the Blood Angels during the Great Crusade and Horus Heresy.[1a]

Angel's Tears Grenade Launcher
The Angel's Tears Grenade Launcher was a type of Grenade Launcher used by the Blood Angels Angel's Tears during the Great Crusade and Horus Heresy.[1] These Rad Weapons were spawned from the Unification Wars and Age of Strife and proved itself well-suited to the Angel's Tears role as purgers.[1]

Angel's Wing
The Angel's Wing is an ornate ancient jump pack that is owned by the Blood Angels Chapter and has earned great fame during its long history of service.[1] It was originally made in the waning years of M32 for the Eighth Company Captain Leonartas and was specifically tailored to complement his reckless temperament. The jump pack was incorporated with numerous safeguards to protect the Captain in battle and allowed him to advance through even the most tangled terrain, while also avoiding all but the heaviest incoming fire. Though Leonartas is now long dead, the Angel's Wing continues to function perfectly millennia later.[1]

Angel's Wings
Angel's Wings is the name given to crude, one-man gliders used by the feral natives of Baal. Given the harsh desert winds of that planet, flying these constructions requires the greatest skill and concentration.[1][2]

Angel Artifice
The Angel Artifice is an exquisite and priceless relic of battle plate, worn by Space Marine Chapter Champions.[1] Bestowed upon only the greatest of heroes, the battle plate's surface is woven with a mysterious, super-dense alloy, the exact nature of which has been lost to history. Whatever its origin, the Angel Artifice absorbs and refracts incoming energy, rendering its wearer all but invulnerable.[1]

Angel Guard
The Angel Guard are a Space Marine Chapter.[1]

Angel of Caliban
The Angel of Caliban is a Strike Cruiser in the Dark Angels Chapter. It took part in the Relief of Rael's World.[1]

Angel of Fire
The Angel of Fire was a guise adopted by a Greater Daemon of Tzeentch that possessed a splinter of the Imperial Cult on Karsk IV.

Vandred
Vandred is a Feudal World of the Imperium used as a recruitment world for the Angels Sanguine Space Marine Chapter.[1]

Vandred Anrathi
Vandred Anrathi, also known as The Exalted, was a Sergeant of the Night Lords Space Marine Legion and by M41 had become the commander of the Warband known as The Exalted.

Vandred Atrocity
The Vandred Atrocity was a battle fought between the Imperium and Dark Eldar in 864.M41.[1]

Vandreggan Sector
The Vandreggan Sector is a Sector of Imperial space.[1]

Vandreth
Vandreth, the Black Seer, is a Black Legion Sorcerer who took part in the War of Beasts on Vigilus and witnessed the duel between Abaddon the Despoiler and the Ultramarines Chapter Master Calgar.[1]

Vandriel
Vandriel is an Apothecary of the Dark Angels Chapter who serves in his Chapter's Deathwing.[1]

Vandrus
Vandrus is a Librarian in the Ultramarines Chapter, who is taking part in the Fourth Tyrannic War.[1]

Vandt
Vandt was the Imperial Commander of Sirene Primal, when the secessionist Sirene Monarch began a rebellion against the Imperium's rule of the world.[1]

Vanette
Vanette was a Guardsman of the Tanith First and Only.[1]

Vangash'hagash
Vangash'hagash the Ever-Bloody is a Bloodthirster of Khorne. Ruling over the Daemon World of Kathalon, Vangash'hagash and his Khornate armies eternally battle legions of the rival God Tzeentch.[1]

Vanghort
Vanghort was a Space Marine of the Avenging Sons Chapter, serving in the Third Company under Captain Gessart.[1] He was amongst those Marines who chose to follow Gessart when he rebelled against the Imperium following the disastrous war on Helmabad, and acted as the navigator on the Thunderhawk they left Helmabad upon.[1]

Vanguard
The Vanguard was a Dauntless Class Light Cruiser. It was assigned to the Halemnet Base in the Cyclops Cluster of the Gothic Sector. In 142.M41, it was destroyed by a long-range torpedo strike by Chaos warships in one of the first attacks of the the Gothic War.[1]

Vanguard Class Light Cruiser
The Vanguard Class Light Cruiser is a class of Light Cruiser used by the Space Marine Fleet.

Vanguard Drone Ship
Vanguard Drone Ships are Destroyer-class[3] long-range scouts of the Tyranid Hive Fleets.[1] They range far ahead of the main fleets, seeking out worlds suitable for consumption and then seeding them with infiltration organisms like Genestealers and Lictors. Vanguard Drones are rarely in contact with their home fleet, returning only to relay scouting information and replenish their cargo.[1]

Vanguard Eliminator
Eliminators are Vanguard Primaris Space Marine snipers that utilize a range of exotic and deadly ammunition tailored to their target.[1] Eliminator Squads utilize an even more stripped-down version of the Mk.X Phobos Armour, allowing them to operate with maximum stealth. These warriors serve as dedicated marksman and fire support specialists that haunt the shadows of the battlefield seeking out targets of opportunity and bringing them down from a range. Their primary armament is the Mk.III Shrike Pattern Bolt Sniper Rifle, Las Fusil, or Instigator Bolt Carbine[4]. The optical sights of this weapon can be tailored for any situation, from thermoscopic vision to precision auspex scans that can penetrate several feet of solid matter. Once locked on to, there is nowhere for an Eliminator's prey to hide. Each member of the squad carries spare magazines filled with special ammunition, tailored for every eventually. Hyperfrag rounds detonate in a shower of shrapnel, Executioner rounds are sophisticated self-guided missiles slaved to a miniaturized cogitator that can seek their target from behind cover, while mortis rounds spew self-replicating mutagenic toxins into the flesh of a target.[3]

Vanguard Helix Adept
Helix Adepts are primaris Space Marine vanguard apothecaries-in-training that are assigned to infiltrator squadrons.[1] Due to the sheer length of time vanguard Space Marines typically spend behind enemy lines, it was found effective for them to utilize a specialized corps of medical adepts permanently assigned to their formations. Known as Helix Adepts, these warriors are trained by the Chapter's Apothecarion but are not fully fledged Apothecaries. Their primary duty is to reclaim precious gene-seed from fallen Battle-Brothers, but should an assigned apothecary superior fall in battle they are also capable of undertaking general medic duties. Helix Adepts wield a device known as the Helix Gauntlet, which is in effect a scaled-down version of an Apothecary's Narthecium.[2]

Vanguard Infiltrator
Infiltrators are a type of Primaris Space Marine Vanguard unit.[1]

Vanguard Librarian
Vanguard Librarians are Primaris Space Marine Psykers that are masters of shrouding and stealth, allowing their Battle Brothers to strike at enemy forces when they’re least expected. They sometimes lead Vanguard Space Marine strike forces to battle.[1] Librarians chosen for Vanguard service have mastered unique battle-disciplines that focus on obscuring the passage of their comrades and wrong-footing the opponent with illusions and hallucinations. Shaping psychic energy about themselves like a cloak of shadow, these psykers guide their battle-brothers through enemy territory to their destination without raising so much as a flicker of suspicion from watchful foes. They are cowled in hooded camo cloaks to keep their identity – and the formidable psychic potential at their disposal – concealed.[2]

Vanguard Lieutenant
Vanguard Lieutenants are Primaris Space Marines Lieutenants clad in Phobos Armour, who serve in Vanguard strike forces. Typically, each great Chapter of the Space Marines will operate 100 standing Vanguard Battle-Brothers attached to the 10th Scout Company. These are overseen by the Master of Reconnaissance, who in turn is aided in his role by two chosen Lieutenants that have demonstrated an aptitude for covert operations.[2] Lieutenants are skilled bladesmen, as well as dead-eye shots with their occulus bolt carbines. Their leadership qualities provide their Captains with support and tactical flexibility, which allow the Lieutenants to be assigned to oversee one or more critical aspects of a multi-faceted Vanguard battle operation.[1]

Voidfang
The Voidfang was a vessel of the Space Wolves fleet, and the flagship of Wolf Lord Osric Three-Fists. It was lost during the Battle of the Maelstrom's Maw.[1] While leading his Great Company on a Great Hunt, Osric's fleet was ambushed by a much larger Chaos fleet, and the battleship Storm of Hate crippled the Voidfang with one massive broadside. Though the Voidfang was lost, Osric led his men in a boarding action of the Storm that seized control of the Chaos flagship and won the day.[1]

Voidheart
Voidheart is a Chaos Lord of the Black Legion and one of Abaddon the Despoiler's favorite lieutenant. He battled the Space Wolves in the War of the Wolf. During the battle, he was wounded by Ranulf Ironfang but managed to escape.[1]

Voidmaster (Leagues of Votann)
Voidmasters are the captains of the Leagues of Votann's spaceships. They are skilled in every aspect of spacefaring and are often augmetically enhanced to aid them in their duties.[1]

Voidmaw
The Voidmaw was a vessel of the Night Lords Legion, active during the Great Crusade.[1]

Voidmaws
The Voidmaws are a Chaos Warband.[1]

Voidraven Bomber
The Voidraven Bomber is a type of Dark Eldar aircraft.[1]

Voidreaper
The Voidreaper is a Necron artifact. Legend has it that on the day Aza’gorod the Nightbringer was sundered into shards, this warscythe appeared in the armoury of the Nekthyst Dynasty’s crownworld. Its blade is a sliver of the void; when swung, it cuts through more than just mere physical forms. Its victims drop to the ground as husks, their souls torn from their bodies like tattered shrouds before dissipating with final screams of horror.[1]

Voidreaver
Voidreavers are the troops of the Eldar Corsairs, who make up the bulk of their fleet crews. When they take to the field of battle, they do so in loose bands, the members each allied by tenuous bonds of kinship or fleeting friendship. Such bands are employed as the main body of any serious raid, harrying the foe with lightning fast assaults and equally precipitous withdrawals. These racous and undisciplined units often display a wild variety of weaponry and equipment that defies any attempt by the Imperium's scholars to codify them in anything but the loosest categories, making them difficult foes to anticipate or easily counter.[2] A Reaver band is composed of a group of Corsairs and is potentially led by a Corsair Felarch.[1] They wield of variety of weapons including Blasters, Shredders, Neuro Disruptors, Shuriken Weapons, Wraithcannons, and Power Swords.[3b]

Voidrippers
The Voidrippers are a Khorne Chaos Space Marine Warband[1c] that is active in the Warp and the Caligari Sector.[1i]

Voidscale Cloak
The Voidscale Cloaks were worn by the Sisters of Silence, during the Great Crusade and Horus Heresy.[1]

Voidscarred
The Voidscarred are the elite troops of the Eldar Corsairs.[2]

Voidsheen Cloak
Voidsheen Cloaks were protective cloaks worn by the Oblivion Knights of the Sisters of Silence, during the Great Crusade and Horus Heresy.[1]

Voidsmen
Voidsmen-at-Arms, known informally as Voidsmen, are the armed infantry of Imperial Navy warships.

Voidsoul
Voidsoul is a Daemon World within the Eye of Terror.[1] When the Imperium became aware that armies of Daemons were gathering on Voidsoul in 999.M41, volunteers were asked to invade the world in order to destabilize the Daemons. The Cadian battlegroup Creed's Blade volunteered for the controversial counter-invasion, which many high-ranking strategos thought would earn the Cadians nothing, but futile and horrific deaths. They were proven correct and thousands of Cadians were killed by the Daemons during the first few hours of the invasion. Before the battlegroup could be completely destroyed though, Wulfens from the Space Wolves' 13th Great Company suddenly appeared and tore into the Daemons. The ferocity of the Wulfen's attack, allowed the few survivors of Creed's Blade to escape back to the Cadian Gate, where they reported what had happened on the Daemon World.[1]

Voidspan Point
Voidspan Point is a Space Station of the Corvus Sub-sector. A vital location in the Subsector, it guards the Warp route convergence known as the Voidspan Passage. Before the coming of the Crow's Eye it was also an important Imperial Navy base, though it became abandoned in the thousand years since the Warp Storm. During the Crusade of Fire, it became the site of a major battle as Dark Eldar and Necron forces sought to take the location from the Imperium.[1]

Voidstorm Band
A Voidstorm Band is a collection of Corsair elites, individually known as Felarchs. These Felarchs are Eldar warriors who have survived both the dangers of raids and the violent politics of the Corsair fleets to gain glory and recognition in the eyes of their fellows are often gathered together in battle; forming the first wave of boarding assaults on crippled ships or enemy fortresses. Those who survive such actions gain much acclaim amongst their fellows, and often ascend to positions of leadership within their fleets.[1]

Voidstorm Squad
Voidstorm Squads are specialized close-quarters elite troops used by Eldar Corsair warbands. Consisting of some of the most veteran warriors in the warband, they are handpicked by a Corsair Prince to undertake exceedingly risky but important missions in battle. Due to their emphasis on close-quarters combat, they are most typically equipped with Flamers, Fusion Guns, Power Weapons, Haywire Grenades, and Meltabombs.[1]

Voidstriders
The Voidstriders are a well known Freeblade Lance of Knights.[1] Its Knights have fought so long and successfully together, that the Voidstriders have gained a famed notoriety that equals that of a Knight House. This has led newly exiled Freeblades to seek out the Voidstriders, and other Freeblade Lances with similar reputations, in order to join them. By doing so, they have a chance to earn again the redemption and glory that all such Freeblades crave.[1]

Voidsys
Voidsys is an Imperial sign language.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Grand Annexe
The Grand Annexe is a large cathedral-like space in the fortress-monastery of Baal. It could supposedly hold the entire Blood Angels Chapter and have room to spare.[1]

Grand Annulus
The Grand Annulus is a location in The Fang, the Fortress-Monastery of the Space Wolves on the world of Fenris. At the centre of the Hall of the Great Wolf atop the Fang, it is a representation of the organization of the Chapter. Each outer segment is a separately carved stone inscribed with the runes of the Wolf Lord it represents. During feasts in the Fang, it is tradition for the Wolf Lords and their Wolf Guards to be seated within the area of the hall indicated by their "name-stone". The central rune, bearing the sign of the "Wolf that Stalks Between the Stars", indicates the position of the Great Wolf. The stone is rotated to show which of the Wolf Lords currently holds the coveted rank. As the Wolf Lords die their name-stones are removed from the Hall and taken to the Grove of Heroes, where they circle the oldest name-stone of all, that of Leman Russ himself.[1] The Grand Annulus is a large slab, with each of its segments as wide as a battle and it takes a dozen of the strongest Space Wolves to lift just one. It is said that to shatter or damage one of the stones would condemn its Great Company to an ignominious end.[1] The 13th Great Company has had its symbol removed from the Grand Annulus since the Battle of the Fang.[1]

Grand Battalion
A Grand Battalion was a combat unit within the Iron Warriors Legion during the Great Crusade and Horus Heresy. They were the most important formation type in the Legion, ranking above and consisting of the Grand Companies. Grand Battalions functioned similarly to Chapters in other Legions, but had a larger stockpile of armor, artillery, and logistical support. As a result of high attrition rates, the strength of Grand Battalions fluctuated widely: Some had as little as 500 Legionaries and others had an excess of 4,000. Severely depleted Grand Battalions were folded together into active units.[1b]

Grand Company
A Grand Company is a combat unit within the Iron Warriors Legion. In the time of the Great Crusade and Horus Heresy, they were the second-most important formation type in the Legion, ranking below the Grand Battalion. Grand Companies of this period, alternatively called "Cohorts", were heavily mechanised and composed of three to five Space Marine companies as well as support forces composed of regular human auxiliaries as well as Mechanicum contingents.[4a] Following the Horus Heresy, Iron Warriors Grand Companies became warbands which resembled Space Marine Chapters. They would be usually led by a Warsmith and be composed of several regular companies commanded by Captains.[1] The number of companies that will be part of the Grand Company will vary, depending on both the number of Chaos Space Marines in the Grand Company, and if the Grand Company has been able to absorb any other Grand Companies (usually by virtue of killing a rival Warsmith).[2]

Grand Dark Magos
The Grand Dark Magos is a member of the Dark Mechanicum who commanded his forces in battle against the Imperium on the world Scouros IX. During the battle, his forces launched an ambush on an Imperium contingent and nearly slaughtered all of them. However, one of the few survivors of that ambush was the Imperial Knight Yorac of House Terryn, who then proceeded to completely crush the forces of the Grand Dark Magos.[1]

Grand Duke of Talassar
The Grand Duke of Talassar was a Gladius Frigate of the Ultramarines fleet. During the Invasion of Ultramar in 854999.M41, it was destroyed in combat with the Bloodborn fleet over Talassar.[1a][1b]

Grand Guard
The Grand Guard are a Chaos Space Marine Warband.[1] Some time after the Great Rift's creation, the Grand Guard were defeated in battle with the Ork Freebooterz of Kaptin Badrukk.[1]

Grand Hootmanay
The Grand Hootmanay is an annual festival of the planet Dunroamin VI that is held every local summer, considered by some to be a heretic festival.[1]

Grand Master of Assassins
The Grand Master of Assassins is the leader of the Officio Assassinorum[1]. He is never seen by ordinary members of the Adeptus Terra, but rumoured to have personal access to the Emperor himself. His loyalty to the Emperor must be beyond doubt, for he single-handedly controls an organisation that could feasibly topple the Imperium should he so wish. It seems that he is chosen from among the directors of the temples. The Grand Master is always one of the High Lords of Terra, which ensures all Grand Masters have a say in the future of the Imperium. The first Grand Master was Malcador the Sigillite, regent of Terra.[1] In 546.M32, the position was held by Drakan Vangorich who was responsible for the events of The Beheading where he assassinated all the members of the High Lords of Terra, after which he escaped to an Assassinorum temple in hiding. A retribution force of Space Marines was dispatched who battled numerous assassins with a single Astartes succeeding in surviving to eliminate the traitorous Grand Master.[2]

Grand Order of Hermetic Blades
The Grand Order of Hermetic Blades are a Tzeentch Warband that was originally formed by members of the Thousand Sons Legion that were exiled by their Primarch, Magnus, for aiding in the disastrous Rubric of Ahriman. They believes it is their role to guide mortal souls into the afterlife, in the manner of the ancient psychopomp spirits they once worshiped on Prospero. However the Warband do so, using the most harrowing methods they can devise.[1]

Grand Orion Compact
The Grand Orion Compact is a League of the Leagues of Votann.[1] After the Orks of Waagh! Morbok destroyed the Ancestor Core of the Oriâkh's Irongate Kindred, the Grand Orion Compact swore the greatest Grudge in the Kin's history and hurled everything they had against the Greenskin for Five Hundred Years until every last Ork was slain.[1]

Grand Provost Marshal
The Grand Provost Marshal is the commander of the Adeptus Arbites, the Imperium's galaxy-spanning law enforcement apparatus.[1] A permanent member of the High Lords of Terra, the Grand Provost Marshal represents the Emperor's Law to the rest of the High Lords and is a key source of legal advice. However he is concerned primarily with political matters on Terra and leaves most Arbites operations to his subordinates.[1]

Grand Warlord of Mandrega
The Grand Warlord of Mandrega is a deadly Ork Warlord, who was subjugated by Warlord Ghazghkull and then joined his Great Waaagh! in M42.[1]

Grandsire Wurm
Grandsire Wurm is the Patriarch of the Pauper Princes Genestealer Cult, infecting the Imperium world Vigilus.[1] The Patriarch was originally one of a group of Purestrain Genestealers sent to Vigilus by the Pauper Princes Cult that infected the world Chancer’s Vale, but only it survived the journey. Soon afterwards, the Grandsire Wurm made its home under the surface of the continent Megaborealis and began spreading its infection among Vigilus' population.[1] Grandsire Wurm was later killed by a trio of Callidus Assassins who had disguised themselves as latter-generation Genestealer Hybrids. None of the assassins survived the action behind enemy lines. Despite their sacrifice, there was more than one Patriarch upon Vigilus and another incarnation of Grandsire Wurm rose soon afterwards.[2]

Grangold
Grangold is a Dead World in the Calixis Sector famous for its acid storms.[1]

Granica IV
Granica IV is a War World of the Imperium, currently being invaded by a Splinter Fleet of Hive Fleet Leviathan.[1a] During the invasion Inquisitor Lord Kluctmier of the Ordo Xenos, had begun research into a genetic virus which would kill the Tyranids invading Granica IV. He was nearly finished creating the virus, when a large force of Tyranids attacked his laboratory. A platoon of the Imperial Guard, a squadron of Stormtroopers and a Deathwatch Kill-Team, led by the Librarian Zapherion, defended the laboratory as Kluctmier began creating a sample of the virus.[1a] Kluctmier soon finished and as the battle was fiercely waged around him, the Inquisitor Lord, carrying a canister full of the virus, and his retinue quickly made their way to his shuttle, which would evacuate him to safety. It was not to be however, as a horde of Genestealers ambushed Kluctmier and tore the Inquisitor Lord and his retinue apart. His defenders fared little better and soon only the Deathwatch Kill-Team was left standing, to face they Tyranid hordes. Though Kluctmier was dead, Zapherion could see that the canister he carried was undamaged, but was surrounded by Tyranids. Knowing that his Kill-Team would not be able to reach the canister and be able to escape, he gave the order to be teleported back to his Strike Cruiser, the Excrutio, vowing to return to reclaim the canister.[1b]

Granite Myrmidons
The Granite Myrmidons is an Imperial Guard Regiment. Based in the Sol System, the Regiment took part in the War of the Beast, fighting in the Sol System and Caldera.[1]

Granithor
Granithor is an Imperium Cemetery World within the Calixis Sector and is located in the Golgenna Reach Subsector[1]. The wealthy of the Sector spend vast fortunes to bring the dead scions of their families for burial on Granithor and are usually those who have perished in the service of the Emperor.[2]

Penitent's Roar
The Penitent's Roar is an ornate relic bolt pistol, of an unknown design[1a], which is wielded by the Black Templars Marshal Sendric.[1b]

Penitent's Wrath
The Penitent's Wrath was a Ragnarok-class Capital Ship of the Imperial Navy, which took part in the Lakonia Persecution[1a] under the command of Captain Hrorvald.[1b]

Penitent 707
Penitent 707 is a Human male Arco-Flagellant, who was once among the retinue of the Ministorum Priest, Taddeus.[1] However the Arco-Flagellant would become lost in one of Taddeus' first forays into the new Blackstone Fortress discovered in the Western Reaches. Penitent 707, though, has managed to somehow survive the Fortress' almost endless threats, showing that the Emperor still has plans for this sinner. But now anyone wishing to gain Penitent 707's services, must first crack the code to his pacifier helm, in order to control him.[1]

Penitent Blade
Penitent Blade is a Freeblade Knight who is rumoured to be the only surviving member of House Felcarn after it was purged by the Inquisition. It is believed that the House was destroyed because it had become corrupted from within by Chaos, and that only a single Knight was allowed to live, after he was able to prove his innocence to the Inquisition. That Knight became the Freeblade Penitent Blade soon afterwards and is known for his tireless efforts to vanquish the treacherous Cults that plague his home world.[1]

Penitent Blades
The Penitent Blades are a Dark Angels Successor Chapter.[1]

Penitent Crusade
Penitent Crusades[1] (also known as Penitence Patrols[17]) are Crusades that Space Marine Chapters either voluntarily[2][3] or forcibly undergo[1][4], in order to earn redemption for any wrongdoing they have committed.[1][2]

Penitent Crusade of Thunder
The Penitent Crusade of Thunder was a Penitent Crusade, that the Imperial Fists Chapter's Third Company undertook in late M41. Among the battles they fought, was against the Tyranids on Drashin.[1]

Penitent Engine
Penitent Engines are horrific machines utilized by armies of the Ecclesiarchy. They frequently are deployed alongside the armies of the Adepta Sororitas, who consider it their sacred duty to witness these machines in combat.[4]

Penitent Quest
The Penitent Quest is a Strike Cruiser under the Mantis Warriors' Second Company.[1] When the planet Herodian IV came under attack by Tyranids, the Penitent Quest was one of the ships sent by the Mantis Warriors, in response to receiving a message for aid. There it aided the Imperial Navy taskforce fighting the Tyranids.[1]

Penitent Sons
The Penitent Sons are an Alpha Legion Warband.[1]

Penitent Wanderer
The Penitent Wanderer was a Pilgrim-class Transport Ship.[1] Whilst on a routine transport run from Dhumres to Vertus Magna, the Penitent Wanderer translated into realspace in the Teramus System to allow the ship's Navigator to check their bearings. As they did so, they came under attack by the pirates of Arlon Buke, who destroyed the Penitent Wanderer's engines with their ships' lances and plundered the vessel.[1] Around a month later, the Penitent Wanderer's distress call was logged by Watch Station Elkin of the Deathwatch. Although the destruction of the Penitent Wanderer itself was not deemed especially high priority, the fact that the pirates had access to working Eldar lances was judged concerning enough for the Deathwatch of Watch Fortress Zarabek to send a Kill-Team to investigate.[1]

Penitent Warrior
The Penitent Warrior is a Battle Barge in the Dark Angels Chapter. In 939.M41, while under the command of the Deathwing Grand Master Azrael, it took part in the Chapter's efforts to end the Night Lords instigated rebellion on Rhamiel. However, after Supreme Grand Master Naberius was killed during the campaign[1a], Azrael would succeed him and took command of The Rock.[1b]

Penitent World
Penitent World is the term given to harsh and deadly Imperial planets, which those seeking repentance go to dwell on.[1]

Penitentium
The penitentium is a place at a Space Marine vessel (or Fortress-monastery) where a brother can be send at for a punishment. Possible punishments include the transcription of specific literature.[1]

Penitents
The Penitents are a Space Marine Chapter.[1]

Penlan
Penlan was a Valhallan soldier of the Astra Militarum.[1] Penlan served with the Valhallan 597th regiment, originally as a trooper under Sergeant Lustig.[1]

Pennant of Remembrance
Pennant of Remembrance is a relic of the Dark Angels.[1] This hallowed banner records the names and deeds of the legendary members of the Deathwing that the company’s armor commemorates. The legacy of those mighty warriors is one of bravery and defiance in the face of overwhelming odds. Under the shadow of their example, every member of the Deathwing fights on through grievous injury to prove themselves worthy successors of such mighty paragons.[1]

Pennant of the Fallen
The Pennant of the Fallen is a hallowed Space Marine Banner that records the names of legendary Marines of that Chapter who have since fallen. Warriors under the shadow of such a proud legacy inspires them to fight until their last breath.[1]

Penopass
Penopass (sometimes: Penolpass) is a Feudal World in the Malfian Sub-Sector of the Calixis Sector.[1] The lithe, dancing warriors of Penopass use, as a general weapon, a bludgeoning "double flail." The weapon consists of a stout wooden shaft, both ends of which are chained to a metallic head. Because the double flail is so complex, its use requires a focused training to be effective in combat. The true masters of the weapon (especially the feared Penopassian Blood Order) can make its use a deadly, though beautiful, dance. In some cases, the unique shaft can be split into two halves, providing its user with two small flails.[1]

Fang of Fenris (Power Axe)
The Fang of Fenris is a power axe and a relic of the Blood Ravens Chapter.[1]

Fang of Morkai
The Fang of Morkai is a multi-bladed tool used by the Wolf Priests of the Space Wolves Chapter to guard over the physical wellbeing and genetic legacy of their brethren, because unlike the Apothecaries of other Chapters, Wolf Priests do not carry complex Narthecium arrays, but prefer instead to bear an assortment of potions, balms, herbal cures, and this vicious-looking tool.[1][2]

Fangs of Dorn
The Fangs of Dorn are twin power swords that are relics of the Imperial Fists Chapter[1a]. Their blades are designed to stab into an enemy and were not made to be used in an elegant battle. Instead, the Fangs of Dorn were made for brutal and ugly fights, where their wielder would be surrounded by enemies and the battle would be won by raw strength rather than skill.[1b]

Fangs of Ulfrich
The Fangs of Ulfrich are a Space Wolves special force and one of the supplement bands for Warhammer 40,000: Kill Team, Second Edition (2018). They consist of five Primaris Reivers.[1]

Fangsword of the Ice Wolf
The Fangsword of the Ice Wolf is a relic of the Space Wolves.[1] The earliest tales of Leman Russ speak not only of Morkai's defeat at the hands of the Wolf King, but also those of his dread lieutenants. The creature known as the Ice Wolf was amongst the most fearsome, but it too was slain by Russ in a terrible battle and cast into the Wolf’s Eye. In the wake of the deadly struggle, all that remained of the Ice Wolf was a sword-like tooth embedded in Russ’ leg. It is testament to the Primarch's fortitude that he survived, for the blood of a lesser being would instantly have been frozen by its chilling touch. Russ ordered the fang forged into a blade so that its power could be used to battle the Allfather’s enemies. Named Svellbrandr – Fangsword of the Ice Wolf – this sword can slay the hardiest foes with but a single blow.[1]

Faolchu's Wing
The Faolchu's Wing is an Eldar artifact. When Eldanesh was struck down by Khaine, the great falcon Faolchú was disconsolate and gifted a single golden feather to Eldanesh's heirs so that his swiftness might aid them where her own had failed. It has been handed down over the generations, and is said to have survived even the Fall of the Eldar.[1]

Faolchú (Aeldari Fauna)
The Faolchú are a species of hunting bird[1], that are named after the great falcon Faolchú from the Aeldari's Mythology[2]. They are unleashed by Kurnite Hunters, to aid Eldar Corsairs in battle.[1]

Faolchú (Aeldari Mythology)
Faolchú was a great falcon in the Aeldari's Mythology, who was a consort of their God Kurnous.[1]

Faradis Anto
Faradis Anto is the current Captain of the Crimson Fists Chapter's 3rd Company.[1]

Faragut
Faragut was a Commissar who took part in the Sabbat Worlds Crusade, where he was seconded to the Inquisition with the permission of Commissar-General Balshin, in 776.M41. The Commissar was then charged by the Inquisition, with gaining the trust of Colonel-Commissar Ibram Gaunt and use him to establish a line of contact with the resistance on the Chaos occupied world, Gereon.[1]

Farant
Farant[Note 1] was a Captain of the Eighth Pardus Armoured regiment and commander of the Leman Russ Conqueror Lion of Pardua.[1] Active during the Sabbat Worlds Crusade, Farant was part of the honour guard assembled on Hagia that was ordered to retrieve the remains of Saint Sabbat from their resting place as part of an evacuation of Imperial forces from the planet. Assigned to a Recon Spear tasked with scouting the route ahead of the main guard, Farant was killed when the scouts were fired on by Infardi armoured units protecting the town of Bhavnager.[1]

Farendis
Farendis was a Farseer of the Eldar, who met Ervin Hekate on Vivaporius to advise the Imperium of the danger, that the Tyranids were preparing to take over the machine spirits of titans and corrupt the machines. With this agreement the phantom titans of the Eldar fought together with the Imperius Dictatio against the new menace.[1]

Farens Cloker
Farens Cloker was a Corporal of the Astra Militarum who served with a regiment known as the Hogskulls. After the Hogskulls claimed the planet Nacedon by Right of Settlement, Cloker retired, settled down on Nacedon as a swine farmer and started a family. His family still owned a farmstead on Nacedon by the time of the Sabbat Worlds Crusade.[1]

Farfallen
Farfallen was once an Imperial Paradise World. Many nobles or rich dignitaries from the Trail of Saint Evisser spent time relaxing on this lovely planet, but as the trail began to deteriorate and people moved away, the planet began to slowly reclaim such places. The world has a small population of feral humans. While the Imperium has all but given up on Farfallen, the Ecclesiarchy still maintains a Hall of Remembrance to collect and compile all of the trail's religious legacy for posterity.[1]

Fargo (Mercenary)
No-Face Fargo is an Imperial Mercenary.[1]

Fargon
Fargon is a remote Imperial Feudal World, that has been infected by a Genestealer Cult, which has now begun a rebellion. The Cult is now attacking Fargon's Imperial Guard outpost, which is the only thing stopping them from seizing control of the world from the Imperium.[1] Though the Guardsmen in the outpost are vastly outnumbered, they are resisting the Genestealer Cult's attacks and have been able to send out a plea for help to the Imperium. It has been answered by a Space Marine strike force and the Guardsmen need to survive, until the Space Marines' warship arrives to aid Fargon.[1]

Baranox
Baranox the Blood-Haunted was a Warband leader in the Crimson Slaughter.[1]

Baraqiel
Baraqiel was a Librarian in the Dark Angels Chapter and a master of the Obscuration discipline.[1a] During the Age of the Dark Imperium, he served as part of Master Lazarus' strike force, that aided the Grey Knights in the Assault on Sortiarius. While the Grey Knights attacked the Chaos ritual site that was the target of their attack, the Dark Angels attacked a temple that was shielding the site[1b]. The Dark Angels were ultimately successful and began to evacuate the Daemon World, after the Grey Knights' commander, Brother-Captain Stern, told them the ritual had been stopped. However the Grey Knights' Librarians later desperately made psychic contact with Baraqiel, stating they needed the Dark Angels immediate aid to reach the ritual site. Once Baraqiel had informed them as to what had happened, Stern stated that had not contacted them and Daemons were behind the duplicity.[1a] The Brother-Captain then informed the Dark Angels, that the Thousand Sons' forces defending the ritual site vastly outnumbered the Grey Knights and were preventing them from reaching it. If they hoped to reach the site in time to stop the ritual, the Dark Angels would need to reach them immediately. As the Dark Angels were too far away, however, drastic measures needed to be taken. It was determined by the strike forces' Librarians that a temporary tunnel through the warp, would need to be created in order for the Dark Angels to join the Grey Knights. Though Baraqiel and the other Librarians knew it would cost them their lives[1a], they successfully created the warp tunnel before dying as a result of doing so.[1c]

Bararat
Bararat the Tunnel World is an Imperial world where the fortress of a long-dead Xenos culture was recently discovered.[1] A force of Space Marines were sent to investigate the fortress, unaware that it is now home to a large underground community of primitive nocturnal Humans. To make matters worse, deserters from Bararat's Imperial Guard garrison camped in the fortress not realizing that the primitives live under it. Night fell on Bararat, when the Space Marines approached the fortress, just as the nocturnal primitives begin to leave their tunnels and the deserters suddenly realized that they had been discovered. In the mayhem that followed, all three groups have begun attacking each other.[1]

Barasonilash
The Barasonilash are a sentient Xenos species of four-armed bipeds with short legs, six eyes and a gill-like slit in place of a nose. Their existence may also predate the origins of the Aeldari, making them possibly among the oldest sentient species known to exist.[1] This theory was concocted by the Rogue Trader and Xenologist Janus Draik, who discovered the Barasonilash were referenced in both Aeldari and Imperial sources. These include several translated ancient Aeldari myths and legends that refer to wars and events that predate their own origins, while the Imperial Xenographia Universalis contains reports of Adeptus Mechanicus Explorator Fleets that encountered Barasonilash Seers. Given the similarity in the description given of the Barasonilash in both Aeldari and Imperial sources, Draik is inclined to believe they are the same species. However if this is true, the Barasonilash may have since gone extinct, as Draik has been unable to find recent records of any encounters with the species.[1]

Baraspine
Baraspine is a small Imperial Hive World.

Barathred
Barathred is a Feudal World of the Imperium.[1] In 921.M41, Marneus Calgar, Lord Macragge, crash-landed on the planet after his vessel was crippled in a Night Lords ambush. Several hundred of the Chaos Space Marines landed on the world shortly after, but Calgar managed to rally the planet's primitive population to defeat them.[1]

Baravi Hanto
Baravi Hanto was a Baron of the Knight House Procon Vi during the Horus Heresy and commanded the Knight Baron Falcon. Though he was proud to lead the Knights of his House to battle, he was envious of the Collegia Titanica Princeps for being able to command Imperial Titans. His Household was sworn to fight beside the Titans of Legio Solaria, and Hanto was chosen to lead Procon Vi's Knights when the Legio went to war in the Beta-Garmon System.[1]

Barb-gun
Barb-guns are projectile weapons used by some Chaos Cultists in the Sabbat Worlds Crusade.[1] The gun fires metal darts which, although slower than a las-bolt, were capable of doing more damage; even if the dart does not hit its target, it is likely to ricochet or produce shrapnel. In addition, a bayonet can be fixed beneath the weapon's barrel, much like a lasgun.[1]

Barb of Nostramo
The Barb of Nostramo was a Night Lords Grand Cruiser, during the Horus Heresy, but its crew abandoned their Legion early in the civil war. Instead they decided to wage war on their own and had loyalty only to their own spite. Despite this though, the Barb of Nostramo was later among the vast Chaos fleet that took part in the Solar War, boarding five Imperial Fist Rapid Strike vessels and successfully taking three.[1]

Barban Falk
Barban Falk, later simply known as The Warsmith, was a warlord of the Iron Warriors in late M41.

Barbaran Thurible
The Barbaran Thurible was a relic of the Dark Age of Technology, discovered during the time of the Great Crusade.[1a] The Thurible takes the form of a heavy iron haft, from the top of which hangs on a chain a large perforated metal sphere. The sphere contains a complex atmospheric filtration and extraction mechanism that draws even microscopically small quantities of toxic elements from the atmosphere. These concentrated elements are then projected in a wide area about the bearer, slaying any one not suitably protected in a hideous, painful and lingering manner.[1b]

Barbaretta
Barbaretta is an Enforcer of the Adeptus Arbites. Belonging to the Enforcers Special Security unit, she was formerly a Sergeant with the Karis Cephalion Special Security Agents. She has since been recruited by Inquisitor Tyrus of the Ordo Hereticus to investigate Mutant slave trade on that planet.[1] Barbaretta possesses a bionic eye and utilizes a Cyber-Mastiff, a cybernetic creature employed to hunt down any who violate the Lex Imperialis.[1]

Barbarisater
Barbarisater was a powerful force sword carried by Arianhrod Esw Sweydyr, a retainer of Inquisitor Gregor Eisenhorn. The sword measured nearly 1 1/2 metres in length, and had been carried by the Esq Sweydyr tribe of Carthae for nineteen generations. The sword's powers were enhanced by Arianhrod's psychic abilities, and seems to have been semi-sentient, learning from its mistress, and vice-versa.[1a] After Arianhrod was killed on Lethe Eleven by a Dark Eldar haemonculus, Eisenhorn placed the sword in his personal safe, knowing he was duty bound to return it to the tribal leaders on Carthae.[1b] However, after his own power sword was snapped by Cherubael, Eisenhorn used Barbarisater to combat the Radical Inquisitor Quixos. Before confronting Quixos, Eisenhorn approached Magos Geard Bure on Cinchare, who etched the blade with special pentagrammic wards and enhanced the psychic veins, to increase the sword's effectiveness against daemons, knowing that Quixos was served by at least two powerful daemonhosts, Cherubael and Prophaniti. Magos Bure, an expert in metallurgy, marveled at the sword's craftsmanship, remarking to Eisenhorn that the steel had been folded and beaten to such a high density that Bure wore out eight adamantium drill bits performing the etching on only one side of the blade.[1c] The weapon saved Eisenhorn's life in his battle with Quixos; although it was snapped in two by Quixos's daemonsword, Kharnagar, the broken point had absorbed enough of Eisenhorn's intent to drive itself into the rogue Inquisitor's chest, impaling him through the heart.[1d] Eisenhorn later had expert metallurgists re-forge the sword, re-attaching the broken point and converting it into a shorter, more rapier-like weapon. In his hands, it was also highly useful for sensing the taint of Chaos, beyond even what his formidable psyker abilities could detect.[2] This sword was so powerful in Eisenhorn's hands that he used it to cleave a Chaos Dreadnought in two with a single stroke.[3]

Barbaros' Sting
Barbaros' Sting was a Strike Cruiser in the Death Guard Legion and took part in the Battle of Isstvan III, during the onset of the Horus Heresy.[1]

Barbarossa Hymnal
The Barbarossa Hymnal is a sacred battle chant of the Blood Angels, written after the razing of Barbarossa IV in M35.[1] It was sung by the Blood Angels defending against the attacking Word Bearers on Cybele[2a], and again when preparing to deploy to Shenlong.[2b]

Barbarossa IV
Barbarossa IV is an Imperial Agri World located in the Segmentum Solar not far from Armageddon.[1]

Barbarus
Barbarus was the homeworld of the Death Guard prior to the Horus Heresy. It was the planet on which Mortarion landed; its atmospheric quality was so poor that even Mortarion could not breathe at the top of its mountains.[2]

Barbarus Prime
Barbarus Prime was a Mining World on the fringes of the Tarsis Ultra System. Before its destruction, its main focus was on the minerals mined there, which mainly consisted of precious metals and gems, but which also included metals used in the hulls of starships. It had a very small population of around 9,000, which were mainly located in scattered villages and towns in the planet's eastern mountain ranges.[1a]. Barbarus Prime was the first planet in Tarsis Ultra's system to be invaded by Tyranids during the defence of Tarsis Ultra; the population held out for about a week, aided by updrafts from plains ajacent to the eastern mountain ranges which blew the Mycetic Spores into the mountains. The population also used their firearms, ranging from ancient rifles to autoguns to the lasguns of the PDF.[1b] Ultimately, however, they held out long enough for the Imperial fleet to arrive and watch Barbarus Prime being consumed.[1c]

Barbarus System
The Barbarus System is a Segmentum Tempestus System, that once held the Death Guard's Homeworld Barbarus within it.[1] However as the Horus Heresy raged in 13.M41, the vengeful Dark Angels and their allies attacked Barbarus[1]. By the end of the invasion, the world was destroyed by the Imperium's forces.[2][3]

Exogamic Uprising
The Exogamic Uprising began when armies of Traitor Guardsmen caused an uprising on the Imperium Hive World Portenus. Their rebellion was later ended by Knights of House Hawkshroud, led by Tormund Eyre.[1]

Exor
Exor is a Techmarine of the Salamanders Chapter. He took part in the aspirant's trials alongside Va'lin. After receiving the Black Carapace he was sent to Mars for techmarine training. One of his first missions following his return from Mars was to accompany Captain Adrax Agatone and Zartath to Sturndrang. Their objective was to locate the missing Zek Tsu'gan.

Exorcist
The Exorcist missile tank fulfills the role of long-range fire support for the Sisters of Battle.

Exorcist Grand Cruiser
The Exorcist Class Grand Cruiser is a long range patrol vessel of the Imperial Navy.

Exorcist launcher
The Exorcist launcher, main weapon of the Exorcist tank, is a large multitube artillery piece firing in salvos of up to six missiles.[4] It is used solely by the Adeptus Ministorum and its armed branch, the Orders Militant of the Adepta Sororitas.[2b][Needs Citation]

Exorcists
The Exorcists are a Space Marine Chapter with a particular speciality in combating Daemons and the forces of Chaos.

Exotia
Exotia was a peaceful Imperium commune world, until its population began worshiping the charismatic but sinister figure known as the Red Messiah.[1] Disaster would later strike the population after, a world-wide chanson held on the solstice of a blood moon, Exotia is harried by midnight attacks from roving bands of Bloodletters. During the Daemons' attacks, the Red Messiah revealed himself as a devotee of Khorne and forced Exotia's astropathic choir to call out to the raiders that dwell within the Maelstrom. Soon afterwards, a force of Red Corsairs bolstered by no fewer than three hundred Khorne Berzerkers descended upon Exotia, to push the world over the edge of madness.[1]

Expansionist Forge World
Expansionist Forge Worlds are Forge Worlds that seek to uncover the hidden truths left by the Omnissiah.[1]

Expansis Primus Crusade
The Expansis Primus was an Imperial Crusade, that the Blood Ravens Chapter took part in. During the conflict, Terminator Sergeant Kazmirus vanished into a Warp anomaly and has not been seen since.[1]

Expectatio (Audio Drama)
Expectatio is a Necromunda audio drama by Matt Keefe.

Expedition Fleet
An Expedition or Expeditionary Fleet was the standard Imperial exploratory spacefaring force during the Great Crusade.

Explorator
The Explorators are a class of Techpriests of the Adeptus Mechanicus that focus on the exploration of space in order to gather knowledge, often in Explorator Fleets.

Explorator Ark
Explorator Arks are a class of ship in the Adeptus Mechanicus Fleet, that can be equipped with STC patterns.[1]

Explorator Augury Web
The Explorator Augury Web was an advanced piece of equipment developed by the Adeptus Mechanicus during the Great Crusade and the Horus Heresy. Based on technology pre-dating the Age of the Imperium, these sophisticated scanners and cognis-interpreters are built into the structure of the Land Raider Proteus. When employed by an experienced Techmarine these augurs could be used to scan enemy positions in amazing detail.[1]

Explorator Base
Explorator Bases are outposts of Explorators of the Adeptus Mechanicus, found on isolated fringe worlds, and used as stations from which to monitor and explore the areas of space they are located in. In the case of Tyran, it was on the outskirts of the known galaxy and as such was studying the region.[1]

Explorator Crusade Gheint's Monopole
Explorator Crusade Gheint's Monopole was an Explorator Fleet launched by the Forge World Graia. It was named after the near-mythical device it was charged with recovering. However, the Graians have no idea what the Gheint's Monopole looks like and so the Crusade chases down rumours that will lead it to the device.[1]

Explorator Fleet
Explorator Fleets are Fleets of the Adeptus Mechanicus and overseen by Explorators. These Fleets seek to explore regions of the galaxy unclaimed by the Imperium of Man, often venturing into uncharted and dangerous Xenos territory.[1] Upon contact with a new civilization, Explorator Fleets will typically judge its value, habitation levels, and request that a warfleet arrive and cleanse the planet of any alien civilizations.[2] The first Explorator Fleets were dispatched from Mars during the Age of Strife. While Terra was still overcome by civil war and rampages by Techno-barbarians, Mars had fallen under the control of the Adeptus Mechanicus. The Tech Priests, wishing to discover lost technology and restore humanity's domain, dispatched exploration fleets into the Warp and even plundered the surface of Terra for STC's.[4]

Explorator Fleet KX-557.V
Explorator Fleet KX-557.V is an Adeptus Mechanicus Explorator Fleet assigned to explore the Halo Stars.[1a]

Haddrake Tor
Haddrake Tor was a great battle against Chaos Heretics. It lasted for a 3 year siege and the battles were led by the Space Marines of the Imperial Fists. The battle was led by the Captain of the Second Company, Darnath Lysander, and he led the attack on the highest peaks of the mountain via Drop Pod assault. Once the area was taken he had Teleport Homers set up to allow the Terminators of the First Company to deploy further down the mountainside.[1] When the Terminators began beaming in, Lysander saw to his horror that the Heretics had somehow manipulated the warp and the Terminators were appearing in solid rock or over deep precipices. The leader of the First Company, Kleitus, teleported into rock and handed the Fist of Dorn to Lysander, which he used to go on to defeat the heretics. It was from this battle that Lysander became the Captain of the First Company.[1]

Hades Autocannon
The Hades Autocannon is a type of Autocannon used by Chaos Space Marines. Most commonly mounted on Heldrakes[1], this six-barreled rapid-firing cannon rotate with a scream like the damned souls[3] and is capable of blasting apart even heavily armoured targets.[1] The Forgefiend Daemon Engine mounts one on each of its forelimbs.

Hades Breaching Drill
The Hades Breaching Drill is a specialized vehicle utilized by Imperial Guard Engineers, including Death Korps Engineers.[1]

Hades Gatling Gun
The Hades Gatling Gun is a Daemonic weapon commonly found on Khorne Lord of Skulls Daemon Engines. Typically mounted on its left-arm[1][2] and firing several hundred rune-graven ammo rounds per second[3] it is capable of ripping infantry to shreds.[1][2]

Hades Heavy Cruiser
The Hades Class Heavy Cruiser is a long-range gunboat used by the Forces of Chaos.

Hades Hive
Hades Hive (also known as Hive Hades[4]) was a Hive city located on the Imperial planet Armageddon.[1a][2][3]

Hades IX
Hades IX lies in the northern regions of Ultramar. The world is known for its hellish temperatures and was the site of the Chthonian Wars.[1]

Hadex Anomaly
The Spatial anomaly Hadex, also known as the "red hole" is a galactic anomaly of unknown origins, located in the Eastern Fringe. Defying categorisation and possibly even sentient, it is believed to constantly spew time from other dimensions into the southern spiral arm of the Galaxy, distorting any attempts to control or monitor it. The outskirts of Hadex are dotted with ghost ships, trapped there in a kind of stasis field.[1] The stars near the anomaly are contaminated by it, and are known as the Charon Stars.[2a]

Hadeya Etsul
Hadeya Etsul is the Tank Commander of the Cadian Leman Russ Demolisher, Steel Tread.[1]

Hadleys Hope
Hadleys Hope is known for raising the Hadleys Hope Rifles Imperial Guard Regiments.

Hadleys Hope 11th Rifle Regiment
The Hadleys Hope 11th Rifles Regiment is an Imperial Guard force known to have fought in the 13th Black Crusade.[1]

Hador
Hador was an Imperial Hive World, that was overrun by the Orks of Waaagh! Gozmod in M42.[1]

Hadosmite
The Hadosmite is a Crozius Arcanum that is wielded by the Dark Krakens' Reclusiarch, Herrahdura Zitadan.[1] Its handle is wrapped with the skin of a deadly sea serpent that is found around the equatorial volcanic island chain of their Homeworld Naktis.[1]

Hadrabulus Vioss
Hadrabulus Vioss was a Captain of the Death Guard Legion, during the Great Crusade.[1a] Commanding the Grave Wardens, Vioss acted as the second-in-command of Calas Typhon and is known to have taken part in the Zaramund Campaign[1a]. Like his commander, Vioss eventually fell to Chaos worship and by the Horus Heresy, he had become mutated.[1b] During the trap set by Typhon in the Warp to mutate the Death Guard fully to Nurgle's embrace, Vioss was one of his officers who was in on the plan and helped bring it about.[2]

Hadrach
Hadrach was a Captain in the Astral Knights Chapter, who aided Inquisitor Kaliadh Shayn in purging the heretical Humble Saints.[1]

Hadrael
Hadrael is a Blood Angels Techmarine, who is devoted to both their creeds.[1]

Hadrak
General Hadrak was an officer of the Imperial Guard during the Sabbat Worlds Crusade.

Hadrexus
Hadrexus was an ambitious Black Legion Chaos Lord, who led a a sizeable contingent of Black Legionnaires in an invasion of the Imperium world of Dakhorth, sometime after the Great Rift's creation. His forces easily swept aside Dakhorth's defending Imperial Guard Regiments and advanced to claim the main target of his invasion: The ancient Xenos ruin, known as the Echovault. Before he could reach the Echovault however, Hadrexus' forces were attacked by the Adeptus Custodes Dread Host, who seized the passage to the Xenos ruin. Though dozens of Custodians fall during the fighting, they kill Hadrexus and devastate the Black Legion invaders, which sends surviving Legionaries fleeing back into the Warp. As for the Echovault, it is left undisturbed and a permanent garrison of Custodian Wardens are left on Dakhorth to watch over it.[1]

Hadrian
Hadrian is a world of the Imperium.[1]

Angel's Ambit
The Angel's Ambit is a winged helm that was originally possessed by the Dark Angels Chapter, but now serves the Unforgiven. It incorporates sophisticated vox technology, for relaying tactical orders, which makes the helmet's wearer a beacon around which the Unforgiven can fight.[1]

Angel's Deathdealer
The Angel's Deathdealer is a Bolter belonging to the Blood Ravens Chapter.[1] The weapon bears the following inscription: "Let all the fear and madness He has stripped from his Angels of Death be delivered onto the hated targets of this holy weapon."[1]

Angel's Fall
The Angel's Fall is a towering cliff face in the desert of Baal Secundus. According to the legends of the Blood Angels, it is the place where their primarch, Sanguinius, was found by the planet's feral natives. In later years, the Angel's Fall became a holy shrine, and the site of a gladiatorial arena where Aspirants for selection to the Space Marines gather to compete.[1][2] Angel's Fall is also the name of the town which grew up around the cliff. The town is one of the few places on Baal's moons that the Blood Angels oversee directly.[3]

Angel's Fall (Power Sword)
Angel's Fall is a corrupted Power Sword that belongs to the Blood Ravens Chapter.[1] This once-magnificent relic was crafted in Hive World Meridian's Angel Forge by Magos Technicus Holt, but later ended in the personal collection of Vandis, Meridian's treacherous Governor. It was recovered by the Blood Ravens from Vandis' possession during the First Aurelia Crusade, but by then the stain of corruption had taken root within it and marks it to this day.[1]

Angel's Halo
The Angel's Halo is an ambitious campaign of reconquest, launched by the Blood Angels' Chapter Master Dante, to reclaim the Red Scar's Systems, which have been invaded by Hive Fleet Leviathan.[1a] To support the campaign, Dante and his fellow Chapter Masters have dispatched forces to fight holding actions and reclamation operations against the Tyranids throughout the Red Scar region. In order to ensure the Angel's Halo succeeds, Dante has also not hesitated to call upon the full breadth of his newly conferred authority, as Regent of the Imperium Nihilus.[1a]

Angel's Tears
The Angel's Tears, also known as the Erelim, Broken Blade, Silver Masks, or Dead Hand, were warriors of the Blood Angels during the Great Crusade and Horus Heresy.[1a]

Angel's Tears Grenade Launcher
The Angel's Tears Grenade Launcher was a type of Grenade Launcher used by the Blood Angels Angel's Tears during the Great Crusade and Horus Heresy.[1] These Rad Weapons were spawned from the Unification Wars and Age of Strife and proved itself well-suited to the Angel's Tears role as purgers.[1]

Angel's Wing
The Angel's Wing is an ornate ancient jump pack that is owned by the Blood Angels Chapter and has earned great fame during its long history of service.[1] It was originally made in the waning years of M32 for the Eighth Company Captain Leonartas and was specifically tailored to complement his reckless temperament. The jump pack was incorporated with numerous safeguards to protect the Captain in battle and allowed him to advance through even the most tangled terrain, while also avoiding all but the heaviest incoming fire. Though Leonartas is now long dead, the Angel's Wing continues to function perfectly millennia later.[1]

Angel's Wings
Angel's Wings is the name given to crude, one-man gliders used by the feral natives of Baal. Given the harsh desert winds of that planet, flying these constructions requires the greatest skill and concentration.[1][2]

Angel Artifice
The Angel Artifice is an exquisite and priceless relic of battle plate, worn by Space Marine Chapter Champions.[1] Bestowed upon only the greatest of heroes, the battle plate's surface is woven with a mysterious, super-dense alloy, the exact nature of which has been lost to history. Whatever its origin, the Angel Artifice absorbs and refracts incoming energy, rendering its wearer all but invulnerable.[1]

Angel Guard
The Angel Guard are a Space Marine Chapter.[1]

Angel of Caliban
The Angel of Caliban is a Strike Cruiser in the Dark Angels Chapter. It took part in the Relief of Rael's World.[1]

Angel of Fire
The Angel of Fire was a guise adopted by a Greater Daemon of Tzeentch that possessed a splinter of the Imperial Cult on Karsk IV.

Angel of Retribution
The Angel of Retribution is a Battle Barge of the Dark Angels. This ship took part in the Siege of Vraks.[1]

Angel of Sacrifice
The Angel of Sacrifice is an Imperial Fists relic in the possession of the 3rd Company. Following the Imperial Fists' reorganization into Chapters according to the Codex Astartes, Rogal Dorn ordered that the Company Banners be stored unused until the Emperor of Mankind returned. The Banners, which were presented to each Company by Rogal Dorn himself, were locked in a fault aboard the Phalanx.[1] The one exception was the Angel of Sacrifice – the crest belonging to the 3rd Company. During the Horus Heresy, before Dorn ordered the other banners into storage, the infiltrator Macellanos attempted to assassinate the Emperor during the Siege of Terra. However, Garos Hargrim, Chaplain of the 3rd Company, took up his company’s splintered Banner and slew the traitor. Hargrim perished even as he struck Macellanos down, but after his death Dorn ordered the golden crest be reforged as a Crozius Arcanum to honour the Chaplain’s memory. The Angel of Sacrifice has been borne by every 3rd Company Chaplain since, a weighty burden and an honour both.[1]

Angel of Silence
The Angel of Silence is a suit of Scout Armour belonging to the Blood Ravens Chapter.[1] When Inquisitor Arken of the Ordo Xenos found himself beset by cultists at the night-planet Tenar Prime, his life was saved by a Blood Ravens scout assigned to the sector. The Angel of Silence was commissioned posthumously in honour of that unnamed scout whose final fate was never recorded and incorporates the finest camo cloak advanced targeting links and sound-dampening material available.[1]

Angelic Blade
The Angelic Blade is a Strike Cruiser in the Blood Angels Chapter that took part in the Diamor Campaign where, along with the Strike Cruiser Flame of Baal, it carried the Fifth Company to battle. However, as soon as the Cruisers entered the Diamor System, they were both hit by the effects of a Chaos ritual conducted by the Black Legion Sorcerer Xorphas. Soon the majority of Blood Angels the Cruisers held were stricken by the Black Rage and were sadly inducted into the Death Company, which was then unleashed on the Black Legion's forces invading the Imperium world Amethal.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Ylath
Ylath is a dialect of Hagia, used by the rustic herdsmen.[1]

Yllax
Yllax is an Imperial world located deep within the Imperium Nihilus and is home to a small convent of the Sisters of Silence.[1]

Ylligith Maeraxes
Ylligith Maeraxes is a Daemon World.[1] In 230.M40, the Brazen Beasts Warband laid siege to the Azure Fortress, held by Tzeentch Sorcerers. Though the Sorcerers defended the Fortress by wielding the unbound fury of the Warp, the Brazen Beasts' Daemon Engines soon smashed their way inside and the Warband began to hunt the Sorcerers down. Days later, the Brazen Beasts placed the Sorcerers' skulls on the Fortress' battlements for the glory of the Blood God.[1]

Ylocu Shaie
Ylocu Shaie is the foremost Farseer of Craftworld Alaitoc.[1] Shaie has experienced lifelong visions of a future geometric disaster relating to the Necrons. After spending many years isolating the strands of potentiality to this fate, she became certain that it would come to pass unless she put a stop to it. She brought her findings to the Seer Council of Alaitoc which accelerated their fight against the Necrons.[1]

Ylraith
Ylraith the Dread is a Harlequin Shadowseer, who fought the Dark Eldar Archon Sekereax.[1]

Yme-Loc
Yme-Loc is one of the lesser known Eldar Craftworlds, known to be located close to the Eye of Terror between 989.M39 and 341.M40.

Ymga Monolith
The Ymga Monolith is a mysterious structure located in the Attila System[7] of Ultima Segmentum.[1][2][3] The monolith lies on the edge of the territory claimed by the Necron Sautekh Dynasty.[4] The identity of its sinister architects is believed to be known to the keepers of the Library Sanctus on Terra.[5] The Eldar maintain a Webway portal close to the Monolith, denoting its location with the same rune used to mark the location of the Hadex Anomaly.[6] It is said that in the early Great Crusade, one of the Lost Primarchs led an expedition to the Ymga Monolith. What he found there is not known.[8] The Monolith's true nature became clear in the aftermath of the Great Rift's creation, during the Thirteenth Black Crusade, as it began to glow when the growing Warpstorm known as Cerberax neared its location. This caused a perfect sphere of order untouched by Cerberax's progress across the stars; causing the Tech Priests of Mars' Holy Requisitioners to discover the Monolith was in fact a Necron phase node of immense potency. This was later proved to be true, when the Necron ships of the Sautekh Dynasty arrived to defend the Ymga Monolith and began to clash with Daemons of Khorne, that had emerged from the Cerberax Warpstorm. This conflict has become known as the Cerberax Wars and the Ymga Monolith plays an important part for the Dynasty's forces as visions from the Imperium's Corinthe Mind-Scryers, show that the Monolith is somehow physically duplicating every Necron ship, that makes contact with it.[7]

Ymgarl
Ymgarl, is an Imperial Research Station[1], whose Planetary Governor is known by the title of Baron.[4]

Ymgarl Factor
The Ymgarl Factor is a rare Bio-Artefact of the Tyranids. The Ymgarl Genestealers have long been a blight of the worlds of the Imperium. Now, dark rumors have surfaced of another Tyranid leader-beast that appears to share the adaptability of Ymgarl Genestealers.[1]

Ymgarl Genestealer
Ymgarl Genestealers are a mutated form of Genestealers originally thought to be native to the moons of planet Ymgarl, notable in that they are among the first contacts mankind has ever had with the Tyranid race.[1]

Ymir
Ymir was a Contemptor Dreadnought in the Space Wolves Legion, during the Horus Heresy and took part in the Battle of Prospero.[1]

Ymma
Ymma the Stoic is a Lord Grimnyr in the Leagues of Votann's Greater Thurian League.[1]

Ymmâ's Shield
Ymmâ's Shield is a relic of the Leagues of Votann.[1] It is said that the ore used in the forging of this shield was brought across the gulfs of space by the First Ancestors. Nothing has been seen before or since, though the Kin have searched desperately for the material. It fell to the venerated Brokhyr Ymmâ the Sure to fashion the unique material into a RAM Shield of unsurpassed resilience and perfect balance.[1]

Ymnar
Ymnar is a forest world which was invaded by the forces of Chaos and defended by Space Marines under the command of Captain Stein, and Imperial Guard Regiments with the assistance of Inquisitor Kryptman.[1]

Ymyr Conglomerate
The Ymyr Conglomerate is a major League of the Leagues of Votann and an ancient power bloc within the species.[1]

Ynaavaire
Ynaavaire's ghost-plains contain the towering Shrine of Lileath's Despair, which is composed of keening towers that sing melancholic laments.[1] Sometime after the Great Rift's creation, it was invaded by the forces of Nurgle and an Eldar warhost came to the world's aid. They proved to be no match for Nurgle's servants though and were nearly defeated, when the Masque of the Midnight Sorrow appeared and led a counter-attack against the invaders. Working together, the two forces defeated Nurgle's forces and saved Ynaavaire.[1]

Yndonesic Bloc
The Yndonesic Bloc was known as a polity on Terra since the Age of Strife. Towards the end of that period it came under the rule of Cardinal Tang.[1] During the Unification War the Yndonesic Bloc fought against the Panpacific tribes, in particular using Stormbirds of the Warhawk VI pattern manufactured by the Bloc iself.[3] As late as the Horus Heresy, the Yndonesic Bloc, though an integral part of the Imperium of Man, retained a distinct regional identity. For example the contacts within the Fartraders' Guild of this bloc helped the Cult of the Hedonic Lord to rise to power somewhere between M33 and M39 leading to mass rebellion that was ended only during the Siege of the Eternity Gate.[2]

Ynesth
Ynesth is a Dark Muse, who is revered by the Dark Eldar. The Kabal of the Onyx Scar often searches for her ashes, rumored to be held in a chalice on the Chaos-held planet Sacgrave in the Screaming Vortex.[1]

Yngirheim
Yngirheim is an Ice World and a current war zone for the Tau Empire.[1]

Ynglevia
Ynglevia is an Imperium backwater world[1a] that is preoccupied with preparing for war.[1b] One of the many Astra Militarum Regiments it has sent to fight the Imperium's enemies was the Fourteenth Ynglevian Lancers.[1a]

Karsundi Alpha
Karsundi Alpha is an Imperial settlement on the planet Lammas, which lies near the Karsundi River.[1] At one point in the Lammas Campaign, Imperial Guardsmen of the Valstadt 13th Armoured clashed with Eldar Guardians and Rangers in Karsundi Alpha. The battle lasted for a few hours before the eldar retreated, however, a number of Guardsmen were badly wounded, including Captain Gurrian.[1]

Karsundi River
The Karsundi River is a river on the planet Lammas.[1]

Kartar Helmawr
Kartar Helmawr was a Noble of Necromunda's ruling House Helmawr and was also the 7th Trueborn son of Gerontius Helmawr, the Hive World's 137th Planetary Governor.[1]

Karth Victoris
Karth Victoris is a Strike Cruiser in service with the Sons of the Phoenix.[1] During the Nachmund Rift War, Karth Victoris was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Karthago Sector
The Karthago Sector (also referred to as the Karthargo Sector) is an Imperial Sector located in the Ultima Segmentum near the Maelstrom Zone. Its governor, Satrap Tanit Koenig actually began the Badab War. The whole sector paid dearly for her actions: tithe costs and reparations to the Adeptus Terra are being forcibly extracted by Adeptus Arbites Moral Enforcement to this day.

Kartize
Kartize is an Ordo Xenos Inquisitor of the Askellon Sector, who believes that one must not hesitate to kill Xenos, just because they are sentient. With the survival of the Human race at stake, at the hand of the abominable Xenos, there can be no hesitation.[1]

Karulf
Karulf is a Space Wolves Dreadnought. He was a part of Ragnar Blackmane's army and fought on the planet Alaric Prime against the Orks of the Red Waaagh!.[1]

Karus Bethaneal
Karus Bethaneal is an Ulthwe Farseer who took part in the Pyrus Reach Conflict, where he clashed with the Ork forces of Warboss Groshpit. As his battle with the Warboss wore on, Karus used his psychic powers to read Groshpit's mind and what he discovered there filled him with terror[1a]. The Warboss had decided to fire an enormous cannon at the Eldar, which would completely destroy the Farseer's forces and finally end the battle. After he learned this, Karus and his forces desperately tried to reach the cannon to prevent it from firing, but they could not reach it in time before the Warboss ordered it to fire. Fate was with the Eldar however, as the cannon exploded as soon as it was activated and killed the Warboss and the Orks that were near it. In the aftermath of the explosion, the surviving Orks were left leaderless and were defeated by Karus' forces.[1b]

Karwyn
Karwyn was the Governor Secundus of Cadia, near the start of the 13th Black Crusade, which made him second-in-command of the Fortress World, after Governor Primus Marus Porelska. However, Porelska lost his life in the Battle of Tyrok Fields and during that same time, the forces of Chaos killed Karwyn in his base of operations at Kasr Vazan. General Creed was able to rally the Imperial forces to victory and, with both Governors dead, was later declared Lord Castellan of Cadia.[1]

Karyas Kaeso
Karyas Kaeso is the Chapter Master of the Andromedan Blades Chapter.[1] He served in the Indomitus Crusade's Battle Group Kallides and led the six Companies of the Andromedan Blades that joined him. Kaeso and the Companies later aided the Battlegroup in the war against the Necrons in the Pariah Nexus.[1]

Karybdis
Karybdis is a moon of Ithaka, and the base of the Iron Snakes Chapter's Fortress-Monastery.[1a][1b]

Karygpha
Karygpha is an Imperial Factory World, that was invaded by Craftworld Ulthwé in M42. This was after the world's leadership refused to listen to the Xenos' warnings that countless Chaos Cults were growing there. However the Astra Militarum is now defending Karygpha from the Craftworld's forces.[1]

Karziel
Karziel was a Captain of the Ultramarines, who once led the Fifth Company.[1]

Kas'queil
Kas'queil was the Archon of the Kabal of the Red Seed in 641.M41.[1] Kas'queil was one of a number of Dark Eldar nobles invited to a midwinter celebration by the corsair Duke Sliscus, the culmination of which was a raid on the planet Fenris. While Kas'queil and his retinue were hunting a group of Fenrisian tribesmen, they were ambushed by a pack of Space Wolves led by Lukas the Trickster. Kas'queil was killed by Lukas when the Space Wolf impaled him on his Wolf Claw.[1]

Kas-Sonda
Kas-Sonda is an Inquisitor in the Ordo Xenos who was charged with investigating the Genestealer Cults after the Ordo learned how widespread throughout the Imperium they were. When the Inquisitor's investigation was complete, the Ordo Xenos learned that many of the weapons used by the Cults have either been bought on the black-market or stolen from Planetary Defense Forces, Adeptus Arbites precincts, or even Astra Militarum training grounds and fortresses.[1]

Kasaad
Kasaad is an Ironclad Dreadnought in the Tome Keepers Chapter's 3rd Company. He was among its forces that took part in the Indomitus Crusade and served in Task Force XI during the Argovon Campaign.[1]

Kasablan Campaign
The Kasablan Campaign took place in 872.M41.[1]

Kasati Nuon
Kasati Nuon was a member of the Night Lords Legion, who defied his Battle Brothers and his Primarch by staying loyal to the Imperium, during the Horus Heresy.[1] As the Heresy unfolded, Nuon considered those who turned upon the Emperor, to be oathbreakers and killed a great many of them, before eventually joining forces with the remnants of the Raven Guard Legion[1]; at Scarato[2a], sometime after the Dropsite Massacre. He then took part in the Raven Guard's liberation of Carandiru[2b] and ending a rebellion, led by the Alpha Legion, on the Hive World Phelderus.[1] He would continue to fight beside the Raven Guard for years, until the Legion was about to take part in the Battle of Yarant. It was at that time, for reasons unknown, that the Primarch Corax ordered the non-Raven Guard elements of his Legion to be sent to Terra. By then, only Nuon and the Warsmith Annovuldi remained of the Traitor Legion Loyalists, who had fought beside the Raven Guard.[3]

Kasdar
Kasdar was a member of the Iron Hands Legion during the Horus Heresy, and was a survivor of the Dropsite Massacre. Two years after that horrific event, Kasdar was one of the Legionaries of the Shattered Legions, who answered the Primarch Corax's rallying call on Scarato. Once there he listened to the Primarch, as he asked those of the Shattered Legions, as well as Loyalists of the Traitor Legions, to join forces with his Raven Guard; in order to strike back at those who had betrayed the Imperium. After hearing this, some of those present were left unconvinced that their few numbers could do anything of worth, but Corax answered that his tactics would help them win wars against their far superior foe. To prove this, he asked those present to aid his Legion, in liberating the Imperium world Carandiru from Horus' control and witness first hand how powerful their combined forces were. Afterwards the Primarch said, if they still did not agree to continue to fight beside the Raven Guard, they would be free to go. All those present agreed to this[1a] and Carandiru was successfully liberated. Whether Kasdar continued to aid the Raven Guard afterwards though, is unknown.[1b]

Kasdeya
Kasdeya was the site of a Daemonic incursion that was defeated by the Grey Knights Chapter.[1]

Grapnel
In the vast domes of Necromunda's Underhive, filled with towering structures, any advantage allowing members of a gang to more easily gain higher positions can prove vital to securing victory. A Grapnel consists of a compact launcher which fires the magnetic grapnel attached to a length of cable, attaching to any metallic surface. It is also not unknown in certain circumstances for desperate gangers to use the grapnel as a weapon.[1]

Grapnel Launcher
The Grapnel Launcher is a type of grappling hook weapon used by Primaris Space Marine Reivers.[1]

Grapplehawk
Grapplehawks are cyber-familiars often used by the Adeptus Arbites that resemble birds of prey.[1]

Grappling Claws
Grappling Claws are climbing equipment used by Space Marine Scouts. Their Diamantine-tipped claws allow the Scouts to scale buildings or objects.[1]

Grarken Furith
Grarken Furith was a Chaos Lord, who was once a Space Marine Captain before he fell to Heresy.[1] During the Psychic Awakening, Furith was asked to aid Fabius Bile in his raid into the Scourge Stars to claim the Ark Cornucontagious. The Chaos Lord agreed on the condition that he was given a fleet of ships to command in payment and after Bile provided them to him, they began their raid. The Ark was successfully stolen and brought aboard Bile's command ship, the Wretch, and the fleet then began to flee towards safety. However, the Ark belonged to the Death Guard and they pursued the fleet relentlessly. Many of Furith's ships were destroyed, before the fleet finally neared a Mandeville Point. As they made preparations to enter the Warp, however, the fleet was attacked by the Death Guard warships of Typhus. As his fleet began to be destroyed, Furith was notified aboard his flagship, Eagleflenser, that the Wretch was making its escape. Enraged, the Chaos Lord ordered his fleet to ignore the Death Guard and instead focus on destroying Bile's ship. However, Bile had prepared in advance for such a moment and gave the command to sabotage the engines of Furith's fleet, leaving them stranded. The Chaos Lord and his fleet were then destroyed by the Death Guard, as Bile entered the Warp.[1]

Grashbakh
Grashbakh was an Ork Warboss, whose horde invaded the Imperial world Daronch, sometime after the Great Rift's creation.[1] The world had been defended by the Battle Sisters of the Order of the Valorous Heart, but they lost their stronghold, after the Warboss crashed his scrap-ship into their cathedral-fortress. Grashbakh's Orks had then emerged to attack Daronch, but the arrival of the Black Templars Edioch Crusade, gave the world's population a chance at survival. The Templars and surviving Sisters of the Valorous Heart, were then able to fight their way to the fortress, where the Warboss ruled from. As the battle commenced, Grashbakh's Orks used explosive bombs which caused the ground to collapse. The Crusade's Emperor's Champion, Cenric and the Sister Repentia Osyth, survived the collapse, though, and found themselves in tunnels that led to the fortress. As most of the Warboss' horde were above ground, they were able to fight their way to Grashbakh's undefended sanctum within the fortress. While he was outnumbered, Grashbakh proved to be more than a match for two of them, until Osyth rushed at the Warboss with a Krak Grenade. Though, the Warboss was able to grab hold of the Sister Repentia, Osyth sacrificed herself by activating the grenade. The resulting explosion killed her and heavily wounded Grashbakh, which allowed Cenric to kill the Warboss. The Crusade and Sisters were also able to defeat Grashbakh's horde within the fortress, which broke their hold on Daronch.[1]

Grashtak
Grashtak the Arch-Murderer was an Ork Warlord who fought the Astra Militarum in the Battle of the Vasterloir Salient.[1] The Warlord nearly defeated the Astra Militarum when his horde charged through the no man's land separating the two forces and broke through the Militarum's infantry lines. However, the Tank Company of the Jouran Dragoons Colonel Mitrofan Tesla, counter-attacked and forced the Orks back to their lines. The Colonel then led a charge after the Orks and together with supporting infantry, the Jourans were able to smash through Grashtak's lines and destroyed hundreds of Ork warbands. Tesla's attack broke open the Vasterloir Salient and paved the way for victory in the campaign against Grashtak's horde.[1]

Grask
Grask is a Cadian General, who served in Warmaster Ryse's Imperial Crusade and took part in the campaign for Rellion Five. There he led the Cadian 45th, and several companies from other Regiments, to clear the enemy held Shima Forest. Ursarkar E. Creed warned Grask against doing so, but as Creed was only a Colonel then and Grask had a hundred years more experiance, as well as an arrogance problem, Creed was ignored. What followed was a horrific battle and while Grask emerged victorious, many in the Crusade thought Shima was not worth the large number of lives it took to secure the General's victory.[1]

Grasping Tongue
Grasping Tongue is a type of Tyranid Biomorph. This creatures clawed tongue grasps its chosen prey before yanking it into its maw. The Grasping tongue is most notably found on the Haruspex.[1]

Grastmund
Grastmund is a Black Templars Castellan, who took part in the Indomitus Crusade.[1] While fighting as part of Fleet Quartus, his forces were aided by the ghost ship, Blade of Judgement in what became known as the Vordex Incident. What exactly occurred is unknown, as the Inquisition has ordered that the official records of the battle are redacted.[1]

Grateion Artabane
Grateion Artabane is a member of the Adeptus Custodes' Aquilan Shield.[1]

Grathax
Grathax was a Chaos Space Marine Warpsmith. In 822.M41, he used his abilities to summon a vast army of Daemon Engines and begin the Ironblood Campaign, but was ultimately defeated by the Ultramarines.[1]

Gratzdakka Wur Mekdakka
Arch-Skarlord Gratzdakka Wur Mekdakka is an Ork Warboss of the Blood Axes Clan.[1a] In the 300's.M41, he led the Orks of Waaagh! Gratzdakka in an invasion of the Imperium Industrial World Kalidar IV. He was able to inflict heavy casualties on the Astra Militarum forces sent to defend that world, including capturing Hive Meradon and looting the Shadowsword Super Heavy Tank Lux Imperator.[1b][1c] He was also allied with the powerful Weirdboy Greeneye, who was arguably the true threat of the Orks on Kalidar IV.[1d] Gratzdakka was noted for being extremely cunning for an Ork, and for his habit of dressing himself in the manner of an Imperial Guard Commander.[1c] In 397.M41, he was killed by Space Marines of the Black Templars Chapter, and his Waaagh! collapsed.[1e]

Graucis Telomane
Graucis Telomane was a Grey Knights Epistolary, who took part in the First War of Armageddon and had spent the last six hundred since that battle's end, preparing for the return of the Daemon Primarch Angron.[1]

Grav-Amp
A Grav-Amp is a piece of Space Marine equipment. A wonder of ancient technology, it focuses the field of a user's Grav-Weapon.[1]

Grav-Cutter
Grav-Cutters are a type of Imperial hoverboard capable of rapid flight.[1]

Grav-Inhibitor Field
The Grav-Inhibitor Field is an advanced Tau weapons system.[1] It was Commander O'Jir of Sa'cea who first utilized the Grav Inhibitor Field during the defense of Laguna Shard against Ork raiders. The gravitic-field generator mounted upon the Commander’s battlesuit unleashed waves of battering kinetic force, disrupting each and every attempt by the be’gel to overwhelm his position.[1]

Grav-Raider
The Grav-Raider was a rare variant of the Land Raider that used anti-gravitic plates designed by Arkhan Land.[1]

Grav-Rhino
The Grav-Rhino was a rare and advanced variant of the Rhino armored personnel carrier equipped with Anti-Gravity drives, allowing it to hover over the earth itself. This vehicle is known to have been used almost exclusively by the Adeptus Custodes and Sisters of Silence during the Horus Heresy.[1] While no Grav-Rhinos are currently known to exist in the 41st Millennium, at least three Grav-Rhinos remained in use with the Sisters of Silence by mid-M32 during the War of the Beast at their sanctuary on Nadiries.[2]

Grav-Spartan
The Grav-Spartan was a variant of the Spartan Assault Tank used by the Legio Custodes during the Horus Heresy. Like other Grav-Tanks used by the Custodes, it used anti-gravitic plates designed by Arkhan Land.[1]

Champions of Fenris
The Champions of Fenris is one of the twelve active Great Companies of the Space Wolves, falling under the direct control of Great Wolf Logan Grimnar himself.[1] It is the largest of the Great Companies.[8]

Champions of Thanatos
The Champions of Thanatos are a Space Marine Chapter.[1]

Champions of the Eternal War (Audio Anthology)
Champions of the Eternal War is a audio drama anthology.

Chan
Chan is an Inquisitor of the Ordo Xenos.[1] Chan has studied and written a detailed report on the known history of the Kroot mercenary warband known as the Seven Wings Coalition. Due to their large size and the highly effective physical adaptions they have undergone during battle, Chan deemed them as a potential threat to the Imperium in his report dispatched in 367997.M41. Chan also requested aid be sent to him, in the report, in case the Seven Wings Coalition needed to be dealt with soon, before they grew too powerful.[1]

Chancellor
Chancellor may refer to: Chancellor of the Estate Imperium - An Imperial position sometimes represented on the High Lords of Terra High Lord of the Imperial Chancellery - A member of the Council of Terra during the Great Crusade and Horus Heresy. Chancellor of the Imperial Council - Chief Bueracrat of the Senatorum Imperialis

Chancellor of the Estate Imperium
The Chancellor of the Estate Imperium is the highest official within the Estate Imperium, the record-keeping organization of the Imperium. He also has the duty of overseeing the Departmento Munitorum's Office of the Imperial Pursary.[1b] Sometimes, the Chancellor of the Estate of the Imperium will be among the High Lords of Terra.[2]

Chancellor of the Imperial Council
The Chancellor of the Imperial Council, known in High Gothic as the Chancellarius Senatorum Imperialis, is a position within the Imperial government. The Chancellor is the chief bureaucrat of the Senatorum Imperialis, in effect acting as the primary administrator of the body itself. Though not a member of the High Lords, the Chancellor of the Imperial Council was nonetheless a powerful and influential position due to the access to the top-levels of leadership it provides.[1]

Chancer’s Vale
Chancer’s Vale is a slum world of the Imperium.[1] Such is the destitute and poverty of the worlds population that they have turned to worship of the Genestealer Cult of the Pauper Princes in order to find a way off the world. This has allowed the cult to utterly dominate the planet.[1]

Chancyllian Cannoneers
The Chancyllian Cannoneers are Artillery Regiments of the Astra Militarum.[1]

Chandh'ra
Chandh'ra is a Howling Banshee Exarch of Craftworld Kal'raktri. She is a close confident of Farseer A'yilsha Mournsong, as the two have suffered through terrible strife to safeguard their lonely Craftworld, wandering the cold void of the outer galaxy.[1]

Chandrax II
Chandrax II is a former world of the Imperium, now a Necron Tomb World.[1] The Cadian 87th regiment was sent to assault Traitor Guardsmen on the planet, when an errant Quake Shell, fired by a Banesword, narrowly missed the top of a fortress wall and landed in the distance of the battlefield. The sudden vibrations disturbed a dormant Necron Monolith and the ensuing, implacable wave of awoken Necron Warriors destroyed the regiment.[1]

Chandry
Chandry is a Mining World of the Imperium.[1] Five commanderies from the Order of Our Martyred Lady set out to purge the heretical cults which arose on the planet. However they never arrived at their destination, making the Sisters believe it was a sign from the Emperor to subject the planet to exterminatus.[1]

Change-Wrought Chalice
The Change-Wrought Chalice is a relic of the Thousand Sons.[1] This goblet takes many forms, appearing differently to each who looks upon it. The potion that dwells within is deadly to all but Tzaangors, who instead gain incredible insights from it.[1]

Changebringers
The Changebringers are a large Tzeentch Warband which was among the Chaos God's forces that invaded the Stygius Sector during the Thirteenth Black Crusade.[1]

Changeling
The Changeling is an infamous Horror of Tzeentch

Chanke
Chanke is an Imperial Navy Vice Admiral who currently commands the Emperor Class Battleship Pax Imperialis.[1] Prior to the start of the 13th Black Crusade, the Pax Imperialis had been charged with destroying the Exorcist Class Grand Cruiser Kingmaker, which had been captured by the Black Legion. This began a two-month pursuit which ended in the asteroid belts of the Crinan System. Though normally a Grand Cruiser would be no match for a Battleship, the Kingmaker had been corrupted by the power of Chaos and managed to hold out long enough for reinforcements to arrive. This caused Chanke to order a retreat and while the Pax Imperialis was able to escape, it was forced to leave behind its voidcraft that been launched to deliver the final blow to the Kingmaker. This led the crew of the Pax Imperialis to develop a vendetta against the Kingmaker and they soon had a chance to enact their vengeance. When the 13th Black Crusade began, the Pax Imperialis was among the Imperial warships that defended Cadia, and it was there that they fought the Kingmaker once again. But this time it was the Grand Cruiser that was forced to escape, after the Battleship severely damaged it. However, when Cadia was destroyed by Abaddon the Despoiler, the Pax Imperialis and the rest of the surviving Imperial forces, retreated from the Cadian System.[1]

Channeling Runes
Channeling Runes grant Warlocks the ability to restore an allied infantry unit's health and energy over time.[1]

Chant of Resolve
The Chant of Resolve is a unique Astartes Heavy Bolter and a relic of the Blood Ravens chapter. "So long as his voice is heard none shall stand before us." - Third Resolution of the faithful.[1].

Apocalypts
Apocalypts is the term attributed to those that believe that Mankind is doomed and that the coming days are the last moments of their rule before the universe is consumed by Chaos. These insane beings are completely driven by their mad beliefs to the point that it inspires them to fight against all forms of governance in order to bring about the collapse of civilization that they see as being inevitable.[1]

Apocrypha (Cultist Psyker)
Baroness Apocrypha is a Rogue Psyker who commands the Coven of Thecula V Cult on her Homeworld Thecula V. However she was captured by Sisters of Battle led by the Ordo Hereticus Inquisitor Vincorum, but instead of executing her he placed her within a Incarcerator‎. Inquisitor Lord Karamazov had specifically decreed that he would have the honour of burning Apocrypha, after she was tried for her crimes at the Imperial Cathedral on Salem Proctor. However before she could be transported off of Thecula V, the remaining members of Apocrypha's Cult launched an attack on Vincorum's forces in an attempt to free her.[1]

Apocrypha of Davio
The Apocrypha of Davio is a document produced in M33. It was to contain a list of all the Chapters of the Second Founding; a worthy work, but it was ultimately not completed.[1]

Apocrypha of Skaros
The Apocrypha of Skaros is the earliest known copy of the Codex Astartes, authored by Roboute Guilliman. The Apocrypha states that twenty-three Successor Chapters were created from the Ultramarines Legion during the Second Founding.[1]

Apocrypha of the Nightbringer
The Apocrypha of the Nightbringer is a forbidden text maintained by the Order of the Lost Rosetta, an order of the Adepta Sororitas. The text gives details on the mysterious Necron race. The existence of the Apocrypha was disclosed to Father Librarian Jonas Ureile by Sister Dialogus Ptolemea while stationed on the planet Rahe's Paradise. Within its pages are descriptions of the Scarabs and the Tomb Spyders of the C'tan's servants.[1]

Apolakron
The Apolakron, also known as the Brethren of Steel, was a warrior society of the Iron Warriors during the Great Crusade.[1] Operating in many ways as a division of the larger Dodekatheon, the Apolakron's focus was machine-craft and battle-automata. As such, it existed in an alliance with the Adeptus Mechanicus. The Legio Cybernetica viewed this organization as a rival group.[1]

Apollo
The Apollo is an Imperial Navy Frigate.[1]

Apollo (Captain)
Apollo was the Captain of the Blood Angels' 48th Company, during the Horus Heresy and he took part in the Siege of Terra.[1a]

Apollo Diomedes
Apollo Diomedes is the Captain of the Blood Ravens Honour Guard. Previously, he commanded the First Company for almost two centuries.[1] Diomedes's most famous victory came on the ravaged penal world of Obscurus. On the same day, he and his brothers defeated the Ork Warboss Manstompa Megakilla and the Chaos Sorcerer Anupharis the Cruel. After that victory Diomedes was elevated to the command of the Chapter Master's own honor guard, becoming Azariah Kyras's most public agent among the Chapter's far-flung battle brothers.[1] Although not corrupted himself, he, acting under orders from Master Kyras, aided the heretical Apothecary Galan in opposing the efforts of Force Commander Aramus, who had been declared a renegade, to destroy Galan's Stronghold.[1] He returned, 10 years later, to discover the truth with Cyrus and Martellus.

Apollo Pattern Plasma Gun
Apollo Pattern Plasma Guns are Plasma Weapons, that were first adopted by the Blood Angels after being created by one of their Techsmiths. The weapons later gained popularity with other Chapters, particularly those with an affinity with fire like the Salamanders, when it was shown to have a molten lava like effect when fired on most worlds.[1] While the blue-white coils burn hotter than standard blue plasma weapons, resulting in a longer damage over time effect, they are also prone to overheating faster.[1]

Apollonia
Apollonia was a moon that was home to a secret base of the Inquisition, and the reliquary for an ancient and powerful artefact of the Thousand Sons Legion, the Athenaeum of Kallimakus.

Apollonian Spear
The Apollonian Spear is the Guardian Spear of the first Captain-General of the Adeptus Custodes, Constantin Valdor.[1]

Apollos
Apollos was a Sword Brother of the Black Templars Chapter who served under Castellan Marius Reinhart.[1] He was part of a task force led by Reinhart to the forge world Stygia XII to reclaim the abandoned chapter keep of Montgisard. Apollos was one of the few survivors of this mission, as many of the others were killed by Chaos Cultists that had taken over the keep in the Templars' absence.[1]

Apollus Kage
Apollus Kage is a Necromunda Bounty Hunter in Hive Primus, who was once a member of House Orlock's Sump Dogs Underhive gang.[1] He made quite a name for himself in the House for taking convoys and seeing off Scavvies usually only using his fists. However, Kage could not learn to follow orders and whatever future he would have had with House Orlock ended after he failed in challenging the Sump Dogs' leader, Roky, for control of the gang. His defeat led Kage to leave the gang to become a Bounty Hunter and he has since developed a reputation as a hard case who does not scare easy and is able to soak up damage. Because of this, more than one bounty has thought they had defeated Kage, only for the Bounty Hunter to soon reappear with his bolter against their skulls. This reputation has made him popular with the Merchants Guild, who use him to take down bounties located in the Underhive's Badzones, which many other Bounty Hunters refuse to take. Despite his success, though, Kage still holds a grudge against his former gang and House, which will likely remain, until the Bounty Hunter has a rematch with the Sump Dogs' leader, Roky.[1]

Apollus Pertinax
Apollus Pertinax is an Adeptus Custodes Shield-Captain of the Emissaries Imperatus, who brought the knowledge of creating Primaris Space Marines, to the Blood Ravens Chapter.[1]

Apollyon (Inquisitor)
Apollyon was an Inquisitor.[1][2]

Apollyon Maestrich-Nova
Apollyon Maestrich-Nova was a powerful Rogue Trader of the Imperium. In 454.M33, he discovered a moon that held fantastic natural wealth. Setting up his own mining operation from his personal fleet, Apollyon sought the diamond-glaciers that dominated the planet's landscape. Becoming rich enough to buy two additional spacefleets, Apollyon's wealth only served to corrupt his soul and he eventually fell to the embrace of Slaanesh. Embarking on a dark quest on behalf of his God, only when his tainted coin had circulated throughout every planet of the Reubric System did his grand design become clear. As Apollyon's moon eclipsed Reubia's sun, all those who had shared in his greed were suddenly filled with a cannibalistic hunger, leaving those who succumb open to Daemonic possession. A plea by Astropaths eventually reached Imperial ears, resulting in a force of Grey Knights arriving in strength in an attempt to save the system. The Grey Knights went on to battle the System's once-human invaders as the system inevitably collapsed into total anarchy.[1]

Apophari Quen
Apophari Quen is a Chaos Lord in The Scourged Warband.[1]

Apophitar's Ghosts
Apophitar's Ghosts are a Thousand Sons Warpcoven.[1]

Apophitar (Sorcerer)
Apophitar is a Thousand Sons Sorcerer, who commands the Apophitar's Ghosts Warpcoven.[1]

Angels Apocrypha
The Angels Apocrypha are a Chaos Space Marine Warband.[1] The Angels Apocrypha are noted for having incredibly pale skin and for being physically identical to each other. In battle they are known for their incredible speed compared to other Space Marines and for having a great thirst for blood, which leaves their Power Armour covered in crimson filth.[1]

Angels Encarmine
The Angels Encarmine are a Successor Chapter of the Blood Angels Legion and were created during the Second Founding.[5]

Angels Eradicant
The Angels Eradicant are a Space Marine Chapter. They are among the Astartes Praeses, Chapters assigned to guard the region of the Imperium around the Eye of Terror.[2]

Angels Erythrean
The Angels Erythrean are a Blood Angels Successor Chapter.[1]

Angels Excelsis
The Angels Excelsis are an extinct Successor Chapter of the Blood Angels Chapter.[1]

Angels Glorious
The Angels Glorious are an extinct Blood Angels Successor Chapter.[1]

Angels Numinous
The Angels Numinous are a Blood Angels Successor Chapter.[1] They are part of the Triarchy.[4]

Angels On High
Angels on High occurred during the 13th Black Crusade as a Night Lords raiding force, operating independently of Abaddon's main fleets, conducted hit-and-run attacks throughout the Cadian System. Unknown to the Night Lords, however, was that an advanced force of Dark Angels, under the command of Interrogator Chaplain Phaleg, were in the sector following up on reports of Fallen activity. On Phaleg's command, the Dark Angels intercepted the Night Lords' forces in the midst of raiding the Fortress World Kasr Partox and, exploiting their element of surprise, utterly defeated them.[1]

Angels Penitent
The Angels Penitent are a Space Marine Chapter, formerly known as the Angels Resplendent.[1]

Angels Porphyr
The Angels Porphyr are a Chapter of the Space Marines, founded in M31.

Angels Puissant
The Angels Puissant are a Space Marine Chapter.[1]

Angels Redeemed
The Angels Redeemed are a Space Marine Chapter.[1]

Angels Repentant
The Angels Repentant are a Space Marine Chapter.[1]

Angels Revenant
The Angels Revenant are a Space Marine Chapter.[1]

Angels Sanguine
The Angels Sanguine are a Successor Chapter of the Blood Angels.[1]

Angels Vermillion
The Angels Vermillion are a Successor Chapter of the Blood Angels. While most successors of the Blood Angels maintain close ties with one another and their parent Chapter, the Angels Vermillion have resolved to bear their curse alone.[6a]

Angels Vindicant
The Angels Vindicant are a Space Marine Chapter.[1]

Angels of Absolution
The Angels of Absolution are a Second Founding Chapter of the Dark Angels.[5a]

Angels of Damnation
The Angels of Damnation are a Space Marine Chapter.[1]

Loqiit
Loqiit is the homeworld of the Q'orl race, known by the Q'orl as the Swarmworld. The center of their small but threatening empire, Loqiit itself is worshipped by the Q'orl as a holy world and is relatively uninhabited. Instead, most of its population live in hive-structures made from their dead which orbit the planet. The Q'orl guard their homeworld viciously with a space fleet, and over thirty thousand human pilgrims which strayed into the Q'orl Empire were massacred by the aliens in M41.[1]

Lor Dinda
Lor Dinda was a miner who lived in Vervunhive on the planet Verghast.[1] Dinda worked in Number Seventeen Deep Working alongside Gol Kolea and Trug Vereas.[1]

Loraeus
Loraeus was an Ultramarines Scout, when his hidden psyker powers suddenly manifested themselves in battle with Orks and destroyed a group of the Xenos. In the aftermath of the battle, he was separated from his fellow Scouts and met with the Chapter's Chief Librarian Tigurius, who explained to Loraeus he was to begin training to become a Librarian. For the rest of that day though, Tigurius told Loraeus that he was to return a pile of texts within the Librarium to their proper place. Tigurius then left and Loraeus began his chore without incident until he read a line of words from one of the texts. This suddenly caused a group of Nurglings to appear within the Librarium and its door refused to open when Loraeus tried to leave to get help. As more of the Daemons began to appear Loraeus attacked them, but for everyone he destroyed another took its place. He quickly realized he was getting nowhere fighting the Daemons and remembered this all began with the words he read from the text. Acting quickly Loraeus used his psyker powers to completely destroy the text, which caused the Daemons to disappear. He then suddenly heard someone clapping and turned around to find that Tigurius had been watching him the entire time. He told Loraeus that the Daemons had been a secret test against his character and in fact were just an illusion cast by another Librarian, who was aiding Tigurius. The Chief Librarian then congratulated Loraeus, in passing the test and said he was ready to begin his training as a Lexicanium.[1]

Loramon Valir
Loramon Valir is an Ordo Xenos Inquisitor who believed that Gorgomire's knightly Order of the Wyrm was in fact a Genestealer Cult in disguise.[1] In order to prove this, Valir and his retinue infiltrated Governor-King, Archimayn XII's Castle Grimheart, to confront his court magister Bargo Xathus. Valir suspected Xathus could lead them to the Order's Patriarch and the Inquisitor and his retinue killed any guards that barred their path. As they journeyed further into the Castle, they killed a Genestealer and found the corrupt dead bodies of the Order, which seemingly showed that the Cult was warring with itself. When they finally neared the court magister's room, however, Valir heard gunfire and raced into the room. He saw another Inquisitor standing over the remains of Xathus. She was Sythra Min of the Ordo Malleus and when Valir told her the magister was his jurisdiction, she then exposed a Chaos symbol on Xathus' body. Thus it was revealed, that there was both a Genestealer and Chaos Cult active on Gorgomire. The two Cults, though, were now at war with each other and Valir and Min decided to work together to destroy them both.[1]

Loraphael
Loraphael is a Techmarine in the Dark Angels Chapter, who pilots a Nephilim Jetfighter.[1]

Lorcan Korun
Lorcan Korun is the High King of House Korun and the current ruler of the Seven Swords.[1]

Lorcus
Lorcus is a Raven Guard Chaplain and was part of his Chapter's taskforce, that found itself surrounded by the forces of Chaos. The Raven Guard had suffered heavy losses, during the battle and Lorcus doubted that their was any hope of victory. He vowed however that his Battle Brothers would not die without a fight and began bellowing the litany of hatred, before charging into their foes and struck down anyone in his path. Lorcus's furious assault and litanies filled the surviving Raven Guard's hearts with righteous fury and they have now begun following in the Chaplain's wake.[1]

Lord
Lord is a generic term for the commanding leader individual in several armies.

Lord's Retinue
A Dark Eldar Lord frequently brings with him a Retinue into battle. The Retinue is made up of the Lord's most trusted servants and act as his bodyguard. Considering the treacherous and power-hungry nature of the Dark Eldar, they are also required to protect him from his own followers nearly as much as they are required to shield him from the enemy. A Retinue consists of between five and ten Dark Eldar warriors and/or Incubi.

Lord Berrus
The Lord Berrus is a Mars Class Battlecruiser in the Imperial Navy which was part of a task force sent to aid a Navy patrol force that had spotted a Necron fleet heading for an Imperium world. Once the task force arrived, the two groups attacked the Necrons fleet; leading to the first major encounter between the ships of Battlefleet Ultima and the Necron. When the battle started though, it was evident that the Imperial Navy forces were still outgunned by the Necron's superior firepower and they were eventually forced to flee or risk being completely destroyed. The Lord Berrus managed to escape, though it was left heavily damaged, while the Necron fleet proceeded to harvest the Imperium world.[1]

Lord Cedalion
Lord Cedalion was an Gothic Cruiser which participated in the Damocles Crusade.[1a] It was destroyed in battle while fighting the Tau ships. [1b]

Lord Commander
Lord Commander is a rank which occurs several times, past and present, in the upper echelons of the Imperium.

Lord Commander Militant
The Lord Commander Militant is the highest ranked figure within the Imperial Guard and the Departmento Munitorum and represents the Guard on the High Lords of Terra. Given the vast size of the Imperium, the Lord Commander Militant is mostly concerned with bureaucratic and political matters on Terra and ultimately the five Lord Commanders of each Segmentum, his direct subordinates, oversee military operations in their respective regions.[1]

Lord Daros
Lord Daros is a Lunar Class Cruiser. It was constructed on the Feral World Unloth during the Gothic War and served with distinction in its later stages. It had its prow torpedoes replaced with a Nova Cannon.[1]

Lord Discordant
Lords Discordant are Chaos Lords who have an arcane mastery over machinery, similar to Warpsmiths, which they use to enhance the powers of Daemon Engines; they can also cause nearby machines to glitch and seize by bellowing profane litanies.[1]

Lord Executioner
Lord Executioner is a title traditionally held by the Captain of a Space Marine Chapter's 8th Company. Lord Executioners are brutal and direct individuals, known to be bloody and efficient in close combat, rather than heroic or flamboyant. As is typical of Assault Squads they are equipped with Jump Packs.[1][2]

Lord General
Lord General is the highest rank available inside the General Staff of the Imperial Guard, and one with a multitude of official designations. Not much is accurately known about this position as it appears flexible in nature, with the holders taking on the responsibilities assigned to them by their commander. This position is also known as Lord Marshal, Captain-General and also Lord Castellan.[2] It is important not to confuse the rank of Lord General with that of Lord General Militant.

Lord General Militant
Lord General Militant, also known as Lord Militant,[2] is the highest conventional rank within the Imperial Guard. They are in charge of whole battlegroups of Imperial Guard regiments and are assigned to their combat theatres by the Departmento Munitorum. Their recommendation to both the rank and active command is based on family ties and previous experience and service. They also receive extra training in order to be able to handle the vast numbers of personnel given over to their command. A General Staff is formed around the Lord General Militant from both the regiments tithed to his command and specialists issued by the Munitorum. There is only ever one Lord General Militant active in a sector.[Needs Citation]

Lord Kadros' Champions
Lord Kadros' Champions are a Black Legion Warband.[1]

Lord Lieutenant
A Lord Lieutenant is a rank created by Lord Commander Guilliman and was given to veteran Space Marines in the Indomitus Crusade, who were experienced leaders.[1] Due to the first contingent of Primaris being created by the maverick Archmagos Dominus Cawl, Guilliman was unsure of their loyalty and so needed Space Marines he could trust to watch over them. These were the Lord Lieutenants, who were attached to the Indomitus Crusade's Fleets, where they served as advisors to Fleetmasters, and were also given advisory command over all the Primaris within their Fleets. In battle, however, the Lord Lieutenants had command of only a Chapter strength of their Fleets' Unnumbered Sons. The main part of their duties, however, were instilling the Primaris with combat experience, the importance of the Indomitus Crusade and most importantly loyalty to the Imperium. As they did so, Guilliman also expected bonds of brotherhoods to be encouraged to form between the Primaris, in order to avoid any internal strife, and for the Primaris to have flexibility introduced into their thinking. Ultimately, however, the Lord Lieutenants were to cede control to Primaris commanders as soon as possible; though he stressed this was to done according to their own judgment. Afterwards, the Lord Lieutenants would then be assigned to a new group of Primaris to train. As the Indomitus Crusade began, Guilliman expected that within 12 years the Lord Lieutenants would ensure the first contingent of Primaris were able to operate without any oversight.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Grav-Wave Shock Mine
Grav-Wave Shock Mines are Adeptus Mechanicus weapons, that when activated send out pulses of grav waves that stall their enemies' advance.[1]

Grav-chute
A grav-chute is a pack-sized suspensor allowing troops to float safely to the ground from any height.[1]

Grav-flares
Grav-flares are fired from integral tube launchers and used to light large swathes of terrain. With a small rocket motor to get it to altitude and a low-power grav-system similar to a grav plate to keep it there, these extremely high-intensity chemical flares can illuminate an area roughly ten kilometres across. They come in red, white, green, gold, and blue.[1]

Grav-talon
Grav-Talons are Dark Eldar weapons typically mounted by Reaver Jetbikes. These weapons are mounted underslung the Jetbike, slashing their foes as they pass.[1]

Grav-tank
Grav-tanks are Tanks which use anti-gravity drives and as such come under the title of grav-vehicles.

Grav-vehicle
Grav-Vehicles are a type of vehicle which generates an anti-gravitational field, allowing them to hover a short distance over the ground. In the case of Eldar Grav-vehicles such as the Falcon, some grav-vehicles are capable of full flight.[1][2]

Grav Cruiser
Grav Cruisers are large Anti-Grav vehicles, that are used as transports by Necromunda's House Van Saar and they are armed with a hull-mounted mining laser.[1]

Grav Flux Bombard
The Grav Flux Bombard is a type of heavy Graviton Weapon. Developed for unique use by the Leviathan Dreadnought, the Grav Flux Bombard is a short range siege weapon.[1]

Grav Gauntlet
The Grav Gauntlet was a relic of the Dark Age of Technology, discovered during the time of the Great Crusade.[1a] Described as a heavy, wrist-mounted iteration of the graviton gun, the first known examples of the grav gauntlet were recovered by Mechanicum Explorator forces probing the eastern marches of the galactic core. After witnessing the weapons' potent effect upon xenos bastions, they were later ceded to the Primarch of the Iron Hands in recognition of the aid his Legion granted to the forces of the Mechanicum in that arduous campaign.[1b]

Grav Platform
Grav Platforms are Eldar anti-gravitational platforms mounting heavy weapons or supported equipment crewed by a pair of Guardians.[1]

Gravalax
Gravalax is a minor Agri World in the Damocles Gulf region of space. It is an Imperial world almost completely surrounded by Tau-controlled space.[1f]

Gravalax Incident
The Gravalax Incident was a somewhat bizarre confrontation between the Imperium and the Tau Empire in 931.M41, on the agri-world of Gravalax.

Gravalax System
The Gravalax System is a star system of Imperial space, located in Ultima Segmentum close to the Damocles Gulf.[1] The system was considered an isolated backwater. Almost surrounded by T'au-controlled space, it was regarded as difficult to defend due to the relative fragility of any potential supply lines that could be established. As a result of this, it was not considered to be worth contesting.[1]

Grave Wardens
Grave Wardens were the term given to Death Guard biological and chemical warfare formations during the Great Crusade and Horus Heresy. Originally used as an informal name for variously armed battalions of Death Guard Terminators in the service of Calas Typhon on the Terminus Est, they soon became synonymous with chemical weapon-equipped Terminators unique to the Death Guard.[1] The Grave Wardens were outfitted in modified Cataphractii Terminator Armour[2] the Grave Wardens were unique among the Legiones Astartes. The Death Guard made frequent use of alchemical weapons such as Phosphex Bombs, the flesh-eating Vastogox virus, and deadly Cullegene gas. Grave Wardens were specially equipped with Astartes Grenade Launchers to disperse these deadly materials over the battlefield as well as continually emitting them with Death Cloud Projector units. They were ultimately unleashed upon loyalist Imperial forces during the Horus Heresy.[1]

Gravedigger
The Gravedigger was a Death Guard Rhino, that took part in the Horus Heresy.[1]

Graven
Graven was a Guardsman of one of the Royal Volpone regiments, who served under Colonel Corday in the Sabbat Worlds Crusade as a vox-operator.[1]

Graven Spectres
The Graven Spectres are a Renegade Space Marine Chapter.[1]

Graven Star
The Graven Star was a Chapter of the Word Bearers during the Great Crusade and Horus Heresy. Noted for its boarding operations, the chapter suffered heavy losses during the Battle of Calth. However, the Graven Star was one of the few Word Bearers unit involved in the invasion that were at least partially evacuated from Calth before the Word Bearers fleet retreated. These survivors went on to join traitor forces in the Shadow Crusade.[1a] However, parts of the Graven Star stayed behind on Calth, where they fought in the Underground War and were destroyed.[2][3]

Gravier
Gravier was an Acolyte in the service of Inquisitor Defay.[1]

Gravis Terrozant
Gravis Terrozant is an Imperial Rogue Trader.[1] A relatively young Rogue Trader from a dynasty in the Calixis Sector, Gravis Terrozant saw an opportunity for glory and power when Lord Militant Achilus called for the aid of Rogue Traders for his coming Crusade. Ahead of the Canis Salient he maintains several parsecs of commercial inroads into contested regions of Tau space, selling weapons and medical gear to Human dissidents while also providing intelligence to Lord Commander Ebongrave.[1] His network of smugglers has brought much Tau technology into Imperial custody. In recent years he has created his own private mercenary army armed with both Imperial and Tau weaponry. They have become respected fighters in the war to end Tau hegemony in the Jericho Reach. He also maintains a slave trade between Greyhell and the Iron Collar, with most of his victims consisting of Tau, Kroot, and Gue'vesa to be worked in Imperial mines and labor camps. However, in recent years Lord Commander Ebongrave has become paranoid of Terrozant.[1]

Voidweaver
The Voidweaver is a type of anti-gravity vehicle used by Eldar Harlequins.

Vokane
Vokane was a Commissar of the VPHC, active during the Sabbat Worlds Crusade.[1] In the opening stages of the Siege of Vervunhive, Vokane was with the defenders stationed on the walls of Vervunhive to repel the Zoicans' first storm of the hive. Notably, he was credited with the destruction of a Zoican "Spider"; he ordered a unit of Vervun Primary to dump short-fuse explosives on the weapon as it was crawling up the hive's wall. Vokane, however, was killed in the blast, as were 57 other men.[1]

Voke (General)
Voke was an Astra Militarum General, who took part in the Sabbat Worlds Crusade.[1]

Vokes
Voke is an Inquisitor of the Ordo Malleus.[1] He took part in the Siege of Vraks. His Inquisitorial Rhino was blessed by scribe-Sisters of the Order of the Eternal Gate, an Order Pronatus of the Adepta Sororitas and it saves Voke throughout three dozen missions, especially during the Assault on Armoury 59-44.[1]

Volandis
Volandis is an Imperium world.[1] After his defeat by a Keeper of Secrets on Laurentix, the Ordo Malleus Inquisitor Cherone tracked down and confronted the Greater Daemon on Volandis, where the Keeper had possessed its Planetary Governor, Leonora.[1]

Volcanis Ultor
Volcanis Ultor is a Hive World along the Trail of Saint Evisser and it is also the burial site of Kelkannis Evisser. It was also the site of the re-manifestation of the Daemon Prince Ghargatuloth.[1]

Volcano Lance
The Volcano Lance is a type of heavy Laser Weapon employed by the Imperial Knight Castellan.[1] The Volcano Lance possess a massive range and stopping power that is the bane of super-heavy war engines and monsters. It is capable of taking down anything from a Squiggoth to enemy Titan and when several Knight Castellans fire at once, it will resemble the Lance of Imperial Navy starships.[2]

Volcano cannon
The Volcano Cannon is amongst the most powerful ground-based laser weapons used by forces of the Imperium of Man, unleashing terawatts of energy[9] in a blazing white laser beam which produces a thunderous crack and tremendous recoil[7].

Volcanus Archipelago
The Volcanus Archipelago is a collection of islands on the planet Armageddon, located in the estuary of the Erebus River to the west of Hive Volcanus.[1] Three of the largest islands are fortified, forming a prison complex known as "Nemesis Island".[1]

Volcanus Mountains
The Volcanus Mountains are a mountain range on the planet Armageddon, located south of Hive Volcanus.[1] The mountains are bisected by a ridge known as the Mannheim Gap. To the southeast the mountains lead down to the Volcanus Ridge, which leads on to the Plains of Anthrand.[1]

Volcanus Ridge
Volcanus Ridge is a canyon on the planet Armageddon that lies southeast of Hive Volcanus, separating the Volcanus Mountains from the Plains of Anthrand.[1]

Volchis IV
Volchis IV was the site of a battle for the Blood Angels Chapter.[1]

Voldarian II
Voldarian II was the site of a battle involving the Space Wolves Chapter.[1]

Voldwyn
Voldwyn is a Hawk Lords Stormtalon pilot, in Indomitus Crusade Fleet Quartus' Battle Group Jovia and is among its forces that have been corrupted by Khorne's Murder-Curse.[1]

Volescur
Por'O Volescur is a famed emissary of the Tau Water Caste.[1] Known to have been successful in negotiating treaties with the Human populations of the Black Reef, he has been dubbed the 'Lucent Emissary'. Having studied humans for many years under the celebrated envoy known as 'Aura', Volescur travels around the Black Reef in a small but stealthy vessel whose name translates as the Liberation. He is attended by a Fire Caste escort which protects him from any threat they may encounter. He is currently forming ties with outlying human worlds in the path of the Achilus Crusade, convincing dozens of planetary leaders that the arrival of the Imperium will only bring death and destruction. This has made him a high priority target by Imperial authorities.[1]

Volg
Volg Hive is arguably the most wretched hive on Fenksworld, a hiveworld in the Josian Reach of the Calixis Sector.

Volg 3rd
The Volg 3rd, nicknamed the "Mercy Bringers", are an Imperial Guard Regiment. They contributed to the Achilus Crusade.[1]

Volgarax
Volgarax is a Daemon Prince.[1]

Volghast
Volghast is a mist-covered world that was the site of a battle between the White Scars Chapter and the Tau of the Vior'la Sept in M41.[1] The battle finally ended after the Librarian Kaljuk used his powers of prescient vision to allow the White Scars to spring an ambush on the unsuspecting Tau. The aftermath of the deadly attack saw the Tau's transports crippled, which allowed the White Scars to completely massacre the stranded Xenos.[1]

Volis
Volis was a Sergeant of the Soul Drinkers Chapter, commanding the squadron designated Squad Volis.[1]

Barbateion Zer
Barbateion Zer is a Chaplain in the Necropolis Hawks Chapter. He was among its forces who joined the Imperium's invasion of of Dharrovar, during the Nachmund Rift War.[1]

Barbed Angel
The Barbed Angel was a Storm Eagle in service with the Flesh Tearers Chapter, active shortly after the chapter's Founding.[1] When the Flesh Tearers rediscovered the planet Cretacia, the Barbed Angel was part of the reconnaissance force sent to investigate the planet; the gunship was destroyed when the Flesh Tearers' position was attacked by native fauna of Cretacia.[1]

Barbed Chalice
The Barbed Chalice is a Chaos Cult that is active in the Calixis Sector.[1]

Barbed Flabellum
Barbed Flabella are ornate weaponized Imperial fans.[1a]

Barbed Strangler
The Barbed Strangler is a Tyranid Bio-weapon.

Barbed Thermotropic Vine
Barbed Thermotropic Vines are a Tyranid plant species. They spawn from the vast clouds of spores that Tyranids plant during the beginning stages of a planetary harvesting.[1] Their non-Tyranid variation - Thermotropic Vine grows on cold planets where heat is valuable recource. They adapted to it by sending tendrils to any warm object, seizing it and growing rapidly around it to create another clump of vine. Actually vines don't kill their victim, but prevent it from moving, slowly leaching out its warmth.[2]

Barbgaunt
Barbgaunts are a Tyranid artillery-organism, working closer to the front line than Hive Guard and Biovores. The Barblaunchers on their backs are actually bonded with the same parasitic organism that has enslaved the rest of the gaunt to its will, merging body and weapon into a single lethal entity.[2] Five stout limbs serve to support its living weapon or provide a stable firing platform, while the sixth is little more than an atrophied talon. These beasts of burden are controlled by cerebral parasites, fleshy tendrils digging into each Barbgaunt's eyeless skull to direct its organic payload.[3]

Barbican Class Liner
Barbican Class Liners are a type of warship used by the Imperial Navy.[1]

Barbican Lords
The Barbican Lords are an Iron Warriors Warband.[1]

Barbican of Defiance
The Barbican of Defiance is a Strike Cruiser in the Imperial Fists Chapter.[1]

Barbiel
Barbiel was the Commander of the Blood Angels Legion's Crimson Paladin Order, during the last years of the Great Crusade. He would take part in the Battle of Signus Prime and defended the Legion's crashed flagship, the Red Tear[1a], but its not known if Barbiel survived to see the Blood Angels victory over the world's Daemon hordes.[1b]

Barblauncher
The Barblauncher is a Tyranid Biomorph which is fused to a Barbgaunt. These weapons unleash volleys of chitinous barbs that detonate with the fury of violent muscle-spasms, transfixing nearby victims with a hail of jagged projectiles.[1]

Barbrus
Barbrus is veteran member of the Deathwatch who is taking part in the Traxis Sector Conflict.[1]

Barcelia Mung
Barcelia Mung was a wealthy, daring and ruthless Imperial explorer, who was an expert in the Aeldari language. Her wealth allowed Mung to have an army of acolytes, Mercenaries and Xenos experts who worked for her.[1a]

Bardan's Fall
Bardan's Fall is a Novamarines Thunderhawk that was newly entered into service during the Indomitus Crusade. It is named after their last Chapter Master, Bardan Dovaro, who was killed during the Crusade.[1]

Bardan Dovaro
Bardan Dovaro was the Chapter Master of the Novamarines during the Indomitus Crusade and the Plague Wars.[1]

Bardic
Bardic is a Necron Tomb World located on the Eastern Fringe. It is a world of the Charnovokh Dynasty.[1]

Barding of Kazmirus
The Barding of Kazmirus is a suit of Terminator armour belonging to the Blood Ravens Chapter. Veteran Sergeant Kazmirus served honorably in this revered armour, but vanished into a Warp anomaly during the hard-fought Expansis Primus Crusade. A year later, the armour was discovered in a armory of the Chapter's, bearing no signs of use. As for Kazmirus, no sign has ever been found as to his ultimate fate.[1]

Barding of Mars
The Barding of Mars is a unique Dreadnought carapace belonging to the Blood Ravens chapter. Protected by thick adamantium shielding, it is proof against all but the heaviest weapons.[1]

Barding of Ultramar
The Barding of Ultramar is a suit of Power Armour belonging to the Blood Ravens Chapter.[1] After the battle of Tarsis Ultra, Hive Fleet Leviathan continued to rampage onwards tendrils reaching into star systems far beyond. A force of Ultramarines were later fighting a desperate last stand against the hordes when they were astounded to see a Blood Ravens' strike cruiser enter orbit and deploy drop pods. Caught between two forces the alien beasts were defeated. This suit of power armour was gifted to the Blood Ravens with blessings and litanies of holy fury against the tyranids.[1]

Pentakairic Armour
The Pentakairic Armour is a relic of the Thousand Sons.[1] Only an Infernal Master who has mastered the 999 rites of ascension may wear this armour. A ward-etched Daemonic prison exists within its plate, allowing the wearer to wield their full might.[1]

Pentarant
Pentarants are highly evolved arachnid-like creatures.[1]

Pentarchy of Blood
The Pentarchy of Blood was a gathering of five Chapters of the Adeptus Astartes that were convened by the High Lords of Terra in 860.M33, during the War of the False Primarch. They were tasked with destroying eleven Chapters judged Traitoris Perdita for their actions during the war, and systematically destroyed the traitorous Chapters and laid waste to their Homeworlds, finally bringing an end to the eight decade conflict.[1]

Penteris System
The Penteris System was a star system located in the Gorandahl Sub-Sector. By the time of the Nachmund Rift War, the system had been destroyed.[1]

Pentos
Pentos is a Forge World of the Imperium.[1]

Penumbral Cult
The Penumbral Cult was a Chaos Cult that was destroyed on the Agri-world of Sharlor by the Black Templars. As the Cult's leader was publicly executed, it was revealed that he had been possessed by a Lord of Change, when it tore its way free from his severed head. The Lord of Change soon took to the sky and unleashed a maelstrom of psychic fire on the Black Templars, until it was killed by the Hunter Javelin of Faith.[1]

Penumbral Spike
The Penumbral Spike was the Fortress-Monastery of the Obsidian Glaives Space Marine Chapter. Located on the world of Obstiria, the fortress was an impressive construct rising hundreds hundreds of meters above the planets polar continent and bristled with anti-aircraft and Defense Laser batteries. Nonetheless, the fortress was overrun by Ork forces during the Red Waaagh!.[1]

Penumbric Badlands
The Penumbric Badlands are a region of the planet Kalidar IV located somewhere between Hive Modulus and Hive Meradon.[1] The region features a number of canyons and plateaus full of boulders. Beyond the edge of the Badlands lies the Ozymandian Basin.[1]

Per Dammartin
Per Dammartin is a Black Templars Primaris Ancient, who is taking part in the Caedomian Crusade.[1]

Peratos
Peratos is a member of the Ultramarines and a Watch Captain of the Deathwatch.[1]

Percepton Campaign
The Percepton Campaign was a battle during the Horus Heresy.

Percepton Primus
Percepton Primus was a world of Ultramar during the Great Crusade and Horus Heresy. During the Heresy, the Word Bearers under Sor Talgron and Jarulek assaulted the world as part of the Shadow Crusade. Ultimately the Ultramarines force on Percepton Primus was crushed by sheer traitor numbers and most of the civilians were massacred in dark rituals. Determined to take the enemy down with them, the Ultramarines had a hidden orbiting warship unleash Modalis Atmospheric Missiles on the planet. Percepton Primus and everyone on it burned in Phosphex and the planet was rendered uninhabitable for thousands of years if not indefinitely.[1]

Percipre
Percipre is a rather cold and inhospitable world which is nevertheless teeming with life.[Needs Citation] Percipre was once a famous garden world. Terraforming created a lush paradise, stocked with an incredible variety of plant species from around the galaxy. With the failure of the Terraforming Engines, the planet's population constructed vast glasshouses to protect the collections from the ever harsher conditions, and now only the hardiest of xeno-flora survive outside of their protection.[Needs Citation]

Percy Faulteroy de Ville IV
Percy Faulteroy de Ville IV is a Lord Commissar in the Astra Militarum who was heroically discharged after a severe collision between his toe and a Baneblade. He now brings both his top-class education at the Schola Progenium and the valuable insights of being the son of a Sector Commander to the Militarum's Regimental Standard newsletter, where he serves as a creative consultant.[1]

Perdita
Perdita is a Necron Tomb World. It is part of the Mephrit Dynasty.[1]

Perdita (Wing Commander)
Perdita (known as Dita for short) was a starfighter pilot active during the Great Crusade.[1] For a time she served as the second-in-command of a fighter squadron under Orthos Ulatal. After Ulatal was grievously injured in an engagement on Juuvaur and removed from active duty, Perdita was promoted to Wing Commander and replaced him as head of the squad.[1]

Perditha Sub-Sector
The Perditha Sub-Sector is an area of Imperial space that lies in the far reaches of the Ultima Segmentum.[1]

Perditia
Perditia is an Iron Warriors-held world that was invaded by the Dark Angels Chapter, though the final outcome of that battle is unknown.[1]

Angels Apocrypha
The Angels Apocrypha are a Chaos Space Marine Warband.[1] The Angels Apocrypha are noted for having incredibly pale skin and for being physically identical to each other. In battle they are known for their incredible speed compared to other Space Marines and for having a great thirst for blood, which leaves their Power Armour covered in crimson filth.[1]

Angels Encarmine
The Angels Encarmine are a Successor Chapter of the Blood Angels Legion and were created during the Second Founding.[5]

Angels Eradicant
The Angels Eradicant are a Space Marine Chapter. They are among the Astartes Praeses, Chapters assigned to guard the region of the Imperium around the Eye of Terror.[2]

Angels Erythrean
The Angels Erythrean are a Blood Angels Successor Chapter.[1]

Angels Excelsis
The Angels Excelsis are an extinct Successor Chapter of the Blood Angels Chapter.[1]

Angels Glorious
The Angels Glorious are an extinct Blood Angels Successor Chapter.[1]

Angels Numinous
The Angels Numinous are a Blood Angels Successor Chapter.[1] They are part of the Triarchy.[4]

Angels On High
Angels on High occurred during the 13th Black Crusade as a Night Lords raiding force, operating independently of Abaddon's main fleets, conducted hit-and-run attacks throughout the Cadian System. Unknown to the Night Lords, however, was that an advanced force of Dark Angels, under the command of Interrogator Chaplain Phaleg, were in the sector following up on reports of Fallen activity. On Phaleg's command, the Dark Angels intercepted the Night Lords' forces in the midst of raiding the Fortress World Kasr Partox and, exploiting their element of surprise, utterly defeated them.[1]

Angels Penitent
The Angels Penitent are a Space Marine Chapter, formerly known as the Angels Resplendent.[1]

Angels Porphyr
The Angels Porphyr are a Chapter of the Space Marines, founded in M31.

Angels Puissant
The Angels Puissant are a Space Marine Chapter.[1]

Angels Redeemed
The Angels Redeemed are a Space Marine Chapter.[1]

Angels Repentant
The Angels Repentant are a Space Marine Chapter.[1]

Angels Revenant
The Angels Revenant are a Space Marine Chapter.[1]

Angels Sanguine
The Angels Sanguine are a Successor Chapter of the Blood Angels.[1]

Angels Vermillion
The Angels Vermillion are a Successor Chapter of the Blood Angels. While most successors of the Blood Angels maintain close ties with one another and their parent Chapter, the Angels Vermillion have resolved to bear their curse alone.[6a]

Angels Vindicant
The Angels Vindicant are a Space Marine Chapter.[1]

Angels of Absolution
The Angels of Absolution are a Second Founding Chapter of the Dark Angels.[5a]

Angels of Damnation
The Angels of Damnation are a Space Marine Chapter.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Stasis Bomb
The Stasis Bomb is an ancient weapon used by Unforgiven Dark Talons. It is a relic of the Dark Age of Technology whose STC was rediscovered by the Dark Angels, though their Techmarines deny having the STC whenever they are asked. The blast of a stasis bomb causes a degree of damage, but its after-effect is the most terrifying aspect. Temporarily halting the flow of time, this field of disruption will cause severe disorientation and slow the reaction times of nearby enemies. Thus the victims of a Stasis bomb are ripe to be finished off by nearby Unforgiven forces, or captured and taken back to The Rock for interrogation.[1] Lukas the Trickster, a Blood Claw of the Space Wolves, had a stasis bomb implanted into his chest in place of his Secondary Heart, after the heart was cut out by the Dark Eldar Prince Sliscus. The bomb is designed to detonate if Lukas's primary heart stops beating, thus ensuring that he and the enemy who finally kills him will be frozen together in time, forever.[2]

Stasis Casket
A Stasis Casket is an Imperial device, that when activated places a Stasis Field upon the person within it. Mortally wounded Imperials can be placed within a Casket to stop them from dying and in the hopes that they can later be saved with medical care.[1]

Stasis Docks of Seidon
The Stasis Docks of Seidon are void docks created by the Necron. Despite being long shorn of accurate coordinates, these docks still send out fleet after fleet of invasion craft to fall upon random worlds.[1]

Stasis Oubliette
The Stasis Oubliette is an unassuming, rune-inscribed piece of arcane technology, that is a relic of the Adeptus Custodes' Shadowkeepers. When activated, the Oubliette entraps its victim in a shimmering stasis prison so they can be returned to Terra.[1]

Stasis Projector
Stasis Projectors are Necron weaponry, that places those struck by them into a Stasis field.[1]

Stasis Weapon
Stasis Weapons were a type of Archaeotech weapon that the Dark Angels wielded during the Unification Wars, Great Crusade, and Horus Heresy which would freeze a foe in place upon activation.[1]

Stasis field
A Stasis Field is a name for both a device and the effect it causes. Essentially a time-warp generator, stasis fields create breaks in the normal flow of space-time within their area of effect, slowing massively the progress of causality. The closer one is to the centre of the stasis-field, the slower time appears to move; a single moment can take so long to play out inside a stasis field that it appears frozen to observers outside the effected area. Because the contents of a stasis field are divorced from the normal passage of time, it is effectively impossible to alter the conditions of the inside of the field in any way. This makes whatever is caught in the area of effect almost completely frozen and unable to be harmed.[1] Stasis fields are normally used to contain people and objects in effectively unchanging conditions. Possibly the most famous stasis field is that which enclosed the body of the Ultramarines Primarch Roboute Guilliman, who was interred in a stasis field upon the moment of death. Eversor Assassins are kept in stasis chambers when not active in the field.[Needs Citation] Some Magos Dominus of the Adeptus Mechanicus are equipped with stasis field generators to protect themselves on the battlefield. When activated these fields will arrest all incoming shots, though they can only be active for a short period of time. However against most attacks this is sufficient: such a field can hold high-caliber bullets fired by an attacking Avenger in mid-flight which, having lost all momentum, fall to the ground harmlessly when the field expires.[2]

Stasis grenade
A stasis grenade is a unusual weapon that uses the stasis field effect.[2] Developed by the Adeptus Mechanicus, stasis grenades are extremely rare and expensive to acquire. This and their specialized nature means their issue is limited to special Imperial agents rather than common soldiers.[1] Since they are rather bulky and delicate, it is not possible to fire stasis grenades from a launcher. Instead, they are typically deployed in a manner similar to that of melta-bombs.[1] On activation, the grenade emits a stasis-loop field around itself. Everything within the field exists in the same moment repeated over and over. Eventually the grenade's power source is expended and the field deactivates. As their power source is rather small, the stasis field caused by an activated stasis grenade does not normally last for a long time, though the duration is normally long enough to cause a significant amount of battlefield disruption.[1]

Stasis missile
A Stasis Missile is a special type of support missile used by Imperial Titans. Like other support missiles the Stasis Missile takes up one carapace point on the Titan and is usually fitted before a battle.[1a] Rather than a traditional warhead the Stasis Missile carries a Stasis Field Generator (SFG) which, upon impact, will literally freeze time within an area of space. Anything which is caught within this stasis field or moves into it will become stuck, unable to move or do anything else. While effective at keeping a target trapped in place the stasis field also prevents any attacks against the target. The stasis field is also liable to dissipate or even shift its position at random, and if its destroy while still mounted on a Titan it will prematurely activate.[1b]

Static Generator
Static Generators are Imperial devices, that unleash bursts which can overload equipment that is near them. This includes Hololithics, Conversion Fields and Suspensors.[1]

Static Tendency
The Static Tendency are a group of Imperial officials in the Imperial Palace, who resist any efforts to change the Imperium's constitution.[1] They viewed it to be perfect, by a clear understanding of historical law and theology, and any attempt to fundamentally change the constitution, amounted to treason against the Emperor Himself. When the reborn Primarch Guilliman returned to Terra, he began efforts to weaken the Static Tendency; as he realized they would stand in the way of the changes he sought to make to the Imperium. Chief amongst these efforts, was the removal of any High Lords that were part of the Static Tendency, which included Irthu Haemotalion and Baldo Slyst. However he allowed the Static sympathizers Aveliza Drachmar and Fadix to remain as High Lords. In doing so, Guilliman tried to maintain a difficult balancing act, between the various Imperial factions he now had to contend with.[1]

Stator
Old Stator was a House Taranis Preceptor Knight, who commanded the Knight suit Fortis Metallum and he took part in the Great Crusade[1b] and Horus Heresy.[1a] He was present on Mars when the Horus Heresy began and the Dark Mechanicum caused a civil war to erupt on his Homeworld. By then, House Taranis' Lord Commander Verticorda considered Stator to be both among one of best of the House's Knights and among the most sublime warriors he had seen. As war enveloped Mars, House Taranis remained loyal to the Imperium[1b] and the two younger Knights, Raf Maven and Leopold Cronus were under Stator's command[1a], as they fought against the Traitors. This changed, however, when House Taranis decided to defend Adept Koriel Zeth's Magma City Forge from the Dark Mechanicum's forces. With several of their Knights left inoperable at that time, the House's Knights had to deploy in teams of two. This led Stator to depart from Maven and Cronus and he instead partnered with the less experienced Gentran, who had only recently been elevated to Knighthood[1c]. However the attacking Traitor forces heavily outnumbered the Loyalists and Magma City would soon begin to fall to the Dark Mechanicum. Now with no hope of victory or escape, the surviving Knights of House Taranis agreed to begin a suicidal charge to kill Ambassador Melgator, who led the Traitors' forces. Stator Yelsic, Agamon and both Lord Commanders Verticorda and Caturix, charged at their foes. As they raced towards Melgator's position, Agamon was the first to die and Stator fell next, as he was heroically clearing a path through the Dark Mechanicum so the others could reach the Ambassador.[1b]

Stave Abominus
The Stave Abominus is a relic of the Thousand Sons.[1] This Force Weapon contains a compressed and imprisoned Warp Rift. Every blow struck by it allows the horrors within to lash out at the foe.[1]

Stave of Supremacy
The Stave of Supremacy is a Grey Knights relic Nemesis Warding Stave that is heavily warded by engraved runes.[1] These runes also give the weapon power over the energies of the Warp across a wide area. This ability proved to be instrumental in the survival of the Grey Knights aboard the Titan's Hand, after its Geller field collapsed while the ship was in the Warp.[1]

SteG-4
The SteG-4 is a light Battle Tank[1a], that was used by both the Imperium[1b] and the forces of Chaos, during the Sabbat Worlds Crusade.[1a]

Steadfast Plating
The Steadfast Plating is a suit of Space Marine Dreadnought armor, that is owned by the Blood Ravens Chapter. Prayers of retribution are engraved across this holy armor, that call on the Blood Raven held within the Plating to seek vengeance on those who would return him to the grave.[1]

Stealth
The Stealth was a Cruiser in the Emperor's Children Legion that took part in the Dropsite Massacre during the onset of the Horus Heresy.[1]

Stealth Battlesuit
Stealth Battlesuits (or Stealthsuits) are advanced Tau Battlesuits used for operating well ahead of the main Tau army, often behind enemy lines. They are worn by Stealthsuit Teams, and come in a variety of models.

Farhaj
Farhaj is an Imperium world that once rebelled while under the leadership of a man known as the Separatist Tyrant. The Knights of House Draconis aided the Imperium's forces in reclaiming the world, and Sire Markos Dar Draconis personally beheaded the Tyrant.[1]

Faril
Faril was a Valhallan Astra Militarum officer.[1] Originally serving with the Valhallan 296th, following the regiment's merger with the Valhallan 301st to alleviate losses taken defending Corania from the tyranids, he became a member of the Valhallan 597th in which he served as a Lieutenant and Platoon Commander.[1]

Farith Redloss
Farith Redloss was a member of the Dark Angels during the Great Crusade and Horus Heresy.

Farkis IV
Farkis IV was the site where the Ork hordes of Warboss Grozbag were defeated by a massive Imperial army in late M38.[1]

Farness Beta
Farness Beta is a world located at the mouth of the Cadian Gate, the main route of passage in and out of the Eye of Terror.[1] In 343.M41, the corrupted Inquisitor Quixos established a base of operations on Farness Beta in a deluded effort to collapse the Warp in on itself. He claimed to have made a study of the pylon system on Cadia and believed that placing pylons on Farness and charging them with the powers of alpha-level psykers would seal off the Eye of Terror.[1] A cell of five Inquisitors, led by Gregor Eisenhorn, arrived on Farness that year on a tip from Eisenhorn's pupil, Gideon Ravenor, recovering from a bloody atrocity committed by Quixos' forces, and Eisenhorn eventually killed the corrupted Inquisitor in combat, ending his mad scheme.[1]

Farout
Farout is located within the Bucholzi Nebula Sector and was once home to Imperial colonists, until they were massacred by the Ork Freebooters of Torgox's Buccaneers.[1] Once the Imperium learned of this, the Imperial Commanders within the Sector were warned to increase their fleets' sub-stella patrols, in response to the attack.[1]

Farris
Colonel Farris was the commanding officer of the Brevian Centennials at the time of the Hagia campaign of the Sabbat Worlds Crusade.[1]

Farseer
Farseers are the most powerful of all Eldar psykers. They are most often known for using their vast psychic powers to see the possibilities of the future to be able to manipulate events to better ensure the survival of the Eldar.[Needs Citation]

Farseer Armour
Farseer Armor is recommended more for Eldar ceremonies than actual combat.[1]

Farsider
The Farsider was an Apocalypse Class Battleship which found its way into the service of Huron Blackheart, the Tyrant of Badab. Blackheart gifted the vessel to Warsmith Honsou before the latter's Invasion of Ultramar in 854999.M41. By that time, the ship had fallen into such disrepair that more than half of its weapons systems were inoperative, including its lance batteries. However, its massive Nova cannon was still functional, and the ship inflicted devastating damage on the Ultramarines fleet over Talassar.[1]

Farsight Enclaves
The Farsight Enclaves, known as the Forbidden Zone to the Tau Empire,[7] is an independent Tau entity existing on the Eastern Fringe of the Imperium. Established and ruled by Commander Farsight, it has broken away from the Tau Empire[2] and refuses any presence of Ethereals within its borders.[5]

Farsight Enclaves - A Codex: Tau Empire Supplement
Farsight Enclaves - A Codex: Tau Empire Supplement is a Codex Supplement to Codex: Tau Empire for the 6th Edition of Warhammer 40,000. In includes the history of Commander Farsight and his Farsight Enclaves. An army list, Planetstrike and Cities of Death Material and Stats for "The Eight" are also included.

Farsight Expedition
The Farsight Expedition was a campaign launched by the Tau Empire. It was launched in the aftermath of the Damocles Gulf Crusade, which saw the Tau rattled by self-doubts after encountering the mighty Imperium on its borders. However thanks to the wisdom and motivational words of Aun'va, Aun'Wei, then Ethereal Supreme, agreed to launch another campaign. This was in part motivated by the realization that without another sphere of expansion, cracks would form in the foundation of the carefully orchestrated Tau belief system and thus threaten the Empire as a whole.[1]

Farstalker Kinband
Farstalker Kinbands are Kroot warbands, that range far and wide across the Galaxy, seeking fresh strains of beneficial genetic material to bring back to their species' Shapers.[2] One such Kinband, was the first of their Warsphere to board the Space Hulk Gallowdark to carry out this duty, after having earned the right to do so. However their mission was interrupted by the Imperial Navy, whose ships caused the Kinband's Warsphere to retreat. Now stranded aboard the Space Hulk, they must find a way to escape, while also contending with the Gallowdark's denizens and a team of Imperial Navy Breachers.[2]

Farstalkers
The Farstalkers are a Space Marine Chapter.[1]

Farstrike Battlesuit Force
A Farstrike Battlesuit Force is a unique formation of Tau Fire Warriors who wear Crisis Battlesuits as part of a singular mission. Normally, the Tau Empire practices the art of strategic withdrawals instead of giving ground to the enemy. However, certain occasions require a supreme sacrifice to be made to the Greater Good which sees a Mission Denial Force being assembled. This team of Fire Warriors volunteers for a mission which they will likely not survive and, on the morning of the battle, they swear a solemn promise before an Ethereal that they will not retreat unless ordered to do so. A simple ceremony follows this moment as the pilots of the Battlesuit formation forge a warrior brotherhood that is bonded to one another unto death.[1] These teams are typically dispatched on missions such as capturing key enemy positions prior to the arrival of the main Tau force which will breach the main enemy line. Such targets are always strategic ones as the Tau seldom hold ground for the sake of it. Motivations can vary from capturing an individual to force the capitulation of the enemy alien race, to keeping the planetary infrastructure intact where the enemy seeks to demolish it as part of their retreat. The deployment of Mission Denial Forces allows the Tau Empire to maintain the element of surprise and though it costs the lives of the entire Battlesuit force, their end furthers the goals of the Greater Good which is considered an acceptable sacrifice.[1]

Apophitar's Ghosts
Apophitar's Ghosts are a Thousand Sons Warpcoven.[1]

Apophitar (Sorcerer)
Apophitar is a Thousand Sons Sorcerer, who commands the Apophitar's Ghosts Warpcoven.[1]

Apostate Cardinal
Apostatate Cardinals are members of the Ecclesiarchy who have since turned their back on the Emperor and the Imperial Creed. Insane renegades and terrorists, they often turn entire worlds to anti-Imperial rebellions. Apostate Cardinals are often accompanied by Pontifex Guards, grim adherents to their anti-Imperial ideology and fanatically loyal.[1]

Apostate Class Raider
Apostate Class Raiders are Chaos Heavy Escort craft.[1] The idea of a heavy raider would be anathema to most Imperial Navy Captains, but it has nonetheless been used to great success by many Chaos commanders. In frontline battle, it is just as vulnerable to enemy fire as any other escort-class vessel but when employed far out on the flanks or on its own in raiding missions, it is a fearsome opponent. Based on the Infidel Class, the Apostate packs far heavier firepower thanks to its medium Lance turret, though the power requirements of this weapon reduces the speed of the vessel. Against Imperial shipping, squadrons of these ships have proved the ultimate foe, though convoy escorts have little problem catching up with the raiders.[2] Each Apostate requires much in the way of resources and as such they tend to be used carefully.[2]

Apostles of Contagion
The Apostles of Contagion are a Chaos Space Marine warband that has splintered off from the Death Guard Legion. They are led by the Sorcerer Necrosius.[1a][1b]

Apostles of MinthRas
The Apostles of MinthRas are a Chaos Space Marine warband. They were first encountered inside the Eye of Terror in M33.[1]

Apostles of the Awakening
The Apostles of the Awakening were the eight leaders of the Helmabadian Revolutionary Council, the instigators of an anti-Imperial uprising on the planet Helmabad.[1]

Apothecarion
The Apothecarion is a Space Marine Chapter's medical and bio-engineering department. Their most important duty is the preservation of the Chapter's gene-seed, the only means by which new Space Marines may be created. The life or death of a Chapter is therefore dependent upon their Apothecarion.[1]

Apothecary
Apothecaries are Space Marines with special medical training. Their role in battle is to recover the Chapter's gene-seed from killed Marines and to tend to the wounded. Outside of combat, Apothecaries are responsible for monitoring recruits and neophytes for mutation or flaws in their gene-seed organs and implants.[1]

Apparition
The galaxy of the 41st millennium is one in which superstition holds sway. The masses of Humanity worship an array of saints and martyrs, and their faith in the God-Emperor is often the only factor the populations of any two worlds may have in common. At times of great portent, many have sworn to have witnessed the saints and martyrs returned to life to fight at the side of the living, lending their power once more to the eternal war against darkness.[1]

Appius
Appius the Father of Dreadnoughts was an Imperial Fists Contemptor Dreadnought, who served in the Legion's Templar Company, during the Great Crusade.[1]

Apple-peach
Apple-peaches are very expensive exotic fruits eaten in the Imperium. A drawback of the fruits, though, is that unless they are stored at a precise temperature of eighteen and a half degrees, they will become rotten within minutes.[1]

Appollus
Appollus is a Chaplain in the Flesh Tearers Chapter and is a constant critic of its Chapter Master Seth[1a]. Appollus eventually ascended to High Chaplain.[2] His criticisms increased as Appollus Seth becoming more deferential to the Blood Angels Chapter Master Dante, in a pathetic attempt to earn the diminished Flesh Tearers an honourable end. When the Chapter came to Baal's aid during its invasion by Hive Fleet Leviathan, matters between them finally came to a head, as the Flesh Tearers protected the moon Baal Primus. The battle had gone poorly for the Chapter and Appollus soon found himself the only Chaplain still left alive and felt more than ever he had to confront Seth, with the folly of his recent choices. When he confronted Seth, Appollus accused the Chapter Master of caring more for the lives of the Blood Angels, than his own Flesh Tearers Battle Brothers and began listing all the times Seth had rushed to aid Dante. Each time had disastrous consequences for the Flesh Tearers, and resulted in the Chapter suffering numerous losses; such as their current battle with the Tyranids and the failed Cryptus Campaign. He even mentioned the fact that Dante had presided over a trial that would have resulted in Seth's execution, had Astorath the Grim not immediately intervened and saved the Chapter Master's life. However each accusation and example did nothing to persuade Seth from changing his Chapter's current path and instead merely enforced his opinion that he was making the right choices for the Flesh Tearers. This nearly caused Appollus and Seth to come to blows, but the Chaplain pulled himself back from the brink of violence. The Chaplain then pleaded with Seth not to allow the Flesh Tearers to die like cornered vermin on the moon and instead let them die with honour in the defense of Baal itself. At first Seth refused, but as he looked across the battlefield of Baal Primus, the Chapter Master realized they could not save the moon and gave the order to evacuate[1b].Appollus would find himself to be among the few Flesh Tearers to safely escape from the doomed moon.[1c] Due to the losses incurred on Baal, Appollus was named the new High Chaplain in the aftermath.[2]

Appoloyon
Appoloyon was an Ordo Malleus Inquisitor who fought beside the Grey Knights in the Godjera Incursion.[1]

Appolus Bourgery
Appolus Bourgery is an Ordo Chronos Inquisitor, as well as a powerful Psyker.[1]

Apprentek
Apprenteks are the faithful apprentices to Necron Crypteks[1]. More than mere servants to their masters, Apprenteks are also conduits to their power. They and their staffs serve as nodes and focusing lenses for the Cryptek's abilities, who can even see through their eyes at will.[1]

Appus IV
Appus IV is an Imperium Forge World which exports large calibre weaponry and may be the next target for an Ork Waaagh! that recently conquered the Forge World Glomus.[1]

Aptus Non
Aptus Non (also referred to as "Adeptus Non") is a tithe grade used by the Administratum, meaning not applicable.[1] The Aptus Non tithe grade means that no tithe is required to be paid. Most classes of Aptus Non worlds either provide service to the Imperium in a unique way (such as Adeptus Mechanicus Forge Worlds, or Adeptus Astartes Homeworlds) or are worlds which would simply not be taxed, such as lifeless Dead Worlds, or worlds unable to produce or provide anything of value.[1] However, Space Marine Chapters have to give 5% of their gene-seed as a "tithe", for various purposes. It is imperative that the gene-seed is examined for signs of taint or mutation, and if the particular chapter is wiped out, a portion of their gene-seed remains, ensuring that one day the chapter might be re-founded.[1]

Yngroth
Yngroth was the site of a battle between the Harlequins of the Masque of the Silent Shroud and the Wrath Warband in 994.M41.[1] While pursuing the Harlequins, the Wrath was caught in a devastating ambush by a warhost from Craftworld Yme-Loc. It appeared the Warband would soon be destroyed, when suddenly Arbra'Gax, Bloodthirster of Insensate Rage, burst into reality. Led by this unstoppable Greater Daemon of Khorne, the Wrath smashed their way out of the Eldar ambush, which swiftly devolved into a massacre, as the Blood God's forces punished their devious foes.[1]

Yngvar
Yngvar is a veteran Wolf Scout in the Space Wolves Chapter and was part of the strike force commanded by the Grey Hunter Valgard Twice-Slain[1a], when disaster struck their Strike Cruiser Thunderwolf as they emerged from the Warp near the Imperium world Kanak. Without warning, they were ambushed by a Word Bearers Murder Class Cruiser and the Thunderwolf crashed in pieces onto Kanak[1b]. Yngvar was among those who survived and discovered that Kanak had been successfully invaded by a Word Bearers Warband led by the Dark Apostle Oriax the Persuader, whose forces began mercilessly hunting the Space Wolves down. In the ensuing battles that followed, Valgard quickly organized Yngvar and the other survivors of the strike force he found and began taking the fight to the Word Bearers[1c]. Though the members of Valgard's strike force knew little about Yngvar, the Wolf Scout has since proved his skills many times over on Kanak, during the Space Wolves' battles with Oriax's Word Bearers Warband.[1a]

Yngvir
Yngvir is a Pack-Master of the Wulfen. Upon the return of the Wulfen to the Imperium in late M41, he led the first Wulfen contingent to reunite with the Space Wolves in the Battle of Nurades. Yngvir's wargear was later analyzed by the Wolves' Iron Priests, who found it was custom-made for him.[1]

Ynnades
Ynnades is a Contemptor Dreadnought within the the Adeptus Custodes and took part in the Second Battle of Terra, during the Thirteenth Black Crusade.[1]

Ynnari
The Ynnari (or The Reborn[13]) are the members of a newly formed eponymous Eldar group that worship the God Ynnead and believe their race can be saved from the depredation of Slaanesh by helping to bring about the birth of the slumbering god of the dead.[1]

Ynnead
Ynnead represents the last hope of the dwindling Eldar race. They believe that when the Infinity Circuits hold all the spirits of their race, all of the Craftworlds will unite into one Infinity Circuit, and the collective spirits of the Eldar will join to form a new Power in the Warp that will battle and subdue Slaanesh, so that Eldar spirits may once more be able to merge with it and form a single, balanced entity. By doing so, if such a thing is possible, they hope that this will allow the Eldar race to be reborn into a better form. Meanwhile, the Craftworlds and the spirit stones must be guarded from harm and continue to survive, so that all Eldar can see and form in their own minds a concept of the Eldar virtues that will enter along with their spirits into the Infinity Circuits.[1][2] Ynnead itself (the God of the Dead) is supposedly a nascent Eldar god growing in the collective Infinity Circuits of every Craftworld, from the souls of dead Eldar. It has yet to manifest itself, as it has yet to attain enough power to fulfill its purpose: to destroy Slaanesh and free the Eldar. Its relationship to Kaela Mensha Khaine is unclear.[3] As Eldar die and their souls become part of the Infinity Circuits, the god grows in power. A few Eldar Seers believe that once every single Eldar has died, Ynnead will awaken and have the strength to defeat Slaanesh forever.[3] In 991.M41, the Eldar Mystic Kysaduras proclaimed that the only hope of Eldar survival in the End Times would lay with Ynnead.[5] Eldrad Ulthran attempted to undertake a great ritual that would prematurely awaken Ynnead, involving channeling the remains of Farseers through every Infinity Circuit. The ritual would have rendered every Craftworld disabled and wreaked havoc on the Astronomican, but Slaanesh may have ultimately met its end. However, he was foiled by the Deathwatch in the Battle of Port Demesnus.[6] Later, the Ynnari were formed to once again attempt to bring about the resurrection of Ynnead. Led by Yvraine, they seek to use the Crone Swords to revive the God without having to sacrifice the Eldar race, a ritual known as the Seventh Path. Ynnead has begun to awaken, bringing about its Avatar known as Yncarne.[7]

Ynnead's Dream
Ynnead's Dream is an Eldar Battleship and serves as a capital-ship of the Ynnari fleet.[1]

Ynnen
Ynnen is a former Feudal World of the Imperium.[1] Ynnen fell to the tyranny of an Enslaver outbreak and took a full eighty Deathwatch Battle-Brothers and two Dreadnoughts to fully eliminate the Warp entities. Only eleven Battle-Brothers returned alive and both occupants of the Dreadnought sarcophagi were slain, but both war machines are successfully returned to await new interments.[1]

Ynniu III
Ynniu III (sometimes simply known as Ynniu) is a planet of the Ynniu System.[1] During the Great Crusade, a Faash orbital bastion stationed above the planet was destroyed by the Space Wolves of Dekk-Tra, the 13th Great Company of the Legion.[1]

Ynniu System
The Ynniu System is a Star System that was held by the Faash during the Great Crusade. The Space Wolves Legion invaded the system during the Dulan Campaign.[1]

Ynnôk the Strong
Ynnôk the Strong is a Greater Thurian League Ironkin, who serves as a Hearthkyn Warrior.[1]

Ynrathel's Raiders
The Ynrathel's Raiders is a Eldar Corsair warband active in the Choraplex region.[1] It is known to have butchered Ork Freebooterz descending on the wreck of an Asuryani ship that had washed into the Nachmund Gauntlet.[1]

Ynyx
Ynyx was a world of the Mechanicum during the Great Crusade.[1] In the subsequent Horus Heresy, the planet remained loyal to the Emperor, which in turn caused Horus to order the Death Guard Legion to deal with their insolence. In an act of overkill, Mortarion himself appeared at the head of the bulk of the Death Guard, quickly annihilating all life on the planet.[1] After the purging, Mortarion was reunited with Calas Typhon and his forces, who had previously been battling the Dark Angels.[1]

Yo'vai
Yo'vai is a T'au Empire Sept World located within the Nem'yar Atoll.[1] It is unique due to the fact the world is just a flat, circular expanse of solid matter. The origin of this anomaly continues to be the subject of intense debate amongst the astrophysicists of the Earth Caste, with the most popular theory that Yo'vai was shaped by ancient terraforming technology. This would explain the oddly geometric shape of its major landmasses, and the lack of a planetary core. Despite its odd appearance however, the Sept World has a breathable atmosphere and its soaring valleys and great plains, have been claimed as training grounds for Nem'yar Atoll's Fire Caste.[1]

Yofiel
Yofiel was a Sergeant in the Dark Angels Legions[1], who took part in the Great Crusade[2] and Horus Heresy[1]. He was among the Dark Angels, that were exiled back to Caliban, by their Primarch Lion El'Jonson, in the aftermath of the Legion's Sarosh campaign.[2]

Yoht Ghunnar
Yoht Ghunnar is a Greater Thurian League Theyn.[1]

Yokai
Yokai was the term given to a group of mechanical beings that dwell on the massive warp-infused ship Torquetum near the Eye of Terror. Commonly mistaken for robots, Yokai are in fact far more insidious in nature and seem to be mechanical beings with the bound souls of Daemons. The Yokai acted as the guardians of the Tartaruchi, who in turn oversaw the imprisonment of the Iron Oculus.[1] During the Horus Heresy Ahzek Ahriman led an expedition to Torquetum to retrieve the Iron Oculus under orders from Magnus. In a bloody confrontation, Ahriman and his band were successful in destroying most of the Yokai and escaping with the Oculus.[1]

Yolaeu
Yolaeu is an Imperium world that exports wood from its forests.[1]

Yolanda Catallus
Yolanda Catallus is a Noble of Necromunda's House Catallus and was in line to inherit control of the House, when she decided to escape into Hive Primus' lawless Underhive. There she joined the Wildcats House Escher gang and became known as Outlands Annie. She would eventually become the gang's leader and in time, Yolanda's criminal activities caused the Merchant Guild to issue out a bounty for the gang leader. By then House Catallus had also issued a bounty for her safe return to their House, as they believed Yolanda had been kidnapped by a gang and was being held captive in the Underhive. The Bounty Hunter Kal Jerico, however realized that Yolanda and Outlands Annie were the same person and set off with his partner Scabbs to collect one of her bounties. The Bounty Hunters then confronted the Wildcats in their lair and Jerico told Yolanda that he knew her true identity and asked her to chose her fate: either be turned in to the Guild as an outlaw or return to her House and become a noble once more. Yolanda refused either choice, stating that she had renounced her birthright, and then pulled a gun on Jerico, but the Wildcats did not realize that the crafty Bounty Hunter had tossed a Frag grenade into a nearby fire pit while he was talking. The fire in the pit caused the grenade to go off and in the confusion that followed, the Bounty Hunters captured Yolanda and escaped from the Wildcats.[1a] Jerico then decided to collect the more expensive House Catallus bounty, but Yolanda told him that she would give him a slow and painful death, for what he had done. After hearing this, Scabbs asked if it was safe to return Yolanda to her House, where she would be able to easily carry out her threat. After some thought, Jerico agreed that it was a bad idea, but more because Yolanda had been in the Underhive too long and he doubted her House would welcome her back, after seeing she had become a cut-throat criminal. Scabbs then intended to kill Yolanda to end any possible threat she could pose to them, as the Guild bounty on Yolanda stated she could be brought in dead. Before Scabbs could shoot her though, Jerico stopped him and stated that Yolanda's psychotic attitude had caused the Bounty Hunter to like her. So much so in fact, that Jerico could not bring himself to turn Yolanda in to the merciless Merchant Guild either. Instead Jerico and Scabbs left her tied up in a giant sewer tunnel, that was infested with giant blood drinking Hive Spiders, while they left. Jerico stated that given how resourceful Yolanda was, she would be able to free herself before the spiders found her and if not, no one could say the Bounty Hunter did not give her a fair chance to escape.[1a] Yolanda proved him right and escaped to attack Jerico several times, but failed to kill him[2]. Eventually Yolanda decided to become a Bounty Hunter herself, after clearing her bounty with the Merchant Guild, and she sought out Scabbs to work out a partnership between them, after she learned that Jericho had disappeared. By then though Scabbs, who had been left miserable by Jericho's unexplained absence, had partnered with fellow bounty hunter Hef. Yolanda would put a quick end to that partnership, after she ambushed the Bounty Hunters and killed Hef, before cornering a fearful Scabbs. However after Yolanda told Scabbs she wanted to partner with him in order to learn to become a bounty hunter[1b], Scabbs reluctantly agreed[1c] and they would successfully collect several bounties together, before Jerico returned to the Underhive. The two bounty hunters would later bump into Jerico, after they had each just collected a bounty and were fleeing angry pursuers. They quickly caught each other up, about what had happened since Jerico's disappearance, and then agreed to hide and allow their pursuers to fight each other. As the two sides crashed into each other and fought, the Bounty Hunters let them deplete their numbers before attacking and finishing off the survivors. When they saw how many bounties there were to collect among the dead, all three bounty hunters agreed to form a partnership, so they would collect future bounties together.[1d]

Yolanda Skorn
Yolanda Skorn is an insane Necromundan Bounty Hunter, who was once a gang member of House Escher's Bloodmaidens, until she challenged the gang's leader and was defeated in a duel.[1] There is usually little mercy for such gangers, but the Bloodmaidens' leader was so impressed with the now one-handed Skorn's cruelty and beauty that her life was spared after she was given facial exile scars around her mouth. Afterwards the crazed Skorn began a journey of murder and mayhem as a bounty hunter, after replacing her missing hand with a whirring cybernetic and covering her heavily scarred face with a veil. Her insanity has since developed Skorn quite a reputation, as she constantly talks to any objects that cross her path and is known to favour close-in kills, which sometimes leads the bounty hunter to show her victims her scarred face before they die. Because of this, most places Skorn travels to receive word of her arrival well before she gets there and the mere sight of the bounty hunter can cause some of her enemies to flee for their lives. Her insanity though also means she seldom stays with one employer for long, as there is only so many times a gang leader can wake up to find Skorn's crazed staring eyes an inch from their face.[1]

Lord's Retinue
A Dark Eldar Lord frequently brings with him a Retinue into battle. The Retinue is made up of the Lord's most trusted servants and act as his bodyguard. Considering the treacherous and power-hungry nature of the Dark Eldar, they are also required to protect him from his own followers nearly as much as they are required to shield him from the enemy. A Retinue consists of between five and ten Dark Eldar warriors and/or Incubi.

Lord Berrus
The Lord Berrus is a Mars Class Battlecruiser in the Imperial Navy which was part of a task force sent to aid a Navy patrol force that had spotted a Necron fleet heading for an Imperium world. Once the task force arrived, the two groups attacked the Necrons fleet; leading to the first major encounter between the ships of Battlefleet Ultima and the Necron. When the battle started though, it was evident that the Imperial Navy forces were still outgunned by the Necron's superior firepower and they were eventually forced to flee or risk being completely destroyed. The Lord Berrus managed to escape, though it was left heavily damaged, while the Necron fleet proceeded to harvest the Imperium world.[1]

Lord Cedalion
Lord Cedalion was an Gothic Cruiser which participated in the Damocles Crusade.[1a] It was destroyed in battle while fighting the Tau ships. [1b]

Lord Commander
Lord Commander is a rank which occurs several times, past and present, in the upper echelons of the Imperium.

Lord Commander Militant
The Lord Commander Militant is the highest ranked figure within the Imperial Guard and the Departmento Munitorum and represents the Guard on the High Lords of Terra. Given the vast size of the Imperium, the Lord Commander Militant is mostly concerned with bureaucratic and political matters on Terra and ultimately the five Lord Commanders of each Segmentum, his direct subordinates, oversee military operations in their respective regions.[1]

Lord Daros
Lord Daros is a Lunar Class Cruiser. It was constructed on the Feral World Unloth during the Gothic War and served with distinction in its later stages. It had its prow torpedoes replaced with a Nova Cannon.[1]

Lord Discordant
Lords Discordant are Chaos Lords who have an arcane mastery over machinery, similar to Warpsmiths, which they use to enhance the powers of Daemon Engines; they can also cause nearby machines to glitch and seize by bellowing profane litanies.[1]

Lord Executioner
Lord Executioner is a title traditionally held by the Captain of a Space Marine Chapter's 8th Company. Lord Executioners are brutal and direct individuals, known to be bloody and efficient in close combat, rather than heroic or flamboyant. As is typical of Assault Squads they are equipped with Jump Packs.[1][2]

Lord General
Lord General is the highest rank available inside the General Staff of the Imperial Guard, and one with a multitude of official designations. Not much is accurately known about this position as it appears flexible in nature, with the holders taking on the responsibilities assigned to them by their commander. This position is also known as Lord Marshal, Captain-General and also Lord Castellan.[2] It is important not to confuse the rank of Lord General with that of Lord General Militant.

Lord General Militant
Lord General Militant, also known as Lord Militant,[2] is the highest conventional rank within the Imperial Guard. They are in charge of whole battlegroups of Imperial Guard regiments and are assigned to their combat theatres by the Departmento Munitorum. Their recommendation to both the rank and active command is based on family ties and previous experience and service. They also receive extra training in order to be able to handle the vast numbers of personnel given over to their command. A General Staff is formed around the Lord General Militant from both the regiments tithed to his command and specialists issued by the Munitorum. There is only ever one Lord General Militant active in a sector.[Needs Citation]

Lord Kadros' Champions
Lord Kadros' Champions are a Black Legion Warband.[1]

Lord Lieutenant
A Lord Lieutenant is a rank created by Lord Commander Guilliman and was given to veteran Space Marines in the Indomitus Crusade, who were experienced leaders.[1] Due to the first contingent of Primaris being created by the maverick Archmagos Dominus Cawl, Guilliman was unsure of their loyalty and so needed Space Marines he could trust to watch over them. These were the Lord Lieutenants, who were attached to the Indomitus Crusade's Fleets, where they served as advisors to Fleetmasters, and were also given advisory command over all the Primaris within their Fleets. In battle, however, the Lord Lieutenants had command of only a Chapter strength of their Fleets' Unnumbered Sons. The main part of their duties, however, were instilling the Primaris with combat experience, the importance of the Indomitus Crusade and most importantly loyalty to the Imperium. As they did so, Guilliman also expected bonds of brotherhoods to be encouraged to form between the Primaris, in order to avoid any internal strife, and for the Primaris to have flexibility introduced into their thinking. Ultimately, however, the Lord Lieutenants were to cede control to Primaris commanders as soon as possible; though he stressed this was to done according to their own judgment. Afterwards, the Lord Lieutenants would then be assigned to a new group of Primaris to train. As the Indomitus Crusade began, Guilliman expected that within 12 years the Lord Lieutenants would ensure the first contingent of Primaris were able to operate without any oversight.[1]

Lord Macragge
Lord Macragge (or Lord of Macragge) is a title adopted by Roboute Guilliman, which is traditionally held by the Chapter Master of the Ultramarines Chapter. The Lord Macragge is the overall ruler of the stellar realm of Ultramar, including the world of Macragge.[1][2] Upon the return of Roboute Guilliman, he took on the title of Master of Ultramar but left Marneus Calgar the title of Lord Macragge.[3]

Lord Marshal (Arbites)
Lord Marshal is a high-level rank of the Adeptus Arbites. These senior officers oversee Sector-spanning Precincts.[1]

Lord Phalanx
The Lord Phalanx is a unique rank within the Imperial Fists Chapter, and is given to those who command the mighty Phalanx and its escorting fleet.[1a] Those who hold the title are second only to the Imperial Fists' Chapter Master and are invariably old Space Marines whose minds are still sharp, but can no longer go to battle due to injuries. Should the Chapter Master be slain or sundered from contact by any other means, the Lord Phalanx will take command of the Imperial Fists, until a replacement can be elected from the Chapter's Captains.[1a]

Lord Procurator
The Lord Procurator is the highest rank within the hierarchy of Naval Security of the Imperial Navy, senior to the Procurator.[1] The Lord Procurator has the responsibility to ensure the internal security and discipline aboard the Sector Fleet. For example, a mutiny, sabotage, or attempt to assassinate a high-level personality aboard an Imperial Fleet ship would be the responsibility of the Lord Procurator. With respect to sensitive files and data, a Lord Procurator has at least access to the Magenta classification level, and possibly beyond.[1]

Lord Skchalick's Elite
Lord Skchalick's Elite is a company of the World Eaters Legion. The warband took part in the First War for Armageddon, alongside Angron's Chosen, the Skull Takers of Hans Kho'ren and The Foresworn.[1]

Lord Solar Macharius
The Lord Solar Macharius was a Dictator Class Cruiser which served in Battlefleet Gothic during the Gothic War under Captain Leoten Semper.[1b][2][3][4][5] It is named after Macharius, the greatest Imperial Guard commander in Imperial history and Lord Commander Solar for his crusade at the beginning of the 41st Millennium.[1a] The Lord Solar Macharius fought under Rutgen Jago alongside the Hades Heavy Cruiser Vengis in a fleet action against a force of Fra'al raiders in the Osiris cluster over six hundred years before meeting it again as the Chaos vessel Contagion at the start of the Gothic War, in 143 M41.[1a]

Lord Sylvanus
Lord Sylvanus is a Tyrant Class Cruiser seen during the Gothic War.[1]

Lord of Battles
The Lord of Battles is a colossal Daemon Engine of Khorne.

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Farthidya Kantum
Farthidya Kantum is an Archmagos Prime of the Forge World Ryza and had command of its forces sent to aid the besieged Pankallis Sub-sector.[1]

Farus
Farus was a Space Marine of the Black Templars Chapter.[1] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. He died on the 7th day of the siege of Hive Helsreach while defending the Kurule Junction, but managed to kill over a dozen orks before he fell.[1]

Faryrari Skal
Faryrari Skal is a Noble Matriarch of House Escher and serves as an Ambassador to the upper levels of Hive Primus.[1]

Fasadian Heavy Infantry
The Fasadian Heavy Infantry were Imperial Army Regiments that fought in numerous theatres during the Great Crusade.[2] During the Horus Heresy, the majority of the Fasadian Heavy Infantry remained true to the Emperor and took part in the loyalist defenses at the Battle of Beta-Garmon.[2]

Fascium
Fascium is a material that is used by the Imperium and is extracted from deposits located on worlds.[1]

Fasolt
Fasolt was a member of the Imperial Fists 12th Squad of the 4th Company.[1]

Fast Clipper
Fast Clippers are extremely swift vessels used by Merchant Fleets of the Imperium. Utilizing improved main drive engines that take up more than half of the vessel's mass, most of the power from these engineering plants is directed to propulsion. However as a result, these ships are virtually unarmed and rely solely on great speed to avoid enemy raiders.[1] Imperial Navy commanders have commissioned some dockyards to modify Fast Clippers for naval purposes, as with minor modifications they can become suitable for military use.[1]

Faster-than-Light
Faster-Than-Light or (FTL) travel is the primary method of long-distance transportation in the Galaxy. The technology allows for passengers to travel faster than the speed of light in order to traverse the immense distances of interstellar space in a reasonable amount of time.[1]

Fastlinger
Fastlinger was a Space Marine of the Iron Knights Chapter. He was part of a squadron led by Commander Goedendag Morningstar on Minea, in an assault of a warp rift that had opened at the summit of a thousand-floor hab tower.[1]

Fat-berg
Fat-bergs are the foetid fallout, that is left in the wake of the Chaos God Nurgle's mortal and Daemonic forces. They are extremely hazardous in their own right and some Fat-bergs are capable of floating.[1]

Fatal Redress
The Fatal Redress is a Rapid Strike Vessel in service to the Deathwatch. It transported a Kill-Team led by Brother-Captain Artemis to the planet Norantis XIX, where the Kill-Team destroyed a Necron complex.[1]

Fatal Sonancy
Fatal Sonancy is a relic of the Emperor's Children.[1] This Xenotech implant is grated into the bearer's neck to give them the ability to emit a hypersonic scream powerful enough to shatter diamond. When used, it can blast away both flesh and bone alike.[1]

Fate of Traitors
The Fate of Traitors is a Heavy Flamer belonging to the Blood Ravens Chapter. During the Kronus Crusade First Company Veteran Damonis, wielded this heavy flamer without hesitation on the turncoat Guardsmen of Victory Bay and the Chaos Heretics of the Deimos Peninsula.[1]

Fatecaster Greatbow
Fatecaster Greatbows are Chaos weapons used by Tzaangor Skyfires.[2] These bows are strung with ectoplasmic cords that send ensorcelled arrows on deadly paths to hit their victims.[1]

Fated Sons and Daughters
The Fated Sons and Daughters is a hidden Necromunda organization composed of Fallen Nobles.[1] They have lost their status amongst the Hive World's nobility for various reasons and now support each other's claims to regain their former positions. They even have support from criminal gangs and Guilders, who have secretly pledged their allegiance to the organization's causes. However, large groups of Fallen Nobles like the Fated, will draw the ire of Necromunda's Planetary Governor Helmawr. He views such organizations as a threat to his rule as, unlike imposters or crime bosses, they possess the most dangerous weapon of all: a claim to his throne.[1]

Father Decay
Father Decay is a Great Unclean One of Nurgle. The Daemon was active during the Horus Heresy.[1]

Vanguard Class Light Cruiser
The Vanguard Class Light Cruiser is a class of Light Cruiser used by the Space Marine Fleet.

Vanguard Drone Ship
Vanguard Drone Ships are Destroyer-class[3] long-range scouts of the Tyranid Hive Fleets.[1] They range far ahead of the main fleets, seeking out worlds suitable for consumption and then seeding them with infiltration organisms like Genestealers and Lictors. Vanguard Drones are rarely in contact with their home fleet, returning only to relay scouting information and replenish their cargo.[1]

Vanguard Eliminator
Eliminators are Vanguard Primaris Space Marine snipers that utilize a range of exotic and deadly ammunition tailored to their target.[1] Eliminator Squads utilize an even more stripped-down version of the Mk.X Phobos Armour, allowing them to operate with maximum stealth. These warriors serve as dedicated marksman and fire support specialists that haunt the shadows of the battlefield seeking out targets of opportunity and bringing them down from a range. Their primary armament is the Mk.III Shrike Pattern Bolt Sniper Rifle, Las Fusil, or Instigator Bolt Carbine[4]. The optical sights of this weapon can be tailored for any situation, from thermoscopic vision to precision auspex scans that can penetrate several feet of solid matter. Once locked on to, there is nowhere for an Eliminator's prey to hide. Each member of the squad carries spare magazines filled with special ammunition, tailored for every eventually. Hyperfrag rounds detonate in a shower of shrapnel, Executioner rounds are sophisticated self-guided missiles slaved to a miniaturized cogitator that can seek their target from behind cover, while mortis rounds spew self-replicating mutagenic toxins into the flesh of a target.[3]

Vanguard Helix Adept
Helix Adepts are primaris Space Marine vanguard apothecaries-in-training that are assigned to infiltrator squadrons.[1] Due to the sheer length of time vanguard Space Marines typically spend behind enemy lines, it was found effective for them to utilize a specialized corps of medical adepts permanently assigned to their formations. Known as Helix Adepts, these warriors are trained by the Chapter's Apothecarion but are not fully fledged Apothecaries. Their primary duty is to reclaim precious gene-seed from fallen Battle-Brothers, but should an assigned apothecary superior fall in battle they are also capable of undertaking general medic duties. Helix Adepts wield a device known as the Helix Gauntlet, which is in effect a scaled-down version of an Apothecary's Narthecium.[2]

Vanguard Infiltrator
Infiltrators are a type of Primaris Space Marine Vanguard unit.[1]

Vanguard Librarian
Vanguard Librarians are Primaris Space Marine Psykers that are masters of shrouding and stealth, allowing their Battle Brothers to strike at enemy forces when they’re least expected. They sometimes lead Vanguard Space Marine strike forces to battle.[1] Librarians chosen for Vanguard service have mastered unique battle-disciplines that focus on obscuring the passage of their comrades and wrong-footing the opponent with illusions and hallucinations. Shaping psychic energy about themselves like a cloak of shadow, these psykers guide their battle-brothers through enemy territory to their destination without raising so much as a flicker of suspicion from watchful foes. They are cowled in hooded camo cloaks to keep their identity – and the formidable psychic potential at their disposal – concealed.[2]

Vanguard Lieutenant
Vanguard Lieutenants are Primaris Space Marines Lieutenants clad in Phobos Armour, who serve in Vanguard strike forces. Typically, each great Chapter of the Space Marines will operate 100 standing Vanguard Battle-Brothers attached to the 10th Scout Company. These are overseen by the Master of Reconnaissance, who in turn is aided in his role by two chosen Lieutenants that have demonstrated an aptitude for covert operations.[2] Lieutenants are skilled bladesmen, as well as dead-eye shots with their occulus bolt carbines. Their leadership qualities provide their Captains with support and tactical flexibility, which allow the Lieutenants to be assigned to oversee one or more critical aspects of a multi-faceted Vanguard battle operation.[1]

Vanguard Space Marine
Vanguards are Primaris Space Marines that are ruthless killers trained in covert operation. They operate behind enemy lines as saboteurs, assassins, and infiltrators.[1]

Vanguard Suppressor
Suppressors are Primaris Space Marine Vanguard units.[1] Suppressors are fire support warriors clad in Omnis-Pattern Power Armour, itself a variant of the Gravis Pattern of Mk. X Pattern Armour. The Omnis Pattern is lighter than the standard Gravis configuration and equipped with Jump Packs, Grav-Chutes, and shock absorbers. Although equipped similarly to Inceptor troops, Suppressors do not strike into battle from low orbit. Instead, they rely on Jump-packs and grav-chute arrays to maneuver into enfilading positions where their Accelerator Autocannons will tear through heavily armoured enemies and light vehicles.[3]

Vanguard Task Force
Vanguard Task Forces are well-rounded formations of Vanguard Space Marines, which excel in scouting, infiltrating enemy lines and causing havoc in the battlefield. They are composed of ten Infiltrators, three Suppressors and three Eliminators, who are led by a Lieutenant in Phobos Armour.[1]

Vanguard Veterans
Vanguard Veterans are members of the First Company of a Space Marine Chapter who specialize in close combat and are thus ideally suited to spearhead any offensive action.[1a]

Vanhire
Vanhire is an Ministorum Priest that is serving with the Imperial forces defending Montar VII from an Ork invasion. During one of the battles to save the world, the attacking Orks caused Vanhire and a number of Ventrillian Nobles Guardsmen to be cut off from the main Imperial battle group. The Warboss, Skogrin, quickly saw this and led a horde of Orks in pursuit of Vanhire and the Guardsmen who found refuge in the Grot farm of Ortan Glazer. The farm was the only defensible location in the immediate area and after telling Glazer they were being pursued by Orks, the Guardsmen set about building walls around the farm with whatever was available. They then prepared themselves for battle, with the Ventrillians being led by Company Commander Stromfjord, Glazer leading his farm hands and Vanhire commanding the four Sisters of the Silvered Sphinx Crusaders, that had been charged with protecting him.[1] Shortly after they had begun fortifying the farm, Skogrin's horde attacked, though the Guardsmen and farmers were able to push the Orks back, at great cost. They were then able to beat the Orks back a further two times, but were whittled down in each attack, which allowed Skogrin's fourth attempt to succeed in making a hole through the farm's walls. After being aware of the breach, Stromfjord immediately led his command squad to push the Orks back out, but they were easily struck down. With that, the Orks began to rampage across the farm and would have killed the remaining Guardsmen, if Vanhire had not intervened. Surrounded by his Crusaders, the Priest was able to rally the Guardsmen to him and then led a desperate charge against the Orks, which prevented the horde from overrunning the farm. This led Skogrin to give his horde the order to retreat, after the Warboss grudgingly decided he could not afford to lose any more Orks in the battle. In the aftermath of Skogrin's attack, it was discovered that Stromfjord still lived, but a majority of the Guardsmen had died and Glazer's farm had been largely destroyed.[1]

Vaniel
Vaniel was the Chief Librarian of the Ultramarines Chapter, when the Ork forces of The Beast invaded the Imperium. Once Ullanor, was determined to be where The Beast's forces originated from, Vaniel joined as part of the strike force sent to invade the world, in order to kill the Warboss. However, when the strike force arrived at Ullanor they were unable to use their ships to discover the Warboss' location, due to the world being enveloped in psychic energy. With time running short, Chapter Master Koorland, asked for the Space Marine Chapters present to gather their Librarians together; in order for them to combine their powers, so they could pierce Ullanor's physic veil. Vaniel was charged with focusing the Librarians' power for the ritual and they entered into a connected trance, where they were able to discover that The Beast was present in an Ork city known as Gorkogrod. However disaster struck before they were able to learn the exact location of the city, when the Chief Librarian was overwhelmed by the Orks' physic energy. As Vaniel served as a conduit for the ritual, the Ork's energy soon spread to the rest of the Librarians present and nearly overwhelmed all of them. Only the Rune Priest Thorild was able to initially resist the Ork's physic power and he was able to help most of the others resist before he broke the trance they were in. As soon as he did so though, Vaniel and two other Librarians, who had fallen under the Ork's power, began attacking those around them. The maddened Chief Librarian was able to kill the Librarians Redolphio and Carrigan Nos before he was killed by the Rune Priest Thorild; which severed the ritual's connection to the Ork's physic energy and ended its influence on the Librarians.[1]

Vanishing Star
The Vanishing Star is a Gothic Class Cruiser. It was the command ship of Commander Kastor, who lead the Imperial Navy task force, fighting the Tyranids invading the planet Herodian IV.[1]

Vanishpoint
Vanishpoint is an Ice World that the T'au Empire is preparing to invade.[1]

Vanitine Hedonites
The Vanitine Hedonites are a Traitor Guard warband devoted to Slaanesh. They are known to have taken part in the Nachmund Rift War.[1]

Vanmyre's Eyrie
Vanmyre's Eyrie is a Beacon Station located in the Formidyre System's Dust Nebula.[1] The System has been invaded by Hive Fleet Leviathan, during the Fourth Tyrannic War and the Xenos are advancing upon the Eyrie. Space Marine void squadrons from several Chapters are waging hit-and-run attacks to slow the Tyranids' advance upon the Beacon Station.[1]

Vannadan
Vannadan the Firebrand was an Imperial demagogue who commanded the Sons of Vannadan Chaos Cult.[1] In the wake of the Great Rift's creation, Vannadan convinced thousands of the Imperium's citizens to turn to heresy and embrace the Chaos Gods. The wider Imperium was unaware of this, but the Eldar of Craftworld Saim-Hann knew and saw that Vannadan would eventually bring about a disaster on the Imperium world Vigilus. In order to spare the world, the Craftworld dispatched a strike force to assassinate Vannadan and, though they were successful, the Imperium saw this as an unprovoked attack by the Eldar. The Saim-Hann strike force soon came under attack from Imperial forces and many of the Craftworld's Eldar were slain before the strike force was able to escape. In the wake of this massacre, the Craftworld sought revenge for the lives that were lost at the Imperim's hands and the Spiritseer Qelnaris led another strike force to invade Vigilus.[1]

Vannick Hive
Vannick Hive (also known as Vannick Magna[1a]) was a hive city on the planet Verghast. It specialised in refining fuel, with a supply pipeline connecting Vannick to Vervunhive.[1b]

Bards of Twilight
The Bards of Twilight are a band of mystical Eldar poets and storytellers. They are known to recite the epic poem known as the Asuryata once each generation.[1]

Barek Zytos
Barek Zytos was a member of the Salamanders Space Marine Legion during the Great Crusade and Horus Heresy.[1]

Barestyr XIX
Barestyr XIX is an Imperium world that was invaded by the Speed Freeks of Waaagh! Kruggdak. The Blood Angels Chapter later came to the world's aid and defeated the Waaagh!.[1]

Baret Ikarion
Baret Ikarion is an Iron Knights Primaris Judiciar, who serves in the Chapter's 3rd Company.[1b]

Barge of the Damned
The Barge of the Damned was a Chaos warship, that took part in the Horus Heresy's Battle of Isstvan III.[1]

Bargheist Stars
The Bargheist Stars are a region of Imperial space. After seven years of bloody fighting, the Imperial forces led by several companies of Rift Stalkers are able to defeat Chaos forces in the region. A grand triumph is held, but at its height Grukk Face-Rippa arrives at the head of a brand-new Waaagh!. The region is now plunged into war once more.[1]

Barghesi
The Barghesi, also spelt Bhargesi[3], are an alien race known for being 'hyper-violent'[4] that inhabits the Grendl Stars constellation in the Eastern Fringe.[1]

Baris
Baris is part of a Grey Knights Strike Squad and a member[1a] of Epistolary Graucis Telomane's Brotherhood of Thirteen.[1b]

Bariusz
Bariusz was the Imperial designation for a tyranid ship of Miral Rex, a splinter of Hive Fleet Kraken.[1] Bariusz was part of Miral Rex when it attacked the Miral System. As with all of the vessels of the splinter fleet, it is named after a monster or dark figure of Sotharan myth.[1]

Bark of Karanak
The Bark of Karanak is a corrupted Heavy Bolter that is owned by the Blood Ravens Chapter. Though the weapon seems a fine example of its mark, it was actually forged by the mad artificer Balascu in honour of Karanak, the three-headed Flesh Hound of Khorne.[1]

Barkahran
Barkahran is a Sorcerer in the Children of Blain Warband and was responsible for converting them into the service of Nurgle, when they were known as the Steel Cobras Chapter.[1] This occurred after the heretical Chapter fled to Tukaroe VII to hide from the Imperium's wrath and became trapped by a Chaos tainted storm. They had become deathly sick from diseases, when Barkahran later appeared before them, with an offer to help them. He then made a pact with the Steel Cobras' Chapter Master, Akhasis Blain, that he would save the Chapter if they dedicated themselves to Nurgle. They agreed and became the Children of Blain, which Barkahran has now joined.[1]

Barkha
Barkha was a Sergeant of the Ultramarines Legion's 4th Company.[1] At the start of the Horus Heresy, Barkha was present on Calth while the Ultramarines were mustering for the planned Ghaslakh Crusade. He was stationed in Erud Province under Captain Sydance.[1]

Barkila Thorne
Barkila Thorne is an Astra Militarum General, who served in the Indomitus Crusade.[1] He took part in Task Force XI's Argovon Campaign and was later among the Imperial forces Major General Oyer Valdu had command of during the battle for Foronika. As the battle raged, Thorne was charged with destroying a large Necron complex that lay close to the Forgeshrine Epsolon-Theta-IX∑; the largest still held by the Imperium. The General would fail to destroy the complex, however, and the Necrons were able to advance from it and claim the Forgeshrine. It will likely mean that millions more of the Imperium's forces will soon be sent to reclaim the captured Forgeshrine.[1]

Barkman
Barkman was the Captain of the Crimson Sabres Chapter's Sixth Company, when they committed the massacre of the world Umidia's population. Afterwards, Barkman and his Chapter were cursed with constantly hearing the voices of their victims and were declared Excommunicate Traitoris by the Imperium for their actions on Umidia, as well as on Demetra. The Chapter then fled to the Eye of Terror, seeking martyrdom and redemption, but this later changed when their Chapter Master, Sevastus Kranon, declared that they would live and be reborn as the Crimson Slaughter Warband.[1] A short time later, the voices inside Barkman's head told him he would be a better leader than the weak Kranon and that he should seize control of the Warband. The Captain had always coveted the chance to become Chapter Master, but he had been passed over for promotion many times; though now with the Crimson Sabres being no more, there was no tradition or pulls at Barkman's honour to prevent him from taking control of the Warband. With his decision made, Barkman pledged his own dark pacts with the voices within him, for the boon of power and immediately stormed the command bridge of the Crimson Slaughter's flagship, the Red Honour, and challenged Kranon for leadership of the Warband. Barkman and Kranon had dueled against each other constantly, ever since they both served as Scouts, but this was different and no mercy would be given. As their fight wore on, however, Barkman proved to be no match for Kranon, who easily split the Captain's body horizontally in half. As the Captain's body fell to the ground in two pieces, Kranon turned away triumphantly; but Barkman was just the first of many challengers, he would now have to face as the Lord of the Crimson Slaughter.[1]

Barkor
Barkor the Bloody is a Khorne Daemon Prince, who forged the first incarnation of the Skullsworn Warband as a Chaos Lord in .M33. For over a century he led the Skullsworn in a violent rampage across the stars that depopulated more than a dozen worlds, before he ascended to Daemonhood on the plains of Ossedor II.[1]

Barnabus
Barnabus is a Battle-Brother of the Blood Ravens Chapter, who once served in the Deathwatch.[1] During his time with the Xeno-Hunters, Barnabus used a missile launcher to great effect against the vehicles of the Tau Empire. Inquisitor Gorman, who Barnabus served under, encouraged his ruthless precision, employing Barnabus as he might a sniper to assassinate Tau Commanders in their battlesuits.[1]

Barnassus
Barnassus was a Forge World of the Imperium, that was destroyed in a fiery cataclysm, caused by Chaos forces, during the Black Crusade of Sicklefell.[1]

Baroda
Baroda was a Knight World of the Imperium.

Barolyr System
The Barolyr System is located in the Chalnath Expanse, which in the wake of the Great Rift's creation, was struck by the Tau Empire's Fifth Sphere of Expansion.[1]

Lord's Retinue
A Dark Eldar Lord frequently brings with him a Retinue into battle. The Retinue is made up of the Lord's most trusted servants and act as his bodyguard. Considering the treacherous and power-hungry nature of the Dark Eldar, they are also required to protect him from his own followers nearly as much as they are required to shield him from the enemy. A Retinue consists of between five and ten Dark Eldar warriors and/or Incubi.

Lord Berrus
The Lord Berrus is a Mars Class Battlecruiser in the Imperial Navy which was part of a task force sent to aid a Navy patrol force that had spotted a Necron fleet heading for an Imperium world. Once the task force arrived, the two groups attacked the Necrons fleet; leading to the first major encounter between the ships of Battlefleet Ultima and the Necron. When the battle started though, it was evident that the Imperial Navy forces were still outgunned by the Necron's superior firepower and they were eventually forced to flee or risk being completely destroyed. The Lord Berrus managed to escape, though it was left heavily damaged, while the Necron fleet proceeded to harvest the Imperium world.[1]

Lord Cedalion
Lord Cedalion was an Gothic Cruiser which participated in the Damocles Crusade.[1a] It was destroyed in battle while fighting the Tau ships. [1b]

Lord Commander
Lord Commander is a rank which occurs several times, past and present, in the upper echelons of the Imperium.

Lord Commander Militant
The Lord Commander Militant is the highest ranked figure within the Imperial Guard and the Departmento Munitorum and represents the Guard on the High Lords of Terra. Given the vast size of the Imperium, the Lord Commander Militant is mostly concerned with bureaucratic and political matters on Terra and ultimately the five Lord Commanders of each Segmentum, his direct subordinates, oversee military operations in their respective regions.[1]

Lord Daros
Lord Daros is a Lunar Class Cruiser. It was constructed on the Feral World Unloth during the Gothic War and served with distinction in its later stages. It had its prow torpedoes replaced with a Nova Cannon.[1]

Lord Discordant
Lords Discordant are Chaos Lords who have an arcane mastery over machinery, similar to Warpsmiths, which they use to enhance the powers of Daemon Engines; they can also cause nearby machines to glitch and seize by bellowing profane litanies.[1]

Lord Executioner
Lord Executioner is a title traditionally held by the Captain of a Space Marine Chapter's 8th Company. Lord Executioners are brutal and direct individuals, known to be bloody and efficient in close combat, rather than heroic or flamboyant. As is typical of Assault Squads they are equipped with Jump Packs.[1][2]

Lord General
Lord General is the highest rank available inside the General Staff of the Imperial Guard, and one with a multitude of official designations. Not much is accurately known about this position as it appears flexible in nature, with the holders taking on the responsibilities assigned to them by their commander. This position is also known as Lord Marshal, Captain-General and also Lord Castellan.[2] It is important not to confuse the rank of Lord General with that of Lord General Militant.

Lord General Militant
Lord General Militant, also known as Lord Militant,[2] is the highest conventional rank within the Imperial Guard. They are in charge of whole battlegroups of Imperial Guard regiments and are assigned to their combat theatres by the Departmento Munitorum. Their recommendation to both the rank and active command is based on family ties and previous experience and service. They also receive extra training in order to be able to handle the vast numbers of personnel given over to their command. A General Staff is formed around the Lord General Militant from both the regiments tithed to his command and specialists issued by the Munitorum. There is only ever one Lord General Militant active in a sector.[Needs Citation]

Lord Kadros' Champions
Lord Kadros' Champions are a Black Legion Warband.[1]

Lord Lieutenant
A Lord Lieutenant is a rank created by Lord Commander Guilliman and was given to veteran Space Marines in the Indomitus Crusade, who were experienced leaders.[1] Due to the first contingent of Primaris being created by the maverick Archmagos Dominus Cawl, Guilliman was unsure of their loyalty and so needed Space Marines he could trust to watch over them. These were the Lord Lieutenants, who were attached to the Indomitus Crusade's Fleets, where they served as advisors to Fleetmasters, and were also given advisory command over all the Primaris within their Fleets. In battle, however, the Lord Lieutenants had command of only a Chapter strength of their Fleets' Unnumbered Sons. The main part of their duties, however, were instilling the Primaris with combat experience, the importance of the Indomitus Crusade and most importantly loyalty to the Imperium. As they did so, Guilliman also expected bonds of brotherhoods to be encouraged to form between the Primaris, in order to avoid any internal strife, and for the Primaris to have flexibility introduced into their thinking. Ultimately, however, the Lord Lieutenants were to cede control to Primaris commanders as soon as possible; though he stressed this was to done according to their own judgment. Afterwards, the Lord Lieutenants would then be assigned to a new group of Primaris to train. As the Indomitus Crusade began, Guilliman expected that within 12 years the Lord Lieutenants would ensure the first contingent of Primaris were able to operate without any oversight.[1]

Lord Macragge
Lord Macragge (or Lord of Macragge) is a title adopted by Roboute Guilliman, which is traditionally held by the Chapter Master of the Ultramarines Chapter. The Lord Macragge is the overall ruler of the stellar realm of Ultramar, including the world of Macragge.[1][2] Upon the return of Roboute Guilliman, he took on the title of Master of Ultramar but left Marneus Calgar the title of Lord Macragge.[3]

Lord Marshal (Arbites)
Lord Marshal is a high-level rank of the Adeptus Arbites. These senior officers oversee Sector-spanning Precincts.[1]

Lord Phalanx
The Lord Phalanx is a unique rank within the Imperial Fists Chapter, and is given to those who command the mighty Phalanx and its escorting fleet.[1a] Those who hold the title are second only to the Imperial Fists' Chapter Master and are invariably old Space Marines whose minds are still sharp, but can no longer go to battle due to injuries. Should the Chapter Master be slain or sundered from contact by any other means, the Lord Phalanx will take command of the Imperial Fists, until a replacement can be elected from the Chapter's Captains.[1a]

Lord Procurator
The Lord Procurator is the highest rank within the hierarchy of Naval Security of the Imperial Navy, senior to the Procurator.[1] The Lord Procurator has the responsibility to ensure the internal security and discipline aboard the Sector Fleet. For example, a mutiny, sabotage, or attempt to assassinate a high-level personality aboard an Imperial Fleet ship would be the responsibility of the Lord Procurator. With respect to sensitive files and data, a Lord Procurator has at least access to the Magenta classification level, and possibly beyond.[1]

Lord Skchalick's Elite
Lord Skchalick's Elite is a company of the World Eaters Legion. The warband took part in the First War for Armageddon, alongside Angron's Chosen, the Skull Takers of Hans Kho'ren and The Foresworn.[1]

Lord Solar Macharius
The Lord Solar Macharius was a Dictator Class Cruiser which served in Battlefleet Gothic during the Gothic War under Captain Leoten Semper.[1b][2][3][4][5] It is named after Macharius, the greatest Imperial Guard commander in Imperial history and Lord Commander Solar for his crusade at the beginning of the 41st Millennium.[1a] The Lord Solar Macharius fought under Rutgen Jago alongside the Hades Heavy Cruiser Vengis in a fleet action against a force of Fra'al raiders in the Osiris cluster over six hundred years before meeting it again as the Chaos vessel Contagion at the start of the Gothic War, in 143 M41.[1a]

Lord Sylvanus
Lord Sylvanus is a Tyrant Class Cruiser seen during the Gothic War.[1]

Lord of Battles
The Lord of Battles is a colossal Daemon Engine of Khorne.

Volistad
Volistad is a world in of the Imperium, which was invaded by Orks.[1]

Volk
Volk was an Iron Warrior and commander of the 786th Grand Flight during the Horus Heresy. A skilled Lightning Crow pilot during the Great Crusade Volk established something of a friendship with fellow Luna Wolves pilot Argonis. By the Heresy Volk was fighting a bitter war on Krade against a renewed loyalist offensive led by the Ultramarines. The situation was interrupted by Argonis, who arrived as an emissary of Horus ordering Perturabo to find Angron and muster at Ullanor for the drive on Terra. Volk was disheartened to see a planet he had fought so bitterly for abandoned, and led a daring raid into the loyalist lands the night before they were due to evacuate in order to bleed the enemy one last time.[1a] Due to his close relationship with Argonis, Perturabo kept Volk by his side during their journey to find Angron. On Sarum, the group met with the Daemon Sa'ra'am which revealed that Angron was on the world of Deluge. However Sa'ra'am broke free of its bindings and possessed the body of Volk, transforming him into the first Obliterator. It's unknown if any essence of Volk survived this process, but the creature went on to fight alongside Perturabo, Forrix, and Argonis on Deluge against Angron and his crazed World Eaters. Volk survived the battle of Deluge and was brought to the muster on Ullanor.[1b] During the Siege of Terra Volk, now known as Volk-Sa'ra'ram, worked with Dark Mechanicum Magos Inar Satarael to introduce a Daemonic computer virus into the systems of the Lion's Gate Spaceport.[2]

Volkane
Volkane is a member of the Salamanders Chapter and an astartes pilot.[1] Volkane piloted the Thunderhawk Implacable during the Protean Incident. Following the Firedrakes completing the mission Volkane spent two hours searching for the savior pod containing the wounded Emek.[1]

Volkanite Disintegrator
The Volkanite Disintegrator is a type of Leagues of Votann technology that has since been lost to the Imperium.[1]

Volkhar Wreth
Volkhar Wreth was a member of the Word Bearers during the Great Crusade and Horus Heresy. A member of the Crusader Host on Terra, Wreth never stopped worshiping the Emperor as a god. After the Battle of Isstvan III, Wreth along with the rest of the Traitor Legion members of the Crusader Host were imprisoned in The Vault. Wreth was subsequently freed from Word Bearers forces under his previous disciple Sor Talgron as well as the Dark Apostle Jarulek. Wreth became disgusted when he discovered from Talgron that Lorgar had turned against the Emperor.[1a] For his loyalty, Wreth would pay dearly. Ambushed by Talgron and Jarulek who wielded an Athame, Wreth was mauled. They removed Wreth's primary heart and mutilated his body. Jarulek then took a flask with a Daemon inside and placed it within Wreth's unconscious and slowly dying body. Wreth awakened, looking to Talgron but was given no aid. They then left Wreth and the daemon in a hole in the Vault chamber until years had passed when it would be unleashed.[1b]

Volkite Blaster
The Volkite Blaster is a type of Volkite Weapon, one of the few still used by the Imperium in M41. Volkite Blasters are known to be wielded by Magi Dominus.[1]

Volkite Caliver
The Volkite Caliver was a type of Volkite Weapon used by the Legiones Astartes and Mechanicum during the Great Crusade and Horus Heresy. A rifle Volkite variant with a devastating effect on flesh and bone, the volkite caliver was often employed by mobile Legion Tactical Support Squads, utilizing firepower superior to that of the more common bolter.[1]

Volkite Cardanelle
The Volkite Cardanelle is a type of heavy Volkite Weapon that was mounted on the Kratos Space Marine Heavy Tank. The weapon specialized in melting down formations of enemy infantry.[1]

Volkite Carronade
The Volkite Carronade was a type of Volkite Weapon used by the Legiones Astartes and Mechanicum during the Great Crusade and Horus Heresy.[1] The Volkite Carronade was a larger variant of the Volkite weapons family, mounted on Fellglaive tanks. They could destroy large enemy targets in a single sweep.[1]

Volkite Cavitor
The Volkite Cavitor was a type of Volkite Weapon used by Night Lords Contekar Terminators. It was a heavy weapon with a Chainblade attached.[1] The Cavitor is a variant of the more common volkite weapons that were produced on Nostramo, a rare example of lost technology on the blighted world. The removal of safety equipment allows the cavitor to project more diffused beams at limited ranges.[3]

Volkite Charger
The Volkite Charger is a type of Volkite Weapon that was used during the Great Crusade and Horus Heresy by the Legiones Astartes and Mechanicum. Whilst not benefiting from the range or power of its larger cousins, the charger retains the volkite beam's deflagrating effects and allows its wielder a greater degree of movement. Volkite chargers are often employed by Legion Tactical Support Squads.[1]

Volkite Chieorovile
The Volkite Chieorovile is a class of heavy Volkite Weapon mounted on Imperial Knights, most notably the Knight Styrix. This devastating weapon can eliminate large numbers of enemy infantry at range.[1]

Volkite Combustor
The Volkite Combustor is a large type of Volkite Weapon mounted on Chaos Knight Abominants.[1]

Volkite Culverin
The Volkite Culverin is a heavy Volkite Weapon. The most potent man-portable Volkite weapon in the Imperium's arsenal, its beam has a devastating effect on organic matter, explosively burning flesh into ash and jetting fire. [1]

Volkite Demi-Culverin
The Volkite Demi-Culverin was a type of Volkite Weapon mounted on the Leman Russ Incinerator. A powerful weapon from the Dark Age of Technology, the weapon could tear through infantry squads with ease.[1]

Volkite Destructor
The Volkite Destructor is a type of large Volkite Weapon that can be mounted on Imperial Warlord Titans. This powerful weapon is capable of overloading enemy Titan Void Shields in short order.[1]

Volkite Eradicator
The Volkite Eradicator is a type of large Volkite Weapon that can be mounted on Imperial Titans. Mounted on either the arms of a Warhound Titan or the back carapace of a Reaver Titan, this weapon can overload enemy Void Shields in short order.[1]

Volkite Falconet
The Volkite Falconet was a type of Volkite Weapon mounted on the Deredeo Dreadnought.[1]

Volkite Incinerator
The Volkite Incinerator is a type of Volkite Weapon mounted in the chest of Mechanicum Ursarax troops. It allows the Ursarax warrior to both attack its victims at range or conversely grab its foes with its claws and fire at point blank. This confined ray blast is particularly devastating and can incinerate even heavily armored warriors.[2]

Volkite Saker
The Volkite Saker was a type of heavy Volkite Weapon sometimes mounted on Space Marine Sabre Strike Tanks during the Great Crusade and Horus Heresy.[1] A modified version of the Volkite Culverin, the saker was optimized to provide a maximized spread of high energy particle beams while the Sabre man oeuvres at high speed. While it cannot penetrate heavy armour, it is more than capable of cutting a swathe through heavy infantry and shredding the hulls of lighter vehicles.[2]

Fathom (Ocean World)
Fathom is an Imperial Ocean World.[1a]

Fathom (Strike Cruiser)
The Fathom is a Strike Cruiser in the Dark Krakens Chapter.[1]

Fatidicus
Fatidicus (real name unknown) was the early leader of the Temple of the Savior Emperor, the precursor to the Adeptus Ministorum. A decorated and famous veteran of the Imperial Army during the Horus Heresy, Fatidicus faithfully battled the forces of Horus in the Siege of Terra. Later, he went on to lead the Temple of the Savior Emperor and managed to gather a massive following of men from all walks of life, including adepts of the Administratum, warriors of the Imperial Guard and members of the Imperial Navy.[1]

Fauchard
The Fauchard is a Gladius Escort in service with the Castellans of the Rift.[1] During the Nachmund Rift War, the Fauchard was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Faustinius
Faustinius is a Magos Dominus from Mars who is leading a salvage expedition to the newly rediscovered world Silva Tenebris aboard the Ark Mechanicus, the Caestus Metalican.[1]

Faustis
Faustis is a Death Company Dreadnought in the Blood Angels Chapter who took part in the Diamor Campaign, where he served under Chaplain Daenor. It is not known whether he survived the campaign.[1]

Faustus
Faustus is a Furioso Dreadnought in the Blood Angels Chapter. He was a veteran Assault Marine, before injuries he received in battle placed him within a Dreadnought.[1]

Faustus Interceptor
Faustus Interceptors are attack craft used for long-range patrol duties, operating as early-warning detectors for Imperial fleets. Because of this role, they possess onboard astropaths, used for secure, long-distance communication. Powerful and fast for their size, Faustus interceptors can be armed with a variety of turreted ballistic cannons and a forward-locked plasma gun array.[1]

Faustus Mael
Faustus Mael is a fire wielding Ordo Hereticus Puritan Inquisitor, who burns anything he considers to be even slightly heretical. He normally fights besides the Black Templars Chapter, who are also well known for abhorring witches and Heretics.[1]

Favian
Warlord Favian the Golden led The Flawless Host warband before he was killed by the Fallen Angel Cypher.[1]

Favored of Baradiel
The Favored of Baradiel is a suit of power armour, said to incorporate several modifications favored by the Dark Angels Master Baradiel. How the Blood Ravens artificers would know of these techniques and preferences is unclear.[1]

Favoured Sons
The Favoured Sons are a Chaos Space Marine warband of the Death Guard.[1]

Favoured of the Allfather
The Favoured of the Allfather was a Strike Cruiser in the Space Wolves Chapter and served in the Wolf Lord Kjarl Grimblood's Great Company, during the Psychic Awakening.[1] As the Great Waaagh! attacked the Imperium, Grimblood led his Great Company to battle against a Deathskulls armada threatening the Evraad System. However, while fighting the Orks in the Zagriusz Nebula, both the Favoured of the Allfather and the Runehelm were successfully boarded by the Deathskulls. Rather than allow them to fall into the foul Orks' hands, both of their commanders chose to self-destruct the ships instead.[1]

Fawren
Fawren is an Inquisitor, who sought to retrieve information from a heavily guarded cogitator for the Ordo Sicarius. However while the Inquisitor was able to reach the cogitator, Fawren's retinue was attacked. They were soon overwhelmed and Fawren's fate is unknown.[1]

Fayde Thuring
Fayde Thuring was a Heretic, who repeatedly crossed paths with Inquisitor Eisenhorn. When he was first encountered by the Inquisitor, Thuring had been a minor Cultist in the Hearthood Chaos Cult, who had survived its destruction at the Imperium's hands. Afterwards he would continue his heretical seditionist life and was later active on Thracian Primaris, where he became pursued by Eisenhorn. Thuring would kill the Inquisitor's agent and friend Midas Betancore, before he made his escape, but in doing so he incurred the Inquisitor's wrath. Eisenhorn would continue his pursuit of Thuring and to survive, the heretic relocated to the Ophidian Subsector, sometime after 338.M41, following the Imperium's successful Crusade to reclaim it from the grip of Chaos. He then traveled to the island Miquol on Durer, after learning that the defeated forces of Chaos had stored a cache of dormant Chaos Titans there, before they had fled from the Subsector. Eisenhorn and his agents and allies were in hot pursuit of Thuring by then, but by the time they found the Heretic, he had activated the Chaos Titan Cruor Vult. Though they were heavily outmatched, the Inquisitor's forces opened fire on the Titan, but Thuring was able to kill several of them using the Cruor Vult's corrupted firepower. In desperation Eisenhorn summoned forth his powerful Daemonhost Cherubael, who killed Thuring when it destroyed the corrupted Titan.[1]

Fayner
Fayner was a field medic of the Tanith First and Only regiment.[1]

Fazalur
Fazalur was a Major of the Phantine Skyborne active during the Sabbat Worlds Crusade.[1a] His father, also called Fazalur, was an Air Marshal of the Phantine Air Corps. The senior Fazalur was killed in the unsuccessful defence of Cirenholm from an invasion by the Blood Pact.[1b]

Faze V
Faze V is a Dead World and was the site of the Faze V Uprising.[1] When a joint expedition between Rogue Traders and the Dark Angels 5th Company entering the orbit of Faze V, the fleet was immediately fired upon by orbital energy weapons. The Dark Angels combat dropped to the surface and discovered the population was controlled by some machine intelligence, that directed them to attack. The Dark Angles smashed their way trough slaved hordes and eventually destroyed the massive logic engines housing the machine.[1] Although the Dark Angels assumed they had freed the population, the former captives rejected the Imperium's rule and craved to be under the machine's control again. A massive uprising was launched against Imperial rule and the Dark Angles began a grueling four month counter-insurgency campaign. The rebels were beaten back to their mighty silicon and fortresses and eventually wiped out entirely. After ending the rebellion, the Dark Angels left Faze V to burn.[1]

Faze V Uprising
The Faze V Uprising was a battle between the Imperium and secessionist forces fought on Faze V in 897.M41.[1]

Hadriath XI
Hadriath XI is an Imperial world that was invaded and then conquered by Orks. However, the Blood Angels Chapter later arrived to liberate Hadriath XI and destroyed the Orks in battle.[1]

Hadrios
Hadrios was a Space Marine of the Scythes of the Emperor Chapter.[1a][2]

Hadrius
Hadrius was an Ultramarine who served during the Horus Heresy.[1] He was part of the Imperial guerrilla forces that fought beneath the surface of Calth in the Underworld War. Serving under Captain Vultius, Hadrius was amongst those taken prisoner in an ambush on Vultius's command centre by a force of Word Bearers led by the Dark Apostle Kurtha Sedd. Although Vultius and some of the others were later rescued by Thiel and Rowd, Hadrius was killed by one of the Word Bearers when the fighting resumed.[1]

Hadron Belt
The Hadron Belt is a region of the Imperium, located in the Reductus Sector in Segmentum Tempestus. It consists of a chain of Mining Worlds, amongst other worlds, that are considered valuable to the Imperium.[1]

Hadrovar
Hadrovar was a Space Marine of the Deathwatch Chapter. He was part of a Kill-Team led by Sergeant Marek Angeloi during the purging of the Veneros Sector.[1]

Hadrus Skin-Weaver
The Hadrus Skin-Weaver are a spider-like parasitic Xenos species.[1]

Haedes VII
Haedes VII is an Imperial Hub-Fortress, that supports the on-going Indomitus Crusade. It was once a Fortress World, but was transformed after the Imperium found the world ideally suited for the Crusade's needs.[1]

Haedo Emankon
Haedo Emankon was a member of the Adeptus Custodes during the Great Crusade and Horus Heresy. Haedo was one of the four members of the Blood Games during the Heresy before being caught in Cebu City. Afterwards, he was tasked by Constantin Valdor to gather intelligence on suspicious members of the Adeptus Terra.[1]

Haegr
Haegr the Mountain was a member of the Wolfblade who served alongside Ragnar Blackmane during his exile to Holy Terra and his subsequent adventures.

Haematic Fury
Haematic Fury was a Dreadnought in the Angels Encarmine Chapter that destroyed the Daemon Korbatherite in battle. However, the Daemon's death tore open a hole into the Warp that dragged the Dreadnought into it before he could escape. With Haematic Fury's passing, the only Dreadnoughts left in the Angels Encarmine Chapter were the five Furioso Dreadnoughts known as The Pent.[1]

Haemoncolyte
Haemoncolytes are a type of Familiar created by members of the Adeptus Mechanicus. They are vat-grown creations from a Techpriest's own flesh and blood, typically designed to absorb any tumours of poisons generated by the Techpriest, effectively cleansing their bodies and allowing them to live longer. The imperfections are passed on to the Haemoncolyte through an umbilical connection. Haemoncolytes rapidly age as they become covered in liver spots and lumpen growths taken from their Techpriest counterpart.

Haemonculi
Haemonculi are Dark Eldar masters of pain, agony, and biological manipulation.[1]

Haemonculi Covens
Haemonculi Covens are self-governing organizations composed of Haemonculi, the most evil creatures in Commorragh. Haemonculi Covens can be compared to Incubus sects or Wyches who from time to time co-operate with the Kabals of the Dark City.[Needs Citation] Haemonculi Covens consist of Haemonculi, attended by their their crazy and twisted creations, such as Wracks and Grotesques.[Needs Citation]

Haemonculi Vampire
Haemonculi Vampires are ghoulish creatures, that were the genetically engineered experiments of Dark Eldar Haemonculi Covens and have been encoded with an insatiable thirst for blood.[1]

Haemonculus Covens - A Codex: Dark Eldar Supplement
Haemonculus Covens - A Codex: Dark Eldar Supplement is a Codex supplement for Codex: Dark Eldar (7th Edition).[1]

Haemonculus Tools
Haemonculus Tools are a catch-all phrase given to the various surgical tools used by Dark Eldar Haemonculi. In combat, they are sometimes used as melee weapons.[1][2]

Haemonculus of Baal
The Haemonculus of Baal was a creature whose falsehoods nearly brought ruin to the Blood Angels Chapter. However, its lies were eventually discovered and the Haemonculus was killed by the Chapter. Its skull was claimed by the Blood Angels, but has been hidden, along with the Chapter's other dangerous relics, within the Carceri Arcanum tunnels of their Fortress Monastery.[1]

Haemophagic Blade
Haemophagic Blades are mnemonic steel weapons[1a], that belong to Necromunda's ruling House Helmawr. They can create a potent and utterly deadly neurotoxin, that is keyed specifically to a foe[1b] and those that share their bloodline.[1a]

Haemovores
The Haemovores are a Death Cult of the Imperium.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Gravitic Ballista
The Gravitic Ballista was a type of siege engine used by the Iron Warriors during the Siege of Terra. They fired gigantic Ceramite arrows.[1]

Gravitic Drive
The Gravitic Drive is a method of interstellar travel, most famously used by the Tau.

Gravitic Hook
Gravitic Hooks are large arms that extend a gravitic sheath which allows a large ship to "carry" craft like the Kass'l that would otherwise be too small for their own Gravitic Drives.[1]

Gravitic Launcher
Gravitic Launchers are a powerful type of Tau starship weapon.[1] Gravitic Launchers are even larger railguns and consist of a two stage launch system. First, mass drivers provide the initial burst of speed to launch the missile before the ship's gravitational field is pulsed to force the missile out at a tremendous speed. The missiles are drone controlled, giving them exceptional directional control making them highly dangerous weapons.

Gravitic Pulse
Gravitic Pulses are weapons used by Necron Obelisks. Upon activation, the Pulse sends out a sphere of force that causes nearby aircraft to short out its systems and spin out of control.[1]

Graviton Blast Cannon
The Graviton Blast Cannon is a type of Graviton Weapon used by the Squats.[1]

Graviton Cannon
The Graviton Cannon is a large type of gravitational projector weapon. The Power of the Graviton Cannon is sufficient to rupture organs and crack bones even inside armour, but it's primary use is to counter enemy machinery without the risk of secondary explosions. Graviton Cannons have been seen mounted on Rapiers and Centurions[1] and heavy versions are used by the Adeptus Mechanicus[2] which are powerful enough to break Obliterators in two with a single blast.[3]

Graviton Charge Cannon
The Graviton Charge Cannon was a type of Imperial Graviton Weapon used on the Arquitor Bombard during the Great Crusade and Horus Heresy.[1] An exotic example of graviton technology, it fired energised canisters that upon impact emit a gravity field of such strength that it binds infantry to the earth and crushes circuitry and electronics. It was adept at not only destroying the enemy, but also disrupting their advance.[2]

Graviton Destructor
The Graviton Destructor is a type of large Graviton Weapon mounted on Imperial Warhound and Reaver Titans.[1]

Graviton Hammer
The Graviton Hammer was a type of Graviton Weapon built into the frame of Domitar Class Robots used by the Mechanicum during the Great Crusade and Horus Heresy. These powerful close-combat weapons amplified the robot's blows with waves of gravitational force which could pulverize battle tanks and even Space Marine Dreadnoughts.[1]

Graviton Hammer (Votann)
Graviton Hammers are a type of melee Graviton Weapon used by Leagues of Votann Brokhyr Iron-Masters.[1]

Graviton Imploder
The Graviton Imploder is a type of heavy Graviton Weapon used by the Adeptus Mechanicus.[1] The weapon was designed on the Forge World of Tigrus. Also called the 'Tank Crusher', it was a concentrated beam that created a collapsing grav-field which brought down kinetic force proportional to the density and mass of the material it struck. It thus proved effective against heavily armored foes and vehicles. Crude and power-hungry, the design was deemed blasphemous by some Magos who saw it as a perversion of ancient patterns. However its capabilities proved invaluable during the Horus Heresy.[1]

Graviton Mace
The Graviton Mace is a type of Graviton Weapon used by the Iron Warriors. These weapons were developed from Mechanicum technology by Perturabos own genius. They were savage devices of savage power, fitted to melee weapons and able to emit deadly electro-magnetic pulses on impact.[1]

Graviton Maul
The Graviton Maul was a Graviton Weapon adapted by Perturabo for use by his Iron Circle. A variant on the Mechanicum's Graviton Hammer, these weapons were capable of crushing armoured targets and particularly destructive when employed against fortifications.[1]

Graviton Onager
The Graviton Onager was a type of Graviton siege engine used by the Iron Warriors during the Siege of Terra. They fired either either ouslite, tungsten, chemical, or incendiary ordnance or simply recycled masonry from the palace itself. The weapon impacted with huge kinetic force.[1]

Graviton Pistol
Graviton Pistols or Grav-Pistols are a type of handheld Imperial Graviton Weapon.[1]

Graviton Pulsar
Graviton Pulsars are a type of Graviton Weapon found on Starships.[1] A smaller version is mounted on the Knight Moirax.[2] The crushing force projected by a graviton pulsar is capable of crumpling power armour or ripping the treads from a tank. While able to cause great destruction, such weapons are more often employed to disable and impede rather than destroy, fired to halt the advance of war machines so that they might be captured largely intact.[4]

Graviton Ram
The Graviton Ram was a type of weapon used by Adeptus Mechanicus Thanatar Class Robots.[1] A creation whose origins and design far predates the Imperium, this graviton weapon may have once been simply a device used for mining and excavation during the height of humanity's technological might, but in the hands of the Mechanicum it has been turned into an implement of devastation capable of pulverizing rock, metal and flesh in cascading waves of gravitational force. It is equipped to the Thanatar Class Robot.[1]

Graviton Rifle
Graviton Rifles are a type of Graviton Weapon used by Leagues of Votann Brokhyr Iron-Masters which fire pulses of gravitic energy.[1]

Graviton Ruinator
The Graviton Ruinator is a type of large Graviton Weapon mounted on Imperial Warlord Titans. This advanced and highly destructive weapon system was much more common during the Horus Heresy than the modern setting, having enough force to rip even enemy Titans apart.[1]

Kashann
Kashann is an Imperium Jungle World that raises Rough Rider Regiments known as the Kashann Xeno Riders.[1]

Kashann Xeno Riders
The Kashann Xeno Riders are Rough Rider Regiments raised on the Imperium world Kashann. They use the world's native Hunting Lizards as mounts in battle.[1]

Kasimir De Valtos
Kasimir de Valtos was the head of the de Valtos industrial cartel on the world of Pavonis[1].

Kaskardus Killstroke
The Kaskardus Killstroke is an Imperial Titan active during the Horus Heresy.[1] During the Battle of Calth, the Kaskardus Killstroke, alongside the Loyalist Titan Burning Cloud, were able to bring down the Word Bearers-aligned Chaos Titan Mortis Maxor.[1]

Kaslon Regiment
The Kaslon Regiment are Imperial Guard Regiments. The Regiment is known to have slain the K'Nib of Assumptius V.[1]

Kaslyn
Kaslyn was a former Chapter Master of the Brazen Drakes[1], who was succeeded by Argento Corian sometime after the Great Rift's creation[2]. Corian would later lead the Chapter into heresy and Kaslyn became the Brazen Drakes' last loyalist Chapter Master.[3]

Kasmund Dar-Galot
Kasmund Dar-Galot is an Astra Militarum General who led his forces in the Axi-mal Secession alongside the Blood Angels Chapter.[1] During the final days of battle against the secessionists, Dar-Galot knew brute force alone would not be enough to defeat them and asked the Blood Angels Sergeant Marius to free the Planetary Governor who was being held prisoner by the traitors.[1]

Kaspar Marius Todoric Marran
Kaspar Marius Todoric Marran is the pious Groupmaster of the Indomitus Crusade's Fleet Primus, Battlegroup Kallides.[1] Before the creation of the Indomitus Crusade, Marran served as the commanding Imperial Navy Admiral of Battlefleet Solar's 1st Terran Battlecruiser Armada. As one of the Battlefleet's rare permanent formations, command of the 1st Terran was a prestigious honor that raised Marran far above his fellow Admirals in influence. This was vital when the reborn Primarch Guilliman, led the remains of his Terran Crusade onto Luna's surface, and clashed with the Thousand Sons. As the battle raged on the moon, Marran's skillful coordination and respected reputation allowed ships from the Imperial Navy, Imperial Fists and Sisters of Silence, to follow his commands. When victory was achieved, Marran's actions earned him the recognition and praise of Guilliman. This in turn led Marran to become a Groupmaster, when the Indomitus Crusade began.[1] Afterwards, Marran had orders from Guilliman to drive his ships south-west, for a crucial task that only he and the Primarch knew about. On the way there, Marran also dispatched task forces as he saw fit into both Segmentums Tempestus and Ultima. He soon became known, out of ear shot, as the Bull Grox by those who served him, as Marran was immovable once he made a decision. The Groupmaster is also pious and demanded loyalty and an unwavering adherence to the Imperial Creed. His command ship, the Hammerblow, reflects this, as it is home to dozens of fervent preachers, missionaries and confessors. Many of which have served Marran throughout his career. He would come to depend on them, as the Battlegroup moved beyond the light of the Astronomican and were bombarded with cries for help. Marran would not relent from his orders, though, and did not change the Battlegroup's direction, while also shouting down anyone who suggested otherwise. He did permit, however, to both aiding any world's they came across and destroying ships that belonged to the Imperium's enemies. All the sights of destruction meanwhile has stricken Marran, as it has been at a level he has never encountered before. Now more than ever the pious Groupmaster seeks guidance from the Emperor and relies on his faith to sustain him, as Battlegroup Kallides travels further into darkness.[1]

Kaspar Sylar
Kaspar Sylar is the current General of the Kavrone Dragoons Regiment and is leading them in the Bale Stars Crusade.[1]

Kasper Ansbach Hawser
Kasper Ansbach Hawser, also known as Ahmad Ibn Rustah, was a human academic of some significance to the Imperium of Man prior to the Horus Heresy. Hawser was noted to disappear under mysterious circumstances at about the age of 80 only to reappear years later as a skjald, or oral historian, for the Space Wolves around the outset of the Horus Heresy.

Kasperos Telmar
Kasperos Telmar was a member of the Emperor's Children. A native of Chemos, Telmar became an accomplished member of his Legion and captain of the 12th Company during the Great Crusade. He was part of Fulgrim's select squad of warriors to accompany him to Byzas.[1] During the Horus Heresy, Telmar fell with the bulk of his Legion to Chaos. After the Heresy, Telmar became a twisted monstrosity of Slaanesh known as the Radiant King in His Joyful Repose, leading a powerful warband himself while joining Eidolon's Phoenix Conclave. In M34 Telmar was confronted by his old subordinate Oleander Koh and Fabius Bile, who convinced him to launch an assault on Craftworld Lugganath. Telmar hoped to not only claim the Craftworld for himself, but to also ascend to Daemonhood.[2] During the subsequent battle Telmar consumed a great many Spirit Stones and began to transform into a Daemon Prince. However he became surrounded by a force of Harlequins and Lugganath Warlocks and was cut down before the transformation was complete.[2]

Kaspitar Belt
The Kaspitar Belt is an area of space, whose corrupted worlds were successfully invaded by the Indomitus Crusade Fleet Secundus' Battle Group Erastus.[1] Among the Imperial forces who took part in the victorious battles there, were the Orders of the Bloody Rose and Our Martyred Lady, Regiments of the Barthusian Armoured Auxilia, the Knights of House Fidelitor and the Black Templars' Heimdel Crusade.[1]

Kasr
A Kasr is a fortress-citadel located at the heart of each city on the planet Cadia. Kasrkin are Storm Trooper units specifically trained to defend Kasrs.[Needs Citation] Each Kasr is protected by rings of massive earthworks studded with gun emplacements and weapons batteries and separated by an inner moat. Passage over the moat is controlled by hydraulic bascule bridges, each one guarded by a heavily armed barbican, and defended by the many armored fortifications and shatrovies overlooking it. Once inside, the streets of each Kasr are laid out in elaborate geometric patterns, resembling intricate puzzles from the air . Given the Cadian's mastery of urban warfare, this layout allows them to hold each Kasr for months, even years, should the outer defenses fall.[1]

Kasr Fuul
Kasr Fuul is an Imperium world, which was the site of a victorious battle for Warmaster Ryse's forces, during his Crusade. The Warmaster however, credited the efforts of Major Ursarkar E. Creed, for their victory on the world.[1]

Kasr Holn
Kasr Holn was a Fortress World in the Cadian system.[1] During the 13th Black Crusade planet was destroyed by warp-clouds demonic craft.[2]

Kasr Partox
Kasr Partox is a Fortress World in the Cadian system.[1] During the 13th Black Crusade it was assaulted by the forces of Chaos and Dark Eldar slavers, and was captured. Chaos Space Marines of the Iron Warriors Traitor Legion began the construction of a new fortress on the remains of the old, although the planet was subsequently attacked by a Blackstone Fortress with enormous casualties inflicted on both sides. An Imperial counter-attack briefly drove off the Blackstone Fortress, giving Lord Castellan Creed time to evacuate the remaining Imperial forces.[2]

Kasr Sonnen
Kasr Sonnen is a Fortress World in the Cadian system.[1]

Kasrkin
The Kasrkin are elite troops of the Imperial Guard dedicated to the security of the Fortress World of Cadia from which they hail. Because they are special forces troops drawn from the same world as the existing Cadian Shock Troops, their name comes from the title of the fortress cities of Cadia, which are called "Kasrs" in the native dialect of Low Gothic.[2]

Kass'l Class Gunship
Also called the Orca gunship, the Kass'l is a much more nimble vessel compared to the Kor'vattra's other mainline escort, the Kir'qath. Equipped with both Railgun Batteries and Ion Cannons, its only pitfall is that it lacks its own Gravitic Drive, the Tau being unable to manufacture them on such a compact scale. Instead, they are transported via the Gravitic Hooks of larger vessels.[1]

Chaonian
Chaonian is a Senior Commissar who was attached to Colonel Lansted's Cadian 180th Infantry during the 13th Black Crusade and oversaw the eighteen Commissars serving the Regiment.[1]

Chaos
Chaos is a part of the psychic energy that composes Warp space. More generally, "Chaos" refers to anything related to Chaos, including its influence, the Gods of Chaos, their followers, and the Warp. Chaos is almost synonymous with the Warp - the two concepts are inseparable: Chaos is the limitless ocean of spiritual and emotional energy that defines the Warp. It is a great and raw force of change and power, and is both physically and spiritually corrupting. The most gifted mortals, psykers, can utilise this energy, thus making them capable of abilities which transcend the laws of the material universe. However, the malevolent power of Chaos can gradually corrupt a psyker, tainting their mind and body.[Needs Citation] The iconic symbol of Chaos is the eight-pointed star, representing the infinite possibilities of Chaos.[Needs Citation] Chaos itself has many names. The Eldar, for example, call it the Primordial Annihilator[8] while Lorgar and the Word Bearers dub it the Primordial Truth.[10]

Chaos Android
Chaos Androids are diabolical daemon-possessed machine-constructs. Lacking flesh, they appear as shining plasteel skeletons. Designed by certain Chaos Squats whose technical skills have been turned towards the construction of blasphemies, these Androids are put to use in the armies of Chaos. The imprisoned daemon is greatly angered and vengeful at being trapped inside an inorganic form and forced to do the bidding of mortals, seeing this as a grievous offense against the natural order of things. The Android-daemons will always try to pervert the orders they are given as much as possible.

Chaos Armoury
The Armoury of Chaos includes: Chaos Space Marine Armoury Chaos Renegade Armoury Chaos Daemon Armoury Chaos Space Fleet Daemon Weapons

Chaos Artefacts
Artifacts of the powers of Chaos

Chaos Beast
Chaos Beasts are horrific creatures born on the Daemon Worlds of the Eye of Terror. These are foul abominations of Chaos, either born in the Warp or creatures who have since become possessed by Daemons. Tormented and driven insane by its new hideous form, Chaos Beasts seek only to kill. These creatures come in many forms, but each is a creature of muscle, fangs, and claws, with only the thought of carnage driving it.[1]

Chaos Bolt Pistol
The Chaos Bolt Pistol has been in service to Chaos for millennia and pulses with the hatred of the Chaos Space Marines who have wielded it. With every bolt fired, it barks out another call for slaughter.[1]

Chaos Chainsword
The Chaos Chainsword has been consecrated to the dark powers of Chaos and hums with the bloodlust of its dark masters.[1]

Chaos Contemptor Dreadnought
The Chaos Contemptor Dreadnought is the rarest and most powerful Chaos Dreadnought.[1] It is the only variant to still be held in reverence by Chaos Space Marines and occupancy is usually reserved for powerful Chaos Lords.[1] Due to efforts to keep these war machines functional, those interred do not risk falling into madness like the occupants of lesser patterns. However, only few well-versed machine-adepts and Warpsmiths understand the complex technology behind the Contemptor.[1]

Chaos Cult
Chaos Cults are the most dangerous of all those who plot to overthrow the rule of the Imperium from within.

Chaos Daemon Armoury
List of weapons and equipment used by Chaos Daemon armies.

Chaos Dreadnought
A Chaos Dreadnought is a Dreadnought in the service of the Chaos Space Marines. Under the influence of Chaos, many Chaos Dreadnoughts have degenerated into insane monsters, known as Helbrutes.[2b] However exemplars of ancient Dreadnought patterns still exist, having become dark reflections of their imperial counterparts.[2c][2e]

Chaos Eternus
Chaos Eternus is the only known Acheron Heavy Cruiser to have been built. Originally unnamed and bearing the designation BF/67-A, it turned traitor during the Gothic War and would eventually be given its name by Admiral Grove after repeatedly escaping his fleet.[1]

Chaos Gate
Chaos Gate may refer to: Warhammer 40,000: Chaos Gate - 1998 game Warhammer 40,000: Chaos Gate – Daemonhunters - 2022 game

Chaos Havoc
Havocs (sometimes also spelled Havok[3]) are Chaos Space Marines dedicated to the use of heavy weaponry, roughly analagous to the Space Marines' Devastator Squads.

Chaos Hound
Chaos Hounds are beasts utilized by the forces of Chaos, usually the Lost and the Damned and other Chaos Cults. These are nightmarish beasts twisted and deformed by the powers of the Warp so that glistening muscle and tissue is visible through their hair and what remains of their skin. However despite their frightening appearance they are agile and strong, capable of catching a man and ripping him to shreds within seconds.[1] They frequently have Ogryn handlers.[2]

Chaos Icons
Chaos Icons are icons, banners, and standards carried by the worshipers of Chaos that act as magnets for the powers of the Warp, enhancing their own power.[1]

Fe'saan
Fe'saan is a starkly beautiful T'au Empire Sept World located within the Nem'yar Atoll.[1] It was the first world established by the Fifth Sphere of Expansion and is home to a colonial Water Caste headquarters which governs the processing and integration of conquered foes and newly encountered races into the T'au'va. Fe'saan's three moons are home to vast Kor'vattra shipyards. All this, plus the Sept World's location within the heart of the Nem'yar Atoll, makes Fe'saan a key strategic location, from which colonisation and patrol fleets are continuously dispatched across the nascent Fifth Sphere colonies.[1]

Feal's World
Feal's World is a planet of the Imperium.[1] The Ultramarines Third Company, under the leadership of Captain Ardias, took part in a successful campaign to destroy the Orks that invaded Feal's World's moons.[1]

Fealty
Fealty is a radiant power sword that is being wielded by the reborn Primarch Lion El'Jonson in M42.[1] Upon his reawakening, Lion El'Jonson discovered the weapon within the mysterious realm known as Mirror-Caliban.[3]

Fearful Judgment
Fearful Judgment is a unique Astartes Shotgun and a relic of the Blood Ravens chapter. Based on the similar weapons carried by the Arbites of Meridian, the weapon's barrel is engraved with the apocryphal Judgment Upon Horus, once said to be the Emperor's own condemnation of his treasonous son.[1].

Fearmongers
The Fearmongers were an Iconoclast Destroyer squadron active during the Gothic War.[1]

Fearsome Light of Faith
The Fearsome Light of Faith is a Plasma Gun belonging to the Blood Ravens Chapter.[1]

Feast of Blades
The Feast of Blades is a centennial honorific competition between Space Marine Chapters formed from the bloodline of the Primarch Rogal Dorn.[1]

Feast of Malediction
The Feast of Malediction is an ancient annual ritual, that is held by the Dark Angels Chapter aboard The Rock.[1]

Feast of the Emperor's Ascension
The Feast of the Emperor's Ascension is the most common festival held in the name of the Emperor of Mankind.[1]

Feast of the Leaves
The Feast of the Leaves (or simply Feast of Leaves) was a celebration held on the planet Tanith prior to its destruction in the Sabbat Worlds Crusade.[1] The foods served at the Feast included charcoal-roasted, sugared nal-fruit. The festivities also involved someone dressing as the Old Man of the Woods, wearing a tunic covered in leaves.[1]

Feast of the Primarch's Rebirth
The Feast of the Primarch's Rebirth is a recently created Imperial celebration, that honors the return of the reborn Primarch Roboute Guilliman to the Imperium. It is traditional to commemorate this celebration with fasting, ruthless self-flagellation, and marathon Ecclesiarchy litany sessions.[1]

Feax
Feax was a Trooper of the Tanith First and Only, who was killed by a rocket while defending the Veyveyr Gate during the Siege of Vervunhive.[1]

Febos Nicarde
Febos Nicarde was a Pilot Officer of the Phantine Fighter Corps, active during the Sabbat Worlds Crusade.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Yoncy Kolea
Yoncy Kolea was a hiver who lived on Verghast. He was born in Vervunhive to Livy Kolea and had an older brother named Dalin.[1]

Yonn
Yonn was the Colonel of the 18th Stratosan Aircorps.[1] Yonn commanded the 18th during the defence of Stratos from an uprising by the Cult of Truth. He was killed in a battle on the border of the planet's capital city.[1]

Yoof
Yoofs are young and inexperienced Orks. Having hatched from fungal cocoons in the wilderness, because Orks inherit many of their abilities rather than develop them, Yoofs are not very different in appearance or ability to Ork Boyz. However due to their eagerness, they are cheaper to hire than Boyz, but less capable in a fight. Yoofs are commonly a lighter shade of green then more mature Orks, as their skin will inevitably grow darker as they get older.[1]

Yorac
Yorac is a Baron of House Terryn who has lived a charmed life and has cheated death at the hands of countless foes. He was part of an Imperium strike force sent to the world Scouros IX, to combat the Dark Mechanicum forces of the Grand Dark Magos. Once there, however, the contingent Yorac was grouped with suffered a deadly ambush, which left him as one of its few survivors. Despite this, Yorac would go on to completely crush the forces of the Dark Magos.[2] Baron Yorac’s Knight, Spear of the Righteous, bears the blue of the house, the white stallion’s head and the black demi-Aquila on a red field, but also numerous additions unique to Yorac. The broad check design on its shoulder and left knee guard is drawn from his family lineage. Each family wears differing patterns on their cloaks, a reminder of the clans among the first settlers of Voltoris, before the rise of House Terryn. Over time a Knight’s heraldry will change as its pilot is tempered in the fires of war. On Spear of the Righteous, Baron Yorac has added a single white strip over his starboard salvation hatch. This indicates that he escaped after his Knight was crippled, climbing free from its wreckage. Far from a mark of disgrace, this shows both a Noble’s tenacity and the skilled repair work of their house’s Sacristans.[1]

Yored Massak
Yored Massak was a Codicier of the Imperial Fists Legion at the time of the Council of Nikaea.[1] When the Edict of Nikaea was delivered, he and the rest of the Legion's Librarius were sealed in a vault deep within Phalanx. After the outbreak of the Horus Heresy, Nathaniel Garro infiltrated Phalanx and offered to free Massak if he would join Malcador's Knights-Errant. Secluded in the vault, Massak had not known of Horus' betrayal until Garro came, but still refused to eave except by the order of Rogal Dorn. Dorn insisted that the Librarians were precisely where they needed to be, standing ready until he chose the right moment.[1] Massak's moment came during the Solar War when The Phalanx was assailed by the Daemonic hordes of Samus. During the fighting, Dorn authorized the unleashing of his Librarians and Massak and his comrades helped save the Primarch's life.[2]

Yoren Kipraus
Yoren Kipraus was a Cardinal of the Jericho Sector world Verronus, who became an Imperial Saint after being martyred during the Age of Apostasy.[1b]

Yorghuul
Yorghuul is a Death Guard Lord of Contagion.[1]

Yorgol's Vomitmaws
Yorgol's Vomitmaws are a Nurgle Warband.[1] The warband launched an attack on the Imperium world of Grenetus Major by infecting an erupting volcano with a pox-blessing from Nurgle's own cauldrons. The pox corrupted the volcano and caused it to gush out great rivers of infectious pus.[1]

Yorin
Yorin was the General of the Cadian 44th Heavy Infantry Regiment, which was charged with defending Kalides Prime's capital Dustrious. However, sometime after the Great Rift's creation, the world was attacked by the Death Guard Plaguelord Morbidius, whose fleet easily destroyed the Imperial Navy warships protecting Kalides Prime. The Plaguelord's fleet then bombarded Dustrious, which wiped out most of the Regiment. Worse still, some of the Death Guard's ordnance had been laced with deadly contagions and those few Guardsmen that had managed to reach safety underground, re-emerged to a city that was now ridden with disease. Then the Warband of the Lord of Contagion Gurloch landed upon Dustrious and Yorin immediately led what remained of his Regiment against the Chaos invaders. Unfortunately, the diseases unleashed by the Death Guard not only sickened the Cadians, but also caused the capital's dead to rise as Poxwalkers, which fell upon the surprised Guardsmen. The Cadian 44th was soon overwhelmed and a thousand Guardsmen were killed by the Poxwalkers, including Yorin and the Regiment's upper command. Captain Dzansk became the Cadian 44th's only remaining officer and he quickly ordered the ragged remnants of the Regiment to retreat, in order to strike back against the Death Guard later.[1]

Yorlos
Yorlos was where a a cabal of Xenos flesh-witches were killed by Shield-Captain Thetus' Solar Watch Company before they could work their evils against the Golden Throne.[1]

Yornus
Yornus is a Knight of House Raven who took part in the failed defence of an Imperium world against a Tyranid invasion. Though the world was lost, Yornus led a group of House Raven's Knights in search of a Titan that had fallen against the Tyranids, in order to honour an iron-pact to Legio Metalica. They were able to locate the Titan, whose crew had been slain, and defended it until a new Princeps and his crew arrived and activated the Titan once again.[1]

Yorvith
Yorvith was an Imperium world that was destroyed by Hive Fleet Kraken in 993.M41.[1]

Yosarus
Yosarus the Profane was an Aspiring Champion of Chaos who fought in an army of Chaos Space Marines against the forces of the Necrons on the planet Voltessa-Quintus.[1] What the Chaos Space Marines did not know, however, was that the Necrons had been waiting for them to attack and soon unleashed the full power of their forces against them. Though they fought fiercely and summoned countless Daemons to aid them, the Chaos Space Marines were massacred. During the battle, as the forces of Chaos were being cut down around him, Yosarus fled in order to bring word of their defeat back to the Chaos Lord he served. Unfortunately for Yosarus, the Chaos Lord deemed his escape as cowardly and rewarded him with a quick death.[1]

Yosharo DuGal
Yosharo DuGal is the current Chapter Master of the Void Talons.[1]

Yossarian Subsector
The Yossarian Subsector is an Imperial region.[1]

Yotun
Yotun was one of the original founding members of the Grey Knights Chapter.[1]

Youlemesesh
Youlemesesh is an Eldar Maiden World that was infested by Xenos, until they were killed by the forces of Craftworld Saim-Hann.[1]

Young King's Blade
The Young King's Blade is a Frost Blade owned by the Space Wolves Chapter.[1]

Young Pious MMXIV
Young Pious MMXIV is a Grey Knights Cherub, that is the Familiar of the Epistolary Graucis Telomane. It plays a flute and Telomane claims, that Young Pious reeks of formaldehyde preservatives and the aloe-gels the Cherub applies to its burnt skin.[1]

Aqua-seeder
Aqua-seeders are Imperial ships, that create rain by planting clouds with archeochemicals.[1] Before they go to war on tainted ground, the Adepta Sororitas may use blessed Aqua-seeders to cause holy rain to fall upon it. This will cause the ground to become blessed as well, before the Sororitas even step foot on its surface.[1]

Aquatic Vessel
Aquatic Vessels are vehicles that are made to travel on[1][2] or underneath water.[3][5]

Aquila
The Aquila[1a] (plural: Aquilae[10]) (also known as Imperial Aquila [5], great Aquila[15] and Imperial Eagle[2]) normally[29][Note 1] refers to a two-headed eagle[1a][3] that symbolizes the Pax Imperialis, the oath that binds together all Imperial servants under the banner of the Emperor of Mankind[2]. It is a universal symbol within the Imperium and more than anything else represents the dominion of the Emperor.[29] It is also said that the Eagle and its variations symbolize both the Imperium as such and also loyalty to the Emperor as its master.[8] It also is the heraldic device of the Imperial state and at the same time holy symbol of the Imperial Cult.[10] The double-headed eagle also represents the union of the Mechanicum of Mars and the Emperor[12a] or between Mars and Terra[14].

Aquila (Dark Angels)
Aquila was a Sergeant of the Ravenwing, the elite 2nd Company of the Dark Angels, during the Purging of Kadillus Harbour on Piscina IV.[1]

Aquila Bellicos
Aquila Bellicos is the second Hub-Fortress that was created by the Imperium, to support the on-going Indomitus Crusade. Aquila Adamant was created first and Aquila Furians was the third and the three become known as sister Hub-Fortresses. Together, they would form the first links in the chains of supply and communication that trailed out behind the Crusade's advancing Battle Groups.[1]

Aquila Benedictus
The Aquila Benedictus was one of the rarest honors bestowed upon Imperial Titans during the Great Crusade, for it was given solely by the Emperor Himself. Those Titans that were honored with the Aquila, wore it proudly upon their form and served as a source of inspiration for their allies.[1]

Aquila Furians
Aquila Furians is the third Hub-Fortress that was created by the Imperium, to support the on-going Indomitus Crusade. Aquila Adamant was created first and Aquila Bellicos was the second and the three would become known as sister Hub-Fortresses. Together, they would form the first links in the chains of supply and communication that trailed out behind the Crusade's advancing Battle Groups.[1]

Aquila Ignis
Little is known about origins of the Imperator Titan Aquila Ignis, as it was first revealed by the Heretical Legio Mortis at the beginning of the Schism of Mars.[1]

Aquila Immortalis
The Aquila Immortalis are relic emblems of the Black Templars.[1]

Aquila Lander
The Aquila Lander is a light shuttle typically used by the Imperial Navy.

Aquila Resplendum
The Aquila Resplendum is a large landing craft used by Roboute Guilliman.[1] Gifted to the Primarch by the Adeptus Custodes, the ship is fashioned into the shape of the Imperial Aquila. It has a command deck on each "head" jutting from its body. Spread wings incorporated engine units while its retractable landing gear resembled claws. Despite being a landing ship, it was extremely fast and heavily armed.[1]

Aquila Strongpoint
Aquila Strongpoints are a type of Imperial fortification. Aquila Strongpoints are massive fortifications, often used as bastions in Imperial defensive battle lines. Each consists of a munitions silo, topped by a large turret that houses the huge macro-cannon. The munitions silo allows the Aquila macro-cannon to fire special quake shells, each of which measures several feet in length and has a powerful charge that causes it to reach hyper-sonic velocity when it is fired.[1] Aquila Strongpoints can also be equipped with 7 Vortex Missile silos.[1]

Aquila Token
Aquila Tokens are usually worn by Space Marines as pendants hanging from their belts or on chains around their neck. The Aquila is a universal symbol within the Imperium and more than anything else represents the dominion of the Emperor. It appears most commonly as a double-headed eagle, its wings spread and its heads looking in different directions. Only one of the heads is depicted with an eye, representing the one head which gazes into the Materium and the other which gazes into the Immaterium.[1] This Honour is specific to the Achilus Crusade, and is usually presented to the Space Marine by a powerful military commander, usually an Imperial Guard General or Imperial Navy Admiral, or other important personage such as an Imperial Governor as a token of his devotion to the Emperor and the Imperium. It is a mark of those outside the Adeptus Astartes showing favour and respect to the Space Marine and to wear one usually indicates that the Imperial Guard, the Imperial Navy or even a Lord Militant has officially given his thanks to the Space Marine for some great deed or service. [1] The Token narrows the gap between a Space Marine and the rest of humanity. Those that know to look for such tokens will single out the Space Marine as someone they can either talk to or trust and as being generally more approachable than the bulk of the Adeptus Astartes. Finally, those that hold this Honour will often be singled out by their own Chapter, or peers, for missions dealing with the personage or organisations which awarded the Aquila Token.[1]

Aquilan Shield
The Aquilan Shield is a Shield Company of the Adeptus Custodes.[2]

Aquillius
Aquillius was an Imperium Cardinal World that was destroyed in an invasion by the Ork forces of the Warlord known as The Beast.[1]

Aquillon
Aquillon was a member of the Adeptus Custodes during the Great Crusade and Horus Heresy.[1]

Aquiloan Brotherhood
The Aquiloan Brotherhood are an Ultramarines Successor Chapter and one of the 10 Shield Chapters of Ultramar.[1]

Aquilon
Aquilon was the Homeworld of the Executioners Space Marine Chapter. In the aftermath of the Badab War, the defeated Executioners were forced to forfeit the world to the Sons of Medusa and undertake a 100-year long penitent Crusade.[1]

Aquilus Warquad
Aquilus Warquads[1b], commonly referred to as Warquads, are two-seater quad-wheeled Astra Militarum scout bikes used to traverse troublesome terrain[1a]. Pillion riders are seated behind the Warquads' drivers, where they can freely fire their weapons.[1b]

Explorator Ark
Explorator Arks are a class of ship in the Adeptus Mechanicus Fleet, that can be equipped with STC patterns.[1]

Explorator Augury Web
The Explorator Augury Web was an advanced piece of equipment developed by the Adeptus Mechanicus during the Great Crusade and the Horus Heresy. Based on technology pre-dating the Age of the Imperium, these sophisticated scanners and cognis-interpreters are built into the structure of the Land Raider Proteus. When employed by an experienced Techmarine these augurs could be used to scan enemy positions in amazing detail.[1]

Explorator Base
Explorator Bases are outposts of Explorators of the Adeptus Mechanicus, found on isolated fringe worlds, and used as stations from which to monitor and explore the areas of space they are located in. In the case of Tyran, it was on the outskirts of the known galaxy and as such was studying the region.[1]

Explorator Crusade Gheint's Monopole
Explorator Crusade Gheint's Monopole was an Explorator Fleet launched by the Forge World Graia. It was named after the near-mythical device it was charged with recovering. However, the Graians have no idea what the Gheint's Monopole looks like and so the Crusade chases down rumours that will lead it to the device.[1]

Explorator Fleet
Explorator Fleets are Fleets of the Adeptus Mechanicus and overseen by Explorators. These Fleets seek to explore regions of the galaxy unclaimed by the Imperium of Man, often venturing into uncharted and dangerous Xenos territory.[1] Upon contact with a new civilization, Explorator Fleets will typically judge its value, habitation levels, and request that a warfleet arrive and cleanse the planet of any alien civilizations.[2] The first Explorator Fleets were dispatched from Mars during the Age of Strife. While Terra was still overcome by civil war and rampages by Techno-barbarians, Mars had fallen under the control of the Adeptus Mechanicus. The Tech Priests, wishing to discover lost technology and restore humanity's domain, dispatched exploration fleets into the Warp and even plundered the surface of Terra for STC's.[4]

Explorator Fleet KX-557.V
Explorator Fleet KX-557.V is an Adeptus Mechanicus Explorator Fleet assigned to explore the Halo Stars.[1a]

Explorator Fleet Omegon-Cruciatus 54-9
Explorator Fleet Omegon-Cruciatus 54-9 was launched by the Forge World Stygies VIII and it is charged with cataloguing the intelligent Xenos species within the Trebint Cluster.[1]

Explorator Fleet Penta-Gamma 66Z3
Explorator Fleet Penta-Gamma 66Z3 is the Forge World Lucius' oldest surviving Explorator Fleet, whose history dates back to M34.[1]

Explorator Fleet Ventris-Sigmata 91
Explorator Fleet Ventris-Sigmata 91 was launched from the Forge World Mars and is now traveling in an arcing parabola towards the unknown western rim.[1]

Explorator Majoris
Explorator Majoris are a type of Magos, who command an Adeptus Mechanicus Explorator Fleet.[1]

Explosive Collar
Explosive Collars are an item used to ensure cooperation from the most unruly of penal legionaries.[1][2][3] They take the form of heavy explosive collars fitted around the penal legionaaries' necks, which detonates when triggered remotely, or if it is tampered with. The small, directed charge is typically more than enough to remove the victim's head, but inflicts only minor collateral damage. The range of the remote trigger is typically between the ranges of 1 to 10km, though external conditions can sometimes affect this. On some models, venturing outside this range can also trigger the device to explode. Often the remote trigger can also be used to disarm and remove the collar.[1][2][3]

Expulsiaris
The Expulsiaris is a relic Power Sword, owned by the Exorcists Chapter.[1] Its blade burns with an inextinguishable white flame, which exemplifies the unquenchable resolve that burns within the Exorcists. The Expulsiaris is a guiding light for the Chapter, when they are most beset by the darkness, and when its edge strikes, the Power Sword sets a fire in the souls of the Exorcists' enemies.[1]

Expurgator
Expurgator Cadres are a specialized military force within the Sisters of Silence.[1] The primary duty of the Expurgators is to censor, erase, or otherwise cover up the many covert activities of the Sisterhood as well as their enemies, such as Daemons and Psykers. Capable of scouring both records and physical memory, they are instrumental in ensuring knowledge of the activities of the Silent Sisterhood is controlled and conduct purges on what can not be hidden. Upon the battlefield, they use heavy weapons such as Adrathic Destructors, Missile Launchers, and Snare Cannons to drive the foe from cover and destroy them.[1]

Exquisite Host
The Exquisite Host are a Slaanesh-affiliated Chaos Space Marine warband. They are known to have taken place in the 13th Black Crusade.[1]

Exsanguinator
The Exsanguinator is both a sophisticated medical device and close quarters weapon, used by Sanguinary Priests to harvest the gene-seed of fallen comrades. When a Battle-Brother falls in combat, it is the duty of the Sanguinary Priests to either restore him or safeguard his genetic heritage for future Battle-Brothers, storing it away in the Exsanguinator.

Exsanguinator (Battleship)
Exsanguinator was a Battleship of the World Eaters.[1] Falling under the command of the Daemon Prince Dreagh'or, the vessel was a key part of the traitor offensive on Malakbael during the Arks of Omen Campaign. However in the end, it was boarded and disabled by the Grey Knights 4th Brotherhood under Brother-Captain Drystann Cromm.[1]

Exsanguinators
The Exsanguinators are a Blood Angels Successor Chapter and are known to suffer from the Black Rage at levels similar to the Flesh Tearers Chapter.[1]

Extended Carapace
An Extended Carapace is a Tyranid Biomorph. It forms when a Tyranid's carapace has grown and extended over time to cover the few vulnerable areas they have.[1],[2]

Extermination of the Adryantis Cluster
The Extermination of the Adryantis Cluster occurred during the Great Crusade, when due to their greed and ambition the Human worlds within the Cluster, yet again refused the Imperium's offer to join their Empire. This proved to be the last time, however, as the Imperium had grown tired of these constant refusals and sent the Primarch Sanguinius and his Blood Angels Legion to render judgement on the Adryantis Cluster.[1] As his Legion's warships entered the Cluster, Sanguinius told the people of Adryantis that their pride had doomed them and they would not be allowed to stop the unification of Mankind under the Emperor's rule. The Primarch then stated that though he knew there were innocent people within the Cluster, they would not be spared from the Blood Angels' campaign to exterminate the Adryantis Cluster's population. Sanguinius did promise, however, that his Legion would weep for them, before he then gave the order for the Blood Angels to attack the Cluster's worlds.[1]

Exterminator (Weapon)
An Exterminator is a small Hand Flamer that is seldom taken as a stand-alone weapon.[1]

Perdition's Edges
The Perdition's Edges are relic Power Axes, that are owned by the Black Templars.[1]

Perdition's Flame
The Perdition's Flame is a Space Hulk that was used to lure Hive Fleet Leviathan into attacking the Ork Empire of Octarius.[1] Inquisitor Kryptman planted a captured brood of Genestealers on board the Perdition's Flame, which emerged from the Warp in the path of Leviathan, and then destroyed the moon of Gheist in order to divert the hulk's trajectory directly towards the Octarius system. The Genestealers' psychic signal soon drew a tendril of Leviathan towards them, starting a vicious war that would engulf the whole Octarius Sector.[1]

Perdition's Flame (Audio Drama)
Perdition's Flame is a Warhammer Horror audio drama by Alec Worley.

Perdition Pistol
The Perdition Pistol is an ancient yet beautifully crafted Infernus Pistol that dates back to the Dark Age of Technology. It is used by Commander Dante of the Blood Angels.[1]

Perdition Weapons
Perdition Weapons were a type of weapon used by the Blood Angels during the Great Crusade and Horus Heresy.[1] Though they were later attributed to artifacts of Sanguinius himself, these brutal weapons had been in use with the Blood Angels long before their Primarch had ever returned to them. The Flamer projectors built into these weapons are a legacy fought during the Unification Wars, the innovation of some long forgotten warlord brought to its pinnacle by the Blood Angels.[1]

Perditus System
The Perditus System is a Planetary System of the Imperium. During the Great Crusade, it was brought into the Imperium by the Dark Angels and Death Guard. Later, during the Horus Heresy, the Perditus System was the site of a Major Battle as the Iron Hands, Dark Angels, and Death Guard battled over an ancient alien device.[1]

Perdus (World)
Perdus is an Imperial world.[1]

Perdus Rift
The Perdus Rift is an area of space in the galactic northeast of the T'au Empire[1][2] located near the major Sept of Dal'yth.[2]

Perdus Skylla
Perdus Skylla was once a mining moon orbiting the gas giant Calyptus along its larger sibling, the mining moon Perdus Kharybdis.[1a] Perdus Skylla was destroyed by the Imperium as it was being devoured by Hive Fleet Leviathan, as part of Kryptman's Gamble.[1b]

Pere Strubb
Pere Strubb was an Acolyte of Inquisitor Veron Sinas Haag.[1]

Perechar
Perechar is the Homeworld of an unknown Space Marine Chapter and it lies near the Eye of Terror.[1]

Pereduz
Pereduz was a veteran Iron Warrior who was part of a large Chaos Undivided warhost[1a] that rampaged across the Eastern Fringes of the Ultima Segmentum. The warhost would eventually land on Dolumar IV, a backwater planet, where they built a Chaos temple and summoned the Lord of Change Tarkh'ax, who would begin to lead them on a new Black Crusade to strike at Holy Terra. It was all for naught, however, as after the summoning an Eldar strikeforce attacked and sealed the warhost in a prison in a cut-off path of the Webway. Pereduz and the warhost stayed in their prison for three thousand years, until the heretic Meyloch Severus, Planetary Governor of the now-resettled Dolumar IV, completed a Chaos ritual that broke the warhost's prison and allowed them to materialize on both the Imperial Navy vessel the Enduring Blade, where the Imperium and Tau Empire were conducting peace talks[1c], and Dolumar IV.[1d] While his Brothers butchered their way through the Enduring Blade[1c], Pereduz and the members of the warhost that materialized on Dolumar IV attacked the population there.[1a] As the Imperium and Tau launched forces onto Dolumar IV to deal with the warhost, Pereduz would battle the Ultramarines Third Company led by Captain Jehnnus Ardias in order to buy Severus more time to complete the ritual necessary to finally free Tarkh'ax from its prison. As Pereduz and a group of Chaos Space Marines fired upon the Ultramarines from a pit, their position was charged by Veteran Sergeant Larynz and his squad, along with the Techmarine Achellus. When the Ultramarines reached the pit, however, Pereduz and the other Chaos Marines were gone - having hidden nearby when Larynz began his charge. When Pereduz was sure the Space Marines had entered the pit, he activated an explosive device buried in the sand there, which instantly killed the Ultramarines.[1a] It is unknown if Pereduz died in battle with the Imperium and Tau forces on Dolumar IV, but more than likely he died, along with the remainder of the warhost, when an Exterminatus was launched on the planet; soon after the warhost's leader, the Lord of Change Tarkh'ax, was banished back to the Warp.[1d]

Peregrim's World
Peregrim's World is an Imperial planet specializing in the raising and export of Grox meat. Sometime after the formation of the Great Rift, the planet was infected by the Cult of the Innerwyrm. The Genestealer Cult was able to hide their Purestrain Genestealers inside the slaughtered grox by sewing them inside. The carcases were sent to dozens of different worlds, most famously the Fort Adere System, and were able to bypass Imperial bio-scanners. The Genestealers within were quickly able to spread the Innerwyrm's influence to other worlds.[1]

Perez Grist
Perez Grist was a Data-Adjudicator, amongst the Imperials that aided the Primarch Dorn's efforts in planning the Imperial Palace's defenses, during the Siege of Terra.[1]

Perfect Blade
The Perfect Blade is an Iron Warriors Cruiser that hunts in the Screaming Vortex. It is captained by Hesferon. who uses the ship’s serrated gears in the ships prow to tear through the hulls of opposing vessels like a chainsword through flesh. This mechanism then consumes the remains of the defeated vessels, incorporating the wreckage into itself. This causes the Perfect Blade to appear different each time it is encountered, as the ship is endlessly engaged in self-fortification.[1]

Perfection (Audio Book)
Perfection is a Black Library audio book by Nick Kyme. It was published in October 2012.

Perfidious Relic of the Unforgiven
Perfidious Relics of the Unforgiven are ancient relics of the Dark Angels Legion that have been recaptured by the Deathwing and sometimes carried into battle by the Watchers in the Dark. The exact nature of these relics is unknown. What is known however is their effect on the field of battle - their presence alone dampens the power of enemy Psykers and fills the enemies of the Dark Angels with a sense of dread.[1]

Perfidious Tome
The Perfidious Tome is a relic of the Thousand Sons' Cult of Duplicity. Reading from this infernal treatise, the bearer discovers hidden truths on one page, and utter madness on the next.[1]

Perfidy
Perfidy is the outermost of the five moons of the planet Gramaul.[1] An unknown, earlier civilization was once uncovered on Perfidy, which led to a series of archaeological digs that lasted for several decades in total.[1]

Perfidy's End
Perfidy's End is a Land Raider in service with the Dark Angels Chapter, constructed by Techmarine Jerulas on Anvilus Nine.[1] It served as the command vehicle for the Dark Angels Strike Force that took part in the Battle for Honoria.[1]

Graviton Blast Cannon
The Graviton Blast Cannon is a type of Graviton Weapon used by the Squats.[1]

Graviton Cannon
The Graviton Cannon is a large type of gravitational projector weapon. The Power of the Graviton Cannon is sufficient to rupture organs and crack bones even inside armour, but it's primary use is to counter enemy machinery without the risk of secondary explosions. Graviton Cannons have been seen mounted on Rapiers and Centurions[1] and heavy versions are used by the Adeptus Mechanicus[2] which are powerful enough to break Obliterators in two with a single blast.[3]

Graviton Charge Cannon
The Graviton Charge Cannon was a type of Imperial Graviton Weapon used on the Arquitor Bombard during the Great Crusade and Horus Heresy.[1] An exotic example of graviton technology, it fired energised canisters that upon impact emit a gravity field of such strength that it binds infantry to the earth and crushes circuitry and electronics. It was adept at not only destroying the enemy, but also disrupting their advance.[2]

Graviton Destructor
The Graviton Destructor is a type of large Graviton Weapon mounted on Imperial Warhound and Reaver Titans.[1]

Graviton Hammer
The Graviton Hammer was a type of Graviton Weapon built into the frame of Domitar Class Robots used by the Mechanicum during the Great Crusade and Horus Heresy. These powerful close-combat weapons amplified the robot's blows with waves of gravitational force which could pulverize battle tanks and even Space Marine Dreadnoughts.[1]

Graviton Hammer (Votann)
Graviton Hammers are a type of melee Graviton Weapon used by Leagues of Votann Brokhyr Iron-Masters.[1]

Graviton Imploder
The Graviton Imploder is a type of heavy Graviton Weapon used by the Adeptus Mechanicus.[1] The weapon was designed on the Forge World of Tigrus. Also called the 'Tank Crusher', it was a concentrated beam that created a collapsing grav-field which brought down kinetic force proportional to the density and mass of the material it struck. It thus proved effective against heavily armored foes and vehicles. Crude and power-hungry, the design was deemed blasphemous by some Magos who saw it as a perversion of ancient patterns. However its capabilities proved invaluable during the Horus Heresy.[1]

Graviton Mace
The Graviton Mace is a type of Graviton Weapon used by the Iron Warriors. These weapons were developed from Mechanicum technology by Perturabos own genius. They were savage devices of savage power, fitted to melee weapons and able to emit deadly electro-magnetic pulses on impact.[1]

Graviton Maul
The Graviton Maul was a Graviton Weapon adapted by Perturabo for use by his Iron Circle. A variant on the Mechanicum's Graviton Hammer, these weapons were capable of crushing armoured targets and particularly destructive when employed against fortifications.[1]

Graviton Onager
The Graviton Onager was a type of Graviton siege engine used by the Iron Warriors during the Siege of Terra. They fired either either ouslite, tungsten, chemical, or incendiary ordnance or simply recycled masonry from the palace itself. The weapon impacted with huge kinetic force.[1]

Graviton Pistol
Graviton Pistols or Grav-Pistols are a type of handheld Imperial Graviton Weapon.[1]

Graviton Pulsar
Graviton Pulsars are a type of Graviton Weapon found on Starships.[1] A smaller version is mounted on the Knight Moirax.[2] The crushing force projected by a graviton pulsar is capable of crumpling power armour or ripping the treads from a tank. While able to cause great destruction, such weapons are more often employed to disable and impede rather than destroy, fired to halt the advance of war machines so that they might be captured largely intact.[4]

Graviton Ram
The Graviton Ram was a type of weapon used by Adeptus Mechanicus Thanatar Class Robots.[1] A creation whose origins and design far predates the Imperium, this graviton weapon may have once been simply a device used for mining and excavation during the height of humanity's technological might, but in the hands of the Mechanicum it has been turned into an implement of devastation capable of pulverizing rock, metal and flesh in cascading waves of gravitational force. It is equipped to the Thanatar Class Robot.[1]

Graviton Rifle
Graviton Rifles are a type of Graviton Weapon used by Leagues of Votann Brokhyr Iron-Masters which fire pulses of gravitic energy.[1]

Graviton Ruinator
The Graviton Ruinator is a type of large Graviton Weapon mounted on Imperial Warlord Titans. This advanced and highly destructive weapon system was much more common during the Horus Heresy than the modern setting, having enough force to rip even enemy Titans apart.[1]

Graviton Shredder
Graviton Shredders are a type of weapon used by the Iron Hands during the Great Crusade and Horus Heresy.[1] A development of Ferrus Manus studying Mechanicum technology, Graviton Shredder technology are able to emit a salvo of more precise graviton pulses, excelling at the pinpoint destruction of heavy vehicles or disrupting infantry advances.[1]

Graviton Singularity Cannon
The Graviton Singularity Cannon is a type of Graviton Weapon used by Imperial Knights. A violently destructive but potentially unstable weapon, the Graviton Singularity Cannon is typically mounted on the Knight Atrapos.[1]

Graviton Weapon
Graviton Weapons are ancient and little-understood weapons dating back to the Dark Age of Technology.[1] They refer to a group of gravity projector devices whose sophistication is such that few remained even in the Great Crusade era. Such weapons however are extremely useful when fighting on a starship or zero-gravity environment. The power of the graviton gun's highest settings is sufficient to rupture organs and smash bones that are encased even in armor, but its primary use is to impede the enemy and damage machinery.[1]

Graviton gun
The Graviton Gun is an exotic and unconventional Grav-Weapon used by the Imperium.[1]

Gravity Blade
The Gravity Blade is a witchblade used by Farseers, that allows them to levitate enemies near them into the air before throwing them into the ground.[1]

Stealth Battlesuit
Stealth Battlesuits (or Stealthsuits) are advanced Tau Battlesuits used for operating well ahead of the main Tau army, often behind enemy lines. They are worn by Stealthsuit Teams, and come in a variety of models.

Stealth field generator
A stealth field generator is a device incorporated into the design of Tau Stealth Battlesuits. It projects a distortion effect from a number of nodes at points on the armour, making the suit very difficult to target or even notice.[1a] These generators are also used by Sniper Drones.[1b]

Stealther
Stealthers are Greet space vessels.[1]

Stealthship
Stealthships are Imperium spacecraft, that employ stealth technology to avoid detection by enemy ships[1]. They have been in use by the Imperium since at least the Horus Heresy.[2]

Stealthsuit Team
The Stealthsuit Team is the "lone wolf" of the Tau Empire's military.[1]

Steam Gargant
Steam Gargants are primitive steam-powered Gargant warmachines used by Feral Orks.[1] Steam Gargants are the product of Feral Ork Boiler Boyz and their fierce rivalry with Pigdoks. Being Orks, both sides try to outdo the other by producing bigger and better weapons. For the Pigdoks, this manifests in colossal creatures of war like the Orkeosaurus, but for Boiler Boyz this manifests in Steam Gargants. Extremely primitive even by Ork standards, these steam-driven vehicles have even less standardization then standard Ork Gargants constructed by Mekboyz. While most Ork gargants are built as living tributes to Gork and Mork, Feral Ork boiler boyz often have little idea of this. But like all Ork Gargants, it is very large, well armored, and 'shooty'.[1]

Steed of Slaanesh
Steeds of Slaanesh are swift and powerful Daemonic creatures of Slaanesh. Capable of running for eternity without ever tiring, they are often used as mounts for mortal or daemonic champions of Slaanesh. A Steed has a serpentine body propelled on two long, muscular legs. Its head is extremely narrow, little more than a slender snout with eyes, from which a tongue several metres long flicks and darts and can taste the desire of mortals. Steeds are vicious when roused, their tongues lashing like whips, their clawed feet kicking and eviscerating. They are incarnations of Slaanesh's free spirit, insatiably curious and, like all Daemons of Slaanesh, always crave experience.[1] Within Slaanesh's realm are great idyllic meadows of gold and silver. Here roam the herds of Steeds, hundreds of them roaming freely, like birds on the wing, allowed to flit and run where they please, shifting colour from soft blues to pastel purples and gentle ochres. Daemonettes sometimes venture into these pastures to capture and ride Steeds as Seekers of Slaanesh.[1]

Steel Amidst Infirmity
The Steel Amidst Infirmity is the flagship of the Adeptus Mechanicus-aligned Rogue Trader House, Norastye and serves in the Davamir Compact. It is a hulking shadow of lost technology, yet the Infirmity is still able to dance amidst House Norastye's fleet, when the flagship is deployed.[1]

Steel Blood
The Steel Blood were servant constructs, a bizarre parody of the Imperium's servo-skulls, used by Fabricator Oriax to monitor the goings on in the factory works of the Iron Bastion, on Castellax. Oriax claimed that each of the Steel Bloods had a fragment of his genetic material inside it, heightening their responsiveness to his commands.[1]

Steel Brethren
The Steel Brethren (also Steel Brotherhood) are an Iron Warriors warband.[1][3b] They were exiled from Medrengard after a bitter conflict with their Legion.[4] Since then, the warband operates from the Devastation Cruiser Ferrum Invictus,[2b][3a] accompanied by a number of Dark Mechanicum Magi.[3c]

Steel Cobras
The Steel Cobras are a Chaos Space Marine chapter created during the Twenty Third Founding.[1]

Steel Confessors
The Steel Confessors are a Space Marine Chapter.[3] There is not much verifiable information on the Steel Confessors Space Marines Chapter (see Notes below). They are however referred to as the "crippled Steel Confessors Chapter" and Talos Valcoran, the Soulhunter, had taken a salvaged replacement thigh guard for his own damaged Power armour from a Steel Confessors armour.[4]

Steel Dog Alpha
Steel Dog Alpha is a Gryphonne IV-pattern Leman Russ Vanquisher in service with the Tank Company of the 254th Varolian regiment. It is the command vehicle of Captain Obadiah Schfeer.[1]

Steel Faith
Steel Faith was a Baneblade Super Heavy Tank in service with the Cadian 24th Armoured Regiment during the 13th Black Crusade.[1]

Steel Fang (Warship)
The Steel Fang is a Murder Class Cruiser that was active during the Gothic War. Near the end of the war, it combined with the Monstrous and the Doombringer to destroy the Imperial Battleship Relentless Persecution.[1]

Steel Fang (Wych)
Steel Fang is an infamous Dark Eldar Wych. In 421.M41, she was but a nameless messenger who butchers the Inner Council of Craftworld Lugganath, smashing apart a statue of Khaine and using the shards as deadly weapons. Fleeing into the webway with a holocapture of her murderous deed, the young warrior calling herself Steel Fang is welcomed by the Wych Cults of the Dark City. She soon founds her own Cult, and her teachings in the art of improvised weaponry spread throughout the arenas of Commorragh.[1]

Steel Heart
The Steel Heart are a Chaos Space Marine Renegade Chapter who were destroyed entirely in 801.M41 when Eldar forces of the Lugganath Craftworld attacked their stronghold. Their stronghold is known to have been located in the western quadrant of the Segmentum Obscurus.[1]

Baron
Barons and Baronesses are high-ranking members of a Knight House's nobility.[1a][1b]

Baron Blood
Baron Blood is a Freeblade Knight, who was among the Imperial forces that were drawn to the Pankallis Sub-sector, due to the growth of the Cordon Impenetra. He is now defending the besieged Sub-sector, after it was invaded by Orks and Tyranids.[1]

Baron Class Escort
The Baron Class Escort was a class of Escort. It used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Baron Surtur
Baron Surtur is a Dauntless Class Light Cruiser seen during the Gothic War. It, along with the Uziel, were the first ships to detect Warmaster Khuzor's fleet near the Formosa Cluster, allowing Admiral Sartus to bring the foe to battle.[1]

Barque
The Barque is a class of warship that is used by the Imperium[1][2] and the forces of Chaos.[5]

Barracuda
The Barracuda air superiority fighter is the Tau's most common atmospheric aircraft.

Barradan
Barradan is one of the few Primaris Space Marines to become a Deathwatch Watch Captain. He serves in Fort Excalibris and has already made a name for himself in battle against myriad Xenos threats.[1]

Barrage Plasma Gun
Barrage Plasma Guns are rare and venerated Plasma Weapons, jealously guarded by the Techmarines of the Jericho Reach Deathwatch, and issued only to the most honoured Space Marines. They are highly-tuned, rapid-fire weapons that can lay down incredible volumes of plasma energy. While their ability to fire in semi-automatic and automatic modes make them both versatile and deadly, they use an immense amount of energy and are more prone to overheating than a typical plasma weapon. Deathwatch Space Marines see this as a small price to pay for the ability to spray volleys of plasma energy into xenos enemies.[1]

Barrage Plasma Pistol
Barrage Plasma Pistols are Plasma Weapons unique to the Jericho Reach Deathwatch, and only a few exist within their armouries. It features a higher rate of fire at the cost of increased overheating and energy consumption.[1]

Barrero's Peace
Barrero's Peace is a corrupted Bolter that is owned by the Blood Ravens Chapter, though it still resonates with the madness of its former owner, the Heretical Inquisitor Barrero.[1]

Barrero (Inquisitor)
Barrero is a Heretical Inquisitor, who has turned upon the Imperium.[1]

Barrero (Salamanders)
Barrero is an Artificer of the Salamanders Chapter.[1] He created the missile launcher known as the Spear of Fire and gave it as a gift to the Blood Ravens Chapter, after they had fought beside the Salamanders during the Second Armageddon War.[1]

Barrier-Tech
Barrier-Tech is a type of quasi-psychic technology used by the Leagues of Votann.[1] Though most Kin are not psychic and have their souls shine dimly in the Warp, certain psychoactive Cloneskeins such as those given to Grimnyr allow for a level of psychic ability. When used with Barrier-Tech, this allows these specialist Kin to achieve abilities similar to the psychic powers of other races.[1]

Barrier-tech
Barrier-tech is technology used by the Leagues of Votann, that allows those born of a psychic Cloneskein to access the Warp. Their touch is required to make the Barrier-tech active and the technology allows them to produce manifestations similar to those conjured by true psykers.[1]

Barrier Shield Generator
Barrier Shield Generators are Eldar structures that generate barriers disguised as part of the environment they are placed in, such as rock cliff-faces. These barriers are used to protect the Eldar's bases from attack and are impossible to pass through, even if an attacking force knew where to look for the disguised barrier. One draw back of their use, is that the Generators give off an energy source that if detected, makes it possible for the Eldar's enemies to locate them. An attacking force would then have to seek them out, on paths that will take them through heavy Eldar resistance, in order to destroy them and remove the barriers; allowing them to reach the Eldar's base.[1]

Barris Kal'sho
Barris Kal'sho was the leader of veteran squad Kal'sho of the Firedrakes , the First Company of the Salamanders. Squad Kal'sho stormed a small chain of bunkers on Istvaan V , where they fell victim to Death Guard poison gas and ranks of Word Bearers . Barris Kal'sho was last seen fighting Word Bearers abominations units. [1]

Barron Reed
Barron Reed is a Lord Commissar, who does not care what world the Guardsmen he fight besides come from, only that they serve the Imperium with unflinching loyalty. He claims that it is their duty as Guardsmen to fight and die so that Humanity may be preserved, while it is his duty as a Commissar to ensure the Imperium's enemies drown in the sacrifice of their blood.[1]

Barrowdon Theta
Barrowdon Theta is an Imperium Hive World that lost eight of its great Hives when they were invaded by Daemonic Horrors, which are believed to be connected to the world Prospero. In the aftermath of the attacks, the Hives' populations were killed and the entire structures were filled with glass-like crystal webs.[1]

Barrtor
Barrtor was a region of the planet Calth, located east of the Boros River.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Vantius
Vantius was an Imperial Forge World, that specialised in creating weapons of silent murder. Ironically it was overrun by an assault by Dark Eldar Mandrakes, but not before a handful of its secrets had been preserved by the Raven Guard. This includes the creation of Silentus Pistols.[1]

Vantix
Vantix was an Adeptus Custodes Companion-Captain and was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Vanus Temple
The Vanus Temple is one of the assassin temples of the Officio Assassinorum.[1]

Vapour-ship
Vapour-ships are huge Imperial factory ships that are used to evaporate the oceans of worlds, in order to collect the minerals they contain. The oceans can be completely drained away, however, if a large number of Vapour-ships are continuously used for extensive periods of time.[1]

Vapour Rat
Vapour Rats are mutated vermin, that appear almost skinless, with their wet flesh blending with their surroundings unnaturally.[1] They are solitary scavengers and carrion eaters and the taste of blood drives them to a feeding frenzy, often drawing them to cannibalism.[1]

Vapour wyrm
Vapour Wyrms are massive flying creatures native to Harakon and are hunted by the Harakoni Warhawks, giving them a fearlessness of flight and height.

Var Jahan
Var Jahan was a Captain of the Night Lords during the Great Crusade and Horus Heresy.[1] An old veteran born on Terra, he fought in the Legion before the rediscovery of Konrad Curze and thus was more of a tactician than a murderer. Eventually rising to commander of the 27th Company, Var Jahan was one of only three surviving Kyroptera Captains after the disastrous Dark Angels ambush during the Thramas Crusade. During the arguments over what should be done following Curze's wounding at the hands of Lion El'Jonson, First Captain Jago Sevatarion and his Atramentar killed fellow Captains Malithos Kuln and Cel Herec. Var Jahan was spared, for he was smart enough to know something was amiss before Sevatar's purge had begun. Later, Sevatar and Jahan led the Night Angels boarding of the Dark Angels flagship Invincible Reason and was captured alongside the First Captain.[1]

Var Valas
Var Valas was a Chaplain of the Word Bearers Legion, during the Great Crusade and Horus Heresy. He was among those Chaplains that were sent to serve beside their brother Legions and secretly tasked with creating Warrior Lodges within them. As the Crusade neared its end and the Heresy began, Valas had aided in creating Warrior Lodges within both the World Eaters and Iron Warriors Legions.[1]

Vara Rebellion
The Vara Rebellion took place in 741.M41. Great Wolf Logan Grimnar travels to the besieged world of Vara III to break the deadlock between the Imperium and the separatist forces under planetary governor Tor Rex. The Great Wolf quickly realises all is not as it seems and orchestrates a council between Tor Rex and the forces of the Imperium. In respect for Grimnar, Rex attends but is quickly set upon by the incumbent Imperial commander Keel. Logan catches the scent of Chaos upon Keel and realises the Imperial forces on Vara III are under the thrall of the Dark Gods, while Rex remains loyal to the Imperium. The Great Wolf personally rips Keel’s head from his shoulders and in just a few bloody weeks the Space Wolves hunt down and kill every heretic within the fleet, bringing an end to the war.[1]

Varadkar (Chaos Lord)
Varadkar the Bloodghoul is a Chaos Lord, who commands the Shadowkin of Varadkar Warband.[1a]

Varadon
Varadon was once the homeworld of the Shadow Wolves Chapter, until it was invaded by the Tyranids in 987.M41.[1][Note 1] Despite the efforts of the Shadow Wolves and the Black Templars, Varadon fell to the Xenos and the Chapter was thought to have died with their homeworld.[1]

Varagon Drakvir
Varagon Drakvir is a egomaniacal Necron Nemesor and Phaeron of the Xonthar Dynasty who has been aggressively leading the Dynasty's forces to reclaim those Tomb Worlds that were lost to them during the Great Sleep. In order to accomplish this great task, Drakvir has drawn the ruling elite of Xonthar's Royal Court, to him as a fighting host; which accompany him, as he campaigns against the various foes who now possess their lost worlds. Since their formation, Drakvir has led both the fighting host and the Necron of Xonthar, into battle numerous times with the Eldar of Craftworld Ulthwé and currently with the Knights of House Terryn. However, Drakvir not only has to worry about the enemies outside of his Dynasty, but those within it as well.[1] For within his elite fighting host is the Overlord R'zhan R'drah, who despite serving as Drakvir's second in command, is not trusted by the Phaeron and is the source of his growing paranoia. Though he fears that R'drah covets his position in leading Xonthar, the Overlord's position in the Dynasty is necessary and Drakvir is forced to now always carry a Resurrection Orb, in case R'drah moves against him. What Drakvir does not know however, is that most of his fears about R'drah, are due to the influence of the Cryptek Illuminor Tranz; who is using his as position as the Phaeron's court vizier, to spread suspicion and doubt about the Overlord's character.[1]

Varak'suul
Varak'suul, the Murder of Thrymyr, was a Daemon who took part in the Horus Heresy's Siege of Terra.[1a] Varal'suul was birthed from the guilty pleasure felt by a murderer on a world that later died in the Old Night.[1b] She briefly served as a courtier in the Halls of the Wilfully and Ecstatically Blind before fleeing it and its intrigues and instead wandering the further reaches of the Realms of Chaos.[1b] She was later summoned along with many other of Slaanesh daemons to fight on Terra in the Siege of Terra.[1b]

Varak Stonejaw
Varak Stonejaw was a Grey Hunter of the Space Wolves Chapter.[1] Active some time after the Great Scouring, Varak was a member of Aeska Brokenlip's Great Company. He served as a Sergeant overseeing a pack of Blooded Claws.[1]

Varakian
Varakian was a Castellan of the Imperial Fists Legion, during the Horus Heresy and defended Inwit when it was attacked in 012.M31.[1]

Varaktus
Varaktus is an Imperial world that was invaded by the Eldar of Craftworld Ulthwe in M42. However, the Blood Angels have now come to the world's aid and they are currently mercilessly attacking the invading Xenos.[1]

Varald Helsdawn
Varald Helsdawn was a Wolf Lord of the Space Wolves during the Great Crusade. Commanding the 11th Great Company, he led the Imperial effort in the Battle of Ashkhelon.[1] At some point he was killed by the same "fell-wyrd" that had undone thee other Wolf Lords of the 11th, including Vili.[2]

Varan
Warmaster Varan the Undefeatable was the Chaos leader of the Second Siege of Perlia, a major battle during the 13th Black Crusade in 999.M41[1b].

Varangantua
Varangantua is a vast Hive city on the Imperial world Alecto (Hive World)[1f]. The city has a population of billions and is so large that it stretches over different climatic zones. Because of its size, Varangantua has been subdivided into numerous districts, which are watched over by the Varangantuan Enforcers[1a] and are defended by the Alecto Urban PDF Regiments[1e].

Varangantuan Enforcers
The Varangantuan Enforcers are the Enforcer security force for the Hive World Alecto. Their symbol is an ouroboros serpent circling a death's head, with a five-pointed coronet surmounting the whole image.[1a]

Angharad Esw Sweydyr
Angharad Esw Sweydyr is Arianhrod Esw Sweydyr's niece, a swordswoman from the planet Carthae, practitioner of the Ewl Wyra Scryri, bearer of the sabre Evisorex, and a member of Inquisitor Myzard's retinue.[Needs Citation]

Anghkor Prok
Anghkor Prok was a legendary Kroot leader and is considered one of the greatest Kroot to have ever lived. He was one of the key Kroot leaders during the War of the Place of Union and convinced the Tau to aid him in the liberation of the Kroot homeworld of Pech. After the campaign, Prok went to Pech's sacred oathstone and pledged the allegiance of his warriors to fight for the Greater Good (and regular payment).[1]

Angiol
Angiol was a member of the Imperial Fists Legion, during the Horus Heresy and he took part in the Battle for Terra. After the Imperial Palace's outer defenses fell, Angiol was made the Wall Lieutenant of the Shard Bastion, which was located within the Palace's Mercury Wall.[1]

Angkorian Dragoons
The Angkorian Dragoons were Regiments of the Imperial Army during the Great Crusade and Horus Heresy. One of the Old Hundred, they defended Terra when it was invaded by Horus' forces.[1]

Anglish
The Anglish are one of the four most numerous and powerful Ironhead Squat Prospector clans in Necromunda's north-western hemisphere.[1]

Anglon
Anglon was a Corporal of the Vervun Primary. Active during the Siege of Vervunhive, he served under Captain Cargin.[1] In the final stages of the Siege, Cargin's forces were stationed in Hass West Fort when it came under attack from The Spike, the mobile command centre of the Chaos Warlord Heritor Asphodel. The Spike obliterated the fort, killing all of the surviving Imperial defenders, including Anglon.[1]

Angmar
Angmar is an Inquisitor who fought the Tyranids on Ichar IV, during the Second Tyrannic War.

Angnar
Angnar was a White Scars Khan who was chosen to become the first Chapter Master of the Dark Hunters Chapter.[1] Before Angnar departed Chogoris with his Chapter (which was formed from his Brotherhood), he accepted an axe from Mordonai Khan which had been once wielded by his Primarch Jaghatai Khan. The Dark Hunters would later take the axe as their Chapter's badge, a twice-bladed symbol of vengeance and justice.[1]

Angorakh
Angorakh the Red Herald is a Daemon Prince, who was once banished by the Black Templar Balthus. It cost the Space Marine his life and the Power Fist used to crush Angorakh, still bears the marks of the Daemon Prince's acidic ichor.[1]

Angra Mainyu
Angra Mainyu was a Word Bearers commander and a favoured lieutenant of Kor Phaeron during the Horus Heresy. He later ascended to a Daemon Prince, but fell from grace and was transformed into a Chaos Spawn.[1]

Angrad
Angrad was a Space Marine of the Black Templars Chapter.[1] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. He died on the 18th day of the siege of Hive Helsreach after being crushed to death by an ork tank at the Breach of the Amalas Concourse. Before Angrad died, however, he was able to destroy five other tanks single-handed.[1]

Angron
Angron (also known as the Red Angel[5] and originally as Angronius of Nuceria, Lord of the Red Sand[19]) is the Primarch of the World Eaters. He was raised on the brutal world of Nuceria, fighting as a gladiator slave and having his aggression enhanced by surgical implants known as the Butcher's Nails. The only Primarch taken into service of the Emperor against his will, he fell to Chaos during the Horus Heresy, afterwards becoming a Daemon Prince of Khorne. Savage and in a state of constant rage, he was nonetheless renowned for his battle-prowess and alongside Leman Russ and Vulkan was considered one of the most physically powerful Primarchs. The Chaos emissary to Lorgar called him the Fighter.[18]

Angron's Chosen
Angron's Chosen are a company of the World Eaters Traitor Legion.[1] The warband took part in the First War for Armageddon, alongside Lord Skchalick's Elite, the Skull Takers of Hans Kho'ren and The Foresworn.[1]

Angron's Fury
Angron's Fury were a World Eaters warband.[1a] They had many Possessed Chaos Space Marines amongst their numbers. They were part of the Butcherhorde that was led by Khârn and took part in the Black Legion's Diamor Campaign.[1a] However, like all of the Butcherhorde, they were abandoned on Amethal after the Black Legion had completed their objective and were destroyed by the Imperium's forces defending the world.[1b]

Angron's Monolith
Angron's Monolith is a Chaos monument, located in the Equatorial Jungles of the planet Armageddon.[1g] The monument was erected to honour Angron, Daemon Primarch of the World Eaters. Built during the First War for Armageddon, the monolith is twelve feet tall and composed of blocks of roughly-hewn stone and abandoned weapons that have been fused together by the raw essence of the Warp.[1g] The monolith's very presence is enough to corrupt the jungle around it and interfere with local spatial geometry, meaning that the monolith is both difficult to locate in the first place and to escape from.[1a][1d][1f] The Relictors Space Marine Chapter deployed to the equatorial jungles in the Third War for Armageddon, ostensibly to eliminate the Feral Orks that infested the jungles following the Second War for Armageddon before they could reinforce the Orks elsewhere on the planet.[1b] In actuality, the Relictors were scouring the jungle in search of the monolith, despite pleas for their assistance in other theatres of the war, in order to locate a shard from an axe, wielded by Angron in the First War, that was embedded in the stones.[1c][1g] Eventually the Relictors located the monument, and the entire Fourth Company mobilised to secure it, led by Chapter Master Artekus Bardane, Chief Librarian Decario and Inquisitor Halstron.[1e] When Decario attempted to pull the axe's shard from the monolith, however, it triggered a psychic scream that resulted in a horde of Feral Orks being called towards their position.[1g][1h] In the course of the fight, Nico Tarryn, a battle-brother of the fourth, pulled the shard from its prison to defend himself against the greenskins.[1h] Descending into a berserk rage, he eventually came to his senses after butchering his way through ork and marine alike for several hours and handed the shard over to Decario for safekeeping within the Relictors vault.[1i] Following their retrieval of the shard, the Relictors departed from Armageddon in their entirety.[1j]

Volkite Blaster
The Volkite Blaster is a type of Volkite Weapon, one of the few still used by the Imperium in M41. Volkite Blasters are known to be wielded by Magi Dominus.[1]

Volkite Caliver
The Volkite Caliver was a type of Volkite Weapon used by the Legiones Astartes and Mechanicum during the Great Crusade and Horus Heresy. A rifle Volkite variant with a devastating effect on flesh and bone, the volkite caliver was often employed by mobile Legion Tactical Support Squads, utilizing firepower superior to that of the more common bolter.[1]

Volkite Cardanelle
The Volkite Cardanelle is a type of heavy Volkite Weapon that was mounted on the Kratos Space Marine Heavy Tank. The weapon specialized in melting down formations of enemy infantry.[1]

Volkite Carronade
The Volkite Carronade was a type of Volkite Weapon used by the Legiones Astartes and Mechanicum during the Great Crusade and Horus Heresy.[1] The Volkite Carronade was a larger variant of the Volkite weapons family, mounted on Fellglaive tanks. They could destroy large enemy targets in a single sweep.[1]

Volkite Cavitor
The Volkite Cavitor was a type of Volkite Weapon used by Night Lords Contekar Terminators. It was a heavy weapon with a Chainblade attached.[1] The Cavitor is a variant of the more common volkite weapons that were produced on Nostramo, a rare example of lost technology on the blighted world. The removal of safety equipment allows the cavitor to project more diffused beams at limited ranges.[3]

Volkite Charger
The Volkite Charger is a type of Volkite Weapon that was used during the Great Crusade and Horus Heresy by the Legiones Astartes and Mechanicum. Whilst not benefiting from the range or power of its larger cousins, the charger retains the volkite beam's deflagrating effects and allows its wielder a greater degree of movement. Volkite chargers are often employed by Legion Tactical Support Squads.[1]

Volkite Chieorovile
The Volkite Chieorovile is a class of heavy Volkite Weapon mounted on Imperial Knights, most notably the Knight Styrix. This devastating weapon can eliminate large numbers of enemy infantry at range.[1]

Volkite Combustor
The Volkite Combustor is a large type of Volkite Weapon mounted on Chaos Knight Abominants.[1]

Volkite Culverin
The Volkite Culverin is a heavy Volkite Weapon. The most potent man-portable Volkite weapon in the Imperium's arsenal, its beam has a devastating effect on organic matter, explosively burning flesh into ash and jetting fire. [1]

Volkite Demi-Culverin
The Volkite Demi-Culverin was a type of Volkite Weapon mounted on the Leman Russ Incinerator. A powerful weapon from the Dark Age of Technology, the weapon could tear through infantry squads with ease.[1]

Volkite Destructor
The Volkite Destructor is a type of large Volkite Weapon that can be mounted on Imperial Warlord Titans. This powerful weapon is capable of overloading enemy Titan Void Shields in short order.[1]

Volkite Eradicator
The Volkite Eradicator is a type of large Volkite Weapon that can be mounted on Imperial Titans. Mounted on either the arms of a Warhound Titan or the back carapace of a Reaver Titan, this weapon can overload enemy Void Shields in short order.[1]

Volkite Falconet
The Volkite Falconet was a type of Volkite Weapon mounted on the Deredeo Dreadnought.[1]

Volkite Incinerator
The Volkite Incinerator is a type of Volkite Weapon mounted in the chest of Mechanicum Ursarax troops. It allows the Ursarax warrior to both attack its victims at range or conversely grab its foes with its claws and fire at point blank. This confined ray blast is particularly devastating and can incinerate even heavily armored warriors.[2]

Volkite Saker
The Volkite Saker was a type of heavy Volkite Weapon sometimes mounted on Space Marine Sabre Strike Tanks during the Great Crusade and Horus Heresy.[1] A modified version of the Volkite Culverin, the saker was optimized to provide a maximized spread of high energy particle beams while the Sabre man oeuvres at high speed. While it cannot penetrate heavy armour, it is more than capable of cutting a swathe through heavy infantry and shredding the hulls of lighter vehicles.[2]

Volkite Sentinel
The Volkite Sentinel is a type of Mechanicum Volkite Weapon. This twin-linked weapon is controlled by a Servitor brain. The Volkite Sentinel is typically mounted on larger Mechanicum war engines such as the Triaros Armoured Conveyer.[1]

Volkite Serpenta
The Volkite Serpenta is the smallest type of Volkite Weapon. It is a pistol-like weapon wielded single-handed.[1]

Volkite Storm Accelerator
Volkite Storm Accelerators are ancient Dark Age of Technology-era Volkite Weapons of immense power. The largest known Volkite weapon, their only known use was on the Emperor's flagship Imperator Somnium.[1]

Volkite Veuglaire
The Volkite Veuglaire is a type of Imperial Volkite Weapon. Used on the Knight Moirax, the Volkite Veuglaire was a rare and ancient type of weapon. They were known for their complex mechanisms that were often beyond the ability of simple Sacristans to repair. But for those Households that still operate them, Volkite Veuglaire are prized for their ability to clear light infantry from the battlefield.[1]

Volkite Weapon
"Volkite Weapon" is a Mechanicum term for a type of ancient "thermal" ray[6] weapon dating back to the Age of Strife. How these differ from other rays that heat up a target (such as a thermal laser or melta weapon) is unclear.

Lore Mechanicus
The Lore Mechanicus is the legal code of the Adeptus Mechanicus[1a] and it is enforced by the Collegiate Extremis.[1b]

Lorehost of Apoketh
The Lorehost of Apoketh are Trallbands of the Thousand Sons.

Lorek
Lorek is an Imperial world, that is covered in snowy forests. Its Astra Militarum Regiments are known for their marksmanship.[1]

Lorelei (Material)
Lorelei is a powerful[1] psychically active crystalline mineral, that is harvested by the Imperium.[2a][2b]

Lorenz
Lorenz was a member of the of the Blood Angels, who was among the same Aspirant group that Commander Dante was a part of in 456.M40.[1a]

Lorenzis
Lorenzis was the site of a battle between the forces of Chaos and the Ultramarines' Fulminata demi-Company sometime after the Great Rift's creation.[1]

Lorenzo
Lorenzo is a Sergeant of the Blood Angels.[1] He was one of the survivors in the first encounter of the Blood Angels with Genestealers, when the xenos took bloody toll from the Blood Angels and only 50 battle-brothers survive in the campaign.[2] A gifted tactician – after six hundred years of this shameless encounter he led two squads of Terminators to board the Sin of Damnation. Within that legendary space hulk the Blood Angels erase the shame of their Chapter’s former defeat, releasing a poison throughout the behemoth that kills the tens of thousands of Genestealers slumbering in void-hibernation within its cavernous recesses. In doing so, the Space Marines prevent the vanguard organisms from spreading across the stars, eradicating thousands of potential cults before they have a chance to spawn.[1]

Lorg (Dreadnought)
Lorg was a Contemptor Dreadnought in the World Eaters Legion, who fought against the Loyalists during the Horus Heresy's Battle of Isstvan III.[1]

Lorgan Berserkers
The Lorgan Berserkers are Imperial Guard Regiments.[1]

Lorgar's Bane
Lorgar’s Bane is an Astartes power axe, that is a treasured relic of the Black Consuls Chapter[2] and is known for slaying over one hundred Word Bearers Chaos Space Marines[1]. It was once the personal weapon of the Black Consuls first Chapter Master Arrias Cordos and was believed to have been destroyed by the Word Bearers, along with most of the Black Consuls, during the Siege of Goddeth Hive on the Imperium world Yearsli[2]. However, it was later learned that it may in fact be in the vaults of the Deathwatch Watch Fortress Erioch; but as the stories of the Word Bearers assault on the Black Consuls spread, some wonder if it will be brought against its ancient foes once more...[1]

Lorgar's Rising
Lorgar's Rising is a Word Bearers Battleship that took part in the Pyrus Reach Conflict.[1]

Lorgar's Spite
Lorgar's Spite was a Battleship in the Word Bearers Legion. Active during the Horus Heresy, it took part in the Battle of Calth.[1]

Lorgar Aurelian
Lorgar Aurelian[8] or the Urizen (meaning wisest of the wise in Colchisian[13b]) is the Primarch of the Word Bearers, one of the original twenty Space Marine Legions. Fiercely religious and prone to fanaticism, Lorgar yearned for a greater meaning to his existence besides conquest.[3] This quest and the tragic events that befell his perfect city of Monarchia led him to become the first primarch to become seduced by the powers of Chaos. Hiding his new allegiance for many years, he helped to orchestrate the events that led to the Horus Heresy. He has since ascended to daemonhood and bares the self-appointed titles of Archpriest of the Primordial Truth and Minister of Chaos Absolute.[10b]

Lorgath Maclir
Lorgath Maclir is the current Ward-Master of the Storm Wardens, bearing the additional titles of Imperial Commander of Sacris, Lord Protector of the Northern Halo Marches, and Marshal Designate Imperialis of the Ninth Convocation. He is known for being a studious studier of the Tactica Imperialis, which, some claim, he has entirely memorised. If this is true, it would indeed be an impressive accomplishment, even among the Adeptus Astartes. Lorgath is an impressive strategist who is perpetually challenging his Captains with tactical exercises.[1a][2a][2b] Lorgath was initiated into the Storm Wardens in 229.M41. He began his ascent in the Chapter immediately. Driven to bettering himself in all things, even more so than a Chapter already noted for doing such, he committed the Codex to memory. He did not just memorise its contents, however, for he tested himself to assure that he comprehended fully each lesson and principle. Having been judged worthy of commanding a Company later in his life, he turned the honour down, stating that his mastery of the Codex was not yet complete. Over the next decade he was offered a captaincy three more times, finally accepting command of the Seventh Company, followed by the Third, and finally the First.[2a][2b] He assumed command of the Chapter in 629.M41, his promotion validated by all twenty-two Dreadnoughts that the Techmarines were able to awaken.[2a] He is regarded as the greatest Ward-Master in extant history.[2b]

Loriar
Loriar is an Imperial Death World.[1]

Lorica Thallax
The Lorica Thallax is a type of Power Armor worn by Thallax troops of the Ordo Reductor.[1] Divergent from their Astartes counterparts, it is permanently surgically bonded to the body of the wearer. It uses mechanical armatures to replace the primary limbs, and a compact reactor core to generate power for the Thallax's weaponry. The armor is fused directly to the spinal cord and nervous system of the wearer, which marks them as a warrior of the Mechanicum and acts as a symbol of their eternal servitude.[1]

Lorii
Lorii was one of the five hundred clones of Lord Solar Macharius created by the Afriel Strain process and was the last survivor of her brothers and sisters. She was forced into the 13th Penal Legion for neglecting orders to save her brother. She eventually fell prey to Lieutenant Kage's daemonic side, being literally butchered alive.[1]

Lorik Melakkon
Lorik Melakkon was a Sons of Horus Vexillum, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Melakkon fought for the Loyalists or the Traitors.[1]

Loril
Loril was a woman from the planet Tanith.[1] She was the sister of Trooper Rilke of the Tanith First and Only and worked in their father's tavern. Loril was amongst those killed in the Fall of Tanith.[1]

Kassar
Kassar is a Captain of the Alpha Legion.[1] Originally a commander of a Harrow (cell) during the Horus Heresy, during the Great Scouring his forces became stranded on Bloodforge within the Eye of Terror and spent years fighting Daemons and other Chaos Space Marines.[1] After the opening of the Great Rift, Lord Excrucias, a champion of the Emperor’s Children offered the remaining members of the Unsung to help them leave the planet if they vowed to accomplish a mission for him on the ocean planet of Tsadrekha. During the ensuing Invasion of Tsadrekha, the Unsung took heavy losses but Kassar was able to evacuate the planet with his surviving men.[1]

Kastarsi
The Kastarsi was a space vessel in service with Inquisitor Balphus Bail of the Ordo Xenos. Bail, a Radical, had the Kastarsi enhanced with scavenged xenotech in order to safely traverse the Warp Storms that afflict the Dark Imperium.[1] Bail once used the Kastarsi to deliver a Deathwatch Kill-Team to the Imperial planet of Tanatha's Fall when it was invaded by the T'au. During the battle, the ship was boarded by the xenos; the Deathwatch Marines chose to destroy the Kastarsi to prevent its secrets falling into the T'au's hands.[1]

Kastelan Robot
Kastelan Robot are a type of robotic soldier used by the Adeptus Mechanicus.

Kastigan Ulok
Kastigan Ulok was an Iron Father of the Iron Hands during the Horus Heresy. After the death of Ferrus Manus, he turned the Keys of Hel to resurrect hundreds of his fallen brothers, keeping them in a cryo-stasis vault on the Obstinate.[1a] He discovered the existence of the Artefacts of Vulkan after he found the Wrought, a weapons cache maintained by Vulkan, and attempted to take them from the Salamanders in order to kill the Warmaster.[1b] The Obstinate was destroyed whilst he was still aboard by the Eye of Vulkan.[1c]

Kastion IV
Kastion IV is a War World of the Imperium.[1] An Imperium taskforce, led by the Third Company of the Valedictors Chapter, is currently fighting to clear Traitor forces from the city of Veastra and its surrounding area.[1]

Kastor
Commander Kastor led the Imperial Navy taskforce sent to aid Herodian IV. He commanded the Navy vessels from the Gothic Class Cruiser Vanishing Star against the Tyranids invading the planet.[1]

Kastor (Baron)
Kastor was one of the eight Barons of the Knight House on Tintaroth. He initially challenged Interrogator-Chaplain Altheous when he arrived on the planet,[1a] but later agreed to aid the Dark Angels in the Second Battle of Exyrion.[1b] When he heard the other barons had been convinced not to send a second contingent by another Dark Angel, Kastor chose not to believe the claims that Altheous was a renegade. He likely died in the warp rift created by the Orb of Exyrion.[1c]

Kastor (Chaplain)
Kastor is a Primaris Chaplain in Strike Force Fulminata, which was one of several strike forces sent to reinforce the Ultramarines Chapter, after the Great Rift's creation. He serves alongside his blood brother, the Primaris Apothecary Polixis, and fought against the Tchari Chaos Cult uprising on Atari. While fighting the Cult, the Strike Force discovered that the Tchari were moving to attack Planetary Governor del la Sario's manor and Sergeant Nerva's Intercessor squadron, as well as Polixis, were sent to save him and his daughter. They all knew that only the ruler of Atari and their bloodline, could access the gene-vault that contained the codes for the world's orbiting weapon platforms and feared the Cult would use them to scour the world's surface. Though they were unable to save the Governor from the cult, and were forced to kill him in an air-strike before they could escape with him, Polixis managed to rescue del la Sario's daughter and with her aid, the Strike Force gained control of Atari's orbital platforms and used them to destroy the Cult. Despite their victory however, Polixis was stricken with guilt due to his actions while saving the Govenor's daughter and asked to confess his sins to his brother. He told Kastor, that during their mission, Nerva led one half of his squadron in pursuit of the Captured Governor, while his second in command Tarquin led the other half to find del la Sario's daughter. They would fail in both attempts though, with the Governor being captured by the Cult and there being no sign of his daughter. After hearing Nerva's report that they could not rescue the Governor, as more of the Cultists flooded the manor, the Captain told them to extract themselves, before saying he would order an air strike to neutralize the Governor.[1] It was at that time that two of Tarquin' half of the squadron were killed, and they told Nerva they could only secure one of the fallen; as Artimaeus Tulio had acted as a rear-guard and had been separated from their squadron when he died. Though Nerva gave the order to retreat and secure their extraction point, Polixis insisted on going to gather the fallens' Gene-seed, despite the Sergeant stating he would not risk losing his squadron to recover them. Polixis then reached Tarquin's half and extracted the fallen Scaevola's Gene-seed, just as the Governor was killed by an air strike. Afterwards, though they tried to persuade Polixis to join them, Tarquin's squadron retreated with Scaevola's body, as the Apothecary left to extract Tulio's Gene-seed. He had been warned by Tarquin, that Tulio's body lay in an area now crawling with Cultists, but Polixis was able to reach it, though he wondered why Tulio had chosen his last stand so far from the others' location. However Polixis soon spotted the Governor's daughter hiding nearby and it became clear Tulio, had died while trying to save her. With the Tchari Cultists now attacking him though, Polixis knew he could not save the Governor's daughter and recover Tulio's Gene-seed. He was briefly wracked with indecision, but quickly moved to save the Governor's daughter, after Nerva told him the squadron had reached the extraction point and a Thunderhawk was landing to recover them. While his actions led to the Cult's defeat, Polixis was still wracked with guilt, for not being able to recover Tulio's Gene-seed and why he had come to confess to Kastor. After hearing his brother's failings, Kastor convinced Polixis that he had made the right choice and that the Apothecary's actions had saved Atari from a horrible fate. The Chaplain also stated, that Governor del la Sario's daughter who would not forget Polixis saving her or Tulio's sacrifice and would no doubt grow up to be a firm and righteous leader.[1] Sometime later, Kastor joined Strike Force Fulminata's efforts to save the Hive World Ikara IX, from the Ork hordes of Warlord Urgork.[2]

Kastorel-Severus Subsector
The Kastorel-Severus Subsector is a Subsector of the Imperium located within the Forsarr Sector in Segmentum Tempestus. It is a target of the ongoing Waaagh! Garaghak.[1]

Kastorel-Unus
Kastorel-Unus is the first planet of the Kastorel System. It is an irradiated ball of rock with no atmosphere.[1]

Kastorel System
The Kastorel System is a star system of Segmentum Tempestus. It is located in the Kastorel-Severus Sub-sector, in the Forsarr Sector.[1a]

Katail
Katail was an officer of the 42nd Paragon Tank Regiment, who served as a tank squadron leader.[1]

Katak
Katak is an Imperium world, that serves as a training site for the Astra Militarum.[1]

Kataklystis
Kataklystis, known as the Flame Immortal, Storm of Change, and the Incandescent One, is an Exalted Sorcerer of the Cult of Magic.[1] Commanding a flock of Heldrakes known as the Wyrvock Brood, he is a being of phenomenal power. He cares little for subtlety or guile, rather being a living evocation of Tzeentchian flame which eradicates and mutates everything in its path. His staff is forever wreathed in the kaleidoscopic fires of change, allowing him to melt Ultramarines at Jalzor alive in their armour, immolate the crew of the Warlord Titan Aggressor Omnis, and consuming the Tau at Morghangaard.[1] Bearing the accursed Tome of the Pyre, his fires are also channeled into his Daemon Engines, which he delights unleashing upon his foes.[1]

Katallus
Katallus the Corpsemaker is a Chaos Lord, who later became known as the Scourge of Antirrum after his Warband successfully conquered the Imperial world.[1]

Kataloghia
Kataloghia is an Imperial Archive Moon, that lies within the Nachmund Gauntlet.[1]

Katanda Stalwarts
The Katanda Stalwarts are Regiments of the Imperial Guard. They are one of the Regiments assigned to defending the Imperial Palace on Terra. In times of crisis, they fall under the command of the Adeptus Custodes.[1]

Kataphraktoi
The Kataphraktoi are one of the warrior-castes within the Adeptus Custodes. The Kataphraktoi served as the fast attack and reconnaissance units of the Custodes, operating most frequently in Agamatus Jetbike Squadrons or Vertus Praetors[2]. In battle these formations would behave as the cavalry units of old: raiding the enemy, exploiting weak points, and acting as special response units. The Kataphraktoi also operate the Custodes fighters and gunships.[1] Among the Kataphraktoi the most popular jetbikes were the Paragon pattern and Gyrfalcon Pattern.[1]

Kataphron Battle Servitor
Kataphron Battle Servitors are a type of war Servitor used by the Adeptus Mechanicus.

Chaos Android
Chaos Androids are diabolical daemon-possessed machine-constructs. Lacking flesh, they appear as shining plasteel skeletons. Designed by certain Chaos Squats whose technical skills have been turned towards the construction of blasphemies, these Androids are put to use in the armies of Chaos. The imprisoned daemon is greatly angered and vengeful at being trapped inside an inorganic form and forced to do the bidding of mortals, seeing this as a grievous offense against the natural order of things. The Android-daemons will always try to pervert the orders they are given as much as possible.

Chaos Armoury
The Armoury of Chaos includes: Chaos Space Marine Armoury Chaos Renegade Armoury Chaos Daemon Armoury Chaos Space Fleet Daemon Weapons

Chaos Artefacts
Artifacts of the powers of Chaos

Chaos Beast
Chaos Beasts are horrific creatures born on the Daemon Worlds of the Eye of Terror. These are foul abominations of Chaos, either born in the Warp or creatures who have since become possessed by Daemons. Tormented and driven insane by its new hideous form, Chaos Beasts seek only to kill. These creatures come in many forms, but each is a creature of muscle, fangs, and claws, with only the thought of carnage driving it.[1]

Chaos Bolt Pistol
The Chaos Bolt Pistol has been in service to Chaos for millennia and pulses with the hatred of the Chaos Space Marines who have wielded it. With every bolt fired, it barks out another call for slaughter.[1]

Chaos Chainsword
The Chaos Chainsword has been consecrated to the dark powers of Chaos and hums with the bloodlust of its dark masters.[1]

Chaos Contemptor Dreadnought
The Chaos Contemptor Dreadnought is the rarest and most powerful Chaos Dreadnought.[1] It is the only variant to still be held in reverence by Chaos Space Marines and occupancy is usually reserved for powerful Chaos Lords.[1] Due to efforts to keep these war machines functional, those interred do not risk falling into madness like the occupants of lesser patterns. However, only few well-versed machine-adepts and Warpsmiths understand the complex technology behind the Contemptor.[1]

Chaos Cult
Chaos Cults are the most dangerous of all those who plot to overthrow the rule of the Imperium from within.

Chaos Daemon Armoury
List of weapons and equipment used by Chaos Daemon armies.

Chaos Dreadnought
A Chaos Dreadnought is a Dreadnought in the service of the Chaos Space Marines. Under the influence of Chaos, many Chaos Dreadnoughts have degenerated into insane monsters, known as Helbrutes.[2b] However exemplars of ancient Dreadnought patterns still exist, having become dark reflections of their imperial counterparts.[2c][2e]

Chaos Eternus
Chaos Eternus is the only known Acheron Heavy Cruiser to have been built. Originally unnamed and bearing the designation BF/67-A, it turned traitor during the Gothic War and would eventually be given its name by Admiral Grove after repeatedly escaping his fleet.[1]

Chaos Gate
Chaos Gate may refer to: Warhammer 40,000: Chaos Gate - 1998 game Warhammer 40,000: Chaos Gate – Daemonhunters - 2022 game

Chaos Havoc
Havocs (sometimes also spelled Havok[3]) are Chaos Space Marines dedicated to the use of heavy weaponry, roughly analagous to the Space Marines' Devastator Squads.

Chaos Hound
Chaos Hounds are beasts utilized by the forces of Chaos, usually the Lost and the Damned and other Chaos Cults. These are nightmarish beasts twisted and deformed by the powers of the Warp so that glistening muscle and tissue is visible through their hair and what remains of their skin. However despite their frightening appearance they are agile and strong, capable of catching a man and ripping him to shreds within seconds.[1] They frequently have Ogryn handlers.[2]

Chaos Icons
Chaos Icons are icons, banners, and standards carried by the worshipers of Chaos that act as magnets for the powers of the Warp, enhancing their own power.[1]

Chaos Knight
Chaos Knights, also known as Daemon Knights, Renegade Knights or Questor Traitoris, are Knights and their Households that have been corrupted by the powers of Chaos.[1]

Chaos Knight Armoury
Chaos Knight Armoury.

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Feculent Gnarlmaw
Feculent Gnarlmaws are Daemonic carnivorous trees, that grow within the Garden of Nurgle.[1]

Fecund Ones
The Fecund Ones are a Death Guard Warband.[1] The warriors of the Fecund Ones are often responsible for infecting Imperium Agri Worlds with any of the innumerable poxes of Nurgle.[1]

Fecuthrott
Fecuthrott the Reaper is a Death Guard Chaos Lord, who took part in the Charadon Campaign.[1b] Later in the Campaign, Fecuthrott was among the Chaos forces that Typhus led into invading the Metalica System. They did this through the use of The Sore Warp tunnel[1b], which connected the System to the Chaos-held Alumax System[1a]. This allowed Typhus' forces to surprise Metalica's defenders and Fecuthrott was sent to invade the Quarry World Plenitas. He was greatly aided in his invasion by the Plague Cults that had risen up within the world's slave population. Metalica had a heavy presence there, however, and Plenitas' conclave of magi-Overseers directed their Adeptus Mechanicus forces there well. This led Fecuthrott's invasion to become a slaughter, as he ordered the Plague Cults to run into the Mechanicus' battle lines. Later in the invasion, though, Fecuthrott's supply-lines to Plenitas were severed by Imperial forces led by Metalica Fabricator General Khleng. This led Fecuthrott's Crater Valley offensive to begin losing its momentum.[1b]

Feddral Marnu
Feddral Marnu is a member of the Crimson Slaughter. In 999.M41 he went on a quest to avenge his fallen traitor brother Arral Tuk. Seeking to become one of the Possessed, Marnu is looking for a Dark Angels Space Marine from the Cruiser that slew Tuk, the Salvation, as part of his final ritual.[1]

Federak
Federak was an Imperial Guard Vox-officer who was killed during the Exterminatus of Sepus Prime.[1]

Fedorovich
Fedorovich, known as Fedorovich the Great was a famed Techpriest of the Adeptus Mechanicus at the time of the early Great Crusade. Known for his master-crafted weapons, he forged many tools of war still used today by the Imperium as highly prized relics. However perhaps his most special weapon was Foe-Smiter, a Storm Bolter given to the Dark Angels.[1]

Fedrid
Fedrid is an Imperial Feral World, its thick forests are so dense and so teeming with dangerous carnivores that access is forbidden without a license. Fedrid is a particular favourite of game hunters and those individuals procuring animals for the Imperial arenas.[1]

Fedrid Razor Disc
The Fedrid Razor Disc is a primitive weapon, originating from the Feral World, Fedrid. It is most commonly used for hunting.[1] About the size of a standard dinner plate, the weapon features a sharpened edge around its outer surface. Numerous holes, made at 45 degree angles, pierce the disk’s surface so that when thrown the air passing through creates a low humming sound, allowing the thrower to follow the disc by sound as it disappears into undergrowth.[1]

Fedridian Althak
The Fedridian Althak is a creature found on the world of Fedrid.[1] An oversized reptilian wolf, these creatures are famously hard to kill and incredibly ferocious. Their urine contains pheromones that naturally repels all around them, even the automated defences of a Blackstone Fortress.[Needs Citation]

Feeder Tendrils
Feeder Tendrils are a special organs possessed by some Tyranid organisms (Lictors, for example)[2a] that able them to drain their dead victims' brain matter, absorbing all of their memories and knowledge.[1] This provide the Tyranids with the information about an enemy's strengths and weaknesses, along with reconnaissance data.[2a]

Feeder Tentacle
Feeder Tentacles are enormous tentacles used by some Tyranid Bio-Ships to feed on planetary atmospheres. They can also be used as weapons against enemy vessels. The tentacles are strong enough to punch through a ship's hull and inject smaller Tyranid organisms into it to run amok, causing enormous damage to the ship's critical systems.[1]

Feerna
Feerna was a Princeps of the Legio Invigilata.[1] Feerna commanded the Warhound Scout Titan Regal during the Helsreach Crusade. She was killed while scouting the Rostorik Ironworks when Regal was destroyed by the Ork Gargant Godbreaker.[1]

Feinminster Gamma
Feinminster Gamma is a world formerly belonging to the Imperium.[1] When the army of Magos Dominus Ovid Thrensiom had arrived in force seeking a rich harvest of bio-electricty from the planet’s living population, a slave revolt erupted. The atmosphere of oppression and paranoia that resulted from the revolt was fertile ground for the spread of an underground religion. When a Genestealer was unwittingly borne to the planet’s surface by the freighter Redspark, a widespread cult was soon to follow. The xenoform was seen as proof that there were other worlds beyond the clouds and that salvation could be found in its worship. When Thrensiom was overthrown, the broodkin of the Bladed Cog swapped one set of cruel masters for another, though the latter are infinitely worse.[1]

Feiror System
The Feiror System is an important System in Ultima Segmentum's Charadon Sector.[1] Located in the Obolis Sub-Sector, Feiror is one of the three "Metallican Gates" which serves as defensive points around the Forge World of Metalica. The System is heavily fortified but nonetheless was the site of heavy fighting during the Charadon Campaign.[1a] During the war, the System was devastated by Daemonic activity and only lingering Imperial resistance remains.[1b]

Fel Zharost
Fel Zharost was the Night Lords Chief Librarian, during the Great Crusade and took part in the Horus Heresy[1]

Felarch
Felarchs are veterans and experienced warriors within Eldar Corsair warbands. They often serve as squad leaders for bands of less-experienced Corsairs and are equipped with more advanced weaponry such as Fusion Pistols, Neuro Disruptors[2], and Power Weapons.[1]

Felbaine
Felbaine is a Techmarine of the Deathwatch, hailing from the Novamarines Chapter.[1] Felbaine was one of the Marines stationed at Watch Fortress Zarabek when it was discovered by the Ordo Xenos that human pirates operating in the Teramus System somehow had access to functional Eldar lance weapons mounted on their ships. After a debate between the Marines present over the issue, Watch Captain Ska Mordentodt allowed Sergeant Courlanth to assemble a Kill-Team to lead a mission into the Teramus system to uncover the source of the weapons and eliminate them; Felbaine was selected by Courlanth for the mission.[1] Courlanth led the Kill-Team in infiltrating the pirates' asteroid base and discovered that the pirate leader, Arlon Buke, had entered into a pact with the Dark Eldar of the Kabal of the Crimson Blossom. When he saw that the pirates were trading captured slaves to the xenos in exchange for weapons and drugs, Courlanth abandoned stealth and ordered an attack on the Kabal and the pirates alike. In the resulting battle, Felbaine was crippled by the Dark Eldar's splinter weapons. What became of him afterwards is unknown.[1]

Feldros
Feldros is an Imperial Industrial World which fulfilled its Sub-Sector's highest tithe of munitions and promethium.[1] In the wake of the Great Rift's creation, the world became heavily relied upon for its resources by the Indomitus Crusade Battlegroups sweeping through the region. But disaster struck when thousands of Feldros' population fell to Heresy and turned upon the world's ruling dynasties. Making things worse was the sudden emergence of numerous psykers, who aided the rebellion. Soon Feldros was set aflame by war and the resources the Indomitus Crusade relied upon were at risk. However, a Salamanders strike force has arrived, after hearing the world's plea for aid, and are now fighting to put down the rebellion, as well as restore the Crusade's vital supply line.[1]

Felfurion
Felfurion is a Bloodthirster of Khorne that rampaged across the galaxy, claiming billions of skulls for the Blood God, before he was banished back to the Warp. Millennia later however, a large Khorne Warband (lead by the Fallen Zufiel) invaded the Imperium world Tarnis in order to conduct a ritual there that would free Felfurion and allow the Bloodthirster to ravage the galaxy once again[1a]. The Warband managed to destroy the Imperial Knights of House Drakkus[1b], in order to stop the Knights from interfering with the ritual, as well as use them as sacrifices for the ritual; but they are now faced more obstacles in the form of the forces of Warboss Nekkruncha[1c], the Dark Angels led by Master Tigraine, the Iron Warden of Tarnis: Altorus, and the sole surviving Knight of House Drakkus: Vortigan[1d]. Despite these forces against them, the warband completed their ritual (with Zufiel using himself as the final sacrifice). The victory was shortlived, however, as Vortigan defeated Felfurion soon after the summoning, banishing him back to the Immaterium.[1e]

Felgir
Felgir was a Space Marine of the Deathwatch Chapter.[1] Felgir was part of a Kill-Team led by Sergeant Marek Angeloi during the purging of the Veneros Sector. On Phirus, he was wounded by a Tyranid Lictor following an ill-advised hunt for the creature. Angeloi, however, killed the Lictor before it could kill Felgir.[1]

Periclitor
Periclitor the Foresworn is a Daemon Prince of Chaos. In his days as a Chaos Lord of the Word Bearers Legion, he earned the eternal enmity of the Howling Griffons Chapter.[2]

Peridos
Peridos is an Imperial world in Segmentum Obscurus.[1] The Diamor Campaign started near this planet was in 999.M41. The Black Legion's ships bombarded Peridos from the positions within an asteroid belt and crippled Imperial food supply in the system.[1]

Perigno
Perigino was a Arch-Cardinal of the Adeptus Ministorum during the Age of Apostasy.[1] Known as the right-hand man of Goge Vandire, Perigno declared the Promethean Cult of the Salamanders as heretical. In the ensuing War of Flames, five companies of the Salamanders are assailed by an Ecclesiarchy army on the world of New Folly. Ultimately Perigno was slain by the Inquisition which caused his forces to dissipate.[1]

Perillian Catastrophes
The Perillian Catastrophes was a series of events from 877-987.M41 in the Perillian Gas Belt, a star entity that can only be described as the "blasted remains of some vast star predator". The belt began to swirl out from the belt towards the Agri-World of Rillith. Shrouded in shadow, the world begins to rot. As the Imperial Guard move in, the rulers of the world turn to heresy and cities become infested by daemons, beginning a desperate war. A century later, civil war erupts as resources become short, and the planet slowly falls into degeneracy. Over the next decade, the belt obscures the moon of Deith, and Daemons erupt from its craters. As the pattern of destruction continues on, a Radical set of Inquisitors resort to Sorcery to try and disperse the malignant gas belt.[1]

Perilous
The Perilous was an Imperial Navy Stormfront Class Battleship and the last of her class in existence when it became the flagship of the Varv Deliverance Fleet, which had been dispatched by the Imperium to destroy the rampaging Necron World Engine. The Battleship was commanded by Lord Admiral Corus, who was the Supreme Commander of the Fleet and who had led them in twelve failed attempts to destroy the World Engine. The twelfth attempt however, proved to be the Perilous's last, as the World Engine fired and easily skewered the Battleship on a silver lance of power, causing the Perilous to disintegrate and bringing an end to the Stormfront Class's service to the Imperium.[1]

Perinetus
Perinetus is a Forge World in the Calixis Sector. It has floating forges in orbit to repair spacecraft.[1]

Periremunda
Periremunda is a sparsely-inhabited world in the Ultima Segmentum. It is notable for its geography, which consists of high plateaus surrounded by lowlands rendered uninhabitable by extreme volcanic activity.[1a] Periremunda's plateaus are climatically diverse, ranging from temperate zones to tundra to jungle. Roughly eighteen thousand of them are inhabited. Principia Urbi, the capital, occupies the entirety of the surface of Principia Mons, one of the temperate plateaus.[1b]

Perlia
Perlia is an Imperial Civilized World located near the Damocles Gulf in Ultima Segmentum. The planet contains the bulk of the industrial production for the sub-sector. It has the distinction of being besieged by two separate enemies of the Imperium, both of which were defeated by the actions of Commissar Ciaphas Cain, the reluctant Hero of the Imperium.

Permi-lamp
Permi-lamps are used for lighting rooms on some miserable planets. They shed a peculiar green light.[1]

Pero
Pero is an Alpha Legion Harrowmaster.[1]

Perpetua (Hive World)
Perpetua is an Imperial Hive World, that contains vertiginous flying Hives.[1]

Perpetual
A Perpetual is an immortal and nigh-indestructible human. Some Perpetuals are part of a sect that wished to guide Human evolution.[14]. Some Perpetuals can regenerate from almost any injury however grievous, including decapitation, dismemberment, and disintegration.[1a][9] There are few ways of actually killing such Perpetuals. One method is by the Fulgurite.[1b] Perpetuals may be natural-born or created. The Emperor transformed Dalia Cythera into a Perpetual so that she could watch over the Void Dragon indefinitely.[13] The Cabal is capable of turning humans into Perpetuals[2] - John Grammaticus is one example. Oll Persson, by contrast, is a natural-born Perpetual. In addition to the abilities, a Perpetual has the mission to guide humanity. For instance, at the beginning of the Horus Heresy, a retired Oll Persson living in exile refused to be called a Perpetual[3]. According to Erda, the Perpetuals are the next step of mankind's evolution, meaning that with time there will be more and more Perpetuals among the species.[14]

Perpetual (Audio Drama)
Perpetual is an audio drama in The Horus Heresy series written by Dan Abnett. It has a running time 27 minutes and is performed by Gareth Armstrong, John Banks, Ian Brooker, Cliff Chapman, Steve Conlin, Penelope Rawlins, Saul Reichlin, and Luis Soto.

Perpetual Spiral Chapter
The Perpetual Spiral Chapter was a chapter of the Word Bearers during the Great Crusade and Horus Heresy.

Perren-Dhos
Perren-Dhos is a Colonel of the 1102nd Yesparti Bombardiers Regiment, which served in the Indomitus Crusade's Fleet Secundus.[1] During the Crusade, Perren-Dhos recorded the exploits of the Wolf Guard Isulf Bladegaze, as told to him by the Space Wolves of Wolf Lord Engir Krakendoom, who also served in Fleet Secundus.[1]

Persecutors of Darkness
The Persecutors of Darkness are a Space Marine Chapter. Of Dark Angels ancestry, they are part of the Unforgiven.[1]

Persembe
Persembe is a world of the Imperium situated extremely close to the Eye of Terror. It has suffered through many Chaos attacks throughout the years, but none were so vicious as the invasion by the Chaos Lord Potchek in 551.M37. In the ensuing Battle of Persembe, only the intervention of the Dark Angels saved the planet.[1]

Persepha Xeng
Persepha Xeng was a Groupmaster of Indomitus Crusade Fleet Quartus, commanding Battle Group Jovia from the Nemesis Class Fleet Carrier Bountiful Hate.[1a] During the Battle of Malak, Xeng along with the majority of Fleet Quartus was lost to the wave of madness that spread from the destruction of the Choral Engine.[1b]

Persephone (Adepta Sororitas)
Persephone was a Sister of Battle, who was captured and held captive by a Thousand Sons Sorcerer. Despite this, she managed to send psychic messages to her old ally, the Blood Ravens Librarian Uriah Kos, asking for aid. Uriah recived the messages and came to rescue Persephone, but upon his arrival he fell under the Sorcerer's power and slew Persephone in cold blood.[1]

Haemovores (Fauna)
Haemovores are parasitic blood worms, that dwell in the undercity of Commorragh and are capable of draining the vital fluids from a man-sized victim in seconds. The Master Haemonculi Urien Rakarth, is known to breed large specimens of the blood worms to use against his enemies[1]. They are also often among the deadly creatures found in the court of Archons.[2]

Haemoxyte
Haemoxytes are Wracks who have earned a prestigious place, among their Haemonculi masters' favored creations.[1] This has led them to be heavily modified by their masters, with a bewildering array of internal augmentations. These grafts are derived from both Aeldari gene-stock and that of other races, and results in the Haemoxytes being able to exhibit enhanced abilities. Afterwards, they become highly prized by their Haemonculi masters and are often tasked with particularly vital duties. However while the Haemoxytes now view themselves as the pinnacle of the fleshcrafting art, they are viewed with disgust by other Drukhari. Though despite this, it is not unusual for a Wrack to viciously slay any of their rivals, for the chance to secure becoming a Haemoxyte.[1]

Haephos
Haephos is an Imperial Mining World, that has found itself on the brink of calamity in M42 as it deals with numerous uprisings by Chaos Cults, Mutants, Genestealer Cults and an invasion by the Tau Empire. Though, the Great Rift has cut off the world from the Imperium, the world's Imperial Commander, Zula Hatiar, is still loyal to the Emperor and has vowed to wipe these Heretics, Mutants and Xenos from Haephos' surface.[1b] Imperial Guard units from Haephos include the Haephosian Phalanxari, Haephosian Klibanarii, and Haephosian Tritons.[1b]

Haephos Containment
The Haephos Containment is the name given to the numerous battles fought by the Imperium's forces on Haephos, following the creation of the Great Rift.[1] The first of its troubles began when the giant Warpstorm caused Haephos to be cut off from the Imperium. As panic gripped its population, Mutants and Chaos Cults, dedicated to the Daemon Primarch Magnus. began to commit numerous atrocities across the world's surface. The PDF and stationed Regiments were pushed to their limits protecting the world and in response, Haephos' Imperial Commander, Zula Hatiar, made a desperate decision. Against the advise of her council, she offered imprisoned psykers, bound for the Blackships, their freedom if they aided in the battles against the Cults and Mutants. Those that agreed soon joined the PDF, while those that refused were killed. Afterwards, those freed psykers greatly aided the PDF in destroying mutants and Cults, such as the Followers of the Red Monarch and Cult of Chalkonides. However, further disaster struck, when during a purge of an underground Mutant city, the Militarum discovered a massive Genestealer Cult infestation. Once discovered, the Genestealer Cults began an uprising all over Haephos, and attempted to claim the spaceport Eletyrio. Not willing to allow the wider Imperium to learn of the infestation, Hatiar stopped their efforts at a great cost in lives and with Eletyrio's destruction.[1] However, soon after the Cults' attack on Eletyrio was repelled, a fleet from the Tau Empire made contact with Haephos. The Tau's Water Caste met with Commander Hatiar and offered their aid in fighting the Genestealer Cults; provided the Imperial Commander pledge Haephos to the Xenos' Empire. At that time, with the Genestealer Cults having nearly bled her Regiments dry and no contact from the Imperium, Hatiar was desperate and nearly accepted the Tau's offer. This changed, however, when one of her Imperial priests appeared, after having miraculously survived one of the horrific battles raging on Haephos. The priest claimed, though, that while he fought with an Militarum force against the Cults, they were attacked by the Tau Empire. The Xenos did not discriminate in their fire and both the Militarum and Cults were struck dead by their fire. Upon hearing this, Hatiar spurned the Tau's offer of allegiance, and reaffirmed her loyalty to the Emperor. The Imperial Commander has now vowed to destroy all of the Heretics, Mutants and Xenos infesting Haephos.[1]

Haephosian Klibanarii
The Haephosian Klibanarii are Imperial Guard units from Haephos. They contributed 3 Armored Regiments to the Haephos Containment.[1]

Haephosian Phalanxari
The Haephosian Phalanxari are Imperial Guard units from Haephos. They contributed 13 Infantry Regiments to the Haephos Containment.[1]

Haephosian Tritons
The Haephosian Tritons are Imperial Guard units from Haephos. They contributed 17 Infantry Companies to the Haephos Containment.[1] They also contributed 23 Companies to the Argovon Campaign.[2]

Haera's Bloody Banquet
Haera's Bloody Banquet[1b] occurred on the estate of Necromunda's ruling House Helmawr, when Haera Helmawr killed six of her Trueborn siblings and seized control of the Imperial House.[1a]

Haera Astaria Vorterra Helmawr
Haera Astaria Vorterra Helmawr is the 13th recognized daughter of Gerontius Helmawr, the 137th Lord of Necromunda.[1c]

Haeson
Haeson was a Marshal in the Black Templars Chapter who was among the Imperium's forces defending Cadia during the Thirteenth Black Crusade. While defending Kasr Kraf, Haeson saw Abaddon the Despoiler teleport onto the battlefield and charged the Black Legion's master; to finally end his threat to the Imperium. He proved to be no match for the Despoiler though, who easily butchered the Marshal before looking for more of Cadia's defenders to kill.[1]

Haessler
Haessler is a Lieutenant of the Imperial Fists 3rd company and the adjutant to Captain Tor Garadon. He also serves as the castellan of the Phalanx's keep. During the Noctis Aeterna, Haessler led the effort to secure the Forbidden Fortress during the anarchy.[1]

Haeton Fahl
Haeton Fahl was a Sons of Horus Chaplain, who was among the Legion's envoy forces on the Death Guard's Homeworld, Barbarus, when it was invaded during the Horus Heresy.[1]

Haevorion
Haevorion was a Black Legion Chaos Lord who invaded Cadia during the Thirteenth Black Crusade. He later joined Abaddon the Despoiler in attacking Kasr Kraf, but was killed by the Inquisitor Greyfax; who used her psychic powers to make herself invisible, before attacking the Chaos Lord.[1]

Haevron (Blood Angels)
Haevron is a Sergeant of the Blood Angels Chapter's Second Company and took part in the battle against the Necron World Engine.[1] When the World Engine targeted the Imperium world Varvenkast, the Second Company arrived to defend it and Haevron and his squadron distinguished themselves by holding the Perfidious Catacombs against waves of Necrons for a week without reinforcement. Due to their hard fought efforts, numerous civilians were able to be evacuated to safety.[1]

Haevron (Deathwatch)
Haevron is a Novamarines Deathwatch Sergeant, who is stationed at Watch Fortress Talasa Prime. He is armed with a Bolter with a Combi-Plasma Gun and a Xenophase Blade.[1]

Haevron (Word Bearers)
Haevron was a Venerable Contemptor Dreadnought in the Word Bearers Legion during the Horus Heresy.[1b]

Hafloí
Hafloí was a Blood Claw of the Space Wolves Chapter.[1a] Following the death of Tínd, Hafloí became the newest member of Járnhamar Pack.[1d]

Hagen Orlock
Hagen Orlock was a Lord of Necromunda's House Orlock, who was recently assassinated by House Delaque.[1] This, however, was among the latest of the many retaliatory strikes Delaque have taken, since losing the Ulanti Contract to Orlock[1]. Amongst Lord Hagen's family, he was survived by his daughter, Brassis Diene Ko'iron, the current Lady of Hive Primus' Noble House Ko'iron.[2]

Haggrudd Gutripper
Haggrudd Gutripper is an Ork Warlord that is leading his hordes in a siege of his rival Odzog Necksnapper's fortress, in order to reclaim property that Necksnapper stole from him.[1]

Barsabbas
Barsabbas is a member of the Blood Gorgons Chaos Space Marines. A young but famous upstart of the warband, he was selected as Lord Gammadin's bond-brother after the death of Sabtah. During the attempted coup against Gammadin by the Sorcerer Anko Muhr, Barsabbas protected his master and slew the traitor.[1][2]

Bartelo
Bartelo was a Terminator of the Blood Angels First Company, who served under Sergeant Alphaeus as a member of Captain Karlaen's Honour Guard, wielding the squadron's heavy flamer.[1a] Bartelo took part in the Cryptus Campaign.[1a] In the mission to evacuate Governor Augustus Flax from the planet Asphodex, Captain Karlaen and his honour guard were ambushed by tyranid genestealers while searching for the governor in the Flaxian Palace. After repelling several waves of Genestealers, Bartelo was killed by a Tyranid Warrior.[1b]

Barthannel
Barthannel is a Knight of House Hawkshroud. The living example of House Hawkshroud’s motto, "no request for aid shall be denied," is Sir Barthannel. A well-voyaged Baron, he has honoured requests from across the galaxy, and fought alongside Imperial Guard regiments raised from over one hundred different planets, and no fewer than twelve Chapters of Space Marines.[1] Barthannel pilots the Knight Crusader known as Revered Fury. It bears regalia from only the most memorable of his many campaigns, most notably the Brotherhood Honours presented to him by the Great Wolf Logan Grimnar of the Space Wolves himself. Because of his dedication to his duty, it has been many decades since Sir Barthannel has returned to House Hawkshroud’s home world, Krastellan.[1]

Barthol Van Voytz
Barthol Van Voytz was a Lord General of the Astra Militarum, active during the Sabbat Worlds Crusade.[1a]

Barthold Dorst
Barthold Dorst is a Lord Commissar of the Militarum Tempestus. During the War of Beasts he became the spiritual backbone of his armoured company.[1]

Bartholomew
Bartholomew was the first Dark Angels Grand Master of the Deathwing. He was presented with the famed Storm Bolter Foe-Smiter by the master weaponsmith Fedorovich the Great.[1]

Bartholomew Loxlor
Bartholomew Loxlor was the Supreme Grand Master of the Angels of Absolution Chapter, who was killed by the Fallen Angel Cypher.[1]

Barthomelow Criell III
Barthomelow Criell III, the third of his name, is a Necromunda Noble of House Greim and holds the title of Brigadier.[1]

Barthusa Narek
Barthusa Narek was a member of the Word Bearers during the Great Crusade and the Horus Heresy.[1]

Barthusian Armoured Auxilia
The Barthusian Armoured Auxilia are Armoured Regiments of the Astra Militarum.[1]

Bartia
Bartia is an Imperium Feral World that consists of barren plains and is home to nomad tribes. It also serves as a recruiting world for the Dark Angels Chapter.[1]

Bartius
Bartius was an Astra Militarum General.[1]

Bartizan Nikol
Bartizan Nikol was a Techmarine in the Castellans of the Rift Chapter.[1]

Bartok
Bartok was a Chaos Lord of the Iron Warriors who took command of Korus' Warband after Korus was killed in the Second Battle of Exyrion. His rule was cut short when Rendix, believed to have died in the battle, returned accompanied by one of the Fallen who killed Bartok and took over the Battle Barge while Astorax laughed.[1]

Bartolf
Bartolf is a House Krast Baron who led a strike force of his House's Knights to answer a plea for aid from the Adeptus Mechanicus Explorator research station on the Ice World Omnissiah's Eye. However, when his ship neared the Ice World, he learned that the forces of the Blood Angels Captain Castigon had also answered the research station's plea for aid and both contingents agreed to work together. They soon deployed to Omnissiah's Eye as a united force and successfully destroyed the Night Lords Chaos Space Marines that were attacking the research station.[1]

Bartolk
Bartolk was an Iron Father of the Iron Hands Chapter, from Clan Sorrgol. He sat on the Chapter's Clan Council until his death in battle, on the planet Malbolge IV. Afterwards Iron Father Orban Lomax, took his place on the Council.[1]

Bartolomus
Bartolomus is an Explorator and Holy Requisitioner of Mars, where he is known as the Master of the War Psalms.[1]

Bartolomus Kroll
Bartolomus Kroll is a Dark Mechanicum Archmagos of the Hell Forge Omega-Threx. Like many of its Archmagi he has devoted his physical form to war and has earned the moniker the Living Baneblade.[1]

Bartolph
Bartolph the Blessed was an Adeptus Ministorum Drill Abbot who became known as the Anti-martyr of Mylok II after surviving a string of inconceivably deadly battles without a scratch. After his death, he was buried within a shrine, but this was later destroyed by Chaos Renegades. However, Bartolph's burial shroud was found amid his shrine's wreckage and – to the wonder of all – it was discovered to retain the same blessings that the Drill Abbot did in life.[1]

Baru
Baru was a Scout Corporal[1b] of the Tanith First and Only.[1a]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Chaos Android
Chaos Androids are diabolical daemon-possessed machine-constructs. Lacking flesh, they appear as shining plasteel skeletons. Designed by certain Chaos Squats whose technical skills have been turned towards the construction of blasphemies, these Androids are put to use in the armies of Chaos. The imprisoned daemon is greatly angered and vengeful at being trapped inside an inorganic form and forced to do the bidding of mortals, seeing this as a grievous offense against the natural order of things. The Android-daemons will always try to pervert the orders they are given as much as possible.

Chaos Armoury
The Armoury of Chaos includes: Chaos Space Marine Armoury Chaos Renegade Armoury Chaos Daemon Armoury Chaos Space Fleet Daemon Weapons

Chaos Artefacts
Artifacts of the powers of Chaos

Chaos Beast
Chaos Beasts are horrific creatures born on the Daemon Worlds of the Eye of Terror. These are foul abominations of Chaos, either born in the Warp or creatures who have since become possessed by Daemons. Tormented and driven insane by its new hideous form, Chaos Beasts seek only to kill. These creatures come in many forms, but each is a creature of muscle, fangs, and claws, with only the thought of carnage driving it.[1]

Chaos Bolt Pistol
The Chaos Bolt Pistol has been in service to Chaos for millennia and pulses with the hatred of the Chaos Space Marines who have wielded it. With every bolt fired, it barks out another call for slaughter.[1]

Chaos Chainsword
The Chaos Chainsword has been consecrated to the dark powers of Chaos and hums with the bloodlust of its dark masters.[1]

Chaos Contemptor Dreadnought
The Chaos Contemptor Dreadnought is the rarest and most powerful Chaos Dreadnought.[1] It is the only variant to still be held in reverence by Chaos Space Marines and occupancy is usually reserved for powerful Chaos Lords.[1] Due to efforts to keep these war machines functional, those interred do not risk falling into madness like the occupants of lesser patterns. However, only few well-versed machine-adepts and Warpsmiths understand the complex technology behind the Contemptor.[1]

Chaos Cult
Chaos Cults are the most dangerous of all those who plot to overthrow the rule of the Imperium from within.

Chaos Daemon Armoury
List of weapons and equipment used by Chaos Daemon armies.

Chaos Dreadnought
A Chaos Dreadnought is a Dreadnought in the service of the Chaos Space Marines. Under the influence of Chaos, many Chaos Dreadnoughts have degenerated into insane monsters, known as Helbrutes.[2b] However exemplars of ancient Dreadnought patterns still exist, having become dark reflections of their imperial counterparts.[2c][2e]

Chaos Eternus
Chaos Eternus is the only known Acheron Heavy Cruiser to have been built. Originally unnamed and bearing the designation BF/67-A, it turned traitor during the Gothic War and would eventually be given its name by Admiral Grove after repeatedly escaping his fleet.[1]

Chaos Gate
Chaos Gate may refer to: Warhammer 40,000: Chaos Gate - 1998 game Warhammer 40,000: Chaos Gate – Daemonhunters - 2022 game

Chaos Havoc
Havocs (sometimes also spelled Havok[3]) are Chaos Space Marines dedicated to the use of heavy weaponry, roughly analagous to the Space Marines' Devastator Squads.

Chaos Hound
Chaos Hounds are beasts utilized by the forces of Chaos, usually the Lost and the Damned and other Chaos Cults. These are nightmarish beasts twisted and deformed by the powers of the Warp so that glistening muscle and tissue is visible through their hair and what remains of their skin. However despite their frightening appearance they are agile and strong, capable of catching a man and ripping him to shreds within seconds.[1] They frequently have Ogryn handlers.[2]

Chaos Icons
Chaos Icons are icons, banners, and standards carried by the worshipers of Chaos that act as magnets for the powers of the Warp, enhancing their own power.[1]

Chaos Knight
Chaos Knights, also known as Daemon Knights, Renegade Knights or Questor Traitoris, are Knights and their Households that have been corrupted by the powers of Chaos.[1]

Chaos Knight Armoury
Chaos Knight Armoury.

Steel Amidst Infirmity
The Steel Amidst Infirmity is the flagship of the Adeptus Mechanicus-aligned Rogue Trader House, Norastye and serves in the Davamir Compact. It is a hulking shadow of lost technology, yet the Infirmity is still able to dance amidst House Norastye's fleet, when the flagship is deployed.[1]

Steel Blood
The Steel Blood were servant constructs, a bizarre parody of the Imperium's servo-skulls, used by Fabricator Oriax to monitor the goings on in the factory works of the Iron Bastion, on Castellax. Oriax claimed that each of the Steel Bloods had a fragment of his genetic material inside it, heightening their responsiveness to his commands.[1]

Steel Brethren
The Steel Brethren (also Steel Brotherhood) are an Iron Warriors warband.[1][3b] They were exiled from Medrengard after a bitter conflict with their Legion.[4] Since then, the warband operates from the Devastation Cruiser Ferrum Invictus,[2b][3a] accompanied by a number of Dark Mechanicum Magi.[3c]

Steel Cobras
The Steel Cobras are a Chaos Space Marine chapter created during the Twenty Third Founding.[1]

Steel Confessors
The Steel Confessors are a Space Marine Chapter.[3] There is not much verifiable information on the Steel Confessors Space Marines Chapter (see Notes below). They are however referred to as the "crippled Steel Confessors Chapter" and Talos Valcoran, the Soulhunter, had taken a salvaged replacement thigh guard for his own damaged Power armour from a Steel Confessors armour.[4]

Steel Dog Alpha
Steel Dog Alpha is a Gryphonne IV-pattern Leman Russ Vanquisher in service with the Tank Company of the 254th Varolian regiment. It is the command vehicle of Captain Obadiah Schfeer.[1]

Steel Faith
Steel Faith was a Baneblade Super Heavy Tank in service with the Cadian 24th Armoured Regiment during the 13th Black Crusade.[1]

Steel Fang (Warship)
The Steel Fang is a Murder Class Cruiser that was active during the Gothic War. Near the end of the war, it combined with the Monstrous and the Doombringer to destroy the Imperial Battleship Relentless Persecution.[1]

Steel Fang (Wych)
Steel Fang is an infamous Dark Eldar Wych. In 421.M41, she was but a nameless messenger who butchers the Inner Council of Craftworld Lugganath, smashing apart a statue of Khaine and using the shards as deadly weapons. Fleeing into the webway with a holocapture of her murderous deed, the young warrior calling herself Steel Fang is welcomed by the Wych Cults of the Dark City. She soon founds her own Cult, and her teachings in the art of improvised weaponry spread throughout the arenas of Commorragh.[1]

Steel Heart
The Steel Heart are a Chaos Space Marine Renegade Chapter who were destroyed entirely in 801.M41 when Eldar forces of the Lugganath Craftworld attacked their stronghold. Their stronghold is known to have been located in the western quadrant of the Segmentum Obscurus.[1]

Steel Rain
Steel Rain is a tactic that is detailed in the Codex Astartes which involves the use of drop pods deploying Space Marines anywhere on the battlefield. This provides less reliance on base defences and relies more on Battle Brothers being held in the ships above the planet, ready to be deployed at a moment's notice, whether behind enemy positions or within the small Space Marine base itself.[1]

Steel Storm
Steel Storm was a Leman Russ Conqueror in service with the Eighth Pardus Armoured during the Sabbat Worlds Crusade.[1] By the time of the Sabbat Crusade, the tank was commanded by Lieutenant Hellier. While participating in a flanking manoeuvre during the Battle of Bhavnager, the Steel Storm was destroyed when the tank drove into an undetected minefield near the eastern edge of the town of Bhavnager.[1]

Steel Vigilance
Steel Vigilance was a Dreadnought in the Grey Knights Chapter, who along with the Dreadnought Jahon, were left on the Imperium world Phaedon Alpha; in order to watch out for signs of a Daemonic incursion. The world had already suffered an incursion that was defeated by the Grey Knights, so the Chapter rapidly dispatched a strike force, led by the Librarian Jakon, when the Dreadnoughts signaled another incursion had occurred. However, despite the strike force's efforts, they were defeated in their initial battle with the Daemons known as The Adulant Host of Hazriah the Believer; which saw Steel Vigilance destroyed by the flames of a Burning Chariot of Tzeentch.[1]

Steel of Dorn
The Steel of Dorn is a suit of Power Armour belonging to the Blood Ravens Chapter. When created this armour was deemed a masterpiece of personal protection and was named after Rogal Dorn, Primarch of the Imperial Fists; a master of building fortifications and a legendary battlefield commander on the defense.[1]

Steeleye Reavers
The Steeleye Reavers are a warband of Eldar Corsairs[1] originally hailing from Craftworld Ulthwe.[2] Led by Lady Kaelis Carnelia, they have plagued the Sidhestar Systems for centuries. Thanks to her cunning and gift of foresight, she has ruled unchallenged for an unprecedented length of time as her Corsairs attack as they please, leaving an elongated iris design behind as their calling card. This is sometimes carved into the flesh of the defeated, while other times it is beamed into the eyes of Navigators in order to blind them. Lady Carnelia herself is guarded by five Wraithguard drawn from the souls of Spirit Stones of her flagships previous captains. These constructs accompany her everywhere.[3]

Steelstone Keep Rebellion
The Steelstone Keep Rebellion was a battle waged by the Iron Warriors.[1] The battle began when Cornucopeon’s capital hive of Steelstone Keep, which regularly supplied tithes to the Iron Warriors, launches a revolt after the industrialist Korothrodd Vessh doubles his tithe quotas. The cult leader that oversees the hive’s industry is killed by the mob. Perturabo hears of the rebellion and within a week, Cornucopeon is infested by locomotive-sized Daemon Engines that burrow through the planet. They rise up under Steelstone Keep itself, erupting to disgorge Iron Warriors. The rebels fight level by level as Perturabo’s warriors gut the hive from the inside out. Beneath them a rising tide of magma burns away all evidence of Steelstone’s rebellion. When the Iron Warriors leave from the hive spires, the only evidence of the uprising is a metallic mountain filled with cooling igneous rock.[1]

Great Awakening
The Great Awakening was a massive Warp anomaly in 992999.M41. A ripple of psychic activity passed throughout the Galaxy, awakening the supernatural abilities of countless latent psykers. The resultant backlash creates innumerable Warp Rifts which result in hundreds of Daemonic invasions. The Imperium is tested to its limit as a thousand worlds are lost.[1]

Great Beasts of Caliban
The Great Beasts of Caliban were highly aggressive and dangerous fauna native to the Dark Angels homeworld of Caliban during the Age of Strife and potentially before.[1] These monsters, which were of variable shape, size, and power, were eventually discovered to be tainted by the Warp, possibly by the Ouroboros.[1] According to Luther, the Great Beasts possessed a malicious intelligence and hated the human settlers of their world.[3] The Great Beasts terrorized the population for centuries, until a knightly brotherhood known as The Order arose to combat them. Under the eventual leadership of Lion El'Jonson, the Great Beasts were finally purged from Caliban.[2]

Great Biter
The Great Biter was a Gellerpox Infected Twisted Lord who was killed by the Imperium within the Ultima Segmentum. Even after his death, the Great Biter's name is still spoken of to this day by the populations he attacked.[1]

Great Blood Wager of Anathema Quartus
The Great Blood Wager of Anathema Quartus is an infamous chapter in the World Eaters history.[1] Upon the quarantined world of Gladius, the Dark Eldar Wych Cult of the Seventh Woe fight their way into the great fighting pits of the World Eaters in search of a challenge. The violent duels that result are amongst the fastest and most vicious that Gladius' Daemon Prince masters have ever seen. Though dozens of Wyches and World Eaters die upon one another’s blades, Khorne is pleased by the intensity of the carnage, and blesses the occasion with a rain of blood that brings the dead back to life. A bond of wary respect is forged between the two factions, ultimately leading to the invasion known as the Great BloodWager of Anathema Quartus.[1]

Great Cauldron
The Great Cauldron is a relic of Nurgle and is used by the Chaos God to create his contagions. Mortal legends claim the Contagion Blade lay at its bottom for aeons, where it absorbed hundreds of Nurgle's finest creations, before the weapon was recovered.[1]

Great Chamber of the Senatorum Imperialis
The Great Chamber of the Senatorum Imperialis is a massive hall of the Imperial Palace complex on Terra.

Great Changehost
The Great Changehost is a Tzeentch Daemon warband that is led by the Lord of Change M'Kachen.[1] During the Thirteenth Black Crusade, the Great Changehost was among Tzeentch's forces that successfully invaded the Stygius Sector and brought it under the Chaos God's control.[1]

Great Cleaver of Khorne
Great Cleavers of Khorne are giant Daemon Weapons used by Khornate Lord of Skulls. Forged by Warpsmiths, these weapons are said to have been blessed by Khorne himself at the foot of the Skull Throne.[1]

Great Company
The Great Companies are the twelve primary organizational units of the Space Wolves, analagous to a Company in another Chapter. In defiance of the Codex Astartes, which dictated the reorganization of the Adeptus Astartes after the Horus Heresy, the Space Wolves Chapter has twelve companies instead of ten[1a].

Great Crusade
The Great Crusade (~798.M30 — 005.M31[1]) was a brief age of rebuilding and reunification following the complete regression of mankind during the Age of Strife. It was a time when the Emperor still lived in the conventional sense and led his race in person. It followed the Emperor's conquest of Terra in the Unification Wars and lasted roughly from the conquest of Earth's moon to the Battle of Isstvan III and the beginning of the Horus Heresy.

Great Darkness
The Great Darkness is the name given to the great upheaval the Hive World Necromunda suffered, due to the Great Rift's creation.[1]

Great Exodus
The Great Exodus was an event in Imperial history, occurring in 750.M41.[1] Eldar forces consisting of six entire Craftworlds appeared in the Argos System and vanished with a mysterious swirling celestial phenomenon previously seen in the area. The event extinguished all suns within sixty light years, threatening human worlds. The Imperial Fleet, Imperial Navy, and other innumerable transports undertook a vast evacuation of the System, transporting billions of citizens and infrastructure. It is estimated that 12% of the population and 32% of the heavy industry in the System were safely transported. The ring of dead planets has since become known as the Deadhenge, a salvager's paradise and refuge for pirates.[1]

Great Frost Axe
Great Frost Axes are ancient relics of a bygone age, but their huge size nonetheless seem to have been forged specifically for the hands of the Space Wolves' Wulfen. Their massive blades are formed from enchanted wintersteel, sharp enough to split Terminator plate like lumber. When they are swung two-handed by charging Wulfen, Great Frost Axes create a whirlwind of destruction.[1]

Great Gargant
Great Gargants are more powerful versions of the Ork Gargant, being larger in size and sporting more weapons and Kustom Force Fields. They are somewhat rare as the amount of bullying required to get them built ensures that only Ork Warbosses can raise their massive bipedal forms. Great Gargants are a potent threat to any enemy force.[1]

Great Green
The Great Green is the spiritual fungoid realm, where the Orkoid species' Gods Gork and Mork reside[1a] and it is also where the Greenskins' spirits go after they die.[1b]

Great Hunt
Great Hunts refer to Space Wolves campaigns to discover their missing Primarch, Leman Russ.[1]

Great King of Akkad
The Great King of Akkad was a Terran ruler, who fought the Emperor's forces, during the Unification Wars.[1] His elite Udug Hul were the terrors of the Upper Asiatic Basin and managed to resist the advance of the Emperor's armies. This ended in 668.M30, when the Emperor led the first of the Legio Astartes against the Great King and the Udug Hul at Samerkend. The battle ended after 10 hours, with the Emperor victorious and the Great King of Akkad's head a trophy, that hung from the belt of the Grandmaster Hector Thrane.[1]

Great Knarloc
The Great Knarloc is a Kroot beast native to the jungles of Pech. They are larger than the more common Knarlocs.[2] Great Knarlocs are an evolutionary dead end, much like the Krootox and Kroot Hound. It is a solitary hunter in the jungles, suited by its muscular legs and hinge ankles for long distance tracking. Its lower legs and claws are developed for occasional bursts of speed, enhanced by the Hyperactive Nymune Organ, and it can use its toes to launch itself from cover whilst stalking its prey. All of its developments put it firmly in the hunter/scavenger category, aided by its omnivorous nature.[2] While Great Knarlocs are usually docile, but when angered they display savage burst of violence[1], the addition of sufficient goads can enrage the Knarloc to the point that they will attack anything nearby. Usually other Kroot are relatively safe due to the pheromones they excrete, but they are not immune to the animal instincts that Knarlocs show. Like other Kroot, they are subject to the Hyperactive Nymune Organ, which enhances their already superior ability to chase prey for long distances to cover large amounts of ground quickly.[2] They have smaller frontal limbs, which they use to grasp food and to scavenge in undergrowth or soft earth. They have poor eyesight. It's large mass makes them mostly invulnerable to small arms fire and they are tremendously resilient to wounds that would cripple most other beasts. Targeting the handlers is a risky tactic, for without them the beasts become even more enraged and often attack the nearest prey, friend or foe, with renewed savagery.[1]

Great Library of Tizca
The Great Library of Tizca was one of the grandest sites of Tizca, capital of Prospero.[1] A massive leaf-topped pyramid of glass with a huge golden arch as its gateway, the Library was surrounded by a verdant park which many artisans and scholars of Prospero attended. By the end of the Great Crusade the Library was perhaps the greatest repository of Human history and culture in the Galaxy as the Thousand Sons collected works from across the stars.[1] During the Fall of Prospero the Great Library was the site of heavy fighting as the Thousand Sons mounted a desperate defense against a Space Wolves assault. However in the end the Great Library fell and was set alight by the battle.[1b] The guardian of the Great Library at the time of the Fall of Prospero was Ankhu Anen.[1a]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Angstrom
Angstrom, officially Angstrom II, is a minor Forge World[2] of the Imperium.

Angstrom (Krieg)
Angstrom is a Captain of the 1st Krieg Armoured regiment, commanding the Second Armoured Reconnaissance Company.[1]

Angstrom System
The Angstrom System is a star system located within the Maelstrom Zone in the Ultima Segmentum. It played a major role during the events of the Badab War.

Anguis
Anguis is an Emperor's Children Chaos Sorcerer who took part in attacking Hive Malogrim during the invasion of its Hive World.[1]

Anguish Engine
Anguish Engines were aircraft engines used by the Night Lords, during the Great Crusade and Horus Heresy that had been modified to sound like distorted screams. They frightened the life out of those who heard them and made it hard to concentrate due to the Engines' unholy wailings.[1]

Angustine
Angustine was a Chaos Space Marine of the Sons of Malice.[1] We was amongst those Chaos Marines who undertook the Challenge of the Labyrinth, a trial to become one of the Doomed Ones.[1]

Anhur Hekras
Anhur Hekras was the Captain of the Sons of Horus' 68th Company, during the Horus Heresy. He also bore the title of Custodian of the Vaults and was his Legion's Master of Legacy.[1]

Anhur Pattern Transport
The Anhur Pattern Transport was a class of landing ship used by the Dark Angels during the Great Crusade capable of landing Super Heavy Tanks.[1]

Anicius
Anicius is an Intercessor Sergeant of the Silver Templars.[1] Anicius has spent many a year perfecting the art of Bolter marksmanship. As with most Silver Templars Intercessors, he has a preference for the Stalker Pattern Bolter. In more than a dozen battles, his rifle has accounted for an enemy commander, crushing the morale of the foe. Each Sword Oath Anicius swears promises his Chapter yet more victims.[1]

Anima Mori
Anima Mori is the name given to a class of technology that staves off death. The technology is forbidden within the Imperium by both the Adeptus Mechanicus and the Inquisition.[1]

Animal
To gain more information about the man known as 'Animal' would require level 14 access to classified documents. His name, past and crimes are all restricted beyond the simple footnote that at one time he was an enlisted member of the Imperial Guard.[1a] A violent psychopath with schizophrenia, Animal is generally kept in chains and a gag by the Arbites handlers who gave him his new name.[1b] Despite his deep psychosis, Animal is widely regarded as one of the best fighters to have ever graced the Imperial Guard, a fact that Colonel Schaeffer undoubtedly used to secure his transfer to the 13th Penal Legion despite a criminal record that spans its own 93 page sub-file.[1a] Despite years in prison, Animal's reflexes and combat skills have remained honed to a razor's edge. He is almost inhumanly fast and a true monster in close combat. As a member of the 'Last Chancers' Animal is armed with a melta-gun and a close combat weapon. In addition he is equipped with the team's scanner, which seems to suggest that he is not so far gone as to be incapable of rational thought.[1a]

Animosity
The Animosity was an Interceptor Cruiser in service with the Soul Drinkers Chapter.[1a] The Animosity was part of a Soul Drinkers strike force led by the Battle Barge Carnivore that broke the Imperial blockade of the Cerberian Field, allowing renegade elements of the Soul Drinkers to escape the Lakonia Persecution, as the Soul Drinkers Chapter Master, Gorgoleon, wished to judge the turncoat Marines for himself.[1a][1b] Following Sarpedon seizing control of the Chapter and establishing a new base of operations aboard the Space Hulk Brokenback, the remaining vessels of the Soul Drinkers fleet, including the Animosity, were scuttled to avoid detection.[1c]

Animus Vitae
An Animus Vitae is a twisted creation of the Dark Eldar race which appears as a sphere of barbed wire.[1] When activated, this device explodes outward where it captures enemies within its grasp and leaves them in agony. In that state, it slowly drains them of their lifeforce and can be highly invigorating to the Dark Eldar.[1]

Animus speculum
The Animus speculum is a weapon used by the Culexus Assassin. It is capable of firing lethal blasts of negative psychic energy. By focusing the Assassin's aura through the single eye on the front, it becomes a thin beam of energy, burning the target's brain and sucking out its soul. These blasts can be deadly to anyone, but psykers who rely upon the warp for energy are especially vulnerable, and can potentially have their powers taken. The weapon also serves as a restraint, dampening the Culexus' negative aura to allies around them.[1]

Anjelis Gartayga
Anjelis Gartayga is a Preceptoress of the Order of the Sacred Rose, who was among the Imperial forces that are defending Harlecrypt Tertius, during the Prosperan Rift War.[1]

Ankarion
Ankarion was an Ultramarines Consul-Chaplain, who took part in the Great Crusade and Calth's Underground War, during the Horus Heresy.[1]

Ankekh
Ankekh is a Necron Tomb World.[1]

Ankerin
Ankerin is the current site of a battle between the Blood Angels and the Word Bearers in M42. As of right now, the Blood Angels are using their Librarians' psychic powers to locate and kill the Word Bearers' Sorcerers.[1]

Ankh-Heloth
Ankh-Heloth is a Dark Apostle of the Word Bearers. Commanding the Legion's 11th Host from the Battleship Anarchus, Ankh-Heloth was a close subordinate of Grand Apostle Ekodas, who likely the engineered the death of Ankh-Heloth's predecessor to secure his position.[1a] During the Battle of the Boros Gate, Ankh-Heloth abandoned Ekodas as the Grey Knights arrived.[1b]

Yozelin Tabat
Yozelin Tabat was a Canoness Preceptor of the Order of the Silver Lilly. She was among the Imperial commanders who took part in the Siege of Dharrovar.[1]

Yrannae
Yrannae is an Eldar Autarch of Craftworld Saim-Hann, who served as Chieftain Fell Winter's second in command, when he led an invasion[1b] of the Imperium world Dellerax. The Eldar's forces later clashed with Cadian Imperial Guard Regiments, led by Commander Pask, when they came to Dellerax's aid and the conflict between their two forces would last for two years.[1a] The end of the conflict finally came when, despite Yrannae and Fell Winter's best efforts, the Imperial Guard defeated the Eldar in a final battle, called The Battle of the Iron Storm, and forced them to retreat from Dellerax.[1c]

Yrekh Drash
Yrekh Drash was a notorious Dark Eldar Archon that led his Kabal against the Catachan Jungle Fighters in the Battle of the Red Rain. During the Battle, Drash fought Colonel 'Iron Hand' Straken in single combat and the Archon's life was ended, when Straken crushed the degenerate Xenos' skull with his whirring bionic fist.[1]

Yria
Yria the Seducer is a Keeper of Secrets of Slaanesh. The Daemon was active during the Horus Heresy[1] and took part in the War Within the Webway.[2]

Yria (World)
Yria is an Imperium world, that was raided by the Dark Eldar. A strike force from the Silver Skulls Chapter was sent to defend the world, but they were defeated when the invading Dark Eldar received additional reinforcements.[1]

Yria Massacre
The Yria Massacre occurred when a strike force from the Silver Skulls Chapter defended the Imperium world Yria from a Dark Eldar invasion. Disaster struck the Silver Skulls during the battle when a Cronos Parasite Engine used its life stealing technology to decrepitly age several members of the strike force, including Captain Alkon. Shortly afterwards, the Dark Eldar received additional reinforcements that helped to overwhelm the Silver Skulls and earned the battle its name.[1]

Yriel
Prince Yriel is an Eldar Autarch of the Iyanden Craftworld, High Admiral of the Iyanden fleet, High Admiral of the Eldritch Raiders Corsair fleet, and is widely considered to be the greatest Eldar naval genius to have ever lived. When Iyanden was facing destruction at the hands of Hive Fleet Kraken, Yriel returned from self-imposed exile with his Eldritch Raiders to save the craftworld from becoming totally extinct.[1][2] Yriel is unusual in that he holds the position of Autarch without any notable experience in any of the Eldar Paths of War (which requires individuals to select an aspect of Khaine to follow). It is rather his experience in the Path of the Mariner which qualifies him for the position.[Needs Citation]

Yriel Rikarius
Yriel Rikarius was Captain of the Blood Ravens 2nd Company during M37.[1] Rikarius maintained strong connections with Magos M'Lell of Mars. During his tenure, he helped oversee the development of the Razorback Rikarius which is named in his honor.[1]

Yrliet Lanaevyss
Yrliet Lanaevyss is an Asuryani Ranger.[1]

Yrn-fae
Yrn-fae, the Lighting Bolt from a Summer Sky, was a Saim-Hann Swooping Hawk Exarch who was part of Chieftain Fell Winter's forces[1b] that invaded the Imperium world Dellerax. The Eldar later clashed with Cadian Imperial Guard Regiments, led by Commander Pask, when they came to the world's aid[1a] and Yrn-fae was killed by the Guard in The Battle of Phantomfall.[1b]

Yrnax
Yrnax is a world of the Imperium.[1] The planet fell under the sway of a xenos-worshipping cult, which took a joint effort by the Doom Eagles and the Deathwatch to destroy. Such was the cult's fanaticism, that the entire population had to be killed. The ragged remnants of the Doom Eagles' campaign standard used in the operation, was later remade into the Shroud of Yrnax and gifted to the Deathwatch.[1]

Yrrthilien Mournsong
Yrrthilien Mournsong is the only survivor of Craftworld Muirgaythh, destroyed by the forces of Slaanesh.[1]

Yrthrian Mardawn
Yrthrian Mardawn was a Farseer from the Eldar Craftworld of Saim-Hann.[1] The Eldar of this particular Craftworld have a unique social structure very similar to that followed by the Eldar Exodites. All Saim-Hann Eldar, including the Seers, live in large extended 'families', each of which has a single hereditary leader. It is the leader of the family and his kinsmen who decide what the family will do in time of war or other crisis, and this sometimes leads to Saim-Hann families to fighting each other, although most of these conflicts are settled in ritualistic form consisting of single combat between two chosen champions.[1] Some years ago Yrthrian's family were drawn into just such a feud. To resolve the conflict it was decided that the battle of champions should take place in a mere decades time - the bat of an eye for the longlived Eldar race! Yrthrian is a Farseer and by his powers of divination he determined that the path that would lead to his family triumphing lay in the Underhive of Necromunda Primus. What Yrthrian had foreseen was that in this sump of depravity lay one whose skill with knife and blade was such that he could teach a combination of moves that would dispatch the enemy champion. Who this person was Yrthrian did not know - but should he see them fight then he would know in an instant if they were the saviour that he sought.[1] He travels the Underhive with two Fire Dragon bodyguards to avoid attracting attention.[1]

Ysai Ydumee
Ysai Ydumee is a frontier world in the Calixis Sector.[1]

Ysclyth
Ysclyth was a Dark Eldar Archon who was lord of the Kabal of the Talon Cyriix and the last descendant of a pure-blooded lineage that had lasted for thousands of years.[3] In 248.M41, he attempted a coup against Asdrubael Vect utilizing Daemons. However, Vect, having already prepared for such an attack,[1] sealed off his domain from the rest of Commorragh, dooming Ysclyth to be torn apart by the very Daemons he had summoned.[2]

Yser
Yser was a man who served as the spiritual advisor for the Renegade Space Marine Sarpedon and the Soul Drinkers Renegade Chapter.[1]

Ysica
Ysica was the latest assumed name of a Human who served as an agent for Abaddon the Despoiler on Terra, for thousands of years.[1]

Yspotua
Yspotua is a world of the Imperium.[1] In 997.M41 the Iron Hands chapter were victorious in their stand against the invading Tyranids, of Hive Fleet Leviathan. Though Yspotua was saved, it was no longer considered a paradise.[1]

Yssarile
Yssarile was a daemon-king who attempted to usurp Tzeentch.[1] The Malus Codicium tells the tale of Yssarile, a lieutenant, warlord, or prince of one of the four primary powers of Chaos in a time when there were only three. The daemon-king attempted to usurp his master, a foul sorcerer, in a war of bitter enmity said to have lasted for a billion years. Eventually, Yssarile was defeated - killed outright by his former master.[1] Their king dead, his host fled in terror to seek sanctuary in the material universe. There, they established a capital, Ghül, and six kindred colonies. Ghül itself is said to have been built upon the daemon-king's mausoleum, itself constructed around his barque.[1]

Ythur's Vengeance
Ythur's Vengeance is a relic of the Leagues of Votann.[1] This ocular augmetic is said to have been forged by Brokhyr Ythur Glâureye, who is thought to have held more grudges than any other Kin. It provides its user with an encyclopedic record of hostile species' weak points to be exploited, as well as listing Yhur's endless grudges.[1]

Katar Garrix
Katar Garrix is the current Headsman of the Red Corsairs and is a high ranking officer in the Warband.[1]

Katara
Katara is a world of the Imperium and the only inhabited world of the Sevasmos System. It is notable for being the raising world of Astra Militarum Regiments known as the Kataran Spears.[1] Katara is the nearest inhabited planet to Khania.[1]

Katara (Abhumans)
The Katara were a species of Abhumans encountered during the Great Crusade.[1] An insular and honor-bound civilization that had evolved in the Kenuit System during the Age of Strife, they were tall, sunken-eyed, and extremely thin but graceful. Their cities spread beneath the ground of their moons and planets in vast networks of tunnels, and while technologically sophisticated they only used their skill to build cities, ships, and weaponry. Ritual wars and duels were one of the primary aspects of their culture, primarily used to settle social discourse from art and philosophy to war and politics.[1] During the Great Crusade, the Katarans were encountered by the Emperor's Children and after several skirmishes ultimately chose to have their fate decided by a duel between their champion Hamaya and the Astartes commander Abdemon. After Abdemon emerged victorious, the Katarans committed mass suicide.[1]

Kataran Spears
The Kataran Spears are Imperial Guard Regiments raised on the planet Katara.[1]

Katarin Elg
Katarin Elg was a Mistress Tacticae Officer of the Imperial Army during the Great Crusade and Horus Heresy.[1] Working in Rogal Dorn's command center in the Bhab Bastion, Elg was a prominent figure in Dorn's staff during the Siege of Terra. She often worked through her second, Sandrine Icaro.[1] During the battle of the Saturnine Gate, Elg helped orchestrate the loyalist defenses and coordinate the ambush of the Sons of Horus. In the final stages of the siege, Elg was slain at her command post during the fall of Bhab Bastion.[2]

Katarinya Greyfax
Katarinya Greyfax is a Puritan Inquisitor of the Ordo Hereticus.[1]

Kataris
Kataris was a former world of the Imperium.[1] In Kataris' past, the White Consuls Chapter saved the Agri World from an Eldar raiding party. Decades later, a Daemonic incursion from the warp suddenly appeared and overran the planet, killing a majority of the population. A message for aid was sent from the last pocket of Kataris's population still alive. Inquisitorial ships soon arrived in orbit and commenced an Exterminatus on Kataris.[1]

Katask
Katask was a Warmaster who fought the Imperium's enemies during the Thirteenth Black Crusade.[1]

Katerina
Katerina[1c], who went by Katt, was a Psyker who was a citizen of Calth when the Word Bearers attacked the world, during the Horus Heresy. As the invasion raged, Katt soon joined a small group of Imperials who escaped with the Perpetual Ollanius Persson, into a Warp Rift he created.[1a]

Kathal
Kathal is the current leader, Chapter Master[2] and Anarch of the Sons of Malice. Originally he was the Captain of the First Company.[1]

Kathalon
Kathalon is a Daemon World that is eternally at war, as it is a battleground between the armies of Khorne, under the Bloodthirster Vangash'hagash the Ever-Bloody, and the Daemonic legions of Tzeentch. The battle is seemingly destined to last for eternity.[1] The surface reshapes itself as the balance of power changes, crystal spires erupting from the ground when Tzeentch gains the upper hand, and seas filling with chattering skulls when Khorne is dominant.[2]

Katharr'bosch
Katharr'bosch is a Bloodletter of Khorne.[1] It was summoned by the Dark Apostle Marduk on the mining moon Perdus Skylla to fight against Genestealers present there.[1]

Kathur
Kathur was a Shrine World in the Scarus Sector, neighboring the Eye of Terror.[1] It was inducted into the Imperium during the Horus Heresy by the Raven Guard, and was named after Admiral Kathur of the Imperial Army, who had defended it from the Death Guard shortly after the closing of the Heresy. During the 13th Black Crusade, it was later source of a massive outbreak of the Zombie Plague, caused by a source independent of the Warmaster or his forces.[1] A beacon of faith, Kathur was a memorial to an Imperial Saint of the same name. Hearing of Kathur's fate and unwilling to allow a symbolic defeat, the Imperium pulled back several regiments from the front line of the Black Crusade, which had originally been tasked to retake Cadia. They were assisted by half a company of the Raven Guard (who were there to protect their chapter's legacy) and forces of the Inquisition (who were investigating the Zombie Plague). This action was known as the Kathurite Reclamation.[1] The Imperium, believing the threat to be a relatively minimal, sent a small spearhead force to gain a toehold at the capital of Solthane and await the main body of the reclamation force to occupy and reclaim the planet. The spearhead force, consisting of just a handful of regiments, the half-company of Raven Guard, and their collective support fleet, was several months ahead of the main body. They were also given the order, on behalf of the Ecclesiarchy, to avoid using ordnance and heavy weapons to prevent further desecration Solthane. Without their heavy weapons and a relatively scant force, they were woefully unprepared when they encountered the Death Guard Traitor Legion, led by Typhus the Traveller. The Death Guard were trying to find the source of the outbreak, believed to be contained on a Heresy-Era Death Guard battle barge, if not the ship itself.[1] The Reclamation forces were able to locate the ancient battle-barge underneath the central cathedral, just before the traitors, and killing its sole resident, the Daemon Prince Arlus. Sensing his cause for the incursion fading away, Typhus gave up on the world, and returned to the Warmaster's side.[1] The only survivors of the action were a mere 50 Guardsmen from the Cadian 88th Mechanised Infantry regiment, who managed to hold out until the main Reclamation fleet arrived five weeks later.[1]

Katla Helvintr
Katla Helvintr, the Wyrmslayer Queen, was a Fenrisian who commanded the Rogue Trader House Helvintr and her daughter Astrid served as her second in command.[1a]

Kato
Kato is a Shadow World in Segmentum Ultima known to raise Imperial Guard Regiments. In 762.M41 it was the scene of a war between the Catachan MXIV Regiment and Orks from the Death Skull Clan. Neither side could gain an advantage until the Orks' Stompa factory in the Widow Valley was destroyed by Sentinel teams.[1a][1b]

Kato Campaign
The Kato Campaign was fought by the Imperium in 762.M41.[1]

Katrellophil Hess
Katrellophil Hess was a Tech-Priest from the Forge World Ryza who led an ill-fated and costly expedition into the Ghoul Stars.[1]

Katrin
Katrin is a Order of the Valorous Heart Dogmata, who serves under Canoness Augustah.[1]

Katsuhiro
Katsuhiro was a Human of Terra during the Horus Heresy.

Kattorax Vorthire
Kattorax Vorthire is a Death Guard Lord of Virulence.[1]

Great Awakening
The Great Awakening was a massive Warp anomaly in 992999.M41. A ripple of psychic activity passed throughout the Galaxy, awakening the supernatural abilities of countless latent psykers. The resultant backlash creates innumerable Warp Rifts which result in hundreds of Daemonic invasions. The Imperium is tested to its limit as a thousand worlds are lost.[1]

Great Beasts of Caliban
The Great Beasts of Caliban were highly aggressive and dangerous fauna native to the Dark Angels homeworld of Caliban during the Age of Strife and potentially before.[1] These monsters, which were of variable shape, size, and power, were eventually discovered to be tainted by the Warp, possibly by the Ouroboros.[1] According to Luther, the Great Beasts possessed a malicious intelligence and hated the human settlers of their world.[3] The Great Beasts terrorized the population for centuries, until a knightly brotherhood known as The Order arose to combat them. Under the eventual leadership of Lion El'Jonson, the Great Beasts were finally purged from Caliban.[2]

Great Biter
The Great Biter was a Gellerpox Infected Twisted Lord who was killed by the Imperium within the Ultima Segmentum. Even after his death, the Great Biter's name is still spoken of to this day by the populations he attacked.[1]

Great Blood Wager of Anathema Quartus
The Great Blood Wager of Anathema Quartus is an infamous chapter in the World Eaters history.[1] Upon the quarantined world of Gladius, the Dark Eldar Wych Cult of the Seventh Woe fight their way into the great fighting pits of the World Eaters in search of a challenge. The violent duels that result are amongst the fastest and most vicious that Gladius' Daemon Prince masters have ever seen. Though dozens of Wyches and World Eaters die upon one another’s blades, Khorne is pleased by the intensity of the carnage, and blesses the occasion with a rain of blood that brings the dead back to life. A bond of wary respect is forged between the two factions, ultimately leading to the invasion known as the Great BloodWager of Anathema Quartus.[1]

Great Cauldron
The Great Cauldron is a relic of Nurgle and is used by the Chaos God to create his contagions. Mortal legends claim the Contagion Blade lay at its bottom for aeons, where it absorbed hundreds of Nurgle's finest creations, before the weapon was recovered.[1]

Great Chamber of the Senatorum Imperialis
The Great Chamber of the Senatorum Imperialis is a massive hall of the Imperial Palace complex on Terra.

Great Changehost
The Great Changehost is a Tzeentch Daemon warband that is led by the Lord of Change M'Kachen.[1] During the Thirteenth Black Crusade, the Great Changehost was among Tzeentch's forces that successfully invaded the Stygius Sector and brought it under the Chaos God's control.[1]

Great Cleaver of Khorne
Great Cleavers of Khorne are giant Daemon Weapons used by Khornate Lord of Skulls. Forged by Warpsmiths, these weapons are said to have been blessed by Khorne himself at the foot of the Skull Throne.[1]

Great Company
The Great Companies are the twelve primary organizational units of the Space Wolves, analagous to a Company in another Chapter. In defiance of the Codex Astartes, which dictated the reorganization of the Adeptus Astartes after the Horus Heresy, the Space Wolves Chapter has twelve companies instead of ten[1a].

Great Crusade
The Great Crusade (~798.M30 — 005.M31[1]) was a brief age of rebuilding and reunification following the complete regression of mankind during the Age of Strife. It was a time when the Emperor still lived in the conventional sense and led his race in person. It followed the Emperor's conquest of Terra in the Unification Wars and lasted roughly from the conquest of Earth's moon to the Battle of Isstvan III and the beginning of the Horus Heresy.

Great Darkness
The Great Darkness is the name given to the great upheaval the Hive World Necromunda suffered, due to the Great Rift's creation.[1]

Great Exodus
The Great Exodus was an event in Imperial history, occurring in 750.M41.[1] Eldar forces consisting of six entire Craftworlds appeared in the Argos System and vanished with a mysterious swirling celestial phenomenon previously seen in the area. The event extinguished all suns within sixty light years, threatening human worlds. The Imperial Fleet, Imperial Navy, and other innumerable transports undertook a vast evacuation of the System, transporting billions of citizens and infrastructure. It is estimated that 12% of the population and 32% of the heavy industry in the System were safely transported. The ring of dead planets has since become known as the Deadhenge, a salvager's paradise and refuge for pirates.[1]

Great Frost Axe
Great Frost Axes are ancient relics of a bygone age, but their huge size nonetheless seem to have been forged specifically for the hands of the Space Wolves' Wulfen. Their massive blades are formed from enchanted wintersteel, sharp enough to split Terminator plate like lumber. When they are swung two-handed by charging Wulfen, Great Frost Axes create a whirlwind of destruction.[1]

Great Gargant
Great Gargants are more powerful versions of the Ork Gargant, being larger in size and sporting more weapons and Kustom Force Fields. They are somewhat rare as the amount of bullying required to get them built ensures that only Ork Warbosses can raise their massive bipedal forms. Great Gargants are a potent threat to any enemy force.[1]

Great Green
The Great Green is the spiritual fungoid realm, where the Orkoid species' Gods Gork and Mork reside[1a] and it is also where the Greenskins' spirits go after they die.[1b]

Great Hunt
Great Hunts refer to Space Wolves campaigns to discover their missing Primarch, Leman Russ.[1]

Great King of Akkad
The Great King of Akkad was a Terran ruler, who fought the Emperor's forces, during the Unification Wars.[1] His elite Udug Hul were the terrors of the Upper Asiatic Basin and managed to resist the advance of the Emperor's armies. This ended in 668.M30, when the Emperor led the first of the Legio Astartes against the Great King and the Udug Hul at Samerkend. The battle ended after 10 hours, with the Emperor victorious and the Great King of Akkad's head a trophy, that hung from the belt of the Grandmaster Hector Thrane.[1]

Great Knarloc
The Great Knarloc is a Kroot beast native to the jungles of Pech. They are larger than the more common Knarlocs.[2] Great Knarlocs are an evolutionary dead end, much like the Krootox and Kroot Hound. It is a solitary hunter in the jungles, suited by its muscular legs and hinge ankles for long distance tracking. Its lower legs and claws are developed for occasional bursts of speed, enhanced by the Hyperactive Nymune Organ, and it can use its toes to launch itself from cover whilst stalking its prey. All of its developments put it firmly in the hunter/scavenger category, aided by its omnivorous nature.[2] While Great Knarlocs are usually docile, but when angered they display savage burst of violence[1], the addition of sufficient goads can enrage the Knarloc to the point that they will attack anything nearby. Usually other Kroot are relatively safe due to the pheromones they excrete, but they are not immune to the animal instincts that Knarlocs show. Like other Kroot, they are subject to the Hyperactive Nymune Organ, which enhances their already superior ability to chase prey for long distances to cover large amounts of ground quickly.[2] They have smaller frontal limbs, which they use to grasp food and to scavenge in undergrowth or soft earth. They have poor eyesight. It's large mass makes them mostly invulnerable to small arms fire and they are tremendously resilient to wounds that would cripple most other beasts. Targeting the handlers is a risky tactic, for without them the beasts become even more enraged and often attack the nearest prey, friend or foe, with renewed savagery.[1]

Great Library of Tizca
The Great Library of Tizca was one of the grandest sites of Tizca, capital of Prospero.[1] A massive leaf-topped pyramid of glass with a huge golden arch as its gateway, the Library was surrounded by a verdant park which many artisans and scholars of Prospero attended. By the end of the Great Crusade the Library was perhaps the greatest repository of Human history and culture in the Galaxy as the Thousand Sons collected works from across the stars.[1] During the Fall of Prospero the Great Library was the site of heavy fighting as the Thousand Sons mounted a desperate defense against a Space Wolves assault. However in the end the Great Library fell and was set alight by the battle.[1b] The guardian of the Great Library at the time of the Fall of Prospero was Ankhu Anen.[1a]

Voltage Field
Voltage Field is a Tyranid Biomorph. The creature creates a field of electricity around it which dissipates incoming attacks and can often damage or destroy enemy electrical devices.[1]

Voltagheist Field
Voltagheist Fields are a type of energy field used by Adeptus Mechanicus Electro-Priests. Nimbuses of pure energy surround all Electro-Priests, crackling from their bare skin to coalesce into sparking pockets of electromagnetism that hover like will-o-the-wisps above a drowned corpse. When incoming projectiles or energy beams threaten an Electro-Priest these tiny voltaic ghosts will often intercede, shattering or dissipating the threats in puffs of burning ozone. When the wearer of the field charges the foe, those same voltagheists ground upon nearby enemies in bursts of electric force.[1]

Voltaic Blaster
The Voltaic Blaster is a type of energy weapon used by Adeptus Mechanicus Lectro-Maesters. These weapons can shock a target's animating energies from their body.[1]

Voltaic Staff
The Voltaic Staff is a Necron weapon utilized by Crypteks of the Ethermancer discipline. The staff is capable of commanding and manipulating lightning.[1]

Voltan Recon Hussars
The Voltan Recon Hussars are an Astra Militarum Regiment, that was formed from the remnants of the Valhallan 611th Infantry Regiment and the 1082nd (Recon) Armoured Division.[1]

Voltemand
Voltemand was reclaimed for the Imperium early on in the Sabbat Worlds Crusade.

Voltemand Mirewoods
The Voltemand Mirewoods were a forest on the planet Voltemand.[1]

Voltessa-Quintus
Voltessa-Quintus was the site of a massacre of the forces of Chaos, at the hands of the Necrons.[1]

Voltigern Crusade
The Voltigern Crusade was a Crusade, launched by the Imperium. The Crimson Fists Chapter are noted to have had such success in the Crusade, that the High Lords of Terra granted them full feudal rights to Rynn's World.[1]

Voltikron III
Voltikron III was an Imperium world which, along with the Agri World Michar's Meadow, was the source of a vision for the Grey Knights Prognosticars.[1] The vision showed the Lord of Change M'kachen appearing on both Voltikron III and Michar's Meadow, but the Chapter only had time to save one of the worlds. Seeking to protect the more vital Agri World, Brother-Captain Arvann Stern led a strike force to Michar's Meadow, but when he arrived it was safe and there was no sign of M'kachen anywhere. Meanwhile, Voltikron III proved to be the real target for the Lord of Change and the world soon fell to a Tzeentch Cult uprising.[1]

Voltis City
Voltis City was the capital city of the planet Voltemand.[1][2]

Voltoris
Voltoris is a Knight World of the Imperium, home to the knightly House Terryn.[1a]

Volturn
Volturn was a world encountered by the Imperium during the Great Crusade. Thought to be Compliant, in 954.M30 the Ultramarines revisited the world after their Librarians reported inhuman screaming emanating from its location. Upon setting foot on Volturn, the Ultramarines suffered spontaneous and fatal cerebral aneurysms and were forced to evacuate.[1]

Volund
Volund was a Wolf Lord in the Space Wolves Chapter in late M41[1a] who led a fleet to destroy the Genestealer infested Space Hulk Scion of Darkness[1b] when it appeared near the Imperium world Kalidus.[1a]

Volund Thundertooth
Volund Thundertooth is a Rune Priest of the Space Wolves Chapter, who served on the same Deathwatch Kill-Team as the Blood Raven Cyrus.[1] Some time after leaving the Deathwatch and returning to his Chapter, Volund would hear rumours of the coming battles that would engulf Aurelia. Fearing for his old friend, Volund sent the Sniper Rifle Cunning of the Night Wolf to the Blood Ravens in order to aid Cyrus, after his runes cast the Scout Sergeant's fate in misfavor.[1]

Volupus
Volupus is an Emperor's Children Chaos Lord and infamous Noise Marine Champion, who commands the Flickering Blades.[1] He was a member of the Emperor's Children Legion, during the Horus Heresy and later became a Noise Marine as he fell deeper into the thrall of Slaanesh. After the Heresy's end and the disintegration of his Legion, Volupus went on to form his own Warband known as the Flickering Blades[1]. Volupus would later be among the Emperor's Children Chaos Lords, that the Daemon Primarch Fulgrim sent to aid Fabius Bile in the Battle of Belial IV. He and the others were still reluctant to help the arrogant Bile, despite this though[2a]. It was ultimately Narvo Quin[2b] who convinced them to take part in the battle, by threatening that both Slaanesh and Fulgrim demanded they aid Bile. If they refused, the Chaos Lords would ultimately damn themselves as cowards in the eyes of their God and Primarch.[2a]

Volusad Thassius
Volusad Thassius is a Primaris Lieutenant in the Ultramarines' 2nd Company.[1]

Volusius
Volusius was a Chaplain in the Ultramarines Legion during the Horus Heresy, and was among the Legion when it helped pave the way for the Blood Angels to reach Terra. During that time, he repeatedly tried to relieve the guilt that the Primarch Guilliman felt for having created the Imperium Secundus. It was to no avail, however, as Guilliman felt the only way he could truly earn the Emperor's forgiveness was by constantly fighting to preserve the true Imperium.[1]

Volyn
Volyn is a Mining World of the Imperium.[1] In 721.M41 the series of Eldar Corsair raids the planet suffered from were brought to an end when Captain Iscon of the Angels Sanguine Chapter led a mixed strike force, drawn from his own and several other Chapters, against the Eldar and defeated them.[1]

Vomit Tongue
Vomit Tongue is a Death Guard Plague Marine and Champion of Nurgle who took part in the Pyrus Reach Conflict.[1]

Ar'Ka Cannon
The Ar'Ka Cannon was a weapon of Tau design that was deployed in the Kaurava system as part of the Tau Empire's attempt at conquering that region of space, during the Kaurava Conflict.[1] This massive artillery emplacement was present on the heavily fortified Nan-Yanoi moon base and was part of Tau Commander Or'es'Ka's new strategy known as Great Strength, Great Strike. Earth Caste engineers had constructed this new weapon which was capable of striking any target within the star system. This energy blast was configured to work only against highly developed organic based life. This allowed structures and plant life to remain, allowing the Tau Empire to strike their enemies without much damage to the environment, thus retaining the targeted location's suitability for future Tau colonization.[1]

Ar'baal
Ar'baal the Thrice Maimed, is a winged Black Legion Daemon Prince.[1] Sometime in M42 he was among a Black Legion strike force that Haarken Worldclaimer, led against the Crusade Force of Canoness Avia Pureheart. In the Battle of Saint Augustinia's Tomb, Ar'baal destroyed one of the Crusade Force's Penitent Engine and gloated about his kill. His arrogance proved to be his undoing, however, as the surviving Penitent Engines converged on Ar'baal and tore the Daemon Prince apart.[1]

Ar'gakhol Goreborn
Ar'gakhol Goreborn is a Daemon Lord of Khorne, who took part in the Horus Heresy.[1]

Ar'gan
Ar'gan was a Space Marine of the Deathwatch, originally hailing from the Salamanders Chapter.[1] Ar'gan was part of a Kill-Team led by Captain Polino that was sent to a Desert World contested between the Imperium and the Tau Empire. The kill-team found that the Kroot reinforcing the Tau soliders on the planet had developed traits indicating that they had undergone hybridisation with Tyranid genes; in an engagement with the hybrids, Polino was severely injured and Festaron was killed.[1] Making their way back to their Thunderhawk to make a stand in a defenceable position, the kill-team was surrounded and attacked by the hybrids. Ar'gan was forced to defend the Thunderhawk with Vortan and Polino while Zaeus investigated an Adeptus Astartes signal emanating from nearby with hopes of bringing reinforcements. During the fighting, Polino succumbed to a sus-anic coma, while Ar'gan and Vortan holed up inside the Thunderhawk. Fortunately, Zaeus returned with a small army of Servitors that cleared out the majority of the hybrids with missile strikes.[1] The surviving members of the kill-team were able to repair the Thunderhawk and extract themselves to report to Inquisitor Vaskiel, expecting that her response would be to subject the planet to Exterminatus.[1]

Ar'gath
Ar'gath, the King of Blades, was a bloodthirsty Khorne warlord, whose lifetime of slaughter saw him elevated to Daemonhood. Such was his dedication to the Blood God, however, that he chose to become a Daemon sword, shaped like the blade he favored in his former life. Those who use Ar'gath in battle, though, become one with the sword itself, for the Daemon guides his wielder's every blow with unerring accuracy.[1]

Ar Rija
Ar Rija was once an Imperial world that was brought into Compliance during the Great Crusade. It was ravaged by the Age of Strife and so its population welcomed the Imperium's enthusiastically. Soon its old industrial industry was rebuilt and it began handsomely contributing to the Crusade's war efforts. Many of its Imperial Army Regiments would also go on to earn widespread fame on the Imperium's battlefields. By the time of the Triumph of Ullanor, Ar Rija was considered a Linchpin Planet and the Space Marine Legions, particularly the Imperial Fists, began to recruit Aspirants from the world. However it never became a major recruiting world, as the Legions considered Ar Rija's population to be too civilized to produce the brutal attributes they generally wanted.[1] This changed, however, when the Horus Heresy began. Because Ar Rija was far from the Heresy's front lines, it became a safe haven and was greatly reinforced by the Imperium, including the world's Naval yards. Its past as a Aspirant recruitment world for the Space Marine Legions also led Ar Rija to become a major training site for new Legionaries. Each of the Loyalist Legions would begin recruiting from there, and the Aspirant recruitment process from Ar Rija's population was increased and their training expedited. However this severely escalated the number of Aspirant deaths and failed to raise the recruitment rates as swiftly as the Imperium had hoped. The world's successful Aspirants also suffered from suboptimal training by the time they were recruited by the Legions. Eventually, though, Ar Rija was invaded by the traitor forces of Warmaster Horus, which overwhelmed the world. While its remaining Aspirants were safely evacuated, Ar Rija fell to the invasion and its current fate is unknown.[1] The White Scars' Jangsai Khan was born on Ar Rija and was among the Aspirants that escaped before the world fell.[1]

Arabella
Saint Arabella the Liberator was an Adepta Sororitas during the Age of Apostasy. The Order of the Sacred Rose was created in her honour.[1]

Arabella Thrance
Arabella Thrance is a Canoness Preceptor in the Order of the Bloody Rose. She is currently among the Imperial forces defending the Pankallis Sub-sector and commands 33 Preceptories.[1]

Arach-Cyn
Arach-Cyn is an Eldar Crone World.[1b] It is located on the spinward border of the Gehennabyss Reaches, inside the Eye of Terror.[1a] It is home to the Tyrakesh Archeomarket.[1b]

Arach-Qin
Arach-Qin is an Eldar Craftworld. Little is known about Arach-Qin, other than its existence. It is most likely an extremely minor Craftworld.[1]

Arachen
The Arachen are an alien species.[1]

Arachnacyte Gland
The Arachnacyte Gland is a Bio-Artifact of the Tyranids.[1] The Arachnacyte Gland clutches the spine of its host bioform, its multi-limbed tendrils becoming wedded to the creature’s flesh. Through these, the bio-artifact floods its host’s nervous systems and organs and lashes it with psychic stimuli, driving the beast on ever faster.[1]

Arachnae
Hive Fleet Arachnae is a newly discovered Hive Fleet that appeared in the aftermath of the Great Rift's creation.[1] The Hive Fleet is currently embroiled in a long war against the Necrons of the Novokh Dynasty as it attempts to consume and despoil the worlds that the Dynasty's Overlords have long claimed as their own.[1]

Arachni-rig
Arachni-rigs are massive advanced combat Servo-rigs, that are created by Necronmunda's House Van Saar, which makes heavy use of them due to the physical deficiencies that commonly afflict the House's members.[1]

Arachnos
Arachnos is a Rogue Doctor on Necromunda.[1] Working out of the Six Clans "cutting room" in Dust Falls, both Proctor Clause Bauhein and Mistress of Coin Melerva pay him well for his services. Even Narco Lord Balthazar Van Zep has been known to go to him to save the life of a valued associate. A sinister figure, no one quite knows where he came from. Arachnos is usually accompanied by Craven Bonesaw, a small misshapen creature that acts as his servant. Despite his dubious origins his services are still valued, as good medical care is hard to come by on Necromunda.[1] Arachnos also offers an array of gene-enhancements and organ grafting for a nominal fee. These include implanting a Goliath pulmonary system to allow the patient to breathe toxic air, or a set of Phyrr cat eyes so they can see in the dark. More rarely, gang leaders come looking for cosmetic enhancements like ripper jack teeth or devil claws. To get the necessary parts for the operation, he regularly signs on with gangs going down into the depths of the Underhive.[1]

Arachnospila
Arachnospilas are a strange four-legged insect colony species, that are a scourge for the few unlucky Imperial worlds they infest.[1]

Arachnus (Forge World)
Arachnus is a Forge World of the Imperium.[1a]

Arachnus Blaze Cannon
The Arachnus Blaze Cannon is a type of Laser Weapon used by the Adeptus Custodes. This weapon was a development of standard Imperial las-technology, but with built in esoteric and powerful components which could never be replicated en masse.[1] A larger version known as the Arachnus Heavy Blaze Cannon also exists.[1] An even larger version, dubbed the Arachnus Magna-Blaze Cannon, was mounted on Custodes Ares Gunships.[2]

Arachnus Heavy Lascannon
The Arachnus Heavy Lascannon is a type of heavy Lascannon sometimes mounted on Space Marine Deredeo Dreadnoughts.[1]

Loriman
Loriman was a Blood Angels Assault Marine Sergeant, who crushed countless enemies underfoot with the aid of his revered Jump pack.[1] His service to the Blood Angels came to an end, though, when Loriman fell in battle against the Eldar Warlock Veldoran. The Sergeant's body was never recovered afterwards, but his Jump pack was later found by the Blood Ravens Chapter.[1]

Lorin Alpha
Lorin Alpha is the homeworld of the Fire Angels Space Marine Chapter.[1]

Lorin Alpha Campaign
The Lorin Alpha Campaign was a battle of the Horus Heresy waged from 011-013.M31.[1] The battle saw the White Scars and Emperor's Children conduct a high-speed duel across the last critical space lines connecting Terra to the northern Imperium. The arrival of a massive Dark Mechanicum armada turned the tide, forcing the White Scars to retreat.[1]

Lorin Sigma
Lorin Sigma is an Imperium world that was brought into compliance by Imperial forces led by the Emperor during the early years of the Great Crusade.[1]

Lorinth
Lorinth is a Biel-Tan Autarch, who is leading an attack to cleanse a sullied Maiden World of its filthy non-Aeldari colonists and their crude factories.[1]

Lorix
Lorix is a so-called "scrapworld".[1] This planet was the site of a battle between the Orks and the Knights of House Griffith where he slew three Gorkanauts in a single battle.[1]

Lorn V
Lorn V is an Ice World of the Imperium.[1] The planet's most significant feature was the wreck of an Imperial Titan called the Dominatus, fought over by four different factions at once, including: The 412th Cadian Shock Troopers commanded by General Sturnn and a group of Ultramarines commanded by Chaplain Varnus; An Eldar army from Craftworld Ulthwé commanded by Farseer Taldeer; A full company of World Eaters commanded by Lord Crull; and An Ork Waaagh! commanded by Gorgutz 'Ead 'Unter.[1] Through the Battle of Lorn V the 9th Company of the Blood Ravens fought on this planet, using strange relic Predators with unidentified main turret weapons.[2]

Lornarus
Lornarus is a Knight of House Raven who pilots the Knight suit Blade of Fire. He took part in the defense of the Agri World Eireius against a Tyranid invasion, and won much honour by protecting the floating city of Eirebian alone for ten days. Due to his efforts, Eirebian's population was able to escape into the void.[1]

Lornas Welt
Lornas Welt was an Inquisitor, who was among the Ordos' forces investigating Gereon's Until region, during the Sabbat Worlds Crusade, in the hopes of finding a medical cure for the taint of Chaos.[1]

Lornoskia Helmawr
Lornoskia Helmawr (299.M41 - 417.M41) was the 127th Lord of Necromunda, after Arius Helmawr's reign. Telemarus Helmawr would become Lornoskia's successor.[1]

Lorphax Sub-Sector
The Lorphax Sub-Sector is a Sub-Sector of the Imperium located in the Ultima Segmentum.[1]

Lorquai
Lorquai was an Inquisitor active in late M41.[1]

Lorrence Dar Draconis
Lorrence Dar Draconis was a Knight in training of House Draconis.[1] Lorrence was one of a number of Adrastapolian Knights who underwent the Ritual of Becoming during the First Ork War of Adrastapol, in an attempt to bolster the number of Knights fighting against the Ork invasion. Unfortunately, he was rejected by his Throne Mechanicum and died as a result.[1]

Lorrin
Lorrin was a young preacher who was protected by the Aquilan Shield Custodes Tauramacchis Ossian from the horrors of war on Phinalium. He was bewildered as to why he warranted such protection, but it soon became clear when Lorrin later selflessly martyred himself during the conflict. This act led him to be declared an Imperial Saint after his death and his martyrdom helped turn the tide of a war across an entire Sector.[1]

Lorsha
Queen Lorsha of Skullhole is a Chaos Cultist leader on Necromunda.[1] Once, Lorsha was a Consort of the Mercator Pallidus, but when her family was struck down by the neuron plague and Lorsha was somehow spared she could not bring herself to dispatch her zombified brothers and sisters. Instead she herded them downhive, seeking out a remote settlement. Eventually Lorsha and her family came upon the town of Skullhole, a collective of hard-working holesteaders living in the depths of the badzones. After foolishly opening their gates for the former Pale Consort, the locals were then given the choice to succumb to the plague or feed Lorsha’s family, and it was not long before Lorsha alone drew breath within Skullhole. Lorsha kept her family fed on unsuspecting travelers while making sure they didn’t wander off into the badzones. Then the voices started. At first thinking they were her family, in time she came to realize it was something else. The voice convinced her she should spread the neuron plague to others and that everyone deserved the blessing of its touch. Leaving Skullhole behind Lorsha took up her bone sceptre and knives, the ancient implements of the Pale Consorts, and set out to find allies who would help her spread the disease that still existed within her.[1]

Lortex
Lortex is an Iron Hands Techmarine, who is currently a part of the strike force led by Iron Captain Sind Grolvoch.[1]

Lorthax
Lorthax is an Imperium Desert World composed of sulphur wastes, and once suffered a separatist rebellion that was later put down by the Astra Militarum.[1] The surprise attacked launched by the Tallarn Desert Raiders Regiments of the 95th Infantry, 668th Armoured and 212th Artillery were key to ending the rebellion. As a result of their efforts, a large number of the separatists were killed and the traitor's high command was wiped out.[1]

Lorvakh
Lorvakh is a Black Legion Warpsmith who took part in the Diamor Campaign, though it is not known if he survived the campaign.[1]

Los Alberingo
Los Alberingo is the Governor of Darwin II[1a], which is currently being invaded by the Sirens Xenos species.[1b]

Losh
The Losh are a Xenos race that is believed to have been destroyed by humanity during the Great Crusade.[1]

Felhart Domain
Felhart Domain is an Imperial world, that serves as a Recruiting World for the Black Templars Chapter. It lies in the southern entrance to the Nachmund Gauntlet.[1]

Felicia Tayber
The sister of PDF Sergeant Alaric Tayber, Felicia Tayber is an Enginseer from the planet Perlia[1a].

Felicita
Felicita is a Canoness of the Order of Our Martyred Lady and is among the forces of Indomitus Crusade Fleet Quartus's Battle Group Jovia that have been corrupted by Khorne's Murder-Curse.[1]

Felidus
Felidus was a Veteran Space Marine of the Ultramarines Chapter.[1] He served as a Sternguard Veteran in a squadron led by Sergeant Tatianus. He was responsible for wielding the squadron's heavy bolter.[1]

Felinid
The Felinids, also known as Homo Sapien Hirsutus, are a recognized strain of Abhuman within the Imperium. They are primarily known as being native the world of Carlos McConnell[1], but they have been encountered by Kroot mercenaries across the galaxy. [2] They are known for their cool in the face of the most brutal opposition, and claws the length of a forearm - and are some of the most efficient killers in a militarum regiment. Kroot say they are nearly indistinguishable from other humans.[2]

Felis
Felis is the homeworld of the White Panthers Space Marine Chapter.[1]

Felix Cassander
Felix Cassander was a member of the Imperial Fists during the Great Crusade and Horus Heresy, the captain of 42nd Company.[1] Taken captive by the Iron Warriors in the First Siege of Hydra Cordatus, Cassander along with legionary Navarra was given over to Fulgrim by Perturabo as a gift, and the Emperor's Children Primarch in turn handed him to Fabius Bile. Subjected to torture and experimentation beyond imagining, Cassander eventually managed to break free of his restraints but was disabled when Fabius drew the anathame blade. Put into an agony by the blade beyond anything even his superhuman endurance could handle, Cassander begged Fabius to kill him. Instead, Fabius transformed him and Navarra into grotesque Enhanced Warriors and they took part in the Emperor's Children's assault on the Sisypheum. Later both Imperial Fists were able to break free, and died setting a fire that destroyed many of Fabius' genetic samples.[1]

Fell Ambros
Fell Ambros was the Dark Hunters' Tenth Captain, during the Second Punisher War.[1]

Fell Core
Fell Core is a Dead World, formerly of the Imperium.[1] The population of Fell Core began to rebel against the Imperium and the Imperial Guard was brought to the planet to put down the rebellion (among them the 35th Octobian Regiment). During the fighting the Guard would discover that a Genestealer Cult was behind the rebellion and the Space Marines would come to Fell Core, to destroy the Genestealer infestation. They succeeded, but it was too late as Tyranid spores would soon rain down on the planet. Though the Imperium fought to save Fell Core, the Tyranids soon overwhelmed them and what survivors could be saved were evacuated, before an Exterminatus was carried out, destroying the planet.[1]

Fell Reaver
Fell Reaver was a Khorne Daemon, who took part in the Horus Heresy's Signus Campaign.[1]

Fell Varad
Fell Varad was once an Imperial Knight World and was the home to a mighty Knight House, before it was somehow transformed into a Daemon World. This also caused the destruction of the world's Knight House, and the remnant gheists that dwelled within their Throne Mechanicums now insanely wail across the Daemon World's hellish wastelands. However, these gheists, known as Varadian Psychogheists, have become sought after by Chaos Knights, who venture to Fell Varad in order to bind one of them to their Throne Mechanicum. The reward for most is to have their soul immediately devoured by the gheist, yet those who are strong enough to tame one of the Warped entities, will learn much from its demented tutelage.[1]

Fell Winter
Fell Winter is a legendary Eldar Saim-Hann Chieftain who led his Craftworld's forces in invading the Imperium world Dellerax with the aid of his second in command Autarch Yrannae and the Phoenix Lord Fuegan. His forces later clashed with Cadian Imperial Guard Regiments led by Commander Pask when they came to Dellerax's aid; the conflict between their two forces would last for two years[1a]. The end of the conflict finally came when, despite Fell Winter's best efforts, the Imperial Guard defeated the Eldar in a final battle called The Battle of the Iron Storm and forced them to retreat from Dellerax.[1b]

Fellbane
Fellbane is a master crafted Power sword wielded by Master Balthasar of the Dark Angels' 5th Company. It is one of the few Heavenfall Blades from the chapter's armoury and utilizes small amounts of obsidian in its workings, similar to the Sword of Secrets wielded by Supreme Grand Master Azrael.[1]

Fellblade
The Fellblade is a super heavy tank and used by the Space Marines during the Great Crusade and Horus Heresy. Based on the same STC as the Baneblade and Deathhammer, it formed a mainstay of the Space Marine Legion heavy armored brigades during the Great Crusade.[1][3]

Fellclaw's Teeth
Fellclaw's Teeth are a relic of the Space Wolves. Logan Grimnar’s saga tells of his defeat of the legendary Thunderwolf, Fellclaw, many years ago. Though he keeps the giant beast’s skull as a trophy to this day, the Great Wolf had a necklace of teeth made from the fangs of its lower jaw. This he grants to a deserving member of the Champions of Fenris as a token of his favor. To be held in such high honor by the Old Wolf himself is a sign of immeasurable esteem, and the warrior who bears Fellclaw’s Teeth will fight all the harder to be worthy of the gift bestowed upon him.[1]

Felldrake
The Felldrake was a frigate of the Salamanders Chapter.[1] The Felldrake served as an escort for the Flamewrought during the Defense of Nocturne. Like many of the smaller vessels in the fleet, it was unable to survive the onslaught of the Dragon Warriors and was destroyed by an enemy cruiser.[1]

Fellesian Airborne
The Fellesian Airborne were Regiments of the Imperial Army that were heavily equipped with Grav-chutes, making them ideal for airborne operations. Even their Sentinels were equipped with larger Grav-chutes.[1] It is unknown whether the Fellesian Airborne are now part of the Imperial Guard.[1]

Fellgor Ravager
The Fellgor Ravagers are Beastmen hunters, who live aboard the Gallowdark and scavenge its technology.[1]

Fellguard Incident
The Fellguard Incident was a battle between the Imperium and Forces of Chaos in 452999.M41[1]

Fellowship (Sisters of Silence)
The Fellowship are the descendants of the Sisters of Silence who decided to remain behind in Luna's Somnus Citadel, after the Order was disbanded.[1] In preparation for when the Sisters would return, the Fellowship continued to commit the Order's daily rituals and also maintained what they could of the Citadel's systems. Millennia would pass, though, and by the time Lord Commander Roboute Guilliman restored the Sisters of Silence, the Fellowship had changed. They now worshiped the Sisters with a religious fervor and much of what they knew of the Order's history was now muddled and wrapped in legends. When the new Sister-Commander of the Citadel, Asurma, arrived she had the Fellowship checked for deviancy. She found none and decided to allow the Fellowship to remain; both for their loyalty and the fact that there were now systems within the citadel only they knew how to operate. Asurma has warned her Sisters, though, that while the Fellowship are descended of the Order, they are still considered to be outsiders.[1]

Hagia
Hagia is a Feudal World[1c] located in the Sabbat Worlds cluster.[1a] It is the birthplace of Saint Sabbat, and the location of her remains.[1f]

Hagiolater
Hagiolaters are a role within the Adepta Sororitas which records the deeds of other Sisters upon the battlefield.[1]

Hagios
Hagios is a Lexicanum in the Blood Angels Chapter and he was part of the Terminator Squad that destroyed the Space Hulk, Forsaken Doom.[1a]

Hagrik Wyrdfang
Hagrik Wyrdfang is a Wolf Guard of Logan Grimnar's Great Company and a member of the Void Claws.[1] It seems that the wolf gods of Fenris may well have blessed Hagrik Wyrdfang, such is the luck that surrounds him. During the battle for the scrap world of Tyrbor XV, when Orks triggered an avalanche of debris upon Hagrik’s squad he somehow escaped harm, rising out of the wreckage to tear apart the barbaric xenos. Likewise when his boarding torpedo was cut down by turret fire Hagrik somehow leapt free, crashing into the hull of the enemy vessel and using his claws to cut his way inside[1]

Hagus Wars
The Hagus Wars was a battle between the Ultramarines Second Company, led by Captain Cato Sicarius, and a Tau expansionary force. Though Sicarius was severely wounded during the battle by a Riptide Battlesuit, Chaplain Elianu Trajan took command of the Lions of Macragge and successfully led the Company to victory by slaying the Ethereal leading the Tau.[1]

Hail
Hail was a brother of the Deathwatch who bore no Chapter markings (what is known as a Black Shield).

Hail of Fury
The Hail of Fury is a storm bolter in the possession of the Blood Ravens chapter. It is issued to Marines when they are first granted Terminator Honours, and trained in the unique weaponry and tactics that are allowed only to the greatest veterans of the chapter.

Hail of Silence
Hail of Silence was a member of the Thousand Sons Legion who took part in the Horus Heresy and survived that conflict to continue to plague the Imperium. He later became interred within a Helbrute and joined many survivors of the Thousand Sons Legion in serving the Daemon Prince Vyrokan. When the Daemon Prince ordered his forces to attack the Imperium city Valmar Magna, Hail of Silence took part and helped to destroy the city. However as the city lay in ruins, Vyrokan's forces later clashed with a Dark Angels task force and the Freeblade Knight Gerantius, who had been sent to reclaim the city from the Daemon Prince. In the fierce battle that followed, the Dark Angels began to overwhelm Vyrokan's forces and in desperation, Hail of Silence charged Gerantius; in order to allow his Legion brethren a chance to regroup. However his efforts were in vain, as Hail of Silence only manage to inflict minor damage to the Freeblade, before Gerantius turned upon the Helbrute and easily destroyed him.[1]

Hain Pettar
Hain Pettar was a Chaos mercenary active on New Badab.[1] When Warsmith Honsou of the Iron Warriors came to New Badab to win the Skull Harvest, seeking to build an army that would allow him to invade Ultramar, Pettar was amongst the warriors who Honsou called to flock to his banner. It is unknown if the mercenary actually joined Honsou, however.[1]

Haines
Haines is a Captain in the Blood Ravens Chapter who stood amongst the front lines defending the civilians of New Vernun for 140 hours without rest against a marauding World Eaters warband. With his master-crafted Power Fist, the Skullcrusher, Haines slew hundreds of Chaos Space Marines and several terrifying Chaos Dreadnoughts.[1]

Hajjin
Hajjin was a Sergeant in the Carmine Blades Chapter, when the Blood Angels asked for aid to defend Baal from an invasion by Hive Fleet Leviathan. However their Firstblood Kaan, did not give an answer immediately and instead asked the members of his Chapter to vote on the matter. Hajjin was among the older members of the Chapter to vote no, as he felt the Carmine Blades relationship was still too new and was mistrustful of it. At four hundred years old, he still remembered when they had called themselves the Swords of Haldroth, before Astorath arrived and changed the Chapter's history with the truth. However most of the Carmine Blades were young and could not remember a time when they were not a Successor Chapter to the Blood Angels. In the end the youth won and Kaan led eight hundred of his Chapter to aid the Blood Angels and they were then stationed on Baal Secundus; where the Carmine Blades were tasked with guarding its Astropathic Choir from the Hive Fleet. The Chapter suffered greatly for their efforts though and the majority of their forces were killed in battle with the Tyranids, including Kaan himself. In the aftermath of Kaan's death, Hajjin was chosen to become the new Firstblood, due to being well respected within his Chapter, as well as being one of the few high ranking members left alive. He would continue to lead his dwindling Chapter in defending the Astropathic Choir, which played a key part in saving Baal; as the Master Astropath Jerron Leeter, later used it to request much needed aid from the Indomitus Crusade[1a]. Though Leviathan was eventually defeated, it is not known if Hajjin survived the campaign against the Hive Fleet.[1b]

Hak'Vasha
Hak'Vasha is a Bloodthirster of Khorne and a member of the Quadrifold Abominatum.[1]

Hak'en
Hak'en is a Space Marine and pilot of the Salamanders Chapter.[1] Hak'en piloted the Thunderhawk Fire-wyvern during the Third Company's mission to Vaporis. Hak'en transported Dak'ir and Tsu'gan to Mercy Rock.[1]

Hakael
Hakael is a Mk.IV Pattern Dreadnought of the Avenging Sons Chapter. As part of the 2nd Company he took part in the First Taros Intervention.[1a][1b]

Hakanor
Hakanor is a Daemon Prince and the leader of the Hakanor's Reavers Warband, though before his fall to Chaos, he was known as Chapter Master Prometian.[1]

Hakanor's Reavers
Hakanor's Reavers are a group of Chaos Space Marines under the leadership of Hakanor, a Daemon Prince formerly known as the Chapter Master Prometian. The armour of these warriors burns with a magical heat, causing it to constantly crack and reform like lava.[1]

Hakeem
Hakeem was a Captain of the White Scars during the Great Crusade and Horus Heresy.

Hakeldama
Hakeldama is a world of the Imperium.[1]

Hakhroth
Hakhroth is a Sorcerer in The Blessed Warband and was a Dark Apostle of the Word Bearers Legion, during the Horus Heresy and Great Crusade.[1]

Hakk'an'graah
Hakk'an'graah is a Bloodthirster of Khorne. In 213.M37 he became an ally of Abaddon the Despoiler, after the Warmaster of the Black Legion forced his Chosen to fight to the death in close-quarters combat until only one remained, and then sacrificed the surviving Chosen to Khorne.[1]

Steinmuller
Steinmuller was an Imperial Fists Librarian Captain[1b], during the First Tyrannic War[1a] and he took part in the Lacrima Dolorosa Crusade.[1c] After the Crusade's forces boarded Tyranid Bio-ships, on a fact-finding mission, Steinmuller would warn them to destroy any Teleporter Worms they came across.[1b]

Stel-Uit
Stel-Uit is an Eldar Craftworld that little is known about.[1]

Stelanictite
Stelanictite is a hyperdense material, that is used by the Leagues of Votann. It was a key component in the creation of the relic, Aktôl's Fortress.[1]

Stellar Scythes
The Stellar Scythes are the personal Necron Lychguard phalanx of Szarekh, the Silent King.[1] They are famed and elite killers, who Szarekh has had heavily modified. As a result of this, the Stellar Scythes possess augmented mental engrams that allow them to philosophize, practice elaborate diplomacy and converse at great length and with high intellect. They march to war in bodies of metagold and Noctilith and each possesses a personal Doom Scythe fighter craft. This allows these elite warriors to serve as the Silent King's envoys, companions, peerless bodyguards and even as Szarekh's airborne escort, when he leads his legions into battle.[1]

Stellarum Vigil
The Stellarum Vigil was during the Horus Heresy one of the tallest structures of the Imperial Palace of the Emperor. When standing on its ramparts, it is impossible for a unaugmented human to breathe without a rebreather.[1]

Steloc Aethon
Steloc Aethon was the Captain of the Ultramarines Legion's 19th Company[3] and was a veteran of the Great Crusade when the Horus Heresy began.

Stenchbeast of Strank
In the fetid wastes of Strank lives the infamous Stenchbeast of Strank, a creature so pungent in aroma that it has become a byword for anything foul and odorous in the Calixis Sector. While most consider it to be nothing more than a metaphor for filth and the fuel for many a crude, lowbrow joke, the truth is horrible. Stenchbeasts have a corpulent human–like form and, if capable of standing erect, would be nearly three metres in height. Normally, they wallow on all fours in the dark waters of the swamps in which they dwell, grunting and bellowing to each other as they feed on tender water plants and small animals too slow to escape from them.[1a]

Stenius
Stenius was a Captain of the Dark Angels Legion active during the Great Crusade and Horus Heresy.[Needs Citation] Born on Terra as opposed to Caliban[4], Stenius was a veteran of many of the Legion's earliest campaigns, his face was covered by the scars of battle. By the time of the Battle of Diamat early in the Heresy, he was the commanding officer of the Dark Angels' flagship Invincible Reason.[1] He later took a commanding role in the Battle of Zepath.[2] During and after the period of Imperium Secundus, Stenius continued to act as the master of the Invincible Reason. He commanded the vessel during the Battle of Pyrrhan and Second Battle of Davin.[3] Shortly before the Siege of Terra Stenius was charged with destroying traitor homeworlds such as Chemos and Barbarus.[4]

Stenna
Stenna is an Astra Militarum Colonel, who served in the Indomitus Crusade. She took part in Task Force XI's Argovon Campaign and was later the communications adjutant for Major General Oyer Valdu's command staff, during the battle for Foronika.[1]

Stenoth
Stenoth was the site of a battle between the Imperium and a massive Ork horde during the Wars of Admonishment.[1] During the war, the Imperium's advance against the Xenos was stymied by a city-sized Ork fortress known as Gork's Gut. Millions of Orks defended the fortress, which at its highest points broke the upper atmosphere of Stenoth, and it contained heavy ordnance, as well as being wreathed in Kustom Force Fields. These defenses resulted in the Imperium's first two massive attacks against Gork's Gut ending in failure and a large loss of life. Before a third attempt was made, several Blood Angels Primaris Kill-Teams were sent to infiltrate the Ork fortress and disable its defenses. Though they faced heavy resistance from the Orks, the Kill Teams were successful in knocking out the fortress' shield generators, demolishing its main gate from within, and assassinating – at steep cost in lives – the Orks’ Warlord. When the third Imperial attack was then launched, it surged to victory thanks to the Blood Angels' efforts.[1]

Stententious Logar
Stententious Logar was an amateur historian and author of Purge the Guilty! An impartial account of the liberation of Gravalax.[1] He was also notable for his vitriolic hatred of Rogue Traders, considering them greedy at best and unwitting pawns of traitors and xenos at worst. Inquisitor Amberley Vail, who used Purge the Guilty! as a source of background information when she compiled the Cain Archive, speculated that "Perhaps one owed him money."[1]

Stentyrius
Stentyrius was an Alpha Legion Chaos Lord whose machinations against the Imperium were finally ended when he was killed by the House Krast Knight Karyx.[1]

Stephen Tappin
Stephen Tappin was an artist for Games Workshop.

Stern Codex
The Stern Codex is a text written by the Sister of Battle Ephrael Stern while she was being hunted by her fellow sisters and the Imperium due to her unique nature. This Codex contained encoded writings which formed a thesis that spoke of the Chaos God Slaanesh; the entity's strengths as well as his weaknesses. When Ephrael Stern was taken aboard the Cardinal Ship Benediction, Stern, along with her Codex, were taken before Cardinal Serariah. When the Cardinal touched the book, it burnt his hands, thus revealing his true nature as a servant of Chaos. When Sister Ephrael was sentenced to death by the Ordo Malleus, she received a vision from the deceased Inquisitor Silas Hand who told her to take her text to Mehsa Luyet-Kyganil, the Guardian of the Black Library of Chaos.

Sternac
Sternac is the homeworld of the Iron Lords Space Marine Chapter.[1]

Sternguard Veteran
The Sternguard are members of the 1st Company of a Space Marine Chapter. Their primary role is to cover a fighting retreat by the rest of a Space Marine force, holding the enemy at bay with their superior training and ranged weaponry.[2]

Sternmost
Sternmost is a world located in Segmentum Tempestus.[1]

Sterope
The Sterope is a Light Cruiser of the Scythes of the Emperor and was among the Chapter's warships to survive the Tyranid invasion of their homeworld, Sotha. After the Great Rift's creation, the Sterope still served the Scythes and was used by Chapter Master Thrasius to bring a small force of the Chapter back to Sotha. This was so they could join Archmagos Dominus Cawl's expedition to explore the ruins of their Homeworld.[1]

Steve Parker
Steve Parker is the author of several Black Library books set in the Warhammer 40,000 universe.[1]

Varantha
Varantha is an Eldar Craftworld, whose travels take it close to the borders of the Halo Stars and once secretly passed by Hydraphur without being detected.[1] Those Humans the Craftworld trades with, speak in awe of its crafted gems, the rare flowers bred there and the beautiful metals created by its artisans. Varantha also has a great hatred for the forces of Chaos and will launch suprise attacks that will devastate their forces. Such attacks led to the downfall of the Chaos forces of Karlsen and Arhendros, but also led away Waaagh! Chobog from vulnerable Exodite Worlds. Another of Varantha's attacks was on Sahch-V where a small Word Bearers force had been secretly creating Chaos Cults. Once they discovered the World Bearers' actions, the Craftworld struck and destroyed the Cults and nearly all of the Word Bearers. Once of the two survivors, however, was the Dark Apostle De Haan, who swore revenge against the Craftworld and then began gathering forces to attack Varantha. His hunt for the Craftworld lasted for 21 centuries, and the Dark Apostle fought through numerous battles, ambushes and traps set by Varantha. Finally, though, De Haan located an Exodite World which he believed contained a Webway Gate that was connected to the Craftworld. In his haste to gain his revenge, however, the Dark Apostle rushed to land upon the world with a few of his forces, despite the majority still being on his warship. This proved to be a costly mistake, as Varantha launched a massed surprise attack that overran De Haan's citadel on the Exodite World. The Dark Apostle's forces in orbit were still being transported to the world, but Varantha's fleet struck and completely destroyed the warship. Soon De Haan was the only Word Bearer left alive and he was surrounded by Varantha's forces. With no chance of victory or escape, De Haan saluted his long-time foes and charged towards his death.[1]

Varas
Brother Varas was a Space Marine who once fought alongside Brother Beliasus.[1]

Varavane
Varavane is a distant Imperial Feudal World.[1] Its ruling classes have intentionally suppressed Varavane into feudalism, to keep the world's serfs in line. While its Imperial Commander and courtly nobles enjoy all the benefits of Imperial techno-arcana, their people are left to scratch in the mud for a living.[1]

Varcan
Varcan is an Apothecary in the Dark Angels Chapter, who was part of the task force that fought the Tyranids of Hive Fleet Kraken on the Jungle World of Verdicon.[1]

Varcus
Varcus is a Primaris Lieutenant in the Ultramarines Chapter's Second Company and is currently leading a Kill-Team to battle against the forces of Nurgle.[1]

Vardan
Vardan is an Imperial Guard recruiting ground for the Vardan Rifles.[1]

Vardan IV
Vardan IV was an Imperium Jungle World that was invaded by a massive Ork horde.[1] An Imperial Warmaster later led an Imperial Guard force to defeat the Xenos, but the Orks proved to be unstoppable and the Guardsmen suffered a high casualty rate. After realizing a victory against the Xenos was no longer possible, the Warmaster gave the order for the Imperial Guard and noteworthy citizens of Vardan IV to be evacuated from the doomed world. Though Vardan IV was lost to the Orks, the newsreel archives of the Officio Prefectus stated that the Xenos were defeated and a major victory for the Imperium was won there.[1]

Vardan Kai
Vardan Kai is a Grand Master of the Grey Knights. He led the Grey Knights strike force in the effort to reclaim the Agri-World of Sondheim V from both Daemonic forces under M'kar the Reborn and Hive Fleet Leviathan.[1] He is Grand Master of the First Brotherhood and Steward of the Armoury[2], a title similar to Master of the Arsenal of a standard Chapter, given him full operational command of the chapter's vehicle pool, meaning his Brotherhood is the one to be deployed in large numbers of vehicles.

Vardan Rifles
The Vardan Rifles are Imperial Guard Regiments.

Vardas Ison
Vardas Ison[2] was a member of the Knights-Errant during the Horus Heresy.

Vardenghast Swarm
The Vardenghast Swarm is a Hive Fleet Leviathan Tyranid force, that is led by the Terror of Vardenghast and it is taking part in the Fourth Tyrannic War.[1]

Vardoman Plosk
Vardoman Plosk was a Lord Magos Explorator of the Adeptus Mechanicus.[1] Hailing from the world of Triplex Phall, Plosk eventually came to command his own Explorator Fleet from the factory vessel Excommentum Incursus. He became famous for his discoveries in Archaeotech and STC's.[1a] He eventually became interested in the Space Hulk Death of Integrity, believing it contained an STC data core. To that end he was able to organize an expedition with the Blood Drinkers and Novamarines in clearing it of Genestealers and recovering the STC core. At the center of the Death of Eternity they discovered the ancient vessel-A.I. Spirit of Eternity and forced to flee. Plosk was able to make it back to the Space Marine vessels with portions of the STC's data before the Spirit of Eternity fled into the Warp.[1a] Eventually Plosk was able to become a High Lord of Terra.[1b]

Vardus
Vardus was a Baroness of House Raven. She led her House in the 13th Black Crusade against Chaos forces on Cadia, but was ultimately killed during the battle for Kasr Kraf.[1]

Vardus Praal
Vardus Praal was the Imperial Commander of the Isstvan system, ruling from the Choral City on Isstvan III. His rebellion against the Imperium would precipitate the first major battle of what would become the Horus Heresy.[3]

Vared
Vared was the Chapter Master of the Ultramarines Legion's Eleventh Chapter during the Great Crusade and led it in the Battle of Thoas.[1] He later joined the muster at Calth and was on his Primarch's flagship, the Macragge's Honour, when the Word Bearers Legion turned upon the Ultramarines. Vared was present on the bridge of Macragge's Honour when Guilliman contacted his Brother and confronted Lorgar about his treachery — right before the Word Bearers' Primarch summoned a Daemon that caused the flagship's bridge to explode. Though the Chapter Master survived the explosion, Vared saw Guilliman being pulled out into space and attempted to save his Primarch, but failed and was pulled out into space as well.[2a] Though Guilliman was eventually able to make his way back to the Macragge's Honour[2b], Vared was never seen again.[2a]

Varek
Varek was a Grey Hunter of the Space Wolves Chapter.[1] He was part of a task force led by the Rune Priest Kolja Ravenblade to the planetoid Gath Rimmon after the priest received a psychic vision. The Space Wolves found and escorted Logis Alsmo Charis of the Adeptus Mechanicus to the location of a vault hidden beneath the surface of the planetoid, which contained a xenos weapon known as the Ayex Commorragh. However, Charis then turned on the Space Marines, wishing to eliminate witnesses to his study of xenotech; Varek was killed by treacherous Logis, ripped in half by a dimensional rift generated by the Ayex.[1]

Varestus Prime
Varestus Prime is a Death World where Imperial Guard and Imperial Navy fight with Orks.[1][2] The forces of the Imperium (including the famed Catachan Jungle Fighters and Marauder Bomber squadrons) fight there with greenskins.[2]

Varga's Drop Legion
Varga's Drop Legion is an Ork force during the Third War for Armageddon. They are specialist troops, and are sometimes known as "tellyporta boyz" because of the method they use to arrive in battle. They were usually beamed into the midst of battles using the giant tellyportas mounted on the Roks in orbit, disorienting the Imperials who were fighting them. Often however the tellyportas didn't work correctly, and Orks would appear on the wrong side of the planet, or miles up in the sky. This made it an unpopular method of transport, but it was very effective when it worked. They are generally formed of boyz and Nobz who the Warboss doesn't like much.

Vargah
The Vargah are a Xenos species, that are psychic predators and hypnotic flesh changers, who mold and meld their prey for amusement.[1] They have six glossy, black eyes arrayed around their mottled mouth parts and prefer to use cliff warrens to conceal themselves. In M42, the Deathwatch Captain Ghyros led a successful extermination campaign, against a large number of Vargah that infested a volcanic world.[1]

Vargall
Vargall is a Goff Warboss who was part of Warlord Garzulk the Faceless's Waaagh! that rampaged through the Pyrus Reach Sector.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Persephone (Adepta Sororitas)
Persephone was a Sister of Battle, who was captured and held captive by a Thousand Sons Sorcerer. Despite this, she managed to send psychic messages to her old ally, the Blood Ravens Librarian Uriah Kos, asking for aid. Uriah recived the messages and came to rescue Persephone, but upon his arrival he fell under the Sorcerer's power and slew Persephone in cold blood.[1]

Persephora Hexxen
Persephora Hexxen is a Dark Mechanicum Dark Magos.[1]

Persepol (Agri World)
Persepol is an Imperial Agri World.[1]

Persepolis
Persepolis is a highly advanced Hive World of the Imperium.[1]

Perseus
Perseus was a Tyranid Hive Fleet which the Ultramarines battled in 976.M41. After years of successive battles, the Hive Fleet drifted out of Imperial space in 982.M41 and disappeared.[1]

Perseus IV
Perseus IV was a world of the Imperium, until it was invaded and conquered by Orks.[1]

Persiax
Persiax is a former Hell Forge.[1]

Persiphon
Persiphon is an Imperial world, that is currently being invaded by the Daemoninic forces of Slaanesh.[1]

Persistence
The Persistence was a troop-ship of the Astra Militarum that served in the Sabbat Worlds Crusade.[1]

Personal Energy Shield
Personal Energy Shields are portable shields which utilize protective energy fields used by the Imperium.[1]

Persphone Sheng
Persphone Sheng is a Canoness Preceptor of the Order of the Ebon Chalice, who took part in the Indomitus Crusade. During that time, she led her Sisters in the Drennox Cleansing, as part of Battlegroup Hephaestus.[1]

Pertinax (Captain)
Pertinax was a Captain in the Imperial Fists Legion, during the Great Crusade and was a veteran of a hundred battles when the Horus Heresy began.[1]

Pertinax (Chapter Master)
Pertinax is the current Chapter Master of the Sons of Pertinax, which due to its traditions changed its name to his when he ascended to the position.[1]

Pertinax (Colonel)
Pertinax was a Colonel of the Armageddon Ork Hunters. By the Third War for Armageddon, he was the commanding officer of Hell Town.[1] During the war, the invading orks attacked Hell Town. In the course of the battle, Pertinax got into a heated dispute with Colonel Tannley-Drake of the Pyran Dragoons; Tannley-Drake was ordered by Pertinax to hold a perimeter position which the former viewed as suicidally weak. After the battle was over, Pertinax and Tannley-Drake argued vehemently with each other and the situation escalated to the point that the Pyran challenged the Ork Hunter to a duel.[1]

Perturabo
Perturabo is the Primarch of the Iron Warriors, one of the original twenty Space Marine Legions. Bitter and feeling marginalized by the Imperium, he sided with Horus during the Horus Heresy and has since ascended to Daemonhood. He, like his Iron Warriors, had a natural affinity towards technology and a cold logic, but lacked the strength of faith.

Perturabo: Stone and Iron (Audio Drama)
Perturabo: Stone and Iron is an audio drama by Robbie MacNiven

Perun Cross Incident
The Perun Cross Incident took place in 992.M41, the culmination of the three year harrowing of the Night Reapers Chapter. It is considered troubling by the Ordo Xenos Departmento Analyticus, who note that the Grey Knights and Ordo Malleus remain curiously silent about the substantial losses suffered.[1]

Baru (Navigator)
Adept Baru was an Imperial Navigator, who served on Rogue Trader Lucian Gerrit's ship the Oceanid.[1a]

Baruch Neriah
Baruch Neriah is an Imperial Navy Pilot Commander in Third Air Fleet, aka the Circus, and, sometime after the Great Rift's creation, he took part in the campaign against the forces of Chaos on Sagaraya.[1]

Barutai Khan
Barutai Khan is the current Captain of the White Scars Chapter's 2nd Brotherhood, following the death of Khajog Khan during the 13th Black Crusade.[1] Barutai was the 2nd Brotherhood's Champion, when Khajog was killed in an ambush while they fought Mutant hordes, and he rushed to safeguard his fallen lord's body. Afterwards he rallied the remnants of the 2nd Brotherhood and led them through the hordes and to their extraction point. Barutai was later made Khan of the 2nd Brotherhood, but Khajog's death was a devastating blow to the White Scars. The former Khan had been a knowledgeable and experienced leader, who was the favored advisor to the Great Khan Jubal. While Barutai is a renowned warrior-scholar in his own right, assuming Khajog's mantle has been no easy task, but one he has so far excelled at. Now with the 2nd Brotherhood under his command, Barutai likes to lead them to war personally as often as possible. This is because the Khan is determined to live up to the legacy of his predecessor and intends to lead his warriors to even greater glory.[1]

Baryatin II
Baryatin II is an Imperium world and holds a subsectoral prefect of the Administratum.[1]

Baryk Carya
Baryk Carya was a shipmster of the Imperial Armada during the Great Crusade.[1]

Basemekanic
The Basemekanic are vast Xenos beasts, that have thick metallic hides. Several of the creatures invaded and subjugated Gamma-Incunablar during the Great Crusade, but they were later destroyed by the Third Legion and the 43rd Veradan Solar Auxilia.[1]

Basha
The Basha is a classification of Ork Light Cruiser. Bashas are armed with a prow Torpedo Launcher and ample Kannonz.[1]

Bashkur Regiments
The Bashkur Regiments are Imperial Guard Regiments. These are recruited from the Governor's palace guard on Ogul-37.[1]

Basidas
Basidas is a Primaris Ancient in the Ultramarines Chapter.[1]

Basilica Malefex
The Basilica Malefex is the Fortress-Monastery of the Exorcists.[1] Located beneath the steaming swamps of Banish, it is an extensive and heavily armed facility home to not only the Chapter's Apothecarion, battle honours, and Gene-seed stores but also their vast archives of occult lore.[1][2] The Fortress is not only home to the strategic headquarters of the Chapter but also the Ordo Malleus facility known as the Hall of Tempering, which oversees the Daemonic possession rites of the Chapter. At the heart of the facility is a quadriform walkway dubbed the Cloister of Scars, which links together the Chapter training grounds, living quarters, and command centers while the huge atrium at its center acts as a burial ground for the battle-slain, with dimly lit spaces reserved for private meditation. The outer walls of the Cloister are studded with many archways which lead off to greater institutions of the Chapter such as the Reclusium, Apothecarion, Armoury, and Council Chamber where the Chapter Master resides.[2]

Basilica Mortis
The Basilica Mortis is a star fort that serves as the Fortress-monastery of the Mortifactors Chapter.[1][2] Resembling a vast mountain range cast adrift in the void of space, the Basilica Mortis has been the ancestral home of the Mortifactors for nearly ten thousand years, since the Chapter's founder, Sasebo Tezuka, had been led to the planet Posul by the Emperor's Tarot. Since that time, the chapter has trained members of their warrior order within the walls of their orbiting fortress monastery.[1] At full occupation, the monastery is home to the thousand battle-brothers of the Chapter and their officers, with a supporting staff of servitors, scribes, technomats and functionaries that number seven and a half thousand souls.[1] Inside the structure, the gently arched walls are smooth and sparsely ornamented save for skulls. Every portal and chamber a visitor passes through bears more skulls, none carved or fashioned by human hand. All are real, bleached and dusty with age. In addition, tiny niches built into the corridors hold stasis-sealed vessels containing some of the Chapter's holy relics. The halls of the Mortifactors are gloomy and silent as a tomb.[1] The Gallery of Bone is the main audience chamber of the Chapter Master of the Mortifactors. It is aptly named; a carved cloister of bone surrounding a stone flagged floor paved with hundreds of tombstones. Niches set within the columns of the cloister contain skeletal warriors clutching swords and the entire domed ceiling is formed from interlocked skulls, their eyeless sockets glaring down at those who stand within their domain. Mortuary statues of angels flank a vast throne composed of the bones of long-dead Space Marines. Everywhere one looks, death is venerated and exalted above all things.[1] The planet Posul was destroyed by the Tyranids of Hive Fleet Leviathan in 997.M41.[3] It is not known if the Basilica Mortis still serves as the chapter's fortress-monastery as a result.

Basilio Fo
Basilio Fo was a genius biomechanical engineer, who used his skills to create monstrosities that he gleefully unleashed on Terra's population, during the Age of Strife.[1a]

Basilisk
The Basilisk is the main line artillery piece of Imperial Guard Regiments throughout the Imperium, designed to provide medium to long-range fire support. Among the most numerous and well-known of the Guard's artillery the Basilik is based on the Chimera chassis and mounts an Earthshaker Cannon for direct and indirect fire.[1][2a][3][4]

Basilisk Magnus
The Basilisk Magnus is a large artillery platform, defending the 252nd Conservator Regiment's stronghold in the Dussala Precinct on Kaurava I. It fires devastating rounds that creates a wide area of destruction, though it needs a spotter to acquire targets. If the artillery spotter is killed before the Basilisk Magnus' operators receive the targeting information, it will not be able to fire.[1]

Bask
Bask was brought into compliance with the Imperium after it was invaded and all resistance was destroyed by the Blood Angels and World Eaters Legions during the Great Crusade.[1]

Bask (Guardsman)
Bask is a Cadian Sniper, who survived his Homeworld's destruction and is currently serving in the Squad 005 Kill Team Unit.[1]

Basphoria
Basphoria is an Imperium Cardinal World and contains a shrine to Saint Gauschwyn the Wrathful.[1]

Bassan Terak
Bassan Terak was an Iron Father of the Red Talons Chapter during the War of the Beast. He later led the Red Talons' Third Company in defending the Forge World Lankast, when it was invaded by The Beast's Ork forces.[1]

Bast
Bast is a small Imperium world.[1] Bast's rulers were overthrown in an uprising led by the Fallen Angel Seraphax, after which he installed himself as Bast's Governor Lord and brutally ruled there for a hundred years before the Imperium realized what had happened. Soon word of Seraphax's name reached the Dark Angels Chapter and now a strike force, led by Interrogator-Chaplain Razyl, has invaded Bast in order to capture the Fallen Angel.[1]

Bast's World
Bast's World is an Imperial world.[1]

Hakkon Karnikus
Hakkon Karnikus is a Crimson Slaughter Chaos Lord.[1]

Hakmephet
Hakmephet is the current Necron Phaeron of the Oruscar Dynasty. He has refused to use the full power of the Celestial Orrery, even in the face of attacks by the Kardenath Dynasty.[1]

Hakon Icegrip
Hakon Icegrip was a member of the Space Wolves during the War of the Beast in M32. One of the original members of the newly created Deathwatch, Hakon Icegrip took part in its first mission to destroy the Ork Attack Moon over Terra.[1]

Hakor Thrice-born
Hakor Thrice-born was a Sorcerer within the Thousand Sons Legion during the Horus Heresy, but was later exiled by his Primarch Magnus for aiding in the disastrous Rubric of Ahriman. He went on to form his own Warband with other members of the Thousand Sons that were also exiled by Magnus, and it would become a sizeable force that the Sorcerer commanded. In late M41, Hakor and his Warband were recruited by Ahriman to aid Magnus in his invasion of the Space Wolves Chapter's Homeworld Fenris.[1]

Hakorath
Hakorath is a Crimson Slaughter Helbrute who took part in the Diamor Campaign. He was one of its few members to survive the campaign, as the Warband was used as cannon fodder by their Black Legion allies[1a] and many of the Crimson Slaughter's members were killed by the Imperium's forces.[1b]

Hal'taros
Hal'taros is a Redemptor Dreadnought in the Salamanders Chapter. He is currently serving in a strike force defending pilgrims within the catacombs of Saint Mhorr's Sleep from insurrectionists.[1]

Hal Orpheus
Hal Orpheus was the Imperial Lord Commander of Segmentum Tempestus in mid-M36. He personally commanded the Dark Marches Crusade.[1]

Haladrom Prime
Haladrom Prime was the site of a battle between Orks and the Dark Angels Chapter.[1]

Halan Jentz
Halan Jentz[1] (in some sources, Halen Jentz[2a]) was an Ordo Hereticus Inquisitor who declared the entire population of the Abonian Sub-Sector diabolos inculcatus and gathered together a Crusade army to bring them to account for their crimes. The Crusade lasted for a decade before Halan finally declared that they had completed their task.[1] Halan Jentz led this Genocide from onboard an Ordo Hereticus Rhino, which was blessed by having the words of the Sacramento Diablos engraved on its hull. Onto the rear of the vehicle Jentz' scribe illuminated a copy of his Inquisitorial Mandate for proper glory.[2b] In this campaign Jentz was supported by the Adepta Sororitas of the Order of the Blue Robe (which fielded at least one Exorcist as part of its army[2a]), and the Order of the Black Sepulchre.[1]

Halanga
Halanga is a Desert World that contains Webway Portals.[1] These were used by the Craftworld Ulthwe to enter the world in M42, where they began to scheme against the Imperium. However this was discovered by the Adeptus Custodes and Captain-General Valoris personally led its forces to Halanga and destroyed the Xenos.[1]

Halasker
Halasker is a member of the Night Lords.[1] Halasker was a member of the Kyroptera during the Great Crusade, commanding the 3rd Talon.[1] Following the Horus Heresy he became a Night Lords warband leader and commanded the warship Hunter's Premonition.[2]

Halathel
Halathel was an Eldar Exodite World, that was attacked by Hive Fleet Naga in 809.M41-811.M41. Unable to abandon the World Spirit, Halathel's defenders put up a last stand against the Tyranids, but were eventually massacred and the treasured World Spirit was destroyed.[1] Prince Yriel led his fleet to Halathel in order to aid the world, but upon seeing it infested with Tyranids, he knew it could not be saved. A feeling of rage overcame him, as Yriel had hoped Halathel could have been used as a starting point to rebuild the Eldar Empire, and he then gave the order for his fleet to scour all life from Exodite World.[2]

Halberd (Escort)
The Halberd is a Gladius Escort in service with the Castellans of the Rift.[1] During the Nachmund Rift War, the Halberd was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Halberd of Caliban
Halberds of Caliban are specialized weapons used by Deathwing Terminators of the Unforgiven.[1] The Champion of the Deathwing traditionally carries this massive weapon, reforged from a Blade of Caliban shattered in battle long ago. It incorporates the same grim technology that power the weapons of the Deathwing Knights.[1]

Halberk
Halberk was an Iron Hands Legionary, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Halbrecht
Halbrecht, (sometimes spelled Halbract[3]) was a Captain of the Imperial Fists Legion during the Great Crusade and the Horus Heresy. He is described as having a sharp face and shaved skull.[1a]

Halcrot III
Halcrot III is a wilderness world where a contingent of Space Marines was undergoing advanced weapon training, when they discovered a hidden fortress in the hands of anti-Imperial forces. The Space Marines are now attacking the fortress, in order to prevent the the anti-Imperial forces from escaping in a waiting spacecraft.[1]

Halcyon
Halcyon was a Battleship of the Imperial Fists during the Great Crusade and Horus Heresy.[1] A unique vessel, it was built by the Hecuban Conformity as a sign of tribute after its conquest in the Aegisine War by the 81st Expeditionary Fleet. Its Void Shields and Plasma drives held all the potency of the Hecuban's secret arts and far excelled the power of many warships of similar scale. It served with distinction during the Great Crusade and served as a secondary flagship for the Imperial Fists as it was swifter than the enormous Phalanx. During the Battle for Taldane she destroyed six Eldar capital ships and Sigismund himself accepted the surrender of the Zurcon Freeholds from its bridge.[1] The Halcyon was commanded by Captain Amandus Tyr during the Battle at the Phall System.[2]

Halcyos
Halcyos is an Imperial world that borders the Pariah Nexus, which has caused it to become wracked by violent upheavals. Doomsday Cults run amok preaching about the approaching death of the Imperium and rioting has broken out in most of Halcyos' major urban complexes. Extreme violence has also been centred on the world's official and private void-transportation and docking facilities. Halcyos' Enforcers have been stretched beyond the breaking point as a result and its PDF has now been deployed to restore order.[1]

Haldane Ma'lon
Haldane Ma'lon was one of the two Lord Militants of the Imperial Army during the Great Crusade. Alongside his colleague Tabor Ludovicia he attended the Council of Nikea, where he was neutral on the stance of Librarians.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Stewards of the Sanctum
The Stewards of the Sanctum are a Dark Angels Successor Chapter.[1]

Sthenelus (Star)
Sthenelus is the star of the Sthenelus System.[1]

Sthenelus System
The Sthenelus System, sometimes called the Medusan System is the planetary system of Medusa, homeworld of the Iron Hands.[1]

Stian Helvintr
Stian Helvintr was a Fenrisian Rogue Trader, who once commanded House Helvintr and was also a member of the Davamir Compact alliance.[1b]

Stibor Lazaerek
Stibor Lazaerek was a Knight-Commander and Grand Master of the Fire Hawks Space Marine Chapter during the Badab War.[1]

Stig-Shambler
Stig-Shamblers are symbiotic partnerships of Mutants on Necromunda. Usually, a stig-shambler is a physically frail but mentally strong individual riding on the back of a physically strong but mentally weak individual. They are a common sight in House Cawdor.[1]

Stigand
Stigand was a Trooper of the Jantine Patricians.[1a]

Stigmartyr
The Stigmartyr is the Chapter Banner of the Excoriators.

Stigmatum Sanguinius
The Stigmatum Sanguinius is an Iron Halo, named in honour of the Blood Angels, that belongs to the Blood Ravens and is one of the Chapter's oldest relics.[1] Owing to the Chapter's coloration and naming, many scribes and administrators in the Imperium falsely attribute the Blood Ravens' Founding Chapter to be the Blood Angels. The confusion is not made any clearer by the honorific names that the Chapter has bestowed on some of the their relics, such as the Stigmatum Sanguinius. This has caused some to even whisper that these misleading names are an intentional misdirection by the Blood Ravens themselves.[1]

Stigmatus Covenant
The Stigmatus Covenant[1] are a Nurgle-affiliated[2] Mutant Horde.[1][3]

Stikk Bommas
Stikk Bommass are a type of Ork Boy.[1]

Stikka
Stikkas are a type of Ork throwable spear used by Beast Snagga Squighog Boyz for hunting prey. These harpoon-like weapons have attached chains in order to hunt down large prey. Stikkas are mounted with rocket boosters and can thus be used as projectile weapons.[1]

Stikka Kannon
The Stikka Kannon is a type of large harpoon-and-chain cannon used by Ork Hunta Rigs to snag large prey.[1]

Stikkbomb
The Stikkbomb is a type of Ork weapon[1].

Stikkbomb Chukka
The Stikkbomb Chukka is a type of Ork Grenade Launcher-like weapon.[2] The Stikkbomb Chukka is a simple mechanism, allowing the vehicle to fire Stikkbombs in support of deploying Orks, giving them cover as they plunge out of the vehicle into the ranks of the enemy. It also has the effect of demoralising enemy troops. It can also be installed on Mega Armour, giving its user a better chance when assaulting enemies behind cover, although it does mean that they are preoccupied with throwing the Stikkbomb and cannot attack with as much force.[2]

Stiklestad
The Stiklestad[1a], also known as the Fang of Fenris[2], is a Space Wolves Strike Cruiser[1a] and was commanded by the Wolf Lord Ottar, during the 13th Black Crusade[1b][Note].

Stiletto
The Stiletto was a two-seat fighter aircraft used by the Imperial Army during the Great Crusade and Horus Heresy. Stiletto's were used by Traitor Army forces during the Siege of Terra.[1]

Stilling
The Stilling is the Imperial name, for the deadly malaise that was given off by the Blackstone Pylons the Necron used to create the Pariah Nexus.[1a] While the Necrons are not effected by the energy, anything organic is struck by despair, lethargy, exhaustion and also causes a psychic dampening effect. These effects are stronger on the Nexus' worlds and the constant drain of the Stilling can eventually drive some of its victims to commit suicide. Most of its victims, however, eventually collapse and remain still until they die. The population of the Imperium's worlds in the Nexus suffered this fate, which the Indomitus Crusade's Battle Group Kallides discovered when they entered the region. The Stilling also effected the Battle Group's warships, causing their engines to draw on more power to function and caused their Geller Fields to collapse. Miraculously this did not allow Daemons to invade the warships, but this was the few hardships the Battle Group was spared. The Stilling otherwise had a horrific effect on the Battle Group's forces with only its Battle Sisters being unaffected by it. This led to horrific causalities caused by suicide or executions carried out by Commissars after many stopped following orders or said the Battle Group was doomed. The Kallides' Psykers seemed to suffer a stronger reaction to the Stilling, whose psychic dampening effect also caused them to struggle to make their powers work. They described a feeling of constant drowning, which eventually led many of them to commit suicide. When their numbers became extremely low, the Battle Group was forced to assign bodyguards to protect the psykers from themselves.[1a] The Battle Group eventually discovered that the Stilling was caused by Blackstone Pylons they found on the Pariah Nexus world Mesmoch. This discovery, however, led the Necron to attack the Battle Group, which was unable to properly fight back due to being struck by the Stilling[1a]. Kallides' forces were defeated as a result, which caused the Battle Group to suffer nearly crippling losses. In the aftermath of the debacle, the Battle Sister Ephrael Stern was allowed to lead a desperate counter-attack on the Necron held world Cherist. Her forces contained a large number of Battle Sisters, whose Imperial Faith was so strong, that it lessened the impact the Stilling had on the forces fighting beside them. This allowed Kallides' forces to defeat the Necron on Cherist[1b] and afterwards, the Battle Group realized that their faith in the Emperor was the key to victory. Soon Kallides' Battle Sisters, Black Templars and Preachers were distributed across the Battle Group, to ensure its faith remained permanently roused. The Necron's leader, Szeras, refuses to believe that Kallides' faith is protecting them from the Stilling and has ordered its forces captured. He plans to experiment on them in order to determine the true cause of the Battle Group's new found resilience. Inquisitor Lord Kyria Draxus, meanwhile is searching for a way to stop the Stilling by seeking out how to destroy the Blackstone Pylons.[1c]

Stiltlimb
Stiltlimbs are a Human strain of Abhumans, that first appeared during the Age of Strife.[1]

Stimm
Stimms or Stimulants are a type of performance-boosting narcotic utilized by the Imperium. Stimm is a powerful drug that works to mask pain and drive fighters on when their bodies would otherwise give up.[1] They are often illegal on Imperial worlds and controlled by criminal networks.[2] However some Stimms, such as Combat Stimms, are legally used by Imperial military forces.[1] Excessive use of Stimm's can lead to addiction and lessening of effect.[1]

Kattyak
Kattyak is a world of the Imperium.[1] It was the last planet on the route that Ingvar Orm Eversson of the Space Wolves Chapter took after concluding his tour of service with the Deathwatch to return to his homeworld, Fenris.[1]

Kauerith
Kauerith was an Eldar Farseer of Craftworld Ulthwe. In 858.M41, he was killed by Seraphim Superior Amelda during the Defence of Dimmamar.[1]

Kauragar
Kauragar was a Centurion in the World Eaters Legion who was marked for death by the Traitorous forces of Horus during the Battle of Isstvan III, for his loyalty to the Emperor.[1] When Angron came to Isstvan III's surface to personally end the lives of the Loyalist World Eaters, Kauragar managed to wound him before the Primarch struck him down, leaving him mortally wounded. As he lay dying, Angron stood over Kauragar and told him he had fought well, before explaining to the questioning Centurion why he had betrayed the Emperor and joined forces with Horus.[1]

Kaurava I
Kaurava I is the central world of the Kaurava system.[1]

Kaurava II
Kaurava II is the second planet of the Kaurava system that is highly known for its food industries. Its northern continent is a harsh, forbidding land, while its southern continent is more settled and peopled. The planet was infested with Orks long before the first Imperial presence.[1]

Kaurava III
Kaurava III is the third and least developed planet of the Kaurava system.[1]

Kaurava IV
Kaurava IV is the outermost planet of the Kaurava system. It was on this world that a massive Warp storm erupted, plunging the entire system into chaos and warfare.[1] The planet has two continents (the southern continent is called Parmenie), and a moon called Lacunae.[1]

Kaurava system
The Kaurava system is a star system located in the Lithesh Sector of the Ultima Segmentum. Comprised of multiple planets, it was under the control of the Imperium[1], until it was conquered by the Orks under Warlord Gorgutz 'Ead 'Unter[1],[2].

Kaurbek
Kaurbek is an Iron Warriors Captain, who ordered his Warband to undergo a series of raids on Imperial worlds, after its supplies became dangerously low[1a]. These were extremely successful and the Warband is now the strongest it has ever been.[1b]

Kaurl
Kaurl is an Imperial Navy Captain who commands the Cruiser Divine Justice.[1]

Kauyon
Kauyon (Patient Hunter) is one of the two major military doctrines of the Tau Empire, the other being Mont'ka.[1] The Kauyon is essentially an ambush, where the enemy is drawn by use of a "lure" into a carefully prepared killing zones. The lure can literally be anything - from the allied squad to the vital object. The force of the Patient Hunter deployed in such a way that they can attack the enemy using all suitable advantages. True experts of this tactics may compose so many levels of plans within plans that the enemy realise that all of his actions have been predicted and managed by the Tau only at the annihilating ending of its battle.[1]

Kavalanera Brassanas
Kavalanera Brassanas was a Knight Abyssal of the Sisters of Silence. By M32 during the War of the Beast, she was one of the last surviving members of her order, exiled to the world of Nadiries. Commanding Purgatory Squad, like the rest of her order on Nadiries Kavalanera Brassanas expressed great disdain towards the current Imperium but was nonetheless convinced to aid it against The Beast after Lord Commander of the Imperium Koorland revealed that he had the blessing of Vulkan himself.[1] During the second and third Imperial offensives on Ullanor, Kavalanera led her Sisters in the ritual to use an Ork psyker to create a "reverse Waaagh!" effect to slay The Beast. During the third battle, the ritual succeeded and one of the "Prime Beast" Orks was slain.[2]

Kavardia
Kavardia is a Necron Tomb World.[1]

Kavator
Kavator was a Chaos Lord who led his Warband to a mining camp on the Imperium world Karis Cephalon, after he had been repeatedly plagued by Warp dreams that promised him he would find something of great power there. Once the Warband found the mining camp, they easily overwhelmed the Imperial Guard garrison stationed there and began interrogating the survivors they had captured. From the quivering wretches, they learned that Kavator's dreams were correct and something ancient and evil had been discovered in the camps mines; something that had caused three Inquisitors sent to investigate it to disappear.[1] Before Kavator could locate the object, though, the Warband was attacked by an Imperial Guard force led by the Inquisitor Lord Nikolai Ymerich. Unbeknownst to Kavator, the Inquisitor had been tracking the Chaos Lord's Warband for some time and was determined to end their threat to the Imperium. The battle that ensued in the mining camp was brutal, but when it finally ended the Inquisitor Lord and his entire force lay dead. However Kavator himself was also killed and the object that had driven him to Karis Cephalon fell from his grasp, as his soul was sent spinning into the Warp.[1]

Kavir
Kavir was a Lieutenant of the Tallarn 17th Armoured, commanding one of the regiment's companies.[1] He took part in the Taros Campaign and was killed during the Battle of Tungusta Station.[1]

Kawil Ichwel
Kawil Ichwel is a Obsidian Jaguars Chaplain, who took part in the Indomitus Crusade.[1] He served in Task Force XI's Argovon Campaign, which saw them do battle with the Necron. During the Campaign, Ichwel led the Obsidian Jaguars Chapter's forces that fought on Hishrea. The Imperial forces on the world were later ordered to evacuate, by the commanding Admiral Archibalda Tansk, after a large Necron fleet arrived in Hishrea's orbit.[1]

Kayam IV
The Kayam IV is a warship in the Blood Angels Chapter and serves as a planet-razer. When a rebellion broke out on Thaltor, Captain Sabanc was given command of the Kayam IV and was charged with ending the rebellion.[1]

Kaye
Kaye was a Stormwing Sergeant in the Dark Angels Legion, during the Great Crusade.[1] He was among the Legion's forces, that their Primarch Lion El'Jonson led while investigating the unrest and strange disappearances occurring around Muspel. By that time, Kaye was a knight of the Stormwing and served within the Dark Angels' the 15th Company of its Third Order. His Power Armor bore heraldic icons of obscure secret orders and the Sergeant wielded a Calibanite Warblade in battle. Kaye was the commander of Tactical Squad Martlet and, along with the Librarian Aravain, they were among the Dark Angels sent to board Muspel's System Fleet that lay silent near the world.[1]

Kaylar Norn
Kaylar Norn was a Raven Guard Apothecary Legion, during the Horus Heresy and was a survivor of the Dropsite Massacre.[1]

Kaylen Lancers
The Kaylen Lancers are regiments of the Astra Militarum known to have taken part in the Sabbat Worlds Crusade.[1] A battalion of Lancers are known to have been wiped out fighting against a horde of Chaos Cultists on Monthax.[1]

Exterminatus (Graphic Novel)
Exterminatus is a graphic novel published by Boom Studios which follows the story of Inquisitor Alastor as he investigates the appearance of a number of Chaos Titans and the repercussions this then has.

Exterminatus (Power Sword)
The Exterminatus is a relic Power Sword, that is part of the armoury of Talasa Prime's Watch Fortress and is currently being wielded by Captain Artemis.[1]

Exterminatus Issue 1
Exterminatus was a Fanatic Press Magazine dedicated to the Inquisitor (Game)[1] It was dedicated to presenting new releases, rules for games and models, and painting guides.[2]

Exterminatus Issue 2
Exterminatus was a Fanatic Press Magazine dedicated to the Inquisitor (Game)[1] It was dedicated to presenting new releases, rules for games and models, and painting guides.[2]

Exterminatus Issue 3
Exterminatus was a Fanatic Press Magazine dedicated to the Inquisitor (Game)[1] It was dedicated to presenting new releases, rules for games and models, and painting guides.[2]

Exterminatus Issue 4
Exterminatus was a Fanatic Press Magazine dedicated to the Inquisitor (Game)[1] It was dedicated to presenting new releases, rules for games and models, and painting guides.[2]

Exterminatus Issue 5
Exterminatus was a Fanatic Press Magazine dedicated to the Inquisitor (Game)[1] It was dedicated to presenting new releases, rules for games and models, and painting guides.[2]

Exterminatus Issue 6
Exterminatus was a Fanatic Press Magazine dedicated to the Inquisitor (Game)[1] It was dedicated to presenting new releases, rules for games and models, and painting guides.[2]

Exterminatus Issue 7
Exterminatus was a Fanatic Press Magazine dedicated to the Inquisitor (Game)[1] It was dedicated to presenting new releases, rules for games and models, and painting guides.[2]

Extinction Angels
The Extinction Angels are a Space Marine Chapter that turned to Chaos.

Extinction of the Katara
The Extinction of the Katara was a campaign waged by the Emperor's Children during the Great Crusade.[1]

Extra armour
Extra Armour is used by the Imperial Guard[2], Space Marines[1], Daemonhunters, Witch Hunters and Chaos Space Marine forces. Sometimes it is elaborately detailed armour and sometimes simple sheets of ceramite.[Needs Citation] They do however, prevent the vehicle from being shaken around so much on weaker impacts.[1][2]

Extraction Rig
Extraction Rigs are massive Imperial structures, that are used to harvest various natural resources from beneath a world's surface. These resources will then be transferred elsewhere across the world's surface, through fuel pipes.[1] One such resource is Promethium, which can cause Extraction Rigs to emit smoke clouds, noxious fumes or charged fumes. Noxious fumes are toxic and can lead to acidic fallout, while charged fumes can cause an ionized atmosphere, that will prevent any communication equipment from working.[1]

Extractor Scow
Extractor Scows are massive raft-like structures, that are used by the Adeptus Mechanicus to harvest the gasses of Gas Giants. They are deployed from larger ships or Space Stations and have been in use, since at least the Horus Heresy.[1]

Extreme Prejudice
The Extreme Prejudice is a Dictator Cruiser, and was part of the Imperial Navy task force that fought Tyranid bio-ships invading the planet Herodian IV.[1a] Storm Squadron was one of the Fury Interceptor squadrons, stationed on the ship.[1b]

Extremis Diabolus
Extremis Diabolus is the most serious accusation that an Inquisitor can possibly give. It is used most often by Inquisitors of the Ordo Malleus for consorting with or being under the influence of Daemons. Witchcraft, practicing forbidden arts and heresy against the Emperor are all grounds for pronouncement of Extremis Diabolus. The punishment is death.[Needs Citation]

Extremis Sentinel Protocol
The Extremis Sentinel Protocol is a belligerent Adeptus Mechanicus code, that is only used in the most dire of circumstances.[1] When its unleashed, the code turns an invaded Forge World's soldiery into near-mindless automata, that become drastically focused on its indomitable defense. Its use borders on being Heretical, as those Mechanicus soldiery affected by the code will lose all vestiges of their original Machine Spirit. However, when the Mechanicus is faced with a deadly assault, there are few actions they will not consider.[1]

Ankhtowe
The Ankhtowe was a Battle Barge in the Thousand Sons Legion's fleet, during the Horus Heresy and served as Ahzek Ahriman's flagship.[1] Alongside other core Legion ships like the Photep, the Ankhtowe was sent away by Magnus shortly before the Burning of Prospero. However the ship later reappeared above the Planet of the Sorcerers to rejoin their Primarch.[2] Ahriman later commanded from the vessel during the Solar War.[1]

Ankhu Anen
Ankhu Anen was an Astartes of the Thousand Sons Space Marine Legion during at least the latter stages of the Great Crusade.[1a] A member of the 4th Fellowship, while his rank is unknown, he was entitled as Guardian of the Great Library of Prospero[1a], and as such appeared to hold a position of some seniority and responsibility not only within his legion, but in Prosperine society itself.[Needs Citation] Ankhu Anen met his fate during the Burning of Prospero, attempting to save the stored texts and records of the Thousand Sons from fiery destruction.[Needs Citation]

Ankhu Toron Daast
Ankhu Toron Daast is a Thousand Sons Sorcerer, who co-leads a Warpcoven that is among its forces that invaded Harlecrypt Tertius, during the Prosperan Rift War.[1]

Anko Muhr
Anko Muhr was a Chaos Sorcerer of the Blood Gorgons.[1] Formerly a Apothecary of the warband, eventually rose to command its small force of Psykers. Lustful for personal power, Muhr attempted to launch a coup against leader Gammadin by working with the Dark Eldar and pledging allegiance to Nurgle. However in the end, he was eventually killed by the young Barsabbas.[1]

Ankra
Ankra the Colossus is a Necron Overlord who never forgives a slight and, as he possesses a body of immortal metal, has had time enough to repay nearly every insult dealt against him. His current vendetta is against the T'au of Omis Prion, who have foolishly interrupted his search for the laboratories of the Triumvirate of the Crimson Sceptre. Ankra has resolved to settle this matter in person, telling himself it will be more efficient that way – though in truth, it is just as likely he wishes to feel the splash of hot blood upon his metal body once more.[1]

Ankra the Colossus (Supplement)
Ankra the Colossus is a Commander of the Necrons team. It is one of the Supplement sets for the Kill Team: Commanders of the Warhammer 40,000: Kill Team, Second Edition (2018).[1]

Ankrion
Ankrion was a Sergeant of the Ultramarines Legion's 4th Company.[1] At the start of the Horus Heresy, Ankrion was present on Calth while the Ultramarines were mustering for the planned Ghaslakh Crusade. He was stationed in Erud Province under Captain Sydance.[1]

Anmael's Reach
Anmael's Reach is a ornately worked Storm Bolter once owned by Anmael, a Space Marine seconded to the Deathwatch in the Jericho Reach by the Angels of Vengeance Chapter. He was survived by this bolter and it is said that the weapon will suffer no wielder less determined than its first, but its fierce machine spirit bolsters the worthy.[1]

Anna-Murza Jek
Anna-Murza Jek was the aide-de-camp to the Chancellor of the Senatorum Imperialis Alexei Lev Tieron during the fifth year of the Thirteenth Black Crusade[1a]. She greatly aided Tieron in his efforts to keep the Imperial Palace functioning as turmoil erupted on Terra following the aftermath of the Great Rift's creation, and the two eventually became lovers[1b]. Sometime later, after the reborn Primarch Guilliman returned to Terra and launched his Indomitus Crusade, Tieron retired as the Senatorum Imperialis' Chancellor and Jek was chosen to become his successor.[1c] Jek continued to work closely with Guilliman's regime, attempting to restore stability to Terra in the aftermath of the Sack of the Lion's Gate by repeatedly requesting the High Lords for more forces on the Throneworld.[2] She soon became suspicious of the activities Lord High Admiral of the Imperial Navy Merelda Pereth[2a], which ultimately led her to the Hexarchy's conspiracy.[2a] During their attempted coup, she worked alongside the Imperial Fists under Tor Garadon and Custodes under Valerian in putting down the conspiracy.[2b]

Annael
Annael is a Ravenwing Black Knight of the Dark Angels.[1] Originally part of the Fifth Company, Annael later joined the Ravenwing in the late 41st Millennium.[1] During the final stages of the Battle of the Caliban System Annael took control of a Ravenwing Dark Talon to fly into the Warp Rift created by the Chaos forces, using his Rift Cannon to close the breach at the cost of his own life.[2]

Annales de Legiones Astarte de Gehennae Proxima
Annales de Legiones Astarte de Gehennae Proxima was an Imperial text originally compiled at some point in the course of the Great Crusade.[1] Notably, the text contains one of the most complete surviving records of the Dulan Campaign.[1]

Annas
Annas was the Master of the Dark Angels Chapter's 4th Company. He commanded the Strike Cruiser Vengeful Blade when he came to the aid of the Imperium Hive World Corinthe in 747.M41. The Hive World was under threat by both a tendril of Hive Fleet Moloch and the Genestealer-infested Space Hulk Bringer of Sorrow, which the government of Corinthe believed was acting as a beacon for the Hive Fleet. Acting quickly, Annas dispatched the Deathwing under his command to board the Space Hulk[1a] and they successfully destroyed it. With the Bringer of Sorrow no longer acting as a beacon, the Imperium's forces were then able to deal with the tendril of Hive Fleet Moloch.[1b]

Annesh
Annesh was the Planetary Governor of Ionis who enacted plans that had been years in the making to secede from the Imperium. Alongside his loyal bodyguard Valeria, Annesh began a meeting with his co-conspirators Commissar Solkaren and the Cardinal Prodemis to go over their preparations. The Cardinal, who had always been a reluctant supporter, warned Annesh that Ionis was too important strategically for the Imperium to just abandon it, but the Governor told him he was counting on that. In the face of Imperial aggression on Ionis, the other worlds in the system would soon ally with Annesh and secede as well, which would leave him in command of his own empire. When the Cardinal was still not convinced Annesh offered to let Valeria convince him, as she pointed a gun at his head. The Cardinal quickly backed down and Annesh moved on to ask Solkaren, how their defenses would hold during an attack from the Imperium. Solkaren assured him, that with the million Guardsmen at their disposal, they would repel any attack the Imperium attempted. The meeting was soon interrupted by an aide to the Governor, who told them an assassin had just broken into the Governor's palace. They all looked upon the nearby camera screens in silence, as an Eversor Assassin cut down Annesh's guards and made its way to his throne room. Once it entered however, it found nothing but a giant bomb which promptly exploded and destroyed the entire palace.[1] The Governor and his co-conspirators safely saw the explosion from orbit, in the ship they were having the meeting on. Annesh remarked how fortune it was he decided to have the meeting off planet and arrogantly asked if anyone still doubted his plans to secede or that he was more than capable of dealing with the fools on Terra? After seeing the death of the assassin, Cardinal Prodemis quickly agreed with Annesh's plans and the Governor told Solkaren and Prodemis to return to Ionis to prepare for the secession to start. After they left however, he told Valeria that after the secession had taken place, he wanted the Cardinal killed for annoying him. As Annesh turned to look down on Ionis from the ship's window, he started to gloat on how it would soon be his; but is quickly angered as Valeria suddenly starts to insult him and calls him a butcher for the amount of innocent blood he will spill to claim Ionis. As he turned to confront her, Valeria transformed into a Callidus Assassin and pulled her gun on the Governor, as she mocked him for not being prepared for the High Lords of Terra to send two assassins to stop his plans. Annesh was shocked, but quickly told the assassin his death would not stop the secession from happening, as Commissar Solkaren would simply take his place. The Callidus told him, she had already dealt with the Commissar and Cardinal, by planting a bomb on the shuttle they were taking back to Ionis and it would destroy the shuttle before they reached the planet. She then promptly delivered the Emperor's judgement upon the terrified Annesh and ended the threat of Ionis leaving the Imperium.[1]

Annihilation Barge
Necron Annihilation Barges are light anti-gravitational skimmers used by the Necrons.

Annihilation Legion
Annihilation Legions, or also known as Cults of Annihilation, are Necron armies that are composed of a Dynasty's forces that have been afflicted by the Flayer or Destroyer Curse.[1]

Annihilation Warhead
The Annihilation Warheads are a prototype Tau weapons equipped to Destroyer Missiles. It is equipped to the KV128 Stormsurge.[1]

Annihilator Beam
Annihilator Beams are powerful Necron energy weapons.[1] Mounted on Triarchal Menhirs, these weapons are aptly named, for they can annihilate any before them from existence.[1]

Annihilator Cannon
The Annihilator Cannon was a type of Vortex Weapon used by the Dark Angels during the Horus Heresy. This massive weapon could blast entire portions of enemy fortifications into the Warp. An Annihilator Cannon is known to have been mounted on the Dreadwing vessel Intolerant.[1]

Vargrif
Vargrif was a Colonel in the Mordian Iron Guard who led his Guardsmen in aiding the Knights of House Hawkshroud to defend their Homeworld, Krastellan, against Dark Eldar raiding parties in 456.M38.[1] As the Knights battled the Dark Eldar, Vargrif and the Mordian Guardsmen protected the Household's stronghold against the Xenos, which led to them foiling a kidnapping attempt against the consort of the 832nd Lord of House Hawkshroud. The Knights and Guardsmen were later victorious over the Dark Eldar and since that day, House Hawkshroud has felt honour-bound to provide aid to any of Vargrif's descendants, should they be called upon to do so.[1]

Variel
Variel was Apothecary Secundus of the Astral Claws and later the Red Corsairs. After the Badab War, Variel and his mentor, Apothecary Lord Garreon, oversaw the rebirth of Lufgt Huron into Huron Blackheart. As the Astral Claws had been cast out by the Imperium, Variel joined his battle-brothers as the Red Corsairs.[1a] There, in addition to the duties expected of an Apothecary, he became an infamous torture specialist known as The Flayer.[1b] When Talos Valcoran and his fellow Night Lords arrived to The Maelstrom to seek repairs, Variel's conflicted loyalties between his past and present self began to emerge. He would later go on to betray Huron Blackheart and assist Talos in the theft of the Red Corsairs warship Echo of Damnation, which had once belonged to the Night Lords.[1c] Variel continued to serve under Talos' command and was one of the handful of survivors of the warband when it came under attack on Tsagualsa from Ulthwé Eldar seeking to eliminate Talos before he became a great threat. Talos instructed Variel to take their Thunderhawk escort, his valued servant Septimus, and the pregnant Navigator Octavia off the world. Septimus and Octavia would later escape to Tsagualsa, leaving Variel no choice but to pursue them and to attempt to claim the Navigator's child. He was badly wounded by Jain Zar in the battle and lost both of his legs to her blades. Afterwards he salvaged Talos' gene-seed to create a new prophet for the Night Lords. He then rejoined the Night Lords under Decimus's command and appeared to be one of his most trusted followers alongside Lucoryphus.[2]

Variel (Deathwatch)
Variel the Unmerciful is a member of the Deathwatch and is among its storied champions, that once wielded the masterwork power sword Alien's Bane. It is believed that the righteous hatred of Variel and other past owners, have suffused the Bane and caused its Machine Spirit to loath Xenos as much as the warriors who wield the weapon.[1]

Varik
Varik is a ganger of Necromunda's House Goliath.[1]

Varinius
Varinius was a Breacher Legionary of the Ultramarine Legion, 97th Company, 9th Chapter of the Great Crusade and Horus Heresy eras, assigned to Battle Barge Phaunos. Varinius was a veteran of the Hydras Reach Campaign (001.M31) where he displayed the astonishing skill during the scouring of the nine orbital plates of this Reach and therefore was bestowed with a special honour icon on the right knee of his armour. Later, during the Battle of Calth, Varinius and his brothers repelled three separate breaching charges of the Phaunos by the insidious Word Bearers.[1]

Varitoren
The Varitoren are a chitinous Xenos species, which are known to serve as Mercenaries within the Askellon Sector.[1]

Varius (Techmarine)
Varius is a Techmarine in the Ultramarines Chapter.[1]

Varkoff
Varkoff was the Governor of the planet Stratos.[1]

Varlag
Varlag, also known as Varlag the Butcher was a World Eaters Champion of Chaos.[1] In 802.M41, he challenged Iron Hands Iron Father Kardan Stronos to personal combat during the Defense of Parathen City, but was decapitated by a single swipe of Stronos' Axe of Medusa.[1]

Varlak
"Lord" Varlak was one of the more infamous figures in recent Imperial history. The former Planetary Governor of Korsk II,[1] Varlak had been a lowly corporal before becoming a devotee of an extreme but superficially Imperial cult.[Needs Citation]

Varlian Device
The Varlian Device belongs to the Adeptus Mechanicus, who has gone to great lengths to keep its existence a secret outside of its upper echelons.[1] The device is a complex detonator intended to suppress psychic effects with a powerful null-pulse, making it powerful against the forces of Chaos.[3]

Varn Choles
Varn Choles is a Veteran Sergeant in the Imperial Fists Chapter.[1]

Varnak
Varnak was an Magos Explorator of the Adeptus Mechanicus and overseer of Mechanicus activities on the Research Station of Tyran.[1] Under his administration, Tyran would come under attack from an alien species later dubbed the Tyranids. Varnak managed to put up a fierce but futile resistance against the Tyranid swarms before his command bunker was breached by Hormagaunts and he was torn asunder. However Varnak's death was not in vain, as he managed to collect vital information on the Tyranids and leave it behind on a hidden Data-codex for the Imperium to later find.[1]

Varnor
Varnor was a Captain of the Black Consuls Chapter who commanded Strike Force Ultra during the By the Dying Light incident in 477.M39. His force managed to recover the sacred relics from the surface of the dying planet of Haark.[1]

Varnus
Chaplain Varnus was a member of the Adeptus Astartes and belonged to the Ultramarines Chapter.

Varoli Secundus
Varoli Secundus is an Imperial world known for its fanatical theocratic government.[1]

Varon
Varon was a Codicier in the Blood Angels Chapter who was attached to the Company of Captain Tycho when they were tasked with quarantining the Hive World Orilan.[1] Though they were ordered to destroy any ships that escaped from Orilan, which had become corrupted by Daemons of Tzeentch, Tycho led a squadron aboard one such ship when the Inquisitor Ramius Stele contacted their Frigate and requested their aid after a Daemon from the planet had boarded his ship and began mutating it.[1] When Tycho and his squadron returned to the Blood Angels' Frigate, they brought with them both the Inquisitor and a small number of passengers they had been able to save. As Varon neared the passengers, however, his powers enabled him to see that one of them had become infected by the Daemon and he shouted out a warning to his Brothers. Unfortunately, it was too late, as the Daemon erupted from the passenger and easily killed Varon before it began a massacre aboard the Frigate.[1]

Varonika Sulath
Varonika Sulath was a high-ranking member of the Sisters of Silence during the Horus Heresy. She was known as the Mistress of the Black Fleet, overseeing all operations of the infamous Black Ships.[1] During the War Within the Webway, Sulath oversaw the Unspoken Sanction by the direct order of the Emperor. This involved the accelerated gathering of Psykers throughout the Imperium in order to power the Golden Throne long enough for the Emperor to leave it without risking the collapse of the Imperial Webway.[1]

Chaplet Ecclesiasticus
The Chaplet Ecclesiasticus is a devotional item worn by the Sisters of Battle, in the form of an icon of the Ecclesiarchy held by a string of prayer beads.[1b]

Chaplet of Sacrifice
The Chaplet of Sacrifice is a relic Chaplet Ecclesiasticus, which has been handed down through the Adepta Sororitas' Orders Militant.[1]

Chapter
A Chapter is a self-contained Space Marine army usually made up of a thousand or so Space Marines, as well as a large number of administrative and functionary personnel. The Adeptus Astartes is divided into roughly a thousand Chapters. Each constituent Chapter is autonomous and constitutes a complete army, with its own leadership, support and administrative staff, reliant only on its own Chapter members. Each chapter has its own traditions, specialties, its own cult, beliefs and practices.

Chapter Ancient
Chapter Ancients are a position in many Space Marine Chapters. They typically serve in Honour Guard Squads. One battle-brother amongst the Honour Guard may have the distinction of carrying the banner of their Chapter into battle. This is a sacred task, one borne with immense dignity and gravitas. Whether providing a rallying point to the warriors fighting around him, or racing to defiantly plant the standard upon a contested elevation and in doing so claim the battlefield for his Chapter, the Ancient serves to inspire all around him.[1]

Chapter Approved
Chapter Approved was a regular column in White Dwarf in which officially approved background and rules information created by the Warhammer 40,000 design team - often the head designer directly - were published. It also included looks 'behind the scenes' at the design process, as well as trial rules and FAQs. These articles were collected into annual-style compilation books several times, also called Chapter Approved and subtitled as the 'Books of the Astronomicon'. Originating in the first edition of WH40K, it resurfaced during Third Edition, and the tenure of Andy Chambers as the system's head designer (or the Warhammer 40,000 Overfiend, as the position was also then known). Readers of White Dwarf were invited to write in to him with requests for material to be featured; be it rule clarifications, unit discrepancies, a focus on certain background, or even suggest the creation of certain rules and units. These requests were met upon several occasions, with articles stating they were created in response to reader request. Other articles were created to act as player aids or designer soapboxes. The column ceased appearing in the transition to Fourth Edition, only to intermittently resurface some time later, without the 'frontperson' of the departed Andy Chambers.

Chapter Approved: Grand Tournament 2020
Chapter Approved: Grand Tournament 2020 is a Chapter Approved supplement for the 9th Edition of Warhammer 40,000.[1]

Chapter Approved: Munitorum Field Manual
Chapter Approved: Munitorum Field Manual is a Chapter Approved supplement for the 9th Edition of Warhammer 40,000.[1]

Chapter Approved: Tactical Deployment
Chapter Approved: Tactical Deployment is a supplementary Chapter Approved mission pack for the 9th Edition of Warhammer 40,000.

Chapter Approved: War Zone Nachmund Grand Tournament
Chapter Approved: War Zone Nachmund Grand Tournament is a supplementary Chapter Approved mission pack for the 9th Edition of Warhammer 40,000.

Chapter Approved 2001
Chapter Approved 2001 was subtitled The Second Book of the Astronomican in reference to the original Book of the Astronomican, as it continued the series of books that collected the most popular and significant developments for the game published in White Dwarf Magazine.

Chapter Approved 2003
Chapter Approved 2003 was subtitled The Third Book of the Astronomican in reference to the original Book of the Astronomican, as it continued the series of books that collected the most popular and significant developments for the game published in White Dwarf Magazine.

Chapter Approved 2004
Chapter Approved 2004 was a supplement for the 3rd Edition of the Warhammer 40,000 game. It was subtitled The Fourth Book of the Astronomican in reference to the original Book of the Astronomican, as it continued the series of books that collected the most popular and significant developments for the game published in White Dwarf Magazine. 'Chapter Approved 2004' contains many of the same articles as its predecessor, and should be seen more as an update of relevancy, rather than a compilation of entirely new material.

Chapter Approved 2017
Chapter Approved 2017 is a supplement for the 8th Edition of Warhammer 40,000

Chapter Approved 2018
Chapter Approved 2018 is a Chapter Approved supplement for the 8th Edition of Warhammer 40,000.[1]

Chapter Approved 2019
Chapter Approved 2019 is a Chapter Approved supplement for the 8th Edition of Warhammer 40,000.[1]

Chapter Battle Standard (Blood Ravens)
The Blood Ravens' Chapter Battle Standard is traditionally carried by the Blood Ravens' 4th Company, and celebrates that unit's most famous victories: against the Word Bearers Traitor Marines on Kronus, and against the Ork Archmarauder Boargurr on Tranthios III.[1]

Chapter Champion
The Chapter Champion is a member of a Space Marine Chapter's Honour Guard. He must be ready to challenge any enemy leader to single combat.[1] These individuals hold a special place within their Chapter as they are warriors of immense skill and are known for their unyielding bravery. Chapter Champions are willing to lay down their lives in defence of their Chapter Master and in battle they are ready to face the challenges of any enemy leader in single combat with all their training focused on this singular duty. As befitting their role, they are provided with Power Swords and a combat blade in order to fight for the honour of their Chapter.[2]

Chapter Master
A Space Marine Chapter is led by a Chapter Master, who is at once one of the Chapter's most experienced warriors and among the most gifted military leaders in the Imperium.

Loss (Audio Drama)
Loss is an audio drama by Joe Parrino, published in December 2014. It was released as part of the Black Library 2014 Advent Calendar.

Lossa
Lossa was a Guardsman of the Tanith First and Only.[1] He was killed fighting against the Blood Pact at Cirenholm on the planet Phantine.[1]

Lossanal
Lossanal is a world of the galaxy.[1]

Lost Blade of Leinhert
The Lost Blade of Leinhert is a relic Black Templars Black Sword, that was once wielded by the Emperor's Champion Leinhert.[1]

Lost Chapter
Lost Chapters are Space Marine Chapters that have been destroyed. Some were annihilated in one sudden strike, while others were slowly diminished through attrition, being unable for whatever reason to recruit new marines fast enough to replace combat losses. Information about such chapters is often lost during the millennia and all-too scarce. They should not to be confused with Renegade Chapters or Chaos Space Marine forces, who have been declared Excommunicate Traitoris by the Inquisition and/or the High Lords of Terra. These forces technically still exist but have gone rogue, breaking their vows of loyalty towards the Imperium. Some of them simply fell to Chaos, others are idealistic rebels who rejected the all-too oppressive Imperial authority for some reason.

Lost Hope (Death World)
Lost Hope is a death world.

Lost Hope (Penal World)
Lost Hope is an Imperial Ice World, that was uninhabited until late M41 when the Administratum Administrators of House Kasky gained control of it. They soon established a Penal Colony, which was used to mine promethium using a drilling station located on the world's pole.[1]

Lost Hope (Space Hulk)
The Lost Hope is a colossal Space Hulk that serves as the base of operations for the Crimson Slaughter.[1] The size of a large moon, it is an amalgamation of contorted shipwrecks and twisted spires. It has formidable defences consisting of gun towers and thorny clusters to ward off Boarding Torpedoes. Protruding from the structure are tendrils, although whether the grasping tentacles are mechanical or belong to beasts attached to the hull is unknown. None of the Crimson Slaughter wish to drift close enough to find out.[1] Even while the Crimson Slaughter are away conducting raids into the Imperium, the Hulk itself is filled with large amounts of cultists, mutants, and Daemons.[1]

Lost Hope Incident
The Lost Hope Incident was a battle between a force of the White Scars Chapter led by Kor'sarro Khan and an Alpha Legion warband led by Nullus.[1]

Lost Hopers
The Lost Hopers were a Astra Militarum Penal Legion.

Lost Lion
The Lost Lion, also known as the Black Lions[1c] are a Chaos Space Marine Warband[1a] that are commanded by the Fallen Angel Vortigern during the Legion Wars.[1b] As the Legion Wars wore on, Vortigern eventually joined the Black Legion and placed the Lost Lion Warband under Abaddon's control.[1a]

Lost Mace of Corswain
The Lost Mace of Corswain is a power maul once wielded by the legendary Paladin Corswain of the Dark Angels. Long thought lost, it was recovered from the space hulk Olethros by the Deathwing.[1]

Lost Ones
The Lost Ones are a cabal of Necromunda Rogue Psykers which was created by the Psyker Ursan Graves, in order to help him maintain his rule of the Hive Primus Underhive settlement Heretic's Hole. With the aid of Graves' gifts of precognition, the cabal has fended off any threat to his rule and has increased his wealth, by lending their services to any Underhive gangs that can match their prices. Some Lost Ones are even stricken by visions that show their fates are entwined with certain gangs, looking to hire the cabal's services, and will be waiting to greet the gangs, as they arrive at the settlement.[1]

Lost Patrol
Lost Patrol is a two player game released by Games Workshop.[1] It is a remake of the game with the same name released in 2000 year.[2][3]

Lost Shroud
Lost Shroud is an Eldar artifact. This cloak was woven from the silken threads of ectoplasmic by-product that wisped from Craftworld Biel-Tan’s ravaged Infinity Circuit after the great daemonic intrusion that took it to the brink of catastrophe. The seers of the Eldar consider it dangerous in the extreme, for it may still harbour a link to the daemonic – one brave enough to don the cloak will soon find their companions giving them a wide berth indeed. It may just be worth it, however, for within its shimmering weave, the deathless blessing of Ynnead is exceedingly powerful.[1]

Lost Souls
The Lost Souls were an Iconoclast Destroyer squadron active during the Gothic War. They are notorious for their part in the Faustus Assault, destroying more than half of Faustus's orbital defenses so that the Excessive and the Plagueclaw could bombard that world in preparation for their eventual landing.[1]

Lostock 23rd
The Lostock 23rd is an Imperial Guard Infantry Regiment, the famous veterans of the Gland War on the Forge World of Dantris III.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Felroth Gelt
Felroth Gelt was a very experienced member of the Ordo Malleus who was very knowledgeable about the Calixis Sector at large.[1a]

Felstorm
Felstorm was a Captain of the Imperial Navy, active in late M39.[1]

Felstyr
Felstyr was a Necromundan General of the Astra Militarum, who was born of Hive Temenos and was later declared an Imperial Saint. His Power Lance is now an Imperial relic and it is in the possession of House Cawdor's Thane Mormaer Cawdor.[1]

Felthius
Felthius is a Death Guard Lord of Contagion and commands the Tainted Sons Warband (or/and the Tainted Cohort[Conflicting sources]). His origins are clouded in mystery, but the Death Guard in his Warband claim, Felthius was once a slave that was dropped in the noxious pits of the Plague Planet. Most who suffer such a fate experience horrid deaths, but Felthius thrived and eventually earned the right to join the ranks of the Death Guard. No one but he knows if this is true, but since his rise hundreds of years ago, Felthius has become a powerful and effective commander. He has led the Tainted Sons to victory over the armies of dozens of Imperial worlds and has captured an Emperor's Spears Strike Cruiser, which became his flagship Rotbringer. In battles, Felthius can be found where the fighting is the thickest, and each of his victories bring him one step closer to becoming a Daemon Prince.[1a] Since the Great Rift's creation, Felthius has taken part in the Plague Wars and now resides in the Scourge Stars, where he and the Tainted Sons continue to strike at the Realm of Ultramar[1a]. Currently his forces are invading the Imperium world Korvon II, whose defenders were no match for the Warband. However this soon changed, when the Ultramarines Strike Cruiser Honour of Ultramar came to the world's aid. In order to prevent them from aiding Korvon II, Felthius had the Rotbringer ambush the Ultramar and then had his Warband board the Cruiser. The Ultramarines fought fiercely to save their Cruiser though and the Tainted Sons began to lose their grip on the Ultramar. In order to prevent their defeat, Felthius teleported aboard the Ultramar and rallied the Tainted Sons to him, in order to finally claim the Cruiser. The Lord of Contagion soon clashed with the Ultramarines' commander, Lieutenant Calsius[1b], but he was forced to retreat after the Tainted Sons were pushed further back and the Ultramar began to pull away from the Rotbringer[2]. Now that the Ultramarines have deployed to Korvon II, Felthius waits for word of Calsius' location, as he has become keen on personally killing the Lieutenant.[3] Due to the Ultramarines efforts, however, the invasion slowed and this began to greatly displease the Daemon Primarch Mortarion. It had been on his orders that Korvon II, was invaded and to make sure it succeeded, Mortarion sent the Chaos Lord Gangrus to take command of Felthius' forces. Once Gangrus arrived on Korvon II, the Lord told Felthius' forces that they were now under his command, on the orders of Mortarion himself. This angered Felthius, who then attacked Gangrus in order to not only retain control of his forces, but to prove himself to Mortarion as well. Whoever wins will take control of the invasion, while the loser will be left cowed.[5]

Felweather Keep
Felweather Keep is a stronghold on the Knight World of Damaetus III/II. It is the primary base of the Knights of House Vyronii.[1][2]

Fen
Fen is an Angels Vermillion Captain and was among those in his Chapter, to disagree with Chapter Master Kuldoth Moar's extreme usage of The Sorrowing ritual. Because Moar's command of the Angels Vermillion became so controversial, when he ordered his Chapter not to aid in the defense of Baal, when it faced an imminent invasion by Hive Fleet Leviathan, Fen disobeyed the Chapter Master. Without Moar's noticing anything amiss, Fen gathered two other Captains to him who shared his beliefs, and their three Companies left to aid in the defense of their Primarch's Homeworld. Before they reached Baal though, the group went to nearby Danvin in order to rendezvous with the Company of the Chapter's Fifth Captain, who was an old friend of Fen and who could be swayed to join them as well. Disaster struck however, when they reached the world and were ambushed by the Bio-ships of Hive Fleet Leviathan. Fen's group was forced to fight their way clear, before escaping into the Warp and despite their Astropaths best efforts, they only made brief contact with the Fifth Company, who confirmed they too had escaped Levithan's grasp, before their connection was lost. In order to reestablish contact with the Fifth Company, Fen's group exited the Warp near Aldine, but once again Hive Fleet Leviathan was laying in wait. In the battle that followed, Captain Malthaen and most of the Third Company were lost to the Hive Fleet, before Fen's group was able to escape into the Warp again. Each time they exited the Warp though, the group was attacked by Leviathan's Bio-ships and by the time they reached Baal, only a hundred and twelve of Fen's Battle Brothers remained.[1a] Their trials were not over however, as when they offered their aid to the Blood Angels' Chapter Master Dante, he refused their help due to the Angels Vermillion's usage of The Sorrowing ritual. Fen would not be turned away though and told Dante that the warriors who followed him disagreed with Moar's extreme usage of the ritual and asked for absolution of the Chapter's sins, so that they could aid in the effort to save the Homeworld of their Primarch. After some consideration, Dante agreed and allowed Fen and the surviving Angels Vermillion who followed him, to take part in the coming battle[1a]. When Leviathan finally invaded, the Hive Fleet's hordes overwhelmed the Blood Angels and their Successor Chapters and after weeks of fighting, Fen found himself among the few still defending the Fortress Monastery on Baal itself. With their end near, Dante ordered a final charge to kill as many Tyranids as possible and Fen joined the defenders as they attacked Leviathan's hordes. The Hive Fleet recovered quickly from their attack though and the defenders' charge broke apart, as they began to be overwhelmed and were forced to fight on in small groups or on their own. The Captain soon found himself to be the only one fighting near Dante, but when a Carnifex moved to block the Chapter Master's path, Fen rushed to attack it and Dante was able to continue his advance into the horde. It is not known however, if Fen survived the encounter with the Carnifex[1b] or if he lived to see Leviathan ultimately defeated.[1c]

Fendatha
Fendatha was a former Imperial world, that was conquered by Orks during the Octarius War.[1]

Fenike
Fenike is an Astra Militarum Brigadier of the Elcsheer Bronzeclads Regiments, who served in the Indomitus Crusade. He took part in Task Force XI's Argovon Campaign and was later a part of Major General Oyer Valdu's command staff, during the battle for Foronika.[1]

Fenimore
Fenimore is an Imperial world.[1] Fenimore is orbiting the gas giant 88-Clavia. During the War of the Beast in M32 due to appearing the Ork Attack Moon near the gas giant, previously beautiful rings of this planet were shattered and shards of ice and stones fell to Fenimore, cutting the screaming inhabitants to bloody ribbons.[1]

Fenir
Fenir is the Lord of the Kabal of the Invisible Blade.[1]

Fenix (Guardsman)
Fenix was a Trooper of the Tanith First and Only regiment.[1]

Fenksworld
Fenksworld is a small, grimy hiveworld to the coreward portion of Calixis Sector. It is also a substation depot of Battlefleet Calixis. It is suggested that many cults and other "secret parties" test their influence on the Fenksworld population, using it as a manageable test bed before moving on to dominant worlds like Scintilla and Malfi.[2]

Fenksworld Pit Thing
Varying between two and three metres high at the shoulder, Pit Things are vicious predatory beasts who dwell in the depths below the hives of Fenksworld. They are often announced by a strong chemical smell.[1]

Fennell
Fennell was a Captain of the Imperial Navy.[1] By the time of the Third War for Armageddon, Fennell had command of the Light Cruiser Phobos.[1]

Fennias Maxim
Fennias Maxim is the current Master of the Forge of the Ultramarines Chapter.[1]

Fenright Tithe Wars
The Fenright Tithe Wars were from 760.M39 to 411.M40.[1]

Fenrik Red-Eye
Fenrik Red-Eye is an Aggressor in the Space Wolves Chapter.[1]

Fenris
Fenris is the homeworld of the Space Wolves Space Marine Chapter and their Fortress-Monastery, The Fang.[Needs Citation] It is located relatively close to the Eye of Terror.[1]

Fenris-Pattern Wolf Helm
The Fenris-Pattern Wolf Helm is one among the small number of innovations created by the Iron Priests of the Space Wolves, a distinctive power armour helmet that bears the snarling features of a massive Fenrisian Wolf, the totem animal of the Space Wolves Chapter. While there are many versions of these helms, some of them are constructed with an ingenious atmospheric interchange system that allows small portions of the surrounding air to be drawn into the helmet without compromising its protective seal, allowing the wearer to use his enhanced sense of smell without sacrificing protection. In addition, the helmet’s auto-senses and augur spirits are finely tuned to match the heightened sensory abilities of the Space Wolf wearing it.[1]

Fenris Sector
The Fenris Sector is a region of Imperial space which is centered around Fenris, homeworld of the Space Wolves chapter.[1]

Greddor
Greddor is a Magos Dominus, who commanded Reclamation Fleet 1.9E379B, during the Psychic Awakening. The Magos later succeeded in fulfilling the Fleet's goal of destroying the Hereteks within the Seer's Gate.[1]

Green Death
The Green Death was a battle between the Imperium, Orks, and forces of the Death Guard.[1] The battle began when the infected Ork hordes invading the Ecclesiarchy world of Sanctia committed a terrible new barbarism. They fell upon the planet’s defenders, devouring the living and the dead alike, as if compelled by a daemonic hunger. Bloating and swelling, the Orks become obese monstrosities that could move only at a snail’s pace. Puzzled by this strange reprieve, the Adepta Sororitas systematically purged the Orks. It was then that Mortarion and the Death Guard of the 7th Plague Company made planetfall. At Mortarion's passing, each greenskin burst apart in a shower of fluids, and dozens of Nurglings spilled out from their remains to follow their master.[1] Sanctia fell to the Green Death within twenty hours of Mortarion’s arrival, and the plague spread across the Ecclesiarchy-held system.[1]

Green Knight
The Green Knight is a Freeblade Knight, who is rumoured to guard a secret repository filled with ancient archeotech and lost knowledge. However, upon learning of this, the Dreadblade Gilded King has now begun a quest to both find it and slay the Green Knight.[1]

Green Kroosade
The Green Kroosade (or Green Krusade) is a massive Ork Waaagh! that has engulfed the Scarus Sector in the wake of the 13th Black Crusade.[1] It was originally orchestrated by elements of the Night Lords and Alpha Legion in order to provide the forces of Chaos with mercenaries. The sudden rise of the Orks posed a new and unexpected threat to the Imperial defenders. Currently the Green Kroosade is holding the planets Lethe Eleven and Mordax as well as most of Imbrium and Ulants. Gudrun and Nysa Stromolo are on the brink of anarchy and only the intervention of the Black Templars and Salamanders could prevent the Orks from claiming Thracian Primaris and Enaur Delta. The overall situation in the Scarus Sector is grim and there seems to be no halt to the green tide.[1]

Green Lake
Green Lake was an Oberon Class Battleship seen at the Third War for Armageddon.[1] After a series of victories, including over the Ork Space Hulk Skullbanga, it was destroyed by a tellyporta attack from the Ork Battleship Dethdeala.[2]

Green Maw
The Green Maw is a Warp Rift of the Galaxy.[1]

Greenhorn
Greenhorns are a type of ganger within House Orlock.[1] Greenhorns are new and juvenile members of the gangs, looking to prove their worth. There is always a steady supply of Greenhorns signing up for the gangs, eager to escape the crushing brutality of existence in the drudging classes.

Greet
The Greet are an invertebrate Xenos species from the Ocean World of Isla'su that are part of the Tau Empire.[1a]

Gregan System
The Gregan System is an Imperial System, that contains the Indomitus Crusade Hub-Fortress World Yeeld.[1]

Gregor Dessian
Gregor Dessian is the current Chapter Master of the Imperial Fists, having taken command after his predecessor, Vorn Hagan, died defending Terra in the aftermath of the Great Rift's creation.[1] Before assuming the mantle of Chapter Master, Dessian was Captain of the 7th Company. After the Great Rift formed, he and his company embarked on a penance Crusade to its leading edge. Dessian and his men suffered great trials on worlds writhing with Daemonic corruption, beset by rebellion and Chaos Space Marines. When he returned, Chapter Master Hagan was dead and Dessian was chosen to replace him.[1]

Gregor Eisenhorn
Gregor Eisenhorn was a renowned Inquisitor of the Ordo Xenos, active during the third and fourth centuries of M41. Initially a Puritan of the Amalathian faction[1b], Eisenhorn's ideology would alter over the course of his career so dramatically towards Radical Xanthism that other members of the Inquisition would consider him possibly heretical. Indeed, Eisenhorn has officially been considered a rogue agent at least twice in his Inquisitorial career, only to be proved righteous both times.[3x][4x]

Gregor Knox III
Gregor Knox III was a Cadian Imperial Navy Captain, who had over three hundred years of service with Battlefleet Cadia. He commanded the Frigate Indomitable, when Battlefleet Cadia defended the Fortress World, during the 13th Black Crusade and was later among the Imperial forces that fled its destruction. The Indomitable then aided in defending the Imperial fleet from attacking Chaos warships, as they began the long journey to reach one of the Cadian System's Mandeville Points. During the journey there though, the decision was made to convert the Indomitable and the warships Delos and Marquez into Fire Ships to use against the pursing Chaos forces. Despite this, Captain Knox insisted on remaining with the Indomitable, which was now packed with explosives and manned by a skeleton crew. The Vengeful Spirit later led an ambush against the Imperials, but the firepower of the Phalanx easily scattered the Chaos warships. Before the Black Legion had a chance to recover, Admiral d'Armitage sent the three Fire Ships amidst them to wreak havoc. While the Delos and Marquez successfully destroyed the Black Legion warships they struck, Knox steered the Indomitable clear of any nearby warships and instead aimed directly at the Vengeful Spirit. The Despoiler's flagship quickly opened fire upon the frigate, and when this did not stop it, the Indomitable was boarded by Black Legionaries. As Knox stood on the Frigate's bridge, however, he viewed the increasing size of the Vengeful Spirit and knew no matter what happened to him, the Indomitable would not be stopped. The Black Legionaries soon broke the bridge's doors down, and Knox yelled "Cadia Stands!", before he was killed by Bolter fire. As he predicted though, it was too late to stop the Indomitable and the frigate exploded after striking the Venegful Spirit.[1]

Gregor Narvathis
Gregor Narvathis was a Princeps of the Legio Pallidus Mor, commanding the Warhound Scout Titan Fidelis Venator.[1]

Gregor Vandis
Gregor Vandis was the former governor of Meridian, in Subsector Aurelia.

Gregor Vash
Gregor Vash was the Captain of the 1st Kronus Regiment's Second Company, during the Dark Crusade on the planet Kronus.[1a] He led the Second Company in the defense of the Regiment's stronghold, Victory Bay, during the Blood Ravens Chapter's assault. After Governor-Militant Lukas Alexander was killed and the Regiment's command structure was destroyed by the Space Marines, Vash would take command of the remnants of the Regiment and directed them to defend the Hellstorm Cannon; part of Victory Bay's defensive capabilities. Despite the Guardsmen standing steadfast in the Blood Ravens' ferocious assault, Vash soon realized the Space Marines would claim victory; and rather than allow the Cannon to fall into the rebellious Blood Ravens' hands, ordered a Tech-Priest to overload the weapon's core. The resulting explosion killed Vash, as well as the Imperial Guard and Space Marines fighting nearby.[1b]

Gregorina Praxia
Gregorina Praxia is an Ordo Hereticus Inquisitor.[1]

Gregorious Sebastev
Gregorious Sebatev was a Colonel of the Vostroyan Firstborn, and the first lowborn Vostroyan to both gain a field commission as well as survive long enough to return to Vostroya.[3] He rose to prominence during the campaign on Danik's World, when he was promoted to captain of the 5th Company of the Vostroyan Firstborn 68th Regiment.[1a]

Gregorius Dol
Gregorius Dol is a Tech-Priest Dominus of Mars who was sequestered by Archmagos Dominus Cawl to militarily aid him in a vital task, during the aftermath of the Great Rift's creation.[1]

Vomitryx
The Vomitryx is a gruesome Plague Sprayer and a relic of the Death Guard's 7th Plague Company. It contains a microscopic Warp portal that leads directly into the festering guts of the Great Unclean One Ku'Gath and when fired, it sprays forth his highly corrosive bile.[1]

Vomix's Virulent Blight
Vomix's Virulent Blight is an elixir, created by the Plague Surgeon Garrus Vomix, and it is a relic of the Terminus Est's Death Guard forces.[1] The elixir is applied to Plague Weapons, though, the Blight itself does not contain any mortal pathogens. Instead the elixir ensures that those touch by other diseases, will be unable to escape their gifts.[1]

Von Kalda
Von Kalda was an Apothecary of the Emperor's Children during the Great Crusade and Horus Heresy.[1] A follower of Fabius Bile and Eidolon's Equerry, following the fall of the Legion on Isstvan III Von Kalda began to explore the limits of torture, mutilation, and Daemonic rituals. During the Battle of Catallus, Von Kalda offered up his commander Azael Konenos to the Keeper of Secrets Manushya-Rakshasi, who possessed the entire crew of the Proudheart.[1] Later, Von Kalda appeared as part of Fulgrim's elite guard in the Siege of Terra and had the face of a child. He served as the Equerry to Eidolon during this time. During the battle for the Saturnine Gate, Von Kalda was slain by Rogal Dorn.[2]

Von Klimt
Von Klimt is an Astra Militarum Lord Commander and is in command of the Militarum forces defending the Imperium world Ikara IX from Ork invasion.[1]

Von Liese
Von Liese is an Inquisitor who was part of the task force that fought the Tyranids of Hive Fleet Kraken on the Jungle World of Verdicon.[1]

Von Mallas
Von Mallas, also known as The False Saint and The Trangressor was a Chaos Lord who led his own Black Crusade in 113.M38 across Segmentum Pacificus and Segmentum Tempestus.[1]

Von Ryan's Leaper
Von Ryan's Leapers are Tyranid creatures whose swift, agile, and utterly lethal nature, makes them the ultimate ambush predators. Unlike normally solitary Lictors, Leapers are pack-hunters and they emerge in groups to eviscerate the Tyranids' enemies.[1] Leapers take genetic elements from Hormagaunts and Lictors, combining their best qualities to create a deadly melee threat. They move exceedingly fast thanks to their balancing tails.[4]

Vonnegatu
Vonnegatu is an Imperial world that was invaded by Dark Eldar in M42.[1] The Xenos then began inflicting untold horrors upon its population, whom the Dark Eldar used as playthings for their sadistic games. However, the Blood Angels have now come to the world's aid and, after witnessing the Xenos' atrocities, the Chapter is determined to claim vengeance. It was with unusual relish that the Blood Angels later unleashed their Death Company against the invading Dark Eldar.[1]

Vonsha Smyde IX
Vonsha Smyde IX is an Imperium world that lies near the Damocles Gulf.[1] In the aftermath of Cadia's destruction during the 13th Black Crusade, the world was invaded by Daemons. Vonsha Smyde IX was among a series of worlds in the area that have suffered the same fate and the Inquisition may quarantine the worlds, rather than save them.[1]

Vonst
Vonst is a Space Marine of the Brazen Claws Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Vonst.[1]

Vor
Vor was a foundry worker who lived on the planet Verghast, working at Vervun Smeltery One in Vervunhive under Plant Supervisor Agun Soric.[1] When the Ferrozoicans attacked Vervunhive, one of the initial artillery strikes levelled Smeltery One, killing Vor and many other workers.[1]

Vor'hakk
Vor'hakk is a Bloodthirster of Khorne's Sixth Host. Known as the Annihilation of Xarn and the Wound that Splits the World, Vor'hakk led daemonic forces on Svellgard during the Siege of the Fenris System. Vor'hakk was banished back to the warp by a force of Space Wolves and Wulfen led by Sven Bloodhowl.[1]

Vor'shar
Vor'shar was a member of the Salamanders Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Voraddon
Voraddon was a Black Legion Chaos Lord, who broke the back of the Daemon Ghorisvex across his knee and afterwards had its spirit bound to his Chainsword. The weapon became known as Ghorisvex's Teeth and has since become a relic of the Black Legion.[1]

Voragian Thex
Voragian Thex was an Inquisitor and renowned Thorian of the Ardentities sub-sect, who in M39 spent two centuries failing to prove the Ardentities' theorems.[1]

Vorak Thrice-Born
Vorak Thrice-Born is a Word Bearers Daemon Prince and he commands the Infernal Kin Warband.[1]

Vorakis
Vorakis was once an Imperium Nihilus Hive World, until the Word Bearers successfully invaded it in M42.[1] Its population was massacred during the invasion and afterwards, the Traitor Legion forced the survivors to convert to the worship of the Chaos. Afterwards, the Word Bearers used them as slave labor to erect an immense shrine-fortress dedicated to the Chaos Gods. Once it was done, the Traitor Legion ritually sacrificed Vorakis' surviving population, in order to consecrate the shrine-fortress' completion.[1]

Voral
Voral was a Dreadnought in the Astral Claws Chapter. He fought with his Chapter against the Imperium, during the Badab War where he was destroyed during the Invasion of Pireaus.[1]

Vorandium
Vorandium is an Imperial Agri World, that lies in the northern entrance to the Nachmund Gauntlet.[1]

Voranos
The Voranos is an Adeptus Mechanicus Explorator Way Station, that lies in the northern entrance to the Nachmund Gauntlet.[1]

Yu'Kanesh
Yu'Kanesh is a desert planet colonized by the Tau.

Yu'vath
The Yu'vath were a Warp-worshipping xenos species, who built an empire of corrupted humans[2], and were defeated in the Angevin Crusade, together with the Bale Childer, after the homeworlds of both species were destroyed by Exterminatus. They were the last resistance to Imperial rule in the Calyx Expanse, which signaled the end of the Angevin Crusade and the birth of the Calixis Sector.[1]

Yu'vath Puzzle Box
The Yu'vath Puzzle Box is an unusual and extremely dangerous weapon, slow to activate but able to unleash a storm of thousands of dark needles around the wielder.[1]

Yuctan system
The Yuctan system was a sparsely inhabited Imperial system close to the Eastern Fringe, and the site of the first naval encounter between the Necron Harvester Fleet and Imperial Navy in 666.M40 when a minor fleet of 6 escort ships and 1 Light Cruiser were destroyed except for one Cobra Class Destroyer. By the time a full Imperial fleet could be dispatched, the Necrons had disappeared, and the system was found devoid of all human life. Although similar and unexplained events had taken place up to this, Yuctan was the first recorded incident of a Necron "harvest".[1]

Yue
Yue is a Desert World that was the site of a battle which saw the Blood Angels Chapter's Fourth Company defeat the forces of the Black Legion.[1]

Yuen
Yuen was a Biel-Tan Autarch and legendary military teacher, who traveled to Craftworlds to provide training for their native Guardian forces, as the need arose. Thousands of Eldar Guardians take great pride in knowing that their first exposure to battle, was guided by his steady tutelage.[1]

Yukonis Elgaratir
Yukonis Elgaratir is an Imperial Navy Admiral, who commands the Emperor Battleship Foesmite. He led the Imperial Navy's forces that joined the Imperium's invasion of Dharrovar, during the Nachmund Rift War.[1]

Yulan
Yulan is a Dead World located in the Tarsis Ultra System.[1]

Yulla Kassine
Yulla Kassine was an Adepta Sororitas, who took part in the Sabbat Worlds Crusade.[1a]

Yultah
Yultah was the site of a battle between the Death Guard and the Necrons, in the aftermath of the Great Rift's creation.[1]

Yulzond Cross
Yulzond Cross is an Imperium world that is home to war-ravaged cities. It was once invaded by the Tyranid, and among the Imperium's forces that came to its defense were the Battle Sisters of the Order of the Bloody Rose.[1]

Yundo
Yundo was the site of a battle for the Ultramarines, following the Chapter's devastation in the First Tyrannic War.[1]

Yuntari Militia
The Yuntari Militia was a powerful Xenos-Human alliance of raiders, that repeatedly struck the Imperial mining belts of Danticoh Prime during the Great Crusade.[1] These attacks had long troubled the Imperial worlds upon the eastern edge of Ultima Segmentum's border, until Legio Lysanda was formed. The Legio was ordered to attack the Yuntari Militia and though it was their first battle, Legio Lysanda succeeded in defeating the combined might of the raiders.[1]

Yuranthos
The Yuranthos were a Xenos species. Producing the powerful Psyker Mk'ell, the Yuranthos were wiped out by the being's extreme power. However, Tzeentch has since imprisoned the essence of the Yuranthos into a powerful gem.[1]

Yuriel
Yuriel was a former Master of the Ravenwing in the Dark Angels Chapter.[1]

Yuritus Omnicron
Yyritus Omnicron was the Fabricator-Locum of Esteban VII during the Horus Heresy. He commanded traitor forces during the Defense of Ryza, though ultimately was forced to abandon the effort and withdraw.[1]

Yurk
Yurk is an Ork-held world described as sludge-infested.[1][2] In 891.M41, Craftworld Iyanden assaulted the planet to destroy the forces of Warboss Killfist before he could become a threat.[1] The battle was notable for not having a single Eldar loss.[2]

Yurri Sommletz
Yurri Sommletz was a native of the planet Vostroya, an exterminator from Hive Decius. While hunting in the chem-wastes outside the Hive for a chemdog that was terrorizing the underhivers, Yurri accidently shot and killed Zerek, having mistaken him in the thick mists for the chemdog.[1]

Yustus Krine
Yustus Krine was the High King of House Feurus, who piloted the Knight suit Indomitable Spirit. [1b]

Yusuph Trevar
Yusuph Trevar is a venerable Ordo Hereticus Psyker Inquisitor, who has used his cunning to defeat the forces of Chaos for centuries.[1]

Stimmers
Stimmers are members of House Goliath, whose desire to increase their strength led them to become obsessed with using growth and combat chems. As a result, these gangers have become over-muscled brutes, who wield massive weapons as though they were mere playthings.[1]

Stimulant Injector
The Stimulant Injector is an advanced life support system device which can be mounted in Tau battlesuits. If the pilot becomes wounded, this special issue device floods their body with[1] analgesic drugs[2] and life-sustaining stimulants, allowing them to ignore these wounds and continue fighting.[1]

Stinger
The Stinger is a Dark Eldar weapon used primarily by Haemonculi[1]. This weapon resembles a smaller, more rounded Splinter Pistol, although the similarities end there. The Stinger, instead, fires small hypodermic needles at the target, the cavity of which contain an incredibly exotic bacteria. This bacteria, once introduced to the target's bloodstream, multiplies quickly, and shortly afterwards causes the victim to literally explode, sending fragments of bone and armor flying in all directions. In the event that the victim's comrades are close enough or unlucky enough to have one of these fragments lodged in their bodies, the bacteria will travel from the lodged debris into the comrade's bloodstream, multiplying and ultimately causing them to explode.[1]

Stinger-tree
Stinger-trees are a variety of tree, native to the planet Miral Prime, noted for feeding by draining the blood from animals that get caught in their fronds.[1] They are presumably extinct following the tyranid invasion of the planet.[1]

Stinger Mould
Stinger Mould is an extremely rare breed of fungus that can be found growing in the badzones under the hive cities of Necromunda. It is highly valuable, due to its healing and regenerative properties, being renowned among doctors and surgeons who covet it greatly. In some areas it is even harvested, for use in the hive, the spires of the nobles, or even for sale offworld.[1] The Mould can only be found in specific areas of the badlands, where organic sewage and radioactive waste mix, and even then it will only grow at a certain temperature. When it does, it will bloom in a matter of hours, before exploding to spread the poisonous, spiked spores which are its namesake into the ventilation ducts. As soon as it has blossomed the mould withers and dies.[1] However, if the Mould can be harvested before it blooms, then the spores can be processed into a balm or compress which when applied to even the most dire of wounds, will vastly enhance and accelerate the body's own innate healing process.[1]

Stinger Pod
The Stinger Pod is a Dark Eldar weapon used by the Talos Pain Engine. This weapon figures pulses of pure agony.[1]

Stinger Salvo
The Stinger Salvo is a Tyranid Bio-weapon of metre-long, razor-sharp, envenomed spikes that are embedded within the carapaces of larger Tyranid creatures. Powerful muscular contractions spray the spikes out to devastatingly skewer enemy infantry.[1]

Stinging Shade Shrine
The Stinging Shade Shrine is an Eldar Striking Scorpions Shrine.[1]

Stingray Rifle
Stingray Rifles are a type of Imperial personal weapon. Similar to Melta Weapons in technology, these use much lower power microwave beams that causes blistering heat on exposed skin with no danger of harming most other objects. Stingrays are ideal weapons for Imperial Navy crewman putting down unruly crew.[1]

Stinus
Stinus is an Imperial Saint who wrote the 38 volumes of Ecclesiarchy Dogmatics in which he argued, among other things, that the God Emperor willed none of the evil in the galaxy but permitted it as a shadow to highlight the Emperor's glory.[1] Saint Stinus died on the convent world Eremita while fighting a Tyranid incursion.[1]

Stitchboyz
The Stitchboyz are graft-kustomised monsters, which are proudly created by the Painboss Grotsnik. They are among the many forces Grotsnik commands, in his Da Corpse Lootas Warband.[1]

Stix (Caryatid)
Stix is a Necromunda Caryatid, that is the constant companion of the House Escher bodyguard, Athera Sabine. The Caryatids are said to sense ill fortune – a trait especially valued by the Escher – and their forewarnings are prized in the Hive World's ever-dangerous Underhive.[1]

Stoikha
The Stoikha is a Gladius Class Frigate in the Atlantian Spears Chapter. It is currently among their forces defending the besieged Pankallis Sub-sector.[1]

Stolas
Stolas was an Epistolary of the Blood Angels Chapter, serving with the 4th Company.[1] Stolas was part of a 4th Company task force led by Chief Librarian Mephiston sent to the Supplicium System in response to a distress call sent by General Spira of the Mordian Iron Guard. Arriving at Supplicium Secundus, the Blood Angels found that almost the entire population of the planet, along with the Mordians, had been corrupted by a rage-plague that led to them slaughtering each other.[1] The Space Marines then received another distress call, this time from the other inhabited planet of the system, Supplicium Tertius, revealing that the plague had spread there as well. As they made their way to the other planet, they encountered the shadow of a lost Blood Angels Battle Barge known as the Eclipse of Hope. This warp-corrupted vessel was the source of the madness afflicting the system and the Blood Angels were forced to board it, as it was unaffected by their Strike Cruiser's weapons.[1] Mephiston himself led the boarding action, accompanied by Stolas along with Chaplain Dantalion, Sanguinary Priest Albinus, Techmarine Phenex and Sergeant Gamigin. After determining that the source of the Chaos corruption on the Eclipse of Hope was located in the ship's Librarium, the Marines made their way there, with Mephiston and Stolas entering alone to confront the warp-taint. While attempting to exorcise the Librarium, Stolas gave in to the temptation of infinite knowledge offered by the Chaos powers at work and was killed by Mephiston.[1]

Stolos Amyntas
Stolos Amyntas was one of the Tetrarchs of Ultramar during the Great Crusade and Horus Heresy. Amyntas was the Tetrarch of Iax in 007.M31.[1]

Stompa
A Stompa is a small type of Gargant, usually mounted with various anti-infantry, anti-vehicle or sometimes anti-titan weaponry.[1]

Stone
Stone is an Imperial Guard Sergeant and Gland Warrior.

Stone-Crusher Carnifex
The Stone-Crusher or Carnifex Oprimo, is an adaptation of the Carnifex designed to counter imperial heavy tanks and fortifications. A charging Stone Crusher can topple tanks, damage ceramite armour, and only heavy weaponry is capable of piecing its chitin armour. It was notably used by Hive Fleet Behemoth on Moloch, where a stampede of Stone Crusher Carnifexes teared trough kilometers of ferroconcrete fortifications.[5] While charging, it can rams through a wall, then using its immense strength, it can pull backward to wrench walls down, taking down buildings and obstacles.[1]

Stone Burner
Stone Burners are Melta Weapons, that are used for both mining and warfare by Necromunda's Ironhead Squat Prospectors.[1]

Arachnus (Forge World)
Arachnus is a Forge World of the Imperium.[1a]

Arachnus Blaze Cannon
The Arachnus Blaze Cannon is a type of Laser Weapon used by the Adeptus Custodes. This weapon was a development of standard Imperial las-technology, but with built in esoteric and powerful components which could never be replicated en masse.[1] A larger version known as the Arachnus Heavy Blaze Cannon also exists.[1] An even larger version, dubbed the Arachnus Magna-Blaze Cannon, was mounted on Custodes Ares Gunships.[2]

Arachnus Heavy Lascannon
The Arachnus Heavy Lascannon is a type of heavy Lascannon sometimes mounted on Space Marine Deredeo Dreadnoughts.[1]

Arachnus Magna-Blaze Cannon
The Arachnus Magna-Blaze Cannon was a heavy weapon used by the Custodian Guard during the Great Crusade and Horus Heresy.[1] The ultimate variant of Blaze Cannon, the Arachnus Magna-Blaze Cannon was one of the most potent energy weapons used by Humanity and one of the most jealously guarded secrets of the Custodes. However such incredible firepower came at great cost, for the housing needed to protect and keep cool the release of such tremendous energy pulses is so resource intensive that all of the wealth of a noble family of Terra could be consumed just firing one shot. To this end, to make use of the Arachnus Magna-Blaze Cannon, it must be cooled by heat dissipation engines such as those mounted within atmospheric re-entry cargo apacecraft. It was most commonly seen on the Ares Gunship.[1]

Arachnus Storm Cannon
The Arachnus Storm Cannon is a large gatling-style Laser Weapon used by the Adeptus Custodes. It is most typically mounted on the Telemon Heavy Dreadnought.[1]

Araclaes
Araclaes was a blood-mad Blood Angels Chapter Master whose reign ended in such disaster that the Chapter had it struck from all of their records. Now the only evidence of Araclaes's existence is his Power Armour, which has been hidden, along with the Chapter's other dangerous relics, within the Carceri Arcanum tunnels of the Blood Angels' Fortress Monastery.[1]

Aradia Madellan
Aradia Madellan is an Imperial Primaris Psyker.[1] Aradia now serves as a psychic attache to the Rogue Trader Neyam Shai Murad. The Psyker's precognitive visions have guided Murad in her quests through the uncharted reaches of the galaxy. She receives glimpses of the future as well, which help dictate which allies Aradia should align herself with and which foes she should eradicate. Aradia also seeks to use her powers to steer the fate of the Imperium as it battles against the horrors that abound in the stars.[1] After receiving a vision of untold destruction caused by a Blackstone Fortress, Aradia now seeks out the ancient vessel to claim it for the Imperium.[3]

Aradiel (Dark Angels)
Aradiel was the Dark Angels' Supreme Grand Master, when the Chapter boarded the Space Hulk Prison of Lost Souls.[1]

Aradiel (Ultramarines)
Aradiel is a Codicier in the Ultramarines Chapter.[1]

Aradvrak
Aradvrak the Faithful is a Daemon Prince, who joined other Daemons in launching an ambush on a Dark Angels taskforce on the planet Locrus. As the other Daemons butchered the Dark Angels[1a], Aradvrak was content to wait in the Warp until he decided that the battle warranted his personal attention. Emerging from the Warp, he single handily slew a Venerable Dreadnought, which earned him the contempt of Skulltaker who, despite being in protracted combat with it, was unable to end the Dreadnought on its own. Afterwards, Aradvrak joined the other Daemons in attacking the Dark Angels, until their grip on reality was lost and they vanished back into the Warp; leaving the few battered survivors scattered amongst the planet's ruins.[1b]

Arae-Shrike
Arae-Shrikes are pieces of technology used by the Adeptus Custodes.[1] Ancient devices of the Dark Age of Technology which twist and distort electromagnetic signals, these counter-intelligence devices are considered blasphemous in principle and arcane function by the Mechanicum, and persist only in the hands of the Emperor's retinue. By the use of malifica-djinn and hostile blight-code, they pervert the data-readouts of unshielded cogitators and telemetry plotters with lying reports and malign falsehood, and what they cannot deceive, they simply blind and deafen with a shrieking multi-frequency cacophony.[1] A larger variant, the Macro Arae-Shrike, was known to be operated and fitted in all patterns of Enyalus superheavy-flyers and was even more effective than its smaller counterpart. While it was of no use in stealth operations, for the distortion it created forewarned the enemy of the Custodes' approach, in open warfare it obscured the exact position of the craft and foiled attempts to intercept its arrival with any accuracy.[2]

Araek Etogaur
Araek Etogaur was a Magister of Chaos during the Sabbat Worlds Crusade. A brutal sub-commander of the Blood Pact, Etogaur was killed by Kasrkin Storm Troopers on Lyubov in 778.M41.[1]

Araezon
Araezon was a past Sanguinary Priest of the Blood Angels Chapter's 10th Company and was its surgeon who turned Aspirants into Neophytes[1a], during the Insanguination ritual.[1c]

Araghast
Araghast the Pillager was the Chaos Lord leading the Black Legion force invading Subsector Aurelia during the Second Aurelian Crusade, alongside the former Dark Apostle Eliphas, who had been resurrected after the Dark Crusade as an Aspiring Champion.[1]

Arakan Drys
Arakan Drys is an ancient Archon and is one of the few of his species to have reached such an advance age, that his soul no longer gains substance from the pain and terror of others, that usually sustains the Dark Eldar. Instead to prevent Slaanesh from claiming his soul, he stages a massive warzone known as the Colosseum of Carnage once every century. These warzones take place within several Sectors of space and through manipulation and guile Arakan draws in armies from several species; who soon have no choice but to wage war on each other. Through all of this Arakan simply sits back and waits, as malefic bloodlust inducing devices spread throughout the warzone, soak up all the pain and misery inflicted by the Colosseum of Carnage. These devices then transfer this life saving energy to Arakan's flagship, where it is distilled into a toxic draught that the ancient Archon can imbibe at his leisure.[1]

Aralan (Apothecary)
Aralan is a Paladin Apothecary in the Grey Knights Chapter.[1]

Aralan (Hive World)
Aralan is an Imperial Hive World, whose floating Hives were infected with the mind plague known as the Witch-curse.[1] Citizens possessed of even the slightest psychic potential found their latent abilities blossom into uncontrollable storms of etheric energy and wreaked havoc in the Hives. Once word of the disaster striking Aralan reached a Black Templars Crusade, it arrived above the world and launched an all out assault on the infected population. The wrathful Black Templars cut down every citizen that stood in their path, as they successfully located and exterminated every infected psyker on the Hive World.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Vorarr
Vorarr the Infernal is a winged Slaanesh Daemon Prince, who is allied with the Black Legion.[1]

Vorash Soulflayer
Vorash Soulflayer, Master of Possession, is a member of the Black Legion, who commanded the flesh-factory known as the Forge Infernus on the asteroid girdle Nemendghast.[1] His work was finally discovered by an Ultramarines strike force, as the War of Beasts raged on nearby Vigilus. Though the strike force was heavily outnumbered by Soulflayer's Daemonkin warriors, the Ultramarines managed to cripple the Forge Infernus. However, only the Librarian Maltis was able to escape and warn Chapter Master Calgar, of the threat lurking at the edge of the Vigilus System.[1]

Vorax (Chaos Lord)
Vorax is a Chaos Lord of Khorne and Lord of the Eightscarred Warband.[1]

Vorax Class Robot
The Vorax Class Battle-Automata is a type of war robot used by the Legio Cybernetica of the Adeptus Mechanicus.

Vorcah
Shas'el Vorcah commanded the Tau defence on the colony of Sha'draig when it was invaded by Hive Fleet Gorgon in 900.M41.[1]

Vorchik
The Vorchik are a sentient Xenos species. 3 of their Subjugation Korps were among the various Xenos forces, that took part in the Charadon Campaign.[1]

Vorchiss
Vorchiss was a Chaos Sorcerer of Tzeentch who took part in the 13th Black Crusade. While navigating one of the great ships of Abaddon's fleet, he felt the death cry of a mortal world echoing through the Warp, another world that he knew had been slaughtered by the Despoiler. That sensation of death pushed Vorchiss, who had been a pawn of Chaos for ten thousand years, to his breaking point. He had felt his humanity slip away from him with the passing of each year he served the Chaos God Tzeentch, and he suddenly decided he could no longer walk the path of damnation. He looked upon the Light of the Emperor in the hope of redemption, and was rewarded with the strength to steer the vessel he was navigating into a raging Warp maelstrom. With his sacrifice, Vorchiss ensured that at least one host of monsters would not reach the Imperium world of Agripinaa.[1]

Vordax
Vordax is a Crimson Slaughter Warpsmith who took part in the Diamor Campaign. It is not known if he survived the campaign, as the Warband was used as cannon fodder by their Black Legion allies[1a] and many of the Crimson Slaughter's members were killed by the Imperium's forces.[1b]

Vordin Krayn
Vordin Krayn is the current Shadow Captain of the Raven Guard Chapter's 3rd Company and the Master of the Ambush.[1] He was formerly its 9th Captain.[2]

Vordine
Vordine is an Imperial world, that contains a population of Squats who live beside the Human Imperials.[1]

Vordkin
Vordkin was an Imperial Navy Rear-Admiral in Battlefleet Charadon and he took part in the Charadon Campaign.[1] As Typhus's Chaos hordes invaded the Charadon Sector, Vordkin had command of the Naval Star Fort Solari Anchorage. It is located within the Metalica System and played a major part in the System's defense, as it contained a sizable Naval fleet. However when the Charadon Campaign began, Lieutenant-Heraldus Lihua Sheradane departed with most of the fleet to engage the invaders. A small fleet, led by the Emperor Battleship Mercy of the Blade, remained to guard the Anchorage, but it was no match for Typhus' forces when they invaded using the The Sore Warp tunnel. The tunnel had suddenly materialized within the System, and caught its defenders off-guard, as Typhus warships sought to invade the Forge World Metalica. First, though, the Traveler intended to deal with anything that stood in his way and this included the Solari Anchorage. Vordkin knew his fleet could not stop the invaders and he ordered the Mercy of the Blade to escape. The Battleship soon departed with as many ships that could escape in time, as Typhus' forces closed in on the Anchorage. Vordkin gave the order to fire, as the invaders came into range of the Anchorage's weaponry, but Typhus' fleet weathered the Star Fort's fire and boarded it. The Rear-Admiral and his Naval Armsmen fought valiantly to defend the Anchorage, but they were killed and the Star Fort was taken by Typhus.[1]

Vordori Flayers
Vordori Flayers are a Xenos species, that clashed with the Imperium, during the Indomitus Crusade.[1] They go to war aboard bladeships and several of these attempted to destroy Fleet Quartus's Task Force II, near the Space Station Agrippus. A plea for aid was sent out to the Deathwatch, which sent the Strike Cruiser Pyre Imperius to help the Task Force. Before it arrived, though, the Flayers' bladeships were destroyed by the sudden appearance of the ghostly Battleship Blade of Judgement.[1]

Vordrast
Vordrast is a world of the Imperium.[1] The Battle of Othana V took place in the system.[2]

Vordrast System
The Vordrast System is a system under the Imperial rule.[1]

Vordreska
Vordreska is a Necron Phaeron, who is the last of her Dynasty line and is active in the Pariah Nexus.[1]

Vordrost
Vordrost is a Civilized World of the Imperium.[1] They have tithed at least 1167 Bomber Wings to the Imperial Navy.

Vordrost’s 1167th Bomber Wing
The Vordrost’s 1167th Bomber Wing is composed of Marauders from the planet Vordrost. Under the uncompromising leadership of Commander and squadron leader Aaron Ryll, the 1167th has developed a reputation for always completing their missions. This is due in no small part to Ryll's insistence that all of the 1167th's Marauders carry a full payload of armaments; as well as demanding his pilots maintain a tight defensive formation in battle, to maximize the number of bombers that reach their target.[1a] The 1167th is currently fighting Waaagh! Ugskraga, as part of a task force sent to defend the Imperium world of Balle Prime. With the aid of the 717th Imperial Navy Fighter Wing and the 38th Fighter Wing[1a] they recently destroyed the captured Star Port, Balle-Delta; denying the Orks its use as a forward air base against the Imperium.[1b]

Voregar
Voregar was the shipmaster of Destiny's Hand, a Battle Barge of the Word Bearers Legion, at the onset of the Horus Heresy.[1]

Bastalek Grim
Bastalek Grim was an Inquisitor. In 741.M41 he traveled to Fenris and attended the Great Feast of Gerrod Redbeard, committing the sagas recited there to his eidetic implants. These sagas were re-recorded into Imperial records through Grim's treatise The War of the Giants.[1] He also searched for the enigmatic Cypher, though he was unaware of Cypher's status as a Fallen Angel and connection to the Dark Angels Chapter.[2]

Bastapol Harg
Bastapol Harg was an Inquisitor whose investigation into a series of murders led him to the Hive World Falchat. There Harg discovered the Khornate Cult behind the murders and destroyed it, but in doing so brought doom to the Hive World. The Cult the Inquisitor destroyed had paid fealty to the Bloodgorged Warband and they soon fell upon Falchat with a vengeance, murdering Harg and anyone else they could find.[1]

Bastarnae Abranxe
Bastarnae Abranxe was the Captain of the Emperor's Children Legion's 85th Company, during the Horus Heresy.[1a] Shortly after the Dropsite Massacre, Abranxe was among the Legion's Brotherhood of the Phoenix, who came to a meeting called by Captain Lucius and were convinced by him that a Daemon has possessed their Primarch Fulgrim. Incensed at the idea[1a], the Brotherhood devised a plan to ambush the Primarch aboard the Strike Cruiser Andronicus, when Fulgrim was due to visit the lab of Chief Apothecary Fabius[1b], and then find a way to force the Daemon to leave his body[1a]. However, during the ambush, Fulgrim proved himself to be a deadly opponent, despite being vastly outnumbered and seriously wounded Abranxe. Though the ambush was successful[1c], Abranxe's body had to be biologically restored by Fabius and Fulgrim was tortured to free him of the Daemon's control. However, the Primarch quickly revealed that his capture had been a ruse and easily freed himself[1d]. The Primarch admitted that while his body had been controlled by a Daemon, which happened after Fulgrim's shock at killing his brother Ferrus Manus, this had allowed him to come to a better understanding of the powers given to him by his worship of Slaanesh. This later allowed the Primarch to retake control of his body and Fulgrim stated that he was now ready, to share the secrets he had learned with his Legion.[1f] Abranxe was later killed in a boarding action; while the Emperor's Children were attempting to take the Iron Hands Strike Cruiser Sisypheum, he attempted to interfere in a duel between Lucius and Nykona Sharrowkyn. As a result, Sharrowkyn beheaded him, doing enough damage to his body that Lucius thought not even Fabius would be able to bring him back afterwards.[2]

Basteen (General)
Basteen was a General of the Astra Militarum who served in Battlegroup Kalidar.[1] During the Kalidar War, a number of Militarum officers were killed when a warband of orks attacked Imperial positions in Macaree's Tablelands. In the aftermath of the attack, Captain-General Iskhandrian promoted Basteen and Sullio to second- and third-in-command of the Battlegroup, respectively.[1]

Basteq (Rubric Marine)
Basteq is a Thousand Sons Rubric Marine in the Prodigal Sons Chaos Warband and serves in Merhet Maat's Warpcoven.[1]

Basteq Shen
Basteq Shen is a Thousand Sons Scarab Occult Sorcerer who leads The Fractal Blades Kill Team.[1]

Bastian
Bastian was a Heretic and madman who worshiped Daemons of fire and air, until he renounced his faith after embracing the worship of the Emperor, which helped him regain his sanity. He then became renowned for performing the Miracle of the Maimed Souls, which helped to heal those whose spirits had become damaged by traumatic experiences or mental illness. Bastian continued to do this for some time until his death, when he was struck nine times by bolter rounds. However, he would be declared an Imperial Saint after his death and was canonized as Saint Bastion Apostate; while the Ecclesiarchy further honoured his Sainthood, by establishing a hospice on Symbal Iota. Named the Hospice of Saint Bastian Apostate, the staff there provide care, both physically and spiritually, for members of the military, who have been driven insane by their experiences fighting the Imperium's many enemies.[1]

Bastian Jeffers
Bastian Jeffers was a Great Crusade Rogue Trader Militant[1], whose Warrant of Trade was signed by the Emperor Himself.[2]

Bastian Verveuk
Bastian Verveuk was a young, idealistic Ordo Xenos Inquisitor, who was also a Puritan to a fault and was formerly Inquisitor Leonid Osma's Interrogator. He had only been an Inquisitor for seven months, when he was sent to the Imperial world Durer, to take part in Inquisitor Eisenhorn's hunt for the Heretic Fayde Thuring. While there, Verveuk was overawed by his proximity to the older Inquisitor and continually tried to impress Eisenhorn with rather sycophantic behaviour. When Eisenhorn's agents finally discovered Thuring's location, Verveuk joined them to confront the Heretic, though not altogether with the older Inquisitor's approval. However by the time they found Thuring, the Heretic had gained control of the hidden Chaos Titan Cruor Vult and proceeded to kill several of Eisenhorn's agents and allies. In desperation, Eisenhorn summoned forth his powerful Daemonhost Cherubael, which managed to destroy the Cruor Vult, but the Daemon's host body was destroyed in its battle with the Chaos Titan. This freed Cherubael and in order to regain control of the Daemon, Eisenhorn was forced to use Verveuk's body as a vessel to contain it. Though Cherubael was successfully bound within Verveuk's body, the process killed the young Inquisitor.[1][2]

Bastilan
Bastilan was a Sergeant of Squad Grimaldus of the Black Templars Chapter. Bastilan was noted by Grimaldus for his humility, having stated that he had no desire to rise above the rank of Sergeant and become a Castellan or Marshal.[1a] He fought alongside the rest of Squad Grimaldus in the Helsreach Crusade.[1a] During the final stages of the Crusade the remaining Black Templars made a last stand at the Temple of the Emperor Ascendant. Bastilan witnessed the death of Bayard, the Emperor's Champion, at the hands of the orks. He tried to recover Bayard's Black Sword but was decapitated in the attempt.[1b]

Bastion-019
Bastion-019 is an Imperial Knight World, that lies in the Thramas Sector and is the Homeworld of House-019.[1]

Bastion Armentes
Bastion Armentes is the stronghold of House Griffith, located on the Imperial Knight World of Dragon's End.[1]

Bastion Class Commerce Vessel
Bastion Class Commerce Vessels are smaller vessel of the fleets of the Leagues of Votann.[2] They are nonetheless large, well-armed, and capable compared to the fleets of other races.[1][2] As part of the Prospect known by outsiders as the Demiurg, they often seen alone or fighting with Tau forces, although some Imperial commander have been known to make use of their mercenary-like services. They are most commonly seen on the eastern rim, though this is still a very rare sight. The Bastion class seems to be more outfitted for asteroid mining rather than processing, so it is likely that there is a trade of goods from one vessel to another though this has never been seen in action. Some Rogue Traders tell that a Bastion class is home to a 'brotherhood' while a Stronghold is home to two or three brotherhoods. What the relationship between groups is is unknown. Often however two or three Bastions will group together to protect a Stronghold. They have impressive lance and weapons batteries, especially when up close, and also have the ability to launch mining probes and attack craft at short range. It also uses a scoop to collect stellar gasses which it projects through the core of the ship for propulsion and for energy to power the cutting beam it uses to open asteroids or enemy ships.

Bastion Inviolate
The Bastion Inviolate was an Imperial Fists' Starfort. Alongside the Endeavour of Will, it helped guard the region of Imperial space around the Eye of Terror from the forces of Chaos. The Bastion Inviolate was attacked by the Iron Warriors Warsmith Shon'tu in 998.M41, leading to the Battle for the Endeavour of Will. During the battle, the Bastion Inviolate had its Machine Spirit infected by a Daemon-virus, leading it to become hideously mutated and rendered defenseless. However, the pure Machine Spirit of the Bastion Inviolate managed to regain control towards the end of the battle, grabbing onto the Iron Warriors Grand Cruiser Ferrous Malice and activate its Warp Drive, plunging both ships into the Warp. This was done to save its sister ship, the Endeavour of Will.[1]

Bastion Psykana
The Bastion Psykana, informally known as the "witchroost", is an Astropathic station and relay beacon of the Imperium. It is used to relay, monitor and intercept psychic transmissions in its area of space. The Bastion itself is located in the Hydraphur System.

Bastion Sector
The Baston Sector is a Sector of the Imperium that is subject to frequent attacks by the Blood Gorgons Chaos Space Marines. The planets they conquer are used as recruiting worlds and bases from which they strike against the Imperium.

Bastion Strike Force
The Bastion Strike Force is an immovable battleforce of Imperial Fists, that is led by Captain Tor Garadon.[1]

Bastion V
Bastion V was an Imperium World, until it was invaded by the Ork forces of Warboss Groshpit, who slaughtered its population.[1]

Yutil
Yutil is an Iron Warriors Warpsmith, who was among their forces that took part in the Battle of Gathalamor.[1]

Yuun'chen
Yuun'chen is a Kroot world, that is part of the Tau Empire. Yuun'chen is an Ice World and in order to survive, its Kroot population feasted upon local fauna called the Yuun'chen ice bears.[1a] This has given them thick shaggy white fur[1b], that allows Yuun'chen's Kroot to live comfortably on both their Homeworld and other similar worlds.[1a]

Yuxiang
Yuxiang was a member of The Flesh, the enslaved "citizenry" of the world of Castellax. Like many of his fellows, Yuxiang lived a short, brutal life of drudgery under the Iron Warriors Third Grand Company, though this life was to be disrupted with the coming of the Siege of Castellax.[1a]

Yvas
Yvas the Novontei, was once the Lord of the Emperor's Spears Chapter's 6th Warhost. Like all those born on their Homeworld Nemeton, Yvas was given a geas by a shaman who gazed into the Warp, to look for a moment when the future Warhost's life would be in danger. These geas are given in the form of a cryptic phrase, and Yvas was told: 'You will die on the day you follow a raven in flight'. Because of this Yvas spent his youth avoiding ravens, but it was only years later when he became a Lord of the Emperor's Spears, that his geas came true. It was while his Warhost fought beside the Raven Guard and their warship, the Second Shadow, attempted to break through an enemy blockade. Yvas was told that if he led his warship, the Skyreaver, to aid the Second Shadow, he would violate his geas and die in the attempt. But if he held the Skyreaver back, then he would live to fight another day. Despite knowing what the outcome would be, Yvas ordered the Skyreaver to support the Second Shadow and in the battle that followed, the Skyreaver was heavily damaged and Yvas was killed. For his aid though, the Spears were hailed for their loyalty in the Raven Guard's archives and Yvas's name was etched into both Chapters' rolls of honour.[1]

Yvekk
Yvekk was a light space vessel in service with the Space Wolves Chapter. A system-runner crewed entirely by kaerls, it was used on short transport missions and did not typically carry Space Marines.[1]

Yvenn Kataryn von Gorbidius
Yvenn Kataryn von Gorbidius is an Astra Militarum Lord General, who commands the 57th Grand Army.[1]

Yvenna
Yvenna is a Cardinal of the Ecclesiarchy.[1] Overseeing a remote diocese in the Calixis Sector, at only 200 years old she is among the youngest of the Cardinals of the Sector Synod. In her time as cardinal of the Markayn Arch-Diocese, she has relentlessly pursed the interests of the Ministorum and gone to great lengths to tighten its grasp on the worlds of the sub-sector. However, in her crusade for power she has been neither kind or gentle, creating many headaches for Arch-Cardinal Ignato. As a result, she has been courted by Cardinal Kregory for her support. While she flirts with such offers, she is too sharp-minded to easily give in to such overtures. Beyond politics, her own concerns include the fact that her remote diocese consists of many undeveloped and forgotten Frontier Worlds. Another concern is the overly zealous Red Redemption cult. She has presented her concerns to the Sector Synod but has been repeatedly ignored.[1]

Yves-Io
Yves-Io is a Canoness in the Order of Our Martyred Lady.[1]

Yvetta Helmawr
Yvetta Helmawr was a Noble of Necromunda's ruling House Helmawr and was also the 2nd Trueborn daughter of Gerontius Helmawr, the Hive World's 137th Planetary Governor.[1]

Yvraine
Yvraine is an Eldar who serves as the emissary for the newly awakened Eldar God Ynnead.[1]

Yx
Yx was a savant in service to Joffen Tur, an Inquisitor Lord of the Ordo Hereticus.[1]

Yxian Campaign
The Yxian Campaign was a military campaign where the primarch Roboute Guilliman appeared in public for the first time after his glorious 'revival' in the last days of M41. In this campaign Guilliman led the army of the Ultramarines against some enemy.[1]

Yyem
Yyem is an Imperium world that was brought into Compliance during the Great Crusade. At some point in that era, the world's plains became used as a training site for the Legio Astartes.[1]

Yyr (World)
Yyr is an Imperial world, that once suffered a rebellion in an area known as the Howling Wastes. However this was later successfully put down by the White Scars. The key to their victory was using the Chapter's favored tactics of great encirclements, hit-and-run attacks, and sudden strikes.[1]

Yyrmalla Aleretta
Lady Yyrmalla Aleretta is an Ordo Xenos Interrogator who was born a noble and is thrilled to interact and blend in with the baser members of society. She specializes in studying the Eldar and relies on her ability to understand people and their needs in order to extract information before applying force to the situation. The Inquisition respects her discretion and subtlety when the situation warrants it, but Aleretta was tested through the crucible over the last few years, when her Inquisitor tasked her with infiltrating and destroying a Xenos tech smuggling ring. When Aleretta destroyed the smuggling ring, she earned the admiration of her Inquisitor, who leans towards the Radical and is more concerned with results than how they are achieved, but the entire process left the Interrogator's soul scarred with corruption.[1] Her Inquisitor later tasked Aleretta with joining a group of Imperial forces assigned to the Rogue Trader Jakel Varonius and she decided to ask her old acquaintance Veteran Sergeant Gael Harden to join as well. Aleretta had interrogated the Sergeant years earlier, when Harden saw a harrowing glimpse into the madness of the Warp while fighting Rogue Psykerss. However Aleretta's interrogation found no corruption and instead found something of value within Harden's years of service to the Astra Militarum and her ability to stay alive despite facing desperate circumstances. This led the Sergeant to be recruited into the Inquisition, where Haren and Aleretta served many months together. The Sergeant would accept Aleretta's offer to join Varonius' Imperial Group and they are all currently fighting numerous threats within the Gilead System.[1] Aleretta has developed some vices while in her service to the Inquisition and carries a ornate silver snuffbox, with the snuff within it having been fortified with trace amounts of Xenos pollen.[1]

Yyth Seer
The Yyth Seer is a relic of the Necron Nihilakh Dynasty. The preserved head of an alien prophet who was the last of its race, using neurographic resonators the Necrons are able to witness the future of their race.[1]

Yzar Chroniates
Yzar Chroniates was a Space Marine of the Iron Warriors Legion, serving as Captain of the Third Grand Battalion, Second Armoured Century during the Battle for Terra.[1] He was among Warmaster Horus' forces that attacked the Gorgon Bar section of the Imperial Palace and was the first to climb atop the Gorgon's fourth circuit wall. Yzar celebrated this fact, as the Captain felt he would now be remembered on the IV Legion's honor lists. However seconds after he did so, Yzar was killed by the Primarch Sanguinius who tossed the Captain back over the wall. His body then collided with several other climbing Iron Warriors and sent them all hurtling towards the distant ground.[1]

Yâhp Thuûrk
Yâhp Thuûrk is a Greater Thurian League Hearthkyn Warrior.[1]

Yôht Grendok
Yôht Grendok is a a young up-and-comer Kâhl of the Leagues of Votann's Greater Thurian League.[1]

Haldaron
Haldaron is a Watch-Commander of the Deathwatch.[1] He sent a Kill-Team consisting of Cassiel, Tanaka and Var'myr to an Ice World in search of a missing Mechanicus explorator team.[1]

Haldon-Tal
Haldon-Tal was a Contemptor Dreadnought in the Death Guard Legion, during the Horus Heresy. He took part in purging his Legion of loyalists, during the Battle of Isstvan III.[1]

Haldor
Haldor was once an Imperium world, until it fell to an attack by the forces of the Dark Apostle Valerius during the Pyrus Reach Conflict. The captured population was then tortured by the Dark Apostle's forces, until they moved on to attack the Imperium World Obereach.[1]

Haldor Icepelt
Haldor Icepelt is a Wolf Guard' Battle Leader of the Space Wolves Chapter. Serving in the Blackmanes, the Great Company of Ragnar Blackmane, he is one of the most trusted members within the Wolf Lord's inner circle.[1] Sometime after the creation of the Great Rift, the Imperium world Vigilus suffered a massive Genestealer Cult rebellion during the War of Beasts and Icepelt led a strike force from his Chapter to defeat them and restore order to the world that serves as a gateway to the Nachmund Gauntlet.[1]

Haldor Twinfang
Haldor Twinfang was a member of the Space Wolves' Third Great Company, among the first Blooded Claws inducted into the Chapter after the Second Founding.[1a]

Haldrac
Haldrac is a Dreadnought in the Black Templars' Uterecht Crusade, which is taking part in the War for the Sithoza System.[1]

Haldredd
Haldredd is a Chaplain in the Black Templars Chapter who took part in the Nightfire Crusade against the Tau Farsight Enclaves. During the campaign, he was overcome by the spirit of the Emperor and led a Reclusiam Command Squad known as the High Hand of the Emperor against the Tau. Following Haldredd's wise battle council and fervent prayers, the High Hand of the Emperor smashed through multiple lines of Battlesuits and soon set the Tau to flight. In the bloody battles that followed, Haldredd and the High Hand of the Emperor guided the Black Templars to many great victories over the Farsight Enclaves.[1]

Haldroth
Haldroth is an Imperium Feral World and is a recruiting world for the Carmine Blades Chapter.[1]

Hale
Hale was a world of the Imperium.[1]

Hale'drithea
Lady Hale'drithea is the Corsair Princess of the Black Suns.[1]

Halea
Halea was the site of a battle for the Raven Guard Chapter, sometime after the Great Rift's creation.[1]

Halenna Terryn
Halenna Terryn, The Bloodstar Knight is an exiled Noble of House Terryn, who commands the Forgotten Company Freeblade Lance.[1] During the Charadon Campaign, the Forgotten Company became trapped within the Metalica System, when Typhus the Traveler's forces invaded it. In the ensuing war, the Forgotten Company triumphed on numerous battlefields.[1]

Half-Track
The Half-Tracks of the Astra Militarum are vehicles that are used for reconnaissance.[1] Depending on the model, they are crewed by two or three Guardsmen.[1][2]

Half-horn (Audio Drama)
Half-horn is a Necromunda audio drama by Josh Reynolds.

Halfus
Halfus was once an Imperial Forge World, until it was conquered by the Tau Empire's[1] Fal'shia Sept[2]. Before the world's fall, Halfus was known for creating Torpedoes that were notoriously effective against Tyranid swarms. However now that it lies in the grips of the Tau, Halfus-pattern Torpedoes have become rare and precious weapons in the Imperium's arsenal.[1]

Halga Hyrdred
Halga Hyrdred is a Wolfspear Jarl and he was among the first to hold the rank, since the Chapter's creation. Like all of the current Jarls, he also served in the Indomitus Crusade Fleet Primus as a Greyshield.[1]

Halicon Citadel
The Halicon Citadel was a major landmark of the city of Hjec Aleja on the planet Ras Shakeh.[1] Located in the centre of the city atop the plateau known as the Plaza of Triumph, it towered over the rest of the city. Large portions of the citadel, including the central hall, were constructed on the order of Cardinal Tomojo-Kech.[1]

Halim
Halim is a Librarian in the Blood Ravens Chapter and was part of the task force led by Captain Gabriel Angelos that took part in the Pyrus Reach Conflict.[1]

Haljeha
Haljeha is a dialect of the planet Ras Shakeh.[1]

Halji
Halji was a member of the White Scars during the Great Crusade and Horus Heresy. He was a crew member aboard the White Scars flagship Swordstorm. During the Heresy, Halji served as an adjutant to Departmento Munitorum adept Ilya Ravallion. During the following schism, he was revealed to be a member of the Warrior Lodge seeking to turn the legion to the service of the Warmaster.[1]

Eydolim System
The Eydolim System is a system of Imperial space located in the Ultima Segmentum.[1] Its most notable feature is the Shrine World of Eydolim. In late M41, most of the system was assaulted by a large warband of Chaos Space Marines under the Daemon Prince Kor Megron.[1]

Eye of Abiding
The Eye of Abiding is dark bronze bionic eye, that is a relic of the Deathwatch and appears to be far in advance of any Imperial technology. Its hidden workings contain a seemingly endless array of multiwave lenses, entropic filters and pan-dimensional vitreous humors, that cast aside the densest veil.[1]

Eye of Ak-Aelron
The Eye of Ak-Aelron is a magnificently crafted Eldar Fusion Gun that was the favourite personal sidearm of the legendary Autarch Ak-Aelron. It is said that Ak-Aelron was so skilled with this weapon that he never had to look at a target to hit it.[1]

Eye of Damocles
The Eye of Damocles is a Watch Fortress of the Deathwatch.[1][2] This watch fortress monitors the borders of Imperial space with the Tau Empire. Its Kill Teams specialize in vertical assault[1] and they are known to field a large number of Dominatus Kill-Teams deployed from Corvus Blackstars.[2]

Eye of Horus
The Eye of Horus is an Imperial symbol dating back to the Great Crusade and Horus Heresy.[1] Originally known as the Eye of Terra, the eye represented the Emperor's eternal vigilance.[2] Following the Ullanor Crusade and the elevation of Horus to Warmaster, the Emperor allowed both Horus and the Sons of Horus to take the symbol for themselves.[1] Ten thousand years later, the Black Legion continues to use the Eye of Horus in its own symbol.[3]

Eye of Hypnoth
The Eye of Hypnoth is a relic in the possession of the Imperial Fists 3rd Company.[1] The relic was presented to the Imperial Fists in late M39 in honour of the assistance they provided in defending the forge world of Hypnoth from Waaagh! Kromak. This device is a highly sophisticated and long-ranged auspex array; tradition dictates that it is best employed to detect hidden weaknesses in enemy fortifications during planetary assault. Techmarine Karazan of the 3rd Company (a.k.a. the "Sentinels of Terra") has been the bearer of the Eye of Hypnoth since 956.M41, and has formed such an accord with the device's machine spirit that no other can operate it with the same precision and efficiency.[1]

Eye of Judgement
The Eye of Judgement is a Stormsword in the Cadian 8th Super-Heavy Armoured Regiment.[1]

Eye of Kathan'ta
The Eye of Kathan'ta was used by the Necron to attack the C'tan Aza'gorod, on the Chymeric Way during the War in Heaven.[1] When they did so, the gaze of the celestial many fell upon the Nightbringer and burned away the shadows that coiled about the C'tan. Aza'gorod then suffered a cataclysmic demise and the shards of its shattered form fell glinting into the void.[1]

Eye of Medusa
The Eye of Medusa is a great vault located on the planet of Medusa, buried deep beneath the Felgarrthi Mountains.[1] The passage which leads to the Eye of Medusa the Medusans called the Maze of Glass. It is a sacred place for the Iron Hands and Medusan. Some believed that in the heart of the Eye lies a reliquary containing the severed head of Ferrus Manus rested on an diorite altar and watched by a Helfather who never slept, spoke, ate, or moved. To some - the Primarch had never truly died and dwelled here, within the etched glass of the complex. The vault itself contains a lot of beautiful ancient fresques and panels. One of such an artifact depicts a Iron Father Sabik Wayland carrying a Nykona Sharrowkyn of the Raven Guard during one of the Horus Heresy battles.[1]

Eye of Night
The Eye of Night was an ancient artefact connected to the Hand of Darkness located in the Gothic Sector world of Ornsworld[1]. In appearance it is a multifaceted obsidian crystal of unknown origin and can emit an ebon beam, that causes machines to suffer massive power failure or catastrophic internal damage.[2]

Eye of Night (Audio Drama)
Eye of Night is a 2017 Audio Drama by Black Library Publishing. It was released in three parts.

Eye of Octos
The Eye of Octos is a Watch Fortress that is located within Ultima Segmentum's Octarius Sector and it lies close to the Ork Empire of Octarius.[1]

Eye of Retribution
The Eye of Retribution is a Frigate, serving the Deathwatch in the Jericho Reach.[1]

Eye of Selene
The Eye of Selene is a vast Space Station, that protects the orbit of the Hive World Necromunda.[1]

Eye of Serpent
The Eye of Serpent was the symbol of the units sworn to serve the Warmaster during the Horus Heresy. This symbol was used by traitorous Cohorts of Solar Auxilia.[1]

Eye of Terror
The Eye of Terror (Ocularis Terribus, Anathema Nonplus Ultra (Ordo Malleus)[9]) is a massive Warp rift, where the Warp co-exists with real space, the largest and most well-known in the galaxy. It is located at the edge of the galaxy, to the north and west of Terra, in the Segmentum Obscurus.[1]

Eye of Tzeentch (Chaos Artefact)
The Eye of Tzeentch is a relic Chaos artefact that has been exposed to wild psychic energies for ten millennia. Tzeentch Sorcerers who stare into the artefact’s unblinking depths can glean the secrets of the Warp, and use such knowledge to focus their own eldritch powers.[1]

Annihilator Beam
Annihilator Beams are powerful Necron energy weapons.[1] Mounted on Triarchal Menhirs, these weapons are aptly named, for they can annihilate any before them from existence.[1]

Annihilator Cannon
The Annihilator Cannon was a type of Vortex Weapon used by the Dark Angels during the Horus Heresy. This massive weapon could blast entire portions of enemy fortifications into the Warp. An Annihilator Cannon is known to have been mounted on the Dreadwing vessel Intolerant.[1]

Annihilator Class Battleship
The Annihilator Class Battleship is an ancient class of Imperial Battleship.[1] The first battleships designed and built at Cypra Mundi in Segmentum Obscurus, they were typical of the designs from the Jovian shipyards but were unique thanks to their spear-headed front and unusual armament. The Annihilator abandoned traditional broadsides in favour of two enormous turret-mounted cannons. Known as Annihilator Cannons, these massive weapons fired huge high explosive rocket-assisted shells. The shells were fired at such velocity that upon impact their sheer mass and speed was usually enough to tear through even the armoured hull of an enemy. A fraction of a second later the shell exploded, causing catastrophic damage.[1]

Annihilus
The Annihilus is a newly formed Warp Rift located around the Flesh Tearers homeworld of Cretacia.[1]

Annotated Tome
The Annotated Tome is a massive, heavy volume, with a cover composed of riveted adamantine plates inlaid with bone, brass, and onyx. The pages are ultra-thin sheets of adamantine alloy inlaid with neat gold leaf text, and yellow and black ribbons are riveted into the binding as page markers. The entire book is held closed with a thick iron chain, as if the information held in its pages is dangerous and needs restraint. Inside is a catalogue of Daemons, Cults, and other horrors of Chaos encountered by the Iron Hands, operating in the Calixis Sector. It is a painstaking, highly detailed list of numerous Daemons, their true names, instructions on how to deal with daemonic activity, known cults, and other esoteric knowledge useful for anyone fighting the Ruinous Powers.[1]

Annovuldi
Annovuldi was a Warsmith in the Iron Warriors Legion who defied his Battle Brothers and his Primarch by staying loyal to the Imperium during the Horus Heresy.[1a] Two years after the Dropsite Massacre, Annovuldi was one of the Loyalists of the Traitor Legions, who answered the Primarch Corax's rallying call on Scarato. Once there he listened to the Primarch, as he asked those who had defiantly stayed loyal to the Emperor, as well as members of the Shattered Legions, to join forces with his Raven Guard; in order to strike back at those who had betrayed the Imperium. After hearing this, some of those present were left unconvinced that their few numbers could do anything of worth, but Corax answered that his tactics would help them win wars against their far superior foe. To prove this, he asked those present to aid his Legion, in liberating the Imperium world Carandiru from Horus' control and witness first hand how powerful their combined forces were. Afterwards the Primarch said, if they still did not agree to continue to fight beside the Raven Guard, they would be free to go. All those present agreed to this[1a] and Carandiru was successfully liberated.[1b] He would continue to fight beside the Raven Guard for years, until the Legion was about to take part in the Battle of Yarant. It was at that time, for reasons unknown, that Corax ordered the non-Raven Guard elements of his Legion to be sent to Terra. By then, only Annovuldi and the Night Lord Kasati Nuon remained of the Traitor Legion Loyalists, who had fought beside the Raven Guard.[2]

Annunciation of the Creed
The Annunciation of the Creed is a relic of the Ecclesiarchy.[1] The traditionalists of the Order of the Ebon Chalice eagerly grasp any opportunity to apply the undeniable letter of the Imperial Creed. Upon the craven heretic who shirks his sentence, or the witch hiding behind her puppets, this sacred Condemnor Boltgun announces their deviancy in unavoidable utterances of destructive justice.[1]

Annyr Helmawr
Annyr Helmawr was a Noble of Necromunda's ruling House Helmawr, who is rumoured to have unleashed a gene-crafted contagion in 364.M40 that specifically targeted House Aranthus, after they slighted her during a dinner party. The contagion caused the destruction of the House as well as the population of Hive Mortis, after the desperate lords of Aranthus tried medicae rituals that unexpectedly spread the disease to Mortis' population.[1]

Anointed (Chaos Cult)
The Anointed are a Warcult of Nurgle. They were among the Plague God's forces that took part in the Daemon Primarch Mortarion's final battle for Iax, during the Plague Wars.[1]

Anointed (Word Bearers)
The Anointed are elite Word Bearers Terminators, who can be sent into battle in groups or as individuals. While serving among other Word Bearers forces, the Anointed are considered the best fighters a commander will have at their disposal.[1]

Anointed (World Eaters)
The Anointed were a World Eaters Warband.[1]

Anointed Halberd
Anointed Halberds are heavy Power Halberds, that are wielded by the Adepta Sororitas' Celestian Sacresants.[1]

Anointed Weapon
An Anointed Weapon is a Daemonhunters wargear upgrade. This weapon has been carefully blessed by a member of the Ecclesiarchy with holy water and runes, which makes it highly effective against daemons and possessed vehicles.[1]

Anomolian Beholders
The Anomolian Beholders are a Puritan sub-faction within the ranks of the Imperial Inquisition. It is considered a splinter group of the Thorians and consist of Inquisitors who find mainline Incarnationist beliefs as skirting close to hubris. The Anomolian Beholders believe that their goal is not to create the Emperor Incarnate, but to observe Humanity and await His arrival.[1] This makes them perhaps the most conservative of the Incarnationist factions, as they see their duty being to prepare for the momentous return of the Emperor and stand ready to offer whatever assistance they can at that great time. As such, the activity of the Anomolian Beholders is to locate potential Divine Avatars and observe them, only acting to destroy the vessel should they feel it is tainted. Similar to the original Thorians, they find themselves content to examine and research remarkable individuals for signs of either potential or corruption. When the time comes, it is known that they are more zealous than most to follow up any possible signs or omens of the Divine Avatar. This makes their members some of the most well-traveled of Inquisitors in the galaxy.[1] Anomolian Beholders tend to be pragmatic as well as down-to-earth individuals who have spent a lifetime of seeking wisdom and enlightenment but found their hopes thwarted time and time again. This has led to them taking a longer view in matters and, despite the setbacks in achieving their objectives, they are always optimistic that the future may still hold answers to their questions. These attributes have gained them a reputation for being level-headed and reliable, with such qualities often leading to other Inquisitors overlooking their foibles in return for these better aspects of the Anomolian Beholders' nature.[1]

Anophy
Anophy was the Master Legislator of Vervunhive at the time of the Sabbat Worlds Crusade.[1a] He died of a heart attack in the final stages of the Siege of Vervunhive.[1b]

Anovel
Anovel was a Fallen Angel. Originally a member of the Dark Angels legion, he was a close associate of Astelan and followed him into betraying Lion El'Jonson. Scattered across time after the destruction of Caliban, ten thousand years later Anovel again met with Astelan and was briefly part of his conspiracy with Typhus to use the Tuchulcha engines to create an army of Fallen and Death Guard. Anovel is ultimately captured by the Dark Angels and is interrogated by Sapphon who convinces him to turn against Astelan. Shortly after the captured Cypher is brought into the room and he quickly snaps Anovels neck with his own shackles. As he died, Anovel's corruption by the Chaos God Nurgle manifested, his body rapidly decaying and releasing yellow dust with the last breath from his rotting lungs.[1]

Anphelion Project
The Anphelion Project was a classified operation based out of Beta Anphelion IV conducted by the Inquisition's Ordo Xenos to investigate the Tyranid threat. Collecting samples from various captured and deceased Tyranids, the Inquisition hoped to find some weakness in the creatures that could potentially save humanity from the Tyranid menace. However in 850.M41 all contact from the research facility of Beta Anphelion ceased, leading to an investigative team of Red Scorpions, Adeptus Mechanicus, and Imperial Guards led by Inquisitor Solomon Lok to arrive on the planet.[1]

Anrakyr
Anrakyr, also known as Anrakyr The Traveler, is a Necron Overlord.[Needs Citation] He is the former ruler of the Tomb World of Pyrrhia.[5]

Chapter Ancient
Chapter Ancients are a position in many Space Marine Chapters. They typically serve in Honour Guard Squads. One battle-brother amongst the Honour Guard may have the distinction of carrying the banner of their Chapter into battle. This is a sacred task, one borne with immense dignity and gravitas. Whether providing a rallying point to the warriors fighting around him, or racing to defiantly plant the standard upon a contested elevation and in doing so claim the battlefield for his Chapter, the Ancient serves to inspire all around him.[1]

Chapter Approved
Chapter Approved was a regular column in White Dwarf in which officially approved background and rules information created by the Warhammer 40,000 design team - often the head designer directly - were published. It also included looks 'behind the scenes' at the design process, as well as trial rules and FAQs. These articles were collected into annual-style compilation books several times, also called Chapter Approved and subtitled as the 'Books of the Astronomicon'. Originating in the first edition of WH40K, it resurfaced during Third Edition, and the tenure of Andy Chambers as the system's head designer (or the Warhammer 40,000 Overfiend, as the position was also then known). Readers of White Dwarf were invited to write in to him with requests for material to be featured; be it rule clarifications, unit discrepancies, a focus on certain background, or even suggest the creation of certain rules and units. These requests were met upon several occasions, with articles stating they were created in response to reader request. Other articles were created to act as player aids or designer soapboxes. The column ceased appearing in the transition to Fourth Edition, only to intermittently resurface some time later, without the 'frontperson' of the departed Andy Chambers.

Chapter Approved: Grand Tournament 2020
Chapter Approved: Grand Tournament 2020 is a Chapter Approved supplement for the 9th Edition of Warhammer 40,000.[1]

Chapter Approved: Munitorum Field Manual
Chapter Approved: Munitorum Field Manual is a Chapter Approved supplement for the 9th Edition of Warhammer 40,000.[1]

Chapter Approved: Tactical Deployment
Chapter Approved: Tactical Deployment is a supplementary Chapter Approved mission pack for the 9th Edition of Warhammer 40,000.

Chapter Approved: War Zone Nachmund Grand Tournament
Chapter Approved: War Zone Nachmund Grand Tournament is a supplementary Chapter Approved mission pack for the 9th Edition of Warhammer 40,000.

Chapter Approved 2001
Chapter Approved 2001 was subtitled The Second Book of the Astronomican in reference to the original Book of the Astronomican, as it continued the series of books that collected the most popular and significant developments for the game published in White Dwarf Magazine.

Chapter Approved 2003
Chapter Approved 2003 was subtitled The Third Book of the Astronomican in reference to the original Book of the Astronomican, as it continued the series of books that collected the most popular and significant developments for the game published in White Dwarf Magazine.

Chapter Approved 2004
Chapter Approved 2004 was a supplement for the 3rd Edition of the Warhammer 40,000 game. It was subtitled The Fourth Book of the Astronomican in reference to the original Book of the Astronomican, as it continued the series of books that collected the most popular and significant developments for the game published in White Dwarf Magazine. 'Chapter Approved 2004' contains many of the same articles as its predecessor, and should be seen more as an update of relevancy, rather than a compilation of entirely new material.

Chapter Approved 2017
Chapter Approved 2017 is a supplement for the 8th Edition of Warhammer 40,000

Chapter Approved 2018
Chapter Approved 2018 is a Chapter Approved supplement for the 8th Edition of Warhammer 40,000.[1]

Chapter Approved 2019
Chapter Approved 2019 is a Chapter Approved supplement for the 8th Edition of Warhammer 40,000.[1]

Chapter Battle Standard (Blood Ravens)
The Blood Ravens' Chapter Battle Standard is traditionally carried by the Blood Ravens' 4th Company, and celebrates that unit's most famous victories: against the Word Bearers Traitor Marines on Kronus, and against the Ork Archmarauder Boargurr on Tranthios III.[1]

Chapter Champion
The Chapter Champion is a member of a Space Marine Chapter's Honour Guard. He must be ready to challenge any enemy leader to single combat.[1] These individuals hold a special place within their Chapter as they are warriors of immense skill and are known for their unyielding bravery. Chapter Champions are willing to lay down their lives in defence of their Chapter Master and in battle they are ready to face the challenges of any enemy leader in single combat with all their training focused on this singular duty. As befitting their role, they are provided with Power Swords and a combat blade in order to fight for the honour of their Chapter.[2]

Chapter Master
A Space Marine Chapter is led by a Chapter Master, who is at once one of the Chapter's most experienced warriors and among the most gifted military leaders in the Imperium.

Chapter Serf
Chapter serfs (or Legion serfs during the Great Crusade and Horus Heresy) are the normal human bondsmen and servants of a Space Marine Chapter. The Space Marines themselves are too few in number to manage all the tasks required to maintain all the aspects of the Chapter, its fleet, fortress, and other myriad aspects. It is the serfs who perform most of these vital functions.[Needs Citation]

Chapter of the Onyx Maw
The Chapter of the Onyx Maw were a warband of the Word Bearers. It was destroyed by the World Eaters warband of the Fifteen Fangs under command of Lheorvine Ukris.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Varr Harax
Varr Harax was a Princeps Seniores of the Legio Astorum, who was active during the Horus Heresy.[1] In 012.M31 Harax was part of an Astorum demi-legio that was resupplying in the Borman System in preparation for deployment in the Battle of Beta-Garmon. Unexpectedly a Traitor fleet materialised in system as part of their advance on the Ollanz Cluster. Harax and his fellow Imperials were fielded on the planet Borman IV to counter the Traitors. His actions in the Yrevendi Desert proved crucial to the Imperial war effort, obliterating a detachment of the Traitor Legio Fureans. Astorum's Titans would go on to penetrate the lines of the Emperor's Children, saving Borman IV's capital, the planet and the entire Cluster in the process.[1]

Varr Shen
Varr Shen is a Chaplain in the Salamanders Chapter. He took part in the Badab War and fought in the Battle of Shaprais.[1]

Varran Gor
Varran Gor is the current Over-tyrant of Necromunda's House Goliath and is more commonly referred to as Gor Iron-eye. Like all Over-tyrants he attained the title by killing the House's previous ruler in ritual combat and did so during a grand banquet, which the Planetary Governor Gerontius Helmawr himself was in attendance.[1]

Varrek
Varrek was a Warsmith of the Iron Warriors Legion during the Horus Heresy and took part in the Battle of Phall against the Retribution Fleet of the Imperial Fists. In the aftermath of that battle, his Primarch, Perturabo, dispatched Varrek and his Grand Company to an unknown location, while the rest of the Legion went on to invade Hydra Cordatus. Varrek was also noted by Warsmith Forrix to be suitable for the Trident, though due to his deployment elsewhere the titles would instead go to Barban Falk and Lieutenant Kroeger.[1]

Varrian
Varrian is a Sanguinary Guard of the Blood Angels. He participated in the Diamor Campaign under the command of Captain Karlaen.[1]

Varrigan
Varrigan is an Ordo Xenos Lord Inquisitor.[1]

Varro Ortyras
Domelechus Tigon was the Chapter Champion of the Ultramarines, when the Chapter took part in the Battle of Tigurn City. During the battle there, Ortyras defeated a Harlequin Solitaire before the Xenos could complete its bloody massacre of the Imperial forces' high command.[1]

Varro Tigurius
Varro Tigurius is the Chief Librarian of the Ultramarines. He was appointed to this rank after many years of fighting and because of his deep knowledge of the galaxy and his immense psychic powers.[1]

Varrus (Captain)
Varrus was the Captain of the Storm Wardens Third Company, during the Achilus Crusade.[1]

Varrus (Sergeant)
Varrus is an Eliminator Sergeant in the Ultramarines Chapter.[1]

Varrus Hekatos
Varrus Hekatos was a Night Lords Chaos Lord, whose Warband was among the Traitor Legion's forces taking part in the War of Beasts on Vigilus. During the conflict, the Night Lords had been charged with attacking the Dirkden Hive-sprawl, but they were unaware of the extent that Dirkden had been infected by the Pauper Princes Genestealer Cult. They soon were nearly overwhelmed by the Cult's sheer numbers and the Night Lords were eventually forced to retreat and leave the infected Hive-sprawl to the Pauper Princes.[1] After their failure in Dirkden, the Night Lords knew they could not report back to Abaddon without news of victory in the wider war. It was due to this, that the Night Lords decided to pick a foe they had long experience fighting and attacked the Dark Angels 4th Company, which was defending the eastern borders of the Hyperia Hive-sprawl. However, they had suffered severe losses in their battles with the Pauper Princes and the Night Lords were forced to launch both stealth and hit and run attacks against the Dark Angels. Hekatos was charged with coordinating these attacks which began to take a heavy toll on the 4th Company. Disaster would strike though, when Hekatos' advisor, the Master of Possession Praxis Empyrealus, decided to betray the Chaos Lord. The two had long hated each other and Praxis purposely alerted the Dark Angels to the Chaos Lord's hidden base on Hyperia, by secretly lighting numerous fires within it. This drew the attention of the Dark Angels' Ravenwing, who investigated the fires and then attacked, once they discovered Hekatos was within the base. Though it was a costly attack for the Ravenwing, they prevailed and Hekatos died at their hands.[1]

Varsavia
Varsavia is the homeworld of the Silver Skulls Space Marine Chapter.[1][2]

Varseus
Varseus is a Blood Angels Company Ancient and serves in the First Company of Captain Karlaen.[1]

Varsine
The Varsine are a Xenos species that travel in space vessels known as Worldnests and are known to prey upon the worlds of the Imperium. When a large number of the Xenos migrate together, they are called Varsine Bloodflocks and can threaten to overwhelm entire Sectors of space. When this occurs, only the destruction of their Worldnests will stop their migration. In late M41, a Varsine Bloodflock invaded the Phyleaides Cluster and the Imperium dispatched its forces there, to defeat the Xenos and protect its worlds located within the Cluster.[1]

Varskjold
Varskjold was a member of the Knights-Errant from an unknown Legion who was aboard the Imperial Fists ship Xanthus when it was brought down on Algonquis. The ship had been bound for Sol, and was able to send an astropathic message encoded with non-Legion ciphers before it crashed. After the ship was boarded by the Death Guard Chaplain Morgax Murnau and the Graven, Varskjold ordered the weapon batteries overloaded, causing the ship to sink into the toxic sludge of the planet's surface.[1]

Vartijan Exo-Driller
Vartijan Exo-Drillers are a rugged variant of Squat Exo-armour, that is widely-used by Necromunda's Ironhead Prospectors.[1]

Varus (Dreadnought)
Varus is a Dreadnought in the Ultramarines Chapter, who fought Abaddon and the Black Legion under the command of Force Commander Sirrus.[1a] During the course of the battle, the Ultramarines suffered a series of setbacks, including Varus being immobilized by a Defiler[1b] for most of the battle[1c], and the death of Sirrus[1b]. However they were able to inflict massive casualties on the Chaos Space Marines, which forced Abaddon and the Black Legion to retreat.[1c]

Varus (Lexicanum)
Varus is a Lexicanum in the Ultramarines Chapter.[1]

Vorek Gnarlfist
Vorek Gnarlfist is the current Wolf Lord of the Space Wolves' Ironwolves Great Company, following the deaths of Egil Iron Wolf and Orven Highfell. He decided to keep the sigil of the Iron Wolf to honour his predecessors' acts of extreme valour and the Ironwolves' tenacity remains unbroken.[1]

Vorenthar
Vorenthar was a Space Marine of the Black Templars Chapter.[1] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. He was killed on the 18th day of the siege of Hive Helsreach at the Breach of the Amalas Concourse.[1]

Vorenz-VI
Vorenz-VI is an Imperium Penal World whose entire population was enslaved by the Void Dragons Eldar Corsairs.[1]

Vorg II
Vorg II is an Imperial world, that contains a city-sized multi-layered tank, many miles beneath its surface. The tank holds the so-called 'living plasma' - the secret to the origin of the Dragonheart Charges, that are used by the Deathwatch.[1]

Vorg Prime
Vorg Prime was the site of a battle between the Imperial Fists and the Eldar.[1]

Vorga Torq
Vorga Torq is a Imperial Penal World.[1]

Vorgan
Vorgan is an Imperium Hive World located within the Imperium Nihilus.[1] The planet was raided by the Dark Eldar, sometime after the Great Rift's creation. This raid resulted in the capture of hundreds of thousands of Vorgan's population, but The Hex Haemonculi Coven note that many of them bear the physical markings of a Genestealer Cult.[1]

Vorgan Trysst
Vorgan Trysst was a Genestealer Primus of the Four-Armed Emperor Cult of the Trysst Dynasty on Ghosar Quintus planet. Despite being of second generation of the genestealer life cycle, Primus has been able to achieve unprecedented heights in the destruction of the enemies of the Cult. He led the aggressive purge of several minor Ghosar dynasties. An excellent military leader, his innate grasp of strategy has enabled him to strike punitive strikes across not only Ghosar Quintis but off-planet too. Assembling forces of genestealer hybrids he captured whole fleets of mining ships and machinery, and brought new infestations of his pureblood "relatives" to many other worlds.[1] It is not known if he was destroyed by Kill Team Cassius during the purge of the Ghosar Quinitis, but nothing has been known about him since.[1]

Vorgarn Regiments
All that is known of the Vorgarn regiments of the Imperial Guard is that the 38th Regiment were classified as traitors to the Imperium; their eradication was assigned to the 42nd Vorgarn Regiment.[1]

Vorgas
Vorgas is a Sable Knights Captain, whose strike force is currently passing through the Nachmund Gauntlet.[1]

Vorgen Mortz
Vorgen Gunner Mortz is a Necromunda Bounty Hunter, who is active in Hive Primus and wears Flak Armour decorated with the insignia of the Necromundan 8th Regiment.[1] Though his exact origins are unknown, it is clear Mortz has some affiliation with the legendary Regiment and most tales paint him as a man who deserted, after he found the delights of the Underhive preferable to military life. Since taking up the mantle of Bounty Hunter, Mortz plys his trade with his trademark Echon pattern Mark III assault stubber, affectionately named Holy Terror. When he is not seeking bounties, Mortz regularly hires himself out to guard Merchants Guild caravans and gang holdings; most notably, he single-handedly defended an Orlock ore mine against an assault by the Furnace Kroks gang. His career has recently taken a turn, though, as Mortz has just formed a partnership with fellow Bounty Hunter Rex Spires. Like Mortz, Rex also has a preference for unsubtle methods while collecting bounties, which makes their partnership work; as neither has any agenda, other than credits and mayhem.[1]

Vorgh (Death Guard)
Vorgh is a Death Guard Plague Champion, who serves[1c] the Lord of Virulence Ghulgh Thraxoplasmox.[1b]

Vorgh (Xenos Species)
The Vorgh are a massive sentient Xenos species who have joined the Tau Empire.[1]

Vorgha Khan
Vorgha Khan is a Captain of the White Scars Chapter. He commands the 8th Company and is known as the Master of Steeds.[1] He led White Scars forces in the Charadon Campaign.[2]

Vorgnot
Vorgnot is a Goff Warboss who was part of Warlord Garzulk the Faceless's Waaagh! that rampaged through the Pyrus Reach Sector.[1]

Vorgun Keitenson
Vorgun Keitenson is the Charter Lord of the Necromundan Tapferkeit Ironhead Squat clan.[1]

Vorhalt
Castellan Vorhalt led a crusade against the Lords of Desolation warband, attacking the planet Sepharis Ultra. Once they reached the planet they followed the vision of the Emperor's Champion Reinhart, which resulted in the Lords of Desolation's complete destruction at their hands.[1]

Vorhgad Bloodfang
Vorhgad Bloodfang was an Ork Warboss, who led his hordes in laying siege to the Hive World Lakadamon in 953.M33. The siege lasted for three years, until it was finally broken by the arrival of a taskforce from Battlefleet Tempestus, as well as the Night Reapers and War Bearers Chapters.[1]

Vorias
Vorias was a Librarian of the World Eaters during the Great Crusade and Horus Heresy. The Lectio Primus of his Legion's dying Librarius Division, he was one of the original members of the World Eaters from Terra when they had been known as the War Hounds. As a result of this, his psychic nature, and not being implanted with the Butcher's Nails (as was true with most Librarians) Vorias was shunned by most of his comrades. During the Ghenna Massacre, Vorias was able to lead his Librarians in psychically subduing Angron after he massacred several World Eaters in a blind fury.[2] Later during the Shadow Crusade as Angron was transformed into a Daemon Prince by Lorgar's sorcery, Vorias attempted to "save" his Primarch but was killed by the psychic force of Angron's rage.[1]

Kayleth
Kayleth is an Eldar Autarch of Craftworld Alaitoc.[1] Kayleth is cold, curt, and pragmatic. She is a master of the art of warfare and strategy, focused on victory and how best to achieve it for her people in each engagement. As a master warrior, she has an arsenal of lethal abilities at her disposal to throw the enemy off balance or eliminate them. A master of the Jump Pack, this puts her right in the thick of the fight, where Kayleth truly shines.[1]

Kayphar
Kayphar is a Sergeant in the Raven Guard Chapter.[1]

Kayra Dynasty
The Kayra Dynasty is a Necron Dynasty.[1] Known for its constant feud with the Rytak Dynasty, in 873.M41 both Dynasties dispatched Deathmarks to assassinate the other's leadership. As a result, both Dynasties are now left leaderless.[1]

Kayvaan Shrike
Kayvaan Shrike is the current Master of Shadows of the Raven Guard. Before the Fall of Prefectia, he was the Shadow Captain of the Chapter's 3rd Company.[1a][3]

Kayvas Initiative
The Kayvas Initiative was a campaign of the Great Crusade.[1]

Kazadin Yallamagasa
Kazadin Yallamagasa, the Biologis Diabolicus, is an exiled Adeptus Mechanicus Magos, who now serves the Alpha Legion aboard the Unseen Space Station.[1a]

Kazandus Lan
Kazandus Lan is a Rogue Trader who was active in the Achilus Crusade, having contributed his Dynasty's fleet and house troops to the war effort.[1] He travelled to the Charon Stars, where he witnessed the Warp bleeding through into real space, making him wish never to return there.[2]

Kazanlak
Lord Kazanlak was a turncoat Imperial Guard General, whose forces fought Task Force Naasirka, dispatched from the Praetors of Orpheus Chapter, in 932.M39. Near the end of the battle it was discovered that Kazanlak's rebellion against the Imperium, was caused by a Xeno parasite that had gained control of his body. When the truth was revealed, Kazanlak was killed by his once loyal forces.[1]

Kazarion
Kazarion is a Blood Angels Sergeant who has recently returned to his Chapter, after serving in the Deathwatch.[1]

Kaze
Kaze was a General in the Imperial Army, during the Horus Heresy and was chosen by the Primarch Rogal Dorn to serve in his Solar Command Staff, as he prepared to defend Terra from Horus' treachery. As the Solar War began, Kaze and the Solar Command Staff were stationed in the Bhab Bastion, which lay within the Imperial Palace.[1]

Kazel
Kazel was a Guardsman of the Tanith First and Only regiment.[1]

Kazmirus
Kazmirus was a Terminator Sergeant in the Blood Ravens Chapter, who vanished into a Warp anomaly during the Expansis Primus Crusade. No sign of Kazmirus' ultimate fate has ever been discovered, but a year after his disappearance, the Terminator Armour he had been wearing was found in an armory of his Chapter.[1]

Kazzim-Aleph-1
Kazzim-Aleph-1 was a Mechanicum Magos, during the Horus Heresy and was chosen by Fabricator General Zagreus Kane to serve as an emissary to the Primarch Rogal Dorn's Solar Command Staff, as it prepared to defend Terra from Horus' treachery. As the Solar War began, Kazzim-Aleph-1 and the Solar Command Staff were stationed in the Bhab Bastion, which lay within the Imperial Palace.[1]

Ke'Hiva
Ke'Hiva is a Night Lords Sorcerer, who serves in the Warband of the Chaos Lord known as the Dreadmaster.[1]

Ke'lshan
Ke'lshan, alternatively spelt as Kel'shan [3], is a Tau sept located near the Perdus Rift. It was founded as part of the second phase colonies.[1]

Keamil
Wing Commander Keamil was in command of the numerous Fury Interceptors and Starhawks stationed aboard the ships of Battlefleet Ultima Primus.[1b] When the Battlefleet's flagship, the Enduring Blade, received a request for aid from the planet Dolumar IV, which was under attack by the T'au[1a], the fleet responded and engaged the T'au warship Or'es Tash'var. During the battle Keamil led the Battlefleet's Fury Interceptors and Starhawks, aiding in the attacks that disabled the fleeing T'au warship, allowing the Battlefleet to board it and try to reclaim the Ethereal Ko'vash (who had just been freed from Dolumar IV's prison complex by the Tau).[1b] To the Battlefleet's surprise, their boarding attack was beaten back and a large flotilla of T'au warships arrived in the system to save the Or'es Tash'var and Ko'vash. The T'au ships greatly outnumbered the Battlefleet and it is unknown if Keamil survived the battle with the Tau[1c] before the Battlefleet was forced to open diplomatic talks with them, stopping the battle.[1d]

Kebban Sub-sector
The Kebban Sub-sector is a region of space, that was infested with Orks, during the Psychic Awakening.[1] It was at that time, that a horde of the Xenos began to emerge from the Sub-sector and the Inquisition discovered it was set to collide with a different Ork horde, led by Bakrash[1]. In order to prevent this from happening, the Ordo Xenos tasked the Deathwatch with killing Bakrash, but the operation ended in failure. This caused Bakrash to then lead his horde into the Kebban Sub-sector and make war upon the Ork horde within it. Fearing that a Warlord would soon emerge to unite the Orks, the Ordo Xenos immediately requested the aid of several Companies from the Rift Cobras, Templars of the Covenant and the Iron Hounds Chapters. The Ordo now believes that the Chapters will destroy the Orks, while the Xenos are focused on battling each other.[2]

Keed
Keed was a Space Marine of the Raven Guard Chapter.[1] He served in the 3rd Company under Shadow Captain Kayvaan Shrike. During the Liberation of Quintus, he was part of Shrike's Command Squad.[1]

Keel
Keel is an Imperial Navy Captain, who has served for decades in the Odoacer System's defense fleet and commands the Exorcist Class Grand Cruiser Orlanda's Wrath. Despite this though, he has been passed over for command of the fleet twice; though the Captain seemed to hold no grudge over this and in fact seemed relieved he was not chosen. According to his superior Commodore-Captain Aldo Ware, who is the commander of the defense fleet, Keel's career has effectively stalled because the Captain is merely capable enough at his current rank. This would soon change though, in the aftermath of the Great Rift's creation, which left the Odoacer System isolated from the wider Imperium. The catastrophe led to a series of upheavals in the System, which the defense fleet worked tirelessly to put down. A greater disaster struck though, when Ware ordered several ships to enter the Warp in an attempt to contact other Systems. This endeavor ended in failure, however, as these ships were either lost or returned fully corrupted and were quickly destroyed. When Ware finally ceased sending ships, the defense fleet was severely decreased in size and Keel found himself among its most veteran members still alive. A year after the Great Rift's creation, Keel's star would rise again, when Ware's Chief Astropath, Klemistos, warned the Commodore that he sensed a great threat would soon enter the System. Ware took Klemistos' warning seriously and after the Astropath gave the location the threat would come from, the Commodore split the defense fleet in two. While his half would go to confront the coming threat, the other half would be placed under Keel's command and return to the Cardinal World Almace. Keel protested the decision, but Ware's decision was final and the Captain's fleet soon departed for Almace. Though the Commodore did not think much of Keel's abilities, Ware hoped the veteran Captain would be up to managing the fleet, should the worst happen to him.[1]

Pervigilium
Pervigilium is the homeworld of the Angels of Vigilance Space Marine Chapter, located just near the Cadian Gate.[1]

Perziel
Perziel is a Fallen Angel, who is among those who now loyally serve their returned Primarch, Lion El'Jonson[1a] as the Risen.[1b]

Pestigor
Pestigors are types of Beastmen which worship Nurgle. These Beastmen make up a large population of the Plague Planet within the Eye of Terror and often fight alongside the Death Guard and the Plague Fleet. Pestigors are bloated with disease and their skin is cracked with dried blood and pus. However, Pestigors are very proud of their state, considering it an indication of Nurgle's favor. They will often boast of the number and severity of their diseases.[1]

Pestilaan Light Cruiser
The Pestilaan Light Cruiser is a class of Cruiser used by Chaos raiders and forces, normally those which follow the Chaos God Nurgle.

Pestilence (Battleship)
The Pestilence was a Death Guard Battleship that was boarded and destroyed by the Crimson Fists.[1]

Pestilent Spewer
The Pestilent Spewer is a corrupted flamer that fires a stream of toxic ooze, poisoning and choking its victims. It was foolishly taken as a trophy by one of the Crimson Fists veterans who boarded and scuttled the great Death Guard battleship Pestilence and would corrupt its captor over the following decades, though he would not be the last loyal Space Marine to fall under its sway.[1]

Pestiliance
Pestiliance is a Champion of Nurgle, who has led his Chaos Space Marine Warband in invading the Hive World Optima Prima. Pestiliance and his Warband now control the planet, but are currently fighting the Imperium's forces, sent to retake it.[1]

Pestus Bloagh
Pestus Bloagh is a Death Guard Malignant Plaguecaster.[1]

Pestus Throon
Pestus Throon is an extremely large Great Unclean One who is known for the considerable power he wields. Among his proudest accomplishments, which he shares often, is the complete destruction of the ancient empire of the Dravians, which he did so thoroughly that no mortal history knows of its existence. He commands one of the seven legions within Nurgle's elite Plague Guard and aided the Guard[1a] in claiming the Ultramar world Iax, during the Plague Wars.[1b]

Petals of the Bloody Rose
The Petals of the Bloody Rose are relics of the Order of the Bloody Rose. They are ritually scattered to symbolise the blood of the enemy spilt by the Imperial Saint Mina, before she was martyred.[1]

Petasus
Petasus is a notorious Confessor of the Adeptus Ministorum. Noted for his hatred of Mutants, Petasus led a pogrom against the mutated population of Charak, using the Order of the Argent Shroud under Canoness Chrisima to purge the streets of their genetic impurity.[1]

Pete (Mercenary)
Plunderino Pete is an Imperial Mercenary.[1]

Pete Plainsman
Big Pete Plainsman is a battle hardened House Orlock Bounty Hunter on Necromunda and is the partner of Vespa 'Minx' Merdena.[1]

Petitioner's City
The Petitioner's City is a massive complex in the outskirt regions of Terra's Imperial Palace which holds many offices and dwellings of the Administratum.[1]

Petitioners of the Frugal Saints
The Petitioners of the Frugal Saints are a Genestealer Cult, that have infested the Imperial world Aerolis. They were discovered by the Deathwatch in M42, however, and are currently in battle with a Kill-Team led by Watch Captain Artemis.[1]

Peto Soneka
Peto Soneka was a Hetman (a high ranking officer) of the Geno Five-Two Chiliad, an Army segment of the 670th Expedition Fleet during the Great Crusade.[1a]

Petrillien
Petrillien is an Iyanden Farseer who aided his Craftworld in invading the Imperium-held Maiden World Davinuus.[1]

Petro
Petro was a Captain of the Vervun Primary, active during the Siege of Vervunhive.[1]

Eye of Abiding
The Eye of Abiding is dark bronze bionic eye, that is a relic of the Deathwatch and appears to be far in advance of any Imperial technology. Its hidden workings contain a seemingly endless array of multiwave lenses, entropic filters and pan-dimensional vitreous humors, that cast aside the densest veil.[1]

Eye of Ak-Aelron
The Eye of Ak-Aelron is a magnificently crafted Eldar Fusion Gun that was the favourite personal sidearm of the legendary Autarch Ak-Aelron. It is said that Ak-Aelron was so skilled with this weapon that he never had to look at a target to hit it.[1]

Eye of Damocles
The Eye of Damocles is a Watch Fortress of the Deathwatch.[1][2] This watch fortress monitors the borders of Imperial space with the Tau Empire. Its Kill Teams specialize in vertical assault[1] and they are known to field a large number of Dominatus Kill-Teams deployed from Corvus Blackstars.[2]

Eye of Horus
The Eye of Horus is an Imperial symbol dating back to the Great Crusade and Horus Heresy.[1] Originally known as the Eye of Terra, the eye represented the Emperor's eternal vigilance.[2] Following the Ullanor Crusade and the elevation of Horus to Warmaster, the Emperor allowed both Horus and the Sons of Horus to take the symbol for themselves.[1] Ten thousand years later, the Black Legion continues to use the Eye of Horus in its own symbol.[3]

Eye of Hypnoth
The Eye of Hypnoth is a relic in the possession of the Imperial Fists 3rd Company.[1] The relic was presented to the Imperial Fists in late M39 in honour of the assistance they provided in defending the forge world of Hypnoth from Waaagh! Kromak. This device is a highly sophisticated and long-ranged auspex array; tradition dictates that it is best employed to detect hidden weaknesses in enemy fortifications during planetary assault. Techmarine Karazan of the 3rd Company (a.k.a. the "Sentinels of Terra") has been the bearer of the Eye of Hypnoth since 956.M41, and has formed such an accord with the device's machine spirit that no other can operate it with the same precision and efficiency.[1]

Eye of Judgement
The Eye of Judgement is a Stormsword in the Cadian 8th Super-Heavy Armoured Regiment.[1]

Eye of Kathan'ta
The Eye of Kathan'ta was used by the Necron to attack the C'tan Aza'gorod, on the Chymeric Way during the War in Heaven.[1] When they did so, the gaze of the celestial many fell upon the Nightbringer and burned away the shadows that coiled about the C'tan. Aza'gorod then suffered a cataclysmic demise and the shards of its shattered form fell glinting into the void.[1]

Eye of Medusa
The Eye of Medusa is a great vault located on the planet of Medusa, buried deep beneath the Felgarrthi Mountains.[1] The passage which leads to the Eye of Medusa the Medusans called the Maze of Glass. It is a sacred place for the Iron Hands and Medusan. Some believed that in the heart of the Eye lies a reliquary containing the severed head of Ferrus Manus rested on an diorite altar and watched by a Helfather who never slept, spoke, ate, or moved. To some - the Primarch had never truly died and dwelled here, within the etched glass of the complex. The vault itself contains a lot of beautiful ancient fresques and panels. One of such an artifact depicts a Iron Father Sabik Wayland carrying a Nykona Sharrowkyn of the Raven Guard during one of the Horus Heresy battles.[1]

Eye of Night
The Eye of Night was an ancient artefact connected to the Hand of Darkness located in the Gothic Sector world of Ornsworld[1]. In appearance it is a multifaceted obsidian crystal of unknown origin and can emit an ebon beam, that causes machines to suffer massive power failure or catastrophic internal damage.[2]

Eye of Night (Audio Drama)
Eye of Night is a 2017 Audio Drama by Black Library Publishing. It was released in three parts.

Eye of Octos
The Eye of Octos is a Watch Fortress that is located within Ultima Segmentum's Octarius Sector and it lies close to the Ork Empire of Octarius.[1]

Eye of Retribution
The Eye of Retribution is a Frigate, serving the Deathwatch in the Jericho Reach.[1]

Eye of Selene
The Eye of Selene is a vast Space Station, that protects the orbit of the Hive World Necromunda.[1]

Eye of Serpent
The Eye of Serpent was the symbol of the units sworn to serve the Warmaster during the Horus Heresy. This symbol was used by traitorous Cohorts of Solar Auxilia.[1]

Eye of Terror
The Eye of Terror (Ocularis Terribus, Anathema Nonplus Ultra (Ordo Malleus)[9]) is a massive Warp rift, where the Warp co-exists with real space, the largest and most well-known in the galaxy. It is located at the edge of the galaxy, to the north and west of Terra, in the Segmentum Obscurus.[1]

Eye of Tzeentch (Chaos Artefact)
The Eye of Tzeentch is a relic Chaos artefact that has been exposed to wild psychic energies for ten millennia. Tzeentch Sorcerers who stare into the artefact’s unblinking depths can glean the secrets of the Warp, and use such knowledge to focus their own eldritch powers.[1]

Eye of Vengeance (Audio Drama)
Eye of Vengeance is an original audio drama by Graham McNeill, detailing an episode on the planet Quintarn during the Invasion of Ultramar, chronicled in McNeill's novel The Chapter's Due. It was released on April 24, 2012, and re-published in print in Ultramarines: The Second Omnibus.

Lostok
Lostok is a world of the Imperium.[1] Located close to the Forge World of Dantris III, it is most notable for being the source of the Lostok 23rd, an Imperial Guard Regiment of Gland War Veterans.[1]

Lotan
Lotan is a Tyranid Hive Fleet active sometime after the formation of the Great Rift.[1]

Lotan (City)
Lotan was one of the eight cities founded by the Imperium on the planet Traoris, following its compliance during the Great Crusade.[1]

Lotara Sarrin
Lotara Sarrin was a naval officer of the Imperium during the Great Crusade and Horus Heresy.

Lothar Hex
Lothar Hex, the Widowmaker is an assassin in Necromunda's Hive Primus. He works for crimelord Balthazar Van Zep, and always leaves a trademark mnemonic death's head card on the bodies of his victims. Little is known about Hex, and his ability to change his face into a terrifying bestial mask may be a sign of daemonic possession, further mnemonic technology or an inhuman origin.[1a][1b][2][3]

Lothar Ortan
Lothar Ortan was an Epistolary in the Imperial Fists Chapter and was part of a strike force led by Captain Darnath Lysander against a Daemonic Warband, The Adulant Host of Hazriah the Believer[1a], a battle in which the Daemons ultimately won.{Fn|1c}} Ortan engaged the Herald of Khorne Kzorgoth in a duel. Unfortunately for the Epistolary, he was no match for the power of the Bloodletter and was easily cut down, where he joined the bodies of his slain Battle Brothers on the battlefield.[1b]

Lothar Redfang
Lothar Redfang is a Deathwatch Watch Captain from the Space Wolves Chapter and is the size of a Primaris Space Marine, despite having not undergone the Rubicon Primaris.[1]

Lothor Pioneer Corps
The Lothor Pioneer Corps was a Regiment of the Imperial Army active during the Horus Heresy.[1] Alongside the Capricorn 13th Suppression Regiment, the Corps acted as auxiliaries for the Therion Cohort in the pacification of Milvian on Euesa.[1]

Lotimer Renwyck
Lotimer Renwyck was a Bishop of the Adeptus Ministorum active at the dawn of the Age of the Dark Imperium.[1]

Lotin
Lotin was a sniper of the Vervun Primary, serving in the Spoilers at the time of the Siege of Vervunhive.[1] At the outset of the Third Zoican Storm of Vervunhive, Lotin was part of a detachment of the Spoilers and the Tanith First and Only that was tasked with scouting The Spoil for Zoican soldiers. Lotin was spotted and killed by an enemy marksman.[1]

Lotus
The Lotus was a type of atmospheric fighter used by the Legiones Astartes doing the Great Crusade. Lotus Fighters were deployed during the Thousand Sons during the Pacification of the Ark Reach Cluster.[1]

Lotus (Daemon World)
Lotus is a small Daemon World in the Maelstrom, devoted to Slaanesh.[1] Its rolling hills and tree-lined vistas are a riot of colour and sound, and the air is filled with cloying perfumes. The world has a deadly secret, though. Called by the din of battle, or perhaps the promise of fresh minds to corrupt, a sickly-sweet mist rises from hidden orifices in the ground. Any who are caught unawares will soon find their judgement clouded and their thoughts subverted, until they are blissfully unaware and ripe for the soul-harvest that will doubtless follow.[1]

Lotus Subsector
The Lotus Subsector is a Subsector[1b], that straddles the border between Segmentum Pacificus and Segmentum Tempestus.[1e]

Love and Agony
The Love and Agony is an Emperor's Children Escort that took part in the Pyrus Reach Conflict.[1]

Loven Valstor
Loven Valstor is a Chaos Space Marine.[1] Formerly a member of the Death Shadows warband, Valstor clashed repeatedly with his unit’s commander, whose cautious tactics Loven felt limited his potential as a neonate sorcerer. He was scouting the periphery of the Ultramar system when Hive Fleet Behemoth fell upon the Death Shadows’ base of operations. In the wake of this great disaster, Valstor lost contact with the rest of his warband and, rather than seek them out, he traveled to the Screaming Vortex. There he sought out those he hoped would help him push the boundaries of his power.[1] He eventually came into the employ of Seiyr the Bereft, one of the innumerable Chaos warlords contending for dominion over the Screaming Vortex. Now Loven hopes to use his growing powers to claim a high place in the ranks of the Death Shadows, who he knows will re-emerge from the shadows, to take their war to the Imperium.[1]

Low Commorragh
Low Commorragh is a region of Commorragh, home of the Dark Eldar. Once the trading districts from the days before Asdrubael Vect's rise to power, when the Noble Houses ruled, Low Commorragh now lies in ruins and poverty. Overcrowded and full of beasts, cutthroats, scavengers, slaves, and other deranged individuals it is extremely dangerous to an unescorted traveller. Now a massive maze of catacombs shielded from Commorragh's stolen suns, it is said that only the lost and feral thrive in the lower districts of Commorragh.[1]

Low Gothic
Low Gothic (or Imperial Gothic) is the common language of the Imperium of Man. In the Age of the Imperium it is spoken as a first language on almost all civilised planets, and is accepted as a second language on planets within Imperial control with the exception of some medieval and feral worlds. Low Gothic is a bastardised version of High Gothic, combining additional elements from several of the oriental languages of ancient Terra. Over the millennia it has changed greatly, and now bears almost no resemblance to the tongues from which it derived. Although a common language, it varies from planet to planet (and even from region to region), so that it is not always easy for two characters to communicate if they are from different worlds. Medieval, feral and worlds suffering from long periods of isolation may have several indigenous languages derived either from High Gothic or one of the ancient Earth tongues. It was quite common during the Dark Age of Technology for worlds to be settled by small communities of "isolationists". These eccentric groups were often self-financed and their journeys unrecorded, many were of racial minorities attempting to recreate a sense of national identity away from the overpopulated Earth. Some of these groups made a deliberate attempt to revive long dead or moribund languages, perceiving them as a source of national identity and communal strength.

Lowe
Lowe was a Guardsman of the Konig 9th Heavy Tank Company, who served under the Tank Commander Maximillian Weisemann as the driver of the Baneblade Arethusa.[1] During the invasion of Colonia by the Ork Warlord Gharag Badtoof, Weisemann ordered the Arethusa to lead a solo strike against the orks as they attempted to form a bridgehead on the Cambria River. Despite being unsupported, the Arethusa and its crew reaped a heavy toll on the orks, although Lowe's shoulder was injured in the fighting by shrapnel. However, the tank became bogged down and was destroyed by ork fighta-bommers. Although most of the crew evacuated before the tank exploded, main gunner Durann and Enginseer M'Gala were injured after another ork plane strafed their position. Weisemann ordered Lowe to lead the injured crew back to the Imperial lines while the intact crew held off the orks.[1] Although the survivors made it back alive, the Imperials were unable to recapture the area for a further two months. By the time the Mortant 7th Regiment arrived at the site of the battle, they found the wreckage of Arethusa but no sign of any human bodies.[1]

Lowen
Lowen was a Trooper of the Tanith First and Only.[1] Serving in the regiment's First Platoon directly under Colonel-Commissar Ibram Gaunt, Lowen was killed on Monthax when he was shot by a Chaos Cultist.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Hall of Champions
The Hall of Champions is a section of the Citadel of Titan. The seat of the Paladins, the Grey Knights greatest warriors, the hall is lined with statues of legendary heroes from the Chapters past. The Hall also serves as a congregation center, holding feasts, celebrations, rituals, and special events.[1] In a vault beneath the hall lies captured artifacts and trophies. Few of these are daemonic in nature, most Warp-spawned prizes are instead locked away in deeper vaults. One notable exception to this rule however is the skull of the Daemon Prince Iremn'ath.[1]

Hall of Glories
The Hall of Glories is an area of the Imperial Palace. A dome 500 feet across and 300 hundred high, it is claimed that within this hall Rogal Dorn met with his brother Primarchs for a war council on the eve of the Battle of Terra.[1] The Hall's two main attractions are a massive fresco that displays Humans at war, armed with weapons from simple wooden stakes to Lasguns (though curiously, Space Marines are absent) and the names of every battle the Imperium has ever fought, which are etched in small marble inscriptions from floor to ceiling.[1]

Hall of Judgement
The Hall of Judgement is the holy sanctum of the Adeptus Arbites.[1] Located on Terra, the Hall of Judgement is a relatively modest structure compared to the other agency department's on Terra. Expanding much further beneath the earth than above it, the Hall is a heavily armed fortress bristling with anti-aircraft cannons, automated gun turrets, gunship launch bays, and Gun Servitors. Many rumors surround the Hall of Judgement, including that its deepest cells hold mad heretics from a bygone age and that the Emperor himself appears in mirrors to deliver his verdict to the accused.[3] The Hall of Judgment contains the complete Book of Judgement of the Lex Imperialis. Volume upon leather-bound volume sits upon rows of iron shelves that fill its walls. Every row of the Hall is home to ten thousand volumes, the shelves soaring a hundred metres up towards the vaulted ceilings. Over the ages, the Hall has been expanded and extended many times, so that it is now an entire complex covering many acres, with miles of corridors, levels, and rooms. Scholars, scribes, and law lords pace the time-worn marble floors, while above their heads, on the narrow gantries and ladders that cover the shelf stacks like a spider’s web, crawl legal assistants and low-ranking functionaries, searching through the detritus of judgement for weeks and months at a time to find just a single reference.[2] Every Adeptus Arbites Judge, at some point in his career, attempts a pilgrimage to the Hall of Judgement, there to study the full intricacies of the law. Many spend long years there, for the most heinous, subtle, or far-reaching crimes often require a lengthy process of research to pass judgement.[2]

Hall of Leng
The Hall of Leng is a region within the Sanctum Imperialis.[1] Leng is known to have been residence of the Emperor while He still walked. It is said to have been a place of chronological distortion where it is said he measured the angles of space and time.[1] Existing within the Himalazia Mountains of Terra, the Hall exists on a pulled thread in the fabric of space-time, described as a scan on the skin of space. Ancient men built a labyrinthine structure here which the Emperor came to expand upon.[2] By the time of the Horus Heresy, the Hall of Leng was home of the Emperor's personal library, which contained 19.6 million different books.[3a] During the Siege of Terra, Garviel Loken, Kyril Sindermann, and Hellick Mauer all were drawn to the Hall of Leng. While Sindermann was seeking knowledge to combat Chaos, Loken arrived there seemingly by accident and coincidence. Within the Library, Sindermann is frustrated to find little to do with ancient sorcery and the collection appears to be poetry and stories the Emperor personally enjoyed.[3b] However upon discovering tests related to the Dark King, a door that had not previously been there then appeared to Loken. The door led Loken to the Vengeful Spirit as it was being assaulted by the Emperor and His warriors.[3c]

Hall of the Halicon
The Hall of the Halicon was a ceremonial hall of the Halicon Citadel on Ras Shakeh.[1] The Hall replaced an existing priory of the Order of the Wounded Heart on the citadel's grounds. Its construction was ordered by Cardinal Tomojo-Kech around 300.M41[Note 1], and its walls were made of a black stone imported to Ras Shakeh from offworld.[1] Many Sisters of the Wounded Heart disliked the Hall, thinking of it as overly extravagant. Some even suspected that the unnecessary expenditure involved in its construction was a contributing factor to Tomojo-Kech's eventual death in the Jericar Purges.[1]

Halleck
Halleck was an Inquisitor. In 456.M34 while pursuing heretics, he captured a mysterious insurgent known as the Angel of Truth. Discovering a horrifying secret from this mysterious figure, Halleck quickly made course for Terra but was beset by an unknown enemy during the journey. The only Imperial forces in the nearby vicinity during the incident was the Dark Angels Strike Cruiser Black Sword of Vengeance, who reported no sign of the Inquisitor, his vessel, or his prisoner.[1]

Hallenican Lowlanders
The Hallenican Lowlanders are Regiments of the Astra Militarum.[1]

Haller
Haller was a Sergeant of the Vervun Primary[1b] and later the Tanith First and Only Imperial Guard Regiment.[2a][3]

Hallex
Hallex is an Inquisitor in the Ordo Astartes who is among those in the Imperium that have accused the Dark Angels Chapter and their Successors of Legion-building. In the aftermath of the Great Rift's creation, however, the Inquisitor now finds such matters trivial so long as the Dark Angels continue to serve the Emperor.[1] Sometime before the Arks of Omen Campaign, Hallex used a device to determine the location of The Rock at all times. He was unaware that this device carried a malevolent Artificial Intelligence known as the Orac Myriad. This entity was able to later give The Rock's location to Vashtorr, who used it to attack The Rock itself.[2]

Halliafiore
Halliafiore was an Inquisitor of the Ordo Xenos.[1a] Halliafiore worked alongside the Deathwatch Kill-Team Onyx Squad.[1b]

Hallicon Armoured
The Hallicon Armoured are Astra Militarum Regiments.[1]

Hallowed Mace
Hallowed Maces are heavy Power Maces that are wielded by the Adepta Sororitas' Celestian Sacresants.[1]

Hallowed Stars
The Hallowed Stars are a region of space. In 848.M41 due to the mysterious insight of Ultramarines Chief Librarian Tigurius, the Ultramarines purged the region.[1]

Hallowed Sword
The Hallowed Sword is a Nova Class Frigate in service to the Deathwatch, operating in the Jericho Reach. It is currently serving as a mobile command centre for Watch Captain Marius Avincus, as he fights Hive Fleet Dagon on the planets of the Orpheus Salient.[1]

Hallowed Verity
Hallowed Verity was a Warhound Scout Titan of the Legio Invigilata.[1] Hallowed Verity was amongst those Titans that took part in the Helsreach Crusade as part of an Invigilata battle group led by Princeps Majoris Zarha Mancion.[1]

Halls of the Wilfully and Ecstatically Blind
The Halls of the Wilfully and Ecstatically Blind is an impoverished domain in the Warp, that is ruled by the exiled Keeper of Secrets known as The Pale One.[1]

Hallucinogen Grenade Launcher
The Hallucinogen Grenade Launcher is a Harlequin weapon. These launchers swathe the foe in hallucinogenic gas.[1]

Hallucinogen grenade
Hallucinogen grenades are used as psychological weapons.[1] They release a cloud of invisible gas which has strange and unpredictable effects on the minds of those inhaling it. These effects usually have the result of taking the victim out of combat or making him turn against his allies; effects range from turning victims into passive zombies or idiots, to producing delusions, paranoia and hallucination.[3] Only those with armour which seals them from the local environment are unaffected by hallucinogenic gas.[1] Though the effect may be much strong on the victim, it is usually short-lived and ceased soon.[3]

Halo Brethren
The Halo Brethren are a Space Marine Chapter.[1]

Halo Devices
Halo Devices are xenos artefacts discovered amidst the ruins of ancient alien worlds in the Halo Stars. The devices use a process completely beyond the understanding of Imperial lore to manipulate the body and mind of those they bond with, making their hosts extremely difficult to kill and effectively immortal. However, the price paid is madness, loss of humanity, and strange thirsts and addictions such as the need to consume blood and flesh.[1]

Storm's Eye
Storm's Eye is a Land Raider, in service with First Claw of the Night Lords' 10th Company.[1] When the Night Lords invaded Crythe Primus, Storm's Eye was instrumental in crippling the Legio Maledictus Warhound Hunter in the Grey, by using its Kz9.76 Godhammer-pattern lascannons to help collapse the Titan's Void shields, allowing the Chaos Space Marines to bring down the Titan with melta charges.[1]

Storm's Teeth
Storm's Teeth was a colossal chainblade, too weighty for any but a Primarch to wield, and was the favoured weapon of the Primarch Rogal Dorn. It was crafted for Dorn by the weaponsmiths of the planet Inwit, before the coming of the Emperor, and its razored teeth could shred any material with ease.[1] In a battle between Alpharius and Dorn upon the Hydra Moon Fortress orbiting Pluto, Alpharius was able to stab Dorn with his Sarrisanata ("Pale Spear"). Dorn then grabbed the spear and held Alpharius in place before slicing Alpharius's hands from his wrists before he slashed Alpharius across the chest with the chainsword. He then stabbed him with the spear before finishing by cutting through Alpharius's skull with the chainsword.[2]

Storm's Voice
Storm's Voice is a unique Archaeotech Pistol that was used by Jaghatai Khan during the Great Crusade and Horus Heresy.[1] An artisan pistol from the Dark Age of Technology gifted from the Khagan by the Emperor, this weapon emitting searing lightning that could deflagrate foes.[1]

Storm-Welder
The Storm-Welder is a type of welding weapon used on Necromunda that incinerates foes.[1a]

Storm Axe
Storm Axes are a rare type of Power Axe that was used by the Imperial Army's Solar Auxilia, during the Great Crusade and Horus Heresy.[1a]

Storm Callers
The Storm Callers are a Space Marine Chapter that took part in the Taninim Crusades in the latter half of M37.[2] Whilst they were in the Taninim Expanse the Storm Callers were corrupted by Chaos, leading to civil war within the Chapter.[2] The outcome of that civil war is not known, nor is whether the Chapter still exists, whether loyal or renegade, in the 41st Millennium.[Needs Citation]

Storm Claws Biker Pack
A Storm Claws Biker Pack is a Space Wolves 13th Great Company unit. They are the Great Company's primary scouting force and are also useful for probing enemy lines for weaknesses. Often they are used to outflank enemy forces and harrying their flanks to allow the Grey Slayers to advance uncontested. Often this forces the enemy to perform a desperate break out otherwise they would be completely cut off from reinforcements and crushed. They are sometimes led by a Wolf Guard member whose skill at mounted warfare is almost unparalleled.[1]

Storm Claws Pack
A Storm Claws Pack is a Space Wolves 13th Great Company unit. They are a specialist unit of close-combat warriors armed with a pair of combat weapons to give them the best change in combat. They are highly experienced due to their fighting for thousands of years in the Eye of Terror and are savage and unrelenting but also noble and stoic in the pursuit of their objectives. They are often led by a Wolf Guard veteran with unparalleled combat prowess and knowledge of enemies.1

Storm Dancer
The Storm Dancer is a Necromunda Great Spirit, that is worshiped by the Hive World's Ka'toka Ash Waste Nomad tribe. It is described as a warrior clad in fluttering rags and robes, who can control Necromunda's savage winds.[1]

Storm Dragons
The Storm Dragons are a Space Marine Chapter.[1]

Storm Eagle Assault Gunship
The Storm Eagle Assault Gunship is an aircraft used by Space Marines.[1]

Storm Falcons
The Storm Falcons are a Space Marine Chapter.[1]

Storm Giants
The Storm Giants are a Salamanders Successor Chapter.[9] While this has long been rumored[2b], it has only recently been proven true.[9]

Storm Hammer
The Storm Hammer was a Salamanders Power Hammer, that was used in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Storm Hawks
The Storm Hawks are a Codex Chapter, allegedly of Raven Guard descent; their exact founding date is unknown.[3]

Storm Heralds
The Storm Heralds are a Space Marine Chapter.[1]

Storm Lords
The Storm Lords are a Successor Chapter of the White Scars.[1]

Storm Lords (Titan Legion)
The Storm Lords are a Traitor Titan Legion that sided with Horus during the Horus Heresy and took part in the Battle of Terra.[1]

Storm Mantle
The Storm Mantle is a suit of power armour worn by Librarians in the Blood Ravens Chapter.[1] Centuries ago, the Librarian Braden weathered an Eldritch Storm and turned its psychic energy back on his Eldar foes. Since then, the armour has resonated with psychic energy.[1]

Storm Ravens
The Storm Ravens are a Space Marine Chapter.[1][2] The Storm Ravens Chapter is only known due to its creation of the Suppression Force tactic by the Master of the Arsenal Jagrveli Skyhammer (sometimes Jagrvelj)[1][2]. Fighting in the Rhopara Crusade, Skyhammer, armed with two centuries of knowledge, stripped down several Land Speeders in order to increase their sensor capabilities in order to create fast-moving forward observers for Whirlwind artillery batteries. Using this tactic, the Rhopara Sector capital fell and the tactic was adopted by the rest of the Chapter and eventually the Adeptus Astartes as a whole.[2]

Fenris-Pattern Wolf Helm
The Fenris-Pattern Wolf Helm is one among the small number of innovations created by the Iron Priests of the Space Wolves, a distinctive power armour helmet that bears the snarling features of a massive Fenrisian Wolf, the totem animal of the Space Wolves Chapter. While there are many versions of these helms, some of them are constructed with an ingenious atmospheric interchange system that allows small portions of the surrounding air to be drawn into the helmet without compromising its protective seal, allowing the wearer to use his enhanced sense of smell without sacrificing protection. In addition, the helmet’s auto-senses and augur spirits are finely tuned to match the heightened sensory abilities of the Space Wolf wearing it.[1]

Fenris Sector
The Fenris Sector is a region of Imperial space which is centered around Fenris, homeworld of the Space Wolves chapter.[1]

Fenris System
The Fenris System is a system of Imperial space in Segmentum Obscurus. It is home to Fenris, the homeworld of the Space Wolves.[1] At the heart of the Fenris System, a powerful sun burns as fiercely as the warrior spirit of Leman Russ. Known to those born on Fenris as the Wolf's Eye, the gravitational pull of this mighty star endlessly hurls forth the planets that surround it far into the Sea of Stars before hungrily drawing them close once more. So do they all share an elliptical orbit around the Wolf's Eye, testing the planets' inhabitants with seasons of merciless extremity, and nowhere is this adversity more evident than on Fenris itself.[1] As with any region of space that plays host to a Space Marine Chapter, the Fenris System sports formidable static defences and an incredibly powerful battlefleet, making any attack in its vicinity an act of exceptional bravery or one of grave foolishness. Only three times in more than ten millennia has the Fenris System been assailed directly by enemy forces with strength enough to prevail.[1]

Fenris Vulgaris
Fenris Vulgaris is the dominant dialect of Low Gothic spoken by the people of the planet Fenris, including the Space Wolves.[1]

Fenrisian Axe
Fenrisian Axe are weapons used by the Space Wolves.[1] A common weapon among the tribes of Fenris, these heavy bladed axes may seem crude to outsiders but their welded steel is capable of cleaving through flesh and bone easily. When the warriors of Fenris began joining the Space Wolves, they brought these weapons with them, though they often acted as a badge of office.[1]

Fenrisian Great Axe
The Fenrisian Great Axe is a type of weapon used by the Space Wolves. Each of these great axes, forged in the heart of the Fang by master artificers, is longer than a man is tall and so heavy that they can only be hefted in battle by a Dreadnought. Such a warrior, armed with such a weapon, can cleave a bloody path through his foes.[1]

Fenrisian Ironpine
Fenrisian Ironpine is a type of tree native to the planet Fenris.[1]

Fenrisian Redclaw
The Fenrisian Redclaw is a Heavy Bolter owned by the Space Wolves Chapter.[1]

Fenrisian Wolf
Fenrisian Wolves are unlike any other wolf. They are at the top of the food chain on the harsh world of Fenris, and are among the most cunning and dangerous predators in the galaxy. The sheer diversity of Fenrisian Wolves is enormous. Adult Wolves can reach the size of horses, the greatest approaching the size of a Snow Lion[10] or Rhino armoured carrier.[11][12]

Fenton Kail
Fenton Kail was a Rogue Trader of House Kail, who declared that he had discovered an intact STC within the Koronus Expanse, in 388.M41.[1]

Feodor Kolm
Feodor Kolm is a Colonel in the Cadian 77th Regiment and is a survivor of his Homeworld's destruction.[1] Like all of the surviving Cadian population, Kolm is on a personal crusade for vengeance for his lost Homeworld and those Cadians who died defending it. Currently, in M42, the Colonel is leading a Crusade Force of the 77th Regiment to Belis Corona and he is being aided by Captain Erinn Baskmann.[1]

Feodor Lasko
Feodor Lasko is a Lord Commissar who is despised by thousands of the Astra Militarum in the beleaguered Vigilus System, as he has a reputation for making callous, spur-of-the-moment executions. Lasko is as much a warrior as he is a disciplinarian, though, and he took command of the Drop Force Imperator of the 46th Zetetic Tygers after learning they had been engaged in a running battle against a monstrous predator on Vigilus. The same kind of predator claimed Lasko’s eye and right arm on the nearby world of Densa Grande, before he torched the beast with his plasma pistol — a feat he hopes to achieve again soon.[1]

Feodor Lasko (Supplement)
Feodor Lasko is a Commander of the Astra Militarum team. It is one of the Supplement sets for the Kill Team: Commanders of the Warhammer 40,000: Kill Team, Second Edition (2018).[1]

Feogrym
Feogrym was a human mutant in the service of the Black Legion on the ship Hellforger. As a psyker and sorcerer who worshiped Tzeentch, Feogrym served as the psychic advisor to Urkrathos, a Chaos Lord and lieutenant of Abaddon, who saw Feogrym as untrustworthy and unreliable. It was Feogrym's interpretation of a message sent by the Dark Mechanicum, that sent Urkrathos's warband and fleet the forge world of Chaeroneia.[1]

Feral Dogs
The Feral Dogs are Imperial Guard Regiments. These are expert guerilla fighters from the Logging World of H2656[1]

Feral Ork
Feral Orks appear after a Waaagh! has passed through a planet.[1a]

Feral Ork Trophies
Feral Ork Trophies are items such as Flash Furs, Skull Trophies and Toof Necklaces which all have a similar effect - to enhance the already prestigious standing of a Nob or Warboss. They are parts of the most powerful creatures the wearer has killed and the parts are worn as a sign of his skill and ruthlessness in combat. Skulls are often hung from a stick above the boss and teeth will usually be worn like a pendant around the neck.

Feral Scream
The Feral Scream is a Chaos Cruiser that is taking part in the Thirteenth Black Crusade and acted as bait in an ambush of an Eldar Cruiser in the Eidolon Sub-Sector. When the Eldar Cruiser neared the Feral Scream, its raider fleet cohorts suddenly emerged from a nearby gas cloud, and surrounded the surprised Xenos ship, which was unable to escape. The Eldar Cruiser was boarded and after it was in their control, a coven of Sorcerers performed a ritual of summoning and conjured a Daemon, they bound directly into the ship's Infinity Circuit. From there, the Daemon was able to directly attack the consciousness of any Eldar using its Infinity Circuit and could torment the Spirit Stones affixed to the Circuit itself. With the Eldar Cruiser fully corrupted, the Feral Scream departed and has continued to take part in the Black Crusade.[1]

Feral Servitor
Feral Servitors are Servitors whose minds have rejected the brutal implementation of cybernetics they have undergone or whose wetware has degraded with corruption.[1] Most are destroyed, with their bodies cremated and their implants recycled for further use, but some less scrupulous members of the Adeptus Mechanicus will simply dump these broken Servitors elsewhere. When this is done, these now Feral Servitors will begin searching for energy to feast on in order to sustain themselves. They can gather in large voracious packs, which will allow the Feral Servitors to overcome their prey, as they seek to quench their hunger.[1]

Feral War
The Feral War was a conflict involving the Adeptus Mechanicus in 112.M33.[1]

Z'Satrop
Z'Satrop is a Bloodthirster who took part in the Pyrus Reach Conflict.[1]

Z'chael
Z'chael is a Tactical Marine of the Angels of Redemption 5th Company, serving under Brother-Sergeant Tol.[1]

ZFR Horizon Accelerator Engine
The ZFR Horizon Accelerator Engine is a engine used by the space vessels of the T'au Empire.[1][2]

Zaalin
Zaalin was a Daemonhunter serving with the Angevin Crusade, where she took part in the hunt for the Lord of Change Marabas. The Daemon had been rampaging across what would eventually be known as the Calixis Sector, where it fought the Crusade's forces and created cults that inspired conquered planets to rebel. Eventually Inquisitor Zaalin located Marabas on the planet Malfi, where she selflessly rammed the hive-spire the Daemon occupied with her gun-cutter. In the wake of the devastation, those surviving from Zaalin’s band invoked the rites of banishment, exiling Marabas to the warp for 1,000 years and a day.[1]

Zaall
Zaall the Wrathful is a Khorne Daemon of such unrestrained anger, that he was bound within a blade to give a purpose to its endless fury. Now only the Blood God's most incensed warriors can wield this Daemon Weapon, as Zaall's anger ebbs and flows like a tide of gore synced to the wrath of its wielder.[1]

Zaar Siakaar
Zaar Siakaar was a Claw Master in the Night Lords Legion, during the Horus Heresy.[1]

Zabareas
Zabareas the All-Seeing is a proud Necron Overlord who is currently leading his forces in search of not only conquest and glory, but also to humble the lesser races of the galaxy. In order to shatter their armies, Zabareas has gathered a mighty force under his command and is aided in his battles by the demented Cryptek Faros and Overlord Nakhmas — though Zabareas always ensure a portion of his force watches over his ambitious kinsman.[1]

Zabos-Rhi Tal
Zabos-Rhi Tal is a Magos Explorator, who was surveying a Xenos temple on a Jungle World, when his forces were attacked by a Harlequin Solitaire. Despite heavily outnumbering the Eldar, the Mechanicus forces the Magos brought with him were easily destroyed by the Solitaire. For reasons unknown however, it spared Zabos-Rhi's life and departed, though the Solitaire's visage is now forever seared into the Magos' memory banks.[1]

Zabriel
Zabriel is a Fallen Angel who is among those who now loyally serve their returned Primarch, Lion El'Jonson[1b], as the Risen.[1h]

Zaccarius Rath
Zaccarius Rath was a Lord Admiral of the Imperial Navy during the First Tyrannic War.[1]

Zachariah (Elysian Drop Troops)
Zachariah is a Veteran Sergeant of the 158th Elysian Drop Troops's 4th Platoon and has 36 years of service to the Regiment.[1] His oldest friend is the Platoon's demolition expert, Adullam, and they both took part in the Regiment's missions on Carmelia, Rysgah and Ophel Minoris. While Zachariah considered himself to be a master of self-control, no matter the situation, the mere mention of returning to their Homeworld, Elysia, by a fellow Drop Troop was enough to send him into a rage. The exact reason for this is unknown, but Zachariah's Platoon made sure to evade the subject, with only newcomers to the 4th making the mistake of talking about it.[1]

Zachariah Kersh
Zachariah Kersh is the current Chapter Master of the Excoriators Space Marine Chapter.

Zacharias
Zacharias is an Interrogator-Chaplain in the Dark Angels Chapter. When his Chapter was to fight with the Astra Militarum in an upcoming battle, he instructed the Guardsmen on how they should conduct themselves while fighting beside the Dark Angels. This mainly consisted of not talking to or taking pictures of the Dark Angels for any reason.[1]

Zacharias (Librarian)
Zacharias is a Primaris Librarian in the Dark Angels Chapter.[1]

Zacherys
Zacherys was a Librarian of the Avenging Sons Chapter, attached to the Third Company.[1]

Zachius
Zachius is an Interrogator-Chaplain in the Dark Angels Chapter.[1]

Zachorial
Zachorial the Destroyer is one of the few Redemptor Dreadnoughts serving in the Deathwatch. He has had an immediate and spectacular effect in whatever mission or battle he has fought in and has already been recorded as a hero of the Deathwatch in the annals of the Watch Fortress he serves in.[1]

Zachreal
Zachreal was a Terminator Sergeant of the Blood Angels Chapter's 1st Company.[1] He led a squadron as part of a 1st Company taskforce led by Captain Karlaen in the Cryptus Campaign in a mission to evacuate Governor Augustus Flax from the planet Asphodex.[1]

Zadakiel
Zadakiel was the former Company Master of the Dark Angels Chapter's Fifth Company.[1]

Zadakine Volta
Zadakine Volta was a High Magos of Stygies VIII who was a highest racnking Adeptus Mechanicus representative on Otto Ivan Gustavus staff during the Taros Campaign.[1a] Volta was part of the command involved in the preparation and conduct of the Taros Campaign. In particular, Volta's responsibilities included collecting intelligence and other information, including the planet growth, climate, atmospheric conditions, volcanic activity, weather patterns, orbital cycles, etc. Information collected by Volta and his team of Lexmechanics and Logis stretched back to the Great Crusade time. Any information that could help in the invasion was collected, studied, analyzed and after six months of thorougth compiling was submitted to Gustavus.[1b] Next, Zadakine Volta promised to enlist the help of an entire Legion of the Titans. However, Volta had some problems with this enterprise. Legio Honorum, whose forces he wanted to join the forces on Taros, were fully involved in other campaigns. But Volta had already sworn an oath to bring the Titans to help, so he had to use his whole mind and his connections, turning for help to the rulers of Mars, and personally to Fabricator General. But here difficulties arose. Most of the units of the Titans left for the front to the Cadian Gate, where a new and much more dangerous threat arose for humanity in the form of a full-scale Chaos invasion. However, Volta managed to convince the Fabricator General that humanity also needed help on Taros, and that the honor of the Adeptus Mechanicus, whose help he vowed to provide for this campaign, was at stake. In the end, Fabricator General gave up and provided Volta with a small battle group from the Legio Ignatum, under the command of Princeps Jernay. Only four Warhound Titans were included in this battle group, hardly the powerful support that the Taros Campaigns expected, but still better than nothing.[1a]

Bastion-019
Bastion-019 is an Imperial Knight World, that lies in the Thramas Sector and is the Homeworld of House-019.[1]

Bastion Armentes
Bastion Armentes is the stronghold of House Griffith, located on the Imperial Knight World of Dragon's End.[1]

Bastion Class Commerce Vessel
Bastion Class Commerce Vessels are smaller vessel of the fleets of the Leagues of Votann.[2] They are nonetheless large, well-armed, and capable compared to the fleets of other races.[1][2] As part of the Prospect known by outsiders as the Demiurg, they often seen alone or fighting with Tau forces, although some Imperial commander have been known to make use of their mercenary-like services. They are most commonly seen on the eastern rim, though this is still a very rare sight. The Bastion class seems to be more outfitted for asteroid mining rather than processing, so it is likely that there is a trade of goods from one vessel to another though this has never been seen in action. Some Rogue Traders tell that a Bastion class is home to a 'brotherhood' while a Stronghold is home to two or three brotherhoods. What the relationship between groups is is unknown. Often however two or three Bastions will group together to protect a Stronghold. They have impressive lance and weapons batteries, especially when up close, and also have the ability to launch mining probes and attack craft at short range. It also uses a scoop to collect stellar gasses which it projects through the core of the ship for propulsion and for energy to power the cutting beam it uses to open asteroids or enemy ships.

Bastion Inviolate
The Bastion Inviolate was an Imperial Fists' Starfort. Alongside the Endeavour of Will, it helped guard the region of Imperial space around the Eye of Terror from the forces of Chaos. The Bastion Inviolate was attacked by the Iron Warriors Warsmith Shon'tu in 998.M41, leading to the Battle for the Endeavour of Will. During the battle, the Bastion Inviolate had its Machine Spirit infected by a Daemon-virus, leading it to become hideously mutated and rendered defenseless. However, the pure Machine Spirit of the Bastion Inviolate managed to regain control towards the end of the battle, grabbing onto the Iron Warriors Grand Cruiser Ferrous Malice and activate its Warp Drive, plunging both ships into the Warp. This was done to save its sister ship, the Endeavour of Will.[1]

Bastion Psykana
The Bastion Psykana, informally known as the "witchroost", is an Astropathic station and relay beacon of the Imperium. It is used to relay, monitor and intercept psychic transmissions in its area of space. The Bastion itself is located in the Hydraphur System.

Bastion Sector
The Baston Sector is a Sector of the Imperium that is subject to frequent attacks by the Blood Gorgons Chaos Space Marines. The planets they conquer are used as recruiting worlds and bases from which they strike against the Imperium.

Bastion Strike Force
The Bastion Strike Force is an immovable battleforce of Imperial Fists, that is led by Captain Tor Garadon.[1]

Bastion V
Bastion V was an Imperium World, until it was invaded by the Ork forces of Warboss Groshpit, who slaughtered its population.[1]

Bastion of Faith
The Bastion of Faith was a Leman Russ Battle Tank in service with the 66th Kataran Spears Astra Militarum regiment. It served as the command tank of Captain Harth Deyers in the defence of Hive Gelon.[1] At this point, the tank's gunner was Lehanna Platen.[1]

Bastior Sub-sector
The Bastior Sub-sector is a Subsector within Segmentum Pacificus that contains many worlds and also a pivotal Warp Route, that the Imperium most hold at all costs.[1] Such knowledge breeds fanatical devotion and selfless courage from its Imperial defenders and the Crimson Medallion of Bastior is the the highest honour afforded to them.[1] Currently, the Sub-Sector is under heavy assault from the Tyranid tendril Grendyllus as part of the Fourth Tyrannic War and is a key front in the conflict.[2]

Bastonbeil
Bastonbeil is a world in Ultima Segmentum far out on the Eastern Fringe, at the very limits of the Astronomican.

Bastonne's Sword
Bastonne's Sword is a Cadian relic Power Sword, which was once the personal weapon of Sergeant Lukas Bastonne. He met his end defending Cadia during the 13th Black Crusade, but his Sword was recovered and now acts as a symbol of defiance in defense.[1]

Bastrophol
Bastrophol is among those Imperial worlds, that due to their ability to produce vast amount of material, aided in the mustering of the Indomitus Crusade.[1]

Bataivah
Bataivah is the only name given for an Ordo Hereticus Inquisitor, who is part of the Sanctus Entente Cabal. It seeks to combat Abaddon the Despoiler's efforts to collapse the Sanctus Wall.[1]

Batbayar Khan
Batbayar Khan is the Captain of the White Scars Chapter's 4th Brotherhood and he led them against the Tau Empire in the Second Agrellan Campaign. However when their Homeworld, Chogoris, was invaded, Batbayar was ordered to go to its aid and his Brotherhood immediately withdrew from Agrellan. Unfortunately, a Warp Storm threw their Strike Cruiser, Northwind, off course and they emerged close to the Damocles Gulf. Before they could reenter the Warp, though, Batbayar was contacted by his Battle Brother and old friend, Nergui who was currently serving as a Deathwatch Captain on the Watch Station Picket's Watch[1a]. He informed Batbayar, that the Deathwatch needed the Khan's aid in destroying a Tau Empire Stormsurge facility on Proth, whose destruction would win great glory for the 4th Brotherhood. At first Batbayar refused, stating that Chogoris needed his Brotherhood's aid, and promised only to leave two of his squadrons to aid Nergui. This changed, however, after Nergui told him the Tau Commander Shadowsun, was at the facility - which immediately piqued his interest. Batbayar knew the White Scars' Master of the Hunt, Kor'sarro Khan, had sworn to kill Shadowsun, but had so far failed to do so in the battle for Agrellan.[1b] The amount of personal glory he could win by killing the Tau Commander filled Batbayar's head, as well as the pleasing thought of presenting Shadowsun's head, to an angered and shamed Kor'sarro. The Khan also knew though, that Shadowsun's death would signal the end of Kor'sarro's hunt and he would be able to bring his 3rd Brotherhood to Chogoris' aid as well. All this immediately swayed Batbayar's opinion and he readily agreed to aid Nergui in the Deathwatch's mission[1b]. Together the Deathwatch and White Scars destroyed the Tau Empire facility, but Batbayar was enraged when he was not able to find Shadowsun during the battle. Though it was a great victory, it was not what Batbayar had been promised[1c] and 26 members of his Brotherhood lay dead at the Tau's hands[1d]. The Khan would confront Nergui about this and asked if the Tau Commander had made a fool of him, as she had Kor'sarro, by somehow escaping from their grasp. A guilt ridden Nergui instead admitted that he had lied to his old friend. Shadowsun had never been at the facility at all and the Watch Captain had knowingly lied to Batbayar, in order to ensure the Khan would aid in destroying the Stormsurge facility. A raged filled Batbayar then struck Nergui across the face and then walked back to his surviving Brotherhood, after telling the Watch Captain that he was no longer the Khan's Battle Brother or friend[1c]. Batbayar then immediately ordered the Brotherhood to gather their dead and to begin preparations to leave for Chogoris.[1d]

Bathamor
Bathamor is a Daemon World located in the Maelstrom.[1] During the Terran Crusade, on the Primarch 's forces' travel through the Maelstrom, the Imperium fleet managed to discover this planet and descended to it, hoping to take captive renegades which could help the loyalists to escape from the warped realm. The name of the planet leapt to the mind of every psyker in the fleet in the hours before its ships approached Bathamor.[1] However, all the Imperial armies found on the planet were Tzeentchian Daemons, including Kairos Fateweaver, who mocked Guilliman, cackling that he never managed to reach Terra and save it from its destruction. In a furious battle, Guilliman slashed at the evil daemon and drew him away while leading his stricken forces in a retreat from the planet.[1]

Batheus
Batheus was a past Master of the Dark Angels Chapter's Third Company.[1] In M41, Batheus arrived on the Mining World Truan IX to end a rebellion. However, his Company was savaged by the unthinking population, which Batheus learned was under the influence of a Daemon that had been imprisoned within the world's mines. To end the Daemon's threat, the Third Company fought its way to the mines, but the Daemon became aware of the Dark Angels and overwhelmed them with its power. While under its thrall, Batheus and what remained of his Company were forced to mindlessly turn upon one another and in the slaughter that followed, only the Battle Brother Azrael remained alive. Azrael was able to regain his senses, though, and resisted the Daemon's powers long enough to destroy it.[1]

Lowry
Lowry is a female Inquisitor of the Ordo Hereticus.[1a]

Loxar IV
Loxar IV is a world of the Imperium and unbeknownst to its Imperial settlers, also a Necron Tomb World.[1a] In late M41, the Tombs of the Necrons buried deep within the world activated, causing the ancient constructs to rise up and wreak destruction. The Imperium responded by sending a force of Attilan Rough Riders under Mogul Kamir, resulting in a grueling three year war. In the end, the Necrons were finally defeated during the ill-fated charge of Lumen Valley, the largest cavalry charge in the Imperium's history.[1a] As thanks, Loxar IV's Tech-Priests presented Kamir with a cybernetic horse. Kamir, who had become used to his steeds collapsing under him from wounds or exhaustion, could not have been more appreciative.[1b]

Loxatl
Loxatl a race of sinuous, non-humanoid quadrupeds evolved from amphibian forms. They are commonly found as mercenaries in service of Blood Pact armies in the Sabbat Worlds region[2a], but they have been seen as far the Maelstrom[6], Jericho Reach[1] and in the Eye of Terror.[9]

Loxias
Loxias was a Techmarine of the Ultramarines Legion, active during the Great Crusade.[1a] He was assigned to the Legion's 22nd Chapter during the Battle of Thoas, piloting Praxis, the command Rhino of the 22nd's Chapter Master, Eleon Iasus.[1a] At one point in the battle, the 22nd were fighting through a network of pre-Imperial human ruins against the orks that infested Thoas. While trying to bring the heavier firepower of his company's tanks to bear, Captain Sirras accidentally triggered a tunnel collapse which buried Praxis beneath tons of rubble, resulting in Loxias being slowly crushed to death before it could be extricated.[1b]

Loyalists of the Traitor Chapters
Space Marines of the Traitor Chapters, who remained Loyal to the Imperium

Loyalists of the Traitor Legions
Legionaries of the Traitor Legions, who remained loyal to the Imperium

Loyalty
Loyalty is a Leman Russ Vanquisher attached to the 76th Krieg Armoured Regiment. It serves as the personal transport of Commissar Konstantin Garrick.[1]

Loyalty's Reward
Loyalty's Reward is a relic Bolter of the Black Legion.[1] This Daemon-infused Machine Spirit earned its name at the Siege of Terra, transforming a Bolter into a terrifying weapon that has slain countless loyalists. Over the millennial, this ghost-like entity has delighted in slaughtering the forces of the Emperor.[1]

Lozallio Cann
Lozallio Cann was the Planetary Commander of Kalidar IV until he was killed during the planet's invasion by the orks of Waaagh! Gratzdakka.[1]

Lriss
Lriss was the Flag-Lieutenant aboard the Imperial Navy Cruiser Deacon Byzantine during the Lakonia Persecution, serving under Captain Druvillo Trentius.[1]

Lsathranil
Lsathranil was an Eldar Farseer of Ulthanesh Shelwé (Craftworld Ulthwé) over five million years before M41.[1] He wrote the text Ishandruir, and made Lsathranil's Shield to contain the Necrons on the planet Rahe's Paradise.[2a]

Lsathranil's Shield
Lsathranil's Shield is the name of an ancient device constructed by the Eldar race thousands of years ago. It appeared as an ancient arcane control panel which protruded from the stone on the ground itself and formed into a platform. Numerous dials were present which glowed with faint light and a series of switches blinked that were marked with runes to indicate the controls. It was made by Farseer Lsathranil of Craftworld Ulthwé in order to contain the Necron forces that slumbered on the planet Rahe's Paradise with elements of its workings being present within the tablet known as Ishandruir. Remaining dormant for centuries, it projected a psychic field that imrpisoned the Yngir for centuries by making the sleeping Necrons believe that the Eldar were a dominant force in the galaxy. However, over the decades, the lack of maintenance on the machine led to it slowly breaking down over the decades. Ten millennia ago, the Eldar gave the world of Rahe's Paradise to a group of Humans in order to guard the sleeping tombs underground. Farseer Macha of Craftworld Biel-tan recieved a vision that told her of the threat to the integrity on Lsathranil's Shield on Rahe's Paradise. This led her to summoning the military forces of her Craftworld and assembling them to combat the Human presence on that world. There, they combated the forces of the Imperium — in particular, they fought against the Blood Ravens Chapter who had been using Rahe's Paradise as a recruitment world for new Adeptus Astartes. This led to conflict with the forces defending the world and the continuing hostilities lead to the Yngir awakening slowly. Ultimately, Macha and some of her colleagues went to the surface of Rahe's Paradise where they worked together with Gabriel Angelos as well as his soldiers to prevent the shield from shattering. However, the death of an Eldar vessel in orbit and the subsequent psychic death cry of its crew caused Lsathranil's Shield to break down and the Necron Lord on the world to awaken.[1]

Lu'val
Lu'val is the largest moon of T'au, homeworld of the Tau and capital of the Tau Empire. In 533.M37, it was the first off-world location to be colonized by the Tau Empire during its First Sphere of Expansion.[1]

Lub'grahl
Lub'grahl is a Tau world of the Farsight Enclaves. Known as a Memorial World, it is a planet of drab earthen spires that are woven with countless tunnels laced with cutting edge technology. The Earth Caste are most numerous upon this planet, and they never stop building or adding to its extensive infrastructure. On the planets actual surface however, the polar caps are punctuated only by hundreds of thousands of clean white ovals, each a memorial to one of the warriors lost under Farsights command.[1] In 862999.M41 Lub'grahl was attacked by the Knights of Blood Chapter, who launched a purge of the Earth Caste that dwelled on the planet. Almost a thousand Tau scientists were killed by the Space Marines, before Commander Farsight’s fleet appeared in orbit and his forces descended on the planet. In the battle that followed, and the first recorded use of Riptide Battlesuits in the Farsight Enclaves, the battle-hungry Knights of Blood were easily slaughtered by the Tau.[2]

Lubba
Lubba was a Verghastite flame-trooper of the Tanith First and Only regiment.[1][2] He fought as part of Sergeant Kolea's platoon.[2]

Lubricae Cult
The Lubricae Cult was a group of twelve Tech-Priests who formed in 886.M41. As their name would imply, they worshiped lubricant and believed that its contributions to technology kept the universe running smoothly. The priests anointed themselves with a mixture of war-virgins' blood and boiling grease as they declared open war on their former brethren. Deemed heretical by Imperial authorities, an Eversor Assassin was dispatched and slew every one of them within moments. Without leadership, their heretical Skitarii followers were swiftly defeated.[1]

Luc Sedirae
Luc Sedirae was the Captain of the 13th Company of the Sons of Horus (formerly Luna Wolves) Space Marine Legion.

Arandra V
Arandra V is an Imperial world.[1b]

Araneus Continuity
The Araneus Continuity was a small Human empire which ruled at least six Systems from their capital of Araneus (now known as Necromunda). The realm was destroyed during the Great Crusade.[1]

Araneus Wars
The Araneus Wars refers to two separate Great Crusade-era conflicts waged by the Imperium in the Araneus Continuity, a series of planets close to the Sol System.[1]

Aranua
Aranua is an Imperial Fortress World, that has been invaded by the Waaagh! of Warboss Gazrot Goresnappa.[1] However the Warboss was killed, while only one Imperial city remained and his Clan leaders began vying to see who would succeed Goresnappa. The competition became more intense, though, after one of the Waaagh!'s Weirdboys proclaimed a prophecy. It stated that a gate lied beneath the Imperial city that still defied them and only the Waaagh's one true Warboss would be the first to find it. Upon doing so, the Waaagh!'s leader will use it to turn the Galaxy green. After hearing this, the Clan leaders and the Rebel Grot Snaggi Littletoof began racing to find the gate.

Araphil
Araphil is the current Master of the Dark Angels 6th Company and the Master of Rites.[1]

Arascid Nassau
Arascid Nassau was a Custodian-Warder of the Legio Custodes at the end of the Great Crusade. He was a member of the Vedias-Aleph Sodality of the Warders of the Vaults of Rython and fought in the Battle of Prospero.[1b]

Arast Cobb
Fleet Captain Arast Cobb, is the commander of the 112th Calixian Expeditionary Battle Group. In his flagship the Mars Class Battlecruiser the Emperor’s Wrath, Cobb led the battle group to the planet Avalos; where Deathwatch Kill Team needed assitance dealing with a Genestealer infestation. Once they arrived however, Cobb was surprised to see a full scale invasion as Tyranids from Hive Fleet Dagon, attacking Avalos. Outnumbered, Cobb pulled the battle group back and sent shuttles to the planet and waited as they extracted the Kill Team and the survivors they managed to save. Once on board, the Cobb and the Kill Team formulated a plan to stop the attack by disabling the Hive Ship directing the Tyranids. While the Kill Team and a company of Storm Troopers boarded the Hive ship, Cobb led the battle group in attack on the Tyranid fleet. When the Kill Team disabled the Hive ship, the bio-ships became disorganized which gave the battle group a fighting chance. The invasion was finally defeated when a Deathwatch battle barge arrived and assisted the battle group in destroying the Tyranid fleet.[1]

Aratan
The Aratan was an Imperialis Armada Capital Ship, that took part in the Great Crusade and the Horus Heresy's Battle of Isstvan III.[1]

Aratus
Aratus was an Apothecary of the Scythes of the Emperor Chapter.[1] In the aftermath of the Fall of Sotha and the Chapter's subsequent losses against the Tyranids of Hive Fleet Kraken, the Scythes of the Emperor set up outposts on a number of planets that were staffed by Apothecaries and medicae serfs; these outposts were to conduct gene-screens of the populations of the chosen worlds, in the hopes of finding suitable candidates to recruit as new Aspirants for the Chapter. Aratus was stationed in an outpost located in the city of Tamuero on Brakur IV.[1] When the Tyranids invaded the Brakur System, it was decided to evacuate the outpost in order to preserve the Chapter's gene-seed stocks. Sergeant Cassander led his Assault Squad deployed from the Strike Cruiser Atreides in an extraction mission to get Aratus and the gene-seed offworld. However, the squad's Storm Eagle was attacked and destroyed by a Harridan with only two survivors: Esau and Galerius.[1] Esau and Galerius were able to complete the drop into Tamuero. Initially intending to extract Aratus alone, the Apothecary convinced them to save his attendant medicae-serfs as well. Using an Onager lighter, the Marines and the serfs were able to escape Brakur IV. The battle for the Brakur System itself continued to rage, however, and it is not known whether the Scythes were able to rescue the gene-seed.[1]

Aravain
Aravain was a Librarian and Firewing member in the Dark Angels Legion, during the Great Crusade and was from Caliban's mountainous Northwilds.[1] He was among the Legion's forces, that their Primarch Lion El'Jonson led while investigating the unrest and strange disappearances occurring around Muspel. Along with Sergeant Kaye's squadron, Aravain was among the Dark Angels sent to board Muspel's System Fleet, that lay silent near the world.[1] During the subsequent campaign on Muspel Aravain aided Lion El'Jonson in the battle against a Autochthonar.[1a]

Araxis
Araxis is the current High King of House Stormfall and is currently leading a detachment of Knights in the Bale Stars Crusade, where he serves as part of the Crusade's High Command.[1]

Arbael
Arbael is a Primaris Lieutenant in the Blood Angels Chapter.[1]

Arban Talas
Arban Talas is an Alpha Legion Chaos Lord, who was among its forces that were active in Segmentum Obscurus, in the aftermath of Cadia's destruction.[1]

Arbiter's Gaze
The Arbiter's Gaze is a bionic eye, possessed by the Dark Angels Chapter and is powered by a small fragment of the Stone Guardians.[1]

Arbites Castigator
Arbites Castigator are a type of warrior within Exaction Squads.[1] It is a Castigator's role to ensure that the guilty receive due punishment. Once a quarry is located, the Castigator is charged with their submission by any means. To this end, they wield Shotguns and Mauls.[1]

Arbites Chirurgant
Arbites Chirurgant are a type of specialist in Adeptus Arbites Exaction Squads.[1] These Arbitrators are highly skilled medics who are used to treating wounds for those who resist detention. They are also skilled in interrogation and have studied the limits of what the human body can endure.[1]

Arbites Gunner
The Gunner is a type of trooper in the Adeptus Arbites who wield heavier weapons such as Webbers, Heavy Stubbers and Grenade Launchers[1]

Arbites Marksman
Arbites Marksman are a type of specialist in Adeptus Arbites Exaction Squads.[1] These snipers wield Executioner Shotguns to pick off enemies from afar.[1]

Arbites Riot Armour
Arbites Riot Armour is a type of Imperial armour frequently used by the Adeptus Arbites.[1] The Arbites are often called to break up riots. Whatever the nature of the disturbance, whether it be a queue war involving disparate packs of petitioners outside Administratum scriptoria, or desperate food riots aimed at snatching resources from tithe shuttles, the Arbites will not falter before the mob. When facing large, ill disciplined multitudes armed with cobblestones, planks, or staves, the Arbites will attach panels of protective cushioned wadding over parts of their carapace armour to protect against impact damage. These pads are often brightly coloured, and are designed not only to protect the Arbitrator, but to signal to rioters that they are about to be routed.[1]

Arbites Vigilant
The Vigilant is a type of Shotgun-wielding trooper in the Adeptus Arbites.[1]

Charnel Cult
The Charnel Cult was a Khorne Chaos Cult, that corrupted the population of the Hive World Anshur into worshiping the Blood God. When an Adeptus Administratum tithe fleet arrived in Anshur's orbit, to collect the Hive World's tribute to the Imperium, the Cult's leaders displayed Anshur's new loyalties by destroying it. The Imperium's response to this betrayal was the arrival of five Companies of the Metamarines Chapter, who proceeded to easily destroy the Cult and the corrupted population. Eventually, the Metamarines pushed the Charnel Cult back to their final stronghold on the Hive World and in desperation they began a ritual summons to call for aid from their Daemon allies. In their haste, however, the Charnel Cult's summons was flawed and, along with the thousand of deaths due to the battle, the Greater Daemon An'ggrath was drawn to Anshur - where the mighty Bloodthirster proceeded to kill every living soul on the Hive World.[1]

Charnel Daemon
The Charnel Daemon is a powerful and singularly murderous Khorne Warp Entity whose appearances in Real Space are noted as being some of the most horrific accounted for in the records held by the Ordos Calixis.[1] In order for it to be summoned, a powerful Cult Magus must conduct extraordinarily bloody rituals that will cause it to emerge from the Warp, as an uncontrollable berserker that will seek slaughter without end and work to remake the world in an image more pleasing to the Blood God. Those who have encountered the Charnel Daemon claim that it gives off an aura that drains the will power of those near it and radiates with the power of the Warp. It also manifests a pervasive smell of blood, rippling nausea, and the shrill of a continuous agonized scream on the edge of mortal hearing. Worse still, any living creature killed by the Charnel Daemon fuels its ability to heal from any wounds it has suffered.[1]

Charnel Guard
The Charnel Guard are a Fleet Based Space Marine Chapter[2a] that are believed to be of Blood Angels descent.[3c]

Charnovokh Dynasty
The Charnovokh Dynasty are a Dynasty of the Necrons on the Eastern Fringe. Their worlds ravaged by Tyranid hive fleets, the dynasty is fractured and is now only a pale mirror of its former glories.[1a]

Charo
The planet Charo was brought into compliance by the Imperium during the Great Crusade.[1]

Charon
Charon is a Lexicanium in the Dark Angels Chapter who served with the Third Company under Master Belial during the Battle of Piscina IV. However, the Lexicanium was attached to the Third Company as Grand Master Azrael's representative and Belial had no doubt, that Charon would report to the Grandmaster on how he conducted his campaign against the Orks. This weighed heavily on the Master's mind during the Battle[1a], as after underestimating the invading Orks, he was forced to ask Charon to send a message to Azrael, asking for desperately needed reinforcements[1b]. Belial felt that the message, along with Charon's report of his actions against the Orks, would cause Azrael to make him relinquish his rank of Master and this caused him to later confront the Lexicanium. Charon assured Belial however, that Azrael had full faith in the Master's abilities and had only attached him to the Third Company, because the Grand Master believed Belial was destined for greater things within their Chapter. The Lexicaium then stated, that despite their setbacks with the Orks, Belial had given him no cause to question Azrael's belief in the Third Company Master.[1a]

Charon Crusade
The Charon Crusade was one of over two dozen Crusades launched from Imperial worlds, left isolated in the aftermath of the Great Rift's creation during the Thirteenth Black Crusade. It's goal was to make contact with the wider Imperium, but the ill-fated Crusade met only with disaster and failed.[1]

Charon Stars
The Charon Stars are a group of stars in and around the Hadex Anomaly in the Acheros Salient of the Jericho Reach.[1a][2a][3a] It is a nightmarish region, filled with life tainted by the Warp.[1a][4a]

Charonid Sentinels
The Charonid Sentinels were a Regiment of the Imperial Army during the Great Crusade and Horus Heresy. They were part of the Space Wolves-led force in the Burning of Prospero.[1]

Charpactin
The Charpactin are a race of sentient fungoid creatures who encountered the T'au Empire's Fe'saan Water Caste diplomats during the Fifth Sphere of Expansion.[1] They communicate entirely in bursts of ultraviolet colour, whose strobing emanations prove surprisingly effective at subduing and transfixing living beings — making them docile and amendable. After the Water Caste observed this in action, the T'au Empire quickly negotiated a client-state treaty with the Charpactin and have since drafted many of the fungoid creatures into its growing Edification Corps.[1]

Charsild
Charsild was a Sword Brother of the Black Templars, serving under Brother-Sergeant Janus.[1] Charsild was part of a Black Templars task force active on Stygia XII. He was killed with the rest of his squadron when their Land Raider, Escalade Three, was destroyed in an ambush by Chaos Cultists.[1]

Charter Lord
Charter Lords are the leaders of Necromunda's Ironhead Squat Prospector clans.[1]

Charter Master
Charter Masters are the canny leaders of Necromunda's Ironhead Squat Prospector parties.[1] Charter Masters have risen the ranks of their Mining Clan to earn the favor of their ruling Charter Lord. As their name suggests, their names are added to the great Mining Charter of their clan granted long ago by the Imperium. Only the most veteran Squats rise to this level, and a Charter Master is often hundreds of years old and armed with the finest weapons and equipment.[2]

Charybdion
Charybdion is an Imperial Ocean World that lies within the Dark Imperium.[1] It has begun to seethe with discontent and danger. Worse still, its Planetary Governor has disappeared without a trace and his councilors are now struggling to select a suitable heir to replace him. All while mysterious murders, nightmares, and other dangers threaten to cast Charybdion into anarchy and despair.[1]

Charybdis
Hive Fleet Charybdis is a Tyranid Hive Fleet which carved a path through the Segmentum Pacificus[1] and is steadily advancing through Segmentum Solar.[2] Its path runs parallel to that of a twin fleet known as Hive Fleet Scylla. These two Hive Fleets are the closest known Tyranid threat to Terra.[1] They will also assail Saim-Hann unless the Craftworld alters its current course.[1]

Charybdis (Salamanders)
The Charybdis was a Battle Barge of the Salamanders Legion during the Great Crusade and Horus Heresy.[1a] The vessel was one of the few Salamanders warships to escape the Drop Site Massacre and became the base of operations for surviving Salamanders under Artellus Numeon for a time. The Charybdis eventually made its way to Ultramar and managed to reunite itself with the body of Vulkan, now interred within the Unbound Flame. Seeking to return Vulkan's body to Nocturne, the Charybdis was pursued by Word Bearers forces and boarded. During the fight to secure the ship, Daemons were unleashed by the Traitor Marines. The loyalists were victorious in the end, in part due to the machinations of Magnus. The Charybdis managed to reach Nocturne and deliver its prize, but was later destroyed during the Battle of Nocturne at the hands of the Death Guard.[1b]

Charybdis Subsector
The Charybdis Subsector is a Subsector of the Imperium.[1]

Chaspia
Chaspia is a world of the Imperium.[1] For the better part of three hundred years, Chaspia was a contested planet. Within three days of landing in the warzone, the Redemption Corps stormtroopers, blew up the Augusta-1 Shale Plant, depriving fuel to the blighted war machine of Fatherlanders. Within a year, the planet was back in Imperial control.[1]

Chass Memorial
The Chass Memorial is a statue erected in the remains of Vervunhive.[1] Consisting of a representation of an Imperial Guardsman cast in steel, the statue was commissioned by Lady Merity Chass in the aftermath of the Siege of Vervunhive. The famed Verghastite sculptor Jeshua Thoru cast the memorial; it went on to become Thoru's most famous work, although the sculptor himself was never completely satisfied with it.[1]

Chastener
Chasteners are a type of Arbitrator of the Adeptus Arbites. These officers are trained in less lethal arts and oversee every aspect of the capture, handling, and interrogation of live prisoners. They are experts in punishing a prisoner and breaking their will, often using both physical and psychological torture in artful conjunction to extract information and ensure compliance. Chasteners are often trained by Inquisitorial Interrogators in their craft.[1]

Varus (Dreadnought)
Varus is a Dreadnought in the Ultramarines Chapter, who fought Abaddon and the Black Legion under the command of Force Commander Sirrus.[1a] During the course of the battle, the Ultramarines suffered a series of setbacks, including Varus being immobilized by a Defiler[1b] for most of the battle[1c], and the death of Sirrus[1b]. However they were able to inflict massive casualties on the Chaos Space Marines, which forced Abaddon and the Black Legion to retreat.[1c]

Varus (Lexicanum)
Varus is a Lexicanum in the Ultramarines Chapter.[1]

Varus Castamon
Varus Castamon is a Lieutenant in the Ultramarines Chapter's First Company. He is currently the commander of the Imperial forces defending Regium, which is a cornerstone of the Sanctus Line.[1a]

Varus Hos
Varus Hos, Scion of Alpharius, was an Alpha Legion Chaos Lord and veteran of the Long War, who led The Perfidious Host Warband in battle against Hamiclar Vort, a White Scars Master of the Hunt.[1a] Though the battle started well for Varus, with his forces killing a number of Hamiclar's Brotherhood, the White Scars soon recovered and began taking the Warband apart. It was as the battle neared its end that Varus, seeing that the White Scars nearly had victory within their grasp, charged Hamiclar hoping to deprive the White Scars of his leadership as their forces fought and died around them. In their duel, Varus' swordsmanship with his Power Sword was no match for the strength of Hamiclar's Artificer Armour, and the Master of the Hunt soon killed the Chaos Lord, with the White Scars destroying the Warband soon afterwards.[1b]

Varus Kant
Varus Kant is a Commander in the Cadian 1st Armoured Company, the Fighting Firsts, and is a famed siegebreaker who commands the Leman Russ Demolisher, the Knight of Vengeance.[1] He earned his fame during the Siege of Demalth, when he caused the fall of the traitor Hive Demalth Inferior by destroying the heavily entrenched Word Bearer garrison protecting the Hive. Kant did so by punching a hole through its outer defences, which allowed the rest of his Regiment to break through.[1]

Varvenkast
Varvenkast is a worlds of the Imperium that became a target of the Necron World Engine in 926.M41. The Second Company of the Blood Angels Chapter later arrived to defend the world.[1]

Varzival Czervantes
Varzival Czervantes[1], the Knight Resplendent, was the Chapter Magister of the Angels Resplendent, when the Undying Martyr arrived on their Homeworld[2] Malpertuis and turned them into the Angels Penitent.[2]

Vas'talos
Vas'talos, previously known as Prefectia under the Imperium, is a Sept of the Tau Empire.[1] While it was still ruled by the Imperium, Prefectia was a Fortress World known as the gateway to the strategically important Dovar System. During the Prefectia Campaign, the planet was conquered by the Tau under Shadowsun and declared a new Sept. The Tau have characterized the capture of Prefectia to be their greatest victory yet, but in truth the Imperium only regards it as a minor loss.[1]

Vasar
Vasar[1a] is the Chaos Lord[1b] of the World Eaters'[1a] Goresworn Warband.[1b]

Vasco Vanhool
Vasco Vanhool was a Training-Senior Sergeant of the 492nd Cadian Shock Troops active in early-mid M41.[1] By the time of the Kalidar War, Vanhool was attached to the 63rd Paragonian Mechanised Infantry Regiment as a training advisor.[1]

Vasellisk
Vasellisk the Shrouded was a Night Lords Sorcerer Warlord, who led his Warband to invade the Imperium Mining World Xanthematos, after being drawn there by an endless psychic scream.[1] The Warband then proceeded to butcher the world's entire population, but were then sealed within one of its mines with the disembodied warp-gheists - the shadows of the tormented souls of killed miners - by the Thousand Sons Magister Hasophet and his Mind-Eaters thrallband. It had been Hasophet who had lured Vasellisk to the Mining World, as the Sorcerer Warlord was needed for the Magister's plans to attain Daemonhood. The Magister then turned the warp-gheists to Warpfire and filled the mines with magical flames, that burned Vasellisk's Warband to ash, but turned the Sorcerer Warlord's body into a lump of dark glass, that pulsed with his physic energy. Hasophet later collected the dark glass, which he named the Shrouded Crystal, thus completing his seven hundred and sixty-fifth rite, and became one step closer to becoming a Daemon Prince.[1]

Vash'ya
Vash'ya is a Sept of the Tau Empire established during the Second Sphere of Expansion.[1a]

Vashaan
The Vashaan are a Chaos Cult that took part in the Pyrus Reach Conflict.[1]

Vashar
Vashar is a Battle Brother of the Blood Scythes and he is among the Chapter's forces taking part in the Angel's Halo's Battle of Acrabellar.[1] He was presented with a token representing Commander Dante's face, for his heroics during Acrabellar's Battle of the Sunken Paradise. The battle also led Vashar to nominated to join the Blood Scythes' First Company.[1]

Vashkadon
Vashkadons are large Megafauna herd animals, that are used by the Imperium as livestock. A single one is a threat to a squadron of Guardsmen, while a herd will pose a threat to a Battalion.[1]

Vashrun Ka'la
Fio'la Bork'an Vashrun Ka'la was an Earth Caste T'au. She was the sister of Fio'ui Bork'an Ulyr'ra.[1]

Vashtor
Vashtor is a Space Marine of the Salamanders Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Vashtor.[1]

Vashtorr
Vashtorr the Arkifane is a powerful Daemon and the ruler of the Forge of Souls. He claims to forgo allegiance to any Chaos God and commands his own army known as the Cult of the Arkifane.[2][4]

Vasila Manatu
Vasila Manatu is a member of the Dishonour Guard, who were created by the exiled Adeptus Mechanicus Magos Kazadin Yallamagasa, to serve as his bodyguards.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Vorilla Fen
Vorilla Fen is Xenos World, that contains a colony from an unknown Xenos species. It lies in the northern entrance to the Nachmund Gauntlet.[1]

Vorinth
Vorinth is an Imperium world[1b] that was once a Knight World.[1a] In 544.M32, a large Ork Waagh! invaded Vorinth and laid claim to the world after destroying the Knight Houses of Illius and Nero[1a]. The Imperium would later reclaim Vorinth, but with its Knight Houses destroyed, it was no longer classed as a Knight World.[1b]

Vorketh
Vorketh is a Necron Tomb World located in Segmentum Tempestus.[1a] In 989.M41, the Necrons of Vorketh defeated a Chaos incursion led by the Daemon Prince Shukketh Voidmaw.[1b]

Vorkogun
Vorkogun was the Chapter Master of the Executioners Chapter. When the Ork Warlord known as The Beast invaded the Imperium, his Chapter took part in many of the subsequent battles against the Xenos, but suffered enormous casualties at the hands of the Orks. Such was their depleted state[1a], that when Lord Commander Koorland decided to launch a second invasion of The Beast's Homeworld Ullanor[1b], it was decided that Vorkogun, along with Chapter Masters Verpall and Cuarrion, would be charged with protecting Terra in his absence.[1a]

Vorkosigen
Vorkosigen was a Tech-Adept Aspirant of the Adeptus Mechanicus active in the late 300's.M41. He was attached to the 7th Paragonian Super-heavy Tank Company of the Astra Militarum, as part of the crew of the Baneblade Mars Triumphant.[1a]

Vorkyl
Vorkyl was a Raven Guard Legion Champion, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Vorl-Xoelanth
Vorl-Xoelanth is a Dark Eldar Archon. Supreme leader of the Kabal of the Dying Sun, Vorl prefers to launch his raids against worlds at sunset as he is obsessed with the transition from light and hope to darkness and despair.[1] Vorl's twin brother, Y'polleon, is Archon of the Kabal of the Falling Moon. The two have come into conflict in the Ulia System, where Vorl seeks to extinguish the system's sun while his brother seeks to destroy its planets and moons.[2]

Vorl Secundus
Vorl Secundus was the Homeworld of the Crimson Castellans Chapter, but has since been abandoned.[1]

Vorlak
Vorlak, known as Vorlak the Sly, is a shipmaster of the Crimson Slaughter. A famed corsair and naval commander, Vorlak commanded the Crimson Slaughter fleet during the Diamor Campaign aboard the Battleship Scimitar.[1]

Vorlak (Cultist)
Vorlak the Everblind was a Slaanesh Heretic, who created a Pleasure Cult on Kaillic VI.[1] When the Night of a Thousand Rebellions began, his Cult staged an insurrection and gained control of the Imperial world. However Vorlak was later killed by the Tome Keepers, when Captain Aneser and his 5th Company destroyed the Cult. The scent of the Cultists' ecstatic deaths, though, caused Slaanesh Daemonettes and Fiends to appear through a Warp Rift on the world. Though the Tome Keepers were able to eventually seal the Rift and banish the daemons, Captain Aneser and over forty members of the 5th Company are killed in the process.[1]

Vorlanthus IV
Vorlanthus IV is a Hive World of the Imperium.[1] Vorlanthus IV's Mirrored Spire suffered an attack by the Berzerker Khârn, who single-handely killed 12,000 of its citizens.[1]

Vorlencia
Vorlencia is an oceanic city on the world Jhanna. It rebelled against the Imperium under the light of Chaos Space Marines and other renegades and was recaptured by two companies of Ultramarines during the Purgation of Jhanna. These companies were led by Marneus Calgar in 807.M41.[1]

Vorlese
Vorlese is an Imperial world.[1]

Vorlois
Vorlois was a Sergeant of the Blood Angels Chapter, commanding Squad Vorlois.[1] He is known to have fought in the Cryptus Campaign - notably, in the evacuation of Asphodex, Vorlois and his squad fought alongside Lord Commander Dante himself to hold the gates of Port Helos.[1]

Vorlyss Qai
Vorlyss Qai is the Mercator Gelt Coin Master of Necromunda's Palatine Cluster. She is also among the notable illegitimate offspring of the Hive World's Imperial Commander Gerontius Helmawr.[1]

Vormir
Vormir the Ascendant was a Priest on Umbris who in M42, became corrupted and began spreading his foul dogma across the Cardinal World.[1] He became a false prophet, whose words caused Umbris to fall under his influence, as he promised ever-lasting life to his followers. However Vormir instead only delivered horrific mutation and rivers of blood to those he led. The Adeptus Sororitas of the Order of Our Martyred Lady later attempted to keep Vormir's debased followers at bay, but they became overrun by the Heretics. As the Sisters prepared to martyr themselves in combat, though, the Silver Templars Chapter came to their aid and turned the tide of the battle. Together the two Imperial forces were then able to kill Vormir and all of his corrupted followers.[1]

Vorn (Captain)
Vorn is the Captain of the Fulminators Chapter's 4th Company.[1]

Vorn Hagen
Vorn Hagen was once the Chapter Master of the Imperial Fists and was well known for his precision of word and deed.[1a]

Vornalan
Vornalan was a rogue psyker who began a rebellion on the Hive World Thranx.[1] Before the rebellion could engulf Thranx, however, the Space Wolves Chapter came to the Hive World's aid and the Dreadnought Bjorn the Fell-Handed killed Vornalan, swiftly bringing the rebellion to an end.[1]

Vorni
The Vorni are a sentient Xenos species, which are described as hulking bipedal crustaceans, that are nearly the height of a Space Marine.[1] They are armed with powerful weapons called Thermic Accelerators and also have Warp capable void ships. The Vorni's leaders are known to be powerful Psykers, who have the ability to posses the minds of their enemies. It was this fact, that may have led the Blood Angels to attack the Vorni in the Plian System, which was held by the Xenos. What followed was a long and difficult campaign, that ended in the Vorni's defeat, but many of the Xenos were able to escape the System aboard their remaining void ships.[1]

Stone-Crusher Carnifex
The Stone-Crusher or Carnifex Oprimo, is an adaptation of the Carnifex designed to counter imperial heavy tanks and fortifications. A charging Stone Crusher can topple tanks, damage ceramite armour, and only heavy weaponry is capable of piecing its chitin armour. It was notably used by Hive Fleet Behemoth on Moloch, where a stampede of Stone Crusher Carnifexes teared trough kilometers of ferroconcrete fortifications.[5] While charging, it can rams through a wall, then using its immense strength, it can pull backward to wrench walls down, taking down buildings and obstacles.[1]

Stone Burner
Stone Burners are Melta Weapons, that are used for both mining and warfare by Necromunda's Ironhead Squat Prospectors.[1]

Stone Gauntlets
The Stone Gauntlets are a Space Marine Chapter.[1]

Stone Guardians
The Stone Guardians are arcane relics of fallen Caliban, that are possessed by the Dark Angels and steeped in mystery and eldritch power. The Chapter is known to have taken a fragment of the Guardians, in order to power the Arbiter's Gaze.[1]

Stone Hearts
The Stone Hearts are a Space Marine Chapter.[1]

Stone Men
The Stone Men were an informal council of Captains of the Imperial Fists Space Marine Legion who acted as advisors to their primarch, Rogal Dorn. As their name implied, they were (even by the humorless standards of that Legion) unusually sombre and stolid warriors.[1] Known members of the Stone Men included[1]: Sigismund (First Captain) Efried (3rd Company) Alexis Polux (405th Company) Yonnad Amandus Tyr

Stone of Hidden Truths
The Stone of Hidden Truths is a relic of the Thousand Sons Legion that was kept in Tizca, the capital city of their Homeworld Prospero. After Prospero was devastated in an invasion by the Space Wolves Legion, the Thousand Sons Sorcerer Ahriman later returned to the ruins of Tizca and recovered the Stone. The Sorcerer would later use the Stone of Hidden Truths to create his Force Weapon, The Black Staff of Ahriman.[1]

Stonebreaker (Battle Barge)
The Stonebreaker is an Iron Warriors Battle Barge, that was part of The Warsmith's fleet during the Second Siege of Hydra Cordatus.[1]

Stonebreaker (Imperial Fists)
The Stonebreakers were the Imperial Fists Legion's Terminator Legionaries, during the Great Crusade.[1]

Stonekraal
Stonekraal is a lightly inhabited Frontier World of the Imperium, lying on the north-eastern fringes of Ultramar. In late M41, it was the site of the Relief of Stonekraal during the First Tyrannic War. The bleak planet, abandoned by the greater Imperium, was nonetheless saved by the Exorcists from Genestealer forces due to a navigation error that many attribute to divine intervention.[1]

Stones of Cavadi
The Stones of Cavadi are a large asteroid field, that is located within the Nachmund Gauntlet.[1]

Stor-Bezashk
The Stor-Bezashk was a prestigious unit of the Iron Warriors during the Great Crusade and Horus Heresy. The brotherhood was made up of the elite siege masters of the Legion and commanded mighty siege weapons unseen outside of the Adeptus Mechanicus' Ordo Reductor itself.[1] The original Stor-Bezashk were siege-savants of the Olympian city-state of Lochos and served under Perturabo during his conquest of the planet.[2]

Storm's Eye
Storm's Eye is a Land Raider, in service with First Claw of the Night Lords' 10th Company.[1] When the Night Lords invaded Crythe Primus, Storm's Eye was instrumental in crippling the Legio Maledictus Warhound Hunter in the Grey, by using its Kz9.76 Godhammer-pattern lascannons to help collapse the Titan's Void shields, allowing the Chaos Space Marines to bring down the Titan with melta charges.[1]

Storm's Teeth
Storm's Teeth was a colossal chainblade, too weighty for any but a Primarch to wield, and was the favoured weapon of the Primarch Rogal Dorn. It was crafted for Dorn by the weaponsmiths of the planet Inwit, before the coming of the Emperor, and its razored teeth could shred any material with ease.[1] In a battle between Alpharius and Dorn upon the Hydra Moon Fortress orbiting Pluto, Alpharius was able to stab Dorn with his Sarrisanata ("Pale Spear"). Dorn then grabbed the spear and held Alpharius in place before slicing Alpharius's hands from his wrists before he slashed Alpharius across the chest with the chainsword. He then stabbed him with the spear before finishing by cutting through Alpharius's skull with the chainsword.[2]

Storm's Voice
Storm's Voice is a unique Archaeotech Pistol that was used by Jaghatai Khan during the Great Crusade and Horus Heresy.[1] An artisan pistol from the Dark Age of Technology gifted from the Khagan by the Emperor, this weapon emitting searing lightning that could deflagrate foes.[1]

Storm-Welder
The Storm-Welder is a type of welding weapon used on Necromunda that incinerates foes.[1a]

Storm Axe
Storm Axes are a rare type of Power Axe that was used by the Imperial Army's Solar Auxilia, during the Great Crusade and Horus Heresy.[1a]

Storm Callers
The Storm Callers are a Space Marine Chapter that took part in the Taninim Crusades in the latter half of M37.[2] Whilst they were in the Taninim Expanse the Storm Callers were corrupted by Chaos, leading to civil war within the Chapter.[2] The outcome of that civil war is not known, nor is whether the Chapter still exists, whether loyal or renegade, in the 41st Millennium.[Needs Citation]

Storm Claws Biker Pack
A Storm Claws Biker Pack is a Space Wolves 13th Great Company unit. They are the Great Company's primary scouting force and are also useful for probing enemy lines for weaknesses. Often they are used to outflank enemy forces and harrying their flanks to allow the Grey Slayers to advance uncontested. Often this forces the enemy to perform a desperate break out otherwise they would be completely cut off from reinforcements and crushed. They are sometimes led by a Wolf Guard member whose skill at mounted warfare is almost unparalleled.[1]

Storm Claws Pack
A Storm Claws Pack is a Space Wolves 13th Great Company unit. They are a specialist unit of close-combat warriors armed with a pair of combat weapons to give them the best change in combat. They are highly experienced due to their fighting for thousands of years in the Eye of Terror and are savage and unrelenting but also noble and stoic in the pursuit of their objectives. They are often led by a Wolf Guard veteran with unparalleled combat prowess and knowledge of enemies.1

Lucan
Lucan is an Imperial Research Station.[1]

Lucan Herodas
Lucan Herodas[1b] was a Captain of the Eighth Pardus Armoured regiment active during the Sabbat Worlds Crusade.[1a]

Luce Spinoza
Luce Spinoza is the Interrogator for the Ordo Hereticus Inquisitor Lord, Erasmus Crowl.[2]

Lucea Kane
Lucea Kane is a Genestealer Cult Magus.[1]

Lucellin Tyberius
Lucellin Tyberius was a famed Lord Commander of the Imperial Guard. After he died, his tactical knowledge and overbearing personality was cybernetically persevered in his gold-plated skull, dubbed the Tactical Auto-Reliquary of Tyberius.[1]

Lucent Aureole
The Lucent Aureole is an ancient and unique Iron Halo, which is a relic of the Adeptus Custodes. The gleaming artefact is fitted with an extremely powerful conversion field, that offers heightened protection to its wearer.[1]

Lucetta Gargreve
Lucetta Gargreve was an Inquisitor and before her death, she was among the few that were stranded within the Gilead System, due to the Great Rift's creation.[1] It was rumored that Gargreve committed heresy, by investing parts of her consciousness into a beloved specially-customised Servo-Skull, named Skully. This was never proven, but after Gargreve was killed in Gilead, Skully disappeared and has not been seen since.[1]

Lucia
Saint Lucia is an Imperial Saint who originally led the Order of the Valorous Heart.[1]

Lucia Galika Tamerocca
Lady Lucia Galika Tamerocca was a Terran Noble who resided in a mansion within the Inner Palace, during the Horus Heresy's Siege of Terra.[1]

Lucial Vormar
Lucial Vormar was a Captain in the Luna Wolves Legion's 19th Chapter, during the Great Crusade. He was ambitious to rise within his Legion and was an enthusiastic member of the Luna Wolves' Warrior Lodges, having joined at their inception. He was also the first commander of the Destroyer Grey Talon and, like the four Captains and two shipmasters that took its helm after him, Vormar used the position as a springboard for greater things.[1]

Lucian's Rod
Lucian's Rod is a Force Staff of Lucian, a Space Marine of the Blood Ravens. This weapon was crafted to amplify his talents tenfold because, it was said, his prodigious psychic powers could not be channeled through any normal force weapon. Lucian's dying blows banished a Daemon Prince.[1]

Lucian (Ultramarines)
Lucian is an Ultramarines Terminator, who is a master of battlefield tactics.[1b]

Lucian Calsius
Lucian Calsius is a Lieutenant in the Ultramarines Chapter's 2nd Company and a veteran of the Indomitus Crusade, where he received his current rank. Due to being a relative newcomer to his Chapter, Calsius works hard to earn the respect of his Battle Brothers and has displayed bravery and wisdom in numerous battles. Besides the Indomitus Crusade, Calsius has also taken part in the Plague Wars and defeated an Ork attack on the Agri World Nova Thulium.[1a] His celebrated victory there, including personally killing the Warboss Guttrekk, proved to be the turning point that allowed the Imperium's forces to defeat an Ork invasion of the Realm of Ultramar's eastern flank.[1b] He is currently leading a strike force to aid the Imperium world Korvon II[2], which has been invaded by the Death Guard[3], his most hated foes.[1a]

Lucian Gerrit
Lucian Gerrit is a Rogue Trader and patriarch of his Merchant family House Arcadius which is active on the Eastern Fringes.[1]

Lucian Ventris
Lucian Ventris was a Veteran Sergeant of the Ultramarines First Company who perished at the Battle for Macragge in 745.M41.[1][2] His descendant, Uriel Ventris, also became an Ultramarine, and is the current Captain of the Fourth Company.

Lucid Blade
The Lucid Blade was a relic of the Dark Age of Technology, discovered during the time of the Great Crusade.[1] Only a handful of this blades were known to exist at the time and all of them were acquired, by fair means or foul, by the champions of the Legiones Astartes Emperor's Children. The Lucid blades were supremely balanced and masterfully wrought weapons and possessed a powerful machine-spirit which leaned dangerously close to transgressing the prohibition against self-aware machines. By integrating with the bearer's power armour via its auto-senses, the movements of both weapon and bearer were coordinated at a level none but the most accomplished swordsman could hope to emulate.[1]

Lucid Prime
Lucid Prime is an Imperium planet.[1] In the year 837.M41 the Space Wolves, Angels Vindicant and Flesh Tearers Space Marine Chapters fought on this planet with the goal of defeating Chaos Space Marine elements assaulting Ratspire. The Space Wolves were outraged when the Flesh Tearers started killing the citizens of the Hive. Brother fought brother, and with the death of hundreds on either side, this event was known from then on as Honour's End.[1]

Luciel (Dark Angels)
Luciel is a Space Marine of the Dark Angels Chapter's Fifth Company. He took part in the Battle for Honoria, leading a team of his battle-brothers and Imperial Guardsmen in an unsuccessful mission to disable an Ork-held forge complex.[1]

Lucien
Lucien is a Death Company Dreadnought in the Blood Angels Chapter. He took part in the defence of the planet Amethal during the Diamor Campaign in 999.M41.[1]

Eyslk-Tan
Eyslk-Tan is an Eldar Craftworld.[1]

Eyva Phalomor
Eyva Phalomor is a Rogue Trader, who trades with Xenos and claims the average Imperial would lose their mind if they knew how many different species there were. Some like the Thesstrian Flesh-takers, the Hopeweavers and the Threadlairs of the Riftborn, make even her shudder though.[1] She is active in the Red Scar region, which served as a haven for Phalomor due to it being overseen by the Blood Angels. On the few occasions they interacted, the Chapter never showed any interest in her work and much of what they did show was disdain. Phalomor supposed that the Blood Angels viewed Rogue Traders as too underhanded or suspect, and considered them to be at best a necessary evil. In return, while she could not help to admire the Chapter, Phalomor did not particularly like them either. The Rogue Trader considered them to be little more than guaranteed protection, when she ventured into the Red Scar. However this changed, when she learned that Hive Fleet Leviathan was about to invaded the Blood Angels' Homeworld Baal. Phalomor is not known for her sentimentality, but the idea of the Tyranid Hive Fleet consuming the Blood Angels, sickened her. This led her to dispatch several of her ships to aid the Chapter, despite preferring to always fleet from a battle. Phalomor knew, however, that if Baal fell to the Tyranids, more worlds would surely follow. She was grateful that the Blood Angels were later victorious and knows there will now be much opportunity for new business reclaiming the Imperium Nihilus. The Rogue Trader also expects the Blood Angels' Chapter Master and Imperium Nihilus' Regent, Commander Dante, to give her the best rights in exchange for Phalomor's contribution to the war effort against the Tyranids.[2] During the Octarius War, Phalomor's fleet led by her Grand Cruiser The Riches He Bestows saved the Forge World of Sigma-Ulstari.[3a]

Ezaar
Ezaar was a Blood Angels Centurion who commanded the 76th Shock Assault Company, during the Horus Heresy and he took part in the Scouring of Gilden's Star. Though the campaign against the Word Bearers was a success, Ezaar was killed during the Elsinore Waste Engagement on Gilden Prime and his remains were never recovered.[1]

Ezekarion
The Ezekarion are the founders and inner circle of the Black Legion, Lords who are sworn brothers to Ezekyle Abaddon the Despoiler[1a] and those most trusted by him. Abaddon allows the Ezekarion to call him by his first name, and sealed off Lupercal's Court on the Vengeful Spirit for their use.[3a]

Ezekiah
Ezekiah is the current Master of the Dark Angels 7th Company and the Master of the Watchers.[1]

Ezekial Yesod
Ezekial Yesod was a Dreadnought of the Black Templars Chapter.[1]

Ezekiel
Ezekiel is the Chief Librarian (or Grand Master of the Librarians) of the Dark Angels Chapter. His full title is Ezekiel, Grand Master of Librarians, Keeper of the Book of Salvation, Holder of the Keys. He is regarded by others of his chapter as the most powerful psyker in its ranks since the time of Lion El'Jonson.[2a]

Ezekiel (Captain)
Ezekiel is the Captain of the Blood Drinkers Chapter's Fourth Company.[1]

Ezekiel Remus
Ezekiel Remus is the name of two members of the Blood Ravens Chapter, who may or may not be the the same person.[1] The first was Initiate Ezekiel Remus, who was part of a squadron of Battle Brothers which fought Chaos Space Marines on the planet Kronus; sometime before the Dark Crusade. Ezekiel was killed in one of the earlier battles and his gene-seed, along with Brother Terrias Null, was collected by Apothecary Francis; who then hid his narthecium, believing that the reminder of the squadron would not survive the coming battle with the servants of the Ruinous Powers. Sometime later, the Blood Ravens Scout Malachi Ypres led a team to Kronus, to find the whereabouts of the missing squadron; where he found Francis' narthecium. Stating that the recovering of the gene-seed took priority over the location of the missing squadron, Ypres and his team returned back to the Chapter.[1] The second Ezekiel Remus was a full fledged Battle Brother, who recorded an account of the squadron's battle with the traitors on Kronus. The Librarian Isador Akios, would later find these records and sent Malachi Ypres and a team of Scouts to Kronus, to find the whereabouts of the missing squadron. Ypres would note in his transmission to Akios, after leaving Kronus, the coincidence of the two bearing the same name; and asked whether the two Ezekiels were somehow the same Battle Brother or if someone had claimed the dead Initiate's name?[1]

Ezekiel Sedayne
Ezekiel Sedayne was a legendary Human scientist from the time of the Unification Wars and Great Crusade.[1] Born on Terra in the Age of Strife, at some point Sedayne met the Emperor before he had even taken the title. During their initial meeting, the Emperor greeted Sedayne as Belisarius Cawl and stated that he must continue His work. One day he would think he is betraying the Emperor, but must nonetheless persevere. Sedayne's own memory of the conversation would become vague.[1a] In time, Sedayne would become one of the Emperor's key scientists involved in the Astartes project, rising to Lord Geneticist and Director of the Emperor's Biotechnical Division. One of his greatest achievements was perfecting the Black Carapace originally developed by Amar Astarte.[1b] By the time of the Horus Heresy, Ezekiel's body was beginning to fail despite extensive Rejuvenat treatments. Seeking to continue the Emperor's work, Sedayne sought to achieve immortality by obtaining the soul-merging and cloning technology of Belisarius Cawl. Ezekiel called Cawl to Terra, where he had his servant Altrix Herminia shoot Cawl's friend Friedisch. Sedayne promised he would heal Friedisch with his rejuvenat treatments, but only if Cawl combined his mind with his.[1b] Sedayne was confident that his mind would prevail. Cawl relented, but the unexpected occurred when Cawl's personality emerged dominant.[1a] Sedayne's personality remains deeply buried inside Cawl's gestalt mind.[1c]

Ezekyle Abaddon
Ezekyle Abaddon, more commonly known as Abaddon the Despoiler, is the Warmaster of Chaos, the former First Captain of the Sons of Horus Legion and now absolute Master of the Black Legion, and rumoured to be the clone-progeny of Warmaster Horus[23a]. He is the most powerful Warmaster of all, successor to Horus, and blessed by all four of the Gods of Chaos. Despite being the Warmaster of Chaos, Abaddon has refused giving himself fully over to the Ruinous Powers as the Daemon Primarchs have, as this would limit his existence beyond the Eye of Terror and push his ultimate vengeance against the Imperium beyond his grasp.[8a]

Ezelti Lancers
The Ezelti Lancers are a Imperial Guard Rough Rider Regiment. They specialize in riot control.[1] The Lancers are known to have taken part in the War of Beasts on Vigilus.[2]

Ezerilion
Ezerilion is a Furioso Dreadnought in the Blood Angels Chapter, who is attached to their Second Company.[1]

Ezerius
Ezerius was a past Supreme Grand Master of the Dark Angels Chapter.[1]

Ezio
Ezio is a member of the Blood Angels Chapter's Death Company.[1]

Ezlan
Ezlan was a Guardsman of the Tanith First and Only regiment.[1][2]

Ezorath Qu'rastis
Ezorath Qu'rastis is a Thousand Sons Sorcerer.[1]

Ezrath Cull
Ezrath Cull was a Sorcerer and Chaos Lord of The Sanctified in 666.M41. He concocted a plan to begin a Daemonic ritual on the Cemetery World of Grand Al'gul, using the desecrated remains of Imperial heroes resting there to achieve Daemonhood in the process. However he was defeated in the Battle for Grand Al'gul by the Fire Angels, and after the failure was eventually murdered by one of his own lieutenants in a power struggle for control of the warband.[1]

Ezu Ghraile
Ezu Ghraile is an Inquisitor of the Ordo Xenos.[1]

F. Nathett
F. Nathett was the Colonel of the 273rd Steel Legion regiment of the Astra Militarum.[1] Nathett commanded his regiment during the Third War for Armageddon in the defence of Hive Helsreach.[1]

Zadal Crosius
Zadal Crosius was an Apothecary in the Death Guard Legion, who took part in the Siege of Terra[1a]. During the conflict, he was among his Legion's forces that defended the Lion's Gate Space Port, as the White Scars attempted to reclaim it.[1b] During the battle for the Spaceport Crosius proved his skills in rallying Death Guard against the White Scars. After Mortarion was banished into the Warp by Jaghatai Khan Crosius used a Nurgling he had been given by Typhus to contact the First Captain and have him assume command of the Legion. Crosius agreed to follow Typhus afterwards.[1c]

Zadkiel (Daemon Prince)
Zadkiel is a Daemon Prince of Tzeentch.[1] The Blood Angels Librarian Mephiston believes Zadkiel to be a particularly dangerous Daemon, intended to become the herald of a new Tzeentchian empire in the Materium. Mephiston sees the Daemon as an immense threat should his plans be allowed to succeed, and now hunts him across the Galaxy.[1] Zadkiel has been summoned to Prospero by Magnus and manipulated the Thousand Sons Magister Lyræ to his own ends.[1a] He intended to summon Silver Towers on Terra to accelerate mutation and enhance the growth of Psykers on Humanity's throneworld.[1b] However due to the efforts of Mephiston Zadkiel bungled the summoning ritual, sending the Silver Towers back into the Labyrinth of Tzeentch. In a rage, Magnus banished him to the Warp for an eternity of torment.[1c]

Zadkiel (Dark Angels)
Zadkiel is a member of the Deathwatch and an Epistolary of the Dark Angels Chapter.[1]

Zadkiel (Word Bearers)
Zadkiel was a Fleet-Captain in the Word Bearers Space Marine Legion during the Horus Heresy. He is most notable for acquiring the captaincy of the Furious Abyss, a mammoth space vessel constructed in relative secrecy by the Dark Mechanicum, and shortly afterwards losing not only the vessel but his own life as a result of the machinations of Captain Cestus of the Ultramarines. However, he ended up inflicting a mortal blow to the captain. Zadkiel and Cestus were the final Astartes to die onboard the ship.

Zaebus
Zaebus was the Brother Captain of the Grey Knights Chapter's Fifth Brotherhood.[1] During the 13th Black Crusade, he led his Brotherhood on Cadia against the forces of Abaddon the Despoiler.[1]

Zaebus Minoris
Zaebus Minoris is the homeworld of the Red Scorpions Space Marine Chapter and is a small, arid world populated by primitive tribes of humans. The traditions of Zaebus Minoris's tribes tie into the recruitment process of the Chapter. Male infants are presented to the tribes' temple at the first full moon of their lives. A few are taken by the "gods" — selected, after genetic testing, by Chapter Apothecaries as potential future Marines. Because these recruits will have had no experience with their parent culture, the Chapter is all the recruit will know.[1] Chapter Master Carab Culln was inducted from this world.[Needs Citation]

Zael
Brother Zael was a Terminator of the Blood Angels 1st Company.[1a] Zael was the Heavy Flamer user of Squad Lorenzo.[1a] He was part of the assault on the space hulk Sin of Damnation, where he sacrificed himself to save Sergeant Lorenzo.[1b][2]

Zaelion
Zaelion was the Company Champion of the Dark Angels Chapter's Ravenwing.[1]

Zaen
Zaen was a Tactical Marine of the Soul Drinkers Chapter. He served as part of Squad Luko, wielding the squad's flamer.[1a] Zaen was one of the Marines who followed Sarpedon when he seized control of the Chapter and went renegade. In the process, he became one of the Soul Drinkers "blessed" with a mutation, his skin becoming covered in triangular scales.[1b]

Zaeron
Zaeron is a Black Shield member of the Deathwatch who serves as a Sergeant in Watch Fortress Talasa Prime's Watch Company Quartus.[1]

Zaeroph
Zaeroph is a Dark Angels Interrogator-Chaplain who, sometime after the Great Rift's creation, served with the Chapter's 3rd Company, in the Chalnath Expanse.[1] There, he would fight besides the newly arrived Primaris Space Marines reinforcements and he later spoke in their favour, when the question was asked if they should ever be inducted into the Inner Circle. Zaeroph's testimony was of particular significance, given his previous hostility to the Primaris after Lord Commander Guilliman brought them to the Rock.[1]

Zaga IV
Zaga IV is a world of the Imperium.[2]

Zagbad
Zagbad is an Ork Warboss, whose hordes are currently invading an Imperial Hive World.[1]

Zagbog
Zagbog is an Ork Warboss, who commands the Kannon Krew horde.[1]

Zagdakka
Zagdakka was an immensely powerful Ork Weirdboy and Warboss. Zagdakka's psychic abilities were strong enough to render him able to control large numbers of other Orks, imposing them with a degree of discipline and focus usually unseen in Greenskin hordes. Zagdakka's army became known as the Weirdwaaagh!, eventually invading the forge world of Columnus. During the battle, Zagdakka's powers were enough to destroy two Reaver Titans and erase a section of a five-hundred foot wall. However after slaying the Raven Guard Captain Stenn, Zagdakka and his Weirdboy retinue were incinerated by a massive barrage of Iron Hands Land Raider Redeemers under Iron Father Kristos.[1]

Zagnob
Zagnob is an Evil Sunz Speedboss, who commands the Clan's forces in Gazrot Goresnappa's Waaagh!.[1]

Zagreus Kane
Zagreus Kane was Forge Master of Mondus Occulam and Fabricator Locum of the Adeptus Mechanicus in the days before the Horus Heresy.

Zagrob
Zagrob da Butcha was a Blood Axes Warboss, who took part in the Octarius War in M42.[1]

Chattackta
Chattackta is an ancient Imperium world.[1]

Chauld
Chauld was the Angels Vermillion's Chapter Master when the Blood Angels High Chaplain Hereon and his escorts arrived near the Chapter's Homeworld Corinal in 428.M41. Hereon had come to question the Angels Vermillion about the disappearance of the Imperium refuges that had come Corinal for safety after their world Dovar was invaded by Xenos. The High Chaplain noted that while the Imperial Navy transports that had carried the refuges to Cronial were still in the world's orbit, there was no signs of life aboard them. Once he was aware of the High Chaplain's arrival, Chauld refused Hereon's request to land upon Corinal to determine the status of the refuges, and demanded that the Blood Angels leave his world. When Hereon refused to leave until he discovered what happened to the Dovar refugees, Chauld had his Chapter's defensive weaponry target the High Chaplain's vessel, the Eminence Sanguis. However, Chauld reluctantly agreed to meet with Hereon on the Chapter's orbital fortress when the High Chaplain stated that firing on his vessel would be considered a declaration of war by the Blood Angels. Once Hereon was on the orbital fortress, Chauld showed him what had happened to the majority of the refuges that had been under their care. To Hereon's horror he saw that the Angels Vermillion were draining the Dovar refuges of their blood, so that the Chapter could later feed upon it. Chauld calmly stated that the refuges had the misfortune of arriving on Croninal while the Chapter was undergoing The Sorrowing ritual.[1] The Chapter Master then explained that their blood would be put into the Angels Vermillion's power armour dispensers, and in that way the Chapter kept the Black Rage at bay for decades and only a few of their Battle Brothers fell into the grips of the Red Thirst each year. He then went on to say that the remainder of the refuges would be forced to serve his Chapter as thralls, until they to took part in The Sorrowing. When Chauld was finished, Hereon was shocked at the abomination of a ritual the Chapter had been perpetuating in secret for millennia and vowed to put a stop to it. The High Chaplain then tried to kill Chauld, but the Chapter Master's Sanguinary Guard intervened. In the brief battle that followed, the High Chaplain managed to kill two of the Guard before they pinned him to the ground. Chauld however forbid them from harming or killing Hereon, though not out of any respect for High Chaplain. The Chapter Master knew that if Hereon was killed by them, then the Blood Angels and their Successor Chapters would hunt down and destroy the Angels Vermillion. Instead, Chauld threatened that if the Blood Angels ever moved against his Chapter for what happened to the Dovar refuges or for conducting The Sorrowing, then he would reveal the existence of the Red Thirst and Black Rage to the Inquisition. If the Angels Vermillion were to be destroyed, Chauld warned, then they would ensure all of the Sons of Sanguinius would die as well. Seeing that he had no choice, Hereon reluctantly agreed to leave and would make excuses for the disappearance of the refuges. When he returned to Baal however, Hereon informed his Chapter Master of the horrors their Successor Chapter had committed[1] and Dante immediately ordered that the Angels Vermillion be shunned and their aid was never to be accepted by the Blood Angels[2]. This mattered little to Chauld and his Chapter, though, as they had long ago cut ties with the Blood Angels and they knew The Sorrowing allowed them to continue to loyally serve the Imperium[1]. Chauld would then continue to lead the Angels Vermillion until he was killed in battle with the Necrons, forty years before the Devastation of Baal.[2]

Chavez
Chavez is a Lieutenant-Commander of the Blood Angels Chapter.[1] Chavez used a power fist and had a bionic eye.[1]

Chayker
Chayker was a medical orderly who served in the Tanith First and Only under Chief Medical Officer Tolin Dorden.[1][2]

Chbal
Chbal is an Imperial Feudal World.[1]

Cheelche
Cheelche is a Chikanti Xenos currently in the employ of Inquisitor Rostov. Sometimes confused for an Abhuman among the Imperials, Cheelche is blunt and rude, disrespecting even Space Marines. She is known for her exquisite marksmanship, wielding a Tau Pulse Rifle.[1] Despite her normal deamanor she seems quite loyal and even proud of Rostov. How she ended up in his employ is unknown, and she gets extremely defensive if one brings up her race or history.[1a]

Cheese
Cheese is a term used by many gamers to describe a particular 'overpowered', abusive, or rule-exploiting army list, usually one that stretches the (admittedly sketchy) rationale of the game even further than usual. These lists often include armies with three Eldar Wraithlords or three Necron Monoliths; or armies skimping on basic troops in order to maximize the points available to kit out characters or take more large tanks, etc. Common recent trends are lists consisting of large blocks of Nob Warbikers, Valkyrie heavy Imperial Guard lists with Veterans, or Chaos players with lists designed to incorporate as many Lash of Submission psychic powers as possible. Other similar terms are 'beardy', 'power', 'tournament', or 'crunchy'.

Cheffers
Cheffers was a Guardsman of the Tanith First and Only, serving in the regiment's Third Platoon under Major Elim Rawne.[1] When the Tanith were deployed on Monthax, they were caught in a huge storm that had been conjured by the Aeldari Warlock Eon Kull. Cheffers was killed when the gale-force winds drove a leaf right through his throat and severed his windpipe.[1]

Chelio Sector
The Chelio Sector is a Sector of the Galaxy.[1]

Chelon
Chelon are large, herbivorous livestock animals native to the planet Hagia. They are a dominant feature of the planet's agriculture, and can be seen virtually anywhere in the countryside.[1b]

Chem-Beast
Chem-Beasts are hideous, graceless beasts native to the Penal World of Savlar. They are impervious to chemicals and lack the capacity to feel pain, they look outlandish and alien, whilst still retaining a basic equine silhouette. To this end, Chem-Beasts are used by the Savlar Chem Dogs as mounts for their unique Rough Riders, known as "Chem-Riders".[1]

Chem-Hunter of Messia
The Chem-hunters of Messia are warriors and explorers from the blighted world of Messia.

Chem-flamer
Chem-flamers were a type of Space Marine Legion Flamer, that was used during the Great Crusade and Horus Heresy. They unleashed alchemical fire, which could reduce a Cataphractii-wearing Legionary's flesh to ash and destroy their power armor.[1]

Chem-inhaler
Chem-inhalers are rebreathers which dispense combat drugs, minimizing any instincts of self-preservation. Their use is a cheap and expedient method of making dependable soldiers out of ill-disciplined but otherwise suitably violent troops, such as the Savlar Chem Dogs.[1]

Chem-matron
Chem-matrons are members of Necromunda's House Escher, who create the Clan House's drugs and chemicals.[1]

Chem Dealer
Chem Dealers are Imperials who sell illicit substances, like Narcotics and Combat Drugs. On Necromunda, Underhive gangs will hire a dedicated Chem Dealer to keep their members supplied with a steady source of stims and chems.[1]

Chem Squads
The Chem Squads are a large Nurgle Warband.[1]

Chem World
A Chem World is a category of Imperial worlds, whose atmospheres has been poisoned by the industrial waste of billions. Described as being the Imperium's oubliettes and the filthiest of its worlds, Chem Worlds' populations must wear helmets or respirators in order to safely breathe their atmospheres.[1]

Chemdog
Chemdogs are animals native to the planet Vostroya. Descendants of the canids that the original settlers brought to the planet, both natural evolution and exposure to the chemical wastes resulted in the creatures becoming apex predators.[1]

Chemos
Chemos was the Homeworld of the Emperor's Children Legion. It is a bleak, unforgiving world, warmed by two small stars and surrounded by a nebula dust cloud. This puts the planet in a perpetual grey twilight.[1]

Vaskale Solar
Vaskale Solar[1a] was a Solar Auxilia veteran, who was the Warden of the Watch for the Imperial Palace's Blackstone prison, during the Horus Heresy's Battle for Terra.[1b]

Vaskiel
Vaskiel is an Inquisitor of the Ordo Xenos.[1] Vaskiel once sent a Kill-Team of the Deathwatch, led by Captain Polino, to a Desert World that was contested between the Imperium and the Tau Empire. While there, the Kill-Team found that the Kroot that had been reinforcing Tau forces on the planet had undergone hybridisation with Tyranid genes. After they had extracted themselves, Zaeus was certain that Vaskiel's response would be to declare Exterminatus.[1]

Vasquez Regara
Vasquez Regara was a Major in the Royal Volpone 50th, during the Sabbat Worlds Crusade.[1]

Vass
Shas'ui Vass is a T'au Sept Fire Warrior of the T'au Empire, who pilots an XV25 Stealth Battlesuit.[1]

Vassaago
Vassaago was a warband leader of the Night Lords.[1]

Vassago
Vassago was a member of the Dark Angels during the Great Crusade and Horus Heresy, serving as the adjutant to Zahariel.[1]

Vassalian
The Vassalian were a race that fought Hive Fleet Jormungandr at the side of High Admiral Vortigern Hanroth, with their ships in Vassalian Slavebirds. They were at war with the Donarathi before the attack of the hive fleet.[1]

Vassky
Vassky was a Tank Commander of the Vostroyan 39th Armoured Regiment. During the Obsus Prima Uprising he commanded a Leman Russ squadron.[1]

Vassukella
Vassukella, The Chorus of the Denied, Song of Endless Rapture, is a Daemon Prince of the Ruinstorm. He took part in the Horus Heresy and was among the Daemons that fought in the Battle for Terra.[1] During the Siege, Vassukella took over much of the Hollow Mountain and established a maddening chorus to infect the minds of defenders across the planet.[1a] He came into battle with Corswain and his Dark Angels contingent and attempted to get the Space Marines to succumb to the temptations of Chaos. However he was defeated by the Librarian Vassago.[1a]

Vastadt I
Vastadt I is an Imperial planet, the homeworld of the Imperial Guard Vastadt I Expendrines.[1]

Vastadt I Expendrines
The Vastadt I Expendrines are Regiments of the Astra Militarum from Vastadt I. They are known to sacrifice captives to the Emperor.[1] It is known that Vastadt 4th Independent Tank Regiment took part in the 2nd Saint Saen Crusade[2]

Vastael
Vastael became the Voted-Lieutenant of the Dark Angels Legion's Firewing following the ending of the Ruinstorm during the Horus Heresy.[1] Before that, he had served in the Devastators of the Third Order, where he benefited from the mentorship of the Dreadwing's commander Farith Redloss. Due to this, Vastael originally swayed between joining the Dreadwing or Firewing, before finally deciding on the latter.[1]

Vastakel Khyre
Vastakel Khyre is a high-ranking member of the Black Legion and he was among its forces that took part in the Gothic War.[1]

Vastopol
Ancient Vastopol was a Dreadnought in the Iron Warriors Legion.[1] In the Great Crusade, he was gravely injured by the time warping abilities of the hrud during the Volpa Straits hrud migration at the fortress world of Gholghis after which he was interred in a Dreadnought chassis. He later fought as a Loyalist against his Traitor Iron Warrior brethren at the Great Siege of Lesser Damantyne during the Horus Heresy where he finally fell in battle.[1]

Vastorius
Vastorius was a Techmarine in the Emperor's Children Legion, who took part in the Horus Heresy.[1]

Vastum-01
Forge World Vastum-01 is a former Forge World that circles a red star. It was once a mighty manufactoria planet surrounded by mineral rich moons which were heavily mined. Once the system was stripped by resources during the time of Iron Duke Glevan, the moons were detonated at their cores to gain access to the last of the valuable ores and then the Forge World was abandoned by the Mechanicus. [1] The planet has large bodies of water, which has turned corrosive from a long age of exposure to pollution.[1]

Vastus Feurran
Vastus Feurran is a Battle Brother in the Blood Angels Chapter's First Company, who is a specialist in overwhelming firepower. He revels in the destructive power his assault cannon affords him, finding great satisfaction in wielding such might in the Emperor's name.[1]

Vasult
Vasult is an Inquisitor who is allies with his fellow Inquisitor, Laeman. The two have currently combined their forces together.[1]

Vatale Gerron Terentius
Vatale Gerron Terentius was a Human warlord and later Imperial general during the Great Crusade.[1] Bred for war by mercenaries of the Ordoni star cluster, he was soon able to surpass his tutors in skill and eventually destroyed them in open war. In these conflicts, he developed a viciousness and tactical insight that was unsurpassed. However he finally met a challenge he could not overcome in the armies of the Imperium, which by now were waging the Great Crusade. Faced with an unbeatable enemy, Terentius surrendered to the Emperor. However given his skill as a commander, Terentius was put to use and given command of Imperial Army forces to wage a Crusade fleet of his own.[1] For the next 50 years Terentius rose to power, carving out territory in the Halo Stars. At the height of his glory he had the ear of Malcador the Sigillite and several Primarchs. However for reasons unknown he turned against the Imperium, claiming his territories as his own personal dominion and attacking other planets already brought into the Great Crusade. This provoked a fierce Imperial reprisal led by Horus himself. At the climax of the campaign, Terentius was confronted by Horus but was unrependent; it is said that he died laughing as he was impaled by the Talon of Horus.[1]

Vatborn (House Goliath)
The Vatborn are the largest of the three sub-factions of House Goliath and its members are rapidly grown in amneo-vats from flesh-templates.[1] Usually born male and sterile, the Vatborn make up most of House Goliath's membership and are used as hard labor in the Clan House's refineries and factories. They live for less than a decade, but due to being implanted with cranial data-slugs, the Vatborn are born with a baseline knowledge of their world, their House and their position in it. Despite this advantage, most Vatborn Goliaths are still only suited for factory work or fodder for the Clan House's gangs. This is due to initiative and creativity being rare traits among their kind and it is unusual for the Vatborn to rise up much higher than a factorum overseer or gang leader.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Storm's Eye
Storm's Eye is a Land Raider, in service with First Claw of the Night Lords' 10th Company.[1] When the Night Lords invaded Crythe Primus, Storm's Eye was instrumental in crippling the Legio Maledictus Warhound Hunter in the Grey, by using its Kz9.76 Godhammer-pattern lascannons to help collapse the Titan's Void shields, allowing the Chaos Space Marines to bring down the Titan with melta charges.[1]

Storm's Teeth
Storm's Teeth was a colossal chainblade, too weighty for any but a Primarch to wield, and was the favoured weapon of the Primarch Rogal Dorn. It was crafted for Dorn by the weaponsmiths of the planet Inwit, before the coming of the Emperor, and its razored teeth could shred any material with ease.[1] In a battle between Alpharius and Dorn upon the Hydra Moon Fortress orbiting Pluto, Alpharius was able to stab Dorn with his Sarrisanata ("Pale Spear"). Dorn then grabbed the spear and held Alpharius in place before slicing Alpharius's hands from his wrists before he slashed Alpharius across the chest with the chainsword. He then stabbed him with the spear before finishing by cutting through Alpharius's skull with the chainsword.[2]

Storm's Voice
Storm's Voice is a unique Archaeotech Pistol that was used by Jaghatai Khan during the Great Crusade and Horus Heresy.[1] An artisan pistol from the Dark Age of Technology gifted from the Khagan by the Emperor, this weapon emitting searing lightning that could deflagrate foes.[1]

Storm-Welder
The Storm-Welder is a type of welding weapon used on Necromunda that incinerates foes.[1a]

Storm Axe
Storm Axes are a rare type of Power Axe that was used by the Imperial Army's Solar Auxilia, during the Great Crusade and Horus Heresy.[1a]

Storm Callers
The Storm Callers are a Space Marine Chapter that took part in the Taninim Crusades in the latter half of M37.[2] Whilst they were in the Taninim Expanse the Storm Callers were corrupted by Chaos, leading to civil war within the Chapter.[2] The outcome of that civil war is not known, nor is whether the Chapter still exists, whether loyal or renegade, in the 41st Millennium.[Needs Citation]

Storm Claws Biker Pack
A Storm Claws Biker Pack is a Space Wolves 13th Great Company unit. They are the Great Company's primary scouting force and are also useful for probing enemy lines for weaknesses. Often they are used to outflank enemy forces and harrying their flanks to allow the Grey Slayers to advance uncontested. Often this forces the enemy to perform a desperate break out otherwise they would be completely cut off from reinforcements and crushed. They are sometimes led by a Wolf Guard member whose skill at mounted warfare is almost unparalleled.[1]

Storm Claws Pack
A Storm Claws Pack is a Space Wolves 13th Great Company unit. They are a specialist unit of close-combat warriors armed with a pair of combat weapons to give them the best change in combat. They are highly experienced due to their fighting for thousands of years in the Eye of Terror and are savage and unrelenting but also noble and stoic in the pursuit of their objectives. They are often led by a Wolf Guard veteran with unparalleled combat prowess and knowledge of enemies.1

Storm Dancer
The Storm Dancer is a Necromunda Great Spirit, that is worshiped by the Hive World's Ka'toka Ash Waste Nomad tribe. It is described as a warrior clad in fluttering rags and robes, who can control Necromunda's savage winds.[1]

Storm Dragons
The Storm Dragons are a Space Marine Chapter.[1]

Storm Eagle Assault Gunship
The Storm Eagle Assault Gunship is an aircraft used by Space Marines.[1]

Storm Falcons
The Storm Falcons are a Space Marine Chapter.[1]

Storm Giants
The Storm Giants are a Salamanders Successor Chapter.[9] While this has long been rumored[2b], it has only recently been proven true.[9]

Storm Hammer
The Storm Hammer was a Salamanders Power Hammer, that was used in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Storm Hawks
The Storm Hawks are a Codex Chapter, allegedly of Raven Guard descent; their exact founding date is unknown.[3]

Storm Heralds
The Storm Heralds are a Space Marine Chapter.[1]

Storm Lords
The Storm Lords are a Successor Chapter of the White Scars.[1]

Storm Lords (Titan Legion)
The Storm Lords are a Traitor Titan Legion that sided with Horus during the Horus Heresy and took part in the Battle of Terra.[1]

Storm Mantle
The Storm Mantle is a suit of power armour worn by Librarians in the Blood Ravens Chapter.[1] Centuries ago, the Librarian Braden weathered an Eldritch Storm and turned its psychic energy back on his Eldar foes. Since then, the armour has resonated with psychic energy.[1]

Storm Ravens
The Storm Ravens are a Space Marine Chapter.[1][2] The Storm Ravens Chapter is only known due to its creation of the Suppression Force tactic by the Master of the Arsenal Jagrveli Skyhammer (sometimes Jagrvelj)[1][2]. Fighting in the Rhopara Crusade, Skyhammer, armed with two centuries of knowledge, stripped down several Land Speeders in order to increase their sensor capabilities in order to create fast-moving forward observers for Whirlwind artillery batteries. Using this tactic, the Rhopara Sector capital fell and the tactic was adopted by the rest of the Chapter and eventually the Adeptus Astartes as a whole.[2]

Keeler (Inquisitor)
Keeler was an Inquisitor who was contacted by the Rogue Trader Dausen, after he discovered the Squats in 5709722.M34. Because they were heavily mutated though, Imperial protocol dictated that Dausen should destroy the Squats, but after witnessing what they could offer the Imperium, he suspended those orders. Instead in his message to Keeler, the Rogue Trader listed the many positive attributes the Squats possessed and suggested that Keeler should send an Inquisition research team to evaluate their worlds, before deciding the Squats' fate. As history has shown, however, the Squats have become a part of the Imperium.[1]

Keelshrive Conclave
The Keelshrive Conclave are a warband of Eldar Corsairs.[1] Known as the scourge of the Habosett Sub-sector for the last two hundred years, the black-hulled ships of the Keelshrive Conclave prey upon the fleets of a dozen races and are suspected to possess at least one hundred vessels. None know the identity of the Warband's leader, and even Eldar Rangers from Alaitoc have disappeared in attempts to discover their identity.[1] Corsairs of this warband are lent an ominous demeanor by their dark attire and livid scars that criss-cross their pallid skins. Most of their captives are never seen again, and few can guess what torments they have experienced. When survivors are found, they appear physically unharmed but are broken mentally.[1]

Keep Extremis
Keep Extremis is a Watch Fortress located in Segmentum Obscurus.[1]

Keep Inviolate
The Keep Inviolate was the stronghold of the Knights of House Raven.[1][2a] Constructed in M24[2b], the Keep was considered to be one of the mightiest fortresses in the entire Imperium.[1]

Keeper of Secrets
Keepers of Secrets are the Greater Daemons of Slaanesh.[1] Created subconsciously by the Prince of Pleasure, these Daemons are the ultimate manifestation of his desire for physical excess and pleasure in battle. [4]

Keepers of the Cauldron
The Keepers of the Cauldron are a Seercult of Nurgle. They were among the Plague God's forces that took part in the Daemon Primarch Mortarion's final battle for Iax, during the Plague Wars.[1]

Keetan Ashtar
Keetan Ashtar is a Captain in the Red Consuls Chapter, who served in the Indomitus Crusade.[1] He is known to have a wry sense of humor, that is rare among Space Marines; especially one as uniformly grim as the Red Consuls. After the rebirth of the Primarch Guilliman, Ashtar took part in the Terran Crusade, where he became close friends with the White Consuls Captain Messinius. He would later take part in the Battle of Lion's Gate and afterwards, Ashtar served in the security force that watched over the now Lord Commander Guilliman. It was composed of Space Marines that survived the Terran Crusade and was commanded by Messinius, until the security force was disbanded as the Indomitus Crusade prepared to begin. Lord Guilliman would then personally meet with each of the security members who were Captains and informed them he needed their experience to guide the newly unleashed Primaris Space Marines, as they took part in the Crusade. During his meeting with Guilliman, Ashtar was assigned to one of the Crusade's Fleets and as he left, the Captain ran into Messinius. The White Consul was next to meet with Guilliman and Ashtar warned his friend about what the meeting would be about. Messinius replied that he hoped they would meet each other again after the Crusade was ended, though, both knew this was not likely to happen. Ashtar then told Messinius it had been an honor to serve with him and the White Consul returned the compliment. Before Ashtar then left for his Crusade Fleet, Messinius told the Captain to try not to get killed; as there were now too few warriors left who had his integrity.[1]

Kefalahn Dynasty
The Kefalahn Dynasty is a Necron Dynasty.[1]

Keffia
Keffia is an Agri World of the Imperium.[1] At one point there was a rebel uprising on the planet. An Imperial Guard task force was sent to Keffia to crush the rebels, who were discovered to be Genestealer Cultists.[1][2]

Keffik's World
Keffik's World is a planet of the Imperium.[1]

Kehletai
The Kehletai were a minor Xenos race encountered by the Imperium during the Great Crusade. They were eventually wiped out in a campaign known as the Kraal Compliance.[1] The Kehletai made monomolecular-edged close-combat weapons that were some of the keenest blades ever encountered in the galaxy. One example of these, known as a "Friction Axe", was broader than a Fenrisian battle axe, and joined the private armoury collection of the Ultramarines Primarch, Roboute Guilliman. During the Battle of Calth, this axe was used to great effect by Sergeant Aeonid Thiel, and by Chapter Master Marius Gage, against the daemons overrunning the flagship Macragge's Honour. Gage, who had lost an arm to the daemons before being rescued by Thiel, noted that the axe, despite its massive size, was light enough to be wielded one-handed.[1]

Kei-Tukh
Kei-Tukh was a Lifebinder of the Celestial Lions Chapter.[1] During the Third War for Armageddon, Kei-Tukh was one of only three officers of the Celestial Lions to escape from their disastrous assault on a set of Gargant workshops in the Mannheim Gap, alongside Deathspeaker Julkhara and Warleader Vakembei. However, only a few hours after the Celestial Lions retreated to their base of operations in Hive Volcanus, Kei-Tukh was founded assassinated with what little gene-seed that he had recovered missing.[1] Although the identity of the assassin is unknown, it is believed by the Lions who survived the Mannheim Gap assault that the killers were connected to the Inquisition, who wished to eliminate the Celestial Lions after the Chapter denounced the Inquisition's actions following the Khattarn Insurrection.[1]

Kejata
Kejata is an Earth Caste Fio'O of the T'au Empire, who is a specialist in zero-gravity construction.[1]

Kekrops
Lord Inquisitor Kekrops of the Ordo Hereticus came to the planet Opis to purge the government for allowing the worship of Chaos. Kekrops and his retinue came under attack inside a building, as he was interrogating members of the Aristeia, Opis' nobility caste, in one of its cities. As they escaped, they were overwhelmed by a large group of what appeared to be off-world soldiers. Kekrops and a majority of his retinue were killed and his attackers disappeared.[1a] In response to Kektrops' death, the Inquisition called down the Imperial Guard on Opis. The killers of an Lord Inquisitor had to be rooted out and punished, and Opis’s government torn out and replaced.[1b]

Kel'dai
Shas'vre Kel'dai is a Vior'la Sept Fire Warrior of the T'au Empire, who pilots a XV9 Battlesuit.[1]

Kel'nir
Kel'nir was a Captain in the Salamanders Legion who survived the Horus Heresy.[1] During the Great Scouring, Kel'nir would serve in the Legion's strike force that his Primarch Vulkan assembled, to hunt down the traitor Fabius Bile. Their search would lead them to the Imperial world Arden IX, but while the Salamanders would purge the world of his taint, Bile managed to escape Vulkan's wrath.[1]

Kel Sharaq
Kel Sharaq was a Princeps of the Legio Tempestus during the Great Crusade and Horus Heresy. Piloting the Reaver Class Titan Metallus Cebrenia, during the Schism of Mars he served as 2nd in command of Tempestus forces after Legion Master Indias Cavalerio. During the battle at Magma City during the Schism, Sharaq was killed when the Metallus Cebrenia was destroyed by the Legio Mortis Imperator Class Titan Aquila Ignis.[1]

Kel Silonius
Kel Silonius was a high-ranking member of the Alpha Legion during the Great Crusade and Horus Heresy. Like the rest of his legion, he was physically modified to be near-identical to his Primarch, Alpharius.[1a] Originally serving as a Headhunter, Silonius eventually rose to become a Harrowmaster and one of Alpharius' favorite commanders alongside Ingo Pech and Mathias Herzog. In preparation for the Solar War that would see the Alpha Legion's drive on the Sol System, Silonius was charged with a vital mission by Alpharius himself. Using Legion Librarians, Silonius seemingly had his mind switched with that of Alpharius while the Primarch took on the Harrowmasters identity. Alpharius, now taking on the persona of Silonius, infiltrated Terra and set the stage for the Alpha Legion's arrival by activating sleeper cells and assets. The real Silonius, commanding from the Battle Barge Alpha, spent the next year in stasis as he powered down his fleet to gradually drift into the Sol System in order to avoid detection.[1a] Silonius led the Alpha Legion fleet of over 200 ships in the subsequent Battle of Pluto. However when Alpharius himself seemingly was killed by Rogal Dorn, he ordered a retreat and seemed unconcerned with his Primarch's death, stating that the entire Legion is one.[1b]

Kel Urect
Kel Urect is a Sybarite of the Black Heart Kabal, who fought in the Kaurava Confict.[1]

Stormboyz
Stormboyz are Orks that fancy discipline and, equipped with Rokkit Packs, fulfil the role of jump infantry on the battlefield.

Stormcaller Stave
Stormcaller Staves are Archeotech devices that are wielded as weapons by the shamanic Wy'tari of Necromunda's Ash Waste Nomads. They are found in the Hive World's Ash Wastes by the Nomads and may or may not, be responsible for the Wy'tari's ability to summon dust storms.[1]

Stormcloud Attack
Stormcloud Attack is a stand-alone two player game released by Games Workshop in June 2016.

Stormfall (World)
Stormfall is an Imperial world and is the Homeworld of the Iron Hawks Chapter. It lies within the Imperium Nihilus and is close to the Somnium Stars Warpstorm.[1]

Stormfang
The Stormfang is a type of specialized Gunship used by the Space Wolves.[1] For the Space Wolves, the Stormfang Gunship is the final word in aerial superiority. Designed to dominate the skies in the manner of the dread ice wyrms of Fenris, a Stormfang’s ferocious armament mirrors the fighting qualities of the Space Wolves themselves. A Helfrost Destructor runs along the length of each of these deadly attack craft – a formidable weapon designed to freeze the target area to absolute zero in an instant. Even notoriously unyielding materials such as ceramite, ferrocrete or the wraithbone of the Eldar cannot hope to withstand the thermal shock of plummeting to such base temperatures, and shatter beneath the lance beam’s icy touch. Most Stormfang pilots are boastful of the deadly firepower at their command, and mark their craft with tallies of their fallen foes.[1] In addition to the Helfrost Destructor, the Stormfang is armed with sponson-mounted twin-linked Heavy Bolters, Skyhammer Missiles, or Multi-Meltas and hull-mounted Stormstrike Missiles or twin-linked Lascannons.[1]

Stormfrag Auto-Launcher
Stormfrag Auto-Launchers are compact grenade launchers that are mounted between the broad shoulders of the Space Wolves' Wulfen and are fed from drum units and guided by crude and belligerent targeting spirits. Their primary role in combat is suppression, so the launchers hammer out automated patterns of explosive charges as the Wulfens run headlong into combat. The combination of a Wulfen and the Auto-Launcher in battle is a potent one, as those foes not blown apart by the thumping explosion of the auto-launchers' grenades are left reeling and are swiftly torn apart by the Wulfen themselves.[1]

Stormfury Missile
The Stormfury Missile is a type of heavy missile launched from the Storm Speeder Thunderstrike.[1]

Stormhammer
The Stormhammer is an Imperial Guard Super heavy tank.

Stormhammer Cannon
The Stormhammer Cannon is a massive Ordnance Weapon that serves as the most powerful armament of the Stormhammer Super-Heavy Tank of the Imperium.[1]

Stormhawk
Stormhawk may refer to: Stormhawk Interceptor - Space Marine gunship Stormhawk (Heresy) - Horus Heresy-era gunship

Stormhawk (Heresy)
The Stormhawk was a type of assault gunship used by the Legiones Astartes doing the Great Crusade. Stormhawks were deployed by the Thousand Sons during the Pacification of the Ark Reach Cluster.[1]

Stormhawk Interceptor
The Stormhawk Interceptor is a fighter aircraft and gunship of the Space Marines

Stormheart
Stormheart is a Space Wolves Wolf Guard Terminator, who has tempered his youthful savagery with the wisdom of experience.[1b]

Stormherald
Stormherald was an Imperator Battle Titan of the Legio Invigilata.[1b]

Storming of Leckides
The Storming of Leckides was a battle during the Psychic Awakening.[1]

Storming of Nyoth
The Storming of Nyoth was a battle that saw the Black Templars Chapter come to the aid of the Nyoth Expanse Systems that were being attacked by Ork raiders. The Black Templars would finally end the Orks' threat, when they boarded the Xenos' Space Hulk command vessel and used their tanks to blast numerous holes into its hull; which opened the Space Hulk's interior to the void. Even the Orks, could not survive the rapid loss of heat and atmosphere that suddenly occurred and soon the Xenos' Space Hulk became a frozen tomb.[1]

Stormlance
Stormlance is a Webway-capable ship utilized by the Eldar Phoenix Lord Asurmen. The ship itself is controlled by an artifical intelligence-like construct that is in fact a piece of Asurmen's inner bloodlust. While controlled, the program can be dangerous in that it will sometimes steer the Stormlance towards the direction where battle is most likely to be found.[1]

Stormlaser
The Stormlaser is a type of Laser Weapon mounted on Decimator Daemon Engines. Investigations into the hypothesis of Decimator weapon's designs featuring hybridisation of Xenos technologies have revealed that the storm lasers share characteristics with the crystalline projectors of the xenos Dracolith.[1][2]

Stormlash
Stormlash is a Land Speeder Tornado in service with the Dark Angels Ravenwing.[1]

Halo Brethren
The Halo Brethren are a Space Marine Chapter.[1]

Halo Devices
Halo Devices are xenos artefacts discovered amidst the ruins of ancient alien worlds in the Halo Stars. The devices use a process completely beyond the understanding of Imperial lore to manipulate the body and mind of those they bond with, making their hosts extremely difficult to kill and effectively immortal. However, the price paid is madness, loss of humanity, and strange thirsts and addictions such as the need to consume blood and flesh.[1]

Halo Dragons
The Halo Dragons are a Space Marine Chapter.[1]

Halo Flight
Halo Flight was a Marauder Fighter-bomber wing of the Phantine Fighter Corps active during the Sabbat Worlds Crusade.[1a]

Halo Mortalis
The Halo Mortalis is an Iron Halo that is a relic of the Blood Angels Chapter and it is housed within the Death Mask of their Primarch Sanguinius[1]. When it is activated, the Mortalis emits a golden halo[2] psycho-terror energy field[1], that strikes terror into the hearts of the Blood Angels Commander's foes.[2]

Halo Stars
The Halo Stars are the stars bordering the outer reaches of Segmentum Obscurus.[1]

Halo Zone
The Halo Zone is the name of the region of Segmentum Pacificus beyond the light of the Astronomican where Imperial Navigators guiding ships during Warp jumps are no longer able to sense its guiding light and are thereby forced to navigate blindly. Doing so in the Warp is extremely hazardous and most, if not all, Navigators will refuse to go beyond the borders of the Astronomican for this reason. Also, due to the difficulties in navigation, the time taken to cross a region is increased while also increasing the time differential between realspace and the Warp.[1] Lord Commander Solar Macharius attempted to continue his crusade into the Halo Zone, but his troops refused to go on into the unknown, possibly because they believed they would no longer be under the protection of the Emperor.[2]

Halo of Blood
The Halo of Blood is a Strike Cruiser in the Blood Angels Chapter that took part in the Diamor Campaign.[1]

Halo of Darkness
The Halo of Darkness was a cult located in the Calixis Sector.[1]

Halo of Thorns
The Halo of Thorns is an ancient Iron Halo owned by the Flesh Tearers and is considered a sacred relic of the Chapter. Only the Flesh Tearers' Chapter Master has the honour of wearing the Halo of Thorns and it is currently being worn by Gabriel Seth.[1]

Halo of the Torchbearer
The Halo of the Torchbearer is a relic device of the Adeptus Custodes' Emissaries Imperatus. Its magnificent gleam is so bright, the Halo can strike down foes and bring light to the most impenetrable of darknesses.[1]

Haloed by Vigilance
Haloed by Vigilance is a Strike Cruiser in the Mentors Chapter.[1]

Halovar
Halovar was a System Lord in the Herakon Cluster when the Warp Storms that separated it from the Imperium finally ended. He would later swear his allegiance to the Imperium when its forces entered the Herakon Cluster, and asked for their aid to escape to safety, as numerous enemies of Mankind invaded the Cluster, intent on claiming it for themselves.[1]

Halphan
Halphan was a Death Guard Praetor, who took part in the Horus Heresy and he was renowned for his skill and leadership.[1]

Halrik
Halrik was a Space Marine of the Black Templars Chapter.[1] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. On the 13th day of the siege of Hive Helsreach, he died fighting at one of the city's cargo bridges. His death, however, bought enough time for the Armageddon 101st Steel Legion to regroup and continue fighting against the ork invaders. As a result, Halrik was posthumously awarded the Crusade Mark of Valiant Conduct.[1]

Halstron
Halstron is a Radical Inquisitor of the Ordo Malleus and noted Xanthite.[1d][Note 1]

Haltmoat
Haltmoat is a Deathwatch Watch Fortress that is currently commanded by Watch Commander Vilnus.[1]

Halyx Morkath
Halyx Morkath was a Dark Eldar Archon who led his forces in a campaign against the Silver Templars Chapter. However, when Morkath was slain by Lieutenant Arranious Menas, the Archon's forces quickly fled back into the Webway.[1]

Hamadrya
The Hamadrya is a Chaos-spawned creature that acts as the familiar to Lufgt Huron, the leader of the Red Corsairs.[1] The creature's exact nature and origin are unclear. It supposedly appeared after the fall of Badab, where Huron was greviously wounded. Many of the Corsairs whispered that, while the Apothecaries laboured to repair his broken body, his soul wandered free, eventually making a pact with the Ruinous Powers that would enable him to survive. The Hamadrya appeared at his side then, almost as insubstantial as a wisp of vapour. As Huron recovered and his power grew, the Hamadrya likewise grew and took on a more cohesive shape. Its exact appearance is unknown; sometimes it is invisible, and when it chooses to appear it can be avian, reptilian, or mammalian in shape.[2] Similarly, the gifts it bestows on Blackheart are uncertain and often changeable. At times it endows him with the Warptime ability wielded by Chaos Sorcerers[1]. At others, it appears to shield him from psychic attack or detection, similar to a Null Rod.[2] Rumors are that it also allows Huron to read others' thoughts, and he has thus evaded assassination a hundred times over.[3] The Hamadrya's abilities were once limited to the boundaries of the Maelstrom, since it needed warp energy to sustain itself. This imposed a limitation on Huron's ability to venture abroad, so he consulted his Librarians, and eventually succeeded in binding the soul of a powerful Sorcerer in a vessel, which would allow Huron to continue to enjoy "the blessing of the Four" outside the Maelstrom.[2]

Hamanet
Hamanet the Restless is a powerful Cryptek of the Tsarakura Dynasty.[1]

Lucien Gallani
Lucien Gallani was a Blood Drinkers' Sanguinary Guard who painted his pauldron black after witnessing the feats of the Death Company in the war for Malakion's Hope[1].

Lucien Hargen
Lucien 'The Hammer' Hargen is a Gang Leader of Necromunda's House Van Saar.[1]

Lucien Theldor
Lucien Theldor is an Apothecary Biologis in the Ultramarines Chapter.[1]

Lucien Wilder
Lucien Wilder was an Imperial Guard colonel who served with the Belladon 81st Regiment and later the 81st/1st Recon — a regiment formed from the remnants of his previous regiment and the Tanith 1st.[Needs Citation]

Lucien Yavarius-Khau
Lucien Yavarius-Khau is the High Monarch of the Knight World Dominion and due to its traditions, he commands both House Stryder and its rival House Rau.[1]

Lucifer Armoured Task Force
The Lucifer Armoured Task Force were an elite Space Marine unit which were part of one of the many new combat doctrines that arose after the Second War for Armageddon. The Ork survivors of the Battle for Acheron were still running rampant across the Acheron Flats where they performed hit-and-run raids against Imperial supply convoys. Commander Dante of the Space Marine relief force refused to be distracted from the wider war but tasked his most trusted Captain, Erasmus Tycho, to seek and destroy the raiders. Tycho immediately ordered the tanks attached to his task force to be refitted to better suit the needs of the mission. The Techmarines laboured night and day to modify the engines, tinker with the armour configurations and strip the vehicles of non-essential equipment, to boost the speed of their war machines. The alterations made to the tanks made them unsuitable for extended campaigns but their Machine Spirits were more than up to the task of keeping their charges operational for the span of a battle. After three days and three nights, the labour was complete and at dawn on the fourth day the task force "Lucifer" spurred out onto the Acheron dust plains. When the next Orks attacked, Tycho was ready for them. With their speed advantage taken from them, the Orks stood little chance against the vengeful onslaught with Trukks being blown apart by autocannon shells and Deffkoptas shredded by assault cannon fire along with Battlewagons made into unsalvageable hulks by Godhammer lascannons. The modifications used in the formation of this task force were later used as a template for the Baal Rhino which led to a new era in armoured warfare for the Blood Angels.

Lucifer Black
The Lucifer Blacks were an Imperial Army regiment during the Great Crusade, later becoming part of the Imperial Guard.

Lucifer Princip
Lucifer Princip is a self-proclaimed son of the Emperor who initiated a rebellion upon the world Genost. Consistent with the background of the Sensei, Princip claims to be immortal. Inquisitor Jaq Draco discovered this supposed son of the Emperor en route to Uigebealach, the point in the Webway where time flows backwards. When Draco questioned the commanding Commissar on Princip's background, he stated he was not aware if Genost was his home-world or elsewhere. Jaq then resolves to capture and question Princip.[1] After Jaq's death, the remaining members of Jaq's retinue (Imperial Fists Captain Lexandro D'Arquebus and Grimm the Squat) resolved to complete Jaq's mission themselves.[Needs Citation]

Lucifere II
Lucifere II is a arboreal world that the Imperium learned had been invaded by Tyranid vanguard broods.[1] These vanguards were capable calling down a full-scale Tyranid invasion upon the life-rich world, but due to Lucifere II's tangled flora, nothing larger than infantry on foot would be able to navigate its terrain. Gunnery Sergeant Stonetooth Harker and his notorious Catachan Devils were chosen to destroy the Tyranids and later successfully exterminated a slew of the vanguard broods.[1]

Luciferus
Luciferus was a Chief Librarian of the Flesh Tearers Chapter.[1]

Lucifus Platform
The Lucifus Platform was the largest of the three Valdez Oil Platforms, located in the southern ocean of Armageddon, somewhere due south of Hive Helsreach.[1] During the Third War for Armageddon, the platforms were attacked and destroyed by the invading orks. Lucifus was the only one able to send a warning to Helsreach that an attack was coming from the sea.[1]

Lucille von Shard
Lucille von Shard is a legendary Imperial Navy flying ace, who is currently taking part in the lethal air war on Bacchus. But when the Imperial propagandist Kile Simlex is sent there to make a cinema-pict about Shard, he discovers the ace is not quite what he expected.[1]

Lucillian
Lucillian was a Canoness of the Orders Dialogus.[1]

Lucin's Breath
Lucin's Breath is a world located in the Koronus Expanse, that contains an immeasurable wealth of Nephium.[1] In 785.M41 the brief, but destructive Claimant Wars broke out between the Rogue Traders Aspyce Chorda and Calligos Winterscale over the possession of the world. The matter was unexpectedly settled, though, when the Rogue Traders signed the Nephium Compact. Their signing of it officially divided Lucin's Breath between Winterscale and Chorda's interests and ended their conflict.[2] Winterscale, however, is still focused on claiming the world's Nephium, but has been unable to break the stalemate he has with Chorda.[1]

Lucius: The Eternal Blademaster (Audio Drama)
Lucius: The Eternal Blademaster (named also Lucius: The Eternal Blade in the audio drama) is an audio drama by Graham McNeill. It was released online in December 2013 as part of the Black Library Advent Calendar (2013).

Vathek
Vathek is an Iron Warriors Warsmith.[1]

Vathras Kell
Vathras Kell was a Night Lords Sorcerer, who took part in the Great Crusade and Horus Heresy.[1]

Vathwal Heavenlance
Vathwal Heavenlance was a dreaded Biel-Tan Fire Prism tank ace who was part of his Craftworld's forces that invaded the Imperium Hive World Degis. However, during the invasion the Vostroyan 24th ‘Iron Bloods’ Armoured Regiment came to the world's aid and Heavenlance became separated from the rest of Biel-Tan's forces. When he saw this, the Tank Commander Astrov Yemenev led his Company of Leman Russ Battle Tanks against the isolated Eldar. In the skirmish that followed, the Biel-Tan tank ace was not easy prey and managed to destroy more than half of Yemenev's Company before the Tank Commander delivered a killing blow to Heavenlance.[1]

Vatividad
The Vatividad, was a troopship destroyed by a Space Hulk, during a Ork/Genestealer invasion of the Spetzghasf system.[1]

Vau'ghar
Vau'ghar, the Fire Spirit, is a tormented Necromunda Warrior Spirit, who is worshiped by the Hive World's Tsun'ghar Ash Waste Nomad tribe.[1b]

Vaul
Vaul was the Smith God that existed within the pantheon of the Eldar race, brother of the Phoenix King Asuryan.[6]

Vaul's Seekers
Vaul's Seekers are a small warband of Aeldari Corsairs, that focuses on obtaining relics and technology. Their finds are then either used to trade or to further the Seekers' unknowable cause.[1]

Vaul Class Cruiser
The Vaul Class Cruiser is an Eldar warship class. Named for the Eldar God Vaul, it is equipped with Torpedo launchers, Starcannon batteries, and Pulsar Lances.[1]

Vault of Captain Trythos
The Vault of Captain Trythos is a suit of Space Marine Dreadnought armour that belongs to the Blood Ravens Chapter.[1]

Vault of Deep Night
The Vault of Deep Night is a suit of Dreadnought Armour worn by the Iron Snakes Dreadnought Autolochus, before he met his end in battle. It would later be found by the Blood Ravens Chapter.[1]

Vault of Origins
The Vault of Origins is a site located miles beneath the Ecclesiarchal Palace on Terra.

Vaults of Medusa
The Vaults of Medusa are located on the Iron Hands' Homeworld, Medusa and contain proscribed technology, such as Nano-Plagues, Amalgam Bioautoma and Rad-Phages. However, during the Horus Heresy, the Medusan Council, who commanded their Homeworld at that time, unleashed an array of the Vaults' weapons against the Word Bearers, during the Bitter War.[1]

Vaults of Mimir
The Vaults of Mimir was a covert collection of Warp and Xenos relics gathered by Ferrus Manus during the Great Crusade for the purpose of studying the enemies of the Imperium. Following Ferrus' death, the Vaults were opened by the Iron Hands who used the forbidden technology to devastating effect during the Horus Heresy.[1]

Vaults of Moravec
The Vaults of Moravec was a location found on the planet Mars. It was founded by Primus Moravec of the Brotherhood of Singularitarianism who sought to hasten the creation of a technological singularity which would create an artificial greater than human intelligence. Moravec's actions were branded as heresy and he was condemned as a witch whereupon he fled to the red planet and founded the Vaults where he supposedly meshed technology with the ancient entities of the Warp. However, the rise of the Imperium of Man under the guidance of the Emperor led to him coming to Mars where he succeeded in gaining the allegiance of the Adeptus Mechanicus. One of the stipulations of the Treaty of Olympus was that the Vaults of Moravec were never to be opened which angered some members of the Mechanicum though they obeyed as they lacked the means to open the Vaults. By the early part of the Horus Heresy, Adept Regulus had formed an alliance with Warmaster Horus Lupercal who attempted to get the allegiance of Fabricator General Kelbor-Hal by giving him the means to open the Vaults. Kelbor-Hal agreed and Regulus opened the Vaults of Moravec with a specific code whereupon a corrupt scrapcode was unleashed that infected many members of the Mechanicum and led to the formation of the Dark Mechanicum.[1]

Vaults of Terra
Vaults of Terra is a novel series by Chris Wraight taking place on Terra.

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Ferax Lomar
Ferax Lomar is a Puritan Inquisitor of the Ordo Xenos, known for his strict adherence to the rules for Inquisitorial investigations and has devoted his life to ending the lives of Xenos. As such, his record of extermination has made him revered by his Ordo and he is looked upon by many young novices as an exemplar of how an Inquisitor should act. Many jealous onlookers have claimed, however, that Lomar's Puritan stance has made him inflexible and unable to adapt. Regardless of what his detractors believe, when the Forge World Glomus fell to an Ork Waaagh! he was chosen by his Ordo, along with Inquisitor Malum Pyron, to determine what Imperium world, the Orks would target next.[1] However, even as the Imperial strike force they accompanied landed upon Glomus, to liberate the Forge World, Lomar and Pyron's differing stances caused a conflict between them. The Puritan Lomar refused to work with the suspected Radical Pyron, who felt the same, and with the promise of promotion, for the one who discovered what world the Orks would target next, the Inquisitors also refused to accept one another's help. Even now as the Imperial strike force struggles to both liberate the world and prevent the Waaagh! from departing, so the Inquisitors can achieve their goal, Lomar and Pyron are now both behind the Orks' battle lines with their retinues; each working separately to determine, where the Waaagh! will strike next.[1]

Ferdal Quiller
Ferdal Quiller[Note 1] was a Lieutenant in the Cadian 75th Armoured, who commanded the Shadowsword Titans' Bane.[2]

Ferdinand
Ferdinand was a Black Templars Chaplain who was part of Marshal Armante's Lastrati Crusade when it came to the aid of the Imperium world of Arthas, which had been invaded by the forces of Nurgle.[1] Thanks to the Crusade's efforts, the forces of the Death Guard Chaos Lord Malek Vos and the Nurgle Daemon Prince known as The Fly Lord were kept at bay, though the Black Templars suffered heavy causalities as a result. As the battle wore on, the Crusade soon found itself fighting alone and was stricken a fatal blow when the Marshal himself was killed. With his death, all hope of saving Arthas was gone, though the remaining Black Templars refused to escape until they could reclaim Armante's body. With time running out for them, Ferdinand and the Emperor's Champion Horst led what remained of the Crusade into battle with the forces of Nurgle, who were personally led by Malek Vos and The Fly Lord. Despite the Black Templars' efforts, however, they were destroyed before they could reach the Marshal's body, with Ferdinand being killed by Plague Drones.[1]

Ferenika Mysan
Ferenika Mysan is an Order of the Sacred Rose Canoness Commander. She commands its forces in Battle Group Kallides, which is waging the Indomitus Crusade's Pariah Crusade.[1]

Feresk Truthsayers
The Feresk Truthsayers is a Traitor Guard Regiment, that took part in the War of Beasts on Vigilus[1] and Nachmund Rift War[2]

Fereyd
Fereyd was an Imperial agent who lived around the time of the Sabbat Worlds Crusade. [1c] He was a master of disguise, and played many different roles on different planets.[1c][1f][1j] He liked to use the Imperial Guard to help him, since as outsiders, brought in to stop the problem, he could be sure that they weren't part of the problem.[1f] His real name is unknown.

Fergax
Fergax is an Imperium world that is home to ferocious beasts. It also serves as a recruiting world for the Black Templars[1] and contains one of their Chapter Keeps.[2]

Fergus Forgrim
Fergus Forgrim was a legendary Iron Priest of the Space Wolves Chapter, who created the first Frost Blade[3] as well as the revered Frostfang[1]; currently wielded by the Wolf Lord Ragnar Blackmane.[2] Forgrim was renowned as a master craftsman and had fashioned the Frostfang's chainsaw blade from a rare metal, which increased its lethalness in battle. Unfortunately for the Space Wolves, the technique he used was lost to the Chapter, with the ancient Iron Priest's passing.[1]

Ferianwyr Greensteel
Ferianwyr Greensteel[1], the Emerald Princess, is the leader of the Eldar Corsairs that dwell within an area of the remote outermost portions of the Gilead System known as the Voidmire. Greensteel is a mercurial Corsair Princess and under her whimsical command, the Corsairs of Gilead seem to randomly practice both piracy and diplomacy.[2]

Ferik Jurgen
Gunner First Class Ferik Jurgen was an Imperial Guard trooper of the Valhallan Ice Warriors, and served for many decades as the personal adjutant to Commissar Ciaphas Cain. Despite his unprepossessing physical appearance, his indefatigable body odour, and general lack of basic social skills, he had several qualities which made him indispensable to Cain, most notably his fierce bravery and unwavering loyalty to Cain, the Guard, and the Emperor, his implacability under the worst of conditions (except flying), and, last but not least, his incredibly rare attributes as a Blank, which saved both Cain and several others from Daemonic and psychic attack innumerable times.

Ferio
Ferio is a Dreadnought in the Ultramarines Chapter's Fourth Company.[1] He took part in the fighting on the planet Ichar IV, with his Chapter, against the Tyranid invasion of Hive Fleet Kraken.[1]

Fernus
Fernus was a Techmarine of the Black Templars Chapter.[1] During a mission on Stygia XII, Fernus worked with fellow Techmarine Cerebus to inter the remains of Sword Brother Ezekial Yesod in a Dreadnought sarcophagus in the chapter keep of Montgisard while it was under attack by Chaos Cultists. He was killed by Chaplain Mathias Vlain, who had been influenced by a cult witch.[1]

Ferocity
Ferocity is a Combi-Melta, that is wielded by the Black Templars' High Marshal, Helbrecht.[1]

Feron
Feron was the Deathwatch Watch Commander of Fort Excalibris who led several of its Kill-Teams to purge the Genestealer Cult that had infested the Imperium Mining World Cagalian IX.[1] However, when the Kill-Teams attacked the Cult, known as the Cult of the Rusted Claw, they were beaten back and were shocked to discover that the Cult was larger and more powerful then they had suspected. Their failed attack caused Feron's Kill-Teams to suffer many casualties and he decided that, instead of fighting to the death against the Cult of the Rusted Claw's unfathomable numbers, they would retreat and inform the Imperium of what had happened on Cagalian IX. As the Deathwatch retreated to their evacuation point, however, they were attacked by a large force of the Cult and in the ensuing massacre, Feron and most of his Kill-Teams were killed, though Feron managed to kill the Cult's Patriarch before being torn apart by Genestealers.[1]

Ferox (Black Legion)
Ferox was a Chaos Space Marine of the Black Legion, serving under Captain Scaevolla. He was heavily mutated and warped by the powers of Chaos, to the point that he was regarded by the other Black Legionaries of his unit as being blessed.[1] When Scaevolla and his Marines hunted for Captain Demetros of the Imperial Fists, they eventually tracked him to the planet Zincali VI. While fighting there, the Gods of Chaos "blessed" Ferox further, changing him into a Chaos Spawn.[1]

Ferox (Dreadnought)
Ferox is a Dreadnought in the Ultramarines Chapter's Second Company.[1]

Ferox (Escort)
The Ferox was an escort vessel of the Saturnine Fleet that was active at the onset of the Horus Heresy. It served as an escort for the Wrathful alongside its sister vessels - the Fearless, the Ferocious and the Fireblade.[1]

Ferox (Strike Cruiser)
The Ferox was a Strike Cruiser in service with the Soul Drinkers Chapter.[1a] At some point the Ferox was converted into a darkship, its engines and weapons systems crippled so it could serve as a prison for the Fleet Based Chapter.[1a] After the Librarian Sarpedon seized control of the Chapter and led them in rebelling against the Imperium, the Soul Drinkers suffered a civil war. The surviving Imperial Loyalist Marines remaining in the Chapter were rounded up and imprisoned on the darkship, which was then destroyed.[1b]

Ferren Areios
Ferren Areios is an Ultramarines[1a] Lieutenant in the Unnumbered Sons and served as the adjutant for the Lord Lieutenant Messinius, during the Indomitus Crusade.[1b] He was originally named only Ferren and was born in Hive Daner Fifty, which he was forcibly taken from, by agents of Archmagos Dominus Cawl, and then turned into a Primaris Space Marine[1c]. Ferren would then undergo training and hibernation for millennia, on Cawl's Ark Mechanicus Zar-Quaesitor, until the Indomitus Crusade was preparing to begin[1d]. At that time, Lord Commander Guilliman personally chose Ferren to be the adjutant for Lord Lieutenant Messinius, after becoming impressed with his training records[1a]. While he still slept, Ferren was also bestowed the rank of Lieutenant by the Lord Commander, who asked Messinius to teach Ferren all he knew[1b]. Afterwards, Messinius was present when Ferren was brought out of hibernation and the Lord Lieutenant told the Primaris what was expected of him. After Ferren absorbed this, and swore his service to the Emperor, Messinius asked him if he wanted to change his name. As his old life was gone and he would serve under Messinius, Ferren asked the Lord Lieutenant to choose a new name for him. After thinking of it, Messinius granted him the last name Areios, which was taken from an ancient myth and was synonymous with Mars. Now named Ferren Areios[1d], the Lieutenant joined Messinius[1e] as he sought to check the state of the mishap prone, Indomitus Crusade Fleet Quintus. It had been chosen to be the first of the Crusade's Fleets to launch, but a series of accidents, sabotages and sickness, had delayed Quintus' readiness. This had led Guilliman to ask Messinius to determine if it was still possible for Quintus to launch on time[1b]. Messinius had been informed that a plague was also spreading amongst Quintus' Fleet and when he and Ferren arrived on the Cruiser Ideos, they witnessed it first hand. They quickly learned that the sickness was a Warp-born plague and those stricken with it, caused a number of minor Daemons to materialize when they died. After aiding in dispatching an outbreak of Daemons on Ideos, the two then went to give their reports to Lord Commander Guilliman, on how catastrophic the plague truly was[1e]. Later, Areios fought at the Battle of the Machorta Sound. Leading a boarding party of fresh Primaris Space Marines aboard the Chaos command ship Blood King, Areios and his men fought their way to the bridge. There, they encountered a statue that began to move and revealed itself as a Daemon Prince of Khorne. All of Areios' squad was wiped out by the creature, and Ferren himself was brought to his knees. However before the Daemon could deliver the final blow a group of Aggressor reinforcements arrived, battering the enemy with enough firepower to allow Areios to plunge his Power Sword into the creatures chest, slaying it.[1g] Later during the Battle of Srinagar, Areios faced the Word Bearers Dark Apostle Pridor Vrakon. Despite his many centuries of simulated training, Areios proved no match for Vrakon's abilities and was badly wounded and left for dead by the disgusted Dark Apostle. Saved from death by his Belisarian Furnace, he was later recovered by Serfs and nursed back to health.[2]

Vornn Crusade
The Vornn Crusade was a Black Templars Crusade, that sought to track down and slay the Daemon Primarch Magnus in M42. However it ended in failure, with the Crusade's Emperor's Champion, Leinhert, falling in battle and his Black Sword becoming lost to the Black Templars.[1]

Voronus
Voronus is a Sergeant in the Ultramarines Chapter and a survivor of the Battle for Macragge. He now leads a squadron of fellow Tyrannic War Veterans, under the command of the Chapter's Master of Sanctity Ortan Cassius.[1]

Vorotheion
Vorotheion is an Imperial Hive World, that in M42 was struck by both an invasion by the Tau Empire and the Pauper Princes Genestealer Cult. The Cult was ultimately victorious, though the Tau and Imperium still possess a few of the world's Hives. The Pauper Princes are undaunted by this, and have already begun work to welcome the Star Children to their home.[1b]

Vorotheion Uprising
The Vorotheion Uprising began in M42, when the Imperial Hive World Vorotheion was struck by both an invasion of the Tau Empire and the Pauper Princes Genestealer Cults.[1] The Hive World initially dealt with only the growing influence of Cults worshiping the Tau Empire, but this changed when the Xenos offered to annex Vorotheion. The Pauper Princes Cults feared they would lose the world, they had sought to turn Vorontheion against the Tau. Using Cult members in high ranking positions and the psychic powers of their Maguses, to vote down any attempts at affirming an alliance with the Tau Empire. As this was occurring, the Cults' Biophaguses implanted more and more of the populace with Genestealer germ-seed, while Kelermorphs and Sanctuses cut down anyone who was a hindrance to their plans. After discovering the similarities of the Greater Good with their own creed, the Cults even managed to bring some of the Tau's worshipers into their fold. However, after their offers of allegiance were constantly rejected, the Tau Empire began a military invasion of Vorotheion and in doing so caused the Pauper Princes to finally reveal themselves. In the war that followed, the Genestealer Cults' preparations and infiltrations, led them to soundly defeat both the Imperium and Tau Empire. Much of Vorotheion is now under their control, though, the Tau and Imperium still possess a few of the world's Hives. The Pauper Princes are undaunted by this, and have already begun work to welcome the Star Children to their home.[1]

Vorpal Swords
The Vorpal Swords are a Space Marine Chapter.[1][2]

Vorr
Vorr is a Captain in the Marines Malevolent Chapter.[1] Towards the end of M41, he led his Company as part of the Crusade fleet, commanded by Supreme Grand Master Azrael, that took part in the Siege of the Fenris System.[1]

Vorr (City)
Vorr was one of the eight cities founded by the Imperium on the planet Traoris, following its compliance during the Great Crusade.[1]

Vorran Skerrite Batteries
The Vorran Skerrite Batteries are ill-disciplined, but brutally effective Artillery Regiments of the Astra Militarum.[1]

Vorrjuk Kraal
Vorrjuk Kraal was a Dark Apostle in the Word Bearers Legion, during the Horus Heresy and had served as Legio Vulpa's spiritual adviser during the Great Crusade[1a]. As the Heresy began however, Kraal brought about the Legio's downfall by revealing that the Emperor had lied about the nature of the Warp. When he had finished explaining about the existence of Daemons and the Chaos Gods, the members of Legio Vulpa were outraged and felt betrayed by the ruler of the Imperium. Such was their anger, that under Kraal's guidance the Legio readily joined Horus' cause[b] — after killing their kin, who refused to betray the Emperor.[1c]

Vorrstad Gherren
Vorrstad Gherren is a Chaplain in the Imperial Fists Chapter.[1]

Vorsanii Aridity
The Vorsanii Aridity is a region of the planet Kalidar IV that lies near Hive Modulus and features a number of lorelei mines.[1]

Vorsch
Vorsch is or was a brilliant but reviled cryptoscientist. By early M40, he had perfected a technique he dubbed photonic transubstantiation, transforming himself into a living being of light. Upon his transformation he would travel interstellar distances across the galaxy merely to proclaim his genius to all he encountered. However he was eventually captured in a prism-trap by the Kabal of the Black Sun, who used his technologies to devastate the peaceful Naiad Republic.[1] Vorsch is well known of his work of weaponising the Shattershard after his continuous search for them.[1]

Vorsch (Word Bearers)
Vorsch was a Word Bearer who served during the Horus Heresy.[1] He was part of the Traitor guerrilla forces that fought beneath the surface of Calth in the Underworld War. Serving under the Dark Apostle Kurtha Sedd of the Third Hand, Vorsch was part of Sedd's force that attacked a section of subterranean tunnel garrisoned by Captain Vultius and his men. Although Sedd and his disciples were able to subdue the defenders and take them prisoner, two Imperials (Thiel and Rowd) escaped and to the surface. The two eventually infiltrated the tunnels and effected a rescue; Vorsch was killed by Thiel, who had disguised himself as one of the Word Bearers.[1]

Vorsk
Vorsk is an Ork World.[1] Formerly a Hive World of the Imperium, sometime in M41 the world was overrun by Ork forces under Warbosses Biglug and Gragnatz and is now under Ork occupation.[1]

Vorsk Sub-Sector
The Vorsk Sub-Sector is an area of space that was ravaged by the Waaagh! of Warboss Gragnatz in M41.[1]

Vorst
Vorst was a Captain in the Imperial Fists Legion, active during the Horus Heresy.[1] He took part in the Battle of Terra, but was among the Imperial Fists' officers stationed in the Bhab Bastion, coordinating the Throne World's defense, as their injuries prevented them from taking part in the front-lines of the war.[1]

Vorstecht
Vorstecht was a Techmarine during the War of the Beast and was later chosen to become the Imperial Fists' new Master of the Forge[1a], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. He would later take part in the Imperium's third invasion, of The Beast's Homeworld Ullanor.[1a]

Vortan
Vortan was a Space Marine of the Deathwatch, originally hailing from the Marines Malevolent Chapter.[1] Vortan was part of a Kill-Team led by Captain Polino that was sent to a Desert World contested between the Imperium and the Tau Empire. The kill-team found that the Kroot reinforcing the Tau soliders on the planet had developed traits indicating that they had undergone hybridisation with Tyranid genes; in an engagement with the hybrids, Polino was severely injured and Festaron was killed.[1] Making their way back to their Thunderhawk to make a stand in a defenceable position, the kill-team was surrounded and attacked by the hybrids. Vortan was forced to defend the Thunderhawk with Ar'gan and Polino while Zaeus investigated an Adeptus Astartes signal emanating from nearby with hopes of bringing reinforcements. During the fighting, Polino succumbed to a sus-anic coma, while Vortan and Ar'gan holed up inside the Thunderhawk. Fortunately, Zaeus returned with a small army of Servitors that cleared out the majority of the hybrids with missile strikes.[1] The surviving members of the kill-team were able to repair the Thunderhawk and extract themselves to report to Inquisitor Vaskiel, expecting that her response would be to subject the planet to Exterminatus.[1]

Vortex Chamber
The Vortex Chamber was a room located deep in the Corona Spire of the Imperial Palace.[1]

Vortex Detonator
The Vortex Detonator is a device that is attached to a vehicle and projects a field over a large area, that can detect the tiny Warp drives within Vortex Grenades and causes them to detonate prematurely when they are activated.[1]

Anselm Sirus
Anselm Sirus[1b] was a Captain of the Eighth Pardus Armoured regiment and commander of the Leman Russ Conqueror Wrath of Pardua.[1a]

Anselmus
Anselmus is a Black Templars Chaplain, who serves in the Crusade of Marshal Verhoff. Among the Crusade's battles he has fought in, was the Purge of Capitarius.[1]

Ansgar
Lord Ansgar is a Thorian Inquisitor of the Ordo Hereticus. He commanded the forces prosecuting the Palatine Crusade and was the one to declare Celestine a Living Saint.[1]

Ansgar (Black Templars)
Ansgar was an Emperor's Champion of the Black Templars Solemnus Crusade in 999.M41. Despite wounding his opponent, he was ultimately defeated by the Ork Warboss Morkrull Grimskar, who captured Ansgar and used his wargear to turn himself into a Cybork.[1]

Anshur
Anshur was a Hive World of the Imperium that was destroyed by the daemon An'ggrath.[1]

Ansipar City
Ansipar City was a major settlement on the planet Hagia, located 640 km southwest of the planet's capital, the Holy Doctrinopolis.[1] During the Sabbat Worlds Crusade, when Imperial forces were trying to retake Hagia from the Infardi, the Imperial Base Command was located in Ansipar. From here Lord General Lugo was able to issue commands to the various Hagian theatres of the Crusade.[1]

Antaem
Antaem was the site of a battle during the Great Crusade that saw the Salamanders Legion defeat an Ork horde.[1]

Antagonis
Antagonis is a world of the Imperium. It lies in the southern area of the galaxy near the Veiled Region.[3]

Antaka Cyvaan
Antaka Cyvaan was a Librarian of the Raven Guard during the Great Crusade and Horus Heresy. He was later inducted into the Knights-Errant and accompanied Dio Promus and Yasu Nagasena to Nikaea during the hunt for shards of Magnus.[1] Cyvaan's ultimate fate remains unknown, but it is likely that he either he or Balsar Kurthuri became Ogen, one of the founding members of the Grey Knights.[2]

Antar
Antar is an Imperial Forest World, whose population is steeped in myth and folk lore.[1a] This has made the Antari deeply superstitious and fearful of Psykers[1a], which has led them to mark their bodies with tattoos of myths, stories, warding sigils and words of prayer.[1b] Antar raises Astra Militarum Regiments for the Imperium[1a] and it also contains a Schola Progenium, whose Tempestus Scions are sometimes sent in squadrons to fight beside the world's Regiments.[1c]

Antares
Antares was a member of the Fists Exemplar and later the Deathwatch during the War of the Beast in mid-M32. He took part in the search for an Ork Psyker on Eidolica and later was assigned to link up with Soul Drinkers forces alongside Iaros.[1]

Antargo
Antargo is the current Captain of the Blood Angels 3rd Company, following the aftermath of the Devastation of Baal.[1]

Antaro Chronus
Brother-Sergeant Antaro Chronus, also known as The Spear of Macragge, is the most gifted of all the Ultramarines' tank commanders. While most such warriors dedicate to be the master of a particular vehicle, Chronus' talents extend to almost any tank in the armoury of the Adeptus Astartes.[1a] He has a unique status within the Chapter that sees him answer only to the Primarch Roboute Guilliman and Chapter Master Marneus Calgar[7].

Antasic IX
Antasic IX was a Forge World of the Imperium. However, the planet sided with the Traitors during the Horus Heresy.[1]

Antavus Barrazin
Antavus Barrazin was the First Captain of the Dusk Raiders and later the Death Guard during the Great Crusade.[1a] Born on Terra, he led Death Guard forces under their newly rediscovered Primarch Mortarion during the Conquest of Galaspar.[1a] During the final stages of the war, deep beneath Galaspar's surface, Barrazin was slain in a landslide that saw the then-Sergeant Calas Typhon as the sole survivor.[1b]

Antax
Antax is a Forge World of the Imperium and the most prominent world of the Vidar Sector. It is a vital world to Imperial war efforts in its region, supplying over a hundred Imperial Guard Regiments and a dozen Space Marine Chapters with necessary weapons provisions. The world was nearly overrun and devastated by the Ork Warboss Gutstompa in the Battle for Antax in M41.[1]

Anteas
Anteas is an Epistolary of the Blood Ravens Chapter who was the most senior Librarian aiding Captain Davian Thule, during the Dark Crusade on the planet Kronus. After the Blood Ravens defeated the Eldar on Tyrea, Anteas personally made sure the remains of Craftworld Ulthwé's Avatar of Khaine were collected and sent to the Chapter's Librarium to be studied.[1]

Antecanis IV
Antecanis IV was an Imperial world until it was assaulted by the forces of Daemon Prince Dhar'leth and his Black Legion army.[1][2]

Antecanis Massacre
The Antecanis Massacre was an attack by Abaddon the Despoiler's Black Legion on the Imperial world of Antecanis IV in M37 during the 9th Black Crusade[1]

Antedil
The Antedil are a race of the galaxy.[1] These beings appear no larger than an Astartes' palm, and resemble a seven-fingered hand with no thumb. Antedils are psychic beings who possess empathic powers that not even a Primarch can block. Their appearance and abilities are a result of their gas giant homeworld far in the galactic north, where crushing gravity made normal limbs and sensory abilities impossible. Outside of their homeworld, Antedils house themselves in floating orbs that contain artificial atmospheres.[1]

Lucius: The Eternal Blademaster (Audio Drama)
Lucius: The Eternal Blademaster (named also Lucius: The Eternal Blade in the audio drama) is an audio drama by Graham McNeill. It was released online in December 2013 as part of the Black Library Advent Calendar (2013).

Lucius (Blood Ravens)
Lucius was a Librarian-Captain in the Blood Ravens Chapter, who led its Fifth Company.[1] In early M38 Lucius and his entire Company disappeared within the massive Warp Storm known as the Maelstrom and were later declared lost by the Chapter. No records of the event still exist, but it is known that the new incarnation of the Fifth Company would become known as The Fated and its members are made to wear badges of shame and penance to this day; this suggests that something other than an accident befell Lucius and his Company. Whispered rumours amongst the more puritanical Librarians of the Chapter imply that Lucius led his Company into the Maelstrom on purpose.[1]

Lucius (Chapter Champion)
Lucius is the Ultramarines' Chapter Champion and serves in Chapter Master Marneus Calgar's Honor Guard. In battle, he wields Honour Blades against the Chapter's foes.[1]

Lucius (Forge World)
Lucius is a Forge World and is home to the Legio Astorum Titan Legion (AKA the "Warp Runners").[1a][3b] It also is the place of origin of the Macharius-class super-heavy battle tank.[4b]

Lucius (Imperial Saint)
Lucius of Agathea was the first Arch-confessor of the Ecclesiarchy and he was later declared an Imperial Saint. During his lifetime he wrote what became known as the Book of St. Lucius, which is now a revered relic of the Imperium.[1]

Lucius Antros
Lucius Antros is a Lexicanium in the Blood Angels Chapter and is the current protege of Chief Librarian Mephiston.[1a] He was present when Hive Fleet Leviathan invaded the Baal System[1a], however the Lexicanum would not take part in most of the campaign against the Tyranids. Instead Antros was among the Librarians chosen to aid Mephiston in a Warp ritual that would prevent the Bloodthirster Ka'Bandha, from invading Baal as well. He was unaware though, that his inclusion in Mephiston's plan greatly annoyed the Epistolary Gaius Rhacelus. Gaius had always felt, that Antros was too ambitious for power and thought it was unseemly how the Lexicanum constantly fussed over Mephiston. The Epistolary had even brought his concerns about Antros to the Chief Librarian's attention, but Mephiston had ignored any criticisms about his protege. However when they ventured into Baal's Cruor Mountains, where the ritual would take place, Gaius forcibly rebuked himself for doubting Anthros[1b]. Later when the ritual began, a portal into Khorne's kingdom was opened and Mephiston struck at Ka'Bandha, in the hopes of ending the Daemon's threat before it could escape from the Warp. The Bloodthirster struck back however and then offered immortal life to any of the Librarians that revoked their vows to the Emperor. Though none answered, Anthros was falling under the Bloodthirster's sway, but luckily Gaius saw this and quickly told the Lexicanum not to fall for the Daemon's false promises. This helped Anthros regain his senses, but his weakness left a flaw in the ritual and when Ka'Bandha attacked again, the Librarians collapsed and the Warp portal was closed. Many of the Liberians who took part in the ritual were killed by the ordeal, though Antros himself survived to continue to serve the chapter.[1b][2a]

Lucius Devlan
Lucius 'Slick' Devlan is a Human freelancer and gunslinger.[1] Earning passage from world to world by hiring himself out as a mercenary, his charges are high, but this reflects his formidable reputation across half a dozen sectors. Devlan eventually crossed paths with Inquisitor Gregor Eisenhorn at Proxima Finalis, when the Inquisitor hired Devlan to provide firepower for his raid on a mutant rebel hideout. Having proved his worth to Eisenhorn and with no better pay offered since, Slick has stayed in the Inquisitor's employ.[1]

Lucius Mysander
Lucius Mysander was a Captain in the Ultramarines Legion during the Horus Heresy and took part in the Battle of Calth.[1]

Lucius Throde
Lucius Throde became the Master of the Astronomican and a High Lord of Terra, following the Senatorum Imperialis edicts declared by Lord Commander Guilliman.[1] He originally served under the High Lord Zlatad Aph Kerapliades as part of the Adeptus Astra Telepathica, until the creation of the Great Rift. The birth of the giant Warp Storm wreaked havoc on Terra and the Master of the Astronomican and High Lord Leops Franck, was among those killed in the calamity. Throde was later chosen to replace Franck and now had the daunting task of repairing the Adeptus Astronomica's Forbidden Fortress, which had been heavily damaged by the upheaval.[1]

Lucius Worna
Lucius Worna was an Imperial Bounty Hunter with 15 decades of experience, which caused his face to become one massive scar and left his ears and nose eroded lumps of gristle. After he hunted down and killed the wanted criminal Armand Wessaen at Bonner's Reach, Worna was employed by the Heretic Bartol Siskind in 402.M41, to track down Inquisitor Ravenor.[1a][1b]

Lucius the Eternal
Lucius the Eternal of the Emperor's Children is the Champion of Slaanesh. Lucius is also known as The Soulthief, Fulgrim's Champion, and the Scion of Chemos.[1] He fought amongst members of Squad Nasicae during the reconquest of Istvaan III,[11] who went on to become his bodyguard[12] and eventual warband.[13]

Luciver Anckor
Luciver Anckor is the Chaos Cult leader of the Anckorite Brotherhood and under his command they instigated a rebellion on Besana, which nearly succeeded in claiming the Imperium world. However Besana laid in the Gort System, which at that time was under the protection of Warmaster Ryse's forces. Its loss would have had dire consequences for his ongoing Crusade, so Ryse ordered General Ursarkar E. Creed to do what was necessary to defeat the Cult. Though the Brotherhood outnumbered the Imperium's forces on Besana ten to one, Creed's brilliant tactics allowed him to outmaneuver the Brotherhood. This led to their complete destruction, though Luciver managed to escape and he then rebuilt the Cult. However once Creed learned Luciver had survived, the General set off to hunt the Cult leader down.[1]

Luckham's Lost Boys
Luckham's Lost Boys is a Chaos Cult that took part in the Pyrus Reach Conflict.[1]

Lucky 13's
The Lucky 13's are an Imperial Guard Regiment. They endured heavy losses at the battle of Low Corridor in 424.M41.[1]

Lucky Bastard
Lucky Bastard was a Leman Russ Conqueror in service with the Eighth Pardus Armoured during the Sabbat Worlds Crusade.[1]

Lucor Pyretroopers
The Lucor Pyretroopers are Regiments of the Astra Militarum.[1]

Lucoryphus
Lucoryphus was a Night Lords Raptor commander. Lucoryphus took part in the Siege of Terra under the command of Gendor Skraivok. By this time, he had already begun to mutate with his foot beginning to transform into an avian talon.[2] After the Heresy, he became part of the Bleeding Eye Raptor Cult. Commander of a thirty-strong cell that originally served Abaddon the Despoiler, he eventually allied with The Exalted warband of fellow Night Lords. The warband was decimated by a Ulthwé Eldar warhost on Tsagualsa.[1a] However Lucoryphus survived and later emerged as a lieutenant of Decimus.[1b]

Kernax Voldorius
Kernax Voldorius was a Daemon Prince and "Strikemaster" of the Alpha Legion.[1a][2]

Kernbright
Kernbright is a Dead World of the Imperium and the first planet of the Armageddon System.[1]

Kernov
Kernov is an Imperium Mining World that suffered a decades long reign of terror from a Trygon Prime known as the Obsidian Drake during the First Tyrannic War. However, the Tyranid's attacks were finally brought to an end when the Deathwatch Watch Sergeant Dramus arrived on the world and killed the beast.[1]

Kernunnos
Kernunnos was a world of the Imperium.[1]

Keros Asid
Keros Asid is an Alpha Legion Chaos Lord, who commands the Sons of Venom Warband.[1]

Kerrania (Squad)
Squad Kerrania was a squad of the Raven Guard 3rd Company.[1]

Kerrath Dr'avgirrr
Kerrath Dr'avgirrr is a Lord of Change that is active on the Daemon World Drax and clashed with a rampaging Haruspex that had been sent by Hive Fleet Eumenides to test its newly developed ability to absorb nutrients from the flesh of Daemons. The Lord of Change eventually killed the Haruspex, but not before the Tyranid had devoured great chunks of the Greater Daemon's flesh.[1]

Kerrig Thrax
Kerrig Thrax is a member of the Serpent's Teeth Alpha Legion Warband and is the leader of its Ninth Fang squadron.[1]

Kesare
Kesare was the great Salamander that the Primarch Vulkan slew as part of his contests of strength with the Emperor of Mankind. As Vulkan renamed the XVIII Legiones Astartes the Salamanders, he also kept Kesare's skull, adorning it upon the pauldron of his Power Armour, and used the drake's flesh to make Kesare's Mantle.[2][3]

Kesare's Mantle
Kesare's Mantle is one of the Nine Artifacts of Vulkan. This drakescale cloak was made from the near-impenetrable hide of the infamous salamander Sho'Valla, and was worn by Vulkan at the Dropsite Massacre[2]. It has since been reclaimed by the Salamanders and is worn by the current Forgefather, Vulkan He'stan.[1]

Keshiel
Keshiel was a Chaplain in the Blood Angels Chapter[1a], during the Kallius Insurrection.[1b] The Blood Angels took serious losses in that campaign, before they were allowed to disengage and return to Baal[1b]. However before the Blood Angels could leave the current System they were in, the Chapter was mercilessly ambushed[1c] by the Black Legion. To make matters even worse, the Blood Angels became bereft of Remael's leadership, after a barrage struck and completely destroyed the Bloodcaller's bridge[1d]. The Chapter would be saved, though, after the Angels Numinous arrived and drove off the Black Legion[1e]. Due to their battles in the Kallius Insurrection and the ambush, the Blood Angels' Captains were nearly all dead. Only Captain Dante still lived and he was chosen to succeed Remael, as the next Chapter Master.[1a] Keshiel was among the few Chaplains who still lived and sought to deny Dante the chance to become Chapter Master. He soon made his intentions known, in a Chapter Council meeting, in which only Keshiel, Dante, the High Chaplain Bephael and the Sanguinary Priests Estius and Gallion remained alive. The Chaplain truly believed that the young and inexperienced Dante was not worthy of the command, and, as was customary in such situations, Council of Blood and Bone should rule instead. High Chaplain Bephael was the highest ranking member of Chapter Council members standing in judgement of Dante and decided the Captain would decide. He asked Dante if he would lead the Blood Angels by becoming Chapter Master[1a]. Dante replied that he would and Keshiel had no choice but to accept Dante as the Chapter's new commander.[1f]

Keshig
The Keshig were the fighting elite of the White Scars and personal bodyguards to Primarch Jaghatai Khan during the Great Crusade and Horus Heresy.

Kesor
Kesor is a veteran of N'dras Sept's many wars, as well as a master of stealth and subterfuge, who was plucked from the ranks of his XV25 Stealth Battlesuit Team to bring death to the Tau Empire's foes in a XV95 Ghostkeel Battlesuit. He joined the other Ghosts of N'dras at J'ka'vo Station, where he mastered the new weapon systems with great ease, and was deemed battle ready with the first wave of Ghostkeel pilots. Since that day he has served as a dedicated tank hunter, who has amassed an impressive tally of confirmed kills; most significantly against the warriors of the Blood Angels Chapter, operating near the Damocles Gulf. In this role he has become a personification of the Kauyon and already his success has been noticed by Tau command, who has thrust Kesor into the limelight as a hero of the Empire.[1]

Kesporia II
Kesporia II is an Imperial world that borders the Pariah Nexus and is currently being raided by the Yhemyr Voidshoal Xenos species. The Voidshoal have done so in order to resupply their food and fuel, as they seek to escape from the Nexus. The world's Imperial forces are fighting to repel the Xenos, who have devastated Kesporia II's infrastructure, and have caused a high amount of causalities on both sides.[1]

Kess
Kess is a Sergeant in the Dark Angels Chapter's Ravenwing.[1]

Kessan
The Dal'yth Gal'leath Kessan is possibly the last Gal'leath Class Battleship that will ever be built, as Gal'leath construction winds down and most work is put into converting older vessels to the Mk XXIV design.[1] In preparation for being the flagship for a major expedition to the Farsight Enclaves led by Aun'shi himself, the Dal'yth Gal'leath Kessan has been outfitted with Mantas and assigned to the veteran captain Kor'O Kessan and his crew, who recently survived an Ork attack near the Damocles Gulf. The Dal'yth Gal'leath Kessan has also had much of its holds converted to laboratories for the use of a scientific team led by the well-respected biologist Por'O Jess'l.[1]

Kessel
Kessel is an Inquisitor and ex-Daemonhost ones possessed by the Daemon Loa Gorg who now unwillingly serve him as a Daemonhost. A part of of Loa Gorg's essence remained within Kessel and forced the Daemon to cooperate with the Inquisitor, since his death would result in the release this soul-fragment and the destruction of the Daemon. This state of affairs lasted for three decades, the daemonic presence corrupting Kessel morre and more. This would eventually have killed Kessel but he finally managed to transfear the soul-fragment into a Daemonsword that the Inquisitor now wields. This weapon extend his life as long as he is in possession of it, and he have been purging the unclean and researching Chaos for nearly two centuries.[2] He has frequently crossed paths with the fellow Inquisitors Tyrus and Lichtenstein, each vying for him for their own ends. After Lichtenstein saved Kessel from Tyrus' prison at Cephalon Spaceport, the Daemonhost granted Lichtenstein safe passage to Equinox.[1] Kessel is a dedicated member of the Chaoticians, precursers to the Xanthite movement. And was drawn to the world of Karis Cephalon looking for the device called the Angel. Leading to a conflict with Inquisitor Lichtenstein that was also looking for the Angel, but for other reasons.[2]

Kessen
Kessen was the Colonel of the 13th Valstadt Armoured Regiment in late M41. Most notably, in 987.M41, they commanded the regiment during the Lammas Campaign.[1]

Kessola Amael
Kessola Amael was a Canoness Preceptor of the Order of the Crimson Chalice. She was among the Imperial commanders who took part in the Siege of Dharrovar.[1]

Kestenis
Kestenis was a Deathwatch Black Shield.[1] At one point, Kestenis was assigned to Kill Team Gordal. In his first action with the Kill-Team against an Ork munitions factorum, he noted that Watch Sergeant Gordal did not trust him. When he told the Sergeant of this, Gordal claimed that he had knowledge of and experience fighting alongside the original Chapters and bloodlines of the other Kill-Marines under his command save Kestenis, due to the latter's status as a Black Shield. Kestenis was able to start proving himself in Gordal's eyes by single-handedly defeating an Ork Deff Dread with three well-aimed Vengeance rounds.[1]

Petronella (Abbess)
Petronella the Pious was a famed Abbess of the Order of Our Martyred Lady, who was renowned for the miracles that occurred in her presence. Though the humble warrior never claimed to possess any unusual powers of worth, it seemed that the eye of the Emperor was ever upon her. Those who witnessed Petronella's abilities, described that her foes being consumed by holy fire, while the Abbess' friends were spared from death by miraculous twists of good fortune. After the Abbess' courageous martyrdom on Xyphol V, her skull was fashioned into a sacred totem by the Ecclesiarchy, to which her blessings still cling.[1]

Petronella Vivar
Petronella Vivar, Palatina Majora of House Carpinus, was a remembrancer during the Great Crusade and in the early days of the Horus Heresy.

Petronius Caligarus
Petronius Caligarus was a Captain in the Ultramarines Chapter, who wrote the Memorum Libris de Petronius Caligarus. It consists of his philosophies concerning how Space Marines should conduct their warfare, against the Imperium's enemies.[1]

Petronius Nero
Petronius Nero is a Battle brother of the Ultramarines 4th Company. He currently serves as Company Champion in Captain Uriel Ventris's Command Squad, "The Swords of Calth."[2a].

Petrostok Besiegers
The Petrostok Besiegers are Imperial Guard Regiments which, similar to the Stalinvast Grenadiers, use Vostroyan-manufactured equipment.

Petrum V
Petrum V is an Imperium world that was the site of the victory processional for the Allax Crusade.[1]

Pexilius
Pexilius was a Captain in the Ultramarines Legion who was killed during the opening moments of the Battle of Calth.[1]

Phaedon Alpha
Phaedon Alpha is an isolated Imperium world that contains an Adeptus Mechanicus research station.[1] It once suffered a Daemonic incursion that was defeated by the Grey Knights Chapter, who later left the Dreadnoughts Jahon and Steel Vigilance to stand sentinel over Phaedon Alpha to search for signs of another incursion.[1] However, when the Daemons known as The Adulant Host of Hazriah the Believer materialized from the Warp, the Grey Knights strike force sent to stop them was defeated in their initial battle. Despite taking heavy losses, including its leader the Librarian Jakon, the strike force remains unbroken and are still fighting to defeat the Adulant Host, in order to save Phaedon Alpha.[1]

Phaedox XIII
Phaedox XIII is an Imperial world, whose population's indolence and unclean practices brought damnation upon themselves in M42. This then caused the Daemons of Nurgle and Slaanesh to invade the world, though the Imperial Fists have now come to Phaedox XIII aid.[1]

Phaedra Campaign
The Phaedra Campaign was a campaign waged by the Blood Angels sometime in M41 focused on the world of Sabien. The campaign was a vicious affair, seeing the largest loss of life for the Chapter since the Horus Heresy. In the aftermath of the campaign, the Ecclesiarchy granted ownership of Sabien to the Blood Angels in honor of their sacrifice.[1]

Phaedrus
Lord Phaedrus was Master of the Adeptus Astra Telepathica and a member of the High Lords of Terra in M36 during the Age of Apostasy.[1] A powerful Psyker, Phaedrus represented a threat to Goge Vandire's ascension to absolute power within the Imperium as his formidable psychic abilities allowed him to be one step ahead of whatever schemes or machinations Vandire could come up with. Eventually Vandire deployed Culexus assassins of the Officio Assassinorum to deal with Phaedrus. The assassins drained Phaedrus of his psychic powers, stopping short of killing him in order to avoid another powerful psyker simply taking his place. Robbed of his power, Phaedrus agreed to follow Goge Vandire on the condition that none would know of the loss of his psychic abilities, which led to Vandire's domination of the Adeptus Astra Telepathica.[1]

Phaedrus (Forge Lord)
Phaedrus was an Emperor's Children Forge Lord, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Phaedrus fought for the Loyalists or the Traitors.[1]

Phaedrus Calpurnius
Phaedrus Calpurnius was an Ultramarine who served in the Chapter's First Company and died in battle with the Tyranids during the First Tyrannic War.[1]

Phaedrus Lyco
Phaedrus Lyco is a Captain in the Atlantian Spears Chapter. He is currently among its forces, that are defending the besieged Pankallis Sub-sector.[1]

Phaek
Phaek is a Necron Overlord of the Nihilakh Dynasty.[1]

Phael Kallo
Phael Kallo is a Word Bearers Chaos Sorcerer who took part in the Pyrus Reach Conflict.[1]

Phael Rabor
Phael Rabor was a commander of the Word Bearers Legion during the Great Crusade and Horus Heresy.[1] Rabor was selected by Erebus as one of the recipients of the athames forged from the Anathame, prior to the Battle of Calth.[1]

Phael Toron
Phael Toron was a Captain of the Thousand Sons during the Great Crusade and Horus Heresy. Commanding the 7th Fellowship, he oversaw the Raptora Cult. During the Burning of Prospero Phael Toron embraced his impressive Psychic abilities and caused heavy casualties against the Space Wolves. However he soon went too far, utilizing too much Warp energy and causing his body to overload and explode.[1]

Phaendris
Lord Phaendris the Unyielding Fire is one of the triplet Corsair Princes that commands the Sunblitz Brotherhood, which he shares with his brothers Siriolas and Erandael.[1]

Phaenon Prime
Phaenon Prime was a former Hive World of the Imperium, before it embraced Chaos worship and was destroyed.[1]

Vaultsword
Vaultswords are a type of power sword that are used by the Adeptus Custodes and their Hurricanis fighting style can be used with them.[1]

Vaurmand
Vaurmand was the Grand Master of the 3rd Brotherhood of the Grey Knights at the time of the First War for Armageddon and the Months of Shame.[1]

Vaust
Vaust is an Imperial Hive World.[1]

Vaust (Emperor's Children)
Vaust the Bull, is a gigantic and heavily mutated member of the Emperor's Children who serves as a Chosen for the Champion of Slaanesh Lucius the Eternal. Before he attained his current position, Vaust was well known for his sadism and his name became synonymous with acts of grotesque torture; which inflected pain that rivaled the abilities of the most gifted Haemonculus of the Dark Eldar. Slowly however, as the millennia wore on, his refined skills and carefully honed ability to keep his victims in humiliating agony for years on end degenerated into mere brutish acts of violence. The quality of Vaust's torture gave way to a lust for sheer quantity of pain and he soon lost the capacity for speech as his head slowly mutated into that of a red eyed bull; whose roaring bellow is loud enough to rend the material plane apart - a gift from Slaanesh for his slide into excess. Despite these changes however, Vaust's hunger for inflicting pain still remains and he now wields two massive power mauls in combat; which he has carefully used, to make a hundred thousand tortured souls irrevocably crippled and left them living in fear and pain for the rest of their lives.[1]

Vawk (Goddess)
Vawk the Huntress was a Goddess shaped like a giant bird of prey, who the Kroot believe gave birth to their species and she is a key figure in the Xenos' faith.[1] According to the Kroot, Vawk existed before the dawn of the cosmos and wandered alone in the emptiness of space, known as the Nothingsea. As she flew, Vawk spent her time devising what she called the Great Plan, which would cause the birth of the heavens and bring life to the cosmos. However, after countless ages of traveling, Vawk met another god named, Gmork the Destroyer in the Nothingsea. After being alone for so long, Vawk was delighted to meet another god and and approached Gmork with an offer of friendship. She suggested to Gmork that they should work together to discover other gods, but the Destroyer laughed at this idea and attacked her instead. Thus began the Battle of Nothingsea, and the blows they threw at each other were so powerful, that the Nothingsea began to tear and stars and worlds began to be born. This delighted Vawk, as it was in in accordance with her Great Plan, but Gmork sought to destroy the newly born universe. A despairing Vawk tried to stop him, but they were evenly matched, until in a great rage she plunged her beak into Gmork's neck. The Destroyer's god-blood filled her gullet, and while the goddess spat most of the repulsive blood out, a drop managed to go down her throat. This caused a great sickness to spread throughout Vawk's body, but it also gave her Gmork's strength and she defeated, the Destroyer. After banishing Gmork to the regions of the Nothingsea still clad in darkness, Vawk realized that his god-blood had fatally poisoned her. With her life coming to an end, Vawk singled out the world right at the center of her Great Plan, called Pech, and landed on its surface. Before the goddess died from the god-blood poison, Vawk used her final breath to vomit out a great flock of eagles into the sky, which gave rise to the Kroot.[1] The Kroot tracker Dahyak Grekh told this creation myth to the Rogue Trader and Xenologist Janus Draik, who researched the battle. According to Draik, the name Vawk, or one of a number of similar names, is used on several of the Kroot's homeworlds.[1]

Vaxanide
Vaxanide is a Hive World in the Malfian Sub-Sector, Calixis Sector. Vaxanide is a poorly supplied, desperate world that sits at the edge of the Calixis Sector struggling to enter the "inner circle" of sector planets. Lawlessness prevails in the frontiers outside Hive Vaxanhive.[2]

Vaxhallian genocides
The Vaxhallian Genocides occurred in 926.M41. In less than a month, the Purge Chaos Space Marines slaughtered over fourteen billion Imperial citizens on the world of Vaxhallia by contaminating their crops and spreading biological weapons.[1]

Vaylund Cal
Vaylund Cal is one of the three Iron Thanes of the Sons of Medusa Chapter.[1]

Vaynom Blenner
Vaynom 'Vay' Blenner was a Commissar attached to the Greygorian Third.[1b]

Vaznagrod
Vaznagrod is a Forge World of the Imperium.[1]

Ve'Meth
Ve'meth is a Daemon Prince of Nurgle.[1a]

Vectas
Vectas was an Assault Marine of the Ultramarines Eighth Company who served as a member of Squad Numitor during the Damocles Crusade.[1] In the course of the invasion of Dal'yth, Squads Numitor and Sicarius attempted to locate the enemy commander by boarding an automated transport heading back behind enemy lines for reinforcements. However, the transport was intercepted and attacked by Commander Farsight. In the resulting fight Farsight was badly wounded and forced to flee; as he retreated he shot at Sergeant Numitor with his plasma rifle. Numitor evaded the shot, which instead hit Vectas, killing him.[1]

Vectored Engine
The Vectored Engine is an Eldar designed device that allows their grav-vehicles to make sharp turns and corners, manouverability which other races can only dream about. This also makes it easy to steer around dangerous obstacles.[1]

Vectored Manoeuvring Thrusters
The Vectored Manoeuvring Thrusters is an advanced Tau weapons system.[1] This enhanced movement system can be adapted for both battlesuits and vehicles. It consists of multiple high-output thruster nozzles, each hardwired into the pilot’s neural interface, allowing them to react with startling speed to any changes in the strategic situation.[1]

Vectored Retro-Thrusters
Vectored Retro-Thrusters are special issue equipment fitted to Tau battlesuits which gives them a slightly higher degree of manoeuvrability and allowing for escape from combat if it seems to be going against them. They come in the form of extra thruster nozzles built into the suit.[1]

Vectors of Pox
The Vectors of Pox are a Chaos Space Marine warband.

Vedic
Vedic was a Trooper of the Hyrkan Eighth regiment, active during the Sabbat Worlds Crusade. He served as his squad's special weapons trooper, wielding a flamer.[1] He was amongst those Hyrkans deployed on Formal Prime during the first major phase of the Crusade. While on Formal Prime, his squad was sent ahead of Imperial lines to the underlayers of Sangrel Hive to assist a survey team lead by Wal Desruisseaux which had uncovered a shrine to Saint Sabbat. However, the "shrine" turned out to be a prison containing something that would aid the forces of Chaos in the region and Desruisseaux was actually a Charismite Chaos cultist. Desruisseaux tried to kill the Guardsmen so he could use their equipment to unseal the prison, but was killed in the ensuing firefight by Zennet, the squad's Sharpshooter.[1]

Vedik System
The Vedik System is a star system located in the Chalnath Expanse[1].

Vedill I
Vedill I is an Imperial world, which contains a Schola Progenium that the Order of the Glowing Chalice and the 9th Iotan Gorgonnes draw most of their members from.[1]

Vedio
Vedio was the Chief Apothecary of the Scythes of the Emperor Chapter around the time of the Fall of Sotha.[1]

Zagstruck
Zagstruck is a Death Skulls Warboss who was part of Warlord Garzulk the Faceless's Waaagh! that rampaged through the Pyrus Reach Sector.[1] In M42, Zagstruck led an invasion that captured the Imperial world of St. Rezmond's Hope. After Zagstruck defeated an invading Order of the Ebon Chalice strike force, the Officio Assassinorum sent agents against him. Vard was chosen to end Zagstruck's threat to the Imperium, but though he successfully infiltrated the world, no further word was heard from him. After three months of silence, the Vindicare Temple deploys two dozen Servo-Skulls into St Rezmond's Hope to determine his fate. Their long-range scopes eventually find Vard's bio-signature within Zagstruck's Bossfort, but can not determine his final fate. However without knowing if he is still operational, the Officio Assassinorum is reluctant to send in further agents into the Ork held world.[2]

Zagstruk
Zagstruk is a disciplinarian Stormboy Boss.

Zagthean
Zagthean, known as Zagthean the Broken, is a Chaos Lord of the Black Legion. He led his Black Legion warband in a fury of violence and excess on the agri world of Valesia. For his own satisfaction, the warlord constructed a vast maze of thorns from the world's rose orchards, blinding his prisoners and loosing them within its tunnels, before hunting them down at his leisure. Countless inhabitants spent their final terrifying hours listening desperately for the sounds of pursuit, their flesh bleeding from dozens of thorn cuts.[1] Sometime after the 4th Black Crusade, Zaghean pillaged the Helosian in the Agripinaa Sector. Taking the Convent of Alabaster Maidens prisoner, he exposes them to the energies of the warp, triggering their latent psychic gifts. Zagthean then uses warp-tech to fuse the maidens into a single entity, before using the resultant abomination as a living warp portal to unleash a daemonic invasion.[3] He later was one of the Black Legion commanders in the 13th Black Crusade.[2]

Zagzap
Zagzap is a specialist piece of Ork wargear.[1] The crackling green energies that are fired from this weapon strike with unerring accuracy, drawn like lightning to conductive metals. It is mounted on Battlewagons, Bonebreakas, and Gunwagons.[1]

Zah'mat
Zah'mat the Imperishable was a Thousand Sons Exalted Sorcerer who was serving in a large Thousand Sons force commanded by the Daemon Primarch Magnus, when they were attacked by a Space Wolves strike force, sometime after the Great Rift's creation. Led by their Chapter Master Logan Grimnar, the Space Wolves had tracked down Magnus in order to claim their revenge for the Daemon Primarch's invasion of their Homeworld Fenris. In the fierce battle that followed, Zah'mat and the Thousand Sons were killed by the victorious Space Wolves.[1]

Zahalume
Zahalume was an Imperial front-line high commander of the Great Crusade, who served on its War Council.[1]

Zahariel El'Zurias
Zahariel, born Zahariel El'Zurias was a Dark Angels Space Marine during the Great Crusade.[1]

Zahndrekh
Zahndrekh is a Necron Nemesor and ruler of the Sautekh Tomb World of Gidrim. He is known as a military genius along the Eastern Fringe.[1][2][3]

Zahr-Tann
Zahr-Tann is a minor Eldar Craftworld.[1] Ghost ships of this Craftworld left Segmentum Solar just before the arrival of the mighty Ork warlord The Beast, a fact that was detected by Rogue trader Austregal who preyed on Eldar.[2]

Zaia Thrull
Zaia Thrull is a displaced Forge Mistress, who commands the Mars Sub-sector Theta-nine Containment Force.[1]

Zaire Obasi Varonius
Zaire Obasi Varonius is a Rogue Trader and minor dynast of the noble house Varonius.[1] His house is led by Jakel Varonius, who has committed its resources to defending the Gilead System, which has been left isolated by the Great Rift's creation[2]. Zaire is now among the Houses' forces aiding Jakel, and the Rogue Trader hopes to make a name for himself while doing so - as well as, make a small fortune in the process.[1]

Zaisuthra
Zaisuthra was an Eldar craftworld which fled deep into the void to escape the Great Cataclysm and developed in isolation, separate from the culture and organisation of other craftworlds. Its inhabitants did not follow the Path, but continued to worship the dead gods of the Eldar Pantheon.[1a] However, this was simply cover for a far more insidious cult which infiltrated Zaisuthra, as at some point during its time in the void the craftworld encountered Genestealers and was taken over by a Genestealer Cult.[1b] After arriving Ynnari on this world and revealing of the horrible truth, Zaisuthra was purged of the Genestealers taint.[1c]

Zakaellon
Zakaellon is a Space Marine of the Disciples of Caliban Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Zakaellon.[1]

Zakariah
Zakariah is a Primaris Lieutenant in the Dark Angels Chapter's[1] 5th Company[2] and is considered to be a sinister and shrouded figure.[1]

Zakarius
Zakarius the Summoner is a Word Bearers Master of Possession and he serves in the Infernal Kin Warband.[1]

Zakaron
Zakaron was the Supreme Grand Master of the Dark Angels Chapter during M38. When a Space Hulk materlized out of the Warp, Zakaron led his Chapter in investigating it and discovered that elements of the Warband known as The Cleaved were infesting it. The two sides soon clashed, but the battle was won by the Dark Angels when Zakaron manually triggered cyclonic charges that destroyed the Hulk's engine rooms, though it was at the cost of the Supreme Grand Master's life, as he was killed in the explosion.[1]

Zakhariel
Zakhariel the Contrite is a Fallen Angel, who despite his name, actually revels in his corruption.[1]

Zakhinta
Zakhinta is an Imperium world, who has an ancient pact with the Forge World Metalica. This pact requires that a portion of the world's population is sent to serve Metalica, as Adsecularis. Some will then go on to serve within the Titans of Legio Metalica, as members of the Duluz Adsecularis.[1]

Zakias
Zakias was a Legionary of the Luna Wolves Legion, serving in the 10th Company as a member of Locasta Tactical Squad. He was killed by an automated sentry gun whilst storming the Emperor's palace during the Battle of Sixty-Three Nineteen.[1]

Zakiel
Zakiel is a Dreadnought of the Dark Angels Chapter that took part in Battle of Shadowmarch, where he fought against heretics.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Chemos System
The Chemos System is an Ultima Segmentum System, that once held the Emperor's Children's Homeworld Chemos within it.[1] However as the Horus Heresy raged in 12.M41, the vengeful Dark Angels destroyed Chemos with such firepower, that the world was obliterated. Colossal slabs of its remains were sent tumbling through space afterwards and the Legion then declared the Chemos System to be Perdita. Before the Dark Angels later departed, they placed warning beacons around the System's boundaries. Upon their activation, the devices promised the Dark Angels would deliver swift retribution upon any trespassers within the Chemos System.[1]

Chengrel
Chengrel is a Chaos Lord and Dreadnought of the Iron Warriors, ruling over the worlds of the Mitre Gulf from his Fortress World of Burjan's World.[1]

Cheraut
Cheraut was a Human world which viciously resisted the Imperium in the Great Crusade.[1]

Cherone
Cherone is an Ordo Malleus Inquisitor who sought out a Keeper of Secrets on the world Laurentix, but was defeated and left for dead by the Daemon.[1] He survived the scarring wounds inflicted on him by the Daemon and, once he had recovered, Cherone tracked down and confronted the Keeper on Volandis, where it had possessed the world's Planetary Governor, Leonora. With the aid of the Grey Knights, Preachers and a Company of Tekarn Iron Fists Guardsmen, Cherone attacked the Keeper, who soon fully manifested to its true form and continued their battle.[1]

Cherris Draik
Cherris Draik was an Imperial Rogue Trader who discovered Jedathra, the Homeworld of the Traitor Knight House Herpetrax, in late M36.[1] This occurred when the Rogue Trader was scouting an area of space, that until recently had been covered by a Warp Storm and word of her discovery soon reached the Imperium. Envoys were sent to invite Jedathra into the Imperium, but House Herpetrax refused their words and slaughtered them. The House then exclaimed that they rejected the Emperor and stated that Mankind will bow to them or be destroyed. This led Herpetrax to be declared a Traitor Knight House and the Astra Militarum and Imperial Navy launched an invasion against Jedathra. The Rogue Trader would take part in the campaign against Herpetrax, but it ended in disaster. Widespread mutation broke out amongst the regiments invading Jedathra and the Imperial forces were suddenly warned that a Warp Storm would soon fall upon the world once more. Draik managed to withdrew from the war zone, but messaged the Imperium that she had discovered evidence that Herpetrax had been conducting Chaos rituals on Jedathra for millennia.[1]

Cherub
The Cherubim (sg. cherub, pl. cherubim or cherubs) are a unique form of construct created by the Adeptus Mechanicus for the Imperium. In appearance they are small angelic children, with the intentional effect of symbolizing purity. Although cherubim are specially-built for many purposes, some psychic Inquisitors utilize them as familiars.[Needs Citation] Vat-grown and enhanced with bionics and anti-grav technology they often swoop and chatter about the sepulchers and cathedrals of the Ecclesiarchy and act as sycophants to priests, cardinals and Inquisitors across the Imperium, babbling fanatical rhetorics in their high-pitched, querulous voices.[5]

Cherubael
Cherubael is a Daemon Prince. He was bound into a daemonhost by Inquisitor Quixos and forced to join his retinue. Following Quixos' execution, he was rebound and pressed into service by Insquistor Eisenhorn.[4]

Cheth
Cheth is an Imperial world.[1] In 444.M41 the Ordo Malleus received the information that Kezidha the Eleventh — Regent of this world - was possessed by a daemon. The first Inquisitor sent here missed without trace so Inquisitor Annika Jarlsdottyr arrived on Cheth and, with the help of a squadron of Grey Knights, managed to banish the daemon, killing the Regent and all his Court in the process.[1] Cheth also raised approximately two hundred thousand Imperial Guardsmen, known under the collective regimental name Cheth Sixteenth Rifles.[1]

Chettamandey Vula Brobantis
Chettamandey Vula Brobantis is the current Novator of the Navigator House Brobantis, though she was not born of the House.[1] She was born of the House Dacastos and married off to House Brobantis to shore up the ailing fortunes of House Dacastos. [2]

Chevaliers de la Lumière
The Chevaliers de la Lumière are a Space Marine Chapter.[1]

Chewgrim Klubboss
Chewgrim Klubboss is an Ork Warlord that fought in the Third War for Armageddon. During the War[1a], Chewgrim's forces defeated the Dark Angels Fifth Company, led by Company Master Aderson, during the Confrontation At Infernus Hive.[1b]

Chianco
Chianco is an Imperium world that was once categorized as both a Civilized and Mining World.[1] It once lay at the center of a rich trading sector in the eastern part of the Ultima Segmentum. Its skies were always filled with merchant ships and its population grew to be one of the richest and most content in the entire Imperium. However, this all changed when a thousand hidden Tzeentch Cults on the world made their presence known. In that moment, Chianco would become known as the World that Died in One Night, as millions of Tzeentch cultists wreaked havoc on its surface and tore down both its civilization and infrastructure, leaving it a devastated wasteland. Fifty years later, Chianco is now a Feral World where barbarians live out a rough existence amongst its ruins and the sight of a single ship is extremely rare.[1]

Chiaro
Chiaro is a Mining World of the Imperium.[1]

Chiaro 27
Chiaro 27 contains many denizens, which include the Ash Croakers that reside in the world's ash wastes.[1]

Chiaro Ash Croaker
Chiaro Ash Croakers are man-sized creatures, that are essentially teeth, claws and unleashed aggression.[1]

Chicano
Chicano was a former Imperial Mining World that fell to Chaos.[1]

Chief Librarian
The Chief Librarian is the strongest and most psychically attuned Librarian of a Space Marine Chapter.[1] He is master of the Librarium and has full access to otherwise restricted parts of it that house the Chapter's most powerful and dangerous relics. His century-long studies and experience, gathered on thousands of battlefields, makes him a crucial advisor to his Chapter and its commanders.[3] Chief Librarians often lead forces or assist the Chapter Master in battle while other Librarians aid company Captains. They also hold the overall responsibility for communications, as well as scrutinizing battle reports to provide recommendations for honour awards.[2]

Chief Victualler
Chief Victualler is a Space Marine title.[1] Traditionally held by the Captain of the 7th Company, the Chief Victualler is responsible for the non-armament provisions the Chapter requires to continue operations. As well as Serfs and Servitor management, they are also required to be a master in logistics.[1]

Chieftain (Sons of Horus)
Chieftain was a title given by the Sons of Horus Legion to its junior officers and came from the tribal gang culture of their Homeworld Cthonia's Underhive.[1]

Chieftain Trophy Rack
The Chieftain Trophy Rack acts much like a Back Banner identifying the leaders and captains of the White Scars Chapter. In an attempt to simulate the great khans of old, they wear the trophy racks to display their triumphs and prowess in battle. It also inspires fear in those the Battle-Brother have already bested, by displaying the heads and other trophies of his victories on them.

Kelam bal Nureem
Kelam bal Nureem is an Apothecary in the Tome Keepers Chapter's 3rd Company. He was among its forces that took part in the Indomitus Crusade and served in Task Force XI, during the Argovon Campaign.[1]

Kelan Roget
Kelan Roget was an artist active some time prior to the late Great Crusade, whose works were considered by some (including the remembrancer Lemuel Gaumon) to be in the same league as Serena d'Angelus.[1]

Kelbor-Hal
Kelbor-Hal was the Fabricator-General of the Mechanicum during the Great Crusade and Horus Heresy.[2] He joined forces with Horus and assisted the renegades with all of the technology available to mankind, forming the Dark Mechanicum.

Kelermorph
Kelermorphs are a type of Genestealer Hybrid that specialize in inspiring the Cult's members and spreading terror among its foes.[1][2]

Kelestia XIX
Kelestia XIX was once an Imperial world, until it began to suffer a series of anomalous plague outbreaks in M42. When the Blood Angels' learned of this, they arrived at Kelestia XIX prepared for war. However by then, the world had become fully corrupted by the power of Nurgle and the Blood Angels are now doing battle with the Chaos God's Daemons.[1]

Keletros
Keletros is the homeworld of the Skull Bearers Space Marine Chapter.[1]

Kelithresh
Kelithresh was a powerful Dark Eldar Archon and rival to Asdrubael Vect.[1] In 677.M36, Vect presented his rival with a gift, a casket ostensibly loaded with riches. When the Archon opened the casket, he discovered it actually held the containment field of a black hole. The black hole's containment field deactivated, sucking Kelithresh and his whole realm into oblivion.[1]

Kelkannis Evisser
Kelkannis Evisser is an uncanonised Imperial Saint. The Ecclesiarchy never confirmed his ascension, but could not denounce him because of his immense popularity. Evisser's entire life had in fact been orchestrated and manipulated by the Daemon Prince Ghargatuloth.

Kellendvar
Kellendvar, also known as The Headsman, was a member of the Night Lords during the Horus Heresy. Born in the slums of Nostramo alongside is older birth-brother Kellenkir, Kellendvar eventually served in a Night Lords splinter fleet under Krukesh. Kellendvar was known as a Legion executioner, wielding a great Power Axe. Still retaining the old discipline of the Legiones Astartes even as the Night Lords descended into sadistic warbands after the destruction of their homeworld, Kellendvar loyally served Gendor Skraivok and frequently tried to moderate the behavior of his wild and vicious older brother.[1a] During the Battle of Sotha, Kellendvar fought alongside his brother to try and infiltrate and secure the Pharos from loyalist forces. However they were betrayed by Gendor Skraivok, who possessed Kellenkir with a Daemon. As his brother transformed into an unholy creature, Kellendvar killed him as an act of mercy. He was shortly afterwards gunned down by Ultramarines.[1b]

Kellenkir
Kellenkir was a member of the Night Lords during the Horus Heresy. Kellenkir was born in a dangerous slum of Nostramo where for years under near-starvation he survived and protected his younger brother Kellendvar. Kellenkir and Kellendvar were inducted into the Night Lords and after the Thramas Crusade became part of a splinter fleet under Gendor Skraivok. Kellenkir was a skilled torturer in his legion, bringing even Ultramarines Captain Adallus to an agonizing death. Unlike his more disciplined and loyal brother, Kellenkir was reckless and sadistic, frequently acting insubordinate to Skraivok.[1a] During the Battle of Sotha, Kellenkir was given a sword by Gendor Skraivok that unknown to him possessed the soul of a Daemon. Kellenkir was subsequently possessed and as he transformed into an abomination, Kellendvar killed his brother out of mercy. Kellenkir proved ungrateful, scolding Kellendvar as he lay dying that he had been robbed of great power.[1b]

Kellersburg Irregulars
The Kellersburg Irregulars are Imperial Guard Regiments from the planet Kellersburg. They are known to have fought in the 13th Black Crusade, deploying at least three Regiments.[1]

Kellik Plague War
The Kellik Plague War began during the T'au Empire's Fifth Sphere of Expansion, when Commander O'Kais was sent to prepare the world Kellik for colonisation. When O'Kais and his forces arrived however, they saw that the Death Guard had invaded the world and sacrificed its population in a series of Chaos rituals. Even as the Tau began to attack the invaders, the Plague Marines poured the remains of their victims into Kellik's great lakes. This foul concoction seeped deep within Kellik's bedrock and corrupted the entire world, causing thousands of Daemons of Nurgle to emerge from its waters. The Death Guard and Daemons soon rallied together against the T'au, but despite Kellik now being corrupted and swarming with the servants of Nurgle, O'Kais has refused to abandon his mission to claim the world for the T'au Empire.[1]

Kellion
Kellion is a Veteran Sergeant of the Ultramarines Chapter.[1] He leads the first squadron of the Chapter's 2nd Company, a Tactical Squad known as Squad Kellion (a.k.a. the Avenging Sons).[1]

Kellion (Primaris Lieutenant)
Kellion the Slayer is an Ultramarines Primaris Lieutenant, who wears Phobos Armour and wields envenomed blades with an uncanny eye for enemy weak spots.[1]

Kellion (Squad)
Squad Kellion (also known by their epithet, The Avenging Sons) is a Tactical Squad of the 2nd Company of the Ultramarines Chapter, led by Veteran Sergeant Kellion.[1]

Kelmer
Kelmer was a bellicose nobleman, who was once the Groupmaster of Indomitus Crusade Fleet Quartus' Battle Group Forthrax.[1]

Kelmer's Folly
Kelmer's Folly was a disastrous battle for Indomitus Crusade Fleet Quartus' Battle Group Forthrax, after it invaded the Chaos-held Stygion System.[1]

Kelmon Firesight
Kelmon Firesight was an Eldar Farseer.[2] Kelmon, chosen as Battleseer, led the military forces of his Craftworld Iyanden into battle with human Chaos-worshipers on an unknown world. Divining the future and guiding his forces from afar, he was momentarily disturbed when an unexpected and unexplained brief mental link with Warlock Karhedron formed during the battle. Despite this sudden visceral break in his concentration, Kelmon was able to guide his troops to victory. He was feted by his warriors after the battle.[2] As Iyanden basked in glory following the defeat of Hive Fleet Naga and the Fallen Angel Zhemon, Firesight was a rare voice that urged caution and was worried that arrogance might yet again undo his people. He foresaw that the Tyranids yet encountered were only the harbinger of a greater threat, but his caution fell on deaf ears from his colleagues. In his efforts to protect the Craftworld, Firesight would be an ally and mentor to Prince Yriel in his war against the renegade Space Marine Kallorax. Firesight never told anyone of his reason for doing this, and he himself was not sure why beyond the fact that his runes foresaw that one day, Yriel would be pivotal for Iyanden's survival.[1] After Iyanden stopped the invasion of Hive Fleet Kraken, Kelmon was found among the many dead. A dozen Tyranid bodies scorched by psychic fire were found surrounding where he fell.[3b]

Kelner Anahat
Kelner Anahat was a Prefect of the Ordo Sinister during the Great Crusade[1] and Horus Heresy.[2] He was also its representative to the Council of Terra[1] and at the start of the Horus Heresy, Anahat gave sworn testimony that the Ordo Sinister consisted of only 20 modified Warlord Titans. The Council was also told, that these Titans were to remain on Terra, until they were called upon by the Emperor Himself. As the Heresy raged on, however, reports were made of unsettling Titans matching the Ordo's description, waging war on Horus' forces. These Titans were also of various types, leading many to doubt how true any of the official information known about the Ordo Sinister was.[2]

Kelossi VI
Kelossi VI is a Dead World.[1] Mechanicus Explorator Fleets found the remains of the Warbringer Nemesis Titan Sonitus Iustitiae on Kelossi VI nearly 200 hundred years before the Horus Heresy began.[1]

Straight Shoota
The Straight Shoota is a one-of-a-kind Kustom Shoota, that is a relic of the Blood Axes Ork Clan. It is fitted with an optical scope made using components stolen from a number of different weapons, including Imperial, Tau and even Aeldari.[1]

Straken
Colonel 'Iron Hand' Straken, renowned as Catachan's "Man of Adamantium", is the commanding officer of the Catachan II "Green Vipers" regiment of the Imperial Guard. His nom de guerre comes from his unique Bionics, which replaced the portions of his body devoured by a Miral Land Shark, which he killed mere moments later, by ripping its throat open with his teeth. Larger than life and twice as violent, Straken can always be found where the fighting is thickest.[1][5]

Straken (Salamanders)
Straken was a member of the Salamanders Legion, who served as an envoy to Mars during the Great Crusade and was charged with helping insure his Legion was kept well supplied of armaments. He was still present on Mars[1a] when it erupted into civil war and his final fate is unknown.[1b]

Strang
Strang was a Commissar who fought with the 21st Cadian Regiment, as it served as part of the Imperium forces defending the Pylons of Cadia's Elysion Fields, during the Thirteenth Black Crusade's invasion of the Fortress World.[1] Disaster struck though, as the Despoiler's forces attacked the Elysion Fields, when the Regiment's Colonel finally gave in to the Daemonic voices that had haunted him since the fall of Kasr Kraf. Just as the Black Legion advanced on their position, the now completely mad Colonel ordered the Regiment to retreat, but was quickly killed by Strang, before he could repeat the order. The damage had been done, however, as the majority of the fear laden 21st retreated at once and not even Commissar Strang or the words of Lord Castellan Creed himself could stop them. The few Guardsmen who held firm could not hold back the Black Legion's advance and soon the Commissar and every member of the Regiment were killed, as their position was overrun by the traitors.[1]

Strangesteel
Strangesteel is considered one of the most valuable materials that the Necron use and is forged by the use of a singularity. [1]

Stranglethorn Cannon
The Stranglethorn Cannon is a large Tyranid Biomorph. Essentially a heavier version of the Barbed Strangler, it fires much larger, stronger, and more aggressive seed-pods. The growing pod's mass of barbed tentacles can grasp onto the armor plating of vehicles and rip them to pieces.[1]

Strangleweb
The Strangleweb is a Tyranid Biomorph of a living spider-like creature that fires a sticky mesh of mucous-like strands which ensnare a target and then quickly shrink and harden to immobilise it. As the target struggles the web only constricts tighter until eventually they are crushed by the pressure.[1] Sometimes the strands are covered in a debilitating poison to aid in the constriction process.[2] Often Termagants are armed with Stranglewebs in order to capture live specimens to return to a Tyranid Hive Ship for dissection and gene-splicing.[2]

Strank
Strank is a Swamp World in the Calixis Sector and is home to the infamous Stenchbeasts of Strank.[1]

Stranski
Colonel 'Snake' Stranski is a famed tank ace of the Imperial Guard.[1]

Stratagem (Audio Drama)
Stratagem is an audio drama by Nick Kyme. It was released on the 5th of December 2014 as part of the Black Library 2014 Advent Calendar. A prose version was released as part of "The Horus Heresy Quick Reads Subscription" week on 23 February 2016, which was renamed the "Legions Divided Quick Read Collection." It was also included in the anthology Eye of Terra.

Strategic Collective
Established in the months following the defeat of Hive Fleet Leviathan, the Strategic Collective is a level-vermilion secret research group housed within the labyrinthine Administratum complex on Terra. Composed of senior Inquisition savants and Magos Biologis, the mission of the Strategic Collective is to compile biological and logistical data in order to discover Tyranid weaknesses and future invasion points. The reports of the Strategic Collective are sent, sealed and unedited, directly to the High Lords of Terra.

Stratix
Stratix was a Hive World of the Imperium.[1] Stratix was subjugated by the mutant known as Teturact, becoming the centre of his personal empire.[2]

Stratix 37th
The Stratix 37th is an Imperial Guard Regiment from the Hive World Stratix.[1a] The Stratix 37th took part in a raid on the Van Skorvold Star Fort. Stationed aboard the Imperial Navy Cruiser Hydranye Ko, they were one of the regiments assigned to garrison the star fort after the operation was complete[1a]; this did not come to pass, however, as the fort was destroyed by the Space Marines of the Soul Drinkers Chapter.[1b]

Straton (Ultramarines)
Straton was a member of the Ultramarines during the War of the Beast in M32.[1] One of the original members of the newly created Deathwatch, Straton took part in its first mission to destroy the Ork Attack Moon over Terra and to Nadiries to recover the last surviving Sisters of Silence.[1]

Straton (World)
Straton was invaded by Tyranids, during the Third Tyrannic War, but it was saved due to the efforts of the Dark Angels Chapter.[1]

Stormlord
The Stormlord is a rarer variant of the Baneblade super-heavy vehicle used by the Imperial Guard. Unlike the more common Shadowsword variant, it is not designed to hunt Titans but instead geared towards the destruction of infantry.

Stormraven Gunship
The Stormraven Gunship is a relatively new addition to the armouries of many Space Marine Chapters, such as the Blood Angels and Ultramarines, seamlessly combining the roles of dedicated gunship, dropship, and strike aircraft.

Stormrider
The Stormrider is a relic of the Space Wolves used by Great Wolf Logan Grimnar.[1] Stormrider is an ornate war chariot held aloft by anti-grav gyrostabilisers. It has no means of self-propulsion, for it has ever been drawn forth by a pair of giant Thunderwolves since the time of Leman Russ. Power fields and runes of enchantment are wrought within the chariot’s framework to protect both man and beast from incoming fire, enabling Stormrider to bear the Old Wolf into the heart of the enemy lines unscathed. Grimnar is amongst the Imperium’s deadliest warriors, but when pulled by his Thunderwolves, Tyrnak and Fenrir, he is nigh unstoppable.[1]

Stormrod
The Stormrod - Arcane Crozius of Tharhant is a sacred staff of office and a weapon used by Carnak, a Chaplain of the Imperial Fists' 5th Company. It is a master crafted Crozius Arcanum capable of channelling the Chaplain’s stoic faith into energy to deadly effect.[1]

Stormsabre
The Stormsabre is a larger and more heavily armored variant of the Baneblade super-heavy vehicle used by the Imperial Guard.[1]

Stormseer
The Stormseers (zadyin arga[Needs Citation]) of the White Scars are the equivalent of the Librarians of other Space Marine Chapters.

Stormshard Mortar
The Stormshard Mortar is an artillery system commonly mounted in two pairs on Imperial Guard Wyverns. These mortars excel in urban warfare, firing shrapnel down on enemy infantry without exposing the vehicle itself to harm.[1]

Stormsong
Stormsong is a relic master-crafted Stalker Bolt Rifle of the Space Wolves Chapter that once belonged to the skilled hunter Harek Hawkseye. Against the instruction of the Chapter's Iron Priests, Hawkseye constantly tinkered with the Stormsong and in doing so, he produced a truly terrifying weapon capable of eliminating even the most evasive foe.[1]

Stormspear Rocket Pod
The Stormspear Rocket Pod is a type of Rocket Pod used by Imperial Knights. This carapace-mounted weapon fires self-propelled projectiles tipped with armor-piercing warheads. Only accurate at medium range, they are best employed versus heavily armoured infantry or moderately armoured vehicles. The launcher itself is capable of firing their payloads in successive volleys of three.[1]

Stormstrike Gunship
The Stormstrike Gunship was a turbined aircraft that was used by the Space Marine Legions, during the Horus Heresy.[1]

Stormstrike Missile
Stormstrike Missiles are a type of Missile used by Space Marines. They detonate with a thunderous boom that leaves those caught in the blast reeling and disorientated.[1a] They are employed by Stormraven Gunship,[1b] Stormfang,[3] and Corvus Blackstar gunships.[2]

Stormsword
The Stormsword is an Imperial Guard super-heavy vehicle based on the Shadowsword. Built specifically for sieges and street-fighting, the Stormsword is geared towards providing troops close-quarter support with a variety of heavy weapons.[1][2a]

Stormsword Siege Cannon
The Stormsword Siege Cannon is the main weapon of the Imperial Guard Stormsword Super Heavy Tank.[1] The Stormsword Siege Cannon fires rocket-propelled siege shells. While sufficiently powerful to level an entire building with a single shot, typically by destroying the ground floor and collapsing the structure, the weapon's limited range and restricted elevation severely limits its utility on the open battlefield.[1]

Stormtalon Gunship
The Stormtalon Gunship is a small one-man flyer employed by Space Marine forces.

Stormwalkers
The Stormwalkers are an Imperial Space Marine Chapter, possibly successors of the White Scars as they are organised into Brotherhoods rather than Companies.[1b]

Lucretia (Canoness)
Lucretia is a Canoness in the Adepta Sororitas, who fought the Tyranids in M42. The battle began with an overwhelming wave of the Xenos and ended with Lucretia standing atop a huge pile of the Tyranids' corpses.[1]

Lucretia Bravus
Lucretia Bravus is an Enforcer of the Adeptus Arbites. An Enforcer hunt team leader, she was recruited for the pacification of an anti-Imperial group known as the Brotherhood of Deliverance on the planet Gabrydon. Her mission was to find the location of the enemy encampments and capture prisoners to be interrogated for information on the rebels. Over the course of her mission, Bravus came to the attention of Inquisitor Hammenstein who absorbed her into his retinue. Hammenstein was impressed by her performance during the battle, such as when she was the sole survivor of a deadly ambush but nonetheless tracked down the enemy survivors as opposed to returning to base. Vastly outnumbered, she killed the rebels but still managed to capture three for interrogation.[1]

Lucretia DeSalvamor Allouencia Siau
Lucretia DeSalvamor Allouencia Siau is an Imperial Navy Vice-Admiral, who serves in the Indomitus Crusade's Battle Group Erastus.[1]

Lucretia Elunnirai
Lucretia Elunnirai was the Seneschal-Prime of the Prospero Spireguard during the Horus Heresy.[1] During the Battle of Prospero, Elunnirai and her surviving troops surrendered to the Imperial censure host, but she was summarily executed by Boros Kurn.[2]

Lucretius Corvo
Lucretius Corvo was the first Chapter Master of the Novamarines and was originally an Ultramarines Astartes officer, who won great renown fighting the Word Bearers during the Horus Heresy.[1] Besieged during one battle on the world of Astagar, Corvo and his men held out for six days, before managing to destroy a traitor Warlord Titan and break out. For this act, Corvo was decorated by his Primarch Roboute Guilliman[5] and this decoration would later become a sacred relic to the Novamarines, where it is kept in their Fortress-Monastery.[1] Corvo is known to have commanded Ultramarines forces during the Battle of Sotha during the Heresy.[2]

Lucu Trosk
Lucu Trosk is a Master Shaper who leads the Kroot mercenary warband Lucu's Ladz.[1] Lucu takes every opportunity to hire his warband to employers who are fighting Orks, which are the warband's preferred prey to devour. Because they consume as much Ork meat as they can, Lucu's Ladz consists of large Kroot brutes with green skin and pronounced, thickset jaws. They are paid in teeth and possess large weapons that emit loud noises when fired.[1]

Ludmilla Tarch
Ludmilla Tarch was the Planetary Governor of Korvon II, when it was invaded by the Death Guard sometime after the Great Rift's creation.[1] Before the invasion began, however, she was among the many that were infected by a plague, that had swept across Korvon II. In desperation, Tarch sought salvation through the worship of Nurgle and this allowed her to survived her infection. The Governor then lured other victims of the plague into the Chaos God's grasp, including her trusted military adviser, General Emeric Redgar. Despite now being a thrall of Nurgle, though, Tarch kept up a visage of loyalty and later called out for aid, when Korvon II was invaded by the Death Guard.[3a] The Ultramarines would come to the world's aid, but during the invasion Tarch's palace was attacked by the Death Guard and she was presumed to have been killed. Sometime later though, the Ultramarines received a distress signal from the Governor, which was sent out from the city of Sanctus. Tarch requested assistance as she was surrounded in a temple, with her remaining bodyguards, and was being attacked by some of Sanctus' citizens who had become Cultists. An Ultramarines strike force was sent to aid her, but it had to fight its way through the Death Guard and Chaos Cults infesting the city. As they neared the temple Tarch was located in, a group of Scouts were sent ahead to locate the Governor, while the rest of the strike force held back the forces of Chaos. When the Scouts located Tarch, however, they discovered she had fallen to the worship of Nurgle and was about to sacrifice a bound PDF officer to the Chaos God. When she spotted them, Tarch ordered her Cult followers to attack the Scouts, in order to give their souls to Nurgle as well. As the Cultists began attacking the Scouts, Tarch did not kill the PDF officer, though, and instead fled from the battle.[1] Tarch then revealed herself to be the leader of the Withering Stem Chaos Cult and has become a priority target for the Ultramarines. She now broadcasts messages to Korvon II's population, urging them to join the Cult and fight back against the corrupt Imperium[2]. As the war progressed and the number of dead increased, Tarch began a Chaos ritual to become a Daemon Princess; with the aid of General Redgar and the Withering Stem. She had become obsessed with obtaining immortality, since surviving the plague that caused her fall to heresy, and being reborn in the image of Nurgle, would fulfill her long held goal. However the Ultramarines became aware of her plot and attacked Tarch and her followers as the ritual was underway. This caused Tarch to lose her concentration and caused the ritual's Warp energy to corrupt her and General Redgar into mindless Chaos Spawn[3a]. Though her plan was ultimately foiled, Tarch and Redgar's new forms could still serve as valuable symbols to the Withering Stem. The Ultramarines knew this as well and are now attempting to destroy the two traitors before they can escape the ritual site.[3b]

Ludoldus
Ludoldus was a previous High Marshal of the Black Templars Chapter.[3][4] Ludoldus personally led his Sword Brethren in the assault on the fortress of Apex during the Battle of Fire and Blood at the end of the Vinculus Crusade.[4]

Ludon
Ludon was the Aurora's Chapter Master, when they joined their Primarch Guilliman in hunting down his traitorous Brother Fulgrim[1a] after the Horus Heresy. However their hunt ended in disaster, as their strike force was ambushed by Fulgrim's Emperor's Children fleet above Thessala and the Ultramarines and their Successor Chapters began to be slaughtered. In desperation Guilliman ordered a teleportation strike upon Fulgrim's flagship the Pride of the Emperor[1b], and Ludon personally led his Chapter's strike team as they boarded Fulgrim's flagship. While Guilliman and his strike team went to confront his Brother, the strike teams from the Successor Chapters disabled important locations within the flagship, and afterwards Ludon and his strike team teleported back to their ship. Disaster struck the sons of Guilliman once more though, as their Primarch was fatally wounded in his duel with Fulgrim and, though he would be teleported to safety[1c], the Emperor's Children's continued to take apart the fleet Guilliman had assembled. As the battle over Thessala finally ended, few of the sons of Guilliman survived Fulgrim's wrath and it is not known if Ludon was among those lucky few who escaped.[1d]

Ludwig Greim
Ludwig Greim is the current and 51st Lord of the noble House Greim[1a] and like the rest of his House, Ludwig is afflicted with military delusions of grandeur. The Lord rules over his kin with military precision and Ludwig's titles include being the Krieger-Lord of the Palatine Cluster, and Marshal of Helmawr's Ash Militias.[1b]

Lufgt Huron
Lufgt Huron, now known as Huron Blackheart or The Blood Reaver[3][12], was the Chapter Master of the Astral Claws, a renegade Space Marine chapter which gained notoriety as the piratical Red Corsairs. He was also the ruler of the planet Badab Primaris, which he ruled with an iron fist, earning him the title Tyrant of Badab. While not a fervent follower of Chaos himself, Huron nonetheless pays homage to the Ruinous Powers as a way to further his own power.[11]

Lufven Close-Handed
Lufven Close-Handed was the Wolf Lord of the 4th Great Company of the Space Wolves during the Great Crusade and Horus Heresy. He survived the events of Prospero and the Alaxxes Nebula and continued to serve in Russ' Einherjar during the Primarch's attempt to slay Horus.[1]

Lugganath
Lugganath (or Light of the Fallen Sun in the language of the Eldar) is an Eldar Craftworld. It has ties with the Harlequins, for the Lugganath Eldar hope to abandon this galaxy and start a new civilization within the webway. They are perceived as little better then Corsairs by most other Craftworlds due to their tendency to host Corsair fleets and close ties to the Harlequins.[7] Lugganath's symbol is the Black Sun, a reference to the lost glory of the original star systems of the Eldar Empire. It is said that if a viewer were to look far enough into the void he would see the last light of those dead stars — a metaphor that the Eldar of Lugganath find fitting.[7]

Lugger
A Lugger is a Necronmundan term given by House Orlock to any mining or heavy industry Servitors they have stolen and then modified for their gangs to use in the Underhive. Despite the different Servitors the House has access to, Luggers are often heavy tracked units that are able to lift, move and carry bulky cargo, and once in Orlock's hands they are armed with harpoon launchers. This can be swapped for either a heavy bolter, heavy flamer, or heavy stubber, and an ammo hopper can also be attached to the Lugger in order to feed ammunition to their weapons.[1]

Luggnum
Luggnum is a planet in the Calixis Sector known for its ore exports.[1]

Lugo
Lord General Lugo was one of many Imperial Commanders leading forces during the Sabbat Worlds Crusade.[1a]

Lugodor
Lugodor is the Homeworld of the Vibis Xenos species, which dwell in vast cities beneath the world's many oceans. The Imperium is aware of the Vibis' existence, however, and is merely waiting to gather together the resources it needs to destroy them.[1]

Luhan
Luhan was a sniper of the Tanith First and Only regiment.[1]

Luk Kar Chimaeros
Luk Kar Chimaeros, also known as the Knight of Ashes, is a Freeblade Knight of the Imperium originating from House Chimaeros. He pilots the Knight Errant Sword of Heroes.[3]

Luka
Luka is a Cadian Major, who served thirty years in the Cadian 8th regiment and took part in Warmaster Ryse's Imperial Crusade.

Vedros
Vedros is an Imperium world that has been invaded by an Ork horde. The Ultramarines Chapter has come to the world's defense and Vedros is now a battleground between the two forces.[1]

Veegum
Veegum was a Chapter Master of the Silver Guard and he led its forces that took part in the Sabbat Worlds Crusade.[1a]

Vega
Vega was a member of the Doom Eagles and later the Deathwatch during the War of the Beast in mid-M32. He took part in the search for an Ork Psyker on Eidolica and later the second invasion of Ullanor.[1]

Vegolain
Vegolain was a General of the Vervun Primary PDF, commanding the First Primary Armoured during the Siege of Vervunhive.[1] At the start of the siege, Vegolain sallied forth from the walls of Vervunhive with his armoured division to engage the enemy army of Ferrozoica. However, the Zoicans vastly outnumbered the Vervuns and quickly defeated the Primary and forced them to retreat. Vegolain was killed in this initial battle, incinerated within his own tank.[1]

Vehicle Upgrades (Dark Eldar)
Dark Eldar Vehicle Upgrades are designed to make their vehicles much more deadly to enemies, both physically and mentally. Some of the objects put on vehicles inspire fear through display of living or dead bodies, while others are designed to make the vehicle more capable offensively.

Vehuel
Vehuel was a member of the Dark Angels during the War of the Beast in M32. One of the original members of the newly created Deathwatch, Vehuel took part in its first mission to destroy the Ork Attack Moon over Terra. He later took part in the search for an Ork Psyker on Valhalla[2]

Veigh
Veigh was the commanding Marshal of Ras Hanem's Hanemite Guard PDF, during the Second Punisher War.[1]

Veikskell
Veikskell was a Thunder Hammer that was once owned by the Space Wolves, before it was lost to the Chapter.[1] It was created by the Iron Priest Bodr Silverscalp who gifted it to the Wolf Lord Svergl Trollhowl. When Trollhowl was later killed by an Aeldari Wraith-construct, Veikskell was taken up by one of his Wolf Guard, who claimed vengeance for the fallen Wolf Lord. Sometime later, Veikskell was lost to the Space Wolves and its current location is unknown.[1]

Veil
Veil was a standard Human vassal and magister of the Navis Nobilite during the Great Crusade. Sworn to House Achelieux, Veil was loosely aware of his masters Pieter Achelieux's secret project but was left behind on the world of Herevail. When the world was invaded by the Emperor's Children during the Horus Heresy, Veil was one of the few survivors and was rescued by the White Scars, who sought the location of Pieter.[1a] Veil ultimately proved the final piece of the puzzle for the Scars to discover the location of Pieter's project, Dark Glass, and he was among those who boarded the station. However once aboard, Veil revealed that he was under orders from the Paternova himself to destroy Dark Glass due to the threat it posed to the Navis Nobilite's power. Despite the intervention of Targutai Yesugei, Veil was successful in detonating himself with two vortex charges, which caused the breakdown of the station.[1b]

Veil War
The Veil War was a long war fought between the Tau Empire and Arachen. Beginning after the Arachen refused to join the Empire and instead drove the Tau from their territory, for years the Tau and Arachen battled for control over the Western Veil. However slowly but surely the Tau were able to get the upper hand, and in a final push by Vior'la warriors Commander Dawnstone led an offensive that finally broke the Arachen hold over the Veil. The final act in this plan was to have a Crisis Battlesuit team led by a young Commander Farsight assassinate the Arachen leadership, known as the Arachen Trinity. Farsight was successful, and now leaderless the Arachen were finally driven from the Western Veil.[1]

Veil of Darkness
The Veil of Darkness is part of the Necron Armoury are used by Necron Lords[1] or Crypteks.[2] The Veil of Darkness, along with its sister artefact, the Phase Shifter, are the only artefacts that can become part of the Lord's body once used and cannot be removed.[Needs Citation] This ancient artefact operates the same way as other teleportation devices used by the Imperium and the Eldar, except that it is instantaneous. The Lord can summon darkness which twists and bends space like a ghostly cloak blown by an ethereal breeze. When the darkness finally abates, the Lord and those following him have disappeared, only to mysteriously reappear elsewhere moments later. This artefact, combined with the Necron Lord's already passive teleportation ability, makes him impossible to be targeted in the field of battle.[1]

Veil of Darkness (Audio Drama)
Veil of Darkness is an audio drama by Nick Kyme in the Space Marine Battles novel series, released in August 2013. It was also released as a short story in the Legends of the Dark Millennium: Ultramarines (Anthology) (November 2015)

Veil of Medrengard
The Veil of Medrengard is a relic Chaos Knight device, that was created by the Warpsmiths of the Iron Warriors in M33. When the device is installed in a Knight suit, the Veil of Medrengard projects a barrier of energy that is of far greater power than a standard ion shield. Though it was originally gifted to House Garras for their service during the Horus Heresy, the device has since been passed to many other Iconoclast Knight Houses.[1]

Veil of Tears
The Veil of Tears is a relic of the Harlequins, that is a delicate mantle woven from hyperconductive filigree and threaded with minute but exceptionally powerful onyx sinkstones.[1] These gems can each absorb a colossal charge of energy, be it ballistic, kinetic, plasmic, psychoactive or whatever else. At the moment of absorption the Veil becomes its namesake and gleams like silvery tears as the force of the enemy’s attack is dispersed and absorbed. Afterwards it falls dormant again until the Veil can be drained of power.[1]

Veilbreaker Plate
Veilbreaker Plate is a relic of the Black Legion.[1] This thrice-cursed Terminator Armour echoes the infamous Justaerin of the Sons of Horus, and is so saturated with diabolical power that its user can tear open a temporary Warp Rift into being through which to launch a surprise attack.[1]

Veilbreaker Teleportarium
The Veilbreaker Teleportarium is an ancient techno-arcana Teleportation device, that is installed within the Adeptus Custodes warship Radiance. Because of its vast operational range and remarkable precision, the Adeptus Custodes consider the Veilbreaker to be more precious to them than the Radiance itself.[1]

Veiled Blade
The Veiled Blade is an ancient Adeptus Custodes Sentinel Blade that burns with a bitterly cold and dark energy. It is only bestowed upon a Custodian who has vowed to recover escaped entities or artefacts from the Old Night and return them to their prisons within the Dark Cells.[1]

Veiled Eye
The Veiled Eye was a Word Bearers Chapter, that took part in the Horus Heresy.[1]

Veiled Region
The Veiled Region is a vast unmapped area of Segmentum Pacificus[2] that consists of dense nebulae and newborn stars that suffer from waves of radiation alongside discarded stellar matter whilst being cloaked in stellar dust. Within its expanse is known to reside a number of greenskin pirates, a race of sluggish primtive creatures on a dying world and a few xenos mercenaries as well as traders. Unknown to many, Necrons are known to populate this region of space.[1] Since the beginning of recorded history of the Imperium, this area had been referred to as the Veiled Regions. It is known that Explorator Fleets had barely probed the surface of its nebulae since the age of the Great Crusade thus there was only limited knowledge on this region of space. One Rogue Trader is known to had travelled on the outskirts of the Veiled Region before heading to the western edge of the galaxy with his records indicating his limited encounters with some alien species. The limited levels of navigation conducted of this region had been both dangerous and hazardrous with some such as Khrul believing that the reason it remained unexplored is because of the resources needed to penetrate it. Under Imperial law, it was prohibited for any Human settlements to be established within the Veiled Region. Despite this being the case, Human settlements within the Veiled Regions was a persistent yet unproven rumour. Amongst the greatest dangers of this area was its isolation with Astropathic communication being difficult as any psychic communication being reflected back and echoed with only silence being returned to them. Any exploration of the region was thus rarely attempted and never successful.[1] Baradrin Thaal is noted to had received Archeotech that he claimed he got from a Rogue Trader by the name of Devian who in turn acquired it from the Veiled Regions. The Adeptus Mechanicus were unable to discern this artefacts origin except that it was from a xenos civilization of advanced technological development. Thus, they decided to dispatch Archmagos Voar to finding its source in the Veiled Region and he in turn assembled an Explorator Fleet for this task of hunting down the alien creators of the mysterious mask. This fleet was headed by the flagship Antithesis that was formed from the Martian fleet and consisted of forces that Voar believed would have little trouble in their expedition into the Veiled Region. The fact that the mask resembled a Human led the Mechanicus to believe that Human settlements resided in the Veiled Region that were either under xenos domination or serving as allies thus Voar was tasked with liberating them whilst bringing them under the Imperium of Man. The expedition was within its second year when the Veil was penetrated as the Mechanicus Explorator fleet passed through light years of thickening nebulae and stellar clouds whereupon they went through the clear void of space.[1] During this time, the Soul Drinkers Chapter that had been declared traitors by the Imperium took their Space Hulk, the Brokenback, into the Veiled Region to escape persecution where it was noted that the area had not been explored by the Imperium for thousands of years. This saw them attempt to escape the Adeptus Mechanicus leading them deeper into the Veiled Region to the point that Chapter Master Sarpedon was informed that they were in unexplored space. At this time, the Necrons native to this area of space awakened from their slumber which forced the Adeptus Mechanicus to ally with the Soul Drinkers as well as the Human inhabitants native to the Veiled Region to combat this threat.[1] It is among the many areas of the Galaxy, that have greatly suffered at the hands of the World Eaters Traitor Legion.[3]

Veiled Salvation
The Veiled Salvation is an Inquisition battleship, under the command of Inquisitor Lord Brutius Parthon. .[1]

Final Absolution of Caliban
The Final Absolution of Caliban is a Plasma Gun that belongs to the Blood Ravens Chapter.[1] The weapon is said to fire plasma of such heat it could crack the mantle of a world and was named in reference to the rumored purgation of the Dark Angels' homeworld of Caliban. The Dark Angels consider its name to be an insult and have been heard to call for the Blood Ravens to suffer a similar "absolution."[1]

Final Liberation: Warhammer Epic 40,000
Final Liberation was a turn-based tactics video game based on the tabletop wargame Epic. It is known for its live-action cutscenes that are combined with CGI, similar to the Command and Conquer video games.

Final Mercy
The Final Mercy is a Rapid Strike Vessel, serving the Deathwatch in the Jericho Reach.[1]

Final Sanction
Final Sanction is a Land Raider Crusader of the Dark Angels, which is part of the Chapter's elite Deathwing formation.[1]

Findari Spoil
Findari Spoil is a Dead World in the Belt of Iron.[1]

Fingwit
Fingwit is one of the fortunate Gretchin, who over the years, has taken up the mantle of the legendary Da Red Gobbo.[1]

Finial Sector
The Finial Sector is an Imperial sector in the Segmentum Obscurus.[1][2][4]

Finial of the Nemrodesh 1st
The Finial of the Nemrodesh 1st is an ornate wreathed skull finial, that is an Astra Militarum relic and sits atop a Regiment's Standard.[1]

Finn Goresson
Finn Goresson was a Wolf Lord of the Space Wolves.[1] Notoriously fierce and stubborn, he famously led the six month long boarding action against the Ork Battleship Starkrusha. In the end Finn decapitated the Ork Warboss, Godstompa, and afterwards wore the greenskin's head on his belt.[1] He later met his end in battle with the Death Guard, when he tore apart a Daemon of Nurgle with his bare hands and was infected with a Warp-tainted disease. The Wolf Lord struggled with the disease for days, before he finally succumbed to it. His Wolf Guard, Sven Bloodhowl, was named as his successor.[2]

Finneax Cam
Finneax Cam is an Astra Militarum General who is taking part in the Antian Sector Conflict.[1]

Finra
Finra was a woman from the planet Tanith.[1] She was the daughter of Trooper Piet Gutes. Finra, in turn, had a daughter named Foona. Both Finra and her daughter were amongst those killed in the Fall of Tanith.[1]

Finreht Highlanders
The Finreht Highlanders are Imperial Guard Regiments raised from Finreht Three-Seven.[Needs Citation]

Finreht Three-Seven
Finreht Three-Seven is home to the Finreht Highlanders regiments of the Imperial Guard.

Finrian
Finrian was a Sergeant of the Soul Drinkers Chapter, commanding a Tactical Squad.[1]

Finruil
Finruil was a Corsair Prince who was killed by the Crimson Fists.[1]

Fio'taun
Fio'taun is a fortified city on T'au, originally constructed by the segment of T'au society that would later be known as the Earth Caste.[1][2][3] It is legendary as the place where the Ethereals first appeared during a protracted siege between an alliance of the T'au of the plains and air and the T'au of Fio'taun.[1][2] They eventually bartered a truce between the two factions, something that would lead to the unification of T'au and the establishment of the T'au Empire.[1][2][3]

Fio'vash
Fio'vash is a Sept World of the Tau Empire. A battle was won here for the Tau Empire by the hero Commander O’Shi’ur, earning him the name Strong Triumph.[1]

Fioros Loth
Fioros Loth[1], Codename Jester, is a Culexus Assassin who served in Execution Force Regnum Tribunal[2a], which was sent to kill the Shriven Sorcerer Lord, Argento Corian.[2b] After the Vindicare Moritan Callen‎ failed to kill Corian on Bairsten Prime[2c], the Execution Force had no choice but to invade the Shriven's stronghold on Dessah. Luckily this occurred during the closing moments of the War of the Spider, as Corian and his ally Fabius Bile's numerous foes invaded the world as well. In the massive melee that followed, Callen attempted to kill Corian again, but was fatally burned by the Sorcerer Lord's warp-fire. The Callidus Zara Nox‎‎ was then able to wound Corian, before he flung her away, but in doing so he left himself open to Fioros. Drawing near to the Sorcerer Lord, the Culexus struck and robbed Corian of his psychic might. This allowed the Eversor Artiom Wendyl‎ to severely wound Corian, before the Sorcerer Lord broke his neck. The Eversor's death, however, caused his body to explode, which finally killed the Sorcerer Lord. With their mission complete, Fioros and a wounded Zara made their escape, as the remnants of the Shriven fought to survive.[2b]

Vortex Chamber
The Vortex Chamber was a room located deep in the Corona Spire of the Imperial Palace.[1]

Vortex Detonator
The Vortex Detonator is a device that is attached to a vehicle and projects a field over a large area, that can detect the tiny Warp drives within Vortex Grenades and causes them to detonate prematurely when they are activated.[1]

Vortex Missile
Vortex Missiles are a type of Vortex Weapon which can be launched by a Deathstrike Missile Launcher, Imperial Titan, or a Strongpoint.[3] They are a product of the Dark Age of Technology and one of the rarest weapons available to the Imperium.[1]

Vortex Weapon
Vortex Weapons are some of the most deadly weapons available and, while coming in many shapes and sizes, operate on the same principle of creating a gaping hole in reality. Like a black hole anything that comes in contact with this rift, whether matter or energy, is effectively wiped from existence as it is sucked into the nightmare realm known as the Immaterium and turned into the very stuff of the Warp. Along with their destructive potential, Vortex weapons are also unpredictable, with the resulting warp rift traveling across the battlefield at random until eventually vanishing.[1]

Vortex grenade
The vortex grenade is a rare and deadly weapon which utilizes complex warp technology to create a vortex between real space and the warp on activation. They are very difficult to produce, with only the Adeptus Mechanicus manufactures them, and are not issued to regular troops, but to important Imperial agents such as Inquisitors or Assassins.[1] The Vortex Grenade takes the form of a weighty sphere, approximately the size as the fist of a grown man, consisting of an outer shell which encases a delicate and temperamental warp mechanism. The designs of the device date back to the Dark Age of Technology.[1] When the grenade is activated, it creates a tiny rift between realspace and the warp, a rift that becomes a vortex in the very fabric of space. In appearance the vortex is a ball of glowing blackness like a small black hole. Everyone and everything encompassed by the vortex is destroyed; all matter and energy is drawn through the vortex and it is turned into the very stuff of the warp.[1] Vortices are doubly dangerous, as once they are created they behave in an unpredictable and uncontrollable manner. They may shrink, expand, vanish, remain for long periods of time, move or even divide. For this reason, they can be as deadly to their user as their intended targets.[1]

Vortex torpedo
Vortex torpedoes are the rarest and the mightiest of all torpedo types. Like other vortex weapons, this torpedo works by creating a temporary rift in the warp, which proceeds to rip apart and absorb everything near it. In battle, this means whole sections of the vessel gone forever into the Immaterium, complete with all the equipment and crew inside.[1] Like the somewhat weaker Melta torpedoes, the vortex torpedoes are highly unstable and can be set off by a lucky enemy shot into the torpedo compartment, more often than not completely devouring the vessel.[1] The Imperium of Man, the Eldar and Dark Eldar can carry vortex torpedoes on ships of at least Cruiser size or larger, though rarely will they have more than one, while the Orks have been known to carry vortex torpedoes which they have looted from other races.[1]

Vorth Mordrak
Vorth Mordrak is a Grand Master of the Grey Knights. He leads the Second Brotherhood and is entitled as Admiral of the Fleet. As such he has command over the Chapter's fleet based assets[2], similar to the 4th Company Captain of regular chapters known as Master of the Fleet

Vortigan
Vortigan is a Freeblade Imperial Knight from the former Knight World of Tarnis,[1c] as well as the current Iron Warden of Tarnis.[1h]

Vortigern (Fallen Angel)
Vortigern is a Fallen Angel who fought in the Legion Wars in the aftermath of the Traitor Legions' defeat in the Horus Heresy. During that conflict, he led his own Warband known as the Lost Lion, but he eventually joined the Black Legion, when it became a major force within the Eye of Terror. Known to hold a serious demeanor at all times and of his loyalty to Abaddon's cause, Vortigern rose to become one of the Black Legion's Ezekarion[1b] and later took part in the First Battle of Cadia, during the First Black Crusade. The battle was initially fought by the Black Legion against the Black Templars Chapter, but disaster struck when the forces of the Chaos Lord Thagus Daravek intervened and began attacking the Black Legion's fleet. Now caught between two foes, the Ezekarion Iskandar Khayon, who was acting in Abaddon's stead during the battle, gave the order for their fleet to punch their way through the Black Templars blockade and escape into the Warp[1c]. Vortigern's Battleship, With Blade Drawn, managed to break through the Black Templars' ships, but he only relented to entering the Warp after being ordered to by Khayon. The Sorcerer then told the stubborn Fallen Angel that at least one of the Ezekarion needed to live, in order to take command of their ships that had escaped from the battle.[1d]

Vortigern Crusade
The Vortigern Crusade was an Imperial Crusade, that the Crimson Fists Chapter took part in. When it later ended in 0336745.M40, the Crimson Fists were rewarded for their efforts in the Crusade, by being given Rynn's World to use as their Homeworld.[1]

Vortigern Hanroth
Vortigern Hanroth is a High Admiral of the Imperial Navy most notable for leading the defense of the Eastern Fringe against Hive Fleet Jormungandr. Hanroth led a combined fleet of not only Imperial Navy and Space Marine ships but also many Xenos vessels from the Vassalians, Cimmeriac, Donarathi and Demiurg. Despite this impressive armada, Hanroth's victory over Jormungandr was hard-fought and bloody. Hanroth did not let this temporary alliance cloud his sense of duty however, and just five years after the defeat of Jourmungandr led his forces in the genocide of the Cimmeriac race.[1]

Vortimor House
Vortimor House was a manor house on the planet Voltemand which served as the seat of one of that world's aristocratic families.[1] When the forces of the Sabbat Worlds Crusade came to liberate Voltemand, Vortimor House was commandeered by General Noches Sturm as his Headquarters.[1]

Vortis (Inquisitor)
Vortis is an Ordo Xenos Inquisitor who investigated an outbreak of a Xeno-virus[1b] on the Hive World Kados.[1a]

Vortis (World)
Vortis was a world conquered by the traitorous Warmaster's forces during the Horus Heresy. It then served as a source of Aspirants for the Sons of Horus Legion, as they began to quickly increase their numbers.[1] In M41, Sergeant Greiss and the Catachan XIV fought on Vortis against an unspecified enemy. During the operation, Steel Toe Dougan's bionic leg was bitten by a hostile animal, resulting in a short circuit that sent a lethal shock across the mandibles of the beast.[2]

Vortius
Vortius was a Blood Angels Arch-Erelim, during the Horus Heresy and he took part in the Scouring of Gilden's Star. Though the campaign against the Word Bearers was a success, Vortius went missing during the scouring of Gilden Quintus and is presumed to be dead.[1]

Vortovan
Vortovan is a world of the Imperium.[1]

Vortrax
Vortrax was a member of the Iron Warriors Traitor Legion during the Horus Heresy, serving under Warsmith Harkor in the 23rd Grand Battalion during the final assault on the Cadmean Citadel. He managed to scale the shifting walls of the citadel, but was killed by the bolter fire of the Imperial Fists defending it.[1]

Vorts
Vorts was a Sergeant of the Soul Drinkers Chapter, commanding the Assault Squad[1b] designated Squad Vorts.[1a]

Vortum
Vortum the Thrice-Fallen was a Contemptor Dreadnought in the Sons of Horus Legion, who took part in the Horus Heresy.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Arbites Castigator
Arbites Castigator are a type of warrior within Exaction Squads.[1] It is a Castigator's role to ensure that the guilty receive due punishment. Once a quarry is located, the Castigator is charged with their submission by any means. To this end, they wield Shotguns and Mauls.[1]

Arbites Chirurgant
Arbites Chirurgant are a type of specialist in Adeptus Arbites Exaction Squads.[1] These Arbitrators are highly skilled medics who are used to treating wounds for those who resist detention. They are also skilled in interrogation and have studied the limits of what the human body can endure.[1]

Arbites Gunner
The Gunner is a type of trooper in the Adeptus Arbites who wield heavier weapons such as Webbers, Heavy Stubbers and Grenade Launchers[1]

Arbites Marksman
Arbites Marksman are a type of specialist in Adeptus Arbites Exaction Squads.[1] These snipers wield Executioner Shotguns to pick off enemies from afar.[1]

Arbites Riot Armour
Arbites Riot Armour is a type of Imperial armour frequently used by the Adeptus Arbites.[1] The Arbites are often called to break up riots. Whatever the nature of the disturbance, whether it be a queue war involving disparate packs of petitioners outside Administratum scriptoria, or desperate food riots aimed at snatching resources from tithe shuttles, the Arbites will not falter before the mob. When facing large, ill disciplined multitudes armed with cobblestones, planks, or staves, the Arbites will attach panels of protective cushioned wadding over parts of their carapace armour to protect against impact damage. These pads are often brightly coloured, and are designed not only to protect the Arbitrator, but to signal to rioters that they are about to be routed.[1]

Arbites Vigilant
The Vigilant is a type of Shotgun-wielding trooper in the Adeptus Arbites.[1]

Arbites Vox-Signifier
Arbites Vox-Signifier are a type of specialist in Adeptus Arbites Exaction Squads.[1] Wielding powerful Vox relays, these operatives listen for coded missives from their command as well as issuing new commands and intelligence.[1]

Arbitrators
The Arbitrators are the militant arm of the Adeptus Arbites. Apprehending and punishing those who break the Emperor's laws, Arbitrators are fanatically devoted and well-armed. These brutal enforcers of the Lex Imperialis are typically housed in their planets Precinct-Fortress.[3a]

Arboreal World
Arboreal Worlds is a term given to worlds whose populations live in trees.[1]

Arbra'Gax
Arbra'Gax is a Bloodthirster of Khorne. In 944.M41, he appeared on Yngroth during a battle between the forces of Khorne and the Harlequins of the Masque of the Silent Shroud. Arba'Gax quickly led a massacre of the Eldar forces.[1]

Arbras Haax
Arbras Haax was a Sons of Horus Justaerin Captain, during the Horus Heresy and also served as Warmaster Horus' emissary to the Death Guard.[1b]

Arbrenia
Arbrenia is an Imperial world, whose population wears tribal clothing. It is also the Homeworld of Inquisitor Umberco Eto.[1]

Arbute
Arbute was a seneschal of the planet Calth, active in the late Great Crusade.[1a][1b]

Arbuttz
Arbuttz was an Ork Warboss who in early M40 led a large Waaagh! across the Zypher Sub-Sector and captured the Exodite World of Baran.[1]

Arc Claw
Arc Claws are a type of weapon used by the Adeptus Mechanicus, typically mounted on Kataphron Battle Servitors. During the Cyberghoul Wars, the burrowing Daemon machines of Warpsmith Votogr Bolga were met talon to talon by Metalica’s servitor defenders. It was the invention of the arc claw that turned the tide – a potent delivery system for the most sophisticated scrambler technology the Adeptus Mechanicus could devise[1]

Arc Grenade
Arc Grenade are a type of Adeptus Mechanicus Grenade. These Arc Weapons are dropped by Pteraxii Skystalkers upon foes below.[2]

Arc Lance
The Arc Lance is a type of Arc Weapon used by the Adeptus Mechanicus.[1] Wielded by Secutarii Hoplites, this powerful spear is akin to the Arc Mauls used by their Skitarii Legion counterparts as well as the far larger version wielded by Cerastus Knight Lancers. The arc lance inflicts damage through short range blasts of coruscating energy augmented by an inversion field mounted in the paired Mag-inverter Shield. Thus the weapon is capable of both making a melee and projectile attack.[1]

Arc Maul
Arc Mauls are a type of melee weapon used by Adeptus Mechanicus Skitarii. When activated, the weapon becomes a rod of lightning that causes enemies struck by it to convulse to death.[1]

Arc Pistol
The Arc Pistol is a type of handheld Adeptus Mechanicus Arc Weapon.[1a]

Fabian (Mutant)
Fabian (aka Emissary Fabian) is a Mutant who refers to himself as the Emissary of the True Emperor and led the Church of the Abhorred on the Imperial world Siluria IV.[1] The Church was later investigated and then attacked by the Witch Hunter Tyrus, who believed Fabian died in the attack. However, Fabian had managed to escape and with the surviving members of the Church they attacked Siluria's spaceport, where they hijacked a ship and successfully escaped. Imperial reports now suggest that Fabian has embarked on a career of piracy and brigandage, and his forces prey on ships transversing the Imperium's space lanes. Tyrus has tried to apprehend Fabian on two further occasions, but he has thus far, failed to catch the Mutant leader.[1]

Fabian Guelphrain
Fabian Guelphrain is a founding member of the Logos Historica Verita, alongside Solana, Deven Mudire and Viablo.[1a]

Fabiranice Var Koldenvaal
Fabiranice Var Koldenvaal is an Inquisitor.[1]

Fabius Bile
Fabius Bile, originally just Fabius and also known as the Spider and the Primogenitor is a Chaos Space Marine. Prior to the defeat of the Horus Heresy, he was a Lieutenant-Commander and Chief Apothecary of the Emperor's Children. He is now an infamous mad scientist, specializing in genetic manipulation and the creation of Enhanced Warriors.[4] Unlike most of the Emperor's Children, Bile does not follow Slaanesh, instead he devotes himself to science, and research into the creation of Space Marines.[1]

Fabius Bile: Repairer of Ruin (Audio Drama)
Fabius Bile: Repairer of Ruin is an audio drama by Josh Reynolds, published in December 2014. It was released as part of the Black Library 2014 Advent Calendar.

Fabricator-General
The Fabricator-General, also known as the Magos Mechanicus, is the highest ranking position of the Adeptus Mechanicus. A Fabricator-General oversees his respective Forge World along with his deputy, the Fabricator-Locum.[5] While many Forge Worlds have their own Fabricator-General, it is the Fabricator-General of the Mechanicum homeworld of Mars that is the most powerful and prestigious. In addition to overseeing the general Mechanicum, the Fabricator-General of Mars is the head of the Cult Mechanicus and speaker of the Martian Parliament[3]. The Fabricator-General of Mars is most often chosen from the Forge Master of the Olympus Mons Forge.[4] As the leading figure of one of the Imperium's most powerful and influential organizations, he is invariably a member of the High Lords of Terra.[1]

Fabricator Claw Array
Fabricator Claw Arrays are pieces of Necron technology. These energy tools are mounted on Canoptek Spyders and primarily intended for maintenance and repair.[1]

Fabricator Locum
The Fabricator Locum is a title given to a high ranking techpriest within the Martian Mechanicum, who serve as ruling deputy of a Forge World, subordinate to the Fabricator General[1]. While most Forge Worlds have their own respective Fabricator-Generals and Fabricator-Locums, it is the Fabricator-Locum of Mars who serves as the de facto second in command of the entire Mechanicum after the Fabricator-General of the Red Planet itself.[3]

Fabrikus
Fabrikus was a brilliant Apothecary in the World Eaters Legion during The Great Crusade and served with its First Company, where he gained distinction as a warrior and as a surgeon.[1] When the Horus Heresy began, Fabrikus followed his Primarch Angron in joining the Ruinous Powers and turned upon the Emperor and the Imperium. In the centuries following the end of the Heresy, he became a dark legend in the Apothecarion of every Space Marine Chapter and his name became a byword for perverse experiments, many of which he committed on himself. Some said he was even behind many of the mutations undergone by Chaos Marines: the fusion of flesh to armour of the World Eaters and the hellish combination of near-dead warrior and implacable war machine that was a Chaos Dreadnought.[1] Fabrikus would eventually be charged by the dark masters that commanded him with creating more Chaos Space Marines for their Long War against the Imperium, and he spent several centuries experimentally implanting various species with the Gene-seed available to him in the Eye of Terror. He met with constant failure, however, as the Gene-seed refused to take, or else produced unhelpful mutations in his subjects. Though he would never say this to his masters, Fabrikus came to believe that the Warp caused potency problems with the Gene-seed from their warriors and would not produce the results expected of him. In order to rectify the problem, Fabrikus has decided to hunt down and harvest the Gene-seed from Space Marines loyal to the Imperium, whose belief in the Emperor ensures their Gene-seeds are free from the taint of Chaos. With the Gene-seed taken from Space Marines, Fabrikus is confident he will have the material needed to create a new type of warrior, completely loyal to the Chaos Gods and unstoppable in battle.[1]

Fabris Callivant
Fabris Callivant is a Knight World of the Imperium.[1] The home of the Knights of House Callivant, the world was settled thousands of years before the coming of the Imperium and has since been mined and polluted to exhaustion. Due to House Callivant's ties to both the Iron Hands and Adeptus Mechanicus, Fabris Callivant sports significant orbital defenses which includes a flotilla of over 50 ships led by the Mars Class Battlecruiser Golden Ratio alongside a Star Fort Darkward.[1] In 412.M41, Fabris-Callivant was invaded by significant Ork forces which managed to destroy the Darkward with a Rok. The Iron Hands were forced to intervene to save the world.[1]

Faceless (Warband)
The Faceless are an Alpha Legion Warband.[1]

Faceless Blade
The Faceless Blade is a Blessed Blade in his Chaos Cult's Dark Commune.[1]

Facepulpa
Facepulpa da Lootboss is a Ork Freebooter Pirate-King, whose junk-fort is currently being attacked by a Deathwatch force led by Watch Master Ajestae.[1]

Zakiel (Flesh Tearers)
Zakiel was a Space Marine of the Flesh Tearers Chapter's Death Company.[1] Zakiel was part of a Death Company squadron, led by Chaplain Appollus, that was deployed to Onuris Siti to combat the Brotherhood of Change.[1]

Zalamis
Zalamis was the site of a battle for the Blood Ravens Chapter's Fifth Company. Though they were ultimately victorious, the Company suffered heavy losses.[1]

Zalthus
Zalthus was a Company Champion in the Ultramarines Chapter, before his death in battle. His legendary sword, that now bears his name, was later taken by a Tau expansionary force in the Hagus Wars, but was successfully recovered by Chaplain Elianu Trajan and the Lions of Macragge.[1]

Zambeque
Zambeque is a strategically important Imperial planet sometimes known as the gateway to the Gothic Sector.[1] In 883.M37, it was the site of the Zambeque Rebellion after its Governor was revealed to be Solas, a Fallen Angel who had allied with the Alpha Legion.[1]

Zambeque Rebellion
The Zambeque Rebellion was an anti-Imperial uprising on the world of Zambeque in 883.M37.[1] Beginning after the Governor was approached by the Dark Angels 5th Company for questioning, upon their arrival the planet declared open rebellion. The Dark Angels task force was soon surrounded in an ambush by Alpha Legion Chaos Space Marines. Only the timely intervention of half the Deathwing prevented the annihilation of the 5th Company. After the battle it was revealed that the Governor was a Fallen Angel known as Solas, who escaped with the remnants of his Chaos Space Marine allies before the planet fell back into the Imperial fold.[1]

Zamburak
Zamburaks were ornate spidering self-propelled vehicles used by the forces Chaos during the Horus Heresy.[1]

Zameon Gydrael
Zameon Gydrael is a member of the Deathwatch. Hailing from the Dark Angels Chapter where he was a Company Champion, he is one of the oldest and most experienced members of the Deathwatch.[1]

Zamora
Zamora was the only prisoner to escape Khangba Marwu prior to the Horus Heresy. A congenital dwarf, some claimed he achieved the rank of major in the proto-Legio Custodes.[1a] It is said that the mountain wept on the day he escaped — an effect of rain inside the mountain caused by cold temperatures outside.[1b]

Zamorael
Zamorael is a Sergeant in the Dark Angels Chapter's Ravenwing.[1]

Zandar Chiros
Zandar Chiros is the current Captain of the Imperial Fists Chapter's 2nd Company.[1]

Zander At'lan
Zander At'lan is a Commander in the Tallarn 115th Armoured Regiment, which is currently fighting the Necrons.[1]

Zandros
Zandros is a lost Eldar Craftworld.[2] The Slicing Orbs Aspect Warriors are unique to the Craftworld.[1] In 928.M41, the Phoenix Lords Arhra and Karandras of the Striking Scorpions would clash in the broken ruins of the ancient Craftworld. Outnumbered and unable to defeat his former master in combat, Karandras goaded his predecessor into a blind frenzy over a grueling seventeen day battle, and melted into a patch of darkness at a critical moment, disappearing entirely. That left Arhra in murderous rage, slaughtering all of his own disciples.[1a] Later Jain Zar and Drazhar came to blows on the lost Craftworld, mimicking the battle between Arha and Karandras decades earlier.[3]

Zane Mortensen
Zane Mortensen is the commanding Tempestor Prime, of the Redemption Corps Tempestus Scions Company.[1c]

Zane Tokari
Zane Tokari was a cleric serving in the Calixis Sector, when he was inducted into the Ordo Calixis as an Acolyte. He served well rising to become an Interrogator, before eventually being elevated to the rank of an Inquisitor.[1]

Zantho, Akadin
Zantho is a veteran tank commander of the Salamanders Armoury. On the world of Heletine he led the armoured contingent of the Salamanders forces. He leads his forces from the cupola of a Land Raider Redeemer. He also commanded the Predator Annihilator Nocturnean during the Salamanders assault on Salvation bridge. He also led his forces to assist Ur'zan Drakgaard's forces after they were ambushed by the Black Legion.

Zanthus
Zanthus was a Chapter Master in the Dark Angels Legion's Third Order, which was led by Grand Master Haradin, during the Horus Heresy.[1] In the aftermath of the Battle of Perditus, the Third Order was assigned by their Primarch Lion El'Jonson to a strike force, led by Seneschal Corswain, that was charged with both hunting down the fleeing Death Guard forces of Captain Typhus and to bring word of the battle to the Space Wolves Legion's Primarch Leman Russ. However after many months, the strike force could not find any trace of Leman Russ and as for Typhus, they found only worlds that were left in disarray or that had been destroyed by his touch. During one of the many war councils between the strike force's commanders, unrest began to show about their lack of progress. After much arguing, it was finally decided that the strike force would be split off by Orders; each with their own goals to pursue. Corswain would go with Chapter Master Belath's Second Order to continue pursuing Typhus, while the other Orders would travel to nearby Systems, to search for the Primarch Leman Russ and to attack any Traitors they came across.[1]

Zantium
Zantium was the site of a hard fought battle between the Geno Five-Two Chiliad Imperial Army Regiment and Dragonoid cadres during the Great Crusade. Though the Geno Five-Two Chiliad were nearly overwhelmed by the Dragonoid, they were able to rally back and emerged victorious from the battle.[1]

Zantragora
Zantragora is a Necron Tomb World located in Ultima Segmentum.[1a] The Necron Lords of Zantragora have become obsessed with undoing the biotransferrence that transformed their Necrontyr bodies into Necron shells of living metal. They have sought to return to bodies of flesh through apotheosis, transferring their consciousness into the bodies of other sentient creatures. To this end, the legions and fleets of Zantragora scour the galaxy for fresh subjects, collecting live samples for brutally slow experimentation.[1b]

Zanzag
Zanzag was an Ork Warboss, who famously lead his Waaagh! in a rampage across the Imperium.

Zanzamon
Zanzamon is an Imperial Industrial World, that is located in the Eastern Fringe's Bakhar Sector.[1]

Stormwatcher
The Stormwatcher Chapter is a Space Marine Chapter.[1] The Chapter's existence is a secret that few amongst the Imperium are aware of and they have sworn to aid the Inquisitors of the Caligari Sector, in defending that blighted realm. As such, the Stormwatchers are the sanctioned blades of the Caligari Conclave, though only high ranking Inquisitors know of them and are allowed to use the Chapter's strength to ensure the Caligari Sector's safety. Because of the nature of their missions, the Stormwatchers refer to themselves as the Watchers in the Shadows and are few in number; though, whether this is by design or due to high attrition rate is unknown.[1]

Stormwing
The Stormwing was one of the six specialized "Wings" of the Dark Angels Space Marine Legion during the Great Crusade and Horus Heresy.[1]

Stormwolf
The Stormwolf is a specialized type of assault craft used by the Space Wolves.[1]

Stormwolves
The Stormwolves is one of the twelve active Great Companies of the Space Wolves.[1]

Stormwrath Bolts
Stormwrath Bolts are bolter rounds fashioned according to ancient designs by Chogorian artificers and intended for use in hunting the macro-predators of the Khum Karta Mountains. These acid-etched bolt shells contain a secret alchemical propellant formula, and their explosive cores are laced with fulgurite that strikes like caged lightning within the target.[1]

Storn
Storn was an Iron Knight Space Marine during the War of the Beast and was later chosen to become the Imperial Fists' new Ninth Captain[1a], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. He would later take part in the Imperium's third invasion, of The Beast's Homeworld Ullanor.[1a]

Storn (Chaplain)
Storn is a Chaplain in the Imperial Fists Chapter, who serves in the Command Squad of Captain Ercuros Tor's Fifth Company.[1a]

Stornus
Stornus is a Sergeant in the Raven Guard Chapter, who took part in the Damocles Crusade, but found himself and his squadron trapped behind the Tau's battle lines on a Sept World, near the Crusade's end. They were soon able to establish contact with the main Imperium's forces and were given an extraction point, that would take them to safety. Though there was a time limit for their extraction, this did not stop the squadron from causing as much damage to the Tau as possible, by using the tactics the Raven Guard are famous for. However, it was when they came across a hidden Tau research station, and stole several data on prototype Battlesuit designs, that their enemies began to overwhelm the heavily outnumbered squadron. Led by the Fire Warrior Shas'ui Kye'n, who was charged with the research station's defense, the Tau quickly pursued the fleeing Raven Guard and by the time extraction point came into view, only Stornus was left alive from his squadron; though they had managed to kill many of the pursing Tau. Now despite being heavily wounded, Stornus still has the stolen Tau Battlesuit designs with him and is struggling to reach the nearby extraction point, while being fired upon by the vengeful Tau.[1] Members of Stornus' squadron: Damech — KIA while trapped behind Tau's battle lines on Damocles.[1] Jovas — KIA while trapped behind Tau's battle lines on Damocles.[1] Lotar — KIA while trapped behind Tau's battle lines on Damocles.[1]

Storvian 55th Armoured
The Storvian 55th Armoured are Regiments of the Astra Militarum.[1]

Story Crystal
A Story Crystal is an Eldar gem device, which shows flickering moving images that have been stored within it. The Eldar of Craftworld Saim-Hann, use the devices to teach traditional clan tales to their children.[1]

Stoss
Stoss was a Lieutenant of the Teutonian 19th Super Heavy Tank Company, commanding the lead Baneblade of the Company's tank squadron under Captain Aalto.[1]

Stovrwrath
Stovrwrath the Brazen Eighth, is a World Eaters Daemon Prince.[1]

Straba
Straba was a member of the Iron Warriors Traitor Legion during the Horus Heresy, serving under Warsmith Harkor in the 23rd Grand Battalion during the final assault on the Cadmean Citadel. He was killed when scaling the citadel's walls when one of its defenders shot him with a lascannon.[1]

Strabo
Strabo is a Chaplain of the Howling Griffons Chapter, who fought alongside Captain Xerxes in the Crusade of Fire.[1]

Stracc II
Stracc II is an Imperial Hive World, which has extraordinarily vigorous flora that leaves its Hives choked in vegetation. The world's population is left to constantly fight against it.[1]

Stradon Binalt
Stradon Binalt was a Techmarine in the Raven Guard Legion during the Horus Heresy and was one of survivors of the Legion, who escaped the aftermath of the Dropsite Massacre with his Primarch Corax aboard the Battle Barge Avenger.[1a] Binalt did not escape from Isstvan V empty handed, however, as he had recovered Corax's jump pack, The Korvidine Pinions, which the Primarch had lost during the mayhem of the Massacre. He began secretly repairing the jump pack during his free time and after the Raven Guard were victorious in the Battle of Ravendelve, Binalt presented it fully repaired to his Primarch as Corax began forging a new path for his Legion.[1b]

Stragali Stalker
Stragali Stalkers are notorious serpentine predators from the plains of Chutra, who have minor hypnotic abilities.[1]

Stragithen XII (Feral World)
Stragithen XII is an Imperial Feral World, that the Sisters of Silence's Stragithen XII Vigil is stationed on. The Vigil's Spire-convent, is an underground cave network and its only presence on the surface, is a ruined monastery atop a hillside. However the structure has been long forgotten by Stragithen XII's barbaric population.[1]

Stragithen XII Vigil
The Stragithen XII Vigil is one of the reestablished Sisters of Silence' Vigils.[1]

Veilgardt
Veilgardt is a Watchmaster in the 2,302nd Krieg Siege Regiment, which is currently locked in a war of attrition with the Gundian 4th Traitor Guard Regiment. However the Watchmaster is now leading a suicide mission to give the 2,302nd the upper hand and hasten the end of the war.[1]

Veindrinkers
The Veindrinkers are a large Khorne Warband that took part in the Chaos God's Blood Crusade during the Thirteenth Black Crusade.[1]

Veirsturm
Veirsturm is an Unnumbered Sons Captain, in Indomitus Crusade Fleet Primus' Battle Group Retributus.[1]

Veitch
Veitch was a Hyrkan Guardsman of the Astra Militarum, who fought in the Sabbat Worlds Crusade.[1]

Vejovium III
Vejovium III is a Civilised World of the Imperium.[Needs Citation] Bristling with macro-alchemical distilleries, the world specializes in the production of medical products for use by the Officio Medicae. The world is dominated by mad-scientists who for years have conducted crazed experiments even before corruption by Genestealers.[Needs Citation] Ultimately Jejovium III became corrupted when a clutch of Genestealers were shipped to the world for experimentation. In experiments conducted by a shadowy individual known as the Prime Specimen, the planet's ruling nobility was eventually convinced to consume a life-extending serum derived from the Genestealers. This in turn spread the Genestealers corruption, and has since allowed them to dominate the planet.[2]

Vek'shen
Vek'shen was the Company Champion of the Salamanders Chapter's Third Company. He served as part of the Inferno Guard, the Command Squad of Captain Ko'tan Kadai.[1] Vek'shen accompanied Captain Kadai when the Third Company journeyed to Stratos to defeat an uprising by the Cult of Truth. When the Salamanders confronted the Cult's leader, the Speaker, they were confronted by the Cult's benefactors - the Chaos Space Marines of the Dragon Warriors. The Dragon Warriors' leader, Nihilan, used a Chaos ritual to summon a daemon which attacked the Salamanders. Vek'shen challenged the daemon, but was crushed to death by its tongue.[1]

Vekk
Vekk was a Captain of the Imperial Navy.[1a] He served as the flag-captain of the Cruiser Diligent during the Administratum raid of the Van Skorvold Star Fort.[1a] Subsequently, he commanded the Diligent in the Lakonia Persecution against the renegade Soul Drinkers Chapter.[1b] Following the failure of the Lakonia Persecution, Inquisitor Gorgo Tsouras of the Ordo Hereticus carried out a purge of the surviving Imperial personnel involved. It is likely, therefore, that Vekk was executed.[2]

Vekt
Vekt is an Epistolary in the Flesh Tearers Chapter, who took part in the Crusade of Fire alongside Chapter Master Gabriel Seth. During the Crusade, Vekt killed an Alpha Legion Chaos Lord, going by the common alias of Alpharius, on the irradiated world of Sovven.[1]

Vektates
The Vektates were a deviant Xenos species that resided on the world Arkenath.[1] They had the ability to form an overmind, which they used to enslave the Human population that also resided on their Homeworld. However during the Great Crusade, the Ultramarines Captain Hektor discovered Arkenath and launched a three year war to free the enslaved Humans. When the last of the Vektates were killed, the Humans of Arkenath were finally freed of their mind control and they eagerly joined the Imperium.[1]

Vel'Matr
Vel'Matr was a Captain of the Salamanders Legion, during the Great Crusade.[1] During that time, he was tasked with bringing Nuvoro Prime into Compliance with the Imperium and the Titans of the Fire Masters, were sent to aid him. However, the Princep of the Warlord Beliall Resurgentis, disobeyed Vel'Matr's order and led his Titans in igniting the vast Promethium reserve held under the world's principal city. The resulting inferno killed everyone in the city and shattered the morale of Nuvoro Prime's population. They soon surrendered, but Vel'Matr was incensed at the horrific cost that ended the war. He would subsequently send several communiques to the Legio Infernus' Grand Master, demanding the Beliall Resurgentis' crew be punished for their actions. Silence, though, was the only answer he ever received.[1]

Vel'cona
Vel'cona is the current Chief Librarian of the Salamanders Space Marine Chapter[1]. Amongst his many responsibilities is to watch over the development of Hazon Dak'ir, the Salamanders Marine at the center of an important prophecy from the Tome of Fire.[2] While observing Librarian Pyriel's training of Dak'ir, Vel'cona had to aid Pyriel in holding back a psychic inferno unleashed by Dak'ir. Following this incident, Vel'cona warned Pyriel that if Dak'ir lost control again Pyriel would have to kill him. [3]

Vel-Kheredar
Vel-Kheredar was a Archmagos of the Adeptus Mechanicus during the Great Crusade. During the Horus Heresy, he joined the forces of Fabricator-General Kelbor-Hal in turning against the Emperor. Vel-Kheredar became the new Dark Mechanicum's representative to Lorgar during the Heresy, and led Dark Mechanicum forces in the Shadow Crusade. During this campaign, Vel-Kheredar examined Angron's Butcher's Nails implants, and determined that they were slowly killing him.[1]

Velas
Velas is a Cardinal Astral.[1] Since the planet Taros belonged to his diocese[2] he took part in the initial phase of the Taros Campaign. After the first staff meeting 'His Worshipfulness' appointed his represantative - Deacon Gotz - and left the campaign, returning to his Cardinal World.[1]

Velayne Ramaeus
Velayne Ramaeus is an Inquisitor of the Ordo Xenos.[1]

Velbayne
Velbayne was the site of a battle between the Space Wolves Legion, led by their primarch, Leman Russ, and an army of daemons during the Horus Heresy.[1]

Veldin Sector
The Veldin Sector is a Sector of the Imperium.

Veldoran
Veldoran is a Asuryani Warlock who killed the Blood Angels Assault Marine Sergeant Loriman, during a battle with his Chapter.[1]

Veletan
Veletan was an Assault Marine of the Ultramarines Eighth Company. He was a member of Squad Sicarius during the Damocles Crusade.[1]

Veletaris Storm Section
Veletaris Storm Sections were specialized squads of the Imperial Army during the Great Crusade and Horus Heresy.[1] Usually forming part of the Solar Auxilia’s Infantry Tercios, Veletaris Storm Sections also served as the Household Retinue of Commanders and Lord Marshals. When doing so they often bear ceremonial power axes which, whilst finely wrought, are suitably deadly in battle. These Void Armour-clad warriors were the elite of the Solar Auxilia, who were themselves the best of the Imperial Army. They were considered second only to the Space Marines of the Legiones Astartes in combat.[1] Led by a Veletari Prime, Veletaris Sections had a lion icon on their badges.[2][3] They were often gathered into special cohort-level reserves which served as their commander's household guard under their direct command, or were raised on a company-by-company basis. Besides acting as guardians, they were also sometimes used as shock troops or line reserves able to close any breakthrough in Imperial lines. Heavy weapons unit which wielded Heavy Flamers and Rotor Cannons were known as Vanguards.[3]

Velga
Velga was the site of a battle involving the Imperial Fists Legion during the Great Crusade.[1]

Lukas (Space Wolves)
Lukas the Trickster (also known as the Strifeson, the Laughing One, and the Jackalwolf) is a Blood Claw of the Space Wolves, famous for his irreverence and rebelliousness and universally despised by the Wolf Lords. Due to this, he has never made it out of the Blood Claws despite his abilities being far in advance of many Wolf Guards. His cunning is undisputed, and even unarmed he is the dirtiest fighter in the Chapter[1a].

Lukas (Tanith)
Lukas was a Guardsman of the Tanith First and Only.[1]

Lukas Alexander
Lukas Alexander was a General in Task Force Retribution, later given the position of Governor-Militant of the planet Kronus and command of the 1st Kronus Regiment.[Needs Citation]

Lukas Bastonne
Lukas Bastonne was a Sergeant of the Cadian Shock Troopers. One of the most recognized faces on Cadia, his image is the public trademark of the Cadian regiments. His heroism and great bravery has earned him enough of reputation that he is instantly recognizable by his superiors, colleagues, and almost the entire population of Cadia. Bastonne's passion for his soldierly duty is second to none, which many whisper borders on fanaticism.[1]

Lukas Chrom
Lukas Chrom was a Tech-Priest of the Adeptus Mechanicus during the Great Crusade.[1] The Master of Mondus Gamma, one of Mars' largest Forges, Lukas Chrom was a member of Fabricator-General Kelbor-Hals inner circle and a founding member of the Dark Mechanicum. Shortly before the Horus Heresy, Chrom constructed an advanced robot known as the Kaban Machine despite the Imperial ban on artificial intelligence. He was a key anti-Imperial commander during the ensuing Schism of Mars, with his Kaban Machine launching the opening shots of the war by attacking Adept Ipluvien Maximal's reactor at Gigas Fossae.[1]

Lukas Kupferberg
Lukas Kupferberg is a notorious Rogue Trader and mercenary who is known to possess a xeno-scarab that serves as a good luck charm for him in battle. The xeno-scarab's colour scheme served as the inspiration for the paint colour of Kupferberg's personal vessel, the Scarabée Intrépide.[1]

Lukas Uhln
Lukas Uhln is an Astra Militarum Lord Commissar, who took part in the Indomitus Crusade. During that time, he served in Battlegroup Hephaestus, as it took part in the Drennox Cleansing.[1]

Lukas Vander
Lukas Vander is a Commissar who is taking part in the Bale Stars Crusade and is currently attached to the Kavrone Dragoons Regiment.[1]

Luke (Mercenary)
Catachan Luke is an Imperial Mercenary from Catachan.[1]

Lukekin
Lukekin is an Imperial Hive World, that has been struck by an Enslaver outbreak.[1]

Luko
Luko was a Sergeant of the Soul Drinkers Chapter, commanding the Tactical Squad designated Squad Luko.[1a] Luko was present during the Chapter's assault on the Van Skorvold Star Fort, serving under Commander Caeon.[1a] Following Caeon's death, the Librarian Sarpedon assumed command of the Soul Drinkers strike force.[1b] When Sarpedon later rebelled against the Imperium, Luko followed him.[1c]

Luko Phrant
Luko Phrant is the current Master of Relics for the Golden Halos Chapter.[1]

Lukullus Nogai
Lukullus Nogai became the Chapter Master of the Dark Hunters when the Chapter underwent its second Founding. Some consider him to be an Imperial Saint.[1]

Lumaresq
Lumaresq was an Admiral in the Imperial Navy who took part in the War of the Beast and was later given command of a battlegroup that would take part in the Imperium's third invasion of The Beast's Homeworld, Ullanor Prime. However, as his battlegroup entered Ullanor Prime's System, they were attacked by one of The Beast's Attack Moons and the Admiral was killed in the battle with it. Afterwards, Flag Captain Emes took command of the remains of the ravaged battlegroup.[1]

Lumber World
Lumber Worlds are Forest Worlds, that serve as a source of lumber for the Imperium.[1]

Lumenmould
Lumenmounds are a phosphorescent fungus which provides light for most of the Black Holds growing in the toxic sludge lining most decks. Crude greenish-yellow light sources can be made by scraping the mould and sludge into clear containers, or its slime can be used as body paint. A patch of lumenmould lights an area dimly for five metres.[1]

Luminal
The Luminal was a Leviathan Dreadnought in the Emperor's Children Legion, who took part in the Horus Heresy.[1]

Luminata
Luminata is an Imperial Shrine World, that was visited by the Blood Angels' Primarch, Sanguinius, in the distant past. While there, he gifted Luminata's population with a Blood Chalice as a show of faith, which legends state was created by his own hands. A shrine, named Sanguis Gloria, was later built to contain the chalice and was always protected by ten Blood Angels. It was built atop a large mountain, known as the Crown, which was carved in the image of an angel, with wings. The angel was so vast, that it wore a cloud layer like a crown, which it was named after, and thousands of pilgrims always sang endless hymns in the shadows cast by its wings.[1] Despite this, there were those among the Blood Angels, who would have taken the chalice from Luminata if they could have. They explained that such a relic, should be cared for in the Chapter's Fortress Monastery, rather than be trusted with weak mortal hearts. Though their requests were denied, Luminata was later invaded by the Word Bearers Dark Apostle Tur Zalak, who sought to gain control of the chalice. He had hoped to use it in a plot to destroy the Blood Angels Chapter, but Zalak was defeated by Captain Larracus Donato's First Company, before he could do so. Luminata was devastated in the invasion however and Sanguis Gloria was left in ruins, after being set aflame by Zalak's forces.[1]

Antelion
Antelion was a Sergeant of the Ultramarines, who commanded one of the Fifth Company's Tactical Squads during the Damocles Crusade.[1]

Antelyth Thyllian
Antelyth Thyllian is an Autarch of the Craftworld Saim-Hann. He claims that anyone that mocks the Harlequins for their clownish appearance is nothing but a fool, for only the foolish and the soon to be dead would underestimate the Harlequins' murderous malice and utter, ruthless dedication to the Eldar God Cegorach's cause.[1]

Antennia
Antennia is an Imperium world that was invaded some time after the Great Rift's creation by the Ork Waaagh! of Warlord Gharka. However, a strike force from the Salamanders Chapter arrived to save Antennia and bring the Warlord's rampage to an end.[1] In the battle that followed, though, both sides were evenly matched and wielded Flame Weapons that devastated Antennia's surface. It was only after a Primaris Aggressor Squad from the Chapter's Third Company was able to advance into the Ork horde and bathe them in flames that the battle finally turned. The heat from the Aggressors' weaponry proved to be too much for the fuel tanks in the Orks' weapons to handle, and this caused them to explode in a vast fireball which incinerated hundreds of Greenskins. The remaining Orks were left broken by the explosions and Gharka's Waaagh! was brought to an end, though it is not known if the Warlord was killed in the battle. As for Aggressors, they emerged unharmed from the explosions they caused and in the wake of their heroic victory, the Salamanders gave them a title to honour their achievement: the Infernal.[1]

Anteus
Anteus was a Captain in the Emperor's Children Legion who took part in the campaign against the Diasporex[1] and in the War on Murder[2] during the Great Crusade.[1]

Antharek
Antharek is a Thousand Sons Sorcerer, who was among its forces that were active in Segmentum Obscurus, following the aftermath of Cadia's destruction.[1]

Anthasem
Anthasem is an Imperium world whose population once rebelled against the Empire of Mankind after they fell under the sway of a Genestealer Cult.[1] The world was thought to be lost to the Imperium, until a Deathwatch strike force led by Watch Captain Sephanor arrived and did battle with the traitors. After five days of fighting, Anthasem's rebellious population and their Genestealer Cult overlords were slain by the Deathwatch and the world was returned to the Imperium.[1]

Anthonis
Anthonis is a Knight of House Cadmus and was part of his Household's forces who, along with two other Knight Houses, aided Commander Pask and his Cadian 423rd Regiment in exterminating a Traitor Titan Legion in 883.M41. In the final battle between the two sides, Anthonis won great honour for himself when he saved Pask's life by destroying the descending leg of the traitor Warlord Titan Endless Hate before it nearly crushed the Commander's Leman Russ tank. Due to his efforts, Pask survived and went on to lead the Imperium's forces to a great victory against the Traitor Titan Legion.[1]

Anthonis Decius
Anthonis Decius is an Ultramarines Chaplain, who took part in the Indomitus Crusade. He would serve in Fleet Primus's Battle Group Erastus and fought in the Ispolin Subsector Offensive.[1]

Anthonius Kallistus
Anthonius Kallistus was a noble of Prime Clan Kallistus and the High Marshal of Ghyre at the dawn of the Age of the Dark Imperium.[1] As High Marshal, Anthonius had command of the Ghyrish Airborne regiments and a seat in the ruling conclave of Ghyre under Planetary Governor Osmyndri Ellisentris Kallistus.[1]

Anthrazods
The Anthrazods are a species of the Tau Empire. They are considered by the Tau to be a sturdy (if dim-witted) race and have proved well-suited for asteroid mining.[1]

Anthrillien Morningchild
Anthrillien Morningchild is an Autarch of Craftworld Yme-Loc. He claims that only those who have walked the Path of the Aspect Warriors can truly understand them and only those who have walked away from each Aspect's Path, can understand the Autarchs.[1]

Anthus
Anthus is a Primaris member of the Blood Angels Chapter, who was once a Sergeant in the Indomitus Crusade Fleet Primus' Unnumbered Sons.[1]

Anti-Grav Grenade
The Anti-Grav Grenade is a weapon used by Warp Spider Exarchs. When the grenade detonates, it temporarily eliminates gravity in an area, levitating and disabling enemy infantry.[1]

Anti-Grenade Mesh
Anti-Grenade Mesh is an uncommon upgrade mostly seen on siege tanks and vehicles expected to face the enemy in close quarters. It usually consists of thin metal wiring or heavy plastic rings that have a slight spring when pushed, always returning to their original form. An extremely basic form of passive defence, the mesh tends to deflect incoming grenades, pushing them away before they can explode. Attaching shaped explosives, such as melta bombs, is difficult due to the nonmagnetic nature of the materials used.[1]

Anti-plant munitions
Anti-plant munitions are a general term for a wide category of Imperial grenades, missiles and warheads with the common function of destroying foliage. These weapons serve a number of purposes, such as clearing landing sites and denying enemy forces' light cover.[1] Anti-plant munitions inflict little to no damage on actual opponents and, though they should be part of the Chaos Space Marine armoury in theory, they have never been observed using them.[1]

Anti-storm Bolters
Anti-storm Bolters are point-defense weapons mounted on Squat fortifications designed to repel attackers, consisting of an array of Bolt Weapons with a high volume of fire controlled by a central targeting pod.[1]

Antian Sector
The Antian Sector is a sector of the Galaxy.

Antigone
Antigone was an Ultramarines Captain who wrote the multi-volume Celestial Bodies of Ultramar, which is housed with other texts within the Chapter's Librarium. However, several volumes were destroyed in the aftermath of a successful test of Lexicanium Loraeus' character, though Chief Librarian Tigurius noted it was no great loss.[1]

Antigonus
Magos Antigonus was a metallurgist of the Adeptus Mechanicus. He was murdered by the Dark Mechanicus of Chaeroneia, but managed to survive in a digital form and subsequently assisted the Inquisition force that later came to investigate the planet.

Ferrion Dreadbane
Ferrion Dreadbane is a Black Legion Arch-Lord Discordant.[1]

Ferrite Mons
Ferrite Mons is a world of the Imperium. In 997.M41 a hundred thousand Daemonettes overran the planet after the planet's over-privileged rulers jokingly invited the handmaidens of Slaanesh to their feast. Even the elite regiments of the Vostroyan Firstborn could not slay the Daemons and the world was sacked.[1]

Ferro-beast
Ferro-beasts are fauna native to the mineral-poor planet of Yimbo-bim.[1] Ferro-beasts resemble armadillo-like creatures, 2 metres long. They are quadripedal and have tough, rough shells.[1] To live in their harsh conditions, where there is little and insufficient iron quantity in the environment, ferro-beasts have evolved a specialised feeding mechanism to digest ferrous metals directly from mineral ore deposits. For that purpose, the mouth of these creatures are surrounded by short tentacles covered in suckers. The suckers secrete an acidic syrup that turns ferro-ore into a liquid, digestible "soup", that ferro-beasts can eat easily.[1] To find the metal ores, ferro-beasts have evolved a complex sensory organ to smell ores over a distance of many miles. The presence of pure, refined metals will attract these creatures from a great area around. So ferro-beasts may rampage to eat a landing spacecraft or other metal equipment of sentient species. Ferro-beasts are usually placid creatures but if they smell precious pure metal, they can become insane and rampage, heedless of any danger. In such cases ferro-beasts become dangerous and aggressive.[1]

Ferrocratic Creed
The Ferrocratic Creed are an Iron Warriors Warband.[1]

Ferrocrete
Ferrocrete is a type of building material used in the Imperium. It is the term given to a concrete-like mixture and is commonly used to build bunkers and defensive fortifications.[1]

Ferromort
Ferromort was the Grand Master of the Ordo Sinister, Divisio Militaris.[1]

Ferrous
Ferrous was a Dreadnought of the Ultramarines Chapter's Second Company near the end of the Damocles Gulf Crusade. As the Crusade was ending, he would be chosen by his Captain, Severus Agemman, to be part of a small strike force for a recovery mission on the nearby planet Kappa Mortis; in what would later become known as the Kappa Mortis Incident.[1]

Ferrous Ironclaw
Ferrous Ironclaw is a Warsmith of the Iron Warriors. A dedicated believer in the Long War and loyal to his Primarch Perturabo, in M41 he and his Grand Company besieged the Imperial world of Bellum Colonia. However just as he overran the world, a large force of Imperial Fists descended to fight off the Chaos invaders. Rather then worry at these new and formidable reinforcements, however, Ironclaw rejoiced at the prospect of meeting the hated enemy of his legion in battle.[1]

Ferrovarum
Ferrovarum is an Imperial Forge World, that built the unique Questoris Knight Incendor, for House Kamidar's Princess Jessivayne Y'Kamidar. This was done to celebrate that the Princess had successfully become an Imperial Knight.[1]

Ferrovigilum
Ferrovigilum is an asteorid-fortress located in the Metalica System. A vital defensive barrier before reaching Metalica itself, it also serves as the system's primarily Astropathic relay station.[1a] During the Charadon Campaign, Ferrovigilum was invaded by Death Guard forces.[1b] During the invasion of Metalica itself, the fortress was overwhelmed by Chaos forces led by Legio Morbidus Titans. As the fortress fell the psychic choir at its heart detonated, leaving few survivors.[2]

Ferroxian
Ferroxian is an Imperial Penal World. Rich in ores and minerals, its climate is so harsh that it can only serve to house prisoners condemned to mine its riches as hard labor.[1]

Ferrozoica
Ferrozoica Hive Manufactory (known colloquially as Zoica) was a Hive City on the world of Verghast.[1a]

Ferrum
The Ferrum was a Strike Cruiser of the Iron Hands during the Great Crusade and Horus Heresy. Named after the Iron Hands Primarch Ferrus Manus, the Ferrum was commanded by Captain Balhaan during the later days of the Crusade, where it participated in the war against the Diasporex. During the campaign, Balhaan failed in his duty in destroying a small enemy fleet. Though Ferrus Manus was tempted to take Balhaan's head off for his failure, his Equerry advised him to instead place an Iron Father in joint command of the Ferrum as punishment.[1] Later, the Ferrum became the temporary flagship of Ferrus Manus during the campaign on Isstvan V after the Fist of Iron was crippled in a confrontation with Fulgrim and the Emperor's Children. As the loyalists were massacred in the subsequent Drop Site Massacre, most of the Iron Hands fleet was destroyed by the traitors in orbit but the ultimate fate of the Ferrum remains unknown.[1]

Ferrum-Primus
Ferrum-Primus is a world of the galaxy.[1] At some point, Imperial forces fought a military campaign in Ferrum-Primus's fire deserts. Amongst the units that took part was the 256th Varolian Regiment.[1]

Ferrum Aeterna
The Ferrum Aeterna was a Dominator Class Cruiser serving in the Achilus Crusade. It was destroyed in battle with a Hive Ship from Hive Fleet Dagon.[1]

Ferrum Infernus Chaos Dreadnought
Ferrum Infernus is a designation for Chaos Dreadnoughts of the Castra Ferrum pattern that have not mutated into Helbrutes.[1a] Since the knowledge of creating new Dreadnoughts has been lost, the Ferrum Infernus chassis is a relic, hailing from the days of the Horus Heresy.[1a] The warriors interred within the chassis vary strongly in demeanour. Some have become highly experienced veterans, while others have descended into madness.[1a]

Ferrum Magnificat
The Ferrum Magnificat is a Freeblade Knight who has been exiled from his Knight House and commands a company of six other exiled Freeblades, known as the Tarnished Shield. He led them in defending the Hive World Phodiam from a tendril of Hive Fleet Leviathan, and their efforts allowed over a third of the world's populace to evacuate before it fell to the Hive Fleet.[1]

Ferrum Mori
The Ferrum Mori was a Mars-pattern Reaver Battle Titan in service with the Legio Mortis.[1] Active during the Horus Heresy, the Ferrum Mori led a Traitor Titan War Maniple in the Battle of Isstvan III.[1]

Ferrum Raptoris
The Ferrum Raptoris is an Adeptus Custodes Star Fort, that orbits Mars and is garrisoned by the Technologors Noctus Cognis Shield Host. They are charged with watching over the Adeptus Mechanicus' Tech-Priests.[1]

Ferrum Salvator
The Ferrum Salvator was a Warlord Battle Titan in service with the Legio Pallidus Mor, commanded by Marshal Eras Balzhan.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Kestros
Kestros, later to become the second bearer of the name Archamus[4], was a member of the Imperial Fists during the Horus Heresy. A Sergeant within the elite Huscarls guard of Rogal Dorn, Kestros faithfully served Archamus. When Archamus was killed by Alpharius during the Battle of Pluto, Kestros became the new commander of the Huscarls. He thereafter took on the name of Archamus in memory of his commander.[2] Kestros, as Archamus, next appeared questioning Vulkan when the Primarch emerged from the Webway on Terra.[2] He was at Dorn's side throughout the final phase of the Solar War, leading his Huscarls into battle against the Daemons of Samus aboard the Phalanx.[3] He continued to serve his role during the Siege of Terra, overseeing operations in Dorn's Grand Borealis command center in the Bhab Bastion.[4] Following the fall of the Bhab Bastion to Traitor forces and Dorn's departure alongside the Emperor in the assault on the Vengeful Spirit, Archamus was named the commander of the remaining loyalist forces on Terra.[6]

Kestus Thrax
Kestus Thrax is a Chaos Lord and commander of the World Eaters warband Gladiator Cadre 331. He is unusually disciplined and coherent amongst his kind, and believes the World Eaters legion can be reunited under the doctrines espoused by his warband.[1]

Ketatrix Dynasty
The Ketatrix Dynasty is a Necron Dynasty that awoke sometime after the Great Rift's creation, when the Diadem of Transference, a relic lost to the Ketatrix since before the Great Sleep, briefly called to the Dynasty before going silent once more. The Ketatrix's Overlord, Merlek, ordered a search for the relic and the Dynasty was able to locate the Diadem on the Imperium Hive World Targian, which they immediately invaded in order to reclaim the relic. After being unable to find the Diadem though, the Ketatrix destroyed Targian and are now hunting the few Imperials that escaped from the Hive World, as they believe one of the survivors has the relic.[1]

Ketherion
Ketherion was an Imperial Warmaster.[1]

Kethid
The Kethid were a Xenos species that lived on the planet Golthya.[1] The Human population of the planet had been subjugated by the Kethid and Golthya was therefore the site of a Compliance action by the Iron Hands and World Eaters Legions, during the Great Crusade.[1]

Kethra
Kethra is a world of the Imperium which was purged by the Space Marines of the White Panthers Chapter.[1]

Kethra System
The Kethra System is a star system of Imperial space.[1]

Ketua
'Bully' Ketua is an Astra Militarum Veteran Sergeant of the Hutanian 91st Regiment and commands its Hutanian Bullsharks Kill Team Unit.[1]

Ketzok 17th Armoured
The Ketzok 17th Armoured (known informally as the 'Serpents') were an artillery regiment of the Imperial Guard known to have taken part in the Sabbat Worlds Crusade.[1a]

Kevin Walker
Kevin "Kev" Walker is an artist working for Games Workshop. His bio on the Black Library website states -

Key (Device)
The Key is the name of an artifact of an artifact of Old Ones technology which allows for the accessing of The Lock and with it a device of unimaginable power known as The Weapon.[3a]

Key of Achrabael
The Key of Achrabael is a relic of the Dark Angels.[1] This key unlocks a hidden sanctum deep in The Rock. What lies within is a terrible secret known by only a handful, and those with such knowledge fight with zealous fury. Whether they do so seeking atonement, vengeance, or something else remains a mystery.[1]

Keyfire System
The Keyfire System is a star system of Imperial space, located in the Veritus Sub-Sector of Segmentum Solar.[1]

Keylek
Keylek was a xenos world, the homeworld of the Keylekid species. Discovered during the Great Crusade by the Luna Wolves Space Marine Legion, the keylekid were subsequently wiped out. Whether Keylek was brought into the Imperium and settled by humans is not currently known.[1]

Keylekid
The Keylekid were a xenos species[3] apparently wiped out by the Luna Wolves Space Marine Legion during the Great Crusade.

Keys of Hel
The Keys of Hel are seals placed on forbidden technologies from the Dark Age of Technology or of alien origin by Ferrus Manus, the Primarch of the Iron Hands Space Marine Legion.[2]

Keyshen
Keyshen was a Captain in the Luna Wolves Legion during the Great Crusade. He was a member of the Mournival, who advised their Primarch Horus. He later died in battle during the Crusade and his name would be recited, along with the other honoured dead of the Mournival, when a new member was inducted into the council.[1]

Kezellon
Kezellon was a Death Company Dreadnought in the Blood Angels Chapter[1], who was once known as Cassor the Damned.[2a]

Keáirde
Keáirde was a famous Eldar Bonesinger who created the Blazing Stars of Vaul sometime before the Fall of the Eldar.

Velich Tarn
Velich Tarn is an Imperial world, that was once ruled by the Terran criminal Basilio Fo, during the Great Crusade. This ended, however, after it was discovered by the Primarch Horus's 63rd Expedition Fleet, which brought the world into Compliance, despite Fo's efforts to kill them.[1]

Velim
Velim is a Codicier serving in the Deathwatch and is stationed on Fort Excalibris.[1] When Excalibris' Watch Commander Feron, learned that the Imperium Mining World Cagalian IX was infested by a Genestealer Cult, he led several of the Watch Fortress' Kill-Teams to purge the Cult. Velim was attached to one of the Kill-Teams taking part in the mission, but when they attacked the Cult, known as the Cult of the Rusted Claw, the Kill-Teams were beaten back and they were shocked to discover that the Cult was larger and more powerful then they had suspected. Their failed attack caused Feron's Kill-Teams to suffer many casualties and he decided, that instead of fighting to the death against the Cult of the Rusted Claw's unfathomable numbers, they would retreat and inform the Imperium of what had happened on Cagalian IX. As the Deathwatch retreated to their evacuation point however, they were attacked by a large force of the Cult and in the ensuing massacre, Feron and many of his Kill-Teams were killed. Thanks to the efforts of the Dreadnought Xandor though, who destroyed a larger number of Genestealers blocking the extraction point, Velim and his ravaged Kill-Team were able to escape off world and bring word of the Cult's threat to the Imperium.[1]

Velk
Velk was a notorious Radical Inquisitor.[1a]

Velk'Han
Velk'Han is a Tau Sept close to the Jericho Reach region of the Eastern Fringe.[1b] Originally a cluster of human worlds, in the aftermath of the Damocles Crusade the Tau were able to expand as the Imperium became embroiled in the First Tyrannic War. Through a mixture of both clever diplomacy and in other cases armed force, the populace turned away from the Imperium and instead embraced the Greater Good. It is one of the furthest Septs from the core of the Tau Empire, and it is an impressive feat of voidsmanship for Air Caste fleets to even reach it. The acquisition of Velk'Han was one of the key reasons the High Lords of Terra authorized the Achilus Crusade.[1b] However the Tau have managed to still strongly hold Velk'Han and even hope to further expand, hoping that as they do so they will inspire mass-uprisings against Imperial Rule.[1b]

Vellian Tersus
Vellian Tersus was the Terran Seventh Captain of the Dusk Raiders Legion and later the Death Guard during the Great Crusade.[1a]

Vellung
Vellung is a planet in the Segmentum Solar, homeworld of the Cyclopeans Titan Legion.[1]

Velocity Tracker
Velocity Trackers are a type of Tau Battlesuit Support System. These advanced motion detecting and heat seeking sensors allow the pilot to track the movements of airborne targets.[1]

Veloria
Veloria was a Maiden World in the Octarius Sector.[1] During the Octarius War, the world became a battleground between both Ork and Tyranid forces. Inquisitor Athocles Van Roth eventually led an expedition to the world to conduct an experiment designed around using Greenskin technology to disrupt the synaptic communications of Tyranids. During the subsequent experiment it was found only the original Crown of Baddkrasha had any effect, and they soon came under attack by Xenos. In the ensuing battle Imperial and Eldar forces fought together to evacuate the world, which remains a battleground between the Orks and Tyranids.[1]

Velos
Velos is an Eldar Maiden World that was once claimed by the Imperial Knights of House Terryn for the Imperium.[1] However, shortly after doing so, the Knights were attacked by the Masque of the Frozen Stars. Riding numerous Voidweavers, the Masque swarmed the invaders and though the cost for the Harlequins was high, each of House Terryn's Knights were destroyed.[1]

Veltin
Veltin the Zealot was a Sons of Horus Praetor, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Veltin fought for the Loyalists or the Traitors.[1]

Veltranx
Veltranx is a Magos Biologis, that serves the Hive World Necromunda's Hive Primus.[1] After an increased presence of deviant vegetation was located close to the town of Barrelden Falls, Veltranx discovered the local air purifiers were unable to eradicate all of their spores. The Magos then had Barrelden Falls' population scanned and after learning 13% were infected by the spores, Veltranx recommended that the entire town should be destroyed.[1]

Velua
Velua is an Imperial Shrine World, that is among a series of such worlds that form the Golden Chain.[1]

Ven'tal
Ven'tal was a member of the Salamanders legion. He survived Istvaan V and evacuated with Raven Guard forces. [1]

Ven Anders
Colonel Ven Anders led the Cadian 71st Detached Formation, as it took part in Magos Lexell Kotov's Explorator Fleet into the Halo Scar.[1]

Ven Bruin
Ven Bruin was an Inquisitor of the Ordo Hereticus who was at the later part of his career embedded with a Death Korps of Krieg regiment of the Astra Militarum during the Octarius War. He was committed to the idea that the Krieg troops were an asset to the Imperium and should be shielded from too close examination.[1]

Ven Tah Regah
Ven Tah Regah is a Nicassar of the Tau Empire and captain of a Dhow.[1a] A particularly wise and thoughtful member of his race, Ven Tah Regah despises conflict but nonetheless agreed to join Shadowsun's mission to stop the Death Guard Battleship Nephylum during the Battle of the Startide Nexus. During the subsequent fighting aboard the corrupted vessel, the Xenos broke an arm but managed to survive the battle.[1b]

Venal
Venal was a Terran warlord, during the Age of Strife who sought to claim resources for her impoverished land. However, the increasingly violent methods she resorted to in order to help her people, eventually caused Venal to spiral into madness.[1]

Venalitor
Duke Venalitor was a human Lord of Drakaasi. Such was the esteem in which the Chaos God Khorne held him that he was able to command all blood, even those of his enemies. His face was pale and perfect, with eyes like black diamonds. His armour was impossibly intricate, and covered in images of heaps of skulls around a burning throne. He has been known to wield a large two-handed sword in battle. He owned the massive ship the Hecatomb, which he used to travel and cart his slaves around Drakaasi.[Needs Citation]

Venar
Venar was a Guardsman of the Tanith First and Only.[1][2]

Venarus Graganda
Venarus Graganda was the Captain of the Death Guard Legion's Third Great Company, during the Great Crusade. While it was under his command, Graganda aided his Primarch Mortarion in destroying a Xenos civilization on Oura'Nuoama.[1]

Phaenonites
Phaenonites are a minor Radical faction of the Inquisition. Originating from a Xanthite splinter faction particularly interested in the merging of the Warp and technology, they have turned their back on the Emperor and believe in the rebirth of the Imperium under their own leadership, and as such are one of the only Inquisitorial Factions to be declared wholesale Excommunicate Traitoris.[1]

Phaesto △≡Θ
Phaesto △≡Θ was a Secutor Class Cruiser of the Mechanicum.[1]

Phaestos (Dreadnought)
Phaestos was a Salamanders Contemptor Dreadnought, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Phaestos (Forge World)
Phaestos is a Forge World of the Imperium.[1]

Phaethon
Phaethon is a master-crafted Power Sword that was wielded by Remus Ventanus during the Great Crusade and Horus Heresy.[1] This weapon was presented to Ventanus by Marius Gage upon his ascension to the rank of Captain of the 4th Company. Named after an ancient Terran hero, its disruptor field could easily penetrate even the toughest armour.

Phaethon IV
Phaethon IV is a former world of the Imperium.[1] The Crimson Consuls' Second and Fourth Company had a garrison rotation on the industrial world when the Celebrants Chapter were kept guarding the Cardinal World of Nedicta Secundus from a possible attack from Hive Fleet Kraken. During their garrison duty, the world was attacked by Orks led by Dregz Wuzghal, Arch-Mogul of Gunza Major. The Crimson Consuls and Phaethon IV PDF fought bravely against Waaagh! Wuzghal and could possibly have won, when the battle awoke the sleeping Necron beneath the planet. Caught between these two forces, the Crimson Consuls companies and the planet's PDF were destroyed. Now the world is a battlefield between the Necron and the Arch-Mogul's forces.[1]

Phaeton
Phaeton is a Forge World of the Imperium.[1a][4]

Phaeton (Blood Angels)
Phaeton is the current Captain of the Blood Angels 7th Company and the Master of the Marches.[1] He took part in the Cryptus Campaign, helping to evacuate the civilian populance from the Cryptus System.[2]

Phaeton Laurentis
Phaeton Laurentis was a Tech-Priest of the Adeptus Mechanicus. Traveling with an Imperial Fists expedition to the world of Ardamantua to study the Xenos Chromes, Laurentis was subsequently plunged into the opening shots of the War of the Beast when the world was flooded by Orks. As the world shattered around them, Laurentis managed to save three Imperial Fists while they went into self-healing status, among them Captain Koorland.[1] Laurentis himself went into a comatose state and was buried under rubble shortly after.[2] Months later, Laurentis's body and the three Fists were discovered on the ruins of Ardamantua by a Mechanicum expedition led by Artisan Argus Van Auken. While Koorland was revived and ultimately became the last known survivor of his Chapter, the Mecanicum was doubtful Laurentis could be saved.[2] Laurentis later reappeared, almost entirely mechanical, assuring Koorland that he would return to the service of the Machine God.[3] He accompanied Magos Dominus Gerg Zhokuv during the Imperial invasion of Ullanor, providing strategic and technical advice on the Greenskins to Imperial forces.[4]

Phagir
Phagir is a Dead World in the Calixis Sector. It was an Agri World but was ravaged by a genetic virus.[1]

Phagos VII
Phagos VII is a Daemon World in the Eye of Terror devoted to Nurgle.[1] The world was once little more than an arid wasteland, until the children of Nurgle arrived. The indigenous creatures were quickly overcome, and shrine after shrine was erected in honour of the God of Plagues. In less than a year, Phagos VII teemed with life and every inch of its surface was covered in tiny, squirming creatures. Continent-spanning bogs of rancid water seethed and boiled with rapidly multiplying organisms, the cycle of life and death playing out a million times a second. Nurgle saw this and was pleased.[1]

Phaistos
Phaistos is a Forge World of the Imperium.[1]

Phaistos Osiris
Phaistos Osiris is a Cardinal World of the Imperium and the hub of the Osiris Sector due to its strategic location, large Schola Progenium facility, and religious worth as the home of the Basilica of Saint Throth. It is the Imperium's spiritual and administrative linchpin in the desolate sector.[1] In 533.M39, the planet came under a massive Ork attack which was defeated by the Salamanders in what became known as the Fires of Phaistos.[1]

Phalan 10
Phalan 10 was an Industrial World of the Imperium. In 772.M37, the world was subjected to a crippling month-long orbital bombardment under the Daemon-possessed Admiral Koth.[1]

Phalanx
Phalanx is the mobile fortress-monastery of the Imperial Fists. Officially, the homeworld of the Imperial Fists is Terra, but in functional terms the Chapter has been fleet based and used Phalanx as its primary base of operations throughout its entire history.[1]

Phalanx Warder
Phalanx Warders were specialized Imperial Fists fast attack infantry during the Great Crusade and Horus Heresy.[1]

Phaleg
Phaleg is a Dark Angels Interrogator-Chaplain who led an advance force of his Chapter in the Thirteenth Black Crusade.[1] He later came to the aid of the Cadian System when they arrived there following up on reports of Fallen Angels activity in the area and discovered a Night Lords raiding force attacking the Fortress World Kasr Partox. The Night Lords were unaware of the Dark Angels and Phaleg exploited this fact by ordering an attack that led to the Night Lords' defeat.[1]

Luminous Fury
The Luminous Fury is a Gladius Class Frigate belonging to the Death Spectres Chapter. Last known deployment was near the Ghoul Stars [1]

Luminous Reproach
The Luminous Reproach is a master-crafted holy sword that was blessed by the hand of Sebastian Thor. It has had a legendary service in the hands of the Inquisition for millennia.[1a]

Luna
Luna is Terra's single moon. It is the base for massive defense structures defending Terra.

Lunar Class Battleship
The Lunar Class Battleship was a Battleship class used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1]

Lunar Cruiser
The Lunar Class Cruiser is the mainstay of the Imperial Navy that also sees use with the Basilikon Astra.[8]

Lunaria
Lunaria was a Canoness of the Order of the Vermilion Hand. In 941.M41, she gave her life to stop the Plague of Madness.[1]

Lungbursta
The Lungbursta is a type of Ork assault tank.[1]

Lunk's Ladz
Lunk's Ladz are a Mercenary Ogryn mob, who currently serve in the Blood Axes Kommanda Gorgit Killsnik's Bad Krumpany.[1]

Lunst Cataboldine
Lunst Cataboldine was a Primaris Psyker of the Imperial Guard.[1] Born on Cadia, he was stationed on the world of Achyllan Prime as it was assaulted by Crimson Slaughter forces led by Severin Drask. During the desperate fighting, Lunst launched a brutal psychic attack on Drask that allowed him to pull his plan, the Achyllan Atrocity, from his mind. Lunst then launched the information throughout the Warp, where it was picked up by nearby Astropaths. Lunst died in the process, but the Imperium was warned of Drasks plan.[1]

Luonercus
Luonercus was a Brazen Consuls Primaris Deathwatch Librarian, in the Eye of Octos Watch Fortress' Company Secundus.[1b]

Lupa Capitalina
The Lupa Capitalina is a Warlord Titan of Legio Sirius. Helmed by Alpha Princeps Arlo Luth, it was part of Magos Lexell Kotov's Explorator Fleet into the Halo Scar.[1]

Lupercal's Court
The Lupercal's Court was a large strategium room located on the starship Vengeful Spirit.

Lupercal Pursuivant
Lupercal Pursuivant was a Cruiser of the Sons of Horus during the Great Crusade and Horus Heresy. The flagship of Captain Tybalt Marr, he led his fleet against Shadrak Meduson from the vessel, most notably in the Battle of the Aragna Chain.[1]

Luperci
The Luperci, ("Brothers of the Wolf" in Cthonian), was a special formation of the Sons of Horus during the Horus Heresy.[1] Formed with the assistance of the Word Bearers, the Luperci were essentially the Sons of Horus version of the Gal Vorbak Possessed Chaos Space Marines. The Luperci were formed by Maloghurst after the Drop Site Massacre and were first employed during the Battle of Molech.[1]

Lurgon
Lurgon is a Great Unclean One of Nurgle. In 941.M41, the Lord of Change Ix’thar’ganix manipulated him into possessing the body of Ordo Malleus Inquisitor Saffor Sengir after promising the Greater Daemon a way into the mortal realm. In the resulting Plague of Madness, Lurgon was defeated by the combined efforts of Kaldor Draigo and Arvann Stern.[1]

Lurgorias
Lurgorias is a Death Guard Chaos Lord, whose forces invaded the Imperium Frigate Noble Blade. As its crew began to defend the Noble Blade, Lurgorias promised them they would soon embrace the worship of Nurgle.[1]

Lurid IX
Lurid IX is a Civilized World of the Imperium.[1] In 995.M41 the planet nearly joined the Tau Empire, when the talented demagogue Ambassador Myen O’Res came to the planet preaching the virtues of the Greater Good. During a speech given by Myen that was being broadcasted throughout the planet, the Ambassador was killed by a small force of Raven Guard, led by Shadow Captain Kayvaan Shrike. The Raven Guard's dramatic victory over the Tau was seen by Lurid IX's population and the planet immediately returned to the Imperium's embrace.[1]

Lurkan
Lurkan is a world of the Sabbat Worlds Cluster.[1] When Ayatani Zweil travelled the cluster as part of his holy duties, he visited Lurkan and worked as a missionary there.[1]

Stratoplane
Stratoplanes are Imperial aircraft, that are used to transport goods and people on Necromunda.[1]

Stratopolae
Stratopolae was a world held by the Iron Warriors during the Great Crusade, before it was lost in a mass Hrud migration.[1] During the Great Crusade the Primarch Perturabo led his Iron Warriors, in an extermination campaign against the Hrud in the Vulpa Straits. Instead of removing the threat the Hrud posed to the Imperium as he had hoped, Perturabo's attack merely caused the Hrud to begin a mass migration. Stratopolae was garrisoned by the Iron Warriors' 14th Grand Company, under the command of Warsmith Barabas Dantioch, when the Hrud suddenly materialized on the planet. The Iron Warriors were unprepared for the sudden attack and fell victim to the Hrud's sheer numbers; and their entropic fields, which rotted their fortifications and aged the Space Marines' bodies to dust. In the end Stratopolae was lost to the Hrud, along with the planet Krak Fiorina and the Fortress World of Gholghis.[1]

Stratos
Stratos is a world of the Imperium, one of a chain of Mining Worlds located in a region of the Reductus Sector called the Hadron Belt. The planet is considered valuable to the Imperium, both for the oceanic minerals extracted from beneath its seas and for its Imperial Guard Regiments, known as the Stratosan Aircorps.[1]

Stratosan Aircorps
The Stratosan Aircorps are Imperial Guard Regiments raised on the planet Stratos.[1]

Straturgum
Genrul Straturgum was a genius Blood Axes Warlord who was considered to be the best among his Clan. The Genrul once commanded Ghazghkull Thraka's Blood Axes forces[1a] and was part of his Counsill of Clan-Bosses.[1b]

Straxos
Straxos is a Forge World of the Imperium.[1]

Strength
The Strength is an Inquisition Cruiser that took part in the Pyrus Reach Conflict.[1]

Strength of His Name
The Strength of His Name is a Chaos Light Cruiser, that once served the Imperial Navy and was among its warships defending the Sanctus Wall. However due to Abaddon the Despoiler's efforts to collapse the Wall, His Name was hijacked by the forces of Chaos, who then escaped into the Nachmund Gauntlet.[1]

Strenheim
Strenheim was an Atraxian Stormtrooper officer.[1] In 289.397.M41, he was part of the Atraxian contingent committed to the Kalidar War. Strenheim's stormtroopers was part of a Militarum detachment tasked with eliminating an ork warband based out of an abandoned lorelei mine in the Vorsanii Aridity that had been using bikes and buggies to harass Imperial forces.[1]

Strenkelios
Strenkelios was an Atraxian Lieutenant of the Astra Militarum, commanding a heavy infantry platoon in the late 300's.M41.[1] In 289.397.M41, he was part of the Atraxian contingent committed to the Kalidar War. Strenkelios's platoon was part of a Militarum detachment tasked with eliminating an ork warband based out of an abandoned lorelei mine in the Vorsanii Aridity that had been using bikes and buggies to harass Imperial forces.[1]

Strident Ghost
The Strident Ghost is a Freeblade who was once a Knight of House Raven, until his path crossed with the Tech-Priest Dominus Ozmerhadus Phal.[1] The Strident Ghost was among a group of House Raven Knights that were dispatched to aid the Dominus, to honour their alliance with his Forgeworld Metalica, in order to secure a Frontier World near the Ork Empire of Charadon. However, the Knights did not realize that Dominus Phal was on a crusade to turn every world he came across into a mirror image of his Forge World and did so by destroying their ability to sustain life. When the Strident Ghost and his fellow Knights saw the Dominus carry out his goal, they were shocked and enraged that they had unknowingly aided in causing one such Frontier World's destruction. Though they wanted to stop the Dominus, their oaths of alliance to Metalica prevented them from doing so and the Knights could only watch as Dominus Phal completed his goal of making the Frontier World uninhabitable. Afterwards though, when the Dominus had moved on to find another world to destroy, the Knight who would become the Strident Ghost took the oath of the Freeblade and vowed to halt Dominus Phal's mission of extinction.[1]

Strident Virtue
The Strident Virtue is a Sword Class Frigate and part of the Imperial Navy task force fighting Tyranids, as they invaded the planet Herodian IV[1].

Strife
The Strife was a Leman Russ Executioner in service with the Eighth Pardus Armoured regiment.[1a]

Strike Cruiser
Most Space Marine Chapters control only two or three mighty Battle Barges[1a], however these behemoths are called upon rarely. The Chapter's Strike Cruisers are more common, although still rare compared to Imperial Navy ship classes, but the arrival of a single Strike Cruiser is usually enough to quell a rebellious planet; the same cannot be said of an Imperial Navy Cruiser.

Strike Force Agastus (Ultramarines)
Strike Force Agastus is an Ultramarines strike force, that was given to the Primaris Lieutenant Lasandro Titus to lead. However he has instead let his mentor and friend Brother Dreadnought Agastus, have command of the strike force.[1a]

Strike Force Herald
Strike Force Herald was a small task force composed of selected members of different Imperial armies. Its purpose was to cause the destruction of the fallen world St. Josmane's Hope during the 13th Black Crusade.

Strike Force Justian
Strike Force Justian is a Kill Team Unit in the Ultramarines Chapter, which is led by Captain Justian.[1]

Strike Force Octavius
Strike Force Octavius is an Ultramarines strike force, that is led by Captain Octavius and it is taking part in the Fourth Tyrannic War.[1]

Strike Force Retribution
Strike Force Retribution is a Torchbearer Fleet that was dispatched to aid a Space Marine Chapter, during the Indomitus Crusade.[1]

Strike Force Zephon
Strike Force Zephon is a Dark Angels strike force[1], that is currently pursuing the notorious Chaos Warlord, Makir Dreadstone. Among its forces are the Thunderhawk Corswain's Fury[2] and the Freeblade Crucible of Wrath.[1][3]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Fire-wyvern
The Fire-wyvern is a Thunderhawk Gunship of the Salamanders Chapter. It has been used by the Third Company on many occasions.[1][2][3]

Fire Angels
The Fire Angels are a Space Marine Chapter descended from the Ultramarines that have a zealous devotion to the Imperial Creed.[1b]

Fire Anvil
Fire Anvil is a Land Raider Redeemer in service with the Third Company of the Salamanders Chapter.[1] It was Captain Kadai's personal vehicle and was part of the Salamanders' forces on Stratos where Kadai was killed.[1] Following Kadai's death, N'keln took the vehicle and used it on Scoria before he was murdered by Iagon.[2] As the new Captain of the Third Company, Agatone now uses the Fire Anvil and led his forces on Geviox from the cupola of this vehicle.[3]

Fire Ark
Fire Ark was a Strike Cruiser of the Salamanders during the Great Crusade and Horus Heresy. One of the few loyalist ships to escape Isstvan V, the Fire Ark managed to rescue a group of scattered survivors led by Artellus Numeon. The Fire Ark served as their base of operations for a time, until the group reached Imperium Secundus.[1]

Fire Caste
The Fire Caste (or Shas) is one of the five Castes of Tau Society, structured around war.[1]

Fire Cultists of Tharn
The Fire Cultists of Tharn were a Chaos Cult, that fought for the Word Bearers during the Battle of Calth.[1]

Fire Dragon
The Fire Dragons are one of the forms of Eldar Aspect Warriors, who represent a different aspect of the Eldar war god Kaela Mensha Khaine. Embodying the writhing, sinewy dragon of Eldar myth, Fire Dragons are aggressive and warlike close combat fighters who utilized heat weapons to destroy enemy vehicles and strongpoints.[1a][2a][3a]

Fire Drake (Land Raider)
The Fire Drake is a Land Raider Crusader of the Salamanders Chapter. It is the third vehicle attached to the second company. It bears the iconic flame markings of the Promethean Cult. The Land Raider also features a Multi-Melta on a pintle mount.[1]

Fire Drakes (Imperial Guard)
The Fire Drakes are an Imperial Guard Regiment raised from Fornus Lix. Further information is classified.[1]

Fire Hawks
The Fire Hawks were a loyalist Space Marine Chapter which took part in the conflicts during the Age of Apostasy and the Badab War. They were lost in the Warp in 963.M41[2].

Fire Lance
The Fire Lance is a type of weapon used by the Ecclesiarchy guardians of the Cathedral of Illumination on Scintilla.[1] A reserve of Promethium heats the end of the weapon, cauterizing the flesh and boiling the blood of its victims. A mechanism also allows for the Promethium to be released in one go, acting as a flamer and showing the Emperor's fiery will in a particularly impressive blast.[1]

Fire Lord
The Fire Lord is a Daemonic super-heavy assault aircraft aligned with the Chaos God Tzeentch. Its jewel-encrusted hull is studded with swiveling Lascannons and the pinions of its majestic wings bear a pair of deadly Flame Cannons. The aircraft is capable of tremendous speeds, making it capable of devastating attack-runs - dropping its deadly cargo of firestorm bombs on helpless foes below. The Fire Lord is sometimes used as an Attack Craft on Chaos Vessels.[2]

Fire Lords
The Fire Lords are a Codex Chapter of Space Marines.[1a]

Fire Masters
The Fire Masters, known originally as the Legio Suturvora are a Traitor Titan Legion.[1] By the end of the Great Crusade and Horus Heresy, they were also known as the Legio Infernus.[3] During the Horus Heresy, the Legion defected to the forces of Horus.[1][4]

Fire Pike
The Fire Pike is a type of Fusion Weapon used by the Eldar.[1] Fire Pikes are more sophisticated Fusion Guns wielded by Fire Dragon Exarchs. Its longer barrel allows the weapon to project its melta beam at a considerable distance.[1][2]

Fire Pike (Imperial)
The Fire Pike is a type of Flamer used by the Imperium. This short-ranged weapon is notably used by House Cawdor on Necromunda.[1]

Fire Prism
The Fire Prism, or Illum Zar, is an Eldar grav-tank based on the Falcon chassis. A dedicated anti-tank variant, the Fire Prism sacrifices its ability to transport troops for superior firepower while retaining the ability to move at high speed. Fire Prisms play a key part in Eldar armoured warfare tactics, outflanking the enemy and attacking from multiple directions to break up their cohesion.[1][2][3][4a]

Fachean Ullamar
Fachean Ullamar is a Craftworld Ulthwé Warlock and a follower of Hijeroc the Blind. He serves in the Conclave of the Black Sun and when the need arises, he casts his runes of battle to bolster the warhost's abilities.[1]

Facilitator
A Facilitator is an Imperial term, given to Heretics who lend their skills to Chaos Cults, for a price, in order to help them achieve their goals.[1a]

Factory Ship
Factory Ships are a type of starship, that is used in the Adeptus Mechanicus Fleet.[1]

Fadayhin Fifth
The Fadayhin Fifth is an Imperial Guard Regiment.[1]

Fadesun
The Fadesun was a Night Lords warship that terrorized the worlds of the Perseus Null for six hundred years, before it was boarded and then destroyed by the Blood Angels Chapter.[1]

Fadix
Fadix was a Grand Master of Assassins and served as one of the High Lords of Terra during the Thirteenth Black Crusade.[1a] As an assassin, Fadix was known to leave a strip of scarlet silk at the scene of the kill.[1a] Fadix was a typical Grand Master of the Officio, rarely making himself known and equally rarely becoming involved in the politics of the High Lords as either result serves his organization's interests. As a result, he was often seen as a tie-breaker in Senatorum votes. During the attempts by Chancellor of the Imperial Council Lev Tieron to pass an act of dissolution that would no longer bind the Adeptus Custodes to Terra, Fadix's aid was sought. However, during the final vote, he ultimately abstained from making a decision either way.[1b] Fadix served on into the Indomitus Crusade, conspiring with the ex-Master of the Administratum Irthu Haemotalion's Hexarchy against Guilliman. However at the climax of their coup, Fadix revealed his siding with the High Lords to be a ruse and unleashed a dozen Callidus and Vindicare assassins, slaying the other five conspirators.[2]

Faebrun Clan
The Faebrun Clan is a Necromunda crime syndicate, that is active in Hive Primus' Underhive. They share control of Two Tunnels, Draek's Gantry, and the Grey Wastes Trading Post, along with the dozen or so surrounding domes, in a surprisingly solid alliance with the Gorvos and Kaorka Clans.[1]

Faeburn
Faeburn is an Imperium world whose population resides in its honeycombed caves and raises Astra Militarum Regiments known as the Faeburn Vanquishers.[1b] In the aftermath of the Great Rift's creation, a strange phenomenon has filled Faeburn's skies. This hallucinogenic pattern, known as the Aurora Illuminato, forms shapes and faces, which Faeburn's devout see as signs sent by the Emperor. However, they also often bring nightmares.[1b]

Faeburn 934th
The Faeburn 934th are an Astra Militarum Infantry Regiment of the Faeburn Vanquishers.[1]

Faeburn Vanquishers
The Faeburn Vanquishers are Astra Militarum Regiments and are among those that have emulated the drilled precision and ardent resolve of the Cadian Shock Troopers. Because of this, the Vanquishers' tactics and uniforms are heavily-derived from the Cadian Regiments.[1]

Faeden's Reach
Faeden's Reach was the site of a battle for the forces from the Tau Empire's Bork'an Sept World.[1]

Faelan
Faelan was a Space Marine of the Emperor's Spears 3rd Warhost. Hailing from Nemeton's Kavalei Tribe, Faelan lost most of his face in battle and most of his head was replaced by bionics.[1a] He was later killed by a child Rogue Psyker of the Exilarchy when the warband boarded the Strike Cruiser Hex.[1b]

Faenroc
Faenroc, also known as Faenroc the Forgotten, was a powerful Black Legion warlord. In 027.M32 he discovered a Daemon World formed from Warp-infused iron ore. Drilling to the planet's core, he built a vast mine to harvest its wealth for his forces using slave labour. The ore itself proved poisonous, mutating or killing many of the slaves. Faenroc remedied the problem by binding Daemons to his mining machines,[1] making a ritual of mass sacrifice of the entire worker's population for that.[2]

Faerskarel
Faerskarel was the Chapter Master of the Word Bearers Legion's Opening Eye Chapter during the Horus Heresy. He took part in the Battle for Calth.[1]

Faerughast
Lord Faerughast is a Dark Eldar Haemonculi who took part in the Battle of Parocheus.[1]

Faeruithir
Faeruithir is a Farseer of Craftworld Ulthwé who was part of a Eldar warhost that invaded the Hive World of Pandora Prime[2] and later took part in the Pyrus Reach Conflict.[1]

Fafenge
Fafenge was a smeltery worker who lived and worked in Vervunhive under Plant Supervisor Agun Soric.[1]

Faffnr Bludbroder
Faffnr Bludbroder was a Pack Master of the Space Wolves Legion during the Great Crusade and Horus Heresy.[1a] In the aftermath of the Burning of Prospero, he was dispatched by Malcador aboard the zeta-class courier ship Waning Crescent to monitor Roboute Guilliman and make sure he followed the Imperial Truth. Upon his arrival to Macragge, however, the Horus Heresy had erupted, and Guilliman was organizing Imperium Secundus.[1a][1b] Due to the bad blood between the Space Wolves and Dark Angels, Faffnr got into a physical confrontation with Primarch Lion El'Jonson upon his arrival in Ultramar and was easily defeated.[1] Later, Faffnr and his Wolves protected Guilliman's "mother" Tarasha Euten and battled Konrad Curze when he was loose upon Macragge. Faffnr was badly wounded by the Primarch but survived.[1] He was later seen with his Space Wolves monitoring Lion El'Jonson and Guilliman as they conversed on how to capture Curze.[2]

Fafnir Rann
Fafnir Rann was a Captain of the Imperial Fists Legion during the Great Crusade and Horus Heresy.[2][4]

Areopeia Junction
The Areopeia Junction is a region of the Imperial Palace. The primary purpose of the region is to contain machinery that allows the Golden Throne to maintain a interface between the Throne and its occupant. [1]

Ares (Captain)
Ares was the Red Wings' Ninth Captain and was among his Chapter's forces sent to aid the Blood Angels in defending Baal, from an invasion by Hive Fleet Leviathan[1a]. Reuniting the Chapter after the battle, Ares was the only Firstborn to stay with the Red Wings on Dulcis. Killed by Jadriel after his brother succumbed to the Black Rage, he left the Primaris untrained in recognizing the Rage confused before Astorath came to help.[2]

Ares Gunship
The Ares Gunship is a type of aircraft used by the Legio Custodes used during the Great Crusade-era where it developed a fearsome reputation as a terror weapon. [1] Using its immensely destructive Arachnus Magna-Blaze Cannon, the Ares was deployed to strike at monuments and edifices which an enemy culture held most dear to their hearts. Additional weaponry included two Arachnus Heavy Blaze Cannons and two Infernus Firebomb Clusters.[1] Such was the infamy the Ares Gunship earned in the Unification Wars, that when the Emperor's forces were embroiled in a month-long standstill on the Antipodean Peninsula, the mere sight of a single Ares Gunship hovering above the domicile of that regime's Chancellor led to the enemy's unconditional surrender. After Terra was united under the Emperor's rule, the Ares Gunship would then be deployed against the Imperium's enemies in the Great Crusade.[1]

Ares Ionnas
Ares Ionnas is the current Chief Librarian of the Silver Templars Chapter.[1a] By combining absolute concentration with carefully controlled rage, Ionnas has proven himself one of the most valuable warriors of the Chapter. It is said that he is the true embodiment of the Chapter's motto - 'Focus and Fury'.[1b]

Ares Thuraman
Ares Thuraman was the Dark Hunters' First Captain during the Second Punisher War.[1]

Ares Voitek
Ares Voitek was a member of the Iron Hands during the Great Crusade and Horus Heresy. An Iron Father of his legion, Voitek joined Malcador's Knights-Errant. He was critically wounded aboard the Vengeful Spirit during the Knights-Errant's mission to after the Battle of Molech and put into an induced coma.[1]

Aresian Path
The Aresian Path is a webway route between the Imperial Dungeon and the timelocked gates of the Aresian Vault on Mars.[1]

Arethusa (Baneblade)
Arethusa was a Lucius-pattern Baneblade Super Heavy Tank in service with the Konig 9th Heavy Tank Company.[1a][1b] The tank was sometimes known as "212" Arethusa, after its vehicle number.[1b]

Arfon Hoiditma
Arfon Hoiditma is an Inquisitor, who serves as the Inquisition's representative in Indomitus Crusade Fleet Primus' Council Exterra.[1]

Argan
Ancient Argan was a Deredeo Dreadnought in the Ultramarines Legion's Aegida Company, during the Horus Heresy.[1]

Argan (Dreadnought)
Argan was a White Consuls Castraferrum Dreadnought.[1a] When the 13th Black Crusade began, the majority of the Chapter left to defend the Cadian Gate; Argan was among the small garrison left behind to defend their homeworld, Sabatine. Disaster struck, though, when the Great Rift was created and The Blackness caused the garrison to lose contact with the wider Imperium.[1a] This allowed the Lords of Silence and the Weeping Veil Chaos Warbands, to successfully invade Sabatine and they easily destroyed the White Consul garrison.[1b]

Argan Kallorax
Argan Kallorax was a member of the Raven Guard and eventual Chaos Space Marine warlord.[1]

Argastes
Argastes is a legendary Chaplain of the Blood Angels. Known for his firebrand oratory, Argastes is also famous (or notorious) for his belief that the Black Rage is a tool that allows the Blood Angels to find their inner strength.[1][2] He also authored the Litany Vermilion.[1] Argastes was present for the conclave on Baal of the Blood Angels and their Successor Chapters.[3a] He appeared at the welcoming ceremonies alongside Chaplains Lemartes and Lotan.[3b] During the surprise attack of the Bloodfiends, he participated in the first defense of the fortress-monastery.[3c] Later, as the Blood Angels fortified the inner chapel, Commander Dante assigned Argastes to the defense of the lowest pit, where the sarcophagus of Sanguinius rested. Argastes was joined by Chief Librarian Mephiston and Sergeant Rafen's squad.[3d] Argastes killed several of the Bloodfiends that made it into the pit, but was unable to stop the alpha fiend before being knocked aside.[3x]

Argastes (Raven Guard)
Argastes is a Primaris Chaplain in the Raven Guard Chapter.[1]

Argel Tal
Argel Tal was the Captain of the 7th Assault Company of the Serrated Sun Chapter of the Word Bearers Space Marine Legion during at least the latter half of the Great Crusade. Later, he would be referred to as the Crimson Lord of the Gal Vorbak, captain of the Word Bearers' first daemon-possessed Space Marines.[1]

Argent (Power Maul)
The Argent is a Power Maul that is owned by the Interrogator Luce Spinoza, and was once an Imperial Fists Crozius Arcanum.[1]

Argent (Tyrant Cruiser)
The Argent is an Imperial Navy Tyrant Cruiser, that crossed the Great Rift while under the command of the Adeptus Custodes Shield-Captain, Apollus Pertinax. This was done, so that Apollus could successfully complete his mission of bringing the knowledge of creating Primaris Space Marines, to the Blood Ravens Chapter.[1]

Argent Blade
The Argent Blade is a Strike Cruiser in service with the Black Dragons Chapter which fought in the Indomitus Crusade.[1] Under the command of Captain Jorn Tanna, it took part in the Drennox Cleansing as part of Battlegroup Hephaestus.[1]

Argent Crest Shrine
The Argent Crest Shrine is an Eldar Dire Avenger Aspect Shrine.[1]

Kelpeth Mordain
Kelpeth Mordain is an Order of Our Martyred Lady Canoness Preceptor. She commands its forces in Battle Group Kallides, which is waging the Indomitus Crusade's Pariah Crusade.[1]

Kelra
Kelra was a Guardswoman of the Astra Militarum.[1] When the rogue psyker Gutor Invareln opened a warp rift on the planet Minea, Kelra was part of the initial Guard force sent to stop him. The Guard were overwhelmed, however, until a squadron of Iron Knights led by Commander Goedendag Morningstar arrived to reinforce them.[1]

Kelsi Demidov
Kelsi Demidov became the Speaker for the Chartist Captains and a High Lord of Terra during the later years of the Horus Heresy. Though she was on the Council of Terra for a short time before it was disbanded due to Horus's approaching invasion, Malcador the Sigillite noted that Demidov carried herself as someone used to being obeyed, yet was also willing to listen to others.[1] She was present at the meeting of the High Lords during the early states of the Siege of Terra.[2]

Kelso (Imperial Fists)
Kelso was a Scout of the Imperial Fists Chapter, serving under Veteran Scout Sergeant Hilts.[1] Kelso was part of a Scout Bike squadron led by Hilts on Tunis when a detachment of Imperial Fists were conducting anti-Ork operations on the planet. At one point, the squadron was chased by a band of Ork Warbikers led by Rotgrim Skab. Kelso was killed by Rotgrim, but was later avenged by his fellow Scout, Zatori.[1]

Keltor
Keltor was a part of the Ork Empire of Octarius and was once largely populated by vast tribes of Mega-mastadon hunting Beast Snaggas. However during the Octarius War, the Ork World was consumed by Hive Fleet Leviathan.[1]

Keltru
Keltru was a Space Marine of the Scythes of the Emperor Chapter.[1a]

Kelve
Kelve was a Trooper of the Tanith First and Only.[1] When the Tanith First were deployed on Caligula, Kelve was part of a detachment assigned to escort a supply convoy from Aurelian Hive to Hive Calphernia, driving an outrider with the sharpshooter Merrt manning the guns. In the course of their run, the convoy was attacked by bandits, with Kelve's outrider hit by a salvo that overturned the vehicle, impaling Kelve and pinning him beneath the wreckage. As there was no hope of him surviving, Merrt was forced to mercy-kill Kelve before the bandits could get to him.[1]

Kenadie
Kenadie was the primary city-state on the Imperial planet Idolwilde.[1]

Kenai
Kenai was an Assault Marine of the Scythes of the Emperor Chapter.[1] Kenai was not Sothan by birth; he was instead recruited from the planet Beremin. Kenai served as a member of Squad Cassander following the Fall of Sotha, wielding the squad's flamer. He took part in a mission to extract Apothecary Aratus from a Chapter outpost on Brakur IV when the Brakur System was invaded by the Tyranids of Hive Fleet Kraken.[1] During the aerial drop onto Brakur IV, the squad's Storm Eagle was destroyed by a Harridan.[1] Kenai was killed in the attack.[2]

Kendashi
Kendashi is an Imperial Fortress World that is located in the Eastern Fringe and was invaded by the Tau Empire sometime after the Great Rift's creation.[1] When the Imperial Guard Regiments garrisoned on Kendashi were unable to stop the Tau's forces, the Deathwatch dispatched several Kill-Teams to aid the Fortress World. Using their skills and tactics, the Kill-Teams took a heavy toll on the Tau Empire's forces and turned the war for Kendashi in the Imperium's favour.[1]

Kendral Sub-sector
The Kendral Sub-sector is a T'au Empire Sub-sector, that is located within the Ultima Segmentum.[1]

Kennerston
Kennerston was a Senior Sergeant of the 42nd Paragonian Armoured, assigned to Squadron 1 within the regiment's 3rd Company.[1] In 397.M41 the 42nd was deployed on the Kostoval Flats of Kalidar IV. When the Astra Militarum forces on the Flats engaged the orks that had invaded the planet, the orks fired on the Imperial tanks. Kennerston's Leman Russ was hit by a glancing blow from one of the shots, which severed one of the tank's treads and immobilised it. Kennerston, however, merely turned his tank's turret and started firing on the enemy from a stationary position.[1]

Kenot Friche
Kenot Friche is the current Chapter Master of the Howling Griffons and he is leading its forces that are taking part in the Plague Wars.[1]

Kenov III
Kenov III is a Death World in the Calixis Sector.[1]

Kenrick
Sir Kenrick is a House Hawkshroud Knight, who is currently fighting alongside the Black Templars of the Lastrati Crusade.[1]

Kensey
Kensey is a Scout Sergeant of the Blood Ravens Chapter, who served in the Kaurava Conflict[1]. It is not known if Kensey survived the Blood Ravens' defeat in that campaign.[2]

Kentaur
Kentaur is a planet of the galaxy.[1] Kentaur was the site of a conflict between a force of Imperial Guard and Orks. In the face of defeat, in order to save his own career, General Aldo Dercius, commander of the Jantine Patricians, left Ibram Gaunt's father and his unit behind to be slaughtered by the invading Orks.[1] Many years later, on Khedd 1173, Ibram avenged his father's death by killing Dercius in an honour duel.[1]

Keopsis
Keopsis is an Imperial world of the Coronid Deeps region of space known as the Grail Abyss.[1] An ancient world at the edge of the Segmentum, it was colonized during the Dark Age of Technology. The planet is frequently bathed in solar storms, which has forced most of its population into subterranean cities where they have since adapted and thrived. During brief "solar winter" periods, it is safe to walk the planets surface.[1] The world was discovered by the Dark Angels during the Great Crusade, and after a brief but bloody civil war between pro-Imperial and anti-Imperial factions that saw victory for the forces of the Emperor was brought into the Imperium. By the Horus Heresy, it became known as the "last light" in the darkness on the edge of known space.[1]

Keorn Asata
Keorn Asata was Captain of the Ultramarines 2nd Company and the Chapter's Master of Ordnance in late M41.[1b]

Zapennec
Zapennec is a Necron Tomb World which serves as the crownworld of the Sarnekh Dynasty.[1]

Zaphalon
Zaphalon, Death of Hope, is a Librarian Dreadnought in the Blood Angels Chapter and serves in Captain Aphael's Second Company. He took part in the Diamor Campaign, under Aphael's command, though it is not known whether he survived that battle.[1]

Zaphek
Zaphek the Shadowed is a Thousand Sons Exalted Sorcerer.[1]

Zapherael
Zapherael was a past Supreme Grand Master of the Dark Angels Chapter, who ascended sometime after the death of the Supreme Grand Master Morderan[1a] The Supreme Grand Masters that followed Morderan, believed that he had committed suicide to escape the lies told to him by the traitor Luther. Zapherael was among them, and he would hold that against the traitor when he attempted to get Luther to repent for the treachery that led to Caliban's destruction. Luther would refuse[1a], no matter how many times, Zapherael visited him and eventually the Grand Master resorted to torture in order to gain the traitor's confession. Using techniques developed by the Dark Angels' Interrogator-Chaplains, Zapherael flayed Luther's flesh during his subsequent visits. No matter how much harm he did, though, Luther would never confess. While his torture bore no fruit, the Grand Masters that followed Zapherael continued in his footsteps, during their interrogations of Luther.[1b]

Zapol
Zapol was a Trooper of the Vitrian Dragoons, active during the Sabbat Worlds Crusade.[1] While deployed on Fortis Binary against the Shriven, Zapol was killed by an Iron Warrior during an assault on an enemy ammunition dump.[1]

Zar-Quaesitor
Zar-Quaesitor is a massive freighter-hulk and Ark Mechanicus of the Adeptus Mechanicus. It serves as the flagship and mobile laboratory for Magos Dominus Belisarius Cawl. Primaris Space Marines were produced within its hull.[1] The vessel is capable of holding great armies within itself, providing several Skitarii and Cybernetica armies alongside three lances of House Taranis Knights during the Indomitus Crusade.[1]

Zar Obedon
Zar Obedon is a Chaos Knight of House Lucaris, who pilots a Knight Despoiler and was among its forces[1a] that took part in the War of Beasts on Vigilus.[1b] He and the Knight Tyrant Lord Acherus[1a], later led their Knights to support a Black Legion strike force sent to claim the world's Stygian Spires from the Imperium[1b]. This led the strike force to fight against the Delverghouls of the Cult of the Four-Armed Emperor, as well as the Death Guard and Raven Guard[1c]. In the massive battle that followed, Acherus[1d] and most of House Lucaris' Knights were killed. Ultimately, though, the Delverghouls claimed the Spires and Obedon was among the few Knights to survive, as the Black Legion retreated.[1e]

Zar Tavik
Zar Tavik is the leader of a warband of Night Lords. Before the 13th Black Crusade, Decimus prophesied that he would die aboard his command ship, mutilated and screaming in rage, at the battle in the Alsir Divide.[1]

Zara Nox
Zara Nox[1], Codename Majesty, is a Callidus Assassin who served in Execution Force Regnum Tribunal[2a], which was sent to kill the Shriven Sorcerer Lord, Argento Corian.[2b] After the Vindicare Moritan Callen‎ failed to kill Corian on Bairsten Prime[2c], the Execution Force had no choice but to invade the Shriven's stronghold on Dessah. Luckily this occurred during the closing moments of the War of the Spider, as Corian and his ally Fabius Bile's numerous foes invaded the world as well. In the massive melee that followed, Callen attempted to kill Corian again, but was fatally burned by the Sorcerer Lord's warp-fire. Zara was then able to wound Corian, before he flung her away, but in doing so he left himself open to the Culexus Fioros Loth. Drawing near to the Sorcerer Lord, the Culexus struck and robbed Corian of his psychic might. This allowed the Eversor Artiom Wendyl‎ to severely wound Corian, before the Sorcerer Lord broke his neck. The Eversor's death, however, caused his body to explode, which finally killed the Sorcerer Lord. With their mission complete, Fioros and a wounded Zara made their escape, as the remnants of the Shriven fought to survive.[2b]

Zarabek
Zarabek is a Watch Fortress of the Deathwatch.[1][2]

Zarachas
Zarachas was a Scout of the Ultramarines Legion, active during the Great Crusade.[1] He took part in the Battle of Thoas, in which he was attached to the 221st Company.[1]

Zarakynel
Zarakynel the Bringer of Torments, the Souleater, Unholy One and Angel of Despair is one of Slaanesh's most revered Keepers of Secrets. Summoned from the darkest depths of the human psyche given true form, she is the perfect mix of jealousy, sadistic pleasure and carnal desires, creating one of the Pleasure God’s most depraved and sadistic servants.[Needs Citation] Zarakynel takes great pleasure in preying on the Eldar race, especially those from Exodite worlds. With her psychic powers, caressing talons and Daemonic sword, Souleater, she feasts on their Spirit Stones, condemning them to the eternal torture of Slaanesh.[2] At one point she had a run in with Iskandar Khayon, taking the life of his bloodward Nefertari. Before she could take Nefertari's soul, Khayon used his psychic powers to blast her into the warp. Even though she survived the encounter, it was more than a millennium before she could regain corporeal form. [3] One of Zarakynel's most notable incursions into the mortal realm was on the Imperial planet of Sherilax, when a number of pleasure cults rose up in violent rebellion against the repressive Planetary Governor. The depraved cult members pleased Slaanesh greatly with their degenerate violence and he cast forth his Angel of Despair to aid in the overrunning of the Governor’s palace and the eventual corrupting of the entire planet.[1]

Zaramund
Zaramund is an Imperial world.[1] Located fairly close to Caliban, Zaramund became a shipyard world that organized fleets for the Great Crusade.[3] During the Crusade, the world was invaded by Imperial forces consisting of the Dark Angels, Luna Wolves, and Death Guard. The campaign became an issue of dispute between Lion El'Jonson and Luther that saw the latter exiled back to Caliban.[1] During the campaign Calas Typhon became converted to Chaos after receiving a revelation from an old woman.[2b] Later during the Horus Heresy Typhon's fleet rendezvoused with Luther's Fallen at the Zaramund system. after the Second Zaramund Campaign[2a]

Zaramund Campaign
The Zaramund Campaign was a campaign of the Great Crusade.[1] Fought in 970.M30 against Human rebels, it saw Luna Wolves, Death Guard, and Dark Angels forces under Horus, Calas Typhon, and Luther respectively. After the battle, Lion El'Jonson appeared and scolded Luther for deploying his forces from their stationing on Caliban alongside the Luna Wolves and Death Guard without his expressed permission. The Lion stripped Luther of his fleet and forced his return to Caliban. This was another catalyst for the formation of The Fallen.[1] During the Horus Heresy, a second battle was waged at Zaramund.[2]

Zaranchek Xanthus
Zaranchek Xanthus was an agent of Malcador the Sigillite during the Horus Heresy.[3a] One of the Chosen of Malcador, he was one of the individuals that the Sigillite telepathically passed on key information to before he ascended the Golden Throne. This included the file dubbed Terminus, which was given to him by Khalid Hassan and dealt with the anti-Astartes weapon of Basilio Fo. Viewing the weapon as belonging to the Chosen as opposed to the Custodes, Xanthus recruited Andromeda-17 and together they were able to temporarily gain custody of Fo alongside his warden Amon Tauromachian. The Custodian agrees to work with Xanthus and Andromeda until the authority of the prisoners custody can be confirmed.[4b] By M32, Zaranchek Xanthus was a Radical Inquisitor. Accused of Chaos worship, he maintained that he remained pure but merely used the forces of the Warp to better mankind. It was his firm stance that such power could be harnessed without spiritual corruption. However, despite this defense, Xanthus was ultimately burnt at the stake for heresy. Nonetheless his ideology lives on in the Radical philosophy Xanthism.[1][2]

Zaraphiston
Zaraphiston is a Black Legion Sorcerer and the most senior advisor to Abaddon the Despoiler. Originally of the Thousand Sons, at the behest of Tzeentch himself he traveled deep into the Eye of Terror. On a Daemon World of brass cogs and ticking chronometers, Zaraphiston was gifted with a terrible understanding of the future. Thereafter, he joined the Black Legion and pledged himself to Abaddon.[3] He later proved critical in the construction of the Planet Killer and often uses Divination to predict the plans of Abaddon's enemies.[1][2] During the 13th Black Crusade Zaraphiston received a vision in the Warp that Belisarius Cawl held a relic of immense importance. When he informed Abaddon, the Warmaster flew into a rage and ordered his Black Legion to acquire it at all cost.[4]

Zarath (Inquisitor)
Zarath is an Inquisitor active in the Askellon Sector.[1]

Zarathruttrax
The Zarathruttrax was a Sons of Horus Falchion Super Heavy Tank Destroyer, that took part in the Horus Heresy.[1]

Zarathur
Zarathur is a Tzeentch High Sorcerer who is fighting in the war-torn Traxis Sector.[1]

Zarathusa
Zarathusa, otherwise known as Zarathusa the Ineffable, is a Necron Overlord of the Mephrit Dynasty and ruler of Perdita in the Cryptus System. Once, the Mephrit dynasty had greatly prized the Perditan solar relay, a starfactory that provided energy for dozens of Necrontyr systems and worlds. The ruler of the system was known as Zarathusa the Firesworn, the last in a long line of keepers of the Starflame, the vast solar mirror that captured the light of the system’s twin suns. Though Zarathusa saw himself as lord of the stars, and his role as one of the most important in his dynasty, his peers considered him something of a caretaker.[1] When the War in Heaven threatened to destroy the Necrontyr, Zarathusa and his citizens abandoned the inner worlds of their system, leaving only the solar mirror intact, ready for the time when they would return. For millions of years Zarathusa slumbered, until the coming of the Tyranids. When he awoke it was to a galaxy changed almost beyond recognition. Despicable primitives had overrun his precious system and defiled his solar mirror, while his own people were divided and broken. Zarathusa himself had not escaped the long sleep unscathed, and his own delusions of grandeur had become magnified. Taking the title ‘the Ineffable’, he set about reclaiming his system from savages and aliens alike.[1] He later fought against the Tyranids in the Cryptus Campaign.[1] Zarathusa is now among the ambitious Mephrit Dynasty nobles who are striving to become the ruler of its forces. Each noble is trying to prove their supremacy to their Dynasty through military victories and deeds of grandeur. In truth, however, the first to reclaim the Mephrit Dynasty's ability to murder stars, will surely reign supreme. It is for this reasons, that several contenders have now turned to the Technomandrites for aid.[2] Zarathusa is said to be a detractor of the returned Silent King Szarekh.[2a]

Arcadia (Imperial)
Arcadia is an Imperial hive world.[1] It has produced hundreds of regiments for the Imperial Guard. Arcadia is the origin world of the Cult of the Spider; its spider symbol can often be seen tattooed on the faces of Imperial Guardsmen.[1]

Arcadia Secundus
Arcadia Secundus is a world of the galaxy.[1] At one time there was a Chaos Cult uprising on the world. Inquisitor Amberley Vail fought against the Cult, despite it falling outside of her usual remit.[1]

Arcadian 118th
The Arcadian 118th is an Arcadian Regiment of the Astra Militarum.[1]

Arcadian 66th Armoured
The Arcadian 66th Armoured are an Arcadian Armoured Regiment of the Astra Militarum.[1]

Arcadian Leontus
Arcadian Leontus is the current Lord Commander Solar of the Astra Militarum and sits among the highest echelons of the Imperium, boasting an unimaginable roll of titles, peerages and ranks.[1]

Arcadian Regiments
The Arcadians are Imperial Guard Regiments from the hive world of Arcadia.[1]

Arcan
Sergeant Arcan of the Ultramarines Chapter took part in the invasion of the Tau planet Dal'yth during the Damocles Gulf Crusade; under the command of the White Scars Veteran Sergeant Sarik[1a]. He led the advance of Space Marine forces on the Tau city of Gel’bryn, when his Rhino was destroyed from a surprise Tau attack. Both of his legs were severed and his injuries took him out of the battle.[1b] After capturing the city of Gel'bryn, Interrogator Armelle Rayne speaking for Inquisitor Lord Kryptman, ended the crusade; and ordered the crusade forces to prepare for the defense of Ultramar in advance of an attack by the Tyranid Hive Fleet Behemoth[1c]. Arcan, having barely recovered from his injuries and having both of his legs replaced with augmetics, requested aid for his planet and all those with the authority to do so pledged their aid in defense of Ultramar.[1d]

Arcanakt
Arcanakt was a Librarian in the Thousand Sons Legion, during the Great Crusade and Horus Heresy.[1]

Arcanisis
Arcanisis is an Imperial world of swamps and iron, whose people fight wielding both sword and knife. During the Great Crusade, it served as a source of Aspirants for the Imperial Fists and was the Homeworld of the Templar Ecturo.[1]

Arcanium
The Arcanium was the personal refuge of the Ultramarines' Primarch, Roboute Guilliman, within the Fortress of Hera on Macragge. As a boy, Guilliman would seek solitude in a remote spot of the Crown Mountains, to read, write, and reflect.[1] Later, as Consul of Macragge, he built a small structure there with his own hands, preserving the spot as his private sanctum.[2] It was in the Arcanium that Guilliman composed the Codex Astartes.[2] As of M41, the Arcanium had been absorbed into the fortress's Library of Ptolemy, where Guilliman's manuscript of the Codex still resided, inscribed into four enormous volumes, each one metre long and one-third of a metre thick.[1] Its significance to the Primarch was a closely guarded secret, since, as Chief Librarian Tigurius confided, he intended to preserve the peace of the refuge that Guilliman had first sought there, rather than turn it into a trampling ground for pilgrims like the Shrine of Guilliman.[1]

Arcatus
Arcatus Vinxix Centurio, known as the Emperor's Eagle[2], was a Captain of the Legio Custodes during the Great Crusade and Horus Heresy. During the Heresy, Arcatus was assigned by the Emperor to lead a contingent of Custodes that would aid Corax in reaching the old Astartes gene-labs in the Himalazia mountains.[1]

Arceas Odinathus
Arceas Odinathus was the Chapter Master of the Ultramarines' 10th Chapter during the Horus Heresy, commanding a large force from a command post on Gulgorahd.[1]

Arcetri
Arcetri was a Forge World of the Imperium.[1] The Forge World was attacked and consumed by a tendril of Hive Fleet Harbinger.[1]

Arch-Arsonist
The Arch-Arsonist is the title of the current Ork Warlord of Charadon. Each successive ruler of Charadon takes the title and also adopts the persona of becoming a pyromanic berserker, lending the Arch-Arsonist a kind of immortality.[1a] The current Arch-Arsonist is Snagrod, who launched Waaagh! Snagrod in Loki Sector in 989.M41.[1b]

Arch-Maintenancer
An Arch-Maintenancer is the commander of a Knight World's Sacristans.[1a]

Arch-Maniac of Calverna
The Arch-Maniac of Calverna is the current Ork Warboss of the Ork Empire of Calverna.[1] The Arch-Maniac of Calverna rose to power after conquering the forge world of Magnos Majoris, the iron heart of the Calverna system. The wily old Deathskulls Warlord then cemented his power for good by having himself wired into the almighty central processing engine of the forge world, turning himself into the biggest Cybork ever seen. Though this rather drastic step has left the Arch-Maniac all but invincible, the vast data-streams pouring into his tiny brain have also driven him quite mad. So it is that, while the Orks of the Calvernan empire are numerous and well equipped with tanks and guns, their attacks are random and display little in the way of logic or cogent strategy.[1] In M42 the Arch-Maniac was subjugated by Warlord Ghazghkull and then joined his Great Waaagh!.[2]

Arch-Slaughterer
Arch-Slaughterers are powerful Juggernaut-riding Chaos Lords of the World Eaters.[1]

Venatari Jump Harness
Venatari Jump Harnesses are Jump Packs that have been used by the Adeptus Custodes' Venatari, since at least the Great Crusade.[1]

Venatari Lance
Venatari Lances are two-handed[1] Guardian Spears[2], that are wielded by the Adeptus Custodes' Custodian Venetari and they contain built-in single-barrel Archaeotech repeaters.[1]

Venatoria
Venatoria is a Forge World of the Adeptus Mechanicus.[1] In 743.M40, Tech-Priests of the world created the infamous Reality Cage.[1]

Venators (Audio Anthology)
Venators is an audio anthology containing three audio stories set on Necromunda.

Venatrix Candidus
The Venatrix Candidus, also known as the White Huntress, is a Strike Cruiser of the Exilarchy warband known as The Pure. Originally belonging to the Star Scorpions Chapter, the Venatrix became an infamous foe in the battles in Elara's Veil against the Emperor's Spears. The Spears obsessively chased the vessel, which often conducted merciless raids against the worlds of the Veil.[1b] After decades of hunting, the Spears warship Hex gave a months-long chase of the Venatrix, culminating in the Adeptus Vaelarii outflanking the vessel and allowing the Celestial Lions warship Blade of the Seventh Son to ram it.[1c]

Venbrass
Venbrass was an Iron Hands Iron Father, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Vench
Vench was a Trooper of the Tanith First and Only, serving in the regiment's seventh platoon under Sergeant Blane.[1]

Vendal's Landing
Vendal's Landing was the site of a battle between the Catachan Jungle Fighters and the forces of Chaos.[1] During the battle, Colonel 'Iron Hand' Straken repulsed a phalanx of Daemon Engines with only twenty-two men, ten lasguns and a case of short-fused mining charges.[1]

Vendare Taloun
Vendare Taloun was the head of the Taloun industrial cartel on the world of Pavonis.[1]

Vendatha
Vendatha was a member of the Adeptus Custodes during the Great Crusade. Having fought alongside the Emperor many times, he was eventually sent as part of a small Custodes detachment under Aquillon to oversee the Word Bearers following their shame on Monarchia. Despised by the Legion, Vendatha only gained anything close to a friendship with Argel Tal. However when he witnessed human sacrifice by Chaos Cultists on Cadia while Lorgar watched, Vendatha had enough and attempted to arrest the Primarch and bring him before the Emperor. A fight broke out, and Vendatha managed to kill 3 Word Bearers before being brought down by Tal and Xaphen. The dying Vendatha was made one of the human sacrifices by Lorgar and impaled on a stake, which completed the transformation of Ingethel into a Daemon Prince.[1]

Vendetta (Battle)
The Vendetta occurred during the 13th Black Crusade, at the height of the Imperium's defence of the Sentinel Worlds Sector.[1] The Dark Angels and Space Wolves, who were engaged upon a joint operation on the planet Yayor against the forces of Abaddon, were sidetracked by the ancient rivalry that exists between them. The Space Marines soon come to blows, at the worst possible moment, and the only victors in the ten millennia old vendetta are the forces of Chaos.[1]

Vendoland 101st
The 101st Vendoland is an Imperial Guard Regiment known to have fought in the Spring Offensive in M41 during the Third War for Gassharma.[1]

Vendorak
Vendorak is a world that was invaded by Hive Fleet Leviathan.[1] In 939.M41 when Vendorak was invaded by a tendril of Hive Fleet Leviathan, the planet's moon was destroyed by ships of the Ultramarines, Howling Griffons and Aurora Chapter. The moon's explosion sent a shock wave through an asteroid belt near Vendorak and debris from the asteroids crashed down on the planet and killed the Tyranids upon it. The Hive Fleet was completely destroyed as a result and the nearby worlds of the Jomm Star System were saved from the ravages of Leviathan.[1]

Vendraal
Vendraal was an Imperial Fists Captain, who took part in the Great Crusade and Horus Heresy.[1]

Vendrahel
Vendrahel was a Dark Angels Knight-Preceptor of the Order of the Broken Claws, who took part in the Horus Heresy.[1]

Venedar
Venedar became the Proctor Commander of the Vigilus raised Astra Militarum Regiments, known as the Vigilant Guard, during the War of Beasts.[1]

Venedictos
The Venedictos is an Ultramarines Escort and was part of the task force led by Chapter Master Marneus Calgar that took part in the Pyrus Reach Conflict.[1]

Venehra
Venehra is a mountainous Imperial Shrine World, whose unstable surface is honeycombed with shrine-plexes carved from the living stone.[1]

Venenum Temple
The Venenum Temple trains and deploys its assassins on behalf of the Officio Assassinorum upon receiving orders by the High Lords of Terra. The temple is presumably located, like most other assassin temples, in a secret location on Terra.[1b]

Venerable Atrax
Venerable Atrax was a Contemptor Dreadnought in the Iron Hands Legion's 111th Clan-Company during the Horus Heresy.[1a] After the massacres at Isstvan, Atrax followed his company on their mission of revenge. [1a] A while later they found themselves on the planet Pythos where they had to deal with a Warp gate and fought the Daemon Madail.[1b] Atrax died while fighting giant Chaos corrupted saurian beasts on the Deathworld of Pythos. [1c]

Antigonus Balorodin
Antigonus Balorodin is an Inquisitor Lord who is also known as the Expulgator of Thoth Prime.[1]

Antikef
Antikef was the Crownworld of the Necron's Ithakas Dynasty[1a] The site of the mad Phaeron Unnas and his Flayed One court, it was ultimately was conquered by a Imperial Crusade and then laid waste by the evacuating Necron dynasty under Oltyx. [1b]

Antilochi
Antilochi is an Epistolary of the Ultramarines Chapter.[1]

Antilochus
Antilochus is the current Captain of the Ultramarines 10th Company and Master of the Recruits.[1]

Antimatter Collider
Antimatter Colliders are Necron antimatter bombs.[1]

Antimon
Antimon is a world of the Imperium.[1]

Antinomican
The Antinomican is the title given to a Rogue Psyker who in late M41 served as a psychic beacon for Daemonic forces much in the same way as the Imperial Astronomican. In 975.M41, he was eliminated by the 7th Epsiloid Hawks Tempestus Scions Regiment on the megaship of Amphinyx.[1]

Antioc
Antioc is a Forge World that was captured by Chaos forces during an incursion from the Prath Nebula. It is currently lost to the Imperium.[1]

Antioch
Antioch was a Techmarine of the Black Templars Chapter, who was responsible for creating the first Antioch orb.[1]

Antioch 148
Antioch 148 is a world of the Sabbat Cluster.[1]

Antioch Majoris
Antioch Majoris was home to a group of Hereteks during the Horus Heresy.[1]

Antioch Miles Vesperi
The Antioch Miles Vesperi were Imperial Army Regiments, that had served the Imperium since the Unification Wars, as part of the Old Hundred. They also defended the Throne World, during the Battle of Terra.[1]

Antiolochus
Antiolochus was brought into Compliance by the Word Bearers and Thousand Sons Legions during the Great Crusade.[1] After the Compliance, though, the Word Bearers declared the people of Antiolochus to be heathens and launched a purge of the population, despite the Thousand Sons arguing vehemently against it.[1]

Antiplant grenade
Anti-Plant Grenades are specially designed grenades used for removing foliage and natural material. They release a wide range of toxic and viral agents which quickly turn almost any flora to a foul-smelling muck. They are used to deprive an enemy of foliage cover while not seriously harming other materials.[2] However many of these toxins only work on plants with a certain genetic structure, requiring combat forces to stock the correct type of defoliant prior to each battle.[1] Larger versions of the grenade are used to quickly clear areas needed for landing zones, camp sites or building locations.[2]

Antiquarti
Antiquarti are a Radical faction within the Inquisition. Originating from a group that split from the Ocularians lead by Inquisitor Thaddeus Hakk, they focus on discovering patterns and events in the past to predict the future.[1]

Antirrum
Antirrum is an Imperial world.[1]

Antithesis Stone
The Antithesis Stone was a large lavender stone, that gave off a pulsing pink glow.[1a] It was found in a collapsed tunnel in the Gorgonid Mine, part of the Shatters, on the planet Sepheris Secundus. The Antithesis Stone gave off an aura, which was the raw power of chaos itself, and was able to alter anyone that came near it by transforming them into mutants, which it then controlled.[1a]

Antivigil Bloodcorps
The Antivigil Bloodcorps is a Traitor Guard Regiment, that took part in the War of Beasts on Vigilus[1] and Nachmund Rift War[2]

Antlerdon
Antlerdons are animals native to the planet Hyrkan.[1]

Anto
Anto was a Sorcerer of the Red Corsairs.[1] Formerly of the disbanded Tiger Claws Chapter, Anto was one of the many members of the Tiger Claws to be absorbed into the ranks of the Astral Claws. Following his new chapter through the Badab War, he remained with his comrades as they fell to Chaos and became the warband known as the Red Corsairs. He became part of Huron Blackheart's inner circle, where he was known as a "keeper of secrets".[1] One of his primary roles within the Red Corsairs was acting as the bearer of the Cup of Blessings.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Luscious Few
The Luscious Few are a Flawless Host Warband.[1]

Lushcrix Lashtongue
Lushcrix Lashtongue is a Slaanesh Daemon Prince who commands the Daemonic Dreadspeed cavalcade within the Keeper of Secrets Kruult's Slithertine Legion. The Legion took part in the invasion of the Cadian System during the Thirteenth Black Crusade, and Lashtongue led the Dreadspeed in carving a red path through the largest population centre of Hive Newfyndar upon Macharia.[1]

Lushian Adantor
Lushian Adantor is a Grey Knight Prognosticator who, sometime after the Great Rift's creation, used the Speculum Infernus to determine what the Daemon Primarch Magnus was plotting.[1] The device showed him various visions within the Prospero System, though, which required Adantor to use the Speculum Infernus for extended amount of time. This drew the attention of Tzeentch Daemons and Adantor had to fend them off, while also protecting himself from a mocking voice that spoke to him. Eventually he was able to see that the Daemon Primarch and Thousand Sons were committing thousands of murders for a ritual. Unfortunately however, this caused Magnus himself to gaze upon the Prognosticator and the Daemon Primarch launched a psychic attack that knocked Adantor unconscious. When he awoke, the Prognosticator felt 50 years older, but he vowed to stop Magnus' ritual using the information he had gathered.[1]

Lustful Paradox
The Lustful Paradox is the flagship of the Radrexxus Rogue Trader House and serves in the Davamir Compact. However to those outside of the House, the Paradox was considered a gaudy blade when compared to the intricate warships of House Lamertine and Helvintr.[1]

Lustfury
Lustfury, Queen of Avarice, is a Herald of Slaanesh who was part of a Daemonic incursion that occurred on a Maiden World after it was caught in a Warp Storm. Unfortunately for the Daemons, the Harlequins of the Masque of the Laughing Circus discovered the world's plight and brought the forces of the Craftworld Saim-Hann and the Dark Eldar of Commorragh to save the Maiden World. The Daemons were ultimately victorious though and defeated the Eldar, with Lustfury personally killing many of them, before they then wreaked havoc on the defenseless Maiden World.[1]

Lustig
Sergeant (later Lieutenant) Lustig was a veteran soldier of the 597th Valhallan Ice Warriors regiment.[Needs Citation]

Lustram Locarno
Lustram Locarno is an Imperial Navigator, who has been traveling space for a decade.[1]

Luteus Alpha
Luteus Alpha is a Hive World of the Imperium, located in the Armageddon Sector. Around late M41/early M42, the planet was mostly conquered by Waaagh! Gutrekka.[1]

Lutgardis
The Lutgardis was a Chaos Cult, that took part in the Horus Heresy's Battle of Isstvan III.[1]

Luth Tyre
Luth Tyre is an Imperial Desert World, that has a population of Ambulls and sits upon one of the most stable Warp Routes in the southern Imperium.[1c]

Lutheo Voss
Lutheo Voss is a member of the Deathwatch and is among its storied champions, that once wielded the masterwork power sword Alien's Bane. It is believed that the righteous hatred of Voss and other past owners, have suffused the Bane and caused its Machine Spirit to loath Xenos as much as the warriors who wield the weapon.[1]

Luther
Luther was the man who discovered the Primarch Lion El'Jonson on the world of Caliban. Like Kor Phaeron, Luther was not a fully augmented Space Marine and was significantly smaller than his comrades.[6a]

Luther Macintyre IX
Luther Macintyre IX (also known as Luther McIntyre IX[2a]) is a desert death world in Segmentum Tempestus notable for being the homeworld of the burrowing, desert-dwelling Ambull species.[1a][2a]

Luthian Xhyle
Luthian Xhyle is an Astra Militarum Chiliarch of Rassuneon, who serves as its representative in Indomitus Crusade Fleet Primus' Council Exterra.[1]

Luthir Veremonn Goreman
Luthir Veremonn Goreman is a Lord Marshal of the Adeptus Arbites, ruling from the Precinct-Fortress on Scintilla in the Calixis Sector.[1]

Luthor Dvorgin
Luthor Dvorgin is the General of the 84th Mordian Iron Guard Astra Militarum Regiment.[1a] As the Battle of Gathalamor began, the 84th Mordian Iron Guard were among the initial Imperial forces sent to aid the Shrine World. Though heavily outnumbered, they needed only to prevent the Chaos invaders from claiming Gathalamor, until Indomitus Crusade Fleet Primus arrived.[1b]

Lutoris Epsilon
Lutoris Epsilon was a Fortress World of the Imperium garrisoned by Cadian Shock Troopers.[1] In 975.M41, the planet was invaded by the Daemonic legions of Skarbrand, driving the Imperial Guard garrison insane and causing the planet to fall into the hands of Chaos.[1]

Lux Allegra
Lux Allegra was a PDF officer on the Hive World of Undine during the War of the Beast in mid-M32. Specializing in amphibious warfare, Allegra was assigned to try and rescue the Governor of the world as the planet was overrun by Orks.[1a] Although her mission was successful, the Governor was unable to get off-planet, and she was hastily promoted to the captaincy of the submersible carrying him, along with what little remained of the hierarchies of the PDF and the Astra Militarum reinforcements.[1b] Knowing that Undine was overrun, Allegra and her companion Commander Tyrhone were tasked to recover a trio of Virus Bombs cached beneath Undine's most infamous pirate refuge (which she was well-familiar with, being a retired pirate herself).[1b]. When word was finally received that no Adeptus Astartes would be coming to their aid, Allegra and Tyrhone detonated the bombs, wiping out the entire planet's population, including themselves, along with the orks. Allegra, who was secretly pregnant by a PDF comrade who had already been killed, gave a last, wistful thought to what might have been, before she died.[1c]

Lux Imperator
Lux Imperator is a Shadowsword of the Imperial Guard. It is attached to the 7th Paragonian Super-heavy Tank Company.[1a]

Chigand
Chigand is a Cardinal World of the Imperium.[1]

Chikanti
The Chikanti are a sentient Xenos species.[1a]

Chilam
Chilam was a Trooper of the Tanith First and Only.[1] When the Tanith First deployed on Sapiencia, Chilam died in the drop on Oskray Island after being shot in the face with a bolt round by the Chaos defenders of the island's stronghold.[1]

Child of Fury
Child of Fury was a Defiler that was part of a Daemon Engine Summoning known as the Scions of Hecaton.[1]

Child of Slaughter
Child of Slaughter was a Defiler that was part of a Daemon Engine Summoning known as the Scions of Hecaton.[1]

Child of Terror
Child of Terror was a Defiler that was part of a Daemon Engine Summoning known as the Scions of Hecaton.[1]

Child of Woe
Child of Woe was a Defiler that was part of a Daemon Engine Summoning known as the Scions of Hecaton.[1]

Children's Crusade
The Children's Crusade, also known as the Lost Crusade, was an unofficial Crusade in the Imperium in 754.M37.[1]

Children of Blain
The Children of Blain, more commonly known as the Chil'Blains, are a Death Guard Warband.[1]

Children of Blight
The Children of Blight are a large Nurgle Warband that were part of the Chaos forces that invaded Ultramar during the Plague Wars.[1]

Children of Purgatos
The Children of Purgatos are a Chaos Space Marine warband.[1]

Children of Quietus
The Children of Quietus was a Chaos Cult that was active on Armageddon shortly before the First War for Armageddon began and later joined the Daemon Prince Angron's Chaos hordes when he invaded the planet.[1]

Children of Sicarus (Audio Drama)
Children of Sicarus is an audio drama by Anthony Reynolds in the Horus Heresy series. It was released in October, 2016. The story portrays the actions of Kor Phaeron and his retinue on Sicarus after the events of Macragge's Honour (Graphic Novel) by Dan Abnett.

Children of Thorns
The Children of Thorns are a weaker Dark Eldar Kabal. Exiled from Commorragh, the Children of Thorns consist of ex-slaves, fugitives, dregs, and fallen lords who have come together in an attempt to regain their glory. To do this, they spend most their time in Realspace in search of slaves and plunder and have even allied with ambitious Human lords, such as Severus XIII. The Children of Thorns have shown a great interest in the Spinward Front, taking advantage of the chaos there to raid numerous worlds.[1] They are also active in the Screaming Vortex, where they collect slaves and weapons, to bring back to Commorragh.[2] While other Kabals desire to overthrow Asdrubael Vect so they can rule, the Children of Thorns want to tear down the old order and replace it with their own. To do this, they secretly arm their followers lurking in the deepest, darkest sub-reality sinks of Commorragh, who wait for their chance to strike back against their oppressors.[2]

Children of Torment
The Children of Torment are a warband of the Black Legion.

Children of the Blessed Day
The Children of the Blessed Day is a Necromunda Redemption Cult gang, that follows a variation of the faith called the Path of the Zealots. They continually mutter prayers as they butcher their enemies.[1]

Children of the Blessed Light
The Children of the Blessed Light are a Tzeentch Chaos Cult that took part in the War of Beasts. During the conflict on Vigilus, the Cult conducted Chaos rituals that summoned forth Daemons onto the embattled world.[1]

Children of the Merciful Lord
The Children of the Merciful Lord are a Chaos Cult rendering homage to Nurgle. For a time the Fallen Borroleth has been the leader. The Cult was responsible for the war on Cordassa.[1]

Fire-wyvern
The Fire-wyvern is a Thunderhawk Gunship of the Salamanders Chapter. It has been used by the Third Company on many occasions.[1][2][3]

Fire Angels
The Fire Angels are a Space Marine Chapter descended from the Ultramarines that have a zealous devotion to the Imperial Creed.[1b]

Fire Anvil
Fire Anvil is a Land Raider Redeemer in service with the Third Company of the Salamanders Chapter.[1] It was Captain Kadai's personal vehicle and was part of the Salamanders' forces on Stratos where Kadai was killed.[1] Following Kadai's death, N'keln took the vehicle and used it on Scoria before he was murdered by Iagon.[2] As the new Captain of the Third Company, Agatone now uses the Fire Anvil and led his forces on Geviox from the cupola of this vehicle.[3]

Fire Ark
Fire Ark was a Strike Cruiser of the Salamanders during the Great Crusade and Horus Heresy. One of the few loyalist ships to escape Isstvan V, the Fire Ark managed to rescue a group of scattered survivors led by Artellus Numeon. The Fire Ark served as their base of operations for a time, until the group reached Imperium Secundus.[1]

Fire Caste
The Fire Caste (or Shas) is one of the five Castes of Tau Society, structured around war.[1]

Fire Cultists of Tharn
The Fire Cultists of Tharn were a Chaos Cult, that fought for the Word Bearers during the Battle of Calth.[1]

Fire Dragon
The Fire Dragons are one of the forms of Eldar Aspect Warriors, who represent a different aspect of the Eldar war god Kaela Mensha Khaine. Embodying the writhing, sinewy dragon of Eldar myth, Fire Dragons are aggressive and warlike close combat fighters who utilized heat weapons to destroy enemy vehicles and strongpoints.[1a][2a][3a]

Fire Drake (Land Raider)
The Fire Drake is a Land Raider Crusader of the Salamanders Chapter. It is the third vehicle attached to the second company. It bears the iconic flame markings of the Promethean Cult. The Land Raider also features a Multi-Melta on a pintle mount.[1]

Fire Drakes (Imperial Guard)
The Fire Drakes are an Imperial Guard Regiment raised from Fornus Lix. Further information is classified.[1]

Fire Hawks
The Fire Hawks were a loyalist Space Marine Chapter which took part in the conflicts during the Age of Apostasy and the Badab War. They were lost in the Warp in 963.M41[2].

Fire Lance
The Fire Lance is a type of weapon used by the Ecclesiarchy guardians of the Cathedral of Illumination on Scintilla.[1] A reserve of Promethium heats the end of the weapon, cauterizing the flesh and boiling the blood of its victims. A mechanism also allows for the Promethium to be released in one go, acting as a flamer and showing the Emperor's fiery will in a particularly impressive blast.[1]

Fire Lord
The Fire Lord is a Daemonic super-heavy assault aircraft aligned with the Chaos God Tzeentch. Its jewel-encrusted hull is studded with swiveling Lascannons and the pinions of its majestic wings bear a pair of deadly Flame Cannons. The aircraft is capable of tremendous speeds, making it capable of devastating attack-runs - dropping its deadly cargo of firestorm bombs on helpless foes below. The Fire Lord is sometimes used as an Attack Craft on Chaos Vessels.[2]

Fire Lords
The Fire Lords are a Codex Chapter of Space Marines.[1a]

Fire Masters
The Fire Masters, known originally as the Legio Suturvora are a Traitor Titan Legion.[1] By the end of the Great Crusade and Horus Heresy, they were also known as the Legio Infernus.[3] During the Horus Heresy, the Legion defected to the forces of Horus.[1][4]

Fire Pike
The Fire Pike is a type of Fusion Weapon used by the Eldar.[1] Fire Pikes are more sophisticated Fusion Guns wielded by Fire Dragon Exarchs. Its longer barrel allows the weapon to project its melta beam at a considerable distance.[1][2]

Fire Pike (Imperial)
The Fire Pike is a type of Flamer used by the Imperium. This short-ranged weapon is notably used by House Cawdor on Necromunda.[1]

Fire Prism
The Fire Prism, or Illum Zar, is an Eldar grav-tank based on the Falcon chassis. A dedicated anti-tank variant, the Fire Prism sacrifices its ability to transport troops for superior firepower while retaining the ability to move at high speed. Fire Prisms play a key part in Eldar armoured warfare tactics, outflanking the enemy and attacking from multiple directions to break up their cohesion.[1][2][3][4a]

Failsafe Detonator
The Failsafe Detonator is a battlesuit-mounted special issue device, more commonly known as a self-destruct device. If a unit is in danger of being overrun and the situation is sufficiently desperate, a character can active this device, causing his battlesuit to explode in a deadly blast, almost guaranteed to destroy everything around him. This will, of course, lead to the demise of the pilot but could save the rest of the squad. It is seen as the ultimate expression of the Greater Good.[1]

Fairlight
Fairlight is an Imperial Rogue Trader Cruiser.[1a] It belongs to the Rogue Trader dynasty House Arcadius and until just before the Damocles Crusade in 742.M41, it was captained by the daughter of the head of the dynasty, Brielle Gerrit,[2] with Adept Sagis of House Locarno as its Navigator,[1b] and Adept Seth as its Astropath.[3]

Faisal Mamoud
Faisal Mamoud was the dictator President of Samos, who made plans to crown himself King and secede from the Imperium.[1] Faisal knew word of his actions would reach the Imperiumm and personally oversaw the defences set up for the coronation. Among these included a large number of guards and four Thunderbolts on standby, as well as a decoy wearing a Holo-field to disguise himself as Faisal. When the decoy was killed by the Vindicare 13-X, Faisal was ready and ordered his forces to attack the assassin. Unfortunately for Faisal, his well known need to micromanage everything proved to be his downfall, as he needed to be nearby to oversee the attack. When 13-X evaded his forces, the assassin was able to locate where Faisal was hidden and, with one well placed shot, ended his plans for secession.[1]

Faith Absolute
The Faith Absolute is an ominous Adeptus Custodes battle standard that was created for the infamous Witching Wars. Those Vexilus Praetors who carry the Faith Absolute are able to make it discharge a pulse of disruptive contra-empyric energies that can quickly unmake an onrushing psychic manifestation.[1]

Faith of Janus
The Faith of Janus is a suit of power armour, belonging to the Blood Ravens Chapter.[1] Brother Janus of the Blood Ravens 4th Company martyred himself to bring down a savage Great Knarloc. The death of this Tau war-beast turned the tide of battle and Janus's armour was recovered and placed in the Chapter's Reliquary.[1]

Faithbringer
The Faithbringer is an Imperial Navy Retribution Class Battleship, that serves in Indomitus Crusade Fleet Primus' Battle Group Irasmus. It is commanded by High Admiral Herika Ajon and served as the flagship of Irasmus' Task Force V, which aided in defending Sigma-Ulstari, during the Octarius War.[1]

Faithful
The Faithful are a Chaos Cult, that serves the Word Bearers' Infernal Kin Warband.[1]

Faithful's Deliverance
The Faithful's Deliverance is a star fort garrisoned by the Doom Legion Space Marine Chapter. Dating back to before the Horus Heresy, it is one of the most powerful star forts in the galaxy, giving the Doom Legion access to more space-born firepower than almost any other Chapter.[1]

Faithful (Warband)
The Faithful[1e] are a Word Bearers[1a] Warband and are led by the Dark Apostle Tsorr'Kanath.[1a] During the Charadon Campaign, Typhus the Traveler sought numerous Chaos forces to aid his conquest of Metalica. Tsorr'Kanath led[1a] 3 Companies of the Warband[1e] to aid him[1a], but they would not take part in invading the Forge World. Instead, Typhus sent the Faithful and the Sorcerer Yharron Thayl's Subtle Blades Warband to prevent House Raven's Knights from aiding Meatlica[1b]. However when the two arrived in House Raven's Sub-sector, Lirac, they ignored the Traveler's orders and instead began their own agenda. Tsorr'Kanath and Thayl then combined their Warbands together into the Disciples[1c] and on Dhaku, they achieved their first goal by capturing a Patriarch of the Innerwyrm Cult.[1d]

Faithful Servant
The Faithful Servant was an Imperial Fists Battle Barge, that was captured on Zaramund by Luther's traitorous Dark Angels forces, during the Horus Heresy. It would then become the flagship of Luther's growing fleet and he could never overstate the irony of the former Imperial Fists Battle Barge's name.[1]

Faithlock Prosecution
The Faithlock Prosecution was a war fought by the Dark Angels and nine of the Unforgiven Chapters against the Chaos forces of the Faithlock. While official Imperial Records are lacking in detail on what occurred during the Prosecution, it ended with the Faithlock defeated and their leader captured by the Dark Angels for interrogation.[1]

Faithwrought
The Faithwrought are a pyroclastic Chaos Cult, that took part in the War of Beasts. During the conflict on Vigilus, the Cult conducted Chaos rituals that summoned forth Daemons onto the embattled world.[1]

Fal'ras
Shas'ui Fal'ras was a Battlesuit pilot of the T'au Empire. He was a member of one of the strike teams led by Commander Bravestorm during the defence of Dal'yth from an invasion by Imperial forces in the Damocles Crusade.[1] As Bravestorm's cadre engaged the Imperials in Gel'bryn City, a Space Marine drop pod landed nearby. Moving to investigate, the t'au encountered the pod's occupant: an Ultramarines Dreadnought, which attacked the t'au. Most of Bravestorm's strike teams retreated but Fal'ras stood firm and tried to bring the Dreadnought down with his plasma rifle and fusion blaster, to no avail. The Dreadnought was then able to grab Fal'ras's battlesuit with his fist and both suit and pilot were impaled and crushed to a pulp.[1]

Fal'shia
Fal'shia is a Tau Sept, a world within the Tau Empire. It was founded during the first Tau expansion.

Fal'skio
Fal'skio is an isolated Tau Sept, that is used to conduct research.[1]

Fal'vek
Fal'vek was a Captain in the Salamanders Legion who survived the Horus Heresy.[1] During the Great Scouring, he would serve in the Legion's strike force that his Primarch Vulkan assembled, to hunt down the traitor Fabius Bile. Their search would lead them to the way-station Deltos 4 Corporis, which they discovered had been corrupted by Bile. Fal'vek and Vulkan led the attacks that captured the way-station and they then learned that Bile was on the Imperial world Arden IX. While the Salamanders would go on to purge the world of its taint, however, Bile managed to escape Vulkan's wrath.[1]

Fal Kata
Fal Kata was a Captain of the Night Lords Legion during the Horus Heresy. During the Great Crusade, he was a member of the Kyroptera.[2] After the Heresy, shortly before Konrad Curze's assassination, he led an armada of Night Lords to attack a vanguard fleet of the Ultramarines in the Anseladon Sector along with Krieg Acerbus, Jakr, and Nadigrath.[1]

Venerable Atrax
Venerable Atrax was a Contemptor Dreadnought in the Iron Hands Legion's 111th Clan-Company during the Horus Heresy.[1a] After the massacres at Isstvan, Atrax followed his company on their mission of revenge. [1a] A while later they found themselves on the planet Pythos where they had to deal with a Warp gate and fought the Daemon Madail.[1b] Atrax died while fighting giant Chaos corrupted saurian beasts on the Deathworld of Pythos. [1c]

Venerable Contemptor Dreadnought
Venerable Contemptor Dreadnoughts are ancient Dreadnought relics that are possessed by the Adeptus Custodes.[1]

Venerable Dreadnought
Venerable Dreadnoughts are the oldest Space Marine Dreadnoughts still in service.[4]

Venerable Land Raider
Venerable Land Raiders are ancient Land Raiders used by the Adeptus Custodes.[1a]

Venerari
Revered Venerari is a Dark Angels Battle Brother who served his Chapter for four hundred and six years, before he fell in battle to an Eldar power blade. He would survive his wounds, but was forced to be interred within a Dreadnought in order to continue fighting for his Chapter and has since served an additional eight hundred and seventeen years. Venerari has fought in many of his Chapter's battles[1] and among them was serving as part of the Dark Angels' task force, that fought the Tyranids of Hive Fleet Kraken on the Jungle World of Verdicon.[2] He also took part in the Battle of Piscina IV, where he was attached to Master Belial's Third Company. Despite not being a member of Belial's Company Council, the Master called upon Venerari to take part in their meetings during the Battle, so the Dreadnought could offer them his wisdom and experience.[1]

Venerators
The Venerators were a Space Marine Chapter destroyed (along with the Warhawks) during the 5th Black Crusade which was led by the Daemon Prince Doombreed.[1][2][3]

Venerators of Osiron
The Venerators of Osiron are a Space Marine Chapter.[1][2]

Veneris
Veneris is a Shrine World in the Calixis Sector. Various mountains resemble certain Imperial Saints.[1]

Veneris II
Veneris II was an early Ecclesiarch of the Adeptus Ministorum. Serving his tenure in M32, he was the first member of the Ecclesiarchy to gain a seat on the High Lords of Terra.[1]

Veneros Sector
The Veneros Sector is a Sector of the Imperium.[1] The Sector was once attacked by the Tyranids of Hive Fleet Kraken; the Tyranids were eliminated from the sector in a series of purges by the Deathwatch.[1]

Venesca Catallia
Venesca Catallia is an Admiral of the Imperial Navy. A brutal and daring commander, Catallia arrived over Cadia during the 13th Black Crusade just as the planet was being destroyed. She attempted to lead a battlegroup to catch and destroy the escaping Vengeful Spirit but was denied her prize when the traitors escaped.[1]

Venetar
The Venetart is a rare type of war robot, that is used by the Dark Mechanicum.[1]

Venetius
Venetius is a Codicier in the Blood Ravens Chapter's 4th Company, who served under Captain Davian Thule during the Dark Crusade on the planet Kronus.[1]

Vengeance
Vengeance is a world of the Imperium. It was intended to be conquered by the battle group of Lord Commander Militant Alberan Varn, but his fleet was lost in the Warp. The battle group finally reached Vengeance 107 years later, but they found a world that was a smouldering ruin infested by Tyranids. This did not matter to Varn, though, who soon ordered the world to be invaded[1a] and conquered it for the Imperium.[1b]

Vengeance Campaigns
The Vengeance Campaigns were a series of Campaigns launched by the Ultramarines' Chapter Master Calgar, in the aftermath of the Plague Wars and the departure of Lord Commander Guilliman from the Realm of Ultramar.[1] Left once again to defend Ultramar, Calgar leads the Ultramarines and a coalition composed of their Successor Chapters and Knight Houses across neighbouring corrupted Systems, that had been infested by Daemons during the Plague Wars. Amid one such campaign, to free seven worlds in the Tartella System from Daemonic enslavement, Calgar simultaneously masterminds a hit and run campaign to break a vast Ork force, before it could reach the Forge World Metalica. Using rapid strike attacks, the Space Marines win hundreds of battles against the Orks, but only manage to slow the rampaging Greenskin hordes from reaching the Forge World; as they focus the majority of their efforts on freeing the Daemon infested worlds. So far in the Tartella Campaign though, while three of the targeted seven worlds have been saved, the bulk of the corrupted System still remains in the hands of its Daemon overlords.[1]

Vengeance Cannon
The Vengeance Cannon is an enormous Laser Weapon mounted on the Warmonger Titan.[1b] This weapon is essentially a Defense Laser mounted on a Titan, delivering devastating fire upon the enemy.[1b]

Vengeance Grand Cruiser
The Vengeance Class Grand Cruiser is a very old design, the first being launched before the Great Crusade.[1] The design idea of the armoured prow is evident on the Vengeance, however it is not yet truly armoured, and provides no more protection then the standard hull armour. The ship design is now 10,000 or more years old, and is being slowly phased out. The remaining Vengeance class ships are currently in reserve fleets, or used to protect shipping lanes from pirates. They are very rarely used in full-scale engagements any more, due to their being outclassed by newer designs.[1]

Vengeance Grenade Launcher
The Vengeance Grenade Launcher is an experimental Adeptus Mechanicus weapon created on the Forge world Graia just prior to the Ork invasion of Warboss Grimskull. The Vengeance Grenade Launcher is not authorized for use off world, but those Space Marines who have field tested the weapon however, attest to its effectiveness against a range of targets. The launcher can fire out up to five charges that stick to surfaces and then be remotely detonated.[1]

Vengeance Warband
Vengeance Warbands are Chaos Space Marine formations, that consist of 10 Chaos Space Marines, 5 Havocs, 5 Chaos Terminators and a Chaos Rhino. They are led by Chaos Lords, that are equipped with Terminator Armour.[1]

Vengeance Weapons Battery
Vengeance Weapons Batteries are common defensive weapons platforms used by the Imperium. Fully automated, unlike their smaller Tarantula counterparts these platforms mount heavy weaponry, usually a Battle Cannon or Punisher Cannon.[1][2]

Arkun
Arkun the Blooded is a Khorne Daemon Prince[1a], who took part in the Daemonic incursion on the Imperium Hive World Absolom Reach.[1b]

Arkunasha
Arkunasha is a Tau Empire colony settled in the Second Sphere of Expansion. An arid world, the Tau have nonetheless managed to make a sizeable population thanks to the Earth Caste's construction of a string of bio-dome cities in the planet's temperate bands. This gives the planet a distinct look from space: a blood-red globe with two glowing blue-white bands above and below the equator.[2] While surveying the planet ahead of colonization, the Earth Caste examined the oxide deserts that dominate Arkunasha and came to the conclusion that they were the remnants of an incredibly ancient civilization, whose world-spanning, mountain-sized cities had long crumbled to rust.[2] These oxide deserts have a unique climatic phenomenon known as a rust storm. The storms inflict horrific damage to anything caught within, stripping unprotected flesh and clogging air intakes and anti-gravity engines. Not even a fully-sealed battlesuit can protect its user from a rust storm. Most disturbing is the fact that the tornados around the edges of rust storms appear to home in on living targets, almost as if the storm were alive and hunting. The Ethereal Caste forbade the idea that the storms were alive, proclaiming that the planet's ecology was not yet fully understood.[2] Waaagh! Dok descended on Arkunasha without warning. A strange solar storm filled the empty space to Arkunasha's galactic east one equinox; when it subsided, hundreds of ork vessels had appeared in-system, making planetfall weeks later. Commander Farsight would participate in the defence of the planet in the ensuing Arkunasha War.[1]

Arkunasha War
The Arkunasha War was waged in M41 by the Tau Empire. In the aftermath of the Damocles Crusade the Tau consolidated their grip over worlds they had wrested from the Imperium's control. Commander O'Shovah rose to power as the preeminent Fire Caste leader during this period, as he led the Tau to great victories on Arkunasha when the newly established colony was threatened by Orks of Waagh! Dok. In the campaign, O'Shovah led Fire Warriors in a masterful defense against many times their own number, using immense canyons and gullies crisscrossing the desert to maximum effect. O'Shovah sent the Ork invaders to chase shadows, constantly boxing off and destroying isolated Greenskin elements. It is here that he earned his famous title Farsight.[1]

Arkurii Hanec
Arkurii Hanec is the Primaris Chief Librarian of the Dark Krakens Chapter. He is currently among its forces, that are defending the besieged Pankallis Sub-sector.[1]

Arl'yeth
Arl'yeth is a Forge World of the Imperium.[1]

Arlaan
Arlaan is the current Captain of the Iron Hands Chapter's Clan Kaargul.[Conflicting sources] When the War of Beasts began on Vigilus, Arlaan was among the Iron Hands who came to the world's aid and he is currently leading a strike force in the defense of the Megaborealis Hive-sprawl of the Bore-Hive Scelerus.[1]

Arlandus Castallor
Arlandus Castallor is an Ultramarines Lieutenant, who serves in Indomitus Crusade Fleet Primus.[1]

Arlatax Class Robot
Arlatax Class Robots were a type of war robot used by the Legio Cybernetica during the Great Crusade and Horus Heresy.[1] A variant of the ancient Conqueror Class developed on Xana, its design influenced the later Domitar Class. Despite its excellent performance as a rapid-moving shock unit, it never gained widespread acceptance in the greater Mechanicum as it was said that it had certain components not approved by Mars. This made repair and refit difficult for those without a direct line to Xana. In addition, rumors swelled that its Machine Spirit were prone to corruption. However as the Heresy ground on, both Xana and the loyalist Forge World Atar-Median used these robots.[1] In battle, Arlatax Class Robots were most commonly equipped with two Arlatax Power Claws with inbuilt cannons, a Plasma Blaster, an Arc Scourge, and Frag Grenades.[1]

Arleille
Arleille is an Order of Our Martyred Lady Canoness, who is currently in battle with a Heretic.[1]

Arlesen
Arlesen was a Guardsman of the 42nd Paragon Tank Regiment.[1b]

Arlon Buke
Arlon Buke (a.k.a. King Buke the Third) was a human pirate, and leader of a gang of pirates that were based on an asteroid in the Teramus System[1] The asteroid was originally worked by Imperial miners, who unearthed a Webway Portal beneath a large chamber within the rock. When they disturbed the portal, they were visited by Dark Eldar of the Kabal of the Crimson Blossom, who struck a deal with the miners. In exchange for slaves, the Kabal would provide the humans with drugs (in particular a drug distilled from human blood called the Red Sacrament) and weapons.[1] Using these weapons, the miners became pirates, plaguing shipping passing through the system. Many vessels stopped in the Teramus System, translating back into Realspace in order to allow their Navigators to check their bearings (as this system was on a narrow, relatively stable current through the Warp). Buke became the leader of the pirates after strangling his father, Buke the Second and the asteroid came to be known to the pirates as Buketown.[1] Over the years, the pirates captured or destroyed over a hundred ships, despite at least three attempts by the Imperial Navy to put an end to them, and captured tens of thousands of slaves. However, after Watch Station Elkin detected the use of Eldar lances in the system, a Deathwatch Kill-Team led by Sergeant Courlanth was dispatched from Watch Fortress Zarabek to track down and eliminate the source of the weapons. Infiltrating the pirates' asteroid, the Space Marines observed a meeting between Buke and Gharax, the Kabal's Archon.[1] Courlanth led the charge on the pirates and eldar, and Buke was killed in the fight, suffering a heart attack after overdosing on the red sacra.[1]

Arma Luminis
The Arma Luminis is an archaeotech combi-weapon combining a plasma pistol with an automatic bolt pistol that is wielded by the Dark Angels' reborn Primarch Lion El'Jonson, who found the weapon on Avalus; remarkably, the weapon is appropriately sized for the Primarch.[1]

Arma Superbiae
The Arma Superbiae was an Emperor's Children Kratos Heavy Assault Tank, that took part in the Horus Heresy.[1]

Armageddon
Armageddon is a Hive World of the Imperium. It is the fourth planet of the Armageddon System.[2][6c] Armageddon has been the site of some of the largest wars in the Imperium's history.

Armageddon (Strike Cruiser)
The Armageddon was a Strike Cruiser in the Blood Ravens Chapter's Fourth Company. During the First Aurelia Crusade it served as Force Commander Aramus' base of operations[1a], until the Blood Ravens' final climatic battle with the Tyranids on Typhon Primaris. After fighting its way through the Tyranid ships that orbited Typhon Primaris, the Armageddon delivered Aramus' forces to the world below it before turning and attacking the Xenos. It was eventually overwhelmed, though, and in order to buy Aramus enough time to achieve victory on Typhon Primaris, the Strike Cruiser's crew initiated its self destruction sequence amongst the Tyranids' ships. With the Armageddon's destruction, however, the Blood Ravens suffered the loss of Apothecary Gordian[1b], numerous Serfs and a large number of the Chapter's relics.[2]

Armageddon (geography)
Armageddon is an Imperial Hive World which suffered three major attacks, once by the forces of Chaos under the Daemon Prince Angron and twice by the Orks, under the overall command of Ghazghkull Mag Uruk Thraka.[2a][2b] The world is made up of three main continents and two large named oceans as well as one region of island chains. They each had their roles in the Armageddon Wars but the majority of the fighting took place on the main continent.[2d][4]

Armageddon 101st Steel Legion
The Armageddon 101st Steel Legion was a regiment of the Armageddon Steel Legion.[1b]

Luxor (Gothic Sector)
Luxor is an Imperial world in the Gothic Sector. In orbit around Luxor is a Space Station operating under an ancient, independent contract to Port Maw. Unlike most Imperial space stations, the contract it runs under makes it independent from the Adeptus Mechanicus and the Imperial Navy.[1]

Luxor (Helioret Sector)
Luxor is an Industrial World in the Helioret Sector.[1] It is considered a linchpin of the Sector. In 812.M41 the Alpha Legion inspired the workers to rise up against the ruling Oligarchs. The Luxor Uprising was put down in less than a year by Space Marines from the Novamarines[1] and Ultramarines[2] Chapters with support of the Cadian 98th Armoured Regiment.[3]

Luxor Invictoria
The Luxor Invictoria was a Warlord Titan of the Legio Solaria during the Great Crusade and Horus Heresy.[1] The Titan served as the command vehicle of the Legio Solaria and held its leader, Mohana Mankata VI.[1] It was badly damaged during the Battle of Beta-Garmon in a calamity that saw the death of Mohana Mankata Vi, but was recovered and repaired by the Adeptus Mechanicus on Terra.[2] During the Siege of Terra the restored Luxor Invictoria led the Legio Solaria under Esha Ani Mohana Vi.[3]

Luxor Uprising
The Luxor Uprising was an Alpha Legion-sponsored rebellion that took place in 812.M41. The workforce of the industrial world Luxor rose up against the cruel regime of the ruling Oligarchs. As a lynch-pin of the Helioret Sector, itself crucial to the supply lines of the northern Ultima Segmentum, the loss of the planet could leave hundreds of worlds vulnerable to attack. The Ultramarines[2] and Novamarines Chapters launched a swift counter-attack before all Imperial resistance was defeated.[2] In this campaign also took part the Cadian 98th Armoured Regiment.[3a] Although vastly outnumbered[1], the Space Marines and the surviving loyal workers[2], were able to crush the rebels and their Alpha Legion masters, returning Luxor to Imperial control in less than a year.[1]

Luxuria
Luxuria is a Daemonette and the favourite pet of her master Slaanesh, who has grown infamous for being able to remain in real space for centuries. Little more than a frenzied beast when she initially emerged from the Warp, Luxuria survived the first battle she was summoned for, but was not pulled back into the Warp as expected. Instead she went on to take part in countless battles and has even been hunted by the Inquisitors of the Ordo Malleus. However, none could stop her and Luxuria's time among Mankind has made her a more subtle and sinister instrument of Slaanesh's will.[1] She now appears to mortals as a painfully, beautiful woman and has used this appearance to learn the base weaknesses of Mankind and how to best use them to her advantage. Luxuria is currently in the war enveloped Antian Sector, where the Daemonette has spent years carefully insinuating herself among its preening nobility and scheming merchants. By simply playing on the egos of the Sector's powerful men—as well as quietly eliminating most of her business rivals—Luxuria has acquired a substantial stake in all of Antian's key ventures, all while keeping one step ahead of the Inquisition who hunts her. No one knows what Luxuria's true goals are in the Antian Sector, but with the might of Chaos now bearing down on the Imperium's worlds there, it will take unshakeable faith and keen wit to unravel her schemes. Those who try and stop her though, must be careful; as a cornered Daemonette fights with breathtaking fury...[1]

Luyten's World
Luyten's World is a world of the galaxy, known to have been the site of a battle involving the White Scars.[1]

Lwlyn
Lwlyn was a Guardsman of the Tanith First and Only regiment.[1] In the assault of Cirenholm on the planet Phantine, Lwlyn was one of a group of Tanith led by Sergeants Haller and Domor that survived their drop-ship crashlanding on the city's outer dome and infiltrated Cirenholm via the dome's air vents. He was killed while trying to hold a power control room against the Blood Pact.[1]

Lyakarri
The Lyakarri was a Legio Fureans Warlord Battle Titan that was destroyed in battle with Legio Gryphonicus in the Invasion of Paramar V. When the Warlord was destroyed, the resulting explosion also consumed the Legio Fureans Warhound, Blood Hunger.[1]

Lyandro Karras
Lyandro Karras is a member of the Deathwatch Kill-team Talon.

Lybekion
Lybekion is a Battle Brother of the Cruor Blades Chapter, who serves in Chapter Master Cyras Vitalion's Honor Guard.[1] He is currently among the Chapter's forces taking part in the Angel's Halo campaign, where Lybekion wields two cutlasses against the Tyranids. He always wields such weapons, but Lybekion also fights with such ferocity he frequently breaks one or even both during a battle. However, unlike most of his Chapter, Lybekion does not name his cutlasses and so never grew attached to them. After learning of this, Chapter Master Vitalion often wondered if Lybekion did so, because he had forged a particularly strong bond with a blade he lost in the past. If this is true, then perhaps Lybekion has vowed to never again grow so connected to any sword that he wields.[1]

Lycanthos Secundus
Lycanthos Secundus is an Imperium World.[1] Survivors of a Bleak Brotherhood Warband fled to Lycanthos Secundus after their defeat at the hands of the Space Wolves on Magdelon. The Warband seized the bastion known as the Widowmaker and held out against repeated assaults by Imperial forces for three decades, until they were finally destroyed by the Astral Claws Chapter in 780.M41.[1]

Lycaon
Lycaon was a member of the Emperor's Children Legion's First Company and was the Equerry to its Captain, Julius Kaesoron, during the Great Crusade. He took part in the Cleansing of Laeran[1a] and the campaign against the Diasporex, where he was killed in the final battle against them; during the Emperor's Children's boarding attack on the Diasporex's command ship.[1b]

Lycas Fyton
Lycas Fyton was a Captain of the Sons of Horus during the Siege of Terra.[1a] Replacing Serghar Targost as commander of the 7th Company after his death, by the final stages of the Siege Fyton as amongst the more rational Sons of Horus officers and listened to First Captain Abaddon's summons to rendezvous with him and make for the Vengeful Spirit after its shields were discovered to have been lowered. Nonetheless, Fyton expressed disdain for Abaddon's anger over the degradation of the traitors chain of command and use of Daemons.[1a] He ultimately refused to leave the Terran warzone for their flagship and openly stated he did not recognize Abaddon's authority, despite urgings by Azelas Baraxa to silence himself. As he turned his back to leave, Hellas Sycar slew Fyton with a single blow.[1b]

Lychguard
Lychguards are powerful Necron warriors of noble origin which serve as the elite bodyguards of Necron Overlords.

Lychnos
Lychnos is an Imperial world and is the Homeworld of the Night Sentinels Chapter. It lies within the Imperium Nihilus, close to the Malfactus Warpstorm, and is currently being invaded.[1]

Lycia Calix
Lycia Calix is a Probator of the Alecto Hive City, Varangantua.[1a]

Lycomedes
Lycomedes is a Thousand Sons Sorcerer, who is part of Ahriman's Exiles Warband and is an apprentice to the Sorcerer Ctesias.[1]

Lycosidae
Lycosidae is a dead moon in the Lathe system of Golgenna Reach in the Calixis Sector and is home to a fortress of the Legio Venator.[1]

Lycus
Lycus was a member of the Imperial Fists during the Great Crusade and Horus Heresy.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Ferrumite Cannon
The Ferrumite Cannon is a weapon mounted on Adeptus Mechanicus Skorpius Disintegrators. This weapons thudding, solid-core shells become molten spears upon contact, flash-heating whatever they impale.[2]

Ferrus Manus
Ferrus Manus, (literally "Hand of Iron") the Gorgon[3], was one of the twenty Primarchs created by the Emperor before the Great Crusade. He led the Iron Hands Space Marine Legion. During his time on the world of Medusa Manus's hands became encased in a hard metallic substance, and he became known for his iron resolve and disdain for weakness.

Ferry (Aquatic Vessel)
Ferries are Imperial Aquatic Vessels, that are used to transport passengers or cargo across bodies of water.[1]

Ferryman's Scythe
The Ferryman's Scythe is a Plaguereaper and a relic of the Death Guard's 6th Plague Company. In its wielder's hands, the weapon lops great chunks of armor and flesh from its victims; each piece a payment for ferrying their souls into Nurgle's Garden for all of eternity.[1]

Ferryman (Daemon)
Ferrymen are Daemons that pilot the Black Legion's Arks of Omen.[1]

Ferrymen
The Ferrymen are former Grey Knights who serve as seneschals to the Sepulcars who tend the Dead Fields. They are trained and purified for their duty in a tradition dating back to the founding of the Grey Knights, resulting in them becoming Pariahs. They perform their duties unarmed and unarmoured, wearing only a grey robe. When a Grey Knight dies, their squad present the Sigil of Malcador to a Ferryman and speak the words to be engraved on the tomb of the fallen knight. The Ferryman then cleanses and buries the body in the Dead Fields.[1]

Ferrymen (6th Plague Company)
The Ferrymen, also known as the Brethren of the Fly, are the Sixth Plague Company of the Death Guard.[1a] They garrisons the Death Guard's Plague Fleets, and acquires new ships for its suppurating armadas. The Ferrymen boast large numbers of Blightlord Terminators, who are riddled with the parasite known as the Droning.[1a] The sub-formation known as the Venomariners operate as part of the 6th Plague Company[2]

Ferth
Ferth is a Sergeant in the Catachan 2nd Jungle Fighters Regiment and took part in the battle against the Tyranids of Hive Fleet Kraken, on the Jungle World of Verdicon.[1]

Ferund Irnwelt
Ferund Irnwelt is a Death Guard Chaos Lord, who commands the Rustwalkers Warband. He and the Rustwalkers took part in the Charadon Campaign's invasion of the Tri-forge Cluster.[1]

Ferus Arma
Ferus Arma was a Warhound Scout Titan belonging to Legio Astorum[1a] which was destroyed in the battle for Shardenus Prime during the Purging of Contqual. It was armed with an Inferno gun for its left arm and a Vulcan mega bolter for its right and was commanded by Princeps Noman and Moderati Bonnem.[1c] Ferus Arma was deployed alongside the Warhounds Quis Odio and Gaius Thrysus and the Warlords Meritus Castigatio and Terribilis Vindicta to Shardenus Prime.[1a] During the battle the three Warhounds were ordered into an underground transit tunnel by the Iron Hands Commander Rauth to to provide heavy fire support for the troops attempting to break into the central Capitolis[1b]. During the offensive action the Iron Hands moved quickly ahead leaving the Imperial Guard soldiers and the Warhounds behind and unsupported, Ferus Arma was suffering serious problems with its sensor systems due to conditions in the tunnel and lacking maneuverability. As the battle progressed, Slanneshi Daemonettes were unleashed and attacked Ferus Arma by hurtling themselves at the void shields. Initially the Warhound was able to defend itself by opening fire with both its inferno cannon and mega bolter but when the inferno cannon overheated and the mega bolter ran out of ammo the Daemonettes took advantage and smashed through the void shields, then ripped the weapons off before the Titan could resume fire.[1c] The Daemonettes proceeded to the cockpit, killing the crew and then destroying Ferus Arma as well as Quis Odio and Gaius Thrysus.

Fervious
Fervious is a Feudal World in the Calixis Sector. The planet has not always been known as Fervious, and some still refer to it using its old name of Vasenrule.

Fervor
The drug Fervor is distilled from a winding vine found on the sunward half of the tidally locked world of Baraspine. The vine is known only to a small group of the Redemption Cult in the Calixis Sector. The "Gifted Fervor of the God-Emperor," as they call the plant, is both the main ingredient for the potent drug and finding it, in the scorched wasteland, a right of passage into the cult. The drug allows the cultists to move, for a short while, with nearly supernatural grace, as their joints and ligaments bend at unnatural angles. The Redemptionists who use the drug in battle, called Narco-Dervishes, use Auto-Injectors filled with additional dosages to make the effects of the drug last longer.[1]

Festardius
Festardius is a Death Guard Warlord and Champion of Nurgle. He made a pact with the Word Bearer Commander Davroth during the Horus Heresy, and the two are close allies. Festardius would take part in The Scouring of Makenna VII and hoped to rule over the world once Davroth had moved on.[1]

Festaron
Festaron was a Space Marine of the Deathwatch, originally hailing from the Star Phantoms Chapter.[1] Noted by his kill-teammates as a gifted field-medic, Festaron was part of a Kill-Team led by Captain Polino that was sent to a Desert World contested between the Imperium and the T'au Empire. The kill-team found that the Kroot reinforcing the T'au soliders on the planet had developed traits indicating that they had undergone hybridisation with Tyranid genes; Festaron was killed by one of these Kroot-Tyranid hybrids.[1]

Fester
Fester is an Ork Blood Axe Warboss who was part of the Warlord Nuzzgrond Nosebiter's Waaagh! that conquered an Imperium Jungle World.[1] Nosebiter and his hordes laid claim to the world, which was renamed Nuzzgrond's World, but the Imperium later returned in order to reclaim it from the Orks. During the subsequent invasion, Fester often identified what Imperial forces were attacking the Orks, which led him to be mocked by Nosebiter and the other Orks for knowing so much about the Imperium's culture.[1]

Festerbile
Festerbile the Fecund is a Nurgle Daemon Prince who was part of the Council of Despair[1a], when it took part in the Daemonic incursion on the Imperium Hive World Absolom Reach.[1b]

Festerguts
Festerguts is a Herald of Nurgle and is part of The Adulant Host of Hazriah the Believer; a Daemon Warband led by the Daemon Prince Hazriah the Believer.[1]

Festering Death
The Festering Death are a Traitor Titan Legion.[1] Once known as the Silver Scythes under the command of Marnic Bubon they fell to worship of Nurgle during the Horus Heresy.[1]

Festering Scar
The Festering Scar are a Death Guard Warband.[1] Unlike the majority of the Death Guard's Warbands, the Festering Scar are among the few are one of the few Death Guard Warbands who have rebelled against their Daemon Primarch Mortarion's muster to war. Instead, they have abandoned his crusade against the Imperium in favour of spreading the gifts of Nurgle to the many Xenos races that inhabit the galaxy.[1]

Fal'ras
Shas'ui Fal'ras was a Battlesuit pilot of the T'au Empire. He was a member of one of the strike teams led by Commander Bravestorm during the defence of Dal'yth from an invasion by Imperial forces in the Damocles Crusade.[1] As Bravestorm's cadre engaged the Imperials in Gel'bryn City, a Space Marine drop pod landed nearby. Moving to investigate, the t'au encountered the pod's occupant: an Ultramarines Dreadnought, which attacked the t'au. Most of Bravestorm's strike teams retreated but Fal'ras stood firm and tried to bring the Dreadnought down with his plasma rifle and fusion blaster, to no avail. The Dreadnought was then able to grab Fal'ras's battlesuit with his fist and both suit and pilot were impaled and crushed to a pulp.[1]

Fal'shia
Fal'shia is a Tau Sept, a world within the Tau Empire. It was founded during the first Tau expansion.

Fal'skio
Fal'skio is an isolated Tau Sept, that is used to conduct research.[1]

Fal'vek
Fal'vek was a Captain in the Salamanders Legion who survived the Horus Heresy.[1] During the Great Scouring, he would serve in the Legion's strike force that his Primarch Vulkan assembled, to hunt down the traitor Fabius Bile. Their search would lead them to the way-station Deltos 4 Corporis, which they discovered had been corrupted by Bile. Fal'vek and Vulkan led the attacks that captured the way-station and they then learned that Bile was on the Imperial world Arden IX. While the Salamanders would go on to purge the world of its taint, however, Bile managed to escape Vulkan's wrath.[1]

Fal Kata
Fal Kata was a Captain of the Night Lords Legion during the Horus Heresy. During the Great Crusade, he was a member of the Kyroptera.[2] After the Heresy, shortly before Konrad Curze's assassination, he led an armada of Night Lords to attack a vanguard fleet of the Ultramarines in the Anseladon Sector along with Krieg Acerbus, Jakr, and Nadigrath.[1]

Fal Primus
Fal Primus is a world of the Imperium that was invaded by the Orks of Waaagh! Gutslusher. Captain Solaro of the Raven Guard Chapter's Second Company later arrived to break the Orks' hold on the beleaguered world.[1]

Falan's Reach
Falan's Reach is an Imperium Fortress World and is part of the stellar Realm of Ultramar.[1] During the 13th Black Crusade, it was one of the many worlds of Ultramar that were invaded by the Chaos forces of Abaddon the Despoiler.[1]

Falax blade
Falax blades are special hand-to-hand swords with a distinctive shape, usually used in pairs. They were weapons of the World Eaters Rampagers, who wielded them with stunning skill.[1]

Falchat
Falchat was a Hive World of the Imperium.[1] In 992.M41, Inquisitor Bastapol Harg brought doom to Falchat after he destroyed a Khornate Cult responsible for a series of murders. What the Inquisitor did not know was that the Cult paid fealty to the Bloodgorged Warband and they soon fell upon Falchat with a vengeance. In the bloodbath that followed, the Bloodgorged slaughtered the Inquisitor and anyone else they could find in Falchat's Hives.[1]

Falchion Class Battleship
The Falchion Class Battleship is a class of Imperial Battleship.[1]

Falchion Escort
The Falchion Class Escort is an Imperial ship design used by the Imperial Navy and Basilikon Astra.[5] It is loosely based on the Endeavour, Endurance, and Defiant classes of light cruiser.

Falchion Super Heavy Tank Destroyer
The Falchion Super Heavy Tank Destroyer, also known as the Mammoth, was a Super Heavy Tank of the Legiones Astartes during the Great Crusade and Horus Heresy.

Falcon
The Falcon Grav-tank is a versatile vehicle used by the Eldar both as a transport and main battle tank.[1] Its name is a rough translation of Faolchu, who in Eldar mythology was the consort of the Great Hawk and during the War in Heaven retrieved the sword Anaris from Vaul, thereby enabling Eldanesh to continue his combat with Khaine. This principle of delivering the sword is represented in the Falcon's design, taking the fight to the enemy and retrieving beleaguered troops if the combat becomes too fierce.[1][2][3a]

Falcon's Claws
The Falcon's Claws (or Burgediin Sarhvu[2]) were White Scar warriors during the Great Crusade and Horus Heresy.[1] The Falcon's Claws were warriors that excelled at reading the battlefield and were able to determine where the Legion's enemies, were most likely to launch their attacks or defense. Before the White Scars' battle took place, the Falcon's Claws were deployed far ahead of their Legion and began acting as long-range scouts, ambushers, assassins and harriers against their foes. They would attempt to eliminate key commanders, mark key points of assault and destroy supply routes - all of which they reported back to their Legion. When the White Scars' attack finally began, the actions of the Falcon's Claws had shaped the battle to their Legion's advantage and helped ensure they were victorious. This was not the end of their duties however, as the Falcon's Claws were then charged with pursuing and slaughtering any surviving enemies, that escaped the White Scars' attack.[1] Equipped with Cameleoline Recon Armour, the Falcon's Claws went into battle with twin pairs of Lightning Claws and Grenades, though some also wielded Thunder Hammers, Power Fists, Hand Flamers, Plasma Pistols, Bolt Pistols, Power Weapon, and Volkite Serpentas.[1]

Falcon's Reach
The Falcon's Reach is a masterpiece marksman rifle, that is possessed by the Raven Guard Chapter.[1]

Faldon Kise
Faldon Kise is located in the Malfian Sub-Sector, Calixis Sector, close to the Halo Stars.

Falerius
Falerius was an Ultramarines Lieutenant, who served in the Indomitus Crusade.[1]

Falkov
Falkov was the regimental Commissar of the Armageddon 101st Steel Legion at the onset of the Third War for Armageddon.[1a] Falkov's memoirs, titled I Was There..., were published some time after the war's conclusion. The text would go on to become required reading for officers of the Steel Legions.[1b]

Falkurien Maw
The Falkurien Maw is a supermassive black hole surrounded by a molten accretion disc one and a half million kilometers wide. If a ship translates out of the warp in its proximity, it will be trapped and unable to leave.[1]

Zarathusa Secundus
Zarathusa Secundus is part of the Realm of Ultramar and was ruled by sophisticated Human empires, each one operating from vast floating cities, when it became part of the Imperium, during the Great Crusade. At that time, it was the blue jewel of the Zagor System, as its deepwater trenches were rich in fludic mineral deposits and its oceans teemed with life. It was the diversity of the world's marine-life that drew the attention of the Mechanicum and soon its enclaves dotted Zaranthusa's surface. However when the Horus Heresy began, these enclaves rebelled against the Imperium and joined the forces of Warmaster Horus as part of the Dark Mechanicum. This led the armies of Ultramar to arrive and they transformed the island, Aquila Atoll into their base, as it was one of the few Zarathusa islands of significant size[1a]. Composed of the Titans of Legio Lysanda, Knights of House Vornherr and divisions of the Imperial Army, the forces of Ultrmar were able to destroyed the rebellious enclaves. Afterwards they returned to the Atoll, in order to be extracted off world by their fleet, but the Loyalists were instead ambushed by the Chaos Titans of Legio Mordaxis. In the battle that followed, the Loyalists were defeated and large swathes of Zarathusa's surface was corrupted by the toxic liquid, that constantly leaked from Mordaxis' Titans.[1b]

Zardos Vyakai
Magos Zardos Vyakai was a member of a small Adeptus Mechanicus Magos Biologis contingent, studying the local wildlife on the industrial moon of Tantalus. When Hive Fleet Dagon invaded the moon, the Biologis took the opportunity to study the Tyranid lifeforms as they attacked. The data they collected was on the bio-forms and the attack-patterns the Tyranids used, often at the cost of their own lives. Eventually only Vyakai was left alive and being unable to get off world, he tried to flee in a shuttle to the southern hemisphere, not yet overrun by Tyranids. Unfortunately, his shuttle was attacked and as it crashed, he sent out a distress call before being knocked unconscious.[1a] Hearing his distress call, the Deathwatch Frigate Thunder’s Word sent a Kill-Team to extract the datacore that contained the information gathered by the Biologis and save the Magos if possible. Landing on the doomed moon, the Kill Team made their way through the Tyranids, picking up haggard survivors along the way, before finally locating the Magos. Signally an extraction beacon the Kill Team and the survivors boarded a Thunderhawk, just as a Tyranid horde converged on their location.[1b]

Zardu Layak
Zardu Layak (real name unknown), also known as the Crimson Apostle, was a member of the Word Bearers during the Horus Heresy. During the Heresy he would rise to immense influence, becoming known as the left hand of Horus.[6a]

Zarethekar
Zarethekar is a Black Legion Sorcerer.[1]

Zaretta Ngiri
Zaretta Ngiri is an Ordo Xenos Inquisitor, who was contacted by the archaeologist Harral Jonas, after he uncovered the Blade of Saint Aruba in a dig site.[1] Once she arrived at the dig site, in the Imperium's Verbaden City, Jonas informed Ngiri, that the Sword's unearthing had immediately caused unrest to wreak the city. A series of murders had also began to occur, though, he was unsure if they were connected. After hearing this, the Inquisitor and her retinue returned to her Gun-Cutter to continue their investigation when they were given a package by one of the City's citizens. They had been paid to do so by a tall, thin man and within the package was the Dog Tags of the slain Guardsman Katzeed. Katzeed had been a member of the Eighty-First Tarradis, the same Regiment that Ngiri's Acolyte, Aberfell Duscaris belonged to. Duscaris explained that they both had been part of a Kill-Team sent to kill the Warboss Manchewer, while their Regiment battled the Ork's horde. While they had succeeded only Duscaris had survived. Also included in the package was a slip of paper containing the signature of Phinius Speltmann, a wealthy reclusive of the City's Merchant's Guild. Ngiri ordered Duscaris to investigate the matter, with the majority of her retinue, while she further studied the Blade of Saint Aruba and spoke to Verbaden City's Governor, Steban.[1] With the aid of Ngiri's Tech-Priest Sef Lentzen, Duscaris soon discovered that Phinius Speltmann had secretly funded Harral Jonas' archaeology dig site, that discovered the Blade. Duscaris then led the retinue in storming within Speltmann's estate, but they discovered the recluse been murdered within a locked room. Unsure of how the killer had escaped, the retinue began searching the room and found evidence Speltmann had been a Nurgle cultist. Believing that whoever sent them the package wanted the retinue to find Speltmann's heresy, they continued to search his estate and found a secret tunnel that led to his Cult's stronghold. However only a few Cultists were there and after the retinue killed most of them, Duscaris captured and interrogated one that still lived. When asked where the rest of the Cultists were, when the retinue learned that the Cult was attacking the city. Duscaris felt that was only a diversion, though, and the Heretic finally revealed that the Cult was really attempting to seize the Blade of Saint Aruba. The retinue then attempted to contact the Inquisitor to warn her, but their Vox was blocked due to being so far underground. They then raced back to the surface, but the psyker Alyssana Nero, mused that they did not know the third-party that had manipulated them into going to Speltman's estate. When Duscaris angrily informed her, that as acolytes someone was always manipulating them, Nero's powers allowed her to know that Duscaris knew who the third-party was. When confronted by this, Duscaris was forced to admit, that he had lied about killing the Warboss Manchewer. His Kill Team had failed and a mysterious group of attackers had ended the Warboss' rampage. He had told Inquisitor Ngiri about this, after she recruited him, and from Duscaris' descriptions she had surmised that the attackers had been Eldar Harlequins. Thus, Duscaris speculated the Xenos had been responsible for the package.[1] When the retinue finally reached the surface, they learned that Inquisitor Ngiri was defending the Blade of Saint Aruba's location from the Cultists. While she had the rest of her retinue with her, they were heavily outnumbered and Duscaris' group raced to reach Ngiri. When they finally arrived, though, the combined strength of the Inquisitor's retinue was still not enough and several of her Acolytes were killed. Ngiri and her surviving retinue would have then been overrun, had a Harlequin not appeared and began slaughtering the Cultists. Working beside the Xenos, Ngiri and her retinue were then able to kill all the attacking Cultists and prevented the Blade from following into their grasp. The Harlequin then spoke to the Inquisitor and it was then revealed that the Xenos had been responsible for the murders that had occurred since the Blade's unearthing. The Xenos had been working to prevent the Cult from claiming the Blade and had given the Dog Tags to Duscaris, in order to lead the Inquisitor and her retinue to the Cult's location. Ngiri thanks the Harlequin and began to question him, when the Xenos interrupted her. He cryptically said Ngiri still lacked comprhension and that her stupdidty made her dangerous. The Harlequin then attempted to kill Ngiri, but luckily her power armour stopped the attack and her retinue then mortally wounded the Xenos. As the Harlequin lay dying, he yelled for Ngiri to destroy the cursed Blade of Saint Aruba and the Inquisitor admitted she had doubted if the Blade was a holy weapon. The Inqusitor had wanted to see how events would play out and, after the psyker Alyssana Nero confirmed the Blade was a heretical weapon, Ngiri destroyed it with her plasma pistol. She then told the Harlquin she had been interested in talking to its kind ever since she learned they had killed the Manchewer. To the Xenos' dismay, Ngiri then had the Harlequin placed within the stasis cabinet, that had once housed the destroyed Blade. Within its hold, the Harlequin would be prevented from dying, which allow Ngiri to interrgate the Xenos at her lesisure.[1]

Zargad Ket
Zargad Ket is an Emperor's Children Apothecary, who served in the Horus Heresy and was later a member of Fabius Bile's Consortium.[1a] Though he came late to the art of the Apothecary, Ket was a quick study who easily grasped the most difficult concepts Bile taught him. It was for this reason, that Ket served as crèche-master for Bile young and newborn New Men on Belial IV. It was his duty to ensure they were cared for, until the New Men became old enough to fend for themselves, which Ket did extremely well[1a]. His duties then became his obsession, as Ket viewed his work as helping to perfect a species[1b]. Bile's confidence in Ket was such, that he would overlook Ket's curt nature and unwillingness to observe the niceties of rank[1a]. When Bile began to be hunted by the Coven of the Thirteen Scars in 991.M37, many of his creations were destroyed by the Haemonculi as they tried to kill him. This included the New Men and while Bile made preparations to save many of them within the Omega Redoubt, he sought out clients in 992.M37, that could make use of some of his New Men and defend them as well. One such client was the Alpha Legion, who sent the Harrowmaster Pero to gauge the worth of young New Men, for their plots against the Imperium. Pero was soon satisfied with the mock combat trials he held and agreed to take a number of the New Men with him to the Alpha Legion. Bile though, asked Ket to go with Pero and watch over the young New Men until the Alpha Legion made use of them. Both knew that with the Coven becoming closer to discovering Bile was on Belial IV, it was likely they would not see each other again. Due to both his loyalty to Bile and the death of his dear friend, and fellow Consortium member, Marag at the Coven's hands, Ket reluctantly agreed.[1b]

Zargan Khan
Zargan Khan was the Praetor of the White Scars Legion's Brotherhood of the Obsidian Serpent, during the Horus Heresy.[1]

Zargbrog
Zargbrog da Iron Ork is an Ork Freebooter Kaptain, who is active in the Nachmund Gauntlet. During the Nachmund Rift War, he was among the Freebooters who attacked the isolated ships and Warbands of Haarken Worldclaimer's warhost.[1]

Zarghan Ironfist
Zarghan Ironfist was a Chaos Champion of Slaanesh and renegade from the Emperor's Children Legion, from which he was expelled after raiding the palace of his former captain, Vilius, and crucifying his pleasure slaves.[1a] After these events, Zarghast found himself following the Daemon Prince Shaha Gaathon, and leading a warband of mutants and abhumans.[Needs Citation] Zarghan's 'fleet' consisted of the Iconoclast Destroyer Pride of Sin, which was defeated above the Crone World of Belial IV in the Eye of Terror by the Star of Venam.[1b]

Zargo
Zargo was the Castellan of the Angels Encarmine Chapter, who took command after the death of his predecessor Ilemnial.[1] His titles included Fleetlord, Far Wanderer, Master of the Gloried Reach.[3c] He was an extremely active individual, who constantly sought out new battlefields for his Chapter to engage in.[2] Zargo later led his Chapter's forces to defend Baal, when it was invaded by Hive Fleet Leviathan. However, he was killed by the Tyranids while defending the Blood Angels' Fortress Monastery[3a], and by the time Leviathan was defeated[3b], two thirds of the Angels Encarmine's strength was destroyed in battle with the Hive Fleet.[3a]

Zargox Grench
Zargox Grench is a Death Guard Chaos Spawn, who was once a Plague Marine. His downfall began, however, when Grench traded his soul for Daemonic power from Nurgle. Eventually, though, his mind and body proved to be unworthy of the Chaos God's gifts and Grench was turned into a mindless Chaos Spawn.[1]

Zarha Mancion
Zarha Mancion, known as the Crone of Invigilata[1d], was a Princeps Majoris of the Legio Invigilata.[1a] She commanded the Imperator Battle Titan Stormherald.[1b]

Zarhulash
Zarhulash the Potentate is a C'tan.[1a] Having since been enslaved by the Necrons, a shard of Zarhulash was used to power the Pharos on Sotha. In his conversations with Belisarius Cawl Zarhulash considers the C'tan the only true gods of the Galaxy. He considers the Chaos Gods mere etheric disturbances, the Machine God to be a lie, and the Emperor to be a weapon. Zarhulash considers the Necrons to be treacherous children who the C'tan will one day take revenge against.[1a] During Belisarius Cawl's experimentation's upon the Pharos, Zarhulash came into contact with the Archmagos and agreed to aid him in removing the heart of the Pharos. In exchange, Cawl agreed to remove his shackles of Living Metal and create a portal with the Pharos to allow him off Sotha. Cawl seemingly agreed, but this was a ruse as he teleported Zarhulash to the far-end of the galaxy surrounded by hostile Necron Tomb Worlds. Zarhulash has sworn revenge on Cawl for the act.[1b]

Zariah
Zariah is a Blood Angels Furioso Dreadnought, who was part of the task force that defended the citizens of Hive Malogrim, when their Hive World was invaded.[1]

Zarial
Zarial the Tainted is a Fallen Angel who acknowledges no master and knows only hate.[1]

Zarina Helmawr
Zarina Helmawr (born 936.M41) is the 5th recognized daughter of Gerontius Helmawr, the 137th Lord of Necromunda.[1d]

Zarion
Zarion was a Sergeant in the Dark Angels Legion[1], who took part in the Great Crusade[2] and Horus Heresy[1]. He was among the Dark Angels that were exiled back to Caliban by their Primarch, Lion El'Jonson, in the aftermath of the Sarosh campaign.[2]

Zarkanay
Zarkanay is an Imperial Governor, who rules a world located within the Octarius Sector.[1]

Zarkit
Zarkit was an Ork Mekboss, whose hordes took part in the War of Beasts on Vigilus and invaded the Megaborealis Hive-sprawl's Bore-Hive Scelerus. Capturing the Hive would give the Orks access to the rest of the Hive-sprawl and as a result Megaborealis' commander, Archmagos Nesium Caldrike, ordered the entire sprawl's Adeptus Mechanicus forces to engage Zarkit's hordes. The Orks' attack also caused the Genestealer Cult known as the Writhing Wyrm, to make their move to seize the Hive, but they were all no match for Zarkit's hordes. This allowed the Orks to push further into the Hive and they began using its factories to create warmachines, that were quickly used against the Hive's defenders. With this advantage, Zarkit would have won his battle for the Hive - had the Imperial forces of Chapter Master Calgar not arrived to aid Vigilus. Soon Imperial reinforcements came to defend the Scelerus Hive and they began to take a heavy toll on Zarkit's hordes. Despite this, the Orks still outnumbered any other force within Scelerus and Zarkit's hordes pressured him to order a final attack, that would allow them to capture the Hive. He gave in to their demands and the Mekboss' hordes began an unstoppable advance, that forced the Imperial forces into an inescapable corner of the Hive. As the Imperials desperately asked Calgar for more aid, Zarkit began to give the order to finish them off, when the Cultists of the Writhing Wyrm appeared and launched a suicidal attack to destroy the Hive with a Rad bomb. Though both sides fired upon the Cult and prevented them from reaching Scelerus' thermal core, the Cultists were able to active the bomb, which devastated the Hive. Scelerus still stood, in the aftermath of the explosion, but both the Imperials and Zarkit' hordes were devastated by the explosion, which ended the Mekboss' threat to Scelerus and Megaborealis.[1]

Zarona
Zarona is an Imperium Frontier World.[1] In 089.M38, Inquisitor Galleus and his army of Dark Hunters Space Marines and Cadian Imperial Guard fought there with the traitors of Zarona. He managed to close a rift from which the chaos worshippers draw a sorcerious power, though he had to sacrifice all of his allies. It is said that the Inquisitor didn't die and still trapped there beyond the ability of any to rescue him.[2]

Strike Cruiser
Most Space Marine Chapters control only two or three mighty Battle Barges[1a], however these behemoths are called upon rarely. The Chapter's Strike Cruisers are more common, although still rare compared to Imperial Navy ship classes, but the arrival of a single Strike Cruiser is usually enough to quell a rebellious planet; the same cannot be said of an Imperial Navy Cruiser.

Strike Force Agastus (Ultramarines)
Strike Force Agastus is an Ultramarines strike force, that was given to the Primaris Lieutenant Lasandro Titus to lead. However he has instead let his mentor and friend Brother Dreadnought Agastus, have command of the strike force.[1a]

Strike Force Herald
Strike Force Herald was a small task force composed of selected members of different Imperial armies. Its purpose was to cause the destruction of the fallen world St. Josmane's Hope during the 13th Black Crusade.

Strike Force Justian
Strike Force Justian is a Kill Team Unit in the Ultramarines Chapter, which is led by Captain Justian.[1]

Strike Force Octavius
Strike Force Octavius is an Ultramarines strike force, that is led by Captain Octavius and it is taking part in the Fourth Tyrannic War.[1]

Strike Force Retribution
Strike Force Retribution is a Torchbearer Fleet that was dispatched to aid a Space Marine Chapter, during the Indomitus Crusade.[1]

Strike Force Zephon
Strike Force Zephon is a Dark Angels strike force[1], that is currently pursuing the notorious Chaos Warlord, Makir Dreadstone. Among its forces are the Thunderhawk Corswain's Fury[2] and the Freeblade Crucible of Wrath.[1][3]

Strike and Fade (Audio Drama)
Strike and Fade is an audio drama by Guy Haley. It was released online in December 2012. It was performed by Ramon Tikaram, Toby Longworth and Tim Treloar.

Strikers of Allerox
The Strikers of Allerox are heavy gauntlets, that were worn by Captain Allerox of the Imperial Fists in the purging of Hive Greyreach. The hive was infested by daemons who had slaughtered nearly half of the workforce populace. Allerox himself strangled the Herald of Khorne who had led the bloody rampage.

Striking Cobra
The Striking Cobra is a Gladius Escort in service with the Wrathhost.[1] During the Nachmund Rift War, the Striking Cobra was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Striking Scorpion
The Striking Scorpions are one of the forms of Aspect Warriors used by the Eldar, focusing on the close combat aspect of battle. They epitomise the deadly attributes of their namesake, which can sting and kill a creature many times its size. Preferring to stalk their enemy and strike at them from the shadows, they are merciless killers who revel in the hunt and the kill.[1a][3a]

Strinx
The Strinx are a former client race of the Yu'vath formed by near-microscopic crystalline colonies. These beings have very little that would be recognized as a civilization by humanity, surviving on barren asteroids throughout the Koronus Expanse. During the Angevin Crusade tens of thousands of these colonies formed key parts of the Yu'vath fleet, but when their masters were defeated the individual groups separated and became isolated.[1] Currently the Ordo Xenos no longer classifies these groups as sentient, though ancient records suggest that the colonies could become a significant threat once again when in the presence of specific xenos tech.[1]

Stromark Civil War
The Stromark Civil War was a civil war which culminated from the political rivalry of the two Industrial Worlds of the Imperial Stromark System.[1]

Stromfjord
Stromfjord is an Astra Militarum Company Commander in the 24th Ventrillian Dragoons which are currently among the Imperial forces defending Montar VII from an Ork invasion. During one of the battles to save the world, the attacking Orks caused Stromfjord and a number of Guardsmen from the 24th Dragoons, as well as the 95th Ventrillian Jagers, to be cut off from the main Imperial battle group. The Warboss Skogrin quickly saw this and led a horde of Orks in pursuit of Stromfjord's group, which found refuge in the Grot farm of Ortan Glazer. The farm was the only defensible location in the immediate area and after telling Glazer they were being pursued by Orks, the Guardsmen set about building walls around the farm with whatever was available. Stromfjord had overall command of the Guardsmen, with his fellow 24th Commander Bauhin serving as his second in command and the 95th being led by Major Scharper. The Ministorum Priest Vanhire and his four Crusaders were the remainder of the group to reach the farm, which was also defended by Glazer and his farm hands.[1] Skogrin's horde attacked shortly after they had begun fortifying the farm, though the Guardsmen and farmers were able to push the Orks back, at great cost. They were then able to beat the Orks back a further two times, but were whittled down in each attack, which allowed Skogrin's fourth attempt to succeed in making a hole through the farm's walls. After being aware of the breach, Stromfjord immediately led his command squad to push the Orks back out, but they were easily struck down. With that, the Orks began to rampage across the farm and would have killed the remaining Guardsmen, if the Ministorum Priest Vanhire had not intervened. Surrounded by his Crusaders, the Priest was able to rally the Guardsmen to him and then led a desperate charge against the Orks, which prevented the horde from overrunning the farm. This led Skogrin to give his horde the order to retreat from the farm, after the Warboss grudgingly decided he could not afford to lose any more Orks in the battle. In the aftermath of Skogrin's attack, Commander Bauhin discovered Stromfjord alive beneath the corpse of an Ork, though he was severely wounded. As they both took stock of the losses suffered in Skogrin's attacks, it was noted that a majority of the Guardsmen had been killed and Glazer's farm had been largely destroyed.[1]

Stromgren (Magos)
Stromgren was a Magos Explorator of the Mechanicus, active some time before the creation of the Imperium.[1] He disappeared after leading an Explorator Fleet into the Cronium Gulf, but the Mechanicus received a final message from it, bearing the word "Dromlach", before contact was lost with the fleet.[1]

Stromm
Stromm was a Naval Commissar who served aboard the Indomitable Presence in late M39.[1]

Stronghold
Strongholds are Squat settlement centres. They were generally founded during the original colonisation and those produced later are known as Newholds. Strongholds also often join together under Leagues to form defensive pacts. Generally a Stronghold develops around a mine and its associated living quarter although some later developments were not associated with mining. A hereditary Lord ruled each stronghold and was protected and supported by the Hearthguard. The Hearthguard were the elite of a Squat army and the servants to the Lord while also protecting the Lord when he went to war. Each Stronghold had a group of Brotherhood or War-Brethren which formed the core of the Squat armed forces for the Stronghold. Every Squat had an obligated 30-70 year service period although they may not be called upon to fight until they had sired two sons and raised them to maturity. This helped protect the continuity of the race from the Stronghold's military activities. A Squat could then retire from active duty with his honour and probably some wealth and take up a position of responsibility in his family's business. The Brotherhood was often also seen as a mercenary force. In times of peace warriors were traded for resources to either fight for the Imperium or for other strongholds. Another member of the aristocracy was the Warlord, a close relative of the Lord who was there to be placed in control of the Brotherhood in order to prevent Lords from wielding too much power and sending their troops into battles they should not be fighting. Other Lords would send their Brotherhoods on expeditions which range from locating other ancient and lost strongholds to a campaign against an alien race or piracy. Some Brotherhoods had totally turned to piracy and become known as Squat Reavers. When they returned to their stronghold they distributed the booty between the pirates and the Lord of the Stronghold. Squats had a requirement to provide forces for the Imperial Guard and this often took the form of a detachment of the Brotherhood. Space Marines however have a low tolerance for mutants and so Squats weren't posted to places they were likely to meet the Adeptus Astartes.

Stronghold Class Commerce Vessel
Stronghold Class Commerce Vessels is a smaller vessel of the fleets of the Leagues of Votann.[3] They are nonetheless well-powered, large, and technologically advanced.[1]

Stross Yuen
Stross Yuen was a Rogue Trader who was killed by the Night Reapers Chapter when they attacked and destroyed his fleet of ships. When the destruction of Yuen's fleet was linked to the Chapter by the Imperium in 989.M41, the Night Reapers were declared Excommunicate Traitoris.[1]

Strousii
The Strousii are a Xenos species which trained the Rogue Trader Gorgone Locke, on how to use one of their strousine neural scourge weapons.[1]

Argent (Power Maul)
The Argent is a Power Maul that is owned by the Interrogator Luce Spinoza, and was once an Imperial Fists Crozius Arcanum.[1]

Argent (Tyrant Cruiser)
The Argent is an Imperial Navy Tyrant Cruiser, that crossed the Great Rift while under the command of the Adeptus Custodes Shield-Captain, Apollus Pertinax. This was done, so that Apollus could successfully complete his mission of bringing the knowledge of creating Primaris Space Marines, to the Blood Ravens Chapter.[1]

Argent Blade
The Argent Blade is a Strike Cruiser in service with the Black Dragons Chapter which fought in the Indomitus Crusade.[1] Under the command of Captain Jorn Tanna, it took part in the Drennox Cleansing as part of Battlegroup Hephaestus.[1]

Argent Crest Shrine
The Argent Crest Shrine is an Eldar Dire Avenger Aspect Shrine.[1]

Argent Guide
The Argent Guide is a set of divinatory cards used by the Silver Skulls Chapter. A rare psycho-crystalline lattice is woven throughout the faces of these intricate cards. They were gifted to Watch Fortress Erioch by the Silver Skulls Prognosticator Trophonius, a master of the Chapter's oracular arts. Silver Skulls who have been seconded to the Deathwatch are grateful to be able to seek its guidance, as its unusual construction allows anyone familiar with their Chapter mysteries to utilise the diviner's arts.[1]

Argent Sceptre
The Argent Sceptre is a Strike Cruiser in service to the Grey Knights Chapter.[1]

Argenta (Adepta Sororitas)
Argenta is a member of the Adepta Sororitas.[1]

Argenta (Imperial Saint)
Argenta is an Imperial Saint, that is worshiped in the Calixis Sector and the Koronus Expanse. Her name would be chosen to replace the lost birth name of a child, who would grow to become the Adepta Sororitas member Argenta.[1]

Argenta (Warp Storm)
Argenta was the Imperial designation for a Warp Storm that engulfed four star systems, including the Quintus System, in late M41.[1a][1b]

Argentius
Argentius is the name given to the Lord Commander of the Silver Skulls Chapter.[1][3] The current "Argentius" is believed to be "Artreus", former Captain of the 6th Company.[4] See also his quote.[2]

Argento (Inquisitor)
Argento was a Radical Ordo Malleus Inquisitor, who trained the Inquisitors Covenant and Idris.[1]

Argento Corian
Argento Corian, now known as The Enlightener[5], was the Chaos Lord of the Shriven[4]. He was formerly Chapter Master of the Brazen Drakes which was declared Hereticus Diabolus Extremis during the Psychic Awakening.[2]

Argentor
Argentor is an Imperial Knight World that is located in the Segmentum Obscurus, but has been engulfed by the Great Rift.[1]

Argentum
Argentum is a sainted Imperium world that was invaded by Waaagh! Deffbringa sometime after the Great Rift's creation. Just as all hope appeared lost for the world, eight Adeptus Custodes Shield Companies appeared and killed the Ork Warboss, which shattered the greenskin horde.[1]

Argentum Sororis
Argentum Sororis is a Warhound Scout Titan in service with the Legio Debellator.[1] Argentum Sororis was part of a Legio Warhound maniple sent to aid the Subjugators Chapter and Agripinaa Skitarii in the defence of the Forge World Tophet VI. Notably it worked in consort with its fellow Titans to ambush the corrupted Warlord Battle Titan Ecce Bellum after it breached the walls of the principal hive city. Argentum Sororis was heavily damaged after it crashed into a manufactory complex when Ecce Bellum deployed a psychic attack against the Loyalist Titans. It is unknown whether it survived the battle.[1]

Argentus' Fury
Argentus' Fury is a unique Astartes Boltgun, that belongs to the Blood Ravens Chapter.[1]

Argentus (Blood Ravens)
Argentus is a Blood Ravens Sergeant, who served beside the Salamanders Chapter during the Second Armageddon War. They would later have their artificers gift the Sergeant a Boltgun, that was modified to fire Dragonfire Bolts.[1]

Argentus (Silver Skulls)
Argentus is a Primaris Captain of the Silver Skulls Chapter and a veteran of numerous campaigns. Many of them were against the T'au Empire, where Argentus used his master-crafted Stalker Bolt Rifle, Silverstrike, to great effect against the Xenos' Battlesuits.[1]

Vengeance Campaigns
The Vengeance Campaigns were a series of Campaigns launched by the Ultramarines' Chapter Master Calgar, in the aftermath of the Plague Wars and the departure of Lord Commander Guilliman from the Realm of Ultramar.[1] Left once again to defend Ultramar, Calgar leads the Ultramarines and a coalition composed of their Successor Chapters and Knight Houses across neighbouring corrupted Systems, that had been infested by Daemons during the Plague Wars. Amid one such campaign, to free seven worlds in the Tartella System from Daemonic enslavement, Calgar simultaneously masterminds a hit and run campaign to break a vast Ork force, before it could reach the Forge World Metalica. Using rapid strike attacks, the Space Marines win hundreds of battles against the Orks, but only manage to slow the rampaging Greenskin hordes from reaching the Forge World; as they focus the majority of their efforts on freeing the Daemon infested worlds. So far in the Tartella Campaign though, while three of the targeted seven worlds have been saved, the bulk of the corrupted System still remains in the hands of its Daemon overlords.[1]

Vengeance Cannon
The Vengeance Cannon is an enormous Laser Weapon mounted on the Warmonger Titan.[1b] This weapon is essentially a Defense Laser mounted on a Titan, delivering devastating fire upon the enemy.[1b]

Vengeance Grand Cruiser
The Vengeance Class Grand Cruiser is a very old design, the first being launched before the Great Crusade.[1] The design idea of the armoured prow is evident on the Vengeance, however it is not yet truly armoured, and provides no more protection then the standard hull armour. The ship design is now 10,000 or more years old, and is being slowly phased out. The remaining Vengeance class ships are currently in reserve fleets, or used to protect shipping lanes from pirates. They are very rarely used in full-scale engagements any more, due to their being outclassed by newer designs.[1]

Vengeance Grenade Launcher
The Vengeance Grenade Launcher is an experimental Adeptus Mechanicus weapon created on the Forge world Graia just prior to the Ork invasion of Warboss Grimskull. The Vengeance Grenade Launcher is not authorized for use off world, but those Space Marines who have field tested the weapon however, attest to its effectiveness against a range of targets. The launcher can fire out up to five charges that stick to surfaces and then be remotely detonated.[1]

Vengeance Warband
Vengeance Warbands are Chaos Space Marine formations, that consist of 10 Chaos Space Marines, 5 Havocs, 5 Chaos Terminators and a Chaos Rhino. They are led by Chaos Lords, that are equipped with Terminator Armour.[1]

Vengeance Weapons Battery
Vengeance Weapons Batteries are common defensive weapons platforms used by the Imperium. Fully automated, unlike their smaller Tarantula counterparts these platforms mount heavy weaponry, usually a Battle Cannon or Punisher Cannon.[1][2]

Vengeance launcher
The Vengeance Launcher is a weapon found on the Space Marine Storm Eagle Gunship. Consisting of a multi-chambered rocket battery, the Vengeance Launcher saturates the targeted area with anti-personnel fragmentation rounds. Designed for close range combat, the Vengeance Launcher allows the Storm Eagle to both clear a landing zone and provide supporting fire to Space Marines it brings to the battlefield.[1]

Vengeance of Macragge
The Vengeance of Macragge is a Strike Cruiser in the Ultramarines Chapter. After the Battle for Macragge, it was commanded by Ortan Cassius, the Chapter's Master of Sanctity, to battle the forces of the Tyranids and holds a large force of Tyrannic War Veterans.[1]

Vengeance of Sekemtar
The Vengeance of Sekemtar is a Necron Destroyer Lord of the Sautekh Dynasty.[1]

Vengeance of Ultramar
The Vengeance of Ultramar is an ancient Storm Bolter that was last used during the Tyrannic Wars.[1] It houses a machine spirit that allows for a dramatically increased rate of fire. Furthermore, though the Storm Bolter fires standard-issue bolts, the matter-reactive substance of each round is altered within its hallowed firing chamber to become bio-reactive. This causes any living material struck by it to explode into vaporous clouds.[1]

Vengeant Aeternam
The Vengeant Aeternam is an ancient Imperial Navy Grand Cruiser and was part of the Varv Deliverance Fleet, which had been dispatched by the Imperium to destroy the rampaging Necron World Engine.[1]

Vengeful
The Vengeful was a Strike Cruiser of the Avenging Sons Chapter.[1] It served as the vessel of the Third Company during their penitence patrol following the sanction of their Captain, Gessart, for his actions on Archimedon. When Gessart rebelled against the Imperium, the Vengeful continued to serve as the renegades' transport and base of operations.[1][2] At the time, the vessel's shipmaster was Kholich Beyne.[1]

Vengeful Arbiter
The Vengeful Arbiter is a bolt pistol, that belongs to the Crimson Fists Chapter. It was originally wielded by Sergeant Ricario Vicentius, until he died in the Battle for Traitor's Gorge. Afterwards, Chapter Master Pedro Kantor ordered that it be recovered and the Battle Brothers who had served under Vicentius, gave the bolt pistol its name. Since then, the Vengeful Arbiter has been used by countless members of the Chapter.[1]

Vengeful Blade
The Vengeful Blade is a Strike Cruiser in the Dark Angels Chapter. It was commanded by Master Annas when it came to the aid of the Hive World Corinthe in 747.M41. The Hive World was under threat by both a tendril of Hive Fleet Moloch and the Genestealer-infested Space Hulk Bringer of Sorrow, which the government of Corinthe believed was acting as a beacon for the Hive Fleet. Acting quickly, Annas dispatched the Deathwing under his command to board the Space Hulk[1a] and they successfully destroyed it. With the Bringer of Sorrow no longer acting as a beacon, the Imperium's forces were then able to deal with the tendril of Hive Fleet Moloch.[1b]

Vengeful Edge of the Fallen
The Vengeful Edge of the Fallen is Power Sword owned by the Blood Ravens Chapter.[1] It was once wielded by a Blood Raven, who was among the many of his Chapter that were on Aurelia when it was struck by a Warp Storm that dragged the planet into the Warp. When Aurelia reappeared centuries later, during the beginning of the Second Aurelian Crusade, the Blood Ravens landed upon the now ice covered planet and discovered the frozen bodies of their Battle Brothers who had been on its surface when the Warp Storm struck. Among the frozen dead, was one disfigured Blood Raven who held the still thrumming power sword, that would become known as the Vengeful Edge of the Fallen. Having never struck its mark in battle, it was with great honour that its new wielder would now be able to use the Power Sword to avenge that fallen Brother, with the blood of renegades.[1]

Vengeful Spirit
The Vengeful Spirit is a Gloriana Class Battleship[2] that served as the flagship of the Warmaster Horus during the Great Crusade and the Horus Heresy.[11] Today, it serves as the flagship of Abaddon the Despoiler and the Black Legion.[1]

Vengo
Vengo was a Guardsman of the Volpone 50th 'Bluebloods'.[1] In the Nacedon campaign (part of the Sabbat Worlds Crusade), Vengo was one of a number of Volpone Guardsmen wounded in action who were left abandoned in a field hospital when the Crusade's forces were routed at Lohenich and forced to retreat. They were saved when a unit of the Tanith First and Only came across the hospital during the retreat and their Chief Medical Officer, Tolin Dorden, refused to leave them to die at the hands of the enemy. Thanks to the intervention of the Tanith, most of the wounded Volpone survived long enough for Imperial reinforcements to arrive and push the enemy back.[1]

Armageddon (Strike Cruiser)
The Armageddon was a Strike Cruiser in the Blood Ravens Chapter's Fourth Company. During the First Aurelia Crusade it served as Force Commander Aramus' base of operations[1a], until the Blood Ravens' final climatic battle with the Tyranids on Typhon Primaris. After fighting its way through the Tyranid ships that orbited Typhon Primaris, the Armageddon delivered Aramus' forces to the world below it before turning and attacking the Xenos. It was eventually overwhelmed, though, and in order to buy Aramus enough time to achieve victory on Typhon Primaris, the Strike Cruiser's crew initiated its self destruction sequence amongst the Tyranids' ships. With the Armageddon's destruction, however, the Blood Ravens suffered the loss of Apothecary Gordian[1b], numerous Serfs and a large number of the Chapter's relics.[2]

Armageddon (geography)
Armageddon is an Imperial Hive World which suffered three major attacks, once by the forces of Chaos under the Daemon Prince Angron and twice by the Orks, under the overall command of Ghazghkull Mag Uruk Thraka.[2a][2b] The world is made up of three main continents and two large named oceans as well as one region of island chains. They each had their roles in the Armageddon Wars but the majority of the fighting took place on the main continent.[2d][4]

Armageddon 101st Steel Legion
The Armageddon 101st Steel Legion was a regiment of the Armageddon Steel Legion.[1b]

Armageddon 273rd Steel Legion
The Armageddon 273rd Steel Legion, known as the Desert Vultures, was a regiment of the Armageddon Steel Legion.[1a]

Armageddon 61st Steel Legion
The Armageddon 61st Steel Legion was a regiment of the Armageddon Steel Legion.[1] They were amongst the regiments that took part in the defence of Armageddon during the Third War for Armageddon.[1]

Armageddon 68th Steel Legion
The Armageddon 68th Steel Legion was a regiment of the Armageddon Steel Legion.[1] They were amongst the regiments that took part in the defence of Hive Helsreach in the Third War for Armageddon.[1]

Armageddon 91st Steel Legion
The Armageddon 91st Steel Legion was a regiment of the Armageddon Steel Legion.[1] They were amongst the regiments that took part in the defence of Hive Helsreach in the Third War for Armageddon. Before the battle proper was joined, the regiment's standard was blown off its mount on the city's wall, which some regarded as a bad omen.[1]

Armageddon Ash Waste Militia
The Ash Wastes Militia are specialist troops of the Armageddon Imperial Guard Regiments. They have to fight in some of the least hospitable landscapes on Armageddon and did so in the Third War for Armageddon[1].

Armageddon Chaos Forces
The forces of Chaos were one of the main combatants during the First War For Armageddon, and during the time of the 13th Black Crusade and the period following the creation of the Great Rift the forces of Chaos became primary actors in the Third War for Armageddon.

Armageddon Class Battlecruiser
The Armageddon Class Battle Cruiser was designed to rapidly increase the number of battle cruisers available to the Imperial Navy during the Third War for Armageddon. Built exclusively from recovered shells of Lunar Class Cruisers, the Armageddon class upgraded the Lunar to an operational battle cruiser.[1][3]

Armageddon Imperial Forces
The forces present at the Third War for Armageddon were huge. Millions of Orks and men fought each other over control of the planet. Here are the list of the armies that fought on Armageddon, many of which were horribly depleted.

Armageddon Monitoring Stations
There were three Armageddon Monitoring Stations, each named after a hero of the Second War for Armageddon. They were named Yarrick, Dante and Mannheim, but unfortunately they were all destroyed in the early stages of the Third War for Armageddon; Dante first, then Yarrick and Mannheim at the same time. They did, however, give advanced warning of the arrival of the Ork fleets.[1] They were the most advanced monitoring stations ever produced and were put in orbit beyond the furthest planet to give maximum scanning range. They replaced the out-dated monitoring satellites maintained by Herman von Strab, which were almost useless as Von Strab ignored the information coming from them.[1]

Armageddon Ork Forces
The Ork forces deployed during the Third War for Armageddon were on a gigantic scale. They were only just kept back by the forces of the Imperium. These forces were recorded and are shown below, although these are rough estimates in some cases.

Armageddon Ork Hunters
The Armageddon Ork Hunters, sometimes referred to as the "Skull Takers", are elite warriors that were formed after the Second War for Armageddon from the survivors of various destroyed Imperial Guard Regiments. They specialise in jungle warfare and are stationed in the remote Cerbera Base. The Hunters fight deep in the equatorial jungles between Armageddon Prime and Armageddon Secundus which have become infested with thousands of Feral Orks who have plagued the Imperial forces incessantly.[1]

Armageddon Sector
The Armageddon Sector is a Sector of Imperial space located in the Segmentum Solar.[1a]

Armageddon Secundus
Armageddon Secundus is the more industrialised half of Armageddon, Armageddon Prime being the less industrialised half. It is a massive region containing several hive cities that work to provide over 80% of the planets material wealth which is vital for the Imperiums war effort. It has been the site of most of the fighting in all three wars. During the First War for Armageddon the revolts that preceded the arrival of Angron and the World Eaters were easily put down, lines of communication being much better in Secundus than in Prime. Imperial forces fell back through Prime to Secundus and made a last ditch stand at the rivers Styx and Chaeron. The fighting was fierce all along the river line and Chaos forces broke through where Angron fought. He led his forces against two of the major hives, Hive Infernus and Hive Helsreach until Angron was banished by a company of Grey Knights. The Second War for Armageddon had a very different effect on the Secundus region. Ghazghkull Mag Uruk Thraka saw Secundus to be the main priority when landing and sent three entire tribes in an attempt to conquer it, well over half of his forces. Von Strab, the inneffective Planetary Commander, had Commissar Yarrick banished to Secundus for sending out a distress signal. When it was obvious that the north would fall, Von Strab retreated to the south, abandoning it to the Orks. The vast jungle between Prime and Secundus was said to be inpenitrable to the Orks, however it was soon seen that it was not. There are several major hives in Secundus. These include: Hades Hive Hive Helsreach Hive Infernus Hive Acheron Hive Tartarus Hive Infernus was the first to fall. Hades Hive was besieged at the same time, although the presence of Commissar Yarrick prevented the Orks from taking the Hive for a long time, drawing in more and more of Ghazghkull's forces. Hive Helsreach, being a major shipping port and vital to the defence of Secundus, was besieged quickly, althouth the defenders put up a strong fight. Some welded themselves into massive cranes and did battle with Gargants. After the conquests of Infernus and Helsreach, the Ork forces spread south towards Hive Acheron. As the Orks approached, a massive wave of Space Marines crashed onto the surface. They prevented the capture of Achaeron and allowed the Imperial forces a brief respite. Hades Hive fell just before the Space Marines could arrive, the body of Yarrick was found surrounded by Orks. Ghazghkull gained reinforcements from the north and started a new attack on Tartarus Hive. He quickly broke through the thin lines of defence and sieged Tartarus. The Space Marines countered fiercely and managed to kill the Orks so only a few survived. It is said Ghazghkull died here, and when news spread to the Orks they knew it was over. The ranks broke and were pushed back into the jungles within six months.

Lydda Thurengia
Lydda Thurengia is the Dam-Regis of the Chaos Knight House Thurengis.[1]

Lydon
Lydon is the Company Champion of the Imperial Fists 3rd Company. When he suffered heavy wounds at the hands of the Daemon Maethox, his place was temporarily held by Brother-Sergeant Gauthard.[1]

Lydorian
Lydorian was a Captain in the Imperial Fists Chapter, who took part in the Siege of Cassomir.[1]

Lydriik Noxyn
Lydriik Noxyn is the current Chief Librarian[1] and an Iron Father of the Iron Hands Chapter.[3] Recruited into Clan Borrgos[3], Lydriik gained famed for slaying the Daemon known as the Sapphire King during the Gaudinian Heresy, and was elevated to Iron Father after the battle[2a]. During the campaign against Orks on Fabris Callivant, Lydriik uncovered the truth regarding the Canticles of Travels as well as the Mechanicum conspiracy surrounding it. During the same battle, he fought Craftworld Alaitoc' forces that were posing as Inquisitors, seeking the ancient Eldar device known as the Dawnbreak.[3] In battle, he wields the Mindforge Stave.[2b]

Lygris
Lygris was a Techmarine of the Soul Drinkers Chapter.[1a] He was primarily an artificer, assigned to the maintenance of weaponry and armour aboard the Chapter's forge-ships.[1b] Lygris was present during the Chapter's assault on the Van Skorvold Star Fort, serving under Commander Caeon. Following Caeon's death, he continued to serve under Librarian Sarpedon, who assumed command of the Soul Drinkers strike force. The Marines were forced to turn on their Adeptus Mechanicus allies after they stole a relic of the Chapter, a weapon called the Soulspear.[1a] This culminated in an attack on Archmagos Khobotov's Geryon Ordinatus platform, in which the Techmarine was able to hijack the Geryon's machine-spirit, allowing the Soul Drinkers to use it to cover their escape from the Lakonia System.[1c] Lygris's violent communion with the station's machine-spirit resulted in permanent damage to his facial muscles, however, resulting in him being forced to have staples implanted into his face to prevent it from spasming.[1d] When Sarpedon later rebelled against the Imperium, Lygris followed him.[1e]

Lykaar
Lykaar is an Imperium Ice World that possesses promethium wells beneath its surface.[1] In M41 the world was invaded and conquered by Orks, who enslaved its population and began taking Lykaar's promethium for themselves. The Orks' hold on the world soon ended, however, when the Great Company of the Wolf Lord Grìmhildr Skanefeld and a strike force from the Salamanders Chapter came to Lykaar's aid. Though the Space Marines were vastly outnumbered, they fought well together and defeated the Orks, freeing Lykaar's enslaved population.[1]

Lykandos
Lykandos is an Epistolary of the Tome Keepers 3rd Company.[1] Quiet and sullen, he is a recluse within the Chapter. He was recognized as a latent Psyker as a novitiate and endured great pain and suffering during his training as a Greyshield, being left badly scarred from the experience. Pale and waxen from the experience, he nonetheless gained great understanding and now knows the value of Sanctioned Psykers in guarding Mankind.[1]

Lynator
Lynator was a Captain in the Imperial Fists Chapter.[1] Lynator's Company once faced bloody Chaos Cult uprisings across the Mining Worlds of the Taurian Belt. He sought help to defeat the Cult uprisings and sent a message to House Hawkshroud, which had a reputation for always lending its Knights to a battle when asked. To Lynator's shock, however, Hawkshroud failed to answer his message and this became one of only three times in recorded history the Household did not answer a message for aid.[1]

Lynch
Lynch is a Cadian General, who led the campaign that wiped out the Brynarr Xenos race. The General claimed it was easy, as his forces used the Brynarr's sentimentality towards their pupae, to trap and kill them. He took part in Warmaster Ryse's Deucalion Crusade and was among the Warmaster's forces that joined the muster at Cadia, shortly before the 13th Black Crusade began.[1]

Lynia
Lynia is an Imperium world.[1]

Lynoxis
Lynoxis was an Ocean World of the Imperium and the Homeworld of the Golden Paladins Chapter, until it fell to the Daemon Primarch Mortarion and his Death Guard in the aftermath of the Great Rift's creation.[1] Lynoxis's oceans were poisoned by the Death Guard during the invasion, which has now left the world a apocalyptic nightmare of rampant diseases and filth-encrusted ruins. But this does not bother the Death Guard, who are now using Lynoxis as a base of operations to launch further attacks on other Imperium worlds, that have been left isolated due to Great Rift.[1]

Lynx
The Lynx is an ancient Eldar war machine first encountered by Imperial forces on Betalis III in 894.M41. It is larger than the more common Falcon grav-tanks but smaller than a true Engine of Vaul, though it shares superficial similarities. It is believed that only Craftworld Mymeara makes use of this unique vehicle, though whether they intend to share the design, especially with their Alaitocii allies, is a matter of grave importance to the Ordo Xenos.[1a] It is believed that the Lynx has been fought by Imperial forces prior to Betalis III, as the craft's design matches descriptions of Eldar war machines found in records dating back to the earliest days of the Imperium.[2]

Lyone
Lyone is a Watch Captain of the Deathwatch, serving with Watch Fortress Null Breach.[1]

Lyons
Lyons was a puritanical Sergeant in the Blood Ravens Chapter, who fought against the forces of Chaos in the Rdzak Heresy. During that conflict Lyons spilled the blood of a thousand Heretics while wielding the Sword of Salvation, before he finally fell in combat with the fearful Chaos Sorcerer Neroth.[1]

Lyonus
Lyonus is a Captain of the Novamarines. After being spared by the Tau Commander Swiftstrike during the Kor'var Campaign, Lyonus retreated with his wounded and returned to the battlefield. Later, Lyonus had Swiftstrike at his mercy but returned the favor by sparing him.[1]

Lyriax
Lyriax is a world that is being monitored by the Eldar.[1]

Lyrion Vorn-Keats
Lyrion Vorn-Keats is a Captain in the Imperial Navy, who commands the Furious Class Grand Cruiser Knight Aeterna.[1b]

Lyrmund Thall
Lyrmund Thall was a Castellan in the Imperial Fists Legion, who took part in the Horus Heresy.[1]

Lyros Sydance
Lyros Sydance was a Captain of the Ultramarines Legion at the onset of the Horus Heresy.[1a][1b]

Kh'argosh Boilblood
Kh'argosh Boilblood is a Bloodthirster of Khorne. Since the Great Rift's creation, he has led one of the Blood God's hosts out of the Maelstrom Warp Storm and used it to annihilate the Rhagmor System.[1]

Kh'har'ret
Kh'har'ret the Butcher is a Bloodmaster of Khorne[1b], who commands the Butchers of Hyporia Daemon cohort.[1a]

Kha'Sherhan
The Kha'Sherhan were a warband of the Thousand Sons under the control of the Sorcerer Iskandar Khayon which later became part of the Black Legion.[1a] Operating from the warship Tlaloc which maintained an advanced Machine Spirit known as Anamnesis controlled by the Sorcerer Ashur-Kai Qezremah, the Kha'Sherhan eventually allied itself with Falkus Kibre and later Abaddon the Despoiler. After the Battle of Harmony which saw the Tlaloc destroyed, the warband was absorbed into the new Black Legion.[1a] At that time, it consisted of 104 Rubicae.[1b]

Kha'tragi
The Kha'tragi are the Chieftains of Necromunda's Ash Waste Nomads' raiding parities.[1]

Kha (Rubric Marine)
Kha is a Thousand Sons Rubric Marine.[1]

Kha Ak-Lash Kha-Aksha
Kha Ak-Lash Kha-Aksha, also known as The Usurper, is a Bloodthirster of Khorne.[1]

Khaan
Khaan the Crusher is a World Eaters Chaos Space Marine who took part in the Pyrus Reach Conflict.[1]

Khadajei Khan
Khadajei Khan is the current Captain of the White Scars Chapter's 9th Brotherhood. He also bears the ancient title of Master of Bows, a role given only to one of the Chapter's finest marksmen. In four centuries service to his Great Khan, Khadajei has been wounded countless time and has received so many Augmetic surgeries that he is now more machine than man. Despite this, though, he is as agile as ever and tales of his still legendary feats of shooting, abound amongst his Brotherhood's warriors.[1] As the commander of the 9th, Khadajei teaches his Brotherhood to overcome their natural instincts in warfare and adopt a different strategic role, of leveling devastating salvos into their enemys' ranks. He reinforces this doctrine, by training his warriors in fighting from trench lines and fortifications, as Khadajei encourages them to see every feature of the battlefield as a potential strongpoint.[1]

Khadenghast
Khadenghast is a War World of the Imperium, which has launched a campaign to purge the renegade militia plaguing the Hive World's Hives.[1]

Khadeth
Khadeth the Silent is a MK IV Ferrum Infernus Dreadnought of the Thousand Sons, who was present on the Planet of Sorcerers when the Rubric of Ahriman was cast. Khadeth has never spoken since the completion of the spell and it remains a mystery if his body is still interred within the Dreadnought's armoured sarcophagus or if it contains nothing but dust.[1]

Khaeghris Xhakt
Khaeghris Xhakt was an Haemonculus Ancient of The Hex Coven who masterminded a raid on Space Wolves Homeworld of Fenris which led to the capture of several of the Chapter's Aspirants. However, he would pay for this atrocity 350 years later, when an ambitious underling left Xhakt alone to face a vengeance seeking Ulrik the Slayer and the Anceint's head soon adorned a spike in the Trophy Hall of the Fang.[1]

Khael
Khael is a Fallen Angel who fights with an enshrined blade atop his shoulders, which some say represents his enduring loyalty.[1]

Khagashu
Khagashu was a member of the Night Lords Legion, who took part in the Horus Heresy's Siege of Terra.[1a]

Khageddon
Khageddon was a tribal overlord of a large gang on Cthonia during the Great Crusade.[1] Having come to discover and raise the young Horus, who he named Nergüi, Khageddon instructed him in the ways of brutal gang warfare. However after "Nergüi" unwittingly slew a Tech-Priests and led their forces to his tribal den, Khageddon knew their fate was sealed. He allowed Nergüi to kill him to earn his "kill-name", and as he died Khageddon spoke the title. The name unlocked Nergüi's genetic memory, transforming into the Primarch Horus.[1]

Khagus
Khagus was an Apothecary of the White Scars Chapter. During the Hunt for Voldorius, he served in the Command Squad of Kor'sarro Khan.[1]

Khai-Zhan Uprising
The Khai-Zhan Uprising occurred on the planet of Khai-Zhan in 968.M41 The Uprising was fought between Imperial forces and forces of Chaos, culminating in the Battle of Vogen.

Khai-zhan
Khai-Zhan is an Agri World in the Segmentum Obscurus.[1] The planet was the site of the the Khai-Zhan Uprising. The planet is of vital strategic value to both the forces of Chaos and the Imperium due to its location along a warp route within the Cadian Gate and being within close proximity of the Eye of Terror.[1]

Khaine's Gate
Khaine's Gate is a region of Commorragh. Located in the depths of its undercore and known only to a select few, it is a gate to the Warp. The consequences for the Dark City would be dire if the gate were ever to be breached, for Commorragh would be open to the realm of Chaos.[1a] It is said that one of the Twilight Troupe of the Harlequins Masque of the Midnight Sorrow, named The Shattered Dream often lurking around Khaine’s Gate in the depths of the Commorragh watching for signs of a Daemonic incursion. If any Daemons break through the Gate, Harlequins will be the first to challenge them.[2]

Khaine's Heart Shrine
The Khaine's Heart Shrine is an Eldar Fire Dragons Shrine of Craftworld Ulthwé.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Children's Crusade
The Children's Crusade, also known as the Lost Crusade, was an unofficial Crusade in the Imperium in 754.M37.[1]

Children of Blain
The Children of Blain, more commonly known as the Chil'Blains, are a Death Guard Warband.[1]

Children of Blight
The Children of Blight are a large Nurgle Warband that were part of the Chaos forces that invaded Ultramar during the Plague Wars.[1]

Children of Purgatos
The Children of Purgatos are a Chaos Space Marine warband.[1]

Children of Quietus
The Children of Quietus was a Chaos Cult that was active on Armageddon shortly before the First War for Armageddon began and later joined the Daemon Prince Angron's Chaos hordes when he invaded the planet.[1]

Children of Sicarus (Audio Drama)
Children of Sicarus is an audio drama by Anthony Reynolds in the Horus Heresy series. It was released in October, 2016. The story portrays the actions of Kor Phaeron and his retinue on Sicarus after the events of Macragge's Honour (Graphic Novel) by Dan Abnett.

Children of Thorns
The Children of Thorns are a weaker Dark Eldar Kabal. Exiled from Commorragh, the Children of Thorns consist of ex-slaves, fugitives, dregs, and fallen lords who have come together in an attempt to regain their glory. To do this, they spend most their time in Realspace in search of slaves and plunder and have even allied with ambitious Human lords, such as Severus XIII. The Children of Thorns have shown a great interest in the Spinward Front, taking advantage of the chaos there to raid numerous worlds.[1] They are also active in the Screaming Vortex, where they collect slaves and weapons, to bring back to Commorragh.[2] While other Kabals desire to overthrow Asdrubael Vect so they can rule, the Children of Thorns want to tear down the old order and replace it with their own. To do this, they secretly arm their followers lurking in the deepest, darkest sub-reality sinks of Commorragh, who wait for their chance to strike back against their oppressors.[2]

Children of Torment
The Children of Torment are a warband of the Black Legion.

Children of the Blessed Day
The Children of the Blessed Day is a Necromunda Redemption Cult gang, that follows a variation of the faith called the Path of the Zealots. They continually mutter prayers as they butcher their enemies.[1]

Children of the Blessed Light
The Children of the Blessed Light are a Tzeentch Chaos Cult that took part in the War of Beasts. During the conflict on Vigilus, the Cult conducted Chaos rituals that summoned forth Daemons onto the embattled world.[1]

Children of the Merciful Lord
The Children of the Merciful Lord are a Chaos Cult rendering homage to Nurgle. For a time the Fallen Borroleth has been the leader. The Cult was responsible for the war on Cordassa.[1]

Children of the Second Son
The Children of the Second Son are a Necromunda Genestealer Cult. They are currently praying to the ruins of Hive Secunds, and preparing for the return of their lost lord.[1]

Chima Lomas
Chima Lomas is a Hive World of the Imperium, that was invaded during the 13th Black Crusade.[1] During the invasion, the Imperium's defenders in Hive Pyhrrus were no match for the overwhelming Chaos forces that invaded the Hive. Defiant to the last, they overloaded Pyhrrus's plasma exchangers which created a massive explosion that completely destroyed the Hive.[1]

Chimaera
Chimaera was a Ramilies Class Star Fort of the Dark Angels during the Great Crusade and Horus Heresy. The base of operations for a Crusading Dark Angels Chapter under Master Athalos and Captain Ormand, the Chimaera came to the rescue of Space Wolves forces during the Battle of the Alaxxes Nebula.[1]

Chimedon
The Chimedon assault vehicle is the most heavily armed version of the Chimera, destroying enemy vehicles that stand in the way of Imperial advances. It is fielded by the Astra Militarum and Skitarii. It mounts a large battle cannon.[1]

Chimera
The Chimera is the primary armoured infantry transport for the Imperial Guard. Highly durable and practical it has been used as a chassis for many other vehicles and has been in service for many thousands of years, typifying the fast moving warfare favoured by the Imperial Guard.[1][2a]

Chimera Pistol Sword
Chimera Pistol Swords is an exotic type of Imperial weapons. Essentially a Power Sword with an attached single-shot pistol, these are used by Imperial Navy officers to allow for fast paced personal combat aboard vessels.[1]

Chimera System
The Chimera System was a star system in the Eye of Terror, Segmentum Obscurus.[1]

Chimerax
The Chimerax is a heavily-modified assault variant of the Chimera utilised by the Astra Militarum, Legiones Skitarii and The Lost and the Damned, providing assaults with protection against enemy flyers and troops. It is armed with four autocannons.[1]

Anton
Anton was a native of Baal Secundus, who worked in and around Angel's Fall as a moneylender and debt-collector.[1]

Anton (Captain)
Anton is the Captain of the Rampagers Chapter's Third Company.[1]

Anton Gebbet
Anton Gebbet was the Regimental Commissar for the 1st Kronus Regiment, during the Dark Crusade on the planet Kronus. Gebbet was second in command of the Regiment, who oversaw the Guardsmen moral and discipline, as well as ensuring Governor-Militant Lukas Alexander didn't falter in his duties to lead the Regiment to victory; having the authority to execute Alexander and lead the Regiment in his stead if need be.[1a] As the Blood Ravens Chapter assaulted Victory Bay, the Regiment's stronghold, Gebbet and his Ogryn enforcers watched over the rebellious 5th Company, as they defended the power generators for the Hellstorm Cannon - the main part of Victory Bay's defensive capabilities. When the Blood Ravens moved to attack the power generators, Gebbet led the 5th Company in defending them, but when he and his enforcers were struck down the 5th Company threw off the Regiment's yoke and joined the Blood Ravens in attacking their former comrades.[1b]

Anton Zerbe
Anton Zerbe is a Lord Inquisitor of the Ordo Hereticus.[1] Commanding the Tyrantine Cabal of Inquisitors in the Calixis Sector, he is known to rarely leave the Bastion Serpentis in order to frequently chair Inquisition meetings. Zerbe once roamed the Imperium to seek out corruption and incompetence among the Adeptus Terra but now is dedicated to his current role. Even to a fault, his principal motivation is preventing strife within the Inquisition's ranks in the Calixis Sector. As a result he is sternly against the factionalism that plagues the Inquisition, particularly against the Recongregators, Xanthites, and Amalathians. However, he is distant, and is not approachable to even his colleagues. Ultimately he tries to prevent any of these factions from becoming dominant in order to avoid all-out chaos.[1] A powerful Psyker, he is never seen without his golden mask and gilded armour.[1]

Antonid Biota
Antonid Biota[1b] was an Imperial Tactician during the Sabbat Worlds Crusade, serving as Chief Tactician[1b] on Lord General Van Voytz's staff in the Phantine theatre.[1a][1b] He was commissioned to author a history of the first twenty years of the Crusade, from its inception in 755.M41 to 775.M41.[2]

Antonin Coleman
Antonin Coleman was an Apothecary in the Raven Guard Legion, during the Horus Heresy and he took part in the Dropsite Massacre. It is not known if Coleman survived the battle.[1]

Antonis Crusade
The Antonis Crusade was an Imperial Crusade that gathered amidst the darkness of the Imperium Nihilus and attempted to reclaim its fallen worlds for the Imperium. While the Crusade succeeded in crushing the Orks of Antonis Delta, disaster struck when its forces attempted to reclaim Antonis Enigma, Antonis Faraxis and Antonis Gemini. From the void came several Night Lords Warbands, which harried the Antonis Crusade and forced it to retreat back to their safe haven of Antonis Delta. However, the Crusade's leaders were horrified to learn that tribe after tribe of resurgent Feral Orks had overrun the world since their departure. Now caught between the Night Lords Warbands and the Squiggoth-riding Greenskin hordes, the Antonis Crusade's forces were annihilated.[1]

Antonius Coil
Antonius Coil was an Ordo Malleus Inquisitor Lord who discovered the location of the Dark Mechanicum Forge World Sarum on the Warp-tainted Imperium world Goleonda IX in 416.M37. After ordering an Exterminatus on Goleonda IX, Antonius gathered a strike force to destroy Sarum and finally end its threat to the Imperium. He assembled a mighty force composed of ships from Battlefleet Reductus, several Militarum Tempestus Regiments, and had aid from the Sons of the Raven, Celestial Guard and Brazen Claws Chapters.[1] However, when Antonius' strike force neared Sarum, it was ambushed by the Warbands of the Warp Ghosts and Black Wings, as well as the Daemon Engines of their Dark Mechanicum allies on Sarum. The Inquisitor Lord was killed in the seventeen hour void war that followed, and only the forces of the Brazen Claws and Celestial Guard were able to escape the strike force's destruction.[1]

Antonius Galeus
Antonius Galeus was an Ultramarines Chapter Master, who is still much-revered by his Chapter. So much so, that a knife he used has since become a relic for the Ultramarines.[1]

Antonus Antwark
Antonus Antwark was the human shipmaster of the Infidus Imperator, the flagship of the Word Bearers Legion during the Battle of the Macragge's Honour. His immediate superior was First Captain Kor Phaeron, and his opposite number was the shipmaster of the Ultramarines' flagship, the Macragge's Honour, Ouon Hommed.[1]

Antor Delassio
Antor Delassio (The Cursed Young Prince)[1b] is a member of the Deathwatch.[2] Hailing from the Blood Angels Chapter, Delassio is a Assault Marine Sergeant. However, he harbors a dark secret - that of the Black Rage that afflicts him. As such, he is prone to berserker rages in battle.[1a]

Antorax
The Antorax was a Battle Barge of the Imperial Fists in Mid-M32 during the War of the Beast. During the wars opening shots on Ardamantua, it was destroyed in-orbit by the Ork Battle Moon.[1]

Antoria
Antoria is an Imperium world that contains massive Promethium refineries.[1] It was invaded by the Thousand Sons sometime after the Great Rift's creation. The Traitors were later attacked by the Harlequins of the Masque of the Midnight Sorrow, who sought to stop the Thousand Sons before they could bind the lost souls of Antoria's population in a great summoning ritual.[1]

Antorro System
The Antorro System is an Imperial star system located in Segmentum Obscurus.[1] In 997.M41, a loss in communications from the Antorro system coincided with reports that the Space Hulk Agony of the Damned had been sighted in the system. A number of Elysian and Harakoni regiments were despatched to investigate.[1]

Antraxes
Antraxes is an Imperium world that was invaded by the Lord of Change M'kachen, who then created the Cult of the Red Talon and used it to begin a rebellion on the world.[1] However, the world was saved when the Grey Knights Brother-Captain Stern led a strike force from his Chapter to Antraxes and destroyed the Cult, while Stern miraculously banished the Lord of Change by himself.[1]

Antus-psykeer
The Antus-psykeer are a sub-faction of the Inquisition. They seek to cleanse the Imperium by targeting specific foes or practices.[1]

Anuari System
The Anuari System is a star system in the Ultima Segmentum.[1] The star system is located on the north-western fringe of Ultramar and were the site of a void battle during the Horus Heresy.[1]

Anubitar
Anubitar of the Thousand Victories, is an ambitious noble of the Necron Mephrit Dynasty, who seeks to become the ruler of its forces.[1] He is not the only noble who seeks the position though and Anubitar strives to outmaneuver his other rivals, like Zarathusa and Eknothet. Each noble is now trying to prove their supremacy to their Dynasty through military victories and deeds of grandeur. In truth, however, the first to reclaim the Mephrit Dynasty's ability to murder stars, will surely reign supreme. It is for this reasons, that several contenders have now turned to the Technomandrites for aid.[1]

Anungul Sub-Sector
The Anungul Sub-Sector is a subsector of the Charadon Sector in the Ultima Segmentum.[1a][1b] As with the Charadon Sector as a whole, the Anungul Sub-Sector has been ravaged by warfare over the millennia. In the last few centuries of the 41st millennium, virtually the entire sub-sector had been overrun by the Ork Empire of Charadon.[1a]

Lysades
The Lysades Subsector of the Imperium is located within the Gothic Sector in Segmentum Obscurus. Battles were fought here during the Gothic War.

Lysander's Judgment
Lysander's Judgment is a Thunder Hammer and a relic of the Blood Ravens chapter.[1] It was named in honour of Darnath Lysander, the legendary First Captain of the Imperial Fists. Lysander was not flattered, however, saying of the Blood Ravens only, "I remember them not from the rolls of the Index Astartes."

Lysander's Scion
Lysander's Scion is an Imperial Navy Battleship that took part in the Pyrus Reach Conflict.[1]

Lysander (Chaos Ship)
The Lysander was a long-lost ghost ship that was vomited from the Warp on the edges of the Gundrun System during the 13th Black Crusade. The sudden appearance of the Lysander, now commanded by the possessed husks of its ancient crew, sent a tidal wave of terror through the Imperium's forces in the system.[1]

Lysander Targeting Craft
The Lysander Targeting Craft is a support aircraft used by the Collegia Titanica. It spots targets for the Warmonger Titan, allowing it to fire its missile payload at a great distance.[1]

Lysander of Choripoli
Lysander, also known as Lysander of Choripoli, was a Donian General and one of Macharius' six Army Group commanders during the Macharian Crusade. Lysander and Macharius originally met during the early victories of Macharius as commander of the Donian Imperial Guard during the Roxane Rebellion.[2] After discovering the truth of Macharius' death and becoming disillusioned with the Imperium, Lysander would later go on to play a part in the Macharian Heresy.[1][2]

Lyse (Verghastite)
Lyse was a Trooper of the Tanith First and Only.[1] Prior to enlisting in the Astra Militarum, Lyse was a veteran of the Vervunhive Civil Defence Cadre.[1]

Lysette Astromar
Lysette Astromar is an Ordo Xenos Inquisitor[1b] who has tracked down[1a] a brood of Genestealers[1b] to an Imperial world. After meeting with the world's Planetary Governor, Astromar was able to convince him of both the immense threat the Genestealers posed and that she was the only hope his world now had to destroy them.[1a] However, the Tyranid brood, which the world's PDF have named the Writhing Shadow, has proven to be the most lethally ferocious Genestealers Astromar has ever encountered. She now tells the Imperial forces under her command that the battle with the Genestealers will be the fight of their lives.[1b]

Lysimachus Cestus
Lysimachus Cestus was a Captain and Fleet Commander of the Ultramarines Space Marine Legion 7th Chapter during the latter stages of the Great Crusade and the early stages of the Horus Heresy. He is most famous for leading the interception mission against the Furious Abyss, the giant dreadnought vessel of the Word Bearers, and ensuring its destruction before it could play a role in the Battle of Calth.[1]

Lysios
Lysios is a world of the Cryptus System. This world is known to have a anomalous annual cycle. During the Cryptus Campaign, the planet was consumed by the Tyranids and is now a Dead World.[1]

Lysor
Lysor is a veteran Intercessor Sergeant in the Imperial Fists Chapter.[1]

Lyssatra
The Lyssatra, also known as the Brethren of Thunder, was a warrior society of the Iron Warriors during the Great Crusade.[1] The most obscure and cult-like of the Legion's warrior societies, the Lyssatra or Burned Men were a pariah group whose members contained some of the Legion's most unhinged and brutalized gun-crafters, weapons smiths, and ordnancers. Their obsession with creating destruction was darkly rumored to have connections to strange occultism and xenos technology discovered long before the outbreak of the Horus Heresy.[1]

Lystra
Lystra was a Hive World of the Imperium.[1] At some moment the epidemy of Poxwalkers was unleashed upon the planet. Though the heroic resistance of the Astra Militarum and the Imperial Talons, the Imperial defenders were ultimately overwhelmed and destroyed by walking dead. The only survivor was a battle-brother of the Imperial Talons Sarrien who through his endurance and willing to fight was "awarded" by Nurgle to became a Chaos Space Marine of the Death Guard.[1] Later Dragan (former Sarrien that forgotten all of his past life) and his Death Guard warband, fought on this planet with the Iron Warriors though didn't remember this planet and his fate on it at all.[1]

Lyxos
Lyxos is a Knight World of the Imperium.[1] Lyxos was a renegade world until it was brought into compliance by the Iron Warriors Legion during The Great Crusade. With their victory, the Iron Warriors brought the Knights back under the control of the Adeptus Mechanicus for the first time since the Age of Strife, and won the Legion much favour with the Lords of Mars.[1]

Láska
Láska was an Ecclesiarchy Arch-Cardinal, who is known for blessing a grove of trees. Some of its wood was later transported to the distant Hive World Alecto and used to construct the pews, altars and doorways for the St Eurydice church.[1]

M'Gala
M'Gala was a Tech-adept attached to the Konig 9th Heavy Tank Company, who served as the Enginseer of the Baneblade Arethusa.[1] During the invasion of Colonia by the Ork Warlord Gharag Badtoof, Commander Weisemann ordered the Arethusa to lead a solo strike against the orks as they attempted to form a bridgehead on the Cambria River. Despite being unsupported, the Arethusa and its crew reaped a heavy toll on the orks. However, the tank became bogged down and was destroyed by ork fighta-bommers. Although most of the crew evacuated before Arethusa exploded, M'Gala and Durann (the tank's main gunner) were injured after another ork plane strafed their position. Weisemann ordered the injured crew, including M'Gala, to retreat to the Imperial lines while the intact crew held off the orks.[1] Although the survivors made it back alive, the Imperials were unable to recapture the area for a further two months. By the time the Mortant 7th Regiment arrived at the site of the battle, they found the wreckage of Arethusa but no sign of any human bodies.[1]

M'Kachan
M'Kachan (or M'Kachen)[2][4] is a Lord of Change[3] and is amongst the most cunning and devious of all Tzeentch's servants, leading the Great Changehost. Although most Greater Daemons have broadly similar powers, they are by no means identical. M'Kachan, for example, disdains physical combat and relies on his formidable psychic powers and mastery of illusion and trickery to defeat his foes to an extent unparalleled by any other Lord of Change. He particularly relishes matching his intellect and cunning against those of a worthy foe, and has even been known to spare such opponents in order to allow himself the pleasure of matching wits against them at some time in the future.[1] M'Kachan's greatest individual foe is Grey Knights Brother-Captain Stern, a renowned Daemonhunter who first encountered (and defeated) the Daemon when he purged the Cult of the Red Talon. Since that first encounter, M'Kachan has devoted himself to finding Stern whenever he returns to the mortal plane, and devour his soul. They have met several times since then and each time, Stern has been victorious. But the machinations of Tzeentch are ever-changing, and there may come a time when Stern's luck runs out.[2]

M'Katchnar
M'Katchnar is an exalted Lord of Change that led a Tzeentchian host during the 13th Black Crusade and took part in the final invasion of Cadia.[1]

Fireborn (Audio Book)
Fireborn is original audio drama written by Nick Kyme. It takes place between Salamander and Firedrake in the Tome of Fire series. It is performed by Toby Longworth and directed by Lisa Bowerman.

Firebrand (House Cawdor)
Firebrands, or also known as Cawdor Firebrands, are the Champions of Necromunda's House Cawdor gangs.[1]

Firebrand (Pistol)
Firebrand was a master-crafted Volkite Charger used by Fulgrim during the Great Crusade and Horus Heresy. It was one of a number of weapons Fulgrim carried as his mood took him.[1]

Firebrand (Warship)
The Firebrand is a warship that serves as the base of operations for The Blessed Warband and was part of the Word Bearers Legion's fleet, during the Horus Heresy.[1] It was under the command of Captain Darokh'Var, as the Word Bearers traveled to invade Terra. However the Firebrand became trapped in the Warp for several days and when it finally re-emerged, Darokh'Var realized that over a thousand years had passed. His forces soon discovered that the Imperium had defeated the Traitor Legions, who had been forced to flee into the Eye of Terror. The Captain was fanatically loyal to his Primarch Lorgar, though, and led his forces to attack Imperial worlds, before fleeing back into the Warp. Once again, however, the Firebrand became trapped in the Warp and when it re-emerged yet another thousand years had passed. This cycle would continue until the 13th Black Crusade, when the Firebrand's curse was finally lifted and Darokh'Var's forces were reborn as The Blessed.[1]

Firebrand Cadre
Firebrand Cadres are groups of warriors of the Sisters of Silence.[1] Called upon when a purge was needed, Firebrands were equipped and deployed for widespread destruction. Their targets included rebellions, condemned criminals, tainted Abhumans and Mutants, and other gene-threats as well as the pacification of riots and aggressive bystanders, counter-insurgency, and the denial of escape routes to the enemy. To that end, they were primarily armed with Flamers as well as Grenade Launchers.[1] Even within smaller detachments, Firebrands are deployed to prevent the interruption of the retrieval of the Great Tithe. However, in such instances, they are often presented as a force intended to intimidate the related governors and population into compliance rather than having to carry out their functions.[1]

Firebrands
The Legio Atarus, also known as the Firebrands, are an Imperial Titan Legion. The symbol of the Legio Atarus is a flaming sword atop a cog within a cog, speaking of the division between Phaeton and Mars.[5]

Firebrands (Ultramarines)
The Firebrands are a Tactical Squad of the Ultramarines' Fourth Company, led by Sergeant Pasanius Lysane. They earned their name during the Second Pavonis campaign, a possible tribute to their Sergeant's prodigious use of a flamer.[1]

Firebreathers
The Firebreathers are a Space Marine Chapter.[1]

Firedrakes
The Firedrakes were the elite Terminators of the Salamanders Space Marine Legion during the Great Crusade and Horus Heresy.

Firefang
The Firefang is a Chainsword that, along with the Frost Axe Frostclaw, is wielded by the Wolf Lord Sven Bloodhowl and has been emblazoned with the stylized flames of the Fire Breather.[1]

Firefury Missile Launcher
The Firefury Missile Launcher is a rapid-firing missile launcher found on the Space Marine Caestus Assault Ram, designed to discharge its entire payload of micro-warheads in a matter of seconds.[1]

Fireheart
The Fireheart was a Dark Eldar device capable of destroying the core of a planet. As it was psychically charged, the Dark Eldar could not activate it and thus it required the use of Craftworld Eldar Farseers when it was deployed during the Battle of Duriel against the Tyranids.[1]

Fireheart (Plasma Pistol)
The Fireheart is an ancient Space Wolves Plasma Pistol, that has appeared in the sagas of several heroes of the Chapter. It is said, that the Fireheart's power cells contain the restrained burning fury of the Season of Fire, at its incandescent height.[1]

Fireheart (Strike Cruiser)
The Fireheart is a Strike Cruiser in the Excruciators Chapter and it took part in the Charadon Campaign.[1]

Fireheart (Vehicle)
The Fireheart is an armoured transport vehicle, used by the Eldar.[1]

Firehowlers
The Firehowlers are one of the twelve active Great Companies of the Space Wolves.[1]

Fall'yth
Fall'yth is a Tau Sept of the Farsight Enclaves which was invaded by an Iron Hands strike force led by the Iron Father Kardan Stronos.[1]

Fall of Anacharos
The Fall of Anacharos was a Genestealer Cult Infestation that took place in M41.[1] The infestation began when the Cult of the Rusted Claw found it impossible to move their Magus across the planet Anacharos at anything faster than a walk due to his high concentration of metallophage organisms which dissolve all metal on contact which makes vehicular transport impossible. Securing the aid of Cult of the Bladed Cog allies, they commissioned a series of Munitorum crates made of plastic compounds that are just as hard as steel. With this, they were able to transport their cult leaders from one planet to another.[2] Later, the Primus Fender Threnn heard of ferro-beasts on the long-forsaken Yimbo Systems. He used the same crates to capture these armadillo-like metal-eating monsters by the dozens. The creatures were then set loose in the spaceports of Anacharos, the distracting havoc allowed allowing the Cult to organize an uprising and take full control. Those who attempted to flee the planet found their ships eaten.[1]

Fall of Antirrum
The Fall of Antirrum was a battle that saw the Imperial world Antirrum fall to the Chaos Lord Katallus and his Warband.[1]

Fall of Badab
The Fall of Badab was the final battle in the Badab War, ending the war and restoring peace to the Maelstrom region. The Star Phantoms Chapter lead the assault on the Palace of Thorns, the stronghold of the Tyrant of Badab.

Fall of Baztel III
The Fall of Baztel III was a battle during the Horus Heresy.[1] Fought in 008.M31, a Space Wolves strike force eradicated the 39th Millennial of the Emperor's Children during the storming of the Vykstag Winter Palace as part of the Batzel III campaign for control of the Brozyn-Primaris Sector of Segmentum Obscurus. Leaderless, the Baztel rebels succumbed to infighting and genocidal civil war. Afterwards, the Space Wolves clashed with an unknown Blackshields force.[1]

Fall of Bromoch
The Fall of Bromoch was a battle waged by the Iron Hands on the Hive World of Bromoch in 765.M41.[1]

Fall of Cadia
Fall of Cadia may refer to: Gathering Storm: Fall of Cadia - Campaign rulebook Fall of Cadia (Novel) - 2023 novel by Robert Rath Fall of Cadia during the 13th Black Crusade

Fall of Dranam
The Fall of Dranam was a battle of the Horus Heresy.[1]

Fall of Ebon Vale
The Fall of Ebon Vale was a battle waged by the World Eaters.[1]

Fall of Graggen Keep
The Fall of Graggen Keep was a battle between the forces of Chaos and the Imperium.[1] The war began on the death world of Friggenswald, when Traitor Guard laid siege to the towering fortress known as Graggen Keep. Though defended by only a handful of soldiers, the sludgy acidic river surrounding the fortress instantly dissolved those renegades who attempted to launch an assault. Furthermore, from its position inside the walls, the Freeblade Knight Unflinching Steel fired into the ranks of the encroaching army. Yet the initial victories of the defenders only delayed the inevitable. The Chaos Knights of House Lucaris arrived on Friggenswald and marched upon Graggen Keep. Having served their purpose of holding Unflinching Steel in place, the renegades withdrew out of firing range while the Lucaris Knights waded through the acid flows surrounding the fortress. A trio of Knights Rampager made short work of the fortress walls, allowing the remaining war engines to pour through the breach and annihilate the defenders. Unflinching Steel was brought down and dismembered by the members of its former household, but was not destroyed. Instead, its battered and mutilated chassis was taken back to Morda Prime to face judgement.[1]

Fall of Hive Arcos
The Fall of Hive Arcos[1f] was a major rebellion by the Corpse Grinder Cult on Necromunda.[1a]

Fall of Horst
The Fall of Horst is an Imperial Navy Oberon Class Battleship that was part of the Varv Deliverance Fleet, which had been dispatched by the Imperium to destroy the rampaging Necron World Engine.[1]

Fall of Kanak
The Fall of Kanak began in late M41, when the Word Bearers Host of the Dark Apostle Oriax, invaded the Imperial world Kanak.[1a]

Fall of Kordon
The Fall of Kordon was a battle which involved Imperial forces, including Space Marines of the White Scars and Raven Guard Chapters.[1]

Fall of Leryer V
The Fall of Leryer V took place in 112.M40.[1]

Fall of Malodrax
The Fall of Malodrax was a battle between loyalist Space Marines and Iron Warriors forces under Warsmith Shon'tu and his Ork allies in 971.M41.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Kepakh
Kepakh is a Necron Overlord of the Nihilakh Dynasty. He and his forces were awoken by excavacations on the Mining World of Adacore in 984.M41, resulting in the Adacore Exterminations.[1]

Kephalon
Kephalon was a Marshal in the Black Templars Chapter during the Age of Apostasy and was part of the Imperium's forces that laid siege to the Imperial Palace in 313.M36 to end the reign of Goge Vandire.[1]

Kephrekh
Kephrekh the Unbroken is the Phaeron of the Nepheru Dynasty. Sometime before the Great Sleep he defeated a rebellion led by his second bonds-kin Izkorekh, who sought to wrest control of the Dynasty away from Kephrekh. Though the Phaeron spared his kin's life, he had Izkorekh imprisoned within a tomb on Mushanarak, whose surface bore the wounds of their battles. Like all Necron, the Nepheru Dynasty entered the Great Sleep, but it was awakened sometime after the Great Rift's creation. This was due to the plundering of an Adeptus Mechanicus fleet, which openeded one of the Dynasty's tombs on Mushanarak. When Kephrekh realized what had happened, he ordered Nemesor Amarkun to destroy the Mechanicus fleet and then tasked the Nemesor with reclaiming the one hundred lost Tomb Worlds, that belonged to the Dynasty.[1]

Keprian Reclamation
The Keprian Reclamation was an Indomitus Crusade battle, waged by the Soul Drinkers Captain Quhya's 3rd Company, to reclaim Kepris from the Cult forces of Yeceqath.[1] The world was chosen by the Crusade due to Kepris housing a collection of relics of the Imperial Creed and would be a much needed psychological victory for the Imperium. When it was reclaimed, the Ecclesiarchy would be able to preach about not just the signs of the end of mankind, but to a rare sign of victory for the Imperium as well.[1]

Kepris
Kepris is an isolated sacred Imperial world, that fell to the Cult forces of Yeceqath in early M42. Because the world contained a collection of relics of the Imperial Creed, it was later chosen to be reclaimed by the Indomitus Crusade, who sent in the Soul Drinkers Captain Quhya's 3rd Company. When it was finally reclaimed, Kepris would provided the Imperium with a much needed psychological victory.[1]

Ker'ezkh
Ker'ezkh is an eight long horned World Eaters Daemon Prince, who wields a pair of razor-sharp gladii and is rivals with his fellow Daemon Prince Dav'aszk.[1]

Ker'ngar
Ker'ngar was an ancient and powerful Champion of Chaos long before the events of the Horus Heresy or rise of the Chaos Space Marines, he was a masterful warrior who boasted that he could not be killed in battle. However, this claim was proven false when Khorne sent Skulltaker to challenge him in single combat. Ker'ngar was slain by Skulltaker, who true to his name took Ker'ngar's skull, which has since become a powerful artifact.[1]

Ker Thelon
Ker Thelon was an Iron Warrior inducted into the 114th Grand Battalion shortly before the start of the Mezoan Campaign, so he did not have to suffer betrayals from his Alpha Legion allies. He and the few others newly detached to the unit remained deeply loyal to both their Primarch and the Warmaster. [1] In the winding fire-swept landing zones and during the long siege of the forge towers of Mezoa, Ker Thelon and his brothers experienced their baptism of fire, beginning the rise of a new breed of Space Marines whose only experience was the war against other Space Marines.[1] Surviving where many others fell, Legionary Thelon soon acquired an impressive kill ratio and, by the time of Autilon Skorr's final push on the Mezoan forges, he had reached the rank of Sergeant within the 3rd Detachment.[1] However, after the 114th Grand Battalion rallied to Loyalist forces in the final battle of the campaign, Ker Thelon and many of his ilk disappeared from the 114th roster. There is no record of their downfall in the final battle nor any official mention of punishment from Nârik Dreygur or the loyalist Space Marines[1] Ker Thelon wore a Decimator helmet variant over an Artificer MKII armour.[2]

Ker Vanthax
Ker Vanthax was a Word Bearers High Chaplain during the Horus Heresy and was among his Legion's forces that were making their way to invade Terra with the Warmaster's forces. However, when Horus learned that the Primarch Guilliman and the Ultramarines were racing to reach Terra as well, he ordered the Iron Warriors' Primarch Perturabo to send his Legion to block the Ultramarines' path. Perturabo needed the bulk of his Iron Warriors for the invasion of Terra, though, and only spared the Grand Company of Warsmith Khrossus for the task. Though it was a suicide mission with little chance of success, Khrossus vowed to do everything he could to stop the Ultramarines and Vanthax[1a] and the Dark Mechanicum Magos Dominus Rissin were ordered to aid him. While the Magos was given a large force of her brethren to command[1b], the High Chaplain only led a group of four Dark Apostles. However, the Word Bearers played a key part in the Warmsith's plans, as he had decided to face Guilliman in the Carchera System and needed Vanthax's power over the Warp, to ensure the Ultramarines entered the System. Once Carchera fell to the Warsmith's Grand Company, Vanthax and his Dark Apostles were able to begin a Chaos ritual that narrowed the safe passage the Ultramarines were using to pass through the diminishing Ruinstorm. In doing so, Vanthax turned the Carchera System into a choke point that Guilliman would have no choice but to enter, if the Primarch intended to take part in the defense of Terra.[1a]

Keraz
Keraz the Violator was a Khorne-worshiping Chaos Space Marine who was part of a large Chaos Undivided warhost[1a] that rampaged across the Eastern Fringes of the Ultima Segmentum. The warhost toppled a dozen systems and murdered a hundred planets, as they spread the worship of Chaos throughout the Segmentum, as no force was able to stop them. The warhost would eventually land on Dolumar IV, a backwater planet with a small human colony which they subsequently destroyed. There the warband would have a Chaos temple built, where they summoned the Lord of Change Tarkh'ax, who would begin to lead them on a new Black Crusade to strike at Holy Terra. It would be all for naught however, as after the summoning an Eldar strikeforce would attack and seal the warhost in a prison; in a cut off path of the Webway.[1b] Keraz and the warhost would stay in their prison for three thousand years, until the heretic Meyloch Severus, Planetary Governor of the now resettled Dolumar IV, completed a Chaos ritual that broke the warhost's prison and allowed them to materialize on the Imperial Navy vessel the Enduring Blade. With one swipe of his axe he beheaded the Tau diplomat El’Yis’ten, as the Tau and Imperium were amidst of peace talks and would have killed more had Severus not stayed his hand. Compelled to obey him because of the ritual, Keraz grabbed the Ethereal Ko'vash and Lord Admiral Benedil Constantine and followed Severus into a portal[1a]; that transported them to the temple the warhost had built millennia earlier.[1b] There Severus would begin the ritual that would free Tarkh'ax, the warhost's leader, and grant him the power he craved. As he was conducting the ritual the Imperium and Tau Empire would launch their forces onto Dolumar IV, to stop the Chaos threat that had engulfed the planet[1b]. In order to buy himself more time, Severus ordered Keraz to guard the Plague Marine Siphistus as he corrupted the Imperial Titan Imperio Prince-Nebulae Draconis, to use against the forces attacking them. Keraz would guard the control room of the Titan, with several Plague Marines as Siphistus completely corrupted it. Now called the Machina Dragon-Bile, the Titan was in the process of activating when the Fire Warrior La'Kais burst into the control room, having fought his way through the forces guarding the Titan, in order to destroy it. Keraz and the Plague Marines attacked the Fire Warrior, but La'Kais managed to avoid their attacks to Keraz's dismay. In a rage he lost control and began swinging indiscriminately at the Fire Warrior, in his need to spill blood. When regained himself, Keraz realized he had killed the other Chaos Space Marines guarding the control room, leaving only Siphistus, strapped in the still activating Titan, alive. At that moment La'Kais, unharmed during Keraz's rampage, emerged and fired at him, killing him instantly. As he died, Khorne devoured Keraz's soul for his failure.[1c]

Kerbasi
Kerbasi was a Slaanesh Chaos Spawn, that took part in the Horus Heresy's Signus Campaign.[1]

Kerda Tannasek
Kerda Tannasek is the current Brother-Captain of the 6th Brotherhood of the Grey Knights.[1]

Kerelan
Kerelan is the Captain of the Silver Skulls Chapter's First Company. A veteran of many battles, his face is tattooed with a stylized skull of the Chapter's insignia, which has the effect of instilling fear into his enemies on the battlefield.[1]

Kerenna
Kerenna was a Sister of the Order of Our Martyred Lady and was among its forces that served in Indomitus Crusade Fleet Quartus's Battle Group Jovia.[1]

Kergis
Kergis was a Space Marine of the White Scars 3rd Company.[1a] He served in Kor'sarro Khan's command squad, wielding the squad's meltagun.[1a] Following the death of Jhogai on Cernis IV, Kergis was selected to act as the Company Champion.[1b]

Keriath
Keriath the Shrouded is a Tzeentch Lord of Change, who changed the fate of the Exorcists Chapter and led them to become the Daemon hunters they are today.[1] This occurred when Keriath led a Daemonic invasion of the Imperial Totem System and later clashed with the Exorcists on Totem IV. There, the Lord of Change became outraged after the Chapter was able to withstand the Warp powers of Keriath's Tzeentch host of Daemons and Sorcerers. In an attempt to destroy them, Keriath possessed the Exorcists' Chapter Master Enoch Trismegistus and began to damage their war footing. However Enoch resisted the Greater Daemon, which gifted him with profound insights into Keriath's weaknesses and also awoke a measure of his own latent psychic ability. This allowed the Chapter Master to psychically contact the Exorcists' Chief Librarian, Goetos, and together they banished Keriath back to the Warp.[1] Enoch's possession, however, was discovered by the Radical Ordo Malleus Plutonians sect, who interrogated him to see if he had become corrupted. As they did so, the Plutonians shared their belief that the controlled usage of daemonic possessed forces could be wielded back against Daemons. The Chapter Master was intrigued by their theories, as he had become changed by absorbing Keriath's vast intellect and could now see the genius of the Plutonians' plan. After Enoch was declared free of taint by the Plutonians, he suggested they work together to test the Plutonians' theories. Using Enoch's own Chapter as hosts, the Plutonians began to create the first modern Exorcists and they continue to do so to this day.[1]

Keritraeus
Keritraeus is an Ultramarines Primaris Librarian who served in Lord Commander Guilliman's Indomitus Crusade.[1] In his service to the Crusade, Keritraeus was part of Lieutenant Cassian's Ultramarines strike force, which destroyed the flesh-cults that had overthrown the Imperium's rule on Knossa. Afterwards, they left the world to rejoin the main forces of the Indomitus Crusade, but disaster struck when their Strike Cruiser Primarch's Sword was hit by a Warpstorm. Though the Strike Cruiser eventually escaped from the storm, it was left heavily damaged and the Ultramarines found themselves stranded in the Kalides System. With the Primarch's Sword unable to enter the Warp, Cassian consulted with Keritraeus and Chaplain Dematris on their best course of action. After much consideration, it was decided they would go to the nearby Imperium world Kalides Prime, so they could repair the Primarch's Sword and rejoin the Indomitus Crusade. Cassian also agreed with Chaplain Dematris, that they might face a world in the grips of heresy and the Lieutenant ordered his forces to prepare for battle, as they began to travel to Kalides Prime.[1]

Kernak III
Kernak III was an Imperial Forge World and home to the Legio Kopides.[1] One of the primary ones of the Kernak System, during the Octarius War the world fell to the Ork Warboss Nabrot Stubfingers despite the best efforts and skilled defense of its Fabricator-General, Ezmeralda Brynlokh. In the final stages of the battle Brynlokh orchestrated an evacuation to the Kusolst System to one day return and organize a counterattack.[1]

Kernak System
The Kernak System is a star system of Imperial space, located in the Pankallis Sub-sector of Ultima Segmentum.[1] Ruled over by the Mechanicum, during the Octarius War the System fell to Ork forces.[1a]

Kernak V Penitents
The Kernak V Penitents are Imperial Guard Regiments.[1]

Festerlung Brotherhood
The Festerlung Brotherhood are a Death Guard Warband.[1] Under the command of the Chaos Lord Ghloxas, the Warband attacked the Imperial Jhorvian System, and began the Ghloxas Heresy. However when they invaded the Agri World Jhorvia V, the Radical Inquisitor Vincenze Farradocias Kazymar intervened. He soon unleashed the Prr'xakkatos Tzeentch Daemonhost upon the Festerlung, which had fought the Warband before in the Bokha's Sound Massacres. What followed was a three way battle between the Festerlung, the Imperial forces defending Jhorvia V and the Daemons of the Prr'xakkatos. The Daemonhost proved to be to powerful, though, and inflicted horrible losses on the Festerlung and killed Lord Ghloxas. Though Kazymar attempted to destroy the Festerlung and Daemons, with an orbital bombardment, he was attacked by Inquisitor Danicha Hest which sent the Radical fleeing. Now the Festerlung and Prr'xakkatos Daemonhost have been left to fight each other amidst the ruins of Jhorvia V.[1]

Festival of Saints
The Festival of Saints provides a day for all saints to be honoured, as well as a time when new saints may be considered to join their ranks.[1]

Festival of the Bloodied Fist
The Festival of the Bloodied Fist is a event that takes place once per generation on the planet Blackwater, that is held by the Crimson Fists Chapter to find new aspirants to be recruited into their Chapter.[1]

Festival of the Heart
The Festival of the Heart is an Imperial festival, that is rumored to date back to old Terra.[1] Little is known about this tradition, except that it involves greeting each other with Happy Festival of the Heart, knowing the precise anatomical location of the heart and some notions of fraternity. Because of this, the Astra Militarum produces motivational cards along these lines, so that Guardsmen can give them to each other, their Commissars and the enemies of the Imperium.[1]

Festrus
Festrus is a Death Guard Chaos Lord who commands the Sevenfold Filth Warband.[1]

Festus Hex
Festus Hex was a psyker who served in the retinue of Inquisitor Raphael Dante.[1]

Feth
Feth was the name of a tree-god in the mythology of the planet Tanith. Its name has gone on to be used as a swear in the Tanith dialect of Low Gothic.[1]

Fetid Armour
The Fetid Armour is a suit of Power Armour worn by Plague Champions, that allows them to emit a foul gas in battle which injures any enemies who breathe it in.[1]

Feudal World
A μ-class, feudal world[1] or medieval world[2] is a classification of world existing in a technologically medieval state. The most advanced such worlds possess black powder weaponry. The tithes from these planets are slightly more than those of Feral Worlds (generally from Solutio Prima to Solutio Extremis), thanks to the development of agriculture. A feudal world typically has a population of 10,000,000 to 500,000,000 people.[1] Feudal worlds are self-sufficient, and due to dependence on agriculture, a large part of the populations of these worlds are peasants, usually ruled by warrior aristocracies. Feudal worlds are of relatively little use to the Imperium; the true position of their place in the universe may constitute something of a culture shock to the inhabitants, making them poor material for Imperial service - although the warrior nobilities are often a source of recruits for the Space Marines.[2]

Feydor Ankhalas
Feydor Ankhalas is the Brotherhood Champion of the Grey Knight Chapter's Eighth Brotherhood.[1] During his service to the Chapter he led a boarding attack on a Frigate infested by the Nurgle Daemon Prince Offalrott and his Daemon hordes. The Grey Knights fought their way through the numerous Daemons blocking their path to Offalrott, but just as they neared the Daemon Prince disaster struck, as the Frigate began to be sucked into a Warp-tear. Once Ankhalas realized what was happening, he ordered the other Grey Knights to evacuate the Frigate and then went on to defeat Offalrott on his own. Once the last of the Daemon Prince's essence was gone, the Brotherhood Champion managed to escape from the Frigate before it was sucked into the Warp.[1]

Feynman
Feynman is a Sergeant of the 1st Krieg Armoured, commanding a Salamander Scout Vehicle in the Second Squadron of the regiment's Second Armoured Reconnaissance Company under Lieutenant Bosch.[1]

Ff'eng
The Ff'eng, are mysterious xenos race that the Imperium knows little about.[1]

Ffaid Karhedra
Ffaid Karhedra is a Eyslk-Tan Farseer, who served in the Black Library's Black Council, which is composed of the Eldar's most powerful Farseers. During the 13th Black Crusade, the Black Council convened to determine High Inquisitor Czevak's fate, after he was rescued from clutches of the Sorcerer Ahriman and then imprisoned within the Black Library. Though he was not currently sitting on the Council, due to fighting the forces of the Black Crusade, the Farseer Eldrad Ulthran said the Inquisitor should be put to death for the Eldar's safety; as Ahriman was able to breech a part of the Webway, due to the secrets he pulled from Czevak's mind. Such was Eldrad's pull on the Council that its Farseers would have eventually done as he asked, had the High Inquisitor not escaped from the Black Library and then disappeared within the Webway.[1]

Fhendahl
Fhendahl was an Inquisitor of the Ordo Hereticus, who was burned to death, along with his specially equipped taskforce, while trying to apprehend the powerful rogue psyker the Burning Princess.[1]

Fhorste Ogryns
Fhorste Ogryns were part of the Imperial Army during the Horus Heresy.[1]

Fi'rios
Fi'rios a Tau sept world and a Third Phase Colony.[1]

Fidelia
Fidelia is a member of the Adepta Sororitas, who has recently been selected to serve as Lord Inquisitor Meticulus's Interrogator. While she is eager to kill Heretics in her new role, the Inquisitor currently has her searching for errors in clerical scrolls.[1]

Fidelis (City)
Fidelis is the capital city of the planet Viridia, an Agri World of the Imperium. It is the location of the Governor's palace.[1] Fidelis was a centre of fighting between loyalist and rebel forces in the Viridian Insurrection.[1]

Fidelis (Dreadnought)
Fidelis is a Dreadnought in the Grey Knights Chapter and was once the Brother-Captain of the Fifth Brotherhood. This ended, though, after he was mortally wounded in combat with Vexcarnel the Blue, the Beast of Barac, which resulted in Fidelis' internment with a Dreadnought.[1]

Fidelis (Strike Cruiser)
The Fidelis is a Strike Cruiser in the Ultramarines Chapter and was part of the armada that was sent to aid the Ork invaded Vortengard Spiral. However, as they journeyed to aid the Imperium worlds in the Spiral, they received a message that the Agri World Styxia Prime was invaded by a tendril of Hive Fleet Gorgon. Though the Chapter was committed to aid the worlds of the Vortengard Spiral, Master of Sanctity Ortan Cassius was able to successfully petition Chapter Master Calgar to aid the Agri World. The Fidelis was then tasked with bringing Cassius' strike force to the Agri World[1a] and stayed in its orbit[1b] to provide orbital fire for the Imperium forces[1c] fighting there[1d]. When the Tyranid invasion was defeated, the Fidelis transported what remained of Cassius' strike force to the Vortengard Spiral, to aid the Chapter fighting the Ork invasion.[1e]

M'Laar XIII
M'Laar XIII was a former world of the Imperium, now changed into a Daemon World by the forces of Chaos.[1] M'Laar XIII was previously under the control of the Imperium, when it was captured by the forces of Chaos in the Blackstar Crusade of the Khornate Lord Ekrak in M34. The planet was changed into a Daemon World and as a reward for his victory, Ekrak was elevated to a Daemon Prince and given control of the newly reborn world. However, his subordinates vied for control of the planet and soon broke their allegiances to Ekrak and each other. Millennia later, the planet is still wracked by conflict as Ekrak battles his former army for control of the planet.[1]

M'Pandex
M'Pandex, also known as Mappandax or Zhaphadak, is a Forge World that once belonged to the Imperium.[1]

M'Shen
M'Shen was the Callidus assassin who killed the rebel Primarch Night Haunter.

M'au
M'au was a Tau Empire Fireblade from the Sept World Ke'lshan and was the commander of the hidden M'Yan'Ral Stormsurge facility on Sh'anshi[1a]. However it was later invaded by the Deathwatch and White Scars Chapter, after its location was discovered by Watch Captain Nergui[1b]. The sudden attack, caught M'au's Fire Warriors off guard, though they quickly began to fight back against the invaders. This was not enough to stop the Imperium's forces from invading deep within M'Yan'Ral, however, which caused M'au to fear for the safety of the facility's Ethereal Aun'ui Hoo'nan. This led the Fireblade to personally escort the Ethereal to a secured room, which he and several others Fire Warriors then guarded[1c]. However, the Watch Commander Jotunn had sensed their was an Ethereal in the facility and had begun a search for the Tau leader. He eventually found Aun'ui Hoo'nan's room and despite outnumbering the Space Marine, M'au and his warriors were killed by Jotunn, who then killed the Ethereal as well.[1d]

M'kar
M'kar the Reborn was a Daemon Prince. His original name was Maloq Kartho, a Dark Apostle of the Word Bearers.[4a]

M'khand
M'khand is a Forge World of the Imperium.[1][2] M'khand is the homeworld of the Legio Venator (Iron Spiders).[3] The forges of M'khand are known for their production of Chimera variants equipped with turret-mounted Heavy Flamers[1] and Malcador Heavy Tanks.[3]

M'kond
M'kond is a Hive World of the Imperium.[1] The Red Scorpions Chapter came to M'kond's aid, when it was invaded by Waaagh! Gulgrag in 321.M40.[1]

M'uh'ja
The M'uh'ja are a hulking sentient Xenos species, who have joined the Tau Empire. They were among the Empire's allied species that aided in the rebuilding of Dal'yth, after the Damocles Crusade.[1]

M'yen
Shas'O M'yen, also known as Scornfoe, is a celebrated Tau Commander currently fighting against the Achilus Crusade, in the Jericho Reach.[1]

M'yennan'ka
M'yennan'ka, the Grieving Blade, is a Vior'los Hunter Cadre of the T'au Empire.[1]

M. K. Jones
M. K. 'Ironside' Jones was a Guardsman of the Ventrillian Nobles 118th ‘Opal Raptors’ Regiment.[1]

M0RTI5
M0RTI5 is the faithful Servitor of the Sons of Medusa Iron Thane, Vaylund Cal. He always acommpanies Val and carries the Iron Thane's Omnissian Axe into battle.[1]

M10
None yet

M11
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M12
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M13
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M14
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Phall system
The Phall System is a System of the Imperium in Ultima Segmentum

Phanta Claws
Phanta Claws is a mysterious entity which is thought to dwell on Necromunda.

Phantasm Grenade Launcher
The Phantasm Grenade Launcher is a deadly weapon utilized by wealthier Dark Eldar. Consisting of a specially modified backpack that can hurl disc-shaped grenades from twin tubes, the ammunition of Phantasm Grenade Launchers are canisters which contain a powerful nerve gas, capable of plunging the victim into a fit of horrific nightmares and delusions.[1]

Phantine
Phantines are large beasts native to Sotha.[1]

Phantine (Planet)
Phantine is an Industrial World of the Imperium located in the Sabbat Cluster, which is known for the Phantine Air Corps Imperial Guard formations.[1b]

Phantine Air Corps
The Phantine Air Corps is a particularly unusual regiment even amidst the many and varied forces that make up the Imperial Guard.[1e]

Phantine Basilica
The Phantine Basilica was a church located in the city of Cirenholm on Phantine.[1b] The original basilica was built when the ground level of Phantine was still habitable, before the air near the surface became so contaminated with pollution that the Phantine were forced to move their cities to higher ground above the clouds. Its foremost feature was a bell tower originally constructed around 071.M40.[Note 1] As the pollution levels started to rise, the Basilica (including the bell tower) was periodically moved upwards with the rest of the city.[1b]

Phantine Skyborne
The Phantine Skyborne are Imperial Guard Regiments from the Industrial World of Phantine in the Sabbat Worlds.[1a][1b]

Phantom Interceptor
The Phantom Interceptor is a type of fighter plane used by the forces of Chaos during the Sabbat Worlds Crusade, in particular by the Blood Pact.[1]

Phantom Lance
The Phantom Lance is a type of Lance used by Eldar warships.[1] The Phantom Lance is used by both Craftworld Eldar and Dark Eldar. Phantom Lances are lower-powered Pulsar Lances designed to be mounted on lighter Eldar ships as the power drain for Pulsar Lances are too much for many smaller ships to handle.[1]

Phantom Missile Launcher
The Phantom Missile Launcher are enormous Missile Launchers mounted on Eldar Phantom Titans. These missile launchers are used for close anti-personnel and anti-aircraft defense.[1]

Phantom Titan
The Phantom Titan is the largest of the Eldar Titans.[1]

Phanuel
Phanuel is the current Champion of the Dark Angels Chapter's Ravenwing Company.[1a] He was among the Chapter's forces that took part in the War of Beasts on Vigilus. During that conflict, the Dark Angels and Unforgiven's Deathwing and Ravenwing's Companies would secretly fight a number of Fallen Angels within the world's Vhulian Swirl. It was there, that Phanuel claimed the heads of a number of the traitors with his[1a] Blade of Caliban.[1b]

Pharaa'gueotla
A Daemon Prince from the most ancient times, Pharaa'gueotla had seen galaxies born and die and has destroyed whole star systems for its amusement.[1a]

Pharad Kol
Pharad Kol was a legionary of the Word Bearers. During the Horus Heresy he took part in the Battle of Calth under Kurtha Sedd command. There Pharad Kol was heavily wounded by Ultramarine Terminator but subsequently "saved" by Daemons summoned by Word Bearers' sacrifices. One of the Daemons possessed his body though Pharad Kol himself was so proud of deliverance that he did not even resist the malevolent creature.[1]

Pharaday
Pharaday is an Imperium world that had a large amount of its population killed in a massacre that was ordered by the Ordo Xenos Inquisitor Malum Pyron.[1]

Pharanos
Pharanos is a Primaris Deathwatch member who commanded a Fortis Kill-Team sent to reinforce the forces of Watch Captain Holgjar Ironfang. However, his Kill-Team was composed of Primaris like himself, and this earned them Ironfang's mistrust, as he considered the Primaris to be untested in battle. The Watch Captain then proceeded to scornfully inflict a series of ignominious duties upon the Primaris, while reserving the more glorious missions for his Space Marine Kill-Teams. The Watch Captain later learned the error of his way though during the Battle of Black Gulch, when Ironfang and his Watch Company were nearly destroyed by Orks, until Pharanos and his Kill-Team unexpected arrived to aid them. Due to the efforts of the Primaris, the Orks were driven back long enough for the Watch Company to escape, the Xenos' grasp. In the wake of that catastrophe, Holgjar undertook a decade of voluntary penance for his errors and served as a Battle-Brother beneath the newly promoted Watch Captain Pharanos.[1]

Pharant
Pharant was a Heavy Weapons Trooper of the Jantine Patricians.[1] During the Sabbat Worlds Crusade, the Jantines were ordered by the treacherous Lord General Hechtor Dravere to eliminate the Tanith First and Only. However, the Tanith were saved when their allies, the Vitrian Dragoons Third, engaged the Jantine rear line. The entire regiment was wiped out by the Vitrians.[1]

Pharanteph
Pharanteph is a Necron Overlord in the Nihilakh Dynasty.[1]

Fall'yth
Fall'yth is a Tau Sept of the Farsight Enclaves which was invaded by an Iron Hands strike force led by the Iron Father Kardan Stronos.[1]

Fall of Anacharos
The Fall of Anacharos was a Genestealer Cult Infestation that took place in M41.[1] The infestation began when the Cult of the Rusted Claw found it impossible to move their Magus across the planet Anacharos at anything faster than a walk due to his high concentration of metallophage organisms which dissolve all metal on contact which makes vehicular transport impossible. Securing the aid of Cult of the Bladed Cog allies, they commissioned a series of Munitorum crates made of plastic compounds that are just as hard as steel. With this, they were able to transport their cult leaders from one planet to another.[2] Later, the Primus Fender Threnn heard of ferro-beasts on the long-forsaken Yimbo Systems. He used the same crates to capture these armadillo-like metal-eating monsters by the dozens. The creatures were then set loose in the spaceports of Anacharos, the distracting havoc allowed allowing the Cult to organize an uprising and take full control. Those who attempted to flee the planet found their ships eaten.[1]

Fall of Antirrum
The Fall of Antirrum was a battle that saw the Imperial world Antirrum fall to the Chaos Lord Katallus and his Warband.[1]

Fall of Badab
The Fall of Badab was the final battle in the Badab War, ending the war and restoring peace to the Maelstrom region. The Star Phantoms Chapter lead the assault on the Palace of Thorns, the stronghold of the Tyrant of Badab.

Fall of Baztel III
The Fall of Baztel III was a battle during the Horus Heresy.[1] Fought in 008.M31, a Space Wolves strike force eradicated the 39th Millennial of the Emperor's Children during the storming of the Vykstag Winter Palace as part of the Batzel III campaign for control of the Brozyn-Primaris Sector of Segmentum Obscurus. Leaderless, the Baztel rebels succumbed to infighting and genocidal civil war. Afterwards, the Space Wolves clashed with an unknown Blackshields force.[1]

Fall of Bromoch
The Fall of Bromoch was a battle waged by the Iron Hands on the Hive World of Bromoch in 765.M41.[1]

Fall of Cadia
Fall of Cadia may refer to: Gathering Storm: Fall of Cadia - Campaign rulebook Fall of Cadia (Novel) - 2023 novel by Robert Rath Fall of Cadia during the 13th Black Crusade

Fall of Dranam
The Fall of Dranam was a battle of the Horus Heresy.[1]

Fall of Ebon Vale
The Fall of Ebon Vale was a battle waged by the World Eaters.[1]

Fall of Graggen Keep
The Fall of Graggen Keep was a battle between the forces of Chaos and the Imperium.[1] The war began on the death world of Friggenswald, when Traitor Guard laid siege to the towering fortress known as Graggen Keep. Though defended by only a handful of soldiers, the sludgy acidic river surrounding the fortress instantly dissolved those renegades who attempted to launch an assault. Furthermore, from its position inside the walls, the Freeblade Knight Unflinching Steel fired into the ranks of the encroaching army. Yet the initial victories of the defenders only delayed the inevitable. The Chaos Knights of House Lucaris arrived on Friggenswald and marched upon Graggen Keep. Having served their purpose of holding Unflinching Steel in place, the renegades withdrew out of firing range while the Lucaris Knights waded through the acid flows surrounding the fortress. A trio of Knights Rampager made short work of the fortress walls, allowing the remaining war engines to pour through the breach and annihilate the defenders. Unflinching Steel was brought down and dismembered by the members of its former household, but was not destroyed. Instead, its battered and mutilated chassis was taken back to Morda Prime to face judgement.[1]

Fall of Hive Arcos
The Fall of Hive Arcos[1f] was a major rebellion by the Corpse Grinder Cult on Necromunda.[1a]

Fall of Horst
The Fall of Horst is an Imperial Navy Oberon Class Battleship that was part of the Varv Deliverance Fleet, which had been dispatched by the Imperium to destroy the rampaging Necron World Engine.[1]

Fall of Kanak
The Fall of Kanak began in late M41, when the Word Bearers Host of the Dark Apostle Oriax, invaded the Imperial world Kanak.[1a]

Fall of Kordon
The Fall of Kordon was a battle which involved Imperial forces, including Space Marines of the White Scars and Raven Guard Chapters.[1]

Fall of Leryer V
The Fall of Leryer V took place in 112.M40.[1]

Fall of Malodrax
The Fall of Malodrax was a battle between loyalist Space Marines and Iron Warriors forces under Warsmith Shon'tu and his Ork allies in 971.M41.[1]

Zarona Intervention
In 089.M38 Inquisitor Galleus, takes to the battlefield in person and leads a force composed of the Dark Hunters Chapter and Cadian Imperial Guard Regiments against the traitors of the planet Zarona. The Inquisitor is killed during the battle when he sacrifices himself to close a rift, from which the traitors were drawing sorcerous power; though some mystics claim he still lives, trapped beyond the ability of any to rescue him.[1a] On the field Galleus moved in the Inquisition Mk V Land Raider Prometheus.[1b]

Zarrael
Zarrael was a member of both the Flesh Tearers and Deathwatch during the War of the Beast in mid-M32. During the war, Zarrael served in a squad under Kjarvik Stormcrow to try and capture an Ork Psyker on Plaeos. Later, he took part in the second invasion of Ullanor and fought viciously alongside the Black Templars member Baldarich during the invasion of The Beast's palace.[1] Like the rest of his Chapter, Zarrael was a vicious fighter who would bite out the throats of his opponents and frequently fought with an Eviscerator.[1]

Zartahr Revzah
Zartahr Revzah, known as 'Ghost', was a mutant in service with Inquisitor Veron Sinas Haag as part of his retinue.[1]

Zartak
Zartak is a Mining World and Penal World of the Imperium, notable for its tithes of adamantium.[1][2] Zartak was once an Civilised World ruled by a council of delegates from the numerous corporations and mining concerns that drove the planet's economy and fed the planet's tithes. However, it would suffer an internal rebellion from the aristocratic elites, whose greed caused them to chafe at the Imperium's demand for adamantium. The Imperial Commander and the loyalist elements were captured and imprisoned, and the new rulers cut off communication from the Imperium. Five years after the planet went dark, an investigative sortie was dispatched by the Administratum; the ship conducting the investigation was quietly neutralized by the planet's new rulers. After the first sortie seemingly vanished, the Administratum organized a second, armed sortie for further investigation.[2] Before the second investigative element arrived, a delegation from the Carcharodons Space Marine Chapter arrived, consisting Librarian Te Kahurangi, accompanied by a single squad. Fearing that the Space Marines had arrived in response to the planet's dropped tithes and the first Administratum investigation disappearing, the planet's rulers quickly arranged for an ambush, which failed due to Kahurangi's precognitive abilities giving his squad time to escape. After a brief but intense personal war of tunnel fighting in the planet's mines, the Carcharodons eventually freed the former planetary governor and her grandson, and deposed and then executed the usurper executives. After order had been restored and the planetary governor renewing her oaths to the Imperium, the Carcharodons revealed they were ignorant of Zartak's revolt and debts, and that those were immaterial to their concern there. Indeed, the Carcharodons had arrived to conduct a "red tithe", where they proceeded to abduct the entirety of the planet's surviving population to serve as chapter serfs or recruits.[2] When the second Administratum fleet arrived, their investigation made note only that the world had been entirely depopulated, and recommended that they resettle Zartak as a Penal Colony to maintain its tithes.[2] During the late 41st Millennium, Zartak was attacked by a warband of Night Lords under Amon Cull. Swiftly massacring the world's Arbites garrison, the Night Lords found unexpected trouble when a force of Carcharodons Space Marines arrived. Ultimately the Night Lords were defeated, and Cull's attempt to summon Daemons thwarted by Chief Librarian Te Kahurangi.[1] After the Night Lords were defeated, the Carcharodons initiated their originally planned "red tithe". After a few days of bloodshed only a single Arbitrator remained alive.[1]

Zartath
Zartath is a member of the Salamanders 3rd Company and a former member of the Black Dragons. During the Salamanders' attack on the world of Geviox a number of the third company were captured by the Dark Eldar and hunted through the Volgorrah Reef. Whilst battling the Dark Eldar the Salamanders encountered Zartath leading a group of escaped human slaves against the eldar.[1a] He led the Salamanders through the reef trying to avoid their pursuers. Eventually only Elysius, Ba'ken and Zartath remained; before they could be killed a squad of Firedrakes led by Praetor and Vulkan He'stan arrived in the Reef and teleported the survivors out. Upon being brought aboard the Salamanders' vessel Zarath was detained for study by Apothecary Emek.[1b] Zartath was kept in a cell for study due to his chapter's mutations. Elysius often asked for Emek to release the Black Dragon due to Zartath's rescue of himself and Ba'ken from the Dark Eldar. Zarath objected fiercely to his imprisonment and considered it a breach of honour.[2a] Zartath would remain detained until the assault on Nocturne, escaping from his cell when Prometheus was damaged by an asteroid. Zartath fought against the Dark Eldar attacking Prometheus alongside Emek and Ba'ken. Despite repeated assaults by Mandrakes and Grotesques the Salamanders held firm until Ba'ken's injuries overcame him and Emek was slain by a Mandrake. Zartath protected the unconscious Ba'ken until help arrived.[2b] Following the defense of Nocturne Zartath became a member of the Salamanders chapter. He accompanied Agatone and Exor to the world of Sturndrang in search of Tsu'gan.[3a] During the mission Zartath became afflicted by a loud keening noise which slowly drove him insane. Eventually Zartath and Exor located the source of the keening, a chaos space marine deep below the surface. Together Exor and Zartath eliminated the marine but Tsu'gan escaped. Following the mission's failure Zartath came in contact with members of his old chapter who believed the Salamanders had slain him.[3c]

Zarthan VII
Zarthan VII is a Necron Tomb World, that began to awaken in M41. However it was prevented from doing so, due to the efforts of the Allarus Custodian Trajann Valoris.[1]

Zaruk
The Zaruk are a sentient piratical Xenos species, who have developed advanced weaponry by stealing ideas from everyone they conquer.[1] Encountered in the Uhulis Sector, they use fleets of Warp-capable void ships, powered by Dihedral Loop technology. The Zaruk also wear elaborate, oversized suits of armor that appear to be made from the bones of large, predatory reptiles. As a result of this, little is known of their anatomy beyond that the Zaruk are bipedal and vaguely humanoid in shape.[1]

Zarzapt
Zarzapt is a Lord of Change that was part of the Sorcerer Ahriman's forces, when they attacked the Ynnari Eldar during the War in the Labyrinth. When the battle began, Zarzapt tried to use its powers to mutate the Phoenix Lord Fuegan, but the Lord's armour protected him and he destroyed the Lord of Change with a single blast of his Fire Pike.[1]

Zathael
Zathael, Angel of Vengeance is an Iron Warriors Helbrute Chaos Dreadnought, that was found on the Space Hulk Herald of Oblivion. Launched at the space hulk, his drop-pod malfunctioned and failed to open once it landed. It is not known how long Zathael slept, before he was found by Squad Scipio member Nabor of the Imperial Fists.[1]

Zathanor Dynasty
The Zathanor Dynasty is a Necron Dynasty.[1]

Zatori
Zatori was a Scout of the Imperial Fists Chapter, serving under Veteran Scout Sergeant Hilts.[1]

Zavamunda
Zavamunda is an Imperial world that was brought into Compliance during the Great Crusade and was where the Primarch Rogal Dorn built several city fortresses.[1]

Zavarich
Zavarich is an Imperial world of the Coronid Deeps region of space.[1] Both an Agri-World and Feudal World, it was brought into the Imperium in 876.M30 during the Great Crusade. Its primary export was high-yield tharac wheat, alongside Grox and Krill herds. By the time of the Horus Heresy, the stubborn natives refused to embrace the Imperial Truth and still clinged to their old customs.[1]

Zaxos
Zaxos the Enlightened was a Dark Apostle in the Word Bearers Legion, during the Horus Heresy.[1]

Zeal of the Primarchs
The Zeal of the Primarchs is a Dreadnought assault cannon owned by the Blood Ravens Chapter.[1] No records exist of the Blood Ravens' own Primarch, a fact that drives their number to a ceaseless search for knowledge. With none to dedicate the Chapter's past history to, the Great Father Azariah Vidya blessed this assault cannon to all of those legendary forefathers of the Space Marines.[1]

Zealis Varens
Zealis Varens was a member of the Blood Angels Legion, who took part in the Siege of Terra.[1]

Zealot (Redemption Cult)
Zealots are the crazed Juve followers of Necromunda's Redemption Cult gangs.[1]

Zealot Veteran
Zealot Veterans are particularly pious Astra Militarum Guardsmen, whose faith in the Emperor is higher than their fellow Guardsmen.[1]

Zealous
Zealous is a Tyrant Class Cruiser seen during the Gothic War. It had its main weapons batteries replaced by those salvaged from a Chaos ship which negated the power drop-off at longer ranges, making it the equivalent power levels of an Imperial Battle Cruiser. It also had its forward torpedo tubes replaced by a Nova Cannon.[1]

Zebulon
Zebulon was a Captain of the Scythes of the Emperor Chapter, holding the title Master of the Fleet. Severely injured in the Fall of Sotha, Zebulon did not survive the Chapter's evacuation to Miral Prime.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Company Ancient
Company Ancients, also known as Company Standard Bearers, are Space Marines who has shown honour and combat prowess sufficient to be granted the right to carry the Company Banner into battle. They often form part of a Command Squad and fight alongside the company's Captain.

Company Malevolent
The Company Malevolent is a host of Dreadblade Knights, that took part in the Chromyd Front.[1] Serving in the warhost of the Death Guard Chaos Lord Thraxoplasmox, they invaded the Imperial Hive World Dyroch's Reach. The Death Guard would soon have the world blockaded and the Company Malevolent were responsible for cracking open many of Dyroch's Reach's Hives for the Traitors. As the world fell to the Death Guard, the Company roamed Dyroch's Reach and preyed on supply convoys or made sport of hunting captives. The convoys that traveled the Enthraki Desert, however, were protected by mighty Tuskaphant beasts, which were almost as large as the Company's Dreadblades. One attack the Company launched upon these convoys was driven off, after the Karnetaurus Rex was destroyed by a Tuskaphant.[1]

Company Standard
This may refer to : Company Standard (Marine) - Standard carried by Space Marine Command Squads. Company Standard (Guard) - Standard carried by Imperial Guard Command Squads.

Company Standard (Guard)
The Company Standard is used by the Imperial Guard and is part of the main Command Platoon, carried by a designated Standard Bearer. Unlike the sacred Regimental Standard company banners are more mundane, though they still serve to indicate the presence of the company commander and inspire all nearby units to fight harder, unwilling to fail the banner of their company.[1]

Company of Misery
The Company of Misery are a renegade Chaos Space Marine warband. They were first encountered on Maddean IV in M37.[1]

Company of the Bridge
The Company of the Bridge was a civilian militia that fought on the forgeworld Katara against Khornate forces.

Company of the Shadow
The Company of the Shadow are a Chaos Warband, who were originally the Death Falcons Chapter.[1b]

Compliance
A Compliance is the term used for campaigns waged by the Imperium to bring worlds[1] or entire areas of space under its control.[2]

Compliance of Indra-sul
The Compliance of Indra-sul was a campaign fought by the Raven Guard during the Great Crusade.[1]

Compliance of Isstvan III
The Compliance of Isstvan III was a battle of the Great Crusade waged in 994.M30.[1] The invasion of Isstvan III was overseen by the Raven Guard's Expeditionary Fleet led by Corax himself. Despite a lightning-fast surgical strike that took out most of the Isstvanians' infrastructure, the Human residents of the world put up fierce resistance to over 800 companies of Raven Guard. In the end, however, the capital of the world, the "Choral City", was bombed into ruins; the Isstvanians were simply outmatched and surrendered to the Raven Guard.[1] The Raven Guard were assisted by the Titans of the Legio Adamantus and Legio Victorum, along with Imperial Army soldiers of the Therion Cohort.[2]

Compliance of Kharaatan
The Compliance of Kharaatan (or Khar-tann City) was a battle of the Great Crusade. Waged by the Salamanders and Night Lords, led by their respective Primarchs Vulkan and Konrad Curze, on the world of Kharaatan against Humans worshipping a coven of Eldar Psykers, Curze oversaw many atrocities against civilian populations during the war to create terror.[1] After the Night Lords massacred the population of an entire city, he came into conflict with Vulkan, who reported him to Warmaster Horus and Rogal Dorn. However, Curze's terror campaign proved successful, and resistance collapsed bloodlessly shortly after. After the campaign, the surviving population was herded into camps designated for Xenos collaborators vs. non-collaborator. The Imperials also captured the Eldar Witches, who soon escaped and caused havoc. During the mayhem a stray Night Lords bullet killed the Remembrancer Seriph, driving Vulkan into a rage that caused him to murder a surrendering Eldar child. As Curze gloated over the vox, the incident haunted Vulkan deeply.[1]

Compression Tank
Compression Tanks were devices used by the Excruciatus cadre of the Sister of Silence. These devices could temporarily boost the power of conventional flamers, making them burned at a higher intensity but depleting the fuel store.[1]

Comus Nocturnus
Comus Nocturnus is a mysterious Blood Angels Space Marine.[1a]

Conabos
Conabos was a legendary dark stallion, often named in the tales of Oberdeii, Warden of the Pharos and first Chapter Master of the Scythes of the Emperor. As a consequence, Conabos is depicted on the Company Banner of the Second Company.[1]

Conanmaol
Conanmaol is an Eldar Corsair Prince who commands the Executioners warband from aboard his Shadow warship, the Black Star. He took part in the Gothic War, where he and his warband were responsible for the loss of many of the Imperium's capital ships and merchant shipping tonnage[1], and still continues to plague the Imperium to this day.[2]

Conawen
Conawen was the Imperial designation for a tyranid ship of Miral Rex, a splinter of Hive Fleet Kraken.[1] Conawen was part of Miral Rex when it attacked the Miral System. As with all of the vessels of the splinter fleet, it is named after a monster or dark figure of Sotharan myth.[1]

Concealed Blade
Criminal organisations across the Imperium have learned the value of staying out of the authorities' hands. For those too slow or unlucky to escape capture, a number of ingenious methods of concealing blades that can escape the attention of searching hands have been developed.[1]

Concilia Psykana
The Concilia Psykana is a council of Space Marine Librarians from different Chapters, that serve the Indomitus Crusade.[1][2]

Conciliator
The Conciliator is a Power Sword that was discovered by Captain Kruger's Ultramarines Company, in their pursuit of the Word Bearers Chaos Lord Zymran.[1]

Armand (Blood Ravens)
Armand was a Captain in the Blood Ravens Chapter, who led a detachment of Battle Brothers to help liberate the Sabbat Worlds.[1]

Armand Culcis
Armand Culcis was a Lieutenant in the Royal Volpone 50th, during the Sabbat Worlds Crusade.[1]

Armand Laskari
Armand Laskari is the current Chief Apothecary of the Silver Templars Chapter.[1]

Armand Salmenau
Armand Salmenau is a Puritan Ordo Xenos Inquisitor of the Amalathian faith.[1]

Armand Titus
Armand Titus was a Chaplain of the Howling Griffons.[1a] In 143.M41, Titus, along with the 4th Company, led the final assault against the renegade General Jorun and his forces during the Jorun Retaliation. Fighting his way through renegade guard, Ogryn and Dark Eldar, he was wounded by xenos poisons; despite this he broke through to face General Jorun and delivered the Emperor's justice. Upon returning to Mancora Titus was encased in a dreadnought to continue his service to the Chapter.[1a] Titus continued to serve with the 4th Company throughout M41, including the campaign in the Caradryad system and into the Badab War.[1a] He was present on Khymara when the Executioners assaulted the moon base and was one of the large number of losses.[1a] The surviving Howling Griffons found the wreck of Titus' Dreadnought laid out, surrounded by a ring of broken weapons, a shattered Executioners' standard placed in the war machine's lifeless grasp.[1b]

Armand Wessaen
Armand Wessaen was an Imperial criminal who was wanted for fraud, malpractice, embezzlement, illegal trading and mutilation. He escaped his pursuers though, by having himself disassembled by a black market surgeon and then had his body parts grafted onto Human mules who conveyed Wessaen off world. He later slaughtered the mules and had himself reassembled, but Wessaen was later tracked down and killed at Bonner's Reach, by the Bounty Hunter Lucius Worna.[1]

Armandus
Armandus is a Hawk Lords Stormtalon pilot, in Indomitus Crusade Fleet Quartus' Battle Group Jovia and is among its forces that have been corrupted by Khorne's Murder-Curse.[1]

Armandus Helfire
Armandus Helfire is a Cardinal of the Adeptus Ministorum.[1] Presiding over the Diocese of Avignor, the close proximity of the Eye of Terror to his jurisdiction has led Armandus to lead many Wars of Faith against Chaos invaders. As such, he is a huge, muscular man and is known in the Holy Synod for his conservative views.[1] Armandus is from a lower class background, something uncommon among his fellow Cardinals. As such, he views himself as a working man doing his job. His commands are typified by a high morale and he is often a source of camaraderie between his troops. His sense of humour, wit, and amicability has raised the spirits of rag-tag teams of Frateris Militia and helped turn them into a fighting force equal of the Imperial Guard.[1]

Armanneus Valthex
Armanneus Valthex, also known as the Alchemancer, was the Master of the Forge of the Astral Claws as well as Lufgt Huron’s personal armourer. He fought in the Badab War on the Secessionist side and is now Forge Master of the Red Corsairs.[3]

Armante
Armante was a Black Templars Marshal who led the Chapter's Lastrati Crusade and came to the defense of the Imperium world of Arthas when it was invaded by the forces of Nurgle. Due to the Crusade's efforts, the forces of the Death Guard Chaos Lord Malek Vos and the Nurgle Daemon Prince The Fly Lord were kept at bay, though the Black Templars suffered heavy causalities as a result. As the battle wore on, the Crusade soon found itself fighting alone and was stricken a fatal blow, when the Marshal himself was killed. With his death, all hope of saving Arthas was gone, though the remaining Black Templars refused to escape until they could reclaim Armante's body. Led by the Emperor's Champion Horst and the Chaplain Ferdinand, the Crusade fought ferociously to reach the Marshal's body, but were destroyed by the Chaos forces that stood in their way, who were personally commanded by Malke Vos and The Fly Lord.[1]

Armaplas
Armaplas is a heat absorbing plastic and metal composite, used in the construction of the large rigid plates composing carapace armour.

Armaros (Avenging Sons)
Armaros is a Captain of the Avenging Sons Space Marine Chapter. Commanding the 2nd Company, with the support of the 1st Company and 10th Company of the Chapter, Armaros took part in the First Taros Intervention of Taros Campaign.[1]

Armaros (Dark Angels)
Armaros was the 12th Dark Angels Supreme Grand Master.[1] He became ridden with disease in 101.M34 while leading the chapter to victory in the Bloodpox Campaign against the Death Guard and Brotherhood of Plague. His rapid deformation from the plague convinced the Supreme Grand Master to pass his position to his successor immediately. To ensure the contamination did not consume him and spread, he voluntarily entered the reactor chamber of The Rock and was wholly consumed.[1]

Armastem VII
Armastem VII is an Imperium Cardinal World.[1]

Armato
Armato is the homeworld of the Sons of Orar Space Marine Chapter.[1] It is a hive world, with at least some parts of it known for tunnel warfare carried out by juvenile killers.[2]

Armatura
Armatura was a world of Ultramar during the Great Crusade and Horus Heresy.[1a] During this time, Armatura was one of the three most important worlds of Ultramar alongside Macragge and Calth. A vital military base and war production center, Armatura was home to both Ultramarines and Imperial Army training centers. Due to its strategic importance, Armatura boasted massive defenses that included an array of Orbital Defense Platforms, defense fleet, Ultramarines garrison, Thousands of Neophytes, the Legio Lysanda Titan Legion, Mechanicum Skitarii, and perhaps as many as one billion Imperial Army and Ultramar Defence Auxilia soldiers.[1] The planet saw heavy fighting during the Shadow Crusade and was utterly devastated.[1]

Armature of Zeal
The Armature of Zeal is a suit of Power armour belonging to the Blood Ravens chapter. The second suit forged under the guidance of Chaplain Elizur, it is engraved with his famous Sermon of Pain: "Let us feel the pain of living in a corrupt world until my zeal has cleansed it pure in his name."[1]

Armatus Necrotechnica
Armatus Necrotechnicas were a type of anti-Psyker device used by the Imperium during the Great Crusade and Horus Heresy.[1] These decret nano-technic devices were engineered by unknown origins and were kept in the vaults of Ferrus Manus. Outside of the Iron Hands, only the inner circle of the Emperor knew of their existence and were used in the construction of Psi-Titans. This technology was capable of harnessing the stolen energy of sentient life to power engines of mechanical destruction and repair. How they were spread to the wider Imperium following the death of Ferrus is unknown, but the likely culprit was the defection of a Terran engineer or the tech-clades of Luna, for it is thought improbable that the Iron Fathers would have plundered their Primarch's Vaults of Mimir. Whatever their origin, these foul technologies were seen on several battlefields of the Horus Heresy.[1]

Firelord
The Firelord is a frigate of the Salamanders Chapter.[1] It was used to bring members of the 1st Company to the world of Geviox to support the 3rd Company and in search of the missing Chaplain Elysius.[1]

Firemane's Fang
Firemane's Fang was a Battle Barge in the Space Wolves Chapter. It was commanded by the Wolf Lord Sven Bloodhowl when it took part in the defense of Cadia during the Thirteenth Black Crusade. When the weakened Imperium forces defending the Fortress World, learned that the Despoiler's fleet was bearing down on them, with the Blackstone Fortress the Will of Eternity in tow, panic set in. Cadia's depleted defenses were not ready to stand up to the Blackstone Fortress' might and in order to give the Imperium's forces more time, Bloodhowl offered to board the Will of Eternity and do what he could to slow it down. This plan was quickly agreed to and when the Firemane's Fang left Cadia's orbit, it carried not only fifty-eight members of Bloodhowl's Great Company, but also nearly one hundred and forty two other Space Marines, from the various Chapters defending Cadia. Also going with Bloodhowl were the survivors of the Cadian 13th Regiment and a full maniple of the Mechanicum of Mars' Skitarii[1a]. As the Despoiler's fleet finally neared Cadia, the Firemane's Fang was able to punch its way through the various Chaos warships and launched its boarding torpedoes, containing Bloodhowl and his forces, at the Will of Eternity. Shortly after the boarding torpedoes succesfully hit the Blackstone Fortress though, the Battle Barge was destroyed by the Despoiler's fleet.[1b]

Fires of Phaistos
The Fires of Phaistos is a term given to a battle between the Salamanders Space Marine Chapter and an Ork force on the Cardinal World of Phaistos Osiris in 533.M39.[1]

Fires of Wrath
Fires of Wrath is a Freeblade Knight who took part fighting the Xalan Apostasy, where he famously developed an intense rivalry with the Freeblade Emperor's Voice. It began during the Apostasy's Battle of the Illuminated, when the Saint's Own Imperial Guard Regiment renounced their loyalty to the Apostate armies and rejoined the Imperium's forces to fight against them. While the Emperor's Voice openly accepted their defection, the Fires of Wrath considered all those touched by the Apostasy to be enemies of the God Emperor and considered them traitors still. The Freeblades soon clashed over the issue, as neither was willing to back down and admit their views were wrong. Though neither fell that day, hundreds were killed as they fought and their feud would become a reflection of the Xalan Apostasy and a warning to others of the unwavering principles a Freeblade can possess.[1]

Firesabre
The Firesabre is an Eldar artifact. Many legends speak of the Draoch-var, a great drake whose fires reduces the great forests of Velorn to ash, and who toppled the pillars of the temple of Isha. The Firesabre is said to have been forged from Draoch's razored fangs in celebration of Ulthanesh's victory over the creature. It burns with a fury that can never be quenched, and its fire spreads like a living thing.[1]

Firespike
The Firespike is a Forgotten Company Freeblade, who took part in the the Charadon Campaign. It would aid the Company's efforts in defending the Metalica System's asteroid Fortress, Ferrovigilum.[1]

Firestar
The Firestar was an Or'es El'leath class battleship fielded by the Tau against Hive Fleet Gorgon. It was irreparably damaged in battle after being lured into Delmarra's asteroid belt.[1]

Firestorm
The Firestorm is a rare Eldar grav-tank based on the Falcon chassis. Designed for anti-aircraft warfare, the Firestorm is employed only in unique cases where Eldar aircraft are not available to achieve air superiority over the enemy, such as the Baran War where only vehicles Falcon-sized or smaller could fit through the wraithgates.[1][3] The Firestorms are never deployed in great numbers, and only when there are not enough Nightwings to provide effective fighter protection or the great threat of enemy air attacks.[4]

Firestorm (Planet)
Firestorm is the Homeworld of the Aurora Chapter. It is covered with industrial macro-complexes that rival most Forge Worlds in scale, and are where all of the Chapter's vehicles are manufactured.[2]

Firestorm Blade
Firestorm Blades are massive Daemon Weapons of Khorne sometimes seen in the hands of the Blood God's moist favored Bloodthirsters. The blade is a massive straight sword engulfed in white fire. At the whim of its wielder, the blade can discharge great plumes of flame over considerable distances.[1]

Firestorm Frigate
The Firestorm Class Frigate is a Imperial ship design used by the Imperial Navy and Basilikon Astra.[6]

Firestorm Multi-melta
The Firestorm Multi-melta are Multi-melta that were created millennia ago by a forgotten Deathwatch Techmarine as a field modification of a damaged Maxima-pattern multimelta. They trade higher energy consumption and shorter range for higher damage yield and the ability to fire short bursts. Although modifications of this kind are typically frowned upon by the Adeptus Mechanicus, the Deathwatch Techmarines of Watch Station Erioch have received special dispensation to perform this operation on limited numbers of existing weapons.[1]

Firestorm Redoubt
Firestorm Redoubts are a type of Imperial fortification.[1] Individual Firestorm Redoubts are primarily constructed to protect strategically important objectives from aerial attack and to provide a base for a garrison of troops. With its fully automated batteries of quad Icarus lascannons, any objective protected by a Firestorm Redoubt will not fall to a sudden aerial bombardment, and can hold out against a sustained assault until reinforcements arrive, while providing shelter for any infantry deployed to protect them against ground-based sorties. The Firestorm Redoubt combines devastatingly effective armaments with a sturdy bunker complex. Whilst typically equipped to provide anti-aircraft support, some instead sport a range of heavy gatling guns and battle cannons to guard against more typical attacks. In either case, Firestorm Redoubts are usually constructed at regular intervals along Wall of Martyrs Imperial Defence Lines, providing an interlinking curtain of firepower that is next to impossible for enemy forces to get past.[1]

Firestorm Scatter Lasers
Firestorm Scatter Lasers are Eldar laser weapons mounted on the Firestorm grav-tank. These complex arrays of triple-barreled Scatter Lasers combine high rates of fire with superb accuracy to fill the sky with deadly laser bolts, and are as good at shooting down aircraft as they are against hordes of enemy infantry such as Orks and Tyranids.[1][2][3]

Firestrike Servo-turret
Firestrike Servo-turret are Primaris heavy weapon platform turrets, that can be armed with either twin Accelerator Autocannons or twin Las-Talons.[1] Firestrike Turrets are primarily a defensive weapon which lays down withering volleys of fire to secure the flanks of Space Marines bases of operations. They are mounted on gravitic ventral plates, hovering across the battlefield to ideal firing positions.[2]

Firesword Legion
The Firesword Legion are an Imperial Titan Legion. The Fireswords assaulted the Black Fortress of Vania, during which the Titans brought down the walls of the fortress, allowing the Iron Hands into the heart of the place and ending the battle.

Firewine
Firewine is an alcoholic drink.[1]

Venom Blade
The Venom Blade is a hallmark of the Dark Eldar aristocracy. There are vast numbers of all kind of poisoned weapons like vambrace blades, knives, daggers, swords, scimitars, whips and more, even beyond human imagination. These venom weapons host thousands of micropores that constantly exude a distilled elixir of hypertoxins keeping the blade always as deadly.[1b]

Venom Blade Class Frigate
The Venom Blade Class Frigate is a class of Dark Eldar Frigate.[1] Named after the Kabal of the Venomed Blade, the class is armed with a Phantom Lance and Scythe Missile Launchers.[1]

Venom Cannon
The Venom Cannon is a Tyranid Bio-weapon used by heavier Tyranid organisms.

Venom Class Destroyer
The Venom Class Destroyer was a class of Escort used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1]

Venom Sacs
Venom Sacs are a Tyranid Biomorph. The creature has been modified with a sac full of corrosive venom beneath its claws and fangs, making its attacks all the more deadly to lightly armoured enemies.[1]

Venom Sphere
Venom Spheres were grenades used by the Alpha Legion during The Great Crusade and Horus Heresy. They contained toxin-impregnated crystallione splinters, that were darkly claimed to be based on xeno technology.[1]

Venom Sting
Venom Stings is a Gift of Chaos used by followers of Rot Flies. Even the smallest scratch from the sting can prove enough to kill the toughest and most grizzled of foes.[1]

Venom Thorns
The Venom Thorns are a Renegade Imperial Fists Successor Chapter.[1]

Venomariners
The Venomariners are a elite formation within the Death Guard's 6th Plague Company.[1]

Venomcrawler
Venomcrawlers are skittering Daemon Engines commonly found in Daemonkin warbands.

Venomhead
The Venomhead is an Ork Clan, whose symbol is a yellow three headed serpent that is coiled on a field of black. A large warhost from the Clan is currently invading Danik's World, which had rebelled against the Imperium before the Venomhead's arrival. As a result, the warhost is not only fighting against the rebels, but also the Vostroyan Firstborn's Twelfth Army, which had been sent to end the the world's rebellion.[1]

Venomous Blade
The Venomous Blade was the Mantis Warriors ship which brought Chapter Master Khoisan Neotera and his bodyguard to meet with Lufgt Huron of the Astral Claws. It was in his Palace of Thorns that Huron convinced Neotera to have the Mantis Warriors join his side during the Badab War.[1]

Venomous Shardbomb
Venomous Shardbombs are weapons used by the Cult of the Cursed Blade and are translucent charges, filled with splinters of venomous shrapnel.[1] After the Cult lures their enemies towards them, the Cursed Blade cast a volley of the Shardbombs to explode within their foes' midst. This riddles the Kabal's enemies with the Shardbombs' venomous shrapnel.[1]

Venomthorn Parasite
The Venomthorn Parasite is a Bio-Artifact of the Tyranids.[1] These engorged bio-ammunition tubes are only the outer form of an ancient symbiotic intelligence that spreads its nerve endings like a fungus throughout both creature and weapon, neurally linking the three together. When it senses prey, the Venomthorn Parasite dominates its two hosts, pushing the weapon symbiote to its limit with pulses of hormonal stimuli until the target is eviscerated.[1]

Venomthrope
A Venomthrope is a species of Tyranid.

Vensatoria
Vensatoria is an Imperial Navy Arch-Commodore, who took part in the War of Beasts.[1]

Vensine Crusade
The Vensine Crusade is an Imperial Crusade launched in M41 to retake the Vensine Sector after it suffered from a series of Chaos Cult uprisings sponsored by the Emperor's Children. The Crusade forces included multiple Space Marine strike forces and millions of Astra Militarum Guardsmen, supported by dozens of Imperial Navy vessels.[1] One of the first planets retaken by the Imperials was the world of Kolagar, which was chosen to act as a staging point for the Crusade. Later, Kolagar once again came under attack from mercenary Sslyth warclades working on behalf of the Emperor's Children, which attempted to disrupt the Crusade's supply lines and potentially allow for strikes against the Crusade's rear. A Deathwatch Kill-Team led by Sergeant Decurius deployed to Kolagar armed with specially-calibrated virus bombs to exterminate the Sslyth, but were only partially successful due to interference from the Fallen Angel Averamus. Although the Astra Militarum would later fully reclaim Kolagar, the fighting was intense and many thousands of casualties were inflicted.[1]

Vensine Sector
The Vensine Sector is a Sector of the Imperium.[1][2]

Ventan Heavy Infantry
The Ventan Heavy Infantry are Imperial Guard Regiments. They took part in the Battle of Eagle Gate in M41 against Chaos forces.[1]

Ventan XXI
The Ventan XXI was a heavy infantry regiment of the Astra Militarum, that was completely destroyed in an attack by the Eldar of Craftworld Biel-tan.[1]

Argolishan Creedsmen
The Argolishan Creedsmen are Imperial Guard Regiments.[1]

Argonan
Argonan is an Imperium world known for its militaristic nature.[1]

Argonaut
The Argonaut was an Imperium starship that fell victim to the Gellerpox virus and was last seen joining the Plague Fleets of Typhus, the Herald of Nurgle.[1]

Argonauts
The Argonauts was an informal designation for a group of travelers that sought to save Mankind during the Horus Heresy by reaching the Emperor in the Imperial Palace.[1a]

Argonite
The Argonite are a minor xenos species named after the Rogue Trader who first found one of their derelict vessels drifting through space. The ships were monochromatic, suggesting that the Argonites' vision is not comparable to humans. Their homeworld has yet to be discovered.[1] On the Argonite ship a weapon now called the Argonite Whistler was discovered. The weapon appears as a grey rod with a handgrip. When pressure is applied to the rod, different tones emanate. It was discovered by Magi-Xenologists that when a greater force is applied to the rod it will fire a tightly focused sonic beam.[1]

Argos
Argos is one of the current[5a] Masters of the Forge that serve the Salamanders Chapter.[5b]

Argos (Blood Ravens)
Argos was a Terminator Sergeant of the Blood Ravens, leading Terminator Squad Argos.[1] He was amongst his Chapter's forces that took part in the Sabbat Worlds Crusade.[1]

Argos (Squad)
Terminator Squad Argos was a Terminator Squad of the Blood Ravens, lead by Sergeant Argos.[1]

Argovon Campaign
The Argovon Campaign is a battle being fought by the Indomitus Crusade's Battle Group Kallides within the Pariah Nexus' Argovon System, against the Szarekhan and Oruskh Dynasties. It is part of the greater Pariah Crusade.[1a] It was spearheaded by High Field Marshal Janred Remko Hynflaager's Task Force XI and was tasked with destroying the Noctilith Pylons within the System.[1a]

Argovon System
The Argovon System is located within the Nephilim Sector.[1]

Argovonian Foresters
The Argovonian Foresters are Imperial Guard Regiments.[1]

Argoyle Crusade
The Argoyle Crusade was an Imperial Crusade, that was commenced by the Ecclesiarch Reprecht II. It was aimed at destroying Heretics and ended 30 years later, after they had been utterly extinguished.[1]

Argrax
Argrax are temperamental herd lizards from Aurum, cousins of the ubiquitous grox.[1]

Arguleon Veq
Arguleon Veq, also known as Karnulon to the Word Bearers Chaos Legion, was a legendary Champion of Chaos from the early days of the Great Crusade. He was venerated as a great mythological figure by the people of Torvendis before that world's destruction at the hands of The Last.[1]

Argun Slyter
Argun Slyter was an Imperial playwright, frequently quoted by Commissar Ciaphas Cain in his lectures to his students at the Schola Progenium.

Arguotha
Arguotha is a Daemon, that Ve'Meth encountered during his pilgrimage in the Eye of Terror, before Ve'Meth ascended to become a Daemon Prince. The daemon Arguotha flew into a rage when he saw the marks of Nurgle on Ve'Meth and set his thousand offspring on the Chaos Champion. Ve'Meth faced them in battle and scattered them before facing Arguotha. Triumphant in the clash, Ve'Meth used a ritual of binding to imprison Arguotha in his weapon, making every round fired from it possessed by one of Arguothas thousand offspring. [1]

Argurath
Argurath was a Chapter Master of the Soul Drinkers in M36.[1]

Argus
Argus is an Agri World in the Quintillus System which is located just outside Segmentum Solar. During the Horus Heresy, it became one of the many worlds fought over by the armies of the Imperium and Horus.[1] Due to it being a very fertile world, that was perfect for growing crops and contained large herds of wildlife, Argus has longed help in feeding the armies of the Imperium. Because of this, when Horus' forces later arrived en mass in the the system, he declared that after the Forge World Alpha Primus, the conquest of the Agri World was their next highest priority. The Warmaster knew that he would need worlds like Argus to feed his armies, if he was going to defeat the Imperium. Like all the worlds in the Qunitillus System, Argus' final fate is unknown.[1]

Argus (Scythes of the Emperor)
Argus was the Captain of the Scythes of the Emperor Chapter's Seventh Company.[1a][1b] Argus was one of the Scythes present on their homeworld, Sotha, when it was invaded by the Tyranids of Hive Fleet Kraken. He was killed, along with most of his Company, defending the Tegean Wetlands.[1a]

M17
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M20
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M24
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M30
See Also: Battles of the Great Crusade (List)

M31
See Also: Timeline of the Horus Heresy

Khaine's Gate
Khaine's Gate is a region of Commorragh. Located in the depths of its undercore and known only to a select few, it is a gate to the Warp. The consequences for the Dark City would be dire if the gate were ever to be breached, for Commorragh would be open to the realm of Chaos.[1a] It is said that one of the Twilight Troupe of the Harlequins Masque of the Midnight Sorrow, named The Shattered Dream often lurking around Khaine’s Gate in the depths of the Commorragh watching for signs of a Daemonic incursion. If any Daemons break through the Gate, Harlequins will be the first to challenge them.[2]

Khaine's Heart Shrine
The Khaine's Heart Shrine is an Eldar Fire Dragons Shrine of Craftworld Ulthwé.[1]

Khaine's Lance
Khaine's Lance is an ornate relic Eldar Jetbike, that is driven by Shining Spear Exarchs. Its nose projects a potent energy field, that will blasts gaps in the defenses of the rider's enemies.[1]

Khaj'katai
Khaj'katai was a Terminator Sergeant of the Deathwatch, originally from the White Scars Chapter.[1] He is known to have fought against the tyranids at Caltagula.[1]

Khajaten Khan
Khajaten Khan was once the White Scars Chapter's Master of the Hunt, who in early M41 led a strike force in search for the Dark Eldar Haemonculi known as the Shatterling Prince.[1] He eventually tracked down the creature in the Asmari System, where the Prince was raiding the system's vital Agri Worlds. Khajaten Khan would go on to defeat the Prince's Dark Eldar forces, but the Master of the Hunt could not locate the Haemonculi in the System. He would then discover that the Prince had been hidden in a Webway Portal located in the Asmari System, but despite the urging of the strike force, the Khan refused to enter the Webway. He knew of the fate that befell his Primarch, Jaghatai, and decided to a garrison of his forces to watch over the System, should the Dark Eldar return. Though his decision likely saved many of the strike forces' lives, it would cost Khajaten dearly. Less then a year later, the Khan was found dead within his mediation cell in the White Scars Fortress Monastery of Quan Zhou. His face was frozen in an expression twisted in horror and his throat was slit ear-to ear. No assailant was ever detected, but every mirror and window within three levels of Khajaten's cell shattered upon the moment of his death. The Prince's message was clear to the White Scars and a fresh hunt was launched, to at last bring the foul Haemonculi to justice.[1]

Khajog Khan
Khajog Khan was a Captain of the White Scars. He commanded the 2nd Company and also held the title Master of Lore.[2] He was a leader of the Brotherhood that took part in the defense of Cadia in the 13th Black Crusade. Khajog skilfully led his forces in the conflict, forcing the Chaos forces to lift their sieges of three separate Cadian Kasrs. However this in turn drew the attention of Abaddon the Despoiler, who sent a full company of the Black Legion supported by hordes of The Lost and the Damned to hunt down the White Scars. Unaware that their movements were being tracked by Abaddon's senior Sorcerer Zaraphiston, Khajog led his forces into an ambush and were forced to withdraw to a Pylon on the Caducades Sea. With their backs to the water, Khajog led a Bike charge that smashed through the enemy ranks. Khajog and his men fought to the last, with Khajog being the last to fall that day. The Stormseers of the White Scars claim that Khajog's spirit can not rest and return to Mundus Planus until vengeance is visited upon those who slew him.[1] Following Khajog's death, he was succeeded as Captain of the 2nd by Barutai Khan.[3]

Khal'guruth
Khal'guruth is a Khorne Juggernaut, that serves as the personal mount of the World Eater Chaos Lord Invocatus.[1] Originally, the mount belonged to the Daemon G'kor. It is said that Invocatus won this steed along with his Bloodstorm Helm long before he became famous in his Legion, after completing the mysterious deeds known as the Road of Eight Bloody Steps. Without the Bloodstorm Helm, Invocatus could never hope to master his rageful mount in war. The item allows him to feel all that Khal'guruth feels, growing a strong bond between warrior and steed. It takes every ounce of Invocatus' strength to resist the creatures primal urges, but he allows both to vent through slaughter on the battlefield.[2]

Khalan-Ghol
Khalan-Ghol was a fortress of the Iron Warriors on Medrengard, inside the Eye of Terror.

Khalathrac
Khalathrac is a Daemon Prince, who in 997.M41 battled a Tyranid invasion, led by the Swarmlord, on the Chaos held world of Terrorfane. He engaged the Swarmlord in battle and despite butchering several Tyrant Guard, he was unceremoniously decapitated by the legendary Tyranid creature.[1]

Khalia Su-Kassen Hon II
Khalia Su-Kassen Hon II was a Captain in the Imperial Army, during the Great Crusade and was the daughter of Admiral Niora Su-Kassen. She commanded the warship Thunder Break and was among the Imperial Army ships attached to the Sons of Horus Legion's Sixty-Third Expeditionary Fleet[1a] when Warmaster Horus turned upon the Imperium while in the Isstvan System. Khalia refused to join his treachery and attempted to flee from Horus' forces, but members of her command staff had pledged themselves to the Warmaster's new cause and began a mutiny that led to the Thunder Break losing power. This left the warship easy prey for Horus' forces and the Thunder Break was destroyed before it could escape the system.[1b] Once word of Horus' treachery reached the Imperium, the Captain's mother, Niora, was left to wonder what became of her daughter, as the Admiral aided in defending the Sol System. When the White Scars Legion later returned to Terra, Niora developed a friendship of sorts with its Primarch, Jaghatai Khan, who, after learning of her daughter[1a], used his influence to have resources used to discover Khalia's fate. It was as the Solar War raged, that the Thunder Break's destruction and Khalia's attempt to escape from the traitors were found written on a report detailing the numerous wrecks found in the Isstvan System. Once he learned of this, Malcador the Sigilite personally informed Niora of her daughter's death.[1b]

Khalid Hassan
Khalid Hassan was a Captain of the Imperial Army's 4th Clandestine Orta during the Horus Heresy.[1]

Khalil
Khalil is a Chaplain in the Executioners Chapter and was the second in command of the Khymara Pursuit Force[1] during the Badab War. Under the command of Captain Belloch, the Pursuit Force attacked the Howling Griffons garrisoning the Khymara System.[2]

Khalkeus
Khalkeus was a Strike Cruiser in the XVIII Legion when it was led by Legion Master Cassian Vaughn during the Great Crusade, and was commanded by Captain Gerhardt Vallorn when the XVIII fought to save the Imperial Systems of the Taras Division from an Ork invasion. Despite their best efforts, though, the vastly outnumbered XVIII could not stop the advance of the over a million strong Ork horde and could only slow the Xenos down long enough for the populations of invaded worlds to evacuate and escape into the void. They did this repeatedly, from one fallen System to another, and the world Corcyra in the Anteros System, was no different. However, after Corcyra was evacuated, Legion Master Vaughn intended to stop the Orks' fleet from advancing into the highly populated Taras System. This plan failed miserably, though, after hundreds of Ork ships emerged from behind their Attack Moon and sped towards the Legion's fleet. Caught by surprise, the XVIII's fleet pulled away and regrouped, but the Khalkeus was among those ships that were surrounded and attacked by the Orks. Seeing the danger the Khalkeus was in, the XVIII's fired upon the Orks' ships in an attempt to allow the Strike Cruiser to escape, but it was too late. The Khalkeus had suffered critical damage from the Orks' constant attacks and exploded, taking a score of the Xenos' ships with it.[1]

Khalon
Khalon was a Terran Iron Hands Delegatus in the Legion's Clan Ungavarr and was a siege breaker of great renown during the early years of the Great Crusade. While fighting for his Legion he earned countless honours for his service, but later fell in the Battle of Rust. However, to Khalon's misfortune, he was interred within a Leviathan Siege Dreadnought which left him prone to bouts of extreme instability.[1] After learning of this, his Primarch, Ferrus Manus, ordered Khalon to be transferred to Clan Morragul; his new demeanour was considered to be more suited to the Legion's "orphans and outcasts", who served under Iron Father Autek Mor. Khalon would later aid Autek Mor in his strikes against the Traitor Legions during the Horus Heresy and took part in the invasion of the World Eaters held world Bodt in 008.M31.[1]

Khalophis
Khalophis was a Captain of the Thousand Sons during the Great Crusade and Horus Heresy. Commanding the 6th Fellowship, he oversaw the Pyrae Cult.[1a] During the Burning of Prospero Khalophis sent his consciousness into the inert Warlord Class Titan Canis Vertex, taking control of the machine. With his soul inside the Titan, Khalophis wrought destruction on the Space Wolves and their allies, nearly turning the tide of the battle. However, the Canis Vertex was caught in the psychic explosion caused by the death of 7th Fellowship captain Phael Toron, causing the Titan to explode and annihilating Khalophis' soul.[1]

Khalos
Khalos the Ravager is a Black Legion[2] Khornite Helbrute[1], who was once a Chaos Lord.[2]

Khalybus
Khalybus was an Iron Hands Captain who escaped the Dropsite Massacre with a force mainly consisting of his Legion and a small amount of Raven Guard and Salamanders survivors. After losing any of the Traitors pursing him, Khalybus established communication with fellow Iron Hands Captains Durun Atticus, Sabinus and Plienus; who had also escaped the Dropsite Massacre. During the brief conference between them, the Captains all decided that, due to the loss of their Legion at the hands of their former comrades, they would each separately pursue their own war of vengeance against the Primarch Horus and the Traitors, who had followed him into Heresy.[1] Following the events of Pythos, Khalybus came to command the Cruiser Sthenelus and worked closely with the Raven Guard Levannas despite bad blood between the two over Corax's abandonment of Ferrus Manus on Isstvan V. The cruiser eventually joined the combined fleet of Roboute Guilliman, Sanguinius, and Lion El'Jonson as they attempted to breach the Ruinstorm and reach Terra. During the Second Battle of Davin Khalybus was killed when the Sthenelus was destroyed by the Daemonically corrupted warship Veritas Ferrum.[2] Both of his legs and his right arm were bionic.[3]

Khalys Dzhar
Khalys Dzhar was a Dark Eldar Wych and the champion of the Kabal of the Bladed Lotus' arenas on the planet Damorragh.[1] With her natural speed and skills with blades, as well as the combat drugs flowing through her blood, Khalys was more than a match for any of the opponents the Kabal faced her with, and was capable of taking on more than one opponent at once in the arena. Her only flaw in combat was her need to taste the blood of her opponents each time she wounded them. This was noticed by the captured Space Marines Thorolf Icewalkdr of the Space Wolves and Ecanus of the Dark Angels, as they prepared to fight her in the latest tournament devised by the Kabal. As they fought in the arena, Khalys toyed with the Space Marines, easily avoiding their attacks, before moving to finish Ecanus off. It was at this moment that Thorolf charged at her, but Khalys easily dodged the Space Marine and wounded him. Thorolf's blood landed on her face as a result and as she slowed down to savor the taste of his blood, the Space Wolf spat his acidic saliva into her face as she passed him. With her flesh melting, rage filled Khalys and she launched herself at Thorolf, who easily avoided the Wych's attacks and disembowelled her. As she lay dying, the combat drugs in her system kept flowing and began to melt her body as roars of approval from the Dark Eldar filled the arena.[1]

Kham Bell
Sergeant Kham Bell was a warrior in Rogue Trader Janus Darke's mercenary force Darke's Company.[1a]

Khamazotz
The Khamazotz is a Strike Cruiser in the Obsidian Jaguars Chapter. It is currently among their forces defending the besieged Pankallis Sub-sector.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Archaeopter
The Archaeopter is an aircraft used by the Adeptus Mechanicus.[1]

Archaeosaur
Archaeosaurs are massive long-necked eight-legged Dinosaurs found on Exodite Worlds.[1] Considered large enough to challenge a Titan, Archaeosaurs can crush an entire village under their footsteps. Their thick skin is able to resist substantial punishment, even from Titan-Class weaponry. Archaeosaurs can belch acetylene that ignites on contact with the air, creating a deadly wave of flame.[1]

Archaeotech Pistol
The Archaeotech Pistols are ancient sidearms dating back to the Dark Age of Technology. This classification of pistol can be found firing a variety of projectiles, be they micro-atomic munitions or searing kill-rays that draw power from a planet's magnetosphere. Archaeotech Pistols were often the sidearms to high-ranking Imperial and Space Marine commanders during the Great Crusade and Horus Heresy.[1]

Archaist Strongholds
The Archaist Strongholds were a a string of Fortress Worlds, that were held by a divergent strand of Humanity, during the Great Crusade. They were ruled over in turn by a vast Abominable Intelligence, but this ended after the Strongholds were razed by Legio Metalica.[1]

Archamus
Archamus may refer to: Archamus I - First holder of the name during the Horus Heresy Archamus II - Second holder of the name during the Siege of Terra

Archamus I
Archamus I was a Captain of the Imperial Fists during the Great Crusade and Horus Heresy. Acting as commander of Primarch Rogal Dorn's Huscarl Honour Guard, Archamus was less emotional and more in tune with the emotions of his gene-father than First Captain Sigismund.[1] Archamus was a highly suspicious and careful individual, acting disdainfully towards members of the Word Bearers even before they had revealed their treachery.[2]

Archangel
Archangel is a Defiant Class Light Cruiser which was seen during the Third War for Armageddon. It was lost above St. Jowen's Dock but destroyed the Kill Kroozer Grimzag's Ammer and crippled two Terror Ships alongside the Forebearer.[1]

Archangel's Shard
The Archangel's Shards are ancient power swords that were created by the Blood Angels Legion, following the death of their Primarch during the Battle for Terra and each contain a broken shard of Sanguinius' Blade Encarmine. The Blood Angels would later give each sword, to several of their Successor Chapters.[1]

Archangel of Pain
An Archangel of Pain is a piece of arcane wargear used by the Dark Eldar race.[1] Created by sealing the essence of a Daemon within a cask which is then covered with runes that are inimical to it. This act drives the imprisoned djinn wild with agony. There are times when the entity is released whereupon it appears as a winged blinding figure before it returns to the depths of the Warp. However, in that time, it unleashes a debilitating scream that can incapacitate even the bravest of foes.[1]

Archangelsk
Archangelsk was a gas giant that had seven of its moons colonized by the Imperium, who also installed several orbital defence platforms around its orbit.[1]

Archanis Sheer
The Archanis Sheer is a region of the Red Scar, that is composed of seven Systems that lie withing a web of scarlet dust clouds. The Systems were once inextricably linked in a network of support, until the Red Scar was invaded by Hive Fleet Leviathan. Now two encroaching tendrils of the Hive Fleet, have left the Archanis Sheer's Systems isolated by the insidious Shadow in the Warp.[1]

Archaos
Archaos is a Hive World in the Calixis Sector. It is a planet of philosophers.[1]

Archelaus Dariusz Kassander
Archelaus Dariusz Kassander is an Adeptus Custodes Captain-Commander, who claims their armories and vaults reveal but a glimpse into what Mankind once accomplished.[1]

Archelon
Archelon was the Imperial designation for a tyranid ship of Miral Rex, a splinter of Hive Fleet Kraken.[1] Archelon was part of Miral Rex when it attacked the Miral System. As with all of the vessels of the splinter fleet, it is named after a monster or dark figure of Sotharan myth.[1]

Archeo-Revolver
The Archeo-Revolver is a type of weapon used by Serberys Raiders.[1]

Archeo Duelling Pistol
Archeo Duelling Pistol is the Imperial name for relic pistol weapons, that come from a lost age.[1]

Archeotech
The term Archeotech is an Imperial term given to ancient finds of technical artefacts found in the Galaxy.[1] The Adeptus Mechanicus is particularly interested in the recovery of such ancient technology, most notably STC's.[2] On Hive Worlds, the richest source of archeotech is usually derelict domes, but various old machines can be found at the bottom of any deep layer of hive debris. The value of archeotech varies depending on what it is. For example, isotropic crystal fuel rods can be traded for a good price, while old rusted machinery can only be sold for the value of metal it contains.[1]

Archeotech Luminator
The Archeotech Luminators are 3 objects hidden in the Omega Vault[1a], found to make Delirium Trellis visible for short interval of times where the azure light falls.[1c] They have engravings of clear Imperial craftsmanship, and a soft blue light shines perpetually through the intricate stained glass chimneys.[1b]

Archeotech World
An Archeotech World is a classification for worlds that contain Archeotech.[1]

Archeotek
Archeoteks are the masters of House Van Saar.[1] Archeoteks are the masters of tech-lore who oversee the secret STC at their core. While similar to the Adeptus Mechanicus, these figures have no interest in the religion of the Omnissiah. Archeoteks are the House's inner circle and have access to its greatest weaponry. However their exposure to the STC has caused them to waste away from radiation poisoning, and thus most require survival suits and extensive augmetics to stay alive.[2]

Verdas
Verdas was a Dreadnought and Terran veteran in the Imperial Fists Legion, who served in the Great Crusade and Horus Heresy. During the early battles of Terra's invasion, he was among the Imperial Fists' forces that initially defended the Lion's Gate space port.[1]

Verdeworlds Campaign
The Verdeworlds Campaign was a campaign by the Imperium against the Eldar in 865.M41. The Black Templars, along with the Blood Angels and Scythes of the Emperor, joined forces to cleanse the Verdeworlds of Eldar settlers.[1]

Verdfall
Verdfall lies near the Veiled Region and was once an Imperium world, until it fell to an Ork invasion in late M41.[1] As the Orks were salvaging from Verdfall's ruins, the world was invaded by the Crimson Slaughter Warband, who thought it may contain the Hellfire Stone Chaos Artefact they had been searching for. In the battle that followed, the Crimson Slaughter made short work of the Orks and soon left when they determined that the Hellfire Stone was not located on Verdfall, leaving the world in ruins and strewn with corpses.[1]

Verdicon
Verdicon is a Jungle World, that has been invaded by Hive Fleet Kraken. Several Regiments of the Catachan Imperial Guard and a task force from the Dark Angels Chapter are fighting to save Verdicon[1a], but the Eldar of Craftworld Alaitoc are intent on insuring neither side is victorious.[1b]

Verdrun IX
Verdrun IX is a Dead World, that was destroyed by Tyranids.[1]

Verdus Prime
Verdus Prime is a Necron Tomb World. The Imperial Guard defeated the Necrons there, at a great cost in lives.[1]

Veren
Veren is a Space Marine of the Reclaimers Chapter. He was part of the Viridian Expeditionary Force, accompanying Captain Gries in the initial assault on Fidelis as part of Sergeant Trosque's squad.[1]

Verena Armenii
Verena Armenii was an Argent Shroud Canoness, who led a battlehost to save the relics of Saint Helena from the Ork invaded Hive World, Acheron IV.[1]

Verena Kain
Colonel Verena Kain was the commanding officer of the Salinas PDF, formed from the remnants of the Achaman Falcatas regiment of the Imperial Guard, in late M41.[1a]

Verghast
Verghast is a Hive World located in the Sabbat Worlds.[1a]

Verhoff
Verhoff is a Black Templars Marshal, whose Crusade was victorious in the Purge of Capitarius.[1]

Verica VII
Verica VII is a Forge World of the Imperium.[1] Verica VII is home to the Collegia Titanica Legio Sirius.[1]

Veridan Korracts
The Veridan Korracts were Imperial Army Regiments during the Great Crusade.[1]

Veridanium
Veridanium is an Eldar Maiden World that is claimed by the Craftworld Ulthwé.[1] It was once colonized by the Imperium, but in M32 Ulthwé launched a devastating attack that allowed them to retake possession of the Maiden World.[1]

Veridia
Veridia is the star of the Veridia System.[1] During the Battle of Calth, the Word Bearers artificially interfered with the star's output, causing it to emit devastating solar flares that irradiated the surface of the planet Calth.[1]

Veridia Force
Veridia Force is an Imperium asteroid Mining Outpost, controlled by the Adeptus Mechanicus and is part of the stellar Realm of Ultramar.[1] During the Thirteenth Black Crusade, it was one of the many areas of Ultramar that were invaded by the Chaos forces of Abaddon the Despoiler.[1]

Veridia System
The Veridian System is a system of the Imperium. It is part of the realm of Ultramar, in the Ultima Sector of Ultima Segmentum.[1][4] It has also been referred to as the Calth System, after the planet Calth.[3]

Veridian
Veridian is an Imperial feral world located on the Eastern Fringe of Ultima Segmentum.[1]

Veridian Prime
Veridian Prime is a world of the Imperium.[2a] It features dense, tropical jungles.[1a][2b] At one point Veridian Prime was attacked by the tyranids of Hive Fleet Kraken.[2b] The planet was defended by a number of Imperial Guard Regiments, including the 9th Elysian Drop Troop[2b] and the Cthonian 1st[1] and 2nd Armoured.[2a]

Veridielle
Veridielle is the cunning[1a] and powerfully psychic[1b] Magus of the Hand of the Magus Genestealer Cult.[1a]

Conclave Diabolus
The Conclave Diabolus is a record of the most reviled and ardently pursued daemons encountered by the Grey Knights in their ten-thousand year history, numbering a hundred and one names.[2] The presence of one of these is sufficient to warrant the attention of a Grand Master of the Grey Knights.[1a]

Conclave of Celestial Guardians
The Conclave of Celestial Guardians is a group of 25 Necron Crypteks from the Oruscar Dynasty, who protect and watch over the Celestial Orrery.[1]

Conclave of Progress
The Conclave of Progress is a League of the Leagues of Votann, whose territory lies close to Ingenisus, the Homeworld of the Ingeniators Chapter.[1]

Conclave of Tears
The Conclave of Tears are a faction of Eldar operating in the Jericho Reach.[1]

Concussion Carbine
Concussion Carbines are a type of Grenade Launcher used by Enforcer squads.[1] Concussion carbines give Enforcers the ability to disperse a crowd or bring down a foe intact for later punishment and are particularly effective against densely packed foes.[2a]

Concussion Gauntlet
Concussion Gauntlets are melee Concussion Weapons used by Einhyr Hearthguard and Cthonian Beserks of the Leagues of Votann.[1] These wonders of ancient technology increase the mass of the warrior's fist as it swings, delivering a devastating blow that can lift even a hulking Ork right off their feet.[1]

Concussion Hammer
Concussion Hammers are a type of Concussion Weapon wielded by Leagues of Votann warriors, most notably Einhyr Hearthguard.[1]

Concussion Maul
Concussion Mauls are Concussion Weapons among the Leagues of Votann's robust mining equipment, that Chthonian Berserks use to extract precious minerals. However when called to battle, they will also use the Mauls as effective weapons against the Leagues' foes as well.[1]

Concussion Weapon
Concussion Weapons are a type of weapon used by the Leagues of Votann.[1] These weapons mount mass drivers that magnify the force of their impact to a colossal degree.[1]

Concussion grenade
Concussion grenades are grenades packed with volatile explosives that create a powerful shock wave and a deafening din upon impact. These grenades have proven especially lethal in close quarters like ships' compartments and inside buildings.

Condemnors
The Condemnors are a loyal Space Marine Chapter.[1] During the Indomitus Crusade, the Torchbearer Fleet Conqueror's Forge delivered Primaris Space Marine technology to the Chapter.[1]

Conduit
The Conduit is the name given to a chamber located within the heart of the web of towers in the City of Sight on Terra.[1] It serves as the nexus for all intergalactic communication in the Imperium of Man. Originally, this high roofed chamber had been constructed by blind Servitors from the limestone of the mountains and is populated by black-clad infocytes that are plugged into brass keyeboards that are arranged in hundreds of serried ranks. The typical process involved a message being received and interpreted whereupon it is sifted through by the Cryptaesthesians. Once this process is complete, it is passed to the Conduit who in turn provide it to the intended recepient that is done through more conventional means. In the shadow ceilings included looping pneumo-tubes that sped information cylinders to and from the works of the infocytes.[1] Within the terminals resided the many infocytes with each of these operatives being hard-wired into their station though are not considered lobe-cauterised servitors. This is because they are still capable of independent thought though such behaviour is frowned upon. Noospheric halo tags appeared over operators that indicated the nature of the message that needed to be relayed. Gray robed overseers with featureless silver masks drifted on floating grav-plates through the ranks of nameless scribes. The messages received ranged from being interplanetary communications to ship logs or scheduled checks. Members of the Adeptus Administratum that visited the Conduit found it to be a soulless depressing environment with few of their kind returning to it though saw it as a harsh necessity.[1] During the Horus Heresy, much of the information arriving at the Conduit concerned the traitorous actions of Warmaster Horus Lupercal. In this time, many messages contained high-level encryption that was being sent from Terra to the expeditionary fleets in order to determine who was loyal to the Emperor.[1]

Confederation of Light
The Confederation of Light was a religious order of the Imperium founded on the world of Dimmamar and a major rival to the Temple of the Saviour Emperor and later the Adeptus Ministorum.[1a]

Confessor
Confessors are evangelical zealots of the Ecclesiarchy. They were once Preachers but have since been promoted for their zeal.[1]

Confessor-Sergeant
Confessor-Sergeants are ex-Guardsmen who have dedicated themselves to the Ecclesiarchy and they lead Zealots into battle.[1]

Conflagral Swarm
The Conflagral Swarm are a Daemonic Warband of Tzeentch Screamers and Burning Chariots that took part in the Siege of the Fenris System.[1]

Conflagration Cannon
The Conflagration Cannon is a type of large Flame Weapon used by Imperial Knight Valiants.[2] A massive unsubtle weapon, the Conflagration Cannon consists of three enormous Flamers linked together and fed from armored promethium reservoirs. When triggered, the cannon spews forth a firestorm that washes away everything and reduces it to blackened ash.[2]

Conflagration Infernus Pistol
The Conflagration Infernus Pistol are Inferno Pistols which trade increased power usage for higher penetration and damage yield. These weapons are a favourite of many Space Marines of the Salamanders Chapter seconded to the Deathwatch.

Conflagration Meltagun
Conflagration Meltaguns are Meltaguns crafted in very limited numbers by Enthor Calibos, a Techmarine of the Salamanders Chapter garrisoned aboard Watch Station Erioch. These compact, high-output meltaguns have gained favour among the Space Marines of the Deathwatch lucky enough to have wielded them. Reflecting the fine workmanship and deep love for cleansing flame of their creator, these powerful weapons have higher penetration and damage output at the expense of energy consumption.[1]

Firewing
The Firewing was one of the six "wings" of the Hexagrammaton in the Dark Angels Legion during the Great Crusade and Horus Heresy,[1]

First-slain
The First-slain are Greyshields descended from the Space Wolves, who were killed in the Indomitus Crusade before the Chapter officially recognized its Primaris Successor Chapters.[1]

First Acolyte
First Acolyte is a rank of the Word Bearers Legion. Apprentices of a Dark Apostle, the First Acolyte acts as the second-in-command of a Host and is given a portion of the force to do with as he pleases.[1]

First Ancestors
The First Ancestors are mysterious mythical beings of the Leagues of Votann.[1] Said to have many forms both humanoid and otherwise, the First Ancestors date back to the earliest histories of the Leagues of Votann. They are said to have been the original travelers to the Galactic Core from what was likely pre-Imperial Terra. In time, these settlers would found the Leagues of Votann.[1][2] As they settled the Core, the First Ancestors (or "The Votann") were said to have been responsible for the majority of stable mutations collectively known as Cloneskeins which hardened the Kin to survive within their new home.[1] It is said that Votann was the wisest and eldest of the First Ancestors.[1]

First Aurelian Crusade
The Aurelian Crusade (later known as the First Aurelian Crusade) was a campaign fought by the Blood Ravens Chapter in sub-sector Aurelia to defend their home sector from Orks, Eldar and a Tyranid Hive Fleet. Battles were fought on three main planets, Calderis, Typhon Primaris, and Meridian.[Needs Citation]

First Battle of Sverren
The First Battle of Sverren took place in 757.M41 during Operation Newfound, the second phase of the Sabbat Worlds Crusade. Sverren was a vital objective world, both strategically and for morale purposes, being located in a central part of the region known as the Holy Visage (a stellar formation said to resemble the face of Saint Sabbat). The invasion force was placed under the joint command of Lord Militant Humel and General Bulledin. The initial assault succeeded in routing the primary concentration of Chaos forces and in killing the Archenemy leader, Magister Kuvelo.[1a] During the second phase of the invasion, the Imperial Guard was slowed by bad weather, allowing the retreating Chaos forces to rally together and fortify three bastions: Neffr City, Colchis and Rammery. Colchis fell after a brief siege by Bulledin, while Humel managed to establish air superiority over Rammery after a six-week campaign.[1a][1b] Neffr City, however, resisted assault for eight full weeks, costing Bulledin an estimated three thousand Guardsmen for an advance of only two kilometres. Bulledin, characteristically, offered his resignation to Warmaster Slaydo. Slaydo's refusal was terse: "Do it again."[1b] Bulledin obeyed. With the aid of a single Warlord Titan, the Victrix Impassionata, on loan from the Mechanicus, Bulledin's second assault overran the walls of Neffr City on the 241st day of 758.M41. The Archenemy commander, Kuvelo's deputy Pater Bucher, died while trying to resist being taken alive.[1b] Because of his experience in the theatre, Bulledin was assigned to the Imperial force sent to retake Sverren two years later, when the planet was overrun by Archon Nadzybar's vicious counterattack, leading to the Second Battle of Sverren.[1c]

First Book of Ordeal
The First Book of Ordeal is a holy tome of the Inquisition.[1]

First Church of Omnissiah Missionarius
The First Church of Omnissiah Missionarius[1a], is a small organization of the Adeptus Mechanicus' Sect Missionarius Mechanicus[1b]. They are known to have converted Procurator Rho-1 Lux and her family into the worship of the Omnissiah.[1a]

First Claw
The phrase "First Claw" (or 1st Claw) is itself a simple squad designation used by the Night Lords Chaos Space Marine Legion of unknown derivation; exactly why the word ‘claw’ is used instead of ‘squad’ is unknown, though given the high use of Nostraman terms within the legion and the difficulty in translating that dead language into Low Gothic, it may just be a simple translation result, rather than anything more deliberately metaphorical.[1][2] Regardless, this squad designation, while in possible use in all Night Lords units that still operate using Legion organisational schemes, in most recorded instances worth noting refers to one particular First Claw: 1st Claw, 10th Company, once of The Exalted's warband, later of the warband of Talos Valcoran.[1][2]

First Company Relic
The First Company Relic is a small, rent piece of armour from the last stand of the Ultramarines First Company during the Battle for Macragge against Hive Fleet Behemoth.[1] Watch Captain Prascus of the Jericho Reach claims that the memory of his Battle-Brothers' sacrifice emboldens him in combat. Inspired by Prascus’ devotion, many Ultramarines serving in the Jericho Reach have begun carrying these relics. Such relics also steel the Battle-Brother's will against the influence of Tyranids, as they remember the price paid by their brothers and struggle harder to resist.[1]

First Dawn Shrine
The First Dawn Shrine is an Eldar Swooping Hawks Shrine.[1]

First King
The First King was a Rogue Trader in the Great Crusade, who was the first Void King of the Davamir Compact alliance. Its traditions state, that his flagship became the foundation for the Cradle and is located within the Space Station's center, known as the Bladespire.[1]

First Knife
The First Knife is a relic Plasma Knife of the Leagues of Votann, that is wielded by Kahls and Grimnyrs.[1]

First Pacification of Luna
The First Pacification of Luna saw the complete subjugation of Terra's moon, Luna, by the early Legiones Astartes. The first true battle of the Great Crusade, the subjugation of Luna allowed the Emperor to use its advanced genetics facilities to mass-produce His Space Marines.[1]

First Savaven Crusade
In 555.M38 the Cardinal World of Savaven, fell prey to a cult uprising amongist its bloated population of crypt-dwelling tomb-helots[1a] and their rebel Governor.[1b] The Battle Sisters of the Order of the Valorous Heart, launched a crusade to retake Savaven and after a decade of fighting the cult with fire and zeal, finally reclaimed the planet.[1a]

First Scouring of Coriolanthe
The First Scouring of Coriolanthe began in 948.M38, when the Night Lords and an unidentified Traitor Titan Legion laid waste to the once gleaming marble cities of the Imperium world Coriolanthe. The Inquisitor Lord Naburus Baum led a strike force composed of the Grey Knights and the Red Talons Chapter in an attempt to halt the servants of Chaos[1], however, he was later killed along with the majority of the Grey Knights by a counter attack by two Chaos Warhounds[2]. After the Inquisitor's death, the Night Lords and the Traitor Titan Legion reduced Coriolanthe to ruins.[3]

First Siege of Hydra Cordatus
The First Siege of Hydra Cordatus was a battle during the Horus Heresy. The assault on the world of Hydra Cordatus was undertaken by the Iron Warriors led personally by Perturabo, who was targeting the worlds small Imperial Fists garrison. Due to the fierce rivalry and mutual hatred between both Legions, tensions ran high. The primary target for the Iron Warriors was the world's Cadmean Citadel. After a fierce orbital bombardment by Magma Bombs, the Iron Warriors landed but found the defenses of the Cadmean Citadel formidable. As a result, the Iron Warriors were bogged down into a 3 month siege. Inside the citadel, tens of thousands of normal humans as well as women and children were being provided shelter by the Imperial Fists. Nonetheless after 3 months Perturabo had enough, and led a final charge that saw the Primarch kill the remaining Imperial Fists and break the defenders. Most of the Imperial Fist were massacred while the human refugees were all butchered or enslaved. Hydra Cordatus became a barren wasteland.

First Siege of Perlia
The Siege of Perlia (known as the First Siege of Perlia sometime after 999.M41) was the name given to the invasion of the Imperial World of Perlia by Waaagh! Korbul sometime in the 920s.M41.

First Sphere of Expansion
The First Sphere of Expansion, also known as the Great Expansion, was the initial expansion of the Tau Empire from their homeworld of T'au and was a period of unprecedented growth for the Empire. It lasted from 502.M37 to 956.M38.[1a][1b]

Falling-Star Pattern Power Spear
Falling-Star Pattern Power Spears were a type of Power Spear used by the Blood Angels during the Great Crusade and Horus Heresy.[1] These ornate weapons have been redesigned to enhance the aggressive style of Dawnbreaker Cohorts and to serve as icons of the Blood Angels prowess and nobility. As much works of art as they are weapons, they can cleave an enemy in armor in two with a single sweep.[2]

Falling Blood Shrine
The Falling Blood Shrine is an Eldar Shrine of Crimson Hunters.[1]

Falling Moon Class Battleship
The Falling Moon Class Battleship is a class of Dark Eldar Battleship.[1] Named after the Kabal of the Falling Moon, the class is heavily armed with Phantom Lances, Scythe Missile Launchers, and Torpedo Launchers.[1]

Falling Moon Shrine
The Falling Moon Shrine is an Eldar Dire Avenger Aspect Shrine.[1]

Falling Star
The Falling Star are a Space Marine Chapter.[1]

Fallon
Fallon is an Imperium world.[1] During The Great Crusade, a cylindrical spacecraft of the Jorgall Xeno species was destroyed by the Imperium, after it entered Fallon's orbit.[1]

False-Men of Nomen Ryne
The False-Men of Nomen Ryne are mechanical creations made by the arch-heretek Nomen Ryne.[1]

False Necron
False Necrons are complex artificial intelligence driven Necron machines, that serve as advisers to their Dynasties' ruling nobles. They are simulacra of their Dynasties' luminary Necrontyr members, who died before the C'tan converted their species into the Necron.[1a]

Falsehood
Falsehoods are Imperial devices, that when activated project a distortion field that changes the wearer's appearance, making them appear as someone else.[1]

Falsehope
Falsehope is a war-torn world that became the site of a battle between the Crimson Slaughter Warband and an Ork Waaagh! some time after the Great Rift's creation.[1]

Faltornus
Faltornus was the chief military adviser to Saint Sabbat during the Saint's famous campaign to secure the sector that eventually bore her name. A brilliant strategist, Faltornus was the architect of much of Saint Sabbat's campaign plan.[1a] Warmaster Slaydo, commander of the crusade to reclaim the Sabbat Worlds from the forces of Chaos, admired Faltornus almost as much as he revered the Saint, and many of his strategic decisions, while sound in and of themselves, reflected a desire to emulate Faltornus's campaign. This might have accounted, in part, for Slaydo's stubborn refusal to abandon his original objective of the stronghold world of Balhaut, even as the Crusade stalled in the Newfound Trailing Group and prompted many of his subordinates to suggest alternative routes of advance. "I walk in Her steps," Slaydo wrote in his private journal in 758.M41, explaining his fixation on Balhaut, "and what mattered to Faltornus matters to me too."[1b]

Falx
The Falx is a hand weapon which was favored by the Echvehnurth. This weapon was described as being a some sort of polearm of two and a half meters long, a hybrid spear and a straightened out scythe. With half of its length straight handgrip and the other half a long blade with a slight bias hook, the inside curve of which was razor sharp and it could go through almost any metal. The only way to break those blade was to use lignite - a mixture of liquid nitrogen which when it was sprayed on the falx blades made them brittle to the point they could be shattered under a foot.[1a] The use of falx by Echvehnurth in combat involved a technique of spinning and sweeping like a flail which resulted in lopping off limps, heads and even bisecting the whole torsos.[1a] When the members of the company Dancers of the Geno Five-Two Chiliad were attacked during the siege of the capital Tel Utan on the planet Nurth, members of the Alpha Legion in plain clothing and armed only with falx counterattacked and drove the Echvehnurth away.[1b]

Familiar (Chaos)
A Familiar is a lower daemon, used by Chaos Sorcerers. Such malefic beings live in great numbers within the warp, and readily lend their power to any mortal foolish enough to call upon them. To subdue such a creature is a matter of the greatest complexity and only a powerful Sorcerer can bend such an entity to his will. The practice of harnessing the familiars - known as tutelaries - was a secret of the Thousand Sons even before the Horus Heresy. A bound familiar augments the power and ability of the Sorcerer, imbuing him with the raw psychic might of the warp itself.[1]

Family Longsorrow
According to their family histories, the family Longsorrow were brought to Watch Fortress Erioch for interrogation and execution by Inquisitor Horosa Barnabas eight generations ago. Fortunately for the Longsorrow the headstrong Inquisitor Barnabas met his demise before due prosecution took place. Soon after, subsequent findings completely exonerated the Longsorrows of any wrong doing.[1] Unfortunately, while theoretically free to go the Longsorrows could go nowhere, as they would not be allowed to leave the fortress alive. Instead the Longsorrows have gathered other masterless servants to their clan and settled into a kind of stewardship of the Tower of Brass. They have become chief among the servants in the tower and have gained a reputation as excellent (if dour) servants. The Longsorrows are as equally at home selecting appropriate vestments for a high function as they are ensuring that sufficient power cells are packed for a lasweapon. They are philosophical about their circumstances in moving from suspect to servant, and maintain a demeanour of subtly wounded pride that they should ever have stood accused in the first place.[1]

Famine
Famine is a Great Unclean One who, despite his name, is extremely large compared to Nurgle's other Greater Daemons and is only second in weight to Pestus Throon. He commands one of the seven legions within Nurgle's elite Plague Guard and aided the Guard[1a] in claiming the Ultramar world Iax during the Plague Wars.[1b]

Famine Wars
The Famine Wars were a series of uprisings on the Imperial world of Idolwilde.[1]

Fidelis (City)
Fidelis is the capital city of the planet Viridia, an Agri World of the Imperium. It is the location of the Governor's palace.[1] Fidelis was a centre of fighting between loyalist and rebel forces in the Viridian Insurrection.[1]

Fidelis (Dreadnought)
Fidelis is a Dreadnought in the Grey Knights Chapter and was once the Brother-Captain of the Fifth Brotherhood. This ended, though, after he was mortally wounded in combat with Vexcarnel the Blue, the Beast of Barac, which resulted in Fidelis' internment with a Dreadnought.[1]

Fidelis (Strike Cruiser)
The Fidelis is a Strike Cruiser in the Ultramarines Chapter and was part of the armada that was sent to aid the Ork invaded Vortengard Spiral. However, as they journeyed to aid the Imperium worlds in the Spiral, they received a message that the Agri World Styxia Prime was invaded by a tendril of Hive Fleet Gorgon. Though the Chapter was committed to aid the worlds of the Vortengard Spiral, Master of Sanctity Ortan Cassius was able to successfully petition Chapter Master Calgar to aid the Agri World. The Fidelis was then tasked with bringing Cassius' strike force to the Agri World[1a] and stayed in its orbit[1b] to provide orbital fire for the Imperium forces[1c] fighting there[1d]. When the Tyranid invasion was defeated, the Fidelis transported what remained of Cassius' strike force to the Vortengard Spiral, to aid the Chapter fighting the Ork invasion.[1e]

Fidelis Venator
The Fidelis Venator was a Warhound Scout Titan in service with the Legio Pallidus Mor.[1] It took part in the defence of the planet Khania from the Tyranids as part of a maniple led by the Warlord Battle Titan Gloria Vastator.[1]

Fidelitas Lambda
The Fidelitas Lambda was a Battle Barge of the Minotaurs Chapter detroyed in the Orphean War. The ship was part of the Minotaurs' assault on the Dead Hand in the void battle above Amarah, its portside hull shattered by the Necron Tomb Ship's weapons. In its dying act, it rammed the Dead Hand, causing enough lasting damage to force the enemy's retreat.[1]

Fidelitas Lex
Fidelitas Lex (or Law of Faith in High Gothic) was a Gloriana Class Battleship and flagship of the Word Bearers fleet during the Great Crusade and Horus Heresy.[Needs Citation]

Fidelitas Omicron
The Fidelitas Omicron was a Battle Barge in service with the Minotaurs Chapter.[1] During the Nachmund Rift War, the Fidelitas Omicron was part of the Imperial fleet that fought against Haarken Worldclaimer's Chaos Fleet in the Battle of the Grakiliod Narrow.[1]

Fidus Kryptman
Fidus Kryptman[6] is an Inquisitor Lord of the Ordo Xenos[2], also known as the Hero of the Macharian Heresy. He is best known for being the first to formally recognise the Tyranid threat to the Galaxy and has fought in all three major Tyrannic Wars.[1]

Field Amplifier Relay
Field Amplifier Relays are a type of Tau support system. Taking the form of a lightweight backpack unit, these relays pick up protective force fields from Guardian Drones, spreading it in an energized umbrella over its bearer and beaming the signal to other relays within range.[1]

Field Ordnance Battery
Field Ordnance Batteries are large man-portable Astra Militarum wheeled artillery pieces, equipped with either Bombast Cannon, Mallus Rocket Launcher, or Heavy Lascannons.[1]

Fiend Ascendant Class Cruiser
The Fiend Ascendant Class Cruiser is a class of Dark Eldar Cruiser.[1] Named after the Kabal of the Fiend Ascendant, the class is armed with Scythe Missile Launchers and launch bays for Attack Craft.[1]

Fiend of Slaanesh
Fiends of Slaanesh are the Daemonic Beasts of Slaanesh.[1]

Fierach
Fierach was the Princeps Senoris the Legio Ignatum during the Siege of Hydra Cordatus and pilot of the Warlord Class Titan Imperator Bellum. During the Iron Warriors-led invasion of the planet, Fierach had the Imperator Bellum sacrifice itself to expose the Traitor Titan's Dies Irae reactor, this allowed the surviving Ignatum Warlord Titan Honoris Causa to finally kill the dreaded Imperator titan.[1]

Fierelus
Fierelus was a Scout of the Ultramarines Legion active during the Great Crusade.[1] Fierelus took part in the Battle of Thoas as part of a Scout squad led by Sergeant Tarchus attached to the 223rd Company.[1]

Fiery Heart (Battleship)
The Fiery Heart is a Retribution Class Battleship, that serves the Adepta Sororitas' Order of Our Martyred Lady.[1]

Fiery Scourge of the Witch Hunters
The Scourge of the Witch Hunters is a Heavy Bolter belonging to the Blood Ravens Chapter.[1] The Scourge of the Witch Hunters was once wielded by the Sisters of Battle in their war upon heresy and witchcraft, this blessed weapon has since been refitted to accommodate the frame of a Space Marine. Firing Dragonfire rounds filled with a holy promethium mixture, this weapon scourges the battlefield of enemies in short order.[1]

Fifteen Fangs
The Fifteen Fangs were a small warband of World Eaters that existed after the Battle of Skalathrax. Based from the warship Jaws of the White Hound under the control of Lheorvine Ukris and his Sergeant Ugrivian, it allied with Falkus Kibre and later Ezekyle Abaddon to exact revenge against the Emperor's Children in the Battle of Harmony.[1a] By this point, the warband numbered 6 warriors who were all killed by a clone of Horus during the closing stages of the battle.[1b]

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M40 Targeting System
The M40 Targeting System is an accessory to a standard Astartes Bolter. Equipped with an auto-sense link, when attached to a Bolter alongside a Stalker silencer attachment, the Boltgun becomes an ideal sniper and designated marksman weapon.[1]

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MATR autocannon
The MATR autocannon is a three-barreled Autocannon gatling weapon used by the Leagues of Votann. It is known to be mounted on vehicles such as the Sagitaur[1].

MG-Dyel
MG-Dyel is an Imperium world.[1]

Ma'dakh Soulfyre
Ma'dakh Soulfyre was a Thousand Sons Sorcerer who was serving in a large Thousand Sons force commanded by the Daemon Primarch Magnus, when they were attacked by a Space Wolves strike force, sometime after the Great Rift's creation. Led by their Chapter Master Logan Grimnar, the Space Wolves had tracked down Magnus in order to claim their revenge for the Daemon Primarch's invasion of their Homeworld Fenris. In the fierce battle that followed, Soulfyre and the Thousand Sons were killed by the victorious Space Wolves.[1]

Ma'ula
Ma'ula was a Salamanders Sigil Master, who was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Ma-tahe
The Ma-tahe is a Carcharodons Strike Cruiser, commanded by Company Master Mannfor, and fought twice besides the Indomitus Crusade's Fleet Secundus Battlegroup Betaris.[1]

Zechinal
Zechinal is a Fallen Angel who was captured by the Dark Angels Chapter and was handed over to the mercies of Interrogator-Chaplain Asmodai.[1]

Zediel
Zediel was a member of the Dark Angels during the Horus Heresy.[1] Part of the 42nd Order, Zediel was a simple line infantryman but also bore the rank of Proctor within the Stormwing and that of Cenobite within the Order of the Crimson Field. Due to his higher Stormwing rank he was often called upon to advise the Sergeants of his squad on tactics and organization. He mounts the Edict of Incorporation on his left vambrace, the left hand being that associated with the Orders Militant, and signifying a warrior honored by selection to stand part of a Cenobium in battle.[1] Zediel survived the Thramas Crusade to great honor, fighting in the vanguard of the assault on Sheol IX. There he and his unit formed a vital part of the force that cut the Night Lords off from theirs hips. By the end of the battle his company had been rendered almost ineffective, with almost 50% casualties.[1]

Zedrenael
Zedrenael was the Captain of the Blood Angels 8th Company and the Lord of Skyfall.[1] He aided in defending Baal, when it was invaded by Hive Fleet Leviathan, but was killed by the Tyranids while defending the Blood Angels Fortress Monastery.[2] Zedrenael was replaced as Captain of the 8th Company by Matarno.[3]

Zeemah
Sergeant Zeemah is a Sentinel pilot of the 1st Krieg Armoured regiment, serving in the Fourth Squadron of the regiment's Second Armoured Reconnaissance Company as the second-in-command to Lieutenant Schrodinger.[1]

Zeezo
Zeezo was a Corporal of the Vitrian Dragoons, active during the Sabbat Worlds Crusade.[1] While deployed on Fortis Binary against the Shriven, Zeezo was seriously injured by a las shot while assaulting an enemy ammunition dump. Despite this, he helped to save the life of Colonel-Commissar Ibram Gaunt when he was attacked by an Iron Warrior.[1]

Zeist Campaign
The Zeist Campaign was a battle between the Imperium and the T'au.

Zeist Sector
The Zeist Sector is a Sector of the Imperium located in Ultima Segmentum which was the site of the Zeist Campaign against the Tau Empire.

Zek Tsu'gan
The son of the late King of Hesiod, Zek Tsu'gan was taken by the Salamanders Chapter on the night of his fathers internment to be initiated into the Chapter.[3a] As Tsu'gan rose through the ranks of the chapter he looked set to become a rising star in the chapter and became a firm admirer of his Captain, Ko'tan Kadai. However, his noble lineage often brought Tsu'Gan into conflict with his fellow, but rather more restrained, Sergeant Hazon Dak'ir. He holds a bitter grudge towards Dak'ir believing him not to be of a worthy bloodline to be a Salamander and thus constantly refers to him as Ignean in a condescending and provocative manner due to Dak'ir's heritage as the only Ignean to have succeeded in becoming a Salamander. Following a campaign on Stratos in the Hadron Belt, the 3rd Company was ambushed by Nihilan and his Dragon Warriors resulting in the death of Captain Kadai. As a result, Tsu'gan is plagued with the overwhelming sense of sorrow that he could not save his Captain, a act that he often blames Dak'ir for. This sorrow manifests itself as a dark and brooding guilt, which Tsu'gan attempts to quash by the use of masochistic branding of his body to cleanse the deep guilt with pain and fire. During the event's of the 3rd Company's mission on Scoria to recover evidence of the Salamanders Primarch Vulkan, although absolutely loyal to his Chapter and Company Tsu'Gan began to contemplate overthrowing the new Captain N'keln through a vote of no confidence, by attempting to garner support amongst the other sergeants of Third Company who also held his view of the new Captain. However, this plan never manifested itself against N'keln as, although he proved himself a worthy successor to Kadai in his conduct of the battles on Scoria, N'Keln was betrayed and assassinated by the treacherous manipulations of the Tsu'gans second in command, Iagon. Later, Tsu'gan was later promoted to the First Company for his actions on Scoria, having impressing the Fire Drakes Veteran Terminator Sergeant Herculon Praetor.[2a] He was part of the insertion team, led by Forgefather Vulkan He'stan, whose mission was to recover the Sigil of Vulkan from Chaplain Elysius. Tsu'gan learnt from the experience of fighting with He'stan and found in the Forgefather a new mentor to look up to, a connection that Praetor was quick to see.[2b] However, following the successful extraction of Chaplain Elysius and the remains of his squad, whilst teleporting back to the Frigate Firelord, Tsu'gan was captured by Dragon Warrior sorcerer Nihilan when his homing beacon signal was intercepted during a teleportation and disrupted.[2c]

Zel Primus
Zel Primus is an unclassified world in the Calixis Sector.[1]

Zel Secundus
Zel Secundus is a Death World in the Calixis Sector.

Zel System
The Zel System is a system of Imperial space, which lies on the coreward side of the Drusus Marches, in the Calixis Sector of Segmentum Obscurus.[1]

Zel Tertius
Zel Tertius is a Frontier World in the Calixis Sector. It is seen as a model colony.[1]

Zelaos
Zelaos is a Terminator Brevet-Captain in the Minotaurs Chapter.[1]

Zelia Lor
Zelia Lor is the twelve-year old daughter of the Imperial galactic explorer Elise Lor and has grown up aiding her Mother in archaeological expeditions across dozens of worlds. She tends to believe she always knows best, despite not being as experienced as she tries to make herself out to be. Zelia shares her Mother's hatred of weaponry, but also has a fear of spiders from when she was trapped in the web of a gigantic temple-weaver as a small child.[1]

Zellekh Blackshade
Zellekh Blackshade is a Champion of Khorne.[1] Zellekh was known to use a sword and laspistol, and has a scorpion tail, horns, and the head of a Bloodletter.[1][2][3]

Zen'de
Zen'de was the former Captain of the Salamanders Chapter's 7th Company and Master of Recruits. He is a legendary philosopher of the Promethean Creed and many of his teachings are still remembered today.[1]

Zen Sharpik
Zen Sharpik, known as "Nostrils", was a Necromundan lowhiver from the Ducas Clan. He tried to sign up for service with the Necromundan PDF around the same time as Lexandro d'Arquebus.[1]

Zenith Gunship
The Zenith Gunship was an Imperial aircraft used by the Adeptus Custodes, during the Horus Heresy, and was armed with missiles and rotary cannons.[1]

Zennet
Zennet was a Sharpshooter of the Hyrkan Eighth regiment, active during the Sabbat Worlds Crusade.[1] He was amongst those Hyrkans deployed on Formal Prime during the first major phase of the Crusade. While on Formal Prime, his squad was sent ahead of Imperial lines to the underlayers of Sangrel Hive to assist a survey team lead by Wal Desruisseaux which had uncovered a shrine to Saint Sabbat. However, the "shrine" turned out to be a prison containing something that would aid the forces of Chaos in the region and Desruisseaux was actually a Charismite Chaos cultist. Desruisseaux tried to kill the Guardsmen so he could use their equipment to unseal the prison, but Zennet killed him in the ensuing firefight after Commissar Ibram Gaunt drove him out of cover with his bolt pistol.[1]

Zeno Petricias
Zeno Petricias is the Silver Templars' current Third Captain.[1] Petricias was the first born from the Chapter's Homeworld, Novaris, to attain the rank of Captain. He is a swordsman of excellent skill, said to be superior even to that of his Chapter Master. In addition to his martial skill he is a tactical mastermind, locating weaknesses in the enemy line and launching audacious attacks on overwhelming numbers of enemies. He carries the Power Sword Animus, a relic weapon forged by his own hands and studded with Novarian gemstomes. The blade is delicately inscribed with the motto of the Silver Templars, 'Focus and Fury'.[1] During the Siege of Talasa Secundus, Captain Petricias ignored the orders of Novamarines 5th Company Captain Lobos to slay a Death Guard Lord of Contagion. While slaying the Death Guard Lord faltered the enemy assault, half of the Novamarines force was slain by the rash move. This resulted in a tense argument between Petricias and Lobos and resentment between the two Chapters lingers to this day.[1a]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Pharaxes
Pharaxes is an Imperial world, that was invaded by Tyranids in early M42. However these incursions were later suppressed by the Knight Houses Stryder and Rau.[1]

Phareous
Phareous was a member of the Iron Snakes and later the Deathwatch during the War of the Beast in mid-M32. He took part in the search for an Ork Psyker on Plaeos and later the battle on Incus Maximal. He also saw action in the second invasion of Ullanor.[1]

Pharos (Device)
The Pharos is a pre-Imperial piece of Necron[5c] technology that is able to harness empathy to allow the user to find, communicate, or even teleport to a location they either consciously or subconsciously desired, without the use of the Warp. Instead of routing through the Warp, it connected two points directly within the Materium via quantum entanglement.[1][5c] It could also secondarily aid in Warp travel, being used to navigate the Warp much like the Astronomican, except while the Astronomican utilized psychic power to provide a reference point and acted as a "lighthouse" in the Warp; the Pharos utilized empathic energies and would illuminate the needed location, making it appear as a comparative "lantern", which would provide a path to where a ship needed to go. Due to using empathic power, instead of psychic, the Pharos' function was completely unhindered by Warp storms.[3]

Pharos (Planet)
Pharos is a world of the Imperium. A planet settled in ancient times, for millennia a Warp Storm cut the world off from the outside Imperium. In 984.M41 the storm finally lifts and the Imperium is able to reestablish contact, only to find that it has been ravaged from Dark Eldar raids. In the ensuing Crusade of Valorous Steel the Imperial Fists defend Pharos from the Dark Eldar and designate the planet a recruitment and training world for themselves.[1]

Phase-iron
Phase-iron is a rare metal alloy, produced during the Dark Age of Technology. It was used to bind psykers, searing their skin every time they tried to use their powers. By M41, the metal was exceptionally rare. One place it existed in abundance was inside the Null Keep on Neva, where Deacon Viktor LaHayn was conducting secret experiments on rogue psykers.[1] Describing his captivity in the Keep, Torris Vaun remarked, "imagine acid boring into you every time you tried to eat, breathe or speak."[1]

Phase Armour
Phase Armour is worn by Warp Spider Exarchs and allows them to shift themselves, and all units around them, out of phase with the physical realm. They are not able to attack, but as long as they stay phased they are invulnerable from harm.[1]

Phase Shift Generator
A Phase Shift Generator is a device found only on Necron Pylons. It is presumably similar to the Wraith's phase shift ability but on a much greater scale. The field projected by the Pylon surrounds it for a great distance and allows Necrons within the field to survive attacks which would normally destroy them outright.[1]

Phase Shifter
The Phase Shifter is part of the Necron Armoury and can only be used by Necron Lords.[1] Once used, the Phase Shifter becomes part of the Necron Lord and to the enemies of the Necrons, it seems as if the entire fabric of the Lord is fuzzy and shifted. Even the strongest weapons will pass through the Lord as he is now incorporeal, while he strikes back with his usual force.[1] This effect is similar to that of the Wraith, except to a much greater extent, due to this effect being a passive ability.[Needs Citation]

Phase Sword
Phase Swords are the signature weapon of Imperial Callidus Assassins. These deadly blades utilize ancient Necron[2] technology and are a closely guarded secret. Phase Swords shimmer in and out of phase with reality, allowing it to plunge clean through armor, flesh, and bone as it wasn't there at all.[1] The phase swords have a special link to the ancient beings known as the C'tan. A report tells how Jaramshaela, a Callidus assassin, tried to assassinate the heretical Imperial governor Takis who later turned out to be the Deceiver. The phase blade was absorbed back into the C'tan and she was flayed alive.[2]

Phase Taser
The Phase Taser is a relic of the Adeptus Mechanicus. This mysterious miracle of the Machine God may be far more than simple weapon. Once struck by the taser's end, the victim will be instantly transported to another dimension.[1]

Phase field generator
A Phase field generator is another kind of equipment resembling spin-off from the warp drives employed on spacecraft.[1] It was originally developed as industrial tool for mining operations. The machine projects a small warp hole and hold it for a short period of time. Solid object in this area literally disappears, opening up a gap for industrious purposes. Phase field generators also used as a weapon because the warp zone created by it could kill any living creature or could make hole in solid object to move troops through it after machine stabilize the field. The main problem with this type of generator is that material could be held in warp space for limited amount of time and then after ceasing its effect - returns on original place. This coupled with the main unpredictability of the machine and major drawback could be stratigraphical as the warped material could re-materialize suddenly and kill all the traversing troops.[1]

Phased-Plasma Fusil
The Phased-Plasma Fusil is an Imperial Plasma Weapon dating back to the Great Crusade era.[1] All but unknown in the battlefields of the 41st Millennium, these weapons were more reliable than modern Plasma Guns as plasma technology was far better understood at the dawn of the Imperium.[1]

Phased Ion Gun
The Phased Ion Gun is an experimental weapon mounted on XV9-04 Hazard Close Support Armour based on Tau ion weapon technology.[2]

Phased Plasma-Flamer
The Phased Plasma-Flamer is a type of Tau Battlesuit weapon. A triple-barreled hybrid Plasma-Flame weapon, it is capable of burning through even hardened Ceramite. It is found on the XV109 Y'vahra Battlesuit.[1]

Phasing Sword
Phasing Sword was a shape-shifting Necron duelist who became a target for Lucius the Eternal during his centuries long crusade to fight the universe's most talented melee fighters. Despite defeating everyone he had previously come across though, Lucius finally met his match with the Phasing Sword and was killed on a nameless moon near Damnos. After Lucius fell dead however, the Necron duelist took satisfaction from the kill and this proved to be the Phasing Sword's downfall; as soon the Champion of Slaanesh's possession-curse, took hold of the Necron's metal body. The Phasing Sword then began to drizzle away and days later Lucius was reborn once more.[1]

Phasmos Yrech
Phasmos Yrech is a Sorcerer of the Thousand Sons Cult of Knowledge.[1] Known to sacrifice, abandon, and betray a great many of his followers, Phasmos Yrech has cast his underlings to the winds of war each time his schemes have required a sacrifice. A singularly selfish creature whose only true allegiance is to Tzeentch, he has progressed through the ranks of more than half the Cults of the Thousand Sons (Magic, Time, Scheming, Mutation, and now Knowledge). During the Siege of Corefall Amaat the Scarlet mocked Yrech, claiming he would never master Tzeentch's greater mysteries. Yet in the sorcerous duel that followed, it was Yrech who was victorious.[1] With his ever-shifting loyalties, he has accumulated new treasures and powerful artifacts as well as fresh tracts of lore he keeps in an every growing library of grimoires. His followers have grown as well, drawn in by his charisma and added to his ever-changing ranks.[1]

Phaunos
The Phaunos was a Battle Barge in the Ultramarines Legion and was the flagship for the 402nd Flotilla Fleet.[1] It took part in the Battle for Calth, where the Battle Barge's crew fended off three separate boarding attempts by the Word Bearers.[1]

Phea Osowicz
Phea Osowicz is a Mars Adeptus Mechanicus Tech Priest, who traveled to the Gilead System in search of Archeotech.[1] However because of the Great Rift, she found herself trapped in Gilead and later decided to aid the Imperial forces defending the isolated System. Phea is also, however, constantly searching for secrets within the Gilead System, that could unlock a way back to her home.[1]

Confrontation At Infernus Hive
The Confrontation At Infernus Hive was a battle between the Dark Angels Fifth Company and the Orks of Warlord Chewgrim Klubboss, during the Third War for Armageddon.[1a]

Congregation of the Blessed Foul
The Congregation of the Blessed Foul are a Death Guard Vectorium of the 4th Plague Company.[1] They were among the Death Guard's forces that took part in the War for the Tri-forge Cluster. During the War, the Congregation fought the forces of Tzeentch on Seixios.[1]

Congregus
Congregus is an Imperial Industrial Mining World, that has suffered catastrophic damage to its surface after it was invaded by the Ork Rok fleet of[1] Speedboss Grozbok.[2]

Conjectus
Conjectus was a Maelstrom Cannon of the Ultramarines at the time of the Horus Heresy, which fought on Calth.[1]

Conjurers of Fear
The Conjurers of Fear is a Tzeentch Seercult, that took part in the Invasion of the Stygius Sector. They were among Chaos God's forces that invaded the Imperial world Rimenok.[1]

Connat's Guard
Connat's Guard is an Imperium world.[1]

Conniving Plate
The Conniving Plate is a relic of the Thousand Sons.[1] This armour was forged across nine hidden and falsified locations by Mutant blacksmiths who intoned an endless mantra of lives with every hammer blow. Quenched in the blood of bureaucrats and priests, it possesses the power to deceive and misdirect even the most skilled enemies in battle.[1]

Conoe
Conoe was a Swabian Fusiliers General, who turned upon the Imperium and joined Arch-Duke Holzhauer's Malouri Uprising.[1c]

Conovar
Conovar was the planet[1a] where the Chaos Space Marine Zarghan Ironfist launched an ambush[1b] that destroyed a fleet convoy of the Rogue Trader Janus Darke.[1a]

Conqueror's Due
Conqueror's Due is a planet in Segmentum Solar. It was the site of a great Imperial triumph, and is covered with statues of the Emperor and Primarchs standing hundreds of feet high.[1] During the War of Statues, the Iconoclastic Brotherhood defaced and destroyed many of the statues. When the Cyclopeans counterattacked, the Chaos Space Marines performed a great ritual which caused the statues to rise up and defeat the Titan Legion.[1]

Conqueror (Ship)
The Conqueror was a Gloriana Class Battleship of the World Eaters during the Great Crusade and Horus Heresy. The Conqueror was among the largest Gloriana-class vessels alongside the Vengeful Spirit, Hrafnkel, and Iron Blood.[5] During the Heresy, the Conqueror was commanded by flag-captain Lotara Sarrin.

Conqueror Class Robot
Conqueror Class Robots were a type of war robot deployed by the Legio Cybernetica.[1] Protected by heavy armour and a power field/synchorniser unit, the Conqueror is particularly adept at taking out armoured vehicles and Dreadnoughts. Standard armament is a heavy bolter, autocannon and power fist, which can be swapped for lascannons, flamers, melta guns and bolter, as well as doubling up on any one.[1] Ultimately as the Horus Heresy approached, the final development of the Conquer Class was the Domitar Battle-Automata.[2] The Iron Warriors Primarch Perturabo operated a force of Conqueror robots as his personal Honour Guard known as the Iron Circle.[2]

Conqueror cannon
The Conqueror Cannon is the primary weapon mounted on Leman Russ Conquerors, a short-barrelled version of the Battle Cannon which fires a smaller, less destructive round.[1] However, the reduced recoil from firing the Conqueror cannon, generating a force of only one hundred and ninety tonnes,[2] provides the tank superior accuracy when on the move.[1][3a] The lighter gun, though, is ill-suited for urban combat.[3b] Like the battle cannon the Conqueror cannon is capable of firing high explosive, anti-tank, smoke, illumination, and even Hunter shells, although not infernus rounds. The Forge World Gryphonne IV also designed a special shell just for this weapon, known as the Augur Shell. While similar to an HE shell when the Augur's impact detonator is triggered the thin shell wall splits open and the soft explosive charge is spread across the target; a microsecond later the secondary detonator in the base of the shell ignites the explosive. This causes cratering and cracking of the target's outer armour, while inside the target it produces spalling capable of damaging internal equipment and wounding or killing personnel. However the shell was not considered a success and in the end relatively few were produced.[3c]

Conquesitus Ark
Conquesitus Arks are a class of warship in the Adeptus Mechanicus Fleet, which can carry and deploy Imperial Titans.[1]

Conquest
Conquest is Games Workshop's magazine releasing since the August 2018.[1] The main distinction from the White Dwarf magazine is that Conquest includes also miniatures, paints and other essential tools.[1]

Conquest (Power Sword)
Conquest is the personal power sword of the Astra Militarum's Lord Commander Solar Arcadian Leontus.[1]

Conquest 01
Conquest is a magazine about the Warhammer 40,000 universe.

Conquest 02
Conquest is a magazine about the Warhammer 40,000 Universe.

First-slain
The First-slain are Greyshields descended from the Space Wolves, who were killed in the Indomitus Crusade before the Chapter officially recognized its Primaris Successor Chapters.[1]

First Acolyte
First Acolyte is a rank of the Word Bearers Legion. Apprentices of a Dark Apostle, the First Acolyte acts as the second-in-command of a Host and is given a portion of the force to do with as he pleases.[1]

First Ancestors
The First Ancestors are mysterious mythical beings of the Leagues of Votann.[1] Said to have many forms both humanoid and otherwise, the First Ancestors date back to the earliest histories of the Leagues of Votann. They are said to have been the original travelers to the Galactic Core from what was likely pre-Imperial Terra. In time, these settlers would found the Leagues of Votann.[1][2] As they settled the Core, the First Ancestors (or "The Votann") were said to have been responsible for the majority of stable mutations collectively known as Cloneskeins which hardened the Kin to survive within their new home.[1] It is said that Votann was the wisest and eldest of the First Ancestors.[1]

First Aurelian Crusade
The Aurelian Crusade (later known as the First Aurelian Crusade) was a campaign fought by the Blood Ravens Chapter in sub-sector Aurelia to defend their home sector from Orks, Eldar and a Tyranid Hive Fleet. Battles were fought on three main planets, Calderis, Typhon Primaris, and Meridian.[Needs Citation]

First Battle of Sverren
The First Battle of Sverren took place in 757.M41 during Operation Newfound, the second phase of the Sabbat Worlds Crusade. Sverren was a vital objective world, both strategically and for morale purposes, being located in a central part of the region known as the Holy Visage (a stellar formation said to resemble the face of Saint Sabbat). The invasion force was placed under the joint command of Lord Militant Humel and General Bulledin. The initial assault succeeded in routing the primary concentration of Chaos forces and in killing the Archenemy leader, Magister Kuvelo.[1a] During the second phase of the invasion, the Imperial Guard was slowed by bad weather, allowing the retreating Chaos forces to rally together and fortify three bastions: Neffr City, Colchis and Rammery. Colchis fell after a brief siege by Bulledin, while Humel managed to establish air superiority over Rammery after a six-week campaign.[1a][1b] Neffr City, however, resisted assault for eight full weeks, costing Bulledin an estimated three thousand Guardsmen for an advance of only two kilometres. Bulledin, characteristically, offered his resignation to Warmaster Slaydo. Slaydo's refusal was terse: "Do it again."[1b] Bulledin obeyed. With the aid of a single Warlord Titan, the Victrix Impassionata, on loan from the Mechanicus, Bulledin's second assault overran the walls of Neffr City on the 241st day of 758.M41. The Archenemy commander, Kuvelo's deputy Pater Bucher, died while trying to resist being taken alive.[1b] Because of his experience in the theatre, Bulledin was assigned to the Imperial force sent to retake Sverren two years later, when the planet was overrun by Archon Nadzybar's vicious counterattack, leading to the Second Battle of Sverren.[1c]

First Book of Ordeal
The First Book of Ordeal is a holy tome of the Inquisition.[1]

First Church of Omnissiah Missionarius
The First Church of Omnissiah Missionarius[1a], is a small organization of the Adeptus Mechanicus' Sect Missionarius Mechanicus[1b]. They are known to have converted Procurator Rho-1 Lux and her family into the worship of the Omnissiah.[1a]

First Claw
The phrase "First Claw" (or 1st Claw) is itself a simple squad designation used by the Night Lords Chaos Space Marine Legion of unknown derivation; exactly why the word ‘claw’ is used instead of ‘squad’ is unknown, though given the high use of Nostraman terms within the legion and the difficulty in translating that dead language into Low Gothic, it may just be a simple translation result, rather than anything more deliberately metaphorical.[1][2] Regardless, this squad designation, while in possible use in all Night Lords units that still operate using Legion organisational schemes, in most recorded instances worth noting refers to one particular First Claw: 1st Claw, 10th Company, once of The Exalted's warband, later of the warband of Talos Valcoran.[1][2]

First Company Relic
The First Company Relic is a small, rent piece of armour from the last stand of the Ultramarines First Company during the Battle for Macragge against Hive Fleet Behemoth.[1] Watch Captain Prascus of the Jericho Reach claims that the memory of his Battle-Brothers' sacrifice emboldens him in combat. Inspired by Prascus’ devotion, many Ultramarines serving in the Jericho Reach have begun carrying these relics. Such relics also steel the Battle-Brother's will against the influence of Tyranids, as they remember the price paid by their brothers and struggle harder to resist.[1]

First Dawn Shrine
The First Dawn Shrine is an Eldar Swooping Hawks Shrine.[1]

First King
The First King was a Rogue Trader in the Great Crusade, who was the first Void King of the Davamir Compact alliance. Its traditions state, that his flagship became the foundation for the Cradle and is located within the Space Station's center, known as the Bladespire.[1]

First Knife
The First Knife is a relic Plasma Knife of the Leagues of Votann, that is wielded by Kahls and Grimnyrs.[1]

First Pacification of Luna
The First Pacification of Luna saw the complete subjugation of Terra's moon, Luna, by the early Legiones Astartes. The first true battle of the Great Crusade, the subjugation of Luna allowed the Emperor to use its advanced genetics facilities to mass-produce His Space Marines.[1]

First Savaven Crusade
In 555.M38 the Cardinal World of Savaven, fell prey to a cult uprising amongist its bloated population of crypt-dwelling tomb-helots[1a] and their rebel Governor.[1b] The Battle Sisters of the Order of the Valorous Heart, launched a crusade to retake Savaven and after a decade of fighting the cult with fire and zeal, finally reclaimed the planet.[1a]

First Scouring of Coriolanthe
The First Scouring of Coriolanthe began in 948.M38, when the Night Lords and an unidentified Traitor Titan Legion laid waste to the once gleaming marble cities of the Imperium world Coriolanthe. The Inquisitor Lord Naburus Baum led a strike force composed of the Grey Knights and the Red Talons Chapter in an attempt to halt the servants of Chaos[1], however, he was later killed along with the majority of the Grey Knights by a counter attack by two Chaos Warhounds[2]. After the Inquisitor's death, the Night Lords and the Traitor Titan Legion reduced Coriolanthe to ruins.[3]

First Siege of Hydra Cordatus
The First Siege of Hydra Cordatus was a battle during the Horus Heresy. The assault on the world of Hydra Cordatus was undertaken by the Iron Warriors led personally by Perturabo, who was targeting the worlds small Imperial Fists garrison. Due to the fierce rivalry and mutual hatred between both Legions, tensions ran high. The primary target for the Iron Warriors was the world's Cadmean Citadel. After a fierce orbital bombardment by Magma Bombs, the Iron Warriors landed but found the defenses of the Cadmean Citadel formidable. As a result, the Iron Warriors were bogged down into a 3 month siege. Inside the citadel, tens of thousands of normal humans as well as women and children were being provided shelter by the Imperial Fists. Nonetheless after 3 months Perturabo had enough, and led a final charge that saw the Primarch kill the remaining Imperial Fists and break the defenders. Most of the Imperial Fist were massacred while the human refugees were all butchered or enslaved. Hydra Cordatus became a barren wasteland.

First Siege of Perlia
The Siege of Perlia (known as the First Siege of Perlia sometime after 999.M41) was the name given to the invasion of the Imperial World of Perlia by Waaagh! Korbul sometime in the 920s.M41.

First Sphere of Expansion
The First Sphere of Expansion, also known as the Great Expansion, was the initial expansion of the Tau Empire from their homeworld of T'au and was a period of unprecedented growth for the Empire. It lasted from 502.M37 to 956.M38.[1a][1b]

First Strike
First Strike is a starter set for the 8th Edition of Warhammer 40,000.

Stryken II
Stryken II is a Knight World of the Imperium, one of three such worlds in the Stryken System.[1a] The knightly houses of Stryken II and its sister worlds (Stryken IV and V) are pledged to defend Stryken Primus, a Forge World and the principal world of the system. To this end, the planet's houses contribute Knights to the standing guard of Stryken Primus, an august body known as the Order of Iron.[1a]

Stryken IV
Stryken IV is a Knight World of the Imperium, one of three such worlds in the Stryken System.[1a] The knightly houses of Stryken IV and its sister worlds (Stryken II and V) are pledged to defend Stryken Primus, a Forge World and the principal world of the system. To this end, the planet's houses contribute Knights to the standing guard of Stryken Primus, an august body known as the Order of Iron.[1a]

Stryken Primus
Stryken Primus is a Forge World of the Imperium. It is the principal world of the Stryken System.[1a]

Stryken System
The Stryken System is an Imperial star system[1a] located in Segmentum Obscurus.[1b]

Stryken V
Stryken V is a Knight World of the Imperium, one of three such worlds in the Stryken System.[1a] The knightly houses of Stryken V and its sister worlds (Stryken II and IV) are pledged to defend Stryken Primus, a Forge World and the principal world of the system. To this end, the planet's houses contribute Knights to the standing guard of Stryken Primus, an august body known as the Order of Iron.[1a]

Stryxis
The Stryxis are a race of wandering xenos traders that many consider to be untrustworthy. They established a permanent presence in the asteroids and system on the edge of the God-Emperor's Scourge storm, in the Koronus Expanse[1], though most roam the region as nomadic tribes in fleets of barely space-worthy ships trading anything they feel to be of interest.[2]

Stryxis Curseblade
Stryxis Curseblades are a deadly Xenos knife variant, seemingly grown from the dark blue-grey metal common among Stryxis technology. These strangely-curved blades are only slightly longer than a man’s forearm and seem to hum with a distant, atonal noise. Designed for the slender talons of a Stryxis, they do not sit easily in human hands, almost as if rebelling from the foreign grip. These ‘Curseblades’ bear a vile reputation, entwined with the unsettling reputation of the Stryxis themselves. Those who are wounded by these blades are believed to suffer a wound to the soul as well as to the body, sapping the will to fight and leaving a scarred and fractured mind. How much of this is truth and how much is fearful speculation remains unknown.[1]

Stryxis Xebec
The Stryxis Xebec is a type of Light Cruiser used by the Stryxis species as a merchant raider.[1]

Stuart Witter
Stuart Witter was a model painter for Forgeworld. His work can be seen in Imperial Armour - Apocalypse.[1]

Stub Rifle
The stub rifle is a common sight across the galaxy, a hunting rifle firing large-bore rounds. Like most solid projectile weapons, its primary benefit is ease of construction and maintenance. It is also very accurate, even over large distances. Stub rifles are often dismissed as pitiful civilian weapons by some, but are frequently used by rebels and outlaws as well as by hunters on more primitive worlds of the Galaxy.[1]

Stub gun
Stub guns or slug guns are a name that refers to a wide variety of low-velocity, high-calibre pistols.

Stugbrog
Stugbrog da Facegrinda is an Ork Warboss, whose hordes are among the Greenskins that are currently invading the Pankallis Sub-sector.[1]

Stuge
Stuge is an Ordo Xenos Inquisitor who was dispatched by the Inquisition to the world Miskal Prime in the Halo Zone, after an Astropath received a vision that two ancient enemies would clash there in an epic battle.[1] Once Stuge arrived on Miskal Prime though, he discovered a devastated world whose lands were scorched free of life, and was littered with the mutilated dead bodies of the Eldar. The Inquisitor and his retinue eventually discovered a single surviving Eldar, who was close to death and the Xeno told them its Craftworld's forces had clashed with mechanical Xenos to save Miskal Prime. Instead they where overwhelmed and defeated by their ancient foes, who then wiped the world free of life. The Eldar then warned that its Craftworld's defeat foretold that their foes would go on to cause widespread destruction, that would spread out from Miskal Prime. Before Inquisitor Stuge could learn more, however, the Eldar died from its wounds. Afterwards, the Inquisition harvested the Eldar's tech from Miskal Prime's dead landscape, but they could find no evidence of the mechanical Xenos, the Eldar had fought.[1]

Stugen Deathwalker
Stugen Deathwalker was born in Apow System. Zealous believer of the Emperor he personally executed his own family, who were the chief instigators of the Apow Peasant Alliance. Knowing that other members of his family would seek him for revenge, Stugen singlehandedly tracked down all of his distant relatives and remorselessly killed all of them. This single-minded ruthless person impressed the Imperial authorities and they appointed him in command of the Black Scar Penal Legion. His subordinates and soldiers fear him more than their enemy. Since taking his command taciturn and humourless Stugen Deathwalker has not lost an engagement, though his Legion had to be rebuilt from the scratch on more than one occasion.[1]

Stumm grenade
A Stumm grenade is a type of gas grenade in use by some Imperial law-enforcement agencies. It emits a debilitating gas, designed to be persistent and spread over a wide area. Any unprotected persons in the area can suffer in several different non-harmful ways, and will generally end up in a state of confusion.[1]

Stumper Muckstart
Stumper Muckstart was a Ratling sharpshooter.[1] Stumper Muckstart showed remarkable abilities from the moment he was recruited from his home planet of Ornsworld. He quickly established himself as the best shot in the regiment, earning considerable amounts by challenging rivals to outshoot him. Soon he had a racket going, and became rich overnight as a result of the gambling associated with his trick shooting displays. After a particularly impressive night, when he shot three spinning 5 credit pieces out of the air with three shots while blindfolded, his activities came to the attentions of the regiment's Commissar. Stumper was recruited into a special sniper unit on the spot. His past misdeeds were forgiven once he had volunteered to donate all his ill-gotten gains to charitable concerns, a gesture which still leaves painful memories. Mention of this is the only thing known to spoil his aim.[1]

Stun grenade
Stun grenades are non-lethal grenades that use a combination of a loud explosion and a bright flash designed to incapacitate targets without any permanent injury.[1]

Sturgard Joriksson
Sturgard Joriksson was a Wolf Lord in the Space Wolves Legion during the Horus Heresy. He commanded the 9th Great Company.[2] During the later years of the civil war, he was with his Legion when the forces of Horus cornered them upon the world Yarant Three and in the subsequent battle that followed, they found themselves heavily outnumbered. The Legion's fate then took a turn for the worse, when their Primarch, Leman Russ was left severely wounded during the battle and later fell unconscious. Though the Raven Guard Legion later arrived to aid the Space Wolves, their added strength was not enough to overcome the superior numbers of Horus' forces and their Primarch, Corax, soon gave the order for the two Legions to evacuate to his ships in orbit. It is not known however, if Sturgard was among those who survived the battle.[1]

Fan Morgal
Fan Morgal was a chieftain of a nomadic desert tribe of Colchis during the Age of Strife. Of the outcast class known as The Decline, Fan Morgal's people were the original discoverers of the infant Lorgar. Sensing greatness in the boy, they named him Lorgar or Rain-Caller. Just 17 days later, the infant Lorgar was already a small child and Fan Morgal's tribe was discovered by Kor Phaeron's convoy. Kor Phaeron took Lorgar in and had Fan Morgal and his people massacred to make sure that the Covenant of Colchis would not learn of the boy's existence.[1]

Fan Portal: Immortal Enemies
Immortal Enemies is illustrated and written by Jonathan Brünner. Jonathan Kroeger serves as one of the editors, specializing in all things Orks. Additionally, Tom Mon and Dave Nelson both lend their talents to making sure there are as few errors as possible. These are the four principle voices that can comment on Immortal Enemies on the blog, which has since been moved to a facebook group page. Immortal Enemies was first created in English. Currently there are 10 pages translated and available for viewing in Dutch. Its creators are searching for people who are interested in translating the story into other major world languages as well. This page is meant as a guide for those who read the graphic novel and are unfamiliar with any of the characters or concepts portrayed within. Broken into chapters, parts, and listed by page, additional information on most of the subjects found in the graphic novel can be found here.

Fanatic Online
Fanatic Online was a free online-magazine devoted to the miniature games of Games Workshop's Specialist Games division. It was launched in 2004 by Fanatic Press in printed form as Fanatic Magazine before being distributed digitally for the rest of its run. It replaced the numerous game specific hobby magazines (such as Town Cryer and the Battlefleet Gothic Magazine) that were published at the time. Fanatic Online was cancelled in 2008 after all content related to Specialist Games was relocated to Games Workshop's official website.

Fanatic Online 001-009
This page is for issues 001 to 009 of Fanatic Online. Fanatic Online is the magazine devoteed to the Specialist Games division of games for Games Workshop. Descriptions are from the official Fanatic Online article descriptions.

Fanatic Online 010-019
This page is for issues 010 to 019 of Fanatic Online. Fanatic Online is the magazine devoteed to the Specialist Games division of games for Games Workshop. Descriptions are from the official Fanatic Online article descriptions.

Fanatic Online 020-029
This page is for issues 020 to 029 of Fanatic Online. Fanatic Online is the magazine devoteed to the Specialist Games division of games for Games Workshop. Descriptions are from the official Fanatic Online article descriptions.

Fanatic Online 030-039
This page is for issues 030 to 039 of Fanatic Online. Fanatic Online is the magazine devoteed to the Specialist Games division of games for Games Workshop. Descriptions are from the official Fanatic Online article descriptions.

Fanatic Online 040-049
This page is for issues 040 to 049 of Fanatic Online. Fanatic Online is the magazine devoteed to the Specialist Games division of games for Games Workshop. Descriptions are from the official Fanatic Online article descriptions.

Fanatic Online 050-059
This page is for issues 050 to 059 of Fanatic Online. Fanatic Online is the magazine devoteed to the Specialist Games division of games for Games Workshop. Descriptions are from the official Fanatic Online article descriptions.

Fanatic Online 060-069
This page is for issues 060 to 069 of Fanatic Online. Fanatic Online is the magazine devoteed to the Specialist Games division of games for Games Workshop. Descriptions are from the official Fanatic Online article descriptions.

Fanatic Online 070-079
This page is for issues 070 to 079 of Fanatic Online. Fanatic Online is the magazine devoteed to the Specialist Games division of games for Games Workshop. Descriptions are from the official Fanatic Online article descriptions.

Fanatic Online 080-089
This page is for issues 080 to 089 of Fanatic Online. Fanatic Online is the magazine devoteed to the Specialist Games division of games for Games Workshop. Descriptions are from the official Fanatic Online article descriptions.

Fanatic Online 090-099
This page is for issues 090 to 099 of Fanatic Online. Fanatic Online is the magazine devoteed to the Specialist Games division of games for Games Workshop. Descriptions are from the official Fanatic Online article descriptions.

Fanatic Press
Fanatic Press was a label under which a number of short lived hobby magazines were published. These magazines were dedicated to the games range of Games Workshop's Fanatic division (later Specialist Games).[1] It was formally launched in september 1999. Each magazines' content includes new house rules, miniatures conversion ideas, modeling projects, scenarios and more, generated by gamers' feedback, and curated by the Fanatic Press team.[1] The magazines were ultimately replaced by Fanatic Online a free online magazine which covered the entire Fanatic games range.

Fanck
Fanck was a Trooper of the Tanith First and Only regiment. He was killed in action in the Siege of Vervunhive, when the Tanith were deployed on Verghast, being shot in the chest by a Zoican soldier.[1]

Fancy Klara
Fancy Klara was a Leman Russ Conqueror in service with the Eighth Pardus Armoured during the Sabbat Worlds Crusade.[1a] By the time of the crusade's actions on Hagia, the Fancy Klara was commanded by Lieutenant LeTaw.[1a] The tank was crippled and most of its crew killed by a round from an AT70 during the Battle of Bhavnager.[1a][1b] Following the battle, the Fancy Klara was repaired and assigned to garrison duty in Bhavnager until the Pardus could return from their mission in the Sacred Hills. Its new crew was drawn from those Pardus troops who had lost their own tanks in the battle, but survived.[1b]

Fane (Leagues of Votann)
Fanes are devices used by the Grimnyr of the Leagues of Votann to interface with Ancestor Cores.[1] Every Hold has a Fane, which is a timeless device located in a space of quiet contemplation. At the heart of this device is a tangle of machinery that is part altar, part interface. It is said that once, these machines were simply nodes through which the wisdom of the Ancestor Cores moved from one voidcraft to another. While they still fulfill this practical purpose, they have subsequently taken on great cultural meaning. They are now viewed as places where one stands in full regard of the Ancestors, and in their presence all Kin maintain a sombre and heavy manner.[1] Through means that are not understood even to the Kin, there have been instances where Fanes have developed artificial intelligences in their own right, and join the ranks of the Votann themselves. These techno-miracles are cause for great honor and celebration amongst the Kindred in whose Hold they occur.[1] Conversely, more than one Ancestor Core has degenerated to the point of becoming little more than a Fane themselves. This is viewed as a great calamity by the Kin.[1]

Fane of Shadow
The Fane of Shadow was a Scout Cruiser in the Raven Guard Legion, during the Horus Heresy.[1]

Maakri
Maakri was a Warhound Scout Titan in service with the Legio Audax.[1] Maakri was part of Audax's forces deployed in support of the World Eaters Traitor Legion during the Shadow Crusade, taking part in the Battle of Armatura.[1]

Maan Oldarrk
Maan Oldarrk is a Firstborn Sergeant in the Iron Hands Chapter's Clan Haarmek.[1]

Maarkol Dourr
Maarkol Dourr is a veteran member of the Sons of Medusa, who serves as the Primaris Ancient of the Chapter's Atropos War Clan.[1]

Maarkol Rumann
Maarkol Rumann was once Iron Captain of the Iron Hands Chapter's Clan Kaargul[1a][Conflicting sources]. He took part in the Damocles Crusade and he was selected by his peers to represent their interests on the Crusade Council; Rumann the most senior ranked Space Marine in the Crusade.[2a] He also commanded the Strike Cruiser Fist of Light, the largest Space Marine warship in the Crusade's fleet.[2b] As Iron Captain of Clan Kaargul, Rumann had the constant goal of increasing its armoury of war machines. In the aftermath of the Great Rift's creation, he would scour the worlds of the Dark Imperium for long lost relics. Though these perilous missions cost many lives, they paid off handsomely. By the time Rumann suffered a mortal injury on Kalametha, Clan Kaargul boasted twice as many Whirlwinds, Predators and Hunters as any other two Iron Hands Companies combined. His successor, Brask, has since wielded these weapons with unfaltering precision across a hundred worlds. However Rumann lives on in a Dreadnought and continues to serve within Clan Kaargul.[1b]

Maastren Gnoxx
Maastren Gnoxx is the Astra Militarum General of the 8th Vusillian Praetors Regiment and took part in the Indomitus Crusade.[1] During that time, he served as the Groupmaster General of the Militarum forces in Battlegroup Hephaestus, as it took part in the Drennox Cleansing.[1]

Mabbon
Mabbon, often referred to as Mabbon Etogaur, was an Astra Militarum officer who defected to the Blood Pact, rising to the rank of Etogaur before betraying Archon Gaur and defecting to Gaur's rival warlord, 'Anarch' Anakwanar Sek. Operating on the Chaos-occupied world of Gereon, Mabbon aided Sek by training the Sons of Sek, an elite fighting force Sek established as an answer to Archon Gaur's Blood Pact. While on Gereon, Mabbon befriended the 'pheguth', a fellow Imperial Guard defector who in a previous life had been Volpone Blueblood General Noches Sturm. Sturm was assassinated by an Imperial strike-team led by Colonel-Commissar Ibram Gaunt of the Tanith First-and-Only, and Mabbon remembered Gaunt when he later defected back to the Imperium, offering to share high-level intelligence, but only with Gaunt.[1][2] While being held in an Imperial facility on Balhaut, Mabbon was the target of a Blood Pact strike-team who infiltrated the planet and attempted to kill him. Gaunt and his men foiled the attack, and the Tanith 1st later took custody of Mabbon for the duration of a secret mission to Salvation's Reach planned using Mabbon's information. First platoon of the Tanith 1st's B Company won the duty of acting as Mabbon's guards, and they took the name 'Suicide Kings' after an organisation of regal bodyguards from Tanith's history, fashioning their own insignia and dedicating themselves wholly to their job. Two of the Suicide Kings were killed and a third badly wounded when a shape-shifting Chaos assassin posing as their leader Rawne made an attempt on Mabbon's life, but Mabbon survived and the assassin was later killed. After the success of the Salvation's Reach mission, during which Mabbon provided useful information to the Tanith forces, the former etogaur was handed back to Inquisitorial custody on Urdesh.[2][3][4]

Mabius Ro
Mabius Ro is a Thousand Sons Rubric Marine, in Ahriman's Exiles Warband.[1]

Mac Zi Ven
Mac Zi Ven is a Storm Wardens devotee of the Cult Mechanicus who has shown the touch of a true master in the arts of technomancy. His humble beginnings among the warrior tribes of Sacris led him to view technology as truly touched with divinity. In the ranks of the Storm Wardens it soon became clear that Mac Zi was gifted and he was quickly raised to the rank of Techmarine. Some of his Battle-Brothers mutter that Mac Zi showed more respect to the red priests of Mars than to his own Chapter, but Mac Zi’s contributions of finely-crafted weapons and armour win him many friends.[1] Mac Zi volunteered for the Deathwatch to satisfy his growing hunger for knowledge. Now in the foundries and catacombs of Watch Fortress Erioch he has access to a vast repository of data about both human and xeno devices. He secretly views xeno-tech as only another tool to be used in the Imperium's service once it is properly understood. These beliefs have put him at odds with Erioch's Forge Master, the Iron Priest Harl Greyweaver, whom Mac Zi despises for the Space Wolf's disrespect of the Machine God and narrow-mindedness regarding the Deathwatch's use of xeno-tech.[1] Secretly he has begun helping the more Radical Inquisitors who share his vision on the use of xeno-tech. Unfortunately for Mac Zi, these actions have made him many enemies among the Puritan Inquisitors residing on Erioch, some of whom have begun making plans to stop his Radicalism permanently.[1]

Macaree's Tablelands
Macaree's Tablelands is a region of the planet Kalidar IV, named for a series of mesas that rise up out of an otherwise flat area.[1] At one point in the Kalidar War, the Astra Militarum Command Leviathan Magnificence was based in the Tablelands. The vehicle came under attack by orks whilst hosting an officers' banquet.[1]

Macaroth
Macaroth was a high-ranking general of the Imperial Guard who became the Warmaster of the Sabbat Worlds Crusade after the death of his predecessor, Slaydo.[2]

Macatroth Armoured Oxen
The Macatroth Armoured Oxen are Regiments of the Astra Militarum.[1]

Macavius
Macavius is a Hive on Medusa V, located far to the north in Battle-zone Telosia, deep in the Telosian steppes. It was assaulted heavily by the Necrons during The Fall of Medusa V campaign.[1]

Macavius Vethric
Macavius Vethric was a famed Inquisitor of the Ordo Xenos. He is the original author of the Tome of Vethric, one of the Imperium's most complete works on Xenos species.[1]

Maccabeus Quintus
Maccabeus Quintus is a Shrine World in the Calixis Sector. It is home to the Black Order and the Maccabian Janissaries Imperial Guard.[Needs Citation]

Maccabian Janissaries
The Maccabian Janissaries are Imperial Guard Regiments from the Shrine World of Maccabeus Quintus. Consisting of the finest warriors from the Maccabian Militia, the Maccabian Janissaries are driven by a fanatical faith and view their service in the Imperial Guard as a pilgrimage to carry out the will of the Emperor. Janissaries never return to their homeworld once accepted into their Regiments, stubbornly refusing even the rare gift of retirement. Rather, they will all choose to inevitably die fighting far away from their place of birth. If by happenstance a Maccabian Jannissary Regiment is demobilized after a campaign, its members will often find themselves on other pilgrim trails in other parts of the Imperium, guarding the faithful from heretics and Xenos.[2] Well-trained and known as highly capable marksmen, Janissaries are notable for their finely-wrought fully enclosed armour, whose helmets bare the image of Saint Drusus. They are known to battle in carefully organized formations, often advancing shoulder-to-shoulder and unleashing volleys of accurate fire into enemy units.[2]

Maccabian Militia
The Maccabian Militia are the Planetary Defense Forces of the Shrine World of Maccabeus Quintus. With their world having a proud military tradition, the Maccabian Militia are a capable fighting force. Nonetheless, the finest of its warriors are chosen to serve in the Maccabian Janissaries Imperial Guard.[1]

Mace Brondal
Mace Brondal was a Space Marine during the War of the Beast and was later chosen to become the Imperial Fists' new Sixth Captain[1a], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. He would later take part in the Imperium's third invasion, of The Beast's Homeworld Ullanor.[1a]

Mace of Absolution
The Maces of Absolution are specialized weapons used by the Deathwing Knights of the Unforgiven. Glowing with power, these ominous weapons have their power amplified in the presence of the most accursed of heretics.[1]

Mace of Castigation
The Mace of Castigation is an Adepta Sororitas Power Weapon, that is wielded by the Order of Our Martyred Lady Canoness Superior, Junith Eruita.[1]

Mace of Contagion
The Mace of Contagion is a type of toxic melee weapon used by Death Guard Plague Marines.[1]

Zenon
Zenon is an Imperium world and raises the Zenonian Free Companies Regiments for the Imperial Guard.[1]

Zenonian Free Companies
The Zenonian Free Companies are Imperial Guard Regiments from the planet Zenon.[1]

Zepetis VII
Zepetis VII was attacked by the Raven Guard Chapter's 2nd Company, sometime after the Great Rift's creation. They would not leave until every mutant, traitor and heretic had been purged from the world.[1]

Zephath
Zephath is a Imperial world on the edge of the 500 Worlds of Ultramar. [1] During the Horus Heresy it saw fighting between the Dark Angels, led by Lion El'Jonson personally, against forces of World Eaters and Word Bearers. [1]

Zephon (Dark Angels)
Zephon is a Company Master in the Dark Angels Chapter.[1]

Zephon (Heresy)
Zephon, the Bringer of Sorrow, was a a Dominion of the Blood Angels Legion during the Great Crusade and Horus Heresy.[1]

Zephrael
Zephrael is a Space Marine of the Dark Angels Chapter, who serves in the Chapter's Ravenwing formation.[1]

Zephyr
Zephyr is the homeworld of the Storm Hawks Space Marine Chapter.[1]

Zephyr (Drogue)
The Zephyr was a drogue in service with the Imperial Navy during the Sabbat Crusade's Phantine campaign.[1]

Zephyr (Strike Cruiser)
The Zephyr is a Strike Cruiser of the Silver Templars Chapter.[1] In the Plague Wars, it was used by a strike force that was commanded by Lieutenant Mykonis. During that conflict, Mykonis' strike force received a plea for aid from an Ultramarines fortress on the moon Lyceus. They were being attacked by a rogue Death Guard Warband which had surrounded the fortress, and the vastly outnumbered Ultramarines could not hold out for much longer. After hearing this, the Zephyr raced off to the moon and arrived just as the Death Guard were preparing to make their final assault on the fortress. Mykonis quickly led the strike force to battle and the now surrounded Death Guard were easily killed by the Silver Templars and the few remaining Ultramarines.[1]

Zephyrglaive
The Zephyrglaive is a power weapon used by Harlequins that fought on Skyweavers.[1a] This weapon is perfectly weighted and individually balanced. Its blade enveloped by a molecular dissonance field and it is indeed a lethal weapon for the aerial murder.[1b]

Zephyrim
Zephyrim are a type of Jump Pack troop used by the Sisters of Battle specializing in melee combat.[1] Only Sisters who experience a direct and persistant connection with the God-Emperor can become Zephyrim. Overwhelmed by this constant communion, they often lose the ability to converse with the other warriors of their Order. They speak in unknown words and exist in a state of unwavering rapture. Many amongst the Sisterhood believe that they speak prophecies that are intelligible only to those whose faith is able to decode the message. In battle they engage in vicious melees, dismembering the enemy with their Power Swords.[2]

Zeravael
Zeravael is a Possessed Black Legion Sorcerer, who was once the Blood Angel Seraphiel during the Horus Heresy.[1] He betrayed his Legion, during that conflict and embraced the worship of Chaos. This led him to join Horus' forces, as they fought against the Imperium. When Zeravael later fought his former Brothers, they called him a traitor which once filled him with shame. It also enraged him, however, as Zeravael's Brothers could not see how the revelation of Chaos had changed everything. Now though, after 10,000 years, the word no longer bothers him, as Zeravael feels it is not his duty to bring enlightenment to the eternally deluded Blood Angels. In battle, Zeravael unleashes the Daemon within him, which greatly mutates his body, and can use his psychic powers to draw forth information from the souls of the recently dead.[1]

Zerberyn
Zerberyn was a member of the Fists Exemplar during the War of the Beast.[1]

Zere Mekonnon
Zere Mekonnon was a Sons of Horus Chaplain, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Mekonnon fought for the Loyalists or the Traitors.[1]

Zerek
Zerek was a native of the planet Vostroya, who worked as an exterminator, hunting down and killing dangerous animals alongside his younger brother, Ladbon. As the firstborn son of Oskar, he was scheduled to be shipped out and join the Vostroyan Firstborn, as their planet's tradition dictated. At the age of fifteen, shortly before he was due to enlist, however, he and Ladbon accepted a routine job to kill a chemdog which had been terrorizing Hive Decius (with seventeen reported deaths attributed to the creature). During the hunt, Zerek was accidently shot and killed by Yurri Sommletz, another exterminator from Decius, who had mistaken him for the chemdog in the mist.[1a] Some time later, Ladbon ventured back out into the wastelands to retrieve Zerek's shotgun. Ladbon would go on to enlist in Zerek's place, in order to fulfill their family's obligations.[1b]

Zeriah
Zeriah (also known as Elucidax the Keeper) was a Fallen Angel, formerly a Dark Angels Captain of the 14th Assault Company.[1] After the Horus Heresy, Luther and a force of Dark Angels rebelled against the Imperium and Lion El'Jonson. Zeriah was one of the rebels but he escaped with the destruction of Caliban.[1] He was later tracked to the world of Altid 156 where he fought a number of Deathwing Terminators. He killed a dozen Dark Angels before an Assault Cannon shot blasted off half of his chest. Not wanting one of the Fallen to die, Dark Angels Apothecaries rushed to save his life. Surviving the battle, he was transported back to the Rock for interrogation where he gave up information which allowed the rest of his warband to be captured but he refused to admit his sin in rebelling against the Emperor. Unrepentant to the very end, Zeriah resisted centuries of torments at the hands of Interrogator-Chaplains.[2]

Zerin
Zerin was a member of the Adeptus Custodes during the Great Crusade and Horus Heresy. Zerin was one of the four members of the Blood Games during the Heresy, coming in last place after being caught in Irkutsk.[1]

Khamrians
The Khamrians are a group that exists within the Adeptus Mechanicus that seek to study A.I.s

Khamun-Sen
Khamun-Sen is an Imperium world within the Elara's Veil and was once the Homeworld of the Star Scorpions, until the Chapter was lost in the Warp.[1] After the Scorpions reemerged corrupted as The Pure, the Emperor's Spears and Celestial Lions enacted Exterminatus upon Khamun-Sen, purging the planet of its taint but killing all 3 billion of its inhabitants.[2]

Khan
Khan is a term of address, and sometimes a proper name, used frequently by the White Scars Space Marine Chapter. It may refer to: Jaghatai Khan, the Primarch of the White Scars, often referred to as "The Khan". Great Khan, the Chapter Master of the White Scars; the current incumbent is Jubal Khan. Khan, a traditional honorific for a Captain. Kor'sarro Khan, Captain of the White Scars' 3rd Company and Master of the Hunt.

Khan'zhar
Khan'zhar the Red is a Wrath of Khorne Bloodthirster[1], who led the Blood God's forces during the Thirteenth Black Crusade's invasion of Cadia.[2]

Khan V
Khan V is a world of the Sabbat Worlds Cluster.[1a]

Khangba Marwu
Khangba Marwu, also known as The Vault, was a vast prison complex located in the Himalazia Mountains, under the mountain known as Rakaposhi. Sections of the prison were designed specifically to house powerful psykers.[1a]

Khania
Khania is a Forge World of the Imperium. It is primarily given over to the production of Taurox, along with artillery.[1]

Khania System
The Khania System is a system of Imperial space.[1]

Khanna
Khanna was an Imperial iterator, who was assigned to the 63rd Expeditionary Fleet during the Great Crusade.[1]

Khanoris
Khanoris is an Imperium Hive World that found itself within the Imperium Nihilus in the aftermath of the Great Rift's creation.[1] Further disaster struck Khanoris, when it was discovered it was a Necron Tomb World as the forces of the Sautekh Dynasty began to emerge from its surface. Khanoris' Hives soon found themselves under attack from the Necrons, but the Blood Angels Chapter have now arrived to save the world.[2]

Khansu Dynasty
The Khansu Dynasty was a dynasty of the Necrontyr that was opposed to the biotransference that transformed the Necrontyr into the Necrons.[1] When it became apparent that the Triarch was determined to go through with the process, the Khansu openly revolted. Ascendent Prince Rakszan was one of the few amongst the Khansu that chose biotransference and was rewarded by his C'tan masters with the rank of Phaeron. Rakszan commanded the legions of Necrons that brought the Khansu to its heels, and the last of the Khansu were dragged to the biotransference chambers by force.[1] As the War in Heaven ground on, the warriors of the Khansu were increasingly used as expendable troops or cannon fodder. During the revolt against the C'tans by Szarekh, Rakszan joined his Necron brothers against the C'tan out of anger for this indignation. Eventually, the nobles of the Khansu Dynasty were destroyed in the War in Heaven and C'tan revolt, its Warriors and Immortals seized by other dynasties and reprogrammed to their service. The sole surviving member of the Khansu Dynasty is Rakszan himself, on an eternal quest of vengeance to find and imprison every C'tan Shard.[1]

Khantak Khan
Khantak Khan was the previous Master of the Hunt of the White Scars Chapter. During his time as Master, he constructed a masterfully crafted Bike known as the Wrath of the Heavens. He has since been succeeded by Kor'sarro Khan.[1]

Khanzing
Khanzing is an Iron Warriors Warsmith, whose forces hold the Fortress Perditum on Hanorio V.[1] Sometime after the Great Rift's creation, though, Lord Commander Guilliman ordered the Fortress to be attacked by the Imperial Fists' 3rd Company and the Harakoni 117th Regiment. Colonel Thraxos's Regiment suffered heavy losses in the battle, however, and it ultimately fell to the Fists' 3rd Company under Captain Tor Garadon to attempt to storm the Fortress using a flaw in its design. The final outcome of the battle is not known though.[1]

Khaphas
Khaphas is a Fallen Angel who delights in slaughtering Loyalists with heavy firepower.[1]

Khaphed
Khaphed was a the Lore-Keeper of the Corvidae Library of Tizca and a legionary of the Thousand Sons during the Battle of Prospero. He survives the battle that devastates Prospero but, after being transported to the Planet of Sorcerers, he is the first legionary to fall to the flesh-change. Khaphed's face becomes a cluster of eyes and as soon as he tries to approach an horrified Ahriman, the Chief Librarian kills him with a projection of aetheric fire.[1]

Khar'krah
Khar'krah is a Greater Daemon who led its Daemonic hordes into a battle against the Dark Angels Chapter, which became known as the Hundred Day War.[1]

Khar-tann City
Khar-tann City was a city on the planet Kharaatan.[1]

Kharaatan
Kharaatan, known as One-Five-Four-Six to the Administratum, is an Imperial world.[1a] During the Age of Strife, the planet's Human population devolved into worshiping an Eldar coven through psychic suggestion. This drove the planet into conflict with the newly formed Imperium during the Great Crusade, and the planet was invaded by a force of Salamanders and Night Lords led by their respective Primarchs, Vulkan and Konrad Curze. During the resulting campaign, the Night Lords committed an atrocity and butchered the populace of Khar-tann City. Vulkan was horrified by the act and nearly came to blows with Curze, but nonetheless the Night Haunter's plan worked and the rest of the planet surrendered bloodlessly shortly after.[1a] As the planet's surviving population was herded into camps designated xenos collaborator vs. non-collaborator, the Eldar witch-lords escaped and wreaked havoc. They were eventually all killed, the last one a surrendering child slain by Vulkan's hand. The campaign would plague Vulkan's nightmares for years to come.[1]

Kharateg
The Kharateg are a Xenos species. Some members of the species, joined the Warband of the Dragon Warriors Sorcerer Lord Nihilan and took part in his invasion of the Salamanders' Homeworld Nocturne.[1]

Khardel
Khardel was a world of the Imperium whose population's vacuous narcissism and unwarranted pride caused an invasion by the Chaos God Slaanesh's Daemons, which devastated the world. Later, the Harlequin Masque of the Midnight Sorrow appeared and annihilated the Slaaneshi scourge.[1]

Conquest (Power Sword)
Conquest is the personal power sword of the Astra Militarum's Lord Commander Solar Arcadian Leontus.[1]

Conquest 01
Conquest is a magazine about the Warhammer 40,000 universe.

Conquest 02
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 03
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 04
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 05
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 06
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 07
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 08
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 09
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 10
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 11
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 12
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 13
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 14
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 15
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 16
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 17
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 18
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 19
Conquest is a magazine about the Warhammer 40,000 Universe.

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Argus (Scythes of the Emperor)
Argus was the Captain of the Scythes of the Emperor Chapter's Seventh Company.[1a][1b] Argus was one of the Scythes present on their homeworld, Sotha, when it was invaded by the Tyranids of Hive Fleet Kraken. He was killed, along with most of his Company, defending the Tegean Wetlands.[1a]

Argus Brond
Argus Brond was the Captain of the World Eaters Legion's 17th Company during the Horus Heresy. He took part in the purging of his Legion's loyalists in the Battle of Isstvan III[1] and later was among Warmaster Horus' forces that invaded Terra. However, the traitors were defeated[2] and Brond was among those who escaped into the Eye of Terror.[3]

Argus Van Auken
Argus Van Auken was a high-ranking Artisan of the Adeptus Mechanicus in mid-M32. During the War of the Beast, Auken, accompanied by the Magos Biologis Eldon Urquidex, traveled to the ruins of Ardamantua to study the effects of The Beast's Waaagh!. After investigating remnants of Ork technology, Auken and discovered the stasis remains of several Imperial Fists accompanied by a comatose Phaeton Laurentis.[1a] After attempting to heal the three Marines and failing in two (resulting in their deaths), the Mechanicus Priests succeeded in reviving Captain Koorland who became the last known survivor of his Chapter.[1b] Van Auken later reappeared leading a force of Skitarii operating under the orders of Fabricator-General Kubik, where he led the massacre of an Officio Assassinorum infiltration team led by Clementina Yendl. He then apprehended Yendl's ally, Eldon Urquidex, and condemned him to modification as a Servitor.[2] Auken later led Mechanicum forces in the tense standoff with the Fists Exemplar as they attempted to acquire custody of Urquidex. Auken desperately tried to avoid war, but due to accidental fire violence erupted nonetheless. When Fabricator-General Kubik eventually gave the okay, a panicked Auken ordered his forces to stand down and transferred Urquidex into the custody of the Adeptus Terra.[3] Later during the third Imperial offensive on Ullanor, Van Auken was charged with Kubik with overseeing the redirecting of asteroids into the Ork capital.[4]

Argustus Kastor
Argustus Kastor is a Fort Prescience Death Watch Captain, who took part in the Argovon Campaign as part of the Indomitus Crusade's Task Force XI. As the war against the Necron raged, Kastor served in the Task Force's senior command staff as a representative of the Death Watch.[1]

Arguthrax
Arguthrax the Magnificent (also known as the Despoiler of Kolchadon, the Bloody Hand of Skerentis Minor, and the End of Empires) is a toadlike Daemon of Khorne and a Lord of Drakaasi. His symbol, a stylised six-fingered hand, appears on his chest in the form of a weeping scab, and is also branded on his followers. He rides within a cauldron of steaming blood carried by blinded slaves, and has been known to wield a gigantic mace in battle.

Argyle
Argyle is an Inquisitor of the Ordo Malleus and is among the few Inquisitors that are stranded within the Gilead System, due to the Great Rift's creation.[1] The Inquisitor was noted to have recently met in secret with Tech-Priests of the Forge World Avachrus' Suspire priesthood. Soon afterwards, several combined teams of Argyle's retinue and Skitarii were reported to have removed artefacts from the ruins of the foundry-city Illiarch and then stored them within the Inquisition fortress, Imperia.[1]

Arhathain
Arhathain is an Eldar Autarch of Craftworld Alaitoc.[1a] Before becoming a prominent Autarch of Alaitoc, Arhathain studied in the Dark Reaper, Howling Banshee, and Dire Avenger Aspect Warrior shrines. As Autarch, he would command Eldar strike forces against the Orks on the Exodite world of Eileniliesh and in the assassination of humans on an unnamed world which the Craftworld's Farseers predicted would one day bring the calamity of Chaos to Alaitoc.[1a] Later, Arhathain would lead Alaitoc forces in the defense of their Craftworld itself after it was invaded by the forces of the Imperium.[1b]

Arhendros
Arhendros the Silken Whisper is a Slaanesh Champion, who was driven off of three worlds he had claimed for his master; by the Eldar of Craftworld Varantha.[1]

Arhra
Arhra, Father of the Scorpions, was the original Phoenix Lord of the Striking Scorpions.[1][7] Though the souls of all Aeldari burn like great flames in the Warp, Arhra's is said to have burned with the dark light of Chaos, and he possessed a murderous nature.[8] Known as the most sinister of the Phoenix Lords, following the Fall of the Eldar Arhra betrayed his fellow Phoenix Lords. He was last seen on Zandros in 928.M41, where he dueled for seventeen days with his successor, Karandras. Outnumbered and unable to defeat his former master in combat, Karandras skilfully goaded Arhra into a killing frenzy. At the critical moment, the Shadow Hunter was able to melt into a patch of darkness and disappear entirely, resulting in Arhra slaughtering his own disciples in a murderous rage.[4] He is now known as the Fallen Phoenix. Where Karandras would temper the Scorpions with the patience of a hunter, Arhra is said to have formed an order of merciless warriors. Arhra's present whereabouts are unknown and shrouded in rumour, but it is believed he may be the mysterious Drazhar.[2][7]

Arhra's Bane
Arhra's Bane is a bespoke Scorpion's Claw, that is wielded by the Phoenix Lord Karandras.[1]

Ari'i
Ari'i was a Salamanders Pyre Warden, who was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Ari Danks
Ari Danks was a Trooper of the Hyrkan Eighth regiment, active during the Sabbat Worlds Crusade.[1] He was amongst those Hyrkans deployed on Formal Prime during the first major phase of the Crusade. While on Formal Prime, his squad was sent ahead of Imperial lines to the underlayers of Sangrel Hive to assist a survey team lead by Wal Desruisseaux which had uncovered a shrine to Saint Sabbat. However, the "shrine" turned out to be a prison containing something that would aid the forces of Chaos in the region and Desruisseaux was actually a Charismite Chaos cultist. Desruisseaux tried to kill the Guardsmen so he could use their equipment to unseal the prison, but was killed in the ensuing firefight by Zennet, the squad's Sharpshooter.[1]

Ariadne
Ariadne is a world of the Sabbat Worlds Cluster.[1a]

Arian Vois
Arian Vois is an Imperial Guard Lord Militant and leader of the Crusade of Fire. During the war, he coordinated efforts by the Imperial Fleet to counter a Chaos ambush upon entering the Corvus Sub-Sector.[1]

Arianhrod Esw Sweydyr
Arianhrod Esw Sweydry was an associate of Inquisitor Gregor Eisenhorn.

Arica Orpheus
Arica Orpheus was an Imperial Rogue Trader and explorer living in M30. During the latter years of the Great Crusade, she conducted a ranging expedition into the vast expanse of the Mandragoran Stars on the outermost borders of what would become Segmentum Tempestus. She eventually navigated a region that would become known as the Orpheus Sector many millennia later.[1]

Aridan Defence
The Aridan Defence was a battle in the last century of M38, that the Fifth and Ninth squads of the Imperial Fists Chapter's 4th Company took part in. Since then, the heraldry of those two squads have contained star cluster patterns.[1]

Ariganna
Ariganna is the Exarch of the Shrine of the Twilight Blade, on the Craftworld Biel-tan.[1]

Veridyan
Veridyan is a Canoness of the Adepta Sororitas.[1] Canoness Veridyan is a veteran of countless battles, a shining beacon of purity and dedication. She leads her Order into battle without fear of death or damnation, her blade tearing through those who stand before her with calculated precision. Under her command, the Sisters of Battle have crushed the foes of the Imperium across the galaxy.[1]

Verikhonia
Verikhonia was once home to the Ecto-Saurids Xeno species, until they were exterminated by the Iron Warriors Legion during The Great Crusade.[1]

Verikos
Verikos was a Dark Apostle in the Word Bearers Legion during the Horus Heresy. He took part in the Shadow Crusade and fought in the Battle for Calth.[1b]

Veriliad
Veriliad is a disgraced Tech-Priest of the Adeptus Mechanicus. He is most infamous for destroying the Imperium's ability to produce Phosphex Weaponry. Having seen the horror of what the weapons could inflict, Veriliad destroyed the STC for the substance's creation. He was subsequently decried as a Heretek, tied to a stake, and shot with one of the last remaining Phosphex weapons, the Phosphoenix.[1]

Verimox II
Verimox II was the site of a battle between the Eldar of Craftworld Biel-Tan and the Imperial Guard of the Cadian 112th Company.[1]

Verinath
Verinath was an Inquisitor Lord, who was the oldest known Revivificator when he died at the age of 763.[1]

Veris Drake
Veris Drake is an Astra Militarum Lord Marshal and is part of the Bale Stars Crusade's High Command.[1]

Verispex
Verispex are a type of specialist officer within the Adeptus Arbites. A part of the Arbitrator branch of the Arbites, Verispex are specialists in the gathering and analysis of forensic evidence. They are able to track a weapon from a spent slug, determining its exact pattern from the temperature of a las-burn or the tear-pattern of a Chain Weapon. They are able to filter out and separate tiny organic traces clinging to a burgled Adeptus shrine so that Cyber-Mastiffs can be put on the scent, or identify the print-mill three systems away whose stolen inks were used on underground pamphlets inciting sedition. A Verispex may spend years of their career cataloging the unique signatures of the artificial atmosphere aboard every starship in their Sub-Sector so that a suspect can be traced by the residue found in their lungs. Though often confined in laboratories, Verispex are known to work in the field with standard Arbitrators as well as Detective teams. Because their skills require a great deal of technical and scientific knowledge, Verispex are trained by Tech-Priests of the Adeptus Mechanicus in the lesser lore of their temples but are not fully inducted members of their order in the way that Techmarines of the Adeptus Astartes are. Nonetheless this is considered a high honor, and Verispex sport a blue steel armband to mark them out as ordained by the Omnissiah. This makes some Arbites commanders skeptical of the Verispex, who view them as not having complete loyalty to the ideals of the Lex Imperialis.[1] Besides their work in the Arbites, Verispex often work under Inquisitors.[1]

Verispex Armour
Verispex Armour is a type of Imperial armour frequently used by the Adeptus Arbites.[1] The Verispex Adepts on loan from the Inquisition are individuals with a unique perspective on the galaxy, a skewed outlook gained by years of focused study. These crime-teks do not require the same standard of protective armour as frontline Arbitrators, yet they are still operating alongside Arbites agents, and must be clothed in garments that express their standing. Verispex armour symbolically resembles Arbitrator carapace armour, but is far lighter and more comfortable. It contains a variety of special tools and scanners, including an auspex, chrono, combi-tool and data-slate.[1]

Verispex Helm
Verispex Helm is an investigation tool frequently used by the Adeptus Arbites.[1] In order to comprehend the often mystifying scenes left behind by the galaxy’s killers and assassins, the Verispex Adepts employ a wide variety of tools, custom crafted by Calixian Manufactorums Issued with the Adept’s Verispex Armour, the Verispex helm is a diagnostic and detective device resembling prey-sight goggles mounted with a variety of eyepieces and lamps. The helm employs a number of polarised eye-lenses and lume frequencies to locate bloodstains and other bodily fluids. The rare chemicals found in the oceans of Landunder also allow the Verispex helm to analyze scent and pheromone trails, an invaluable tool for the Verispex Adepts working beside the Calixian Arbites. Many Verispex Adepts will attempt to acquire a Verispex helm for their own use, especially when in the field with an Inquisitorial cell.[1]

Veritas
Veritas may refer to: Veritas (Cruiser) - Imperial Fists Cruiser Imelda Veritas - Canoness of the Sisters of Battle Veritas Ferrum - Iron Hands Cruiser Veritas Ferrum (Audio Drama) - Audio Drama Veritas Vitae - Blood Angels artifact Veritas Van Skorvold - One of the heads of the Van Skorvold Cartel

Veritas (Cruiser)
The Veritas was a Cruiser in the Imperial Fists Legion during the Horus Heresy.[1] It was part of the Retribution Fleet sent by the Primarch Rogal Dorn to confront Horus when the Heresy began. However, due to severe Warp Storms, the Fleet was left stranded in the Phall System and the Veritas later fought the Iron Warriors Legion during the Battle of Phall. In the early hours of the Battle, the Veritas was able to destroy the Iron Warriors Grand Cruiser Calibos, but was later destroyed itself by the Battle Barge Contrador when it tried to escape from the battle after the Fleet's Captain, Alexis Polux, gave the order for the Imperial Fists to retreat back to Terra.[1]

Veritas Ferrum
The Veritas Ferrum was a Strike Cruiser in the Iron Hands Legion during the Great Crusade and Horus Heresy

Veritas Ferrum (Audio Drama)
Veritas Ferrum is an audio drama by David Annandale. It was released online in December 2012 as part of the Black Library Advent Calendar (2012).

Veritas Maximal
Veritas Maximal is an Imperial Knight World, that is located in the Macharian Sector and is home to seven Questor Imperialis Knight Houses, known as the Seven Swords.[1]

Veritas Van Skorvold
Veritas Van Skorvold was one of the heads of the Van Skorvold Cartel.[1a]

Veritas Vitae
The Veritas Vitae is an ancient recording device owned by the Blood Angels. It is only used when the foresight contained within the Scrolls of Sanguinius has been linked to a specific conflict the Chapter is facing. After the specific passage has been read aloud and then recorded by the device, the Veritas Vitae will accompany the Blood Angels into the battle, where it will hover behind the officer leading the Chapter's forces. By listening to the Veritas Vitae's recording of Sanguinius' visions, an attentive officer can gain strategic insights that could help the Blood Angels win the battle.[1]

Veritus Sub-Sector
The Veritus Sub-Sector is an Imperial region in the Tertius Sector of Segmentum Solar.[2]

Verity (Planet)
Verity is a Dead World of the Imperium and the second planet of the Armageddon System.[1]

Verity Catena
Verity Catena was a Sister Hospitaller of the Order of Serenity.[1]

Chiropteran Scout
The Chiropteran Scout is a type of Imperial reconnaissance aircraft.[1] Often used when orbital Augur scans are insufficient for planetary reconnaissance, the Scout is small, poorly armored, and unarmed. However it is fast, maneuverable, and bristling with long-range auger arrays. When expecting trouble, they are typically escorted by fighters or a Gun-Cutter.[1]

Chiros
Chiros is an Imperial Agri World.[1] It is wealthy, covered in lush forests and continent-sized lakes. Its beauty is famed across the sector. Its populace numbers only a few million, most of whom are involved in the production of rejuvenating elixirs, fine furs and rare narcotics created from its natural flora and fauna. It is the homeworld of Confessor Dolan Chirosius and Jan van Yastobaal.[2]

Chiros Sector
The Chiros Sector is a Sector of the Imperium located in Segmentum Tempestus.[1][3a] Many of the worlds of the sector contributed resources to the Macharian Crusade.[3b]

Chirurgeon
The Chirurgeon is a part-daemonic, part-technological device attached to the spine of Fabius Bile. It provides him with numerous spider-like arms which extend over his shoulders but also pumps black ichor through his body which is charged with the power of the warp and creates a protective ward around him. It has been said both that the Chirurgeon is Bile's life's work and that it works to keep Bile alive.[1] Bile suspects that the Chirurgeon has developed a degree of sentience over his years within the Eye of Terror, and often has dreams of the device scurrying about and conducting its own activities while he slumbers. Bile also suspects at times the Chirurgeon is responsible for the many fits of pain he experiences.[2] More recently, the Chirurgeon's level of sentience has expanded. It has become capable of moving on its own, skittering away from Bile and vanishing for days or weeks. Bile has discovered the device is now capable of producing "offspring".[3]

Chirurgeon's Tools
The Chirurgeon's Tools are the medical tools of Adepta Sororitas Sisters Hospitaller. In combat, they can also be used as melee weapons.[1]

Chirurgeon-General
The Chirurgeon-General is the ruling figure of the Orders Hospitaller. During the time of the Great Crusade, the Chirurgeon-General was a member of the Council of Terra.[1]

Chitin
Chitin is a basic dense shell worn by all Tyranid species, even the most basic of organisms such as the Ripper. These are tough, beetle-like carapaces which cover the creatures' vital spots. Chitin is tough enough to turn aside blades and even glancing small-arms fire.[1] Larger and more powerful Tyranids are often bred with Reinforced Chitin, a series of carapace plates that exude a sticky resin-like substance which quickly harden and create additional self-healing layers of ablative armor that offers the Tyranid greater protection against incoming attacks.[1]

Chittrix
The Chittrix are a parasitic race that is a new threat to the Imperium.[1]

Chiurgeon
Chiurgeons (also spelled Chirurgeons) are medical and anatomical specialists of the Inquisition, Imperial Guard, Orders Hospitaller, and Officio Medicae.[1]

Chogan Khan
Chogan Khan is a White Scars Primaris Captain, who was among the Space Marines that infiltrated a Necron Labyrinth and defeated its Overlord.[1]

Chogoris
Chogoris, known in Imperial records as Mundus Planus, is the birthworld of the Primarch Jaghatai Khan and homeworld of the White Scars Space Marine Chapter.

Chogoris Lightning Blade
The Chogoris Lightning Blade is an ancient White Scars relic, a dazzling silver power sword with a jagged blade crafted in the shape of a lightning bolt.[1] Seemingly heavy and unbalanced upon first inspection, the sword appears more a ceremonial piece than the true weapon of war. When its power field is activated it springs to life, blue radiance arcing from its edge and intricate, hidden suspensors in its hilt making it as light as a feather.[1] The Chogoris Lightning Blade was passed to the Deathwatch by the White Scars Battle-Brother Kubilei upon his death fighting near the Hadex Anomaly.[1]

Chogoris System
The Chogoris System is a star system of Imperial space that lies in the Yasan Sector and holds the White Scars Chapter's Homeworld, Chogoris.[1] In the last year of M41, the Chaos Lord of the Red Corsairs, Huron Blackheart, launched a massive invasion of the System, while most of the White Scars were fighting elsewhere. While the Chapter was later able to scour most of the Red Corsairs forces from their Homeworld, much of the Chogoris System is still afflicted by the Traitors. However, the neighboring Gartuli and Thaxis Systems have fallen to the Red Corsairs and they are using them to launch attacks upon the White Scars' Homeworld.[1]

Chogoth Delta
Chogoth Delta was the site of a battle between the Orks of Waaagh! Greksh and the Dire Avengers of the Sable Helm Shrine. By the battle's end, the Eldar had slaughtered the Greenskins.[1]

Chogros
Chogros is a Feral World with a large Ogryn population. It was raided by the Kabal of the Broken Sigil.[1]

Choidenmirn
Choidenmirn is an Eldar Maiden World that is claimed by the Craftworld Ulthwé.[1] It was once colonized by the Imperium, but in M32 Ulthwé launched a devastating attack that allowed them to retake possession of the Maiden World.[1]

Choir of Aberrance
The Choir of Aberrance are a Noise Marine Warband that is active in the Screaming Vortex.[1] The members demand tribute in the form of slaves, which are fitted with an array of sonic amplifiers and vox speakers that cause the recipient great pain and amplify every tortured cry and terrified gasp to skull-shattering heights. They are then marched into battle, staggering behind their captors in vast processions bound together with golden chains each adorned with savage and delicate hooks.[1]

Choke grenade
Choke grenades produce a non-lethal gas which causes those who inhale it to choke, making them easy targets. Only those wearing respirators or armour which is completely isolated from the local atmosphere are safe from a choke attack. Those affected often fall to the floor and become incapacitated.[1][2]

Ventolin
The Ventolin are a group of Pirates.[1]

Ventria
The Ventria was an Imperial System Defence Ship assigned to protect the Mining World of Chiaro.[1]

Ventrillia
Ventrillia is a wealthy world of the Imperium. Rich in precious stones, many of its citizens are able to buy their way out of the Imperial Guard, but some willingly join the Ventrillian Nobles regiments seeking riches and adventure.[1b] Ventrillia’s rarest gemstones are of great value to the Adeptus Mechanicus, both for manufacturing and research purposes. To secure a steady supply of these jewels, the Tech-Priests ensure that Ventrillia is supplied with an abundance of super-heavy tanks.[1b]

Ventrillian Nobles
The Ventrillian Nobles are prideful Astra Militarum Regiments from Ventrillia.[1]

Ventunius
Ventunius was a Rogue Trader that led an expedition deep into the northern rim of the known galaxy. Only five vessels returned from the disastrous voyage, among them the Retribution Class Battleship Cardinal Boras.[1]

Venus
Venus is an Imperium Industrial World that lies near Terra in the Sol System.[1] Originally its abundant volcanism and thick atmosphere made it uninhabitable, but it was terraformed at some point before the rise of the Imperium.[4] There are deep cloud hives on this planet.[3] During the Great Crusade, Venus was dominated by War Witches who fielded armies of Litho-Gholem. The early Iron Warriors Space Marine Legion led the conquest of Venus during the Mehr Yasht campaign.[2]

Venus Mantrap
A Venus Mantrap is a carnivorous plant common to jungle death worlds. Named after the Venus Flytrap of Terra, which it resembles in all but size, it is often twenty or thirty metres in height, and is easily capable catching and digesting man-sized creatures.[1] The Venus Mantrap is one type among a great variety of carnivorous flora found on death worlds.[1] The Mantrap is far more aggressive in its ability to move and trap prey than the flytrap of Terra: the leaves of the Mantrap, connected to a main immobile body by long stalks, are capable moving a distance away to reach and attack prey.[1] Each leaf of the Mantrap forms a powerful trap. Sensitive trigger hairs detect nearby prey, causing the plant's trapping mechanism to immediately activate. The leaves then quickly move to reach and trap its prey.[1]

Venuza
Venuza is an Imperial Navy Admiral, in the 19th Pacificum Sector Fleet.[1]

Veonid
Veonid is a world of the Imperium used for testing weapons.[1]

Vepar
Vepar was a member of the Blood Angels during the War of the Beast in M32. One of the original members of the newly created Deathwatch, Vepar took part in its first mission to destroy the Ork Attack Moon over Terra.[1]

Veracity
Veracity, known as the Sword of Oblivion,[2] is a great two-handed sword of unknown origin, that was once wielded by the Emperor of Mankind.[1]

Verano Ebb
Verano Ebb was a Captain of the Raven Guard during the Great Crusade and Horus Heresy. Commanding the Silence Squad, somehow Ebb survived the Drop Site Massacre. His forces eventually linked up with Timur Gantulga and Eeron Kleve's contingent of loyalists, and they made their way to Macragge.[1]

Verant Ortys
Lord High Commander Verant Ortys was Supreme Leader of the Red Scorpions circa 830.M41. Accepting Lord Inquisitor Hector Rex's request for aid, Ortys personally led a strike force of 400 battle-brothers in the retaking of the Fortress of Vraks, capturing Saint Leonis' Gate from waves of heretics, mutants, and finally daemons. Ortys was killed during the Badab War in The Betrayal at Grief on 3.390.906.M41.

Verask
Verask is a Mars Adeptus Mechanicus Enginseer, who is respected amongst his peers for his innate connection to the Machine Spirits of war engines and for his uncompromising brutality in battle.[1b]

Verbekh
Verbekh is a Black Templars Marshal, who commands the Immotaria Crusade. However in the aftermath of the Great Rift's creation, the Black Templars have lost contact with Verbekh and his forces.[1]

Verbtir Quebis
Verbtir Quebis is a Windcaptain in the Wrathhost Chapter. Along with Windcaptain Dogodis Eg'oi, Quebis led its forces who joined the Imperium's invasion of of Dharrovar, during the Nachmund Rift War.[1]

Verdan II
Verdan II was an Imperium world that became the site of a series of battles between the Death Strike Chapter and hordes of recidivists. The battles finally ended when the Death Strike performed an Exterminatus on the world.[1]

Verdan III
Verdan III is an Imperial Agri World[1].

Verdan Wars
The Verdan Wars were a series of battles that occurred in 930.M41, when the Death Strike Chapter began a campaign against the rampaging recidivists on the Imperium world Verdan II. However, after the Death Strike's Third Company was badly mauled in the fighting, the Chapter withdrew its forces from the embattled world and performed an Exterminatus upon it.[1]

Verdant
Verdant is a world of the Imperium. It is known as being home to the Troth strain of Abhumans.[1]

Fight Detecta
The Fight Detecta is a discarded Imperial auspex, that was found by the Orks of the Blood Axes Clan. It comes in handy for Greenskins who want to find a fight more quickly - when an enemy is nearby, it lights up and makes noises, much to the Orks' delight.[1]

Fighta
Ork Fightas are the smallest type of aircraft produced by Ork Mek Boyz, used for dog-fighting and ground attack. Fightas are built for speed and firepower, typically carrying Big Shootas and a small wing of bombs and rockets. Despite its crude design, a Fighta is easily a match for any Imperial Navy fighter and its engine is remarkably effective, capable of producing a huge amount of thrust. Ork Fighta Pilots love nothing more then to fly in close to enemy aircraft and tear it apart with hail of dakka.[1]

Fighta-Bommer
The most common aircraft used by the Orks, Fighta-Bommerz represent all the facets of Ork Kultur: Speed, Gunz, and Noise. Fighta-Bommerz are created by the few Meks who are interested in aircraft. As with all Ork vehicles, Fighta-Bommerz are kit-bashed affairs that usually defy the laws of aerodynamics, and fly despite their ungainly, brutish construction.[Needs Citation]

Fighting 9th Regiment
The Fighting 9th Regiment is an Imperial Guard Regiment.[1]

Fighting Company
Black Templars' larger Crusades are broken down by their Marshal into Fighting Companies, led by warriors who are given the honorific of Castellan.[1]

Figure of Death
The Figure of Death is a sculpted Crozius Arcanum, that is a relic of the Blood Angels Chapter. It was once wielded by the Chaplain Umbrael and is said to have become infused with the fear he embodied. Now to face a Chaplain wielding the Figure of Death, is to face terror itself.[1]

Filain
Filain was a Guardsman of the Tanith First and Only.[1][2] One of the original Tanith members of the regiment[1], Filain was killed during the Hagia campaign of the Sabbat Worlds Crusade; while the Tanith First were defending the Shrinehold of Saint Sabbat from an Infardi army, he was caught in the blast from an AT70 Reaver Battle Tank and obliterated.[2]

Filomensya Blaaz
Lady Filomensya Blaaz is a Primaris Psyker, who serves as the Adeptus Astra Telepathica's representative in Indomitus Crusade Fleet Primus' Council Exterra.[1]

Filter Plugs
In the Underhives and even the lower districts of the Hive Cities on worlds like Necromunda, the air is frequently filled with clouds of poisons and pollutants, or the ubiquitous hive smog. To combat these hazards, Filter Plugs (also known as "flugs") are used by millions.[1]

Filter Rig
Filter Rigs are Imperial Space Stations that harvest precious minerals from circumstellar clouds. Periodically, Imperial ships will dock with the Filter Rigs in order to transfer the minerals they collected elsewhere.[1]

Filth Censer
Filth Censers are relics of the Terminus Est's Death Guard forces and are used by its Sorcerers.[1] When they are used, a stream of psychic incense billows from the Filth Censers in a noxious cloud of rotted soul vapor. This attracts swarms of bloated files from the Garden of Nurgle and the Sorcerer will harvest their innate virulence to bolster his own psychic powers.[1]

Filth Engines
The Filth Engines are Regiments of Traitor Guard, that worship the Chaos God Nurgle. Seven Regiments were among the Plague God's forces that fought in the Plains of Hecatone, during the Plague Wars.[1]

Filth Pit
The Filth Pit was once an Imperium Fortress World until it rebelled; however, the renegade world was later purged by the Eldar Alliance of Bloody Tears in what became known as the Bitterblood Wars.[1]

Filthfavoured
The Filthfavoured are a Death Guard Warband.[1] The Filthfavoured serve as part of the Death Guard's 4th Plague Company and are commanded by a Sorcerer. The Warband is among those that favour using a large number of Nurglings in battle.[1]

Filtration Plugs
Filtration Plugs typically consist of simple plugs of porous fibres are worn in each nostril to screen out most pollutants and harmful gases. Well-crafted examples can provide protection equivalent to a respirator while poor quality variants must be replaced after five hours usage as the filter becomes clogged and unusable.[1][2][3]

Fimbrus
Fimbrus was the Chief Apothecary of the XVIII Legion when it was led by Legion Master Cassian Vaughn during the Great Crusade[1a], and he took part in the XVIII's campaign to save the Imperial Systems of the Taras Division from an Ork invasion. Despite their best efforts, though, the vastly outnumbered XVIII could not stop the advance of the over a million-strong Ork horde and could only slow the Xenos down long enough for the populations of invaded worlds to evacuate and escape into the void. They did this repeatedly, from one fallen System to another, until they reached[1b] the Taras System and Legion Master Vaughn told the XVIII they would retreat no further. As the Taras System was home to billions, Vaughn knew the Legion could not fight long enough to have the entire System evacuated. Instead the XVIII would draw the Orks to them, by deploying to the System's volcanic Death World Antaeum and use its destructive nature to break the Ork horde. With no chance of Imperial reinforcements, though, all within the XVIII knew this was to be the Legion's final stand[1c]. When the Orks finally invaded Antaeum, the XVIII made them pay for every step, but the Xenos' sheer numbers began to overwhelm the Legion. Soon Vaugh was seriously wounded in battle with an Ork Warboss and would have died, were it not for Fimbrus' medical skills. The Legion Master's wounds were so severe, however, that they both knew he was close to death. As the battle continued to rage, a new fleet appeared in the System[1a] and Vaughn ordered Fimbrus to do everything possible to keep him alive until they could determine the identity of the fleet[1d]. They did not have to wait long, as the new fleet attacked the Orks, and the XVIII were shocked to see it was was led by their unmet Primarch Vulkan. The Orks soon found themselves caught between the XVIII and the Primarch's Salamanders, and were quickly killed. Due to Fimbrus' efforts, Vaughn still lived and Vulkan promised he would make sure the Legion Master rose to fight once again.[1e]

Final Absolution of Caliban
The Final Absolution of Caliban is a Plasma Gun that belongs to the Blood Ravens Chapter.[1] The weapon is said to fire plasma of such heat it could crack the mantle of a world and was named in reference to the rumored purgation of the Dark Angels' homeworld of Caliban. The Dark Angels consider its name to be an insult and have been heard to call for the Blood Ravens to suffer a similar "absolution."[1]

Armed Freighter
Armed Freighters are freighters that have been outfitted with military-grade weapons batteries to help protect them while operating in dangerous areas. This extra firepower comes at a price, however, as the freighter's cargo capacity is drastically reduced in order to make room for the new equipment.[1] Although Armed Freighters will never be mistaken for true combat ships, they have been known to lend support to outnumbered, isolated, or otherwise desperate fleets.[1]

Armidillian Plate Lizard
The Armidillian Plate Lizards are armoured creatures found on an Imperium Ogryn world.[1] Due to their exceptionally resilient hides and also the limited armour types available in Ogryn sizes, Armidillian Plate Lizards are often used to form primitive armour for Astra Militarum Ogryns.[1]

Armies of the Imperium
Produced in 1991, Armies of the Imperium was an expansion box set for 2nd Edition Epic, giving more options and units to Imperial players.

Armiger Autocannon
The Armiger Autocannon is a type of Autocannon wielded by Imperial Knight Helverins. The Armiger Autocannon has a high rate of fire and is capable of laying down hundreds of armor-piercing shells per minute.[1]

Armiger Class Cruiser
The Armiger Class Cruiser was a class of Cruiser. It used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Armiger Pattern Knight
Armiger Pattern Knights are smaller than their cousin Imperial Knights and are crewed by aspiring nobles, low-born commoners with a knack for war, or even the bastard children of Barons and High Kings. In battle the Armigers fight at the flanks of their larger kin, like packs of hounds hunting with their medieval lords.[1] There are several types: Armiger Knight Helverin Armiger Knight Moirax Armiger Knight Warglaive War Dog[2]

Armillus Dynat
Armillus Dynat was an Alpha Legion Harrowmaster during the Great Crusade and Horus Heresy.[1]

Armina Fel
Armina Fel was the Senior Astropath for the Imperial Fists Primarch Rogal Dorn, during the Horus Heresy's Battle for Terra.[1]

Arminiun
Arminiun is the homeworld to Imperial Guard Regiments. One of these regiments contains the Honus Squad, presumably an elite unit. The world has no atmosphere and is a source for Sphynxium diamonds.[1]

Arminka Lesk
Arminka[2i] Lesk, who goes by Minka, is a Sergeant of the Cadian 101st Regiment, who survived the destruction of the planet Cadia during the 13th Black Crusade.[1b]

Armis
Armis is the Chapter Master of the Blood Legion, known within his own Chapter as the First Ixard.[1a]

Armistos Consul
Armistos Consuls were a type of Space Marine Consul used during the Great Crusade and Horus Heresy.[1] These officers were charged with maintaining, categorizing, requisitioning, and dispensing the vast arsenals of a Space Marine Legion. Beyond this, they worked to improve the weaponry of the Legion and ran simulations and field augmented tests. The skill required of an Armistos was much sought after by the Master of the Arsenal, and the most prized candidates were those of level temperament who are not apt to charge into the fray but are capable of supporting and supplying their Battle-Brothers without desire for aggrandizement.[1]

Armond Montfort
Armond Montfort, known as Godshelm[3] is a Black Templars Marshal who led the Chapter's Excorius Crusade.[1] In the aftermath of the Great Rift's creation, during the Thirteenth Black Crusade, he began the Aurilla Crusade.[2] During the Indomitus Crusade his forces were stationed on Ophelia VII after the battle there. He later aided Saint Celestine and her entourage in the Battle of San Leor and the Second Battle of Ophelia VII.[3]

Armour Diabolus
Armour Diabolus is a relic of the Word Bearers.[1] This ancient battle plate is etched with a thousand and one dark runes of vengeance. Should the wearer's blood flow into one of these symbols, it glows white hot and the enemy who dealt the blow will burst into flames.[1]

Armour Elavagar
The Armour Elavagar[1] was an ornate piece of Artificer Armour worn by Leman Russ during the Horus Heresy. This armour incorporated unique exothermic (heat-releasing) field generators otherwise unheard of in the Imperium’s arsenal of technology.[2]

Armour Gloriastus
The Armour Gloriastus is a masterwork suit of Mark X Gravis plate, that is worn by the Ultramarines Captain Maximus Epathus. He knows the value of displaying unquestionable martial might, which led him to wear the Armour. To amplify that attribute, the Armour Gloriastus has gilt embellishments and scrollwork of theldrite moonsilver, which gleams magnificently amid the fires of war.[1]

Armour Indomitus
The Armour Indomitus is a Space Marine relic. This ancient suit of Artificer Armour was forged long before the Horus Heresy, and many Masters of the Forge have made pilgrimages in order to study it first hand. Most of these Masters maintain that it is the blueprint for each model of Space Marine Power Armour, and that its inbuilt Machine Spirit is so complex that it must be blessed every morning and evening to ensure the suit will maintain peak performance. Unlike Plasteel and Ceramite Power Armour, the Armour Indomitus is made from layered plates of raw adamantium, making it very heavy but nearly impenetrable by conventional weaponry. In the face of even heavier fire, it incorporates a Force Field, the secrets of which have long since been lost to the Imperium.[1]

Armour Umbral
The Armour Umbral is a relic artificer suit of Phobos Armour, that is used by Vanguard Spearhead formations.[1]

Armour of Abhorrence
The Armour of Abhorrence is an Emperor's Children suit of Power Armour, which is a perverse canvas that turns its wearer into an effigy of excess.[1] Enemy warriors adorn its plate, turning it into a mosaic of dark exuberance that delights the Emperor’s Children, but instills sheer horror in their foes. When the Emperor's Children's enemies lay on eyes on the armour they a struck by utter revulsion and reluctance to fire upon their captured brothers. Before they can come to their senses, the wearer of the Armour of Abhorrence is already in their midst.[1]

Armour of Alacrity
The Armour of Alacrity is a suit of power armour that increases a Force Commander's running speed.[1]

Conquest (Power Sword)
Conquest is the personal power sword of the Astra Militarum's Lord Commander Solar Arcadian Leontus.[1]

Conquest 01
Conquest is a magazine about the Warhammer 40,000 universe.

Conquest 02
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 03
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 04
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 05
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 06
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 07
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 08
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 09
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 10
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 11
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 12
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 13
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 14
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 15
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 16
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 17
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 18
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 19
Conquest is a magazine about the Warhammer 40,000 Universe.

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Archeval Zaeus
Archeval Zaeus was a Techmarine of the Deathwatch, originally hailing from the Brazen Minotaurs Chapter.[1] Zaeus was part of a Kill-Team led by Captain Polino that was sent to a Desert World contested between the Imperium and the Tau Empire. The kill-team found that the Kroot reinforcing the Tau soliders on the planet had developed traits indicating that they had undergone hybridisation with Tyranid genes; in an engagement with the hybrids, Polino was severely injured and Festaron was killed.[1] Making their way back to their Thunderhawk to make a stand in a defenceable position, the kill-team was surrounded and attacked by the hybrids. Zaeus's kill-teammates entrenched themselves in the canyon sheltering the gunship while he investigated an Adeptus Astartes signal emanating from nearby with hopes of bringing reinforcements. During the fighting, Polino succumbed to a sus-anic coma, while Ar'gan and Vortan holed up inside the Thunderhawk. Although the outpost was no longer manned, Zaeus was able to return with a small army of Servitors that cleared out the majority of the hybrids with missile strikes.[1] The surviving members of the kill-team were able to repair the Thunderhawk and extract themselves to report to Inquisitor Vaskiel, expecting that her response would be to subject the planet to Exterminatus.[1]

Archibalda Tansk
Archibalda Tansk was an Imperial Navy Admiral, who took part in the Indomitus Crusade.[1] She served in Task Force XI's Argovon Campaign, which saw them do battle the Necron. During the Campaign, Tansk led the Imperial forces charged with saving Hishrea from the Xenos. The world was deemed to be less important than the other worlds at risk in the embattled Argovon System and the Admiral was given one of the smallest command forces as a result. Despite this, the fighting there was no less arduous for Tansk's forces, as the Necron were being reinforced by two Dolmen Gates on the world. However, despite suffering heavy losses at the Xenos' hands, as well as by Hishrea's cold environment, the Admiral's forces toppled the Gates. Their victory, signaled their ascent in the battle for Hishrea, which also saw the Admiral provide proof to the Task Force, that the Eldar were active on the world. Shortly afterwards, though, a large Necron fleet arrived in the world's orbit, which greatly outnumbered Tansk's own fleet.[1] Now faced with being overwhelmed, Tansk ordered an evacuation of Hishrea, of not only her own forces, but its population as well. It was the hardest decision the Admiral made in her 60 years of service, do to the Imperial forces that gave their lives to the battle, and those that would need to be abandoned as well. Adding to her remorse, was the fact that many of Hishrea's population refused to abandoned their home. Though Tansk desperately wanted to fight and die beside them to defend their world, she knew her duty came first. It was with a heavy heart, that she left Hishrea when the evacuation was ended and the world was left to suffer at the Necron's hands. The Admiral would then take her surviving forces to Argovon and greatly aided the Task Force in fighting the Necron there. However Task Force XI's high command derided Tansk's abandonment of her duties on Hishrea and she was later executed for for negligence, incompetence and cowardice. This was to the dismay of the Historitor Alfus Rekorik Smigh, who was charged with compiling a detailed history of the Argovon Campaign. After researching her actions, Smigh lamented her execution as a grave mistake that was a loss to the Imperium. He attempted to restore Tansk's reputation, by stating in his report that had she not evacuated Hishrea, her forces would have been slaughtered. The Admiral would also not have been able to aid the Task Force efforts to reclaim Argovon. Though Smigh knew he risked being chastised for his efforts, the Historitor claimed Tansk should not have been executed and that the Imperium needed individuals of her caliber now more than ever.[1]

Archimallus Tychor
Archimallus Tychor is a Custodian Warden of the Adeptus Custodes Emissaries Imperatus and served for over one thousand years. It was the blade of Tychor that slew dozens of the massive Orks who had already claimed the techno-riches of the Heng’s World for their own. But more importantly it was Tychor’s Emperor-given insights that guided Adeptus Mechanicus Explorator Crusade Gamma-Hades to the archeotech treasures of this planet. The Veritas Proclamation — a squad where fought Tychor, had only just returned to Terra when the Great Rift opened, and Adeptus Custodes of this squad were among the first to support the begining of the Indomitus Crusade.[1] Like all the warriors of the Solar Watch he wears the golden armour with the red pauldrons and grey-white robes.[1]

Archimaxes
Archimaxes is an Imperial Knight of House Taranis. He pilots the Knight Castellan Devastation Unbridled.[1] Sir Archimaxes rules over Hydraulach Point. This armored keep overlooks the southern reaches of the Mare Erythraeum on Mars, and is intended as a shield against the predatory battle-servitors that periodically range out of their hunting grounds to threaten the manufactorums beyond. Archimaxes stands his vigil alone, and is happy to do so, for he is a solitary being who prefers the company of machines to that of living creatures. Archimaxes is only truly content when enthroned within his mighty Knight Castellan, Devastation Unbridled, hunting down and eliminating corrupted servitor-monsters the size of dropships. When he is called to war by the Princeps of House Taranis, Archimaxes speaks little to his comrades. Yet they are ever grateful for his taciturn presence, for he is diligent in his efforts to shield them from harm, and merciless in his persecution of the enemy’s largest and most monstrous beasts.[1]

Archimedon
Archimedon is a world of the galaxy.[1] The Third Company of the Avenging Sons Chapter once fought on Archimedon. They were charged with defending a vital space port; however, their commanding officer, Captain Gessart, chose to destroy the facility instead. He believed, based on a vision seen by the Company's Librarian, Zacherys, that the Marines under his command could not hold the port and survive.[1] Following their actions on Archimedon, the Third Company were sentenced to a penitence patrol to regain their honour.[1]

Archipelaga
Archipelaga is a Feral Ocean World, the landmass of which is broken up into innumerable islands of varying size.[1a]

Archiroxus Belledar XVII
Archiroxus Belledar XVII is a Rogue Trader, who in M42 worked with the Inquisitor Philemon Mar to investigate the ancient remains of an Aeldari civilization.[1]

Archite Glaive
Archite Glaives are exquisitely crafted polearms, used by Dark Eldar Wych Cults. When wielded by skilled users, the Archite Glaives are easily capable of bisecting armoured opponents.[1]

Archite Palatines
The Archite Palatines were an Imperial Army regiment attached to the 28th Expedition Fleet under the overall command of the Primarch Fulgrim, drawn mostly from Europan noble military households.[1b] The regiment rebelled along with the Emperor's Children in the Isstvan system.[Needs Citation]

Architect of Destruction
Architects of Destruction are Iron Warriors Chaos Lords, who are called upon when an enemy position needs to be destroyed with nothing short of ceaseless firepower.[1]

Archive World
An Archive World is a classification for worlds the Imperium uses to catalogue and archive its records.[1]

Archivist (Zoat)
The Archivist is a Zoat, who like all of its kind, is a master manipulator that uses other species to aid it in collecting archeotech.[1] Should it encounter others who wish to do the same, the Archivist will draw upon all of its technology and intellect to disrupt their activities or mold them to its purposes. Those it cannot coerce in this way, soon find themselves facing much more hostile methods, as the Archivist will not hesitate to engage its formidable Atomic Disassembler or Eradicator Glove to destroy all who resist its manipulations. Its constant quest to recover archeotech, led the Archivist to travel to the space station Precipice, where the Zoat presented itself as a data trader. It sought to collect archeotech from the nearby Seventh Blackstone Fortress and the Archivist lied and made lucrative promises to numerous groups of explorers, in order to get them to collect the relics for it. Among the archeotech successfully recovered by these groups, were the remains of a Zoat spacecraft and another relic of the Archivist's race, known as the Grayl Intulia. Once it had stockpiled a large cache of archeotech, however, the Archivist promptly disappeared, leaving many promises unfulfilled and many hapless allies trapped in the maddening depths of the Fortress. The Zoat now roams the galaxy, continuing to recover archeotech amidst the anarchy brought about by the Great Rift's creation.[1]

Archo
Archo was a Sergeant of the Ultramarines Legion's 4th Company.[1] At the start of the Horus Heresy, Archo was present on Calth while the Ultramarines were mustering for the planned Ghaslakh Crusade. He was stationed in Erud Province under Captain Sydance.[1]

Archon
An Archon is the highest ranking member of a Dark Eldar Kabal and the ruling nobles of Commorragh[11]. They are considered the single most powerful, ruthless, and cunning member of their Kabal, due to the fact that if there existed anyone who held greater ability in these aspects, they would no doubt kill their Archon and claim their title.[Needs Citation]

Archon (Chaos)
During the Sabbat Worlds Crusade, the highest-ranking warlord of the Chaos forces was known to his followers as Archon.[1a][2][3]

Archon Kort
Archon Kort was a Dictator Class Cruiser lost during the Gothic War.[1]

Archon of Steel
The Archon of Steel was a Dark Angels Contemptor Dreadnought, who took part in the Horus Heresy.[1]

Psi-Assassin
Psi-Assassins are psychic Imperial Assassins, who use their abilities to carry out their missions.[1]

Psi-Cannon
The Psi-Cannon, or Sinistramanus Tenebrae, is an Imperial weapon mounted on Warlord-Sinister Psi-Titans.[1] Perhaps one of the darkest and most fearsome weapons ever developed by the Imperium, this device focuses the psychic antipathy of the bounded psykers, creating a massive Warp breach similar to a Vortex Weapon.[1] This appears as a dark, faintly visible energy projectile that passes through anything in its path until it contacts more solid matter, at which point it briefly opens a breach into the Inmaterium. The effect of this is as deadly as if one were onboard a ship at warp and their gellar shield suddenly failed: regardless of the thickness of a machine's armor or power of its void shields, any protective shell simply becomes a metal coffin as warp energies sunder the body and soul. This weapon is of immense power, able to knock down even mighty enemy titans like puppets with their strings cut. It is, however, greatly limited in that it stands a great chance of consuming bound psykers every time it fires.

Psi-Engine
The Psi-Engine, also known as the Psymagnus Apparat, Annulus Rex, the God-Hand and simply the Engine, is a technological artefact that is suspected to had been created by the Emperor of Mankind.[1]

Psi-Resonant Pentacle
Psi-Resonant Pentacles were a type of anti-Psyker device used by the Imperium during the Great Crusade and Horus Heresy.[1] Recovered from the Vrant Cluster's Reclaimants by the Thousand Sons, these devices typically appeared as crowns or protective armor pieces and were inscribed with sigils and runes of warding. They projected an aura around themselves which may slow the passage of time or project waves of force, in addition to allowing the wearer to turn the gaze of the Warp back upon psykers. Though the Thousand Sons who recovered these artifacts ordered them destroyed with the support of the Adeptus Astronomica and the Navis Nobilite, Malcador the Sigillite dictated that they were instead to be prohibited from use and remain on Terra for further studies. The barge carrying these devices was lost during the trip to Journey, and the Pentacles appeared on battlefields throughout the galaxy during the Horus Heresy.[1]

Psi-Syndica
The Psi-Syndica is a Recidivist organization on Necromunda, that deals in trafficking Unsanctioned psykers.[1a]

Psi-Titan
Psi-Titans are a specialized and feared class of Titan used by the Imperium's Collegia Titanica and most notably by the Ordo Sinister.[1] In place of standard Titan configuration, a Psi-Titan is equipped with highly forbidden Dark Age of Technology-era technology known as the Ciricrux Anima. The Titan is manned by a damned Psykers surgically bound to the cockpit and locked in place against its will. They are in effect slaved to the Blank Perceptor-Intendant, which serves as the Princeps of a Psi-Titan. This unique setup allows a Psi-Titan to project psychic phenomena on a truly gargantuan scale. A Psi-Titan can project waves of abject fear, psychokinesis, biomantic leeching of life, and even temporal distortion.[1] However the most feared and dreaded ability of a Psi-Titan comes from its Sinistramanus Tenebrae, also known as a Psi-Cannon. This device allows it to focus the psychic antipathy of the bounded psykers, creature a massive Warp breach similar to a Vortex Weapon. The only encountered type of Psi-Titan are modified Warlords known as the Warlord-Sinister class. However other types of Psi-Titans are speculated to exist.[1]

Psi-grub
Psi-grubs are Xenos parasites, that feed on psychic power.[1] When they become bloated with the energies of the Warp, the Psi-grubs can then be used to fuel psychic abilities. However it is possible for the Psi-grubs to explode before they are used and damage anything that is around them.[1]

Psi-tracker
A Psi-tracker is a piece of Witch Hunters technology which allows much more accurate directing of fire towards psykers.[1]

Psilencer
Psilencers are a type of psionic weapon created by an unknown Xeno race and made use of by the Grey Knights Chapter. Whether the technology was stolen or freely given to the Grey Knights is not known; all that is known is that it is unlike any weapon within the armouries of the Imperium. They function by channeling the psychic might of the user where it is not only focused but amplified. The unique design means that it lacks a triggering mechanism but instead the wielder channels his psychic might into the containment core of the weapon - after which, focusing crystals channel the resultant energy into a refined azure energy pulse capable of destabilizing the physical form of a Daemon.[1]

Psionic mine
A psionic mine is a mine that contains a group of psykers that have been driven insane from poisonous vapour that has been pumped into the chamber and then hermetically sealed. Their combined death cry sends psionic ripples through the Warp.[1a] It was employed by the Word Bearers' starship, the Furious Abyss during the start of the Horus Heresy.[1a][1b]

Psophis
Psophis is the second moon of the planet Kiavahr.[1]

Psy-Gheist
Psy-Gheists are House Delaque Psykers, who use their abilities to gather information for their House.[1]

Psy-Gore
The Psy-Gore are a race associated with a crystalline handgun from Perseus.[1]

Psybane Hood
The Psybane Hood is a relic of the Grey Knights.[1] This psychic hood focuses its power through shards of crystal stolen from Tzeentch’s labyrinthine dimension, then sanctified in the Chambers of Purity. Minions of Tzeentch find their powers dimmed by the psychic might of those with the strength to wear this relic in battle.[1]

Psyber-Eagle
Psyber-Eagles are cybernetically enhanced[1] or vat-grown[5] birds which serve as the aids to Inquisitors, agents of the Officio Assassinorum,[1] Adeptus Astartes Librarians,[5] and other agents of the Imperium.[1] Like Servo-skulls, they also serve to amplify the abilities of a Psyker on the battlefield.[2] They come in many breeds, but the most popular is the double-headed eagle, a flesh-and-blood aquila.[5] Variations of Psyber-Eagles in the White Scars are known as Berkuts. A notable example is Anzuq.[4]

Psyber-Raven
A psyber-raven is a type of Psyber Familiar, a common choice of familiar among the Adeptus Astartes, particularly with Librarians. These dark-winged creatures are excellent for scouting objectives, their keen eyes picking out enemy ambushes and relaying troop positions.[1] The bird's brooding appearance atop a shoulder pauldron and its occasional muttering of ominous phrases can be useful side effects as well.[1]

Psyber Familiar
Psyber Familiars (sometimes also called just Familiars)[4] are psychic-symbiotes used by psykers to augment their powers.

Psybolt Ammunition
Psybolts are silver-tipped, psychically charged shells, used in storm bolters and similar weapons. When fired, each bolt becomes imbued with a portion of a Grey Knight's innate psychic power, causing it to glow with an eerie blue light, and strike home with significantly greater force than an ordinary round of its type. Psybolts are difficult to produce and incredibly wearing on a gun's inner mechanisms, but provide the Grey Knights with a relatively straightforward method of enhancing the power of standard-pattern weaponry, without resorting to extensive retrofitting of the weapon itself.[1]

Psycannon
Psycannons are weapons utilized by the Ordo Malleus and Grey Knights.

Psycannon Bolts
Psycannon Bolts are a Daemonhunters weapon and vehicle upgrade. They are specially psychically imbued bolts which can be fired from a Storm Bolter or Heavy Bolter. They are especially effective in combating daemonic armour. They can also be mounted on vehicle-based weaponry.

Phelian
Phelian is the current Captain of the Ultramarines' Fifth Company, having succeeded its previous Captain, Caito Galenus, sometime during the 13th Black Crusade.[1a] When the forces of Nurgle invaded Ultramar in the Plague Wars, Phelian defended Espandor, preventing it from being completely overwhelmed. He would go on to keep the forces of Nurgle at bay for years[1a], until the Indomitus Crusade ended and Lord Commander Guilliman led a large strike force to aid Ultramar. Espandor would be among the first worlds aided by Guilliman[1b] and his forces delivered a devastating blow to the Chaos hordes of Nurgle, freeing it from the Plague Father's grasp.[1c]

Phelynx
The Phelynx are cat-like monstrosities, that Necromunda's House Escher use to attack their enemies with.[1]

Phemus
Phemus is a magma encrusted world that lies within the Chondax System, which was part of the Ork Warlord Urlakk Urg's empire during the Great Crusade.[1a] However, after Urlakk was killed during the Imperium's successful invasion of Ullanor, the Chondax System was all that remained of the Warlord's former empire.[1a] This soon came to an end though, when the Primarch Jaghatai Khan led his White Scars Legion in a campaign that cleansed the Chondax System of its Ork infestation.[1b]

Phenaem
The Phenaem are a Xenos species, that build tunnel structures that contain hydrogen-rich vents.[1] The 3rd Saturnyne Rams of the Solar Auxilia, later used that against the Xenos on Hekrun, during the Great Crusade, by using Volkite weaponry to ignite the vents. The resulting explosions, not only completely destroyed the Xenos structures, but also killed all of the Phenaem that dwelled within them.[1]

Phenex
Phenex was a Techmarine of the Blood Angels Chapter.[1] He accompanied Chief Librarian Mephiston's boarding party when they attempted to purge the corrupted shade of the Eclipse of Hope.[1]

Phenosia
Phenosia is an Imperium world that was conquered by forces from the Traitor Legions. It was eventually reclaimed by the Imperium, though at a great cost in lives.[1]

Pherom Sichar
Lord Pherom Sichar was Lord of Hy Brasil during the time of the Horus Heresy.[1] While not a member of the Council of Terra, he was head of a Unity government state on Terra. He was suspected of treason against the Emperor by the Adeptus Custodes, but turned out to be a double-agent for Rogal Dorn passing information from his links with Horus. He was ultimately killed by an assassin disguised as a Lucifer Black when his duplicity was revealed.[1]

Phet'zesh Dynasty
The Phet'zesh is a minor Necron Dynasty, that resides in the Pariah Nexus.[1]

Phetturclak
Phetturclak is an Adeptus Mechanicus Magos-Abjuratis, who is serving in the Indomitus Crusade's Battle Group Faustus.[1]

Phial Bouquet
Phial Bouquet is a Dark Eldar relic.[1] Worn on the wrist or shoulder, the Phial Bouquet contains a cocktail of combat drugs that is injected into the Succubus' spine over the course of a battle. It is currently possessed by the Cult of Strife.[1]

Phial of Dolan
A Phial of Dolan is a unique relic associated with the Adeptus Ministorum and especially the Sisters of Battle. Contained within each crystal bottle is a potent mixture which, when consumed, fills a person with the strength and determination of the Great Confessor, Dolan Chirosius.[1]

Phideark
Phideark was a Captain in the Iron Warriors Legion, during the Horus Heresy and he took part in the Battle of Beta-Garmon.[1] There he served as the second-in-command of Warsmith Xyrokles's Grand Company, as it placed defense lasers on Epsilon-Garmon II, though he was constantly belittled and criticized by his superior. However several of these lasers were destroyed by the White Scars, which led Xyrokles to plan an ambush against the Loyalists, using their own tactics against them. The Iron Warriors were unaware, however, that the White Scars' Primarch, Jaghatai Khan, led them in the battle and he saw through the Warsmith's plans. After they launched their ambush, the Iron Warriors were soon all killed by hidden White Scars forces, which had been lying in wait for them.[1]

Phil Kelly
Phil Kelly is an author and game designer for Games Workshop and Black Library.

Philemon
Philemon is a Tallyman of Nurgle serving within the Lords of Silence warband. A close ally of Vorx, like the rest of his kind Philemon is highly fatalistic and mathematical in his outlook of the galaxy. He supports his Chaos Lord Vorx in his dedication to Mortarion's against more hardliners such as Dragan that wish to instead attack Terra. Philemon took part in the attack on Sabatine, warning Vorx against the planned treachery by their Word Bearer allies.[1]

Philemon Mar
Philemon Mar is an Inquisitor, who in M42 worked with the Rogue Trader Archiroxus Belledar XVII to investigate the ancient remains of an Aeldari civilization.[1]

Phillias
Executioner Phillias is a member of the Necrons Triarch Praetorians, who served as the herald and enforcer of the Awakened Council, during the Great Sleep.[1] At that time, the Awakened Council would unleash her on Necrons they had found guilty of breaking their edicts, or who refused their summons. Phillias is a skilled user of an Execution Scythe and relished moments when she could use it to kill her guilty targets.[1]

Phillips
Phillips was an Imperial Guard commander and Lord Commander Solar during the early part of M41.[1] He was captured during the Roxane Rebellion by rebel forces, only to be rescued by the Donian General Macharius. After the battle and Macharius's victory over the rebels, Phillips made Macharius his successor as Lord Commander Solar. Phillips would later die during the Lemort Landings.[1]

Mace Brondal
Mace Brondal was a Space Marine during the War of the Beast and was later chosen to become the Imperial Fists' new Sixth Captain[1a], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. He would later take part in the Imperium's third invasion, of The Beast's Homeworld Ullanor.[1a]

Mace of Absolution
The Maces of Absolution are specialized weapons used by the Deathwing Knights of the Unforgiven. Glowing with power, these ominous weapons have their power amplified in the presence of the most accursed of heretics.[1]

Mace of Castigation
The Mace of Castigation is an Adepta Sororitas Power Weapon, that is wielded by the Order of Our Martyred Lady Canoness Superior, Junith Eruita.[1]

Mace of Contagion
The Mace of Contagion is a type of toxic melee weapon used by Death Guard Plague Marines.[1]

Mace of Redemption
The Mace of Redemption is a prized relic of the Dark Angels.[1] Perhaps the greatest weapon forged by the Dark Angels to hunt the Fallen, this Power Maul is blessed with incantations of vengeance and flares white hot when it smites a foe. It is said that Supreme Grand Master Raphael used the weapon to strike down the Daemon Prince of New Caliban.[1]

Mace of Valaan
Mace of Valaan is a relic of the Adepta Sororitas. This ornate weapon is surrounded by a halo of energy that harms followers and creatures of Chaos. It was famously recovered by the Arch-Confessor Kyrinov at the onset of his battles against the Demagogue Lord during the Purge of Valaan. Since then, it has been used to execute thousands of heretics and is synonymous with the office of Arch-Confessor due to Kyrinov's exploits.[1]

Mace of the Righteous
The Mace of the Righteous is a Power Mace that is the mark of office for the Adepta Sororitas' Dogmatas and it is quite capable of bowling over man and monster alike.[1]

Macellis
Macellis was a Force Commander in the Soul Drinkers Chapter in M34, who was charged with leading a strike force to clear the worlds of the Chaehinnus stars of Orks. However, disaster struck when the Scintillating Death, the warship they were using to take them to the Chaehinnus stars, was lost in the Warp. When it finally re-emerged five years later, the Chapter discovered that the entire strike force had died and their souls now haunted the warship. Afterwards, any Soul Drinker who wanted to join the Chapter's Chaplaincy was forced to travel to the Scintillating Death and survive an encounter with Macellis and the other angry souls that dwelt there.[1]

Macer Krassek
Macer Krassek is a World Eaters Chaos Lord, who is fused with the core of his flagship and now feels its kills, as if they were his own axe-slayings.[1]

Macer Varren
Macer Varren was a Captain of the 12th Company[4a] World Eaters Space Marine Legion who remained loyal to the Emperor during the Horus Heresy.

Macex
Macex was a Lexicanium[1b] in the Raptors Chapter's Fifth Company serving under Captain Mito. When the Fifth Company was stationed aboard the Emperor Class Battleship Enduring Blade[1b], the ship received a request of aid from Meyloch Severus, the Planetary Governor of Dolumar IV, as it was being attacked by the Tau.[1a] The Enduring Blade and Battlefleet Ultima Primus (as well as Macex and his company) travelled to Dolumar IV, where they engaged the Tau warship Or'es Tash'var, which had the recently freed Ethereal Ko'vash aboard it.[1b] Captain Mito's Company had captured the Ethereal earlier and delivered him to Dolumar IV[1b] so when the Or'es Tash'var war boarded, Macex was part of a squad sent to recapture him.[1b] As Storm Troopers boarded the warship in assault ships[1b], Macex's squad teleported directly onto its bridge, where they quickly killed its crew save for its Captain O'T'yra. O'T'yra was tortured by Macex's squad in order to learn the location of Ko'vash aboard the ship, but he refused to tell them. Running out of patience, Macex used his psychic powers to forcefully search O'T'yra’s mind for the information. Macex almost succeeded, when the Fire Warrior La'Kais stormed the bridge and shot him in the face, killing him instantly.[1b]

Macha
Farseer Macha of Craftworld Biel-Tan is responsible for divining the path of her Eldar army. Unable to leave the Path of the Seer, Macha is a knowledgeable and focused prophet.

Machaon
Machaon was an Apothecary of the Scythes of the Emperor Chapter.[1a] Machaon was one of the few Marines to survive the invasion of the Chapter's homeworld, Sotha, by the tyranids of Hive Fleet Kraken. He was responsible for aiding in the recovery of Spiridonas, a Librarian who was forced to act as a pseudo-Navigator in the retreat from Sotha and who suffered from massive levels of psychic strain as a result of piercing through the Shadow in the Warp and guiding the Scythes' survivors to their muster point in the Miral System.[1a][1b] The tyranids would later attack the Miral System as well. The bulk of the surviving Scythes of the Emperor made their stand at their bastion on Miral Prime, the Giant's Coffin, but when Chapter Master Thorcyra was killed, Captain Thracian declared the planet lost and ordered its evacuation. Machaon was killed returning from the Apothecarion by Hadrios, who believed that that the Apothecary may have been compromised.[1c]

Macharia
Macharia is an Imperial Shrine World in Segmentum Pacificus. It was originally known as Donia. It is most famous for being the homeworld of Lord Commander Solar Macharius and the site where he began his famous Macharian Crusade.[1]

Macharia (Hive World)
Macharia was an Imperium militarized Hive World in the Cadian System[1] that was destroyed by the forces of Chaos during the Thirteenth Black Crusade[2] and later fell into the System's sun.[3]

Macharia Victrix
The Macharia Victrix was a Battleship of the Imperial Navy. At some point the ship became part of the Space Hulk Brokenback.[1a][1b]

Macharian Crusade
The Macharian Crusade (392-399.M41) was a seven-year Imperial military campaign (or Crusade) led by Lord Commander Solar Macharius.[17a] It took place on the far western edge of the galaxy, within the Segmentum Pacificus and leading into the Halo Zone. The campaign brought nearly one thousand worlds into the Imperium, and was one of the most successful crusades in its history. Since the end of the Crusade there has not been a crusade of such success, or size.

Macharian Heresy
The Macharian Heresy was an event in early M41 in Segmentum Pacificus after the death of Lord Solar Macharius, commander of the Macharian Crusade.[1]

Macharian Sector
The Macharian Sector is an Imperial Segmentum Pacificus Sector, that is named in honor of Lord Commander Solar Macharius, whose Crusade conquered the region.[1]

Zero
Zero is a world that lies within the Dark Imperium. The Salamanders' Forgefather Vulkan He'stan is now journeying to reach it, as he believes the world contains a clue to the location of the Unbound Flame.[1]

Zeroth Conductor Shield
The Zeroth Conductor Shield was a relic of the Dark Age of Technology, discovered during the time of the Great Crusade.[1a] The Zeroth Conductor Shield is a huge shield that houses a thermic conductor discovered by Magos Kleel of the Corpuscarii Cult, and while he never successfully replicated its function, other examples were uncovered throughout the course of the Great Crusade, including several by the Legiones Astartes Salamanders. When the Zeroth's reactor is activated, the shield's outer face is transformed into a searing white plane so intense that any weapon that strikes it is rendered to slag in an instant, assuming the attacker is not blinded attempting to land the blow.[1b]

Zeta-041
Zeta-041 is an Adeptus Mechanicus Magos in the Macharian Sector, who is the Overseer of Hive Vishavar's Munitions Manufactorum V-09.[1]

Zeta-Garmon X
Zeta-Garmon X is a world of the Beta-Garmon Star Cluster.[1] Existing in the mostly uninhabitable Zeta-Garmon system, Zeta-Garmon X is a haunted landscape of past settlements. Its flora emit endless subsonic moans that seep out into the void and disrupt Vox traffic as well as driving some mad. For this reason, it was used primarily as an Imperial Army training base as well as a penal colony.[1] During the Horus Heresy, the world was part of the massive Battle of Beta-Garmon.[1]

Zethar
Zethar is the current Lord of the Red Consuls and he led the Chapter's forces, when they took part in the campaign against the Necron World Engine.[1]

Zethus
Zethus was a Word Bearers Sorcerer who, along with his fellow Sorcerer Amphion, were the personal advisers to the Dark Apostle Eliphas the Inheritor, during the Dark Crusade on the planet Kronus[1a]. As the Blood Ravens Chapter assaulted their stronghold in the Deimos Peninsula, Zethus and Amphion invoked the powers of the Dark Gods and opened a Warp Portal that allowed Daemons, as well as more of their Word Bearers brethren onto Kronus to aid in killing the Space Marines. It was not enough and Zethus fell defending the Warp Portal, which was soon closed by the Blood Ravens.[1b]

Zha'Khan
Zha'Khan was a Force Commander in the Marauders Chapter who led a mixed Space Marine Chapter strike force that destroyed a cannibal Cult on the Imperium world Thracian Primaris in 071.M41.[1]

Zhadsnark
Zhadsnark, also known as Da Rippa, is a notorious Ork Biker Boy and Speed Freak, one of the most powerful warbosses of Waaagh! Garaghak.[1]

Zhamar
Ancient Zhamar was a Contemptor Dreadnought in the Emperor's Children Legion, who took part in the Horus Heresy.[1]

Zhan'naoshdaerg'gan
Zhan'naoshdaerg'gan is a Daemon Prince of Slaanesh, known by mortals as The Corrupting Whip. He feeds on dread and terror, becoming involved in warzones (such as Makenna VII) if sufficient terror and dread is being emitted from them. He commands a powerful Daemonic legion.[1]

Zhanmadao Navenar
Zhanmadao Navenar was a member of the Adeptus Custodes and part of the Tharanatoi. During the War Within the Webway, part of his face was damaged. A dirty chasm of scabbed blood and broken bone showed where one eye and one ear had been.[1]

Zhao-Arkkad
Zhao-Arkkad is a Forge World of the Imperium. It is one of the Mechanicum's most far-flung and isolated Forges. It has only recently been re-consecrated, and the Forge World's Techpriests are noted to be the possessors of the STC template that allows for the production of the Praetor Armoured Assault Launcher.[1]

Zhara'shan
Zhara'shan was the leader of a Raptor Talon of the Night Lords. He was a member of a warband led by Lord Vassaago.[1]

Zharka'noreth
Zharka'noreth, the Rift's Right Hand, is a Daemon Prince of Chaos Undivided.[1]

Zhebdek Abaddas
Zhebdek Abaddas was a Captain in the Dark Angels Legion and during the Great Crusade

Zhemon
Zhemon was a Dark Angels Fallen Angel and eventual Chaos Lord active in the 400's.M37. In an act of vengeance against his former Imperial masters he established a significant empire of anarchy and terror on the Eastern Fringes. This eventually brought him into conflict with both the Imperium and the Eldar Craftworld of Iyanden, the latter of which was fearful about his spreading of Chaos across human worlds. After an extended campaign across many worlds culminating in fierce battle on Ishata in which Zhemon, his bodyguards, and his Maulerfiends were cornered, the Chaos Lord was captured by the Eldar. However the Dark Angels demanded Zhemon be put into their custody, and after the Iyanden Farseers foresaw that the Fallen Angel would suffer far more in his former brothers hands then their own, agreed to transfer Zhemon to Dark Angels hands.[1]

Zhenjin Khan
Zhenjin Khan was a commander of the White Scars during the Great Crusade and Horus Heresy.[1] During the Thramas Crusade Zhenjin pledged his Brotherhood of the Shattered Shield to the forces of Horus out of a debt of friendship and their recent resupplying by the Night Lords. His chivalrous nature against the enemy loyalists in stark contrast with the Night Lords earned him the mocking nickname "The Saviour" by his allies. Disgusted by the Night Lords and their cruelty, he eventually joined the loyalist cause once more on Crucible and turned against his former allies.[1] Seeking to rectify his earlier treachery against the Imperiun, Zhenjin and his men later gave their lives to disable the predator-world of Ulan Huda over Thramas.[1a]

Zhigo Trador
Zhigo Trador was a Legion Commander in the Iron Warriors Legion, who commanded the 23rd Armoured Company during the Dropsite Massacre. During the battle he pressed his company to attack the Loyalists so fiercely, that they suffered overwhelming losses and effectively ceased to exist as a Chapter-level formation by the massacre's end. The Company's decimation enraged the Primarch Perturabo so greatly, that Zhigo was considered lucky to be just exiled from the Legion, along with several hundred others who had earned their Primarch's censure. As the majority of his Legion began to depart from Isstvan V's surface, Zhigo was ordered to take what remained of his Company and hunt for any surviving Loyalists on the planet. Following this command, he led his Company in tracking down and killing thousands of Loyalists who had survived the massacre; until the gaze of the enraged Primarch Corax fell upon them. Seeking to claim revenge on the traitors for their betrayal Corax, and the remnants of the Raven Guard Legion, launched an ambush that completely destroyed Zhigo and his Company.[1]

Zhintas Khan
Zhintas Khan was a White Scars Khan, who was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Conquest (Power Sword)
Conquest is the personal power sword of the Astra Militarum's Lord Commander Solar Arcadian Leontus.[1]

Conquest 01
Conquest is a magazine about the Warhammer 40,000 universe.

Conquest 02
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 03
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 04
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 05
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 06
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 07
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 08
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 09
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 10
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 11
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 12
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 13
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 14
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 15
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 16
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 17
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 18
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 19
Conquest is a magazine about the Warhammer 40,000 Universe.

Armour Diabolus
Armour Diabolus is a relic of the Word Bearers.[1] This ancient battle plate is etched with a thousand and one dark runes of vengeance. Should the wearer's blood flow into one of these symbols, it glows white hot and the enemy who dealt the blow will burst into flames.[1]

Armour Elavagar
The Armour Elavagar[1] was an ornate piece of Artificer Armour worn by Leman Russ during the Horus Heresy. This armour incorporated unique exothermic (heat-releasing) field generators otherwise unheard of in the Imperium’s arsenal of technology.[2]

Armour Gloriastus
The Armour Gloriastus is a masterwork suit of Mark X Gravis plate, that is worn by the Ultramarines Captain Maximus Epathus. He knows the value of displaying unquestionable martial might, which led him to wear the Armour. To amplify that attribute, the Armour Gloriastus has gilt embellishments and scrollwork of theldrite moonsilver, which gleams magnificently amid the fires of war.[1]

Armour Indomitus
The Armour Indomitus is a Space Marine relic. This ancient suit of Artificer Armour was forged long before the Horus Heresy, and many Masters of the Forge have made pilgrimages in order to study it first hand. Most of these Masters maintain that it is the blueprint for each model of Space Marine Power Armour, and that its inbuilt Machine Spirit is so complex that it must be blessed every morning and evening to ensure the suit will maintain peak performance. Unlike Plasteel and Ceramite Power Armour, the Armour Indomitus is made from layered plates of raw adamantium, making it very heavy but nearly impenetrable by conventional weaponry. In the face of even heavier fire, it incorporates a Force Field, the secrets of which have long since been lost to the Imperium.[1]

Armour Umbral
The Armour Umbral is a relic artificer suit of Phobos Armour, that is used by Vanguard Spearhead formations.[1]

Armour of Abhorrence
The Armour of Abhorrence is an Emperor's Children suit of Power Armour, which is a perverse canvas that turns its wearer into an effigy of excess.[1] Enemy warriors adorn its plate, turning it into a mosaic of dark exuberance that delights the Emperor’s Children, but instills sheer horror in their foes. When the Emperor's Children's enemies lay on eyes on the armour they a struck by utter revulsion and reluctance to fire upon their captured brothers. Before they can come to their senses, the wearer of the Armour of Abhorrence is already in their midst.[1]

Armour of Alacrity
The Armour of Alacrity is a suit of power armour that increases a Force Commander's running speed.[1]

Armour of Alpharius
The Armour of Alpharius was created by the Alpha Legion's Primarch himself. Now worn by Chaos Lords, this resilient armour can turn a normally fatal blow into a mere scratch.[1]

Armour of Amon
The Armour of Amon is a set of Daemonic [Needs Citation] Power Armour. Originally of pure origin and worn by Amon of the Thousand Sons, Ahriman took the armour after killing Amon in a duel.[1]

Armour of Antilochus
The Armour of Antilochus is a masterwork suit of the standard Indomitus pattern Terminator Armour[2] worn exclusively by Chapter Master Marneus Calgar of the Ultramarines. It incorporates a Teleport Homer, allowing Terminator squads of the veteran First Company to deploy next to their Chapter Master's side.[1]

Armour of Armageddon
Armour of Armageddon is an experimental armour variant, treated with volatile lacquers to increase its durability in the toxic atmosphere of the planet Armageddon. An unexplained chemical explosion destroyed the facility where the development was occurring and the Armour was the only suit to survive the blast.[1]

Armour of Asuryan
The Armour of Asuryan is worn by Farseers and grants them the ability to slow time around a targeted area, that prevents anyone caught in the area from attacking and reduces their speed for a short time.[1]

Armour of Asvald Stormwrack
The Armour of Asvald Stormwrack is a relic of the Space Wolves.[1] When Logan Grimnar was a Wolf Guard in the Great Company of Asvald Stormwrack, the Wolf Lord gifted him a suit of ancient Terminator armour. A relic of the Chapter, it was the armour that Asvald had worn as a Wolf Guard to his lord and which his lord had worn before him, in a line stretching back many thousands of years. A remarkable piece from the Dark Age of Technology, the armour hides a host of mechanisms beneath its ceramite plates, able to repair damage and heal rents caused by powered blade or plasma bolt. Following the tradition, Grimnar grants the armour to worthy warriors that serve and protect him.[1]

Armour of Azariah
The Armour of Azariah is a suit of Power armour belonging to the Blood Ravens Chapter. The Blood Ravens' records indicate that this armour was lost some time after the terrible Gothic Campaign, having once been worn by the chapter's legendary Chapter Master Azariah Vidya. Its rediscovery in Subsector Aurelia is regarded by chapter Librarians as a blessing from the Great Father himself.[1]

Armour of Badab
The Armour of Badab is a relic suit of Terminator Armor, that is owned by the Red Corsairs Warband. Once magnificent, the suit is now as degenerate as those who wear it and exudes a malign intent to survive.[1]

Armour of Brotherhood
The Armour of Brotherhood is a suit of Terminator armour, belonging to the Blood Ravens Chapter.[1] The Blood Ravens have had a chequered history of conflict and suspicion with other Space Marine Chapters, but there have been periods of understanding and brotherhood. Chapter Master Moriah himself presented this revered suit of Terminator armour to his counterpart among the Novamarines, some 1300 years ago. The armour was thought lost during the Lithesh Sector Crusade against the T'au, but was recently found by the Blood Ravens who have put it to use.[1]

Armour of Caladys
The Armour of Caladys is a relic of the Grey Knights.[1] Every inch of this armour was in scribed with hexagrammic wards over the course of Grand Master Caladys's long life. In the presence of Daemons, these engravings glow bright, blinding nearby Warp entities with divine power.[1]

Armour of Calderis
The Armour of Calderis is a suit of power armour that is owned by the Blood Ravens Chapter.[1] The armour was once worn by the Calderis-born Space Marine Tomas, during the First Aurelia Crusade. He committed great acts of valour during the Crusade and when he was killed by the Tyranids that had invaded Subsector Aurelia, his Battle Brothers recovered Tomas' power armour and it later became a relic of the Chapter. To the Blood Ravens, the armour has become a tribute to the harsh warriors recruited from Tomas' homeworld.[1]

Armour of Chemos
The Armour of Chemos was a suit of power armour owned by the Emperor's Children Legion. It was worn by Lord Commander Illios, until his death during the Great Crusade.[1]

Armour of Eldanesh
The Armour of Eldanesh protects the Farseer wearing it by raising a psychic shield which halves incoming damage and causes it to reduce the wearer's psychic energy, instead of their health. [1]

Flayed Dog
The Flayed Dog is a Necromunda gang, that has several chapters.[1]

Flayed Hand
The Flayed Hand was a Chapter of Word Bearers during the Great Crusade and Horus Heresy.[1a]

Flayed One
Flayed Ones are Necrons who have succumbed to the Flayer Virus of the C'tan Llandu'gor, a process which drives them insane with hunger for blood and gore. They wear the skin and body parts of their opponents, spreading mass terror across enemy lines.[1a]

Flayed Skull Class Cruiser
The Flayed Skull Class Cruiser is a class of Dark Eldar Cruiser.[1] Named after the Kabal of the Flayed Skull, the class is armed with a Phantom Lance and Scythe Missile Launchers.[1]

Flayer
Flayer is a Night Lords relic.[1] The Flayer has been used in the foulest deeds and its reputation within the Legion has grown as a relic of dread. Only the most malevolent Chaos Space Marines can bear this heinous weapon.[1]

Flayer (Drukhari)
Flayers are members of the Drukhari's Kabals, who use a pair of barbed Pain Sculptors to carve their victims into bloody chunks. Because of their skills, they can serve in their Kabal's Hand of the Archon Kill Team Unit as torturers.[1][2]

Flayer King
Flayer Kings are Necron Lords who have suffered less from the ravages of the curse of the Flayer Virus, a curse sent in retribution by a C'tan known as Llandu'gor the Flayer, with their personalities largely intact. The Flayed Ones, as debased and feral creatures, will gravitiate towards the mightiest of their kind. When in proximity with one another, the gore-hungry madness of the Flayed Ones reaches new heights.[1] Sahtah the Enfleshed is one such Flayer King who led a court of Flayed Ones to battle during the Damnos Incident at the behest of the Royal Courts of Damnos.[1] Another Necron Lord, Valgûl the Fallen Lord, is known to have kept his sanity as he rules the Flayed One-infested Bone Kingdom of Drazak.[2]

Flaymaster
Flaymaster was a title given to members of the Night Lords Legion during the Great Crusade and Horus Heresy.[1] The title of Flaymaster denoted a warrior that had raised the art of torture to an artform. In battle, atrocity and dismemberment was preeminent and they made excellent use of these skills to destroy the morale of the enemy.[1]

Flechette Blaster
Flechette Blasters are a type of weapon used by Adeptus Mechanicus Skitarii. A lightweight but lethal firearm, it is the favored tool of Sicarian Infiltrators. This silenced weapon[2] fires hundreds of tiny darts, each of which bears a dormant cell awakened in the gun's chamber. When one dart hits it emits a homing beacon that attracts others, resulting in a series of impacts that burrow through bone.[1]

Flechette Cannon
Flechette Cannons are a semi-automatic heavy weapon, typically mounted on vehicles, in paticular the Wildcat Transport Buggy. It has a short range of 60 metres and inflicts terrible, tearing wounds that can leave the survivors crippled.[1]

Flechette Carbine
Flechette Carbines are Adeptus Mechanicus Projectile Weapons used by Pteraxii Skystalkers.[1] It focuses on eliminating targets through sheer volume of fire.[2]

Flechette Discharger
The Flechette Discharger is an upgrade which can be mounted on Tau Vehicles. Clusters of powerful auto-reactive charges release a cloud of high-velocity anti-personnel flechettes if the vehicle is approached by the enemy, protecting it from close combat attacks.[1][2]

Flect
Flects (presumably a slang shorthand for "reflection") are powerful and highly addictive drugs that come in the form of small pieces of glass wrapped in red tissue paper.

Fleet Based
Fleet Based refers to Space Marine Chapters not based on a Homeworld. They possess only a fleet, one of the fleet ships usually serving as the Fortress Monastery. They are naturally among the most mobile Chapters. Some fleet-based Chapters are also called Crusade Chapters.[Needs Citation] Many Chapters who rebelled at some point but were granted forgiveness are fleet-based crusade Chapters because they were forced to forfeit their Homeworld.[Needs Citation]

Fleet Nihilus
The Fleet Nihilus is a vast Imperial armada, that is led by Commander Dante, Regent and Warden of the Imperium Nihilus.[1] It uses the Blood Angels' Skyfall space dock, as a support base and is composed of warships that Dante has been able to summon to Baal, or that fled there. The Regent believes that the Fleet Nihilus can be the beginning of a reclamation force, that will restore the Imperium's rule to the domain placed in his charge.[1]

Fleetmaster
Fleetmaster is an Imperial rank used by those who command the Indomitus Crusade's battlefleets.[1]

Fleishgate
Fleishgate is a lynchpin world of the Imperium that provides vital Grox, Bovian, and Gronlock to the Mawdlin System.[1] However, for many years, the world has been secretly dominated by the Genestealer Cult of the Innerwyrm.[1]

Flensing Blade
The Flensing Blade is a poisoned weapon, that is a relic of The Coven of Twelve. The Blade allows its wielder to expertly carve samples of skin, fat and musculature from the Coven's victims for experimentation.[1]

Flensing Claw
The Flensing Claw is a melee weapon used by Necron Skorpekh Lord.[1]

Fist of Balthus
The Fist of Balthus is a relic Power Fist owned by the Black Templars.[1]

Fist of Belial
The Fist of Belial is a Terminator Power Fist and a relic of the Blood Ravens chapter.[1] The Blood Ravens created it in honour of Belial, the Master of the Deathwing, regarding the Dark Angels' elite First Company as paragons to all Ravens who are granted the right to wear Terminator Armour. The relic was thought lost to the chapter millennia before M41, during the first pacification of Spire Legis on Meridian, before being recovered during the First Aurelian Crusade.

Fist of Brockus
The Fist of Brockus is a legendary power fist worn by Commissar Lords that inspires nearby infantry to fight on in the face of death.[1]

Fist of Caliban
The Fist of Caliban is a Strike Cruiser in the Dark Angels Chapter that was commanded by Master Tigraine[1a] when he was dispatched to stop the Waaagh! of Warboss Nekkruncha, which was soon going to invade the Imperium world Tarnis.[1b] When the Fist of Caliban neared Tarnis however, Tigraine received a plea for aid from the Imperial Knights of House Drakkus, which resided on the world, that their fortress was under attack from a large Khorne Warband. The Dark Angels came to their aid, but were only able to save a single Knight and a few of the now destroyed Household's servants. Once they were back aboard the Strike Cruiser, Tigraine used the Fist of Caliban as his base of operations[1a], as he began his defence of Tarnis against both Warboss Nekkruncha[1b] and the Khorne Warband.[1c] The Strike Cruiser also served as a base of operations for the surviving Knight of House Drakkus, who took the mantle of the Freeblade Vortigan and began aiding the Dark Angels in saving his beleaguered Home World.[1a]

Fist of Crimson
The Fist of Crimson, is a Terminator power fist belonging to the Blood Ravens Chapter. Another item forged in honour of the Crimson Fists, the Fist of Crimson is said to grow deeper and deeper red in color as the centuries go on. Techpriests speak of a variance in the fist's power field - poets of the soaked in blood of enemies.[1]

Fist of Dorn
The Fist of Dorn is a master-crafted Thunder Hammer carried by First Captain Darnath Lysander of the Imperial Fists. It was given to him by his predecessor as First Captain, Kleitus.[1] The Fist was taken from Lysander after his capture by the Iron Warriors, and kept as a trophy by Warsmith Kraegon Thul on Malodrax, but reclaimed when Lysander returned to Malodrax for vengeance.[3]

Fist of Dragos
The Fist of Dragos is an over-charged Power Fist, prone to violent overloads, that was once wielded by the successful Brother Dragos.[1] Dragos was never satisfied with the performance of his wargear. After every engagement, he would return to the Chapter forges and beseech the Techmarines to make adjustments and modifications. The Techmarines protested that such tinkering would offend the Machine Spirits, but given Dragos's victories in the field, his wishes were usually granted.[1] His obsession was finally ended when his overcharged meltagun exploded in his hand as he attacked an Ork Dreadnought. His power fist was recovered intact along with his mangled body.[1]

Fist of Guilliman
The Fist of Guilliman is an Ultramarines relic Land Raider, that has served them since the Great Crusade and is considered a wondrous priceless treasure.[1] In M42, it was a part of Captain Galenus's strike force, that aided Vackenides after it was invaded by the forces of Chaos. The world was later declared lost, however, and Galenus' strike force fought to buy time for hundreds of thousands of its citizens to be evacuated from the space port Helice. The Ultramarines then fought a horde of Heretics, that were aided by Chaos Space Marines and a Chaos Titan. Galenus' forces suffered numerous losses at the Titan's hands and even the relic Land Raider Fist of Guilliman was left heavily damaged. The Heretics then surged towards it and Chaplain Tavian warned the Captain that the Land Raider could not fall into their grasp. Galenus agreed and he then quickly ordered Tavian to take a small force to save the Fist. Its not known, however, if the Chaplain succeeded in doing so.[1]

Fist of Iron (battleship)
The Fist of Iron was a Gloriana Class Battleship of the Iron Hands during the Great Crusade and Horus Heresy.

Fist of Light
The Fist of Light is a Strike Cruiser in the Iron Hands Chapter. It took part in the Damocles Crusade, the largest Space Marine warship in the Crusade's fleet, under the command of Captain Rumann.[1a][1b]

Fist of Macragge
The Fist of Macragge was a Battleship in the Ultramarines Legion and was commanded by Captain Hektor during the last years of the Great Crusade. Hektor had been charged by his Legion with searching out lost Human worlds and after successfully bringing the world Arkenath into Compliance, he received new orders from his Primarch Roboute Guilliman. He was to immediately journey to the Vangelis space port, to collect Captain Lysimachus Cestus and his forces there, before joining his Legion at the muster on Calth; as it prepared, to attack the Ork hordes invading the Veridian System. However, before the Fist of Macragge could enter the Warp, it was attacked[1a] and destroyed[1c] by the Word Bearers Battleship, the Furious Abyss. Its commander Zadkiel had joined his Primarch Lorgar, and the Word Bearers Legion, in turning upon the Imperium and had targeted the Fist of Macragge; in order to field test the newly built Furious Abyss' weapon systems.[1b]

Fist of Ultramar
The Fist of Ultramar is a Strike Cruiser in the Ultramarines Chapter. It was part of the Joran IV Retaliation Force, under the command of Captain Jehnnus Ardias.[1]

Fist of Valhalla
The Fist of Valhalla is a power fist belonging to the Blood Ravens Chapter.[1] The Valhallan Colonel Ottoson gave his personal power fist, the Fist of Valhalla, to a Blood Ravens squad as a gift of respect and honour between warriors, after they aided the Valhallans with destroying a hidden Ork Freebooterz base on the ice world of Typhon Septimus.[1]

Fist of Vengeance
The Fist of Vengeance is a blood red master-crafted Power Fist. It is one of the few relics that the Crimson Fists Chapter still possess, having been found in the wreckage of their Fortress Monastery during the Invasion of Rynn's World. In the years since the Chapter's ravaging, the Fist of Vengeance has become a symbol of the Crimson Fists' resilience and defiance and has been borne into battle by many of the Chapter's heroes.[1]

Fist of a Hundred Blades
The Fist of a Hundred Blades are long scythe-like blades, that can be attached to the armour that covers an Eldar’s forearm. A boon to any Eldar that prefers a bloody fight in close quarters, the blades extend a warrior’s reach and effectiveness in hand-to-hand combat. These lethal blades are even more deadly when wielded by the skilled Striking Scorpions.[1]

Fists Exemplar
The Fists Exemplar were a Space Marine Chapter of Imperial Fists descent.[1a] Following the War of the Beast and the treachery of one of its Captains, its surviving Battle-Brothers were distributed throughout the Adeptus Astartes and they were erased from history by the orders of the acting Lord Commander of the Imperium, Maximus Thane.[7]

Fists of Brass
The Fists of Brass were a Khorne Warband.[1] In 301.M40, the Fists of Brass hurled themselves into the teeth of Waaagh! Badstomp across the seventeen moons of the Madrakae. Explosive carnage broke out as the two war-hungry hordes collided head on, but the Warband was massively outnumbered and wiped out by the Waaagh! within days. Despite their deaths, the oceans of blood the Fists of Brass spilled during the battle drew eight legions of Khorne's Daemons into reality, which soon fell upon the Orks and started the battle anew.[1]

Zhodon
Zhodon was the site of a victory for the Imperium against the forces of Horus during the Heresy.[1]

Zholon-Kuthos
Zholon-Kuthos was a famed Knight of House Malinax pledged to Xana during the Horus Heresy.[1a][1b][2c][Conflicting sources]

Zhorisch
Zhorisch is a Warsmith of the Iron Warriors. An ancient warrior of the Legion and native of Olympia, Zhorisch initially proved himself a capable leader during the Great Crusade while serving the Emperor. Fanatically loyal to Perturabo, he gleefully followed his Legion into bitterness and treachery in the Horus Heresy. He went on to serve with distinction in the Drop Site Massacre, the sieges of Yarant and Vanaheim, and the Iron Cage.[1] Over the millennia since the Heresy, he rose to the rank of Warsmith and command over a powerful warband through guile and cunning. As Warsmith, he developed a well-known lust for hidden knowledge, leading many campaigns of terror against unsuspecting Imperial worlds in pursuit of both academic and technological secrets.[1] He went on to assault the Obsidian Forge on the Forge World of Imbru, looking to loot its technological treasures. In the aftermath of the invasion, he found all that he was looking for and more, including an ancient xenos artifact known as the Javar Gate. Now, after centuries of experimentation, the Javar Gate has finally been activated, much to the delight of the Warsmith.[1]

Zhorn
Zhorn is a Fallen Angel, though some whisper nothing living remains within his power armour.[1]

Zhoros
Zhoros was the first homeworld of the Fire Hawks Space Marine Chapter. During the Wars of Apostasy in M36 Zhoros was firebombed by the Frateris Templars, becoming a Dead World.[1]

Zhrukal Androcles
Zhrukal Androcles is the Captain of the Star Phantoms 9th Company. He is known as the 'Siegebreaker'.[1]

Zhufor
Zhufor the Impaler is the Chaos Lord of the Skulltakers, a powerful warband of the World Eaters Legion. He is also referred to as the Butcher of Vraks, following his participation in the siege of Vraks.[1c]

Zhukel Dror
Zhukel Dror was a World Eaters Red Butcher, who took part in the Great Crusade and Horus Heresy.[1]

Zhune Tzang
Zhune Tzang is a skilled Black Legion Master of Possession, who had enjoyed the favour of Abaddon the Despoiler for several months, leading up to the War of Beasts. During that conflict on Vigilus, Zhune Tzang and the Chaos Lord Thorosgar Bear-fist led their forces in an attack on the Mortwald Hive-sprawl.[1]

Zhyrgal
Zhyrgal was a Death Guard Moritat, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Zhyrgal fought for the Loyalists or the Traitors.[1]

Zhyte
Zhyte was a Colonel of the Seventh Urdeshi Storm-troop regiment, active during the Sabbat Worlds Crusade.[1a]

Ziaphoria
Ziaphoria is a Jungle World that was once possessed by the Imperium, until it was invaded by Hive Fleet Tiamet sometime after the Great Rift's creation.[1] However, instead of consuming the world, Tiamet built vast psychic resonators upon its surface. Afterwards they defended the world so ferociously that it was declared Quarantine Extremis and the Imperium abandoned any efforts to reclaim it. In time, though, the psychic resonators drew Genestealer Cults from the Chaos-plagued Heinrich's March to Ziaphoria, and upon touching its surface they became enthralled by the world. The cultists then became missionaries for the Creed of Tiamet and began to spread its teachings to as many Imperial worlds as possible. These worlds then became the first of dozens of interstellar pilgrimages that sought out Ziaphoria, and in doing so, added to its power.[1] Due to Tiamet's defense of the world, no-one outside of the Creed of Tiamet knows what is happening on Ziaphoria's surface. Only the nearby Deathwatch Fortress Haltmoat and Inquisitor Kryptman have any inkling of the threat posed by Ziaphoria's immense psychic resonators. However, their theories are so wild, and the other threats facing the Imperium so dire, that they are given little credence by the wider Inquisition.[1]

Zibal
Zibal is a Desert World.[1] During their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company destroyed a base used by Zymran's Word Bearers on Zibal.[1]

Ziel
Ziel was a Space Marine of the Flesh Tearers Chapter's Death Company.[1] Ziel was part of a Death Company squadron, led by Chaplain Appollus, that was deployed to Onuris Siti to combat the Brotherhood of Change.[1]

Zienfried Derolski ne'muld Arabarti
Zienfried Derolski ne'muld Arabarti was a Rogue Trader, during the Horus Heresy. He claimed that in the Imperium's ascendance, they would claim the innumerable wonders that had been forged in the Galaxy.[1]

Zigadenus Brain Eater
Zigadenus Brain Eaters are psychic plants, that can exhibit temporary mind control over their victims.[1]

Zikon
Zikon was a Chaos Space Marine of the Iron Warriors, serving as an officer of the Dru'Kashyl warband under Warsmith Bolaraphon.[1]

Zilaris
Zilaris was a Silver Skulls Deathwatch Techmarine, in the Eye of Octos Watch Fortress' Company Secundus.[1b]

Zillman's Domain
Zillman's Domain is a Feudal World of the Imperium.[1]

Zimri
Zimri is the Captain of the Angels Sanguine Chapter's Second Company.[1]

Macharius (Character)
Lord Commander Solar Macharius (356-400.M41) is widely regarded as the greatest Imperial Guard commander in Imperial history. His conquests, known as the Macharian Crusade, beginning in 392.M41, reached the edge of galactic space, and brought nearly a thousand worlds under Imperial control within only seven years of fighting. He was one of the greatest Living Saints in Imperial history and is considered the greatest Saint of the Imperial Guard.[3]

Macharius (Heavy Tank)
The Macharius is a Heavy Tank named after the legendary Lord Commander Solar Macharius and referred to as a 'second generation' Baneblade, fulfilling the same battlefield role.[3a] The Adeptus Mechanicus of Mars tightly controls the information necessary to build true Baneblades, allowing only a handful of Forge Worlds permission to build these deadly machines to the same standards as those during the Great Crusade. For Forge Worlds seeking to secure large military contracts but lacking the necessary STC data, or who experience a shortfall in Baneblade production, the Macharius is a viable lesser alternative and has become a common sight in the regiments of the Imperial Guard.[1][2]

Macharius Alpha Sector
The Macharius Alpha Sector is a sector of Imperial space that lies in the Segmentum Pacificus. It is most notable for being the location of Istrouma, homeworld of the Tome Keepers Chapter.[1]

Macharius battle cannon
The Macharius Battle Cannon is a version of the Battle Cannon found on Macharius battle tanks. It is double-barrelled, due to the increased carrying capacity of the Macharius.[1]

Machiavellum
The Machiavellum was an Emperor's Children Land Raider Tank, that took part in the Horus Heresy.[1]

Machiavi
Machiavi was the Captain of the Blood Angels 3rd Company and the Master of Sacrifice in 999.M41.[1] He likely was killed in the Devastation of Baal, as Antargo is listed as the new Captain of the Company following the battle.[2]

Machiel
Machiel is a Battle Brother of the Flesh Tearers, who fell to the Black Rage during the Devastation of Baal.[1]

Machina Opus
The Machina Opus is a Space Marine Honour Badge awarded to Techmarines that honours the age-old accord between the Tech-Priests of Mars and the Adeptus Astartes. To be awarded this Honour a Space Marine must journey to Mars and be initiated into the Machine Cult, learning the ways of the Adeptus Mechanicus and take vows to the Omnissiah.[1][2] It may be further embellished and ornate if the Techmarine distinguishes himself in some way to the Machine Cult and provides greater understanding of the ancient technological secrets of man - such as recovering or activating some sacred piece of archaeotech or otherwise advancing the interests of the Tech-Priests.[1] The badge appears as the skull-and-cog motif of the Adeptus Mechanicus with one half black and the other white. The symbol is commonly worn on either the Techmarine's shoulder pad or his chest plate, but it can also appear on his weapons or power pack. The symbol is also sometimes embellished to represent rank or further honours within the ranks of the Techmarines and may include such things as crossed power axes, positioned behind the skull and cog, or the addition of cybernetic enhancements to the skull, such as a bionic eye or cranial implant.[1] This honour marks the Space Marine as an ally of the Adeptus Mechanicus and gives him rights within the Machine Cult usually reserved only for Tech-Priests. Amongst these is the right to free passage though the Ring of Iron and entrance to the great forges on Mars, a place sealed to much of the outside world. This Honour means that the Space Marine will always receive the respect and aid of the Machine Cult if they are able to give it and he will be treated as one of their own in matters of trust and rights of passage. For all intents and purposes a Techmarine who bears the Machina Opus on his armour is a Tech-Priest of Mars and considered a Child of the Machine God.[1]

Machinator Array
The Machinator Array is a piece of equipment of the Adeptus Mechanicus. This complex and intricate system of manipulators, augmetic body replacements, inbuilt tools, sensors, and energy projectors are utilized by the most able Magos. Each array is unique to the Magos who bears it and is a vital part of them.[1]

Machine spirit
A machine spirit is what the Imperium refers to as the inner workings and automated systems within their technology. These are distinct from forbidden Abominable Intelligence, as they lack the ability to enhance themselves.[3] The maintenance and functioning of Machine Spirits in all Imperial technology is overseen by the Tech-Priests of the Adeptus Mechanicus.[6]

Machiun
Machiun is an Imperium world that serves as a training station for new recruits of the Adeptus Arbites.[1]

Machius
Machius is a suspected Fallen Angel and a former lieutenant of Cardinal Bucharis. He was captured by the Dark Angels during the Battle of Black Death.[1]

Machnorian VI
The Machnorian VI 'Sighted' is a Traitor Guard Regiment, that took part in the War of Beasts on Vigilus.[1]

Machon Phalaris
Machon Phalaris was the Chapter Master of the Ultramarines' 22nd "Nemesis" Chapter during the Great Crusade. He was killed in the Legion's campaign against the orks of the Thoas Empire.[1a]

Machtori Bone-Eaters
The Machtori Bone-Eaters are a mercenary Xenos race.[1]

Macia III
Macia III is an Imperium Industrial World that was raided by Dark Eldar Haemonculi from the Coven of Twelve.[1]

Mackan
Mackan was the site of a battle during the 7th Black Crusade, which saw the Blood Angels Chapter nearly destroyed at the hands of the Black Legion.[1] During the 7th Black Crusade in 811.M37[2], the entire Blood Angels Chapter fell upon Mackan to do battle with a vast Black Legion warband led by Abaddon the Despoiler himself. Though they had their full strength behind them, the aftermath of the battle saw the Blood Angels nearly destroyed at the hands of Abaddon and his primary lieutenants Telemachon Lyras and Iskandar Khayon.[1] Rampagers Chapter came to reinforce the Blood Angels but did not succeed.[2] After the Black Legion departed from Mackan, the Blood Angels' corpses were found desecrated and their Gene-seed ruined beyond recovery. The only exception being the Reclusiarch Thalastian Jorus and his Death Company, who had managed to survive the initial slaughter of their Chapter and launched a surprise attack on Abaddon and his honour guard weeks later. Jorus and the Death Company managed to kill many of the honour guard before being struck down and Abaddon would leave their corpses untouched, sitting upon thrones made from the armour of the Chaos Space Marines they had killed.[1]

Macragge
Macragge is the homeworld of the Ultramarines Chapter of the Space Marines and the capital world of the stellar realm of Ultramar. It is unique among all the worlds of the Imperium in that, apart from Terra and Mars themselves, it is the only planet allowed dominion over other planets — in its case, the eight other worlds of Ultramar.[5]

Conquest (Power Sword)
Conquest is the personal power sword of the Astra Militarum's Lord Commander Solar Arcadian Leontus.[1]

Conquest 01
Conquest is a magazine about the Warhammer 40,000 universe.

Conquest 02
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 03
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 04
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 05
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 06
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 07
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 08
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 09
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 10
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 11
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 12
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 13
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 14
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 15
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 16
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 17
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 18
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 19
Conquest is a magazine about the Warhammer 40,000 Universe.

Psycharus Worm
The Psycharus Worm is a Halo Device that was found on the derelict ship Emperor's Bounty. Appearing like a tarnished brass maggot some six inches in length, the worm is cold and greasy to the touch and on first inspection appears to be nothing more than a macabre curio. However, when linked to the warp it possesses a terrible intelligence and the power to animate the dead into vile Warp Puppets.[1b]

Psychestone
Psychestone is a psychically-charged crystal that calms the mind of the Farseer wearing it, allowing them to foresee events with more clarity. The Psychestone also allows a Farseer to regain their psychic energy more quickly and protects them from ranged attacks.[1]

Psychic Awakening
The Psychic Awakening is a phenomenon that has been observed since the end of the 41st Millennium and the birth of the Great Rift.[1]

Psychic Awakening: Blood of Baal
Psychic Awakening: Blood of Baal is the third rulebook in the Psychic Awakening series.[1]

Psychic Awakening: Engine War
Engine War is the 7th book of the Psychic Awakening series.[1]

Psychic Awakening: Faith and Fury
Psychic Awakening: Faith and Fury is the second rulebook in the Psychic Awakening series.[1]

Psychic Awakening: Pariah
Psychic Awakening: Pariah is the 9th and final[2] campaign book in the Psychic Awakening Series.[1]

Psychic Awakening: Phoenix Rising
Phoenix Rising is the first rulebook of the Psychic Awakening series by Games Workshop.[1]

Psychic Awakening: Ritual of the Damned
Psychic Awakening: Ritual of the Damned is the fourth rulebook in the Psychic Awakening series.[1]

Psychic Awakening: Saga of the Beast
Psychic Awakening: Saga of the Beast is the sixth rulebook in the Psychic Awakening series.[1]

Psychic Awakening: The Greater Good
Psychic Awakening: The Greater Good is the fifth rulebook in the Psychic Awakening series.[1]

Psychic Awakening: War of the Spider
Psychic Awakening: War of the Spider is the 8th book in the Psychic Awakening series.[1]

Psychic Awakening (Series)
Psychic Awakening is an in-universe event for the 8th Edition of Warhammer 40,000 beginning in Autumn 2019.[1]

Psychic Cannon
The Psychic Cannon is a unique heavy weapon mounted on the Cruiser Daemon Slayer. An ancient weapon dating back to the Dark Age of Technology, it is believed to have been used to combat Daemons during the Age of Strife.[1a][1b]

Psychic Hood
The Psychic Hood is used by Space Marine Librarians to protect themselves from enemy psychic powers.[1] Often distinguished by a metal hood that rises from the backplate of their Power Armour, it uses a set of interwoven intricately aligned crystals to nullify an opponents psychic attacks[1]; however they are of a very arcane design and are likely not to have been produced perfectly and so are not one hundred percent effective. This was demonstrated when various Space Marine Librarians turned to Chaos during the Horus Heresy, becoming Chaos Sorcerers. Psychic hoods are also occasionally employed by Inquisitors.[Needs Citation]

Psychic Lance
Psychic Lances are a type of Titan Close Combat Weapon with a projectile wave attack used by Eldar Knights[1a] and Titans[2]. The Eldar psychic lance uses a short burst of psychic energy directed through a crystal mounted in the machine's head. The resonance set up in the crystal acts to wipe out aggressive instincts from the creatures in its area of effect. This weapon was originally used by Exodites to pacify local wildlife, but the effect can be amplified to launch devastating assaults on the minds of sentient enemies.[1b] An enlarged version of the Psychic Lance, also known as Psi-Lance, is used on the Warlock Titan.[2][4] The Psi-Lance channels and amplifies the Titan crew's latent psychic ability into a devastating pulse of psychic energy that confuses the senses and overwhelms the circuitry of the enemy. Imperial Titans in particular, are vulnerable to hits from a Psi-Lance as the Mind Impulse Unit that links the crew with the Titans systems is overwhelmed by the psychic shockwave stunning the crew and blowing safety cut-outs.[4]

Psychic Phenomena
When a Psyker uses one of their powers, they invariably draw from the essense of the Warp, to manifest fantastic abilities that would be otherwise impossible to perform. However, using psychic powers sometimes yields unexpected and unpleasant results, because the energies of the Warp are unpredictable, and the Warp is filled with daemons who are drawn to psykers. When a psyker uses a power, he or she runs the risk of incurring psychic phenomena, proportional to the amount of power they choose to expend; more powerful effects are thus riskier. Most psychic phenomena do little harm, but there is a slim chance that they may suffer Perils of the Warp, a category of phenomena that are very harmful indeed.

Psychic Scourge
The Psychic Scourge is a weapon developed by Inquisitor Drogan.[1]

Psychic Tomes
Psychic Tomes are amongst the many tomes that exist within the vaults of a Space Marine Chapter's Librarium. They contain tales of ancient deeds and forbidden knowledge in equal measure. Useful to those gifted with psychic abilities, they contain litanies and instructions for casting various powers that a Librarian may tap in order to do anything from conjuring fire from their fingertips, to alter the flow of time around a singular point.[1]

Psychneuein
The psychneuein is a warp creature similar to a large, spindly wasp, approximately 2,5 metres long.[1]. There are two known genii of psychneuein, native to Mara and Prospero. They are also found in the Webway[5], which may possibly be their place of origin, explaining their existence on multiple worlds.

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Dalglesh
Dalglesh was a Colonel of the Krassian Regiments.[1] Prior to the Sabbat Worlds Crusade, Dalglesh was an officer of the Krassian PDF. By 771.M41, he had become commanding officer of the Krassian Sixth, commanding the regiment in the Crusade's Phantine campaign.[1]

Dalia Cythera
Dalia Cythera was a Transcriber for the early Administratum during the Great Crusade.[1] Recruited at the age of 15, she oversaw the menial task of transcribing Terra's accumulated knowledge to other data sources. However, after being accused by Tech-Priest Lukas Chrom of heresy against the Omnissiah for her progressive thoughts on technology, Dalia was nearly arrested and executed, but was saved by Koriel Zeth, who dispatched the Protector Rho-Mu 31 to bring her to Magma City on Mars.[1] Dalia was subsequently recruited by Zeth to help build the Akashic Reader. During testing on the reactor, the scrapcode infestation released in the opening salvoes of the Schism of Mars, combined with the energy of the Astronomican, caused a catastrophic accident and Dalia was imbued with some of the memories of the Dragon of Mars. Learning of this power, Zeth had Dalia, Rho-Mu 31, and others lead an expedition into the Noctis Labyrinth. However, they were pursued by the Kaban Machine, and Dalia was thought killed.[1] Later, Dalia and her surviving company instead managed to enter the holding cell of the Dragon of Mars, where she was imbued with the truth of the creature and of the Omnissiah's very nature by the Guardian of the Dragon, Semyon. Semyon appointed Dalia the new Guardian of the Dragon, with Rho-Mu 31 as her protector. The two will keep vigil over the Labyrinth for potentially thousands of years.[1]

Dalin Criid
Dalin Criid is an Imperial Guard trooper in the Tanith 1st.

Dalin Larsekson
Dalin Larsekson, the Mad Mechanic of Red Ruin, is a Charter Master in the Ironhead Squat Prospector Jardlan clan on Necromunda.[1]

Dall
Dall was a Space Marine of the Scythes of the Emperor Chapter.[1] Dall was present on Sotha when Hive Fleet Kraken invaded the planet. Dall fought alongside High Chaplain Iphidamas defending Mount Pharos and is presumed to have been killed by the Tyranids.[1]

Dalmoth Kyn
Dalmoth Kyn was the pre-Unification tyrant of Hy Brasil, a Terran polity. He was one of the last of the Terran warlords to be subjugated by the Emperor of Mankind.[1]

Dalomat de Montbard
Dalomat de Montbard was a zealous Ecclesiarchy Missionary, who in the aftermath of the Great Rift's creation declared a War of Faith and led his pious warriors on a path of righteous destruction. This eventually led them straight into the Great Rift itself and nothing more was heard from Montbard or his warriors. Ten years later, however, a coffin containing the Missionary's body emerged from a Warp Storm in the far galactic west and along with Dalomat's remains is a journal containing accounts of battles his warriors fought, which spanned hundreds of years.[1]

Dalos Prime
Dalos Prime is an Imperium world.[1] The Pask Academy, which trains Tank Commanders for the Astra Militarum, is located on Dalos Prime.[1]

Dalthus
Dalthus is a Mining World in the Calixis Sector. The miners are known for their gaudy trinkets and charms.[1]

Dalymar
Dalymar is a former Imperial world, that has since become a Sept World of the T'au Empire.[1] In M42, three generations have passed since Dalymar's induction into the Tau Empire and its population is now highly indoctrinated into the Greater Good.[1]

Dam Marta
Dam Marta is a Chaos Knight of House Herpetrax.[1] Piloting the Knight Desecrator Eternal Dread, Dam Marta has personally bested dozens of Imperial Knights. Though badly damaged throughout its battles, the Eternal Dread has grim tenacity and its bloodthirsty pilot has seen it continue to fight on. Dam Marta is among the nobles of Herpetrax, for she was the first aspirant in centuries to successfully integrate with the Throne Mechanicum of the Eternal Dread. The process took a full month, during which time she was exposed to the electro-gheists that had consumed many souls before her. Though successful, the process has left her permanently fused to the Throne.[1]

Damaetus III/II
Damaetus III/II is a Knight World of the Imperium.[1] A moon which orbits a gas giant[3], it is home to the Knight House of Vyronii.[1][2]

Daman
Daman is a Blood Angels Dreadnought that serves in the Chapter's Sixth Company. He defended their Fortress Monastery on Baal, when it was invaded by Hive Fleet Leviathan and was among the Chapter's forces that rushed to protect the Hall of Sarcophagi when it came under attack. However, due to their slow speed, Daman and two of his Dreadnought Battle Brothers were left behind by the other responding forces. When they finally reached the Hall of Sarcophagi, the Blood Angels protecting it were being overwhelmed by hordes of Genestealers and the Dreadnoughts ended the battle by opening fire on the Xenos. In the aftermath of the attack, though, nearly all the Sarcophagi containing the Chapter's sleeping Aspirants were destroyed and most of the Blood Angels who had tried to protect them were dead. This included the Dreadnoughts' Captain, Raxiatel, and Daman lamented that they had not been able to arrive in time to save their Battle Brothers. Afterwards, Daman continued to take part in the battle against the Tyranids[1a], but it is not known if he survived to see Hive Fleet Leviathan defeated.[1b]

Damane
Damane was a Dark Apostle of the Word Bearers Legion, during the Great Crusade and Horus Heresy. He was among those Chaplains that were sent to serve beside their brother Legions and secretly tasked with creating Warrior Lodges within them. As the Crusade neared its end and the Heresy began, Damane had aided in creating Warrior Lodges within the Iron Warriors Legion.[1]

Damaras Axalian
Damaras Axalian was the Captain of the Emperor's Children Legion's Twenty-ninth Company during the Horus Heresy and took part in the Drop Site Massacre. In the aftermath of the Massacre, he salvaged many of the Loyalists' wrecked vehicles on Isstvan V, so they could be repaired and used against the forces of the Emperor.[1]

Damareen Consensus
The Damareen Consensus was a Human empire, that was located in the Occluda Noctis and had survived the Age of Strife. During the Great Crusade, the empire was brought into Compliance by the Imperial Fists, as part of the Imperium's Night Crusade.[1f]

Damaris
Damaris was a Terminator of the Blood Angels First Company, who served under Sergeant Alphaeus as a member of Captain Karlaen's Honour Guard.[1] Despite not being related by blood, by some quirk of the Sanguination he was the genetic twin of Leonos.[1]

Damarn
Damarn is an Inquisitor of the Ordo Malleus, who proclaims that Mankind stands upon the brink: on one hand lies a realm of unimaginable power, while on the other awaits darkness, death and utter damnation. According to the Inquisitor, only those that follow the guiding light of the Emperor may save their souls.[1]

Damaroth
The Damaroth is a Deathwatch Watch Fortress. A vast artificial ring around a glowing moon, it is the centre of Deathwatch operations in the Centaurus Arm of the Ultima Segmentum. The artificial structure wasn't built by human hands, and in fact predates the Imperium. It is one of six such structures found so far, each one converted by the Inquisition of the Ordo Xenos, into a Watch Fortress. No trace of the beings that made them has been found.[1]

Damartes
Damartes was a Commissar-Colonel who commanded one of the Savlar regiments of Battlegroup Kalidar during the Kalidar War.[1]

Armour Diabolus
Armour Diabolus is a relic of the Word Bearers.[1] This ancient battle plate is etched with a thousand and one dark runes of vengeance. Should the wearer's blood flow into one of these symbols, it glows white hot and the enemy who dealt the blow will burst into flames.[1]

Armour Elavagar
The Armour Elavagar[1] was an ornate piece of Artificer Armour worn by Leman Russ during the Horus Heresy. This armour incorporated unique exothermic (heat-releasing) field generators otherwise unheard of in the Imperium’s arsenal of technology.[2]

Armour Gloriastus
The Armour Gloriastus is a masterwork suit of Mark X Gravis plate, that is worn by the Ultramarines Captain Maximus Epathus. He knows the value of displaying unquestionable martial might, which led him to wear the Armour. To amplify that attribute, the Armour Gloriastus has gilt embellishments and scrollwork of theldrite moonsilver, which gleams magnificently amid the fires of war.[1]

Armour Indomitus
The Armour Indomitus is a Space Marine relic. This ancient suit of Artificer Armour was forged long before the Horus Heresy, and many Masters of the Forge have made pilgrimages in order to study it first hand. Most of these Masters maintain that it is the blueprint for each model of Space Marine Power Armour, and that its inbuilt Machine Spirit is so complex that it must be blessed every morning and evening to ensure the suit will maintain peak performance. Unlike Plasteel and Ceramite Power Armour, the Armour Indomitus is made from layered plates of raw adamantium, making it very heavy but nearly impenetrable by conventional weaponry. In the face of even heavier fire, it incorporates a Force Field, the secrets of which have long since been lost to the Imperium.[1]

Armour Umbral
The Armour Umbral is a relic artificer suit of Phobos Armour, that is used by Vanguard Spearhead formations.[1]

Armour of Abhorrence
The Armour of Abhorrence is an Emperor's Children suit of Power Armour, which is a perverse canvas that turns its wearer into an effigy of excess.[1] Enemy warriors adorn its plate, turning it into a mosaic of dark exuberance that delights the Emperor’s Children, but instills sheer horror in their foes. When the Emperor's Children's enemies lay on eyes on the armour they a struck by utter revulsion and reluctance to fire upon their captured brothers. Before they can come to their senses, the wearer of the Armour of Abhorrence is already in their midst.[1]

Armour of Alacrity
The Armour of Alacrity is a suit of power armour that increases a Force Commander's running speed.[1]

Armour of Alpharius
The Armour of Alpharius was created by the Alpha Legion's Primarch himself. Now worn by Chaos Lords, this resilient armour can turn a normally fatal blow into a mere scratch.[1]

Armour of Amon
The Armour of Amon is a set of Daemonic [Needs Citation] Power Armour. Originally of pure origin and worn by Amon of the Thousand Sons, Ahriman took the armour after killing Amon in a duel.[1]

Armour of Antilochus
The Armour of Antilochus is a masterwork suit of the standard Indomitus pattern Terminator Armour[2] worn exclusively by Chapter Master Marneus Calgar of the Ultramarines. It incorporates a Teleport Homer, allowing Terminator squads of the veteran First Company to deploy next to their Chapter Master's side.[1]

Armour of Armageddon
Armour of Armageddon is an experimental armour variant, treated with volatile lacquers to increase its durability in the toxic atmosphere of the planet Armageddon. An unexplained chemical explosion destroyed the facility where the development was occurring and the Armour was the only suit to survive the blast.[1]

Armour of Asuryan
The Armour of Asuryan is worn by Farseers and grants them the ability to slow time around a targeted area, that prevents anyone caught in the area from attacking and reduces their speed for a short time.[1]

Armour of Asvald Stormwrack
The Armour of Asvald Stormwrack is a relic of the Space Wolves.[1] When Logan Grimnar was a Wolf Guard in the Great Company of Asvald Stormwrack, the Wolf Lord gifted him a suit of ancient Terminator armour. A relic of the Chapter, it was the armour that Asvald had worn as a Wolf Guard to his lord and which his lord had worn before him, in a line stretching back many thousands of years. A remarkable piece from the Dark Age of Technology, the armour hides a host of mechanisms beneath its ceramite plates, able to repair damage and heal rents caused by powered blade or plasma bolt. Following the tradition, Grimnar grants the armour to worthy warriors that serve and protect him.[1]

Armour of Azariah
The Armour of Azariah is a suit of Power armour belonging to the Blood Ravens Chapter. The Blood Ravens' records indicate that this armour was lost some time after the terrible Gothic Campaign, having once been worn by the chapter's legendary Chapter Master Azariah Vidya. Its rediscovery in Subsector Aurelia is regarded by chapter Librarians as a blessing from the Great Father himself.[1]

Armour of Badab
The Armour of Badab is a relic suit of Terminator Armor, that is owned by the Red Corsairs Warband. Once magnificent, the suit is now as degenerate as those who wear it and exudes a malign intent to survive.[1]

Armour of Brotherhood
The Armour of Brotherhood is a suit of Terminator armour, belonging to the Blood Ravens Chapter.[1] The Blood Ravens have had a chequered history of conflict and suspicion with other Space Marine Chapters, but there have been periods of understanding and brotherhood. Chapter Master Moriah himself presented this revered suit of Terminator armour to his counterpart among the Novamarines, some 1300 years ago. The armour was thought lost during the Lithesh Sector Crusade against the T'au, but was recently found by the Blood Ravens who have put it to use.[1]

Armour of Caladys
The Armour of Caladys is a relic of the Grey Knights.[1] Every inch of this armour was in scribed with hexagrammic wards over the course of Grand Master Caladys's long life. In the presence of Daemons, these engravings glow bright, blinding nearby Warp entities with divine power.[1]

Armour of Calderis
The Armour of Calderis is a suit of power armour that is owned by the Blood Ravens Chapter.[1] The armour was once worn by the Calderis-born Space Marine Tomas, during the First Aurelia Crusade. He committed great acts of valour during the Crusade and when he was killed by the Tyranids that had invaded Subsector Aurelia, his Battle Brothers recovered Tomas' power armour and it later became a relic of the Chapter. To the Blood Ravens, the armour has become a tribute to the harsh warriors recruited from Tomas' homeworld.[1]

Armour of Chemos
The Armour of Chemos was a suit of power armour owned by the Emperor's Children Legion. It was worn by Lord Commander Illios, until his death during the Great Crusade.[1]

Armour of Eldanesh
The Armour of Eldanesh protects the Farseer wearing it by raising a psychic shield which halves incoming damage and causes it to reduce the wearer's psychic energy, instead of their health. [1]

Codex: Adepta Sororitas
Codex: Adepta Sororitas may refer to: Codex: Adepta Sororitas (9th Edition) Codex: Adepta Sororitas (8th Edition) Codex: Adepta Sororitas (6th Edition)

Codex: Adepta Sororitas (6th Edition)
Codex: Adepta Sororitas is an expansion book for Warhammer 40,000 which replaces Codex: Sisters of Battle (5th Edition), renames the army to Adepta Sororitas, and updates it to 6th Edition. It was published in October 2013. It is notable for being the first codex to be released and published exclusively in digital format.[1]

Codex: Adepta Sororitas (8th Edition)
Codex: Adepta Sororitas is a codex for the 8th Edition of Warhammer 40,000. It saw a major modernization of the Sisters of Battle army for the 8th Edition of the game.[1]

Codex: Adepta Sororitas (9th Edition)
Codex: Adepta Sororitas is a codex for the 9th Edition of Warhammer 40,000.[1]

Codex: Adeptus Custodes
Codex: Adeptus Custodes may refer to: Codex: Adeptus Custodes (7th Edition) Codex: Adeptus Custodes (8th Edition) Codex: Adeptus Custodes (9th Edition)

Codex: Adeptus Custodes (7th Edition)
Codex: Adeptus Custodes is an expansion book for the 7th Edition of Warhammer 40,000 released on 25 March 2017. Upon launch it was bunched with Codex: Sisters of Silence in the "Talons of the Emperor" box set. Both Codices are the first for their respective armies.

Codex: Adeptus Custodes (8th Edition)
Codex: Adeptus Custodes is a codex for the 8th Edition of Warhammer 40,000

Codex: Adeptus Custodes (9th Edition)
Codex: Adeptus Custodes is a codex for the 9th Edition of Warhammer 40,000

Codex: Adeptus Mechanicus
Codex: Adeptus Mechanicus may refer to: Codex: Skitarii (7th Edition) Codex: Cult Mechanicus (7th Edition) Codex: Adeptus Mechanicus (8th Edition) Codex: Adeptus Mechanicus (9th Edition)

Codex: Adeptus Mechanicus (8th Edition)
Codex: Adeptus Mechanicus is an expansion book for the 8th Edition of Warhammer 40,000.

Codex: Adeptus Mechanicus (9th Edition)
Codex: Adeptus Mechanicus is a Codex for the 9th Edition of Warhammer 40,000[1].

Codex: Astra Militarum
This subject may refer to: Codex: Astra Militarum (6th Edition) (2014) Codex: Astra Militarum (8th Edition) (2017) Codex: Astra Militarum (9th Edition) (2022)

Codex: Astra Militarum (6th Edition)
Codex: Astra Militarum is a Codex for the 6th Edition of Warhammer 40,000.

Codex: Astra Militarum (8th Edition)
Codex: Astra Militarum is a Codex for the 8th Edition of Warhammer 40,000.

Codex: Astra Militarum (9th Edition)
Codex: Astra Militarum is a Codex for the 9th Edition of Warhammer 40,000.

Chokehold
Chokehold is a criminalized Imperial Cargo World, that is surrounded by orbital waystations and macrofibre lifts.[1]

Cholaris
The Cholaris is an Imperial Immaterium Surge Station, that lies within the middle of the Nachmund Gauntlet. Keeping the powers of the Great Rift at bay, during the Nachmund Rift War it was sabotaged by the Thousand Sons to drown out the nearby world of Kherik III in the powers of the Warp.[1]

Cholercaust
The Cholercaust Blood Crusade was a Khornate armada that followed in the wake of the Chaos-maligned Keeler Comet.[1]

Cholo
Cholo was a Guardsman of the 7th Paragonian Super-heavy Tank Company active in the late 300's.M41.[1][2] He was a member of the Paragonian Clan Radden.[1]

Chondax
Chondax is a barren but open world where nothing grows; it bears many similarities to Chogoris. Chondax is mostly covered in white glistering sands which slowly absorb everything that remains on their surface, leaving nothing behind. The planet is known to have three suns.[1] Chondax has several names, the official being Chondax Primus by Imperial cartographers, it also called Chondax Prime or just Chondax. The White Scars called it The White World. [2a] During the Great Crusade, the White Scars, along with the 915th Expedition Fleet,[2a] landed on Chondax to battle a significant Ork presence.[1] In what became known as the Chondax Campaign, Jaghatai Khan emerged victorious but soon found himself confronted by the Alpha Legion as the Horus Heresy broke out. The White Scars eventually left Chondax, running the Alpha Legion blockade for Prospero.[2b]

Chondax Campaign
The Chondax Campaign was a campaign in 007.M31 by the White Scars Space Marines during the Great Crusade and Horus Heresy.[1]

Chondax System
The Chondax System is a large System of Imperial space.[1]

Chonma Sector
The Chonma Sector is a Sector of the Imperium, located in Segmentum Solar. It is relatively close to the famous Hive World of Necromunda.[1]

Chopix
Chopix is an Imperial world, that served as a stronghold for the Imperium during the Great Crusade. Its wealth was among the many worlds that Narsis' Perfect Fortress secured, until the Emperor's Children claimed the world during the Horus Heresy. However the Raven Guard and their Therion Cohort allies, later reclaimed Narsis for the Imperium.[1]

Choppa
Choppas or Clubs are a main Ork close combat weapon.

Choppa of da Great Waaagh!
The Choppa of da Great Waaagh! is an Ork relic.[1] Orkish legends tell of a great Choppa powerful enough to split mountains with a single blow. In truth, this blade wouldn't appear different to any other crude Greenskin blade. Many Orks have claimed to possess this fabled weapon, and though its blade and haft have been repaired, replaced, and reworked hundreds of times during the millennia, it retains its grand destiny. Once it is in the hands of its intended bearer a direct link of Gork and Mork will be established and its true power will be unlocked.

Choragious
Choragious is a Black Legion Dark Apostle.[1]

Choral City
The Choral City was the capital city of the planet Isstvan III.[1a]

Choral Engine
The Choral Engine was an ancient psychic beacon, that resided on the world Malakbael and dated back to the Dark Age of Technology.[1a]

Choraplex
The Choraplex, known as Hoec's Grave to the Eldar, Gork and Mork's Bowel to the Orks, and the Warpcleanse to the Followers of Chaos, is a region close to the boundaries of the Nachmund Gauntlet.[1]

Chordelis
Chordelis is a Dead World located in the Tarsis Ultra System.

Chormium
Chormium was where renegade Guardsmen were ruthlessly killed by the Adeptus Custodes' Dread Host.[1]

Choronzan
Choronzan is a Cerberus Heavy Tank Destroyer of the Exorcists Space Marine Chapter.[1] This vehicle has remained in stasis for over a millennium before being reawakened by way of dark ritual to take part in the Aschen Crusade against the Daemon Prince known as the Horned God. After defeating the daemon, the vehicle was immediately reinterred in stasis and has not deployed since.[1]

Choronzon
Chronozon was a Daemon encountered by Magnus the Red on the world of Aghoru. Possessing the body of the local cult leader Yatiri, Chronozon attempted to sway Magnus to embrace the Dark Powers while taking the form of a serpent. Magnus heard Chronozon out before refusing and slaying him.[1]

Macragge's Fury
Macragge's Fury is an Ultramarines Battle Barge that is currently serves the Chapter's 2nd Company.[1]

Macragge's Honour
Macragge's Honour is a 26 kilometer-long[1a] Gloriana Class Battleship and the flagship of the Ultramarines Legion's space fleet during the latter years of the Great Crusade, and the opening of the Horus Heresy. Currently it serves as flagship for Imperial Regent Roboute Guilliman.

Macragge's Honour (Graphic Novel)
Macragge's Honour is graphic novel in the Horus Heresy series, written by Dan Abnett and illustrated by Neil Roberts. It deals with the aftermath of the Battle of Calth, as chronicled in Abnett's novel Know No Fear.

Macragge System
The Macragge System is a system of the Imperium. It is part of the realm of Ultramar, located in the Ultima Sector of Ultima Segmentum.[1][2]

Macrinus
Macrinus was a Captain in the Ultramarines Chapter when the Ork forces of The Beast invaded the Imperium. He commanded the Strike Cruiser Chalcedon, when the Ultramarines' fleet fought against one of The Beast's Attack Moons, when it appeared above the Imperium world Tarentus. However, he was later ordered to leave for Terra by his Chapter Master Odaenathus, after the Ultramarines received word from Terra that their aid was requested for a strikeforce to attack the world Ullanor, which was discovered to be the origin point of The Beast's invasion force.[1a] He later appeared before Lord Commander Koorland as part of his Chapter's taskforce on Terra.[1b]

Macro-Accelerator Cannon
The Macro-Accelerator Cannon is a type of weapon used by the Imperial Astraeus Super-Heavy Tank. These complex mass drivers are capable of unleashing a barrage of high caliber ferro-carbide slugs, an onslaught against which even heavy armor cannot stand against.[1]

Macro-Conveyor Ark
Macro-Conveyor Arks are among the vehicles Sacristans will use during battles, to conduct resupplies and repairs for their Household's Imperial Knights.[1]

Macro-Hammer
Macro-Hammers are Archaeotech weapons.[1] Dating back to the Dark Age of Technology, they have only been discovered on a long-lost city-cache hidden amongst the ruins on the War World of Zaltyh. The Disciples of Thule seized the majority of the weapons, though a few have found their hands into members of the Adeptus Mechanicus of the Koronus Expanse. These ancient tech-relics mounts a suitable large hammer head covered in nano-sized Warp Portals which burst open upon contact. The impact of the portals create intense, localized warp disruptions, causing micro-explosions which devastate the enemy. Like many Human designs, its visage is intended to intimidate all who would stand before it.[1]

Macro-Hauler
Macro-Haulers are huge multi-wheeled or tracked vehicle transports that disperse cargoes and perishables in many of the Imperium's Hive cities, which are honeycombed with vast and labyrinthine networks of roadways, overpasses, and transit tunnels known as arteria. These transport vehicles are tens of metres tall and a hundred or more long and look like conveyance warehouses on the move; they more than deserve their common nickname of "thunderers". Some even act as mobile processing facilities while others are said to never stop — their containers are unloaded on the move. Some Macro-Haulers are further outfitted for hazardous duty to operate in polluted wastelands and have sealed compartments with life-support or air filtration systems and airlocks as a standard. They are also uncommonly powerful, and come heavily armed and armoured, capable of carrying six gunners manning heavy weapons, which makes them more than capable of defending themselves from the jack-crews that can infest the lawless regions of a Hive's arteria network.[1]

Macro-Scalpel
Macro-Scalpels are Monomolecular Blades used by Dark Eldar Talos Pain Engines. These can scissor even an Ogryn into bloody chunks.[2]

Macro-trawler
Macro-trawlers are Adeptus Mechanicus watercraft, that are deployed in fleets to harvest a world's sea life.[1]

Macro Transport
Macro Transports are a type of Adeptus Mechanicus ship, that are used to transport their Ordinatus warmachines.[1]

Macro cannon
Macro cannons are a type of Macroweapon and the largest form of auto-weaponry, much heavier even than the autocannon. Standard ground-based Macrocannons fire massive and explosive shells at a maximum range of around 40km. Although it is possible to mount them on heavy vehicles, they are more suited for use in emplacements and static defence due to their considerable size and potency.[1] Void-based Macro-weapons have an effective range comparable to Nova Cannon, which fire projectiles at close to the speed of light.[7] They are a Standard Template Construct, and often form the primary weapon of starships [2], as part of weapons batteries.[7]

Macrocarid Explorator
The Macrocarid Explorator was a class of heavy vehicle used by the Mechanicum during the Great Crusade and Horus Heresy. The term itself was a classification of heavy armored and fully environmentally sealed vehicles used for combat, command, and exploration purposes by Magos.[1] No two Macrocarids were exactly alike, having been repeatedly redesigned and modified by their masters. In the earliest years of the Crusade however the Land Raider Proteus was the most common type of these vehicles, but as the Imperium expanded wholly unique hulls were added to the Mechanicum armory.[1] The Forge World Metalica is known to still make use of Macrocarid Explorators in M42.[2]

Macroweapon
Macroweapons are ranks of large cannons typically mounted on starships. They destroy their targets through powerful broadsides and volume of fire.[1a] They frequently have effective ranges vs ships on the same scale as the Nova Cannon[1][2], which fires shells at near-lightspeed.

Macula
Macula is a Cyber-Mastiff owned by Slate Merdena, leader of a House Orlock gang called the Sump Dogs.[1]

Mad
"Mad" may refer to: D'onne Ulanti, Necromundan noble known as "Mad" Donna Grund Deepson, Squat champion known as "Mad" Grund Deepson Hlaine Larkin, Imperial sniper known as "Mad Larkin" or "Mad Larks" Ork Painboyz, also known as "Mad Doks" Grotsnik, Ork Painboy known as "Mad Dok Grotsnik"

Mad Core
The Mad Core is a Votann that once served the Emberg-Aegnir Bloc League, until it ws destroyed by a tendril of Hive Fleet Leviathan.[1]

Madail
Madail is a powerful Daemon of Chaos Undivided that took part in the Horus Heresy.[1a]

Conquest (Power Sword)
Conquest is the personal power sword of the Astra Militarum's Lord Commander Solar Arcadian Leontus.[1]

Conquest 01
Conquest is a magazine about the Warhammer 40,000 universe.

Conquest 02
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 03
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 04
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 05
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 06
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 07
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 08
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 09
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 10
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 11
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 12
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 13
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 14
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 15
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 16
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 17
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 18
Conquest is a magazine about the Warhammer 40,000 Universe.

Conquest 19
Conquest is a magazine about the Warhammer 40,000 Universe.

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Codex: Adepta Sororitas
Codex: Adepta Sororitas may refer to: Codex: Adepta Sororitas (9th Edition) Codex: Adepta Sororitas (8th Edition) Codex: Adepta Sororitas (6th Edition)

Codex: Adepta Sororitas (6th Edition)
Codex: Adepta Sororitas is an expansion book for Warhammer 40,000 which replaces Codex: Sisters of Battle (5th Edition), renames the army to Adepta Sororitas, and updates it to 6th Edition. It was published in October 2013. It is notable for being the first codex to be released and published exclusively in digital format.[1]

Codex: Adepta Sororitas (8th Edition)
Codex: Adepta Sororitas is a codex for the 8th Edition of Warhammer 40,000. It saw a major modernization of the Sisters of Battle army for the 8th Edition of the game.[1]

Codex: Adepta Sororitas (9th Edition)
Codex: Adepta Sororitas is a codex for the 9th Edition of Warhammer 40,000.[1]

Codex: Adeptus Custodes
Codex: Adeptus Custodes may refer to: Codex: Adeptus Custodes (7th Edition) Codex: Adeptus Custodes (8th Edition) Codex: Adeptus Custodes (9th Edition)

Codex: Adeptus Custodes (7th Edition)
Codex: Adeptus Custodes is an expansion book for the 7th Edition of Warhammer 40,000 released on 25 March 2017. Upon launch it was bunched with Codex: Sisters of Silence in the "Talons of the Emperor" box set. Both Codices are the first for their respective armies.

Codex: Adeptus Custodes (8th Edition)
Codex: Adeptus Custodes is a codex for the 8th Edition of Warhammer 40,000

Codex: Adeptus Custodes (9th Edition)
Codex: Adeptus Custodes is a codex for the 9th Edition of Warhammer 40,000

Codex: Adeptus Mechanicus
Codex: Adeptus Mechanicus may refer to: Codex: Skitarii (7th Edition) Codex: Cult Mechanicus (7th Edition) Codex: Adeptus Mechanicus (8th Edition) Codex: Adeptus Mechanicus (9th Edition)

Codex: Adeptus Mechanicus (8th Edition)
Codex: Adeptus Mechanicus is an expansion book for the 8th Edition of Warhammer 40,000.

Codex: Adeptus Mechanicus (9th Edition)
Codex: Adeptus Mechanicus is a Codex for the 9th Edition of Warhammer 40,000[1].

Codex: Astra Militarum
This subject may refer to: Codex: Astra Militarum (6th Edition) (2014) Codex: Astra Militarum (8th Edition) (2017) Codex: Astra Militarum (9th Edition) (2022)

Codex: Astra Militarum (6th Edition)
Codex: Astra Militarum is a Codex for the 6th Edition of Warhammer 40,000.

Codex: Astra Militarum (8th Edition)
Codex: Astra Militarum is a Codex for the 8th Edition of Warhammer 40,000.

Codex: Astra Militarum (9th Edition)
Codex: Astra Militarum is a Codex for the 9th Edition of Warhammer 40,000.

Armour Diabolus
Armour Diabolus is a relic of the Word Bearers.[1] This ancient battle plate is etched with a thousand and one dark runes of vengeance. Should the wearer's blood flow into one of these symbols, it glows white hot and the enemy who dealt the blow will burst into flames.[1]

Armour Elavagar
The Armour Elavagar[1] was an ornate piece of Artificer Armour worn by Leman Russ during the Horus Heresy. This armour incorporated unique exothermic (heat-releasing) field generators otherwise unheard of in the Imperium’s arsenal of technology.[2]

Armour Gloriastus
The Armour Gloriastus is a masterwork suit of Mark X Gravis plate, that is worn by the Ultramarines Captain Maximus Epathus. He knows the value of displaying unquestionable martial might, which led him to wear the Armour. To amplify that attribute, the Armour Gloriastus has gilt embellishments and scrollwork of theldrite moonsilver, which gleams magnificently amid the fires of war.[1]

Armour Indomitus
The Armour Indomitus is a Space Marine relic. This ancient suit of Artificer Armour was forged long before the Horus Heresy, and many Masters of the Forge have made pilgrimages in order to study it first hand. Most of these Masters maintain that it is the blueprint for each model of Space Marine Power Armour, and that its inbuilt Machine Spirit is so complex that it must be blessed every morning and evening to ensure the suit will maintain peak performance. Unlike Plasteel and Ceramite Power Armour, the Armour Indomitus is made from layered plates of raw adamantium, making it very heavy but nearly impenetrable by conventional weaponry. In the face of even heavier fire, it incorporates a Force Field, the secrets of which have long since been lost to the Imperium.[1]

Armour Umbral
The Armour Umbral is a relic artificer suit of Phobos Armour, that is used by Vanguard Spearhead formations.[1]

Armour of Abhorrence
The Armour of Abhorrence is an Emperor's Children suit of Power Armour, which is a perverse canvas that turns its wearer into an effigy of excess.[1] Enemy warriors adorn its plate, turning it into a mosaic of dark exuberance that delights the Emperor’s Children, but instills sheer horror in their foes. When the Emperor's Children's enemies lay on eyes on the armour they a struck by utter revulsion and reluctance to fire upon their captured brothers. Before they can come to their senses, the wearer of the Armour of Abhorrence is already in their midst.[1]

Armour of Alacrity
The Armour of Alacrity is a suit of power armour that increases a Force Commander's running speed.[1]

Armour of Alpharius
The Armour of Alpharius was created by the Alpha Legion's Primarch himself. Now worn by Chaos Lords, this resilient armour can turn a normally fatal blow into a mere scratch.[1]

Armour of Amon
The Armour of Amon is a set of Daemonic [Needs Citation] Power Armour. Originally of pure origin and worn by Amon of the Thousand Sons, Ahriman took the armour after killing Amon in a duel.[1]

Armour of Antilochus
The Armour of Antilochus is a masterwork suit of the standard Indomitus pattern Terminator Armour[2] worn exclusively by Chapter Master Marneus Calgar of the Ultramarines. It incorporates a Teleport Homer, allowing Terminator squads of the veteran First Company to deploy next to their Chapter Master's side.[1]

Armour of Armageddon
Armour of Armageddon is an experimental armour variant, treated with volatile lacquers to increase its durability in the toxic atmosphere of the planet Armageddon. An unexplained chemical explosion destroyed the facility where the development was occurring and the Armour was the only suit to survive the blast.[1]

Armour of Asuryan
The Armour of Asuryan is worn by Farseers and grants them the ability to slow time around a targeted area, that prevents anyone caught in the area from attacking and reduces their speed for a short time.[1]

Armour of Asvald Stormwrack
The Armour of Asvald Stormwrack is a relic of the Space Wolves.[1] When Logan Grimnar was a Wolf Guard in the Great Company of Asvald Stormwrack, the Wolf Lord gifted him a suit of ancient Terminator armour. A relic of the Chapter, it was the armour that Asvald had worn as a Wolf Guard to his lord and which his lord had worn before him, in a line stretching back many thousands of years. A remarkable piece from the Dark Age of Technology, the armour hides a host of mechanisms beneath its ceramite plates, able to repair damage and heal rents caused by powered blade or plasma bolt. Following the tradition, Grimnar grants the armour to worthy warriors that serve and protect him.[1]

Armour of Azariah
The Armour of Azariah is a suit of Power armour belonging to the Blood Ravens Chapter. The Blood Ravens' records indicate that this armour was lost some time after the terrible Gothic Campaign, having once been worn by the chapter's legendary Chapter Master Azariah Vidya. Its rediscovery in Subsector Aurelia is regarded by chapter Librarians as a blessing from the Great Father himself.[1]

Armour of Badab
The Armour of Badab is a relic suit of Terminator Armor, that is owned by the Red Corsairs Warband. Once magnificent, the suit is now as degenerate as those who wear it and exudes a malign intent to survive.[1]

Armour of Brotherhood
The Armour of Brotherhood is a suit of Terminator armour, belonging to the Blood Ravens Chapter.[1] The Blood Ravens have had a chequered history of conflict and suspicion with other Space Marine Chapters, but there have been periods of understanding and brotherhood. Chapter Master Moriah himself presented this revered suit of Terminator armour to his counterpart among the Novamarines, some 1300 years ago. The armour was thought lost during the Lithesh Sector Crusade against the T'au, but was recently found by the Blood Ravens who have put it to use.[1]

Armour of Caladys
The Armour of Caladys is a relic of the Grey Knights.[1] Every inch of this armour was in scribed with hexagrammic wards over the course of Grand Master Caladys's long life. In the presence of Daemons, these engravings glow bright, blinding nearby Warp entities with divine power.[1]

Armour of Calderis
The Armour of Calderis is a suit of power armour that is owned by the Blood Ravens Chapter.[1] The armour was once worn by the Calderis-born Space Marine Tomas, during the First Aurelia Crusade. He committed great acts of valour during the Crusade and when he was killed by the Tyranids that had invaded Subsector Aurelia, his Battle Brothers recovered Tomas' power armour and it later became a relic of the Chapter. To the Blood Ravens, the armour has become a tribute to the harsh warriors recruited from Tomas' homeworld.[1]

Armour of Chemos
The Armour of Chemos was a suit of power armour owned by the Emperor's Children Legion. It was worn by Lord Commander Illios, until his death during the Great Crusade.[1]

Armour of Eldanesh
The Armour of Eldanesh protects the Farseer wearing it by raising a psychic shield which halves incoming damage and causes it to reduce the wearer's psychic energy, instead of their health. [1]

Khardin Gol
Khardin Gol was the Chapter Master of the Black Wings in 118.M33, when he was murdered, along with numerous Lords of the Imperium, during the infamous Hour of Shadow on the planet Lorin Alpha. The Black Wings later learned it was the machinations of the Tenebrae, a Chaos Warband, that caused the riots and madness that engulfed the planet and led to Khardin's death. As the discovered Tenebrae fled into the Veiled Region, the entire Black Wings Chapter pursued them vowing revenge.[1]

Khardoff
Khardoff is a Tzeentch Warlord who plundered the minor Imperium Forge World Rho-Delpha and claimed many of its battle tanks for his own forces. He would later use them in Tzeentch's Invasion of the Stygius Sector, and the Warlord personally invaded the Sector's Dhobash System. The Stygius Crusade attempted to save the embattled Sector and Khardoff's forces clashed with the Space Wolves on the Agri World Dawn. The Space Wolves proved to be no match for the Warlord's stolen battle tanks and Daemon Engines though and would have met their end, had Imperial reinforcements not arrived to aid them. In what became the largest armour battle of the Stygius invasion, Khardoff's forces clashed with the combined might of the Space Wolves, Dark Angels, Angels of Redemption and the Knights of House Mundast. For three days the battle raged, until the Warlord's forces were defeated and Khardoff was forced to escape from the Agri World.[1]

Khardus Rhan
Khardus Rhan is a Word Bearers Sorcerer, who is a lieutenant in the Daemon Prince Khor Galbron's Unseen Truth Chapter.[1b] Currently Galbron and the Unseen Truth's Word Bearers and Cultists seek to to enlighten the Galaxy with knowledge of the Primordial Truth. While some listen willingly to them, others require a little more persuasion from the Chapter.[1c]

Kharfra
Kharfra was once an Ecclesiarchy Cardinal, until his corruption was revealed to all and he fled with his Heretic followers from the Imperium's justice. The search for Kharfra ranged far and wide until 430.M39, when the Mantis Warriors Chapter located him on the fungal Death World of Parasis. When the Mantis Warriors assaulted Kharfra's hidden lair, they discovered he had been granted the very darkest of blessings from the Chaos Gods and had been mutated into a Chaos Spawn. Strangely, however, Kharfra's mind was not claimed by the madness that usually gripped Chaos Spawns and, after the Mantis Warriors had slayed his bodyguards, the fallen Cardinal[1] was taken in chains by the Space Marines to face his judgement by the Inquisition on the watch-world Valsingham.[2]

Khargenthul
Khargenthul is a Bloodthirster who leads a Khorne Daemon Warband. He is allies with the World Eaters Chaos Lord Bane and their Warbands fight beside each other in battle.[1]

Khargiel
Khargiel was the Archon of the Dark Eldar Kabal of the Bleaksoul Brethren.[1] In 226.M41, he delivered the Space Marine hero Cadulon to Lelith Hesperax as part of gladiatorial games. After Cadulon fell at Hesperax's blades, Archon Khargiel descended to the arena floor to accept his reward. Yet his look of triumph curdled as Lelith kicked the fallen Space Marine’s blade across the floor to land at the Archon’s feet, explaining that the greatest honour she can bestow is the deadly kiss of her knives. To the amusement of the crowd, Khargiel was lucky to last six minutes.[1]

Khargos the Butcher
Khargos the Butcher is a Bloodgorged Chaos Lord, who commands the Reapers Warband.[2]

Khargos the Hound
Khargos the Hound is a World Eaters Chaos Lord, who rides a Juggernaut into battle.[1]

Khargoth
Khargoth is the Warlord of the Swords of Khargoth Warband, though before his fall he was a member of the [2] Swords of Praesium Chapter.[1]

Kharhnok
Kharhnok is a Greater Daemon who was among the massive Chaos forces that attacked the Cadian Gate during the Thirteenth Black Crusade. He then led a Daemonic warhost into the Cadian Sector, where it repeatedly clashed with the forces of the Dark Angels Chapter.[1]

Kharkexx
Kharkexx is a Bloodthirster that took part in Khorne's Blood Crusade during the Thirteenth Black Crusade.[1]

Kharkov
Kharkov is an Askellon Sector Ordo Hereticus Inquisitor, who believes his Ordo's foes lurk everywhere Mankind lives and breathes.[1]

Kharnagar
Kharnagar the Deathly is a Daemon Prince who was defeated in battle by Inquisitor Quixos, who would bind the defeated Daemon's essence into a Daemon Sword. Trapped within the Daemon Sword, Kharnagar would be instrumental in Quixos's victory over the Daemon Prince Cherubael.

Kharne Al Murzim
Kharne Al Murzim is the current Chapter Master of the Dark Hunters Chapter. Kharne and his forces arrived in the Second Punishing War late, at which point the 3rd Company under Captain Jonah Kerne had already allied with the Eldar in order to defeat the Punishers warband. Afterwards Kharne interviewed Kerne, respecting his actions but regretfully handing him over to the Inquisition in order to stand trial for heresy.[1]

Kharon
The Kharon Pattern Acquisitor was a type of Grav-tank used by the Sisters of Silence.[1] The Kharon was made quite deliberately to be a thing of mystery of terror when unveiled, cowing potential resistance through fear as much as direct force.[2]

Kharrack
Kharrack is an Iron Warriors Warsmith who took part in the War of Beasts on Vigilus.[1] Before the War began, he and the other Warsmiths had their plans to assult the world heavily planned out, after they had extensively studied pict-captures of Viglus' surface. However, once the Warsmiths became aware that their hated enemies of the Imperial Fists, were protecting the Mortwald Hive-sprawl, the Iron Warriors disregarded their plans and launched a full-on attack on Mortwald. The Hive-sprawl was protected by Captain Dravastis Fane's Imperial Fists forces, but they and the other Imperial defenders of Mortwald, had already been heavily ravaged fending off numerous Xenos attacks. When the Iron Warriors and their Flawless Host allies invaded Mortwald, the Imperial forces were no match for them and they retreated, leaving the Hive-sprawl in the Chaos Space Marines' hands.[1]

Kharran
Kharran is a Sergeant of the Relictors Chapter's Fourth Company. He was part of the company's force active during the Third War for Armageddon.[1]

Khartas
Khartas is a world of the Imperium. The planet suffered both a pirate raid and Daemonic incursion in the Battle of Khartas, only being saved by the Blood Angels.[1]

Khartoth the Bloodhunger
Khartoth the Bloodhunger is a Daemon Weapon of Khorne. Capable of cutting through not only matter but also time, the Bloodhunger is a sword for which Khorne stages an immense tournament at his whim to find a Daemon to wield its power. Khorne hides the sword within one of his Flesh Hounds and lets his legions compete against each other as they hunt the hounds. The Daemon who finds the sword becomes the Lord of Slaughter and may wield the sword for a day or an age or however long Khorne sees fit. When Khorne wearies of his Lord's exploits, a new Flesh Hound is sent to devour both the wielder and the sword, and the tournament begins again.[1]

Kharud Huygan
Kharud Huygan was a Legionary in the World Eaters Legion, who took part in the Horus Heresy.[1]

Damas Ghoryl
Damas Ghoryl is a Dreadblade Knight, who pilots the Knight Despoiler Woe Seeker.[1]

Damastor Kyil
Damastor Kyil was a member of the Iron Hands Legion during the Horus Heresy and a survivor of the Dropsite Massacre. Two years after that horrific event, Kyil was one of the Legionaries of the Shattered Legions who answered the Primarch Corax's rallying call on Scarato. Once there he listened to the Primarch, as he asked those of the Shattered Legions, as well as Loyalists of the Traitor Legions, to join forces with his Raven Guard in order to strike back at those who had betrayed the Imperium. After hearing this, Kyil was one of those present who were left unconvinced that their few numbers could do anything of worth, but Corax answered that his tactics would help them win wars against their far superior foe. To prove this, he asked those present to aid his Legion in liberating the Imperium world Carandiru from Horus' control and witness first hand how powerful their combined forces were. Afterwards the Primarch said, if they still did not agree to continue to fight beside the Raven Guard, they would be free to go. All those present agreed to this[1a] and Carandiru was successfully liberated. Whether Kyil continued to aid the Raven Guard afterwards though, is unknown.[1b]

Dameus
Dameus was a Dark Angels Master who encountered Cypher, after the notorious Fallen Angel surrendered himself to the Chapter. Cypher claimed to have a dire warning pertaining to the Dark Angels and after interrogating the Fallen Angel, Dameus moved The Rock to the Akartier System. Once there the Dark Angels met with several of their Successor Chapters and were able to intercept a sizeable Traitor Legionary force, that was breaking out of the Eye of Terror. Cypher himself later escaped from The Rock, before he could be held accountable for his actions.[1]

Damhal
Damhal was an Imperium Shrine World in the northern area of the galaxy[Note 1] that contained many stasis-crypts.[1b]

Damien 1427
Damien 1427 is a human male and Arco-Flagellant.[1] His trigger word is 'purgatus' and his true name was expunged from Imperial records. It is known that he was once a peddler, who was caught in a rock slide on his homeworld Siluria IV. Damien survived, but suffered nearly fatal head injuries that led him to hallucinate that the Emperor now spoke to him. This led him to later become an iconoclast and he gathered a heretical mob in the wilderness of the planet. Damien would use them to commit numerous heretical acts and dissent against the Cardinal of Siluria IV. However, after he instigated a short-lived rebellion against the world's planetary governor, Tyron Rex, Damien was arrested and the judgement of Arco-Flagellation was passed on him. Since then, Damien has served several Priests and even agents of the Holy Ordos. His current whereabouts are unknown, but reports of a flagellant matching Damien's description has been seen serving the Inquisitor Rychus Blane, in the aftermath of the Gharagdar Heresy.[1]

Damien Bloodhound
Damien Bloodhound is a rogue and outlaw Necromunda Adeptus Arbites Enforcer, who now works as a bodyguard and Bounty Hunter.[1]

Dammanes
Dammanes is the Captain of the Brothers of the Red's 7th Company and was among the Chapter's forces, that took part in the Devastation of Baal.[1]

Dammassine
Dammassine is an alcoholic beverage, that has a sweet herbal taste with a hint of almond.[1]

Dammekos
Dammekos, known officially as The Tyrant of Lochos, was a warlord of Olympia and adopted father to Perturabo before his rediscovery by the Emperor. Having raised Perturabo as a brutal, merciless, but efficient general, Dammekos used his adopted son's skills to defeat many of his rival warlords.[1][3] Despite his attempts to use Perturabo and the resentment the young Primarch had towards him, Dammekos seemed to have genuinely cared for the boy and constantly tried to assimilate him into his larger natural family.[4c] Dammekos had three natural born children Herakon, Andos, and Calliphone, but considered none of them capable of succeeding him as Tyrant.[4a] Later when the Emperor arrived, Perturabo ousted Dammekos and the warlord spent his remaining years attempting, unsuccessfully, to reestablish his power.[2] However he was still kept in a position by Perturabo, serving as Planetary Governor of Olympia throughout the Great Crusade. After his death, a power vacuum emerged that caused Olympia to rebel against the Emperor.[4b]

Damnatio Memorae
The Damnatio Memorae was a warship in service with an Iron Warriors warband led by Warsmith Bolaraphon.[1a]

Damnation
The Damnation is a Word Bearers Battleship that took part in the Pyrus Reach Conflict.[1]

Damnation's Fury
The Damnation's Fury is a Despoiler Class Battleship which was seen during the Gothic War. It had its prow lances replaced by torpedo tubes.[1]

Damnation Crusade (Graphic Novel)
Damnation Crusade is a comic series released December 2006 by BOOM!-studios, written by Dan Abnett and Ian Edginton. Illustrations were created by Lui Antonia, and colored by J.M. Ringuet, Lettering by Ed Dukeshire. The whole series was later edited in a single graphic novel ISBN 978-1-934506-11-0 The series tells the story of A Black Templar. The first episode introduces the main character: Gerhart of the Sword Brethren Gerhart of the Sword Brethren as a recruit (and Neophyte to be) Raclaw and then as the Dreadnought Tankred.

Damnation Eternus
The Damnation Eternus was a Chaos Titan that was destroyed by Commander Pask of the Imperial Guard[1] during the Saint Cyllia Massacres.[2]

Damne
Damne was an Inquisitor active in M34.[1] Damne was notably critical of the rituals practiced by the Blood Angels Chapter, which the Inquisitor believed had weakened their gene-seed.[1]

Damnia
Damnia is a Death World and a recruiting world for the Angels of Vengeance Chapter.[1] Damnia was discovered by the Chapter in their pursuit of the Fallen Angel Cypher, who escaped by the time they reached it. Though Cypher was gone, the Angels of Vengeance realized Damnia was an ideal source for Aspirants and it has since become one of their main recruiting worlds.[1]

Damnos
Damnos was an Imperial Mining World. Damnos was originally settled in the Great Crusade and, while rich in resources, was given low priority.[Needs Citation] A "modest" military garrison was established along with a colony and fusion generators built.[Needs Citation] Unknown to the Imperium, Damnos was a Necron Tomb World. Its Necron populace awakened in 973.M41, and had the entire planet conquered by 974.M41. By the time reinforcements arrived in the form of the Ultramarines 2nd Company, all they could do was launch fast raids in attempts to gather what remained of the populace and retreat into deep space. Damnos became a Necron World.[1] In 999.M41 Cato Sicarius and the 2nd Company launched a new campaign to capture Damnos. Killing the Necron Lord known as The Undying, Damnos was reclaimed for the Imperium.[2] In early M42 the Necrons, led by the Szarekhan Dynasty, again struck at Damnos and faced a large Space Marine resistance.[3]

Damnos Incident
The Damnos Incident, also known as the Fall of Damnos, was a battle fought by the Necrons and Imperium in 973.M41 on the Tomb World of Damnos.

Philos
Philos was a Mechanicum Secutarii Axiarch, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Philosopher's Belt
The Philosopher's Belt is a region of Imperial space.[1] Sometime after the formation of the Great Rift the worlds of the Belt turned against the Imperium, instigating a Crusade by the Ecclesiarchy that saw every major Sisters of Battle Order take part under the personal command of Abbess Morvenn Vahl.[1]

Philosophies of Raldoron
The Philosophies of Raldoron is a text written by Raldoron, first Chapter Master of the Blood Angels.[1a]

Phiros Yorn
Phiros Yorn is a Captain in the Imperial Navy, who commands the Graia Class Battleship Hammer of the Emperor.[1b]

Phirus
Phirus is a planet of the Imperium.[1] When the Deathwatch led a mission to purge the Veneros Sector, which had come under attack by tendrils of Hive Fleet Kraken, Phirus was the last planet in the sector to be cleansed. The mission was carried out by a Kill-Team led by Brother-Sergeant Marek Angeloi.[1]

Phlegethon Bridge
The Phlegethon Bridge is a motorway bridge on Armageddon which allows the motorway that runs west from Hive Death Mire to cross the Phlegethon River.[1]

Phlegethon River
The Phlegethon River is a river on the planet Armageddon that flows to the west of Hive Death Mire.[1] The river is practically black from industrial pollution. A motorway bridge spans the Phlegethon near Death Mire.[1]

Phlegm Bombardment
Phlegm Bombardment is an ability of a Chaos Soul Grinder which allows it to vomit forth a roiling mass of mutating ichor over incredible distances, annihilating entire squads.[1]

Phlegyras
Phlegyras of Titan was a Ferryman of the Grey Knights. He was a former Grey Knight who had undergone training and purification for his duty which resulted in him becoming a Pariah. Shortly before the First War for Armageddon, Phlegyras carried Sothis of Squad Castian to the Dead Fields.[1]

Phobian
Phobian is the homeworld of the Dark Hunters Space Marine Chapter.[1] It is described as a dark world.[2]

Phobos
Phobos is known for raising the Phobos Imperial Guard Regiments.[1]

Phobos (Cruiser)
The Phobos was a Light Cruiser of the Imperial Navy. By the time of the Third War for Armageddon, it was commanded by Captain Fennell.[1]

Phobos (Moon)
Phobos is one of two Moon of Mars, capital of the Adeptus Mechanicus. Phobos is a gun-studded world, used as an orbital fortress which protects the Red Planet.[1] During the War of the Beast in M32, Fabricator-General Kubik experimented with Ork teleportation technology by teleporting Phobos from one side of Mars' orbit to the other.[2]

Phobos 16th Regiment
The Phobos 16th Regiment is an Imperial Guard force known to have fought in the 13th Black Crusade.[1]

Phobos Strike Team
A Phobos Strike Team is a Kill Team Unit, that consists of Phobos armored Infiltrator and Incursor Vanguard Space Marines.[1] Moving in virtual silence and with remarkable agility and speed, Vanguard Space Marine kill teams stay several steps ahead of their enemies at all times. They are masters of sabotage and stealth. They work in concert to outmanoeuvre enemy forces many times their own size and pick them apart with a terrifying blend of overwhelming force and pinpoint precision.[2a]

Phocion
Phocion was a Scout Sergeant of the Ultramarines Legion.[1] He served during the Great Crusade in the 166th Company under Captain Eleon Iasus.[1]

Phocron
Phocron was a name given to a supposed Alpha Legion Chaos Lord.

Phodel
Phodel was a Sergeant of the Soul Drinkers Chapter, commanding the Assault Squad designated Squad Phodel.[1] Squad Phodel were part of the Soul Drinkers strike force sent to incapacitate a Geryon Ordinatus platform owned by Archmagos Khobotov. Most of the squadron, including Phodel himself, were killed when the Scalptaker that they had commandeered was shot down by a magnalaser.[1]

Arjute Class Heavy Troop Conveyer
The Arjute Class Heavy Troop Conveyer is a class of Imperial transport vessel.[1]

Ark Cornucontagious
The Ark Cornucontagious is a relic of the Death Guard, which was given to them as a gift from the Great Unclean One Rotigus Rainmaker. Though it seems to be simply a casket made of rotting wood and covered in the marks of Nurgle, the Ark gives off powerful waves of corruption. The corruption brings about such catastrophic mutations and such fast uncontrollable growth that the Ark could easily corrupt entire worlds within a matter of cycles. During the Psychic Awakening, the Primogenitor Fabius Bile sought to use the Ark's powers in his experiments and gathered a fleet to raid the Scourge Stars, where the relic was being kept. Under the command of the Chaos Lord Grarken Furith, the fleet succeeded in their raid and the Ark was taken aboard the Wretch, which served as Bile's command ship. The Death Guard pursued Bile's fleet, however, and they suffered heavy losses. Eventually, Bile and the others were able to close upon a Mandeville Point and made preparations to enter the Warp. Before they could do so, though, they were attacked by the Death Guard fleet of Typhus and Bile sabotaged the engines of his fleet, so that he could escape into the Warp with the Ark. Daemons, however, can smell the stench of the Ark and they told Typhus, that Bile was heading towards the Cadian Gate. The Death Guard are heading there both to reclaim the Ark and seek retribution against Bile.[1]

Ark Mechanicus
Arks Mechanicus are a class of incredibly large, nigh-mythical Starships of the Adeptus Mechanicus Fleet. These ships are said to endlessly search the stars as part of the Adeptus Mechanicus' Quest for Knowledge.

Ark Reach Cluster
The Ark Reach Cluster was a group of binary stars discovered by the 47th Expeditionary fleet during the Great Crusade. It contained 6 systems linked together by trade and mutually supported defence networks. The empires all stemed from a highly diverse genetic baseline far removed from the typical Human genome.[1b] The planetary governments rejected an offer of joining the Imperium and were thus gained through wars of compliance. The first 4 systems fell to the 47th Expedition including the Word Bearers and Space Wolves Legions. The fifth and sixth world, Shrike, included the assistance of the Thousand Sons.[1a][1b]

Ark Reach Secundus
Ark Reach Secundus is a world that was brought into the Imperium of Man by units of the 47th Expedition Fleet and a mixed taskforce of the Legiones Astartes during the Great Crusade. Known to the pre-Imperial inhabitants, the Avenians, as Heliosa, it was nicknamed Shrike by the Imperial elements who fought there. Ark Reach Secundus was the Cardinal World of the Avenian empire and offered significant resistance to joining the Imperium.[1a] The name Shrike is derived from a native bird used by the Avenians as line breakers to attack Imperial formations. These birds were described as partially fur-bearing with razor-sharp beaks.[1a]

Ark of Omen
The Arks of Omen are colossal space vessels designed by the Daemon Vashtorr that are built around the cavernous bodies of Space Hulks the Traitor Legion claimed from the Warp.[1]

Ark of Testimony
The Ark of Testimony was a Chapter in the Word Bearers Legion during the Great Crusade and Horus Heresy.[1] The Chapter took part in the Shadow Crusade where they were commanded by Torquill Eliphas, who led them in invading the Ultramarines world Kronus. Though the Chapter followed Eliphas command, most had little respect for him. This was due to how Eliphas took his position by slaying the Ark of Testimony's previous Chapter Master, when the Word Bearers purged its ranks following their new dedication to the Chaos Gods. When his Primarch Lorgar learned of Eliphas' actions, he did not elevate the new Chapter Master in front of the Legion and instead only said that Eliphas had inherited the position. Because of this, the members of the Ark of Testimony never felt Eliphas had earned the right to be their Chapter Master and referred to him as the Inheritor, to constantly remind him of this.[1]

Arka
Arka is a Cadian Astra Militarum General, who commands the Cadian 308th Regiment.[1a] Unlike many Astra Militarum officers, the elderly General has refused rejuvenat treatments; preferring instead to live a natural life span in service to the Emperor. When the Second Tyrannic War began, Arka and his Regiment were dispatched to aid Ichar IV, when it was invaded by Hive Fleet Kraken, but arrived after the world had already been saved by the Imperium. Though he could have returned back to Cadia, the General was eager for battle and his Regiment fought the Imperium's enemies where they could, before answering the call to aid Styxia Prime. The Agri World, was being threatened by a tendril of Hive Fleet Gorgon and Arka's Regiment was among the Imperium forces that reached Styxia Prime as the Imperial Navy fought to destroy the Hive Fleet. Once on the world, Arka was made the overall commander of the Imperium's forces defending the Agri World and was also aided by the Titans of Legio Fortitudis. With these forces he quickly fortified the world's only city and began to the process of bringing Styxia Prime's population behind its fortified walls. It was at this time the Tyranids began to invade, but due to the efforts of the Imperial Navy only one of the tendril's Hive Ships was able to disgorge its brood before it died. Despite this though, the Tyranids would have overwhelmed the world, had it not been for the fortunate arrival of an Ultramarine strike force led by Ortan Cassius. This gladdened Arka, as he had become acquainted with the Master of Sanctity, when his Regiment arrived in the aftermath of Ichar IV's invasion, and they quickly worked together to formulate a plan to save Styxia Prime[1a]. Due to this, the Agri World was saved within weeks of the Ultramarines' arrival.[1b]

Arkadia
Arkadia is the Imperium planet.[1] It is known that during the Great Crusade and Horus Heresy this planet contributed to supporting the Imperial Army. At least one Carnodon had a badge with the name of this planet.[1]

Arkaly Creel
Arkaly Creel was a Legio Invicta Princep, who was among its forces that took part in the Sabbat Worlds Crusade.[1a]

Arkan Confederates
The Arkan Confederates (also erroneously spelled "Arkhan", see note) are the Imperial Guard Regiments hailing from the world of Providence.[1a] Known actions include battling the Tau Empire and their rebellious Human allies on the world of Phaedra.[1c]

Arkash Hakkon
Arkash Hakkon was the Chapter Master of the Executioners Chapter. Owing an ancient blood-debt to Lufgt Huron, he had his chapter side with the rebel forces in the Badab War but was granted the Emperor's forgiveness by the Adeptus Terra following the conflict, on the condition of a penitent Crusade.[1a][1b]

Arkay
Arkay was an Alpha Legion Chaos Lord, who commanded the Penitent Sons Warband, until he was killed by the forces of the Indomitus Crusade. After his death, Arkay was succeeded by Vyrun Evale.[1]

Arken
Arken is an Ordo Xenos Inquisitor who was beset by Cultists on the night-world Tenar Prime, until a Blood Ravens Scout assigned to its Sector came to his aid. Though Arken survived the encounter with the Cultists, the fate of the Blood Ravens Scout was never discovered.[1] An Inquisitor named Arken was later killed by the Eyestinger Swarm Mutoid Vermin, though it is not known if they are the same person.[2]

Arkenath
Arkenath is an Imperium world, that was once home to a Xenos species known as the Vektates. They were a deviant culture and had the ability to form an overmind, which they used to enslave Arkenath's Human population. The Vektates were ultimately destroyed during the Great Crusade, after the Ultramarines Captain Hektor launched a campaign to free the enslaved Humans. When the last of the Vektates were killed, the Humans of Arkenath were freed of their mind control and eagerly joined the Imperium.[1]

Arkh'gar
Arkh'gar is a Daemon Prince of Khorne and one of the Infernal Tetrad. Holding the title of Worldslayer of Khorne, he had once been a Berserker Chaos Lord of the World Eaters. Arkh'gar had earned his Daemonhood have single-handily slaughtering the entire population of Edrigal Quintus.[1] Arkh'gar later led Daemonic forces during the Siege of the Fenris System.[1]

Arkhad
Arkhad was a Warden of the Blood Angels during the Great Crusade and Horus Heresy. The seneschal and commander of the Legion's garrison on Baal, Arkhad and his small force oversaw the planet's transformation into a major hub of loyalist activity and refuge following the Drop Site Massacre. Arkhad proved highly distrustful, considering the Salamanders Cruiser Ebon Drake to have been traitors for their suspicious behavior in trying to requisition supplies and intelligence.[1]

Arkhan's Divinator
Arkhan's Divinator is a relic of the Adeptus Mechanicus. Designed by the famed technoarchaeologist Arkhan Land, this gauntlet allows the wearer to track down technological relics of high value.[1]

Arkhan Land
Arkhan Land was one of the most famous members of the Mechanicum, a Magos and technoarchaeologist, best known for recovering rare STC technology from the Librarius Omnis.[1]

Arkhas Fal
Arkhas Fal was the Shade Lord of the XIXth Legion during The Great Crusade, before the Legion was reunited with their Primarch Corvus Corax. He was exiled to the outer dark as part of a nomad-predation fleet, his eventual fate unknown.[1b]

Arimaspia
Arimaspia is an Imperial world in the Gothic Sector.[1] In orbit above Arimaspia are the Chrysalis Shipyards, which were fought over eighteen times in a three year period (150-153.M41), including a battle through its corridors and factories between traitor Marines and Naval personnel which lasted for over three weeks.[1]

Aringhe
Aringhe is an Eldar Craftworld, but little is known about it.[1]

Ariniae
Ariniae is a Farseer of the Eldar Craftworld Ulthwé, who led the Craftworld's forces to battle against the Ultramarines Company of Captain Octavius. During the battle, Ariniae cut down Octavius during a duel and though the Eldar suffered heavy losses, they defeated the Ultramarines.[1]

Arinn
Arinn was a serf in service to the Space Wolves Legion during the Great Crusade. She served aboard the interceptor Haukr as the mistress of navigation.[1]

Ario Barzano
Ario Barzano was an Ordo Xenos Inquisitor who was sent to the Imperium-held world of Pavonis to investigate the possible presence of C'tan and to uncover the true goals of the Dark Eldar raiders who plied the Pavonis system[1].

Arion Vestus
Arion Vestus was a Praetor and First Captain of the XVIII Legion's 5th Company when it was led by Legion Master Cassian Vaughn during the Great Crusade. He took part in the XVIII's campaign[1a] to save the Imperial Systems of the Taras Division from an invading million-strong Ork horde. Despite their best efforts, though, the vastly outnumbered XVIII could not stop the advance of the Orks and could only slow the Xenos down long enough for the populations of invaded worlds to evacuate and escape into the void. They did this repeatedly, from one fallen System to another, until they reached[1b] the Taras System and Legion Master Vaughn told the XVIII they would retreat no further. As the Taras System was home to billions, Vaughn knew the Legion could not fight long enough to have the entire System evacuated. Instead, the XVIII would draw the Orks to them by deploying to the System's volcanic Death World Antaeum and use its destructive nature to break the Ork horde. With no chance of Imperial reinforcements, though, all within the XVIII knew this was to be the Legion's final stand[1c]. When the Orks finally invaded Antaeum, the XVIII made them pay for every step, but the Xenos' sheer numbers began to overwhelm the Legion[1a]. Just as it seemed the XVIII would be wiped out however, a fleet led by their unmet Primarch Vulkan suddenly appeared near Antaeum. The Primarch soon led a large force of Nocturne Salamanders to Antaeum's surface, in order to save the Terran born XVIII, and the now-surrounded Orks were quickly killed. Afterwards, the two halves of the Legion met for the first time and became one, but it is unknown if Vestus survived to see this happen.[1d]

Aris
Aris is a famous Ordo Hereticus Inquisitor Lord.[1]

Aris Drakartis System
The Aris Drakartis System is a System of the Galaxy. The system is named for the constellation visible from any of its worlds. The constellation looks similar to a pair of battling dragons. [1]

Aristarchiel
Aristarchiel is a Thunderhawk Gunship in service with the Blood Angels Chapter.[1]

Aristarchus
Aristarchus is a Black Templars Chaplain, who is among a small band of Space Marines who have been battered by years of conflict. They are now seeking to put an end to the war they are taking part in, once and for all.[1]

Aristede
Revered Brother Aristede is a Dreadnought in the Ultramarines Chapter.[1]

Ariston
Ariston was a Primaris Space Marine of the Ultramarines Chapter, serving in an Intercessor Squad under the nominal command of Seneca.[1]

Aristothes Carvellan
Aristothes Carvellan is an Adeptus Custodes Blade Champion, whose prodigious swordsmanship puts even his fellow Custodes to shame. He is currently leading a Custodes strike force against a Cult of the Pauper Princes Genestealer Cult, that is active beneath the Imperial Palace.[1]

Arius (Techmarine)
Arius was an Ultramarines Techmarine, during the Great Crusade and Horus Heresy. He was among the Legion's forces that took part in the Battle of Calth.[1]

Arius Helmawr
Arius Helmawr (206.M41 - 361.M41) was the 126th Lord of Necromunda, after Pengallia Helmawr's reign. Lornoskia Helmawr would become Arius' successor.[1]

Arixos
Arixos was a Blood Angels Venerable Dreadnought, who took part in defending the Chapter's Homeworld, Baal, when it was invaded by Hive Fleet Leviathan. Like every Dreadnought sleeping on Baal, Arixos was awoken to aid in defending the Chapter's Fortress Monastery, but the Hive Fleet's sheer numbers allowed the Xenos to breach its walls. Soon the Tyranids began to overwhelm the Dreadnoughts and Arioxs became the first of their number to die, when he was torn apart by a Carnafex.[1]

Ariyo
Ariyo is a planet in the Dekradek system, unremarkable except for the secret repository of forbidden tomes gathered together by Mechlord Simbasa and his followers.[1] Simbasa's heretic sect and its forbidden knowledge were purged by an Inquisitorial team lead by Ramius Stele.[2] Another action took place on this planet involving Battle Sisters of the Adepta Sororitas, including Sister Miriya.[3]

Arjac Rockfist
Arjac Rockfist, also known as The Man-Mountain, Grimnar's Champion, and Anvil of Fenris, is a massive Wolf Guard of the Space Wolves Space Marines Chapter, and the personal champion of the Great Wolf Logan Grimnar himself [1a]. He speaks little, but he is not a lackwit. He knows full well that he will always be a warrior and not a leader. He is modest and unassuming in person, though he cannot deny his rare gift for crushing the mightiest of foes[1a].

Arjen
Arjen is the Captain of the Angels Encarmine Chapter's First Company and took part in his Chapter's efforts to end the Stromark Civil War, alongside the Flesh Tearers. However, when the Flesh Tearers Librarian Balthiel used his abilities to read Arjen's mind during a strategic meeting between their Chapters, he could sense that the rage within Arjen would soon claim him.[1][2]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Codex: Adepta Sororitas
Codex: Adepta Sororitas may refer to: Codex: Adepta Sororitas (9th Edition) Codex: Adepta Sororitas (8th Edition) Codex: Adepta Sororitas (6th Edition)

Codex: Adepta Sororitas (6th Edition)
Codex: Adepta Sororitas is an expansion book for Warhammer 40,000 which replaces Codex: Sisters of Battle (5th Edition), renames the army to Adepta Sororitas, and updates it to 6th Edition. It was published in October 2013. It is notable for being the first codex to be released and published exclusively in digital format.[1]

Codex: Adepta Sororitas (8th Edition)
Codex: Adepta Sororitas is a codex for the 8th Edition of Warhammer 40,000. It saw a major modernization of the Sisters of Battle army for the 8th Edition of the game.[1]

Codex: Adepta Sororitas (9th Edition)
Codex: Adepta Sororitas is a codex for the 9th Edition of Warhammer 40,000.[1]

Codex: Adeptus Custodes
Codex: Adeptus Custodes may refer to: Codex: Adeptus Custodes (7th Edition) Codex: Adeptus Custodes (8th Edition) Codex: Adeptus Custodes (9th Edition)

Codex: Adeptus Custodes (7th Edition)
Codex: Adeptus Custodes is an expansion book for the 7th Edition of Warhammer 40,000 released on 25 March 2017. Upon launch it was bunched with Codex: Sisters of Silence in the "Talons of the Emperor" box set. Both Codices are the first for their respective armies.

Codex: Adeptus Custodes (8th Edition)
Codex: Adeptus Custodes is a codex for the 8th Edition of Warhammer 40,000

Codex: Adeptus Custodes (9th Edition)
Codex: Adeptus Custodes is a codex for the 9th Edition of Warhammer 40,000

Codex: Adeptus Mechanicus
Codex: Adeptus Mechanicus may refer to: Codex: Skitarii (7th Edition) Codex: Cult Mechanicus (7th Edition) Codex: Adeptus Mechanicus (8th Edition) Codex: Adeptus Mechanicus (9th Edition)

Codex: Adeptus Mechanicus (8th Edition)
Codex: Adeptus Mechanicus is an expansion book for the 8th Edition of Warhammer 40,000.

Codex: Adeptus Mechanicus (9th Edition)
Codex: Adeptus Mechanicus is a Codex for the 9th Edition of Warhammer 40,000[1].

Codex: Astra Militarum
This subject may refer to: Codex: Astra Militarum (6th Edition) (2014) Codex: Astra Militarum (8th Edition) (2017) Codex: Astra Militarum (9th Edition) (2022)

Codex: Astra Militarum (6th Edition)
Codex: Astra Militarum is a Codex for the 6th Edition of Warhammer 40,000.

Codex: Astra Militarum (8th Edition)
Codex: Astra Militarum is a Codex for the 8th Edition of Warhammer 40,000.

Codex: Astra Militarum (9th Edition)
Codex: Astra Militarum is a Codex for the 9th Edition of Warhammer 40,000.

Psychofamile Pheromone
Psychofamile Pheromones are Imperial perfumes, incense or aromas, that are crafted to make those close to the wearer see them as a loved one.[1b]

Psychomancer's Harness
Psychomancer's Harnesses are specialized equipment used by House Delaque's Psy-Gheist Psykers.[1]

Psychomanrium
The Psychomanrium is an Imperial Cruiser, which was boarded by Tyranids during the Fourth Tyrannic War.[1]

Psychophage
The Psychophage is a Tyranid bioform, whose digestive tract is able to metabolise psychic lifeforms into psychocorrosive ash, which it projects forward in blistering torrents.[1] The mass of whipping tentacles around their gaping maw can strip the mind from psykers before they can lift their sorcerous weaponry in defence.[2]

Psychoteric Artefact
Psychoteric Artefacts are strange relic sculptures, that have particular significance to House Delaque.[1]

Psychoteric Thrall
Psychoteric Thralls are a type of hangar-on used in House Delaque on Necromunda.[1] Some individuals are connected to the Psychoterica even if they are not of House Delaque. These are often the lost souls of a hive, outcasts and dreamers who have no place in the brutality of Necromunda. Sometimes, a Delaque clan gang will take these wayward strays under their wing, tapping into their latent psychic energies and using them as conduits for the Psychoterica.[1]

Psychoteric Whispers
Psychoteric Whispers are short ranged psychic reality altering powers, possessed by House Delaque's most accomplished Psykers.[1]

Psychoteric Wyrm
Psychoteric Wyrms are strange House Delaque creatures, that accompany the House's Psy-Gheist Psykers[1] Psychoteric Wyrms are disturbing creations born of dark technology and alien biology. No one save House Delaque know for sure how they are created or what gives them the semblance of life they possess, but the few examples captured by other gangs have yielded no answers. In life, however, their abilities are all too terrifying to behold. Wyrms can burrow through all manner of obstacles, from ferrocrete to plasteel, or squeeze their way through the tiniest of openings, as their bodies constrict and segment with unnatural speed. This mobility makes them excellent spies for the Delaque, as there are few places they cannot travel. The connection between a Delaque and Psychoteric Wyrm is similar to that between a Delaque and one of the Spektor creations.[2]

Psychoterica
The Psychoterica are ancient psychic Xenos devices, that hold the gestalt consciousness of Necromunda's extinct Delaque species.[1]

Psychotroke Grenades
Psychotroke Grenades are weapons used by the Inquisition. Activated by either direct triggering or proximity, the grenades emit a powerful nerve gas that induces powerful hallucinations in the victim. It is incredibly psycho-reactive and often severely debilitating.[1]

Psyclopea
Psyclopea is an Imperial Death World.[1]

Psyclopean Sharpshooters
The Psyclopean Sharpshooters are heavily armored Astra Militarum Regiments from the Death World Psyclopea, which exists in eternal darkness and whose surface suffers from sub-zero temperatures.[1]

Psycurium
Psycurium is a transuranic material, that is created on volcanic worlds and is invaluable to the Imperium. It is used in the crafting of Space Marine Librarian's Psychic Hoods and also Force Swords as well.[1]

Psyfire Serpenta
The Psyfire Serpenta is a powerful plasma gun that was wielded by the Thousand Sons Primarch Magnus and seemingly conjured in his grasp whenever he needed it. Because of this, there was always some debate, even among Magnus' Legion, as to whether the Psyfire Serpenta was truly a device or simply a physical manifestation of the Primarch's psychic powers.[1]

Psyk-out
Psyk-out weapons have similar effects to Psycannon bolts; they are anti-psyker weapons. Psyk-out weapons take grenade and missile form. When they detonate they release fine dust particles which are heavily impregnated with negative psychic energy. This form of energy is extremely rare; in all of human space it can be obtained only as a by-product of the Emperor's metabolism.[2] Using the material to create anti-psyker weapons is considered by many to be a great waste, and their issue is strictly controlled. Psyk-out weapons are useless against non-psychic targets. The Sisters have more esoteric methods for hunting foes whose sorcerous abilities make them proof against physical harm. Psyk-out grenades, for instance, contain the ground-down ashes of cremated martyrs from the ranks of the Sisters, bodily remains that have lost none of their potency as weapons of nullification. The foe reels after each detonation as the Sister hood close in to deal the final blow. [4]Against psychic creatures such as daemons and psykers, however, their effects are devastating.[Needs Citation] They are utilised by Culexus assassins and by Witch Hunter armies (as orbital missiles)[3]. Historically, they were wielded by the Sisters of Silence.[1]

Psykana Armorium
The Psykana Armorium is a hidden chamber located on the Blood Ravens Battle Barge, Litany of Fury and is located in a specially shielded chamber within the Sanctorium Arcanum. This armoury contains only force weapons many of which had been procured through the ages by the Blood Raven Librarians during encounters with the Eldar. While some were acquired through victory in combat, several of these weapons were given voluntarily by the Eldar. The existence of the Psykana Armorium is a closely kept secret which is only revealed to initiates of the Secret Order of Psykana. While it is called an armoury, it possesses a dual function as it stands as a repository of special weapons as well as serves as a conduit for the psychic potential of the weapons it contains. These are channeled through the Beacon Psykana itself and amplifies their psychic signal that pulses in the hearts of the Blood Ravens Adeptus Astartes. When new Librarians are inducted into the Order Psykana, they are free to choose a weapon from the Psykana Armorium as their own.[1]

Psykana Mercy Blade
Psykana Mercy Blades are knives provided by the Adeptus Astra Telepathica to all Sanctioned Psykers that serve in the Imperial Guard.[1a] They are designed for the Psykers to use to commit suicide[1b] if they find themselves about to fall to Heresy or Daemonic Possession.[1c]

Psykanarium Psi-Hound
Psykanarium Psi-Hounds are Psyker bounty hunters, that are created and controlled by the Psykanarium breeding program, that was created by Necromunda's Planetary Governor, Lord Helmawr.[1] As a result of inbreeding from the fractured genus of dozens of psyker bloodlines, the Psykanarium has created numerous horrifying, yet potent psychic weapons. However, only the most gifted and stable are kept to be used by Lord Helmawr and his favoured servants - the rest are either destroyed or shipped off-world to serve the Imperium. To ensure the Psi-Hounds remain under control, they are implanted with psychic enhancing neural-crowns, which keep them docile and are also further controlled by coded auditory and olfactory triggers. These allow the Psi-Hounds' masters to direct the psykers with a word or set them upon the scent of prey that needs to be destroyed.[1] The Psykanarium also accepts psykers that are brought to them, who were either captured or willing handed over by family members for a reward. Those psykers whose powers leave them of little worth to the Imperium, are employed by the Psykanarium as Bounty Hunters as well - after they have been heavily modified to increase their powers and to ensure the Psykers always obey their masters.[2]

Psyker
A psyker is a being who exhibits the ability to use psychic powers. Many races have these individuals, whereas other races are innately non-psychic and never produce psykers, like the C'tan and Necrons, which despise psykers so far as to engineer warriors that actively seek out and destroy them. Some races, like the Eldar, are inherently psychic.[Needs Citation] Psychic powers are most commonly drawn from the Warp, but Orks draw power from their collective Waaagh!.[Needs Citation] Psychic powers can take many forms, from predicting enemy movements to projecting bolts of devastating psychic energy. Some can even aid troops towards more devastating attacks.[Needs Citation]

Psykotroke Grenades
The nerve agent within Psykotroke Grenades are incredibly psychoreactive. The smallest amount can cause hallucinations or even a psychotic breakdown through its mere presence; there is no need to breathe it in. Thus, sealed suits are useless against it.[1]

Archona
Archona is an Imperial Hive World.[1]

Archontas Origo
Archontas Origo was an Alpha Legion Contemptor Dreadnought of the Isstvan Retribution Fleet muster.[1] Very little information is known about the warrior referred to in the archives of the Logistica Corpus as "Archontas" of an unknown Chapter of the Alpha Legion. It is also not considered to be very likely that "Origo" is even a personal name as extant early Great Crusade archives list show at least a dozen Alpha Legion warriors who died during the early to mid crusade to be interred in different marks of Dreadnought armour from Furibundus to Castra Ferrum.[1]

Archorian
Archorian was a Lord Commander of the Emperor's Children during the Horus Heresy.[1] Not possessing any of the pomp or highborn traits of most of the other Chemosian officers of the Emperor's Children, Archorian was a rival to Eidolon after the disappearance of Fulgrim following his ascendancy on Iydris. Unlike Eidolon, Archorian was confident that Fulgrim would one day return to them. The two sides eventually came to blows, but the rival Lord Commander was blown to pieces by Eidolon and his Noise Marines.[1]

Archos
Archos was the site of a battle for the Ultramarines, following the Chapter's devastation in the First Tyrannic War.[1]

Archturus Paliades
Archturus Paliades is an Adeptus Custodes Shield-Captain, who commands the Gilded Talons Shield Company.[1]

Archwerks
The Archwerks are a network of Hereteks who operate rogue manufactoria in Necromunda. They churn out illegal materials not sanctioned by the Mechanicum and answer to the rogue House Van Saar boss Cornalis Gar.[1]

Arco-Eviscerator
Arco-Eviscerators are a type of Adeptus Mechanicus Servitor, that has been altered to use Combat Drugs and have been armed with Chain Weapons.[1]

Arco-Flail
The Arco-Flail is the primary weapon of Arco-Flagellants. These weapons can take a variety of forms such as cutting claws, pneu-mattocks and electro-flails.[1]

Arco-flagellant
An Arco-flagellant is a heretic deemed worthy of redemption by the Ecclesiarchy, sentenced to arco-flagellation, and turned into living weapons.

Arconar
Arconar is a Feral World controlled by the Imperium.[1] It was at the centre of the Battle of Arconar, where Marneus Calgar led the Ultramarines to attack a coalition of Eldar forces. They managed to capture their bases on both the land and in orbit.[1]

Arcos
Arcos was the Fourth Captain in the Fists Exemplar Chapter, when their Homeworld Eidolica was invaded by Orks during the War of the Beast.[1] He would survive the invasion that left many of his Battle Brothers dead and under the command of Chapter Master Maximus Thane, he joined the Imperium's forces in fighting the Ork forces of the Warlord known as The Beast. Later in the war, he was given command of the warship Courageous and was among a group of four hundred Fists Exemplars, that were led by its First Captain Zerberyn. This group later became separated from contact with the Imperium, after they were attacked by The Beast's forces and were forced to jump blindly into the Warp. After, being unable to contact the Imperium, Zerberyn joined forces with the Iron Warriors Warsmith Kalkator's Grand Company and both sides worked together to strike back against the Orks ravaging the galaxy. This would later cause them to come into conflict with the Black Templars Chapter's High Marshal Bohemond, after Zerberyn was able to make contact with the Imperium following The Beasts' death. When Bohemond learned that Zerberyn had made an alliance with Kalkator he immediately led his Battle Barge, the Abhorrence, to confront them and teleported with a group of his Black Templars aboard Zerberyn's command ship, the Dantalion, where Kalkator was present. When Zerberyn refused to turn over the Warsmith to the High Marshal a conflict broke out and Bohemond was killed by Zerberyn.[1] The First Captain then gave the order for his ships to destroy the Abhorrence, but Arcos and the commander of the warship Implicit refused; though only Arcos' warship, the Courageous, was able to escape, before the outnumbered Abhorrence was destroyed. Afterwards, he would make contact with Maximus Thane who had become the Chapter Master of the rebuilt Imperial Fists Chapter and was in command of the Phalanx aboard their Homeworld Eidolica. Thane had planned to honour his oaths and oversee the rebuilding of the Fists Exemplar, however when he heard of Zerberyn's treachery from Arcos, he became enraged. Instead of becoming the new Chapter Master of the Fists Exemplar who would lead them in regaining their lost honour, as Arcos had hoped, Thane instead ordered that the Fists Exemplars would be erased from history; for allowing such a large number of their Battle Brothers to fall to Heresy. Thane told the shocked Fourth Captain, that he was to go immediately to Eidolica and destroy all evidence of the Fists Exemplars existence from the world; which would now be left to another Chapter to possess. Afterwards, Arcos was stripped of his rank and the former Captain and the twenty two loyalists Fists Exemplars who had escaped aboard the Courageous with him, were ordered by Thane to join the Imperial Fists Chapter.[1]

Arcotholitis
Arcotholitis was a Magos of the Adeptus Mechanicus. During the Second Battle of Agrellan, he commanded the Mechanicum forces.[1]

Arcturan Dragoons
The Arcturan Dragoons were a regiment of the Imperial Army.[1] They are known to have fought alongside the Space Wolves Legion during the Battle of Kernunnos.[1]

Arcturos
Arcturos is an senior Inquisitor of the Ordo Xenos, active in the Calixis Sector.[1] A member of the Xenos Hybris faction, he is renowned as an Eldar specialist who has dedicated his whole life to studying them and their influence on the whole Segmentum Obscurus. Consequently, he is a fanatical user of divination techniques he learned from them.[1]

Arcuda
Arcuda was a Verghastite[1b] Guardsman of the Tanith First and Only.[1a] Following the regiment's actions in the retaking of the city of Cirenholm, a combination of battlefield casualties and the pressing need to more fully integrate the Verghastite elements of the Tanith First led Colonel-Commissar Gaunt and Commissar Hark to put forward a number of Verghastite Troopers for consideration for promotion. Gaunt personally suggested Arcuda, with Hark agreeing with this decision.[1b]

Arcudros
Arcudros was an Eldar Corsair Prince. He was killed when his neck was broken by Commander Caeon of the Soul Drinkers Chapter.[1]

Arcuitor Magisterium
The Arcuitor Magisterium are the Magi-warlords and assassins of the Prefecture Magisterium.[1] Known for their devoutness to the Cult Mechanicus, these sinister figures are also dubbed the Paternis Malagra or Fathers of the Malagra, for they are often ancient beyond belief and heavily augmented. The Arcuitors do not officially lead the Prefecture Magisterium, but through their actions are the agendas of the organization shaped. A senior Arcuitor can call upon great resources against those they deem worthy of persecution such as the Ossifram Majority or the Dark Mechanicum.[1] In battle, Arcuitor Magisteria wield Corposant Staves, Archaeotech Pistols, Phased Plasma-Fusils, or Photon Thrusters. They are also frequently accompanied by Arlatax and Vorax Automata.[1]

Arcus Launcher
. Arcus Launchers are a type of advanced Missile Launcher mounted on Space Marine Sicaran Arcus artillery tanks during the Great Crusade and Horus Heresy. The Arcus launcher is based upon the rotary missile launcher developed for the Xiphon strike fighter, however the greater size of the mounting on the Sicaran hull allows for a more complex feed mechanism and the employment of multiple warhead types. Over time, the advanced Arcus Launchers have broken down and in the 41st Millennium Sicaran Arcus tanks are commonly equipped with more basic rotary missile systems.[1]

Ardamantua
Ardamantua was a world of the Imperium. A dark volcanic world, Ardamantua was invaded by the Xenos known as Chromes in mid-M32. The Imperial Fists and Imperial Guard responded to the threat, and it became apparently the aliens were in fact fleeing from the powerful Ork Warboss known as The Beast.[1b] In the opening shots of the War of the Beast, the Ork Attack Moon annihilated the imperial forces and "recharged" by consuming Ardamantua with tractor beams. The planet was shattered[1a], though the badly injured Imperial Fist Koorland was nonetheless recovered from its remains.[2]

Ardaric Vaanes
Ardaric Vaanes was a Renegade Space Marine, formerly of the Raven Guard chapter.

Crull
Lord Crull was a psychopathic Chaos Warlord who led the Blood Legion of Khorne, a World Eaters warband on Lorn V. Crull and the Ork Warboss Gorgutz struck an uneasy alliance after Crull discovered a fallen Imperator Class Titan on the planet, which he attempted to claim for himself. However, after trying to double-cross Gorgutz he was defeated and killed by the Warboss and his head mounted on his 'pointy stick'.[1] He was rare amongst Khorne-worshipping warlords in that he sought the advice and skills of Sorcerers, despite having an immense distrust of them.[1]

Crull (Flesh Tearers)
Crull is a Space Marine of the Flesh Tearers Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Crull.[1] Crull's hatred for Xenos is well known. In fact, it was this hatred and desire to see all Xenos species expunged from the galaxy, in order to ensure Mankind's total supremacy, that was a major factor in his induction into the Deathwatch. So great are Crull's abilities in killing Xenos, that even some Monodominant Ordo Xenos Inquisitors are willing to overlook the Flesh Tearers' suspected use of alien technology in order to secure his Kill-Team's aid for their missions.[2b] Crull and his Kill-Team are currently serving as part of the Deathwatch strike force led by Watch Captain Artemis and are aiding him in fighting the Eldar Harlequin forces led by Farseer Eldrad Ulthran on the moon of Port Demesnus.[2a]

Cruor Blades
The Cruor Blades are a Blood Angels Successor Chapter.[1a]

Cruor Domina
The Cruor Domina is a Battle Barge and flagship of the Angels Sanguine Chapter, that took part in The War of Broken Wings; when a sizable Chaos fleet composed of the Night Lords and their allies attacked Anzyra, the Angels' homeworld. After several days of warfare, the Angels forced the Night Lords' hands, by allowing the Domina to be crippled by enemy fire. Unable to resist such a prize, the Night Lords and their allies launched several boarding actions to capture the Domina. This was part of the Angels' plan, as they then launched three hundred of their Death Company at several of the Chaos ships. Unwilling to lose their ships, the Night Lords and their allies retreated in order to deal with the rampaging Death Company.[1]

Cruor Praetoria
The Cruor Praetoria are a warband of twelve Bloodthirsters whose lives and deeds pleased their god Khorne. They took part in the First War for Armageddon and acted as Angron's personal bodyguards.[1] Upon his return to the Materium in M42 and the subsequent Battle of Malak, eight Bloodthirsters once again appeared at Angron's side as his honour guards. It is unknown if these are the Cruor Praetoria.[2]

Cruor Primaris
The Cruor Primaris is the preeminent tattoo artist of the Silver Skulls Space Marine Chapter.[1] Although they are a Codex Chapter, the Silver Skulls do practice several major deviations from the Codex Astartes, including the practice of tattooing their entire bodies with scenes to commemorate their noteworthy battles. The Cruor Primaris is typically a Chapter serf rather than a Space Marine, however, his or her artistry draws the respect of the entire chapter.[1]

Cruor Vult
The Cruor Vult was one of three Chaos Titans left over after the occupation of Durer, on the Island of Misquol. It was a Warlord-class Titan weighing 2,500 tonnes and 60 meters in height fitted with a Gatling Blaster and a Plasma Cannon for its main armament, and Turbo Lasers on its shoulders. The heretic known as Fayde Thuring managed to resurrect Cruor Vult, his intentions for the God-Machine were unknown. The Titan was defeated by the Daemonhost known as Cherubael commanded by Inquisitor Gregor Eisenhorn.[1]

Cruorian War Beast
The war beasts known as Cruorians are established on several worlds in the Calixis Sector.[1] Their name comes from Magos Biologis Harven Cruor, who first discovered the war beasts within xenos ruins in the Bloodfall system. Due to their particularly ferocious nature, the question has arisen of how they have managed to appear on such widely separate worlds in the sector. Rumours abound, ranging from the almost logical (e.g., the war beasts are being used to soften up different worlds for an invasion) to the outright inconceivable (e.g., Cruorians can pass through the Warp unaided). Of growing concern are whispered accounts of Cruorian war beasts being seen in the company of elements of the Ordo Xenos.[1]

Crusade
A Crusade is the Imperial term given for a very large-scale military campaign undertaken by Imperial forces in order to conquer several worlds in one offensive. Crusades are usually broad enough in scope to involve several worlds and many smaller-scale campaigns. They also often involve more than one branch of the Imperial military, in which case they are led by a Warmaster or an officer of sufficient rank to command multiple arms of the Imperial military.[Needs Citation]

Crusade: Amidst the Ashes
Crusade: Amidst the Ashes is a mission pack supplement for the 9th Edition of Warhammer 40,000.[1]

Crusade: Beyond the Veil
Crusade: Beyond the Veil is a supplementary mission pack for the 9th Edition of Warhammer 40,000.

Crusade: Catastrophe
Crusade: Catastrophe is a mission pack supplement for the 9th Edition of Warhammer 40,000.[1]

Crusade: Containment
Crusade: Containment is a mission pack supplement for the 9th Edition of Warhammer 40,000.[1]

Crusade: Plague Purge
Crusade: Plague Purge is a mission pack supplement for the 9th Edition of Warhammer 40,000.[1]

Crusade: Tyrannic War
Crusade: Tyrannic War is a Crusade expansion supplement for the 10th Edition of Warhammer 40,000.[2] It lays out the grim narrative of the Fourth Tyrannic War, along with all the rules you need to play narrative games, build and upgrade a Crusade army between games, and run your own campaigns – it also includes the full Warhammer 40,000 Core Rules module.[2]

Crusade: Wars of Faith
Crusade: Wars of Faith is a mission pack supplement for the 9th Edition of Warhammer 40,000.[1]

Crusade Class Cruiser
The Crusade Class Cruiser was a class of Cruiser. It used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Flesh-Factory
Flesh-Factories are hellish forges of Chaos Space Marines. Overseen by Masters of Possession and Warpsmiths, Flesh-Factories are common within the Eye of Terror. These infernal manufactorums oversee the creation of Daemonkin warriors as well as Daemon Engines.[1]

Flesh-Ripper
The Flesh-Ripper is a Khornite Chainsword that has been set with the fangs of a Flesh Hound and soaked in the blood of countless unwilling sacrifices. When activated the weapon howls with rage and urges its wielder to commit acts of murderous violence whenever it sits unused for too long.[1]

Flesh Eaters
The Flesh Eaters are a Successor Chapter of the Blood Angels.[3]

Flesh Gauntlet
A Flesh Gauntlet is a truly nightmarish weapon, used by Dark Eldar Haemonculi, Wracks and Grotesques.[1] It is a claw-like glove with syringe-like protrusions and vials. Even a small touch on an enemy will inject the victim with the most violent electro-steroids (some sort of universal growth hormone), which will eventually cause the victim to grow out of his or her skin. In the end there is only an undefined pile of heaving matter.[1]

Flesh Hooks
Flesh Hooks are a Tyranid Biomorph.

Flesh Hound
Flesh Hounds are the Daemonic Beasts of Khorne.[1]

Flesh Shaper of Melancholia
Flesh Shapers is a title given to Slaanesh-affiliated worshippers from the planet Melancholia in the Screaming Vortex that worship the power of Chaos.[1]

Flesh Tearer's Pride
Flesh Tearer's Pride is a Chainsword that belongs to the Blood Ravens and was named in honour of the Flesh Tearers Chapter.[1] During the Third War for Armageddon, the Blood Ravens witnessed the Flesh Tearers make an Ork horde retreat from the field of battle. After witnessing this rare feat, the Blood Ravens decorated this Chainsword with the Flesh Tearers' heraldry.[1]

Flesh Tearers
The Flesh Tearers are a Second Founding chapter, created when the Blood Angels legion split up after the Horus Heresy in accordance with the Codex Astartes. They suffer from a mutation in their gene-seed, making them far more prone to suffer the Black Rage than other chapters with Blood Angels gene-seed. If no cure is found the chapter is likely to be extinct within the next two millennia. The Flesh Tearers are also ill-famed for their savageness and thirst for blood in battle.[2]

Flesh Tearers: A Codex Blood Angels Supplement
Flesh Tearers: A Codex Blood Angels Supplement is an expansion book for the 7th Edition of Warhammer 40,000.

Fleshborer
The Fleshborer is a Tyranid Bio-weapon most commonly used by Termagants[1b] and Gargoyles[1c]. A larger hive-nest variation, a Fleshborer Hive, is used by Tyrannofexes.[1d]

Fleshborer Hive
The Fleshborer Hive is a large Tyranid Biomorph found on the Tyrannofex.[1] Consisting of a large colony of the same breed of borer beetles found in the simple fleshborer, the fanged creatures stored in the bloated sacs of the hive lay thousands of eggs that hatch and mature at a fast rate within the chambers of the brood nest. Fleshborer hive ejects the beetles at regular intervals to prevent the Tyrannofex from exploding, raining them down upon nearby foes.[1]

Fleshmetal
Fleshmetal is a type of armour worn by Chaos forces. A fusion of muscle and powered steel, fleshmetal forms a hideous exoskeleton to those followers of Chaos whose armour has long since fused with their body.[1]

Fleshmetal Exoskeleton
The Fleshmetal Exoskeleton is an artifact of the Iron Warriors.[1] This warrior embodies the maxim ‘Iron within, Iron without’ in a quite literal sense. His body, long ago clad in the fleshmetal so prized by the Eye of Terror’s Warpsmiths, has bonded with his protective wargear so that his anatomy is metallic on the inside as well as the outside. A blade that manages to penetrate his armour will blunt itself on the hardened flesh beneath, and the return blow will not be long in coming. Even those enemies that somehow deal the warrior significant damage will see their adversary’s cabled muscles reknit in a frenzy of silvered fibres until they are rebuilt as strong as ever.[1]

The 13th Black Crusade (Background Book)
The 13th Black Crusade is a Warhammer 40,000 background book written by Andy Hoare. It features maps from the 13th Black Crusade and accompanying descriptions of battles and important characters. The 13th Black Crusade was first published in 2004 and is now out of print.

The Ackounts of the Legiones Who Hath Turned
The Ackounts of the Legiones Who Hath Turned is a tome held by the Imperium, that was written by Rubeyus Redarga.[1] It contains information about the Traitor Legions, which includes the earliest history of the World Eaters. However, it is rare for Imperial scholars who have the strength of spirit to consult the tome to be given the permission to do so. Though the Imperium has gained much knowledge from the scholars who have, it is not known to what extent The Ackounts' information is trustworthy.[1]

The Adulant Host of Hazriah the Believer
The Adulant Host of Hazriah the Believer is a Daemon Warband, led by the Tzeentch Daemon Prince Hazriah the Believer (who named the Warband after himself).[1a] One of the victories claimed by the Warband is the defeat of an Imperial Fists strike force led by Captain Darnath Lysander, despite Lysander having the Legion of the Damned aiding him in the battle.[1b] Last time the Host were seen fighting against the Grey Knights on Phaedon Alpha.[2]

The Agony and the Ecstasy
The Agony and the Ecstasy was a Battle Barge in the Emperor's Children Legion and it took part in the Horus Heresy's Battle of Isstvan III.[1]

The Altered
The Altered are a Dark Eldar Haemonculi Coven of Commorragh.[1] They specialize in the creation of Engines of Pain.[2]

The Angel
The Angel, also called the Sleeper and the Angel of Destruction, was an incredibly powerful living weapon, created on Terra by the Emperor himself.[1a]

The Animus Malorum
The Animus Malorum (meaning Souls of the Damned) is an ancient baleful skull, the most sacred relic of the Legion of the Damned.[1a][2][3] When its power is unleashed its eyes blaze with light and it removes the soul of enemies, using them to heal and even resurrect fallen Legionnaires, and strengthening those nearby.[1b][3] It can also be used to take the soul of a worthy Space Marine and allow them to become a member of the Legion of the Damned.[2] Accounts vary whether it forms part of a Legionnaire's Armour or if, as legend has it, it is carried into battle by Veteran Sergeant Attica Centurius.[3]

The Anointed of Aq'si
The Anointed of Aq'si are a Chaos affiliated Mutant Horde. They were part of Abaddon the Despoiler's forces during the 13th Black Crusade.[1]

The Anshur Summoning
The Anshur Summoning occurred in 892.M38[2], when the Hive World of Anshur fell under the sway of the heretical Charnel Cult, who worshiped the Chaos God Khorne.[1]

The Anvil of Baal
The Anvil of Baal is a Land Raider Crusader in the Blood Angels Chapter's First Company. It was among the Blood Angels forces that took part in the Cryptus Campaign and aided in the defense of Asphodex.[1]

The Apocrypha Terra
The Apocrypha Terra is an Imperial text. Its date of composition is unknown.[1]

The Apologues of Olympia
The Apologues of Olympia was a text written by Perturabo, primarch of the Iron Warriors.[1]

Maddox Hope
The Maddox Hope is a vessel in the Imperial Navy.[1]

Maderie
Maderie was a medicae serf of the Scythes of the Emperor Chapter, serving in the Apothecarion under Machaon.[1]

Madeus
Madeus is a Librarian of the Iron Hands, who sits on the Chapter's Clan Council.[1]

Madius
Madius was a Captain of the Imperial Fists during the Great Crusade and Horus Heresy.[1] Madius was a Newborn Space Marine by the later stages of the Horus Heresy, having been commissioned during the war itself. Commanding Wall Oanis of the Imperial Palace near the Saturnine Gate, Madius and his forces bore the brunt of the initial assault by the Emperor's Children during the Siege of Terra. During the battle he was badly wounded by Fulgrim, who toyed with the warrior as he crawled on the ground towards his sword. Before Fulgrim could finish the warrior, he was attacked by Sigismund and Rogal Dorn.[1]

Madoc
Madoc was a Space Marine of the Black Templars Chapter.[1] He was one of the Templars to take part in the Helsreach Crusade during the Third War for Armageddon. Madoc was killed by orks in the fighting at the Helsreach docks.[1]

Madox
Madox is a Chaos Sorcerer of the Thousand Sons Chaos Legion, who has led several plots to destroy the Space Wolves Chapter, and bears a special hatred for Ragnar Blackmane.

Madrigal
Madrigal, The Night's Watchmen, Last Invigilus of Damned Stygia, is a tragic Freeblade who stands a never-ending watch over the ruins of his Homeworld. His status as a Freeblade was the end result of a Daemonic incursion on the Knight World Stygia, in which Madrigal was the last line of defense against a Daemon horde. He was unable to stop the murderous depredations of the Daemons, however, and Stygia fell to the servants of Chaos, leaving Madrigal the lone surivivor after the Daemons returned to the Warp. The guilt of his failure led Madrigal to remove the heraldry of his Knight House and impose a penance upon himself, that has no end in sight. He now relentlessly patrols the benighted remains of Stygia, ensuring the restless victims of his failure remain in their graves and stays ever vigilant for signs of the Warp taint of Daemons.[1a]

Madrydon Drados
Madrydon Drados is a Warsmith of the Iron Warriors and leader of the Shatter Corps Warband.[1]

Maechu
Maechu was an Eldar Farseer of Craftworld Ulthwé.[1]

Maedrax
Maedrax is a Necron Tomb World.[1] When the Imperium first discovered Maedrax in mid M41, the resulting battle saw the world overrun by the awakened Dynasty entombed within it.[1] After Craftworld Ulthwé's failure to stop the Necrons, the Masque of the Dreaming Shadow began a decade-long campaign to stem the Dynasty's rising strength.[2]

Maegar
Maegar is the Captain of the Relictors Chapter's Fourth Company. He led the Company in scouring the Equatorial Jungles of Armageddon in search of Angron's Monolith during the Third War for Armageddon.[1a],[1b]

Maehekta
Maehekta is a Blank that serves Ahriman's Exiles Warband.[1a]

Maekr
Maekr is a mastercrafted Thunderhammer owned by the Space Wolves Chapter that was forged by the legendary Rune Priest Svasund the Golden in M38.[1] It has since become a relic of the Chapter and is currently possessed by Wolf Lord Bran Redmaw's Great Company; Redmaw has given it to his second in command, the Wolfguard Skallagrim of the Blackbrow, to wield.[1]

Maeldrak
Maeldrak is a Crimson Slaughter Helbrute who took part in the Diamor Campaign. It is not known if he survived the campaign, as the Warband was used as cannon fodder by their Black Legion allies[1a] and many of the Crimson Slaughter's members were killed by the Imperium's forces.[1b]

Maeleum
Maeleum is a world of the Eye of Terror that for a period of time served as the homeworld of the Sons of Horus following the Horus Heresy. Using slaves captured from campaigns against the Imperium, the Legion was able to build a massive fortress named Monument[2] on the planet and entombed the corpse of Horus within it. However during the Eye of Terror Slave Wars, the Emperors Children launched a devastating surprise assault on Maeleum, ruining the Sons of Horus' Fortress and stealing Horus' corpse. It was at this time that Abaddon returned to lead his forces to recover Horus' corpse, and the newly-named Black Legion abandoned the ruins of Maeleum.[1] Many years later Abaddon, likely in response to visions relating to Drach'nyen, dispatched a small force lead by Iskandar Khayon to reconnoiter the abandoned world. There, Khayon and his companions discovered a wrecked Black Templars strike cruiser, which was the Traitor Legions' first inkling of how life continued outside of the Eye. The rest of the information on the contemporary Imperium would come from the following discovery on Maeleum: the prophetess Moriana, calling to Khayon from Horus's crypt.[3a][3b] Not long afterwards Thagus Daravek would level Maeleum from orbit, and use pieces of its shattered crust as ammunition for mass drivers against the Black Legion before it could escape the Eye for the first time. Maeleum's pieces were fired outside of effective range for mass drivers, and so it was intended as an unspoken insult rather than a direct threat, though the narrowly-avoided confrontation would have crippled the Black Legion.[3c]

Maelik Toir
Maelik Toir is a Dark Eldar Haemonculus, who was allied to Gharax, Archon of the Kabal of the Crimson Blossom.[1]

Maelon Dhrost
Maelon Dhrost is a Cadian General of the Astra Militarum.[1]

Maelos
Maelos the Seer, the Eighth Eye, is a Heretic whose dreamseeings and visionwalkings about the Realm of Chaos and the Daemons that dwell there, were recorded in a tome.[1]

Maelstrom's Bite
The Maelstrom's Bite is a Combi-Melta owned by the Red Corsairs Chaos Warband and was created by Huron Blackheart's army of Warpsmiths. It represents the pinnacle of blending Imperial weaponry with the energies of the Warp and can unleash deadly fusillades of infantry-shredding firepower.[1]

Maelstrom Axe
The Maelstrom Axe is a Force weapon used by Chaos Sorcerers. Its thin blade makes the weapon less effective for blocking and defense, leaving the Sorcerer wielding it more vulnerable to melee opponents.[1]

Zincali VI
Zincali VI is a world of the galaxy. Its atmosphere is saturated with spores capable of feeding off flesh, alive or dead - without protection, an unaugmented human could not survive for more than a minute before being infested and turned into a plantlike colony.[1]

Zindleschlitz
Zindleschlitz is a world of the Imperium.[1] Like the other worlds of the Pleuric System, it was not documented by any Imperial records until it appeared seemingly from nowhere at the very beginning of M41. This has led some to believe that the worlds of the Pleuric system are born of the Warp.[1]

Zippa
Zippa is an Ork Kommando Grot in the Sneaky Ladz Kill Team Unit.[1]

Ziru
Ziru was the Imperial designation for a Hive Ship of Miral Rex, a splinter of Hive Fleet Kraken.[1] Full designation #24106 Ziru, the vessel was present when Miral Rex invaded the Miral System. During the void-battle in the system, Ziru was destroyed by the Cruiser Nova Prospectum.[1] As with all of the vessels of the splinter fleet, Ziru was named after a monster or dark figure of Sotharan myth.[1]

Zistrion
Zistrion was a Captain of the Sons of Horus during the Siege of Terra.[1] Replacing Luc Sedirae as commander of the 13th Company after his death, by the final stages of the Siege Zistrion had fully committed himself to the madness of Chaos and was ignoring Abaddon's orders.[1]

Zlasslr Empire
The Zlasslr Empire was a Xenos empire that fought the Imperium, during the Great Crusade.[1]

Zlatad Aph Kerapliades
Zlatad Aph Kerapliades was the Master of the Adeptus Astra Telepathica and a High Lord of Terra, during the fifth year of the Thirteenth Black Crusade.[1b] As the prospect of defeat in the Black Crusade grew, Kerapliades was the originator of the proposal to pass an act of Dissolution that would free the Adeptus Custodes from the Edict of Restraint. At the behest of the Custodes, Chancellor of the Imperial Council Lev Tieron was one of the main power-brokers during the attempt to get the motion passed.[1a]

Zlot
Zlot is an Ork Freebooter Kaptin, who commands the Pouncer Freebooter fleet.[1]

Zo'tan
Zo'tan was a Space Marine of the Salamanders Chapter, who served with the Third Company as a member of Sergeant Dak'ir's Tactical Squad.[1] He was badly wounded after being shot in the neck during the campaign on Stratos, as the Salamanders attempted to hold Aereon Square against the Cult of Truth.[1]

Zoah
Zoah is a world of the Imperium.[1]

Zoanthrope
Zoanthropes are a species of Tyranid created solely to harness the potential psychic power of the Hive Mind, in effect a type of psychic artillery used in Tyranid planetary invasions and a synapse creature used to relay the commands of the Hive Mind to lesser creatures.[4]

Zoat
Zoats are a centauroid, engineered slave race of the Tyranids, whose stocky build better enables them for ground combat[1] and their advanced intellect allow them to act as ambassadors.[4] Despite Zoats being bio-constructs of the Tyranids, should a Zoat somehow escape the influence of the the Hive Mind, it may escape or rebel against the Tyranids and pursue their own agendas.[1]

Zoculinsus
Zoculinsus is a Plague Surgeon of the Death Guard. He commanded a large number of Death Guard forces during the War of Beasts on Vigilus.[1]

Zodgrod Wortsnagga
Zodgrod Wartsnagga is one of the most renowned Runtherds in Ork history.

Zofer
Zofer was a Guardsman of the Seventh Urdeshi Storm-troop active during the Sabbat Worlds Crusade.[1] In the course of the assault on Cirenholm, the Seventh Urdeshi was caught in an ambush by soldiers of the Blood Pact. Zofer was killed in the attack.[1]

Zoffan
Zoffan was a Lieutenant of the Phyressian 81st Armoured. He served in the regiment's 1st Armoured Fist Company under Captain Isaac, commanding the company's First Platoon.[1]

Zofor's World
Zofor's World is an Imperial world and the site of fortresses that were built by the Imperial Fists Legion, during The Great Crusade.[1]

Zog Steeltoof
Zog Steeltoof is an Ork Deathskulls Warboss who has taken command of much of the Ork forces of the Ork Empire of Octarius in the absence of Overfiend Gorsnik, who had left to go join the fighting on Armageddon. Steeltoof's reign proved poor for the Orks, however, and after the arrival of Ghazghkull Mag Uruk Thraka he pledged himself to him.[1] It is unknown of Steeltoof was the Overfiend slain by the Swarmlord during the final battle for Octaria during the Octarius War.

Zogat
Zogat was a Guardsman of the Vitrian Dragoons Third, active during the Sabbat Worlds Crusade.[1a][1d] As a Trooper, Zogat fought on Fortis Binary against the Shriven. While fighting across the no man's land between Imperial and Chaos lines, his squad was wiped out in an artillery bombardment. Zogat was almost shot by the Tanith Trooper Caffran after Caffran mistook him for an enemy solider.[1a] The two shared stories of their homeworlds as they continued through the trenches.[1b][1c] By the time the Vitrian Third deployed on Menazoid Epsilon, Zogat had been promoted to the rank of Sergeant. He was responsible for killing the treacherous Jantine Major Brochuss after he led his regiment in an attack on the Tanith.[1d]

Zogax da Great
Zogax da Great was an Ork Warboss who led a great Waaagh!. In the subsequent Red Stars Campaign he managed to slay Dark Angels Supreme Grand Master Alloken. However before he could claim Alloken's Lion's Helm, he was shot dead by Cypher, who took the artifacts for himself.[1]

Codex: Adepta Sororitas
Codex: Adepta Sororitas may refer to: Codex: Adepta Sororitas (9th Edition) Codex: Adepta Sororitas (8th Edition) Codex: Adepta Sororitas (6th Edition)

Codex: Adepta Sororitas (6th Edition)
Codex: Adepta Sororitas is an expansion book for Warhammer 40,000 which replaces Codex: Sisters of Battle (5th Edition), renames the army to Adepta Sororitas, and updates it to 6th Edition. It was published in October 2013. It is notable for being the first codex to be released and published exclusively in digital format.[1]

Codex: Adepta Sororitas (8th Edition)
Codex: Adepta Sororitas is a codex for the 8th Edition of Warhammer 40,000. It saw a major modernization of the Sisters of Battle army for the 8th Edition of the game.[1]

Codex: Adepta Sororitas (9th Edition)
Codex: Adepta Sororitas is a codex for the 9th Edition of Warhammer 40,000.[1]

Codex: Adeptus Custodes
Codex: Adeptus Custodes may refer to: Codex: Adeptus Custodes (7th Edition) Codex: Adeptus Custodes (8th Edition) Codex: Adeptus Custodes (9th Edition)

Codex: Adeptus Custodes (7th Edition)
Codex: Adeptus Custodes is an expansion book for the 7th Edition of Warhammer 40,000 released on 25 March 2017. Upon launch it was bunched with Codex: Sisters of Silence in the "Talons of the Emperor" box set. Both Codices are the first for their respective armies.

Codex: Adeptus Custodes (8th Edition)
Codex: Adeptus Custodes is a codex for the 8th Edition of Warhammer 40,000

Codex: Adeptus Custodes (9th Edition)
Codex: Adeptus Custodes is a codex for the 9th Edition of Warhammer 40,000

Codex: Adeptus Mechanicus
Codex: Adeptus Mechanicus may refer to: Codex: Skitarii (7th Edition) Codex: Cult Mechanicus (7th Edition) Codex: Adeptus Mechanicus (8th Edition) Codex: Adeptus Mechanicus (9th Edition)

Codex: Adeptus Mechanicus (8th Edition)
Codex: Adeptus Mechanicus is an expansion book for the 8th Edition of Warhammer 40,000.

Codex: Adeptus Mechanicus (9th Edition)
Codex: Adeptus Mechanicus is a Codex for the 9th Edition of Warhammer 40,000[1].

Codex: Astra Militarum
This subject may refer to: Codex: Astra Militarum (6th Edition) (2014) Codex: Astra Militarum (8th Edition) (2017) Codex: Astra Militarum (9th Edition) (2022)

Codex: Astra Militarum (6th Edition)
Codex: Astra Militarum is a Codex for the 6th Edition of Warhammer 40,000.

Codex: Astra Militarum (8th Edition)
Codex: Astra Militarum is a Codex for the 8th Edition of Warhammer 40,000.

Codex: Astra Militarum (9th Edition)
Codex: Astra Militarum is a Codex for the 9th Edition of Warhammer 40,000.

Constantinus Iconoclasm
The Constantinus Iconoclasm was a serious renegade space marine rebellion against the Imperium on the world of Nova Terra in 746.M41.[1][3]

Constantius (Battle Barge)
The Constantius is a Battle Barge of the White Scars Chapter.[1]

Constantius (Captain)
Constantius is the Captain of the Doom Eagles Chapter's Third Company.[1]

Constellation Class Targeting Ship
The Constellation Class Targeting Ship is a support vessel of the Imperial Navy.[1] Equipped with huge detection systems, the Constellation's domes house huge detection arrays which constantly sweep the void, combing for any detection of enemy ships. It's able to link up its systems with nearby Imperial warship. Once "online", the Constellation is able to channel its data with the fire control systems of its allies. This enables other Imperial vessels to detect enemy attacks at a greater range and target the enemy accurately long before they are in range of the foes guns. However it is a vulnerable vessel, as it has little offensive or defensive weaponry.[1]

Constellation of Tarmus
The Constellation of Tarmus was a Battle Barge in the Ultramarines Legion's fleet and was commanded by Captain Ruben Indusio, when the Battle for Calth began. The Battle Barge was docked in one of Calth's orbital shipyards, when the Word Bearers turned upon the Ultramarines, and could not be freed, before it was destroyed by the Word Bearers' fleet.[1]

Constrictor Class Destroyer
The Constrictor Class Destroyer is a class of Destroyer of the Imperial Navy.[1]

Construct Shield
The Construct Shield is a type of Imperial energy field. A cheaper smaller version of a Void Shield, the Construct Shield came at a fraction of the cost. The Construct Shield was most frequently employed by the Magi of the Ordo Katastrophica to ensure their temperamental automata survive in battle long enough for them to gather vital operating data. It was also used on the Knight Moirax.[1]

Consul
Legiones Consularis, or Consuls, were a rank bestowed to Space Marines during the Great Crusade and Horus Heresy.

Consul-Chaplain
Consul-Chaplain was a Consul-rank, bestowed to Space Marine Chaplains during the Great Crusade and Horus Heresy.[1]

Consul-Opsequiari
Consul-Opsequiari was a Space Marine rank used by the Space Wolves during the Great Crusade and Horus Heresy. These officers oversaw the VI Legion's disciplinary corps, maintaining order in the ranks.

Consul Praevian
Consul Praevian were a type of Astartes commander during the Great Crusade and Horus Heresy.

Contagion
The Contagion (originally the Vengis) was a Hades Heavy Cruiser under Flag-captain Hendrik Morrau.[1]

Contagion (Daemon Engine)
The Contagion Plague Engine is a foul creation of the followers of Nurgle. The Contagion is essentially a large mobile catapult which bombards its foes with disease-ridden projectiles.

Contagion Blade
Contagion Blade is a malignant relic weapon of the Chaos God Nurgle.[1]

Contagion Spray
The Contagion Spray is a Daemon Weapon fused to the arm of the Nurgle Daemon Prince Mamon. When fired, it spews forth a tide of foulness and decay utterly lethal to any life it touches.[1]

Contagion of Ganymede
The Contagion of Ganymede is a disastrous and infamous event that befell the Adeptus Mechanicus when they began experiments in warp-core technology used by the Squats.[1],[3] Experimentation with this technology resulted in the creation of warp gate.[2] As a result of this incident, abandoned all research in this field.[1]

Containment Spines
Containment Spines are a Tyranid biomorph of curved spines displayed down the length of a Trygon Prime's body that allows the creature to contain and focus their natural build-up of electrical energy to a greater degree than a standard Trygon.[1]

Contamination Corp
The Contamination Corp are a large Nurgle Warband that were part of the Chaos forces that invaded Ultramar during the Plague Wars.[1]

Contekar
The Contekar Terminator squads were units within the Night Lords Legion.[1] The Contekar acted as elite shock troops adept at sowing panic and dismay and their talents for steadfast ruthlessness in the prosecution of war was highly valued. Butchers and murderers of the highest order, they were called upon when the Night Lords wished to bring more than terror but utter and abject despair and destruction upon a foe. The Contekar would destroy not only enemy armies but also their infrastructure, agriculture, and culture[1]. In battle their squadrons were led by Contekar known as Dissidents.[2] The Contekar were a hardy warrior class within the Night Lords Legion and was made up of recruits from Nostramo's ruling class. They were known for the contempt they held for Imperial citizenry and were obsessed with status. They kept to themselves and were aloof from even their own Legion, deigning only to fight for those leaders they deemed worthy of possessed of noble Nostraman blood. Only the Night Haunter and First Captain Sevatar could freely command the Contekar. Other officers would risk a mighty price for calling upon their services, as the Contekar ever sought to further improve their station and interpreted any sign of weakness as an invitation to kill a rival.[1]

Contemptor Pattern Dreadnought
The Contemptor Pattern Dreadnought is a Space Marine Dreadnought developed prior to the Horus Heresy. The Contemptor is larger and more powerful than standard Dreadnought patterns, featuring systems similar to those used by the automatons of the Adeptus Mechanicus Legio Cybernetica branch, including Atomantic Shielding field generator technology that would be implemented into the Storm Shields of Space Marine Terminators.[1]

Armoured Car
Senior staff officers maintain at least one Armoured Staff or Scout Cars for personal transportation. Depending on the officer’s command style, they can be near tank-like in appearance or resemble an extravagant social carriage. All are reasonably well-protected and most are amphibious, most normally contain at least one heavy stubber or other defensive weapon in case the front line should change unexpectedly. They have a cruising speed of 50kph, top speed of 140kph and can seat 3-4 passengers.[1]

Armoured Crew Compartment
An Armoured Crew Compartment is, as its name suggests, a modification to a vehicle to enclose the area in which the crew operates. This often makes the vehicle much more durable even though it reduces the effective sight of the vehicle to almost nothing.[Needs Citation] Vehicles which may receive this upgrade include Sentinels and Basilisks.[Needs Citation]

Armoured Interdiction Cadre
The Armoured Interdiction Cadre is a specialized Hunter Cadre employed by the Tau Empire.

Armoured Serpents
The Armoured Serpents are an Alpha Legion Warband.[1]

Armoured Shell
Armoured Shells are powerful beetle-like carapaces worn by the largest of Tyranid organisms. These creatures are akin to walking battle tanks, with an armoured shell tougher than ceramite. Anything less than anti-tank weaponry is useless against creatures with armoured shells.[1]

Armoured Spearhead
An Armoured Spearhead is a Space Marine tactical formation used to punch holes in the enemy's battlelines.[1]

Armoury
The Armoury is an integral part of a Space Marine Chapter, forming part of its headquarter staff and led by a Master of the Forge.[1a] The Armoury is responsible for the creation, maintenance, storage and operation of the many Space Marine Vehicles used by the Chapter in battle.[2a]

Armoury Thrall
Armoury Thralls are servants bonded to the Adeptus Custodes and are capable warriors in their own right, who carry ammunition and armour sealant for the Custodes, while they are in battle. They follow close behind the Custodian they are serving and when the Bolt Casters built into their Guardian Spear or Sentinel Blade are empty, the Custodian throws the weapon to the Armoury Thrall; who then reloads it and is strong enough to throw the weapon back to the Custodian.[1]

Arms Master
Arms Masters are House Orlock gang champions, who keep their gangers and juves in line with fear, respect and a variety of deadly weapons. Among their weaponry are Arc Hammers and Cyber-mastiffs.[1]

Arms of Tanthius
The Arms of Tanthius are a master-crafted Thunder Hammer and Storm Shield, that belong to the Blood Ravens Chapter.[1]

Arms of the Blood Angel
The Arms of the Blood Angel are a mighty Thunder Hammer and venerated Storm Shield that belong to the Blood Ravens Chapter. The weapons are reputed to have been wielded by Sergeant Gideon of the Blood Angels First Company during their assault on the Genestealer infested Space Hulk Sin of Damnation.[1]

Arms of the Titan
The Arms of the Titan are a Thunder Hammer and Storm Shield belonging to the Blood Ravens Chapter.[1] The Arms of the Titan were wielded by a preternaturally massive Battle Brother of the Blood Ravens, who was sent to the planet Rahe's Paradise to battle the Necrons. They returned along with the veteran's remains.[1]

Army 61
Army 61 is an Astra Militarum Regiment, that contains elite Jump Troopers.[1]

Army Badge
The Army Badge is an Honour only awarded to those that have served with a specific Imperial Army Group or Space Marine Company on a specific campaign. Typically this will mean years of service and surviving until the army achieves victory over its enemies or completes its goals. However, in some instances, it can be awarded for surviving a notable battle, like a brutal and bloody siege against massive odds or a daring planetary assault against a sector capital.[1] This Honour can take many forms, but is usually some variation on the device or symbol of the Army's commander or leader. Alternatively, it may commemorate a particular battle, such as featuring the silhouette of a famous battleship or the flag of a city or world. Whatever form it takes, an Army Badge is typically worn on the leg plates of a Space Marine's power armour, above the boot but below the knee joint.[1] Bearing an Army Badge immediately identifies a Space Marine as a veteran of a certain campaign or combat action and creates a camaraderie between him and others who shared such a campaign, whether they are fellow Space Marines or members of other Imperial forces. Army Badges are also sometimes used as a mark of a Space Marine's seniority within his present company and can be used in instances when the most experienced among the gathered Space Marines must be deferred to for command. This can also be the case if the Battle-Brother finds himself in a situation when his Army Badge marks him out as a battlefield expert, like proving his experience against a certain foe or in a certain kind of warfare, and can lead to his commander selecting him for special duties or consulting him for his wisdom.[1]

Arn's World
Arn's World is an Imperium world which had a rebellion put down by the Cadian Astra Militarum.[1]

Arn Therod
Arn Therod, also known as Hrimthursar Arn Therod, Ice Lord of the Sons of Ymir and Ancient of the Fourth Great Company, was a Dreadnought in the Space Wolves Legion during the Prosperine Crusade and the Breaking of the Acropolis Magna in 004.M31.[1]

Arnault Tantalid
Arnault Tantalid was a Witch Hunter of the Ecclesiarchy and enemy of Inquisitor Gregor Eisenhorn.[1]

Arnegis
Brother Arnegis was a Space Marine of the Black Templars Chapter, who served as Lord Steward to Castellan Thieme.[1] During the war for Kalidar, Arnegis was sent in his Castellan's stead to attend a formal banquet for Imperial officers held aboard the Command Leviathan Magnifience.[1]

Arneld Heifaast
Arneld Heifaast is a Lord General Militant of the Astra Militarum.[1]

Phodia
Phodia is the capital city of the planet Asphodex.[1][2]

Phodiam
Phodiam was an Imperium Hive World that was invaded by a tendril of Hive Fleet Leviathan in late M41.[1] Further disaster struck when the Imperial relief force sent to aid Phodiam was lost in a Warp Storm, leaving the world defenseless before the Hive Fleet. However, a company of seven Freeblade Knights called the Tarnished Shield then arrived and did battle with Leviathan's Tyranids. Though they were completely outnumbered, the Tarnished Shield held the Tyranid swarms at bay long enough for over a third of Phodiam's populace to evacuate successfully, before the world fell to the Hive Fleet.[1]

Phoecus
Phoecus was the captain of the Salamanders Strike Cruiser Forgehammer.[1][2] While investigating piratical raids in the Desaderian Gulf, the Forgehammer was captured by Dark Eldar. The vessel was returned to Commoragh, however, the Dark Eldar could not defeat the Space Marines inside. After sixteen days the Salamanders chapter arrived led by the Battle Barge Vulkan's Wrath. After the failure of the haywire fields the Salamanders escaped from the Dark City.[1][2]

Phoenicia Jai
Phoenicia Jai was a Genestealer Magus of the Cult of the Wrything Wyrm. She was an extremely powerful psyker, even proving capable of mentally dominating a Space Marine.[1b]

Phoenicus Peak
Phoenicus Peak is a mountain located on the planet Kolagar.[1] At one point it was the site of an Imperial monastery. However, it was later used as a nesting ground by a warclade of Sslyth who were supporting a series of Chaos uprisings across the Vensine Sector. A Deathwatch Kill-Team led by Sergeant Decurius was sent to exterminate the xenos and their breeding chambers using specialised virus bombs but were only partially successful. The surviving Sslyth fled into the Blackwine Delta and the task of wiping them out fell to the Astra Militarum, as Decurius's Kill-Team was needed elsewhere.[1]

Phoenix
The Phoenix is an Eldar ground attack fighter. While it shares many features in common with its smaller cousin, the Nightwing, the Phoenix sacrifices a measure of speed and maneuverability in order to carry a large weapons payload for ground attack missions. The two work in tandem, Nightwings clearing the skies of enemy aircraft and escorting Phoenixes as they rain destruction upon ground forces. However despite its loss in performance the Phoenix is still an outstanding aircraft, capable of tangling with most Imperial fighter aircraft and still coming out on top. It is common throughout all Craftworlds and Corsair warbands, and while orbital-capable the Phoenix is more commonly deployed through larger Wraithgates.[1][2][3][4]

Phoenix Armour
The Phoenix Armour is advanced and legendary Eldar Aspect Armour[2] worn by the Phoenix Lords. Containing the soul of the Phoenix Lord inside, this allows the warriors soul to be reincarnated into any new wearer. The legendary armour is so finely wrought that it can protect against almost any weapon.[1]

Phoenix Conclave
The Phoenix Conclave are a group of the leaders of several Emperor's Children Warbands.[1]

Phoenix Court of Khaine
The Phoenix Court of Khaine is a military formation of Eldar which is considered so rare that their kind consider it to be a myth.[1] At its core resides an Avatar of Kaela Mensha Khaine who is typically awakened only by the sacrifice of an Exarch who embodied the role of the Young King. However, the Phoenix Court is assembled by the arrival of the greatest and most powerful of the Phoenix Lords who arrive at the dark heart of a Craftworld in order to awaken the God of War. By surrounding the Avatar and laying their weapons to their Spirit stones, they begin the terrifying ritual where they weave the statue with the eldritch energy of one of the Exarch souls that formed their own consciousness. This act fuels the Avatar's great essence which is roused from its slumber and takes is place amongst the Phoenix Court to wage battle against their foes.[1]

Phoenix Gem
The Phoenix Gem is an Eldar artifact. At the height of the War in Heaven, Asuryan himself was laid low by the chill blades of his foes. To save her beloved, Isha drew down the heat of a hundred stars into a stone. The light and heat of the gem rejuvenated the Phoenix King's bones, returning him to his people and his consort. It is said that the phoenix gem is the only surviving fragment of this ancient stone. Even now, it can still return life to the fallen.[1]

Phoenix Guard
The Phoenix Guard were an elite unit within the Adeptus Astartes of the Emperor's Children and served as the personal bodyguards of their Primarch Fulgrim.[1]

Phoenix Island
Phoenix Island is an island on the planet Armageddon, located in the northern part of the planet's world-ocean, between Armageddon Secundus and the Fire Wastes.[1]

Phoenix Lord
The Phoenix Lords are amongst the most ancient and renowned heroes of the Eldar race.[1a] Should they be vanquished, their essence will lie dormant inside their armor until it is donned by another Eldar warrior whose soul resonates. Should they prove worthy enough to combine souls, the Phoenix Lord will be reborn in a new body.[6]

Phoenix Missile Launcher
The Phoenix Missile Launcher is a type of Eldar Missile Launcher typically mounted on Phoenixes, Vampire Raiders and their variants. Used against ground targets, they are most notable for using plasma warheads which are rapidly discharged to saturate an area in expanding plasma explosions.[1]

Phoenix Plume
The Phoenix Plume is a feather that was taken from psychocrystalline avians and is a relic that is worn upon a Swooping Hawk Exarch's helm. Its cries are said to alert a Craftworld's defenses to the presence of malefic power.[1]

Phoenix Power Spear
Phoenix Power Spears were elegant power weapons wielded by the Phoenix Guard of the Emperor's Children Legion. They were patterned in imitation of the deadly power halberds wielded by the Adeptus Custodes; though merely pale imitations of those legendary polearms, the Phoenix Power Spears were still hugely lethal weapons in their own right.[1]

Phoenix Ship
Phoenix Ships are a Battlecruiser-class Eldar warship. The Phoenix is similar in design to the Dragonship and Wraithship and is equipped with Pulsar Lances, Lascannon batteries, and launch bays for Attack Craft.[1]

Phokulozortis
Phokulozortis is a Daemon Prince of Tzeentch residing in the Screaming Vortex region of the Calixis Sector. Once a mortal, he has since ascended to Daemonhood and is now eternal. As is true with all Daemon Princes of Tzeentch, he favors trickery above all else and one of his favorite ruses is to assume the likeness of other daemonic creatures and play their role throughout a botched summoning or ritual. He also has a habit of bringing great misfortune to those who attempt to worship or summon him.[1] A master manipulator with a limited prophetic ability, his advice is always poisoned, for he knows exactly what to tell to object of his attention to elicit the most violent and profound response. Mortals who study forbidden lore believe that the daemon roams throughout the Screaming Vortex in search of those with great pride or faith in order to manipulate them to his own ends.[1]

Psylock Cabals
The Psylock Cabals are Necromunda organizations, that offer to hire out their Psykers to aid Bounty Hunters, provided the Cabals' unusual demands can be met.[1]

Psyocculum
A Psyocculum is a device carried by Witch Hunter Inquisitors which allows them to see psykers in any light, sensing their position through their psychic powers rather than truly seeing them.[1]

Psyphos Sub-Sector
The Psyphos Sub-Sector is a subsector of the Charadon Sector in the Ultima Segmentum.[1a][1b]

Psyreena Skar
Psyreena Skar is an unsanctioned psyker, that is active in the Underhive of Necromunda's Hive Primus.[1] She came into her powers by mere chance, after discovering a strange ornate jar while digging through the ashwash on her father's Holestead, beneath Dust Falls. Psyreena thought it was of some value and brought the jar to her home, in the hopes that her father could sell it. However as her family gathered around to admire Psyreena's find, the jar somehow opened and they discovered it was filled with a strange pink substance. Within moments the starving family devoured the substance, not realizing Psyreena had discovered a Mung Vase, that held the preserved brain of the Mung Astropath, Kookym Corleepyn. Unfortunately for Psyreena's family, she held latent psychic abilities and devouring the Astropath's brain ignited her powers in an explosion, that incinerated both them and her home. Since that day, Psyreena has wandered the Underhive as an unsanctioned psyker, staying ahead of the authorities and selling her services to use her abilities against their foes. Only the truly desperate will hire Psyreena, though, as her psychic awakening has left her unstable and unpredictable. Worse still for those who hire her, Psyreena's psychic abilities are fickle and she offers no guarantees as to what will happen, once she opens her mind to the Warp.[1]

Psythanatos
The Psythanatos is a Blackship of the Adeptus Astra Telepathica charged with collecting and transporting psykers found on Imperial planets for processing on Holy Terra. A young Jensus Natorian was on the verge of being taken aboard the Psythanatos, before he was saved by the Inquisitor Belicor.[1]

Psytronome of Iyanden
The Psytronome of Iyanden is a small pendant possessed by the Craftworld, that when activated pulses at such a frequency that its vibrations echo through all realms, including the Warp. For reasons unknown, this regular thrum boosts the growth and vitality of any of Iyanden's wraithbone near the pendant and also increases the damage the Craftworld's wraith-constructs deal in battle. Such vigour comes at a cost however, as after an unprecedented burst of energy, the wraithbone and wraith-constructs become brittle and often crack open. The Psytronome is normally kept beneath a dome of preservation and is only taken out in the most dire of times. Such times have currently come to the Craftworld and the needs of Iyanden's Eldar, dictate that the Psytronome is often taken into battle.[1]

Psytroprene
Psytroprene is a memory-wiping drug, often employed by the Inquisition. A 1cc dose wipes approximately forty minutes of memory in average humans. The lost memories can never be recovered, even by psychic means.[1]

Ptera-squirrel
Ptera-squirrel is a creature widespread in the Imperium.[1] It resembles a fluffy squirrel with thin membranes between their extremely long fore-limbs and their rear-limbs. This membranes enable them to fly.[1] It is famous for it cute furry appearance, living for their own generation as soft-furred bundles of fun. Then it turned out that by some, not very well known reason, in one of the next generations Ptera-squirells began turned to a dangerous blood-drinking carnivores. Apparently Ptera-squirrels live as a harmless and peaceful animals only for some generation and then produce the abominations as next scions. It is not known exactly what prompts the change between two forms, but the Ptera-squirell became one of a common pests throughout the Imperium.[1]

Pteraxii
Pteraxii are winged Skitarii that are capable of flight and serve as ideal support units for their brethren in battle. They are the cousins of Sicarian Skitarii.[1]

Pteraxii Talons
Pteraxii Talons are melee weapons sometimes mounted on Pteraxii troops. They are sharp enough to tear through the toughest armour.[1]

Pterosaur
Pterosaurs are a winged Dinosaurs found on Exodite Worlds. They are sometimes used as war mounts for Exodites in war and can drop explosives onto foes below.[1]

Pterrorshade
Pterrorshades are nightmarish Daemonic creatures, that nest in flocks aboard Chaos Knight Abominants. When in battle, the Knights can send the Pterrorshades to attack their foes.[1]

Ptolemax XI
Ptolemax XI is a world of the Imperium close to the Eye of Terror.[1]

Ptolemy
Ptolemy was the first and greatest Librarian of the Ultramarines, and founder of the Library of Ptolemy on Macragge.[1]

Ptollen
Ptollen is a Thousand Sons Sorcerer, who is part of Ahriman's Exiles Warband.[1]

Ptorryx Heavy Infantry
The Ptorryx Heavy Infantry are Regiments of the Astra Militarum.[1]

Puceilles Bannerets
The Puceilles Bannerets are pious Astra Militarum Regiments from the Shrine Moon, Puceilles Beta.[1]

Puceilles Beta
Puceilles Beta is an Imperial Shrine World and the Homeworld of the pious Puceilles Bannerets Astra Militarum Regiments.[1]

Pugilis
Pugilis is a Commander in the Iron Knights Chapter.[1] See also his quote.

Pugnus Terminatus
The Pugnus Terminatus is a Terminator Power Fist and a relic of the Blood Ravens Chapter, considered among the finest creations of Techmarine and Master Artificer Isaak Jordanos. Created before Jordanos left the chapter on his final voyage to Mars, the Pugnus is engraved with his own motto - Vincit Veritas.[1]

Damocles Alexandros
Damocles Alexandros is a Captain in the Imperial Fists Chapter.[1]

Damocles Command Rhino
The Damocles Command Rhino is a Rhino-based command vehicle used by the Space Marines for large-scale operations or campaigns.[1a]

Damocles Crusade
The Damocles Crusade, also called the Damocles Gulf Crusade, was a major conflict fought between the Imperium of Man and Tau Empire in late M41 around the Damocles Gulf region of the Eastern Fringe.[5]

Damocles Gulf
The Damocles Gulf is a series of worlds in the Tau Empire sector of space. The Damocles Crusade was fought between the Tau Empire and the Imperium, and was the first time the two forces met militarily. Previously the Tau had been unaware of the true size of the Imperium. Despite the Ethereals' instructions that the Gulf was to be off-limits to the Tau, Commander Farsight has established colonies there, known as the Farsight Enclaves, which have severed contact with the Tau Empire.[Needs Citation] The Tau again launched a major expedition across the Gulf in 999.M41, initiating the Prefectia Campaign.[1] Following the Second Agrellan Campaign, the Adeptus Mechanicus unleashed an exotic weapon of such magnitude that Mu'gulath Bay had to be abandoned. The destruction set across the entire Damocles Gulf, setting it ablaze and effectively separating that side of the Imperium from the Tau.[2] However Orks continue to plague the region, in particular the Farsight Enclaves which battled them for years in the War of Dakka.[3]

Damocles Space Port
Damocles Space Port is a space port on Terra. Located outside the Himilazian Mountains, it was still geographically close to the Imperial Palace. During the Siege of Terra, Damocles was the site of battle between the Imperial Army and the Lost and the Damned. By the 9th of Quartus, most of the structures in the Damocles zone had been destroyed, and the Imperial Army had compromised its usefulness. None the less, Rogal Dorn anticipated that it would still serve as useful landing sight for the Traitor Legions and Dark Mechanicum to land Super Heavy Tanks and Titans.[1]

Damocles Squad
Damocles Squad is a Notable Squad of the Iron Snakes Space Marine Chapter. A highly distinguished unit, they are chiefly known for their actions under the leadership of Brother-Sergeant Priad.

Damon Prytanis
Damon Prytanis is a Human Perpetual, though this is not his true name as Damon has long forgotten it. Unlike fellow Human cabal agent John Grammaticus, Damon held humanity in little regard and is shown to be loyal to the Cabal. He even used the Eldar racist expression for humans, Mon-Keigh.[3]

Damorragh
Damorragh is a world held by the Dark Eldar of the Kabal of the Bladed Lotus. It is the site of the Kabal's gladiatorial arena tournaments, which they fill with the unfortunate souls they have captured during their raids.[1]

Damorsar
Damorsar was an Adeptus Custodes Shield-Captain and was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Damos
Brother Damos was the commander of the 9th Company of the Angels Porphyr Chapter of the Adeptus Astartes. He was well respected as a veteran of three centuries of service to the chapter, under his command the 9th was considered a model of the Devastator doctrine. During the scouring of Hume, a surprise air attack on his position at Hill 236 caught Brother Damos out in the open as he moved about the position's bunkers. The rebel Marauder Bombers smashed the position for hours. Brother Damos' body was recovered but was declared shattered beyond the skill of the Apothecaries to repair. Brother Damos demanded the right to fight on. So his body was placed in stasis and transferred to the Chapter's Monastery where it was laid to rest in the armoured sarcophagus of a Dreadnought. Brother Damos has since given three millennia of service to the chapter.[1]

Damper
Dampers are Imperial devices that when activated, protect its wearer or the vicinity around it, from psychic probing.[1]

Dan Abnett
Dan Abnett lives and works in Maidstone, Kent, England. He graduated from Oxford University and he has worked as a comic book and children's book editor. He now concentrates full time on writing. In the years since then, he has written for a diverse range of characters - including Scooby Doo, Thunderbirds, Conan the Barbarian, the X-Men, Johnny Bravo, Batman, Rupert the Bear, Dr Who, Mr Men, The Terminator, and Postman Pat.[Needs Citation] Abnett's early work for the Black Library includes the Gaunt's Ghosts and Inquisitor Eisenhorn novels. His later work includes several volumes of the ongoing Horus Heresy Series (including the first, Horus Rising (Novel)), and the screenplay for Ultramarines - A Warhammer 40,000 Movie.[Needs Citation] He has also co-authored several works for the Warhammer Fantasy universe, including the novels Gilead's Curse (with his wife, Nik Vincent) and Hammers of Ulric (with James Wallis).[Needs Citation]

Danarch
Danarch is an Imperium Feudal World and is part of the stellar Realm of Ultramar. During the 13th Black Crusade, it was one of the many worlds of Ultramar that were invaded by the Chaos forces of Abaddon the Despoiler.[1]

Danask
Danask was a Dark Apostle of the Word Bearers Legion active during the Horus Heresy and took part in the Dropsite Massacre.[1] Afterwards, while a majority of his Legion departed for Calth, Danask was tasked by his Primarch, Lorgar, to command the Strike Cruiser Valediction and search the Isstvan System for any Loyalist ships that survived the ambush. While Danask considered this to be a punishment, for some unknown rule of the Legion he had broken, he did as he was commanded and was soon ordered by Warmaster Horus to fire upon a quadrant that held a fleeing Loyalist ship, though Danask could not see it. What he did not know, however, was that the Loyalist ship was the Avenger, a Raven Guard Battle Barge that was using its cloaking technology to remain hidden as it fled the system with the Primarch Corax and the survivors of his shattered Legion. Before they left, however, Corax wanted to land a final blow against the Traitors and had the Avenger uncloak near the Valediction and make a jump into the Warp. The Valediction's crew were caught by surprise by the Avenger's sudden appearance and could not prevent their ship from being sucked into the Warp without its Gellar Field activated. Left unprotected from the ravages of the Warp, Danask knew what fate awaited them, as Daemons soon materialized on the Valediction and fell upon its helpless crew.[1]

Danatheum
Danatheum was a previous Grand Master of the Librarius of the Dark Angels Chapter.[1a] Following an assault of the Necron Tomb World of Aryand by the Dark Angels, Danatheum stepped down from the position in favour of Ezekiel. Ezekiel immediately declared Danatheum as his second-in-command[1b]

Dancer's Edge
Dancer's Edge is a Dark Eldar relic weapon.[1] This blade of this polearm was gifted from denizens of the abominable Aelindrach. With every swing, contour trails of shadowy vapor hang in its wake as the blade slips between the shadow realm and reality.[1]

Danell
Danell is a Scout Sergeant in the Blood Ravens Chapter, who is also a low level psyker as well.[1]

Danial Tan Draconis
Danial Tan Draconis was a Knight of House Draconis, and the son and heir to its High King Tolwyn Tan Draconis.[1]

Flagellant Weapon
Arco-Flagellants are armed with a variety of implanted weapons such as electro flails, cutting claws, power-scourges and many other painful devices.

Flagellator
Flagellators are a type of Redemptionist found on Necromunda commonly used by House Cawdor.[1] Believing that purification can only come through pain, Flagellators are known to scour themselves and others in their service. Cawdor gangs sometimes employ these specialists to motivate and "heal" their members. Wounded or sick gangers may well forget their injuries due to the threat of a Flagellator's scourges.[1]

Flail
The Flail is a primitive close combat weapon common on feral and feudal worlds of the Imperium. They usually consist of one or more heavy spiked balls attached to the weapon's pole and, while difficult to wield, they are capable of inflicting terrible wounds.[1]

Flail of Corruption
The Flail of Corruption is a type of heavy Power Weapon used by Death Guard Blightlord Terminators and Death Guard.[1]

Flail of the Unforgiven
The Flail of the Unforgiven are specialized weapons used by the Deathwing Knights of the Unforgiven. The leaders of Deathwing Knights eschew their standard Maces of Absolution in favor of these brutal flails. These archaic weapons are carried as a badge of office, and are a reminder to all Fallen of their ultimate fate if they are to be taken by the Dark Angels.[1]

Flak-cannon
Flak-cannons are multi-barreled Autocannons, that were used by the Sons of Sek during the Sabbat Worlds Crusade[1b]. They rapidly fire hard[1a] shell[1b] rounds[1a] and can either be stationary[1b] or pulled on trailers by other vehicles, such as SteG-4s.[1a]

Flak (World)
Flak is a world that has constant rainfall.[1]

Flak Turret
Flak Turrets are the smallest and most numerous weapons on Imperial warships. Consisting of arrays of large rapid-firing Autocannons, they are designed to shoot down incoming enemy Attack Craft, Torpedoes, and smaller Missiles.[1]

Flak armour
Flak armour is among the most basic forms of armour in common use by the Imperium. It is a relatively primitive form of armour, used most commonly by Imperial forces.

Flakboard
Flakboards are sheets of armour which can be used to reinforce interior walls or repair damages. Sturdy and easy to construct, flakboards are most commonly used in military installations to provide temporary fixes until a more permanent solution can be procured.[1]

Flakgor IX
Flakgor IX is an Imperial planet.[1] It was the site of a campaign between the Cadian 119th Rifles Regiment and Orks. In one of the battles of this campaign when the troops of the 119th successfully repulsed the Orcs' attack, they unexpectedly came under charge from the Stompa, which came to the aid of the Orcish troops. Inspired by its appearing, the Orcs again launched a full-scale offensive, threatening to overthrow the Cadians' battle formations. At this point, Veteran Sergeant Gruis of the VI Demolition Engineers tried to stop the Stompa. Together with his subordinates — Ptes Stanlin and Datery they took all explosives they could find, after which the brave ones managed to get close to Stompa and blow themselves up right next to her legs. As a result of the explosion, Stompa was critically damaged and could no longer fight. The Orc attack drowned out. According to the results of the end of the battle, Colonel F. Darius of the 119th Cadian requested submit to the award posthumously: Gruis to Silver Aquilla, and Ptes Stanlin and Datery to Bronze Aquilla.[1] It is unknown how the campaign ended, but it happened before the Thirteenth Black Crusade where 119th Cadian was destroyed defending Cadia itself.[2]

Flakka-Dakka Gun
Flakka-Dakka Guns are large, heavy Ork autocannons used against enemy aircraft or squads of infantry.

Flakkatrukk
The Flakkatrakk is an Ork anti-aircraft vehicle.

Flame Belcha
The Flame Belcha is a type of super-heavy Ork Flame weapon.[1] The Flame Belcha is an enormous flamer that can be mounted in a Stompa's head. This weapon really lives up to its name, as the torrents of flame can incinerate vast swathes of the enemy army..[1][1a]

Flame Cannon
The Flame Cannon is a class of heavy Flame Weapon mounted on Imperial Knights, most notably the Knight Acheron's Acheron pattern Flame Cannon. This devastating weapon can literally project a hellstorm of the flame torrent to the enemy. The power of the Flame Cannon can be equally compared with the Titan class weapon.[1][2]

Flame Eagles
The Flame Eagles are a Space Marines Chapter. Allegedly a Successor Chapter of the Raven Guard, their exact founding date is unknown.[1]

Flame Falcons
The Flame Falcons were a Space Marine Chapter created during the Twenty First Founding and based on the world of Lethe. Like other Chapters of the Cursed Founding, the Flame Falcons suffered from mutations in their gene-seed—in this case resulting in their tendancy to spontaneously burst into flame during combat . The Chapter was declared Excommunicate Traitoris and driven from their home world by a force of Grey Knights thereby becoming one of the Renegade chapters.[1]

Flame Gauntlets
Flame Gauntlets are a type of Flame Weapon used by Primaris Space Marine Aggressor Squads. The Flame Gauntlet is similar to the Boltstorm Gauntlet, replacing its Bolter with a Flamer.[1]

Flame Hammer
The Flame Hammer is a type of weapon used by the Ecclesiarchy guardians of the Cathedral of Illumination on Scintilla.[1] A reserve of Promethium heats the end of the weapon, cauterizing the flesh and boiling the blood of its victims. A mechanism also allows for the Promethium to be released in one go, acting as a flamer and showing the Emperor's fiery will in a particularly impressive blast.[1]

Flame Wars
The Flame Wars were a series of battles between the Salamanders Chapter and the Orks of the Arch-Arsonist of Charadon.[1] The conflict began when Forgefather Vulkan He'stan ran afoul of the Arch-Arsonist, while he searched for clues to the locations of the Artefacts of Vulkan and resulted in the Arch-Arsonist's Orks beginning to hunt He'stan. Eventually, a Waaagh! was formed as they searched for He'stan and the Forgefather was forced to call for aid from his Chapter. The Salamanders heard his plea and two full Companies of his Battle Brothers were required to finally end the conflict and end the Orks' threat. As the conflict ended, He'stan was not able to find the location to any of the Artefacts of Vulkan, but his actions led to an Ork Waaagh! being broken, and the lives of many Imperial civilians, in Ultima Segmentum being saved.[1]

Crusade: Amidst the Ashes
Crusade: Amidst the Ashes is a mission pack supplement for the 9th Edition of Warhammer 40,000.[1]

Crusade: Beyond the Veil
Crusade: Beyond the Veil is a supplementary mission pack for the 9th Edition of Warhammer 40,000.

Crusade: Catastrophe
Crusade: Catastrophe is a mission pack supplement for the 9th Edition of Warhammer 40,000.[1]

Crusade: Containment
Crusade: Containment is a mission pack supplement for the 9th Edition of Warhammer 40,000.[1]

Crusade: Plague Purge
Crusade: Plague Purge is a mission pack supplement for the 9th Edition of Warhammer 40,000.[1]

Crusade: Tyrannic War
Crusade: Tyrannic War is a Crusade expansion supplement for the 10th Edition of Warhammer 40,000.[2] It lays out the grim narrative of the Fourth Tyrannic War, along with all the rules you need to play narrative games, build and upgrade a Crusade army between games, and run your own campaigns – it also includes the full Warhammer 40,000 Core Rules module.[2]

Crusade: Wars of Faith
Crusade: Wars of Faith is a mission pack supplement for the 9th Edition of Warhammer 40,000.[1]

Crusade Class Cruiser
The Crusade Class Cruiser was a class of Cruiser. It used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Crusade Eternal
The Crusade Eternal is a suit of Terminator Armour belonging to the Blood Ravens Chapter. A piece of Captain Trythos' holy Dreadnought was forged to create the Crusade Eternal. As a result the Captain's undying fury manifests in the wearer allowing them to sustain the most ferocious of attacks.[1]

Crusade of Extermination
The Crusade of Extermination was an Imperial Crusade launched in late M41, against a Xenos power that claimed the ancient stars of the Mu-4 globular cluster.[1]

Crusade of Fire (Campaign Book)
Crusade of Fire is a campaign expansion for the 6th Edition of Warhammer 40,000 by Games Workshop. The campaign itself takes place in the Corvus Sub-sector and pits the Crusade of Fire against the Servants of Ruin and Prophets of War. It also features rules for playing games in the gladiatorial arenas of Commorragh as well as for fighting battles on the surface of a Daemon World.[1]

Crusade of Fire (War)
The Crusade of Fire, originally known as the Crusade of Light, was a major Imperial Crusade launched in M41 to reclaim the worlds of the Corvus Sub-sector.[1] A large-scale operation, the Crusade of Fire was the largest Imperial Crusade since the Macharian Crusade of the early 41st Millennium.[1a]

Crusade of Iron
The Crusade of Iron was a campaign of vengeance launched by the remnants of the Legio Praesagius and other loyalist Titan Legions, during the Horus Heresy, following the aftermath of the Battle for Calth.[1] The Crusade of Iron was waged in parallel with the Shadow Crusade of the Word Bearers and World Eaters, with the Traitor Titan Legions of the Dark Mechanicum assailing loyalist Mechanicum forces across Ultramar. Other Imperial forces soon flocked to their banner and the Legio and their allies repeatedly clashed with Horus' forces. The Crusade would leave worlds burned by its battles and hideous and terrifying weapons were unleashed, such as the Psi-Titans of the Ordo Sinister. While it raged, the Loyalists fought to preserve the Ultramarian way of life, while the Traitors desired only to leave ruin in their wake.[1] The almost two years the Crusade of Iron raged, attemtping to avenge the Betrayal at Ithraca and defend Ultramar from the traitors. Many worlds were the sites of great battles while many more simply burned. During this time scores of Titans met their end and the Legio Infernus felt the wraith of its enemies for the betrayal at Calth. The final battle of the conflict Battle of Drooth II where the campaign's principle leaders Dae Vergos and Horgoth Nyr were both slain. In the aftermath of Drooth the loyalists withdrew back to Gantz while the traitors scattered and further fell under the dark influences of Horus.[2]

Crusade of Slaughter
The Crusade of Slaughter was a battle of the Indomitus Crusade. The battle was one of the first of the Indomitus Crusade and saw Imperial Crusade Fleet Tertius under Fleetmaster Cassandra VanLeskus battle against a Khornate force including World Eaters[2b] that was slaughtering its way towards the Sol System. An early victim of the Crusade of Slaughter was the Machorta Sector, including the world of Fomor III.[2] At the command of Abaddon the objective of the Crusade of Slaughter was to expand the Great Rift with Blackstone devices.[2c] At the Battle of Machorta Sound, VanLeskus defeated the Chaos forces and the Ultramarines Unnumbered Son Ferren Areios was able to slay the Daemon Prince commanding the Crusade. Together with the sabotaging of the traitor Blackstone Device, the Crusade of Slaughter was shattered and its survivors were hunted down by VanLeskus' fleet.[2d] The battle proved that Roboute Guilliman's new organizational model for the Indomitus Crusade was effective.[1]

Crusade of Sorrow
The Crusade of Sorrow was fought by the Black Templars in 955.M41. Here, Dark Eldar of the Kabal of the Poisoned Heart destroy the Black Templars Chapter Keep on the Jungle World of Delleront and capture a score of recruits. Marshal Gerhart and Chaplain Grimaldus lead a crusade of retribution against the Xenos to punish them for their insolence, and though hundreds of Dark Eldar are slaughtered, not a single recruit was ever found.[1]

Crusade of Steel
The Crusade of Steel took place in 900.M41.[1] Kardan Stronos lead the full might of the Iron Hands and Brazen Claws Chapters against the Necron Dynasty of the Crimson King. Stronos refused to fall back in the face of a massive Necron counter-attack, but was able to lead the Garrsak Clan-Company to strike a mortal blow against the Crimson King that shattered the Necron command structure.[1]

Crusade of Thunder
The Crusade of Thunder was an Imperial Crusade against the Orks of the Magor Rift. The Imperial Fists' 3rd Company under Darnath Lysander (who had been temporarily demoted due to his controversial actions during the Invasion of Taladorn) led the effort.[1]

Maelstrom's Bite
The Maelstrom's Bite is a Combi-Melta owned by the Red Corsairs Chaos Warband and was created by Huron Blackheart's army of Warpsmiths. It represents the pinnacle of blending Imperial weaponry with the energies of the Warp and can unleash deadly fusillades of infantry-shredding firepower.[1]

Maelstrom Axe
The Maelstrom Axe is a Force weapon used by Chaos Sorcerers. Its thin blade makes the weapon less effective for blocking and defense, leaving the Sorcerer wielding it more vulnerable to melee opponents.[1]

Maelstrom Class Grand Cruiser
The Maelstrom Class Grand Cruiser was a class of Grand Cruiser. It used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Maelstrom Key
The Maelstrom Key is a strangely proportioned and weighted relic Chaos device, that is somehow able to unlock a safe portal through even the wildest of warp storms. With this complex tool of impossibly intersecting and shifting needles, a follower of the Chaos Gods could step into reality from thin air.[1]

Maelstrom Warders
The Maelstrom Warders were a group of Space Marine Chapters pledged to defend the regions of the Imperium in proximity to the Maelstrom. Formed in 587.M41, the Warders waged notable campaigns such as the Scourge Campaign. However, they were disbanded with the onset of the Badab War.[1]

Maelstrom Zone
The Maelstrom Zone (officialy designated Maelstrom Adjacent Autonomous Imperial Resource Extraction Zone Grid 004-357) is a region in the Ultima Segmentum. This vast swathe of space contains over a thousand observed star systems and is plagued by Warp storms and other Warp-phenomena because of its closeness to The Maelstrom. The Zone is a lawless region and raids by Ork Warbands, Renegade pirates and more sinister forces are not uncommon. However, because of its closeness to the Galactic Core, the zone is rich in many rare materials and so it is of great value to the Imperium.[1a][1b][2] Most battles of the Badab War were fought here, bringing great devastation on the Zone's worlds.[2]

Maerorus Temple
The Maerorus Temple is a renegade Temple of the Officio Assassinorum.

Maesa Pytheas
Maesa Pytheas was a House Pytheas Navigator, during the Horus Heresy and was stationed aboard the Ultramarines' Battleship Ultimus Mundi.[1]

Maestol Vurir
Maestol Vurir was the Adeptus Mechanicus Deacon-Enginseer of the Legio Ignatum Reaver Titan Iracundos, during the Horus Heresy Siege of Terra.[1]

Maestrov
Maestrov was a Lieutenant of the Teutonian 19th Super Heavy Tank Company, commanding a Baneblade. He was second in command of the Company's tank squadron under Lieutenant Stoss.[1]

Maestru Thrylemnis
Maestru Thrylemnis is a Dark Eldar Haemonculi and member of the Prophets of Flesh. He is an ally to fellow Haemonculus Syndriq and took part in the Battle of Parocheus.[1]

Maethox
Maethox is a Daemon who fought the Imperial Fists Chapter's Third Company and grievously wounded their Company Champion, Lydon.[1]

Maeve
Lady Maeve is a Chaos Knight of House Grendyl.[1]

Mag'ladroth
Mag'ladroth, also known as the Void Dragon or simply The Dragon, is one of the C'tan - the god-like beings worshiped by the Necrontyr and later the Necrons. He was said to be the greatest and most terrible of all the C'tan.[8] The Void Dragon was eventually shattered into shards and enslaved by the Necrons.[4] There may be a connection between this entity and the Dragon of Mars, which was imprisoned beneath the surface of Mars by the Emperor of Mankind before the Age of Strife.

Mag-inverter Shield
The Mag-inverter Shield is a type of shield used by Adeptus Mechanicus Secutarii Hoplites. A highly sophisticated relic that existed before the Imperium, it incorporates a powerful inversion field generator at its core. This generator is sufficient both to enhance the shields resilience and provide power to its accompanying Arc Lance.[1]

Mag-pulse Discharger
The Mag-pulse Discharger is a relic wrist-mounted defensive device, owned by the Deathwatch, that also serves as a psychological weapon. When its wielder thrusts his palm towards approaching Xenos hordes, his disgust seems to be a divine force that drives them back.[1]

Mag-train
Mag-trains[1], also known as Mag-trans[2], are mile-long[1] magnetic Imperial vehicles that travel on fixed routes[2]. They are used to transport people, vehicles[3] or resources[1] across a world's surface, and are also used within Imperial spaceships.[4]

Mag Dedfist
Mag Dedfist is a Goffs Warboss, who commands the Clan's forces in Gazrot Goresnappa's Waaagh!.[1]

Magadha Dynasty
The Magadha Dynasty is a Necron Dynasty ruled over by the Overlord Turakhin from the crownworld of Borsis.[1] During the 40th millennium dynasty enjoyed several grand armies protecting its realms, but it was confined within Bor Enclave. It eventually was overthrown by the Nephrekh Dynasty.[1]

Magalodon
Magalodon was originally a splinter of Hive Fleet Kraken, before it grew large enough to be re-classified as a Hive Fleet.[1]

Theiss
Theiss was an officer of the Tanith First and Only regiment[1], holding the rank of Sergeant.[2]

Theld (World)
Theld is a ferociously volcanic Imperial Death World, that is controlled by the Adeptus Mechanicus and contains pressurized deposits of Moonsilver and Adamantine. These materials are so rare and valuable that the Mechanicus has sacrificed billions of Imperials to their ongoing extractions.[1]

Theltheghlyr
Theltheghlyr is a Eldar Maiden World that was invaded by Slaanesh Daemons sometime after the Great Rift's creation.[1] The Chaos God's forces sought to capture a vital Webway Gate on Theltheghlyr, but they were destroyed by Harlequins from the Masque of the Midnight Sorrow and the Masque of the Frozen Stars.[1]

Thelugh Poxmaw
Thelugh Poxmaw is a Death Guard Chaos Lord who serves in the Apostles of Contagion Warband and took part in the Thirteenth Black Crusade.[1] After the Great Rift's creation during the Crusade, the forces of Nurgle seized three Imperium Systems that became the Scourge Stars empire and it became used as a staging ground to invade Ultramar. As the Daemon Primarch Mortarion began to muster the Death Guard's forces for the invasion though, several Warbands attacked nearby Imperium worlds to prevent them from stopping the Daemon Primarch's plans. The Apostles of Contagion were one of those Warbands and Poxmaw led his forces in an invasion of the world Daxar. They met resistance in the form of a Astra Militarum strike force, built around the 56th Cadian heavy infantry, but despite the Guardsmens efforts, the Apostles drove them back across the world's desert. However at the desert's end was a passage known as Tarran's Pass which the Guardsmen fortified and used to repel every attempt the Apostles made to destroy them. Conscious that the Guardsmen were planning a counterattack that could destroy the now depleted Apostles' forces, Poxmaw ordered his Sorcerers to summon several hundred Beasts of Nurgle. Once the summoning was complete, Poxmaw sent the Daemons towards the Guardmen and though dozens of the Beasts of Nurgle were destroyed, the Daemons broke through their defenses. As the Beasts of Nurgle then began rampaging within the Guardsmen's forces, Poxmaw led what remained of the Apostle's forces to destroy them and ended the threat Daxar posed to the Scourge Stars.[1]

Theminarae
Theminarae is an Eldar Craftworld that crashed on the planet Quintus in the Calaphrax Cluster in M31.[1]

Themizel
Themizel is a Blood Angels Epistolary, who is currently among the Chapter's forces fighting the Word Bearers on Ankerin. Currently the Epistolary and other Librarians, are leading small groups as they use their psychic powers to track down and kill the Traitor Legion's Sorcerers.[1]

Thengir
Thengir was a Fenrisian King who adopted the Primarch Leman Russ, sometime after he landed upon the Death World.[1]

Thengl
The Thengl were an ancient xenos species, whose history and deeds had been lost to myth.[1] They were one of the many species to have encountered the moon-sized Space Hulk known in the 42nd Millennium as the Gallowdark, which they named the Thousand Maws.[1]

Theodor
Theodor was a Sergeant of the Krieg 22nd Armoured, who commanded a Leman Russ Battle Tank in the Third Squadron of the regiment's 1st Tank Company, under Lieutenant Kierkegaard and Senior Sergeant Oswald.[1]

Theodora von Valancius
Theodora von Valancius is a Rogue Trader and the head of House von Valancius, which commands a trade empire in the Koronus Expanse.[1]

Theodore Viablo
Theodore Viablo[3] is a founding member of the Logos Historica Verita, alongside Solana, Deven Mudire and Fabian Guelphrain.[1a]

Theodorich
Theodorich was a Reclusiarch of the Black Templars Chapter.[3] At one point, Theodorich was seconded to the Inquisition as a Hierophant.[1][3] He reunited with his Chapter on Barbarossa IV, where he led a kill-team in cleansing the Templars' keep after it was infested by orks.[1][2][3]

Theodosios
Theodosios was Captain of the Scythes of the Emperor Chapter's Fifth Company, before the fall of Sotha.[1] He departed along with the rest of his Company to investigate rumours of rebellion and uprising out on the Eastern Fringe. Unbeknownst to the Fifth, this was the precursor to the Tyranid invasion of Hive Fleet Kraken.[1] Theodosios tried to send word back to Sotha of the threat, but his message was disrupted (presumably by the effects of the Shadow in the Warp) and merely prompted the general recall of all Scythes forces back to the home world.[2] When they encountered the first Hive Ship, Theodosios charged Commander Cassios with leading a diversionary attack so that his own force could destroy it. This mission was a complete failure, and the entire Company was wiped out by Tyranid resistance.[1] Among the other members of the Fifth Company only ever mentioned in passing recollections were Lieutenant Enero, Ancient Valtioch, Valens, Nikos, Leo, Abas, Tiberios, Messinus, and Herakleios.[1]

Theodro Vethrus
Theodro Vethrus is the Primaris Lord Commodore of the Void Tridents Chapter.[1]

Theoge
The Theoge is the name of an informal organisation that existed amongst the ranks of Mankind.[1c]

Theokista Weir
Theokista Weir was a Chapter Master of the Ultramarines during the Great Crusade. When Weir invaded the Khrave-infested Seryn Reach of the Eastern Fringe, the campaign led to disaster that cost not only his own life but also that of 4,000 of his men.[1]

Theomancer
Theomancers are Sanctioned Psykers trained to read the Emperor's Tarot. Many Inquisitors employ them to predict upcoming events and threats. They were first created in the Calixis Sector by the ranks of the Scholastica Psykana.[1]

Theon (Apothecary)
Theon was an Ultramarines Apothecary, during the Great Crusade and Horus Heresy. He was among the Legion's forces that took part in the Battle of Calth.[1]

Theophanos Minoris
Theophanos Minoris is a Imperial world that rebelled against the Imperium, after the opening of the Great Rift. The ruling Chaos Cult Noble Houses that led the rebellion, were later eliminated by a surgical strike on the world's planetary parliament, by the Soul Drinkers Chapter's 3rd Company. After their deaths, Theophanos Minoris was brought back into the Imperium's control without the need for an all out war. The world was also the site of an extensive art collection that documented Imperial history, but it was claimed by Inquisition after the failed rebellion.[1]

Codex: Adepta Sororitas
Codex: Adepta Sororitas may refer to: Codex: Adepta Sororitas (9th Edition) Codex: Adepta Sororitas (8th Edition) Codex: Adepta Sororitas (6th Edition)

Codex: Adepta Sororitas (6th Edition)
Codex: Adepta Sororitas is an expansion book for Warhammer 40,000 which replaces Codex: Sisters of Battle (5th Edition), renames the army to Adepta Sororitas, and updates it to 6th Edition. It was published in October 2013. It is notable for being the first codex to be released and published exclusively in digital format.[1]

Codex: Adepta Sororitas (8th Edition)
Codex: Adepta Sororitas is a codex for the 8th Edition of Warhammer 40,000. It saw a major modernization of the Sisters of Battle army for the 8th Edition of the game.[1]

Codex: Adepta Sororitas (9th Edition)
Codex: Adepta Sororitas is a codex for the 9th Edition of Warhammer 40,000.[1]

Codex: Adeptus Custodes
Codex: Adeptus Custodes may refer to: Codex: Adeptus Custodes (7th Edition) Codex: Adeptus Custodes (8th Edition) Codex: Adeptus Custodes (9th Edition)

Codex: Adeptus Custodes (7th Edition)
Codex: Adeptus Custodes is an expansion book for the 7th Edition of Warhammer 40,000 released on 25 March 2017. Upon launch it was bunched with Codex: Sisters of Silence in the "Talons of the Emperor" box set. Both Codices are the first for their respective armies.

Codex: Adeptus Custodes (8th Edition)
Codex: Adeptus Custodes is a codex for the 8th Edition of Warhammer 40,000

Codex: Adeptus Custodes (9th Edition)
Codex: Adeptus Custodes is a codex for the 9th Edition of Warhammer 40,000

Codex: Adeptus Mechanicus
Codex: Adeptus Mechanicus may refer to: Codex: Skitarii (7th Edition) Codex: Cult Mechanicus (7th Edition) Codex: Adeptus Mechanicus (8th Edition) Codex: Adeptus Mechanicus (9th Edition)

Codex: Adeptus Mechanicus (8th Edition)
Codex: Adeptus Mechanicus is an expansion book for the 8th Edition of Warhammer 40,000.

Codex: Adeptus Mechanicus (9th Edition)
Codex: Adeptus Mechanicus is a Codex for the 9th Edition of Warhammer 40,000[1].

Codex: Astra Militarum
This subject may refer to: Codex: Astra Militarum (6th Edition) (2014) Codex: Astra Militarum (8th Edition) (2017) Codex: Astra Militarum (9th Edition) (2022)

Codex: Astra Militarum (6th Edition)
Codex: Astra Militarum is a Codex for the 6th Edition of Warhammer 40,000.

Codex: Astra Militarum (8th Edition)
Codex: Astra Militarum is a Codex for the 8th Edition of Warhammer 40,000.

Codex: Astra Militarum (9th Edition)
Codex: Astra Militarum is a Codex for the 9th Edition of Warhammer 40,000.

Chorus of Eltain
The Chorus of Eltain are a Lost Space Marine Chapter. They were destroyed during the Abyssal Crusade in the Eye of Terror.[1] The Tri-Forge Cluster Forge Worlds were awarded the honour of producing a single Predator for the chapter every year. The news of the chapter's destruction never reached them and so they continued to produce Predators that sat unused for nearly three thousand years.[2]

Chorus of Resolve
The Chorus of Resolve is an Assault Cannon meant to be mounted on Blood Ravens dreadnoughts. Inscribed upon it is the Fourth Resolution of the Faithful: "So long as his eyes upon us, none shall doubt our zeal."

Chosen (Chaos Space Marines)
The Chosen are the most battle-hardened warriors to be found in a Chaos Space Marine army and are the equivalent of Space Marines Veterans[1].

Chosen of Abaddon
The Chosen of Abaddon are four powerful lieutenants under the patronage of Abaddon the Despoiler.

Chosen of Khorne (Audio Book)
Chosen of Khorne is a Black Library audio drama by Anthony Reynolds. It was published in September 2012.

Chosen of the Tetrarchy
The Chosen of the Tetrarchy are the Space Marine Honour Guard, of the newly re-established Tetrarchs of Ultramar.[1a] Lord Commander Guilliman deliberately ordered the Chosen to be drawn from the Ultramarines and their Successor Chapters, in an attempt to foster cooperation between them[1b]. Each Tetrarch has their own named Chosen Honour Guard, whose members wear a richly decorated left pauldron, that depicts their Tetrarch's sigil.[1a]

Chosin
The fifth world in the Armageddon system, Chosin is an Ice World of erratic orbit.[1]

Chovani
Chovani was a Legionary in the Raven Guard Legion during the Horus Heresy and was a survivor of the Dropsite Massacre. He later took part in his Primarch Corax's war against Horus' forces, where he served under Captain Agapito Nev, and in the later years of the civil war, Chovani attained the rank of Captain himself.[1]

Chreontiades
Chreontiades was a major city on the planet Katara, boasting crystal towers and a nearby space port facility.[1]

Chrepan Steed
Chrepan Steed is a Thunderhawk gunship in service with the Scythes of the Emperor. It was assigned to the Strike Cruiser Atreides and aided Squad Quintos in the evacuation of Brakur Dominus when the Brakur System came under attack from the Tyranids of Hive Fleet Kraken.[1]

Chris Fairbank
Christopher Fairbank, often credited as Chris Fairbank, is a British actor who has performed several audio dramas for the Black Library. His past film credits include Batman, Alien3 (with Danny Webb), and The Fifth Element, but he is probably best known for his role as Albert Arthur Moxey in the comedy-drama series Auf Wiedersehen, Pet.

Chris Smart
Chris Smart is a Games Workshop miniatures designer.

Chris Wraight
Chris Wraight is a freelance writer and teacher currently living and working in Oxford, UK. His first novel was published in 2008 and since then, he’s published books set in the Warhammer Fantasy and Stargate:Atlantis universes.[1][2]

Chrisima
Chrisima was Canoness of the Order of the Argent Shroud. She is famous for leading a pogrom against the mutant population of Charak at the behest of Confessor Petasus.[1]

Christian Dunn
Christian Dunn, sometimes credited as C.Z. Dunn, is a senior editor for Black Library.

Christian T. Petersen
Christian T. Petersen is the founder of Fantasy Flight Games, where he designed many of that company's Warhammer 40k offerings.

Christianis
Christianis is an Imperial Guard Commissar who fought the Tyranids of Hive Fleet Scarabus on the Imperium world of Coronis.[1]

Pholeses X
Pholeses X (also known simply as Pholeses) is a giant agri-world.[1] Some years after the Great Scouring, Pholeses X was invaded by orks. A force of Space Wolves from Aeska Brokenlip's Great Company was deployed to cull the xenos incursion.[1]

Phor'pex
The Phor'pex are a parasitic race that is a new threat to the Imperium.[1]

Phorax Airborne
The Phorax Airborne are Regiments of the Astra Militarum.[1]

Phoroki
The Phoroki are a carnivorous Xenos species that has clashed with the Tau Empire. They can not visually register the colour of bright green and the Empire has exploited this weakness when fighting the Phoroki by using the colour on their forces' uniforms for camouflage.[1]

Phosiab
The Phosiab are a sentient Xenos species, who have joined the Tau Empire.[1]

Phosis' Sckolasticar Infernum
Phosis' Sckolasticar Infernum is a Thousand Sons Warpcoven.[1]

Phosis (Sorcerer)
Phosis is a Thousand Sons Sorcerer, who commands the Phosis' Sckolasticar Infernum Warpcoven.[1]

Phosis Anen Maat
Phosis Anen Maat is a Mutated Thousand Sons Sorcerer, who co-leads a Warpcoven that is among its forces that invaded Harlecrypt Tertius, during the Prosperan Rift War.[1]

Phosis R'han
Phosis R'han is a Thousand Sons Aspiring Sorcerer.[1]

Phosis T'Kar
Phosis T'Kar was the Captain of the 2nd Fellowship of the Thousand Sons Space Marine Legion during the latter stages of the Great Crusade. A senior member of his Legion, he was also the Magister Templi of its Raptora Cult, therefore being one of the most powerful telekines amongst the Thousand Sons. Serving long and well throughout the Great Crusade, Phosis T'Kar would meet his end during the Burning of Prospero when, overcome by the flesh-change, he would surrender to death at the hands of Constantin Valdor.

Phosphex Bomb
Phosphex Bombs are deadly Phosphex Weapons used during the Great Crusade and Horus Heresy. These bombs contain phosphex, a rare corrosive toxin and incendiary compound. It expands on contact with the air into a seething, liquid mist which burns with an eerie white-green flame that is attracted to movement. This flame ignites metal and eats into living tissue, and more ominously can not be extinguished by any means short of exposure to a vacuum. But as effective as this horrific weapon is, its use is not widespread as it has a tainting effect on planets beyond even radiation or nuclear weapons. Thus, they were only sparsely deployed by Destroyer Space Marines or in Imperial Army Medusas, where they were known as Phosphex Shells.[1]

Phosphex Incinerator Cannon
The Phosphex Incinerator Cannon was a type of Phosphex Weapon used by the Dark Angels during the Great Crusade and Horus Heresy.[1] These weapons were utilized by Dreadwing Terminators and could turn entire enemy squads into ash.[1]

Phosphex Weapon
Phosphex Weapons are a class of extremely deadly Imperial incendiary weapon. Phosphex has the capacity to burn without oxygen and with next to no fuel source. It's capable of burning underwater (being also able to set water alight) and can burn through solid rock, adamantium, and ceramite. Known as the 'living fire', 'crawling death', and 'ice-fire' due to its attraction to movement and sub-zero burning temperature, once unleashed the green cloud of Phosphex expands exponentially, burning everything in its path. The taint of Phosphex residue is far more enduring even than radiation from nuclear fallout, rendering any area exposed to its touch uninhabitable. During the Great Crusade, not even the Death Guard would use it in any but the most extreme circumstances, and even then only on the order of the Legion's most senior commanders.[1] The last STC fragment for the manufacture of Phosphex was lost in 009.M40. The Tech-priest Veriliad, horrified by the weapon's cruel and destructive nature, destroyed the fragment, forever denying the use of Phosphex to the Imperium from then on. Condemned as a Heretek for his actions, he was burned at the stake, immolated with the weapon Phosphoenix.[4]

Phosphoenix
The Phosphoenix is a relic of the Adeptus Mechanicus. After the blasphemous Tech-Priest Veriliad essentially destroyed the ability of the Mechanicum to create Phosphex Weapons by destroying its STC, he was executed by one of the last phosphex pistols in existence. The pistol has gone to become honored in the Mechanicum.[1]

Phosphor Blast Carbine
The Phosphor Blast Carbine is a type of Phosphor Weapon used by Adeptus Mechanicus Skitarii Serberys Sulphurhounds.[1]

Phosphor Blast Pistol
The Phosphor Blast Pistol is a type of handheld Phosphor Weapon used by Adeptus Mechanicus Skitarii.[1]

Phosphor Blaster
The Phosphor Blaster is a type of heavy Phosphor Weapon mounted on a variety of Adeptus Mechanicus platforms such as Kataphron Destroyers[1a] or Kastelan Robots[1b].

Phosphor Flare
Phosphor Flares are grenades used by the Tau that cause massive explosions.[1]

Phosphor Grenade
Phosphor Grenades are anti-personnel weapons used by the Sisters of Battle and are very effective at breaking the morale of their enemies. When thrown they erupt into balls of flames, burning whoever is caught in the blast.[1]

Codex: Adepta Sororitas
Codex: Adepta Sororitas may refer to: Codex: Adepta Sororitas (9th Edition) Codex: Adepta Sororitas (8th Edition) Codex: Adepta Sororitas (6th Edition)

Codex: Adepta Sororitas (6th Edition)
Codex: Adepta Sororitas is an expansion book for Warhammer 40,000 which replaces Codex: Sisters of Battle (5th Edition), renames the army to Adepta Sororitas, and updates it to 6th Edition. It was published in October 2013. It is notable for being the first codex to be released and published exclusively in digital format.[1]

Codex: Adepta Sororitas (8th Edition)
Codex: Adepta Sororitas is a codex for the 8th Edition of Warhammer 40,000. It saw a major modernization of the Sisters of Battle army for the 8th Edition of the game.[1]

Codex: Adepta Sororitas (9th Edition)
Codex: Adepta Sororitas is a codex for the 9th Edition of Warhammer 40,000.[1]

Codex: Adeptus Custodes
Codex: Adeptus Custodes may refer to: Codex: Adeptus Custodes (7th Edition) Codex: Adeptus Custodes (8th Edition) Codex: Adeptus Custodes (9th Edition)

Codex: Adeptus Custodes (7th Edition)
Codex: Adeptus Custodes is an expansion book for the 7th Edition of Warhammer 40,000 released on 25 March 2017. Upon launch it was bunched with Codex: Sisters of Silence in the "Talons of the Emperor" box set. Both Codices are the first for their respective armies.

Codex: Adeptus Custodes (8th Edition)
Codex: Adeptus Custodes is a codex for the 8th Edition of Warhammer 40,000

Codex: Adeptus Custodes (9th Edition)
Codex: Adeptus Custodes is a codex for the 9th Edition of Warhammer 40,000

Codex: Adeptus Mechanicus
Codex: Adeptus Mechanicus may refer to: Codex: Skitarii (7th Edition) Codex: Cult Mechanicus (7th Edition) Codex: Adeptus Mechanicus (8th Edition) Codex: Adeptus Mechanicus (9th Edition)

Codex: Adeptus Mechanicus (8th Edition)
Codex: Adeptus Mechanicus is an expansion book for the 8th Edition of Warhammer 40,000.

Codex: Adeptus Mechanicus (9th Edition)
Codex: Adeptus Mechanicus is a Codex for the 9th Edition of Warhammer 40,000[1].

Codex: Astra Militarum
This subject may refer to: Codex: Astra Militarum (6th Edition) (2014) Codex: Astra Militarum (8th Edition) (2017) Codex: Astra Militarum (9th Edition) (2022)

Codex: Astra Militarum (6th Edition)
Codex: Astra Militarum is a Codex for the 6th Edition of Warhammer 40,000.

Codex: Astra Militarum (8th Edition)
Codex: Astra Militarum is a Codex for the 8th Edition of Warhammer 40,000.

Codex: Astra Militarum (9th Edition)
Codex: Astra Militarum is a Codex for the 9th Edition of Warhammer 40,000.

Danicha Hest
Danicha Hest is an Ordo Malleus Inquisitor who seeks to kill the Heretical Inquisitor, Vincenze Farradocias Kazymar.[1] Her hunt for Kazymar began, when Hest witnessed the Prr'xakkatos Daemonhost being unleashed on Jhorvia V. The Agri World had been invaded by the Festerlung Brotherhood Warband, which was then attacked by the Prr'xakkatos soon after Inquisitor Kazymar's arrival there. When Kazymar's Cruiser, Blade Inevitable, then attempted to destroy the invaders with an orbital barrage, Inquisitor Hest intervened. Under her command, the Imperial Navy Battleship Hammerblow drove off the Cruiser and Agri World was left to its Chaos invaders. Hest meanwhile began to investigate Kazymar's connection to the summoning of the Prr'xakkatos, which led her to the Blessed Daemon Cult. Before the Cult was destroyed by her forces, Hest gained a confession of Kazymar's guilt and she now seeks to kill the fallen Inquisitor. However while Hest knows Kazymar is guilty, she thinks he truly believed that his action were helping the Imperium. The Inquisitor has told her Interrogator, Thorfas, that there is a lesson to learn from Kazymar's heresy, if they wish to avoid his fate.[1]

Danicia
Danicia is a Canoness in the Order of the Bloody Rose, who serves within Indomitus Crusade Fleet Secundus' Battle Group Erastus.[1]

Danidel
Danidel is a Fallen Angel, who wields an ancient Sol Militaris-pattern heavy bolter. He is among those that now loyally serve their returned Primarch Lion El'Jonson[1b], as the Risen.[1c]

Danie Ware
Danie Ware is an author who writes for the Black Library.[1] She lives in Carshalton, South London, with her son and two cats, and has long-held interests in role-playing, re-enactment, vinyl art toys and personal fitness.[2]

Daniel Cockersell
Daniel Cockersell is a Forge World employee. Daniel Cockersell has been responsible for the awesome Ork Squiggoths and the Kroot Great Knarlocs. Daniel has also sculpted a number of our large scale figures such as the Showcase Series Plaguebearer and the Collector's Series Kroot Warrior. Daniels has also produced the Giant Spined Chaos Beast and Forge World's large Chaos Spawn.

Danik's World
Danik's World is an Imperium War World.[1a]

Dankanatoi
The Dankanatoi was a chamber of the Custodian Guard founded during the last days of the Horus Heresy.[1] One of the founders was Diolos Akrodius, who was wounded in the Battle of Signus Prime and pledged to eradicate all treachery from the Imperium upon learning of the then-dismantled Imperium Secundus. As such, the Dankanatoi was a force dedicated to hunting down and exterminating traitors wherever they could be found. They were active during the Great Scouring, hunting down the traitors as they fled Terra.[1]

Danmar
Danmar was a member of the Imperial Fists Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Danny Webb
Danny Webb is a British actor who performed The Dark King and The Lightning Tower (Audio Book) for the Black Library, and also supplied the voice of Inquisitor Drogan for the video game Warhammer 40,000: Space Marine. Webb's best known film role is probably Morse, the sole surviving convict of the Fury Penal Colony in Alien3 (which also featured Chris Fairbank). He has also had recurring roles on such TV series as The Young Indiana Jones Chronicles (as Pablo Picasso), Life Begins, Honest, The Bill, Holby City, and Land Girls.

Dannych Silurcas Io V
Dannych Silurcas Io V is the Groupmaster of the Indomitus Crusade's Battle Group Erastus.[1]

Danol's Retribution
Danol's Retribution was a Reaver Battle Titan of the Legio Invigilata.[1] The Titan took part in the Helsreach Crusade during the Third War for Armageddon as part of an Invigilata battle group led by Princeps Majoris Zarha Mancion.[1]

Danonura
Danonura is a world of the Imperium that was devastated by the Waaagh! of Warboss Grimshak the Flayer.[1]

Danse Landing
Danse Landing is an Imperial world that was once ruled by the Planetary Governor Gothburg, who secretly led a cabal of Rogue Psykers. This was discovered by the Ordo Hereticus Inquisitor Cornelius Lavaslar Antrecht, who later killed the Heretic Commander and the cabal.[1]

Dantalion (Blood Angels)
Dantalion was a Chaplain of the Blood Angels Chapter.[1] Dantalion accompanied a 4th Company task force that responded to a distress call issued by the Mordian General Spira from Supplicium Secundus. He later accompanied Chief Librarian Mephiston's boarding party when they attempted to purge the corrupted shade of the Eclipse of Hope. While fighting their way through the vessel, Dantalion was stabbed through the head by a Bloodletter and was killed.[1]

Dantarian
Dantarian was an Imperial Fists Captain, who in M41 led his Chapter's Anvil of Dorn strike force in a boarding attack against a Space Hulk, that appeared in the western fringe of the Segmentum Solar. Once aboard they clash with Manat, a Thousand Sons Exalted Sorcerer of the Cult of Time, who uses his powers to mutate the Space Hulk's corridors, to attack the Imperial Fists. The strike force fights its way through these attacks though and Manat dies at Dantarian's hands. However the Sorcerer's death causes a crack of aetheric power and Dantarian's strike force find themselves back on their Strike Cruiser, preparing to board Manat's Space Hulk as though for the first time. Only an unquiet flicker buried deep within each Imperial Fists' psyche suggests they have done this before, and none can determine why they seem to have sustained so many casualties before even engaging the enemy. Nonetheless the strike force boards Manat's Space Hulk again and then proceed to battle Sorcerer seven more times. Each attempt ends the same way though, as Manat's death always transports the Imperial Fists back to the moment before they boarded the Sorcerer's Space Hulk. The strike force suffers losses on each attempt and on the ninth boarding attack, only Captain Dantarian remains to confront the Sorcerer to be killed by a laughing Manat.[1]

Dante
Dante is the current Chapter Master of the Blood Angels. Commander Dante is one of the most experienced and able Space Marine commanders. In no small part, this is due to the longevity of the Blood Angels, which he has ruled for 1,100 years. Dante is the oldest living Space Marine in the Imperium (excluding Dreadnoughts) and is held in awe by leaders of other Chapters, who can remember him being a famous commander when they were in the Scout Company.[1][3]

Flame Belcha
The Flame Belcha is a type of super-heavy Ork Flame weapon.[1] The Flame Belcha is an enormous flamer that can be mounted in a Stompa's head. This weapon really lives up to its name, as the torrents of flame can incinerate vast swathes of the enemy army..[1][1a]

Flame Cannon
The Flame Cannon is a class of heavy Flame Weapon mounted on Imperial Knights, most notably the Knight Acheron's Acheron pattern Flame Cannon. This devastating weapon can literally project a hellstorm of the flame torrent to the enemy. The power of the Flame Cannon can be equally compared with the Titan class weapon.[1][2]

Flame Eagles
The Flame Eagles are a Space Marines Chapter. Allegedly a Successor Chapter of the Raven Guard, their exact founding date is unknown.[1]

Flame Falcons
The Flame Falcons were a Space Marine Chapter created during the Twenty First Founding and based on the world of Lethe. Like other Chapters of the Cursed Founding, the Flame Falcons suffered from mutations in their gene-seed—in this case resulting in their tendancy to spontaneously burst into flame during combat . The Chapter was declared Excommunicate Traitoris and driven from their home world by a force of Grey Knights thereby becoming one of the Renegade chapters.[1]

Flame Gauntlets
Flame Gauntlets are a type of Flame Weapon used by Primaris Space Marine Aggressor Squads. The Flame Gauntlet is similar to the Boltstorm Gauntlet, replacing its Bolter with a Flamer.[1]

Flame Hammer
The Flame Hammer is a type of weapon used by the Ecclesiarchy guardians of the Cathedral of Illumination on Scintilla.[1] A reserve of Promethium heats the end of the weapon, cauterizing the flesh and boiling the blood of its victims. A mechanism also allows for the Promethium to be released in one go, acting as a flamer and showing the Emperor's fiery will in a particularly impressive blast.[1]

Flame Wars
The Flame Wars were a series of battles between the Salamanders Chapter and the Orks of the Arch-Arsonist of Charadon.[1] The conflict began when Forgefather Vulkan He'stan ran afoul of the Arch-Arsonist, while he searched for clues to the locations of the Artefacts of Vulkan and resulted in the Arch-Arsonist's Orks beginning to hunt He'stan. Eventually, a Waaagh! was formed as they searched for He'stan and the Forgefather was forced to call for aid from his Chapter. The Salamanders heard his plea and two full Companies of his Battle Brothers were required to finally end the conflict and end the Orks' threat. As the conflict ended, He'stan was not able to find the location to any of the Artefacts of Vulkan, but his actions led to an Ork Waaagh! being broken, and the lives of many Imperial civilians, in Ultima Segmentum being saved.[1]

Flame of Asuryan
The Flame of Asuryan is Prince Yriel's flagship.[1] It is an Eldar Dragon Ship given its name by Yriel, who was at the time High Admiral of the Iyanden fleet, when he was given the honorific of Bearer of the Flame in reference to the sacred Flame of Asuryan contained within the Shrine of Asuryan at the heart of Iyanden.[1] The Flame of Asuryan has three sails, one on the spine of the ship, and one on each outrigger armed with Pulsar Lances for attack. It also carries a powerful weapons battery and Eldar Launch Bay with Nightwing Fighters and Phoenix Bombers. The vessel saw Yriel to many great victories at the head of the Iyanden fleet. When he was exiled from Iyanden, Yriel took the Flame of Asuryan with him. Years later when Iyanden was threatened by Hive Fleet Kraken, Yriel returned with the Flame of Asuryan to save his people and went on to be restored to leader of the Iyanden fleet.[1]

Flame of Baal
The Flame of Baal was a Strike Cruiser in the Blood Angels Chapter that was commanded by First Captain Gareon in 674.M40, when it encountered the Space Hulk Corruption's Heart. When the Space Hulk was scanned it was discovered to be infested not only with Genestealers, but also a thriving Genestealer Cult. Worse yet, Corruption's Heart contained a mining ship that held several functioning transports and would reach a populated Imperial System in mere days. In order to prevent the Genestealer Cult from infecting the System's worlds, Gareon ordered two Terminator squads to board the Space Hulk and plant thermal charges next to the mining ship's reactor. It was hoped that the resulting explosion caused by the thermal charges, would create a chain reaction that would completely destroy the Space Hulk. However, though the two squads were successful in boarding Corruption's Heart, it is not known if they succeeded in their mission.[1] Over a millennium later, the Flame of Baal took part in the Diamor Campaign where, along with the Strike Cruiser Angelic Blade, it carried the Fifth Company to battle. However, as soon as the Cruisers entered the Diamor System, they were both hit by the effects of a Chaos ritual conducted by the Black Legion Sorcerer Xorphas. Soon the majority of Blood Angels aboard the Cruisers were stricken by the Black Rage and were sadly conducted into the Death Company, which was then unleashed on the Black Legion's forces invading the Imperium world Amethal[2a]. The Flame of Baal itself would later be destroyed in battle with the Black Legion's ships above Amethal's orbit.[2b]

Flame of Illyrium
Flame of Illyrium was a Land Raider Proteus in service with the Ultramarines Legion during the Great Crusade. It took part in the Battle of Thoas, serving as the ground transport of Roboute Guilliman and the Invictarii.[1]

Flame of Purity
The Flame of Purity was an Overlord Class Battle Cruiser[1], that was commanded by the Imperial Navy Captain Abridal and took part in the Gothic War. The Flame of Purity would go on and fight in the final battle of the War, when the Imperium and their Eldar allies fell upon Abaddon's forces as they moved to attack a Blackstone Fortress in the Shindlegeist System. Caught by surprise, Abaddon's forces suffered greatly until the Despoiler ordered the three Blackstones under his command to fire upon the system's star to make it go supernova. Captain Abridal realized what Abaddon planned to do though and flew the Flame of Purity into the path of the Blackstones, where it managed to disrupt their powerful beams, though the Battle Cruiser was destroyed in the process. The sacrifice of the Flame of Purity and its crew, however, saved the System's star and left Abaddon no choice but to flee back into the Eye of Terror.[2]

Flame of Terra
The Flame of Terra is an Astartes flamer and a relic of the Blood Ravens chapter. Its activation rites include the verse, "as holy Terra is a beacon of hope for humanity, so may this weapon bring hope to those facing the scourge of alien tyranny."

Flame tank
Flame tank may refer to one of the following vehicles Imperial Hellhound - common Imperial Guard vehicle equipped with Inferno cannon Imperial Malcador Infernus - older out-of-production tank equipped with Inferno Gun Ork Wartrakk Skorcha - smaller Ork machine equipped with Skorcha

Flame weapon
Flame Weapons gout forth huge quantities of fire or burning substances. Flame-based weapons are used by several races and armies. They are valued for their ability to destroy many enemies at once, regardless of any protective cover. Eldar Fire Dragon Exarchs sometimes employ a flamethrower weapon called the "Dragon Breath Flamer". For Ork variants see Ork Flame Weapons The Imperium employs a wide range of flamers, from the compact hand flamer and even the miniature flamer digital weapon, to those of such size that they can only be mounted on heavy vehicles and Imperial Titans. Both the Imperium and Chaos Space Marines use flamers, compact hand flamers and heavy flamers. Besides these, the Imperium uses more exotic types of flamethrower weapons, including: Exterminators - compact, one-shot flamer weapons fitted to melee and ranged weapons, generally used by fanatics such as Redemptionists and Frateris Militia. Inferno Cannons - a huge weapon which easily destroys entire units in a single shot. It is often mounted on the Hellhound and Immolator. Inferno Gun — a weapon designed to be mounted on the Warhound Scout Titan and is a bigger version of the Inferno Cannon. Incinerators - employed by the Inquisition, especially by the Grey Knights, and using Promethium fuel which has been blessed to make it effective against daemons. Immolation Rifle Balefire Gun Flame Cannon, Acheron pattern was one of the main weapons of Knight Acherons since the times of the Great Crusade[1] Conflagration Cannon, massive flamer used by Imperial Knight Valiant. Phosphex Weapons

Flamechild
Flamechild was a Tau Commander, who served as a mentor to Ob'lotai before he was killed in battle. Ob'lotai watched his mentor die in front of him and blamed Flamechild's Drones for failing to protect him; which caused Ob'lotai to developed a distrust for all artificial intelligences.[1]

Flamefist
Flamefist is a Tzeentch Daemon Prince[1a], who was born on the same world[1b] that gave rise to his fellow Princes, Bubonicus[1c] and N'Kari.[2] Born Werner Flamefist, he was originally a noble who secretly dabbled in alchemy and looked to Tzeentch for guidance in his efforts. While trying to turn base metals into gold, the Chaos God heard Flamefist's plea and the noble discovered a stone bathed in the Warp. This was the start of Flamefist's path to serving Tzeentch and he gathered a Chaos Cult around him soon afterwards. However, during a family feud, several members of his kin discovered the Cult and in order to save the family's good name, they tried to kill Flamefist and his followers. The Fallen Noble was able to safely flee with his surviving Cultists and began a long trek to an area known as the Chaos Wastes. Once there, he would fight against other servants of the Chaos Gods in Tzeench's name for twenty years, until with the death of the Nurgle Champion Festus, Flamefist was granted Daemonhood.[1a]

Flamer
Flamers (or flame-guns[17]) are a basic type of flame weapon used by several races and armies.

Flamer of Tzeentch
Flamers (also known as the Bearers of the True Fire of Change,[3] Pyrodaemons of Tzeentch, Keepers of the True Flame of Change, or Candelabra Mutationi) are writhing Lesser Daemons of Tzeentch.[4]

Magda Grace
Magda Grace is a Canoness of the Adepta Sororitas Order of the Sacred Rose.[1]

Magdalor
Magdalor is the Homeworld of the Iron Angels Chapter and is located in the Imperium Nihilus.[1]

Magdan FreeKorps
The Magdan FreeKorps were a Regiment of the Imperial Army during the Great Crusade and Horus Heresy. They were garrisoned on Prospero and fought with the Thousand Sons during the Burning of Prospero.[1]

Magdelene IX
Magdelene IX is a former Imperial Shrine World.

Magdellan 11th Tank Regiment
The Magdellan 11th Tank Regiment is an Astra Militarum Regiment. It includes 18th Heavy Tank Company which consist of at least one Arkurian-pattern Stormblade.[1]

Magdellan 6th Armoured
The Magdellan 6th Armoured Regiment are an Armoured Regiment of the Astra Militarum.[1a][1b]

Magdellan Prime
Magdellan Prime is a world of the Imperium.[1] A civil war engulfed the world for eight years (143–151.M41) before it was finally ended by the Battle Sisters of the Order of the Ebon Chalice and the Space Marine Chapters of the Fire Angels, Sons of the Kraken and Red Seraphs.[1]

Magdellan Prime Civil War
The civil war engulfed Magdellan Prime during the years 143-151.M41, when the followers of the Cult of Balthalamus plunged the planet into anarchy and bloodshed. The Battle Sisters of the Order of the Ebon Chalice bore the brunt of the fighting when their Preceptory Reclusium, was targeted by the Cult's maddened hordes. Against seemingly impossible odds however, the Battle Sisters held out for years against the constant assaults.[1] During one of the fierce battles the Preceptory Reclusium changed hands six times in only four days, and though the Preceptory was held out, of 1000 Sisters of Order survived only 340.[2] By the time a relief force consisting of Space Marines of the Fire Angels, Sons of the Kraken and Red Seraphs arrive, to bring order back to the planet, the Battle Sisters have already begun a determined counter-attack against the Cult and a victory for the Imperium is ultimately won.[1]

Magdelon
Magdelon is an Imperium world that was attacked by a Warband of the Bleak Brotherhood in 712.M41.[1] The Space Wolves Chapter came to Magdelon's aid, but their conflict with the Warband caused a Daemonic incursion to occur on the world[1]. Despite the Daemons' sudden appearance, Ragnar Blackmane led the Space Wolves to victory against the forces of Chaos, and the survivors of the Bleak Brotherhood soon fled from the world.[2] This conflict also is named Magdelon Confrontation.[3]

Magdelon Incursion
The Magdelon Incursion began in 712.M41, when a Warband of the Bleak Brotherhood made a compact with a Daemon to secure its aid for their coming wars. The Daemon's price however, was the casting down of the Crystal City on the Imperium world Magdelon, a price the Bleak Brotherhood readily agreed to. When they attacked the Crystal City though, the Warband attracted the attention of the Space Wolves Chapter and the two sides soon clashed admidst the City's shattered ruins. Disaster struck when their battle was so pleasing to the denizens of the Warp that a major Daemonic incursion on Magdelon was triggered.[1] Despite the Daemons' sudden appearance, Ragnar Blackmane led the Space Wolves to victory against the forces of Chaos, and the survivors of the Bleak Brotherhood fled to the Imperium world Lycanthos Secundus. There the Warband seized the mighty bastion known as the Widowmaker and held out against repeated assaults by Imperial forces for three decades. The Warband's end finally came when they fell to an attack from the Astral Claws Chapter in 780.M41.[2]

Magellanic Expedition
The Magellanic Expedition was an expedition conducted by the Rogue Trader Huss.[1] Several Space Marine Chapter Masters spoke out against the expedition, viewing it as cursed. Despite this, Huss nonetheless proceeded with his plans. The expedition was a disaster and every vessel in Huss's fleet was lost.[1]

Magera
The Magera was a Lunar Class Cruiser and the personal flagship of Inquisitor Claudia Tarshek. During the Crassan Purge, the Magera suffered a catastrophic reactor failure which consigned both Tarshek and much of her inner circle to fiery oblivion. Whether this was pure misfortune, or the actions of one of the many enemies Tarshek made during the purge, remains unknown to this day.[1]

Maggard
Maggard was a mute bodyguard who was indentured to Petronella Vivar, a remembrancer from a noble house. His vocal cords were removed at some point, as Vivar was of the belief that servants should not speak in their mistress' presence. Maggard was an exceptional warrior, wielding an ancient Terran blade with incredible skill. He also had golden eyes. Maggard relays messages to Vivar via a mnemo quill, which literally puts his thoughts on paper. however, one time, as he left, the mnemo quill wrote "...cking bitch...", showing that he did not like his service, or Vivar. Maggard accompaned his mistress to the surface of the plagued moon of Davin, and defended her with such skill that he attracted the notice of the Warmaster Horus himself. Deeply moved to be honoured by the Warmaster, Maggard offered Horus his sword, the gesture saying what he could not: "I am yours to command." Later - either as a reward for his service, or some part of a greater plan, he could not be sure - Horus killed Vivar, and Maggard swore his full allegiance to him. He served as chief enforcer to Maloghurst, Horus' equerry and master of intrigue, and was genetically enhanced by Horus' apothecaries to become more like the Space Marines. During their escape from Horus' flagship, the Vengeful Spirit, Captain Iacton Qruze and the remembrancers he was leading to safety encountered Maggard in the flight deck of the ship, and Qruze became locked in combat with the silent assassin. As he was trying to stave off his end, intervention from Kyril Sindermann — who had picked up Maggard's pistol and wounded the murderer with it - gave the old veteran Qruze the opening to stab his blade through Maggard's chin and into his brain, killing him instantly.

Maggot (Bouncer)
Maggot was an Imperial citizen of Medusa Freeport. He worked for Justina as a bouncer at the bar the Palace of Pleasure along with Dugan.[1]

Maggot Tongue
Maggot Tongue is a Herald of Nurgle and is part of The Adulant Host of Hazriah the Believer; a Daemon Warband led by the Daemon Prince Hazriah the Believer.[1]

Maggotborn
The Maggotborn are a Death Guard Warband.[1]

Maggotgurgle Pukeslime
Maggotgurgle Pukeslime is a Great Unclean One who made a pact with Jacques, a corrupted scribe stationed in a hidden Inquisition Librarium. The pact was made after Jacques was discovered studying the Chaos tomes stored in the Librarium and granted Pukeslime the scribe's soul, in return for power and an escape from the Inquisition's grasp. Pukeslime fulfilled the pact, which allowed Jacques to escape, and the former scribe soon traveled to the Eye of Terror, where he pledged his service to the Greater Daemon.[1] Sometime later Pukeslime offered Jacques a chance to win his soul back, by finding the written contract created when the scribe had sought his aid, which the Greater Daemon had hidden in one the Chaos tomes in the Inquisition Librarium. Pukeslime also wanted the Librarium itself destroyed and granted Jacques the aid of two squadrons of Death Guard Terminators in order to complete his task. What Pukeslime failed to tell Jacques before he departed, in what the Greater Daemon regarded as a sinister joke, was that the Inquisition had predicted that Jacques would return and had stationed an Honour Guard of several Space Marine squadrons in the Librarium to defend it.[1]

Magi
The Magi are a Chaos Cult which are the direct ideological descendants of Moriana. Following the same principles of the God Incarnate philosophy of the Inquisition, the Magi seek out the Divine Avatars but instead of using them to resurrect the Emperor, will instead try to halt his second coming or even use them to bring a Chaos God to the Materium.[1]

Magic: The Gathering's Universes Beyond Warhammer 40,000
Magic: The Gathering's Universes Beyond Warhammer 40,000 is collaboration between two iconic tabletop titans, Warhammer 40,000 and Magic: The Gathering.[1] It includes the release of four Commander decks, that also come in a Collector's Edition, and three Secret Lair drops. Both releases bring the grimdark lore, iconic art, and warring factions of the Warhammer 40,000 universe into Magic's multiverse. This collaboration aims to stay as authentic to Warhammer 40,000 factions and strategies as possible, so whether fielding a squad of the Imperium's forces, resurrecting fallen Necrons, amassing a swarm of Tyranids, or harnessing the chaotic powers of the Warp, fans should delight in seeing iconic characters and strategies.[1] The Decks include[1]: Tyranid Swarm (green-blue-red) Forces of the Imperium (white-blue-black) Necron Dynasties (mono-black) The Ruinous Powers (blue-black-red)

Magil
Magil was a Guardsman of the Valhallan Ice Warriors.[1a] Originally a part of the Valhallan 301st[1a], he became a Sergeant of the Valhallan 597th[1b] when the 301st was integrated with another regiment (the Valhallan 296th) after both took severe losses in the defence of Corania against the tyranids. He served as a quartermaster, butting heads with his opposite number in the 296th, Sulla.[1a]

Phosphor Blast Carbine
The Phosphor Blast Carbine is a type of Phosphor Weapon used by Adeptus Mechanicus Skitarii Serberys Sulphurhounds.[1]

Phosphor Blast Pistol
The Phosphor Blast Pistol is a type of handheld Phosphor Weapon used by Adeptus Mechanicus Skitarii.[1]

Phosphor Blaster
The Phosphor Blaster is a type of heavy Phosphor Weapon mounted on a variety of Adeptus Mechanicus platforms such as Kataphron Destroyers[1a] or Kastelan Robots[1b].

Phosphor Flare
Phosphor Flares are grenades used by the Tau that cause massive explosions.[1]

Phosphor Grenade
Phosphor Grenades are anti-personnel weapons used by the Sisters of Battle and are very effective at breaking the morale of their enemies. When thrown they erupt into balls of flames, burning whoever is caught in the blast.[1]

Phosphor Pistol
The Phosphor Pistol is a handheld Phosphor Weapon used by Adeptus Mechanicus Skitarii Serberys Sulphurhounds.[1]

Phosphor Serpenta
The Phosphor Serpenta is a type of heavy handheld Phosphor Weapon used by Adeptus Mechanicus Skitarii.[1]

Phosphor Torch
The Phosphor Torch is a type of Flame Weapon used by Pteraxii Sterylizors.[1]

Phosphor Weapon
Phosphor Weapons are a type of weapon used by the Adeptus Mechanicus.[1]

Photep
The Photep was a Gloriana Class Battleship that served as the flagship of Magnus the Red during at least part of the Great Crusade.

Photo-Visor
A Photo-Visor is a special visor that enhances vision in poor light conditions. It also incorporates a photochromatic layer that protects the wearer against sudden bright flashes such as those given off by Photon Grenades. Contact versions of this device, or Photo-Contacts, are also available. [1][2][3][4] Such equipment is used, for example, by some Imperial Guardsmen on patrol.[5]

Photon Beam Searchlight
The Photon Beam Searchlight is a high-powered searchlight used by Space Marines which is able to flash in short bursts, blinding any of their enemies who aren't wearing eye protection. Because of the large amount of power needed to illuminate the Searchlight's magnesium element, only Space Marines wearing Terminator Armour can use them.[1]

Photon Thruster Weapon
Photon Thruster Weapons are advanced weapons by the Myrmidon Destructors and Thallax of the Adeptus Mechanicus.[1] The arcane secrets of these deadly beam weapons are closely guarded by the Tech Priests of the Mechanicum. When fired, it unleashes a howling needle-thin beam of blackness able to pierce through the densest matter and easily able to rip apart the most heavily armored men and machines apart. The power source of these weapons are extremely unstable little understood even by the Myrmidons themselves, and a catastrophic failure can lead to its wielder being consumed by raging black flames.[1]

Photon grenade
Photon grenades are designed to emit an extremely bright pulse of multi-spectrum light which will damage any viewing equipment or optical devices. This will blind them and make them effectively put them into a protracted state of shock, during which time they cannot defend themselves.[1] Tau photon grenades are designed to emit a sonic blast and a pulse of multi-spectrum light. They can be thrown by hand or fired from a Pulse Carbine.[2] The Imperium makes use of a photon grenade known as a photon flash or simply a flash grenade.[3]

Photonic Blade
The Photonic Blade was a relic of the Dark Age of Technology, discovered during the time of the Great Crusade.[1a] The Photonic Blade is a double-handed sword of incredible weight that only the mightiest of warriors can lift it, but its true power lies not in its mass but in the searing white photonic refraction that covers its metal and which few victims can withstand. The weapon is believed to have been created by one of the two sides fighting in the civil war that consumed the Baal system as Old Night fell, and the few examples recovered from the irradiated wastes of Baal were greatly prized by the noble warriors of the Legiones Astartes Blood Angels.[1b]

Photonic Transubjector
The Photonic Transubjector is a Necron Cryptek device.[1] This device fashiones temporary hard-light hologram simulations of its user to bewilder attackers and confound assassins.[1]

Phox
Phox is a legendary Grey Knight Paladin. The power armor he once wore, is now being used by the Epistolary Graucis Telomane.[1]

Phra'hadeen
The Phra'hadeen are a Xenos species known to inhabit Space Hulks.[1]

Phra-Mu Coparnos
Phra-Mu Coparnos was an Arcanalyst Tech-Priest, who served in the Indomitus Crusade.[1]

Phraates
­Phraates is an Intercessor Sergeant in the refounded Soul Drinkers Chapter's 3rd Company and he took part in the Indomitus Crusade. During the Crusade, the Sergeant served under Captain Quhya as he sought to reclaim the Imperial world Kepris from the Cult forces of Yeceqath.[1]

Codex: Adepta Sororitas
Codex: Adepta Sororitas may refer to: Codex: Adepta Sororitas (9th Edition) Codex: Adepta Sororitas (8th Edition) Codex: Adepta Sororitas (6th Edition)

Codex: Adepta Sororitas (6th Edition)
Codex: Adepta Sororitas is an expansion book for Warhammer 40,000 which replaces Codex: Sisters of Battle (5th Edition), renames the army to Adepta Sororitas, and updates it to 6th Edition. It was published in October 2013. It is notable for being the first codex to be released and published exclusively in digital format.[1]

Codex: Adepta Sororitas (8th Edition)
Codex: Adepta Sororitas is a codex for the 8th Edition of Warhammer 40,000. It saw a major modernization of the Sisters of Battle army for the 8th Edition of the game.[1]

Codex: Adepta Sororitas (9th Edition)
Codex: Adepta Sororitas is a codex for the 9th Edition of Warhammer 40,000.[1]

Codex: Adeptus Custodes
Codex: Adeptus Custodes may refer to: Codex: Adeptus Custodes (7th Edition) Codex: Adeptus Custodes (8th Edition) Codex: Adeptus Custodes (9th Edition)

Codex: Adeptus Custodes (7th Edition)
Codex: Adeptus Custodes is an expansion book for the 7th Edition of Warhammer 40,000 released on 25 March 2017. Upon launch it was bunched with Codex: Sisters of Silence in the "Talons of the Emperor" box set. Both Codices are the first for their respective armies.

Codex: Adeptus Custodes (8th Edition)
Codex: Adeptus Custodes is a codex for the 8th Edition of Warhammer 40,000

Codex: Adeptus Custodes (9th Edition)
Codex: Adeptus Custodes is a codex for the 9th Edition of Warhammer 40,000

Codex: Adeptus Mechanicus
Codex: Adeptus Mechanicus may refer to: Codex: Skitarii (7th Edition) Codex: Cult Mechanicus (7th Edition) Codex: Adeptus Mechanicus (8th Edition) Codex: Adeptus Mechanicus (9th Edition)

Codex: Adeptus Mechanicus (8th Edition)
Codex: Adeptus Mechanicus is an expansion book for the 8th Edition of Warhammer 40,000.

Codex: Adeptus Mechanicus (9th Edition)
Codex: Adeptus Mechanicus is a Codex for the 9th Edition of Warhammer 40,000[1].

Codex: Astra Militarum
This subject may refer to: Codex: Astra Militarum (6th Edition) (2014) Codex: Astra Militarum (8th Edition) (2017) Codex: Astra Militarum (9th Edition) (2022)

Codex: Astra Militarum (6th Edition)
Codex: Astra Militarum is a Codex for the 6th Edition of Warhammer 40,000.

Codex: Astra Militarum (8th Edition)
Codex: Astra Militarum is a Codex for the 8th Edition of Warhammer 40,000.

Codex: Astra Militarum (9th Edition)
Codex: Astra Militarum is a Codex for the 9th Edition of Warhammer 40,000.

Kharybdis Assault Claw
The Kharybdis Assault Claw was a type of Drop Pod used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1]

Kharyun
Kharyun is a Chaos Lord whose Warband invaded an Imperial world, with his allies among the Emperor's Children.[1]

Khas'atah (ship)
The Sa'cea Lar'shi Khas'atah is a Lar'shi Class Cruiser with a formidable battle reputation. Its lengthy list of victories include hunting down and destroying three Ork Onslaught Attack Ships in a single salvo and single-handedly defeating the Dauntless Class Cruiser Jarral's Bane with a Manta strike.[1] The biggest reason for this is its captain, Kor'O Khas'a'tah, who was raised in an Air Caste Orbital City over Sa'cea, giving him a familiarity with the Fire Caste that ultimately led to him using Fire Caste warriors for his gun crews. This cooperation is held up as an example of multiple castes working together for the Greater Good.[1]

Khasaghan
Khasaghan is an Infiltrator of the White Scars Chapter, serving with the Vanguard element of the Chapter's 10th Company as a member of the 1st squad.[1]

Khassedur
Khassedur was once an Imperial world and the Homeworld of the Brazen Drakes Chapter. However, in the aftermath of the Great Rift's creation, the world was gripped by a rebellion seemingly started at the Brazen Drakes' hands. While the rebellion still raged, a Torchbearers strike force, led by the Adeptus Custodes Shield-Captain Tyvar, later arrived at Khassedur in order to supply the Brazen Drakes with the gift of Primaris Space Marines. When they discovered the Chapter's traitorous actions, though, Tyvar declared the Brazen Drakes to be Hereticus Diabolus Extremis and ordered that the Greyshield Companies that had been sent to reinforce the Chapter to be detained. When the Greyshields tried to declare their innocence, a battle broke out aboard the fleet between the two sides. An enraged Tyvar, has now declared that his strike force will not rest, until they have destroyed all of the Brazen Drakes.[1]

Khatek
Khatek was a Fellblade tank of the Sons of Horus during the Horus Heresy.[1]

Khatir Khan
Khatir Khan led a White Scars taskforce in a lighting raid into the ruins of an ancient city to battle the two Chaos Warbands that dwelt there. Despite taking severe losses against the Chaos Space Marines and their Daemon allies, Khatir's taskforce was successful in destroying the two Warbands, with Khatir himself striking the head from a Chaos Lord.[1]

Khattar
Khattar was a Cardinal World of the Imperium that fell to Chaos.[1]

Khattarn Insurrection
The Khattarn Insurrection was a Chaos-instigated anti-Imperial rebellion that arose on the planet Khattar in late M41.[1]

Khaz'khul
Khaz'khul was a Bloodthirster who sometime after the formation of the Great Rift managed to enslave the whole Largos System. Eventually in the Battle of Lagros, the Salamanders arrived and halted their Chaos rituals. Using new Repulsor Tanks and Primaris Space Marine Aggressor Squads, the Salamanders worked Hive by Hive and planet by planet until the System was free.[1]

Khazdrak
Khazdrak, Chosen of Khorne, is a Bloodletter that took part in the Horus Heresy's Siege of Terra.[1]

Khazhar
Khazhar was an Imperial Hive World that was attacked by the Eldar of the Craftworld Biel-Tan in the aftermath of the Great Rift's creation.[1] This occurred after the Eldar discovered that a Chaos Cult on the Hive World, was instrumental to aiding the Daemon-led sieges of the Three Sisters. Though the Craftworld had broken the Exodite Worlds' sieges, their vengeance would not be done until all those responsible for the attacks were destroyed. This was the doom of Khazhar, as Biel-Tan decided the Hive World was now nothing but a spawn-pit for the Chaos Gods; the Eldar then launched an invasion that wiped out Khazhar's population.[1]

Khazogh
Khazogh is a Hellblaster of the White Scars Chapter, serving with the Chapter's 9th Company as a member of the 2nd squad.[1]

Khazul
Khazul was an Inquisitor Lord who served in the Calixis Sector and was the master of Acolyte Presumptive Okonawk.[1] When Okonawk neared the end of his training to become an Inquisitor, Khazul sent him and a cadre of Acolytes to the planet Acreage on a mission of dire importance. Khazul had not prepared his Acolytes for the number of enemies they would face there, as he wanted to test Okonawk to see if he had what it took to become an Inquisitor. When disaster struck the cadre, Okonawk persevered and succeeded in his mission, though at the cost of one hundred thousand citizens of Acreage, as well as the lives of his fellow Acolytes. When Okonawk returned to his master, Khazul greeted his Acolyte and told him he had passed his final test to become an Inquisitor. Learning the bitter truth that cost so many lives, Okonawk killed his erstwhile master.[1]

Khaïdesi Haemovore
Khaïdesi Haemovores are a type of Haemovore, creatures used by Dark Eldar Haemonculi.[1] Grown from the River Khaïdes, Khaïdesi Haemovores are cartilaginous worm-things that writhe beneath the most fastidious Haemonculi. The largest of their kind, they dart out from beneath their master to drain blood and devour flesh whenever a foe comes too close.[1]

Khedd 1173
Khedd 1173 (or simply Khedd[1b]) is a world of the Imperium.[1a]

Kheledakos
The Kheledakos, also known as the Brethren of Cold, was a warrior society of the Iron Warriors during the Great Crusade. Originating from the Legion's early campaigns under Perturabo, the society specialized in the operation and maintenance of the Legion Fleet. Its base of operations was the heavily armoured orbital shipyard Black Citadel,[1a] once part of the Rock of Judgement.[1b]

Khella
Khella is an Imperium world that was brought into Compliance near the end of the Great Crusade.[1] Among the forces who took part in the Compliance was a Brotherhood of the White Scars Legion: the Brotherhood of the Moon, led by Torghun Khan.[1]

Khelrantyr
Khelrantyr is a Necron Tomb World that was settled by Humans, but later began to awaken in M42. The Overlord Anrakyr the Traveller discovered this, though, and his forces quickly squashed any Human resistance. Afterwards, Anrakyr made his way to the entrance of Khelrantyr's Tomb complex, to meet with its awakening Necrons. Before he could enter it, however, Tyranids suddenly invaded the world and began attacking the Overlord's forces.[1]

Khemru
Khemru was a member of the White Scars' Third Company and took part in Master of the Hunt Kor'sarro Khan's pursuit of the Plaguelord Paramyx. Their hunt took them to the Agri World of Gehöft, which Paramyx and his Warband, the Blighted Claw, had infected with plagues that caused their victims to rise as Plague Zombies upon their deaths. The Warband had nearly succeeded in claiming the planet, despite the efforts of the Imperial Guard and Dark Angels, when Kor'sarro led his company there.[1] On the field of battle as the forces of the Imperium and Chaos clashed, Khemru joined Kor'sarro in a squadron of attack bikes as they searched for Paramyx. It was Khemru who spotted the Plaguelord and gave his location to Kor'sarro, who then led the squadron in pursuit; hoping to put an end to their long hunt. As they neared Paramyx however, the squadron was ambushed by a large group of Plague Drones, which fell upon them. Caught by surprise, Khemru's neck was broken in the attack and he fell to the ground in a broken heap.[1]

Codex: Adepta Sororitas
Codex: Adepta Sororitas may refer to: Codex: Adepta Sororitas (9th Edition) Codex: Adepta Sororitas (8th Edition) Codex: Adepta Sororitas (6th Edition)

Codex: Adepta Sororitas (6th Edition)
Codex: Adepta Sororitas is an expansion book for Warhammer 40,000 which replaces Codex: Sisters of Battle (5th Edition), renames the army to Adepta Sororitas, and updates it to 6th Edition. It was published in October 2013. It is notable for being the first codex to be released and published exclusively in digital format.[1]

Codex: Adepta Sororitas (8th Edition)
Codex: Adepta Sororitas is a codex for the 8th Edition of Warhammer 40,000. It saw a major modernization of the Sisters of Battle army for the 8th Edition of the game.[1]

Codex: Adepta Sororitas (9th Edition)
Codex: Adepta Sororitas is a codex for the 9th Edition of Warhammer 40,000.[1]

Codex: Adeptus Custodes
Codex: Adeptus Custodes may refer to: Codex: Adeptus Custodes (7th Edition) Codex: Adeptus Custodes (8th Edition) Codex: Adeptus Custodes (9th Edition)

Codex: Adeptus Custodes (7th Edition)
Codex: Adeptus Custodes is an expansion book for the 7th Edition of Warhammer 40,000 released on 25 March 2017. Upon launch it was bunched with Codex: Sisters of Silence in the "Talons of the Emperor" box set. Both Codices are the first for their respective armies.

Codex: Adeptus Custodes (8th Edition)
Codex: Adeptus Custodes is a codex for the 8th Edition of Warhammer 40,000

Codex: Adeptus Custodes (9th Edition)
Codex: Adeptus Custodes is a codex for the 9th Edition of Warhammer 40,000

Codex: Adeptus Mechanicus
Codex: Adeptus Mechanicus may refer to: Codex: Skitarii (7th Edition) Codex: Cult Mechanicus (7th Edition) Codex: Adeptus Mechanicus (8th Edition) Codex: Adeptus Mechanicus (9th Edition)

Codex: Adeptus Mechanicus (8th Edition)
Codex: Adeptus Mechanicus is an expansion book for the 8th Edition of Warhammer 40,000.

Codex: Adeptus Mechanicus (9th Edition)
Codex: Adeptus Mechanicus is a Codex for the 9th Edition of Warhammer 40,000[1].

Codex: Astra Militarum
This subject may refer to: Codex: Astra Militarum (6th Edition) (2014) Codex: Astra Militarum (8th Edition) (2017) Codex: Astra Militarum (9th Edition) (2022)

Codex: Astra Militarum (6th Edition)
Codex: Astra Militarum is a Codex for the 6th Edition of Warhammer 40,000.

Codex: Astra Militarum (8th Edition)
Codex: Astra Militarum is a Codex for the 8th Edition of Warhammer 40,000.

Codex: Astra Militarum (9th Edition)
Codex: Astra Militarum is a Codex for the 9th Edition of Warhammer 40,000.

Arkhassa
Arkhassa is a Necron Phaeron of the Karnokh Dynasty.[1]

Arkhona
Arkhona is a planet home to the Eternal Crusade.[1] Arkhona is the fifth planet of the Kharon System and a former Imperial World. It was inhabited by humans tens of thousands of years ago, but when recently the Ordo Xenos arrived on the planet, it turned out that the entire population had been destroyed. Shortly afterwards, research units of the Inquisition also disappeared without a trace.[1]

Arkhor
Arkhor the Redbound is a World Eaters Warleader.[1b]

Arkimede Thron
Arkimede Thron is an Archmagos of Mars, who led its forces that joined the Imperium's invasion of Dharrovar, during the Nachmund Rift War.[1]

Arkio
Arkio (also known as Arkio the Blessed and the Reborn Angel), was a veteran Blood Angels Space Marine, and the figurehead of the short-lived "Arkio Insurrection."[1a]

Arkitheurge
Arkitheurge is among the archaic titles that the Iron Warriors give to their Chaos Lords, who command the Traitor Legion's Grand Companies. Other such titles include Cannonmaster and Warsmith.[1]

Arkitos
Arkitos is an Astral Castellans Venerable Dreadnought, who serves in the Eye of Octos Deathwatch Watch Fortress. He is currently among its forces, that are fighting a splinter of Hive Fleet Leviathan on Death of Bianzeer.[1]

Arkos
Arkos the Faithless, also known as the Scion of Alpharius is a Chaos Lord of the Alpha Legion and leader of the Faithless, an Alpha Legion warband. He and his warriors were based on the battle barge Anarchy's Heart.[3d] Arkos played a major role in the Siege of Vraks, where he became a powerful ally of renegade cardinal Xaphan.[1][2][3] At the end of the conflict, he was captured by the Unforgiven and his warband is now believed to have been destroyed.[3c]

Arkost
Arkost is an Imperial Shrine World that was invaded by Chaos Space Marines. Though the Sisters of Battle and the Blood Angels Chapter came to the world's aid, the planet's fate is unknown.[1]

Arkrist Vane
Arkrist Vane is a Word Bearers Dark Apostle, who took part in the 13th Black Crusade. In the aftermath of Cadia's destruction, Abaddon the Despoiler was consumed by his own vendettas and left the conquering of the Segmentum Obscurus to his lieutenants. Unfortunately they are not up to the task and the Imperium begins to regroup and regain control of the Segmentum. In order to prevent that from happening, Vane convinced the Word Bearers Chaos Lord Malos Vrykan to be a harbinger of the Chaos Gods and to begin a glorious campaign of conquest against the worlds of the Segmentum Obscurus. In doing so, the Dark Apostle promises that not only will Chaos Lord's actions please the Ruinous Powers, but Malos will also ascend to become Abaaddon's most depended upon lieutenant. After he agrees, Vane becomes the Chaos Lord's adviser on the campaign, to ensure he gains the favor of the Chaos Gods, and the Dark Apostle begins to guide Malos to his destiny of glory.[1]

Arkron Crusade
The Arkron Crusade was a Crusade launched by the Black Templars in the closing years of M38. Directed into the Ghoul Stars, it numbered hundreds of Battle-Brothers.[1]

Arks of Omen: Abaddon
Arks of Omen: Abaddon is the first book in the Arks of Omen campaign event series for the 9th Edition of Warhammer 40,000.[1]

Arks of Omen: Angron
Arks of Omen: Angron is the second book in the Arks of Omen campaign event series for the 9th Edition of Warhammer 40,000.[1]

Arks of Omen: Farsight
Arks of Omen: Farsight is the fourth book in the Arks of Omen campaign event series for the 9th Edition of Warhammer 40,000.[1]

Arks of Omen: The Lion
Arks of Omen: The Lion is the fifth and final book in the Arks of Omen campaign event series for the 9th Edition of Warhammer 40,000.[1]

Arks of Omen: Vashtorr
Arks of Omen: Vashtorr is the third book in the Arks of Omen campaign event series for the 9th Edition of Warhammer 40,000.[1]

Arks of Omen (Series)
Arks of Omen is an in-universe event for the 9th Edition of Warhammer 40,000.[1]

Arks of Omen Campaign
The Arks of Omen Campaign was a major galaxy-wide offensive recently launched by Abaddon the Despoiler and his armies. Its purpose was to complete a mysterious artifact known as The Key to The Lock and activate The Weapon, which has the power to destroy the Imperium.[1a]

Arkturion
Arkturion is a Warpsmith of the Alpha Legion, who has launched a campaign of deception and terror against both the Imperium and the Severan Dominate; in the Spinward Front of the Calixis Sector.[1]

Puhl-puhl
Puhl-puhl is a world of mist-shrouded swamps, which became the site of a battle for the Eldar of Craftworld Alaitoc in M42.[1]

Pulchritudinous
The Pulchritudinous was a Lunar Class Halcyon-variant Cruiser, of the Emperor's Children built at Mars and commanded by Fabius Bile.[1a] It was known by Telemachon as the Fleshmarket.[1b] The vessel was taken by the Black Legion at the Battle of Harmony and was the site of the duel where Abaddon slew Bile's clone of Horus. By this point, the vessel was a laboratory of horrors filled not only with Mutant and corrupted horrors but clones of the Primarch's.[1a] After its capture by the Black Legion, the Pulchritudinous's ultimate fate is unknown.

Pulpit of Saint Holline's Basilica
The Pulpit of Saint Holline's Basilica is an Adepta Sororitas Grav-vehicle, that is the personal vessel of Canoness Superior Junith Eruita of the Order of Our Martyred Lady. It can unleash devastating firepower at close range, courtesy of the Pulpit's two frontal heavy flamers.[1]

Pulpitek
The Pulpitek is a custom-made, armored Half-Track that is crewed by the Necromunda Redemptionist Klovis the Redeemer and his followers.[1]

Pulsa Rokkit
The Pulsa Rokkit is an enormous Ork Rokkit.

Pulsar
A Pulsar is an Eldar laser weapon mounted on Titans and Super-Heavy Tanks.[1] Though similar to a Bright Lance, Pulsars are four to five times in size and immensely more powerful with greater range and a high rate of fire. Pulsars are a direct threat to Imperial Titans and far superior to anything the Adeptus Mechanicus has sanctioned for use on their own war machines. Against smaller targets a Pulsar is overkill, simply slicing a Leman Russ Battle Tank in two with a single shot.[1][2]

Pulsar-Fusil
The Pulsar-Fusil is a weapon of the Adeptus Mechanicus usually mounted on a Krios Venator. It is a multi-chambered particle beam cannon designed to fire volleys of destructive energy bolts which detonate explosively upon hitting their target, tearing armoured vehicles apart with repeated strikes.[1]

Pulsar Lance
Pulsar Lances are a type of Craftworld Eldar Lance weapon.[1] Eldar Pulsar Lances are used on their spacecraft and are some of the most deadly weapons in space. They fire bursts of high-energy laser bolts and more often than not many of them will hit a target, rather than the single beam produced by Imperial vessels.[1]

Pulse-Capacitance Supercharger Module
Pulse-Capacitance Supercharger Modules are potent T'au Empire devices, which can be equipped onto DS15 Experimental Drones. When activated, the Supercharger increases the ferocity of nearby T'au's ranged weaponry and renders their already powerful firearms into something truly terrifying.[1]

Pulse-Disintegrator
Pulse-Disintegrators are Dark Eldar weapons mounted on vehicles,[1] for example - on the Tantalus grav-tank.[2] These weapons fire rapid pulses of unstable subatomic matter, vaporizing their targets. Unlike crude Plasma Weapons of primitive races, Dark Eldar disintegrators are able to maintain a high rate of fire without overheating.[1]

Pulse ARC Cannon
The Pulse ARC Cannon, also known as the Pulse Blastcannon[2], is a type of heavy Tau Pulse Weapon.

Pulse Accelerator
The Pulse Accelerator is a type of Tau Battlesuit Support System. This device emits a powerful induction field that accelerates the charge of Tau Pulse weapons (such as the Pulse Rifle), increasing their range.[1]

Pulse Blaster
The Pulse Blaster, also known as a Pulse Shotgun, is a type of Tau Pulse Weapon developed on Vior'la[3]. The Pulse Blaster is commonly used by Fire Warrior Breacher Teams. Similar to the Human Shotgun in function, the Pulse Blaster is designed to deliver powerful close-range firepower.[1] Though the Tau are historically disdainful of close-range warfare, the Pulse Blaster had to be developed due to Tau difficulties in urban combat on labyrinthine confined Imperial Hive Worlds.[2] The Pulse Blaster uses a two-stage firing process to enhance its lethality of its plasma-based ammunition. When the trigger is halfway pulled, an invisible volley of negatively charged particles paint the target, followed by the full plasma payload. This causes victims to glow with a ghostly light moments before they're hit.[2]

Pulse Bomb Generator
The Pulse Bomb Generator is a Tau weapons system commonly mounted on the Sun Shark Bomber. The system itself is capable of producing and launching Pulse Bombs, giving the Sun Shark a potent level of firepower capable of blasting ground targets.[1] The pulse bomb generator works by rapidly spinning, which builds up pulse energy until a ball of plasma is unleashed in enemies below.[2] All that leave of the targets of the impact - glowing crater and drfting ash.[3] There is no need for rearming the pulse bomb generator, because each of them can continue to manufacture fresh ordnance for its craft almost indefinitely. At some times though it can get a minor malfunction so for optimal alignment it requires reconfiguration before it can recommence production. Until then the Sun Shark Bomber forced to manoeuvre and use its rocket systems, markerlight and a pair of nimble Interceptor Drones to avoid enemy fire while the reactor recharging completed.[3]

Pulse Carbine
The Pulse Carbine is a compact version of the Tau Pulse Rifle.[3]

Pulse Driver Cannon
The Pulse Driver Cannon is a type of heavy Tau Pulse Weapon. The Pulse Driver Cannon utilizes pulse induction fields generated by a particle accelerator to propel huge bursts of plasma over great distances.[2] Mounted on the KV128 Stormsurge Battlesuit, the Pulse Driver Cannon is capable of killing Titans.[1]

Pulse Laser
The Pulse Laser is a highly advanced Eldar laser weapon capable of firing a stream of powerful laser bolts. Compared to the Bright Lance, it has a higher rate of fire and longer range, though at the expense of penetrative power.[1][2]

Pulse Ordnance Multi-Driver
The Pulse Ordnance Multi-Driver is a massive Tau Pulse Weapon mounted on heavy Battlesuits such as the KX139.[1] This triple-barreled system is designed to combat super-heavy enemies such as Imperial Knights and Tyranid beasts.[1]

Pulse Pistol
The Pulse Pistol is a small sidearm version of the Tau Pulse Rifle, issued to personnel only as a hold-out weapon for desperate situations.[1]

Pulse Rifle
The Pulse Rifle is the standard weaponry of Tau Fire Warriors and their Shas'ui leaders.

Ardelean Colonials
The Ardelean Colonials are Imperial Guard Regiments known to have taken part in the Sabbat Worlds Crusade.[1] Their uniforms include metallic breastplates with orange sashes.[1]

Ardemis
Ardemis is an Imperial world.[1]

Arden
Trooper Arden is a member of the fearsome Catachan Jungle Fighters of the Imperial Guard, famed throughout the battlezones of the Spinward Front for his brutal heroics.[1]

Arden (Commissar)
Arden was an Astra Militarum Commissar whose legendary heroic actions during his battles against the Emperor's enemies, led him to become an exalted hero to the Imperium. After his death, the banner Arden bore to battle was placed among the numerous other banners of heroes, that hang on the walls leading to the Eternity Gate on Terra.[1]

Arden IX
Arden IX is a world that was once ruled by the Slaanesh[1] Renegade Warlord[2] Tyrell, during the Great Scouring. At that time, the Warlord had allowed Fabius Bile to have a safe haven on the world and he supported Tyrell's excesses in exchange for foetal material. This material was then used in Bile's experiments on Arden IX, until a Salamanders strike force invaded the corrupt world during the Great Scouring. The Space Marines overwhelmed Tyrell's forces, during the attack, though, Bile managed to escape their wrath.[3]

Ardensis
Ardensis was a Salamanders Techmarine, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Ardent Advance
The Ardent Advance is the personal Land Raider Crusader, of the Dark Angels Master Lazarus.[1] It took part in the Warzone Stygius and on Rimenok it led the advance upon a large immaterial prism tower, that gave off massive psychic attacks. Though it suffered heavy damage in doing so, the Ardent Advance successfully brought Master Lazarus passed the prism's defenses and into the tower itself. There, Lazarus was able to kill the Thousand Sons Sorcerer empowering the prism, but this caused the tower to be destroyed in a large psychic backlash. It is not known if the Ardent Advance survived the battle or even if it still used by Lazarus; as the wounds he suffered, on Rimenok, required the Master to become a Primaris Marine.[1]

Ardent Wrath
The Ardent Wrath is a Power Sword belonging to the Blood Ravens Chapter. "Strength from Wrath", proclaims the inscription on this power sword's pommel, at once a prayer to the Emperor and a directive to the wielder.[1]

Ardentities
Ardentites is a Puritan philosophy and line of thinking followed by certain members of the Inquisition and are a subfaction of the Thorians.[1]

Ardentor
Ardentor was a Warhound Scout Titan belonging to Legio Lysanda[1a] which was destroyed in the battle for Valika, during the combined Word Bearer and World Eaters attack on Armatura. It was armed with an Plasma blastgun on one arm and a Vulcan mega bolter on the other arm and was commanded by Princeps Maxamillien Delantry with Moderati Primus Ellas and Moderati Secondus Kei.[1a] During the battle Ardentor discovered the crater where the Word Bearers Primarch Lorgar was attempting to rescue the World Eaters Primarch Angron who had been buried in the rubble of collapsing buildings. Due to its mega bolter ammunition being exhausted the Ardentor fired its Plasma blastgun into the crater which Lorgar blocked using a kine-shield, the Ardentor fired again but this time inflicted heavy damage which the crew of Ardentor believed had killed the Primarch. With core approaching critical the Ardentor was unable to use its Plasma blastgun again leading the Princeps to order the titan forward and crush the remains of Lorgar using of the Titan's legs. Angron broke loose from the rubble and used his strength to prevent the Ardentor dealing the killing blow to Lorgar. The World Eaters Flag-Captain Lotara Sarrin, observing the events in the crater from orbit ordered the Legio Audax Warhound Syrgalah (also known as the Ember Queen) to destroy the Ardentor. Syrgalah approached the rear of the Ardentor and charged its magnetic harpoon weapon, the Ardentor attempted to turn round and face the enemy titan but was too slow as the Syrgalah fired its harpoon through the torso of the Titan and impaling the cockpit, immediately killing the command crew. Syrgalah dragged the Ardentor out of the crater then withdrew the harpoon as it moved on to find further enemies.[1b]

Ardenuff
The Ardenuff was an Ork Ravager Attack Ship that fought for Waaagh! Korbul during the Siege of Perlia in the 920's.M41. It took part in the Battle of the Halo, the ambush of Imperial Guard forces arriving in the Perlian system to relieve the embattled forces on that planet, but during the battle its engines exploded, sucking the ship into the Warp[1]. According to Inquisitor Amberley Vail, the vessel's name was an Orkish word roughly translating as "battle-ready."[1]

Ardenz IV
Ardenz IV is a world ruled by the Heretic despot, Raceen D'Uborll. Imperial forces have made an attempt to kill Raceen, but the attack ended in failure, due to the Heretic's use of a Force Field.[1]

Ardeus Teth
Ardeus Teth is an Ordo Astartes Inquisitor, who wonders what kind of secrets and artefacts the Space Marine Chapters must keep within their hidden vaults and libraries. He has gone so far as to say he would sacrifice a dozen worlds for just a glimpse of such treasures and a hundred to own them.[1]

Ardias (Red Templars)
Ardias is the Captain of the Red Templars Chapter's Second Company.[1]

Ardim Protos
Ardim Protos was a Magos of the Dark Mechanicum during the Horus Heresy. One of the Nine Disciples of Kelbor-Hal, ranking Protos (first) and only beneath Sota-Nul. During the Battle of Beta-Garmon Ardim Protos along with Word Bearers Dark Apostle Vorrjuk Kraal arrived in the Beta-Garmon System to transform a number of traitor Titans into new daemonic fighting machines. Among those transformed was the Warlord Titan of Legio Vulpa Princeps Terent Harrtek, whose Legion had been thoroughly infiltrated by Protos' Chaos Cultists.[1a] During the final battles of the Beta-Garmon campaign all eight of the converted Warlords took to the field, causing chaos among the loyalist ranks. However all but one was destroyed during the battle by the collapse of an Astropathic temple, and Protos was later seen desperately leading salvaging efforts to recover Harrtek and his Warlord, which would become the first Banelord Titan.[1b]

Ardish Zeta
Ardish Zeta is an Imperial world.[1]

Ardium
Ardium is an Imperium Hive World and is part of the stellar Realm of Ultramar.[1]

Ardyelle
Ardyelle is an Eldar Warlock from Craftworld Ulthwe. He aided Farseer Eldrad in fighting Warboss Nazdreg and his Bad Moon horde, as they ravaged the Exodite World of T'krahn.[1]

Areadnnil
Areadnnil is an Eldar Exodite World.[1]

Aremis Koryn
Aremis Koryn is a Captain in the Raven Guard Chapter.[1] He led his Company in battle against the Empyrion's Blight Warband in the Sargassion Reach, alongside a Company of the Brazen Minotaurs commanded by Captain Daed.[1] Koryn also fought a Genestealer Cult, deciding the outcome of the conflict by killing a Broodlord.[2]

Maginor
Maginor is the capital of the Niaides sub-sector, Viceroy sector, in the Ultima Segmentum. It has earned a reputation of notoriety as the homeworld of the Mystic Path, a group of traders and noblemen who used Warp artifacts to do their business.[Needs Citation] After his initial contact with the Mystic Path, the renegade Inquisitor Quixos made Maginor the heart of his operations and established a mountain fastness there, as the influence of the Path eventually spread throughout the Segmentum.[Needs Citation] The cell of five Inquisitors that killed Quixos, led by Gregor Eisenhorn, initially planned on travelling to Maginor to confront the corrupted Inquisitor. On the advice of Gideon Ravenor, Eisenhorn's pupil and later brother Inquisitor, the cell shifted their operations to Farness Beta, leaving Maginor to the Ordos Niaides (the Inquisition's sect in the Niaides sub-sector).

Magister (Chaos)
Magister was a title, analogous to lieutenant-warlord, used by the Chaos forces that overran the Sabbat Worlds.

Magister Calculo Horarium
The Magisters Calculo Horarium are select members of the Merchant Fleets chosen to guide its ships and interpret the passage of their trade across the Imperium.[1] They dwell deep within the Speaker for the Chartist Captains' Nexus Axiomatic‎ fortress on Terra, though they have only been seen by a few people. This has led to numerous speculation about them, such as the Magisters being vile mutants and the Nexus was really constructed to keep from being discovered by the Inquisition. Others claim they are in fact immortals, born in the earliest years of mankind's evolution and only kept alive through the regular transfusion of blood from younger bodies. Most believe though, that the Magisters are simply ciphers, whose role has long ago been taken over by magna-cogitators.[1a] However, Inquisitor Lord Erasmus Crowl would encounter a Magister during his attempt to uncover the masterminds that transported a Dark Eldar Haemonculus to Terra. Known as Magister Calculo Horarium IX, they were in fact giant conjoined male twins whose faces were on a large skull that had an extended cranium. They shared one body, which contained numerous atrophied limbs, which Crowl noted gave them the appearance of a human jellyfish. The twins were so large and malformed that they were forced to live in a container filled with nutrient-rich liquid, which they breathed through with mechanical gills. They were also hooked up to numerous life-support systems and could communicate through nearby vid-screens that displayed their thoughts. Their personalities differed greatly, though, as the twin on the upper part of the skull received a never-ending flood of messages from the ships of the Merchant Fleets. He would then calculate and note the ships' locations and the paths they took to get to the worlds the ships delivered their cargo to. This consumed the twin's entire being and he never slept or stopped doing his unceasing task. This left him hard to communicate to, but that was the lower twin's nominal task. Unlike its brother, this twin was very lucid and very intelligent, which allowed it to easily engage with those who talked to him. It should be noted though, that it is not known if the other Magisters were similar in appearance to IX, nor if they functioned in the same way as the twins did.[1b]

Magister Immaterial
Magister Immaterials is a title given to Tzeentch-affiliated sorcerer-scientists on Q’Sal in the Screaming Vortex that worship the power of Chaos.[1b]

Magister Templi
Magister Templi is a rank used by the Thousand Sons.

Magister Thine
The Magister Thine is an Avenger Class Grand Cruiser of Battlefleet Scarus and is commanded by Captain Avery.[1] It took part in the Crusade of Warmaster Ryse (last decades of M41) and was charged with transporting General Creed and the Cadian 8th Regiment to end a Chaos rebellion on Besana. The Thine later proved crucial in saving the world, when Creed gave Avery the coordinates to fire upon the location where the invading Anckorite Brotherhood‎ was attacking the Imperial forces. This devastated the Cult and allowed the Imperium to destroy what remained of the Brotherhood.[1]

Magisterium Lex Ultima
The Magisterium Lex Ultima is an Imperial law, that renders no one within the Imperium but the Emperor Himself, capable of giving the Adeptus Custodes an order.[1a]

Magisters of the Burning Amethyst
The Magisters of the Burning Amethyst are a large Chaos Warband.

Maglev
Maglevs are a type of Railcar vehicle used by the Imperium as a common method of ground-based transportation.[1]

Maglev Transport Chamber
Maglev Transport Chambers are mobile chambers in Blackstone Fortresses that can be used to travel within the Fortress.[1a]

Maglin
Colonel Maglin was an officer serving in the Royal Volpone 50th under General Noches Sturm.[1] During the assault on Voltis City on Voltemand by the Tanith First and Only, Maglin moved in with seven thousand heavy infantry in motorised units, to take advantage of the breach that the Tanith had made. It only took until daybreak for the city to return to Imperial hands. By the following nightfall, the city had been cleansed of cultists.[1]

Magma Bomb
Magma Bombs are a type of heavy munition used by Imperial starships. Most notable for serving as the standard munition for Battle Barge Bombardment Cannons[1], Magma Bombs incinerate hardened fortifications and can boil away rivers as well as reducing the planetary environment to dust.[1]

Magma Corer
The Magma Corer is a species of Tyranid involved in planetary consumption.[1] Large creatures seemingly related to the Carnifex, Magma Corers dig and dissolve their way through sedimentary and igneous rocks down to the mantle and magma of a planet. As they tunnel, they secrete a vitrifying gel which coats the tube and prevents its collapse until the tap is deep enough to begin expelling the compressed gasses. In areas where magma is sufficient caustic, the low viscosity lava will typically erupt releasing huge quantities of dissolved gases. In areas where the lava is acidic, explosive eruptions have occurred. This results in a significant loss of life to all creatures within miles on the surface. It is unknown if the Magma Corers survive once they reach the 35-40km depth at which the process is initiated, and the Imperium speculates that the species utilizes some sort of psychic process in order to achieve this amazing feat.[1]

Magma Cutter
Magma Cutters are a type of melee weapon used by Maulerfiend Daemon Engines. These weapons burn with a blazing heat capable of melting through armoured targets.[1]

Magma Hounds
The Magma Hounds are a Chaos Space Marine warband. Originally known as the Knights Excelsior, they were lost and corrupted during the Abyssal Crusade. During the Crusade, in the Void Galathamar, the Knights Excelsior fought desperately against Daemon Engines on the distorted and disorientating world of Temporia. When they eventually managed to escape back to their ships, the Warpsmith Valadrak created an electricity-Daemon and set it loose upon the Knights' fleet. The Machine Spirits of the Space Marines' ships rebelled, and with their fleet in disarray the Knights were overrun by pursuing Daemon Engines. Less then a year later, the renegade Magma Hounds emerged.[1] The Magma Hounds have since been seen in the War of Beasts on Vigilus, attempting to capture the Omnissian Hoist space elevator from both Mechanicum and Genestealer Cult forces.[3]

Magma Vent
Magma Vents are Tyranid plants that burrow deep into a planetary crust, down to just shy of the the mantle. These plants then vitrify to form hollow tubes which release the gas trapped in this planetary layer. The gases further the consumption of the planet. The relationship between Magma Vents and Magma Corers is implied, but not substantiated.[1a][1b]

Magma cannon
The Magma Cannon is a heavy Titan-killing weapon utilized on the Doomhammer Super Heavy Tanks of the Imperial Guard. Modeled closely on the Volcano Cannon, which is equipped on the Shadowsword, the Magma Cannon lacks the range and area of effect of its larger cousin. At the same time however, the reduced number of capacitors needed to power the weapon allows the Doomhammer to transport infantry, thus giving the tank a more flexible battlefield role.[1]

Magmakin
Magmakin are resilient and fiery creatures, that make their homes in hot and hostile climates.[1]

Magmus
Magmus is a Salamanders Terminator, who wields a Heavy Flamer as he has a love of fire, like much of his Chapter does.[1b]

Crusader's Helm
The Crusader's Helm is a Black Templars relic.[1] This imposing helm has been passed down to champions of the Black Templars for many centuries. Worked into its ancient vox-piece is the jawbone of Saint Sebatus, a sanctified relic that emboldens the voice of the wearer so that his oratory soars above the clash of battle. The hearts of nearby battle-brothers are filled with zealous fire, and none can stand before their fury.[1]

Crusader's Zeal
The Crusader's Zeal is a Chainsword belonging to the Blood Ravens Chapter. Originally wielded in the scourging of the planet Radebe Prime, the reports from the battle indicate an Assault Marine Sergeant leading the charge became imbued with a berserker rage. Each enemy felled seemed to bolster his resolve driving the squad to retake a vital ammunition storage facility from the Orks.[1]

Crusader Assault Cannon
The Crusader Assault Cannon is a Dreadnought Assault Cannon belonging to the Blood Ravens Chapter. With rounds calibrated to do maximum damage to the holy armours of the Adeptus Astartes, the Crusader Assault Cannon finds its righteous calling in fighting the Traitor Legions.[1]

Crusader Boltgun
The Crusader Boltgun is a relic Bolter belonging to the Blood Ravens Chapter, engraved with markings of purity and condemnations for those seduced by Chaos.[1]

Crusader Class Robot
Crusader Class Robots were a type of war robot deployed by the Legio Cybernetica.[1] A light and agile Robot, the lightly-armoured Crusader is designed for quick, debilitating strikes. Specialized in anti-personnel combat, it is generally not fielded when heavy resistance or armour is expected, though it is a favorite of the Inquisition for hunting down heretics. The Crusader is armed with a pair of power swords and a lascannon, though its ranged weapon can be replaced with a heavy bolter or melta gun.[1] The Vorax Class Hunter-Killer robot was derived from this ancient design.[2]

Crusader Force Sword
The Crusader Force Sword, is a blade specially attuned to target enemies tainted by the Warp. The Traitor Legions rightly fear blades such as this.[1]

Crusader Gauntlets
The Crusader Gauntlets were hand-crafted by master artificers and were worn by Canoness Selena Agna, during the Kaurava Conflict. They guided the Canoness's blows in battle, while protecting her from harm.[1]

Crusader Medallions
Crusader medallions are either symbols painted onto the greaves or braces of a Battle-Brother's power armour or medals fixed to his weapons, chest plate, or helmet. The presence of these tokens marks out the Battle-Brother as a crusader and will increase the respect of his peers, though it can also alienate others as every crusade comes with both great victories and bitter defeats. Many members of the Marines Errant have been part of an Imperial crusade at some point during their lifetimes. Those that come to the Deathwatch are usually veterans of such glorious endeavours and wear the badges of their valour on their armour. [1]

Crusader Squad
Crusader Squads are the backbone of any Black Templars formation with a Fighting Company and consist of varying levels of Initiates and Neophytes. The majority of the Chapter's Battle-Brothers are organized into these squads. Many are led by Sword Brethren - veterans who deeds and example inspire Initiates to even greater acts of courage. The squads are primarily armed with the holy Bolter, though given the Black Templars' preference for close combat, many choose to carry Chainswords and other melee weapons.[1]

Crusaders
The Crusaders are a Space Marine Chapter.[1]

Crusaders of the Machine God: Cult Mechanicus Painting Guide
Crusaders of the Machine God: Cult Mechanicus Painting Guide is a painting guide form Games Workshop which explains how to paint the Cult Mechanicus army and describes some of the background of this army.

Crusaius
Crusaius is a Devastator in the Ultramarines Chapter.[1]

Crushers of Bone
The Crushers of Bone are a World Eaters Warband.[1]

Crushing Claws
Crushing Claws are a Tyranid Bio-weapon of huge crab-like claws found on the largest Tyranid organisms, the only creatures capable of hefting the enormous bulk of the claws, such as Carnifexes. The claws are obscenely strong and powerful enough to destroy multiple opponents in one swoop or easy cut through the toughest vehicle armour.[1]

Crux (Planet)
Crux is a world of the Imperium, and the capital of the Cabulis System in Segmentum Pacificus. Its major use is to stockpile munitions, which are also used to pay its tithes in munitions. Currently it and the entire Cabulis System is under attack by Waaagh! Gragnatz.[1]

Crux (Symbol)
The Crux is a main noble symbol borne by the Veterans of each Space Marine Chapter upon the right pauldron.[1]

Crux Malifica
The Crux Malifica is a ever-burning staff used by Erebus. Defaced with the remnants of the Imperial Creed, it serves as Erebus' symbol of authority - aping the large staff used by Malcador the Sigillite.[1]

Contemptuous
The Contemptuous was a Capitol Imperialis in service with the Therion Cohort, active during the Horus Heresy.[1] It served as the headquarters for the Cohort (along with their auxiliaries) and their commanding officer, vice-Caesari Marcus Valerius, during the war on Euesa.[1]

Contenders
The Contenders are a Space Marine Chapter.[1]

Contest of Shadows
The Contest of Shadows is a bicentennial trial of stealth and ingenuity, that is held by the Raven Guard Chapter.[1]

Contingent
A Contingent (Tau: Tio'Ve) is a grouping of Tau Hunter Cadres, typically between three to six, roughly equivalent to an Imperial Guard Regiment. Unlike a regiment a Contingent is a temporary formation, although over the course of an extended campaigns some Contingents will become more proficient working together. The most senior Cadre Commander will have command of the Contingent, with his personal Cadre essentially becoming the headquarters unit.[1]

Contorted Epitome
Contorted Epitomes are giant Daemon mirrors created by Slaanesh, that contain immense Psychic power. They are used by the Dark Prince's Daemons to manifest the Chaos God's power on the battlefield and can also deny Slaanesh's enemies the ability to use their psychic powers.[1]

Contqual Subsector
The Contqual Subsector is an Imperial Subsector that was once gripped in rebellion, leading to the Purging of Contqual.[1]

Contrador
The Contrador was a Battle Barge of the Iron Warriors during the Great Crusade and Horus Heresy. A 'Legatus' sub-class, during the Heresy the Contrador was commanded by Erasmus Golg, also commander of the Legion's 11th Company. Typical of Iron Warriors vessels, what it lacked in speed and grace it made up for in raw firepower and protection.[1] It saw use during the Dropsite Massacre[2] and the Battle of the Phall System.[1]

Control Stave
The Control Stave is a type of staff of office, control mechanism, and weapon used by Adeptus Mechanicus Skitarii Marshals that allow them to better further control their Skitarii warriors.[1][2]

Convent Prioris
The Convent Prioris is one of the two convents of the Adepta Sororitas, the other being the Convent Sanctorum. It is located on Terra and was formed when Sebastian Thor reformed the Adeptus Ministorum. It is home to half of the Orders Militant, Orders Dialogous, Orders Famulous and Orders Hospitaller.

Convent Sanctorum
The Convent Sanctorum is one of the two primary convents of the Adepta Sororitas and is located on Ophelia VII, the other being the Convent Prioris on Terra.[3b][4a]

Convergence of Dominion
A Convergence of Dominion is a Necron formation, consisting of three Starsteles structures placed closely together. Such proximity allows the Convergence to bolster nearby Necrons and permit Crypteks to redeploy them across the battlefield, using Translocation Protocols.[1]

Conversion Dissonator
The Conversion Dissonator was a relic of the Dark Age of Technology, discovered during the time of the Great Crusade.[1a] A device describe as both novel and esoteric, the Conversion Dissonator is capable of interfering with a wide spectrum of field effects, including those generated by the little understood Warp entities.[1b]

Conversion beam projector
A conversion beam projector, often called a "conversion beamer" or simply a "beamer", is a heavy energy weapon.

Conversion field
Conversion Fields, also known as Power Fields, are employed by protective devices like the Rosarius and the Iron Halo. They are designed to generate a personal energy shield to protect the wearer. Such is the versatility of a power field that it can also be used to protect equipment, doorways, and vehicles.[1]

Convocation of Nephilim
The Convocation of Nephilim occurred after the Age of Apostasy and following the death of Goge Vandire. During this time, the Imperium suffered from such a terrible conflict that it nearly tore itself apart. Thus, a new branch of the Inquisition was formed known as the Ordo Hereticus. At the height of the Thorian Reformation, the female Imperial Cult known as the Daughters of the Emperor had their relationship with the Ordo Hereticus codified in the Convocation, thus leading to the formation of the Adepta Sororitas. This female sisterhood became the Chamber Militant of the Ministorum where they purged the deviant, corrupt and heretical from the ranks of the Ecclesiarchy following the dismantlement of the Frateris Templar.[1] According to legend, it is said that during the Convocation, secrets were told to Saint Dominica and the founders of the Ordo Hereticus at the very base of the Golden Throne itself. This defined the close relationship between the two as a path and mission was formed as a result of the event with only the highest-ranking members of the Adepta Sororitas and Ordo Hereticus privy to its details.[1]

Convolute
The Convolute was the leader of one of the many Splintered Chaos Cults, that emerged on Terra following the creation of the Great Rift.[1a] He was once a senior member of the Adeptus Terra, before he fell to Heresy and became a tentacled Psyker creature. He led his Cult in wreaking havoc on Terra and later gathered his forces in the Throne World's Xatasta Subsector. However by then he was being tracked by the forces of the Adeptus Custodes Shield-Captain Valerian and the Imperial Fists Captain Tor Garadon. Having learned of the Heretic's location from the captured Splintered Cult leader Laxlan Skreto[1a], the Custodes and Imperial Fists were able to launch a surgical strike on the Convolute's headquarters. Even as his Cult was being torn apart, the furious Convolute unleashed his powers and raved at Valerian that by attacking him they were only making his rival, the Lachrymosa, stronger. The Convolute was quickly mortally wounded, but before Valerian could kill him, the Cult leader was blown apart by a Minotaurs squadron that suddenly appeared[1b]. After suffering further losses, the Splintered Cults would all gather under the leadership of Fyger Deflaim, until they were destroyed in battle with the Minotaurs. All save for the Lachrymosa's Cult, which had escaped Terra aboard captured ships, while the Splintered were being killed. The Custodes' Captain-General Valoris later stated that the Convolute had been right about the Lachrymosa and charged Shield-Captain Valerian with hunting her down.[1c]

Copla-var
Copla-var is a member of the Logos Historica Verita, who serves in Indomitus Crusade Fleet Primus.[1]

Cor Coran
Cor 'Two Guns' Coran is Necromundan Hive Scum.[1] A clanless gutter-born scavenger from Dead End Pass, Cor probably wouldn’t have ever amounted to much if it hadn’t been for a chance encounter with a Ratskin shaman out in the badzones. While hunting in the ash drifts for usable rounds, Cor came upon an ancient Ratskin surrounded by slavering ripper jacks. In a rare moment of bravery and selflessness Cor ran to the old man’s aid, saving him from the rippers’ jaws. In return the shaman told Cor he had looked into his soul and seen he was the offspring of a mighty hero of the underhive and destined for greatness. Cor immediately made the leap of logic that the shaman could only be talking of none other than Bull Gorg, ex-pit fighter and once overlord of Dead End Pass. Surely the hefty Bull, with whom Cor undoubtedly shared a physique, had to be his father, and it was up to Cor to carry on the legacy of Bull’s failed uprising.[1] Unwilling to cut off his arms and replace them with chainsaws like his father, Cor instead took up a pair of battered autopistols, earning him the nickname Two-Guns – a nickname he largely gave himself and is forced to constantly remind people of. Allying himself with Balthazar’s Black Network, Cor enthusiastically fights for the rights of the common people in Dead End Pass and has made a name for himself as troublemaker. The Narco Lords are more than willing to placate Cor with promises that his jobs are in the spirit of Bull’s ‘free’ underhive if it means ‘Two-Guns’ continues to make life hard for the Guilders[1]

Corag Hai's Locket
Corag Hai's Locket is an Eldar artifact. Corag Hai, the ancient priestess killed by Yvraine in the Crucibael arena, died spectacularly when Ynnead chose his emissary to the living Eldar world. Only this soulsteel trinket was left amongst the dust of her discorporation. It has inside it two stylised cameo pictures; Morai-Heg on one side, and Ynnead on the other, representing the end of life and the beginning of rebirth respectively. The wearer of this locket can channel the energies of this immortal cycle into themselves, healing their wounds and extending their lifespan whenever they are near the ebbing fires of a slain victim.[1]

Coralax
Coralax is the Homeworld of the Knights of the Raven Chapter.[1a] It is located beyond Imperial boundaries outside of Ultima Segmentum.[1b] To the inhabitants of this bleak Feudal World, the Knights of the Raven are mythological figures who descend from the heavens to spirit away their greatest young warriors.[1a]

Zogbag
Zogbag is a Deathskulls Big Mek who is among the Ork hordes that have invaded the Imperium world Vigilus during the War of Beasts.[1] He has carved out a realm for himself known as Gork's Landing.[Needs Citation] A key ally of Speedlord Krooldakka, Zogbag is more interested in making new machines than he is in using them. He was the first to create Stompas and Gargants on Vigilus and went on to produce many hundreds more. It is said that is now almost as well-respected as Krooldakka himself.[2]

Zogboss
Zogboss was an Ork Deff-Kolonel, who served in Warlord Ghazghkull's Great Waaagh! and was the smartest contender for his throne.[1] However after the Warlord was decapitated in battle with the Wolf Lord Ragnar Blackmane, Zogboss attempted to seize control of the Great Waaagh!. In order to make sure he succeeded, Zogboss needed to destroy Ghazghkull's body, before the Mad Dok Grotsnik was able to put it back together. With his Kommando Kill-Brigade, Zogboss stormed Grotsnik's laboratory, though only he was able to reach its inner sanctum. Once there, the Deff-Kolonel destroyed Grotsnik's equipment before attempting to kill the Mad Dok himself. However Zogboss is too late and before he can strike Grotsnik, the resurrected Ghazghull grabs the Deff-Kolonel's head and easily crushes it.[1]

Zoggit
Zoggit was an Ork Warboss and Weirdboy, though he killed any who suggested the latter. In 227.M38 he led a Waaagh! from the Ork World of Zogg-Dis and straight into a Webway rift, eventually emerging in the Commorragh port of Darkblood. Battling the Dark Eldar, Zoggit's hundreds of thousands of Boyz managed to level entire districts of the city before they were eventually isolated and destroyed piece by piece. Zoggit himself was killed during the battle. The remaining greenskins, numbering over 10,000, were captured by the Wych districts. The orgy that followed kept the arenas at full capacity for almost an entire fortnight.[1]

Zogmex
Zogmex is an Ork Goff Big Mek.[1]

Zogrond
Zogrond is an Ork Warlord whose forces were defeated by the Imperium.[1] After the Badab War, Ordo Xenos Inquisitor Parnival Gründvald described that the Imperium had defeated the Orks of Zogrond and Nazdreg, among many other Xenos and other threats.[1]

Zol-eng
Zol-eng is an Imperial Agri World, that is located in the Hayol System. The entire System is currently being invaded by the Tau Empire, who seek to claim its worlds from the Imperium.[1]

Zola Vedette
Zola Vedette is a Tempestus Scion of the Redemption Corps, which is led by its Tempestor Prime Zane Mortensen.[1c]

Zoldt
Zoldt was a Space Marine Epistolary during the War of the Beast and was later chosen to become one of the Imperial Fists' new Librarians[1a], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. The Epistolary would later take part in the Imperium's third invasion of The Beast's Homeworld Ullanor and was tasked by the Imperial Fists' new Chapter Master, Maximus Thane, with keeping him informed of the statuses for the various Imperium forces taking part in the invasion.[1a]

Zolex
Zolex was a Sergeant of the Vitrian Dragoons, active during the Sabbat Worlds Crusade.[1]

Zombie Herders
The Zombie Herders are a Necromunda Nurgle Cult, that is active in Hive Mortis.[1]

Zon (Tech Priest)
Zon is an Adeptus Mechanicus Tech-Priest.[1]

Zonayen
Zonayen is an Alaitoc Farseer who wonders if the Tyranid scourge was unleashed upon the galaxy's warring races as punishment for their reckless hate.[1]

Zone of Silence
The Zone of Silence is a region of space within the Tau Empire, which contains the entrance of the Startide Nexus that leads to the Nem'yar Atoll. Because of this, it is heavily fortified and defended by the Tau Empire's forces.[1]

Zonecus Tufar
Frater Zonecus Tufar was an Imperial citizen notable for writing a famous guide for Imperial pilgrims that spanned many volumes, the twenty-third of which was entitled "Coreward on the Road of the Ephesian Saints".[1]

Zonoros
Zonoros is a Golden Halos Captain, who was among the Chapter's forces that defeated the Death Guard on Rhagabe.[1] After their victory there, he conducted a ceremony honoring the Battle Brothers Faust, Galla and Kyral, for their efforts during the battle. They were the only survivors of their squadron and Zonoros presented each of them with Laurels of Victory and recommended that they should be promoted into the Chapter's First Company.[1]

Zophal
Chaplain Zophal of the Flesh Tearers Chapter commanded the Strike Cruiser Mortis Wrath, during the Third War for Armageddon.[1]

Zopyrus VI
Zopyrus VI is a Forge World of the Imperium.[1]

Zorael
Ancient Zorael is a Blood Angels Furioso Dreadnought and one of the oldest in the Chapter.

Zoran
Zoran is an Ice World of the Imperium. In M41, the Alpha Legion initiated a revolt on the planet, eventually resulting in the Blood Angels' Assault on Zoran.[1]

Zordion
Zordion is a Desert Death World, that lies in the Imperium Nihilus. It is one of the worlds the Wolfspear use for their Aspirants to undergo the Chapter's version of the Test of Morkai. Those cast into this desolate place must master the monstrous transformations triggered by the Canis Helix and reach the Wolfspear's drop zone. While doing so, the Aspirants must also deal with the parched deserts and the Xenos horrors that erupt from the sands around them.[1]

Codex: Adepta Sororitas
Codex: Adepta Sororitas may refer to: Codex: Adepta Sororitas (9th Edition) Codex: Adepta Sororitas (8th Edition) Codex: Adepta Sororitas (6th Edition)

Codex: Adepta Sororitas (6th Edition)
Codex: Adepta Sororitas is an expansion book for Warhammer 40,000 which replaces Codex: Sisters of Battle (5th Edition), renames the army to Adepta Sororitas, and updates it to 6th Edition. It was published in October 2013. It is notable for being the first codex to be released and published exclusively in digital format.[1]

Codex: Adepta Sororitas (8th Edition)
Codex: Adepta Sororitas is a codex for the 8th Edition of Warhammer 40,000. It saw a major modernization of the Sisters of Battle army for the 8th Edition of the game.[1]

Codex: Adepta Sororitas (9th Edition)
Codex: Adepta Sororitas is a codex for the 9th Edition of Warhammer 40,000.[1]

Codex: Adeptus Custodes
Codex: Adeptus Custodes may refer to: Codex: Adeptus Custodes (7th Edition) Codex: Adeptus Custodes (8th Edition) Codex: Adeptus Custodes (9th Edition)

Codex: Adeptus Custodes (7th Edition)
Codex: Adeptus Custodes is an expansion book for the 7th Edition of Warhammer 40,000 released on 25 March 2017. Upon launch it was bunched with Codex: Sisters of Silence in the "Talons of the Emperor" box set. Both Codices are the first for their respective armies.

Codex: Adeptus Custodes (8th Edition)
Codex: Adeptus Custodes is a codex for the 8th Edition of Warhammer 40,000

Codex: Adeptus Custodes (9th Edition)
Codex: Adeptus Custodes is a codex for the 9th Edition of Warhammer 40,000

Codex: Adeptus Mechanicus
Codex: Adeptus Mechanicus may refer to: Codex: Skitarii (7th Edition) Codex: Cult Mechanicus (7th Edition) Codex: Adeptus Mechanicus (8th Edition) Codex: Adeptus Mechanicus (9th Edition)

Codex: Adeptus Mechanicus (8th Edition)
Codex: Adeptus Mechanicus is an expansion book for the 8th Edition of Warhammer 40,000.

Codex: Adeptus Mechanicus (9th Edition)
Codex: Adeptus Mechanicus is a Codex for the 9th Edition of Warhammer 40,000[1].

Codex: Astra Militarum
This subject may refer to: Codex: Astra Militarum (6th Edition) (2014) Codex: Astra Militarum (8th Edition) (2017) Codex: Astra Militarum (9th Edition) (2022)

Codex: Astra Militarum (6th Edition)
Codex: Astra Militarum is a Codex for the 6th Edition of Warhammer 40,000.

Codex: Astra Militarum (8th Edition)
Codex: Astra Militarum is a Codex for the 8th Edition of Warhammer 40,000.

Codex: Astra Militarum (9th Edition)
Codex: Astra Militarum is a Codex for the 9th Edition of Warhammer 40,000.

Phundil
Phundil is a current Octarius War battle site, being fought between the Imperium and Orks. The 13th Valiad Marksmen, are among the forces taking part and they are searching for the Xenos in Phundil's equatorial swamps. They had not encountered the Orks, though, and suffered significant casualties from the swamps' heat, razor sharp grass, insects and venomous serpents. However the Orks have recently ambushed and killed, Sergeant Laikon's patrolling squadron and have taken him prisoner. The Xenos are now torturing the Sergeant for all the information he has about the Regiment's base on Phundil.[1]

Phungor
Phungor the Fecund, Formentor of Flatulence and Sower of the Septic Scourge, is a Daemon Herald of Nurgle. His infamy has spread as quickly, as the foul diseases the Herald visits upon the unfortunate denizens of the galaxy.[1]

Phycene Skur
The Phycene Skur are said to be a sentient Xenos species, who have humanoid upper bodies and serpentine tails. However there is some doubt, as to whether the species truly exists.[1] The Imperium's only known encounter with the Skur occurred, when they invaded Salhad and began butchering its nomad population. The nomads described the Xenos as having descended upon Salhad, while being bathed in holy light and that they were beautiful and wore dazzling mirrored armor. The Skur are said to have fed hungrily on the slain nomads' intestines and when wounded they leaked flames instead of blood. However the Rogue Trader and Xenologist Janus Draik, has done research on the Skur, which led him to believe they do not exist. This is because Salhad's nomads indulge in week-long fasts and mainly ingest hallucinogens when they do eat. After learning this, Draik wondered how the nomads' claims were ever taken seriously and he has declared the Skur to be nothing more than a fantasy.[1]

Phylactery
Phylacteries are pieces of equipment used by Necrons. Only Necron Lords may take these devices.[1] Each Phylactery is a small item containing small, spider-like creatures with powerful repair capabilities. If the Necron Lord has received significant damage, the creatures swarm over the Lord's body, re-knitting his frame, allowing the Lord to continue the fight.[1]

Phyleaides Cluster
The Phyleaides Cluster contains numerous Imperium worlds, which became threatened when a Varsine Bloodflock migrated into the Cluster in late M41. In response to the invasion, the Imperium dispatched numerous Astra Militarum Regiments and Imperial Navy warships to defeat the Xenos, but they were stretched to their limits due to the sheer number of Varsine they faced. Because of this, the Imperium could not prevent the deaths of millions of its citizens, and entire Sectors are now at risk of being lost to the Xenos, unless the Varsine's Worldnests are destroyed, which would stop their migration. Though the Dark Angels were petitioned to aid in this task[1a], the Chapter instead traveled to the ruins of their Homeworld Caliban, to stop a plot conducted by the Death Guard and a group of Fallen Angels.[1b]

Phyllia Torunda
Phyllia Torunda was a Knight-Excubitor of the Sisters of Silence.[1] Commanding the Black Ship Sacrificium Ultimum, she attempted to fight off a boarding raid by the Word Bearers and the Black Legion Sorcerer Tenebrus in their search for a sacrificial vessel. In the ensuing fight she and her sisters were killed by Xhokol Hruvak and his Khymerae pets.[1]

Phyr
Phyr is a Daemon World.[1] The Ultramarines Chapter invaded Phyr and defeated its ruler, the Daemon Prince Dar’gule.[1]

Phyressia
Phyressia is an Imperial planet, home world of the Phyressian Armoured regiments of the Imperial Guard.[1][2]

Phyressian 2nd Armoured
The Phyressian 2nd Armoured are a Phyressian Armoured regiment of the Astra Militarum.[1a] The regiment featured at least eight companies.[1b] At one point, the regiment boasted at least one Shadowsword Super Heavy Tank, known as the Iron Duke. However, the vehicle may now belong to the forces of Chaos (whether by being captured or some or all of the regiment turning traitor).[1a]

Phyressian 42nd Armoured
The Phyressian 42nd Armoured are a Phyressian Armoured Regiment of the Astra Militarum.[1]

Phyressian 81st Armoured
The Phyressian 81st Armoured is a Phyressian Armoured Regiment of the Astra Militarum.[1]

Phyressian Armoured
The Phyressian Armoured are Imperial Guard Armoured Regiments from the planet Phyressia.[2]

Phyrr
Phyrr is a Death World and a Penal World in the Calixis Sector.[1]

Phyrr Cat
The Phyrr Cat is the apex predator of the plains and forests of Phyrr.[1]

Phyruss Regiment
The Phyruss Regiment is an Imperial Guard Regiment known to have attained much honour in its history.[1]

Physokerme
Physokermes are creatures who hover just above the ground and project psychic barriers to protect themselves.[1]

Piamen
Piamen is a Human world.[1]

Picket's Watch
Picket's Watch is a Watch Station of the Deathwatch, located close to the Damocles Gulf[1] Its forces are held in the fortress of Westkeep and are currently led by the Watch Commander Jotunn. Though the Imperium's records do not detail the identity of the "Picket" that the fortress was named after, there is evidence that it was originally constructed in the Age of Strife and was discovered by the Imperium during the Great Crusade. At that time, the Imperial Fists Legion claimed ownership of the starfortress and built the fortress Westkeep there atop the ancient ruins. The Legion used the fortress as an outpost to stand guard over the Damocles Gulf, but their reasons for doing so have been lost to the ages.[1] For millennia afterwards, their fortress was maintained by Servitors until the rise of the Tau Empire. The Tau's expansion soon led it into conflict with the Imperium and the outpost found itself on the front lines of their battles. This led the Deathwatch to lay claim to the station and they then heavily added to Westkeep's defenses and weaponry. Despite this though, Picket's Watch's chief defense is the secrecy of its location.[1] The fortress is only readily capable of sustaining no more than three Kill-Teams at a time. Nonetheless, it is the current base of operations for the Second Chamber of Watch Fortress Talasa Prime.[1]

Pict Recorder
Pict Recorders are relatively simple live-media recording devices used by the Imperium. Most allow for playback as well as recording, and some have holographic capabilities. They can also be built into special Servitors, so they can capture important archaeological tech-quests, weapons tests, Xenos interrogations and other possibly dangerous events.[1]

Pictorial List of Space Marine Chapters A-L
After the Horus Heresy, the loyal Space Marine Legions were split into smaller Chapters of a thousand Space Marines, in order to prevent any one person from being able to control so many troops ever again. Over time, the number of chapters has grown, and is said to number a thousand. This is a pictorial list of the chapters named by Games Workshop in official texts, and does not include any "home grown" chapters, though it does include the Chaos Marine Legions and Renegade chapters. Pictorial List of Space Marine Chapters M-Z

Codex: Adepta Sororitas
Codex: Adepta Sororitas may refer to: Codex: Adepta Sororitas (9th Edition) Codex: Adepta Sororitas (8th Edition) Codex: Adepta Sororitas (6th Edition)

Codex: Adepta Sororitas (6th Edition)
Codex: Adepta Sororitas is an expansion book for Warhammer 40,000 which replaces Codex: Sisters of Battle (5th Edition), renames the army to Adepta Sororitas, and updates it to 6th Edition. It was published in October 2013. It is notable for being the first codex to be released and published exclusively in digital format.[1]

Codex: Adepta Sororitas (8th Edition)
Codex: Adepta Sororitas is a codex for the 8th Edition of Warhammer 40,000. It saw a major modernization of the Sisters of Battle army for the 8th Edition of the game.[1]

Codex: Adepta Sororitas (9th Edition)
Codex: Adepta Sororitas is a codex for the 9th Edition of Warhammer 40,000.[1]

Codex: Adeptus Custodes
Codex: Adeptus Custodes may refer to: Codex: Adeptus Custodes (7th Edition) Codex: Adeptus Custodes (8th Edition) Codex: Adeptus Custodes (9th Edition)

Codex: Adeptus Custodes (7th Edition)
Codex: Adeptus Custodes is an expansion book for the 7th Edition of Warhammer 40,000 released on 25 March 2017. Upon launch it was bunched with Codex: Sisters of Silence in the "Talons of the Emperor" box set. Both Codices are the first for their respective armies.

Codex: Adeptus Custodes (8th Edition)
Codex: Adeptus Custodes is a codex for the 8th Edition of Warhammer 40,000

Codex: Adeptus Custodes (9th Edition)
Codex: Adeptus Custodes is a codex for the 9th Edition of Warhammer 40,000

Codex: Adeptus Mechanicus
Codex: Adeptus Mechanicus may refer to: Codex: Skitarii (7th Edition) Codex: Cult Mechanicus (7th Edition) Codex: Adeptus Mechanicus (8th Edition) Codex: Adeptus Mechanicus (9th Edition)

Codex: Adeptus Mechanicus (8th Edition)
Codex: Adeptus Mechanicus is an expansion book for the 8th Edition of Warhammer 40,000.

Codex: Adeptus Mechanicus (9th Edition)
Codex: Adeptus Mechanicus is a Codex for the 9th Edition of Warhammer 40,000[1].

Codex: Astra Militarum
This subject may refer to: Codex: Astra Militarum (6th Edition) (2014) Codex: Astra Militarum (8th Edition) (2017) Codex: Astra Militarum (9th Edition) (2022)

Codex: Astra Militarum (6th Edition)
Codex: Astra Militarum is a Codex for the 6th Edition of Warhammer 40,000.

Codex: Astra Militarum (8th Edition)
Codex: Astra Militarum is a Codex for the 8th Edition of Warhammer 40,000.

Codex: Astra Militarum (9th Edition)
Codex: Astra Militarum is a Codex for the 9th Edition of Warhammer 40,000.

Fleshshredder
The Fleshshredder is a weapon of Slaanesh attached to Hellflayer and Seeker Chariots. They are capable of shredding all in their path.[1]

Fleshtearer Rifle
The Fleshtearer Rifle is a sniper rifle belonging to the Blood Ravens Chapter. Firing barbed rounds, the Fleshtearer can cause additional trauma and prolonged bleeding in some targets.[1]

Fletchlack
Fletchlack is an Astra Militarum Commissar, who was aboard a ship traveling in the Igorian Helix, when it was attacked by the Bone Dogz Ork Freebooters.[1] As the Orks began to rampage aboard the ship, the Legion of the Damned suddenly appeared and saved Fletchlack's life before he was killed by the Xenos. Because of their actions, the Commissar would later go on to avert a mass Daemonic incursion, by executing the powerful psyker Exegias.[1]

Fleur-de-Fides
Fleur-de-Fides was a Cardinal World of the Ecclesiarchy. A major hub of the Imperial Creed in Segmentum Solar, it was destroyed during the War of the Beast.[1]

Flickerfield
Flickerfields are pieces of defensive equipment used by Dark Eldar vehicles. These advanced optical force shields make the user appear to flicker in and out of reality, confounding enemy targeting.[1]

Flickering Blades
The Flickering Blades are a Slaanesh warband led by the infamous Noise Champion Volupus. They enjoy close combat and stride into battle wielding lithe swords, that sing a song of death with every swing. Their Power Armour is heavily mutated with numerous mouths emerging from them, each one with a writhing tongue that licks their lips in anticipation of the blood-splattering of close combat.[1]

Flight of Loriman
The Flight of Loriman is a revered Jump pack that is owned by the Blood Ravens Chapter.[1] It was once worn by the Blood Angels Assault Marine Sergeant Loriman, who used it to crush countless foes underfoot. However the Sergeant was later slain by the Asuryani Warlock Veldoran and his body was never recovered afterwards. The Flight of Loriman itself, though, was later found by the Blood Ravens Chapter.[1]

Flijghof
Flijghof is an Imperium world that once rebelled, before the Imperium's forces invaded and reclaimed the world for the Emperor. Among the forces that ended the rebellion were the 9th Necromundian Astra Militarum Regiment and the Fire Wasps Titan Legion.[1]

Flinn
Flinn was a Guardsman of the Tanith First and Only.[1a] In the closing stages of the Siege of Vervunhive, Flinn was one of thirty Tanith selected personally by Colonel-Commissar Ibram Gaunt to take part in Operation Heironymo, the mission to infiltrate The Spike and assassinate Heritor Asphodel.[1a] When the Imperials stormed the Spike's bridge section, they faced the Heritor's elite bodyguard, the Darkwatch. Although these Champions of Chaos were defeated, one of their number exploded when it was killed and took Flinn with it.[1b]

Flint
Flint is a world of the Imperium that lies in the Angelus Subsector.[1] Flint is a Imperial world that specializes in the raising of herds of gigantic migratory animals. The population of Flint drives these herds of animals over the vast plains of the planet to graze and then to moots where the animals are sold and butchered for offworld export.[1]

Flintlock Pistol
A flintlock pistol is a primitive weapon based on explosive powder. These simple black powder weapons can take many forms, from finely crafted pistols constructed for the nobles of low-tech worlds to simple pipe and powder affairs used by underhive scum. They are uncommon and are famous for their low battle characteristics but those which do exist are sometimes very heavily ornamented and carried by high ranking officers mainly as decoration.[1][2][3]

Flip Belt
A Flip Belt (Eldar, geirgilath or "belt of speed"[Needs Citation]) is an anti-gravity belt used by the Harlequins.[1] Flip Belts are suspensor, or anti-gravity, belts which triggered by mental command of its wearer and allow him or her to pivot effortlessly at hip level, as well as increasing the Harlequins' already considerable agility. A short range negative gravity field is generated, allowing the Harlequin to use their already prodigious acrobatic talent to greater effect, bounding across battlefields and performing killing blows that are too fast and complicated to be blocked by enemies in combat. Only the most towering obstacles can interfere the movement of the Harlequin with the activated Flip Belt.[1]

Floater
The Floater is a strange plant that can synthesise hydrogen and store it inside their spongy tissue. Then, by a virtue of its own extreme lightness, floaters can glide through the air on the main wind currents.[1] Floaters basically resemble a sphere that covered with myriad of sensitive, short trigger papules. Should any of these papules make contact with an object, the floater bursts, dissipating its seeds around itself, which just in a few days form new floaters. Because of this ability, floaters could pose a danger to people or fragile objects. Otherwise, the plant is mostly harmless.[1]

Florins
Florins had its male population completely wiped out by Typhus, after he loosed the dreaded Red Flux onto the planet.[1]

Flotis III
Flotis III was a Human-held world that was discovered by the Imperium and later brought into compliance after its population was pacified by the Mordion 7th Regiment.[1]

Flotte
Flotte is known for raising the Flotte Coloniale Imperial Guard Regiments.

Flotte Coloniale 21st Regiment
The 21st Flotte Coloniale Regiment is an Imperial Guard Regiment known to have fought in the 13th Black Crusade.[1]

Flowerdew
Flowerdew is the General of the Cadian 910th Airborne Regiment and was among the few of the Fortress World's High Command, to survive the Battle of Tyrok Fields.[1] In the aftermath of the battle, the remaining High Command were gathered and with the deaths of both Governors Marus Porelska and Karwyn, a new Governor needed to be chosen from among them. However Flowerdew and the majority of the High Command declined to nominate themselves for the position and this allowed General Creed to successfully petition them, that he be named Lord Castellan of Cadia.[1]

Fluff beast
Fluff beast is a creature widespread on some planets.[1] It resembles a giant ball of fluff, almost nothing in weight, and floating on gentle winf currents. It almost completely unaffected by any weapon except flamers or plasma weapon, which cause them to instantly rocket in the air skywards, emitting a loud whinning wail.[1]

Flammel
Inquisitor Flammel was a magistrate for the fief worlds of the Grand Banks in the coreward reaches of the Helican sub. His duties had him traveling from planetary capital to planetary capital, reviewing cases gathered in by the local authorities to determine if any warranted the Ordos attention. In 223.M41 Flammel's career came to an abrupt end, when he was killed in a Warp transit accident and the newly commissioned Inquisitor Gregor Eisenhorn, temporarily took over his duties.[1]

Flare-pod
The Flare-pod is a small silver sphere, used to illuminate darkened areas. When activated, the sphere glows and casts bright light in all directions.[1]

Flare Launcher
Flare Launchers are pieces of Imperial equipment that launch flares into the air.[1]

Flare Shield
Flare Shields are rare and specialized systems only understood by the most astute adepts of the Adeptus Mechanicus. A Flare Shield is a directional electromagnetic flux field generator from the Dark Age of Technology, supposedly from a source best left forgotten. These shields lack anything like the defensive power of a Titan's or warships Void Shields, but are able to deflect and disperse glancing or diffuse impacts and can reduce the power of a focused strike. Flare shields have the advantage that they can be mounted on much smaller vehicles than void shields, so long as their mounts are equipped with a rapid-cycling reactor of sufficient power such as the Mechanicum-built Jocasta grav-attack craft and Knight walkers.[1] At the 41st Millennium even the most advanced Tech-Priests occasionally made it their life's work to recover even a part of these long-lost treasures not even speaking about understanding their work principles.[2]

Flash-Indoctrination
Flash-Indoctrination was an Imperial Hypno-Indoctrination process, that saw the living devour the brains of the recently dead, in order to gain their memories.[1]

Flash Git
Flash Gitz are a type of Ork warrior common in Freebooter bands.

Flat-crab (Fauna)
Flat-crabs are edible crustaceans that live in the estuary of the River Hass on Verghast.[1]

Flat-crab (Siege Weapon)
"Flat-crabs" were siege tanks deployed by the Ferrozoicans during the Siege of Vervunhive.[1]

Flaven
Flaven was a Trooper of the Tanith First and Only.[1] On Sapiencia, Flaven was part of a fire-team that tried to infiltrate the hive of Oskray Island One via a breach in island's sea walls. The team was to have been led by Sergeant Gorley but he was killed in an artillery bombardment before he could make it inside and so command of the mission fell to Trooper Dermon Caffran.[1]

Flavian (Cult Demagogue)
Flavian was the leader of a Chaos Cult on the planet Kronus who conducted a sacrificial Daemonic ritual in the Deimos Peninsula shortly before the Dark Crusade. At the completion of the ritual, a Warp portal opened and allowed the Dark Apostle Eliphas the Inheritor and the Word Bearers to step forth on the planet's surface[1a]. Flavian was likely killed when the Blood Ravens Chapter defeated the Word Bearers in their stronghold in the Deimos Peninsula.[1b]

Flavian (Ultramarines)
Flavian is a Vanguard Eliminator in the Ultramarines Chapter and a member of the Strike Force Justian Kill Team Unit.[1]

Flavius
Flavius was a Tactical Sergeant of the Genesis Chapter, serving with the Chapter's Seventh Company.[1a][1b] He was part of the Chapter's garrison on Quradim when it was attacked by the Iron Warriors.[1b]

Flavius (Schola Master)
Flavius was the Deputy Master of the Schola Progenium Prime of Ignatius, serving under High Master Boniface.[1]

Flavius Alkenex
Flavius Alkenex was a Prefector of the Emperor's Children Legion's Phoenix Guard, during the Horus Heresy.[1]

Flavius Gort
Flavius Gort was a Word Bearers Sorcerer Lord, in the Warband of Rutial Glinthar.[1a]

Flawless Cloak
The Flawless Cloak is a relic of the Flawless Host Chaos Warband, which re-knits itself when damaged and never stains or fades with age. The Flawless Host who wears it, appears as the embodiment of perfection.[1]

Flayed Dog
The Flayed Dog is a Necromunda gang, that has several chapters.[1]

Pictorial List of Space Marine Chapters A-L
After the Horus Heresy, the loyal Space Marine Legions were split into smaller Chapters of a thousand Space Marines, in order to prevent any one person from being able to control so many troops ever again. Over time, the number of chapters has grown, and is said to number a thousand. This is a pictorial list of the chapters named by Games Workshop in official texts, and does not include any "home grown" chapters, though it does include the Chaos Marine Legions and Renegade chapters. Pictorial List of Space Marine Chapters M-Z

Pictorial List of Space Marine Chapters M-Z
After the Horus Heresy, the loyal Space Marine Legions were split into smaller Chapters of a thousand Space Marines, in order to prevent any one person from being able to control so many troops ever again. Over time, the number of chapters has grown, and is said to number a thousand. This is a pictorial list of the chapters named by Games Workshop in official texts, and does not include any "home grown" chapters, though it does include the Chaos Marine Legions and Renegade chapters. Pictorial List of Space Marine Chapters A-L

Picus
Picus is an Imperial agri world located in the Gothic Sector of Segmentum Obscurus.[1]

Pierant Jerulas
Pierant Jerulas was a Rogue Trader Militant, whose fleet discovered the Forge World Dironth during the Great Crusade.[1] At that time, however, the Forge World had an empire of its own and refused to join the Imperium. Dironth's forces then completely destroyed Jerulas' fleet without warning and quickly prepared to wage war with the Empire of Mankind. The Imperium would later be victorious in their battle and, in honor of the late Rogue Trader who had discovered it, Dironth was renamed Jerulas Station.[1]

Piercing Nova
The Piercing Nova was a Strike Cruiser in the Astral Claws fleet during the Badab War. The Nova was part of the planet Badab's defensive blockade, as the Star Phantoms attacked in force. When the Mantis Warriors' ship, the Tortured Soul turned against the Astral Claws during the attack, the Piercing Nova was the first ship it fired upon.[1]

Piet Gutes
Piet Gutes was a Trooper of the Tanith First and Only.[1]

Pieter Helian Achelieux
Pieter Helian Achelieux was a high-ranking Navigator (Novator) and head of House Achelieux.[1] An unparalleled genius among the Navigators, many marked him as a future Paternova[1a]. However the Emperor himself eventually gave Achelieux the task of activating the Dark Glass, an ancient device that was a sister to the Golden Throne. The top-secret project consumed Achelieux for the next 53 years, and he worked on it diligently despite the fact that its success and Imperial access to the Webway would render the Navigator's obsolete. Agents of the ruling Paternova, fearful of the future of the Navis Nobilite, turned one of Pieter's vassals, Veil, and tasked him with destroying the station.[1b] However Pieter's end came before Veil could even begin his mission. Due Dark Glass's proximity to the Catallus Warp Rift, much of the crew went mad and began a rebellion. As the stations crew slaughtered each other, Pieter attempted to activate Dark Glass' command throne to open a portal and perhaps escape. But the device was far too powerful, and Pieter was reduced to a husk before he could open the portal.[1b]

Pietor Gearhart
Pietor Gearhart was Princeps Maximus of the Legio Invicta for several centuries. He commanded from the Warlord Battle Titan Invictus Antagonistes.[1] Lord Gearhart commanded the Legio during the well-known execution to save the world of Orestes from an invasion of Chaos Titans. Gearhart earned the nickname "The Red Fury" from the ferocity with which he won many of his victories.[1]

Pietra Veitz Gustavus
Pietra Veitz Gustavus was a Lord Militant in the Imperial Army, during The Great Crusade. After his retirement Gustavus wrote his memoirs : A Private Memoir of the Great Crusade, which spanned several volumes and included his experience fighting alongside the Space Marine Legions.[1]

Pietrov's MK 45
Pietrov's MK 45 is bulky Valhallan bolt pistol that was originally owned by the Commander Wladislaw Pietrov of the Valhallan Ice Warriors. He was well known for using his bolt pistol to dispensed rough justice and those who now wield Pietrov's MK 45, find themselves both inspiring and daunting to all Valhallans.[1]

Pietrov Mensk
Pietrov Mensk is an Ordo Aegis Inquisitor, who is among the Inquisition's forces combating Abaddon the Despoiler's efforts to collapse the Sanctus Wall. During the course of doing so, Mensk rooted out and purged a growing Mutant colony of thousands on the world Dark Pit, in the Coryxx System.[1]

Piety
Piety is a Hive World in the Calixis Sector. It is a place known for its scum and villainy.[1]

Piety (Shrine World)
Piety was a former Shrine World of the Imperium, before it was engulfed by a Warp Storm. When it emerged two centuries later it was unrecognizable, having been turned into a Daemon World by its time in the Warp.[1] After its emergence Canoness Sariah of the Order of the Sacred Rose, immediately led a taskforce of Battle Sisters to the planet to retrieve the artifacts from the Reliquary of Hope, one of the few sites that had withstood the corruption. For three days Sariah's Sisters kept the Daemons at bay on the surface, while she led several squads into the Reliquary. She returned with the left thighbone of Saint Dolan and three pages from the Lexicon of Falsehoods, though at the cost of the majority of the Sisters she had taken with her. With their task complete, the surviving Sisters of Battle left the corrupted planet, just as a fleet of Grey Knight vessels arrived and began an Exterminatus.[1]

Piety Class Cruiser
Piety Class Cruisers are enormous lumbering Adepta Sororitas Cruisers[1a] armed with Combustion Projector Arrays[1b]. Their design was given to the Sororitas by the Adeptus Mechanicus Arch-Fabricator, Nexatin.[1c]

Piety V
Piety V is a Shrine World of the Imperium.[1] Piety V was the most prestigious holding of the Ecclesiarchy in the Tri-Sectors of Segmentum Obscurus [1], located near the fringe of Segmentum Solar[2]. Its capital city, Pontifrax, was the center of a Genestealer Cult uprising where the Carcharodons deployed to fight them as well as the Tyranid splinter fleet attracted to it. [3]

Piety and Pain
Piety and Pain is a battlebox for the 9th Edition of Warhammer 40,000.[1]

Piety of Seth
Piety of Seth is a Shrine World in the Calixis Sector.[1]

Pigdok
Pigdoks are a variety of Ork Oddboy and are a strange combination of Mad Dok and Mekboy, although not as skilled as either individually. They are found in Feral Ork tribes, tending the warboars that are ridden to battle by the primitive Boarboyz. Their main use in battle is to provide 'doping' to increase the ferocity of the various beasts that Feral Orks take to war, as well as some of the Orks themselves while he is at it. They maintain a fierce rivalry with Boiler Boyz.[1]

Pila
Pila is the only moon of the planet Armatura.[1]

Pileon
Pileon was a loft-city of the planet Stratos.[1]

Christine Seraph
Christine Seraph is a Sister Superior of the Order of the Golden Light, a minor order of the Adepta Sororitas. She would lead her Sisters in aiding the Blood Ravens Chapter, during the Second Pacification of the planet Vespa.[1]

Chrobdyr Ferrophagites
The Chrobdyr Ferrophagites are a hostile sentient Xenos species.[1]

Chroma
Chroma is an Imperial Death World in the Prismata System, which was devastated during the Chaos Invasion of the Stygius Sector.[1]

Chromes
The Chromes were a race of metallic insectoid Xenos encountered by the Imperium in M32.[1a]

Chromite Beasts
The Chromite Beasts are an Iron Warriors Warband, that specializes in void-warfare.[1]

Chromyd Front
The Chromyd Front was a battle within the Charadon Campaign, which began after the Chromyd System was invaded by the Death Guard Chaos Lord Thraxoplasmox's warhost.[1]

Chromyd System
The Chromyd System is a System of Imperial space located in the Charadon Sector.[1] In the wake of the Noctis Aeterna, the System had recently been reinforced in response to raids by the Dark Eldar. However, the Imperium's forces were stretched out over a wide area, due to the nature of the Xenos' rapid and unpredictable strikes. This left the Chromyd System vulnerable, during the Death Guard's Charadon Campaign, and allowed the Chaos Lord Thraxoplasmox's warhost, to successfully invade the System.[1]

Chronicle of Ashes
The Chronicle of Ashes was a Gloriana Class Battleship in the Word Bearers fleet during the Great Scouring. It was captured by the Ultramarines and eventually re-entered service with the Nemesis Chapter as the Lex Talonis.[1]

Chronicles of Ursh
The Chronicles of Ursh were the annals of the pre-Imperium nation-state of Ursh, which thrived during the Age of Strife on Terra. The Chronicles tell of the rise of Kalagann and the wars of Ursh against the Nordafrik Conclaves.[Needs Citation] To those raised in the Imperial Truth, the Chronicles' depiction of the wars were grandiloquent and outrageous. It was seen by many Iterators as partially nonsense in its talk of "Daemons and Magick", but some, such as Kyril Sindermann, valued it for its historical significance, despite its obvious mistruths and exaggeration in parts.[Needs Citation]

Chrono
Chronos are timepiece devices used by the Imperium that are hand-held or worn on the wrist and are generally dependable and simple to use.[1]

Chrono-Cataclysm
The Chrono-Cataclysm is an event that some on Necromunda claim will come about, due to the Chrono Crystals given out by Rust Town's infamous mayor Bald Bryen.[1] What the Chrono-Cataclysm actually is, however, depends on who you ask on the Hive World. Some will tell you, that it is a plot by the Immortal Cult to bring about a Psychic Awakening of all Humanity. Others, a plan by the ancient Iron Lords of the Araneus Continuity, to free Necromunda from the yoke of the Imperium. Or that Rust Town was created by House Aranthus, and that Bald Bryen is in fact Bryen Aranthus, last true heir of his family, and the Chrono Crystals are intended to restore his bloodline by turning back time. Then there are those who say that is not true and that Bryen really serves dark forces, who are using the Crystals for some fiendish plot. Others rebuke this and claim that he is really an agent of the Throne and Bryen's true plans have already come to pass. If this is true, then they claim that everyone is now living in an alternative reality created by the Ordo Chronos…[1]

Chrono-Weapon
Chrono-Weapons are a rare and powerful type of weapon.[1] Chronoweapons manipulate time itself and are capable of causing catastrophic damage. Their temporal power can cause a target to freeze[2], crumble from entropy[3], or collapse into a black hole.[1] Chrono-Weapons are extremely rare and Human pieces of such technology are closely related to the Dark Age of Technology.[1]

Chrono-gladiator
Chrono-gladiators are cyborgs, sometimes made as a criminal punishment by the Adeptus Mechanicus[2], whose lifespan is determined by a pre-set self-destruct program; the only way they can extend this is by killing. Each battle they win moves the timer a fraction on the self destruct deadline, driving them to kill in order to keep living.[1] In battle they are ferocious opponents who fight for the thrill of combat and the promise of an extended life.[2]

Chrono Crystal
Chrono Crystals are fabled items that Bald Bryen, the infamous mayor of Necromunda's Rust Town, has given to anyone that can claim them from his deadly maze.[1] Only a handful of gangs and individuals have ever won Bryen's Crystals[1] and doing so has now become vanishingly rare. Those that have succeeded, though, have earned Bryen's eternal enmity and may also eventually cross path with the Ordo Chronos[2]. This is likely due to the rumors, that Bryen serves dark forces and the crystals are links in a plot that will bring about the Chrono-Cataclysm.[1]

Chronometron
The Chronometron is a piece of equipment used by Necron Lords. As the Necrons advanced their cold sciences, they became masters of time and space. The Chronometron allows them to act slightly outside of time, advancing at a normal rate as their opponents move more slowly. It gives them an almost ghostly image when it is activated.[1]

Chronos Pattern Ironcrawler
Chronos Pattern Ironcrawlers are massive Imperial all-terrain vehicles, that are used on Necromunda and their large tracks can drive over anything on the Hive World's surface.[1]

Chronos Tutorum
The Chronos Tutorum is a relic of the Thousand Sons.[1] Within this amulet dwells a Daemon whose essence is stretched forever between the Materium and Immaterium. By twisting its inner workings, its owner can compel the daemon to snatch fragments of knowledge from across the temporal skein, gaining insights into battle.[1]

Chronostrife
The Chronostrife is a hidden internal conflict within the Imperium that is currently ongoing.[1] The Chronostrife began after the resurrected Roboute Guilliman attempted to reform the Imperial Calendar. As his new Logos Historica Verita tried to create a reliable Imperial history, the Inquisition's Ordo Chronos divided into factions and a vicious civil war erupted.[1]

Chronotendril
Chronotendrils are Necron weapons wielded by Cryptek Chronomancers.[1]

Chroxius Myriad
The Chroxius Myriad was a Xenos-forged Abominable Intelligence, which had command of mechanical hordes.[1]

Dantioch (Ship)
Dantioch was the Imperial designation for a tyranid ship of Miral Rex, a splinter of Hive Fleet Kraken.[1] Dantioch was part of Miral Rex when it attacked the Miral System. As with all of the vessels of the splinter fleet, it is named after a monster or dark figure of Sotharan myth.[1]

Dantium
Dantium is a planet of the galaxy.[1] At some point, the Black Templars fought against the Eldar on Dantium. Emperor's Champion Aelius was killed and his eldar killers took his head and the remains of his Black Sword before his fellow Black Templars could stop them.[1]

Dantius Landsholt
Dantius Landsholt is a Cardinal of the Ecclesiarchy.[1] An ally of Arch-Cardinal Ignato, Landsholt is keen to see the Sector Synod remain stable and focused on the core Hive Worlds and trade routes. Raised up in the Landsholt Noble House on Clove, Dantius' siblings include the Clovian Governor Tesnius, high Tithe Master Arlatius, and Chief Arbites Helatius. He is a corrupt individual, happily ignoring the nepotism and power monopoly of his family. However, he is a poor Cardinal at best and can be relied on for little and over his tenure the power of the Ministorum is the Hazeroth Sub-Sector has waned and the influence of the Adeptus Mechanicus has spread. Perhaps his greatest failings however is the Cult of the Seven Silences. He has allowed a subversive Cult to take up residence on the Cemetery World of Pilgrim's Pause despite repeated purges. Nonetheless, he continues to enjoy the support of Ignato.[1]

Dantris III
Dantris III is a Forge World on the Eastern Fringe.[Needs Citation] Dantris III was attacked by the Tyranids of Hive Fleet Kraken. A key experiment was carried out during the defence of this world. A few companies of the Lostock 23rd, an Imperial Guard Regiment, were surgically modified by the Magos Biologis with drug-secreting glands. These allowed the guardsmen so modified to better resist the effects of the Hive Mind and the modifications made to the planet's biosphere by the Tyranids. Dantris III was eventually scoured of the Tyranid menace, although the Lostock 23rd was utterly destroyed in the defence (only three so-called "Gland Warriors" are believed to have survived).[Needs Citation]

Danus
Danus is a world of the Imperium.[1] A large Space Hulk once emerged from the Warp near Danus and was set on a collision course with the planet. Due to Danus' large population and the fact that Genestealers may be on the Space Hulk, a detachment of the Blood Angels Chapter was dispatched to destroy it.[1]

Danvaio
Danvaio was a security trooper who served the Van Skorvold Cartel. He and his unit were killed by the Soul Drinkers when they attacked the Van Skorvold Star Fort.[1]

Danzek
Danzek is a Cadian Lieutenant of an Armoured Company whose Regiment is currently taking part in the War of Beasts on Vigilus.[1] His Company was among the Imperial forces defending the Oteck Hivesprawl from Genestealer Cult attacks when the Chaos Lord Haarken Worldclaimer gave his proclamation that Vigilus would fall to the Black Legion in 80 days. In the mayhem that followed, the Astra Militarum Regiments on Vigilus were ordered to protect the Hive cities from the imminent Chaos invasion, but Danzek received entirely different orders from his superiors. The Arch-pedant Gunther Henk had been left terrified by the Worldclaimer's words and used his influence to have Danzek's Company escort him to the more secure Hyperia Hivesprawl, where Henk felt he would be safe from the approaching Chaos forces. Though Danzek disagreed with his orders, the Lieutenant did as he was commanded and prepared for the long journey between the two Hivesprawls. Right away however, he was faced with the reality that his Company had suffered heavy losses while defending the Otek Hivesprawl and they would be easy prey for any force that attacked them. He quickly requested reinforcements, but due to the massive battles erupting against the Genestealer Cults invading the Hivesprawl, the reinforcements either became engaged in battles they could not disengage from, were re-routed elsewhere, or were destroyed before they could reach Danzek. When the Lieutenant finally received word that some reinforcements were nearby, he became discouraged when he realized they would not reach the Company, before Arch-pedant Henk's deadline to leave had passed. While the Lieutenant wished to wait for the reinforcements, he was outranked by Henk and was forced to order his Company to begin the journey to Hyperia. Danzek could only hope that due to his Company's small size, they would not draw the attention of the numerous enemy forces infesting Vigilus.[1]

Daox Glykas
Daox Glykas is a Cruor Blades Watch Captain, who commands the Eye of Octos Watch Fortress' Watch Company Secundus.[1]

Dar'gule
Dar'gule is a Daemon Prince who was defeated by the Ultramarines Chapter on the Daemon World Phyr. While fighting the Ultramaries, deep within a labyrinth of the world, he was banished back to the Warp, after his head was crushed by the Venerable Dreadnought Gerius.[1]

Daranshi Ekko
Daranshi Ekko is a Dark Krakens Primaris Codicier. He is currently among Captain Krijeni Luceior's forces, which are fighting to save the Bianzeer's Hollow System from Hive Fleet Leviathan.[1]

Daraq
Daraq is the Tempestor Prime of the 55th Kappic Eagles Company, that Inquisitor Greyfax recruited, in 816.M41, to capture the Radical Inquisitor Helynna Valeria.[1]

Darcia
Darcia is an Imperium world.[1]

Dardinus
Dardinus was a Captain of the Ultramarines Chapter, who took part in the Battle for Macragge, during the First Tyrannic War. Dardinus was stationed at the Southern polar defense fortress, when word was received that the vital Eagle Bastion had fallen to the Tyrandis. A part of the fortress, the Eagle Bastion provided a solid base to anchor the defenses of the fortress and was thought impregnable, until the Tyranids infiltrated the bastion and killed the Planetary Defense Forces, defending it. Dardinus was given the honour of reclaiming it and with a detachment of Ultramarines, he stormed the Eagle Bastion. What came next was a disaster, as the Tyranids had somehow known Dardinus was coming and soon had the Ultramarines surrounded. Led by a Hive Tyrant, they fell upon the Ultramarines, who undaunted by their foes, fought back to back with their Brothers against the onslaught. The Space Marines fought against overwhelming numbers for six hours, until only Dardinus was left standing. He soon found himself facing the Hive Tyrant in battle and though Dardinus fought with the strength of Roboute Guilliman himself, he was torn in half by the Tyrant.[1]

Daren Parrwood
Daren Parrwood has made a number of Forge World vehicles including the awesome Eldar Vampire Raider and the Chaos Dreadclaw Drop Pod. Also Daren has built the popular Valkyrie Airborne Assault Carrier and the Vulture Gunship.

Darendara
Darendara was a world of the Imperium.[1]

Darganti Revenants
The Darganti Revenants are an Alpha Legion Warband.[1]

Dargetus di Raven
Dargetus di Raven is an Imperial Knight and Baron of House Raven.[1] With his fellow knights he took part in the defence of the Amethal planet during the Diamor Campaign in 999.M41.[1]

Dargo
Dargo is an Ordo Malleus Inquisitor who is taking part in the Antian Sector Conflict.[1]

Dargravian
Dargravian was a Space Marine of the Black Templars Chapter.[1a] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. He was the first Black Templar to die in the course of the Crusade, falling on the 5th day of the siege of Hive Helsreach while defending the Torshav complex.[1a][1b]

Dargron
Dargron was a Warsmith of the Iron Warriors Legion, active during the Horus Heresy. He was killed by the Imperial Fists during the Battle at the Phall System.[1]

Corallis
Corallis is a Sergeant in the Blood Ravens Third Company who fought in the Tartarus Campaign, when the Company came to the planet's aid during an Ork invasion.[1]

Corania
Corania is a world of the Imperium.[1a] At one point in late M41 the planet was attacked by the tyranids. Despite the sudden nature of the attack and suffering horrendous casualties, the Imperial Guard Regiments stationed on Corania survived for over a year before being relieved by Imperial Navy reinforcements supported by elements from the Reclaimers and the Swords of the Emperor Chapters.[1a] Amongst the regiments stationed on Corania that fought in the world's defence were the Valhallan 296th and 301st. Both of these suffered badly, enduring heavy losses (including the death of both regiments' commanders and senior officers).[1a] In the aftermath of the conflict the two regiments were combined into the Valhallan 296th/301st[1a] (which later came to be known as the Valhallan 597th).[1b]

Corban
Corban was a former Iron Captain of the Iron Hands Chapter's Clan Kaargul.[1]

Corbenic
Corbenic is an Imperial Knight World, that is home to the Court of the Fisher King Knights.[1]

Corbulo
Corbulo is the Sanguinary High Priest of the Blood Angels.

Corda
Corda was a Sergeant of the Phyressian 81st Armoured.[1] He served in the First Platoon of the regiment's 1st Armoured Fist Company under Lieutenant Zoffan, commanding the Platoon's 2nd Squad.[1]

Cordae
Cordae is a Chaplain in the Raven Guard Chapter.[1]

Cordesh Cavalry
The Cordesh Cavalry were grey-and-ochre fatigues wearing Regiments of the Imperial Army, during the Great Crusade and Horus Heresy. One of the Old Hundred, they defended Terra as the Solar War began.[1]

Cordon Impenetra
The Cordon Impenetra is man-made boundary of Imperial Sub-sectors within the Octarius Sector, that surround the on-going Octarius War.[1]

Cordus
Cordus was a Space Marine in the Ultramarines Chapter who was killed in battle with Hive Fleet Behemoth during the Battle for Macragge. His death greatly affected his friend Ortan Cassius and increased the Chaplain's already great hatred towards the Tyranids.[1]

Cordus-Rho
Cordus-Rho is a Prime Hermeticon Magos, who fought in Indomitus Crusade Fleet Primus.[1]

Corespur
Corespur is a region of Commorragh, city of the Dark Eldar. Formally home to many of the mighty noble houses of Commorragh, it now lies in ruins since the Commorragh Raid by the Imperium. Today, thirteen statues of Asdrubael Vect stand over its ruins, each representing one of his Foundations of Vengeance. Their presence serves as a constant reminder that even the most powerful noble house was ultimately destroyed by Vect's raw intellect.[1]

Corewar
The Corewar was a battle between the Necrons of the Oltep Dynasty and the Daemonic legions of the Daemon Prince Beublghor on the world of Cocholos in 052.M40.[1]

Corfex
Corfex is a world that lies in close orbit with its twin Xefroc; both were once home to fortresses possessed by the Immortal Legion Chaos Space Marine Warband. The Warband's fortresses later came under attack by the Imperial Guard and the Angels Vermillion Chapter, but they easily withstood anything that was thrown at them. It was only when the Angels Vermillion's Death Company broke through both fortress's defenses, that the Immortal Legion were finally defeated by the Space Marine Chapter.[1]

Corflich Loatheheart
Corflich Loatheheart is a Daemon Prince of Tzeentch.[1]

Coriallis IV
Coriallis IV is world that once belonged to the Eldar and still contains a Webway Portal on its surface. A Swordwind Host of the Craftworld Biel-tan later used the portal, as they launched an invasion to reclaim Coriallis IV for the Eldar.[1]

Corien Sumatris
Corien Sumatris was Captain of the Astral Claws 2nd Company during the Badab War.[1]

Theosophamy
Theosophamy is a psychic discipline which focuses on the manipulation of the Warp during its interaction with the material universe. Unlike Daemonology, it is based on the use of ritual and control rather than letting loose the full raw power of the warp. This is because the use of theosophamy is intended for the disruption or the closing of rips in the barrier between dimensions rather than opening such breaks.[1]

Theosophist's Philtre
Theosophist's Philtre is a heady, thick alcoholic beverage found on Archaos and is illegal under the ancient law of that world. Drinking it is said to bring depth and clarity of thought. It is very rare and is valued as a sign of culture and wealth amongst the sophisticates of the Calixis Sector.[1]

Thera (Guardsman)
Thera is a veteran Astra Militarum Guardsman, who is among its forces defending an isolated Imperial world from an Iron Warriors invasion.[1]

Thera (Terran)
Thera was a young Terran orphan, who lived within the Ionus Plateau's refuge camps, shortly after the Unification Wars had ended.[1]

Therajomas Kanze
Therajomas Kanze was a Historian[1a] who was a founding member of the Order of Interrogation, that Kyril Sindermann formed during the Horus Heresy's Battle for Terra.[1b]

Theraton
Theraton is an Adeptus Mechanicus Magos who began experimenting with an artefact, sometime after the Great Rift's creation.[1] This was labeled Experiment Phi-ton-Beta, but the Magos would not be there when the wards around the artefact began to fail. Soon the Servitors taking part in the experiment stopped and refused to listen to any demands issued by Theraton's forces. The Servitors later began moving again, but the lenses of their eyes had all changed and they began killing anyone near the artefact. While Theraton's forces requested aid from the Magos, none was sent. Instead after the Servitors had finished killing everyone, the Magos concluded that more data from the artefact was required and made plans to continue the experimentation.[1]

Theratryx
The Theratryx is a reptilian biped creature from Aurum used by his human colonists as a mount and beast of burden. However, it is still mostly a wild creature.[1]

Theria
Theria is a Palatine in the Order of Our Martyred Lady.[1]

Therion
Therion is a Civilized World that joined the Imperium during the Great Crusade. It provided Imperial Army Regiments, known as the Therion Cohort, during the Great Crusade and Horus Heresy.[1]

Therion (Xenos Species)
The Therion are a Xenos sentient species of large blubbery bipeds, whose tusks reach from their mouths to their waists. They also have an innate psychic ability to assume the forms of other species and can mask their void ships in a similar way as well.[1]

Therion Cohort
The Therion Cohort was a regiment of the Imperial Army from the planet Therion, active during the Great Crusade and Horus Heresy.[1a][1d]

Therion Subsector
The Therion Subsector is an Imperial region in the Boras Minor Sector of Ultima Segmentum.[1a]

Thermal Cannon
Thermal Cannons are a Titan-class weapon of the Imperium carried by Imperial Knights, specifically the Knight Errant[1] and Knight Crusader.[4b] This powerful Melta Weapon is capable of easily vaporizing both steel and flesh, melting through thick fortress walls or turning a Battle Tank into a pile of molten slag.[1][4a]

Thermal Cutting Beam
The Thermal Cutting Beam is a powerful Necron weapon mostly commonly used by Canoptek Acanthrites. These weapons allow its wielder to carve and disassemble solid matter with horrifying speed.[1]

Thermal Lance
The Thermal Lance is a type of Melta Weapon used by the Imperium. Similar in size to a Multi-Melta, the Thermal Lance is equipped with a much longer barrel reducing heat beam dispersal, allowing the weapon to gain in accuracy at the cost of damage output.[1]

Thermal Spear
The Thermal Spear is a type of Melta Weapon used by the Imperial Knight Armiger.[1] The Chaos Knight Warp-corrupted versions of these weapons are known as Daemonbreath Spears[2].

Thermoneutronic Projector
The Thermoneutronic Projector is an advanced Tau weapons system.[1] Vior’la weapons developers have focused their efforts heavily on flamer technology, responding to their Commanders’ desire for maximum-impact close-range ordnance. The Thermoneutronic Projector uses volatile gases siphoned from the corona of a neutron star to expel a flame capable of searing through the armor plating of a battle tank.[1]

Thermoterric warhead
Thermoterric warheads are a type of missile weapon used by the Deathwatch, capable of scouring an entire mountain of xenos.[1]

Cryptaesthesian
Cryptaesthesian are a class of secretive Astropath within the Adeptus Astra Telepathica that lived in the Whispering Tower on Terra by the time of the Great Crusade. Few are known to visit them without good reason and it is considered foolish to seek them out. Various rumours surrounded them that spoke of their ability to take secrets from the darkest parts of a person's psyche, brainwash them into any act imaginable and even read the minds of the dead. However, none outside this group truly knew how they operate though some suspected that they assessed the messages coming to the City of Sight to ensure they bore no warp contamination and looked to the psychic defences of the city.[1] It is known that anyone that invites a cryptaesthesians into their mind's internal architecture leads to it being forever altered, with a person's darkest secret parts being laid bare for scrutiny with nothing being hidden from these astropaths. Some astropaths that have been questioned by them are known to had been sent to the hollow mountain.[1]

Cryptek
Crypteks are Necron technological specialists whose purpose is to study the highly advanced and ancient technology of their race.

Cryptogeometric Adjuster
The Cryptogeometric Adjuster is a Necron Cryptek device.[1] Keyed to trigger vertiginous responses in the sensory apparatus of non-Necron life-forms, this device causes nearby foes to shoot wildly as thier perception of space and time is warped.[1]

Cryptos
The Cryptos are a Xenos race. They appear as a strange gaseous cloud with an eerie greenish glow filled with half-formed shapes, without solid physical shape and able to pass through solid matter, and they are able to take human bodies as hosts.[1]

Cryptosa II
Cryptosa II was the site of a battle between the forces of Chaos and the Imperium.[1]

Cryptosi
The Cryptosi were an exotic meta-dimensional Xeno species that came into conflict with the Imperium, after attacking several of its colony worlds, during The Great Crusade. What became of the Cryptosi after a Sub-Company of the Alpha Legion was sent to investigate the atrocities they committed is unknown; though the Imperium soon lost contact with the colony worlds they attacked, due to the actions of the Legiones Astartes.[1]

Cryptothrall
Cryptothralls are long-limbed Necron constructs.[1] Used as slaves and bodyguards by Crypteks, Cryptothralls are not truly sentient beings and are instead enslaved to their masters will. They are engrammatically compelled to protect their masters with their Living Metal bodies and fierce short-range weaponry which consists of scything limbs and scouring eyes.[2]

Cryptus (World)
Cryptus is a Cemetery World in the Calixis Sector. "A trip to Cryptus" is a euphemism for death.[1]

Cryptus Campaign
The Cryptus Campaign was a major Blood Angels operation against Tyranid Hive Fleet Leviathan in 998.M41.[1]

Cryptus System
The Cryptus System is a binary star system of the Imperium.[1][2]

Crys'yllix
Crys'yllix is a Lord of Change who was shattered by the first Nemesis Daemon Hammer while fighting the Grey Knights and the Chapter later named the weapon the Destroyer of Crys'yllix.[1]

Crysos Morturg
Crysos Morturg was a member of the Death Guard during the early days of the Horus Heresy. A bitter and morbid warrior, he was disliked by his fellow Battle-Brothers despite his talents as a warrior and command.[1] He went on to become a Blackshield[2] and later Captain of the 108th Independent Company.[3]

Crystal Dragon
The Crystal Dragons are Eldar Aspect Warriors.[1] The Crystal Dragons were one of the newer Aspects in Craftworld Alaitoc, along with Warp Spiders and Shining Spears.[1]

Crystal Ersatz
Crystal Ersatz is a narcotic drug. Heavy use of the drug during pregnancy, can result in the child developing prodigious mathematical abilities and an indefatigable memory.[1]

Crystal Grave Shrine
The Crystal Grave Shrine is an Eldar Dark Reaper Shrine.[1]

Crystal Harbingers
The Crystal Harbingers are a warband of the Thousand Sons.[1] The Sorcerers of the Crystal Harbingers delve into the hidden recesses of the Silver Towers to explore the Tzeentchian labyrinth to which they lead. Here they glean portents of the future and commune with daemonic entities, which they then use to terrifying effect in their wars against the forces of the Imperium.[1]

Crystal Labyrinth
The Crystal Labyrinth is a maze within the Warp that are spread across the domain of the Chaos god Tzeentch and its presence is felt by all within the Daemon realms.[1]

Crystal Seer
Crystal Seers is a term referring to the ultimate fate of Eldar Farseers.[1] As Farseers grow old their minds become so closely linked with the Wraithbone core of their Craftworld that their physical bodies grow dormant. Eventually a Farseer of great age will move to the Dome of the Crystal Seers, gradually crystallizing and presenting their spirit forever within the psycho-conductive Infinity Circuit.[1]

Crystal Targeting Matrix
The Crystal Targeting Matrix is an Eldar vehicle upgrade. It allows the crew to gain a target acquisition much faster than would be allowed by the normal laws of physics.

Magna-Coil Bike
The Magna-Coil Bike is a type of Grav-Vehicle used by the Leagues of Votann. The favored ride of Hernkyn Pioneers, the bike is fast, maneuverable, and capable of navigating the most difficult terrain or bodies of water.[1]

Magna-Delta-8v8
Magna-Delta-8v8 was a Skitarius of the Adeptus Mechanicus' En.7lius Macroclade, during the Horus Heresy Siege of Terra.[1]

Magna-Freighter
Magna-Freighters are among the vehicles Idolators will use during battles, to conduct resupplies and repairs for their Household's Chaos Knights.[1]

Magna-Grapple
The Magna-Grapple is mounted on the top of a Dreadnought's chassis and is fitted with heavy-gauge adamantium chains and powerful magnetic and gravitic field generators, allowing it to be hurled short distances to grab and reel in enemy armour. A Magna-Grapple can be fired at an enemy up to twenty metres away, and the Dreadnought may release the grapple and withdraw it at any point.

Magna-Kannon
The Magna-Kannon, also referred to as the Doom Diver is an outlandish and bizarre Ork weapon created by Mekboyz.[1] An anti-aircraft weapon, the Magna-Kannon consists of a huge electro-magnet which can be used at considerable distances. Pointed at the sky, enemy aircraft are grabbed by the magnetic field and can then be sent crashing into whatever direction the crew desires by turning the magnet.[1]

Magna-Melta
The Magna-Melta is a heavy Melta Weapon used by the Imperium. It is a devastating anti-armor weapon, originally designed for boarding actions during space combat. However it has since been used in a number of other platforms, most notably the Deimos Pattern Predator Infernus[1] and Caestus Assault Ram.[2]

Magna-Rail Cannon
The Magna-Rail Cannon is a type of heavy Rail Weapon used by Leagues of Votann Hekaton Land Fortresses. It specializes in eliminating both infantry and vehicles.[1]

Magna-Torpedo
Magna-Torpedoes were planet-breaking Torpedo weapons used by the Dark Angels during the Great Crusade.[1]

Magna-rail
Magna-rails are a type of Rail Weapon used by the Leagues of Votann, which fire lethal projectiles at incredible speeds through the application of linear accelerators. Their high velocity rounds are capable of puncturing heavy armor, force fields, psychic barriers, and heavy chitin alike.[1]

Magna Bonum
Magna Bonum was the capital city of the planet Tartarus.[1]

Magna Macragge Civitas
Magna Macragge Civitas, also known as Macragge City, was the capital city of the Imperial planet Macragge.[1b] Regarded as the greatest city in the entire eastern Imperium, Magna Macragge Civitas lies in a coastal cleft between the Hera's Crown Mountains to the north and the Gulf of Lycum to the south.[1a][1b] The city lies south of a region of Macragge known as Illyrium.[1a]

Magna Province
Magna Province was a region of the planet Tanith, known to have contained areas of farmland before the planet's destruction by the forces of Chaos.[1]

Magna Rail Rifle
The Magna Rail Rifle is a Squat and prototype Tau weapon.[1] Rare magnetic materials discovered by the Tau of the Fourth Sphere of Expansion were used to develop this much improved version of the Rail Rifle. It is equipped to the XV88 Broadside Battlesuit.[1] The weapon also seems to be commonly utilized by the Leagues of Votann, and if similar to the case of Ion Weaponry may be the original source of the technology.[2][3]

Magnacarum
Magnacarum was the site of a battle between the Soul Drinkers Chapter and a group of Heretics. It is not clear who won the battle, but the Soul Drinkers are known to have suffered grievous losses at the Heretics' hands.[1]

Magnacle
Magnacles are pieces of equipment frequently used by the Adeptus Arbites. These are magnetised handclamps — a snap-open hoop constructed of hardened and tempered steel that seals around a suspects wrist and locks together.[1]

Magnaferrite
Magnaferrite is a type of material, that is used by the Leagues of Votann to create its Void Armour.[1]

Magnal
Magnal was the personal clerk to Amchanduste Worlin of Guild Worlin in Vervunhive.[1]

Magnar Tytus
Magnar Tytus is a Captain of the Marines Errant Chapter, who leads the Chapter's Fourth Company.

Magnarail Lance
Magnarail Lances are a type of weapon wielded by Manipulus Tech-Priests.[1a]

Magnax V
Magnax V is a heavily fortified planet of the Imperium, situated on a major trade route.[1] A thousand-strong warband of the Night Lords attempted to raid the planet, but were completely decimated by three launched Vortex Missiles.[1]

Cybertheurge
Cybertheurges are a type of Chaos Sorcerer, who are mechanistic psykers and masters of forbidden technological lore.[1]

Cybertheurgy
Cybertheurgy refers to a broad science of the Adeptus Mechanicus akin to computer coding and hacking.[1] Mechanicum Cybertheurgists are capable of wielding power that to some seems as strange and potent as that of a Psyker. Magi of this discipline can unleash terrible data-djinns to corrupt systems, overload power cells, and even turn the enemy's own weapons against them.[1]

Cybon
Cybon is a Lord General of the Imperial Guard. He was a major Imperial commander during the Sabbat Worlds Crusade.[1][3] Known for his tendency to use his men as cannon fodder, Cybon was a contender to become Warmaster of the Crusade following the death of Slaydo but lost out due to his draconian attitudes towards common soldiers. When Marshal Macaroth was made Warmaster, Cybon became enraged and saw the commander as beneath him. However as the war continued and Macaroth's accomplishments became apparent, Cybon began to respect him. Nonetheless Cybon was relegated to second-line and logistical duties by the Warmaster, a position he felt was beneath him.[1] He backed a failed attempt to unseat and replace Macaroth in 791.M41. Despite his perceived treachery, he escaped formal punishment.[2]

Cyclas
Cyclas the Ratfinder is a ganger of Necromunda's House Cawdor.[1]

Cyclic Ion Blaster
The Cyclic Ion Blaster is an experimental Tau special issue weapon which can be mounted on Battlesuits.[1] Primarily designed to be used against numerous lightly-armored opponents, the Ion Blaster generates a rapid stream of ion radiation directed through four barrels. While the rate of fire is constant, the ionization effect is not, giving it a variable ability to penetrate armour.[1]

Cyclic Ion Cannon
The Cyclic Ion Cannon is a type of heavy Ion Weapon used by the Leagues of Votann. They are known to be mounted on the Hekaton Land Fortress.[1] The weapon unleashes high-powered blasts.[2]

Cyclic Ion Raker
The Cyclic Ion Raker is a type of Tau Ion Weapon.[1] Typically mounted on an XV95 Ghostkeel Stealth Battlesuit, the Cyclic Ion Raker reacts destructively with its target, vaporizing flesh and metal alike with equal ease.[1]

Cyclo
Cyclo is a dead star located in the eastern area of Segmentum Obscurus. The star is known to the Eldar of Craftworld Ulthwé as The Eye of Isha or Isha's Eye.[1]

Cyclone Interceptor
Cyclone Interceptors are a type of fighter jet found in the Imperium.[1] These powerful planes sports massive twin-engines and a delta form. Cyclone's were found in the Enothian Commonwealth Air Force.[1]

Cyclone Missile Launcher
The Cyclone Missile Launcher is a Missile Launcher variant specially designed to be fitted on Terminator Armour.[2] Loaded with Krak and Frag Missiles, the Cyclone consists of two cube-shaped missile boxes, twin-linked, with a targeter and sensor array. The missile and sensor unit is fixed on the back of standard terminator armour, allowing the Space Marine to use a Storm Bolter and Power Fist with the Cyclone. Older designs of the Cyclone missile launcher had the sensor array hand-carried by the Terminator, thus taking away the option of a power fist but making it more accurate.[1] The forerunner of this weapon was mounted (and still mounted in M41) on the Javelin Attack Speeder - anti-grav relic vehicles of the Great Crusade.[3]

Cyclonic Melta Lance
The Cyclonic Melta Lance is a type of heavy Imperial Melta Weapon. Developed exclusively for the Leviathan Siege Dreadnought during the Great Crusade and Horus Heresy, this powerful weapon could reduce enemy armour to molten slag.[1]

Cyclonic torpedo
Cyclonic Torpedoes are a category of Torpedo utilized by the Imperium for orbital bombardment of a planet once Exterminatus has been invoked. A wide variety of weapons fit the definition of cyclonic torpedoes, and employ varying means of scouring the world's surface, from nucleonic fire to raw plasma.[1] Whatever their method of destruction, the effect of cyclonic torpedoes is the same: the complete destruction of all life on the planet, its atmosphere burned away in a storm of fire and its oceans boiled to vapour, leaving it a barren rock.[2] The only factions within the Imperium known to have these weapons are the Inquisition and the Adeptus Astartes. Sources conflict on to what extent the Space Marines have the authority to declare Exterminatus without the assent of an Inquisitor, but agree that Inquisitors have the authority on their own recognizance.[Needs Citation]

Cyclonis
Cyclonis is one of the planet that was conquered during the Great Crusade. The Emperor himself took part in this campaign.[1]

Cyclopea
Cyclopea is a civilised Forge World in the Calixis Sector.[1]

Cyclopean Congregation
The Cyclopean Congregation (or Confederation[2]) are a mysterious cult of degenerate Navigators alongside decadent voidsman that are presided over by the self-proclaimed prophet Kokabiel Grigoris. This group is named after Kokabiel and his inner circle of renegade Navigators that are all blind except for their Third Eye.

Cyclopean Prime
Cyclopean Prime is a Hive World of the Imperium. A massive planet, it is roughly 100 times the size of Terra. It is so vast that its full rotations take over 12 Terran years, creating extreme climatic circumstances that change from frozen plains of ice to blazing arid deserts over the course of the rotations. Scattered across its hundreds of enormous continents are hive cities, industrial zones, and grain fields.[1]

Cyclopeans
The Cyclopeans are a Titan Legion of the Collegia Titanica, based on the Forge World Vellung. They fought the Iconoclastic Brotherhood in the War of Statues.[1]

Cyclopeans (Chaos Cult)
The Cyclopeans are a Tzeentch Chaos Cult, that is active on Haephos and ritually put out one of their own eyes to honor the Daemon Primarch Magnus.[1] In the aftermath of the Great Rift's creation, the Cult launched an attack on the world's Calixtos Spaceport, which delayed Haephos' promethium exports by several weeks. In desperation, Haephos' Imperial Commander, Zula Hatiar, offered freedom to imprisoned psykers if they aided in seeking out the numerous Cults and Mutants that now plagued the world. Some of these psykers agreed and several Cults were destroyed. Its not known, though, if the Cyclopeans were among them.[1]

Cyclopia
Cyclopia is a Hive World of the Imperium.[1]

Pulse-Capacitance Supercharger Module
Pulse-Capacitance Supercharger Modules are potent T'au Empire devices, which can be equipped onto DS15 Experimental Drones. When activated, the Supercharger increases the ferocity of nearby T'au's ranged weaponry and renders their already powerful firearms into something truly terrifying.[1]

Pulse-Disintegrator
Pulse-Disintegrators are Dark Eldar weapons mounted on vehicles,[1] for example - on the Tantalus grav-tank.[2] These weapons fire rapid pulses of unstable subatomic matter, vaporizing their targets. Unlike crude Plasma Weapons of primitive races, Dark Eldar disintegrators are able to maintain a high rate of fire without overheating.[1]

Pulse ARC Cannon
The Pulse ARC Cannon, also known as the Pulse Blastcannon[2], is a type of heavy Tau Pulse Weapon.

Pulse Accelerator
The Pulse Accelerator is a type of Tau Battlesuit Support System. This device emits a powerful induction field that accelerates the charge of Tau Pulse weapons (such as the Pulse Rifle), increasing their range.[1]

Pulse Blaster
The Pulse Blaster, also known as a Pulse Shotgun, is a type of Tau Pulse Weapon developed on Vior'la[3]. The Pulse Blaster is commonly used by Fire Warrior Breacher Teams. Similar to the Human Shotgun in function, the Pulse Blaster is designed to deliver powerful close-range firepower.[1] Though the Tau are historically disdainful of close-range warfare, the Pulse Blaster had to be developed due to Tau difficulties in urban combat on labyrinthine confined Imperial Hive Worlds.[2] The Pulse Blaster uses a two-stage firing process to enhance its lethality of its plasma-based ammunition. When the trigger is halfway pulled, an invisible volley of negatively charged particles paint the target, followed by the full plasma payload. This causes victims to glow with a ghostly light moments before they're hit.[2]

Pulse Bomb Generator
The Pulse Bomb Generator is a Tau weapons system commonly mounted on the Sun Shark Bomber. The system itself is capable of producing and launching Pulse Bombs, giving the Sun Shark a potent level of firepower capable of blasting ground targets.[1] The pulse bomb generator works by rapidly spinning, which builds up pulse energy until a ball of plasma is unleashed in enemies below.[2] All that leave of the targets of the impact - glowing crater and drfting ash.[3] There is no need for rearming the pulse bomb generator, because each of them can continue to manufacture fresh ordnance for its craft almost indefinitely. At some times though it can get a minor malfunction so for optimal alignment it requires reconfiguration before it can recommence production. Until then the Sun Shark Bomber forced to manoeuvre and use its rocket systems, markerlight and a pair of nimble Interceptor Drones to avoid enemy fire while the reactor recharging completed.[3]

Pulse Carbine
The Pulse Carbine is a compact version of the Tau Pulse Rifle.[3]

Pulse Driver Cannon
The Pulse Driver Cannon is a type of heavy Tau Pulse Weapon. The Pulse Driver Cannon utilizes pulse induction fields generated by a particle accelerator to propel huge bursts of plasma over great distances.[2] Mounted on the KV128 Stormsurge Battlesuit, the Pulse Driver Cannon is capable of killing Titans.[1]

Pulse Laser
The Pulse Laser is a highly advanced Eldar laser weapon capable of firing a stream of powerful laser bolts. Compared to the Bright Lance, it has a higher rate of fire and longer range, though at the expense of penetrative power.[1][2]

Pulse Ordnance Multi-Driver
The Pulse Ordnance Multi-Driver is a massive Tau Pulse Weapon mounted on heavy Battlesuits such as the KX139.[1] This triple-barreled system is designed to combat super-heavy enemies such as Imperial Knights and Tyranid beasts.[1]

Pulse Pistol
The Pulse Pistol is a small sidearm version of the Tau Pulse Rifle, issued to personnel only as a hold-out weapon for desperate situations.[1]

Pulse Rifle
The Pulse Rifle is the standard weaponry of Tau Fire Warriors and their Shas'ui leaders.

Pulse Submunition Cannon
The Pulse Submunition Cannon is a type of heavy Tau Plasma Weapon used on large Battlesuits such as the XV107 R'varna. A deadly experimental weapons system, the Pulse Submunition Cannon fires micro-cluster projectiles capable of saturating the target area in a storm of plasma pulses.[1]

Pulse Submunitions Rifle
The Pulse Submunitions Rifle is a type of heavy Pulse Weapon utilized by T'au Empire Hazard Close Support Armour.[1] Essentially the t'au equivalent of a heavy grenade launcher, the rifle fires different types of ammunition for use against a variety of enemies (although most of these are still prototypes and thus exclusive to commanders such as Shas'O R'Alai). These include the standard pulse submunitions round, the experimental ionic-cluster-beam shell for use against packs of lightly armoured infantry or targets in cover, the experimental hyper-density sabot for use against heavy infantry and light vehicles and the experimental EMP shell for use against armoured vehicles.[2]

Pulse of Jonas
The Pulse of Jonas was once wielded by the revered Blood Ravens Librarian Jonas Urelie. The power sword is said to pulse with the heartbeat of the psyker wielding it.[1]

Pulveriser Cannon
The Pulveriser Cannon is a weapon of the Astra Militarum's Rogal Dorn Battle Tank, that is a slightly smaller version of the demolisher cannon.[1]

Pulverizer
The Pulverizer is a type of serrated short axe weapon used by House Goliath gangers.[1]

Punch Dagger
Punch Daggers are a type of Dark Eldar melee weapon commonly used by Wyches.[1]

Punchbag
Punchbag is a Deathskulls Grot[1] in Warboss Krunch 'Ead-stompa's[2] Waaagh!. He pilots the Bloo Deff Killa Kan, as part of Da Bloo Horde within Mekboy Blagnutz's Warband.[1]

Punisher (Battle Barge)
The Punisher is an Exorcists Battle Barge and was among the Chapter's fleet, that took part in the Gothic War.[1]

Crystal Dragon
The Crystal Dragons are Eldar Aspect Warriors.[1] The Crystal Dragons were one of the newer Aspects in Craftworld Alaitoc, along with Warp Spiders and Shining Spears.[1]

Crystal Ersatz
Crystal Ersatz is a narcotic drug. Heavy use of the drug during pregnancy, can result in the child developing prodigious mathematical abilities and an indefatigable memory.[1]

Crystal Grave Shrine
The Crystal Grave Shrine is an Eldar Dark Reaper Shrine.[1]

Crystal Harbingers
The Crystal Harbingers are a warband of the Thousand Sons.[1] The Sorcerers of the Crystal Harbingers delve into the hidden recesses of the Silver Towers to explore the Tzeentchian labyrinth to which they lead. Here they glean portents of the future and commune with daemonic entities, which they then use to terrifying effect in their wars against the forces of the Imperium.[1]

Crystal Labyrinth
The Crystal Labyrinth is a maze within the Warp that are spread across the domain of the Chaos god Tzeentch and its presence is felt by all within the Daemon realms.[1]

Crystal Seer
Crystal Seers is a term referring to the ultimate fate of Eldar Farseers.[1] As Farseers grow old their minds become so closely linked with the Wraithbone core of their Craftworld that their physical bodies grow dormant. Eventually a Farseer of great age will move to the Dome of the Crystal Seers, gradually crystallizing and presenting their spirit forever within the psycho-conductive Infinity Circuit.[1]

Crystal Targeting Matrix
The Crystal Targeting Matrix is an Eldar vehicle upgrade. It allows the crew to gain a target acquisition much faster than would be allowed by the normal laws of physics.

Crystal Tome (Tzeentch)
The Crystal Tome is a relic of Tzeentch and is said to contain the True Name of every being who might have been, including those who never were.[1] The relic is feared even by many of Tzeentch's servants, due to the Crystal Tome's reputed sentience and the power it gives to those who speak the True Names the Tome contains. Yet there have been some known to resist having their True Name invoked by those who use the Crystal Tome's power. Whether this is due to a trait of their own or some perversity on behalf of the Tome itself, may never be known.[1]

Crystal Tome of Cegorach
The Crystal Tome of Cegorach is an ancient book of the Eldar.[1] Released from the world of Duriel after its destruction, the Crystal Tome was recovered by Harlequins. The Tome seemingly predicts the rise of the Ynnari, and the last passage implied that Slaanesh's strength could be turned against itself, perhaps referencing the birth of Ynnead.[1]

Crystal Wyverns
The Crystal Wyverns are a Chaos Space Marine warband.[1] Originally known as the Bronze Gorgons, they were among the thirty Chapters corrupted during the Abyssal Crusade.[1]

Crystalwisp
The Crystalwisp are a Xenos species and fragments from their bodies are used to construct Mindflect Shard Grenades.[1]

Crziel Acharya
Crziel Acharya was an Admiral of the Imperial Navy during the War of the Beast. Commanding a portion of Battlefleet Solar thanks to his connections to Lord High Admiral Lansung, Acharya was a vain but ambitious officer in constant rivalry with Admiral Price of the Rimward Fleet.[1a] Ultimately, Inquisitorial Representative Wienand, disgusted by the lack of initiative against The Beast, was able to manipulate Acharya to her own ends. Agents of Wienand (perhaps Acharya's flag-Captain Brusech) was able to convince the Admiral to abandon the fleet mustering at Lepidus Prime and launch an attack to relieve the Ork siege of Port Sanctus.[1a] Lansung was furious with Acharya for the unauthorized move and promised to punish him dearly after the war was over, but not wishing to appear unable to control his own men the Lord High Admiral departed personally to oversee the battle at Port Sanctus.[1b] Acharya next appeared during the Imperial invasion of The Beast's homeworld of Ullanor, leading the Imperial Navy contingent.[2]

Csith
The Csith were a large leech-like species that were native to Ymgarl and its moons. It has been theorized that the Csith were the preferred host for the Ymgarl Genestealer strain and would explain the physical differences between the more standard form of the Genestealers encountered. Unfortunately there is no way to prove this theory, as the Csith were driven to extinction during the Salamanders Chapter's xenocidal campaign to finally purge Ymgarl and its moons of the Genestealers.[1]

Ctesias
Ctesias is a member of the Thousand Sons and he was exiled by Magnus the Red for participating to the Rubric of Ahriman. He was a talented sorcerer who specialized in daemonolgy, particularly the controlling and subjugating daemons to his will. Being able to summon countless creatures from the Warp, he is a key element in Ahriman's plan to attack the Planet of Sorcerers to enact the Second Rubric.[1] While other sorcerers often controlled daemons by binding their names into hardcopy forms, such as grimoires, Ctesias is able to control daemons with mnemonic exercises. After learning their true names and committing them to memory, he "splits" such names into discreet segments that remain apart until he wishes to summons that daemon, effectively "forgetting" a true name he has learned until he wishes to recall it. Nevertheless, this activity seems to impact on his body and in fact he appears much more frail and old than other legionaries. It's later revealed that he's struck an agreement with Be'lakor in order to be protected after his death from the vengeful daemons he controls. After Ctesias's first death at the hands of a Flesh Hound Be'lakor comes to claim Ctesias. Ahriman intervenes, trying to negotiate for Ctesias's life. Be'lakor tried to induce Ahriman to his service against the whole Chaos Pantheon, and eventually ceding that his deal with Ctesias was part of a long-term plan to meet with Ahriman in person. Despite the daemon's plans, Ahriman had managed to outmaneuver the Daemon Prince and coerce him into a pact that would resurrect Ctesias and free the summoner of his own obligations.[2] Ctesias would continue service in the Prodigal Sons, and would eventually play a pivotal role in the battle for the that concluded in the second Rubric. His army of daemons being a much needed boon for the Prodigal Sons, and especially having subjugated Doombreed to counter a Thousand Son Titan would prove to be the most deciding factor in the battle.[3] Ctesias would later die at an undetermined point in the future from unknown causes. His last actions would be putting to paper his recollection of the fateful encounter between Ahriman and Be'lakor that spared him from his first death.[2]

Ctesiphus System
The Ctesiphus System is located in the Chalnath Expanse, which in the wake of the Great Rift's creation, was struck by the Tau Empire's Fifth Sphere of Expansion. While it was not directly assaulted by the Tau, Ctesiphus was subjected to Genestealer Cult uprisings so successful, that more than half of its key worlds fell in a matter of months. Those few that remained loyal to the Imperium now hold on by a thread and their enduring faith in the Emperor is all that gives them strength.[1]

Cthar
Cthar is a world of the galaxy.[1]

Cthartek
Cthartek is a Hive World whose Underhive skinner-gangs worship where Khorne. They know him as the Bladesman and honor the Chaos God by flensing the skulls of their rivals and then piling them into pyramids.[1]

Cthelle
Cthelle is an Imperium Death World.[1a]

Cthellean Cudbear
The Cudbear is native to the Death World of Cthelle. Aside from its long claws, teeth and shaggy purple hair the Cudbear looks much like a traditional Terran bear. Its thick fur is particularly adept at protecting the creature from the cold and wet environment of the planet's temperate forest and mountain regions. A natural predator, the Cudbear is extremely dangerous and territorial. It has been known to attack large groups of individuals, even heavily armed individuals, who may wander near its home.[1] Authorities on Cthelle have reported a few known incidents of the creature climbing aboard out-going spacecraft in search of food and massacring the crews.[1]

Cthelmax
Cthelmax was thought to be a Dead World, but in reality it was a Necron Tomb World. The Necrons on Cthelmax have now awakened and have since reclaimed the world.[1]

Corillia
Corillia is an Imperium World.

Corinal
Corinal is the homeworld of the Angels Vermillion Space Marine Chapter.[1]

Corinn Hrethnar
Corinn Hrethnar is a Canoness of the Order of the Bloody Rose.[1] Commanding an Ecclesiarchy army dubbed the Crusade of Mina's Consecration, she led a renewed attack against Chaos forces on Vigilus during the later stages of the War of Beasts.[1]

Corinth
Corinth is an Imperial world that was liberated from the Orkish Waaagh! Skargor in 698.M41, during the Corinthian Crusade.[Needs Citation]

Corinth (City)
Corinth is a major city on the planet Espandor, in the Realm of Ultramar. It was named for the planet of the same name, where the Ultramarines won a great victory against Waaagh! Skargor during the Corinthian Crusade.[1][2a]

Corinthe
Corinthe is an Imperium Hive World that found itself under the dual threat of a tendril of Hive Fleet Moloch and the Genestealer-infested Space Hulk Bringer of Sorrow in 747.M41.[1a] It was believed by Corinthe's government that the Bringer of Sorrow was acting as a beacon for the Hive Fleet, but its Planetary Governor knew that the System's local Astra Militarum and Imperial Navy forces were no match for the Space Hulk. In desperation, the Governor sent out a series of requests for aid and their salvation arrived in the form of the Dark Angels Strike Cruiser Vengeful Blade, commanded by Master Annas. The Dark Angels arrived mere weeks before the forerunners of the tendril of Hive Fleet Moloch reached Corinthe and several Deathwing squadrons boarded the Bringer of Sorrow.[1a] After fighting through waves of Genestealers, the Deathwing were able to overload several plasma drives aboard the Space Hulk and destroyed the Bringer of Sorrow; this stopped its psychic cry to the Hive Fleet. With the Space Hulk's threat ended, the Imperium's forces were then able to deal with the tendril of Hive Fleet Moloch.[1b] Corinthe Mind-Scryers were used to detect that the Necron Ymga Monolith was duplicating Necron ships.[3]

Corinthian Crusade
The Corinthian Crusade took place in 698.M41. Over fifty Imperial Guard regiments and detachments of six Adeptus Astartes Chapters (Including the Ultramarines, Lamenters, Marines Errant, Angels of Absolution, and Silver Skulls[1]) took part in the Crusade, intended to liberate the star system of Corinth from the Ork Warlord, Skargor the Despoiler. The overall Imperial effort was led by Lord Macragge Marneus Calgar.[1]

Corinthine Warplate
The Corinthine Warplate was a suit of Legio Custodes power armor, that was worn by Captain-General Constantin Valdor, during the Great Crusade and Horus Heresy.[1]

Coriolanthe
Coriolanthe is an Imperium world that was reduced to ruins in an attack by the Night Lords and an unidentified Traitor Titan Legion in 948.M38.[1]

Coriolanus (Dreadnought)
Venerable-Praefectus Coriolanus, Archon of Stone, was a Leviathan Dreadnought in the Dark Angels Legion, during the Horus Heresy.[1] He served the Legion for more than two centuries, and was once the Marshal of the Host of Stone, before his internment within a Dreadnought. As the Horus Heresy raged, Coriolanus took part in the Thramas Crusade and was among the Dark Angels that defended Nadress III from the Night Lords. His Legion's might was not enough to save the world, though, and the fortress Coriolanus was defending began to be overwhelmed by the Traitors. Before it fell to the Night Lords, however, Coriolanus sacrificed himself, by using his Leviathan's Grav-flux bombard to collapse the fortress around him, entombing them all in rubble.[1]

Cork Balderston
Cork "The Barrack" Balderston was an Ogryn Sergeant in the Imperial Army, during the Horus Heresy[1]. During battles, he protected his troops so they could fight with their full potential and so Balderston could earn a shiny medal.[2]

Cornelis Absolom
Cornelis Absolom was an Imperial citizen who lived on the planet Phantine in the late 700's.M41.[1b]

Cornelius Lavaslar Antrecht
Cornelius Lavaslar Antrecht is a Thorian Ordo Malleus Psyker Inquisitor, who was born on Menthusium II and was later collected by the League of Black Ships. It was while aboard the Black Ships that he was discovered by Inquisitor Bastalek Grim, which set a young Antrecht on a path that led him to become an Inquisitor of the Ordo Hereticus. Sometime later in his career, Antrecht journeyed to Danse Landing where he fought a cabal of Rogue Psykers, that were led by the Heretical Imperial Commander, Gothburg. During the battle, Gothburg decided to use Antrecht as a Daemonhost and captured the Inquisitor, who was later tortured for weeks in preparation for his possession. Though this broke Antrecht and left him unconscious, the Inquisitor later awoke and was able to unleash a psychic attack, just as Gothburg and his Cabal summoned forth a Daemon from the Warp. The power behind Antrecht's attack, not only killed killed Gothburg and his cabal, but also banished the Daemon back to the Warp. After surviving being tortured by the cabal and witnessing first-hand the power of possession, Antrecht soon left the Ordo Hereticus and began a journey that led him to join the Ordo Malleus.[1]

Cornelius Pater
Cornelius Pater was a member of the Administratum who lived during the Sabbat Worlds Crusade.[1] Pater worked in Vervunhive on the planet Verghast. By the time of the Siege of Vervunhive, he was an Advocate of the Administratum Judiciary. During the Siege, he worked on behalf of Colonel-Commissar Ibram Gaunt of the Tanith First and Only, who wished to dispute spurious charges brought against General Grizmund of the Narmenian Armoured by the VPHC.[1]

Cornelius von Ravensburg
Lord Admiral Cornelius von Ravensburg was an Admiral of the Imperial Navy.[1] The commander of the Battlefleet of the Gothic Sector during the 12th Black Crusade, von Ravensburg was the chief Imperial commander in what would later become known as the Gothic War.[1a] Overseeing Imperial naval forces from the opening Chaos surprise attack to the very end of the conflict, von Ravensburg had to juggle not only the incursion by Abaddon the Despoiler but also Eldar Corsairs, Ork raiders, and Human pirates.[1b] von Ravensburg's most famous action was the Battle of Gethsemane, the engagement which turned the tide of the Gothic War in favor of the Imperium.[1c] After Imperial forces finally emerged victorious in the conflict, von Ravensburg was honoured by the High Lords of Terra by having a monolith which had his name inscribed upon it constructed in the honour of those who fought in the Gothic War.[1d]

Cornelus
Cornelus is an Apothecary in the Ultramarines Chapter.[1]

Cornucopia
Cornucopia was an Agri-World of the Imperium. A fleet of Hive Fleet Behemoth managed to create Genestealer Cult known as the Starchosen on the world, but it was apparently purged by the Ultramarines. However when it became clear that the Governor of Cornucopia, Udo Ingloriam, had been corrupted after sending shipments of infested Goliath Trucks to Masali, Marneus Calgar himself ordered the planet be subjected to Exterminatus.[1]

Corodon IV
Corodon IV was a world of the galaxy that was subjected to Exterminatus by the Sons of Malice.[1]

Khendrel IV
Khendrel IV was an Industrial World of the Imperium that fell to an invasion by the Death Guard during the 13th Black Crusade. However, the Dark Angels have recently arrived to reclaim the world from the Chaos Space Marines' grasp.[1]

Khenetai Occult
The Khenetai Occult were an elite force of the Thousand Sons during the Great Crusade and Horus Heresy.[1]

Khepra'nek
Khepra'nek, the Herald of Twilight, is a Necron Lord who is taking part in the war within the Pariah Nexus.[1] While fighting Space Marines, Khepra'nek's Crypteks told the Lord that these Humans believed themselves to be honorable and noble. He scoffed at this and claimed that Space Marines are no different to any lesser Xenos species, who espouse a perceived authority through brutishness. This led Khepra'nek to claim that Space Marines are nothing but vermin, and what do vermin know of true nobility?[1]

Khepri
The Khepri is a Chaos Cruiser that took part in the Pyrus Reach Conflict.[1]

Kher-Ys
Kher-Ys is a Craftworld that was destroyed by Slaaneshi Daemons.

Kheradruakh
Kheradruakh, also known as the Decapitator, is the long-lost monarch of the Mandrakes whose name literally translates to He Who Hunts Heads. A dark legend and patron saint of murder even in the eyes of other Mandrakes,[4a] he rules the shadow-realm of Aelindrach that now spills over into Commoragh.[5]

Kheren (Squad)
Devastator Squad Kheren was a Devastator Squad of the White Scars 3rd Company. It was part of Task Force Nomad during the Hunt for Voldorius.[1]

Kheron Ophion
Kheron Ophion was Captain of the Night Lords' 39th Company and an officer of the Kyroptera during the Great Crusade and Horus Heresy, known as the Coward for his stubborn bravery, which was considered something of an aberration among the Night Lords.[2b]

Khertykh
Khertykh is a Necron Cryptek, who was once part of a conclave led by the Warlock Am-heht.[1c]

Kherusk Halberdiers
The Kherusk Halberdiers are Imperial Guard Regiments.[1]

Khesya
Khesya was a Great Crusade-era Archduke Admiral in the Imperium's Imperialis Armada and he was among its forces that took part in the Night Crusade.[1]

Khetmes
Khetmes is a Necron Nemesor, conqueror of the Bor Enclave and Ferandu Trinary[note 1], serving under the Overlord Turakhin.[1]

Khi'dem
Khi'dem was a sergeant of the Salamanders 139th company.[1] He escaped Isstvan V aboard the Veritas Ferrum.[1a] During the Dropsite Massacre Khi'dem led survivors of all the legions aboard the Thunderhawk Gunships Cindara and Hammerblow. Both ships were picked up in low orbit by the Veritas Ferrum before it fled the Isstvan system.[1b] Khi'dem later took part in the boarding action on the Emperor's Children Battle Barge Callidora.[1c]. Following the battle Khi'dem noted how the Iron Hands had changed since the loss of Ferrus Manus and was worried how this would affect the Iron Hands. Khi'dem came into conflict with Atticus when civilians landed on Pythos and were slaughtered by the beasts of the world. The Salamanders refused to stand by and watch innocents slain and so began fighting off the beasts of the world.[1d] In the final battle on Pythos Khi'dem was slain by a giant saurian while buying time for Atticus.[1e]

Khibala Yusra
Khibala Yusra, First Born Twin of the Spear and member of the Murabla Kindred, is a Kroot Mercenary, who is currently serving the Inquisitor Angmar.[1]

Khimerix
A Khimerix is a Necronmundan term given by House Escher to any creatures they have created in their laboratories, including gene-spliced hybrids, flesh-fused chimerae and other, darker fusions of different species.[1] These monstrosities are then either sold to gladiatoriums, kept as attack beasts to guard and protect Escher holdings, or make their way into the ranks of particularly well-renowned Escher gangs, whose status is considerably increased by their presence. Despite using illicit means to obtain some species, including ones prohibited throughout the Imperium, the authorities of Necromunda turn a blind eye to Escher's Khimerix, as long as the House avoids using intelligent Xenos life in their experimentation.[1]

Khira
Khira was a Legionary in the Raven Guard Legion during the Horus Heresy and was a survivor of the Dropsite Massacre. He later took part in his Primarch Corax's war against Horus's forces and in the later years of the civil war, Khira attained the rank of Captain and was given command of the Battle Barge Providence.[1]

Khiraen Goldhelm
Khiraen Goldhelm was an ancient wraithlord of the Craftworld Ulthwé.

Khiron
Khiron is an Iron Snakes Apothecary. He originally served with Ridates Squad, until the latter perished on the planet Cozan. He currently serves with Damocles Squad.

Khitas Frome
Khitas Frome was a Captain of the Blood Angels Legion during the Great Crusade.[1]

Khnum
Khnum was a Contemptor Dreadnought in the Thousand Sons Legion, during the Horus Heresy and took part in the Battle of Prospero.[1]

Magneric
Magneric was a Marshal of the Black Templars in M32.[1] A follower of Sigismund and hero of the Horus Heresy, Magneric was badly injured in fighting against his old friend Warsmith Kalkator and subsequently interred into a Dreadnought. Magneric rarely went into the mandated sleep cycles of Dreadnoughts, becoming emotionally unstable and prone to a fanaticism unusual even for the Templars. His temperaments were usually moderated by his trusted Castellan, Ralstan. He led the Kalkator Crusade with a brutal zeal, determined to exact his vengeance on the Iron Warriors Warsmith.[1] Ultimately, Magneric cornered Kalkator on Dzelenic IV but both his and the Iron Warriors forces were under attack from Orks of The Beast. Facing mutual annihilation, Magneric initially refused Kalkator's calls for a temporary truce but was swayed by Ralstan. Magneric and Kalkator put aside their vendetta for a time in order to battle the Greenskins.[1] Magneric met his end in the Battle of Vandis, during the War of the Beast. The orks boarded Obsidian Sky in numbers and Magneric defended the bridge, killing many before he ordered the ship on a ramming course into a nearby ork carrier.[2]

Magni Morkaisson
Magni Morkaisson was a Space Wolves Wulfen Dreadnought who served in a strike force that attacked a large Thousand Sons force commanded by the Daemon Primarch Magnus, sometime after the Great Rift's creation. Led by their Chapter Master Logan Grimnar, the Space Wolves had tracked down Magnus in order to claim their revenge for the Daemon Primarch's invasion of their Homeworld Fenris. In the fierce battle that followed, Morkaisson was killed by an Exalted Sorcerer, though the Space Wolves would emerge victorious and destroyed the Thousand Sons.[1]

Magniat
Magniat was one of the primary worlds of Ultramar during the Great Crusade and Horus Heresy. Its status following the Heresy is unknown.[1]

Magnificat (Ferry)
The Magnificat was a ferry operated by Folik and Mincer that provided transport across the River Hass on Verghast.[1]

Magnificence (Leviathan)
The Magnificence was the Command Leviathan of Battlegroup Kalidar.[1a][2]

Magnificum Incendius
The Magnificum Incendius is an Imperator Class Titan of the Legio Ignatum, commanded by Princep Bassanius.[1]

Magnoculars
Magnoculars are powerful vision devices used in the Imperium that aid their user by magnifying distant objects. More advanced, higher-quality magnoculars can also do such things as give range read-outs, detect heat sources, calculate target location positioning and take image snapshots for later analysis.[1]

Magnophrax Balefist
Magnophrax Balefist is a Black Legion Helbrute who took part in the Diamor Campaign, though it is not known if he survived the campaign.[1]

Magnor Prime
Magnor Prime was an Imperium Fortress World that was once invaded by the Night Lords, who began launching terror raids against the world's Imperial Guard garrison.[1a] This lasted for weeks and the garrison nearly revolted after seeing their skinned comrades chained to their defenses every day. However, Magnor Prime's salvation arrived when the Harlequins of the Masque of the Veiled Path appeared and offered intelligence on where the Night Lords would launch their next attacks. The garrison was so desperate by then, that they followed the Harlequins' advice and were then able to repeatedly ambush the Night Lords before the Traitors could launch their following attacks. Eventually, the Veiled Path began to aid the garrison in their battle against the invaders and the Night Lords were soon forced to escape. After ensuring the Fortress World was saved, the Masque of the Veiled Path departed as well, without explaining why they aided in Magnor Prime's defense.[1a] Millennia later, when a horde of Khorne Daemons entered the Webway due to the collapse of a Dolmen Gate, the Veiled Path enacted a plan to prevent the Daemons from attacking the Black Library, which lay in the horde's path. The Masque awakened a little-used Webway Gate as the horde reached it and caused the Daemons to spill unexpectedly out onto Magnor Prime. The resulting war with the invading Daemons raged for over a year on the Fortress World and led to the mutual destruction of both the Imperium's and Khorne's forces.[1b]

Magnos Omicron
Magnos Omicron is a Forge World within the Trail of Saint Evisser. The secretive and insular Adeptus Mechanicus continues to supply the Imperium with much needed tanks and lasguns, which has allowed the planet to avoid much of the spiral of decay that has affected much of the Trail.[1]

Magnus
Magnus the Red (also known as the Crimson King, the Sorcerer-King, Cyclopean Magnus or the Red Cyclops) is the Primarch of the Thousand Sons Chaos Space Marine legion. A giant in both physical and mental terms whilst a mortal inhabitant of the materium, Magnus long tried to understand and control the warp, becoming a sorcerer of formidable power. Magnus would eventually fall from favour with his father, the Emperor, and with the majority of his brother-primarchs due to his zealous advocacy and use of such power. Indeed it would prove to be his mortal undoing, as, forewarned of Horus' fall to Chaos, his attempt to use his own warp-touched abilities to alert the Emperor to the situation brought about his own damnation and servitude to the Chaos God Tzeentch. Magnus led his own troops to the banner of Horus and fought on his side during the Great Betrayal, surviving the events and being elevated to the position of Daemon Prince. He has spent the majority of the millennia since ensconced atop his tower upon the Planet of the Sorcerers, planning the destruction of the Imperium.[1][3]

Magnus (Inquisitor)
Magnus is an Inquisitor, who informs the Ordos on how best to interrogate the servants of Slaanesh they have captured.[1]

Magnus Krassus
Magnus Krassus is the Tempestor Prime of the 55th Kappic Eagles Storm Trooper Regiment. A legendary commander, he is renowned as a formidable soldier who is an inspiration to thousands of new recruits. Under Krassus' leadership, the 55th Kappic Eagles have won countless victories.[1]

Magnus Ulthang
Magnus Ulthang is a Squat Commander, who wields a bolt pistol.[1][2]

Magnyr Wyrdstorm
Magnyr Wyrdstorm is a Rune Priest in the Space Wolves Chapter.[1]

Mago
Mago was a Centurion of the World Eaters 18th Company during the Great Crusade.

Magog
The Magog was a heavy bomber aircraft in the service of the Imperium of Man.[1][2]

Magog (Chaos Dreadnought)
Magog the Damned is a Chaos Dreadnought who fought with Abaddon's forces during the 12th Black Crusade.[1] During the Battle of Ironholm, Magog and a group of Chaos Space Marines were deployed by Dreadclaws into the heart of the Imperial Guard's defence lines. Once unleashed, Magog and the Chaos Marines slaughtered General Kolke and his entire command staff; this threw the Imperial Guard's forces into disarray and turned the course of the battle.[1]

Flux-vessel
Flux-vessels are Necron devices, that collect and store the Xenos' essences when they are without bodies. These can be placed in storage, so that the Necron within them can be reincarnated at some later date.[1]

Fluxbray
Fluxbrays are mutated Beastmen, whose Chaos worship has granted them extra eyes and a third arm. They are also able to wield melee weapons with dizzying speed.[1]

Fluxys Slopscar
Fluxys Slopscar is a Death Guard Chaos Lord.[1]

Flyboyz
Flyboyz are an Ork group that are a sub-cult of the Speed Freeks and have been determined to be an unstable part of a tribe that holds a desire to fly.[1] Their desire for flight marks them as different from most Orks, who prefer to have their feet firmly on the ground. Members of the Flyboyz are not satisfied with the high speed of ground-based vehicles and thus take to the air as part of their quest for greater acts of exhilaration. They are often seen in states of manic euphoria as a result of their search for greater speeds as well as their reckless attacks and dive bombing, which seemingly have an effect on their brain pattern. This has resulted in many Orks seeing Flyboyz as mad, leading to them living in a state of semi-exile from the tribes' hierarchy, which means they mostly associate with other Flyboyz. The only other contact they have are with Gretchin slaves and the technicians that maintain their aircraft.[1] As is typical among Speed Freeks, Flyboyz hail predominately from the Evil Sunz Clan.[2]

Flygather
Flygather the Munificent is a Nurgle Daemon Prince who was among the Chaos forces that invaded the Imperium world Astaramis during the Plague Wars.[1]

Flyin' Fortress
Flyin' Fortresses are a type of Ork Bommer, that is formed when two separate aircrafts are welded together.[1]

Flylords
The Flylords are a Chaos Space Marine warband.[1] Originally known as the Vengeance Chapter, they were among the thirty Chapters corrupted during the Abyssal Crusade.[1]

Flyn Meryn
Flyn Meryn is an Imperial Guard Captain in the Tanith 1st.

Flâyre
Flâyre is a relic of the Leagues of Votann.[1] This remarkable axe is said to contain the bound fury of a solar flare syphoned from a raging star. Whether this is true is unclear, but the fury of the weaponc an not be denied. Its plasma blade burns so bright that it is painful to look upon as it streaks through the air.[1]

Fo'Baran
Fo'Baran is a Primaris Chaplain in the Salamanders Chapter. He is currently serving in a strike force defending pilgrims within the catacombs of Saint Mhorr's Sleep, from insurrectionists.[1]

Fodov
Fodov is an Iron Warriors Grand Battery Master, who was among their forces that took part in the Battle of Gathalamor.[1]

Foe-Smiter
The Foe-Smiter is a famed relic of the Dark Angels. This Storm Bolter was wrought by Fedorovich the Great, a foremost Techpriest of Mars during the early Great Crusade. The weapon was presented with honor to the First Legion of the Adeptus Astartes, where it was used to great effect by Brother Bartholomew, the first Grand Master of the Deathwing. It is still in use today by the Dark Angels, and is a highly prized artifact.[1]

Foe Slayer
Foe Slayer is a chainsword owned by the Space Wolves Chapter.[1]

Foe Smiter (Blood Ravens)
The Foe Smiter is a Bolt Pistol belonging to the Blood Ravens Chapter. A Sergeant of that Chapter, is said to have decapitated a charging Ork Nob with a single shot using only this unassuming bolt pistol. Whether this was an incredibly lucky shot on his part or an example of the power of even the smallest weapons is uncertain.[1]

Foebane
The Foebane is an infamous Retaliator Class Grand Cruiser that led its squadron in the Treachery of Galan, a mutiny against the ship's garrison fleet at Galan V during M35.[1] Since then, the Foebane and its squadron have been part of raiding fleets under three different renegade Warmasters, and has fought in numerous fleet actions across Segmentum Obscurus, Ultima Segmentum, and even Segmentum Solar. Its last known sighting was during a raid on Magdellan Prime over 100 years ago.[1]

Foebreaker
The Foebreaker is a Forgotten Company Knight Castellan Freeblade, who took part in the the Charadon Campaign. It would aid the Company's efforts in defending the Metalica System's asteroid Fortress, Ferrovigilum.[1]

Foechion
Foechion was a world of the galaxy.[1] During the Great Crusade a horde of orks was defeated on Foechion after a six week campaign by the Geno Five-Two Chiliad Imperial Army Regiment.[1]

Foecleaver
The Foecleaver is a brutal Power Axe and a relic of the Black Legion, which has been used by them since the early days of the Great Crusade.[1]

Foedral Fell
Foedral Fell was a commander of the Word Bearers during the Horus Heresy. A brutal sneering warrior known to have little honour, Fell was a major commander during the Battle of Calth. In the closing stages of the battle, he led a major but ultimately unsuccessful counterattack against Ultramarines forces on the surface of Calth.[1] During the Underworld War, Fell commanded a major stronghold on Calth's surface, but he and his several thousand legionaries were sacrificed by Maloq Kartho as part of the latter's plan to ascend to daemonhood. When Ultramarines Captain Remus Ventanus arrived with a sizable force to purge the Word Bearers stronghold, Fell and all of his slaughtered men arose as Possessed Marines and attacked. Ventanus was nearly killed by the daemonic Fell, but was saved by Eikos Lamiad and the Venerable Dreadnought Telemechrus, the latter of whom obliterated Fell's body with his assault cannon.[2]

Foehammer
The Foehammer (known as fomadurhamar in Fenrisian)[2] is a rune-etched Thunder Hammer wielded by Arjac Rockfist.[1] When it leaves Rockfist's massive hand, he can use its inbuilt teleport device to ensure it will quickly return to his gauntlet ready to be used again.[1]

Pilgrim's Pause
Pilgrim's Pause is a Cemetery World in the Calixis Sector.[1]

Pilgrim Extractor
Pilgrim Extractors (also known as Pilgrim Pumps) are giant holy mining structures, whose long pendulums cause them to appear to be eternally rising and then bowing.[1] They are used by the Imperium to draw Promethium from beneath a world's surface, but their constant use can result in over-extraction. If this occurs, numerous sinkholes will soon dot the world's surface.[1]

Pilgrimage Walker
Pilgrimage Walkers are Imperial Ecclesiarchy machines, that are used to carry the belongings of Preachers as they travel the Galaxy.[1]

Pilgrims of Hayte
The Pilgrims of Hayte are a Chaos Cult, active in the Calixis Sector.[1]

Pillar of Bone
The Pillar of Bone is a holy relic belonging to the Imperial Fists located on Holy Terra. The Pillar is all that remains of a once great Fortress-Monastery and recruitment chapel which was almost entirely destroyed during the Horus Heresy. Rather than rebuild the Fortress, the Chapter left the ruins largely unmodified except for a number of symbolic alterations, most notably filling the bolter holes that riddled the structure with Scrimshawed hands of battle-brothers lost during the defense of Terra.[1] Today, the Pillar of Bone provides a dual function to the Chapter. On the one hand, the relic has the symbolic function of serving as a battle honor. On on the other hand, the Pillar retains its practical use as a recruitment chapel, ensuring that Terran battle-brothers continue to be among the Imperial Fists. Captain Darnath Lysander is among those recruited from the site.[1]

Pilum (Stormraven)
The Pilum was a Stormraven Gunship in service with the Ultramarines Chapter. It was part of the complement of the Destroyer Light of Iax during the Indomitus Crusade.[1]

Pilum Sentry Cannon
The Pilum Sentry Cannon is a smaller variant of the Assault Cannon with a 360° field of fire. Its sophisticated autosenses coupled to complex identification systems allow it to automatically fire at charging enemy infantry. As ammunition is limited, it fires only in short, sharp bursts at close range. The sensors are programmed to identify allies by chapter symbol, army badge, or other markings to prevent friendly fire.[1] Along with the Tornado Barrage Launcher, it was excavated from the asteroidal rubble of Adantris V and sanctioned by the Adeptus Mechanicus for retrofit on the hatches of all imperial vehicles.[1]

Pimonedes Alpha
Pimonedes Alpha was the site of a battle between the Ultramarines and Tyranids.[1]

Pincha
Pincha is a specialist piece of Ork wargear.[1] This big grabbin’ klaw is designed for stealing parts off enemy vehicles to fuel the Meks’ mad inventing, and is surprisingly precise for an Ork invention.[1]

Pinion Blade
The Pinion Blade is a Space Marine Frigate in the Raven Guard Chapter.[1b]

Pinion Class Stealth Frigate
The Pinion Class Stealth Frigate is a class of starship used by the Cythor Fiends.[1]

Pinions of Ascanius
The Pinions of Ascanius are an armour upgrade that can be fitted onto a suit of Astartes power armour or artificer armour worn by the Eagle Warriors Chapter.[1] Ascanius of the Eagle Warriors was seconded to the Deathwatch in the Jericho Reach in mid-M37, where he developed a reputation for peerlesss swordsmanship. His armour, custom-fitted to his enormous frame, was the subject of numerous upgrades to enhance the grace and power of his strokes. Eventually, the Masters of the Forge themselves were at a loss to explain the modifications in full. After his death, they found they could not refit the full armour to accommodate another wearer, and were forced to dismantle it, taking care to preserve the pauldrons and vambraces that had encased his arms.[1]

Pinions of the Deathangel
The Pinions of the Deathangel is one of the early relics from the Blood Ravens' past and the jump pack still carries the old Mark VI turbines. Continued prayers to the Machine God keep this venerable equipment outperforming anything newly emerged from a Forge World.[1]

Pinkie
Pinkie is a Human advisor to the Blood Axes Kommanda Gorgit Killsnik and his Bad Krumpany. It is not his real name, though, but an affectionate one given to him by the Kommanda.[1]

Pintax
Pintax is an Imperial world, located in the Uhulis Sector of the Segmentum Tempestus.

Pintle weapon
Pintle weapons are extra weapons mounted on the top of Imperial and Chaos Space Marine vehicles.

Pious
Pious is a Primaris Space Marine of the Praetors of Orpheus Chapter, serving with the Chapter's 5th Company.[1]

Pious Korren
Pious Korren is a Major of the Armageddon Steel Legion Imperial Guard. He is renowned as one of the greatest tank aces in the Steel Legion's history, earning his title in the Third War for Armageddon.[1]

Rhodior System
. The Rhodior System is a star system of the Charadon Sector in Ultima Segmentum.[1]

Rhodoks
Rhodoks is a Baron of House Griffith and pilots the Knight Gallant Unending Glory, which was constructed on Dragon's End in M36. He serves in the House's Kingsward, whose sworn duty is to protect Griffith's ruler, the High King Bryce, at all times — not once during Rhodoks's many years of service has his lord ever been harmed. Like many Nobles of House Griffith, Rhodoks believes that war should be conducted up close and personal and that long-ranged firefights are not only dishonourable, but intensely dull. In battle, this style of combat served him well on Calagin III, where he single-handedly brought a traitor Warhound to its knees, and on the scrapworld Lorix, where he claimed three Gorkanaut kills in a single battle. As a result of his actions, his fellow Knights see Rhodoks as a paragon of war; he is known for his heroism and bold assaults. To the Departmento Munitorum, though, he is a reckless and unpredictable logistical nightmare, yet they have to grudgingly concede his actions have won the Imperium many victories.[1]

Rhodus
Rhodus is a current warzone between Orks and the Astra Militarum.[1]

Rhoghon
Rhoghon is a world of the Brakatoa System and formerly the homeworld of the Crimson Sabres Space Marine Chapter. It was the site of their Fortress-Monastery, Decavitum.[1a]

Rhombor
Rhombor is a Dark Mechanicum Magos Decima of the Hell Forge Omega-Threx. Like many of its Archmagi he has devoted his physical form to war and has earned the moniker the Transphasic Assassin.[1]

Rhorkasa
The Rhorkasa were semi-corporeal spirit-leaches, that were targeted by the Deathwatch forces of Praefex Venatoris.[1] To aid them against the Xenos, the Watch Fortress developed specialized bolt rounds, known as Magnatronic Cryoshells. These were highly effective and the Rhorkasa have not been seen in over a millennium, leading Praefex Venatoris' successive Watch Masters to believe they are extinct. Yet, while the Magnatronic Cryoshells have limited use on other species, the Watch Fortress still maintains large stores of the bolt rounds.[1]

Rhorsch
Rhorsch is an Imperium Shrine World.[1] In M41 a number of Blood Cults began infesting Rhorsch's floating temples and the Mortifactors and Raven Guard Chapters soon arrived to cleanse them from the Shrine World. Working together they begin purging the Blood Cults, but this caused a Daemon incursion to occur, which nearly overran Rhorsch. Acting quickly the Mortifactors selflessly acted as a rearguard against the Daemons, as the Raven Guard stormed the Grand Temple, which held the Blood Cults' leader, the High Bloodcaller. Led by Shadow Captain Rykas, the Raven Guard slayed the Bloodcaller and brought an end to the Heresy infecting the Shrine World.[1]

Rhoshan
Rhoshan is currently one[1a] of the three Masters of the Forge that serve the Salamanders Chapter.[1b]

Rhug'guari'ihlulan
Rhug'guari'ihlulan is a Slaanesh Keeper of Secrets.[1]

Rhundvar
Rhundvar is a world of the Imperium. They supplied Rhundvarian Imperial Guard Regiments to the Second Agrellan Campaign.[1]

Rhydes-Alpha
Rhydes-Alpha was a world of the Imperium until its population was purged by the Eldar of Craftworld Telennar and the Harlequins from the Masque of the Twisted Path.[1]

Rhyke
Rhyke was a Raven Guard Sergeant, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Rhylar
Rhylar was a World Eaters Praetor, who took part in the Horus Heresy.[1]

Rhyloor
Rhyloor was an Autarch of the Craftworld Saim-Hann and a member of its Moirec Wild Rider Clan. He was present when Saim-Hann's Eldar discovered that an unfolding disaster could strike the Imperium world, Vigilus. This was caused by the Imperial demagogue Vannadan who, in the wake of the Great Rift's creation, had secretly convinced thousands of the world's citizens to turn to heresy and embrace the Chaos Gods. In order to spare Vigilus from the disaster Vannadan would bring about, the Craftworld chose Rhyloor to lead a strike force, to the world and assassinate the demagogue before this could happen. Under his leadership, the strike force succeeded in killing Vannadan and a large number of his followers, but in their arrogance, Saim-Hann had not warned Vigilus' leadership of what they had intended. And for a world that had suffered numerous attacks by the Dark Eldar, this was seen as yet another raid by the deviant Xenos. In response to the attack, the Tempestus Scions of the 47th Antrell Lions were sent to kill the strike force and the Eldar sensed the Lions' presence just as they were preparing to return to their Craftworld.[1a] The Autarch quickly intended to have the strike force fight their way through the Lions, but his kinsmen, the Spiritseer Qelanaris, convinced him they could leave without any unnecessary bloodshed with the Imperium and the Spiritseer tried to talk with the Tempestus Scions. However the Lions' Tempestor Prime, Maxim Volgonne, had gone to battle against the Dark Eldar numerous times and did not know the difference between them and the Craftworld Eldar. Nor was he interested in learning and soon gave the order to open fire upon the Saim-Hann Eldar. This resulted in nearly the entire strike force being killed, including Autarch Rhyloor who died while shielding Qelanaris from the Lion's fire. When Volgonne gave the order to cease fire, the area where the Lions had launched their attack was left in ruins and he gave the order to withdraw, after he was sure the Eldar had all been slain. This was not the case though, as a small number of the strike force had survived, including Qelanaris and the Spiritseer ordered them to collect their dead's Spirit Stones, before they made their escape[1a]. In the wake of this massacre, Saim-Hann sought revenge for the lives that were lost and a vengeful Qelanaris led another strike force to destroy Vigilus.[1b]

Rhyntax
Rhyntax was once an Imperial Colony World, until its population was enslaved by a Night Lords Carrion Realm, during the Horus Heresy.[1]

Rhyoc
Rhyoc is an Biel-Tan Autarch who led the Craftworld's forces in the defense of the Eldar world Ayante, when it was invaded by Humans.[1] However Biel-Tan was defeated and the Humans then enacted a purge of Ayante's Eldar population - all save Rhyoc and a few remnants of his forces, who escaped their grasp. Rather then retreat back to their Craftworld though, Rhyoc told his warriors that they would continue the fight to reclaim Ayante. The Farseer claimed their small size would now allow them to strike and then retreat, before the Humans could retaliate against them. This tactic would allow the his warriors to bleed the invaders' forces dry and Rhyoc vowed, on the souls of his fallen kin, that he would not rest until the stain of Mankind was scoured from Ayante's surface.[1]

Rhys
Rhys was a Guardsman of the Tanith First and Only.[1a]

Rianoen
Rianoen is an Eldar Exodite World.[1]

Riapax
Riapax is the only moon of the Death World planetoid Gath Rimmon.[1] Riapax has a very irregular orbit with a period of 5467 solar years. Once every orbit, the moon's gravitational pull results in the acid oceans that cover Gath Rimmon's surface receding enough to allow exploration of the northern polar region for 34 standard hours.[1]

Riatov Dragoons
The Riatov Dragoons are Imperial Guard units from Riatov. They contributed 3 Armored Regiments to the Haephos Containment.[1]

Zoren
Colonel Zoren was the commanding officer of the Vitrian Dragoons Third Imperial Guard Regiment during the Sabbat Worlds Crusade.[1a][1c]

Zorg
Zorg da Unstoppable is a Goff Warlord, whose Waaagh! fought a Battlegroup of warships from Indomitus Crusade Fleet Primus.[1] In early M42, Zorg heard word of battles raging in the Loki Sector and decided he wanted to take part as well. Despite not knowing where the Sector was, his Meks are able to pilot his Waaagh! within five days from Rynn's World. However this causes the Orks to immediately collide with a Battlegroup of warships from Indomitus Crusade Fleet Primus, which had been making preparations to depart. Delighted at the prospect of a fight, Zorg attacks the Battlegroup, which had been caught by surprise by the Waaagh!'s sudden appearance. It takes several weeks, but the Battlegroup is able to repel Zorg's attacks, though this greatly delays their departure.[1]

Zorgan
Zorgan was once an Imperium world, until it was lost to the Eldar. It was later reclaimed by the Imperium during the Rithguard Crusade.[1]

Zorothriel
Zorothriel was a Dark Eldar Nobleman also known as Zorothriel of the Flaying Blade. In 990.M41, he outdid his rivals by staging a daring hunt upon the Daemon World of Khornax. Breaching a Webway portal on the planet's bone-strewn plains, Zorothriel's armada of grav-tanks began hunting roving packs of Flesh Hounds for sport, slaying one beast after another with his Dark Matter Weaponry. At hunt's end, the surviving Daemonic Beasts were joined by Karanak. Sensing a potential gift for Commorragh's gladiatorial arenas, Zorothriel ordered the beast bound in energy chains aboard his warship. This proved to be the last mistake he ever made, as while in Webway transit in Zorothriel's ship, Karanak broke its shackles, freed its packmates, and massacred all on board.[1]

Zosma
Zosma is a Forge World of the Imperium, located near the Eye of Terror.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company received a request for aid from the Forge World. A sizable force of Chaos Space Marines had occupied a central pumping station and had resisted all attempts to dislodge them. The Ultramarines struck in force and cleansed the servants of Chaos from Zosma.[1]

Zotha
Zotha is a Observationer of the Oruscar Dynasty.[1]

Zous
Zous was enveloped by a world war before the coming of an Imperium Expedition Fleet, led by Lord Commander Teng Namatjira during the Great Crusade. Within six weeks of their arrival, Zous was brought into Compliance by Namatjira's forces, adding yet another victory to the Lord Commander's record.[1]

Zozan Tertius
Zozan Tertius is a Dead World that lies close to the Blood Angels Homeworld of Baal.[1]

Zozar
Zozar the Destroyer was a Szarekhan Dynasty Skorpekh Lord who commanded Overlord Simut's Destroyer Cult forces, during the construction of the Pariah Nexus.[1] When he was a Necrontyr, Zozar was married to a female member of his species Cleophatia. The pair had two children together and willingly went into Biotransference, but when Zozar emerged he realized his wife and children had lost all sentience and were now just animated slaves. Driven mad by rage, he joined the Destroyer Cult.[1] During the Battle for the Orestes System Zozar was awoken by his masters and led his Destroyer Cult forces against the Ultramarines but was slain. As he died he remembered his family and the sun of his world.[1a]

Zrikgutta
Zrikgutta is an Ork Warboss, currently rampaging through the Jericho Reach.[1]

Zso Sahaal
Zso Sahaal was a captain of the Night Lords legion prior to the Horus Heresy, dubbed the "Talonmaster".[1b] He eventually earned the rank of First Captain after the alleged death of Jago Sevatarion.[2a]

Zsolt
Zsolt was a Scout of the Mortifactors Chapter.[1a] Zsolt was part of a group of Mortifactors Neophytes sent to the Jungle World of Aztlan by Chaplain Astador. There they were to be elevated to the position of Scout, by taking a worthy trophy - an enemy's skull.[1a] During the mission, the squad were ambushed by Tau and Zsolt was crushed to death by a falling tree.[1b]

Zu'lasa
Zu'lasa was an Aeldari Craftworld that was destroyed during the Fall of the Eldar. Roughly two hundred thousand inhabitants died during the Fall and the Craftworld was left unmanned, crashing into the surface of the planet Shanriatha. [1] The traitor Primarch Lorgar Aurelian walked its ruins on the planet surface during his Pilgrimage and destroyed what remained of its Avatar of Kaela Mensha Khaine. [1]

Zuehlke
Zuehlke was a Lord Commander of the Imperial Guard and the original Imperial commander of the Siege of Vraks. Slow and cautious, the siege was long and bloody under his leadership. However, when Chaos Space Marine forces put the forces under his command into a full rout, Lord Zuehlke was replaced by Marshal Amim Kargori.[1]

Zufur
Zufur the Hermetic was a Chaos Lord, who took part in the Horus Heresy and was among the first of the Traitor Legions to join Abaddon the Despoiler's Black Legion, during the Legion Wars.[1a] The Chaos Lord did so, after recognizing that Abaddon and he both knew that after the Traitors' defeat, they would never be able to destroy the Imperium through battle alone. Its people bred too quickly for that. Instead Zufur thought a large scale plan, to increase the size of the Eye of Terror was needed and that Abaddon was the only Warlord with the vision and drive to do it. Though Zufur was never able to discover how Abaddon intended to do this, he speculated that the Pylons on Cadia were the key that would see the Imperium destroyed. The Pylons became his obsession and the Chaos Lord would spend the next ten thousand years researching them, while using his biological talents to murder millions in the Abaddon's name. However because Zufur was never able to capture a Pylon, his understanding of them reached a plateau - until the 13th Black Crusade began.[1a] He was among the Black Legion's forces that invaded Cadia during the 13th Black Crusade, and though he was charged with attacking Kasr Kraf, Zufur knew he would never have a better chance to further his goal. With that in mind, he led his Warband in search of an undamaged Pylon, which he intended to immediately bring back to his Archo-smithy, in the off-chance that Abaddon's invasion failed. When he finally found the object of his obsession though, Zufur's Warband was attacked by the Space Wolves Great Company of the Wolf Lord Ottar, who sought to stop the Warband from removing the Pylon. In the battle that followed however, Zufur's Warband was able to separate Ottar from his Great Company and they severely wounded him. But now that the Wolf Lord was no longer a threat to Zufur, the Chaos Lord stopped his Warband from killing Ottar. He wanted that honour for himself alone and stabbed the Wolf Lord with a Daemon Sword that devoured Ottar's soul.[1a] However the Wolf Lord's death sent his Great Company into a frenzy and they tore into the Warband with reckless abandon. Such was the ferocity of the Warband and Great Company's attacks though that they destroyed each other and only the Space Wolf Skarp-Hedin survived the battle.[1b]

Zuhulis Vul
Zuhulis Vul is a Magos Dominus of the Adeptus Mechanicus, who took part in the Indomitus Crusade.[1] The Magos later took part in a Torchbearers task force, led by the Custodes Shield-Captain Galion Magethus, that was sent to give the Flames of Aries Chapter, the tools needed to create Primaris Space Marines. By the time they finally discovered the Chapter was in the Ork infested Villipan System, it appeared the task force was too late and the Flames had been destroyed by the Xenos. They began to search for survivors, though, and Vul discovered life-signs aboard the Chapter's damaged Strike Cruiser, Spear of Aries. They were soon rescued and with the Torchbearers' aid the Flames of Aries were reborn.[1]

Zukov's Klaw
Zukov's Klaw is an Ork Terror Ship. A specialized Assault Kroozer, the vessel is modified to launch high numbers of Ork Assault Boats and was initially thought to be an entirely new class of craft by the Imperium. The Zukov's Klaw was first encountered during the Third War for Armageddon and has been seen many times since then.[1]

Zul'channec
Zul'channec is a C'tan Star God that sleeps in the Necron Tomb World Trynnect. Sometime after the Great Rift's creation, a cabal of Trynnect's Crypteks attempted to awaken Zul'channec, but the Imperium soon learns of their plans. As Trynnect lies in the northern bounds of Segmentum Solar, the Adeptus Custodes deem Zul'channec a threat to the Emperor and a Shield Company invades the Tomb World, along with the Knights of House Krast. While the Knights keep the Necron hordes at bay, the Shield Host destroys the cabal of Crypteks and prevent Zul'channec's awakening.[1]

Zula Hatiar
Zula Hatiar was the Imperial Commander of Haephos, when the Great Rift was created.[1] In its aftermath, her world was cut off from contact from the wider Imperium and panic gripped Haephos' population. Rebellions also struck the world, but Hatiar had no reason to believe she would not continue to meet her Imperial tithe requirements. This changed, though, when numerous outbreaks of Mutations and Chaos Cults pledged to the Daemon Primarch Magnus began to appear on Haephos. As the atrocities these heretics reaped on the world's population increased, the desperate Governor used imprisoned psykers to help destroy the Cults. As for the mutants, Hatiar used the various Astra Militarum Regiments on Haephos to attack their underground city. However, this led to the discovery of Genestealer Cults infesting Haephos. Once their secrecy was gone, these Genestealer Cults launched a world wide rebellion on Haephos and attempted to claim the spaceport Eletyrio. Not willing to allow the wider Imperium to learn of the infestation, Hatiar stopped their efforts at a great cost in lives and Eletyrio's destruction. Though it was doubtful Haephos would be able to fulfill its tithe requirements, for many years to come, Hatiar was confident they could recover. As long as the world continued to be unable to contact the Imperium. However, soon after the Genestealer Cults attack on Eletyrio was repelled, a fleet from the Tau Empire made contact with Haephos. The Tau's Water Caste met with Hatiar and offered their aid in fighting the Genestealer Cults; provided the Imperial Commander pledge Haephos to Xenos' Empire.[1] At that time, with the Cults having nearly bled her Regiments dry and no contact from the Imperium, Hatiar was desperate and nearly accepted the Tau's offer. This changed, however, when one of her Imperial priests appeared, after having miraculously survived one of the horrific battles raging on Haephos. The priest claimed, though, that while he fought with an Militarum force against the Cults, they were attacked by the Tau Empire. The Xenos did not discriminate in their fire and both the Militarum and Cults were struck dead by their fire. Upon hearing this, Hatiar immediately saw the priest's survival and message as a sign from the Emperor himself. This led Hatiar to spurn the Tau's offer of allegiance, while stating her loyalty was to the Emperor and that she could not be bought. The Imperial Commander then decried the duplicity of the Tau Empire and vowed that they and the Genestealer Cults would be wiped from Haephos' surface. With her faith now restored, Hatiar is now directing the campaign for Haephos with renewed vigour.[1]

Raptorous Flayhost
The Raptorous Flayhost are a Night Lords Warband, who are led by the Daemon Prince Jago.[1]

Raptors (Chapter)
The Raptors are a Successor Chapter of the Raven Guard, created in the Second Founding.[5]

Raptorus Rex
The Raptorus Rex was a Star Fort of the Fire Hawks Space Marine Chapter that served as their mobile Fortress-Monastery. Believed to predate the Imperium in its construction, at its time in the 41st Millennium the massive station had enough firepower to single-handedly challenge a Cruiser squadron and was one of the most powerful space vessels in the Imperium. The Raptorus Rex gained infamy during the Badab War as the single most powerful warship operating in the theatre.[1] The Raptorus Rex was declared lost in the Warp along with the rest of the Fire Hawks Chapter in 963.M41. However, it is said to have been used by the Legion of the Damned during the Cholercaust in late M41.[2]

Rapture
Rapture is a Dead World of the Imperium — formerly a Knight World — located in the Reductus Sector[1b] of the Segmentum Tempestus.[1a]

Rapture's Whisper
Rapture's Whisper is an ancient Slaanesh statue, that was intricately carved from pure Noctilith.[1]

Rapture of the Void
The Rapture of the Void was a warship in the Word Bearers Legion during the Horus Heresy. It took part in the Battle of Calth and during the opening moments of that chaotic battle, it destroyed the Ultramarines warship Trials of Anteias.[1]

Rapturous Flame
The Rapturous Flame was a Strike Cruiser in the Fire Hawks fleet. The legendary ship had survived the destruction of the Chapter's original home world of Zhoros, more than five millennia before.[1] It was the capture of the Rapturous Flame by the Mantis Warriors that plunged that Chapter into the Badab War.[1]

Rapturous Standard (Daemons)
The Rapturous Standard belongs to the Daemons of Slaanesh and fills all who gaze upon it with such euphoria, that they lower their guard and forget to defend themselves from the Daemons' attacks.[1]

Raquilon Zandtus
Raquilon Zandtus is the Primaris Chapter Master of the Necropolis Hawks Chapter and took part in the War of Beasts on Vigilus. During that campaign, an outbreak of the Gellerpox virus struck the Dontoria Hive, and while a quarantine zone was put around it, Zandtus led his Chapter within Dontoria to purge any Mutants they came across.[1]

Rargukk
Rargukk was an Ork Warboss who in M42, unleashed a Speedwaaagh! on the Agri World Orman's Hearth.[1] However a plea for aid was received by the Silver Templars, who swiftly arrived to aid the world. Using their gunships, the Chapter is able to lure Rargukk and his Orks into a narrow valley, where the Silver Templars' Repulsors and Hellblasters waited. Moments after the Orks entered the valley, the trap was sprung and Rargukk's Speedwaaagh! was destroyed.[1]

Rarthanis
Rarthanis is an Imperial Knight of House Griffith who pilots the Knight suit known as Dragon's Lament.[1] When the Rogue Trader Dragalos secured House Griffith's aid for his journey to the world Posidac IV, Rarthanis was sent to protect the Rogue Trader's expedition as it explored the world's oceans. This would prove to be fortunate, after Dragalos's submersible vessel discovered a sunken city there and the Rogue Trader's vessel and Rarthanis were suddenly attacked by ancient metallic automata who dwelled within it. The automata had been trapped in the city, by the world's original population, since the Age of Strife and wished to use Dragalos's vessel to escape, but luckily Rarthanis was able to destroy them all, despite being heavily outnumbered. Due to Rarthanis's efforts, Dragalos was able to fully explore the sunken city and returned to the Imperium with his holds heavy with ancient technology.[1]

Ras Hanem
Ras Hanem is an Imperial world, that was invaded by the Punishers Warband, during the Second Punisher War.[1]

Ras Shakeh
Ras Shakeh is a Shrine World of the Imperium, governed by the Adepta Sororitas of the Order of the Wounded Heart since M37.[1b][1f]

Ras Shakeh System
The Ras Shakeh System is a system of Imperial space located in the Ras Subsector.[1a][1b]

Ras Subsector
The Ras Subsector is a subsector of the Imperium.[1b] The subsector was under the protection of the Adulators Chapter, until they were forced to withdraw their support in late M41 due to other commitments elsewhere stretching their forces to the breaking point.[1c] The Adepta Sororitas of the Order of the Wounded Heart also maintain a presence in the subsector, based on the Shrine World of Ras Shakeh.[1b][1c] Around six months after the Adulators ceased their support, the Ras subsector came under attack from the forces of Nurgle.[1c]

Rasak Bloodpools
The Rasak Bloodpools are Imperial Guard Regiments. They endured 96% casualties at the infamous but victorious Battle of Blood Rock.[1]

Rashad Prime
Rashad Prime is an Imperium world that has been invaded by the Oracles of Change Warband.[1c] The invasion by the Oracles of Change also threatens to disrupt the sustenance Rashad Prime provides to its Sector's military forces.[1b]

Rashan
The Rashan are an extinct alien race that were created by the Old Ones to fight the Necrons and the C'tan.[1][2]

Rashiel
Rashiel is a Veteran Sergeant in the Dark Angels Chapter who was part of the task force that fought the Tyranids of Hive Fleet Kraken on the Jungle World of Verdicon.[1]

Rashnu
Rashnu was a Space Marine of the Flesh Tearers Chapter.[1] A member of his Chapter's Death Company, Rashnu was killed on Onuris Siti by a friendly artillery bombardment when the Death Company overextended and fought past an Imperial cordon.[1]

Corolis
Corolis was the site of a battle for the Blood Angels Chapter, which saw them defeat a Heretical Militia.[1]

Corollor
Corollor is an Inquisitor who once had the Blood Angel Antor Delassio in his personal retinue and gifted the Space Marine with the artisan-crafted hand flamer, Ignatus.[1]

Corolus System
The Corolus System is a Imperial star system.[1] The star system is home to a Adeptus Mechanicus listening post.[1]

Coron Grizmund
Lord General Coron Grizmund[1c] was the commanding officer of the Narmenian Armoured regiments taking part in the Sabbat Worlds Crusade. Holder of a distinguished reputation, Grizmund is best known for his actions during the Siege of Vervunhive.

Corona Class Lander
The Corona Class Lander was a well-armed class of shuttle used by the Imperium during the Great Crusade and Horus Heresy.[1]

Corona Nox
The Corona Nox is an artifact of the Night Lords legion, the crown of Konrad Curze.[1]

Corona Tempestus
The Corona Tempestus is an ancient artifact belonging to the Blood Ravens Chapter. A variant of an Iron Halo, it is the product of the Forge World Gryphonne IV and has been awarded to several chapters over the millennia. The Salamanders held it the longest, but surrendered it as part of a ritual tournament before the Third Armageddon War.[1]

Coronal Crusade
The Coronal Crusade is an Imperial Crusade, that was launched to reclaim the Chaos corrupted Industrial World Croatoas.[1]

Coronan 51st Grenadiers
The Coronan 51st are an Imperial Guard Regiment known to fight in winter conditions.[1]

Coronet of Honour
The Coronet of Honour is an Iron Halo relic belonging to the Blood Ravens Chapter. The Coronet of Honour is said to have been forged under the supervision of the Blood Ravens' "Great Father" Azariah Vidya and incorporates iconography of the Emperor, the planet Cyrene and the Chapter's Librarium.[1]

Coronid Deeps
The Coronid Deeps, is a northeastern region of the Imperium bordering both Segmentum Obscurus and Ultima Segmentum. Its a highly industrialized and strategically valuable region of space, and as such saw heavy fighting during the Horus Heresy.[1a]

Coronis
Coronis is an Imperium World that has been invaded by Hive Fleet Scarabus and is being defended by several Imperial Guard Regiments.[1]

Coronis Agathon
Coronis Agathon is a Hive World of the Imperium. Also classified as a Fortress World, it serves as a garrison for over 10 million soldiers of the Imperial Guard.[1]

Coronis Campaign
The Coronis Campaign began when the massive Hive Fleet Scarabus, invaded the Sector of the Imperium world of Coronis. World after world fell before the ravenous swarm, as the Imperium's forces sent to stop the Tyranids were easily swept away. Soon Coronis lay in Scarabus' path and several Regiments of the Imperial Guard were sent to quickly dig into the world to repel the Hive Fleet. As the Tyranids began to darken Coronis' sky however, a vision of the Emperor was received that revealed a critical weakness in Scarabus' implacable advance. The Imperium's forces in the Sector were filled with new hope, as the vision showed the time to defeat the vile Tyranid scourge was nigh.[1]

Coronis Draik
Coronis Draik[1c] is the current head of the Terran Noble and Rogue Trader House, Draik.[1a]

Coronus
The Coronus Grav-Carrier is a type of Grav-Tank and armored personnel carrier used by the Custodian Guard during the Great Crusade and Horus Heresy.

Corossa
Corossa is an Imperium world that was brought into Compliance by the Word Bearers Legion during the Great Crusade.[1] After the Word Bearers moved on, Chapter Master Kor Phaeron remained behind to begin the population of Corossa's education into the Imperial Truth. However, he secretly allowed elements of the population's culture that reminded him of the Old Faith of his Homeworld, Colchis, to remain.[1]

Corphal Antraeon
Corphal Antraeon is a Flesh Tearers Primaris Chaplain, who wields two Absolvor Bolt Pistols in battle. He is currently leading Kill Team Antraeon, which is composed of Intercessors and Reivers.[1]

Corphyra
Corphyra became an Imperium world after it was brought into compliance by the Word Bearers Legion during the Great Crusade.[1]

Corporal
Corporal is a Non-Commissioned Officer (NCO) rank in the Imperial Guard. Ranked only above standard Guardsmen, Corporals work with their commanding Sergeants in leading troops into battle and overseeing standard regimental operations.[1]

Cthonian 1st Armoured
The Cthonian 1st Armoured, known as "The Cudbears", is an Armoured Regiment of the Astra Militarum.[1] The regiment is known to include a Stygies VIII pattern Leman Russ Vanquisher and fought on Veridian Prime.[1]

Cthonian 2nd Armoured
The Cthonian 2nd Armoured is a Cthonian Armoured Regiment of the Astra Militarum.[1]

Cthonian Beserk Mole Grenade Launcher
Cthonian Beserk Mole Grenade Launchers are Mole Launchers that are used by the Votann Leagues' Cthonian Beserk forces. The weapons are repurposed mining equipment that deliver subterranean explosives into the midst of enemy units, even if they are cowering out of sight.[1]

Cthonian Beserks
The Cthonian Beserks are the heavily augmented Kin of the Cthonian Mining Guilds of the Leagues of Votann.[1]

Cthonian Headhunters
The Cthonian Headhunters were Traitor Solar Auxilia cohorts, that had an obsessive adulation of the Sons of Horus Legion, who they often deployed alongside in the Great Crusade and Horus Heresy.[1]

Cthonian Mining Guilds
The Cthonian Mining Guilds are a particularly powerful mining Guild of the Leagues of Votann.[1]

Cthonian Regiments
The Cthonian Regiments are Imperial Guard Regiments from Cthonia, homeworld of the Luna Wolves.[1]

Cthonian Wolf
The Cthonian Wolf was a Sons of Horus Rhino, that took part in the Horus Heresy.[1]

Cthonol Nineguards
The Cthonol Nineguards are Regiments of the Astra Militarum from Cthonol. They have emerged victorious despite sustaining over 1,000 attacks in five years.[1]

Cuarrion
Cuarrion was a Sergeant in the Crimson Fists Chapter. When the Ork Warlord known as The Beast invaded the Imperium, he took part in many of the subsequent battles against the Xenos, including the first invasion of The Beasts' Homeworld Ullanor, where his Chapter suffered horrific losses at the Orks' hands. Such was the Chapter's state after the invasion, that even though Cuarrion was a mere Sergeant, he was chosen to become the Crimson Fists' next Chapter Master, after their previous commander, Quesadra, was killed in the failed invasion. Cuarrion was later charged by Lord Commander Koorland with protecting Terra, along with Chapter Masters Verpall and Vorkogun[1a], while he led the remaining Imperium forces at his command in a second invasion of The Beast's Homeworld Ullanor.[1b]

Cube of Chaos
The Cube of Chaos was a device being built by the followers of Chaos. If it was activated, it would create a hole in the fabric of space and allow the realm of Chaos to enter through the warp. When it was nearing completion, a squad of Space Marines invaded the ship the Cube was being built on and destroyed both it and its creators.

Cuchlain
Cuchlain were animals native to the planet Tanith.[1] Herds of cuchlain dwelt within the planet's nalwood groves, using the shifting trees to hide from predators. They were hunted by woodsmen for their pelts and their horns.[1] Following the destruction of Tanith to Chaos forces in the Sabbat Worlds Crusade, they are presumably extinct.[1]

Cuimon
Cuimon was the Imperial designation for a tyranid ship of Miral Rex, a splinter of Hive Fleet Kraken.[1] Cuimon was part of Miral Rex when it attacked the Miral System. As with all of the vessels of the splinter fleet, it is named after a monster or dark figure of Sotharan myth.[1]

Cuirass of Azariah
The Cuirass of Azariah is a suit of power armour belonging to the Blood Ravens Space Marine chapter.[1] It was worn by Veteran Sergeant Karolus during the Dark Crusade on Kronus, where he was assigned to a veteran Tactical Squad of the Blood Ravens' 7th Company. During the campaign against the T'au, a Thunderhawk crash stranded Karolus's squad behind enemy lines, but they depleted an entire Hunter Cadre before they were extracted.[1]

Cuirass of Rage
The Cuirass of Rage is a solid brazen plate of chest armor, that is a relic of the Chaos God Khorne.[1]

Cuirass of Sacrifice
The Cuirass of Sacrifice is a relic of the Grey Knights. It is a master-forged suit of armour whose interior is etched with the names of the many regiments, orders and Chapters that have fought alongside the Grey Knights. None but the Grey Knights can be trusted to fight the creatures of the Warp and remain uncorrupted, and the fate of many other warriors that fight Daemons and survive is mindwipe or death. The Cuirass is a reminder to the Grey Knights that such sacrifice must not be forgotten, and the wearer swears a solemn vow not to dishonor the names of those who have suffered such a fate whilst even an ounce of strength remains in his body.[1]

Culchare
The planet Culchare was destroyed during the Horus Heresy.[1]

Culcis
Culcis was a Guardsman of the Volpone 50th during the Sabbat Worlds Crusade.[1a][1b]

Cules
Cules was an Iron Snakes Captain, who took part in the Sabbat Worlds Crusade. Prior to that, he was known for commanding his Battle Brothers to glory, against the traitors of the Yandine Drift.[1]

Culexus Temple
The Culexus Temple is one of the temples of the Officio Assassinorum. Psykers are their exclusive targets.

Magog (Chaos Dreadnought)
Magog the Damned is a Chaos Dreadnought who fought with Abaddon's forces during the 12th Black Crusade.[1] During the Battle of Ironholm, Magog and a group of Chaos Space Marines were deployed by Dreadclaws into the heart of the Imperial Guard's defence lines. Once unleashed, Magog and the Chaos Marines slaughtered General Kolke and his entire command staff; this threw the Imperial Guard's forces into disarray and turned the course of the battle.[1]

Magog (Obliterated Planet)
Magog was a planet strongly affected by the Warp.[1a] The Rogue Psyker Torris Vaun described it as being rich in preturnatural power, similarly to Prospero and Neva. Magog obliterated itself, according to Sister Hospitaller Verity Catena.[1a]

Magog (Planet)
Magog was a Chaos Fortress World in the Magog System, one of the Charon Stars near the Hadex Anomaly in the Jericho Reach, Ultima Segmentum. It was originally an Imperial Agri World until it came under the influence of the Hadex Anomaly. Despite being overrun by daemons, it continued to produce vast amounts of food as well as troops, and was considered a vital asset to the Chaos forces during the Achilus Crusade. As a result the planet was heavily defended, including possibly by a Blackstone Fortress.[1a][2]

Magog (Warboss)
Magog is an Ork Warboss, currently leading his horde in battle against Chaos Space Marines.[1]

Magog Cluster
The Magog Cluster is a star cluster located within the Maelstrom Zone in the Ultima Segmentum, near The Maelstrom.[2a] Several battles were fought in it during the Badab War.[2b]

Magog System
The Magog System was a Chaos controlled star system of the Charon Stars near the Hadex Anomaly in the Jericho Reach, Ultima Segmentum.[1a][2a]

Magog System (Maelstrom Zone)
The Magog System was a Forbidden System in the Magog Cluster of the Maelstrom Zone, Ultima Segmentum.[1][2]

Magogg
Magogg was a Ratling sniper who fought in the Damocles Gulf Crusade in 742.M41, accredited with the first known kill of a Tau Ethereal.[1] During the advance on Gal'bryn City, the Tau capital of the Sept World of Dal'yth, Magogg and his squad were scouting ahead of the main Imperial Guard advance. They spotted a Tau armoured column consisting of grav tanks moving cautiously towards the Imperials' flank. The column halted, to the ratlings' amazement, only 300 metres from their concealed position.[1] During this time, Magogg surveyed the Tau as they disembarked through his rifle's scope. He watched the Tau in conversation with one of their own in long, flowing robes. Deducing that that particular xenos was an officer or leader of some sort, he proceeded to blow the Tau's head clean off.[1] The Tau column went into instant disarray, panic and confusion going unchecked. In addition to saving the Imperium's flank, Magogg achieved the first recorded kill of a Tau Ethereal, teaching the Imperium a valuable lesson in fighting the newly discovered aliens.[1]

Magogue
Magogue was a former Ocean World of the Imperium, until its industry drained its oceans. This, however, revealed Necron structures, which began to awaken the Xenos sleeping within them.[1] When the Forge World Stygies VIII learned of the Necron attacking Magogue, it sent its Skitarii forces to aid the embattled world. As the Skitarii gave their lives so Magogue's surviving population could evacuate, their Tech-Priest commanders infiltrated the Necron's structures in order to help feed their Forge World's constant hunger for Xenos knowledge. However, the Tech-Priests were attacked by the Overlord Trazyn the Infinite and placed within stasis fields, which he displays in a monument to Magogue's fall to the Necron.[1]

Magon
Magon was a Blood Angels Dawnbreaker Champion, during the Horus Heresy and he took part in the Scouring of Gilden's Star. Though the campaign against the Word Bearers was a success, Magon was killed defending the Blood Angels' Landing Zone Tertius on Gilden Prime and his remains were never recovered.[1]

Magore's Fiends
Magore's Fiends are a World Eaters Berzerkers Warband, that is led by the Chaos Lord Magore Redhand.[1]

Magore Redhand
Magore Redhand is a World Eaters Chaos Lord, who commands the Magore's Fiends Warband.[1]

Magos
A Magos (plural Magi[13]) is a high ranking member of the Adeptus Mechanicus and are devoted disciples of the principles associated with the Machine God. These individuals have perfected as well as refined their field of expertise making them masters of a certain discipline.[2]

Magos-Haptic
Magos-Haptics are a type of Magos, who determines which Skitarii aspirants to the Serberys Corps, are suitable to join its cavalries.[1]

Magos Autokratoris
Magos Autokratoris are a type of specialist Magos Tech-Priest of the Adeptus Mechanicus who oversee the sustenance, repair, rearming, and refueling of Titans. On the battlefield they often accompany Titans in their wake, escorted by a force of Secutarii.[1]

Magos Dalathrust (Supplement)
Magos Dalathrust is a Commander of the Adeptus Mechanicus. It is one of the Supplement sets for the Kill Team: Commanders of the Warhammer 40,000: Kill Team, Second Edition (2018).[1]

Magos Dominus
Magos Dominus (or Magos Domina) are a type of Adeptus Mechanicus Magos who are masters of the Legio Cybernetica, Electro-Priests, and Servitors. Heavily trained in the art of war and able to skillfully monitor the battlefield with machine-like precision.[2] Magos Dominus control the basic battle congregations of non-Skitarii and Titan Mechanicum forces.[2] The ancient and dreaded art of battle-robotics they study has made many within the Mechanicum consider them dangerous, limiting their chances of rising to power.[1]

Magos Prime
A Magos Prime is a type of Adeptus Mechanicus Magos armed and trained for war with the finest armaments and defenses. They are chosen from their peers to lead in battle and in most cases are heavily augmented with weaponry and armor. Some Magos Prime may even resemble Space Marine Dreadnoughts.[1]

Magos Reductor
Magi Reductor are a type of militant Magos in the Ordo Reductor of the Adeptus Mechanicus. The supreme officers of the Ordo, these Tech-Priests are a breed apart from their politicking kin on Forge Worlds. A Magos Reductor is a master of siegecraft, extermination, and warfare rather than creation and the acquisition of techno-arcane lore. They are renowned for their cold and ruthless demeanor.[1] Magi Reductor go into battle heavily armed with siege weaponry, wielding a combination of Power Axes, Melta bombs, Rad Grenades, Phosphex Bombs, Breacher Charges, Archaeotech Pistols, Photon Gauntlets, Maxima Bolters, Meltaguns, Graviton Guns, Photon Thrusters, Phased Plasma-Fusils, Irrad-Cleansers, and Volkite Weapons.[1]

Thermovore
Thermovores are slug-like molluscs native to the planet Phantine.[1] They dwell on the outside of Phantine's domed cities, clustering around heat exchange vents in order to feed off of the bacteria in the steam (hence their name). A mature thermovore can grow to the size of an ork's finger but, aside from the disgusting nature of the slime they produce, they are largely harmless to humans.[1] Thermovores are preyed upon by skinwings.[1]

Theromestes Xempyre Kleng
Theromestes Xempyre Kleng was a High Lord of Terra during the Psychic Awakening, who had a high opinion of the Adeptus Custodes. He claimed that if anyone could fight back the darkness, that was threatening to overwhelm the Imperium, it would be the golden guardians of the Emperor.[1]

Theron (Planet)
Theron is a gas giant planet of the Imperium. The Adeptus Mechanicus maintains a number of Arco-Refinery Platforms suspended in Theron's upper atmosphere which act as lightning conductors, storing massive amounts of electrical charge.[1]

Theron (Squad)
Squad Theron was a Close Support Squad of the Ultramarines Eighth Company.[1c]

Theron (Ultramarines)
Theron was a Space Marine of the Ultramarines active in the Indomitus Crusade, serving in the Eighth Company under Captain Numitor.[1a]

Therrin
Therrin is the Captain of the Rift Stalkers Chapter's 2nd Company and took part in the battle against the Thousand Sons flagship, Vision of Torment, within the Spyral Nebula.[1] However, the Vision of Torment was armed with a crystal warp-lance that could immolate a world and it wielded the weapon against the Rift Stalker's fleet. As a result of this, the Chapter could not risk getting close to fire upon the flagship. Instead, they sent numerous boarding parties to the Vision of Torment, in the hopes they could disable the warp-lance, but when they entered the flagship, the Space Marines became lost within the maze of illusions that protected it. Therrin eventually took command of a Kill Team himself and boarded the Vision of Torment, where under the Captain's leadership the Kill-Team was able to fight their way clear of the maze and shattered the warp-lance. With the flagship's most dangerous weapon dealt with, the month-long battle came to an end when the Rift Stalker's Battle Barges destroyed the Vision of Torment with a series of devastating broadsides.[1]

Therrix Suppression
In 085.M41, the Therric Suppression was the purging of the blasphemous Chaos Cult Epicurean by Inquisitor Lord Scallen and Battle Group Purgator. Battle Group Purgator was formed when Inquisitor Lord Scallen discovered the existence of a Chaos cult on Therrix Prime. He swiftly acted with his household troops to destroy a number of the cult's small cells. But interrogations of the captives revealed a far deeper heresy than he had guessed. Scallen, calling upon the Imperial Guard Mordant 808th regiment, launched larger assaults against key cult strongholds. Having suppressed the cult's leadership only lead to the cult's lower echelons rising up, and soon Therrix's hives were all plunged into bloody anarchy. All Space Marines in the region were called upon - the Subjugators, Mentors and Novamarines responding with aid. In the final stages of the rebellion Scallen feared the cultists might draw forth a full-scale daemonic invasion, so he initiated and lead a major assault against the final cult stronghold located in the depths of Hive Tumulus. The Battle Group was joined by a mysterious unrequested Vindicare Assassin, and also, upon hearing of the cult's blasphemies, the entire Order of the Bloody Rose of the Sisters of Battle backed by a delegation of the Adeptus Ministorum. Overwhelmed, the remaining survivors of the cult fled from the hive in an armored column. But Scallen had foreseen such a move and called upon two Warhound Titans from the Legio Ignatum. The transports were intercepted and destroyed, crushing the cult for all time.[1]

Therun Kargas
Therun Kargas was a member of the Night Lords during the Horus Heresy.[1] Operating as part of the 9th Chapter and as a Huntsmaster of the Night Raptors, his armor was adorned with grizzly trophies and Nostraman gang markings which noted some sort of ongoing feud within the Legion.[1]

Thervillion VanShen
Thervillion VanShen is an Imperial Master Astropath.[1]

Theseon
Theseon is the Chief Librarian of the Brazen Minotaurs Chapter. When the Ork forces of Warlord Grakka invaded the Imperium Ice World Karos, Theseon accompanied the Company of Captain Daed to aid it; after the Imperial Guard Regiment previously sent, was easily defeated by the world's harsh climate and the Orks who were immune to it. Once on Karos the Company gathered information from Lieutenant Ariseth, who was his Regiment's highest ranking officer still left alive, and Daed soon came up with a plan to attack Grakka's base, near several venting towers. The Warlord did not know however, that the towers led to a series of abandoned bastions and the destruction of one would cause a series of explosions that would destroy the entire base and the Orks along with it. Daed's plan though, called for the Company to deploy by Thunderhawks near the Ork's base and then launch a direct attack on the venting tower, that Grakka used as his command post; an attack the outnumbered Company would not be able to complete, as there was no doubt the tower would be heavily defended.[1] Theseon was greatly troubled by this plan, as he knew that Grakka and Daed had clashed once before on Praxis, a battle in which the Warlord had left him severely wounded, and the Captain held a great hatred for the Warlord. The Chief Librarian worried, Daed was letting his hatred blind him to the dangerous of his plan and once he sensed an Ork Weirdboy in Grakka's forces, he suddenly knew the danger they faced. When the Company had met with Lieutenant Ariseth, the Guardsman told them of the trouble they had facing the Grakka's forces, as it seemed like the Orks knew exactly what attacks they were planning - which the Weirdboy was undoubtedly the cause of. Theseon immediately told Daed of the Weirdboy and his concerns, but the Captain was undeterred and simply stated they needed to launch their attack sooner. Realizing he could not dissuade Daed, Theson secretly told a small number of the Company of a new plan of attack he had devised, which he did not tell the Captain about.[1] When their Thunderhawks neared the Ork base, Theseon surprised Daed when he gave the order for their Thunderhawk to attack the unguarded venting tower he sensed contained the Weirdboy, instead of landing near the heavily defended tower that contained Grakka. Once the Thunderhawk's attack collapsed the tower, it began an explosive chain reaction that completely destroyed Grakka and the majority of his forces. Afterwards, Daed angrily confronted the Chief Librarian for disobeying his orders, though the Captain relented when Theseon told him it had been necessary; as Daed's anger had allowed the Weirdboy to easily read his mind and had compromised the attack plan he had devised. With the Warlord's death Theseon, told Daed his scars dealt to him by Grakka could now heal and the Captain agreed Theseon had done what was necessary. When the Brazen Minotaurs crushed what Orks still remained on Karos, Theseon told Daed of the embattled Sargassion Reach and they soon left to confront the Chaos Lord Gideous Krall and his Empyrion's Blight Warband.[1]

Theseus
The Theseus was an Imperial Navy Battleship that was part of Battlefleet Agripinaa. During the 13th Black Crusade, it was destroyed while defending the Forge World Agripinaa.[1]

Theska II
Theska II was the site of a successful battle for the Blood Angels Chapter and a Knight of House Hawkshroud.[1]

Thesor
Thesor is an Imperial Hive World that would have met its end in the Noctis Aeterna, if not for the efforts of the Hawk Lords Chapter's Stormtalon pilots.[1]

Thessellan
Thessellan is an Epistolary in the Ultramarines Chapter.[1]

Thesstrian Flesh-takers
The Thesstrian Flesh-takers are a Xenos species.[1]

Thestis
Thestis was a member of his Primarch Fulgrim's Phoenix Guard who was honoured with carrying the Legion's banner into battle. He took part in the Cleansing of Laeran, but was killed when his body was set aflame by the Laer's weaponry as the Emperor's Children stormed the Xenos's final stronghold. To the Legion's shock, the banner slipped from Thestis's dead hands and began to fall to the ground - before it was suddenly grabbed by Fulgrim. The Primarch was horrified to see however, that the fire that had claimed Thestis's life, also quickly consumed the banner before his eyes; leaving only its pole in his hand. Though he was enraged at the banner's loss, Fulgrim noticed that the eagle atop the banner pole remained miraculously untouched by the fire and used it to rally his Legion to redoubled their efforts in destroying the Laer.[1]

Thesvor II
The population of Thesvor II had the misfortune of unknowingly living upon a Necron Tomb World.[1] When the Necrons reawakened, the Lord of the mechanical Xenos stated that it was only this ignorance that had saved the lives of the trespassers. The Lord's mercy only extended so far, though, and Thesvor II's population was informed they would have only one solar cycle to leave the world or they would be eradicated by the Necron.[1]

Theta
The Theta was an Alpha Legion vessel, that took part in the space battle above Isstvan V during the Dropsite Massacre. It was later destroyed during the battle, by the Iron Hands' Strike Cruiser Veritas Ferrum.[1]

Theta-7 Acquisitus
The Theta-7 Acquisitus are an Adeptus Mechanicus special force and one of the supplement bands for Warhammer 40,000: Kill Team, Second Edition (2018). They consist of a Tech-Priest Manipulus Balphamus Vaulk and 5-man set of Sicarian Infiltrators and Rust Stalkers.[1]

Colderon V
Colderon V was the site of a battle between the Imperium and the Dark Eldar.[1]

Coldfire
Coldfire is a Combi-Plasma owned by the Space Wolves Chapter.[1]

Coldfire (T'au)
Coldfire is a Tau Commander.[1] Known to be a quick-thinking officer, Commander Coldfire used a Hunter Cadre known as Sudden Blade to drive the Imperium off of Dal'yth during the Damocles Crusade.[1]

Colhn
Colhn was a Trooper of the Tanith First and Only, serving in the regiment's third platoon under Major Elim Rawne.[1a] While the regiment was travelling aboard the Absalom en route to their next engagement in the Menazoid Clasp, the third platoon was on patrol at the edges of the Tanith barracks area when they were attacked by members of the rival Jantine Patricians regiment.[1a] Colhn was killed in the attack.[1a][1b]

Colin Dixon
Colin Dixon is a GW employee.

Coline
Coline was a Trooper of the Tanith First and Only, serving in the regiment's seventh platoon under Sergeant Blane.[1] While deployed in an advance on Menazoid Epsilon, the Tanith First came under attack from the treacherous Jantine Patricians at their rear. Colonel-Commissar Ibram Gaunt had left the seventh platoon to guard against this possibility and Coline fought alongside his comrades against an entire heavy infantry regiment, falling to a bayonet charge.[1]

Colken
Colken was a Guardsman of the 7th Paragonian Super-heavy Tank Company active in the late 300's.M41. He served as the Second Lieutenant Commsman aboard the Baneblade Artemen Ultrus under Honoured Lieutenant Marteken.[1]

Coll
Coll was a Trooper of the Tanith First and Only.[1]

Collar of Khorne
The Collar of Khorne are collars used by Khorne Flesh Hounds. The dread sigils upon this brass collar provides Khorne's own protection against Psykers and their abilities.[1]

Collected Visions (Imperial Text)
The Collected Visions is a book written by the Apostate Cardinal Bucharis himself, serving as a collection of his madness and heresies. During the Age of Apostasy, the most devout of his followers read it constantly.[1]

Collectors' Guides
Collectors' Guides are a series of works that were produced by Games Workshop and served as catalogs, showcases of painted armies, colour schemes and Golden Demon entries. They are currently out of print.

Collegia Titanica
The Collegia Titanica is the section of the Adeptus Mechanicus that includes the Imperial Titans, the colossal god-machines. The Collegia is also known as the "Adeptus Titanicus" (a contraction of "Adeptus Mechanicus Collegia Titanica")

Collegia Titanica Grand Master
Collegia Titanica Grand Masters are Princeps of the Collegia Titanica's Divisio Militaris[1], or Ordo Sinister[4b], who have command over an entire Imperial Titan Legio.[1]

Collegiate Astrolex
The Collegiate Astrolex is a stable of seers, prophets and tarot readers, that is personally maintained by Lord Commander Solar Arcadian Leontus. Together with his military aides and priests, the Astrolex has helped the Lord Solar mastermind hundreds of stunning victories in the defense of Segmentum Solar.[1]

Collegiate Extremis
The Collegiate Extremis is a powerful Adeptus Mechanicus organization, that ensures Forge Worlds obey [1a] the laws of the Lore Mechanicus.[1b]

Colleteno
Colleteno was a citizen of the sixth moon of Paragon VI who lived in the late 300's.M41.[1] He worked as a doorman at a pleasure house called the House of Mostinick in Aronis City.[1]

Collix
Collix was a Sergeant of the Adeptus Arbites. Serving under Virgil Ortega on Pavonis, Collix fought treacherous PDF forces after the Tau-sponsored coup on the planet. However when they were cornered by overwhelming enemy forces in an explosives cache, Collix bought enough time for Ortega to detonate the munitions to kill both themselves and advancing enemy soldiers.[1]

Colm Corbec
Colonel Colm Corbec was the second-in-command of the Tanith First and Only Imperial Guard Regiment from almost the inception of the regiment in 765.M41.[1a][3a]

Cyclopia Cabal
The Cyclopia Cabals are a groups of sorcerers of the Thousand Sons legion which serve Abaddon.[1] Cyclopia Cabals are a part of Black Legion itself. The twisted sorcerers of these Cabals use magic, subtlety and cunning to cloud the minds of the enemy on the battlefields and sow despair and confusion in the foe's ranks. It is said that Abaddon created these cabals to fulfil very specific, secret tasks, but nobody outside knows what exactly these plans are. In battle enemies gotten close enough to sorcerers of Cyclopia Cabals find their mind confused, perception clouds and emotions churning in fear and paranoia as the sorcerers unleash their terrible curse - the Shroud of Deceit, which blur the line between friends and foe.[1]

Cyclops' Mark
The Cyclops' Mark is a name given to the scars marking the faces of the Thousand Sons' Cultists and Tzaangors, who have removed their right eye in imitation of the Daemon Primarch Magnus. The practice began, in the Age of the Dark Imperium and is done to show their devotion, to Magnus and the hope he represents to them.[1]

Cyclops Cluster
The Cyclops Cluster (also known as the Cyclops Subsector[3]) is an Imperial sub-sector located in the Gothic Sector of Segmentum Obscurus.[1a][3] Worlds within the sub-sector saw fighting during both the Horus Heresy and the Gothic War.[Needs Citation]

Cyclops Demolition Vehicle
The Cyclops Demolition Vehicle is used by the Imperial Guard for battlefield demolition. Basically a small remote-controlled vehicle packed with explosives and guided towards a target from a distance, it is used for breaching enemy fortifications such as pillboxes and bunkers with devastating results.[1a]

Cyclothrathe
Cyclothrathe was a former Forge World of the Imperium, before its Archmagos, Draykavac, sided with Horus during the Heresy.[1] Cyclothrathe is a rocky, barely life-sustaining world wracked by violent electromagnetic storms. Once a planet belonging to a long-defeated xenos empire known as the Mitu Conglomerate, it was part of the semi-autonomous Mechanicum Cyclothrathine Holdfast before the Horus Heresy.[2] Its northern continent was dominated by the Cyclopean Mind, a massive crashed Mechanicum war barge. The Forge World's isolation led its ruling Archmagos Draykavac to become increasingly isolationist and secretive, which helped in their decision to side with Horus during the Heresy.[2]

Cydon
Cydon was the Princeps Maximus of the Legio Ignatum's 1st Maniple, during the Siege of Terra and commanded the Warmonger Titan, Imperious Prima.[1] By then he was an old warrior, but was still fearsome and had a proud and noble spirit. A master of war as well, Cydon was a choleric fighter who gave no quarter and had no concept of the word defeat.[1] He led the Legio Ignatum in the Siege, commanding fifty Titans against the Legio Mortis in the Mercury-Exultant Kill-Zone.[2a] However in the last stages of the battle Cydon was killed when the Imperious Prima was destroyed by the Dies Irae.[2b]

Cyfan
Cyfan was a Night Lords Sorcerer, who took part in the Horus Heresy.[1]

Cykor Marlowe
Cykor Marlowe is an arch-heretek Explorator Magos whose forces were repelled by the Imperium after launching an invasion on the Fortress World of Orask.[1]

Cylenia
Cylenia is a Feral World that was ruled for over a millennium by a World Eaters warband led by the Contemptor Dreadnought Dharkallon when they were stranded there by a Warpstorm.[1]

Cylor
Cylor was a world conquered by the traitorous Warmaster's forces during the Horus Heresy. It then served as a source of Aspirants for the Sons of Horus Legion, as they began to quickly increase their numbers.[1]

Cymar Xydias
Cymar Xydias is co-Chapter Master of the White Consuls alongside Titus Valens. While Valens was the Battlemaster who specialized in leading assaults against the enemy, Xydias possessed more cunning and oversaw the White Consuls' strategic command and diplomacy.[1] After the Great Rift opening, Cymar Xydias took command of the Sabatine planet and its remaining troops.[2a] He was killed by the hand of Vorx, Chaos Lord of the Lords of Silence, defending the gene-seed vaults of his Chapter deep in the Vigilia Carceris.[2b]

Cynbel Shadespear
Cynbel Shadespear is a Craftworld Alaitoc Autarch who in the aftermath of the Great Rift's creation led a warhost into the invaded Perditha Sub-Sector. After seeing that the forces of Nurgle, were going to claim the Sub-Sector from the Imperium, Shadespear decided upon a daring plan to prevent Perditha's fall. The Autarch then led an attack that awoke the slumbering Necron on the moon of Ull and then led them to the battlefield that Perditha had become. Now the Sub-Sector is engulfed in a war between the Imperium, the forces of Nurgle and the Necron.[1]

Cynder Span
Cynder Span is a famous Hold World of the Leagues of Votann. Belonging to the Ymyr Conglomerate, it is known to produce mechanisms of sublime might.[1]

Cyneric
Cyneric was a Chaplain of the Black Templars Chapter.[1d]

Cynewolf
Cynewolf was a Deathwatch Watch Captain who led a Kill-Team, that aided Inquisitor Eisenhorn[1a] in his battles with House Glaw and the Saruthi Xenos[1b] on 56-Izar.[1a]

Cyniss
Cyniss is a famous member of House Escher, who is called the Mother of all Poisons. She carries a wealth of poisons and chems to feed her wrist-mounted Needle Pistols and can unleash a flurry of paralyzing darts.[1]

Cynna
Cynna is a Princeps of the Legio Debellator, commanding the Warhound Scout Titan Domina Mortis.[1]

Cynole
Cynole is an Inquisitor, who is being led by Doctor Moenkhaus to an area he needs to investigate, which is twenty miles from a forest logging site.[1]

Chrysalis Shipyards
The Chrysalis Shipyards orbit above Arimaspia in the Gothic Sector. During the Gothic War, these Imperial Space Stations were fought over eighteen times between 150 and 153.M41. Controlling shipyards which had the ability to repair and replenish fleets became of paramount importance as the Gothic War continued. At least one of the battles for the shipyards included a Chaos Space Marine invasion which was fought against for over three weeks by Imperial Navy personnel.[1]

Chrysis
Chrysis is a Knight World of the Imperium and home to House Krast.[1]

Chrysophar
Chrysophar is a world of the galaxy.[1] Imperial forces are known to have fought on Chrysophar during the Great Crusade, including a number of units of the Imperial Army. Following the campaign, Trooper Oll Persson retired from Army service and travelled to Calth, where he settled down to run a farm.[1]

Chto
Chto was one of the triplet of Loxatl sent by Etrodai on Herodor to assassinate the newly reincarnated Saint Sabbat. He was the leader of the three and had the brood command.[1]

Chuffian
The Chuffian are a race associated with the Chuffian Power Maul.[1]

Chuluun (Squad)
Devastator Squad Chuluun was a Devastator Squad of the White Scars 3rd Company. It was part of Task Force Nomad during the Hunt for Voldorius.[1]

Church of the Lightning Stone
The Church of the Lightning Stone was a Christian church on Terra during the Unification Wars. It contained the Lightning Stone, a relic reputed to have healing powers. Its last caretaker was by the priest Uriah Olathaire. The Church had the dubious distinction of being the last place of public worship to be destroyed by the Emperor's warriors. Its destruction was overseen by the Emperor personally, who, in the guise of a simple warrior named Revelation, engaged Olathaire in a debate about the relative merits of religion and the Imperial Truth. At the conclusion of the debate the church was burned to the ground and Olathaire, despite being offered a place at the Emperor's side, chose martyrdom in the flames.[1]

Church of the Shrouded Emperor
The Church of the Shrouded Emperor is an Imperial Cult, that sees the Emperor as a being in the dark of the void as much as the light of the stars[1b]. The Rogue Trader House Astraneus are members of the the Cult, but because of their faith none of the other Davamir Compact Houses trust them.[1a]

Chutra
Chutra is a world, whose plains are home to the Stragali Stalker predator.[1]

Chye Balronas
Chye Balronas was a Pontifex of the Adeptus Ministorum during the Plague of Unbelief.[1] Following the ousting of the Apostate Cardinal Bucharis, Balronas arrived on Hydraphur after 20 years on Terra and assumed the position of Pontifex Mundi. Balronas undertook a series of reforms that would subsequently divide Hydraphur between the Imperial Navy, Ecclesiarchy, and Adeptus Mechanicus. Balronas was declared a Saint and a feast in their honor continues on Hydraphur.[1]

Chymist
Chymists are House Escher agents that fight on the frontline with various toxins. If they are fortunate enough, they may be able to aid in the creation of a Death Maiden.[1]

Chyron
Chyron is a Deathwatch Dreadnought belonging to Kill-team Talon.[1]

Ciaphas Cain
Ciaphas Cain ((Kai-a-fass[13] Kane)) was an Imperial Commissar. He was in active service in the last century of M41, and was over 200 years old when he was recalled into service during the 13th Black Crusade of Abaddon the Despoiler, and it is certain that he survived more than a quarter of a century into M42. Propaganda made him out to be the hero of the Imperium circa late M41 although in truth he was mainly focused on surviving. (However he differed from many other Imperial Commissars in that he would not readily sacrifice soldiers unless it ensured his own survival.) Cain tried his utmost to avoid engaging in actual combat, but would have to anyway to maintain his status as a Hero of the Imperium, which ironically, would involve him in more dangerous situations than any he would usually see as a Commissar. He was responsible for many successful campaigns throughout his career and retired to become a professor at a Schola Progenium.[Needs Citation] In M42 the Cain Archive was published among the ranks of the Inquisition. They are sequestered by order of the Holy Ordos, and are kept and organized as the Cain Archive by Ordo Xenos Inquisitor Amberley Vail with whom Cain had many encounters over his career, and shared a close working and personal relationship. It is worth noting, as Inquisitor Vail does in footnotes throughout his memoirs, that Cain was a skilled liar and dissembler, and therefore anything to which he refers that is not independently documented could well be a fabrication to maintain his reputation.[Needs Citation]

Cicatrix
Hive Fleet Cicatrix was a Tyranid Splinter Fleet. It assaulted the Imperial world of Darkand.[1] Despite being heavily outnumbered, the White Scars were victorious after their commander, Joghaten Khan, broke the Splinter Fleet's will, by personally killing the Hive Tyrant that led it.[2]

Cidik
Cidik is a Dark Eldar who serves as the current Master of the Revels for the Archon Asdrubael Vect. It is his duty to superintend each and every gladiatorial game and bloodletting performance conducted on Commorragh. If he determines any are found lacking, for whatever reason, he can have them closed down permanently with just a word.[1]

Cietara
Cietara was an Imperial world and a source of Aspirants for the Ultramarines Chapter, before it was overrun by the Death Guard in M42. However thanks to the sacrifice of the veteran Ultramarine Issoros Praernon during the invasion, Chief Apothecary Corpus Helix was able to evacuate the Chapter's precious Gene-seed from the world before it was lost.[1]

Cijard
Cijard was an Imperial Army Grand General active during the Great Scouring.[1] In the course of the Scouring, Cijard commanded a detachment deployed against an Iron Warriors warband on Quradim. He and his force were wiped out while trying to assault one of the Iron Warriors' strongholds.[1]

Cimmeriac
The Cimmeriac were a xenos race that fought Hive Fleet Jormungandr at the side of High Admiral Vortigern Hanroth with their ships, Cimmeriac Shadowcruisers. Their civilization was destroyed less than five years later by the same High Admiral.[1]

Cult-Stalker
Cult-Stalkers are specialized agents of the Adeptus Arbites. Acting as specialists operating under a Judge, Cult-Stalkers are usually criminal elements who have been recruited by the Arbites to infiltrate a Cult. Most are unwilling, but some rare Cult-Stalkers are known to be genuinely loyal to the Emperor.[1]

Cult Abominatio
The Cults Abominatio were Chaos Cults that created the Infernus Abomination for the Traitor Legions, during the latter days of the Horus Heresy.[1]

Cult Demagogue
Cult Demagogues are priestly[1] Heretics whose words convince others to embrace Heresy as well and soon leads to the formation of a Chaos Cult, which the Demagogue has command of[2]. They form part of a Cult's Dark Commune.[2]

Cult Epicurean
The Cult Epicurean was an infamous Witch Cult[1a] that was active in Farglum System, until they were uncovered on the Hive World Farglum in 085.M41, by Inquisitor Scallen. In order to destroy the Cult, Scallen formed Strike Force Purgation which purged Cult Epicurean's Heretics throughout the System and ended its threat to the Imperium.[1b]

Cult Hydraic
The Cult Hydraic is a Genestealer Cult. To assail an infestation of the Cult Hydraic is to attack a single tendril of a far greater creature. For hundreds of years, this brotherhood has sent broods of Purestrain Genestealers from the dockyards of Vigilance Quadrex. Though many have been subsequently destroyed, many more have started the Cult Hydraic anew, their colors flown on a dozen worlds across Segmentum Pacificus,[1] It is said that only the High Nexos of the Cult know the true number of the Hydraic's cells scattered across the Galaxy, and that he passes fragments of this knowledge on to each gene-sect's own Nexoses by psychic transfer.[2]

Cult Leader
Cult Leaders are Alpha Legion Chaos Lords, who direct the Traitor Legion's local Cults personally. This is after having trained and honed the Cultists' skills, during countless undercover operations of rebellion and insurgency.[1]

Cult Mechanicus
The Cult Mechanicus is the state religion of the Adeptus Mechanicus, which recognizes its own dogma as opposed to that of the Imperial Cult. As an organization, it is composed of the priesthood of the Adeptus Mechanicus, also known as Tech-Priests.

Cult Mechanicus Battle Congregation
Cult Mechanicus Battle Congregations are a type of military command utilized by Adeptus Mechanicus Tech-Priests.

Cult Tendricul
The Cult Tendricul is a Genestealer Cult. First appearing on the Imperial space station of Delugen, after a clash with the Eldar they were seemingly eliminated. However due to an intervention by the oblivious Black Templars, the Eldar were driven off before their work was complete and the Cult was able to spread. It has now appeared on a dozen worlds, including the Eldar Maiden World of Virgose.[1]

Cult Tenebrous
The Cult Tenebrous is a Genestealer Cult now devoted to Nurgle.[1] At some point the Cult found itself becoming the infested, rather than the infesters, when their bulk lander was swallowed by a Warp storm that strands them on the outskirts of Nurgle’s Garden. The cult discovers the true meaning of parasitism and horror. Eventually, the Grandfather of Plagues allows them to emerge into realspace once more, horrifically changed and ready to serve their new master’s sickly agendas.[1]

Cult Veridian
The Cult Veridian was a Genestealer Cult.[1] Formed on Moraz III, a death world swathed in carnivorous jungle flora, the Cult's infestation began when the planet was struck by the wreckage of a Rogue Trader’s ship. The Genestealer that broke free from the ship’s hold infects the local populace, giving rise to the nascent Cult Veridian. However, every member of the dynasty was killed when a regiment of Catachan Jungle Fighters which uses Moraz III as a training world for their hunt-and-slay tactics discovered the infiltration. Only the Genestealers themselves escape. Once the Catachans have left the planet, the xenos emerge once more, swiftly becoming the alpha predator of the jungle and reclaiming Moraz III for themselves.[1]

Cult Witch
Cult Witches are Rogue Psykers who are members of a Chaos Cult.[1]

Cult of Amber
The Cult of Amber was a Chaos Cult of Nurgle active in the Corvus Sub-sector in late M40.

Cult of Awoken Eyes
The Cult of Awoken Eyes is a Necromunda, Genestealer-tainted House Escher gang.[1]

Cult of Balthalamus
The Cult of Balthalamus was a Cult whose followers began a civil war on the Imperium world of Magdellan Prime. In the years of anarchy and bloodshed that followed, a main focus of the Cult's attacks was the Preceptory Reclusium of the Battle Sisters of the Order of the Ebon Chalice. Though they launched constant attacks on the Reclusium they could never breach its defenses and eventually the Sisters were able to launch a counter-attack upon the Cult. This signaled the end for the Cult of Balthalamus as soon after the Sisters began their attack, a Space Marine relief force of the Fire Angels, Sons of the Kraken and Red Seraphs arrived on Magellan Prime to end the Cult's rebellion.[1]

Cult of Blessed Protrusion
The Cult of Blessed Protrusion is a Warcult of Nurgle. It was among the Plague God's forces that invaded Iax, during the Plague Wars.[1]

Cult of Bluefire
The Cult of Bluefire is a Tzeentch Seercult, that took part in the Invasion of the Stygius Sector. They were among Chaos God's forces that invaded the Imperial Prismata System.[1]

Cult of Chalkonides
The Cult of Chalkonides were a Tzeentch Chaos Cult, that was active on Haephos and had devoted themselves to the Daemon Primarch Magnus.[1] In the aftermath of the Great Rift's creation, they and other Cults committed numerous atrocities on Haephos. In desperation, the world's Imperial Commander, Zula Hatiar, offered freedom to imprisoned psykers if they aided in seeking out the Cults and Mutants that now plagued the world. Some of these psykers agreed and the Cult of Chalkonides was later wiped out in battle with thirty companies of the Haephosian Tritons.[1]

Cult of Change
The Cult of Change is one of the Post-Heresy Cults of the Thousand Sons.[1] This Cult is anathema to order and are great unravellers, launching their forces wherever civilization and reason exist. However in places of utter anarchy, they also seek to impose their ever-shifting will.[1]

Corporeal Lament
The Corporeal Lament was a Gladius-class frigate in service with the Iron Hands Chapter.[1]

Corposant Stave
The Corposant Stave is a weapon of the Adeptus Mechanicus. This battle stave is fitted with a shock charge generator and is used by the secretive and seldom seen Corpuscarii sub-cult of the Mechanicum. It is often seen in the hands of the adepts of the Prefecture Magisterium.[1]

Corpse-Starch
Corpse-Starch (also known as "Soylent Veridian"[2]) is food created from the recycled dead bodies of the Imperium's citizens. On Necromunda, the Corpse Guild is responsible for overseeing its creation.[1]

Corpse Grinder (Corpse Guild)
Corpse Grinders are low ranking members of Necromunda's Corpse Guild.[1]

Corpse Grinder Cult
The Corpse Grinder Cults are cannibal Necromunda Khorne Cults.

Corpse Guild
The Corpse Guild (Mercator Pallidus in High Gothic) is part of Necromunda's Merchants Guild and is responsible for overseeing the processing of the Hive World's dead into the food known as Corpse-Starch.[1] It is from their workers that the Khornate Corpse Grinder Cults have grown.[2] Occasionally, the guild dispatches Corpse Harvesting Parties to collect raw materials, especially during gang wars. Led by Pale Consorts and their Bone Scrivener attendants, these parties find fresh bodies to be recycled into food for the hive. If a body is deemed suitable, the Corpse Grinders will butcher it for transportation to a Corpse-Starch factory.[3]

Corpse Lord
The Corpse Lord is a Necron Overlord in the Sautekh Dynasty.[1]

Corpsemakers
The Corpsemakers are a warband of Black Legion Chaos Space Marines.[1] In late M41, they joined the Daemon Prince Kor Megron in the Battle of Eagle Gate in the Eydolim System. They are known for their exceptional cruelty.[1]

Corpsemakers (Death Guard)
The Corpsemakers are a Death Guard Warband.[1] The warriors of the Corpsemakers see the destruction of the Imperium's grandest strongholds as their profane duty and will burrow into the bedrock of enemy bastions to undermine and corrupt the foundations. Once the Corpsemakers are finished the entire structure soon collapses before them.[1]

Corpulax
Corpulax is a Chaos Lord of Nurgle serving the Black Legion.[1]

Corpulux
Corpulux is a member of the Death Guard and one of the Plague Brethren.[1]

Corpus
Corpus was a Rhino in service with the Ultramarines Chapter. It was attached to Squad Romulus of the Chapter's Second Company.[1]

Corpus Brethren
The Corpus Brethren are a Chaos Space Marine warband.

Corpus Helix
Corpus Helix is the current Chief Apothecary of the Ultramarines Chapter.[1]

Corpus Mymir
Corpus Mymirs were a type of Psyker device used by the Imperium during the Great Crusade and Horus Heresy.[1] These devices were made on Zhao Arkhad and saw the Tech-Priests of that world censured by the orthodox Mechanicum authorities of Mars. These psychically active Servo-Skulls contained the brain of a Psyker kept at a base level of activity through a mixture of drugs and electro-charge implants, allowing it to maintain a level of telepathic and divinatory function. The donors were often chosen from the psychically active population of Zhao-Arkhad, and before their implantation were given hypno-therapy to allow them to more easily respond to auto-suggestive phrases and simple commands. However, these devices were often prone to catastrophic failures but were nonetheless used as a weapon during the Horus Heresy by both sides of the Schism of Mars.[1]

Corpus Presidium Calixis
The Corpus Presidium Calixis is the legal code for the Calixis Sector. It was created by Drusus, the newly risen Lord Sector Calixis; soon after the end of the Angevin Crusade and the birth of the Calixis Sector.[1]

Correction of Flesh
The Correction of Flesh is a type of advanced medical tools that surpass the efficacy of a standard narthecium, and can treat unenhanced humans or warriors of the Adeptus Astartes with but minor alterations to the dosage. The Apothecaries of the Red Scorpions Chapter are zealous adherents to the sanctity of the human form and the need to keep it pure, and to this end, the most learned of their number created this set of advanced medical tools to treat the superhuman flesh of Space Marines.[1]

Corrective Rehabilitation Movement
The Corrective Rehabilitation Movement was a Chaos insurrectionist cell on the prison world St. Josmane's Hope, which operated under the guise of a charitable organisation.[1] Officially their mission was to give convicts a last chance to serve the Emperor and atone for their sins. The movement's true intentions were uncovered on the eve of the 13th Black Crusade.[1] The investigations of the local Adeptus Arbites led to the arrests of hundreds of members of the Corrective Rehabilitation Movement. Among the evidence the Adeptus Arbites found were plans and materials to break the prison security in the impending invasion, as well as lists of prisoners considered worth recruiting for the Chaos forces.[1]

Corribra Sector
The Corribra Sector is a Segmentum Tempestus Sector of the Galaxy.[1] Approximately 200 years prior to the Third War for Armageddon, the space hulk Tyrant Immortal was sighted in the Corribra Sector by the Ultramarines Chapter.[2]

Darguu
Darguu is a close-quarters martial discipline, taught in the Imperium, that emphasizes reflexive movement through nerve conditioning.[1]

Darhug
Darhug was a Captain in the Iron Warriors Legion and served in the Grand Company of Warsmith Khrossus during the Great Crusade.[1] When the Horus Heresy began, however, Darhug joined his Warsmith and his Legion in turning upon the Imperium and the Captain was later a part of the Iron Warriors' forces that began making their way to invade Terra. However, when Horus learned that the Primarch Guilliman and the Ultramarines were racing to reach Terra as well, he ordered the Iron Warriors' Primarch, Perturabo, to send his forces to block the Ultramarines' path. Perturabo needed the bulk of his Legion for the invasion of Terra, though, and only spared Khrossus and his Grand Company for the task, though all knew it was a suicide mission with little chance of success. Despite this, Khrossus did not waver and departed for the Carchera System, which the Ultramarines would need to pass through to reach Terra, and the Warsmith vowed he would do everything in his power to prevent the Loyalists from aiding the Emperor.[1]

Darial
Darial was a seneschal of the planet Calth, active in the late Great Crusade.[1]

Darian (Dreadnought)
Darian is an Adeptus Custodes Contemptor Dreadnought. He served within Captain-General Trajann Valoris's Fury of Terra Shield Host in M42, when it fought Chaos Space Marines on Elysia.[1]

Darian (Volpone)
Darian was a Mil-serve servant of the Royal Volpone 50th Regiment, during the Sabbat Worlds Crusade.[1]

Darian Pellor
Darian Pellor, the Grey Prophet, is an Alpha-class rogue psyker, who commands the Devotees of the Grey Chaos Cult.[1] He was among the Chaos forces infesting the Bosphori System, when it was attacked by the forces of the Indomitus Crusade's Battle Group Faustus. As the Battle Group's Imperial forces, sought to cleanse the taint from the System, Pellor awoke something abominable within the asteroids of Bosphori's Machavian Belt. Upon discovering this, Battle Group Faustus formed Task Force Faustus IV, and charged it with defeating the unknown horror.[1]

Daric Ashmoune
Daric Ashmoune was an elite Warden of the Emperor's Children's Phoenix Guard, during the Horus Heresy.[1]

Darig Tegvar
Darig Tegvar is a Brother-Captain of the Grey Knights Chapter. He serves within the 7th Brotherhood.[1]

Darillia
Darillia is known for raising the Dernhelm Imperial Guard Regiments.

Darillian 17th Regiment
The Darillian 17th Regiment (also given as the Darillian XVII Regiment) is an Imperial Guard Regiment from Darillia, known to have fought in the 13th Black Crusade.[1]

Darion
Darion is an Epistolary, in the Ultramarines Chapter.[1]

Darios
Darios is an Imperial world that is affiliated with Mars and during the Psychic Awakening, it was one of the worlds visited by Magos Dominus Xu Kroll's Reclamation Fleet. At that time, sentient warp sores bloomed within the Omnissiah's faithful on the world, causing their frail flesh and divine bionics to run together like wax.[1]

Darius (Knight)
Darius is a Knight of House Terryn. With the death of Lord Grundle, there was no question about who would take up the position of Master of Justice in Tybalt’s Exalted Court. Thus was Baron Darius, pilot of the Knight Warden Intolerant, promoted to the lofty rank. None were more deserving to bear that symbol of military strength and fortitude upon their tilting plate, for Darius exemplified the rigorous discipline and military honour that every Noble in House Terryn aspired to emulate.[1] As Master of Justice, Baron Darius is the High King’s Blade, the executor of his military might. He leads his own Baronial Court upon missions at Tybalt’s command, bringing justice in his lord’s stead. In addition to his role as chief military advisor, Darius is styled the Executioner of Terryn, an unmerciful station that punishes wrongdoing both in the courtrooms and on the battlefield. Ever stern, none have crossed Baron Darius and lived to tell the tale.[1]

Darius (Ultramarines)
Darius was a Primaris Space Marine of the Ultramarines Chapter, serving with the 4th Company.[1]

Darius Hinks
Darius Hinks is an author for Black Library.[1] He was born near Birmingham, England, in 1972. He works and lives in Nottinghamshire. Hinks' first novel, Warrior Priest, won the David Gemmel Morningstar award.[2]

Darius Khanan
Darius Khanan is a World Eaters Chaos Lord, who commands the Blood Brotherhood Warband.[1] See also his quote.[1]

Darius Troy
Brother-Captain Darius Troy was the leader of the Novamarines 4th Company during the Lithesh Sector Crusade, part of the greater Damocles Crusade against the Tau. With the assistance of two companies of the 167th Brimlock Dragoons Imperial Guard Regiment, Troy led his Company in trying to remove the Xenos's hold on the planet Kronus[1a], but were ultimately driven off by the Tau.[1b]

Darjun
Darjun is an Imperial world, where the Allarus Custodian Trajann Valoris broke a System-wide network of Alpha Legion Cults in M41.[1]

Da'ka Jumoke
Da'ka Jumoke is a Chaos Lord, whose patron has charged him with ensuring the Flesh Tearers fall to Heresy.[1]

Da Art of Waaagh!
Da Art of Waaagh! is an Ork warfare text, written by the Evil Sunz member Evil Suntzu.[1]

Da Badskull Banner
Da Badskull Banner is an Ork artifact.[1] This Jolly Ork Freebooter banner is so saturated with Waaagh! energy that it is said that it may have been the very first such banner ever created. It is thus considered the ultimate proclamation of a Freebooter leader's might.[1]

Da Blacktoof
Da Blacktoof is the steel-jawed Kill Kroozer flagship of Kaptain Badrukk. Over Badrukk's career, the coffers and wealth of Da Blacktoof have swelled to immeasurable proportions. Thanks to the efforts of Mogrok the vessel has undergone significant upgrades.[1]

Da Blue Mek
Da Blue Mek is a famed Ork Flyboy and Dakkajet pilot.[1]

Da Boffin
Da Boffin is a mono-wheeled, Bad Moons Mek and one of Warboss Da Meklord's most trusted Meks[1] in the Tekwaaagh!.[2] He created the Warp Dekapitator‎ device, that when activated on a ship's Warp Engine, causes the ship to travel back to its last Warp jump. The resulting explosion of Warp energy, also causes any nearby ships to travel backwards as well. When the Tekwaaagh! attacked an Adeptus Mechanicus fleet, its Warboss, Da Meklord, ordered Da Boffin to install the Dekapitator on one of the Mechanicus' warships. The Mek successfully did so and once activated[1], the device brought the Tekwaaagh!'s Ork Fleet to the Forge World Hephaesto.[2]

Da Booma
Da Booma is a specially upgraded Ork Killkannon that has a much greater reach and explosive yield than their more primitive counterparts.[1]

Da Boomer
Da Boomer is a specialist piece of Ork wargear.[1] This massive weapon can reach even more targets than a Killkannon. It is mounted on Battlewagons, Bonebreakas, and Gunwagons.[1]

Da Corpse Lootas
Da Corpse Lootas is a warband of Deathskulls Orks reporting directly to Painboss Grotsnik.[1] These Painboyz and Freebooterz work on Grotsnik's behalf to loot corpses from the battlefield. They typically prefer to get stuck in and generate a solid bodycount before picking over the dead and wounded and dragging them away in "Meat Wagonz" to Grotsnik's medical tent for experimentation. This warband consists of many Cyborks along with biologically customized monsters that Grotsnik has taken to calling "Stitchboyz".[1]

Da Dead Shiny Shoota
Da Dead Shiny Shoota is an Ork artifact.[1] Rumored to have been built by Big Mek Buzzgob, Da Dead Shiny Shoota is a double-barreled Shoota known for its dakka. Known for its deafening roar, the weapon has a volume of fire so great that even the most inaccurate Ork can land a respectable number of hits.[1]

Da Fist
Da Fist was an Ork Warboss that was hunted down and killed, by the White Scars' Master of the Hunt Kor'sarro Khan. However this exploit lives in infamy amongst the Chapter's annals. Of Kor'sarro's initial fifty-strong hunting party, only three of the White Scars survived their battle with Da Fist's rampaging Dreadmobs and returned to Chogoris.[1]

Da Fixer Upperz
Da Fixer Upperz is an Ork artifact.[1] Originally the tools of Deathskull Mekboy Frazdak, it is claimed that it can repair any wagon, no matter how damaged it may appear. In typical Ork fashion, the sheer belief that these tools can work wonders often seem to result in such an effect.[1]

Da Genrul
Da Genrul is a Blood Axes Warboss, who commands the Clan's forces in Gazrot Goresnappa's Waaagh!.[1]

Da Gobshot Thunderbuss
Da Gobshot Thunderbuss is an Ork artifact.[1] Requiring an entire chest of teef to be loaded into its breach before each shot, this weapon uses unconventional ammunition plated in gold. Not only can this weapon sweep away swathes of enemies, but it also fires a literal fortune of teef each time, proclaiming its owners wealth in the process.[1]

Da Golden Fixa
Da Golden Fixas are Ork Power Wrenches that are heavier and deal more damage than a Choppa and can easily stun anyone hit by them. The Orks' legends state that they were created for a Bad Moon Warlord for his first annual Mekka-Bash (where Mekboyz fought each other in an arena using Tinboyz they’d built) and were presented to all those who took part. After it turned out that the winner was actually a Gretchin made to look like a Tinboyz, and that the Golden Power Wrenches were just painted gold, it turned out to be the first (and only) run of this annual event.[1]

Da Great Squig Race!!
Da Great Squig Race!! is an underhanded and unruly Gretchin race, that occurs when more than one Red Gobbo appears.[1]

Da Great Waaagh!
Da Great Waaagh! is an ongoing Ork campaign launched by Ghazghkull Mag Uruk Thraka.[1] It is the largest Ork Waaagh! encountered in eight thousand years,[2b] on a scale not seen since the great Waaagh! of The Beast.

Cynus Wolfenbüttel
Cynus Wolfenbüttel was a Terran Xenologist, who is considered to the grandfather of the science of Xenology.[1]

Cypher
Cypher is a mysterious figure associated with the Dark Angels. Taking a pre-heresy title of office in The Order, his role was that of keeper of secrets and traditions. The current Cypher is said to be one of The Fallen.[3] It is not even possible to deduce whether Cypher is for or against the Imperium, an ally or enemy to those who betrayed the Dark Angels. Cypher does not always work alone, at times seeming to ally or associate himself with others. His presence upon a planet draws dangerous elements to him from across the galaxy. Whether this is through his bidding is unclear, but it is too recurrent to be mere happenstance. Ultimately, no matter if he is surrounded by others: Cypher is a loner, a rogue agent whose true intentions are unknown to those he has served alongside. Cypher’s targets and destinations are as inscrutable as everything else about him. Among his confirmed kills have been planetary governors, Chaos Lords, Space Marine Chapter Masters, sorcerous covens, cult leaders and high ranking Inquisitors. He has fought alongside both Chaos Terminators and Daemon Princes as well as Imperial Guardsmen and Space Marines. The one thing they all have in common is that they serve the purpose in his mysterious grand plan.[5]

Cypher: Guardian of Order (Audio Drama)
Cypher: Guardian of Order is an audio drama by Gav Thorpe. It was released online in December 2013 as part of the Black Library Advent Calendar (2013) It was later collected in written format in Legacies of Betrayal (Anthology).

Cypra Mundi
Cypra Mundi is a Forge World as well as the administrative and fleet capital of Segmentum Obscurus. Orbiting Cypra Mundi is a Segmentum Fortress, the base for fleet operations throughout Segmentum Obscurus. The Segmentum Fortress is controlled directly by an Administratum Master.

Cypra Probatii
Cypra Probatii is an Overlord Class Battle Cruiser seen during the Gothic War. It underwent a refit to increase the number of point defence turrets available.[1] The Cypra Probatii was a major factor in the Imperial victory in the Attack on the Pirates' Haven during the Gothic War, destroying fifteen pirate vessels.[2]

Cypra Segentus System
The Cypra Segentus System is a System of the Imperium. Located 2,000 light years from Terra in Segmentum Solar, the system came under Necron attack in 987999.M41, the closest Necron attack to humanity's capital.[1]

Cypria Selene
The Cypria Selene was a mass-conveyer in orbit of Prospero shortly before the invasion of the Space Wolves. It was in the process of completing a resupply and engine refit prior to travelling to Thranx. Mahavastu Kallimakus, Lemuel Gaumon, and Camille Shivani snuck aboard the ship prior to its departure in an effort to flee arriving Space Wolves. They were apparently unsuccessful.[1]

Cyprian's Gate
Cyprian's Gate is a Paradise World in the Calixis Sector.[1]

Cyprian Devine
Cyprian Devine was a Knight Seneschal and ruling lord of House Devine during the Horus Heresy.[1] As the ruler of House Devine, he was named as the Imperial Commander of Molech. During the Battle of Molech he fought in the Knight Hellblade but was betrayed by his power hungry son Raeven Devine, who pushed his fathers titan into a chasm and became the ruler of the House.[1]

Cyprias
Cyprias is a member of the Sons of Orar and a Deathwatch Sergeant in the Eye of Octos' Watch Company Quintus. He is currently among the Watch Fortress' forces, that are fighting Hive Fleet Leviathan on Death of Bianzeer.[1]

Cyprus Ultima
Cyprus Ultima is a Knight World of the Imperium and home to House Varlock.[1]

Cyranax Watchers
The Cyranax Watchers are a xenos race with terrible viral weaponry, capable of scourging entire worlds of their populations.

Cyranis
Cyranis is an Imperium world that was visited by a ship of the Blood Angels Chapter after contact from the world suddenly stopped.[1] A squadron of Scouts were sent to Cyranis' Planetary Governor's Palace, to discover what had happened, and they soon found a massacre; the bodies of hundreds of PDF troops and Adeptus Arbites lay scattered throughout the Palace's grounds. When they discovered the perpetrator was a blood-spattered Maleceptor, who was stalking the survivors still found in the palace, the Scouts quickly called to their ship for reinforcements. A Terminator squad soon arrived at the palace, but they found themselves outmatched and quickly killed by the Maleceptor, which became known as the Scourge of Cyranis. What became of Cyranis after this attack, is unknown.[1]

Cyras Vitalion
Cyras Vitalion is the current Chapter Master of the Cruor Blades.[1a] Though the Blood Angels Homeworld, Baal, is not his home, Vitalion views it as having a spiritual significance to his Chapter. He once visited Baal upon his ascension to Chapter Master and was presented with a gift of Bloodstone by the Blood Angels' First Captain. In exchange, Vitalion gave the Blood Angels a score of masterwork blades, each one shaped to resemble a flight feather of their Primarch Sanguinius and forged with the purest gold from the Cruor Blades' Homeworld Kremonas.[1a] When Baal was later threatened by the Tyranids' Hive Fleet Leviathan, Vitalion quickly led his Chapter to aid the Blood Angels. The Cruor Blades, however, did not get there in time and while the Blood Angels and their allies were ultimately victorious, Baal and its moons were ravaged. When his fleet finally arrived and saw the devastation, Vitalion became enraged at both the invading Hive Fleet as well as himself, for not being there to aid their Founding Chapter.[1a] While Vitalion knows his entire Chapter feels shame for their failure to aid the Blood Angels, he claims the shame is his alone, as he was the Cruor Blades' Chapter Master.[1b] He has now vowed to take vengeance against the Tyranids[1a] and is currently leading the Cruor Blades in the Red Scar campaign against the Xenos.[1b]

Cyrene
Cyrene was a verdant world where the Blood Ravens chapter held their Blood Trials. The world possessed a large proportion of mutants, particularly psykers but was also noted for an unswerving loyalty to the Emperor and capable soldiers who performed admirably in the Imperial Guard regiments tithed to the Imperium.[3]

Cyrene Secundus
Cyrene Secundus is the Homeworld of the Blood Ravens Chapter.[1] The body of a murdered Inquisitor was discovered inside the Fortress Monastery on the planet, though the murderer was never discovered.[1]

Cyrene Valantion
Cyrene Valantion, known as the Blessed Lady by the Word Bearers and inhabitants of Colchis, was an early Confessor.[1]

Cyrenica
Cyrenica is a Tau Sept.[1]

Cyria Tyro
Cyria Tyro was an adjutant of General Kurov during the Third War for Armageddon.[1a] She was posted to Hive Helsreach to act as a liaison between the native Armageddon-based defence forces (primarily the 101st Steel Legion under Colonel Sarren) and the off-world defenders that were assigned to Helsreach, most notably the Black Templars of the Helsreach Crusade under Reclusiarch Grimaldus.[1b] In this capacity she worked closely with Major Ryken of the 101st.[1a] By the end of the siege of Helsreach, Tyro and Ryken were part of a division of the 101st that were cut off from Colonel Sarren and the bulk of the regiment. Instead of trying to link back up with Sarren, the division made their way to one of the final rally points left in the hive, the Temple of the Emperor Ascendant.[1c]

Puretide
Commander Puretide (651-731.M41)[2b] was a legendary Tau Commander during the Second Sphere of Expansion of the Tau Empire.[3]

Puretide Engram Neurochip
The Puretide Engram Neurochip is a piece of experimental support equipment used by the Tau Empire. Commander Puretide, being the most gifted Tau Commander in history, had his mind scanned as he lay close to death and his memories were committed to a massive hologram program on Dal'yth. Crafted into a bio-chip, when surgically implanted into a Tau Commander, the bearer can access much of the wisdom of Puretide himself and drawing upon his great reserves of tactical knowledge.[1] The Chip was used to create the cadre of Tau Commanders known as the Swords of Puretide during the Damocles Crusade[2] However during the conflict the chips were founding to be fatally flawed against Imperial Psykers, and the Ethereal Council ordered their removal despite the act essentially lobotomizing the user. The comatose survivors were then hidden from public eye and the operation covered up. However at least one of the Swords of Puretide, Sha'vastos, was saved thanks to the intervention of Commander Farsight and joined his group of subordinates.[3]

Purgation
The Purgation was a Sword Class Frigate and part of the Imperial Navy task force fighting Tyranids, as they invaded the planet Herodian IV.[1a] The Purgation was destroyed in battle by a Razorfiend, but managed to destroy the bio-ship in return.[1b]

Purgation's Sword
Purgation's Sword is a Stormraven Gunship in service with the Grey Knights Chapter.[1] When a detachment of Purifiers led by Castellan Champion Merrat Gavallan travelled to the planet Sandava II to defeat a Daemonic incursion, Purgation's Sword served as their primary transport. It was piloted by Berinon of the First Brotherhood.[1]

Purgation of Jhanna
The Purgation of Jhanna was a campaign led by Marneus Calgar to purge the world of Jhanna from rebellious factions and Chaos Space Marines. Calgar had to take the two oceanic cities of Omon and Vorlencia, which he did with minimal casualties.[1]

Purgation of the Anathema
The Purgation of the Anathema is an artificer flamer belonging to the Blood Ravens Chapter, that was used in the purgation of the Black Abbeys of the Chaos witch Morgana during the Vespa Crusade. The Purgation of the Anathema, emerged from that campaign with holy zeal resonating in its very fabric. So searing is its flame that unholy targets are said to detonate in holy blooms of fire.[1]

Purgatius III
Purgatius III is the homeworld of the Black Templars Chapter.[1] When a Black Templars force landed on Purgatius III to resupply at one of their Chapter Keeps before resuming their latest Crusade, they drew the attention of a suspicious Ordo Hereticus Inquisitor Lord who also happened to be on the planet. Like many in the Inquisition, the Inquisitor Lord had long been concerned by the Black Templars, who they believed numbered in excess of those prescribed by the Codex Astartes. If true, the Inquisition feared the Black Templars may rival the size of the Space Marine Legions of old, and they remember well how such unlimited power led to the Horus Heresy. Believing that an explanation for their Chapter's indiscretions was long overdue, the Inquisitor Lord has led his large retinue and a Sisters of Battle strike force to attack the Black Templars at their Keep in order to gain a full confession of their misdeeds.[1]

Purgatomb
The Purgatomb is a secret prison-craft used by the Exorcists Chapter, to house their Daemonically Possessed failed Aspirants, known as the Broken Ones.[1] Each of the Broken Ones, serve as vessels of imprisonment for several Daemons, who were used in the Exorcists' Possession trials. Though they failed these trials themselves, the Broken Ones still serve the Chapter, by ensuring the Daemons within are unable to share any of the Exorcists' secrets. It was declared to be to dangerous to house them on Banish and so, the Purgatomb became their home. Within the pitch-black bowels of this immense drifting bastion, the Broken Ones are left to writhe and scream, within the hyper-dense walls of their warded cells. The Purgatomb has served its grim role for some five millennia and, though its location has rarely become known to those outside of the Chapter, its cargo has never been discovered. This is just as well, for if even a single Broken One were to escape, the consequences for the Exorcists, and perhaps the Imperium itself, would be catastrophic.[1]

Purgator Mirabilis
The Purgator Mirabilis is an ornate relic Paragon Warsuit, that is currently being worn by Abbess Morvenn Vahl.[1]

Purgators
The Purgators are a Space Marine Chapter.[1]

Purgatorus
The Purgatorus is a bolt pistol that is a true work of the artificer's art and is currently possessed by the Blood Ravens Chapter.[1] Its machine spirit is wrathful and since its forging in M35, many Chapters have used the bolt pistol's inescapable aim to purge traitors, tyrants and heretics from the Emperor's realm. In many ways, the Purgatorus epitomizes the very warriors who wield it.[1]

Purgatory
Purgatory is an Imperial research station located in the Gothic Sector of Segmentum Obscurus. During the 12th Black Crusade, the planet was attacked by the Night Lords in order to retrieve an ancient artefact for Ezekyle Abaddon.

Purgatory (World)
Purgatory is an Imperium world, that contains an Imperial Guard headquarters and is currently being invaded by a Night Lords Warband.[1]

Purgatory of Soubirous
Purgatory of Soubirous is a Mining World in the Calixis Sector.[1]

Purgatos Mission
Purgatos Missions are Adepta Sororitas formations, that are formed to smash aside determined resistance with an armored spearhead of heavy assault troops and rocket artillery.[1]

Purgatus Rex
Purgatus Rex is one of the few Redemptor Dreadnoughts serving in the Deathwatch. He has had an immediate and spectacular effect in whatever mission or battle he has fought in, and has already been recorded as a hero of the Deathwatch in the annals of the Watch Fortress he serves in.[1]

Purge III
Purge III is an Imperial Shrine and Death World, that is among the many that epitomize some aspect of suffering and martyrdom.[1] Its population resides within vast crawler cities, that keep pace with the rolling firestorm of the world's terminator. These cities crush under their tracks the blackened remains of those who showed insufficient fervour in their race for survival.[1]

Purge of Capitarius
Purge of Capitarius was a victorious battle, fought by the Black Templars Crusade of Marshal Verhoff.[1]

Purge of Victory Bay
The Purge of Victory Bay is a unique Astartes Heavy Bolter and a relic of the Blood Ravens chapter. It was named in honour of the Blood Ravens' campaign against the Imperial Guardsmen on Kronus, which ended with the storming of their headquarters in Victory Bay. The campaign has an ignominious reputation among the Blood Ravens, and the weapon itself has an evil reputation. Some whisper that the death cries of the fallen Guardsmen can be heard when the weapon is fired.[1].

Purge the Guilty! An impartial account of the liberation of Gravalax
Purge the Guilty! An impartial account of the liberation of Gravalax is an Imperial text written by the amateur historian Stententious Logar in 085.M42. It detailed the history surrounding the Gravalax Incident in late M41.[1] It was later used as a source of background information by Inquisitor Amberley Vail of the Ordo Xenos when she compiled the Cain Archive.[1]

Cognus
Cognus the Saint of Quotas, is a Necromunda Imperial Saint and is among those who Crusading Gangs can pledge themselves to.[1]

Coheria
Coheria is a crystal moon that was the site of a battle between the Harlequins of the Masque of the Midnight Sorrow led by Farseer Eldrad Ulthran and Space Marines of the Deathwatch led by Watch Captain Artemis.[1a][1b] The Farseer intended to seize control of the moon in order to commit a forbidden ritual capable of awakening a slumbering god, but luckily Artemis received a distress call from Port Demesnus. After he realized what Eldrad's motives were, Artemis quickly diverted his Deathwatch strike force from its original mission and led them against the Farseer's forces on Coheria.[2] Artemis was able to disrupt Eldrad's scheme but not completely defeat him.[1a]

Cohors Nasicae
The Cohors Nasicae is an Emperor's Children unit that has taken on several forms over its existence.

Cohran Hursula
Cohran Hursula was the Mistress of the Astronomican and a High Lord of Terra during the Horus Heresy; she sat upon the Council of Terra.[1] She was later present during the meeting of the High Lords during the early stages of the Siege of Terra.[2]

Coif Coffinail
Coif Coffinail commands the Brethren of Bone, which is the largest of House Cawdor's gangs in the Underhive of Necromunda's Hive Primus.[1]

Coiled Viper
The Coiled Viper was a Wrathhost Gladius Escort and was among the Chapter's forces serving as part of the Wardens of the Gauntlet.[1]

Coils Infernum
The Coils Infernum are a Thousand Sons Warpcoven.[1]

Coilthorn
Coilthorn is a dangerous plant species native to the planet Ghyre. It grows across the northern continent of Ghyre and has to be regularly burned back by Mechanicus macro-purgators to prevent it from threatening Imperial settlements on the planet.[1]

Colaron Vor Artem Lo Bannick
Colaron Vor Artem Lo Bannick (sometimes known simply as Col[1b]) is a Lieutenant of the Imperial Guard's Paragonian Regiments.[2]

Colathrax
Colathrax is a Death Guard Plague Marine, who rarely kills his opponents in battle. Instead, he merely wounds them with his Plague Sword, so that they can experience the agonizing bliss of Father Nurgle's Rot.[1]

Colcha
Colcha is an Agri World[1] in Segmentum Pacificus[Needs Citation] that successfully rebelled against the rule of Cardinal Bucharis during the Plague of Unbelief. They rose up after Confessor Dolan Chirosius rallied the population with speeches of freedom.[1]

Colchis
Colchis was the original homeworld of the Word Bearers Space Marine Legion. After the Horus Heresy, it was bombed into submission from orbit, and because of its unique geological makeup, the entire planet fractured and exploded. The planet's location is a secret guarded by the Inquisition.[1]

Colchite
Colchite is a Xenos psycho-cerebral motivation device that is seemingly created by the Stryxis though some claim it is in fact scavenged or stolen technology. These implants are placed within the cerebellum and allows the user to control the mind of a modified Servitor utilising the same device within their bodies. The mental link allows the user to control the simple mind of a Servitor to such an extent that they can turn the normally crude constructs into virtual extensions of the implanted individual.[1a] Their presence on an individual is only noticeable by the small scar they leave at the base of the skull. A curious side effect of Colchite implantation is that in extremely rare cases a xenotech equipped Servitor can rum amok when in the presence of a member of the Eldar race.[1b] The technology is accessible to Humans in the Imperium and the Koronus Expanse through the Cold Trade. Despite the fact that Imperial Decree prohibits the use of xeno devices, many in fact breach this edict or even openly make use of them. The only race that produces these implants are the Stryxis who's uncertain nature means that their price for trading a Colchite device can vary with the price never being simple Thrones.[1a] Though they provide the devices, they never implant them with such task being left to a Chirurgeon or others with the necessary medicae knowledge.[1b]

Cold-Blood
Cold-Bloods are a type of Kroot warrior in Farstalker Kinbands.[1] These warriors are veteran mercenaries who have seen and experienced much. The knowledge tehy have gained makes them adept with different ammunition types, selecting the optimum shot for each kill with their Kroot Rifles.[2]

Cold Mercy
Cold Mercy is an Astartes Sniper Rifle and a relic of the Blood Ravens chapter. It was carried by Brother Indrick Boreale when he was still a scout, stalking a treasonous adept. Boreale remained stationary in his sniper's rest for eighteen solar days, before killing the traitor with a single shot.[1] During the Aurelian Crusade, the rifle was available for the use of Scout Sergeant Cyrus.[1]

Cold Trade
The Cold Trade is an Imperial term for the illegal, but highly profitable, smuggling of Xenostech and other illicit goods into the Imperium.[1] Rogue Traders and Chartist captains are known to partake in Cold Trading, where they can make a large profit, by traveling to out of the way systems to buy illegal goods and then later selling them in the Imperium for inflated prices. The risks for doing so are high for these Cold Traders, though, because if they are caught by the Imperium, they could have their ship impounded and be stripped of their license.[1] Pirates and other criminal classes are known to be relied on by the Traders and Captains to find the illegal goods that power the Cold Trade, but sometimes this ends in betrayal. Instead of arriving at a rendezvous for an expected trading of goods, the pirates will instead rob the Traders and Captains leaving them with nothing but their lives. Some of these outcasts even attempt to simply conduct the Cold Trade themselves, but risk their lives in doing so. For if they are captured, then the Inquisition will become involved and will ensure these Cold Traders are tortured, before being executed for their crimes.[1]

Cold Trade Wars
The Cold Trade Wars were a series of battles that saw the Adeptus Mechanicus forces of an alliance of Forge Worlds defeat a large group of pirates operating from the Halo Stars. The Knights of House Taranis, took part in the Cold Trade Wars and aided in the Forge World's victory over the pirates, by destroying their bases that were located on frozen moons and asteroid fields.[1]

Khoasps
The Khoasps are a Xenos species.[1]

Khobotov
Khobotov was an Archmagos of the Adeptus Mechanicus.[1a] When the Administratum orchestrated a raid on the Van Skorvold Star Fort on suspicion that the Van Skorvold Cartel was engaged in illegal mutant smuggling, Khobotov joined the Imperial battlefleet aboard his vessel, the 674-XU28, ostensibly to support the Administratum taskforce.[1a] In reality, however, he was there to steal a relic from the Van Skorvolds' vault, a Great Crusade-era weapon of the Soul Drinkers Chapter known as the Soulspear, in the hopes of unlocking its secrets.[1b][1c] Transporting it to the Forge World of Koden Tertius, Khobotov tasked one of his Tech-priests, Sasia Koraloth, with studying the Soulspear.[1c] However, when Koraloth unlocked the weapon and test-fired it, she stole the spear and Khobotov was forced to mobilise a detachment of the Forge World's tech-guard to track her down and reclaim it.[1d][1e] Khobotov was killed by the Daemon Prince Abraxes when it manifested on Koden Tertius.[1e]

Khoisan Neotera
Khosian Neotera was Chapter Master of the Mantis Warriors at the onset of the Badab War in M41. After the Mantis Warriors surrendered, they were judged for their actions during the Badab War by a Council of Judgement.[1] The Mantis Warriors were found guilty by the Council, but instead of being disbanded, they were to be sent on a Penance Crusade to redeemed themselves - all except Neotera. As Chapter Master, he was held accountable for siding with Lufgt Huron and rebelling against the Imperium. He was stripped of his armour and weapons and sent to the Penitentiacon to seek the Emperor's forgiveness in the darkness of his cell.[1]

Khol
Khol was a Primaris Space Marine of the Storm Reapers Chapter, who served with the Chapter's 4th Company.[1]

Kholerus
Kholerus is a member of the Death Guard, who is armed with a Boltgun and a Blight Grenade.[1]

Kholesh Gertz
Kholesh Gertz was a Black Legion Warlord, whose Warband was once allied with the Dreadblade Knight Damas Ghoryl.[1]

Kholich Beyne
Kholich Beyne was a Chapter serf of the Avenging Sons Chapter. He served the Third Company as shipmaster of the Strike Cruiser Vengeful.[1] He continued to serve the Third after their commanding officer, Captain Gessart, led them in rebellion against the Imperium.[1]

Kholka (Squad)
Scout Squad Kholka was a Scout Squad of the White Scars 10th Company, commanded by Scout Sergeant Ultas Kholka. It was attached to Task Force Nomad to support the 3rd Company during the Hunt for Voldorius.[1b]

Khollorn VII
Khollorn VII was once an Imperial Hive World, until it fell to a successful invasion by the Tau Empire's Sept World Vior'la. As the pacification of Khollorn VII's population began though, Vior'la's Fire Warriors came under attack by Genestealer Cultists, which emerged from beneath the world's surface. Screaming the praise of their Patriarch, the Reaverlord Crucius, the Cultists began butchering the surrounded Fire Warriors, who were unable to escape. Amidst the massacre however, the Fireblade Tay'ama was able to rally a group of survivors to him and they tracked down and killed the Reaverlord. The Patriarch's death, caused the Cultists' attacks to lose cohesion and Vior'la's forces were able to drive them back underground, where they are destroyed by magmatic pulse-bombs. With the Genestealer Cult's threat ended, Khollorn VII became a Sept World of the Tau Empire.[1]

Kholoth
Kholoth the Excoriator is a Daemon Prince, who blighted the Imperial Agri World Loressa for sometime. During its invasion of the world, Kholoth killed the population of one of Loressa's villages, save for a six year old boy named Tyrus, who the Daemon began torturing and mutilating. The Daemon Prince's sport with Tyrus was stopped, though, by the appearance of the Ordo Hereticus Inquisitor Covonis, who banished Kholoth back to the Warp. Sometime later, the Daemon Prince possessed the monarchy of the Imperial world Epsilon Regalis, which led it to cross paths with Covonis and Tyrus once again. By that time, the Inquisitor had taken the young child as an apprentice and a reading of the Emperor's Tarot, had drawn them to Epsilon Regalis. This led Covonis to test the purity of the world's monarchy with the Trial by Holy Seal, which revealed they were under the control of a Daemon. The Inquisitor and Tyrus had no idea, however, that the Daemon Prince was behind the possession and when Covonis freed the monarchy from its control, Kholoth was able to enter Realspace. Once freed from the Warp, the Daemon Prince killed Covonis, but it was then defeated by Tyrus, using the Inquisitor's Force Sword.[1]

Khongkotan
Khongkotan is a world of the Imperium.[1] Khongkotan is a bleak world full of canyons, cavern systems and backstabbing tribesmen. However, the feral tribesmen's great eyesight and sense of smell make them excellent scouts and snipers for the Imperial Guard.[1]

Khontackht
Khontackht was a Contemptor Dreadnought in the Thousand Sons Legion during the Horus Heresy, and took part in the Battle of Terra.[1]

Khopesh Class Light Cruiser
The Khopesh Class Light Cruiser is part of the Necron Fleet. They are very fast-moving vehicles, like much of the lighter Necron fleet. Acting as a reserve force, fighting with the Scythe Class Harvest Ships, they are more heavily armed than the Shroud Class Light Cruiser, and very effective when used in conjunction with the Shroud, taking more damage before allowing the Shrouds to get in closer. Khopesh class vessels wield Lightning Arc and Particle Whip batteries.[2] The only evidence of their existence was during a battle in the Agrippina Sector during the Thirteenth Black Crusade.

Khor'Rhakath
Khor'Rhakath is a Bloodletter of Khorne.[1] It was summoned by the Dark Apostle Marduk on the mining moon Perdus Skylla to fight against Genestealers present there.[1]

Khor Galbron
Khor Galbron is a Word Bearers Daemon Prince, who commands the Unseen Truth Chapter.[1b]

Khoradal Furio
Khoradal Furio was the Captain of the Ninth Company of the Blood Angels Legion during the Great Crusade and the Horus Heresy.[3a]

Khorag Sinj
Khorag Sinj is an Apothecary of the Death Guard.[1] Formerly a member of Calas Typhon's Grave Wardens, Sinj eventually defected and joined the Consortium of Fabius Bile. Sinj wears a decayed and diseased suit of Cataphractii Terminator Armour, and despite being little-liked by Fabius performed one of his brain transfers into a new clone body. Sinj is said to be one of the last Apothecaries of the Death Guard, for the followers of Nurgle require little medical attention.[1] Sinj keeps a hulking beast with him nearly at all times known as Paz'uz. Despite its hideous appearance and ability to secrete deadly acid[1a], Paz'uz enjoys playing and serves as both Sinj's guardian and pet.[1]

Khoraj
Khoraj is the Homeworld of the Iron Champions Space Marine Chapter.[1]

Khorak
Khorak was a Veteran Sergeant of the Death Guard's Deathshroud, during the Horus Heresy. Though he initially followed his legion into rebellion,[1] Khorak turned against his Primarch Mortarion when the latter began to embrace sorcery. Believing himself the last remnant of the "true" Death Guard, Khorak was ultimately slain by the warband of ex-Death Guard Crysos Morturg.[3]

Khorarinn
Khorarinn was a member of the Adeptus Custodes during the Great Crusade and Horus Heresy.[1a] After the Battle of Isstvan III, Khorarinn was assigned to work with Nathaniel Garro in determining the loyalty of a refugee fleet led by the World Eater Macer Varren. Khorarinn was highly suspicious of Varren as well as Garro, and caused further tension when he pledged to kill Tylos Rubio should he use his psychic powers. [1a] Ironically he showed respect to the White Scars Captain Hakeem, who turned out to be a traitor loyal to Horus. Hakeem and his traitorous White Scars killed Khorarinn as those he accused of disloyalty tried to save him.[1b]

Zuminov
Zuminov was a Tank Commander of the Vostroyan 39th Armoured Regiment.[1] He took part in the defence against the Obsus Prima Uprising, commanding the Leman Russ Demolisher Indomitable.[1]

Zuphias
Zuphias is a Flesh Tearers Chaplain, who commands the Strike Cruiser Death's Cowl, which houses the Chapter's Death Company.[1]

Zurcon Freeholds
The Zurcon Freeholds was a separatist human realm, that was defeated and brought into compliance by the Imperial Fists Legion during The Great Crusade. Captain Sigismund later accepted the Freeholds' surrender aboard the bridge of the battleship Halcyon.[1]

Zurcon Massacres
The Zurcon Massacres was an infamous engagement by the Flesh Tearers in late M36.[1] The incident began when the Flesh Tearers engaged in a series of cleansings of Mutant and heretical populations in the Jericho Sector's Zurcon System. Upon their arrival, enemy spacecraft belonging to the system's natives opened fire upon the Flesh Tearers. The Flesh Tearers responded with overwhelmingly force, and after eliminating all enemy spacecraft launched an assault against the system's three settled worlds. The engagement lasted several years, but in the end there was not a single surviving Human of the planets assaulted by the Flesh Tearers.[1]

Zurcon System
The Zurcon System is a system of Imperial space.[1]

Zurinev
Zurinev was a Colonel in the Imperial Guard who led a campaign called the 'Grand All-Conquering Raid', which was ultimately abortive and resulted in largely wiping out the Cardosian 9th Regiment.[1]

Zurk
Zurk is a backwater Ork world that was the birthplace of the Snakebite Weirdboy Old Zogwort and was the launching point of his Weirdwaaagh!.[1]

Zurov
The Zurov is a turbine attack gunship/air transport, that is used by the Hive World Alecto's Enforcers.[1a] They are produced by the Forge World Zhao-Arkhad's holdings on Alecto, as well as by the Noble House Dymaxion. This occurred after the House secured a template licence from the Forge World and Dymaxion produced Zurovs bear the House's symbol upon them.[1b]

Zurrgab
Zurrgab is a Weirdboy of the Ork World of Berin in the Calixis Sector. A nomadic with no clan, what happened to force Zurrgab into his life of solitude is not known. Some Boyz claim he wiped out his entire clan with a poorly thrown Bang Squig, while others think that he led them into a great sandstorm from which only he emerged. Whatever the truth, Zurrgab now wanders alone, forever following the great Warp Storms of Ulg, Bur, and Zzuk.[1]

Zutan Scribes
The Zutan Scribes are said to be a sentient Xenos species, which sketches depict as kraken-like leviathans with lots of tentacles. However there is some doubt, as to whether the species truly exists.[1] All the myths regarding the Zutan refer to them as a race of scholars and archivists, who seek and hoard information for a purpose known known only to them. Several reputable Xenologists have refuted claims that the Zutan are a genuine Xenos species and suggest the tales originated in sightings of oversized octopodiformes.[1]

Zuthis Abarim
Zuthis Abarim is an Ultramarines Librarian, who is among the Imperial forces his Battle Brother Lieutenant Varus Castamon, commands in the defense of the vital Sanctus Line world Regium.[1]

Zvarin Roist
Zvarin Roist is a Castellan of the Black Templars Chapter.[1] Roist is the Castellan of the Elysium Crusade, which consists of Templars sent to aid the rebuilding of the decimated Celestial Lions Chapter on their homeworld, Elysium IX. However, following the creation of the Great Rift, Elysium became one of the many worlds of Elara's Veil threatened by the invasion of a Chaos Warhost known as the Exilarchy. The Rift has also stranded the Imperial forces located in the Veil, but this has not caused Roist and his Templars to forswear their oaths to the Celestial Lions. They continue to aid in the rebuilding of their Brother Chapter and aid the Lions in defending the Veil from the Chaos invaders.[1]

Zweck
Zweck was a Sergeant of the NorthCol defence forces. He was killed during the Siege of Vervunhive.[1]

Zweil
Ayatani Zweil was a priest who lived during the Sabbat Worlds Crusade, who joined the Tanith First and Only regiment as a preacher following the Crusade's actions on Hagia.[1c][2]

Zworkyin
Private Zworkyin is a Sentinel pilot of the 1st Krieg Armoured regiment, serving under Lieutenant Wern in the Third Squadron of the regiment's Second Armoured Reconnaissance Company.[1]

Zygax
Zygax is a high ranking Tech-Priest Dominus of the Adeptus Mechanicus who has a large Mechanicus force under his command. Among them is a contingent of Imperial Knights from House Raven who are led by Baron Daklorn.[1]

Zygo
The Zygo are a Xenos species that dwell on the world of Camgia. Noted warriors, they have fought off Imperial invasions for the last 500 years.[1] They are described as enigmatic creatures.[2]

Zykorak
Zykorak is a Necron Tomb World of the Sautekh Dynasty.

Zymeltros Frell
Zymeltros Frell is a Word Bearers Sorcerer, who serves in the Warband commanded by the Dark Apostle Oriax the Persuader and took part in the Warband's successful invasion of the Imperium world Kanak. He would later repeatedly clash with a Space Wolves strike force, led by the Grey Hunter Valgard Twice-Slain, which unexpectedly appeared near Kanak and soon became embroiled in a series of battles with the Word Bearers.[1]

Zymiskes
Zymiskes is a member of the Star Dragons and a Deathwatch Sergeant in the Eye of Octos' Watch Company Quintus. He is currently among the Watch Fortress' forces, that are fighting Hive Fleet Leviathan on Death of Bianzeer.[1]

Corrin
Corrin was a Human inhabitant of Chemos during the Great Crusade.[1] One of the three individuals alongside Tullea and Sullax to find the young Fulgrim after he landed on the world, when Sullax suggested killing the mysterious boy he was slain by Tullea.[1] Tullea and Corrin went on to raise Fulgrim for a brief time, though he had taken control of their factory on Chemos after only a few months due to his extraordinary skill.[2] Due to the laborious and toxic life in Chemos' factories, Tullea and Corrin grew sick and died young as Fulgrim flourished. Fulgrim had busts of them erected in his personal chambers within the Pride of the Emperor, though by his participation in the Great Crusade he could barely tell them apart and felt mostly pity for his former parents.[2]

Corrinos Campaign
The Corrinos Campaign was a battle of the Great Crusade waged by the Word Bearers. Launched after the censure of the Word Bearers by the Emperor after the destruction of Monarchia, the campaign demonstrated the Legion's new zeal with the fires of treachery burning in their hearts.[1]

Corruption
Corruption is a Daemon Weapon of Nurgle.[1] This fabled weapon is the literal manifestation of corruption in its purest form. The merest scratch from its plague-ridden edge is enough to lay low the hardiest foe and can effortlessly overcome even the superhuman resilience of a Space Marine.[1]

Corruptis
Corruptis is a powerful Daemon Prince who, due to destroying any mention of his name in the Imperium's records, the Ordo Malleus knows little about. What is known, however, is that Corruptis was once a Chaos Space Marine whose devotion to the Chaos Gods, along with the numerous vile deeds he committed against the Imperium in their name, earned him his ascension into Daemonhood. As a Daemon Prince he continues to strike out against the Imperium and in late M41 he added yet another atrocity to his name, when he opened up a Warp Rift in the center of the Antian Sector.[1a] This signaled the beginning of widespread terror and bloodshed, as not only did the forces of Chaos fall upon the Imperium's worlds in the Sector, but the Eldar, Orks and even the Tyranids have attacked Antian as well. Now, from within his citadel inside of the Warp Rift, Corruptis watches as the forces of the Imperium struggle to fight through the numerous enemies of Mankind that have invaded the Antian Sector[1b], all the while knowing that the only way for them to save the Sector is to venture into the Warp rift and defeat him. This does not worry him though, as Corruptis knows from experience that even the purest of the Imperium's servants have hidden malignancies within their souls that he can use against them.[1a]

Corsair
Corsair may refer to: Aeldari Corsairs - Aeldari raiders Corsair Escort - a Dark Eldar warship Red Corsairs - a Chaos Space Marine warband Corsair Bomber a Space Marine bomber from the Horus Heresy-era

Corsair: The Face of the Void (Audio Drama)
Corsair: The Face of the Void is an audio drama by James Swallow.

Corsair Armoury
A list of weapons and vehicles used by Eldar Corsairs:

Corsair Baron
A Corsair Baron are members of a Corsair band that hold a position of power beneath a Corsair Prince. Each Corsair band is a fractious association, as prone to warring upon itself as it is to raiding the fleets of other races, for in their heart each Corsair holds the desire to take the mantle of Corsair Prince. Some few rise above their brethren by force of arms or dark cunning, claiming positions of power as ship captains, boarding crew chiefs or advisors to their fickle Prince. The individual captains or other leaders amongst a given Corsair fleet are known to the Imperium as Barons, though such a plain title does little justice to the convoluted sobriquets such creatures bestow upon themselves.[1]

Corsair Bomber
The Corsair Bomber was a type of Space Bomber aircraft used by the Legiones Astartes during the Great Crusade and Horus Heresy. Frequently serving alongside the Wrath Starfighter, the Corsair was a vulture-winged gunship armed with missiles and lascannons. Presumably, it was replaced by the Starhawk in Imperial service.[1]

Corsair Cloud Dancer
Corsair Cloud Dancers are members of a Corsair band that utilize Eldar Jetbikes. The swift Eldar jetbikes are perfectly suited to fast paced Corsair raids, and are greatly favoured by many Corsair bands. Elegant and deadly, Cloud Dancer bands pounce upon the foe and unleash a devastating hail of weapons fire before withdrawing, leaving behind only the corpses of their foe and grim laughter. Most such jetbikes in Corsair hands were originally brought into exile from the Craftworlds, and over the long centuries since have seen much modifications as they pass from owner to owner.[1]

Corsair Escort
Corsair Escorts are a class of small vessel used by the Dark Eldar Exhibiting just as much variation as the Torture Cruisers, these escort craft have never been positively identified beyond their name. Even the name "Corsair" itself is vague, as it could reference its class, its pirate crew, or even a vessel's given name. Like their cruiser-sized counterparts, Corsair Escorts can be armed with a wide variety of weapons. All have a prow weapons battery, but many also come equipped with Phantom Lances, torpedo tubes, or even Impaler Assault Modules. Corsairs often come equipped with Mimic engines as well.[1]

Corsair Ghostwalker
Corsair Ghostwalkers are members of a Corsair band that operate in shadows and darkness, trusting stealth over bravado, unlike most Corsairs who hide their fear of She Who Thirsts behind a facade of wild abandon. Preferring to engage their enemies at range, where most Corsairs favour the thrill of close engagement, these doleful warriors often carry the feared Eldar longrilfe into battle. Flitting from perch to perch, these elusive warriors hamper the advance of the cumbersome formations of the younger races.[1]

Corsair Jet Pack
Corsair Jet Packs are wargear used by Eldar Corsairs.[1] These differ from the crude solid fuel Jump Packs used by more primitive races, instead utilizing sophisticated gravitic vanes and pulse impellers to enable the wearer to maneuver with grace and ease. Corsairs often use these jet packs to carry out surface raids and ship-to-ship boarding assaults, able to operate them psychically without conscious thought. These jetpacks, however, do not have the ability to cover large distances, unlike those worn by Swooping Hawks.[1]

Corsair Malevolent
Corsair Malevolents are members of a Corsair band that has succumbed to the fear of the gaze of She-Who-Thirsts and a myriad of other terrors. The raucous and violent abandon of these Corsairs is a fragile cover for the fear that eats away at them, and when this fails, they are gripped by a dark and terrible malaise. Despised by their fellows, these unforunates are sealed away until battle looms - where their suicidal fury is unleashed upon their foe.[1]

Corsair Prince
Corsair Princes are the most common leaders of Eldar Corsair warbands. These Princes and sometimes Princesses are of noble heritage, and while seemingly aloof and arrogant represent the remnants of the old Eldar aristocracy. They are nonetheless brilliant tacticians and bold warriors.[1] The leader of a Corsair fleet is most often termed a 'Prince' in the crude languages of Mankind, for in the Eldar tongue no two bear the same title and little good will exists between their scattered bands. Such creatures have walked the stars for millennia, masters both of the skills of sudden violence and of their own iron will. Corsair Princes are paragons of cruel self-interest whose single-minded obsessions serve as stabilising influence for those Eldar who choose to join them, and a death sentence for those who dare oppose them.[2a] A Corsair Prince may be driven by a variety of obsessions to escape the dread that eats away at the psyche of all Aeldari. Some may follow the path that led to the Fall to indulge in forbidden pleasures. They may also be seeking forbidden or lost realms, ancient treasures, great and profane powers, the need to hunt and kill, or a quest for immortality.[2b]

Corsair Skyreaver
Corsair Skyreavers are members of a Corsair band that descend upon the battlefield from upon Vampire Raiders as a strike force.[1] They are led by either a Corsair Prince or a Corsair Felarch, and may be accompanied by squads of Eldar Rangers or support batteries.[1][2]

Corscan 3rd Artillery
The Corscan 3rd Artillery was an Imperial Guard Regiment that was destroyed in what became known as the Ultresica Breach Disaster, when a Bomb Squig, armed with a Vortex Grenade, charged into the midst of the Regiment and exploded.[1]

Corswain
Corswain was the Captain-Paladin of the Dark Angels's 9th Order during the Great Crusade and Horus Heresy, later commanding half the Legion as The Lion's Seneschal.[3]

Corswain's Fury
Corswain's Fury is a Thunderhawk gunship in service with the Dark Angels. It is currently serving in Strike Force Zephon.[1]

Cortamus
Cortamus was a member of the Imperial Fists Legion, who took part in the Horus Heresy's Siege of Terra.[1b]

Cult-Stalker
Cult-Stalkers are specialized agents of the Adeptus Arbites. Acting as specialists operating under a Judge, Cult-Stalkers are usually criminal elements who have been recruited by the Arbites to infiltrate a Cult. Most are unwilling, but some rare Cult-Stalkers are known to be genuinely loyal to the Emperor.[1]

Cult Abominatio
The Cults Abominatio were Chaos Cults that created the Infernus Abomination for the Traitor Legions, during the latter days of the Horus Heresy.[1]

Cult Demagogue
Cult Demagogues are priestly[1] Heretics whose words convince others to embrace Heresy as well and soon leads to the formation of a Chaos Cult, which the Demagogue has command of[2]. They form part of a Cult's Dark Commune.[2]

Cult Epicurean
The Cult Epicurean was an infamous Witch Cult[1a] that was active in Farglum System, until they were uncovered on the Hive World Farglum in 085.M41, by Inquisitor Scallen. In order to destroy the Cult, Scallen formed Strike Force Purgation which purged Cult Epicurean's Heretics throughout the System and ended its threat to the Imperium.[1b]

Cult Hydraic
The Cult Hydraic is a Genestealer Cult. To assail an infestation of the Cult Hydraic is to attack a single tendril of a far greater creature. For hundreds of years, this brotherhood has sent broods of Purestrain Genestealers from the dockyards of Vigilance Quadrex. Though many have been subsequently destroyed, many more have started the Cult Hydraic anew, their colors flown on a dozen worlds across Segmentum Pacificus,[1] It is said that only the High Nexos of the Cult know the true number of the Hydraic's cells scattered across the Galaxy, and that he passes fragments of this knowledge on to each gene-sect's own Nexoses by psychic transfer.[2]

Cult Leader
Cult Leaders are Alpha Legion Chaos Lords, who direct the Traitor Legion's local Cults personally. This is after having trained and honed the Cultists' skills, during countless undercover operations of rebellion and insurgency.[1]

Cult Mechanicus
The Cult Mechanicus is the state religion of the Adeptus Mechanicus, which recognizes its own dogma as opposed to that of the Imperial Cult. As an organization, it is composed of the priesthood of the Adeptus Mechanicus, also known as Tech-Priests.

Cult Mechanicus Battle Congregation
Cult Mechanicus Battle Congregations are a type of military command utilized by Adeptus Mechanicus Tech-Priests.

Cult Tendricul
The Cult Tendricul is a Genestealer Cult. First appearing on the Imperial space station of Delugen, after a clash with the Eldar they were seemingly eliminated. However due to an intervention by the oblivious Black Templars, the Eldar were driven off before their work was complete and the Cult was able to spread. It has now appeared on a dozen worlds, including the Eldar Maiden World of Virgose.[1]

Cult Tenebrous
The Cult Tenebrous is a Genestealer Cult now devoted to Nurgle.[1] At some point the Cult found itself becoming the infested, rather than the infesters, when their bulk lander was swallowed by a Warp storm that strands them on the outskirts of Nurgle’s Garden. The cult discovers the true meaning of parasitism and horror. Eventually, the Grandfather of Plagues allows them to emerge into realspace once more, horrifically changed and ready to serve their new master’s sickly agendas.[1]

Cult Veridian
The Cult Veridian was a Genestealer Cult.[1] Formed on Moraz III, a death world swathed in carnivorous jungle flora, the Cult's infestation began when the planet was struck by the wreckage of a Rogue Trader’s ship. The Genestealer that broke free from the ship’s hold infects the local populace, giving rise to the nascent Cult Veridian. However, every member of the dynasty was killed when a regiment of Catachan Jungle Fighters which uses Moraz III as a training world for their hunt-and-slay tactics discovered the infiltration. Only the Genestealers themselves escape. Once the Catachans have left the planet, the xenos emerge once more, swiftly becoming the alpha predator of the jungle and reclaiming Moraz III for themselves.[1]

Cult Witch
Cult Witches are Rogue Psykers who are members of a Chaos Cult.[1]

Cult of Amber
The Cult of Amber was a Chaos Cult of Nurgle active in the Corvus Sub-sector in late M40.

Cult of Awoken Eyes
The Cult of Awoken Eyes is a Necromunda, Genestealer-tainted House Escher gang.[1]

Cult of Balthalamus
The Cult of Balthalamus was a Cult whose followers began a civil war on the Imperium world of Magdellan Prime. In the years of anarchy and bloodshed that followed, a main focus of the Cult's attacks was the Preceptory Reclusium of the Battle Sisters of the Order of the Ebon Chalice. Though they launched constant attacks on the Reclusium they could never breach its defenses and eventually the Sisters were able to launch a counter-attack upon the Cult. This signaled the end for the Cult of Balthalamus as soon after the Sisters began their attack, a Space Marine relief force of the Fire Angels, Sons of the Kraken and Red Seraphs arrived on Magellan Prime to end the Cult's rebellion.[1]

Cult of Blessed Protrusion
The Cult of Blessed Protrusion is a Warcult of Nurgle. It was among the Plague God's forces that invaded Iax, during the Plague Wars.[1]

Cult of Bluefire
The Cult of Bluefire is a Tzeentch Seercult, that took part in the Invasion of the Stygius Sector. They were among Chaos God's forces that invaded the Imperial Prismata System.[1]

Cult of Chalkonides
The Cult of Chalkonides were a Tzeentch Chaos Cult, that was active on Haephos and had devoted themselves to the Daemon Primarch Magnus.[1] In the aftermath of the Great Rift's creation, they and other Cults committed numerous atrocities on Haephos. In desperation, the world's Imperial Commander, Zula Hatiar, offered freedom to imprisoned psykers if they aided in seeking out the Cults and Mutants that now plagued the world. Some of these psykers agreed and the Cult of Chalkonides was later wiped out in battle with thirty companies of the Haephosian Tritons.[1]

Cult of Change
The Cult of Change is one of the Post-Heresy Cults of the Thousand Sons.[1] This Cult is anathema to order and are great unravellers, launching their forces wherever civilization and reason exist. However in places of utter anarchy, they also seek to impose their ever-shifting will.[1]

Magrapolis
Magrapolis is an Imperial Hive World, that contains interlocking cog-districts.[1]

Magrax Earthbreaker
Magrax Earthbreaker is an Iron Warriors Chaos Lord.[1]

Magrot
Magrot was an Ork Warboss, who fought in the Second War of Armageddon. In the aftermath of Warlord Ghazghkull Mag Uruk Thraka and the majority of his forces fleeing Armageddon, Magrot and his horde were left behind and were hunted by the forces of the Imperium. They eventually were attacked by Captain Tycho and his Blood Angels forces, who were searching for any straggling Orks in the jungles of Armageddon.[1a] The battle was initially in Magrot's favour as his horde dealt devastating losses to the Blood Angels[1c], with Tycho himself being struck down by the Weirdboy Oddgit.[1b] Though they were left leaderless, the Blood Angels rallied and struck back against the Orks. Sensing that the battle was turning against them, Magrot began to rally his horde to finish off the remaining Blood Angels, when he was killed by the devastating fire power of a Furioso Dreadnought. With the Warboss dead, his horde was no match for the enraged Space Marines and were soon killed.[1c]

Magulanox Sector
The Magulanox Sector is a sector of Imperial space.[1d][1e]

Magus Davien
Davien was an young child born on the Forge World Morod. She was born into a Genestealer Cult called The Congregation of the Divine Union which strove to take control over the Forge World and allow it to be consumed by the Tyranid.[1a] The Cult succeeded in their rebellion and Morod was destroyed by the Hive Fleet. Magus Davien survived however and was sent by the Cult, along with a legion of infected Skitarii, on a ship to spread their message before the planet was consumed. [1b]

Magwen
Magwen was an Astropath Prime who was attached to the Relictors Chapter during the Third War for Armageddon.[1]

Magyar
Lord Magyar is the current Chapter Master of the Mortifactors Space Marine Chapter. This venerable warrior is clad in artificer armor made of bone. His movements are slow and unhurried, every step considered and solemn. His breastplate is formed from long ribs, bent and fashioned into shape, the Imperial eagle at its center as skeletal as his winged familiar that sits atop his throne and watches the proceedings within the Gallery of Bone. Every piece of this warrior's armor, from the greaves to the vambrace, cuissart and gorget is formed from bone. He carries a gigantic scythe, its blade silvered and sharp, the haft gleaming ebony.[Needs Citation] Though it is impossible to guess the exact age of this venerable Chapter Master, most fellow Astartes guess his age to be at least seven hundred years old. It is not known how long Lord Magyar has been Chapter Master of the Mortifactors Chapter.[1]

Magza
Magza da Kollossus was an Ork Warlord, who fought in the Octarius War.[1]

Mahan
Mahan was a Trooper of the Tanith First and Only regiment.[1] He served in Colonel Corbec's platoon as its communications officer. Mahan was killed in action on Menazoid Epsilon, being shot by the Chaos soliders fighting against the Imperial advance.[1]

Mahaur
Mahaur the Harvester was a Khorne Chaos Lord who led the Slaughterkin Warband in several attacks against the Imperium. Before he served Khorne, however, Mahaur was once the Captain of the Shadow Hawks Third Company and his downfall began when he led them to the Hive World Cruach Mhorn, to put down a rebellion. Twelve years later, in 304.M39, the Company succeeded in their mission, but were soon censured after their widespread culling of the Hive World's population left it unable to fulfill its production quotas owed to the Administratum. Mahaur was then faced with the dishonour of exile in a Penitent Crusade, but decided instead to lead the remains of his Company in a series of raids on Imperial fleets and outposts in the Cruach System, before they vanished into the Halo Stars.[1a] Within the Halo Stars, however, Mahaur's downfall was completed as he fell under the influence of Khorne and began leading the Slaughterkin Warband. The next time the Imperium encountered Mahaur, in 913.M41, he and the Slaughterkin laid waste to the three worlds of the Hreidmal Cluster as well as an Administratum tithe-fleet that had arrived afterwards, seeking to claim a tally of lives and produce from the Cluster.[1b] In 932.M41, the Harvester and the Slaughterkin struck out against the Imperium again on the Agri World Kerrack, when Mahaur created the Charnel Cult from the world's population and soon instigated a wide scale rebellion. The Imperium soon responded in force to end the rebellion, as Kerrack was providing much needed food sources for the Imperial Guard fighting in the nearby Katbargo Crusades, but were hindered in their attack, when Kerrack's PDF turned to heresy in large numbers and joined forces with the Slaugherkin and the Charnel Cult. Mahaur's end came, however, when the Star Phantoms Chapter arrived in Kerrack's orbit and launched a full scale assault on the Slaughterkin's stronghold on the world. Their devastating attack resulted in the Harvester's death and the Slaughterkin being driven off of Kerrack, which allowed the Imperium to end the rebellion and reclaim the Agri World.[1c]

Mahavastu Kallimakus
Mahavastu Kallimakus was a remembrancer who served as the personal scribe of Magnus the Red, Primarch of the Thousand Sons, during the Great Crusade. He was the author of the Book of Magnus, the Crimson King's great tome of sorcery.[1a] In his role as Magnus' personal remembrancer, Kallimakus was also present at the Council of Nikaea.[1b] Shortly before the Space Wolves' invasion of Prospero, Kallimakus realized that his writings were a series of mystic rites (some of which he didn't even remember writing)[1a] and fled Prospero with his works on the mass conveyor Cypria Selene along with the remembrancers Lemuel Gaumon and Camille Shivani and Shivani's lover Chaiya Parvati.[1c] The ship was intercepted by the Hrafnkel on the edge of the system. Kallimakus was split up from the others during questioning.[3] After his casting of the Rubric and his exile by Magnus, Ahzek Ahriman — the former Chief Librarian of the Thousand Sons - remembered the works of Kallimakus, and began a 1600-year search for them. In time, Ahriman's search brought him to the world of Appollonia. Kallimakus was long dead, but a fanatical cult had arisen as guardians of his works, gathered in a great library known as the Athenaeum of Kallimakus. After a month-long siege, Ahriman and his Rubric Marines defeated the wardens of the Athenaeum, and Ahriman plundered the sorcerous works within before burning the library to ashes, so that only he would know the secrets within.[2]

Maheldaron
Maheldaron was a member of the Blood Angels Legion, who took part in the Siege of Terra.[1]

Mahir Leaper
A precursor to a Tyranid hive fleet’s arrival is the so called Mahir Leaper, a Gaunt genus variant found on the death world of Mahir. The Mahir Leaper is believed to be derived from Gaunt specimens that arrived on the planet in Mycetic Spores or even possibly aboard a crashed Hive Ship.[1] The creatures have adapted to local conditions by becoming smaller and more agile, compensating for their lessened strength with increased numbers and a hardened carapace. A hunting pack of Mahir Leapers can be up to sixty strong and well able to take down the largest prey. The Xenos Bestiarium, on Watch Fortress Erioch, maintains a substantial breeding stock of Mahir Leapers for use in the Hunting Grounds. Battle-Brothers find that the fast moving, hard-shelled leapers make for excellent target practice.[1]

Mahish
Mahish are cetacean creatures native to the planet Khedd 1173.[1] The mahish are adapted to the cold oceans of Khedd, feeding on swarms of red krill that thrive in winter. As a result, their hides and bones are prized by the Kheddites for use in making tents. In addition, their fat can be processed and then rubbed onto the skin for insulation.[1]

Mahj of Cironis' Fleet
The Mahj of Cironis' Fleet was a Torchbearer Fleet that was dispatched to aid a Space Marine Chapter, during the Indomitus Crusade. It was led by the Mahj of House Th'arkone, who named the Fleet after their Homeworld, Cironis.[1]

Mahler
Mahler was a Captain of the 22nd Krieg Armoured, commanding the regiment's 1st Tank Company.[1]

Mahr'douk
Mahr'douk is an Imperial world in Segmentum Obscurus known to raise Imperial Guard Regiments.[1]

Mahrblud
Mahrblud was a Feral Ork Warboss on the planet Kronus, that led a sustained assault on the Tau settlements in the Agamar Desert; sometime before the Dark Crusade. His warband, estimated at over 10,000 strong in Tau records, set upon the regional captial of Jandus, after razing several industrial outposts. The city’s defenders – a much smaller force of Tau, Kroot and Humans – had the advantages of superior arms and entrenched positions, but suffered severe losses and many recovered Tau reports indicate a feeling that the city was doomed. In one last effort at averting disaster, Jandus' leadership directed all of their soldiers at eliminating Mahrblud himself; with their armoured units cutting through the screens of Ork foot soldiers, allowing several packs of Kroot warriors to engage the Warboss and his entourage directly. When the Kroot raised Mahrblud’s severed head on a large pike, the Ork army rapidly fell to infighting, allowing the defenders to easily dispatch them. Mahrblud’s skull remains on display in Jandus’s public square, to this day.[1]

Mai Nine
Mai Nine is a gas giant planet that possesses at least three moons.[1] The planet is significant in the recent history of the White Scars Chapter, as the third moon of Mai Nine was where Kor'sarro Khan concluded his first Great Hunt in his role as the Chapter's Master of the Hunt.[1]

Maia Cagliestra
Maia Cagliestra was an Imperial Guard officer and Governor of Rynn's World at the time of its Invasion by Orks. She commanded Imperial Guard forces throughout the battle from the Silver Citadel and directed much of the Imperial Navy air assets during it as well.[1]

Decimator (Daemon Engine)
The Decimator is an unholy Daemon Engine; the essence of a creature of the Warp bound within the armoured bulk of a bipedal war machine. Armoured with slabs of tainted ceramite and adamantium, and a low-set ‘head’ give the Decimator a characteristic hunched posture which exudes brooding and vicious menace.[1]

Decimator (Rifle)
Decimator (Rifle) is a relic of the Blood Angels.[1] This Bolt Rifle unleashes an unending storm of fire. Decimator’s recoil dampers and the twinned machine spirits overseeing its cyclic mechanisms are the result of decades (and lives) expended in the bowels of Mars’ forge temples, while each individually crafted shell is inscribed with the Versus Decimatus from the Codex Astartes.[1]

Decimator (Tank)
The Decimator is a Super-Heavy Tank used by the Chaos Space Marines. Although most have been changed considerably by their time in the Eye of Terror, the Decimators were originally precursors to modern Imperial super-heavy vehicles like the Baneblade, Shadowsword and Stormsword, the last of which it most closely resembles in function. Decimators are armed primarily with a heavy, medium-ranged barrage weapon, supported by several reaper autocannons, and are used to bombard enemies in cover.

Decimius
Decimius is an Imperium World that was the site of numerous battles during the Pyrus Reach Conflict.[1] During one such battle an Eldar force launched a surprise attack on the Imperial forces defending Decimius, but they were easily defeated. In the aftermath of the attack, a bizarre Xenos artefact of unknown origin was discovered, which seemed to have been what the Eldar had been after. After the Imperial forces reported their finding, the Xenos artefact was later taken by Inquisitor Juri Duron to be studied.[1]

Decimus-rho
Decimus-rho is a Skitarii Vanguard Alpha. As part of the Adeptus Mechanicus expedition of Technoarcheologist Dominus Ivasnophon, Decimus-rho fought on the planet of Amethal with Chaos forces in 999.M41.[1]

Decimus (Character)
Decimus is the Prophet of the Eighth Legion and leader of a warband of Night Lords formerly of the 10th Company, previously led by Talos Valcoran.

Decimus (Strike Cruiser)
The Decimus is a Strike Cruiser in the Blood Ravens Chapter.[1]

Decimus Androdinus Felix
Decimus Androdinus Felix is an Ultramarines Primaris Space Marine and currently one of the newly re-established Tetrarchs of Ultramar.[1]

Decitor Septrax-Tertian
Decitor Septrax-Tertian is a Skitarii Marshal from the Forge World Metalica and he took part in the Charadon Campaign. He proved to be one of the most skilled and resourceful Imperial commanders of the war.[1] Decitor Septrax-Tertian was slain while defending Metalica during the Charadon Campaign but his Cortical Implant was used to create a relic servo-skull.[2]

Decius (Ultramarines)
Decius is a Sergeant in the Ultramarines' 2nd Company.[1]

Decius XXIII
Decius XXIII is Ecclesiarch of the Adeptus Ministorum as of 945.M41.[1]

Declates Crusade
The Declates Crusade was an Imperial Crusade.[2]

Declates System
The Declates System is a star system of the galaxy.[1] The Black Templars and Crimson Fists are known to have fought here.[1]

Decoy Launcher
Decoy Launchers are protective equipment used on Tau Vehicles. These devices are mounted near the engines of Tau skimmers and eject clouds of reflective strips and tiny decoy emitter drones. The resulting effect is utilized to mask and draw fire away from the vulnerable thruster arrays of the engines.[1][2]

Decree Passive
The Decree Passive (0001288/M36) was a decree passed by the High Lords of Terra in the aftermath of the Reign of Blood which placed severe limitations on the Ecclesiarchy's ability to wage war. The Decree was passed with the ultimate intention of completely disbanding the Ecclesiarchy's official military. Ecclesiarch Sebastian Thor was ordered to carry out these edicts, forcing the Ecclesiarchy to disband the Frateris Templar and the armies and fleets maintained by any member of the Ministorum. There was only one exception, the Daughters of the Emperor, who slipped through the infamous loophole of the Decree Passive's wording, prohibiting the Ecclesiarchy from maintaining "men under arms". As an all-female militant group, Sebastian Thor argued that the Sisterhood was not obligated to disband by the Decree Passive, and instead incorporated the Sisterhood into the Ministorum as the Adepta Sororitas, a force that would as much regulate the Ecclesiarchy through their quest for purity as enforce its will.[1]

Decurius
Decurius was a Space Marine Sergeant serving with the Deathwatch.[1] He led a Kill-Team on Kolagar during an attempt to purge the planet of a Sslyth infestation that posed a potential threat to the supply lines of the Vensine Crusade.[1]

Decurius Judd
Ancient Decurius Judd the Reborn was a Leviathan Dreadnought in the Sons of Horus Legion, who took part in the Horus Heresy.[1]

Ded 'Ard Armor
Ded 'Ard Armor is an Ork relic.[1] These chest plates are crafted from bulkheads of rugged dropships and are robust enough to resist orbital descents through a planet's atmosphere.[1]

Riatov Dragoons
The Riatov Dragoons are Imperial Guard units from Riatov. They contributed 3 Armored Regiments to the Haephos Containment.[1]

Riatov Grenadiers
The Riatov Grenadiers are Imperial Guard units from Riatov. They contributed 2 Infantry Regiments to the Haephos Containment.[1]

Riatov System
The Riatov System is located in the Chalnath Expanse, which in the wake of the Great Rift's creation, was struck by the Tau Empire's Fifth Sphere of Expansion. When the Tau invaded the System, Riatov became became an inferno of bloodshed between the Astra Militarum, Genestealer Cultists and the Empire's forces.[1]

Ricard
Ricard is a Marshal of the Black Templars.[1]

Ricario Vicentius
Ricario Vicentius was a valiant Sergeant in the Crimson Fists Chapter, who took part in the Invasion of Rynn's World. He then fought beside Chapter Master Pedro Kantor in the Battle for Traitor's Gorge, where he was killed after slaying many of the invading Orks. After his death, Kantor ordered that Vicentius' bolt pistol be recovered and the Battle Brothers who had served under the Sergeant named it, the Vengeful Arbiter.[1]

Richard Williams
Richard Williams is from Nottingham, UK and was first published in Inferno! #19 with his short story Mark of the Warrior. His credits since then include his first novel Relentless as well as writing on topics as diverse as gang initiation, medieval highwaymen and arcane religions. In his spare time he is a theatre director and actor.[1][2]

Richter
Before joining the Deathwatch, Richter was a member of the Black Templars charged with training a group of Neophytes. He was forced to take them into battle, before he believed them ready, where they were massacred. Richter has blamed himself ever since and joined the Deathwatch in the hope, that one day he would regain his honour, for their loss and be able to rejoin his chapter. Having only recently joined the ranks in Watch Fortress Erioch he seems taciturn and unremarkable but his expertise with boltgun and chainsword mark him as a past master in their deadly arts. To those with a practiced eye, he is clearly Sword Brethren material even though he wears no honours on his armour and seeks no recognition of his prowess. The loss of the Neophytes still causes spiritual turmoil in Richter, his set jaw and distant gaze speak of a soul deeply troubled.[1]

Rick Priestley
Rick Priestley is the principal writer and designer of the original edition of Warhammer 40,000 (Rogue Trader) and worked extensively on various Warhammer 40,000 rulebooks and sourcebooks since, including the fourth edition of Warhammer 40,000. In the words of Andy Chambers, he is "The original Emperor of the Warhammer 40,000 universe". Rick Priestley left Games Workshop in November 2010.

Ridaeg System
The Ridaeg System is a star system of Imperial space located in the Segmentum Obscurus.[1a][1b] During the Nachmund Rift War, 95% of the Ridaeg System's Astra Militarum defenders were transferred to the Coryxx System to shore up the defences of the Sanctus Wall. This left the system extremely vulnerable to attack and, mere days later, the orks of Waaagh! Guzkrog invaded.[1a]

Ridas
Ridas was a Captain of the Eighth Pardus Armoured.[1] Active during the Sabbat Worlds Crusade, Ridas had command of the Leman Russ Conqueror Man of Steel. He was killed in action during the Battle of Bhavnager after his tank took a direct hit from an N20 Halftrack's anti-tank gun.[1]

Riders of Khaine Shrine
The Riders of Khaine Shrine is an Eldar Shrine of Striking Scorpions. This shrine focuses on the art of a single, devastating charge.[1]

Riders of Morkai
The Riders of Morkai are a Space Wolves Thunderwolf Cavalry Kill Team Unit, that is led by the Wolf Guard Asvald Fellclaw. They are a fast-moving unit, that is ideal for scouting out the lines of the Chapter's enemies.[1]

Riders of the Storm
The Riders of the Storm was a warship in the White Scars Legion's fleet, during the Horus Heresy and took part in the Battle of the Kalium Gate. It allowed the forces of Praetor Zargan Khan to seize Void Dock Theta-3, when the warship delivered a wave of Karaoghlanlar reinforcements to their position.[1]

Ridian Artemanis
Ridian Artemanis, along with Cymar Xydias, is a Chapter Master of the White Consuls, having succeeded Titus Valens following his death in the Battle of Boros Gate. When the Thirteenth Black Crusade began, the Chapter's traditions dictated that Artemanis take command of the bulk of the White Consuls' forces to aid in the defense of the Cadian Gate, while Xydias remained behind with a garrison force to defend their Homeworld Sabatine. Disaster struck, when the Great Rift was created and The Blackness caused the garrison to lose contact with Artemanis' forces and the wider Imperium[1a]. This later allowed the Lords of Silence and the Weeping Veil Chaos Warbands to successfully invade Sabatine and they easily destroyed the White Consul garrison[1b]. The fate of Artemanis and his forces is unknown.[1a]

Riedling
Riedling was the Planetary Governor of Ras Hanem, when it was invaded by the Punishers Warband, during the Second Punisher War.[1]

Rift Cannon
The Rift Cannon, sometimes referred to as the Stained Glass Cannon, is an arcane weapon used by Unforgiven Dark Talons. Developed during the Dark Age of Technology, the weapon is barely understood by the Unforgiven's Techmarines. When fired, the Rift Cannon emits a beam of light that cracks reality itself, consuming those too near the rift while those who survive the brief tear in the Materium find themselves thrown awry.[1]

Rift Cobras
The Rift Cobras are a Space Marine Chapter.[1] During the Psychic Awakening, the Ordo Xenos requested that the Rift Cobras, Templars of the Covenant and Iron Hounds Chapters attack the Ork-infested Kebban Sub-sector. The Xenos were at war with each other at that time and the Ordo sought their destruction before a Warlord rose to unite the Orks. The Rift Cobras sent three companies in response.[1]

Rift Praetors
The Rift Praetors are a Space Marine Chapter.[1]

Cortein's Honour
Cortein's Honour was a Baneblade Super-Heavy Tank.[1] Offical designation Baneblade 3411/214/A/Epsilon/Phraxes, Cortein's Honour was produced aboard the Ark Mechanicus Patternmaster in 397.M41. It was named after Honoured Lieutenant Marken Cortein Lo Bannick, the Commander of the tank's predecessor Mars Triumphant, who was killed in action against the Orks on Kalidar IV.[1][2b] The tank's first Commander was Honoured Lieutenant Colaron Vor Artem Lo Bannick[1][2a], formerly the third gunner aboard Mars Triumphant during the war on Kalidar IV. The Enginseer Brasslock noted that Cortein's Honour was a lesser pattern of Baneblade than Mars Triumphant, but the machine was "mighty enough", according to Bannick.[1]

Cortes
Cortes is an Inquisitor in the Ordo Malleus who took part in the Pyrus Reach Conflict[1a], where he was assisted by a Grey Knights task force led by Brother Captain Nicolas Stephanus.[1]

Corteswain
Corteswain was an Abbot of the Adeptus Mechanicus who was later condemned for heresy.

Cortex Leech
Cortex Leeches are loathsome creatures resembling Rippers that leap onto the face of their victims and insert long feelers into their ears, nose and eyes. These feelers are capable of manipulating the new host's brain, forcing them to become a dribbling puppet under the sway of the Hive Mind.[1]

Cortical Subjugator Scarabs
Cortical Subjugator Scarabs are Necron Cryptek devices.[1] Used by paranoid and self-obsessed Crypteks, these devices are installed into key underlings and are a specialized variant of Mindshackle Scarabs. In an emergency, these allow the minion to be activated, their thought patterns overridden by a singular and overwhelming desire to storm into battle and protect their master.[1]

Cortona
Cortona was the ayatani-ayt of the Shrinehold of Saint Sabbat during the Sabbat Worlds Crusade.[1]

Corus
Corus was a Lord Admiral in the Imperial Navy and the Supreme Commander of the Varv Deliverance Fleet, which had been dispatched by the Imperium to destroy the rampaging Necron World Engine.[1] The Lord Admiral led the Fleet in twelve failed attempts to destroy the World Engine, but the twelfth proved to be his last; as the World Engine fired upon his flagship, the Battleship Perilous, and easily destroyed it. After Corus's death, Captain Venetius of the Ultramarines Chapter took command of what remained of the Deliverance Fleet.[1]

Corus Redsmith
Corus Redsmith is a Space Wolves Iron Priest[1b], who serves in the Wolf Lord Ragnar Blackmane's Great Company.[1f] The Great Company would go to Kanak's aid, after[1f] it was invaded by the Word Bearers Dark Apostle Oriax.[1a] However when their Strike Cruiser[1b], Thunderwolf[1d], neared Kanak, it was ambushed and destroyed by Oriax's Murder Class Cruiser. The Thunderwolf's wreckage crashed upon Kanak[1b] and Redsmith was among those who survived the landing.[1c] However Ragnar Blackmane was nowhere to be seen.[1e] The Word Bearers soon began attacking[1b] the leaderless Great Company and the Space Wolves rallied under the leadership of Valgard Twice-Slain. As the Space Wolves' battle to reclaim Kanak from Oriax's Word Bearers began, Redsmith worked to maintain and repair their equipment.[1c]

Coruscator
The Coruscator is a Daemonic Bolt Pistol that was created by the Thousand Sons Legion during the Horus Heresy and took the lives of countless loyalists Space Marines. Millennia later, it has become one of the Thousand Sons' most revered Warp forged weapons and its Daemonic spirit will take any chance to inflict damage upon the Imperium. When the Coruscator's trigger is pulled, it fires not bolts, but blinding helices of magical energy that will punch a smoking hole through a target's torso and the edges of that grievous wound will glitter and burn until there is nothing left to consume.[1]

Coruscators (Chapter)
The Coruscators are a Space Marine Chapter.[1]

Corusil V
Corusil V lies in the Yasan Sector that contains a Webway Portal.[1] In the wake of the Horus Heresy, the Dark Eldar used the portal to launch raids on the Sector. The White Scars Primarch, Jaghatai Khan, later led the Yasan Campaign to cleanse the Dark Eldar and discovered the Xenos were hidden on Corusil V. The Primarch then invaded the world, with his 1st Brotherhood and his Successor Chapters, but the Dark Eldar's Archon retreated into the Webway Portal. Jaghatai and the 1st Brotherhood pursued him into it, but the Portal closed soon afterwards and the Primarch was never seen again.[1]

Corvane Valar
Brother-Captain Corvane Valar was commander of the Raven Guard's 5th Battle Company during the 13th Black Crusade and the Kathur Reclamation.[Needs Citation] Under his command the Raven Guard deployed half of 5th Company and the Strike Cruiser Second Shadow. Captain Valar had fought with the Cadian 88th Shock Troops during siege of Kasr Vallock[1a] and formed some sort of personal relationship with its commander, Colonel Josuan Lockwood.[Needs Citation] During the Reclamation he ordered his men to launch a fake assault[1b] on the Death Guard battleship Terminus Est, instead of carrying out a boarding action in a futile attempt to delay the destruction of the Imperial fleet in orbit of Kathur. Covered by this fake assault, all Battle-Brothers made planetfall and begin their hit-and-run attacks against advancing Death Guard Traitor Astartes.[1c] The fate of captain Valar is not clear, but it is highly possible he was slain by Typhus.[Needs Citation]

Corvas Vault
The Corvas Vault is a Deathwatch Watch Fortress.[1]

Corve Las-Pulser
The Corve Las-Pulser is a type of Laser Weapon used by the Adeptus Custodes. They are built into the Dreadspears used by Contemptor-Achillus class Dreadnoughts.[1a] The Corve Las-Pulser is also mounted on the Gyrfalcon Pattern Jetbikes of the Agamatus Jetbike Squadrons.[1b]

Corvelax
Corvelax is a Space Marine of the Raven Guard Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Corvelax.[1]

Corvex
Corvex[1] is the last-surviving Imperial Jetbike, a Mk.XIV Pattern[3]. It is ridden exclusively by Sammael, Master of the Ravenwing of the Dark Angels.[2] Corvex bears front-mounted Storm Bolters as well as an underslung Plasma Cannon powered by its advanced fusion generators. Many times Corvex has been lost or destroyed, but it always manages to return to Dark Angels use once more. Whether the Dark Angels maintain a cache of relics or have the long-lost STC to the design is unknown, as they do not share their secrets.[3]

Corvidae Initiate
Corvidae Initiates were pilots from the Thousand Sons' Corvidae Cult, during the Great Crusade and Horus Heresy. They supplemented their aircraft's Targeters with eldritch precognitive senses, that allowed the Corvidae to see into the future.[1]

Corvidaean Sceptre
The Corvidaean Sceptre was a master-crafted Force Weapon used by Ahriman during the Great Crusade and Horus Heresy.[1] Serving as both a mark of his station as a master of the Corvidae, this powerful; weapon was a long stave inlaid with intricate force conductive circuitry. This artefact was one of several devices created by Magnus himself to attempt to aid his sons in controlling their power.[1]

Corvin Severax
Corvin Severax was the Master of Shadows of the Raven Guard.[1] He was an enigmatic and mysterious figure, rarely encountered by the wider Imperium, Even the Battle-Brothers of his own Chapter rarely saw him. However he has nonetheless made a name for himself, most notably leading the Raven Guard in fighting against the Tau Empire on Agrellan and Voltoris in the Third Sphere of Expansion.[1] During the Prefectia Campaign, Corvin Severax would meet his end battling the Tau Commander Shadowsun. Thinking he slew the Tau leader, Severax had instead killed a decoy volunteer and was subsequently blown in half by Shadowsun, cloaked and piloting a Ghostkeel.[2]

Corvus (Blood Angel)
Corvus was a Battle Brother of the Blood Angels in late M41.[3]

Theta-Garmon V
Theta-Garmon V, also known as Iridium due to its primary export[2], is a world of the Beta-Garmon Star Cluster. A gas giant, Theta-Garmon V is the star cluster's primary Promethium and Iridium refinery and shipyard. The planet is home to a vast network of shipyards, docks, fortresses, and hydrogen wells. During the Battle of Beta-Garmon in the Horus Heresy Theta-Garmon V was the site of a fierce battle as the Legio Solaria and other loyalist forces stormed the traitor-held orbital network.[2]

Thetros
Thetros is a Primaris Space Marine of the Scythes of the Emperor Chapter, serving with the Chapter's 2nd Company.[1]

Thetus
Thetus is a Custodes Solar Watch Shield Captain who led a Company that purged a cabal of Xenos flesh-witches on Yorlos.[1]

Theuria
Theuria is a Ulthwé Asuryani, who wonders if the Rhana Dandra can be postponed despite every prophecy stating that it is inevitable? And is the Aeldari's fatalistic acceptance of their species destruction, the very thing that will bring the Rhana Dandra about?[1]

Theus (Blood Angels)
Theus was the Captain of the Blood Angels Chapter's Third Company[1c], during the Kallius Insurrection.[1a] The Blood Angels took serious losses in that campaign, before they were allowed to disengage and return to Baal[1a]. However before the Chapter's fleet could leave the current System they were in, the Blood Angels were mercilessly ambushed[1b] by the Black Legion. In the massacre that followed, Theus was killed aboard the Bloodcaller and the Veteran Sergeant Aminus, took command of the remnants of the Third Company.[1c]

Theus Giannos
Theus Giannos is the current Seventh Captain of the Silver Templars Chapter.[1]

Thevick IV
Thevick IV is an Imperial Mining World.[1] It's PDF's upper echelons have been ensnared by the Wyrmcrown Genestealer Cult, who have now begun an uprising on the world.[1]

Thevolin
Thevolin was a Space Marine of the Genesis Chapter. He was amongst those killed trying to defend the planet Quradim from an invasion by the Iron Warriors.[1]

Thexian
Thexians, also known as Thexian Elite are a biomorphic race few in number, but strong in influence, hailing from the oxidised worlds known as the Bloodmoons of Thex Prime. They are very persuasive, famous as masters of manipulation and have worked themselves into integral positions in the Borlac, Loxatl and Nicassar civilisations. When guile is not enough they are also powerful in battle, their battle forms quite horrifying to behold.[1]

Theyn
The Theyn are the leaders of the Squat Leagues' Hearthkyn Warriors.[1] Theyn's began their careers as Hearthkyn soldiers of the line who displayed particular drive and leadership abilities, leading to them being nominated for promotion. Leading between 10 and 20 warriors into battle, Theyns communicate with their squad with the aid of cybernetic implants – relaying strategic instructions from the commanders of the Oathband to their units.[2] Should a Theyn demonstrate even further leadership ability, they may be further promoted to Einhyr or Kahl.[3]

Thi'Shaialh
Thi'Shaialh is a Slaanesh Keeper of Secrets, who took part in the Horus Heresy.[1]

Thical
Thical is a Hive World in the Calixis Sector. It is a world of ancient laws and restrictive customs.[1]

Thief of Revelations (Audio Drama)
Thief of Revelations is an audio drama in the Horus Heresy series by Graham McNeill. It was released online in November 2013, and later on CD, along with Hunter's Moon (Audio Drama).

Thief of Secrets
The Thief of Secrets is a Deathwatch relic Power Sword that is inhabited by a Machine Spirit with an unquenchable thirst for knowledge. It has tasted the vitae of countless Xenos races, which has been filtered through the blade's auto-sanctified sanguinator-channels and then codified within an array of logicum cells. This has caused the Thief of Secrets to lay bare the biological secrets of many Xenos races and now allows the blade's wielder to modulate its power field in order to easily kill the Deathwatch's foes.[1]

Thieme
Thieme was a Castellan of the Black Templars Chapter active in the late 300's.M41.[1] He is known to have commanded Templar forces in the Kalidar War, fighting on Kalidar IV against the orks of Waaagh! Gratzdakka.[1]

Thiennes
Thiennes was once a member of the Logos Historica Verita and was among the first to join, alongside Solana and Deven Mudire.[1a]

Third Covenant
The Third Covenant was a Blackshields warband during the Horus Heresy, and operated across several sectors to the galactic north of the Great Core before disappearing within it near the end of the Heresy. They are noted for renouncing their own given names and instead using terms derived from other, more esoteric sources and for rejecting the teachings of their own gene-sires (Loyalist and Traitor alike). Several studies have been conducted by the Imperium in an effort to identify its members. Most have proven unsuccessful though, as the Third Covenant went to great lengths to conceal their origins, with the only confirmed fact being that the mythological hippocampus served as the warband's icon. While the warband appeared to fight for the Traitor's cause during the Heresy, the Third Covenant in truth pursued their own goals which often only tangentially co-aligned with those of the Traitor Legions. The only hint as to the Third Covenant's true allegiance are its esoteric sigils which showed their loyalty lay with powers other than the Warmaster or Terra.[1] Known battles include: the Sable IV Retribution, the Defence of Kurnow, the Battle of the Festering Abyss and the Kragha-Soth Offensive.[1]

Third Furan Rangers
The Third Furan Rangers is an Astra Militarum Regiment, from the Imperial world Fura IV. The Battle Sister Avra's father and older brother both served in the Regiment.[1]

Third Grand Company
The Third Grand Company is an Iron Warriors Grand Company and warband which controlled the world of Castellax for an extended time after the Horus Heresy. It was largely destroyed during the Siege of Castellax by Orks.[1b] The remnants of the Grand Company rallied under Captain Rhodaan; he subsequently managed to redirect most of the Orks into leaving Castellax[1d][2b] and began to rebuild the warband.[2b]

Third Hand
The Third Hand was a Chapter of the Word Bearers during the Great Crusade and Horus Heresy. It participated in the Battle of Calth[1] and the subsequent Underworld War.[2]

Pious Korren
Pious Korren is a Major of the Armageddon Steel Legion Imperial Guard. He is renowned as one of the greatest tank aces in the Steel Legion's history, earning his title in the Third War for Armageddon.[1]

Pious Vex
Pious Vex, the Patient Shadow, was a Raven Guard[1] Mor Deythan, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Pious Victory
The Pious Victory was an Imperial Navy Cruiser which was one of the Navy vessels in orbit of the Imperium world Jurn when a Dark Eldar raiding fleet suddenly appeared without warning in 5354719.M39. In the ensuing battle, the Imperial Navy managed to inflict enough losses on the raiding fleet to cause the Dark Eldar to retreat, though the Pious Victory was among the many Navy ships that were destroyed securing Jurn's safety.[1]

Pious Vorne
Pious Vorne, also known as Vhorne the Pious[3] is a Missionary zealot who has joined with a group of explorers searching for a new Blackstone Fortress that has appeared in the galaxy.[1]

Piranha Skimmer
The TX4 Piranha Skimmer is a lightweight craft[5] which is comparable in both size and battlefield roles to a Space Marine Land Speeder.[Needs Citation]

Pirate
Pirates are a common and numerous threat to the Imperium.[1]

Pirate Princes of the Ragged Helix
The Pirate Princes of the Ragged Helix are a band of Pirate lords in the Calixis Sector who have taken up worship of Slaanesh.[1]

Piscean
Pisceans are a mythical Xenos species heavily associated with the history of Necromunda.[1] It is rumored that long ago this aquatic xenos race arrived on Necromunda, which at the time still had large oceans. It is said they were both cunning and violent and viciously resisted Humanity's conquest of Necromunda years later. According to the legends of House Delaque, the Pisceans vanished shortly before Necromunda became consumed by industry and war. The Delaque believe the Pisceans did not leave Necromunda but instead took refuge in the subterranean oceans near the planets core. It is thought that the Delaque first encountered them and discovered they had a similar psychic gestalt mind as members of the House. It is thought that a silent partnership has grown over the centuries between the two, though the Delaque have never visited the cities of the Pisceans it is believed the Fish-aliens have ventured to the surface and offered themselves to the House of Shadow. These are ancient Piscean warriors who come to the depths of the Hives to die in the enclaves of Delaque and have their brains placed in mechanical caskets. These are eventually fashioned into cybernetic hunters known as Piscean Spektors.[1]

Piscean Spektor
Piscean Spektors are House Delaque Servitors, created by taking a Xenos' brain and combining it with the House's technology[1]. They accompany the House's Psy-Gheist Psykers, alongside the Psychoteric Wyrms.[2] It is believed that these cybernetic hunters are ancient Piscean warriors who come to the depths of the Hives to die in the enclaves of Delaque and have their brains placed in mechanical caskets.[3a] In life, a Piscean warrior is a ferocious aquatic alien, shark-headed and inhumanly strong. When its brain is interned in the shell of a Spektor, its connection to the Psychoterica becomes even stronger and it develops psychic powers. While still a competent warrior, its true strength is its ability to channel the Psychoterica into strange and deadly powers. This same ability allows it to float through the air, rapidly climb structures and move with a disturbing grace. When the Delaque are expecting trouble or staging an important assault, it is often to their Piscean Spektors they will turn, the creations perfectly adapted for combat in the underhive with a truly alien lust for battle.[3b]

Piscina
Piscina is a Death World located in Segmentum Obscurus.[1]

Piscina IV
Piscina IV is an Imperial mining planet that was the site of a Dark Angels stronghold.

Piscina V
Piscina V is a Imperial world that was once a Mining World, stripmined for hundreds of centuries. During the Age of Strife, Piscina V was left isolated for millennia and the planetary geothermal energy stations broke down and failed. This lead to planetwide destruction as massive earthquakes were triggered and giant volcanoes erupted. The cities of the planet were destroyed in the cataclysm and what was left of humanity regressed to a more primitive society. The skies of the planet are left covered in constant cloud cover from the still ongoing volcanic activity.[1] The Dark Angels Chapter used this world as a recruitment world, visiting it once every few generations to find new prospective neophytes. [1]

Pistol of Baal
The Pistol of Baal is a unique Astartes Mark III Bolt pistol and a relic of the Blood Ravens chapter.[1] The teardrop mark of the Blood Angels is stamped on the pistol's grip, and the Blood Ravens' records indicate that this weapon was part of a ceremonial exchange of arms between themselves and the Blood Angels in M37. Oddly, the Blood Angels have no record of any such exchange.[1]

Pistol of Idaeus
The Pistol of Idaeus is a Plasma Pistol forged by the Techpriests of Konor in honour of the Ultramarine hero Idaeus, once commander of that chapter's Fourth Company. Later it would be found and used by the Blood Ravens Chapter.[1]

Pistol of the Doomseer
The Pistol of the Doomseer is a Shuriken Pistol, that includes stones and runes which allow a Farseer to fire a roiling blast of psychic energy damaging enemies in a wide area.[1]

Pistol of the Skyseer
The Pistol of the Skyseer is a Shuriken Pistol, that includes stones and runes which allow a Farseer to lift enemies around them into the air; incapacitating their foes before throwing them to the ground.[1]

Pistol of the Warseer
The Pistol of the Warseer is a Shuriken Pistol, that includes stones and runes which increase a Farseer's strength reflexes and speed.[1]

Pistoleer
Pistoleers, also known as Desperados, are gun wielding Inquisition Acolytes. These warriors are well-equipped to mow down foes with their firepower and also act as explosive experts.[1][2]

Pistolier
Pistoliers are a type of Kroot warrior in Farstalker Kinbands.[1] These warriors are cool under pressure and comfortable fighting at close range, dexterous and quick-thinking with their Kroot Pistols and the fusillade's they can unleash.[2]

Cult-Stalker
Cult-Stalkers are specialized agents of the Adeptus Arbites. Acting as specialists operating under a Judge, Cult-Stalkers are usually criminal elements who have been recruited by the Arbites to infiltrate a Cult. Most are unwilling, but some rare Cult-Stalkers are known to be genuinely loyal to the Emperor.[1]

Cult Abominatio
The Cults Abominatio were Chaos Cults that created the Infernus Abomination for the Traitor Legions, during the latter days of the Horus Heresy.[1]

Cult Demagogue
Cult Demagogues are priestly[1] Heretics whose words convince others to embrace Heresy as well and soon leads to the formation of a Chaos Cult, which the Demagogue has command of[2]. They form part of a Cult's Dark Commune.[2]

Cult Epicurean
The Cult Epicurean was an infamous Witch Cult[1a] that was active in Farglum System, until they were uncovered on the Hive World Farglum in 085.M41, by Inquisitor Scallen. In order to destroy the Cult, Scallen formed Strike Force Purgation which purged Cult Epicurean's Heretics throughout the System and ended its threat to the Imperium.[1b]

Cult Hydraic
The Cult Hydraic is a Genestealer Cult. To assail an infestation of the Cult Hydraic is to attack a single tendril of a far greater creature. For hundreds of years, this brotherhood has sent broods of Purestrain Genestealers from the dockyards of Vigilance Quadrex. Though many have been subsequently destroyed, many more have started the Cult Hydraic anew, their colors flown on a dozen worlds across Segmentum Pacificus,[1] It is said that only the High Nexos of the Cult know the true number of the Hydraic's cells scattered across the Galaxy, and that he passes fragments of this knowledge on to each gene-sect's own Nexoses by psychic transfer.[2]

Cult Leader
Cult Leaders are Alpha Legion Chaos Lords, who direct the Traitor Legion's local Cults personally. This is after having trained and honed the Cultists' skills, during countless undercover operations of rebellion and insurgency.[1]

Cult Mechanicus
The Cult Mechanicus is the state religion of the Adeptus Mechanicus, which recognizes its own dogma as opposed to that of the Imperial Cult. As an organization, it is composed of the priesthood of the Adeptus Mechanicus, also known as Tech-Priests.

Cult Mechanicus Battle Congregation
Cult Mechanicus Battle Congregations are a type of military command utilized by Adeptus Mechanicus Tech-Priests.

Cult Tendricul
The Cult Tendricul is a Genestealer Cult. First appearing on the Imperial space station of Delugen, after a clash with the Eldar they were seemingly eliminated. However due to an intervention by the oblivious Black Templars, the Eldar were driven off before their work was complete and the Cult was able to spread. It has now appeared on a dozen worlds, including the Eldar Maiden World of Virgose.[1]

Cult Tenebrous
The Cult Tenebrous is a Genestealer Cult now devoted to Nurgle.[1] At some point the Cult found itself becoming the infested, rather than the infesters, when their bulk lander was swallowed by a Warp storm that strands them on the outskirts of Nurgle’s Garden. The cult discovers the true meaning of parasitism and horror. Eventually, the Grandfather of Plagues allows them to emerge into realspace once more, horrifically changed and ready to serve their new master’s sickly agendas.[1]

Cult Veridian
The Cult Veridian was a Genestealer Cult.[1] Formed on Moraz III, a death world swathed in carnivorous jungle flora, the Cult's infestation began when the planet was struck by the wreckage of a Rogue Trader’s ship. The Genestealer that broke free from the ship’s hold infects the local populace, giving rise to the nascent Cult Veridian. However, every member of the dynasty was killed when a regiment of Catachan Jungle Fighters which uses Moraz III as a training world for their hunt-and-slay tactics discovered the infiltration. Only the Genestealers themselves escape. Once the Catachans have left the planet, the xenos emerge once more, swiftly becoming the alpha predator of the jungle and reclaiming Moraz III for themselves.[1]

Cult Witch
Cult Witches are Rogue Psykers who are members of a Chaos Cult.[1]

Cult of Amber
The Cult of Amber was a Chaos Cult of Nurgle active in the Corvus Sub-sector in late M40.

Cult of Awoken Eyes
The Cult of Awoken Eyes is a Necromunda, Genestealer-tainted House Escher gang.[1]

Cult of Balthalamus
The Cult of Balthalamus was a Cult whose followers began a civil war on the Imperium world of Magdellan Prime. In the years of anarchy and bloodshed that followed, a main focus of the Cult's attacks was the Preceptory Reclusium of the Battle Sisters of the Order of the Ebon Chalice. Though they launched constant attacks on the Reclusium they could never breach its defenses and eventually the Sisters were able to launch a counter-attack upon the Cult. This signaled the end for the Cult of Balthalamus as soon after the Sisters began their attack, a Space Marine relief force of the Fire Angels, Sons of the Kraken and Red Seraphs arrived on Magellan Prime to end the Cult's rebellion.[1]

Cult of Blessed Protrusion
The Cult of Blessed Protrusion is a Warcult of Nurgle. It was among the Plague God's forces that invaded Iax, during the Plague Wars.[1]

Cult of Bluefire
The Cult of Bluefire is a Tzeentch Seercult, that took part in the Invasion of the Stygius Sector. They were among Chaos God's forces that invaded the Imperial Prismata System.[1]

Cult of Chalkonides
The Cult of Chalkonides were a Tzeentch Chaos Cult, that was active on Haephos and had devoted themselves to the Daemon Primarch Magnus.[1] In the aftermath of the Great Rift's creation, they and other Cults committed numerous atrocities on Haephos. In desperation, the world's Imperial Commander, Zula Hatiar, offered freedom to imprisoned psykers if they aided in seeking out the Cults and Mutants that now plagued the world. Some of these psykers agreed and the Cult of Chalkonides was later wiped out in battle with thirty companies of the Haephosian Tritons.[1]

Cult of Change
The Cult of Change is one of the Post-Heresy Cults of the Thousand Sons.[1] This Cult is anathema to order and are great unravellers, launching their forces wherever civilization and reason exist. However in places of utter anarchy, they also seek to impose their ever-shifting will.[1]

Maiden Cult
The Maiden Cult is an informally recognized Cult of Youth, that is composed of House Escher members who are obsessed with maintaining their youthfulness and beauty.[1] This comes largely from House Escher's association with the Noble House Ulanti, who have a reputation for ensuring the pretense of adolescence among its rulers. In order to make sure they can do the same, the Maiden Cult has strong ties to many of House Escher's Chymist Clans, ensuring they have access to Rejuvenat drugs and technology. There is even speculation that the creation of the Death-maidens, was a result of experimentation made by Clan Chymists that belonged to the Maiden Cult. While the Cult is informally recognized by House Escher, its members come from all strata of the Clan House's society. There are even entire gangs dedicated to the Maiden Cult, often made up of gangers doing the bidding of the Cult's members within the Council of Crones, perhaps hoping they might one day be able to afford the rarefied treatments granted to House Escher's rulers. Ironically, the one place where the Maiden Cult has little sway is with the House's Wyld Runners. The headstrong Runners' reject the control of their older House sisters and especially those Cult members who try far too hard to look like they belong among the Wyld. While not all of the House's ruling Matriarch Primuses have joined the Maiden Cult, it is undeniable they are judged by their images. Many believe that this is what infamously led the Maiden Cult to oust Matriarch Primus Tynas Sabine, who disregarded using Rejuve treatments to hide her advance age. This obsession with youth, has now led to dark rumors surrounding some of the Cult's members, who may have committed Heresy to satisfy their needs. Only the members of the Maiden Cult know how true this is, though, and they have become adept at dealing internally with wayward sisters.[1]

Maiden World
Maiden Worlds are the lush paradise worlds originally created by the Eldar before the Fall of their race. The creation involved seeding barren planets with life, gradually leading to their transformation into lush, life-supporting worlds. The seeding of worlds was part of a program of colonization which would take many thousands of years to reach fruition, and the result would only be seen by later generations of Eldar.[Needs Citation] The development of a lifeless planet into a Maiden world was a slow one. The process was overseen by ancient Eldar Empire vessels known as Dominion ­Genesis. Simple bacteria were introduced to create a stable atmosphere first and gradually more complex organisms were added to stabilise the bio-system of the planet. Eventually, in the distant future the world would be ready to colonise by the Eldar. Once the process began it was fairly self-sustaining but took thousands of years to complete. These worlds are referred to by the Eldar as Lilaethan (Maiden worlds) after the Eldar goddess Lileath. They are often highly rich in resources and safe from illnesses as they were developed to resist harmful lifeforms. The Eldar consider these worlds their own, created by their forefathers for them to settle. As Eldar civilization neared its Fall, many groups among the Eldar denounced their decadent societies, abandoning their homeworlds in a series of migrations called the Exodus. These Exodites traveled far away from their collapsing civilization and settled the still barren Maiden worlds.[1] The seeded worlds survived the Fall of the Eldar, and continued to develop on their own. In the Age of the Imperium these worlds are now verdant paradise worlds. Inevitably, many have been settled by non-Eldar races. Although these races may have lived on Maiden Worlds for thousands of years, the descendants of the colonists are considered invaders by Eldar. After the Fall, the Eldar began to settle the verdant worlds they created, sometimes finding their worlds already inhabited by other races. The "invaders" are given the choice of leaving or being exterminated. Even in cases where the colonists are feral savages with no means of leaving the planet, the Eldar have mercilessly followed through with the threat of extermination.[2]

Maigraut
Maigraut was a Colonel of the Imperial Army during the Horus Heresy. He was Chief of Staff of Army defenses at the Lion's Gate Spaceport during the Siege of Terra. During the battle for the spaceport, he reported to Imperial Fists Captain Fafnir Rann.[1]

Mailokh
Mailokh is a Greater Daemon of Khorne who dwelled on the Daemon World Daizamm, homeworld of the Word Bearers Chaos Lord Zymran and his forces. As Captain Kruger's Ultramarines Company attacked the planet, to end their long pursuit of the Chaos Lord, Mailokh stood guard in a temple of Khorne that held a gate to Zymran's hidden dimensional realm. Though Mailokh, as well as the Daemons and Word Bearers guarding the temple, fought ferociously, he was no match for the Ultramarines and the Bloodthirster was banished back to the Warp.[1]

Main Page
== The Community Created Warhammer 40,000 Encyclopedia == Lexicanum is a fan-made encyclopedia based on the successful online database Wikipedia and is about the fictional setting in which the tabletop game Warhammer 40,000 and other games produced by Games Workshop and its subsidiaries and license holders. Each of you has the possibility to take part - everybody is free to write, correct and enhance articles. So come and join in! You are now on the English language edition of Lexicanum but the Wiki also exists in German and French: Warhammer 40,000 Lexicanum in German Warhammer 40,000 Lexicanum in French Please note that the wiki is for accepted material only. If you want to put your own armies up we suggest you log in and use your user page (option reserved for active and regular Editors). Anything found outside of user pages will be subject to immediate deletion. The complete content in english of the Lexicanum consists of 38,014 Articles that have been edited 542,963 times.

Maireth Voidwalker
Maireth Voidwalker was a Spiritseer of the Craftworld Alaitoc.[1] During the Carnac Campaign she piloted a Hemlock Wraithfighter, along with the Soulstone of the Crimson Hunter Kyanorath, in the battle against the Necrons. The battle was going badly for the Eldar, as the Necrons threw superior numbers at the Eldar, who were almost overrun. In suicidal desperation, the Crimson Hunter Exarch Keladry Ragefyre began to plunge his Nightshade Interceptor into a Monolith ravaging the Eldar's forces. Knowing that he was the last Crimson Hunter on Alaitoc, Voidwalker psychically communed with Ragefyre and learned that the pain of the betrayal of his lover Alianna, who had shot him and joined the Dark Eldar, had fuelled his suicidal attack. Voidwalker managed to convince Ragefyre to stop his attack, but her communing with Ragefyre, left her Hemlock defenseless. The Hemlock and Kyanorath's Soulstone were then destroyed by the Monolith, though Voidwalker's soul somehow entered the Soulstone of Ragefyre. As the Eldar forces retreated from the battle, Voidwalker told Ragefyre she would help him find Alianna, after they returned to Alaitoc.[1]

Maisos
Maisos is a Vior'la Sept Tau Commander, who uses a Coldstar Battlesuit in battle.[1]

Majestic Light
The Majestic Light is an Imperial Navy Battleship that served as the flagship of Admiral Pator Antias as he led the Imperium's fleets in conquering what later became the Antian Sector. Disaster struck, though, when after Antias latest victory against the Xenos empires and fallen Human domains that held the Sector, the Majestic Light was struck by a Warp Storm and was lost to to the Imperium[1a]. However, millennia later in late M41, when the Daemon Prince Corruptis opened a Warp Rift in the center of the Antian Sector[1b], the Majestic Light was discovered to be laying dormant within the Rift. Though there was no sign of Admiral Antias or his crew, the Battleship was found intact, but instead of being a moment to rejoice, the Majestic Light's discovery turned the various Imperium factions fighting in the Sector against each other. The Battleship has now become a battlefield, as each faction seeks to claim it, and believe that no other Imperium entity or organization can possibly be trusted to wield its fearsome firepower. Whoever does control of the Majestic Light, however, has a chance of defeating the various enemies of Mankind that have invaded the Antian Sector since the Warp Rift opened and can gain control of the worlds that lie within it.[1a]

Majestic Retribution
Majestic Retribution was one of the first Stormswords.[1] Constructed during the siege of Coldarkh Hive using salvaged components from Shadowswords, Majestic Retribution was instrumental in ensuring an Imperial victory.[1]

Majesty (Strike Cruiser)
The Majesty is a Black Templars Strike Cruiser[1][2] The Majesty is known to have served in the Chapter's Madrigal Crusade[1] and the Ghoul Stars Crusade.[2] It later took part in the Third War for Armageddon.[3]

Majhuraat
Majhuraat is an Astra Militarum Colonel, who is among its forces taking part in the Indomitus Crusade.[1]

Majir
Majir was a title used by The Brotherhood of the Knife, for those cultists who became trusted by Astartes members of their patrons, the Word Bearers Legion. In Colchisian the term means "confided lieutenant".[1a] Criol Fowst was one such lieutenant.[1a] It was also used as a term of address by some cultists towards their legionary superiors, such as Ulmor Nul.[1b]

Major
A Major is a rank within the Imperial Guard, usually acting as the second-in-command of a regiment - i.e., the next-in-line after Colonel.[1]

Makaal
Makaal was a member of a pro-Imperium resistance cell that opposed the Daemon Prince Voldorius when he subjugated the planet Quintus.[1] When the resistance learned that Voldorius was going to visit Quintus in person, Makaal advocated an assassination attempt to rid the world of the Daemon once and for all. Despite opposition from the cell's leader, Malya L'nor, Makaal disobeyed her orders; selecting a team of resistance members (Bys, Cytha and Rund), he infiltrated the workings of Voldorius's teleportarium and attempted to sabotage the ancient machine.[1] The team managed to rig the teleportarium to explode as Voldorius and his servants were rematerialising, opening a hole in reality that claimed Makaal and the other surviving resistance members. Unfortunately the mission was a failure and Voldorius survived the attempt on its life. Voldorius would go on to punish the people of Quintus by massacring the population of Mankarra.[1]

Makari
Makari, also known as Makari the Grot is an infamous Ork Gretchin.[1] He is thought to be the luckiest Gretchin ever, surviving for nine years under the Warboss Ghazghkull Thraka before being accidentally sat on by his master and subsequently fed to a Squig.[1] This incident may have been only rumour or Imperial propaganda, as Makari is still seen to follow Ghazghull into battle.[3] He is also the bearer of the Ghazghkull's warbanner, Da Lucky Stikk.[2]

Makari (Captain)
Makari is the Captain of the Marauders Chapter's Second Company.[1]

Makaxev Xorl-Thodt
Makaxev Xorl-Thodt is a Drukhari Haemonculus.[1]

Makendra Vella
Makendra Vella is an elderly Human Psyker of the Barolyr System.[1a] A prominent Gue'vesa leader of the Tau Empire within the Nem'yar Atoll, Makendra was given the 6th observer seat on the Atoll's Elementary Council following the dismissal of the Kroot Shaper Ophik Tak.[1a]

Makenna VII
Makenna VII was a Mining World of the Imperium.[1] Situated close to the Eye of Terror, it has experienced daemonic incursions and acts of possession throughout its history. These attacks by Chaos would culminate in M41 in the Scouring of the planet by the Chaos Lord Davroth. The planet would be overrun, its population enslaved, and its mining resources used to fuel the efforts of Abaddon the Despoiler.[1]

Makir Dreadstone
Makir Dreadstone is a Chaos renegade and heretic. He founded the Makir’s Chaos coven which eventually was attacked by the Lion’s Blade Strike Force of the Dark Angels under the command of Grand Master Zephon.[1]

Rasilena
Rasilena is an Eldar Maiden World that the Craftworld Biel-Tan reclaimed from the Imperium in 777.M34.[1]

Rask
Rask was a sharpshooter of the Newfound Expeditionary Auxilia.[1a] Rask was a member of the Auxilia force that supported the Genesis Chapter in the defence of Quradim from an invasion by the Iron Warriors.[1a] In the defence of the city of Dinath while his unit was retreating with Apothecary Jovian, Rask was shot by an Iron Warrior; the Chaos Marine's bolter shells killed him almost instantly.[1b]

Rask (General)
Rask was an Astra Militarum General.[1]

Rasmatin Olythaddeus Samil
Rasmatin Olythaddeus Samil is the Fleetmaster of Indomitus Crusade Fleet Secundus and commands the warship Thunder's Peal, which serves as the Crusade's flagship.[1]

Rasputin
Rasputin was an Inquisitor.[1] While observing the Ravenwing and Deathwing work in conjunction to capture a prisoner, Inquisitor Rasputin believed he had, at last, solved the riddle of the Dark Angels. As he turned to leave the battlefield, only his lightning-fast reflexes and a nigh-impenetrable force field allowed him to survive a flurry of shots that would have slain him. Even as a hooded figure advanced upon his position, a new conflict broke out. Ravenwing troops on bikes had picked up Cypher’s trail and pursued him as he attempted to gun down the Inquisitor before escaping. Rasputin never made his final report.[1]

Rasputin Uprising
The Rasputin Uprising was a rebellion against the Imperium, which was bloodily put down by the Angels of Absolution and Dark Angels.[1] It occurred somewhere in the Segmentum Pacificus.[2]

Rassios
Rassios is an Imperial Hive World.[1]

Rastar
Rastar is a world of the Imperium. It has raised at least 437 regiments for the Astra Militarum.[1]

Rastarian 437th
The Rastarian 437th are an Imperial Guard Regiment raised on the planet Rastar.[1]

Rastomar Kalligen
Rastomar Kalligen was a Guardsman of the 7th Paragonian Super-heavy Tank Company, who served as the Third Gunner aboard the Lux Imperator.[1]

Raston Dyrael
Raston Dyrael is a Battle Brother in the Blood Angels Chapter's First Company, who is accompanied into battle by a relic Servo-skull. He considers every battle to be a chance to learn more about his enemies, so that he might better slay them, and the Servo-skull greatly aids him in this task. When he goes to war, the Servo-skull analyzes Dyrael's foes and records the Space Marine's every moment while he is fighting. Once a battle is over, Dyrael will review every shot he fired and blow he struck, in order to hone his already formidable fighting skills.[1]

Rat-bird
Rat-birds are vermin native to the cities of the planet Hagia.[1]

Rath's Honour
The Rath's Honour is a Battle Barge in the Ultramarines Chapter and rescued the remnants of the Raptors's forces that crash landed on the Death World Jemadal, in 976.M41.[1]

Rath Sturm
Rath Sturm is a Cadian Colonel[1], who is a veteran of Armageddon[2a] and also survived the destruction of his Homeworld, during the 13th Black Crusade.[1]

Rathkugan
Rathkugan is an Iron Father of the Fifth Company Clan Haarmek of the Iron Hands Chapter.[1] Iron Father Rathkugan was responsible for the rescue of Magos Biologis Viridian Shale from the Agri World Dundas II, located in the Albarnan Sector. During a Nurgle fueled plague on the planet known as Morbus Metallum, she had found a cure for the Death Guard created disease. Rathkugan was the only chance for an extraction she could find near the system, causing him to lead a few Imperial Guard on a rescue operation to extract her and the cure off world.[1]

Ratling
Ratlings (Homo Sapiens Minimus)[7] are small abhumans, which are recruited into the Imperial Guard as Snipers.

Ratskins
Ratskins are the primitive humans that inhabit the lowest reaches of the hive world of Necromunda though it is possible that similar groupings inhabit other Hive Worlds.

Ratskins Regiment
The Ratskins Regiment are a Imperial Guard Rough Rider Regiment. They specialize in infiltration and pursuit.[1]

Rattler Kannon
The Rattler Kannon is an Ork weapon - a large steam or electrically driven automatic cannon. These are able to keep up a huge rate of fire and usually only stop laying down a storm of bullets when they run out of ammunition or break. Rattler Kannons are usually only seen on Ork Warkoptas.[1]

Rattus Tatterskin
Rattus Tatterskin is a member of Necromunda's House Cawdor, who claims that his rats whisper instructions to him from the Emperor. This belief and his long history of violence, though, has made Tatterskin a target for Hive Primus' Palanite Enforcers. However since Tatterksin and his rats can be hired to fight beside any House Cawdor gang, he could be anywhere within the Underhive.[1]

Deep-Miner
Deep-Miners are massive tracked Imperial vehicles, the size of hab-blocks, which are used to drill resources from beneath a world's surface.[1] They were created before the rise of the Emperor, but are now used by the Imperium and each contain large clan populations. Those who live aboard them can live out their entire lives without ever leaving the vehicles and as a result a Deep-miner's population is very insular. They only need to make contact with Imperial authorities when the vehicles' tanks are full of resources, in order to trade for fresh food, clean water and other necessities. Due to their age and advanced technological construction, the Adeptus Mechanicus has asked that any Imperial forces invading a Deep-miner should try to do as little damage as possible to the remarkable vehicles.[1]

Deep (Battle Barge)
The Deep is a Battle Barge in the Dark Krakens Chapter. It is currently among their forces defending the besieged Pankallis Sub-sector and serves as the flagship for the Chapter's fleet.[1]

Deep Hyades-VI
Deep Hyades-VI is a world of the Imperium. Adeptus Mechanicus Explorators recovered technology from the Dark Age of Technology on the planet and reverse-engineered it, allowing for the construction of the Cerberus Heavy Tank Destroyer.[1]

Deep Range Cruiser
Deep Range Cruisers is an Imperial warship design, that is used by the Imperial Navy.[1]

Deep Strike
Deep Strike is used to denote the way certain troops can arrive in battle; it can be achieved via various means. Space Marines, for example, can use drop pods or have their Terminators enter battle via teleportation. Other armies might use tunnelling, jump packs, jetpacks, or specialised drop troops, such as the Elysian Drop Troops with grav-chutes. A deep strike may be used to great effect for dropping powerfully equipped troops directly into the enemy lines. This is extremely effective for anti-armor units with melta weapons or those with similar effect, as it allows them to close quickly into striking distance and use the short range guns. Deep striking is also a way for an entire army to deploy in some scenarios, if the army is rapidly deploying into the area or deploying straight from dropships. Deep striking units are inaccurate when landing, so two separate units may not be able to function together as planned. This inaccuracy also creates the potential for destructive side effects. This may include landing on terrain that is dangerous, such as lava, landing in an area completely different from that which was the target, or even landing inside a solid object. There are ways to counter this, however, especially through the use of some sort of signalling device, such as a Space Marine teleport homer.

Deeper (Mutants)
The Deeper are a type of mutant that dwells in the depths of Necromunda's Hive Primus.[1a] They are originally descended from foolish homesteaders who tried to make a life in the fungal depths of the hive's bottom. Centuries later, that environment changed them so that the Deeper now have[1a] hairless ratlike skulls[1b], skin the color of pus[1a], black eyes[1b] that look like lumen globes and are also both taller and thinner than other Mutants. They have since become a stable-strain of mutation, but are not yet classified by the Imperium as being Abhumans.[1a]

Defay
Defay was a Psyker Ordo Hereticus Inquisitor Lord, who attended the Triumph of Thracian and fell to Heresy after investigating the Chaos taint on Nicodemus. There Defay and his acolyte Gravier discovered that the corruption lay within the noble bloodline of House Matheldas. With the aid of Nicodemus' Cardinal Sarthos, they succeeded in destroying the tainted House, but it was soon revealed that the Cardinal himself, was part of the corrupt Matheldas bloodline. This led Defay and Gravier to kill the now revealed Heretic Cardinal, but Sarthos' death unleashed the Daemon that had long ago possessed him. Defay was forced to destroy the Daemon using his psychic powers, but the Inquisitor feared that in doing so, he had been corrupted by Chaos' taint. This caused Defay to immediately flee, leaving Interrogator Gravier behind and then cut off contact with the Inquisition[1a]. When Gravier began to search for his master, the Inquisition intervened and assigned him, as an Interrogator to Inquisitor Reiker, who had been charged with finding Defay. Their search led them to Sepulchris, where they confronted Defay as he was investigating how to open a Warp gate on the world. Ultimately though, Gravier's loyalty to his former master won out and Reiker was killed in the battle that followed. But by then, Defay had fallen to Heresy and he then killed Gravier, before opening the Warp portal[1b]. What became of Defay after this though, is not known.[1a]

Defence Laser
Defence Lasers are a common anti-voidship defensive weapons used by the Imperial Planetary Defense Forces.[2]

Defence Monitor
Defence Monitors are dedicated Imperial defense ships designed for short-ranged combat. Their lance and massive weapons batteries make them a threat to ships closing in to attack a planet, but at the cost of being too slow to fight effectively in open space.[1]

Defence of Alamanis
The Defence of Alamanis was a battle fought by the Imperial Fists.[1] In the closing days of M41, the Astropathic Station of Alamanis Nexus at the edge of Segmentum Solar had detected a large Tyranid swarm advancing towards it. Distress calls were dispatched, which were answered by the Imperial Fists. The Tyranids had been in the void of space for quite some time, and its lifeforms were starved and desperate for sustenance.[1] The warships of the Imperial Fists met the oncoming Tyranid Bio-Ships with waves of Torpedoes and Macrocannons. Yet the Tyranids were still too many and the xenos were able to board the Alamanis Nexus and begin to feed upon its population. They were met by pre-prepared defensive positions of the Imperial Fists, clogging passages with Tyranid dead until the starving xenos were forced to feed upon their own. At this moment the Imperial Fists fleet counterattacked, closing on the largest Hive Ships. The Imperial Fists launched boarding operations on these bio-vessels, using teams of Vanguard Infiltrators and Scouts supported by a handful of Terminators to fight their way to key organs within. The Hive Ships quickly died as they were destroyed from within, eliminating cohesion amongst the lesser Tyranid organisms and allowing Alamanis to endure.[1]

Defence of Balle Alpha
The Defence of Balle Alpha was a military campaign that took place in 942.M40. It saw Imperial forces defending the planet Balle Prime from an ork invasion, led by the Ork Warlord Ugskraga da Mighty.[1]

Defence of Dimmamar
The Defence of Dimmamar began in 858.M41 when Dimmamar, the birthplace of Sebastian Thor, came under attack from Eldar of Craftworld Ulthwe without any warning.[1] Seraphim Superior Amelda of the Order of the Bloody Rose immediately retaliated, leading her squads of Seraphim in a daring attack to slay the Eldar Farseer Kauerith. The Sisters initially managed to advance, they were eventually engulfed in a hurricane of psychic lightning. Though many of her companions fell, Amelda refused to yield and advanced through the psychic storm, slaying the Farseer with a Bolter round to the head.[1]

Defence of Hermetica
The Defence of Hermetica took place between 659 and 760.M41, between the Imperium and a warhost of Word Bearers led by the Dark Apostle Leyak the Devourer.[1]

Defence of Hyth
The Defence of Hyth took place in 994.M41.[1] Space Marines of the Eagle Warriors Chapter answered a distress call from the city of Hyth, shortly before all communications were smothered by a splinter hive fleet. Though unable to reach the city itself to prepare a robust defence, they deployed on the plain before it, in the path of the ravening swarm, to unleash the full firepower of their Stormravens, Centurion Squads and Dreadnoughts. The Eagle Warriors’ efforts held back an incessant tide of Genestealers, and the Devastator Centurions eliminated the more severe threat of Haruspexes and Harpies before they were able to cause the devastation expected of them. After many weeks, victory was secured, preventing Hyth, and the planet, from succumbing to the Hive Fleet.[1]

Defence of Miral II
The Defence of Miral II took place in 997.M41.[1]

Defence of Ryza
The Defence of Ryza was a battle of the Horus Heresy.[1]

Defence of Tyros
The Defence of Tyros was a battle of the Horus Heresy.[1] Waged during the Shadow Crusade, the battle saw the Ordo Sinister come to the aid of the Legio Praesagius against the Legio Mordaxis and Knights of House Ærthegn. The Warlord-Sinister Psi-Titan Occedentalis-Eurytus spread disorder and ruin among the traitors, supported by only a handful of Knights and Titans. Beset by visions of despair and defeat, the traitor Vox-net was crippled and their commanders became easy prey for yhe loyalists, who drove them from the cities of Tyros and hunted them across the world's vast Alkaline Badlands.[1]

Defence of Valedor
The Defence of Valedor was a battle for Valedor in 997.M41.[1]

Defence of the Three Planets
The Defence of the Three Planets was a battle during the Horus Heresy.[1] Waged during the Shadow Crusade, the war saw loyalists in far eastern sectors of Ultramar try to rid the Three Planets of traitor forces. House Vornherr and House Vyronii fought on the canal basins of Martrek V, and when the traitors threatened to drive the loyalist Knights back to their landing zones, they received aid from Blackshield Knight Houses. However after the Blackshields had dealt with the traitors, they turned their guns on the loyalists and declared the Three Planets for the Crownless King. A long and bitter war began between the Knight Households.[1]

Defender Class Escort Cruiser
The Defender Class Escort Cruiser is a class of Light Cruiser used by the Imperial Navy. Popular as convoy flagships, these ships are ideal at fighting off pirate and Ork raiders attempting to capture Merchant Fleets.[1]

Dacian
Dacian was a former Chapter Master of the Ultramarines.[1] While Chapter Master, Dacian and four 1st Company Veteran Terminators managed to take the pass at Gorgen against five hundred adversaries.[1]

Dactylis
A Dactylis is a large Tyranid creature designed to launch Spore Mines from long range with machine-like precision. Its forelimbs are long, multi-jointed and covered in corded tendon and muscle that make a distinctive cracking sound when used to hurl its payload.[1] When the Imperium initially encountered the Dactylis, its ammunition was a parasitic creature known as a Bile Pod which fed off glands at the rear of the Dactylis's cranium. In effect they were similar to a Poison Spore Mine. In more recent encounters the Dactylis has displayed spore-generating colonies of bacteria on its cranial glands which are now able to provide a variety of ammunition.[1]

Dae'ghar
Dae'ghar, the Chem Spirit, is a Necromunda Warrior Spirit, who is worshiped by the Hive World's Tsun'ghar Ash Waste Nomad tribe. Those who call upon it cause tar-like toxins to emerge around them, which can eat through armor and flesh.[1]

Dae Vergos
Dae Vergos was a Princep of Legio Praesagius, during the Horus Heresy and commanded the Warlord Titan Pride of Konor.[1] She was the most senior of the Princeps left behind on their Forge World Gantz, while the majority of the Legio mustered at Calth. They would subsequently learn of Warmaster Horus' betrayal and the loss of most of the Legio, at the Traitor's hands, from Tetaros Kast - one of the few Princeps of Legio Oberon to survive the Calth massacre. Afterwards, a vengeful Vergos took command of the remnants of her Legio and called upon Praesagius' allies to join them in the Crusade of Iron, against Horus' forces.[1] During the Crusade of Iron, Vergos led much of the loyalist effort and engaged in a bitter rivalry with Legio Infernus Princeps Horgoth Nyr. Their rivalry came to its climax during the Battle of Drooth II, where she engaged in a fateful duel with Nyr and his Warbringer Titan Mons Ingnum. During the battle Nyr's Titan displayed supernatural endurance, forcing Vergos to instead turn her fire upon Drooth II's space elevator magnetic locks. The Space elevator came down upon the battlefield, killing both Nyr and Vergos.[1]

Daeanatos
Daeanatos is the Blood Angels' current Exalted Herald of Sanguinius and leads the Chapter's Sanguinary Guard, following the aftermath of the Devastation of Baal.[1][Conflicting sources]

Daecropsicum
The Daecropsicum was a sect of the Dark Mechanicus that was destroyed by the Ordo Malleus.[1a]

Daecus
Daecus is a Chaplain in the Blood Angels Chapter who serves with Captain Karlaen's Company. He took part in the battle against the Tau, of the Vior'la Sept, on the world Sephus.[1]

Daed
Daed is a Captain in the Brazen Minotaurs Chapter who is leading his Company in battle against the Empyrion's Blight Warband in the Sargassion Reach, alongside a Company of Raven Guard led by Captain Aremis Koryn.[1]

Daedalian Subsector
The Daedalian Subsector is a Subsector of the Galaxy.[1] Rogue Trader Janus Draik had contacts in this subsector, who helped him to acquire copies of a number of works on the Blackstone Fortresses, including the Liber Monumenta, and Cornelius von Ravensburg's Treatise on the Gothic War.[1]

Daedallos
Daedallos is an Imperial world, that lies between Ultramar and the Scourge Stars.[1]

Daedalosus
Daedalosus is an Adeptus Mechanicus Technoarcheologist, who is charged with uncovering and analyzing the technological relics of Mankind's dark past.[1] This has led him to scour the frontiers of Imperial territory, where he has picked through scrap worlds and ancient battle-zones in search of hidden wonders. He has become particularly interested with Blackstone Fortresses, studying them in the wake of the Gothic War.[3] The reams of data he has collected while doing so, have given Daedalosus a near unmatched understanding of exotic weapons systems and he is currently traveling within the Segmentum Pacificus, with the Rogue Trader Neyam Shai Murad, in order to find more deadly technology. The Technoarcheologist is well prepared for any battle he should encounter, as Daedalosus centuries of service have led him to replace much of his flesh with mechanical augmentations. These now allow him to cogitate the most effective mode of attack against his foes, by scanning their pulse rates and tracking their twitching muscle fibers.[1]

Daedalus (Dark Angels)
Daedalus is a Sergeant of the Dark Angels Chapter, who commanded Eighth Squad of Fifth Company during the Battle for Honoria.[1]

Daedalus (Hive Ship)
Daedalus was the Imperial designation for a Tyranid Hive Ship of Miral Rex, a splinter of Hive Fleet Kraken.[1][2] Full designation #37067 Daedalus, the Hive Ship was present during the Fall of Sotha[2] and the invasion of the Miral System.[1] It later spearheaded an invasion of the Brakur System.[2] As with all of the vessels of the splinter fleet, Daedalus was named after a monster or dark figure of Sotharan myth.[1] It was noted to have evolved to specialise in producing flying bioforms, including Harridans.[2]

Daedalus Missile Launcher
The Daedalus Missile Launcher is a type of Adeptus Mechanicus Missile Launcher. The launcher is mounted to the Onager Dunecrawler's Icarus Array as an anti-aircraft weapon.[1]

Daedelos Krata
The Daedelos Krata is a relic-ship, classed as a Heavy Assault Carrier[1b]. It serves as the mobile Fortress Monastery of the Minotaurs Chapter[1a] and flagship of their Chapter Master, Asterion Moloc.[2a]

Daedophet
Daedophet was a Sorcerer within the Thousand Sons Legion during the Horus Heresy, but was later exiled by his Primarch, Magnus, for aiding in the disastrous Rubric of Ahriman. The Sorcerer went on to form a Warband with other members of the Thousand Sons that were also exiled by Magnus. However, his Warband has become constantly haunted by eerie harmonies – which are either the plainsong of old Prospero or the lingering screams of their victims[1a]. In late M41, Daedophet and his Warband were recruited by Ahriman to aid Magnus in his invasion of the Space Wolves Chapter's Homeworld Fenris.[1b]

Daedus
Daedus was a Blood Raven who took part in the First Aurelia Crusade and was among those Battle Brothers tasked with engaging the Tyranids during the Chapter's climatic mission against the swarm on Typhon. After hours of fighting the Tyranids, Daedus finally fell to a mighty Carnifex, but his efforts had bought his comrades enough time to achieve victory.[1]

Daegalan
Daegalan was a Long Fang killed by his Blood Claw student Hrothgar, when Hrothgar succumbed to the Curse of the Wulfen.[1] He and Hrothgar participated in the Siege of Fenris during the Plague of Unbelief. A wise mentor, he was fond of relating his various lessons to the twelve wolves who are the spirit totems of the twelve Great Companies. Following his death, he was interred with full honours within the Fang. [1] In battle, he wielded a Combat Knife, Bolt Pistol and Missile Launcher. [1]

Daegan
Daegan is a Captain in the Sable Swords Chapter.[1] He was charged with meeting the Astral Knights Dreadnought Thade in order to acquire his Chapter's Fortress Monastery and possessions after his Chapter was almost completely destroyed in battle with the Necron World Engine. Though the meeting between them was tense, Thade eventually complied with the Imperium's orders and relinquished his Chapter's possessions to the Sable Swords. Afterwards, Thade asked what was to become of him and the few remaining Astral Knights he commanded, and Daegan convinced them to embark on a Crusade where they would spend the remainder of their lives fighting the Imperium's enemies.[1] Sometime later, Daegan led his Company as part of the Imperium's forces defending Vondrak from an invasion of Hive Fleet Hydra.[2]

Corvus (Blood Angel)
Corvus was a Battle Brother of the Blood Angels in late M41.[3]

Corvus Blackstar
The Corvus Blackstar is a type of gunship used by the Deathwatch Space Marines.[1]

Corvus Corax
Corvus Corax[2a] is the Primarch of the Raven Guard Space Marine Legion. Growing up to become a revolutionary for the workers of Lycaeus, Corax became a master of guerrilla warfare and hit-and-run tactics. He remained true to the Emperor during the Horus Heresy, and as such his Legion took some of the heaviest losses of the war during the Drop Site Massacre.

Corvus Hammer
Corvus Hammers are weapons used by the Unforgiven.[1] On Caliban the thick forests made long lances impractical, so the knights of The Order developed a specialized pick which consisted of a hammer modified to provide additional power during impact. Its beak-like spike proved ideal for puncturing the scales of Caliban's monsters and warriors alike. The weapon has gone on to become a preferred melee tool by the Ravenwing, in particular Black Knights.[1]

Corvus Majoris
Corvus Majoris is a planet of the Corvus Sub-sector.[1] Formerly the Imperial regional capital, five great Hives rose from its surface, each renowned for its architectural beauty. However, after the Crow's Eye wrought havoc throughout the region the planet now lies in ruins, its hives shattered and its cities destroyed in brutal civil wars. Yet the planet is still laden with resources, including the endless fertile plains of its supercontinents and multitude of sealife.[1] During the Crusade of Fire, Corvus Majoris was the site of heavy fighting between the Howling Griffons and Alpha Legion.[1]

Corvus Oculus
Corvus Oculus is a relic of the Dark Angels.[1] This sophisticated targeting equipment gives the bearer unprecedented data on the positions of their enemies, allowing them to strike at foes entrenched in cover or moving at high speeds.[1]

Corvus Sub-sector
The Corvus Sub-Sector is a Subsector of the Galaxy which has recently become a major battleground for various Imperial, Chaos, and Xenos forces.[1]

Coryn
Coryn was a Sun Killers Sergeant in the Emperor's Children Legion, who took part in the Horus Heresy.[1]

Coryphaus
A Coryphaus is the senior most Captain in a Word Bearers Host. While the Host is lead by the Dark Apostle, the Coryphaus acts as the Apostle's link to the Host, gauging the mood of the congregation and answering at prayer. During battle, tactical decisions are made by the Coryphaus, freeing the Dark Apostle to commune with the Gods of Chaos.[1]

Corythos System
The Corythos System is a star system of Imperial space.[1a]

Coryxx System
The Coryxx System is an Imperial System of Segmentum Obscurus' Gorandahl Sub-sector.[1][2] After the Great Rift's creation, it was among Gorandahl's few Systems that remained in the Imperium's control and later became part of the Sanctus Wall.[1]

Cor’bax Utterblight
Cor’bax Utterblight is a Daemon Prince of Nurgle. He is known as the hope in people's hearts, subverting their faith in order to bring about despair.[2b] Called forth during the Horus Heresy by the dark rites of the traitorous Word Bearers Legion, the Ruinstorm unleashed a vast horde of the malevolent denizens of the Warp upon the Imperium. Most deadly amongst them were those that came to be known as the Daemon Princes of the Ruinstorm, and counted amongst their number was the vile, pestilent and ever-hungry Cor’bax Utterblight. Those who have witnessed this loathsome disciple of Nurgle in action tell of a tidal wave of rot and disease which spills before Cor’bax as he enters the battlefield. Life corrupts at his touch, and any mortals unfortunate enough to survive are snapped up whole within his gaping maw to slowly perish and fuel the gifts of Nurgle Cor’bax will generously bestow upon the next world he attacks.[1] During the Siege of Terra Utterblight was summoned by Typhus and Zardu Layak in order to subvert the proto-Imperial Cult within the Imperial Palace.[2b] He was later summoned inside the Sanctum Imperialis due to the ignorance of Euphrati Keeler's followers, only defeated thanks to the efforts of the Custodes Amon Tauromachian.[2a]

Coseflame
Coseflame is a Feudal World in the Calixis Sector, famous for its exports and chasm city states.[1]

Coskan Minotaurs
The Coskan Minotaurs are Regiments of the Astra Militarum. Its Regiments took part in defending the Imperial city Machoria, from the Khorne Daemon horde of Arnokh the Bloodlord.[1]

Cosmic Serpent
The Cosmic Serpent, also known as Dromlach,[3] is a significant legendary figure in Eldar Harlequin myth. It is said to have existed in both the material and psychic realms at the same time, and his strange and capricious young (that includes Starweaver, Voidweaver, Skyweaver) acted as allies to Cegorach. The serpent freely gave his aid to the Laughing God and even allowed him to ride upon his back. The Harlequins have since gone on to name many of their vehicles of war after the Serpent.[1] Dromlach, the Cosmic Serpent, is also described in various other mythologies, creation myths, and folk legends, including that of the native Baalite religion. Dromlach is used as a metaphor for death by various cultures, a symbol of the journey from one state of existence to another. Dromlach is described as having been born of belief, and exists outside of time of space.[3a] The Eye of Dromlach, a location referenced by Inquisitor Bronislaw Czevak, is an Aeldari site of great importance that contains a Webway Gate.[3b] The Cosmic Serpent is also the symbol of the Eldar Craftworld Saim-Hann.[2]

Cospech
Cospech is a moon that held slumbering Necrons, which began to awaken sometime after the Great Rift's creation. Even as the first of their numbers reached Cospech's surface, the Harlequins of the Masque of the Dreaming Shadow suddenly appeared and began attacking them.[1]

Costa Barbarus Patrol
Costa Barbarus Patrol is a Firestorm Frigate squadron seen during the Third War for Armageddon.[1]

Costalis
Costalis was the Planetary Governor of the Ultramar world Iax, during the last years of the Plague Wars and he ruled from its capital city First Landing.[1a]

Costin
Costin was a Guardsman of the Tanith First and Only.[1]

Zymran
Zyrman was a Chaos Lord of the Word Bearers legion.[1]

Zynod Beltbound
The Zynod Beltbound are Astra Militarum Regiments from the Zynod Belt orbital girdle, that surrounds Zynod II.[1]

Zynod II
Zynod II is an Imperial world, that is surrounded by the Zynod Belt Orbital Girdle.[1]

Zyprian
Zyprian the Devoted was an Emperor's Children Chaplain, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Zyprian fought for the Loyalists or the Traitors.[1]

Zyvan
Lord General Zyvan was a senior officer of the Imperial Guard.[1]

Zzap Gun
A Zzap Gun is a powerful yet unreliable energy cannon created by the Orks.

Zzap Kannon
Zzap Kannonz are a type of Ork Laser Weapon mounted on starships.[1] Orks rarely use lance weapons since not every mek has the technology to produce them consistently or reliably. Lances found on Ork ships are usually rebuilt from Imperial lance weapons, often ending much larger than before for a slight improvement in characteristics. These heavily customised weapons are known as Zzap Kannonz and unleash a coruscating green bolts of energy, blasting holes in enemy armour, similar to smaller ground-based Zzap Guns. They are not common for Orks and are usually only found on largest Orks ships.[1]

Zzap Knife
The Zzap Knife is a weapon used by Ork Mekboys. The knife is wired up to the Mek's personal tellyporta, those wounded by this weapon can be cast aside with a quick tellyport.[1]

Zzipp Funda
Zzipp Funda is an Ork Snakebites Speedboss, who commands the Da Steam-stormas horde.[1]

­Egetha IX
Egetha IX was the site of a victorius battle for the White Scars Legion's Brotherhood of the Night's Star, during the Great Crusade.[1]

Æonic Orb
The Æonic Orb is the rarest of the Necron weapon constructs.

Æther-Fire Cannon
The Æther-Fire Cannon is a Æther-Fire Weapon used by the Thousand Sons. Æther-Fire Cannons were Plasma Weapons modified by Zhao-Arkkad and used by the Thousand Sons Pyrae Cult.[1]

Æther-Fire Weapon
Æther-Fire Weapons are a type of weapon used by the Thousand Sons.[1] A later development of the Pyrae Cult Techmarines, these modified Plasma Weapons utilized both occult lore and the unique techno-arcana of Forge World Zhao-Arkhad in their creation.[1]

Æther Flame Cannon
The Æther Flame Cannon is a type of Æther-Fire Weapon used by the Thousand Sons Castellax-Achea Class Robot. The weapon fires streams of etheric flame.[1]

Ætos Dios
The Ætos Dios was a specialized Thunderhawk gunship used by Rogal Dorn during the Horus Heresy. The vessel was built by the Magos Telluria after several failed attempts to assassinate the Primarch.[1]

Ûrvymm's Bulwark
Ûrvymm's Bulwark is a Hold World of the Greater Thurian League in the Galactic Core famed for its size and impenetrable defence.[1]

Ûthar
Ûthar the Destined is amongst the mightiest Kâhls of the Greater Thurian League. He is the victor of the Dreadstar Campaign and the slayer of Gorbrak the Iron Beast. Yet it is said his greatest deeds still lie ahead of him.[2]

Λ-34-Eliptyka
λ-34-Eliptyka is a Tech-Priest and a member of the Logos Historica Verita, who serves in Indomitus Crusade Fleet Primus.[1a] A Lexmechanic seconded from the Departmento Munitorum, her skill in data analysis allowed her to swiftly examine the work of her fellow historitors for omissions or internal contractions. λ-34-Eliptyka habitually wore a scarlet robe over her Historica uniform.[1b]

Cyril
Lord Cyril the Indefatigable is a Freeblade Knight who left his Knight House when they became too lax in their duties to the Imperium. He is fiercely loyal to the Imperium and his Knight armour reflects this, being emblazoned with numerous Imperial Eagles; it is also marked with the number 87, signifying Cyril is the 87th pilot of his Knight armour.[1]

Cyrillion
Cyrillion is an Imperial world, that in M42 was also discovered to be a Necron Tomb World. However before the Necrons could fully awaken and reclaim the world, the Dark Angels arrived and destroyed the Xenos. The Chapter's victory ensured that the Necron would never again arise from beneath Cyrillion's surface.[1]

Cyrion
Cyrion was a member of the Night Lords. By late M41 he was under the warband of The Exalted and later Talos. A Psyker who is among the few friendly to Talos, known as "The Soul Hunter", Cyrion himself was universally hated for his own psychic abilities. This "curse" had caused him to age noticeably, something rare among the Adeptus Astartes.[1] Cyrion backed Talos during his struggle with The Exalted, and later following his death against the Red Corsairs was a leading commander under Talos. Later on Tsagualsa in battles against the Eldar, Cyrion was confronted in private by fellow Battle-Brother Uzas, long considered a mindless killer who has succumb to Khorne and had gotten into trouble with Talos for randomly murdering ship members. There, Uzas revealed that he knew that it had been Cyrion who had done many of the murders, framing Uzas in the process. To keep the truth hidden, Cyrion attacked him, but Uzas blocked the attack and soon gained the upperhand. Right before he was about to kill Cyrion, Talos stabbed Uzas in the back with his power sword killing him. Cyrion thanked Talos and claimed that a crazed Uzas had attempted to murder him from behind. However Cyrion would later die after being impaled upon the gigantic throwing star of the Phoenix Lord Jain Zar.[2]

Cyris
Cyris is an Imperial world in Segmentum Obscurus known to raise Imperial Guard Regiments.[1a] Cyris was invaded by Waaagh! Gutcutta and was saved by an Imperial army group that included the Cadian 423rd Armoured Regiment.[1b]

Cyrius
Lord Commander Cyrius was a Space Marine Commander of the Emperor's Children. He was the second to kill Lucius the Eternal, and was later damned to being trapped within his victim's armour for all eternity.

Cyrnair
Cyrnair, also known as Cyrnair of the Annunake, was a Contemptor Dreadnought in the Word Bearers Legion. He was attached to the Legion's Flayed Hands Chapter at Dainhold and Calth.[1] Cyrnair headed the Flayed Hands Chapter when it mustered at the manufactoria of Dainhold. He was among the first to attack the Ultramarines after the arrival of the Campanile at Calth and killed several dozen of them. Amongst his victims of that day was Ultramarines Centurion Jorvan Dolomel, whose body was then strapped to the Dreadnought's sarcophagus as a trophy.[1]

Cyrus
Cyrus is a veteran Scout Sergeant in the Blood Ravens Tenth Company who has dedicated himself to training the Chapter's initiates and Scouts, as well as honing them into full-fledged Space Marines.

Cyrus Falili
Cyrus Falili was a Platoon Commander of the Prandium Defence Auxilia, who defended his Homeworld during the First Tyrannic War. However Prandium was ultimately destroyed by Hive Fleet Behemoth and it is not known if Falili survived the invasion.[1]

Cyrus Vulpa
Cyrus Vulpa is a savannah covered world where Grox are herded.[1]

Cyrus of Larrentine
Cyrus, also known as Cyrus of Larrentine, was a Donian General and Archduke of Larrentine.[1] He is most notable for being one of Macharius' six Army Group commanders during the Macharian Crusade, commanding the 7th Army Group. Cyrus and Macharius originally met during the early victories of Macharius as commander of the Donian Imperial Guard during the Roxane Rebellion. Cyrus waged a campaign in the Forax Cluster during the Crusade itself. During the Crusade, Cyrus became known for his remarkable precision and sense of timing. However it is believed that on the world of Kharmin fighting with the twisted Olnoth, Cyrus learned some dark truths about the nature of the nearby Ayzinith Abyss. He soon began undertaking unassigned expeditions and was the only one of Macharius' generals to ever pass into the unknown depths of the Jade Veil. Later he fought against the Mystics of Thoth.[2] During the Macharian Heresy, Cyrus became known as one of the greatest scourges of the Imperium. After decades of fighting, he was reportedly killed during a huge fleet battle against Space Marines, though rumors persist he somehow slipped away. The Inquisition has pursued such rumors, but nothing was ever found to confirm them.[2]

Cyst of Sorrow
The Cyst of Sorrow is a Death Guard Cruiser that serves the Infested Brethren Warband. They have recently used the Cruiser to invade and infest the Seventh Blackstone Fortress.[1]

Cystan
Cystan was the site of a battle between the Iron Knights Chapter and the Dark Eldar.[1]

Cystlings
Cystlings are tri-conjoined Death Guard Daemon Princes, who took part in the Charadon Campaign.[1a] During the invasion, their sorcery unleashed a Zombie Plague on the Hive World Resplendis. This nearly led the world to fall to the Chaos invaders[1a], but the Excruciators' Chapter Master, Dhane Tanielu, later came to Resplendis' aid. In the subsequent battle between the two forces, the Cystlings were sent back to the Warp, by Tanielu and his Chapter's Chief Librarian Mosu Ioanu.[1b]

Cytha
Cytha was a member of a pro-Imperium resistance cell led by Malya L'nor that opposed the Daemon Prince Voldorius when he subjugated the planet Quintus.[1] Cytha was selected by Makaal as part of his mission to assassinate Voldorius. Infiltrating the Daemon's citadel in Mankarra, the team attempted to sabotage the teleportarium as Voldorius was using it. They managed to rig the teleportarium with explosives which detonated as the Daemon Prince emerged from it, opening a warp rift. Unfortunately, not only did Voldorius survive the attempt, but Cytha, Bys and Rund were sucked through the rift, destroying their souls.[1]

Cytheria
Cytheria is a world of the T'au Empire, having been captured during the 3rd Sphere of Expansion from the Imperium in the Cytherian Annexation. Despite being largely pacified and colonized, remaining bands of Catachan Jungle Fighters of the Imperial Guard still wage a guerrilla war on the world.[1]

Cytherian Annexation
The Cytherian Annexation was an invasion by the Tau Empire on the Imperial world of Cytheria during the Tau's Third Sphere of Expansion.[1]

Cytheron Pattern Aegis
The Cytheron Pattern Aegis were relic force fields, that were among the most esoteric equipment possessed by the Dark Angels Legion, during the Great Crusade and Horus Heresy.[1] The devices were a creation of the long lost Mercury city Cytheron, and were based upon the power fields that once held at bay the ferocity of Sol itself. They were available to the Deathwing Companions to use and could be activated to protect the individual wearing one or those nearby them.[1]

Cythor Cult
The Cythor Cult is a Chaos Cult that serves the Iron Warriors and have fought a decade-long battle with them against the Cadian 1742nd Regiment for control of the Imperium world Erokan. With the aid of their Iron Warriors masters, the cult has transformed Erokan into a maze of trenches and heavily fortified keeps and fortresses.[1]

Cythor Fiends
The Cythor Fiends (classisfied as Homindae crystallis by the Imperium)[3] are a mysterious Xenos race that previously inhabited the Ghoul Stars.[1]

Cyto
Cyto is an Imperium planet.[1] Cyto is a well populated planet in the Helican Subsector of Segmentum Obscurus. It has 28 moons, some of which are populated as well. The eight moon is named Utochre and is densely settled with hive cities, making a thriving trade in mining, primarily gemstones. It was in the seas of Utochre that the Inquisitor Gideon Ravenor visited Wych House to learn the future.[1]

Cult-Stalker
Cult-Stalkers are specialized agents of the Adeptus Arbites. Acting as specialists operating under a Judge, Cult-Stalkers are usually criminal elements who have been recruited by the Arbites to infiltrate a Cult. Most are unwilling, but some rare Cult-Stalkers are known to be genuinely loyal to the Emperor.[1]

Cult Abominatio
The Cults Abominatio were Chaos Cults that created the Infernus Abomination for the Traitor Legions, during the latter days of the Horus Heresy.[1]

Cult Demagogue
Cult Demagogues are priestly[1] Heretics whose words convince others to embrace Heresy as well and soon leads to the formation of a Chaos Cult, which the Demagogue has command of[2]. They form part of a Cult's Dark Commune.[2]

Cult Epicurean
The Cult Epicurean was an infamous Witch Cult[1a] that was active in Farglum System, until they were uncovered on the Hive World Farglum in 085.M41, by Inquisitor Scallen. In order to destroy the Cult, Scallen formed Strike Force Purgation which purged Cult Epicurean's Heretics throughout the System and ended its threat to the Imperium.[1b]

Cult Hydraic
The Cult Hydraic is a Genestealer Cult. To assail an infestation of the Cult Hydraic is to attack a single tendril of a far greater creature. For hundreds of years, this brotherhood has sent broods of Purestrain Genestealers from the dockyards of Vigilance Quadrex. Though many have been subsequently destroyed, many more have started the Cult Hydraic anew, their colors flown on a dozen worlds across Segmentum Pacificus,[1] It is said that only the High Nexos of the Cult know the true number of the Hydraic's cells scattered across the Galaxy, and that he passes fragments of this knowledge on to each gene-sect's own Nexoses by psychic transfer.[2]

Cult Leader
Cult Leaders are Alpha Legion Chaos Lords, who direct the Traitor Legion's local Cults personally. This is after having trained and honed the Cultists' skills, during countless undercover operations of rebellion and insurgency.[1]

Cult Mechanicus
The Cult Mechanicus is the state religion of the Adeptus Mechanicus, which recognizes its own dogma as opposed to that of the Imperial Cult. As an organization, it is composed of the priesthood of the Adeptus Mechanicus, also known as Tech-Priests.

Cult Mechanicus Battle Congregation
Cult Mechanicus Battle Congregations are a type of military command utilized by Adeptus Mechanicus Tech-Priests.

Cult Tendricul
The Cult Tendricul is a Genestealer Cult. First appearing on the Imperial space station of Delugen, after a clash with the Eldar they were seemingly eliminated. However due to an intervention by the oblivious Black Templars, the Eldar were driven off before their work was complete and the Cult was able to spread. It has now appeared on a dozen worlds, including the Eldar Maiden World of Virgose.[1]

Cult Tenebrous
The Cult Tenebrous is a Genestealer Cult now devoted to Nurgle.[1] At some point the Cult found itself becoming the infested, rather than the infesters, when their bulk lander was swallowed by a Warp storm that strands them on the outskirts of Nurgle’s Garden. The cult discovers the true meaning of parasitism and horror. Eventually, the Grandfather of Plagues allows them to emerge into realspace once more, horrifically changed and ready to serve their new master’s sickly agendas.[1]

Cult Veridian
The Cult Veridian was a Genestealer Cult.[1] Formed on Moraz III, a death world swathed in carnivorous jungle flora, the Cult's infestation began when the planet was struck by the wreckage of a Rogue Trader’s ship. The Genestealer that broke free from the ship’s hold infects the local populace, giving rise to the nascent Cult Veridian. However, every member of the dynasty was killed when a regiment of Catachan Jungle Fighters which uses Moraz III as a training world for their hunt-and-slay tactics discovered the infiltration. Only the Genestealers themselves escape. Once the Catachans have left the planet, the xenos emerge once more, swiftly becoming the alpha predator of the jungle and reclaiming Moraz III for themselves.[1]

Cult Witch
Cult Witches are Rogue Psykers who are members of a Chaos Cult.[1]

Cult of Amber
The Cult of Amber was a Chaos Cult of Nurgle active in the Corvus Sub-sector in late M40.

Cult of Awoken Eyes
The Cult of Awoken Eyes is a Necromunda, Genestealer-tainted House Escher gang.[1]

Cult of Balthalamus
The Cult of Balthalamus was a Cult whose followers began a civil war on the Imperium world of Magdellan Prime. In the years of anarchy and bloodshed that followed, a main focus of the Cult's attacks was the Preceptory Reclusium of the Battle Sisters of the Order of the Ebon Chalice. Though they launched constant attacks on the Reclusium they could never breach its defenses and eventually the Sisters were able to launch a counter-attack upon the Cult. This signaled the end for the Cult of Balthalamus as soon after the Sisters began their attack, a Space Marine relief force of the Fire Angels, Sons of the Kraken and Red Seraphs arrived on Magellan Prime to end the Cult's rebellion.[1]

Cult of Blessed Protrusion
The Cult of Blessed Protrusion is a Warcult of Nurgle. It was among the Plague God's forces that invaded Iax, during the Plague Wars.[1]

Cult of Bluefire
The Cult of Bluefire is a Tzeentch Seercult, that took part in the Invasion of the Stygius Sector. They were among Chaos God's forces that invaded the Imperial Prismata System.[1]

Cult of Chalkonides
The Cult of Chalkonides were a Tzeentch Chaos Cult, that was active on Haephos and had devoted themselves to the Daemon Primarch Magnus.[1] In the aftermath of the Great Rift's creation, they and other Cults committed numerous atrocities on Haephos. In desperation, the world's Imperial Commander, Zula Hatiar, offered freedom to imprisoned psykers if they aided in seeking out the Cults and Mutants that now plagued the world. Some of these psykers agreed and the Cult of Chalkonides was later wiped out in battle with thirty companies of the Haephosian Tritons.[1]

Cult of Change
The Cult of Change is one of the Post-Heresy Cults of the Thousand Sons.[1] This Cult is anathema to order and are great unravellers, launching their forces wherever civilization and reason exist. However in places of utter anarchy, they also seek to impose their ever-shifting will.[1]

Cinchare
Cinchare is a mineral rich rock orbiting a rogue star wandering through in the Halo Zone outside Segmentum Obscurus.[1] When first discovered it was a system of 9 planets and an asteroid belt. By M41 it had 6 planets and a fan of asteroid belts.[1] Cinchare itself follows an almost figure eight orbit around its sun. This strange orbital pattern and the close proximity to another star system (Pymbyle) creates extremely unpredictable gravitational fluxes, and as a consequence, the formation of extremely rare minerals.[1] The only settlement on the world is Cinchare Minehead. A mining and port facility founded in 321.M41. It is currently run by a cartel of Imperial Allied Minerals and Ortog Mining.[1]

Cindaera
The Cindaera is a power axe, that is owned by the Salamanders Chapter. In battle, it is an executioner's blade of stunning artistry and is currently being wielded by Captain Mulcebar.[1]

Cindara
The Cindara was a Thunderhawk Gunship of the Salamanders Chapter during the Horus Heresy. Alongside the Hammerblow the Cindara escaped the Isstvan Dropsite Massacre aboard the Iron Hands Strike Cruiser Veritas Ferrum. The Cindara carried members of the Raven Guard who had been led aboard by Khi'Dem.[1a] The Cindara took part in battles on Pythos against the native beasts of the world. The Cindara was crushed during by a giant saurian during the final battle on Pythos.[1b]

Cinder
The Cinder is a Gladius Escort in service with the Sons of the Phoenix.[1] During the Nachmund Rift War, the Cinder was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Cinderak City
Cinderak City is located within the center of Necromunda's Cinderak Crater and it is the largest settlement in the Hive World's Ash Wastes.[1]

Cinderak Helmawr
Cinderak Helmawr was a Planetary Governor of Necromunda in M37, who defeated her brother Gothrul in the Two-Faced War, after their Father's death left no clear line of succession between them.[1]

Cinderus XI
Cinderus XI is a mining world of the Imperium.[1] Several thousand heretic psykers were slaughtered and buried beneath the lava rivers on the planet, after a failed plot to kill the Planetary Governor. Their remains were compressed by the shifting geological structures and when they combined with the natural elements present beneath the lava they formed a unique crystalline mineral. The Magos Geologis would later discover the crystals taken from this mineral vein, had peculiar properties that made them useful in the construction of Volcano Cannons.[1]

Cipher
Ciphers are the messengers of the Administratum. They fill the corridors of the Imperial Palace and bustle from one place to another. Ciphers are trained to memorise information by entering a state of self-hypnosis. This ability is passed from parent to child. Ciphers have no idea of what they are carrying but chant their information when they reach their destination exactly as they read it, almost like a machine.[1]

Circe
Circe is a ringed gas giant on the edge of the Macragge System in the Ultima Segmentum and part of the Ultramarines realm of Ultramar.[1]

Circe's Halo
Circe's Halo is a Strike Cruiser in the Ultramarines Chapter, which, sometime after the Great Rift's creation, investigated broken and horrified Astropath signals coming from the Hadyn III System. They had been sent by several Astra Militarum Regiments stationed within the System, but when Circe's Halo arrived there, the Strike Cruiser's crew found Hadyn III to be uninhabited. The Regiment's Astropath's cries faded away soon afterwards.[1]

Circle Noir
The Circle Noir are a mysterious cabal of Chaos Lords who ravaged large parts of the Segmentum Tempestus, before being driven back into the Warp by the Ultramarines. Their surviving simple-minded followers, often claim that their former masters will one day return. "Let them come," say the Ultramarines, "We will crush them yet again."[1]

Cirenholm
Cirenholm was a settlement on the Industrial World of Phantine, located in the planet's West Continental Reaches.[1a][1b]

Ciricrux Anima
The Ciricrux Anima is a Psi-Titan support system.[1] Through the use of the Ciricrux Anima, a Warlord-Sinister is able to project psychic phenomena on a truly gargantuan scale, although without any of the nuance available to a Sanctioned Psyker. The effects include waves of preternatural fear, psychokinetics, leaching of life in the immediate area and even the temporal reversion of damage to the Titan itself. But the most devastating use of the psychic potential of the Ciricrux Anima is the focusing of its power through a unique weapon system, the Sinistramanus Tenebrae.[1]

Cironis
Cironis is in Imperial rad-blasted Knight World, that is home to the Knights of House Th'arkone.[1]

Cirrion
Cirrion was the capital city of the planet Stratos.[1] When Stratos suffered from a Chaos Cult uprising instigated by the Dragon Warriors, the three primary loft-cities of Stratos (Cirrion, Cumulon and Nimbaros) were the Cult of Truth's main targets. For a time, the Cult had near-complete control of all three primary loft-cities, but they pulled back and consolidated their hold on Cirrion.[1] The Salamanders 3rd Company responded to Stratos's distress call, with Captain Ko'tan Kadai leading over half of the company in a mission to purge Cirrion of the Cult of Truth. They were successful, but Captain Kadai was slain in the final battle against the Cult.[1]

Cisky
Cisky was a Verghastite[1b] Guardsman of the Tanith First and Only regiment, who served in Colonel Corbec's platoon.[1a] At one point Commissar Viktor Hark was considering putting Cisky's name forward for promotion to a squad-leader rank.[1b] However, Cisky was killed while the Tanith were fighting to retake the city of Cirenholm from the Blood Pact, getting disembowelled by a cult soldier during an ambush.[1a][1b]

Cisor
Cisors are a beetle-like alien species that can be used as a weapon or a torture device.[1a][1b]

Cistar
Cistar was an Astropath who served the Iron Hands Legion, during the Horus Heresy and he took part in the Dropsite Massacre. It is not known if Cistar survived the battle.[1]

Makir’s Chaos coven
The Makir’s Chaos coven are a Chaos Cult of Makir Dreadstone. The Lion’s Blade Strike Force of the Dark Angels under the command of Grand Master Zephon and the Interrogator-Chaplain Sarphaecus were sent to destroy this coven. It is rumoured that members of Makir’s Chaos coven are Fallen Dark Angels.[1]

Maklon
Maklon was an Iron Captain of Clan Raukaan. He led Iron Hands forces in the Skarvus Ambush, and was subsequently disgraced by the disastrous defeat.[1]

Makov Quavarian
Makov Quavarian was an Adeptus Mechanicus Programmator who became a Heretek and then created the Heart_Wyrm Scrapcode virus and its variant the Conqueror_Wyrm.[1]

Makrina
Makrina was an Ork Warlord, who led his Waaagh! against the Space Wolves Chapter on the planet Quaran. He was later killed in the battle by the Dreadnought Bjorn the Fell-Handed, which broke the back of his Waaagh! and ended its threat to the Imperium.[1]

Maktann Phoca
Maktann Phoca was a past First Captain of the Cruor Blades Chapter and wielded a kampilan sword in battle.[1] With that weapon, Phoca rightfully claimed to have killed a Chaos Space Marine from each one of the Traitor Legions. His kampilan is now a relic of his Chapter and is among numerous other such weapons, that adorn the walls of the Battle Barge Xiphos.[1]

Maktlan Kutlakh
Maktlan Kutlakh, known as the World Killer, is a Necron Lord of the Maynarkh Dynasty.[1]

Maktor VIII
Maktor VIII was the site of a battle for the Imperial Fists Legion and 300 veterans of the Thousand Sons' Seventh Fellowship, during the Great Crusade. However during the battle the Thousand Sons were declared traitors to the Imperium, in the wake of the Battle of Prospero. When the Imperial Fists learned of this, they abandoned the Seventh Fellowship and the veterans were all killed.[1]

Mal'laf'mak
Mal'laf'mak the Bloodbringer is a Daemon warlord of Chaos. In 898.M41, his Daemon World of Fyre was assaulted by seven Space Marine Chapters (including the White Scars) in the Battle for Fyre. He was ultimately banished back to the Warp by Kyublai Khan.[1]

Mal-Raen System
The Mal-Raen System was a star system that became the arena of battle between loyalist and traitor forces during the Horus Heresy. It lies near the Isstvan System.[1]

Malach
Malach is a Mortis Dreadnought attached to the Angels of Absolution Chapter's Sixth Company. He bears the company's motto, "Death is Absolute", on his torso.[1]

Malach'raccatax
Malach'raccatax is a disgraced Lord of Change who was imprisoned within the Daemon Weapon Seer's Bane after he uttered an unvarnished truth in the presence of its master, Tzeentch.[1]

Malachai
Malachai was a past Master of the Dark Angels Chapter, who was known for his valiancy and for commanding a Space Marine Crusade.[1]

Malachi Ypres
Malachi Ypres is a Scout in the Blood Ravens Chapter. He led a team sent by Librarian Isador Akios to the planet Kronus some five years before the Dark Crusade (and three years before Akios would fall under the sway of Chaos) after the Librarian found records indicating a missing squad of Blood Ravens had fought Chaos Space Marines there sometime in the past. Ypres and his team were transported to the planet by the Rogue Trader Simon Varnius and began their search in the Rhean Jungle, after their scanners picked up a signal beacon using the sacred codes of the Chapter. There in the Ork infested jungle they found a battered narthecium, bearing the sigil of their Chapter and a recording that had been discarded by the Xenos. The recording was of Apothecary Francis of the 4th Company, who named the gene-seed as belonging to Brother Terrias Null and Initiate Ezekiel Remus, members of the missing Blood Ravens squad who died fighting the Chaos Space Marines they were pursuing.[1] The Apothecary did not think the rest of his squad would survive their coming battle with the servants of Chaos and asked that whoever found the gene-seed return it to the Blood Ravens. Ypres judged the recovery of this lost gene-seed to take priority over any further search for the squad and ordered his team to return to Rogue Trader Varnius’s vessel, Estrella’s Light. As he made his transmission to Isador he noted that the name on the records the Librarian found was penned by Brother Remus, the same name as the dead Initiate Remus. He wondered if this was mere coincidence or something more?[1]

Malachire
Malachire is a Veteran Sergeant in the Dark Angels Chapter and was part of the task force led by Supreme Grand Master Azrael that took part in the Pyrus Reach Conflict.[1]

Malachite
Malachite is a Librarian of the Exorcists Chapter. He was responsible for banishing the Daemon Prince known as the Horned God back to the Warp after piercing the creature's heart with his force spear.[1]

Malachote Prime
Malachote Prime is a world, that once contained a Xenos infestation. However it was later ended by the Deathwatch Lieutenant Alphion, after he assembled the Vigil Force Alphion and cleansed the world of the Xenos.[1]

Malaci
Malaci was the Archein of the Blood Angels Legion's 94th Company during the Great Crusade, until he was killed in the Inconnu Campaign.[1]

Malaeor
Malaeor is an Imperial Feudal Mining World, that lies deep within Segmentum Obscurus and it is currently being invaded by the Daemons of Nurgle.[1]

Malafael
Malafael was a Chaplain of the Blood Angels and a mentor of Dante. He was killed by Chaos Dreadnought during the Kallius Insurrection.[1]

Malafor
Malafor was the Sorcerer Lord of the Death Shadows Warband when they mustered on Sybari to launch a surprise attack on the Realm of Ultramar. However, before the Warband could launch their attack, Sybari's System was invaded by Hive Fleet Behemoth, and the Shadow in the Warp created by its presence drove Malafor insane. When the Tyranids invaded Sybari, the Death Shadows found themselves leaderless and the Warband was destroyed in less than an hour.[1]

Darjyr
Darjyr is the leader of a warband of Night Lords.[1] Before the 13th Black Crusade, Decimus prophesied that he would die at the hands of the Imperial blockade at Corsh Point after the Word Bearers abandoned him.[1]

Dark Age of Technology
The Dark Age of Technology, also known as the Age of Technology, was the zenith of mankind's scientific knowledge and technological power. It was a golden age of exploration and innovation, where scientists, engineers, inventors, and innovators became new gods.[15] It spanned from M15 to M25.[15] Even millennia later mankind has not been able to equal or regain their former height of achievement. This age was long before the Age of the Imperium and knowledge of this time period is now incredibly sparse, and many "facts" about it are mere legend.[1a] Although a "golden age" in terms of scientific achievement, because of the catastrophic effects of the following Age of Strife, mankind has since come to regard scientific knowledge as abhorrent and dangerous. The Age of Technology is thus considered "dark" in the Imperium's current age. It is also considered a dark age because mankind in the Age of Technology had come to worship science as God.[Needs Citation]

Dark Angels
The Dark Angels were the I Legion of the twenty original Space Marine Legions. Their Primarch is Lion El'Jonson. After remaining loyal to the Emperor during the Horus Heresy, this legion was later re-organized and divided into several Chapters during the Second Founding. One of these chapters would keep the original legion's name and assets, though all of the Dark Angels descendants continue to work together to hunt The Fallen as the Unforgiven.[22]

Dark Angels Armoury
This is a list of Dark Angels- specific wargear (ie. Character-specific items or other non-standard wargear). For conventional Space Marine items see - Space Marine Armoury

Dark Angels Grand Master
A Dark Angels Grand Master is a rank used by Dark Angels and their Successor Chapters for certain senior officers.

Dark Angels Sacred Standards
The Sacred Standards of the Dark Angels are three Standards that date back to the Great Crusade. It is custom for only one to be used at any given time by the Dark Angels; the remaining two are held in the Great Hall of The Rock.[1]

Dark Apostle
The Dark Apostles are the corrupted Chaplains of the Word Bearers Chaos Space Marines Legion, who gleefully redirected the Legion's fanatical zeal from preaching of the Imperial faith to howling the praises of Chaos. Dark Apostles are impassioned and charismatic preachers, capable of causing entire Regiments of the Imperial Guard or even loyalist Space Marines to defect to the forces of Chaos.[5]

Dark Blade
The Dark Blade is a Daemon Weapon.

Dark Brotherhood
The Dark Brotherhood are a Space Marine Chapter.[1]

Dark Brotherhood (Blackshields)
The Dark Brotherhood were a group of Blackshields during the Horus Heresy. From 007.M31, after being cut off by the Ruinstorm, they carved out a pirate empire at the edge of the Pale Stars.[1b][2]

Dark Cells
The Dark Cells,[1] or Black Cells[2], are oubliettes deep beneath the Imperial Palace on Terra.[2]

Dark Chorus
The Dark Chorus is a Word Bearers Desolator Battleship, and home to a Dark Apostle's Host in the Magog System of the Jericho Reach. The presence of the Dark Chorus led the Imperial Navy to avoid conflict with it, as they did not have any vessels of equal firepower in the vicinity.[1]

Dark Cloud
Dark Cloud was a mass conveyance barge of the Imperium.[1] Whilst en route to the War Zone Kilda, the Dark Cloud became stranded in the warp with Imperial Knights of House Mortan waiting in its hangar. The Gellar field that shielded the disabled craft from the denizens of the empyrean holds firm at first, until a series of massive objects impacted with the ship’s hull. The objects turned out to be Chaos Knights of House Khomentis. After attaching themselves to the barge, the Khomentis Knights began blasting and cutting their way through its outer bulkheads to allow waves of warp energy to flood inwards. Knowing that the Dark Cloud could not survive long against the assault, the Knights of House Mortan ventured out onto the barge’s exterior to do battle. Though they fought bravely, the Mortan Knights were destroyed by the Chaos Knights, and the souls of their pilots devoured by flocks of Daemons. With its last line of defense annihilated, Dark Cloud was swiftly torn apart.[1]

Dark Commune
The Dark Commune are the leaders of Chaos Cults. These include a Cult Demagogue, a Mindwitch and an Iconrach, who are protected by Blessed Blades.[1]

Dark Communion
The Dark Communion is a ritual performed by veteran Chaos Space Marines in order to stabilize their mental condition.[1]

Dark Compliance (Audio Drama)
Dark Compliance is an audio drama in The Horus Heresy series written by John French. It was also later released as a short story collected in Heralds of the Siege.

Pit Slave Buzz Saw
A toothed disk of razor-sharp steel, the Buzz Saw revolves at a high velocity in order to maximize its cutting power. Traditionally they have been grafted onto the arms of Scrap Slaves on the Hive Worlds to help them carry out the work of breaking down the detritus of society into more salvageable smaller parts.[1] More underhanded businessmen have attached them to the arms of Pit Fighters where they make ruthlessly efficient killing tools in the gladiatorial arenas that can be found all too often in the less savoury areas of Hive Worlds such as Necromunda.[1]

Pit Slaves
Pit Slaves is a term used to describe the vast numbers of Imperial citizens of Hive Worlds who find themselves indentured to the Guilds who control all of the raw materials and manufacturing industries of the Hives. This can be because they are unable to pay off debts which they owe a certain Guild, because they have committed some crime against them, or most commonly because they have been sold to the Guilders by one of the Hive's gangs or the Guid's Watchmen themselves.

Pit of Raukos
The Pit of Raukos is a Warp Rift. The Pit of Raukos was an old, isolated Warp Rift within the Galaxy, not one of the newer such anomalies created in the aftermath of the Great Rift. The Rift dominated the dying star system orbiting the sun 108/Kalapus-9. The Pit of Raukos was in a region of space never claimed by Humanity, it was a deep wound in the Materium through which Daemons and Chaos Space Marine forces launched raids into Imperial territory. During the Indomitus Crusade, Roboute Guilliman fought a major battle at the Pit of Raukos to crush Chaos forces.[1]

Pitiless
The Pitiless are an Iron Warriors Warband.[1]

Pitiless Assault Cannon
The Pitiless Assault Cannon is a Dreadnought Assault Cannon belonging to the Blood Ravens Chapter. Armourers load this mighty assault cannon with specially blessed ammunition coils, in which every tenth round is a high-explosive shaped charge.[1]

Pitiless Boltgun
The Pitiless Boltgun is a Bolter belonging to the Blood Ravens Chapter, modified to fire a mixed ammunition load. Vengeance rounds among the standard bolts occasionally deliver additional killing power.[1]

Pitiless Force Sword
The Pitiless Force Sword is a Force Weapon belonging to the Blood Ravens Chapter. Its blade is fitted with additional psychic resonance reservoirs, which occasionally discharge an even more devastating psychic attack on impact.[1]

Pitt
Pitt is a populous and prospering Imperial Mining World in the Gregan System.[1]

Pius Kowle
Pius Kowle was an Imperial Commissar during the Sabbat Worlds Crusade.

Plague Banner (Daemons)
The Plague Banner is a standard, that belongs to the Daemons of Nurgle and its pervasive aura of pestilence, causes their rusted blades to weep with even fouler and more toxic diseases.[1]

Plague Belcher
The Plague Belcher is a type of toxic weapon used by Death Guard Plague Marines.[1]

Plague Bell
Plague Bells[1], or also known as Dismal Bells[2], are Daemonic bells that hang from the limbs of Nurgle's Feculent Gnarlmaws. Their dull tolling draws the Chaos God's Daemons to the battlefield in swarms.[1]

Plague Centurion
Plague Centurions are gigantic Daemon Engines of the Chaos God Nurgle.[1]

Plague Colony
The Plague Colony is a special formation of the Death Guard Chaos Space Marines.[1] Seven is known to be the sacred number of Chaos God Nurgle. That's why the Death Guard often found organised in squad of seven, banded together into detachments of seven squads. Whether this organization really draws attention of the Plague God or not, it doesn't matter for Death Guard who carry themselves to war in style that still reflects the hand of Mortarion, their grim Primarch. So, the Plague Colonies, based on the sacred number 7, roam the Galaxy, spreading pestilence and contagion anywhere they appeared.[1]

Plague Drone
Plague Drones are mounted aerial cavalry of Nurgle. High-ranking Plaguebearers amongst Nurgle's Legions are given the title of Plague Drone, something which conveys commendable humility. These overseers of Nurgle's realm ride into battle upon Rot Flies, talling diseases running rife across the battlefield. Plague Drone squadrons specialize in spreading disease and havoc in the Plague God's name.[1][2] The riders are armed with Plagueswords and Death's Heads while the flies themselves wield Venom Stingers and a Rot Proboscis.[3]

Plague Fist
The Plague Fist is a mighty power fist alive with numberless loathsome contagions, used by Plague Champions. Such is its power that when striking the ground, the Fist is able to stun nearby enemies and release a cloud of flies that obscures the Champion and reduces the ranged damage taken.[1]

Plague Flail
Plague Flails are Daemonic weapons of Nurgle which drip in virulent toxins, viruses, and bacteria. They can even infect the atmosphere around them with disease and pestilence. The flails are topped with foetid, gibbering skulls hanging amongst plague-filled censers strung from their chains.

Plague Fleet
The Plague Fleet is a Death Guard fleet led by Typhus, the herald of Nurgle. Based in the Eye of Terror, the Plague Fleet emerges to spread disease and decay throughout the Imperium. The fleet ravaged the Agripinaa Sector during the 13th Black Crusade and was the first Chaos force encountered in the conflict.[1]

Plague Fly
Plague Flies are a type of Nurgle Daemon, that are known to gather in clouds around Feculent Gnarlmaws.[1]

Colmar
Colmar was a Scout of the Tanith First and Only.[1a] While scouting an enemy trench on Fortis Binary, Colmar was killed by the Shriven. His mutilated body was impaled and fixed to a trench wall in an attempt to demoralise the attacking Imperials.[1b]

Colnid
Colnid was an Assault Marine of the Ultramarines Eighth Company. He was a member of Squad Sicarius during the Damocles Crusade.[1]

Colonel
A Colonel is typically the commanding officer of an Imperial Guard regiment. Imperial Guard Colonels are entirely responsible for the troops and equipment under their command. Colonels may be assigned to command additional troops or responsibilities depending on the threat-level present in the combat theatre. This position is also known as Lieutenant-Colonel.[Needs Citation] Whilst the rank of Colonel has several alternate names, a particularly unusual rank with the equivalent military responsibility is that of Colonel-Commissar. As far as is known, this dual military/political rank has only been held by one man, Ibram Gaunt[1].

Colonia
Colonia was a world of the Imperium that was invaded by orks in late M41.[2][3]

Colony Beta/54
Colony Beta/54 is an Imperial world that once suffered an uprising which was ended by an Ultramarines strike force led by Chapter Master Marneus Calgar.[1] Afterwards, Calgar's high-ranking enemies within the Imperium engineered the now infamous Court of Inquiry into the Chapter Master's actions during the suppression of the uprising. However, Calgar was later, quite rightly, exonerated of all charges.[1]

Colony World
Colony Worlds are worlds that contain Imperial colonies, which have been established with the aid of the Departmento Colonia.[1]

Colosseum of Carnage
The Colosseum of Carnage is a massive warzone that is staged once a century, to gather the necessary life sustaining energy for the soul of the ancient Dark Eldar Archon Arakan Drys. These warzones take place within several Sectors of space and through manipulation and guile, Arakan fills them with armies from several species; who soon have no choice but to wage war on each other. As the event begins, the raiding parties of the Dark Eldar are also unleashed and by the time the Colosseum ends, it is not unheard of for entire populations to disappear and whole Sectors to be left as burning ruins. Throughout this, malefic bloodlust inducing devices, developed by the Haemonculus Urien Rakarth and spread throughout the warzone, soak up all the pain and misery inflicted by the Colosseum of Carnage. These devices then transfer this life saving energy to Arakan and ensure his soul is safe from Slaanesh's grasp; until the next Colosseum of Carnage must begin.[1]

Colossi of Kronos
The Colossi of Kronos are a Space Marine Chapter, that is also a member of the Wardens of the Gauntlet. So far, its forces in the Gauntlet have destroyed 3 of the Black Legion's capital-class warships, though the Colossi have also lost four-fifths of their own fleet.[1]

Colossus (Ark of Omen)
The Colossus is one of the Black Legion's Arks of Omen.[1]

Colossus (Hive Fleet)
Hive Fleet Colossus was a Tyranid Hive Fleet comprised of centaur-like creatures that entered the Galaxy from the Eastern Fringe, and in late M28 was sighted in the Ultima Segmentum and as far into the galaxy as the Segmentum Tempestus.[1][4] Colossus was destroyed in 226.M39 at the end of the Zorastra-Attilla Wars [1] or during the Helican Crusade[3], depending on the source.

Colossus (war machine)
The Colossus is a Leagues of Votann warmachine[2]

Colossus Bomb
The Colossus Bomb is a type of heavy munition carried by the Imperial Navy Marauder Colossus Bomber.[1] Weighing 10,000kgs (22,046lbs), the Colossus Bomb is used to attack hardened targets and underground facilities. The bomb is a huge guided weapon, containing a sophisticated guidance system controlled by the bombardier. Its diamantine armour-penetrating tip, mass reactive fuse, and melta warhead allows it to penetrate deep inside a target before exploding with devastating force. In order to give the bombardier time to guide the weapon onto the target and to allow the warhead to arm, the Colossus is dropped from a high altitude. This reduces the bomb's usefulness, and bomber crews know that the longer they have to aim the weapon, the more effective it will be. However, this means a slower approach to the target.[2]

Colossus Bombard
The Colossus Bombard[3] is one of the heaviest and most ancient artillery pieces in common use by the Imperial Guard, reserved for campaigns for when its super-heavy siege cannon is required to penetrate enemy fortifications.[1][2]

Colossus Class Robot
Colossus Class Robots were a type of war robot deployed by the Legio Cybernetica.[1] A siege Robot, the Colossus uses a Siege Hammer to pound down enemy fortifications, though it is equally useful squashing opponents. Other armaments include a boltgun and melta gun. Protected by a power field/synchroniser unit, its weaponry can be replaced with autocannons, heavy bolters, and power fists, allowing for a number of combinations.[1]

Column of Glory
The Column of Glory is a relic belonging to the Imperial Fists located on Holy Terra. The relic is a half kilometer high column embedded with the power armor of the Imperial Fists who lost their lives defending the Imperial Palace during the Horus Heresy. The Power Armor contains the bones of the dead Space Marines.[1] The Column of Glory is noted to be close to the Emperor's Golden Throne, but it is uncertain whether this means the Column is located within the Imperial Palace or simply nearby.

Columnus
Columnus is a Forge World of the Imperium located on the western fringe of Segmentum Solar. Three notable Forge-cities on the world are Urdri, Kemlos, and Slartav. The world also acts as the home planet for the Legio Ferrax.[1] Columnus was the scene of a major Ork invasion (also known as the Weirdwaaagh!) in 260.M41.[1]

Colvane Brasch
Colvane Brasch was a Captain in the Invaders Chapter.[1] He was among those whose methods of war were studied by Captain Tor Garadon of the Imperial Fists, when they fought together. His service to the Invaders would later end, though, when the Captain perished in the firestorms of Ghola.[1]

Comania
Comania is an Industrial World of the Imperium.[1] When all communication with Comania was lost, the Wolf Lord Harald Deathwolf was sent from Fenris, which lay in the neighboring system, to investigate. There in the swamp covered world, Harald learned that a Warsmith had infected the planet with a Chaos tainted machine plague that had infected every complex system and manufactorums on Comania, which had begun to create Daemon Engines for the Warsmith. Their arrival did not go unnoticed and soon Harald's Great Company fought an all-out war with the Daemons that now infested the planet. Though Harald's Great Company suffered heavy losses, they were victorious and the Warsmith and his corrupted manufactorums were destroyed.[1]

Combat Arena
Combat Arena is a 2019 board game by Games Workshop set in the Warhammer 40,000 universe. The set is a prequel to Warhammer Quest: Blackstone Fortress[1]

Cottus
Cottus is a ganger of Necromunda's House Cawdor.[1]

Council Exterra
The Council Exterra was formed as the Indomitus Crusade began and its members served as the representatives for the High Lords of Terra, in Lord Commander Roboute Guilliman's Fleet Primus[1b]. They were present during any high-ranking meeting Guilliman oversaw and ensured that their respective High Lord and organization's interests were spoken for.[1c]

Council of Charon
The Council of Charon was convened by the Imperium's leadership, after the defeat of Horus and the Traitor Legions on Terra, to ascribe responsibility for the Horus Heresy.[1]

Council of Crones
The Council of Crones is composed of House Escher Matriarchs, who oversee the House's affairs and advise its ruling Matriarch Primus.[1] There are no restrictions on who might sit upon the Council, but it is usually composed of the Matriarchs that head the most powerful Escher families. Most of its members are former Chymists or Gang Queens, but Uphive Ambassadors, factorum overseers, and more rarely Death-maidens and outsiders, can make up its ranks as well. Together the Council offers the Matriarch Primus the collective wisdom of centuries of battle, commerce and fabrication. What division exists between the Council's Matriarchs, is usually tempered by the presence of the Matriarch Primus, who has the final say in all House Escher matters.[1] The Council is also responsible for teaching the history of House Escher. They do so by maintaining an oral tradition, of telling the myths and tales of the Clan House's first days and in doing so, the Council passes down Escher's history from one generation to the next.[1]

Council of Despair
The Council of Despair is a Daemon Warband led by the Lord of Change Kairos Fateweaver; its main purpose is enacting the transformation of planets into Daemon Worlds by unleashing the unholy power of the Chaos Gods into them, after which the Warband is dissolved. Fateweaver only creates the Warband when he has found a planet which has become suitable to be transformed, which he does by using his abilities to view its past and future, so the Council's members are different with each formation, but it is always composed of Fateweaver and four Daemon Princes, who each represent one of the Chaos Gods.[1a]

Council of Greater Ultramar
The Council of Greater Ultramar is a governing body for the Realm of Ultramar, which all four of the current Tetrarchs sit upon. Lord Commander Guilliman has also tasked Tetrarch Felix, with being the Council's spokesman for the Primaris Space Marines that serve in Ultramar.[1]

Council of Nikaea
The Council of Nikaea was a great convocation called by the Emperor of Mankind in 001.M31[12] to discuss the use of psychic powers in the Imperium, particularly within the Legiones Astartes. It took place in the waning years of the Great Crusade, and would be one of the last notable gatherings of historically important personages before the outbreak of the Horus Heresy. While termed a 'council', the methodology of the debate and the persecution they felt they suffered because of it led the Thousand Sons Space Marine Legion to refer to the event as the Trial of the Thousand Sons or the Trial of Magnus the Red.[Needs Citation] To some later Imperial scholars, the Council was also known as the Hearing of the Thousands.[8]

Council of Terra
The Council of Terra was an Imperial institution created in early M31[1] and lasting until Roboute Guilliman reformed the Imperium.[2]

Council of the Crystal Blade
The Council of the Crystal Blade are a group of Rogue Traders who have ruled over Hadrak's Folly, after the death of its founder Goyle Hadrak.[1] Sometime in M42 they violently rejected the Tau Empire's attempt to annex the world, during the Fifth Sphere of Expansion. This led the Tau to launch a guerilla war against Hadrak's Folly, in an attempt to force the Council to peacefully surrender, and the Rogue Traders sent out several pleas for aid in response. One was answered by a ragged Battlefleet, who has now arrived and dispatched a complement of Catachan Jungle Fighters to aid the world.[1]

Council of the Death Lord
The Council of the Death Lord is a battleforce of the Death Guards, that is led by the Traitor Legion's Daemon Primarch Mortarion.[1]

Counsill of Clan-Bosses
The Counsill of Clan-Bosses is a group of high ranking Warlords, that serve Ghazghkull Thraka and was initially formed from the six Clan Warlords he defeated during his conquest of Urk.[1c]

Counterfire Defence System
Counterfire Defence Systems are a type of Tau Battlesuit Support System. These AI sensor suites, first designed to counter the threat of charging Orks, incorporate predictive logic circuits to ensure that assaulting enemies are met with a withering wall of accurate battlesuit fire.[1]

Countertemporal Nanomines
Countertemporal Nanomines are a Necron Cryptek device.[1] Released from hive-gems about the bearer's person, a swarm of nanoscarabs sweep out and lace the ground before them with microscopic temporal charges. Foes advancing into this invisible minefield find reality shattering and glitching around them. They are used by Chronomancers.[1]

Countess of Scarbra
The Countess of Scarbra, was a troopship destroyed by a Space Hulk, during a Ork/Genestealer invasion of the Spetzghasf system.[1]

County Cuhulic
County Cuhulic was a province of the planet Tanith.[1]

County Pryze
County Pryze was a forested province of the planet Tanith, situated near the populated province of Beldane.[1a] The county hosted a number of nalwood groves.[1b]

Courlanth
Courlanth is a Sergeant of the Deathwatch, hailing from the Howling Griffons Chapter.[1] Courlanth was one of the Marines stationed at Watch Fortress Zarabek when it was discovered by the Ordo Xenos that human pirates operating in the Teramus System somehow had access to functional Eldar lance weapons mounted on their ships. In a debate between the Marines present over the issue, Courlanth persuaded Watch Captain Ska Mordentodt to allow him to assemble a Kill-Team and lead a mission into the Teramus system. Their objective was to uncover the source of the weapons and eliminate them.[1] Courlanth led the Kill-Team in infiltrating the pirates' asteroid base and discovered that the pirate leader, Arlon Buke, had entered into a pact with the Dark Eldar of the Kabal of the Crimson Blossom. When he saw that the pirates were trading captured slaves to the xenos in exchange for weapons and drugs, Courlanth abandoned stealth and ordered an attack on the Kabal and the pirates alike.[1] In the ensuing combat, two of the kill-team were killed or severely wounded and Courlanth was almost killed by Gharax, Archon of the Kabal. His life was saved, however, by Ska Mordentodt, who teleported into the pirates' base with his Terminator retinue and turned the tide of the battle.[1]

Courras
Courras is a Sergeant of the Iron Hands, who took part in his Chapter's successful defeat of a Chaos Cult rebellion on the Hive World Gantor Terentes.[1] He is known not to look kindly upon those he considers weak; during the battle on Gantor Terentes he gave the order to execute a squadron of PDF when their fear stopped them from fighting the Cultists ravaging their world.[1]

Court Extraordinary
The Court Extraordinary are Blood Angels who serve the Chapter's High Chaplain and aid him with bringing peace to the Sons of Sanguinius that fall to the Black Rage.[1b]

Thokt Dynasty
The Thokt Dynasty is a Necron Dynasty, whose crownworld is Meghoshta, "The Cradle of War".[1] The territory of the Thokt Dynasty is located in Segmentum Pacificus.[2a]

Tholdax
Tholdax is an Imperium Hive World that was once invaded by the forces of Chaos.[1] An Imperial strike force later arrived to defeat the invaders, but its advance stalled within Hive Ganymede. Though the Astra Militarum within the Hive outnumbered the Chaos forces three-to-one, they could not contend with the incredible tactical acumen of the Heretics' leader, an Alpha Legion Champion known as the Serpent's Shadow. The strike force marked the Champion for death and a Kill Team led by the Ultramarines Sergeant Agrippius later successfully tracked down and destroyed the unmarked Rhino the Serpent's Shadow used to travel within Hive Ganymede. [1]

Tholdh Hekken III
Tholdh Hekken III was an Imperial Planetary Governor whose world was invaded by the Dark Eldar.[1] During the raid, the Hekatrix Nyssa Masdruvael contacted the Governor and informed Hekken that the Dark Eldar would soon be coming for him. She encouraged him to hide and prepare whatever defenses he needed to protect himself, as it would give the Dark Eldar good sport, but she claimed nothing Hekkon did would stop them from reaching him. After hearing this, Hekken hid within his code-locked private bunker, but this proved to be no deterrent to the Dark Eldar and three days later the Governor suffered a horrific death at their hands.[1]

Tholome Marcs
Tholome Marcs is an Ordo Astra Inquisitor, who took part in the Argovon Campaign as part of the Indomitus Crusade's Task Force XI. As the war against the Necron raged, Marcs served in the Task Force's senior command staff as a representative of the Inquisition's Ordos.[1]

Tholotep
Tholotep is a high-ranking member of the Necron Szarekhan Dynasty and serves as an emissary for its ruler, the Silent King.[1] As the Silent King's forces constructed the Pariah Nexus, Tholotep had to constantly remind Overlord Simut to stay on schedule. The vainglorious Overlord would dismiss these concerns and claimed it was due to conquering populated worlds that would become nodes for the Pariah Nexus. Tholotep did not accept his excuses and during the Overlord's drawn out conquering of the Casparill System, the emissary reminded Simut that he could be replaced. If he was, the Overlord would be forced to face the Silent King's wrath.[1]

Tholus
Tholus was an Exodite World, until its population was purged by the Imperium.[1]

Thomar
Ancient Thomar is a Venerable Dreadnought in the Dark Angels Chapter and is part of the crusading taskforce led by Grand Master Zephon[1].

Thonal
Thonal was a Questoris Knight Errant belonging to House Malinax.[1] It was named for a figure of the underworld in the Makabius bloodlines' mythology. During the Horus Heresy, Thonal was piloted by the Knight Scion Zholon-Kuthos.[1]

Thor's Light
Thor's Light, is a vessel in the Imperial Navy.[1]

Thor Class Ordinancer
The Thor Class Ordinancer was a class of Escort. It used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Thorados Crusade
The Thorados Crusade was launched by the Black Templars Chapter into the rebellious Invernus Sector and burned a scar of retribution across its worlds. However the Word Bearers, who had instigated the rebellion, mounted a Crusade of their own against the Black Templars and the two sides began to clash throughout the embattled Sector. Soon the war escalated as other Chaos forces joined the Word Bearers and by the time the two Crusades ground to a halt, the once-populous Invernus Sector was decimated; with six of its worlds consumed by radioactive flame.[1]

Thorax Swarm
The Thorax Swarm is a Tyranid Biomorph characterised by large bloated chest cavities filled with swarms of small parasites. These creatures erupt from openings in their host's chest to drown the enemy in a deadly cloud that chews out eyes and crawls down throats. Different types of small creatures may make up these swarms[1]: Electroshock Grubs - Generate powerful bolts of electricity arcing between themselves as their constantly writhing segmented plates produce electrostatic energy. Anything caught in between this energy is reduced to a charred ruin. Desiccator Larvae - Latch on and, within seconds, suck every drop of moisture from their victims, leaving only a dry husk. Shreddershard Beetles - Instinctively crawl into any nook and crevice on their victims such as those between armour joints. They are covered in needle-sharp spines and cannot live for long outside their host, but as they die they explode, covering their victims in a shower of needles.

Thoren
Colonel Thoren[Note 1] was the Commanding Officer of the 10th Royal Sloka during the battle of Blackshard.[1] Initially Thoren was distrusting of Colm Corbec and his men and considered them inferior troops, however he quickly changed his mind when he saw them in action.[1]

Thoresta
Thoresta is an Imperial Arboreal World. Several of its tribes boast slightly elongated bodies, that give them long strides.[1]

Thorians
The Thorians are a sub-faction of the Puritan faction of the Inquisition.

Thorias
Thorias was a Space Marine of the Black Templars Chapter, who served as the pilot of the Thunderhawk Avenged.[1] Thorias fought in the Helsreach Crusade under the command of Reclusiarch Merek Grimaldus during the Third War for Armageddon. He was killed on the 33rd day of the Crusade when the Avenged was brought down by anti-aircraft fire.[1]

Thorik Crowbane
Thorik Crowbane was a Dreadnought in the Space Wolves Chapter during M32. Thorik was cut in two during the Battle for Gethrom's Reach and had since served the Chapter with his battle-lore as a Dreadnought. This would aid the Space Wolves when Thorik was awoken to defend the Chapter during the Battle of the Fang.[1]

Thorild
Thorild was a Rune Priest in the Space Wolves Chapter, when the Ork forces of The Beast invaded the Imperium and was part of the Wolf Lord Asger Warfist's Great Company. Once Ullanor, was determined to be where The Beast's forces originated from, Thorild joined as part of the strike force sent to invade the world, in order to kill the Warboss. However, when the strike force arrived at Ullanor they were unable to use their ships to discover the Warboss' location, due to the world being enveloped in psychic energy. With time running short, Chapter Master Koorland, asked for the Space Marine Chapters present to gather their Librarians together; in order for them to combine their powers, so they could pierce Ullanor's physic veil. The Ultramarines' Chief Librarian Vaniel was charged with focusing the Librarians' power for the ritual and they entered into a connected trance, where they were able to discover that The Beast was present in an Ork city known as Gorkogrod. However disaster struck before they were able to learn the exact location of the city, when the Chief Librarian was overwhelmed by the Orks' physic energy. As Vaniel served as a conduit for the ritual, the Ork's energy soon spread to the rest of the Librarians present and nearly overwhelmed all of them. Only Thorild was able to initially resist the Ork's physic power and he was able to help most of the others resist as well before he broke the trance they were in. As soon as he did so though, Vaniel and two other Librarians, who had fallen under the Ork's power, began attacking those around them. The maddened Chief Librarian was able to kill the Librarians Redolphio and Carrigan Nos before he was killed by Thorild; which severed the ritual's connection to the Ork's physic energy and ended its influence on the Librarians.[1a] Though the Librarians were unable to locate Gorkogrod's location, when Koorland presented the information they gathered to the Primarch Vulkan, he was able to determine where the Ork city was located; after he compared it with the navigational data of Ullanor's surface, that the Adeptus Mechanicus had gathered[1b]. Soon afterwards the invasion of Gorkogrod began and Thorild and his fellow Liberians were of great aid to the strike force, when they began searching out and fighting against The Beast's numerous Weirdboys[1c]. Later when the Warboss' personal Gargant was discovered, the Rune Priest joined the Space Marine force that invaded it and they fought their way through to reach The Beast's chambers. When they entered the chambers though, they saw nothing, but a giant statue of The Beast - or so they thought. In reality it was The Beast himself and he began giving off such powerful and deadly waves of physic energy, that it immediately caused Thorild and all of the Librarians present before the Warboss, to burst into flames.[1d]

Thorir
Thorir is a Dreadnought in the Space Wolves Chapter. He was a Wolf Guard in Kyrl Grimblood's Great Company, before his injuries in battle placed him within a Dreadnought.[1]

Thorn
Thorn is a Daemon Prince, allied with the Brothers of Retaliation Chaos Warband.[1]

Malagant Conflict
The Malagant Conflict was a battle of the Horus Heresy fought in 011.M31.[1] Following major traitor advances, Death Guard elements assigned to garrison Barbarus spearheaded an assault into the southern Imperium, making the Hive World of Malagant their prime target. Yet while the Death Guard had expected to crush the Imperial Army auxilia on Malagant quickly, they found themselves mired in a cunning guerrilla war led by surviving Raven Guard. For the next 3 years, little more than a Company of Raven Guard bogged down an entire Death Guard Chapter until 014.M31 when they retreated due to loyalist reinforcements from Inwit.[1]

Malaghurst's Bane
Malaghurst's Bane was among the large number of Chaos artefacts that were stolen from the Dark Angels in M42, during the Siege of The Rock.[1] When the Dark Angels discovered this, a strike force was tasked with either reclaiming these artefacts or destroying them if need be. The Codicier Yehoel and Interrogator-Chaplain Palaliah were part of the strike force and they succeeded in returning Malaghurst's Bane to The Rock's vaults.[1]

Malai
Malai was a Chapter Master who, after doubting the purpose the Emperor had destined for the Space Marines, embraced the Ruinous Powers and turned upon the Imperium.[1]

Malak System
The Malak System was a System located within the Imperium Nihilus.[1a]

Malakbael
Malakbael was a Shrine World of the Imperium located within the Imperium Nihilus.[1a]

Malakev
Malakev is a Deacon within the Necromundan Redemption Cult who serves as the bodyguard of Klovis the Redeemer.[1] Always scurrying after his master, Malakev is also responsible for writing down all the tortures Klovis has inflicted into the Liber Excruciatus.[1]

Malaki (Word Bearers)
Malaki was a Dark Apostle of the Word Bearers Legion, active during the Great Crusade and Horus Heresy.[1] He was among those Chaplains that were sent to serve beside their brother Legions and secretly tasked with creating Warrior Lodges within them. As the Crusade neared its end and the Heresy began, Malaki had aided in creating Warrior Lodges within the Iron Warriors Legion.[1]

Malakim Phoros
Chapter Master of the Lamenters, Malakim Phoros epitomizes the Chapter's grief and resilience as well as the rage that infects them all. Outwardly, Phoros looks almost like a living Imperial statue, fair and clad in gold, but within his soul, he is filled with an indomitable will that fights continually to keep the darkness of his parent chapter, the Blood Angels, from taking hold.[Needs Citation] Within his Chapter, he is a figure of awe and all Lamenters follow him with unquestioning loyalty. However, rumors that his brushes with the Black Rage have begun to rob him of his humanity are causing cracks to form in his command.[Needs Citation] Outside of the Chapter, Phoros had long held the Adeptus Terra in distrust after the castigation of his Chapter. It would be this distrust that would allow Lufgt Huron to bring the Lamenters to his cause in the Badab War.[Needs Citation] Phoros was believed killed when the Minotaurs Chapter destroyed the Battle Barge Daughter of Tempests, but rumors abound that he survived unseen in the wreckage and will rejoin his brethren in exile.[1]

Malakra
Malakra is a Jungle World of the Imperium.[1a] A sister to Malakbael, Malakra was the site of much fighting during the Battle of Malak in the Arks of Omen Campaign when the World Eaters warlord Karakka Bloodfist attacked the world.[1a] However after the corruption of the Choral Engine and the death of Malakbael, Malakra was pummeled by a wave of debris which devastated it.[1b]

Malakshet
Malakshet is a Ice World of the Imperium.[1a] A sister to Malakbael, Malakra was the site of much fighting during the Battle of Malak in the Arks of Omen Campaign when it was invaded by the forces of Chaos. After the corruption of the Choral Engine and death of Malakbael, Malakshet was pummeled by debris which devastated it.[1b]

Malakvar
Malakvar is an industrial "megaplanet" of the Imperium.[1a] A sister to Malakbael, Malakra was the site of much fighting during the Battle of Malak in the Arks of Omen Campaign[1a] However after the corruption of the Choral Engine and the death of Malakbael, Malakvar was pummeled by a wave of debris which devastated it.[1b]

Malan'tai
Malan'tai is an Eldar Craftworld that was wiped of all life and turned into a drifting, derelict ship in 459812.M41 by the vampiric Tyranid creature that took the name the Doom of Malan'tai, a uniquely adapted Zoanthrope that could feed upon the psychic energy and souls of its victims.[1a][1b]

Malandar Osrak
Malandar Osrak was the Chief Librarian of the Imperial Fists Chapter in late M32. He was noted for being a powerful Psyker and legends state that he committed many great deeds for the Chapter, including defeating the nine Daemon Lords of the Maelstrom, cleansing the plague vessel Morbiditus and even successfully completing an exorcism of the Phalanx itself. However, Osrak's deeds lie largely in shadows, as the Imperial Fists' records in that era are notoriously silent and there is doubt if any of his legends are true. Regardless of this however, none can contest his formidable might; as even centuries after his death, his scrimshawed bones still radiate power and are now relics of the Chapter.[1]

Malanthar VII
Malanthar VII was the site of a battle for the Tau Empire.[1]

Malanthrope
The Malanthrope (Tyranicus cadavi terriblis) is a rarely seen form of psychic Tyranid. Appearing in the aftermath of a Tyranid assault, Malanthropes gather genetic material from fallen enemies in order to allow the Hive Mind to create new bio-warriors.[1]

Malapax
Malapax is an Ordo Hereticus Inquisitor, who in M42 has begun writing reports on various Chaos relics held by the Inquisition. Among them was the ancient Slaanesh statue, known as the Rapture's Whisper.[1]

Malar Helmawr
Malar Helmawr (406.M41 - 433.M41) was the 129th Lord of Necromunda, after Telemarus Helmawr's reign. Myndia Helmawr would become Malar's successor.[1]

Malarithor
Malarithor is a Chaos Space Marine Champion who has been favoured with sickening mutations by his foul masters.[1]

Malarrus
Malarrus is a Death Guard Lord of Contagion, who rides to battle aboard his personal Land Raider, which has been possessed by the Daemon Leukocyst.[1]

Malas Dyce
Malas Dyce was an Inquisitor of the Ordo Xenos, who in the early days of the Achilus Crusade lead a mission to the Space Hulk Charnel Spectre, rumored to contain the remnants of a relic ship of the Great Crusade and which might have once belonged to the fledgling Inquisition. As they entered the Space Hulk, Dyce and his team (which was comprised of his Acolytes and a Deathwatch Kill-Team) came under attack by a nest of Xenos which had been living on the Space Hulk and using it as a base for centuries. Dyce and his team thought at first they were under attack by Genestealers and gave chase, only to begin to be attacked by members of their team. Far too late, they realized they were being attacked by the shape-shifting Xenos known as the Lacrymole, thought to have been wiped out by Inquisitor Parnival Gründvald after being declared Xenos Horrificus. The devious Lacrymole were killing isolated members of the group and assuming their forms to attack the rest of the unsuspecting team.[1] Soon, only Dyce and a few remaining members of the Kill-Team were all that were left of the team and the Battle-Brothers were deeply suspicious that Dyce was an alien imposter. To save himself and bring back word of what had happened, Dyce slipped away from the Kill-Team during a firefight and made good his escape from the Charnel Spectre, leaving all of his companions behind. Upon his return, Dyce was unable to convince his peers that the fabled Lacrymole still lived and was derided for the loss of the Kill-team. He ended his career as a broken and babbling old man whispering of aliens in the dark.[1]

Cult-Stalker
Cult-Stalkers are specialized agents of the Adeptus Arbites. Acting as specialists operating under a Judge, Cult-Stalkers are usually criminal elements who have been recruited by the Arbites to infiltrate a Cult. Most are unwilling, but some rare Cult-Stalkers are known to be genuinely loyal to the Emperor.[1]

Cult Abominatio
The Cults Abominatio were Chaos Cults that created the Infernus Abomination for the Traitor Legions, during the latter days of the Horus Heresy.[1]

Cult Demagogue
Cult Demagogues are priestly[1] Heretics whose words convince others to embrace Heresy as well and soon leads to the formation of a Chaos Cult, which the Demagogue has command of[2]. They form part of a Cult's Dark Commune.[2]

Cult Epicurean
The Cult Epicurean was an infamous Witch Cult[1a] that was active in Farglum System, until they were uncovered on the Hive World Farglum in 085.M41, by Inquisitor Scallen. In order to destroy the Cult, Scallen formed Strike Force Purgation which purged Cult Epicurean's Heretics throughout the System and ended its threat to the Imperium.[1b]

Cult Hydraic
The Cult Hydraic is a Genestealer Cult. To assail an infestation of the Cult Hydraic is to attack a single tendril of a far greater creature. For hundreds of years, this brotherhood has sent broods of Purestrain Genestealers from the dockyards of Vigilance Quadrex. Though many have been subsequently destroyed, many more have started the Cult Hydraic anew, their colors flown on a dozen worlds across Segmentum Pacificus,[1] It is said that only the High Nexos of the Cult know the true number of the Hydraic's cells scattered across the Galaxy, and that he passes fragments of this knowledge on to each gene-sect's own Nexoses by psychic transfer.[2]

Cult Leader
Cult Leaders are Alpha Legion Chaos Lords, who direct the Traitor Legion's local Cults personally. This is after having trained and honed the Cultists' skills, during countless undercover operations of rebellion and insurgency.[1]

Cult Mechanicus
The Cult Mechanicus is the state religion of the Adeptus Mechanicus, which recognizes its own dogma as opposed to that of the Imperial Cult. As an organization, it is composed of the priesthood of the Adeptus Mechanicus, also known as Tech-Priests.

Cult Mechanicus Battle Congregation
Cult Mechanicus Battle Congregations are a type of military command utilized by Adeptus Mechanicus Tech-Priests.

Cult Tendricul
The Cult Tendricul is a Genestealer Cult. First appearing on the Imperial space station of Delugen, after a clash with the Eldar they were seemingly eliminated. However due to an intervention by the oblivious Black Templars, the Eldar were driven off before their work was complete and the Cult was able to spread. It has now appeared on a dozen worlds, including the Eldar Maiden World of Virgose.[1]

Cult Tenebrous
The Cult Tenebrous is a Genestealer Cult now devoted to Nurgle.[1] At some point the Cult found itself becoming the infested, rather than the infesters, when their bulk lander was swallowed by a Warp storm that strands them on the outskirts of Nurgle’s Garden. The cult discovers the true meaning of parasitism and horror. Eventually, the Grandfather of Plagues allows them to emerge into realspace once more, horrifically changed and ready to serve their new master’s sickly agendas.[1]

Cult Veridian
The Cult Veridian was a Genestealer Cult.[1] Formed on Moraz III, a death world swathed in carnivorous jungle flora, the Cult's infestation began when the planet was struck by the wreckage of a Rogue Trader’s ship. The Genestealer that broke free from the ship’s hold infects the local populace, giving rise to the nascent Cult Veridian. However, every member of the dynasty was killed when a regiment of Catachan Jungle Fighters which uses Moraz III as a training world for their hunt-and-slay tactics discovered the infiltration. Only the Genestealers themselves escape. Once the Catachans have left the planet, the xenos emerge once more, swiftly becoming the alpha predator of the jungle and reclaiming Moraz III for themselves.[1]

Cult Witch
Cult Witches are Rogue Psykers who are members of a Chaos Cult.[1]

Cult of Amber
The Cult of Amber was a Chaos Cult of Nurgle active in the Corvus Sub-sector in late M40.

Cult of Awoken Eyes
The Cult of Awoken Eyes is a Necromunda, Genestealer-tainted House Escher gang.[1]

Cult of Balthalamus
The Cult of Balthalamus was a Cult whose followers began a civil war on the Imperium world of Magdellan Prime. In the years of anarchy and bloodshed that followed, a main focus of the Cult's attacks was the Preceptory Reclusium of the Battle Sisters of the Order of the Ebon Chalice. Though they launched constant attacks on the Reclusium they could never breach its defenses and eventually the Sisters were able to launch a counter-attack upon the Cult. This signaled the end for the Cult of Balthalamus as soon after the Sisters began their attack, a Space Marine relief force of the Fire Angels, Sons of the Kraken and Red Seraphs arrived on Magellan Prime to end the Cult's rebellion.[1]

Cult of Blessed Protrusion
The Cult of Blessed Protrusion is a Warcult of Nurgle. It was among the Plague God's forces that invaded Iax, during the Plague Wars.[1]

Cult of Bluefire
The Cult of Bluefire is a Tzeentch Seercult, that took part in the Invasion of the Stygius Sector. They were among Chaos God's forces that invaded the Imperial Prismata System.[1]

Cult of Chalkonides
The Cult of Chalkonides were a Tzeentch Chaos Cult, that was active on Haephos and had devoted themselves to the Daemon Primarch Magnus.[1] In the aftermath of the Great Rift's creation, they and other Cults committed numerous atrocities on Haephos. In desperation, the world's Imperial Commander, Zula Hatiar, offered freedom to imprisoned psykers if they aided in seeking out the Cults and Mutants that now plagued the world. Some of these psykers agreed and the Cult of Chalkonides was later wiped out in battle with thirty companies of the Haephosian Tritons.[1]

Cult of Change
The Cult of Change is one of the Post-Heresy Cults of the Thousand Sons.[1] This Cult is anathema to order and are great unravellers, launching their forces wherever civilization and reason exist. However in places of utter anarchy, they also seek to impose their ever-shifting will.[1]

Rift Cannon
The Rift Cannon, sometimes referred to as the Stained Glass Cannon, is an arcane weapon used by Unforgiven Dark Talons. Developed during the Dark Age of Technology, the weapon is barely understood by the Unforgiven's Techmarines. When fired, the Rift Cannon emits a beam of light that cracks reality itself, consuming those too near the rift while those who survive the brief tear in the Materium find themselves thrown awry.[1]

Rift Cobras
The Rift Cobras are a Space Marine Chapter.[1] During the Psychic Awakening, the Ordo Xenos requested that the Rift Cobras, Templars of the Covenant and Iron Hounds Chapters attack the Ork-infested Kebban Sub-sector. The Xenos were at war with each other at that time and the Ordo sought their destruction before a Warlord rose to unite the Orks. The Rift Cobras sent three companies in response.[1]

Rift Praetors
The Rift Praetors are a Space Marine Chapter.[1]

Rift Shark
Rift Sharks are Necromundan aquatic creatures that dwell in the Underhive seas of Hive Primus.[1]

Rift Stalkers
The Rift Stalkers are a Raven Guard Successor Chapter.[1]

Rigant
Rigant was a peaceful planet of golden plains which was attacked by Hive Fleet Leviathan.[1]

Rigellian XXV
The Rigellian XXV was an Imperial Guard Regiment commanded by Colonel Gasto, that turned to Cardinal Bucharis during the Plague of Unbelief. They became the front-line troops of Bucharis' attempt to create an empire for himself.[1]

Rigellus
Rigellus was a past Captain of the Crimson Fists Chapter's 10th Company.[1]

Rigentus
Rigentus was the Chapter Master of the Flames of Aries, when the Great Rift was created.[1] In the aftermath of its creation, the Chapter found itself in the Imperium Nihilus, which was beset by numerous foes. Rigentus then led the Flames of Aries' fleet into a series of gruelling battles to stem the tide, but they met their match in the Ork-infested Villipan System. The Chapter's fleet was then surrounded after it carved a path through the Xenos and Rigentus led his Chapter into a glorious last stand. Unbeknownst to the Flames of Aries, however, a Torchbearers task force, led by the Custodes Shield-Captain Galion Magethus, had been searching for the Chapter in order to give them the tools needed to create Primaris Space Marines. Though they thought they were too late, when they finally discovered the Chapter's location the Torchbearers found a group of 20 surviving Flames aboard the Strike Cruiser Spear of Aries. They were soon rescued and with the Torchbearers' aid the Chapter was reborn. With Rigentus seemingly dead in battle with the Orks, the Torchbearers' Greyshield Captain Alagon Mors, was made the new Chapter Master of the Flames of Aries.[1]

Right of Settlement
The Right of Settlement is the reward Imperial Guard Regiments are promised for years of successful service. When the Rights to Settlement are invoked for a regiment, a recently conquered or colonized world is theirs by right. With Rights of Settlement, the commanding officer of the regiment often becomes the new Planetary Governor. It is roughly common practice for choice staff to be given prominent positions within the government for their service, and with these new roles filled, younger officers move up and accept higher positions within the Guard regiment, which in turn becomes the planet's first Planetary Defense Force. The regiment is then reclassified by the Departmento Munitorium, based on the name of the planet.[1x] The Right of Settlement is hard-earned, requiring a minimum of a decade of successful service.[1a] Extraneous circumstances can delay the Right of Settlement, such as the Sabbat Worlds Crusade or extreme demand for Imperial troops in the sector.[Needs Citation] The Right of Settlement was particularly sought-after by the Tanith First and Only, as their homeworld of Tanith was destroyed by the forces of Chaos.[3a][3b]

Right of Will
The Right of Will is an Imperial Navy Endeavour Class Light Cruiser, that originally hailed from the orbital shipyards of Morten's Quay. In early M42, it served as a base of operations for the Cadian 101st and Sergeant Lesk considered the Cruiser to be a tough little scrapper.[1]

Righteous Dawn
The Righteous Dawn is a Grey Knights Strike Cruiser commanded by Justicar Maligante. Under his command, the Righteous Dawn searches the Calixis Sector for the Greater Daemon known as the Lord of Misrule, as it comes close to breaking the veil between the Materium and the Immaterium.[1]

Righteous Flail
The Righteous Flail was an Ecclesiarchy Barque warship, that was commanded by Cardinal Astra Leon ­Chirastes.[1a]

Righteous Fury
The Righteous Fury is a Gothic Class Cruiser seen during the Gothic War. It is known to have fought against the Chaos Grand Cruiser Bloodied Sword.[1]

Righteous Fury (Power Sword)
The Righteous Fury is a Power Sword that was discovered by Captain Kruger's Ultramarines Company, in their pursuit of the Word Bearers Chaos Lord Zymran.[1]

Righteous Fury (Strike Cruiser)
The Righteous Fury is a Strike Cruiser in the Ultramarines Chapter. It was part of the Joran IV Retaliation Force, under the command of Captain Jehnnus Ardias.[1]

Righteous Inferno
The Righteous Inferno is a flamer in the Blood Ravens Chapter, said to have once been wielded by a member of the legendary Custodes. The purifying flames of this blessed weapon burn with an added intensity, having served so close to the Emperor.[1]

Righteous Power
The Righteous Power was an Overlord Class BattleCruiser that saw action during the Taros Campaign.[1a] It scored the killing blow on the Tau cruiser A'Rho.[1b]

Righteous Protector
The Righteous Protector is a Lunar Class Cruiser of Battlefleet Gothic, commanded by Lord Admiral Spire.[1] Shortly after the Gothic War, the Righteous Protector was lost in the Warp and later emerged in the war torn Cadian Sector, sometime after the Great Rift's creation. Despite the vast amount of time that had passed, Spire's sense of duty to the Imperium asserted itself and he called the disarrayed Imperial forces in the Sector to his position. Soon the Righteous Protector became the flagship of Spire's new fleet and under his command the campaign to reclaim the Cadian Sector began.[1]

Citadel Catalogue 2008
A complete overview of the then full range of Games Workshop miniatures products, as well as "Classic" models.

Citadel Catalogue 2010
A complete overview of the then full range of Games Workshop miniatures products, as well as "Classic" models.

Citadel Collectors 2008
Citadel Collectors 2008 is a Games Workshop miniatures catalogue.

Citadel Collectors 2009
Citadel Collectors 2009 is a Games Workshop miniatures catalogue.

Citadel Combat Cards
The Citadel Combat Cards are a family of card games that were released by Games Workshop between 1988 and 2017.[1][2]

Citadel Ship
Citadel ships are a type of Imperial starship.[1]

Cities of Death
Cities of Death is a Warhammer 40,000 expansion. It adds rules for playing in an urban environment for Warhammer 40,000 4th Edition. It deals primarily with combat in cover, combat between different heights of terrain, and objectives that are catered to an urban setting.

City-Killa Kannon
City-Killa Kannons are colossal apocalyptic weapons, that are created by Ork Mekboys. A single salvo is known to have ended the Imperium's resistance on Pravan, when it destroyed the city-sized Cathedrum-Fissilicus.[1]

City of Sight
The City of Sight is a region of Terra close to the Himalazia mountains and is part of the vast Imperial Palace complex.[1] During the Great Crusade, the City of Sight served as the headquarters of the Adeptus Astra Telepathica and was where many Sanctioned Psykers and Astropaths were housed and trained. During the Horus Heresy, the City of Sight was devastated by the psychic fallout caused by Magnus' attempted warning of the Emperor regarding Horus' betrayal.[1]

Daelus
Daelus is an Ultramarines Primaris Techmarine, who serves in Tetrarch Felix's Chosen of Vespator Honour Guard.[1]

Daemar
Deamar was Chapter Master of the Red Hunters in the battles between the Inquisition and Space Wolves in the aftermath of the First War for Armageddon, an event some refer to as the Months of Shame. He led the entire Red Hunters fleet in besieging Fenris at the height of the clashes. His current status is unknown.[1]

Daemenor (Cardinal World)
Daemenor is a Cardinal World that fell to Heresy after the Great Rift was created.[1]

Daemenor Crusade
The Daemenor Crusade is an Imperial Crusade, that was launched in M42 to reclaim the area of space around Daemenor.[1]

Daemon
Daemons, also known as Neverborn, are entities of the Warp, and servants of the Gods of Chaos. They are created at the whim of a Chaos god from a fraction of the god's own power and act as an extension of their will. A daemon's appearance and character reflect the god's own nature. These daemons may be reabsorbed into the god at whim.

Daemon's Favour
The Daemon's Favour is a vile, crater-pocked poppet-doll and a relic of the Death Guard's 4th Plague Company.[1] Wielded by Malignant Plaguecasters, the doll is scrimshawed from diseased bone and teems with the malevolent essence of the Eater of Lives. When activated, the Daemon's Favour sends his power billowing forth in gnawing clouds to dissolve the Plaguecaster's foes.[1]

Daemon's Maw
The Daemon's Maw is a newly formed Warp Rift located within the Ghoul Stars.[1]

Daemon's Toll
The Daemon's Toll is a Warp-forged bell, that is a relic of the Death Guard. With each discordant note, the Daemon's Toll sends Mortarion's sons shuddering out of sync with Realspace. They quiver upon the cusp of the Empyrean, allowing its unholy energies to flow forth and enfold them.[1]

Daemon Armour (Chaos Sorcerer)
Daemon Armour is a suit of power armour worn by Chaos Sorcerers, that raises a shield of Warp energy while they are under attack. The shield greatly reduces the amount of damage they receive.[1]

Daemon Armour (Chaos Space Marines)
Daemon Armour are suits of corrupted Power Armour worn by the most powerful Chaos Space Marines Champions, that are imbued with various bound Daemons by Chaos Sorcerers. These fiendish creatures lend portions of their strength, resilience and fearsome powers in return for the souls of those slain with their aid.[1]

Daemon Behemoth
Daemon Behemoths are a type of gargantuan Daemon.[1] Vast beyond comprehension of mortal warriors, these Titan-scale creatures wield flailing tentacles and grinding teeth against their foes. Behemoths are the largest of their monstrous kin and are death incarnate. These Daemons are employed as animate war engines, set against the strongest defences to force a breach for the horde that followed at their heels, serving as a focus for the heavy guns of mortal armies that stand against them. Only a concentrated barrage of heavy cannons can bring down these monstrosities and even then the vile energy of the Warp steals any guarantee that death would be more than a temporary stall from their rampage.[1]

Daemon Brute
Daemon Brutes are types of Daemonic creatures.[1] These hulking creatures of twisted muscle and sharpened bone act as the vanguard of the Daemonic horde, breaking the fragile ranks of mortal armies and serve as a bulwark for the smaller minions of Chaos that follow in their wake. Each of these monsters towers over even Space Marines and is capable of shrugging aside Bolter shells as if they were mere irritations.[1]

Daemon Engine
A Daemon Engine is a part-technological, part-daemonic vehicle employed by the various forces of Chaos.

Daemon Eye Bolter
Daemon Eye Bolters have foul Warp creatures bound into them, who warp the space along the Bolters' projectiles when their fired and as a result have made them weapons of deadly precision.[1]

Daemon Gate
The Daemon Gate is a Chaos artifact that enables Chaos Cultists to summon Daemons to do their bidding. Unfortunately the invocations and imprecations to properly activate the device have been lost to time. Now, whenever it is activated incorrectly, a dark whirling vortex opens besides the person and instead of Daemons waiting for their command, a huge taloned claw reaches out from the abyss. It crushes them in its grip before dragging them to die amongst the screaming Daemons in the realm of Chaos. The Daemon Gate will then collapse into a small pile of dust.[1]

Daemon Maul
The Daemon Maul has a powerful Daemon of hatred bound within it, giving each blow terrible destructive power. Swinging the Daemon Maul overhead into a smash causes a detonation of foul energies that damage anyone nearby.[1]

Daemon Pike
These heavy pikes measuring more than three meters in length are designed to break the charge of mutants, daemons, and other creatures of the warp and keep them at bay.[1] Mounting a blade of adamantine-silver edged with diamantine on a hollow steel tube, Daemon Pikes are inscribed with chants, prayers, and sermons meant to ward off evil, while the metre of shaft below the head is set with short forward-point spines, ending in two broad blades that both prevent the enemy from advancing and the user from getting its weapon stuck in the foe.[1] The sacred materials, etched prayers, holy water and blessed oils anointing the weapon make it particularly efficient against the daemonic.[1]

Daemon Prince
Daemon Princes are former mortal Champions of Chaos who have been elevated to daemonhood by the Gods of Chaos. They have bartered their humanity for unearthly power and immortality.[4a][5b]

Daemon Shells
Daemon Shells are bolt roundss used by Chaos Space Marines, that are created on tainted Forge Worlds and infused with Warp energy. When they are fired, the Daemon Shells release mind-sickening screams that voice a craving to consume the soul of their target.[1]

Defender Class Escort Cruiser
The Defender Class Escort Cruiser is a class of Light Cruiser used by the Imperial Navy. Popular as convoy flagships, these ships are ideal at fighting off pirate and Ork raiders attempting to capture Merchant Fleets.[1]

Defender of His Will
The Defender of His Will is a suit of Power Armour belonging to the Blood Ravens Chapter.[1] In the aftermath of the Defense of Chaput Kos, only Brother Francis remained standing amidst the corpses of his Battle Brothers and thousands of Orks. Elevated to the First Company, Veteran Francis swore he felt the spirits of his slain brothers standing with him whenever he donned this armour.[1]

Defenders Obscurus
The Defenders Obscurus are an Imperial Fists Successor Chapter.[1]

Defenders of Sebastin VI
The Defenders of Sebastin IV are an Imperial Guard Regiment.[2]

Defenders of Ultramar (Graphic Novel)
Defenders of Ultramar is a graphic novel by Graham McNeill, chronicling the exploits of the Ultramarines 4th Company sometime after Uriel Ventris's exile (i.e., taking place between the events of Warriors of Ultramar and Courage and Honour, and roughly simultaneously with the events of Dead Sky, Black Sun and The Killing Ground).

Defense of Aurent
The Defense of Aurent was a battle between the Imperium and Ulthwé Eldar in 992.M41. It helped raise the profile and prestige of Imperial Guard Commander Ursarkar Creed.[1]

Defense of Helioret
The Defense of Helioret was a battle of the Great Crusade in 962.M30. The insane Witch-Idols of the Eldar Craftworld Magc'Sithraal led a brutal campaign of raids against Helioret, forcing the Blood Angels and Ordo Sinister to defeat the Xenos and cast their Craftworld into a nearby star.[1]

Defense of Nocturne
The Defense of Nocturne, also known as the Dragon Strife[2], took place in 975.M41 and saw the Salamanders defend their Homeworld of Nocturne (and by extension Prometheus) against an invasion of the Dragon Warriors Chaos Space Marines.[1] During the battle the Dragon Warriors warlord Nihilan worked alongside the Iron Warriors and Daemonhost Engel'saak in an attempt to acquire the ancient Tome of Fire with which to resurrect his former master Vai'tan Ushorak.[3a] Nihilan used a Seismic Cannon on his flagship Hell-stalker to create an entrance deep under Mount Deathfire to gain access to the vault rumored to hold the Tome of Fire.[3b] After sweeping aside the Epistolary Pyriel, Nihilan was delayed long enough to allow for Chief Librarian Vel'cona to arrive. After a brief battle Nihilan was only able to escape Vel'cona due to the intervention of one of his bodyguards, Ramlek. After slaying Ramlek upon an anvil Vel'cona pursued Nihilan, but the Sorcerer was able to escape.[3c] It is known that some members of xeno-race Kharateg joined to Chaos forces during this attack.[3]

Defense of Parathen City
The Defense of Parathen City took place in 802.M41. The World Eaters' champion Varlag the Butcher challenged Kardan Stronos to personal combat during the defense of Parathen City. While Stronos calculated the most efficient way to slay the traitor, he disregarded shooting him through the head for the route of personal combat. He hacked Varlag's head off with a single blow from the Axe of Medusa.[1]

Defense of Tranquility
The Defense of Tranquility was a battle of the Great Crusade in 902.M30.[1] The Emperor's Children defended a series of ancient crystalline gates in the Dalinite Nebula against an unknown Xenos fleet which emerged from these gates, making rapid Warp translations between them. The 3rd Legion eventually overpowered the xenos and drove them back from whence they came.[1]

Deff Arsenal
Deff Arsenal is a Stompa upgrade, which literally covers it in guns,rokkits and spikes. Amazingly, Mekboyz even welded some of them on in the right direction! There are so many weapons that it is impossible to fire them all, meaning that the damage is inconsistent.[1] This upgrade is only available to the Deathskulls for a simple reason - they are the only ones who loot enough weapons for it![1]

Deff Dread
Deff Dreads (Death Dreadnoughts) are large Orkish walkers.

Deff Rolla
The Deff Rolla is a type of Ork vehicle-mounted close combat weapon.[1] The Deff Rolla is a more powerful version of the Reinforced Ram - a great metal cylinder lined with spikes and barbs that brings the weight of the vehicle to bear on anything on its way. It is tremendously effective, allowing the vehicle to crush infantry and even other vehicles under it. It is often attached to the front of larger Ork vehicles, such as Battlewagons and Battlefortresses.[1][2]

Deff Skwadron
The Deff Skwadron is an infamous Mob of Fighta-Bommer Flyboyz who serve Warboss Badthug. Led by Flyboss Uzgob, this unit of misfits became one of the most iconic flyboy formations in recent memory due to their vital role in the Waaagh! between the rival Warbosses Badthug and Grimlug.[1][2] The skwadron is defined by their dedication to completing missions at all costs, [2a] perhaps best described by Gizmod, who once remarked to his kommanda: "since when 'ave a few missin' wings an' engines ever stopped us doin' the business?" [2b] The current status of the skwadron is unknown.

Deff Skwadron (Graphic Novel)
Deff Skwadron is a graphic novel about the titular Ork Fighta-Bommer Mob, the Deff Skwadron; it collects five comics about this unit of Flyboyz, all of which originally appeared in black and white in Inferno! This volume follows the exploits of this infamous unit in their campaign against the Warboss Grimlug, as recounted through the eyes of the Deff Skwadron's navigator, the Smartboy Gimzod.

Deffgob
Deffgob is a Goff Warphead, who commands a Weirdwaaagh! in the wake of the Great Rift's creation.[1] He originally served Warboss Grokk Ironfist, whose domain lay close to the Great Rift. However this caused his horde to spawn a far greater number of Weirdboyz than ever recorded and eventually caused Grokk's downfall. Deffgob and a Weirdboyz conclave eventually overthrew Grokk's rule and the Warphead personally killed the Warboss. He now commanded Grokk's horde, but the Farseers of Ulthwé determined that Deffgob would be a future threat to their Craftworld. Unable to stop Deffgob's rising power or the Weirdwaaagh! he would unleash, Ulthwé's Seer Council decided to manipulate others to do so. Within the month, the 45th and 67th infantry Regiments of the Astra Militarum's Mordant Acid Dogs were unexpectedly re-routed to fight Deffgob's Weirdwaaagh!.[1]

Deffgun
Deffguns are heavy Ork weapons, fine examples of the Mek's craft that are made from all kinds of materials, mainly scavenged heavy weaponry of other races. Deffguns are so large they must be mounted on a special firing rig strapped to to an Ork's broad shoulders. No man could hope to fit into a Deffgun's rig without heavy augmetics or thick slabs of vat-grown muscle. This cumbersome rig is needed to absorb bone-breaking recoil each time the Deffgun is fired.[Needs Citation] They fire dakka of extremely high calibre, rounds which easily smash bikes and reliably penetrate transports' armour. Given their variable origins they may vary tremendously in properties and appearance, but a typical Deffgun is similar to an Imperial Autocannon, although much less predictable.[Needs Citation] Meks often make some adjustments to the weapon during its construction - from viewfinders to recoil compensators or attached Rokkits and searchlights so no two Deffguns look the same, but two things are certain - it will surely deafen its owner and spell a violent death to anyone in its crosshairs.[1][2a] Two known variants (or rather classification groups) of Deffgun are the Shooty Deffgun, which has an extremely high rate of fire and is mainly used against infantry; and the Beamy Deffgun, an energy weapon often made from a scavenged lascannon and very effective against armoured targets[4], although countless other variants like Plasma Deffgun[6][8] are also known to exist. Deffguns are mainly used in battle by Lootas, who can gather enough heavy weapons so that Meks can make it for them, but they can also be mounted on Ork Warkoptas.[2b][5]

Deffkilla Wartrike
The Deffkilla Wartrike is an Ork Warbike variant used by Warbosses.[1]

Deffkopta
Deffkoptas are the most common type of Ork aircraft.

Deffsnagga
Deffsnagga is an Ork Warboss who is taking part in the Antian Sector Conflict.[1]

Dark Age of Technology
The Dark Age of Technology, also known as the Age of Technology, was the zenith of mankind's scientific knowledge and technological power. It was a golden age of exploration and innovation, where scientists, engineers, inventors, and innovators became new gods.[15] It spanned from M15 to M25.[15] Even millennia later mankind has not been able to equal or regain their former height of achievement. This age was long before the Age of the Imperium and knowledge of this time period is now incredibly sparse, and many "facts" about it are mere legend.[1a] Although a "golden age" in terms of scientific achievement, because of the catastrophic effects of the following Age of Strife, mankind has since come to regard scientific knowledge as abhorrent and dangerous. The Age of Technology is thus considered "dark" in the Imperium's current age. It is also considered a dark age because mankind in the Age of Technology had come to worship science as God.[Needs Citation]

Dark Angels
The Dark Angels were the I Legion of the twenty original Space Marine Legions. Their Primarch is Lion El'Jonson. After remaining loyal to the Emperor during the Horus Heresy, this legion was later re-organized and divided into several Chapters during the Second Founding. One of these chapters would keep the original legion's name and assets, though all of the Dark Angels descendants continue to work together to hunt The Fallen as the Unforgiven.[22]

Dark Angels Armoury
This is a list of Dark Angels- specific wargear (ie. Character-specific items or other non-standard wargear). For conventional Space Marine items see - Space Marine Armoury

Dark Angels Grand Master
A Dark Angels Grand Master is a rank used by Dark Angels and their Successor Chapters for certain senior officers.

Dark Angels Sacred Standards
The Sacred Standards of the Dark Angels are three Standards that date back to the Great Crusade. It is custom for only one to be used at any given time by the Dark Angels; the remaining two are held in the Great Hall of The Rock.[1]

Dark Apostle
The Dark Apostles are the corrupted Chaplains of the Word Bearers Chaos Space Marines Legion, who gleefully redirected the Legion's fanatical zeal from preaching of the Imperial faith to howling the praises of Chaos. Dark Apostles are impassioned and charismatic preachers, capable of causing entire Regiments of the Imperial Guard or even loyalist Space Marines to defect to the forces of Chaos.[5]

Dark Blade
The Dark Blade is a Daemon Weapon.

Dark Brotherhood
The Dark Brotherhood are a Space Marine Chapter.[1]

Dark Brotherhood (Blackshields)
The Dark Brotherhood were a group of Blackshields during the Horus Heresy. From 007.M31, after being cut off by the Ruinstorm, they carved out a pirate empire at the edge of the Pale Stars.[1b][2]

Dark Cells
The Dark Cells,[1] or Black Cells[2], are oubliettes deep beneath the Imperial Palace on Terra.[2]

Dark Chorus
The Dark Chorus is a Word Bearers Desolator Battleship, and home to a Dark Apostle's Host in the Magog System of the Jericho Reach. The presence of the Dark Chorus led the Imperial Navy to avoid conflict with it, as they did not have any vessels of equal firepower in the vicinity.[1]

Dark Cloud
Dark Cloud was a mass conveyance barge of the Imperium.[1] Whilst en route to the War Zone Kilda, the Dark Cloud became stranded in the warp with Imperial Knights of House Mortan waiting in its hangar. The Gellar field that shielded the disabled craft from the denizens of the empyrean holds firm at first, until a series of massive objects impacted with the ship’s hull. The objects turned out to be Chaos Knights of House Khomentis. After attaching themselves to the barge, the Khomentis Knights began blasting and cutting their way through its outer bulkheads to allow waves of warp energy to flood inwards. Knowing that the Dark Cloud could not survive long against the assault, the Knights of House Mortan ventured out onto the barge’s exterior to do battle. Though they fought bravely, the Mortan Knights were destroyed by the Chaos Knights, and the souls of their pilots devoured by flocks of Daemons. With its last line of defense annihilated, Dark Cloud was swiftly torn apart.[1]

Dark Commune
The Dark Commune are the leaders of Chaos Cults. These include a Cult Demagogue, a Mindwitch and an Iconrach, who are protected by Blessed Blades.[1]

Dark Communion
The Dark Communion is a ritual performed by veteran Chaos Space Marines in order to stabilize their mental condition.[1]

Dark Compliance (Audio Drama)
Dark Compliance is an audio drama in The Horus Heresy series written by John French. It was also later released as a short story collected in Heralds of the Siege.

Dark Compliance (Horus Heresy)
Dark Compliances were Warmaster Horus' version of the Imperium's Compliances, which his forces conducted on Imperial worlds, during the Horus Heresy.[1]

Court Extraordinary
The Court Extraordinary are Blood Angels who serve the Chapter's High Chaplain and aid him with bringing peace to the Sons of Sanguinius that fall to the Black Rage.[1b]

Court of the Crimson King
The Court of the Crimson King is a battleforce of the Thousand Sons, that is led by the Traitor Legion's Daemon Primarch Magnus.[1]

Court of the Fisher King
The Court of the Fisher King is an Adeptus Mechanicus Knight House.[1] They reside on the Ocean Death World Corbenic, which the Court has protected since before the creation of the Imperium. Their duties include patrolling the world's oceans and shorelines, as well as assisting in specialist mining operations. The Court's Knights also take part in ritualistic hunts to slay massive predatory creatures which stalk Corbenic's depths. Since they are an Adeptus Mechanicus Knight House, Corbenic also contains a small contingent of Skitarii Aquis led by Sacristan Nautolex.[1]

Court of the Nephilim King
Court of the Nephilim King is a splinter of Hive Fleet Behemoth that draws ever closer to the galactic core and skirts the western border of the Ultima Segmentum, where it preys upon remote Systems and Frontier Worlds.[1a]

Cousteau XI
Cousteau XI was a Feudal World given to the Fire Hawks Space Marine Chapter by the High Lords of Terra as a reward for their actions in the Great Malagantine Purge. It was rendered uninhabitable prior to 228.M40 and the Fire Hawks became a fleet-based Chapter.[1]

Covan Leorac
Covan Leorac is a Grey Knights Grand Master. He leads the 7th Brotherhood as Representative to the Inquisition. Grand Master Leorac maintains the Chapter’s secret knowledge of the Inquisition, tomes of lore on the Inquisitors of each Ordo reaching back thousands of years. It is rare for individual battle-brothers to serve with the same Inquisitor more than once, lest either should learn too much of the other.[2]

Coven
Coven may refer to: Haemonculi Coven Diagnostic Coven Warrior Coven (Novel) Coven of Isha

Coven Temporus
The Coven Temporus is a Thousand Sons Warband, that is led[1a] by the Infernal Master Ahrak.[1b]

Coven Triplicatus
The Coven Triplicatus are a group of nine Word Bearers Chaos Lords and Dark Apostles.[1] Abaddon was able to convince these warlords to join his cause by showing him the true reason for the creation of Noctilith Crowns. In doing so, the Coven Triplicatus pledged their forces to him for the War of Beasts on Vigilus.[1]

Coven of Disbelief
The Coven of Disbelief is a Tzeentch Warcult, that took part in the Invasion of the Stygius Sector. They were among Chaos God's forces that invaded the Imperial world Rimenok.[1]

Coven of Eyes
The Coven of Eyes is a Necromunda Tzeentch Cult, that is active in Hive Primus and deals secrets within its Hive City.[1]

Coven of Isha
The Coven of Isha is a secret pact between some members of the Ordo Xenos and Eldrad Ulthran of Craftworld Ulthwé. The Coven has rarely been invoked, for the Eldar rarely require the help of the Imperium and the Imperium never looks toward xenos for help. It involved the creation of a Wraithbone chamber for communications with Farseer Ulthran and had been constructed in a secret chamber at the Ramugan space station.[1] According to the Coven's librarium, the information from the Eldar through this pact has been linked to a number of disastrous events that engulfed the Imperium, which include the Sanapan Scouring, the Mortis Annihilation, the Third Coming of Orian and the Battle of Armageddon.[1] The most recent time that the Coven was activated was when Deathwatch Marines from the Ordo Xenos had to retake an Eldar relic for Eldrad.

Coven of Many Eyes
The Coven of Many Eyes are a Tzeentch Warband, composed entirely of Sorcerers. They took part in the Invasion of the Stygius Sector and were among Tzeentch's forces that invaded the Imperial world Mordian.[1]

Coven of Nine
The Coven of Nine are a large Tzeentch Warband and was among the Chaos God's forces that invaded the Stygius Sector during the Thirteenth Black Crusade.[1] The Coven is commanded by six powerful Sorcerers who each lead vast warhosts of Chaos Space Marines, Daemons and Cultists.[1]

Coven of Thecula V
The Coven of Thecula V is a Chaos Cult on the Imperium world Thecula V which is led by the Rogue Psyker Baroness Apocrypha. However, the Cult was attacked by the Sisters of Battle, led by the Ordo Hereticus Inquisitor Vincorum, and Apocrypha was imprisoned within an Incarcerator‎. The Inquisitor intended to transport Apocrypha off-world to be tried for her crimes in the Imperial Cathedral on Salem Proctor, but the remaining members of the Coven of Thecula V have launched an attack on the Inquisitor's forces in order to free the Baroness.[1]

Coven of Three
The Coven of Three (known individually as T'yeng, T'yor, and T'yil) is a title given to a trio of Sorcerers of the Thousand Sons Cult of Scheming.[1] [1] Nine centuries ago, these three Sorcerers completed the forbidden rites of Vordrek's Conjunction. During the ritual they sacrificed every last defender of Saint Bassolius' Shrine, binding heir souls and minds to the warp. They were transformed into a gestalt psychic being three times stronger than their previous forms.[1] Their unspoken communion allows them to whisper and scheme together even if they are light years apart. They never speak aloud, even to their servants, and instead implant suggestions and commands into the minds of those around them. Nor do they employ any means of written communication, thus ensuring their complex and cunning plans are impossible for their enemies to divine ahead of time by anything short of psychic probing. However those who try such endeavors normally end their days in raving insanity and freakish mutation.[1] When implementing their schemes, they often divide up and spread confusion by claiming one another's names, or else switch their name of address constantly to keep their foes and friends alike guessing. At any time, one of these Sorcerers employs illusion, another telepathy, and the last divination. Yet while they share an incredible bond, even these three Sorcerers constantly plot against one another. Should one ever succeed in slaying the other two, he would gain the power of all three and become an Exalted Sorcerer in his own right. Such a victory is unlikely though as they all know every thought of the others.[1]

Coven of Tolbek Shen
The Coven of Tolbek Shen is a Thousand Sons Warpcoven.[1]

Coven of the Corporeal Knife
The Coven of the Corporeal Knife is a Dark Eldar Haemonculus Coven, that is obsessed with butchering and experimenting on the Chaos God, Slaanesh's Daemons. It is speculated that perhaps the Coven does so in hopes of figuring out some way to fight back against Slaanesh or that they seek something far more sinister…[1]

Coven of the Crawling Dark
The Coven of the Crawling Dark is a Dark Eldar Haemonculi Coven of Commorragh.[1]

Malas Dyce
Malas Dyce was an Inquisitor of the Ordo Xenos, who in the early days of the Achilus Crusade lead a mission to the Space Hulk Charnel Spectre, rumored to contain the remnants of a relic ship of the Great Crusade and which might have once belonged to the fledgling Inquisition. As they entered the Space Hulk, Dyce and his team (which was comprised of his Acolytes and a Deathwatch Kill-Team) came under attack by a nest of Xenos which had been living on the Space Hulk and using it as a base for centuries. Dyce and his team thought at first they were under attack by Genestealers and gave chase, only to begin to be attacked by members of their team. Far too late, they realized they were being attacked by the shape-shifting Xenos known as the Lacrymole, thought to have been wiped out by Inquisitor Parnival Gründvald after being declared Xenos Horrificus. The devious Lacrymole were killing isolated members of the group and assuming their forms to attack the rest of the unsuspecting team.[1] Soon, only Dyce and a few remaining members of the Kill-Team were all that were left of the team and the Battle-Brothers were deeply suspicious that Dyce was an alien imposter. To save himself and bring back word of what had happened, Dyce slipped away from the Kill-Team during a firefight and made good his escape from the Charnel Spectre, leaving all of his companions behind. Upon his return, Dyce was unable to convince his peers that the fabled Lacrymole still lived and was derided for the loss of the Kill-team. He ended his career as a broken and babbling old man whispering of aliens in the dark.[1]

Malas Tiron
Malas Tiron was a Princeps of the Legio Vulcanum active during the 13th Black Crusade.[1] During the battle on Cadia, he was killed when his Warlord Titan, Vessel of Damnation, was felled by a Valkyrie kamikaze attack.[1]

Malathir
Malathir was a Space Marine of the Black Templars Chapter.[1] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. On the 19th day of the siege of Helsreach, Malathir went missing following an attack on the Yangara Installation. He was declared dead, with his gene-seed never recovered.[1]

Malbolge IV
Malbolge IV was the site of a battle for the Iron Hands Chapter, which resulted in the death of the Iron Father Bartolk.[1]

Malcades
Malcades is a Redemptor Dreadnought of the Ultramarines Chapter's Primaris Space Marines. He was the first Primaris Space Marine to fall in Ultramar. Later he took part in the Plague Wars and fought on the Espandor with the forces of Nurgle.[1]

Malcador's Chosen
Malcador's Chosen was a Regiment and special unit of the Imperium which served as the personal guards of Malcador the Sigilite during the Great Crusade and Horus Heresy.[1] More than mere bodyguards, these chosen warriors were also given the task of guarding ancient human artifacts of great importance and would carry on the work of Malcador should he perish.[2] During the final stages of the Siege of Terra when Malcador sacrificed himself to maintain the Golden Throne, the Sigillite sent psychic messages to all of his Chosen to continue his work to ensure the survival of mankind.[3]

Malcador's Observer
Malcador's Observer was an Imperialis Armada warship, that took part in the Great Crusade and the Horus Heresy's Burning of Prospero.[1]

Malcador: First Lord of the Imperium (Audio Drama)
Malcador: First Lord of the Imperium is an audio drama by L.J. Goulding.

Malcador (Heavy Tank)
The Malcador is an ancient design still in use by the Imperial Guard. Thought to be older than the venerable Leman Russ, the Malcador is intended to fulfill the same Main Battle Tank role despite its larger size. The tank is commonly thought to be named after Malcador the Sigillite, known to have been a close adviser to the Emperor and for creating the Administratum. Just like its namesake the Malcador's origins are obscure, and its usage across the Imperium is infrequent and rare, with some regions having never seen or heard of the tank.[1]

Malcador the Sigillite
Malcador the Sigillite, also known as Malcador the Hero by decree of the Emperor[1] was the First Lord of Terra as well as the Grand Master of Assassins[2b] during the Horus Heresy. He was a powerful psyker who could communicate over long distances and wield immense power. He was a close adviser to the Emperor during the Unification Wars, and the man credited with founding the Administratum of Terra.

Malchadiel
Malchadiel is the Grey Knights Armourium Master aboard Titan's Star Fort, Apex Cronus Bastion.[1]

Malcharion
Malcharion, also known as the War Sage, was Captain of the 10th Company of the Night Lords Legion during the Great Crusade and Horus Heresy.[1b] Later interred into Dreadnought Armour.[1c] Author of the The Tenebrous Path.[1a]

Malcrusher
The Malcrusher is a Khorne Warp Beast. It was among the Blood God's forces that the Bloodthirster Ka'Bandha, led in the first wave of the Blood Crusade.[1]

Malden (Inquisitor)
Malden was an Inquisitor.[1]

Maldon
Maldon was a primaris psyker of the Astra Militarum active in the late 300's.M41.[1] In 397.M41, Maldon and Logan served as the two primaris psykers attached to Battlegroup Kalidar. While attending a formal officers' banquet aboard the Battlegroup's Command Leviathan, Magnificence, Maldon was remotely psychically overpowered and killed by the Ork Weirdboy Greeneye, who used the psyker's body as a conduit for its own witchery. After using Maldon's body to project a taunting message to the assembled Militarum officers in the banquet hall, Greeneye caused Maldon's head to explode as a final insult, shortly before the Magnificence was attacked by a horde of Orks.[1]

Maldovar Colquan
Maldovar Colquan is the Tribune Actuarius of the Stratarchis of the Adeptus Custodes, charged with overseeing all operations off-Terra.[4b]

Malec'Nar
Malec'Nar is a storm-wreathed world, which is rimmed by vast equatorial storms, caused by some inner turmoil. It is also home to large deposits of Blackstone, which was discovered after the Night Lords brought Malec'Nar into Compliance, during the Great Crusade. This caused the world to be investigated by the Mechanicum, before it was eventually colonized. Malec'Nar was later on its way to becoming a Hive World, when the Horus Heresy began.[1] During the Heresy's last years, disaster struck when Malec'Nar's Blackstone deposits, drew the attention of Warmaster Horus. He then ordered the Night Lords to invade the world and use their Sorcerers to corrupt the Blackstone with the Warp. After Malec'Nar fell, the Sorcerer Vathras Kell was charged with conducting a ritual that would call the the Warp to the world. It would then in turn, be amplified in power by the Blackstone. Kell would be aided in this task, by his fellow Sorcerers Cyfan, Dimav and an unnamed Night Lord. They later succeeded in their task and Malec'Nar began to give off a singular song of agony, as the great Ruinstorm raged. Afterwards, they then began using the Warp energy to begin possessing the world's surviving population. Malec'Nar's fall became known to the Imperium and, sometime before the Siege of Terra began, the Knight-Errants Fel Zharost and Macer Varren were sent to kill the Sorcerers. They succeeded in doing so and after Kell's death, the Warp fled from Malec'Nar's Blackstone and the world was silenced.[1]

Maleceptor
Maleceptors are a highly psychic species of Tyranid.[1]

Malediction (Audio Book)
Malediction is a Black Library audio drama by C.Z. Dunn. It was published in August 2012. The script was published in print in The Book of the Lion (Anthology) in 2013.

Khorbal
Khorbal was once an Imperial Colony World, until its population was enslaved by a Night Lords Carrion Realm, during the Horus Heresy.[1]

Khorchin
Khorchin is a dialect spoken by the people of the planet Chogoris, notably the Space Marines of the White Scars.[1]

Khordas
Khordas, known as Khordas the Slaughterer, was the Chaos Lord of a large warband of World Eaters.[1] He took part in the Invasion of Tsadrekha, battling both Imperial and rival Chaos forces along the way in an attempt to secure the planet's valuable psychic beacon. However, he was ultimately slain by Captain Paetrov Dysorian of the Imperial Fists.[1]

Khorg'gux
Khorg'gux the Unconquerable is a Wrath of Khorne Bloodthirster.[1]

Khorgedd
Khorgedd the Headsman is a World Eater, who is armed with barbed claws and a mighty axe.[1]

Khorgor
Khorgor was a World Eaters Legionary, who took part in the Horus Heresy.[1]

Khorion IX
Khorion IX is a planet deep within the Halo Zone. Little is known about the planet, beyond it having a mysterious network of pre-Imperial barrows, as it had barely been charted before the planet was taken by Chaos.[1] Khorion IX became a place where cultists of the Daemon Prince Ghargatuloth gathered and were sacrificed. With the lives and the suffering offered up by the willing cultists, the world became saturated with the power of Chaos and become a massive staging ground for the daemonic horde under Ghargatuloth's command. The Daemon Prince took control of the planet as he prepared to manifest itself in realspace as part of his plan to destroy the Imperium in the name of his master, Tzeentch.[1] Unwilling to commit an immediate Exterminatus, the Inquisition pre-opted for a ground assault, as they needed to confirmation of the banishment of Ghargatuloth. The Ordo Malleus gathered a full three Brotherhoods, a force of three hundred Grey Knights, led by three Grand Masters, including Grand Master Mandulis who had been the sole member of the assault force who survived just long enough to banish the daemon. After the Grey Knights recovered the scant surviving resources on the surface, (notably, only the body of Mandulis was recovered) the world was later subjected to Exterminatus.[1]

Khorlu
Khorlu was a Lord Admiral and Rogue Trader, who in 679.M36 was tasked by the High Lords of Terra to travel through the benighted Veil of Kanth, in search of the fabled Beta-Garmon System. Needing aid for this dangerous journey, Khorlu invoked ancient familial bonds to secure a demi-Company of the Silver Skulls Chapter, to be the spearhead of his expedition.[1] After a perilous quest the system was rediscovered, but a battle had to be waged to take the planet Beta-Garmon IV, considered the glittering jewel of the system, from the beings that inhabited it. After a bloody battle, Khorlu and the expedition were victorious and claimed the planet for the Imperium. For their aid and sacrifice in helping him secure the System, Khorlu later ceded the planet to the Silver Skulls.[1]

Khornate Target
The Khornate Target is a cursed shield that is carried by Chaos Knights and has been wrought from the metallic carapaces of slain Imperial Knights. It is embossed with the skulls of their slain pilots and when the shield draws close to the Chaos Knight's enemies, it begins to pulsate like a throbbing heart. When activated, the Khornate Target silences psychic barriers and causes force fields to blink out of existence. By removing the esoteric defenses of both their enemies and their own, the Chaos Knight wielding the cursed shield will open a window in which unadulterated carnage can occur.[1]

Khorne
Khorne, the Blood God, is the Chaos God of anger, violence, and hate. Khorne was the first to awake of the four Gods of Chaos, fully coming into existence during Terra's Middle Ages - an era of wars blooming in the wake of his birth. Every act of violence gives Khorne power, whether committed by his followers or by their enemies. His titles include the Lord of Rage, the Taker of Skulls, the Lord of Battle and the Master of the Brazen Throne.[16b][17b][20f][23]

Khorne's Whisper
Khorne's Whisper is a corrupted Terminator Assault Cannon that belongs to the Blood Ravens Chapter. Each Space Marine that has wielded this weapon swears that it was the voice concealed in the roar of its fire that compelled them to turn it upon their comrades.[1]

Khorne Berzerker
Khorne Berzerkers are Chaos Space Marines dedicated entirely to glorifying the Chaos God Khorne through hand to hand combat. Driven by bloodlust, their only purpose is to kill and destroy their enemies in the name of Khorne. Eschewing long ranged weaponry, Berzerkers make almost exclusive use of close combat weapons, in particular the chainaxe. Chainswords, scimitars, ritual knives, Bolt Pistols, and other brutal close-quarters weapons are also frequently used.[7] However, they are known to use almost anything as a weapon at times, often continuing fighting even when in possession of no offensive weapons other than their own bodies.[1]

Khorne Daemonkin
Khorne Daemonkin is a collective term for a number of Chaos Space Marine warbands that serve the Blood God Khorne.[1]

Khorrzh Vhrex
Khorrzh Vhrex is an Archon of the Kabal of the Black Heart.[1]

Khorsen Skullbringer
Khorsen Skullbringer is a Khorne Daemon Prince who is part of a Daemon Warband led by the Bloodthirster Khargenthul.[1]

Khotus Meffiel
Khotus Meffiel was a member of the Blood Angels Legion, who was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Khovan Incident
The Khovan Incident was a battle fought by the Blood Angels.[1] The battle began when the Blood Angels led an assault to claim the Alpha Legion "Fortress of Lies" on the world of Khovan. Led by Brother Corbulo who spearheaded an attack by Vindicators and Repulsors, the Blood Angels attack breached the immense fortification and allowed squads of Intercessors to pool inside. Yet the Alpha Legion was able to draw out the fight by baiting their enemies and striking to wound and goad the mainly Primaris Space Marine Blood Angels wherever possible.[1] Though victory was eventually secured, the violence unleashed by several of the Primaris Marines was considered extreme, with traitors being torn limb from limb. This brings evidence of the Red Thirst reappearing in the Blood Angels.[1]

Khragan
Ancient Khragan was a Contemptor Dreadnought, who served in the Iron Warriors Legion's 14th Grand Company during the Great Crusade.[1] Under the command of Warsmith Dantioch, though, the 14th suffered heavy losses in battle against a massive Hrud migration. Khragan was assumed to be amongst those slain in that battle, but he, along with several dozen other 14th Iron Warriors also thought fallen, appeared in a Loyalist Shattered Legions strike force in the Constantinium Incursion, during the Horus Heresy. It was by Khragan's hand that the Traitor Magister-Militaris of Constantinium was strangled to death, earning the Dreadnought the epithet 'King-Killer'.[1]

Khrave
The Khrave are a xenos-race of mind-eaters.[1]

Khrel Kas Obarkon
Khrel Kas Obarkon was a Warrior of the Blood Pact and an elite fighter pilot. He lead the 4th Echelon during the Sabbat Worlds Crusade, notably at Enothis. He flew a pearl white Hell Razor fighter.[1a][1b] Obarkon was heavily augmented and could only survive for 10 minutes without an external life support system. Even so, as a demonstration of personal strength, he always made his way from his burnished litter to his plane unsupported.[1b] At the time of the Enothis air war, in 773.M41, the 4th Echelon was loyal to Magister Anakwanar Sek, and, through him, to Archon Urlock Gaur.[1b] He was eventually killed by the Phantine Air Corps pilot Vander Marquall, in cooperation with Enric Darrow of the Enothian PDF.[1c]

Third Covenant
The Third Covenant was a Blackshields warband during the Horus Heresy, and operated across several sectors to the galactic north of the Great Core before disappearing within it near the end of the Heresy. They are noted for renouncing their own given names and instead using terms derived from other, more esoteric sources and for rejecting the teachings of their own gene-sires (Loyalist and Traitor alike). Several studies have been conducted by the Imperium in an effort to identify its members. Most have proven unsuccessful though, as the Third Covenant went to great lengths to conceal their origins, with the only confirmed fact being that the mythological hippocampus served as the warband's icon. While the warband appeared to fight for the Traitor's cause during the Heresy, the Third Covenant in truth pursued their own goals which often only tangentially co-aligned with those of the Traitor Legions. The only hint as to the Third Covenant's true allegiance are its esoteric sigils which showed their loyalty lay with powers other than the Warmaster or Terra.[1] Known battles include: the Sable IV Retribution, the Defence of Kurnow, the Battle of the Festering Abyss and the Kragha-Soth Offensive.[1]

Third Furan Rangers
The Third Furan Rangers is an Astra Militarum Regiment, from the Imperial world Fura IV. The Battle Sister Avra's father and older brother both served in the Regiment.[1]

Third Grand Company
The Third Grand Company is an Iron Warriors Grand Company and warband which controlled the world of Castellax for an extended time after the Horus Heresy. It was largely destroyed during the Siege of Castellax by Orks.[1b] The remnants of the Grand Company rallied under Captain Rhodaan; he subsequently managed to redirect most of the Orks into leaving Castellax[1d][2b] and began to rebuild the warband.[2b]

Third Hand
The Third Hand was a Chapter of the Word Bearers during the Great Crusade and Horus Heresy. It participated in the Battle of Calth[1] and the subsequent Underworld War.[2]

Third Harrow
The Third Harrow are a Alpha Legion Warband.[1]

Third Law of Universal Variance
The Third Law of Universal Variance (also called the Bystander Paradox) is a credo of the Adeptus Mechanicus. It states that any phenomenon that a servant of the Mechanicus observes is affected by that servant's presence and observation. It is therefore impossible to observe an object, organism or event in its completely "natural" state, regardless of how remote the observation is.[1] During the War of the Beast, at least one Mechanicus explorator vessel remained in orbit above Ardamantua, remaining invisible to both the invading orks and the decimated Imperial forces there. The ship's astropath, Orm de Zut, protested at remaining concealed while other Imperial servants were dying, but his superior, Lutron Vydel, said they were under strict orders, and if the unfolding events could not be completely unaffected by the ship's presence, they had to be as close to invisible as possible.[1]

Third Purging of Lastrati
The Third Purging of Lastrati took place on the nine worlds of the Lastrati System in 937.M41. Coming under the control of the Red Corsairs, Inquisitor Pranix mustered five Great Companies of Space Wolves as well as the Cadian 301st and Tallarn 14th. The Space Wolves launched a Drop Pod assault on the worlds, beginning a subterranean battle against the traitor forces in the catacombs beneath the worlds surface. Huron Blackheart collapsed pre-selected portions of the catacomb network with cunning timing, trapping much of the Imperial army sent against them. Faced with this, the Imperial forces were forced to withdraw.[1]

Third Siege of Ex Bellum
The Third Siege of Ex Bellum was a battle between a force of the White Scars Chapter led by Kor'sarro Khan and an Alpha Legion warband led by Nullus.[1]

Third Sphere of Expansion
The Third Sphere of Expansion, launched in 997.M41, was the third campaign of expansion of the Tau Empire. Launched in the aftermath of the Great War of Confederation, the campaign was overseen by Commander Shadowsun.[1]

Third War for Armageddon
The Third War for Armageddon[Note 1] was fought in the latter years of M41, fifty-seven years to the day after the Second War for Armageddon. Ghazghkull Thraka was again the leader of the invasion and he was faced by his old nemesis Commissar Yarrick, whom Ghazghkull had let go following his capture at the Battle of Golgotha to make the ensuing invasion more entertaining.[2c][4a]

Third War for Damnos
The Third War for Damnos began when an invasion force of the Necron Szarekhan Dynasty, descended upon Damnos in M42.[1] The world sent out a plea for aid to the Ultramarines, who at that time were engaged in Indomitus Crusade, Plague Wars and the War of Beasts. With most of their strength being spent elsewhere, the Ultramarines had few of its Space Marines to spare to help the besieged world. Nonetheless, the Chapter had given too much in Damnos' defense to abandon it and a small strike force of Ultramarines and several Regiments of the Ultramar Auxilia were sent to aid it. The Chapter knew their few forces were not enough to defeat the Necron and so requested aid from their allies in different Chapters. Their requests were answered and when the Ultramarines arrived at Damnos they were joined by their Successor Chapters, the Iron Hounds, Brazen Consuls and Libators. After having a brief war council between the Chapters, it was decided that Captain Hellios of the Ultramarines would command their combined forces, during the battle. It was still not enough, however, to defeat the invading Szarekhan Dynasty, whose forces were numberless. This was due to the Xenos arriving in their thousands by Tomb Ships and a Dolmen Gate to ensure they reconquered Damnos. When the Mandeville Point for Damnos' System later flared, the Ultramarines feared the worst, but instead of more foes it was their Salamanders and White Scars allies. They had received the Ultramarines' request for aid and joined the battle against the Szarekhan Dynasty.[1]

Thirsis 41-Alpha
Thirsis 41-Alpha is a Dead World in the Halo Region near the Ghoul Stars. It was once the site of a research outpost founded by Inquisitor Senerbus Astolyev to study a Necron structure on the planet. Said structure began to wake and was discovered to be a capital class ship. The Necrons destroyed the outpost and despite the efforts of the Inquisitor and a squad of the Death Spectres Chapter, the ship left the system. [1]

Thirsis Subsector
The Thirsis Subsector is a Imperial Sub-sector, that is located within the Ultima Segmentum in the Halo Region near the Ghoul Stars. It was for a long time known as a unusually quiet subsector, not as frequently touched by Xenos activity as other subsectors near the Ghoul Stars.[1]

Thirsis System 41
The Thirsis System 41 is a System of the Thirsis Subsector, Halo Region in Ultima Segmentum. The star is a brown dwarf. [1]

Thirsting Brethren
The Thirsting Brethren are an Emperor's Children Warband.[1]

Thirstwater
Thirstwater is a liquid-like organism native to Baal and its moons.[1] Suspected to be a vicious weapon from the Dark Age of Technology, the organism resembled water and possessed a rudimentary intelligence. Lying in wait for the thirsty to drink from it, its moisture offered no nourishment but instead desiccated whatever it came into contact with.[1] During the Devastation of Baal, the Blood Angels and their Successors constructed a moat of Thirstwater to keep the Tyranids at bay.[1]

Thirteenth Rising
The Thirteenth Rising are a Black Legion Chaos Cult. They were among the Legion's forces that Lord Discordant Akhorath Zeid commanded, during the Charadon Campaign.[1]

Thlak
Thlak are animals native to the planet Khedd 1173, known to be both herded and hunted by the native Kheddites.[1]

Thoas
Thoas was a planet of the Galaxy, tidally locked in orbit around a blue star.[1a]

Thodorion
Thodorion was a loyalist Contemptor Dreadnought in the Emperor's Children Legion, who was hunted by the traitors who sided with Horus in the Battle of Isstvan III.[1]

Plague Banner (Daemons)
The Plague Banner is a standard, that belongs to the Daemons of Nurgle and its pervasive aura of pestilence, causes their rusted blades to weep with even fouler and more toxic diseases.[1]

Plague Belcher
The Plague Belcher is a type of toxic weapon used by Death Guard Plague Marines.[1]

Plague Bell
Plague Bells[1], or also known as Dismal Bells[2], are Daemonic bells that hang from the limbs of Nurgle's Feculent Gnarlmaws. Their dull tolling draws the Chaos God's Daemons to the battlefield in swarms.[1]

Plague Centurion
Plague Centurions are gigantic Daemon Engines of the Chaos God Nurgle.[1]

Plague Colony
The Plague Colony is a special formation of the Death Guard Chaos Space Marines.[1] Seven is known to be the sacred number of Chaos God Nurgle. That's why the Death Guard often found organised in squad of seven, banded together into detachments of seven squads. Whether this organization really draws attention of the Plague God or not, it doesn't matter for Death Guard who carry themselves to war in style that still reflects the hand of Mortarion, their grim Primarch. So, the Plague Colonies, based on the sacred number 7, roam the Galaxy, spreading pestilence and contagion anywhere they appeared.[1]

Plague Drone
Plague Drones are mounted aerial cavalry of Nurgle. High-ranking Plaguebearers amongst Nurgle's Legions are given the title of Plague Drone, something which conveys commendable humility. These overseers of Nurgle's realm ride into battle upon Rot Flies, talling diseases running rife across the battlefield. Plague Drone squadrons specialize in spreading disease and havoc in the Plague God's name.[1][2] The riders are armed with Plagueswords and Death's Heads while the flies themselves wield Venom Stingers and a Rot Proboscis.[3]

Plague Fist
The Plague Fist is a mighty power fist alive with numberless loathsome contagions, used by Plague Champions. Such is its power that when striking the ground, the Fist is able to stun nearby enemies and release a cloud of flies that obscures the Champion and reduces the ranged damage taken.[1]

Plague Flail
Plague Flails are Daemonic weapons of Nurgle which drip in virulent toxins, viruses, and bacteria. They can even infect the atmosphere around them with disease and pestilence. The flails are topped with foetid, gibbering skulls hanging amongst plague-filled censers strung from their chains.

Plague Fleet
The Plague Fleet is a Death Guard fleet led by Typhus, the herald of Nurgle. Based in the Eye of Terror, the Plague Fleet emerges to spread disease and decay throughout the Imperium. The fleet ravaged the Agripinaa Sector during the 13th Black Crusade and was the first Chaos force encountered in the conflict.[1]

Plague Fly
Plague Flies are a type of Nurgle Daemon, that are known to gather in clouds around Feculent Gnarlmaws.[1]

Plague Guard
The Plague Guard are a vast Daemon warband, composed of seven legions filled with the most elite warriors the Chaos God Nurgle commands. Only the most revolting, contagious and skilled accountants of ailment are selected and each of the seven legions within the warband is led by a Great Unclean One. Overall, Ku'Gath is the General of the warband's forces and Septicus acts as his second in command.[1a]

Plague Hulk
The Plague Hulk is a Daemon Engine of Nurgle. It closely resembles the Soul Grinder, but with a more bloated, decayed appearance - as befitting a machine of the Plague Lord.[1] Plague Hulks appear to be a direct hybrid of machine and Nurgle daemon and is said to be sickly to look upon. The chassis of the machine supports a maggot-ridden mass of daemonic flesh, at the center of which sits a maw capable of vomiting a tide of filth that can rot flesh and corrode metal. Additional weapons include an arm-fused Rot Cannon and an over-sized Plague Sword. Like many other Daemon Engines, these monstrosities also possess massively powerful limbs which can smash through the strongest armor. Worse still, any unfortunate victim that gets too close to a Plague Hulk must endure clouds of flesh-searing poison.[1]

Plague Knife
The Plague Knife is a Chaos Space Marine weapon blessed by Nurgle. Its is capable of "blessing" anyone is touches with Nurgle's Rot. It drips with poisons and venom and is likely to kill anyone if the initial wound is insufficient. It is similar to the Plague Sword, but smaller.[1]

Plague Marine
Plague Marines are Chaos Space Marines dedicated to the Chaos God Nurgle.

Plague Marshes
The Plague Marshes are a region in the southeast of the Equatorial Jungle on Armageddon.[1] The Marshes are believed to be one of the deadliest regions of Armageddon due to the environmental conditions, local fauna and flora and the prevalence of disease that spreads through the area. The Feral Orks that infest the Jungle, however, are largely unaffected. This caused significant problems during the Third War for Armageddon, as any Imperial Guard units posted here suffered from heavy losses even if they did not engage the orks in battle.[1]

Plague Ogryn
Plague Ogryns are Ogryns warped by the powers of the Chaos God Nurgle, become bloated and putrid harbingers of disease. Similar to Plague Marines, they are utilized by Nurgle warbands.[1] The members of this species have been greatly mutated by the forces of the Chaos god Nurgle who have turned these Mutants into large masses of diseased bloated beings. The hardy and strong Ogryn had proven to be an ideal breeding ground for nightmarish plagues that have turned them into twisted hulking creatures. These mutations inflicted on them have made the Plague Ogryns almost impossible to kill , and the slightest touch from them can bring about a horrible death on their enemies. Their creation first came on Vraks and came at the hands of the Traitor Chaos Space Marines warband known as The Tainted. These devoted disciples of Nurgle were responsible for using their sorcerous arts to transform the labour Ogryn forces on Vraks that were part of the rebel forces that turned against the Imperium.[2] Since that time, the savants of the Ordo Malleus have come to believe that the secrets of creating Plague Ogryns have been further refined by the Tainted from within their home in the Eye of Terror. As a result, they have traded these festering creatures amongst other devotees of Nurgle in return for new subjects with which they can continue to practice their craft.[2]

Plague Planet
The Plague Planet is the Daemon World of the Daemon Prince Mortarion, and homeworld of the Death Guard Traitor Legion.[1]

Plague Skull of Glothila
The Plague Skull of Glothila is possessed by the Death Guard and is the oversized head of a dead Chaos Lord, who upon his death wished to become a weapon of pure evil. His wish was granted and his skull can now emit a blast of poisonous energy.[1]

Cult-Stalker
Cult-Stalkers are specialized agents of the Adeptus Arbites. Acting as specialists operating under a Judge, Cult-Stalkers are usually criminal elements who have been recruited by the Arbites to infiltrate a Cult. Most are unwilling, but some rare Cult-Stalkers are known to be genuinely loyal to the Emperor.[1]

Cult Abominatio
The Cults Abominatio were Chaos Cults that created the Infernus Abomination for the Traitor Legions, during the latter days of the Horus Heresy.[1]

Cult Demagogue
Cult Demagogues are priestly[1] Heretics whose words convince others to embrace Heresy as well and soon leads to the formation of a Chaos Cult, which the Demagogue has command of[2]. They form part of a Cult's Dark Commune.[2]

Cult Epicurean
The Cult Epicurean was an infamous Witch Cult[1a] that was active in Farglum System, until they were uncovered on the Hive World Farglum in 085.M41, by Inquisitor Scallen. In order to destroy the Cult, Scallen formed Strike Force Purgation which purged Cult Epicurean's Heretics throughout the System and ended its threat to the Imperium.[1b]

Cult Hydraic
The Cult Hydraic is a Genestealer Cult. To assail an infestation of the Cult Hydraic is to attack a single tendril of a far greater creature. For hundreds of years, this brotherhood has sent broods of Purestrain Genestealers from the dockyards of Vigilance Quadrex. Though many have been subsequently destroyed, many more have started the Cult Hydraic anew, their colors flown on a dozen worlds across Segmentum Pacificus,[1] It is said that only the High Nexos of the Cult know the true number of the Hydraic's cells scattered across the Galaxy, and that he passes fragments of this knowledge on to each gene-sect's own Nexoses by psychic transfer.[2]

Cult Leader
Cult Leaders are Alpha Legion Chaos Lords, who direct the Traitor Legion's local Cults personally. This is after having trained and honed the Cultists' skills, during countless undercover operations of rebellion and insurgency.[1]

Cult Mechanicus
The Cult Mechanicus is the state religion of the Adeptus Mechanicus, which recognizes its own dogma as opposed to that of the Imperial Cult. As an organization, it is composed of the priesthood of the Adeptus Mechanicus, also known as Tech-Priests.

Cult Mechanicus Battle Congregation
Cult Mechanicus Battle Congregations are a type of military command utilized by Adeptus Mechanicus Tech-Priests.

Cult Tendricul
The Cult Tendricul is a Genestealer Cult. First appearing on the Imperial space station of Delugen, after a clash with the Eldar they were seemingly eliminated. However due to an intervention by the oblivious Black Templars, the Eldar were driven off before their work was complete and the Cult was able to spread. It has now appeared on a dozen worlds, including the Eldar Maiden World of Virgose.[1]

Cult Tenebrous
The Cult Tenebrous is a Genestealer Cult now devoted to Nurgle.[1] At some point the Cult found itself becoming the infested, rather than the infesters, when their bulk lander was swallowed by a Warp storm that strands them on the outskirts of Nurgle’s Garden. The cult discovers the true meaning of parasitism and horror. Eventually, the Grandfather of Plagues allows them to emerge into realspace once more, horrifically changed and ready to serve their new master’s sickly agendas.[1]

Cult Veridian
The Cult Veridian was a Genestealer Cult.[1] Formed on Moraz III, a death world swathed in carnivorous jungle flora, the Cult's infestation began when the planet was struck by the wreckage of a Rogue Trader’s ship. The Genestealer that broke free from the ship’s hold infects the local populace, giving rise to the nascent Cult Veridian. However, every member of the dynasty was killed when a regiment of Catachan Jungle Fighters which uses Moraz III as a training world for their hunt-and-slay tactics discovered the infiltration. Only the Genestealers themselves escape. Once the Catachans have left the planet, the xenos emerge once more, swiftly becoming the alpha predator of the jungle and reclaiming Moraz III for themselves.[1]

Cult Witch
Cult Witches are Rogue Psykers who are members of a Chaos Cult.[1]

Cult of Amber
The Cult of Amber was a Chaos Cult of Nurgle active in the Corvus Sub-sector in late M40.

Cult of Awoken Eyes
The Cult of Awoken Eyes is a Necromunda, Genestealer-tainted House Escher gang.[1]

Cult of Balthalamus
The Cult of Balthalamus was a Cult whose followers began a civil war on the Imperium world of Magdellan Prime. In the years of anarchy and bloodshed that followed, a main focus of the Cult's attacks was the Preceptory Reclusium of the Battle Sisters of the Order of the Ebon Chalice. Though they launched constant attacks on the Reclusium they could never breach its defenses and eventually the Sisters were able to launch a counter-attack upon the Cult. This signaled the end for the Cult of Balthalamus as soon after the Sisters began their attack, a Space Marine relief force of the Fire Angels, Sons of the Kraken and Red Seraphs arrived on Magellan Prime to end the Cult's rebellion.[1]

Cult of Blessed Protrusion
The Cult of Blessed Protrusion is a Warcult of Nurgle. It was among the Plague God's forces that invaded Iax, during the Plague Wars.[1]

Cult of Bluefire
The Cult of Bluefire is a Tzeentch Seercult, that took part in the Invasion of the Stygius Sector. They were among Chaos God's forces that invaded the Imperial Prismata System.[1]

Cult of Chalkonides
The Cult of Chalkonides were a Tzeentch Chaos Cult, that was active on Haephos and had devoted themselves to the Daemon Primarch Magnus.[1] In the aftermath of the Great Rift's creation, they and other Cults committed numerous atrocities on Haephos. In desperation, the world's Imperial Commander, Zula Hatiar, offered freedom to imprisoned psykers if they aided in seeking out the Cults and Mutants that now plagued the world. Some of these psykers agreed and the Cult of Chalkonides was later wiped out in battle with thirty companies of the Haephosian Tritons.[1]

Cult of Change
The Cult of Change is one of the Post-Heresy Cults of the Thousand Sons.[1] This Cult is anathema to order and are great unravellers, launching their forces wherever civilization and reason exist. However in places of utter anarchy, they also seek to impose their ever-shifting will.[1]

Purging Sword
The Purging Sword is a Grey Knights Strike Cruiser that transported Brother-Captain Stern's strike force during the Assault on Sortiarius.[1a] The Strike Cruiser initially played no part in the attack, as the Chaos ritual site the Grey Knights and their Dark Angels allies sought to destroy was protected by a shield.[1a] However, the shield was later disrupted and Stern ordered the Purging Sword to fire upon the ritual site, after the Grey Knights and Dark Angels were unable to stop it in time. While the Strike Cruiser's subsequent orbital bombardment destroyed the ritual site, it also killed many of the Dark Angels and Grey Knights that were near it. Afterwards, the survivors began to evacuate aboard the Purging Sword and the Dark Angels' vessel Seeker of Redemption, while under fire from the Thousand Sons. When as many of the surviving Space Marines that could be saved were aboard, the two ships then escaped from the Prospero System.[1b]

Purging of Arachiana
The Purging of Arachiana was a battle of the Great Crusade.[1] Waged in 858.M30 shortly after the discovery of Lorgar, the campaign saw the newly christened Word Bearers tasked with the destruction of the Cult of the Iconoclast on Arachiana. The cult worshiped the 'One True God' described as a dark entity similar but distinct from the Emperor. The tenets of this religion were later incorporated into the Book of Lorgar.[1]

Purging of Camp 109
The Purging of Camp 109 was a Daemonic incursion.[1]

Purging of Castillium
The Purging of Castillium was a campaign by the Deathwatch waged against the horrific Thazeme xenos in M41. The campaign was only won thanks to a biological weapon defeated by Master Apothecary Kregor Thann.[1]

Purging of Centrati's Eye
The Purging of Centrati's Eye was a military campaign waged by the Black Templars.[1]

Purging of Contqual
The Purging of Contqual was a major campaign by the Iron Hands Space Marines chapter to purge the forces of Chaos from the Contqual Subsector in 812.M41[1b].

Purging of Gaivos
The Purging of Gaivos was a battle during the Psychic Awakening.[1]

Purging of Haverlund
The Purging of Haverlund was a battle of the Horus Heresy.[1] Waged as part of the Shadow Crusade, the battle saw the Blackshield Knight House warband known as the Sons of Konor return under the Crownless King to free the world of Haverlund from its traitorous masters. The long campaign culminated in the Battle for Victory Plaza, which saw scores of Knights fight to bring down the Legio Mordaxis Warlord Titan Noctis Sanguinia.[1]

Purging of Jollana
The Purging of Jollana was a major battle fought by the Imperium and Daemonic forces of Chaos on the world of Jollana in 913.M41.[1a]

Purging of Yddylia
The Purging of Yddylia was a war fought between the Deathwatch and Eldar of Craftworld Biel-Tan.[1] After a string of strikes by Biel-Tan against the Garravissima Sub-Sector proves impossible to stop, Deathwatch forces from Fort Ajax were deployed to hunt the aliens. They eventually descended on the Maiden World of Yddylia at the height of summer and set the world aflame. The Exodites of the planet fought hard to repel the Space Marines, but are overwhelmed and call for reinforcements from Biel-Tan. The Eldar reinforcements promptly arrive, but within a week the Autarch leading the expedition is killed by Deathwatch assassins.[1]

Purging of the Ymgarl Moons
The Purging of the Ymgarl Moons was a battle between the Tyranids and Salamanders Chapter from 754-756.M41. It is most notable for being the first known appearance of Ymgarl Genestealers.[1]

Purgio Class Boarding Transport
The Purgio Class Boarding Transport was a class of Assault Boat used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1]

Purgor
Purgor, also known as Purgor the Putrescent was a Chaos Lord of Nurgle who joined the Sons of Horus shortly after the Horus Heresy. After trying to turn Black Legionnaires into his own personal plague carriers, he was killed by Abaddon the Despoiler.[1]

Purgus Crusade
The Purgus Crusade is a Black Templars Crusade, that is led by Marshal Holgher.[1b]

Puriel
Puriel was an Interrogator-Chaplain of the Dark Angels Chapter.[1a] Puriel was attached to the Fifth Company as part of a Dark Angels strike force sent to defend the planet Honoria from the Orks of Waaagh! Groblonik.[1a] When the Warboss Groblonik launched an assault on the capital city of Aurelianum, the Dark Angels defending the city seized the opportunity to try and weaken the Waaagh! by killing its leader. Company Master Zadakiel fought a duel against Groblonik but was badly wounded, only surviving thanks to Puriel's intervention.[1b] As Zadakiel started to enter a sus-an coma, Apothecary Rephial urged the Chaplain to retreat.[1b] However, Puriel allowed the Warboss to goad him into another fight. Puriel was mutilated and killed by Groblonik, who took Puriel's head as a trophy and had his power fist grafted onto its arm as a new weapon.[1c]

Puriel (Supreme Grand Master)
Puriel was a past Supreme Grand Master of the Dark Angels Chapter, who took part in the Great Crusade, Horus Heresy, Caliban's civil war and the War of the Beast.[1a]

Purification Vial
Purification Vials are grenades used by Apothecaries. When the grenade detonates, it releases a cloud of flame around it that burns anything it contacts.[1]

Purification of Sin
The Purification of Sin is a Flamer belonging to the Blood Ravens Chapter. Avitus - then a relatively young battle brother - used this flamer to burn the Black Chapel of Vespa to the ground after Davian Thule's victory over the Chaos witch Morgana there.[1]

Purifier
Purifiers are members of the Grey Knights Chapter, one of two elite brotherhoods (the other being the Paladins). They stand watch at the Chamber of Purity on Titan.[1a]

Purifier Hand
The Purifier Hand is a Flamer that was discovered by Captain Kruger's Ultramarines Company in their pursuit of the Word Bearers Chaos Lord Zymran.[1]

Combat Arena
Combat Arena is a 2019 board game by Games Workshop set in the Warhammer 40,000 universe. The set is a prequel to Warhammer Quest: Blackstone Fortress[1]

Combat Arena: Clash of Champions
Combat Arena : Clash of Champions is a 2022 board game by Games Workshop set in the Warhammer 40,000 universe.[1]

Combat Armour
Combat Armour is the standard armour worn by Tau Fire Warriors on the battlefield. Constructed in two layers, the outer face is hard and ultra-dense nano-crystalline metal veneer bounded to an inner layer of high-performance, thermo-set, molecular polythene.[1]

Combat Patrol
Combat Patrol is a small-scale supplement for the 9th Edition of Warhammer 40,000.[1] Combat Patrol allows players to play with smaller armies in games that take around a hour to complete. An army for Combat Patrol is based on a single Patrol Detachment, which gives flexibility and choice for the size of battle.[1]

Combat Ration Pack
Each Combat Ration Pack comes in a metallic pouch, which contains foodstuffs for one complete meal (including vitamin supplements) along with salt and water puri-tabs, a protein bar and minor medical supplies. No cooking is required but most troops either use open flames, squad hexamine stoves or their tank armour to heat them where possible. These packs are more or less sufficient to keep a soldier fighting, albeit flavourless (or worse, bad tasting) and unappealing for extended use.[1]

Combat Shield
A combat shield is a lighter, more manoeuvrable version of a Storm Shield.[1] It utilizes similar technology to that used by power weapons, to produce a field of energy around the face of the shield. It is used by the Space Marines and is a smaller and less-protective version of the Storm Shield used by Terminator armoured Marines.[Needs Citation] Due to its flexibility, Combat Shields leave other hand of a Space Marine free to use other hand-to-hand weaponry.[1] The shield is made of plasteel and incorporates a power generator which, when activated, produces a small field of energy around the face of the shield. The shield can take many shapes depending on the Chapter. The Crimson Fists use coffin-shaped shields, the Blood Angels use cruciforms, and the Iron Fists' shields take the form of armoured gauntlets. It is small enough to be strapped to the arm, leaving both hands free for another weapon to be used.[Needs Citation]

Combat Teleporter
The Combat Teleporter is a Terminator armor Teleport Pack, belonging to the Blood Ravens Chapter. Fitted with a unique optimized power generator interface, the Combat Teleporter is fully one quarter more efficient than comparable models allowing the Terminator suit's energy to be diverted to other tasks. The benefits of these savings were most famously demonstrated during the Blood Ravens purging of the Space Hulk Port Matthias.[1]

Combat aссessory
Many ranged weapons have built-in attachments for close combat. Bayonets, chainblades and other long-bladed combat aссessories can be fitted to most ranged weapons, making them more useful in assaults.[1][3]

Combat drug
Combat drugs or combat stimms come from a variety of sources and have a wide range of effects, usually temporarily altering a user's mental state or increasing physical or mental performance in some way.

Combat squad
The smallest unit of a Space Marine force is typically the squad, composed of ten marines, however, it is possible for a ten-man squad to be split into two five-man units called combat squads. When a unit is split into combat squads, four of the marines fall under the command of the Sergeant while the remaining four marines are led by the squad leader.[1] Squads which may be split into combat squads include[1]: Vanguard Veteran Squads Sternguard Veteran Squads Scout Squads and Scout Bike Squads Tactical Squads Assault Squads Terminator Squads Terminator Assault Squads Bike Squads Devastator Squads

Combi-tool
Combi-tools are compact mechanical repair devices used in the Imperium that are filled with foldout and extending probes, blades, hooks, and socket-plugs. They are ideal for coaxing operation from recalcitrant machinery, repairing damaged devices, and in general bending errant Machine Spirits to the will of the user. Typically used by adepts of the Adeptus Mechanicus as well as Techmarines and other more nefarious operators to cut, solder, interface and anoint the devis in question.[1][2][3][4]

Combi-weapon
Combi-weapons are guns used by Imperial and Chaos armies, and are essentially two weapons combined into one. There are two ways of designating them, either Combi-(weapon) or Bolter-(weapon).[1][Needs Citation]Combinations of meele weapons with ranged weapons can sometimes be referred to as combi-.

Comech
Comech was a Contemptor Dreadnought of the Iron Hands Legion, who fought in the Dropsite Massacre during the Horus Heresy.[1]

Coming of the Omnissiah
The Coming of the Omnissiah was the last prophecy told by the heretic witch Primus Moravec of the Brotherhood of Singularitarianism. Kelbor-Hal, Fabricator General of Mars during the Horus Heresy mentioned the prophecy when Adept Regulus mentioned Moravec.[1]

Cominus
Cominus is a Sons of Orar Primaris Veteran Sergeant[1], who was the head of Tetrarch Felix's Chosen of Vespator Honour Guard, during the Plague Wars.[2]

Command (Tau)
A Command (Tau: Uash'O) is a grouping of all members of a particular Tau Caste of a given location; often this will be a planet or solar system. Likewise Commands are classified by their location and caste members, i.e. 'Air Caste Command Nimbosa'. For the Fire Caste, the most senior Tau Commander is placed in charge of a Command and may be referred to as High Commander.[1]

Command Baton
A Command Baton is a type of Imperial Shock Weapon. Sometimes wielded by officers as a display of authority, the command baton also serves as both a tool of discipline and a battlefield weapon. The head of a command baton is decorative and often ornate, with skulls, aquilas, or the winged skull of the Imperial Guard’s popular iconography. With the press of a rune, this decorative headpiece is charged with crackling energy, delivering punishing shocks to the enemies of the Emperor, or insubordinate Guardsmen.[1]

Command Prefectus
The Command Prefectus was an Imperial Army unit established by the Huscarls of the Imperial Fists in the later days of the Horus Heresy.[1] Overseeing morale and discipline amongst the Army and civilians, the Command Prefectus' secret duty perhaps unknown even to them was to stem the temptations of Chaos amongst Imperial ranks. Wearing black coats and red emblems, they had a heavy presence inside the Imperial Palace during the Siege of Terra.[1a] Presumably, it was transformed into the Officio Prefectus or Commissariat after the Heresy.

Dark Age of Technology
The Dark Age of Technology, also known as the Age of Technology, was the zenith of mankind's scientific knowledge and technological power. It was a golden age of exploration and innovation, where scientists, engineers, inventors, and innovators became new gods.[15] It spanned from M15 to M25.[15] Even millennia later mankind has not been able to equal or regain their former height of achievement. This age was long before the Age of the Imperium and knowledge of this time period is now incredibly sparse, and many "facts" about it are mere legend.[1a] Although a "golden age" in terms of scientific achievement, because of the catastrophic effects of the following Age of Strife, mankind has since come to regard scientific knowledge as abhorrent and dangerous. The Age of Technology is thus considered "dark" in the Imperium's current age. It is also considered a dark age because mankind in the Age of Technology had come to worship science as God.[Needs Citation]

Dark Angels
The Dark Angels were the I Legion of the twenty original Space Marine Legions. Their Primarch is Lion El'Jonson. After remaining loyal to the Emperor during the Horus Heresy, this legion was later re-organized and divided into several Chapters during the Second Founding. One of these chapters would keep the original legion's name and assets, though all of the Dark Angels descendants continue to work together to hunt The Fallen as the Unforgiven.[22]

Dark Angels Armoury
This is a list of Dark Angels- specific wargear (ie. Character-specific items or other non-standard wargear). For conventional Space Marine items see - Space Marine Armoury

Dark Angels Grand Master
A Dark Angels Grand Master is a rank used by Dark Angels and their Successor Chapters for certain senior officers.

Dark Angels Sacred Standards
The Sacred Standards of the Dark Angels are three Standards that date back to the Great Crusade. It is custom for only one to be used at any given time by the Dark Angels; the remaining two are held in the Great Hall of The Rock.[1]

Dark Apostle
The Dark Apostles are the corrupted Chaplains of the Word Bearers Chaos Space Marines Legion, who gleefully redirected the Legion's fanatical zeal from preaching of the Imperial faith to howling the praises of Chaos. Dark Apostles are impassioned and charismatic preachers, capable of causing entire Regiments of the Imperial Guard or even loyalist Space Marines to defect to the forces of Chaos.[5]

Dark Blade
The Dark Blade is a Daemon Weapon.

Dark Brotherhood
The Dark Brotherhood are a Space Marine Chapter.[1]

Dark Brotherhood (Blackshields)
The Dark Brotherhood were a group of Blackshields during the Horus Heresy. From 007.M31, after being cut off by the Ruinstorm, they carved out a pirate empire at the edge of the Pale Stars.[1b][2]

Dark Cells
The Dark Cells,[1] or Black Cells[2], are oubliettes deep beneath the Imperial Palace on Terra.[2]

Dark Chorus
The Dark Chorus is a Word Bearers Desolator Battleship, and home to a Dark Apostle's Host in the Magog System of the Jericho Reach. The presence of the Dark Chorus led the Imperial Navy to avoid conflict with it, as they did not have any vessels of equal firepower in the vicinity.[1]

Dark Cloud
Dark Cloud was a mass conveyance barge of the Imperium.[1] Whilst en route to the War Zone Kilda, the Dark Cloud became stranded in the warp with Imperial Knights of House Mortan waiting in its hangar. The Gellar field that shielded the disabled craft from the denizens of the empyrean holds firm at first, until a series of massive objects impacted with the ship’s hull. The objects turned out to be Chaos Knights of House Khomentis. After attaching themselves to the barge, the Khomentis Knights began blasting and cutting their way through its outer bulkheads to allow waves of warp energy to flood inwards. Knowing that the Dark Cloud could not survive long against the assault, the Knights of House Mortan ventured out onto the barge’s exterior to do battle. Though they fought bravely, the Mortan Knights were destroyed by the Chaos Knights, and the souls of their pilots devoured by flocks of Daemons. With its last line of defense annihilated, Dark Cloud was swiftly torn apart.[1]

Dark Commune
The Dark Commune are the leaders of Chaos Cults. These include a Cult Demagogue, a Mindwitch and an Iconrach, who are protected by Blessed Blades.[1]

Dark Communion
The Dark Communion is a ritual performed by veteran Chaos Space Marines in order to stabilize their mental condition.[1]

Dark Compliance (Audio Drama)
Dark Compliance is an audio drama in The Horus Heresy series written by John French. It was also later released as a short story collected in Heralds of the Siege.

Dark Compliance (Horus Heresy)
Dark Compliances were Warmaster Horus' version of the Imperium's Compliances, which his forces conducted on Imperial worlds, during the Horus Heresy.[1]

Maledictor Audax
The Maledictor Audax is a Mantis Warriors Thunderhawk Transporter. It took part in operations at Galen VI, Endymion Prime and Bellerophon's Fall during the Badab War.[1]

Maledictum
The Maledictum was a Chaos artifact that was hidden on the world of Tartarus. It holds an extremely powerful Daemon of Khorne that was imprisoned inside of it by the Eldar. It held a great deal of power, able to influence the humans on Tartarus, driving them to hide to insure that daemon hunters from the Imperium - who would attempt to destroy it - could not find it. With enough sacrifices done to release it, it can easily turn a mortal into a Daemon Prince. The artifact was claimed by the heretical Blood Ravens Librarian Isador Akios, but he was killed before invoking the artifact and it was stolen by the Alpha Legion sorcerer Sindri Myr. The Sorcerer had used its power to become a Daemon Prince, but was ultimately killed by the Blood Ravens. This last death triggered the release of a powerful daemon entity from within the artifact. Though a powerful artifact, the Maledictum required a key and the appropriate sacrifices to unlock its power, and the Daemon within. The key was also found on Tartarus and the sacrifices were gained from the deaths of the Imperial Guard defending the planet, the Blood Ravens, the populace of Tartarus, and notable individuals like the Blood Ravens Librarian Isador Akios, Chaos Lord Bale, and finally Sindri himself. As powerful of a tool it seemed, its purpose was self-serving, to create the bloodshed necessary to release the Daemon.

Maleer
Maleer is the Imperial Feral Knight World of House Vandensarg and is home to colossal creatures, that are traditionally hunted by the House's Knights.[1]

Malefactor
A Malefactor is a large Tyranid assault creature that is able to transport a brood of other Tyranid creatures into battle under its thick carapace. It is surprisingly fast and is armed with Acid Jets and Frag Spines.[1]

Malefactors
The Malefactors are a Chaos Space Marine warband. Originally known as the Sigilites, they were among the thirty Chapters corrupted during the Abyssal Crusade.[1]

Malefactus
Malefactus is a Warp Rift located beyond standard Imperial space in northeastern Ultima Segmentum.[1]

Malefic Scholar
Malefic Scholars are students of the nature of the Warp, studying its power and the nature of Daemons through rituals and sorcery. These are wizened masters of warp craft who can summon such creatures and open portals into the ether as well as have minor powers in divination. Such dedicated is often motivated by an obsession with knowing what should be not be known, or a desire to wield unnatural power inaccessible to ordinary Humans. These scholars are often of formidable intellect for one must be able to discern the contradictory and experimental nature of Warp lore.[1] Most Malefic Scholars are considered a threat to the very fabric of the Imperium and are viciously persecuted wherever they may be found. However some Radical Inquisitors utilize these individuals as valuable servants.[1]

Malefica Crusade
The Malefica Crusade is a witch-hunting campaign that was launched by the Knight House Thale sometime after the Great Rift's creation. The entire Household has taken part in the Crusade and it is sweeping across Segmentum Pacificus.[1]

Maleficum Abjurum
The Maleficum Abjurum is an Imperial tome, which preaches that malign entities manifest only thanks to the inherent corruption and impiety of the heretic. It is for this reason, that the Abjurum is much prized by the inner circles of the Imperium's Ecclesiarchy.[1]

Malegran
Malegran is a Chaplain of the Howling Griffons Chapter who currently serves in the Deathwatch. While serving with the Xenos-Hunters, the Chaplain bears purity seals that detail his every battle against the alien.[1]

Malek Vos
Malek Vos is a Death Guard Chaos Lord.[1]

Malenbrin
Malenbrin is a Spiritseer of Craftworld Iyanden who took part in the Pyrus Reach Conflict.[1]

Malence
Malence is an Imperial world that contains an Inquisition Bastion fortress.[1]

Maleph
Maleph was the Imperial designation for a Hive Ship of Miral Rex, a splinter of Hive Fleet Kraken.[1] Full designation #51845 Maleph, the vessel was present when Miral Rex invaded the Miral System. As with all of the vessels of the splinter fleet, Maleph was named after a monster or dark figure of Sotharan myth.[1]

Maletek Stalker
Maletek Stalkers are the favored agents and assassins of the traitorous Phaenonite sect of the Inquisition. These creatures are built with dark warp lore, created when a trained killer is taken in by Hereteks and subjected to a series of nightmarish occult rituals and cybernetic implants. Few survive the process, but those that do are transformed into deadly warriors.[1] More machine than man, their systems react like flesh and are capable of not only regeneration but even evolution over time. However, their most potent ability is allowing the assassin to feed on the lives taken, making their victims' power their own. This gives the killers a hunger for murder that even their Phaenonite masters find hard to control.[1]

Malfactus
The Malfactus is a Warp Storm of the Galaxy, located within the Imperium Nihilus of Ultima Segmentum. The Homeworlds of the Grey Giants, Farstalkers, Night Sentinels and Sons of Galathor Chapters, all reside near the Warp Storm's borders.[1]

Malfakhenn Dynasty
The Malfakhenn Dynasty is a Necron Dynasty.[1]

Malfallax
Malfallax was a Greater Daemon of Tzeentch. Taking an interest in the Inquisitor Ramius Stele, Malfallax started influencing Stele's desire to study the Warp. Eventually, Stele tried a containment spell on Orilan, but mispronounced a single syllable, allowing Malfallax to begin manifesting. This in turn caused rampant mutations and merging of flesh and metal across the planet, and the Adeptus Terra dispatched the Blood Angels under Erasmus Tycho to deal with the threat. Stele and his bodyguard Marain managed to escape, but Malfallax followed, eventually convincing Stele to murder Marain and devote himself to Chaos. Malfallax allowed Stele to appear to defeat him, saving Captain Tycho and earning a blood debt from the Blood Angels.[1] Years later, Malfallax and Stele entered into a bargain with Warmaster Garand of the Word Bearers to turn the Blood Angels to Chaos using Arkio as a false messiah. When Arkio was killed by his brother Rafen, Stele summoned Malfallax, intending to have the daemon possess his slave Ulan. Instead, Malfallax betrayed Stele and possessed him, fully manifesting as a Lord of Change. Malfallax attempted to cause the Blood Angels to succumb to the Black Rage, but was in turn banished by Rafen using the Spear of Telesto.[2] Following the failure of Fabius Bile's plan to make a clone of the Emperor of Mankind, Malfallax partially manifested on his Crone World and offered him an alliance against the Blood Angels, but Bile refused.[3]

Malfecius
Malfecius was a Chaos Lord who was described as "obscenely powerful." In 290.M41, the Officio Assassinorum attempted to kill him but failed, despite the best efforts of both the Eversor and Vindicare temples. However, the Officio did not relent, and dispatched the Culexus Assassin Vaedrex into the Eye of Terror. Only when Malfecius had ascended to Daemonhood did Vaedrax strike. The Daemon was now vulnerable to the Blank's powers and psyk-out grenades, and was swiftly killed.[1]

Daemon's Favour
The Daemon's Favour is a vile, crater-pocked poppet-doll and a relic of the Death Guard's 4th Plague Company.[1] Wielded by Malignant Plaguecasters, the doll is scrimshawed from diseased bone and teems with the malevolent essence of the Eater of Lives. When activated, the Daemon's Favour sends his power billowing forth in gnawing clouds to dissolve the Plaguecaster's foes.[1]

Daemon's Maw
The Daemon's Maw is a newly formed Warp Rift located within the Ghoul Stars.[1]

Daemon's Toll
The Daemon's Toll is a Warp-forged bell, that is a relic of the Death Guard. With each discordant note, the Daemon's Toll sends Mortarion's sons shuddering out of sync with Realspace. They quiver upon the cusp of the Empyrean, allowing its unholy energies to flow forth and enfold them.[1]

Daemon Armour (Chaos Sorcerer)
Daemon Armour is a suit of power armour worn by Chaos Sorcerers, that raises a shield of Warp energy while they are under attack. The shield greatly reduces the amount of damage they receive.[1]

Daemon Armour (Chaos Space Marines)
Daemon Armour are suits of corrupted Power Armour worn by the most powerful Chaos Space Marines Champions, that are imbued with various bound Daemons by Chaos Sorcerers. These fiendish creatures lend portions of their strength, resilience and fearsome powers in return for the souls of those slain with their aid.[1]

Daemon Behemoth
Daemon Behemoths are a type of gargantuan Daemon.[1] Vast beyond comprehension of mortal warriors, these Titan-scale creatures wield flailing tentacles and grinding teeth against their foes. Behemoths are the largest of their monstrous kin and are death incarnate. These Daemons are employed as animate war engines, set against the strongest defences to force a breach for the horde that followed at their heels, serving as a focus for the heavy guns of mortal armies that stand against them. Only a concentrated barrage of heavy cannons can bring down these monstrosities and even then the vile energy of the Warp steals any guarantee that death would be more than a temporary stall from their rampage.[1]

Daemon Brute
Daemon Brutes are types of Daemonic creatures.[1] These hulking creatures of twisted muscle and sharpened bone act as the vanguard of the Daemonic horde, breaking the fragile ranks of mortal armies and serve as a bulwark for the smaller minions of Chaos that follow in their wake. Each of these monsters towers over even Space Marines and is capable of shrugging aside Bolter shells as if they were mere irritations.[1]

Daemon Engine
A Daemon Engine is a part-technological, part-daemonic vehicle employed by the various forces of Chaos.

Daemon Eye Bolter
Daemon Eye Bolters have foul Warp creatures bound into them, who warp the space along the Bolters' projectiles when their fired and as a result have made them weapons of deadly precision.[1]

Daemon Gate
The Daemon Gate is a Chaos artifact that enables Chaos Cultists to summon Daemons to do their bidding. Unfortunately the invocations and imprecations to properly activate the device have been lost to time. Now, whenever it is activated incorrectly, a dark whirling vortex opens besides the person and instead of Daemons waiting for their command, a huge taloned claw reaches out from the abyss. It crushes them in its grip before dragging them to die amongst the screaming Daemons in the realm of Chaos. The Daemon Gate will then collapse into a small pile of dust.[1]

Daemon Maul
The Daemon Maul has a powerful Daemon of hatred bound within it, giving each blow terrible destructive power. Swinging the Daemon Maul overhead into a smash causes a detonation of foul energies that damage anyone nearby.[1]

Daemon Pike
These heavy pikes measuring more than three meters in length are designed to break the charge of mutants, daemons, and other creatures of the warp and keep them at bay.[1] Mounting a blade of adamantine-silver edged with diamantine on a hollow steel tube, Daemon Pikes are inscribed with chants, prayers, and sermons meant to ward off evil, while the metre of shaft below the head is set with short forward-point spines, ending in two broad blades that both prevent the enemy from advancing and the user from getting its weapon stuck in the foe.[1] The sacred materials, etched prayers, holy water and blessed oils anointing the weapon make it particularly efficient against the daemonic.[1]

Daemon Prince
Daemon Princes are former mortal Champions of Chaos who have been elevated to daemonhood by the Gods of Chaos. They have bartered their humanity for unearthly power and immortality.[4a][5b]

Daemon Shells
Daemon Shells are bolt roundss used by Chaos Space Marines, that are created on tainted Forge Worlds and infused with Warp energy. When they are fired, the Daemon Shells release mind-sickening screams that voice a craving to consume the soul of their target.[1]

Daemon Shrike
Daemon Shrike are a type of Chaos Daemon.[1] These winged beasts are among the towering champions of Daemonic hosts and boast wings powerful enough to bear their huge forms into the air. Some of their wings resemble those of bats, others are feathered, while others resemble scaled dragons.[1]

Daemon Slayer (Cruiser)
The Daemon Slayer is an Imperial Navy Cruiser of unknown origins.[1] Apparently the sole ship of its class, it can be traced back by the Imperium to the Sargot Crusade. It was known to be part of the Battlefleet of Lord Karanon but all records of this time were destroyed in the Oomlak Resurgence. Daemon Slayer was deliberately built around a mysterious weapon known as the Psychic Cannon. Techpriests believe that both the Psychic Cannon and the Daemon Slayer were constructed by an unknown Human civilization during the Age of Strife to combat rampant Daemonic outbreaks caused by massive Warp Storms.[1]

Daemon Tide
The Daemon Tide was a large Daemonic army that swept across three Sectors of the Imperium, before they were at last turned back by three Knight Houses led by House Terryn in 529.M33.[1]

Daemon Weapon
Daemon Weapons are gifts of the Gods of Chaos, used by Chaos Champions and Daemons. Bound (sometimes willingly) in the form of the weapon, and imprisoned there for an eternity, is the spirit of a Daemon.

Daemon World
A daemon world (or daemon-world[4]) is a planet twisted and corrupted by the power of Chaos and the warp from being trapped in a prolonged warp rift. Entwining the impossibilities of the warp and the reality of the physical realm, Daemon Worlds are not bound by the laws of physics, but by the whim of daemonic rulers and the emotions of mortals.[1]

Raukos
Raukos is a Daemon Prince that was banished back to the Warp by the Primarch Guilliman, who later named the Pit of Raukos Warp Rift after the Daemon.[1]

Raulus
Raulus was a member of the Alpha Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Raum Grumman
Raum Grumman was an Ordo Hereticus Inquisitor, who served under Inquisitor General Neve on Cadia[1a]. When Inquisitor Eisenhorn was being investigated for Heresy, Neve tasked Raum to act as her proxy in the matter[1b]. However after meeting with Eisenhorn, Raum would become involved in his investigation into the fallen Inquisitor Quixos, while still acting as Neve's proxy. The investigation eventually tracked Quixos to Farness Beta and Raum was among the Inquisition's forces that confronted the traitor. In the battle that followed though, Raum was beheaded by Quixos.[1a]

Ravager
The Ravager, also known as the Ravager Gunship[1] is a Dark Eldar vehicle built on a nearly identical chassis to the Raider.

Ravager (Weapon)
The Ravager is a Knight relic. This Reaper Chainsword has claimed millions of lives during its long service. The blades of the weapon are made from the razor-sharp teeth of a long-extinct Balethrox species. The cutting power of these beasts were renown, and as such the Ravager's prowess is far above that of a normal chainsword.[1]

Ravager Attack Ship
The Ravager Attack Ship is an Ork torpedo boat.

Ravagers (Crimson Slaughter)
Ravagers are the name of the Chosen of the Crimson Slaughter Chaos Space Marines. Their leader is Champion Dzargon Draznicht.[1]

Ravagers (Warband)
The Ravagers are a Khornate warband[1a] which is a mixed force of World Eaters and Blood Cults.[1d][1e]

Ravana's Bloody-Handed Cogs
Ravana's Bloody-Handed Cogs is the mocking name given to a fleet of Sollexian Adeptus Mechanicus Explorators, that are commanded by Archmagos Ravana.[1]

Ravana (Archmagos)
Ravana is an Archmagos from the Calixis Sector Forge World Haddrack, whose fleet is active in the Koronus Expanse.[1]

Ravasch Cario
Ravasch Cario was the Prefector of the Palatine Blades of the Emperor's Children during the Horus Heresy. Unlike many within his Legion, Cario was largely uncorrupted and did not embrace the powers of Chaos after Isstvan III, though he often heard daemonic whispers in his mind and knew the day drew near. A master swordsman under the command of Consul Azael Konenos, Cario wished to find the ultimate opponent before he was inevitably corrupted.[1a] That opponent emerged in the form of White Scars Captain Shiban Khan when the two clashed during the ambush of the Scars by the Emperor's Children at a traitor supply ship convoy. The two proved evenly matched, but as traitor forces closed in Shiban managed to escape, infuriating Cario. Cario trained to face Shiban again, and the opportunity quickly presented itself again during the Battle of Catallus. This time, Cario bested Shiban but as he was about to lay the finishing blow, he was overcome by Daemonic corruption due to the actions of Apothecary Von Kalda. As he body began to mutate into the form of the Daemon that possessed it, Shiban was able to gain the upper hand and strike the killing blow. As he died, Cario took solace in the fact that he would do so "unsullied".[1b]

Raven's Barding of Flight
The Raven's Barding of Flight is a suit of power armour created by the Adeptus Mechanicus for the commander of the Blood Ravens 7th Company in around M37.[1] Since the Blood Ravens have no permanent homeworld, the chapter has no permanent links to a Forge World, and so individual commanders must establish ties of trust with members of the Mechanicus.[1]

Raven's Eyes
The Raven's Eyes are a relic of the Dark Angels Chapter, that is reserved for the Ravenwing's use. It allows the wearer to see through ferrocrete walls and also perfectly calculates the distance to a target.[1]

Raven's Flight (Audio Drama)
Raven's Flight is the first original audio drama in the Horus Heresy Series, released in both CD and MP3 formats. It was written by Gav Thorpe, performed by Toby Longworth and directed by Lisa Bowerman. It was published in print in Shadows of Treachery and released in an enhanced audio edition in 2015.

Raven's Fury
The Raven's Fury is a relic of the Raven Guard. This Jump Pack has a miniaturized plasma-engine in place of the usual ram-jets, which allows its wearer to move at lightning speed in battle. The pack's Machine Spirit is highly advanced and possessed of a warlike temperament.[1]

Raven's Reach
Raven's Reach is a Master Crafted Stalker Bolt Rifle, that is wielded by the Dark Krakens Captain Krijeni Luceior.[1]

Raven's Spear
The Raven's Spear is a Sword-class frigate, in the Blood Ravens Chapter and is part of the 7th Company's fleet. Under the command of Captain Atanaxis, the Company's fleet is currently ensuring the horrors located within the Storm of the Emperor's Wrath do not escape from the Warp Storm. This has devastated their Company though and has left the Raven's Spear heavily damaged and incapable of entering the Warp.[1]

Raven's Talons
The Raven's Talons are a pair of master crafted Lightning Claws, currently wielded by Shadow Captain Kayvaan Shrike of the Raven Guard[1a]. Purportedly forged by the Raven Guard's Primarch, Corvus Corax himself in the days after Isstvan V[3], the Claws are said to be unbreakable and can easily cut through any armour.[2] Shrike took up ownership of the weapon after winning the Contest of Shadows, a bicentennial trial of stealth and ingenuity. The victor was allowed to select any item from the Ravenspire's vaults and after days of meditation Shrike chose the Talons.[3]

Cultist Firebrand
Cultist Firebrands are fire wielding Chaos Cult members, whose bodies have become swollen with infernal power. In battle their mere presence, inflames the zeal of nearby Cultists.[1]

Cultists of the Abyss
The Cultists of the Abyss are a Chaos Cult, that dwell on the newly discovered Blackstone Fortress in Segmentum Pacificus.[1]

Cults of Dessah
The Cults of Dessah are Chaos Cults that served the Shriven, during the War of the Spider.[1]

Cults of Destruction
The Cults of Destruction are Cults of Chaos Space Marines devoted to the merger of the technological and Daemonic. Consisting of Obliterators, Mutilators, and Warpsmiths, these warriors have acted as seething hotbeds for the Chaos Technovirus that infects them. Since the efforts of Perturabo and Mortarion, the affliction carried by these abominations has been weaponized. Instead of slowly and organically claiming the souls of those who obsess over their wargear, the curese has now spread through the form of an airborne computer virus often referred to as Scrapcode.[1]

Cults of the Thousand Sons
The Cults of the Thousand Sons were non-standard organisational divisions within the (relatively) conventional structure of the Thousand Sons Space Marine Legion.

Cults of the Voice
The Cults of the Voice were a renegade Cult active in Segmentum Obscurus during the 13th Black Crusade. They served as the fanatical disciples of the mysterious Voice of the Emperor.[1]

Cumin
Cumin is a Magos Explorator who received several communiqués from his fellow Explorator, Magos Gaius, detailing his discovery of lost STC on the planet Kronus at the onset of the Dark Crusade. The communiqués also detailed Gaius' search for Magos Paladius, who disappeared on the planet after being sent there shortly after the Horus Heresy to oversee study of the great Hellstorm Cannon recovered from the Imperator Titan Aquila Ignis after it fell to heretics.[1a][1b][1c][1d]

Cumulon
Cumulon was one of the three primary loft-cities of the planet Stratos.[1] When Stratos suffered from a Chaos Cult uprising instigated by the Dragon Warriors, Cumulon was one of the Cult of Truth's main targets. For a time, the Cult had near-complete control of all three primary loft-cities. Cumulon, along with its sister city, Nimbaros, were retaken when the Cult pulled back to consolidate its hold on the planet's capital, Cirrion.[1]

Cunning of the Night Wolf
The Cunning of the Night Wolf is an immaculate Sniper Rifle engraved with runes and incredibly well tuned, belonging to the Blood Ravens Chapter.[1] It was sent to Scout Sergeant Cyrus from the Space Wolves' Rune Priest Volund Thundertooth, who served on the same Kill-Team as Cyrus during their time in the Deathwatch. The only thing more mysterious then the weapon's arrival is the message that arrived with it: "I think you will be needing this, old friend. Rumours of Aurelia bubble even on Fenris, and the runes cast your fate in misfavor."[1]

Cup of Blessings
The Cup of Blessings was a relic of the Red Corsairs Chaos Space Marine warband.[1] Kept by the sorcerer Anto, the Cup of Blessings was part of a ritual that was undertaken by the warband before they went into battle. If the criteria (known only to Anto himself) were met, the sorcerer would bring the cup before a gathering of the warband's senior officers. Not all of the Chaos Marines gathered would drink from it; according to Anto, the Cup itself chose who would receive its "Blessings", which could take many forms.[1] For some, the drink did nothing at all, and for some, the elixir within the Cup was deadly. Some would receive a temporary gift from the Chaos Gods or a vision of the past or future, and still others would permanently mutate.[1]

Cup of Retribution
The Cup of Retribution is a Dark Angels relic, that is used in the Chapter's great annual event, known as the Feast of Malediction.[1]

Cup of Wulfen
The Cup of Wulfen is a sacred relic of the Space Wolves, used to deliver the first component of the chapter's gene-seed to aspiring initiates to the Wolves[1].

Curator
Curators are members of the Administratum, responsible for maintaining the ancient records of the Imperium, especially those made of written ledgers. They must be able to understand a variety of tongues and scripts as the oldest records are often written in languages which are no longer in use. They are also in ways supposed to be historians as they have to provide information which may have been recorded millennia ago. The position is inherited and passed from generation to generation along with the languages, scripts and other lores of the role.[1]

Curators (Warband)
The Curators was a Chaos Space Marine Warband and Cult that was active in the Eye of Terror and was obsessed with obtaining secrets.[1]

Curia
Curia is a figure from ancient Martian data-lore who reportedly glowed with cleansing light and has since become the Patron Saint of Adeptus Mechanicus Radsmiths and Biologis Eradacati across Mars and beyond. The Conclave Genocidius later constructed the Saint Curia's Autopurger in their honour.[1]

Curien Droga
Curien Droga was the Chief Apothecary of the Crimson Fists Chapter in 989.M41.[1] His fate after the Invasion of Rynn's World is currently unknown.

Curiminos
Curiminos is a Wolfspear Codicier, who is both a founding member of the Chapter and among its first Librarians. Like all of the Wolfspear's initial members, Curiminos was originally a member of Indomitus Crusade Fleet Primus' Unnumbered Sons before the Chapter was created.[1]

Curral
Curral was a Sergeant of the Tanith First and Only.[1a] He commanded one of the regiment's platoons.[1b]

Currus Venatores
The Currus Venatores is a transport in service with the Legio Solaria.[1]

Curse of Unreason
The Curse of Unreason is a Space Hulk which was detected roughly at the start of M40 nearly of the Ghosar System. Almost certainly the origin of the Genestealer Cult of Ghosar Quintus lies in the wreckage torn off this space hulk. A tiny piece of evidence indicates that parts of the space hulk was break off and drifted in the direction of Ghosar Quintis. It is believed that aboard this wreckage lurked the dormant form of one or more of the Pureblood Genestealers. A Genestealers immediately started to make a Genestealer Cult, implanting the alien genetic code to the Trysst Dynasty members.[1]

Cytos Cartel
The Cytos Cartel was a Genestealer Cult that hid behind the veneer of a trading cartel, and was active within the Caradryad Sector.

Cytos Purge
The Cytos Purge was a series of battles, led by Imperial mercenaries, hired by the von Castellan Rogue Trader Dynasty, and Inquisition forces, commanded by Inquisitor Covenant, against the Cytos Cartel, after it was discovered to be a Genestealer Cult. In order to ensure all traces of the Cartel were expunged, the Imperial forces invaded every world they were known to have holdings on, as well as two Chartist trade ships the Cartel had frequent dealings with. When the Purge was finally finished, the Cartel had been completely destroyed.[1]

Cyvon
Cyvon is an Intercessor in the refounded Soul Drinkers Chapter and he took part in the Indomitus Crusade.[1] During the Crusade, he served in Captain Quhya's 3rd Company as it sought to reclaim the Imperial world Kepris from the Cult forces of Yeceqath. While he fought, as part of Phraates squadron, Cyvon's inquisitive nature continued to bring questions to his mind. Among them was how the Cult was formed and why they were fighting the Imperium. He however, knew such questions would matter little to his Battle Brothers and so kept them to himself. Another question that had nagged at Cyvon since his awakening, however, was who were the Soul Drinkers they named themselves after? No one in his new Chapter could give him an answer, though, as the original Soul Drinkers were long dead and most of their history had been sealed away by the Imperium.[1]

Czagra
Czagra, the Grandmarshal of Ruin is a powerful Iron Warriors Warsmith.[1]

Czarn
Czarn the Cyberoth is an infamous Necromunda Heretek, that once led the Brethren of the Black Dawn Techno-Heresy Cult.[1]

Czetherrtihor
Czetherrtihor, the First Sentinel of the Sorcerers and Titan Host of the Nine-Fold Bindings, was a Warlord Titan of the Legio Tempestus, bound with nine daemons by the Thousand Sons Sorcerer Ctesias.[1a] It was a guardian of Sortiarius and fought against the forces of Ahzek Ahriman when returned from his exile in a bid to undo the Rubric. In a twist of irony, Ctesias, now part of the Prodigal Sons attacking Sortiarius, summoned the Daemon Prince Doombreed to counter Czetherrtihor. After facing Doombreed in single combat, Czetherrtihor was beheaded and its 'skull' offered to Khorne.[1b]

D'Alessio
D'Alessio was a mighty Emperor's Children Praetor, who took part in the Horus Heresy.[1]

D'Armitage
d'Armitage is an Imperial Navy Admiral of Battlefleet Cadia and took part in defending the Fortress World, from aboard his warship Grand Alliance, during the 13th Black Crusade. However after Cadia was destroyed by Abaddon the Despoiler, d'Armitage commanded what remained of the Battlefleet, as the Imperial forces fled the Cadian System.[1]

D'Arquebus Senior
D'Arquebus Senior was a functionary who lived and worked in Hive Trazior on Necromunda.[1a]

D'akhar
D'akhar is an Imperium Death World whose population live and work beneath its lethal radiation-blasted deserts.[1] A heresy-fueled rebellion once swept over the entire world, but the Blood Angels Chapter arrived and destroyed the traitors, bringing order to D'akhar once more.[1]

D'anloxtos
D'anloxtos was a radical Inquisitor, whose insane machinations were ended by a band of the Adeptus Custodes known as the Gilded Fist.[1]

D'kael
D'kael the Loathed is a Heretic who wrote the Apocryphaa, which contains information about Daemons. in it, he suggests that the sheer belief of those working summoning rituals, coupled with the evocation of a Daemon's True Name, is what draws them from the Warp and into Realspace.[1]

D'onne Ulanti
D'onne Astride Ge'Sylvanus of the House of Ulanti,[2] often shortened to D'onne Ulanti and better known as "Mad" Donna, was the twelfth daughter of Sylvanus, Patriarch of the Noble House Ulanti in the Spire of Hive Primus on the Imperial world of Necromunda.

D'sholtu
D'sholtu is an Imperium Fortress World that has been locked in permanent night by the coming of the Warpstorm Baphamet. Now, in the aftermath of the Great Rift's creation, the Fortress World has been invaded by numerous Xenos species.[1] First came the Necrons, who rose from beneath D'sholtu's surface, then the forces of the Eldar invaded the world. Against these two foes, D'sholtu's Imperial defenders were overwhelmed, but worse was to come as the Death Guard's 3rd Plague Company joined the war. Their attacks have brought Nurgle's foul sweating sickness known as the Gloaming Bloat to D'sholtu's surface, and it has spread amongst both the Imperial and Eldar forces.[1]

D'tano
Shas'nel D'tano is a T'au Empire Vior'la[1a] Fireblade[1b], who serves amongst his Sept's Fire Warriors that serve as bodyguards for the Ethereal Aun'Shar.[1a]

D'vok
D'vok the Unmaker is a Warpsmith of the Black Legion.[1]

D'yanoi
D'yanoi is a sept world that was once isolated from the Tau Empire for many years.[3]

D-16 West
D-16 West was a Mechanicus outpost located on the planet Armageddon[1a] notable for being the resting place of the Ordinatus Armageddon.[1b] Located in Armageddon Secundus roughly 98 kilometres northwest of Helsreach Hive, the Mechanicus kept the contents of the outpost a closely-guarded secret.[1a] The outpost's defences appeared at first glance rather minimal: a garrison of 50 Storm Troopers of the Armageddon Steel Legion. However, beneath the surface lay extensive automated defences (including las-turrets and toxic gas injectors) surrounding a bunker so heavily armoured and void-shielded that not even an orbital bombardment or cyclonic torpedo could crack it.[1b] This bunker, the tomb of Oberon itself, was sealed with an extremely complex set of reactive, evolving encryptions to prevent the entrance from being hacked.[1b][1c]

D-Cannon
The Eldar Distortion Cannon is also known as the displacer cannon, displacer, D-Cannon, warp cannon or warper[6] and also as the Distort Cannon[2], is an Eldar weapon.[1]

Deffstorm Mega-Shoota
The Deffstorm Mega-Shoota is a large arm-mounted Ork weapon most commonly equipped to Gorkanaut heavy walkers. An enormous multi-barreled Shoota, the sound of this weapon firing is deafening.[1]

Defiance
Defiance is an Imperial Battle Cruiser. It served during the Macharian Crusade and deployed the Catachan 12th Jungle Fighters Regiment during the invasion of Jucha.[1]

Defiance (Battleship)
The Defiance is an Inquisition Battleship that took part in the Pyrus Reach Conflict.[1]

Defiance of Calth
The Defiance of Calth was a Strike Cruiser in service with the Ultramarines Legion during the Horus Heresy.[1] Following the end of the Shadow Crusade, the Defiance of Calth served as the base of operations of Sergeant Aeonid Thiel and his specialised unit, the Red-marked, operating at the fringes of Ultramar and Imperium Secundus to combat those Traitors who remained active terrorising the region.[1]

Defiance on Vorinth
The Defiance on Vorinth took place in 544.M32.[1]

Defiant Light Cruiser
The Defiant Class Light Cruiser is a Imperial ship design used by the Imperial Navy and Basilikon Astra.[3]

Defiant Rynn
The Defiant Rynn is a mighty Power Fist belonging to the Blood Ravens Chapter. After the Blood Ravens Trythios returned from service in the Deathwatch few were the exploits that he would relate from his time in service of the Inquisition. One however was that of a Crimson Fists Space Marine and his endless valour. The Defiant Rynn was forged in honour of that chapter and their ravaged home planet, Rynn's World.[1]

Defiled Trophy
Defiled Trophies are debased treasures, that have been captured by Traitor Guard and are used as fine offerings, to draw the Chaos Gods' favor. They come in countless forms and include captured enemy standards; gory remains of slain heroes; stolen and defiled holy artefacts.[1]

Defilement of Honour
The Defilement of Honour is a Space Hulk that was attacked by Blood Angels to find out his mysterious origin and purpose.[1] This Space Hulk differs from other Space Hulks in that it had plasma engines and thruster banks on its tail end, somehow pointing it in the same direction. At the centre of Defilement of Honour stood an ancient navigation system stubbornly adjusting courses in deference to an order from some long-dead Admiral. The Blood Angels couldn't discover where this Space Hulk was heading, but wanted to stop it. A boarding party was arranged to enter the Defilement of Honour with two goals: to retrieve a crippled C.A.T. that had been detected on board, in the hope that its databanks might hold some clue as to how the terrifying Space Hulk had come to be, and to cripple the ship’s weird navigational array. After boarding it turned out that the Defilement of Honour was infected by Genestealers. It is unknown whether the Blood Angels succeeded in their mission or not.[1]

Defiler
The Defiler is a Chaos Daemon Engine and are among the most common of their kind. They were created by the Dark Mechanicum on the Forge World of Xana II at the command of Abaddon the Despoiler in preparation for the First Black Crusade.[1][8]

Defraytes
Defraytes was a Trooper of the Jantine Patricians regiment, who served as Colonel Flense's vox-officer.[1a] As the entire regiment was wiped out on Menazoid Epsilon, it is presumed that Defraytes was killed.[1b]

Degis
Degis is an Imperium Hive World.[1] It was invaded by the forces of Craftworld Biel-Tan, and the Vostroyan 24th ‘Iron Bloods’ Armoured Regiment came to the Hive World's aid.[1]

Degredd
Degredd was the leader of an anti-Imperial rebellion that arose on the planet Darendara.[1] The Imperial response to the rebellion came in the form of an Astra Militarum taskforce, including the original six Hyrkan Regiments led by General Caernavar. After a series of battles, Degredd and the Secessionist leaders were forced to retreat to the Winter Palace. However, when a detachment of Hyrkans led by Cadet Commissar Ibram Gaunt successfully breached the palace, Degredd chose to commit suicide with his lasgun rather than face the enemy.[1]

Deii’Sh’thuhl
Deii’Sh’thuhl, also known as The Whispering Blade, is a Daemon Weapon of Slaanesh.[1]

Deimos
Deimos is a moon originally of the planet Mars that serves as a Forge World to the Ordo Malleus.[1]

Deimos Clock
The Deimos Clock is a large orrery, that belongs to the Grey Knights Chapter and it dates back to the inception of the Imperium.[1]

Deimos Pattern Predator
The Deimos Pattern Predator is an older design of Predator Battle Tank, dating back to the Great Crusade.[1]

Deinos
Deinos was the Chapter Master of the Word Bearers Legion's Burning Hand Chapter during the Horus Heresy, and took part in the Battle for Calth.[1]

Coven Temporus
The Coven Temporus is a Thousand Sons Warband, that is led[1a] by the Infernal Master Ahrak.[1b]

Coven Triplicatus
The Coven Triplicatus are a group of nine Word Bearers Chaos Lords and Dark Apostles.[1] Abaddon was able to convince these warlords to join his cause by showing him the true reason for the creation of Noctilith Crowns. In doing so, the Coven Triplicatus pledged their forces to him for the War of Beasts on Vigilus.[1]

Coven of Disbelief
The Coven of Disbelief is a Tzeentch Warcult, that took part in the Invasion of the Stygius Sector. They were among Chaos God's forces that invaded the Imperial world Rimenok.[1]

Coven of Eyes
The Coven of Eyes is a Necromunda Tzeentch Cult, that is active in Hive Primus and deals secrets within its Hive City.[1]

Coven of Isha
The Coven of Isha is a secret pact between some members of the Ordo Xenos and Eldrad Ulthran of Craftworld Ulthwé. The Coven has rarely been invoked, for the Eldar rarely require the help of the Imperium and the Imperium never looks toward xenos for help. It involved the creation of a Wraithbone chamber for communications with Farseer Ulthran and had been constructed in a secret chamber at the Ramugan space station.[1] According to the Coven's librarium, the information from the Eldar through this pact has been linked to a number of disastrous events that engulfed the Imperium, which include the Sanapan Scouring, the Mortis Annihilation, the Third Coming of Orian and the Battle of Armageddon.[1] The most recent time that the Coven was activated was when Deathwatch Marines from the Ordo Xenos had to retake an Eldar relic for Eldrad.

Coven of Many Eyes
The Coven of Many Eyes are a Tzeentch Warband, composed entirely of Sorcerers. They took part in the Invasion of the Stygius Sector and were among Tzeentch's forces that invaded the Imperial world Mordian.[1]

Coven of Nine
The Coven of Nine are a large Tzeentch Warband and was among the Chaos God's forces that invaded the Stygius Sector during the Thirteenth Black Crusade.[1] The Coven is commanded by six powerful Sorcerers who each lead vast warhosts of Chaos Space Marines, Daemons and Cultists.[1]

Coven of Thecula V
The Coven of Thecula V is a Chaos Cult on the Imperium world Thecula V which is led by the Rogue Psyker Baroness Apocrypha. However, the Cult was attacked by the Sisters of Battle, led by the Ordo Hereticus Inquisitor Vincorum, and Apocrypha was imprisoned within an Incarcerator‎. The Inquisitor intended to transport Apocrypha off-world to be tried for her crimes in the Imperial Cathedral on Salem Proctor, but the remaining members of the Coven of Thecula V have launched an attack on the Inquisitor's forces in order to free the Baroness.[1]

Coven of Three
The Coven of Three (known individually as T'yeng, T'yor, and T'yil) is a title given to a trio of Sorcerers of the Thousand Sons Cult of Scheming.[1] [1] Nine centuries ago, these three Sorcerers completed the forbidden rites of Vordrek's Conjunction. During the ritual they sacrificed every last defender of Saint Bassolius' Shrine, binding heir souls and minds to the warp. They were transformed into a gestalt psychic being three times stronger than their previous forms.[1] Their unspoken communion allows them to whisper and scheme together even if they are light years apart. They never speak aloud, even to their servants, and instead implant suggestions and commands into the minds of those around them. Nor do they employ any means of written communication, thus ensuring their complex and cunning plans are impossible for their enemies to divine ahead of time by anything short of psychic probing. However those who try such endeavors normally end their days in raving insanity and freakish mutation.[1] When implementing their schemes, they often divide up and spread confusion by claiming one another's names, or else switch their name of address constantly to keep their foes and friends alike guessing. At any time, one of these Sorcerers employs illusion, another telepathy, and the last divination. Yet while they share an incredible bond, even these three Sorcerers constantly plot against one another. Should one ever succeed in slaying the other two, he would gain the power of all three and become an Exalted Sorcerer in his own right. Such a victory is unlikely though as they all know every thought of the others.[1]

Coven of Tolbek Shen
The Coven of Tolbek Shen is a Thousand Sons Warpcoven.[1]

Coven of the Corporeal Knife
The Coven of the Corporeal Knife is a Dark Eldar Haemonculus Coven, that is obsessed with butchering and experimenting on the Chaos God, Slaanesh's Daemons. It is speculated that perhaps the Coven does so in hopes of figuring out some way to fight back against Slaanesh or that they seek something far more sinister…[1]

Coven of the Crawling Dark
The Coven of the Crawling Dark is a Dark Eldar Haemonculi Coven of Commorragh.[1]

Coven of the One Change
The Coven of the One Change are a Tzeentch affiliated Chaos Space Marine warband active in the Choraplex. Based out of the Asteroid 0031A859F, they have turned it into a den of sorcery.[1]

Coven of the Red Moon
The Coven of the Red Moon was a 45 member Psyker Chaos Cult, that was destroyed by the Ordo Hereticus Inquisitor Tannenburg.[1]

Coven of the Thirteen Scars
The Coven of the Thirteen Scars is a Dark Eldar Haemonculi Coven. It is notable for the Tower of Flesh, the Coven's main stronghold in Commorragh and a living organism made from the flesh of those who defied the Thirteen Scars. It is said that Fabius Bile tutored under the dark arts of the flesh in the Tower.[1] The Coven later battled Bile after he attempted to pass on what he had learned.[2]

Covenant
Inquisitor Covenant is an Ordo Malleus Inquisitor and a psyker, who possesses limited psychic abilities. As part of those Inquisitors who have made it their duty to purge the Inquisition itself of perceived corruption, he is particularly focused in his Inquisitorial duties, especially on destroying the Daemonhosts created by the more Radical Inquisitors of the Ordo Malleus.[1]

Covenant of Blood
The Covenant of Blood was a Strike Cruiser of the Night Lords, built during the Great Crusade.[1] After the Horus Heresy and the disbanding of the Night Lords as a unified Legion, the Covenant of Blood became the mobile base of the warband of The Exalted. During the mission to rescue the Echo of Damnation from Red Corsair control, the Covenant of Blood was destroyed with its captain, The Exalted, commanding it. It took down at least 6 Red Corsairs vessels before its destruction.[2]

Covenant of Colchis
The Covenant of Colchis (often simply the Covenant) was the official state church of the feudal world Colchis.[1a]

Covenant of Fire
The Covenant of Fire are a Salamanders Successor Chapter.[1]

Rilke
Trooper[2a] Rilke was a sniper of the Tanith First and Only regiment.[1a][3a]

Rinas Dol
Rinas Dol was a member of the Blood Angels Legion, who took part in the Horus Heresy's Siege of Terra.[1a]

Ring of Fifty
The Ring of Fifty are 50 Imperial Zeta-class Astropathic Relay Station‎s in Segmentum Solar, that surround Terra. Because they are considered to be a lynchpin in the governance of the entire Imperium, the Ring is under the close supervision of the Adeptus Astra Telepathica.[1]

Ring of Iron
The Ring of Iron is a chain of construction yards that surrounded the Adeptus Mechanicus world of Mars. The original Explorator vessels were constructed in these orbital factories, and later, during the Great Crusade, the Expedition Fleets of the Imperium of Man.[Needs Citation] During the Martian Civil War at the start of the Horus Heresy, the Ring of Iron was attacked and devastated, with fire on it being seen from the red sands on Mars.[1] In M41 spacecraft and other large constructs are constructed within the Ring’s extensive orbital factories, and many of the ships of the Battlefleet Solar are based in its huge floating docks. The Ring of Steel is the largest known man-made structure in the Galaxy.[2]

Ring of Suffrage
A Ring of Suffrage is a symbolic piece of jewelry donned by every aspirant Sororitas, when taking her oaths to finally become a novice Sister.[1] It is a material proof of her fanatical devotion to the Imperial Creed and excellence in all matters intellectual, physical and spiritual after years of harsh and exhaustive training at the Schola Progenium or similar facilities[1]. The Ring is also designed to cause minor discomfort to the wearer when it is twisted.[2]

Ringers
The Ringers were a culture that occupied parts of the Saturn region of the Sol system during the Age of Strife, alongside the polity defended by the Saturnine Fleet.[1] Unlike the latter, the Ringers fought against the Imperium and were defeated at Iapetus and at the battle of Cassini Regio. The Death Guard Legion of the Space Marines participated in this campaign.[2]

Riohbia
Riohbia is a world of the Imperium. Ruled by a cabal of warlocks, Riohbia was known for a Grael Library of esoteric knowledge. In 866.M30 the world was targeted for Compliance by the XIXth Legion, who threatened its Library. However before they could attack, the Thousand Sons intervened and dealt with the matter themselves.[1]

Riot Shield
Riot Shields are pieces of equipment frequently used by the Adeptus Arbites.[1] These transparent circular shields have a diameter of about 2 feet, and are constructed of lightweight polycarbonate that offers protection against impact attacks and limited protection against many other types of assault. Because the shield is attached at the wrist, an Enforcer may prefer this shield over other protection, as it keeps his hand free to operate other equipment (such as a vox) or a pistol.[1]

Riotous Host
The Riotous Host is a Traitor Titan Legion that has fallen to Slaanesh; its Titans are now equipped with Sonic Weaponry. During the 13th Black Crusade, they joined the Emperor's Children in invading the Imperium world Extremis Six and, under the orders of Lucius the Eternal, used their Sonic weapons to cause the world's numerous starscrapers to collapse. In the aftermath of the destruction, three Astra Militarum Regiments arrived to enact vengeance for the billions lost in the invasion, but they were easily defeated by the Riotous Host and Emperor's Children.[1]

Ripfist Hakmaw
Ripfist Hakmaw was an Ork Warboss who part of the vast horde that attacked the Crimson Fists Chapter, in the aftermath of their victory over the Daemon Prince Rhaxor. After weeks of intense fighting, the Crimson Fists were nearly overwhelmed and only a few scattered groups of their Chapter remained; which forced their Chapter Master Pedro Kantor, to send out a plea for aid. Afterwards though, the horde that Ripfist commanded pursued the group of Crimson Fists that were led by Kantor and eventually pushed the Space Marines into the battered defence lines surrounding New Rynn City. Now with nowhere to retreat to, Kantor and his vastly outnumbered group were forced to stand against Ripfist's horde and in the battle that followed, the Crimson Fists suffered horrific losses and were nearly destroyed. However, their salvation arrived in the form of Crimson Fists Primaris Space Marine reinforcements, led by Primaris Captain Gauvian. Having heard Kantor's plea for aid, Lord Commander Guilliman had dispatched the Primaris Marines from the Indomitus Crusade and they immediately struck a deadly blow against Ripfist's horde. With their spirits lifted, with the appearance of their new Battle Brothers, Kantor and the few surviving members of his command, charged the Orks and the Chapter Master clashed with Ripfist. Though both were heavily wounded, Kantor was victorious and decapitated the Warboss, and though the Orks fought on, they were soon defeated by the two groups of Crimson Fists.[1]

Ripgutz
Ripgutz was an Ork Warboss whose hordes clashed with the Blood Angels Chapter. During the battle, he was killed by the Blood Angel Ephalos.[1]

Ripper
Rippers are small, maggot-like species of Tyranids which serve as the primary means of devouring bio-mass and the genetic imprint of a planet.[3]

Ripper Jack
A cross between a very large bat and a piranha, a Ripper Jack is a voracious hunter which hangs upside down from the roofs of the largest abandoned domes. When they swoop down on their prey, they attack by enveloping their target with their leathery wings, blinding and disorenting them long enough for them to secure their grip. They will always go after the eyes to begin with, then moving onto the face and throat. Unless the Ripper Jack is quickly removed from the person's face, they will shortly be suffocated by the leathery wings or bled to death by the hooker talons.[1]

Ripper Tentacles
Ripper Tentacles are defensive Biomorphs utilized on Tyranid Mycetic Spores.[1] The tentacles themselves consist of thick ropes of muscles and tendon. Drawn to movement, any moving foe within reach of the Tentacles will be smashed apart, ripped to pieces, or constricted.[1]

Ripper Whip
Possibly the most infamous inhabitant of Kenov III, Ripper Whips are strange tree-like animals.[1]

Ripping Nails
The Ripping Nails are an Emperor's Children Warband.[1]

Rippy-fish
Rippy-fish are creatures from the planet Lost Hope.[1] They are aquatic fish, rarely more 30cm in length and resembling the piranha of old Terra. Unlike their Terran variant, Rippy-fish could live in salt and fresh water and are immune to pollution, extremes of temperatures and poisons. Hundreds or even thousands of such a creatures roam the shallow waters of many planets posing a treat to every individual or vehicle that wants to cross water.[1]

Riptide Shield Generator
The Riptide Shield Generator is a Tau portable shield system utilized by the XV104 Riptide Battlesuit.[1] It divert some power from the Nova Reactor of the battlesuit.[2]

Rirhen Mullel
Rirhen Mullel is a Dark Krakens Primaris Apothecary, who serves in Captain Krijeni Luceior[1c] 5th Company.[1a]

Civilised World
A γ-class[2] or civilised world is a classification of planet type in the Imperium.[2] Of all the types of settlement in the Imperium, civilised worlds are the most common (although the term "civilised" here refers to their urban landscapes rather than to any pretence of social decorum[3].) On these self-sufficient worlds, the main population centres tend to be large cities or other urban environments that are supported by the planet's own agricultural production. The state of development both technologically and socially varies, but is most commonly around the current Imperial norm. Most adjuncts of the Imperial state will normally have a presence on the planet[1]. By the classification guidelines, a civilised world has a population from 15,000,000 to 10,000,000,000 and pays tithes between Solutio Extremis and Exactis Tertius[2].

Civitas Imperialis
Civitas Imperialis is an Imperial term most simply translated as "the Imperial rule of law," although its true meaning is more specific. When the Imperium of Man was founded, the Civitas was laid down to "guarantee the safety and assurance of any citizen of the Imperium of Mankind, wherever he or she travels or sets foot within the length and breadth of the Imperium."[1c] The Civitas was thus an implicit promise to the Imperium's citizens of justice and the protection of the Imperium's soldiers and resources. The Civitas Imperialis was officially suspended in the Sabbat Worlds in 741.M41, a final acknowledgment that the sector had been lost to the forces of Chaos.[1a] Part of Lord Militant Slaydo's remit from the High Lords of Terra, as the newly-appointed Warmaster of the Sabbat Worlds Crusade, was to restore the Civitas Imperialis to that region.[1b] From his diaries, historians have concluded that Slaydo was determined to do so, within the fullest meaning of the term.[1c]

Clabrus V
Clabrus V resides within the Ghoul Stars and was once the Homeworld of the Agusa Xenos species. However they were driven to extinction, after suffering repeated attacks by the Cythor Fiends.[1]

Cladius
Cladius was a Sergeant in the Ultramarines Legion who took part in the Battle for Calth during the Horus Heresy. When Calth's sun, Veridia, began giving off deadly radiation during the battle, Cladius led his squadron underground for the safety of the planet's arcologies. Unfortunately, the Word Bearer Sergeant Herxes, had the same goal and their two forces clashed as they raced each other to escape the deadly radiation now scouring Calth's surface. In the fierce battle that followed, Cladius and his squadron were able to deal severe losses to Herxes's forces, but were ultimately all killed; while Herxes led what remained of his squadron to the safety of the arcologies.[1]

Claes
Claes was a Lieutenant of the Teutonian 19th Super Heavy Tank Company. He commanded the company's lone Shadowsword as part of the tank squadron led by Lieutenant Stoss.[1]

Claig
Claig was a Trooper of the Tanith First and Only.[1]

Claim-beacon
Claim-beacons are devices used by the Leagues of Votann's Hernkyn to mark the location of rich natural resources for their League.[1]

Claim Jumper
Claim Jumpers are the most skilled and enterprising treasure-seekers of Necromunda's Ironhead Squat Prospectors, who scour the Hive World's Ash Wastes for unstaked mining sites and potential plunder.[1]

Clain
Clain was a Colonel of the Astra Militarum.[1][2] During the Third War for Armageddon, Clain was the overall commander of the Imperial defenders assigned to Hive Tartarus. As the initial ork landings largely ignored Tartarus in favour of attacking other nearby Hives (in particular Hive Acheron), Clain decided to lead a large portion of his forces, including Imperial Guard Regiments and Titans, out of the city in support of other settlements. However, Clain's army was attacked by ork mobs while travelling through the Ash Wastes and was forced to bunker down in a network of fortifications known as Clain's Stronghold.[1][2]

Clain's Stronghold
Clain's Stronghold is a fortified area east of Hive Tartarus, named for Colonel Clain.[1]

Clain Pent
Clain Pent was a member of the Dark Mechanicum and one of Kelbor-Hal's Nine Disciples during the Horus Heresy. He was ranked Pent (fifth) among the Disciples. Commanding the Ark Mechanicus Pent-Ark, Clain Pent oversaw eight direct Tech-Priest subordinates and consisted of little more than a brain in a jar inside an armored form. During the Siege of Terra he beached the Pent-Ark near the Helios Gate of the Imperial Palace to allow for the construction of siege engines under the protection of its Void Shields.[1] Later during the final stages of the Siege, Clain Pent leads an assault alongside Abaddon at the head of a great tusked warengine.[2]

Claire
Claire is a Canoness of the Order of the Lost Rosetta, a minor order of the Adepta Sororitas[1a]. She would later lead her Sisters in aiding the Blood Ravens Chapter, during the Second Pacification of Vespa.[1b]

Clamavus
A Clamavus is a type of Genestealer Hybrid that broadcasts the emancipatory creed of the Cult far and wide.

Clamorga
Clamorga is a place (unknown whether it is a planet or region on a planet) where Captain Moriar, of the Blood Angels, fell in battle defending a ridge against an Eldar assault before being entombed within a Furioso Dreadnought.[1]

Clan Atraxii
Clan Atraxii was a Clan Company of the Iron Hands Legion of Space Marines during the Great Crusade and Horus Heresy.[1]

Clan Avernii
Clan Avernii, known as the "Forge-Born", is one of the ten active Clan-Companies of the Iron Hands.[2]

Clan Bannick
Clan Bannick is one of the clan families of the sixth moon of Paragon VI.[1b] The clan's main industry was in opticals.[1f]

Clan Borrgos
Clan Borrgos, known as the "Will of the Omnissiah" is one of the ten active Clan Companies of the Iron Hands. It is currently recognized as the 7th Company.[3]

Clan Burkhar
Clan Burkhar was a Clan Company of the Iron Hands Legion of Space Marines during the Great Crusade and Horus Heresy.[1] It was designated as the 34th clan company.[1] Forces from Clan Burkhar took part in the Conquest of One-Five-Four Four.[1]

Thorn and Talon (Audio Book)
Thorn and Talon is a Black Library audio drama by Dan Abnett, featuring Inquisitors Gregor Eisenhorn and Gideon Ravenor in three short stories. It was performed by Gareth Armstrong, Jane Collingwood, Lisa Coleman, Rupert Degas, and Jonathan Keeble.

Thornback
Thornback is a Tyranid sub-species of Carnifex[3] which is the renown master of shock-assault.[4] They appear to be adapted to tear their way through mass infantry formations. They are named for their bristling rows of Chitin thorns.[5] Thornback Biomorphs are usually short-ranged and with a high rate of fire. As such, it can be armed with Deathspitters, Devourers, Spine Banks, Stranglethorn Cannon, Monstrous Scything Talons and Thresher Scythe.[3]

Thorne
Thorne was a Space Marine of the Deathwatch, hailing from the Iron Hands Chapter.[1] Thorne was a member of a Kill-Team led by Sergeant Decurius, tasked with infiltrating a Sslyth nest on the planet Kolagar. Thorne, along with his kill-teammates Zameon Gydrael and Hasdrubal, was to fight his way though to a specific point of the nest and plant a Virus bomb.[1]

Thorns of Ale'kithra
The Thorns of Ale'kithra is a Eldar Corsair warband active in the Choraplex region.[1] It is known to have disrupted a Chaos Space Marine ritual in the Space Hulk fragment field known as Hekkate Reef.[1]

Thorolf
Thorolf is a Wolf Guard Champion in the Space Wolves Chapter.[1]

Thoros
Thoros was a renowned Captain of the Blood Angels Legion, active during the Great Crusade era.[1]

Thorosgar Bear-fist
Thorosgar Bear-fist is a Black Legion Chaos Lord, who is taking part in the War of Beasts on Vigilus.[1]

Thoryk
Thoryk is a Space Wolves Wolf Guard Battle Leader, who is considered a hero of his Chapter and is the commander of the Thoryk's Void Hunters strike force.[1a]

Thoryvos
Thoryvos is a planet of the galaxy.[1] At one time, Imperial forces campaigned on Thoryvos. Amongst them were the Titans of the Legio Pallidus Mor and guardsmen of the 66th Kataran Spears regiment.[1]

Those Who Evade the Crone
Those Who Evade the Crone are a mysterious Xenos race that dwells within the Laevenir Archipelago.[1] The race possesses some sort of time dilation ability that can interfere with even the tracking ability of Eldar Farseers. Existing under Eldar protection, when Tyranid Hive Fleet Ouroboris attacked the Laevenir Archipelago the Eldar worried what would happen if the Great Devourer were to absorb the DNA of the creatures. This prompted the Eldar to attempt to repel the Tyranids.[1]

Thoth
Thoth was a Desert World in the Segmentum Pacificus. It was a human world discovered in the Macharian Crusade and liberated from Chaos-worshiping witches.[1]

Thoth (General)
Thoth was a General of the Astra Militarum.[1a]

Thought's Arrow
The Thought's Arrow is an Imperial Navy Light Cruiser, which is part of Indomitus Crusade Fleet Quintus' Battle Group Betaris.[1]

Thought-tree
Thought-trees are native to the planet Demarea. They are non-sentient, but display complex social behaviour comparable to Terran ants that gives the illusion of intelligence.[1]

Thought for the day
This article collects all Thoughts for the day and similar phrases of Imperial wisdom (e.g. also called Today's thought, Thought for the Reverent, Thought for the Pious, but not quotes of known authors or from known documents). They are often used in the Imperium on various papers and reports. They are organized in an alphabetical order: Thought for the day (A - H) Thought for the day (I - P) Thought for the day (Q - Z)

Thought for the day (A - H)
This article collects all Thoughts for the day and similar phrases of Imperial wisdom (e.g. also called Today's thought, Thought for the Reverent, Thought for the Pious, starting with the letters "A" to "H" but not quotes of known authors or from known documents). They are often used in the Imperium on various papers and reports. They are organized in an alphabetical order:

Thought for the day (I - P)
This article collects all Thoughts for the day and similar phrases of Imperial wisdom (e.g. also called Today's thought, Thought for the Reverent, Thought for the Pious starting with the letters "I" to "P", but not quotes of known authors or from known documents). They are often used in the Imperium on various papers and reports. They are organized in an alphabetical order:

Thought for the day (Q - Z)
This article collects all Thoughts for the day and similar phrases of Imperial wisdom (e.g. also called Today's thought, Thought for the Reverent, Thought for the Pious starting with the letters "Q" to "Z", but not quotes of known authors or from known documents). They are often used in the Imperium on various papers and reports. They are organized in an alphabetical order:

Dark Age of Technology
The Dark Age of Technology, also known as the Age of Technology, was the zenith of mankind's scientific knowledge and technological power. It was a golden age of exploration and innovation, where scientists, engineers, inventors, and innovators became new gods.[15] It spanned from M15 to M25.[15] Even millennia later mankind has not been able to equal or regain their former height of achievement. This age was long before the Age of the Imperium and knowledge of this time period is now incredibly sparse, and many "facts" about it are mere legend.[1a] Although a "golden age" in terms of scientific achievement, because of the catastrophic effects of the following Age of Strife, mankind has since come to regard scientific knowledge as abhorrent and dangerous. The Age of Technology is thus considered "dark" in the Imperium's current age. It is also considered a dark age because mankind in the Age of Technology had come to worship science as God.[Needs Citation]

Dark Angels
The Dark Angels were the I Legion of the twenty original Space Marine Legions. Their Primarch is Lion El'Jonson. After remaining loyal to the Emperor during the Horus Heresy, this legion was later re-organized and divided into several Chapters during the Second Founding. One of these chapters would keep the original legion's name and assets, though all of the Dark Angels descendants continue to work together to hunt The Fallen as the Unforgiven.[22]

Dark Angels Armoury
This is a list of Dark Angels- specific wargear (ie. Character-specific items or other non-standard wargear). For conventional Space Marine items see - Space Marine Armoury

Dark Angels Grand Master
A Dark Angels Grand Master is a rank used by Dark Angels and their Successor Chapters for certain senior officers.

Dark Angels Sacred Standards
The Sacred Standards of the Dark Angels are three Standards that date back to the Great Crusade. It is custom for only one to be used at any given time by the Dark Angels; the remaining two are held in the Great Hall of The Rock.[1]

Dark Apostle
The Dark Apostles are the corrupted Chaplains of the Word Bearers Chaos Space Marines Legion, who gleefully redirected the Legion's fanatical zeal from preaching of the Imperial faith to howling the praises of Chaos. Dark Apostles are impassioned and charismatic preachers, capable of causing entire Regiments of the Imperial Guard or even loyalist Space Marines to defect to the forces of Chaos.[5]

Dark Blade
The Dark Blade is a Daemon Weapon.

Dark Brotherhood
The Dark Brotherhood are a Space Marine Chapter.[1]

Dark Brotherhood (Blackshields)
The Dark Brotherhood were a group of Blackshields during the Horus Heresy. From 007.M31, after being cut off by the Ruinstorm, they carved out a pirate empire at the edge of the Pale Stars.[1b][2]

Dark Cells
The Dark Cells,[1] or Black Cells[2], are oubliettes deep beneath the Imperial Palace on Terra.[2]

Dark Chorus
The Dark Chorus is a Word Bearers Desolator Battleship, and home to a Dark Apostle's Host in the Magog System of the Jericho Reach. The presence of the Dark Chorus led the Imperial Navy to avoid conflict with it, as they did not have any vessels of equal firepower in the vicinity.[1]

Dark Cloud
Dark Cloud was a mass conveyance barge of the Imperium.[1] Whilst en route to the War Zone Kilda, the Dark Cloud became stranded in the warp with Imperial Knights of House Mortan waiting in its hangar. The Gellar field that shielded the disabled craft from the denizens of the empyrean holds firm at first, until a series of massive objects impacted with the ship’s hull. The objects turned out to be Chaos Knights of House Khomentis. After attaching themselves to the barge, the Khomentis Knights began blasting and cutting their way through its outer bulkheads to allow waves of warp energy to flood inwards. Knowing that the Dark Cloud could not survive long against the assault, the Knights of House Mortan ventured out onto the barge’s exterior to do battle. Though they fought bravely, the Mortan Knights were destroyed by the Chaos Knights, and the souls of their pilots devoured by flocks of Daemons. With its last line of defense annihilated, Dark Cloud was swiftly torn apart.[1]

Dark Commune
The Dark Commune are the leaders of Chaos Cults. These include a Cult Demagogue, a Mindwitch and an Iconrach, who are protected by Blessed Blades.[1]

Dark Communion
The Dark Communion is a ritual performed by veteran Chaos Space Marines in order to stabilize their mental condition.[1]

Dark Compliance (Audio Drama)
Dark Compliance is an audio drama in The Horus Heresy series written by John French. It was also later released as a short story collected in Heralds of the Siege.

Dark Compliance (Horus Heresy)
Dark Compliances were Warmaster Horus' version of the Imperium's Compliances, which his forces conducted on Imperial worlds, during the Horus Heresy.[1]

Malfi
Malfi is a Hive World of the Imperium, located eight hundred days standard from Scintilla, the main population and manufacturing focal of the rimward territories of the Calixis Sector.[Needs Citation]

Malfian Princess
The Malfian Princess was a Tarask Class Merchantman, that arrived three months overdue at the Koronus Expanse world Footfall, in 751.M41.[1]

Malfian Sub-sector
The Malfian Sub-sector is a subsector of Imperial space, located in the Calixis Sector in Segmentum Obscurus.[1]

Malfons
Malfons was the Chapter Master of the Iron Knights Chapter when the Ork Warlord known as The Beast invaded the Imperium.[1a] When Koorland, the last surviving member of the Imperial Fists Chapter, issued the Last Wall protocol, Malfons received it, but was unable to reach the Phall System before Koorland led the fleets of the Crimson Fists, Fists Exemplar, Black Templars and Excoriators in attacking The Beast's Attack Moon that hung in Terra's orbit. He would later join the battle after it began, however, and led the Iron Knights' fleet in an attack on the Attack Moon, which disabled its gravity weapon that had been wreaking havoc on the combined fleet Koorland commanded. Afterwards the scions of Dorn destroyed the Attack Moon's remaining defenses and then launched a mass invasion of the Ork weapon.[1a] While fighting the Orks defending the Attack Moon, Malfons joined the massed Terminator strike, led by Koorland, that was aimed at planting Melta Bombs on the Teleporter within the Moon to stop the Orks from summoning more reinforcements. When the Melta Bombs were planted, Koorland gave the order for their ships to begin teleporting the Terminators back to safety, as the Bombs timers began to countdown. However, as they fought to reach their extraction points, a large Ork Warboss teleported into the chamber and rallied the Orks to attack the outnumbered Space Marines. The Orks then charged into the Space Marines and Koorland was attacked by the Ork Warboss and was nearly killed before Malfons intervened. However, Malfons was easily overpowered by the Warboss and had his head ripped off, mere seconds before the Space Marines were teleported back to their ships.[1b]

Malforea
Malforea, also known as Malforea the Mad, was a Heretek. In 813.M37, he constructs a vast maze structure of ghost-glass and etheric siphons in an attempt to harness the power of the Warp for his corrupt machines. The maze has the unintentional side effect of trapping Daemons, the creatures drawn toward the device only to become lost within its multi-dimensional twists and turns. When the Daemon Prince Kaslidi becomes ensnared, its rage shakes the structure to its foundations and it becomes a locus for the creature’s essence. The Grey Knights arrive to find the Heretek a puppet of Kaslidi and his world on the verge of a full-blown daemonic incursion. To defeat the Daemon Prince, the Grey Knights enter the maze, hunting down the Daemons trapped within. A battle of reflections and illusions ensues, the battle-brothers surrounded by flickering daemonic faces and psychic manifestations. Reaching the centre of the maze the Grey Knight Justicar cuts down the Malforea flesh-puppet and shatters the ghost-glass face of Kaslidi, bringing down the structure and casting the Daemons back into the Warp.[1]

Malgar Irongrasp
Malgar Irongrasp, former White Consul[2], is a fleet commander of the Black Legion. A veteran of a hundred space battles, he was chosen by Abaddon to lead the Black Legion fleet component in the Pandorax Campaign. While he successfully defeated the Imperial Navy at the Battle of the Adamantium Fields, his forces were later defeated by a renewed Imperial Navy attack supported by the Dark Angels.[1]

Malgreth
The Malgreth are a Xenos species. Sightings of malgreth are known to fall within the remit of the Deathwatch to investigate.[1]

Malhoon
Malhoon was a Trooper of the Tanith First and Only.[1] When the Tanith First were deployed on the ice moon of Typhon Eight in the Sabbat Worlds Crusade, conditions were cold enough that Malhoon's eye froze to the scope of his lasgun while spotting targets.[1]

Malicant
Malicant is a Devotee to a Redemption Cult.[1] Coming from the home of the Redemptionist movement, Necromunda, Malicant left on a religious Crusade and eventually founded a Temple of Redemption on Ghastri IV. Brought up from birth to believe in the strict observances of the Redemption, Malicant is a ferociously devout individual. Thus it is no surprise that he eventually caught the eye of Witch Hunter Tyrus. Tyrus has since used Malicant and his men on his own Crusade to purge heretics and unbelievers across the Imperium.[1]

Malicant (Salamanders)
Honoured Brother Malicant was the Company Standard Bearer of the Salamanders Chapter's Third Company.[1] He served as part of the Inferno Guard, the Command Squad of Captain Ko'tan Kadai.[1]

Malice (Chaos God)
Malice is an outcast Chaos God, representing anarchy incarnate. Other known names include The Renegade God, The Outcast, Hierarch of Anarchy and Terror, and The Lost. His symbol is a black and white skull.[1]

Malice (planet)
Malice is a War World in the Calixis Sector. It is the front line of the Wrack War.

Malice Brotherhood
The Malice Brotherhood was a Chaos Cult located on Sepheris Secundus.[1a]

Malich
Malich is the founder and sole member of the Burning Eye Legion Chaos Space Marine warband.[1]

Malicht
Malicht is a Word Bearers Terminator Champion, who is a lieutenant in the Daemon Prince Khor Galbron's Unseen Truth Chapter.[1b] Currently Galbron and the Unseen Truth's Word Bearers and Cultists seek to to enlighten the Galaxy with knowledge of the Primordial Truth. While some listen willingly to them, others require a little more persuasion from the Chapter.[1c]

Malifica
Malifica is a forbidden class of technology and science within the Imperium which deals with the study and manipulation of the energies of either the Warp or psychic powers. Whilst the warp is considered a necessary evil to the Imperium, this field of study is seen as both dangerous and volatile. Malifica includes the melding of Daemonic spirits with machinery as well as channeling the raw power of the Warp through technology. Such technology has long been considered forbidden by the Adeptus Mechanicus, as those reckless or insane enough to be tempted by these dark experiments find themselves being offered creativity that is beyond that of reason or the bonds of the universe's physical laws. The heretek cult known as the Logicians have been known to pursue examples of Malifica.[1]

Malifixer
Malifixers are specialized criminal agents used by both criminal gangs and the Adeptus Arbites as spies within the endless underworld intrigue, wars, and legal crackdowns.[1] They are skilled and knowledgeable in their expertise, often living years near an Arbites fortress just to observe and learn. Criminal organizations frequently employ Malifixers as informants, planting them in rival gangs for information or to steal coveted loot when the time is right. Malifixers that are captured by the Arbites are frequently used by the Adeptus Arbites as infiltrators and informants into their former gangs, earning penance through service to the Emperor.[1]

Malig Laestygon
Malig Laestygon was a commander of the Death Guard during the Great Crusade and Horus Heresy. For unknown reasons, Malig and his forces aboard the cruiser Reaper's Shroud were discarded by their Primarch Mortarion after the Drop Site Massacre, and Malig desperately sought a way to regain their Primarch's favor. The oportunity arose when they were able to trail a Salamanders cruiser carrying the body of their primarch Vulkan back to Nocturne. Malig began a frantic search to recover the body, and after realizing it had been moved to the surface of Nocturne invaded the planet itself. Malig's forces were defeated, but his ultimate fate remains unknown.[1]

Malign Influence
Malign Influences are sinister Daemons, who have become patrons of Blooded Kill Teams.[1]

Curse of Unreason
The Curse of Unreason is a Space Hulk which was detected roughly at the start of M40 nearly of the Ghosar System. Almost certainly the origin of the Genestealer Cult of Ghosar Quintus lies in the wreckage torn off this space hulk. A tiny piece of evidence indicates that parts of the space hulk was break off and drifted in the direction of Ghosar Quintis. It is believed that aboard this wreckage lurked the dormant form of one or more of the Pureblood Genestealers. A Genestealers immediately started to make a Genestealer Cult, implanting the alien genetic code to the Trysst Dynasty members.[1]

Cursed Company
The Cursed Company are a Chaos Space Marine warband that is taking part in the Thirteenth Black Crusade.[1]

Cursemite
Cursemites are fleas that have been mutated by the Nurgle Gellerpox plague, which has greatly increased these insectoid horrors' size and aggressiveness. They are known to fight beside any creature that has also been infected by the Gellerpox plague.[1] Once miniscule fleas, Cursemites are created after feeding upon Warp energy. Still drawn to blood, they are able to spring forwards with shocking speed. Once their mouths find an artery, Cursemites can drain a man-sized host of blood in seconds. As they feast, the parasite will balloon and swell as well as turn crimson. Only after draining every ounce of blood will they move on.[2]

Cursus of Alganar
The Cursus of Alganar, also known as the Black Oculus, is a large black circular ring, buried on the planet Tallarn, that is one of three ancient Gateways of the Gods that predates the Fall of the Eldar.[1]

Curval
Ancient Curval was a Dreadnought in the Emperor's Children Legion, during the Great Crusade and was known as a philosopher of the Imperium's war to claim the stars. When the Horus Heresy began however, Curval joined his Primarch Fulgrim in turning upon the Emperor and began preaching about the perversions of the flesh and encouraged his Legion to commit debase acts, in order to increase their sensations. In the aftermath of the Dropsite Massacre, Curval was among Captain Kleos' forces aboard the Battle Barge Callidora[1a], which was part of a large Emperor's Children fleet. However, the fleet's Lord Commander later ordered Kleos to take the Callidora to the Hamartia System, along with the Escorts Infinite Sublime and the Golden Mean, in order to continue to strike against the Imperium. When they arrived though, they were ambushed by the Iron Hands Strike Cruiser Veritas Ferrum, which was commanded by the vengeful Captain Durun Atticus, who was eager to strike a blow against the Traitors. Having been forewarned in advance of the Callidora's arrival, by his Astropath Rhydia Erephren, Atticus had his crew lay space mines where the Emperor's Children's ships would enter the system; which led to the destruction of the Infinite Sublime and crippled the Golden Mean. When the mines exploded, the Veritas Ferrum struck and finished off the Golden Mean, before attacking the wounded Callidora and then launching boarding torpedoes at the Battle Barge[1b]. Curval came to the Battle Barge's defense and clashed with the invading forces led by Sergeant Anton Galba, where he proved to be more than a match for the Iron Hands. This ended though, when Galba ordered his forces to use melta charges that sent the Dreadnought toppling to the floor beneath them. Curval survived the fall, but played no further part in defending the Callidora and before the Iron Hands escaped, they were able to send the Battle Barge into an asteroid field, where it was destroyed.[1a]

Curwen
Curwen is an Agri-World of the Imperium.[1] In M41, it was the site of a daemonic incursion led by the Great Unclean One Ku'Gath. Fortunately for the Imperium, the assault was defeated by the Grey Knights.[1]

Curze's Orb
Curze's Orb was a gift to the Night Lords Legion's Primarch from his brother Magnus, and was meant to help Curze focus his precognitive visions. Though in truth he never felt the need to use the Orb, and it eventually fell into the possession of Curze's sons, who still make use of the strange device by scrying possible futures in its depths even as they go to battle.[1]

Custodes Vexilla
Custodes Vexillas are massive eagle-winged battle standards that are carried into battle by the Adeptus Custodes.

Custodian Tribunate
The Custodian Tribunate are a group of ten veteran Custodians who act as advisors to their Captain-General and are directly beneath him in terms of ranking within the Adeptus Custodes.

Custodian Venatari
The Custodian Venatari are one of the warrior-castes within the Adeptus Custodes and are jump-infantry, equipped with winged Jump Packs known as Auramite Pinions.[1] Often referred to as the Emperor's ‘Hunting Eagles’, the Venatari are specialists in neutralizing any threats to him, from amidst the sprawling towers and spire-tops of the Imperial Palace[1]. Vaunted as a high honour among the Legio Custodes, the role of Custodian Venatari is reserved for a scant few veterans of the Blood Games, with the proven skill to master the rare and sophisticated flight system and archaeotech weapons Venatari wield.[2] In battle, Custodian Venataris dual-wield a Tarsus Buckler and archaeotech Kinetic Destroyer, as well as Plasma Grenades and Krak Grenades. Some also go into battle with a close-ranged Venatari Lance. For protection, they wear Auramite armor reinforced with Refractor Fields.[1]

Custodian Warden
Custodian Wardens are elite warriors within the Adeptus Custodes.

Cuthellian Cudbear
Cuthellian Cudbears are highly resilient creatures, that are native to Cuthellian IV and they reside in the deep fern forests, that cover its surface.[1]

Cuthellian IV
Cuthellian IV is a Forest World, that is covered in deep fern forests.[1] Its native creatures, like the Cuthellian Cudbear, are all highly resilient, due to the world's harsh winters and frequent ice storms.[1]

Cutsoul
Brother Cutsoul is a Traitor Legionnaire of the Emperor's Children Chapter.[1][2] He wore Power Armour, and used a hand flamer and chainsword.[1]

Cuttas
Cuttas are vehicles used by the Rebel Grots of Gorkamorka.[1] Cuttas are smaller than a Big Lugga, varying between a Bike and a Trakk. They are used by Rebel Grots to scout ahead of the main force and locate possible targets. The strength and direction of the wind greatly effects how fast they can go and how well they maneuver.[1]

Cutter Torch
Cutter Torches are cumbersome Space Marine Melta Tools, whose reach is barely beyond what they could touch.[1]

Cutting Beam
A Cutting Beam is a type of powerful Laser Weapon mounted on the prow of Demiurg Stronghold Class vessels.[1]

Plaguebones
The Plaguebones are a Nurgle Warband, who are led by the Daemon Prince Kortharis.[1]

Plaguebrewer
Plaguebrewers are Nurgle Cultists, who can stoke diseases to greater potency.[1]

Plaguebringer
Plaguebringers are Daemon Weapons of Nurgle. These weapons harbor daemonic germs that are virulent enough to kill the toughest foe.[1]

Plagueburst Crawler
Plagueburst Crawlers are a type of heavy Daemon Engine of Nurgle used by the Death Guard.[1]

Plaguechildren
The Plaguechildren are a Nurgle Cult that took part in the Charadon Campaign's Invasion of Alumax.[1] They were among the Chaos forces that invaded the world Borthreas, where they fought the Astra Militarum within the dried-up bed of the Yanglur Sea. The battle went poorly for the Plaguechildren, until a latent psyker working for the Imperial Commander Harmian Laythil exploded and created a Warp Rift. Thousands of Nurglings then poured forth from the Rift and devoured Laythil, while killing most of the Astra Militarum Guardsmen.[1]

Plagueclaw
The Plagueclaw is a Murder Class Cruiser of the Plague Fleet of Typhus. It is notable for having had the majority of its weapons batteries replaced by lances.[1] The Plagueclaw was sighted in the Athena Sector during the Gothic War.[2a] It was later active in the 13th Black Crusade.[2b]

Plaguecrows
The Plaguecrows are a Nurgle Warband.[1]

Plaguecrusher
Plaguecrusher is a Death Guard Dreadnought who took part in the Pyrus Reach Conflict.[1]

Plaguefester Warband
Plaguefester Warbands are Death Guard formations, that are the definitive image of the Traitor Legion's unstoppable armies.[1]

Plagueheart
The Plagueheart is an Old Ones[2a] artifact. Belonging to the same trinity as the Tuchulcha and Ouroboros, the Plagueheart is a vast living planetoid.[1] In the 41st Millennium, Cypher revealed that Typhus and Astelan were attempting to unite the 3 devices and change history.[1a] Eventually all 3 devices were gathered and a warp rift was summoned over the ruins of Caliban. Convinced by Ezekiel to leave history be and trying to prevent nearby Fallen forces from accessing the rift first, Azrael destroyed the rift.[1b] Vashtorr the Arkifane sought the Plagueheart along with its sister devices in order to create The Key in order to ultimately access an Old Ones device dubbed The Weapon. In the Arks of Omen Campaign, Vashtorr succeeded in gathering Plagueheart and Ouroboros but still needed the Tuchulcha. In the Battle of Idolatros, Vashtorr succeeded in contacting the Tuchulcha and moving it to Wyrmwood. Together with its sister devices, the Plagueheart created the Dissonance Engine which bore a tunnel into the space between the Materium and Warp not unlike the Webway. With this new rift, Vashtorr seeks The Lock and with it The Weapon.[2b]

Plaguelord-Class Titan
Plaguelord-Class Titans*[1] are Titans that have been fully corrupted by the power of the Chaos God Nurgle[2] and now give off deadly diseases.[1]

Plaguereaper
The Plague Reaper is a type of Super Heavy Tank used by Nurgle-affiliated Chaos forces. A corrupted Baneblade, it is a gurgling clouded fortress of pestilence and disease. Huge vats of slime are mounted on the back of the vehicle, which feeds the main weapon of the vehicle. This pus-cannon fires a biological agent that causes the unfortunate victim to erupt in boils and have their flesh eaten away from within. Its interior is infested by Nurglings.[1]

Plaguereapers
The Plaguereapers are a large Nurgle Warband that were part of the Chaos forces that invaded Ultramar during the Plague Wars.[1]

Plagueridden
Plagueridden are Daemons of Nurgle.[1]

Plaguespitter
The Plaguespitter is a corrupted Bolter belonging to the Blood Ravens Chapter. Cachexis of the Death Guard is said to have wielded this abhorrent bolter before his defeat at the Battle of Ulthman. Despite several cleansings at the hands of Techpriests, it still bears his foul taint.[1] Foetid Bloat-drones and Plagueburst Crawlers carry a weapon of the same name, but that is simply a more potent variation of the plague spewer.

Plaguespurt Gauntlet
The Plaguespurt Gauntlet is a type of liquid projectile weapon used by Death Guard Deathshroud Terminators.[1]

Plaguewrought Brethren
The Plaguewrought Brethren are a Death Guard Warband, that are taking part in the Charadon Campaign.[1]

Plains World
The Plains World (or Plainsworld[3]) was one of the principal recruiting worlds for the Dark Angels.[1] Sometime before the 41st Millennium, a group of returning Deathwing found that their planet had been overrun fifty years earlier by Genestealers, with only a few untainted humans remaining. The Terminators, whose duty and honour required the extermination of the Genestealers, prepared themselves for battle. Because the odds of their success were nearly non-existent, the Terminators engaged in their native death ritual. Instead of anointing their skin with white ash, they anointed their armour. The Terminators cleansed the world and rescued the enslaved populace, and in honour of those few Terminators, their armour was ever after white.[1] Meanwhile, the Dark Angels' leadership, the Inner Circle, recognized the folly of relying upon one planet for manpower and so diversified their recruiting grounds.[1] Since then the Dark Angels recruit from other planets, such as Kimmeria[2], though they still recruit from Plains World.[3]

Plains of Anthrand
The Plains of Anthrand were a large flatland region of the planet Armageddon, located in the southeast of the continent of Armageddon Prime, south of Hive Death Mire and east of Hive Volcanus.[1][2]

Planet Killer
The Planet Killer is a massive Chaos starship that served as a flagship of Abaddon the Despoiler during the Gothic War and the 13th Black Crusade. The vessel owes its power to its main weapon, the Armageddon Gun, which can destroy an entire planet.[2c][3]

Purifier Hand
The Purifier Hand is a Flamer that was discovered by Captain Kruger's Ultramarines Company in their pursuit of the Word Bearers Chaos Lord Zymran.[1]

Purifier of Tombs
The Purifier of Tombs is a unique Astartes pattern Plasma gun and a relic of the Blood Ravens chapter. During the Dark Crusade, Battle-brother Damon of the Blood Ravens' 4th Company wielded it while accompanying Davian Thule during the attack on the Necron catacombs beneath the Thur'Abis Plateau. Later, as a Sergeant, Damon wielded this same weapon during the Kaurava campaign.

Puritan
Puritans are a conservative political and philosophical faction of the Inquisition. To the conservative Puritans, it is of the utmost importance that Inquisition doctrine be upheld, and are often found persecuting those Inquisitors who are deemed heretical. They are in favor of the status quo and believe any evil, be it heresy, Chaos, or Xenos, should be shunned in all its forms. Puritans are known for their hostility and tension towards the other major faction of the Inquisition, Radicals.[1]

Puritens
Puritens is a surgery undertaken by members of the Adeptus Mechanicus, that is designed to protect those that deal with Xeno tech. The procedure lobotomizes a portion of their mind and installs equipment that releases a stream of disapproving endorphins, when they interact with Xeno tech; preventing them from being awed by the technology. As a result, they are filled with immediate revulsion and made more aware of the Xenos’ blatant disregard for the proper obeisance owed to the Machine God.[1]

Purity
The Purity is an Inquisition Escort that took part in the Pyrus Reach Conflict.[1]

Purity Lathimon
Purity Lathimon was a Rogue Trader who discovered the safe passage that led to the Koronus Expanse in 997.M40.[1]

Purity of Will
The Purity of Will was a Death Guard Medical Rhino, that took part in the Horus Heresy's Battle of Isstvan III.[1]

Purity seal
Purity seals are borne by various Imperial troops, applied to weapons, armor and vehicles. They take the form of wax seals and parchment inscribed with declarations and prayers. They are prominently displayed on armour, and symbolize that the wearer is uncontaminated by the slightest taint of Chaos.

Purple Flower
The Purple Flower is a Slaanesh Chaos Cult, that is active on the Askellon Sector world, Juno. They desire to end Khorne's influence on the world, to the point some are even willing to work with the Inquisition to do so.[1]

Purple Stars
The Purple Stars are a Space Marine Chapter with ties to the Adeptus Mechanicus and the Inquisition.[Needs Citation]

Purson
Purson was the Supreme Grand Master of the Dark Angels and Unforgiven during the Lemnos Civil War.[1]

Pursuer
Pursuers were a unit of the Sisters of Silence. This cadre acted as the beast-handlers and hunters of the silent sisterhood, operating both Cyber-Mastiffs, Steeltalon Hawks, and other hunting beasts. They were called upon to track down fleeing quarry, either capturing or eliminating them as needed. As the most agile of their order, they were typically deployed away from the bulk of their attachment. In addition to this role, they also conducted standard reconnaissance and searched for out any potential ambushes for their advancing comrades.[1]

Pursuer Beast
Pursuer Beasts refer to a variety of creatures both organic and cybernetic utilized by the Pursuers of the Sisters of Silence to pursue and hunt down enemy targets, most often Psykers.[1] These creatures come in a wide variety and are augmentically enhanced for their role. There are many variety and are selected from the most deadly wildlife found across the Imperium. They are hand-reared by their Pursuers and mnemonically conditioned to obey their handlers without question.[1] Types include:[1] Cyber Mastiff Cyber Felidae Cyber Raptor Cyber Caiman Steeltalon Hawks

Pus Brothers
The Pus Brothers are a Death Guard Vectorium, of the 3rd Plague Company.[1] They were among the Death Guard's forces that took part in the Chromyd Front, under the command of the Chaos Lord Thraxoplasmox. During that battle, the Pus Brothers invaded the Industrial World Okharium and laid siege to the vital Ferrumore Prefabricum XIX. With the aid of the Putrid Choir and the Dolorous Gnaw Vectoriums, the Ferrumore was under the Death Guard's firm stranglehold despite its Imperial forces preventing them from fully claiming it. However their hold was later decisively broken, by an assault led by the Blood Vipers Captain Xanthin Atris, which allowed fresh Imperial forces to reach the Ferrumore.[1]

Puscleaver
The Puscleaver is an artifact of the Death Guard.[1] Appearing as a particularly large plague knife, more like a machete than the traditional side weapon of the Death Guard Legion, the Puscleaver bears the infamous Gurgling Doom contagion. One struck by the blade has not only to contend with part of their anatomy being hacked away, for its edge remains punishingly sharp, but also a wound so infected it balloons into a swollen mess in seconds. The afflicted individual keels over a moment later, gurgling phlegm as he finally realizes the glory of Nurgle’s generosity.[1]

Pustulor
Pustulor is a Death Guard Lord of Contagion that commands the Hand of Filth Warband.[1]

Pustus
Pustus, known as Pustus the Vile, is a Malignant Plaguecaster of the Death Guard.[1]

Putidus
Putidus was a Death Guard Terminator Champion, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Putidus fought for the Loyalists or the Traitors.[1]

Putrid Brotherhood
The Putrid Brotherhood are a Death Guard Warband.[1] Each of the Plague Marines of the Putrid Brotherhood are veterans of the Long War and members of the Sven Pillard Warrior Lodge. They are currently taking part in the War of Beasts and helped spread the Gellerpox virus on the continent Dontoria. This has led the Imperium to enact a quarantine zone around Dontoria, and the Putrid Brotherhood are now fighting against the Iron Hands in order to break through their defenses.[1]

Craftworld
Craftworlds are vast craft populated by Eldar. They travel through the void of space at sub-light speeds, carrying the greater remnant of the Eldar race after the Fall of their civilisation. Each Craftworld is a self-sufficient, independent realm with its own culture. Craftworlds are in many ways living entities, powered by psychic energy from its Infinity Circuit and responding in an organic way to the stimuli of psychic forces. The power within a Craftworld can be expended as light or heat, and most Craftworld technology could not function without this psychic power grid.[13]

Craftworlds Armoury
The Craftworlds Armoury is divided into the following four lists - Eldar Weaponry (List) Eldar Equipment (List) Eldar Vehicles (List) Eldar Space Fleet

Crake's World
Crake's World is a Death World visited by Koulick Krieg.[1]

Crampspan
Crampspan was a Enginseer of the Adeptus Mechanicus active in the late 300's.M41.[1] He was attached to the 7th Paragonian Super-heavy Tank Company of the Astra Militarum, as part of the crew of the Shadowsword Lux Imperator. However, while deployed on the Kostoval Flats of Kalidar IV, Lux Imperator was captured by the orks and its crew (including Crampspan) were believed killed.[1]

Cranach
Cranach was an Assault Sergeant of the Imperial Fists Chapter.[1]

Crangor's Buccaneers
Crangor's Buccaneers are a semi-militarized group of Pirates, that are led by Captain Crangor and operate out of the notorious Claw Nebula.[1]

Crangor (Pirate Captain)
Crangor is the Pirate Captain of the semi-militarized Crangor's Buccaneers, which operate out of the notorious Claw Nebula.[1]

Cranium Malevolus
The Cranium Malevolus was once a servo-skull taken from the Sainted Halls of Terra by the Iron Warriors. Though intended as little more than a trophy, under the ownership of the Iron Warriors the Cranium Malevolus has mutated into a iron-clad mouthpiece for the mind-shattering language of the Soul Forges. The coded blurts of Dark Tongue that the Cranium Malevolus emits are potent enough to undo the machine spirits of enemy technology, while its scrapcode chant is so maddening that opposing war engines will spontaneously immolate themselves to avoid being near the floating, anarchic device.[1]

Cranium Obscura
The Cranium Obscura are the pulverized segments of several Neurotyrants' cranial carapaces, which are an Imperial relic and they are contained within a heavily warded reliquary.[1]

Crask
Crask is a Castellan of the Cadian XVIII[1] who was dispatched as part of an Imperial fleet to fight in the Damocles Crusade. When his fleet emerged from the Warp they immediately besieged the Tau Sept of Kel'shan but hadn't realised that one hundred and fifty years had passed and the Damocles Crusade had already come to an end. Shortly after Hive Fleet Gorgon descended upon Kel'shan and, faced with a common enemy, Crask and Kor'o Valroth agreed to a truce. Together their fleets turned on the hive fleet destroying nearly all of its Bio-ships. Gorgon, unique for its ability to rapidly evolve its bioforms, was unable to adapt quickly enough to the disparate nature of the Tau and Imperial Guard forces combined and, at the Battle of Worldspine Ridge, the forces of Gorgon were finally defeated. Valroth's truce with the Imperium also ended shortly after.[1] The Imperial forces, too depleted to continue their mission against the Tau, were allowed to withdraw from Tau Space and were given honours for their assistance.[2]

Crasker Matterzhek
Crasker Matterzhek is a Genestealer Cult Acolyte Iconward of the Elevated Siblings on Vigilus and bears the standard of his kindred, a sacred duty given to him by Primus Desh. During the upheaval that has stricken Vigilus, the Elevated Siblings have begun a rebellion in one of its Hives and Matterzhek has been charged with a vital task of displaying their standard on the Hive's highest spire. Doing so will greatly boost the Cult's morale as their rebellion rages, and Matterzhek hopes that in doing so the Star Children will see him and grant the Acolyte Iconward's most fervent desire...[1]

Crasker Matterzhek (Supplement)
Crasker Matterzhek is a Commander of the Genestealer Cults team. It is one of the Supplement sets for the Kill Team: Commanders of the Warhammer 40,000: Kill Team, Second Edition (2018).[1]

Crassia II
Crassia II lies near the Eye of Terror and was the site of a victory for the Dark Angels' Grand Master Belial and the Deathwing.[1]

Crassun
Crassun is a current Captain in the Flesh Tearers Chapter. He tells the forces under his command to remember, that as the Emperor's greatest weapons, their purpose lies in the complete eradication of the Imperium's foes. All other considerations to that main goal, are secondary.[1]

Crassus (Gothic Class Cruiser)
The Crassus is an Imperial Navy Gothic Class Cruiser, that is part of the Odoacer System's defense fleet. However, the creation of the Great Rift, left the System isolated isolated from the Imperium and the fleet soon successfully dealt with numerous upheavals across Odoacer. A year after the catastrophe, though, the defense fleet's commander, Commodore-Captain Aldo Ware, was contacted by his Chief Astropath, Klemistos, with a dire warning. A dangerous threat would soon enter the System and the Astropath gave the location it would be coming from. Ware took Klemistos' warning seriously and immediately split the defense fleet in two. The Crassus was part of the fleet, commanded by Captain Keel, that was ordered to return to the Cardinal World Almace, while the Commodore's fleet would go confront the coming threat to Odoacer.[1]

Crassus (Gravalaxian)
Crassus was a Sergeant of the Gravalaxian Planetary Defence Forces, serving with the 49th Gravalaxian PDF.[1] Prior to joining the PDF, he worked for the Arbites.[1]

Crassus (Sons of Malice)
Crassus was a Chaos Space Marine of the Sons of Malice.[1] He was amongst those Marines who entered the derelict battleship Labyrinth, as part of a trial to become one of the Doomed Ones. He was killed during the Challenge by one of the mutants that dwelt within the ship.[1]

Crassus (Standard Bearer)
Crassus is a Standard Bearer in the Ultramarines Chapter.[1]

Crassus Armoured Transport
The Crassus is an immense heavy armoured transport utilized by the Imperial Guard.

Kill-Broker
Kill-Brokers are a type of Kroot commander in Farstalker Kinbands.[1] The squad commanders of Farstalker Kinbands, these Kroot are not only expert tacticians but also capable fighters and negotiators, ensuring their kin recieve just compensation for their missions. They are equipped with Kroot Rifles, Pulse Rifles, or Pulse Carbines along with a blade.[2]

Kill-Team
Kill-Teams are the standard organizational unit of the Deathwatch Space Marines.

Kill-ships
Kill-ships are unique weapon relics used by the Deathwatch. They are actually automated drone-ships guided by the most sophisticated of War-spirits, designed with the singular task of conducting Exterminatus operations in the most extreme of circumstances on worlds that are believed to be completely lost to the Imperium.[1] To aid them on their mission, Kill-ships are equipped with unique examples of long lost cloaking technology that date back to the Dark Age of Technology. This allows the drone-ship to enter into the target system completely undetected where it can manage to slip past any defensive sentries and reach the target world itself. Once there, the Kill-ship drops its lethal payload onto the planet below whereupon it performs a slingshot maneuver to escape the region by using the world's own gravity well. As the vessel escapes, its actions are felt by the apocalyptic devastation it leaves in its wake that serves as a final act of denial and vengeance upon the enemies of Man.[1]

Kill Blasta
The Kill Blasta is an Ork heavy assault tank that specializes in rapid anti-infantry firepower. The Kill Blasta is armed with an imposing array of Big Shootas, Rattler Kannons, and rapid-firing Kannons, collectively referred to as the Giga Shoota.[1]

Kill Bursta
The Kill Bursta is an Ork heavy tank designed for urban fighting and siege warfare. Similar in appearance to the Kill Blasta tank in all but armament, the Kill Bursta mounts a huge Kannon capable of destroying bunkers, buildings, or fortified positions with ease.[1]

Kill Kroozer
The Kill Kroozer is the most common style of Ork Kroozer, armed to the teeth with gunz, Heavy gunz, and occasionally torpedo launchas.[1]

Kill Krusha
Kill Krushas are massive tanks based off the Orks' love of speed and mass killing.[1]

Kill Rig
Kill Rigs are Beast Snaggas vehicles, that are pulled by mountainous Tramplasquigs and home to wide-eyed Wurrboys.[1]

Kill Shot (Audio Drama)
Kill Shot is an audio drama by Ben Counter.

Kill Team: Annual 2019
Kill Team Annual: 2019 is a supplement for the 2nd edition of Kill Team.[1]

Kill Team: Annual 2022
Kill Team: Annual 2022 is a supplement for the 3rd edition of Kill Team. It is a collection of rules for teams and missions previously published in White Dwarf, as well as two new teams from the previous edition of Kill Team, the Elucidan Starstriders and the Gellerpox Infected.[1]

Kill Team: Annual 2023
Kill Team Annual 2023: Season of the Gallowdark is a supplement for the 3rd edition of Kill Team. It includes all of the rules from the Into the Dark, Shadowvaults, Soulshackle, and Gallowfall expansions, as well rules for the two teams from Ashes of Faith.[1]

Kill Team: Arena
Kill Team: Arena is a Competitive Gaming Expansion set for the Warhammer 40,000: Kill Team, Second Edition (2018). In addition to the terrain and rules, the set is supplemented with a supplement booklet with a background.[1]

Kill Team: Ashes of Faith
Kill Team: Ashes of Faith is a campaign expansion for the 3rd Edition of Warhammer 40,000: Kill Team.[1]

Kill Team: Chalnath
Kill Team: Chalnath is a supplement for the 3rd Edition of Warhammer 40,000: Kill Team (Board Game).[1]

Kill Team: Commanders
Kill Team: Commanders is a Sourcebook of the Warhammer 40,000: Kill Team, Second Edition (2018). It was released in October 2018.[2]

Kill Team: Compendium
Kill Team: Compendium is a supplement book to the Kill Team Core Manual (3rd Edition).[1]

Kill Team: Elites
Kill Team: Elites is an expansion of the 2nd Edition of Kill-Team.[1]

Kill Team: Gallowfall
Kill Team: Gallowfall is a box set and supplement for the 3rd Edition of Warhammer 40,000: Kill Team.[1] It is also a forth and final book about Space Hulk Gallowdark.[2]

Dark Age of Technology
The Dark Age of Technology, also known as the Age of Technology, was the zenith of mankind's scientific knowledge and technological power. It was a golden age of exploration and innovation, where scientists, engineers, inventors, and innovators became new gods.[15] It spanned from M15 to M25.[15] Even millennia later mankind has not been able to equal or regain their former height of achievement. This age was long before the Age of the Imperium and knowledge of this time period is now incredibly sparse, and many "facts" about it are mere legend.[1a] Although a "golden age" in terms of scientific achievement, because of the catastrophic effects of the following Age of Strife, mankind has since come to regard scientific knowledge as abhorrent and dangerous. The Age of Technology is thus considered "dark" in the Imperium's current age. It is also considered a dark age because mankind in the Age of Technology had come to worship science as God.[Needs Citation]

Dark Angels
The Dark Angels were the I Legion of the twenty original Space Marine Legions. Their Primarch is Lion El'Jonson. After remaining loyal to the Emperor during the Horus Heresy, this legion was later re-organized and divided into several Chapters during the Second Founding. One of these chapters would keep the original legion's name and assets, though all of the Dark Angels descendants continue to work together to hunt The Fallen as the Unforgiven.[22]

Dark Angels Armoury
This is a list of Dark Angels- specific wargear (ie. Character-specific items or other non-standard wargear). For conventional Space Marine items see - Space Marine Armoury

Dark Angels Grand Master
A Dark Angels Grand Master is a rank used by Dark Angels and their Successor Chapters for certain senior officers.

Dark Angels Sacred Standards
The Sacred Standards of the Dark Angels are three Standards that date back to the Great Crusade. It is custom for only one to be used at any given time by the Dark Angels; the remaining two are held in the Great Hall of The Rock.[1]

Dark Apostle
The Dark Apostles are the corrupted Chaplains of the Word Bearers Chaos Space Marines Legion, who gleefully redirected the Legion's fanatical zeal from preaching of the Imperial faith to howling the praises of Chaos. Dark Apostles are impassioned and charismatic preachers, capable of causing entire Regiments of the Imperial Guard or even loyalist Space Marines to defect to the forces of Chaos.[5]

Dark Blade
The Dark Blade is a Daemon Weapon.

Dark Brotherhood
The Dark Brotherhood are a Space Marine Chapter.[1]

Dark Brotherhood (Blackshields)
The Dark Brotherhood were a group of Blackshields during the Horus Heresy. From 007.M31, after being cut off by the Ruinstorm, they carved out a pirate empire at the edge of the Pale Stars.[1b][2]

Dark Cells
The Dark Cells,[1] or Black Cells[2], are oubliettes deep beneath the Imperial Palace on Terra.[2]

Dark Chorus
The Dark Chorus is a Word Bearers Desolator Battleship, and home to a Dark Apostle's Host in the Magog System of the Jericho Reach. The presence of the Dark Chorus led the Imperial Navy to avoid conflict with it, as they did not have any vessels of equal firepower in the vicinity.[1]

Dark Cloud
Dark Cloud was a mass conveyance barge of the Imperium.[1] Whilst en route to the War Zone Kilda, the Dark Cloud became stranded in the warp with Imperial Knights of House Mortan waiting in its hangar. The Gellar field that shielded the disabled craft from the denizens of the empyrean holds firm at first, until a series of massive objects impacted with the ship’s hull. The objects turned out to be Chaos Knights of House Khomentis. After attaching themselves to the barge, the Khomentis Knights began blasting and cutting their way through its outer bulkheads to allow waves of warp energy to flood inwards. Knowing that the Dark Cloud could not survive long against the assault, the Knights of House Mortan ventured out onto the barge’s exterior to do battle. Though they fought bravely, the Mortan Knights were destroyed by the Chaos Knights, and the souls of their pilots devoured by flocks of Daemons. With its last line of defense annihilated, Dark Cloud was swiftly torn apart.[1]

Dark Commune
The Dark Commune are the leaders of Chaos Cults. These include a Cult Demagogue, a Mindwitch and an Iconrach, who are protected by Blessed Blades.[1]

Dark Communion
The Dark Communion is a ritual performed by veteran Chaos Space Marines in order to stabilize their mental condition.[1]

Dark Compliance (Audio Drama)
Dark Compliance is an audio drama in The Horus Heresy series written by John French. It was also later released as a short story collected in Heralds of the Siege.

Dark Compliance (Horus Heresy)
Dark Compliances were Warmaster Horus' version of the Imperium's Compliances, which his forces conducted on Imperial worlds, during the Horus Heresy.[1]

D-Scythe
D-Scythes or Distortion Scythes are advanced Eldar Vortex Weapons. Considered a sinister and taboo weapon, D-Scythes can rip the soul of an enemy from their body and banish it to the Warp. When fired, a D-Scythe emits no visible blast and leaves behind no damage, save the motionless corpse of those targeted. D-Scythes are normally wielded by Wraithguards in place of their Wraithcannons.[2] The Eldar call the act of separating the spirit from its body 'Cutting of the Crone's Cord', for in Eldar lore a strand ties the soul of a being to its material form. Tradition has it that only the Crone Goddess Morai-Heg herself has the right to sever this connection, for a mortal doing so is merely playing god. However as the desperate situation for the Eldar continues, more militant Autarchs are calling for more frequent deployment of these taboo weapons.[2] The D-Scythes are so fiendish that no mortal (only Wraithguard) could wield them.[3]

D. Meloriac
D. Meloriac is an Ordo Chronos Inquisitor, who states that of all the legends told within the Imperium, the Legion of the Damned are the strangest. However, the Inquisitor notes that there are many corroborated accounts about these otherworldly warriors' existence.[1]

D060-K13
D060-K13 is a Hardcase Cyber-Mastiff, who once served Necromunda's House Orlock.[1]

DAMNATUS
DAMNATUS is a non-commercial low budget film forged BY fans FOR Fans, playing in the Warhammer 40,000 universe. Full information, trailers and the soundtrack are available under www.damnatus.com After its completion, the release of DAMNATUS has been forbidden by Games Workshop. You can find more information about that under DAMNATUS-ban.

DF-08 Shade
The DF-08 Shade is a type of Imperial gunship. It's a stealthy aircraft described as sleek but ugly. The Shade is known to be used by Inquisitorial Stormtroopers.[1]

Da'ka Jumoke
Da'ka Jumoke is a Chaos Lord, whose patron has charged him with ensuring the Flesh Tearers fall to Heresy.[1]

Da Art of Waaagh!
Da Art of Waaagh! is an Ork warfare text, written by the Evil Sunz member Evil Suntzu.[1]

Da Badskull Banner
Da Badskull Banner is an Ork artifact.[1] This Jolly Ork Freebooter banner is so saturated with Waaagh! energy that it is said that it may have been the very first such banner ever created. It is thus considered the ultimate proclamation of a Freebooter leader's might.[1]

Da Blacktoof
Da Blacktoof is the steel-jawed Kill Kroozer flagship of Kaptain Badrukk. Over Badrukk's career, the coffers and wealth of Da Blacktoof have swelled to immeasurable proportions. Thanks to the efforts of Mogrok the vessel has undergone significant upgrades.[1]

Da Blue Mek
Da Blue Mek is a famed Ork Flyboy and Dakkajet pilot.[1]

Da Boffin
Da Boffin is a mono-wheeled, Bad Moons Mek and one of Warboss Da Meklord's most trusted Meks[1] in the Tekwaaagh!.[2] He created the Warp Dekapitator‎ device, that when activated on a ship's Warp Engine, causes the ship to travel back to its last Warp jump. The resulting explosion of Warp energy, also causes any nearby ships to travel backwards as well. When the Tekwaaagh! attacked an Adeptus Mechanicus fleet, its Warboss, Da Meklord, ordered Da Boffin to install the Dekapitator on one of the Mechanicus' warships. The Mek successfully did so and once activated[1], the device brought the Tekwaaagh!'s Ork Fleet to the Forge World Hephaesto.[2]

Da Booma
Da Booma is a specially upgraded Ork Killkannon that has a much greater reach and explosive yield than their more primitive counterparts.[1]

Da Boomer
Da Boomer is a specialist piece of Ork wargear.[1] This massive weapon can reach even more targets than a Killkannon. It is mounted on Battlewagons, Bonebreakas, and Gunwagons.[1]

Da Corpse Lootas
Da Corpse Lootas is a warband of Deathskulls Orks reporting directly to Painboss Grotsnik.[1] These Painboyz and Freebooterz work on Grotsnik's behalf to loot corpses from the battlefield. They typically prefer to get stuck in and generate a solid bodycount before picking over the dead and wounded and dragging them away in "Meat Wagonz" to Grotsnik's medical tent for experimentation. This warband consists of many Cyborks along with biologically customized monsters that Grotsnik has taken to calling "Stitchboyz".[1]

Da Dead Shiny Shoota
Da Dead Shiny Shoota is an Ork artifact.[1] Rumored to have been built by Big Mek Buzzgob, Da Dead Shiny Shoota is a double-barreled Shoota known for its dakka. Known for its deafening roar, the weapon has a volume of fire so great that even the most inaccurate Ork can land a respectable number of hits.[1]

Da Fist
Da Fist was an Ork Warboss that was hunted down and killed, by the White Scars' Master of the Hunt Kor'sarro Khan. However this exploit lives in infamy amongst the Chapter's annals. Of Kor'sarro's initial fifty-strong hunting party, only three of the White Scars survived their battle with Da Fist's rampaging Dreadmobs and returned to Chogoris.[1]

Da Fixer Upperz
Da Fixer Upperz is an Ork artifact.[1] Originally the tools of Deathskull Mekboy Frazdak, it is claimed that it can repair any wagon, no matter how damaged it may appear. In typical Ork fashion, the sheer belief that these tools can work wonders often seem to result in such an effect.[1]

Da Genrul
Da Genrul is a Blood Axes Warboss, who commands the Clan's forces in Gazrot Goresnappa's Waaagh!.[1]

Raven's Barding of Flight
The Raven's Barding of Flight is a suit of power armour created by the Adeptus Mechanicus for the commander of the Blood Ravens 7th Company in around M37.[1] Since the Blood Ravens have no permanent homeworld, the chapter has no permanent links to a Forge World, and so individual commanders must establish ties of trust with members of the Mechanicus.[1]

Raven's Eyes
The Raven's Eyes are a relic of the Dark Angels Chapter, that is reserved for the Ravenwing's use. It allows the wearer to see through ferrocrete walls and also perfectly calculates the distance to a target.[1]

Raven's Flight (Audio Drama)
Raven's Flight is the first original audio drama in the Horus Heresy Series, released in both CD and MP3 formats. It was written by Gav Thorpe, performed by Toby Longworth and directed by Lisa Bowerman. It was published in print in Shadows of Treachery and released in an enhanced audio edition in 2015.

Raven's Fury
The Raven's Fury is a relic of the Raven Guard. This Jump Pack has a miniaturized plasma-engine in place of the usual ram-jets, which allows its wearer to move at lightning speed in battle. The pack's Machine Spirit is highly advanced and possessed of a warlike temperament.[1]

Raven's Reach
Raven's Reach is a Master Crafted Stalker Bolt Rifle, that is wielded by the Dark Krakens Captain Krijeni Luceior.[1]

Raven's Spear
The Raven's Spear is a Sword-class frigate, in the Blood Ravens Chapter and is part of the 7th Company's fleet. Under the command of Captain Atanaxis, the Company's fleet is currently ensuring the horrors located within the Storm of the Emperor's Wrath do not escape from the Warp Storm. This has devastated their Company though and has left the Raven's Spear heavily damaged and incapable of entering the Warp.[1]

Raven's Talons
The Raven's Talons are a pair of master crafted Lightning Claws, currently wielded by Shadow Captain Kayvaan Shrike of the Raven Guard[1a]. Purportedly forged by the Raven Guard's Primarch, Corvus Corax himself in the days after Isstvan V[3], the Claws are said to be unbreakable and can easily cut through any armour.[2] Shrike took up ownership of the weapon after winning the Contest of Shadows, a bicentennial trial of stealth and ingenuity. The victor was allowed to select any item from the Ravenspire's vaults and after days of meditation Shrike chose the Talons.[3]

Raven's Valour
The Raven's Valour was a Strike Cruiser in the Raven Guard Legion, during the Horus Heresy. As the Heresy began, the Raven's Valour was left behind with a small force of the Legion, led by Commander Branne Nev, to defend Deliverance while Corax led the Raven Guard to confront Horus on Isstvan V. Months later, Corax and the Legion had not returned, and so the Raven's Valour was part of a flotilla of ships that Nev led to the enemy held Isstvan System in search of the Primarch. When they neared Isstvan V, Nev dispatched the ships of the Therion Cohort to Isstvan IV to draw off Horus' forces, while the Battle Barge Avenger evacuated Corax and what remained of his Legion after the Dropsite Massacre. When the evacuation was completed, Corax ordered the Avenger, Raven's Valour and the Strike Cruiser Triumph, to each leave Isstvan V on different headings in order to confuse Horus' pursuing forces. The Raven's Valour and Triumph were both able to successfully escape from the System and returned to Deliverance.[1] The Cruiser is still in active service with the Raven Guard as of the formation of the Great Rift, seeing action in the Invasion of the Odoacer System.[2]

Raven's Watch
The Raven's Watch are a Raven Guard Successor Chapter.[1]

Raven (Commissar)
Raven is a Commissar, who was attached to Colonel Lansted's Cadian 180th Infantry during the 13th Black Crusade and was overseen by Senior Commissar Chaonian.[1] The Regiment aided in Cadia's defence, when it was invaded by the Despoiler's forces and was assigned to serve under Colonel Polski's Cadian 24th Armoured Regiment, to aid him in defending Kasr Gehr. As the 180th Infantry fought to save the Kasr, Raven was given command of three Ogryn squadrons.[1]

Raven Covenant
The Raven Covenant are a Space Marine Chapter.[1]

Raven Fighter
The Raven Fighter is a Dark Eldar Strike Fighter.[1] It is armed with two Dark Lances and one long-barrelled Splinter Cannon.[2] Some Dark Eldar raiding forces have noticed the extreme vulnerability of their light-weight transport skimmers, the Raiders. Therefore they have utilised Raven Fighters to support advancing Raiders by destroying tanks with their dark lances. After all tanks which might interrupt advancing of Raiders are destroyed, Raven Fighters start to use their splinter cannons to pound enemy infantry positions.[Needs Citation] Ravens are sometimes fielded in squadrons, each containing at least three fighters, known as Raven Murder Squadrons.[4]

Raven Guard
The Raven Guard were the XIX Legion of the original Space Marine Legions. Their Primarch is Corvus Corax . Their homeworld is Deliverance (originally named Lycaeus), a moon which orbits the Hive World Kiavahr.[2b] The Legion was devastated at the outbreak of the Horus Heresy and survived only by the most desperate of measures. The Raven Guard specialise in guerrilla warfare, moving behind enemy lines with unrivaled stealth and striking with precise application of force.[2a]

Raven Guard: A Codex Space Marines Supplement
Raven Guard: A Codex Space Marines Supplement is an expansion book for the 7th Edition of Warhammer 40,000.

Raven Guard Armoury
This is a list of Raven Guard- specific wargear (ie. Character-specific items or other non-standard wargear). For conventional Space Marine items see - Space Marine Armoury

Raven Interceptor
The Raven Interceptor was a fighter aircraft used by the Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Raven Mantle
The Raven Mantle is a suit of power armour that is owned by the Blood Ravens Chapter. It is engraved and adorned with lists of the Blood Ravens' major campaigns, making its wearer, literally, a carrier of the Chapter's history.[1]

Raven Skull of Korvaad
The Raven Skull of Korvaad is a relic of the Raven Guard. An item of Sondek Korvaad, after he gave his life in battle to save his Company's Captain his scrimshawed raven skull that he wore around his neck was retrieved and declared a blessed charm. Since that day it is worn by brothers of the Chaplaincy of the Chapter.[1]

Raven Sword
The Raven Sword is a relic and ancient blade of the Dark Angels chapter. The Raven Sword is a 10,000 year old weapon whose blade is pure obsidian.[2] Wielded by the Master of the Ravenwing, the current holder of the Raven Sword is Sammael.[1]

Cxauth
Cxauth the Night Serpent, is the current leader of House Delaque's Silent Ones gang, which is active in Hive Primus.[1]

Cy-Carnivora
The Cy-Carnivora were a civilization that battled the Cult Mechanicus on Mars during the Age of Strife.[1] Described as a "debased caste of cabalistic heretics", the Mekwrights of the Cy-Carnivora were ultimately annihilated by the first Titans of the Collegia Titanica.[1]

Cyan Krast
Cyan Krast was a Knight of House Krast who led it to a great victory in 663.M33 against the Golden Taint Warband by crushing the Chaos Space Marines in the Battle for the Gates of Obsilom.[1]

Cyanomorphide
Cyanomorphide is a drug, also known as Shift, which in combination with ingested samples of genetic material, allows certain mutants to mimic the physical form of others.[1]

Cyar Helmawr
Cyar Helmawr was the Planetary Governor of Necromunda in 879.M41, when Genestealers being experimented on by Biologis Hermiatus, escaped and began infecting Hive Secundus' population. Though the Governor was informed of the Genestealer Cults forming in the Hive, he moved to late to stop them, which led to Secundus' downfall and eventual destruction. The Inquisition would arrest Cyar for his treachery and the now former Governor, was later given a public execution.[1]

Cybele
Cybele is a Cemetery World of the Imperium, located in the Ultima Segmentum. Designated Mausoleum Valorum by the Ecclesiarchy, millions of Imperial war casualties are interred beneath its soil.[1][2a] Although the planet had no resources or strategic value, in late M41 the Word Bearers Dark Apostle Iskavan the Hated led an invasion of the planet, hoping to capture it for a propaganda victory.[1][2a][2b] The planet also witnessed the first prodigy by Arkio the Blessed, when the young Blood Angel provided the outnumbered Blood Angels force defending the planet with a tactical plan and the inspirational leadership needed to drive the Word Bearers off the planet.[2c]

Cyber-Altered Task
Cyber-Altered Task units ("CATs") are mechanical drones designed to perform simple tasks, like inorganic servitors. Programmed with a set of very simple instructions, they are occasionally used by the Adeptus Mechanicus and some chapters of the Adeptus Astartes as remote probes and retrieval units. Though they do not possess any biological components, their extremely limited programing prevents them from being classified as examples of Abominable Intelligence. [1a] The drones utilise a simple Vox circuit that traverses in a straight line and relay's Picts and other relevant environmental data to the user. When the drone encounters an obstacle they can't negotiate, they rotate ten degrees and continue forward, repeating the process until they can move without impediment.[1a] As of M42, CATs had been in service with both bodies for several centuries, or even millennia, although the Mechanicum and the Astartes prefer the versatility and expertise of a servitor or a Scout, respectively. Nevertheless, constructing CATs is a popular hobby for Mechanicus Adepts and Techmarines, who claim that the activity is a useful meditative exercise, and CATs are frequently underfoot at any shrine to the Omnissiah.[1b] In fact, some suspicious members of the Inquisition have observed that their creators seem to treat their CATs almost like pets, though the Mechanicum claims to be above such emotional attachments.[1b] CATs were deployed by the exploratory team sent from the Reclaimers Space Marines aboard the Space Hulk Spawn of Damnation.[1a]

Cyber-Ambull
Cyber-Ambulls are Ambulls that have been cybernetically enhanced, to become even more potent, swift tunnelers and are now used to mine Imperial worlds.[1a]

Cyber-Eagle Helm
Cyber-Eagle Helms are Space Marine helmets, that contain engrammatic circuits that mentally link their wearers to a cybernetically enhanced hunting bird familiar. Circling high above the battlefield, the Cyber Eagles feeds a constant stream of optic and auspex data to the Helms' wearer, overlaying their autosenses with targeting projections and auto-prognosticatory hostile proximity alerts.[1]

Cyber-Mastiff
Cyber-Mastiffs are mechanical creatures that resemble a metal hound, who are guided by the brain and nervous system of a hunting creature after such components have been integrated by members of the Adeptus Mechanicus. It is also not uncommon, however, to see purely biological canines who have received some form of cybernetic upgrades.[1][2] Cyber-Mastiffs are usually deployed under the control of Adeptus Arbites Patrol and Enforcer units for hunting down their prey and to catch criminal fugitives who attempt to escape.[2][3] Commonly known as kill-dogs, razorfangs and rending rovers, Cyber-Mastiffs have an in-built hunting and attack instinct and can only respond to the simplest of commands from their assigned handler,[1] but are still fully capable of defending themselves and their masters.[1][4] They can be fitted with additional sensors, such as an Auspex, which are always used on passive.[1] Cyber-Mastiffs are a fearsome extension of the Emperor's Law, and a truly terrible sight to see unleashed.[2] It is said that Cyber-Mastiff can rip off an Ogryns arm in just one snap of its powerful jaws.[5]

Cyber-Occularis
The Cyber-Occularis is a type of servo-automata of the Adeptus Mechanicus. It is an extension of its master's senses on the wider battlefield, being more robustly constructed then a standard cyber-Familiar. These drones often resemble artificial raptors or strange hybrid creatures of corpse and machine.[1]

Cyber-angel
Cyber-angels are flying Imperial artificial beings, that are used by the Ecclesiarchy.[1]

Cyberachnid
Cyberachnids are large Necromundan Spiders that have been captured or bred by House Van Saar and modified into cyborg servitor monstrosities.[1] Spiders mean much to the Hive World, and feature heavily in the heraldry including Van Saar, whose sigil is in the likeness of a spider. The House plays on this by often having their gangs accompanied by several Cyberachnids that will fight beside them in battles. In order to be better effective in their combat roles, the Cyberachnids have been installed with auspex bafflers, vox casters, venom injectors placed in their pneumatic piston fangs, along with cyclic web throwers and a scuttler rig that can handle dozens of terrain configurations. This results in the Cyberachnids having a truly gruesome appearance, which has often made Van Saar's faint-hearted enemies maintain a safe distance from the creatures. Truthfully, though, the House expects this reaction, and those who move to avoid the Cyberachnids will place themselves in Van Saar's waiting crosshairs.[1]

Cyberarachnid
Cyberarachnid are bionic creatures used by House Van Saar on Necromunda.[1] Giant mutant spiders are common throughout the lower levels of Necromunda, and House Van Saar often will modify them cybernetically to perform a variety of purposes, most notably as Servitors.[1]

Cybercanid
The Cybercanid are clawed cyborg animals, that are used as mounts by the Adeptus Mechanicus' Serberys Corps cavalries.[1]

Cybercanids (House Goliath)
The Cybercanids are a gang from Necromunda's House Goliath.[1]

Cybernetic Revolt
The Cybernetic Revolt was an event in human history that predated the Imperium.

Cybernetica Cortex
The Cybernetica Cortex was a device used by the Legio Cybernetica of the Adeptus Mechanicus. This arcane device comprised the reasoning control centre and animating Machine spirit of the Battle-automata. Consisting of a synthetic "brain" cased in complex bio-plastic mass which extrudes nerve-like tendrils into the body of the robotic frame< it invigorated the machine with false-life. Far beyond a simple cogitator in capability, it was neither truly alive nor sapient like the dreaded inhuman Silica Animus of the Age of Strife. Instead it was akin to a primal web of instinct guided by a programmed framework of encoded behavior. The result is a superior self-guided machine that will act with a degree of tactical sense and self-preservation beyond a Servitor but not risk revolt like the mythical Men of Iron.[1] The Cybernetica Cortex was controlled by a Cortex Controller, a device wielded by Magos and Techmarines of the Legio Astartes which allowed the wielder to monitor the Automata's status and senses as well control their actions.[1]

Cybernetica Datasmith
Cybernetica Datasmiths are a type of specialist Tech-Priest that work within the Legio Cybernetica. Since the Horus Heresy, they directly operate Imperial Robots on the battlefield.[2] They constantly reprogram and direct their robotic warriors to ensure they perform as required during battle.[1]

Rise of the Ynnari
Rise of the Ynnari is a novel series by Gav Thorpe focused around the Ynnari.

Risen
The Risen is a Black Legion Chaos Cult.[1]

Risen (The Fallen)
The Risen are Fallen Angels who now loyally serve their returned Primarch, Lion El'Jonson, and aid in his efforts to protect the Imperium[1b]. By the Primarch's decree, all are welcome to join[1a], except the Fallen who serve the forces of Chaos.[1b] Formed before the Lion's return was even known by the Imperium at large, the first action of The Risen was to defeat the Fallen-led Chaos warband known as the Ten Thousand Eyes[1b]. Shortly afterwards, they rendezvoused with Dante and aided the Lion in rescuing the Unforgiven during the Battle of Idolatros in the Arks of Omen Campaign. Despite their presence initially infuriating the Dark Angels, the Risen proved instrumental in buying enough time against Daemonic hordes to allow for the evacuation of loyalists from Wyrmwood.[2]

Rising Fury
Rising Fury is a bolt pistol and a relic of the Blood Ravens chapter. Another creation of master artificer Isaak Jordanos, who engraved prayers of rage and zeal along the barrel.

Rissin
Rissin was a Dark Mechanicum Magos Dominus during the Horus Heresy and was among its forces that were making their way to invade Terra with the Warmaster's forces[1a]. However, when Horus learned that the Primarch Guilliman and the Ultramarines were racing to reach Terra as well, he ordered the Iron Warriors' Primarch Perturabo to send his Legion to block the Ultramarines' path. Perturabo needed the bulk of his Iron Warriors for the invasion of Terra, though, and only spared the Grand Company of Warsmith Khrossus for the task. Though it was a suicide mission with little chance of success, Khrossus vowed to do everything he could to stop the Ultramarines[1b] and Rissin[1a] and the Word Bearers High Chaplain Ker Vanthax were ordered to aid him[1b]. While the Magos was given a large force of her brethren to command[1a], the High Chaplain only led a group of four Dark Apostles. However the Word Bearers played a key part in the Warmsith's plans, as he had decided to face Guilliman in the Carchera System and needed Vanthax's power over the Warp to ensure the Ultramarines entered the System. Once Carchera fell to the Warsmith's Grand Company, Vanthax and his Dark Apostles were able to begin a Chaos ritual that narrowed the safe passage the Ultramarines were using to pass through the diminishing Ruinstorm. In doing so, Vanthax turned the Carchera System into a choke point that Guilliman would have no choice but to enter, if the Primarch intended to take part in the defense of Terra.[1b]

Rite of Clear Thought
The Rite of Clear Thought is a ritual conducted by the Adeptus Mechanicus, used by those who advance to the rank of Magos. It is linked so deeply with the religious dogma of the Tech-Priests that the symbol of the Mechanicus is based on it - namely the image of a skull with the right side replaced by cybernetic parts. The aim of the Rite of Clear Thought is to excise the weakness of emotions, empathy and care. Instead, more logical drives are enhanced in order to further the Tech-Priests' skills. It symbolises the Cult Mechanicus's doctrine of replacing inferior, organic-based parts with superior machine components. Thus, the limitations of Man are overcome and these individuals begin the steps to evolve to the next level of existence. This is achieved through the Biologis Adepts' in-depth knowledge of the arts of neuromancy. This ritual is conducted by the highest and most skilled of Biologis Adepts and involves the replacement of the entire right hemisphere of the brain with machine augments. In addition, the left hemisphere is further enhanced in order to further its logic and analysis. These parts of the brain are kept functional through the use of anti-agapic elixirs that keep the grey matter alive as well as functional. The effects of the rite are evident as the Tech-Priest becomes more single-minded and focused on the benefits of logic and clarity, whilst emotions recede to the point that they are almost non-existent. Further benefits include the ability to both analyse and learn at an exponential rate. The formation of new synaptic thought patterns allows its user to think more like a machine and thus be closer to the Omnissiah. Those non-augmented in such a way often feel that these individuals are divorced from reality and even mad.[1]

Rite of Pure Thought
The Rite of Pure Thought was a ritual conducted by Techpriests of the Adeptus Mechanicus. This procedure was considered an extreme measure even amongst the Techpriests though it has become an accepted practice over the millennia. It involves the replacement of the right hemisphere of the brain, which contains the creative, emotional and illogical centres. This area is removed and a Cogitator is placed within it which is directly linked to the left hemisphere of the brain. The Rite gives a devotee pure thought and clarity, thus freeing them from the distraction of emotions or any sense of self-preservation.

Rite of Setesh
The Rite of Setesh is the name of a device as well as a procedure conducted by the Adeptus Mechanicus. Used by the rich and the powerful, it involves the mummification of the body and placing it within an exo-skeleton that covers that body by use of a mechanical augmetic rig. The dying body henceforth is kept alive by this machinery and prevented from dying of either sickness or old age, well past the normal human lifespan. These mechanical coffins skirt the edge of techno-heresy to the Cult Mechanicus, which frowns on its usage due to both its form and its function. Within the Calixis Sector, the Magos Biologis of the Hippocrasian Agglomeration are willing to fashion these implants but for a hefty price.[1]

Rith
Rith is a convent world of the Imperium.[1]

Rithcarin
Rithcarin is a Necron Tomb World located in Ultima Segmentum. It is a world of the Sautekh Dynasty.[1]

Rithguard Crusade
The Rithguard Crusade was fought by the Imperium to reclaim the lost Fallow Worlds and was led by Warmaster Honlo. Among the worlds reclaimed by the Imperium were Eutoria from Feral Orks and Zorgan from the Eldar respectively. It also led to the death of the Chaos Warlord Syorkor and is noted for the first appearance of the Freeblade the Crimson Reaper, who aided the Crusade in many of its battles.[1]

Rithiel
Rithiel is a Ravenwing Talonmaster of the Dark Angels Chapter.[1]

Ritual Dagger
Ritual Daggers are weapons used by Heralds of Tzeentch.[1]

Ritual of Astro-Navigation
The Ritual of Astro-Navigation is a rite that can be conducted by Navigators that is used to decipher the coordinates needed in order to engage in warp travel to that location. Typically, this is done so when individuals experience a vision or receive information about the coordinates of a place but are unaware of how to reach it. A solution is to gather a ship's Navigator who guides in a group trance of those that experienced such an event in order to decipher the information from the tangled strands of memory of those who have the information.[1] This is an essential process in locating the coordinates for a site but is a risky as well as dangerous act to conduct. Part of the ritual involves gathering the chosen individuals to the astrographics orrery that is used by the Navigator to plot courses through the warp. When gathered, these individuals are asked by the Navigator to join him on a journey through their perception of the warp. If successful, a Navigator will be able to determine not only the coordinates on the astrographics archives of the destination that they seek but also the duration of such a journey.[1]

Ritual of Becoming
The Ritual of Becoming is a key event in the training of an Imperial Knight.[1] When a Noble of a Knight House reaches their 18th year, they must undergo the Ritual of Becoming, an event that is viewed with great honour and solemnity. Inside the house's sanctuary, they are connected to one of the vacant Throne Mechanicum. They are then left, typically for a full night, alone. The young aspirant must wrestle with the energies of the Throne Mechanicum, attempting to imprint their psyche upon it without being overwhelmed by its cerebral engrams in turn. Sometimes the process is enough to drive the aspirant mad, other times they are killed outright. Those who survive are forever changed, their childhood left behind and the mantle of knighthood now resting heavily upon their shoulders.[1]

Dark Age of Technology
The Dark Age of Technology, also known as the Age of Technology, was the zenith of mankind's scientific knowledge and technological power. It was a golden age of exploration and innovation, where scientists, engineers, inventors, and innovators became new gods.[15] It spanned from M15 to M25.[15] Even millennia later mankind has not been able to equal or regain their former height of achievement. This age was long before the Age of the Imperium and knowledge of this time period is now incredibly sparse, and many "facts" about it are mere legend.[1a] Although a "golden age" in terms of scientific achievement, because of the catastrophic effects of the following Age of Strife, mankind has since come to regard scientific knowledge as abhorrent and dangerous. The Age of Technology is thus considered "dark" in the Imperium's current age. It is also considered a dark age because mankind in the Age of Technology had come to worship science as God.[Needs Citation]

Dark Angels
The Dark Angels were the I Legion of the twenty original Space Marine Legions. Their Primarch is Lion El'Jonson. After remaining loyal to the Emperor during the Horus Heresy, this legion was later re-organized and divided into several Chapters during the Second Founding. One of these chapters would keep the original legion's name and assets, though all of the Dark Angels descendants continue to work together to hunt The Fallen as the Unforgiven.[22]

Dark Angels Armoury
This is a list of Dark Angels- specific wargear (ie. Character-specific items or other non-standard wargear). For conventional Space Marine items see - Space Marine Armoury

Dark Angels Grand Master
A Dark Angels Grand Master is a rank used by Dark Angels and their Successor Chapters for certain senior officers.

Dark Angels Sacred Standards
The Sacred Standards of the Dark Angels are three Standards that date back to the Great Crusade. It is custom for only one to be used at any given time by the Dark Angels; the remaining two are held in the Great Hall of The Rock.[1]

Dark Apostle
The Dark Apostles are the corrupted Chaplains of the Word Bearers Chaos Space Marines Legion, who gleefully redirected the Legion's fanatical zeal from preaching of the Imperial faith to howling the praises of Chaos. Dark Apostles are impassioned and charismatic preachers, capable of causing entire Regiments of the Imperial Guard or even loyalist Space Marines to defect to the forces of Chaos.[5]

Dark Blade
The Dark Blade is a Daemon Weapon.

Dark Brotherhood
The Dark Brotherhood are a Space Marine Chapter.[1]

Dark Brotherhood (Blackshields)
The Dark Brotherhood were a group of Blackshields during the Horus Heresy. From 007.M31, after being cut off by the Ruinstorm, they carved out a pirate empire at the edge of the Pale Stars.[1b][2]

Dark Cells
The Dark Cells,[1] or Black Cells[2], are oubliettes deep beneath the Imperial Palace on Terra.[2]

Dark Chorus
The Dark Chorus is a Word Bearers Desolator Battleship, and home to a Dark Apostle's Host in the Magog System of the Jericho Reach. The presence of the Dark Chorus led the Imperial Navy to avoid conflict with it, as they did not have any vessels of equal firepower in the vicinity.[1]

Dark Cloud
Dark Cloud was a mass conveyance barge of the Imperium.[1] Whilst en route to the War Zone Kilda, the Dark Cloud became stranded in the warp with Imperial Knights of House Mortan waiting in its hangar. The Gellar field that shielded the disabled craft from the denizens of the empyrean holds firm at first, until a series of massive objects impacted with the ship’s hull. The objects turned out to be Chaos Knights of House Khomentis. After attaching themselves to the barge, the Khomentis Knights began blasting and cutting their way through its outer bulkheads to allow waves of warp energy to flood inwards. Knowing that the Dark Cloud could not survive long against the assault, the Knights of House Mortan ventured out onto the barge’s exterior to do battle. Though they fought bravely, the Mortan Knights were destroyed by the Chaos Knights, and the souls of their pilots devoured by flocks of Daemons. With its last line of defense annihilated, Dark Cloud was swiftly torn apart.[1]

Dark Commune
The Dark Commune are the leaders of Chaos Cults. These include a Cult Demagogue, a Mindwitch and an Iconrach, who are protected by Blessed Blades.[1]

Dark Communion
The Dark Communion is a ritual performed by veteran Chaos Space Marines in order to stabilize their mental condition.[1]

Dark Compliance (Audio Drama)
Dark Compliance is an audio drama in The Horus Heresy series written by John French. It was also later released as a short story collected in Heralds of the Siege.

Dark Compliance (Horus Heresy)
Dark Compliances were Warmaster Horus' version of the Imperium's Compliances, which his forces conducted on Imperial worlds, during the Horus Heresy.[1]

Da'ka Jumoke
Da'ka Jumoke is a Chaos Lord, whose patron has charged him with ensuring the Flesh Tearers fall to Heresy.[1]

Da Art of Waaagh!
Da Art of Waaagh! is an Ork warfare text, written by the Evil Sunz member Evil Suntzu.[1]

Da Badskull Banner
Da Badskull Banner is an Ork artifact.[1] This Jolly Ork Freebooter banner is so saturated with Waaagh! energy that it is said that it may have been the very first such banner ever created. It is thus considered the ultimate proclamation of a Freebooter leader's might.[1]

Da Blacktoof
Da Blacktoof is the steel-jawed Kill Kroozer flagship of Kaptain Badrukk. Over Badrukk's career, the coffers and wealth of Da Blacktoof have swelled to immeasurable proportions. Thanks to the efforts of Mogrok the vessel has undergone significant upgrades.[1]

Da Blue Mek
Da Blue Mek is a famed Ork Flyboy and Dakkajet pilot.[1]

Da Boffin
Da Boffin is a mono-wheeled, Bad Moons Mek and one of Warboss Da Meklord's most trusted Meks[1] in the Tekwaaagh!.[2] He created the Warp Dekapitator‎ device, that when activated on a ship's Warp Engine, causes the ship to travel back to its last Warp jump. The resulting explosion of Warp energy, also causes any nearby ships to travel backwards as well. When the Tekwaaagh! attacked an Adeptus Mechanicus fleet, its Warboss, Da Meklord, ordered Da Boffin to install the Dekapitator on one of the Mechanicus' warships. The Mek successfully did so and once activated[1], the device brought the Tekwaaagh!'s Ork Fleet to the Forge World Hephaesto.[2]

Da Booma
Da Booma is a specially upgraded Ork Killkannon that has a much greater reach and explosive yield than their more primitive counterparts.[1]

Da Boomer
Da Boomer is a specialist piece of Ork wargear.[1] This massive weapon can reach even more targets than a Killkannon. It is mounted on Battlewagons, Bonebreakas, and Gunwagons.[1]

Da Corpse Lootas
Da Corpse Lootas is a warband of Deathskulls Orks reporting directly to Painboss Grotsnik.[1] These Painboyz and Freebooterz work on Grotsnik's behalf to loot corpses from the battlefield. They typically prefer to get stuck in and generate a solid bodycount before picking over the dead and wounded and dragging them away in "Meat Wagonz" to Grotsnik's medical tent for experimentation. This warband consists of many Cyborks along with biologically customized monsters that Grotsnik has taken to calling "Stitchboyz".[1]

Da Dead Shiny Shoota
Da Dead Shiny Shoota is an Ork artifact.[1] Rumored to have been built by Big Mek Buzzgob, Da Dead Shiny Shoota is a double-barreled Shoota known for its dakka. Known for its deafening roar, the weapon has a volume of fire so great that even the most inaccurate Ork can land a respectable number of hits.[1]

Da Fist
Da Fist was an Ork Warboss that was hunted down and killed, by the White Scars' Master of the Hunt Kor'sarro Khan. However this exploit lives in infamy amongst the Chapter's annals. Of Kor'sarro's initial fifty-strong hunting party, only three of the White Scars survived their battle with Da Fist's rampaging Dreadmobs and returned to Chogoris.[1]

Da Fixer Upperz
Da Fixer Upperz is an Ork artifact.[1] Originally the tools of Deathskull Mekboy Frazdak, it is claimed that it can repair any wagon, no matter how damaged it may appear. In typical Ork fashion, the sheer belief that these tools can work wonders often seem to result in such an effect.[1]

Da Genrul
Da Genrul is a Blood Axes Warboss, who commands the Clan's forces in Gazrot Goresnappa's Waaagh!.[1]

Da Gobshot Thunderbuss
Da Gobshot Thunderbuss is an Ork artifact.[1] Requiring an entire chest of teef to be loaded into its breach before each shot, this weapon uses unconventional ammunition plated in gold. Not only can this weapon sweep away swathes of enemies, but it also fires a literal fortune of teef each time, proclaiming its owners wealth in the process.[1]

Da Golden Fixa
Da Golden Fixas are Ork Power Wrenches that are heavier and deal more damage than a Choppa and can easily stun anyone hit by them. The Orks' legends state that they were created for a Bad Moon Warlord for his first annual Mekka-Bash (where Mekboyz fought each other in an arena using Tinboyz they’d built) and were presented to all those who took part. After it turned out that the winner was actually a Gretchin made to look like a Tinboyz, and that the Golden Power Wrenches were just painted gold, it turned out to be the first (and only) run of this annual event.[1]

Da Great Squig Race!!
Da Great Squig Race!! is an underhanded and unruly Gretchin race, that occurs when more than one Red Gobbo appears.[1]

Da Great Waaagh!
Da Great Waaagh! is an ongoing Ork campaign launched by Ghazghkull Mag Uruk Thraka.[1] It is the largest Ork Waaagh! encountered in eight thousand years,[2b] on a scale not seen since the great Waaagh! of The Beast.

Malignant Plaguecaster
Malignant Plaguecasters are Chaos Sorcerers of Nurgle. Often serving in the Death Guard Legion, they wield diseased magic and wield a Corrupted Staff and Blight Grenades.[1] Potent Death Guard Sorcerers, these vile psykers are warp-rotted from their pallid, flyblown skin to their ever-churning innards. They have bargained away what remained of their souls in exchange for Nurgle’s blessings, and been gifted with the ability to channel the malaise of the Plague God’s realm.[2] The bloated bodies of Malignant Plaguecasters have become living conduits for the Garden of Nurgle’s toxic miasmas. Flesh-eating spore clouds, droning plague flies, vomitous mists and plague-laden corpse gas roil within the Plaguecasters’ guts, at times straining their skin to bursting point. With retching exhalations, the Plaguecasters blow these lethal clouds across the battlefield. Around a Plaguecaster, warriors collapse, choking upon their own rotting lungs even as their flesh blackens and liquefies. Armor corrodes and weapons malfunction as they are eaten away. Even sealed fortifications offer no protection.[2]

Malik Venitor
Malik Venitor is a Scout Sergeant in the Blood Angels Chapter, whose squadron took part in the Third War for Armageddon.[1]

Malithos Kuln
Malithos Kuln was Captain of the Night Lords 9th Company during the Great Crusade and Horus Heresy. He was a member of the Kyroptera during the Great Crusade. One of his warriors went on a random massacre of mortal crewman, causing Curze to convene the Kyroptera and demand Kuln find the warriors responsible and bring them to him for punishment.[2] Kuln was one of only three surviving Kyroptera Captain during the devastating Dark Angels ambush in the Thramas Crusade. Advocating bloody retaliation in the aftermath of Konrad Curze's wounding, Kuln became embroiled in a power struggle over the future of the legion with First Captain Sevatar. Kuln along with his ally Captain Cel Herec were both killed by Sevatar and his Atramentar in the purge that followed.[1]

Malivex
Malivex is a deadly and fast[1b] Drukhari Kabal of the Black Heart Archon, who is the leader of the Blades of Torment strike force.[1a]

Malkaan Feirros
Malkaan Feirros is an Iron Father and Master of the Forge for the Iron Hands Chapter, who has undergone the operation to become a Primaris Space Marine[1].

Malkanos
Malkanos was a Techmarine of the Imperial Fists Chapter, some centuries after the Horus Heresy. He would ask Battle Brother Scoiven if he wanted to be interred within a Dreadnought, left unoccupied since Ancient Kulatha was killed, after Scoiven was poisoned fighting Xenos and left near death. Malkanos would later help in Scoiven's interment when he agreed.[1]

Mallanus Minoris
Mallanus Minoris is a distant Imperial Frontier World, that lies in the outskirts of the Koronus Expanse's Unbeholden Reaches.[1]

Mallas Bomont
Mallas Bomont was a Sergeant in the Novamarines 4th Company, commanding the 1st Assault Squad, during the Lithesh Sector Crusade (part of the Damocles Crusade against the Tau).[1] Always a stalwart fighter, he fought well during his Company's effort to remove the Tau from the planet Kronus; he earned a recommendation from his Captain, Darius Troy, to earn the Chapter's Novastar medal for his tactical contributions and actions in battle against the Tau.[1]

Mallen
Mallen was a Captain in the Blood Angels Chapter.[1]

Malleus Argyrum
The Malleus Argyrum is a Nemesis Daemon Hammer wielded by Grand Master Aldrik Voldus, who commands the Grey Knights Chapter's Third Brotherhood. Crafted over a century by the blind smith Hulliver, it is perfectly weighted so that it weighs almost nothing when empowered by the psychic energy of its wielder.[2] It is both a mighty weapon and a symbol of his rank and office.[1]

Malleus Noctum
The Malleus Noctum is a unique Salamanders Thunder Hammer, that is wielded by Captain Agatone. Both it and the hand-flamer Drakkis, were created by the Captain after he became a Primaris Space Marine.[1]

Malleus Rocket Launcher
The Malleus Rocket Launcher is a type of Field Ordnance Battery and multi-launch rocket system used by the Imperial Guard.[1]

Malleus Terminatus
The Malleus Terminatus is a Thunder Hammer and Storm Shield combination belonging to the Blood Ravens Chapter. The Thunder Hammer's head is engraved with the Crux Terminatus and leaves its imprint in the shattered form of the Blood Ravens' enemies.[1]

Malliant
Malliant was a Captain of the 42nd Paragonian Armoured, who had command of the regiment's 3rd Company by the end of the 300's.M41.[1] In 397.M41, the 42nd were deployed on Kalidar IV against the orks of Waaagh! Gratzdakka in the Kalidar War. The 3rd Company formed part of Formation Beta, supporting the 7th Super-heavy Company advance on the Kostoval Flats to break the siege of the Urta mining complex. However, the Militarum forces were ambushed by a unit of ork walkers, including a Gargant. Malliant was killed in the attack, as was his second-in-command, so command of the company temporarily fell to Lieutenant Bannick.[1]

Mallich
Mallich was a Veteran Sergeant who served in the Ultramarines Third Company, under Captain Jehnnus Ardias. At the time, the Company was stationed aboard an Emperor Class Battleship of the Imperial Navy known as the Enduring Blade[1a] (the flagship of Battlefleet Ultima Primus) when it received a request for aid from the planet Dolumar IV, which was being attacked by the Tau.[1b] Once there, the Ultramarines prepared to battle the Tau when they boarded the Enduring Blade but Epistolary Delpheus, plagued by visions that a more powerful enemy would show itself aboard the ship, managed to convince his old friend Ardias that they needed to save their strength and avoid fighting the Tau. Much to Mallich's displeasure, Ardias was convinced by Delpheus and told his men to stay where they were and let Captain Mito and the Raptors Chapter's Fifth Company, who were also stationed aboard the Enduring Blade, deal with the Tau.[1a] This would prove fortunate as the heretic Meyloch Severus, Planetary Governor of Dolumar IV, would complete a Chaos ritual that summoned a warhost aboard the Enduring Blade. In the ensuing battle, Mallich would defend Ardias against the rampaging Daemons and Chaos Space Marines overrunning the ship[1c], as the Captain would declare that the ship was lost and order its evacuation.[1d] It is not known if Mallich survived to escape the ship with Ardias before it was destroyed[1e] or took part in the the ensuing battle when the Chaos warhost engulfed Dolumar IV[1f], before its eventual destruction by Exterminatus.[1g]

Mallik
Mallik was a Tactical Marine of the Soul Drinkers Chapter, serving as a member of Squad Luko.[1] He was one of the Marines who followed Sarpedon when he seized control of the Chapter and went renegade.[1]

Mallor
Mallor was a Guardsman of the Tanith First and Only.[1][2]

Malmar
Malmar is a Death World that lies on the edge of the Eye of Terror.[1] The black pearls used by the Dark Angels' Interrogator-Chaplains to signify they have caused a Fallen Angel to repent are only found in Malmar's oceans, which are swept by storms of incredible ferocity and are thick with arthropod super-predators the size of Strike Cruisers. Retrieving a black pearl from Malmar's razor-reefs is a task given to newly promoted Interrogator-Chaplains, which are then later stored within the Dark Angels' Reclusiam in the hope that it will one day be returned. It is said that those who travel to Malmar must face their own darkest temptations, a test of will that makes all other threats on the Death World pale in comparison.[1]

Malocator
The Malocator is a type of specialist in the Adeptus Arbites. They utilize equipment such as Bio-Sample Extractors to track down targets for arrest.[1]

Putrid Brotherhood
The Putrid Brotherhood are a Death Guard Warband.[1] Each of the Plague Marines of the Putrid Brotherhood are veterans of the Long War and members of the Sven Pillard Warrior Lodge. They are currently taking part in the War of Beasts and helped spread the Gellerpox virus on the continent Dontoria. This has led the Imperium to enact a quarantine zone around Dontoria, and the Putrid Brotherhood are now fighting against the Iron Hands in order to break through their defenses.[1]

Putrid Carapace of Nurgle
The Putrid Carapace of Nurgle is a sentient Warp ooze, created by the Plague God, that habitually bonds with Chaos Knights. When worn, the Carapace completely covers a Knight and causes its outer layers of adamantine and plasteel to transform into a bubbling semifluid. This fluid is notable for being capable of melting through the armour and flesh, of any enemy foolish enough to strike the Knight.[1]

Putrid Choir
The Putrid Choir are a Death Guard Vectorium[1] of the 3rd Plague Company.[2]

Putrid Periapt
The Putrid Periapt is a revolting amulet, that is a relic of the Death Guard.[1] It was plucked from the gut of one of Horticulous Slimux's own Beasts of Nurgle and is used by the Death Guard's Sorcerers in battle. When the Putrid Periapt is used, it reacts to dark witchery by releasing clouds of Warp-spores that seed the flesh of Nurgle's faithful with fecund vitality.[1]

Puvasta
Puvasta is an Imperial Hive World, that lies in the northern entrance to the Nachmund Gauntlet.[1]

Pydanoris Calligus
Pydanoris Calligus is a Custodian Warden of the Adeptus Custodes Solar Watch. He is the eldest and most respected warrior within his squad, always ensuring that no advantage conceded, no detail is missed, and no foe given even a moment’s respitelending his steady and uncompromising counsel to his comrades. Calligus and his squad have boarded mass-conveyor barges that turned out to be packed with cultists, destroying the garrisons of defence platforms found neglectful in their duties, and sallied out under Shield-Captain Thetus to decimate cabal of xenos flesh-witches on Yorlos before they could work their evils against the Golden Throne.[1] Like all the warriors of the Solar Watch he wears the marble-white armour with the red pauldrons and tabard.[1]

Pyhassas
Pyhassas was a Black Pegasi Watch Sergeant, in the Eye of Octos Watch Fortress' Company Secundus and led its fourth squadron.[1b]

Pykô Keen Eye
Pykô Keen Eye is a Greater Thurian League Ironkin, who serves as a Hearthkyn Warrior.[1]

Pylades
The Pylades was a Lunar Class Cruiser in the Imperial Fists Legion, during the Horus Heresy.[1] It was part of the Retribution Fleet sent by the Primarch Rogal Dorn to confront Horus, when the Heresy began. However, due to severe Warp Storms, the Fleet was left stranded in the Phall System and the Pylades later fought the Iron Warriors Legion, during the Battle of Phall. However the Fleet's Captain, Alexis Polux, later gave the order to retreat back to Terra before the Fleet became trapped due to the Warp Storms. The Pylades and its fellow Lunar Class Cruisers Ramses and Devastation, were unable to escape in time and were left behind by the Retribution Fleet. Now surrounded by nothing but the Iron Warriors' fleet and the wrecks of the two Legions' warships, the three Cruisers attempted to escape to the nearby Tarkovsky Epsilon System. The Iron Warrior's Primarch Perturabo, who was still angered by his failure to destroy the Retribution Fleet, refused to let the Cruisers escape and pursued them aboard his flagship the Iron Blood. As the Cruisers raced to safety, their crews devised a plan which would see the Pylades and Ramses escape into the asteroid field surrounding the gas giant Tarkovsky II. It was hoped that the Iron Blood would pursue them into it and allow the Devastation to launch a surprise attack on the much larger warship. This plan would fail, though, as the Iron Blood reached the Pylades and Ramses shortly after they neared the gas giant. The Iron Blood then unleashed its superior firepower and destroyed the Pylades. Shortly afterwards, the Iron Blood destroyed the Ramses and Devastation as well.[1]

Pylar
Pylar is the seventh planet of the Modren's Realm System.[1] Pylar is a frozen ball located at the outskirts of the system. Due to its near-lack of atmosphere and frozen surface it is not worth harvesting the mineral resources or establishing a colony here.[1]

Pylon
The Pylons are monumental constructions of unknown origins on a number of planets across the galaxy that hold back the tides of the Warp.

Pyoter Valk
Pyoter Valk is the Lord General of the Cadian 3rd Armoured Infantry, which he leads from the Stormlord Deus Imperator Vult. The Regiment is among the Astra Militarum forces that are under the command of Lord Castellan Ursula J. Creed.[1]

Pyr
Pyr is an Imperium world whose Astra Militarum Regiments wield Flame weapons.[1]

Pyr Rahl
Pyr Rahl was a member of the Death Guard during the Great Crusade. Serving in the 7th Company under Nathaniel Garro, Rahl was unusually spirited for a member of the notoriously grim Legion, often keeping a tally of his kills in battle and competing with other battle-Brothers.[1] Pyr was part of the group of loyalists selected for destruction during the Battle of Isstvan III, but did not survive to see the treachery unfold as he was killed by a Warsinger during the early stages of the battle.[1]

Pyrakmon
Pyrakmon was an Iron Snakes Techmarine, who was among the Chapter's forces that took part in the Sabbat Worlds Crusade.[1a]

Pyramid of Photep
The Pyramid of Photep was the largest and most magnificent structure in Tizca, capital of Prospero.[1]

Pyran
Pyran is a Civilised World whose inhabitants are governed by a strict caste system.[1] At the bottom of the pyramid are the plebians, next the nobles and at the apex the ruling Imperial Governor. By tradition the governor is nominated by the Administratum from the Greater Noble houses of the world. Social standing within one's caste is a complex thing, but service in the Pyran Dragoons Imperial Guard Regiments is one way common to all castes to measure standing.[1]

Pyran Dragoons
The Pyran Dragoons Imperial Guard Regiments were founded in M34 as the Tyler Grenadiers as a counter to Chaos incursions following the Sinto Uprising in the Justicar sub-sector. The regiment was finally deposited on Pyran as the war swept into the Armageddon Sector. The regiment broke the main Chaos army and were able to claim Right of Conquest on Pyran. This is the only recorded incidence of Right of Conquest in the Armageddon Sector, a source of great pride for the people of Pyran.[1]

Pyre Desert
The Pyre Desert is a region of the planet Nocturne. It is the site of the Cindara Plateau.[1]

Pyre Guard
The Pyre Guard were the highest echelon of the Salamanders Space Marine Legion during the Great Crusade and Horus Heresy and as such served as Vulkan's personal Honour Guard.[1] Chosen for qualities which were described by Vulkan as having '...more fire, more fury. Like the volcanoes of ancient Nocturne, they were perpetually on the brink of eruption. Even the Pyroclasts weren't as volatile.' This warlike attitude is exemplified by the Pyre Guard's war-mantra 'Eye-to-Eye, Tooth-to-Tooth!'.[2] As the most senior of all Salamanders officers, they were considered to be above even the Legion's Captains and disrespect from any below them would not be tolerated, regardless of station or familiarity. As the senior officers, each of the Pyre Guard also commanded one of the Salamander Legion's Chapters. They were each Chosen warriors, displaying a level of self-sacrifice and self-sufficiency that exceeded all others in a Legion dedicated to those ideals. Likened by Vulkan as being 'Like the Saburai of Old Nihon, they were fighters foremost, who could ally as a unit or function expertly on their own.' The Pyre Guard were unique in that all were born on Terra as opposed to Nocturne, however they still displayed the onyx black skin and flaming red eyes ubiquitous to the Legion due to the effects of Nocturne's radiation on their gene-seed.[2]

Planet Killer
The Planet Killer is a massive Chaos starship that served as a flagship of Abaddon the Despoiler during the Gothic War and the 13th Black Crusade. The vessel owes its power to its main weapon, the Armageddon Gun, which can destroy an entire planet.[2c][3]

Planet Zag
Planet Zag is the personal Ork World of Boss Zagstruk. It was once the Imperium Shrine World St Rezmond's Hope, before Zagstruk's hordes conquered it some time after the Great Rift's creation. Since then, it has been rebuilt into a heavily militarized world, which is more pleasing to Zagstruk's eyes.[1] At some point the Sisters of Battle Order of the Ebon Chalice under Canoness Sarida attempted to reclaim the planet. The invasion initially went well, as they were able to reclaim religious artefacts and destroy Zagstruck's images carved into the world's holy mountain. However this was due to Zagstruck merely using the invasion as a means to train his Stormboy Yoofs. When Sarida and her Battle Sisters attack Zagstruck's Bossfort, that he joins the fight with his elite forces. He soon strikes the Battle Sisters and kills Sarida by dropping onto her with his bionik feet. Within an hour of the Canoness' death, the Order of the Ebon Chalice are forced to escape the Ork held world. After hearing word of their failure, the Abbess of the Adepta Sororitas successfully petitioned the Officio Assassinorum to send an assassin to try and kill Boss Zagstruck.[2]

Planetary Assault Barque
The Planetary Assault Barque is a vessel used by the Forces of Chaos as a heavy transport.[1] It is a slow spacecraft armed with two Heavy Bolters and an Orbital Assault Cannon. It's troop capacity can fit an entire Chaos Space Marine Company with Dreadclaws to deploy them.[1]

Planetary Defence Forces
Planetary Defence Forces (PDF for short, also known as Planetary Defence Militia[10], Planetary Militia[9a] or Planetary Guard[9b]) is a term referring to the primary military defence forces of an Imperial world.

Planetary Empires
Planetary Empires is an expansion game for Warhammer 40,000 released by Games Workshop. The game rules and accompanying map board and pieces allow you to wage a campaign across a planetary-size landscape. It is designed to help you run evocative, narrative-driven campaign.[1]

Planetary Onslaught
Planetary Onslaught is an expansion book for Warhammer 40,000. It was released in 2016 as part of the Warhammer 40,000 7th Edition of the game. The expansion provides rules to represent planetary invasions and conquest.

Planets of the Calixis Sector
The Calixis Sector is an Imperial sector in Segmentum Obscurus near the Halo Stars and the Eye of Terror.

Planetstrike
Planetstrike is an expansion book for Warhammer 40,000. It was released in 2009 as part of the 5th Edition of the game. The expansion provides rules to represent planetary invasions with players taking the opposing roles of attackers and defenders.

Planetstrike (6th Edition)
Planetstrike is an expansion book for Warhammer 40,000. The expansion provides rules to represent planetary invasions and conquest.

Planetstrike (7th Edition)
Planetstrike is an expansion book for Warhammer 40,000. The expansion provides rules to represent planetary invasions and conquest.

Plarsdek
Plarsdek is an Imperial Industrial World, that was invaded by Orks in M42. However the Adeptus Custodes' Allarus Custodians came to the world's aid and destroyed the Xenos.[1]

Plascrete
Plascrete is a type of building material used by the Imperium, primarily in prefabricated habs and Imperial stations. It combines the durability of plasteel with the ease of manufacture of rockcrete.[1]

Plasflex
Plasflex is a material used in the Imperium.[1][2][3][4]

Plasma-caster
Plasma-caster were relic weapons used by the Dark Angels Legion's Cenobium, which let loose waves of plasma fire.[1] They were miniature versions of larger ordnance and were similar in design to the rare Digital Weapons of the lost Dark Age of Technology. When used by the Cenobium, the Plasma-casters were fitted to their vambraces, in order to allow the Cenobium to fight in melee combat.[1]

Plasma Accelerator
The Plasma Accelerator is a type of massive Plasma Weapon mounted on Adeptus Mechanicus starships. One of these weapons was mounted on the Ordinatus Ullanor during the War of the Beast.[1]

Plasma Accelerator Rifle
The Plasma Accelerator Rifle is an advanced Tau weapons system.[1] The Plasma Accelerator Rifle is one of the deadliest inventions from Bork'an’s renowned science divisions, blending pulse-induction technology with a high-yield plasma generator. The result is a long range armor-piercing weapon that is highly effective against both infantry and light vehicles.[1]

Plasma Axe
Plasma Axes are plasma-wreathed melee weapons used by warriors of the Leagues of Votann. Their superb design allows them to cut through even the thickest of enemy armor with ease.[1]

Plasma Blade
Plasma Blades are a type of melee weapon used by the Leagues of Votann.[1] These weapons make substantial use of plasma fields to either wreathe the blade or form the blade itself. Such weapons scythe through physical shields and body armor with ease.[2]

Crastec
Crastec was an Assault Marine of the Ultramarines Eighth Company who served as a member of Squad Numitor during the Damocles Crusade.[1] In the course of the invasion of Dal'yth, Squads Numitor and Sicarius attempted to locate the enemy commander by boarding an automated transport heading back behind enemy lines for reinforcements. However, the transport was intercepted and attacked by Commander Farsight. In the resulting fight, Crastec was shot three times by Farsight's plasma rifle.[1]

Crastille
Crastille was the site of a battle between the T'au Empire and the forces of the Astra Militarum which became known as the War of Weeping.[1]

Cratchets
The Cratchets are a leather-skinned Xeno species that has come into conflict with the Imperium.[1]

Crawler
The Crawler is an underground life-world from the extensive polar deserts of the Luther McIntyre IX planet.[1a]

Crazy
"Crazy" may refer to: Obadiah Schfeer, Imperial Guard captain known as "Crazy" Obadiah Kargash, Ork boy known as "Crazy" Kargash

Crea
Crea is a Rogue Psyker, who commands the Cult, that has began a rebellion on the Imperial world Siscia. She can turn people into stone and afterwards, Crea has them put on display in her lair.[1]

Creation of a Space Marine
It takes a considerable amount of time to transform normal humans into Space Marines. They receive implants known as gene-seed which transform their bodies and give them superhuman abilities - making them capable of spitting corrosive venom, absorbing the memories of the dead by eating their flesh, darkening their skin to protect it from radiation, and operating for long periods without sleep by switching off parts of their brains at a time.[1][2a][3] Recruits are subjected to psycho-indoctrination and conditioning, strengthening their resolve and honing them into dedicated and merciless warriors. Not all recruits survive the brutal training, of course, and not all are accepted.[Needs Citation]

Creations of Bile
The Creations of Bile are a Chaos Warband.[2]

Credence
Credence is a Fallen Knight World, that lies near the Siren's Storm Warp Storm.[1]

Credo (Inquisitor)
Credo is an Inquisitor who, along with Inquisitors Fortez and Alexio, destroyed the Temple of the Star Child on Levilnor IV after discovering its members had become the the unwitting pawns of the Chaos God Tzeentch.[1]

Credo (Rebel Lady)
Lady Credo is a Rebel Lord of Necromunda's[1] Fallen House Credo[2]. She resides in Hive Primus's Underhive and has since become a problem for House Helmawr.[1]

Credo 425
Credo 425 is a male Arco-Flagellant in Inquisitor Covenant's retinue, who was once the Ecclesiarchy Cardinal Abernath.[1]

Credo Class Strike Corvette
The Credo Class Strike Corvette was a class of Escort used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1]

Credo Vitae
The Credo Vitae is a series of sacred catechisms used by the Sanguinary Priests of the Blood Angels. Its contents include the Litany Vermillion, the Litergus Integritas, and the Vermillion Catechism.

Creed's Vengeance
Creed's Vengeance was a Shadowsword Super Heavy Tank in service with the Cadian 12th Regiment.[1]

Creed Temporal
The Creed Temporal is a body of the Adeptus Ministorum. It is the logistics and financial agency of the Ecclesiarchy, responsible for collecting dues from the faithful, building and maintaining cathedrals as well as other Ministorum buildings, and organizing tasks such as pilgrimages. The agency is maintained by Deacons, each of whom serves within a diocese much like a Cardinal.[1]

Creed of Tiamet
The Creed of Tiamet is a Genestealer Cult that was created after Cults from the Chaos-plagued Heinrich's March were drawn to the vast psychic resonators built upon Ziaphoria by Hive Fleet Tiamet and then enthralled when they landed. The cultists then became missionaries that carried the Creed of Tiamet to as many Imperial worlds as possible. These worlds then became the first of dozens of interstellar pilgrimages that sought out Ziaphoria, and in doing so, added to its power.[1]

Khrossus
Khrossus was a Warsmith in the Iron Warriors Legion during the Great Crusade and took part in the Meratara Cluster Campaign.[1] The Crusade's battles, however, made Khrossus disillusioned with the Emperor and the purpose of the Imperium. He came to believe that all the suffering the Iron Warriors had been stricken with was pointless and the Great Crusade was a lie, that it simply destroyed one set of cultures in order to replace them with another. Because of this, Khrossus joined his Legion in turning upon the Imperium and he was later a part of the Iron Warriors' forces that began making their way to invade Terra. However, when Horus learned that the Primarch Guilliman and the Ultramarines were racing to reach Terra as well, he ordered the Iron Warriors' Primarch Perturabo, to send his forces to block the Ultramarines' path. Perturabo needed the bulk of his Legion for the invasion of Terra, though, and only spared Khrossus and the forces under his command, though all knew it was a suicide mission with little chance of success. Despite this, Khrossus did not waver and departed for the Carchera System, which the Ultramarines would need to pass through to reach Terra, with the Warsmith vowing he would everything in his power to prevent the Loyalists from aiding the Emperor.[1]

Khrove
Khrove is a Sorcerer Lord and warlord of the Thousand Sons. Unlike many of his Chaos Space Marine colleagues, Khrove was not an original member of the Legio Astartes or a veteran of the Horus Heresy. Rather, he worked as a scholar on the Imperial world of Prekae Magna at the start of the 41st Millennium, studying and interpreting Imperial holy scriptures. When a collection of heretical tracts fell into his hands, Khrove collected much rare and arcane knowledge, leading him to be kidnapped by Ahriman and inducted into the Prodigal Sons as an asset. When a rival Thousand Sons warband crossed paths with the Prodigal Sons, Khrove was captured and returned to Sortiarius where he continued working his trade. Khrove proved to be adept and powerful enough that he was worthy of being inducted into the Thousand Sons after surviving brutal training and genetic enhancement. Khrove eventually formed his own warband.[1] Khrove was among the few who accepted the invitation by Iron Warrior Dreadnought and Chaos Lord Chengrel to win possession of captured Eldar Spirit Stones, won by whoever could impress Chengrel the most by recanting a tale of destruction against the Imperium and offering a substantial bid. When Khrove's turn came up to relay a tale, he told of his personal origin and the brutal and bizarre training he underwent to become a member of the Thousand Sons. However, Chengrel became irate and unimpressed with his guests, to the point of not bothering to allow Emmesh-Aiye offer a bid after relaying his tale nor letting Khrove even finish with his own story. Chengrel's displeasure only increased after learning that their histories didn't stretch back to the original Horus Heresy, and their implicit "impurity". When Khrove personally challenged Chengrel on his own accomplishments, pointing out that he hadn't even attained the rank of Warsmith, Chengrel flew into a fury and attacked his guests, swiftly resulting in a free-for-all battle for control of the stones. Khrove, armed with his sorcerous powers and defenses, battled Chengrel to a lengthy standstill until he turned Chengrel's forward legs to crystal, which immediately buckled and disabled the Dreadnought. Emmesh-Aiye had at this point seized possession of the spirit stones, and Khrove confronted and swiftly killed him with his powerful sorcery. After finally capturing the stones, Khrove dismantled his lander (which was a decoy), and teleported back to his ship. Since then, the Iron Warriors warlord has vowed his vengeance against the marines who betrayed him rather than against the Golden Throne, something that Khrove would be amused by if he ever learned of it, and would quickly point out the irony if they ever met again.[1]

Khrusaor
Khrusaor was the Captain of the Fifth Company of the Imperial Fists Chapter.[1]

Khrysaor
Khrysaor was a Sergeant-at-Arms in the Iron Hands Legion, who took part in the Horus Heresy.[1]

Khrysdam
Khrysdam is a Cardinal who wrote the Instructum Absolutio, on the worth of traitors[1]: A Heretic may see the truth and seek redemption. He may be forgiven his past and will be absolved in death. A Traitor can never be forgiven. A Traitor will never find peace in this world or the next. There is nothing as wretched or as hated in all the world as a Traitor.[1][2]

Khuenaten Dynasty
The Khuenaten Dynasty is a Necron Dynasty.[1] The Dynasty was assigned to guard a C'tan, who did not fully become Shards or a Transcendent C'tan after the War in Heaven. Instead it became trapped as a churning sphere of defective Necrodermis, that eventually infected the entire Khuenaten Dynasty. Now covered in malevolent black goo, the Dynasty has become forsaken by their Necron brethren, but they have gained strange new abilities in return.[2]

Khula
Khula was a Scout of the White Scars Chapter.[1] He served in a Scout Squad under Sergeant Ultas Kholka that was attached to Task Force Nomad during the Hunt for Voldorius.[1]

Khulan
Khulan is a world of the Imperium.[1]

Khulan 2nd Huscarls
The Khulan 2nd Huscarls, more commonly known as the Argentum, the Silver Kindred, or The Warmaster's Own, was an Imperial Guard Regiment which acted as Warmaster Slaydo's bodyguard unit during the Sabbat Worlds Crusade. Presumably raised during Slaydo's successful prosecution of the Khulan Wars, they were fiercely loyal to the Warmaster and acted as his escort for his climactic confrontation with Archon Nadzybar in the palace at Balopolis, during the Battle of Balhaut.[1] After Slaydo's death, one member of the regiment delivered Slaydo's power blade, Liberatus, to his named successor, Marshal Macaroth, but it is unknown whether the regiment retained its status as the Warmaster's bodyguard unit.[1]

Khulan Khan
Khulan Khan was a Khan in the White Scars Legion, who took part in the Siege of Terra.[1]

Khulen
Khulen is a world of the Imperium.[1a]

Khulgoz Deadeye
Khulgoz Deadeye is a World Eaters Chaos Lord.[1] A veteran of the Legion since before the discovery of Angron, Deadeye has maintained a large degree of control despite the Butcher's Nails. He has earned his name for his extreme senses and unique bionics which grant him the ability to echo-locate by blood circulation in all living things. This makes him an excellent sniper, though he does not target the enemy's head so that their skulls may be presented to Khorne after battle.[1]

Khulitar
Khulitar was a Stormseer attached to the White Scars Chapter's Third Brotherhood when it clashed with Tyranids. He was later killed during the battle with the Xenos when one of the Tyranids' psychic organisms caused the Stormseer's head to explode.[1]

Khulkran
Ancient Khulkran was a Dreadnought in the Salamanders Legion, who was destroyed by the Alpha Legion in the opening seconds of the Dropsite Massacre.[1]

Khulzhar
Khulzhar is a Bloodthirster of Unfettered Fury who is one of the eight Greater Daemons who serve under the more powerful Bloodthirster Ax'akhan. He led one of the many legions that took part in the Blood Crusade, and during the war for the Attila System, Khulzhar took personal command of the Herald Un'grath's Doom Court cohort. With those feared Daemons at his command, the Bloodthirster invaded the Imperium Fortress World Alexandrum.[1]

Khum Karta Mountains
The Khum Karta Mountains are a mountain range located on the planet Chogoris.[1] The fortress-monastery of the White Scars Chapter, Quan Zhou, is located here. The road leading to the fortress is lined with silver spears, on which are mounted the severed heads of the White Scars' greatest enemies.[1]

Khur
Khur, originally known as Forty-Seven Ten, was a world of the Imperium. Brought into compliance by the Word Bearers during the Great Crusade, it was the home to Monarchia, the Legion's "Perfect City". Monarchia was later destroyed by the Ultramarines on orders by the Emperor, and the planet itself was later subjected to Exterminatus during the Great Scouring.[1]

Khurek
Khurek was a Sons of Horus Terminator Champion, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Khurek fought for the Loyalists or the Traitors.[1]

Khuzor
Khuzor was a Chaos Warmaster active during the Gothic War. He led a fleet in the Formosa Cluster, eventually being brought to battle by Imperial Navy Admiral Sartus.[1]

Khymara
Khymara[3] is an Imperial planet.[2] During the Badab War in 907.M41[1] on the lunar outposts of Khymara, a small contingent of the Howling Griffons Space Marine Chapter suffered great losses at the hands of the Executioners Chapter.[1][2]

Crimson Axes
The Crimson Axes were a loyalist Space Marine Chapter descended from the Executioners (successors of the Imperial Fists). As of 092.M39, the chapter is reported to have been lost.[1]

Crimson Bestiaries
Crimson Bestiaries are volumes of highly regarded Imperial Xenos Bestiaries, that are produced by the Great Library of Fenksworld and are named after their distinctive serpent skin bindings. The information they contain, however, skirts dangerously close to the edge of knowledge that the Ordo Xenos will allow in the Imperium's public domain.[1]

Crimson Blades
The Crimson Blades are a Blood Angels Successor Chapter.[1]

Crimson Castellans
The Crimson Castellans are a Space Marine Chapter which turned partially renegade.[1a]

Crimson Claws
The Crimson Claws are a Black Legion Warband.[1] The Crimson Claws were among the Chaos forces that attacked Cadia, during the 13th Black Crusade. However after the Despoiler dealt the Fortress World a death blow, the Warband joined the hunt to destroy the Imperial forces, as they fled the Cadian System.[1]

Crimson Consuls
The Crimson Consuls were an Ultramarines Successor Chapter that was destroyed by the forces of Chaos.[1]

Crimson Covenant
The Crimson Covenant were a World Eaters Warband.[1]

Crimson Crown
The Crimson Crown is a Daemon Weapon of Khorne.[1] It is said that this crown was created from a single drop of Khorne’s blood and forged by his withering gaze. A measure of the Blood God’s endless wrath is bound within the crown, and its effect upon his daemonic servants is palpable. Fueled by the artifact's fell presence, Khorne’s Daemons are driven to ever greater heights of savagery and slaughter..[1]

Crimson Duellist
Crimson Duellists are members of the Drukhari's Kabals, who use their whirling Razorflails to put on extravagant displays in battle. Because of their skills, they can serve in their Kabal's Hand of the Archon Kill Team Unit.[1]

Crimson Exhortation
The Crimson Exhortation is a Strike Cruiser of the Blood Angels Chapter.[1] It served as the transport and base of operations of the 4th Company during their mission in the Supplicium System.[1]

Crimson Fangs
The Crimson Fangs are a World Eaters Warband, that is commanded by the Warlord known as the Eater.[1]

Crimson Fists
The Crimson Fists are a Space Marine Chapter. They are one of the successor Chapters created during the Second Founding, their progenitors being the Imperial Fists and their Primarch Rogal Dorn.[1]

Crimson Fortress
The Crimson Fortress was an armoured redoubt on the planet Dulan, from which the Tyrant of Dulan ruled the Dulanian civilisation. The fortress was named by the remembrancers of the Dark Angels Legion.[1] The fortress was assaulted by the Dark Angels and Space Wolves Legions in the Great Crusade as the last stage of the Dulan Campaign.[1]

Crimson Glaives
The Crimson Glaives was a name given to three Freeblade Knights who came to the aid of the Imperium agri-moon of Tarvel III in 178.M41 after it was invaded by the Eldar, who were searching the moon for ancient artifacts. By working together, the Freeblades fought off the Eldar raiders and saved Tarvel III, but they vanished without a trace once the last of the raiders had been driven from the moon.[1]

Crimson God
The Crimson God is a C'tan Shard enslaved by the Necron Novokh Dynasty. The shard is an unwilling vessel that metes out destruction in battle with its incredible powers, but never quite in the way that the Novokh Dynasty would wish for.[1][2]

Crimson Guard (Chapter)
The Crimson Guard are a Codex Chapter.[1]

Crimson Guard (Mechanicum)
The Crimson Guard, officially known as the Venatorii, are an elite military force created by the Adeptus Mechanicus of the Calixis Sector following the destruction of their Skitarii legions during the War of Brass.[1a]

Daemonic Armour
The Daemonic Armour is marked with sigils of decay that grant the armour entropic powers, which turn an enemy's blows into mere pinpricks.[1]

Daemonic Axe
Daemonic Axes are Daemon Weapons used by Daemon Princes.[1]

Daemonic Bacteria
Daemonic Bacteria are microscopic Daemons.[1]

Daemonic Beast
Daemonic Beasts are a classification of Chaos Daemon.[1] These more primal entities are lowest type and least intelligent of Daemons. They are often granted to other Daemons and occasionally, one of the Gods more powerful mortal followers. Daemonic Beasts are often used as Steeds for Lesser Daemons and their war engines. Some Chaos Champions also utilize Daemonic Steeds.[1]

Daemonic Fire (Gauntlets)
The Daemonic Fire are corrupted gauntlets, that were a Daemonic gift. The Chaos Lord wearing them can project a powerful Warp flame from his hand.[1]

Daemonic Gauntlets
Daemonic Gauntlets have the essence of Daemons of scorn bound within them and make the wielder's blows bite deeper and strike truer.[1]

Daemonic Herald
Daemonic Heralds are exalted Lesser Daemons who have gained the favor of their Gods, often leading Daemonic armies into battle. Each of the four main Chaos Gods has their own variant: Herald of Khorne Herald of Nurgle Herald of Slaanesh Herald of Tzeentch

Daemonic Possession
Daemonic Possession is the act of the essence of a Daemon possessing and controlling the body of another being.[1]

Daemonicus Frateris
Daemonicus Frateris is a pronouncement made by Inquisitor Ivixia Dannica on Cimmaru Majoris against the primitive Slaanesh-worshipping tribes on the western continent.[1]

Daemonifuge (Graphic Novel Series)
Daemonifuge is a series of three graphic novels written by Jim Campbell and illustrated by Kev Walker.[2]

Daemonkin
Daemonkin are bands of Chaos Space Marine warriors who are devoted worshipers of the Ruinous Powers.

Daemonology
Daemonology is the study as well as the Psychic Discipline which focuses on all things that dealt with the Warp and Chaos. Those users of this art are masters at manipulating the interactions between warp space and the mortal world. This allows them to accomplish amazing acts such as teleportation, but tends to be the most difficult of the disciplines to truly master, with many either perishing or being driven insane.[1]

Daemonsbane Icon of the Just
Like a Rosarius, Daemonsbane Icons of the Just are at once both powerful field mechanisms and symbols of the Ordo Malleus. They are granted to the Ordo's most skilled daemonhunters, to aid them in their work. Often they are worked into the shape of the Inquisitorial Seal, though small hammers and iconographs of the God-Emperor are also popular. Each Icon of the Just is blessed with wards and holy shields against the daemon, so much that the malefic powers cannot stand to touch the field it generates.[1]

Daemonship
Daemonships are vessels that, one way or another, have had their crew replaced by bound Daemons.

Daemonsmith
Daemonsmith is a title given by the Iron Warriors to its Chaos Lords, who have innate understanding of the relationship between Daemons and machines. When the Traitor Legion goes to war, they will use this ability to its full potential on the battlefield.[1]

Daemos III
Daemos III was the site of a battle for the Imperial Knights of House Hawkshroud.[1]

Daenor
Daenor is a Chaplain of the Blood Angels Death Company

Daenos
Daenos was a Space Marine of the Genesis Chapter. He was amongst those killed trying to defend the planet Quradim from an invasion by the Iron Warriors.[1]

Daenyathos
Daenyathos is a famous Soul Drinker Chaplain. He lived sometime in or around M36 and in his time wrote the Catechisms Martial, which is still used by the Soul Drinkers Chapter and is seen as almost a holy tome to them.[2] Daenyathos is known to be interred within Dreadnought armour making him the only known Soul Drinkers Dreadnought.[3]

Deis
Deis is a Dreadnought of the Dark Angels Chapter's Fourth Company. He was a Veteran Sergeant, before his injuries in the 3rd Tranquility Campaign caused him to be interred within a Dreadnought.[1]

Dejan Carlomann
Dejan Carlomann was a Sergeant in the Imperial Fists Legion, who served under Captain Alexis Polux in the Legion's 405th Company.[1] At the onset of the Horus Heresy, he led his squadron in the Battle at the Phall System.[1]

Dejedris Garamach
Dejedris Garamach was a Vindicare Assassin of the Officio Assassinorum. In 243.M39 he waited in position for six years before successfully killing the Dark Eldar Corsair pilot known as Skyknife.[1]

Deka Aku
Deka Aku is an Inquisitor.[1]

Dekhorra VI
Dekhorra VI is an Imperium world which, sometime after the Great Rift's creation, has been invaded by Ork hordes.[1]

Dekidua
Dekidua is vital Imperial world, that was invaded by Craftworld Eldar in M42. Due to its importance to the Imperium, both the Blood Angels and the Dark Angels came to its aid and prevented the Eldar from slaughtering Dekidua's population.[1]

Dekker's Auto-Vox Servo Skull
Dekker's Auto-Vox Servo Skull is a Cadian Shock Trooper relic, which is formed from the head of General Dekker, one of Cadia's most famed officers.[1]

Dekker (General)
Dekker was a Cadian Shock Trooper General and one of Cadia's most famed officers.[1]

Dekkler
Dekkler is a sergeant of the Cadian 113th.[1]

Del Athyu
del Athyu is a Librarian of the Deathwatch. Known as a sworn enemy of Craftworld Ulthwé, he invented Purgatus Tactics to counter his hated Eldar foes. He first used these tactics to slay an Ulthwé Farseer, leaving an Eldar host leaderless.[1]

Del Mar
Del Mar was a Commissar attached to Lord General Van Voytz's taskforce in the Sabbat Worlds Crusade.[1a] After the Imperial reconquest of the city of Cirenholm (part of the Phantine campaign), Del Mar was responsible for meting out punishment to both enemy prisoners (following their interrogation by Inquisitor Gabel) and Imperial Guardsmen who had broken the law. By the end of the occupation programme, he had executed more than twenty of the former and fourteen of the latter (seven for desertion, four for committing rape and three for committing murder).[1b]

Delacoi
Delacoi is an Inquisitor of the Ordo Xenos, who studies the Xenotech of the Eldar and Dark Eldar in order to determine how they work.[1]

Delahon
Delahon is a giant world which The Rock orbits, when the Dark Angels Chapter holds their annual Feast of Malediction ritual.[1]

Delane Oktar
Commissar-General Delane Oktar was a high-ranking member of the Imperial Commissariat who took an active role in the fighting with the Hyrkan 8th. His most notable relationship was that of mentoring the young Cadet-Commissar Ibram Gaunt, teaching him a number of key lessons that would one day help Gaunt to develop the Tanith First and Only into a highly successful fighting regiment.

Delaphina
Delaphina is a Hive World of the Imperium that was raided by the Blood Gorgons Warband.[1]

Delaque (Xenos Species)
The Delaque are an extinct aquatic Xenos species, that existed on Necromunda, long before the world was claimed by Humans.[1]

Delaque Ghost
Delaque Ghosts are the rank and file Gangers, of House Delaque gangs. Though there is nothing common about their appearance and skills, each Ghost is unique in their unremarkability.[1]

Delaque Master of Shadow
Masters of Shadows are the leaders of House Delaque's gangs.[1] Is is only they who command truly knowing who they are, while to all others they are simply another Delaque. Masters of Shadow attain their power by having a strong connection to the Psychoterica. Some members of the House are born with this strong connection, while others must nurture it over many years. The greatest Masters of Shadow are seen as living embodiments of the Silent Ones, their humanity almost completely consumed by the ancient alien will.[1]

Delaque Phantom
Delaque Phantoms are the second in command, to House Delaque's Master of Shadow gang leaders.[1] Masters of Shadow and Phantoms have a strong link via the Psychoterica and can communicate to each other silently. In battle a Phantom will often be at the forefront of an attack, directing lower gangers and utilizing the best weaponry of the Clan. It also falls to the Phantoms to preserve the Psychoterica should a ganger or Master perish. In these instances they appear at the side of the fallen fighter and cradle their head while making a psychic connection. Those who have witnessed this claim that the Phantom speaks with the voice of the Silent Ones, who take fragments of the dead and grow even stronger.[1]

Delaque Shadow
Delaque Shadows are the Juves of Necromunda's House Delaque.[1]

Thoughtmark
Thoughtmark is an advanced form of sign language used for communication by the Sisters of Silence.[1] Combining gestures and body language, sisters can use Thoughtmark to communicate anything from simple battle orders to intricate concepts pertaining to the nature of witchcraft. The speech can be rendered audible by technological systems that allow sign forms to be machine-readable at great speed , or even output them as vox signals if needed . Alternatively, they are translated by the Proloquors - acolytes of the order yet to take their vows.[1] Some outsiders learn to translate or use Thoughtmark themselves, most notably the Adeptus Custodes. Thoughmark is a language that is much easier to translate than to wield, for its subtle and nuanced movements are difficult to master.[1]

Thoul
Thoul is a Captain in the Minotaurs Chapter known to have served alongside the Inquisition on at least two occasions in recent years.[1]

Thousand Sons
The Thousand Sons were the XV Legion of the original twenty Space Marine Legions. Their Primarch is Magnus, oft called Magnus the Red. The Legion turned traitor during the Horus Heresy, after which it relocated to Sortiarius, the Planet of Sorcerers, in the Eye of Terror, and dedicated itself to the Chaos God of change, sorcery and magic, Tzeentch. For a time it appeared that Tzeentch protected the Thousand Sons from the corruption and fragmentation that most of the other Traitor Legions underwent, but eventually the Legion went through a crisis of mutation and de-evolution, seemingly at the wish of their patron-God. Aghast at this development, their chief sorcerer, Ahriman, cast a powerful spell designed to render the Thousand Sons immune to the warping effects of Chaos. While the spell succeeded in this goal, it had an unforseen consequence of transforming the mutated Thousand Sons into little more than mystically animated suits of armour barely capable of being termed as anything more sentient than automata.[1] With the only surviving cognisant members being those incredibly strong in heretical psychic powers, the Thousand Sons are now a legion of ghosts led by the damned.

Thousand Sons Armoury
For special, named, and unique wargear used by the Thousand Sons. For a list of general wargear used by Chaos Space Marines, see Chaos Space Marine Armoury.

Thousand Sons Warcoven
A Thousand Sons Warcoven is a formation that consists of members of the Thousand Sons Chaos Legion.

Thracian Fifth
The Thracian Fifth were an Imperial Guard Regiment raised on Thracian Primaris. In 241.M41, 80 tanks of the Thracian 5th formed the lead element of the disastrous Triumph of Lord Helican on Thracian Primaris, along with the Gudrunite 50th Rifles.[1]

Thracian Guard
The Thracian Guard are Imperial Guard Regiments raised from Thracia.

Thracian Primaris
Thracian Primaris is the pre-eminent industrial Hive World of the Helican Subsector and after 241.M41, its capital as well. Hives now cover more than 70% of its surface, including what is left of its oceans. One of its greatest sights for the visitor is the kilometre-wide Avenue of the Victor Bellum which runs almost to the centre of the Hive and ends in the Spatian Gate. The gate is constructed of glossy white aethercite. It is so large that the Dome in its ceiling has its own local weather pattern; even Titans are said to be able to pass through it without bending.[Needs Citation]

Thracian Primaris System
The Thracian Primaris System is an Imperial system located in the Scarus Sector of the Segmentum Obscurus.[2]

Thraed Xosh
Thraed Xosh is the Archon of the recently created Kabal of the Dying Night.[1a] It had taken Xosh decades of humiliation and pain to raise the funds to create the Kabal, after his rivals financially ruined. The Archon now intends to repay what was done to him and has made sure to fill his Kabal with Drukhari who are also driven by revenge[1a]. He has also sworn to his Kabal, that while they are small and unknown, right now, they will soon rule the upper spires of Commorragh.[1b]

Thrall-Servitor
Thrall-Servitors are Servitors created by the Space Wolves' Iron Priests and are made from the Chapter's Aspirants that failed the Test of the Iron Gauntlet. To the Space Wolves these unfortunate creatures are lower in status than Cyberwolves, as they committed the unforgivable sin of wasting the time of the Gods of Iron. Now only the Thrall-Servitors' efficacy will allow them to atone for their failures, as they aid the Iron Priests in battlefield repairs or serve as living weapons. In doing so, a Thrall-Servitor will eventually repay his debt to the Iron Priest he had failed and perhaps even earn himself a glorious death in the process.[1]

Thrall Wizard
Thrall Wizards are the sorcerous mortal servants of the Thousand Sons Chaos Space Marine Legion, drawn from the inhabitants of the Planet of Sorcerers.[1] When the Thousand Sons arrived on their new homeworld after their escape from the Razing of Prospero, they found it to be uninhabited. Over the many thousands of years since that time, the Thousand Sons have brought so many captives back with them from raids out into the galaxy that the Planet of Sorcerers now possesses a sizeable non-Legionary population. From this population are drawn the thrall wizards.[1] Psychically or sorcerously inclined individuals are prized by the Thousand Sons, and many such mortals captured by them may find themselves bonded to a Thousand Son Sorcerer as an arcane assistant. Even the most ignorant humans can find a home in the ranks of the thrall wizards, as if a Sorcerer's thrall wizard band is large enough, members can be apprenticed to a thrall-champion in order to learn the simplest sorcerous tasks required by their masters and provide supporting magic in battle. In this way, they can begin a career that may lead to becoming a fully fledged wizard in their own right, and perhaps further... for some Chaos Champions — and even Daemon Princes — of Tzeentch are said to have once been Thralls... as are many Chaos Spawn.[1] During the battles Thrall Wizards also act as firepower of the Silver Towers of Tzeentch shooting magical energy bolts from the dozens of its towers and balconies at the enemies of Tzeentch.[2]

Thrallas
Thrallas was the Legion Master of the Emperor's Children during the Great Crusade and led the Legion until they discovered their Primarch, Fulgrim.[1]

Thralls of Magnus
The Thralls of Magnus are a Thousand Sons Warband - the largest and most powerful sect of the Cult of Scheming, and have been since shortly after the Thousand Sons Legion's fall during the Horus Heresy. Many rival sects have sought to dethrone them, only to succumb to impossibly intricate traps and complots. The same inescapable fate has befallen countless Imperial and Xenos worlds.[1]

Thralls of the Eightfold Cog
The Thralls of the Eightfold Cog are a Khorne Dark Mechanicum Cult, that has a symbiotic relationship with Axes of the Forge World Eaters Warband.[1]

Thramas
Thramas may refer to: Thramas Sector - Sector of Ultima Segmentum Thramas (Hive World) - Capital of the Thramas Sector Thramas Crusade - Battle of the Horus Heresy

Thramas (Hive World)
Thramas is a Hive World of the Imperium.[1]

Thramas Crusade
The Thramas Crusade was a campaign of the Horus Heresy. Waged for 3 years far from Terra in Ultima Segmentum, the Night Lords went on a rampage of terror and mayhem against worlds loyal to the Imperium. Though often simply referred to as the Thramas Crusade, the war was in fact a campaign for most of the Eastern Fringe and eventually expanded far outside of the Thramas Sector.[4a]

Thramas Sector
The Thramas Sector is an Imperial Sector on the edge of the Ultima Segmentum.

Killing Fields of Astagor
The Killing Fields of Astagor was a battle between the Skulltakers Chaos Warband and the forces of the Tau on the planet Astagor.[1]

Killip'rene
The Killip'rene are a Xeno species that has come into conflict with the Imperium.[1]

Killsaw
Killsaws are Ork close combat weapons, sometimes integrated into Mega Armour[2] or used by Ork Mekboys.[3][1]

Killzkar
Killzkar was the Ork Warboss in the Dulma'lin Cleansing. During the battle, Catachan Colonel Straken dragged Killzkar with him under a Squiggoth, trampling them both and killing one of them.[1][2]

Killzone: Death World Forest
The Killzone: Death World Forest is a Supplement set for the Warhammer 40,000: Kill Team, Second Edition (2018). In addition to the terrain and rules, the set is supplemented with a supplement booklet with a background about the Death Worlds of Imperium and beyond.[1]

Killzone: Sector Fronteris Environment Expansion
Killzone: Sector Fronteris Environment Expansion is a Expansion set for the Warhammer 40,000: Kill Team, Second Edition (2018). In addition to the terrain and rules, the set is supplemented with a supplement booklet with a background about the Sector Fronteris of Imperium.[1]

Killzone: Sector Mechanicus
Killzone: Sector Mechanicus is a Environment Expansion set for the Warhammer 40,000: Kill Team, Second Edition (2018). In addition to the terrain and rules, the set is supplemented with a supplement booklet with a background.[1]

Killzone: Sector Munitorum
Killzone: Sector Munitorum is a Environment Expansion set for the Warhammer 40,000: Kill Team, Second Edition (2018). In addition to the terrain and rules, the set is supplemented with a supplement booklet with a background.[1]

Killzone: Sector Sanctoris Environment Expansion
Killzone: Sector Sanctoris Environment Expansion is a Expansion set for the Warhammer 40,000: Kill Team, Second Edition (2018). In addition to the terrain and rules, the set is supplemented with a supplement booklet with a background about the Sector Sanctoris of Imperium.[1]

Killzone: Wall of Martyrs
The Killzone: Wall of Martyrs is a Supplement set for the Warhammer 40,000: Kill Team, Second Edition (2018). In addition to the terrain and rules, the set is supplemented with a supplement booklet with a background about the defenses of Imperium.[1]

Kilosh
Kilosh was an ayatani who lived in the Holy Doctrinopolis of Hagia during the Sabbat Worlds Crusade.[1]

Kilskarr
'Krusha' Kilskarr is the Ork Warlord of the Gore-wheels Warband. When he discovered that the Big Mek Bugnutz had disassembled one of his Battlewagons to create a trio of Killa Kans for the Big Mek's faithful Grot Oilers, the Warlord was not pleased. Bugnutz later ended his days nailed upside down to the front of the wagon he was forced to build for Kilskarr as a replacement.[1]

Kiltor Sector
The Kiltor Sector is a Sector in the Eastern Fringe of the Imperium lost to Hive Fleet Moloch.

Kimdaria
Kimdaria is an Knight World of the Imperium that is cast in gloom and is home to House Mortan.[1]

Kimmeria
Kimmeria is a Feral World in the Ultima Segmentum and a recruiting world for the Dark Angels Chapter.[1]

Kimmerine Corps Bellum
The Kimmerine Corps Bellum were Imperial Army Regiments, that had served the Imperium since the Unification Wars, as part of the Old Hundred. They also defended the Throne World, during the Battle of Terra.[1]

Kin Harvester Fortress
Kin Harvester Fortresses are mining vehicles used by the Leagues of Votann.[1]

Kin World
Kin World refer to planets of the Leagues of Votann. They come in various shapes, sizes, and classifications.

Kinbriar
Kinbriar is a Necron Tomb World located close to the Halo Stars.[1]

Kindled Blade
The Kindled Blade is a Fireblade relic of the Tau Empire, that is said to have been employed in the very first Ta'lissera ritual ever performed.[1]

Creeper
The Creeper is a plant possessed of animal-like ability to move out of soil their sinious, long "limbs". It is not exercised process, but it seems that plant move its limbs if animal presented near it. Creeper cutch its victim, seize it and dragged toward its immobile trunk, where the animal crushed to death by powerful limbs of this plant. Then body of the victim dissolved by powerful enzymes secreted from the trunk and quickly rotted becoming the food for Creeper.[1] The Creepers lives mostly on jungle Death Worlds where it can remain hidden and unrecognized amongst the main foliage for successful attack.[1]

Creeping Sisters
The Creeping Sisters are a Necromundan Helot Cult.[1]

Cremtous
Cremtous is an Ocean World that was the site of a battle where the Imperial Knights of House Hawkshroud defeated the Primus Heretek Combine.[1]

Crenax IV
Crenax IV is a world located in Ultima Segmentum.[1]

Crescendo
The Crescendo is an Eldar Harlequin relic. This Shuriken Pistol was first bestowed upon the Troupe Master of the Masque of the Veiled Path. Supposedly, it was a gift by a wanderer of the Webway that some claim was the Laughing God himself. When the pistol's trigger is pulled, micro-distortion engines engage, allowing the Crescendo's wielder to step slightly ahead of time. This accelerates the weapon and the wielder and allows for an impossible volley of firepower when unleashed.[1]

Crescent VI
Crescent VI is an Imperial world, that was defended by the Battle Sisters of the Order of the Argent Shroud, when the Great Rift was created. This left the world surrounded by Warp Storms and caused a growing number of its population to fall to Heresy. Under the orders of their Canoness, Rosemaera Grace, the Sisters began culling the Heretics, to ensure Crescent VI's safety, but they found themselves outnumbered as the Psychic Awakening began. Cut off and alone, a desperate Canoness Grace has now sent out a plea for aid, though she does not even know if the Imperium still exists.[1]

Cressida
Cressida is a Dead World that was the site of a Chaos-fueled rebellion.

Cretacia
Cretacia is the homeworld of the Flesh Tearers Space Marine Chapter.[1]

Cretacian Justice
The Cretacian Justice is a Strike Cruiser in the Flesh Tearers Chapter that took part in the Third War for Armageddon.[1]

Criminal Cartel
Criminal Cartels are clandestine criminal groups within the Imperium, that make profit through illicit means.[1]

Crimson Axes
The Crimson Axes were a loyalist Space Marine Chapter descended from the Executioners (successors of the Imperial Fists). As of 092.M39, the chapter is reported to have been lost.[1]

Crimson Bestiaries
Crimson Bestiaries are volumes of highly regarded Imperial Xenos Bestiaries, that are produced by the Great Library of Fenksworld and are named after their distinctive serpent skin bindings. The information they contain, however, skirts dangerously close to the edge of knowledge that the Ordo Xenos will allow in the Imperium's public domain.[1]

Crimson Blades
The Crimson Blades are a Blood Angels Successor Chapter.[1]

Crimson Castellans
The Crimson Castellans are a Space Marine Chapter which turned partially renegade.[1a]

Crimson Claws
The Crimson Claws are a Black Legion Warband.[1] The Crimson Claws were among the Chaos forces that attacked Cadia, during the 13th Black Crusade. However after the Despoiler dealt the Fortress World a death blow, the Warband joined the hunt to destroy the Imperial forces, as they fled the Cadian System.[1]

Crimson Consuls
The Crimson Consuls were an Ultramarines Successor Chapter that was destroyed by the forces of Chaos.[1]

Crimson Covenant
The Crimson Covenant were a World Eaters Warband.[1]

Crimson Crown
The Crimson Crown is a Daemon Weapon of Khorne.[1] It is said that this crown was created from a single drop of Khorne’s blood and forged by his withering gaze. A measure of the Blood God’s endless wrath is bound within the crown, and its effect upon his daemonic servants is palpable. Fueled by the artifact's fell presence, Khorne’s Daemons are driven to ever greater heights of savagery and slaughter..[1]

Crimson Duellist
Crimson Duellists are members of the Drukhari's Kabals, who use their whirling Razorflails to put on extravagant displays in battle. Because of their skills, they can serve in their Kabal's Hand of the Archon Kill Team Unit.[1]

Clan Atraxii
Clan Atraxii was a Clan Company of the Iron Hands Legion of Space Marines during the Great Crusade and Horus Heresy.[1]

Clan Avernii
Clan Avernii, known as the "Forge-Born", is one of the ten active Clan-Companies of the Iron Hands.[2]

Clan Bannick
Clan Bannick is one of the clan families of the sixth moon of Paragon VI.[1b] The clan's main industry was in opticals.[1f]

Clan Borrgos
Clan Borrgos, known as the "Will of the Omnissiah" is one of the ten active Clan Companies of the Iron Hands. It is currently recognized as the 7th Company.[3]

Clan Burkhar
Clan Burkhar was a Clan Company of the Iron Hands Legion of Space Marines during the Great Crusade and Horus Heresy.[1] It was designated as the 34th clan company.[1] Forces from Clan Burkhar took part in the Conquest of One-Five-Four Four.[1]

Clan Delve
Clan Delve was one of the greater clans of the planet Ghyre, active in Hive Angelicus.[1a]

Clan Dorrvok
Clan Dorrvok, known as the Crucible, is a Clan Company of the Iron Hands. They act as the de facto Scout Company of the Iron Hands.[1b]

Clan Felg
Clan Felg was a Clan Company of the Iron Hands Legion of Space Marines during the Great Crusade and Horus Heresy.[1] It was designated as the 27th clan company.[2] Forces from Clan Felg took part in the Conquest of One-Five-Four Four.[2]

Clan Ganlick
Clan Ganlick is one of the clan families of the sixth moon of Paragon VI. Their primary enterprise is mining - in this regard they are seen as the foremost of Paragon's clans.[1]

Clan Gestaxtis
Clan Gestaxtis is one of the famous Clans of Terra which members are renowned for their martial masterworks, and their augmetically enhanced artisan-barons are famed for the wonders they have wrought. One of the major Clan Gestaxtis's bloodline purposes is to fashion the auramite armour and perfectly balanced weapons for each new warrior of the Custodian.[1]

Clan Haarmek
Clan Haarmek, known as the "Relic Guard", is one of the ten active Clan Companies of the Iron Hands, recognized as the 5th Company.[3b]

Clan Habeyl
Clan Habeyl was once the ruling Imperial House of the Hive World Garmesh.[1]

Clan Halbrinmir
Clan Halbrinmir is one of the famous Clans of Terra whose members are renowned for their martial masterworks, and their augmetically enhanced artisan-barons are famed for the wonders they have wrought. One of their major responsibilities is to fashion the auramite armour and perfectly balanced weapons for each new warrior of the Custodians.[1]

Clan House
Clan Houses are Necromundan Houses, that have been given official dominion over the various industries of the world's Hives.[1a]

Clan Kadoran
Clan Kadoran was a Clan Company of the Iron Hands Legion of Space Marines during the Great Crusade and Horus Heresy.[1][3] Forces from Clan Kadoran took part in the Conquest of One-Five-Four Four.[3]

Clan Kalligen
Clan Kalligen is one of the clan families of the sixth moon of Paragon VI.[1]

Clan Lokopt
Clan Lokopt was a Clan-Company of the Iron Hands during the Great Crusade and Horus Heresy.[1][2] Forces from Clan Lokopt took part in the Conquest of One-Five-Four Four.[2]

Clan Mackenzie
The Clan Mackenzie was the ruling family of the Imperial planet Dunroamin VI.[1] The clan was sentenced to death when it was found that they had financed pirates to raid the rival Mining Worlds of Rouan and Nearly-There. A single Eversor Assassin was deployed on Dunroamin VI during a yearly festival known as the Grand Hootmanay to slaughter the entire clan. The assassin succeeded, killing all 317 members.[1]

Clan Meggen
Clan Meggen is one of the clan families of the sixth moon of Paragon VI.[1]

Plasma-caster
Plasma-caster were relic weapons used by the Dark Angels Legion's Cenobium, which let loose waves of plasma fire.[1] They were miniature versions of larger ordnance and were similar in design to the rare Digital Weapons of the lost Dark Age of Technology. When used by the Cenobium, the Plasma-casters were fitted to their vambraces, in order to allow the Cenobium to fight in melee combat.[1]

Plasma Accelerator
The Plasma Accelerator is a type of massive Plasma Weapon mounted on Adeptus Mechanicus starships. One of these weapons was mounted on the Ordinatus Ullanor during the War of the Beast.[1]

Plasma Accelerator Rifle
The Plasma Accelerator Rifle is an advanced Tau weapons system.[1] The Plasma Accelerator Rifle is one of the deadliest inventions from Bork'an’s renowned science divisions, blending pulse-induction technology with a high-yield plasma generator. The result is a long range armor-piercing weapon that is highly effective against both infantry and light vehicles.[1]

Plasma Axe
Plasma Axes are plasma-wreathed melee weapons used by warriors of the Leagues of Votann. Their superb design allows them to cut through even the thickest of enemy armor with ease.[1]

Plasma Blade
Plasma Blades are a type of melee weapon used by the Leagues of Votann.[1] These weapons make substantial use of plasma fields to either wreathe the blade or form the blade itself. Such weapons scythe through physical shields and body armor with ease.[2]

Plasma Blaster
The Plasma Blaster is an Imperial Combi-Weapon which combines two Plasma Guns. These weapons date back to the Great Crusade era. All but unknown in the battlefields of the 41st Millennium, these weapons were more reliable than modern Plasma Guns, as plasma technology was far better understood at the dawn of the Imperium.[1][2]

Plasma Burner
Plasma Burners were a type of Plasma Weapon used by Dark Angels Interemptors during the Great Crusade and Horus Heresy.[1] A dangerous offshoot of more common plasma technology, Plasma Burners vented plasma gas through a magnetic bottle in high-speed jets. Any enemy caught in the path of such a jet was quickly reduced to molten slag. However, the magnetic fields that keep the superheated gas contained were fragile and emitted a radiation, and as such the average Interemptor remained combat-viable for only a few short decades before requiring augmetic replacements or Dreadnought entombment.[2]

Plasma Caliver
Plasma Calivers are a type of Plasma Weapon used by Adeptus Mechanicus Skitarii. This gun exchanges range for a terrifying rate of fire. A squad of Skitarii armed with several plasma calivers lights up the night with each volley. They risk life and limb in the process, as Imperial plasma weaponry is notoriously unreliable.[1]

Plasma Culverin
Plasma Culverins are a type of Plasma Weapon used by the Adeptus Mechanicus.[1] Equipped to Kataphron Battle Servitors, Plasma culverins sacrifice the range of their cannon-pattern equivalents in exchange for a higher rate of fire. Only the Adeptus Mechanicus dare coax such rampant destruction from their plasma weaponry, yet to the adepts of Ryza in particular, the scars they leave on wielder and war zone alike are considered quite normal.[1]

Plasma Cutter
Plasma Cutters are a type of Plasma Weapon used by Space Marine Techmarines.[1]

Plasma Decimator
The Plasma Decimator is a type of heavy weapon employed by the Imperial Knight Castellan.[1] The Plasma Decimator is capable of bathing swathes of the battlefield in searing energies and reducing the enemy to glowing ash. Castellan pilots become adept at regulating the flow of plasmic energy from their dual cores to this potent weapon, even risking angering the machine spirits in order to unleash an especially ferocious blast should the situation demand it.[2a]

Plasma Destructor
Plasma Destructors are vast Plasma Weapons, second only in size to the Plasma Annihilator. They are mounted on Imperial Titans and provide heavy firepower over a larger area than other weapons due to their ability to fire multiple times in a row.[1] The Plasma destructor is commonly found on Warlord Titans.[2] The Imperator class titan can also carry one or more Plasma Destructors on its carapace hard-points.[3] Warhound, Warbringer Nemesis, and Reaver Titans are not fitted with these weapons as their plasma reactors are too small to power them.

Plasma Ejector
The Plasma Ejector is a type of heavy Plasma Weapon used by the Adeptus Mechanicus' Thanatar-Cynis Class Robot.[1] A variant of the Hellex Plasma Mortar, the Plasma Ejector is a later development intended to make the design more easy to produce and maintain. The resulting weapon is potent, but relatively unstable. Firing multiple plasma bolts which detonate explosively, the detonate is able to reduce swathes of the battlefield to cinders but at the cost of limited range and trajectory. The weapon also carries the risk of a catastrophic malfunction.[1]

Plasma Eradicator
The Plasma Eradicator is a type of Plasma Weapon used by the Astraeus Super-Heavy Tank. These are frequently mounted on the sponsons of the vehicle in place of Las-Rippers.[1]

Plasma Exterminator
The Plasma Exterminator is a type of Space Marine weapon. Essentially a smaller handheld version of the Plasma Incinerator, these are typically wielded by Inceptor Squads.[1]

Plasma Generator
Plasma Generators are Tau technology used to power the majority of Earth Caste machinery. The Brachyura specialize in the delicate process required in their assembly.[1]

Plasma Gun 438
The weapon denoted 438 in the Deathwatch Armoury vaults is a plasma gun of ancient, pre-Heresy design, with a noticeably different muzzle casing than that of later patterns, and exposed cooling ducts. While the gun is undeniably a powerful weapon, its provenance is entirely unknown. As such, many of the Deathwatch refuse to contemplate its use, for fear it has been in the hands of traitors.

Plasma Gun of the Raven
The Plasma Gun of the Raven once belonged to Shadow Captain Pyrus of the Raven Guard, before it was found by the Blood Ravens Chapter.[1]

Plasma Incinerator
The Mk.III Belisarius-pattern Plasma Incinerator is a type of Plasma Gun used by the Primaris Space Marines.

Plasma Incinerator (Heresy)
The Plasma Incinerator was a type of Plasma Weapon used by the Dark Angels during the Great Crusade and Horus Heresy. This weapon vented plasma gas through a magnetic bottle in high-speed jets. Any enemy caught in its path was quickly reduced to molten slag. However, the magnetic fields that keep the super-heated gas contained are fragile and emit low-intensity fields of radiation. The weapon is the larger counterpart to the Plasma Burner and was used by Dreadwing Interemptors.[1]

Crixus
Crixus was a citizen of Ultramar during the youth of Marneus Calgar.[1] Originally an Aspirant of the Ultramarines, Crixus ultimately failed his training and was dismissed. He then took up the duty of training new Aspirants to become Neophytes for the Ultramarines on the world of Nova Thulium.[1] However in truth Crixus' resentment over his rejection led him down the path of Chaos and he became a member of a Khornate cult, organizing blood rituals and pit fighting with Aspirants he managed to corrupt. The young Marneus Calgar and his companion Tacitan discovered this truth and during the struggle Crixus killed Calgar with a ritual knife. Tactican thereafter took on the title of Marneus Calgar.[1a] In the subsequent battle, Crixus revealed he had originally been drawn by voices to the Khornate altar deep beneath Nova Thulium. He would have slain Calgar in battle had it not been for the intervention of the Ultramarine sergeant Arta, who blew the cultist apart with his Bolt Pistol.[1b]

Croatoa
Croatoa is an Imperial Death World. Unusually, the planet itself appears to be a living organism.[1][2]

Croatoas
Croatoas has become the site of a battle, in M42, between the Astra Militarum and the forces of Chaos. Among the Regiments taking part in the battle, are the Cadian Shock Troopers.[1] Croatoas was once a Industrial World that was inhabited by tens of billions of humans. Once the Great Rift opened however, the planet found itself struggling with civil strife and heresy. The Coronal Crusade was launched to liberate it from the grip of heretics. [2]

Cromaryn 898th Regiment
The Cromaryn 898th is an Imperial Guard Regiment known to have fought during the Vanryan's World Cleansing.[1]

Crone B9
Crone B9 is an Imperial world, where the Cadian 101st Regiment conducted military exercises in early M42.[1]

Crone World
The Crone Worlds are the original homeworlds first colonised by the Eldar as they rose to power tens of thousands of years ago. The worlds are now known as Crone Worlds for the Eldar crone goddess, Morai-Heg.

Cronescream
The Cronescream is a relic Howling Banshee Exarch Mask. At its wearer's mental command, the Cronescream will unleash a blast of the psychoempathic energy it stores from their battle cries.[1]

Croneswords of Morai-Heg
The Croneswords of Morai-Heg are ancient relics of Ynnead

Croniarch Sekh
Croniarch Sekh is a Haemonculus of the Prophets of Flesh. After becoming irritated with the Succubus Yctria Ghularis for killing his favored gladiator-queen Kariasche, he conspired against her with Yctria's second-in-command Idyliane. In the resulting Battle of Refusal, Sekh mutated Yctria into a hideous beast that would be forced to fight in Commorragh's arenas.[1]

Cronos Parasite Engine
The Cronos is a Dark Eldar Engine of Pain.[1]

Cronus (Captain)
Cronus was a former Captain of the Salamanders Chapter's 6th Company.[1]

Crooked Moon
The Crooked Moon are an Ork tribe, and part of the forces of the Ork Warlord Ghazghkull Mag Uruk Thraka during the Third War for Armageddon. The tribe is currently embroiled in the fighting in Armageddon Secundus, around the Helsreach peninsula and the "Three-Pig" volcanoes. Due to the intense fighting, the tribe has suffered extreme casualties, with a third of its warriors dead. Despite its losses, the tribe can still muster some twenty warbands, and due to the losses they have suffered, the surviving Crooked Moon Orks are exceedingly well-equipped with stikkbombz, armour and weapons. The Crooked Moon has obvious affiliations with the Bad Moon clan, and has been coordinating their attacks upon Imperial troops with the warbands of Warlord Morbad, whose extensive use of heavy artillery as earned him the nickname "More-bang" among the Imperial Guard. Their Tribal colours are yellow with black flame motifs, and their Tribal glyph is a black quarter-moon.

Cross-Linked Stabiliser Jets
Cross-Linked Stabiliser Jets are a prototype Tau weapons system.[1] Hooked in directly to a battlesuit's weapon control sub-systems, these sophisticated stabiliser jets enable the suit's weapons to work gyroscopically.[1]

Cross of Dorn
The Cross of Dorn is an ancient Naval Battleship, of the Black Templars.[1]

Crossbow
A crossbow is a more advanced primitive weapon which, when combined with modern materials and techniques, can be comparable to modern weapons in terms of damage infliction. They are not very common in war, but are sometimes seen with rebellious street gangs or irregular troops. Often they are developed with an automatic draw mechanism which allows for much faster reload, but it is impossible to move and reload at the same time, making it a cumbersome weapon.[1a][2a]

Crotalid
Crotalids are large, semi-aquatic carnivores that prefer tropical and sub-tropical rivers. They have been found all over the galaxy but the densest concentrations of sightings are clustered around the Death world of Lost Hope.[1] Crotalid populations are actively hunted or even farmed on certain worlds, their meat is tough and unappetizing but their hides and teeth have some value. Hunting Crotalids for sport has some notoriety among more gauche, high society types, but it is more commonly the preserve of desperate men. Bait and traps are the clever ways to kill a Crotalid, preferably by getting it out of the water first.[1]

Crothe
Crothe was a Guardsman of the Tanith First and Only regiment.[1] In the closing stages of the Siege of Vervunhive, Crothe was one of thirty Tanith selected personally by Colonel-Commissar Ibram Gaunt to take part in Operation Heironymo, the mission to infiltrate The Spike and assassinate Heritor Asphodel. He was one of the first Imperial troops to enter the Spike and one of the first to die, getting shot by a Ferrozoican soldier.[1]

Ritzos 12th Regiment
The Ritzos 12th Regiment is an Imperial Guard force known to have fought in the 13th Black Crusade.[1]

Riven Reforged
The Riven Reforged are among the Iron Warriors Chaos Cults, that serve the Effacers of Medrengard Warsmith Czagra.[1]

River Cracia
The River Cracia is a river on the planet Pyrites which flows through Cracia City.[1]

River Eumendies
The River Eumendies is a river in the northern areas of Armageddon Secundus.[1] From its sources, the river flows west past Hades Hive before emptying into the Boiling Sea past Yarrick's Hope Harbour. The motorway that leads southeast from Hades passes over the river at the Eumendies Bridge.[1]

River Hass
The River Hass was a river on the planet Verghast which flowed through the city of Vervunhive.[1]

River Heort
The River Heort is a river on the planet Khedd 1173. The mouth of the river features a number of fjords before it ultimately flows into one of the planet's seas.[1]

River Insane
The River Insane is a polluted river on the planet Armageddon.[1][2] The river rises to the southeast of Hive Death Mire at the edge of the Equatorial Jungle. It then flows west, north, and finally northeast, tracing the edge of the hive. The river then meets the Boiling Sea past the Mire Anchorage.[1] The main motorway out of Hive Death Mire passes through a tunnel that runs underneath the River Insane.[1]

River Khaïdes
The River Khaïdes is a region of Commorragh, city of the Dark Eldar. Located near the Sprawls, it is an acid-green colored polluted waterway and full of corpses.[1] Khaïdesi Haemovores are grown there.[2] Many impoverished citizens of Commorragh recover the bodies floating in the river and attempt to sell them to Kabals as slave food.[1]

River Pryze
The River Pryze was a river on the planet Tanith.[1]

Rivet Cannon
The 'krumper' Rivet Cannon is a type of construction equipment used as a makeshift weapon in places such as Necromunda. This improvised weapon fires rivet nails at a target. An enlarged version known as the Heavy Rivet Cannon exists that can fire fully automatic.[1]

Rivet Gun
Rivet Guns are Ork Mekboy weapons typically mounted on Kustom Boosta-Blastas. This fearsome tool-cannon launches heated rivets as long as a man's forearm at a high rate of fire. Though not accurate, this weapon's weight of fire more than makes fun for its imprecision and the heated rivets are even able to pierce Power Armour.[1]

Rizon
Rizon was a Scout of the Ultramarines Legion, active during the Great Crusade.[1] Rizon took part in the Battle of Thoas, in which he was assigned to the 223rd Company of the Legion. He was part of a Scout squad led by Sergeant Tarchus. While scouting a network of pre-Imperial human ruins on Thoas, his squad was ambushed by orks and Rizon was killed.[1]

Road Captain
Road Captains are a type of ganger within House Orlock.[1] Road Captains are without exception hard men and women, willing to thumb their nose at authority and forge their own path. However, Orlock gangers respect independence as much as strength, and a successful Road Captain needs to be the embodiment of both of these traits. Being a Road Captain means earning the respect of their gang through their own deeds. Unlike some gangs and clans of Necromunda, the brotherhoods and sisterhoods of House Orlock are a two-way street; if a leader in the House of Iron wants to have gangers follow them, then they had best be worthy of the right.[1]

Road Fist
The Road Fist is an armour-plated vehicle of Necromunda's House Orlock, that is owned by Road Captain Slate Merdena of the Sump Dogs.[1] According to rumors, Merdena "liberated" the vehicle's armour from a shipment of Battle Tank parts, that were wrongly sent to Necromunda. If this is true, then it explains how the Road Fist has earned an especially grim reputation for being practically unkillable. It has been able to survive lascannon blasts, missile hits and even land mines without stopping. More than one enemy of the Sump Dogs has ended their days under the Road Fist's wheels, after emptying their magazine into its armoured cab, all while cursing Merdena's name.[1]

Road Sergeant
Road Sergeants are a type of ganger within House Orlock.[1] Road Sergeants take orders from their Road Captains, but have enough initiative to break the rules to get the job done. The very best Sergeants know just when to question their Captains and anticipate what they want before they even have a solid plan in mind. A Road Sergeant also needs to be able to step into the boots of the Road Captain should the latter go down or get killed, keeping the gang together and fighting.[1]

Road of Martyrs
The Road of Martyrs was an early battle of the Indomitus Crusade. The campaign was launched by Crusade Fleet Secundus[2], which was spearheaded by Sisters of Battle forces from the Order of the Ebon Chalice and Order of Our Martyred Lady towards the Eye of Terror in Segmentum Obscurus. The dangerous assignment to rollback Chaos advances in the region became known as the Road of Martyrs.[1]

Roane Deepers
The Roane Deepers are Imperial Guard Regiments.

Ravenous
The Ravenous is a Chainsword belonging to the Blood Ravens Chapter. Once the holy blade of the Blood Ravens Apothecary Galan, this ancient chainsword has soaked too long in the blood of its creators. The blade itself thirsts for violence, forcing its ravenous appetite upon all who wield it.[1]

Ravenous One
The Ravenous One was the Corpse Grinder Harvest Lord of the Cult of the Ravenous One, that was active in Necromunda's Hive Primus.[1a]

Ravenspire
The Ravenspire is the fortress-monastery of the Raven Guard Chapter on Deliverance.

Ravenstrike Battle Force
The Ravenstrike Battle Forces are lightning strike battleforces of Raven Guard.[1]

Ravenwing
The Ravenwing is the Second Company of the Dark Angels Space Marines Chapter. Like the First Company, the Deathwing, the Ravenwing are not part of the Codex Astartes structure - although the remaining companies of the chapter adhere to the Codex. Although a versatile and tactically flexible fast-attack force, the true role of the Ravenwing is to hunt members of The Fallen. This secret is only known to high-ranking Black Knights and members of the Inner Circle.[6a] The current Master of the Ravenwing is Sammael, who rides to battle on the last known surviving Imperial Jetbike.

Ravenwing Ancient
Ravenwing Ancients are the Company Ancient of the Dark Angels Chapter's Ravenwing Company.[1] In battle, they carry one of the Ravenwing's sacred standards and form a rallying point for their Company. Beneath the fluttering banner, the Ravening bring death to their foes and the Ravening Ancient can be found at the very forefront of the Company's devastating Bike charges.[1]

Ravenwing Apothecary
Ravenwing Apothecaries are Dark Angels Apothecaries, that serve in the Chapter's Ravenwing Company.[1] Thanks to the power range and speed of their Bikes, they can quickly reach more wounded Battle Brothers than other Apothecaries. This ensures these stricken Dark Angels are returned to their feet faster or that the Ravenwing Apothecaries can swiftly recover their precious Progenoid Glands.[1]

Ravenwing Black Knights
Ravenwing Black Knights are elite troops of the Dark Angels and their Successors Ravenwing formation.[1] These hardened veterans are those who survive in the Ravenwing long enough learn to take mobile warfare to the next level. If they can pass the Seven Rites of the Raven, they will be inducted into the Black Knights, the Inner Circle of the 2nd Company. Black Knights often make up the troops of Ravenwing Command Squads, which escort officers and undertake special missions.[1] Black Knights are among the few within their Company to know the true purpose of the Ravenwing - the eternal hunt for the Fallen.[2a] For armament, Ravenwing Black Knight bikes are equipped with a mixture of Plasma Talons and Ravenwing Grenade Launchers while the Knights themselves wield Bolt Pistols, Corvus Hammers, Power Weapons, and grenades.[2b] Commanders of Black Knights units are called Huntsmasters.[3]

Ravenwing Champion
Ravenwing Champions are the Company Champion of the Dark Angels Chapter's Ravenwing Company.[1] Those chosen to become the Ravenwing's Champion, are gifted a deadly Blade of Caliban - an ancient power sword as old as the Chapter itself. Wielding this weapon, the Ravenwing Champions are called upon to defend the 2nd Company's honor during ritual combat, and tasked with cutting down their most formidable opponents.[1]

Ravenwing Command Squad
Ravenwing Command Squads are specialized command formations within the Dark Angels and their Successors Ravenwing. Bike-mounted Command Squads consist of experienced Ravenwing Black Knights who form a swift bodyguard around a mounted officer, or execute other specialised missions. In addition to Black Knights and commanders, they can also include Standard Bearers, Company Champions, and Apothecaries.[1]

Ravenwing Darkshroud
The Ravenwing Darkshroud is an archaic version of the Land Speeder Vengeance used by the Dark Angels and their Successor Chapters. These vehicles drift forward, emitting partially seen force fields of haze that spew from their ancient reliquaries. Of all the weapons deployed by the Unforgiven, it is said that the ten Darkshrouds deployed by the Ravenwing are the strangest.[1]

Ravenwing Grenade Launcher
Ravenwing Grenade Launchers are employed by Ravenwing Black Knights.[1a] Adapted to fire even at the high speeds at which their Bikes travel, these grenade launchers fire specialized shells utilizing ancient technology. The radioactive shell spreads contaminated fragments that have debilitating effects, while stasis shells momentarily freeze time, slowing the reactions of enemies nearby.[1a]

Ravenwing Talonmaster
Ravenwing Talonmasters are specialised Lieutenant ranks, that the Dark Angels introduced to the Ravenwing Company following Lord Commander Guilliman's revision of the Codex Astartes.[1] Unlike the Lieutenants in the chapter's other companies, the Talonmasters' roles have been modified to meet the needs of the Ravenwing and they are charged with directing the company's firepower in battle. Riding in Land Speeders that have been outfitted with additional Auspex Scanners and Vox-casting mechanisms, Talonmasters ensure that even foes hiding in the densest of terrain are spotted, and have their coordinates vox-cast out to all of the Ravenwing's units. Although they are considered officers within the Company, however, the Talonmasters are ranked below the Ravenwing's Black Knights, and none, as of yet, have been initiated into the Inner Circle.[1] The Talonmaster rank has also been added to all Unforgiven Chapters that have companies similar to the Ravenwing.[1]

Ravenwing Veteran
Ravenwing Veterans were veteran pilots of the Dark Angels' Ravenwing, during the Great Crusade and Horus Heresy. The Legion maintained entire wiings of these incredibly skilled pilots and often formed complete Veteran squadrons from the cream of their crop.[1]

Raven’s Claw
The Raven's Claw is the oldest of the Raven Guard Chapter’s surviving Battle Barges and has none of the sensor towers or ostentatious sanctums that protrude from the spines of most Battle Barges. The Raven Guard make sure to keep the Raven's Claw's profile as small as possible.[1]

Ravinger
Captain Ravinger led the Invaders First Company, as the Chapter invaded the Eldar Craftworld of Idharae. He was killed during the battle when a Wraithlord pierced his hearts with its blade.[1]

Ravishol
Ravishol is an Imperium Industrial World and is part of the stellar Realm of Ultramar.[2] During the 13th Black Crusade, it was one of the many worlds of Ultramar that were invaded by the Chaos forces of Abaddon the Despoiler.[1]

Ravonicum Rex
The Ravonicum Rex is an ancient and possibly apocryphal text whose origins are unknown to the Imperium. According to this source, there were some amongst the Gathering of the Thousands that sought a compromise over the issue on the use of psykers and the arts of sorcery that were debated in the Council of Nikaea. These individuals attempted to see the merits of each side in the intractable debate over the use of psychic abilities.[1] A copy of this book was kept within the deepest recesses of the Librarium Sanatorium onboard the Blood Ravens ship Omnis Arcanum. The relevant sections of this text became a hotly debated piece of lore amongst that Chapter of the Adeptus Astartes despite its mysterious origins. The Great Father Azariah Vidya alluded to in his Pax Psykana that a complete copy of the Ravonicum exists but vanished after an Eldar Harlequin raid on the planet Quarab.[1]

Rawketh
Rawketh was a Confessor-Militant of the Frateris Templar during the War of the Beast in mid-M32. He commanded Frateris Templar forces during the second Imperial invasion of Ullanor.[1]

Dagos One-eye
Dagos One-eye is the Commander of Necromunda's Dust Wall 88th Penal Battalion, which defends the Hive World's Dust Wall. He is also among the notable illegitimate offspring of Necromunda's Imperial Commander Gerontius Helmawr.[1]

Dahinta
Dahinta is a world of the Imperium.[1] Originally settled during the Dark Age of Technology, at some point the human settlers developed machines known as the Overseers. Though it remains unknown why, at some point the human settlers left or vanished and the Overseers inherited the planets civilization as caretakers. Later during the Great Crusade, the Luna Wolves arrived and brought the world into compliance.[1]

Dahka Berus
Dahka Berus was High Warden of the Blood Angels during the Great Crusade and Horus Heresy.[1] As High Warden, it was his duty to make sure that the edicts of the Council of Nikea were strictly enforced as well as act as the spiritual adviser to Sanguinius. He participated in the Battle of Signus Prime during the Heresy.[1]

Dahyak Grekh
Dahyak Grekh is a Kroot mercenary currently in the employ of Rogue Trader Janus Draik.[1][2]

Daidin
Daidin was a Black Templars Marshal who led a Crusade against a Vampire overlord ruling over the world of Cephian IV. During the Crusade, Daidin was killed and was succeeded by the young Helbrecht.[1]

Daiesthai
Daiesthai was the name given to the daemonic force said to have been sealed on the planet Aghoru by the planet's inhabitants.

Daikeos
Daikeos was once ruled by the Ironwyrm King, before it was purged by the White Scars Primarch Jaghatai Khan and his Legion during the Great Crusade. The Ironwyrm King himself was killed in single combat by Ghorotei, who was the Khan's Champion.[1]

Daikun IV
Daikun IV was home to a minor Knight House, during the Horus Heresy. Instead of aiding the Imperium, however, they were among a group of Knight Houses in Ultramar's Eastern Marches to refuse and instead declare themselves to be a Blackshield Knight House.[1]

Daily rituals of a Space Marine
Space Marines have very organised daily routines including combat duty, prayer and indoctrination sessions with very little free time. This lends itself well to the disciplined and monastic nature of the Space Marines. They also spend very little time resting, made possible by their training and implants.[1] It should be noted that many chapters will not keep strictly by this agenda, and may shorten prayer times for example, or even cut out one of the activities in the list, such as free time, if the Chapter Masters do not approve of it.[1] Many chapters will rotate and randomise the daily schedule to keep the brethren alert and ready.[1]

Daimon
Daimon was a Captain in the Emperor's Children Legion, during the Horus Heresy.[1a] Shortly after the Dropsite Massacre, Daimon was among the Legion's Brotherhood of the Phoenix, who came to a meeting called by Captain Lucius and were convinced by him that a Daemon has possessed their Primarch Fulgrim. Incensed at the idea[1a], the Brotherhood devised a plan to ambush the Primarch aboard the Strike Cruiser Andronicus, when Fulgrim was due to visit the lab of Chief Apothecary Fabius[1b], and then find a way to force the Daemon to leave his body[1a]. However during the ambush, Fulgrim proved himself to be a deadly opponent, despite being vastly outnumbered[1c] and he killed Daimon by caving the Captain's skull in with a single punch.[1d]

Daiogan
Daiogan was an Apothecary of the Soul Drinkers Chapter.[1] In the Soul Drinkers assault of Archmagos Khobotov's Geryon Ordinatus platform, Daiogan was attached to Squad Phodel. When the Scalptaker that they had commandeered was shot down by a magnalaser, Daiogan, along with the Assault Marine Nikros, were the only members of the squadron to survive the craft crash-landing. Soon afterwards, Daiogan and Nikros were attacked by the tech-guards defending the platform, and the Apothecary was killed by a barrage of shells from a heavy bolter.[1]

Dais of Destruction
The Dais of Destruction is a heavily modified Ravager Heavy Support craft used by Dark Eldar Supreme Lord Asdrubael Vect of the Black Heart Kabal. The craft consists of two firing platforms on either side of a raised platform, the Dais, to support the throne of Lord Vect and his personal plaything slaves. Vect is also accompanied by personal Incubi bodyguards, and three gunners.[1]

Daisu'ka
Daisu'ka is the Captain of the Direglaives Chapter's 3rd Company.[1]

Daival Shan
Daival Shan was a Terran separatist warlord during the Unification Wars who opposed the Emperor of Mankind. In particular Shan opposed the eradication of religion under the Emperor's rule. He was ultimately captured and executed by Imperial forces.[1] At his execution he addressed the Emperor as follows: "Kill me then, 'Emperor'. Better to die in freedom's twilight than draw breath at the dawn of tyranny. May the gods grant me my last wish: that my spririt lingers long enough to laugh when your faithless kingdom at last falls apart."[1] It is unclear whether the Emperor actually attended Shan's execution to hear Shan's last words.[1]

Daizamm
Daizamm is a Daemon World located near the Eye of Terror; it was once the homeworld of the Word Bearers Chaos Lord Zymran.[1] As they neared the end of their Crusade in pursuit of Zymran, Captain Kruger's Ultramarines Company invaded Daizamm. Amongst the blood rivers that flowed on the world, the Ultramarines stormed a temple of Khorne that held a gate to a hidden dimensional realm, where the Chaos Lord hid. Before they could to reach the gate however, they had to defeat a large force of Word Bearers and Daemons led by the Bloodthirster Mailokh, who fought ferociously to stop them. The Ultramarines weathered the storm and defeated the servants of Chaos, banishing Mailokh back to the Warp and opening the gate to Zymran's realm. In the dimensional realm the Ultramarines located a fortress which held Zymran and the remnants of his forces. Captain Kruger personally led his Company in a long, hard-fought battle against the Chaos Lord, which ended with the Word Bearers' death and the end of the Ultramarines' Crusade.[1]

Dak'Lyr
Ancient Dak'Lyr was a Contemptor Dreadnought in the Salamanders Legion, during the Horus Heresy. He took part in the Dropsite Massacre, but its not known if he survived the conflict.[1]

Dakembe
Dakembe was a Warleader of the Celestial Lions Chapter.[1] He was one of the officers who lead the assault on the Gargant workshops in the Mannheim Gap during the defence of Hive Volcanus in the Third War for Armageddon. During the battle, Dakembe was killed, not by the orks in the canyon, but by uncannily accurate las-based sniper fire. Although the identity of the assassin is unknown, it is believed by those Lions who survived the Mannheim Gap assault that the killers were connected to the Inquisition, who wished to eliminate the Celestial Lions after the Chapter denounced the Inquisition's actions following the Khattarn Insurrection.[1]

Dakhorth
Dakhorth is a world in the Imperium.[1]

Dakka
Dakka was an Ork "scrapworld" named after the common Ork expression for firepower, ruled by Gurnmek of the Iron Fist.[1]

Dakka-Drilla Turbo-Killa
Dakka-Drilla Turbo-Killas are massive drills, the Orks have turned into Rokkit-propelled vehicles, that serve as siege-breakers.[1]

Clan Atraxii
Clan Atraxii was a Clan Company of the Iron Hands Legion of Space Marines during the Great Crusade and Horus Heresy.[1]

Clan Avernii
Clan Avernii, known as the "Forge-Born", is one of the ten active Clan-Companies of the Iron Hands.[2]

Clan Bannick
Clan Bannick is one of the clan families of the sixth moon of Paragon VI.[1b] The clan's main industry was in opticals.[1f]

Clan Borrgos
Clan Borrgos, known as the "Will of the Omnissiah" is one of the ten active Clan Companies of the Iron Hands. It is currently recognized as the 7th Company.[3]

Clan Burkhar
Clan Burkhar was a Clan Company of the Iron Hands Legion of Space Marines during the Great Crusade and Horus Heresy.[1] It was designated as the 34th clan company.[1] Forces from Clan Burkhar took part in the Conquest of One-Five-Four Four.[1]

Clan Delve
Clan Delve was one of the greater clans of the planet Ghyre, active in Hive Angelicus.[1a]

Clan Dorrvok
Clan Dorrvok, known as the Crucible, is a Clan Company of the Iron Hands. They act as the de facto Scout Company of the Iron Hands.[1b]

Clan Felg
Clan Felg was a Clan Company of the Iron Hands Legion of Space Marines during the Great Crusade and Horus Heresy.[1] It was designated as the 27th clan company.[2] Forces from Clan Felg took part in the Conquest of One-Five-Four Four.[2]

Clan Ganlick
Clan Ganlick is one of the clan families of the sixth moon of Paragon VI. Their primary enterprise is mining - in this regard they are seen as the foremost of Paragon's clans.[1]

Clan Gestaxtis
Clan Gestaxtis is one of the famous Clans of Terra which members are renowned for their martial masterworks, and their augmetically enhanced artisan-barons are famed for the wonders they have wrought. One of the major Clan Gestaxtis's bloodline purposes is to fashion the auramite armour and perfectly balanced weapons for each new warrior of the Custodian.[1]

Clan Haarmek
Clan Haarmek, known as the "Relic Guard", is one of the ten active Clan Companies of the Iron Hands, recognized as the 5th Company.[3b]

Clan Habeyl
Clan Habeyl was once the ruling Imperial House of the Hive World Garmesh.[1]

Clan Halbrinmir
Clan Halbrinmir is one of the famous Clans of Terra whose members are renowned for their martial masterworks, and their augmetically enhanced artisan-barons are famed for the wonders they have wrought. One of their major responsibilities is to fashion the auramite armour and perfectly balanced weapons for each new warrior of the Custodians.[1]

Clan House
Clan Houses are Necromundan Houses, that have been given official dominion over the various industries of the world's Hives.[1a]

Clan Kadoran
Clan Kadoran was a Clan Company of the Iron Hands Legion of Space Marines during the Great Crusade and Horus Heresy.[1][3] Forces from Clan Kadoran took part in the Conquest of One-Five-Four Four.[3]

Clan Kalligen
Clan Kalligen is one of the clan families of the sixth moon of Paragon VI.[1]

Clan Lokopt
Clan Lokopt was a Clan-Company of the Iron Hands during the Great Crusade and Horus Heresy.[1][2] Forces from Clan Lokopt took part in the Conquest of One-Five-Four Four.[2]

Clan Mackenzie
The Clan Mackenzie was the ruling family of the Imperial planet Dunroamin VI.[1] The clan was sentenced to death when it was found that they had financed pirates to raid the rival Mining Worlds of Rouan and Nearly-There. A single Eversor Assassin was deployed on Dunroamin VI during a yearly festival known as the Grand Hootmanay to slaughter the entire clan. The assassin succeeded, killing all 317 members.[1]

Clan Meggen
Clan Meggen is one of the clan families of the sixth moon of Paragon VI.[1]

Plasma-caster
Plasma-caster were relic weapons used by the Dark Angels Legion's Cenobium, which let loose waves of plasma fire.[1] They were miniature versions of larger ordnance and were similar in design to the rare Digital Weapons of the lost Dark Age of Technology. When used by the Cenobium, the Plasma-casters were fitted to their vambraces, in order to allow the Cenobium to fight in melee combat.[1]

Plasma Accelerator
The Plasma Accelerator is a type of massive Plasma Weapon mounted on Adeptus Mechanicus starships. One of these weapons was mounted on the Ordinatus Ullanor during the War of the Beast.[1]

Plasma Accelerator Rifle
The Plasma Accelerator Rifle is an advanced Tau weapons system.[1] The Plasma Accelerator Rifle is one of the deadliest inventions from Bork'an’s renowned science divisions, blending pulse-induction technology with a high-yield plasma generator. The result is a long range armor-piercing weapon that is highly effective against both infantry and light vehicles.[1]

Plasma Axe
Plasma Axes are plasma-wreathed melee weapons used by warriors of the Leagues of Votann. Their superb design allows them to cut through even the thickest of enemy armor with ease.[1]

Plasma Blade
Plasma Blades are a type of melee weapon used by the Leagues of Votann.[1] These weapons make substantial use of plasma fields to either wreathe the blade or form the blade itself. Such weapons scythe through physical shields and body armor with ease.[2]

Plasma Blaster
The Plasma Blaster is an Imperial Combi-Weapon which combines two Plasma Guns. These weapons date back to the Great Crusade era. All but unknown in the battlefields of the 41st Millennium, these weapons were more reliable than modern Plasma Guns, as plasma technology was far better understood at the dawn of the Imperium.[1][2]

Plasma Burner
Plasma Burners were a type of Plasma Weapon used by Dark Angels Interemptors during the Great Crusade and Horus Heresy.[1] A dangerous offshoot of more common plasma technology, Plasma Burners vented plasma gas through a magnetic bottle in high-speed jets. Any enemy caught in the path of such a jet was quickly reduced to molten slag. However, the magnetic fields that keep the superheated gas contained were fragile and emitted a radiation, and as such the average Interemptor remained combat-viable for only a few short decades before requiring augmetic replacements or Dreadnought entombment.[2]

Plasma Caliver
Plasma Calivers are a type of Plasma Weapon used by Adeptus Mechanicus Skitarii. This gun exchanges range for a terrifying rate of fire. A squad of Skitarii armed with several plasma calivers lights up the night with each volley. They risk life and limb in the process, as Imperial plasma weaponry is notoriously unreliable.[1]

Plasma Culverin
Plasma Culverins are a type of Plasma Weapon used by the Adeptus Mechanicus.[1] Equipped to Kataphron Battle Servitors, Plasma culverins sacrifice the range of their cannon-pattern equivalents in exchange for a higher rate of fire. Only the Adeptus Mechanicus dare coax such rampant destruction from their plasma weaponry, yet to the adepts of Ryza in particular, the scars they leave on wielder and war zone alike are considered quite normal.[1]

Plasma Cutter
Plasma Cutters are a type of Plasma Weapon used by Space Marine Techmarines.[1]

Plasma Decimator
The Plasma Decimator is a type of heavy weapon employed by the Imperial Knight Castellan.[1] The Plasma Decimator is capable of bathing swathes of the battlefield in searing energies and reducing the enemy to glowing ash. Castellan pilots become adept at regulating the flow of plasmic energy from their dual cores to this potent weapon, even risking angering the machine spirits in order to unleash an especially ferocious blast should the situation demand it.[2a]

Plasma Destructor
Plasma Destructors are vast Plasma Weapons, second only in size to the Plasma Annihilator. They are mounted on Imperial Titans and provide heavy firepower over a larger area than other weapons due to their ability to fire multiple times in a row.[1] The Plasma destructor is commonly found on Warlord Titans.[2] The Imperator class titan can also carry one or more Plasma Destructors on its carapace hard-points.[3] Warhound, Warbringer Nemesis, and Reaver Titans are not fitted with these weapons as their plasma reactors are too small to power them.

Plasma Ejector
The Plasma Ejector is a type of heavy Plasma Weapon used by the Adeptus Mechanicus' Thanatar-Cynis Class Robot.[1] A variant of the Hellex Plasma Mortar, the Plasma Ejector is a later development intended to make the design more easy to produce and maintain. The resulting weapon is potent, but relatively unstable. Firing multiple plasma bolts which detonate explosively, the detonate is able to reduce swathes of the battlefield to cinders but at the cost of limited range and trajectory. The weapon also carries the risk of a catastrophic malfunction.[1]

Plasma Eradicator
The Plasma Eradicator is a type of Plasma Weapon used by the Astraeus Super-Heavy Tank. These are frequently mounted on the sponsons of the vehicle in place of Las-Rippers.[1]

Plasma Exterminator
The Plasma Exterminator is a type of Space Marine weapon. Essentially a smaller handheld version of the Plasma Incinerator, these are typically wielded by Inceptor Squads.[1]

Plasma Generator
Plasma Generators are Tau technology used to power the majority of Earth Caste machinery. The Brachyura specialize in the delicate process required in their assembly.[1]

Plasma Gun 438
The weapon denoted 438 in the Deathwatch Armoury vaults is a plasma gun of ancient, pre-Heresy design, with a noticeably different muzzle casing than that of later patterns, and exposed cooling ducts. While the gun is undeniably a powerful weapon, its provenance is entirely unknown. As such, many of the Deathwatch refuse to contemplate its use, for fear it has been in the hands of traitors.

Plasma Gun of the Raven
The Plasma Gun of the Raven once belonged to Shadow Captain Pyrus of the Raven Guard, before it was found by the Blood Ravens Chapter.[1]

Plasma Incinerator
The Mk.III Belisarius-pattern Plasma Incinerator is a type of Plasma Gun used by the Primaris Space Marines.

Plasma Incinerator (Heresy)
The Plasma Incinerator was a type of Plasma Weapon used by the Dark Angels during the Great Crusade and Horus Heresy. This weapon vented plasma gas through a magnetic bottle in high-speed jets. Any enemy caught in its path was quickly reduced to molten slag. However, the magnetic fields that keep the super-heated gas contained are fragile and emit low-intensity fields of radiation. The weapon is the larger counterpart to the Plasma Burner and was used by Dreadwing Interemptors.[1]

Crimson Axes
The Crimson Axes were a loyalist Space Marine Chapter descended from the Executioners (successors of the Imperial Fists). As of 092.M39, the chapter is reported to have been lost.[1]

Crimson Bestiaries
Crimson Bestiaries are volumes of highly regarded Imperial Xenos Bestiaries, that are produced by the Great Library of Fenksworld and are named after their distinctive serpent skin bindings. The information they contain, however, skirts dangerously close to the edge of knowledge that the Ordo Xenos will allow in the Imperium's public domain.[1]

Crimson Blades
The Crimson Blades are a Blood Angels Successor Chapter.[1]

Crimson Castellans
The Crimson Castellans are a Space Marine Chapter which turned partially renegade.[1a]

Crimson Claws
The Crimson Claws are a Black Legion Warband.[1] The Crimson Claws were among the Chaos forces that attacked Cadia, during the 13th Black Crusade. However after the Despoiler dealt the Fortress World a death blow, the Warband joined the hunt to destroy the Imperial forces, as they fled the Cadian System.[1]

Crimson Consuls
The Crimson Consuls were an Ultramarines Successor Chapter that was destroyed by the forces of Chaos.[1]

Crimson Covenant
The Crimson Covenant were a World Eaters Warband.[1]

Crimson Crown
The Crimson Crown is a Daemon Weapon of Khorne.[1] It is said that this crown was created from a single drop of Khorne’s blood and forged by his withering gaze. A measure of the Blood God’s endless wrath is bound within the crown, and its effect upon his daemonic servants is palpable. Fueled by the artifact's fell presence, Khorne’s Daemons are driven to ever greater heights of savagery and slaughter..[1]

Crimson Duellist
Crimson Duellists are members of the Drukhari's Kabals, who use their whirling Razorflails to put on extravagant displays in battle. Because of their skills, they can serve in their Kabal's Hand of the Archon Kill Team Unit.[1]

Crimson Exhortation
The Crimson Exhortation is a Strike Cruiser of the Blood Angels Chapter.[1] It served as the transport and base of operations of the 4th Company during their mission in the Supplicium System.[1]

Crimson Fangs
The Crimson Fangs are a World Eaters Warband, that is commanded by the Warlord known as the Eater.[1]

Crimson Fists
The Crimson Fists are a Space Marine Chapter. They are one of the successor Chapters created during the Second Founding, their progenitors being the Imperial Fists and their Primarch Rogal Dorn.[1]

Crimson Fortress
The Crimson Fortress was an armoured redoubt on the planet Dulan, from which the Tyrant of Dulan ruled the Dulanian civilisation. The fortress was named by the remembrancers of the Dark Angels Legion.[1] The fortress was assaulted by the Dark Angels and Space Wolves Legions in the Great Crusade as the last stage of the Dulan Campaign.[1]

Crimson Glaives
The Crimson Glaives was a name given to three Freeblade Knights who came to the aid of the Imperium agri-moon of Tarvel III in 178.M41 after it was invaded by the Eldar, who were searching the moon for ancient artifacts. By working together, the Freeblades fought off the Eldar raiders and saved Tarvel III, but they vanished without a trace once the last of the raiders had been driven from the moon.[1]

Crimson God
The Crimson God is a C'tan Shard enslaved by the Necron Novokh Dynasty. The shard is an unwilling vessel that metes out destruction in battle with its incredible powers, but never quite in the way that the Novokh Dynasty would wish for.[1][2]

Crimson Guard (Chapter)
The Crimson Guard are a Codex Chapter.[1]

Crimson Guard (Mechanicum)
The Crimson Guard, officially known as the Venatorii, are an elite military force created by the Adeptus Mechanicus of the Calixis Sector following the destruction of their Skitarii legions during the War of Brass.[1a]

Crouchling
The Crouchling is an infamous Familiar of the Genestealer Cults.[1] The most favored of cults are visited by the Crouchling, a skittering familiar that talks in a high, reedy voice. Though small and weak of limb, the Crouchling is a powerful psychic presence, able to cast hypnotic spells and visit mind-wracking hallucinations upon those who earn its master’s ire.[1]

Crow's Eye
The Crow's Eye was a massive Warp Storm in Ultima Segmentum that devastated the Corvus Sub-sector in late M40. Initially enveloping the sub-sector's worlds as well as outlaying regions, its presence isolated the worlds of the Corvus systems from the greater Imperium. Anarchy and destruction soon erupted, devastating most of the planets while others were converted to hellish Daemon Worlds. Unknown to most, however, was the fact that the Crow's Eye was created through a dark ritual by the Chaos Cult known as the Cult of Amber.[1] After a millennium the Crow's Eye finally began to subside, paving the way for the Crusade of Fire.[1]

Crowe's World
Crowe's World[1a] is a planet about a thousand light-years from Medusa, near the Draconic Arm.[1b]

Crown Angelic
The Crown Angelic is owned by the Blood Angels Chapter and was crafted by the noted artisan Agostinias, making its material value near incalculable. However, the Crown's true worth can be seen upon the field of battle, where it can emit an intense merciless light that can sear out the senses of the Blood Angles' enemies.[1]

Crown of Ashes
The Crown of Ashes is an Imperial Navy Vanquisher Class Battleship. It is commanded by Groupmaster Abedwe and serves as the flagship for Battle Group Tarsus.[1]

Crown of Iron
The Crown of Iron is a unique Astartes Iron Halo belonging to the Blood Ravens chapter. Such is its craftsmanship that, even though its outer surface may be scoured by flame or chipped by gunfire, its protective field has never failed.[1]

Crown of Prospero
According to ancient myths, the Crowns of Prospero were thought to have been created long ago during the Great Crusade. Those true servants of Tzeentch fated to possess a Crown find that their abilities are further enhanced through his powers, transforming them into utterly invulnerable maelstroms of psychic destruction.[1]

Crown of Shadows
The Crown of Shadows is a corona of darkness and a relic of the Daemon Prince Be'lakor. When worn, the Crown wreathes the wearer's temples and allows them to speak with the voice of the Dark Master himself.[1]

Crown of the Blasphemer
The Crown of the Blasphemer is possessed by the Word Bearers and is adorned with the finger bones of defiant men and anointed with the blood of unbelievers. The Word Bearer who wears the Crown of the Blasphemer attracts the attention of Daemons who keep the wearer from coming to any harm, though it is unknown if this is for their own entertainment or because there is some purpose the wearer has yet to fulfill on their behalf. On the battlefield, those who fight the wearer of the Crown of the Blasphemer will discover that the Word Bearer is extremely difficult to harm. Their power blades will be turned away at the last moment by invisible hands, their thunderous volleys of bullets will find themselves snatched into the aether at the last moment and their minds will be assailed with visions of a galaxy in flames.[1]

Crown of the Crimson King
The Crown of the Crimson King is a blazing crown of power that is worn by the Daemon Prince Magnus and protects both his mind and body from harm.[1]

Crownless King
The Crownless King was an Imperial Knight Baron, who commanded an alliance of Blackshield Knight Households known as the Sons of Konor, during the Horus Heresy. The Sons sought independence from both the Imperium and Warmaster Horus and as the Heresy raged, the Crownless King, led his Knights in building an empire of their own.[1]

Crows World
Crows World,[3a] formerly Fief 771/38/qz,[2a] is a Civilized World of the Imperium, located in the Pale Stars.[3a]

Crozius Arcanum
The Crozius Arcanum (High Gothic for "arcane cross"[6]) serves as both a sacred staff[5] of office and a close combat weapon for Space Marine Chaplains. This duality is perceived as only natural to a Space Marine, who see battle as the most glorious form of worship to the Emperor[1].

Crozius Arkanos
The Crozius Arkanos is a weapon similar to a Crozius Arcanum with a built-in assault launcher wielded by Reclusiarch Ivanus Enkomi of the Minotaurs Chapter. It was forged by the artificers of the Minotaurs following the Battle of Gathetris against the renegade Night Reapers Chapter, variously recorded as having been built from Enkomi's own shattered Crozius[1] or the remains of a relic of the Night Reapers.[2]

Crozius of the Dark Covenant
The Crozius of the Dark Covenant is a relic of the Crimson Slaughter.[1] Chaplain Okrark once wielded this deadly Crozius Arcanum in the name of the Emperor, bellowing forth litanies of hate and zealous oratory as he struck down his foes. Now the ancient mace is so suffused with the corrupting power of the Warp that Okrark need say nothing, for the weapon itself acts as a conduit for the voices that fill the heads of each of the Crimson Slaughter. Warriors in its presence are driven into a mindless frenzy, and will butcher their foes with ever increasing ferocity.[1]

Cruach Mhorn Massacres
The Cruach Mhorn Massacres occurred in 304.M39 on the Hive World Cruach Mhorn.[1a]

Cruad
Cruad is a Space Marine of the Howling Griffons Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Cruad.[1]

Cruciator Gatling Array
Cruciator Gatling Arrays are gatling weapons, that are mounted on Warmaster Iconoclast Heavy Battle Titans.[1]

Crucible-Omega
Crucible-Omega is a Daemonic Forge World of the Dark Mechanicum.[1] This world was founded during the Age of Strife and is believed to have never been incorporated into the Imperium. The planet eventually came to worship an STC system which somehow seems to have gained a degree of sentience. It has since fallen in with the Ruinous Powers.[1]

Crucible (Eastern Fringe)
Crucible is a world of the Eastern Fringe.[1a]

Daerys Arrun
Daerys Arrun was Captain of the 4th Company of the Silver Skulls and Master of the Fleet.[1]

Daethe
Daethe is an Eldar Exodite World[2], that lies in the war-torn Nachmund Sector[1]. Sometime after Abaddon retreated, during the War of Beasts, it was invaded by the Black Legion forces of the Warpsmith D'vok[2]. However Saim-Hann Autarch Ghaelyn, has now led her Craftworld forces there to defend the world.[1]

Daeved Dar Draconis
Sire Daeved Dar Draconis is a Knight of House Draconis, piloting the Knight Gallant Pyrefang.[1] During the First Ork War of Adrastapol, Sire Daeved was part of a lance of twelve Knights led by Gatekeeper Tolwyn Tan Draconis in the defence of House Draconis's keep, Draconspire, from the invading Orks.[1] Daeved later took part in the war on Donatos.[2a] In the subsequent Betrayal on Donatos, Pyrefang was badly damaged after being shot in the back by Renegade Knights of House Chimaeros. As House Draconis's forces retreated, Daeved was one of the damaged Knights who sacrificed themselves providing a rearguard for the surviving Knights as they fell back across one of the bridges out of the Valle Electrum.[2b]

Daggan
Lord Daggan is a Space Marine Dreadnought who was once Chapter Master of the Blood Swords Space Marine Chapter.[1a] He died defending the remains of Sanguinius from a Chaos assault on Baal.[1b]

Dagger
Dagger may refer to: Dagger of Reflections, Thousand Sons ensorcelled weapon Dagger of the Swift Sacrifice, Genestealer Cult relic Dagger of Tu'Sakh, Imperial Guard relic Power Dagger, Alpha Legion power weapon Punch Dagger, Dark Eldar melee weapon Ritual Dagger, Herald of Tzeentch weapons Sanctus Bio-Dagger, Genestealer Cult weapons

Dagger of Reflections
The Dagger of Reflections is a shimmering ensorcelled weapon that can absorb physic attacks and then use that captured energy to unleash an even more devastating thunderous wave of physic power.[1] It was collected by the Thousand Sons Magister Hasophet, as his eighty-seventh rite to attain Daemonhood, and he used it to devastating effect in his physic duel with the Exalted Sorcerer Korthuphos. As the Exalted Sorcerer lay dead after being struck by the Dagger's attack, Hasophet proceeded to cut out his two hearts (yet another item the Magister needed to become a Daemon Prince).[1]

Dagger of Swift Sacrifice
The Dagger of Swift Sacrifice is a relic of the Genestealer Cults.[1] Those who work to hinder or reveal the cult are killed in long and painful ritual sacrifices to better appease the Patriarch, often using a weaponized form of the cult’s symbol. The Dagger of Swift Sacrifice was devised not for a protracted kill, however, but a near-instantaneous one, the toxin-crystals upon its blade potent enough to kill even a Clawed Fiend with a single scratch.[1]

Dagger of Tu'Sakh
The Dagger of Tu'Sakh was the ornate dagger once owned by the cunning Imperial Guard Commander Tu'Sakh Khan of the 2nd Attilan Rough Riders Regiment. On his death bed, Tu'Sakh dictated that the Dagger be gifted to an ally as a gesture of respect, and over the decades since, this gifting has become tradition, with each owner presenting the dagger to a fellow commander upon arrival at a new war zone. Many an owner of the Dagger has found themselves inspired by the rash spirit of Tu'Sakh, and have led their men in daring raids deep in the heart of the enemy's territory.[1]

Daggerfangs
The Daggerfangs are a warband of the Alpha Legion. Led by the Chaos Lord Vykus Skayle, the Daggerfangs differ from many of their brethren as they are faithful worshipers of the Ruinous Powers. They fought at the Morkai's Keep on the planet of Frostheim during the Siege of the Fenris System in 999.M41.[1]

Dagiel Harn
Dagiel Harn is the current Chapter Master of the Prime Absolvers, which were created during the Ultima Founding.[1] After their creation, Harn first learned of the Fallen Angels from the Dark Angels Supreme Grand Master Azrael. However, the Chapter Master is a headstrong warrior and saw no reason for the Prime Absolvers to feel the responsibility borne by many of the Unforgiven Chapters. To Harn, the Fallen are no different to other traitors. Though he established an Inner Circle and specialized Companies, he sees his Chapter's mission as hunting all the Emperor's foes equally.[1]

Dagmar
Dagmar was a Captain of the 13th Valstadt Armoured Regiment, active in late M41.[1]

Dagna Aysten
Dagna Aysten was a heartless and ruthless despot of the Sons of Horus' Cthonian Headhunters Traitor Auxilia, who took part in the Horus Heresy.[1]

Dagnus-Zek
Dagnus-Zek is a Tech-priest Enginseer attached to the 13th Valstadt Armoured Regiment.[1]

Dagon
Dagon is a minor Tyranid Hive Fleet, currently active in the Eastern Fringes and the Jericho Reach region, mainly in the Orpheus Salient. A splinter fleet of Hive Fleet Behemoth, it detached before the latter's destruction in the First Tyrannic War.[1]

Dagon (Cryptek)
Dagon is a Necron Cryptek, who was once part of a conclave led by the Warlock Am-heht.[1c]

Dagon Class Grand Cruiser
The Dagon Class Grand Cruiser was a class of Grand Cruiser. It used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Dagon Overlord
The Dagon Overlord, or known more simply as the Overlord, is a unique tyranid bio-construct to the Hive Fleet Dagon, a tool of the hive mind evolved to eradicate it]s foes on the Jericho Reach, the Overlord first appeared during the opening days of the battle for Castobel, leading a mighty swarm against Trimalov Hive and dispatching its defenders in a month-long war.[1] In appearance he is similar to a Hive Tyrant, but different enough to stand apart from its lesser brethren.[1] Covered in slimy plates of chitin which constantly drip and leak fluid, the Overlord projects an aura of horror and menace. Its importance and power are also readily apparent when it strides alongside other Tyranid creatures, its powerful presence emboldening and maddening the lesser creatures more so than would be expected by any link to the Hive Mind, almost as if the Overlord is the embodiment of Hive Fleet Dagon’s ire toward the Jericho Reach and its alien hatred infects creatures with a personal desire to murder, maim, and kill all those in their path. It has been suggested that this notion of the beast’s personal vendetta is just the fanciful imagining of terrified Imperial Guardsmen, though only by those who have not seen the Overlord.[1] Since its first appearance, the Dagon Overlord has been sighted in almost all of the major combat zones of the Orpheus Salient, leading swarm after swarm into the ranks of Imperial defenders. This has led many to believe that the Overlord is just one of many, and not a unique creature at all. However such notions of individuality are hard to determine when dealing with the Hive Mind, as it is constantly recycling its troops and adding to them by consuming worlds. This means the Overlord may well be a veteran of many wars, and may have even fallen countless times to the foe, only to be re-spawned by the Hive Mind with a fresh body and a will for vengeance.[1] Both the Ordo Xenos and the Deathwatch have made attempts to find the truth behind the Overlord, if for no other reason than to catalogue a new and deadly variation of the Tyranid race. Neither has met with much success and even when the Dagon Overlord seems defeated, it invariably rises again in another place or another time.[1] The Overlord is an ancient Hive Tyrant and a veteran of countless battles within the Jericho Reach, as such he has gained a special hatred for the Deathwatch and seems to be actively hunting for Deathwatch Kill-Teams.[1] The Overlord is selective about those it chooses to devour, and picks only the strongest and most powerful of its adversaries to consume. Often it will task lesser Tyranid creatures with gathering together these bodies after, or even during a battle, and piling them at its feet so it may feast on them and grow stronger. A Dagon Overlord which devours the body of a creature heals damage and may also, over time, take on traits of those it devours as it assimilates their flesh.[1] When the Dagon Overlord is slain, its death sends a shockwave through the Hive Mind. All Tyranid creatures that aren't a Synapse creature will automatically break and flee as quickly as they can, which also overrides instinctive behaviour of tyranids. He can spur a swarm of Tyranid creatures on to greater acts of fury and force them to fight on, even when grievously wounded. The Overlord has a cloud of toxins constantly oozing from its joints and creates a virulent haze of haemotoxins, neurotoxins, and deadly phage organisms all around it much in the same way as a Venomthrope, called the Miasma of the Depths.[1] The Dagon Overlord may have the following biomorphs: Acid Blood, Adrenal Glands, Toxin Sacs and Regeneration.[1] It was first encountered on Castobel. It's known for its malicious streak and ability to drive lesser Tyranids into a stronger fervour. Like most Tyranids of Dagon, the Dagon Overlord is extremily toxic and constantly dripping with venom.[2]

Dagonet
Dagonet was a world of the Imperium at the time of the Horus Heresy.

Dagonet (Dark Angels)
Dagonet was a past Grand Master of Chaplains for the Dark Angels Chapter and, along with Chief Librarian Ezekiel, served as a top adviser to Supreme Grand Master Naberius. In 939.M41, he took part in the Chapter's efforts to end the Night Lords instigated rebellion on Rhamiel, where Naberius met his end. After Azrael succeeded Naberius, he opted to keep Dagonet and Ezekiel as his top advisers, instead of replacing them, as he considered both of them to be the best officers within the Chapter.[1]

Dagorn Helmawr
Dagorn Helmawr, the Scaled, was a Planetary Governor of Necromunda, who spent years indulging in horrific genetic experiments on himself and his kin. Dagorn's disastrous reign, was among those that nearly brought an end to House Helmawr's rule in M37.[1]

Thramassi Nightwatch
The Thramassi Nightwatch were Imperial Army Regiments raised from the Thramas Sector. During the Horus Heresy they remained loyal to the Imperium and fought against the Night Lords in the Thramas Crusade.[1]

Thran'saba
Thran'saba is a Daemon that took part in a daemonic incursion on the world of Algol Nine. During the attack, the Space Wolves Chapter came to the aid of the beleaguered world and the Dreadnought Bjorn the Fell-Handed defeated Thran'saba; before the Daemon could sacrifice Algol Nine's Planetary Governor.[1]

Thrandium
The planet Thrandium was conquered by the Dark Eldar Kabal of the Flayed Skull without a single Kabalite making planetfall.[1]

Thrane Esmark
Thrane Esmark was a Princeps of the Ordo Sinister during the Horus Heresy. He commanded the Ordo Sinister's Chamber Occidentalis during the Burning of Prospero on the side of the Space Wolves.[1]

Thrane Sagaborn
Thrane Sagaborn is a Space Wolves Venerable Dreadnought. He thought he had already seen war and destruction on a scale unimaginable during his long service to his Chapter, but in the wake of the Great Rift's creation, Sagaborn realized the Space Wolves' greatest trials were yet to come and there was nothing left ahead for him but endless battles.[1]

Thranix
Thranix is an Imperium world and was the capital of its System until the Word Bearers invaded its moons.[1b] The Word Bearers then harnessed industrial Cults to scorch titanic eight-pointed stars into the moons, and soon afterwards this caused Thranix to be blighted by a wave of Daemonic possession.[1b]

Thranx
Thranx was a Hive World in the Segmentum Solar. It was liberated by the Imperium during the Great Crusade.[3] It suffered a planet-wide rebellion in M36.[1] At some point afterwards, it was the subject of Exterminatus.[3]

Thrass
Thrass was an Imperial Fists Captain, who took part in the Great Crusade.[1a]

Thrassos Disaster
The Thrassos Diaster was a battle fought between the Imperium and Orks in 928.M41.[1]

Thrax
Thrax is an Imperial Inquisitor who quarantined the Forge World of Graia after its invasion.[1]

Thrax (Forge World)
Thrax was a Forge World of the Imperium.[1] In 762.M41, the planet became overrun by Daemons. It fell to Marneus Calgar, Chapter Master of the Ultramarines, to lead the remnants of his Chapter, still bled from the First Tyrannic War, to respond to the world's pleas for aid. Calgar and his Ultramarines banished countless thousands of Daemons and managed to recover crucial data-records from the Manufactorum complexes, but in the end withdrew and Calgar himself issued Exterminatus.[1]

Thrax (Grey Slayers Inquisitor)
Thrax is a Lord Inquisitor who cleansed the Grey Slayers chapter of taint, but subsequently fell to Chaos himself when he became possessed by a daemon.[1]

Thraxia
Thraxia is an Imperium Hive World that sent out a plea for aid when one of its Hives, Hive Primus, was invaded by the Tyranids.[1] The Ultramarine Chapter received their plea and a strike force, led by Chaplain Cassius, arrived weeks later to defeat the threat; only to find that Hive Primus' population had been devoured and the Tyranids were laying in wait for them. The devastated Hive is now a warzone and though the Ultramarines have gained the upper hand against the Tyranids, they have lost contact with Cassius and the Centurion Sergeant Morvaen now leads the strike force. Though he will need more aid from his Chapter, if the strike force is to end the Tyranids' threat and reclaim the Hive.[1]

Thraxian
The Thraxians are a Chitin-covered multi-armed Xenos species that was discovered by Humanity after they began to migrate into Imperial territory.[1] They have been invited to join the Tau Empire[2] and assimilated during the First Sphere of Expansion.[3]

Thraxx
Thraxx was an Inquisitor. He was sent to Varsavia, homeword of the Silver Skulls, to further investigate the chapter's gene-seed after a report was filed with the Inquisition by the Lord of the Household. He was met by Apothecary Malus, who gave him a tour of their Apothecarion. At this time he wore a red cape.[1]

Threadlairs of the Riftborn
The Threadlairs of the Riftborn are a Xenos species.[1]

Threadneedle Worms
Threadneedle Worms are deadly bio-weapons, that are able to ravage an area of life within seconds. Their lethality makes the Worms an ideal weapon of last resort for Underhive gangers on Necromunda, who do not care about collateral damage.[1]

Three Deaths Shrine
The Three Deaths Shrine is an Eldar Shrine of Dark Reapers. This Shrine seeks to eradicate its foes from all planes of existence; to slay the foe in realspace is to them merely one step on the true path of destruction. Even the Dark Eldar with whom they often associate hold a certain respect for their commitment to total annihilation.[1]

Three Hundred
The Three Hundred were the first number of Primaris Ultramarines that were sent to defend Ultramar, after Archmagos Cawl unveiled his new creations to the Imperium.[1]

Command (Tau)
A Command (Tau: Uash'O) is a grouping of all members of a particular Tau Caste of a given location; often this will be a planet or solar system. Likewise Commands are classified by their location and caste members, i.e. 'Air Caste Command Nimbosa'. For the Fire Caste, the most senior Tau Commander is placed in charge of a Command and may be referred to as High Commander.[1]

Command Baton
A Command Baton is a type of Imperial Shock Weapon. Sometimes wielded by officers as a display of authority, the command baton also serves as both a tool of discipline and a battlefield weapon. The head of a command baton is decorative and often ornate, with skulls, aquilas, or the winged skull of the Imperial Guard’s popular iconography. With the press of a rune, this decorative headpiece is charged with crackling energy, delivering punishing shocks to the enemies of the Emperor, or insubordinate Guardsmen.[1]

Command Prefectus
The Command Prefectus was an Imperial Army unit established by the Huscarls of the Imperial Fists in the later days of the Horus Heresy.[1] Overseeing morale and discipline amongst the Army and civilians, the Command Prefectus' secret duty perhaps unknown even to them was to stem the temptations of Chaos amongst Imperial ranks. Wearing black coats and red emblems, they had a heavy presence inside the Imperial Palace during the Siege of Terra.[1a] Presumably, it was transformed into the Officio Prefectus or Commissariat after the Heresy.

Command Teleporter
A Command Teleporter is teleport pack meant to be affixed to the normal power armour of a Blood Ravens field commander. While some Space Marine chapters distrust teleporter technology, the Blood Ravens make extensive use of it, even to the extent of developing individualized teleport devices for distinguished leaders.[1]

Command and Control Node
A Command and Control Node is a Tau special issue device mounted on Battlesuits. It is a highly advanced communications array with built in AI assistance, allowing a Commander to better direct battlefield operations by linking all Tau targeting computer together. All nearby units can clearer communicate and request assistance and advice of the veteran battlesuit warrior.[1]

Commander-Cult Demagogue
Commander-Cult Demagogues are Traitor Guard commanders, who lead Blooded High Commands. These in turn command the Blooded Kill Teams.[1]

Commeg
Commeg was an Interrogator Chaplain in the Dark Angels Chapter who took part in the war against the Chaos forces of the Faithlock, known as the Faithlock Prosecution.[1] During the final battle against the Faithlock, its leader and his bodyguards were confronted by Commeg and a Dark Angel group led by the Ravenwing Champion Astegar. The two sides soon clashed and Commeg was killed during the fighting, though Astegar defended the Chaplain's body until his Gene-seed was harvested by Apothecary Sograel. When the clash finally ended, the Dark Angels were victorious and the Faithlock's leader was captured by Astegar.[1]

Commissar
Commissars are special Imperial officers assigned to Imperial Guard regiments and Imperial Navy ships, whose purpose is to enforce discipline and devotion to the Emperor of Mankind. Independent of the conventional Imperial Guard Hierarchy, Commissars are instead attached to the Departmento Munitorum's Commissariat and are formally part of the Militarum Tempestus.[6]

Commissariat
The Commissariat, also known as the Officio Prefectus[3], is a faculty of the Departmento Munitorum overseeing the activities of the Commissar officer corps within the Astra Militarum.[1] The Commissariat attaches Commissars to most Regiments of the Imperial Guard to inspire its men, boost morale, and if necessary take control when its commanders or soldiery are demonstrating a lack of zeal or competency. The Commissariat also recruits potential Commissars from the Ecclesiarchy's Schola Progenium then trains them for their duties within the Guard.[1]

Commodius
Commodius was a Venerable Dreadnought in the Ultramarines Chapter, who was killed in the Battle of Corinth.[1] His Dreadnought sarcophagus would later hold the damaged body of Severus, who was also wounded in the battle.[1]

Commodus (Chapter Master)
Commodus was once the Chapter Master of the Sons of Pertinax, which due to its traditions was known as the Sons of Commodus when he commanded them.[1]

Commodus Voke
Commodus Voke was a venerated Inquisitor of the Ordo Malleus. He was a Thorian with a leaning towards Monodominant except for his exceptional psychic powers.[1a] He lived to a very old age due to being extremely difficult to kill, although he was arrogant and sometimes difficult to get along with.[Needs Citation]

Commorite Stimm-rack
Commorite Stimm-racks are Dark Eldar devices that hold various combat drugs and are used by those Dark Eldar who compete in their gladiatorial arenas.[1] The Commorite Stimm-rack is carried by the user and various needles are embedded into the user's body, allowing them to easily inject whichever drug they need while fighting. One such device was stolen from the Dark Eldar by Lucius the Eternal, who had the Stimm-rack embedded directly into his flesh by Fabius Bile.[1]

Commorragh
Commorragh, also known as the Dark City is the capital of the Dark Eldar society. It's located deep within the labyrinth of the Webway, the space between realspace and the Warp.[1a]

Commorragh Raid
The Commorragh Raid occurred in M35 and was one of the few known Imperial incursions into the Dark Eldar city of Commorragh, located deep in the Webway. Unknown to either side, the entire series of events was manipulated by the Dark Eldar Archon of the Kabal of the Black Heart Asdrubael Vect in his rise to power as Supreme Overlord of Commorragh. It was one of the most tumultuous events in the Dark City's history.[1a]

Companies of Fenris: Space Wolves Painting Guide
Companies of Fenris: Space Wolves Painting Guide is a painting guide from Games Workshop which explains how to paint the Space Wolves army and describes some of the background of this Space Marine Chapter.

Malodrax
Malodrax is a Fortress World belonging to the Iron Warriors Chaos Space Marines under Warsmith Shon'tu, notable for being the location of Imperial Fist Captain Darnath Lysander's imprisonment and torture. When Lysander escaped the planet he returned with reinforcements, ravaging the planet in an act of vengeance.[1] Later with the help of Ork allies, Shon'tu built a new powerbase upon the planet. However, the planet was completely destroyed by the Phalanx in the Fall of Malodrax.[2]

Maloghurst
Maloghurst, also known as Maloghurst the Twisted,[3] was a Space Marine of the Luna Wolves Legion. He was the Equerry of Horus Lupercal.

Malordnu
Malordnu is an Inquisitor, whose attention was drawn to the activities of the Rogue Trader Daskon Holpstein, which led him to quarantine Daskon's ship, the Prince Yuten. The Inquisitor then psychically tested all of the ship's crew and this led to the discovery of the crew-member Umberco Eto's, psychic potential. Malordnu had Eto taken to a Black Ship for further evaluation, which began a long path that ended with Eto eventually becoming an Inquisitor of the Ordo Malleus.[1]

Malorix
Malorix is a Black Templars Venerable Dreadnought, who serves in the Chapter's Lastrati Crusade.[1]

Malos Vrykan
Malos Vrykan is a Word Bearers Chaos Lord, who took part in the 13th Black Crusade.[1] In the aftermath of Cadia's destruction, Abaddon the Despoiler was consumed by his own vendettas and left the conquering of the Segmentum Obscurus to his lieutenants. Unfortunately they were not up to the task and the Imperium began to regroup and regain control of the Segmentum. In order to prevent that from happening, the Dark Apostle Arkrist Vane convinced Malos to be a harbinger of the Chaos Gods and to begin a glorious campaign of conquest against the worlds of the Segmentum Obscurus. In doing so, the Dark Apostle promised that not only would the Chaos Lord's actions please the Ruinous Powers, but Malos would also ascend to become Abaaddon's most depended upon lieutenant.[1]

Malothrack
Malothrack was a Dark Eldar Haemonculus of the Prophets of Flesh Coven who, along with Urien Rakarth, aided the Kabal of the Poisoned Tongue in raiding the Imperium Hive Alarum. However, the Hive was defended by the Delta Company of the 92nd Cadian Regiment and in the battle that followed Malothrack was killed when his body was blown apart by the Guardsmen's massed autocannon and lasgun fire.[1]

Malouri
Malouri became the site of a rebellion in early M42. The so-called Malouri Uprising aimed at restoring the Temple of the Saviour Emperor and reforming the Imperium;[1a][1c] it was declared heretical and the Imperium moved to crush the movement. Eventually the Imperium retook most of the world, except the island fortress of Crannog Mons, which became known as Traitor Rock after the Heretics retreated into it. What followed was years of stalemate warfare, until the Cadian 101st Regiment was sent to storm the fortress.[1b]

Malouri Uprising
The Malouri Uprising was an M42 Anti-Imperial Rebellion, whose supporters sought a return to the age when Goge Vandire ruled over the Imperium.[1b]

Malpertuis
Malpertuis, the Painted World, is the Homeworld of the Angels Penitent Chapter.[1]

Malphas
Malphas is a Daemon Prince that took part in the Pyrus Reach Conflict.[1]

Malphas (Chapter Master)
Malphas is the current Chapter Master of the Exsanguinators.[1]

Malsandar
Malsandar was a legionary of the Luna Wolves who served as a member of Hastur Sejanus's glory squad.[1] In the Great Crusade, when contact was reestablished between the Imperium and 63-19, Sejanus was sent to parley with the ruler of 63-19. However, the Emperor of 63-19 was insulted by insinuations that his world was not the birthplace of mankind and that he was not the true ruler of humanity. Subsequently he had his bodyguards, the Invisibles, kill Sejanus and his retinue.[1]

Malthaen
Malthaen was an Angels Vermillion Captain and was among those in his Chapter, to disagree with Chapter Master Kuldoth Moar's extreme usage of The Sorrowing ritual. Because Moar's command of the Angels Vermillion became so controversial, when he ordered his Chapter not to aid in the defense of Baal, when it faced an imminent invasion by Hive Fleet Leviathan, Malthaen's fellow Captain Fen, disobeyed the Chapter Master. Fen was determined to aid in the defense of their Primarch's Homeworld and Malthaen was among the two Captains, he swayed to his cause. Under Fen's leadership, the three Companies began a journey to Baal, but as they neared it, the group went to nearby Danvin in order to rendezvous with the Company of the Chapter's Fifth Captain. The Fifth Captain was an old friend of Fen and could be swayed to join them as well, but when they reached Danvin, they were ambushed by the Bio-ship's of Hive Fleet Leviathan. Fen's group was forced to fight their way clear, before escaping into the Warp and despite their Astropaths' best efforts they only made brief contact with the Fifth Company, who confirmed they too had escaped from Levithan's grasp, before their connection was lost. In order to reestablish contact with the Fifth Company, Fen's group exited the Warp near Aldine, but once again Hive Fleet Leviathan was laying in wait. In the battle that followed, Malthaen and most of the Third Company were lost to the Hive Fleet, before Fen's group escaped into the Warp once more.[1]

Malthax Thule
Harbringer Malthax Thule was a Terran Contemptor Dreadnought in the Night Lords Legion, who served in the Unification Wars, the Great Crusade and the Horus Heresy.[1] Though his Nostraman Battle Brothers viewed Thule with a mix of wary respect and amused disdain, due to being a Terran veteran, his Legion branded him with the mark of the outcast, the Red Gauntlet. The Night Haunter himself held the Terran veterans in low regard, as distasteful reminders of a past he chose to shun, and the Primarch often assigned them to the most grueling battlefields and deadly campaigns. This was the case as Thule took part in the Thramas Crusade, while the Horus Heresy raged, and he was among the Night Lords, who fought the Dark Angels on Sheol IX. By then, Thule was prone to to falling into a fugue where visions of past battles and glories replaced what he currently saw. This occurred during the battle and Thule died believing he was fighting beside the Emperor in the Unification Wars.[1]

Maltius Othram
Maltius Othram is a General of the Imperial Guard.[1]

Maltrius
Maltrius was a Champion of Nurgle, who died sometime after the Great Rift was created, when his warship was destroyed in battle with Lord Admiral Spire, near the Eye of Terror.[1]

Maluan
Maluan was the Captain of the 5th Company of the Imperial Fists.[1] He took part in the 13th Black Crusade and was in the Cadian Sector when the Great Rift was created. In the mayhem that followed, Maluan's fleet intercepted a message sent by Lord Admiral Spire, for all Imperial forces to rally to his position so they can strike back at the Despoiler. The Captain's fleet did so, and aided in destroying a Chaos fleet that was attacking the warships of Spire and the Fabricator Cambrius. When the Chaos fleet was destroyed, Maluan and Cambrius agreed to join forces with Spire, as he was tasked with reclaiming the Chaos-infested Cadian Sector.[2]

Malum (World)
Malum is an Imperial world, that was stricken with a rebellion caused by a Xenophile Cult and the Ferlian Seventh Regiment was sent to restore order. However, the Tyranids have now invaded the world and have begun to overrun Malum.[1]

Malum Benedictio
The Malum Benedictio was a Reaver Battle Titan of the Legio Mortis, active during the Horus Heresy.[1a] It was one of two Mortis engines, alongside the Mortis Vult, that supported the Iron Warriors and Emperor's Children Space Marine force in the Battle of Iydris. It was destroyed by one of the Eldar ghost machines defending the Sepulchre of Isha's Doom.[1b]

Darkenhel
Darkenhel is a planet of the Imperium.[1] Darkenhel is a world that was an enclave to anti-Imperial renegades, until they were destroyed in an attack by the Dark Angels' Deathwing Company in M41. Over two dozen Fallen Angels were seized in the attack and for many months, their agonised' screams rang the cells of The Rock.[1]

Darkfall System
Darkfall is a star system located in Vidar Sector in the Eastern Fringe.[1]

Darkflame Phoenixes
The Darkflame Phoenixes is a Eldar Corsair warband active in the Choraplex region. They are made up of a motley crew of individualistic brigands.[1]

Darkhold
Darkhold is the homeworld of the Dark Sons Space Marine Chapter.[1][2]

Darklight (T'au Empire)
The Darklight is a T'au Empire Kauyon Pathfinder Kill Team Unit, from the D'yanoi Sept.[1]

Darkliss
Darkliss is a Necron Tomb World in the Xonthar Dynasty ruled by the Necron Lord Stygos M'rrith.[1]

Darkmont
Darkmont is a Mountain World of the Imperium.[1] It is known to raise Imperial Guard Regiments known as the Darkmontan Mountaineers.[2b]

Darkmontan Mountaineers
The Darkmontan Mountaineers are Imperial Guard Regiments.[1]

Darkspear
The Darkspear is an Iron Hands Strike Cruiser and was among the Chapter's forces that took part in the War of Beasts on Vigilus. During the conflict, it was contacted by the Iron Captain Galkraan, who provided the Strike Cruiser with coordinates to fire upon the Stygian Spires, of the Megaborealis Hive-sprawl, after a large number of the Pauper Princes Genestealer Cult began rallying there. On the Captain's orders, the Darkspear fired upon the Pauper Princes and reduced whole tracts of the Stygian Spires to rubble.[1]

Darkspires
The Darkspires are a Space Marine Chapter.[1]

Darkstar (T'au)
Darkstar is a Tau Commander of the Fifth Sphere of Expansion. He is currently commanding Tau forces in the Riatov warzone.[1]

Darkstar Falling
The Darkstar Falling was a double-handed hammer wielded by, the Salamanders Legion's Lord Chaplain, Nomus Rhy'tan and contained strange energies which slumbered within it. It was created by the Primarch Vulkan, from a block of obsidian-like mineral wrested from a dying world, and symbolized the strength and resilience of the Promethean Cult; as well as the fury of the Salamanders Legion.[1]

Darkstar Fighter
Darkstar Fighters are Eldar fighters. They are highly advanced, using technology to provide them with great agility and speed, using some form of inertia-dampener which allows them to turn on the spot. They run on crystal power generators which allows them to operate for longer periods than many other more conventional engine forms used by other races.[1]

Darkstar Warhead
A Darkstar Warhead is a specialized missile weapon employed by the Tau Empire. The Darkstar emits neutron pulses which destroys all biological matter within the target area. However these neutron pulses do no damage to non-biological material, allowing for valuable minerals or technology to be collected. This allows the Tau to engage and destroy the enemy without risking harm to any nearby valuable resources.[1] While an excellent weapon against a biological foe, the Darkstar has no effect on mechanical enemies, such as the Necrons.[1]

Darkstar Weapon
Darkstar Weapons are some of the most feared close-combat weapons of the Leagues of Votann.[1] Made from darkstar ore mined from the fringes of the Dead Zones, this inimical material emits a universal damping field that shuts down organic and mechanical function on contact. It is worked into Kin weaponry with the greatest care and wielded with equal gravitas, for the slightest touch of the weapon can end the victim's life like flipping a switch.[1]

Darkstrike
The Darkstrike are a Night Lords Chaos Raptor Cult.[1]

Darktide
Darktide may refer to: Warhammer 40,000: Darktide - Video Game Darktide (Tau Commander)

Darktide (Moebian Domain)
The Darktide is the general name given by the people of the Imperium's Moebian Domain, for the foes that threaten their borders.[1]

Pleasure Yacht
Pleasure Yachts are ostentatious spaceships, that are used by the gentry of the Imperium.[1]

Pleasureseekers
The Pleasureseekers are a Slaanesh Chaos Cult that took part in the Pyrus Reach Conflict.[1]

Plebas Alessandro Rorken
Lord Inquisitor Plebas Alessandro Rorken was the High Inquisitor for the Ordo Xenos in the Helican Subsector as of the 240s.M41, and Gregor Eisenhorn's immediate superior in that sector. In appearance he is well built with a shaven head except for a black goatee and described as being well-muscled.[1a]

Pleuric System
The Pleuric System is a star system located in the Van Reilac Belt within the Veiled Region Segmentum Tempestus.[1][2] It was not recorded on any Imperial records or star charts until the very beginning of M41 when it appeared out of nowhere. It is unknown if it was born of the Warp or was hidden in the Van Reilac Belt all that time.[1] Being largely habitable, it was almost immediately consumed by wars between rival houses of Rogue Traders.[1]

Pleuris
Pleuris is a world of the Imperium.[1] Like the other worlds of the Pleuric System, it was not documented by any Imperial records until it appeared seemingly from nowhere at the very beginning of M41. This has led some to believe that the worlds of the Pleuric system are born of the Warp.[1]

Pleuvus Seven
Pleuvus Seven was the site of a battle for the Imperial Navy and the White Scars Chapter.[1][2]

Plian System
The Plian System was once held by the Vorni Xenos species, until they were drive out of the System by the Blood Angels Chapter.[1]

Plienus
Plienus was an Iron Hands Captain who escaped the Dropsite Massacre with a force mainly consisting of his Legion and a small amount of Raven Guard and Salamanders survivors. After losing any of the Traitors pursing him, Plienus established communication with fellow Iron Hands Captains Durun Atticus, Khalybus and Sabinus; who had also escaped the Dropsite Massacre. During the brief conference between them, the Captains all decided that, due to the loss of their Legion at the hands of their former comrades, they would each separately pursue their own war of vengeance against the Primarch Horus and the Traitors, who had followed him into Heresy.[1]

Ploin
Ploin are a type of fruit known to be grown on a number of Imperial worlds (including multiple planets in the Calixis Sector and the Koronus Expanse[2], along with the planet Tanith before its destruction[1]).[2] Each ploin has green skin, pink flesh and black pips.[1] They are often brewed into a non-alcoholic beverage popular with many explorers as it is nutrient-rich, capable of combating many common illnesses brought on by the habitual poor diets inherent to extended space travel.[2] When cheaply fermented, ploins produce a clear, strong drink commonly known as "wobble" — as this is both what the fruit does when set upright, as well as what most users do after imbibing.[2]

Plume of the Plainsrunner
The Plume of the Plainsrunner is a talisman of the White Scars Chapter, that is woven from the manes of the swiftest stallions ever to belong to their Homeworld's Khamjai tribe. These purebred beasts were said to descend from the thundering herds of ancient Terra, and imbued with an elemental swiftness that inspires all true sons of Chogoris.[1]

Pluto
Pluto is a dwarf planet of the Sol System. It maintains relay stations used to detect ships attempting to reach Terra, capital of humanity.[1]

Plutol
Plutol is a planet, which had Abaddon's wrath visited upon it.[1] When the Priests of a wilderness shrine refused to bow to his authority, Abaddon killed every other human upon the planet before personally visiting the shrine and forcing the priests to eat the bodies of those they had once prayed for.[1]

Pluton (House Vyronii)
Pluton was a House Vyronii Bondsman, during the Horus Heresy and commanded the Knight Armiger Thaumas. He was among the House Vyronii's Knights, that took part in the Battle for Terra.[1] In the final stages of the battle for the Mercury-Exultant Killzone, Pluton was slain by his mad liege Caradoc.[1a]

Plutona
The Plutona was a burrowing assault drill used to deliver troops in subterranean assaults during the Great Crusade and Horus Heresy. Unlike the larger Mantolith, the Plutona lacked internal teleportation chambers. During the Siege of Terra several were used by the Sons of Horus for the attack underneath Saturnine Gate.[1]

Plutonian
The Plutonians are a Radical sect of the Ordo Malleus, who have aided the Exorcists into becoming a Chapter of Daemon hunters.[1]

Pluus-Kambor
Pluus-Kambor is a Dead World that contains desiccated temples and hides a horrific treasure beneath its surface.[1] In M42 the Thousand Sons sent their forces there to claim it, but the Great Company of the Wolf Lord Erik Morkai lay in wait for them. The Great Company had been forewarned by visions seen by the Space Wolves' Rune Priests of the Thousand Sons' intent and so had more then enough time to ready their ambush. When the Traitors' landed on the world, the Great Company struck and destroyed the Thousand Sons, before they could claim their prize from beneath Pluus-Kambor's surface.[1]

Pluvioris
Pluvioris is a Daemon World in the Eye of Terror.[1] Pluvioris is unusual in that the world is actually a gigantic sleeping colossus, whose dreams cause it to writhe in constant pain and pleasure. Remarkably, the colossus's surface is populated, but only by those who have spent their lives chasing their dreams, only to pay the ultimate price for their lack of faith. Whenever those cursed to dwell on Pluvioris let their imaginations run wild and conjure a new fear or horror to torment themselves, it will be birthed by the colossus and come crawling from its nearest pore, to greet their parent in a shower of blood and gore. Unfortunately, death is not the end on the Daemon World, and the next night, the victim will crawl reborn from Pluvioris's cavernous mouth and their nightmarish existence will begin once more.[1]

Poarth
Poarth was a loyalist Contemptor Dreadnought in the World Eaters Legion, who was hunted by the traitors who sided with Horus in the Battle of Isstvan III.[1]

Poctroon
The Poctroon were a xenos species that are notable for being the first sentient race to join the Tau Empire in 893.M37. However, within a few generations, disease destroyed the indigenous population. The Tau, who were immune to the plague, inherited the Poctroons' homeworld, renaming it Bork'an and turning it into a prime world.[1]

Pohu-Agg
The Pohu-Agg are a sentient Xenos species of the Batrazadji Cluster, who have joined the Tau Empire.[1]

Crimson Axes
The Crimson Axes were a loyalist Space Marine Chapter descended from the Executioners (successors of the Imperial Fists). As of 092.M39, the chapter is reported to have been lost.[1]

Crimson Bestiaries
Crimson Bestiaries are volumes of highly regarded Imperial Xenos Bestiaries, that are produced by the Great Library of Fenksworld and are named after their distinctive serpent skin bindings. The information they contain, however, skirts dangerously close to the edge of knowledge that the Ordo Xenos will allow in the Imperium's public domain.[1]

Crimson Blades
The Crimson Blades are a Blood Angels Successor Chapter.[1]

Crimson Castellans
The Crimson Castellans are a Space Marine Chapter which turned partially renegade.[1a]

Crimson Claws
The Crimson Claws are a Black Legion Warband.[1] The Crimson Claws were among the Chaos forces that attacked Cadia, during the 13th Black Crusade. However after the Despoiler dealt the Fortress World a death blow, the Warband joined the hunt to destroy the Imperial forces, as they fled the Cadian System.[1]

Crimson Consuls
The Crimson Consuls were an Ultramarines Successor Chapter that was destroyed by the forces of Chaos.[1]

Crimson Covenant
The Crimson Covenant were a World Eaters Warband.[1]

Crimson Crown
The Crimson Crown is a Daemon Weapon of Khorne.[1] It is said that this crown was created from a single drop of Khorne’s blood and forged by his withering gaze. A measure of the Blood God’s endless wrath is bound within the crown, and its effect upon his daemonic servants is palpable. Fueled by the artifact's fell presence, Khorne’s Daemons are driven to ever greater heights of savagery and slaughter..[1]

Crimson Duellist
Crimson Duellists are members of the Drukhari's Kabals, who use their whirling Razorflails to put on extravagant displays in battle. Because of their skills, they can serve in their Kabal's Hand of the Archon Kill Team Unit.[1]

Crimson Exhortation
The Crimson Exhortation is a Strike Cruiser of the Blood Angels Chapter.[1] It served as the transport and base of operations of the 4th Company during their mission in the Supplicium System.[1]

Crimson Fangs
The Crimson Fangs are a World Eaters Warband, that is commanded by the Warlord known as the Eater.[1]

Crimson Fists
The Crimson Fists are a Space Marine Chapter. They are one of the successor Chapters created during the Second Founding, their progenitors being the Imperial Fists and their Primarch Rogal Dorn.[1]

Crimson Fortress
The Crimson Fortress was an armoured redoubt on the planet Dulan, from which the Tyrant of Dulan ruled the Dulanian civilisation. The fortress was named by the remembrancers of the Dark Angels Legion.[1] The fortress was assaulted by the Dark Angels and Space Wolves Legions in the Great Crusade as the last stage of the Dulan Campaign.[1]

Crimson Glaives
The Crimson Glaives was a name given to three Freeblade Knights who came to the aid of the Imperium agri-moon of Tarvel III in 178.M41 after it was invaded by the Eldar, who were searching the moon for ancient artifacts. By working together, the Freeblades fought off the Eldar raiders and saved Tarvel III, but they vanished without a trace once the last of the raiders had been driven from the moon.[1]

Crimson God
The Crimson God is a C'tan Shard enslaved by the Necron Novokh Dynasty. The shard is an unwilling vessel that metes out destruction in battle with its incredible powers, but never quite in the way that the Novokh Dynasty would wish for.[1][2]

Crimson Guard (Chapter)
The Crimson Guard are a Codex Chapter.[1]

Crimson Guard (Mechanicum)
The Crimson Guard, officially known as the Venatorii, are an elite military force created by the Adeptus Mechanicus of the Calixis Sector following the destruction of their Skitarii legions during the War of Brass.[1a]

Crucible-Omega
Crucible-Omega is a Daemonic Forge World of the Dark Mechanicum.[1] This world was founded during the Age of Strife and is believed to have never been incorporated into the Imperium. The planet eventually came to worship an STC system which somehow seems to have gained a degree of sentience. It has since fallen in with the Ruinous Powers.[1]

Crucible (Eastern Fringe)
Crucible is a world of the Eastern Fringe.[1a]

Crucible (Leagues of Votann)
Crucibles are cloning technologies utilized by the Leagues of Votann.[1] All Kin derive from these devices, and all Kindred derive from the same Crucible. Crucibles are extremely important to each Kindred, and these ancient devices are defended by oath-sworn orders of the Embyr.[1]

Crucible (ship)
The Crucible was a ship in the Imperial Navy. Somehow, a warp rift began to open on the Crucible, dooming the ship as daemons entered through the warp. The ship was left adrift until the ship the Blade’s Peace arrived, delivering the Grey Knight Istafel to the Crucible. He fought his way through a horde of daemons until he confronted a powerful Tzeentch daemon who was powering the warp rift. He banished the daemon for a thousand years, sealing the rift at the cost of his life.[1]

Crucible Resolviate
The Crucible Resolviate are a cabal of Magi located in the Jericho Reach that are rarely spoken of and barely tolerated by the circles of the Adeptus Mechanicus. Their Dioctal Sacellum resided on Vormos where it sat amongst mysterious xeno monoliths that had been purified by rites of consecration.[1] These members of the Machine Cult devote their time to the study and research of Xenos machine spirits despite the fact that the Universal Laws condemn alien mechanisms as perversions. However, the eternal Quest for Knowledge leads to a more pragmatic approach and a drive to recover alien technology so that it may be used to forge new weapons against the enemies of Mankind. This simple fact makes it difficult to ignore the opportunities afforded to the Imperium when such technology is discovered. These Magi often acquire such captured alien devices from the actions of the Ordo Xenos as well as a number of other more discrete channels.[1] Following the retrieval of any artefact, the Magi of the Crucible Resolviate begin the laborious task of removing the corruption from the spirit brought before them. Afterwards, they begin to probe for knowledge stored inside its form and bring it into compliance with the Universal Laws. This procedure has yielded a number of past results, such as the EMP grenade and mask screen, both of which have been declared "Technosanctus Vertifidae" by the Crucible Resolviate.[1]

Crucible V
Crucible V is an Imperial Industrial World, that in M42 became raided by the Dark Eldar. However the Deathwolves Space Wolves Great Company, has now arrived to save the world from the invading Xenos.[1]

Crucible of Lies
The Crucible of Lies is a powerful relic of the Black Legion.[1] Impossible to describe (for its image is unique to the beholder), the Crucible can be used to defy the laws of physics to distort the blows of the wearer's enemies. However, such power comes with a price.[1]

Crucible of Malediction
A Crucible of Malediction is a Dark Eldar device created using a process known only to involve the torture of captured Psykers. Once used, these spirits are released, and any psykers within the vicinity can be driven insane, or even killed by the psychic cacophony.[1]

Crucible of Vaul
The Crucible of Vaul is a fiery forge and a symbolic reference to the timeless patron god of the Eldar, Asuryan. Any Eldar possessing this item stands strong, even in the face of certain death.[1]

Crucible of Wrath
Crucible of Wrath is a Freeblade Knight, who is currently fighting besides the Dark Angels Master Zephon's 5th Company task force.[1]

Cruciform of the Crusade
The Cruciform of the Crusade is an eight-foot stone cross and Aquila, a relic of the Deathwatch of the Jericho Reach, since the Argoth uprisings.[1] During the Argoth uprisings, a squad of Battle-Brothers were forced to make a stand in an Imperial Chapel, where they held their ground for several days. At one point in the fighting a heretic missile knocked the Aquila down from the chapel’s spire. Enraged by the affront to the God-Emperor, one of the Battle-Brothers dropped his weapons and hefted the Aquila on his shoulder, charging the heretic lines, instantly followed by his brothers and ending the battle in less than an hour. [1]

Crucior III
Crucior III is a Death World, that was invaded by the Orks of Waaagh! Weirdgrob in M42. However the Sisters of Silence later purged the Xenos from the world.[1]

Crucius (Blood Angels)
Crucius was a Battle Brother of the Blood Angels. A comrade of Brother Rafen, he died in combat on planet Ixion.

Crucius (Dark Angels)
Crucius was a Librarian of the Dark Angels and member of the Deathwing.[1] During a mission on Hyprus Secundus he stumbled into the hospital ward of Eretov. It was he who relieved Verina from her self-doubts and led her back to the way of righteousness. Verina gave the Emperor's Benediction to the dying Crucius.[1]

Crucius Magna
Crucius Magna was a Forgefiend that fought as part of the Brotherhood of Dust.[1] When the Brotherhood and their allies fought against a strike force of Grey Knights led by Librarian Castius, Crucius Magna played a decisive role in the battle; it was responsible for downing the Stormraven Gunship carrying Castius and his retinue, exposing the Grey Knights to the Chaos Marines' massed bolter fire which resulted in their deaths. In addition, the Forgefiend was able to deal a significant blow to the Grey Knights Eldar allies by shooting down the Hemlock Wraithfighter Shadow Reaper.[1]

Cruel Lightning Claws
The Cruel Lightning Claws were the personal weapons of Gorb the Cruel, an infamous Warsmith of the Iron Warriors Chapter.[1]

Roar of Revelation
Roar of Revelation is an Astartes Assault Shotgun belonging to the Blood Ravens chapter. Featuring special baffles and insulation the Roar of Revelation is designed to be used from stealth and deliver a killing blow.[1]

Roar of Truth
Roar of Truth is an Astartes Assault Shotgun and a relic of the Blood Ravens chapter. Adapted from models used by the Adeptus Arbites of Meridian, it was modified to fire electrically charged shells, its blasts are said to sound like a thunder clap when fired.[1]

Roarch
Roarch was a High Lord of Terra who once compared an Eversor Assassin with the cyclonic warhead and said that warhead is much kinder than a cruel and relentless Assassin of this Temple.[1]

Roaring Blades
The Roaring Blades are a Traitor Guard regiment, closely associated with the Emperor's Children.[1a]

Rob Sanders
Rob Sanders is an author for Black Library. As well as being a freelance writer he is also the Head of English at a secondary school and lives in the small city of Lincoln, England. His fiction was first published in Inferno! magazine.[1]

Robbie MacNiven
Robbie MacNiven is an author who writes for the Black Library. Deathwatch: Redblade (Short Story) - published online in October 2015 The Lost King (Short Story) - published online in March 2016 The Young Wolf's Return (Short Story) (2016) Lying in Flames (Short Story) (2016) The Broken Crown (Short Story) (2016) Infurnace (Short Story) (2016) Wolf Trap (Short Story) (2016) The Wild King (Short Story) (2016) Fate Unbound (Short Story) (2016) Carcharodons: Red Tithe (Novel) - published in January 2017 Carcharodons: Outer Dark (Novel) (2018) Perturabo: Stone and Iron (Audio Drama) (2017) Blood of Iax (Novel) (2018) Blood and Iron (Short Story) A Brother's Confession (Short Story) (2017) Carcharodons: The Reaping Time (Short Story) (2016) Dawn of War III (Novel) (2017) Death Warrant (Short Story) (2017) The Last Hunt (Novel) (2017) Once a Stimm Queen (Short Story) A Song for the Lost (Short Story) Vox Tenebris (Audio Drama)

Robbinas
Honoured Robbinas was a Dreadnought in the Crimson Fists Chapter.[1]

Robellion
Robellion the Insidious is an Emperor's Children Champion of Slaanesh who took part in the Pyrus Reach Conflict.[1]

Robert Rath
Robert Rath is an author and screenwriter from Honolulu, Hawaii.[1] As an author, he's known for working with the publisher Black Library, writing fiction set in the worlds of Warhammer. His work for them includes the necrons novel THE INFINITE AND THE DIVINE, the assassins novel ASSASSINORUM: KINGMAKER, the Warhammer Crime novella "Bleedout," and numerous short stories.[1] Since 2018 he's served as Head Writer of the animated YouTube show Extra History, where his scripts have attracted over 150 million views.[1] He lives in Hong Kong with his family.[1]

Roberto
Roberto was a Ministorum Priest who served in the Askellon Sector and was said to have been martyred while facing down an army of Mutants with nothing but a knife and his faith. He was later declared a Saint, and most braziers used in the Sector honour Roberto by featuring iconography of either his holy seal or a representation of his knife.[1]

Robes of Torment
The Robes of Torment are woven from barbed chains and allow a Chaos Sorcerer to summon a mass of chains that snare enemy infantry, immobilizing them.[1]

Robes of Unholy Fortitude
The Robes of Unholy Fortitude increase the health and energy of a Chaos Sorcerer and his Daemonic minions.[1]

Robes of the Deathless
The Robes of the Deathless bear foul incantations to Tzeentch and wards against Nurgle. These foul robes allow a Chaos Sorcerer or a Daemonic servant to cheat death, returning them to full health on the brink of the grave.[1]

Robidoux
The Robidoux is a Death Watch Strike Cruiser, that is attached to the Watch Station Picket's Watch. In 999.M41 it was commanded by Kill-Team Orion, as they were charged with raiding one of the Tau Empire's traveling emissary craft. However, while they successfully boarded the Tau spacecraft, the mission ended in failure as the Kill-Team became trapped by the Tau's Fire Warriors aboard it. With no other Death Watch marines within the Strike Cruiser, the Robidoux's crew sent a message back to Picket's Watch, detailing the Kill-Team's predicament. The Watch Station was also informed that the Robidoux would now be traveling to the nearest Mandeville Point, but Picket's Watch has had no further contact with the Strike Cruiser.[1]

Robin Cruddace
Robin Cruddace is an author and games developer for Games Workshop.

Robot
Robots are artificial constructs capable of completing complex tasks automatically. Robots are used by a variety of factions across the Galaxy both past and present.

Robot Crawler
Robot Crawlers are tracked Imperial Robots, that are used by the Astra Militarum to carry equipment or to be armed with weapons, such as a buzzsaw arm.[1] They also can be used to haul equipment.[2]

Roboute's Return
Roboute's Return is a Strike Cruiser in the Sons of Guilliman Chapter that took part in the Third War for Armageddon.[1]

Roboute Guilliman
Roboute Guilliman (/ɹɒbˈuːt ˈɡuːlɪmæn/[5], rob•oot ghoul•ih•man), also known as the Avenging Son[2], is the Primarch of the Ultramarines. An accomplished warlord and diplomat who ruled his own empire before rediscovery by the Emperor, Guilliman was unique among his brother Primarchs in that he saw himself as not only a warrior but also a builder of civilizations.[12] In addition to his leadership of the largest Space Marine Legion during the Great Crusade, Guilliman became renowned for his efforts to preserve the Imperium in the aftermath of the devastating Horus Heresy, becoming Lord Commander of the Imperium. Among his most noteworthy achievements is the authoring of the Codex Astartes and the creation of the modern Imperial military structure.[Needs Citation] Shortly after the Thirteenth Black Crusade Roboute Guilliman was restored from his wounds, and now once again leads the Imperium as its Lord Commander and Imperial Regent, the living voice of the Emperor.[18]

Pyre Desert
The Pyre Desert is a region of the planet Nocturne. It is the site of the Cindara Plateau.[1]

Pyre Guard
The Pyre Guard were the highest echelon of the Salamanders Space Marine Legion during the Great Crusade and Horus Heresy and as such served as Vulkan's personal Honour Guard.[1] Chosen for qualities which were described by Vulkan as having '...more fire, more fury. Like the volcanoes of ancient Nocturne, they were perpetually on the brink of eruption. Even the Pyroclasts weren't as volatile.' This warlike attitude is exemplified by the Pyre Guard's war-mantra 'Eye-to-Eye, Tooth-to-Tooth!'.[2] As the most senior of all Salamanders officers, they were considered to be above even the Legion's Captains and disrespect from any below them would not be tolerated, regardless of station or familiarity. As the senior officers, each of the Pyre Guard also commanded one of the Salamander Legion's Chapters. They were each Chosen warriors, displaying a level of self-sacrifice and self-sufficiency that exceeded all others in a Legion dedicated to those ideals. Likened by Vulkan as being 'Like the Saburai of Old Nihon, they were fighters foremost, who could ally as a unit or function expertly on their own.' The Pyre Guard were unique in that all were born on Terra as opposed to Nocturne, however they still displayed the onyx black skin and flaming red eyes ubiquitous to the Legion due to the effects of Nocturne's radiation on their gene-seed.[2]

Pyre Imperius
The Pyre Imperius is a Deathwatch Strike Cruiser, which was sent to aid the Indomitus Crusade Fleet Quartus' Task Force II, after it was attacked by Vordori Flayers.[1] However before it arrived, the Flayers' bladeships were destroyed by the ghostly Battleship Blade of Judgement. As it arrived in the aftermath of the battle, the Pyre Imperius attempted to approach the Blade of Judgement, but the Battleship simply disappeared as the Strike Cruiser neared it.[1]

Pyre of Glory
The Pyre of Glory is a Salamanders Battle Barge.[1]

Pyre of the Witch
The Pyre of the Witch is a master-crafted Flamer belonging to the Blood Ravens Chapter.[1] After Sister Claire became a Canoness of the Order of the Lost Rosetta, the Blood Ravens once again gained a boon from the Sisters of Battle as they fought side by side in the Second Purification of the planet Vespa. Half of the planet was put to the flame and the Pyre of the Witch was gifted to the Blood Ravens after the fighting ended.[1]

Pyreblaster
Pyreblasters are formidable Space Marine Flamers. They have a sturdier design and longer barrel than a traditional flamer, which allows it to fire with more devastating force from a longer distance.[1]

Pyrecannon
Pyrecannons are Space Marine Heavy Flamers used by Sternguard Veterans.[1]

Pyrelight
The Pyrelight is a Salamanders Strike Cruiser and is part of a strike force, that is serving with the Wardens of the Gauntlet.[1]

Pyrhus Calagat
Pyrhus Calagat was the Master of the First Legion's Host of Fire, when the Primarch Lion El'Jonson was reunited with his Legion.[1] He also served as the Council of Masters' ceremonial champion and dueled Lion El'Jonson, when the Primarch arrived on Gramarye. This was the process El'Jonson underwent to bring the First Legion under his command and the hour-long duel between them, has become legendary. After El'Jonson emerged victorious, he was made Grandmaster of his Legion, which was reborn as the Dark Angels Legion.[1]

Pyriel
Pyriel is a Salamanders Librarian who has attained the rank of Epistolary.

Pyrin
Pyrin the Dawnfist is an Ironclad Dreadnought in the Imperial Fists Chapter.[1] He was part of the strike force led by Captain Darnath Lysander that invaded the Iron Warriors Fortress World Kalvera.[1]

Pyrites
Pyrites is a world of the Imperium. It was used as an rest and recreation base for Imperial Guard Regiments during the Sabbat Worlds Crusade, including, for a time, the Tanith 1st.[1] The capital city of Pyrites was known as Cracia City and was most distinguishable by a structure known as the Imperial Needle, a 3,000 metre iron tower raised to glorify both the Emperor and the engineering skills of Pyritean metalworkers. Black ironwork featured heavily in most local architecture, with most of Cracia City's grey buildings featuring some form of it. As the capital, Cracia City possessed an Adeptus Arbites Precinct House and an Ecclesiarchy Cathedral. A notable feature of Cracian street design was that they were heavily environmentally controlled. A cold world in winter, underground heating systems would blow warm air up into the streets and rudimentary force fields were generated at the first story levels of buildings so that rain and snow would not make the streets unpleasant for pedestrians. However, not all streets possessed this technology and these so-called "cold zones" were considered unsafe and even lawless areas in contrast to the comfort and order of the heated streets.[1]

Pyrix Extasis
The Pyrix Extasis was a relic of the Dark Age of Technology, discovered during the time of the Great Crusade.[1a] A small but weighty casket manufactured at the very close of the Dark Age of Technology, it is believed that the Pyrix Extasis was meant as a superweapon for holding at bay the oncoming horrors of the Age of Strife. The Pyrix contains a psycho-disruptive resonator that acts upon the most primal regions of a victim's brain to induce feelings of utter dread and in their mind transform the bearer into a figure from nightmare.[1b]

Pyro-acid Battery
Pyro-acid Batteries are a kind of Weapons Battery used on Tyranid Bio-ships.[1] Launching toxins and pyro-acids, these gigantic Biomorphs can cause considerable damage on impact to enemy ships. Moreover after impact they unleash hordes of smaller Tyranid creatures into the ship, and these often prove more deadly then the weapon itself.[1]

Pyro Spore
Pyro Spores are large, enigmatic conical fungi, that emit a flammable vapor and only seem to flourish in the most extreme environments of the desolate Lava World, Durga IV.[1]

Pyrocataclysm of Vilidad Prime
The Pyrocataclysm of Vilidad Prime was a battle fought between the Imperium and the forces of Chaos in 006.M40.[1]

Pyroclast
The Pyroclasts were specialty infantry within the Salamanders Space Marine Legion during the Great Crusade and Horus Heresy.[1]

Pyroclast Flame Projector
Pyroclast Flame Projector's were Salamanders unique and complex flame weapons created by Vulkan himself during the Great Crusade. Wielded by the Legion's Pyroclasts, they were far more elegant and potent than the standard Flamer used by the Legiones Astartes. They were used to incinerate a swathe of targets in the manner of a standard Flamer, but also focused their jet into searing cutting arcs that sliced through durable armour.[1]

Pyroclastic Conclave
The Pyroclastic Conclave is a Tzeentchian Daemonic warband under the command of the Lord of Change Shim'dre'lex'kazar. Other members include the Daemon Prince Amarhotep.[1] The warband is known to have taken part in the Invasion of the Stygius Sector.[1]

Pyrodiah
Pyrodiah is a world of the Imperium[1] Pyrodiah was revealed to be a Necron Tomb World when metal skeletons emerged and laid siege to major settlements across the planet. A force of Knights from House Draconis responded to annihiliate the Necrons alongside Space Marines of the Deathwatch and Regiments of the Mordian Iron Guard. While a Deathwatch Kill-Team infiltrated the Necrons' tomb complex to plant purgatory warheads to destroy the Necron's central control systems, four lances of Knights led by Jennika Tan Draconis fought their way through to the fortress-cathedrum of the Planetary Governor, Juliandros Beatifica, to evacuate her.[1] Kill Team Azkarael succeeded in destroying the Necrons' main tomb complex, and Lady Jennika's Knights were able to fight their way through the Necron phalanxes and extract the governor, bringing her before Segmentum command so she could answer for her incompetence in leading the defence of the world.[1]

Kindred
Kindred may refer to: Kroot Kindred Kindred (Leagues of Votann) - cultural grouping of the Leagues of Votann

Kindred (Leagues of Votann)
Kindred are a social unit of the Leagues of Votann.[1]

Kindred of Liminus Crag
The Kindred of Liminus Crag are Kindred of the Trans-Hyperian Alliance famed for its shipwrights and ability to build the swiftest vessels and aircraft.[1]

Kindred of Six
The Kindred of Six are Kindred of the Kronus Hegemony that prides itself on their mastery of urban warfare.[1]

Kindred of Vôrtun
The Kindred of Vôrtun is a Kindred of the Leagues of Votann affiliated with the Greater Thurian League. Its Hold is the world of Obsyd Gate.[1] The Kindred is that of famed Kahl Uthar the Destined.[1]

Kinebrach
The Kinebrach were an obscure xenos species.[2a]

Kinetic Destroyer
Kinetic Destroyers are master-crafted Archaeotech Pistols, that are wielded by the Adeptus Custodes' Custodian Venetari.[1]

Kinetic Grenade
Kinetic Grenades were a type of blast weapon used by the Solar Auxilia during the Horus Heresy. They were deployed using Grenade Launchers.[1]

Kinetic Prod
Kinetic Prods are staffs that deliver a large amount of kinetic force, when pressed against someone. They are used by Engine Overseers to keep the menials, who keep the Imperium's ships running, in line.[1]

Kinetic Transducer
Kinetic Transducers are used by Warmaster Titans, to further amp up their destructive power by transferring their momentum into energy to power colossal, titan-killing haymakers.[1]

King in Green
The King in Green is the name given to a unique Winged Hive Tyrant, by the population of Verdrun IX, when it led the Tyranids in the invasion of their world. Under the King in Green's leadership, the Tyranids quickly overwhelmed the population and consumed Verdrun IX.[1]

King in Yellow
The King in Yellow is a mysterious figure connected to the heretical Chaos-dabbling sect known as the Cognitae.[1]

Kingdom of Vanir
The Kingdom of Vanir was a group of Human Systems, located in the Jericho Reach's Orpheus Salient, which had originally seceded from the Imperium. It was later broken by the Achilus Crusade in 807.M41, after a daring strike was launched at the Kingdom's Hive World, Vanir.[1]

Kingmaker
The Kingmaker is an Exorcist Class Grand Cruiser that once served in Battlefleet Scarus[1] and took part in the Gothic War[2]. However, its proud eight-thousand-year history of service ended when the Kingmaker disappeared while on patrol around Agripinaa in late M41. The Grand Cruiser was thought to have been lost, but it appeared four years later as part of a Black Legion fleet that destroyed an Imperial convoy between Cadia and Belis Corona. Afterwards, the Emperor Class Battleship Pax Imperialis was charged with destroying the Kingmaker and this began a two-month pursuit that ended in the asteroid belts of the Crinan System. Though normally a Grand Cruiser would be no match for a Battleship, the Kingmaker had been corrupted by the power of Chaos and managed to hold out long enough for reinforcements to arrive. This caused the Pax Imperialis' commander, Vice Admiral Chanke, to order a retreat and while the Battleship was able to escape, it was forced to leave behind its voidcraft that been launched to deliver the final blow to the Kingmaker. When the 13th Black Crusade began, the Kingmaker was among the Black Legion's warships that attacked the Imperial forces defending Cadia. It was there that the Grand Cruiser clashed with the Pax Imperialis once again, but this time it was the Kingmaker that was forced to retreat, after the Battleship severely damaged it. However, when Cadia was lost, the Imperial forces escaped from the Cadian System and it is not known what became of the Kingamker.[1]

Kinhost
The Kinhosts are military forces that serve within each of the Leagues of Votann's Strongholds.[1]

Kinner
Brother-Sergeant Kinner is a Sergeant in the Blood Angels Chapter.[1] He was armed with a boltgun and bolt pistol.[1]

Kinor Argonis
Kinor Argonis[4], known as the Unscarred[2], was a member of the Sons of Horus during the Great Crusade and Horus Heresy.

Kinshara
Kinshara is an Eldar Craftworld.[1]

Poignard
Poignards were combat knives used by the Blood Angels Legion, during the Horus Heresy.[1]

Point Defence Targeting Relay
The Point Defence Targeting Relay is a Tau vehicle support system. Designed to provide superior covering fire for nearby Fire Caste forces, a defense relay automatically targets and engages enemies that attempt to assault.[1]

Poison Blades
Poison Blades are needle-like poisoned weapons used by Imperial Callidus Assassins. A Callidus Assassin frequently has to operate with little or no weaponry while on missions. However, they are never totally unarmed and will always manage to secrete several Poison Blades about their person. The Callidus Assassin can drive these through weak-points in armour, such as eyes and other exposed areas.[1]

Poison Globe
Poison Globes are weapons that have been wielded by the Venenum Assassins of the Officio Assassinorum, since the Great Crusade.[1]

Poison Ship
A Poison Ship was a designation given by the Death Guard to its ships, during the Great Crusade and Horus Heresy, that held the Legion's dreadful weaponry. The Flamer-wielding Mortus Poisoners Destroyer Squad cadre, was also housed within Poison Ships until they were unleashed in battle.[1]

Poison Snooper
Poison Snoopers are Imperial devices used to detect poisonous substances, such as venoms,[1] narcotics, and diseases.[2] They take many forms. Most seem to hang over tables, with some looking like metal-legged spiders.[3] They are sometimes incorporated into large chandeliers positioned over tables, along with surveilance systems,[4] such as camera eyes.[5] The dining salon of the Trans-Atenate Express railway on Gudrun had discrete Poison Snoopers that hovered like fireflies over each table place setting.[6] Others are palm-sized four-limbed robots, with head-mounted projects that can display their results in a ball of Hololithic energy when a recessed stud on their bellies is pushed.[2] Patience Kys claimed that her index finger was a micro-calibrated Poison Snooper that could display its results on the screen of a ring.[1] Toxin Wands can be used to detect Poison Snoopers and Auto-Immunisers, and select the right chemical cocktails to bypass them.[7]

Poisonblade Raiding Party
Poisonblade Raiding Parties are Dark Eldar formations, that consist of 20 Kabalite Warriors, 3 Reavers, a Razorwing Jetfighter, a Venom and an Engine of Pain. They are led into battle by an Archon.[1]

Poisoned Chalice
The Poisoned Chalice are a Death Guard Warband.[1]

Poisoner's Ampule
Poisoner's Ampule is a Dark Eldar relic Haemonculus weapon.[1] The toxic runoff of this flask was drained from several failed experiments, distilled through the entrails of living subjects. The resultant brew affords a unique weapon which when shattered at the feet of the enemy will have an unpredictable effect. It may result in metal-eating acids, palsy-inducing fumes, or lunacy-causing filaments.[1]

Pol-hat
Pol-hats are domed hats, worn by Tau Water Caste diplomats.[1]

Pol Yogethen
Pol Yogethen is a Magos-Haptic and recently selected the new crop of Skitarii aspirants, that joined the Serberys Corps' Iron Cohort.[1]

Polar Imperial
The Polar Imperial is an upclass hotel in Cracia City on the planet Pyrites. Located next to the planet's main Administratum centre, it was regarded by some as one of the better hotels in the city.[1]

Polarian Badlands
The Polarian Badlands are an area of space within Segmentum Obscurus. It is among the many areas of the Galaxy, that have greatly suffered at the hands of the World Eaters Traitor Legion.[1]

Polarists
The Polarists are a faction within the Imperium who trace their origins to the monograph written by Eparch Kvander.

Poleaxe
The Poleaxe is a Gladius Escort in service with the Castellans of the Rift.[1] During the Nachmund Rift War, the Poleaxe was part of the force that the Chapter committed to the Siege of Dharrovar.[1]

Polemon Stilpo
Polemon Stilpo is a Captain in the Atlantian Spears Chapter. He is currently among its forces, that are defending the besieged Pankallis Sub-sector.[1]

Polgoth System
The Polgoth System was once held by pirates who made their base in a old decrepit Star fort named Port Imperial. The System was purged by the Dark Angels Chapter and Port Imperial was destroyed.[1]

Polia
Polia is a factory city on the world of Nimbosa fortified by the Vostroyan Firstborn IX during the Tau attempt to annex that world circa 992.M41. The city was finally liberated by the Black Templars during the the Nimbosa Crusade

Polignan Syrt
Polignan Syrt is a Rogue Trader, who claimed to have slain a Talopus giant in a void battle near Messen IV.[1] Its body crashed onto the world and Syrt retrieved the giant's charred remains and took picts of it. The Rogue Trader then began boasting of his battle with the Talopus, which caused hysteria within the Imperium about the giants. This caused the Imperial Navy to send several Frigates to Messen IV, but they were never heard from again. The Xenologist Janus Draik claims that the Talopus do not exist, however, and thinks Syrt concocted them in an attempt to garner glory for himself. Syrt would later vanish as well, though Draik believes this was for the best.[1]

Polino
Polino was a Captain of the Deathwatch, originally hailing from the Imperial Fists Chapter.[1]

Devil's Ire
Devil's Ire is a Leman Russ Eradicator in service with the Cadian 212th Armoured regiment.[1]

Devil Leech
Studies have identified the Devil Leech as a variant of the ever-adaptable Cortical Leech.[1] Devil Leeches live in colonies of anywhere from a dozen to hundreds of individual leeches that work cooperatively to attach themselves to larger creatures. Unlike the more sophisticated Cortical Leech or the Catachan Brain Leaf, a Devil Leech can’t take control of the nervous system of its unwilling host, but it can paralyze them and allow the rest of the colony to fasten on.[1] Devil Leech victims are drained of all fluids and used as nurseries for leech eggs. A colony will periodically release a victim from paralysis so that the maddening agony caused by their eggs will drive the host to a new location before it collapses, allowing the hatching eggs to establish a new colony. Devil Leech infestations have proven hard to eradicate and the collective intelligence of large colonies is not to be underestimated. They appear perfectly capable of learning, making plans, using decoys and setting traps. Keeping the Devil Leeches contained in the Xenos Bestiarium, on Watch Fortress Erioch, has become an increasingly difficult challenge.[1]

Devilberry Liqueur
Devilberry Liqueur is an alcoholic beverage drunk in the Imperium.[1]

Devilcat
Devilcats are large predatory animals.[1a] They move with a liquid smoothness, like Eldar,[1a] and have sharp teeth.[1b]

Devilfish
The TY7 Devilfish is the armoured personnel carrier of the Tau Empire. It is the standard transport for Fire Warriors as well as Pathfinder Teams and serves as the chassis for the Hammerhead Gunship and the Sky Ray Missile Destroyer.

Devils and Dames Solo
Devils and Dames Solo is a card game played in the Imperium.[1]

Devlan
Devlan is a Mining World on the Eastern Fringe.[1a][1b]

Devoted Sons (Sourcebook)
Devoted Sons (Sourcebook) is the Sourcebook of the Warhammer 40,000: Kill Team, Second Edition (2018).[1]

Devotees of the Grey
The Devotees of the Grey are a Chaos Cult led by the Grey Prophet, Darian Pellor. The Cult was among the Chaos forces infesting the Bosphori System, when it was attacked by the forces of the Indomitus Crusade's Battle Group Faustus.[1]

Devotees of the Primordial Truth
The Devotees of the Primordial Truth are Traitor Guard, who are devout followers of the Word Bearers. They view the Traitor Legion as the true spiritual leaders and saviors of Mankind.[1]

Devourer
A Devourer is a Tyranid Bio-weapon, typically carried by Tyranid Warrior breeds and their variants (including Shrikes and Tyranid Primes)[1a].

Devourer Cruiser
The Devourer Class Cruiser is a class of Bio-Ship roughly comparable to a Battlecruiser or Heavy Cruiser. They are substantially larger than their Razorfiend cousins.[1]

Devourer Dropship
The Devourer is a class of dropship used by the Imperial Navy. The Devourer is used to transport Imperial Guard forces from orbiting ships to planetary surfaces. Carried in larger transport ships such as the Cetaceus Class Transport, Devourer dropships are considerably larger than Space Marine Thunderhawk Gunships. Each Devourer is a two-decked vessel, with the upper deck housing the infantry units and the lower deck holding the heavier equipment such as tanks and artillery. The Devourer is designed for planetary landings and deployment, with the armoured front section of the vessel opening up into four sections, deploying a ramp so that the onboard vehicles and infantry can quickly depart. The Devourer itself is not designed for combat, but is equipped with two heavy lascannon turrets and missile launchers so that they can devastate armoured emplacements in support of ground units.[1]

Devourer of Hope
The Devourer of Hope is one of the Black Legion's Arks of Omen.[1]

Devourer of Stars
The Devourer of Stars was a massive Space Hulk.[1] In early M41, it was used as the base of operations for Angron during his invasion of Armageddon. The Hulk spread panic wherever it appeared, before smashing into Armageddon and disgorging a massive army of World Eaters, Daemons, and Cultists.[1]

Devourers
The Devourers were a unit of Terminator bodyguards to Angron during the Great Crusade.

Raxhal Koraddon
Raxhal Koraddon was a member of the Reaver Attack Squad of the Sons of Horus during the Horus Heresy. Having earned a bloody reputation during the Battle of Isstvan III, Koraddon was dispatched by Horus to collect three Ordinatus Ulator engines from Xana in exchange for a shipment of vehicle husks and carrion from a thousand battlefields, including the dead of a dozen different Legions.[1] Koraddon's ship, the Cicatrice Tyrannis, was attacked on the edge of the Xana System by Endryd Haar and his warband of Blackshields. Koraddon's corpse was jettisoned into the void and his identity assumed by Haar for the Xana Incursion.[2]

Raxiatel
Raxiatel was the Captain of the Blood Angels 6th Company and the Chapter's Caller of Fire[1]. He aided in defending Baal when it was invaded by Hive Fleet Leviathan, but was killed while protecting the Hall of Sarcophagi within the Blood Angels' Fortress Monastery from a Genestealer attack. Chapter Master Dante mourned the loss of a warrior of such rare skill and requested that the Sanguinary High Priest Corbulo personally collect the Captain's Gene-seed.[2] Raxiatel was succeeded as Captain of the 6th Company by Tybahlt.[3]

Raxos
Raxos was a Hive World of the Imperium.[1] The planet was devastated in the Raxos Civil War and ensuing Daemonic incursion. During the war most of the planet's population were slain or evacuated but it is unknown if resettlement has occurred.[1]

Raxos Civil War
The Raxos Civil War was a coup d'etat and later Daemonic incursion on the Imperial Hive World of Raxos in 841.M41.[1]

Rayhelm
Rayhelm was the shipmistress of the Light of Iax, a Hunter Destroyer in service with the Ultramarines.[1]

Raymian 13th
The Raymian 13th were an Imperial Guard Regiment that fought in the Sabbat Worlds Crusade.[1] In the counterinvasion of Caligula, the Raymian 13th and 16th fought alongside the Royal Volpone 50th in the attack on Nero Hive.[1]

Raymian 16th
The Raymian 16th were an Imperial Guard Regiment that fought in the Sabbat Worlds Crusade.[1] In the counterinvasion of Caligula, the Raymian 13th and 16th fought alongside the Royal Volpone 50th in the attack on Nero Hive.[1]

Rayvenscrag IV
Rayvenscrag IV is a world of the Imperium.[1] The Retribution Class Battleship Cardinal Boras was constructed in the shipyards above the planet.[1]

Razaek
Razaek is the current Chief Apothecary of the Dark Angels.[1]

Razal Solano
Razal Solano is the current Captain of the Crimson Fists Chapter's 5th Company.[1]

Razgrod Duffsnik
Razgrod Duffsnik is a Cybork Speed Freek Warboss who has repeatedly led his Waaagh! into battles with Hive Fleet Leviathan. Though those battles have constantly ended with the Warboss's forces defeated, to the point of leaving him with a great fear of insects, Duffsnik always seeks out the Hive Fleet for another fight.[1]

Razing of Astorgius
The Razing of Astorgius is an ongoing battle of the Tau Empire's efforts to claim the Imperial Cardinal World Astorgius, during the Fifth Sphere of Expansion.[1] The Tau Empire initially attempted to peacefully annex, the world by sending representatives from each of its Castes to meet with Astorgius' leadership. Their offer was soundly rejected and the representative's heads were sent back to the Tau's nearby fleet. In response, Commander Shadowsun was resolved to make an example of Astorgius' population. She took solace, though, in that secretive meetings with the world's middle-ranking laymen had been much more successful. Astorgius was in fact ridden with highly fractious politics and the Tau exploited the fact that each of its families had aspirations, fears, rivals and enemies. Thanks the Empire's influence, when Shadowsun finally launched an invasion months later, she found that Astorgius was on the brink of civil war. Despite this, however, the Imperial resistance remained strong and her offers of surrender were rejected. As battle raged a breakthrough came when reports indicated that Astorgius' population fought hard over sites and artefacts of particular religious significance. When these fell or were captured, the Tau learned that acts of individual surrender spiked. When Imperial propaganda boasted that not a single one of Astorgius' cathedra-citites had fallen, Shadowsun knew what her next move would be. In order to finally break the world's spirit, and bring the war to an end, she would topple Astorgius's greatest cathedra-city, Iglesor Magna. However, even when the city's destruction was broadcasted across the world, it simply stiffened the resolve of the Imperial resistance. After seeing this, Shadowsun sadly realized that she had to accept that much more blood would have to be spilled, before the Tau Empire could claim Astorgius.[1]

Razlivanova
Razlivanova is a Fallen Knight World, that lies near the Somnium Stars Warp Storm.[1]

Raznaak
Raznaak was a Nemesor Destroyer Lord charged by the Necron Overlord Anrakyr the Traveller, with destroying the retreating Craftworld Alaitoc and Exodites forces, during the Carnac Campaign. Raznaak's forces soon ran into resistance as Kael Ra and the wraith-constructs of Alaitoc fought them, preventing him from reaching the evacuating Eldar. No matter how many of his forces he threw at them, the wraith-constructs held firm and pushed the Necron back. Eventually Anrakyr himself, arrived with a large force of Necrons and summarily destroyed Raznaak for failing him.[1]

Razor's Edge
The Razor's Edge is a Stormraven Gunship in the Flesh Tearers Chapter and was among its forces that took part in the Cryptus Campaign.[1]

Razor Speed Freeks
The Razor Speed Freeks are a Speed Freek tribe, unusual in that it is made up of Goffs. The tribe is from the Ork World of Deke's World under the iron rule of the Great Despot of Dregruk. The tribe drives heavily kustomised black vehicles. The tribe's Warlord, Razorhed, doesn't believe the Orkish saying about red vehicles going faster, insisting all his boyz drive black buggies and trukks, decorated with black flame patterns. The Razor Speed Freeks were at the forefront of Ghazghkull Thraka's invasion during the Third War for Armageddon, in which they destroyed four companies of the Celestial Lions Chapter.

Razorback
The Razorback is a tracked, armoured vehicle used by Space Marine Chapters. Its design is based on the Rhino chassis and as such is quite easy to manufacture, sharing many of its design features. It is sometimes favoured over the Rhino because of its superior firepower, although this comes at the cost of less transport space. Because the rediscovery of the design occurred after the Horus Heresy, the Traitor Legions rarely field the Razorback.

Razorback Hound
Razorback Hounds are a rare form of Kroot lifeform, which is only found in a marooned colony of the Xenos.[1]

Razorfiend Cruiser
Razorfiends are large Tyranid Cruisers that are aggressive in their attacks, storming out from the hive fleet in response to any threat to the massive hive ships, often using claws and tentacles to make direct attacks on ships in an effort to physically smash them to pieces. Cruiser-sized Tyranid Bio-ships are seldom found far from the hive ship, however, and it has been theorized that they receive their nourishment from them in some manner.[2]

Razorflail
Razorflails are close combat weapons used by Dark Eldar Wych Cults. Consisting of a series of razorblades held together by a wire, a Razorflail is not only a sword but also can change instantly into a whip-like weapon. Because of this, they are almost impossible to block or parry.[1] Wyches who specialize in these weapons are known as the Lacerai.[2]

Malum (World)
Malum is an Imperial world, that was stricken with a rebellion caused by a Xenophile Cult and the Ferlian Seventh Regiment was sent to restore order. However, the Tyranids have now invaded the world and have begun to overrun Malum.[1]

Malum Benedictio
The Malum Benedictio was a Reaver Battle Titan of the Legio Mortis, active during the Horus Heresy.[1a] It was one of two Mortis engines, alongside the Mortis Vult, that supported the Iron Warriors and Emperor's Children Space Marine force in the Battle of Iydris. It was destroyed by one of the Eldar ghost machines defending the Sepulchre of Isha's Doom.[1b]

Malum Caedo
Malum Caedo is a veteran member of the Ultramarines Chapter.[1]

Malum Pyron
Malum Pyron is an Inquisitor of the Ordo Xenos, whose chequered past, of being missing for months on end and insubordination, has caused his peers to suspect him of Radicalism. Not helping Pyron's cause, are the constant rumours that he has embraced both using Xenos weapons and even employing Xenos as agents. Regardless of what his detractors believe, the countless worlds he has saved from Xenos cannot be contested; neither can the great massacre he was responsible for on Pharaday. It was because of these successes that when the Forge World Glomus fell to an Ork Waaagh!, he was chosen by his Ordo along with Inquisitor Ferax Lomar to determine what Imperium world, the Orks would target next.[1] However, even as the Imperial strike force they accompanied landed upon Glomus to liberate the Forge World, Pyron and Lomar's differing stances caused a conflict between them. The suspected Radical refused to work with the Puritan Lomar, who felt the same, and with the promise of promotion, for the one who discovered what world the Orks would target next, the Inquisitors also refused to accept one another's help. Even now as the Imperial strike force struggles to both liberate the world and prevent the Waaagh! from departing, so the Inquisitor's can achieve their goal, Pyron and Lomar are now both behind the Orks' battle lines with their retinues; each working separately to determine where the Waaagh! will strike next.[1]

Malus
Malus is an Apothecary of the Silver Skulls Chapter.[1] He is one of many Apothecaries who met with Inquisitor Thraxx when he visited their homeworld, Varsavia. He gave Thraxx a tour of the planet's Apothecarion, allowing him to inspect the chapter's gene-seed. When not in combat he wore a long white robe.[1]

Malus Codicium
The Malus Codicium is a dangerous tome of daemonic knowledge. It was highly sought after by several individuals, most notably amongst whom were Inquisitor Helgrund, who sought to destroy it, and Pontius Glaw, who required its vast sum of knowledge to acquire the Daemon-king Yssarile's barque for himself. It was in the possession of the renegade Inquisitor Quixos until he was killed by Gregor Eisenhorn. Instead of handing the book over to the Inquisition, Eisenhorn hid it for his own use, and through it learned how to bind daemonhosts and create psychic thralls. The book was finally destroyed in a confrontation between Eisenhorn and Pontius Glaw on the planet Ghül. Long before this, during the Horus Heresy, a spell from it was used by Menkaura of the Thousand Sons to bind a shard of Magnus the Red into Lemuel Gaumon.[2]

Malvine Rhemell
Malvine Rhemell is a Fallen Angel of the Dark Angels, who took part in the Macharian Heresy.[1]

Malvolion
Malvolion was an Agri World destroyed by the Tyranids in 992.M41.[3]

Malya'aishui'ie
Malya'aishui'ie is a powerful Slaanesh Keeper of Secrets, who jealously guards its True Name.[1]

Malya L'nor
Malya L'nor was one of the leaders of the pro-Imperium resistance on Quintus, which opposed the rule of the Daemon Prince Voldorius when he subjugated the planet.[1a]

Malyg'nyl Needletongue
Malyg'nyl Needletongue is a Daemon Prince of Slaanesh and one of the Infernal Tetrad. A lurid prince of murder, he is known as the Perverter of Vardos III. This vile being emits a sinful aura of wickedness so strong that few can resist it. Even the purest and most faithful are driven to indulge in their darkest fantasies when near him. The fantasies eventually drive the victim mad, causing them to lash out at friend and foe alike.[1] Malyg'nyl is known to have taken part in the Siege of the Fenris System. During the battle for Midgardia he was slain by Logan Grimnar.[1]

Malygrisian Tech Heresy
The Malygrisian Tech Heresy is a notable event that originated within the Calixis Sector, accomplished by the renegade Tech-Priest Umbra Malygris. His actions led to the spread of a tech-heretical cult within the ranks of the Adeptus Mechanicus which grew around three centuries ago in the Malfian Sub-sector. The many crimes against both Imperial law and the tenets of the Cult Mechanicus included the creation of experimental viral-strains, vivication of corpses and even the forging of forbidden Silica Animus. Ultimately, Malygris the Damned and his followers, the Malygrisians, were tracked down and eliminated by the joint work of the Inquisition and the Cult Mechanicus.[1] Following the completion of that task, a purge was conducted of all the lore that had been conducted by this Tech Heresy. However, despite their actions, elements of this knowledge persisted within the minds of those Tech-Priests sent to wipe it from existence. Such individuals are tempted in the same way as Radical Inquisitors are when finding dark knowledge and seek to use it against their enemies but risk damning themselves as well as being persecuted by their own Puritanical brethren. Certain Inquisitors seek to add Malygrisians into their cadres in order to make use of their talents against the dark forces that challenge the Imperium. However, the very knowledge and science they use make such Tech-Priests ticking bombs.[1]

Mamon
Mamon is a Daemon Prince of Nurgle, known as the "Arch-Corrupter of Vraks".[Needs Citation]

Mamorph Tuskblade
The Mamorph Tuskblade is a viciously sharp blade that is possessed by the Catachan Jungle Fighters and was quenched in the blood of a Shambling Mamorph. It is said by the Jungle Fighters that the strength of that great beast – a mass of muscle and hair that can eviscerate an Ogryn with a single sweep of its oversized tusks – lives in the sword's edge.[1]

Man of Steel
The Man of Steel was a Leman Russ Conqueror in service with the Eighth Pardus Armoured regiment that took part in the Sabbat Worlds Crusade.[1] By the time of the Hagia campaign, the Man of Steel was commanded by Captain Ridas. The tank was destroyed in the Battle of Bhavnager after taking a direct shot from an N20 Halftrack's anti-tank cannon.[1]

Manachea System
The Manachea System is a System of Segmentum Obscurus.[1]

Manachean War
The Manachean War was a campaign of the Horus Heresy waged between 006 and 008.M31. Led personally by Warmaster Horus himself initially, the traitor lord sought to conquer the valuable industrial sectors of the Coronid Deeps.[1a]

Manahide
Manahide was a Guardsman of the Seventh Urdeshi Storm-troop.[1] He was active during the Sabbat Worlds Crusade, where the Seventh Urdeshi were given the honour of leading the primary thrust of the attack on Cirenholm, a city on the planet Phantine. Some time into the assault, the enemy Blood Pact cultists seemingly retreated, only to reemerge and ambush the Urdeshi at a critical moment. Manahide and Bothris managed to make it to a support weapon emplacement and started laying down heavy fire. However, at this point, the Blood Pact activated a series of void shield generators positioned throughout Cirenholm to pin the invading Guard in position. Both Bothris and Manahide were caught in the path of one of these shields as it activated, bisecting the pair of them.[1]

Manakel (Cruiser)
The Manakel is a Blood Angels Cruiser that was part of the task force led by Chapter Master Dante that took part in the Pyrus Reach Conflict.[1]

Power Armour
Power Armour is worn primarily by the Space Marines, Sisters of Battle, Adeptus Custodes and the Chaos Space Marines. It is a completely enclosed suit of armour, made of thick ceramite plates. The armour would be heavy and cumbersome to wear but for the electrically motivated fibre bundles within the armour that replicate the wearer's movement and enhance his/her strength.[1]

Power Blade
Power Blades are small dagger-like Power Weapons used by Imperial forces. They are easily concealable and often used on infiltration missions by assassins and stealth operatives. Power Blades rely on the strength of their built-in power field to maintain the integrity of the thin blade upon a strike.[1]

Power Crystal
Power Crystals are a transuranic material, that are created deep within the magma of volcanic worlds.[1] They are scattered across the surface, during an eruption and are invaluable to the Imperium. This is because the Power Crystals are used in the creation of Imperial battle armor and the best quality ones, are said to come from Karkason.[1]

Power Dagger
Power Daggers were close combat power weapons, used by the Alpha Legion during The Great Crusade and Horus Heresy.[1]

Power Halberd
Power Halberds are a type of Power Weapon used by the Imperium. Patterns dubbed the Anointed Halberd are known to be wielded by Sisters of Battle Celestian Sacresant.[1]

Power Hammer
The Power Hammer is a type of construction and mining equipment used by the Imperium[1] and Squats.[4] However, it can also be utilized as a weapon, most notably by Genestealer Cults. Aberrants use heavy power hammers on those they can catch, each swing crushing torsos and breaking spines in a burst of disruptive energy.[1] Abominants wield an even larger and heavier version called a power sledgehammer, while atalan jackals wield the lightest version, referred to simply as a power hammer.[2]

Power Klaw
A Power Klaw is an extremely powerful Ork power weapon.

Power Knife
Power Knives are power weapons that are wielded by the Adeptus Custodes. Though they appear to be mundane pieces of wargear, each Power Knife has been masterfully crafted and is able to pierce the thickest armour, all the way to its hilt.[1]

Power Lance
A Power Lance, also known as a Power Spear[3] is a special type of power weapon, a power blade mounted on the end of a long shaft.[2] Like most power weapons, it can tear through all manners of material with ease thanks to its disruptive energy field generated around the blade.[3]

Power Pick
The Power Pick is a type of construction and mining equipment used by the Imperium. However, it can also be utilized as a weapon, most notably by Genestealer Cults. Aberrants use these simple weapons, which are capable of piercing ceramite.[1]

Power Ram
A Power Ram is a type of Imperial law enforcement weapon frequently used by the Adeptus Arbites.[1] This power ram is a heavy tube with a pair of long handles running down each side of its length Inside the tube is a potent power field connected to a piston, the head of which is often sculpted to resemble an Imperial Aquila. These tools were crafted for use on Karrik, and other Calixian worlds with high gravity, because of the requisite sturdy construction of the doors and walls. Usually held by two Arbitrators, who swing it against a door or even a wall, the Bakka-pattern Power Ram drives the piston forward, surrounded by the flickering energies of the disruption field. The weapon is powerful enough to blow most doors clean off their hinges, and is more than capable of knocking holes in solid brick walls in seconds. Although this weapon can theoretically be used in combat, it is really not designed for this — its primary use is as an entry device.[1] Gangers from the Necromundan House Goliath commonly mount spiked variants of the power ram on their Goliath Maulers.[2]

Power Scourge
Power Scourges are Chaos Space Marine Power Weapons. These weapons consist of a set of jointed metal arms tipped with blades that crackle with barely contained energy. In battle, the Power Scourge lashes wildly, cutting anything that gets close.[1]

Power Scythe
The Power Scythe is an older type of Power Weapon used by Space Marines in the time of the Great Crusade and Horus Heresy.[1] The Power Scythe however never fully caught on and by order of the Departmento Munitorum production of the weapons was halted in M34. Since then few remain in Imperial use, though they are still found among Chaos affiliated forces, particularly followers of Nurgle.[1] Despite their rare status Power Scythes still sere some Imperial use, such as with the Death Spectres[2] and Scythes of the Emperor[3].

Power Snappa
Power Snappas are smaller and lighter versions of Ork Power Klaws, which are used by Painbosses in their medical operations.[1]

Power Stabba
The Power Stabba is a type of Ork melee Power Weapon used by Nobz.[1]

Power Stake
A Power Stake is a weapon carried by some Inquisitors, which immolates on contact with psykers. Physically it is a long iron rod but is charged as a Power Weapon and as such is effective against non-psychic foes.[1]

Power axe
The Power Axe is a type of Power Weapon most commonly used by Space Marines. Like the Power Sword when activated the blade becomes surrounded in an azure disruptive energy field, allowing the axe to shear through metal and ceramite easily.[1]

Power fist
A power fist (aka power glove) is a large metal gauntlet surrounded by an energy field that disrupts solid matter.[1]

Power maul
Power mauls are Imperial Power Weapons most commonly used by the Adeptus Arbites[1] but also utilized by other armies such as the Adeptus Astartes.[4]

Power of Terra
The Power of Terra was an Imperial Navy Battlecruiser, that was commanded by Flag Captain Durek, during the Age of Apostasy.[1c]

Polixis
Polixis is a Primaris Apothecary in Strike Force Fulminata, which was one of several strike forces sent to reinforce the Ultramarines Chapter, after the Great Rift's creation. He serves alongside his blood brother, the Primaris Chaplain Kastor, and fought against the Tchari Chaos Cult's uprising on the Imperium world Atari. During the strike force's battle with the Tchari, the Fulminata's Captain Demetrius, gave the order for Sergeant Nerva's Intercessor squadron, as well as Polixis, to secure Planetary Governor de la Sario and his daughter, before the Cult attacked their manor. They all knew that only the ruler of Atari and their bloodline, could access the gene-vault that contained the codes for the world's orbiting weapon platforms and feared the Cult would use them to scour the world's surface. However by the time they arrived, the Governor had been captured and Nerva led one half of his squadron in pursuit, while his second in command Tarquin led the other half to find del la Sario's daughter. They would fail in both attempts though, with the Governor being captured by the Cult and there being no sign of his daughter. After hearing Nerva's report that they could not rescue the Governor, as more of the Cultists flooded the manor, the Captain told them to extract themselves, before saying he would order an air strike to neutralize the Governor.[1] It was at that time that two of Tarquin' half of the squadron were killed, and they told Nerva they could only secure one of the fallen; as Artimaeus Tulio had acted as a rear-guard and had been separated from their squadron when he died. Though Nerva gave the order to retreat and secure their extraction point, Polixis insisted on going to gather the fallens' Gene-seed, despite the Sergeant stating he would not risk losing his squadron to recover them. As Nerva then led his half of the squadron to the extraction point, Polixis's reached Tarquin's half and extracted the fallen Scaevola's Gene-seed, just as the Governor was killed by an air strike. Afterwards, though they tried to persuade Polixis to join them, Tarquin's squadron retreated with Scaevola's body, as the Apothecary left to extract Tulio's Gene-seed. He had been warned by Tarquin, that Tulio's body lay in an area now crawling with Cultists, but Polixis was able to reach it, though he wondered why Tulio had chosen his last stand so far from the others' location. However Polixis soon spotted the Governor's daughter hiding nearby and it became clear Tulio, had died while trying to save her. With the Tchari Cultists now attacking him though, Polixis knew he could not save the Governor's daughter and recover Tulio's Gene-seed. He was briefly wracked with indecision, but quickly moved to save the Governor's daughter, after Nerva told him the squadron had reached the extraction point and a Thunderhawk was landing to recover them. Though he was severely wounded by the Cultists weapon fire, Polixis was able to protect the Governor's daughter from harm and reached the Thunderhawk in time to escape with Nerva's squadron. They then traveled to the gene-vault, which had been secured by Captain Demetrius, and with the aid of the Governor's daughter, they used Atari's orbital platforms to fire upon the Tchari. With such firepower in their control, the Cult was soon defeated, though Polixis was still wracked with guilt, for not being able to recover Tulio's Gene-seed. He later went to confess his failure to Chaplain Kastor, but his brother convinced Polixis that his actions had saved Atari from a horrible fate. The Chaplain also stated, that Governor del la Sario's daughter who would not forget Polixis saving her or Tulio's sacrifice and would no doubt grow up to be a firm and righteous leader.[1] Sometime later, Polixis joined Strike Force Fulminata's efforts to save the Hive World Ikara IX, from the Ork hordes of Warlord Urgork.[2]

Pollo
Pollo was a Trooper of the Tanith First and Only.[1]

Pollonius
Pollonius was a Librarian in the Ultramarines Chapter who was part of the forces that joined the reborn Primarch Guilliman's Terran Crusade.[1] However, on its journey to Terra the Crusade was trapped within the Maelstrom and, just as it was about to burst its way clear of the Warpstorm, Guilliman's fleet of ships was ambushed by the Red Corsairs Warband. In the battle that followed, Pollonius was guarding the Battle Barge Macragge's Honour from the Corsairs, when Daemons of Tzeentch began to aid the Warband. This proved to be Pollonius' end, as he was struck by the Chaos powers of the Lord of Change Kairos Fateweaver, which caused the Librarian's body to explode, killing several nearby Ultramarines in the process.[1]

Pollux
Pollux the Flayer was a Word Bearers Khorne Berserker and Champion, who served in the Host of the Dark Apostle Oriax.[1a] He took part in Oriax's invasion of Kanak and aided the Word Bearers Host, as it sought subdue the world by capturing several key installations[a]. One such target, was a base for the world's Kanak Skull Takers Astra Militarum Regiments, which the Dark Apostle tasked Pollux with attacking. Oriax told him to make an offering of the Guardsmen's lives to Khorne, which Pollux agreed to as long as the Sorcerer Zymeltros Frell, who he despised, did not interfere. Frell would do so anyway and aided Pollux, though, the Champion was mainly responsible for the deaths of the Guardsmen. When a hundred Kanak Skull Takers had been slain by them, however, Frell began to leave as more Guardsman advanced upon Pollux. Frell told the Champion that he was no longer needed and that the souls they had claimed were not for Khorne. Instead they would be used to please the Blood God's hated rival Slaanesh, whose aid the Sorcerer would need for a ritual he was to conduct. An enraged Pollux could only vow revenge against the departing Sorcerer, as he was attacked by a large number of the Skull Takers.[b] The Khorne Berserker would survive this betrayal, but Pollux still continued to fight beside Oriax and the Word Bearers.[f] Soon, Kanak fell to the Word Bearers[a] and Oriax was then free to act upon the real reason he had invaded the world. Unbeknownst to the Imperium, Kanak was a slumbering Necron Tomb World, and the Dark Apostle sought an entrance to the Xenos' underground domain. Once he found it, Oriax would use the Necrons' power sources to free[c] the Keeper of Secrets Zarakynel[d], who was imprisoned within a Tesseract Labyrinth the Dark Apostle had obtained. This was thwarted by the arrival of the Space Wolves[c] Great Company of Ragnar Blackmane[e], whose forces were led by Valgard Twice-Slain, when they stopped Oriax. However the Dark Apostle's actions had caused the Necron to awaken[c] and later led to the Space Wolves defeating their Lord. With the Xenos threat now defeated[e], the Word Bearers attempted to destroy the Space Wolves and they stormed the Great Company's hidden base. Polux was among the Traitors who attacked the base, which began to be abandoned by the Space Wolves. However the section of the base's wall that Pollux attacked, was defended by the Rune Priest Egil Stormcaller and the Iron Priest Corus Redsmith. Such was the size of the Word Bearers' forces, however, that the Priests' wall would have been easily breached, had the Legion of the Damned not intervened. Named Regulus Tenax, Ferox and Tacitus, these three spectral figures aided the Space Wolves and began slaughtering the Word Bearers. Not even Pollux's might was enough to defeat them and the Khorne Berserker was killed while fighting the Legion and the Space Wolves.[f]

Polom
Polom is an Imperial Ice World, that has macro fungus farm complexes beneath its frozen surface.[1]

Polonius
Polonius is a Baron of House Terryn, who took part in the Argovon Campaign as part of the Indomitus Crusade's Task Force XI.[1] As the war against the Necrons raged, Polonius served in the Task Force's senior command staff as a representative of the Imperial Knights. He was joined by Baroness Rozalind and Baroness Maryanna, after all three refused to agree to which single Knight would represent them in the Task Force.[1]

Polski
Colonel Polski was the commanding officer of the Cadian 23rd Armoured[2] as well as Cadian 24th Armoured Regiments during the Kasr Gehr battles in the 13th Black Crusade.[1]

Polypsykana
The Polypsykana is a faction within the Inquisition, consisting of like-minded Radical Inquisitors in the Calixian Conclave who believe in the ascension of Humanity into a purely psychic race.

Pomibius
Pomibius was a Veteran Sergeant of the Ultramarines Eighth Company, commanding the Assault Squad designated Squad Pomibius.[1] Pomibius was amongst the Eighth Company forces that fought in the Indomitus Crusade, taking part in the defence of Meto from invading orks. Towards the end of the campaign on Meto, Pomibius was assigned by Captain Numitor to accompany Chaplain Helios on a mission to the planet Quradim. However, it transpired that Pomibius and most of his squad had been killed by the orks on Meto. His place on the mission was instead taken by Theron, the last surviving member of the squad.[1]

Pomibius (Squad)
Squad Pomibius was an Assault Squad of the Ultramarines Eighth Company.[1a]

Pomoroch Knott
Pomoroch Knott is the Arch-Brigadier of the Storvian 55th Armoured Regiment, who serve in the Indomitus Crusade's Battle Group Erastus.[1]

Pontifex Guard
Pontifex Guards are troops which often serve as the protectors and enforcers of Apostate Cardinals. Known to be fanatically loyal, these warriors are grim followers of the anti-Imperial ideology of their masters.[1]

Pontius Glaw
Pontius Glaw was a scion of House Glaw, one of the noble Houses of Gudrun, and later one of the most notorious heretics in the Imperium.

Pontus
Pontus is an Imperium Hive World which once suffered a rebellion that was put down by three squadrons of the Dark Angels Chapter's Deathwing.[1]

Pontus Rebellion
The Pontus Rebellion was an Anti-Imperial rebellion that occurred on Pontus, and three squads of the Dark Angels Chapter's Deathwing were dispatched to end it. Though vastly outnumbered, the Deathwing succeeded in breaking the rebellion's back and cleansed an entire Hive in the process.[1]

Pontus Varsillian
Pontus Varsillian, The Many-Gloried is a Custodian Warden of the Adeptus Custodes.[1] During the time of the Indomitus Crusade, he was on his fifth century of service and served with the Crusade fleets. [1]

Population
Population is a measure of the total population of a certain geographical area. Most often in Warhammer 40,000, population is a measure of an entire planet but can also be a of a hive or small community.[1] Certain world classes have a tendency towards larger or smaller populations, for example agri worlds tend to have lower populations as they don't have room for vast industrial hives, whereas forge worlds have a much greater population compressed into a smaller space to operate the machinery required to produce the vast amounts of materials and weapons the Imperium needs to survive.[1]

Por'ui Fi'rios Kau'kartyr
Por'ui Fi'rios Kau'kartyr, or Kartyr to the Gue'vesa, is a member of the Tau Empire's Water Caste and serves as a Kar'tyr, the Empire's criminal investigators.[1] Armed with a pulse pistol and an XR-0 drone, Kau'kartyr, like all Kar'tyr, has been empowered by the Ethereals to use what resources are necessary to conclude his investigations. When a series of sabotages aboard the Suu'suamyth orbital shipyard leads to numerous deaths, Kau'kartyr is tasked with finding the culprits. Due to Suu'suamyth's ruling council believing the saboteurs were humans, they were weary of having a Tau command the investigation, lest this cause strife among the shipyard's Gue'vesa population. As such, Kau'kartyr was to follow the lead of Kalice Arkady, the highest ranking Gue'vesa on Suu'suamyth. This was a novel situation for both of them, but they quickly began their investigation. They then tried to track down where the culprits had gathered the parts needed for the various sabotages. Arkady sought the aid of one of her former Sergeant Treshom Lan, who owned a mechanical shop on the shipyard. Though Lan later told them he could not remember anyone inquiring for a specific part the two investigators asked for, they both suspected he was lying. After they left, Kau'kartyr revealed he had hidden his drone within Lan's shop and they listened as the former Sergeant met with a secretive group. When the group later spoke of the havoc they had wrought, the two investigators realized they were the saboteurs and stormed Lan's shop with a squadron of Fire Warriors. To their horror, as well as Lan's, the saboteurs were in fact members of a Genestealer Cult. The Cult members attacked and fought ferociously, which forced Arkady and the others to kill them.[1] Afterwards, Suu'suamyth's ruling council met with Arkady and Kau'kartyr to congratulate them and told them the investigation was at an end. Both disagreed, however, and stated they discovered the culprits' ringleader had arrived at the shipyard well after the first act of sabotage had occurred. This meant there had to be overs involved, but the ruling council was firm in their decision that all the saboteurs were dead. While the investigation was officially ended, both Arkady and Kau'kartyr agreed to continue looking for the other saboteurs. Arkady then stated that, though, the Tau Empire used Kroot to detect the Genestealer taint in Humans, they were not yet able to detect it in other Xenos. This led them to track down, what other non-Humans had transferred in to Suu'suamyth, near the time the first act of sabotage occurred. Within moments they discovered that a group of Vespid matched their criteria and they quickly went to the area, where the winged Xenos resided. With them was another squadron of Fire Warriors, but this proved not to be enough, as they were quickly surrounded. It was revealed that the Vespid had been infected and managed to bring a Genestealer aboard the orbital shipyard. This Patriarch was responsible for then infecting several other members of Suu'suamyth's population. Despite being outnumbered, the investigators and Fire Warriors fought back, but were certain to meet their deaths at the Cult's hands. Suddenly, though, several XV25 Stealthsuits opened fire on the Cult and Patriarch. With their aid the Cult was destroyed, but the investigators realized the Stealthsuits had been sent by the council to follow them. Though the council had ended the investigation, they and the Cult realized that due to Arkady's reputation, she would not stop searching for anyone else infected by the Genestealer. The Cult had hoped to kill her to stop any further search for them and the Council in turn wanted to use her as a lure for the entire Cult to go after. While the Council's tactic was successful, both Arkady and Kau'kartyr resented having been tricked into serving as bait.[1]

Porcine
Porcine is the Imperial name for pigs, which have become legendary animals in the Imperium, as only those who work on Agri Worlds are likely to ever see one. On those worlds, the Porcines are turned into bloated sacks of stimm-injected muscle and sinew, and are force-fed high-nutrient chem-soup to keep them growing in their pens. This leaves them so obese and colossal, that the Porcines can no longer walk without breaking their legs.[1]

Poretta system
The Poretta system consists of five worlds, three of which are inhabitable by humans and have mineral-rich mountain ranges. The system was discovered by Adeptus Mechanicus Explorators in 365.M40, who found that it had already been colonised by the Demiurg. The Explorators tried to drive off the Demiurg with their own force of 5000 Tech Guard, but had to call in reinforcements in the form of two Valhallan Polar Guard regiments after suffering heavy casualties assaulting the Demiurg mountain stronghold on Poretta IV. The Valhallans captured the stronghold and forced the Demiurg to abandon Poretta. They were then given the honour of founding the first Imperial settlements in the system.[1]

Three Deaths Shrine
The Three Deaths Shrine is an Eldar Shrine of Dark Reapers. This Shrine seeks to eradicate its foes from all planes of existence; to slay the foe in realspace is to them merely one step on the true path of destruction. Even the Dark Eldar with whom they often associate hold a certain respect for their commitment to total annihilation.[1]

Three Hundred
The Three Hundred were the first number of Primaris Ultramarines that were sent to defend Ultramar, after Archmagos Cawl unveiled his new creations to the Imperium.[1]

Three Planets
The Three Planets are part of the Ultramarines realm of Ultramar. The planets are Masali, Tarentus and Quintarn. They are three small planets forming a triple world combination, orbiting around a common centre of gravity.[1] Each is an arid desert agri world with giant horticultural cities. Their cities are enclosed by giant domes; within flourish lush forests and gardens.[2] The worlds were invaded by Orks just after the battle with Hive Fleet Behemoth but were then liberated by Marneus Calgar.[2]

Three Sisters (Exodite Worlds)
The Three Sisters is a name given by the Eldar to the three Exodite Worlds, Ll'uhnar, Ishqua, and Aramella.[1] In the aftermath of the Great Rift's creation, the Three Sisters were all laid to siege by the Daemon-led forces of Chaos, but the Craftworld Biel-Tan would come to their aid. Those that thought the crippling of their Craftworld would soften Biel-Tan's militant ways were proven wrong, when they broke all three of the sieges. Their wrath was not yet finished though, as they then destroyed the Hive World Khazhar, which held a Chaos Cult that was instrumental to aiding the Daemons' sieges.[1]

Three Sisters of Spite
The Three Sisters of Spite was a name given by the Imperial Fists Legion[1b] to three Thunderbolt Class Heavy Frigates[3] in their fleet: the Lachrymae, Ophelia and Persephone. At first known as the Three Sisters of Justice[3] the three ships were originally given as a gift to the Primarch Rogal Dorn, by his brother Roboute Guilliman and since that time, the Three Sisters of Spite always went into battles as a group; where they earned a fearsome reputation. During the later years of the Horus Heresy, the Three Sisters of Spite served under Captain Sigismund, as part of Terra's First Sphere of defense; with the Lachrymae serving as the Captain's personal command ship. Though there were larger ships Sigismund could have used, he chose the Lachrymae due to it being the fastest ship under his command[1a]. Meanwhile the Persephone went to Fafnir Rann and the Ophelia to Boreas.[2] This speed greatly aided the Lachrymae and her Sisters, when the Alpha Legion attacked the Sol System and by fighting together the Frigates were able to take a great toll on the Traitors' ships.[1c] During the final phase of the Solar War, all three vessels again battled traitor forces at Pluto. However this time the Lachrymae was boarded and captured in an assault led by Horus Aximand, forcing Sigismund to evacuate to Terra aboard the Persephone, which along with the Ophelia docked in Terra's atmosphere as the Siege of Terra began.[2]

Three Witnesses
The Three Witnesses is a Freeblade Lance, that is currently fighting besides the Dark Angels Master Zephon's 5th Company task force. Its three Freeblades have sworn an oath to do so, until the task force's terrible duty against the servants of the Chaos Gods is done.[1]

Threfenia's Reach
Threfenia's Reach is an Imperial world that borders the Pariah Nexus, and has become a refuge for Imperials seeking to escape from the Nexus.[1] However shortly after the refugees arrived, they were struck by a widespread outbreak of uncontrolled psychic mutations. Its not known why this occurred, but the Rogue Psykers have now caused the Ordo Hereticus to declare Threfenia's Reach to be Interdicto Extremis. The Ordo's agents have now begun a purgatory civil war, to end the Psykers' threat to the world.[1]

Threnos
Threnos is a Dead World in the Calixis Sector, sometimes confused with the Threnos Zone.[1]

Threnos Zone
The Threnos Zone is a group of 13 worlds, typically avoided by ancient customs. They are located in the Drusus Marches subsector of the Calixis Sector.[1]

Threxia
Threxia was the site of a battle involving the Blood Angels Chapter.[1]

Threxos Hellbreed
Threxos Hellbreed is the current admiral of the Black Legion's fleet and commander of the Hounds of Abaddon. He replaced Urkrathos after his death during the 13th Black Crusade. He has won great favour with Khorne, due to his skills at launching ship-to-ship ambushes and has a reputation for initiating spectacular boarding actions.[1]

Thrice-Cursed Traitors
The Thrice-Cursed Traitors refers to warbands of the Sons of Horus which turned their back on Abaddon the Despoiler and instead chose to either remain true to the memory of Horus or forsake all masters.[1b] When Abaddon's Black Legion was still weak, these Sons of Horus were among Abaddon's staunchest enemies and tried to hunt him down. As the Legion War progressed, however, the Black Legion became increasingly powerful and most of the remaining Sons of Horus either bent the knee or were destroyed by Abaddon.[2] The remaining Thrice-Cursed Traitors ultimately vanished into the Eye of Terror, and most were probably lost to the Warp. A few warbands eventually resurfaced, with most pursuing their own agendas; some even prospered.[1a] There were also instances when Thrice-Cursed Traitors attempted to challenge Abaddon's rule over the Black Legion or joined its ranks at long last.[1a][1b] Known Warbands include: The Sons of the Eye[1b] The Wolves of Horus[1b] The True Sons[1b] Korosan Myrlath's warband[2]

Thridia
Thridia is a world of the Imperium as well as a Necron Tomb World.[1] In 995.M41, a Warp Rift opened up over the planet, resulting in a daemonic invasion and Necron intervention.[1]

Thrios
Thrios is a world of the Tri-Forge Cluster.[1] During the War for the Tri-Forge Cluster, the Death Guard began converting the world to their needs even as battles waged with the Imperial Guard and Sisters of Battle. The Carrion Brotherhood sowed great sweathes of the world's landscapes with hundreds upon hundreds of Miasmic Malignifiers. These plague furnaces corrupted the ground while the Dark Mechanicus Tech-Priests of the Seven-spoked Ruincog took over factories seized by the Death Guards. In the Therennan Desert, numerous vectoriums attacked the many thousands of Promethium drill sites. The barren land was soon shrouded in immense clouds of flog due to the drill wells being set ablaze. Tzeentch Psykers attempted to manipulate the fires and cast them into the ranks of the Traitor Guard allied with the Death Guard. Through it all, the Heretic Astartes restored every ruined drill site they captured.[1] At the large freshwater lake that filled an ancient crater known as The Sludge, the Death Guard spread plagues that mutated the feral wildlife. These beasts became monstrous beyond imagination, threatening both Chaos and Imperial forces. The Poxherders took sick delight in culling the species while experimenting on others which were then used against Thrios' Hive Beranthis. The Hive became dissolved from the inside out and was reduced to a primoridal soup by the Foul Blightspawn and Biologus Putrifiers creations. Many of Thrios' citizens tired to escape, but despite an evacuation attempt by Imperial authorities Nurgle Cultists blocked their efforts. In one clash, an entire regiment of Thrios Steambelchers’ Leman Russ Battle Tanks escorted a huge convoy rushing to a spaceport for evacuation. A traitorous Cadian force that now worshipped Nurgle launched countless hit-and-run attacks over the course of several days. Each time, they inflicted losses, and each time, they were able to spread more contagions throughout the column. By the time the Imperial convoy reached the spaceport, most of the survivors were too diseased to move, and all were dead in a matter of days.[1]

Thrix
Thrix are an abhuman strain. They possess famously lethal plumage. [1]

Throm Percevus
Throm Percevus is an Astra Militarum General, of one of the Askellon Sector's Desoleum Oathsmen Grenadiers Regiments.[1]

Throne's Fury
Throne's Fury is an Imperial Navy Emperor Class Battleship, which was once part of Battlefleet Tempestus, but now serves as the flagship of the Crimson Fists Chapter's Battlegroup Vengeance.[1]

Throne's Justice
The Throne's Justice is a Rogue Trader Cruiser in House Lamertine's fleet and serves in the Davamir Compact. It is charged with defending the House's flagship, Indomitable Soul, alongside the Throne's fellow Cruiser, Vindication of Terra.[1]

Throne Mechanicum
The Throne Mechanicum is a piece of technology used by Imperial Titans and Knights that allows them to be piloted by Humans.[1]

Khymaran Drift
The Khymaran Drift is a collection of stars located within the Maelstrom Zone in the Ultima Segmentum, near The Maelstrom.[1] Several battles were fought in it during the Badab War.[Needs Citation]

Khymera
Khymerae are Warp-beasts born from the stuff of a Daemon World. They coalesce around vivid nightmares into terrifying forms of long-fanged, many-eyed, sinewy cat-like beasts.[1] Dark Eldar Beastmasters enter dream-quests in order to hunt down Khymera in the spirit realm and draw packs of them back into Realspace. They then enslave them as half-real nightmares that can wreak utter havoc upon a battlefield before fading away like mist.[1] Kyhmera are utilized by some within the Forces of Chaos as they are useful of tracking down Psykers or anything else with Warp-taint. As they exist in a state of half-immaterial half-material, they are useful in fighting Sisters of Silence.[3]

Khyrek
Khyrek the Eternal was a Necron Overlord. Once the Phaeron of the Mephrit Dynasty, Khyrek was slain by an Eldar assassin. In the aftermath of his death, many of the Dynasty's Overlords have begun to cling to the past.[1]

Khyron
Khyron was first Grand Master of the Eighth Brotherhood. His remains currently reside in the Tomb of the Eight[1] It is possible that Khyron was originally Fel Zharost, the former Chief Librarian of the Night Lords.[2]

Khârn
Khârn, also known as Khârn the Betrayer, is a Chaos Space Marine of the World Eaters Legion. Khârn is the greatest of all the Champions of Khorne, second only to the Daemon Prince Angron in power. He is the avatar of Khorne, embodying that god's indiscriminate rage and bloodlust.

Khârn: The Eightfold Path (Audio Drama)
Khârn: The Eightfold Path is an audio drama by Anthony Reynolds. It was released online in December 2013 as part of the Black Library Advent Calendar (2013) and later published in print (under the title The Eightfold Path) in the Anthology Legacies of Betrayal.

Khârvath
Khârvath is a Chaos Space Marine, the self-proclaimed prophet of the Chaos Gods. He records the name of every foe he has slain in a tome chained to his power armour.[1]

Ki'van
Ki'van is a Chaplain in the Salamanders Chapter and was once attached to the Company of Captain Bul'tek. He took part in the battle with Orks that claimed the Bul'tek's life, though the Company would go on to defeat the Greenskins. After the battle, Ki'van would conduct Bul'tek's funeral rites and was sure the Captain's deeds during the battle and centuries of service to the Imperium would make him a legendary figure in the Salamanders' history. After the rites were finished, he declared that Bul'tek's Bolter, Nocturne's Fury, would become a new relic for their Chapter, as the Company prepared to return to their Battle Barge in orbit.[1]

Kia'kan
Kia'kan was a Sergeant of the White Scars Chapter.[1] During the Hunt for Voldorius, he commanded the Vindicator Siege Tank Thunderheart in support of the 3rd Company Task Force Nomad.[1]

Kias
Kias is an Imperial world.[1]

Kiavahr
Kiavahr is a Forge World whose moon, Deliverance, houses the Fortress Monastery of the Raven Guard Space Marine Chapter. The planet also houses a Titan Legion known as the Legio Vindictus.[1]

Kiavahr System
The Kiavahr System is a planetary system of the Forsarr Sector in Segmentum Tempestus.[1]

Kibris
The Kibris, also known as Kibris Berserkers, are a sentient humanoid Xenos species, whose tribes are known to be shockingly savage combatants.[1] Their physical attributes suggest a canid ancestry and the Kibris have long heads, bestial snouts and swept-back ears. The Kibris' canines are also so long and sharp that they can tear through Flak Armour. They are known to wield barbed Magnesium Carbines, which fire armour-piercing magnesium rounds, and the Kibris' martial savagery has led some to speculate they must consume some kind of intoxicant before a battle. The Kibris can also enter a berserker state by taking a stimulant that makes them impossible to kill, as it allows them to ignore any wounds they suffer. It is only after the stimulant wears off that any fatally wounded berserkers will finally die.[1] The Kibris once laid claim to Cyrenica, until the world was forcibly taken from them by the T'au Empire.[1]

Kibuka
Kibuka was a warlord of Nordafrik said to have been able to call lightning from the sky and grant his warriors superhuman strength. He raised an army that defeated the forces of Albyon at the Battle of the Blue Dawn, taking the tyrant Uilleam the Red to Khangba Marwu for execution. Kibuka would later be defeated by an unknown enemy and imprisoned in Khangba Marwu himself.[1]

Kieldar
Kieldar is a world of the Imperium.[1] It rebelled against the Imperium in M41, leading to the Kieldar Offensive that saw the planet returned to the Imperial fold.[1]

Kieldar Offensive
The Kieldar Offensive was a major offensive launched by the Imperial Guard against the rebellious world of Kieldar after it had declared independence from the Imperium in 956.M41.[1]

Kierkegaard
Kierkegaard was a Lieutenant of the Krieg 22nd Armoured, who served under Captain Mahler in the regiment's 1st Tank Company. Kierkegaard had command of the company's Third Squadron of Leman Russ Battle Tanks.[1]

Kile Simlex
Kile Simlex is an Imperial propagandist, who has been sent to the War World Bacchus to create a cinema-pict of the legendary Imperial Navy flying ace, Lucille von Shard. However when he arrives there, Simlex discovers Shard is not quite what he expected.[1]

Delarique du Languille
Delarique du Languille is an Imperial Rogue Trader.[1] After recieving a vision of doom from her Psyker servant that a doom from Vigilus that would threaten Terra, du Languille suspected that it would be a Gellerpox outbreak and attempted to stop all shipping from the world. However, due to the chaos of the ongoing invasions she was too late and a single vessel, the Illustrious Cargo, had already left for Vigilus' Mandeville Point. Du Languille engaged in a frantic chase to beat the corrupted ship to the Mandeville Point. After catching up with the ship, she had her own vessel Messenger ram it and escaped to Vigilus via escape pod with a team of her finest followers. However, shortly afterward, she discovered that two more infected ships had left the meantime and were still headed towards Terra.[1]

Delayni
Lord Militant Delayni was a general officer of Warmaster Slaydo's Crusade force during the early years of the Sabbat Worlds Crusade.[1a] After the initial success of Operation Redrake, several of the fleeing Chaos forces re-grouped into opportunistic raiding parties, several of which struck vulnerable supply depots and shipping lanes behind the line of the Imperial advance. Slaydo was so irked by these forces that he tasked General Delayni with hunting them down.[1a] Somewhat unusually for an Imperial Guard officer, Delayni was receptive to the advice of the Navy officers assigned to his task force, which led to several successes, including annihilating raider squadrons off Long Halent in 757.M41, Gotthrone in 758, and Venady and Urus in 760, the last of which destroyed the notorious warlord Pater Burbethol.[1a] During the Battle of Balhaut, Delayni was the next senior officer in line to take command at Balopolis after General Curell was incapacitated and his two immediate successors, Marshal Bernz and General Korshen were both killed, but could not reach the theatre in time, which allowed Curell's deputy, Commander Macaroth, to take command.[1b]

Delegatus
A Legion Delegatus was a type of Space Marine medium-level command rank such as Centurion used during the Great Crusade and Horus Heresy. These officers were tasked with specific missions by a Legion's high command, allowing them to act with full authority. As such, they could mobilize the Legion's resources, deploy assets independently, and perform vital strategic missions.[1]

Delevan Deguerro
Delevan Deguerro is the current Chief Librarian of the Crimson Fists Chapter.[1]

Delgado
Delgado was a Space Marine Apothecary during the War of the Beast and was later chosen to become the Imperial Fists' new Chief Apothecary[1a], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. He would later take part in the Imperium's third invasion of The Beast's Homeworld Ullanor, but was killed as the Imperial Fists attacked the Beast's palace.[1a]

Delgas II
Delgas II was a planet garrisoned by the Iron Warriors Space Marine Legion during the Great Crusade.[1] After the planet was conquered by the Imperium, a garrison consisting only of a single ten-Marine squadron was left in charge of a rebellious population of 130 million people. Garrison duties like these became all too typical of the Iron Warriors' deployment during the later years of the Crusade, and caused the Legion to become spread thin, and contributed to the building resentment of the Legion and its primarch, Perturabo.[1]

Delirium Trellis
The Ordo Xenos has unearthed a handful of madness-inducing xenotech webs in the Jericho Reach, and dubbed them Delirium Trellises for their effect on humans. The devices cause subtle distortions in the warp, which seem to cause different malignant reactions in different lifeforms. This variance has led to theories that the creators of the Delirium Trellis were either immune to its effects or capable of constructing protective measures.[1a]

Deliverance
Deliverance is a moon orbiting the world of Kiavahr. It is the homeworld of the Raven Guard and the site of the Chapter's fortress-monastery, the Ravenspire.[1c]

Deliverance of Vulgate
The Deliverance of Vulgate was a battle fought by the Grey Knights. It began when a Shrine World Vulgate run by the Ecclesiarchy was overrun by Daemons of Nurgle following the necrophage cults in the catacombs of this planet. The Grey Knights arrived to purge the planet, armed with new Vortimer Pattern Razorbacks. The Grey Knights used these vehicles to launch a series of devastating rapid assaults across the winding catacombs of the world's shrines. The small lightly armed squads were afforded a high degree of mobility and protection by their Razorbacks, and the Psycannons mounted upon each gunned down hordes of Plaguebearers. Upon the successful conclusion of the battle, Grey Knights Master Armourer Vortimer consigned his new variant of Razorback to the Grey Knights Armoury.[1]

Deliverer
The Deliverer is a master crafted Bolt pistol used by Chief Librarian Ezekiel of the Dark Angels. It is used primarily in his hunt for the Fallen.[1]

Deliverers
The Deliverers were among the few Raven Guard to wear Terminator Armour in the Great Crusade and Horus Heresy, as its use was often shunned by the Legion.[1]

Dellasarius
Dellasarius was the Governor-Militant of Tallarn when the Iron Warriors Legion invaded during the Horus Heresy and had previously served for most of his life with the Imperial Army during the Great Crusade.[1] When the Primarch Perturabo ordered for Virus Bombs to be unleashed upon Tallarn, Dellasarius was able to reach one of its underground shelters and from there began to rally the world's survivors to fight the Iron Warriors; as they began to land their forces on its devastated surface. By the time other Loyalist forces from the Imperium began to arrive during the invasion, it was with Dellasarius that they met with, as he had become the leader of what remained of Tallarn's armed forces. Through sheer force of will he united the various factions and military leaders taking part in the battle and began to force them to organize and work together as they fought the Iron Warriors. It was this fact however, that nearly caused the Iron Warriors to be victorious in their invasion, as Dellasarius was later assassinated when his Baneblade was destroyed by one of the Vanquishers commanded by his company of guards; as he journeyed in an armed convoy to another Loyalist base known as the Crescent Shelter. The reason why one of Dellasarius's loyal guards, would kill the Governor-Militant is unknown; but with the presence of the Alpha Legion on Tallarn, it is possible the Traitor Legion may have had a hand in it[1a]. Regardless of the reason, the death of Dellasarius sent discord throughout the Loyalist forces, as they no longer had his powerful presence to unite them, and they began to fight amongst themselves, as to how to continue the war against the Iron Warriors.[1b]

Dellerax
Dellerax is a remote Imperium world that was invaded by the Eldar of Craftworld Saim-Hann in 859.M41.[1] Cadian Imperial Guard Regiments came to Dellerax aid and two years later drove the Eldar from the world.[1]

Delleront
Delleront is an Imperial world, that serves as a source of Aspirants for the Black Templars Chapter.[1]

Dellrond Campaign
The Dellrond Campaign was a battle fought by the Dark Hunters against Waaagh! Nagrut. During the battle, a single company of Dark Hunters held the entrance to the Cathedral to the Emperor Ossified for five years, earning them a resolute reputation.[1]

Delos V
Delos V is an Imperium Ice World, that has been invaded by the forces of the Dark Eldar, Orks and Chaos.[1]

Delpha II
Delpha II is an Imperial Mining World, that is suffering a Genestealer Cult uprising. The Cult began their attack underground, by using seismic charges and fragdrill strikes to shatter the world's mine workings. They then rose to the surface to begin their rebellion, but the Death Watch has now come to Delpha II's aid.[1]

Dakka-Drilla Turbo-Killa
Dakka-Drilla Turbo-Killas are massive drills, the Orks have turned into Rokkit-propelled vehicles, that serve as siege-breakers.[1]

Dakka Shoota
Dakka Shootas are triple-barreled Shoota variants used by certain Ork Kommandoz who prefer firepower. Dakka Shoota wielders have discovered that blasting away with his weapon is just as much fun as hitting things, and he’s an unusually accurate and mobile attacker that few opponents see coming.[1]

Dakka Squadron
Dakka Squadron is a 2020 video game by Phosphor Games Studios.[1]

Dakkabad
Dakkabad was an Ork Bad Moons Speedboss whose Warband was among the hordes of Orks that have invaded the Imperium world Vigilus.[1] His Warband rampaged across Vigilus's surface, until he learned that a SpeedWaaagh! had begun on the world and Dakkabad immediately sought to take part in it. However, while leading his Warband to the SpeedWaaagh!, Dakkabad spotted a reflection of light from a nearby Imperial city. Hoping for a brawl, the Speedboss ordered his Warband to investigate what it was. When they entered the city, though, the Warband was immediately attacked by a Tau Empire strike force led by Commander Suresight, who had lured the Orks into an ambush. Despite eagerly seeking to battle the Tau, Dakkabad was killed early in the battle, after leading a direct charge against Suresight's forces, and the Big Mek Gazrog took command of the Speedboss' Warband. However, the Orks were overwhelmed by Suresight's strike force and Dakkabad's Warband was left decimated, leaving few survivors to escape the Tau.[1]

Dakkahorn
Dakkahorn was an Ork Big Mek.[1] At one point his Dread Mob went up against the forces of the Deathwatch. Kill Team Brontos, using the same tactics that they developed fighting the tyranids on Rakkor IX, were able to break Dakkahorn's mob and defeat him.[1]

Dakkajet
A Dakkajet is a type of Ork fighter.

Dakkakannon
The Dakkakannon is an incredibly powerful Ork weapon mounted on Wazdakka Gutsmek's Bike of the Aporkalypse. It is a rapidly-firing monstrosity that has the capacity to destroy tanks.[1]

Dakkalord of Saq
The Dakkalord of Saq is a deadly Ork Warlord, who was subjugated by Warlord Ghazghkull and then joined his Great Waaagh! in M42.[1]

Dakkar
Dakkar is a jungle-covered Death World that is home to all matter of deadly creatures. Possibly the most insidious and dangerous of them all is the Tyranid variant known as the Dakkarian Brain Slug.[1]

Daklorn
Daklorn is an Imperial Knight of House Raven.[1][2]

Dakor System
The Dakor System is a System of the Imperium on the Eastern Fringe of the Ultima Segmentum.[1]

Dal'yth
Dal'yth is a Major Sept of the Tau Empire established between sometime 606.M38 and 792.M38 during the First Sphere of Expansion.[3a][4]

Dal'yth System
The Dal'yth System is a System of the T'au Empire, which is located in Ultima Segmentum's Kendral Sub-sector. It was invaded by the Imperium, during the Damocles Crusade.[1]

Dal'yth Tertius
Dal’yth Tertius is a world of the Imperium, that was saved from the ravages of Hive Fleet Kraken.[1]

Dal'yth Treaty
The Dal'yth Treaty was a non-hostility treaty signed between the Imperium and the Tau Empire on the Sept World of Dal'yth after the ending of the Damocles Crusade.[1a] According to the Tau, since its signing the Imperium has breached the treaty numerous times, by leading military operations into the territory held by the Empire. Despite this, the Tau Empire had been reluctant to antagonize the Imperium and would largely tolerate these infringements[1a]. It was not until the capture of the Ethereal Ko'vash from the colony world of Kuu'lan[1b] that this strategy would begin to change[1a], two hundred years after the treaty's signing[1b]. After Ko'vash's successful rescue[1a] from the Imperium world of Dolumar IV[1b], the Prime Ethereal Aun'Kathl'an and a council within the Aun't'au'retha allowed the Tau's military to retaliate against the hostile forces there, no longer willing to allow the Imperium's attacks go unanswered.[1a]

Dalagad Mecryst
Dalagad Mecryst was an Acolyte for the Ordo Chronos Inquisitor Mearghus.[1] During Mecryst's service to the Inquisitor, Mearghus' research led him to investigate a cabal of prescient Eldar psykers from the Craftworld Iyanden. The Inquisitor would later arrange a meeting with the Eldar aboard their ship and Mecryst would be among the retinue Mearghus took with him. In meeting with the Eldar, Mearghus hoped to gain knowledge from their abilities, but their meeting soon ended in disaster. This occurred after one of the Eldar cast runes in search of any threats to their Craftworld. This led the Eldar to state that the Forge World Olvastis had to be destroyed, lest it later inadvertently be used to supply the armadas of the Chaos legions. Soon after saying this, though, the Legion of the Damned appeared and began firing upon the Eldar. The Xenos returned fire and also attacked Mearghus and his retinue, as they believed that the ghostly Space Marines were allied with the Inquisitor. In the battle that followed, Mearghus and the Iyanden Eldar cabal were killed, before the Legion of the Damned disappeared. However enough damage had been done to the Eldar's ship, that Mecryst and the Inquisitor's other surviving retinue were able to be teleported away to safety. Mecryst would later give a report of what occurred to the Inquisition and stated the Legion of the Damned's actions had saved Olvastis and its System from the Eldar. He also claimed that it was the Eldar's rune ritual that summoned the Legion of the Damned into being. This led Mecryst to believe that the Legion were in fact echoes from an alternative future, sent back to ensure that fate was steered in favor of Mankind. After he finished giving his report, it was recommended that Mecryst be promoted and then executed as a result of the battle. However it is not known if that sentence was carried out.[1]

Dalanthe
Dalanthe is an Imperium Agri World that nearly met with disaster due to a daemonic incursion in 888.M39.[1] Soon after a harvest moon appeared in its skies, the children of its population all began telling stories of a being called the Gorehaunter. While they were not believed by any of Dalanthe's adults, the children's stories eventually reached the ears of the Freeblade Knight Vigilantus; who decided to stand vigil over the Agri World. Though he was derided by Dalanthe's adult population, the Freeblade stood watch for long three months - until a Lord of Skulls breached the Warp and appeared on the Agri World. Though it cost him his life to do so, Vigilantus stopped the Daemon Engine's rampage through Dalanthe's population and with his last act banished the Gorehaunter back into the Warp.[1]

Dalathrust
Dalathrust is an Adeptus Mechanicus Magos who is an unblinking spider that is always watching and studying the world and people of Vigilus from his tangled webs in Hive Megaborealis. He constantly seeks to peel back the layers of mystery surrounding Vigilus and continues to do so, even as it is now invaded by countless Xenos. In order to continue his search uninterrupted during the invasion, the Magos has commandeered the Skitarii kill team known as Gamma-Zhul 881 to aid him in his quest, after determining they were the most likely of their kind to survive fierce resistance and be able to kill anyone that stood in Dalathrust's way.[1]

Dalaton
Dalaton was an Assault Marine who served in the Ultramarines Chapter's 8th Company.[1] During the Damocles Crusade, Endrion was part of Squad Sicarius under Sergeant Cato Sicarius. He was killed in the invasion of Dal'yth after being shot in the gut by a plasma rifle.[1]

Dalecio
Dalecio is a Sanguinary Priest in the Blood Angels Chapter.[1]

Porozh
Porozh is an Imperium Agri World that was the site of a rebellion that was crushed by Imperial forces, including the Vostroyan 68th Firstborn Regiment.[1]

Porphetus
Porphetus was a Forge World of the Imperium.[1] A Rhino variant known as the Iron Fist was developed from a scrap of STC data uncovered on the Forge World prior to its loss to the Tyranids.[1]

Porphyricus
Porphyricus is a Death Guard Sorcerer who once held the rank of Librarian in his Legion during the Great Crusade, before he joined his brothers in renouncing the Emperor and dedicated himself to the Chaos God Nurgle during the Horus Heresy.[1] Despite this, after nearly 10,000 years in the service of Grandfather Nurgle, Porphyricus has barely received any favour from his patron. Frustrated and dismayed by this lack of recognition, Porphyricus has resorted to ever-more depraved ways to draw the attention of the Great Corruptor. Among the atrocities he has committed, was the creation of a sorcerous plague that infected just one person at a time on the Imperium world of Castix VIII. When the Guardsman who was first infected died, the company medics thought the plague was gone, only to find someone else had been infected the next day. These peaks and troughs of hope and despair were Porphyricus's gift to Nurgle, but they went unnoticed. He then ruined an Agri World, during the Goanic Crisis, with just a single sorcerous conjuration. This also failed to gain him notice, so in the Battle of Withering Breach he reduced an entire Ork horde to mutated fungal spores. His actions left the world the Orks were on to rot, but he was still not rewarded. However, unknown to Porphyricus, Grandfather Nurgle knows of the Sorcerer's efforts and enjoys his servant's despair.[1] Once Porphyricus traveled to backwater planet of Azbaragus where he founded the diseased population slowly dying because of some unknown illness. Clever Porphyricus immediately offered to the inhabitants the salvation in a form of the worship to Great Corruptor. Desperate people agreed and soon the planet became in Nurgle's possession. Since that time The Blighted — Cultists of the Nurgle - joined the Porpyricus' Death Guard army, serving as faithful retainers to their new masters. Their leader — Noxious Clave, pox-ridden demagogue, leads them to a new plagued future.[2]

Port Carmine
Port Carmine is an important starport of Commorragh, home of the Dark Eldar. Second only in violent reputation to the Port of Lost Souls, Port Carmine hosts a dazzling array of spacecraft. It is from Port Carmine that Duke Sliscus, the infamous Eldar Corsair, stole his flagship Incessant Agony. Currently, control of Port Carmine is being contested by two Kabals, the Kabal of the Slashed Eye and the Kabal of the Stolen Conscience. The two Kabals' warfleets battle endlessly over the Port.[1]

Port Demesnus
Port Demesnus is an Imperium world whose crystal moon, Coheria, was invaded by Eldar Harlequin forces led by the Ulthwé Farseer Eldrad Ulthran.[1]

Port Gavinus
Port Gavinus is a popular Imperial commercial space station in Golgenna Reach within the Calixis Sector.[1]

Port Helos
Port Helos was a space port city on the planet Asphodex.[1]

Port Matthias
The Port Matthias was a Space Hulk, purged by the Blood Ravens Chapter.[1]

Port Maw (planet)
Port Maw is an Imperial hive world, located in the Port Maw sub-sector of Segmentum Obscurus.[1a] It is the sector capital of the Gothic Sector, and the headquarters of Battlefleet Gothic.[2]

Port Maw subsector
The Port Maw Subsector is a Subsector of the Imperium located within the Gothic Sector in Segmentum Obscurus. Battles were fought here during the Horus Heresy and Gothic War.

Port Sanctus
Port Sanctus is an Imperial shipyard and Imperial Navy base in Segmentum Solar.[1] A key strategic world in the Segmentum, during the War of the Beast it fell under a vicious Ork siege led by one of the infamous Attack Moons. Half of Segmentum Solar's naval strength was ultimately committed to freeing Port Sanctus and succeeded in breaking the siege and destroying the Attack Moon, though at great cost.[1]

Port Veruca
Port Veruca is an Imperium world that was raided by the Blood Gorgons Warband.[1]

Port Wander
Port Wander is an Imperial Space Station orbiting on the border of the Drusus Marches. It is the last stop before the Halo Worlds.[1c][2]

Port World
Port Worlds are Imperial worlds or moons that are hubs of commerce, due to having hundreds of major shipping routes running through them.[1]

Port Wrath
Port Wrath is an Imperial Space Station in Golgenna Reach within the Calixis Sector.[1]

Port of Lost Souls
The Port of Lost Souls is a region of Commorragh, city of the Dark Eldar. The largest port of the Dark City, it is the principle spaceport from which slaves are brought into Commorragh and raiding parties dispatched to bring further captives. It is a violent realm, suffering from constant gang warfare between rival Kabals.[1]

Porta-rack
The porta-rack is an essential tool of the Inquisitor - an emotion manipulation device used by the Inquisition (and others) for extracting the truth from recalcitrant subjects.[1b][1c] It resembles a small black box, from which protrude many hundreds of fine wires. Placed against the skin these extend, delving deep within the subject's central nervous system, enabling the Inquisitor to control the individual's emotions and state of mind. With a little fine tuning, uncooperative individuals soon become compliant.[1b]

Portable Auto-shrine
Portable Auto-shrines are Imperial shrines to the Emperor, that can be borne into battle and used by the Astra Militarum. Auto-shrines that have been corrupted and are now used by Traitor Guard, are known as Unholy Altars.[1]

Portal
Portal may refer to: Webway Portal - Eldar technology Dolmen Gate - Necron technology Portal of Exile - Used on Necron Monoliths Webway Gate - Craftworld Eldar

Claw
A primitive form of bionics which relies more heavily on robotics, the Claw, or "Big Grabber" as they are also known is primarily used in a variety of mining and loading roles, grafted onto the limbs of Pit Slaves in the underhives of Hive Worlds such as Necromunda.[1] Though Pit Fighters would be given more efficient weapons for their death matches, it would not be an uncommon sight to see an escaped Slave with a Claw, fighting with a hive gang, using the Robotic appendage to physically pick up his opponents, sometimes even hurling them at their own comrades.[1]

Claw of Damnation
The Claw of Damnation was a Chaos Strike Cruiser that was destroyed by the Imperial Navy when it tried to reinforce a Chaos Cult staging an uprising on the Hive World Avalan.[1] During its destruction in orbit, Captain Caito Galenus of the Ultramarines, whose 5th Company was aiding in the Hive World's defence, was notified that captured Battle Brothers of the Chapter were spilling out from the doomed Strike Cruiser as it began its descent to Avalan's surface. Once the Claw of Damnation crashed, Galenus immediately dispatched a strike force to assault the Cruiser and charged Apothecary Gaius with rescuing any prisoners that still lived. As the strike force fought the Claw of Damnation's surviving crew, Gaius led a squad deep within the Cruiser where they found one lone prisoner chained in a cell. Unfortunately, the captured Ultramarine's flesh already showed signs of Chaos mutation and the Apothecary could do nothing, but grant his stricken Battle Brother the Emperor's Peace.[1]

Claw of Justice
The Claw of Justice is a Red Talons Strike Cruiser and was among the Chapter's fleet, that took part in the Gothic War.[1]

Claw of Russ
The Claw of Russ was a Space Wolves Strike Cruiser involved in a skirmish with the fleet of Cardinal Bucharis during his initial expansion phase in the Plague of Unbelief when he started attacking planets they protected. It managed to destroy a Cruiser and Transport ship belonging to Admiral Sehalla before it escaped, and presumably took up defending Fenris from Bucharis when he invaded.[1] The Claw of Russ later took part in the Third War for Armageddon.[2]

Claw of the Desert Tigers
The Claw of the Desert Tigers is a power sword which is the personal close combat weapon of Captain Al'rahem of the Tallarn 3rd "Desert Tigers" Imperial Guard Regiment.[1a]

Claw of the Stygian Count
Claw of the Stygian Count is a relic of the Night Lords.[1] This Lightning Claw has spilt the blood of thousands of victims, since its creation for the infamous Chaos Champion known as the Stygian Count. When plunged into flesh, the nano-barbs slide out of each of the weapon's claws, tearing open wounds when yanked out.[1]

Claw of the Thirsting Wyrm
The Claw of the Thirsting Wyrm is a Genestealer Cult that has become active on Vigilus.[1]

Clawbril
Clawbrils are Daemons of Nurgle.[1]

Clawed Fiend
The Clawed Fiends are an alien species, originating from the Donorian Sector [1]

Clawgibbon
Clawgibbons are animals native to the Death World Miral Prime.[1]

Claws and Teeth
The Claws and Teeth are basic Tyranid Biomorphs equipped to even the most simplest of organisms, such as Rippers. These razor-sharp claws and maws of fangs allow them to rip apart enemies.[1]

Claws of Lorek
The Chaos Space Marine warband known as the Claws of Lorek have been sighted within the area of the Maelstrom, and are noted as a possible splinter group of the renegade Astral Claws. They use a reverse of the Astral Claws' tiger-stripe pattern.[1]

Claws of Ursus
The Claws of Ursus are a Space Marine Chapter that are best suited to cold environments, which their power armour is coloured to match.[1]

Claws of the Black Hunt
The Claws of the Black Hunt are vicious hooked power talons possessed by the Night Lords, and have spilt the blood of thousands of victims since their creation in the Soul Forges.[1] They are only worn by those who are the master of the Black Hunt, a vicious ritual that precedes the greatest of Night Lords' invasions, and have been so encrusted with gore they are almost black. This is seen by some as a clear sign of a gory blessing from destructive gods, and the crackling field is so powerful it can burn cloth at a yard's distance. Even when the Night Lord wielding the Claws of the Black Hunt swipes the air near a foe, the victim's armour and flesh part, as if slashed open by a fierce and invisible beast.[1]

Clax
Clax is a planet in the Ultima Segmentum.[1]

Claymore Class Corvette
The Claymore Class Corvette is a specialist Imperial Navy escort craft.[1]

Cleander von Castellan
Duke Cleander von Castellan is a Rogue Trader, who commands House von Castellan[1] and is also a scion of a wealthy aristocratic family on Xarxis Plethis.[2]

Cleansing Flame
The Cleansing Flame was an Astra Militarum troopship.[1] In late M41 it was responsible for transporting a number of Imperial Guard Regiments to the planet Gravalax to reinforce it against the T'au Empire. Amongst its cargo was the Valhallan 12th Field Artillery.[1]

Devout Horde
The Devout Horde is a Word Bearers Chaos Cult, that took part in the War of Beasts on Vigilus.[1]

Devram Korda
Devram Korda, also known as the Tyrant of Sarora, is a Chaos Lord of the Black Legion and one of the Chosen of Abaddon.[1] A follower of Slaanesh, he is one of the commanders of the Black Legion's Children of Torment.[4]

Dewr
Dewr was a Scout of the Tanith First and Only regiment.[1]

Dh'artan
Dh'artan was a Tau Sept World which was doomed after its Earth Caste farmers' hydro-tech became broken. They soon became so desperate for rain that they ignored protocol and gave in to the superstitions of the primitive tribes that they had usurped Dh'artan from. However, it was the Great Unclean One Rotigus who heard their pleas, and he caused a neverending downpour of rain to fall upon Dh'artan. Now the entire world is nothing but a giant foetid swamp that is rife with plague.[1]

Dha'lok
Dha'lok was a Salamanders Legionary, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Dhane Tanielu
Dhane Tanielu is the current Chapter Master of the Excruciators Chapter[1a] He took part in the Charadon Campaign, where he was one of the senior Imperial commanders of the war, overseeing strike forces from a dozen other Chapters.[1a] During the war, he battled Rotigus on St. Bartolph's Throne alongside his Chief Librarian Ioanu, but was forced to evacuate when the planet died to a massive Warp Rift known as The Sore.[1b]

Dhantin
Dhantin was a Space Marine of the Raven Guard Chapter.[1] He served under Shadow Captain Kayvaan Shrike of the 3rd Company during the Liberation of Quintus. Dhantin was killed by rebel militia during the assault on Mankarra when he was brought down by a lucky shot from a stubber that pierced his neck.[1]

Dhar'leth
Dhar'leth is a Daemon Prince of the Black Legion.[1] Before pledging loyalty to Abaddon the Despoiler, he was a member of the Night Lords.[2]

Dharcron
Dharcron is an Alpha Legion Chaos Lord, who led his forces in an invasion of the Imperium world Zambeque[1a], to aid the Fallen Angel Solas[1b]. Despite outnumbering the Imperial forces defending the world, a thousand to one though, Dharcron's forces were defeated after the Dark Angels' Deathwing struck them in a series of teleportation strikes[1a]. However both Dharcron[1a] and Solas were able to escape the Dark Angels' wrath.[1b]

Dharkallon
Dharkallon is a World Eaters Contemptor Dreadnought who ruled the Feral World of Cylenia for over a millennium, when his warband was stranded there at the onset of the Storm of Woe Warpstorm. When the Warpstorm abated and the warband finally left the Feral World, Dharkallon had begun to proclaim himself the Bone-King of Cylenia.[1]

Dharlok
The Dharlok were a Xenos species.[1] The last of their kind was exterminated by the Rogue Trader Elucia Vhane.[1]

Dharro Alpha Brigade
The Dharro Alpha Brigade are an Imperial Army Regiment, that took part in the Horus Heresy.[1]

Dharrovar
Dharrovar is a Fallen Knight World, that is home to the Traitorous Knight House Mandrakor.[1]

Dharrovar System
The Dharrovar System is a Chaos-held system located in the Nachmund Gauntlet.[1a][1b]

Dhekarst
Dhekarst was a traitorous Contemptor Dreadnought in the Sons of Horus Legion. He sided with Horus and took part in killing those deemed too loyal to the Emperor in the Battle of Isstvan III.[1]

Dheneb
Dheneb is an Imperial planet, rich in promethium. It lies close to several Ork Empires and suffers from their frequent attacks.[1]

Dheneb (Ice World)
Dheneb is a planet near the Eye of Terror.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company received reports of Chaos activity on the planet. The Ultramarines assaulted the Chaos Space Marines there, destroying both them and the base they were constructing.[1]

Dhkasin Hussars
The Dhkasin Hussars are a celebrated cavalry Imperial Guard Regiment, raised from the noble classes of the world of Dhkas in the Scarus Sector.[1]

Dho Gan Mey
Dho Gan Mey is an Navis Imperialis Rear Admiral, who serves as its representative in Indomitus Crusade Fleet Primus' Council Exterra.[1]

Dhobash System
The Dhobash System is a System of Imperial space located in Segmentum Obscurus. The system was devastated during the Chaos Invasion of the Stygius Sector.[1]

Roc
Rocs are intelligent ferocious birds, that are larger than a man and they are a sacred animal to the Raven Guard Chapter.[1]

Rocene
Rocene was a Colony World of the Imperium during the Horus Heresy.[1]

Rock of Judgement
The Rock of Judgement, also called Justice Rock,[2] was a hollowed moon that served as the base of the Black Judges. During the Great Crusade, its shipyards were captured by the Iron Warriors after the Fall of the Black Judges and moved into orbit above Olympia to serve as the orbital shipyard known as the Black Citadel.[1a][1b]

Rockcrete
Rockcrete is a type of building material used by the Imperium which is cheap and easy to produce. Native stone is ground up and mixed with binding agents to create thick, heavy slabs used in the construction of walls and flooring.[1]

Rocket Propelled Grenade Launcher
Rocket Propelled Grenade Launchers (or RPG Launchers) are a more powerful version of the Grenade Launcher used by Imperial forces. They are capable of launching the same variety of grenades as normal launchers but are able to accurately hit targets hundreds of meters away.[1]

Rocket pods
Rocket Pods, aka Multiple Rocket Pods, are weapons most commonly mounted on Imperial Aircraft such as the Vulture Gunship or Valkyrie.[1] They work by firing large numbers of small fragmentation rockets, covering a large area in lethal shrapnel. They are an anti-infantry weapon and are particularly effective against high density concentrations of poorly-armoured opponents.[1]

Rockhard
'Sarge' Rockhard is an Imperial Mercenary.[1]

Rocks Are Not Free!
This article was originally taken from the internet by Jervis Johnson and published in White Dwarf 227 by Andy Chambers. It was published as a thank you to the original author, Patrick Marstall, because "it made him laugh". It was later reprinted in several other copies of White Dwarf as well as Chapter Approved 2001. This birthed an in-joke about "The BLUE Chair."

Rocola
Rocola was the Imperial designation for a Hive Ship of Miral Rex, a splinter of Hive Fleet Kraken.[1] Full designation #78114 Rocola, the vessel was present when Miral Rex invaded the Miral System. During the void-battle in the system, Rocola ambushed and destroyed the Battle Barge Honour's Might.[1] Some time after the destruction of Miral Prime, Rocola was boarded by the 49th Salvation Team, who were attempting to retrieve supplies from the hive ship's reclamation pools.[2] As with all of the vessels of the splinter fleet, Rocola was named after a monster or dark figure of Sotharan myth.[1]

Rod of Covenant
The Rod of Covenant is a short range projectile and melee weapon used by higher level Necrons, most commonly Triarch Praetorians. A blast from a Rod of Covenant can reduce even another Necron to a smoldering pool of metal, while organic creatures simply explode into clouds of flaming ash. It also generates an energy field, enabling it to be used as a power weapon.[1]

Rod of Grace
The Rod of Grace is an Adepta Sororitas relic, that was once wielded[1] by the Imperial Saint[2] Helena.[1]

Rod of Khorne
The Rod of Khorne is a massive staff of twisted bone bearing the icon of the Blood God wielded by the Daemon Prince Doombreed.[1] The staff rattles with the sound of a thousand skulls and drains the power of the warp around it into a spiralling cyclone,[2] making it a deathly bane to any user of magic or psychic powers.[1]

Rod of Office
The Rod of Office is a piece of equipment used by Adeptus Mechanicus Tech-Priests and members of the Adepta Sororitas[2]. Senior Tech-Priests often carry a rod of office. Some are simple staves of ancient wood and filigree, others contain electrocircuits that can awaken somnambulant robots with a single sharp tap.[1]

Rod of Tigurius
The Rod of Tigurius is an intricate and ornate Force weapon used by the Chief Librarian of the Ultramarines, Varro Tigurius. It enables Tigurius to channel his psychic powers into devastating attacks, especially in close combat, and with this weapon he rarely misses.[1] It was recovered from beneath the Great Bastion on Andraxas and is believed to have once belonged to Malcador the Sigillite.[2]

Rod of Torment
The Rod of Torment is a weapon wielded by Fabius Bile.[1] This Daemon-forged weapon was created from the skull and sceptre of office of the Daemon Prince Sh'lacqclak.[1a] The weapon amplifies the lightest pin-prick to an immensely agonising assault on the body. While it may not ultimately kill someone, it will utterly incapacitate them, preventing them from further active resistance.[1] Over the years in the Eye of Terror the Rod of Torment has obtained a bestial level of sentience, requiring Bile to keep the weapon in its place like a master would to a dog.[2]

Rodiar
Rodiar is a Dead World.[1]

Rodricus Grytt
Rodricus Grytt is a member of the Deathwatch. Hailing from the Imperial Fists Chapter, he is a Devastator who surprisingly refused becoming Captain of the 9th Company to instead serve in the Deathwatch. He has a love of heavy weaponry, his favorite being a Frag Cannon.[1] In M41 Rodricus Grytt took part in the purging of a Genestealer Cult on Ghosar Quintus as part of Kill Team Cassius.[1]

Rodrigo Nessun
Rodrigo Nessun was a Cardinal and trusted servant of the Ecclesiarchy, who betrayed the Imperium and created the Swords of Epiphany Warband.[1]

Roek Ghulclaw
Roek Ghulclaw is an Alpha Legion Lord and leader of a Chaos Cult called the Guns of Freedom.[1] He took part in The Scouring of Makenna VII, having his agents slowly infiltrate the planet's PDF officers corps. Though an ally of Davroth, in reality he answers only to the high command of his Legion and may be spying on the Word Bearer overlord at the behest of the Alpha Legion.[1]

Roga
Roga was the First Captain of the Lords of Decay.[1]

Kilhaven
Kilhaven is a recruitment world for the Black Templars Chapter.[1]

Kiliarq Tongueblade
Kiliarq Tongueblade is a Dark Eldar warlord and Archon of the Kabal of the Lacerated Eye.[1]

Kill-Broker
Kill-Brokers are a type of Kroot commander in Farstalker Kinbands.[1] The squad commanders of Farstalker Kinbands, these Kroot are not only expert tacticians but also capable fighters and negotiators, ensuring their kin recieve just compensation for their missions. They are equipped with Kroot Rifles, Pulse Rifles, or Pulse Carbines along with a blade.[2]

Kill-Team
Kill-Teams are the standard organizational unit of the Deathwatch Space Marines.

Kill-ships
Kill-ships are unique weapon relics used by the Deathwatch. They are actually automated drone-ships guided by the most sophisticated of War-spirits, designed with the singular task of conducting Exterminatus operations in the most extreme of circumstances on worlds that are believed to be completely lost to the Imperium.[1] To aid them on their mission, Kill-ships are equipped with unique examples of long lost cloaking technology that date back to the Dark Age of Technology. This allows the drone-ship to enter into the target system completely undetected where it can manage to slip past any defensive sentries and reach the target world itself. Once there, the Kill-ship drops its lethal payload onto the planet below whereupon it performs a slingshot maneuver to escape the region by using the world's own gravity well. As the vessel escapes, its actions are felt by the apocalyptic devastation it leaves in its wake that serves as a final act of denial and vengeance upon the enemies of Man.[1]

Kill Blasta
The Kill Blasta is an Ork heavy assault tank that specializes in rapid anti-infantry firepower. The Kill Blasta is armed with an imposing array of Big Shootas, Rattler Kannons, and rapid-firing Kannons, collectively referred to as the Giga Shoota.[1]

Kill Bursta
The Kill Bursta is an Ork heavy tank designed for urban fighting and siege warfare. Similar in appearance to the Kill Blasta tank in all but armament, the Kill Bursta mounts a huge Kannon capable of destroying bunkers, buildings, or fortified positions with ease.[1]

Kill Kroozer
The Kill Kroozer is the most common style of Ork Kroozer, armed to the teeth with gunz, Heavy gunz, and occasionally torpedo launchas.[1]

Kill Krusha
Kill Krushas are massive tanks based off the Orks' love of speed and mass killing.[1]

Kill Rig
Kill Rigs are Beast Snaggas vehicles, that are pulled by mountainous Tramplasquigs and home to wide-eyed Wurrboys.[1]

Kill Shot (Audio Drama)
Kill Shot is an audio drama by Ben Counter.

Kill Team: Annual 2019
Kill Team Annual: 2019 is a supplement for the 2nd edition of Kill Team.[1]

Kill Team: Annual 2022
Kill Team: Annual 2022 is a supplement for the 3rd edition of Kill Team. It is a collection of rules for teams and missions previously published in White Dwarf, as well as two new teams from the previous edition of Kill Team, the Elucidan Starstriders and the Gellerpox Infected.[1]

Kill Team: Annual 2023
Kill Team Annual 2023: Season of the Gallowdark is a supplement for the 3rd edition of Kill Team. It includes all of the rules from the Into the Dark, Shadowvaults, Soulshackle, and Gallowfall expansions, as well rules for the two teams from Ashes of Faith.[1]

Kill Team: Arena
Kill Team: Arena is a Competitive Gaming Expansion set for the Warhammer 40,000: Kill Team, Second Edition (2018). In addition to the terrain and rules, the set is supplemented with a supplement booklet with a background.[1]

Kill Team: Ashes of Faith
Kill Team: Ashes of Faith is a campaign expansion for the 3rd Edition of Warhammer 40,000: Kill Team.[1]

Kill Team: Chalnath
Kill Team: Chalnath is a supplement for the 3rd Edition of Warhammer 40,000: Kill Team (Board Game).[1]

Kill Team: Commanders
Kill Team: Commanders is a Sourcebook of the Warhammer 40,000: Kill Team, Second Edition (2018). It was released in October 2018.[2]

Kill Team: Compendium
Kill Team: Compendium is a supplement book to the Kill Team Core Manual (3rd Edition).[1]

Manakel (Cruiser)
The Manakel is a Blood Angels Cruiser that was part of the task force led by Chapter Master Dante that took part in the Pyrus Reach Conflict.[1]

Manakel (Dreadnought)
Manakel is a Dreadnought in the Flesh Tearers Chapter.[1]

Manakel (High Chaplain)
Manakel was a vaunted hero of the Blood Angels Legion, who later became the High Chaplain of the Flesh Tearers Chapter.[1]

Manal-jarr
The Manal-jarr are said to be a sentient humanoid amphibian Xenos species, who are reputed to have mastered the art of time travel. However there is some doubt, as to whether the species truly exists.[1] While the Xenologist Janus Draik is among those who do not believe so, he was surprised to learn the Aeldari do. They are currently spending valuable time and resources to locate the Manal-jarr's mythical Homeworld, Naub. Draik, however, questions how such a usually well-informed species as the Aeldari, could have fallen for such a hoax.[1]

Manat
Manat is a Thousand Sons Exalted Sorcerer of the Cult of Time, who commands a Space Hulk as his personal vessel.[1a] When his Space Hulk appeared in the western fringe of the Segmentum Solar in M41, it was boarded by the Imperial Fists Chapter's Anvil of Dorn strike force. Led by Captain Dantarian, the strike force made their way through the Space Hulk's mutating corridors and Manat dies at the Captain's hands. However the Sorcerer's death causes a crack of aetheric power and Dantarian's strike force find themselves back on their Strike Cruiser, preparing to board Manat's Space Hulk as though for the first time. Only an unquiet flicker buried deep within each Imperial Fists' psyche suggests they have done this before, and none can determine why they seem to have sustained so many casualties before even engaging the enemy. Nonetheless the strike force boards Manat's Space Hulk again and then proceed to battle Sorcerer seven more times. Each attempt ends the same way though, as Manat's death always transports the Imperial Fists back to the moment before they boarded the Sorcerer's Space Hulk. The strike force suffers losses on each attempt and on the ninth boarding attack, only Captain Dantarian remains to confront the Sorcerer to be killed by a laughing Manat.[1a]

Manat (Vizier)
Manat is a mysterious figure associated with Chaos Knights.[1] During the Age of Strife, it is said that Manat served as the vizier of nobles on nine Knight Worlds and had great powers of foresight. On some of these worlds he was named as a villain, but on others as a hero, but in each case had disappeared as suddenly he had appeared. Many centuries later, the nine houses Manat visited all turned against the Imperium in a single decade.[1]

Mancatcher
The Mancatcher is a two-handed non-lethal close combat weapon used by slavers, Arbites and Inquisitorial Acolytes.[1] Its primary function is to hinder or quickly restrain targets without killing them.[2] The device is made of a long pole (so the wielder will not expose himself to a counterstrike) with some sort of restraining device at the end, from a cable loop that can be restricted around the neck to self-locking iron collars with inwards-pointing spikers.[1][2]

Manchewer
The Manchewer was a monstrous Ork Warboss, whose horde devastated half a dozen Imperial worlds, before his rampage was finally stopped.[1] The last was Abram's World, where he was attacked by the Eighty-First Tarradis Regiment, which then sent a Kill-Team of Guardsmen to directly strike at the Warboss. However they underestimated the number of Orks near the Manchewer and were all killed, save for the heavily wounded Guardsman Aberfell Duscaris. It was then, though, that a number of Harlequins appeared and slaughtered the Manchewer and the Orks protecting him, before they disappeared. The shocked Duscaris was then able to contact the Eighty-First about the Warboss' death and the Regiment advanced and defeated the leaderless Ork horde.[1]

Mancora
Mancora is a Knight World and the Homeworld of House Trainor.[3] It is also the Homeworld of the Howling Griffons Space Marine Chapter and their primary recruiting world.[1] It is also the location of their Fortress-Monastery The Proud Eyrie.[4] The planet has been kept as an active pre-industrialised world with a near constant state of war between feudal areas and city-states in order to maintain a heavy martial focus to the world and provide a strong base for Chapter recruitment.[Needs Citation] Mancora has a higher-than-average birth rate of Psykers, which is carefully policed by the Howling Griffons and has led to them having a higher number of powerful battle-psykers within their ranks.[2]

Mandall IV
Mandall IV is an Imperium world whose capital city was completely destroyed by over a half a million soldiers led by the Ordo Xenos Inquisitor Reynaard after the Inquisitor discovered its entire population was involved in a Xenos-worshiping cult.[1]

Mandari
The Mandari were a Chaos Cult that fought for the Word Bearers during the Battle of Calth. Known as the 'gene-kin', they were bound by some combination of technology and genetics to the service of the Warp in such a way that they believed utterly they would be re-born immediately after their deaths into a new and glorious form. The Word Bearers promised the Mandari Gene-kin that they were in essence immortal. After apparent death, their corpses were observed gaining mutations and becoming monsters with little resemblance to their human forms.[1]

Mandeep
Mandeep was a Historian who was a founding member of the Order of Interrogation, that Kyril Sindermann formed during the Horus Heresy's Battle for Terra.[1]

Mandeville Point
A Mandeville Point is an essential part of Imperial Warp travel. A Mandeville Point is defined as the minimum distance from one's destination that is safe to transition in and out of the Warp without interference from the gravity of stars or other celestial bodies.[1] If one prematurely enters or overshoots their exit from the Warp they risk catastrophe for not only their own vessel but also nearby worlds.[2] There are some known methods the Imperium uses to bypass Mandeville Points. One of these is by utilizing pre-established Warp Gates built by Humanity during the Dark Age of Technology. Two of such gates are known to exist in the Sol System.[1]

Mandiblaster
Mandiblasters are an Eldar weapon system in the form of pods built into either side of the helmets of Striking Scorpions.[1] Known also as the Scorpion's Sting or the Sting of the Scorpion, Mandiblasters are neurally activated weapons which fire a hail of deadly metallic shards. These shards, while capable of cutting and lacerating flesh, are not particularly powerful alone; they act as a conductor to a follow-up intense laser burst. The laser flashes the slivers of metal into plasma, which can cause significant injury or death. Because of the neural activation of the device the accuracy is often very high and it makes an effective pre-combat rank thinner. However its range is very short, a meter or two at most, making it a weapon geared for close quarters combat.[1][2][3] Eldar Autarchs who have mastered the Striking Scorpion war path still often utilise Mandiblasters when fighting in thick close quarter combat.[Needs Citation]

Mandr'thiel
Mandr'thiel is a Craftworld Miandrothe Farseer, who is currently in a predictive duel with a Changer of Ways, concerning times to come in the Askellon Sector. He can call upon the aid of the Dusk Viper Corsairs, to deal with any threats he has foreseen could eventually threaten his Craftworld.[1]

Mandragora
Mandragora is a Tomb World of the Necrons and crownworld of the Sautekh Dynasty, located along the Eastern Fringe.[1]

Mandragora (Daemon)
Mandragora, the Ever-Shifting God, is a Daemon that is worshiped by the Chaos Cult known as the Disciples of Mandragora. The Cult believes that the coming of Mandragora from the Realm of Many Faces will end in a great upheaval, that will bring about massive and wholesale change throughout the Imperium. The end result of which, will be that everything is fashioned in Mandragora's image.[1]

Mandragora Sector
The Mandragora Sector or Madragora Sector[1a] is a sector that borders the Ixaniad Sector.[1a]

Mandragoran Stars
The Mandragoran Stars are a region of space on the southernmost borders of Segmentum Tempestus.[1] The region is characterized by the extreme age of its far flung star systems, the majority of which can not sustain life, as well as its extreme celestial hazards. Numerous enigmatic and sinister pre-human ruins dot worlds across the Mandragoran Stars.[1]

Razorhed
Razorhed is the biggest and baddest Ork on Deke's World and has subsequently become the Warboss of the Razor Speed Freeks. He and his clan made an appearance during the Third War for Armageddon.[1]

Razorhook
The Razorhook is a sharp-beaked carrion eater, native to the planet Chogoris.[1]

Razorshark
The AX3 Razorshark[3] is a Tau atmospheric strike fighter.[1] Based on the Sun Shark Bomber design, the Razorshark forgoes the Sun Shark's Pulse Bomb Generator and an Interceptor Drone in favor of additional thrusters for increased maneuverability as well as a Quad Ion Turret mounted in the rear that can turn light vehicles into twisted wrecks. Other armament includes a nose-mounted Burst Cannon and Seeker Missiles stored in internal launch bays. The sleek and agile Razorshark specializes in strike missions, but nonetheless can compete in air superiority operations as well.[1][2] During the Tyranid invasion of Ke'lshan, the Razorshark proved its effectiveness at aerial attacks in conjunction with Sun Sharks and Mantas. The Super-heavy Mantas blasted away flying Tyranids high in the atmosphere, while just above the planet's surface Sun Shark's swept down to launch Pulse Bombs in order to break up hordes of Hormagaunts. While this strategy played out, it was Razorsharks that scored the highest kill tally, targeting Tyranid Warriors with their quad ion turrets and easily penetrating their frontal chitinous armor. A single attack run of Razorsharks could devastate entire squads of the elite alien warriors. In addition, when infiltrating Tyranids such as Lictors and Raveners emerged to threaten Fire Warriors on the ground, the Razorsharks could swiftly move back to target the beasts.[2] Traditionally, it is said that the finest Razorshark pilots hail from the Sept of Tash'var.[3]

Razorwing (Beast)
Razorwing is a term for various genetically unrelated avian species with carnivorous appetites. The different species lives mainly on Death Worlds.[2]

Razorwing Bomber
Razorwing Bombers are the primary bombers of Dark Eldar space fleets. They are very difficult to target and hit with point-defense turrets, making them a major threat to targeted warships.[1] It is not to be confused with the Razorwing Jetfighter, an atmospheric fighter used by the Dark Eldar.

Razorwing Jetfighter
The Razorwing is a supersonic flyer employed by the Dark Eldar.[1a]

Razus
Brother Razus is a Dreadnought of the Crimson Fists Chapter.[1]

Razyl
Razyl is an Interrogator-Chaplain in the Dark Angels Chapter who has unshakable faith in the Emperor and whose entire being revolves around hunting Fallen Angels. He is currently leading a Dark Angels' strike force, that is invading the Imperium world Bast; in order to capture its Governor Lord, the Fallen Angel Seraphax.[1]

Re'hneton
Re'hneton is an Inquisitor who, sometime after the Great Rift was created, attempted to imitate the daring Kryptman Gambit when the Industrial World Paragon III was invaded by Donorian Fiends and Dark Eldar. Using a tenuous web of alliances, Re'hneton began luring a Tyranid splinter fleet to Paragon III, in order to destroy the Xenos invading it. However, when the Inquisitor failed to deliver on his own pledges of fealty, his alliances collapsed and Re'hneton inadvertently caused a catastrophe of system-wide proportions, as the splinter fleet advanced on its own. He was then forcibly extracted by Aquila Kill-Team Sayax, who dragged him in chains to Fort Obsidus to face trial for his actions.[1]

Re-breather
Re-breathers are devices used by the Imperium that consist of a mask or helmet that contains its own air supply. They make their wearers immune to the effects of gases and are designed to allow their wearer to survive underwater, as well as in the most toxic of atmospheres. Re-breathers typically have air canisters that last for about one hour before they must be replaced.[1] It is possible to smell some chemical weapons through rebreathers.[2]

Re-juve Sarcophagus
Re-juve Sarcophagi are medical devices that are used by the Flesh Tearers Chapter, to heal their wounds.[1]

Rea Tollaron
Rea Tollaron is a Radical Inquisitor.[1] They have surrounded themselves with a small empire of requisitioned troops, Inquisitorial operatives, and Xenos agents. However their use of Daemonhosts is what truly damned them and caused the Grey Knights 7th Brotherhood to now seek to stop them.[1]

Reactive Countermeasures
The Reactive Countermeasures is a prototype Tau weapon. The battlesuit pilot unleashes a storm of fragmentation to impede incoming enemy fire.[1]

Reactive Hull
Reactive Hulls are a form of protection used by Necron warships. As the ships are made of a unique living metal, their hulls are able to adjust to enemy fire and thus become very difficult to successfully target.[1]

Real Space
Real Space is a term used to refer to the material universe, as opposed to Warp Space which is the term used to describe the parallel dimension of the Warp. There are several areas of crossover in the galaxy, where these two dimensions converge, including the Eye of Terror and the Maelstrom.

Reality-Tether
Reality-Tethers are complex creations of the Necrons, which are used to connect their sub-dimensional reality bubbles to Tomb Worlds.[1]

Reality Cage
The Reality Cage is a device of the Adeptus Mechanicus created by the Forge World of Venatoria in 743.M40. A cagefield of pure law and reason that creates resistance to the Warp, the Venatorian Priests were forbidden to test the device in the Materium and thus led an expedition into the Eye of Terror. However only three of the Priests made it back alive, and they have devoted the rest of their careers to creating a "reality bomb" that will permanently seal the eye. However their subsequent tests on the Maelstrom ended in disaster.[1]

Realm of Chaos
Realm of Chaos was a two-part series of books; the first published in 1988, the second in 1990. The books are part of Warhammer 40,000: Rogue Trader (First Edition). The works discuss the four deities of Chaos and the various aspects of Chaos and the Warp. The books were designed for both Warhammer 40,000 and Warhammer Fantasy. This information has since been superseded, but still forms the basis for later background in Third and Fourth Editions, inspiring the Horus Heresy novels and the Liber Chaotica set of books. Slaves to Darkness discusses the nature of Khorne and Slaanesh. The Lost and the Damned was its companion book, dealing with Nurgle and Tzeentch.

Realm of Chaos: Wrath and Rapture
Realm of Chaos: Wrath and Rapture is a 2019 box set for the 8th Edition of Warhammer 40,000 and Age of Sigmar (suitable for both universes). It includes miniatures and full rules for Daemonic armies of Slaanesh and Khorne.[1]

Praedis-Zeta
Praedis-Zeta was a supply world to the nearby Forge World Hypnoth, until it was raided by the Necrons. It is now held by the Sautekh Dynasty.[1] As part of his plan to claim the Forge World Hypnoth, the Necron Overlord Imotekh launched a devastating raid that laid waste to Praedis-Zeta. What remained of the planet's vital supply lines were destroyed or claimed by the Necron forces which, along with the successful raid on Nyx, wreaked havoc on the Imperium's forces defending Hypnoth.[1]

Praedis Zeta
Praedis Zeta is an Alpha-Class Hive world of the Imperium and homeworld of the Imperial Reavers Chapter.[1]

Praefex Venatoris
Praefex Venatoris is a Watch Fortress of the Deathwatch. The Praefex Venatoris keeps watch over a string of alien portals used by the Dark Eldar in Segmentum Obscurus. They are always on high alert, seeking to save the human worlds of Syracia Thrive from alien piracy.[1] Since the formation of the Great Rift Praefex Venatoris has become trapped within the Imperium Nihilus and alongside Fort Excalibris is now the primary headquarters and training location for the Deathwatch in the region, replacing Talasa Prime.[2]

Praelax
Praelax is an Imperial Death World and home to the Jade Paladins Chapter, whose Prolaxian Guard watches over the world. It lies close to the Crimson Fists' Homeworld, Rynn's World, and was once a beautiful flourishing world. However an unknown catastrophe, possibly caused by sorcery, devastated Praelax and turned it into a Death World. Now it only contains the Jade Paladins' Fortress-Monastery and overgrown ruins of cities, inhabited by giant acid breathing creatures called Mega Geckos. Because of its current state, the Chapter recruits Aspirants from other worlds.[1]

Praeses
The Praeses is an Adeptus Custodes Guardian Spear, which is the personal weapon of the Shadowkeeper Arrian Porphyrius.[1]

Praeses Mercatura
The Praeses Mercatura is the military arm of the Merchant Fleet of the Imperium.[1] Clad in midnight blue, the Praeses Mercatura ultimately answer to the Speaker for the Chartist Captains and protect the Speaker's personal domain on Terra, known as the Nexus Axiomatic. The Mercatura's formation dates back to the aftermath of the Siege of Terra, where the Nexus was nearly destroyed before Horus' forces were defeated. To ensure that never happened again, the Speaker created the Mercatura and armed them with ancient weaponry and technology, to wield in the rebuilt Nexus' defense.[1] The Praeses Mercatura are a lightly armed force designed around protection and internal security, with its infantry wearing little armor and being armed with Lasguns and Laspistols. They also utilize gunships and Gun-Servitors.[1]

Praesidia
Praesidia is the Homeworld of the Sons of Guilliman Space Marine Chapter.[1]

Praesidium
The Praesidium is an Imperial Navy Adjudicator Class Battleship and is the the flagship of Indomitus Crusade Fleet Quintus' Battle Group Cerastus.[1]

Praesidium Protectiva
A Praesidium Protectiva is a shield constructed from layers of armaplas and ceramite, and said to contain a shard of the Emperor's own armour. As such it is highly effective against physical attacks, offering protection equal to that of Power Armour. They are only found among the Adepta Sororitas, and even then are only issued to those Sisters who excel (and prefer to engage in) hand-to-hand combat. However, some have found their way into the hands of Witch Hunters.[1][2] It is however quite large and heavy, to the point that it is considered inadvisable to carry one without wearing power armour.[2]

Praesidium Rosarius
The Praesidium Rosarius is an ancient Adepta Sororitas Rosarius, that was crafted during the Age of Apostasy. It has been blessed by the Prioresses of both the Convent Sanctorum and the Convent Prioris.[1]

Praesidium Shield
Praesidium Shields are wielded by the Adeptus Custodes and were the ornate precursors to the later Storm Shields. Each is forged from all but indestructible layered ceramite and resilient alloys reinforced with inbuilt field generators.[1]

Praesidius
The Praesidius is a stunningly worked Adeptus Custodes Storm Shield, that is a relic of the Aquilan Shield.[1] It was fashioned by the great Terran armourer Annah Tsvochakin, in the latter years of M32, using modified displacer technology that was never replicated. As a result of Annah's efforts, the Praesidius' auramite surface is finely worked and layered at a molecular level for greater durability. But also nestled within its graven bulk, are a series of micro-shield generators that generates small localized displacement bubbles at the point of impact - literally beaming bolts, bullets and the tips of blades harmlessly away from Praesidius' bearer.[1]

Praesus Obitar
Praesus Obitar is a Baron Master of Vox in House Miranor and pilots the Knight suit Death's Head. He is currently among the Imperial forces defending the Pankallis Sub-sector and commands 157 of House Miranor's Knights.[1]

Praetes
Praetes was the Champion of the Ultramarines Chapter's Second Company near the end of the Damocles Gulf Crusade. As the Crusade was ending, he would be chosen by his Captain, Severus Agemman, to be part of a small strike force for a recovery mission on the nearby planet Kappa Mortis; in what would later become known as the Kappa Mortis Incident.[1]

Praetor (Rank)
Praetor was a rank of Space Marine used during the Great Crusade and Horus Heresy era for use in the Legiones Astartes. Praetors were commanders second only to their Primarchs in skill, battle prowess, and intellect in their respective Legions, consisting of First Captains, Chapter Masters, Lord Commanders, Great Khans, Warsmiths, and other titles. They most commonly commanded Chapters in their Legions.[1][2]

Praetor Armoured Assault Launcher
The Praetor Armoured Assault Launcher is a missile launching vehicle of the Imperial Guard.

Praetor Sigma
Praetor Sigma is an Imperium world that was invaded by a tendril of Hive Fleet Kraken in 810.M41. The Tyranids were later defeated by the combined forces of the Blood Angels Chapter and the Cadian 6th Armoured Regiment, though the world was left devastated by the invasion.[1]

Praetoria
Praetoria is a Hive World in Segmentum Tempestus and homeworld of the Praetorian Imperial Guard.[Needs Citation]

Praetorian
Praetorian may mean: Praetorian Servitors - A heavily armed Adeptus Mechanicus weapons platform. Skitarii Praetorian - Elite Skitarii soldiers. Praetorian Guard - Imperial Guard Regiment from the planet Praetoria. Triarch Praetorian - A Necron unit. Praetorian Breacher Squad - An Ultramarines unit. A title used to refer to the protectors of the Emperor of Mankind, including the Adeptus Custodes, and alternately Rogal Dorn and the Imperial Fists Space Marine Legion during the Horus Heresy.

Saint's Lament
Saint's Lament is a desolate Imperial world, that contains Extractor-shrines and which has become invaded by Ork Speed Freaks in M42. However it was also infested by a Genestealer Cult, whose mechanized forces are now fighting the invaders on Lament's dusty plains.[1]

Saint-Saen Crusade
The Saint-Saen Crusade was a Crusade by the Imperium which liberated twelve worlds of Segmentum Obscurus. One of its most notable developments was the discovery by the Adeptus Mechanicus of the STC for the Lightning[1] on the planet Karnak II.[2]

Saint Anais
Saint Anais was a Living Saint that fought during the Kaurava conflict. Saint Anais was placed by the Confessor Treganum March in the Order of the Sacred Rose's primary bastion in Sama District on Kaurava I, as the Confessor knew that it would take a massive amount of holy light and fire to cleanse the entire Kaurava system.[1] Saint Anais could be imbued with the Inviolable Aura - an aura which rendered every sister of battle in her presence invincible. However, if the holy shrines used in the blessing were to be destroyed, the aura would be rendered powerless, making it possible for the Living Saint to be slain.[1] She was armed with the Ardent Blade, an immensely powerful sword capable of casting forth huge gouts of immolating holy fire.[1]

Saint Aster (Battle Cruiser)
The Saint Aster is an Imperial Navy Overlord Class Battlecruiser, under the command of Commodore Eloise Athagey and serves as the flagship for the Indomitus Crusade Fleet Tertius's Battle Group Saint Aster.[1a] The Cruiser is named in honor of the Saint Aster and several statues depicting her, are located within it[1b]. Before the Saint Aster deployed to the Indomitus Crusade, the Cruiser was the command vessel of the Machorta Sector Battlefleet's Strike Group Saint Aster.[1a]

Saint Augusta
The Saint Augusta was a Retribution Class Battleship that fought during the Age of Apostasy in the Battle of Callavell.[1]

Saint Basillius
Saint Basillius was an Imperial Saint. An enormously influential figure who rose out of the Ecclesiarchy purges of the Age of Redemption, Basillius commanded a "Puritas" division of Space Marines who eliminated those he deemed heretical or impure.[2] In 321.M37, he declared thirty Space Marine Chapters' faith to be lacking, condemning them to the Abyssal Crusade in the Eye of Terror.[1] In early M38, Chapter Master Konvak Lann of the Vorpal Swords led the survivors of the Crusade out of the Eye of Terror, having purged at least four hundred worlds. However the Chapter Master declared the now-ancient Saint Basillius to be a false idol who had in fact been an apostle of Chaos working against the Imperium[2]. Worship of him was banned, his followers were massacred, and his remains and relics were loaded onto a freighter and launched into a nearby star.[1]

Saint Celestine
Saint Celestine is a legendary member of the Adepta Sororitas. Now a Living Saint, she has been described as a grand design of the Emperor unfulfilled.[3] She has lived multiple lives in the Emperor's service, and each time she is slain is reborn once more.[6a]

Saint Curia's Autopurger
Saint Curia's Autopurger is an Adeptus Mechanicus relic device that is currently possessed by Archdominus Belisarius Cawl. It was created by the Conclave Genocidius to honour their Patron Saint Curia. When used in battle, the Autopurger spews forth billowing clouds of highly irradiated incense smog, that proves quickly inimical to biological organisms.[1]

Saint Cyllia's World
Saint Cyllia's World is an Imperium world and was the site of the Saint Cyllia Massacres.[1]

Saint Cyllia Massacres
The Sant Cyllia Massacres were a battle waged in 863.M41 fought between the Imperial Guard and the Adamant Fury Traitor Titan Legion.[1] Imperial Guard Knight Commander Pask gained notoriety when the Commander and his company gained at least four Titan-class kills. Pask himself destroyed the feared Ravager-Class Titan Damnation Eternus, by hitting its plasma reactor with a single battle cannon shell, destroying the mighty machine in a delayed but violent explosion that lit up the sunset sky, flinging pieces of the monstrous metal hard into the blood-soaked massacre's site.[1][2] The Chaos Titans ultimately emerged victorious, but Pask exacted his revenge during the battle on Planus Steppes[3]. Over eight thousand tank companies and thirty-five super-heavy detachments were annihilated during the continent spanning, year long war that followed. However with the support of three entire Knight Houses, Pask's forces cornered the surviving Traitor Titans and destroyed them one by one.[5] In the wake of the massacre, the Iron Hands commit several hundred tanks to the destruction of the Adamant Fury Legion. Their Land Raiders prove vital during the Battle of Planus Steppes, protecting the flanks of the Cadian 423rd Armored Regiment and accounting for no less than four traitor Titans.[4]

Saint Damiane
Saint Damiane was Imperial Saint who, after their death, had their skeletal ashes added to a gigantic golden Aquila that were affixed to the front of the Imperial voidship Polyphemus as it served as the flagship of a Crusade.[1a] This massive gold Aquila was captured by the Necron Ithakas Dynasty during a void battle and melted down to dress the armour of the Dynastic flagship as well as the necrodermis of its leader, Oltyx. [1b] Unfortunately for the Necron Lord, the Crusade was able to track the psychic imprint of the Saints bones and pursued the Necron ships to both fleets detriment. [1a]

Saint Emiline
Saint Emiline was a citizen of the Imperium who, in M40, gave her life to recapture the world of Emiline's Hope from the forces of Chaos. The planet was subsequently named in her honour when she was declared as a Saint. Her bones are interred at the Order of the Bleeding Hearts abbey on the planet, and reclaiming Emiline's bones became a central feat in the tale of Sister Martika.[1]

Saint Gerstahl
Saint Gerstahl is an Imperial Saint. It is said that he fell defending the Cadian Gate during the first centuries after the Horus Heresy. Entombed in a Shrine World now named in his honor, a prophecy exists that states that the saint will rise again when the "Eye of Darkness opened for the last time." However during the Third Black Crusade, Abaddon the Despoiler destroyed his remains.[1]

Saint Honoria Dahl
Saint Honoria Dahl was an Imperial Saint.[1] A third-grade sister of Ephesus, Dahl was martyred on the sixth moon of Paragon VI during the Age of Apostasy. A basilica stands on the moon in her honour.[1]

Saint Jheraldine
Saint Jheraldine, known as Jheraldine the Pure and originally as Jheraldine Vorta, is an Imperial Saint.[1] Once a Sister Superior of the Order of Our Martyred Lady, she fell defending her faith in M39 on the world of Sangheist against the Chaos Cult of the Third Eye. During the battle Jheraldine she forced her away through waves of Cultists and possessed, eventually sacrificing herself to secure a landing zone. Her sacrifice saw the cult burned out within days and she was declared a Saint by the Holy Synod in the aftermath.[1] Now, the Saint's remains dwell on the world of Martyr's Rest and draws many pilgrims. These remains were threatened by the Dark Eldar during the Battle of Martyr's Rest, which saw the Order of Our Martyred Lady arrive to defend the bones of the Saint.[1]

Saint Katherine
Katherine Elysius[1] (later canonized as Saint Katherine), also known as the The Shield Bearer, was the founder of the Order of the Fiery Heart.[4]

Saint Lykon's Repose
Saint Lykon's Repose is a holy Imperial Shrine World. None but the Imperium's elite are allowed to set foot amongst its continent-sized shrine gardens and idyllic - if heavily defended - contemplariums.[1]

Saint Marduk's Bane
Saint Marduk's Bane, previously known as Colkasth, was a Hive World of the Orpheus Sector.[1]

Saint Nadalya
Saint Nadalya, also known as The Grey Lady, was the patron saint of Vostroya.[1a]

Saint Nevarre
The Saint Nevarre is an Inquisition ship, under the command of the Ordo Xenos Inquisitor Sigma. The top six decks are permanently Gellar Field shielded, and off-limits to those without clearance; the Inquisitor and the ship's Navigator and Astropath reside there[1a]. The Saint Nevarre, also houses Reaper Flight; a trio of Stormraven Gunships, used by the Inquisitor for various missions.[1b]

Darktide (Moebian Domain)
The Darktide is the general name given by the people of the Imperium's Moebian Domain, for the foes that threaten their borders.[1]

Darktide (Tau Commander)
Darktide is a Tau Commander. In 981.M41, he led a final assault against Catachan and Inquisition forces on the Agri World of Lowamon.[1]

Darkwatch
The Darkwatch were a cadre of Chaos Champions who served as the bodyguards of Heritor Asphodel, one of the Chaos warlords who served under Archon Nadzybar in the oppression of the Sabbat Worlds.[1] Each Darkwatcher was physically corrupted and capable of minor levels of psychic power, able to shift their position during a fight. In addition, they were armoured and armed with powered weapons - either swords or pike-axes.[1]

Darmad
Darmad is a grim-faced Battle Brother of the Cruor Blades Chapter, who serves in Chapter Master Cyras Vitalion's Honor Guard.[1] He is currently among the Chapter's forces taking part in the Angel's Halo campaign, where Darmad wields his dadao, Primarch's Thunder, against the Tyranids. The dadao is among the most fearsome swords that Chapter Master Vitalion had ever seen and is capable of cleaving a Chaos Space Marine in two.[1]

Darmere
Darmere was a Space Marine of the Black Templars Chapter.[1] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. He was killed by the orks on the 22nd day of the Crusade while fighting alongside the 68th Steel Legion.[1]

Darmus
Darmus is a Blood Angels Chaplain who was part of a combined Blood Angels and Ultramarines task force that came to the aid of the Hive World Pandora Prime after it was invaded.[1]

Darnath Lysander
Darnath Lysander is First Captain of the Imperial Fists and a legendary hero among the Space Marines.

Darokh'Var
Darokh'Var is a Chaos Lord who commands The Blessed Warband and was a Captain in the Word Bearers Legion, during the Horus Heresy.[1]

Darr'kazar
Darr'kazar is a Bloodletter of Khorne.[1]

Darr Vel
Darr Vel was an Astra Militarum Major, until the cowardice of his Commander caused both Darr and his brother to become prisoners of the Penal World Lost Hope.

Darran Marvil
Darran Marvil is a Vampire[1], who is masquerading as the Imperial Commander of the highly religious[2] Feudal World Horthn IV.[1]

Darrion Rauth
Darrion Rauth is a member of Deathwatch Kill-team Talon.

Darrios
Darrios is an Ultramarines Reiver Lieutenant.[1]

Dartaris System
The Dartaris System is a star system in the Segmentum Obscurus.[1] The star system is located not far from where the Cadian Gate used to be.[1]

Dartcaster
Dartcasters function in a similiar manner to Needler, however they fire heavy darts rather than crystaline slivers.[1][3]

Darthar Nerva
Darthar Nerva was a Dark Emissary in the Sons of Horus Legion, who took part in the Horus Heresy.[1]

Darvin (Tech Priest)
Darvin was an Adeptus Mechanicus Tech Priest, until his praise of the Necron caused him to be executed for heresy in 1256998.M41.[1]

Darwin II
Darwin II is an Imperial, Jungle and Swamp World, that is ruled by Governor Los Alberingo.[1]

Daryth
Daryth is a Shield-Captain and is among the Adeptus Custodes who have been charged with capturing the Fallen Angel Cypher, following his escape from an Imperial Palace prison cell.[1] When the trail of clues he was following led to the Imperium Nihilus, Daryth took command of the Frigate Sol's Arrow and gathered his Shield Company and a cadre of Sisters of Silence to help him track Cypher down. However the perilous journey across the Great Rift has wreaked havoc with the Sol's Arrow's instruments and Daryth is unaware that a disguised night-black Space Marine Strike Cruiser is following in the Frigate's wake.[1]

Pyropurge
The Pyropurge was a battle waged by the Imperium in M40.[1] Using psychic means, the puritan Inquisitor Dethrec Balthagar and his Deathwatch allies rooted out every last trace of Genestealer infection on the planet Jauseth Septima. However, a fourth generation cultist with the germ-seed of the alien left the infected world three weeks earlier aboard a cryopod shuttle, and he later returned to his home planet. Within three years of Inquisitor Balthagar’s death in service, Jauseth Septima was overrun once more.[1]

Pyros
Pyros is a Hive World of the Imperium.[1] In 183.M41, Pyros was unknowingly saved by the Bloodgorged Warband when the Chaos Space Marines boarded and then destroyed a fleet of Emperor's Children warships that was bound for the Hive World.[1] In the aftermath of the Great Rift's creation, the Revenants of Umidia Warband invaded Pyros and soon had the world under their control. However, Pyros' status as a trade hub for its surrounding Sectors made it a vital artery for the Indomitus Crusade's supply lines and its fall caused Lord Commander Guilliman to personally lead the Crusade's forces sent to reclaim the world. In the battle that followed, the Warband was destroyed and Pyros was brought back into the Imperium's hands.[2]

Pyrovore
A Pyrovore is a species of Tyranid which pre-digests biomass to provide minerals and fuel for the Tyranid Hive Fleet.

Pyrrhia
Pyrrhia is a Tomb World of the Necrons. Originally the realm of the powerful Necron Overlord Anrakyr the Traveler, Anrakyr and his legion of Immortals known as the Pyrrhian Eternals abandoned Pyrrhia to begin the Traveler's expedition throughout the Galaxy.[1]

Pyrrhian Eternals
The Pyrrhian Eternals are an elite legion of Necron Immortals originating from the Tomb World of Pyrrhia which serve the Overlord Anrakyr the Traveler.[1]

Pyrus
Pyrus was the former Shadow Captain of the Raven Guard's Eighth Company.[1] Once, while investigating a Mycetic Spore's impact on a Raven Guard recruiting world, Pyrus encountered a never-before-seen mutation of the Tyranid Warrior bioform. With the aid of his blessed plasma gun, he held off the cunning predators for hours, until a Deathwatch Kill-Team arrived with heavy support and cleansed all Tyranid life from the planet.[1]

Pyrus Reach Sector
The Pyrus Reach Sector is located on the remote edges of Imperium space and holds worlds rich in raw materials needed to feed the Imperial war machine. Those worlds are now at risk of slipping from the Imperium's grasp however, as the enemies of Mankind have converged upon the Pyrus Reach Sector; each with their own goals to achieve.[1] At one end of the sector comes the onslaught of the forces of Chaos, spearheaded by the Word Bearers and led by the Dark Apostle Erebus.[1] On the other, an unstoppable Waaagh! of Orks heads towards the Sector's centre. Led by the Warboss Garzulk the Faceless, the Orks are intent on washing the Sector away in a wave of green.[1] In the shadows of the sector the Eldar forces lie in wait. A lone Farseer of a forgotten Craftworld foresees the oncoming onslaught in the sector and has manipulated events to get the Dark Angels Chapter to respond.[1] Beset on all sides, somewhere in the middle of the Pyrus Reach Sector, the Emperor's forces take their stand to protect what worlds remain to them and work to reclaim the Sector for the Imperium.[1]

Pythas
Pythas was a Sergeant of the Iron Snakes Chapter, who served in the 6th Company.[1]

Pythic Brazier
The Pythic Brazier is a relic of the Thousand Sons' Cult of Prophecy. It crackles with eldritch warpfire and billows with smoke that reveals sorcerous portents only the Cult of Prophecy can interpret.[1]

Pythol
Pythol is a Primaris Apothecary in the Ultramarines Chapter.[1]

Pythos
Pythos is a Death World of the Imperium. Pythos is a death world, covered mainly in dense jungles, with occasional areas of scorched grassland. Its jungles and oceans are inhabited by massive saurian predators.[1] Because of the dangers of moving through the lowlands and across the oceans, the human settlers of Pythos settled in mountaintop mining colonies. From these, they derived a precarious and meagre existence mining the precious minerals found in the planet’s mountain chains. Hundreds of these strongholds were scattered over the planet, each home to populations of only a few thousand Imperial citizens. Pythos’ only major city was the Hive-port of Atika, which was located on the coast of the planet’s largest ocean, and surrounded on its landward side by the aptly named deathglades. Atika was a small spire city with its main habitation zones located in the dome-like upper levels of the city, high above the surrounding swamplands. Travel between Atika and the delver-strongholds was carried out in dilapidated lighter-than-air dirigibles known as sky barges, lumbering through the skies high above the ferocious creatures that inhabited the lowlands in relative safety.[1]

Pythos (Hive Fleet)
Hive Fleet Pythos is a Tyranid Hive Fleet.[1] During the Third Tyrannic War, a splinter of the Hive Fleet invaded the Fortress World Orask.[1]

Pythos Scout Plane
The Pythos Scout Plane was a type of scout aircraft used by the Legiones Astartes during the Great Crusade. They were used by the Dark Angels on Muspel.[1]

Q'arl's Rim
Q'arl's Rim is an Imperial asteroid mining colony, that lies in the northern entrance to the Nachmund Gauntlet.[1]

Q'o'ak
Q'o'ak the Boundless is a Tzeentch Daemon who drew the Chaos God's ire for ceaselessly tinkering with the plans of his Lords of Change.[1]

Q'orl
The Q'Orl, also known scientifically as Bestiola Superior, are a type of intelligent, advanced insectoid aliens that lived in the galaxy and were native to the Swarmworld Loqiit, located in the Segmentum Pacificus.[1]

Q'sandria
Q'sandria was a young seer, who at the time of Eldrad Ulthran's existence was his youngest protege. She believed that her mentor was still living in the Blackstone Fortress even after his very soul had been sucked into it. The reason for her beliefs were that some of Eldrad's waystones were still active. But the odds of Eldrad surviving are very slim. For how could his single soul take on the might of the very warp itself![1]

Q'sandritoc
Q'sandritoc is an Exodite World that has been invaded by Tyranids.[1]

Q'unelen II
Q'unelen II is an Imperium Knight World.[1]

Kill-Broker
Kill-Brokers are a type of Kroot commander in Farstalker Kinbands.[1] The squad commanders of Farstalker Kinbands, these Kroot are not only expert tacticians but also capable fighters and negotiators, ensuring their kin recieve just compensation for their missions. They are equipped with Kroot Rifles, Pulse Rifles, or Pulse Carbines along with a blade.[2]

Kill-Team
Kill-Teams are the standard organizational unit of the Deathwatch Space Marines.

Kill-ships
Kill-ships are unique weapon relics used by the Deathwatch. They are actually automated drone-ships guided by the most sophisticated of War-spirits, designed with the singular task of conducting Exterminatus operations in the most extreme of circumstances on worlds that are believed to be completely lost to the Imperium.[1] To aid them on their mission, Kill-ships are equipped with unique examples of long lost cloaking technology that date back to the Dark Age of Technology. This allows the drone-ship to enter into the target system completely undetected where it can manage to slip past any defensive sentries and reach the target world itself. Once there, the Kill-ship drops its lethal payload onto the planet below whereupon it performs a slingshot maneuver to escape the region by using the world's own gravity well. As the vessel escapes, its actions are felt by the apocalyptic devastation it leaves in its wake that serves as a final act of denial and vengeance upon the enemies of Man.[1]

Kill Blasta
The Kill Blasta is an Ork heavy assault tank that specializes in rapid anti-infantry firepower. The Kill Blasta is armed with an imposing array of Big Shootas, Rattler Kannons, and rapid-firing Kannons, collectively referred to as the Giga Shoota.[1]

Kill Bursta
The Kill Bursta is an Ork heavy tank designed for urban fighting and siege warfare. Similar in appearance to the Kill Blasta tank in all but armament, the Kill Bursta mounts a huge Kannon capable of destroying bunkers, buildings, or fortified positions with ease.[1]

Kill Kroozer
The Kill Kroozer is the most common style of Ork Kroozer, armed to the teeth with gunz, Heavy gunz, and occasionally torpedo launchas.[1]

Kill Krusha
Kill Krushas are massive tanks based off the Orks' love of speed and mass killing.[1]

Kill Rig
Kill Rigs are Beast Snaggas vehicles, that are pulled by mountainous Tramplasquigs and home to wide-eyed Wurrboys.[1]

Kill Shot (Audio Drama)
Kill Shot is an audio drama by Ben Counter.

Kill Team: Annual 2019
Kill Team Annual: 2019 is a supplement for the 2nd edition of Kill Team.[1]

Kill Team: Annual 2022
Kill Team: Annual 2022 is a supplement for the 3rd edition of Kill Team. It is a collection of rules for teams and missions previously published in White Dwarf, as well as two new teams from the previous edition of Kill Team, the Elucidan Starstriders and the Gellerpox Infected.[1]

Kill Team: Annual 2023
Kill Team Annual 2023: Season of the Gallowdark is a supplement for the 3rd edition of Kill Team. It includes all of the rules from the Into the Dark, Shadowvaults, Soulshackle, and Gallowfall expansions, as well rules for the two teams from Ashes of Faith.[1]

Kill Team: Arena
Kill Team: Arena is a Competitive Gaming Expansion set for the Warhammer 40,000: Kill Team, Second Edition (2018). In addition to the terrain and rules, the set is supplemented with a supplement booklet with a background.[1]

Kill Team: Ashes of Faith
Kill Team: Ashes of Faith is a campaign expansion for the 3rd Edition of Warhammer 40,000: Kill Team.[1]

Kill Team: Chalnath
Kill Team: Chalnath is a supplement for the 3rd Edition of Warhammer 40,000: Kill Team (Board Game).[1]

Kill Team: Commanders
Kill Team: Commanders is a Sourcebook of the Warhammer 40,000: Kill Team, Second Edition (2018). It was released in October 2018.[2]

Kill Team: Compendium
Kill Team: Compendium is a supplement book to the Kill Team Core Manual (3rd Edition).[1]

Kill Team: Elites
Kill Team: Elites is an expansion of the 2nd Edition of Kill-Team.[1]

Kill Team: Gallowfall
Kill Team: Gallowfall is a box set and supplement for the 3rd Edition of Warhammer 40,000: Kill Team.[1] It is also a forth and final book about Space Hulk Gallowdark.[2]

Kinslayer
Kinslayer is a powerful Bloodletter and Herald of Khorne.[1] One of the most powerful servants of Khorne on the Daemon World of Crucible in the Calixis Sector, Kinslayer keeps his underlings disciplined between battles and engages in a never-ending quest to find opponents who have pledged to the other Ruinous Powers. He will also deliberately herd vast numbers of mortal souls into a battlefield, where they can share in the joy of combat through their agonizing wounds.[1]

Kintara
Kintara was an Adeptus Custodes Hetaeron Companion and was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Kintarre
Kintarre is a world of the Imperium, whose treasury was taken in an attack by the Word Bearers.[1]

Kiodrus
Warmaster[2] Kiodrus, later canonized as Saint Kiodrus, was one of Saint Sabbat's two military commanders during her famous crusade to cleanse the forces of Chaos from the sector that later bore her name.[1] He held the rank of Lord Executor of the original Sabbat Crusade. [3] By 337.M41, however, Kiodrus had been relegated to the place of a minor and often overlooked member of the Imperial Saints. Inquisitor Gregor Eisenhorn, seeing the run-down state of a church dedicated to Kiodrus on Lethe Eleven, was saddened at this, and reflected that it would take another Crusade into the Sabbat Worlds to rekindle interest in Kiodrus and his achievements.[1]

Kir'la Carrier Escort
The Kir'la Class Carrier Escort, codenamed "Warden", is a small warship of the Tau Empire.

Kir'qath Class Starship
The Kir'qath (or Defender) is an Escort vessel, and for a time was the only true Escort in the Kor'vattra.

Kir'shasvre
The Kir'shasvre (or Castellan) is an Escort roughly comparable to the Imperial Navy's Sword and Firestorm Frigates. It is armed with a prow Gravitic Launcher and Railgun battery.[1a] Twenty Castellans saw action during the Taros Campaign.[1b]

Kir-itz
Kir-itz is a Khorne Daemon Prince who was part of the Chaos forces that invaded the Hive World Pandora Prime.[1]

Kiraly's Retribution
Kiraly's Retribution is a Lascannon belonging to the Blood Ravens Chapter. After his Thunderhawk was struck down by the Tau, Battle Brother Kiraly emerged miraculously unharmed from the fiery wreckage. Wielding this lascannon he soon reduced the pursing Tau vehicles to smoking ruins.[1]

Kireeah
Kireeah was a renegade PDF commander from the planet Guryan who became part of the army of the Manskinner.[1] While temporarily stranded on the planet Empyrion IX, the Manskinner's army faced a detachment of Black Templars. The Templars' commanding officer, Athellenas, refused to meet the cultists in a single, all-out battle, however; instead the Templars baited the cultists through Empyrion IX's only city in a series of fighting retreats. Initially, the Manskinner refused to allow his army to fall prey to Athellenas's tactics but the cultists grew enraged at the Templars' apparent cowardice. This led to a loss of cohesion, with Kireeah amongst those in the army who wanted to simply throw their entire force at the Space Marines' position. The Manskinner killed Kireeah himself to try to maintain the army's cohesion, but this failed and the cultists descended into a blood frenzy.[1]

Kirhane
Kirhane was a Legionary in the Raven Guard Legion, who fought in the Drop Site Massacre. During that desperate battle, Kirhane lost his leg in the fighting and was taken to a Loyalist medicae encampment. There, surrounded by other wounded Loyalists, he could do nothing as the battle raged around him, but his salvation came when the Salamanders' Thunderhawk Ohidoran appeared. Against all odds, the Ohidoran had braved the traitors' fire and landed near the encampment, one of the few Loyalist Thunderhawks to reach Isstvan V's surface, though at the cost of its pilot's life. Acting quickly, the encampment filled the Ohidoran beyond its capacity with the medicae's most seriously wounded, with Kirhane himself piloting the Thunderhawk. With the Ohidoran taking flight once more, Kirhane used all of his skill to evade the traitors' fire and managed to reach the safety of the Cruiser Warlock; one of the few Loyalist ships, that escaped the traitors' warfleets.[1]

Kiril
Kiril was a Space Marine of the Genesis Chapter. He was amongst those killed trying to defend the planet Quradim from an invasion by the Iron Warriors.[1]

Kirill IX System
The Kirill IX System is an Imperial star system.[1] The star system is made up of nine planets orbiting a single star. It has a population of around nineteen billion Imperial citizens and contains a major Forge World and eight tithe-grade Imperial settlements. It has the protection of the Red Talons Chapter.[1]

Kirkin
Kirkin was an Ongoth Jackals General, who turned upon the Imperium and joined Arch-Duke Holzhauer's Malouri Uprising.[1c] This occurred on Malouri, after the Priest Eris Bellona learned of Cadia's destruction and became despondent. He believed the Imperium was now close to being destroyed, but he later wrote[1a] a thesis on how to save it. The key factor of this, was to return the Imperium to the age when Goge Vandire ruled over Mankind. For this to happen, a military leader would need to command purging Crusade to cleanse it. After reading the thesis, Lord Marshal Holzhauer declared himself to be that leader[1b] and convinced Kirkin and General Conoe to join him. This began the Malouri Uprising and Kirkin commanded Regiments of the Ongoth Jackals during the conflict. The rebels would later face the Cadian 101st, whose Colonel, Sparker, presented an overview of Kirkin and the Uprising's other commanders. In Sparker's words, the General was an excellent duellist and personally brave. Under his command the Jackals earned battle honours on Scarus and Lethe Eleven. According to Astra Militarum sources that the Colonel had accessed to, though, the Jackals themselves were considered to be poor quality Guardsmen.[1c]

Kirn-Knives of Hataxis
The Kirn-Knives of Hataxis are a pair of long-bladed impossibly sharp daemonic flensing knives. The knives are possessed by two Blue Horrors split from the same Pink Horror. Now, each is bound in a separate blade, forever denying them the chance to re-merge.[1]

Kiros
Kiros is an invaded Imperial Administratum World, whose regulated skyline of hab-blocks and endless dormitories is broken up by cathedrals and churches.[1]

Kirs Drova
Kirs Drova is a ruthless Ordo Xenos Inquisitor, who is active in the Nachmund Gauntlet.[1]

Kisher
Kisher was an Admiral of the Imperial Navy.[1] A keen naval tactician who emphasized speed above all else, Kisher was the driving force behind the controversial Invincible Class Fast Battleship design. However, naval officers soon disparaged Kisher's design, dubbing it "Kisher's Kumbustibles". This was in a large part due to more traditional officers using the vessels outside of their intended role.[1]

Kiskayde
Kiskayde is a Imperial world that was brought into peaceful compliance by the Sons of Horus and the 63rd Expedition Fleet. It was settled during the Dark Age of Technology and was ruled by a caste called the Ordinators when they agreed to join the Imperium during the Great Crusade and supply troops to it. [1]

Portal:Chaos
1 : Warhammer 40,000: Rogue Trader, pg. 2 2 : Realm of Chaos Slaves to Darkness, pg. 216

Portal:Quotes
Portal Quotes is the home of all Quotes pages, including:

Rogal's Fist
Rogal's Fist is a Power Mace, that is said to have been created by the Imperial Fists' Primarch himself. It currently is in the hands of the Blood Ravens Chapter and lays waste to those who stand before it.[1]

Rogal Dorn
Rogal Dorn, also known as the Praetorian of Terra[15] was the Primarch of the Imperial Fists Space Marine Legion. He was one of the twenty Primarchs created by the Emperor in the earliest days of the Imperium, just after the end of the Age of Strife. Dorn, like the other Primarchs, was randomly transported across the galaxy by the Gods of Chaos and placed on a far-away world in an attempt to prevent the coming of the Age of the Imperium. During the Horus Heresy Rogal Dorn oversaw most of the loyalist war effort and ultimately orchestrated the defense of the Throneworld during the Siege of Terra.[20] He was the first known Lord Commander of the Imperium, ultimately ceding the title to Roboute Guilliman.[24] The Chaos emissary to Lorgar called him the Soldier.[13]

Rogal Dorn Battle Tank
The Rogal Dorn is an Astra Militarum Heavy Battle Tank, that is named after the Primarch Rogal Dorn.[1]

Rogg
Rogg is a Bullgryn whose Auxillia was attached to the Cadian 92nd when the Regiment was charged with protecting an Imperium city from an approaching Ork Waaagh!.[1] Complicating matters was the presence of Inquisitor Garric, who needed to be evacuated as he held vital information, and Rogg and his Auxillia were charged with escorting the Inquisitor to an approaching Valkyrie. However, despite the best efforts of the Regiment, the Orks of Warboss Nazgob reached the city and mayhem soon erupted. The Regiment's Captain, Guillaume, was killed by the Warboss and the Orks began rampaging throughout the city. This made protecting the Inquisitor increasingly difficult for Rogg, as they came under constant attack, but he stalwartly led his fellow Bullgryn, in killing any Orks that got in their way. Eventually, Rogg delivered Garric to the safety of the Valkyrie, but as soon as he did so, the Warboss Nazgob charged at them; intent on killing the Inquisitor. The Ork nearly succeeded in doing so, before Rogg barreled into the Warboss and caved his head in. With Nazgob dead, the Valkyrie was able to escape with the Inquisitor and the Cadian 92nd rallied together and defeated the Warboss' Waaagh!.[1]

Roghax Bloodhand
Roghax Bloodhand is a World Eaters Chaos Lord. Having sworn to collect a skull from every warrior species in the Galaxy and offer them to Khorne, Bloodhand's master work has taken a new turn with the coming of the Tyranids. He has gone to the Eastern Fringes and plunged into the path of Hive Fleet Kraken and has collected many of the xenos species' skulls.[2] In 992.M41, he led his force of Chaos Space Marines into a headlong assault against Hive Fleet Kraken.[1]

Rogsburg
Rogsburg is a city on Tallarn III defended from an Ork invasion by the Canadal 6th Regiment of the Imperial Guard.[1]

Rogue Doc
Rogue Docs are Necromunda Underhive medical specialists, who offer their services to anyone who can afford their prices.[1] If they are blamed for the death of an important patient or an outbreak of sickness, however, Rogue Docs will join a friendly gang and will offer their services for protection[1]. The Palanite Enforcers have noted that many Rogue Docs appear to be former House Eschers members, who could not make it as Clan Chymists. Its been noted, though, that only truly desperate Underhivers would use their services however.[2]

Rogue Factoria
Rogue Factoria are Imperial factories that are used by criminal organizations to create counterfeit weaponry and wargear.[1a]

Rogue Psyker
Rogue Psykers are Human Psykers that now belong to the Forces of Chaos. Many have eluded either the Inquisition's Ordo Hereticus or the Adeptus Astra Telepathica's League of Black Ships and have become tainted by the Gods of Chaos, a process which drives the psyker completely insane.[1] Their powers are completely out of control, capable of causing mass destruction but also making the psyker himself prone to possession by Daemons.[2]

Rogue Trader
A Rogue Trader is a combination of freelance explorer, conquistador and merchant. They are Imperial servants, given a ship, a crew, a contingent of marines or Guardsmen and carte blanche to roam the worlds beyond Imperial control.[!b] In their task of exploring and exploiting uncharted regions of the galaxy, Rogue Traders might come across worlds harbouring long-forgotten Human civilizations which will be incorporated into the Imperium. Other times they find empty or alien-dominated planets ripe for colonisation or exploitation.[1b]

Rogue Trader: Battlefleet Koronus
Battlefleet Koronus is sourcebook and rules expansion for the core Rogue Trader rulebook for the Rogue Trader Warhammer 40,000 role-playing game. Battlefleet Koronus is the seventh book release in the series by Fantasy Flight Games.

Rogue Trader: Citadel of Skulls
Citadel of Skulls is an adventure for the core Rogue Trader rulebook for the Rogue Trader Warhammer 40,000 role-playing game. Citadel of Skulls is the eighth book release in the series by Fantasy Flight Games and the second instalment of the Warpstorm Adventure Trilogy.

Rogue Trader: Dark Frontier
Dark Frontier is an introductory Rogue Trader adventure. It following the story occured in Rogue Trader: Forsaken Bounty.

Rogue Trader: Drydock
Drydock is a supplement book of Rogue Trader RPG, that aids the players to build and fighting starships.

Rogue Trader: Edge of the Abyss
Rogue Trader: Edge of the Abyss is a supplement book for the Rogue Trader Warhammer 40,000 role-playing game. It was developed by Fantasy Flight Games, a gaming company with license to produce Warhammer 40,000 and other Games Workshop products and was published in 2010. The book contains supplemental rules for the Rogue Trader game as well as extensive background material.

Rogue Trader: Epoch Koronus
Epoch Koronus is a background book of Rogue Trader RPG, describing the history of the Koronus Expanse.

Rogue Trader: Faith and Coin
In Faith and Coin, a Rogue Trader supplement for players and GMs, the complex relationships between missionaries and Rogue Traders come to life, with new Endeavors to complete and new worlds to convert. Players can find new sacred relics, smite vile heretics, or embark on new Alternate Career Paths with the grace of the God-Emperor guiding their every step of the way.

Rogue Trader: Fallen Suns
Fallen Suns is an adventure for the core Rogue Trader rulebook for the Rogue Trader Warhammer 40,000 role-playing game. Fallen Suns is the ninth book release in the series by Fantasy Flight Games and the third and final instalment of the Warpstorm Adventure Trilogy.

Rubellus
Ancient Rubellus was a Contemptor Dreadnought in the Death Guard Legion, who took part in the Horus Heresy.[1]

Ruben Indusio
Ruben Indusio was a Captain in the Ultramarines Legion and commanded the Battle Barge Constellation of Tarmus, when the Battle for Calth began. When the Word Bearers turned upon the Ultramarines, Indusio thought it was a mistake and pleaded with them to stop firing on his Legion's ships - shortly before he was killed, when the Constellation of Tarmus was destroyed by the Word Bearers' fleet.[1]

Ruben Moress
Father Ruben Moress is a Psyker Chaplain in the Ultramarines Chapter.[1]

Rubens
Rubens was a Sergeant of the Phyressian 81st Armoured.[1] He served under Lieutenant Kurtz in the Third Platoon of the regiment's 1st Armoured Fist Company, commanding the Platoon's 5th Squad.[1]

Rubeyus Redarga
Rubeyus Redarga is the author of The Ackounts of the Legiones Who Hath Turned.[1]

Rubicon
The Rubicon was a Grey Knights Strike Cruiser commissioned by the Ordo Malleus.

Rubicon Primaris
The Rubicon Primaris is a name given for an extensive operation that allows Firstborn Space Marines to be reborn as Primaris Space Marines.[1] The procedure is also called the Calgarisian Rites or the Calgar Procedure in honour of Marneus Calgar.[27][18c]

Rubric Marine
Rubric Marines, also known as Rubricae, are disembodied spirits of Thousand Sons Marines trapped within their power armour. Together with the Aspiring Sorcerers of Tzeentch who lead them, they form the basic Thousand Sons squads.[4a][4b] The sorcerers and lords of the Thousand Sons use these "Rubicae" as bodyguards and enforcers.[5]

Rubric Touched Helm
The Rubric Touched Helm is an ancient helm worn by Chaos Sorcerers, that echoes eternally with the incantation of the Rubric. It not only protects the Sorcerer from the damning taint of Chaos, but also the physical attacks of his enemies by increasing his defensive capabilities for a short time, each time he is struck.[1]

Rubric of Ahriman
The Rubric of Ahriman was the cataclysmic spell cast by the Chief Librarian Ahriman of the Thousand Sons Space Marine Legion and his Cabal, which transformed the majority of the Thousand Sons into soulless automatons.

Rubric of Protocol
The Rubric of Protocol is an Imperial text, that was drafted in the earliest days of the Inquisition and serves as its primary instrument of instruction. Revised and appended on many occasions, the Protocol outlines all the matters of behavior, conduct, methodology and practice for the Inquisition's Ordos to follow.[1]

Ruby Crescents
The Ruby Crescents are a Blood Angels Successor Chapter.[1c]

Rucka
Rucka was a Sergeant of the 18th Stratosan Aircorps, serving under Colonel Yonn during the defence of Stratos against an uprising by the Cult of Truth.[1] When Colonel Yonn was killed at the border of Cirrion by the cultists, Rucka and some surviving elements of the 18th retreated through the city of Nimbaros. Rucka ended up saving the life of Colonel Abel Tonnhauser of the 13th Aircorps from another cult ambush.[1] Rucka was later at the front of a second attack on Cirrion that was almost completely wiped out. In the confusion of the battle, he was separated from the rest of the troops and pursued through the streets of Cirrion by the cultists. However, both the cultists and Rucka were caught in a trap by the Dragon Warriors, the true instigators of the uprising, who wished to cover up evidence of their presence on Stratos. Rucka was killed by Ramlek.[1]

Ruden III
Ruden III served as a base for Eldar pirates, until they were destroyed by Chapter Master Dante and the Blood Angels.[1]

Rudran Luc
Rudran Luc is an Inquisitor.[1]

Rudrec
Rudrec was the chief bodyguard to Lord Heymlik Chass, Patriarch of House Chass of Vervunhive.[1]

Rufarel
Rufarel is a Fallen Angel, who is among those who now loyally serve their returned Primarch, Lion El'Jonson[1a] as the Risen.[1b]

Rufeus Kleng
Rufeus Kleng is a Confessor who served in the Indomitus Crusade's Fleet Quintus, which was believed to be cursed due to the constant misfortune it was struck by.[1] This caused superstitions to run rampant amongst the fleet, as its personnel strove to ward off bad luck and bring the Emperor's light upon them. As such beliefs became more widespread, Kleng made a report listing all such superstitions that had been observed and vowed to put an end to them. This was done, as the Confessor felt that praying to the Emperor was needed for the fleet's faithful and that some of the superstitions boarded on the heretical and sacrilegious.[1]

Rufus Aquila
Rufus Aquila was the Princeps of the Imperator Titan Aquila Ignis and part of the Legio Mortis during the Horus Heresy[1]. The Legio sided with Horus during that conflict and became corrupted by the powers of pestilence, which Rufus and his crew willingly gave themselves to; thoroughly corrupting themselves and the Aquila Ignis.[1][2] During the Schism of Mars Rufus was deployed by the Legio Mortis, during their walk on the Magma City and the defending loyalist Legio Tempestus. Though he succeeded in destroying the remnants of Tempestus, the destruction of the Magma City by Adept Koriel Zeth unleashed a torrent of lava that destroyed the Aquila Ignis' main body, killing the Princeps and leaving only its corrupted Hellstorm Cannon behind.[2]

Klorian Saiche
Klorian Saiche, The Forgotten Warrior of House Trainor, is a Freeblade Knight, though not by the choice of Saiche or his Knight House. When the Imperium Mining World Betalis III was invaded by the Eldar, Saiche fought with Knights of his House alongside the Titan Legions and the Imperial Guard in its defense. During the battle Klorian survived an ambush by Eldar Aspect Warriors, that virtually wiped out his phalanx and left his own Knight battered and broken. He would spend weeks in the icy wilderness making repairs, before managing to limp back to the Imperial lines. By then the war on Betalis III had ended and many of the troop ships had already left for new war zones, leaving Saiche and his battered Knight suit behind. Seeking assistance from the Mechanicus artisans and Techpriests that still remained on Betalis III, Saiche was able to repair his Knight suit. Once the repairs were done, he sought passage with them to a new war zone, where he would fight alongside the Mechanicus' forces until he could make his way back to House Trainor on his Homeworld Mancora. The price was costly, however: giving the servants of the Mechanicus unfettered access to his armour’s high technology.[1]

Klostra
Klostra was a small world near the Maelstrom that belonged to the Iron Warriors Grand Company of the Warsmith Kalkator.[1] It served as the Grand Company's main stronghold and was home to numerous Human colonies who worshiped the Iron Warriors. However, it ultimately fell to a massive Ork invasion during the War of the Beast, and only Kalkator and the ravaged remnants of his Grand Company were able to escape its fall to The Beast's forces.[1]

Klostzatz
Klostzatz was a Battleship in the XVIII Legion when it was led by Legion Master Cassian Vaughn during the Great Crusade, and was his flagship when the XVIII fought to save the Imperial Systems of the Taras Division from an Ork invasion. Despite their best efforts, though, the vastly outnumbered XVIII could not stop the advance of the over a million strong Ork horde and could only slow the Xenos down long enough for the populations of invaded worlds to evacuate and escape into the void. They did this repeatedly, from one fallen System to another, and the world Corcyra in the Anteros System, was no different. However, after Corcyra was evacuated, Legion Master Vaughn intended to stop the Orks' fleet from advancing into the highly populated Taras System. This plan failed miserably when hundreds of Ork ships emerged from behind their Attack Moon and sped towards the Legion's fleet. Caught by surprise, the XVIII's fleet pulled back and regrouped, but lost several ships to the Orks' sudden attack. With the Attack Moon and the Ork fleet advancing upon them in overwhelming numbers, Vaughn knew they could not defeat the Xenos and gave the order to retreat to the Taras System.[1]

Klot
Klot is an Imperial Abattoir World, whose meat factories have given rise to a Khorne Slaughter Cult, that is now attacking the world.[1]

Klovis the Redeemer
Klovis the Redeemer (often refereed to simply as "The Redeemer") is a particularly fanatical and homicidal Redemptionist from the Hive World of Necromunda.[1]

Kluctmier
Kluctmier was an Inquisitor Lord of the Ordo Xenos, who took part in the defense of the planet Granica IV when it was invaded by a splinter of Hive Fleet Leviathan. During the invasion, Kluctmier worked on a genetic virus which would kill the Tyranids, when the laboratory he was working in came under attack by the swarm[1a]. While the Imperium forces defending the base the laboratory was located in fought and died to protect him, Kluctmier finally finished his work and produced a single canister of the virus. As the Tyranids easily overwhelmed the base's defenders and made their way inside, Kluctmier and his retinue ran with the canister to his waiting shuttle. The few survivors defending the base fought on to give Kluctmier time to escape and Inquisitor Lord and his retinue nearly reached his shuttle - when a large group of Genestealers ambushed them and tore them apart[1b]. Though the canister was left undamaged, it was surrounded by a swarm of Tyranids; as they cut down the last few survivors of the Imperium's forces.[1c]

Klybo
An extinct world, where the ruins of a lost colony poke from the sifting sands. Klybo's harsh environment spurned all efforts to settle it. The Sector Fleet maintains a waystation on a moon in close orbit.

Klythes IV
Klythes IV was invaded by the Daemonic hordes of Drch'yyne'kyl in M42. However they were later banished back to the Warp, by the Adeptus Custodes' Dread Host aboard the warship Aetropas[1]

Knael
Knael is an Ordo Xenos Lord Inquisitor, who wrote A Discursive Primer for Initiates of the Ordo Xenos.[1]

Knarloc
Knarlocs are the smaller relatives of the Great Knarloc, trained by the Kroot. They are smaller in size and work more as a team, unlike larger, solitary relations. In the wild jungles of Pech, Knarlocs are formidable carnivorous predators using ambush and long distance pursuit techniques to run their prey into the ground. They work together in groups of up to ten, including their young, and have developed a significantly greater brain to body ratio, allowing them to attack any size of prey native to their world.[Needs Citation]

Knarr
Knarr was the site of a battle between the Dark Hunters Chapter and the forces of Tank Boss Badfragg, which saw the Orks defeated by the Space Marines.[1]

Knaus Lambda
Knaus Lambda was an Imperium Shrine World, until it was devastated in an invasion by the Warband of the Chaos Lord Revellian Thrice-Burned.[1a]

Knife
Knife may refer to: Assashun's Knife, Ork Kommando Choppa Astartes Combat Knife, Space Marine close combat weapon Bonding Knife, Tau ceremonial knife Catachan Knives, varied Imperial Guard knives C'tan Phase Knife, fractal edged weapon Fra'al Glass Knife, jagged crystaline blade Plague Knife, Nurgle Chaos Space Marine weapon Power Knife, Adeptus Custodes power weapon Star-Fang Knife, Space Wolves combat knife Whisperbane Knife, common Daemon weapon Zzap Knife, Ork Mekboy weapon

Knight Abominant
The Knight Abominant is a type of psychic Chaos Knight.[1] Seen as especially blessed by the Dark Gods, the Knight Abominant is suffused with warp energy. They unleash this power in deadly waves, corrupting and mutating any nearby while also wielding more conventional weapons such as the Volkite Combustor, Electroscourge, Balemace, and Heavy Stubbers. In battle, they thrash their warp-wrought appendages, crushing anything that remains untainted.[2]

Knight Abyssal
Abyssal Knight is a rank within the Sisters of Silence.[1] The mightiest warriors, Daemon hunters, and Psyker executioners of their order, each is a vastly experienced fighter and responsible for the execution of the most dangerous Psykers that could threaten mankind's very existence. As such their null ability is quite formidable, to the point of being in the proximity to one is enough to cause crippling terror and weakness to psykers, and in some cases even bodily degradation and death. Such is their might that they will even sow fear and disgust in all around them regardless of psychic level.[1] The Knight Abyssals go to war in the strongest Artificer Armour and Voidscale Cloaks of their order and armed with the finest weapons which include Charnable Weapons, a Paragon Blade, or a Neuro-Lash alongside a Hand Flamer, Needle Pistol, or Plasma Pistol.[1]

Knight Acheron
The Knight Acheron is a type of Imperial Cerastus Pattern Knight.

Knight Aeterna
The Knight Aeterna is a Furious Class Grand Cruiser in the Imperial Navy and is commanded by Captain Lyrion Vorn-Keats.[1b]

Knight Asterius
The Knight Asterius is an Acastus Pattern class of Imperial Knight.[1] Of the Acastus Knights, the Asterius is among the most rare. Like its more common cousin, the Porphyrion, it boasts an armored hide near impervious to weapons fire and also wields a pair of twin ancient Conversion Beam Cannon. Additional weaponry includes a back-mounted Karacnos Mortar Battery and two Volkite Culverins.[2]

Knight Atrapos
The Knight Atrapos (also spelled Atropos[2]) was a type of Imperial Cerastus Pattern Knight in service during the Great Crusade and Horus Heresy, where it was one of the rarest and most potent vehicles of its class.

Kill-Broker
Kill-Brokers are a type of Kroot commander in Farstalker Kinbands.[1] The squad commanders of Farstalker Kinbands, these Kroot are not only expert tacticians but also capable fighters and negotiators, ensuring their kin recieve just compensation for their missions. They are equipped with Kroot Rifles, Pulse Rifles, or Pulse Carbines along with a blade.[2]

Kill-Team
Kill-Teams are the standard organizational unit of the Deathwatch Space Marines.

Kill-ships
Kill-ships are unique weapon relics used by the Deathwatch. They are actually automated drone-ships guided by the most sophisticated of War-spirits, designed with the singular task of conducting Exterminatus operations in the most extreme of circumstances on worlds that are believed to be completely lost to the Imperium.[1] To aid them on their mission, Kill-ships are equipped with unique examples of long lost cloaking technology that date back to the Dark Age of Technology. This allows the drone-ship to enter into the target system completely undetected where it can manage to slip past any defensive sentries and reach the target world itself. Once there, the Kill-ship drops its lethal payload onto the planet below whereupon it performs a slingshot maneuver to escape the region by using the world's own gravity well. As the vessel escapes, its actions are felt by the apocalyptic devastation it leaves in its wake that serves as a final act of denial and vengeance upon the enemies of Man.[1]

Kill Blasta
The Kill Blasta is an Ork heavy assault tank that specializes in rapid anti-infantry firepower. The Kill Blasta is armed with an imposing array of Big Shootas, Rattler Kannons, and rapid-firing Kannons, collectively referred to as the Giga Shoota.[1]

Kill Bursta
The Kill Bursta is an Ork heavy tank designed for urban fighting and siege warfare. Similar in appearance to the Kill Blasta tank in all but armament, the Kill Bursta mounts a huge Kannon capable of destroying bunkers, buildings, or fortified positions with ease.[1]

Kill Kroozer
The Kill Kroozer is the most common style of Ork Kroozer, armed to the teeth with gunz, Heavy gunz, and occasionally torpedo launchas.[1]

Kill Krusha
Kill Krushas are massive tanks based off the Orks' love of speed and mass killing.[1]

Kill Rig
Kill Rigs are Beast Snaggas vehicles, that are pulled by mountainous Tramplasquigs and home to wide-eyed Wurrboys.[1]

Kill Shot (Audio Drama)
Kill Shot is an audio drama by Ben Counter.

Kill Team: Annual 2019
Kill Team Annual: 2019 is a supplement for the 2nd edition of Kill Team.[1]

Kill Team: Annual 2022
Kill Team: Annual 2022 is a supplement for the 3rd edition of Kill Team. It is a collection of rules for teams and missions previously published in White Dwarf, as well as two new teams from the previous edition of Kill Team, the Elucidan Starstriders and the Gellerpox Infected.[1]

Kill Team: Annual 2023
Kill Team Annual 2023: Season of the Gallowdark is a supplement for the 3rd edition of Kill Team. It includes all of the rules from the Into the Dark, Shadowvaults, Soulshackle, and Gallowfall expansions, as well rules for the two teams from Ashes of Faith.[1]

Kill Team: Arena
Kill Team: Arena is a Competitive Gaming Expansion set for the Warhammer 40,000: Kill Team, Second Edition (2018). In addition to the terrain and rules, the set is supplemented with a supplement booklet with a background.[1]

Kill Team: Ashes of Faith
Kill Team: Ashes of Faith is a campaign expansion for the 3rd Edition of Warhammer 40,000: Kill Team.[1]

Kill Team: Chalnath
Kill Team: Chalnath is a supplement for the 3rd Edition of Warhammer 40,000: Kill Team (Board Game).[1]

Kill Team: Commanders
Kill Team: Commanders is a Sourcebook of the Warhammer 40,000: Kill Team, Second Edition (2018). It was released in October 2018.[2]

Kill Team: Compendium
Kill Team: Compendium is a supplement book to the Kill Team Core Manual (3rd Edition).[1]

Kill Team: Elites
Kill Team: Elites is an expansion of the 2nd Edition of Kill-Team.[1]

Kill Team: Gallowfall
Kill Team: Gallowfall is a box set and supplement for the 3rd Edition of Warhammer 40,000: Kill Team.[1] It is also a forth and final book about Space Hulk Gallowdark.[2]

Throne's Fury
Throne's Fury is an Imperial Navy Emperor Class Battleship, which was once part of Battlefleet Tempestus, but now serves as the flagship of the Crimson Fists Chapter's Battlegroup Vengeance.[1]

Throne's Justice
The Throne's Justice is a Rogue Trader Cruiser in House Lamertine's fleet and serves in the Davamir Compact. It is charged with defending the House's flagship, Indomitable Soul, alongside the Throne's fellow Cruiser, Vindication of Terra.[1]

Throne Mechanicum
The Throne Mechanicum is a piece of technology used by Imperial Titans and Knights that allows them to be piloted by Humans.[1]

Throne of Galat
Throne of Galat is an Imperial world and is the Homeworld of the Sons of Galathor Chapter. It lies within the Imperium Nihilus, close to the Malfactus Warpstorm, and is currently being invaded.[1]

Throne of Judgement
The Throne of Judgement was presented to Inquisitor Lord Fyodor Karamazov when he attained the rank of Inquisitor Lord with the Ordo Hereticus. This "throne" is based on a Dreadnought chassis and is armed with a Multi-melta. It also has room for two servitors, one manning the multi-melta and one acting as a scribe. From this throne Karamazov dispenses his judgement on heretics and witches. The Throne was presented to Karamazov after the Abraxan Purges of 930.M41.[3]

Throne of Lies (Audio Drama)
Throne of Lies is an Audio Drama written by Aaron Dembski-Bowden regarding the activities of the Night Lords Legionnaires of First Claw, 10th Company, as well as those surrounding them, after the events at Crythe Primus, as they hunt a certain member of the Imperium in search of answers to a question which the Legion has been chasing for decades. It is performed by John Banks and Beth Chalmers, and directed by Lisa Bowerman. It was republished in print in Treacheries of the Space Marines (Anthology).

Throne of the Underworld
The Throne of the Underworld was a Battle Barge in the Sons of Horus Legion, during the Horus Heresy and was commanded by Horus Aximand in the Solar War.[1]

Throneless King
Throneless King was a Strike Cruiser in the Night Lords Legion during the Horus Heresy. It took part in the Thramas Crusade, where it was destroyed during a massive ambush launched by the Dark Angels Legion against the Night Lords' forces on the world Sheol and their fleet in its orbit.[1]

Thronelight Lantern
The Thronelight Lantern is a Black Templars relic, that utilizes a psychoreactive core which absorbs and projects a fragment of the Astronomican's psychic light. When it is wielded, those who would seek to lay the Emperor's faithful low with heretical witchery, find themselves averting their eyes from this holiest of lights.[1]

Throth Half-Head
Throth Half-Head was a Space Marine of the Space Wolves chapter who won renown for defeating Ur-Bolg, father of giants, on Asaheim, when Throth blinded the giant with his plasma blade and sent the giant tumbling into the ocean to drown.[1]

Thruce
Thruce is a Rogue Trader, who took part in the Indomitus Crusade and was once an expert fencer and sportsman. However this changed, after he was injured during the early stages of the Crusade.[1]

Thrugg Bullneck
Big Boss Thrugg Bullneck is a Warboss[1a] of the Ork Empire of Charadon, who took part in the Invasion of Rynn's World under Snagrod's command.[1b]

Thruk Irongob
Thruk Irongob is an Ork Warboss, who is taking part in the Octarius War. He has currently launched an all-out invasion of the Imperial Warden Planet Emush, with millions of Orks at his command.[1]

Thruscas Sine
Thruscas Sine was a Human world brought down by Nurgle.[1] Heretically progressive under Imperial law, in a single generation the world managed to eradicate all natural illness from its population. This proved to only offend Nurgle, and in an act of revenge he infested the planet with hordes of Plaguebearers, Nurglings, Rot Flies, and Great Unclean Ones.[1]

Thruskus Rebellion
The Thruskus Rebellion took place in 748.M41. After the world of Thruskus revolted against the Imperium, the Raven Guard was dispatched to deal with the worlds ruling council known as the Megarchy. Within a day, Thruskus was brought under Imperial control once more and the bodies of the Megarchy's members hung from the spires of their own Hives.[1]

Thrydderghyre
Thrydderghyre is a mighty and infamous Disc of Tzeentch. Constantly seeking out the most worthy champions to bear to war, it cackles and gibbers as it streaks through the air, for it delights that no foe can catch it.[1]

Thu'l
The Thu'l are a loathsome Xenos species that thrives under the light of dead stars. In 983.M38 they were defeated in battle by the Black Templars and Crimson Sabres Chapters; in what became known as the Deadstar Battles.[1]

Thucyid
Thucyid is a Space Marine of the Deathwatch, originally a Veteran of the Imperial Fists Chapter.[1] Thucyid was one of the Marines stationed at Watch Fortress Zarabek when it was discovered by the Ordo Xenos that human pirates operating in the Teramus System somehow had access to functional Eldar lance weapons mounted on their ships. In a debate between the Marines present over the issue, Thucyid rebuked Gottrand, who favoured a direct assault on the pirates to the point of accusing the other Marines of cowardice. Gottrand backed down from his argument, in part because, due to Thucyid's long years of service and use of heavy weapons, Gottrand equated him with one of his chapter's Long Fangs.[1] In the end, Watch Captain Ska Mordentodt allowed Sergeant Courlanth to assemble a Kill-Team to lead a mission into the Teramus system to uncover the source of the weapons and eliminate them; Thucyid was selected by Courlanth for the mission.[1] Courlanth led the Kill-Team in infiltrating the pirates' asteroid base and discovered that the pirate leader, Arlon Buke, had entered into a pact with the Dark Eldar of the Kabal of the Crimson Blossom. When he saw that the pirates were trading captured slaves to the xenos in exchange for weapons and drugs, Courlanth abandoned stealth and ordered an attack on the Kabal and the pirates alike. Thucyid was injured by the Dark Eldar's splinter weapons, but survived the battle.[1]

Delphaeron
Delphaeron was a Space Marine of the Dark Angels Chapter, serving with Seventh Squad, Fifth Company. He was killed by Orks in the closing stages of the Battle for Honoria.[1]

Delphan Gruss
Magos Explorator Delphan Gruss is a member of the Adeptus Mechanicus who hails from the Forge World Arenxis Minoris in the Galactic South.

Delphenia
Delphenia is an Imperial Agri World.[1]

Delphi (Forge World)
Delphi is an Imperial Forge World, that lies in the Eastern Fringe, and it is ruled by a triumvirate of Fabricator Generals, known as Charities of Delphi. Its Tech-Priests have frequent dealings with the Rogue Trader Vileth Rey Aggranoza, who trades any strange items he finds with them. This is because, Aggranoza considers Delphi to be one of the few safe places in the Fringe, that will not deeply question how he acquired his items. Though they have not dealt directly with each other, the Chariites have developed goodwill towards the Rogue Trader, due to their frequent dealings with each other. So much so, that the Fabricator Generals have the Forge World freely repair and refuel Aggranoza's ships, whenever he visits Delphi.[1]

Delphi IX
Delphi IX is an Imperial Forge World, whose colors are grey and gold and it is also the Homeworld of Magos Dominus Karolus Magna II.[1]

Delphion V
Delphion V was once invaded by Hrud, however, the Xenos were later single-handedly defeated by Captain Catachan.[1]

Delphyna Three
Delphyna Three is a Feudal World of the Imperium.[1a][1b] A primitive world, at one point it was purged of heresy by the Space Marines of the Dark Angels Chapter. While scouring a keep on the planet for ancient secrets, the Librarian Meroth found an imprisoned psyker. Meroth would train the boy in the use of his psychic abilities, acting as his mentor. The boy, who took the name Ezekiel, would go on to be admitted to the Dark Angels, becoming a member of the chapter's Librarius.[1a]

Delq
The Delq are a sentient Xenos species, that clashed with the Imperium's forces on Karkhemish Secundus in M42. The species later successfully forced the Imperials to retreat from the world.[1]

Delsvaan
Delsvaan, known to the Imperium during the Great Crusade as 1-122, is an Imperial world.[1]

Delta
The Delta was a Battleship of the Alpha Legion during the Great Crusade and Horus Heresy. Though many ships of the Alpha Legion bore the designation Delta, this such vessel was in fact the largest and most powerful one of the Legion. The Delta took part in the Battle of the Alaxxes Nebula, where it was destroyed thanks to the sacrifice of Wolf Lord Gunnar Gunnhilt and the Ragnarok.[1]

Delta-3 Tominus
Delta-3 Tominus is the leader of a Incaladion Skitarii Rangers Kill Team Unit, that has recently joined the Sacristan Guard of House Griffith's High King, Bryce Griffith.[1]

Delta-Garmon II
Delta-Garmon II is a world of the Beta-Garmon Star Cluster.[1] The breadbasket of the Cluster, though much of its surface is airless wasteland Dark Age of Technology-era agri-domes are present on the world and this has allowed for a prosperous agricultural economy. Under the worlds surface, a complex network of reservoirs and cisterns keep these biospheres alive.[1] During the Horus Heresy, the world was part of the massive Battle of Beta-Garmon.[1]

Delta Arbuthnot
Delta Arbuthnot is an Agri World of the Imperium.[1] Disaster struck the world, when a Alpha-level psyker forced the entire population of Ratling serfs to rise up against the landowners in an orgy of bloodshed. The White Scars Chapter would later assist in putting down the rebellion.[1]

Delta Pistol
The Delta Pistol is an Adeptus Mechanicus Gamma Pistol, that is a relic of the Forge World Metalica.[1] It houses a rare piece of Archeotech, that was recovered by Metalica Technoarcheologists during the Dhask World Cleansing. When the weapon's Machine Spirit is suitably angered, it generates ultra rare and deadly delta rays that destroy anything born of metal and circuitry.[1]

Delta Radhima
Delta Radhima is an Imperium Civilized World.[1]

Delta Tao
Delta Tao is an Imperium world located in Ultima Segmentum.[1a]

Deluge
Deluge is a world of the Galaxy. During the Horus Heresy, Deluge was assailed by the crazed Daemon Prince Angron and his World Eaters. As the fleet led by the Conqueror hung in orbit, Deluge's population was butchered. The slaughter was interrupted by Perturabo's small fleet, which arrived to bring orders that Horus has called for a muster on Ullanor in preparation for the drive on Terra. Kharn appeared before Perturabo and his escort and urged them to leave before it was too late, but soon enough the World Eaters and accompanying Khornate Daemons threw themselves at the Iron Warriors. Several thousand Iron Warriors endured the onslaught with a shield wall and using their own tanks as barriers. Perturabo constantly redeployed the formation, eventually boxing the World Eaters into small pockets. However the situation changed when Angron himself appeared from the stormy sky, viciously attacking Perturabo. The Daemon Primarch was subdued by Perturabo, Volk, the Iron Circle, and other nearby Iron Warriors, and as Angron lay on the ground regenerating an Ultramarines fleet arrived in orbit to kill all upon Deluge's surface. Angron was eventually convinced by Perturabo to come with him, and the Daemon Primarch created a Warp Storm that swallowed the Iron Warriors and World Eaters fleets and allowed them to travel to Ullanor.[1]

Delvarus
Delvarus was a Centurion of the World Eaters during the Great Crusade and Horus Heresy. He later became Warchief of the Riven and joined the Black Legion.

Delverian Offensive
The Delverian Offensive was a battle in 642.M41.[1] During the campaign, the Fortress of Enlightenment – believed to have served as a command post for the Emperor himself during the Great Crusade – withstood several direct hits from Ork Blitza-Bommers and proved instrumental in holding back Waaagh! Redtoof. This marked the five hundredth time the venerated fortress had withstood attack, and not once during its many sieges has it ever fallen into enemy hands.[1]

Rogue Doc
Rogue Docs are Necromunda Underhive medical specialists, who offer their services to anyone who can afford their prices.[1] If they are blamed for the death of an important patient or an outbreak of sickness, however, Rogue Docs will join a friendly gang and will offer their services for protection[1]. The Palanite Enforcers have noted that many Rogue Docs appear to be former House Eschers members, who could not make it as Clan Chymists. Its been noted, though, that only truly desperate Underhivers would use their services however.[2]

Rogue Factoria
Rogue Factoria are Imperial factories that are used by criminal organizations to create counterfeit weaponry and wargear.[1a]

Rogue Psyker
Rogue Psykers are Human Psykers that now belong to the Forces of Chaos. Many have eluded either the Inquisition's Ordo Hereticus or the Adeptus Astra Telepathica's League of Black Ships and have become tainted by the Gods of Chaos, a process which drives the psyker completely insane.[1] Their powers are completely out of control, capable of causing mass destruction but also making the psyker himself prone to possession by Daemons.[2]

Rogue Trader
A Rogue Trader is a combination of freelance explorer, conquistador and merchant. They are Imperial servants, given a ship, a crew, a contingent of marines or Guardsmen and carte blanche to roam the worlds beyond Imperial control.[!b] In their task of exploring and exploiting uncharted regions of the galaxy, Rogue Traders might come across worlds harbouring long-forgotten Human civilizations which will be incorporated into the Imperium. Other times they find empty or alien-dominated planets ripe for colonisation or exploitation.[1b]

Rogue Trader: Battlefleet Koronus
Battlefleet Koronus is sourcebook and rules expansion for the core Rogue Trader rulebook for the Rogue Trader Warhammer 40,000 role-playing game. Battlefleet Koronus is the seventh book release in the series by Fantasy Flight Games.

Rogue Trader: Citadel of Skulls
Citadel of Skulls is an adventure for the core Rogue Trader rulebook for the Rogue Trader Warhammer 40,000 role-playing game. Citadel of Skulls is the eighth book release in the series by Fantasy Flight Games and the second instalment of the Warpstorm Adventure Trilogy.

Rogue Trader: Dark Frontier
Dark Frontier is an introductory Rogue Trader adventure. It following the story occured in Rogue Trader: Forsaken Bounty.

Rogue Trader: Drydock
Drydock is a supplement book of Rogue Trader RPG, that aids the players to build and fighting starships.

Rogue Trader: Edge of the Abyss
Rogue Trader: Edge of the Abyss is a supplement book for the Rogue Trader Warhammer 40,000 role-playing game. It was developed by Fantasy Flight Games, a gaming company with license to produce Warhammer 40,000 and other Games Workshop products and was published in 2010. The book contains supplemental rules for the Rogue Trader game as well as extensive background material.

Rogue Trader: Epoch Koronus
Epoch Koronus is a background book of Rogue Trader RPG, describing the history of the Koronus Expanse.

Rogue Trader: Faith and Coin
In Faith and Coin, a Rogue Trader supplement for players and GMs, the complex relationships between missionaries and Rogue Traders come to life, with new Endeavors to complete and new worlds to convert. Players can find new sacred relics, smite vile heretics, or embark on new Alternate Career Paths with the grace of the God-Emperor guiding their every step of the way.

Rogue Trader: Fallen Suns
Fallen Suns is an adventure for the core Rogue Trader rulebook for the Rogue Trader Warhammer 40,000 role-playing game. Fallen Suns is the ninth book release in the series by Fantasy Flight Games and the third and final instalment of the Warpstorm Adventure Trilogy.

Rogue Trader: Forsaken Bounty
Dark Frontier is an introductory Rogue Trader adventure. Adrift in a dangerous region of space, a derelict vessel offers a tempting opportunity. Rogue Trader Sarvus Trask and his crew are determined to wrest a profit from the badly-damaged ship — but all is not as it appears. The seemingly-abandoned light cruiser contains a deadly secret that stands in the way of Trask's ambition.

Rogue Trader: Hostile Acquisitions
Hostile Acquisitions is the tenth book for the Rogue Trader RPG. It describes Imperial law, the nature of crime and punishment in the Imperium, and what rogue traders can expect if they decide to operate on the wrong side of the law.

Rogue Trader: Into the Storm
Into the Storm is an expansion for the core Rogue Trader rulebook of the Rogue Trader Warhammer 40,000 role-playing game. Into the Storm is fourth book release in the series by Fantasy Flight Games. This book examines and expands on all aspects of an Explorer, from the weapons he wields and ships he pilots, to the Endeavours he pursues and adventures he undertakes.

Rogue Trader: Lure of the Expanse
Rogue Trader: Lure of the Expanse is a supplement book for the Rogue Trader Warhammer 40,000 role-playing game. It was developed by Fantasy Flight Games, a gaming company with license to produce Warhammer 40,000 and other Games Workshop products and was published in 2010. The book contains supplemental rules for the Rogue Trader game as well as extensive background material.

Rogue Trader: Secrets of the Expanse
Secrets of the Expanse is a small background supplement to Rogue Trader RPG.

Rogue Trader: Stars of Inequity
Stars of Inequity is a sourcebook and rules expansion for the Rogue Trader Warhammer 40,000 role-playing game. The content of Stars of Inequity concerns creating new worlds and planetside adventures in the Koronus Expanse, colonial Endeavours, and four new factions.

Portalglyph
The Portalglyph is an Artifact of Chaos. Even to the most learned scholars of the Ordo Malleus, the Portalglyph is something of a mystery. Its merest presence creates a small Warp Rift, through which Daemons can emerge into the Materium. The item cannot be destroyed, only sealed.[1]

Portan
Portan is the current Captain of the Genesis Chapter's Second Company and a Tetrarch of Ultramar.[1]

Portenus
Portenus is an Imperium Hive World where armies of Traitor Guardsmen began the Exogamic Uprising. However, their rebellion was defeated by the Knights of House Hawkshroud.[1]

Poscol
Poscol is a world of the Imperium.[1]

Posidac IV
Posidac IV is one of the seven Artificial Worlds that make up the Posidac System.[1] Its network of suspensors and gravity bafflers have failed over time; as a result, it is much smaller than the other worlds, as much of its mass has escaped into the void, leaving only a ball of gas and liquid covered in ice.[1] The Rogue Trader Dragalos, led an expedition to Posidac IV and used a submersible vessel to search its oceans for riches to plunder. He soon found a sunken city, but was attacked by ancient metallic automata who had been trapped there by the world's original population since the Age of Strife and wished to use Dragalos's vessel to escape. Luckily for the Rogue Trader and his crew, the Imperial Knight Rarthanis of House Griffith was part of the expedition and defeated the automata before they could capture the Rogue Trader's vessel.[1]

Posidac System
The Posidac System is a relic of the Dark Age of Technology and contains seven Artificial Worlds that orbit a captured star. Each world is built around a complex network of suspensors and gravity bafflers that hold the worlds' atmosphere and soil together against the hungering void.[1]

Positional Relay
A Positional Relay is a Tau battlesuit support system which records detailed battlefield data and relays it back to a unit acting as a strategic reserve. The information transmitted by this special issue device is heavily encoded and transmitted in a tight-band burst to prevent eavesdropping, and allows reinforcements to arrive faster and more effectively.[1a]

Possessed (Chaos Space Marines)
Possessed are daemon-possessed Chaos Space Marines. Vicious warriors infused with the powers of Chaos, the first Possessed Chaos Space Marines were members of the Word Bearers during the Horus Heresy.[4]

Possessed Bolter
The Possessed Bolter was the subject of fearsome rituals, that bound spirits of ancient Daemons of warfare within it. Each of its self-propelled explosive rounds, is branded with these Daemons' own sigils.[1]

Possessed Chainsword
The Possessed Chainsword is a fearsome Chainblade, that has Daemons of bloodshed and terror bound into its very heart. These dark rites have not reduced the weapon's speed or precision on the battlefield.[1]

Possessed Engine
A Possessed Engine is a Chaos-aligned vehicle that has been possessed by a Daemon.[1]

Possessor Tech-Daemon
Possessor Tech-Daemon are a type of Daemon, that the Black Legion is using to defend some of their Ark of Omens.[1]

Posul
Posul was the homeworld to the Mortifactors Space Marine Chapter. Posul was a Feral Night World, shrouded in perpetual darkness. It was the homeworld to the Mortifactors Space Marine Chapter and was inhabited by fierce nomadic tribes that were known to practice cannibalism, eating the flesh of their slain enemies and ritually gaining strength from this barbaric practice.[1] These tribes were in constant combat with each other, creating a population suited to be Space Marines and excellent at fighting in low-light conditions. The priestly class of the natives were often recruited to the Mortifactors' Chaplaincy.[1] Posul, as of 997.M41, had been destroyed by Hive Fleet Leviathan.[2]

Potaex Hitsen
Potaex Hitsen is a Psychic Rogue Trader.[1]

Potchek
Potchek was a Sorcerer and Chaos Lord who in 551.M37 organized a warband of Traitors and Heretics, Mutants, and summoned Daemons and launched an assault on the Imperial world of Persembe, resulting in the Battle for Kurin's Acropolis. On the verge of victory, Potchek's efforts were foiled by the Dark Angels 3rd Company. Coming under direct attack from Master Baradiel, Potchek's body was reduced to a bloody pulp by the Dark Angel's Storm Bolter before he could unleash a spell.[1]

Potence
Potence is an Imperial Capital World, which suffered a Heretic uprising[1] in early M42.[2] However, the Cadian 101st had been stationed on the world[1] for sentry duty[2] before the uprising began and the Regiment aided[1] in defeating the Heretics.[2] The planet is a Agri World, which specialized in producing grain, algae and grox meat for the Imperial Tithe.[3b] The world is located in the Gallows Cluster and the capital city of the planet is named Evercity. It is ruled by the Padridzo family. [3a]

Pouncer
The Pouncer is an Ork Freebooter fleet, that is commanded by Kaptin Zlot.[1]

Kiss of Alaitoc
The Kiss of Alaitoc is an Eldar Ranger Long Rifle that is said to have belonged to Solcar, one of the most gifted Pathfinders of Craftworld Alaitoc. The rifle still retains some psychic memory of the Ranger, and those who have fired the weapon swear it never misses its mark.[1]

Kitab
Kitab is a Desert World of the Imperium.[1] In 990.M41, Kitab came under attack by a splinter of Hive Fleet Eumenides and the Raven’s Watch Chapter were among the first to respond to its distress calls.[1]

Kith
The Kith were a Chaos cult devoted to Khorne, under the leadership of Magister Sholen Skara, encountered by the Imperial forces during the Sabbat Worlds Crusade.[1] In the words of Colonel-Commissar Ibram Gaunt, "[Skara] worships death. He believes it to be the ultimate expression of the Chaotic will.... He kills to serve Chaos. Any death serves him."[1] Imperial Tactician Antonid Biota, in his history of the Crusade, noted that, although vicious in combat, the Kith displayed none of the organization and battlefield discipline that made the Blood Pact such an effective fighting force.[2d] Without guidance, the Kith typically disperse their time between the idle practice of torture, mutilation and murder and resting out of sheer exhaustion and typically use mob tactics. In the presence of command figures however, the Kith can to achieve singularity of purpose and a spiritual discipline that gives the appearance of rank and file organisation, despite the fact they simply felt the presence of the Blood God in their hearts, filling them with a sacrificial urge so powerful that they might end their own lives in unison to appease the whims of the monstrous power’s mortal prophets.[3] After being routed by the Imperial victory at the Battle of Balhaut, Skara and his cult escaped that planet and took refuge on Sapiencia, where they occupied the primary settlement, Oskray Island, and slaughtered the entire population of the manufactory cities.[1] The Kith were wiped out by a chance occurrence during the Imperial effort to retake Sapiencia. Although the planned amphibious landing went badly wrong, a small force of Guardsmen, led by Tanith First Trooper Dermon Caffran, infiltrated the manufactory complex and collapsed the tower they were escaping from with explosives. This was an act of desperation, to delay the Kith patrol pursuing them, but the explosion tricked Skara into believing that his stronghold had fallen. True to their philosophy, Skara gave the order for all his troops to kill themselves, which was duly carried out, though Skara was captured alive.[1] Despite their loss on Sapiencia, pockets of Kith are still active or in hiding in various parts of the galaxy. Prior to Balhaut, Lord General Bulledin had Skara and his forces engaged in a fighting retreat from Sverren, through the Valens 160 region, where they briefly landed and held off the Lord General before regrouping on Balhaut. During this engagement, Skara seeded the Hive population with some of his lieutenants to ensure his cults continuation. They succeeded in killing or subverting most of the population and abetted in Skara's escape from Inquisition custody before the Warlord was killed by a squad of Iron Snakes [3]

Kith (Succubus)
Packmaster Kith is a feared Dark Eldar Succubus who is always accompanied into battle by a pack of her pet Khymerae. She is currently commanding the raiding parties sent into the Traxis Sector Conflict.[1]

Kitzu VII
Kitzu VII was an Imperial world, that was destroyed by Tyranids during the Fourth Tyrannic War.[1]

Kiu
Kiu is a Sorcerer of the Thousand Sons Space Marine Legion and a Raptora adept. He was part of the conclave that helped Ahriman to enact his Rubric. After being exiled, he joins Amon to hunt down the Chief Librarian and even fights him, but he is defeated. When Ahriman kills Amon, Kiu joins the new warband of Ahriman's Prodigal Sons.[1]

Kiuz Selaton
Kiuz Selaton was a Sergeant of the Ultramarines Legion's 4th Company during the Great Crusade and the Horus Heresy. The right-hand man of Captain Remus Ventanus during the Battle of Calth and the Underworld War, he was revered as a hero of the Ultramarines well into M32, when he had been interred in a Dreadnought chassis.

Kiv
Kiv was a tech-guard in the service of Archmagos Khobotov.[1a] Kiv was part of a unit known as the Sixers, led by Colonel-priest Klayden, stationed aboard the 674-XU28. Following Khobotov's theft of the Soulspear, a battalion of the Sixers was amongst the tech-guard tasked with defending a Geryon Ordinatus platform that Khobotov had attempted to use to force the incensed Space Marines of the Soul Drinkers Chapter into submission.[1a] However, the Soul Drinkers instead launched an attack on the orbital platform. In the resulting conflict, the Sixers stationed on the Geryon Ordinatus were completely wiped out, including Kiv, who was impaled by the Librarian Sarpedon's force staff.[1b]

Kiv'rai
Por'o Dal'yth Kiv'rai was a T'au Water Caste explorer that took part in the War in the Place of Union.[1]

Kivor Enclavium
The Kivor Enclavium was a group of Abhuman worlds that came into conflict with the Imperium during the Great Crusade. Its worlds were ultimately brought into Compliance by the Imperial Fists Legion and the Death Guard Legion, led by its Primarch Mortarion, who commanded the campaign. During the Compliance, the Imperial Fists Captains Oriax Dantalion and Sigismund infamously came to blows, while discussing how best to capture the Kivor Enclavium's capital world; much to the amusement of Mortarion, who broke them apart from each other.[1]

Kiwon Engagement
The Kiwon Engagement was a battle which saw T'au forces defeated by the Blood Ravens Chapter.[1]

Kiy-Buran
Kiy-Buran is an Imperial world, that is a wasteland of irradiated sands.[1]

Kizuic
The Kizuic is a Strike Cruiser in the Obsidian Jaguars Chapter. It is currently among their forces defending the besieged Pankallis Sub-sector.[1]

Kjalter Stormcrow
Kjalter Stormcrow is a Rune Priest in the Space Wolves Chapter, who is leading the Blackfang Task Force as it aids the Imperial war effort against the forces of Chaos, in the Gothic Sector.[1]

Kjarg Iron-Oath
Kjarg Iron-Oath is a Primaris Marine, that served in the Indomitus Crusade under the name of Sergeant Gaius in the Unnumbered Sons for three years.[1a] He was the squad leader of a Intercessor Squad dubbed Lupus Six that were sent along with a Company of other Unnumbered Sons of Space Wolves geneseed in a torchbearer fleet. Before arriving at Fenris they relieved the Drakeslayers Great Company fighting Orks, which led to Gaius and his squad joining it. Gaius and his squad were therefore the first Space Wolf Primaris Marines to set foot on Fenris. [1a] Having a difficult time being accepted, Gaius submitted himself to an impromptu Trial of Morkai, where he earned his new name Kjarg, which was the name of the largest wolf in Fenrisian legend, said to have faced down Morkai himself, and Iron-Oath for keeping his oath to survive the Trial. He is currently the Pack Leader of the Primaris pack called Firstwolves. [1b]

Kjarl Grimblood
Kjarl Grimblood is a Wolf Lord of the Space Wolves[1] and commander of Grimbloods.[4] A fierce rival of Sven Bloodhowl, Kjarl is known for his impeccable foresight. It is said that he has a gift, and is able to see the future in the flames. His Great Company favors Flame Weaponry, boasting twelve Land Raider Redeemers. As a result, his Grey Hunters have a special rite of passage - once a Grey Hunter has killed his prey with flame, he has earned the right to paint his face with blood before each battle.[1] It is known that he fought with the Draxian Hegemony in the Battle of Medes 841.[2] In the end of M41 during the Hunt for the Wulfen, Kjarl and his warriors defeated a host of Daemons led by the Blue Scribes in the Hades Reach and recovered a handful of Wulfen.[3] Later during the Siege of the Fenris System Kjarl and his Grimbloods fought with the Daemons of Tzeentch in the ancient heartwoods of Oshva Weald on Fenris itself. Kjarl divided his forces in two parts and managed to catch Daemons in pincers. Caught between the two jaws of Grimblood’s trap, the Flamer of Tzeentch were annihilated. After the battle Kjarl had a vision where The Fang was in magical flames, so Wolf Lord shared this information with the only person he could trust — Rune Priest Svangthir Ashbeard (because Kjarl didn't want people to talk that he have some strange 'visions'). Wise Rune Priest listened to him and agreed because his own divinations told him the same thing - soon the Fang will be attacked by Chaos forces.[5]

Kjaroskuro Laser Weapon
The Kjaroskuro Laser Weapon is an Archaeotech pistol that predates the Horus Heresy.[1] It is a three-barrelled, heavy-bore, recoilless firearm with multiple, segmented triggers. When activated, it fires out three scarlet cutting beams with enough power to destroy a Rubric Marine or seriously injure a Greater Daemon of Khorne. One such weapon was owned by Iskandar Khayon.[1]

Kjartan’s Howlers
Named after their commander Kjartan, the Kjartan’s Howlers are a Wulfen pack that fought as part of Wolf Lord Harald Deathwolf's army during the Hunt for the Wulfen. They mostly fought as close-quarters assault troops, and therefore excelled fighting alongside swift Thunderwolf Cavalry.[1]

Kjarvik Stormcrow
Kjarvik Stormcrow, known as The Unlucky, was a member of both the Space Wolves and later Deathwatch during the War of the Beast in mid-M32. Kjarvik was first assigned to lead a squad to try and capture an Ork Psyker on the world of Plaeos. Later, he led his squad in the second invasion of Ullanor.[1]

Klaarc Kalag
Klaarc Kalag is the current Iron Captain of the Iron Hands Chapter's Clan Raukaan.[1a] Kalag took command of the Clan after the death of Sind Grolvoch at the hands of Fulgrim during the Sabbyst Planetstrike. Unlike the unpredictable and perhaps emotional Grolvoch, Kalag seeks to be less swayed by emotion.[1b]

Cleansing Flame
The Cleansing Flame was an Astra Militarum troopship.[1] In late M41 it was responsible for transporting a number of Imperial Guard Regiments to the planet Gravalax to reinforce it against the T'au Empire. Amongst its cargo was the Valhallan 12th Field Artillery.[1]

Cleansing Flame (Blackshield Legio)
The Cleansing Flame was a Blackshield Legio, during the Horus Heresy. As the Heresy raged, the Legio conquered worlds that had been recent battlegrounds between the Traitors and Loyalists.[1]

Cleansing Gift of the Inferno
The Cleansing Gift of the Inferno is a Heavy Flamer belonging to the Blood Ravens Chapter. Forged by the artificers of Salamanders Chapter, this deadly weapon passed to the Blood Ravens after Tarkus visited their home planet of Nocturne as part of the penitence he performed before becoming a sergeant. Impressed by his warrior's faith and uncompromising dedication, the Salamanders prepared this for the time to come when he would be worthy to wield it.[1]

Cleansing of Ariggata
The Cleansing of Ariggata was a campaign carried out by Imperial forces during the Great Crusade. Towards the end of the Great Crusade, Horus assembled three Legions (the Sons of Horus, World Eaters, and Ultramarines) to take back the technologically advanced planet Ariggata from the separatists who controlled it. Most of the planet was quickly conquered, except for the massive fortress within which most of the leaders of the planet cowered. Eager to be on his way, Horus commanded Angron to take back the citadel and kill only the leaders.[1] Eagerly, Angron led the assault. However the fortress was heavily defended and the casualties were horrendous, a dozen World Eaters falling for a meter of land. Eventually, a ramp of corpses led up to a single breach in the wall, and the Marines plunged in. Filled with rage over their fallen brothers, they were merciless.[1] By the time the Ultramarines arrived, the battle was all but over. The inside of the fortress was filled with the dismembered and mangled corpses of the defenders, for not one soul had been spared the vengeful fury of the World Eaters' slaughter.[1]

Cleansing of Brakhutos
The Cleansing of Brakhutos was a battle of the Psychic Awakening.[1]

Cleansing of Danor IV
The Cleansing of Danor IV was fought by six Space Marine Chapters in 481.M37[1b] and was successfully completed a year later. Among the Chapters who took part in the campaign were the Crimson Sabres, Ultramarines and Blood Angels; whose Commander, Virgilus, was given overall command of the Space Marine forces.[1a]

Cleansing of Durganion XIII
The Cleansing of Durganion XIII took place in 996.M41. A distress call from the planet Durganion XIII would lure a Dark Angels strikeforce into a Genestealer ambush, with the confines of the planet's Hives proving advantageous to the Xenos. However the battle ended when the Broodlord was destroyed by the Ravenwing.[1] It was during this campaign that Bethor earned his promotion to Chapter Ancient, after recovering the standard of the third company from a Genestealer brood.[2]

Cleansing of Laeran
The Cleansing of Laeran is the name given to one of the most notable military campaigns of the Great Crusade.

Cleansing of Menimshemash
The Cleansing of Menimshemash was a battle fought in 867.M35 by the Eldar of Craftworld Iyanden.[1] It began in earnest when Iyanden's armies descend upon the Daemon-infested Exodite World of Menimshemash. The once peaceful planet had since been overrun by the forces of Tzeentch and its World Spirit corrupted by an otherworldly labyrinth. Iyanden's Ghost Warriors were awoken to battle the Tzeentch abominations as Spiritseers and Bonesingers attempted to free the World Spirit from its corruption. The Daemons, sensing the Eldar plan, counterattacked immediately but a wall of Wraithguards were able to buy enough time for the purging of the World Spirit to be completed. This allowed the battle to be won when the souls of Exodites trapped within the tainted World Spirit joined the fight. In the aftermath, those Exodite spirits that remained were transferred into Iyanden's Infinity Circuit.[1]

Cleansing of Opridia
In 972.M41, Inquisitor Lord Torquemada Coteaz of the Ordo Malleus led the planet-wide exorcism of the planet Opridia, casting out a million Daemonhosts and carrying out the banishment of the Daemon Prince Karpathi the Occludor. Crucial to the Inquisitor's victory was the deployment of the Second Company of the Exorcists Chapter, whose Librarians enacted the Rites of Detestation which are unknown to those outside of their Chapter Cult.[1]

Cleansing of Pyros
The seeds of the conflict known as the Cleansing of Pyros began in the aftermath of the Great Rift's creation, when the Revenants of Umidia Warband invaded the Imperium Hive World Pyros.[1]

Cleansing of Radnar
The Cleansing of Radnar was a military campaign fought by the Imperium.[1] It involved a number of Imperial Guard Regiments (including the Krieg 1st Heavy Tank Company) fighting against a Genestealer Cult on the Hive World of Radnar.[1]

Cleansing of Ybrannis
The Cleansing of Ybrannis is a famous battle of the Salamanders taking place sometime after the formation of the Great Rift.[1]

Cleansing of the Orbstar
The Cleansing of the Orbstar took place within the Orbstar System and saw the forces of the Word Bearers cleansed from the System by the newly-formed Black Consuls Chapter. Afterwards, the Black Consuls' Chapter Master Arrias Cordos, who had led them to victory, became known as the Bane of Lorgar.[1]

Clearance Incinerator
The Clearance Incinerator is a type of heavy flamer used on Goliath Rockgrinders, originally as construction equipment but also utilized as a weapon by Genestealer Cults. This massive, multi-chambered device is able to turn a landslide to molten slurry.[1]

Clement Brohn
Clement Brohn was a Militant Colonel Auxilia of the Imperial Army during the Horus Heresy.[1b] Put on Rogal Dorn's command staff for the Siege of Terra, Brohn was an experienced and skilled officer. However after the fall of the Lion's Gate Spaceport he despaired at the state of loyalist defenses. This caused Jaghatai Khan to fall into a rage, and alongside his superior General Saul Niborran they were expelled from the Bhab Bastion.[1b] Alongside Niborran, Brohn was stationed to the defense of the Eternity Wall Spaceport and fought alongside Shiban Khan in its defense against the World Eaters.[1a]

Clementia
Clementia was the Princeps Senioris of the Legio Ignatum's 4th Maniple, during the Siege of Terra and commanded the Exemplis.[1]

Clementina Yendl
Clementina Yendl was an operative of the Vanus Temple of the Officio Assassinorum in mid-M32 during the War of the Beast. During the war, she was dispatched by Grand Master of Assassins Drakan Vangorich to lead a force of Assassins, infiltrate Mars, and discover what secret project the Adeptus Mechanicus was building that involved the Orks.[1] Yendl's team was subsequently discovered by Fabricator-General Kubik, and one of her assassins was killed by a force of 50 Sicarian Ruststalkers. Compromised, Yendl took shelter in an underground Mechanicum facility where she revealed that she was working with Magos Eldon Urquidex in foiling Kubik's plans. Yendl then came across a facility housing tens of thousands of Ork corpses, and she became determined to discover what Kubik planned to do with them.[2] Later, Yendl and her retinue were discovered and killed by Skitarii led by Argus Van Auken.[3]

Cleopatra
Cleopatra was a Canoness Superior of the Order of the Ebon Chalice. She was declared MIA during the 13th Black Crusade.[1]

Praetorian Breacher Squad
Praetorian Breacher Squads were a type of Breacher Squad variation used by the Ultramarines Legion during the Great Crusade and Horus Heresy.[1] As the Ultramarines placed a high value on shield-equipped units, the elite Praetorians of the Legion were further equipped with Power Weapons. They eschewed the ranged power of the Bolter and instead focused on close combat. Praetorian squads were often assigned to shipboard security detail as well as rapid counter-boarding actions. In ground operations, they acted as the anvil upon which the enemy would be pinned in order for mobile Legion elements to outmaneuver and destroy them. Relentless in their advance and immovable in their defense, the Veterans of Praetorian Breacher Squads won countless battle honours over the Crusade.[1]

Praetorian Guard
The Praetorian Guard are Imperial Guard regiments raised from the planet Praetoria.[Needs Citation]

Praetorian Plate
The Praetorian Plate is an ancient suit of Allarus Terminator Power Armour that has been adapted to incorporate a still more ancient empyric beacon and archeotech teleport-shunter. This allows the Custodes who wear it to leap directly through the Warp to aid those they are sworn to defend.[1]

Praetorian Servitors
The Praetorians are a class of heavily armed and armoured Servitor that are created by the Adeptus Mechanicus to guard the shrines and temples dedicated to the Machine God from direct attack. They are commonly built with tracks or jointed mechanical legs to allow for easier mobility and to support their immense weight. Praetorians are created from vat-grown giants or mind-scrubbed Ogryns. While their fearsome presence alone is enough to generally discourage attack, they also have the power and weaponry to back up their threatening appearance. Praetorians tower even over Space Marines in battle. Their duties are not limited to just guarding temples, as they often serve as bodyguards to Techpriests on the battlefield. Although they are Servitors, the Praetorians are held in high esteem by the Skitarii who fight alongside them.

Praetorian Trust
The Praetorian Trust was a warship in service with the Ultramarines Legion during the Great Crusade.[1] It took part in the battles against the Ork Empire of Thoas.[1]

Praetors of Orpheus
The Praetors of Orpheus are a Space Marine Chapter, created from the Ultramarines during the Second Founding.[1]

Praetors of Ultramar
The Praetors of Ultramar are an Ultramarines Successor Chapter and one of the 10 Shield Chapters of Ultramar.[2]

Praetus Tharn
Praetus Tharn is a High Inquisitor who is taking part in the Antian Sector Conflict.[1]

Pragar Regiments
The Pragar Regiments are regiments of the Astra Militarum.[1]

Pragos II
Pragos II is an Imperial Death World of Techno-Barbarians, which serves as a Recruiting World for the Black Templars Chapter.[1]

Pragos IV
Pragos IV is an Imperial world, that contains a Chapter Keep of the Black Templars Chapter.[1]

Pramatia
Pramatia is an Imperium world that was brought into Compliance during the Great Crusade.[1]

Pranagar
Pranagar was once the homeworld of the Sky Sentinels Space Marine Chapter.[2] In the aftermath of the Great Rift's creation, during the 13th Black Crusade, Pranagar was invaded by Chaos forces led by the Daemon Primarch Magnus. Every Sky Sentinel came to their homeworld's defense during the invasion, but it was not enough and the entire Chapter was destroyed, allowing Magnus' forces to overrun Pranagar.[2]

Prandium
Prandium is a planet classified as a Dead World and is part of the Ultramarines empire of Ultramar located within the Ultima Segmentum.[1]

Prandium Consul
The Prandium Consul are a Space Marine Chapter.[1]

Pranix
Pranix is an Inquisitor of the Ordo Malleus.[1][2] In 937.M41, Pranix led five Companies of the Space Wolves Chapter and units of the Cadian 301st and Tallarn 14th in an attempt to reclaim the nine Hollow Worlds from the vile clutches of Huron Blackheart.[1]

Prascus
Watch Captain Prascus of the Ultramarines is best remembered for building the first hunting grounds on Watch Fortress Erioch four hundred years ago. He became renowned in the Deathwatch for his skills in the selection and deployment of Kill-teams. Prascus’ teams somehow always balanced their members to create a dynamism that proved nigh unstoppable. He served eleven Vigils with the Deathwatch, acting as Watch Captain for six of them and as Master of the Vigil twice. He was killed in the Battle of Macragge during the intense fighting at the Northern Polar Fortress complex during the First Tyrannic War.[1] Despite his demise, his legend lives on as later Commanders still use the term Prascus Pair to refer to a team of two Deathwatch Battle-Brothers that operate well together despite their differences. Not many know how Prascus was able to motivate whole teams of powerful rivals and lone wolves to work together so successfully remains a mystery later Captains would dearly love to unravel. Those who do, have had their eyes open to Prascus' true character. Evidence has been found that Prascus used all kinds of dirty tricks to make his Kill-teams work: bribes, blackmail, even mind-altering drugs and hypnoconditioning. Members of the Deathwatch with this knowledge are put into a difficult position. Do they make their findings known and blacken the name of a legendary Battle-Brother, or merely let sleeping dogs lie? Their choices could make them some powerful friends or enemies on Watch Fortress Erioch.[1]

Prassima V
Prassima V is an Imperium Shrine World that was struck with disaster when it was infiltrated by an Alpha Legion Kill-Team.[1] The Alpha Legion had a specific target in mind and the Kill Team was able to use the Shrine World's long-defunct network of holy water aqueducts to bypass thousands of zealot militia and strike directly at Cardinal Munce. Though the Cardinal was protected by a squadron of Space Marines from the White Consuls Chapter, they were caught off guard and killed when the Kill Team launched their attack in Munce's inner sanctum. The Alpha Legion then killed the Cardinal and left his body dangling from a statue of Saint Katherine before they successfully made their escape. The Kill Team then struck a further three times on the Shrine World, which fanned the flames of panic and anger until Prassima V was consumed by a vicious internecine holy war.[1]

Prassium
Prassium is an Imperial world.[1]

Rogue Doc
Rogue Docs are Necromunda Underhive medical specialists, who offer their services to anyone who can afford their prices.[1] If they are blamed for the death of an important patient or an outbreak of sickness, however, Rogue Docs will join a friendly gang and will offer their services for protection[1]. The Palanite Enforcers have noted that many Rogue Docs appear to be former House Eschers members, who could not make it as Clan Chymists. Its been noted, though, that only truly desperate Underhivers would use their services however.[2]

Rogue Factoria
Rogue Factoria are Imperial factories that are used by criminal organizations to create counterfeit weaponry and wargear.[1a]

Rogue Psyker
Rogue Psykers are Human Psykers that now belong to the Forces of Chaos. Many have eluded either the Inquisition's Ordo Hereticus or the Adeptus Astra Telepathica's League of Black Ships and have become tainted by the Gods of Chaos, a process which drives the psyker completely insane.[1] Their powers are completely out of control, capable of causing mass destruction but also making the psyker himself prone to possession by Daemons.[2]

Rogue Trader
A Rogue Trader is a combination of freelance explorer, conquistador and merchant. They are Imperial servants, given a ship, a crew, a contingent of marines or Guardsmen and carte blanche to roam the worlds beyond Imperial control.[!b] In their task of exploring and exploiting uncharted regions of the galaxy, Rogue Traders might come across worlds harbouring long-forgotten Human civilizations which will be incorporated into the Imperium. Other times they find empty or alien-dominated planets ripe for colonisation or exploitation.[1b]

Rogue Trader: Battlefleet Koronus
Battlefleet Koronus is sourcebook and rules expansion for the core Rogue Trader rulebook for the Rogue Trader Warhammer 40,000 role-playing game. Battlefleet Koronus is the seventh book release in the series by Fantasy Flight Games.

Rogue Trader: Citadel of Skulls
Citadel of Skulls is an adventure for the core Rogue Trader rulebook for the Rogue Trader Warhammer 40,000 role-playing game. Citadel of Skulls is the eighth book release in the series by Fantasy Flight Games and the second instalment of the Warpstorm Adventure Trilogy.

Rogue Trader: Dark Frontier
Dark Frontier is an introductory Rogue Trader adventure. It following the story occured in Rogue Trader: Forsaken Bounty.

Rogue Trader: Drydock
Drydock is a supplement book of Rogue Trader RPG, that aids the players to build and fighting starships.

Rogue Trader: Edge of the Abyss
Rogue Trader: Edge of the Abyss is a supplement book for the Rogue Trader Warhammer 40,000 role-playing game. It was developed by Fantasy Flight Games, a gaming company with license to produce Warhammer 40,000 and other Games Workshop products and was published in 2010. The book contains supplemental rules for the Rogue Trader game as well as extensive background material.

Rogue Trader: Epoch Koronus
Epoch Koronus is a background book of Rogue Trader RPG, describing the history of the Koronus Expanse.

Rogue Trader: Faith and Coin
In Faith and Coin, a Rogue Trader supplement for players and GMs, the complex relationships between missionaries and Rogue Traders come to life, with new Endeavors to complete and new worlds to convert. Players can find new sacred relics, smite vile heretics, or embark on new Alternate Career Paths with the grace of the God-Emperor guiding their every step of the way.

Rogue Trader: Fallen Suns
Fallen Suns is an adventure for the core Rogue Trader rulebook for the Rogue Trader Warhammer 40,000 role-playing game. Fallen Suns is the ninth book release in the series by Fantasy Flight Games and the third and final instalment of the Warpstorm Adventure Trilogy.

Rogue Trader: Forsaken Bounty
Dark Frontier is an introductory Rogue Trader adventure. Adrift in a dangerous region of space, a derelict vessel offers a tempting opportunity. Rogue Trader Sarvus Trask and his crew are determined to wrest a profit from the badly-damaged ship — but all is not as it appears. The seemingly-abandoned light cruiser contains a deadly secret that stands in the way of Trask's ambition.

Rogue Trader: Hostile Acquisitions
Hostile Acquisitions is the tenth book for the Rogue Trader RPG. It describes Imperial law, the nature of crime and punishment in the Imperium, and what rogue traders can expect if they decide to operate on the wrong side of the law.

Rogue Trader: Into the Storm
Into the Storm is an expansion for the core Rogue Trader rulebook of the Rogue Trader Warhammer 40,000 role-playing game. Into the Storm is fourth book release in the series by Fantasy Flight Games. This book examines and expands on all aspects of an Explorer, from the weapons he wields and ships he pilots, to the Endeavours he pursues and adventures he undertakes.

Rogue Trader: Lure of the Expanse
Rogue Trader: Lure of the Expanse is a supplement book for the Rogue Trader Warhammer 40,000 role-playing game. It was developed by Fantasy Flight Games, a gaming company with license to produce Warhammer 40,000 and other Games Workshop products and was published in 2010. The book contains supplemental rules for the Rogue Trader game as well as extensive background material.

Rogue Trader: Secrets of the Expanse
Secrets of the Expanse is a small background supplement to Rogue Trader RPG.

Rogue Trader: Stars of Inequity
Stars of Inequity is a sourcebook and rules expansion for the Rogue Trader Warhammer 40,000 role-playing game. The content of Stars of Inequity concerns creating new worlds and planetside adventures in the Koronus Expanse, colonial Endeavours, and four new factions.

Knight Abominant
The Knight Abominant is a type of psychic Chaos Knight.[1] Seen as especially blessed by the Dark Gods, the Knight Abominant is suffused with warp energy. They unleash this power in deadly waves, corrupting and mutating any nearby while also wielding more conventional weapons such as the Volkite Combustor, Electroscourge, Balemace, and Heavy Stubbers. In battle, they thrash their warp-wrought appendages, crushing anything that remains untainted.[2]

Knight Abyssal
Abyssal Knight is a rank within the Sisters of Silence.[1] The mightiest warriors, Daemon hunters, and Psyker executioners of their order, each is a vastly experienced fighter and responsible for the execution of the most dangerous Psykers that could threaten mankind's very existence. As such their null ability is quite formidable, to the point of being in the proximity to one is enough to cause crippling terror and weakness to psykers, and in some cases even bodily degradation and death. Such is their might that they will even sow fear and disgust in all around them regardless of psychic level.[1] The Knight Abyssals go to war in the strongest Artificer Armour and Voidscale Cloaks of their order and armed with the finest weapons which include Charnable Weapons, a Paragon Blade, or a Neuro-Lash alongside a Hand Flamer, Needle Pistol, or Plasma Pistol.[1]

Knight Acheron
The Knight Acheron is a type of Imperial Cerastus Pattern Knight.

Knight Aeterna
The Knight Aeterna is a Furious Class Grand Cruiser in the Imperial Navy and is commanded by Captain Lyrion Vorn-Keats.[1b]

Knight Asterius
The Knight Asterius is an Acastus Pattern class of Imperial Knight.[1] Of the Acastus Knights, the Asterius is among the most rare. Like its more common cousin, the Porphyrion, it boasts an armored hide near impervious to weapons fire and also wields a pair of twin ancient Conversion Beam Cannon. Additional weaponry includes a back-mounted Karacnos Mortar Battery and two Volkite Culverins.[2]

Knight Atrapos
The Knight Atrapos (also spelled Atropos[2]) was a type of Imperial Cerastus Pattern Knight in service during the Great Crusade and Horus Heresy, where it was one of the rarest and most potent vehicles of its class.

Knight Castellan
The Knight Castellan is a Dominus-class Imperial Knight, that excels at destroying its enemies at long-range.[1]

Knight Castigator
Knight Castigators are a pattern of Imperial Cerastus Pattern Knight.

Knight Crusader
The Knight Crusader is a class of Imperial Knight.

Knight Desecrator
The Knight Desecrator is a type of Questoris Pattern Chaos Knight, that is a powerhouse at mid- to close-range combat.[1a] Knights Desecrator possess potent mid-to-close range armaments that lend themselves towards dueling enemy war engines or monstrous beasts, or tearing down the foe’s fortifications. Their weapons typically consists of a Thunderstrike Gauntlets, Warpstrike Claws, and Reaper Chainswords alongside a fearsome Laser Destructor.[1a][2] The Fallen Nobles who pilot Knights Desecrator are all cruel despots, well disposed to imposing their tyrannical will upon others. With their War Dog thralls’ Helms Mechanicum slaved to their own Throne, the Fallen Nobles coordinate vicious flanking moves and volleys of fire that drives their enemies from cover. These lords that pilot Knight Desecrators find expression in a desire to relentlessly annihilate every trace of their enemies. To these butchers it is not enough to simply defeat the foe, they must fell every opposing war engine and level every fortification. Only once their foes’ holdings are reduced to blasted wastelands and their enemies lie piled in corpse-mountains high enough to blot out the stars do the Knights Desecrator know even a moment’s satisfaction. Even then it is fleeting, for until the entire Imperium is reduced to ruin, these Fallen Nobles will know no peace.[1a]

Knight Despoiler
The Knight Despoiler is a type of Renegade Knight.[1] The Fallen Noble pilots of Knights Despoiler vehemently repudiate honor and valor in every form. The burning hatred with which they are filled comes from long exposure to their corrupted Thrones Mechanicum, coupled with the slow erosion of reason and purpose over decades of endless war. Behind each such Knight lies a long history of terror and cruelty, defined by selfish acts and the pursuit of personal power no matter the cost. Unshackled from notions of propriety and obeisance, Knights Despoiler often strive to become absolute rulers of their households by crushing anyone who could challenge their reign. Knight Despoilers at first glance seemingly appear little different from their Imperial counterparts and they wield a large array of armaments and wargear with each pilot having its own preference. House Mykorphas for example worship Nurgle and thus have their Knights Despoiler become slowly coated in living rust and wield plague-ridden weaponry. House Thryn by comparison have their Despoilers wield solely Reaper Chainsword.[1]

Knight Errant
Knight Errants are a common type of Imperial Knight walker.

Knight Gallant
The Knight Gallant is a class of Imperial Knight.

Knight Helverin
The Knight Helverin is a type of smaller Armiger-class Imperial Knight.

Knight Household Guard
Knight Household Guards[1a], or also known as Militias[2b], are the warrior troops of Knight Houses and Chaos Knight Houses.[3a][3b]

Knight Lancer
Knight Lancers are a type of specialized Cerastus Patttern Knight walker of the Imperium.

Knight Magaera
The Knight Magaera is a type of Imperial Questoris Pattern Knight.

Knight Moirax
The Knight Moirax is a type of smaller Armiger-class Imperial Knight.[1]

Knight Paladin
Knight Paladins are the most common model of Imperial Knight walkers.

Power Armour
Power Armour is worn primarily by the Space Marines, Sisters of Battle, Adeptus Custodes and the Chaos Space Marines. It is a completely enclosed suit of armour, made of thick ceramite plates. The armour would be heavy and cumbersome to wear but for the electrically motivated fibre bundles within the armour that replicate the wearer's movement and enhance his/her strength.[1]

Power Blade
Power Blades are small dagger-like Power Weapons used by Imperial forces. They are easily concealable and often used on infiltration missions by assassins and stealth operatives. Power Blades rely on the strength of their built-in power field to maintain the integrity of the thin blade upon a strike.[1]

Power Crystal
Power Crystals are a transuranic material, that are created deep within the magma of volcanic worlds.[1] They are scattered across the surface, during an eruption and are invaluable to the Imperium. This is because the Power Crystals are used in the creation of Imperial battle armor and the best quality ones, are said to come from Karkason.[1]

Power Dagger
Power Daggers were close combat power weapons, used by the Alpha Legion during The Great Crusade and Horus Heresy.[1]

Power Halberd
Power Halberds are a type of Power Weapon used by the Imperium. Patterns dubbed the Anointed Halberd are known to be wielded by Sisters of Battle Celestian Sacresant.[1]

Power Hammer
The Power Hammer is a type of construction and mining equipment used by the Imperium[1] and Squats.[4] However, it can also be utilized as a weapon, most notably by Genestealer Cults. Aberrants use heavy power hammers on those they can catch, each swing crushing torsos and breaking spines in a burst of disruptive energy.[1] Abominants wield an even larger and heavier version called a power sledgehammer, while atalan jackals wield the lightest version, referred to simply as a power hammer.[2]

Power Klaw
A Power Klaw is an extremely powerful Ork power weapon.

Power Knife
Power Knives are power weapons that are wielded by the Adeptus Custodes. Though they appear to be mundane pieces of wargear, each Power Knife has been masterfully crafted and is able to pierce the thickest armour, all the way to its hilt.[1]

Power Lance
A Power Lance, also known as a Power Spear[3] is a special type of power weapon, a power blade mounted on the end of a long shaft.[2] Like most power weapons, it can tear through all manners of material with ease thanks to its disruptive energy field generated around the blade.[3]

Power Pick
The Power Pick is a type of construction and mining equipment used by the Imperium. However, it can also be utilized as a weapon, most notably by Genestealer Cults. Aberrants use these simple weapons, which are capable of piercing ceramite.[1]

Power Ram
A Power Ram is a type of Imperial law enforcement weapon frequently used by the Adeptus Arbites.[1] This power ram is a heavy tube with a pair of long handles running down each side of its length Inside the tube is a potent power field connected to a piston, the head of which is often sculpted to resemble an Imperial Aquila. These tools were crafted for use on Karrik, and other Calixian worlds with high gravity, because of the requisite sturdy construction of the doors and walls. Usually held by two Arbitrators, who swing it against a door or even a wall, the Bakka-pattern Power Ram drives the piston forward, surrounded by the flickering energies of the disruption field. The weapon is powerful enough to blow most doors clean off their hinges, and is more than capable of knocking holes in solid brick walls in seconds. Although this weapon can theoretically be used in combat, it is really not designed for this — its primary use is as an entry device.[1] Gangers from the Necromundan House Goliath commonly mount spiked variants of the power ram on their Goliath Maulers.[2]

Power Scourge
Power Scourges are Chaos Space Marine Power Weapons. These weapons consist of a set of jointed metal arms tipped with blades that crackle with barely contained energy. In battle, the Power Scourge lashes wildly, cutting anything that gets close.[1]

Power Scythe
The Power Scythe is an older type of Power Weapon used by Space Marines in the time of the Great Crusade and Horus Heresy.[1] The Power Scythe however never fully caught on and by order of the Departmento Munitorum production of the weapons was halted in M34. Since then few remain in Imperial use, though they are still found among Chaos affiliated forces, particularly followers of Nurgle.[1] Despite their rare status Power Scythes still sere some Imperial use, such as with the Death Spectres[2] and Scythes of the Emperor[3].

Power Snappa
Power Snappas are smaller and lighter versions of Ork Power Klaws, which are used by Painbosses in their medical operations.[1]

Power Stabba
The Power Stabba is a type of Ork melee Power Weapon used by Nobz.[1]

Power Stake
A Power Stake is a weapon carried by some Inquisitors, which immolates on contact with psykers. Physically it is a long iron rod but is charged as a Power Weapon and as such is effective against non-psychic foes.[1]

Power axe
The Power Axe is a type of Power Weapon most commonly used by Space Marines. Like the Power Sword when activated the blade becomes surrounded in an azure disruptive energy field, allowing the axe to shear through metal and ceramite easily.[1]

Power fist
A power fist (aka power glove) is a large metal gauntlet surrounded by an energy field that disrupts solid matter.[1]

Power maul
Power mauls are Imperial Power Weapons most commonly used by the Adeptus Arbites[1] but also utilized by other armies such as the Adeptus Astartes.[4]

Power of Terra
The Power of Terra was an Imperial Navy Battlecruiser, that was commanded by Flag Captain Durek, during the Age of Apostasy.[1c]

Reaper
Akin to the more commonly encountered Ravager, the Reaper is a high speed attack gunship used by the Dark Eldar.[1] Unlike its brother-craft however, its sleek, dart-like hull is built around a single powerful weapon — the Storm Vortex Projector.[1] For all its offensive power, the Reaper, like most other Dark Eldar warcraft relies on speed and manoeuvrability to survive on the battlefield, and disdains the brute attrition of armoured warfare as practiced by the Imperium or the Orks in favour of bloody ambush and predation. The Reaper, though a rare and costly device, is greatly loved by the Kabals and Wych Cults who field them, as the Storm Vortex can be used to easily disable fleeing refugee transports and shuttlecraft with the minimum of collateral damage — all the better for the Dark Eldar themselves to get at the delectable contents within.[2]

Reaper's Scythe
The Reaper's Scythe was a Death Guard Battle Barge which often served as Primarch Mortarion's flagship during the Great Crusade and earned an infamous reputation during the Horus Heresy. It also served as the location for where much of the Death Guard Legion's rituals and rites were conducted.[1] Since the Heresy, the Reaper's Scythe has fallen under the command of Scabarulous the Virulent.[2]

Reaper's Scythe Battle Tank
The Reaper's Scythe Battle Tank[1] is a Death Guard[2] Medium Battle Tank, that is armed with a Plague Spewer.[1]

Reaper's Shadow
The Reaper's Shadow was one of the Black Legion's Arks of Omen.[1]

Reaper's Shroud
The Reaper's Shroud was a Vengeance Class Grand Cruiser of the Death Guard during the Great Crusade and Horus Heresy.[1] Captained by the disgraced Malig Laestygon, the Death Guard of the Reaper's Shroud sought to regain the favor of Mortarion by finding Vulkan's body and braved the Ruinstorm to trail a contingent of Salamanders back to Nocturne. Eventually this escalated into a full-scale battle where the Reaper's Shroud's invasion failed, and the Cruiser found itself confronted by two Strike Cruisers of the Salamanders.[1]

Reaper (Power Axe)
The Reaper is a Power Axe that was discovered by Captain Kruger's Ultramarines Company, in their pursuit of the Word Bearers Chaos Lord Zymran.[1]

Reaper Autocannon
The Reaper Autocannon is a type of Autocannon used predominately by Chaos Space Marine Terminators.[1] However at the time of the Great Crusade and Horus Heresy they were common in the arsenals of all the Legiones Astartes. Originally designed as a support weapon for Tactical Dreadnought Armour, the Reaper is a compact, rapid-firing autocannon which depends on the strength of Terminator armor to stabilize the weapon and cope with its massive recoil.[1]

Reaper Fighter
The Reaper was a type of ground attack aircraft used by the Imperial Army during the Great Crusade and Horus Heresy. Reapers were used by traitor Army forces during the Siege of Terra.[1]

Reaper Flight
Reaper Flight are a trio of Stormraven Gunships, under the command of the Ordo Xenos Inquisitor Sigma. They deployed the Deathwatch team Talon Squad, on the mining planet Chiaro for Operation Night Harvest[1a]. Once the mission was completed they retrieved Talon Squad, and their package, and returned to Inquisitor Sigma's ship the Saint Nevarre.[1b]

Reaper Launcher
The Reaper Launcher is an Eldar weapon used by Dark Reapers, the Eldar path devoted to providing long range fire support on the field of battle.[1]

Reaper of Kaldrak
The Reaper of Kaldrak was a Contemptor Dreadnought in the Night Lords Legion, who took part in the Horus Heresy.[1]

Reaper of Misery
The Reaper of Misery is a relic weapon of the Terminus Est's Death Guard forces and is normally stored within the warship's armory.[1] It is bestowed upon a chosen Champion, whenever the weak must be quickly culled from a world. The Reaper is not a glorious weapon, but a tool used to to further Nurgle's great work, by swiftly spreading death and misery.[1]

Reaper of Obliterax
The Reaper of Obliterax is a rare Bio-Artefact of the Tyranids. First encountered in the use of Hive Fleet Jormungandr, this deadly bio-weapon resembles a Bonesword. The Reaper discharges highly concentrated bursts of energy, and even the lightest blow can resulting in devastating damage.[1]

Reapers
The Reapers are a Bloodgorged Warband, who are led by the Chaos Lord Khargos the Butcher. They specialize in assassinations and special operations[1]

Reaping of the Orlianos Deeps
The Reaping of the Orlianos Deeps was a battle, that was won by the White Scars. The key to their victory was using the Chapter's favored tactics of great encirclements, hit-and-run attacks, and sudden strikes.[1]

Reavax
Reavax the Cruel is a Chaos Lord of Khorne and Lord of the Harvest Warband.[1]

Reaver-Kithe
The Reaver-Kithe are a Khorne Warband that uses serrated axes.[1]

Reaver (Night Lords)
Reavers were Night Lords infantry created during the Horus Heresy.[1] These warriors were given orders to reap a toll of bloody and carnage upon a given region. Their activities were no careful campaigns of fear, but rather abject slaughter. Their symbol was a cross of bones and they answered to Night Lords commanders such as Nakrid Thole and Cel Herec. During the Heresy they often degraded into forming petty empires and warbands of their own.[1]

Klaat
Klaat is a Imperium Hive World which sometimes serves as a Naval refueling station. [1b]

Klaihn
Klaihn is an Ice World held by the Eldar that contains a sacred temple dedicated to the Goddess Isha.[1] When a vast Imperium force comprised of the 52nd and 124th Valhallan Imperial Guard Regiments invaded Klaihn in 909.M41, the Eldar of Biel-Tan and Lugganath united to stop them from possessing the temple. What was intended to be a fast strike to wipe out the Guard, however, turns into a protracted and exhausting conflict, due partially to the strange, ethereal blizzards located on Klaihn and the stubbornness of the Valhallans themselves.[1] Eventually, the Eldar fought through the Valhallans and reached the temple, where they encircled it with their Ghost Warriors, but a Warp-blizzard soon brought new terrors to the battlefield, in the form of a wave of Slaaneshi Daemons. Faced with this new enemy, an uneasy alliance was struck between the Eldar and the Imperial Guard to purge the planet of the frost-blighted Daemons. However, the Eldar had a greater plan, and lured the Daemons and Valhallans into a bloody conflict against each other that greatly reduced the numbers of each. Though the Imperial Guard were finally victorious against the Daemons, the Eldar's Ghost Warriors easily routed the exhausted Valhallan survivors.[1]

Klaimor
Klaimors are long power swords, that are used by the Adeptus Custodes. They are taller than a Human and can be dual wielded with Nemis short power swords.[1]

Klaisus
Klaisus is an ice moon and the furthest planet in the Cadian System.[1] During the Thirteenth Black Crusade the planet became a refuge for Imperial survivors of the destruction of Cadia under the guidance of Saint Celestine. The Black Legion pursued the refugees to Kalisus in pursuit of the artifact of Belisarius Cawl, but were forced to retreat by the Eldar. The Eldar opened up a Webway Portal and guided the Imperial survivors into it.[1]

Klaive
The klaive is a Dark Eldar weapon favored by elite Incubi over any other. Every klaive is a masterpiece of a weapon. They are perfectly balanced, and despite their size are surprisingly light. As power weapons, they crackle with dark energy and can even cleave through Space Marine power armour.[1][2]

Klanik Peninsula
The Klanik Peninsula is a region of the planet Quintus.[1] When the Daemon Prince Voldorius subjugated Quintus, his forces conducted a purge of the Klanik Peninsula's population in order to discourage rebellion.[1]

Klara Rhasc
Klara Rhasc was a Callidus Assassin of the Officio Assassinorum. Rhasc was known to excel in spreading terror and mayhem in the aftermath of her killings, and due to her skill in psychological warfare was selected to take part in the Execution Force to assassinate Severin Drask. Rhasc died during the mission short after Drask died, her body torn apart by Daemons.[2]

Klarn
Klarn was a Mechanicum Magos who was part of the Imperium forces defending Cadia when it was invaded during the Thirteenth Black Crusade. The Magos had an important part to play in the Fortress World's defence, as he aided Lord Castellan Creed in jury-rigging an Astropathic Choir in order to call for more Imperial aid to bolster their depleted forces.[1a] Later during the invasion, he was also charged with preparing Cadia's null-array devices, to defend against the Blackstone Fortress Will of Eternity, which was part of the Despoiler's fleet approaching the Fortress World. However, despite Klarn's best efforts, he could not get the damaged devices to function, so despair set in when the Despoiler's fleet finally arrived. When the Will of Eternity fired upon Cadia though, Creed and the Imperium's forces defending the Fortress World celebrated when the null-array activated and dispersed the Blackstone Fortress' attack. Everyone that is except Klarn himself, who had checked the devices an hour earlier and discovered that his adepts working on the null-array had been killed and the devices themselves had been contaminated by Xenos-tech. Klarn did not mention any of this to the celebrating Imperium forces, though he vowed he would discover who had contaminated the null-array when the invasion was over.[1b] Ultimately, however, the Magos would never be able to uncover that mystery, as he was later killed by the Daemon Prince Urkanthos while defending the null-array from the Despoiler's forces.[1c]

Klaudis
Klaudis is an Ultramarines Primaris Veteran Sergeant and is also among the forces of Indomitus Crusade Fleet Quartus's Battle Group Jovia, that have been corrupted by Khorne's Murder-Curse.[1]

Klawjaw
Also known as the Mighty Mangler of Bork, Klawjaw is an infamous Ork Warlord who created the Ork Empire of Bork and still leads his Waaagh! Bork through the Galaxy.

Klaws (Mekboy)
Klaws is an Evil Sunz Mekboy, who serves in the Tekwaaagh! of the Big Mek known as Da Meklord.[1]

Klay (Narcotic)
Klay is a drug used by the Astra Militarum to sharpen the users' senses.[1] Typically produced as an umber-coloured stick with the consistency of softened resin, the drug is consumed orally, either being held under the tongue or chewed till the desired effect is attained. Users experience heightened senses of taste, touch, sight, smell and hearing and an increased reaction speed as well as greater mental clarity, though use before sleep can bring on nightmares. Though effective, the drug is expensive, hard to find, addictive and mildly illegal on worlds such as Alecto.[1]

Klay (Tanith)
Klay was a Trooper of the Tanith First and Only. He was killed during an artillery bombardment on the Imperial trench lines on Fortis Binary.[1]

Klayden
Klayden was a tech-guard in the service of Archmagos Khobotov. He was the Colonel-priest of a tech-guard regiment known as the Sixers, stationed on board the 674-XU28.[1a] Following Khobotov's theft of the Soulspear, a battalion of the Sixers led by Klayden was amongst the tech-guard tasked with defending a Geryon Ordinatus platform that Khobotov had attempted to use to force the incensed Space Marines of the Soul Drinkers Chapter into submission.[1a] However, the Soul Drinkers instead launched an attack on the orbital platform. In the resulting conflict, the Sixers stationed on the Geryon Ordinatus were completely wiped out, including Klayden.[1b]

Kle'eyr
Kle'eyr is an Eldar of Craftworld Ulthwe that had been an artist and dancer in the time before the Fall of the Eldar. Her skills as a dancer would later guide her to serve the Howling Banshee Aspect after the Fall, before ultimately disappearing in the company of a Harlequin troupe. Some time later a besieged Eldar Warhost at the battle of Robert's Bastion, swear that she emerged alone from the Webway and began to dance upon the nearby palisades. Her dance created flashes of lights and impossible effects that entranced the attacking Imperial Guardsmen for three days, giving the Eldar time to escape.[1]

Klebendor III
Klebendor III is a world of the Imperium.[1] A Chaos Cult allied with the Alpha Legion once began an insurrection on the planet, which required the Imperial Fists to arrive and end the rebellion. While the Imperial Fists battled the Cult, Captain Darnath Lysander and the First Company captured the heretics' leader, Ialo Vex, and his inner circle while they were conducting a ceremony in the defiled Catherdral of St. Aspira.[1]

Kled
Kled was an Imperial Assassin who served in the retinue of Inquisitor Lord Joffen Tur of the Ordo Hereticus.[1]

Klede Sargo
Klede Sargo was the seventeenth Chapter Master of the Crimson Fists.[1] Sargo succeeded Algernon Traegus as the Fists' Master. One of his first acts was to end the controversial eugenics program that Traegus had instituted in an attempt to breed suitable aspirants for the Chapter.[1]

Kleff
Kleff was a Hyrkan Sergeant of the Astra Militarum.[1]

Thule's Ally
Thule's Ally is a Heavy Bolter that belongs to the Blood Ravens Chapter. It was originally wielded by Captain Davian Thule, before the injuries he suffered in the First Aurelia Crusade forced him to be interred within a Dreadnought.[1]

Thule (Epistolary)
Thule is an Epistolary in the Silver Skulls Chapter and was part of a strike force sent to defend the Imperium world Yria from a Dark Eldar invasion. However, the Silver Skulls were defeated by the Dark Eldar and Thule was one of the few to survive the battle.[1]

Thule (Planet)
Thule is one of the three Forge Worlds of the Triplex within the Eastern Fringe alongside Triplex Phall and Galatia.[1]

Thule Intervention
The Thule Intervention occurred in 978.M39, when a conclave of Eldar Farseers from the Iyanden Craftworld appeared without warning in the throne chamber of the High King of Thule. The inscrutable Farseers demanded the entire human population of Thule be removed within a month or the Eldar would return to remove them by force. After their demands were delivered the Farseers vanished and, rather than face the wrath of the Eldar, the High King soon fled Thule and abandoned his people to their fate. A month later, with the human population still remaining, a large army from Craftworld Iyanden arrived at Thule - only to find a deployment of the Crimson Fists Chapter, arrayed in force against them. During the battle that followed, the Eldar found themselves trapped by the Crimson Fists and suffered heavy losses, before they finally managed to withdraw and escape from Thule.[1]

Thulekh
Thulekh is a Destroyer Lord of the Suhbekhar Dynasty.[1]

Thuleya
Thuleya is an Imperium world that was brought into Compliance by the Space Wolves Legion during the Great Crusade.[1]

Thulium
Thulium is an Imperium Death World and is part of the stellar Realm of Ultramar.[2] During the 13th Black Crusade, it was one of the many worlds of Ultramar that were invaded by the Chaos forces of Abaddon the Despoiler.[1]

Thulsa Kane
Thulsa Kane is the Reclusiarch of the Executioners Space Marine Chapter.[1] During the Badab War Kane led the Executioners in rebellion against the Imperium alongside Lufgt Huron and his Astral Claws due to a long standing blood debt between the two Chapters. The alliance would last until 911.M41, when forces under Astral Claws Arch-Centurion Carnac Commodus attacked the Salamanders battle-barge Pyre of Glory, intent on pillaging its gene-seed stores and armoury, despite the fact that it had peacefully surrendered to the Executioners. Incensed at this breach of honour, the Executioners turned on the Astral Claws, not stopping until all the oath-breakers were dead. This furious battle was named Red Hour for the vast amount of blood shedding there. From that point on, the Chapter would become a rogue element in the war, attacking both Loyalist and Secessionist forces alike, although supply convoys were surprisingly left alone. However in the end Kane helped negotiate the peaceful surrender of the Executioners to the Imperium and he joined his Chapter on its agreed hundred-year penitent crusade.[1]

Thump Gun
Thump Guns are large-bore Ork handheld cannons that fire huge explosive shells.[1]

Thunder's Peal
Thunder's Peal is an Imperial Navy warship, which is commanded by Fleetmaster Rasmatin Olythaddeus Samil and it serves as the flagship of Indomitus Crusade Fleet Secundus.[1]

Thunder-Fire Cannon
The Thunder-Fire Cannon is a large triple-barreled Squat static artillery piece.[1]

Thunder Barons
The Thunder Barons are a Renegade Chapter[1] who have a reputation as madmen.[2][3] They include Khorne Berzerkers.[3]

Thunder Lord
The Thunder Lord was a spectral energy creature that held the Feudal World of Sovereign, in its murderous grip. There it was worshiped as a false messiah by an army of savage warriors and had grown strong on the life-forces of thousands of sacrifices. A Deathwatch Kill-Team was dispatched from Watch Fortress Erioch to the planet, where they took the Thunder Lord and its army to battle. Only a single survivor from the Kill-Team returned to Erioch, with the Thunder Lord's shattered crystal heart.[1]

Thunder Warriors
The Thunder Warriors (also known as the Thunder Legion[7] or Legiones Cataegis[10a]) were the genetically engineered warriors of Terra created by the Emperor of Mankind to unite the homeworld of humanity beneath His rule in the 30th Millennium. They were gene-enhanced warriors created by the Emperor and served as the precursors to the present-day Space Marines. Wrought to be living weapons, the Thunder Warriors were known to be physically stronger, more savage, and more potent in combat than the later Astartes, though they were not as long-lived.

Thunder from Fenris (Audio Book)
Thunder from Fenris is an original audio drama by Nick Kyme. It was released in December 2009 and performed by Toby Longworth. It was re-published in prose format, along with the script for the audio version, in Sons of Russ (Anthology) in 2012.

Thunder hammer
Thunder hammers are weapons of ancient design, utilizing a power field similar to a power sword or fist, and used by Space Marines and Daemonhunters, primarily by Terminator Assault Squads and characters with access to the relevant armoury[1].

Thunder of Asgard
The Thunder of Asgard was a Helix Staff, owned by the Space Wolves Legion during the Horus Heresy.[1]

Thunder of Hera
The Thunder of Hera was a warship in the Ultramarines Legion, during the Great Crusade.[1]

Thunderbolt
The Thunderbolt heavy fighter is the workhorse of the Imperial Navy.[2] A rugged and reliable design, with good firepower and maneuverability, the Thunderbolt has been in service for centuries and remains well-liked by its crews.[1a]

Dhol VI
Dhol VI is a Necron Tomb World. It is the capital of the Novokh Dynasty.[1]

Dhollox
Dhollox is an Imperial world that once suffered an armed rebellion that was later defeated by the Adeptus Mechanicus.[1]

Dhonovar Heavy Armour
The Dhonovar Heavy Armour are Astra Militarum Regiments.[1]

Dhorakagan
Dhorakagan is an unlit[1b] Nomad World, whose orbiting asteroids are used as bases by the Shadowkin of Varadkar Warband.[1a]

Dhorexx Fiend
The Dhorexx Fiend is a Khorne Warp Beast. It was among the Blood God's forces that the Bloodthirster Ka'Bandha, led in the first wave of the Blood Crusade.[1]

Dhorngar's Goredrinkers
Dhorngar's Goredrinkers are a World Eaters Warband.[1]

Dhornurgh
Dhornurgh the Reborn is a Daemon of Nurgle, that is invoked by demagogues and magi upon numerous worlds beyond the light of the Emperor; who seek deliverance from the plagues and famines that threaten their civilizations with extinction. Only the most desperate would seek the aid of such a being, and thus it is invariably those on Feral Worlds or worlds that have been cut off from the Imperium by Warp Storms, that do so. When bound into a Chaos war machine, which serves as a mobile altar to Nurgle, Dhornurgh's spreads his gifts far and wide and ensures that those who pledge their souls to him are reborn as glorious servants of the Plague God.[1]

Dhort
Dhort was a Contemptor Dreadnought in the World Eaters Legion, who fought in the Dropsite Massacre during the Horus Heresy.[1]

Dhorthan
Dhorthan was once the Prime Hive World of the Dhorthian System of the Imperium, until it fell to a Chaos invasion during the 13th Black Crusade.[1]

Dhripit
Lord Dhripit the Grand Ulseer is a Nurgle Great Unclean One and is a rising favourite of the Chaos God as of the appearing of the Great Rift. He often deploys seven Poxbringer Heralds as his own formidable honour guard.[1]

Dhul-Quarnayn
Dhul-Quarnayn was a powerful psyker on Terra during the last years of Old Night.[1]

Dhulsa
The Dhulsa is an Imperial Star Fort, that lies in the northern entrance to the Nachmund Gauntlet. It is currently being besieged by an unknown foe.[1]

Dhumat
Dhumat, the Shield Eternal is a Venerable Dreadnought in the Tome Keepers Chapter's 3rd Company.[1] He was among its forces that took part in the Indomitus Crusade and served in Task Force XI, during the Argovon Campaign.[1]

Dhumres
Dhumres is a planet of the Imperium.[1] It lies on a relatively stable corridor through a tumultuous region of the Warp. A large amount of trade passes between Dhumres and Vertus Magna along this pathway, often stopping in the Teramus System to allow ships' Navigators to take their bearings.[1]

DiGoryan
DiGoryan was the Navigator of the Imperial Navy Cruiser Diligent, during the Administratum-led raid on the Van Skorvold Star Fort.[1]

Diablo Mountains
The Diablo Mountains are a mountain range on the planet Armageddon, located in the north of Armageddon Secundus.[1] The range separates Hive Infernus in the southwest and Hades Hive in the northeast.[1][2] The mountains are infested with Feral Orks, which thrive despite the high pollution levels created by the Diabolus Forge Complex.[1] The largest mountain in the range is dubbed "Ork Mountain", which is volcanically active.[2]

Diablodon
The Diablodon is a consummate predator from planet Aurum, but have been found to have spread trough a considerable portion of space in the Jericho Reach.[2] It holds a near-mythical status in the local culture, and to slay one is the mark of a great warrior.[1b] Probably due to such beliefs, the act of tattooing a Diablodon has spread throughout the Imperial Guard of the Jericho Reach much to the dismay of the Departmento Munitorum.[2]

Diabolicus Secundus
The Diabolicus Secundus is a spider-legged Abominable Intelligence machine, that was created by the exiled Adeptus Mechanicus Magos Kazadin Yallamagasa.[1]

Diabolist
Diabolists were a type of warrior employed by the Word Bearers during the Horus Heresy.[1]

Diabolus Cove
Diabolus Cove is a bay on the northern coast of Armageddon Secundus, due north of Hive Infernus. It empties into the Boiling Sea.[1] The cove sports large naval docking facilities.[1]

Knight Abominant
The Knight Abominant is a type of psychic Chaos Knight.[1] Seen as especially blessed by the Dark Gods, the Knight Abominant is suffused with warp energy. They unleash this power in deadly waves, corrupting and mutating any nearby while also wielding more conventional weapons such as the Volkite Combustor, Electroscourge, Balemace, and Heavy Stubbers. In battle, they thrash their warp-wrought appendages, crushing anything that remains untainted.[2]

Knight Abyssal
Abyssal Knight is a rank within the Sisters of Silence.[1] The mightiest warriors, Daemon hunters, and Psyker executioners of their order, each is a vastly experienced fighter and responsible for the execution of the most dangerous Psykers that could threaten mankind's very existence. As such their null ability is quite formidable, to the point of being in the proximity to one is enough to cause crippling terror and weakness to psykers, and in some cases even bodily degradation and death. Such is their might that they will even sow fear and disgust in all around them regardless of psychic level.[1] The Knight Abyssals go to war in the strongest Artificer Armour and Voidscale Cloaks of their order and armed with the finest weapons which include Charnable Weapons, a Paragon Blade, or a Neuro-Lash alongside a Hand Flamer, Needle Pistol, or Plasma Pistol.[1]

Knight Acheron
The Knight Acheron is a type of Imperial Cerastus Pattern Knight.

Knight Aeterna
The Knight Aeterna is a Furious Class Grand Cruiser in the Imperial Navy and is commanded by Captain Lyrion Vorn-Keats.[1b]

Knight Asterius
The Knight Asterius is an Acastus Pattern class of Imperial Knight.[1] Of the Acastus Knights, the Asterius is among the most rare. Like its more common cousin, the Porphyrion, it boasts an armored hide near impervious to weapons fire and also wields a pair of twin ancient Conversion Beam Cannon. Additional weaponry includes a back-mounted Karacnos Mortar Battery and two Volkite Culverins.[2]

Knight Atrapos
The Knight Atrapos (also spelled Atropos[2]) was a type of Imperial Cerastus Pattern Knight in service during the Great Crusade and Horus Heresy, where it was one of the rarest and most potent vehicles of its class.

Knight Castellan
The Knight Castellan is a Dominus-class Imperial Knight, that excels at destroying its enemies at long-range.[1]

Knight Castigator
Knight Castigators are a pattern of Imperial Cerastus Pattern Knight.

Knight Crusader
The Knight Crusader is a class of Imperial Knight.

Knight Desecrator
The Knight Desecrator is a type of Questoris Pattern Chaos Knight, that is a powerhouse at mid- to close-range combat.[1a] Knights Desecrator possess potent mid-to-close range armaments that lend themselves towards dueling enemy war engines or monstrous beasts, or tearing down the foe’s fortifications. Their weapons typically consists of a Thunderstrike Gauntlets, Warpstrike Claws, and Reaper Chainswords alongside a fearsome Laser Destructor.[1a][2] The Fallen Nobles who pilot Knights Desecrator are all cruel despots, well disposed to imposing their tyrannical will upon others. With their War Dog thralls’ Helms Mechanicum slaved to their own Throne, the Fallen Nobles coordinate vicious flanking moves and volleys of fire that drives their enemies from cover. These lords that pilot Knight Desecrators find expression in a desire to relentlessly annihilate every trace of their enemies. To these butchers it is not enough to simply defeat the foe, they must fell every opposing war engine and level every fortification. Only once their foes’ holdings are reduced to blasted wastelands and their enemies lie piled in corpse-mountains high enough to blot out the stars do the Knights Desecrator know even a moment’s satisfaction. Even then it is fleeting, for until the entire Imperium is reduced to ruin, these Fallen Nobles will know no peace.[1a]

Knight Despoiler
The Knight Despoiler is a type of Renegade Knight.[1] The Fallen Noble pilots of Knights Despoiler vehemently repudiate honor and valor in every form. The burning hatred with which they are filled comes from long exposure to their corrupted Thrones Mechanicum, coupled with the slow erosion of reason and purpose over decades of endless war. Behind each such Knight lies a long history of terror and cruelty, defined by selfish acts and the pursuit of personal power no matter the cost. Unshackled from notions of propriety and obeisance, Knights Despoiler often strive to become absolute rulers of their households by crushing anyone who could challenge their reign. Knight Despoilers at first glance seemingly appear little different from their Imperial counterparts and they wield a large array of armaments and wargear with each pilot having its own preference. House Mykorphas for example worship Nurgle and thus have their Knights Despoiler become slowly coated in living rust and wield plague-ridden weaponry. House Thryn by comparison have their Despoilers wield solely Reaper Chainsword.[1]

Knight Errant
Knight Errants are a common type of Imperial Knight walker.

Knight Gallant
The Knight Gallant is a class of Imperial Knight.

Knight Helverin
The Knight Helverin is a type of smaller Armiger-class Imperial Knight.

Knight Household Guard
Knight Household Guards[1a], or also known as Militias[2b], are the warrior troops of Knight Houses and Chaos Knight Houses.[3a][3b]

Knight Lancer
Knight Lancers are a type of specialized Cerastus Patttern Knight walker of the Imperium.

Knight Magaera
The Knight Magaera is a type of Imperial Questoris Pattern Knight.

Knight Moirax
The Knight Moirax is a type of smaller Armiger-class Imperial Knight.[1]

Knight Paladin
Knight Paladins are the most common model of Imperial Knight walkers.

Dasht i-Kevar
Dasht i-Kevar is an Imperial world that has been invaded by the T'au, though the Astra Militarum has come to its defense.[1]

Dashtodee
The Dashtodee was an Imperial brotherhood, that worshiped the Emperor as a god. As a result of this, all of its members were found guilty of disobeying the Imperial Truth, during a mass trial in M30.[1]

Dasir
Shas’vre Dasir was a female pilot of the XV95 Ghostkeel. Joined by a team of XV25 Stealth Suits,[1] Dasir fought with the Cadian 92nd during the Damocles Crusade,[2] and totally overwhelmed them with the stealth and aggressiveness of her new battlesuit.[1]

Daska
Daska was an Inquisitor active in M39.[1] He was responsible for overseeing a survey of a Space Hulk designated the Unholy Harbinger while it was present in realspace in the Cloras System. On an expedition in the deeper areas of the Hulk, the survey team discovered what they initially thought was a small, dense asteroid embedded in the hull but, on further examination, the "asteroid" was actually a mass of unidentifiable metal.[1] Daska immediately quarantined the Hulk, restricting access to himself and his personal team while he combed the database of the survey ship, the Indomitable Presence, for mentions of similar discoveries. Afterwards, he and his men returned to the Harbinger to conduct experiments on the metal. Eventually, Daska had one of his tech-priests reactivate a generator aboard the Hulk to supply energy to the metal. The metal started to shift and reform into a platform housing a swirling portal but before the Inquisitor could examine it further, metallic skeletal creatures emerged from the portal and slaughtered him and his team.[1] In the aftermath of Daska's death, Captain Felstorm ordered the Indomitable Presence to bombard the Harbinger with torpedoes until the Hulk was reduced to fragments too small to target.[1]

Daskhorael
Daskhorael the Sinister is a Fallen Angel who has subjugated a dozen Imperium worlds.[1]

Daskon Holpstein
Daskon Holpstein is a Rogue Trader, whose activities drew the attention of Inquisitor Malordnu, who then quarantined Daskon's ship, the Prince Yugen. The Inquisitor then psychically tested all of the ship's crew and this led to the discovery of the crew-member Umberco Eto's psychic potential. Eto was subsequently taken to a Black Ship for further evaluation, but the final fate of Daskon and the rest of his crew is unknown.[1]

Dasorakis Gau-Taranis
Dasorakis Gau-Taranis is a Baron of House Taranis.[1]

Dassan
Shas'vre Dassan is a T'au Sept Fire Warrior of the T'au Empire, who pilots a Riptide Battlesuit.[1]

Dastorvol
Dastorvol was an Imperium world that fell to an Ork invasion.[1] When the Orks invaded Dastorvol, High King Garthalomew Mortan of House Mortan single-handedly defended the planet's tech-magi conclave from the xenos. Though he met his end while fighting three Squiggoths, Garthalomew's sacrifice ensured that the tech-magi conclave suffered no losses during its evacuation from Dastorvol.[1]

Data-Hoard Forge World
Data-Hoard Forge Worlds are Forge Worlds that have horded arcane knowledge, until they attained mastery in hundreds of areas of technological esoterica.[1]

Data-slate
Data-slates are devices that are commonplace in the Imperium, and serve as the primary means of storing and reading printed text and other media such as video or audio recordings. They are so cheap and easy to make that many contain a single media recording, such as text, and can only play that single file. Others can re-record new information, and transmit and receive data from other devices.[1]

Data-thief
Data-thieves are Imperial devices, that can be used to monitor enemy comms and farm useful information from various vox-nets.[1]

Data Extractor
Data Exractors are Imperial devices, that are used to extract information (Reports, images, etc) from Cogitators and store them for later use.[1]

Datadaemon
Datadaemons are a type of Daemon that targets machines and they are capable of turning Servitors into rampaging, flesh-eating monsters.[1]

Dataslate: Adeptus Astartes Storm Wing (Background Book)
Dataslate: Adeptus Astartes Storm Wing is a Games Workshop background book.

Dataslate: Be'lakor, the Dark Master (Background Book)
Dataslate: Be'lakor, the Dark Master is a Games Workshop background book.

Dataslate: Cypher - Lord of the Fallen (Background Book)
Dataslate: Cypher - Lord of the Fallen is a background book.

Dataslate: Eldar Ghost Warriors (Background Book)
Dataslate: Eldar Ghost Warriors is a Games Workshop background book.

Dataslate: Helbrutes (Background Book)
Dataslate: Helbrutes is a Games Workshop background book.

Dataslate: Officio Assassinorum (Background Book)
Dataslate: Officio Assassinorum is a Games Workshop background book.

Primaris Outrider
Primaris Outriders are Primaris Space Marines who ride to battle on Space Marine Bikes.[1] Outriders are most commonly used to advance ahead of the main lines and to guard the flanks of larger formations. In battle, they perform lightning fast hit-and-run attacks on enemy strongholds, and are employed to chase down any who would seek to escape.[3] Their Raider Pattern[3] bikes are equipped with frontal Bolters while they themselves wield Chainswords and Bolt Pistols.[2] The performance of the bike is effective as long as the rider can dominate its bellicose Machine Spirit.[3]

Primaris Psyker
Primaris Psykers (also known as battle-psykers or psyker lords) are extremely powerful psykers in the service of the Imperial Guard.

Primaris Space Marine Armoury
This is a list of Primaris Space Marine- specific wargear (ie. Character-specific items or other non-standard wargear). For conventional Space Marine items see - Space Marine Armoury

Primaris Space Marines
Primaris Space Marines are the next step in the evolution of the Emperor's Space Marines. Primaris Marines are larger and more physically powerful than their standard cousins, in addition to having a more stable gene-seed.[3c] These mighty warriors have appeared in the closing days of the 41st Millennium following the Thirteenth Black Crusade and resurrection of Roboute Guilliman.[1] Pre-Primaris original template Space Marines are now referred to as Firstborn.[9]

Prime Absolvers
The Prime Absolvers are a Dark Angels Successor Chapter of the Ultima Founding.[1]

Prime Clan Kallistus
Prime Clan Kallistus was the ruling Imperial House of the planet Ghyre.[1]

Prime Gala
Prime Gala was once an Imperial Feudal World, that had been colonized by the Knights of House Terryn.[1b] Several years after it was colonized though, the Iron Warriors warship Merciless Spite crash landed on Prime Gala and the forces of Lord Admiral Vaen set foot on the world. Once he learned of this, Prime Gala's ruler, High King Dontros, sent his Knights to destroy the invaders, but they were defeated by Vaen's forces. The fallen Knights were then rebuilt by the Lord Admiral and he used them in his successful conquest of Prime Gala.[1b]

Prime Helix
The Prime Helix is a Space Marine Honour Badge that appears as a winged helix design. The bright red helix represents the gene-seed of the chapter and the gray wings represent the Imperium.[Needs Citation], to represent the sacrifice Space Marines must make for the Chapter and the Emperor. The helix is an ancient and potent symbol to the Adeptus Astartes as it stands for the sacred gene-seed which all Space Marines carry and their connection to the Emperor and their Primarchs. The Prime Helix is often worn on the shoulder pad, however, it can also be presented on the Battle-Brother's power pack or his chest plate. Sometimes a ranking Apothecary will also have a personal back banner, in which case this too will bear the Prime Helix. Finally the Prime Helix is sometimes uses as a general symbol of the Apothecarion and can appear on their equipment or in chambers or areas controlled by them.[1] This Honour is awarded to Apothecaries and is worn as a symbol of their skill and sacrifice for the Chapter, who have proven their dedication to the Chapter under great duress and made a personal difference in the continuation and safeguarding of the Chapter's genetic heritage, usually through the recovery of a fallen Space Marine’s gene-seed. The Prime Helix may be further embellished and made more ornate if the Space Marine distinguishes himself to the Chapter’s Apothecarion.[1]

Prime Ork
Prime Orks is an Imperial designation given to hyper-evolved members of the Ork race.[2] The end result of a extremely large and successful Waaagh!, Prime Orks display increased intelligence, technological capacity, and psychic power as well as massive physical size. One Prime Ork is described as approaching the size of a hab-block and fully encased in advanced Power Armor. The Prime Ork identified as The Beast spoke clear and fluent Gothic, something which shocked even the Primarch Vulkan.[1] The Adeptus Mechanicus theorized that Prime Orks were the final evolution of the Orkoid race, evolved by the species out of necessity when an Orkoid empire reached a certain size and power.[3] The description of Prime-Orks resembles that of the Krork, the legendary ancestors of the Ork race.[4]

Primes
Primes are a rank in House Van Saar on Necromunda.[1] The most common middle-tier rank in the rank, Primes carry out a variety of duties such as work crew leadership, machine shop overlords, and administrative bureaucrats. Beneath the Primes are their various lieutenants such as Technos, Wratchs, Sparks, and Augmeks.[1] In battle a Prime acts as a commander and captain of common foot soldiers, wielding advanced technologies created by the Archeoteks.[1a]

Primitive Weapons
Primitive weapons are produced on worlds without modern technology or the understanding to use them. The description ranges from crude projectile weapons such as bows and crossbow, to slightly more advanced powder based pistols and muskets.

Primogenitor Chapters
The Primogenitor Chapters are those Space Marine Chapters known to have been split from the Ultramarines after the Horus Heresy in what was known as the Second Founding. These Chapters have stayed close-knit, often fighting alongside each other and always standing ready to answer any call from the Chapter Master of the Ultramarines.[1]

Primogenitor Primaris
The Primogenitor Primaris are Chaos corrupted Primaris Space Marines, that the Emperor's Children's Fabius Bile is currently trying to create.[1]

Primordian
The Primordian is Tu'Shan's personal Thunderhawk.As the Chapter Masters personal vehicle it features a scaled hull, nose and glacis plate shaped like a drake and clawed wings. Even the muzzles of the cannon and incendiaries are fashioned into fanged maws.However Tu'Shan rarely uses the vessel only using it for certain occasions such as the return of the Forgefather to Nocturne.[1a]

Primordus IV
Primordus IV is a Tomb World of the Xonthar Dynasty.[1a]

Primus (Captain)
Primus was a former Captain of the Ultramarines Chapter's 5th Company.[1]

Primus Heretek Combine
The Primus Heretek Combine is a Heretek group that was defeated in battle by the Imperial Knights of House Hawkshroud on the planet Cremtous.[1]

Primus Nullificator Consul
The Primus Nullificator Consul was a type of Space Marine Consul used during the Horus Heresy.[1] These warriors were pioneers of early attempts by the Legiones Astartes to counter the Daemonic once the spawn of the Warp began to appear in number during the Heresy. They sanctioned research into esoteric artifacts and weapons and openly sought prohibited lore in the hope that it would provide wisdom capable of combating the Daemonic. These commanders, who were first among the Nullificators, forged an example and encouraged those serving under them to also seek out by any means necessary the answers to the arcane threat.[1]

Delvetar Astraneus
The Arch-Lecter Delvetar Astraneus, is the commander of the Rogue Trader House Astraneus, which serves as part of the Davamir Compact alliance.[1b]

Delving-Spike
A Delving-Spike is a short, sharp mining tool, used for precise hand-mining in deep crust environs. It can also double as a makeshift, if effective weapon. The Kortoz-Pattern of this tool is used on Alecto.[1]

Demagogue
The name or term "Demagogue" may refer to: Commander-Cult Demagogue Cult Demagogue Renegade Demagogue

Demarea
Demarea is a planet of the galaxy.

Demaroz
Demaroz is an Emperor's Children Warlord, who was among its forces that were active in Segmentum Obscurus, following the aftermath of Cadia's destruction.[1]

Dematris
Dematris is an Ultramarines Primaris Chaplain who served in Lord Commander Guilliman's Indomitus Crusade. In his service to the Crusade, Dematris was part of Lieutenant Cassian's Ultramarines strike force, which destroyed the flesh-cults that had overthrown the Imperium's rule on Knossa. Afterwards, they left the world to rejoin the main forces of the Indomitus Crusade, but disaster struck when their Strike Cruiser Primarch's Sword was hit by a Warpstorm. Though the Strike Cruiser eventually escaped from the storm, it was left heavily damaged and the Ultramarines found themselves stranded in the Kalides System. With the Primarch's Sword unable to enter the Warp, Cassian consulted with Dematris and Librarian Keritraeus on their best course of action. After much consideration, it was decided they would go to the nearby Imperium world Kalides Prime, so they could repair the Primarch's Sword and rejoin the Indomitus Crusade. Cassian also agreed with Dematris, that they might face a world in the grips of heresy and the Lieutenant ordered his forces to prepare for battle, as they began to travel to Kalides Prime.[1]

Dementiax
Dementiax was once ruled over by Daemonic overlords that resided in the Ninefold Vault, until they were destroyed by the Harlequin Masque of the Midnight Sorrow.[1]

Demes
Demes was a Space Marine of the Black Templars Chapter.[1] He was amongst the Marines that fought during the Third War for Armageddon under the command of Reclusiarch Merek Grimaldus in the Helsreach Crusade. Demes was declared dead on the 30th day of the Crusade after he was reported missing in action following the sacking of Prospering Haven.[1]

Demeter (Captain)
Demeter is an Ultramarines Primaris Captain and commands the Fulminata demi-Company.[1]

Demeter Sector
The Demeter Sector is a Sector of the Imperium. Located in Ultima Segmentum near The Maelstrom, its proximity to the realm of the Red Corsairs has kept the sector in a state of constant high alert, and it has a highly mobile Battlefleet capable of responding quickly.[1]

Demetos
Demetos is a Deathwatch Captain of Watch Fortress Prescience, who served in the Indomitus Crusade's Battle Group Kallides. When the Battle Group fought the Necrons in the Pariah Nexus, Demetos claimed the members of Prescience had the skills to pierce the shadows the Xenos were hiding in.[1]

Demetrios
Demetrios was a Chaplain of the Scythes of the Emperor Chapter, shortly before the fall of Sotha. He was part of the crusade force originally sent to liberate the reliquary world of Egottha in 990.M41, and appeared to be subservient to Reclusiarch Hornindal.[1] When the Xenophon was attacked by Tyranids, it was Demetrios who called the Scythes to battle, under instruction from Hornindal, and witnessed the sergeants' final battle-oaths. He was last known to be leading the members of Sergeant Certes's squad in a desperate counter-assault, before the ship was lost to the xenos boarders.[1] Demetrios was known to be aggressive and hateful, and had a reputation for being less than kind to the Chapter's serfs. Milus Ogden noted that he carried an "ever-present threat of violence'.[1] He wore a skull-faced helm as part of his power armour, and carried a Rosarius and Crozius Arcanum.[1]

Demetrius
Demetrius was an Imperial Warmaster during the Salonika Crusade in 733.M38.[1][2]

Demetrius (Captain)
Demetrius is a Primaris Captain, in the Ultramarines Chapter and currently commands the Fulminata force. He led the Strike Force to victory over the Tchari uprising on the Imperium world Atari.[1]

Demetrius (Violator)
Commander Demetrius was a Chaos Dreadnought of the Violators Renegade Chapter.

Demetrius Katafalque
Demetrius Katafalque was a Captain in the Imperial Fists Legion during the Horus Heresy.[1][2] During the extensive fortification of the Imperial Palace, in preparation for the Traitor Legions' inevitable attack, Katafalque was ordered by Rogal Dorn to command a sub-orbital platform ferrying workers and construction supplies to the building site. This unfortunately brought him into conflict with the Adeptus Custodes, who had not been informed of the arrival and considered the platform's presence a threat to the Emperor's safety. Neither side would back down, and the Custodes conducted a hostile boarding action of the platform, but Katafalque gave his men strict orders not to open fire on the Custodes. Eventually, an intervention by the Sisters of Silence allowed the incident to be dismissed as a simple misunderstanding, but both the Imperial Fists and the Custodes saw it as an ominous sign of the kind of confusion that could give the Traitors an opening in a crucial moment.[1] Katafalque took part in the Battle for Terra, where he defended the Palace from the attacking Traitor Legions. He would survive the Heresy and during the Second Founding, Demetrius was chosen by Dorn to be the first Master of the Excoriators Chapter.[2]

Demetros
Demetros was a Captain of the Imperial Fists Chapter.[1] He led the Imperial defence of Zincali VI against a Chaos army led by Lord H'raxor. During H'raxor's invasion, he was also targeted by a Black Legion warband led by Captain Scaevolla, who was hunting down the gene-seed descendants of a Heresy-era Imperial Fist named Aleph. Demetros was the latest in a series of Scaevolla's targets.[1] Scaevolla and his Chaos Space Marines broke through the outer defences of the city that Demetros's forces had fortified and the two Captains dueled each other. Although Scaevolla wanted to lose the battle and finally die, having grown weary of his existence and of the Long War, the Powers of Chaos forced him to fight, and he would go on to win the battle and kill Demetros. Demetros's skull was later incorporated into the Altar of the Four Gods on the planet Sebaket.[1]

Demi-pach
Demi-pach are common Imperial livestock, whose meat is known to have a more palatable taste, than the more widely used Grox.[1]

Q-Ship
"Q-Ship" refers to a freighter that has been outfitted with hidden weaponry and mixed in with a convoy. Such ships can come as a nasty surprise to attackers who suddenly find that their would-be prey has as much firepower as a warship![1]

Qa'leh
Qa'leh is a Dark Muse and the Mistress of Blades. Before a battle many traditional Wych Cults make sacrifices to her.[1]

Qah
Qah is a god belonging to the pantheon of gods that existed during the period of the war between the Necron and the Old Ones called the Slah-Haii (meaning most ancient). Slaanesh destroyed Qah by splitting him into pieces, trapping the pieces halfway between the real world and the Warp. How this occurred is unknown but those pieces formed into beings now known as the Umbra. Qah is known as "He who lingers" by the Hrud because Slaanesh banished him to linger forever. Occasionally when an Umbra dies, he psychically screams "LINGER" in reference to Qah.[1] Qah was and still is worshiped by the nocturnal race the Hrud. He told them before his destruction (500,000 years ago) that he would return during the time of the Raheed-skoh (or tribe gathering) to defeat the Yaam-khoh.[1]

Qalim
Qalim was a Praetor in the Emperor's Children Legion, who took part in the Horus Heresy.[1]

Qan'karro
Qan'karro is an ancient Storm Seer of the White Scars Chapter and one of its most fearsome warriors.[1] Qan'karro was the most senior Storm Seer in Kor'sarro Khan's strike force in the hunt for the Daemon Prince Kernax Voldorius. Such was his rank and seniority, that there were few matters in which the Master of the Hunt would not welcome the Storm Seer's counsel.[1]

Qaramar
Qaramar of the Lost Second and the Last Watcher of the Last Moment, is a powerful Daemon of Nurgle, who claims to be the Plague Father's fifth favoured servant.[1]

Qartad
The Qartad Feral World Veterans are Imperial Guard Regiments. These nomadic barbarians have fierce instinct that is useful for military applications.[1]

Qash
Qash was a potent and toxic drug that existed in the early days of the Imperium, made from nematode venom. It was popular among migou laborers. A relatively small amount was capable of killing a normal human being or sending a member of the Adeptus Custodes into a brief, death-like trance.[1]

Qavalon
Qavalon is a world known for its large mountains.[1]

Qelanaris
Qelanaris is a Spiritseer of the Craftworld Saim-Hann.

Qemau
Qemau was a Necron Overlord of the Szarekhan Dynasty, who was among its forces that watched over Vertigus II after the world fell to the Xenos.[1a] He protected the Khalaian Gate spaceport on the conquered Imperial world, when the forces of the Ultramarines later invaded. A small force of the Space Marines then entered the spaceport, in order to gain access to its Astropathic Relay Station and learn how Vertigus II had fallen to the Necrons. Qemau lay in wait for them, with his forces, alongside the insubordinate Skorpekh Lord Tynakht, whose aid the Overlord grudgingly accepted due to the Destroyer's skills as a killer[1a]. The Necron attacked, when the Ultramarines neared the Relay Station and in the battle that followed, Qemau was able to kill the leader of the Space Marines. The Overlord later died at the hands of an Assault Intercessor Sergeant, but his surviving forces were able to defeat the Ultramarines.[1b]

Qetesh
Qetesh is a world of the Imperium.[1] Sitting at the edge of the Thramas Sector, Qetesh is the fifth planet of its system. By the time of the Horus Heresy it was of little strategic importance and garrisoned by a contingent of the Thramassi Nightwatch. However during the early stages of the Thramas Crusade it was attacked by the Night Lords, who overwhelmed the 128th Thramassi Nightwatch and left none on the planet alive.[1]

Qietto
Qietto was the site of a battle between Orks and the Vostroyan 68th Firstborn Regiment.[1]

Qin Fai Noyan-Khan
Qin Fai Noyan-Khan was a member of the White Scars during the Great Crusade and Horus Heresy. Alongside Ganzorig Noyan-Khan, he was one of the two new Noyan-Khan's of the Legion following the deaths of Hasik and Jemulan.[1] Qin Fai was later seen during the Siege of Terra, fighting at the Colossi Gate against Death Guard and Daemons alongside his Primarch Jaghatai, Naranbaatar, and Constantin Valdor.[2] He commanded the southern flank of the White Scars counterattack on the Lion's Gate Spaceport, and while his forces were victorious the Noyan-Khan himself was killed in action.[3]

Qin Xa
Qin Xa was a member of the White Scars and Master of the Keshig during the Great Crusade and Horus Heresy.

Qisto'Rol System
The Qisto'Rol System is a system of Imperial space, located far to the galactic north-east.[1]

Qope Halver
Qope Halver is a Headhunter Prime in the Serpent's Teeth Alpha Legion Warband.

Qorannis
Qorannis is an Ice World, that in M42 has become the site of a battle between Gorblitz's Ork hordes and Wolf Lord Krom Dragongaze's, Great Company.[1]

Qosia System
The Qosia System is an Imperial System.[1]

Qu
Qu, also known as the Lord of Thorns, was the Dark Eldar Archon of the Kabal of the Lords of Iron Thorn and ruler of the Webway realm of Pandaimon. In 799.M38, Qu declared Pandaimon's independence from Commorragh, triggering a great war with the Kabal of the Black Heart and its supreme overlord, Asdrubael Vect. In the end, Qu was murdered by his own daughter, revealed to many one of Vect's many courtesans.[1]

Rufus Aquila
Rufus Aquila was the Princeps of the Imperator Titan Aquila Ignis and part of the Legio Mortis during the Horus Heresy[1]. The Legio sided with Horus during that conflict and became corrupted by the powers of pestilence, which Rufus and his crew willingly gave themselves to; thoroughly corrupting themselves and the Aquila Ignis.[1][2] During the Schism of Mars Rufus was deployed by the Legio Mortis, during their walk on the Magma City and the defending loyalist Legio Tempestus. Though he succeeded in destroying the remnants of Tempestus, the destruction of the Magma City by Adept Koriel Zeth unleashed a torrent of lava that destroyed the Aquila Ignis' main body, killing the Princeps and leaving only its corrupted Hellstorm Cannon behind.[2]

Rufus Slayde
Rufus Slayde was a bounty hunter in the employ of Inquisitor Veron Sinas Haag as a member of his retinue.[1]

Rugan
Rugan is a Grey Knights Brother Captain.[1]

Rugon
Rugon was a past Sanguinary Priest of the Blood Angels Chapter's 10th Company.[1]

Ruhr III
Ruhr III is an Imperium world[1a] that contains hundreds of cities and many mining sites for its vast resources.[1d] However, attacks by Chaos Cultists signaled the beginning of a disaster[1a] that nearly destroyed Ruhr III.[1i] The Cultists attacked in hordes, but Ruhr III's PDF was able to keep them at bay long enough for a Ultramarines strike force to arrive. The strike force soon forced the Cultists to fall back[1a] and the Ultramarines were able to locate and attack their leader's base. When the Ultramarines invaded the base however, they discovered the Cult's leader was a Word Bearer and his death at their hands[1b], caused the Traitor Legion to begin a full scale invasion of Ruhr III. The Word Bearers and Cultists emerged from the world's ashen wastes in such numbers[1c], that they easily outnumbered the Ultramarines[1d], and they began spreading corruption across the world's surface[1e]. This brought about numerous threats that the Ultramarines were forced to deal with, all while doing what they could to slow down the Word Bearers advance. Chief among, was the capture of a heretical Imperial Commander[1f] and the arrival of an Ordo Malleus Inquisitor who came to investigate the corruption on Ruhr III, but who later needed to be saved, when his convoy was attacked by the Word Bearers[1g]. Eventually the Ultramarines were able to turn the tide, when they found the source of the corruption beneath one of the world's cities; though, it was then necessary to destroy the city and its population, to ensure the corruption's threat to Ruhr III was ended.[1h] They then received much needed aid in the form of a Grey Knights strike force, which arrived to destroy the Bloodletterss the Word Bearers had begun summoning on the world's surface. The Ultramarines would lend some of its forces to aid the Grey Knights in their task and once a number of the Daemons were destroyed, they agreed to aid in the battle against the Word Bearers[1d]. It was shortly after this, that they discovered the Word Bearers's ultimate goal on Ruhr III was to use the blood spilled during their attacks to summon a Bloodthirster to the world's surface. The Greater Daemon was of such power, that if the Word Bearers were successful, it would cause numerous Imperial Systems to fall to the forces of Chaos. This brought about the final battles of the invasion, as the Ultramarines and Grey Knights quickly attacked the site{{Fn|1d}i, where a Dark Apostle was conducting a ritual to summon the Bloodthirster. Despite the numerous foes defending the site, the Ultramarines and Grey Knights were successful and disrupted the ritual just as the Bloodthirster was possessing the Dark Apostle. Though the Greater Daemon was able to materialize on Ruhr III, without the ritual to sustain the Bloodthirster, its body exploded and it was banished back to the Warp. The summoning's failure dealt a crippling blow to the Word Bearers, that they could not recover from and the forces of Chaos were then purged from Ruhr III's surface[1j]. The world was left devastated though, as millions were killed in the invasion and a hundred cities had been destroyed.[1d]

Ruin of Maerdan
The Ruin of Maerdan was a battle of the Horus Heresy occurring in 008.M31.[1] The battle saw the Imperial colony of Maerdan on the edge of Segmentum Solar become savagely contested between the loyalists and traitors. Loyalist Titans of the Legio Gryphonicus, Legio Metalica, Legio Destructor clashed with the traitors of the Legio Mortis, Legio Argentum, and Legio Vulturum. One of the largest Titan battles of the early Heresy, more than 200 god-engines clashed as Maerdan was reduced to ruin.[1] Ultimately heavy losses were incurred by both sides and neither combatant was able to claim true victory. In the aftermath, hatred between the Legios Gryphonicus and Mortis only intensified.[1]

Ruin of Morrigar
The Ruin of Morrigar was a mysterious event and later full-scale battle between the Imperium of Man and Necrons on the Hive World of Morrigar.

Ruinatia
Ruinatia is the site of a battle between Orks and the forces of the Imperium, which consists of troopers of ordinary people and some Knightly Household of the Imperial Knights under the command of Baron Augustus There is at least one Aegis Defence Line exists on this planet.[1]

Ruinstorm
The Ruinstorm was a warp storm that appeared from 007-011.M31[5] during the Horus Heresy, engineered by Lorgar to isolate loyalist forces. It was unleashed by Erebus during the Battle of Calth. The Ruinstorm was further grown and perfected by Lorgar due to the misery and bloodshed he unleashed in the Shadow Crusade. While it was active, the Warp was unnavigable to loyalist forces. Traitor forces could, however, navigate using secret passages known to Lorgar.[1] Among the loyalist forces isolated by the Ruinstorm were the Blood Angels Legion, the majority of which was marooned in the Signus Cluster and cut off from communication with Baal.[2] The storm became so severe that Primarch Roboute Guilliman feared Terra lost and created his own auxiliary state, Imperium Secundus, as a safety measure. Only the Pharos allowed the loyalists to sail through the storm and regroup at Macragge.[3] Following the Second Battle of Davin, the Ruinstorm began to weaken to the point where Rogal Dorn believed Guilliman could eventually arrive at Terra.[4]

Ruis System
The Ruis System is a star system in the Segmentum Solar.[1] The star system is located not far from the Armageddon System.[1]

Ruis Tracinto
Ruis Tracinto was the Captain of the 5th Company of the Crimson Fists. He led reinforcements to Cadia during the 13th Black Crusade but was killed by Baranox.[1]

Rujikar
Rujikar is a current Octarius War battle site, being fought between the Imperium and Orks.[1] Among the Astra Militarum forces taking part in the battle are the Death Korps of Krieg, Serican Bushmen, Nekrosan Skull Takers and Nordrian Berserkers regiments, along with the 909th Penal Legion. Hundreds of Kill Teams were formed from these forces during the Imperium's ten-month long effort to capture the huge Bloodpine forest on Rujikar's northern-most continent. Some were ordered to lace tracts of the forest with booby traps, go on search-and-destroy missions to wipe out outlying Ork encampments or intercept the Xenos' own Kill Teams. Many were also sent on suicide missions to distract the Orks with fuel dump sabotages, midnight camp razings and flank charges to buy time for the main Imperial armies to build defenses or secure more ground. Regardless of their task, though, a large number of these Kill Teams were never heard from again.[1]

Rukgob
Rukgob is a powerful Ork Warlord who allied his forces with Ghazghkull Mag Uruk Thraka in the Third War for Armageddon and attacked Hive Armageddon Prime.[1]

Rukhsana Saiid
Rukhsana Saiid was an Uxor with the Geno Five-Two Chiliad during the campaign for the compliance of Nurth. She fell in love with the Cabal insurgent John Grammaticus under the alias Konig Heniker, and was later turned over to the Alpha Legion by Peto Soneka and Hurtado Bronzi, who were by this time Alpha Legion operatives.[1] The last records of Uxor Saiid indicate she became an Alpha Legion operative as well, aiding in the carefully planned deception of John Grammaticus.[1]

Rukis
Rukis was the Chapter Master of the Word Bearers Legion's Crimson Mask Chapter during the Horus Heresy, and took part in the Battle for Calth.[1]

Rukkatruck Lunchwagon
Rukkatruck Lunchwagons (pronounced as Lunchwaaaghon!) are Ork vehicles that serve as food service trucks and artillery pieces.[1]

Rukkatrukk Squigbuggy
The Rukkatrukk Squigbuggy is a type of Ork vehicle, that makes use of various types of Squigs.[1]

Rukrippa
Rukrippa was a powerful Ork Warboss who in M39 led a large Waaagh! against the Osiris Sector of the Imperium, targeting the Cardinal World of Phaistos Osiris in particular. In the ensuing Fires of Phaistos, the entire Salamanders Chapter of Space Marines defeated his Waaagh! and slew the Warboss.[1]

Rule of the Sororitas
The Rule of the Sororitas are small books carried by the Sisters of Battle which detail the traditions and beliefs of the Adepta Sororitas. Many Sisters customise the books to reflect the individual nature of any given Sororitas Order.[1]

Romonos
Captain Romonos is the commander of the Scythes of the Emperor Chapter's sole 'Battle Company', shortly after the fall of Sotha.[1] He led the Scythes, while Chapter Master Thrasius was away planning the Chapter's future. During this time he led the Scythes in a series of battles against the Tyranids of Hive Fleet Kraken. These were mostly in a supporting role which put them in little risk; the last of these was on the orbiting stations above the planet Tan.[1] Prior to his promotion to Captain, Romonos served as a Sergeant of the Third Company.[2]

Romua
Romua the Relentless is a World Eaters Sage of Slaughter.[1]

Romuald
Venerable Romuald was a Contemptor Dreadnought in the Imperial Fists Legion.[1] He was a veteran of the Great Crusade who once fought beside the Emperor himself. He would later take part in the Horus Heresy, where he served in the Company of Captain Sigismund. The double axes on his armour are a sign that Romuald took part in many boarding actions.[1]

Romulak and Raemar
Sirs Romulak and Raemar were once sons of an Adeptus Mechanicus Knight House, until a schism caused them to leave and wander the galaxy with their Knight Crusaders as Freeblades. Their travels have recently come to an end, however, as they have both sworn an oath of kinship to a Dark Angels Crusade force.[1]

Romulus (Space Marine)
Brother Romulus is a Battle Brother of the Space Wolves Chapter.[1][2]

Romulus (Squad)
Squad Romulus was a Tactical Squad of the Ultramarines Second Company under Captain Sicarius.[1a] The Squad made use of a Rhino designated Corpus.[1b]

Romulus (Ultramarines)
Romulus was a Space Marine Sergeant of the Ultramarines Chapter, commanding a Tactical Squad designated Squad Romulus in the Second Company under Captain Sicarius.[1]

Romulus Gwelt
Romulus Gwelt was a Mechanicum Adept attached to the Imperial forces of the Sabbat Worlds Crusade. While on observation with the 9th Roane Deepers on Tarnagua, he compiled several important observations on the Chaos forces' armament and equipment, including an analysis of the ubiquitous stalk tanks deployed by the Blood Pact.[2a] Adept Gwelt was reported as killed in action, but his notebooks were recovered and returned to the Mechanicum on Urdesh.[1a]

Ronahn
Ronahn is an Eldar Pathfinder who aided Farseer Idranel and later Autarch Kayleth during the Aurelian Crusades.

Rond
Rond was a member of the Alpha Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Ronrul Illutar
Ronrul Illutar was the Prime Hermeticon of Forge World Hephaesto, the head of the world's High Council and effectively the Planetary Governor. He adopted the mantle of Tech-Priest Dominus to lead the defense of the Forge World against invading Orks.[1a]

Roodmar Urussalin
Roodmar Urussalin was a Koronus Expanse Rogue Trader, who was reportedly slain by Orks in 718.M41.[1]

Rook
Rook is an Imperial world.[1] In 913.M41, an abandoned Rhino of the 7th Company of the Lamenters Chapter was found — five years after this Chapter was sided with the Secessionists during the Badab War.[1]

Rophanon
Rophanon is a planetary system located in the star cluster known as the Protean Ebb.[1]

Rora
Rora is a Hive World of Imperium.[1] The planet was invaded by Orks and defended by the Blood Angels Space Marines. Dante took a last fight in the rank of Scout there (in 467.M40) before he became a full Space Marine Brother. Also in this war was sighted Sanguinor, who came to help the brutally fighting army of the Blood Angels near the Hive City Quintus that was pillaged and devoided of all life by Orks forces in 464.M40.[1]

Rorik Na
Rorik Na was a World Eaters Master of Signals, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Na fought for the Loyalists or the Traitors.[1]

Rork
Rork is a ganger of Necromunda's House Goliath.[1]

Rorkras
Rorkras the Damned is a Heretic, who was once a Captain in the Imperial Navy.[1]

Rorlaan (Contemptor Dreadnought)
Ancient Rorlaan was an Iron Hands Contemptor Dreadnought, who took part in the Horus Heresy. He became a member of the Shattered Legions, after the Heresy's Dropsite Massacre, but Rorlaan continued to fight against Warmaster Horus' forces.[1]

Prassrum
Prassrum is an Imperial world.[1]

Prath Veil Sub-sector
The Prath Veil Sub-sector is a sub-sector of Imperial space, located in the Segmentum Obscurus.[1a] At one point, the Rogue Trader Milos Baral led an expedition into the sub-sector.[1b]

Pravan
Pravan was an Adeptus Mechanicus Munition World world, that was conquered by the Ork Waaagh! that invaded the Tarmoth System in M42.[1]

Praxas
Praxas (or Praxus[2]) is a world of the Imperium. During the Nova Terra Interregnum, the world fell under the control of the Saviour of Praxus, who may have been Cypher.[1]

Praxa­medes
Praxa­medes is an Ultramarines Lieutenant who serves as the second in command under Captain Aeschelus, as part of the Indomitus Crusade's Battle Group Faustus.[1] He had served in Indomitus Crusade Fleet Quintus since its launch from Terra and bore witness to disastrous battles that saw it suffer horrific casualties. This in turn, would cause Praxa­medes to develop a pessimistic outlook and a sense of caution as he rose through the ranks. When the Fleet later received reinforcements, Praxamedes became part of the newly formed Battle Group Faustus, and joined the newly arrived Ultramarines who served in it. However despite his experience, Praxamedes did not lead them and became the first Lieutenant for Captain Aeschelus; who had become an Ultramarine and received training for his rank, during the Crusade. As the Battle Group waged war, Praxamedes soon found himself in the role of gainsayer, as both Aeschelus and his second Lieutenant Nemetus took reckless risks in order to make up for the setbacks Fleet Quintus had suffered. In doing so they hoped to prove their worth to Lord Commander Guilliman and Praxamedes' constant questioning of their decisions led Aeschelus to give battle command to Nemetus. Praxamdes was left to oversee these battles, but Aeschelus swore this would change soon. The Captain secretly thought, though, that Praxamedes' behavior, and overfamiliarity to the non-Space Marine crew, meant the Lieutenant was not suited to any kind of battle command.[1]

Praxedes
Saint Praxedes of Ophelia VII was the Canoness of the Order of Our Martyred Lady. At the start of the Second Tyrannic War, she reinforced the Caladenian Regiment of the Imperial Guard on Okassis. She led the forces in a defence of the Cardinal palace and sent a gallant counter-attack when the Tyranids reached the palace. She led from the front and managed to kill a Hive Tyrant, throwing the rest of the attack into disarray. This allowed many refugees to flee the planet and left Praxedes and her forces on the world.[1] She proceeded to press deep into the heart of the Tyranid forces and led a guerrilla war against the Tyranids. The disruption she managed to cause meant that the attack on the space port by the Tyranids was nowhere near as effective as it should have been which allowed the remaining civilians to flee the planet. All contact was lost with her forces once the last shuttle had taken off and she became known as the first martyr to Kraken. Her name is revered across the Ultima Segmentum but some claim she fights on still against the hordes of Tyranids from within.[1] She was finally confirmed killed in action in that battle on Okassis, where she succumbed to mortal wounds after slaying a Hive Tyrant in 991.M41 while buying time for the evacuation.[2]

Praxetl
Praxetl is a Death World located in the Ultima Segmentum.[1]

Praxil
Praxil is a Dark Angels Interrogator-Chaplain, who was among the Chapter's forces that took part in the Pyrus Reach Conflict.[1]

Praxil Compliance
The Praxil Compliance was a war fought by the Emperor's Children during the Great Crusade.[1]

Praxima Strain
The Praxima Strain is a Splinter Fleet of Hive Fleet Leviathan.[1]

Praxis
Praxis was the site of a battle between the Brazen Minotaurs Chapter and the Ork forces of Warlord Grakka.[1]

Praxis (Rhino)
Praxis was a Rhino in service with the Ultramarines Legion during the Great Crusade. It served as the command vehicle for Eleon Iasus, Master of the 22nd Chapter, during the Battle of Thoas and was crewed by the Techmarine Loxias.[1a] Praxis was destroyed when the pyramid structure that the 22nd were fighting inside collapsed, burying the Rhino and Loxias (who was slowly crushed to death).[1b]

Praxis Empyrealus
Praxis Empyrealus is a Night Lords Master of Possession, who served as an adviser to the Chaos Lord Varrus Hekatos.[1] However, the two hated each other and during the War of Beasts on Vigilus, Praxis found an ideal time to rid himself of the Chaos Lord. It was after the Night Lords had been forced to retreat from the Genestealer Cult infested Dirkden Hive-sprawl and then chose to attack the eastern borders of the Hyperia Hive-sprawl, that Praxis made his move. From a hidden base, Hekatos had been coordinating the Night Lords' attack against the Dark Angels 4th Company, when Praxis secretly lit several fires within the base. This alerted the Dark Angels Ravenwing to the base, which they then attacked after discovering Hekatos was there. Though it was a costly attack, the Chaos Lord was killed and afterwards Praxis summoned forth Daemons and launched Warp attacks which destroyed the Ravenwing's forces. Soon afterwards, elements of the Dark Angels 3rd and 4th Companies attacked, but the surviving Night Lords killed five Space Marines for every one of their deaths. This kill-ratio pleased Abaddon the Despoiler enough, that he overlooked the Night Lords' disastrous attack upon Dirkden and the Traitor Legion was able to withdraw from War of Beasts' front lines.[1]

Praxis II
Praxis II is a current battleground between the Imperial Guard and the Tyranids of Hive Fleet Leviathan.[1]

Praxis Mundi
Praxis Mundi was a Strike Cruiser in the Night Lords Legion during the Horus Heresy. It took part in the Thramas Crusade, where it was destroyed during a massive ambush launched by the Dark Angels Legion against the Night Lords' forces on the world Sheol and their fleet in its orbit.[1]

Praxor Manorian
Praxor Manorian is a Space Marine Sergeant from the Ultramarines 2nd Company, under Captain Cato Sicarius. His Tactical Squad, nicknamed "The Shield Bearers," boasts warriors equally skilled at both offense and defense, and has the honour of leading the vanguard of assaults for both the 2nd Company and the entire Chapter.[1a]

Preacher
Preachers are the lowest ranking clergy in the Adeptus Ministorum. They are sometimes known as Defenders of the Faith and they and their lay followers are sometimes a community or world's first line of defence against invading forces.[Needs Citation]

Preator
Preator is the Captain of the White Minotaurs Chapter's 9th Company.[1][2]

Prebian
Prebian is the current Master of Arms of the Salamanders Chapter and former Captain of the 7th Company.[1] Prebian became Captain of the Seventh following the death of Zen'de, holding that title for four centuries. Due to his expertise in close combat, however, he is needed by all of the Salamanders' Companies and so he relinquished command of the seventh to Sol Ba'ken.[1] He has served as the Master of Arms for four hundred years and in this role he taught Kadai, Elysius and Lok hand to hand combat.[1]

Precept Magnificat
The Precept Magnificat is an Imperial Navy Oberon Class Battleship, under the command of Fleetmaster Cassandra VanLeskus and serves as the flagship for the Indomitus Crusade's Fleet Tertius.[1] Before its deployment to the Indomitus Crusade, the Precept was the command vessel of Battlefleet Centaurus and underwent heavy modifications to its design. This included fitting more hangars than usual for its carrier type, so that the Battleship carried an impressive ten squadrons of Bombers, Fighters and Assault Boats. Its ploughshare prow also had as much mass as a Light Cruiser. After it joined the Indomitus Crusade, the Precept was further modified by being equipped with large amounts of strategic and communications equipment, much of it newly designed by Archmagos Dominus Belisarius Cawl. The Battleship's prow now also bristled with augur arrays, which enhanced its capabilities as a command vessel. One draw back to the Precept's current design, though, was that it was lightly armed for a Battleship of its mass.[1]

Salas Dimarco
Salas Dimarco is a Librarian of the Flames of Aries Chapter.[1] After the creation of the Great Rift, the Chapter found itself within the Imperium Nihilus, which was beset by numerous foes. The Flames of Aries' Chapter Master Rigentus, then led its fleet into a series of grueling battles to stem the tide, but they met their match in the Ork infested Villipan System. The Chapter's fleet was then surrounded after it carved a path through the Xenos and Rigentus led his Chapter into a glorious last stand. Dimarco was aboard the Strike Cruiser Spear of Aries for this final battle, but the fleet became separated from each other by the Orks and the Spear was left adrift by itself, after being heavily damaged. The Librarian then found himself among a group of Flames of Aries that survived and then had to fight off invading Orks, seeking to plunder the stricken Strike Cruiser. Unbeknownst to the Flames of Aries, however, a Torchbearers task force, led by the Custodes Shield-Captain Galion Magethus, had been searching for the Chapter in order to give them the tools needed to create Primaris Space Marines. Though, they thought they were too late, when they finally discovered the Chapter's location, the Torchbearers found the 20 surviving Flames, led by Dimarco, aboard the Spear of Aries. They were soon rescued and with the Torchbearers' aid the Chapter was reborn. With Rigentus seemingly dead in battle with the Orks, the Torchbearers' Greyshield Captain Alagon Mors, was made the new Chapter Master of the Flames of Aries.[1]

Salash'hei
Salash'hei is a Tau world of the Farsight Enclaves.[1] Less of a planet then a collection of giant moon-sized globes of liquid, Salash'hei orbits the nearby sun, Emon'hai, as a group. Each time a meteor passes into one of the spheres, the liquid parts into smaller groups of globes, and each time the forces of the void throw one or more globes together, they meld with a burst of meniscus that sets the skies alight with multicolored spectacles. Within this world, the Water Caste of Farsights collective meditate on what the fluid nature of the oceanic clouds can teach them about the universe and the races within it.[1]

Salem
Salem was an asteroid-monastery of the Imperium. In 156991.M41, the monastery there came under assault from Hive Fleet Kraken. The Adeptus Ministorum monks chose to poison themselves and their ecosystem with a necrotising rotweed rather than allow themselves to be consumed by the Tyranids.[1]

Salem Proctor
Salem Proctor is a Cardinal World of the Imperium.[1] In 945.M41 the world was ruled by a corrupt and traitorous Cardinal who was eventually declared a heretic by the Inquisition, resulting in a rebellion led by the lowly Preacher Icarael. Eventually two entire Orders of the Sisters of Battle arrived and found that much of the world's population was already in revolt against the Cardinal. The forces of the Ecclesiarchy and Inquisition were victorious, but the fate of Icarael became a major point of tension between Ecclesiarch Decius XXIII and Lord Inquisitor Karamazov.[1]

Salem Whitlock
Salem Whitlock is an officer within the Militarum Tempestus.[1]

Saleos
Saleos was a Sergeant of the Blood Angels Chapter's 4th Company.[1] He was part of a 4th company task force led by Chief Librarian Mephiston sent to respond to a distress call sent by General Spira of the Mordian Iron Guard. Arriving in the Supplicium System, the task force made their way to Supplicium Secundus and found that the planet's population was almost entirely wiped out. Saleos and his squadron was sent to investigate Hive Canticle, but found no survivors.[1]

Saleth
Saleth is a Space Marine of the Silver Skulls Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Saleth.[1]

Salient Stars
The Salient Stars are an area of space within Segmentum Pacificus. It is among the many areas of the Galaxy, that have greatly suffered at the hands of the World Eaters Traitor Legion.[1]

Salinas
Salinas is a war-torn planet in the Paragonus sub-sector.

Salk (Soul Drinkers)
Salk was a Sergeant of the Soul Drinkers Chapter.[1] He was one of the Marines who followed Sarpedon when he seized control of the Chapter and went renegade.[1]

Salkizor
Salkizor is an Imperium world that was brought into Compliance during the Great Crusade.[1]

Sallahn
Sallahn was a Raven Guard Reconnaissance Legionary, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Sallan's World
Sallan's World is an Ice World of the Imperium.[1] The planet was a site of a rebellion that was annihilated during the Sallan's World Campaign by the Valhallan 8th Armoured Regiment.[1]

Sallan's World Campaign
Sallan's World Campaign or Sallan’s World Offensive was an anti-imperial rebellion raised on the Sallan's World.[1] On the ice planet of Sallan’s World the Valhallan 8th found a home away from home. Facing well-equipped secessionist rebels in the more hospitable sub-arctic tundra belt (the only inhabitable part of Sallan’s World), the regiment made a successful planetary assault. After securing the beachhead the 8th launched a bold enveloping offensive to isolate and cut off the rebel fortress and command center at Sallan’s Point.[1] In a month-long offensive, the tank columns ploughed through deep snow, blizzards and thick pine forests. Each column was spearheaded by Vanquishers and two of the regiment’s four Baneblades. Throughout the advance all rebel counter attacks where thrown back and defensive positions where overrun. When the two columns met up the fortress was surrounded and besieged.[1] The siege lasted another month. As temperatures plummeted the Valhallan 8th artillery pounded the outlying defenses into rubble, before the regiment’s Medusa battery was brought into the line to breach the main curtain wall.[1] With their walls in ruins and facing an overwhelming assault the rebels tried to break out; using the last of their tanks to blast an escape route. A four-day tank battle resulted, as the 8th pursued the escapees out of the pine forests and into the frozen wastes. Amidst howling blizzards the rebels were brought to battle and gave no quarter before being annihilated. The battle resulted in the loss of two of the regiment’s Baneblades. Those leaders who were captured alive were executed on Inquisition orders. All other prisoners were transported to penal worlds.[1]

Salludo Shards
The Salludo Shards are shavings of cultured crystal of Xenos origin. They are extremely toxic to humans and are therefor sometimes employed as weapons of assassination. They are however very rare and are believed to have originated from somewhere in Segmentum Obscurus. [1]

Salomine
Salomine is a planet on the edge of the Damocles Gulf, bordering Imperial space. It is unknown when it was first settled, but by the 930's.M41, Salomine was a Tau colony world.[1]

Salpo
Salpo was a Navigator who served with the White Scars. He was regarded by some, including Kor'sarro Khan and Ultas Kholka, as one of the best Navigators to serve with the Chapter.[1]

Salt Desert Campaign
The Salt Desert Campaign was a battle fought between the Imperium and unknown other forces in M40. It featured the Orcallian 35th Regiment.[1]

Saltius
Saltius is an Imperium world, that serves as a naval base for the Imperial Navy.[1]

Salvador Sondar
Salvador Sondar[Note 1] was the High Master of the Hive City of Vervunhive on Verghast during the Ferrozoica-Vervunhive War of 769.M41.

Prince of City's Edge
The Prince of City's Edge was a Night Lords Chaos Lord, who took part in the Horus Heresy.[1]

Prince of Corpseblooms
The Prince of Corpseblooms was a fecund Daemon of Nurgle, who was targeted by Slaanesh's Keeper of Secrets Shalaxi Helbane. Myths tell of how Helbane quested deep into the Garden of Nurgle for the Prince and later returned to the Palace of Slaanesh to plant her quarry's final flower in soil saturated with deviance.[1]

Prince of Silver Tears
The Prince of Silver Tears is a Tzeentch Lord of Change, whose collected names are contained within the 9 tomes of the Aevum Crucia.[1]

Princeps
A Princeps is a member of the Collegia Titanica and the main operator of an Imperial Titan. They, together with two or more Moderatii are mentally linked with the Titan's "spirit". In effect, they are the Titan.[1]

Princeps (Dog)
Princeps was the favoured hunting dog belonging to the High Legislator of Fuce, the lead government official on the planet Baal Solock.[1a] Princeps happened to be present when Brother Priad of the Iron Snakes chapter arrived at the High Legislator's palace. The dog took a liking to the Space Marine more quickly than the human guards and officials present.[1a] During his mission to scour the enemy from the countryside, Priad took Princeps along with him, since the Snakes had been trained to use dogs when tracking Primuls (Dark Eldar).[1a][1b] Princeps played a heroic role in defending Perdet Antoni, who had also accompanied Priad, against several attacking primuls, delaying them long enough for Priad to arrive and dispatch them.[1a] Fifteen years later (or forty years according to the Baal Solock calendar), Priad dreamed of Princeps as a guide leading him to the key to the mystery of the Ork Waaagh! plaguing Ganahedarak. Priad and his Tactical Squad returned to Baal Solock and Priad was reunited with Antoni, now the elderly High Legislator of Fuce. Like her predecessor, she also kept dogs as pets, but informed Priad that Princeps had died years earlier.[1c]

Principa Collegiate
The Principa Collegiate was an academy of great libraries and data archives, that was located within the inner Imperial Palace, during the Great Crusade and Horus Heresy.[1b]

Principia Belicosa
The Principia Belicosa was the standard organizational template of the Legiones Astartes devised by the Emperor during the Great Crusade. Based on the revered text of ancient Roma[3], it succeeded the Hexagrammaton formations of the early Astartes during the Unification Wars[1], and was succeeded after the Horus Heresy by the Codex Astartes.[2]

Principia Gravis
The Principia Gravis is an Adeptus Mechanicus Explorator Ark, which was once thought to have been lost.[1]

Principia Mechanicum
The Principia Mechanicum is a text that lays down the many traditional guidelines on the working of the machines to the disciples of the Adeptus Mechanicus. The tenets by which all machines are governed were documented within the prescriptive doctrines of this text. After passing the basic competencies of the Principia, students were inducted formally into the Cult Mechanicus and were branded with electoos on the back of their hands. Before the start of the Horus Heresy, Dalia Cythera had been using the Principia Mechanicum hidebound traditions during the construction of the Sigma-Phi Desolator Engine.[1]

Principia Xenocarum
The Principia Xenocarum is a Xenology text, that is a catalog of the Necromunda beasts the Xenologist Erasmus Zachau, killed in Hive Primus' Underhive. It was commissioned by Erasmus Zachau and fashioned together by an unnamed scholar into a slender but valuable Xenology text.[1b] The Principia Xenocarum is considered to be a comprehensive listing of Necromunda Underhive beasts, including: Gore-eels[1b] Cathode Fish[1b] the Hypnallis[1b] the Tereblom[1b] Tomb Crabs[1b] Spire Devils[1b] Osciliating Cranes[1b] Nerve Drones[1b] the Morrior[1b] Amphibian Ray[1b] the Swaddle Lantern[1b] Cranial Leeches[1a] Phosgene Squids[1b] Funnel Bears[1b] the Blood Asp[1b] Sumpkrocs[1a] Caryatid[1a] Cyberachnids[1a] Ash Clams[1a] Sludge Jellies[1a] Phyrr Cats[1a] Icrotic Slimes[1a] Milliasaurs[1a] Giant Rats[1a] Carrion Bats[1a] Giant Spiders[1a] Slopjaws[1a] and more[1b]

Principles of Sound Defence
Principles of Sound Defence is a tome written by the Primarch Rogal Dorn.

Prinz
Prinz was a Colonel of the Elysian Drop Troopers.[1] He commanded a regiment in the Third War for Armageddon, where he was responsible for attacking ork artillery positions on Nemesis Island.[1]

Prioran IV
Prioran IV was the site where the Grey Knight Aurellian slew the Warp Seer of Argento, earning him the rank of Justicar.[1]

Prioress
Prioress is a rank of the Adepta Sororitas. Ranked only below the Abbess of the Adepta Sororitas, the two Prioresses are in charge of the two Sisters of Battle Convents: Convent Prioris based on Terra and Convent Sanctorum based on Ophelia VII.

Priory II
Priory II is an Imperial world that has been invaded by Orks, though the Great Wolf Logan Grimnar has now led the Space Wolves to the world's aid.[1]

Priskian Expedrines
The Priskian Expedrines are Astra Militarum Regiments.[1]

Prism
Prism is an Adeptus Astartes Homeworld, belonging to a chapter listed as "records deleted" yet pictured with the Rainbow Warriors symbol.[1]

Prism Cannon
The Prism Cannon is an Eldar laser weapon of great destructive potential. The main armament on the Fire Prism grav-tank, the Prism Cannon is not only a powerful cannon but has many unique properties that give it great versatility.

Prism Rifle
The Prism Rifle is an Eldar energy weapon and the primary weapon of the Shadow Spectres Aspect Warriors.[1]

Diabolus Cove
Diabolus Cove is a bay on the northern coast of Armageddon Secundus, due north of Hive Infernus. It empties into the Boiling Sea.[1] The cove sports large naval docking facilities.[1]

Diabolus River
The Diabolus River is a river on the planet Armageddon, located north of Hive Infernus.[1]

Diadem
The Diadem is a vessel of the Emperor's Children that is currently the flagship of Lucius the Eternal.[1]

Diadem of Dante
The Diadem of Dante is a variant of an Iron Halo belonging to the Blood Ravens Chapter. This golden halo was forged in honour of Chapter Master Dante of the Blood Angels, a great hero of the Imperium. Those wearing it are said to share in Dante's might and fury.[1]

Diadem of Transference
The Diadem of Transference is a crown-like relic of the Necron Ketatrix Dynasty, that was lost before the Great Sleep[1a]. However sometime after the Great Rift's creation, the Imperial Lexmechanic Erasmus unearthed the Diadem, while aiding the Archeotech Elise Lor with an archeologist dig on the Hive World Targian. Upon discovering the Diadem, Erasmus knew it was of Necron origin and immediately hid it from Elise, as he hoped to use the relic to secure a better position for himself elsewhere[1b]. When it was unearthed though, the Diadem briefly called to the Ketatrix Dynasty, which caused them to awaken from their slumber. Ketatrix's Overlord, Merlek, then ordered the Dynasty to search for the Diadem and they tracked its location to Targian. The Necron immediately invaded the Hive World and later destroyed it, when they could not locate the relic. The Dynasty then began hunting the few Imperial ships that escaped from Targian, as they believed the Diadem was on one of them[1a]. It was indeed, as Erasmus had managed to escape with the Diadem aboard one of the ships, along with Elise's daughter Zelia after they had become separated from the Archeotech. However the Dynasty attacked their ship and Erasmus led Zelia and a few other survivors to an Escape Pod, which launched just as their ship entered the Warp, to escape the pursuing Necron.[1c] This caused the group to land upon an unknown Ice World, where one of the Ketatrix Dynasty's Deathmarks later began hunting them[1b]. It was just one of the many Deathmarks, Overlord Merlek had sent to hunt down the survivors of Targian[1a] and though Erasmus' group was able to disable the Necron, it simply disappeared. The survivors knew it would be back and while discussing the attack with the Lexmechanic, the group wondered why it was after them and then suddenly became suspicious of the package Erasmus would not allow anyone near. After taking it away from him, the group discovered the Diadem and they also recognized it was of Necron origin. They correctly concluded that the Diadem, was the reason the Ketatrix Dynasty attacked the Hive World and why they Necron were pursuing them. Some among the group then suggested that they should give the Diadem to the Necron Deathmark, when it reappeared, in the hopes that it would leave them alone. Zelia refused though, stating that the Diadem could be the key to a powerful Necron weapon and they needed to do everything they could to keep it from the Dynasty's grasp. She then convinced them to use their few weapons and equipment to set a trap to destroy the Deathmark[1b]. Their attempts failed[1a], but a guilt-ridden Erasmus snuck away from the others and lured the Deathmark to him, by saying he wanted to give the Diadem to the Necron. When it neared the Lexmechanic though, Erasmus revealed that the Diadem was with the other survivors and then activated a sonic mine, which created an avalanche that buried both of them. The Diadem is now with Zelia and the other survivors, but they are still trapped on the Ice World and it is only a matter of time before the Dynasty pursues them again.[1d]

Diagnostic Coven
Diagnostic Covens were investigative teams of the Adeptus Mechanicus.

Diagnosticator
The Diagnosticator is a small, hand-held device containing a number of technological diagnostic tools and a small cogitator array that allows a Deathwatch Techmarine to diagnose what ails a machine's spirit. It has a number of common plugs and adaptors that allow it to be plugged into nearly every machine of human manufacture, as well as sensors and scanners that can see through hulls and casings, to detect microscopic cracks and material fatigue, and generally help the Techmarine in his daily obligations to the Omnissiah.[1] The term is also used in reference to a very advanced Imperial medical device. While available across known space to groups such as the Imperial Guard and Rogue Traders, these devices are most commonly associated with high-ranking planetary and other officials of the Imperium. Such diagnosticators can detect and diagnose any ailment known to the Imperium and recommend treatment. They may also incorporate medical kits, Servo-skulls and other dedicated Servitors.[2][3a]

Diagnostor
Diagnostors are sophisticated medical devices that can detect and diagnose almost every ailment known to the Imperium, and can be incorporated into medical kits, Servoskulls, and other dedicated Servitors. Any Imperial Guardsmen trained in medical knowledge will be able to operate the device.[1]

Diala Endenvarr
Diala Endenvarr is an Ordo Malleus Inquisitor of the Askellon Sector. The Inquisitor's Acolyte Jerren Oberzin, has fearfully seen how Endenvarr's service to the Ordo has changed her greatly from the person he once knew. This fear, though, has convinced Oberzin that he is still unfit to carry on the Inquisitor's work.[1]

Dialogus Staff
The Dialogus Staff is the symbol of office of the Orders Dialogus which in combat can also double as a combat weapon.[1]

Diamanta Santhonax
Diamanta Santhonax is a Canoness of the Order of the Immaculate Flame[1c], who has polished Adamantium pins inserted into her bare cranium.[1a]

Diamantine
Diamantine is a metallic material used by the Imperium of Man to fabricate weapons, ammunition and armour.

Diamantis
Diamantis was a Huscarl of the Imperial Fists during the Great Crusade and Horus Heresy.[1] During the Siege of Terra, Diamantis took part in the ambush against the Sons of Horus beneath the Saturnine Gate and worked alongside Mistress Tacticae Katarin Elg in identifying their locations.[1] Following the fall of the Bhab Bastion, Diamantis led the Huscarls alongside Rogal Dorn in the teleportation assault board Vengeful Spirit.[2]

Diamat
Diamat is a Forge World of the Imperium. Diamat is a Forge World, located at the edge of the Ulthoris Subsector, next to the Eriden Subsector and just 52.7 light years distance from Isstvan.[1a] During the Horus Heresy, Warmaster Horus moved its Titan Legion, the Legio Gladius, to the galactic south to leave it vulnerable for his upcoming rebellion.[1b] When word of the Heresy spread, the Dark Angels under Lion El'Jonson led a small force to the world to secure its powerful siege engines against traitor forces. A brief battle broke out between Dark Angels and Horus' forces and both tried to secure the world, one where the loyalists eventually prevailed.[1c]

Diamedes (Silver Skulls)
Diamedes is a veteran Primaris of the Silver Skulls, who serves in Tetrarch Felix's Chosen of Vespator Honour Guard.[1]

Diamedes Archive
The Diamedes Archive was constructed almost 4,000 years ago on Fremas within the heart of the top of a mountain, seemingly with no way in or out. Around five hundred years ago an earthquake opened one of the passages and the structure was quickly closed off by the Ordo Malleus. No one save the highest adept of Terra knew of the contents of the chamber until the Relictors came.[1] The Relictors had discovered the existence of the Diamedes Archive from a bound entity within a daemon blade, forcing it to translate notes written by the servants of the daemon thousands of years ago. Six Space Marines had overcome the Imperial Guard deployed to defend the site, who had become lax in their security. A great artefact was found at the heart of the chamber and the Relictors placed it within a stasis chest for transport to their reliquarius to be studied by only the most pure Librarians of the chapter. Soon after this, their Ramilies Star Fort was attacked by the Grey Knights led by Inquisitor Cyarro and the majority of the chapter was destroyed. The contents of the Archive are presumed to have disappeared with the few surviving Relictors who escaped; however, another theory is that the Inquisitor was tainted by the object and carried it with himself.[1]

Diameos
Diameos is the Groupmaster for Indomitus Crusade Fleet Primus' Battle Group Cerastus and he took part in the Battle of Raukos.[1]

Diamonas
The Diamonas is a relic of Chaos Knights.[1] Towards the end of the Moirae Schism in M35, a radical sub-sect of the Moirae creed known as the Xarisians indulged in rampant techno-heresy in the attempt to win the civil war that split the Adeptus Mechanicus. Hunted down as hereteks even by the members of their own creed, the dark adepts of the Xarisians were slaughtered and their technologies destroyed. However, one of their creations – the powerful Laser Destructor known as the Diamonas – survived the war, and it is said that many bitter battles have been fought among the Fallen households for its possession.[1]

Diamond Talon
The Diamond Talon are a warband of Aeldari Corsairs.[1]

Diamond of Distortion
The Diamond of Distortion is a Tzeentch relic, that is used by Tzaangor Shamans who serve in Warpmeld Pacts. This precious gem is infused with a strange energy, that distorts reality around the Shaman and makes them all but impossible to hit.[1]

Dataslate: Adeptus Astartes Storm Wing (Background Book)
Dataslate: Adeptus Astartes Storm Wing is a Games Workshop background book.

Dataslate: Be'lakor, the Dark Master (Background Book)
Dataslate: Be'lakor, the Dark Master is a Games Workshop background book.

Dataslate: Cypher - Lord of the Fallen (Background Book)
Dataslate: Cypher - Lord of the Fallen is a background book.

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Dataslate: Helbrutes (Background Book)
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Dataslates (Background Books)
Dataslates are a series of background & rulebooks published online by Games Workshop.

Dathan Tychor
Dathan Tychor was an Excoriators Space Marine Sergeant during the War of the Beast and was later chosen to represent his Chapter during the Feast of Blades held to honour the passing of the Imperial Commander Koorland. He would reach the tournament's final round, where he fought Maximus Thane, Chapter Master of the Fists Exemplar; which had won the last Feast of Blades that was held. Though it was a hard fought battle, that Tychor nearly won, he was eventually defeated by the Chapter Master, but earned himself much acclaim from those who witnessed their fight[1a]. Thane was left so impressed by the Sergeant's skills, shown during their fight[1b], that when the Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1a], Tychor was chosen to become one of the new Imperial Fists. He would later take part in the Imperium's third invasion, of The Beast's Homeworld Ullanor, where Thane honoured him by making the former Sergeant, the rebuilt Imperial Fists' Standard Bearer and Chapter Champion. He was also charged with leading Thane's Honour Guard[1b] and during the Imperial Fists' battle with The Beast, Tychor fulfilled his duty by taking a fatal blow from the Warlord, that would have killed the Chapter Master.[1c]

Dathax
Dathax is a world of the galaxy.[1] The Black Templars once prosecuted a military action on this world under the command of Marshal Tarrison. They were supported by the Imperial 5082nd Naval Wing.[1]

Dathax Crusade
The Dathax Crusade was an Imperial Crusade prosecuted by the Black Templars, whose forces were led by Marshal Tarrison.[1] The Templars were supported by the Imperial 5082nd Naval Wing. In recognition, 16 of the 5082nd's Lightnings were permitted by Tarrison to add the Templars' cross sigil to their heraldry.[1]

Daughter of Regals
The Daughter of Regals was a Merchant Brig that was destroyed along with its escorts in the Koronus Expanse by the Rak'Gol Xenos, in 811.M41.[1]

Daughter of Tempests
The Daughter of Tempests was a Battle Barge of the Lamenters Chapter, claimed by the Minotaurs during the Badab War.[1][2]

Daughter of Torment
The Daughter of Torment was a Chaos Reaver Titan of the Legio Mordaxis during the Siege of Terra.[1] During the battle for the Eternity Gate, the Daughter of Torment strode forth bearing the mutilated but still-living form of Blood Angels Captain Idamas upon its power claw. The Titan issued forth Horus' terms to the defenders of the Delphic Bastion that any who fled now would be spared. However, Sanguinius responded by taking to the skies and beheading the Titan with his sword. Its death marked the beginning of the struggle for the Eternity Gate.[1]

Cleutin
Cleutin is a Veteran Sergeant of the Blood Angels. Acting as the guardian of the Shroud of Sanguinius, he is possibly the oldest member of the Chapter as it was said he was a Scout Sergeant when current Chapter Master Dante was a mere Aspirant.[1]

Clint Langley
Clint Langley is an artist working for Games Workshop.

Clip Harness
Clip Harnesses, also refered to as Drop Harnesses, are useful when operating on rooftops or rappelling down buildings and consist of a coiled safety line with a stout magnetic or hook fixture, all attached to a belt or torso harness. A typical harnesses can hold 150kg, while most good quality harnesses can support 200 kg.[2] Common in hives such as those on Necromunda where even the simplest journey into the underhive can prove dangerous as travellers must cross narrow gangways suspended over dizzying drops or climb over materials so old they fall apart to dust at the slightest touch. Many Underhivers will improvise safety equipment to protect them from an unexpected and unpleasant end. In the constant battles between Underhive gangs, these typically consist of nothing more than a safety line wrapped around the body with a metal clip or magnet that they can attach to a structure.[1]

Cloak of Conquest
The patchwork Cloak of Conquests are Black Legion relics, that are fashioned from the fabric scraps of their wearers' many conquests. These include the cloaks of Adeptus Astartes heroes, to the banners of the Astra Militarum and these relics are further adorned, with each victory.[1]

Cloak of Constriction
The Cloak of Constriction is a confounding Daemon cloak, that is worn by the Keeper of Secrets Shalaxi Helbane and makes it difficult for her enemies to hit her.[1]

Cloak of Shadows
The Cloak of Shadows is worn by Eldar Warlocks and grants them the ability to shroud themselves and their nearby allies in shadows, which reduces the amount of damage they receive from ranged weapons.[1]

Cloak of Skulls
The Cloak of Skulls is an iron-hard cloak used by Skulltaker. It is adorned with still-screaming skulls of his most prized opponents, the death cries of of the slain sustaining him despite injury.[1]

Cloak of St. Aspira
The Cloak of St. Aspira is a Holy Relic of the Ecclesiarchy and especially associated with its Orders Militant. A magnificent cloak of velvet and fur, it was blessed within the Ecclesiarchal Palace on Holy Terra itself to ward away the blows of enemies,[2] and was worn by Canoness Saint Aspira of the Order of the Bloody Rose during her liberation of a hundred worlds from the heretic Denescura.[1] It incorporated a weave of mesh armour, manufactured through a process now forgotten to the Imperium, lightweight and yet strong enough to stop a killing shot.[3] By M41, it belonged to the reliquary of the Sororitas convent on Neva, and was worn by Canoness Galatea as she led the punitive expedition to raze the city of Metis and execute the rebellious Baron Holt Sherring.[3] It would also be worn by Canoness Selena Agna, as she lead the Adepta Sororitas of the Order of the Sacred Rose during the Kaurava Conflict.[4]

Cloak of the C'tan
The Cloak of the C'tan is an ancient vestment, that when worn by a Necron Lord draws on the power of the C'tan.[1]

Cloak of the Commander
The Cloak of the Commander is a valuable hierloom of the Ultramarines Chapter which is worn by its Chapter Master, and is made from the fur of an unknown Xenos creature. In appearance, the Cloak is primarily a golden brown colour, speckled with white, and its lining and hood are scarlet in colour.[1]

Clodde
Clodde is an Ogryn with a core of decency and a desire for a better life, who deserted from the Astra Militarum along with his best mate, the Ratling Sniper Baggit.[1]

Clodel
Clodel was a Major of the NorthCol defence forces.[1]

Cloister
Cloister is a Frontier World in the Calixis Sector. It used to contain a Black Templars bastion.[1]

Clone Field
A Clone Field is a piece of arcane equipment used by the Dark Eldar for confusing enemies. Used only by archons, it seems to be rare or expensive. This device projects several hologram-like images of the wearer, all identical in every aspect and moving in perfect synchrony. This item cannot be used same time with a shadow field.

Cloneskeins
Cloneskeins refer to a series of stable mutations utilized by the Leagues of Votann.[1] These gene pool systems were developed by the First Ancestors and resulted in stable mutations that still underpin the entire genetic structure of the Squats of the Leagues of Votann to this day. While the Kin of the Leagues are all clones, the Cloneskeins draw upon deep and varied genetic pools, which ensures they are not identical. In practical terms, the Cloneskeins have produced the Squat to have denser bones and muscles than baseline Humans. Their species also have higher red and white blood cell counts, and formidable strength and resilience.[1][2] Other Cloneskeins impart enhanced reaction times, infra-red vision, or limited resistance to extreme temperatures, gravity, and radiation.[1] More esoteric, Cloneskeins allowed the souls of the Kin to shine far more dimly in the Warp than other races such as Humans. Thus the Kin have no uncontrolled Psyker mutation, and only those with appropriate psychoactive Cloneskeins can activate so-called Barrier-Tech that allows psychically active Kin to interact with the Warp. This makes it extremely rare for Kin to fall victim to Mutation, Possession, or the temptations of Chaos.[1] Many Cloneskeins manifest physically, whether it be unusually coloured eyes or skin, craggy subdermal layers, chemical body odours, or various other giveaways. To Humanity, such physical abnormalities would surely cause prejudice, but to the Kin they are badges of valued ability.[1]

Cloras System
The Cloras System is a star system of the Galaxy.[1] In late M39, the Space Hulk Unholy Harbinger materialised in the system. The Imperial Navy vessel Indomitable Presence was sent to conduct a survey of the Hulk. After an encounter with mechanical xenos on board, the Indomitable Presence destroyed the Hulk with torpedoes, scattering wreckage from the Hulk across the system.[1]

Close Combat Weapons
Close combat weapons are anything that can be used in melee combat to actively harm the enemy. Close Combat Weapons come in a huge variety of shapes, sizes and destructive potential. In its most basic form, a close combat weapon is simply a solid object which relies on the sharpness of its blade (or bluntness is some cases) and the strength of the user to inflict damage. More advanced weapons such as the Power Weapon, incorporate some form of powered element which will reduce the reliance of the weapon's destructive potential on the physical strength of the impact. Often, a Close Combat Weapon is paired with a pistol of some kind. This way the user has the chance to use the gun during combat.

Close Support Squad
Close Support Squads are an organizational unit in a modern post-Primaris Space Marine Codex-Compliant Chapter.[1] Close Support Squads are designed for close-range, sudden assault. They are comparable to a clenched fist and often used for the killing blow in battle.[1]

Close combat
Close Combat is the act of hand to hand melee fighting, where using ranged weapons would be impractical. Many close combat weapons are often as deadly as ranged ones. Close combat weapons range from a simple Chainsword or Choppa, to more deadly weapons, such as the Power Weapon and Power Fist. Some armies excel at engaging in close combat, such as Orks, Blood Angels, World Eaters Berzerkers and Space Wolves. Armies such as these are usually described as 'choppy', meaning they do well in close combat. Other armies, such as Imperial Guard, Tau, Necrons (and in some cases Eldar) tend to be more 'shooty', having only a few specialist units that can go into close combat without suffering as many casualties.

Cloten (Dreadnought)
Cloten was a Contemptor Dreadnought in the Blood Angels Legion. During the Horus Heresy he took part in the Battle of Signus Prime.[1]

Thunderburst
The Thunderburst was a towed artillery cannon used by the Iron Warriors during the Horus Heresy.[1]

Thunderchild
Thunderchild is an Armageddon Class Battle Cruiser which fought in the Third War for Armageddon.[1] The Thunderchild was the first Imperial ship destroyed in the Battle of Pelucidar.[2]

Thundercoil Harpoon
The Thundercoil Harpoon is a type of weapon used by Imperial Knight Valiants.[2] The Thundercoil Harpoon is an unusual weapon that consists of a huge spear of adamantium filled with pneumatic grapnels attached by thick chains to an electrothaumic generator. This allows the weapon to be fired and reeled back time and time again. When fired, the harpoon inflicts a massive wound against a larger target before the pilot triggers their generator, creating a massive electrical charge that sweeps across the chain. This field will cook monstrous beast and enemy war engine alike.[2]

Thunderer
The Thunderer Siege Tank is a conversion of the Destroyer Tank Hunter chassis, replacing the Laser Destroyer with a Demolisher Cannon.[1a] In addition to the Astra Militarum, some Skitarii divisions are known to make use of the Thunderer.[1d]

Thunderfire Cannon
The Thunderfire Cannon is a large, multibarrelled cannon on treads that is operated by a Space Marine Techmarine.[1]

Thunderhawk
The Thunderhawk gunship is a multi-use aircraft in wide use by Space Marine Chapters and the Sisters of Battle[24]. Each Chapter of the Space Marines maintains its own fleet of Thunderhawks. Normally reserved for large-scale battles, time and time again its use in the various fields of war has been proven. With such might like this, only a great threat to the Imperium can demand use of these mighty craft.

Thunderhawk cannon
The Thunderhawk Cannon is a Battle cannon mounted on a Space Marine Thunderhawk Gunship. It is an over-sized version to allow it to be fired from the air at the most vulnerable parts of an enemy position or for clearing an area to land troops in.[1]

Thunderhead
Thunderhead was one of the earliest weapons of the Primarch Vulkan, a finely crafted Thunder Hammer. Vulkan ultimately replaced it with Dawnbringer.[1]

Thunderheart
Thunderheart was a Vindicator Siege Tank in service with the White Scars 3rd Company, commanded by Sergeant Kia'kan.[1] It was part of the armour support attached to Task Force Nomad during the Hunt for Voldorius.[1]

Thunderstrike
The Thunderstrike Assault gun was a heavy artillery piece deployed by the Iron Warriors Legion during the Great Crusade and Horus Heresy. These weapons were used by elite Stor-Bezashk siege units.[1][2]

Thunderwolf (Strike Cruiser)
The Thunderwolf was a Space Wolves Strike Cruiser that was commanded by the Grey Hunter Valgard Twice-Slain, while he was conducting a mission for his Chapter[1a]. However, disaster struck when the Thunderwolf emerged from the Warp near Kanak and was suddenly attacked by a Word Bearers Murder Class Cruiser. Caught off guard by the attack, the Strike Cruiser was easily destroyed and its wreckage fell upon Kanak, though Valgard and some members of the strike force he led managed to survive the crash[1b]. What they found when they emerged from the Thunderwolf's wreckage, was an Imperium world that had been successfully invaded by a Word Bearers Warband led by the Dark Apostle Oriax the Persuader; whose forces quickly began hunting the Space Wolves down.[1c]

Thunderwolf Cavalry
The Thunderwolf Cavalry are a small elite unit of the Space Wolves, who ride massive Fenrisian Thunderwolves into battle. These warriors do not appear in any official Imperial records, and are seen so rarely in combat as to be considered almost mythical. The Space Wolves continue to officially deny the existence of these cavalry.[1a]

Thunder’s Word
The Thunder's Word is a Deathwatch frigate in service in the Jericho Reach, which first brought word of the discovery of Hive Fleet Dagon to the Achilus Crusade[2]. Later it would deliver a Kill-Team to the moon Tantalus. Magos Zardos Vyakai had important information on the Tyranids of Hive Fleet Dagon, gathered as they attacked the moon, and needed to be extracted. After sending the Kill Team to the surface, the ship evaded the Tyranid bio-ships in the moon's orbit[1a], until the Kill Team found the Magos. Once they were back on board, the Thunder's Word escaped from the doomed moon.[1b]

Thuribael
Thuribael is an Imperial Shrine World, that is among the many that epitomize some aspect of suffering and martyrdom.[1] Its waters are kept holy for export, through the blood shed into them by the world's warring Death Cults.[1]

Thuriel (Epistolary)
Thuriel was an Epistolary in the Dark Angels Legion[1] who took part in the Great Crusade[2] and Horus Heresy.[1] He was among the Dark Angels that were exiled back to Caliban by their Primarch, Lion El'Jonson, in the aftermath of the Legion's Sarosh campaign.[2]

Thuriel (Primaris Apothecary)
Thuriel is a Primaris Initiate Apothecary in the Flesh Tearers Chapter.[1]

Thuselah Illsandor
Thuselah Illsandor was an Imperial Confessor who attempted to sway his world into joining the Tau Empire.[1] This was after the Tau promised to make him a Sector Governor, with the freedom to preach what he wanted, if Illsandor delivered his world to them. The Confessor readily agreed and together with his sermon-writer Thacceus Velso, they created an interpretation of the Imperial Creed, that deemphasized the worship of the Emperor. Named the New Confession it focused on Imperials giving their lives to the betterment of all Mankind, for the Greater Good of their species. Combined with his powerful oratory skills, the New Confession became embraced by the downtrodden population of Illsandor's world, who lived under the palms of the powerful Industry Lords. The Confessor's popularity and influence soon grew to the point that even some of the Lords themselves became his followers, known as the Confessionists. His sermons were not greeted by all, however, and violence erupted between the Confessionists and those that resisted Illsandor's teachings. For his protection, the Confessor resided with a Tau delegation within a fortress in the city of Viridian, which was protected by his bodyguards, known as the Apostolic Guard. However word of the New Confession reached the wider Imperium and the Callidus Assassin Sycorax was sent to kill the Confessor. After he was dead, she was then ordered to assume Illsandor's identity and stall the Tau Empire's advances. She was also ordered to continue perpetuating the rebellion, as the Inquisition and Officio Assassinorum prepared to strike, in order for the Imperium to get a clear idea of who needed to be purged.[1] Unaware that he was now being hunted, Illsandor continued preaching, as Sycorax landed upon his world and killed Velso. Using the sermon-writer's identity, the assassin spent the next three months studying Illsandor's mannerisms. When she was satisfied with her impersonation of the Confessor, Sycorax ensured that she was alone with Illsandor in his office. However before Sycorax could kill Illsandor, the Confessor was assassinated by a sniper who had made an impossible long distance shot, through a hidden drilled hole in the room. Only a Vindicare was capable of such skill and Sycorax wondered if they had been sent because she had taken too long to complete her task. She attempted to salvage her mission by assuming Illsandor's shape, but was interrupted when the Apostolic Guard's commander, Captain Mascelle Rask stormed into the room. The Captain had returned after hearing the gunshot that had killed Illsandor and after seeing Sycorax's Tau-like features, she assumed the Xenos had turned on him. She then fired upon Sycorax, while calling for more of the Guard and telling them the Tau had killed Illsandor. The assassin meanwhile tried to buy time, by surrendering and stating she had defended herself, after Illsandor had become xenophobic and attacked her. Upon hearing this, Rask sealed the room's doors just as more of the Apostolic Guard neared it. The Guard's Captain then asked if she could take Illsandor's place in the Xenos' arrangement. Sycorax however revealed who she truly was and killed Rask, before making her escape through the sealed room's air vents. Moments later the Guard broke down the room's doors and found Illsandor and Rask's bodies, which led to the deaths of the Tau delegation at the Guard's hands. After hearing of Illsandor's death, the Industry Lords' forces then began attacking his followers, bring an end to the New Confession.[1]

Thush'Bolg
Thush'Bolg is a legendary Great Unclean One of Nurgle.[1] Thush'Bolg unleashed a choking plague to wipe out the Orks of Hurax, a world Nurgle himself had coveted. In honor of his victory a region of the Garden of Nurgle was used to hang the many Ork victims from trees using Thush'Bolg's own intestines. This region is now forever known as the Hanging Gardens of Thush'Bolg.[1]

Thuyelsa
Thuyelsa was an Eldar Craftworld that was destroyed in the campaign called The Second Kobolt War during the Great Crusade. The fighting took place in the Gogmagog Cluster. It was brought to ruin by the 10th Great Company, "Dekk Company", of the Space Wolves. The Imperials called the Craftworld "Scintilla City" due to it sparkling like it was all made of glass. [1]

Knights-Errant
The Knights-Errant[3] were a small host of Space Marines gathered during the Horus Heresy on the orders of Malcador the Sigillite[1a].

Knights Azure Shrine
The Knights Azure Shrine is an Eldar Shrine of Dire Avengers. They are known for pursuing any sightings of Asurmen.[1]

Knights Cenobium
The Knights Cenobium were elite warriors of the Inner Circle of the Dark Angels Legion during the Great Crusade and Horus Heresy.[1]

Knights Cerulean
The Knights Cerulean are an Ultramarines Successor Chapter.[1]

Knights Obstinate
The Knights Obstinate are a Space Marine Chapter.[1]

Knights Ophidian
The Knights Ophidian[1] are a Black Templars[2] Successor Chapter.[1]

Knights Sanguine
The Knights Sanguine was a Blood Angels Successor Chapter, that was consumed by war.[1]

Knights Unyielding
The Knights Unyielding are a Space Marine Chapter assigned to guard the region of the Imperium around the Eye of Terror, known as the Astartes Praeses.[1]

Knights and Knaves
Knights and Knaves is a card game played in the Imperium.[1]

Knights of Abhorrence
The Knights of Abhorrence are a Dark Angels Successor Chapter.[1]

Knights of Blood (Chapter)
A Successor Chapter to the Blood Angels, the Knights of Blood were a Renegade Space Marine Chapter. Although their frenzied warriors were dangerous to both friend and foe alike, they still purged the galaxy of the Imperium's enemies.[1a] They have since been largely destroyed and are now a Lost Chapter.[4]

Knights of Blood (Warband)
The Knights of Blood are a Chaos Space Marine warband.[3]

Knights of Byzantium
The Knights of Byzantium are an Iron Hands Successor Chapter.[1]

Knights of Caliban (Omnibus)
Knights of Caliban is a collection of Dark Angels novels by Gav Thorpe.

Knights of Doom
The Knights of Doom are a Space Marine Chapter.[1]

Knights of Dorn
The Knights of Dorn are a Space Marine Chapter.[1]

Knights of Eternity
The Knights of Eternity were a Space Marine chapter that fought against Hive Fleet Kraken[1] and were completely obliterated.[2]

Knights of Gryphonne
The Knights of Gryphonne are a Codex Chapter of unknown origin.[4]

Knights of Lupus
The Knights of Lupus was a corrupted Knightly organization that dwelled on ancient Caliban.[1]

Knights-Errant
The Knights-Errant[3] were a small host of Space Marines gathered during the Horus Heresy on the orders of Malcador the Sigillite[1a].

Knights Azure Shrine
The Knights Azure Shrine is an Eldar Shrine of Dire Avengers. They are known for pursuing any sightings of Asurmen.[1]

Knights Cenobium
The Knights Cenobium were elite warriors of the Inner Circle of the Dark Angels Legion during the Great Crusade and Horus Heresy.[1]

Knights Cerulean
The Knights Cerulean are an Ultramarines Successor Chapter.[1]

Knights Obstinate
The Knights Obstinate are a Space Marine Chapter.[1]

Knights Ophidian
The Knights Ophidian[1] are a Black Templars[2] Successor Chapter.[1]

Knights Sanguine
The Knights Sanguine was a Blood Angels Successor Chapter, that was consumed by war.[1]

Knights Unyielding
The Knights Unyielding are a Space Marine Chapter assigned to guard the region of the Imperium around the Eye of Terror, known as the Astartes Praeses.[1]

Knights and Knaves
Knights and Knaves is a card game played in the Imperium.[1]

Knights of Abhorrence
The Knights of Abhorrence are a Dark Angels Successor Chapter.[1]

Knights of Blood (Chapter)
A Successor Chapter to the Blood Angels, the Knights of Blood were a Renegade Space Marine Chapter. Although their frenzied warriors were dangerous to both friend and foe alike, they still purged the galaxy of the Imperium's enemies.[1a] They have since been largely destroyed and are now a Lost Chapter.[4]

Knights of Blood (Warband)
The Knights of Blood are a Chaos Space Marine warband.[3]

Knights of Byzantium
The Knights of Byzantium are an Iron Hands Successor Chapter.[1]

Knights of Caliban (Omnibus)
Knights of Caliban is a collection of Dark Angels novels by Gav Thorpe.

Knights of Doom
The Knights of Doom are a Space Marine Chapter.[1]

Knights of Dorn
The Knights of Dorn are a Space Marine Chapter.[1]

Knights of Eternity
The Knights of Eternity were a Space Marine chapter that fought against Hive Fleet Kraken[1] and were completely obliterated.[2]

Knights of Gryphonne
The Knights of Gryphonne are a Codex Chapter of unknown origin.[4]

Knights of Lupus
The Knights of Lupus was a corrupted Knightly organization that dwelled on ancient Caliban.[1]

Reaver-Kithe
The Reaver-Kithe are a Khorne Warband that uses serrated axes.[1]

Reaver (Night Lords)
Reavers were Night Lords infantry created during the Horus Heresy.[1] These warriors were given orders to reap a toll of bloody and carnage upon a given region. Their activities were no careful campaigns of fear, but rather abject slaughter. Their symbol was a cross of bones and they answered to Night Lords commanders such as Nakrid Thole and Cel Herec. During the Heresy they often degraded into forming petty empires and warbands of their own.[1]

Reaver Attack Squad
Reaver Attack Squads were specialized Space Marine formations used during the Great Crusade and Horus Heresy era by the Sons of Horus.[1]

Reaver Battle Titan
The Reaver Battle Titan is a medium class Imperial Titan, a flexible war engine typically deployed to provide close support for conventional forces in a shock/assault role.[1] The Reaver pre-dates even the mighty Warlord Battle Titan, though the date of its original manufacture is kept hidden within the deepest sealed archives on Mars and known to a handful of Magos in the Titan Legions.[3] While not as common (or heavily armed) as the Warlord, nor as quick and agile as the Warhound, the Reaver is nonetheless a deadly machine and regarded as a holy engine of destruction by the Adeptus Mechanicus.[4]

Reaver Jetbike
Reaver Jetbikes (riders are often referred to as Reavers) are the twisted Dark Eldar cousins of the Eldar Jetbikes. Using advanced anti-grav technology, these ultra-fast vehicles race ahead of the main force, able to strike at the most vulnerable locations in the enemy's battle line.

Reaver Long Rifle
The Reaver Long Rifle is a type of Sniper Rifle used by brigands, renegades, and outlaws. This weapon fires heavy glass and iron darts filled with toxins. The rifle itself is extremely accurate and precise thanks to a its laser sighting beam.[1]

Reaverlord Crucius
The Reaverlord Crucius was a Genestealer Cult Patriarch whose Cultists infested the Imperial Hive World Khollorn VII.[1] The world later fell to an invasion by the T'au of Vior'la Sept, who then began pacifying Khollorn VII's population. The Reaverlord commanded the Cult to attack the T'au, and the Cultists swarmed Vior'la's surprised Fire Warriors. As they began butchering the surrounded T'au, however, the Fireblade Tay'ama was able to rally a group of survivors to him, and they successfully tracked down and killed the Reaverlord. The Patriarch's death caused the Cultists' attacks to lose their cohesion, and Vior'la's forces were then able to destroy the Genestealer Cult.[1]

Reaving of the Xibana Reaches
The Reaving of the Xibana Reaches was a battle in the Horus Heresy, which saw elements of the Blood Angels and Iron Hands fight the Sons of Horus' forces within the Xibana Reaches Sub-Sector in 011.M31.[1]

Rebas
Rebas was a former Hive World of the Imperium.[1] In 166.M40, over one hundred Regiments of the Imperial Guard defended Rebas as it was invaded by the Skullsworn Warband. In the bloody battle that followed, the Skullsworn destroyed eighty-eight of the Guard's Regiments, before the eight surviving Chaos Space Marines all simultaneously became Daemon Princes. In the aftermath of their ascension, nothing remained on Rebas but mountains of skulls.[1]

Rebel Lord
Rebel Lords are fugitive Necromunda Lords, whose Noble[1] or Clan House[2] has lost its status.[1][2]

Rebirth Vessel
The Rebirth Vessel is an unique voidfaring creature that resides in the shadows of the Hive Ships of Hive Fleet Dagon.[1] Scans show it is no larger than a Frigate-Class Imperial craft, and holopicts show that it carries no obvious external armaments, however the psykers of the Ordo Xenos have found that it has far less psychic communication with the Hive Ship than other creatures of the hive fleet, instead its psychic activity is focused on the targeted planet's surface. It launches smaller than usual Mycetic Spores, which seem to carry previously slain tyranid commanders.[1]

Reborn (Chapter)
The Reborn are an Ultramarines Successor Chapter and one of the 10 Shield Chapters of Ultramar.[1]

Rebuke (Cruiser)
The Rebuke was a Cruiser in the Iron Warriors Legion, during the Horus Heresy. It would take part in the Battle of Terra and aided the Legion's attack on the Lion's Gate space port.[1]

Rebulus Cleansing
The Rebulus Cleansing was fought by the Dark Angels in 439.M36.[1] Following a mysterious trail, the Dark Angels and several of their Successor Chapters began a 30-year campaign that uprooted Cults and corrupt officials across three sectors. The battles against this network brought much suffering to the Rebulus System before the corruption was finally subdued, culminating in the destruction of the artificial moons surrounding the planet Ixx.[1]

Recaf
Recaf is a popular hot beverage in the Imperium made from crushed and brewed leaves. Its composition can vary depending on the planet it is found, but most blends contain some form of stimulant such as caffeine or detoxified pharamoxine compounds.[1]

Rechista Fists
The Rechista Fists are an Imperial Fists Successor Chapter, that were Founded from the Crimson Fists Chapter.[1]

Kleimoran
Kleimoran was the site of a campaign for the White Scars Legion during the Great Crusade which lasted for several years.[1]

Kleist
Kleist was a Colonel of the Armageddon Steel Legion Imperial Guard. He led Imperial forces to a quick victory in the Cassell Rebellion.[1]

Kleitus
Kleitus was the former Captain of the Imperial Fists First Company. Kleitus died during the siege of Haddrake Tor when he teleported into solid rock, even after Darnath Lysander and his Second Company had placed Teleport Homers, due to the signal being distorted by the rituals performed by Chaos Cultists. He carried the Fist of Dorn, a great Thunder Hammer, and gave it to Lysander, who was soon to take his place.[1]

Kleopas
Kleopas[Note 1] was a Major of the Eighth Pardus Armoured regiment, serving as second in command to Colonel Furst during the Sabbat Worlds Crusade.[1a][1b]

Kleopatra Arx
Kleopatra Arx is an Ordo Malleus Inquisitor who served as the Inquisitorial Representative on the High Lords of Terra during the Thirteenth Black Crusade.[1b] Inquisitor Arx was known as a reformer who sought to overhaul and better unify the many orders and cabals of the Inquisition. She was one of the High Lords who supported Chancellor of the Imperial Council Lev Tieron's attempt to push through a dissolution of the Edict of Restraint that would free the Adeptus Custodes from their vows on Terra.[1a] Later during the crisis of the Noctis Aeterna and the formation of the Great Rift Kleopatra Arx proposed abandoning much of Terra to anarchy and instead have the overstretched and desperate Imperial forces focus on defending key facilities such as the Imperial Palace and Forbidden Fortress. This grim decision was supported by the likes of Master of the Administratum Irthu Haemotalion and Chancellor of the Imperial Council Lev Tieron, but they graciously let Arx take whatever blame for it might arise by dubbing it the Arx Doctrine.[1c] Following the incident on the Astronomican that saw the death of Master Leops Franck and the disappearance of Erasmus Crowl, Arx dispatched Inquisitor Latan Zijes to find Crowl and discover the truth of the matter. Zijes eventually rendezvoused with Luce Spinoza, Crowl, Navradaran and journeyed into discover the Mechanicum dealings with the Dark Eldar to save the Golden Throne as well as the Black Throne project.[2b] In truth, Arx is aware of the failures of the Golden Throne and seeks to repair the damage through her own methods.[2c]

Kleos
Kleos was a Captain in the Emperor's Children Legion during the Great Crusade.[1] He was known as a noble swordsman who wielded a Charnabal Sabre with great skill. When the Horus Heresy began, Kleos joined his Primarch Fulgrim in turning upon the Emperor and, while commanding the Battle Barge Callidora, the Captain took part in the Dropsite Massacre[1a]. There, above Isstvan V, the Callidora fired upon its former comrades' ships; among them being the Iron Hands' Strike Cruiser Veritas Ferrum, which the Battle Barge had often fought beside during the Great Crusade.[1b] After the Dropsite Massacre was completed, Kleos joined an Emperor's Children fleet before he was ordered to the Hamartia System; along with the Escorts Infinite Sublime and the Golden Mean. However, when they arrived, they were ambushed by the vengeful Iron Hands Captain Durun Atticus, who had commanded the Veritas Ferrum during the Dropsite Massacre and was eager to strike a blow against the Traitors who had betrayed his Legion. Having been forewarned in advance of the Callidora's arrival, by his Astropath Rhydia Erephren, Atticus had his crew lay space mines where the Emperor's Children's ships would enter the system; which led to the destruction of the Infinite Sublime and crippled the Golden Mean. When the mines exploded, the Veritas Ferrum struck and finished off the Golden Mean, before attacking the wounded Callidora and then launching boarding torpedoes at the Battle Barge[1b]. After they struck, Atticus led his Company in storming the Callidora's bridge, where he dueled with Kleos. During their battle, Kleos struck a blow against Atticus, which should have greatly wounded the Iron Hands Captain, but with his heavily mechanical body, it merely inconvenienced him. Before Kleos could strike again though, Atticus brought his Chainaxe down upon the Captain's head and the Callidora's bridge fell soon afterwards. Though Kleos had sent out a plea for aid, as the Iron Hands boarded the Callidora, it would not arrive before the Iron Hands sent the Battle Barge into an asteroid field, where it was destroyed.[1a]

Kles'tak Explosives
Kles'tak Explosives are high-density Tau explosives that can be packed into the chassis of their military drones. With the explosives in them, the drones turn into highly mobile bombs, controlled by Fire Warriors, that when remotely detonated are strong enough to blow apart a Space Marine.[1]

Kletos
Kletos was a Legionary in the Second Destroyer Company of the Ultramarines' 22nd Chapter during the Great Crusade and Horus Heresy.[1] Plain-spoken almost to the point of insubordination, he was considered a useful gauge of the company's mood by Captain Hierax.[2a]

Kli-San Weia
Kli-San Weia was an early Lord Commander Militant of the Imperial Army.[1] Serving during the later stages of the Unification Wars, Weia is described as being an agent for Malcador, checking the power of Master of the Administratum Noum Retraiva and his agent, Chancellor of the Estate Imperium Pelops Dravagor.[1]

Klief
Klief was the General of the Volscani Cataphracts when they turned upon the Imperium in the Battle of Tyrok Fields. However, despite the ferocity of their surprise attack, the Imperial forces rallied under the command of General Creed and Klief and the traitorous Volscani Cataphracts were killed.[1]

Kline
Lord Kline was an officer of the planetary militia of Quintus.[1a]

Kline (General)
Kline was a General of the Astra Militarum who took part in the Sabbat Worlds Crusade, commanding the assault on Oskray Island in the Sapiencia campaign.[1]

Klint
Klint is a Captain in the Imperial Fists Chapter.[1]

Kliotan
Kliotan was an Adeptus Custodes Sentinel-Warden and was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Klithaine
Klithaine was an Exodite World.[1] In 366.M40, the Khorne Warband known as the Wrath fell upon Klithaine and in just three months reduced the paradise to a blood-drenched hell. Though the forces of Craftworld Biel-Tan attempted to stop the Warband, they were slaughtered by the Wrath, who then devoured the Eldar's corpses in a horrific feast.[1]

Klodate Worlds Suppression
The Klodate Worlds Suppression was a battle fought by the Tau Empire. During the battle against an unspecified enemy, the Tau Commander, Pridestar, fell victim to a sniper's bullet and the Fire Caste forces he led were subsequently routed. After the battle, the Earth Caste produced the XV8-02 Crisis Iridium Battlesuit to offer Tau Commanders better protection in the future.[1]

Klohawk
Klohawks are avian creatures native to the planet Ras Shakeh.[1]

Kloja
Kloja was the chief Iron Priest of the 13th Great Company of the Space Wolves Legion during the Great Crusade.[1]

Kloravael
Kloravael is a former Imperial Mining World, that has been claimed by the Bladed Cog Genestealer Cult. Though there a number of Tyranids from Hive Fleet Kronos on the world, Kloravael has not yet been devoured by any Hive Fleet. Until that time arrives, though, the Bladed Cog have fought to ensure the world will meet its destined fate. However, Kloravael also has deposits of Blackstone under its surface and the Necron Omtekh Dynasty sought to claim them in M42. Led by the Overlord Tjaef, they advanced upon a mining facility to claim its Blackstone, but a sizable Bladed Cog force, led by the Jackal Alphus Jaeslink, lay in wait. In the battle that followed, the Bladed Cog destroyed the Necron invaders, with the aid of a number of Hive Fleet Kronos' Tyranids. The price was high, though, as Jaeslink was the only member of the Cult's forces who survived the battle.[1]

Klord Empion
Klord Empion[2] was the Chapter Master of the Ultramarines' 9th Chapter during the Great Crusade and Horus Heresy.[1][2]

Demiklaives
Demiklaves are small Dark Eldar melee weapons. Some Incubi sects prefer demiklaives over the Klaive. Demiklaives are two power swords which can be wielded as two close combat swords or as one mighty weapon. Changing from one weapon into two is so easy for Klaivex that they can do it in the midst of battle. Perhaps the best known Dark Eldar wielding demiklaives is Drazhar, the Master of Blades.[1]

Demios Binary
Demios Binary is a world of the Imperium, that was attacked during the 13th Black Crusade.[1] During an attack by a Chaos fleet, Techpriests of the Adeptus Mechanicus managed to activate ancient defense laser batteries hidden under Demios Binary's surface. Huge sections of the world's steel skin rumbled open, as the guns unleashed a storm of destruction in the heart of the Chaos fleet.[1]

Demitrion
Demitrion was a Tactical Marine of the Sons of Orar, who served in his Chapter's 6th Company.[1]

Demitrius Valor
Demitrius Valor was the Chapter Champion of the Imperial Fists in late M41.[1] He took part in the Feast of Blades in the year 749.M41, in which he lost to Hervald Strom of the Iron Knights Chapter. He later sacrificed himself to protect Chapter Master Vladimir Pugh from an Eldar sniper during the Tyros Gulf Campaign.[1]

Demiurg
The Demiurg are a race of short, semi-humanoid[4] traders and miners allied with the Tau Empire.[1] In truth, they are a Prospect of the Leagues of Votann and have been misidentified as a minor Xenos race by the Tau and Humanity alike.[10]

Demiurg Energy Drill
The Demiurg Energy Drill is a Demiurg device. This energy drill is more an alien mining tool than a true weapon, though humans have found that, at short ranges, these heavy lasers can be devastating.[1]

Demogorgon IV
Demogorgon IV is a Death World and the site of a battle between Orks and the Blood Angels Chapter.[1]

Demolisher cannon
The Demolisher Cannon is a short-range, large-bore direct fire cannon mounted on various Imperial vehicles, but most commonly on the Baneblade, Leman Russ Demolisher and Vindicator. Primarily designed with siege, urban, and bunker-busting warfare in mind, the cannon has also been known to be of great use against enemy vehicles and infantry, destroying both with equal ease.[1][4a][4b]

Demolition Charge Packs
Demolition Charge Packs are thrown explosives that deal heavy damage to anything in their blast radius, especially buildings and infantry hiding inside of buildings. Due to the fact that the packs run on a timer, mobile infantry can avoid taking damage by running out of the blast radius before the timer runs down.[1]

Demolition Man
Demolition Man's real name is unknown, and much of his past classified or lost prior to his becoming a member of the 13th Penal Legion. What is known is that he was an enlisted member of the Imperial Guard, prior to being caught red-handed attempting to jimmy open his regimental commander's private drink cabinet.[1] Sentenced to the penal colony of Rael's World for his crime it is a testament to Colonel Schaeffer's resourcefulness and Demolition Man's pure skill that he ended up in the "Last Chancers." An expert in the field of explosives, Demolition Man's talents do not end there. Despite what his failed attempt at "re-purposing" his colonel's liquor may imply, Demolition Man is a skilled locksmith, and there is not a security system known that he can not eventually bypass.[1] Demolition Man is armed with a lasgun, melta bombs and one demolition charge.[1]

Demolition Vehicle
Demolition Vehicles are Imperial vehicles that are not intended for frontline combat, but rather as demolition tools to bring down buildings or fortifications that have stymied the advance of the Imperium's forces. In the most extreme of situations the vehicles can be employed as weapons, but doing so leaves them vulnerable to enemy counter-fire.[1]

Demolition charge
The demolition charge is a short-range explosive carried primarily by the Imperial Guard.

Demos
The Demos are a mind-eating Xeno species that were defeated by the Imperium.[1]

Denab Incident
The Denab Incident was an Imperial Navy skirmish with spaceships of the Tau.

Denaris' Vengeance
Denaris' Vengeance is an Ultramarines chainsword, that is the personal weapon of Sergeant Giulus Icaris.[1]

Denaris (Ultramarines)
Denaris was a Sergeant in the Ultramarines Chapter.[1]

Denassio
Denassio is one of the few Primaris Space Marines to become a Deathwatch Watch Captain. He serves in the Watch Fortress Mortguard and has already made a name for himself in battle against myriad Xenos threats.[1]

Dendrobates
Hive Fleet Dendrobates is a Tyranid Splinter Fleet of Hive Fleet Behemoth.[1]

Deniadol
Deniadol was a Maiden World that was attacked by a splinter fleet of Tyranids. The Craftworld of Saim-Hann aided the Exodites that inhabited the world in evacuation before severing the Webway gate to the planet. The world was consumed by the Tyranid.[1]

Thyestes V
Thyestes V is an Imperium planet. It is the only populated world in the Thyestes System.[1] The planet has self-sustaining agriculture and industry, spread over two main landmasses.[1]

Thygmus van Spracht
Thygmus van Spracht was an Imperial Governor. In 340.M33 he defied Imperial rule, which led to the Callidus Assassin known as Mother Gullet being dispatched to kidnap his beloved son as a hostage.[1]

Thylissix
Thylissix, the One Who Gnaws, is a Great Unclean One of Nurgle.[1] He is the spreader of cancers, the sower of tumors and in Thylissix's presence, flesh and bone devoured themselves. But he attacked much more than the body, for Thylissix found special delight in blossoming the the cankers in his victim's souls. By doing so, the Great Unclean One hoped to corrupt them into embracing the worship of Nurgle. In battle, he could project this aura at his enemies and was armed with a great black axe and tolling bell. Each was blessed by his Chaos God and their mere touch could spread Nurgle's corruption.[1] In M42, Thylissix was among the Daemons that invaded the volcanic Shrine World Parastas, after its population fell to Heresy. During the invasion, he led Nurgle's Daemons in attacking the Shrine of Saint Aphrania fortress, which held the skull of the Imperial Saint. However before he could reach Saint's remains, he was attacked by the rogue Battle Sister Ephrael Stern. Though he was able to wound Stern, Thylissix proved to be no match for her holy powers and she cleaved the Great Unclean One's head in half. Her powers then caused Thylissix's body to turn to goo, which began sliding down the mountain the fortress was on. The goo would envelope several Daemons before it was finally consumed by lava emerging from nearby.[1]

Thylneria
Thylneria is Jungle World and the site of a battle between the Ultramarines Chapter and Hive Fleet Kraken.[1]

Thyndrak
Tyndrak is the current Archon of the Kabal of the Last Hatred. Said to be insane, she is infamous for the Raid on Tamantra's Folly.[1]

Thyrax
Thyrax is a world that has been destroyed by the Tyranids.[1]

Thyrikite
Thyrikite is a rare mineral that is only formed within the Galactic Core's Thykus Cluster.[1]

Thyrikite Plate
The Thyrikite Plate is a relic suit of Void Armour, that belongs to the Leagues of Votann and it is made of the rare mineral Thyrikite.[1]

Thyriss Paterna
Thyriss Paterna is an Imperial world located in Segmentum Solar to the galactic southwest of Terra.[1]

Thyrissite Sentinels
The Thyrissite Sentinels are Regiments of the Imperial Guard.[1]

Thyrox
Thyrox was a Rogue Psyker-Lord, who was hunted down and messily executed by Sven Bloodhowl within Hive Gharillian, which cemented the Space Wolves' status as a Wolf Lord.[1]

Thyrrus
The Thyrrus are a squid-like alien species who see war as a performance, thus making tactical decisions based on spectacle, flash and aiming to inflict the heaviest casualties on both sides - rather than what is tactically sensible to non-Thyrrus.

Thyrus
Thyrus was a Captain in the Blood Angels Chapter who was killed by Genestealers during the failed Space Hulk cleansing[1] known as the Secoris Tragedy.[2]

Thysk
Thysk is the current Dark Eldar Archon of the Kabal of the Bloody Storm.[1]

Thysor (Brazen Consuls)
Thysor is a Venerable Dreadnought in the Brazen Consuls' 6th Company, who is among the Chapter's forces taking part in the Third War for Damnos.[1]

Thysor (Ultramarines)
Thysor is an Intercessor Grenadier of the Ultramarines Chapter and a member of the Strike Force Justian Kill Team Unit.[1]

Thyssak'lha
Thyssak'lha, the Walking Blight, also known as the Shadow that Withers Worlds is a C'tan Star God which fell at the hands of the Necrons. According to the Book of Mournful Night, it was lured through the Inevitable Gateway and broken within the void beyond.[1]

Ti'Lath
Ti'Lath is a Daemon Prince of Tzeentch. The Daemon was active during the Horus Heresy[1] and took part in the War Within the Webway.[2]

Tiamat Class Battleship
The Tiamat Class Battleship was a class of Battleship designated as a Shield Bastion. It used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Saul (Celestial Lions)
Saul was a Captain of the Celestial Lions Chapter.[1]

Saul Abramach
Saul Abramach was an Excoriators Space Marine, during the War of the Beast and was later chosen to become the Imperial Fists' new Eighth Captain[1a], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. He would later take part in the Imperium's third invasion of The Beast's Homeworld Ullanor, but he was killed when the hollowed-out asteroid the Imperial Fists were using to bypass the Orks' orbital defenses, crashed into Ullanor. After the Captain's death, the Imperial Fists' new Chapter Master Maximus Thane, passed command of the Eighth, for the remainder of the invasion, to Chaplain Ishcarion, who had been attached to the Company.[1a]

Saul Invictus
Captain Saul Invictus[3b] commanded the Ultramarines 1st Company when it was destroyed in the defense of the polar fortresses in the Battle for Macragge, during the First Tyrannic War.

Saul Niborran
Saul Niborran[2] was a Saturn-born Lord General of the Imperial Army, during the Great Crusade and Horus Heresy, who was raised in the disciplines of the Saturnine Ordos.[1][2a]

Saul Reichlin
Saul Reichlin is a British actor who has performed several audio dramas for the Black Library.

Saul Tarvitz
A line officer of the Emperor's Children legion of the Adeptus Astartes, Captain Saul Tarvitz personified all that was good and noble about his Legion. He had the respect of the troops under his command, and was happy with his position within the Legion, requiring only the opportunity to bring honour to his Primarch Fulgrim and the Emperor of Mankind.[2a] He was not well loved by some of the more traditional members of the Legion's command staff, such as Lord Commander Eidolon.[2b]

Saulus
Saulus was a Major of the Jantine Patricians.[1]

Saur Damocles
Saur Damocles was Captain of the Ultramarines Legion's 6th Company during the Great Crusade and Horus Heresy.[1a][1b]

Sauroch
Saurochs are animals native to the planet Nocturne.[1]

Sautekh Dynasty
The Sautekh Dynasty is one of the most powerful Necron Dynasties which is currently ruled over by Phaeron Imotekh the Stormlord.

Sauten Helios
Sauten Helios is a Penal World of the Imperium.[1] The Raven Guard Scout Kayvaan Shrike, newly elevated to the Scout Company, was instrumental in rescuing several high-ranking Imperial Guard prisoners taken captive on the planet during an uprising. All but one of the prisoners were returned alive to Imperial Guard High Command - where they were subsequently executed for allowing themselves to be captured.[1]

Savage Gunship
The Savage Gunship is an even more extreme version of the Onslaught Attack Ship.

Savage Spectres
The Savage Spectres are a Black Legion Warband.[1] Though only seven in number, the Savage Spectres serve as effective shock troops for the Black Legion and are often recruited for missions where stealth and violence are both required. One such mission was during the Black Legion's attack on the Imperium world Carvinia, where the Warband infiltrated an Astra Militarum command bunker and slaughtered everyone within it without firing a shot. When the Black Legion's main assault began, the Guardsmen outside the bunker found themselves completely leaderless.[1]

Savage Swords
The Savage Swords are a Chaos Space Marine warband.[1] Originally loyalist, in 721.M39 it fell to Chaos after the Chapter Master was led down a path of retribution when he mistakenly believed the Imperial Governor of Hyboras has stolen the Chapter's ancient relic blade. His Chapter committed a series of atrocities on the feral world, but only when the Chapter Master sat on the Governor's gore-stained throne did he realise the extent of his folly, though by then it was too late. When the Black Legion arrived, the Savage Swords had already fallen to the worship of Khorne and joined Abaddon eagerly.[1]

Savagers
The Savagers are an Iron Warriors Warband, that specializes in void-warfare.[1]

Savaven
Savaven was a Cardinal World in the Gothic Sector. It was destroyed by the Planet Killer during the Gothic War.[2]

Rulgor Soulrender
Rulgor Soulrender is a Khorne Daemon Prince who was part of the Council of Despair[1a] when it took part in the Daemonic incursion on the Imperium Hive World Absolom Reach.[1b]

Rumbler
Rumblers are heavily armoured Bikes, used by Imperial Enforcers on the cardinal world of Almace. They are built to withstand gunfire and small explosions. The vehicles resemble the assault bikes used by Space Marines, save that Rumblers are fully enclosed and are topped by flashing lights and vox-casters[1a]. They are also armed with chassis mounted assault cannons.[1b]

Rumour Engine
The Rumour Engine was an Imperial cogitator that created small images, that were glimpses into the future.[1]

Run'taani
The Run'taani are the Juves of Necromunda's Ash Waste Nomads' raiding parities, who are known as Dust Runners.[1]

Rund
Rund was a member of a pro-Imperium resistance cell led by Malya L'nor that opposed the Daemon Prince Voldorius when he subjugated the planet Quintus.[1] Prior to the invasion of Quintus, Rund worked as a technician in the generatoria of Mankarra. For this reason, he was selected by Makaal as part of his team when their cell attempted to assassinate Voldorius. Infiltrating the Daemon's citadel, the team attempted to sabotage the teleportarium as Voldorius was using it. They managed to rig the teleportarium with explosives which detonated as the Daemon Prince emerged from it, opening a warp rift. Unfortunately, not only did Voldorius survive the attempt, but Rund, Bys, and Cytha were sucked through the rift, destroying their souls.[1]

Rune-Encrusted Armour
Rune-Encrusted Armour is a type of Power Armour worn by Chaos Space Marines that increases the wearer's strength and health.[1]

Rune Armour
Rune Armour is a protective wraithbone armour suit psychically moulded to its Eldar recipient. It provides greater protection than other, bulkier forms of armour, in part because its psychic energy can deflect a shot or blast before it hits the armour. Even lascannons and Plasma Weapons can be turned aside by Rune Armour. Rune Armour is worn only by Farseers and Warlocks.[1][2]

Rune Armour of Macha
The Rune Armour of Macha is a suit of Wraithbone Rune Armour, that was once worn by Farseer Macha of the Biel-Tan Craftworld. Though she cast aside this armour, after failing to prevent the release of a terrible Daemon from the Maledictum on the planet Tartarus, it retains its protective enchantments.[1]

Rune Aura
Rune Aura are powerful runes used by Farseers that are charged with psychic energy, that fills the air healing the wounds of the Farseer and any of their nearby allies.[1]

Rune Axe
A Rune Axe is a Runic Weapon. It is as much a symbol of power as it is a weapon, to the Rune Priests of the Space Wolves Chapter. They are used to enhance a Rune Priest’s powers, helping him to channel his gift into powerful blows, much like the method used to turn a force weapon into a lethal instrument of death.

Rune Priest
The Rune Priests of the Space Wolves are the equivalent of the Librarians of other Space Marine Chapters.

Rune Priest (Adeptus Mechanicus)
Rune Priests are a type of Tech Priest within the Adeptus Mechanicus.[1] Adeptus Mechanicus Rune Priests scribe runes and chant liturgies over machines as part of the Cult Mechanicus's rituals of initiation given to new machinery. A Rune Priest is trained in the arcane branches of scientific lore such as intuitive mechanics, speculation, and improvisation. They are famous for their lateral thinking, and may be called in to solve problems when strict logic and standard procedure fail.[1]

Rune Staff
A Rune Staff is a Runic Weapon. It is as much a symbol of power as it is a weapon, to the Rune Priests of the Space Wolves Chapter. They are used to enhance a Rune Priest’s powers, helping him to channel his gift into powerful blows, much like the method used to turn a force weapon into a lethal instrument of death.

Rune Sword
A Rune Sword is a Runic Weapon. It is as much a symbol of power as it is a weapon, to the Rune Priests of the Space Wolves Chapter. They are used to enhance a Rune Priest’s powers, helping him to channel his gift into powerful blows, much like the method used to turn a force weapon into a lethal instrument of death.

Rune of Brass
The Rune of Brass of Khorne is a hellforged artifact that can be etched into the armor or embedded into the flesh of Exalted Bloodthirsters. It will still retain the heat of its creation and the glare of the Rune's still-molten form, is painful for witches to look upon. So painful in fact, that their psychic powers will be twisted against them.[1]

Runehelm
The Runehelm was a Gladius Class Frigate in the Space Wolves Chapter and served in the Wolf Lord Kjarl Grimblood's Great Company, during the Psychic Awakening.[1] As the Great Waaagh! attacked the Imperium, Grimblood led his Great Company to battle against a Deathskulls armada threatening the Evraad System. However, while fighting the Orks in the Zagriusz Nebula, both the Runehelm and the Favoured of the Allfather were successfully boarded by the Deathskulls. Rather than allow them to fall into the foul Orks' hands, both of their commanders chose to self-destruct the ships instead.[1]

Runes of Deception
The Runes of Deception grant a Farseer the ability to create a field at a fixed location that will temporarily conceal all allies within its radius.[1]

Runes of Evasion
The Runes of Evasion allow a Farseer wearing them to reduce the chance that enemy attacks will hit them.[1]

Prism Cannon
The Prism Cannon is an Eldar laser weapon of great destructive potential. The main armament on the Fire Prism grav-tank, the Prism Cannon is not only a powerful cannon but has many unique properties that give it great versatility.

Prism Rifle
The Prism Rifle is an Eldar energy weapon and the primary weapon of the Shadow Spectres Aspect Warriors.[1]

Prism of Echoes
The Prism of Echoes is a relic of the Thousand Sons.[1] This ancient crystal is said to have been recovered amongst the ruins of Prospero. It resonates with the psychic death-agonies of those who fell during the worlds ruin, so that even the ghosts of the Rubicae are moved to vengeful fury in its presence.[1]

Prism of Fate
The Prism of Fate are a warband of the Thousand Sons.[1]

Prismata System
The Prismata System is a System of Imperial space located in Segmentum Obscurus. The system was devastated during the Chaos Invasion of the Stygius Sector.[1]

Prismatic Cannon
The Prismatic Cannon is a type of laser weapon used by Eldar Harlequins, found mounted on Voidweavers.[1a] The Prismatic Cannon consists of several laser arrays, arranged around an artfully faceted shard of psychocrystal, which is capable of projecting a glowing beam of energy at the enemy. The position of laser arrays can be adjusted to focus or disperse the destructive power of the weapon depending on the type of target.[1b]

Prismatic Staff
The Prismatic Staff is a Force Staff that is possessed by the Thousand Sons and is bound with hypnotic rune-forms. By intoning the command words, the wielder of the Prismatic Staff can use these runes to create multiple illusory duplicates of themselves, that will confuse their enemies on the battlefield.[1]

Prismatic grenade
Prismatic grenades are wraithbone constructed explosives with psychocrystalline cores, that are used by Harlequins. When the grenades explode they cause such searing blasts, that they burn out the senses of the Harlequins' enemies.[1]

Prison Barge
Prison Barge are vessels operated by the Adeptus Arbites used to store and transport prisoners. They are often used to transfer prisoners to Penal Battalions.[1]

Prison of Lost Souls
The Prison of Lost Souls was a Space Hulk that was first spotted by Space Marines of the Dark Angels Chapter during a patrol flight of the Battle Barge Angelus Morte and subsequently boarded. Among those entering the hulk were Sergeant Conrad and Bloody Moon.[1] Aboard the Prison of Lost Souls they happened upon the corpses of a few Space Wolves, felled by bolter fire, one of which was reanimated by Chaos and heralded their perdition. This augury referred to the presence of Chaos Space Marines aboard the Prison of Lost Souls, whom the Dark Angels Terminators fought and defeated in spite of the prophecy.[1]

Prium
Prium is a member of the Praetors of Orpheus Chapter and currently serves with the Deathwatch of Watch Fortress Talasa Prime.[1] When the Great Rift was created, Prium had risen to become Watch Captain of Talasa Prime's Watch Company Primus.[1]

Prix Daumarl
The Prix Daumarl was a prize awarded by the Atlantic Legislature, the Hegemon, and Unification Council for achievement.[1]

Prixetti VII
Prixetti VII is a world of the Imperium.[1]

Prized of the Iron Wolf
Prized of the Iron Wolf is a Power axe and a relic of the Blood Ravens chapter. For unknown reasons, the Blood Ravens undertaking to Kading Prime to purge the Exodites there was accompanied by Bjorksten, an Iron Priest of the Space Wolves. After one battle, the Priest looked on this axe and called it "a fine prize."

Probator
The Probators are the detectives of the Hive World Alecto's Enforcers.[1c] They generally wear lighter armour and weapons than the Sanctioners.[1a] New recruits usually apprentice to existing Probators as junior investigators[1b], while their successful colleagues can achieve the rank of Senioris - with all the power plays that includes. At the Bastions entire floors are dedicated to accommodate their office cells, where they will work through reports and evidence.[1d]

Probos Malefica
The Probos Malefica is an Ecclesiarchy test to determine if someone claiming to be a Living Saint, is truly empowered by the Emperor or the Chaos Gods instead.[1]

Procellus
Procellus was a Sergeant of the Blood Angels Chapter's 4th Company.[1] He was part of a 4th company task force led by Chief Librarian Mephiston sent to respond to a distress call sent by General Spira of the Mordian Iron Guard. Arriving in the Supplicium System, the task force made their way to Supplicium Secundus and found that the planet's population was almost entirely wiped out. Procellus and his squadron was sent to investigate Hive Anthem, but found no survivors.[1]

Prochorus Hadad
Prochorus Hadad is a famous Astra Militarum War-Marshal.[1]

Procon (Knight World)
Procon is an Imperial Knight World and sister world to Tigrus[2] that was discovered by Rogue Traders during the Great Crusade. The Legio Solaria draws its informal name of Imperial Hunters from the world, while it also maintains the Knight House of House Procon Vi.[1][2] The population of Procon worshiped many different Gods, but the coming of the Imperium and the Imperial Truth put an end to that. Though the death of their religious beliefs seemed at first to be peacefully done, not all of the people of Procon agreed to do this and a civil war later began, decades after the world was brought to Compliance. This was ended by the Imperium, however, and no further rebellions occurred afterwards.[1] Its status since the fall of Tigrus to Orks[3] is unknown.

Preceptor
The Preceptor, was an Imperial Navy Gothic Class Cruiser that was destroyed in battle. The Preceptor was hunting a reaver fleet, that had been attacking convoys in the area, when it was attacked and crippled by a Chaos ship allied with the reavers. The only known survivor, was the future Rogue Trader Roboute Surcouf; who was later rescued by the Craftworld Alaitoc ship the Isha’s Needle.[1]

Precipice
Precipice is a Space station in Segmentum Pacificus[2a] that has been cobbled together from the wreckage of numerous ships that have tried to forcibly claim a nearby Blackstone Fortress.[2b] It is home to various Human, Abhuman and Xenos scavengers and serves as a waypoint for those looking to venture into the Blackstone Fortress.[1]

Precision of Death
Precision of Death is an Astartes Sniper rifle and a relic of the Blood Ravens chapter. Its name was inspired by the teachings of Scout Sergeant Cyrus, who famously said, "Inaccuracy is a sin - you will always have more enemies to kill than rounds to kill them with."[1]

Predator
The Predator is a battle tank employed by the Space Marines. It is a more heavily armed and armoured version of the Rhino personnel carrier. There are two major patterns of Predator, the Destructor and the Annihilator, primarily distinguished by their specific weaponry. The Blood Angels and their Successor Chapters employ the assault-oriented Baal Predator. Construction of Predators remains restricted to a Chapter's Armoury or allied Forge World, with most Chapters fielding between twenty to thirty of all types.[1a] However, some Chapters are known to contain several hundred battle tanks, though that number includes Land Raiders as well.[4]

Predator Assassin Squadron
A Predator Assassin Squadron is a formation consisting of three or more Predator battle tanks, either the Destructor or Annihilator variant.[1] Predators are grouped into such squadrons when a single enemy unit necessitates its complete annihilation.[1] To assist in this task, the tank crews are provided with as much intelligence and tactical guidance as possible about the target.[1] The crews also tune their weapons to fit whatever they have learned about the target.[1] Predator Assassin Squadrons are so effective that there are only three times in the past century in which the squadrons have failed to eliminate their targets.[1] Two of the failures took place during battles in the Eye of Terror, and the third took place during the War of Quile's Folly, in which a premature Exterminatus order destroyed the target, a company of Mantis Warriors, and 600,000 Valhallan Ice Warriors supporting the aformentioned company.[1]

Predator Legion
The Predator Legion are a Chaos Space Marine warband. Originally known as the Serpents of Light, they were among the thirty Chapters corrupted during the Abyssal Crusade.[1]

Prefect
Prefectus, or Prefect is an Imperial rank .

Prefecture Magisterium
The Prefecture Magisterium (also known as the Malagra[1]) is a division of the Adeptus Mechanicus, acting as its de facto secret police. It is charged with preserving the dogma of the Cult Mechanicus and the persecution of Hereteks. It operates military Cohorts and hunter-killer clades which are maintained on Forge Worlds.[1] Agents of the Prefecture Magisterium are known as Arcuitors and are usually Magi themselves. Known for their devoutness to the Cult Mechanicus, these sinister figures are also dubbed the Paternis Malagra or Fathers of the Malagra, for they are often ancient beyond belief and heavily augmented. The Arcuitors do not officially lead the Prefecture Magisterium, but through their actions are the agendas of the organization shaped. A senior Arcuitor can call upon great resources against those they deem worthy of persecution such as the Ossifram Majority or the Dark Mechanicum.[2]

Prehensile Dataspike
Prehensile Dataspikes are a type of equipment used by Adeptus Mechanicus warriors. Usually mounted on a tail-like mechadendrite, these devices can stab into the cortex of enemy machines and steal their secrets within in a couple of heartbeats.[1]

Presarius
Presarius is a world of the Sabbat Worlds Cluster.[1] During the Sabbat Worlds Crusade, the Space Marines of the Iron Snakes Chapter won a great victory on Presarius.[1]

Presidor
Presidor is the title taken by Inquisitor Lords during a Denunciation at the High Conclave. They are responsible for calling forth an accused Inquisitor in order to demand them to justify the charges made against them.[1a] When the matter is settled, it is their duty to deliver the verdict. If the accused is guilty, the Presidor is responsible for issuing the punishment.[1b]

Prester Myra
Prester Myra is an Imperium Cemetery World that is located in the Calixis Sector.[1] The planet was once invaded by a Khorne Chaos Cult that nearly succeeded in conquering it, until the Chaos Champion that led them was killed by the Storm Trooper Occitus, who served in the retinue of Inquisitor Felroth Gelt. Without the Champion to lead them, the Cult was soon destroyed.[1]

Presumptive Okonawk
Presumptive Okonawk was an Inquisitor Lord who served in the Calixis Sector. While he was a senior Acolyte under Inquisitor Lord Khazul, he lead a Cadre to the planet Acreage to conduct a mission of dire importance. There disaster struck however, as Okonawk and his Cadre were unprepared for what they faced and though Okonawk succeeded in completing the mission, one hundred thousand citizens of Acreage, as well as his entire Cadre lost their lives. When Okonawk learned from Khazul that the entire mission had been a final test to see if he had the fortitude to become an Inquisitor, he bitterly killed his erstwhile master.[1] Later in his career, after he had become an Inquisitor Lord himself, he was denounced by an Inquisition High Conclave after being accused of Radicalism.[2]

Pretannis VII
Pretannis VII is a rigid Imperial Feudal World, that was liberated by the Indomitus Crusade's Fleet Secundus Battlegroup Erastus. Afterwards, newly raised Pretannis Regiments joined the Battlegroup and they adopted the factorum-stamped company icon upon their saviours' command Chimera. It was seen as a symbol of divine overlordship and every detail of the icon, was then tirelessly reproduced in tattoos, electrotapestries and medallions.[1]

Pretermitted Brotherhood
The Pretermitted Brotherhood was a Blackshield Legio, active during the Horus Heresy.[1] As the Heresy raged, the Legio watched over the burned-out remains of their Homeworld and struck down all who dared sully its memory by walking upon it.[1]

Preysense Goggles
Preysense Goggles, or alternatively Infra-Goggles or Infra-Red Goggles, are relatively simple devices used by various Imperial groups. These goggles allow the wearer to see thermal images, such as the heat given off by another person, allowing them to track targets in the dark.[1a][2][3a][4a] More advanced versions of these goggles can also be crafted to look like normal eyeglasses.[2][3a] A weapon sight version of these devices, known as a Preysense Sight or Infra-Red Sight, are also available for certain weapons, allowing the shooter to see and aim at opponents based on their thermal output.[1b][3b][4b]

Preysight
Preysight is a visual mode used in the Power Armour of the Space Marines, allowing the Space Marine to see in thermal vision.[1][2] It may also be equipped on the visors of helmets used by the Adepta Sororitas and agents of the Officio Assassinorum.[3]

Preyspire
Preyspire is the homeworld of the Hawk Lords Space Marine Chapter.[1]

Dausvjer
Dausvjer was an ancient relic blade of the Space Wolves Chapter. Said to be as old as the Annulus itself, the blade has had many names over the centuries, including blodstefna, doomhringir, fjorsváfi and helsverd.[1] Dausvjer was originally wielded by Ogrim Raegr Vrafsson. It eventually became part of the armoury of the Wolf Lord Berek Thunderfist, who bestowed the weapon upon Ingvar Orm Eversson. Ingvar chose to refer to it by its original name.[1]

Dauuk
Dauuk is an Iron Captain in the Iron Hands Chapter who led a strike force into the Halo Stars and invaded the Heretek Cult infested Warren World. No Space Marine could live long in that toxic world, though the tanks of Dauuk's strike force endured and scoured the world clean of the Hereteks and their Daemon allies within a Terran week.[1]

Dav'aszk
Dav'aszk is a winged World Eaters Daemon Prince, who wields a two-handed axe and is rivals with his fellow Daemon Prince Ker'ezkh.[1] Both were mighty warriors of Khorne and when Dav'aszk waged war upon Ker'ezkh for eight decades, millions were killed in their battles before they had even clashed. When they did, the world they fought upon shook until Dav'aszk finally defeated his rival and removed Ker'ezkh's head.[1]

Davamir Compact
The Davamir Compact is an alliance of Rogue Trader Houses that was formed to serve the Emperor, during the Great Crusade.[1c]

Davard
Davard was a Knight of House Donar, who piloted a Knight Errant and defended his Homeworld Molech when it was invaded by the traitorous Warmaster's forces, during the Horus Heresy. When Molech ultimately fell to the traitors, Davard escaped and continued to fight against them as a Freeblade. His final fate afterwards is unknown, but Davard was reportedly making his way towards Terra, where the Freeblade intended to kill Horus.[1]

Davatas
Davatas is a Tomb World of the Necron Sautekh Dynasty. It is a coreworld of the Dynasty's planetary empire.[1]

Dave Gallagher
Dave Gallagher is an artist for Games Workshop. His bio on the Black Library website states -

Daven Kel-Rosber
Daven Kel-Rosber is a former disgraced Planetary Governor, who was deposed from his position[1a] by the Ordo Hereticus Inquisitor Callydia Benadice. He has since become a Penitent in the Inquisitor's retinue[1b], where he serves as her personal executioner.[1a]

Davian Thule
Captain Davian Thule is a long-serving officer of the Blood Ravens.[1],[2]

David Annandale
David Annandale is an author for Black Library.

David Guymer
David Guymer is an author who writes for the Black Library Deliverance Detail (Short Story) - published online in December 2012 as part of the Black Library Advent Calendar (2012) Cold Blood (Short Story) - published online in July 2013 Cold Steel (Short Story) - published online in July 2013 Final Duty (Short Story) - published online in September 2013 Adeptus Mechanicus: Infinite Circuit (Short Story) - published online in May 2015 Echoes of the Long War (Novel) - published in May 2016 The Last Son of Dorn (Novel) - published in October 2016 The Eye of Medusa (Novel) (2017) A Lesson in Iron (Short Story) (2017) Dreadwing (Novella) - published in November 2018 Ferrus Manus: The Gorgon of Medusa (Novel) (2018) The Voice of Mars (Novel) (2018) The Calculus of Battle (Audio Drama) Canticle (Short Story) (2019) Lion El'Jonson: Lord of the First (Novel) (2020) Angron: The Red Angel (Novel) (2022)

David Timson
David Timson is a British actor who has performed several audio dramas for the Black Library. In 2009, an audiobook version of the complete works of Sherlock Holmes was released, featuring Timson as each and every single character.

Daviel
Daviel is a Dark Angels Dreadnought who has four hundred years of service to the Chapter.[1] In 939.M41, Daviel was attached to the Chapter's Fourth Company under Master Sheol when it took part in the Dark Angels' efforts to end the Night Lords instigated rebellion on Rhamiel.[1]

Davin
Davin was the prime world of the solar system of the same name, conquered during the Great Crusade by Warmaster Horus and the 63rd Expeditionary Fleet. It was the eighth world conquered by the fleet, and so for a time had the designation Sixty-Three Eight. It is principally known for being the world on which Horus made his pact with the Chaos powers. This event took place in the Temple of the Serpent Lodge, where he was treated for injuries incurred while quashing a rebellious force on Davin's moon.

Davin System
The Davin System is a system of the Galaxy, located in Ultima Segmentum.[1] The capital world of the Davin System, Davin, was brought into compliance by the Imperium during the Great Crusade. It would later play a pivotal role in the Horus Heresy, as Horus was corrupted to the service of Chaos here.[1]

Davinuus
Davinuus is an Eldar Maiden World that has been colonized by the Imperium.[1a]

Davok's Destroyers
Davok's Destroyers are a small Iron Warriors Warband of elite killers.[1] They are led by a Havoc Champion, who dominates his Warband with his rank and by force.[1]

Davos Gibban
Davos Gibban was a Techmarine of the Blood Ravens Chapter, serving on Mars during the Necron incursion into the heart of the great forge world. Gibban was killed after felling five Tomb Spyders and a dozen other xenos obscenities in battle. After the Necron were destroyed, the Ecclesiarchy and Techpriests both blessed his remains.[1]

Davos Lamertine
Davos Lamertine is the current head of the Rogue Trader House Lamertine and the Void King of the Davamir Compact, Rogue Trader alliance.[1]

Davroth
Davroth is a powerful Word Bearers Chaos Lord.[1]

Diamor Campaign
The Diamor Campaign was an engagement of Abaddon the Despoiler's Thirteenth Black Crusade

Diamor System
The Diamor System is a System of the Imperium located in Segmentum Obscurus.[1]

Dianixis
Dianixis was a Cemetery World of the Imperium holding the countless remains of those killed defending against the forces of Chaos around the Eye of Terror.[1] The planet was destroyed by Ahriman and his forces during the Death of Dianixis.[1]

Dias of Dominion
The Dias of Dominion is a giant Necron construct that the Silent King and the other two Triarchs sit atop while going to battle.[1] The Dias is accompanied by two Triarchal Menhirs and is powered by a C'tan shard of Nyadra'zatha, the Burning One.[3] The Dias of Dominion has built-in Noctilith beacons that can banish the infernal powers of the Warp as well as create Dolmen Gates to the Webway. The Dias can also control and coordinate nearby Necrons as well as generate temporal fields that dispel any incoming attack. While it lacks any direct weapons, the two Triarchal Menhirs provide both offense and another layer of defense.[3]

Diasporex
The Diasporex were a nomadic civilization consisting of humans and aliens. The Diasporex was a technologically advanced democratic confederation.[1b]

Diata Purge
The Diata Purge took place in 858.M41 when Great Khan of the White Scars, Kyublai Khan led a force of White Scars and Marauders against Chaos Space Marines on Diata.[1]

Dibus
Dibus is a member of the Ultramarines Victrix Guard, who believes that not all conflicts are resolved with the edge of a blade.[1]

Dictator Cruiser
The Dictator class cruiser is a Imperial ship design used by the Imperial Navy and Basilikon Astra.[5]

Dictators
The Dictators are a Space Marine Chapter.

Dictatus Class Battleship
The Dictatus Class Battleship was a class of Battleship used by the Imperial Army's Imperialis Armada and the Legiones Astartes[2a] during the Great Crusade and Horus Heresy.[1]

Didacus Theron
Didacus Theron was a Centurion of the Ultramarines during the Great Crusade and Horus Heresy. Born on Calth, Theron attained the rank of Centurion after Tauro Nicodemus saved his life during the battle for Terioth Ridge. Later he was assigned to 4th Division, II Battlegroup, 25th Chapter, Theron was part of the Ultramarines garrison on Molech under Castor Alcade. When Molech was invaded by the Sons of Horus, Theron helped lead the doomed Imperial defenses. He later helped Alivia Sureka in the attempt to seal the world's Warp Gate in order to prevent Horus from obtaining the powers of the Emperor. During this last stand, Theron was killed by a Justaerin Terminator.[1]

Diego Van Skorvold
Diego Van Skorvold was the head of the Van Skorvold Cartel, a merchant family that specialised in human trafficking throughout the Geryon Subsector.[1] Diego presided over the cartel until he died of a wasting disease. On his death, rulership of the cartel passed to his children, Callisthenes and Veritas Van Skorvold.[1]

Dienekas Agathon
Dienekas Agathon is an Imperial Fists Veteran Sergeant who has over a century of service to his Chapter. He currently serves in the Deathwatch as the dedicated leader of one of Watch Station Xyston's Kill-Teams and is renowned for his exceptional valour. Currently his Kill-Team had just destroyed a minor Ur-Ghul infestation on the mining moon Siora, when an Ork Kroozer crashed near their location. Afterwards, Agathon told his Kill-Team they would need to send a warning to Xyston, about the Kroozer's appearance on the moon.[1]

Dieprian Mountain Men
The Dieprian Mountain Men are an Imperial Guard Regiment.[1] They were given their name by The Emperor himself, when he set foot on their planet, sometime before the Great Crusade. The Mountain Men are a single regiment relegated to safe guarding Dieper III. Committed to an eternity of guard duty, the Mountain Men are not sent to fight in major conflicts.[2a] Their fighting style was based on ambushes at high altitudes using Valkyries, due to the fact that their homeworld, Dieper III, is a planet with many mountain ranges.

Dierna
Dierna is the star of the Dierna System.[1]

Dierna Primus
Dierna Primus is a Hive World of the Imperium. A minor Hive world of little strategic significance, it is the only inhabited world of the Dierna System.[1a] At one time, a detachment of Grey Knights Purifiers led by Merrat Gavallan came to the Dierna System based on a grim portent foreseen by the Prognosticars. Arriving in system aboard the Strike Cruiser Sacrum Finem, they were able to destroy the corrupted missionary ship Envoy of Discipline before it could threaten the inhabitants of the system.[1b][1c]

Dierna System
The Dierna System is a System of Imperial space.[1b] It is located in the same subsector as the Sandava System.[1a] At one time, a detachment of Grey Knights Purifiers led by Merrat Gavallan came to the system based on a grim portent foreseen by the Prognosticars. Arriving in system aboard the Strike Cruiser Sacrum Finem, they were able to destroy the corrupted missionary ship Envoy of Discipline before it could threaten the inhabitants of the system.[1c][1d]

Dies Irae
The Dies Irae[2] was a mighty Imperator Titan[1a] of the Death's Head legion (Legio Mortis).[2]

Diesos
Diesos is a Forge World of the Dark Mechanicum.[1] In 993.M41, the Warpsmith Vhostok Pistonhand launched a coup against the rulers and took control of its soul-forges for his own ends. However, Pistonhand's reckless use of Daemons eventually brought a massive Daemonic retaliation on the planet, beginning a war that remains unsettled.[1]

Diess
Diess was a cultist officer from the planet Colcha who became part of the army of the Manskinner, leading a cavalry division.[1] When the Manskinner's army was stranded on Empyrion IX, they faced a detachment of Black Templars between them and the planet's spaceport. Diess and his cavalry were given the honour of leading the first attack against the Templars, but the Space Marines wiped out the horsemen in short order, with Diess himself killed in a duel with Sergeant Kytellias.[1]

Rorlaan (Contemptor Dreadnought)
Ancient Rorlaan was an Iron Hands Contemptor Dreadnought, who took part in the Horus Heresy. He became a member of the Shattered Legions, after the Heresy's Dropsite Massacre, but Rorlaan continued to fight against Warmaster Horus' forces.[1]

Rorlaan (Venerable Dreadnought)
Honoured Rorlaan is an Iron Hands Venerable Dreadnought, who among its forces that took part in the Mechrid Eclipse, where the Chapter fought an Ork horde.[1]

Rorsplatz
Rorsplatz was the Governor of the Penal World of Eradisz in the Age of the Dark Imperium.[1] Under her rule, she increased the work demands of Eradisz's prisoner population. This increased the planet's monthly industrial output by 42.79% at a cost of 0.1% of the prisoners dying daily. This has caused her to be viewed by Imperial authorities as an effective Governor.[1]

Rosarius
A Rosarius is an amulet that incorporates a powerful conversion field generator to defend the wearer from attack. A rare and highly prized piece of technology, it is also an icon of the Imperial Creed, and entrusted only to the highest officials of the Ecclesiarchy.[3]

Roscius
Roscius was a Assault-Captain of the Ultramarines during the Horus Heresy.[1] Assigned to the 933rd Expeditionary Fleet, he was not among those of his brothers who suffered betrayal at the Battle of Calth. After learning of the treachery, Roscius gathered forces and launched a guerrilla war against traitor forces in the Shadow Crusade. He captured the Sons of Horus Strike Cruiser Plutol a Segmentum away from Ultramar, and 6 weeks later used it to cripple a Death Guard Heavy Transport at Terrax. He also struck at a Dark Mechanicum refueling station at Yspouta. Eventually, Roscius and his forces of resistance grew to 3,000 Astartes drawn from four different Legions. The last known engagement he was engaged in was the Duthovan Blockade, where he sought to isolate traitor forces stranded on Duthovan by the Ruinstorm. Few on either side survived the battle.[1]

Rose of Isha
Roses of Isha were flowers with pearl stigma said to grow where the Eldar Goddess Isha walked in the mortal realm. None had been seen since the War in Heaven until Yvraine plucked one during her trials in the Black Library.[1a] It allowed Yvraine and the Ynnari to pass through the Garden of Nurgle to the Plague Planet.[1b]

Rosemaera Grace
Rosemaera Grace is a Canoness of the Order of the Argent Shroud, who led its forces defending the Imperial world Crescent VI.[1] In the wake of the Great Rift's creation, though, the world was left isolated by Warp Storms and a growing number of its population fell to Heresy. As the Psychic Awakening raged, Canoness Grace's Sisters began to be heavily outnumbered by the Heretics, despite their continuous culling, and send out a plea for aid. She asked, however, that only those strong in their faith come to aid Crescent VI, lest they too be found wanting. She did not know if the Imperium even still existed, but if it did not then the Emperor would see that Grace and her Sisters remained faithful to the end.[1]

Rosetta
Rosetta is an Imperial Rogue Trader Cruiser.[1a] It belongs to the Rogue Trader dynasty House Arcadius and during the Damocles Crusade in 742.M41, it was captained by the heir of the dynasty, Korvane Gerrit,[2] with Adept Mykelo as its Navigator.[1b]

Rosetta (World)
Rosetta is a world that is located within the Reef Stars. It is where the Iron Snakes first encountered and fought the Dark Tusks, more than a century before the Sabbat Worlds Crusade.[1]

Rosetta Anastasia
Rosetta Anastasia is a Battle Sister of the Order of the Ermine Mantle and was raised at the Antigone's Harbour Schola Progenium on Terra. Upon joining the Ermine Mantle, Anastasia left Terra for the Hive World Subiaco Diablo, where the Order's convent is based. The Hive World was later ravaged by the Plague Zombie virus, during the 13th Black Crusade and the Ermine Mantle's Battle Sisters fought against the undead hordes the virus created. All save Anastasia herself, however, as she became afflicted with a fever that prevented her from fighting. While the Plague Zombies were eventually repelled, many of Anastasia's Sisters were killed in the battle before they emerged victorious. Their deaths moved Anastasia to invoke the Oath of the Penitent and she become a Sister Repentia, for failing to fight alongside her Sisters, as well as against the blight that had tainted her.[1]

Rosierre Dar Chimaeros
Rosierre Dar Chimaeros was a Knight of House Chimaeros who assisted his house during the Betrayal on Donatos. Despite being remembered by Danial Tan Draconis as a friendly, decent man, he showed no hesitation and gave no indication of remorse when he betrayed his former liege-lords. He engaged the young knight in a vicious Chainsword duel before being knocked off balance and killed.[1]

Roskil
Roskil was a Guardsman of the Tanith First and Only regiment, who served in Colonel Corbec's platoon.[1]

Rot Cannon
The Rot Cannon is a foul weapon of Nurgle. Consisting of an arcane cannon, it belches out shells impregnated with ichor and infection that can cause agonizing death from a mere scratch. Rot Cannons are most commonly mounted on Plague Hulks.[1]

Rot Fly
Rot Flies are Daemonic Steeds of Nurgle.

Rot Proboscis
A Rot Proboscis is a Daemonic Gift of Nurgle seen on Rot Flies. They vomit poisonous and corrosive digestive juices over their prey, allowing them to suck up their liquefied remains.[1]

Rot Reapers
The Rot Reapers are a large Nurgle Warband that were part of the Chaos forces that invaded Ultramar during the Plague Wars.[1]

Rotar
Rotar was a Magos of the Adeptus Mechanicus attached to Battlegroup Kalidar.[1]

Rotator Cannon of Warrior-saint Praxides
The Rotator Cannon of Warrior-saint Praxides is a sanctified Heavy Stubber of the best craftsmanship.[1] Held inside the sacristy of Scintilla's Cathedral of Illumination, this weapon is impeccably maintained by Servitors to this day. It is fed by a belt of twice-blessed rounds made from the cobblestones touched by the boots of Saint Drusus during his march through the Exsanguinated Pass.[1]

Clotted Scrolls
The Clotted Scrolls is a legendary artifact of Chaos said to be authored by Angron.[1]

Clotticus
Clotticus is a member of the Death Guard, who is armed with a Plague Sword and an Icon of Despair.[1]

Cloud-Hammer
The Cloud-Hammer was a type of armored airship used by the Iron Warriors during the Horus Heresy.[1] Fifty meters long with a vane that hung down, it was powered by eight turbines. When it reached its target the Cloud-Hammer hull would split apart, revealing rows of bombs. It was capable of devastating damage against enemy fortresses.[1]

Cloud Runner
Cloud Runner, also known as Ezekiel, was a Space Marine Captain of the Dark Angels' 1st Company. He is notable for leading a detachment of 1st Company Terminator brethren in cleansing a Dark Angels recruiting world of Genestealer taint. This action led to the entire Dark Angels 1st Company becoming styled as the Deathwing.

Cloudstrike Squadron
A Cloudstrike Squadron is a stealth formation of grav-tanks used by the Craftworld Eldar who made use of their lethal heavy weapon fire to eliminate enemies quickly by specializing in low-altitude flight. The speed and suddenness of their attack has led to their targets meeting their destruction before they even realize that they are under threat.[1]

Clove
Clove is a Hive World in the Calixis Sector. It is the main base of the Clovis Ministorum and home to the 23rd Drusus Dragoons Imperial Guard Regiment.[1]

Clovius
Clovius is a Tactical Squad sergeant in the third company of the Salamanders. He led his squad to help breach the Iron Warriors fortress on the world of Scoria. He also led his squad on the world of Geviox fighting the Dark Eldar. He was also involved in the hunt for Tsu'gan on the world of Strumdrang and later rescued the serfs on the Forge Hammer from the Black Dragons.

Cluggan
Sergeant Cluggan was one of the initial founding members of the Tanith First and Only regiment.[1a][1b] He is described as big and grey-haired. Cluggan was popular with the men, and considered dependable by Ibram Gaunt.[1a][1b] He was also known to have been an amateur military historian.[1c]

Cluster Buster
The Cluster Buster is a type of Ork Titan-class weapon.[1] This massive cannon is mounted on Ork Slasher Gargants.[1]

Cluster Caltrop
Cluster Caltrops are Dark Eldar weapons dropped by Reavers. These proximity-sensing anti-grav weapons detonate in spectacular chain explosions as the Reaver dashes across the battlefield.[1]

Cluster Mines
Cluster Mines are frequently carried into combat by Space Marine Scout Bike Squads. Each mine contains a cluster of tiny anti-personnel bomblets, and is triggered by tripwires or pressure sensors. Scouts use these mines to booby-trap the approaches to their position, or vulnerable routes used by the enemy, where they have devastating effects on enemy troops and vehicles alike.[1][2]

Cluster Rocket System
The Cluster Rocket System is a type of Tau weapon.[1] Cluster Rocket Systems saturate the enemy with salvos of drone-guided warheads. Cluster Rocket Systems are most typically mounted on the KV128 Stormsurge Ballistic Suit.[1]

Cluster Spines
Cluster Spines are a Tyranid Biomorph that is equipped to larger Tyranid beasts such as the Tervigon and Tyrannofex.[1] Consisting of rows of quills embedded into the carapaces of the equipped creature, these dense, hollow spines can be launched over considerable distance and explode into thousands of shards on impact. Fired into densely packed groups of enemies, these spines can saturate large areas with needle-sized slivers, making them a potent anti-infantry weapon.[1]

Cluthe
Cluthe was a Sergeant of the Astra Militarum attached to the Sabbat Worlds Crusade Tactical Counsel war staff.[1] Cluthe worked under an Imperial intelligence agent who operated under the cover of Imperial Tactician Wheyland, accompanying him on a secret mission on Menazoid Epsilon.[1]

Clyona
Clyona was the Howling Banshee Exarch of the Deathly Wail Shrine on the Craftworld Biel-Tan.[1] She and the Sisters of her Shrine - composed of Fiyanna, Narimeth, Mytheneth, Loronai and Kailleach - joined the strike force, led by the Farseer Tyleannar, that was charged with destroying the corrupted Craftworld Lanimayesh before it could be claimed by the Chaos God Khorne.[1] Once they arrived on Lanimayesh, they were attacked by the Daemons of Khorne and disaster soon struck the strike force. Kailleach, the newest member of the Shrine (who had not yet shed blood as a Banshee), was overcome with the heat of combat and charged a Herald of Khorne, who easily struck her down. Before she could be killed by the Daemon, Clyona intervened and clashed blades with the Herald, but soon found herself outmatched. During the battle, Clyona overreached in an attack that left her fatally open to the Herald's weapons and was killed, but her vengeful Sisters soon sent the Herald screaming back to the Warp. Though they were bereft of Clyona's leadership, her Sisters went on to aid the strike force in successfully completing its mission and later recovered her body, before Lanimayesh was destroyed. Once they returned to their Shrine aboard Biel-Tan, the surviving Howling Banshees mourned not only the loss of Clyona, but Mytheneth as well, who had also died on the mission to destroy the doomed Craftworld.[1]

Clysm
The Clysm were a World Eaters Warband.[1]

Clytus Dayrar
Clytus Dayrar was an Imperial Fists Captain, who took part in the Horus Heresy's Battle for Port Dawn.[1]

Coalition
A Coalition (Tau: Shan'Al) is a Tau organization combining all four Commands of a particular location, usually a world or solar system. Led by an Ethereal or council of such, Coalitions are where cooperation between the different Castes is coordinated in order to further the Greater Good. This arraignment also serves as a check in the entirely unlikely event of rebellion by one of the castes, limiting the potential revolt to a single planet which can be easily contained.[1] In addition to organizing all Tau activities within a given area, Coalitions are also formed in order to peacefully bring new worlds into the Tau Empire. These Coalitions are devised well in advance of a conflict and tailor-made for each particular situation. Each Coalition will be labeled based on their intended function, such as Emergent Crisis Expedition, Encounter Observation Team or Threat Dissipation Contingent.[1][2]

Cobalt Corps
The Cobalt Corps are a gang from Necromunda's House Van Saar.[1]

Cobbran
Cobbran is the Fallen Knight World of House Qiln and was invaded by a vast Deathskulls Ork warhost, sometime after the Great Rift's creation. The large scale and numerous ordinations used in the conflict have been enough to cause Cobbran's tectonic crust to shift. This has led to widespread volcanic eruptions, but even as lava now flows across the world's surface, the battle between the Chaos Knights and Orks continues unabated.[1]

Quad
Quads are the Imperial term for four wheeled Bike variant designed for scouting in rough terrain. Many feature rear-mounted weaponry that can be operated by the driver or a passenger.[1][2]

Quad Ion Turret
The Quad Ion Turret is a Tau Ion Weapons system. Mounted mostly commonly on Razorshark Strike Fighters, it consists of a mount of four Ion Cannons. This allows it to blast light vehicles into twisted wrecks.[1]

Quaddis
Quaddis is a planet in the Calixis Sector famous for its wines. The Imperium's wealthiest have built large pleasure palaces there.[1]

Quadrifold Abominatum
The Quadrifold Abominatum is a cabal of four Daemon lords. They have gained a reputation throughout Imperial history and have laid waste to many worlds over the last 10,000 years.[1]

Quaeston
Quaeston is the Blood Drinkers' current Forge Master and was among his Chapter's forces sent to aid the Blood Angels in defending Baal, from an invasion by Hive Fleet Leviathan[1a]. Though Leviathan was eventually defeated, it is not known if Quaeston survived the campaign against the Hive Fleet.[1b]

Quake Cannon
The Quake Cannon is a gigantic artillery piece mounted on Imperial Titans and Super-Heavy Tanks.

Qualtak Shoran
Qualtak Shoran is an Inquisitor of the Ordo Malleus.[1]

Quan (World)
Quan is a world that lies in the fringes of the Tuvalii Subsector and was once ruled by a Tyrant, until he was killed by a Callidus Assassin. It is not known what became of Quan after his death.[1]

Quan Zhou
Quan Zhou (Forbidden Citadel[3]) is the Fortress-Monastery of the White Scars Space Marines. Located in the heart of the Khum Karta Mountains on Chogoris, it sits atop the most inaccessible peak on the entire planet and was originally the site of Jaghatai Khan's ancient palace.[1] Despite its formidable defences, it is also known for its intense beauty and menagerie of flora, fauna, and artwork.[3]

Quandros Sylman
Quandros Sylman was the Imperial Commander of the planet Landor IV.[1]

Quanta Magnifica
Quanta Magnifica is a chem-choked world of Ziggurats, that in M42 has been invaded by the forces of the Haemonculus Urien Rakarth. He has been drawn to the world by the promise of a dark and rare bounty, and has now begun harvesting flesh for his experiments.[1]

Quantum Annihilator
The Quantum Annihilator is a bizarre Adeptus Mechanicus relic weapon that is currently possessed by Archdominus Belisarius Cawl. It is based around utterly prohibited lore from before the dawn of the Imperium. When used in battle, it harnesses the potential energy locked within a foe's subatomic makeup and releases it; causing their bodies to obliterate in a spectacular explosion of released potential energy.[1]

Quantum Shielding
Quantum Shielding is a piece of equipment used by the Necrons. Consisting of an invisible energy field cast around the bearer, the shielding appears only at the moment of deflection - at all other times there is no indication of its presence.[1]

Quaran
Quaran is a Desert World and was the site of a battle between the Space Wolves Chapter and the Orks of Waaagh! Makrina. During the battle the Waaagh! was broken by the Space Wolves, when the Dreadnought Bjorn the Fell-Handed slew the Warboss Makrina.[1]

Quarantined World
Quarantined Worlds are an Imperial classification of planet. These worlds are too dangerous to settle or explore, but still seen as too valuable to destroy or ignore completely. These planets are placed under strict quarantine by the Administratum or Inquisition and sometimes are even blockaded to ensure that nothing may enter or leave its surface until the Imperium can properly utilize them.[1]

Quarian
Quarians are herd animals native to the planet Sotha.[1] Raised as livestock by the native population of Sotha, the quarians are presumably extinct following the Tyranid invasion of the planet.[1]

Quarren
Admiral Quarren was hailed as a hero of the Imperium for his masterful defence of the space lanes in the Cadian Sector during Abaddon's 13th Black Crusade. He is said to have been the only thing standing between survival, and utter defeat for the Imperium in the Battle of Cadia.[Needs Citation] He is currently engaged with keeping the space lanes open and offering support to those units still fighting in the ground battles on Cadia and other planets.[Needs Citation]

Quarry World
A Quarry World is a new classification of Imperium worlds that were introduced in the aftermath of the Great Rift's creation. They are rich in supernaturally valuable resources, the most vital of which is Blackstone. Because of this, these worlds are heavily targeted for excavations by the Adeptus Mechanicus, Necron[1] and the Dark Eldar.[2]

Quartermaster
A Quartermaster is a battle position in the Death Korps of Krieg Organization

Quatara-Prime
Quatara-Prime is a Desert World.[1a][1b]

Dipetron
Dipetron is a member of the Death Guard and one of the Plague Brethren.[1]

Diplomatic Barque
Diplomatic Barques are large Imperial shuttles, that are used for peaceful diplomatic interactions.[1b]

Dira
Dira was a Sergeant of the Phyressian 81st Armoured.[1] He served in the First Platoon of the regiment's 1st Armoured Fist Company under Lieutenant Zoffan, commanding the Platoon's 3rd Squad.[1]

Dire Avenger
Dire Avengers are one of the forms of Eldar Aspect Warrior. The Dire Avengers follow Khaine in his aspect as a noble and merciless warrior, and are the most tactically flexible and numerous of all the Aspect Warriors.[1a][2a]

Dire Wolf Heavy Scout Titan
The Dire Wolf Heavy Scout Titan is a variation of the Warhound Scout Titan, that wields more powerful firepower and which is known for being highly effective at ambushes.[1]

Direglaives
The Direglaives are a Space Marine Chapter.[1]

Diresword
A Diresword is a type of Eldar Power Weapon wielded by Exarchs of the Dire Avengers Aspect Shrine. The weapon is unique, by way of that a potent Eldar spirit is contained within the blade[1a] (or according to another source - within a hilt[3]) itself in the form of a Spirit Stone. When a blow is struck with the blade, the spirit will attempt to destroy the enemy's inner mind, killing them instantly.[1a][2a] All Direswords are modeled after the legendary Sword of Asur, the first of its kind, carried by the first Phoenix Lord; Asurmen. The spirit contained within it is Asurmen's deceased brother Tethesis, allowing him to continue the fight against the Great Enemy of their people.[1b][2b]

Dirge Caster
Dirge Casters are psychological warfare weapons used by Chaos Space Marine armies. These loudspeakers emit terrifying shrieks, propaganda, wails, and howls that terrorize and demoralize enemies who hear them. They are often mounted on vehicles, such as Rhinos.[1]

Dirge Class Raider
The Dirge Class Raider is a class of Necron Escort class starship.

Dirge of Lusiann
The Dirge of Lusiann was among the large number of Chaos artefacts that were stolen from the Dark Angels in M42, during the Siege of The Rock.[1] It would later be brought aboard the Chaos warship Nine Devout Deceits, but the powerfully dangerous Dirge, deeply cursed at its new location. The Dark Angels meanwhile, had assembled a strike force that was tasked with either reclaiming these stolen artefacts or destroying them if need be. The Codicier Yehoel and Interrogator-Chaplain Palaliah were part of the strike force and they succeeded in discovering the Dirge was aboard the Nine Devout Deceits. After boarding the warship, Yehoel was able to use his Psyker powers, to locate the room the Dirge was located in. When they neared it, though, the door opened and screams began to be heard.[1]

Dirkwald
Sir Dirkwald is a dour yet ferocious Knight of House Mortan[1], who pilots the Black Heart.[2] He has recently completed his 1,000th patrol on Kimdaria, which according to Mortan's customs now allowed him to serve off world[3]. Dirkwald was then among House Mortan's forces that joined the Imperial effort to defend the Chaos invaded Talledus System. During the invasion, he led the House's Knights in defending the Hive World Ghreddask, alongside the Black Templars of Castellan Dramos, against the forces of the Warpsmith Etrogar.[1]

Dirtcycle
The Dirtcycle is an Imperial two-wheeled Atalan-class exploratory machine and is often used as an outrider by Genestealer Cults' Atalan Jackals.[1] Dirtcycles are built by the Departmento Munitorum mining corps to work for decades and even centuries. These rugged machines have a robust frame and shock-absorbing suspension array. Its engine can run on multiple fuel tools and can mount heavy loads. Like the Lasgun these vehicles are cheap and easy to manufacture. In this role they are valued when captured by Genestealer Cults posing as miners or workers.[2]

Dirtdogs
The Dirtdogs are a Chaos Cult allied to the Crimson Slaughter Chaos Space Marines.[1]

Dirty Gubbinz
Dirty Gubbinz is a specialist piece of Ork wargear.[1] The smoke billowing from these exhaust pipes is so thick that it obscures the vehicle they're attached to from view. They are mounted on Killa Kans or Deff Dreads.[1]

Dis Annalan
Dis Annalan was selected to become the first Cardinal of the newly reborn Jericho Reach Holy Synod, during the Achilus Crusade.[1]

Discilan Apostates
The Discilan Apostates are a Traitor Imperial Guard regiment which fought as part of Abaddon's forces in the 13th Black Crusade. The regiment was present on Cadia.[1]

Disciple
Disciples are the fighting elite of the renegade armies of the Lost and the Damned. These fighters have willingly embraced the terrible powers of Chaos. Whatever their origin, such men have become hopelessly tainted and are fanatically loyal to their new masters.[1]

Disciple of Khorne
The Disciple of Khorne is a title taken by the eight formost champions of the Chaos God Khorne. Many claim to hold the title, but any pretenders are swiftly proven false, for none can rival one of the Disciple of Khorne in the art of single combat.[1]

Disciple of Yaelindra
Disciples of Yaelindra are members of the Drukhari's Kabals, who specialize in concocting poisons and fielding them in weapons such as Stinger Pistols and Torment Grenades. They are named in honor of Yaelindra, who is the founder of the Lhamaeans poison cult, and can serve in their Kabals' Hand of the Archon Kill Team Unit.[1]

Tiamat Class Battleship
The Tiamat Class Battleship was a class of Battleship designated as a Shield Bastion. It used by the Imperial Army's Imperialis Armada during the Great Crusade and Horus Heresy.[1]

Tiamat Class Destroyer
The Tiamat Class Destroyers were powerful ancient Terran warships, that were studded in weapons and dated back to the age before Old Night.[1] They, along with the Gloriana Class Battleships and Promethean Class Cruisers, were relics of forgotten technologies, that far surpassed more modern warship designs in potency. The Emperor had somehow gained possession of a number of these warships and as the Great Crusade began, he gave a small number to most of the Space Marine Legions. The First Legion, however, was given a Fleet of these warships, due the honor they had earned themselves in the Unification Wars.[1]

Tiamet
Hive Fleet Tiamet is a Tyranid Hive Fleet signs of which were encountered in M35 and is theorized to be a Tyranid implant-probe sent into the Galaxy ahead of the larger Hive Fleets[1]. It is also unique, in that it has claimed the worlds of the Tiamet System without entirely stripping them of biomass and continues to guard its conquered territory with single-minded ferocity.[3a]

Tiarni Delta
Tiarni Delta is an Imperial asteroid colony, that once held a Daemon worshiping Chaos Cult, until it was destroyed by Inquisitor Umberco Eto. The act would make the Inquisitor's reputation and he has since become known as the Questor of Tiarni Delta.[1]

Tiber
Tiber is a Chaplain in the Ultramarines Chapter's 3rd Company.[1]

Tiber Achilus
Tiber Achilus was an Imperial Warmaster and before that a Lord Militant of the Imperial Guard.[2] Born in the Ixaniad Sector on the Hive World of Lordrium, Achilus was a product of a long and noble line of Generals that had served for centuries. His birth came at a time that Lordrium's citizens believed to be associated with great prophecy and portent. Mysterious graceful men in strange robes appeared and strange ships were seen in orbit. As he grew to adulthood, Tiber Achilus became known as a masterful swordsman and canny tactician, excelling in Lordrium's officer corps as a cadet. While his siblings succumb to vices and decadance, he remained focused on his task to be a soldier. His first taste of combat came when he was 20 years old, serving in the 38th Hive Krolo PDF. He made a name for himself quickly in the battle, holding against Redgarvi hordes. In the next 40 years of service in the Imperial Guard's Purebloods he earned Sector-wide reputation while made contacts with the Imperial Navy and noble houses of the region. While campaigning against the Khrave in the Formorian Sector he was nearly slain by Eldar that vanished as soon as they had arrived. Achilus only survived the experience as the Eldar Pathfinders seemed to deliberately spare his life. Achilus was later chosen to lead the Achilus Crusade into the Jericho Reach, with the High Lords of Terra only taking a few months to name him Lord Militant of the Crusade.[3] However, fairly early into the Crusade he was lost aboard his Grand Cruiser after a Gellar Field malfunction occurred during Warp transit. His death was mysterious and has raised much suspicion within the Inquisition. The Ordo Malleus eventually investigated, believing his death to be Chaos related, but eventually seemed to connect his fate to that of the Eldar assassin Syndilian Shanyr.[3] He was succeeded as commander of the Crusade by Lord General Militant Solomon Tetrarchus.[1]

Tiberias Einach
Tiberias Einach was the Planetary Governor of Aluta XIV and an amateur Xenologist, who wrote the Xeno Corporis Fabrica.[1] By all accounts, Einach was considered a wise and honest defender of the Imperial Creed and a beloved ruler of his people. However his work in Xenology, in which he had amassed a wealth of documents, led Einach to become fascinated with the Ork Xenos species. Based on his research, the Planetary Governor would come to theorize that Orks are a form of sentient fungal mycotoxin (fungal poison), which could be "treated" by an antitoxin. Einach decided to test this theory and believed that he could develop a injectable serum for Humans, which would make Orks violently ill, if they approached an Imperial colony. He spent many years honing his serum, until Einach finally had an antitioxin he was prepared to use in a trial run. Being a man of principles, though, the Planetary Governor was unwilling to let anyone, but himself take the first dose of his "cure".[1] The experiment ended in a horrific failure, however, which led psychosis plagues to break out across Aluta XIV. The plagues would soon spread off-world and subsequently ravaged the Aluta System, which was well documented by the Imperium. Because of Einach's folly, Aluta XIV would be declared lost and an Exterminatus was carried out on the world, by the Imperial Navy.[1]

Tiberina
Tiberina is a fire-blighted world that was brought into Compliance with the Imperium during the Great Crusade by the Imperial Fists Legion.[1] Afterwards, the Imperial Fists took every male child from the world who could carry a spear as suitable Aspirants for their Legion.[1]

Tiberior Crusade
The Tiberior Crusade was a Black Templars Crusade. It was under the command of Marshal Amalrich, but was cut short due to the eruption of the Third War for Armageddon.

Tiberius (Captain)
Tiberius was a former Captain of the Ultramarines Chapter's 1st Company.[1]

Tiberius (Deathwatch)
Tiberius is an Assault Marine in the Ultramarines Chapter, who currently serves in the Deathwatch as part of the Watch Station Xyston's Kill-Team led by Dienekas Agathon. He is both the youngest and newest member of his Kill-Team and knows he has the least amount of accomplishments among them. Because of this Tiberius believes he has a lot to prove to them, but sometimes his need to earn honour and glory, can make him become rash and unreliable. Currently his Kill-Team had just destroyed a minor Ur-Ghul infestation on the mining moon Siora, when an Ork Kroozer crashed near their location. Afterwards, Agathon told his Kill-Team they would need to send a warning to Xyston, about the Kroozer's appearance on the moon.[1]

Tiberius (Dreadnought)
Tiberius is an Ultramarines Redemptor Dreadnought and is part of the strike force, led by Lieutenant Calsius, that is currently defending Korvon II from an invasion by the Death Guard[1a]. When his Battle Brothers began to die at the Death Guard's hands, Tiberius was filled with rage and unleashed his fury upon the Traitors, wherever he found them[2]. He was later among the strike force's members that joined Calsius, as he searched for the Death Guard's commander Felthius[1b], in the hopes that killing the Lord of Contagion, would allow the Ultramarines to claim victory[1a]. When Felthius was finally found, Tiberius led the charge against the Lord of Contagion and his bodyguards.[1b]

Tiberius Helmawr
Tiberius Helmawr (588.M41 - 693.M41) was the 132nd Lord of Necromunda.[1]

Tiberius Kraine
Baron Tiberius Kraine commands the Imperial Knights of House Rau and pilots the Knight Errant Firedrake[1a]. However due to the rituals of his Knight World, Dominion, the High Monarch Lucien Yavarius-Khau truly rules Rau and their rival House Stryder.[1b]

Tiberon
Tiberon is an Ultramarines Primaris Techmarine in the Fulminata demi-Company.[1]

Tibor
Tibor was a Legionary of the Luna Wolves 10th Company. Serving with the company's second squad, Tibor was killed in the Battle of Sixty-Three Nineteen.[1]

Tiboraxx
Tiboraxx was a legendary tribal chieftain of a heretic race the Imperium was in the process of exterminating; who was eventually defeated by the steady and methodical tactics of Imperial Guard Lieutenant Dustyn Bronn. Inquisitors have allowed the mountain where Tiboraxx made his last stand, to keep the heretic's name as a lesson to all who would doubt the power of The Emperor.[1]

Tiborc
Tiborc the Merciless was a World Eaters Terminator Champion, during the Great Crusade and Horus Heresy. He took part in the Battle of Isstvan III, but it is unclear if Tiborc fought for the Loyalists or the Traitors.[1]

Reclaimers
The Reclaimers are a Space Marine Chapter.[4a]

Reclamation Fleet
Reclamation Fleets are Adeptus Mechanicus strike forces, that are sent out to aid imperiled Forge Worlds.[1] Reclamation Fleets rarely quest alone, and are often accompanied by troops of the Imperial Guard, Sisters of Battle, and Knight Houses.[2]

Reclamation Legion
Reclamation Legions are solid and dependable Necron battle formations of Immortal, Lychguard and Warrior phalanxes, that are supported by Tomb Blades and Monoliths.[1]

Reclamation Pool
Reclamation pools are a vital part of a Tyranid invasion.[2] Each invasion goes through identifiable stages. First comes the identification and infiltration of a prey world, when Mycetic Spores land vanguard creatures such as Genestealers and Lictors. These become active, probing defences and assessing the world's ability to resist an attack. Next comes the subjugation phase, when the planet's defenders are assaulted and overwhelmed by swarms of Tyranid creatures. After all major resistance has been overcome, comes the consumption phase as the planet's atmosphere is changed and all genetic material is broken down into reclamation pools. Creatures such as Rippers and Malanthropes consume all the planet's biological material before jumping into the pools and being consumed themselves. The pools are then harvested by hive ships which enter low orbit and pump the gene-rich biological soup on board via Capillary Towers.[1]

Reclamation of Safiniyus
The Reclamation of Safiniyus was a battle fought by the Raven Guard.[1] Safiniyus — a mining world rich in promethium — fell into the hands of renegades and Night Lords, but before the foe could act, the Raven Guard were upon them at full Chapter strength. Reiver Squads deployed via grav-chutes to seize power plants while Inceptor Squads secured rig-spires, duelling enemy assault troops atop the miles-high platforms above the promethium seas. Chapter Master Kayvaan Shrike led so many Thunderhawk drop assaults that it appeared to foes that he was in many places simultaneously. In shock at the suddenness of the attacks, the Night Lords fled, leaving their renegade and cultist allies behind. Within weeks the planet became the first of many worlds across Segmentum Tempestus to be so liberated by the Space Marines.[1]

Reclusiam
The Reclusiam is a chamber located within the fortress-monastery of a Space Marine Chapter (or the flagship in the case of a fleet-based chapter). This is the place where the chapter's holy relics are displayed, and where the Chapter's cult ceremonies and rituals are performed in the presence of the entire Chapter. These are carried out under the guidance of a senior Chaplain with the title of Reclusiarch, and his superior, the Master of Sanctity, who is the spiritual head of the entire Chapter.

Reclusiam Command Squad
Reclusiam Command Squads are a type of Space Marine Command Squad used by Chapter Reclusiams. Reclusiam Command Squads are led by a Chaplain, who often leads at the very heart of the action. Thus those chosen as the Chaplain Protectors in the Squad must be utterly steadfast.[1][2] Reclusiam Command Squads consist of a Chaplain, Apothecary, Standard Bearer, Company Champion, and Veteran transported by a Razorback.[1]

Reclusiarch
A Reclusiarch is one of the senior members of the Chaplaincy in a Space Marines Chapter. The immediate subordinate of the Master of Sanctity, the Reclusiarch is charged with overseeing the Reclusiam, the holiest place in the fortress-monastery which houses the Chapter's holiest relics. The Reclusiarch also oversees the rituals pertaining to the relics[1], as well as training new Chaplains.[2]

Recoba
Recoba was a Traitor Guard commander.[1] Formerly a Corporal of the Gathalamor 24th, he rose to command the regiment after they were turned to the worship of Khorne by the Manskinner and became part of his army of the Lost and the Damned. When the Manskinner's army was stranded on the planet Empyrion IX, Recoba led one of the charges against the Black Templars that arrived to oppose them. He was killed in the subsequent fighting.[1]

Recoil Baffling
Recoil Baffling is a weapon upgrade created by Iron Father Erastus of the Iron Hands.[1]

Recoil Dampener
Recoil Dampeners are devices that compensate for a weapon's viscous recoil. This allows those who use the Dampeners, to wield even the heaviest of weapons as they would a small firearm.[1]

Recon Armour
Recon Armour is the standard armour worn by Tau Pathfinders.[1b] Similar to Combat Armour, it lacks some of its segmentations and trades a level of protection for greater movement. Additional, the nanocular-thread fatigues beneath are interwoven with sound-absorbing fibers to aid in avoiding detection.[1b]

Recongregationism
Recongregationism is a Radical philosophical faction of the Inquisition.[1]

Reconnaissance Squad
Reconnaissance Squads were a type of Space Marine Legion squad used during the Great Crusade and Horus Heresy.

Reconquest of Talixetaca
The Reconquest of Talixetaca was a battle fought by the Imperial Fists.[1] Upon the opening of the Great Rift, the Knight World of Talixetaca was isolated for what seemed to it to be many decades. Eventually, the House Ordigia King of the world formed his own petty empire and seceded from the Imperium. A reconquest force led by Imperial Fists Lieutenant Darsio was gathered and included not only the Space Marines of the 2nd, 7th, and 10th Companies but also elements from the Red Templars and Black Consuls.[1] As the Space Marines began their planetary invasion, it was revealed that the Librarian Cadmus had led a infiltration of Talixetaca and gathered pro-Imperial elements. The subsequent assault lasted twelve hours and saw the Imperials decisively crush the rebels as the walls of his fortress was captured. In the aftermath of the battle, the name of the False King was stricken from all records and his cashes cast into furnaces. All those that had followed him but pledged anew were given mercy. Imperial Fists remained on the world to oversee recompliance for a third of the year.[1]

Record of Oblivion
The Record of Oblivion is a Data-tome used by the Guardians of the Covenant Chapter. The monastic Guardians of the Covenant have kept many records of secrets long lost to the rest of the Imperium. Among the archives and data-stacks of the Chapter is a massive data-tome containing a record of other civilisations brought down by the Imperium’s might. These writings on now-extinct xenos races and long-defunct renegade sects are now their only remnant, a source of immense satisfaction to the Space Marines who were the key instrument of their demise. Limited selections are occasionally transcribed from the tome and given to Battle-Brothers about to serve with the Deathwatch in the Jericho Reach, as a token of the great service they are summoned to perform. Possession of a Record of Oblivion is a great comfort to a Battle-Brother in the hellish warzones where he must battle, reminding him of what folly it is to assume anything but the inexorable triumph of Mankind. [1]

Recorder of the Rolls
The Recorder of the Rolls is a Scribe who accompanies Lord Commander Guilliman, during ceremonies and writes down his words in the Lord's personal copy of the Index Astartes.[1]

Recteion Ghal
Recteion Ghal is a Magos Dominus of the Forge World Estaban III and had command of its forces sent to aid the besieged Pankallis Sub-sector.[1]

Runes of Deception
The Runes of Deception grant a Farseer the ability to create a field at a fixed location that will temporarily conceal all allies within its radius.[1]

Runes of Evasion
The Runes of Evasion allow a Farseer wearing them to reduce the chance that enemy attacks will hit them.[1]

Runes of Fleetness
The Runes of Fleetness allow a Farseer to temporarily increase their speed at the cost of offensive power.[1]

Runes of Fortune
The Runes of Fortune grant a Farseer the ability to temporarily reduce damage received by an ally.[1]

Runes of Reaping
The Runes of Reaping are used by Farseers, that grants them the ability to drain an enemy's psychic energy every time they physically strike them; replenishing their own psychic energy in the process.[1]

Runes of Vigor
The Runes of Vigor increase a Farseer's energy regenerative capabilities. [1]

Runes of War
The Runes of War make a Farseer wearing them feel unprecedented strength and reflexes. [1]

Runes of Warding
Runes of Warding are special items used by Eldar Farseers. These runes allow the Farseer to divine when an enemy psyker is attempting to use his powers and then produce psychic interference strong enough to hinder them. The result can not only prevent the enemy from using their abilities, but also cause them to suffer from the Perils of the Warp.[1][2]

Runes of Witnessing
Runes of Witnessing are special items used by Eldar Farseers. These runes allow the Farseer to better guide their second sight along the twisting strands of fate, which improve their psychic abilities[1][2], reveals new sources of psychic power and exposes enemies hidden from their sight.[3]

Runes of Wrath
The Runes of Wrath cause a Farseer's close-combat attacks to deliver a second delayed blow of psychic damage.[1]

Runes of the Harlequin
The Runes of the Harlequin grant a Farseer the ability to confuse an enemy squad, causing it to recklessly attack anything nearby for a short period of time.[1]

Runes of the Spider
Runes of the Spider grant a Farseer the ability to entangle foes preventing them from moving (but not attacking).[1]

Runes of the Warp
The Runes of the Warp allow a Farseer to draw on Warp Energies to teleport herself and all nearby allies to another location.[1]

Runestones of Jarankyor
The Runestones of Jarankyor were lost by Jarankyor, one of the most powerful Eldar Farseers, millennia ago. He used them to divine the future, allowing the Eldar to choose a course of action more in line with the probabilities of future events. Infinitely rarer than diamonds, these magical stones grow only upon carefully sculpted and prepared sites on a Maiden World. An Eldar who holds one of these gems, literally holds the future in their hands. By gazing into the infinite depths of their wisdom, they may see the near future reflected back at them from the Runestones’ glyphs.[1]

Runic Armour
Runic Armour is a specialized type of Power Armour used by the Space Wolves. The order of the Iron Priests of the Space Wolves is skilled at keeping ancient battlesuits intact and battle-ready. These suits, old beyond reckoning, are further enhanced with runes of protections inscribed by the Rune Priests of Fenris. Space Wolves wearing Runic Armour are provided with a degree of protection from psychic attacks.[1]

Runic Blazon
The Runic Blazon are a Word Bearers Warband.[1]

Runic Boots
Runic Boots are marked with the runes of the mighty Juggernauts of Khorne and make the wearer as immovable as those fearsome beasts.[1]

Runic Weapon
Runic Weapons are a type of weapon used by the Space Wolves' Rune Priests. These psychically charged weapons are carved with many powerful sigils to ward off the fell energies of the Warp.[1]

Procurator
A Procurator is a rank within the hierarchy of Naval Security of the Imperial Navy and formally belongs to the disciplinary department of each Sector fleet . In practice, a procurator is equal to a Commodore in rank. Accordingly, procurators have access to files and data up to the Magenta classification level. Within its hierarchy, a procurator reports to Lord Procurator and is responsible on its behalf for ensuring internal security and discipline aboard a sector fleet.[1]

Procurator (Adeptus Mechanicus)
Procurators are members of the Adeptus Mechanicus' Collegiate Extremis, who are independent investigators assigned to incidents of high importance by the Collegiate.[1a] They are usually assigned to a single world and while there, they may be given additional tasks to enforce the Lore Mechanicus, by the world's rulers.[1b]

Prodigal Sons
The Prodigal Sons are a Chaos Space Marine warband led by Ahriman of the Thousand Sons.[1a]

Prodita Mendax
Prodita Mendax is a Radical Ordo Hereticus Interrogator, who has a rabid desire to serve the Emperor and believes as an Interrogator she is above reproach.[1a] While serving her Inquisitor, Mendax was sent to the Gilead System to investigate a Slaanesh Cult on the Hive World Gilead Primus. However while doing so, the Great Rift was born and the giant Warp Storm prevented anyone from leaving the System. Now trapped without any help from her Inquisitor, Mendeax became desperate in her investigations and soon escalated into a crusade against the upper crust of the Hive World. She also began to ally herself with other Ordo agents in the Gilead System and secretly adopted unsanctioned methods to fight the horrors of the Warp. One such instance, saw Mendax fight beside the Ordo Xenos Explicator Pascal, in order to destroy a Heretek Cult that sprang up in the wake of the Great Rift's creation. Though they later managed to kill the Cult's leader, their battles with the Hereteks' led to Pascal's death and left Mendax heavily wounded. Most of her body was destroyed as a result and Mendax was mostly rebuilt with Augmetics, including small tank treads that replaced her lower body. Afterwards, she consulted Pascal's research and learned of a Xenos device known as the Revelator, which the Explicator had intended to destroy. Mendax, however, believed the device could be used to allow her to escape the Gilead System and fervently began making preparations to claim it from Gilead Prime's moon Daedalon. Using her authority as a member of the Inquisition, Mendax was later able to discretely convince a group of Imperial agents to go to the moon and try to steal the Xenos device for her.[1a]

Production Grade
Production Grade is the classification assigned to Forge Worlds dictating the level of production they should aspire to reach.[1]

Prodyn Keruv
Prodyn Keruv is a Howling Griffons Lieutenant, who received the Castellans of the Rift's plea for aid in defending the Nachmund Gauntlet.[1]

Profundis (World)
Profundis is a mist-wreathed world, that is being raided by the Dark Eldar in M42. The Deathwatch Chaplain Cassius is currently leading a Kill-Team to kill the invading Xenos.[1]

Prognosticar
A Prognosticar is a title and position amongst the ranks of the Grey Knights Chapter that consists of powerful specialised Psykers.

Projectile weapon
Projectile Weapons are devices which launch a shell at an enemy. For purposes of this article, gyro-jet weapons such as Bolters are included, but Missiles, Rockets, and energy-based weapons are excluded; note that the only fundamental difference between the payload of a bolter and a rocket launcher is the size. Projectile weapons have origins in an era before recorded history, slings, darts, bows and arrows are just a few examples of early developments. Projectile weapons are incredibly varied with differing rates of fire and strengths. For larger projectile weapons, see Ordnance Weapons.

Prol IX
Prol IX is a Hive World of the Imperium. This crowded, reddish brown world is the current seat of the scholastic order known as the Decatalogues of Prol. This ninth planet of the "Scrivener's Star" is an ancient seat of the Administratum. Each of the nine planets is given over to record keeping, collation, statistical analysis, archiving and the like. Space is running out on Prol IX, leading to a vicious schism within the ranks of the Decatalogues. The Centurists wish to move to the forbidden tenth planet within the system, whilst the Pyratics wish to destroy the ancient files stored upon Prol I and raise new temples of information from the ashes of the old. Violent debate and long, impeccably researched, treatises are being exchanged between the two factions. These written arguments - some as many as one hundred and six volumes long - are not helping the chronic shortage of space.

Proloquor
Proloquors are the acolytes of the Sisters of Silence who have yet to take the Vow of Tranquility. As such they are still capable of speaking, and are often used by fully initiated Sisters of Silence to communicate with other Imperial officials.[1]

Promada IV
Promada IV was the site of a victory for the Death Guard Legion during the Great Crusade, which they achieved after they unleashed biological agents upon its surface.[1]

Promethean Class Cruiser
The Promethean Class Cruisers were powerful ancient Terran warships, that were clad in dense layers of Void-shields and dated back to the age before Old Night.[1] They, along with the Gloriana Class Battleships and Tiamat Class Destroyers, were relics of forgotten technologies, that far surpassed more modern warship designs in potency. The Emperor had somehow gained possession of a number of these warships and as the Great Crusade began, he gave a small number to most of the Space Marine Legions. The First Legion, however, was given a Fleet of these warships, due the honor they had earned themselves in the Unification Wars.[1]

Promethean Plates
Promethean Plates are suits of power armour forged by the Salamanders Chapter, using ancient secrets passed down from their master armourers. It is said that these suits of armour can remain unblemished even in the heat of the greatest infernos.[1]

Promethean Sigils
The Promethean Cult defines the Salamanders, teaching them the virtues that make them warriors worthy of Vulkan’s example, it's symbols - the hammer and anvil, the flame, and the scales and visages of the powerful lizards who stalk the ash-choked landscape of Nocturne, are recurring features on the wargear, banners, heraldry and personal affectations of Salamanders Battle-Brothers, particularly the veteran Firedrakes, who commonly wear great mantles of drake-hide to signify their status in battle. The Flame: Sometimes painted or carved onto armour, sometimes intricately plated with polished pseudo-gold, or carried as metallic emblems upon chains or cords, the flame signifies both creation and destruction, representing both the potency of the forge and the desolation of a raging inferno. Those who bear the flame are passionate and decisive, a tendency that is sometimes at odds with the considered and careful nature of the Salamanders. Tools of the Forge: Whether appearing as crossed hammers or a stylised anvil, or any other arrangement, this symbol is a common affectation for those who excel at forge-craft, the intricacy of the design itself a testament to the bearer’s own talent. Wyrm-hide: The powerful lizards that roam Nocturne are dangerous predators and a source of food and materials for the world’s people. They are also a source of great sport and challenge for the Salamanders, who hunt the larger breeds as tests of prowess and rites of passage, culminating in the Firedrake hunt that gives the First Company their moniker. To have claimed the hide of one of these great beasts is a sign of tenacity, might and fortitude.

Promethean War
Fought in 980.M41, the Promethean War pitted the Sisters of Battle and Salamanders Space Marine Chapter against the Black Legion Chaos Space Marines.[1]

Promethean’s Blessing
The Promethean’s Blessing is a weapon upgrade which can be applied to any chain or power melee weapon. It was gifted to the armoury of Watch Fortress Erioch in a forgotten age.[1] The device is an inverse heat sink, which uses the excess power generated by the motor of a chain blade or the charge core of a power weapon to project flame along its edge. This has little extra effect on the weapon’s damage (a few flames are only a distraction when adamantine teeth are tearing open your flesh), but does have a chance of setting the target on fire.[1]

Dietrich (Emperor's Champion)
Dietrich is an Emperor's Champion in the Black Templars Chapter[1]

Digester-Macrobes
There are many types of Tyranid bio-construct designed to consume different materials and break them down into usable nutrients. Digester-Macrobes move around Tyranid Hive Ships, rapidly slithering, crawling or flying wherever their acute senses pick up a trace of the material they must digest to survive. They are capable of eating through armour and equipment.[1]

Digga
Diggas are tribes of primal humans that live on the world of Angelis.[1] They are the descendants of the original Imperial survey team, but generations of war and catastrophe has reduced them into violent savages that mimic the Orks of their world. The Diggas and Orks of Angelis have a history of bloody conflict, but in recent years have established a level of coexistence. Orks will trade weapons to Digga for scrap, while the Diggas seek Ork technology and mimic Greenskin culture. Often painting themselves green, Diggas have divided themselves into warring mobs much like the Greenskins they emulate.[1]

Digger
Diggers are the greenhorn Juves of Necromunda's Ironhead Squat Prospector parties.[1] Diggers represent the youngest members of the Mining Clan who tag along with their Charter Master's crew, hoping to one day rise to the rank of Drill-Kyn and earn a share of the spoils. Even though most Diggers are into their forties or fifties, they represent the youngest of their kind and are thus not trusted with anything more complex than maintaining an engine or casting a Bolter round. For this reason Diggers are eager to prove themselves, usually through the creation of strange inventions or unorthodox tactics.[2]

Digital Housing
The Digital Housing is an upgrade for a bionic arm, originally used by Deathwatch Forge Master Greyweaver when he waded into combat, which allows the user to incorporate an Astartes Digital Weapon into his cybernetic limb. Those Iron Hands that make a name for themselves at Watch Fortress Erioch have a chance to acquire one of the few Digital Housings that have been crafted by the Forge Master in his time in service to the Deathwatch. A Battle-Brother with a Digital Housing can choose to have his arm fitted with either a Digital Flamer, Digital Laser, or Digital Melta weapon.

Digital weapon
Digital weapons, or digi-weapons, are miniaturized weapons, often concealed in rings or other jewelry.[1] Though miniaturized, they are capable of replicating the punch of full-sized weapons such as laspistols, hellpistols, needle pistols, hand flamers, and Inferno pistols. Though digital weapon can be fired while holding something else in his hands, this type of weapon can only be fired once and reloading is extremely difficult.[1] The technology required to manufacture digi-weapons is beyond the capabilities of the Imperium. Digi-weapons can only be created by the Jokaero species. Accordingly, they are very rare and almost impossible to buy. Their possession is normally restricted to the extremely wealthy or influential;[2] they are more commonly used by Inquisitors.[Needs Citation]

Dilantha Alwis
Diala Endenvarr is an Ordo Malleus Inquisitor of the Askellon Sector. The Inquisitor is known to have confronted and banished the same Daemon 6 times, while protecting the Sector. A fact Alwis taunted the Daemon with, when they fought for a 7th time.[1]

Dilap'Tor
Dilap'Tor is a Great Unclean One that took part in the Pyrus Reach Conflict.[1]

Dilen Belfry
Dilen Belfry was an Imperial Guard General who took part in the Sabbat Worlds Crusade. During Operation Newfound, he was killed in action while fighting Chaos forces.[1]

Diligent
The Diligent was a Battle Cruiser of the Imperial Navy. It was commanded by Flag-Captain Vekk.[1a] The Diligent took part in a raid of the Van Skorvold Star Fort overseen by the Administratum, alongside the Cruisers Hydranye Ko and Deacon Byzantine and the Adeptus Mechanicus vessel 674-XU28.[1a] It was later one of the ships at the forefront of the Lakonia Persecution.[1d]

Dimachaeron
The Dimachaeron is a species of Tyranid.[1]

Dimaris Crusade
The Dimaris Crusade was a Black Templars Crusade. It was under the command of Marshal Ricard, but was cut short due to the eruption of the Third War for Armageddon.[1]

Dimav
Dimav was a Night Lords Sorcerer, who took part in the Horus Heresy.[1]

Dimensional Destabilisation Matrix
The Dimensional Destabilisation Matrix is a type of Necron weapon.[1] This phase shifter device allows a Canoptek Wraith to skip in and out of reality, which was originally designed to allow a Canoptek Wraith to reach into and repair solid machinery. However, it is as effective when dealing with intruders.[1]

Dimensional Key
Dimensional Keys are artefacts of Chaos that are ancient relics carved from the thighbones of Daemon Princes. Should these Keys be thrust into the body of a dying warrior then the veil between the Warp and realspace is pierced. This creates a gale of Chaotic energy that disorientes mortals that are not in service to the Chaos Gods. A more dangerous ability of these Keys is their capacity to guide those nearby through the Warp.[1]

Dimensional Sanctum
The Dimensional Sanctum is a Necron Cryptek device.[1] This device allows the Cryptek to enter a pocket reality crafted from them, for which they can emerge into battle at will.[1]

Dimitar Shiban
Dimiter Shiban was Hetman of the Clowns Company of the Geno Five-Two Chiliad, a division of the 670th Imperial Expedition Fleet, involved in the compliance of Nurth.

Dimmamak War
The Dimmamak War was a conflict fought at least into 845.M41 between the Imperium and Dark Eldar. During the campaign, Warmaster Ingenus was abducted by the Dark Eldar raiders, resulting in massive Imperial retaliation that saw the raising of 40,000 Imperial Guard Regiments and the issuing of bodyguards for all Imperial Guard Officers.[1]

Dimmamar
Dimmamar is an Imperial world in the Segmentum Obscurus, most famous for two things: the foundation of the Confederation of Light, and the birth of Sebastian Thor, who overthrew Goge Vandire and later became Ecclesiarch. It was also the first planet to defy the will of Vandire and declare him heretic. In 858.M41, Dimmamar would come under sudden attack from the Eldar of Craftworld Ulthwé without any warning or apparent reason. Seraphim led by Seraphim Superior Amelda of the Order of the Bloody Rose from the Sisters of Battle retaliated in a daring attack, slaying the Eldar Farseer.[1] The people of Dimmamar have had past dealings with Fabius Bile, who is known on that planet as "the Chem-master."[2]

Dimron Starag
Dimron Starag is a Squat Champion.[1]

Death's Cowl
Death's Cowl is a Flesh Tearers Strike Cruiser, that houses the Chapter's Death Company and is under the command of Chaplain Zuphias. Due to this, it has been heavily modified to make room for extra assault launchers, Drop Pods, and Boarding Torpedoes.[1]

Death's Head of Duke Olaks
Death's Head of Duke Olaks is a Daemon Weapon of Nurgle.[1] Duke Olaks was once a proud leader of an ancient people who foolishly ordered his scientists to formulate an elixir to make him immortal. It was with great delight that Nurgle bestowed upon him a terrible wasting sickness for his arrogance. So torturous was the incurable contagion’s effect on the duke’s undying body that Olaks demanded his scientists develop an antidote to the elixir so that death could finally free him from his eternal torment. Though they dutifully succeeded in this venture, Nurgle was far from finished with his newest plaything. Duke Olaks’ head now serves as a potent weapon that can be cast among the Lord of Decay’s enemies to spread the very same plague that once afflicted its long-dead owner.[1]

Death's Heads (Weapon)
Death's Heads are a type of Daemonic Gift of Nurgle which allows the user to project the diseased heads of Rot Fly victims.[1]

Death's Sabre
The Death's Sabre is a Knight Rampager who after nearly two and a half centuries of ceaseless war, has been covered in a thick layer of skin and fat, taken from worthy foes. The Knight once had a throngs of Chaos Cultists, who followed it in battle and displayed their loyalty to it, through acts of increasing depravity. However the Death's Sabre continuous slaughter drew the admiration of a pack of Necron Flayed Ones, who emerged from their bleak dimension to follow the Knight. They quickly killed the Rampager's Cultists and started worshiping it, as they saw the flesh covered Death's Sabre, as a manifestation of the C'tan Llandu'gor. In its own state of savage madness, however, the crazed Knight has not even noticed its new Xenos thralls.[1]

Death's Shroud
The Death's Shroud is a Battle Barge of the Executioners Chapter.[1]

Death's Welcome
Death's Welcome is an Imperium Knight World that is home to several Households and was invaded by a splinter of Hive Fleet Hydra sometime after the Great Rift's creation.[1b]

Death-Masque
Not quite a living creature and much more than a combat servitor, a Death-Masque combines the unstable form of a Chaos Spawn with a massive metal skull-mask from which extends a number of electrodes, wires, and conduits deep into the spawn's shifting flesh. Built by the Overlord of Forge Polix, Magos Onuris, the mask itself contains a number of simple augur arrays and a complex arcanocogitator; which, in combination with a regimen of forbidden drugs and bloody rituals, forms a control system to direct the creature’s actions and can even stimulate its own flesh to contort and change upon command in combat.[1]

Death-maiden
Death-maidens are dead House Escher's gang-members, that have been resurrected by the House's alchymyst fleshteks and turned into Escher's assassins, fixers and enforcers.[1] Only those whose deeds have drawn the eyes of the fleshteks are chosen to become Death-maidens and have their bodies recovered and placed within amniotic tanks. From there, their blood is turned toxic by a transfusion of chems and the Death-maidens' minds are stripped of whatever shreds of humanity they once had. Once they are reborn, the Death-maidens are ordered to impose the will of House Escher in the Underhive and usually work alone, unless tasked with joining Escher gangs to enforce the interests of the House. Though it is not unheard of for entire gangs of Death-maidens to gather, when House Escher's matriarch council calls.[1]

Death Bringers
The Death Bringers are a Nurgle Warband, who see their role as his merciful executioners.[1]

Death Card
Death Cards are psychological weapons utilized by some Callidus Assassins. Upon assassinating their target, Callidus Assassins will sometimes leave a death card on its corpse, often between their dead fingers or gritted teeth. When touched by living flesh, the card flickers to life and emits a hologram that shows the victim's face at the moment of death complete with their agonised screams.[1]

Death Cloud Projector
Death Cloud Projectors were toxic-emitting weapons used by the Grave Wardens of the Death Guard during the Great Crusade and Horus Heresy.[1]

Death Company
The Death Company is a special unit unique to the Blood Angels and their Successor Chapters, consisting of former Battle-Brothers who have succumbed to the Black Rage.

Death Company Chaplain
Death Company Chaplains are specialized Space Marine Chaplains of the Blood Angels which lead the Death Company.[1]

Death Company Dreadnought
The Death Company Dreadnought is a Space Marine Dreadnought pattern used by the Blood Angels and their Successor Chapters.[1]

Death Cult
Death cults are extreme cults characterized by their worship through bloodshed, and can be found on many Imperial worlds.[1]

Death Curse
The Death Curse is the Eviscerator of Gauthard, Brother-Sergeant of 3rd Company of the Imperial Fists Chapter.[1]

Death Dealer
The Death Dealer is a Daemon Engine of Khorne. The Death Dealer resembles a mobile siege tower which carries warbands of fanatical Khornate Warriors into battle. At the front of the vehicle is a gigantic mechanical warrior equipped with fearsome close-combat weapons.

Priad
Brother-Sergeant Priad is the leader of Damocles Squad in the Iron Snakes Chapter of Space Marines. He inherited this position after his predecessor Raphon died.

Priad (Sabbat Worlds Crusade)
Priad was an Iron Snakes Captain, who took part in the Sabbat Worlds Crusade. Prior to that, he was known for his battles against Daemons, Orks and the Drukhari.[1b]

Priam
Priam was a Space Marine of the Deathwatch, originally hailing from the Marines Errant Chapter. He was attached to Picket's Watch, where he served as a member of Kill Team Primus.[1a] Kill Team Primus was assigned by Watch Captain Nergui to anti-Tau operations in the Damocles Gulf.[1c] While travelling through the Sexton Sector, the Kill-Team discovered an old Tau communications hub on QX-937.[1a] Investigating this, the Kill-Team were ambushed by a force of experimental Battlesuits that were being tested on the moon. The Tau force proceeded to kill all eight Marines, including Priam[1b], but their remains were uncovered by Nergui[1a], who went on to lead an assault on the Battlesuit's production facility, M'Yan'Ral Base.[1d]

Priam Sector
The Priam Sector is a Sector of the Imperium.

Priamus
Priamus was a Space Marine of the Black Templars Chapter who served with Squad Grimaldus.[1a]

Priavel
Priavel is a Fallen Angel, who worships Chaos.[1]

Price
Price was an Admiral of the Imperial Navy during the War of the Beast.[1] Commanding a portion of the Rimward Fleet on the borders of the Imperium, Price was in constant rivalry with Admiral Acharya. While a courageous and capable officer, Rafal Kulik notes that the rivalry was changing him for the worse.[1a] During the Battle for Port Sanctus, Admiral Price suffered a mental breakdown and was relieved of his command by Kulik.[1b]

Prician Stilico
Prician Stilico is the current Master Weaponsmith of the Silver Templars Chapter.[1]

Pride of Dorn
The Pride of Dorn was an Imperial Fists warship.[1]

Pride of Hera
The Pride of Hera was a Baneblade Super Heavy Tank of the Ultramar Auxilia.[1] The pride of the Ultramar PDF, the tank spearheaded Auxilia resistance in the Battle for Macragge before being ripped to pieces by a horde of Carnifexes.[1]

Pride of Lions
The Pride of Lions is a Dark Angels Thunderhawk gunship. It took part in the assault on the Kroot Warsphere Vawk Karaow near the planet Saltire Vex.[1]

Pride of Lord Varicco
The Pride of Lord Varicco is a relic suit of Power Armour belonging to the Deathwatch.[1]

Pride of Macharia
The Pride of Macharia is an Imperial Navy Mars Class Battle Cruiser, which is part of Indomitus Crusade Fleet Quintus' Battle Group Betaris.[1]

Pride of Memfis
The Pride of Memfis was a Leman Russ Conqueror in service with the Eighth Pardus Armoured regiment that took part in the Sabbat Worlds Crusade. The tank was destroyed by an AT70 Reaver in the Battle of Bhavnager.[1]

Pride of Rhoghon
The Pride of Rhoghon is a vessel that once belonged to the Crimson Sabres Chapter and was part of its fleet, when they were declared Excommunicate Traitoris by the Imperium; for the massacres they committed on the worlds Umidia and Demetra[1a]. Afterwards the Chapter entered the Eye of Terror, seeking martyrdom, and the ship took part in the many wars the Crimson Sabres fought against the corrupted beings that dwelled there[1b]. However, after the Chapter decided to embrace Chaos and renounced their ties to the Imperium, the Pride of Rhoghon was seized by the still loyal Captain Dzarton and his Company, who then used it to escape from their now corrupted Battle Brothers.[1a]. They later arrived at their original homeworld Rhoghon, which had been left a radioactive ruin due to a Daemon invasion, and Dzarton hoped they would be able to use the world, to begin restoring the Crimson Sabres Chapter.[1c]

Pride of Sin
The Pride of Sin was the entirety of the fleet of outcast Emperor's Children Chaos Space Marine Zarghan Ironfist. The vessel was a heavily modified Iconoclast Destroyer, slower moving than others of its class, suggesting heavier armour.[1a] It was described that: "Turrets had been added here and there, and weapons of a pattern with which he was not familiar. Gargoyles encrusted the hull like barnacles. A massive head grinned from the prow. It was shaped like the tip of an enormous horned phallic member bearing the scowling features of some ancient daemon."[1b] The ship was defeated above the Crone World of Belial IV in the Eye of Terror by the Star of Venam.[1c]

Pride of Sol
The Pride of Sol is an Orbital Citadel of the Imperium that was once invaded by the forces of the Thousand Sons. However, the Great Company of the Wolf Lord Harald Deathwolf later came to its aid and defeated the Chaos Space Marines. The Great Company's victory on the Citadel was later among the many honour and campaign badges that were displayed on Deathwolf's Great Banner.[1]

Pride of Talassar
The Pride of Talassar is an Ultramarines Strike Cruiser, that is among the Imperium's forces fighting to defend the Ork invaded Tarmoth System in M42. It is now aiding in the defense of the vital Agri World Kolomar and has dispensed four strike forces to its surface, including Strike Force Agastus.[1]

Pride of Tauron
The Pride of Tauron is a Battle Barge in service with the Brazen Minotaurs Chapter that was commanded by Captain Daed's Company when they came to the aid of the Imperium world Karos, after it was invaded by the Ork forces of Warlord Grakka.[1] When the Ork Warlord and his forces were defeated, the Pride of Tauron transported the Company to the embattled Sargassion Reach, where they fought the Chaos Lord Gideous Krall and his Empyrion's Blight Warband.[1]

Pride of the Emperor
The Pride of the Emperor was a Gloriana Class Battleship and the Flagship of Fulgrim, Primarch of the Emperor's Children.[1]

Denil Greer
Denil Greer[Note 1] was a Driver-Sergeant[1b] of the Eighth Pardus Armoured, commanding a Hydra Battery crew in the regiment's Mobile Flak Company.[1a]

Denkari-Prime
Denkari-Prime is a Death World.[1a] The Tekarn 90th Armoured Regiment[1a], 23rd Imperial Navy Bomber Wing[1b] and 123rd Death Korps Armoured Regiment, 15th Heavy Company with the Macharius (Heavy Tank)s[2] fought there with some unknown enemy.[1a][1b][2]

Denkari Minor
Denkari Minor is a tropical Death World.[1] The planet was attacked by Waaagh! Grughakh and defended by the Tekarn 11th Heavy Tank Company.[1]

Dennar IV
Dennar IV is an Imperial Agri World, that also serves as a source of Aspirants for the Howling Griffons Chapter.[1] Its surface consists of savannas filled with of herds of thunderhorn, urgrox, and other megafauna with fortified slaughter cities.[1]

Dennis Gladiomanus
Sir Dennis Gladiomanus is a Knight of House Curtana who took part in the successful defense of his Homeworld, Karastus, when it was invaded by the Waaagh! of Grimgutz da 'Orrible. He is also known as being a tactful orator and it was this skill that led Dennis to be selected by his House to greet an Adeptus Mechanicus delegation from Mars when it arrived on Karastus. It was hoped that an agreement between Mars and House Curtana could be secured, which would allow the Household to obtain better materials and technology for their Sacristans. Though Dennis ultimately could not get the delegation to reach an agreement, he chose to leave with them in the hope that by spending more time with the Adeptus Mechanicus, they would be able to later agree to a more fruitful trade agreement for his Household.[1] To House Curtana's dismay, however, Dennis has now been gone for over 500 years, during which time his Knight Warden Fortitude has been seen fighting alongside the Skitarii of Mars. His Household believes that Dennis died long ago and have constantly appealed to Mars for the return of his Knight-suit, but have been told by the Forge World that he still lives and has chosen to stay fighting beside them. Though Dennis's ultimate fate is unknown to his Household, the continued war efforts of his Knight Warden have allowed House Curtana to maintain excellent trade relations with the Adeptus Mechanicus.[1]

Denola
Denola was a possessed Titan that took part in the War Within the Webway during the Horus Heresy.[1]

Denon
Denon was a Captain of the Salamanders Chapter, who led the Second Company.[1]

Densa Grande
Densa Grande lies close to Vigilus and was the site of a battle between the Astra Militarum and Genestealers, sometime after the Great Rift was created.[4]

Dentreich
Dentreich is a Space Marine of the Black Templars Chapter, seconded to the Deathwatch. He is currently serving Watch Fortress Talasa Prime as Sergeant of Kill Team Dentreich.[1]

Dentrex Ologostion
Dentrex Ologostion is a Magos Dominus who, sometime after the Great Rift was created, was ordered by Belisarius Cawl to excavate the mineral known as Blackstone from beneath the surface of the Forge World Amontep II. However, during his excavation, several Obelisks were unearthed and Amontep II was revealed to have been built upon a Necron Tomb World when hordes of the Xenos emerged to attack Ologostion's Adeptus Mechanicus forces.[1]

Denturis
Denturis was an Assault Marine of the Ultramarines Eighth Company. He was a member of Squad Sicarius during the Damocles Crusade.[1]

Denvelt
Denvelt is an Air Marshal of the Imperial Navy.[1] Denvelt took part in the Taros Campaign as an overall commander of all the Imperial Navy Fighter, Bomber and Tactical squadrons and their operation on the theatre of this war.[1]

Deomsk
Deomsk is a Prelate of the Ecclesiarchy and served as the Confessor-general of the Indomitus Crusade's Fleet Quintus. After its Battlegroups were beset by numerous tragedies, the Fleet's Astropaths began to precede their missives with quotes taken from Deomsk. The Confessor was considered a hero of the Fleet and the Astropaths hoped Deomsk's words would grant success to the encrypted orders they transmitted through the storm-tossed nightmare realm Quintus roamed.[1]

Departmento Colonia
The Departmento Colonia is an Imperium organization that deals with establishing Imperial colonies on worlds and also with sending military forces to defend the colonists. If contact is lost with these worlds, then the Departmento Colonia will send out requests to the Imperium's military organizations to check the status of the colonies.[1]

Departmento Contagio
The Departmento Contagio is a department of the Administratum dedicated to the study of infectious disease. It is under the authority of the Chirurgeon-General.[1]

Departmento Exacta
The Departmento Exacta is a division of the Administratum which oversees the management of the Imperial Tithe from Imperial worlds. The Departmento Exacta is known as a pitiless and ruthless agency which will order the invasion of worlds which fail to meet its quotas regardless of circumstance.[1a] The aspect of the Imperial tithe concerned with the drafting of recruits into the Imperial Guard is not overseen by the Departmento Exacta but instead the Departmento Munitorum.[1b]

Departmento Gradio
The Departmento Gradio is a department of the Administratum dedicated to assigning ranking and classification grades to missives and other important documents.[1]

Departmento Munitorum
The Departmento Munitorum (or Munitorium[11]) is a department of the Administratum devoted to the general administration, supply and command of the Imperial Guard, however despite its necessity it is often viewed by the Guard as ineffective. The Munitorum has ultimate responsibility for the raising of new regiments, training of troops, provision of equipment and supplies, and transportation of troops and equipment to and from theatres of war. It is primarily a logistical organisation, like the Administratum, but while the Administratum deals with civilian logistics, the Munitorum deals with the logistics of war. Using military as opposed to civilian ranks, the Departmento Munitorum dates back to the Great Crusade.[7]

Departmento Processium
The Departmento Processium is a department of the Administratum dedicated to the processing of endless amounts of paperwork.[1] The department recieves paperwork from other Imperial agencies and passes them onto the appropriate destination. Its adepts are little more than slaves, working long shifts in small cubicles under merciless supervision. The adepts are often part of familial clans that have undertaken this work for generations.[1]

Departmento Regia Interior
The Departmento Regia Interior was an early agency of the Imperial bureaucracy during the Unification Wars. It seems to have been responsible for managing the growing Imperial Palace. Its armed wing, known as Seneschals, provided much security for the Palace in its early days.[1]

Salvage Pod
Salvage Pods are Adeptus Mechanicus devices, that are placed on intact Imperial wrecks that can be repaired enough to reach a shipyard.[1]

Salvage World
Salvage Worlds are Imperial worlds or moons that have been turned into scrapyards, for the Imperium's wreckage.[1]

Salvation of Correus
The Salvation of Correus is an Astartes Combat Blade, the slightest scratch from which causes nightmarish visions and agonising pain. Deathwatch Brother Correus was seeking information about a high-ranking Dark Eldar known as "Lady Malys," when he was captured, his mission compromised by a false lead. After many weeks of horrific torture in the dungeon of a Master Haemonculus, his tormentor bound Correus onboard a grav-craft, and forced him to watch a hideously devastating surprise attack on a Space Marine force. When another Battle-brother was dragged, unconscious, onto the craft, Correus broke his bonds and grabbed the new victim's combat knife. He plunged the blade deep into the heart of the Haemonculus, before leaping to the ground. He was found hours later by Space Marine Scouts, still clutching the weapon, and eventually returned to Erioch. The combat blade, meanwhile, was tainted with whatever vile concoction passed for blood in the Dark Eldar's veins. [1]

Salvator Ark
Salvator Ark are a type of Adeptus Mechanicus ship, that are used to salvage the wrecks of both Imperial and Chaos ships.[1]

Salvia
Salvia is a heretical cult that was active on Alecto by M42, although its cultists claim that Salvia's origins date back thousands of years before the world was claimed by the Imperium.[1a]

Salvo launcher
The Salvo launcher is a weapon used by the Adeptus Custodes Vertus Praetor's. Mounted on the prow of their Dawneagle Jetbikes, these weapons fire Flakkburst Missiles that allow their riders to shoot enemy flyers out of the sky or Melta Missiles that are effective against vehicles.[1]

Salyon
Salyon is a Moon, that was the site of a battle for the forces of the Imperium. Among them were the 16th Gavera Regiment.[1]

Sam (Mercenary)
Space-Dout Sam is an Imperial Mercenary.[1]

Samaritan
The Samaritan is an Imperial Guard battlefield medical vehicle.[1] It is a variant of the Chimera that forgoes all offensive weaponry in favour of medical and communications equipment. Used in the role of a battlefield ambulance, the Samaritan is crewed by Medical Company orderlies, who venture across the battlefield to collect wounded, providing minor treatments and ferrying them to nearby Orders Hospitaller field hospitals.[1]

Samax IV
Samax IV (also known as Agra "The Emperor's Garden") is a pre-industrial human world. It has a single continent with 1.75% of Terra's landmass, with a high soil yield, but is low in exploitable minerals.[1] When the world was invaded by Orks, the population fled to the walled city of Mallax. The world was saved by the timely arrival of the Imperial Hawks Space Marine Chapter.[1]

Samech
Samech is a Hell Forge of the Dark Mechanicum, known as the "Fallen Forge World".[1]

Sameranth
Sameranth was one of the many worlds that were brought into Compliance by Lord Commander Teng Namatjira during the Great Crusade.[1]

Sameter
Sameter used to be the pre-eminent Agri world in the Helican Subsector, but by 241.M41 it was in terminal decline, as competition from the noble houses of Thracian Primaris had forced the planetary governor to relax controls on pollution in order to compete. Instead of resurrecting the local economy, it lead to a further decline in production.[1] Sameter provides regiments to the Imperial Guard. It has at least two major conurbations, Urbitaine and the larger Aquitaine.[1]

Sameter 9th Infantry
The Sameter 9th Infantry is a regiment of the Astra Militarum.[1] Sameter has a proud tradition of mixed foundings, sending both men and women off to serve side by side, and the 9th Infantry was no exception.

Samlech 109th
The Samlech 109th are an Astra Militarum Regiment, that is serving in Indomitus Crusade Fleet Primus' Battle Group Kallides.[1]

Sammael
Sammael is the present and 348th Master of the Ravenwing[1], the 2nd company of the Dark Angels Space Marines Chapter. He is the youngest Dark Angel to ever be inducted into the Ravenwing.[3]

Dawn Blade
The Dawn Blade is a weapon wielded by Commander Farsight of the Tau. He found it in a mysterious temple on the world of Arthas Moloch, using it to fight creatures that were almost certainly Chaos Daemons.[2] It flickers with unknown energy and when he swings it, sharp enough to cut through rock, it cuts a swathe easily through most enemies and armoured vehicles.[1] Unknown to its wielder its blade is made from chronophagic alloys which add a slain foe's remaining natural lifespan to that of its owners. This is the secret of Farsight's remarkable longevity, which has spanned to over three centuries.[2]

Dawn of Desolation (Battle)
The Dawn of Desolation occurred during the Horus Heresy in 013.M31, when a vanguard fleet of the Space Wolves taking part in the Dark Angels' campaign of vengeance, clashed with a Death Guard raiding fleet.[1]

Dawn of Desolation (Grand Cruiser)
The Dawn of Desolation was a Space Wolves Grand Cruiser, that took part in the Horus Heresy.[1]

Dawn of Fire (Battleship)
The Dawn of Fire is an Imperial Navy Retribution Class Battleship, that served as the flagship for Indomitus Crusade Fleet Primus.[1a] It was the sister ship of the Embrace of Fire, which was destroyed in a plasma drive mishap caused by Imperial saboteurs.[1b] As the Dawn of Fire served as Roboute Guilliman's command ship, the Lord Commander speculated that the saboteurs were sending him a symbolic message.[1a]

Dawn of Justice
The Dawn of Justice is an Astraeus in the Ultramarines Chapter.[1]

Dawn of War (Series)
Dawn of War is the name of a series of real time strategy games and related media set in the Warhammer 40,000 universe.

Dawnblade
The Dawnblade is a Silver Templars Strike Cruiser, that took part in the Indomitus Crusade.[1a]

Dawnbreak
Dawnbreak is an Imperial world. Once a Paradise World used as a retreat for privileged members of the Administratum and Ecclesiarchy, it consisted of silver city-spires amid a lush ocean that covered two thirds of the planet's surface. However, after local excavation teams began to unearth mysterious machinery, Dawnbreak fell prey to attack by Eldar of Craftworld Alaitoc. During the ensuing Slaughter on Dawnbreak, the planet's Imperial Guard garrison and populace were slaughtered due to the inaction of the Iron Hands.[1]

Dawnbreaker
The Dawnbreaker were elite Assault Marines used by the Blood Angels during the Great Crusade and Horus Heresy.[1] Even within a Legion known for its Jump infantry and assault tactics, the Dawnbreaker Cohorts stood apart. These warriors were chosen from amongst the most experienced and daring of the Legion's assault squads, trained and equipped to act as the tip of the spear of the Blood Angels. The Dawnbreakers had only one purpose in battle, to sunder the enemy lines and tear the heart from its formation. These Space Marines emphasized not only martial excellence, but also the symbolic nature of their role, bringing light and justice to even the most hellish warzones.[1] Dawnbreakers were armed with Falling Star Pattern Power Spear, Equinox Power Blades, and Grenade Dischargers.[1]

Dawnbringer
Dawnbringer was a warhammer of such prodigious size, it was only capable of being lifted by a Primarch and was the personal weapon of the Salamanders Legion's Primarch Vulkan. It was considered indestructible and when wielded by Vulkan, it was capable of sundering any defense set against it and brutally crushed countless foes, who faced the Primarch in battle.[1] Dawnbringer was originally forged by Vulkan as a gift for Horus upon his rise to Warmaster. However upon meeting Horus, Vulkan sensed a darkness within him, and neglected to give the Warmaster the hammer.[2] Vulkan told Forgefather T'kell that he originally forged Dawnbringer as a gift to Horus after he captured Konrad Curze following his murder of his home planet Nostromo. Horus then placed Curze's rehabilitation in Vulkan's care. When Curze caused problems during the Compliance of Kharaatan, Vulkan knew he had to speak to Horus. By then, Horus was Warmaster and turned, and mocked Vulkan openly while thanking him for making Curze into a mighty weapon of terror. This greatly unsettled Vulkan and prompted him to destroy the hammer along with his other artefacts. However, he decided to spare 7 of them, and he took the hammer with him to Isstvan V to confront the traitors.[3] When Vulkan was captured by Curze, Dawnbringer was brought aboard the Nightfall and placed in the center of its deathtrap-filled maze as a way to lure Vulkan through it. Vulkan was able to recover the hammer before revealing to Curze that it contained a hidden Teleporter, and he used it to escape the Nightfall and end up above Macragge[2a]. Dawnbringer survived entering Macragge's atmosphere, and was used again by Vulkan as he confronted Curze on its surface. When Vulkan was apparently slain by the Fulgurite, Dawnbringer was placed upon his chest within the Unbound Flame.[5] After his resurrection on Nocturne, Vulkan took up the newly constructed hammer Urdrakule instead.[6]

Dawnchaser
Dawnchaser was a Shas'vre Fireblade of the Tau Fourth Sphere of Expansion[1a]. A skilled follower of the Kauyon doctrine, Dawnchaser served originally under Commander Surestrike. She was one of the survivors of the disaster that befell the Fourth Sphere. The experience left her haunted but not as violently prejudice against non-Tau as many of her fellow survivors. By the Battle of the Startide Nexus, Dawnchaser had become a protege of Commander Shadowsun.[1a] However during the battle on Pekun, Dawnchaser was killed by an enormous Nurglite abomination.[1b]

Dawnsail
The Dawnsail is a sleek Ynnari void-to-atmosphere drop-ship, that is the size of a small starship. Unlike most Eldar craft, the Dawnsail does not contain Spirit Stone interfaces, instead its two pilots rely on their spiritual connection to Ynnead and other Ynnari, to help them control the drop-ship. Though it is not equipped with weapons, the Dawnsail has its own hanger and enough internal space to convey a large number of warriors or even a pair of Wave Serpent transports. It also has two great feathered wings, that are folded close while in the void, but are required to be extended open in an atmosphere, which gives the Dawnsail the appearance of a gliding bird.[1]

Rupert Degas
Rupert Degas is a British actor who has performed several audio dramas for Black Library. Degas' other voice credits include Mr. Bean, Bob the Builder and a radio adaptation of The Hitchhiker's Guide to the Galaxy.

Ruphen
Ruphen was a Space Marine of the Avenging Sons Chapter, serving in the Third Company under Captain Gessart.[1] When Gessart rebelled against the Imperium in the course of the disastrous war on Helmabad, Ruphen remained loyal and unsuccessfully attempted to stop the renegades, dying at their hands.[1]

Rupture Cannon
The Rupture Cannon is an enormous Tyranid Biomorph found on the Tyrannofex and is the most powerful Tyranid weapon to be carried by anything smaller than a biotitan.[1] Each time the rupture cannon fires, two different cannonball-sized projectiles are launched in quick succession. The first is a bloated tick that bursts upon impact, showering the target in an oily substance. The second is a seedpod with a near-impenetrable shell. As the seed smashes into the target, it is coated in the oily substance left behind by the tick. The fluid dissolves the toughened shell in a fraction of a second which triggers a chemical implosion powerful enough to decimate armored vehicles from the inside out.[1]

Ruput Broklaw
Major Ruput Broklaw was the second-in-command of the Valhallan 597th Imperial Guard Regiment, serving under Colonel Regina Kasteen, as of 931.M41.[1a]

Rurik
Rurik was a kaerl, in service with the Space Wolves as shipmaster of the Yvekk.[1]

Rurik Warsong
Rurik Warsong is a Wolf Guard in the Space Wolves Chapter who has centuries of experience.[1] He currently serves in the Deathwatch as part of the Watch Station Xyston Kill-Team led by Dienekas Agathon. His Kill-Team know him as Old Wolf, but despite his age and wisdom, Warsong loses himself to a berserker rage when the odds are against him.[1] Currently his Kill-Team had just destroyed a minor Ur-Ghul infestation on the mining moon Siora, when an Ork Kroozer crashed near their location. Afterwards, Agathon told his Kill-Team they would need to send a warning to Xyston about the Kroozer's appearance on the moon.[1]

Rusheck Vakkim
Rusheck Vakkim was a Magister of Chaos during the Sabbat Worlds Crusade.[1a] The commander of the Chaos warband known as the G'uttkhra or "Thorns of Heaven", Vakkim was unusually cautious compared to his peers and was known for preferring stealth and guile to direct confrontation.[1b] Throughout the early years of the Crusade, beginning in 765.M41, Vakkim acquired a reputation as one of the most dangerous of Archon Nadzybar's lieutenants, not least because he demonstrated a frightening talent for guessing his enemy's intentions and diverting his forces out of the way.[1b] By 763, Vakkim became known as a boogeyman among the Imperial forces, a predator who could move without being seen, avoiding the Crusade's best efforts to catch him, and instead strike at undefended targets at the most opportune moment.[1b] On several occasions, he was identified as the commander of reinforcement fleets coming up to support Chaos actions, including the relief force send to aid Nadzybar at the Battle of Balhaut in 765, but in each case he managed to slip away rather than be drawn into a fight. It is believed that Vakkim and the G'uttkhra were among the Archenemy forces in retreat from Balhaut that destroyed six undefended planets in late 765, including Tanith.[1b] However Vakkim's fleet was finally caught above Nyzon II in 768 and ambushed by General Urienz. Urienz led the boarding action of Vakkim's flagship, the Crown of Thorns, in person. Vakkim was captured, yet somehow managed to escape and flee down to the surface of the planet with nine of his followers. Urienz's protege, Commander Lang Mowzer, led a commando team to the surface and tracked Vakkim to an out-hab district of Penetor Hive, where Vakkim was killed.[1b]

Rushek Vakkim
Rushek Vakkim was a Magister of the Chaos forces which overran the Sabbat Worlds. He commanded a substantial war fleet including his flagship the Crown of Thorns and led the 'G'uttkhari' or 'Thorns of Heaven'.[1a][1b] One of the most feared battlefield commanders by the Astra Militarum High Command, for his cunning and caution, with mentions of his name appearing as early as 756.M41. He avoided any major engagements during the early stages of the Sabbat Worlds Crusade, though was spotted on at least three occasions moving his army to support other chaos forces and was attributed with conducting a series of savage raids within the Khan Group. He was in command of the principle reinforcements sent to relieve Archon Nadzybar at the Battle of Balhaut. Recognising that he was too late to prevent an Imperial victory, he chose to withdraw and participated in the razing of six minor worlds, including Tanith over the next several years.[1a] In 768.M41 he was finally tracked down by Imperial forces, with Imperial Navy reconnaissance squadrons under the command of General Urienz chancing upon his ships at high anchor off Nyzon II. Catching the Magister unawares, Urienz immediately engaged Vakkim in an orbital battle that rapidly shifted to bloody ship-to-ship boarding actions. Following a boarding strike against his flagship personally led by Urienz, Vakkim was taken into Imperial custody.[1a][1b] The Magister quickly escaped through unclear methods and fled to the surface of Nyzon II with nine G'uttkhari, only to be hunted down and exterminated in a vicious gun battle two days later by a kill team led by Urienz's protégé, Commander Lang Mowzer.[1b]

Rust Decapod
The Rust Decapods are fist-sized parasites, that feed on metal, originally from Samech but spread around throughout the Acheros Salient. They eat in swarms and are impervious to heat, and are capable of breaching the critical points in the planet crust, forming eruptions of of molten minerals, that then are cooled into ore are devoured.[1a] They look like spindly, mud-coloured crabs with six legs and two pairs of pincers like miniature decapitators.[1b] They secrete a powerful organic acid that dissolves metal, from their chelae. They are aggressive and mindless and have a small unnatural warp presence.[1c]

Rust Fields War
The Rust Fields War began in the aftermath of the Great Rift's creation, as a coalition of Forge Worlds led by Mars and Graia sent mining fleets to exploit the vast belt of mineral rich asteroids known as the Rust Fields. After operations began however, it was discovered that Ork clans ruled the interior of the Rust Fields and the two sides soon clash. This began a great war, that has now drawn in untold numbers of additional Imperium forces, as the Adeptus Mechanicus fights to retain its foothold in the asteroid field.[1]

Rust King
The Rust King was a Warsmith of the Iron Warriors. He led a group of Chaos Space Marines to capture the Ramilles Class Star-fort Divine Rampart and used it to attack the Yorg’s Tri-systems. After the arrival of the Imperial Fists' Strike Force Ultra, the warriors of the Rust King were destroyed and he was personally killed by the Venerable Dreadnought Eyranthos.[1]

Rust Palace
The Rust Palace is the name given by Koronus Expanse renegades, to a domain that was created by the Stryxis Xenos in 789.M41[1]

Rustbloods
The Rustbloods are an Alpha Legion Warband.[1]

Rusted (Chaos Cult)
The Rusted are a Nurgle Chaos Cult that served in Typhus' Plague Fleet, during the War of the Spider.[1]

Rusted Brotherhood
The Rusted Brotherhood are a heavily modified Magos Dominus and two Myrmidon Destructors, who co-command a Warband of the Adeptus Mechanicus forces. These include numerous Arco-Eviscerators Servitors and the bedraggled preacher Pauper Gesh, who leads the gaunt creatures into battle.[1]

Rusted Claws
The Rusted Claws are a Warband of the Death Guard's 2nd Plague Company.[1] Along with the Tainted Lung Warband, the Rusted Claws took part in the successful invasion of the Imperium world Tsarvia II.[1]

Rustfane
Rustfane is an Imperial Desert Industrial World, that serves the Adeptus Mechanicus.[1]

Rusthounds
The Rusthounds are a Renegade Knight house devoted to Nurgle.[1]

Rustlungs
The Rustlungs are a Daemonic Warband of Nurgle that took part in the Siege of the Fenris System.[1]

Rustung Armoured Fourth
The Rustung Armoured Fourth is an Imperial Guard Regiment that fought in the Third War for Armageddon. Led by the command-tank the Pride of Kazagrad, they fought an army of Feral Orks in the Plague Marshes; alongside the Armageddon Steel Legion and Black Templars from the Solemnus Crusade.[1]

Tidaeus
Tidaeus is a member of the Ultramarines who serves in the Deathwatch as part of Watch Fortress Talasa Prime's garrison, where he is the Captain of its Watch Company Primus.[1]

Tide of Filth
The Tide of Filth are a large Death Guard Warband led by the Lord of Virulence Ghulgh Thraxoplasmox.[1]

Tidewall Rampart
Tidewall Ramparts are a type of prefabricated fortification used by the Tau. Delivered to a planet in compartments and assembled on the field, the Tidewall enormous mobile fortification with enough firepower to see off entire squadrons of enemy tanks. Tidewall Rampart is an awesome demonstration of the advanced tech and forward-thinking of the Tau Empire. It comprises of Tidewall Gunrig, Tidewall Droneport and Tidewall Shieldline which can be connected into a great fortifications of the Tau defense-advance lines.[1]

Tiger's Heart
The Tiger's Heart was a Heavy Cruiser in the Ultramarines Legion. It was lost in the Warp as the Legion traveled to the muster at Calth during the Horus Heresy.[1]

Tiger Claws
The Tiger Claws were a Renegade Space Marine Chapter descended from the Astral Claws. It is possible that some of their members survive among the Red Corsairs.

Tiger Eyes
The Legio Fureans or Tiger Eyes are a Traitor Titan Legion who fell to Chaos during the Horus Heresy.[1] The symbol of the legio is a baleful eye which orginially symbolized the Omnissiah's favor and wrath. After their treachery, the eye would become associated with the Eye of Horus.[6]

Tiger Lizards
The Tiger Lizards are Imperial Guard Regiments.

Tiger Shark
The Tiger Shark is a flyer used by the Tau Empire. It is the Barracuda's larger cousin, often deployed in the fighter-bomber role.[1c] It is also a Drone carrying aircraft that is often used to deploy gun drones from its internal racks at high altitude.[4]

Tigers Argent
The Tigers Argent are a Codex Space Marine Chapter.[1]

Tigraine
Tigraine was a Dark Angels Master who was dispatched by his Chapter with a strike force aboard the Strike Cruiser Fist of Caliban[1a] to stop the Waaagh! of the Warboss Nekkruncha which was soon going to invade the Imperium world Tarnis.[1b] The Dark Angels knew the world well, as it was home to the Imperial Knights of House Drakkus, who had a pact of alliance with the Chapter. As the Fist of Caliban neared Tarnis, however, Tigraine received a plea for aid from House Drakkus, as the Knights' fortress was under attack from a large Khorne Warband. When they reached Tarnis, Tigraine quickly ordered his forces to aid the Household, but when they arrived at Fort Drakkus, the Khorne Warband had already overwhelmed the Knights; though the Dark Angels were able to push the Warband back, and evacuate a single Knight and a few other survivors to the Fist of Caliban.[1a] Once they were back aboard the Strike Cruiser, Tigraine began his defense of Tarnis against both Warboss Nekkruncha[1b] and the Khorne Warband.[1c] He also designated Sergeant Midael to act as an envoy to House Drakkus' remaining Knight, who vowed to uphold the pact his Household had made with the Dark Angels. Taking the mantle of the Freeblade Vortigan, he soon began aiding Tigraine and the Dark Angels in saving his now beleaguered Home World.[1a]

Tigris (Forge World)
Tigris is an Imperium Forge World and home to Legio Solaria.[1]

Tigris Decon
Tigris Decon was the Chapter Master of the Ultramarines and Third Lord Macragge at the time of the Third Founding.[1][2] Concerned that the Chapter would come under scrutiny from the High Lords of Terra, he sought to erase evidence that Roboute Guilliman had secretly maintained a phantom 11th 'Aegida' Company on Sotha. To this end, he sent Chaplain Segas and Brother Wenlocke to deliver an offer to Captain Oberdeii, the last survivor of the Aegida Company. Decon offered him a choice between reassignment to the 5th Company for a chance to return to frontline duties, or taking one of the Ultramarines' writs of succession to become Master of a new 'Aegida Chapter'. Oberdeii reluctantly chose to found a new Chapter, but chose to name them the Scythes of the Emperor.[1]

Tigrus
Tigrus was a Forge World of the Imperium that was conquered by the orks.[1]

Tikoloshe
The Blademaster Tikoloshe was an ancient Chaos Space Marine who fought in The Great Crusade and The Horus Heresy and, having survived both, continued the Long War against the Imperium.[1a]

Tilenus
Tilenus is an Imperial Lord Commissar.[1] In 939.M41 he organized the Bork'an Raid against T'au academia. During the raid, he repeatedly denied extraction for his Tempestus Scion teams, forcing them to fight to the bitter end.[1]

Tilvius
Tilvius was an Adeptus Mechanicus Chief Artisan during M36 who discovered the STC design for the Razorback, a variant of the Rhino armoured carrier.[1] Tilvius discovered the Razorback design during a quest to locate a rumoured functional STC system. He travelled to many planets but after three centuries he had still not located the STC. He returned to his home world of Mars an old man, however, his search was not wholly fruitless. He managed to discover an STC print-out for a previously unknown vehicle, the Razorback. The Razorback is a variant of the Rhino, giving the vehicle heavier firepower at the expense of reduced transport space. It is currently used in support of other Rhinos. The Adeptus Mechanicus quickly put the new vehicle into production. The Razorback is now a standard vehicle throughout the Space Marine chapters.[1] But Tilvius is said to have been searching for something more; and it is even said by some that he found it. For many millennia, the disciples of the Technoarchaeologist, Archon Land, of which Tilvius was a senior member, have researched the many potential STC variants of their master's greatest discovery: the Land Raider. Their research has led to such innovations as the Prometheus and Helios pattern Land Raider variants. The inner circle of Land’s descendants are said to have found evidence of a previously unknown armoured vehicle, one that bridges the gap between the comparatively light Predator, and the heavy assault vehicle that is the Land Raider. This evidence is said to lie within the very blueprint of the vehicles themselves; Tilvius and his brethren had discovered compatibilities and in-built system redundancies on a microscopic scale that could only be explained by the existence of a 'missing link'. The disciples of Land had essentially decoded the electronic 'genome' of the STC template: now all that remained was to prove such a vehicle exists. Their search has become the life's work of many, but these obsessive Tech-Priests are viewed by their fellows as little more than madmen.[2]

Tim Bentinck
Tim Bentinck is a British actor, inventor, and peer, and also a prolific and award-winning voice and radio actor, probably best known as the voice of David Archer in the BBC radio series The Archers. He is also the voice of Witch Hunter Victor Saltzpyre in the Warhammer Fantasy Vermintide video game series.

Timbra Subsector
The Timbra Subsector is an Imperial Subsector located within the Lithesh Sector [1]. It is located in part of the Borealis Cluster, referred to as the Borealis Ring. The cluster and the subsector are in the region of the Eastern Fringe that borders the Damocles Gulf. [2b]

Time of Ending
The Time of Ending refers to the last centuries of the 41st Millennium.[1b] It began c.750.M41, following the Imperium's first encounter with the extragalactic Tyranid threat.[2] Ultimately, the Time of Ending was followed by the Age of the Dark Imperium.[13]

Timeaon Deliverance
The Timeaon Deliverance was a battle between the Imperium and T'au Empire in 940.M41.[1] The Iron Snakes were ambushed by T'au Battlesuits during the invasion of Timeaon. However they were saved from certain death only when the Legion of the Damned appeared and launched a devastating assault on the T'au flanks.[1]

Death's Cowl
Death's Cowl is a Flesh Tearers Strike Cruiser, that houses the Chapter's Death Company and is under the command of Chaplain Zuphias. Due to this, it has been heavily modified to make room for extra assault launchers, Drop Pods, and Boarding Torpedoes.[1]

Death's Head of Duke Olaks
Death's Head of Duke Olaks is a Daemon Weapon of Nurgle.[1] Duke Olaks was once a proud leader of an ancient people who foolishly ordered his scientists to formulate an elixir to make him immortal. It was with great delight that Nurgle bestowed upon him a terrible wasting sickness for his arrogance. So torturous was the incurable contagion’s effect on the duke’s undying body that Olaks demanded his scientists develop an antidote to the elixir so that death could finally free him from his eternal torment. Though they dutifully succeeded in this venture, Nurgle was far from finished with his newest plaything. Duke Olaks’ head now serves as a potent weapon that can be cast among the Lord of Decay’s enemies to spread the very same plague that once afflicted its long-dead owner.[1]

Death's Heads (Weapon)
Death's Heads are a type of Daemonic Gift of Nurgle which allows the user to project the diseased heads of Rot Fly victims.[1]

Death's Sabre
The Death's Sabre is a Knight Rampager who after nearly two and a half centuries of ceaseless war, has been covered in a thick layer of skin and fat, taken from worthy foes. The Knight once had a throngs of Chaos Cultists, who followed it in battle and displayed their loyalty to it, through acts of increasing depravity. However the Death's Sabre continuous slaughter drew the admiration of a pack of Necron Flayed Ones, who emerged from their bleak dimension to follow the Knight. They quickly killed the Rampager's Cultists and started worshiping it, as they saw the flesh covered Death's Sabre, as a manifestation of the C'tan Llandu'gor. In its own state of savage madness, however, the crazed Knight has not even noticed its new Xenos thralls.[1]

Death's Shroud
The Death's Shroud is a Battle Barge of the Executioners Chapter.[1]

Death's Welcome
Death's Welcome is an Imperium Knight World that is home to several Households and was invaded by a splinter of Hive Fleet Hydra sometime after the Great Rift's creation.[1b]

Death-Masque
Not quite a living creature and much more than a combat servitor, a Death-Masque combines the unstable form of a Chaos Spawn with a massive metal skull-mask from which extends a number of electrodes, wires, and conduits deep into the spawn's shifting flesh. Built by the Overlord of Forge Polix, Magos Onuris, the mask itself contains a number of simple augur arrays and a complex arcanocogitator; which, in combination with a regimen of forbidden drugs and bloody rituals, forms a control system to direct the creature’s actions and can even stimulate its own flesh to contort and change upon command in combat.[1]

Death-maiden
Death-maidens are dead House Escher's gang-members, that have been resurrected by the House's alchymyst fleshteks and turned into Escher's assassins, fixers and enforcers.[1] Only those whose deeds have drawn the eyes of the fleshteks are chosen to become Death-maidens and have their bodies recovered and placed within amniotic tanks. From there, their blood is turned toxic by a transfusion of chems and the Death-maidens' minds are stripped of whatever shreds of humanity they once had. Once they are reborn, the Death-maidens are ordered to impose the will of House Escher in the Underhive and usually work alone, unless tasked with joining Escher gangs to enforce the interests of the House. Though it is not unheard of for entire gangs of Death-maidens to gather, when House Escher's matriarch council calls.[1]

Death Bringers
The Death Bringers are a Nurgle Warband, who see their role as his merciful executioners.[1]

Death Card
Death Cards are psychological weapons utilized by some Callidus Assassins. Upon assassinating their target, Callidus Assassins will sometimes leave a death card on its corpse, often between their dead fingers or gritted teeth. When touched by living flesh, the card flickers to life and emits a hologram that shows the victim's face at the moment of death complete with their agonised screams.[1]

Death Cloud Projector
Death Cloud Projectors were toxic-emitting weapons used by the Grave Wardens of the Death Guard during the Great Crusade and Horus Heresy.[1]

Death Company
The Death Company is a special unit unique to the Blood Angels and their Successor Chapters, consisting of former Battle-Brothers who have succumbed to the Black Rage.

Death Company Chaplain
Death Company Chaplains are specialized Space Marine Chaplains of the Blood Angels which lead the Death Company.[1]

Death Company Dreadnought
The Death Company Dreadnought is a Space Marine Dreadnought pattern used by the Blood Angels and their Successor Chapters.[1]

Death Cult
Death cults are extreme cults characterized by their worship through bloodshed, and can be found on many Imperial worlds.[1]

Death Curse
The Death Curse is the Eviscerator of Gauthard, Brother-Sergeant of 3rd Company of the Imperial Fists Chapter.[1]

Death Dealer
The Death Dealer is a Daemon Engine of Khorne. The Death Dealer resembles a mobile siege tower which carries warbands of fanatical Khornate Warriors into battle. At the front of the vehicle is a gigantic mechanical warrior equipped with fearsome close-combat weapons.

Saviour Pod
Saviour Pods are small coffin-like Imperial escape crafts, that are intended for use in emergencies. They can be found on the Imperium's spaceships[2], Marauder Bombers[3] and Submersibles.[1a]

Saviour in Shadow
The Saviour in Shadow was a Raven Guard Legion warship, active during the Great Crusade. It served as the Primarch Corax's flagship in the Carinae Retribution.[1]

Saviour of Praxus
The Saviour of Praxus was an anti-Imperial rogue during the Nova Terra Interregnum, where he led the uprisings of Nova Terra. Described as the Robed Rogue, he may have been Cypher.[1]

Saviours Hunt
The Saviours Hunt was a battle that took place sometime after the creation of the Great Rift.

Savlar
Savlar, also known as Savlar Penitens[2], is an Imperial Penal World. It is a toxic hellhole infamous for its Imperial Guard Regiments, known as the Savlar Chem Dogs.[1]

Savlar Chem Dogs
The Savlar Chem-Dogs are a Penal Legion of the Imperial Guard, composed of some of the most hardened criminals and desperadoes in the Imperium. Recruits are drawn from the prisons on the planet Savlar by the promise to allow them to keep anything they take from the battlefield, as well as the chance to get away from Savlar's highly toxic environment.

Savlar System
The Savlar System is a star system of Imperial space, located just over a hundred light years from the Armageddon System.[1][Conflicting sources]

Savona
Savona is a Slaaneshi-mutated Human warrior fighting for the Emperor's Children.[1] Born to the family to the Imperial Governor on an Agri-World, she eventually married another Governor and for a time lived as his widow. When the Emperor's Children arrived to raid the planet she joined them willingly, draped in her family's skin and offering the Legion their hearts. She began her career in the Legion as one of their Serfs, but that changed when she was gifted with semi-sentient Daemonic battleplate from her master Kasperos Telmar. She subsequently rose through the ranks, never becoming a true member of the Legion but still recognized as an accomplished warrior.[1] By M34 she was ranked 2nd in the Joybound, the elite guard of Telmar's warband.[2] After The Shattering and Telmar's death, Savona joined Fabius Bile's Consortium warband. She continued to rise through the ranks by pitting her rivals against Bile, which inevitably led to their deaths.[1a] Following the events on Solemnace Savona was placed in charge of the remainder of the 12th Millennial.[1b]

Savrap
Savrap is a planet of the Corvus Sub-sector.[1] Swathed in a thick layer of mist and cloud that obscures orbital viewing of the planet, beneath this thick barrier is a world of jungle and swamp. The Imperium showed little interest in colonizing Savrap due to its small amount of natural resources, but its jungles have long been rumoured to hold alien ruins and artefacts. This mystery has led multiple Rogue Traders to the world, though they inevitably succumb to its deadly flora and fauna.[1] During the Crusade of Fire, Savrap became the site of fighting between the Dark Eldar Prophets of War, Necrons, and the Flesh Tearers and Deathwatch.[1]

Say Your Prayers
Say Your Prayers was a Leman Russ Conqueror in service with the Eighth Pardus Armoured during the Sabbat Worlds Crusade.[1a]

Scabarulous
Scabarulous the Virulent is a Chaos Lord of the Death Guard. He leads a Plague Fleet from the Battle Barge Reaper's Scythe.[1]

Scabber
Scabbers are Necromunda Underhive fencers, who have unparalleled access to illicit loot and can get rid of unwanted illegal goods on the Black Market.[1]

Scabboth
Scabboth is a member of the Death Guard, who is armed with a Flail of Corruption.[1]

Scabbs
Scabbs is a Necromunda half-Ratskin Bounty Hunter, who is active in Hive Primus and is the friend and partner to the famous Bounty Hunter Kal Jerico.[1] Living in the Underhive as a product of two worlds, Scabbs' Ratskin heritage has been both a blessing and a curse. It gives him an innate connection to the Underhive, that allows Scabbs' ‘nose’ to find paths through seemingly impassable Badzones or track foes across the shifting wastes of the Hive bottom. Most Underhivers, however, see him as a savage and an outlander, leading Scabbs to never fully being accepted into any settlement. This likely led to the violent course his life took, as Scabbs became a hired gun and wastelands guide, in order to make a living. His life later took a drastic turn, though, when he crossed paths with Kal Jerico. The famed Bounty Hunter saw within Scabbs, a talented scout with a keen eye for danger and a good heart; something Scabbs had never thought of himself as. Kal would soon take on Scabbs as his Bounty Hunter partner and his easy acceptance of the half-Ratskin, led Scabbs to develop an unfailing loyalty to Kal in return. In the years since their partnership began, Scabbs has repeatably proven his worth to Kal with his level-headed pragmatism and healthy dose of caution. These qualities have often saved the pairs' life in the countless perilous situations they encountered as Bounty Hunters.[1] While Kal is the more famous of the two, their partnership has caused Scabbs own reputation to grow and has him to have many adventures on his own. This especially occurs, during those periods when Kal mysteriously disappears for weeks to months at a time. This sometimes leads him to partner with fellow Bounty Hunter Yolanda Catallus, who has been an ally and sometimes foe of Kal and Scabbs. Though whether this is because she feels sorry for Scabbs or using him to get close to Kal is not known. Regardless, either working by himself or with other Bounty Hunters, Scabbs has proven he can hold his own.[1]

Scabeiathrax
Scabeiathrax (known as Papa G’aap, Lord of the Blighted Pit, Maggotspore and The Wind of Nurgle) is an ancient Great Unclean One, who is a huge bloated sack of disease and contagion and is one of Nurgle’s most favoured Greater Daemons.[2] He resides wallowing in one of Nurgle’s largest plague pits, called the Blighted Pit, until he is called to plague the corporeal universe. Wherever he treads he leaves a trail of disease, filth and corruption. He carries with him the Blade of Decay, a crude rusting cleaver, imbued with the power to rapidly age and decay all it touches. Those who are hit by it find their wounds become instantly infected, and their flesh rotting away before their eyes.[2] As the Horus Heresy raged, Scabeiathrax was among the Greater Daemons summoned into Realspace by the Thousand Sons, during the Battle for Terra[1a]. After the Lion's Gate Spaceport fell to the Traitors, the Daemons were unleashed to destroy the Imperial Palace's Colossi Gate[1b]. While they succeeded in tearing down the Gate's outer defenses, the Daemons were destroyed by the White Scars' Stormseers and the Adeptus Custodes, before they could complete their task.[1c]

Scaephylyd
The Scaephylyds are an insectoid race which dwell upon the Daemon World of Draakasi.

Scaero Calpurnius
Scaero Calpurnius is an Ultramarine who serves in the Chapter's Second Company and is the great-great-grand-uncle of the Arbitrator Shira Calpurnia.[1]

Scaevolla
Scaevolla was a Captain of the Luna Wolves (and later Sons of Horus) Legion during the Great Crusade. He followed his primarch Horus in rebelling against the Imperium during the Horus Heresy and, following the Traitors' defeat in the Siege of Terra, he went on to become a member of the Black Legion.[1]

Scald-shark
Scald-sharks are fauna native to the planet Phantine.[1] They are considered to be among the apex predators of their world, living in the open cloud oceans of the Scald and feeding off skinwings. However, they rarely fly close to Phantine's cities.[1]

Scaled Fang
The Scaled Fang is an Alpha Legion warband which took part in the Nachmund Rift War.[1]

Rotbringer
The Rotbringer is a Death Guard Strike Cruiser that is commanded by the Lord of Contagion Felthius. It was originally part of the Emperor's Spears' fleet, until Felthius captured the Strike Cruiser during a battle; the Chapter has vowed vengeance for the act. Now remade in the image of Nurgle, the Rotbringer serves as the flagship for Felthius' fleet[1] and is currently taking part in the invasion of the Imperium world Korvon II. When an Ultramarines strike force aboard the Strike Cruiser Honour of Ultramar came to save the world, Felthius had the Rotbringer launch a surprise attack upon the Ultramar and then launched an invasion of the Cruiser. However, the strike force fought the invading Death Guard to a standstill; in order to overwhelm the Ultramarines, Felthius sent the Rotbringer to the Cruiser next, and began sending waves of reinforcements into the Honour of Ultramar.[2] The Ultramarines prevailed, though, and the Rotbringer was forced to pull away from the Cruiser, as the Honour of Ultramar moved to deploy its forces to Korvon II.[3]

Rotgrim Skab
Rotgrim Skab was an Ork Nob of the Evil Sunz clan and a member of the Cult of Speed.[1] When the Orks invaded the Imperial planet Tunis, they established a base hidden in the mountains east of Tunis's great salt flats, planning to construct many war machines. Rotgrim, however, led a band of Ork Warbikers and other vehicles in daily raids away from the main base, simply out of boredom.[1] On one of these excursions, the Orks encountered an Imperial Fists Scout Bike squadron led by Sergeant Hilts and raced after them, eager for a fight. Over the course of the combat, Rotgrim killed Scout Kelso and severely injured Sergeant Hilts before herding the surviving Scouts into the mountainous defile where the entrance to the main Ork encampment was located. Rotgrim then sprung its trap, opening the base and allowing the Orks to flood out to engage the humans.[1] This all played into the Fists' plan; the Scouts were carrying a homing beacon, allowing an Imperial Fists Terminator squadron led by First Captain Darnath Lysander to teleport into the defile, enter the base and massacre the Orks, saving Tunis. Rotgrim, realising that it had been tricked, then angrily charged at the Scouts. The Nob was immediately killed by Scout Zatori's meltagun.[1]

Rotgrip
The Rotgrip is a relic Death Guard Power Fist, which slowly fuses with its wielder when worn.[1] It melds into their flesh and sends proboscis-like tubes deep into rotten tissue to imbibe from the wielder's plague-laden blood within. This allows the Rotgrip to easily strike as deftly as the wielder's own fist would and liquefies its victims, within the Power Fist's diseased energy field.[1]

Rotgrub
Rotgrub is a Goff Warboss who was part of Warlord Garzulk the Faceless's Waaagh! that rampaged through the Pyrus Reach Sector.[1]

Rothenberg
Rothenberg was a Lord Marshal in the Astra Militarum during the War of the Beast, and led its forces during the Imperium's third invasion of The Beast's Homeworld, Ullanor Prime.[1]

Rothwyr Morvans
Rothwyr Morvans is a Grand Master of the Grey Knights. He currently commands the 5th Brotherhood as Protector of the Sanctum Sanctorum[1] and acts as de facto Chief Apothecary.[2] Grand Master Morvans is one of the few that speaks with the chapter's ancient Dreadnoughts, often awakening them for war. In battle, the 5th will often be deployed alongside several Dreadnoughts, as Morvans is aware that if one of these deathless warriors is left too long dormant he might never be roused. It is a cycle of war that the Dreadnoughts are doomed to repeat endlessly, as long as the Chapter has need of their might.[1]

Rotigus
Rotigus Rainmaker, the Generous One, is a powerful Great Unclean One of Nurgle[1] He was second in Nurgle's favor until after the Plague Wars, when he was elevated over Ku'gath.[7c]

Rotor Cannon
Rotor Cannons were weapons used by the Imperial Army and Space Marine Legions during the Great Crusade and Horus Heresy.[1]

Rotskull Bomb
The Rotskull Bomb is a balloon-like Blight Grenade made from the head of a Poxwalker and is a relic of the Death Guard's 1st Plague Company. It contains gallons of virulent slop, crammed through sorcerous means into the Poxwalker's skull, whose fixed grin constantly drizzles slime.[1]

Rotted Brotherhood
The Rotted Brotherhood are a Nurgle Chaos Space Marine warband active in the Choraplex. They brew many diseases and plagues to spread amongst its denizens.[1]

Rottgrave System
The Rottgrave System was a System of Imperial space that fell to the forces of Nurgle in M42, along with the Verminox and Noxias Systems. All three, are now part of the Chaos God's Scourge Stars empire.[1]

Rotworm Brotherhood
The Rotworm Brotherhood are a Chaos Space Marine warband of the Death Guard.[1]

Rouan
Rouan is an Imperial Mining World that was raided by pirates financed by the ruling family of a rival Mining World, Dunroamin VI.[1]

Rough Rider
Rough Riders are fast moving troops of the Astra Militarum, that are mounted on horses/animals/beasts/groxes/bikes or other mounts.

Rough Terrain Modification
Rough Terrain Modification is something used by the Imperial Guard and gives a vehicle a better chance of getting over tough terrain without suffering damage. These take many forms; they may be hull-mounted spikes, improved suspension, different types of track links, more robust drive wheels, reinforced axles, sophisticated vectored engines for Grav-Vehicles or in the case of Sentinels, larger feet.[1][2][3]

Roushal
Roushal was a Captain in the Emperor's Children Legion, during the Horus Heresy and took part in the Drop Site Massacre, where he commanded the Destroyer Saturnine Martyr. The Destroyer was still in Isstvan V's orbit, when the Word Bearers Primarch Lorgar confronted the Daemon that has possessed his Brother Fulgrim on the world's surface. After the Daemon refused to meet privately with Lorgar to explain what it did to Fulgrim, the Word Bearers' Primarch gave the order for his forces to teleport aboard the bridges of forty-nine of the Emperor's Children's ships in Isstvan V's orbit. The Saturnine Martyr was one of them and Roushal suddenly had a Bolter shoved in his mouth by the Word Bearers Captain Argel Tal. When the Daemon that had possessed Fulgrim learned of this, Lorgar told him he would give the order to execute the ships Captain's unless they met privately[1a]. It was only when the Daemon agreed to Lorgar's demands, that the Word Bearers' teleported away from the Emperor's Children's ships.[1b]

Rovanat IV
Rovanat IV is a World of the Imperium.[1] The Inquisition once put down a Chaos cult uprising on Rovanat IV, with the aid of several groups of militia.[1]

Rowd
Rowd was a trooper of the Imperial Army, active on Calth during the Horus Heresy.[1]

Rowlan Abery Wolston XIV
Rowlan Abery Wolston XIV is a Lord Admiral of the Imperial Navy and one of the two commanders of Imperial forces at the Sanctus Wall alongside Lord Castellan Alibet Ayaneva. They were previously part of Indomitus Crusade Fleet Secundus' Battle Group Lambdax.[1]

Cobra (Eldar)
The Cobra is an Eldar Engine of Vaul, a Super-Heavy Tank which combines the speed and grace of Eldar anti-grav technology with terrifying firepower. In Eldar mythology, the cobra was the brother of the serpent but a short-tempered, fickle ally, to whom the serpent turned to for aid only during the darkest days of the War in Heaven. The Cobra is a war engine hunter, utilizing terrifying weaponry designed to destroy enemy super-heavy vehicles and Titans in a single blow.[1][2][3]

Cobra Destroyer
The Cobra Class Destroyer is a torpedo boat used by the Imperial Navy and Basilikon Astra.[10]

Cochise
Cochise is an Imperium world, whose Horse Lodges contain horse mounted raiders. They serve as the source for the world's Rough Rider Regiments.[1]

Cocholos
Cocholos is a Necron Tomb World. Originally inhabited by the Necrons, at some point it was settled by humans of the Imperium. Later on, the Daemon Prince Beublghor slaughtered the human population and transformed the planet into a lifeless orb. Eventually the Necrons of the Oltep Dynasty would reawaken and unsuccessfully battle Beublghor and his Daemonic legions in the Corewar.[1]

Cociaminus
Cociaminus is a planet in the Sabbat Worlds Cluster, which was occupied by the forces of Chaos.

Cockatrice (Heavy Cruiser)
The Cockatrice was an Alpha Legion Heavy Cruiser, which took part in the Horus Heresy's Battle of Pluto.[1]

Cocoer
Cocoer was a Trooper of the Tanith First and Only Imperial Guard Regiment.[1a]

Code of Fire
The Code of Fire (translates also as 'the way of the warrior')[2] is the guiding doctrine of Tau Fire Warriors. Originally the ancient way of Tau honor passed down generations since the hunter tribes of the plains of T'au, the Code of Fire set up a birth-to-death training system and code of military conduct that helped make the Fire Caste into the efficient military fighting force it is today.[1a] The central tenants of the Code of Fire are honor, obedience, duty, and self-sacrifice.[1b]

Codex
Codex (plural "codices", but "codexes" is also occasionally used) is the name of a source book for Warhammer 40,000 armies and factions containing background information, pictures, and rules.

Codex: Adepta Sororitas
Codex: Adepta Sororitas may refer to: Codex: Adepta Sororitas (9th Edition) Codex: Adepta Sororitas (8th Edition) Codex: Adepta Sororitas (6th Edition)

Codex: Adepta Sororitas (6th Edition)
Codex: Adepta Sororitas is an expansion book for Warhammer 40,000 which replaces Codex: Sisters of Battle (5th Edition), renames the army to Adepta Sororitas, and updates it to 6th Edition. It was published in October 2013. It is notable for being the first codex to be released and published exclusively in digital format.[1]

Codex: Adepta Sororitas (8th Edition)
Codex: Adepta Sororitas is a codex for the 8th Edition of Warhammer 40,000. It saw a major modernization of the Sisters of Battle army for the 8th Edition of the game.[1]

Codex: Adepta Sororitas (9th Edition)
Codex: Adepta Sororitas is a codex for the 9th Edition of Warhammer 40,000.[1]

Codex: Adeptus Custodes
Codex: Adeptus Custodes may refer to: Codex: Adeptus Custodes (7th Edition) Codex: Adeptus Custodes (8th Edition) Codex: Adeptus Custodes (9th Edition)

Codex: Adeptus Custodes (7th Edition)
Codex: Adeptus Custodes is an expansion book for the 7th Edition of Warhammer 40,000 released on 25 March 2017. Upon launch it was bunched with Codex: Sisters of Silence in the "Talons of the Emperor" box set. Both Codices are the first for their respective armies.

Codex: Adeptus Custodes (8th Edition)
Codex: Adeptus Custodes is a codex for the 8th Edition of Warhammer 40,000

Codex: Adeptus Custodes (9th Edition)
Codex: Adeptus Custodes is a codex for the 9th Edition of Warhammer 40,000

Codex: Adeptus Mechanicus
Codex: Adeptus Mechanicus may refer to: Codex: Skitarii (7th Edition) Codex: Cult Mechanicus (7th Edition) Codex: Adeptus Mechanicus (8th Edition) Codex: Adeptus Mechanicus (9th Edition)

Pride of Dorn
The Pride of Dorn was an Imperial Fists warship.[1]

Pride of Hera
The Pride of Hera was a Baneblade Super Heavy Tank of the Ultramar Auxilia.[1] The pride of the Ultramar PDF, the tank spearheaded Auxilia resistance in the Battle for Macragge before being ripped to pieces by a horde of Carnifexes.[1]

Pride of Lions
The Pride of Lions is a Dark Angels Thunderhawk gunship. It took part in the assault on the Kroot Warsphere Vawk Karaow near the planet Saltire Vex.[1]

Pride of Lord Varicco
The Pride of Lord Varicco is a relic suit of Power Armour belonging to the Deathwatch.[1]

Pride of Macharia
The Pride of Macharia is an Imperial Navy Mars Class Battle Cruiser, which is part of Indomitus Crusade Fleet Quintus' Battle Group Betaris.[1]

Pride of Memfis
The Pride of Memfis was a Leman Russ Conqueror in service with the Eighth Pardus Armoured regiment that took part in the Sabbat Worlds Crusade. The tank was destroyed by an AT70 Reaver in the Battle of Bhavnager.[1]

Pride of Rhoghon
The Pride of Rhoghon is a vessel that once belonged to the Crimson Sabres Chapter and was part of its fleet, when they were declared Excommunicate Traitoris by the Imperium; for the massacres they committed on the worlds Umidia and Demetra[1a]. Afterwards the Chapter entered the Eye of Terror, seeking martyrdom, and the ship took part in the many wars the Crimson Sabres fought against the corrupted beings that dwelled there[1b]. However, after the Chapter decided to embrace Chaos and renounced their ties to the Imperium, the Pride of Rhoghon was seized by the still loyal Captain Dzarton and his Company, who then used it to escape from their now corrupted Battle Brothers.[1a]. They later arrived at their original homeworld Rhoghon, which had been left a radioactive ruin due to a Daemon invasion, and Dzarton hoped they would be able to use the world, to begin restoring the Crimson Sabres Chapter.[1c]

Pride of Sin
The Pride of Sin was the entirety of the fleet of outcast Emperor's Children Chaos Space Marine Zarghan Ironfist. The vessel was a heavily modified Iconoclast Destroyer, slower moving than others of its class, suggesting heavier armour.[1a] It was described that: "Turrets had been added here and there, and weapons of a pattern with which he was not familiar. Gargoyles encrusted the hull like barnacles. A massive head grinned from the prow. It was shaped like the tip of an enormous horned phallic member bearing the scowling features of some ancient daemon."[1b] The ship was defeated above the Crone World of Belial IV in the Eye of Terror by the Star of Venam.[1c]

Pride of Sol
The Pride of Sol is an Orbital Citadel of the Imperium that was once invaded by the forces of the Thousand Sons. However, the Great Company of the Wolf Lord Harald Deathwolf later came to its aid and defeated the Chaos Space Marines. The Great Company's victory on the Citadel was later among the many honour and campaign badges that were displayed on Deathwolf's Great Banner.[1]

Pride of Talassar
The Pride of Talassar is an Ultramarines Strike Cruiser, that is among the Imperium's forces fighting to defend the Ork invaded Tarmoth System in M42. It is now aiding in the defense of the vital Agri World Kolomar and has dispensed four strike forces to its surface, including Strike Force Agastus.[1]

Pride of Tauron
The Pride of Tauron is a Battle Barge in service with the Brazen Minotaurs Chapter that was commanded by Captain Daed's Company when they came to the aid of the Imperium world Karos, after it was invaded by the Ork forces of Warlord Grakka.[1] When the Ork Warlord and his forces were defeated, the Pride of Tauron transported the Company to the embattled Sargassion Reach, where they fought the Chaos Lord Gideous Krall and his Empyrion's Blight Warband.[1]

Pride of the Emperor
The Pride of the Emperor was a Gloriana Class Battleship and the Flagship of Fulgrim, Primarch of the Emperor's Children.[1]

Pride of the First Company
The Pride of the First Company are a Thunder Hammer and Storm Shield, that were going to be a gift of honour from the Blood Ravens First Company to Captain Davian Thule - as recognition of the critical import he held in protecting the Aurelian recruiting worlds. They were thought lost to Ork raiders before they could be presented to him, but were later found by the Chapter during the Second Aurelian Crusade, where they forged a new legend in the crucible of battle.[1]

Pridestar
Pridestar was a Tau Commander who fell victim to a sniper's bullet during the Klodate Worlds Suppression, resulting in the subsequent rout of Fire Caste forces. After the battle, the Earth Caste produced the XV8-02 Crisis Iridium Battlesuit.[1]

Pridor Vrakon
Pridor Vrakon is a Dark Apostle of the Word Bearers.[1] Leading the Third Host of the Legion, Vrakon was dispatched by Kor Phaeron to aid Tenebrus in his search for the Star Child. During the Battle of Srinagar Vrakon battled Unnumbered Sons under Ferren Areios, expressing his disdain for the inexperienced Primaris Space Marines for before defeating his foe and leaving him for dead. By this point Tenebrus had found the knowledge he sought, and left the warzone with the Black Legion Sorcerer.[1]

Priest's beard
Priest's beard is the local name for a species of epiphytic plant native to the planet Hagia. It is known to grow on trees in the planet's rainwoods, in particular cycads and acestus trees.[1]

Priest-King of Maulland Sen
The Priest-King of Maulland Sen was a Warlord of Terra during the Unification Wars in thrall to the Chaos Gods.[1]

Priests of Filth
The Priests of Filth are a Traitor Guard Regiment.[1]

Prima Carnifexa Absoluta
Prima Carnifexa Absoluta is a Sun Cultist, who serves in the retinue[1b] of the Radical Inquisitor Tsengir.[1a]

Dawnstar
Dawnstar is a Tau Commander known to have enough influence to arrange his XV8 Bodyguards to wear advanced XV8-02 suits.[1]

Dawnstone
Commander Dawnstone lead the Fire Caste warriors of the Vior'la Sept in the final actions of the Veil War, that drove the Arachen race out of the Western Veil.[1] Dawnstone proved to be an early mentor to O'Shovah in the Veil War, and was the one who recommended him to serve as a disciple to the legendary Commander Puretide.[1]

Dawnstrike
Dawnstrike, known as the Desert Beast, is famed Tau Commander of the Tau Empire.[1]

Dawnsword
Dawnsword is a Tau Commander notable for defending the Ethereal Aun'Fyr in the Battle of Va'yun.[1]

Daxar
Daxar was an Imperium world that became a target for the Death Guard after the Great Rift's creation, as the world lay near the Scourge Stars empire.[1] In order to prevent the world from attacking the Scourge Stars, as it served as a mustering site for the Death Guard's invasion of nearby Ultramar, Lord Thelugh Poxmaw and the Apostles of Contagion invaded Daxar and conquered the world.[1]

Daxis
Daxis was one of the Deathwatch Watch Captains for the Null Breach Watch Fortress and led several of its Kill-Teams against the Orks of Calverna. However, during one battle with the Orks, Daxis was killed when he was crushed by a rampaging Squiggoth. He was avenged when the Primaris Intercessor Lyone single-handily killed the massive creature with pinpoint fire. Lyone had made quite the reputation for himself while fighting the Orks, and avenging Daxis' death earned the Primaris the position of Watch Captain.[1]

Daxos Gemini
Daxos Gemini is a Fallen Knight World and the home of House Vextrix. [1a] It was discovered by the Imperium, during the Great Crusade and the Knights of Vextrix served loyally until the Horus Heresy, when they joined the traitorous Warmaster's forces. When the conflict ended, the House embraced the Dark Mechanicum[1b], which covered Daxos Gemini's surface in sprawling metropolises.[1a]

Daxxos
Daxxos is an Imperium Forge World and home to Legio Naesseas.[1] Daxxos is also an Ocean World where giant horrific sea creatures such as sea leviathans, gnarlwhales and others dwell. Because of this, the Titans of Legio Naessias often deploy to the ocean floor in order to defend the Mechanicum's monolithic Roam-Stackforges from the sea creatures.[1]

Daya
Daya was a world of the Imperium, known as the gateway to the Maxima Sub-sector.[1]

Daylight
Daylight was a member of the Imperial Fists Daylight Wall Company during the War of the Beast in mid-M32. His real name is unknown, and he simply went by his wall-name "Daylight" after the Daylight Wall on Terra that he was assigned to as a wall brother.[1a] Before the War of the Beast, Daylight had slain the Eldar master of the Sethoywan Craftworld.[1c] On the world of Ardamantua, Daylight and the other wall brothers were sent as reinforcements against Xenos Chromes alongside battle-brothers such as Chapter Master Cassus Mirhen and Second Captain Slaughter. After the arrival of the Orks and their Battle Moon under the command of The Beast, Daylight fought back waves of Greenskins but was torn to pieces.[1b]

Daystar
The Daystar is a mighty Plasma Cannon that was once used by a veteran Devastator of the Angels Sanguine Chapter against the C'tan known as the Nightbringer. As the incalculable horror approached the Space Marine, he is said to have leveled the Daystar at his foe and fired a burst of plasma that seemed brighter than the midday sun on a desert world...[1] What became of that Angels Sanguine Space Marine is unknown, but the Daystar was later found and recovered by the Blood Ravens Chapter.[1]

De-Tox
De-Tox is a drug used by the Imperium, which will, if administered fast enough, negate the effects, both positive and negative, of most other drugs, toxins or gases. However its use is extremely unpleasant as it is painful and debilitating, and will also cause side effects of vomiting, nose bleeding, and voiding of the bowels.[1]

DeKere's World
DeKere's World is an Imperial world notable for being the Homeworld of the Inquisitor Gregor Eisenhorn.[1][2]

DeRall
DeRall was a Sons of Horus Line Captain and chief of the Legion's Catulan Reaver section during the Battle for Terra.[1] He was chosen to be among First Captain Abaddon's forces that attempted to launch a surprise attack, by drilling into the weakened foundation of the Imperial Palace's Saturnine Gate. This would allow them to enter the basements of buildings behind the Gate, and then allow the Sons of Horus to attack the Palace's Sanctum Imperialis. However the Primarch Dorn was aware of this flaw in his defense of the Imperial Palace and he left several Loyalist Kill-Teams in the basement's as he anticipated the Traitors would attack there. Abaddon's forces did not know they were walking into an ambush and DeRall teleported into a basement from a Mantolith assault drill, with his squadron under the command of Captain Falkus Kibre. This caused them to emerge close to the Kill-Team led by Nathaniel Garro and the Reavers' superior fire power nearly destroyed Garro's forces. However before the Sons of Horus' could do so, the Kill-Teams of Helig Gallor and Endryd Haar came to Garro's aid. Soon the Reavers suffered heavy casualties and they were forced to retreat into an archway. By the time they reached it, though, only DeRall, Kibre and one other Reaver still lived. What they did not know, however, was that the remnants of Garro's Kill-Team were on the other side of the archway and they had been warned of the Reavers' approach. As soon as DeRall entered the archway, he was torn in half by the Assault Cannon of the Imperial Fist Orontis - but the Line Captain managed to kill the Loyalist with his power sword before he died. Kibre and the remaining Reaver died at Garro's hands soon afterwards.[1]

De Haan (Dark Apostle)
De Haan was a Dark Apostle of the Word Bearers.[1]

De Haan (Inquisitor)
De Haan is an Imperial Saint, who was an Inquisitor that served in the Donorian Sector and rooted out Heresy and corruption on over a thousand worlds.[1] He was finally martyred after over two centuries of service at the Battle of Kostiashak, where Chaos warriors captured and then killed De Haan. They nailed portions of his anatomy to the defiled cathedral of Trebian, but De Haan's Acolytes recovered their master's remains. Many of the Inquisitor's relics are now stored in scented rosewood boxes on the worlds De Haan cleansed. One known relic is a dagger, whose handle has been woven with shards of the Inquisitor's armor[1]. A statue of Saint De Haan once resided in the capital city of Rysgah, until it fell to the world's traitorous PDF. They had embraced Heresy and destroyed the Saint's statue, so that it mirrored how the remains of De Haan's body were originally found.[2]

De Marche
De Marche was a Radical Inquisitor of the Ordo Malleus and follower of the Xanthite cause.[1c]

De Natura Belli
De Natura Belli are the writings of Leman Russ (formerly the Marcus Aurelius of the Imperium) on war.[1] Leman Russ's other referenced works include[Needs Citation]: A Book of Admonitions for the Legiones Astartes Meditations on Imperial Command Meditations

Disciples (Warband)
The Disciples are a combined Alpha Legion and Word Bearers Warband[1b], which was formed from 2 Companies of the Subtle Blades and 3 Companies of the Faithful.[1d]

Disciples of Be'lakor
The Disciples of Be'lakor is a collective term for a number of Chaos Space Marine warbands and Daemonic Legions that serve under the Daemon Prince Be'lakor.[1]

Disciples of Blood
The Disciples of Blood are a Successor Chapter of the Blood Angels.[1]

Disciples of Caliban
The Disciples of Caliban are a Successor Chapter of the Dark Angels, created in the late 37th millennium.[1]

Disciples of Destruction
The Disciples of Destruction are a Chaos Space Marine warband. They were first sighted in 988.M41.[1]

Disciples of Doom
The Disciples of Doom are a Black Legion Warband.[1]

Disciples of Mandragora
The Disciples of Mandragora are a Chaos Cult that worship the Daemon Mandragora. They hold the belief that the coming of Mandragora from the Realm of Many Faces will end in a great upheaval, that will bring about massive and wholesale change throughout the Imperium. The end result of which is that everything will be fashioned in Mandragora's image.[1]

Disciples of Pustulence
The Disciples of Pustulence are a Death Guard Vectorium, of the 4th Plague Company.[1] They were among the Death Guard's forces that took part in the War for the Tri-forge Cluster. During the War, the Disciples discovered hundreds of completed Predators, that the Death Guard took possession of.[1]

Disciples of Thule
The Disciples of Thule was a radical faction within the Adeptus Mechanicus which was quite influential within the Calixis Sector. Its name came from the famous Archmagos known as Paracelsus Thule, and the group that followed his teachings on the acquisition of knowledge at all cost. They originate from the century-long Explorator missions conducted by Thule into the very edges of the Imperium territory. During such times, he had many students in the form of Adepts and Magos which served underneath him. These students later departed upon their return to known space and in turn imparted Thule's teachings to their own followers.[1] Thule's teachings emphasised the importance of finding and retrieving relics that predated Imperial human technology that dated back from the days of Mankind's glorious past. This single-minded goal is seen to be of such paramount concern that it overrides any concept of risk. As such, the focus on this analysis of knowledge means that they are more concerned with cogitation than with physical confrontation. Many Tech-priests belonging to the Disciples of Thule often fail to recognise something right in front of them.[1] Their traits make them attractive recruits for an Inquisitorial retinue, though their curiosity is its own source of danger.[1]

Disciples of the Bleeding Star
The Disciples of the Bleeding Star are a Genestealer Cult based on the Forge World of Cadmon's Lock. Initially revealing themselves in conflict against Tau Water Caste spies attempting to aid them in their planned uprising against the Imperium, they have now come into open war against the Mechanicus Skitarii sent to pacify their world.[1]

Disciples of the Burning Brand
The Disciples of the Burning Brand is a Necromunda Redemption Cult gang, that follows a variation of the faith called the Path of the Zealots. They favor burning everyone and everything.[1]

Disciples of the Flames
The Disciples of the Flames[1d] were a Shattered Legion and Blackshield warband, consisting of Space Marines from various loyalist and traitor Legions who followed Cassian Dracos.[1a][1g] The Disciples of the Flames fought for the Imperium during the Horus Heresy, though they were treated with mistrust by other loyalists and declared Renegades by Warden Arkhad of the Blood Angels. Though the eventual fate of the Disciples of the Flames is unclear, their beliefs were later declared dangerous and suppressed by the Imperium.[1d][1g]

Disciples of the Red Angel
The Disciples of the Red Angel are fanatical Eightbound and Exalted Eightbound World Eaters, who act as bodyguards for their Daemon Primarch Angron.[1]

Discipline
The Discipline is a Land Raider in the Ultramarines Chapter.[1]

Discord
The Discord is a Word Bearers Escort that took part in the Pyrus Reach Conflict.[1]

Dishonour Guard
The Dishonour Guard are massive, genetically enhanced warriors that were created by the exiled Adeptus Mechanicus Magos Kazadin Yallamagasa, to serve as his bodyguards.[1]

Disintegration Weapon
Disintegration Weapons are a type of Human Archaeotech. Relics from the Dark Age of Technology, these weapons can reduce a target to atoms in the blink of an eye. Though highly dangerous, few remain in Imperial use and the ones that do are revered beyond measure.[1]

Rectifier
The Rectifier is a Battle Barge in the Black Templars Chapter that took part in the Lachryma Insurgency against the forces of Chaos.[1]

Rectitude (Ultramarines)
The Rectitude was a warship in the Ultramarines Legion, during the Horus Heresy and was destroyed in the Battle of the Diavanos System.[1]

Recursive Kin and the Ring
The Recursive Kin and the Ring was Chaos Cult that fought for the Word Bearers during the Battle of Calth. They were divided into two factions: the Recursive Kin and The Ring. They operated a third-line division of Mutants and Abhumans known as the Tzenvar Kaul. Very little is known of the Cult save they were feral world levies dragged along in the wake of the World Bearers Legion. While these undisciplined mobs fought in the opening phases of the war and inflicted heavy losses on the defenders of Calth, both were largely wiped out by counterattacks when the Ultramarines regained control of Calth's defence grid.[1]

Recyc Converter
Recyc Converter is a relic of the Leagues of Votann.[1] This module extracts minerals and biomatter from the energy streams of its host weapon, storing them in a quantum field until they are required.[1]

Red-Marked (Audio Drama)
Red-Marked is an audio drama in the Horus Heresy series by Nick Kyme. It was released as an MP3 on 20 January 2016 and subsequently included in the anthology Eye of Terra.

Red-crested forkbill
The red-crested forkbill is a species of bird native to the planet Hagia. The birds are large and possess white plumage. They are also edible.[1]

Red-marked
The Red-marked were a specialised unit of Ultramarines active during the Horus Heresy.[1c]

Red Angel
The Red Angel is a Daemon of Chaos which during the Horus Heresy possessed the body of Apothecary Meros of the Blood Angels during the Battle of Signus Prime.[1] The daemon was formed from the distilled rage of Brother-Captain Tagas, who had been believed lost on Murder[2a], which formed sentience in the process.[2b] First Chaplain Erebus had planned to have Sanguinius become the daemon's host[2c], with Kyriss the Perverse offering to free the Blood Angels of the Red Thirst forever if Sanguinius took the ragefire into himself, but Meros instead sacrificed himself so that Sanguinius would not. The act freed the Blood Angels of the rage that had befallen them, but only a fraction of Meros remained alive, enough to tormented by his decision. The Red Angel admitted that the Chaos Gods had underestimated Sanguinius's resolve, but the Great Angel vowed that Meros would be spared one day, for no Blood Angel would die in silence[2b]. After departing Signus Prime, the Red Angel was presented to Warmaster Horus Lupercal aboard the Vengeful Spirit by Erebus, who was infuriated that Horus had interfered with his plans to turn the Blood Angels out of concern that Sanguinius would threaten his dominance of the Traitor Legions. Horus asked who he was, and the daemon responded that his past no longer mattered, but that he was a weapon at Horus's command, a statement that met with the Warmaster's approval. When the daemon named itself the Red Angel, Horus's equerry Maloghurst warned that Angron, who had taken that epithet in the past, would be gravely insulted, and the Red Angel said that if the Primarch of the World Eaters took offense, he could challenge the daemon, claiming he deserved it far more than Angron.[2c] Later, during the Battle of Molech, the Red Angel was used by Horus as a guide inside the planet's hidden Warp gate in his bid to obtain the powers of the Emperor.[3]

Red Ark
The Red Ark was an Adeptus Mechanicus Ark Mechanicus ship (designation 20022563529) from the Forge World of Mars.

Red Axe
The Red Axe is a colossal Omnisian Axe that was the only weapon forged from the limited supply of a unique starmetal ore, that causes the Axe to emit a crimson glow. It is a fabled treasure that is normally housed within the war vaults of Mars, but it is said that when the Red Axe is wielded in battle, few foes can withstand a blow from the weapon.[1]

Red Brothers
The Red Brothers are a Necromunda Venetor bounty hunting gang, that are members of the Cult of Redemption and whose singular purpose is to kill Witches and Mutants.[1]

Red Butchers
The Red Butchers was a specialized World Eaters infantry formation during the Horus Heresy.[1]

Red Cadavers
The Red Cadavers are a Khorne Warband know for their fury-pandemics.[1]

Red Consuls
The Red Consuls are an Ultramarines Successor Chapter.[1]

Red Corsairs
The Red Corsairs are a Chaos Space Marine warband formed primarily from members of the Astral Claws chapter.

Red Dawn
The Red Dawn is an Astartes Power Axe said to have been the favoured weapon of a long-departed Watch-Captain who hailed from the Angels Encarmine.[1] It has a long history on the front lines of the Deathwatch’s most perilous missions. Its unique power field maintains a barely perceptible haze over the blade when dormant. When the blade bites flesh or armour, it flares with an incandescent scarlet glow like a newborn star, ripping through the foe with little more resistance than mist.[1]

Red Dragons
The Red Dragons are a Space Marine Chapter.[1]

Red Grail
The Red Grail is said to hold the blood of Sanguinius and is part of a Blood Angels ritual where one of their Space Marines must drink this blood, to, so they say, become closer to their dead primarch. Once they have drunk from the Red Grail, they become a Sanguinary Priests, the most senior of which is named Corbulo.[1] It is from these priests that the blood is taken to be used in the rituals of transforming aspirants into Space Marines. The Red Grail is often taken to the battlefield where it provides a source of great inspiration for the Blood Angels, it also incorporates a powerful force field generator to protect the bearer from attack.[2]

Prometheus
Prometheus is Nocturne's moon and the Fortress-monastery of the Salamanders. The monastery is the only construction built there and is the centre of the Salamanders logistics and administration. Being an over-sized moon, it causes massive stress on Nocturne's tectonic plates, resulting in an event, known as the Time of Trials, which occurs every Nocturne year (15 Terran years). During this time, the tectonic stresses induced by the increased gravitational pull of Prometheus cause the planet's thousands of active volcanoes to erupt and the seas rise up in vast waves.[1] As befits the centre of the Chapters command, Prometheus is the site of the Pantheon. The Pantheon is a council comprised of 18 seats, the number of the former Legion, each one dedicated to one of the Chapter's positions of command[2b]: One seat for the Regent of Prometheus[2a], as the Chapter Master is named Six seats for the Company Captains One seat each for the Apothecarion, Librarius, Chaplaincy and Fleet Three seats for the Armoury and the Masters of the Forge. A further three seats are reserved for guests who are invited with the consent of the rest of the council. The final seat is reserved for the most enigmatic position within the Chapter - that of the Forgefather. As the Chapters focal point, Prometheus is also home to the Hall of Relics[2b], a vast area containing a great number of shrines and reliquaries devoted to heroes of the Chapter. Within its walls, shrines can be found to Xavier, the most renowned Chaplain of the Salamanders, T'kell, a legendary Master of the Forge in the days of Vulkan, and Kesare, the great Firedrake Vulkan slew during his trials against the Outlander.[2b] Despite Prometheus being the nominal home of the Chapter, the majority of Salamanders are dispersed across Nocturne's surface,[2a] with only the Firedrakes and the Neophytes remaining within Prometheus's walls.[2b] However, access for the other Companies to Prometheus is facilitated by numerous teleportation points situated all across Nocturne's surface.[2b] The Teleportarium of Prometheus is extensive and, upon ten translation points, each more than capable of supporting a full squad of Firedrakes in Terminator armour, the whole of the 1st Company may be deployed via teleportation.[2b] Prometheus is the site of the Salamanders Fleet and as such, it plays host to a great dock where the chapter's Strike Cruisers and Battle Barges can be restored. Along with the Fleet in general, one of the Chapters greatest relics, the Chalice of Fire, a vast forge-ship of Vulkan's that provides most of the Chapters armament, is moored at Prometheus. Another of Vulkan's Relics, an array of space-bound lasers known as the Eye of Vulkan, orbits Prometheus, protecting it from attack.[Needs Citation]

Promethium
Promethium is a general term for any form of fuel in the Imperium. The term also commonly refers to the substance used as fuel for Imperial flamer weapons, a highly volatile incendiary gel which immediately ignites on contact with oxygen. It reaches super hot temperatures. Similar to napalm, the gel sticks to an individual, continuing to burn on its own accord, even underwater and in space.[1] It also fuels most spacecraft and vehicles, both military and civilian. In addition to this, Promethium is used to create an array of everyday necessities, ranging from dyes and plastics to pharmaceuticals and synthetic protein bars. Promethium is extracted and refined in a number of different ways. Some of the most common methods are extracting it from the atmospheres of gas giants, the mining of ancient organic material deposits, and the processing of certain rare ices that are only found on ice worlds.[2]

Promethium Guild
The Promethium Guild is part of Necromunda's Merchants Guild and is responsible for overseeing the distribution of Promethium and all burnable fuels and liquids within the Hive World's Hives. In some Hives, the agents of the Promethium Guild are almost a religious Order, who carry a flame they worship as an aspect of the Emperor. This eternal flame is always kept alight, sometimes by the same family for generations, and is carried with the Promethium agents on their nomadic journeys. When such a flame is brought by the Promethium Guild into an Underhive settlement, it is a great occasion for the inhabitants, as it is a great honour to light their furnaces or engines with the perpetual fire. The Promethium Guild is also known to have a major rivalry with the Electro Guild, to determine what main resource is used to power the Hives - a struggle the Promethium Guild won long ago in Hive Primus.[1]

Promethor
Hive Fleet Promethor is a newly discovered colossal tendril of Hive Fleet Leviathan, that invaded Segmentum Pacificus alongside Hive Fleet Nautilon and caused the Fourth Tyrannic War to begin.[1a]

Promitor Class Transport
The Promitor Class Transport is a type of Imperial transport vessel used during the Great Crusade and Horus Heresy.[1]

Promodon
Promodon was a Contemptor Dreadnought in the Iron Warriors Legion who fought in the Dropsite Massacre during the Horus Heresy.[1]

Promus
Dio Promus was the Chief Librarian of the Ultramarines during the Great Crusade. He voted in favor of a Legion Librarius during the Council of Nikaea.[1] He later was recruited into the Knights-Errant.[2b]

Propagandist
Propagandists are Imperial rabble-rousers, who give speeches, paint slogans on walls, and spread favorable rumors.[1]

Prophaniti
Prophaniti was a Daemon trapped into into a human host by Inquisitor Quixos.

Prophecy of Imandha
The Prophecy of Imandha are runes that contain the cryptic writings of Farseer Imandha, who predicted the doom currently befalling the Maiden World of Davinuus. They also bear scripted Eldar prophecy that describe events yet to unfold. Written millennia ago, the full meaning of the Prophecy of Imandha may only be truly understood by spirits of forgotten days, but they possess a key to the path to victory for the Eldar.[1]

Prophecy of the Wolf
Prophecy of the Wolf is a battlebox for the 8th Edition of Warhammer 40,000.[1]

Prophet of Cogs
The Prophet of Cogs is the title of a mysterious Adeptus Mechanicus Tech-Priest of Mars. During the North-South Mars Conflict of 979.M34 he infamously bound millions of long-abandoned Servitors and warmachines to his cause and attacked both sides. Known as cyberghouls, both north and southern Mars united to defeat him and his legions. Rumors persist that he haunts the Alpha Centauri System to this day.[1]

Propheticum Hereticus Tenebrae
The Propheticum Hereticus Tenebrae is an archive of dark lore based on the dreaded Tyrant Star, consisting of many sources, case studies and prognostications; compiled by the Inquisition's Tyrantine Cabal and housed in the depths of the Bastion Serpentis. Its implications trouble the sleep of many great minds.[1]

Prophets of Fury
The Prophets of Fury is a Human civilization that worships the Chaos God Khorne, who they know as the Skullstar. It is his furious glare, that guides their slaughter-fleets to new battlegrounds.[1]

Prophets of Mercury
The Prophets of Mercury were a loyal Space Marine Chapter. They were destroyed during the Abyssal Crusade in the Eye of Terror.[1]

Prophets of Plague
The Prophets of Plague are a Death Guard Warband.[1]

Prophets of Waaagh! (Audio Drama)
Prophets of Waaagh! is an Audio Drama anthology.

Prophets of War
The Prophets of War were a Dark Eldar coalition formed by Archon Viscount Rex to plunder the Corvus Sub-Sector during the Crusade of Fire. Wielding enough power and wealth in Commorragh to recruit multiple Kabals, Wych Cults, the powerful Duke Sliscus, and even Necron allies through the promise of recovering lost artifacts, The Prophets of War went on to counter Imperial and Chaos forces on Alfrost and Voidspan Point.[1]

Prophets of the Blighted Path
The Prophets of the Blighted Path are a Word Bearers warband led by Dark Apostle Naberus and have long been active in the Screaming Vortex. They maintain an orbital fortress trailing the world known as the Flaming Tomb in the Inner Vortex.[1]

Samni'arius
Samni'arius or The Blade of the False Gladiator[3], is a huge Daemon Weapon recently wielded by Angron.[1]

Samnokh Dynasty
The Samnokh Dynasty is a newly awakened Necron Dynasty which has intruded onto the borders of the Urani-Surtr Regulates of the Leagues of Votann.[1] It is thought that its Phaeron is single-minded in its quest to claim the worlds of the URSR.[1]

Samonas
Samonas was a member of the Custodian Guard during the Unification Wars.[1] He was held in good esteem by Constantin Valdor and was appointed to monitor Uwoma Kandawire ahead of her anticipated coup.[1a] However the coup nonetheless broke out, and durign the fighting Samonas was charged with securing the Imperial Dungeon's genetic lore. He confronted Amar Astarte and nearly slew her, but in the end she was able to detonate herself and the laboratory.[1b] Samonas survived, but was distraught from his apparent failure to secure the Dungeon's genetic lore. Valdor assured him he did not fail, though he did not divulge that the Emperor had secretly backed up all of Amar's work.[1c] Samonas also fought in the Burning of Prospero and the War Within the Webway. [2]

Samos
Samos is a world of the Imperium.[1] When Faisal Mamoud, Samos' dictator President, announced he would make himself King and secede from the Imperium, word quickly reached the High Lords of Terra. The order was given to the Officio Assassinorum to end his life and the Vindicare assassin 13-X was dispatched to Samos. Disguised as a pilgrim, 13-X stayed hidden for five days before killing Faisal during his coronation to become King.[1]

Samosl Gennorr II
Samosl Gennorr II is an Imperial Navy High Admiral, who commands the Graia Class Battleship Gauntlet of Thunder.

Samothrace
The Samothrace was a Cruiser of the Ultramarines during the Horus Heresy.[1][2a]

Samothrace 15th
The Samothrace 15th was an Imperial Guard Regiment that took part in the Sabbat Worlds Crusade.[1] The Samothrace 15th, alongside the Samothrace 4th and 5th, formed part of the armoured host deployed on Menazoid Epsilon.[1]

Samothrace 4th
The Samothrace 4th was an Imperial Guard Regiment that took part in the Sabbat Worlds Crusade.[1] The Samothrace 4th, alongside the Samothrace 5th and 15th, formed part of the armoured host deployed on Menazoid Epsilon.[1]

Samothrace 5th
The Samothrace 5th was an Imperial Guard Regiment that took part in the Sabbat Worlds Crusade.[1] The Samothrace 5th, alongside the Samothrace 4th and 15th, formed part of the armoured host deployed on Menazoid Epsilon.[1]

Samson
Samson is an Ultramarines Primaris Lieutenant in the Fulminata demi-Company.[1]

Samson IV
Samson IV is a Hive World in the Calixis Sector.[1]

Samu'asocho
The Samu'asocho is a Sword Frigate in the Excruciators Chapter and it took part in the Charadon Campaign.[1]

Samuel
Samuel is a Lexicanum in the Dark Angels Chapter and was part of the task force led by Supreme Grand Master Azrael that took part in the Pyrus Reach Conflict.[1]

Samus
Samus (Daemon Prince of the Ruinstorm), The One Who Walks Behind Us[6] is the name of a daemon that was initially manifested on Sixty-Three-Nineteen near the end of the Great Crusade.[1c][1d] The creature went on to plague the Imperium throughout the Horus Heresy.

San Leor
San Leor is an Agri World of the Imperium that dates back at least to the Age of Apostasy.[1a]

San Leor Massacre
The San Leor Massacre took place in 799.M41 when a Red Corsairs strike force invaded San Leor, the original home of the Daughters of the Emperor. The Chaos Space Marines are unprepared for the fury of the Adepta Sororitas reprisal when they come under attack from nine separate Orders. The massacre refers to the Chaos Marines, who were ultimately annihilated by the counter-attack.[1]

Sanakht
Sanakht was a former member of the Thousand Sons legion.

Sanakht Bekti
Sanakht Bekti is a Thousand Sons Sorcerer in the Prodigal Sons Chaos Warband and serves in Merhet Maat's Warpcoven.[1]

Sanash Gallimedan
Sanash Gallimedan is a member of the Adeptus Custodes' Emissaries Imperatus. He is serving in the Indomitus Crusade and is responsible for convincing the Hammers of Dorn Chapter to accept Primaris Space Marines into their ranks.[1]

Death's Cowl
Death's Cowl is a Flesh Tearers Strike Cruiser, that houses the Chapter's Death Company and is under the command of Chaplain Zuphias. Due to this, it has been heavily modified to make room for extra assault launchers, Drop Pods, and Boarding Torpedoes.[1]

Death's Head of Duke Olaks
Death's Head of Duke Olaks is a Daemon Weapon of Nurgle.[1] Duke Olaks was once a proud leader of an ancient people who foolishly ordered his scientists to formulate an elixir to make him immortal. It was with great delight that Nurgle bestowed upon him a terrible wasting sickness for his arrogance. So torturous was the incurable contagion’s effect on the duke’s undying body that Olaks demanded his scientists develop an antidote to the elixir so that death could finally free him from his eternal torment. Though they dutifully succeeded in this venture, Nurgle was far from finished with his newest plaything. Duke Olaks’ head now serves as a potent weapon that can be cast among the Lord of Decay’s enemies to spread the very same plague that once afflicted its long-dead owner.[1]

Death's Heads (Weapon)
Death's Heads are a type of Daemonic Gift of Nurgle which allows the user to project the diseased heads of Rot Fly victims.[1]

Death's Sabre
The Death's Sabre is a Knight Rampager who after nearly two and a half centuries of ceaseless war, has been covered in a thick layer of skin and fat, taken from worthy foes. The Knight once had a throngs of Chaos Cultists, who followed it in battle and displayed their loyalty to it, through acts of increasing depravity. However the Death's Sabre continuous slaughter drew the admiration of a pack of Necron Flayed Ones, who emerged from their bleak dimension to follow the Knight. They quickly killed the Rampager's Cultists and started worshiping it, as they saw the flesh covered Death's Sabre, as a manifestation of the C'tan Llandu'gor. In its own state of savage madness, however, the crazed Knight has not even noticed its new Xenos thralls.[1]

Death's Shroud
The Death's Shroud is a Battle Barge of the Executioners Chapter.[1]

Death's Welcome
Death's Welcome is an Imperium Knight World that is home to several Households and was invaded by a splinter of Hive Fleet Hydra sometime after the Great Rift's creation.[1b]

Death-Masque
Not quite a living creature and much more than a combat servitor, a Death-Masque combines the unstable form of a Chaos Spawn with a massive metal skull-mask from which extends a number of electrodes, wires, and conduits deep into the spawn's shifting flesh. Built by the Overlord of Forge Polix, Magos Onuris, the mask itself contains a number of simple augur arrays and a complex arcanocogitator; which, in combination with a regimen of forbidden drugs and bloody rituals, forms a control system to direct the creature’s actions and can even stimulate its own flesh to contort and change upon command in combat.[1]

Death-maiden
Death-maidens are dead House Escher's gang-members, that have been resurrected by the House's alchymyst fleshteks and turned into Escher's assassins, fixers and enforcers.[1] Only those whose deeds have drawn the eyes of the fleshteks are chosen to become Death-maidens and have their bodies recovered and placed within amniotic tanks. From there, their blood is turned toxic by a transfusion of chems and the Death-maidens' minds are stripped of whatever shreds of humanity they once had. Once they are reborn, the Death-maidens are ordered to impose the will of House Escher in the Underhive and usually work alone, unless tasked with joining Escher gangs to enforce the interests of the House. Though it is not unheard of for entire gangs of Death-maidens to gather, when House Escher's matriarch council calls.[1]

Death Bringers
The Death Bringers are a Nurgle Warband, who see their role as his merciful executioners.[1]

Death Card
Death Cards are psychological weapons utilized by some Callidus Assassins. Upon assassinating their target, Callidus Assassins will sometimes leave a death card on its corpse, often between their dead fingers or gritted teeth. When touched by living flesh, the card flickers to life and emits a hologram that shows the victim's face at the moment of death complete with their agonised screams.[1]

Death Cloud Projector
Death Cloud Projectors were toxic-emitting weapons used by the Grave Wardens of the Death Guard during the Great Crusade and Horus Heresy.[1]

Death Company
The Death Company is a special unit unique to the Blood Angels and their Successor Chapters, consisting of former Battle-Brothers who have succumbed to the Black Rage.

Death Company Chaplain
Death Company Chaplains are specialized Space Marine Chaplains of the Blood Angels which lead the Death Company.[1]

Death Company Dreadnought
The Death Company Dreadnought is a Space Marine Dreadnought pattern used by the Blood Angels and their Successor Chapters.[1]

Death Cult
Death cults are extreme cults characterized by their worship through bloodshed, and can be found on many Imperial worlds.[1]

Death Curse
The Death Curse is the Eviscerator of Gauthard, Brother-Sergeant of 3rd Company of the Imperial Fists Chapter.[1]

Death Dealer
The Death Dealer is a Daemon Engine of Khorne. The Death Dealer resembles a mobile siege tower which carries warbands of fanatical Khornate Warriors into battle. At the front of the vehicle is a gigantic mechanical warrior equipped with fearsome close-combat weapons.

Departmento Colonia
The Departmento Colonia is an Imperium organization that deals with establishing Imperial colonies on worlds and also with sending military forces to defend the colonists. If contact is lost with these worlds, then the Departmento Colonia will send out requests to the Imperium's military organizations to check the status of the colonies.[1]

Departmento Contagio
The Departmento Contagio is a department of the Administratum dedicated to the study of infectious disease. It is under the authority of the Chirurgeon-General.[1]

Departmento Exacta
The Departmento Exacta is a division of the Administratum which oversees the management of the Imperial Tithe from Imperial worlds. The Departmento Exacta is known as a pitiless and ruthless agency which will order the invasion of worlds which fail to meet its quotas regardless of circumstance.[1a] The aspect of the Imperial tithe concerned with the drafting of recruits into the Imperial Guard is not overseen by the Departmento Exacta but instead the Departmento Munitorum.[1b]

Departmento Gradio
The Departmento Gradio is a department of the Administratum dedicated to assigning ranking and classification grades to missives and other important documents.[1]

Departmento Munitorum
The Departmento Munitorum (or Munitorium[11]) is a department of the Administratum devoted to the general administration, supply and command of the Imperial Guard, however despite its necessity it is often viewed by the Guard as ineffective. The Munitorum has ultimate responsibility for the raising of new regiments, training of troops, provision of equipment and supplies, and transportation of troops and equipment to and from theatres of war. It is primarily a logistical organisation, like the Administratum, but while the Administratum deals with civilian logistics, the Munitorum deals with the logistics of war. Using military as opposed to civilian ranks, the Departmento Munitorum dates back to the Great Crusade.[7]

Departmento Processium
The Departmento Processium is a department of the Administratum dedicated to the processing of endless amounts of paperwork.[1] The department recieves paperwork from other Imperial agencies and passes them onto the appropriate destination. Its adepts are little more than slaves, working long shifts in small cubicles under merciless supervision. The adepts are often part of familial clans that have undertaken this work for generations.[1]

Departmento Regia Interior
The Departmento Regia Interior was an early agency of the Imperial bureaucracy during the Unification Wars. It seems to have been responsible for managing the growing Imperial Palace. Its armed wing, known as Seneschals, provided much security for the Palace in its early days.[1]

Departmento of Final Consideration
The Department of Final Consideration is a department of the Administratum dedicated to receiving and processing requests for aid from other Imperial worlds.[1] Based on Terra, its adepts hold the fate of billions in their hands, for it is they who juggle the countless threats facing the Imperium and approve the limited military relief expeditions available. They often ignore requests for aid deemed insignificant or less pressing than others, dooming its inhabitants to cruel fate at the hands of Xenos, Heretics, or other threats.[1] Its adepts live relatively comfortable lives and seem to be higher-ranked within the Imperial bureaucracy. Living in the Inner Palace, its members enjoy servants, natural foods and wine, and leisure time.[1]

Dera Caren Lowlands
The Dera Caren Lowlands are a region of the planet Calth.[1][2] Prior to the Horus Heresy, the area boasted many manufactories, but nonetheless had great areas of forest preserved between these for recreational purposes.[1] In the course of the Battle of Calth, however, the forests were burned (either in the actual fighting or by the heightened activity of the star Veridia).[2]

Deradaeddon
Deradaeddon was a Captain in the Luna Wolves Legion during the Great Crusade. He was a member of the Mournival, who advised their Primarch Horus. He later died in battle during the Crusade and his name would be recited, along with the other honoured dead of the Mournival, when a new member was inducted into the council.[1]

Deranax
Deranax was a Centurion in the World Eaters Legion and was once a greater believer in the Imperium's Great Crusade. When the Horus Heresy began though, he joined his Legion in tearing down everything the Crusade had accomplished and was later among the Traitors' forces set to invade Terra.[1] However, when Horus learned that the Blood Angels Legion was attempting to pass through the Ruinstorm to reach the Emperor's side, Deranax was charged with stopping the Loyalists. Given command of the Battleship Gladiator and many of his Legion's warships, Deranax prepared an ambush in the Diavanos System, which he knew the Blood Angels would need to pass through. However, Diavanos was a world of the Imperium and once they discovered the World Eaters' fleet, they sent out a plea for aid. The World Eaters were unaware of this, so Deranax's fleet was caught by surprise when the Ultramarines Legion suddenly entered the system, after receiving Diavanos' message. Led by their Primarch, Roboute Guilliman, the Ultramarines were fighting any Traitors they came across, to ensure the Blood Angels reached Terra and intended to wipe the World Eaters from the System.[1] In the subsequent Battle of the Diavanos System, the World Eaters' fleet was destroyed, but not before Deranax aimed the stricken Gladiator at the Loyalist world. Wanting to land one last blow against the Imperium, he readied a Cyclonic torpedo to explode - but not to destroy Diavanos. The Centurion had anticipated Guilliman would personally try to stop him, in order to save Diavanos, and so planned to explode the torpedo within the Gladiator. When the Primarch and Ultramarines boarded the Gladiator, the World Eaters set off explosives which destroyed every passageway to the battleship's bridge and forced the Ultramarines to enter its torpedo bays. However, when they saw what the Centurion intended, the Ultramarines charged the World Eaters protecting the torpedo and Guilliman was able to kill Deranax before he caused it to explode.[1]

Derdoni
Derdoni was a Hive World of the Imperium. In 936.M41, the planet withheld its Tithe from the Adeptus Terra, resulting in an Departmento Munitorum investigation team escorted by Death Korps of Krieg troops landing on the planet to investigate its insubordination. After the Munitorum officials were hanged, the Krieg forces deployed in the towering mountains that overlooked the planet's primary Hive, launching a fierce artillery bombardment of the city' spires. Trapped inhabitants attempting to flee were mercilessly cut down by the Guardsmen. After five years of relentless shelling, the hive surrendered. Ignoring this, the Krieg bombarded the city for another five years, despite the fact that all signs of life within the city had ceased after only three.[1]

Deredeo Pattern Dreadnought
The Deredeo Pattern Dreadnought is a type of Space Marine Dreadnought. The walker is dedicated for heavy support and shares many components and features with the assault-based Contemptor Pattern Dreadnought.[1]

Derelei Melcho
Derelei Melcho is an Ordo Militarum Inquisitor of the Sanctus Entente Cabal, which seeks to combat Abaddon the Despoiler's efforts to collapse the Sanctus Wall.[1]

Derelict World
Derelict Worlds are worlds that have been scoured by war or disaster and have not been seized by a new galactic power. In time, many are simply lost to the void.[1]

Deren
Deren was the Chapter Master of the Angels Numinous, during the Kallius Insurrection.[1a] That campaign heavily ravaged the Angels Numinous and they were forced to ask the Blood Angels to aid them. Their Founding Chapter, also suffered heavy losses, but were allowed to disengage after additional Imperial forces arrived. Deren would not permit his Chapter to do the same however. The Angels Numinous were the first to take part in the Kallius Insurrection and they would remain until the campaign was done. The Chapter had become so depleted, however, that the Angels Numinous knew it would take them a long time to recover to their full strength[1a]. Soon after the Blood Angels departed, though, they were ambushed[1b] by the Black Legion. Despite their current state, Deren sent the Chapter's fleet to aid the Blood Angels and saved their Founding Chapter from being destroyed.[1c]

Derenden II
Derenden II was the site of a battle between the Orks and the 13th Valiad Marksmen Regiment.[1]

Dereveo
Dereveo was a past Sanguinary High Priest of the Blood Angels Chapter. In 456.M40, he oversaw the Insanguination ritual for a group of Aspirants, which included a young Luis Dante.[1]

Derian Arkelius
Derian Arkelius is a General of the Imperial Guard active in the Jericho Reach.[1]

Derin
Derin was a Trooper of the Tanith First and Only regiment.[1a][2]

Rustwalkers
The Rustwalkers are a Death Guard Vectorium, of the 4th Plague Company.[1]

Ruterias
Ruterias, is an Outcast Pathfinder and was one of Illic Nightspear's first disciples. He aided Nightspear in his failed assassination attempt on the Necron Overlord Anrakyr the Traveller, during the Carnac Campaign[1a]. After the attempt, the Necrons hunted the group and Ruterias was one of the few who reached the safety of Craftworld Alaitoc, via a webway gate on Carnac.[1b]

Rutger's Reach Crusade
The Rutger's Reach Crusade is a Black Templars Crusade, that was once commanded by Marshal Tännhauser.[1]

Rutgher Kaine
Rutgher Kaine is a traitorous Astra Militarum General, who possess a secret laboratory hidden within an active volcano, which is protected by his loyal Guardsmen. However an Imperial Kill-Team infiltrated the laboratory, in an attempt to kill the General, which forced Kaine to flee for his life. The Kill-Team is following at his heels however and is attempting to kill Kaine before he can escape.[1]

Rutherian Crusade
The Rutherian Crusade is a Black Templars Crusade that was launched sometime after the Great Rift's creation. Currently, Castellan Dramos is leading some of its forces in the defense of the invaded Talledus System.[1]

Rutial Glinthar
Rutial Glinthar was a Word Bearers Sorcerer Lord.[1a]

Ruwan
Ruwan was a Raven Guard Sky-Hunter Sergeant, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Rybakov
Rybakov is a Cadet Commissar, who is taking part in the Sump Wars. There, he commands a squad of neophyte Tempestus Scions and they are gaining field experience, under the tutelage of veteran Tempestor Krill Rudin.

Rychlind
Rychlind was a Hyrkan Guardsman who lead a Heavy Weapons Team.[1]

Rychus Blane
Rychus Blane is an Inquisitor, who in the aftermath of the Gharagdar Heresy, is believed to be the current master of the Arco-flagellant, Damien 1427.[1]

Rydol
Rydol is a world of the Sabbat Worlds Cluster.[1a]

Rye'cum Morose
Rye'cum Morose is a Rogue Trader.[1]

Rygar
Rygar was the site where the Space Wolves Great Company of the Wolf Lord Leif Snowfang clashed with the Ork hordes of Warboss Rokbad Necksnapper.[1] During the battle, Snowfang was killed by a lucky blow from Necksnapper, and the Wolf Guard Harald Deathwolf was forced to take command of the Great Company. He then rallied them to victory over the Orks and afterwards, Deathwolf was voted to succeed Snowfang as the Great Company's new Wolf Lord.[1]

Rygar Drune
Rygar Drune was a previous Over-tyrant of House Goliath.[1a] He originally seized the title, by sending his predecessor Djangar tumbling down one of Hive Primus's walls, as they fought in the Fist's Sky-Pit arena.[1b] Drune would then rule House Goliath as Over-tyrant until he was succeeded by Varran Gor, who killed Drune[1a] during a grand banquet.[2]

Ryk'tar
Ryk'tar was a Salamanders Warden, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Rykas
Rykas is a Raven Guard Shadow Captain who took part in his Chapter's purge of the Blood Cults infesting the floating temples of the Shrine World Rhorsch alongside the Mortifactors Chapter.[1] Disaster struck during their mission when their attacks on the Blood Cults triggered a Daemon incursion which nearly overran Rhorsch. As the Daemons attacked the Space Marines, the Mortifactors acted as a rearguard to allow the Raven Guard to storm the Grand Temple where the Blood Cults' leader, the High Bloodcaller, was located. When they entered the temple, Rykas led the Raven Guard in slaying the Bloodcaller, which brought an end to the Heresy infecting the Shrine World.[1]

Rykehuss
Rykehuss is a notorious monodominant Inquisitor of the Ordo Hereticus, most known for stopping the rampage of the traitorous Inquisitor Erya Nephthys by killing her a third and final time.[1] Rykeuss is a Witch Hunter of the Ordo and specializes in the finding and capture of Psykers. His most common method of dealing with Psykers is to set up a Court of Odeals in a city of choice, at which point pious citizens bring accused neighbors and family to be tried. This often results in bloody purges as he seeks out to kill all the "sinners". Innocents are invariably killed in this spectacles, but the Inquisitor considers them acceptable losses. This has led Rykehuss to develop a reputation as a hero and butcher simultaneously.[2] As a member of the Tyrantine Cabal, he routinely opposes Inquisitor Vownus Kaede, an other witch hunter that persists saving Psykers from him and his pogroms. The fact that Rykehuss is totally deprived of any known psychic power, despises them, while Kaede is an Alpha Plus psyker himself, does not help in their tumultuous coexistence. In battle he wears ornate customised armor given to him by the Adeptus Mechanicus as gratitude for his unraveling of a Witch Cult on a Forge World.[2]

Rykhel
Rykhel was a Space Marine of the Avenging Sons Chapter, a member of the Third Company.[1]

Rykogene
The Rykogene were a Xenos species that was encountered by the Imperium in the Great Crusade, and which later attempted to kill the Emperor during a boarding attack on his flagship, the Bucephelus. The attempt failed; following this, the Imperium launched a campaign of annihilation against the Rykogene, which caused their species's extinction.[1]

Rylan
Rylan is a world of the Imperium.[1] Rylan was attacked during the Warboss Sunspitta’s assault in 766.M37. Thanks to the Imperial Fists Strike Force Ultra, the Ork’s Space Hulk and more then a half of their army was destroyed at the time of landing. This battle was called The Dawn Hammer.[1]

Prophets of Fury
The Prophets of Fury is a Human civilization that worships the Chaos God Khorne, who they know as the Skullstar. It is his furious glare, that guides their slaughter-fleets to new battlegrounds.[1]

Prophets of Mercury
The Prophets of Mercury were a loyal Space Marine Chapter. They were destroyed during the Abyssal Crusade in the Eye of Terror.[1]

Prophets of Plague
The Prophets of Plague are a Death Guard Warband.[1]

Prophets of Waaagh! (Audio Drama)
Prophets of Waaagh! is an Audio Drama anthology.

Prophets of War
The Prophets of War were a Dark Eldar coalition formed by Archon Viscount Rex to plunder the Corvus Sub-Sector during the Crusade of Fire. Wielding enough power and wealth in Commorragh to recruit multiple Kabals, Wych Cults, the powerful Duke Sliscus, and even Necron allies through the promise of recovering lost artifacts, The Prophets of War went on to counter Imperial and Chaos forces on Alfrost and Voidspan Point.[1]

Prophets of the Blighted Path
The Prophets of the Blighted Path are a Word Bearers warband led by Dark Apostle Naberus and have long been active in the Screaming Vortex. They maintain an orbital fortress trailing the world known as the Flaming Tomb in the Inner Vortex.[1]

Prophets of the Seven
The Prophets of the Seven are a Death Guard Warband.[1] The Prophets of the Seven serve as part of the Death Guard's 4th Plague Company and are commanded by a Sorcerer. The Warband is among those that favour using a large number of Nurglings in battle.[1]

Prosan
Prosan is an Imperium world controlled by the Departmento Munitorum.[1]

Prosan 314th
The Prosan 314th was an Imperial Guard Regiment raised on the Departmento Munitorum world of Prosan.[1]

Prosecutor
Prospector are a type of warrior of the Sisters of Silence.[1] Prosecutors operate in more tactically flexible squads designed around longer-ranged combat. They are the most commonly encountered type of Sister of Silence. by the wider Imperium, forming foot soldiers and guards of organizations such as the League of Black Ships. In field operations, they specialize in open engagements against massed targets and commonly operate alongside Astartes.[3] In battle, they wield Bolters, Needlers, and Bolt Pistols and led by a Prosecutor Mistress.[2][3]

Prospect
Prospects are expeditionary and prospecting fleets of the Leagues of Votann.[1] These fleets have left the Votann homeworlds of the Galactic Core and ventured into the greater galaxy. It is made up of Kin who have decided to leave their people and seek wealth for their people or knowledge to one day offer up to their League's Ancestor Core. These fleets have allowed the Kin of the Leagues of Votann to encounter all the major races of the Galaxy, either as foes, trading partner, or mercenaries.[1] Some Prospects are quite small, while others may consist of entire Kindred that has moved itself out of the Core.[1] Many of these expeditions have been misidentified as an entire race in and of themselves by other civilizations within the galaxy. The Tau and Humanity alike have dubbed these expeditions the Demiurg, Gnostari, Kreg, and others.[1] Prospects are viewed with a great deal of skepticism by the larger Leagues of Votann. Many view leaving the core for an indeterminate period for "far-space" to be a fool's errand. Indeed "Sailed to Far-space" is a Truth idiom used by the Leagues of Votann to mean that a Kin has embarked on a dangerous course of action they will likely regret. However others view such undertakings as great quests that allows them to study their ancestral roots before the settlement of the Core millennia ago.[1a]

Prospector
Prospectors are a type of ganger within House Orlock.[1] Within House Orlock, it falls to the Prospectors to uncover the lost wealth of Necromunda. Explorers of ash and hive, they lead expeditions into the abandoned regions of the world, often at great risk, to find untapped waste deposits to mine or ruined settlements and machinery that can be picked over. A much-respected position within the House, each Orlock Prospector is unique, shaped by the region they explore. The frost-bitten men and women of the ash pole are adept at thawing out wrecks that have slumbered beneath the dirty ice of Necromunda for millennia, while the Deadsea scavengers drift over the vast sweltering equatorial wastes in ancient stratoplane hulls held aloft by gas balloons.

Prosperan Realm
The Prosperan Realm was an area of Imperial space, that was once the Thousand Sons Legion's domain, during the Great Crusade.[1]

Prosperan Rift
The Prosperan Rift is a group of Imperial Systems that lie in the Ultima Segmentum and are close to the borders of Segmentum Solar. In the wake of the Great Rift's creation, the Rift has become rife with war as the Daemon Primarch Magnus has begun claiming its worlds in order to form an empire within Imperial space.[1]

Prosperan Rift War
The Prosperan Rift War started in M42, after the Daemon Primarch Magnus began to claim the Prosperan Rift's worlds, in order to build an empire within Imperial space. Now the Imperium struggles to defend the Rift, from both the Thousand Sons as well as Chaos forces loyal to Magnus and Tzeentch, who seek to aid the Daemon Primarch in his quest.[1]

Prosperine Khopesh
Prosperine Khopeshes are swords wielded by the Thousand Sons' Rubric Marines and Scarab Occult Terminators.[1]

Prosperine Lynx
Prosperine Lynx were a species of subtly psychic felines native to Prospero.[1] More like an ancient Terran tigrus-cat or smyladon than the root species of lynx, they were almost the size of a Terran horse - coming to approximately chest height on a Space Marine. They became extinct when Prospero was destroyed.[2]

Prosperis II
Prosperis II is an Imperium world, that contains sanctified canyons that are visited by pilgrims. In M42, however, the Tau Empire's Vior'la Sept invaded the world, along with their Kroot allies. Now Prosperis II's holy canyons are the sites of battles as the Militarum Tempestus have come to the world's aid.[1]

Prosperitus Lux
The Prosperitus Lux was an Emperor Titan that was charged with defending the Imperium world Tenebrae. It was later destroyed in battle with the Chaos forces of the Dark Apostle Vog, when they invaded Tenebrae.[1]

Prospero
Prospero was the Homeworld of Magnus the Red and his Space Marine Legion, the Thousand Sons. Devastated and depopulated during the Horus Heresy in M31, Prospero remained a Dead World until M42, when the Thousand Sons returned to rebuilt it.[7]

Death's Cowl
Death's Cowl is a Flesh Tearers Strike Cruiser, that houses the Chapter's Death Company and is under the command of Chaplain Zuphias. Due to this, it has been heavily modified to make room for extra assault launchers, Drop Pods, and Boarding Torpedoes.[1]

Death's Head of Duke Olaks
Death's Head of Duke Olaks is a Daemon Weapon of Nurgle.[1] Duke Olaks was once a proud leader of an ancient people who foolishly ordered his scientists to formulate an elixir to make him immortal. It was with great delight that Nurgle bestowed upon him a terrible wasting sickness for his arrogance. So torturous was the incurable contagion’s effect on the duke’s undying body that Olaks demanded his scientists develop an antidote to the elixir so that death could finally free him from his eternal torment. Though they dutifully succeeded in this venture, Nurgle was far from finished with his newest plaything. Duke Olaks’ head now serves as a potent weapon that can be cast among the Lord of Decay’s enemies to spread the very same plague that once afflicted its long-dead owner.[1]

Death's Heads (Weapon)
Death's Heads are a type of Daemonic Gift of Nurgle which allows the user to project the diseased heads of Rot Fly victims.[1]

Death's Sabre
The Death's Sabre is a Knight Rampager who after nearly two and a half centuries of ceaseless war, has been covered in a thick layer of skin and fat, taken from worthy foes. The Knight once had a throngs of Chaos Cultists, who followed it in battle and displayed their loyalty to it, through acts of increasing depravity. However the Death's Sabre continuous slaughter drew the admiration of a pack of Necron Flayed Ones, who emerged from their bleak dimension to follow the Knight. They quickly killed the Rampager's Cultists and started worshiping it, as they saw the flesh covered Death's Sabre, as a manifestation of the C'tan Llandu'gor. In its own state of savage madness, however, the crazed Knight has not even noticed its new Xenos thralls.[1]

Death's Shroud
The Death's Shroud is a Battle Barge of the Executioners Chapter.[1]

Death's Welcome
Death's Welcome is an Imperium Knight World that is home to several Households and was invaded by a splinter of Hive Fleet Hydra sometime after the Great Rift's creation.[1b]

Death-Masque
Not quite a living creature and much more than a combat servitor, a Death-Masque combines the unstable form of a Chaos Spawn with a massive metal skull-mask from which extends a number of electrodes, wires, and conduits deep into the spawn's shifting flesh. Built by the Overlord of Forge Polix, Magos Onuris, the mask itself contains a number of simple augur arrays and a complex arcanocogitator; which, in combination with a regimen of forbidden drugs and bloody rituals, forms a control system to direct the creature’s actions and can even stimulate its own flesh to contort and change upon command in combat.[1]

Death-maiden
Death-maidens are dead House Escher's gang-members, that have been resurrected by the House's alchymyst fleshteks and turned into Escher's assassins, fixers and enforcers.[1] Only those whose deeds have drawn the eyes of the fleshteks are chosen to become Death-maidens and have their bodies recovered and placed within amniotic tanks. From there, their blood is turned toxic by a transfusion of chems and the Death-maidens' minds are stripped of whatever shreds of humanity they once had. Once they are reborn, the Death-maidens are ordered to impose the will of House Escher in the Underhive and usually work alone, unless tasked with joining Escher gangs to enforce the interests of the House. Though it is not unheard of for entire gangs of Death-maidens to gather, when House Escher's matriarch council calls.[1]

Death Bringers
The Death Bringers are a Nurgle Warband, who see their role as his merciful executioners.[1]

Death Card
Death Cards are psychological weapons utilized by some Callidus Assassins. Upon assassinating their target, Callidus Assassins will sometimes leave a death card on its corpse, often between their dead fingers or gritted teeth. When touched by living flesh, the card flickers to life and emits a hologram that shows the victim's face at the moment of death complete with their agonised screams.[1]

Death Cloud Projector
Death Cloud Projectors were toxic-emitting weapons used by the Grave Wardens of the Death Guard during the Great Crusade and Horus Heresy.[1]

Death Company
The Death Company is a special unit unique to the Blood Angels and their Successor Chapters, consisting of former Battle-Brothers who have succumbed to the Black Rage.

Death Company Chaplain
Death Company Chaplains are specialized Space Marine Chaplains of the Blood Angels which lead the Death Company.[1]

Death Company Dreadnought
The Death Company Dreadnought is a Space Marine Dreadnought pattern used by the Blood Angels and their Successor Chapters.[1]

Death Cult
Death cults are extreme cults characterized by their worship through bloodshed, and can be found on many Imperial worlds.[1]

Death Curse
The Death Curse is the Eviscerator of Gauthard, Brother-Sergeant of 3rd Company of the Imperial Fists Chapter.[1]

Death Dealer
The Death Dealer is a Daemon Engine of Khorne. The Death Dealer resembles a mobile siege tower which carries warbands of fanatical Khornate Warriors into battle. At the front of the vehicle is a gigantic mechanical warrior equipped with fearsome close-combat weapons.

Timeline
Timeline of The Galaxy: Ancient history M1 - The Age of Terra (also called the Golden Age) begins. M2 M3 M4 M5 M6 M7 M8 M9 M10 M11 M12 M13 M14 M15 - Beginning of the Dark Age of Technology[1] M16 M17 M18 M19 M20 M21 - Beginning of the Dark Age of Technology[2] M22 M23 M24 M25 - End of the Dark Age of Technology and beginning of the Age of Strife.[1] M26 - End of the Dark Age of Technology and beginning of the Age of Strife.[2] M27 M28 M29 M30 - The Fall of the Eldar, the birth of Slaanesh, and the formation of the Eye of Terror occurs. The Ages of Strife ends. The Unification Wars occur. The Great Crusade begins. M31 - The Great Crusade ends. The Horus Heresy occurs. The first Age of the Imperium era, the Age of Rebirth, begins. M32 - The Age of Rebirth ends. The Forging begins. M33 M34 M35 - The Forging ends. The Nova Terra Interregnum begins. M36 - The Nova Terra Interregnum ends. The Age of Apostasy begins. M37 - The Age of Apostasy ends. The Age of Redemption begins. M38 - The Age of Redemption ends. M39 - The Waning begins. M40 M41 - The Waning ends. The Time of Ending occurs. The Great Rift is formed. The Age of the Dark Imperium begins. M42

Timesplinter Cloak
The Timesplinter Cloak is a piece of technology used by Necron Crypteks of the Chronomancy discipline. The Cryptek is encased in shards of crystalised time, each splinter proof against any blow not landed in the split second formed in another moment.[1]

Timewarper
The Timewarper is a piece of advanced Imperium technology that is being field tested by the Mentors Chapter, and is a small mechanical box that can fit in the hand of a Human. When activated, it draws tiny portions of Warpspace into itself and converts this energy to sub-atomic particles, which are able to effect time in a very localized sphere around the box. Those within the area of distorted time, perceive the outside world as having slowed down and they are able to move faster whilst inside the sphere. The Timewarper can cover ten Space Marines, however its use is extremely disorientating and even years of training are insufficient to allow full adjustment of the mind, to such an experience. Another drawback of the Timewarper, is that it does not work on machines or vehicles.[1]

Timur Gantulga
Timur Gantulga was a Captain of the White Scars during the Great Crusade and Horus Heresy.[1] Commanding a small fleet, Gantulga's forces were not part of the Chondax Campaign when the Heresy erupted. Instead, they arrived at Neryx and saved a small Iron Hands contingent under Eeron Kleve from the Sons of Horus. Learning the truth of the Heresy, Timur joined forces with the Iron Hands, teaching them the ways of the White Scars and becoming friends with Kleve. The duo eventually led their forces through the Ruinstorm to Macragge, where they became part of Imperium Secundus.[1]

Tinboyz
Tinboyz are a type of Robot created and used by Ork Mekboyz and they are designed to look like metallic versions of living beings.[1]

Tinek'la
Tinek'la is a Tau world of the Farsight Enclaves. A crystalline world, it is home to many members of the Air Caste who live in floating hab-pods and Orbitals above its surface. The planet is a giant mineral structure so close to true transparency that it seems to glow with starlight. Lub'grahl's Earth Caste has stripped the planet of its thin, meteor cracked crust, leaving only behind a geometrically perfect surface. In doing so, they have transformed it from a shattered maze of crystal into a shimmering polygonal testament to the power of the Tau. The world's orbital stations are fashioned in the shape of Tinek'la itself.[1]

Tingoya
Tingoya is a world of the Imperium. It is known for producing Imperial Guard Regiments that are famed for their mobility.[1]

Tintaroth
Tintaroth is a Knight World in the Calaphrax Cluster, cut off from the Imperium since the days of the Horus Heresy.[1b] Tintaroth' orbits twin stars whose scouring glare protected it from the warp-storms that ravaged the Calaphrax Cluster for ten millennia in the aftermath of the Battle of Exyrion.[1a] When Interrogator-Chaplain Altheous arrived in M41 to determine whether Tintaroth was loyal, he was told he was not welcome because he and his brethren had blighted the universe. When he said he came from beyond the storm with news of the Emperor, he was granted an audience.[1b] The Knights of Tintaroth did not recognise the dominion of the Emperor, but agreed to aid the Dark Angels against their mutual enemy, the Iron Warriors.[1c]

Tio
Tio is an Imperial world.[1]

Tir-Val
Tir-Val is an Eldar Craftworld that little is known about.[1] After Ork Freebooterz destroyed the Imperial colony on Dunwiddian, the Craftworld attempted to reclaim the hidden Webway Portal on the world. However the Archon Melandyr learned of this, and immediately led his Kabal of the Emerald Talon, along with its allies, to seize the Portal for the Dark Eldar.[2]

Tirathain
Tirathain is an Eldar Exodite World, located in the galactic south of Ultima Segmentum[1], that was invaded by Hive Fleet Leviathan in 997.M41 and its current fate is unknown.[2]

Tireless Force Sword
The Tireless Force Sword is a Force Weapon belonging to the Blood Ravens Chapter. It features additional psychic resonance chambers, allowing its wielder to regain his strength in battle with inhuman speed.[1]

Tiresias
Sergeant Tiresias was the leader of the Scythes of the Emperor Chapter's 21st Salvation Team, shortly after the fall of Sotha. Before this he was a member of Sergeant Angeloi's squad in the Fourth Company.[1][2] Sothan by birth, he was present when the planet was attacked by Hive Fleet Kraken but was badly wounded and evacuated by Thunderhawk. After the battle at Giant's Coffin he was devastated by the loss of the majority of his Chapter but remained critical of the new Chapter Master Thrasius's decision to assemble Salvation Teams.[2] His team rescued Commander Cassios who had remained alive in suspended animation for years aboard a Tyranid Hive Ship, before being wiped out in a follow-up mission. Severely wounded, Tiresias used a Reductor to extract both Cassios's and his own gene-seed before losing consciousness.[2] Tiresias's body was recovered by Sergeant Quintos and the 121st Salvation Team.[2] He carried a powered falx blade and bolt pistol during his salvation missions, but also had experience with a heavy bolter.[2]

Tirian
Tirian is a Space Marine Sergeant from the Ultramarines 2nd Company, under Captain Cato Sicarius. He commands one of the two Devastator Squads assigned to the 2nd Company. His squad, nicknamed "Guilliman's Hammer" is renowned for their steadiness and unwavering conduct in the heat of battle.[1a]

Tiridates
­Tiridates is the First Sergeant in the refounded Soul Drinkers Chapter's 3rd Company and he took part in the Indomitus Crusade. During the Crusade, the First Sergeant served under Captain Quhya as he sought to reclaim the Imperial world Kepris from the Cult forces of Yeceqath.[1]

Tirin Maas
Tirin Maas was a Human Vox Officer of the Imperial Armada. Serving aboard the Death Guard Frigate Eisenstein, Maas served for years in low-end ungamlorous duties before finally being given a high ranked position aboard an Astartes warship. Maas proved extremely distrustful of Nathaniel Garro and his loyalists when they attempted to use the Eisenstein to flee to Terra and warn of Horus' treachery at Isstvan III. Maas sent out a message to Death Guard First Captain Calas Typhon warning of Garro's intent and pledged to remain loyal to Horus. When Garro discovered this, he snapped Maas' neck.[1]

Tirszesh Eridi
Tirszesh Eridi is an Inquisitor, who is among the Inquisition's forces combating Abaddon the Despoiler's efforts to collapse the Sanctus Wall. During the course of doing so, Eridi successfully contained a zombie plague outbreak on Eradisz, in the Leonid System, and limited its spread to a mere 80,000 Imperial citizens.[1]

Tirus
Tirus was a Devastator Sergeant of the Blood Ravens, who led Devastator Squad Tirus in the Sabbat Worlds Crusade.[1]

Tirus (Squad)
Devastator Squad Tirus was a Devastator Squad of the Blood Ravens, lead by Sergeant Tirus.[1]

Tishriel Ysbwrieli
Tishriel Ysbwrieli is the Dark Reapers Exarch of Shrine of the Twilight Moon. He claims that as Reapers, death will bloom wherever their gaze falls on a battlefield, no matter who their foes are.[1]

Dinal Bloodsinger
Dinal Bloodsinger is an Alpha Legion Chaos Space Marine Apothecary, in the First Strike Warband.[1]

Dinath
Dinath was a city located on the planet Quradim.[1]

Dinesh
Dinesh was a Historian who was a founding member of the Order of Interrogation, that Kyril Sindermann formed during the Horus Heresy's Battle for Terra.[1]

Dinorwyc Cluster
Dinorwyc is a cluster of vital Agri Worlds, situated too close for comfort to the Kieldar Rebellion of 956.M41.[Needs Citation]

Diobolus Plate
The Diobolus Plate is an ancient suit of Power Armour that is currently owned by the Blood Ravens Chapter.[1] In its long history, many Space Marines girded in the Diobolus Plate have stood in battle against all manner of Daemons and it has taken part in Crusades through the Eye of Terror that have left it weathered but still untainted by Chaos. It has been said among the Astartes that no daemonic force may sunder this ancient armour.[1]

Diocese
A diocese is a region of the Imperium as divided by the Adeptus Ministorum. Each is headed by a Cardinal who might control hundreds of Preachers within the diocese. Each diocese originally encompassed hundreds of worlds.[1a] Ecclesiarch Sebastian Thor, as part of his reforms, reduced the size of a diocese and therefore limited the individual power of each Cardinal, making it harder for any one Cardinal to gain too much power.[1b] In the modern Imperium, a single Diocese generally encompasses an entire world.[2]

Diocletian
Diocletian is a Dreadnought in the Ultramarines Chapter, who fought Hive Fleet Behemoth during the Battle for Macragge. In the aftermath of the invasion, he aided Captain Mikael Fabian and the Third Company in reclaiming the northern polar defense fortress on Macragge.[1]

Diocletian Coros
Diocletian Coros was a Prefect of the Hykanatoi caste of the Custodian Guard during the Great Crusade and Horus Heresy.[1]

Diocletian Nebula
The Diocletian Nebula was a daemonic blackspot.[1] It was described by Justicar Alaric as one of about fifteen "weeping sores in real space" that were held down by the Grey Knights, along with The Maelstrom and the Gates of Varl.[1]

Diogenes IV Research Station
The Diogenes IV Research Station is an Imperial space station anchored in the infamous Pulsars in the Calixis Sector.[1]

Diokoles Unj
Diokoles Unj is an Ordo Astartes Inquisitor, who during the Indomitus Crusade conducted an investigation into the alleged mutations of the Black Dragons Chapter.[1]

Diolos Akrodius
Diolos Akrodius was a member of the Custodian Guard during the Great Crusade and Horus Heresy, more precisely of the Vanek-Aeterna Sodality and the Dankanatoi.[1] Originally a member of the Ephoroi, Akrodius was part of the Custodes force attached to the Blood Angels during the Signus Campaign. During the fighting, he was wounded as all of his brothers were slaughtered by Daemons during the defense of the Red Tear. In the aftermath of the battle, the wounded Custodian was kept ignorant of Imperium Secundus aboard the Red Tear. Upon returning to Terra he finally learned of what had transpired in Ultramar and was determined not to rest until every last hint of treachery was expunged from the Imperium.[1] Akrodius would go on to be the first representative of a newly founded chamber of the Custodes active during the final years of the Heresy, the Dankanatoi.[1]

Diomat
Diomat is a Contemptor Pattern Chaos Dreadnought of the Emperor's Children, currently in use by Fabius Bile's Consortium warband.[1a] Known to be insane and unhinged, Diomat is kept under strict hibernation lest he run bloody rampages. He was originally one of many such machines used by the 12th Millennial but was the only one of his kind to survive The Shattering. Fabius Bile is sometimes able to use him as an enforcer against rebellious members of the 12th Millennial given his extreme hatred for them.[1a] During the journey to recover the lost Emperor's Children Gene-Seed on Solemnace, Diomat saved Fabius' life from Palos, a warrior of the treacherous Flavius Alkenex. However in the process his chassis fell off a platform and was damaged beyond recovery. As he died, he reminded Bile to use the gene-seed to save the Legion.[1b]

Diomedes' Grace
Diomedes' Grace is an Astartes Jump Pack used by the Raptors Chapter.[1] It originally belonged to Captain Diomedes and he requested that the finest artificers of his Chapter adapt the jump pack he favoured with an advanced suspensor rig and dispersion jets to assist his manoeuvrability in the jungle warfare he had mastered. The jump pack eventually made its way to the Deathwatch, where it has served without equal in all manner of areas normally inaccessible by such means.[1]

Diomedes (Dreadnought)
Diomedes is a Venerable Dreadnought of the Silver Skulls and recently served in the Chapter's Eighth Company[1] during their years of campaigning away from their homeworld, Varsavia.[2]

Diomedes 14th Bonebreakers
The Diomedes 14th Bonebreakers is an Imperial Guard Regiment.[1a] The regiment took part in a raid on the Van Skorvold Star Fort. Stationed aboard the Imperial Navy Cruiser Deacon Byzantine, they were one of the regiments assigned to garrison the star fort after the operation was complete[1a]; this did not come to pass, however, as the fort was destroyed by the Space Marines of the Soul Drinkers Chapter.[1b]

Dionis (Groupmaster)
Dionis was the Groupmaster[1a] for Indomitus Crusade Fleet Tertius'[1b] Battle Group Iolus, during the early years of the Crusade.[1a]

Dionys
Dionys is a Warp Storm of the galaxy. When it emerged it covered many systems with corrupting influences, resulting in mass outbreaks of mutation and cultist activity. Moreover it also spread across many Adeptus Astartes Homeworlds, corrupting their gene-seed and new recruits. As a result, the warp storm was the catalyst for Saint Basillius in declaring these corrupted Chapters to be impure, resulting in the Abyssal Crusade.[1]

Diordis Victorno
Diordis Victorno is a Sergeant in the Blood Angels Chapter's First Company, who was a giant even before becoming a Space Marine. He always chooses to wield the heaviest, most destructive weapons available and earned his rank by killing a Haruspex with a Thunder Hammer.[1] When the Company was under the Command of Captain Larracus Donato, Victorno took part in defending the Shrine World Luminata from the Word Bearers.[2]

Dioscis Theta
Dioscis Theta was the site where the Squat forces of Lord Thyngrim were defeated in battle.[1]

Red-Marked (Audio Drama)
Red-Marked is an audio drama in the Horus Heresy series by Nick Kyme. It was released as an MP3 on 20 January 2016 and subsequently included in the anthology Eye of Terra.

Red-crested forkbill
The red-crested forkbill is a species of bird native to the planet Hagia. The birds are large and possess white plumage. They are also edible.[1]

Red-marked
The Red-marked were a specialised unit of Ultramarines active during the Horus Heresy.[1c]

Red Angel
The Red Angel is a Daemon of Chaos which during the Horus Heresy possessed the body of Apothecary Meros of the Blood Angels during the Battle of Signus Prime.[1] The daemon was formed from the distilled rage of Brother-Captain Tagas, who had been believed lost on Murder[2a], which formed sentience in the process.[2b] First Chaplain Erebus had planned to have Sanguinius become the daemon's host[2c], with Kyriss the Perverse offering to free the Blood Angels of the Red Thirst forever if Sanguinius took the ragefire into himself, but Meros instead sacrificed himself so that Sanguinius would not. The act freed the Blood Angels of the rage that had befallen them, but only a fraction of Meros remained alive, enough to tormented by his decision. The Red Angel admitted that the Chaos Gods had underestimated Sanguinius's resolve, but the Great Angel vowed that Meros would be spared one day, for no Blood Angel would die in silence[2b]. After departing Signus Prime, the Red Angel was presented to Warmaster Horus Lupercal aboard the Vengeful Spirit by Erebus, who was infuriated that Horus had interfered with his plans to turn the Blood Angels out of concern that Sanguinius would threaten his dominance of the Traitor Legions. Horus asked who he was, and the daemon responded that his past no longer mattered, but that he was a weapon at Horus's command, a statement that met with the Warmaster's approval. When the daemon named itself the Red Angel, Horus's equerry Maloghurst warned that Angron, who had taken that epithet in the past, would be gravely insulted, and the Red Angel said that if the Primarch of the World Eaters took offense, he could challenge the daemon, claiming he deserved it far more than Angron.[2c] Later, during the Battle of Molech, the Red Angel was used by Horus as a guide inside the planet's hidden Warp gate in his bid to obtain the powers of the Emperor.[3]

Red Ark
The Red Ark was an Adeptus Mechanicus Ark Mechanicus ship (designation 20022563529) from the Forge World of Mars.

Red Axe
The Red Axe is a colossal Omnisian Axe that was the only weapon forged from the limited supply of a unique starmetal ore, that causes the Axe to emit a crimson glow. It is a fabled treasure that is normally housed within the war vaults of Mars, but it is said that when the Red Axe is wielded in battle, few foes can withstand a blow from the weapon.[1]

Red Brothers
The Red Brothers are a Necromunda Venetor bounty hunting gang, that are members of the Cult of Redemption and whose singular purpose is to kill Witches and Mutants.[1]

Red Butchers
The Red Butchers was a specialized World Eaters infantry formation during the Horus Heresy.[1]

Red Cadavers
The Red Cadavers are a Khorne Warband know for their fury-pandemics.[1]

Red Consuls
The Red Consuls are an Ultramarines Successor Chapter.[1]

Red Corsairs
The Red Corsairs are a Chaos Space Marine warband formed primarily from members of the Astral Claws chapter.

Red Dawn
The Red Dawn is an Astartes Power Axe said to have been the favoured weapon of a long-departed Watch-Captain who hailed from the Angels Encarmine.[1] It has a long history on the front lines of the Deathwatch’s most perilous missions. Its unique power field maintains a barely perceptible haze over the blade when dormant. When the blade bites flesh or armour, it flares with an incandescent scarlet glow like a newborn star, ripping through the foe with little more resistance than mist.[1]

Red Dragons
The Red Dragons are a Space Marine Chapter.[1]

Red Grail
The Red Grail is said to hold the blood of Sanguinius and is part of a Blood Angels ritual where one of their Space Marines must drink this blood, to, so they say, become closer to their dead primarch. Once they have drunk from the Red Grail, they become a Sanguinary Priests, the most senior of which is named Corbulo.[1] It is from these priests that the blood is taken to be used in the rituals of transforming aspirants into Space Marines. The Red Grail is often taken to the battlefield where it provides a source of great inspiration for the Blood Angels, it also incorporates a powerful force field generator to protect the bearer from attack.[2]

Red Hand
The Red Hand were the elite of the World Eaters Destroyer Squads, during the Great Crusade and Horus Heresy.[1b]

Red Heralds
The Red Heralds are a Chaos Space Marine Warband.[1]

Red Honour
The Red Honour is a Battleship of the Crimson Slaughter.[2] It was the flagship of the Crimson Sabres Chapter[1a] and remained so when they embraced Chaos.[1b]

Red Hour
The Red Hour was a battle during the Badab War. In 911.M41, forces under Astral Claws Arch-Centurion Carnac Commodus stormed the Salamanders battle-barge Pyre of Glory.[2] After the victory, he ordered his warriors not only to kill all of the Salamanders who peacefully surrendered to the Executioners Space Marines (who were allies to the Astral Claws), but also to remove all of Salamanders' precious geneseed stored on the battle-barge. Insulted by this unimaginable order, the Executioners turned on the Astral Claws and with the aid of all of survived Salamanders started the bloody decimation of their former allies. In the ensuing battle on board the Pyre of Glory and the Astral Claws' ship Hyrcania, every single Astral Claw, chapter serf and servitor present was relentlessly and savagely slaughtered, and the Hyrcania was left a charnel house of decapitated bodies.[1] After the battle, Executioners High Chaplain Thulsa Kane came before the Salamander's leader, Captain Mir'san, and presented him with Commodus's head as a sign of the Executioners' regret for their sins in the war.[1]

De-Tox
De-Tox is a drug used by the Imperium, which will, if administered fast enough, negate the effects, both positive and negative, of most other drugs, toxins or gases. However its use is extremely unpleasant as it is painful and debilitating, and will also cause side effects of vomiting, nose bleeding, and voiding of the bowels.[1]

DeKere's World
DeKere's World is an Imperial world notable for being the Homeworld of the Inquisitor Gregor Eisenhorn.[1][2]

DeRall
DeRall was a Sons of Horus Line Captain and chief of the Legion's Catulan Reaver section during the Battle for Terra.[1] He was chosen to be among First Captain Abaddon's forces that attempted to launch a surprise attack, by drilling into the weakened foundation of the Imperial Palace's Saturnine Gate. This would allow them to enter the basements of buildings behind the Gate, and then allow the Sons of Horus to attack the Palace's Sanctum Imperialis. However the Primarch Dorn was aware of this flaw in his defense of the Imperial Palace and he left several Loyalist Kill-Teams in the basement's as he anticipated the Traitors would attack there. Abaddon's forces did not know they were walking into an ambush and DeRall teleported into a basement from a Mantolith assault drill, with his squadron under the command of Captain Falkus Kibre. This caused them to emerge close to the Kill-Team led by Nathaniel Garro and the Reavers' superior fire power nearly destroyed Garro's forces. However before the Sons of Horus' could do so, the Kill-Teams of Helig Gallor and Endryd Haar came to Garro's aid. Soon the Reavers suffered heavy casualties and they were forced to retreat into an archway. By the time they reached it, though, only DeRall, Kibre and one other Reaver still lived. What they did not know, however, was that the remnants of Garro's Kill-Team were on the other side of the archway and they had been warned of the Reavers' approach. As soon as DeRall entered the archway, he was torn in half by the Assault Cannon of the Imperial Fist Orontis - but the Line Captain managed to kill the Loyalist with his power sword before he died. Kibre and the remaining Reaver died at Garro's hands soon afterwards.[1]

De Haan (Dark Apostle)
De Haan was a Dark Apostle of the Word Bearers.[1]

De Haan (Inquisitor)
De Haan is an Imperial Saint, who was an Inquisitor that served in the Donorian Sector and rooted out Heresy and corruption on over a thousand worlds.[1] He was finally martyred after over two centuries of service at the Battle of Kostiashak, where Chaos warriors captured and then killed De Haan. They nailed portions of his anatomy to the defiled cathedral of Trebian, but De Haan's Acolytes recovered their master's remains. Many of the Inquisitor's relics are now stored in scented rosewood boxes on the worlds De Haan cleansed. One known relic is a dagger, whose handle has been woven with shards of the Inquisitor's armor[1]. A statue of Saint De Haan once resided in the capital city of Rysgah, until it fell to the world's traitorous PDF. They had embraced Heresy and destroyed the Saint's statue, so that it mirrored how the remains of De Haan's body were originally found.[2]

De Marche
De Marche was a Radical Inquisitor of the Ordo Malleus and follower of the Xanthite cause.[1c]

De Natura Belli
De Natura Belli are the writings of Leman Russ (formerly the Marcus Aurelius of the Imperium) on war.[1] Leman Russ's other referenced works include[Needs Citation]: A Book of Admonitions for the Legiones Astartes Meditations on Imperial Command Meditations

De Profundis
The De Profundis was a Battle Barge in the Word Bearers Legion's Serrated Sun Chapter[1a] and also served as the Flagship of the 1,301st Expeditionary Fleet during the Great Crusade.[1c]

De Stael
De Stael (also known by a nickname 'the Clerk') was a Lord Marshal of the Imperial Guard. During the Taros Campaign, he served as the commander of all Imperial Guard forces on Taros and acted as Lord Commander Otto Ivan Gustavus' de facto second-in-command and in fact making most of the operational planning. De Stael was known as a quiet man with a keen strategic mind despite his small stature.[1a] During the Taros Campaign De Stael was relieved of command arrested on the orders of Commissar-General Mordred Van Horcic following the failure of Operation Comet.[1x]

Deacis VI
Deacis VI was the Ecclesiarch in 878.M38. He is known for adding two additional Orders Militant to the Adepta Sororitas and expanding both Convents to house almost 15,000 warriors each.[1] He founded the orders in honour of the remaining two saints who accompanied Alicia Dominica to the Golden Throne at the end of the Age of Apostasy: the Order of the Bloody Rose in honour of Sister Mina and the Order of the Sacred Rose in honour of Sister Arabella.[2]

Deacon
Deacons are a rank within the Adeptus Ministorum and the caretakers of the body's Creed Temporal. They operate in dioceses alongside the Cardinals, whom they are subordinate to.[1]

Deacon (Redemption Cult)
Deacons are the Champions of Necromunda's Redemption Cult gangs.[1]

Deacon Byzantine
The Deacon Byzantine is a Cruiser of the Imperial Navy.[1a] It was commanded by Captain Druvillo Trentius.[1b][1e]

Dead Cabal
The Dead Cabal are a secret and select group within the Inquisition that is concerned with the events of the Dark Pattern occuring within the region of the Jericho Reach. They were created when the Deathwatch began the Long Watch, when only a handful of Inquisitors and Battle-Brothers were aware of the Pattern. As the lore was passed from one generation to the next, this Cabal was created to continue their study. This chain of events changed when the Achilus Crusade began that led to the rise in isolated incidents, wild reports and unfounded rumours concerning activity on the worlds involving the Dark Pattern. As a result, the Dead Cabal's scholars are watching these events and attempting to put the information together. Amongst their findings include the disappearance of twenty servitors at Vormos, a strange green glow amongst the skies of Castiel and the disappearance of an Explorator team on Sagacity.[1] In addition, they have noted the rise in activity amongst the Eldar within the Jericho Reach, which is unusual as this xenos species had previously been limited to raiding pirates or lone wanderers. However, now the Eldar are noted to be seeding the sector with their agents and taking an active involvement in developments. Those Inquisitors within the Dead Cabal have attempted to extract information from captured agents of the Eldar about their interest in the sector and their knowledge of the Pattern. This has, however, met with only stark horror with the fear these individuals experience being so great that they die before a Psyker can recover their senses. As a result, the Cabal believe that some ancient force predating man is stirring in the Jericho Reach that can prove to be more dangerous than both the Tau and Tyranids combined.[1]

Dead Man's Hand
The Dead Man's Hand is a gauntlet owned by the Blood Angels Chapter, that was once worn by Captain Erasmus Tycho.[1] The Captain still wore the gauntlet when he fell to the Black Rage while fighting in the Third War for Armageddon. Tycho then joined his Chapter's Death Company and led a massed assault of his cursed Battle Brothers on an Ork-held breach in Hive Tempestora's walls. It was heavily defended by the Xenos and the Captain was killed while using the Dead Man's Hand to tear out the throat of an Ork Warboss.[1]

Dead World
A δ-class (delta class) or Dead World is an airless and completely sterile world, totally devoid of an atmosphere, ecosystem and native natural life, and unsuitable for supporting any life. With the possible exception of Imperial facilities such as Research Stations based on the planet, its population is otherwise nonexistent.[1] Most such planets have always been dead worlds; others were originally habitable worlds, reduced to dead world status through apocalyptic events, such as exterminatus, Tyranid consumption or destructive internecine war.[1] A dead world's Tithe Grade is aptus non ("not applicable").[1] N.B. This classification is not to be confused with Death Worlds, which are planets with dangerous environments hostile to human life.

Djangar
Djangar 'Gunfists' was the Over-tyrant of House Goliath for over ten world cycles, before he was seemingly killed by his successor[1a] Rygar Drune.[1b] This occurred while they fought in the Fist's Sky-Pit arena and Drune sent Djangar tumbling down one of Hive Primus's walls. Though Drune declared victory and became the next Over-tyrant, no one realized that Djangar had miraculously survived his fall. He somehow landed on the roof of a Ash-hauler leaving Hive Primus, though, Djangar was left a mangled wreck and had no memory of who he was when he later awoke. He would heal from his wounds and in time made a new name for himself in the wastes, as Djangar 'Gunfists' the hired gun. During his travels, however, Djangar found himself unknowingly being drawn back to Hive Primus and he eventually entered the Hive to offer his services. He now works for gangs and Guilders, but a few people have recognized House Goliath's old Over-tyrant. Now there are forces moving to take advantage of Djangar's return, and it seems likely a showdown is coming between the massive gunfighter and the current Over-tyrant Varran Gor.[1a]

Djanko Scourge
Djanko Scourge is a Rogue Trader of the Imperium.[1] A Baron of Fenksworld known for both his charm and psychotic disposition, Djanko inherited his family's Warrant of Trade from his ancestor Lord General Khako "Scourge" who won the Jade Reach Suppression. Djanko's fortune comes mainly from war, subjugating worlds with his own personal forces and acquiring the wealth in the name of the Emperor. He has thus established himself as dictator of a small empire.[1]

Djarlik
The Djarlik are a former client race of the Yu'vath. The Djarlik were aquatic xenos and spent generations practising three-dimensional combat. This made their transition into void warfare smooth and intuitive, and the Djarlik proved themselves to be expert pilots and tacticians. During the Angevin Crusade the Inquisition deemed them a threat and the species was purged. There are no known remaining Djarlik and their eradication is one of the many successes linked with the Crusade.[1]

Djem
The Djem was a World Eaters Deimos Pattern Vindicator, that took part in the Horus Heresy.[1]

Djemja Falak
The Djemja Falak is a type of rare creature found in the Galaxy.[1] A type of strange and repulsive Cephalopod for many years it was believed to be a Warp entity. It has bred throughout the galaxy by breeding in the liquid that flows through the cooling loops of Plasma Drives. When placed on a head, a Falak will inject neurotoxins into its victim. The toxin will rot its victims brain overtime, but initially acts as a psychoactive drug that makes it a potent truth serum.[1] Alternative names for the species is Djemdja falak and mind eater. It is a effective manner of getting truthful answers out of subjects, even if the subject is an Adeptus Astartes. [2]

Djin Blade
Djin Blades are Dark Eldar weapons usually taking the form of polished crystal with a scowling bestial face upon its hilt. Each djin blade has a bloodthirsty sentience of its own and sometimes may even harm the wielder of the blade. Only archons are known to possess these strange, evil blades[1] Lady Malys is known for carrying the Lady's Blade, which is similar to a djin blade.

Djoseras
Djoseras was a royal member of the Necrons' Ithakas Dynasty and for a time the heir to its throne.[1]

Dniepr 7th Tank Corp
The Dniepr 7th Tank Corp is a Dniepr Armoured Regiment of the Astra Militarum.[1]

Dniepr 9th Tank Corp
The Dniepr 9th Tank Corp is a Dniepr Armoured Regiment of the Astra Militarum.[1a][1b][1c] The regiment is known to feature at least one Tank Destroyer squadron, featuring at least three vehicles (including one Destroyer Tank Hunter).[1a] In addition, the regiment has a number of artillery batteries.[1c]

Dniepr Tank Corps
The Dniepr Tank Corps are Armoured Imperial Guard Regiments[2][3] from Dniepr.[Needs Citation]

Doahht
Doahht is a Necron Crown World[1c][1d] located in the Ghoul Stars[1a].

Dobosh Laanszil
Dobosh Laanszil is a Baroness of House Hasburg, who pilots the Imperial Knight Bestious. She led its forces that joined the Imperium's invasion of Dharrovar, during the Nachmund Rift War.[1]

Doc (House Orlock)
Doc is the leader of the Tunnel Jacks, who are a House Orlock gang that operates in Necromunda's Hive Primus. Like all of its members, Doc is also a deserter from the Necromundan Guard.[1]

Docking tug
Docking tugs are Imperial air craft, that are little more than blocks of thruster engines and are used by space ports that contain high orbital dock platforms. They are used to nudge ships into connecting with a dock's mooring gantries, which will allow the ships to transfer their cargo without having to land on the space port itself.[1]

Dodakathik Guard
The Dodakathik Guard were an elite corps of Iron Warriors during the Horus Heresy. These consisted of Veterans, Dreadnoughts, Automata, and mobile support weapons which operated under Warsmith Kroeger.[1]

Dodekatheon
The Dodekatheon, also known as the Brethren of Stone, was a warrior society of the Iron Warriors during the Great Crusade.[1]

Dog
Dogs are quadruped mammals native to Terra but encountered on several other worlds throughout the Imperium. They are popular domestic pets.[1a] The Iron Snakes Space Marine Chapter is unique among the Adeptus Astartes in that they are trained to use dogs, whose senses are useful in tracking and flushing out Dark Eldar.[1b] Dogs are also genetically related to wolves. Hence, after the Burning of Prospero, it was customary for Chaos Space Marines of the Thousand Sons Legion to refer to the Space Wolves as "the Dogs."[2]

Dog Tags
Dog Tags are issued to all Imperial soldiers and often serve as the only means of identifying their remains. The more heretical renegades collect them as souvenirs.[1]

Quatra
Quatra is an Imperial[2] Desert World, whose lands are barren and perilous. The rocky outcrops that surround the plains there, have edges as sharp as steel blades and they can easily cut through even the toughest armor.[1]

Qublicus Amar
Qublicus Amar was the Chapter Master of the Sable Swords in mid-M32.[1] He was part of the Space Marine strike force sent to secure the Imperial Palace from the rule of the Grand Master of Assassins Drakan Vangorich in 546.M32, following the aftermath of the The Beheading. Though the four hundred strong strike force, composed of the Sable Swords, Sword Brethren and the Imperial Fists, was created at the command of the Fists' Chapter Master Maximus Thane, he gave Amar control of the operation. This would not last long, however, as Amar was the first Space Marine to die at the hands of Vangorich's loyal Assassinorum agents, when he was killed by a Vindicare Assassin.[1]

Queeg
Queeg may refer to: Queeg (Planetary Commander), Imperial Commander of Xorthun Tarak Queeg, Mentor Legion Captain

Queh-quih
Queh-quih is a Kroot Sept World of the Tau Empire.[1]

Quenthus VIII
Quenthus VIII is a world in the Segmentum Obscurus.[1]

Quentus Carmagon
Quentus Carmagon is the Third Captain of the Knights Cerulean Primaris Space Marine Chapter[1]

Quercus
Quercus is a Tech Priest[1], who is currently serving under Magos Herrode, alongside his twin brother and fellow Tech Priest, Quintus.[2]

Querrian
Querrian was a Radical Lord Inquisitor of the Ordo Malleus who in 853.M41 unleashed Chaos against itself on the Daemon-infested world of Yaogeddon. Sven Bloodhowl's Great Company, themselves battling the Daemonic hordes on the world, are astonished when the legions of Khorne and Slaanesh turn on each other while ignoring all else. Querrian and the Wolves joined forces, defeating the chaotic horde.[1] However, days later, Puritan Inquisitors arrived to execute Querrian for his forbidden methods. Sven Bloodhowl intervened, buying enough time for Querrian to escape.[1]

Quesadra
Quesadra was Chapter Master of the Crimson Fists during the War of the Beast in mid-M32.[1] He represented the Crimson Fists during the meeting between the Imperial Fists successors at the Phall System that would seek to reunify them back into a Legion.[2] He later helped lead the attack against the Ork Attack Moon over Terra[3]. Once Ullanor, was determined to be where The Beast's forces originated from, Quesadra led the Crimson Fists as part of the Imperium's strike force sent to invade the world, in order to kill the Warboss. The Chapter Master would take part in attacking the Orks' capital Gorkogrod and was later part of the combined Space Marine force that invaded the Warboss' personal Gargant. Just as the Space Marines reached the doors leading to The Beast's personal chambers within the Gargant however, they were attacked by Killa Kans and Quesadra was killed when his body was cut in half.[4]

Questio Logisticus
The Questio Logisticus is a branch of the Administratum which tracks and estimates the length of Warp Jumps between worlds.[1]

Questkeeper
Questkeepers, also known as Knights-Errant or Penitents, are Inquisitorial Acolytes. Zealous close combat warriors utterly dedicated to the Imperial Creed. In battle, Questkeepers wield massive Eviscerator Chainswords in battle.[2]

Questor (Munitorum)
A Questor is an Adeptus Administratum Adept, charged with the oversight of punishments, work quotas and equipment distribution within the Munitorum.[1]

Questor (Scout Titan)
The Questor Scout Titan is a Slaaneshi Titan. Slightly larger than a Subjugator and with thicker armor, its powerful legs can still drive it forward at considerable pace. Graceful arms spread from the Questor's carapace, each tipped with a rapid-firing Tormentor Cannon.[1]

Questora
Questora is a rank of warrior within the Sisters of Silence.[1] The most basic rank within the Chamber of Judgement, these warriors are dedicated to the pursuit and capture of Psykers alongside the orderly operation of the Great Tithe. They are most often deployed alongside the dreaded Silent Judges to hunt down rogue Psykers and dissidents, or to put down insurrection with brutal punishment. Their victims often include those who aid or conceal psykers and each warrior acts as an individual interrogator, judge, jury, and executioner in these matters.[1] Despite their grim purpose, they are also capable on the battlefield and are trained and equipped to carry out raids and tactical assaults against the most nightmarish of foes. They go into battle clad in Vratine Armour and Spectra Cloaks and are armed with Bolters, Needlers, Flamers, Adrathic Weapons, Snare Weapons, and Charnabal Weapons.[1]

Questoris Pattern Knight
Questoris Pattern Knights are an older type[1], yet the most common type[2] of Imperial Knight used during the Great Crusade and Horus Heresy.[1] The tall and versatile chassis allows a weapon placed in each of its two arms and one on top of the chassis.[2] Highly prized, several types were produced:[1]

Quetzel Carthach
Quetzel Carthach (sometimes spelled Quetzal Carthach[2][1c]) known as Angelbane, is an Arch-Lord and Harrowmaster of the Alpha Legion.[1d] He was supposedly present on Eskrador the day that Omegon fell, something that caused him to develop a fierce hatred for the Ultramarines and their successors.[1c] Commanding the Sons of the Hydra Warband, Quetzel gained quasi-authority over other independent Alpha Legion cells such as The Redacted as he wages a campaign in the Maelstrom Zone.[1d] He considers himself the Angelbane, a living end to the successor sons of Guilliman. His activities have led him into attacking the homeworlds of the Vindicators, Crimson Consuls, Marines Mordant, and Nova Legion. As such, he has been the target of many Inquisition assassination attempts.[1a] However in the end Quetzel Carthach attempted to betray the Redacted, bringing him into conflict with one of Lord Occam's assassins Mina Perdita. She managed to damage his ships Gellar Fields, causing the Chaos Lord to be consumed by Daemons.[1b]

Quex Tacheon
Quex Tacheon is an Adeptus Mechanicus Archmagos-Aquisatoris, who serves in the Indomitus Crusade's Battle Group Erastus.[1]

Quhya
­Quhya is the Captain of the refounded Soul Drinkers Chapter' 3rd Company.[1a]

Qui-Helic Guard
The Qui-Helic Guard were green-and-silver cloaked Regiments of the Imperial Army during the Great Crusade and Horus Heresy. One of the Old Hundred, they defended Terra as the Solar War began.[1]

Deathbringer's Aegis
The Deathbringer's Aegis was a suit of Cataphractii Terminator Armour, that was worn by the Master of Dark Angels Legion's Deathwing.[1] It was one of six sets of battle plate crafted to mark the Lion's re-envisioning of the Hexagrammaton, when he joined the Great Crusade. However the Aegis was one of the few relics of the Hexagrammaton to be forged in the form of Terminator plate, and contained a complex system of neural regulators. It also was installed with medicae infusers taken from among the many relics concealed within the vaults of the Dark Angels. The strength of the armor and its installed relics, granted the Masters of the Deathwing the resilience needed to survive the many trials they would face.[1]

Deathbringer (Death Guard)
The Deathbringer was a Death Guard Typhon Heavy Siege Tank, that took part in the Horus Heresy.[1]

Deathdealer
The Deathdealer is a Bolter belonging to the Blood Ravens Chapter. In a battle with Orks, Sergeant Corallis managed to kill the Xenos at an incredible rate, wielding the Deathdealer by one hand - the other arm nothing but a bloody ruin. Inspired by his devotion and marksmanship the Blood Ravens held firm that day.[1]

Deathdealer (Khorne)
Deathdealer is a Daemon Weapon of Khorne.[1] Those slain by this baleful Axe of Khorne explode in fountains of molten gore as the weapon’s terrible energies tear them apart. The searing crimson sprays shower the victim’s comrades, who soon collapse as their flesh runs like melting wax and weapons fall from disintegrating hands. No bodies are left in Deathdealer’s wake, only pools of steaming gore.[1]

Deathdealers
The Deathdealers are a Space Marine Chapter.[1]

Deathhammer
The Deathhammer is a Super Heavy Tank of the Imperium. It was developed from the same STC that produced the Baneblade and Fellblade.[1]

Deathleaper
The Deathleaper is a unique Lictor created by Hive Fleet Leviathan as the ultimate Tyranid weapon of terror. Its goal is to undermine the enemy's morale, spread anxiety and confusion, and break the enemy's will to oppose the Tyranid swarm.[1]

Deathly Wail Shrine
The Deathly Wail Shrine is an Eldar Howling Banshees Shrine of Craftworld Biel-Tan.[1]

Deathly Web Shrine
The Deathly Web Shrine is an Eldar Warp Spiders Shrine.[1]

Deathmark
Deathmarks are Necron snipers and assassins.

Deathmask of Ollanius
The Deathmask of Ollanius is a relic of the Imperial Guard.[1] Ollanius the Pious is the epitome of Imperial sainthood, believed martyred at the hands of Horus himself. In the millennia since his passing, Ollanius’ deathmask has been revered as a holy relic; whosoever wears this ancient artefact is granted the determination and endurance of the famous martyr himself. The mask is a terrifying piece of craftsmanship, depicting in obsidian and void-fired bronze the agonised visage of a tortured angel. It is said that, in the presence of traitors, the Deathmask will weep tears of blood.[1]

Deathmonger
Deathmonger is a battle barge of the Emperor's Warbringers Chapter. The ship brought the 5th Company to attack the planet Vulscus after the Planetary Governor unknowingly displayed a weapon used by Horus, as a holy relic.[1]

Deathmongers
The Deathmongers (or Death Mongers[5]) are a Chaos Space Marine warband. They revere wanton destruction over victory in their campaigns.[1]

Deathroar
Deathroar is a relic Plasma Pistol of the Dark Angels Chapter. Shortly before 817.M41, it was left to the Deathwatch at Watch Fortress Erioch after its bearer, Company Master Raziel, fell defending a fortress in the Jericho Reach from the fores of Chaos.[1] Despite its small size, Deathroar contains the power of a heavy weapon in its compact casing, yet never overheats. When discharged, the super-heated air around the muzzle produces a distinctive feline roar from which the weapon derives its name.[1]

Deathscreamer
Deathscreamers are Daemon Weapons of Tzeentch. These weapons hurl sorcerous blasts at their foes.[1]

Deathshroud
The Deathshroud were the elite bodyguard unit of the Death Guard Space Marine Legion during the Great Crusade.[5a][5b]

Deathshroud Cannon
Deathshroud Cannons are a type of Monofilament Weapon equipped on Skathach Wraithknights. Similar to the armament of the Night Spinner grav tank, the deathshroud cannon projects a dense field of monofilament wire which leaves only unrecognisable gore in its wake. The area affected can be adjusted for maximum coverage or increased lethality.[1]

Deathskull (Ship)
The Deathskull was a Slaughter Class Cruiser active during the Gothic War.[1]

Deathskulls
The Deathskulls (sometimes written as Death Skulls) are an Ork clan

Tissue Rebuilder
A tissue rebuilder, is a silver cylinder that is part of a Tau med-kit. Applying the cylinder to the neck, helps to seal the wounds and rejuvenate the blood supply of the user.

Titan
Titans are immense war machines built in humanoid form. Most of the major races and forces of the galaxy utilize their own forms of Titans.

Titan's Burner
The Titan's Burner is a Heavy Flamer owned by the Space Wolves Chapter.[1]

Titan's Hand
The Titan's Hand is a Grey Knights Strike Cruiser that once suffered a catastrophic Geller field failure while in the Warp and was then engulfed in a Daemonic invasion. The Grey Knights aboard the Titan's Hand were soon forced to fight not only against the Daemons, but also the possessed members of the Strike Cruiser's crew and Servitors. When the Grey Knights were finally able to bring the Titan's Hand out of the Warp, the Daemons disappeared and they were left surrounded by the corpses of their servants.[1]

Titan-Barque
Titan-Barques are starships used to transport the Imperial Titans of the Collegia Titanica.[1]

Titan (Graphic Novel Series)
Titan is series of graphic novels which follows the career of Princeps Ervin Hekate, commander of the mighty Warlord Titan Imperius Dictatio. This series was written by Dan Abnett and illustrated by Anthony Williams and Andy Lanning. At the 2012 Black Library Weekender, C.Z. Dunn announced that the series would be released in ebook format in March 2013.

Titan (Hive Fleet)
Hive Fleet Titan is a Tyranid Hive Fleet and its bioforms are colored with muted greys, browns and purples.[1]

Titan (Moon)
Titan is a moon of Saturn, in the Sol System, located in Segmentum Solar. Titan contains the fortress-monastery of the Grey Knights, which is made entirely of basalt.

Titan Child
The Titan Child is a ship that transported a dying Renegade Chapter lead by the Librarian Astraeos. The Mistress of the ship is a Tech-priest by the name of Carmenta. The ship had a major encounter with a Khorne dedicated Chaos Warband called the Harrowing. They massacred every member of the ship excluding three Space Marines (Astraeos, Kadin and Thidias) and the mistress of the ship; Carmenta. The survivors were then taken as prisoners aboard the ship. The ship was restored into the renegade's possession when Ahriman killed the Harrowing commanders aboard the ship, freed the renegades and killed the rest of the Harrowing on board with the renegade's help. The ship then took on many perils under Ahriman's command. They went through the Eye of Terror and into the Warp. The first major incursion they were faced with is when they were attacked by warp beasts when Ahriman sought answers of whom their attackers were on a moon. The biggest damage the ship took was when they went to a badly damaged and destroyed Astropath station to summon a daemon. The ship took major hull and void shield damage. It also lost it's internal navigation system from the attack. It lead Ahriman and his companions to Amon's fleet where they blended in in order to get close enough to Amon's flagship the Sycorax. However they were betrayed by Carmenta and Amon and his forces came aboard the ship and took Ahriman. The ship was then abandoned when Astraeos took everyone he could to rescue Ahriman and take over the Sycorax. Once Amon was dead and Ahriman was in charge of his army and fleet Ahriman destroyed the Titan Child. [1]

Titan Smasher
The Titan Smasher is a missile launcher that once belonged to the Red Wolves Chapter, before it was lost and then later found by the Blood Ravens. Although it looks quite unremarkable the Titan Smasher, has found weak points in great war machines - heavy tanks, armoured daemons, and terrifying siege engines - for millennia.[1]

Titan Teleporter
The Titan Teleporter is a Terminator armor Teleport Pack, belonging to the Blood Ravens Chapter.[1] This unique combat teleporter was gifted to Veteran Titan of the Blood Ravens First Company when he was assigned to defend the planet Rahe's Paradise from the Necrons.[1]

Titan Trident
The Titan Trident is an enormous grappling hook mounted on some Warlord Titans.[1] This rare weapon employs a rocket-propelled grappling claw to seize the target, which is then dragged towards the user by a chain and winch. Because the projectile is fairly slow-moving, it is not effected by Void Shields.[1]

Titan close combat weapon
Titan Close Combat Weapon (aka Titan CCW or TCCW) is the generic name given to the oversized and extremely deadly close quarters combat weapons fitted to some titan-class vehicles and Knights.[1a] Several races are known to fit such weapons to their titans, including the Imperium[1b], Eldar[2] and Orks.[1c]

Titanfeller
The Titanfeller is a Forgotten Company Knight Valiant Freeblade, who took part in the the Charadon Campaign. It would aid the Company's efforts in defending the Metalica System's asteroid Fortress, Ferrovigilum.[1]

Titanicus Rex
The Titanicus Rex, is a gunship frigate and the fastest and most venerable of the Grey Knights' fleet currently berthed at the Inquisition substation Ramugan. Under the command of the Grey Knights Brother-Captain Mordia, the ship was sent by the Ordo Malleus Inquisitor Lord Aurelius, to investigate a warp disturbance in the Circuitrine Nebula near the Eye of Terror.[1a] Once there they traveled through the warp disturbance, until they arrived at an asteroid blocking their path. Unknown to Mordia the asteroid held the warp portal to the Dark Eldar planet Hesperax. The Deathwatch frigate Lance of Darkness, bearing a Kill Team, emerged through the portal outrunning the destruction of Hesperax, behind them. The explosion destroyed the portal and damaged the Titanicus Rex, but the warp disturbance had dissipated.[1b]

Titanolith
The Titanolith is a massive monument on Terra, capital of the Imperium. Built after the Horus Heresy, it is built around the perimeter of the Sanctum Imperialis. Consisting of twenty huge stone plinths each with a gargantuan statue, they represent each of the twenty original Primarchs. These great pillars are hollowed from the inside, Within each hang the banners of all Space Marine chapters that have been destroyed in the service of the Emperor in the ten thousand years since the Heresy. [1] The statues of the two Unknown Primarchs were made vacant at some point.[2] In the years since the Heresy, the statues of Traitor Primarchs have been removed as well.[1]

Disintegrator Cannon
The Disintegrator Cannon is a Dark Eldar weapon, able to fire burst of particles of unstable matter from a stolen sun. It is similar to Imperial plasma weapons but more sophisticated and does not suffer from the same over-heating problems. It remains cool even in the fiercest battles despite the ravening energies housed within.[1]

Dismal Texts
The Dismal Texts are a classification of forbidden and heretical tomes that are contained by the Holy Inquisition. This horrific secret knowledge has, in some cases, been written down by agents of the Inquisition and can be available to those willing to pay the price for them as they contain a staggering amount of information. Some contain knowledge of xenos civilisations that fell long before Mankind had left their cradle of Terra, whilst others speak of concepts such as "freedom from the state" that are foreign to the teachings of the Imperial Truth. A few contain dark secrets of treachery that are traced to the history of the Imperium which have been purged from the archives. The most dangerous of these texts speak of means of summoning daemonic entities from the warp. To possess these latter tomes is to court damnation as they radiate fell power.[1] A great number of these artefacts are deemed heretical and too dangerous to exist which leads to them being destroyed whilst anyone who sees them is executed. However, some are deemed to be potentially useful and thus the Inquisition locks these Dismal Texts within their vaults where they are guarded by defences designed to prevent outsiders from accessing them. Among the staff who watch over such places include archivists who are regularly mind-wiped to prevent this forbidden knowledge from latching onto their minds and using them as portals to terrible horrors. Gatekeepers are also assigned to these sites where they allow or deny entry to Inquisitors which further protects the Inquisition from the dangers posed by the Dismal Texts. All Inquisitors recognise the fact that some secrets need to be kept and thus consultation with any of these tomes is not deemed to turn an Inquisitor into a Radical. Instead, it is the usage of this knowledge when can put them on the path to Radicalism which is why one of the laws of the Inquisition is not to consult such texts.[1]

Disorder's Call
Disorder's Call is a Word Bearers Battleship that took part in the Pyrus Reach Conflict.[1]

Dispayres
Dispayres are Daemons that are famished and tattered figures cloaked in darkness, with hollow eye-sockets and mouths frozen in endless silent screams. They give off an aura that drains the will power of those around them and are known to desire nothing more than to cause sorrow and madness. Though the Dispayres serve no single Chaos power, the darkness that clings about them makes them formidable stalkers and assassins for malefic cults to summon.[1]

Dispensatus Anathema
The Dispensatus Anathema is an Imperial law that was created in M42 which officially restored the Sisters of Silence into the hierarchy of the Imperium.[1b]

Dispersion Shield
Dispersion Shields are energy shields used by the Necrons, most commonly Lychguards. The force barrier projected by a dispersion shield can be used to fend off close combat attacks or deflect incoming enemy fire.[1]

Displacer field
A displacer field is a somewhat unreliable defensive device employed by Imperial agents such as Inquisitors. The device will teleport the user out of harm's way if the bearer takes a strong enough hit from a weapon[1a]. Use of the device is risky for several reasons: first, it reacts automatically, and the user cannot control either the teleportation or exactly where he or she teleports to[2b]. Furthermore, the user rematerialises moving at the same speed and in the same direction as he or she was when the field activated, which can be equally hazardous[1b]. Known users of displacer fields include Inquisitors Amberley Vail[1a], Ernst Stavros Killian[2a], and Belial[3].

Disposable Grenade Launcher
Disposable Grenade Launchers are expendable versions of the Imperial Grenade Launcher which come preloaded with a single frag or krak grenade. These weapons are popular among PDF forces since they do not require loading or reload and are simply to use. Rocket-propelled variations also exist.[1]

Disruption Bomb
Disruption Bombs are Imperial Navy weapons that upon exploding can interfere with the Shields of enemy vessels. Disruption Bombs can be teleported into enemy fleet formations.[1]

Disruption Field
A Disruption Field is part of the Necron Armoury and is used throughout the Necron army. The claws and edges of those using their Disruption Field glow with an unearthly energy that warps the skin and armour of any foe it comes into contact with. Even the most heavily armoured vehicles can be put down by Necrons with this activated.[1]

Disruption Pod
A Disruption Pod is a Tau device which can be mounted on their vehicles. It projects distorting visual and magnetic images to hide the actual location of the vehicle it is mounted upon, making it difficult to target at long range.[1][2]

Disruptor Beacon
The Disruptor Beacon delivered to target via missiles from the spaceship. Disruptor Beacons serve a tactical role on the battlefield, blocking the enemy communication. Beacon emits a constant signal that dampen all the radio signals from nearby sources. To renew the communication Disruptor Beacon must be destroyed.[1]

Disruptor Missile
Disruptor Missiles are a type of missile mounted on Adeptus Mechanicus Skorpius Disintegrators.[1]

Dissembler
Dissemblers are Mutants with an extreme form of albinism, that causes them to act as living mirrors and allows them to assume the forms of others for short periods of time.[1a]

Dissonance Engine
The Dissonance Engine is a device similar to the same technology the Old Ones used to create the Webway.[1a] The Dissonance Engine was created by Vashtorr the Arkifane and is intended to tunnel a hole into the reality between the Materium and Warp when combined with The Key. During the Battle of Idolatros, Vashtorr succeeded in activating the device and used the Dissonance Engine to create a new rift in reality which he now uses to seek The Lock and then The Weapon.[1b]

Distaff
The Distaff was a group of psychic blanks, created and utilised by Inquisitor Gregor Eisenhorn when hunting rogue psykers, because of their unique abilities. Psychic blanks, also known as anti-psykers, are people with an extremely rare mutation that causes them, and everything in their vicinity, to be invisible in the alternate dimension of the warp. Consequently, they are immune to all forms of psychic attack, as well as shielding those around them. The leader of the distaff was Alizebeth Bequin. As of 337.M41, the Distaff numbered around forty members, trained and managed by Bequin.[1a] The Distaff were instrumental in the defeat of the renegade Inquisitor Quixos in the battle of Farness Beta. Quixos, having collected a large quantity of psykers during the Thracian Atrocity, was deemed to be in a location of psychic strength, until the Distaff neutralised the psykers' ability to attack Eisenhorn's troops.[1x]

Distortion (Sword)
The Distortion is a faultless Emperor's Children sword, that shows its wielder an unmatched beautiful reflection of themselves. In reality, though, the bearer has become a hideous wretch, as every ounce of their elegance has been leeched away to power the Distortion's fearsome edge.[1]

Distraction Charges
The Distraction Charges is a type of Imperial Guard explosive charge. Packed with stunshot and smoke canisters, they are used to disrupt attacking troops while the Scions maneuver to another position.[1]

Known Formations of the Emperor's Children
The following is a list of known formations belonging to the Emperor's Children.

Known Great Crusade Chapters of the Ultramarines
By the late Great Crusade, the Ultramarines Legion was organized into 25 Chapters,[1a][1k] each organized into multiple Battalions and Companies, and made up of roughly 10,000 Space Marines.[1j][2]

Known Members of the Adepta Sororitas
Known members of the Adepta Sororitas.

Known Members of the Alpha Legion
The following is a list of known members of the Alpha Legion. It should be noted that members of the Alpha Legion are commonly known to give their name as simply 'Alpharius' when asked, no matter what their actual name may be or the implausibility of 'Alpharius' as a response. The list below contains only those Legionnaires that have been identified under another name.

Known Members of the Black Legion
A list of all members of the Traitor Legion now known as the Black Legion. Where rank has not been given in the source text, the character is referred to as "Legionary."

Known Members of the Black Templars
A list of known members of the Black Templars Chapter of the Adeptus Astartes.

Known Members of the Blood Angels
The following is a list of known members of the Blood Angels Space Marine Chapter.

Known Members of the Blood Ravens
Known members of the Blood Ravens Space Marine Chapter.

Known Members of the Crimson Fists
The following is a list of known members of the Crimson Fists Chapter.

Known Members of the Dark Angels
The following is a list of known members of the Dark Angels Legion and Chapter, including individuals who have become Fallen Angels.

Known Members of the Death Guard
Known members of the Death Guard.

Known Members of the Deathwatch
The Deathwatch, the Chamber Militant of the Ordo Xenos of the Inquisition, is a unique Space Marine Chapter that draws its warriors from across all the other Chapters.

Known Members of the Emperor's Children
Known members of the Emperor's Children Legion.

Known Members of the Flesh Tearers
The following is a list of known members of the Flesh Tearers Chapter of the Adeptus Astartes.

Known Members of the Grey Knights
This article lists known members of the Grey Knights Space Marine Chapter.

Known Members of the Howling Griffons
The following is a list of known members of the Howling Griffons Chapter of the Adeptus Astartes.

Known Members of the Imperial Fists
The following is a list of known members of the Imperial Fists Legion/Chapter.

Known Members of the Iron Hands
A list of known members of the Iron Hands Legion (later Chapter) of the Adeptus Astartes.

Known Members of the Iron Warriors
The following is a list of known members of the Iron Warriors Traitor Legion.

Known Formations of the Emperor's Children
The following is a list of known formations belonging to the Emperor's Children.

Known Great Crusade Chapters of the Ultramarines
By the late Great Crusade, the Ultramarines Legion was organized into 25 Chapters,[1a][1k] each organized into multiple Battalions and Companies, and made up of roughly 10,000 Space Marines.[1j][2]

Known Members of the Adepta Sororitas
Known members of the Adepta Sororitas.

Known Members of the Alpha Legion
The following is a list of known members of the Alpha Legion. It should be noted that members of the Alpha Legion are commonly known to give their name as simply 'Alpharius' when asked, no matter what their actual name may be or the implausibility of 'Alpharius' as a response. The list below contains only those Legionnaires that have been identified under another name.

Known Members of the Black Legion
A list of all members of the Traitor Legion now known as the Black Legion. Where rank has not been given in the source text, the character is referred to as "Legionary."

Known Members of the Black Templars
A list of known members of the Black Templars Chapter of the Adeptus Astartes.

Known Members of the Blood Angels
The following is a list of known members of the Blood Angels Space Marine Chapter.

Known Members of the Blood Ravens
Known members of the Blood Ravens Space Marine Chapter.

Known Members of the Crimson Fists
The following is a list of known members of the Crimson Fists Chapter.

Known Members of the Dark Angels
The following is a list of known members of the Dark Angels Legion and Chapter, including individuals who have become Fallen Angels.

Known Members of the Death Guard
Known members of the Death Guard.

Known Members of the Deathwatch
The Deathwatch, the Chamber Militant of the Ordo Xenos of the Inquisition, is a unique Space Marine Chapter that draws its warriors from across all the other Chapters.

Known Members of the Emperor's Children
Known members of the Emperor's Children Legion.

Known Members of the Flesh Tearers
The following is a list of known members of the Flesh Tearers Chapter of the Adeptus Astartes.

Known Members of the Grey Knights
This article lists known members of the Grey Knights Space Marine Chapter.

Known Members of the Howling Griffons
The following is a list of known members of the Howling Griffons Chapter of the Adeptus Astartes.

Known Members of the Imperial Fists
The following is a list of known members of the Imperial Fists Legion/Chapter.

Known Members of the Iron Hands
A list of known members of the Iron Hands Legion (later Chapter) of the Adeptus Astartes.

Known Members of the Iron Warriors
The following is a list of known members of the Iron Warriors Traitor Legion.

Red-Marked (Audio Drama)
Red-Marked is an audio drama in the Horus Heresy series by Nick Kyme. It was released as an MP3 on 20 January 2016 and subsequently included in the anthology Eye of Terra.

Red-crested forkbill
The red-crested forkbill is a species of bird native to the planet Hagia. The birds are large and possess white plumage. They are also edible.[1]

Red-marked
The Red-marked were a specialised unit of Ultramarines active during the Horus Heresy.[1c]

Red Angel
The Red Angel is a Daemon of Chaos which during the Horus Heresy possessed the body of Apothecary Meros of the Blood Angels during the Battle of Signus Prime.[1] The daemon was formed from the distilled rage of Brother-Captain Tagas, who had been believed lost on Murder[2a], which formed sentience in the process.[2b] First Chaplain Erebus had planned to have Sanguinius become the daemon's host[2c], with Kyriss the Perverse offering to free the Blood Angels of the Red Thirst forever if Sanguinius took the ragefire into himself, but Meros instead sacrificed himself so that Sanguinius would not. The act freed the Blood Angels of the rage that had befallen them, but only a fraction of Meros remained alive, enough to tormented by his decision. The Red Angel admitted that the Chaos Gods had underestimated Sanguinius's resolve, but the Great Angel vowed that Meros would be spared one day, for no Blood Angel would die in silence[2b]. After departing Signus Prime, the Red Angel was presented to Warmaster Horus Lupercal aboard the Vengeful Spirit by Erebus, who was infuriated that Horus had interfered with his plans to turn the Blood Angels out of concern that Sanguinius would threaten his dominance of the Traitor Legions. Horus asked who he was, and the daemon responded that his past no longer mattered, but that he was a weapon at Horus's command, a statement that met with the Warmaster's approval. When the daemon named itself the Red Angel, Horus's equerry Maloghurst warned that Angron, who had taken that epithet in the past, would be gravely insulted, and the Red Angel said that if the Primarch of the World Eaters took offense, he could challenge the daemon, claiming he deserved it far more than Angron.[2c] Later, during the Battle of Molech, the Red Angel was used by Horus as a guide inside the planet's hidden Warp gate in his bid to obtain the powers of the Emperor.[3]

Red Ark
The Red Ark was an Adeptus Mechanicus Ark Mechanicus ship (designation 20022563529) from the Forge World of Mars.

Red Axe
The Red Axe is a colossal Omnisian Axe that was the only weapon forged from the limited supply of a unique starmetal ore, that causes the Axe to emit a crimson glow. It is a fabled treasure that is normally housed within the war vaults of Mars, but it is said that when the Red Axe is wielded in battle, few foes can withstand a blow from the weapon.[1]

Red Brothers
The Red Brothers are a Necromunda Venetor bounty hunting gang, that are members of the Cult of Redemption and whose singular purpose is to kill Witches and Mutants.[1]

Red Butchers
The Red Butchers was a specialized World Eaters infantry formation during the Horus Heresy.[1]

Red Cadavers
The Red Cadavers are a Khorne Warband know for their fury-pandemics.[1]

Red Consuls
The Red Consuls are an Ultramarines Successor Chapter.[1]

Red Corsairs
The Red Corsairs are a Chaos Space Marine warband formed primarily from members of the Astral Claws chapter.

Red Dawn
The Red Dawn is an Astartes Power Axe said to have been the favoured weapon of a long-departed Watch-Captain who hailed from the Angels Encarmine.[1] It has a long history on the front lines of the Deathwatch’s most perilous missions. Its unique power field maintains a barely perceptible haze over the blade when dormant. When the blade bites flesh or armour, it flares with an incandescent scarlet glow like a newborn star, ripping through the foe with little more resistance than mist.[1]

Red Dragons
The Red Dragons are a Space Marine Chapter.[1]

Red Grail
The Red Grail is said to hold the blood of Sanguinius and is part of a Blood Angels ritual where one of their Space Marines must drink this blood, to, so they say, become closer to their dead primarch. Once they have drunk from the Red Grail, they become a Sanguinary Priests, the most senior of which is named Corbulo.[1] It is from these priests that the blood is taken to be used in the rituals of transforming aspirants into Space Marines. The Red Grail is often taken to the battlefield where it provides a source of great inspiration for the Blood Angels, it also incorporates a powerful force field generator to protect the bearer from attack.[2]

Red Hand
The Red Hand were the elite of the World Eaters Destroyer Squads, during the Great Crusade and Horus Heresy.[1b]

Red Heralds
The Red Heralds are a Chaos Space Marine Warband.[1]

Red Honour
The Red Honour is a Battleship of the Crimson Slaughter.[2] It was the flagship of the Crimson Sabres Chapter[1a] and remained so when they embraced Chaos.[1b]

Red Hour
The Red Hour was a battle during the Badab War. In 911.M41, forces under Astral Claws Arch-Centurion Carnac Commodus stormed the Salamanders battle-barge Pyre of Glory.[2] After the victory, he ordered his warriors not only to kill all of the Salamanders who peacefully surrendered to the Executioners Space Marines (who were allies to the Astral Claws), but also to remove all of Salamanders' precious geneseed stored on the battle-barge. Insulted by this unimaginable order, the Executioners turned on the Astral Claws and with the aid of all of survived Salamanders started the bloody decimation of their former allies. In the ensuing battle on board the Pyre of Glory and the Astral Claws' ship Hyrcania, every single Astral Claw, chapter serf and servitor present was relentlessly and savagely slaughtered, and the Hyrcania was left a charnel house of decapitated bodies.[1] After the battle, Executioners High Chaplain Thulsa Kane came before the Salamander's leader, Captain Mir'san, and presented him with Commodus's head as a sign of the Executioners' regret for their sins in the war.[1]

Roxane Rebellion
The Roxane Rebellion was a rebellion against the rule of the Imperium in 379.M41 on the world of Donia. Led by Roxane Mountjoy, the rebellion was a bloody affair that saw the capture of Lord Commander Solar Phillips, who was rescued by his trusted deputy Macharius. Macharius personally slew Roxane during the battle, ending the rebellion.[1]

Roxanne Castana
Roxanne Castana was a Navigator of House Castana serving aboard the Ultramarines vessel Argo at the beginning of the Horus Heresy. When an unusually violent series of Warp Storms breached the Argo's Gellar Fields the ship was severely damaged and would have been lost had it not escaped the Warp at the last moment. Only Roxanne Castana and Kai Zulane survived.[1]

Roxanzand
Roxanzand is a planet of the Roxanzand System, located in the Chelio Sector.[1]

Roxanzand System
The Roxanzand System is a star system of the Galaxy, located in the Chelio Sector.[1]

Royal Barque
The Royal Barque is a mythical conceptual vessel of the Imperial Navy that does not really exist, yet it has its own serial number, registration codes and other markings, like a real ship.[1] When a member of the Imperial Navy is transferred to the Royal Barque, he is admitted to the Navy's elite fleet security force. The soldiers are well trained and serve as bodyguards for senior admirals and naval officers.[1] They wear black uniforms with red accents, red frogging and piping, and red gloves. The carry a sheathed ceremonial cutlass when not on official duty.[1]

Royal Validians
The Royal Validians are Imperial Guard Regiments hailing from the planet of Validius.[1a][2] Their uniform colors are red, with gold highlights.[1a]

Royal Volpone
The Royal Volpone were Imperial Guard Regiments active during the Sabbat Worlds Crusade.

Royal Volpone 1st
The Royal Volpone 1st was a Royal Volpone regiment of the Astra Militarum known to have fought in the Sabbat Worlds Crusade.[1]

Royal Volpone 2nd
The Royal Volpone 2nd was a Royal Volpone regiment of the Astra Militarum known to have fought in the Sabbat Worlds Crusade.[1]

Royal Volpone 4th
The Royal Volpone 4th was a Royal Volpone regiment of the Astra Militarum known to have fought in the Sabbat Worlds Crusade.[1]

Royal Volpone 50th
The Royal Volpone 50th (known as the 'Bluebloods') were a Royal Volpone regiment of the Astra Militarum known to have fought in the Sabbat Worlds Crusade.[1a]

Royal Warden
Royal Wardens are Necrons who serve directly under a Overlord and ensure their lord's will is carried out by the Dynasty's armies.[2] Royal Wardens possess the initiative to adapt on the battlefield and can modify the orders to phalanxes of Necron Infantry. While they retain independence of thought, their command protocols still make them unquestionably loyal.[2] Royal Wardens are armed with Relic Gauss Blasters.[1]

Royal Zanzibari Hort
The Royal Zanzibari Hort was an Imperial Army Regiment, that took part in the Horus Heresy's Siege of Terra. It would be among the Imperial forces that were left to defend the Inner Palace, after the closing of the Eternity Gate.[1]

Rozalind
Lady Rozalind is a Baroness of House Boros, who took part in the Argovon Campaign as part of the Indomitus Crusade's Task Force XI.[1] As the war against the Necrons raged, Rozalind served in the Task Force's senior command staff as a representative of the Imperial Knights. She was joined by Baron Polonius and Baroness Maryanna, after all three refused to agree to which single Knight would represent them in the Task Force.[1]

Ruadzhe
Ruadzhe is a Necron Overseer, a Cryptek, serving under the Overlord Turakhin. He approached Uluszekh out of his own volition to join the conspiracy against his overlord. He provided a tesseract labyrinth to capture his overlord.[1]

Ruarik
Ruarik the Mountain is a Battle Leader for the Space Wolves Bloodmaws Great Company, of Wolf Lord Bran Redmaw.[1] He and the Bloodmaws are currently fighting Orks in the Battle of Jhalheid‎. As the Wolf Lord Bran Redmaw is leading the attack on the Space Hulk Krakamorg, he has given Ruarik and the Battle Leader Svingar Eyestrike, with a different task. Large sections of the Space Hulk have broken off, as the Krakamorg traveled, and the Battle Leaders are charged with destroying them before they threaten the worlds of the Jhalheid System.[1]

Ruark
Ruark (or Ruarc) was the Chief Tech-Adept of Rogue Trader Janus Darke's ship the Star of Venam.[1a]

Ruas
Ruas was a Marshal of the Royal Volpone.[1] In the Monthax campaign of the Sabbat Worlds Crusade, Ruas led a force of 500 Volpone in support of Inquisitor Lilith Abfequarn when she called for reinforcements while on a mission.[1]

Rubar
Rubar is a planet of the Imperium. It is the fourth planet of the Kiavahr System and is notable for hosting gas mining and refining stations in its upper atmosphere.[1]

Rubber Moss
Rubber Moss is a plant that has spread on many worlds across the Galaxy, freely traveling through space on spacecrafts.[2] It's also hardly the most dangerous form of the thousands of lichen that inhabit the Underhive of Necromunda, but certainly the most annoying one. Its defensive mechanism of being very thick, very bouncy and extremely unstable, serves to frustrate those unlucky enough to stumble across it.[1] Many a gang battle has descended into chaos as members from both sides find themselves being thrown into walls or off gantries in their rush to join the fight.[1]

Derval Bossch
Derval Bossch is an Ordo Hereticus Inquisitor.[1]

Derwynia
Derwynia is a Death World.[1]

Des Hanley
Des Hanley is an artist working for Games Workshop. His bio on the Black Library website states -

Descaal Lancers
The Descaal Lancers are Imperial Guard Regiments from Descaal, which contributed to the Achilus Crusade.[1]

Descent into Flames
Descent into Flames is a suit of artificer armour patterned along the principles of the Mark VI "Corvus" pattern of Astartes power armour and used by the Fire Lords Chapter. Its masterful craftsmanship sacrifices none of its protection for the mobility characteristic of Corvus-pattern amour. A double-bonded ceramite coating provides further defence against heat-based attacks, and the wearers of this armour are typically seen descending on jump packs directly behind the incendiary bombardments which the Fire Lords favour. [1]

Desdemonah Thegrik
Desdemonah Thegrik was the High Queen of House Xiphos and piloted the Knight suit Foe Piercer.[1b]

Desecrator Class Battleship
The Desecrator Class Battleship is a Chaos affiliated starship.

Desedna
Desedna is an Imperial Civilized World.[1]

Desedniain 2nd Regiment
The Desedniain 2nd Regiment are an Imperial Guard Regiment which are known to fight in their dress uniforms.[1]

Desert Devils 153rd Regiment
The Desert Devils 153rd Regiment is an Imperial Guard Regiment known to have fought in the 13th Black Crusade.[1]

Desert Foxes
The Desert Foxes are an Imperial Guard Regiment from Utica IV whose loyalty is now in question due to civil wars ravaging their homeworld.[1]

Desert Lions
The Desert Lions are a Space Marine Chapter.

Desert World
Desert worlds are desolate planets with no bodies of water and with completely desert terrains. Since "desert world" only refers to the planet's terrain, most human-populated desert worlds fall into a technical Imperial class, such as civilised world, feral world or death world[Needs Citation]. As a result of their harsh environments, the inhabitants of desert worlds are prudent and cautious people. They take care of their precious resources and only strike out at their enemies when the moment is right. They are also excellent guerrilla fighters, as their skills at hiding in featureless deserts make them superlative scouts and deadly ambushers.[2] Generally, the planets are desert worlds when they are colonised, but in some extreme cases such as virus bombing, a formerly habitable planet had its ecosystem completely destroyed, leading to planetwide desertification. This was the case on Tallarn after it was bombarded by the Iron Warriors.[Needs Citation] There are currently thousands of Desert Worlds within the Imperium.[2]

Deserter
The Deserter is the name given to a crazed old Necromundan Bounty Hunter who lives in a booby-trapped warren within the Underhive of Hive Primus. Nothing is known about the Deserter, save that by his tattoos the bounty hunter once served in the legendary Necromundan 8th Regiment. Because of this, various rumours abound about who he truly is. With some saying he was a disgraced General, who lost his entire Regiment in some off-world war and was given the choice of execution or exile to the Underhive. Others reckon he was a war hero, who was grievously wounded (as his skull plate seems to attest), and then wandered down from the spire after losing his memory. Then there are those who say he is called the Deserter because that is just what he is, and Helmawr's cronies simply stopped trying to bring him in, after their enforcers kept failing to come back. Whatever the truth is, the Underhive's gangs are unsure why the Deserter is tolerated by Hive Primus' authorities. This has not stopped the gangs from hiring the Deserter's services, though, they often need to send at least a few Juves when contracting the bounty hunter, as he can be a little trigger happy when it comes to those who knock on his door. The skills he brings to a fight, however, are always worth it, as there are few individuals as talented as the Deserter, when it comes to laying traps or setting ambushes.[1]

Desh
The planet Desh resisted the Imperium during the Great Crusade, until its cities' void shields were destroyed in an bombardment by the ships of the Imperialis Armada. Afterwards, the Imperial Army invaded the cities and brought Desh into Compliance.[1]

Deshamentus
Deshamentus is a Word Bearers Chaos Lord, who commands the Bringers of Enlightenment Warband and took part in the War of Beasts on Vigilus.[1]

Deshil
Deshil was a world that was invaded by Tyranids. In response, the Ultramarines Chapter sent Strike Force Apollon to save the world.[1] While they fought the Tyranids though, the Strike Force found their senses clouded by visions and fell unconscious, even as spectral figures drove the swarm back from them. When the Strike Force later awakened, they were horrified to find themselves strapped to the surgical tables of the Dark Eldar Haemonculi of Commorragh. Though there are no signs of who had captured the Strike Force, the Haemonculi crooned delightedly over a debt settled in blood. As for Deshil's fate, it is not known if the world was destroyed by the Tyranids.[1]

Desmadara Terryn
Desmadara Terryn was the High Queen of House Terryn in M33.[1] She led her House against the rampaging Daemon Tide. Along with four other Knight Houses, House Terryn deployed on Godsmote to stop the Daemon Tide and the High Queen and her Nobles were given overall command of their forces. When the Daemon Tide advanced upon their Knights, Desmadara's tactics channelled the Daemons into Godsmote's valleys and the Knights' fire then wreaked havoc on the Daemon Tide. Though casualties were phenomenal, the Daemon Tide still outnumbered the Knights and the Daemons surged forward to get revenge on the Knight Houses. The Knights charged to meet them and Desmadara and her Exalted Court formed the spear point that lanced into the Daemon Tide. Though many Knights were struck down, nothing could stop the Knight Houses' advance and soon they clashed with the masters of the Daemon Tide. The Daemon Tide's masters reaped a heavy toll, but they were soon defeated - the last to fall was the Great Unclean One Bolothrax and with his banishment the Daemon Tide lost its grip in Realspace and faded back into the Warp. While the Knights were victorious, Bolothrax developed an unending grudge against House Terryn and all of its descendants as well.[1]

Titans' Bane (Audio Drama)
Titans' Bane is an audio drama by Chris Dows.[1]

Titanshard Armour
The Titanshard Armour is a type of armour worn by Secutarii Axiarchs.[2] The armour is made from the reforged fragments of Titans fallen in battle, the Secutarii who successfully preserved the remains of the Titan for the Legio is awarded the honour to bear the armour. The armour is considered a masterwork of Titan Tech-Priests arts, it offers defense similar to that of a Legiones Astartes Power Armour, enhances the wearer's strenght beyond human levels and, furthermore, a part of the god-engine's near-indestrictibility and bellicose machine-spirit still haunts the armour, making the Axiarch something truly inhuman.[1]

Titanslair
Titanslair is an Imperial Forge World, that is located in the Macharian Sector and is the Homeworld of Legio Machaera.[1] Most of the Knights of House Veroth are permanently stationed on Titanslair as well and they proudly serve as Legio Machaera's Shieldwards.[1]

Titansword
The Titansword is a relic Nemesis Force Sword wielded by the Supreme Grand Master of the Grey Knights since their Founding, currently Lord Kaldor Draigo. Perhaps the mightiest blade ever carried by a Grey Knight, the sword is anathema to daemonkind and must be psychically attuned to the mind of each new wielder. It is also known by the names Mind's Edge, Foebane, and Lifedrinker.[1]

Tithes Chamber Notaries, sub. Planetary Census (Abhumans)
The Tithes Chamber Notaries, sub. Planetary Census (Abhumans) is a subdivision of the Administratum that deals exclusively with Abhuman affairs. The main issue for the department is the classification of recognized Abhuman strains, and constant revisions as to what the recognized separate strains is a regular occurance. Fierce debates within the organization take place pertaining the status of many Abhuman strains, particular that of Ogryns.[1]

Titrik Inshu
Titrik Inshu is a member of the Serpent's Teeth Alpha Legion Warband and commands its Third Fang squadron.[1]

Titus (Blood Ravens)
Titus was a Terminator Sergeant of the Blood Ravens, leading Terminator Squad Titus.[1] He was amongst his Chapter's forces that took part in the Sabbat Worlds Crusade.[1]

Titus (Chapter Master)
Titus is the Commander of the Red Hunters Chapter.[1]

Titus (Dreadnought)
Ironbringer Titus was a Venerable Castraferrum Dreadnought. Titus became the Voted-Lieutenant of the Dark Angels Legion's Ironwing, following the ending of the Ruinstorm during the Horus Heresy. He was originally a Terran member of the Legion, before it was united with their Primarch Lion El'Jonson and was interred within a Contemptor Dreadnought[1a] after being maimed in battle with the Gordian League, during the Great Crusade[1b]. However the Contemptor was destroyed during the Battle of Diamat and Titus was then placed within a Castraferrum-pattern Dreadnought.[1a]

Titus (General)
Titus was an Astra Militarum General who commanded a force of Imperial Guard supported by Titans against the orks on Armageddon, during one of the Armageddon Wars.[1]

Titus (Squad)
Terminator Squad Titus was a Terminator Squad of the Blood Ravens, lead by Sergeant Titus.[1]

Titus (Strike Cruiser)
The Titus is an Imperial Fists Strike Cruiser and was among the Chapter's vessels that took part in the Gothic War.[1] It survived that conflict and later transported Task Force Gauntlet to save the world Vernalis from an attack by an Emperor's Children warband.[2]

Titus (Ultramarines)
Titus was a Captain of the Ultramarines' Second Company, who took part in the defense of the Forge World Graia following the Graia Invasion.[1] He has since crossed the Rubicon Primaris to become a Primaris Space Marine[4] and has been demoted to the rank of Lieutenant in the 2nd Company.[5]

Titus Cassar
Titus Cassar was a Moderati Primus of the Imperator Battle Titan Dies Irae during the Horus Heresy. Secretly, Cassar was a member of the Lectitio Divinitatus, a cult that worshipped the Emperor of Mankind as a divine being. He was often ridiculed for this belief by his friend and fellow moderati Jonah Aruken, though the two paired up to rescue the remembrancer and "saint", Euphrati Keeler, from the mute assassin Maggard. During the battle for Isstvan III, after the virus strike and firestorm, Princeps Turnet ordered the moderatii to open fire on the Death Guard loyalists, and Cassar confronted Turnet in a brief autopistol duel. However, as Cassar intended to kill Turnet for his betrayal of the God-Emperor, Aruken — determined to gain command of his own Titan one day — killed his friend and ended the duel.

Titus Constantine
Titus Constantine was a Space Marine of the Deathwatch, originally hailing from the White Consuls Chapter.[1] At some point he served on the same Kill-Team as Cassiel. He completed his tour of duty and returned to his Chapter with honour, following the successful purging of Alanthus.[1]

Titus Drake
Titus Drake was an Inquisitor.[1]

Titus Endor
Titus Endor was an Inquisitor of the Ordo Malleus and former associate of Inquisitor Gregor Eisenhorn.[1]

Titus Prayto
Titus Prayto was a Centurion of the Ultramarines who presided over the Legion's Librarius during the Horus Heresy.[1a]

Titus Servurus
Titus Servurus is a Private in the Cadian 118th Regiment. He has written a letter to the Emperor asking for several things, including a new Homeworld to replace the loss of Cadia.[1]

Scales of Lerma
The Scales of Lerma is a suit of power armour, belonging to the Blood Ravens Chapter.[1] The Scales of Lerma was recovered by the Blood Ravens from the corpse of a Chaos Champion of the World Eaters during the daemonic incursion of Lerma IV. This ancient power armour is imbued with the bloodlust of Khorne and makes it possible for the wearer to sometimes heal their wounds from any damage they take.[1]

Scales of the Salamander
The Scales of the Salamander is a suit of Power Armour belonging to the Blood Ravens Chapter. This armour was forged to be proof against flame and is named for the legendary lizard-like creatures of Nocturne - home of the Salamanders chapter.[1]

Scalex VI
Scalex VI is an Ork World[1] that once belonged to the Imperium before it was conquered by the Waaagh! of Wazdakka Gutsmek.[2]

Scalies
Scalies are a mutant strain of abhuman found in the underhive which have stabilised over time, although there is still a lot of variation, and are not as stable other abhumans found in the Imperium, like Ogryns and Ratlings.[1] Scalies are massive reptillian mutants almost as broad as they are tall. Their durability and strength are legendary among the people of the Underhive and have a fearsome reputation. Like some reptiles they have the abillity to regenerate lost limbs and their thick skin acts as a natural armour.[1] They are rarely seen but it is said that they are by far the most numerous denizens of the Underhive. They are undoubtedly intelligent but seldom speak due to their twisted mutated necks and voice boxes having changed beyond the ability of normal human speech. So little is known about their origins or if there are hidden clans or tribes of Scalies in the most severely polluted badzones in the Underhive.[1] They are mainly found in the employ of Scavvies. Why they choose to work along side them is unknown. No Scavvie Boss or King worth his salt will be seen without one or two Scalies in their gang.[1] When fighting they often use close combat weapons and discuses or throwing axes. They are also used as heavy weapons men by Scavvies using portable bolt throwers called Spear guns or Scatter Cannons, a large form of blunderbuss.[1]

Scaling Nets
The Dark Eldar's main transport vessel, the Raider, can be outfitted with scaling nets. These webs of netting hang to the ground from the Raider's deck to support easy embarkation and disembarkation. This, however, is true for friend and foe, which makes the craft even more vulnerable to infantry assaults.[1]

Scalland Campaign
The Scalland Campaign was a battle of the Great Crusade which took place in the lead-up to the Horus Heresy.[1]

Scallen
Scallen was an Ordo Hereticus Inquisitor, active in early M41.[1] In 085.M41, he formed Strike Force Purgation after uncovering the existence of the infamous Cult Epicurean on the Hive World Farglum. Though the Strike Force was initially formed of Scallen's own household troops, he would come to call upon elements of the Imperial Guard, Space Marines and Adepta Sororitas to combat the Cult, which had spread throughout the Farglum System. The Cult Epicurean's final end came, when Scallen led a final successful assault against the Cult within the depths of Farglum's Hive Tumulus.[1]

Scallus
Scallus was a Captain in the Imperial Fists Legion. He had a score of victories to his name during the Great Crusade before he joined the Retribution Fleet sent by his Primarch Rogal Dorn to confront Horus when the Heresy began. However, due to severe Warp Storms, the Fleet was left stranded in the Phall System and Scallus later fought against the Iron Warriors Legion during the Battle of Phall; it is not known if he survived the battle.[1]

Scalpers of Skalathrax
The Scalpers of Skalathrax are a World Eaters Warband.[1]

Scalptaker Superiority Fighter
The Scalptaker-class Superiority Fighter is a pattern of Imperial void-attack craft. It is a variant of the Hammerblade Fighter-Bomber.[1] Considered obsolete by M40, the Scalptaker features a sleek chassis with a ribbed superstructure and forward-swept wings. It is armed with close-quarter megabolter turrets and a pair of wing-mounted lascannons.[1a]

Scandrane
The Scandrane were a Xenos species that clashed with the Imperium during the Great Crusade. Their Queen was killed in battle by the World Eaters Primarch Angron.[1]

Scanion
Scanion was a Techmarine of the Imperial Fists Legion during the Horus Heresy. He was killed by the Iron Warriors during the assault on the Cadmean Citadel.[1]

Scanner
Scanners (or multi-scanners, or Auspexes) are Imperial short-ranged devices used to detect motion, invisible gases and energy emissions throughout a wide spectrum, such as heat, radiation and most forms of energy given off by vehicles and living troops.[1]

Scar/AB
The Scar/AB are a mysterious clandestine Imperial unit, whose operatives specialize in terror tactics including night attacks, trophy taking and worse.[1]

Scar Lords
The Scar Lords were a Space Marine Chapter.[1][3]

Scarab
Canoptek Scarabs[5] are small constructs used by the Necrons, to break down organic and non-organic matter.[1a]

Scarab Occult
The Scarab Occult, also known as the Sekhmet or Magnus's Veterans[1a], are the Tactical Dreadnought Armour-equipped Terminator elite of the Thousand Sons and a part of Scarab Occult (as an organization) of this Space Marine Legion. They were active for much of the Great Crusade[1a] and the Horus Heresy. Today the Scarab Occult includes Scarab Occult Sorcerers who direct the ranks of automatons of Scarab Occult Terminators.[3a]

Scarab Occult Sorcerer
Scarab Occult Sorcerers are Chaos Sorcerers of Thousand Sons and are part of the Scarab Occult of this Legion.[1c] Like almost all sorcerers of the Thousand Sons they kept their existence and mind after the disastrous Rubric of Ahriman[1b] and since that time they direct in battle units of Scarab Occult Terminators.[1c]

Scaraban
Scaraban is the current Chief Librarian of the Flesh Eaters and was among his Chapter's forces sent to aid the Blood Angels in defending Baal from an invasion by Hive Fleet Leviathan[1a]. Though Leviathan was eventually defeated, it is not known if Scaraban survived the campaign against the Hive Fleet.[1b]

Known Formations of the Emperor's Children
The following is a list of known formations belonging to the Emperor's Children.

Known Great Crusade Chapters of the Ultramarines
By the late Great Crusade, the Ultramarines Legion was organized into 25 Chapters,[1a][1k] each organized into multiple Battalions and Companies, and made up of roughly 10,000 Space Marines.[1j][2]

Known Members of the Adepta Sororitas
Known members of the Adepta Sororitas.

Known Members of the Alpha Legion
The following is a list of known members of the Alpha Legion. It should be noted that members of the Alpha Legion are commonly known to give their name as simply 'Alpharius' when asked, no matter what their actual name may be or the implausibility of 'Alpharius' as a response. The list below contains only those Legionnaires that have been identified under another name.

Known Members of the Black Legion
A list of all members of the Traitor Legion now known as the Black Legion. Where rank has not been given in the source text, the character is referred to as "Legionary."

Known Members of the Black Templars
A list of known members of the Black Templars Chapter of the Adeptus Astartes.

Known Members of the Blood Angels
The following is a list of known members of the Blood Angels Space Marine Chapter.

Known Members of the Blood Ravens
Known members of the Blood Ravens Space Marine Chapter.

Known Members of the Crimson Fists
The following is a list of known members of the Crimson Fists Chapter.

Known Members of the Dark Angels
The following is a list of known members of the Dark Angels Legion and Chapter, including individuals who have become Fallen Angels.

Known Members of the Death Guard
Known members of the Death Guard.

Known Members of the Deathwatch
The Deathwatch, the Chamber Militant of the Ordo Xenos of the Inquisition, is a unique Space Marine Chapter that draws its warriors from across all the other Chapters.

Known Members of the Emperor's Children
Known members of the Emperor's Children Legion.

Known Members of the Flesh Tearers
The following is a list of known members of the Flesh Tearers Chapter of the Adeptus Astartes.

Known Members of the Grey Knights
This article lists known members of the Grey Knights Space Marine Chapter.

Known Members of the Howling Griffons
The following is a list of known members of the Howling Griffons Chapter of the Adeptus Astartes.

Known Members of the Imperial Fists
The following is a list of known members of the Imperial Fists Legion/Chapter.

Known Members of the Iron Hands
A list of known members of the Iron Hands Legion (later Chapter) of the Adeptus Astartes.

Known Members of the Iron Warriors
The following is a list of known members of the Iron Warriors Traitor Legion.

Sancour
Sancour is an Imperium planet.[1] Alizebeth Bequin was reborn on this planet and specifically in the Hive City of Queen Maab (southern emisphere of Sancour, prefecture of Hercula).[1]

Sancta Angelis Campaign
The Sancta Angelis Campaign was a battle in M39 between the Orks under Warboss Irongol and the Raptors Space Marine Chapter. A Raptors taskforce isolated from Imperial support and communication by warp storms conducted a thirty year campaign against Waaagh! Irongol culminating in the elimination of Warboss Irongol himself ending the Waaagh!. During this deployment the Raptors made use of desert camouflage.[1] Symbol of this campaign: 'Crowned Skull'.[2]

Sanctarro
Sanctarro is a Necron Tomb World.[1] Ruled over by Korovoskh, the planet was the site of the final battle of the Sanctarro Campaign where the Necron Overlord and his Royal Guard were killed by Space Marines.[1]

Sanctarro Campaign
The Sanctarro Campaign was a battle between the Imperium and Necrons in 894.M41.[1]

Sanctia
Sanctia was an Imperial Shrine World located in Segmentum Obscurus.

Sanctic Halo
The Sanctic Halo is an elaborately filigreed Iron Halo possessed by the Ultramarines Chapter, and is only worn by its Captains. It not only deflects bullets and repels blade thrusts, but also amplifies the wearer's mental will, allowing him to withstand devastating psychic attacks and quickly re-knit grievous wounds in the thick of battle.[1]

Sanctic Shard
Sanctic Shard is a relic of the Grey Knights.[1] An artifact recovered from the Daemon-infested world of Gharelghast, this gleaming gem has been reconsecrated by several of the most senior members of the Chapter’s Librarius. Binding the arcane object’s auras with all 666 words of cleansing, the Grey Knights succeeded in ridding the relic of any residual taint of Chaos whilst retaining its mysterious power[1]

Sanctifica III
Sanctifica III is the Groupmaster of the Indomitus Crusade's Battle Group Justus.[1]

Sanctifier
The Sanctifier was the flagship of the Soul Drinkers Chapter.[1] At some point circa M40, the Sanctifier was lost during a Warp jump. Amongst the Chapter's assets on board was the Soulspear, which would later come into the possession of the Van Skorvold Cartel.[1]

Sanctifier's Son
The Sanctifier's Son was a Strike Cruiser in service with the Soul Drinkers Chapter.[1a] The Sanctifier's Son was part of a Soul Drinkers strike force led by the Battle Barge Carnivore that broke the Imperial blockade of the Cerberian Field, allowing renegade elements of the Soul Drinkers to escape the Lakonia Persecution, as the Soul Drinkers Chapter Master, Gorgoleon, wished to judge the turncoat Marines for himself.[1a][1b] Following Sarpedon seizing control of the Chapter, the Soul Drinkers suffered a civil war. Imperial Loyalist elements of the Chapter tried to use the Sanctifier's Son to escape from the renegades, but the ship was destroyed before it could enter the Warp and flee.[1c]

Sanctifier Class Void Tug
Sanctifier Class Void Tugs are a type of Imperial spaceship, that is used to reconsecrate its Chaos devastated worlds for recolonization.[1]

Sanctifier Squad
Sanctifier Squads were specialty infantry within the Salamanders Space Marine Legion during the Horus Heresy.[1]

Sanctifying Grace
The Sanctifying Grace was a warship in the Word Bearers Legion during the Horus Heresy.[1] It took part in the Battle of Calth and during the opening moments of that chaotic battle, it destroyed the Ultramarines Battle Barge Judicious Truth.[1]

Sanctimonia Conflict
The Sanctimonia Conflict was a battle fought by the Tome Keepers and other Imperial forces in 291.M37.[1] Fought on the Ecclesiarchy world of Sanctimonia against the forces of Chaos, the entire Sector was set ablaze with heretical corruption. The Tome Keepers responded alongside a Black Templars Crusade, two Convents of Sisters of Battle, and eight Imperial Guard Regiments. However discord among the Imperial forces erupted on the Hive World of Gleb when Canoness Sophira of the Order of the Argent Shroud baulked at the presence of Tome Keepers Librarians. Her distrust of the psykers led to a much higher casualty rate than expected, particularly when telepathic communications from Eshuh were ignored by the Ecclesiarchy forces. Less than a year later, on the shrine world of Bespax, the Tome Keepers under Captain Saduq were forced to destroy a vast crypt containing the bodies of over 300 martyrs when a Warp portal was opened inside by Cultists. This act incensed the Ecclesiarchy. On the Civilised World of Happenstance the Tome Keepers were to join three Dephon Regiments in a combined assault on a Heretic-held city. However the Imperial Guard forces were accompanied by the Cardinal Palatine of Sanctimonia, Simonius Faulke, who ordered them to advance immediately rather than wait for the Space Marines expected Drop Pod assault. The Guardsmen were almost wiped out and the Tome Keepers were forced to abort their own mission. The Tome Keepers decried Faulke while he accused them of dereliction of duty.[1] The final blow came when the Tome Keepers joined in the assault on Sanctimonia alongside the Black Templars and Sisters of Battle. However the Templars and Sisters made no distinction between heretic and civilian and conducted wanton massacres. This horrified the Tome Keepers, who would not forgive their allies for the butchery. This caused the Tome Keepers to depart from the warzone.[1]

Sanctimus
Sanctimus was a Space Marine of the Deathwatch, hailing from the Ultramarines Chapter.[1] Sanctimus was one of the Deathwatch Marines aboard the Strike Cruiser Incontrovertible Truth when it was ambushed by ships of the Black Legion.[1] As the Chaos Space Marines crippled and boarded the vessel, Sanctimus was one of a group of Marines who were prevented from joining Watch Captain Gharvil in repelling the boarders by damage to the ship, along with Antor Delassio, Casella, Grennon and Lokar. He clashed with Lokar multiple times over the next course of action to take after Gharvil was slain. Ultimately, Sanctimus and the Marines with him attempted to set ambushes of their own in order to bring down the invaders.[1] Sanctimus was killed by the Chaos Marines during one of these attempted ambushes.[1]

Sanction of Terra
The Sanction of Terra is a Terminator Power Fist, that belongs to the Blood Ravens Chapter.[1]

Sanctioned-Mutation Work Pass
Sanctioned-Mutation Work Passes are Imperial documents that Mutants can earn, which will prevent them from being killed due to their genetic deviances. While the Passes can also be used on other Imperial worlds, this does not guarantee the Mutants' safety, as not all worlds will abide by the documents.[1]

Sanctioned Psyker
Sanctioned Psykers are psykers trained by the Adeptus Astra Telepathica and assigned to serve within the Imperial Guard.

Protean
The Protean was a Strike Cruiser of the Salamanders Chapter. The vessel was commanded by the Firedrake Nu'mean.[1] The vessel was lost in a warp storm after an attack by Eldar with Nu'mean was the only survivor. Nearly a century later, the ship returned from the warp as part of a large Space Hulk. Herculon Praetor led two squads of Firedrakes including Tsu'gan and Nu'mean to kill an Eldar Farseer in stasis aboard the Protean. After fighting off waves of Genestealers they were ambushed by the Night Lords. Despite losing several marines, including Nu'mean, the Firedrakes eventually succeeded in killing the farseer. However, Apothecary Emek was badly wounded.[1]

Protean Incident
The Protean Incident took place in 966.M41. The Salamanders Firedrakes are ambushed by Night Lords while investigating a Genestealer-infested Space Hulk. Though several Terminators are lost in the fighting to both the Night Lords and Tyranid creatures, the Firedrakes stoically forge onwards and defeat both threats.[1]

Protector
Protectors were soldiers and guards that worked in the Adeptus Mechanicus. They were genetically engineered and augmented Humans that wore red robes and bronze masks that showed green mechanical eyes. Members of the Protectors typically carried weapon staves and served as the personal guards within a techpriest's forge. They were noted to smell of spoilt, decayed meat and oils.

Protectorate of Unsubdued Steel
The Protectorate of Unsubdued Steel was a Blackshield Legio, active during the Horus Heresy.[1]

Proteus
Brother Proteus of the Ultramarines was a Space Marine Scout who was promoted to full Battle Brother and assigned to the newly-reformed Ultima Squad of the Second Company, by Captain Severus.

Proteus (planet)
Proteus is a Forge World of the Imperium.[1]

Proteus Las Lance
The Proteus Las Lance is a type of Laser Weapon used by the Adeptus Custodes.[1]

Proteus Neuro-Lash
The Proteus Neuro-Lash was a type of weapon used by the Sisters of Silence.[1] Fashioned in the shape of baroque multi-headed flails or ornate three-sectioned staves, the Proteus neurolashes are relics of the Age of Strife used by the most skilled warriors among the ranks of the Silent Sisters to subdue large numbers of assailants at once. The neural prongs that adorn the weapons generate a phase-conducted shock field which works to overload a victim's nervous system with bursts of intense agony, so that even the slightest touch leaves them helpless.[1]

Proteus Protocol
The Proteus Protocol is a semi-mythical type of technology that it is forbidden to research in the Imperium. This ancient heretical technology consists of transferring not only the engramatic knowledge and memory of an organic brain but also the personality and will of the user. This, in effect, allows a user to accomplish mental as well as spiritual immortality through an artificial physical form. The few legends that surround the Proteus Protocol state that the abominations created by it were soulless beings that seek dark desires and alien hungers that can never be satiated. Despite these warnings, many still seek to find examples of the Proteus Protocol in order to become immortal. The heretic cult known as the Logicians have been known to pursue examples of the Proteus Protocol.[1] Asterion Moloc, Chapter Master of the Minotaurs Chapter of the Adeptus Astartes, is rumored to also use such technology, accounting for the number of times his has survived against even the lowest odds.[2]

Proteus pattern Missile-Launcher
Many patterns of weapon used by the Space Marine Legions date back to the Dark Age of Technology or even to the times before it. Weapons designated Proteus pattern share this unknown origin. It is in use since long before the coming of the Age of the Imperium and Emperor himself.[1]

Prothenulh
Prothenulh was the first Exarch of the Shining Spears on the Craftworld Ulthwe. His name would always be in the mind of any Exarch who donned his armour.[1]

Protheus
Protheus had billions of its population turned into Plaguebearers by Typhus, when he unleashed Nurgle's Rot onto the planet.[1]

Proto-Dreadnought
Proto-Dreadnoughts were steam powered Dreadnoughts, that were used by the Clans of Albia when they battled the Emperor and his Thunder Warriors, during the Unification Wars.[1]

Protogone V
Protogone V is an Imperium world that has been invaded by the Iron Warriors, but a strike force from the Imperial Fists Chapter has now arrived to defend it from the Traitor Legion.[1]

Protos
Protos is a world of the enlarged realm of Ultramar following the rebirth of Roboute Guilliman. Protos was decreed as the headquarters for the Western reach of Ultramar, overseen by Tetrarch Balthus.[1]

Prototype Legionary
Prototype Legionaries were functional prototypes of Space Marine Legionaries, who were created before the process was perfected by the Imperium.[1] Known as the Primordial Strain, almost none of these initial prototypes are known to not have survived the process of becoming Space Marines but they nonetheless formed the basis of the initial culture of the First Legion.[1] The process first began around 550.M30.[3] They were unrefined and ill-favored, when compared to Legionaries, but were still potent and served as the bridge between the unique power of the Primarchs and their sons. The vast majority of the Prototypes were born of the Primarch Lion El'Jonson's Gene-seed, as it was noted for its stability[1]. At least one, however, was created from the genetic material of the Emperor and the Perpetual Erda.[2]

Proudheart
The Proudheart was a Dictatus-class Battleship of the Emperor's Children during the Great Crusade and Horus Heresy.[1] During the Great Crusade it took part in the War on Murder.[2]

Providence
The Providence is a robe worn by Eldar Warlocks and grants them the ability to become invulnerable and decrease the time needed to cast their psychic powers, for a short time.[1]

Red-Marked (Audio Drama)
Red-Marked is an audio drama in the Horus Heresy series by Nick Kyme. It was released as an MP3 on 20 January 2016 and subsequently included in the anthology Eye of Terra.

Red-crested forkbill
The red-crested forkbill is a species of bird native to the planet Hagia. The birds are large and possess white plumage. They are also edible.[1]

Red-marked
The Red-marked were a specialised unit of Ultramarines active during the Horus Heresy.[1c]

Red Angel
The Red Angel is a Daemon of Chaos which during the Horus Heresy possessed the body of Apothecary Meros of the Blood Angels during the Battle of Signus Prime.[1] The daemon was formed from the distilled rage of Brother-Captain Tagas, who had been believed lost on Murder[2a], which formed sentience in the process.[2b] First Chaplain Erebus had planned to have Sanguinius become the daemon's host[2c], with Kyriss the Perverse offering to free the Blood Angels of the Red Thirst forever if Sanguinius took the ragefire into himself, but Meros instead sacrificed himself so that Sanguinius would not. The act freed the Blood Angels of the rage that had befallen them, but only a fraction of Meros remained alive, enough to tormented by his decision. The Red Angel admitted that the Chaos Gods had underestimated Sanguinius's resolve, but the Great Angel vowed that Meros would be spared one day, for no Blood Angel would die in silence[2b]. After departing Signus Prime, the Red Angel was presented to Warmaster Horus Lupercal aboard the Vengeful Spirit by Erebus, who was infuriated that Horus had interfered with his plans to turn the Blood Angels out of concern that Sanguinius would threaten his dominance of the Traitor Legions. Horus asked who he was, and the daemon responded that his past no longer mattered, but that he was a weapon at Horus's command, a statement that met with the Warmaster's approval. When the daemon named itself the Red Angel, Horus's equerry Maloghurst warned that Angron, who had taken that epithet in the past, would be gravely insulted, and the Red Angel said that if the Primarch of the World Eaters took offense, he could challenge the daemon, claiming he deserved it far more than Angron.[2c] Later, during the Battle of Molech, the Red Angel was used by Horus as a guide inside the planet's hidden Warp gate in his bid to obtain the powers of the Emperor.[3]

Red Ark
The Red Ark was an Adeptus Mechanicus Ark Mechanicus ship (designation 20022563529) from the Forge World of Mars.

Red Axe
The Red Axe is a colossal Omnisian Axe that was the only weapon forged from the limited supply of a unique starmetal ore, that causes the Axe to emit a crimson glow. It is a fabled treasure that is normally housed within the war vaults of Mars, but it is said that when the Red Axe is wielded in battle, few foes can withstand a blow from the weapon.[1]

Red Brothers
The Red Brothers are a Necromunda Venetor bounty hunting gang, that are members of the Cult of Redemption and whose singular purpose is to kill Witches and Mutants.[1]

Red Butchers
The Red Butchers was a specialized World Eaters infantry formation during the Horus Heresy.[1]

Red Cadavers
The Red Cadavers are a Khorne Warband know for their fury-pandemics.[1]

Red Consuls
The Red Consuls are an Ultramarines Successor Chapter.[1]

Red Corsairs
The Red Corsairs are a Chaos Space Marine warband formed primarily from members of the Astral Claws chapter.

Red Dawn
The Red Dawn is an Astartes Power Axe said to have been the favoured weapon of a long-departed Watch-Captain who hailed from the Angels Encarmine.[1] It has a long history on the front lines of the Deathwatch’s most perilous missions. Its unique power field maintains a barely perceptible haze over the blade when dormant. When the blade bites flesh or armour, it flares with an incandescent scarlet glow like a newborn star, ripping through the foe with little more resistance than mist.[1]

Red Dragons
The Red Dragons are a Space Marine Chapter.[1]

Red Grail
The Red Grail is said to hold the blood of Sanguinius and is part of a Blood Angels ritual where one of their Space Marines must drink this blood, to, so they say, become closer to their dead primarch. Once they have drunk from the Red Grail, they become a Sanguinary Priests, the most senior of which is named Corbulo.[1] It is from these priests that the blood is taken to be used in the rituals of transforming aspirants into Space Marines. The Red Grail is often taken to the battlefield where it provides a source of great inspiration for the Blood Angels, it also incorporates a powerful force field generator to protect the bearer from attack.[2]

Red Hand
The Red Hand were the elite of the World Eaters Destroyer Squads, during the Great Crusade and Horus Heresy.[1b]

Red Heralds
The Red Heralds are a Chaos Space Marine Warband.[1]

Red Honour
The Red Honour is a Battleship of the Crimson Slaughter.[2] It was the flagship of the Crimson Sabres Chapter[1a] and remained so when they embraced Chaos.[1b]

Red Hour
The Red Hour was a battle during the Badab War. In 911.M41, forces under Astral Claws Arch-Centurion Carnac Commodus stormed the Salamanders battle-barge Pyre of Glory.[2] After the victory, he ordered his warriors not only to kill all of the Salamanders who peacefully surrendered to the Executioners Space Marines (who were allies to the Astral Claws), but also to remove all of Salamanders' precious geneseed stored on the battle-barge. Insulted by this unimaginable order, the Executioners turned on the Astral Claws and with the aid of all of survived Salamanders started the bloody decimation of their former allies. In the ensuing battle on board the Pyre of Glory and the Astral Claws' ship Hyrcania, every single Astral Claw, chapter serf and servitor present was relentlessly and savagely slaughtered, and the Hyrcania was left a charnel house of decapitated bodies.[1] After the battle, Executioners High Chaplain Thulsa Kane came before the Salamander's leader, Captain Mir'san, and presented him with Commodus's head as a sign of the Executioners' regret for their sins in the war.[1]

Distributed Ammunition Storage System
Recovered from the crumbling data-crypts of Lathe-Hadd in the Calixis Sector, the Distributed Ammunition Storage System is an ancient method of storing ammunition, specifically explosive shells, in such a way as to limit the damage from ammunition explosions. The distributed ammunition storage system has yet to see widespread use within the Spinward Front as the STC for the device is highly fragmented, but those vehicles lucky enough to have one fear ammunition explosions far less than unprotected vehicles.[1]

Diurnus
Diurnus is an Imperium world that was brought into compliance by Imperial forces led by the Emperor during the early years of the Great Crusade.[1]

Divider
The Divider was a dreaded stealth-craft that was used by the Sisters of Silence, during the Great Crusade and Horus Heresy.[1]

Divination
Divination is a Psychic Discipline, its practitioners of Divination are known as Diviners or fortune tellers. Diviners are Psykers who seek to discern the hidden past of the galaxy and know the course of events yet to come. These abilities allow Diviners to look into the twisting strands of the Immaterium in search of answers they seek, sometimes even influencing the outcome of future events themselves. [1]

Divine Astrometricum
The Divine Astrometricum is an organisation of Tech-Priests that operates in the Calixis Sector. The Tech-Priests devote their time to the cataloging of stars, nebulae and other distant events in the void. They are the makers of the Almanac Astrae Divinitus, which is used by Rogue Traders and those that accompany them in explorations of deep space.[1]

Divine Crusade
The Divine Crusade is a Dauntless Class Light Cruiser and part of the 112th Calixian Expeditionary Battle Group. The Divine Crusade took part in thwarting the invasion of the planet Avalos, by Hive Fleet Dagon.[1]

Divine Fratery
The Divine Fratery was a Chaos cult active inside the Imperium during the 400s.M41.[Needs Citation]

Divine Justice
The Divine Justice is an Imperial Navy Cruiser, that is commanded by Captain Kaurl.[1]

Divine Mandate
The Divine Mandate is a Black Templars Strike Cruiser.[1] It serves in the Purgus Crusade, which is trying to save the Imperium's Vatrica System from the Necron forces of the Szarekhan Overlord Tartorekh.[1]

Divine Purgatory
Divine Purgatory was a Space Hulk that was destroyed by the Space Marines of the Blood Angels First Company, led by Captain Karlaen.[1]

Divine Right
The Divine Right is an Emperor Class Battleship which was the flagship of Battlefleet Gothic during the Gothic War under Lord Admiral Cornelius von Ravensburg, and is amongst the oldest ships of that class in Battlefleet Obscurus.[1a]

Divine Right (Victory Class Battleship)
The Divine Right is an Imperial Navy Victory Class Battleship, that is under the command of the Imperial Navy Lord Admiral Janzig Danathios. It serves as the flagship of his forces, that are defending the besieged Pankallis Sub-sector.[1]

Divining Blades
Divining Blades are ancient weapons composed of Nightmare Steel and are charged with untold ethereal power, which allows them to give Daemons a True Death. Examples of Divining Blades are extremely rare, and only the Warmaster Horus is known to have possessed a collection of such blades, earned in conquest and bartered for by his agents in over a century. Indeed, it is possible he owned the majority of those examples to be found in the Universe. As a sign of the utmost favour, Horus gifted a single Divining Blade to perhaps a score of warriors, in whom he saw the greatest potential destinies in his war.[1]

Divining Spear
Divining Spears are Chaos weapons used by the Tzaangor Enlightened, and are tuned to hit predetermined victims. When they are thrown, they emit humming reverberations that grow louder as they near their targets.[1]

Divisio Immoralis
The Divisio Immoralis is a special task force of the Adeptus Arbites within the Calixis Sector. Formed by Lord Marshal Goreman, the division seeks to collect intelligence and explain the increase of anti-Imperial activities throughout the sector. The Divisio attempts to avoid the typical red tape and bueracratic ineffectiveness that plagues the Adeptus Terra.[1] In truth, because of its limited resources, the Divisio is only effectively based on Scintilla.[1]

Divisio Linguistica
The Divisio Linguistica is a branch of the Adeptus Mechanicus dealing with Xenos languages and translations. Its members are known to serve in Chapters of the Adeptus Astartes.[1]

Divisio Militaris
The Divisio Militaris was an Imperial body dedicated to managing military affairs and the organizing Great Crusade during the early Imperium. Its masters were known as Strategos. Its role included intelligence-gathering and coordinating Great Crusade deployments.[1]

Divolio
Divolio was a Sergeant of the Relictors Chapter's Fourth Company, serving in the command squad of Captain Maegar.[1a] During the Third War for Armageddon, the entire Relictors chapter deployed to Armageddon[2], scouring the Equatorial Jungles in search of a Chaos monument known as Angron's Monolith. After the monolith was finally found, Divolio accompanied Captain Maegar, the Fourth Company, elements of the chapter's command staff and Inquisitor Halstron in reaching it. As Chief Librarian Decario attempted to extract a fragment of an axe from the monolith, it triggered a psychic scream that attracted a horde of Feral Orks to their position.[1b] In the ensuing battle, Divolio was hacked down by the orks and presumably killed.[1c]

Djagos
Djagos is a Necron Tomb World of the Mephrit Dynasty that is ruled over by the Jade Overlord.[1]

Reed Vanar
Reed Vanar was a legendary Grey Knights Brother-Captain, who served as the third Captain of the Chapter's Seventh Brotherhood.[1] During his service to the Grey Knights, he created the first Nemesis Daemon Hammer, known as the Destroyer of Crys'yllix, whose design all other Hammers in the Chapter are based on.[1]

Reef Stars
The Reef Stars is a linear constellation in the Imperium. Crossing it through the Warp would take approximately three and a half years, according to Sergeant Priad of the Iron Snakes[1a]. The Reef Stars include several inhabited worlds, including Ithaka[1a], Baal Solock[1a], Rosetta[1b], Eidon[1c], Ceres[1d], Iorgu[1e], Ganahedarak[1f], and Naxos[2]. In addition to any undertakings on behalf of the wider Imperium, the Iron Snakes' self-appointed duty is to police the Reef Stars from the threats of xenos invasion and Chaos infiltration[1g][1h][1i]. In this endeavour, their most persistent enemies are the Dark Eldar, which have always tried to undermine the Imperium in that region[1h].

Reef Stars Crusade
The Reef Stars Crusade was an Imperial Crusade, that was launched in 811.M41.[1]

Reeve
Ancient Reeve, also known as The Heedless and originally called Klemen, was once a Talon-Master of the Night Lords' 8th Company.[1] His entire central nervous system was disassembled before his eyes in a battle against Eldar Raiders. He gave up all rank when he was interred into his Dreadnought body. Totem-Relics of significant enemies are mounted on his Contemptor Dreadnought armour, following the traditions of many gang-factions on Nostramo.[1]

Reeve Dansk
Reeve Dansk is a Cadian Colonel, who is currently serving in the Indomitus Crusade's Task Force XI, as it wages the Argovon Campaign.[1] He was among the Task Force XI division that was sent to defend the Cardinal World Argolish, from the invading Necrons. Dansk' Cadian Regiments were ordered to protect a section of Argolish, which contained the decrepit Basilica of Saint Gerthrude the Gentle, which needed to undergo re-fortification. The 234th Sobiniari Pioneers and the 1605th Cadian Combat Engineers, which were protected by a detachment of the Argolishian Faithful Frateris Militia. Dansk had lamented that when the Necrons' invaded and struck the Basilica, his Cadian forces would be the ones defending it and not the oafish, over-excited, untrustworthy and dangerously innocent Faithful detachment. However this was later proven wrong, when the Necrons' finally invaded. The Xenos later struck the Basilica and it successfully held out against waves of Necrons for three weeks, before reinforcements arrived and drove them off. Half of the Basilica's Guardsmen survived the battle, which saw the Faithful detachment charged with placing booby-traps the Pioneers and Engineers created. When he learned of this, Dansk remarked that the Faithful had acted with insane courage.[1]

Reflected Ones
The Reflected Ones are a Thousand Sons Warband.[1] They view realspace as an imperfect mirroring of the Warp, and seek to scour the galaxy of its impurities by weaving world-spanning mutagenic spells. The ranks of their enemies devolve into Chaos Spawn and braying Tzaangor herds before the Thousand Sons even set foot on the battlefield.[1]

Reflex Shield
A Reflex Shield is a modified version of the Imperium's void shield technology used by the Raven Guard to hide their ships from the enemy. Essentially a void shield in reverse, a reflex shield is calibrated to a higher tolerance and redirected inwards so that all matter and energy generated by the ship is displaced into the Warp. This effectively makes Raven Guard ships with active reflex shields immune to all forms of detection, as even visible light reflected off ship's hull is displaced, and due to low power requirements the reflex shields can be maintained indefinitely. When activated a Raven Guard ship will appear to shimmer briefly before going completely invisible to both the naked eye and scanners.[1] One serious downside to the use of reflex shields is that they significantly reduce a ship's sensor capabilities, essentially making them half-blind. Unlike traditional void shields they also provide no protection against attacks, and it can take several minutes for the void shield generators to switch between the two modes. In addition reflex shields have a relatively low energy threshold above which they will no longer work. At most a ship's reactors can only run at half-power and still remain invisible.[1]

Reforged of Regerrin
The Reforged of Regerrin are zealous Regiments of the Astra Militarum.[1]

Refractor Field Generator
The Refractor Field Generator is a relic of the Militarum Tempestus.[1] This relic was gifted to the 133rd Lambdan Lions by the Adeptus Mechanicus after the former cleansed Lurea IX of Genestealer Infestation.[1]

Refractor field
A refractor field generator is a small device which projects a protective energy field around the user. Its effect is to disperse the energy of an incoming shot or blow over the total area of the field.[1]

Refuge in Defiance
Refuge in Defiance is an Astartes Combat Shield used by the Brazen Claws chapter. The unique resonance of the protective field of this combat shield steadies the sword-arm or firing grip of the wearer and guides it towards his enemies. The most learned Forge Masters believe the shield’s machine spirit can sense those who have struck blows against it and manipulates this deadly link.[1]

Refugee's Wail
Echoing Coil is a Segmentum Pacificus Warp Storm, that is located in the Belt of Iron and its baleful light is visible to worlds across the Segmentum's Western Fringe.[1] It was created during the Horus Heresy, when the Belt of Iron was consumed by war between the Loyalists and Traitors. This Cataclysm of Iron saw many atrocities committed and the catalyst for the Warp Storm's birth was created when the Traitor Titan Legion Kulisaetai began killing refugees within the Aultarun System. Their attacks unleashed a ritual on the System's star, which was similar to the one conducted by the Word Bearers, during the Battle for Calth. Within days, the sun had undergone billions of years of expansion and many worlds were devoured by it, or were scoured clean by the sun's radiation. Those worlds that escaped this fate, were instead consumed by the emergence of the new Warp Storm, that was brought into being with the sacrifice of billions. This was the Refugee's Wail, which earned its name from the atrocity committed within the Aultarun System.[1]

Refugee World
Refugee Worlds are Imperial worlds, that serve as a refuge for displaced citizens from other worlds.[1]

Refulgus Grue
Refulgus Grue is a Death Guard Plague Champion.[1b]

Refusal
Refusal, also known as Ghulavast, is a Fortress World of the Imperium.[1] This metal-skinned world was defended by Cadians after past encounters with the Eldar of Saim-Hann, but suffered dearly at the hands of the Dark Eldar in the Battle of Refusal.[1]

Regal
Regal was a Warhound Scout Titan of the Legio Invigilata.[1] At the time of the Third War for Armageddon, Regal was commanded by Princeps Feerna. The Titan took part in the Helsreach Crusade as part of an Invigilata battle group led by Princeps Majoris Zarha Mancion. Late into the siege of Helsreach, Regal was destroyed by the Ork Gargant Godbreaker while patrolling the Rostorik Ironworks.[1]

Regalia Resplendent
The Regalia Resplendent was a suit of ornately decorated golden power armour, that was worn by the Primarch Sanguinius and was thought to have been wrought by the Emperor's own hand. It was tailored to his unique form and provided Sanguinius with superlative protection, while also still allowing the Primarch to move freely in flight.[1]

Regalia of the Shattered Sceptre
The Regalia of the Shattered Sceptre was a suit of ornate Cataphractii Terminator Armour, that was worn by the Preceptor of the Dark Angels Legion's Order of the Shattered Sceptre.[1] It was crafted by the Forge World Xana and was given as a gift to the Order's first Preceptor at the end of the Second Rangdan Xenocide. The Regalia was designed to protect its wearer from the worst Death Worlds and hid an array of field projectors designed to nullify dangerous irad and phage contaminants. During the Horus Heresy, it was worn by Marduk Sedras.[1]

Regallus
Regallus was a Hive World of the Imperium. The Crimson Sabres Chapter fought there with eldar pirates raiding its hive spires.[2a] The planet's Hives were enormous, astonishing even a seasoned Space Marine.[1] Later, the Crimson Sabres returned to the planet as the fallen Chaos Space Marines of the Crimson Slaughter during Abaddon the Despoiler's 13th Black Crusade; Regallus was invaded by the forces of Chaos and laid to ruin.[1][2b]

Ragnan Mograk
Ragnan Mograk is a Squat Commander.[1]

Ragnar Blackmane
Ragnar Blackmane, also known as the Black Wolf[7], is the youngest Wolf Lord in the history of the Space Wolves, commanding the Blackmanes Great Company.[3]

Ragnarok (Naval Battleship)
The Ragnarok is a type of Naval Battleship of the forces of Khorne. It is commanded by Arthas Roqthar.[1]

Ragnarok (Space Wolves)
The Ragnarok was a Battleship of the Space Wolves Legion. During the Horus Heresy it took part in the Battle of Prospero.[1] Later the Ragnarok took part in the desperate Battle of the Alaxxes Nebula under First Captain Gunnar Gunnhilt. There, Captain Gunnar sacrificed the Ragnarok to destroy the Alpha Legion Battleship Delta.[2]

Ragnarok Class Capital Ship
The Ragnarok Class Capital Ship is a pattern of Capital Ship used by the Imperial Navy.[1a] The Ragnarok Class possesses flight decks for Attack Craft.[1b]

Ragnarok Heavy Tank
The Ragnarok was a heavy tank first developed on Krieg during its civil war to meet the specific challenges of the time.[1] With both sides caught in a stalemate, it became increasingly clear that the war was turning into a battle of attrition and that the winner would be the side with the most troops and guns. As the Leman Russ Battle Tank became increasingly rare and ill-suited to the sulphurous battlefield which was no-man's land, the Ragnarok was conceived to take its place: a tank that didn't need to be fast, as long as it could traverse treacherous terrain, nor one with long range, as visibility beneath the pollution-clouded skies of Krieg was short, but most importantly as simple to construct as possible.[1] The resulting vehicle was a slab-slided monster, armed with a Ragnarok Battle Cannon, a hull mounted Lascannon[3] and two Heavy Stubbers which can be switched with two Heavy Bolters[3], but performed exactly as required. Since the civil war the Ragnarok has been recommissioned by other units, most notably the Baran Siegemasters, who refer to the machine affectionately as the 'Mk 1 Mobile Bunker'.[1]

Ragnir Gunnstein
Ragnir Gunnstein is a Squat that dwells on Necromunda and makes his living by serving as an Ammo-jack for the numerous gangs in the Underhive.[1],[2]

Ragon
Ragon is a Dreadnought of the Space Wolves Chapter.[1]

Raguel
Raguel the Sufferer was the Captain of the Blood Angels, commanding the Legion's 7th Company at the walls of the Imperial Palace during the Horus Heresy. He was mortally wounded by Malcharion (then Captain of the Night Lords 10th Company).[1a] Raguel was interred within a Dreadnought chassis fitted with a power claw[1b] and multi-melta cannon.[1c] He would again face Malcharion, also now within a Dreadnought chassis, when the Blood Angels boarded the Covenant of Blood in defence of the Crythe system. Again Raguel was mortally wounded but this time was killed by Talos Valcoran, who informed him of the Blood Angels' failure and his intent to repurpose Raquel's Dreadnought chassis for the Night Lords.[1b]

Raguel (Interrogator-Chaplain)
Raguel is a Dark Angels Interrogator-Chaplain who was the mentor to the Primaris Chaplain Hadariel.[1] They were among the Chapter's forces sent to end rebellion the Mining World Muz. Its population lived aboard massive mining vehicles called Deep-miners and the Chaplains and several squadrons were sent to cleanse one. While fighting with the Intercessor Squad of Sergeant Raum, however, the Chaplains discovered that Muz's rebellious population was tainted by Genestealers. Raguel tried to rely this information, to the Master overseeing the attack, but his Vox-unit was being jammed by the Deep-miner. The best way to overcome this, was to claim the Deep-miner's command centre and Raguel quickly led his forces there. When they reached the command centre, though, they were met by a large Genestealer Cult horde, which included its Magus.[1] In the battle that followed, the tainted psyker nearly killed the Interrogator-Chaplin with its powers, until Hadariel charged at the Magus. Doing so, drew its deadly gaze upon the Chaplain, causing him to collapse, but this gave Raguel the time he needed to kill the Magus. Even with that dangerous foe dead, they were still heavily outnumbered, but luckily the sound of battle had drawn the other Dark Angels squadrons to the command centre. With their aid, the Genestealer horde was defeated, though, the jamming still continued and Hadariel had been badly wounded. As the Squadrons then left to continue their mission, Raguel chose to remain with Hadariel as Sergeant Raum promised to send an Apothecary. The Chaplain's memories had been jarred by the Magus' attacks, however, and he remembered being sent on a mission Malmar. There, he had discovered a darkness that was eating at the Dark Angels, which caused the Chapter to mindwipe Hadariel's memory. While Raguel tried to to calm the Chaplain, Hadariel claimed he remembered everything and knew what the Chapter had done to him. This caused Raguel to immediately kill the Chaplain, to keep the Dark Angels' secrets secured, though he deeply regretted having to do so.[1] Raguel later met with his fellow Interrogator-Chaplain Asmodai to discuss the failure of Hadariel's mindwipe. While doing so, he raged that the Chapter prevented him from accompanying Hadariel to Malmar. The world had been used as Hadariel's trial to join the ranks of the Inner Circle, which would have made him the first of the Chapter's Primaris Chaplains to do so, but he had failed under mysterious circumstances. This had caused the Inner Circle to have the Chaplain mindwiped and they had then ordered Raguel to kill him, should Hadariel ever remember what occurred. Doing so had stained Raguel's conscience, however, and he bitterly speculated that Hadariel's trial had been manipulated, to ensure that the Primaris Chaplain failed.[1]

Rahajanan
Rahajanan was the High King of the Knight House Procon Vi, during the Horus Heresy.[1] As the Horus Heresy raged, an estimated 215 of House Procon Vi's Knights were bound in service to Legio Solaria and waged war beside them. The Knight House's remaining 232 Knights served under Rahajanan's command and they threw back any Traitors that threatened the Forge World Tigrus or its holdings.[1]

Rahan
Rahan was a Guardsman of the Tanith First and Only Imperial Guard regiment.[1] When the Tanith First were deployed on Caligula, he was part of a detachment assigned to escort a supply convoy from Aurelian Hive to Hive Calphernia. Rahan was stationed alongside Nehn manning the weapons of a half-track driven by Mkteeg.[1]

Rahe's Paradise
Rahe's Paradise is an Imperial planet.[1] The planet Rahe's Paradise is a place where Sister Dialogus Ptolemea disclosed the existence of the Apocrypha of the Nightbringer to Father Librarian Jonas Ureile.[1] A copy of an Eldar tome known as The Awakening was found here.[2]

Raheb Zurrieq
Raheb Zurrieq was a Lieutenant of the Death Guard during the Great Crusade and Horus Heresy. Zurrieq was among those corrupted by the Destroyer Plague inside the Warp after First Captain Typhon slew the fleet's Navigators and led the Death Guard into a trap. Zurrieq was the first known Astartes of the Legion to succumb to the Plague, with one of his hearts bursting and most of his other organs having completely shut down- yet somehow still surviving in agony. Even Mortarion stabbing him through his remaining heart could not put the Lieutenant out of his misery.[2]

Rahellion
Rahellion is a Redemptor Dreadnought currently serving in the Deathwatch. He was part of a strike force that invaded the Ork held Gruk's World to destroy the Doomzday Bomb. In the battle that followed, Rahellion earned himself great renown by singlehandedly tearing apart the Warboss Gruk and then destroying the Bomb.[1]

Rahjez
Rahjez is an Imperial world[1a] that contains psychic bushes, known as Ku'kud[1b]. It was also the location of the Arethusa listening station, circa M40.[1a]

Rylanor
Rylanor was the Ancient of Rites in the Emperor's Children Space Marine Legion during the Great Crusade.

Rymoria
Rymoria is an Imperial world, known for raising Astra Militarum Regiments known as the Rymorian Irregulars.[1a]

Ryn "Biffy" Drecker
Imperial Guard Colonel Ryn "Biffy" Drecker put up a valiant defense of the Cathedral of the Drowning Saint, protecting it from the forces of Chaos[1a] by trying to imitate the strategy his commanding officer Lord General Jonathor Quest used to defeat the Warboss Kodos.[1b] He was later summarily executed by the Puritanical Inquisitor Wolsan, after the level of destruction caused by the three companies under his command, in defense of the holy grounds, was deemed heretical.[1a]

Rynain Swiftflight
Rynain Swiftflight is a Wild Rider of Craftworld Saim-Hann who took part in the Pyrus Reach Conflict.[1]

Rynart
Rynart the Unbowed was a Black Templars Emperor's Champion in 563.M38.[1] On the storm-wracked world of Ismas, Rynart led the charge against the cursed Ork hordes of Warboss Slagrut. Astride his clanking, smoking war machine, the Ork leader assaulted the Imperial lines across the great Ismas Steam Bridge linking the vast central canal-cities together. Rynart walked across a river of xenos corpses to smite the alien warlord, his Black Sword smashing apart the pistons and gears of its war engine. In the end, only a blow against the bridge itself was enough and, rupturing the compression spire, Rynart sent the Ork warlord and his horde screaming into the black waters below.[1]

Rynax
Rynax, also known as Rynax the Unspoken, was a Chaos Champion of the Word Bearers who joined the ranks of the Sons of Horus shortly after the Heresy. Trying to use Black Legionaries as hosts to summon Daemons, when Abaddon got wind of the plan he killed Rynax and put his head on his trophy rack.[1]

Rynn's Might
Rynn's Might was a famous Land Raider tank in the service of the Crimson Fists Chapter.[1] According to the Crimson Fists, the uncrewed Land Raider managed to narrowly survive the rogue missile that destroyed the Chapter's Fortress Monastery, during the Invasion of Rynn's World in 989.M41. Thereafter, the vehicle's Machine Spirit launched a solo war against a rampaging Ork Warband, and succeeded in killing the Warboss and many of his followers in a single night. Although Rynn's Might did not survive the encounter, it remains a testament to the awesome power of the Land Raider and its Machine Spirit.[1]

Rynn's World
Rynn's World is an Imperial agri-world. Most notably it is the base and homeworld to the Crimson Fists Space Marines chapter.

Rynner
Rynner was the Chief Librarian and Guardian of Knowledge for the Blood Ravens Chapter. He was part of the Blood Ravens task force led by Captain Gabriel Angelos that took part in the Pyrus Reach Conflict.[1]

Rynnsguard
The Rynnsguard is the PDF of Rynn's World. Working closely with the Crimson Fists Chapter, it was led by Governor Maia Cagliestra during the Invasion of Rynn's World.[1] It seems to be a fairly competent PDF, well-equipped with the same types of equipment that are seen in both the Imperial Guard and Imperial Navy. It operated its own independent fighter and bomber wings.[1]

Ryse
Ryse is a Cadian Warmaster, who led the Deucalion Crusade in the last decades of M41. Ursarkar E. Creed served in Ryse's Crusade and he drew the Warmaster's attention, after being responsible for a string of the Crusade's victories. This led Ryse to recognize Creed's brilliant tactical abilities and the Warmaster made him a General, despite many of the Crusade's upper command being against it, due to Creed's youth.[1]

Rysgah
Rysgah is an Imperial corrosive volcanic world, whose almost limitless geothermal energy is used to power its defensive networks. The world's capital city, Rysgah City, lies within an extinct volcano that looks like a mouth rimmed with broken teeth. The city once fell to Rysgah's traitorous PDF who fell to Heresy, after learning that Chaos forces were making their way through the neighboring Arx Gap. Fearing that Rysgah would be destroyed when the Chaos forces invaded, the PDF instigated a rebellion, but this was later beaten back by Imperial forces. The surviving PDF retreated, leaving several cities filled with dead loyalists, and gained control of Rysgah City. The Imperial Navy tried to bombard the traitors into submission, but the city's sheer volcano walls and defense network made this impossible. The PDF meanwhile, simply waited for the Chaos forces to arrive, so they could join them and hand the city over. This likely meant those loyal Rysgahans within the city, which numbered in the hundreds of thousands, would be executed if that occurred. In order to prevent that from happening and end the stand off, several Platoons from the 158th Elysian Drop Troops Regiment deployed into Rysgah City, while under fire from its defense network. Those that survived the landing, defeated the traitorous PDF and reclaimed the city for the Imperium.[1] However the rebellion had left Rysgah without a functioning government or PDF and it was still in the path of Chaos forces advancing through the Arx Gap. Evacuating the world's population was too problematic for the Imperium to undertake, as was leaving anything other than a token garrison for Rysgah's protection. It is not known what became of Rysgah, after the rebellion was ended.[1]

Ryt van der Ploop
Ryt van der Ploop is an Inquisitor who was in the walled city of Sarthport, on the Feudal World Yargan, when it was attacked and laid siege to by a native army. When the battle between the city and invading army later began to escalate, Ryt escaped the city and ran to reach the safety of a nearby forest. Unfortunately, the Inquisitor was spotted by Sarthport's defenders, who concluded that he must be a spy and a mounted force from the city was sent after him.[1]

Rytak Dynasty
The Rytak Dynasty is a Necron Dynasty. Known for its constant feud with the Kayra Dynasty, in 873.M41 both Dynasties dispatched Deathmarks to assassinate the other's leadership. As a result, both Dynasties are now left leaderless.[1]

Rytiann III
Rytiann III is an Imperial world that has been invaded by Necrons in M42, though, cerulean armored Space Marines have now come to its aid.[1]

Rytlaar
Rytlaar was an Iron Hands Legionary, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Ryvan
Ryvan was a Sergeant of the Genesis Chapter. He was amongst those killed trying to defend the planet Quradim from an invasion by the Iron Warriors.[1]

Ryvor
Ryvor is a Sergeant in the Dark Angels Chapter's Ravenwing.[1]

Ryxus V
Ryxus V is a planet in the Sabbat Worlds Cluster, noteworthy for being the first conquered by the forces of Heritor Asphodel, during his infamous career as a Magister for the forces of Chaos. The last transmission received from the Imperial forces on that world ended, "Kill us! Kill us all! In the name of Terra, before he-!"[1]

Titus (Blood Ravens)
Titus was a Terminator Sergeant of the Blood Ravens, leading Terminator Squad Titus.[1] He was amongst his Chapter's forces that took part in the Sabbat Worlds Crusade.[1]

Titus (Chapter Master)
Titus is the Commander of the Red Hunters Chapter.[1]

Titus (Dreadnought)
Ironbringer Titus was a Venerable Castraferrum Dreadnought. Titus became the Voted-Lieutenant of the Dark Angels Legion's Ironwing, following the ending of the Ruinstorm during the Horus Heresy. He was originally a Terran member of the Legion, before it was united with their Primarch Lion El'Jonson and was interred within a Contemptor Dreadnought[1a] after being maimed in battle with the Gordian League, during the Great Crusade[1b]. However the Contemptor was destroyed during the Battle of Diamat and Titus was then placed within a Castraferrum-pattern Dreadnought.[1a]

Titus (General)
Titus was an Astra Militarum General who commanded a force of Imperial Guard supported by Titans against the orks on Armageddon, during one of the Armageddon Wars.[1]

Titus (Squad)
Terminator Squad Titus was a Terminator Squad of the Blood Ravens, lead by Sergeant Titus.[1]

Titus (Strike Cruiser)
The Titus is an Imperial Fists Strike Cruiser and was among the Chapter's vessels that took part in the Gothic War.[1] It survived that conflict and later transported Task Force Gauntlet to save the world Vernalis from an attack by an Emperor's Children warband.[2]

Titus (Ultramarines)
Titus was a Captain of the Ultramarines' Second Company, who took part in the defense of the Forge World Graia following the Graia Invasion.[1] He has since crossed the Rubicon Primaris to become a Primaris Space Marine[4] and has been demoted to the rank of Lieutenant in the 2nd Company.[5]

Titus Cassar
Titus Cassar was a Moderati Primus of the Imperator Battle Titan Dies Irae during the Horus Heresy. Secretly, Cassar was a member of the Lectitio Divinitatus, a cult that worshipped the Emperor of Mankind as a divine being. He was often ridiculed for this belief by his friend and fellow moderati Jonah Aruken, though the two paired up to rescue the remembrancer and "saint", Euphrati Keeler, from the mute assassin Maggard. During the battle for Isstvan III, after the virus strike and firestorm, Princeps Turnet ordered the moderatii to open fire on the Death Guard loyalists, and Cassar confronted Turnet in a brief autopistol duel. However, as Cassar intended to kill Turnet for his betrayal of the God-Emperor, Aruken — determined to gain command of his own Titan one day — killed his friend and ended the duel.

Titus Constantine
Titus Constantine was a Space Marine of the Deathwatch, originally hailing from the White Consuls Chapter.[1] At some point he served on the same Kill-Team as Cassiel. He completed his tour of duty and returned to his Chapter with honour, following the successful purging of Alanthus.[1]

Titus Drake
Titus Drake was an Inquisitor.[1]

Titus Endor
Titus Endor was an Inquisitor of the Ordo Malleus and former associate of Inquisitor Gregor Eisenhorn.[1]

Titus Prayto
Titus Prayto was a Centurion of the Ultramarines who presided over the Legion's Librarius during the Horus Heresy.[1a]

Titus Servurus
Titus Servurus is a Private in the Cadian 118th Regiment. He has written a letter to the Emperor asking for several things, including a new Homeworld to replace the loss of Cadia.[1]

Titus Sheard
Titus Sheard is a Cadian Kasrkin Sergeant, who commands a Kill Team Unit.[1]

Titus Strome
Chaplain Titus Strome embodies everything Watch Fortress Erioch stands for: unrelenting duty, unshakeable faith and an abiding hatred of all things alien. Strome first came to Erioch as a Black Shield, his past history and Chapter expunged. From the outset he made his every moment serve his duty to the Deathwatch, throwing himself into a cycle of training, fasting and prayer that caused some Battle-Brothers to question his sanity. Strome’s readiness was truly tested in his very first deployment when his Kill-team was caught in a xenos heretek ambush on Meniscus. Battle-Brother Zarkus, the team-leader, was killed outright and every other member seriously wounded in the opening salvos of the engagement. Despite his injuries, Strome protected the survivors by making a ferocious single-handed counterattack that destroyed the heretek’s weapon-nest and scattered its crew.[1] After extraction, Strome’s armour was found to carry over two hundred impact hits sustained in battle. Even Space Marines are not immortal, and their gene-enhanced metabolisms can only survive so much harm. The Apothecaries did not expect Strome to live through such injuries and the Deathwatch Chaplain was called to give final unction. It was at this time, according to Strome, that his path became clear to him. The quiet strength and unwavering sense of righteousness of the Chaplain kindled within him a lust for life that returned him from the brink of death. Slowly, painfully, Strome recovered from his injuries and as soon as he became fit for duty, Strome sought apprenticeship with the Chaplains and was accepted as an acolyte.[1] For many years Strome served under different Chaplains, learning catechisms and legends of the Long Vigil. He applied himself to every trial with fervour, winning the approval of every one of his masters before he was finally inducted into their ranks. His legend has grown since, and Strome has become a masterful close-combat fighter capable of trading blows with an Ork Warboss or overthrowing a Carnifex—just two of the feats to be found in his long list of battle honours.[1]

Titus Valens
Titus Valens was a Chapter Master of the White Consuls, a Second Founding chapter derived from the Ultramarines geneseed and member of the Astartes Praeses. In a position unique to the White Consuls, he was actually one of two Masters that led the chapter in different aspects of the role: Titus was the battlemaster, excelling in leading his ground troops against the enemy, whereas Cymar Xydius is cunning and handles strategic command and planetary diplomacy.[1]

Titus Yuma
Titus Yuma is a Baron of House Rau and serves as the Kingsward for Dominion's Exalted Court, under the rule of High Monarch Lucien Yavarius-Khau. He pilots the Knight Warden Throneshield.[1]

Tiy Newman
Tiy Newman was the Captain[1] of the Ultramarines Chapter's Fourth Company, who in 982.M41 led them in battle against Orks in the Gurun System. When their fleets clashed, the Ultramarines' warships shot down the flagship of the Orks' Warboss onto the world Womo and the Fourth Company descended after it. Captain Newman successfully led his Company in purging the Warboss' flagship, but the Fourth would lose seventeen members in doing so, including Captain Newman himself who died in battle with the Warboss.[1][2]

Tizca
Tizca was the capital city of the world Prospero.

Dolorium Vaults
The Dolorium Vaults are a series of data-vaults, that were discovered in 741.M41 within a Space Hulk in the Koronus Expanse by the Disciples of Thule.[1]

Dolorous Gnaw
The Dolorous Gnaw are a Death Guard Vectorium of the 3rd Plague Company and are among those that contain a high number of Noxious Blightbringers.[1]

Dolorous Guard
The Dolorous Guard are a Chaos Warband, within the Ten Thousand Eyes warhost[1a]

Dolorous Knell
The Dolorous Knell is an artifact of the Death Guard.[1] The clangour of this giant bell is painful to the ear, almost intrusive as its foul sounds push their sickening notes into the minds of those nearby. Each toll registers as a dull clank on the data-harvest of recording devices such as vid-thief skulls, but to hear it in person is quite another matter. Bravery is undone and certainty ebbed away as the shambling horde of the Death Guard closes in, rendered as looming behemoths by the peals of the deathly knell.[1]

Dolsia
Dolsia is an Imperial world.[1] This planet was part of the empire of Cardinal Bucharis during the Plague of Unbelief. It was one of the earliest planets to revolt under the influence of Confessor Dolan Chirosius.[1]

Dolthe
Dolthe is an Eldar Craftworld.[1][2] During the Sabbat Worlds Crusade, the Warlock Eon Kull sought to close a Webway Portal on the planet Monthax, in order to protect the Craftworld from the hordes of Chaos Cultists fighting against the Crusade.[2]

Doltirian
Doltirian is a Knight World that is isolated from the wider Imperium.[1] Doltirian suffers constant raids from Ork Warbands that pour out of the nearby Scholdenrift. Due to these attacks, the world is a near-continual war zone for large parts of the year, though this is welcomed by most of the world's Knight Houses as it provides an excuse for their Knights to fight and keep their skills sharp.[1]

Dolumar IV
Dolumar IV is a Dead World, formerly of the Imperium.[1g]

Dolus
Dolus was the Forge Master of the Black Templars Dominar Crusade.[1] During the Crusade, he restored power to the derelict Cathedral Ship Veritas Diras while Castellan Adelard purged the ship of its Genestealer Cult infestation.[1]

Doluthec
Doluthec was the Chaos Lord of The Purge active in late M38.[1] He was slain by the Fire Lords after assaulting Bereguel Tertia with the Space Hulk Hell's Last Duke.[1]

Domati
The Domati are an alien species that are auxiliary allies of the Tau Empire.[1]

Dome Runner
Dome Runners are Necromundan Underhive vagabonds that act as local guides to gangs that expand their territory into areas they have never visited. Runners come from a variety of backgrounds, generally unfortunate, but they all have one thing in common: an exhaustive knowledge of a local area and a distinct lack of other marketable skills. This causes them to gladly settle down with a gang in exchange for reliable shelter, and once they are hired, the Dome Runners begin to root out hidden treasures within the gang's territory.[1]

Dome of Crystal Seers
The Dome of Crystal Seers is a location within a Craftworld's wraithbone core, existing as a broad bio-dome littered with groves of tall wraithbone trees that reach out into space. It is to here that the most ancient Farseers of the Eldar retreat. As Farseers reach greater and greater ages, their minds become so closely linked with the Craftworld's core that their physical bodies simply grow dormant. Within the Dome, the eldest of seers gradually crystallize and take root, until they turn entirely to crystal. The Farseer's spirit is then preserved forever within the psycho-conductive Infinity Circuit.[1] In the wraithbone trees sprouting from the core, tiny Warp Spiders are seen. They can melt their arachnoid forms to move through the Infinity Circuit to protect the Dome and the entire Craftworld from invasive psychic entities.[2]

Domeenito Ohashi
Domeenito Ohashi is an Imperial Freeblade Knight.[1] Stranded across the galaxy from his home and forge world, the Noble Domeenito Ohashi began seeking ways to return. During the journey he became waylaid and trapped on the backwater planet of Traxon. There, Ohashi performed the ritual of the Freeblade, changing the armour of his Knight Errant, the Unerring. Although he had failed in his vow to return home, the local population worshiped the Noble as a hero, for he kept their settlements safe from rapacious Ork raiders. When elements of the Cadian 727th arrived on the planet, seeking to entrench before the oncoming might of an Ork Waaagh!, they were surprised to find an Imperial Knight striding amongst the nomadic people. After aiding the Imperial forces in victory, Domeenito Ohashi hitched a ride off-planet, the first stage of a long journey towards his ancestral home. Thus far, he has staved off Eldar pirates and helped destroy a spur of a Tyranid invasion.[1]

Domelechus Tigon
Domelechus Tigon was the Chapter Champion of the Ultramarines, when the Chapter took part in the Cleansing of Anorix. During the battle there, Tigon's slaying of a Dark Eldar Archon, sent the Xenos' minions into disarray as they fought amongst themselves to seize his power.[1]

Domina Mortis
Domina Mortis is a Warhound Scout Titan in service with the Legio Debellator. Its Princeps is Cynna.[1] Domina Mortis was part of a Legio Debellator Warhound maniple sent to aid the Subjugators Chapter and Agripinaa Skitarii in the defence of the Forge World Tophet VI. Notably it worked in consort with its fellow Titans to ambush the corrupted Warlord Battle Titan Ecce Bellum after it breached the walls of the principal hive city. Domina Mortis lost an arm to a missile fired by Ecce Bellum, but survived the battle.[1]

Dominant Will
The Dominant Will is a massive Cathedral Ship which is the flagship of Kor Phaeron of the Word Bearers in the 41st Millennium. The damned vessel maintains a lightless interior and is overrun by Daemons and many other dangerous creatures.[1]

Dominastos
Dominastos was an Assault Marine of the Ultramarines Eighth Company who served as a member of Squad Numitor during the Damocles Crusade.[1] In the course of the invasion of Dal'yth, Squads Numitor and Sicarius attempted to locate the enemy commander by boarding an automated transport heading back behind enemy lines for reinforcements. However, the transport was intercepted and attacked by Commander Farsight. Dominastos was trapped in the transport capsule and unable to escape as it plunged into the Dal'ythian Prime Reservoir.[1]

Dominator (Iron Warriors)
The Dominator was a Battle Cruiser in the Iron Warriors Legion, during the Great Crusade and took part in the Imperium's battle against Xenos above the world Calyx. It later greatly aided the Imperium's forces during that conflict, when it broke apart the battle lines of the Xenos' warships. When the Horus Heresy began, the Dominator was part of the Iron Warriors' fleet that took part in the Battle of Phall; where it was destroyed by the combined firepower of the Imperial Fists warships the Halcyon, Unity and Truth.[1]

Deathstalker
The Deathstalker is a type of Eldar Super-heavy grav-tank. It is armed with a heavier version of the Prism Cannon. Multiple Deathstalkers can combine their fire into a chain to produce a much more powerful blast.[1]

Deathstorm Strike Force
A Deathstorm Strike Force is a unit deployed by the Blood Angels Chapter of the Adeptus Astartes.[1]

Deathstrike Cannon
The Deathstrike Cannon is a type of Titan-class weapon used on Warlord Titans. They are a common replacement for the Titan's head.[1]

Deathstrike Missile Launcher
The Deathstrike Missile Launcher is an Imperial Guard artillery vehicle based on the Chimera chassis. Its ability to fire a massive payload over extreme ranges is the Deathstrike's main advantage over other artillery systems. Only ever seeing deployment during the most vicious battles, each Deathstrike missile launcher is a force multiplier whose payload causes fear in even the most experienced enemies of the Imperium.[1] The Deathstrike is designated an Ordnance Extremis by the Departmento Munitorum and requires special authorization to deploy.[5]

Deathsword
The Deathsword is an ancient artefact of Eldar design that had been created during the time of the Fall of the Eldar.

Deathsworn
The Deathsworn were the fighting elite of the Space Wolves Legion during the Great Crusade and Horus Heresy.[1] These warriors were the dark heart of the Legion, having witnessed the greatest horrors of what the Space Wolves had done in the name of the Emperor. Their minds and souls had been irreparably damaged to such an extent that they were no longer men or even Space Marine. Rather, they were said to be something hollow and murderous beyond reason. They had an unusually strong impulse to kill, even for the Space Wolves, and were interred into specialized units known as Deathsworn packs. These wolf-skull helmed warriors would feast on the bodies of their enemies in the name of the Cult of Morkai and wielded the Yimiria Class Stasis Bomb.[1]

Deathtoll
Deathtoll was a member of the Thousand Sons Legion who took part in the Horus Heresy and survived that conflict to continue to plague the Imperium. He later became interred within a Helbrute and joined many survivors of the Thousand Sons Legion in serving the Daemon Prince Vyrokan. When the Daemon Prince ordered his forces to attack the Imperium city Valmar Magna, Deathtoll took part and helped to destroy the city. However as the city lay in ruins, Vyrokan's forces later clashed with a Dark Angels task force and the Freeblade Knight Gerantius, who had been sent to reclaim the city from the Daemon Prince. In the fierce battle that followed, Deathtoll was destroyed by a Deathwing squadron, ending his ten thousand years of bloodshed in the Long War.[1]

Deathtouch of the Angel
The Deathtouch of the Angel is a unique Astartes-pattern Sniper rifle and a relic of the Blood Ravens chapter.[1] It is said to embody the longing, shared by all Space Marines, to act as the Emperor's Angels of Death, and to condense that longing into a single shot.[1] During the Aurelian Crusade, the weapon was available to Scout Sergeant Cyrus.[1]

Deathwatch
The Deathwatch is a unique and specially trained Space Marine Chapter that dedicates its every hour to xenos hunting.[36a] Known as the Shield that Slays[36a], they are the Chamber Militant of the Ordo Xenos, charged with protecting it in its search of information, containment, and ultimate destruction of all xeno species. Consisting of Battle-Brothers drawn from many Chapters, the Deathwatch operates from Watch Fortresses and Watch Stations across the whole of the Imperium.

Deathwatch: Final Sanction
Deathwatch: Final Sanction is an introductory adventure for the Deathwatch roleplaying game. Landsholm is a planet in the balance, suffering from rebellion and anarchy. The Inquisition suspects an alien infleunce behind this unrest, and requests assistance from the Deathwatch. Vile xenos creatures place the fate of the planet in danger, and only the Deathwatch can turn the tide before it is too late.

Deathwatch: First Founding
Deathwatch: First Founding is a supplement for the Deathwatch Core Rulebook, adding four Chapters to the game, background information for the Traitor Legions, and new game options.

Desmaxian Crusade
The Desmaxian Crusade is an Imperium Crusade led by Warmaster Hokaeto.[1]

Desolate City
The Desolate City is a mysterious realm, that contains a vast destroyed Imperial city which some believe the Emperor dwells in.[1]

Desolatia IV
Desolatia IV is a Mining World of the Imperium.[1]

Desolatia System
The Desolatia System is a star system of Imperial space.[1][Note 1]

Desolation Squad
Desolation Squads are missile launcher-equipped Primaris Space Marines.[1]

Desolation of Solitude
The Desolation of Solitude is a House Hawkshroud Oathsworn Freeblade Knight.[1]

Desolator Battleship
The Desolator Class Battleship is an ancient Imperial battleship, now used entirely by the Forces of Chaos.[1a]

Desolator Chainsword
Desolator Chainswords are skyscraper-sized Chainswords, that are used by Warmaster Iconoclast Heavy Battle Titans.[1]

Desolators
The Desolators are a Space Marine Chapter.[1]

Desoleum 457th
The Desoleum 457th was an Imperial Guard Regiment that was in a pitched battle with the Eldar, when the order was given to fire an Orbital Bombardment on their position. Though the aftermath of the bombardment left few survivors of the Regiment, the forces of the Eldar were left decimated as well.[1]

Despair of Heretics
The Despair of Heretics is a suit of Power armour belonging to the Blood Ravens chapter. It last saw action atop Hab Spire Venictus during the quelling of the Fortune Insurrection. As the city burned, the planet's corrupt governor was cast down from its heights. The Inquisition sealed the upper levels of the hab spire for one hundred years, while servitors incanted endless rituals of purification.[1]

Desperado
Desperados are a type of rogue killer and mercenary within the Imperium. Often simply refered to as Scum or Hive Scum, Desperados are often renowned burglars, assassins, criminals, and infiltrators who have had many brushes with Imperial authorities. Due to possessing a wide variety of skills related to criminal or subversive activities, Inquisitors will sometimes recruit Desperados (willing or otherwise) into their retinue.[1]

Desperation
Desperation was the fifth world in the Qetesh System on the frontiers of Imperial space, a stronghold of the Night Lords during the Horus Heresy until its destruction in 011.M31.[2] It was later repopulated and declared destroyed for the second time in M39 after becoming corrupted by the Dark Eldar.[1]

Despicable Ecstasy
The Despicable Ecstasy is a Murder Class Cruiser that was active during the Gothic War. It is notable for having had the majority of its weapons batteries replaced by lances.[1]

Despoiler Battleship
The Despoiler Class Battleship is a Chaos starship.

Despoiler Squad
Despoiler Squads were specialized Space Marine infantry formations used during the Great Crusade and Horus Heresy. Frequently employed during boarding actions or trench clearing operations, Space Marine Tactical Squads would sometimes forgo their standard Bolter in favor of a Bolt Pistol and Chainsword, allowing for greater maneuverability in tight confines.[1]

Dessah
Dessah is a tainted Fortress World.[1] During the Psychic Awakening, Dessah became home to the Shriven and Fabius Bile. During the final stage of the War of the Spider it was simultaneously attacked by both the Death Guard and Adeptus Custodes. During the battle the Shriven were shattered while the Death Guard and Custodes withdrew, leaving the current status of the world unknown.[1]

Dessima
Dessima is a Silent Sisters Knight-Centura and led its forces as part of Shield-Captain Tyvar's Torchbearers strike force.[1] The strike force had been sent to give the gift of Primaris Space Marines to the Brazen Drakes and faced much hardships to reach the Chapter's Homeworld, Khassedur. However to Dessima's dismay, they found it gripped by a rebellion seemingly at the Brazen Drakes' hands. After discovering the Chapter's traitorous actions, Tyvar declared them to be Hereticus Diabolus Extremis and ordered the Greyshields sent to reinforce the Brazen Drakes be detained. When the Greyshields tried to declare their innocence, aboard Tyvar's flagship Lux-Imperatus, a battle broke out between the two sides, which Dessima took part in. The Greyshields Captain Gerion then informed his forces that they had been betrayed by the Imperium and the battle soon spread to the entire fleet. An enraged Tyvar, killed Gerion and has now declared that his strike force will not rest, until they have destroyed all of the Brazen Drakes. Dessima easily accepted this new mission, as it could not be corrupted by traitorous Imperial forces, unworthy of the Emperor's trust.[1]

Desta
Desta was a Trooper of the Tanith First and Only.[1]

Scions of Elysia (Audio Drama)
Scions of Elysia is an Audio Drama released by Black Library Publishing

Scions of Hatred
The Scions of Hatred are a Black Legion Chaos Cult.[1] Sometime in M42 they were among a Black Legion strike force that Haarken Worldclaimer, led against the Crusade Force of Canoness Avia Pureheart. They and the Crimson Horde suffered great losses in the battle as the Crusade Force tore through them and their Black Legion masters. The surviving Cultists ultimately fled, after most of the Black Legion were killed and the Crusade Force won the battle.[1]

Scions of Hecaton
The Scions of Hecaton are a Summoning of four Defilers.[1]

Scions of Kuron Shrine
The Scions of Kuron Shrine is an Eldar Shrine of Crimson Hunters.[1]

Scions of Medrengard
The Scions of Medrengard are an Iron Warriors warband which took part in the Nachmund Rift War.[1]

Scions of Sanguinius
The Scions of Sanguinius are a Blood Angels Successor Chapter.[1]

Scions of the Great Architect
The Scions of the Great Architect are a Thousand Sons Warband.[1]

Scions of the Void
The Scions of the Void is a Necromunda Redemption Cult gang, that follows a variation of the faith called the Path of the Doomed. They have cut out their tongues, so they might know the despair of silence.[1]

Sciothopa Prime
Sciothopa Prime, also known simply as Sciothopa, was a world of the Imperium.[1] Located in a region of the Ultima Segmentum called the Red Scar, the Adeptus Mechanicus discovered that life flourished here despite the high levels of radiation common to worlds of the Red Scar. The Mechanicus built a series of outposts on the planet to study and hopefully exploit this resistance. Unfortunately, the entire Sciothopa System was scoured by the tyranids of Hive Fleet Leviathan shortly before the Devastation of Baal.[1]

Sciothopa System
The Sciothopa System is a star system of Imperial space, located in the Red Scar region of Ultima Segmentum.[1] The system was scoured of life by the tyranids of Hive Fleet Leviathan prior to the Devastation of Baal.[1]

Scipio's Regret
Scipio's Regret is an ornamented Astartes Chainsword, made possible by the Angels Vermillion's practice of mastering many crafts and trades over the course of a Battle-Brother's long life. This could not have been achieved without such a life span to perfect the craft.[1] It might have been better for its wielder had he not made his work so well, for Scipio was mobbed by desperate underhivers after defeating the beasts that plagued them, with the ungrateful wretches seeking to steal his marvellous blade. A Deathwatch Kill-team on the world was diverted to avenge the noble warrior and recover his weapon.[1]

Scipio Vorolanus
Scipio Vorolanus is a Space Marine Sergeant from the Ultramarines 2nd Company, under Captain Cato Sicarius. His Tactical Squad, nicknamed "The Thunderbolts," specializes in reconnaissance and Deep strike missions, especially when dedicated Scout units are not available.[1a]

Scipius
Scipius is a Ballistus Dreadnought in the Ultramarines Chapter.[1]

Scissorhand
A Scissorhand is an incredibly dangerous close combat weapon used by Dark Eldar Haemonculi.[1] It is a glove with long monomolecular blades attached to the fingertips like claws. The glove has a series of vein-like tubes that run along each finger, slowly reapplying an incredibly virulent poison to the blades. Victims who receive even the slightest of scratches by these blades become wracked with pain so incredible that it frequently causes the target to pass out or even die.[1]

Scitalis
Hive Fleet Scitalis is a newly discovered Hive Fleet that appeared in the aftermath of the Great Rift's creation.[1] The Hive Fleet has currently wound its way into the Eastern Fringe, where it has embedded itself deep within the Sectors held by the T'au Empire.[1]

Scope
A former member of the Imperial Guard, the man called "Scope's" records, like all those serving in the 13th Penal Legion are sealed or lost. What is known about the man is that he was convicted of going AWOL from his unit, and sentenced to the Penal Colony of Dakson IIX. What is suspected, however, is much more sinister.[1] While nothing could ever be proved, roughly the same time Scope went AWOL from his unit, the Chief Arbitrator Abraxtes was found assassinated. Given Scope's training as a sniper and classification as an expert marksman, he became an immediate suspect, however without enough evidence he was sentenced to the lesser crime of being absent without leave from his unit.[1] Scope puts his Needler sniper rifle to good work, picking off unit commanders, heavy weapons troopers and other specialists with ease.[1]

Scorathian Armpit Louse
The Scorathian Armpit Louse is a parasite that is commonly found on Ogryns and is the size of a Terran rat.[1] Astra Militarum Ogryns from the Imperium world Ugglob are noted for breeding the lice for both emergency food and to trade with amongst themselves and any other Ogryns they come across. Races and fights involving these creatures are a common off-duty pursuit, with up to a day's rations being bet on the outcome.[1]

Providence (Battle Barge)
The Providence was a Battle Barge in the Raven Guard Legion during the Horus Heresy. It saw extensive use in the battles the Legion waged against Horus' forces, following the Raven Guard's escape from Isstvan V in the aftermath of the Dropsite Massacre, and was commanded by Captain Khira.[1]

Providence Lenticula
Providence Lenticula is a world of the galaxy which features extensive areas of dusty desert.[1] The Jantine Patricians are known to have fought on the planet.[1]

Provocation Wars
The Provocation Wars are among the many wars the Chaos Gods have waged against each other as part of the Great Game.[1] They began when Tzeentch tricked Slaanesh into an unwinnable battle against both Khorne and Nurgle, which became a series of hard-fought campaigns, that ended in the Dark Prince's utter defeat and subsequent humiliation. Afterwards, The Masque infamously tried to cheer her master up by dancing for him, but Slaanesh's pride had been wounded by his defeat and he saw only mockery in her efforts. This led the enraged Chaos God to condemn The Masque as a traitor and then cursed her, so that she would be forced to dance for eternity.[1]

Proxica Crusade
The Proxica Crusade is a Black Templars Crusade, that is commanded by Marshal Ghershov.[1]

Proxima-III
Proxima-III was a Xenos-held world until it was cleansed by the Thousand Sons Legion during the Great Crusade.[1]

Proxima Apocryphis
Proxima Apocryphis is an Imperium Hive World.[1] During the Horus Heresy its Planetary Governor, Chravius Blumolotov, pledged its loyalty to the Warmaster's cause. This ended after the Sigillite dispatched the Eversor Assassin Ganimus to kill the traitorous Blumolotov.[1]

Proxima Finalis
Proxima Finalis is an Imperial world and a Mutant rebel hideout there, was raided by Inquisitor Eisenhorn.[1]

Proxima Justus
The Proxima Justus is a Strike Cruiser of the Avenging Sons Chapter which was part of the Taros Intervention Force.[1]

Proxima Sol-Tertius Subsector
The Proxima Sol-Tertius Subsector is a Imperial Sub-sector, that is located within the Segmentum Solar. It is roughly two weeks warptravel out from Terra.[1]

Proxima Trantor
Proxima Trantor is home to dead cities and has been Quarantined by the Imperium.[1]

Proximal
Proximal is an unpredictable and rad-scoured Imperium world that is home to scaver tribes which are given to superstition and obscure ritual. It was brought into Compliance by the Salamanders Legion and served as a recruiting world for them during the Great Crusade.[1]

Proximan Betrayal
The Proximan Betrayal was a battle during the early Great Crusade in M30. The battle began during the ceremony that saw Proxima formally surrender to the fledgling Imperium.[1] During the ceremony, anti-Imperial rebels attempted to assassinate the Emperor himself. The Master of Mankind himself was wounded by a Vortex weapon, and a desperate battle broke out that saw the III Legion of the Legiones Astartes and Custodian Guard defend their leader against insurrectionists. Thanks to the effort of his Astartes, the Emperor was able to break free of the rebel encirclement attempt and eventually crush the rebellion with the invocation of Exterminatus.[1] In the aftermath of the battle, the Emperor rewarded the III Legion with the honor of wearing his personal symbol on their armor in recognition of their loyalty and bravery. Abdemon was a noted hero of the battle.[2]

Proximo Tarchon
Proximo Tarchon was a member of the Ultramarines during the Great Crusade and Horus Heresy. A Centurion of the 9th Division, II Battlegroup, 25th Chapter, Tarchon was part of the Ultramarines garrison on Molech under Castor Alcade. One of the commanders of the System Defence Force of Molech, Tarchon was badly injured by Horus himself when his ship, the Guardian of Aquinas, was boarded by the Sons of Horus during the Invasion of the world. Tarchon was captured and brought back to the Vengeful Spirit to be used as a Daemonic sacrifice. However he was later discovered by the Knights-Errant boarding party that had infiltrated the vessel and freed, helping them in their mission to assassinate Horus. During the battle against the traitor's in Lupercal's Court, Tarchon managed to slay Serghar Targost, who was possessed by the Daemon Samus. Tarchon was nonetheless badly injured, escaping from the Vengeful Spirit thanks to the efforts of Ares Voitek and being put into a coma so he may heal.[1]

Proximus
Proximus is a Forge World of the Imperium.[1] Proximus is home to the Legio Invicta and is known to produce Warlord Titan patterns.[1]

Proxx
Proxx is a Hive World of the Imperium. Three times per year, members of its population are forcibly recruited to serve as forced labour and are transported off world to the isolated mines of Hephastian.[1]

Prr-fra
Prr-fra is an Exalted Keeper of Secrets who was chosen to be one Slaanesh's champions in the contest to determine which Chaos God would win the War in the Rift. The massive battle between the Chaos Gods' champions took place on Amalgrimm, but Prr-fra failed to win the contest.[1]

Pry
Pry could be: Pry (planet) - gas giant in the Calixis Sector 41 Pry - notorious Space Station in orbit around Pry

Pry (planet)
Pry is a gas giant, with a dingy Imperial station in orbit. Its galactic position is: 7/7/CS/H.[1]

Pryze Junction
Pryze Junction was a region of the planet Tanith, known to have contained a number of basalt mines before the planet's destruction by the forces of Chaos.[1]

Prâgmaat Comms Uplink
Prâgmaat Comms Uplinks are hardened Leagues of Votann communication rigs, that are loaded with priority override boosters and can be equipped into a Kin's armor. This ensures that during a battle, the Kin who needs the most up-to-the-minute strategic and tactical updates can acquire it, by using the Uplink to cut through any of their Leagues' lower-priority exchanges.[1]

Scarabus
Hive Fleet Scarabus is a Tyranid Hive Fleet.[1][2] It fought with one of the Rough Riders Regiments - the Gantor - on the planet of Coronis.[1] The fleet was devastated at the walls of Fortress Carcasson in 937.M41 by the Cadian 9th, who didn't lose even a single company in the conflict.[2]

Scarato
Scarato is a world of the Imperium.[1b] During the Horus Heresy, the world fell under the control of the Sons of Horus, who imprisoned and terrorized much of the planets population, including its ruling Governor, Baroness Naima Starothrendar. The atrocities of the Sons of Horus eventually caused a general uprising, which was ultimately aided by the Raven Guard. After the Raven Guard liberated the planet, Corax used its Astropaths to send out a rallying call to Shattered Legions survivors, boosting the Raven Guard by more than 300 Astartes.[1b]

Scarbek
Scarbek was a Chaos Cultist who served the Word Bearers during the Horus Heresy.[1] Working as a spotter in support of a sniper named Raan, Raan was amongst the cultists deployed by the Word Bearers in the Battle of Calth and the subsequent Underworld War. Both Raan and Scarbek were killed in an ambush set by the Ultramarine Aeonid Thiel.[1]

Scarblades
The Scarblades are a Khornate Daemonic warband (Murderhorde). They fought alongside the Chaos Lord Vykus Skayle at the Morkai's Keep on the planet of Frostheim during the Siege of the Fenris System in 999.M41.[1]

Scare gas grenade
Scare gas grenades, or Scare grenades, produce a form of non-persistent nerve gas. The effects generated are the psychological and physical symptoms of anxiety. Scare gas can be absorbed through the skin and is rapid-acting, and therefore highly dangerous. It dissipates in ordinary atmospheres just as rapidly, however.[1] Typical battlefield reactions to being hit by Scare grenades include unwillingness to move or to fire one's weapon and even the refusal of direct orders. The need to escape danger can result in troops completely retreating.[1]

Scarfist
The Scarfist was an Ork Freebooters Kill Kroozer.[1] Lead by the notorious Captain Troglazik it entered the Valdax System and was successfully destroyed in a saboutage operation by Militarum Tempestus 55th Kappic Eagles regiment under the command of Tempestor Prime Magnus Krassus. After Tempestor Geryntos's group dropped a promethium accelerator into the heart of Scarfist's fuel ducts it destabilised the ship's fuel system, overheating its fuel reserves and leading to its destruction.[1]

Scargivers
The Scargivers are a Chaos Space Marine Warband.[1]

Scarhide 1st
The Scarhide 1st are a Traitor Guard Regiment.[1]

Scarla Sector
The Scarla Sector is an Imperial sector in the galactic south-eastern spiral arm.[1a]

Scarlax
Scarlax is a Daemon Prince, who led his Daemonic legions in invading the Shrine World Ignis IV in late M41. However they were later defeated by a strike force from the Grey Knights' 2nd Brotherhood, which was led by Brother-Captain Arno Trevan.[1]

Scarlet Command
The Scarlet Command was a band of Eldar Corsairs that was absorbed by their rivals, the Eldritch Raiders.[1]

Scarlet Ritual
The Scarlet Ritual is a Word Bearers Warhost, that is led by a Dark Apostle and is aided by Traitor Guard forces. While the Dark Apostle would not have second thoughts in sacrificing the Traitor Guard to further his own agenda, the Guard's Traitor Commissar commander, sees himself as equally important to the Warhost's Dark Apostle.[1]

Scarn
Inquisitor Scarn is a centuries-old, shadowy, and extremely manipulative member of the Inquisition. His methods have been labeled eccentric or downright heretical by fellow Inquisitors. Throughout his career, he has often disappeared and was presumed dead, only to reappear several years later.[1] Scarn rarely fights, and will make sure any direct confrontation is on his own terms. In the past, whenever Scarn was forced into a direct confrontation, something miraculous would always happen: it was a puppet servitor, a holographic representation, or a doppelganger even.[1] Scarn's last sighting was at an Inquisitorial gathering, and has not been seen since. However, Scarn has spent much of his recent years in the Scarla Nyses sub-sector, particularly on Cirian V. He was said to have spent the better part of the last six decades developing his "ultimate plan", a scheme that will solve all the problems the Imperium faces.[1]

Scarred (Freeblade)
The Scarred is an Imperial Freeblade, who has a great hatred of Orks and Tyranids.[1]

Scarric XXII
Scarric XXII is an unclassified world in the Calixis Sector, but is actually a dump planet for the system's waste. It is often used by smugglers as a hideout.[1]

Scarus Light
The Scarus Light are Regiments of the Astra Militarum. Several Regiments turned upon the Imperium and joined the Malouri Uprising, under the command of General Conoe.[1]

Scarus Sector
The Scarus Sector is a division of the Segmentum Obscurus close to the Eye of Terror.[1][2] It borders the Calixis Sector Rimward, the Ixaniad Sector Trailing and the Askellon Sector Coreward.

Scataphagoid
Scataphagoids are beetle-sized organisms that live in the respiratory tracts of Tyranid bio-ships, and are one of the innumerable species which make up a Hive Fleet. Scataphagoids fulfil one of the more humble and simple responsibilities in the Tyranid fleets; their purpose being to clean the respiratory tracts and recycle organic material.[1]

Dogan Maulers
The Dogan Maulers were Imperial Army Regiments during the Great Crusade.[1]

Dogbit Karg
Dogbit Karg was a Gang leader in the Underhive of Necromunda's Hive Primus, who murdered the Hive World's Imperial Commander, Marius Helmawr, in 646.M41.[1]

Dogent Krank
Dogent Krank was an Imperial Army trooper, who was described as having an old soul[1b], and he served in Calth's Numinus 61st Regiment during the Great Crusade and Horus Heresy.[1a]

Dogma Omniastra
The Dogma Omniastra is a text, written by an unknown author, on the threat the awakening Necrons pose to Mankind.[1]

Dogmata
A Dogmata is the spiritual exemplar of the Adepta Sororitas and is a personification of righteousness. She leads her fellow Sororitas in war hymns as the Dogmata advances stoically into battle.[1] Wielding a Mace of the Righteous, a Dogmata is on the battlefield, the Adepta Sororitas will know that their every deed is being watched – and judged – so they’ll perform whatever duty has been assigned to them with utmost determination and vigour. For the Dogmata also holds the power to condemn any Sororitas to join the Repentia – or, worse still, be consigned to a Mortifier – to seek atonement or redemption in death.[1]

Dogodis Eg'oi
Dogodis Eg'oi is a Windcaptain of the Wrathhost Chapter.[1] He led his Chapter's forces during the Nachmund Rift War.[1]

Dohon Domor
Dohon "Shoggy" Domor[4] was a Guardsman of the Tanith First and Only.[1a]

Dok's Tools
Ork Painboys carry a bewildering variety of mean-looking tools, supposedly designed to aid the Mad Dok in his 'fixin' of wounded Orks. They may include various blunt saws, blades and hammers and other devices which an Imperial medic would never dream of using.[1]

Dolan Chirosius
Dolan Chirosius (of Chiros) is an Imperial Saint, known as the Great Confessor. He was martyred by the Apostate Cardinal Bucharis in M36.[1]

Dolgan IV
Dolgan IV is an Imperium world, that has a nomadic herding culture. The outriders of its nomad societies, serve as the source for the world's Rough Rider Regiments.[1]

Dolgoth Sepk
Dolgoth Sepk is a Death Guard Plague Champion who was on the Plague Planet, when it received a beacon signal from a recently activated STC fragment on Tahnicus Mundi.[1]

Dolhouk Phel
Dolhouk Phel was an Imperium world until it was invaded and annexed by the Tau Empire in what became a famed victory for the Tau people.[1]

Dolke
Dolke was the Imperial designation for a tyranid ship of Miral Rex, a splinter of Hive Fleet Kraken.[1] Dolke was part of Miral Rex when it attacked the Miral System. As with all of the vessels of the splinter fleet, it is named after a monster or dark figure of Sotharan myth.[1]

Dolloran
Dolloran was a House Vyronii Bondsman, during the Horus Heresy and commanded the Knight Armiger Cyllarus. He was among the House Vyronii's Knights, that took part in the Battle for Terra.[1] He was slain in the battle for the Mercury-Exulant Killzone by an undead Titan of the Legio Mortis.[1a]

Dolmen Gate
Dolmen Gates are living stone portals used by the Necron race that function by tapping into the Webway.

Dolo Lamora
Dolo Lamora was an Adeptus Custodes Sentinel-Companion, who was among its forces that took part in the Horus Heresy's Siege of Terra.[1]

Dolomen
Dolomen is a Blood Angels Veteran Sergeant. He assists High Chaplain Astorath, with tracking down and bringing peace to the Sons of Sanguinius that fall to the Black Rage.[1]

Dolor Aramus
Dolor Aramus is a Battle Brother in the Blood Angels Chapter's First Company, who was critically wounded while fighting Tyranids on Solmex. His injuries should have killed Aramus, but his burning hatred of the Xenos kept him fighting until relief arrived. Ever since his miraculous survival, he now swings his Thunder Hammer with even greater fervour.[1]

Dolorium
Dolorium is a Feral World, that is located in the Koronus Expanse. In 741.M41, the Disciples of Thule discovered data-vaults within a Space Hulk that was drifting in Dolorium's orbit. Because of this, the data-vaults became known as the Dolorium Vaults.[1]

Quicksilver Throne of Slaanesh
The Quicksilver Throne of Slaanesh is a Chaos Knight Throne Mechanicum, that is infested by the Dark Prince's most rapacious Daemon servants. Those Knights who use it, are imparted with a portion of the Daemons' grace and allows their suits to move and strike with terrifying speed.[1]

Quicksilver Veil
The Quicksilver Veil is a relic of the Ecclesiarchy.[1] Shifting in and out of vision as it catches the fires of battle, this gossamer-thin nano-fibre dazzles the eyes of heretics and baffles the targeting matrices of xenos. As the wearer moves as swift as a silver dart to the enemy’s heart, shots fire wide and blade thrusts miss their mark. [1]

Quicktide
Quicktide was a Commander assigned to defend the Tau Empire's developing Sept World Vesh'yo, when it was invaded by the Adeptus Mechanicus' Explorator Fleets. Despite her best efforts though, the Sept World fell to the Explorator Fleets and Quicktide and the entire Tau population on Vesh'yo were killed.[1]

Quicktree
Quicktrees are a variety of tree, native to the planet Sotha. They are presumably extinct following the Tyranid invasion of the planet.[1]

Quiesco Eternus
Quiesco Eternus was the last of the Angels Encarmine Chapter's Death Company Dreadnoughts and was destroyed at the dawn of the 41st millennium after valiantly killing three Emperor's Children Helbrutes.[1]

Quiet Order
The Quiet Order was a Warrior Lodge that was active in the Luna Wolves and then the Sons of Horus Legion, during the Great Crusade and Horus Heresy.[1]

Quietus Campaign
The Quietus Campaign was a genocidal campaign by the Imperium against an unknown Xenos civilization in 836.M36. During the campaign, the Annihilators Space Marine Chapter fell to bloodlust and became corrupted by Chaos.[1]

Quilan
Quilan is an Eldar Exodite World that lies within the Ghoul Stars.[1]

Quilaz Acollok
Quilaz Acollok is a Captain in the Obsidian Jaguars Chapter. He is currently among its forces, that are defending the besieged Pankallis Sub-sector.[1]

Quill Blaster
The Quill Blaster is a type of Human Archaeotech weapon.[1] Unlike most other solid projectile weapons, this device fires thin needles of liquefied metal. It can operate with almost any raw material; the user simply feeds metallic chunks or pellets into a large hopper at the rear of the gun. Its internal batteries melt them into ammunition which is then discharged. When fired the weapons accelerates a thin beam along the barrel, firing short lances of super-hot, super-sharp metal in bursts of 4-6 spines.[1]

Quillon Drask
Quillon Drask is a Probator on the Hive World Alecto, who seems to attract the strangest cases.[1]

Quinn IV
Quinn IV was the site of a battle in which the Ultramarines purged the Daemons on the planet.[1]

Quinrox Sound
The Quinrox Sound is a Subsector of the Imperium located within the Gothic Sector in Segmentum Obscurus. Battles were fought here during the Gothic War.

Quintarn
Quintarn is an Imperial Agri World, one of the nine worlds of Ultramar. Quintarn and its sister planets of Tarentus and Masali are collectively referred to as "The Three Planets."[1]

Quintillus System
The Quintillus System[1] (also named sector Quintillus) is the name of a small solar system located just outside of the Segmentum Solar. This system was a region where during the Horus Heresy for over 6 years the armies of the Emperor and Horus clashed in full-scale military actions.[2]

Quinto Gavian
Quinto Gavian is an Ultramarines Infiltrator Sergeant, who is serving in the Indomitus Crusade Fleet Tertius' Battle Group Chion.[1]

Quintos
Quintos was a Sergeant of the Scythes of the Emperor Chapter, the leader of Squad Quintos.[2] Quintos was one of the last generation of Space Marines in the Chapter to have been recruited from the planet Sotha before it fell to the Tyranids of Hive Fleet Kraken. Following the Fall of Sotha, Quintos was a neophyte member of the 21st Salvation Team under Sergeant Tiresias, until he lost an arm and part of his face to a Tyranid attack on the Hive Ship designated #10998 Archelon. As a result of his injuries, he sported a replacement bionic arm.[1] He later became the leader of the Chapter's 121st Salvation Team.[1] Quintos and the 121st Salvation Team would go on to recover the gene-seed of Commander Cassios and the body and gene-seed of Sergeant Tiresias, after he was mortally wounded during a mission to destroy a new Hive Ship.[1] Squad Quintos also participated in the evacuation of Brakur Dominus when the Brakur System was invaded by another Hive Ship, designated #37067 Daedalus.[2]

Quintos (Squad)
Squad Quintos was a squadron of the Scythes of the Emperor Chapter, led by Sergeant Quintos.[1]

Quintus
Quintus is a desolate world of the Imperium, located south of Chogoris[Needs Citation] The planet is one of the Imperium's chief bulwarks against Ork warbands which emerge from the Jagal Stars of the galactic southeast.[1][2b][2f] It is most notable for being the location of the final battle of the Hunt for Voldorius.[1][2g]

Deathwatch: Final Sanction
Deathwatch: Final Sanction is an introductory adventure for the Deathwatch roleplaying game. Landsholm is a planet in the balance, suffering from rebellion and anarchy. The Inquisition suspects an alien infleunce behind this unrest, and requests assistance from the Deathwatch. Vile xenos creatures place the fate of the planet in danger, and only the Deathwatch can turn the tide before it is too late.

Deathwatch: First Founding
Deathwatch: First Founding is a supplement for the Deathwatch Core Rulebook, adding four Chapters to the game, background information for the Traitor Legions, and new game options.

Deathwatch: Honour the Chapter
Deathwatch: Honour the Chapter is a supplement for the Deathwatch Core Rulebook, adding new character creation rules, new relics for each chapter, and new information for game masters.

Deathwatch: Know No Fear
Deathwatch: Know No Fear is a supplement for the Deathwatch Core Rulebook, providing background information dating back to the Great Crusade for the Jericho Reach. It was provided for free as a PDF by Fantasy Flight Games.

Deathwatch: Mark of the Xenos
Deathwatch: Mark of the Xenos is a supplement book for the Deathwatch Warhammer 40,000 role-playing game. It was developed by Fantasy Flight Games, a gaming company with license to produce Warhammer 40,000 and other Games Workshop products. The book contains supplemental rules for the Deathwatch game as well as extensive background material.

Deathwatch: Overkill
Deathwatch: Overkill is a board game set in the Warhammer 40,000 universe by Games Workshop.[1]

Deathwatch: Final Sanction
Deathwatch: Final Sanction is an introductory adventure for the Deathwatch roleplaying game. Landsholm is a planet in the balance, suffering from rebellion and anarchy. The Inquisition suspects an alien infleunce behind this unrest, and requests assistance from the Deathwatch. Vile xenos creatures place the fate of the planet in danger, and only the Deathwatch can turn the tide before it is too late.

Deathwatch: First Founding
Deathwatch: First Founding is a supplement for the Deathwatch Core Rulebook, adding four Chapters to the game, background information for the Traitor Legions, and new game options.

Deathwatch: Honour the Chapter
Deathwatch: Honour the Chapter is a supplement for the Deathwatch Core Rulebook, adding new character creation rules, new relics for each chapter, and new information for game masters.

Deathwatch: Know No Fear
Deathwatch: Know No Fear is a supplement for the Deathwatch Core Rulebook, providing background information dating back to the Great Crusade for the Jericho Reach. It was provided for free as a PDF by Fantasy Flight Games.

Deathwatch: Mark of the Xenos
Deathwatch: Mark of the Xenos is a supplement book for the Deathwatch Warhammer 40,000 role-playing game. It was developed by Fantasy Flight Games, a gaming company with license to produce Warhammer 40,000 and other Games Workshop products. The book contains supplemental rules for the Deathwatch game as well as extensive background material.

Deathwatch: Overkill
Deathwatch: Overkill is a board game set in the Warhammer 40,000 universe by Games Workshop.[1]

Redemption's Lament
The Redemption's Lament is an Astartes Power Sword, brought to Watch-Fortress Erioch by Raguel, but never wielded into battle. When Raguel returned to his Chapter he refused to bring back the blade. Raguel's Vigil coincides with the Angels of Absolution ceasing to use the cryptic designation of Unforgiven for the members of their Chapter.[1]

Redemption (Plasma Pistol)
The Redemption is a relic Plasma Pistol of the Adepta Sororitas, which earned its name after slaying the Apostate Cardinal P'ra Tiberis. The sacred light of the Emperor is believed to emanate from the Redemption and the relic's searing bolts instantly cleanse the unholy, in body and spirit.[1]

Redemption Corps
The Redemption Corps are an elite Company[1a] of air-mobile[1c] Tempestus Scions, who are led by its Tempestor Prime Zane Mortensen.[1a]

Redemption Crusades
The Redemption Crusades were a series of Crusades lasting from 131.M39[1] until circa 500.M41.[2] In each of the Segmentae of the Imperium, a great hero emerged. Warriors comparable to the Primarchs, the five heroes led Crusades on all fronts that pushed the borders of the Imperium to their furthest reach in five hundred years. However, fifty years after the crusades' start the five heroes vanished without a trace. Ecclesiarch Inovian III would later declare them to be Saints who had returned to the Emperor's side.[1] Despite the heroes' disappearance, the crusades lasted into M41.[2]

Redemption Cult
The Cult of the Redemption or Crusade of the Red Redemption[9] is an extreme religious sect that worships the God-Emperor of Mankind. It originated on the Hive World of Necromunda, but similar cults can be found throughout the Imperium.

Redemption of St. Sulech
The Redemption of St. Sulech is a heavy bolter that represents a symbol of honour, but also a disregard for orders. A Deathwatch Kill-team posted to the isolated colony of St. Sulech was caught up in the fighting when an Ork raiding force attacked. Delaying their extraction and the completion of their mission, the Space Marines chose to join the defence. Brother Frosius, a Devastator from the Imperial Fists Chapter, was deployed in the highest tower of the Imperial shrine with his favoured heavy bolter, while the others remained below. Thanks to the devastating bursts of accurate fire from the tower, the Orks were defeated, but not without the loss of the rest of the Kill-team. Upon his return to Erioch, Frosius was severely censured for the decision to stay and fight. [1]

Redemptionist Brethren
Redemptionist Brethren are the foot soldiers of Necromunda's Redemption Cult gangs.[1]

Redemptive Fire
The Redemptive Fire was a vessel in service with the Dark Angels Legion during the Great Crusade, forming part of the fleet that participated in the closing stages of the Dulan Campaign.[1]

Redemptor Dreadnought
The Redemptor Dreadnought is a newly created variation of the Space Marine Dreadnought and is designed to allow maimed Primaris Space Marines to continue to fight the Imperium's many enemies.[1]

Redemptor Priest
Redemptor Priests are the priests of Necromunda's Redemption Cult, who are true fanatics of the faith and also lead its gangs into battle.[1]

Redemptors
The Redemptors are a Space Marine Chapter.[Needs Citation]

Redfist
Brother Redfist is a Traitor Legionnaire of the World Eaters Chapter.[1][2] He wore Power Armour, and used a boltgun.[1]

Redhorn Bloodgors
The Redhorn Bloodgors are a Khorne Bloodgor Warherd. They were part of the Blood God's forces that the Bloodthirster Skarbrand, led in the first wave of the Blood Crusade.[1]

Redolphio
Redolphio was a Librarian in the Blood Angels Chapter, when the Ork forces of The Beast invaded the Imperium and was part of Captain Valefor's Company.[1] Once it was determined that Ullanor was where The Beast's forces originated from, Redolphio joined as part of the strike force sent to invade the world, in order to kill the Warboss. However, when the strike force arrived at Ullanor they were unable to use their ships to discover the Warboss' location, due to the world being enveloped in psychic energy. With time running short, Chapter Master Koorland asked for the Space Marine Chapters present to gather their Librarians together, in order for them to combine their powers, so they could pierce Ullanor's physic veil. The Ultramarines' Chief Librarian, Vaniel, was charged with focusing the Librarians' power for the ritual and they entered into a connected trance, where they were able to discover that The Beast was present in an Ork city known as Gorkogrod. However, disaster struck before they were able to learn the exact location of the city, when the Chief Librarian was overwhelmed by the Orks' physic energy. As Vaniel served as a conduit for the ritual, the Ork's energy soon spread to the rest of the Librarians present and nearly overwhelmed all of them. Only the Rune Priest Thorild was able to initially resist the Ork's physic power and he was able to help most of the others resist before he broke the trance they were in. As soon as he did so though, Vaniel and two other Librarians, who had fallen under the Ork's power, began attacking those around them and Redolphio was killed by the maddened Chief Librarian.[1]

Redtide Prince
The Redtide Prince is a Harlequin Death Jester, who serves in the Cast of the Crimson Sun Void-dancer Troupe.[1]

Reductor Pistol
A Reductor Pistol is a type of pistol used by Primaris Space Marine Apothecaries. The reductor is designed to punch through Space Marine Power Armour quickly and cleanly, and can do much the same to the skull of a rampaging Ork Warboss.[1]

Deathwatch: Final Sanction
Deathwatch: Final Sanction is an introductory adventure for the Deathwatch roleplaying game. Landsholm is a planet in the balance, suffering from rebellion and anarchy. The Inquisition suspects an alien infleunce behind this unrest, and requests assistance from the Deathwatch. Vile xenos creatures place the fate of the planet in danger, and only the Deathwatch can turn the tide before it is too late.

Deathwatch: First Founding
Deathwatch: First Founding is a supplement for the Deathwatch Core Rulebook, adding four Chapters to the game, background information for the Traitor Legions, and new game options.

Deathwatch: Honour the Chapter
Deathwatch: Honour the Chapter is a supplement for the Deathwatch Core Rulebook, adding new character creation rules, new relics for each chapter, and new information for game masters.

Deathwatch: Know No Fear
Deathwatch: Know No Fear is a supplement for the Deathwatch Core Rulebook, providing background information dating back to the Great Crusade for the Jericho Reach. It was provided for free as a PDF by Fantasy Flight Games.

Deathwatch: Mark of the Xenos
Deathwatch: Mark of the Xenos is a supplement book for the Deathwatch Warhammer 40,000 role-playing game. It was developed by Fantasy Flight Games, a gaming company with license to produce Warhammer 40,000 and other Games Workshop products. The book contains supplemental rules for the Deathwatch game as well as extensive background material.

Deathwatch: Overkill
Deathwatch: Overkill is a board game set in the Warhammer 40,000 universe by Games Workshop.[1]

Ryza
Ryza is a Forge World of the Imperium.[1][2a]

Ryzmor
Ryzmor was a Space Marine of the Deathwatch, originally hailing from the Carcharodons Chapter.[1] At some point Ryzmor served on the same Kill-Team as Cassiel. He was killed by Eldar witches in the ruins of Delthasur.[1]

S'Tonan
s'Tonan was a Scout of the Imperial Fists Chapter, serving under Veteran Scout Sergeant Hilts.[1]

S'aronai Ariensis
S'aronai Ariensis is the Dark Eldar Archon of the Kabal of the Severed.[1] Banished from Commorragh centuries before M41 after a botched coup d'etat against Asdrubael Vect, Ariensis lost his left hand in the process. After the humiliation he took his Kabal into space and now defiantly refuses to regenerate his hand. His warriors are often mutilated n the same manner, their right hands reduced to talons or replaced by augmetic claws.[1]

S'koran'igsthi
The S'koran'igsthi are a sentient Xenos species.[1]

S.S. Icerok
The S.S. Icerok was an ork seagoing vessel active during the Third War for Armageddon.[1] Carved from a gigantic glacier in the Netheria Peninsula, an iceberg was then fitted with big gunz and the ability to carry lots of boyz and fighta-bommerz, not only was the S.S. Icerok formidably armed, but due to its unique construction it was also almost undetectable by Imperial heat augurs.[1] The Imperium did manage to detect the vessel before it could launch and attack the hives of Armageddon Secundus, however. A force from the Arphista Penal Legion airdropped onto the S.S. Icerok and were able to destroy its engines with explosive charges, putting it out of action.[2]

SC-3 Carrier
The SC-3 Carrier is light, eight-wheeled armoured personnel carrier, used to transport Guardsmen and even Space Marines to and from the battlefield.

SLHG Pattern Assault Ram
The SLHG Pattern Assault Ram is a type of breaching weapon used by Enforcer Squads. Includes an underslung Auxiliary grenade launcher.[1]

Sa'cea
Sa'cea is a Tau sept, a star system within the Tau Empire.[1a]

Sa'ra'am
Sa'ra'am is a Daemon, known by various titles such as The Daemon Beneath, The Knife's Edge, and the Laughter of War, Sa'ra'am claims to have been created when the first mortal made a tool with the purpose of taking another life. Since then, he has only grown stronger as weapons have grown and developed. At some point, Sa'ra'am was bound within the Forge World of Sarum, a fate that he secretly relishes as it allows him to remain free of the direct control of the Ruinous Powers.[1] During the Horus Heresy, Perturabo journeyed to Sarum and met with Sa'ra'am in order to discover the location of Angron. The Daemon eventually revealed the Daemon Primarch to be on the world of Deluge, then possessed the body of the Iron Warrior Volk, creating the first Obliterator.[1]

Saar Laeron
Saar Laeron is the current Master of the Forge for the Raven Guard Chapter.[1]

Saaraina
Saaraina is a haughty Eldar Corsair Princess who currently commands the Void Dragons Corsairs.[1]

Saarania
Saarania is an Eldar Princess and currently commander of the Void Dragons Corsairs.[1]

Saargon bal Zakir
Saargon bal Zakir is the current Chapter Master of the Tome Keepers, the Keeper of Truth and the Planetary Governor of their Homeworld Istrouma.[1]

Sabalis Liberatus
Sabalis Liberatus was a Raven Guard Battlecruiser that took part in the Great Crusade and Horus Heresy.[1]

Sabanc
Sabanc was a Captain in the Blood Angels Chapter, who was given command of three Companies and the warship Kayam IV, in order to put down a rebellion on Thaltor. He was also given a new plasma bomb known as the Agplas and was charged with field testing it on the fortress of the rebellion's leader. Due to the initial analysis of the Agplas's power, the Blood Angels thought it would be an easy mission, as the plasma bomb's explosion had been predicted to kill any rebels that were on the surface of the targeted area. However, after the Agplas exploded, the Blood Angels faced heavy resistance from the fortress and learned that the plasma bomb had failed to kill all of the rebels. Now in order to complete his mission, Sabanc was forced to order his reserves to join the attack on the fortress.[1]

Sabathiel's Destroyer
Sabathiel's Destroyer is an Emperor's Children Battleship that took part in the Pyrus Reach Conflict.[1]

Sabathine Gizella
Sabathine Gizella is an Order of the Bleeding Heart Canoness Preceptor, who took part in the Indomitus Crusade's Argovon Campaign as part of Task Force XI.[1] Of an advanced age, she has had an illustrious career which had been recorded in various texts. This includes The Glorious Salvation of Cnida Tertius, by Historitor Rahab Linsel; Faythe, Dutie and Obstinanse Most Pure, by Sub-Deacon Gebim Ibzan Hartolemaeus; and The Full Account of the Failed Heresy of Pamphylia Majoris and its Peoples Most Wicked, collated by Inquisitor Uphazin Dibri. Most noteworthy, though, were the years of experience and expertise, Gizella had in fighting the Necron. This included orchestrating the razing of a Necron Tomb Complex on Dyhazab IV, with a number of other Orders, Astra Militarum of the Mordian Iron Guard and a contingent from the Sons of Orar Chapter. She also boarded the capital ship of a Tomb Fleet, while leading a force of thousands of her Battle Sisters of the Bleeding Heart, as well as troops of the 13th Omikroni Golems and 34th Betic Centaurs Militarum Tempestus Regiments. Notably, Gizella struck down a Necron Lord in single combat at the high point of the Amarok Crusade, which many Imperial scholars consider to be the turning point of that long, brutal conflict. As the Argovon Campaign began, there were few in Task Force XI who could match her understanding of the Necron's methods, capabilities or Gizella's burning hatred of the invading Xenos. Despite being from a relatively minor Order, Gizella was chosen by her Battle Sister peers to serve as the Adepta Sororitas' representative in the Task Force's senior command staff. Her reputation, skills, battle experience and formidable mind, led Gizella to be the obvious choice for the position.[1]

Sabatine
Sabatine[1] was once the homeworld of the White Consuls Chapter and was[3] located to the galactic south of the Eye of Terror.[1][2] In the aftermath of the Great Rift's creation, during the Thirteenth Black Crusade, Sabatine was left almost unprotected — only skeletal guards of Fourth Company of the White Consuls Chapter, Praetorian Guards and PDF remains. Already fighting with the Daemons, left without the light of Astronomican Sabatine was attacked and overrun by the forces of Chaos warbands: of the Death Guard known as the Lords of Silence and the Weeping Veil of the Word Bearers[4a]; though the remnants of the White Consuls Chapter managed to escape before Sabatine[3] was changed forever. After the victory of the Lords of Silence and withdrawing of the Word Bearers from the planet, Sabatine was re-made to the Nurgle planet, as a copy of the Plague Planet itself.[4b]

Regalthos
Regalthos is the Company Champion of the Ultramarines Chapter's Third Company, serving under Captain Mikael Fabian.[1]

Regara
Regara was a Corporal of the Volpone 50th.[1] When the Volpone were deployed on Nacedon in the Sabbat Worlds Crusade, Regara was one of a number of Volpone Guardsmen who were wounded in action and sent to a farmhouse which had been converted into a field hospital. However, when the Imperial forces were routed at Lohenich and forced to retreat, Regara and the other hospitalised Volpone were left behind. A unit of the Tanith First and Only happened across them and their Chief Medical Officer, Tolin Dorden, decided to stay and help them despite the advance of Chaos forces into the region.[1] Regara had been sent to the hospital after losing half of one of his legs and taking shrapnel in the chest. Dorden was forced to amputate more of his injured leg, but believed that there was a chance that he would survive the operation.[1]

Regenerate
Regenerate, or Regeneration[1], is a Tyranid biomorph. Some Tyranid creatures, most commonly Carnifexes, have shown the ability to repair the most destructive battle damage, including delicate tissues and bodily organs at an astonishing rate. Often scars are left, most notably in the head and neck which would be fatal to most other species.[2]

Regent
Regent may refer to: Imperial Regent - A high ranking position in the Imperium. Regent of Ultramar - Political position in Ultramar.

Regent Lakshimbal
The Regent Lakshimbal was a Dauntless Class Light Cruiser that participated in the Damocles Crusade. [1a] She was destroyed while fighting several Tau cruisers in a fleet action at the star system designated KX122 in the Kendral Sub-sector by Imperial explorators.[1b]

Regent of Ultramar
The Captain of the Ultramarines' First Company always carries the title of Regent of Ultramar. Those who hold this title, among other duties, oversee the ruling of Macragge when the Chapter Master is engaged elsewhere. The current Regent of Ultramar is Captain Severus Agemman. Captain Invictus held the position prior to him.

Regents of Gheren
The Regents of Gheren are a Space Marine Chapter.[1]

Reggo
Reggo was a Guardsman of the Tanith First and Only.[1]

Regh Thalian Demetriad
Regh Thalian Demetriad is an Emissaries Imperatus Custodes, who is serving in the Indomitus Crusade.[1]

Reghus Nor
Reghus Nor was the Groupmaster of Battle Group Faustus, during the 9th year of the Indomitus Crusade.[1]

Regicide
Regicide is a game played in the Imperium with similarities to M2-era chess and can be played on a circular board[2]. The game is simple to learn, but difficult to master and is played across all classes from lowly refresherscrubbers to spire nobility. Many Imperial Guard officers play as well and hone their tactical senses in games with small sets that can fold into their combat kit.[3]

Regimental Induction Package
Regimental Induction Packages are Astra Militarum equipment sets, that are given to Guardsmen who are incorporated into Regiments that are not from their own Homeworld.[1]

Regimental Standard
The Regimental Standard is the embodiment of an Imperial Guard regiment, a sacred standard blessed in the greatest cathedral on the regiment's homeworld and presented to it on its founding parade. Listing every great victory of the regiment's previous foundings these banners are highly effective at motivating the troops and boosting their morale; consequently it is a great dishonor if the regimental standard is lost.[2a] It is often be carried by a Standard Bearer as part of a Command Squad.[2b][3]

Regina Kasteen
Colonel Regina Kasteen was the commander of the 597th Valhallan Ice Warriors regiment in the 930s.M41.[1a]

Regina Verum
Regina Verum is a Warhound Scout Titan in service with the Legio Debellator.[1] Regina Verum was part of a Legio Debellator Warhound maniple sent to aid the Subjugators Chapter and Agripinaa Skitarii in the defence of the Forge World Tophet VI. Notably it worked in consort with its fellow Titans to ambush the corrupted Warlord Battle Titan Ecce Bellum after it breached the walls of the principal hive city, being the first of its maniple to strike.[1]

Regio Quinquaginta-Unus
The Regio Quinquaginta-Unas, more commonly known as the Regio, is the Armoury of the Blood Angels Chapter.[1] Located beneath the surface of Baal, the vast complex holds weapons and relics too holy to be displayed within their fortress-monastery and various unique Standard Template Constructs that the Blood Angels have discovered, such as the Baal Predator. This measure is a defense against possible attack from hostile forces, both outside and from within the Imperium, and the Techmarines of the Blood Angels guard their relics vigilantly.[1]

Regis Vortimer
Regis Vortimer was a Master Armourer of the Grey Knights. He is responsible for the creation of the Vortimer Pattern Land Raider Redeemer and Vortimer Pattern Razorback.[1]

Regium
Regium is an Imperial Fortress World, that has been invaded by Hive Fleet Leviathan during the Fourth Tyrannic War. Ultramarines forces led by Lieutenant Castamon have now come to its defense, however.[1]

Rahkoz
Rahkoz is a Necron Cryptek of the Suhbekhar Dynasty.[1]

Raid on Adraith
The Raid on Adraith was a Dark Eldar raid on the Chaos held world of Adraith, near the outer reaches of the Eye of Terror, by the Kabal of Archon Tchaeul.[1]

Raid on Bakka
The Raid on Bakka may refer to: Raid on Bakka (Red Corsairs) - A Chaos Space Marine raid Raid on Bakka (Dark Eldar) - A Dark Eldar raid

Raid on Bakka (Dark Eldar)
The Raid on Bakka was a Dark Eldar raid on the Imperial Segmentum Fortress of Bakka in 978999.M41.[1]

Raid on Bakka (Red Corsairs)
The Raid on Bakka was a major attack mounted by Huron Blackheart and his Red Corsairs on the Imperial Segmentum Fortress of Bakka in 980.M41.[1]

Raid on Bolgrog's World
The Raid on Bolgrog's World was a Dark Eldar raid by the Kabal of the Flayed Skull against the Orks of Waaagh! Bolgrog.[1]

Raid on Greyshroud
The Raid on Greyshroud was a Dark Eldar raid on the Imperial Hive World of Greyshroud in 944.M41 by the Kabal of the Poisoned Tongue. It was overseen by Archon Aurelia Malys herself.[1]

Raid on Kastorel-Novem
The Raid on Kastorel-Novem was a botched Imperial attempt to end the Waaagh! of the Ork Warboss Garaghak in late M41.[1]

Raid on Saim-Hann
The Raid on Saim-Hann was a battle waged shortly after the creation of the Great Rift.[1] The battle began when Yvraine, prophet of the Ynnari, was visiting the Craftworld of Saim-Hann seeking converts to her cause. As a council was convening in the Craftworlds tribal hub known as The Speaking Place, a Dark Eldar strike force burst from a long-forgotten Webway Gate.[1] The Dark Eldar forces were led by Drazhar, Master of Blades, who was following Asdrubael Vect's bounty on Yvraine. Drazhar was able to get a hand's breath from Yvraine, but was denied his prize by Jain Zar herself. The running battle that followed saw Asuryani, Ynnari, and Dark Eldar clash in a series of engagements that took them to the ancient ruins of the Eldar Empire and beyond. While Jain Zar could not match Drazhar's combat prowess, gifts granted to her by Ynnead allowed her to fight with uncanny speed and skill. This protected Yvraine, and allowed her to escape back into the Webway.[1a]

Raid on Tamantra's Folly
The Raid on Tamantra's Folly was a Dark Eldar raid by the Kabal of the Last Hatred on the Imperial Hive World of Tamantra's Folly in 327.M41.[1]

Raider
The term Raider may refer to: Raider: the Dark Eldar transport vehicle and correspondingly to the Raider Squads Raider: a ship type or broad class that includes many different vessels that are used for example to raid shipping lanes: Dirge Class Raider: a class of Necron Escort class starship Jackal Class Raider: Necron Frigate-class starship and many other ships It also forms part of the name of other articles: Dusk Raiders: the former name of the Death Guard Land Raider and variants including the Grav-Raider Vampire Raider: an Eldar aircraft Wrack Raider: another Dark Eldar vehicle Apart from these articles the term raider might of course also refer to other ships, human and alien pirates, marauding warbands and other diverse units that raid ships or places and that are too numerous to list here.

Raider (Dark Eldar)
Raiders are the main transports of the Dark Eldar. Fast but very lightly armored, they are highly vulnerable to enemy infantry, even those who are not primarily tank hunters.

Raiders of Commorragh - Dark Eldar Painting Guide
Raiders of Commorragh - Dark Eldar Painting Guide is a painting guide from Games Workshop which explains how to paint the Dark Eldar army and describes some of the background of this race.

Raigon
Raigon was a Imperial Guard Captain in the Cadian 29th Regiment, which was stationed on the Imperium Jungle World Kaligan III when it was invaded by Hive Fleet Leviathan. In the battle that followed against the Tyranids, Raigon was targeted by a Harpy, which killed the Captain by tearing him in half.[1]

Raikan
Raikan is the homeworld of the Red Talons Space Marine Chapter.[1]

Rail Rifle
The Rail Rifle is a devastating Sniper rifle used by Tau Pathfinders[2] as well as Sniper Drones.

Rail Weapon
Rail Weapons are Tau and Squat[3] weapons and considered some of the most potent and fearsome weaponry employed by the Tau Empire. Rail weapons are linear accelerators that use super-conductive electrodes to accelerate a solid-shot round to hypersonic speeds. The vast kinetic energy generated by the round on impact is capable of devastating damage on enemy vehicles.[1] Rail Weaponry first appeared in widespread Fire Caste use sometime during the First Sphere of Expansion. Early Tau rail weapons required substantial shielding in order to avoid flooding their Hammerhead and Battlesuit pilots with radiation. These shields were inevitable formed from super-dense metal alloys and contributed greatly to the size of the weapon. Progress on fixing this flaw was slow for many years as the Earth Caste tried to improve the design and create an infantry-portable weapon. The breakthrough finally came during the Second Sphere of Expansion when the Tau developed a new ablative starship hull material to counteract the effects of Imperial Nova cannons.[2]

Railgun
The Railgun is a powerful Tau Rail Weapon used on Battlesuits, vehicles and starships.

Raiment Revulsive
The Raiment Revulsive is a diabolic cloak stitched with the skins of defeated mortals and is a relic of the Emperor's Children.[1] The faces stitched into the Revulsive are still alive and their screams of anguish are a sweet concerto to the ears of the wearer. Those who wear the cloak are filled with unbridled confidence in their ability to best enemies, flay their hides in victory, and add their still screaming throes to the length of this grisly mantle. For the Emperor's Children, though, the Raiment Revulsive has become a symbol of contempt and hatred for those they considered to be lesser than them.[1]

Raiment of Atrophy
The Raiment of Atrophy is a Death Guard cloak fashioned from the flayed skin of a dozen Inquisitors.[1] It is a relic of the Terminus Est's forces and has been thrice-soaked in the plague vats aboard the warship. It is now saturated with the essence of Daemons and diseases, which causes the cloak's wearer to spread contagion with every sweeping gesture they make.[1]

Scathe
Scathe is the third planet of the Modren's Realm System.[1] Scathe is the de facto capital of Modren's Realm. It is the first colonised world of the system. The catacombs and ancient structures of some alien race on its surface became the basis for colony and establishment of a stronghold. Scathe is the most heavily fortified of the system's worlds, with most of the structures built atop the xenos ruins. Below the major palace of a planet, heretek Forcyz makes his sinister experiments.[1]

Scathia
Scathia[1d] is an Imperial world, that was brought into Compliance during the Great Crusade.[1a]

Scatter Cannon
A primitive weapon found on Necromunda and used exclusively by the Scalies. A scatter cannon is simply an enlarged version of a Blunderbuss or scatter gun with a heavy barrel and a fist sized bore. The greater weight of the shrapnel and explosive charge used in a scatter cannon increase its range and make it a lot more deadly in the cofined conditions of the underhive. Scalies are the only underhive denizens with the massive strength to take the recoil from these powerful primitive weapons.[1]

Scatter Laser
The Scatter Laser is a heavy laser weapon commonly used by the Eldar.[1] Originally created for War Walkers and Wraithlords, is also acts as a support weapon for Guardian squads, where it is mounted on a Grav Platform. The weapon is comprised of six separate laser chambers which can be fired simultaneously or in bursts, at either the same or different targets, and uses crystalline power cells to store energy. It is similar in some respects to the Imperium's Multi-laser, but far more refined and energy-efficient.[1][2] The Eldar name for this weapon is Sierbahn.[1]

Scatterbolt Launcher
The Scatterbolt Launcher is a weapon used by the White Scars during the Great Crusade and Horus Heresy.[1] Mounted on the Shamshir-pattern Jetbikes of the Golden Keshig, these unique variations of Terran Bolter technology detonate upon reaching a set distance from a mass and unleash a storm of shrapnel and submunitions.[1]

Scattershield
The Scattershield is an Eldar shield mounted on Wraithknights and other constructs, frequently alongside the Ghostglaive. This piece of protective equipment helps allow the Wraithknight to even engage mighty Chaos Daemon Lords in single combat.[1]

Scavenger Scow
Scavenger Scows are a type of Adeptus Mechanicus ship, that are used to salvage the wrecks of Imperial ships.[1]

Scavvies
Scavvies are a catch-all term for those dispossessed members of humanity that inhabit the polluted and toxic Hive Sumps of the planet Necromunda, and the lowest reaches of other planets.

Scelus
Scelus is a world near the Eye of Terror in the Cadian Sector within the Segmentum Obscurus. It was the homeworld of the Sons of Malice Space Marine Chapter before they were excommunicated.[Needs Citation]

Scelus (Ultramarines)
Scelus is an Ultramarines Tyrannic War Veteran, serving the Deathwatch in the Jericho Reach.[1]

Scelus Sub-Sector
The Scelus Sub-Sector is a subsector of Imperial space located at the edge of the Eye of Terror in the Segmentum Obscurus.[1][2]

Sceptre'd Rose
The Sceptre'd Rose is a Ghost Ship, that haunts the Koronus Expanse.[1]

Sceptre of Anointing
The Sceptre of Anointing is a holy relic of the Black Templars Chapter.[1]

Sceptre of Eternal Glory
The Sceptre of Eternal Glory is the personal weapon of the Necron Silent King, Szarekh.[1] The weapon is able to channel the power of the enslaved C'tan known as The Burning One, sending burning destruction down upon his foes.[3]

Sceptre of Fallen Empires
The Sceptre of Fallen Empires is a Black Templars relic.[1]

Sceptre of Galaxian
The Sceptre of Galaxian is a relic currently housed by the Ultramarines in the Fortress of Hera. It belonged to Orar, an ancient Ultramarines champion, and was entombed with him on Commrath, until the Eldar attempted to take it for their own use.[1] During the Battle for Orar's Sepulchre, the Eldar attacked Orar's resting place in order to retrieve the Sceptre, though the reason for this is unknown. The tomb was already a fairly well defended complex, but the presence of a large number of Ultramarines turned it into a fortress. The battle resulted in victory for the Ultramarines and, notably, the destruction of an Eldar Avatar. The Sceptre was removed from Commrath after the conflict, the Ultramarines judging that Commrath was not secure enough to house such a relic. It is now stored in the Fortress of Hera, along with a large number of other chapter relics.[1]

Sceptre of Unity
The Sceptre of Unity is an Ethereal relic of the Tau Empire, that was once wielded by the legendary Aun'Wei.[1]

Sceptre of Vengeance
Sceptre of Vengeance is a huge and heavy Power Mace, that is a relic of the Order of Our Martyred Lady.[1]

Dominator (Iron Warriors)
The Dominator was a Battle Cruiser in the Iron Warriors Legion, during the Great Crusade and took part in the Imperium's battle against Xenos above the world Calyx. It later greatly aided the Imperium's forces during that conflict, when it broke apart the battle lines of the Xenos' warships. When the Horus Heresy began, the Dominator was part of the Iron Warriors' fleet that took part in the Battle of Phall; where it was destroyed by the combined firepower of the Imperial Fists warships the Halcyon, Unity and Truth.[1]

Dominator Cruiser
The Dominator Class Cruiser is an Imperial warship.

Dominator Maul
Dominator Mauls are a type of power maul, used by the Adeptus Arbites.[1]

Dominator Mobile Fortress
Dominator Mobile Fortresses are super-heavy vehicles used by the Adeptus Mechanicus. Also dubbed Crawlers or Land Crawlers, a Dominator Mobile Fortress is capable of carrying 250 Skitarii soldiers.[1]

Dominatrix
The Dominatrix (plural: Dominatrices, species name: Tyranicus praepotens [1]) is a Tyranid species which exerts a controlling psychic aura to bring lesser Tyranid creatures under its will, allowing the swarm under its command to operate with uncanny efficiency and tactical ability. However, a Dominatrix is extremely rare and only seen in the most advanced Tyranid swarms.[2] A Dominatrix possess a large array of Bio-weaponry and packs a colossal mass, dwarfing that of an Imperial Super Heavy Tank. It has an intelligence akin to that of a mighty Hive Tyrant, and the link it has to the Tyranid Hive Mind surpasses even the Hive Tyrant's.[2] A Dominatrix is a gargantuan composite creature of nightmarish proportions, equipped with ripping claws and fangs, and a stunning profusion of symbiotic weaponry. Dominatrices are the brood queens of the Tyranid hordes, their children spawning into all the different Tyranid classes. Because of the importance of a Dominatrix, which is also the most powerful link to the Hive Mind a horde has, they are strategic targets of the highest priority. Destroying a Dominatrix can decide whether a planet falls to the Great Devourer, or is saved.[Needs Citation]

Dominatus
The Dominatus is an Imperator Titan that fell in battle against the forces of Chaos during the Imperium's failed defense of the planet Lorn V.

Dominic
Dominic the Merciless is an Inquisitor who had his predecessor Inquisitor Totmacher the Mad posthumously declared a heretic for the abuse of his power. Ironically, Dominic would go to gain a reputation that rivalled the man he condemned.[1]

Dominic Seroff
Dominic Seroff was an Imperial Guard Commissar, a contemporary and later bitter rival of Sebastian Yarrick.

Dominica II
Dominica II is a Forge World of the Imperium. It is known to produce the Repressor armoured vehicle.[1]

Dominica Minor
Dominica Minor is an Imperial world of the Coronid Deeps region of space.[1] An Industrial World, it is a major source of fuel for the region. It is the only habitable world in a system of 19 gas giants, making it a prime refinery hub. As a result it became very wealthy by the Horus Heresy, becoming home to both a major shipyard and substantial defences.[1] The world saw heavy fighting during the Battle of the Coronid Deeps, when it was captured by Traitor forces led by Mortarion himself.[Needs Citation]

Dominican Tracts
Dominican Tracts is an Ecclesiarchy text.[1]

Dominicus Prime
Dominicus Prime is an Imperial Cardinal World that contains numerous monasteries. It is considered to be the most holy place within the Caradryad Sector.[1]

Dominion
Dominions are Sisters of Battle who are trained to use specialist close-range weaponry such as Flamers, Storm Bolters and Meltaguns.

Dominion (Blood Angels)
Domininon was a rank used by the Blood Angels Legion, during the Great Crusade and Horus Heresy.[1a] Those who held the rank commanded Companies[1b], but were beneath Archeins in the Blood Angels' hierarchy.[1a]

Dominion (Cruiser)
The Dominion is an Imperial Tyrant Class Cruiser seen during the Gothic War. It had its main weapons batteries replaced by those salvaged from a Chaos ship which negated the power drop-off at longer ranges, making it the equivalent power levels of an Imperial Battle Cruiser.[1]

Dominion (Knight World)
Dominion is a Knight World that is ruled over by an increasingly unhinged High King and is on the verge of seceding from the Imperium. Doing so would be disastrous and cause its entire Sector to fall into chaos. To make sure that this does not happen, the Vindicare Raithe has been charged with disposing of the King and ensuring a pro-Imperial candidate replaces the monarch. Raithe has recruited a team to aid him in this mission, which includes the Callidus Sycorax.[1]

Dominion Class Battlecruiser
The Dominion Class Battlecruiser is a Battle Cruiser class of the Imperial Navy.

Dominion of Fire
The Dominion of Fire was a period of devastation waged in the mid-38th Millennium by the Daemon Primarch Angron.[1] During the Dominion of Fire, Angron and fifty thousand Khorne Berzerkers slaughtered their way through Imperial space for over two centuries. The wars and rebellions the forces of Khorne sparked ravaged over seventy sectors. In the end it took four Space Marine chapters, two Titan legions and more than thirty Imperial Guard regiments to retake what the Imperium had lost. Ninety percent of the area has since been recovered by the forces of Mankind.[1]

Destiny's Hand
Destiny's Hand was a Battle Barge in the Word Bearers Legion during the Horus Heresy. It served as the Dark Apostle Erebus's flagship during the Battle of Calth[1] and was destroyed during the closing stages of the battle.[2]

Destiny's Jest
Destiny's Jest is a mask that is a relic of the Harlequins and it is said that it was fashioned by Vaul himself at Cegorach's request.[1] Once donned the mask becomes one with its wearer, claiming them as completely as the battlegear of the most path-lost Eldar Exarch ever could. Destiny's Jest shifts from one battle to the next, the mask seemingly sensing the smallest nuances of fate or fortune that will sharpen it's wearer's performance to perfection.[1]

Destroyer (Tank Hunter)
The Destroyer Tank Hunter is a specialized Tank Hunter used by the Imperial Guard. Based on the same chassis as the Leman Russ Battle Tank, the Destroyer, once common among the armoured regiments of the Guard, is fast becoming a relic due to the complex nature of its primary weapon.[1a]

Destroyer Body
The Destroyer Body is a piece of equipment used by Necrons.[1] It can be given to a Necron Lord, enabling him to soar over the battlefield and dive down to strike at the heart of its enemies. They are also used by Lokhust Destroyers and Lokhust Heavy Destroyers.[1]

Destroyer Cult
The Destroyer Cult is a sub-sect of Necron society.[1a]

Destroyer Marine
Destroyer Marines were a type of elite Space Marine squad employed during the Great Crusade and Horus Heresy.

Destroyer Missile
Destroyer Missiles are a type of Tau Missile. These munitions are an advanced form of Seeker Missiles, piloted by advanced AI before being delivered with extreme precision. Destroyer Missiles are typically equipped on KV128 Stormsurge Ballistic Suits.[1]

Destroyer Plague
The Destroyer Plague is a disease conjured by Nurgle, the Chaos God of Decay. It takes the form of warp-spawned flies that infest every orifice of the body and lay their eggs in their hapless victims. The victims' abdomens become bloated until they finally burst, unleashing another wave of plague flies to spread the contagion once more. The Destroyer is described as the most horrific and vile plague in Grandfather Nurgle's arsenal.[1a] When Calas Typhon, First Captain of the Death Guard, led his Legion into the warp, the Legion was struck down by a curious paralyzing illness, a precursor of what was to come. Though Astartes are normally resistant to disease, against the power of Nurgle they had no defense. As the Destroyer spread throughout the Death Guard fleet, bursting the guts of the hardy Space Marines, Typhon - on the bridge of his flagship, Terminus Est - was the first to stir. He came uncertainly to his feet, and spoke only one phlegm-laced word: "More." With that word, the flies left their hosts broken and bloated, and entered Typhon's body like a wave when the corrupted Death Guard Captain Ignatius Grulgor dissolved into himself[2]. Surprisingly, he remained on his feet, but was now a hive of pestilence. He is now known as Typhus, Herald of Nurgle and host of the Destroyer Hive.[1b]

Destroyer Soul
Destroyer Soul was a Predator Battle Tank in service with the White Scars 3rd Company. It was part of the armour support attached to Task Force Nomad during the Hunt for Voldorius.[1]

Destroyer of Crys'yllix
The Destroyer of Crys'yllix is the first Nemesis Daemon Hammer upon which all others in the Grey Knights Chapter are based, and was forged by the legendary Brother-Captain Reed Vanar. Its first use in battle was to shatter the Lord of Change Crys'yllix, a deed that earned the weapon its name.[1]

Destroyers
The Destroyers are a Space Marine Chapter descended from the White Scars.[1]

Destruction of Caliban
The Destruction of Caliban was a major event in Dark Angels history, occurring just after the Horus Heresy.[1]

Destructor (weapon)
The Destructor is a Dark Eldar weapon used primarily by Haemonculi.[1] It resembles a long tube, with a cavity to slip one's hand into up to the elbow. The ammunition for the weapon is carried in a small container the Haemonculus wears, fed through a series of tubes. The Destructor sprays a wide stream of an incredibly corrosive organo-acidic compound when fired. This toxin can eat through any known armour, burn flesh, and once inside the target's system can cause, "blood vessel explosion or implosion; pharyngeal contraction; extensive haemolysis; skeletal disintegration; sclerotic corrosion; intercostal spasms; hyper-reacted thermoreceptors and chemoreceptors; Eustachian damage; retinal scarring; cardiac and respiratory atrophy and aqueous humor deprivation."[Needs Citation] This device's effectiveness in combat has been confirmed time and again, with reports of a single Haemonculus able to decimate an entire squad of Space Marines with a single well-aimed volley, every man among them dying from sheer pain, or worse, leaving them alive but immobilized - blind, hideously burned, hemorrhaging blood from every orifice, wracked in unimaginable amounts of agony, helpless and in the twisted hands of the Haemonculi.[1]

Desvalle's Holy Circle
Desvalle's Holy Circle is a powerful personal force field that was once owned by the renowned Ordo Hereticus Inquisitor Lord Gastor Desvalle. It came into the Ecclesiarchy's possession after the Inquisitor Lord's death and is now a blessed relic. When activated Desvalle's Holy Circle, not only sheathes its wearer in a nigh-impenetrable force field, but also projects a holy aura that drives back unnatural entities and prevents them from manifesting.[1]

Detective
Detectives, sometimes referred to as Detective-Arbitrators are specialist Arbitrator officers of the Adeptus Arbites.[1] Wearing red collars to mark them from their peers, Arbites precincts frequently train Detectives in an array of esoteric knowledge. They are tech specialists capable of using computer matrices to apprehend criminals and often work as the eyes and ears of standard Arbites detachments. Often having access to some of the information gathered by local Inquisitors and Astropaths, Detectives are known to no issue employing outright agent-provocateurs to stir up trouble in order to lure out and apprehend criminal elements. Arbites who transfer into Detectives often use their old rank and position as a cover so that they can blend in with Arbites operations and not give away their presence. Beyond their red collars, Detectives have no distinct uniform of their own.[1]

Deth Kannon
The Deth Kannon is a type of Ork artillery weapon.[1] The Deth Kannon is an enormous cannon and one of the most long-ranged Ork weapons. It is used as a main ranged weapon on Stompas, sometimes mounted with coaxial Supa-Gatler or Gigashoota.[1]

Dethdeala
The Deathdeala is an Ork Battleship that is thought to be one of the oldest ships of its size, having been around for at least 30 years before the Third Armageddon War. Originally the flagship of Warboss Urgutz Dregrak, it launched a bombardment before Dregrak's landing on Armageddon, though it did as much damage to Dregrak's rivals - especially to Ghazghkull's own warbands - as it did to the planet's Imperial defenders.[1] After Dregrak's landing, it didn't take long for rival Deathskulls allied with Herman von Strab to teleport aboard the Dethdeala and massacre its crew, stranding Dregrak on the planet. After this change of hands, the Dethdeala quickly faded from prominence in the war.[1] The Dethdeala was quite the prize for its new owners. Though normally slow and ungainly, it was capable of surprising bursts of speed, and it carried the immense firepower and armour that was typical of its kind. Foremost among that firepower is a Bombardment cannon.[1]

Dethlan 223rd Pioneer Corps
The Dethlan 223rd Pioneer Corps is a Traitor Guard Regiment, that was once allied with the Dreadblade Knight Damas Ghoryl.[1]

Scrimshaw
Scrimshaw is a cultural practice of the Imperial Fists. The practice relates to the Chapter's overall attention to detail and self-discipline associated with their Geneseed.[Needs Citation]

Scrimshaw Talismans
Scrimshaw Talismans are bone talismans used by the Carcharodons Chapter. They have intricately detailed line-work carvings, to the point where the original shape of the bone is lost and the entire surface is a maze of ink-work, and come in a variety of shapes, though they often are worked into stylized death's heads, sea-going predators similar to the Carcharodons' Chapter heraldry, teeth, gaping maws, and other disturbing iconography. It is likely these are worked into the Chapter's primitivist traditions. At least some of the Battle-Brothers are known to carve their own to celebrate accomplishments, frighten foes, and ward off the malefic. [1]

Scrimshaw Tools
The Scrimshaw Tools are tools used by the Imperial Fists to inscribe the bones of their fallen kin, into Ossific Relics.[1] It is said that as an Imperial Fist grows older and sees more of his Battle-Brothers fall in combat, his urge to master the practice of scrimshawing the bones of his fallen kin becomes irresistible. Often, this devotional act serves to belay any sense of failure the Battle-Brother may feel for his own part in the death, whether real or imagined, and in some cases is an act of penance imposed by the Chapter Chaplains or by the Imperial Fist himself.[1]

Scriptorium of Iron
The Scriptorium of Iron is an Iron Hands tome, that contains the history of deeds done by the chapter's most renowned members.[1]

Scriptum Ascenda
The Scriptum Ascenda is an archive of the Imperial Fists aboard the Phalanx. Containing commentaries by Rogal Dorn on the Great Crusade and Horus Heresy, the texts are said to be shockingly blunt and manner of fact. Only members of the Imperial Fists 5th Company, Librarius, and Reclusiam are permitted access. Over time, however, the archive has become damaged and decayed and today what were originally great military schema and predictions of the future have been reduced to garbled prophecy.[1] During the 13th Black Crusade over Cadia, the Scriptum Ascenda was badly damaged.[1]

Scrolls of Sanguinius
The Scrolls of Sanguinius are ancient scrolls owned by the Blood Angels Chapter which contain a written record of a number of their Primarch Sanguinius' prescient visions. Though these scrolls are far too precious to ever to be risked upon the field of battle, an audio recording can be made using the ancient Veritas Vitae device, should there be an occasion when the foresight the Scrolls contain is linked to a specific conflict the Chapter faces.[1] There are ninety-nine scrolls in all. The originals interred in the deep Vaults of Marest in the Librarium on Baal, protected by powerful stasis fields from time and decay. There are only five other copies throughout all the Imperium.[2]

Scrolls of Sorcery
The Scrolls of Sorcery are artifacts of Tzeentch used by the Blue Scribes. These scrolls contain details of every spell ever written - though finding the correct one at the opportune moment is something of a challenge.[1]

Scrutiny
The Scrutiny is an Imperial gunship, that is used by the Adeptus Arbites and has a talon-like appearance.[1]

Scryer Psyker
Scryer Psykers are a part of Inquisition forces of the Caligari Conclave. They are clad in Warpbound Armour which enable them to "scry" nearby territory by projecting their disembodied presence over the real world. Scryer Psyker is armed with a Bolt Pistol and Force Rod.[1]

Scryerskull Perspicatus
The Scryerskull Perspicatus is a relic of the Adeptus Mechanicus. This tiny servo-skull reads the battlefield as a cascade of binary code. Those who gather and process its papery expulsions see not only the treasures of the battlefield, but also the weaknesses of those enemy vehicles found wanting in the Perspicatus’ sight.[1]

Scuptium VII
Scuptium VII is an Imperium Knight World that once suffered a large invasion by a horde of Orks.[1] During the invasion, Scuptium VII's major Knight Houses were destroyed defending one of its sub-continents, which was the initial invasion area for the Orks. It was later only due to the heroics of the world's least favored House, Blackskull, that prevented the entire sub-continent from being overrun.[1]

Scuttlehag
Scuttlehags are loathsome crafty little predators, who have chameleon skin and prehensile tails.[1]

Scutum-Pattern Bunker
The Scutum-Pattern Bunker is a Departmento Munitorum standard throughout the Spinward Front, but the Scutum’s basic design allows for modifications by Tech-Priest Enginseers when warranted. Over four metres high, seven across, and six deep, with 50 centimetre-thick plascrete walls, the Scutum makes a formidable defence for a squad of troops. A ladder within the bunker provides access to the roof, where the wall of the bunker provides cover for gunners manning the two pintle-mounted weapons either Heavy Bolter or Autocannon. Most bunkers are equipped with vox and auspex systems.[1]

Scyan Nomads
The Scyan Nomads are a sentient Xenos species of winged, cyclopean giants who are found across the Lorix Sector.[1] They have a peculiar belief that this plane of existence is the afterlife and the Scyan will only truly begin living once they die. They also write sagas concerning a beast called the Duchau, that can ignite the Scyan simply by fixing its livid gaze upon them.[1]

Scylla
Hive Fleet Scylla is a Tyranid Hive Fleet which carved a path through the Segmentum Pacificus[1] and is steadily advancing through Segmentum Solar.[2] Its path runs parallel to that of a twin fleet known as Hive Fleet Charybdis. These two Hive Fleets are the closest known Tyranid threat to Terra.[1] They will also assail Saim-Hann unless the Craftworld alters its current course.[1]

Scylla Light Tank
The Scylla Light Tank is a vehicle used by the Imperial Guard.[1] Built from a Chimera chassis, its primary armament consists of a single hull mounted Multi-laser, Lascannon, Heavy Flamer, or Autocannon.[1]

Scyllax Guardian
The Scyllax Guardian is a type of robot used by the Adeptus Mechanicus during the Great Crusade and Horus Heresy.

Scylo
Scylo is a Tactical Marine of the Angels of Vengeance 3rd Company, serving in the 1st Tactical Squad under Sergeant Shaddrach.[1]

Scylza the Eviscerator
Scylza the Eviscerator is the leader of Eviscerators from the Slithertine Legion. Cavalcade composed of five Daemonette packs and one Seeker pack.[1] In every battle the Eviscerators attempt to out-slay their rivals, the cavalcade led by Mistress Azaela. Thus far they have not yet managed to dethrone Kruult’s favoured sistren, but they will halt at nothing to gain the Keeper of Secrets’ praise. [1]

Sanctioner
Sanctioner Cadres are warriors within the Sisters of Silence.[1] Acting as a specialized force of the Chamber of Vigilance, their principal task is to identify and capture or eliminate troublesome agitators such as rebel lords, demagogues, or Rogue Psykers. Often deployed covertly for operations deemed otherwise too costly in military lives, they utilized specialized weaponry such as long-range Nemesis Bolters, sensor-auspex, and stealth gear.[1]

Sanctioner Servo-Automata
Sanctioners are semi-sentient, Ogryn-sized servo-automata Dreadnaughts, that are used by Necromunda's Palanite Enforcers.[1]

Sanctioners
The Sanctioners are the Enforcers order-keepers and armed units, for the Hive World Alecto.[2d] They are headquartered in Bastion fortresses, which are scattered across each of the districts in Alecto's Hive city Varangantua.

Sanctioning Writ
A Sanctioning Writ is an official Necromunda document, penned and signed by the Merchants Guild, granting its bearer the right to set bounties on the enemies of the Hive World. Sometimes these are stolen from Guilders – signed but without the subject of the bounty filled in – and are used by gangs to put an official target on their rivals.[1]

Sanctis Legate
Sanctis Legate is an Endeavour Class Light Cruiser seen during the Third War for Armageddon.[1]

Sanctity (Hexathedral)
The Sanctity was a hexathedral active during the Sabbat Worlds Crusade, in which it served as a mustering ground for Astra Militarum forces prior to the invasion of Monthax.[1]

Sanctity (Power Sword)
Sanctity is a power sword wielded by the Battle Sister Ephrael Stern and the blade is a match for such an the expert fighter.[1]

Sanctity of Saramanth
The Sanctity of Saramanth was a Heavy Destroyer in the Imperial Army's fleet, during the Horus Heresy.[1] It was destroyed, however, by the Word Bearers Battle Barge Infidus Imperator, in the opening moments of the Heresy's Battle for Calth.[1] The Sanctity's Shipmaster was Ouon Hommed[1], who somehow escaped the Destroyer's destruction and was able to assume command of the Ultramarines' flagship, the Battle Barge Macragge's Honour.[2]

Sanctorium Arcanum
The Sanctorium Arcanum is a secret cavernous hemispherical chamber within the Blood Ravens Battle Barge Litany of Fury which contained a choir of priests, mystics and astropaths.[1] These individuals encircle a central altar that is held by a single beam of silver light which pierces from the sky dome at the apex of the massive curving ceiling. Above the altar piece is the Beacon Psykana which is tended to by the Librarians of the Secret Order of Psykana. The chambers of the Sanctorium are considered unique but paled before the majesty of the Chamber of the Astronomican on Terra. One of the benefits the Blood Ravens possess is that the Sanctorium Arcanum is a deeply held secret which prevents enemies from assaulting it. The Sanctorium is heavily defended with it capable of withstanding assault from both conventional as well as psychic means. It is also a tradition for the remains of a lost Librarian of the Secret Order of Psykana to be placed at the altar of the Sanctorium Arcanum for a hundred days.[1] A special psychically shielded room within these chambers also held the Psykana Armorium.[1]

Sanctorum Guard
The Sanctorum Guard is a zealous battleforce of Adepta Sororitas, who are led by the Abbess of the Adepta Sororitas and High Lord of Terra, Morvenn Vahl.[1]

Sanctuary (Isolation Ship)
The Sanctuary is an Imperial Isolation Ship, which took part in the Plague Wars. The Chiromancer-Captain Bazhiri is known to have served aboard it, during that time.[1]

Sanctuary (Shield)
The Sanctuary is a Knight relic. This Ion Shield was created by Jokaero smiths that accompanied his Inquisitor master to the Knight World of Silverdawn. The alien was able to tinker with a standard Ion Shield, creating a stronger and more stable power field that could shelter a Knight suit from every angle, though at slightly reduced effectiveness.[1]

Sanctuary 101
Sanctuary 101 was an Adepta Sororitas Fortress-Convent[1a] of the Order of Our Martyred Lady[1b] with Sister Purity as a mistress of the community. It was established on the barren and lifeless planet with the same name[4] located in the Vidar Sector on the Eastern Fringes.[3] Sanctuary 101 was a place of great holiness and inhabited by Sisters who seek to redeem the sins of Mankind through self-denial, rigorous prayers and ritual mortification of the Flesh.[4]

Sanctum
Sanctum is the homeworld of the White Templars Space Marine Chapter.[1]

Sanctum Imperialis
The Sanctum Imperialis is the heart of the Imperial Palace on Terra and the official residence of the Emperor of Mankind.[3b]

Sanctum Sanctorum
The Sanctum Sanctorum is a section of the Citadel of Titan. In many ways, this chamber is the very heart of the Grey Knights, for it contains the accumulated knowledge of their long history. Psychic abilities, closely-guarded technological secrets, and other tools unique to the Chapter are all kept here.[1] In one corner of the Sanctum Sanctorum lies a stasis vault, a time-sealed prison holding tesseract labyrinths, each of which contains the captured essence of a Daemon.[1] In the darkest chamber of the Sanctum Sanctorum lies its most secretive, closely guarded, and sinister vault – the Librarium Daemonica.[1]

Sanctum of a Thousand Eyes
The Sanctum of a Thousand Eyes is a section of the Imperial Palace.[1] This armored bastion of the Dread Host Adeptus Custodes is lit with electro-braziers and lumens of immense size, all angled to under-light the five hundred enormous eagle statues that line the sanctum's upper battlements. Each is as large as a Super-Heavy tank. Legend says that these structures can perceive disloyalty in any they gaze upon. To some extent this is true, for the eagles contains a complex array of augurs, servitor cognition banks, and multi-spectral listening devices that feed the Dread Host with valuable information about possible threat to the Golden Throne that need their immediate reaction.[1]

Sanctus-astrogator
Sanctus-astrogators are Imperial devices that contains the locations of worlds within them. When a world is selected, a Sanctus-astrogator will point in its likely position from where the device was activated.[1]

Sacrificer
The Sacrificer is a Word Bearers Escort that took part in the Pyrus Reach Conflict.[1]

Sacris
Sacris is a Feudal World in the Calixis Sector and homeworld of the Storm Wardens Chapter.[1]

Sacris Claymore
The Sacris Claymore is a weapon unique to Sacris. These large, two-handed swords are heirloom weapons handed down through generations of Sacris tribesmen and are commonly the weapons that they use in battle, having been raised knowing how to use them.[1b] When the Storm Wardens come to Sacris to recruit Neophytes by initiation, many Aspirants who pass the trials take with them a Sacris claymore. This replaces the combat knife they would normally be given, accompanying its wielder until the day he dies. Storm Wardens adjust their claymores to proportions and materials befitting a Space Marine. When dealing with matters of honour, an enraged Storm Warden will likely favour his claymore over any other weapons available, even if they are better.[1a][1b] Commonly a Storm Warden will ask that his claymore be delivered home when he finally dies in battle. Claymores that have found their way back to Sacris in this way are often held in great esteem by their tribes, bringing them great honour.[1a]

Sacristan
Sacristans are a type of Tech-Priest dedicated to the maintenance of Knights.[1]

Sacristan Crawler
Sacristan Crawlers are heavily armoured vehicles that are used by groups of Sacristans to conduct resupplies and repairs on Imperial Knights. Ornately decorated yet bulky, Crawlers have eight armoured balloon tyres and are almost the size of an Imperial Super Heavy Tank[1a]. They are equipped with auto-loader ammunition carriages, a number of hard-wired eight-legged repair Servitors[1c] and nests of servo-arms[2a], as well as armature repair rigs that allow Sacristans to reach any area on a Knight that needs to be tended[1b]. As the vehicles accompany their Households to war[1c], the Sacristan Crawlers are armed with esoteric weapon systems, pulsing sensor shrines, vox-amplifiers[2a], a number of Heavenly Host Cherubim[2b] and can also lay down mine charges[1c]. The Crawlers also have the important duty of recovering the Throne Mechanicums of destroyed Knight suits, as well as wounded Knight Scions[1d], who can be placed within the Crawlers' built-in medicae bays.[2a]

Sacristan Forgeshrine
Sacristan Forgeshrines are Imperial Knight battlefield repair-and-reload stations that are manned by Sacristans.[1] They can also serve as forward workshops for Tech-Priest Enginseers or Techmarines.[2a] When a Knight is docked at a Forgeshrine, the following rituals can be undertaken[2b] : Ritual of Repairing: partially repair the damage incured by the Knight Ritual of Reloading: reload expanded ammo or maximize damage from the next round of shots Rite of Refuelling: maximize fuel reserves

Sacrosanct
Sacrosanct was a Warlord Battle Titan of the Legio Invigilata.[1] It took part in the Third War for Armageddon as part of a battle group commanded by Princeps Majoris Zarha Mancion which was committed to the defence of Hive Helsreach.[1]

Sacrum Finem
The Sacrum Finem is a Strike Cruiser in service with the Grey Knights Chapter.[1a] The Sacrum Finem has been commanded by Shipmaster Gura for several decades. She and her crew were sanctioned by the Ordo Hereticus to serve the Grey Knights and are veterans of dozens of campaigns; however, they are nonetheless mindwiped after every mission in order to preserve their souls.[1b] The Sacrum Finem has been used as a transport and base of operations by the Purifiers on multiple missions, including the purging of the corrupted relic-ship Envoy of Discipline and the defence of Sandava II and III from Daemonic incursions (resulting in the Exterminatus of the former).[1a][1b][1c][1d]

Sacrus Carminus
Sacrus Carminus was a Captain of the Third Company of the Blood Angels Legion, active during the Great Crusade era. He took part in the War on Murder where in one of the battles he managed to held the line against a host of winged Megarachnids.[1]

Sadu'sen Daemons
Sadu'sen Daemons are daemonic shape-shifters capable of taking on the physical shape and voice of the last human they have physically devoured, while also retaining their victims' memories and basic skills. When in human guise, they appear strangely still and speak only reluctantly, but otherwise appear normal. If they are physically injured they may revert to their true form, which is a smoking column of rippling incandescent flesh filled with baleful glowing eyes and fire-dripping fanged maws.[1]

Saedus Mir
Saedus Mir was an Imperial Guard General who took part in the Imperial defenses during the Invasion of Rynn's World.[1]

Saegius Mindblighter
Saegius Mindblighter is a Word Bearers Chaos Lord.[1]

Saerren
Saerren is a Sister Superior of the Order of Our Martyred Lady. She is currently among the Order's forces defending an Imperial world from the Craftworld Saim-Hann, who seek to reclaim it for the Eldar.[1]

Saerys Korvaedyn
Saerys Korvaedyn is a Raptors Eliminator, who currently leads one of the Chapter's Kill-Teams. During battles, he stays out of the thickest fighting and lends his support to his Kill-Team from afar.[1]

Saetheis
Saetheis is an Eldar Warlock.[1]

Saethra Veldraken
Saethra Veldraken, the self-titled Queen of Eternal Agonies, is a famed Dark Eldar arena champion and devoted follower of the Dark Muse Vileth. She leads an elite squadron of Razorwing Jetfighters known as the Maidens of Murder, but only permits skilled female pilots to join, as she scorns male Dark Eldar as dull and inferior creatures. In battle she commands her pilots mercilessly, often mocking them for any error they make and pushes them to their very limits. However, if any of her Maidens truly displease her, Veldraken has no qualms in shooting them down with her Razorwing.[1]

Sardanus Forell
Sardanus Forell was a High Chaplain of the Blood Angels Chapter, who forged the Blade of Judgement while he was a Judiciar.[1]

Sareme
Sareme was an Imperial Forge World and home to Legio Arconis, which had defended the world since the Age of Strife. The Forge World remained loyal to the Imperium, during the Horus Heresy, but the creation of the Great Rift enveloped Sareme in Heresy. The aftermath of the giant Warpstorm's creation led many of the Forge World's Tech-Priests to embrace Chaos and become Hereteks. These traitors then fought their former brethren and the war that followed destroyed the void-shields, protecting Sareme's Forges from the world's caustic desert. The Hereteks have now nearly killed all the remaining loyalists on the Forge World and Sareme will soon fall into the grips of Chaos.[1]

Sarenian 5th Heavy Tank Company
The Sarenian 5th Heavy Tank Company is an Imperial Guard Armoured Company.[1]

Sarentos III
Sarentos III was the site of several battles between the Necron and the Astra Militarum.[1] During the Battle of the Sandsea, the Cadian 1652nd Armoured Regiment was tasked with breaking the Necron line. However while attacking the Necrons, they themselves came under attack from a wing of Doom Scythes and the Regiment would have been destroyed, had its Commander not called for reinforcements. They arrived in the form of a group of Hydra Flak Tanks, which made short work of the Doom Scythes and allowed the Cadian 1652nd to finish to finish their task and led to the Astra Militarum's victory over the Necrons.[1]

Sargon Eregesh
Sargon Eregesh was a member of the Word Bearers Legion who was born on Colchis and became a Chaplain of the Brazenhead Chapter. He took part in the Horus Heresy and fought in the Battle of Terra, where he suffered a grievous Plasma Weapon wound that left him unable to speak, but he continued to telepathically communicate through a reanimated corpse.[1a] After the Traitors were defeated and fled into the Eye of Terror, Sargon disowned the teachings of Lorgar and became a servant of Abaddon. During the subsequent Legion War, Abaddon dispatched Sargon to gather reliable allies for his coming war against Fabius Bile and his clone of Horus. Sargon succeeded in finding Falkus Kibre, Lheorvine Ukris, and Iskandar Khayon and giving them the location of both Abaddon and the Vengeful Spirit before being caught in an ambush by the Emperor's Children.[1b] Sargon survived the battle against the Emperor's Children and continued to serve Abaddon into the 1st Black Crusade[2a] and rose to become a Lord-Prelate within the Black Legion. However he was later captured by the Imperium and was driven mad by his captivity, though his Imperial captors learned much about the Black Legion from his ravings.[2b]

Sargorr’ath
Sargorr’ath is a member of the Salamanders Fleet and Captain of the Strike Cruiser Serpentine. He serves under the Master of the Fleet Captain Dac'tyr. During the Defense of Nocturne he commanded the Serpentine as part of a pincer strategy devised by Dac'tyr. Despite taking heavy damage from enemy cruisers the Serpentine survived the Battle.[1a]

Sargos Sector
The Sargos Sector is a sector on the edges of the galaxy, notably plagued by Warp Storms.

Sargotha
Sargotha was the site where the Lord of Change M'Kachen set a trap for its nemesis, the Grey Knights Brother-Captain Stern.[1] When Stern led four Grey Knights to Sargotha in order to banish M'Kachen, they were ambushed amidst the world's obsidian pyramids by the Lord of Change's Daemon forces. By the battles end though, the Daemons were defeated, but Stern was the only Grey Knight who survived and M'Kachen escaped from the world unscathed.[1]

Sargotta
Sargotta was an Imperial Fleet Captain, until she betrayed the Imperium and joined the forces of the Red Corsairs Warband. She now commands the Reign of Spite warship, but despite being surrounded by Chaos Space Marines, Sargotta still freely speaks her mind to the Red Corsairs.[1]

Sariah
Sariah is a Canoness of the Adepta Sororitas' Order of the Sacred Rose. In 835.M41 she led a force of Battle Sisters to the Shrine World of Piety, which had been consumed by a Warp storm for two centuries. They found the planet almost entirely corrupted save for the Reliquary of Hope. Sariah led a mission into the labyrinth of the Reliquary, though only she herself and two Celestians returned bearing three pages of the Lexicon of Falsehoods and the left thighbone of Saint Dolan. They left the planet just before the Grey Knights arrived to deliver Exterminatus to the planet.[1]

Saribander
Saribander is an Epistolary of the Blood Ravens Chapter who was the most senior Librarian aiding Captain Indrick Boreale, during the Kaurava Conflict[1]. It is not known if Saribander survived the Blood Ravens' defeat in that conflict.[2]

Sarida
Sarida was a Canoness of the Order of the Ebon Chalice, who led an invasion to reclaim St Rezmond's Hope after it had been conquered by Boss Zagstruck.[1a] Launched in early M42, the Canoness's invasion initially went well, as they were able to reclaim religious artefacts and destroy Zagstruck's images carved into the world's holy mountain. However, this was due to Zagstruck merely using the invasion as a means to train his Stormboy Yoofs. When Sarida and her Battle Sisters attacked Zagstruck's Bossfort, though, he finally joined the fight with his elite forces. He soon struck the Battle Sisters and killed Sarida by dropping onto her with his bionik feet. Within an hour of the Canoness' death, the Order of the Ebon Chalice were forced to escape the Ork held world.[1a] After hearing word of their failure, the Abbess of the Adepta Sororitas successfully petitioned the Officio Assassinorum to send an assassin to try and kill Boss Zagstruck.[1b]

Sariel
Sariel is a Sergeant in the Dark Angels Chapter, currently serving in the Deathwatch. The Dark Angel Ramiel served under Sariel, before he joined the Deathwatch and took to heart all that his Sergeant taught him. This would later serve him well, when Ramiel became an Interrogator-Chaplain.[1]

Sarissa
A Sarissa is an attachment to the Godwyn-De'az pattern Boltguns used by the Adepta Sororitas. The vicious spiked add-on turns the boltgun into a deadly close combat weapon while retaining its ranged capabilities.[1]

Sarissan Iron Pact
The Sarissan Iron Pact are a Black Legion warband.[1]

Sarius
Sarius is a Fallen Angel, who is known for having a bitter attitude.[1]

Sarius Gorki
Sarius Gorki was the Paternoval Envoy of the Navis Nobilite in late M41. Hailing from a lesser house by the Paternova as a deliberate means to ensure none could threaten his power, Gorki died of old age and his passing triggered a power struggle within the Navis Nobilite.[1]

Sarius V
Sarius V is a Shrine World of the Imperium.[1] Regiments of the Tallarn Desert Raiders used Stormlords to put down a debased Chaos-Warped rebellion on the planet, in what would become known as the Heartstone Massacre.[1]

Sark Andour
Sark Andour was a Fallen Angel that was captured when Interrogator-Chaplain Asmodai ordered the city he was hiding in bombarded by the Battle Barge Spear of Truth. Andour fled the destruction where he was soon captured by the Deathwing. Fifty thousand civilians died in the attack, but Asmodai considered it a fair trade for Andour's capture.[1]

Sarkanna
Sarkanna is a Major in the Cadian Shock Troopers, whose Astra Militarum Regiment is among the Imperial forces defending Kadaku from a Tyranid invasion.[1]

Sceptre'd Rose
The Sceptre'd Rose is a Ghost Ship, that haunts the Koronus Expanse.[1]

Sceptre of Anointing
The Sceptre of Anointing is a holy relic of the Black Templars Chapter.[1]

Sceptre of Eternal Glory
The Sceptre of Eternal Glory is the personal weapon of the Necron Silent King, Szarekh.[1] The weapon is able to channel the power of the enslaved C'tan known as The Burning One, sending burning destruction down upon his foes.[3]

Sceptre of Fallen Empires
The Sceptre of Fallen Empires is a Black Templars relic.[1]

Sceptre of Galaxian
The Sceptre of Galaxian is a relic currently housed by the Ultramarines in the Fortress of Hera. It belonged to Orar, an ancient Ultramarines champion, and was entombed with him on Commrath, until the Eldar attempted to take it for their own use.[1] During the Battle for Orar's Sepulchre, the Eldar attacked Orar's resting place in order to retrieve the Sceptre, though the reason for this is unknown. The tomb was already a fairly well defended complex, but the presence of a large number of Ultramarines turned it into a fortress. The battle resulted in victory for the Ultramarines and, notably, the destruction of an Eldar Avatar. The Sceptre was removed from Commrath after the conflict, the Ultramarines judging that Commrath was not secure enough to house such a relic. It is now stored in the Fortress of Hera, along with a large number of other chapter relics.[1]

Sceptre of Unity
The Sceptre of Unity is an Ethereal relic of the Tau Empire, that was once wielded by the legendary Aun'Wei.[1]

Sceptre of Vengeance
Sceptre of Vengeance is a huge and heavy Power Mace, that is a relic of the Order of Our Martyred Lady.[1]

Sceptre of the Sacred Blood
The Sceptre of the Sacred Blood was a holy icon of the Crimson Fist Chapter, which was destroyed during the Invasion of Rynn's World; when the Fists' Fortress Monastery was destroyed. Its crystal sphere contained the blood of Primarch Rogal Dorn himself, and the loss of the sacred relic was particularly hard for the remnants of the Chapter to bear.[1]

Scevola
Scevola was a Space Marine of the Ultramarines Chapter. He served in the Third Company as a member of Squad Senekus.[1] Scevola took part in the liberation of Skemarchus. During the fighting against the orks his leg was badly damaged by a rocket blast.[1]

Schadenhold
The Schadenhold was a fortress carved out of rock on the world of Lesser Damantyne. It was located in a giant underground cavern and was designed and built shortly before the Horus Heresy by the loyalist Iron Warriors Warsmith Barabas Dantioch. It was eventually besieged by the forces loyal to Horus.[1] The Schadenhold itself was a giant rock spire that projected from the ceiling of the cavern. Upon the edge of defeat, Warsmith Dantioch detonated explosives and killed thousands of traitorous Army soldiers and Iron Warriors as well as destroying a traitorous Emperor Titan. It held out for 366 days against the 14th Grand Company and the ground forces of the 51st Expedition Fleet with only a few Iron Warriors and Sons of Dantioch holding it.[1]

Schaeffer
Colonel Schaeffer is an officer of the Imperial Commissariat and the commander of the 13th Penal Legion, also known as the "Last Chancers".

Schaeffer's Last Chancers (Box Set)
Schaeffer's Last Chancers was a box set contains 12 individual models to create some of the warriors from the Last Chancers novels.

Scharn
Scharn was High Marshal of the Black Templars in early M32.[1] He was succeeded by High Marshal Bohemond.[2]

Scheja
Scheja is a Colonel of the Imperial Guard. Previously commanding the Valhallan 28th, Scheja worked with Inquisitor Hector Rex as part of his personal retinue during the Judgement of Hellanus and his help was so valuable that he was quickly transferred from the ordinary colonel's position of the regiment to the upper ranks of the commanding structure of Imperial Guard, despite retaining his old rank. Later Scheja was seconded from his regiment and acted as the top intelligence officer in Otto Ivan Gustavus High Command staff during the Taros Campaign. Scheja was a Gustavus' spy-master amd had a greater degree of independence that other commanders of the campaign.[1a] When Imperial forces decided to ask the aid of the Officio Assassinorum, Colonel Scheja agreed with the main schedule and used top secret codes sent via a priority astro-telepathic message which requested an assassin agent to be deployed. As a result, the operation was successful - the enemy leader (T'au Ethereal Aun'Vre) and his command center were destroyed.[1b]

Schism of Mars
The Schism of Mars is the name given to the civil war that erupted on Mars during the early stages of the Horus Heresy. The schism involved all Martian forces, civil and military, from lowly menial through Knight and Titan orders right up to the most senior Mechanicum personnel, as well as drawing in Space Marines and units of the Imperial Army.[1e]

Schismaticals of the Deep Infotombs
Schismaticals of the Deep Infotombs, also known as Schismaticals, are a type of tech-heresy that engulfs the Adeptus Mechanicus strongholds in the Calixis Sector, that is exterminated by the Inquisition whenever they are discovered.[1]

Schlan
Schlan is an Adeptus Mechanicus Tech-Priest.[1]

Schola Excubitos
The Schola Excubitos is run by the Schola Progenium and located on Terrax. Many Imperial agents are trained here, including Commissars and Storm Troopers, while the Terrax Guard are heavily influenced by the presence of the strict order provided by the students of the Schola Exubitos.[1][2] The Schola is also infamous for producing some of the strictest, most militant Commissars in the history of the Imperium. Commissar Daridh Ahl Karif was educated here.[3]

Schola Macharia
The Schola Macharia is one of the Imperial Guard's most prestigious and advanced military academies. It is located within the continent-sized mausoleum of Lord Solar Macharius on Macharia.[1]

Schola Progenium
The Schola Progenia are academies run by Missionaries of the Ecclesiarchy. These schools teach and train orphans of Imperial officials who have given their lives in the service of the Emperor of Mankind. These orphans are indoctrinated into the Imperial Cult from an early age, and soon learn to regard the Emperor as their spiritual father. [1] Graduates of the Schola are known as Progena, and because of the loyalty their training has instilled in them, they are frequently sent for further training and service within other Imperial organisations. Progena are often earmarked for roles that call for the most rigorous dedication to the Imperium. These roles can include Tempestus Scions, Commissars of the Imperial Guard, officers of the Imperial Navy, Imperial Assassins and even budding Inquisitors. Female Progena typically join one of the Orders of the Adepta Sororitas, while males more often join the ranks of the Tempestus Scions[4]. The Schola itself is overseen by a Commandant, who is one of the lesser members of the Senatorum Imperialis.[3]

Quintus (Crusader Host)
Quintus was a member of the Ultramarines Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Quintus (Forest World)
Quintus is a Forest World in the Calaphrax Cluster, cut off from the Imperium since the days of the Horus Heresy.[1a] It is home to the crashed Eldar Craftworld Theminarae[1b] and was a Necron Tomb World until the tomb was destroyed in M41.[1c]

Quintus (Tech Priest)
Quintus is a Tech Priest[1], who is currently serving under Magos Herrode, alongside his twin brother and fellow Tech Priest, Quercus.[2]

Quintus System
The Quintus System is a star system of Imperial space.[1a] The Quintus system lies close to the Cernis System[1a] in the Magulanox Sector.[1b] As the system lies on a nexus of warp conduits, it is considered a strategically significant point in its galactic neighbourhood.[1a] In late M41, the Quintus system was afflicted by the Warp Storm Argenta. The primary world of the system, Quintus, was subjugated by the Daemon Prince Kernax Voldorius.[1a]

Quir
Quir is a Dark Mechanicum Forge World, that is ruled over by Magos Spohr. [1] She has done so since the Horus Heresy, when the Warmaster Horus himself requested she take command of the world. Since then Spohr has provided Quir's services to the forces of Chaos, provided they can offer her a fitting tribute. Besides her own armed forces, the world is populated, and its factories are run by mutants whose ancestors were originally created by Fabius Bile. The Clonelord had done so as a tribute to Spohr, in order to gain the Magos' aid, but the creatures still lovingly worship Fabius as their creator.[1]

Quirin Prisca
Quirin Prisca was a Lord Admiral of the Imperial Navy.[1] During the Nachmund Rift War, she proposed a courageous plan to launch a delaying action against the fleet of Haarken Worldclaimer before it could threaten the Sanctus Wall at the southern end of the Nachmund Gauntlet. During the subsequent Battle of the Narrow, Prisca's fleet was largely annihilated but succeeded in delaying the Chaos armada. Prisca herself, as well as her flagship (the Graia Class Battleship Hammer of the Emperor), went missing after the battle and was presumed destroyed.[1] Prisca was honoured heavily after her death, being declared an Imperial Saint by the Ecclesiarchy. A Battleship of the Sanctus Wall's new defensive fleet was named Saint Prisca's Defiance in her honour.[1]

Quirion Octavius
Quirion Octavius is a Space Marine of the Deathwatch who originally saw service within the Imperial Fists Chapter.[1]

Quissax Kergai
Quissax Kergai was a Captain of the Night Lords Legion, serving as the Master of the Armoury during the Horus Heresy. His scouring of the Forge World Launeus crippled the loyalists in the Trigonym Sector.[1]

Quisto'rol
Quisto'rol is an Imperial world[1], whose Astra Militarum Regiments took part in the Indomitus Crusade.[2]

Quixian Obscura
Quixian Obscura is a world of the Imperium.[1] At one point, the planet was attacked by the Eldar. The xenos were defeated by an Imperial counterattack consisting of a detachment of Soul Drinkers led by Commander Caeon, supported by a large force of the Imperial Guard.[1]

Quixos
Quixos, also called "Quixos the Great" and "Quixos the Bright"[Needs Citation], was a venerated Inquisitor of the Ordo Malleus who became tainted by the forces of Chaos he had sworn to combat.[3]

Qulus Trine
Qulus Trine is a wealthy merchant world of the Imperium.[1] It is protected on all sides by massive Orbital Fortresses, manned by a private army, but is overseen by the Emperor's gaze in the form of the Blood Ravens Eighth Company, whose glorious Battle Barge Ominous Insight has made the Qulus system its home.[1]

Quor Gallek
Quor Gallek was a Dark Apostle in the Word Bearers Legion, during the Horus Heresy and took part in the Battle of Calth.[1] Later, he aided the Death Guard in the Battle of Nocturne after pursuing the Salamanders Battle Barge Charybdis. His ultimate objective in this campaign was to find the body of Vulkan and retrieve the artifact known as the Fulgurite. However Gallek was unsuccessful in retrieving the stone.[2] Gallek later appeared attempting to open a portal to the Warp on a ravaged Imperial world. However he was foiled by the forces of Ulthwé led by Eldrad Ulthran. The Farseer personally slew Gallek.[3]

Quor Karmain
Quor Karmain is a Dark Apostle of the Word Bearers who took part in the Pyrus Reach Conflict.[1]

Quor Vondar
Quor Vondar was the Chief Librarian-sorcerer of the Word Bearers Legion by the outbreak of the Horus Heresy.[3] Vondar fought in the Dropsite Massacre at the start the Heresy.[1] Vondar would later be selected by Erebus as one of the recipients of the athames forged from the Anathame, prior to the Battle of Calth.[3] He would then become a Chaplain aboard the ship De Profundis, prior to its destruction at the hands of the Ultramarines strike cruiser Samothrace.[4]

Quorum Empyrric
The Quorum Empyrric are Librarians in the Blood Angels Chapter, who serve in Chief Librarian Mephiston's inner circle.[1]

Quovandius
Quovandius is a Mutant.[1]

Quradim
Quradim is a world of the galaxy[1a], that lies near the Realm of Ultramar.[1e]

Quvelich
Quvelich, also known as Quevelich the Emaciator, is a Dark Eldar Haemonculi and ally of Syndriq. He took part in the Battle of Parocheus. He was decapitated by the Raven Guard Captain Yaroslan Medexus in the battle, but his head was recovered by a Wrack and thus can be regenerated.[1]

Qux
Qux of the Eyeless was a Magister of the Chaos forces which overran the Sabbat Worlds.[1] In 761.M41 he inflicted a crushing defeat on the Imperials during the Parthenope Disaster. Following the Battle of Balhaut, Qux rallied his forces in Parthenope, raiding several Imperial worlds in the process. [2a] General Onator and twenty Astra Militarum divisions was sent to face him. The General, complacent after the victory at Balhaut watched the Magister's line collapse inward during the initial assault and pressed the assault, only find his forces encircled. Outflanked and taking heavy casualties, Onator sent desperate signals for assistance and pulled his forces back to the mining town of Toronon.[2b] He held the town for three weeks until reinforcements from the Adeptus Mechanicus arrived to relieve him. Unfortunately, Qux had been provided with Titans drawn from the Dark Mechanicus. These war engines, obliterated the Mechanicus reinforcements over the course of nine days. With no further reinforcements, Onator and his forces were slaughtered to a man, with their final fate being suppressed by the Inquisition for moral reasons. [2b] Emboldened by his victory, Qux pursued and destroyed the Imperial Navy and Basilikon Astra forces that had transported Onator and his Mechanicus allies, annihilating them in one of the largest fleet engagements of the campaign. The resulting destruction created the vast Antioch Debris Field. [2b]

Sanctus-astrogator
Sanctus-astrogators are Imperial devices that contains the locations of worlds within them. When a world is selected, a Sanctus-astrogator will point in its likely position from where the device was activated.[1]

Sanctus Bio-Dagger
Sanctus Bio-Daggers are blades used by Sanctus Genestealer Cult assassins.[1] Sanctus Bio-Daggers are gifts from the Sanctus's Patriarch. These blades are grown in a genesis pool that contains the liquefied essence of slain cultists and imbued with alien biomatter. Non-indoctrinated beings struck with these weapons are overcome with agony as a million voices explode inside their minds, often dropping dead on the spot.[1]

Sanctus Canister
Sanctus Canisters are a piece of equipment used by Adeptus Mechanicus Tech-Priests. These cylinders, worn upon the mantle, often contain anti-agapic elixirs. They pulse with light when the owner chants his devotions, the strobing patterns inspiring strength in nearby war machines.[1]

Sanctus Entente
The Sanctus Entente is an Inquisition Cabal, that is among the Ordos' forces combating Abaddon the Despoiler's efforts to collapse the Sanctus Wall. It is composed of the Ordo Militarum Inquisitors Derelei Melcho, Okal Nusa and Atuwe Kikiya, along with the Ordo Hereticus Inquisitor known only as Bataivah.[1]

Sanctus Line
The Sanctus Line is an Imperial region of Segmentum Pacificus, that was turned into a massive defensive fortification in M42, due to sharing a border with Segmentum Solar. It is ultimately designed to prevent the Imperium's enemies from invading the Sol System and threatening Terra itself.[1a]

Sanctus Lys
Sanctus Lys is an Imperial backwater[1] Shrine World, that lies within the Palatine Sector. It is home to a holy shrine visited by Saint Katherine, whose golden power armour was interred there along with the Ardent Blade. These artefacts were found and retrieved by Saint Celestine centuries later, during the Palatine Crusade.[2]

Sanctus Militarus
The Sanctus Militarus was a declaration made by the Imperium.[1]

Sanctus Mortis
Sanctus Mortis is a two handed Power Axe and a holy relic of the Blood Ravens Chapter that is only wielded by the most prestigious member of its Honour Guard. During a battle, the sight of the power axe cleaving heavily armoured opponents into separate halves is enough to fuel the resolve of even the most injured of the Chapter's Space Marines.[1]

Sanctus Reach
The Sanctus Reach system is an Imperial system located in the Sanctus sub-sector of Ultima Segmentum.

Sanctus Reach: Hour of the Wolf
Sanctus Reach: Hour of the Wolf is a campaign supplement for the Seventh Edition of Warhammer 40,000.[1]

Sanctus Reach: Iceclaw (Audio Drama)
Sanctus Reach: Iceclaw is an audio drama by Ben Counter, a tie-in to Games Workshop's Sanctus Reach expansion. It was published online in August 2014.

Sanctus Reach: Klaw of Mork (Audio Drama)
Sanctus Reach: Klaw of Mork is an audio drama by Guy Haley. It was released online in July 2014.

Deathwolf's Axe
Deathwolf's Axe is a chainaxe owned by the Space Wolves Chapter.[1]

Deathwolf (Audio Drama)
Deathwolf is an audio drama in the Space Marine Battles novel series. It was written by Andy Smillie and released on June 29, 2012. It was re-published in print, along with the script for the audio version, in Sons of Russ (Anthology) in July 2012. It was released on audio CD, along with Bloodspire (Audio Drama), on January 31, 2013.

Deathwolves
The Deathwolves are one of the twelve active Great Companies of the Space Wolves.[1]

Debari
Debari is an Eldar Maiden World that is claimed by the Craftworld Ulthwé.[1] It was once colonized by the Imperium, but in M32 Ulthwé launched a devastating attack that allowed them to retake possession of the Maiden World.[1]

Debeeran Kalimakon
Debeeran Kalimakon was a member of the Legio Custodes, who was considered to be one of the finest warriors of the Great Crusade, until he was poisoned by a Daemon, while fighting beside the Blood Angels Legion on Signus Prime. Even as his flesh slowly sloughed from his body however, Kalimakon fought on for an additional 18 hours, before the battle was won and the Custodes was then placed within a medicae stasis chamber. He remained there for several years as the Horus Heresy raged, until the Blood Angels returned to Terra and Kalimakon was then interred within a venerated Telemon Dreadnought. He would then take part in the Solar War and the Siege of Terra, which ensured Kalimakon's legend resounded beyond the Age of Darkness.[1]

Debettar Septus
Debettar Septus was a world that was once tainted by Xenos. However, sometime in the Age of the Dark Imperium, the Martyred Lady's Canoness Superior Junith Eruita and Saint Celestine led the Order's Mission of the Emperor's Will, to scour the world of its taint.[1]

Debilitating Witchblade
The Debilitating Witchblade is an ancient witchblade used by Farseers, that saps the strength and eventually the life essence of its target.[1]

Decadent Horde
The Decadent Horde is a vast Daemonic warband of Slaanesh that invaded the Cadian System during the 13th Black Crusade. It is led by the Keeper of Secrets Sidroh and also contains a sub-faction known as the Slithertine Legion under the Keeper of Secrets Kruult.[1]

Decario
Decario is the Chief Librarian of the Relictors chapter and was the first member of his Chapter to make use of daemon weapons against the forces of Chaos.[1][2a]

Decarion
Decarion was a Space Marine during the War of the Beast. He was later chosen to become the Imperial Fists' new Tenth Captain[1a] after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. He went on to take part in the Imperium's third invasion of The Beast's Homeworld Ullanor, where he commanded the Imperial Fists' Fortress Monastery, the Phalanx.[1a]

Decebal
Decebal is a Contemptor Dreadnought in the Novamarines Chapter and is currently part of a strike force led by Captain Gilad Nerva. His Dreadnought dates back to the Great Crusade, and during the Horus Heresy it served as part of Captain Lucretius Corvo's Company in the defense of the Imperium world Astagar.[1]

Decian
Decian is an Assault Intercessor in the Ultramarines Chapter and a member of the Strike Force Justian Kill Team Unit.[1]

Decima
Decima May refer to: Decima (Sister of Battle) Decima (Dreadblade Knight) Calleb Decima - Tech-Priest

Decima (Dreadblade Knight)
Decima is a Dreadblade Knight who pilots the Incarnate Slaughter. Once known as Incarnate Valour, the murderous Knight Rampager and its pilot Decima fell to Chaos during battle as a lance of House Merridon, in which every last Knight of the household strove to halt the rampant advance of Hive Fleet Hydra that was fast approaching their world. The bold, final charge was doomed to failure due to being outnumbered by billions, each Knight was cut down and picked apart by the unending xenos swarms. Incarnate Valour was the last warrior standing, and in its Throne Mechanicum remained a single imperative – kill. It was at this point that a warp breach appeared beneath its feet, drawing the engine into the empyrean. Since then, Incarnate Slaughter has appeared on dozens of other worlds. Though it is primarily drawn to worlds infested by Tyranids, the Knight Rampager will turn its rage on any enemy with which it is faced.[2] Decima is known to have appeared alongside the forces of Khorne in the First War for Armageddon.[2a]

Decima (Sister of Battle)
Decima was a Sister of the Order of Our Martyred Lady. She served in the convent of Sanctuary 101, when it came under attack by Necrons.[1a]

Decimation Warband
Decimation Warbands are Chaos Space Marine formations, that consist of 10 Chaos Space Marines, 5 Havocs, 5 Chaos Terminators and a Maulerfiend or Forgefiend. They are led by Chaos Lords, that are equipped with Terminator Armour.[1]

Decimator (Daemon Engine)
The Decimator is an unholy Daemon Engine; the essence of a creature of the Warp bound within the armoured bulk of a bipedal war machine. Armoured with slabs of tainted ceramite and adamantium, and a low-set ‘head’ give the Decimator a characteristic hunched posture which exudes brooding and vicious menace.[1]

Decimator (Rifle)
Decimator (Rifle) is a relic of the Blood Angels.[1] This Bolt Rifle unleashes an unending storm of fire. Decimator’s recoil dampers and the twinned machine spirits overseeing its cyclic mechanisms are the result of decades (and lives) expended in the bowels of Mars’ forge temples, while each individually crafted shell is inscribed with the Versus Decimatus from the Codex Astartes.[1]

Raiment Revulsive
The Raiment Revulsive is a diabolic cloak stitched with the skins of defeated mortals and is a relic of the Emperor's Children.[1] The faces stitched into the Revulsive are still alive and their screams of anguish are a sweet concerto to the ears of the wearer. Those who wear the cloak are filled with unbridled confidence in their ability to best enemies, flay their hides in victory, and add their still screaming throes to the length of this grisly mantle. For the Emperor's Children, though, the Raiment Revulsive has become a symbol of contempt and hatred for those they considered to be lesser than them.[1]

Raiment of Atrophy
The Raiment of Atrophy is a Death Guard cloak fashioned from the flayed skin of a dozen Inquisitors.[1] It is a relic of the Terminus Est's forces and has been thrice-soaked in the plague vats aboard the warship. It is now saturated with the essence of Daemons and diseases, which causes the cloak's wearer to spread contagion with every sweeping gesture they make.[1]

Raiment of Sorrows
The Raiment of Sorrows is a shroud-like raiment that was handwoven by the Sisters of the Order of Lamentations and then allowed to sit in state at the foot of the Golden Throne for a full century. It later came into the Adeptus Custodes' possession and is now a relic that serves as a potent reminder of their failure to protect the Emperor during the Battle of Terra. Now, being in the Raiment of Sorrows' presence fills them with a cold determination to never fail in their sacred duty again. The Raiment of Sorrows can be worn into battle and any dying Custodes near it can draw strength from the relic, in order to deliver one final blow against the Emperor's enemies.[1]

Raiment of the Laughing God
The Raiment of the Laughing God is a relic motley Harlequin costume, that is held within the Black Library itself.[1]

Raiment of the Technomartyr
The Raiment of the Technomartyr is a relic of the Adeptus Mechanicus. This baroque suit of Artificer Armour contains dozens of eager machine spirits that buzz within its fibre bundles like stinging insects. The Tech-Priests consider the resultant discomfort of little import, for at a simple conjuration, these spirits swarm out in a sparkling cloud to inhabit the weapons of those nearby. Guns that have been graced by one of these excitable animas can pour volleys of fire into the enemy even when their wielders falter.[1]

Raimes
Mister Raimes was a crewman of Rogue Trader Janus Darke's ship the Star of Venam.[1]

Rain Spores
Rain Sporess are a type of fungus that resembles a large mushroom. Their unique ability is lying underground in the period of drought only becoming active when period of raining is started. With the first sign of water, Rain Spores literally pops up from the ground, erupting in a frenzy of uncontrolled growth. It reach maturity in no time and immediately releasing fresh spores, that setting into the ground and produce new fungus. When a new period of drought begins, Rain Spores wither out and lie underground until new period of rain.[1] It could resemble some sort of danger if suddenly rain started and popping out mushrooms could owerthrow object on previously solid ground or released spores could choke the man without respirator.[1]

Rainbow Warriors
The Rainbow Warriors are a Space Marine Chapter.[1]

Raisa
Raisa is a Knight World of the Imperium.[1]

Raised Suspenshun
A Raised Suspenshun is a modification that Ork Speed Freaks can apply to their vehicles. It raises the suspension of their rides and turns their vehicles into high-speed gun platforms.[1]

Raiven
Raiven is a famous Ordo Malleus Inquisitor Lord.[1]

Rak'Gol
The Rak’Gol are a vicious xeno race of Marauder pirates found in the Koronus Expanse. The slightest mention of their name makes the denizens of the expanse highly superstitious as it is said to invite the brutal creatures to attack. [1a]

Rak'Gol Intimidator
Rak'Gol Intimidators are Shock Weapons that appear to be primarily used by Rak'Gol Abominations as torture devices. Only a few of these handheld devices have been recovered, but no eyewitness reports indicate their use in combat. This weapon may instead be an indicator of status or a means to maintain discipline amonst crewmembers.[1]

Rak'Gol Rad Axe
Rak'Gol Rad Axes are pole-arms fitted with a huge blade that focuses a massive radioactive discharges through an ionisation field. Wielded by the Rak'Gol, when these weapons are used, the surrounding area often suffers from substantial levels of radioactive contamination.[1]

Rak'Gol Razor Gun
Rak'Gol Razor Guns are the most common ranged weapons of the Rak'Gol. The Razor Gun typifies their cruel kind, using chemical propellants to hurl finely barbed slugs at their targets. These weapons are most effective against lightly armoured targets and create a distinctive high-pitched whine as they corkscrew through the air at hypersonic speed. Other munitions variants include a cloud of haemo-seeking reactive shards that are drawn to warm-blooded creatures. When either munitions successfully strike a target, they burrow through soft tissue and flesh towards the vicitim's organs, inflicting terrible wounds and severe blood loss. Razor Gun's are also a useful tool of psychological warfare, with their particular sound combining with the savage howls of their wielders to haunt the dreams of survivors.[1][2][3]

Rak Varoyaw
The Rak Varoyaw is a Kroot Warsphere. It has traveled throughout the galaxy, offering the services of the Kroot as mercenaries, explorers, and hunters to many different races, including human colonies, Londaxi, Asuryani, T'au, and Demiurg. It has been voyaging successfully for a long time, and many of the Kroot who call it home have never been to Pech or other Kroot enclaves.[1a][1b] Recently, it was among first ships to reach the space hulk Gallowdark after its most recent emergence from the immaterium. Farstalker Kinbands immediately deployed to attempt to loot any material wealth or genetic traits they could from the ancient space hulk and its denizens. However, the arrival of the Imperial Navy War Group Alpha-VII of Battlefleet Nemesys drove the Warsphere away; the Kroot were not willing to risk their home in a void battle against a superior foe. The retreat of the Rak Varoyaw left several Kinbands stranded aboard the Gallowdark, who soon came into conflict not only with the Imperial Navy Breacher squads deployed to the space hulk, but also the inhabitants of the Gallowdark itself.

Rakanis
Rakanis was a Warp Spider Exarch, who followed Farseer Taldeer during the Dark Crusade on the planet Kronus. As the Blood Ravens Chapter moved to assault Taldeer's stronghold on Tyrea, Craftworld Ulthwé's Seer Council chose Rakanis to become the Young King and he sacrificed himself to become the Avatar of Khaine. As the Blood Ravens moved to destroy the Webway Portals, which allowed Taldeer's forces access to her ship the Vision of Lileath, the Avatar and Eldar struck repeatedly at the Space Marines, but were unable to stop them; leaving the surviving defeated Eldar stranded on Kronus. Soon after the wounded Avatar fell in battle against one of the Blood Ravens' Librarians and its remains were later collected and sent to the Blood Ravens' Librarium to be studied.[1].

Rakarn Fist
Rakarn Fist was a House Goliath Alpha of Hive Primus, who founded the Fist stronghold.[1] Legends state, that Rakarn originally sought shelter within its ruins after he escaped from the Slave Guild and was forced to fight off an army of giant hairless rats. He was victorious and then waged a war on the rats, which cleared out the ruins and led to the founding of the Fist. In memory of his deeds – or perhaps just because it amuses the Fist's Goliaths – every great cycle, a Goliath is chosen to recreate Rakarn's war against the rats. When it begins, the fighter is hurled naked into a fighting pit filled with starving rats and is then cheered on by their clan mates as they punch, kick and bite their way to victory. However the crowd cheers even louder when the rats win.[1]

Rakarshan Rifles
The Rakarshan Rifles are Regiments of the Imperial Guard. They are known to have taken part in the Damocles Crusade.[1]

Rakashor del Irikthius
Rakashor del Irikthius was a Baron of House Blackskull.[1]

Scoria Prime
Scoria Prime is an Imperium world that lies near the Damocles Gulf.[1] In the aftermath of Cadia's destruction during the Thirteenth Black Crusade, the world was invaded by Daemons. Scoria Prime was among a series of worlds in the area that have suffered the same fate and the Inquisition may quarantine the worlds, rather than save them.[1]

Scoriada
A Scoriada is a primitive weapon used mainly for penance in the Imperium.[1] Made of knotted cloth or soft leather, they are used in flagellation to inflict corporal mortification on the self or on others. Prolonged use can result in severe bruising and welts.[1]

Scornspitter
Scornspitter was a Combi-Bolter wielded by Leman Russ during the Horus Heresy.[1] The weapon was once a simple Legionary Bolter until the Primarch Vulkan reworked it to form an outsized but perfectly balanced pistol suitable for the hand of the Wolf King. Though Russ and his Legion often stood apart from their fellows during the Great Crusade, this gift was one of honour, given after the two Primarchs' legions fought the bitter campaign at San Katos together, and Russ held it and its giver in high regard.[3]

Scorpion
The Scorpion is an Eldar Engine of Vaul, a Super-Heavy Tank which combines the speed and grace of Eldar anti-grav technology with terrifying firepower. The vehicle's namesake in Eldar mythology had a ranging sting attack to lash at enemies before they could get within range, and so too does the Scorpion. Scorpions are used to spearhead armoured assaults and as long-range fire support for raiding forces, where their devastating anti-tank firepower has earned them nicknames among the Imperial Guard like Grave-maker or Death's Sled.[1][2][3]

Scorpion's Claw
The Scorpion's Claw is a special Eldar Power Weapon used by Striking Scorpion Exarchs. This claw-shaped glove slips easily on to the arm and incorporates a Shuriken Catapult in the back, giving the Exarch both a powerful ranged and close combat weapon.[1][2]

Scorpion Cannon
The Scorpion Cannon is a weapon of Khorne mounted on Brass Scorpion Daemon Engines. Also known as the Sting Cannon, it is a rapid-firing weapon capable of firing in a 360 degree arc.[1]

Scorpion Chainsword
The Scorpion Chainsword is a type of Eldar Chainsword.[2] A lightweight one-handed chainsword used by warriors of the Striking Scorpion Aspect. Its advanced design augments the user's strength making it an incredibly deadly weapon against infantry and lightly armoured targets.[2]

Scorpion Class Heavy Gun Sloop
The Scorpion Class Heavy Gun Sloop is a class of warship used by Rogue Trader fleets.[1]

Scorpius Launcher
The Scorpius Launchers are the primary weapons of the Whirlwind Scorpius. The Scorpius Launcher projects implosive warheads devastating to armored infantry or light vehicles.[1]

Scorvidian
The Scorvidian were a Xenos species in the Segmentum Solar whose Empire was destroyed by Imperial forces led by the Emperor during the early years of the Great Crusade.[1]

Scound's Fall
Scound's Fall is an Imperial world which lies some 100 light years from Terra.[1]

Scour Cubes
Scour Cubes are a piece of Imperial hygiene equipment that runs on water and they can also be used for delousing treatments.[1] They are used by a number of Astra Militarum Regiments. Commissar Valamar noted the presence of them on the unnamed world he was on before coming to Silance. Captain Lyana, formerly of the Salvar 270's, also mentioned the Scour Cubes and, an associated delousing treatment, to her companions on Silance, when reporting to her commanding officer as a staff officer.[1]

Scourge
A Scourge is a type of Dark Eldar warrior who possesses flight capable wings and has access to powerful ranged weapons.

Scourge Campaign
The Scourge Campaign was a major military campaign launched by the Imperium in the Maelstrom Zone and into the Maelstrom from 640-651.M41. Though highly successful, its de facto termination by the High Lords of Terra before its aims had been completely achieved led to lasting resentment among the Astral Claws, contributing to the eventual treason of the Chapter.[1b]

Scourge Stars
The Scourge Stars is a small empire of diseased worlds that are controlled by the forces of Nurgle and lie to the galactic north of the Realm of Ultramar.[1]

Scourge of Cyranis
The Scourge of Cyranis is a Maleceptor that attacked the planet of Cyranis and killed hundreds of PDF troops and Adeptus Arbites in the Planetary Governor's Palace. Arrived due to the termination of contact with the planet, Blood Angels found the beast, but after that it killed a complete Terminator squad before continuing its rampage through a city. It is unknown whether it's still alive or was killed by Blood Angels sooner or later.[1]

Scourge of Distant Stars
The Scourge of Distant Stars is a relic of the Genestealer Cults.[1] The Brotherhood of Distant Stars whispers of the Scourge – a void-cold sentience that moves from weapon to weapon, aiding the wielder as he lays low the fool and the unbeliever. Whether it inhabits the blade of an Acolyte Iconward or the bonesword of a Primus is of little import – whosoever threatens the wielder will find their life sapping from a mortal wound as soon as they raise their blade.[1]

Scourge of Kalestos
The Scourge of Kalestos is a Sword Class Frigate in the Fulminators Chapter.[1]

Scourge of Octarius
The Scourge of Octarius is a Deathwatch Gladius Class Frigate, in the Eye of Octos Watch Fortress' fleet.[1b]

Scourge of Worlds
The Scourge of Worlds is a Fallen Angel commander, who wields a Power Sword in battle.[1]

Ramaghan Savasdus
Ramaghan Savasdus is a Night Lords Chaos Lord[1a], who commands the Blades of Savasdus Warband[1b]. He took part in the War of Beasts on Vigilus where the Chaos Lord had command of his Traitor Legion's Warbands, during the conflict. Savasdus was among the Chaos forces charged with attacking the Dirkden Hive-sprawl, but he had made a deal with Abaddon the Despoiler to ensure the Night Lords were allowed to attack Dirken's Ashenid Non-Hive. This was after his visionary brother Vreanus, had informed Savasdus that Ashenid's large criminal population might prove to be excellent recruiting grounds for a new generation of Night Lords – or, if that failed, hardy slaves that would serve the Traitor Legion. However they were unaware of the extent that Vigilus' Genestealer Cults had infested Dirken and the Night Lords began to be overwhelmed by the Cultists' sheer numbers, when they attacked Ashenid. Even the aid of The Scourged was not enough to break the Genestealer Cults and eventually the Chaos Space Marines were forced to retreat from Dirken.[1a]

Ramandar's Mirror
Ramandar's Mirror provides a special energy screen which bends the fabric of space in such a way that direct hits on any Eldar wielding it become glancing blows, and glancing blows become misses. The effect serves to hinder enemy targeting, while the possessor of the Mirror moves into attack.[1]

Ramenghal
Ramenghal is an Imperium Civilized World that was overrun by Daemonic pleasure cults sometime after the Great Rift's creation. However, the cults were later destroyed by a Blood Angels strike force led by the Chapter's Chief Librarian, Mephiston.[1]

Ramhack
Ramhack Da Spike is a Goff Rocker.[1]

Ramiel
Ramiel is an Interrogator Chaplain of the Dark Angels Chapter.[1]

Ramiel (Disciples of Caliban)
Ramiel is a Tactical Squad Sergeant of the Disciples of Caliban Chapter, serving in the Chapter's 7th Company.[1]

Ramilles Class Star-fort
Ramilies Class Star-forts are a class of gigantic semi-mobile space stations capable of moving through warp space. This class of star-fort exists in scant supply and are vital to the Imperial Navy as forward fleet bases, each one is capable of shortening campaigns by decades through it's deployment.[1]

Ramillies 268-43
Ramillies 268-43 (also known simply as Ramillies) is a world of the Sabbat Worlds Cluster.[1]

Ramillon IV
Ramillon IV was the site where the Dark Angels Chapter's Task Force Rhyarn was nearly defeated in battle, until the Legion of the Damned suddenly appeared and came to their aid.[1]

Ramiro
Ramiro is an Epistolary in the Crimson Fists Chapter who survived the Invasion of Rynn's World. Since that cataclysmic attack on his Homeworld, Ramiro has begun leading expeditionary forces from his Chapter to track down and eradicate small pockets of Orks.[1]

Ramius Stele
Ramius Stele was an Inquisitor Lord of the Ordo Hereticus. Once a loyal servant of the Emperor, Stele turned from his light to seek out forbidden knowledge to deepen his understanding of the Warp. He soon fell under the sway of Chaos, and through his experiments he caused the destruction of the Hive world Orilan.[1] Later, Stele made a pact with the Daemon Lord Malfallax in a plan to subvert the Blood Angels to Chaos Undivided to join the 13th Black Crusade. Using Arkio as a figurehead, he spun a lie that had all but the most devout of Blood Angels believing that he was Sanguinius reborn. The intervention of Rafen however, disrupted the scheme; and Stele died when Malfallax manifested through his body and used it as a host for the daemon's monstrous form.[Needs Citation]

Ramlek
Ramlek was a Chaos Space Marine of the Dragon Warriors.[1]

Rammius
Rammius is a Space Marine of the Black Templars Chapter. He has led a distinguished career and became a legendary figure due to his many exploits. He is currently entombed within the sarcophagus of a Dreadnought.[1]

Ramon Tikaram
Ramon Tikaram is a British actor of combined Indian-Fijian and Malaysian ancestry.

Rampage
The Rampage is a Dark Eldar support skimmer.[1]

Rampager
Rampagers were elite squads of World Eaters infantry used during the Great Crusade and later the Horus Heresy. These shock assault troops formed the most savage and bloodthirsty warriors in a Legion already known for its fury. All possessed the prohibited psycho-surgery that drove them to even greater heights of rage, some so far gone that they had to be restrained between battles and were simply known as Caedere or 'Butchers'. Others focused their desire for slaughter through martial discipline, mastering a variety of savage weapons patterned from those used by Angron in his gladiatorial arena days.[1] Besides the standard Excoriator Chainaxes some Rampagers were armed with meteor hammers, barb-hook lashes or paired Falax blades.[2]

Rampagers
The Rampagers are a Successor Chapter of the White Scars.[3]

Rampart Crest
Rampart Crests are specialized Shield Crests of the Leagues of Votann that project their protection to nearby allies.[1]

Ramsehk
Ramsehk the Ever-Living, is a Contemptor Dreadnought and War-Adept of the Thousand Sons. In battle, every life claimed by Ramsehk is given as an offering to the Chaos Gods.[1]

Sanctus-astrogator
Sanctus-astrogators are Imperial devices that contains the locations of worlds within them. When a world is selected, a Sanctus-astrogator will point in its likely position from where the device was activated.[1]

Sanctus Bio-Dagger
Sanctus Bio-Daggers are blades used by Sanctus Genestealer Cult assassins.[1] Sanctus Bio-Daggers are gifts from the Sanctus's Patriarch. These blades are grown in a genesis pool that contains the liquefied essence of slain cultists and imbued with alien biomatter. Non-indoctrinated beings struck with these weapons are overcome with agony as a million voices explode inside their minds, often dropping dead on the spot.[1]

Sanctus Canister
Sanctus Canisters are a piece of equipment used by Adeptus Mechanicus Tech-Priests. These cylinders, worn upon the mantle, often contain anti-agapic elixirs. They pulse with light when the owner chants his devotions, the strobing patterns inspiring strength in nearby war machines.[1]

Sanctus Entente
The Sanctus Entente is an Inquisition Cabal, that is among the Ordos' forces combating Abaddon the Despoiler's efforts to collapse the Sanctus Wall. It is composed of the Ordo Militarum Inquisitors Derelei Melcho, Okal Nusa and Atuwe Kikiya, along with the Ordo Hereticus Inquisitor known only as Bataivah.[1]

Sanctus Line
The Sanctus Line is an Imperial region of Segmentum Pacificus, that was turned into a massive defensive fortification in M42, due to sharing a border with Segmentum Solar. It is ultimately designed to prevent the Imperium's enemies from invading the Sol System and threatening Terra itself.[1a]

Sanctus Lys
Sanctus Lys is an Imperial backwater[1] Shrine World, that lies within the Palatine Sector. It is home to a holy shrine visited by Saint Katherine, whose golden power armour was interred there along with the Ardent Blade. These artefacts were found and retrieved by Saint Celestine centuries later, during the Palatine Crusade.[2]

Sanctus Militarus
The Sanctus Militarus was a declaration made by the Imperium.[1]

Sanctus Mortis
Sanctus Mortis is a two handed Power Axe and a holy relic of the Blood Ravens Chapter that is only wielded by the most prestigious member of its Honour Guard. During a battle, the sight of the power axe cleaving heavily armoured opponents into separate halves is enough to fuel the resolve of even the most injured of the Chapter's Space Marines.[1]

Sanctus Reach
The Sanctus Reach system is an Imperial system located in the Sanctus sub-sector of Ultima Segmentum.

Sanctus Reach: Hour of the Wolf
Sanctus Reach: Hour of the Wolf is a campaign supplement for the Seventh Edition of Warhammer 40,000.[1]

Sanctus Reach: Iceclaw (Audio Drama)
Sanctus Reach: Iceclaw is an audio drama by Ben Counter, a tie-in to Games Workshop's Sanctus Reach expansion. It was published online in August 2014.

Sanctus Reach: Klaw of Mork (Audio Drama)
Sanctus Reach: Klaw of Mork is an audio drama by Guy Haley. It was released online in July 2014.

Regnost
Regnost is an Imperial asteroidal complex, that contains a thin, frigid atmosphere and is currently being invaded by the Word Bearers. Though the Ultramarines are fighting to save the complex, Regnost has been brought to its knees by the Traitor Legion.[1]

Regthar
Sir Regthar is a Freeblade Knight Crusader, who fights in the armies of the Rogue Trader Eyva Phalomor. He was among the Freeblades that fought on Sigma-Ulstari, after Phalomor came to its defense in M42, during the Octarius War.[1]

Reguel
Reguel was an Apothecary of the Dark Angels Chapter.[1] Reguel was part of a Dark Angels strike force led by Grand Master of the Librarius Danatheum that assaulted the Necron Tomb World of Aryand.[1]

Regulon
Regulon was a member of the Ultramarines Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Regulus (Dark Mechanicum)
Regulus was the Mechanicum representative to Warmaster Horus and the 63rd Expedition during the Great Crusade.[1]

Regulus (planet)
Regulus is an Agri World in the Calixis Sector. It is run by the Celestine Alliance.

Rehk Nahmris
Rehk Nahmris was a Headsman of the Night Lords during the Horus Heresy.[1] During the Thramas Crusade Hamris and his Assault Squads participated in the cleansing of three worlds over three months. In each case they faced only light opposition and proceeded to slaughter all before them, driving many civilians into the wilderness to starve. Nahmris was hailed for his zeal in such operations and was promoted to Centurion for his efforts.[1]

Reich
Reich was a Canoness of the Orders Famulous.[1]

Reicz
Reicz was a Captain in the 19th Glamorgian Regiment stationed in Dolumar IV's major city Lettica, when the planet was invaded by the Tau. While in a bunker during the battle he intercepted a Tau communique, that the attack on the city was just a feint and the real focus was the planet's prison complex. Incensed at the Xenos trickery, Reicz ordered Guardsmen Nico Junz to deliver the news to a command post, since the Tau had destroyed the Regiment's communication equipment in their attack. Seconds after Nico left the Fire Warrior La'Kais, under orders to stop the Imperial Guard from learning the Tau's true battle plans, threw a grenade into the bunker, killing Reicz instantly.[1]

Reifenrath
Reifenrath was a Ultramarines Commander who led a combined Ultramarines and Blood Angels task force to the Hive World Pandora Prime after it was invaded.[1]

Reign of Spite
The Reign of Spite is a warship in the Red Corsairs Warband and it is commanded by the traitorous former Imperial Fleet Captain, Sargotta.[1]

Reign of Vengeance
The Reign of Vengeance is a Blood Angels Thunderhawk gunship. It took part in the Battle of Balle Alpha.[1] Reign of Vengeance is the Chapter's second vessel and it is known that it has been in service since at least the eighth century of M36.[1]

Reignited Forge World
Reignited Forge Worlds are Forge Worlds that were once lost and their forges silent, until they were cleansed and then restored by the Adeptus Mechanicus.[1]

Reiker
Reiker was an Inquisitor who took part in the Triumph of Thracian, where there appeared to be some ill feelings between him and Inquisitor Eisenhorn[1a]. Later after Inquisitor Lord Defay disappeared, following his victory over a Daemon on Nicodemus[1b], Reiker was charged by the Inquisition with finding him. Defay's former Acolyte, and now Interrogator, Gravier was assigned to aid Reiker and the two soon tracked the missing Inquisitor Lord to the world Sepulchris. There they confronted Defay, as the Inquisitor Lord was trying to open a Warp portal on the world, but disaster struck when Gravier's loyalty to his former master, led him to turn upon Reiker. In the battle that followed between them, Reiker was overwhelmed and killed, but it was revealed that Defay had fallen to Heresy and he killed Gravier in turn, before opening the Warp portal.[1c]

Reikert Arnulf
Reikert Arnulf is a Marshal in the Black Templars Chapter.[1]

Reiko
Reiko was a veteran Sister Superior of the Order of Our Martyred Lady and Canoness's Galatea personal aide on the planet Neva.[1a] When Baron Holt Sherring, ruler of the city-state of Metis, was convinced to rebel against the local Ecclesiarch by the psyker Torris Vaun, the Sisters of Battle attacked in force. Reiko took part in the invasion of the rogue city-state and helped lead the advance to the Baron's mansion. During the battle she was killed by a psyker allied with Torris Vaun, when he used his powers to cause her boltgun to explode in her hands.[1b]

Reila Vann
Lord General Reila Vann is a commander in the Achilus Crusade, having grown up on Spite and briefly serving under Lord Militant Achilus himself in battles against the T'au Empire. A tall, muscular woman and strict disciplinarian who supports Lord Commander Ebongrave's fear tactics, she nonetheless views her superior as a paranoid coward who wastes time and resources in his anti-xenos sympathizer purges. However, for her own safety, she keeps this opinion - as well as her desire to succeed the Lord Commander - firmly to herself.[1] Her silence and stern loyalty has paid off, as Ebongrave considers her one of his most reliable officers, having her carry out much of the Crusade while the Lord Commander himself stays within his secure bunker on Spite.[1]

Rein and Raus
Rein and Raus Gaffar are twin Ratlings.[1]

Reinhart
Reinhart was an Emperor's Champion of the Black Templars Chapter.[1] He had been an Initiate for less than a year before he received a vision of the Emperor. In the vision, Reinhart learned how the Black Templars would achieve victory over the Lords of Desolation warband attacking the planet Sepharis Ultra. As the Black Templars crusade fleet reached the planet, they launched drop pods amongst the warband, catching them by surprise. In the ensuing battle Reinhart killed the warband's leader, the Word Bearer Sorcerer X'hal Urus, though Urus killed Reinhart in return. Urus's death sent the daemons allied with him back to the warp, allowing the Black Templars to destroy the Lords of Desolation.[1]

Scyrak
Scyrak the Slaughterer is an ancient member of the World Eaters, who has personally butchered over a million souls of the Imperium in Khorne's name since the Horus Heresy. Standing taller than even his giant World Eaters brethren, Scyrak seems almost Ogryn-like in nature and can ignore pain that would fell lesser warriors. Wielding a Chainaxe and The Axe Morr'Akhash, a Daemon weapon, Scyrak's constant warfare has left his armour caked in the blood of his victims; and his blood-soaked visage is enough to terrify most of the enemies who face him in battle.[1]

Scythe (Vehicle Upgrade)
Some Dark Eldar vehicles' hulls can be fitted with scythes and sharpnets, making them risky to attack in combat.[1]

Scythe (Xenos)
The Scythe are an alien species that were defeated by the Imperium.[1]

Scythe Class Harvest Ship
Scythe Class Harvest Ships are Necron Battlecruiser-class[3] starships.

Scythe Missile Launcher
Scythe Missile Launchers are a type of Missile Launcher battery used by Dark Eldar spaceships. They come in the heavy and light classes.[1]

Scythe of Dust
The Scythe of Dust is the personal weapon of the Final Triarch Phaeron, Mesophet.[1] When he wields it in battle, every swing of the Scythe of Dust's glimmering blade reduces its victims to swirling clouds of scorched particles.[1]

Scythecraft ­Carrier
The Scythecraft ­Carrier is a vast warship of the Necrons, whose hangers can hold numerous attack craft flights.[1]

Scythes of the Emperor
The Scythes of the Emperor (or Emperor's Scythes) are a Codex Chapter of the Adeptus Astartes.[1] The advance of Hive Fleet Kraken overwhelmed the Chapter's home world of Sotha and virtually destroyed the Chapter for many years[4]. However in the Age of the Dark Imperium they have experienced a rebirth.[12a]

Scythes of the Emperor: Daedalus (Audio Drama)
Scythes of the Emperor: Daedalus is an audio drama by Laurie Goulding. It was later released in print as part of the Space Marine Battles Anthology, Scythes of the Emperor.

Scythia
Scythia was a Necron Tomb World, that was one of the many worlds in the Vorsk Sub-Sector that fell to Waaagh! Gragnatz in M41. Afterwards the Tomb World had its teleport nodes salvaged by the Waaagh!.[1]

Scythian
The Scythians are a xenos species in the galaxy of which little was known except that they came from a region of space designated HR8518.[1] They are noted as being a race of warrior-monks, dedicated to a peculiar form of armed martial arts.[2] The species is known to be the creators of both the Scythian Venom Talon[2] and the Scythian Fury Talons that are ritualistic weapons capable of delivering multiple doses of poisons or drugs.[3] This race was first encountered shortly after the Horus Heresy and was previously unknown to the Imperium. At this time, the Crimson Fists Chapter engaged the xenos and cleansed their home system. During the Crusade, they specialised in underhanded surprise tactics and preferred the use of much-feared venom-based weaponry. During the war they met with only limited success but were able to strike down Alexis Polux, the first Chapter Master of the Crimson Fists. Some were able to survive the xenocide, and the race lives on as mercenaries, often offering services as assassins. Like the Tarellians, they are always keen to exact revenge against the hated Imperium.[1]

Scythian Fury Talons
The Scythian Fury Talon is a ritual dagger created by the xenos race of warrior-monks and assassins, the Scythians.[1][2] The Fury Talon resembles the sharp claw of some beast that has been fashioned into a cruel-looking dagger. In combat, acids, poisons and narcotics are drawn from a hilt reservoir to coat the blade in a thin layer, poisoning the victim in addition to whatever other wounds the wielder inflicts. Scythians use the Fury Talon as part of their sacrificial rituals, cutting deeply into the victim while the venoms laced into the blade ensure they remain in a state of heightened bliss or excruciating pain. The dagger can typically store up to five doses of a poison or drug.[1]

Scythian Venom Talon
Scythian Venom Talons are weapons used by Inquisitors of the Ordo Xenos. The Scythians are a race of warrior-monks dedicated to their peculiar and complex martial arts. The dagger-like venom talon is one such tool they are adept at using, able to incapacitate foes with a single scratch. The Ordo Xenos has come across these weapons in alien hands and some Inquisitors choose to wield the daggers themselves.[1]

Scything Talons
Scything Talons are a Tyranid biomorph of long, razor-edged claws resembling fused talons made of Chitin and serrated bone-like substances. Each talon is powered by whipcord muscles to stab, slash, and eviscerate victims with lightning-fast swipes.[2] They are a widely used adaptation among Tyranids and can be seen on almost any Tyranid creature with any form of morphable bio-structure.[1]

Scythius
Scythius the Vile is a follower of Chaos who was once the Inquisitor Dircotis, before he was corrupted by his experiences on the Daemon World Contrition.[1]

Sea Dragon
Sea Dragons are enormous serpentine drakes, that are found in the seas of the Space Wolves' Homeworld, Fenris.[1]

Sabium
Sabium was a past Chapter Master of the Tome Keepers.[1] He partook in his Chapter's tradition of adding a strip of parchment to a Purity Seal that was inscribed with the names of those who have died fighting alongside him. It is said that Sabium had over 800 names hanging from his Purity Seals, when he finally fell in battle.[1]

Sabium Karindas
Sabium Karindas is a noted Blade Champion of the Adeptus Custodes, whose image is among the Champions that adorn the Colosseia Auris' walls. He was known for being a true master of Decapitus fighting style and for killing the Iron Warriors Warlord Kraabas Puzar.[1]

Sable
Sable is a world of the Imperium.[1] The governors of Sable were executed by the Blood Angels for their heinous crimes of chronomancy.[1] After the formation of the Great Rift, Sable became stranded within the Dark Imperium. Its populace was largely butchered by the Ten Thousand Eyes Chaos warband as part of a plan by its master Seraphax to ensnare the recently returned Lion El'Jonson. However, the Chaos plan was foiled, and Sable became part of the growing Lion's Protectorate.[3]

Sable Brotherhood
The Sable Brotherhood are a Blood Angels Successor Chapter.[1]

Sable Helm Shrine
The Sable Helm Shrine is an Eldar Dire Avenger Aspect Shrine.[1] They battled the Orks of Waaagh! Greksh on Chogoth Delta and ended up slaughtering the Greenskins.[2]

Sable Heraldry
The Sable Heraldry is a example of the Raven Guard's inclination towards stealth tactics and guerrilla warfare. They adorn their jet black armour with symbols of the black bird that is their namesake. The Ravenclaw: Commonly placed on the right shoulder of veteran Raven Guard Battle-Brothers, the black Ravenclaw is painted upon a white shoulder pad and is reserved for those with long and venerated service to their Chapter. These Battle-Brothers are practiced in the art of guerrilla warfare; they react fluidly to changes on the battlefield and are constantly aware of the their surroundings. Raven Calvaria: Taking the form of a bird's skull, the Calvaria is a decoration worn by many Battle-Brothers across the Chapter. It is commonly worn hanging from a chain around Space Marine’s neck or strung from their right shoulder pad.

Sable Knights
The Sable Knights are a Blood Angels Successor Chapter.[1]

Sable Swords
The Sable Swords are a Codex Chapter of Space Marines founded in the latter years of M41.[2a] [Conflicting sources].

Sable Talon
The Sable Talon is a Raven Guard Thunderhawk that Shadow Master Kayvaan Shrike uses in the Chapter's smaller campaigns.[1]

Sable Trident
The Sable Trident is a masterpiece power spear, that is possessed by the Raven Guard Chapter.[1]

Sableclaw
Sableclaw is a customized Land Speeder used by Sammael, Master of the Ravenwing. The vehicle is modified with a powerful and ancient force field generator known as the Shield of Night.[1] Across the hull of Sableclaw is mounted The Tome of the Long Hunt - relic of the Dark Angels.[2]

Sablewyrm
The Sablewyrm is a Strike Cruiser in service with the Black Dragons Chapter which fought in the Indomitus Crusade.[1]

Saboken
Saboken is an Inceptor of the White Scars Chapter, serving with the Chapter's 8th Company as a member of the 2nd squad.[1]

Saboteur
Saboteur are a type of operative utilized by the Alpha Legion.[1] Most often acting alone, the saboteur specializes in covert infiltration, assassination, and sabotage, acts that were usually considered beneath Space Marines. They make their presence known on the battlefield by the destruction they wreak, often in the opening moments of a major engagement when they strike at command centers and vital units or defenses, leaving the foe reeling before the Alpha Legion's onslaught.[1]

Saboteur Explosive Pack
Saboteur Explosive Packs are remotely detonated explosives, that are used by Infiltrators in Vanguard Spearhead formations.[1]

Sabrael
Sabrael is a Black Knight of the Dark Angels Ravenwing and a member of the Inner Circle.[1a][2] The current wielder of the Blade of Corswain[1b], Sabrael took part in battle against Orks on Pahysis[1a]. During the prelude to Battle of the Caliban System, Sabrael aided Sammael, Annael, and Calatus in detaining Cypher before he escaped. During the battle proper, he battled Daemons.[2]

Sabre
Please choose one of the following: Sabre Strike Tank - Horus Heresy-era Imperial attack vehicle Sabre Gun Platform - Imperial Guard emplacement

Sabre-wolf
Sabre-wolves are custom-bred apex predators, that were created by centuries of cross-breeding Mutant creatures and Xenos predators. Their hunting grounds are the pleasure parks of the Calixis Sector's elite and, in some cases, the fighting pits of the less wealthy. Like their forebears, they are quadrupeds and are able to move with both stealth through the undergrowth and with frightening speed across open ground. Their disproportionately elongated skulls have multiple rows of fangs designed to latch onto, then worry and rend away at their prey. The Sabre-wolves have lean bodies, but are highly muscled and are no larger than many of the felids kept by nobles as pets and guard animals.[1]

Sabre Gun Platform
The Sabre Gun Platform is a static defensive emplacement used by the Imperial Guard and Planetary Defense Forces.[1] They are favoured by armoured and support regiments,[2] and regiments tasked to defend a strategic location, where they are issued to Heavy Weapons Platoons in place of their normal load-out.[1] Two Guardsmen are needed to crew the platform, which features dual heavy-weapon mounts able to be fitted with standard Imperial Guard weapons for ease of supply and maintenance. Common mountings include twin-linked Heavy Bolters for anti-personnel duty, twin-linked Lascannons for anti-armor firepower, and either twin-linked Autocannons or quad-mounted Heavy Stubbers for air defence.[2] In place of weaponry some Sabre platforms will instead mount a massive Searchlight for illuminating targets in darkness.[1] Before moving to another position the platform needs to be fully broken down. This is more difficult when under fire or in other combat circumstances. Instead, Sabres placed around the key objectives and often their operators find themselves forming last line of defence of any failing campaign; not surprising that many Guardsmen rightly consider assignment to a battery of Sabres as a death warrant.[4]

Sabre Strike Tank
The Sabre Strike Tank or Sabre Tank Hunter was an Imperial attack vehicle based on the Rhino armoured carrier, incorporating a fixed, forward firing weapon in its front hull. It was used during the Horus Heresy and Great Crusade.[1]

Dethrec Balthagar
Dethrec Balthagar was a Puritan Ordo Xenos Inquisitor, who led a purge on the world Jauseth Septima with his Deathwatch allies, after learning the world was infested with a Genestealer Cult. Using psychic means, the Inquisitor and Death Watch exhaustively rooted out every last trace of the Cult and only left after declaring it from Xenos taint. However, the Inquisitor did not know that one of the Cult's fourth generation hybrids had left Jauseth Septima three weeks earlier aboard a cryopod shuttle, and later returned to reinfect world. Within three years of Inquisitor Balthagar's death in service to the Imperium, Jauseth Septima was overrun by the Cult once more.[1]

Dethru Noan
Dethru Noan is a Genestealer Primus of the Cult of the Pauper Princes. A shrewd rationalist unlike so many of his kin which are merely vicious killers, Noan is the foremost of his kind in the War of Beasts on Vigilus.[1]

Detonation of 56-Kappa Munita
The Detonation of 56-Kappa Munita was a battle fought by the Tome Keepers.[1] Fought in 228.M34, the battle was the Tome Keepers first major engagement and saw them battle Orks of Waaagh! Gobrok. The Tome Keepers were able to use their fleet to lure Gobrok's vessels to 56-Kappa Munita and then engage the Greenskins on the surface. The Marines fought on the high ground and conducted ambushes, frustrating Gobrok into attacking the planet's city-sized munitions storage facility into which he had seen the Tome Keepers retreat. The Tome Keepers then detonated the explosives they'd planted and blew Gobrok and the majority of his Waaagh! to pieces.[1]

Deucalia
Deucalia was an Imperium world, that fell to the forces of Chaos shortly before the 13th Black Crusade.[1]

Deucalion Crusade
The Deucalion Crusade was an Imperial Crusade launched by the Cadian Warmaster Ryse, in 992.M41.[1]

Deudoen
Deudoen is a Black Templars Marshal whose Crusade took part in the Pyrus Reach Conflict.[1]

Deultus
Deultus is an Ocean World and the Homeworld of the Kor Xenos species.[1]

Deumos
Deumos was the Terran Chapter Master of the Word Bearers Legion's Serrated Sun Chapter, during the Great Crusade[1a]. After the Emperor ordered the Ultramarines Legion to destroy Monarchia, the Word Bearers' Primarch Lorgar joined the Serrated Sun and told them they were going to undertake The Pilgrimage.[1b] Their journey led them to the world Cadia, near the Eye of Terror, where Lorgar met with the Cultist leader Ingethel. Weeks later Deumos was among a group of Word Bearers, that accompanied Lorgar to a cave, where Ingethel had been conducting a Chaos ritual that would aid Lorgar in his Pilgrimage. However, the Adeptus Custodes Vendatha, who was among a group of Custodes charged with watching the Word Bearers Legion, interrupted the horrific ritual in disgust[1c] and judged Lorgar a Traitor for refusing to stop it himself. Vendatha then tried to contact the other Custodes in the Word Bearers fleet in orbit, but was told by Lorgar that the cave was blocking his signal. Feeling that he had no choice after witnessing such heresy, Vendatha launched an attack to kill Lorgar, but Deumos, Captain Tsar Quorel and his Company Chaplain Rikus, stood in front of the Custode to defend their Primarch. However, they were no match for the skilled Vendatha, who easily killed all of them in seconds.[1d]

Deus Vitae
The Deus Vitae is a Strike Cruiser in the Blood Angels Chapter. It was commanded by Captain Dracomedes[1b], when he and and his Company answered a distress call from the Imperial World Hethgar Prime.[1a]

Devarlin
Devarlin was a member of the Imperial Fists Legion, who took part in the Horus Heresy's Siege of Terra.[1a]

Devastation
The Devastation was a Lunar Class Cruiser in the Imperial Fists Legion, during the Horus Heresy.[1]

Devastation Cruiser
The Devastation-Class Cruiser is a fleet-support carrier used by the Forces of Chaos.

Devastation Drone
The Devastation Drone is a device similar to the Cyclops Demolition Vehicle.[1]

Devastation of Baal
The Devastation of Baal (also known as the Battle of Baal)[4] was part of the Third Tyrannic War, taking place during the devastating period known as the Blackness.

Devastation of Zoah
The Devastation of Zoah was a battle during the Great Crusade.[1]

Devastator Squad
Devastator Squads are specialised Firstborn[7] Space Marine squads tasked with long-range fire support, entrusted with the Chapter’s rarest heavy weaponry.[1a] In a typical Codex Chapter, two Devastator Squads are assigned to each of the four Battle Companies, while the entirety of the 9th Reserve Company is composed of Devastators.[1b]

Deven Fracoi Esterant Mudire
Deven Fracoi Esterant Mudire[2] is a founding member of the Logos Historica Verita, alongside Solana, Fabian Guelphrain and Viablo.[1a]

Schrödinger VII
Schrodinger VII is an Ice World belonging to the Necron Sautekh Dynasty.[1] It was a world of the Imperium[2] until it was claimed by the forces of Imotekh, following the defeat of Black Templar forces under Helbrecht in 930.M41.[1]

Scientia Est Potentia
The Scientia Est Potentia is a Battle Barge in the Blood Ravens Chapter, in service with its Fifth Company.[1]

Scilious Vax
Scilious Vax is a Telekinetic Wyrd Gang leader of a group of Pit Slaves on the Mining World Jeherron.[1]

Scillax Truthbearer
Scillax Truthbearer is a Iconarch in his Chaos Cult's Dark Commune.[1]

Scimitar
The Scimitar is a battleship of the Crimson Slaughter Warband, commanded by Vorlak the Sly.[1] It took part in the Diamor Campaign and attacked the planet of Amethal.[1]

Scimitar (House Van Saar)
The Scimitar is a giant Necromunda Grav-cutter, that was created by the House Van Saar Archeotek Vos Ostbringer.[1]

Scimitar Guard
The Scimitar Guard are a Space Marine Chapter. Not much is known of them, save that they contribute to the Deathwatch.[1]

Scimitar of the Great Khan
Scimitar of the Great Khan is a relic of the White Scars. This scimitar-shaped Power Sword is finely engraved with filigree's of the White Scars' greatest victories. It is said that this weapon was blessed by Jaghatai Khan himself during the purging of Daikeos on Chogoris. Soon after, his champion Ghorotei struck the head from the Ironwyrm King in single combat.[1]

Scintil-Novax
Scintil-Novax is an Imperium world that was once the Homeworld of the Nova Legion, until the Alpha Legion forces of the Arch-Lord Quetzel Carthach invaded and destroyed the Chapter.[1]

Scintilla
Scintilla is the sector capital of the Calixis Sector.[1] Its Imperial Guard Regiments are known as the Scintillan Fusiliers.

Scintilla Prime
Scintilla Prime is an Imperium world that was devastated in an attack by the Daemons of Slaanesh. It is also noted for having the first appearance of a Slaanesh Hellflayer in battle.[1]

Scintillan Fusiliers
The Scintillan Fusiliers are Imperial Guard Regiments from the world of Scintilla.[1]

Scion of Argo
The Scion of Argo is an Imperial Cruiser, that the Adeptus Custodes Shield Captain Heraclast Vadrian is using to find the lost Forge World Morvane. Among the forces stationed aboard it, are Vadrian's Shield Company[1] and the Sisters of Silence's Vigil of Argo.[2]

Scion of Grief
The Scion of Grief is a World Eaters Space Hulk, that was boarded by an elite Kill-Team of the Salamanders Chapter that attempted to destroy the Scion by overloading its plasma generators.[1]

Scion of Inwit
The Scion of Inwit was an Imperial Fists warship.[1]

Scion of Prospero
Scion of Prospero is a Battle Barge used by the Thousand Sons.[1] The ship survived the Burning of Prospero during the Horus Heresy and managed to reach the Planet of the Sorcerers in the Eye of Terror. It is frequently seen at the head of Thousand Sons fleets that terrorize the Imperium in the ten thousand years that have followed. The ship has been utilized by Ahriman on multiple occasions, and has been seen during the Twelfth and Thirteenth Black Crusades.[1]

Scions of Elysia (Audio Drama)
Scions of Elysia is an Audio Drama released by Black Library Publishing

Scions of Hatred
The Scions of Hatred are a Black Legion Chaos Cult.[1] Sometime in M42 they were among a Black Legion strike force that Haarken Worldclaimer, led against the Crusade Force of Canoness Avia Pureheart. They and the Crimson Horde suffered great losses in the battle as the Crusade Force tore through them and their Black Legion masters. The surviving Cultists ultimately fled, after most of the Black Legion were killed and the Crusade Force won the battle.[1]

Scions of Hecaton
The Scions of Hecaton are a Summoning of four Defilers.[1]

Scions of Kuron Shrine
The Scions of Kuron Shrine is an Eldar Shrine of Crimson Hunters.[1]

Scourge Campaign
The Scourge Campaign was a major military campaign launched by the Imperium in the Maelstrom Zone and into the Maelstrom from 640-651.M41. Though highly successful, its de facto termination by the High Lords of Terra before its aims had been completely achieved led to lasting resentment among the Astral Claws, contributing to the eventual treason of the Chapter.[1b]

Scourge Stars
The Scourge Stars is a small empire of diseased worlds that are controlled by the forces of Nurgle and lie to the galactic north of the Realm of Ultramar.[1]

Scourge of Cyranis
The Scourge of Cyranis is a Maleceptor that attacked the planet of Cyranis and killed hundreds of PDF troops and Adeptus Arbites in the Planetary Governor's Palace. Arrived due to the termination of contact with the planet, Blood Angels found the beast, but after that it killed a complete Terminator squad before continuing its rampage through a city. It is unknown whether it's still alive or was killed by Blood Angels sooner or later.[1]

Scourge of Distant Stars
The Scourge of Distant Stars is a relic of the Genestealer Cults.[1] The Brotherhood of Distant Stars whispers of the Scourge – a void-cold sentience that moves from weapon to weapon, aiding the wielder as he lays low the fool and the unbeliever. Whether it inhabits the blade of an Acolyte Iconward or the bonesword of a Primus is of little import – whosoever threatens the wielder will find their life sapping from a mortal wound as soon as they raise their blade.[1]

Scourge of Kalestos
The Scourge of Kalestos is a Sword Class Frigate in the Fulminators Chapter.[1]

Scourge of Octarius
The Scourge of Octarius is a Deathwatch Gladius Class Frigate, in the Eye of Octos Watch Fortress' fleet.[1b]

Scourge of Worlds
The Scourge of Worlds is a Fallen Angel commander, who wields a Power Sword in battle.[1]

Scourge of Xenos
The Scourge of Xenos is a unique Astartes Heavy Bolter and a relic of the Blood Ravens chapter.[1] It originally belonged to Sergeant Brin when he became the second Blood Raven to be recruited by the Deathwatch, the Chamber Militant of the Ordo Xenos. By the time Brin returned to the Blood Ravens chapter, the weapon had seen much combat, and received the blessings of three different Inquisitors.[1]

Scourge of the Slave Lords
The Scourge of the Slave Lords was a battle between the Mantis Warriors and Dark Eldar in 901.M40.[1]

Scourging Chains
The Scourging Chains are possessed by the Night Lords and were originally hung from the rafters of the Primarch Konrad Curze's throne room. Many a soul judged guilty by the Night Haunter had been hanged from their jagged spikes until death. They have since been taken down and are now used by the Night Lords to lash out and wrap themselves around their prey. Afterwards, the Night Lords pull the Scourging Chains to bring their prey close — often onto an outstretched blade or crackling set of lightning claws.[1]

Scourging Fury
Scourging Fury is an Astartes plasma gun and a relic of the Blood Ravens chapter. Though plasma weapons are usually regarded as inherently dangerous for the wielder, the Scourging Fury is equipped with an advanced cooling system that makes it far more dangerous to the enemies of the Imperium.

Scourging Whip
The Scourging Whip is a Daemon Weapon, that is wielded by the Slaanesh Daemon Syll'Esske.[1]

Scourging of Kerrack
The Scourging of Kerrack was a conflict between the Imperium and Chaos forces on Kerrack in late M41. The war's main phase took place in 932.M41,[1a] though lower-level fighting continued for decades afterward.[1b]

Scourging of Nilfargun
The Scourging of Nilfargun was a battle during the Horus Heresy, between Traitor and Loyalist factions of the Legio Mortis, which laid waste to a world.[1]

Scouring Light
Scouring Light is a Fallen Angel who never speaks.[1]

Scouring of Gilden's Star
The Scouring of Gilden's Star, also known as the Gilden's Star Campaign, was a Horus Heresy battle between the Blood Angels and the Word Bearers Space Marine Legions.[1]

Scouring of Gnosis
The Scouring of Gnosis was an Eldar invasion of the Imperial World of Gnosis Prime.

Scouring of Johan's Eden
The Scouring of Johan's Eden took place in 992.M41.[1] An ancient data-cache is unearthed upon the jungle planet of Johan's Eden. The Adeptus Mechanicus descended, only to find the planet's modest populace slain by Necron Canoptek constructs. Several war congregations launched a simultaneous attack. Eight years of war followed before the Cult Mechanicus recovered the data-cache. Three intact STCs were recovered as a result – one for self-heating cookpots, one for parchment autoquills, and one for stable flux-core bolter rounds that can melt ceramite as if it were wax.[1]

Scouring of Makenna VII
The Scouring of Makenna VII was the conquest and enslavement of the Imperial Mining World of Makenna VII by the Chaos Lord Davroth in M41.[1]

Renegade Command Squad
Renegade Command Squads are forces of the Lost and the Damned. Consisting of a Renegade Demagogue and his group of immediate Disciples, in the press of battle the charismatic presence of their leader keeps often undisciplined masses of renegades from fleeing at the first sign of defeat.[1]

Renegade Demagogue
Renegade Demagogues are leaders of forces of the renegade rabble of the Lost and the Damned. They take many forms and follow different creeds.[1] Known Types of Renegade Demagogues include:[1] Primaris Rogue Psykers Mutant Overlord Master of the Horde — A particularly charismatic leader capable of bringing entire worlds and systems to damnation.[1] Arch-Heretic Revolutionary — A follower of Chaos operating under the guise of a revolutionary seeking to liberate humanity from the Imperial yoke.[1] Heretek Magus Reaver Lord

Renegade Enforcer
Renegade Enforcers are troops that fall within the Lost and the Damned. These brutish and crude minions of Chaos serve to keep the undisciplined hordes of a renegade army under control and keep up the advance.[1]

Renegade Infantry
Renegade Infantry are the standard foot soldiers of the Lost and the Damned. These fighters are drawn from innumerable sources from renegade militia to traitorous Imperial Guard, to simple workers and misguided fanatics with stolen weaponry. Just as their origins vary, so too does their skill and dedication to Chaos. Their leaders often place little value on these warriors, spending their lives in battle with no remorse.[1a]

Renegade Marauder
Renegade Marauders are troops of the Lost and the Damned. Consisting of Pirates, mercenaries, and other raiders abound in sectors that have fallen to Chaos, many renegade leaders are willing to pay exorbitant fees to coerce these masterless rogues into their forces.[1]

Renegade Space Marine
Renegade Space Marines are Space Marines who have turned their back on the Imperium but have yet to fall to the taint of Chaos, differentiating them from Chaos Space Marines. Desertion amongst the ranks of the Adeptus Astartes is extremely uncommon. However, when a Space Marine Chapter is overstretched, it is impossible for Chaplains to monitor every battle-brother. Isolated, Space Marines on extended duties can become divorced from the Chapter's teachings and feel their skills are wasted or their dedication overlooked. Growing thoughts of doubt manifest, and without reassurance from Chaplains or comradely from his battle-brothers, a Space Marine might then decide he has sacrificed enough for Mankind and turn to more selfish goals. Freed from the dogma and traditions of their Chapter, Renegade Space Marines fully indulge in their superhuman abilities and warrior minds and are capable of great mayhem.[1] Most Renegade Space Marines become pirates and brigands, but some may rule over worlds or entire systems, while others may work as mercenaries. Some, like the Soul Drinkers, may still fight the forces of Chaos and even remain loyal to the Emperor but are otherwise free from the Adeptus Terra. However, while Renegade Chapters may initially have little to do with the Gods of Chaos, they will almost inevitably turn to them at some point in order to obtain more power. From this point on, they are doomed to become dreaded Chaos Space Marines.[1]

Renegade Support Squad
Renegade Support Squads are troops within the Lost and the Damned. Few in number, these troops are often forced to operate with less technologically support weapons such as the Heavy Stubber, making up for this shortcoming through sheer weight of numbers.[1]

Renegades
Renegades (subtitled Eldar and Chaos Armies for Space Marine) is an extension for the second edition of Space Marine. Produced in 1992, it contains rules and background for Eldar and Chaos armies. It didn't contain any miniatures.

Renegades of Elysia (Audio Drama)
Renegades of Elysia is an audio drama by Chris Dows.

Reng
Reng was an Astra Militarum General.[1]

Rennikus
Rennikus is a Tau Commander, who fought a series of battles with the Imperium in a contested sector of space between the two empires in the Segmentum Tempestus. He succeeded in annihilating the 648th Cadian Regiment, before he was defeated by Captain Harleton "Harazzer" Payne and his forces were driven the from the sector.[1]

Rennin Tri'el
Rennin Tri'el is a Prognosticator of the Deathwatch, originally from the Silver Skulls Chapter.[1]

Renthor
Renthor was a Radical Inquisitor of the Ordo Malleus, who commanded the prison barge the Chains of Judgement, full of captured heretics, when disaster struck. During the Chain's last voyage, Renthor's Daemonhost, Karnak Zul, angered at having been imprisoned by the Inquisitor, used its powers on a weak-willed member of the crew who weakened the Daemon's bonds imprisoning it. Free, but still trapped within its human host, the Daemon went on a rampage killing ship's crew and setting its prisoners free. Renthor, along with his right hand Interrogator Crane rallied his Acolytes and the ship's crew to bring down the uprising and regain control of the ship. Karnak Zul would eventually confront the Inquisitor in the ship's armoury, mortally wounding him. Before he died the Inquisitor activated a set of binding wards he had inscribed on the deck of the armoury, binding Karnak Zul in place. Crane was then able to seal the armoury doors, trapping the Daemonhost within.[1]

Rentyr Prime
Rentyr Prime was the site where an Ultramarines strike force, led by Captain Cato Sicarius, defeated a horde of Orks.[1]

Renus Malfax
Renus Malfax is the Second Lieutenant in the Silver Templars Chapter's Fifth Company.[1a]

Ramses
The Ramses was a Lunar Class Cruiser in the Imperial Fists Legion, during the Horus Heresy.[1] It was part of the Retribution Fleet sent by the Primarch Rogal Dorn to confront Horus, when the Heresy began. However, due to severe Warp Storms, the Fleet was left stranded in the Phall System and the Ramses later fought the Iron Warriors Legion, during the Battle of Phall. However the Fleet's Captain, Alexis Polux, later gave the order to retreat back to Terra before the Fleet became trapped due to the Warp Storms. The Ramses and its fellow Lunar Class Cruisers Pylades and Devastation, were unable to escape in time and were left behind by the Retribution Fleet. Now surrounded by nothing but the Iron Warriors' fleet and the wrecks of the two Legions' warships, the three Cruisers attempted to escape to the nearby Tarkovsky Epsilon System. The Iron Warrior's Primarch Perturabo, who was still angered by his failure to destroy the Retribution Fleet, refused to let the Cruisers escape and pursued them aboard his flagship the Iron Blood. As the Cruisers raced to safety, their crews devised a plan which would see the Ramses and Pylades escape into the asteroid field surrounding the gas giant Tarkovsky II. It was hoped that the Iron Blood would pursue them into it and allow the Devastation to launch a surprise attack on the much larger warship. This plan would fail, though, as the Iron Blood reached the Pylades and Ramses shortly after they neared the gas giant. The Iron Blood then destroyed the Pylades and afterwards Perturabo targeted the Ramses. However, the Primarch did not want the Cruiser destroyed and instead ordered its engines to be crippled. The Iron Blood successfully did so, and just as Perturabo had desired, the stricken Cruiser was grabbed by Tarkovsky II's gravity well. The Ramses was soon pulled within the gas giant and the Cruiser's crew suffered slow and painful deaths within its depths. Shortly afterwards, the Iron Blood destroyed the Devastation as well.[1]

Ran's Eglise
Ran's Eglise is an Artificial World of the Imperium.[1]

Ran-Thawll's Gaze
Ran-Thawll's Gaze is a highly advanced auspex with several unique functionalities, used by the Mentors Chapter. which takes its name from Chapter Master Nisk Ran-Thawll. This auspex was in the Omega Vault when a Space Marine of the Mentors chapter arrived on Watch Fortress Erioch several centuries ago. The warrior is said to have simply approached the opening doors and taken the relic as if he had been expecting it, although this may be simply another legend surrounding his secretive Chapter. Materials that normally inhibit or block auspex scans do not restrict Ran-Thawll's Gaze. [1]

Ran Serastus
Ran Serastus is an Inquisitor who was sent by his Ordo, to the Crone World Belial IV during the Thirteenth Black Crusade, in order to discover what became of the archaelogica expedition lead there by Magos Tragan. Once he reached Belial IV, Serastus discovered that the Crone World had become a battleground between the Word Bearers and the Kabal of the Dying Sun, but this did not stop the Inquisitor and he infiltrated the world with his forces. However the Captain of the ship Serastus had used to reach Belial IV, did not feel the same and quickly departed from the Crone World, leaving the Inquisitor stranded. Despite this, Serastus continued his search for the Magos and later confirmed his colleagues' suspicions that Tragan and his expedition had been destroyed, though they had managed to uncover an ancient artefact, before they met their end. It had since been seized by the Word Bearers, who had begun constructing a shrine near the artefact, which prevented Serastus from studying it and determining exactly how the Magos had died.[1] After witnessing the extent of the enemy forces on Belial IV, Serastus wrote a message to the Inquisition fortress on Alphus, claiming that due to the present situation, and the Crone World's troubled past history, the Astra Militarum should be sent to cleanse the blighted realm. Though he knew this would result in possibly billions of lives lost, he considered it a price worth paying due to the World Bearers' involvement. Before he finally sent the message, Serastus stated that since he was left stranded on the world, he would continue his mission and planned on infiltrating the Word Bearers' base around the artefact in order to study it. Serastus thought that with the Kabal constantly attacking the site, the Word Bearers would not notice his forces and if they did, he hoped he would at least uncover more information that could aid the Inquisition, before he died.[1]

Rana
Rana is an Jungle World of the Imperium.[1] In their pursuit of the Word Bearers Chaos Lord Zymran, Captain Kruger's Ultramarines Company received word that the influence of Chaos had begun corrupting Rana's population. Moving swiftly, the Ultramarines purged the Chaos worshipers and Zymran's Word Bearers, who had corrupted them.[1]

Ranaeus
Ranaeus is the current Master of the Dark Angels 10th Company and the Master of Recruits.[1]

Ranalf
Sir Ranalf is a Freeblade Knight.[1]

Rancor's Crucible
Rancor's Crucible is a Thunderhawk in the Grail Guard Chapter.[1]

Rand XXI
Rand XXI is a Desert World held by the Adepta Sororitas and is the location of the priory fortress, the Imperator Deus.[1]

Randoryn Alpha
Randoryn Alpha is an Imperium Knight World[1], home to House Cerberan.[2b]

Randul
Randul is a Knight of House Raven, one of the many Barons that serve beneath Princeps Grevan. His rank can be distinguished by twin white stripes down his carapace. Baron Randul has been under a black cloud for the last decade, for his peers know him as ‘the cursed Baron’, an epithet he has only been too eager to shake. Each time he has gone to battle, his Knight Gallant – Impenetrable – has been so badly damaged that it has tested even the skill of the Sacristans to repair it.[1] Yet each mission assigned to Baron Randul, no matter how severe the odds against him, has been successfully completed. These triumphs are most often linked to the bold and impetious heroics of the hard-driving Knight Gallant himself. The Baron’s closest kin, those who serve as his court, know of their leader’s curse, but are proud to serve beneath him. In the end, they know Baron Randul will make any sacrifice to achieve victory.[1]

Raneil
Raneil was a Reclusiarch in the Blood Angels Chapter who once wielded the Blood Crozius, a Crozius Arcanum that was by tradition held by all of the Chapter's Reclusiarchs. However this tradition ended after Raneil was killed in an attack fueled by the Warp and the Blood Crozius was soon declared to be tainted and cursed by his Chapter.[1]

Ranek Icewalker
Ranek Icewalker is a senior Wolf Priest of the Space Wolves Chapter. He recruited Ragnar Blackmane and Strybjorn Grimskull into the chapter. He first met the young Ragnar when he secured passage on Ragnar's father's boat to head to the Iron Mountains. Some months later, he observed a battle between the Thunderfists (Ragnar's tribe) and the Grimskulls (Strybjorn's tribe). Following Ragnar's successful placement into the Blood Claws, Ranek became a mentor to Ragnar, warning him of his potential fall if he didn't let go of his hatred of Strybjorn.[1]

Ranek Varth
Ranek Varth is the current Father of Iron of the Iron Hands Chapter's Chaplaincy.[1a] He continues to hold Clan Borrgos with suspicion as a result of their actions during the Moirae Schism. As such, Varth closely monitors the Clan and has even conducted periodic purges of their ranks. He will often take command of any battle where Borrgos is in ascendancy.[1b]

Rangda
The Rangda, also called the Rangdan Cerabvores,[1a] Rangdan Osseivores,[1b] or just Rangdan,[1a] were a violent and powerful Xenos species encountered by the Imperium during the Great Crusade.[1a][4a] They allegedly originated from a homeworld of the same name.[4a]

Rangda IX
Rangda IX is a Forge World of the Imperium.[1] A rebellion by Rangda IX's degenerate Mutant forge-clans was put down with the aid of the Celebrants Chapter in 919.M41.[1]

Rangdan Xenocides
The Rangdan Xenocides were a series of bloody conflicts fought by the Imperium and Rangda Xenos during the Great Crusade in the late 800s.M30. Much of what is known about these conflicts is contradictory and incomplete.

Rangefire Staff
Rangefire Staffs are a type of weapon used by Chaos Sorcerers.[1]

Rangelon
Rangelon is an Apothecary in the Raven Guard Chapter.[1]

Ranger
Rangers are Eldar who have decided to leave their Craftworld and the Eldar Path, choosing instead to follow the Path of the Outcast, seeking excitement and adventure in the open galaxy. Many never return to their Craftworld, dying alone and forgotten or falling from grace into the hands of Slaanesh. Sometimes, however, Rangers return to their Craftworld, having sated their desire for adventure and are welcomed back.[1]

Sabbat Knight
The Sabbat Knight is a Freeblade Knight, who is taking part in the Sabbat Worlds Crusade.[1]

Sabbat Pattern Helm
The Sabbat Pattern Sororitas Helm is the main kind of helmet used by the Power Armoured Sisters of Battle.

Sabbat Worlds
The Sabbat Worlds is the name given to a group of star systems along the edge of the Segmentum Pacificus, named in honour of Saint Sabbat.[8f]

Sabbat Worlds Crusade
The Sabbat Worlds Crusade was the Imperial effort to liberate the sector of the same name in the Segmentum Pacificus, began officially in 755.M41.[Needs Citation]

Sabbat Worlds Crusade Chaos Forces
A list of Chaos forces involved in the Sabbat Worlds Crusade:

Sabbat Worlds Crusade Imperial Forces
A list of Imperial forces in the Sabbat Worlds Crusade:

Sabbyst
Sabbyst was an Imperial world that was invaded by the forces of the Daemon Primarch Fulgrim sometime after the Great Rift's creation. Though the world was doomed, the Iron Hands Chapter's Clan Raukaan, led by Iron Captain Grolvoch, unexpectedly came to its aid. With their blood and lives, the Iron Hands held back Fulgrim and his forces, which allowed Sabbyst's surviving population to evacuate.[1]

Sabbyst Planetstrike
The Sabbyst Planetstrike was a battle waged by the Iron Hands sometime after the formation of the Great Rift.[1] Yearning for vengeance against the killer of their Primarch Ferrus Manus, the battle saw Clan Raukaan under Iron-Captain Sind Grolvoch launch an unpredictable assault on Sabbyst against a force under the command of the Fulgrim himself. However when defeat became apparent, Grolvoch stood alone against the Daemon Prince to buy time for refugees to escape. In the aftermath of the battle Klaarc Kalag took command of Clan Raukaan.[1]

Sabellaax
Sabellaax is an Imperial Agri World, that lies in the southern entrance to the Nachmund Gauntlet and is currently close to the Great Rift.[1]

Sabena
Sabena is a Shrine World in Sabena System.[1] A Shrine world under the protective auspices of the Order of the Bloody Rose, Sabena's razing provoked the full mobilisation of the Order in the 13th Black Crusade. The zeal of the Adepta Sororitas eclipsing and overtaking the Adeptus Astartes Chapters joined to their cause and their force recaptured nearby three worlds too. The shrine on Sabena is currently under reconstruction, its spire even higher than before.[1]

Sabien
Sabien is a world of the Imperium administered by the Blood Angels. It was the center of the bloody Phaedra Campaign, and was awarded to the Blood Angels in respect of their heavy losses in its defenses. Today, the world remains mostly dead and ruined, a reminder of the fierce battle waged there.[1]

Sabik Wayland
Sabik Wayland was an Iron Father of the Iron Hands Legion during the Horus Heresy. [1] [2]

Sabina Hildais
Sabina Hildais is a Canoness Preceptor in the Order of the Ashen Shrine. She is currently among the Imperial forces defending the Pankallis Sub-sector and commands 28 Preceptories.[1]

Rakel
Rakel was a psyker who served in the retinue of Inquisitor Amberley Vail.[1a][1b] Notably, she was responsible for Inquisitor Vail discovering that Commissar Ciaphas Cain's aide, Jurgen, was a blank. During a mission on Gravalax, Cain and Jurgen arrived when Vail and her retinue were withdrawing from a confrontation with rebel forces. Rakel had been injured in the fight and when Jurgen tried to pick her up to carry her to safety, she screamed "He's nothing! Nothing!" and fainted.[1b]

Rakhar
Rakhar the Blade is a Fallen Angel who has eviscerated many of the Imperium's greatest heroes.[1]

Rakishio
Rakishio was a Captain in the Emperor's Children Legion, during the Great Crusade and Horus Heresy.[1]

Rakk Golloth
Rakk Golloth was the Iron Captain of Clan Sorrgol of the Iron Hands as of 997.M41.[1] Following the birth of the Great Rift, Golloth led the Clan in an aggressive campaign to ensure the tributary worlds of the Iron Hands did not fall into anarchy. Ultimately, not all such worlds were chosen worthy of preservation. Loath to cede resources to the enemy, Golloth subjected these abandoned worlds to Exterminatus. Robbed of war material, the Chaos onslaught stalled and Golloth was granted the opportunity to bring stability to the valuable manufactorums of Kholan.[2] While the Iron Council acclaims Golloth's decisiveness during the campaign, he himself was slain during the Liberation of Odissar when his gunship was shot down by traitor anti-aircraft fire. Golloth's last order was that Lieutenant Kaldabane Vhor take command and waste no resource recovering his body.[2]

Rakkor IX
Rakkor IX was an Imperium world sworn to the Knights of House Raven, until it was invaded by the splinter Hive Fleet known as the Court of the Nephilim King during the First Tyrannic War. Though House Raven came to the world's defence, its Knights were no match for the splinter fleet and Rakkor IX was destroyed by the Tyranids.[1]

Rakman
Rakman is a Captain in the Subjugators Chapter who recorded an incident in which his Company was surrounded and under fire by the anti-grav vehicles of the Void Dragons Eldar Corsairs, until a force from the Sons of Antaeus unexpectedly came to their aid. The suprised Void Dragons had to redeploy, as they found themselves surrounded, and in order to escape focussed their fire power upon the Sons of Antaeus — which to the surprise of Rakman, they weathered without suffering any casualties or injuries. Due to the Corsairs' attention being focused on trying to kill the Sons of Antaeus, they were caught between the two Space Marine forces and were soon destroyed.[1]

Rakmeyr Bluewolf
Rakmeyr Bluewolf is a Primaris Battle Leader in the Wolfspear Chapter.[1]

Raksh'as Sundersword
Raksh'as Sundersword is a Daemonic Herald of Khorne. An infamous warrior in the Blood God's armies, Raksh'as is known to have broken the lines of Slaanesh's Wanton Jaunt during the War of Seven Chimes and severed the head of Warboss Golg on Muraxia. Though a limited strategist, he is a deadly opponent and decisive leader.[1] During the Siege of the Fenris System, Raksh'as appeared alongside the Bloodthirster Vor'hakk.[1]

Rakszan
Rakszan was Phaeron of the Khansu Dynasty during its final days. Beginning as an Ascendent Prince of the Dynasty, he was one of the few of the Khansu which did not oppose the bio-transference that transformed the Necrontyr into the Necrons. As a result, he was rewarded by his C'tan masters with the rank of Phaeron over the Dynasty and led the campaign on behalf of the Triarch and the C'tan that saw the rebellious Khansu Dynasty beaten into submission and forcibly transformed.[1] Pleased at first, Rakszan eventually came to realize he had made a grievous mistake as the War in Heaven ground on and the warriors of the Khansu Dynasty were increasingly used as cannon fodder. When the revolt against the C'tan led by Szarekh began, few fought as hard against the star gods as Rakszan.[1] By this time, the Khansu Dynasty was all but destroyed and only Rakszan remained. With no remaining way to atone for his fallen kin, Rakszan swore he would see every surviving C'tan Shard caged so they would never again arise. By M41, he still continues this quest of vengeance.[1]

Raktus
Raktus is an Imperial Factory World that has been invaded by Orks, during the Octarius War.[1]

Ral'eth
Ral'eth was a Sept World of the Tau Empire, until its forces there were destroyed by a Skullsworn Warband led by the Daemon Prince Agrand the Annihilator.[1]

Raldaeo
Raldaeo is a Blood Angels Sergeant, who is armed with a Grav Pistol and a chainsword.[1]

Raldoron
Raldoron was the First Captain[1] of the Blood Angels Legion, Chapter Master of the Protectors[2], and Equerry to the Primarch Sanguinius during the Great Crusade and the Horus Heresy. He was chosen as First Captain because of his adaptable command style, something in sharp contrast with Azkaellon, Commander of the Sanguinary Guard[1a], and because he knew the hearts and minds of the battle-brothers of the IX Legion.[1b] He was also regarded as one of the most formidable warriors of the Legiones Astartes, compared with the likes of fellow First Captains Ezekyle Abaddon of the Luna Wolves/Sons of Horus, Sigismund of the Imperial Fists, and Jago Sevatarion of the Night Lords.[5] Following the Heresy, Raldoron became the first Chapter Master of the Blood Angels.[6]

Ralephos
Ralephos was a great archival world of the Imperium. In 862.M41 the planet was overrun by Orks, who burnt down all of its libraries, destroying untold millennia of collected knowledge in a single night.[1]

Rallan Fontaine
Rallan Fontaine is a House Stryder Baron and serves as the Master of Judgement for Dominion's Exalted Court, under the rule of High Monarch Lucien Yavarius-Khau. He pilots the Knight Gallant Axefall.[1]

Ralt
Ralt was a Guardsman of the 7th Paragonian Super-heavy Tank Company, who served as the Second Loader aboard the Baneblade Mars Triumphant.[1a] Back on Paragon, Ralt was a member of Clan Meggen. However, since all three of Mars Triumphant's loaders were from the same clan, only the First Loader went by his clan-name, with Ralt and Marsello instead using their mother-names to avoid confusion.[1b] He was also known to have a smoking habit, often using lho-cigars.[1c]

Ram Thoen
Solar Admiral Ram Thoen is the current Commander of the combined Achilus Crusade's battlefleets in the Jericho Reach.[1]

Rama Karayan
Rama Karayan was a member of the Raven Guard during the Great Crusade and Horus Heresy. During the the Heresy he joined Malcador's Knights-Errant and learned Chogoris martial arts from Altan Nohai to compliment his sniping abilities. He was killed by Grael Noctua aboard the Vengeful Spirit during the Knights-Errant's attempted infiltration of the vessel after the Battle of Molech.[1]

Rama Sula
Rama Sula is a world of the Imperium. During the Great Crusade, a rebellion of a million soldiers was brutally put down by the Space Wolves in a single bloody day.[1]

Ramael
Ramael was a Librarian in the Dark Angels Chapter who served as part of the Command Squad of Grand Master Zephon's crusading task force.[1] He also took part in the battle against the Black Legion Warband, led by the Chaos Lord Erasmus Krag. Under the command of Grand Master Sammael, the Dark Angels destroyed the Warband and captured the Fallen, who was hidden amongst them.[2]

Sarkon
Sarkon is a Necron Tomb World and the centre of the Empire of the Severed. Long ago it was ravaged by radiation storms which destroyed the memory of every Necron interred within, and thus its legions are mindless.[1]

Sarkon's Knell
Sarkon's Knell is an Imperium Hive World that was attacked by a Daemon known as The Liar. Brother-Captain Taremar Aurellian of the Grey Knights Chapter later came to the world's aid and defeated the Daemon.[1]

Sarkoni Emperor
The Sarkoni Emperor is the name given to the central intelligence of the Necron Empire of the Severed. Originating from the world of Sarkon, the Sarkoni Emperor was at first the master program which oversaw the Tomb Worlds functions. When radiation storms wiped the memories of every Necron interred within Sarkon, the Master Program's own systems were damaged. Not realizing this, the master program of Sarkon observed the quiet order it had brought to Sarkon and resolved to carry it to other worlds. It has since attacked other worlds, Necron or not, determined to bring them into its fold.[1]

Sarlax
Sarlax was an Imperium Agri World, whose population raised Grox on its plains. However the world fell to the forces of Chaos during the 13th Black Crusade.[1]

Sarlinn's World
Sarlinn's World is a Chaos-held world, that was invaded by an Eldar Craftworld's forces, through a Webway Portal located on the world. However the Eldar were massacred by the Chaos hordes and only a few of the Craftworld's forces escaped back to their home.[1]

Sarlock
Sarlock is an Iron Father of the Iron Hands Chapter. He conducted the successful operation to repair the ravaged body of his Battle Brother Gaumech, with augmetics; after Gaumech was heavily injured during the Iron Hands' defeat of a Chaos Cult rebellion, on the Hive World Gantor Terentes.He was more machine then man; the whole left side of his face, his right eye, both legs and inevitably his left hand where bionic.[1]

Sarlok
Sarlok is a Necron Tomb World located in Ultima Segmentum. It is the crownworld of the Sekemtar Dynasty.[1]

Sarmathia
Sarmathia is an Imperial world and is the Homeworld of the Sarmathian 86th Regiment.[1]

Sarnekh Dynasty
The Sarnekh Dynasty is a Necron Dynasty based from the Tomb World of Zapennec.

Sarodon Sacre
Sarodon Sacre was a member of the Blood Angels Legion, who took part in the Siege of Terra.[1]

Saronath
Saronath was a legendary member of the Blood Angels Sanguinary Guard. He is known for sending Waaagh! Rokchewa to flight.[1] He left behind a relic, the Wings of Saronath.

Sarosel
Sarosel was the world to be brought back under Imperial rule by the Luna Wolves under the command of Warmaster Horus during the Great Crusade.[1] Compliance was accepted by the inhabitants of the planet by their sheer will and unconditionally. Immediately after joining the Imperium citizens held a grand carnival of celebration that lasted eight weeks. The dancers on the streets wore big hats of paper, cane and ribbon - great constructions each resembling some gaudy form: a dragon, a sun, a ship etc. It was such an odd sight that it made laughter not only the many of the Luna Wolves, but even Horus himself.[1]

Sarosh
Sarosh was an advanced human planet that had managed to survive the long isolation of the Old Night with much of their technology and society intact.[1a]

Sarpedon
Sarpedon was the Chapter Master of the Soul Drinkers Renegade Chapter.[1g]

Sarphaecus
Sarphaecus is an Interrogator-Chaplain of the Dark Angels. With the Lion’s Blade Strike Force of the Dark Angels he took part in the elimination of the Makir’s Chaos coven and hunt for the Fallen that presumably were hiding among the heretics.[1]

Sarposia
Sarposia was an Imperium world that contained vast orbital shipyards. However, the world and shipyards were destroyed in an invasion by Hive Fleet Jormungandr.[1] Though a plea for aid was sent, Battlefleet Gammek did not arrive until Sarposia had already been destroyed, and the Battlefleet met the same fate when it was ambushed by Jormungandr's Bio-ships.[1]

Sarpoy Mechanised Cavalry
The Sarpoy Mechanised Cavalry were Imperial Guard Regiments that took part in the Sabbat Worlds Crusade.[1] During the Crusade, the Sarpoy Mechanised Cavalry are known to have been deployed on Menazoid Epsilon, forming part of the armoured host deployed on that world.[1]

Sarr'Kell
Sarr'Kell, Lord of the Shadows, is a Daemon of Chaos.[1]

Sarren
Sarren was the Colonel of the Armageddon 101st Steel Legion Imperial Guard Regiment at the onset of the Third War for Armageddon.[1b] During the initial mustering of Imperial units to defend Armageddon, Sarren and the 101st were among the regiments tasked with defending Hades Hive. However, it was eventually decided (following a recommendation by Commissar Sebastian Yarrick) to abandon Hades to the enemy. Sarren was instead asked to take command of the defence of Hive Helsreach after Colonel Insan of the 121st Steel Legion suddenly died of heart failure.[1a][1b] In the defence of Helsreach, Sarren was the highest-ranking Astra Militarum officer present in the city.[1b] Whenever he had to act in the field, he did so from the Baneblade Grey Warrior.[1c]

Sarrow Gorn
Sarrow Gorn, the Scourge of Abhoth V, is an Ordo Xenos Inquisitor of the Askellon Sector.[1]

Reinhart (Dreadnought)
Reinhart is a Dreadnought in the Black Templars Chapter.[1] He was the Chapter's High Marshal in M39, before his injuries in battle had him interred within a Dreadnought. His sarcophagus bears his old motto, "Honour and Obey".[1]

Reiver Squad
A Reiver Squad is a close combat Primaris Space Marine Vanguard[5] reconnaissance and special operations unit, that wears skull faced helms and is equipped with silent power armour, that has been adapted for stealth work. These are the guerrilla warfare specialists of the Primaris Space Marines.[2]

Rejuvenat
Rejuvenats are a type of treatment used by the Imperium for the extension of mortal life. While they are effective at greatly expanding one's life, they ultimately fail to prevent eventual death.[1]

Rejuvenat Adept
The Rejuvenat Adepts are Imperial medical specialists trained to prolong life. Closely based on the Orders Hospitaller of the Adepta Sororitas, the Rejuvenant Adepts focus not only on healing but also on longevity and sham immortality. As a result, their talents are greatly sought after by the wealthy and powerful within the Imperium. They are found throughout many Imperial agencies, but are of special use to Rogue Traders whose voyages take decades or even centuries.[1] Rejuvenat Adepts use complex programs of rejuvenat treatments, steroidal elixirs, and anti-thanators in their science, extending the lifespands of their patrons for centuries past their normal limit. Without theses specialized personnel, even the High Lords of Terra would die within a normal human lifespan.[1] On the battlefield, Rejuvenat Adepts act as emergency surgeons, healing serious wounds and administering pain killers. While the members of the Orders Hospitaller takw vows of non-violence, this is not the case with Rejuvenant Adepts and they are armed with sharpened claws and Laspistols.[1]

Rek
Rek was a member of the Space Wolves Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Rekkard vor Kinxer
Prince Rekkard vor Kinxer is a Chaos Knight Dreadblade and the only survivor of the destroyed Knight House Kinxer.[1]

Rekkfist
Rekkfist was an Ork Warboss who in late M41 led an attack on the ailing Eldar Craftworld of Iyanden. Fortunately for the Craftworld, Rekkfist and his forces were annihilated by the Kabal of the Wraithkind and Cult of the Flayed Hand.[1]

Rekkul
Rekkul is a Dark Eldar Incubi Master who took part in the invasion of the Imperium world of Delos V.[1]

Relay Communications Beacon
Relay Communications Beacon, known as Tal'hyen in the Tau Language, are beacons of the Tau Empire used to strengthen communications networks between Septs and newly established territories. The Tau can only travel so far before their signals fade, so chains of Relay Communications Beacons placed across space are invaluable to effectively pass information across the empire. While they are effective means of passing information, each holo-vid can still take months to cross interstellar distances.[1]

Relentless Persecution
The Relentless Persecution was an Imperial Battleship active during the Gothic War.[1] After being brought in from the Ardekka Sector near the end of the war, it was destroyed by the combined efforts of three Murder Class Cruisers, the Monstrous, the Doombringer, and the Steel Fang.[1]

Relentless Will of the Emperor
The Relentless Will of the Emperor is an ancient venerated bolter, which Blood Ravens lore claims was once used by the Adeptus Custodes, the personal guards of the Emperor on Terra.[1]

Relentless Wrath
Relentless Wrath is a Imperial Knight relic of House Raven.[1] Crafted from alloys that never buckle or tarnish, this Battle Cannon has a stalwart Machine Spirit that reloads and fires artisan shells at a relentless rate.[1]

Relf
Relf was a Major of the Roane Deepers active during the Sabbat Worlds Crusade. He is known to have been amongst those Roane officers who commanded troops in the Siege of Vervunhive.[1b]

Relian
Relian is the Reclusiarch of the Angels Penitent. He was among the Chapter's forces sent to aid the Blood Angels defend their Homeworld Baal from an invasion by Hive Fleet Leviathan. While on Baal, the Reclusiarch nearly struck Mephiston when he was unnaturally cured of the Black Rage, but relented and instead wished that the Chief Librarian recieve Sanguinius' mercy through an honourable death[1a]. Though Leviathan was eventually defeated, it is not known if Relian survived the campaign against the Hive Fleet.[1b]

Relic-Keeper
Relic-Keepers are a specialist rank within the Adeptus Ministorum. These men and women are charged with the safety and preservation of Holy Relics.[1]

Relic Bearer
Relic Bearers are members of the Black Templars' squadrons, who are given the honor of carrying the Chapter's relics into battle. They are chosen from those who swear vows to a Chaplain on the eve of battle and this commitment demonstrates their unspeakable devotion to the Emperor.[1]

Relic Blade
A Relic Blade is a large Power Weapon often resembling a sword or axe surrounded by an power field for shearing through armour. Due to their size and weight these weapons must be wielded two-handed, but are of immense importance to the Space Marines who carry them. Many have their origins in the dark days of the Horus Heresy, while others were created many centuries later as tribute to other momentous events.[1] Only after a Space Marine has proven himself may they be given the right to carry a Relic Blade into battle.[1] Among these are Space Marine Honour Guards, as well as certain Vanguard Veterans and Captains. Perhaps the most famous example of a Relic Blade is The Spear of Vulkan, currently carried by Vulkan He'stan of the Salamanders.

Relic Entertainment
Relic Entertainment is a Canadian game development company that specializes in 3D real-time strategy games and has released a number of unique PC games.Relic has released several RTS game based on Games Workshop's popular Warhammer 40,000 franchise. The games are a success, with many reviewers applauding its innovative resource management system and squad-based interface. As of 2013, Relic is owned by Sega Corporation, following THQ's (Relic's publisher from 2004 to 2013) bankruptcy and dissolution.

Ranger Long Rifle
The Ranger Long Rifle is an Eldar long-barreled Sniper Rifle favoured by Rangers and Pathfinders.[1] While equivalent in function to the Imperial Long-Las, the long rifle is custom-grown to take advantage of the superior abilities of the Eldar, and its psychically-grown firing crystals maintain a tighter beam over longer distances.[1] Its highly sophisticated sights allows the sniper to locate weak points in an enemy's armour and exploit them to devastating effect.[2][3]

Ranghon
The Ranghon are a Xenos race which has been successfully assimilated into the Tau Empire.[1]

Ranjit Thask
Ranjit Thask is a Major General in the Gaspodor 86th Grenadiers Regiment, who wrote a memoir of his career. Among the battles noted, is one where Skitarii unexpectedly came to his Regiment's aid, during a battle with Heretics.[1]

Rankoun
Rankoun was an Enginseer attached to the 42nd Paragonian Armoured Regiment.[1] In 397.M41, the 42nd Paragonian was part of a Militarum offensive on the Kostoval Flats, which ended with the Militarum forces retreating in the face of a number of ork heavy walkers. The day after the battle, Rankoun was part of a salvage operation that tried to recover some of the regiment's less-damaged Leman Russ Battle Tanks. However, one of the apparently recoverable tanks was booby-trapped; when the Imperials triggered the trap, the tank exploded and attracted the attention of a number of ork vehicles. Rankoun and four Munitorum tech-adepts were killed.[1]

Rann
Rann is a Sept World of the Tau Empire that has a dry-dock station in its orbit.[1]

Rannock
Rannock was a Captain in the Iron Warriors Legion, during the Horus Heresy.[1] In the early battles of Terra's invasion, he was among the Iron Warriors' forces that attacked the Lion's Gate space port. Though the Imperial forces defending the Lion's Gate, had initially kept the Legion at bay, their defenses eventually began to be overrun. This allowed Rannock to lead a force into the inner workings of the space port. To his surprise, the Captain was later contacted by a desperate Warsmith Forrix. The Warsmith's strike force, had infiltrated the inside of the Lion's Gate early in the battle, with nearly a thousand Iron Warriors, but the Legion had thought they had been killed. This was nearly true, as Forrix's group numbered less than 200 hundred and, in an attempt to save themselves, they were now trying to escape to the outside of the space port. The Warsmith asked for Rannock's aid, as they were being pursued by the Imperial Fists, and the Captain sent several of his squadrons to escort Forrix's survivor's to his position.[1]

Ranos
Ranos was one of the eight cities founded by the Imperium on the planet Traoris, following its compliance during the Great Crusade.[1]

Rantharos System
The Rantharos System is a star system of Imperial space, located in the Veritus Sub-Sector of Segmentum Solar.[1]

Ranulf
Ranulf is a Wolf Guard in the Space Wolves Chapter. Ranulf is a giant in size, even among his Battle Brothers, and is considered a legend in his Chapter for defeating a horde of Orks, alone, in hand-to-hand combat.[1]

Ranulf Ironfang
Ranulf Ironfang is a Wolf Guard of Logan Grimnar's Great Company. He fought in the War of the Wolf against the Black Legion.[1]

Ranulf Longstriker
Ranulf Longstriker is a member of the Space Wolves. Eventually joining the Deathwatch, Ranulf was part of the strike force sent against the Necron Tomb World of Moebius. The Deathwatch force was ultimately divided and lost on the planet, and Ranulf was the sole survivor. Though alive, he has been rendered insane by the experience.[1]

Rapacitors
The Rapacitors are a Chaos Space Marine Warband, whose forces are the size of an army.[1]

Rapal Staccata
Rapal Staccata is an Interrogator for the Ordo Xenos Lord Inquisitor, Varrigan.[1]

Raphael
Raphael was a Dark Angels Supreme Grand Master. He is famed for using the Mace of Redemption to strike down the Daemon Prince ruler of the blasphemous world of New Caliban, allowing the arch-heretic to be captured. To this day, none who have wielded the Mace of Redemption have bested this deed.[1]

Raphael (Chaplain)
Raphael is a Chaplain in the Blood Angels Chapter and was part of the task force led by Chapter Master Dante that took part in the Pyrus Reach Conflict.[1]

Raphael Acastus
Raphael Acastus was the Captain of the Crimson Fists 9th Company in 989.M41. He was known as the "Master of Siege".[1]

Raphael Dante
Raphael Dante is a Radical Inquisitor, believed by many to be a tainted Xanthite, who has allowed followers of Chaos to serve in his retinue. He is also known to possess esoteric and dubious wargear, among them the severed heads of Chaos Mutants.[1b]

Raphaelo Florienborque
Raphaelo Florienborque was a uphive ganger who led the Lordly Phantasms, a gang of bored uphivers that liked to terrorise the lower levels of Hive Trazior for amusement.[1]

Raphaelos
Raphaelos was a Captain in the Blood Angels Chapter, who took part in the Sharavos Cleansing.[1]

Raphaen
Raphaen is the current Captain of the Blood Angels 4th Company, following the aftermath of the Devastation of Baal.[1]

Sangraal Campaign
The Sangraal Campaign was a battle of the Horus Heresy fought in 009.M31.[1] A hand-picked Imperial Fists force was dispatched from Terra on a daring raid to capture the antidote to a biological weapon being deployed at the loyalist base on the Hive World of Herkaliaum. After recovering the antidote from Dark Mechanicum gene-labs, the heavily outnumbered Fists fought their way through the underhives of Herkaliaum to deliver it to loyalist forces. While the population of the loyalists at Gramercie sub-hive is saved, the virus soon spreads to the traitor ranks. Herkaliaum was quickly liberated, and the legend of the "salvation run" became a rallying cry for loyalists across the Sector.[1]

Sangrel Hive
Sangrel Hive was a hive city on the planet Formal Prime. It was the largest centre of population on that planet.[1] In the first major phase of the Sabbat Worlds Crusade, Formal Prime was one of the four main targets of the Imperial forces. Sangrel Hive was the primary bastion of Archenemy forces on the planet: the Charismites, led by the Magister Shebol Red-Hand. As such, Sangrel was considered a priority target for the Imperials.[1]

Sangrill
Sangrill was a Sword Brother of the Black Templars, serving under Brother-Sergeant Janus.[1] Sangrill was part of a Black Templars task force active on Stygia XII. He was killed with the rest of his squadron when their Land Raider, Escalade Three, was destroyed in an ambush by Chaos Cultists.[1]

Sangua-Terran War Council
The Sangua-Terran War Council is a Gorandahl Sub-sector coalition of military and religious leaders, that was formed to stabilize the Sub-sector in the wake of the Great Rift's creation.[1]

Sangua Terra
Sangua Terra is an Imperial world.[1]

Sanguinala
Sanguinala is an Imperial religious holiday. Perhaps the most revered day on the Imperial Calendar, Sanguinala commemorates the sacrifice of the Primarch Sanguinius.[1]

Sanguinary Ancient
A Sanguinary Ancient is a member of the Sanguinary Guard that carries their Chapter Standard to battle.[1] They are chosen, before each conflict, by a council of their peers for the honor of doing so, as the Chapter Standard is only brought to war in time of great need. The sight of such a wondrous relic being cared by the Sanguinary Ancient, however, inspires warriors of the Imperium to turn crushing defeats into glorious victories.[1]

Sanguinary Brotherhood
The Sanguinary Brotherhood are Space Marine Chapters, that are descended from the Primarch Sanguinius.[1]

Sanguinary Cult
Sanguinary Cults are Cults that religiously worship the Blood Angels' Primarch, Sanguinius. One such Cult commands an entire Shrine World, dedicated to the Angel, which is watched over by the Death Wardens, a Blood Angels Successor Chapter.[1]

Sanguinary Guard
The Sanguinary Guard, also known as the Ikisat or the Burning Ones[3], are the utmost elite of the Veterans of the Blood Angels, proven in mind, body, and spirit, and exemplifying the values of their Primarch Sanguinius to an extent no other Space Marine can.[Needs Citation]

Sanguinary Priest
Sanguinary Priests are the Apothecaries of the Blood Angels chapter.

Sanguinary Worlds
The Sanguinary Worlds are a region of the galaxy.[1] It is believed that the Chaos hordes which overran the Sabbat Worlds Cluster originally came from the Sanguinary Worlds.[1]

Sanguine Host
The Sanguine Host are a Blood Angels Successor Chapter.[1]

Sanguine Sons
The Sanguine Sons are a Chaos Space Marine Warband.[1] The Sanguine Sons are noted for having the ability to create more Chaos Space Marines for their Warband. However, their efforts in doing so have not been perfected and some of their creations are left too deformed and insane to become members of the Sanguine Sons. These failures are still of some use to the Warband, though, and fight beside them in battle, as they feel no pain and take extreme amounts of damage to kill.[1]

Sanguine Sword
The Sanguine Sword is a powerful Force Sword that is owned by the Blood Angels Chapter and is wielded by their Chief Librarian Mephiston. When used in battle, Mephiston can use his inner rage to cause the Sanguine Sword to burst into flames.[1]

Sanguine Tear
The Sanguine Tear was a Strike Cruiser in the Blood Angels Chapter and took part in the 7th Black Crusade. During the Crusade it was impaled by a Chaos Cruiser bearing a Warband, led by Khârn the Betrayer, who soon reduced the Sanguine Tear into a charnel house of corpses and fire, once they made their way inside. When the Warband was sated, they returned to their Cruiser and Khârn ordered its Captain to blast them free from the Sanguine Tear's remains.[1] In late M41, the Sanguine Tear was part of a Blood Angels strike force that took part in the Diamor Campaign, though whether it was the original Strike Cruiser or a completely different ship is not known.[2]

Sanguinem Ignis
The Sanguinem Ignis was a Strike Cruiser in the Blood Angels Chapter when the Ork forces of The Beast invaded the Imperium. It was later commanded by Captain Valefor, when he was ordered to leave for Terra by his Chapter, after the Blood Angels received word that their aid was requested[1b] for a strikeforce; to attack the world Ullanor, which was discovered to be the origin point of The Beast's invasion force.[1a]

Sanguinius
Sanguinius or The Great Angel was the Primarch of the Blood Angels Space Marine Chapter. One of the most beloved figures in the Imperium, Sanguinius was among both the most noble and mightiest Primarchs. His charisma, humility, and loyalty to the Emperor to the point of self-sacrifice has earned him a great deal of reverence, even in the 41st Millennium.[1]

Sanguinor
The Sanguinor is a mysterious figure that appears during the Blood Angels' greatest need. To many among the battle-brothers of the Chapter he is a myth, as few ever survive the battles that warrant his appearance, but members of the Blood Angels' Reclusiam know otherwise, keeping detailed records of his manifestations throughout the millennia. While the Sanguinor's deeds are unquestioned, there has been much debate regarding his true nature. Members of the Chapter Council argue that he is the manifestation of Sanguinius' noble nature, lost to the Chapter with his death at the hands of Horus, while the Sanguinary Guard believe that he is the founder of their Order, Azkaellon, preserved beyond time through the Emperor's grace.[1a] There are Blood Angels who believes that Sanguinor is a soul of a wronged brother seeking redemption and there are those who do not believe in Sanguinor at all, thinking that it is just a symbol of Blood Angels rage.[2] The Inquisition have their own opinions about the matter, theorizing that the Sanguinor is some sort of psychic construct, furthering their thoughts that the Blood Angels are just one step short of damnation. Whatever the truth of the matter is, the Sanguinor is an honoured part of the heritage of the Chapter, as integral as the rest of their traditions and mysteries[1a].

Retribution (Strike Cruiser)
The Retribution is a Strike Cruiser in the Blood Ravens Chapter's Third Company and served as Force Commander Aramus's base of operations during the Second Aurelia Crusade.[1]

Retribution Class Battlecruiser
Retribution Class Battlecruiser an ancient class of Battlecruiser used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1]

Retribution Class Battleship
The Retribution Class Battleship is a large vessel used by the Imperial Navy and Basilikon Astra.[8] The class is a true ship of the line, being able to deliver a devastating broadside assault on the enemy, but is also equipped with impressive ordnance capabilities.[Needs Citation]

Retribution Code
Retribution Codes are vengeful Adeptus Mechanicus subroutines used by Tech-Priests, and equipped within their augmetic architectures, that activate when they are slain. When this occurs, a far-reaching purge code is sent out, which directs the Mechanicus' forces to hunt down the Tech Priest's killer.[1]

Retribution Incarnate
Retribution Incarnate is an Imperial Freeblade Knight.[1][2] The Knight Errant known as Retribution Incarnate has aided the Imperium in battle since the days of the Macharian Crusade. Although the pilot is rumored to be the last of House Reinharn’s Nobles, the Knight bears no trace of that house’s livery or heraldry. Only the markings of a Freeblade remain, with the vow ‘Death or Glory’ prominently displayed upon its armour. And thus far, Retribution Incarnate has reaped much glory. Since the Knight was first pict-captured on the planet Synn Secundus, the red colossus has appeared in six different war zones, always allying itself to Imperial forces. Retribution Incarnate seems especially drawn to campaigns against traitor forces, battles in which he exacts a bloody toll. The Knight stamps over cultists, hunting down Chaos Space Marines, especially those of the Alpha Legion, for whom Retribution Incarnate’s wrath can never be sated.[2]

Retributor
Retributors are the heavy weapon and close range support specialists of the Sisters of Battle.

Retributor's Strike
Retributor's Strike is a Firestrike Servo-turret in the Ultramarines Chapter.[1]

Retributors
The Retributors are a Chapter of Space Marines that has faced against many threats to the Imperium of Man, including hordes of foes, cunning witchcraft, and terrifying unknown technologies.[1]See also [Note 1]

Retsos
Retsos was a Silver Templars Lieutenant whose forces were attacked by Dark Eldar raiders in M42.[1] Though the Space Marines fend off the attack, Retsos was disarmed and his weapon was taken by the Xenos. Losing a weapon was a matter of great shame within the Silver Templars and Retsos soon began an obsessive hunt, to both reclaim his weapon and regain his honor. The Lieutenant's search for the Dark Eldar who attacked his forces, takes him across an entire Sector, but months later Retsos finds the raiding Xenos. In the battle that followed, Retsos is able to kill a score of the Dark Eldar and is finally claims his weapon from the dead hands of their Archon. Moments later, however, the surviving Dark Eldar kill the Lieutenant, but with his weapon now reclaimed, Retsos dies with his honor intact.[1]

Reve
Reve was a member of the Raven Guard Legion, who served in Terra's Crusader Host during the last years of the Great Crusade.[1c]

Revelati Draconis
The Revelati Draconis is an ancient text known to certain members of the Imperium of Man.[1] This book spoke of the old myths surrounding dragons and of how the serpentine beings breathed fire as well as took away young maidens in order to devour them. Within this text, the writer described how a sky god had come with a thunder weapon which slew the dragon. This in turn led to the freeing of the waters that helped nourish the world. Another tale also spoke of how a murdered serpentine goddess who held mysterious tablets as well as her body that was used to create both the earth and the heavens.[1] Before the Schism of Mars, Dalia Cythera served as a transcriber within the Librarium Technologica on Terra. During her time there, she remembered reading through such documents such as the Revelati Draconis, The Chronicles of Ursh and The Obyte Fortis. Just before his death on the Akashic Reader, the empath Jonas told Dalia Cythera to go to the Noctis Labyrinthus in order to learn about the grand lie as well as the Dragon of Mars. After hearing that, she confided in her comrades about what the empath psyker said as well as the passages she remembered reading in the Revelati Draconis.[1]

Revelations (Comic Series)
Revelations is the second volume of Warhammer 40,000 published by Titan Comics in August 2017,[4] collecting issues #5-8 from March[1] - June 2017.[3]

Revelator Missile Launcher
The Revelator Missile Launcher is a type of heavy Missile Launcher used by Warmaster Heavy Battle Titans. It gives the Warmaster further long-ranged firepower.[1]

Revelatum
The Revelatum is a type of specialist in the Adeptus Arbites. They utilize equipment such as Soulguilt Scanners to track down targets for arrest.[1] They are also capable of scouting hideouts and ascertaining criminal contracts.[2]

Revelet Taredes
Revelet Taredes is an Imperium gas giant that was brought into Compliance during the Great Crusade. At some point in that era, it came to be used as a training site for specialist combat units of the Legio Astartes.[1]

Revellian Thrice-Burned
Revellian Thrice-Burned is an Emperor's Children Chaos Lord, whose Warband devastated the Imperium Shrine World Knaus Lambda.[1]

Revellion
Revellion was once a proud Space Marine Captain of the Ebon Knights, but has since fallen to Khorne.[1]

Revenant (Battle Barge)
The Revenant is a Battle Barge in service with the Black Templars.[1] The Revenant delivered Castellan Marius Reinhart and a group of Sword Brethren to the forge world of Stygia XII. There in the abandoned chapter keep Montgisard, they were to put the sarcophagus containing the dying Sword Brethren Ezekial Yesod into a Dreadnought.[1]

Seal of the Emperor of Mankind
The Seals of the Emperor of Mankind are holy relics created before the Horus Heresy.[1a] One such Seal was personally used by the Emperor[1a], causing it to become psychically-charged[1b], and was gene-coded with his DNA[1a]. The Seal acted as a fragment of the Emperor's living will[1k], as it contained the most important sacred edicts of the Imperium: including its laws, decrees, orders and everything that He gave to Humanity. However this Seal was lost during the Horus Heresy, and was eventually drawn into the Space Hulk, Forsaken Doom[1a]. Alongside it, was a Heresy-era reliquary monitor Servo-Skull, that had been used by the Adeptus Custodes and which acted as a guide to the Seal's location. In M41[1c] the Servo-skull was discovered by a party of Space Wolves and their Wolf Lord[1d], who were taking part in a Great Hunt. They had originally boarded the Forsaken Doom to investigate a Vox signal emanating from the Space Hulk[1c], but the Wolf Lord abandoned this quest when the Servo-skull led them to the Seal[1d]. By then they had become attacked by hordes of Genestealers and fully aware of the value of his discovery, and that they would be killed if they stood and fought, the Wolf Lord ordered an immediate withdrawal from the Space Hulk. However time was against them and as the Space Wolves tried to teleport from the Forsaken Doom, they were overrun. As his Space Wolves died around him, the Wolf Lord ensured the Seal was secured from the Genestealers. Once this was done, he was content and spent his final moments recording a message so that other Space Marines could find the relic. If it was recovered, then Space Wolves' deaths would not be in vain.[1e] This would occur in M42[1f], when the Forsaken Doom threatened to collide with the Forge World Gorgonum and the Blood Angels Captain Ubaldo came to its aid[1g]. His battered force aboard the Blood Crusader had just completed a successful campaign and could only send a single Terminator Squad into the Space Hulk, which was led by Sergeant Tahariel[1h]. Their mission was to destroy the Space Hulk, by placing a series of Melta-bombs near its energy cores[1i], however while doing so they came across the corpses of the slain Space Wolves. One had a recording, stating they had found a Seal of the Emperor of Mankind aboard the Forsaken Doom, but had been overrun by Genestealers before they could evacuate with it. After the message was finished, Captain Ubaldo stated that it must be the Emperor's will that brought them to the Forsaken Doom. He then informed Tahariel's squad, that the holy relic's recovery was now the first priority for the Terminators, even over saving the threatened Forge World[1j]. The Lexicanum Hagios was part of Tahariel's squad, and due to the Seal being psychically-charged by the Emperor, the Lexicanum was able to sense the relic and led the Terminators to the Seal's location. Once they found the relic, Captain Ubaldo told them that it would be a day long remembered by the Imperium for the squad's recovery of the Seal. He went on to say, the slain Space Wolves would be honored for their sacrifice and that the squad's deed would be written in the great hall of Baal and across the galaxy.[1k] After the Forsaken Doom was successfully destroyed by Sergeant Tahariel's squadron[1l], the Blood Angels returned the holy Seal to Terra. The Chapter would then ceremonially present the relic before the Emperor as He sat in the Golden Throne. The Seal's recovery is said to have brought a moment of hope to the Imperium and a small measure of illumination to the shadow of despair that now shrouds the galaxy. As its return became known, some Imperials remarked that the Seal's discovery, was an omen of great wonders to come. Others, however, worried it was a harbinger that the Imperium's end was nigh.[1m]

Sealing of the Black Gate
The Sealing of the Black Gate was a battle fought by the Dark Angels (then simply known as the First Legion) during the Great Crusade.[1]

Sean Barrett
Sean Barrett (sometimes credited as Seán Barrett) is a British actor who has performed several audio dramas for the Black Library. A prolific voice actor, Barrett voiced Tik-Tok in 1985's Return to Oz, and also performed as the narrator for the video game Total War: Warhammer.

Sean Green
Sean Green is a Forge World employee. Sean Green is one of Forge World's large scale figure sculptors. Sean has sculpted the Showcase Series Skaven Assassin. Sean has also made Nazgob the Orc Shaman and Dwarf Dragon Slayer for the Collector's Series.

Sean Pertwee
Sean Pertwee is an English actor who voiced Governor Meyloch Severus in the video game Warhammer 40,000: Fire Warrior, and Brother Proteus in Ultramarines - A Warhammer 40,000 Movie. The son of Jon Pertwee, one of the earliest and longest-running actors to play the title character of Doctor Who, Sean appeared in the first season of the television series Cadfael as Sheriff Hugh Beringar, and also in several movies by Neil Marshall, including Dog Soldiers and Doomsday. His recent television roles include Inspector Gareth Lestrade on Elementary and Alfred Pennyworth on Gotham.

Searchlight
The Searchlight is an Imperial and Chaos vehicle upgrade for use during night fighting scenarios. While it is useful for illuminating enemies, it also makes the vehicle with the searchlight mounted on vulnerable to return fire from the enemy.

Searing Plasma Gun
The Searing Plasma Gun is an artificer Plasma Weapon belonging to the Blood Ravens Chapter. It fires plasma pulses with increased stability, making them linger on targets, causing additional damage.[1]

Searsong
The Searsong is a Fire Pike, that is wielded by the Phoenix Lord Fuegan.[1]

Season of Fire
The Season of Fire is a natural occurrence on Armageddon, where wind whips the desert sands into a frenzy and violent storms wrack the skies.[1]

Seawolves
The Seawolves is one of the twelve active Great Companies of the Space Wolves.[1]

Sebaket
Sebaket is a Daemon World, notable for being the location of a Chaos monument known as the Altar of the Four Gods.[1] The Altar held a special significance for Captain Scaevolla of the Black Legion. As part of the oath he made to the Gods of Chaos, whenever he kills one of the gene-seed descendants of Aleph, he takes his victim's skull and places it before the altar.[1] At the latest known count, following the death of Captain Demetros on Zincali VI, there are over 500 skulls piled in front of the altar. It has reached the point where Scaevolla has grown weary of his endless quest and he now pleads for a release from his oath whenever he places a new offering. Thus far, the Gods have ignored his deathwish.[1]

Sebastian Thor
Sebastian Thor was the shadowy and ill-defined figure who led the Confederation of Light and the people of the Imperium in the overthrow of the insane High Lord tyrant Goge Vandire.[1]

Sebastian Winterscale
Sebastian Winterscale was a Rogue Trader who founded House Winterscale and established the Koronus Expanse's Winterscale's Realm, between 188 to 274.M41.[1]

Sebastian Yarrick
Sebastian Yarrick (known as The Old Man by the people of Armageddon[4] and as Old Bale Eye by the Orks[7]) is an Imperial Guard Commissar famous for his participation in the Second and Third Wars for Armageddon, in which he twice fought against the Ork forces of Warlord Ghazghkull Mag Uruk Thraka. His leadership and bravery during these conflicts have made him one of the greatest heroes of the Imperium.[1a]

Sebastien Montante
Sebastien Montante was Fabricator Marshal of Tarsis Ultra in late M41, when the world came under attack by Hive Fleet Leviathan[1b].

Sebastion
Forge Master Sebastion was the ranking Techmarine in the Scythes of the Emperor Chapter after the fall of Sotha.[2]

Sebastus IV
Sebastus IV was an Imperial world later claimed by the Iron Warriors in the aftermath of the Horus Heresy. It was here that Primarch Perturabo built the Eternal Fortress, which ensnared the Imperial Fists into a bloody battle known as the Iron Cage. The Imperial Fists, with the aid of the Ultramarines, eventually reclaimed the planet.[1]

Sebastus Syrong
Sebastus Syrong is an Imperial Guard Captain, who has infiltrated the Ork horde of Warboss Bogrot where he serves as an advisor.[1a] Serving under the false name Skumgrod, Syrong poses as a trusted servant to the Warboss[1a], but has been charged by the Imperium with stirring up trouble amongst Bogrot's Orks.[1b]

Quynn Torl
Captain Quynn Torl is a Chartist Fleet Master, who states bad weather on most worlds is heavy rain and a bit of wind. On Necromunda, however, Torl claims it will take your skin off and cook your bones - and that is on a good day.[1]

Qyrakotosh
Qyrakotosh is a Necron Tomb World. It is part of the Mephrit Dynasty.[1]

R'Alai
Vesu'r R'alai is a famous Tau Commander and Battlesuit pilot, a legend among the grim Fire Warriors of Ke'lshan.[1] It was his leadership and innovation that has successfully led the way in the controversial tactics associated with the XV-9 Hazard Close Support Armour, and is a strong advocate of a more ruthless implementation of Tau military force. R'Alai began his career in the Fire Caste with the Tau exploration fleets. However since the Tau Third Sphere of Expansion he has returned to lead the defense of his homeworld and outlaying colonies. R'alai is a veteran of more than two hundred engagements, famed for his lack of fear and brutal tactics that have earned him the name 'assassin'. Some however claim that he no longer fights for the Greater Good, but rather for vengeance for those he has lost. Some even suggest that within him lurks the madness of the Mont'au.[1]

R'myr
Shas'O R'myr (known as Commander Longknife), is a Tau Commander. As the Tau's Third Sphere of Expansion began under the bold leadership of O'Shaserra, Tau forces began to seek out new planets suitable for colonisation. This fresh mobilisation of the Empire's military strength required a wave of new military technology to be developed and many new leaders from the fire-caste. One such commander was Shas'ar'tolR'myr, utilising the latest experimental technology of the XV8 Crisis battlesuit. At the start of the Third Sphere expansion R'myr was awarded a command position under O'Shaserra, and was responsible for several long-range raids against human colonies and commanded the successful defence of Fi'rios against invading Orks. His growing reputation as a reliable, dedicated and tactically astute leader was sealed by his command of the Tau's campaign to capture the desert mining colony of T'ros.[Needs Citation]

R'zhan R'drah
R'zhan R'drah is a Necron Overlord of the Xonthar Dynasty whose mind has slid into a rage-driven madness after millions of years of stasis-sleep.[1] He is obsessed with reclaiming lost Tomb Worlds[2] and is currently reclaiming those that have unwittingly been overrun by the Imperium.[1]

R-VR
The R-VR, Rantal-Class Venatus Reclamator, is a type of Cyber-Mastiff, that is used by the Adeptus Arbites. It is a technological marvel, that combines the best attributes of a loyal Mastiff with the endurance of a Servitor.[1]

RAM Shield
RAM Shield are bulky but formidable shields used by the warriors of the Leagues of Votann, most notably Einhyr Champions.[1]

RE-45
The RE-45 is a type of shuttle craft used by the Imperium. The design itself is a civilian model, based upon a long-obsolete design once used by the Imperial Guard.[1]

RE-4x Condor
The RE-4x Condor is an Imperial transport aircraft that has a carrying capacity of five people, which includes its pilot.[1]

Ra'Tsen
Ra'Tsen is a Salamanders Chaplain and was among his Chapter's forces defending five Imperial Systems, from the predations of the Tau.[1]

Ra'al Su'Tekh
Ra'al Su'Tekh was the first Chapter Master of the Carnovora Chapter.[1]

Ra'pson
Ra'pson is a world whose moons had been colonized by the Imperium, until they were scoured of life by Hive Fleet Behemoth during the First Tyrannic War.[1]

Ra'stan
Ra'stan was an Epistolary in the Salamanders Legion, during the Horus Heresy. He took part in the Dropsite Massacre, but its not known if he survived the conflict.[1]

Ra Endymion
Ra Endymion was a Tribune of the Legio Custodes during the Horus Heresy and the commander of the Custodians in the War Within the Webway.[1c]

Raastus Korphaal
Raastus Korphaal is a current Reclusiarch of the Iron Hands Chapter.[1]

Raballe
Raballe was a Guardsman of the Royal Volpone 50th.[1]

Rabash bal Raetut
Rabash bal Raetut is a Techmarine in the Tome Keepers Chapter's 3rd Company. He was among its forces that took part in the Indomitus Crusade and served in Task Force XI, during the Argovon Campaign.[1]

Racej Lucerne
Racej Lucerne was a Space Marine Sergeant of the Unnumbered Sons from the line of Rogal Dorn, originally serving in the 308th Expedition Torchbearer Fleet[1b] but eventually becoming a member of the Black Templars.[2]

Racel Vought
Racel Vought was an officer of the Imperial Armada during the Horus Heresy. The executive officer aboard the Frigate Eisenstein and second to Shipmaster Baryk Carya, Vought stayed loyal to the Emperor and helped steer the vessel back to Terra to warn of Horus' treachery under Nathaniel Garro's leadership.[1]

Rachna
Rachna was a Battle Sister of the Order of the Sombre Vow. When the Cult of the Cataclysm led an insurrection on the Shrine World of Lubentina, Shanta was one of the Sisters charged with defending the Warmason's Cathedral. She was killed when she was shot in the throat by the attacking Genestealer Cultists.[1]

Reliquary 26
Reliquary 26 is an Inquisitorial vault in the Calixis Sector's Tricorn Palace. Its halls are filled with forbidden technology and relics of the Dark Age of Technology. Agents of Reliquary 26 sometimes become members of an Inquisitors retinue.[1]

Reliquary Armour
The Reliquary Armour is a relic of the Blood Angels.[1] A grim memorial to the mortal sacrifices of the Death Company, the Reliquary Armour is decorated with the bones of Lost Brothers. Only the greatest of heroes are commemorated in this way, and it is a tragic indictment of what has been lost to the Flaw that the armour still bears the bones of over thirty different Chapter heroes. It is said that the strength and determination of those mighty warriors is conferred to the wearer of this macabre armour, along with their burning desire for vengeance upon the Imperium’s foes. The wearer of the Reliquary Armour becomes a grim and unstoppable figure upon the field of battle, his presence reminding the Blood Angels of the losses they have suffered, the sacrifices their heroes have made, and the unending duty they have to honour those sacrifices in blood.[1]

Reliquary of Amit
The Reliquary of Amit is a relic of the Blood Angels Chapter, which contains a single feather of their slain Primarch, Sanguinius, within a Stasis Field.[1]

Reliquary of Dust
The Reliquary of Dust was an ornate Force Weapon used by Amon during the Great Crusade and Horus Heresy.[1] Kept within the concealed chambers of a short rod bound in power fields and psychic circuitry, this device carried the dust-like remains of slain Psychneuein. The hungering psychic essence of these creatures was bound to their dust, and it was in Amon's power to invoke it with lethal results.[1]

Reliquary of Gathalamor
The Reliquary of Gathalamor is a Space Marine relic.[1] The final defence of Gathalamor during the Noctis Aeterna was led by Knight Centura Ordela Grendoth, whose null-field was anathema to the rampaging Daemons. Gathalamor was ultimately liberated by the Indomitus Crusade but Grendoth was slain in the battle. Her bones have since been placed inside a reliquary that now possesses a fraction of her power.[1]

Reliquary of Saint Helena
The Reliquary of Saint Helena, is a reliquary that contains the relics of the Imperial Saint Helena.[1]

Reliquary of Spite
The Reliquaries of Spite are body parts encased in adamantium used by the Sons of Medusa. These body parts are the ones that the Sons replace with bionic limbs, and are encased to preserve them from decay and weakness. These Reliquaries are granted to Battle-Brothers to stoke their hatred of infirmity, and to strengthen their will against the failings of flesh. [1]

Reliquary of the Repentant
Reliquary of the Repentant is a relic of the Dark Angels.[1] The skull contained within this reliquary is that of a captured Fallen psyker who repented his sins. Once he had been executed, the remains were bound and mounted upon the bike of the Ravenwing Inner Circle member who had captured him. The power of the Fallen lingers in the relic still, creating a disturbing aura that strikes at the minds of enemies as much as it interferes with their shielding systems.[1]

Rellion Five
Rellion Five is an Imperium world that was one of the many Warmaster Ryse's forces fought for during his Crusade.[1]

Relthor Prime
Relthor Prime is an Imperial depot world that lies in the furthest fringes of the Imperium and is used for the storage of promethium and other materials mined from a nearby moon. Though it was heavily defended by the Astra Militarum, Relthor Prime's reserves made it a target for the Death Guard, who successfully raided the world in a catastrophic attack some time after the Great Rift's creation.[1]

Relza Calzus
Relza Calzus was a Rogue Trader, who was active in the Koronus Expanse.[1]

Remael
Remael was the Blood Angels' Chapter Master, during the Kallius Insurrection.[1b] The Blood Angels took serious losses in that campaign, before they were allowed to disengage and return to Baal[1b]. Remael had command of the Bloodcaller, as he led the remnants of his Chapter's fleet back to their Homeworld. However before the Blood Angels could leave the current System they were in, the Chapter was mercilessly ambushed[1c] by the Black Legion. To make matters even worse, the Blood Angels became bereft of Remael's leadership, after a barrage struck and completely destroyed the Bloodcaller's bridge[1d]. The Chapter would be saved, though, after the Angels Numinous arrived and drove off the Black Legion[1e]. Due to their battles in the Kallius Insurrection and the ambush, the Blood Angels' Captains were nearly all dead. Only Captain Dante still lived and he would be chosen to succeed Remael[1a], as the next Chapter Master.[1f]

Remains of Rogal Dorn
The remains of Rogal Dorn are the holiest relics belonging to the Imperial Fists. The full skeleton of Rogal Dorn is in the possession of the Chapter, although it is separated into two separate relics: Dorn's skeletal hands and the skeleton of the rest of his body. The remains are displayed within the inner chapel of the reclusiam aboard the Phalanx.[1]

Remas
Sergeant Remas was the leader of the Scythes of the Emperor Space Marine squad which tried to apprehend the first Hive Ship which approached Sotha, prior to the planet's destruction by Hive Fleet Kraken.[1] After inserting by Boarding Torpedo, they ventured into the ship but were attacked by Tyranid creatures. Most of his squad was killed (including a warrior named Brother Harvan) and eventually only Remas and one other, Brother Tobias, escaped after crippling the ship.[1] Remas and Tobias drifted on their own ship until it was recovered by the Ultramarines. By that time, Sotha had fallen to the xenos invasion and was already a dead world.[1] When he was discovered, the unconscious Remas was gripping tightly on to a tattered Chapter banner, which depicted the golden horseman symbol of the Scythes of the Emperor.[1] After he had recovered sufficiently, his rescuers took Remas to meet with Chaplain Cassius. The sergeant was dressed in a black tunic decorated in gold, rather than his power armour or other battle gear. His testimony that day helped Cassius in the organisation of the Tyrannic War Veterans.[1] Remas was relatively short for Space Marine, but solidly built. He wore three service studs in his brow, each inscribed with a small image of a horseman. He had the shadow of a deep, ragged scar across his left cheek, most likely a result of injuries sustained on the Hive Ship.[1] When meeting with Cassius, he carried a look of profound sadness in his eyes, and walked with a pronounced limp.[1] Remas supposed to be the sole survivor of his chapter. It is known about other bands of Space Marines wearing the Scythes of the Emperor’s black and yellow colours throwing themselves on suicide missions against tyranid high-value targets, but as yet this reports went unconfirmed.[2]

Remataan
Remataan is a Chaplain in the Imperial Fists Chapter.[1]

Remdas Clan
The Remdas Clan were the owners of the largest merchant fleet operating in the Chinchare Sector, before they turned to the worship of Chaos during the 13th Black Crusade. Soon most of the Clan disappeared along with their entire fleet, which had contained valuable cargo. This has had severe consequences for several Imperial worlds that relied on the merchant fleet and their populations' are now rioting due to suffering from shortages of needed supplies. The Imperium has searched for the Remdas Clan, but has found no trace of them or their merchant fleet, which contains over fifty heavily armed ships - the largest being massive freighters that contain almost as much mass as an Imperial Navy Cruiser. To the forces of Chaos however, the Remdas Clan have become a great boon to them, as their fleet is stationed over the world Jubal and they are now using their stolen cargo to resupply Chaos vessels in the area. They have also become privateers that are preying on Imperial commerce and in doing so, have greatly helped the Chaos forces fighting the Imperium in the Chinchare warzone.[1]

Remembrance
Remembrance is an Astartes Thunder Hammer made from the main axle of a Land Raider tank of the Aurora Chapter. This tank and its task force was destroyed in the Jericho Reach during the Age of Shadow by an unknown Xenos. The Deathwatch rescued the survivors and recovered the Gene-seed of the fallen. The ruins of the tank were taken by the Forge Master of the time remade the tank's main axle into a thunder hammer so that the noble machine could avenge its destruction. Those who have wielded the weapon in battle swear it strikes with the force of a tank bearing down on its foe.[1]

Remembrance Shield
The Remembrance Shield is a Combat Shield fashioned with a number of large, deeply coloured jewels, taken from the Eldar of Craftworld Ulthwé to commemorate a Deathwatch victory over them in the Slinnar Drift Star Cluster. The shield must offend the Ulthwé Eldar greatly, for there have been numerous attacks over the intervening years apparently designed to seize the shield and kill the one who bears it. Eldar of all types will do everything they can to take it - though so far, all have failed.[1]

Remembrance of the Throne
The Remembrance of the Throne is the flagship of the Astraneus Rogue Trader House and serves in the Davamir Compact. Like the rest of the House's fleet, the Remembrance's hull is void-black and covered in the scripture of the Church of the Shrouded Emperor.[1]

Remembrancer
The Remembrancer Order was a group of poets, journalists, imagists and writers that were sent to accompany the Imperial forces during the later years of the Great Crusade, once the Emperor had returned to Terra.[1]

Safehaven
Safehaven was the site of the battle where Inquisitor Sophia Vilimas and the Masque of the Midnight Sorrow defeated the forces of the Alpha Legion, and in so doing prevented a massive Daemonic incursion.[1]

Safehold
Safehold is a Dead World of the Imperium on the outskirts of the Doranno System.[1a]

Saffor Sengir
Saffor Sengir was an Inquisitor of the Ordo Malleus who spent her life seeking out the secrets of the Lord of Change Ix'thar'ganix.[1] After learning of the Daemon’s power of foresight, Sengir slowly descended into obsession, convinced she could steal this power for the Imperium. For decades the Inquisitor scoured the galaxy for cursed objects and profane artifacts linked to the Lord of Change. Eventually, in the drifting hulk of an alien vessel, she found the bones of the Whisperer, a long-dead xenos creature once possessed by Ix’thar’ganix. With these remains, she hoped to summon the Daemon and bind it to her will. However, in 941.M41 Ix’thar’ganix instead was able to have her possessed by the Great Unclean One Lurgon. In the resulting Plague of Madness, Sengir's body was destroyed.[1]

Safiya
The Safiya is a Thousand Sons Escort that took part in the Pyrus Reach Conflict.[1]

Saga (Space Wolves)
The sagas of the Space Wolves Chapter chronicle their history and lore. Unlike other Space Marine Chapters they preserve the past through oral tradition rather than in written form.

Sagan III
Sagan III is a planet in the Maelstrom Zone, that played an important role during the events of Badab War.[Needs Citation]

Sagan Subsector
The Sagan Subsector is an Imperial Subsector located within the Maelstrom Zone in Ultima Segmentum near The Maelstrom. Battles were fought in it during the Badab War.[1]

Saganor
Saganor is a Jungle World of the Imperium, that has been declared a Forbidden World by the Inquisition.[1] The exact reason for this declaration has never been fully explained and the occasional battle still has to be fought on Saganor. However, Inquisitors are always watching and they are quick to execute those who stray too far from camp, or exhibit a "heretical curiosity."[1]

Sagaraya
Sagaraya is an Ocean World, whose waters reclaimed its landmasses and the world is now populated with large ferocious sea creatures. It can also be stricken by large storms, which turn large sections of the world's oceans into death traps, for any vessel traveling across them. Sometime after the Great Rift's creation, Sagaraya became the site of a battle between the naval warships of the Imperial Navy and the forces of Chaos. Due to it being an Ocean World, some of the Navy's aircraft pilots have been dulled into trances as they watch world's endless waves. Minutes can go by before they pull themselves out of a trance, but it is not unheard of, for distracted pilots to crash their now fuel-deprived aircrafts into Sagaraya's oceans.[1]

Sagarekha Politix
Sagarekha Politix is a Dark Mechanicum Magos Dominus of the Hell Forge Omega-Threx. Like many of its Archmagi he has devoted his physical form to war and has earned the moniker Eightswords.[1]

Sage
The Sage (or Savant) is an Inquisitorial Henchman. They are biologically augmented with increased mental storage and processing power. They are used to aid the Inquisitor in tracking down their foes. Often they are also useful for calculating trajectories, communicating with local populations and translating ancient texts. They are also used to predict enemy movements.[1] Different types of Sage include the Autosavant, Lexmechanic, Calculus Logi and Sister Dialogous.[1]

Sage of Slaughter
Sages of Slaughter are World Eaters who have embraced the suffering their Butcher's Nails bring them and welcome their rage as well, as they feel it is an agony-fueled existence that is a pure form of worshiping Khorne.[1a]

Sagen's Hold
Sagen's Hold is a Repository World of the Imperium.[1] Once, due to a single dropped barrel of promethium, a roaring inferno was created on Sagen's Hold that devoured an area the size of a city within a matter of days, destroying an unimaginable quantity of supplies.[1]

Saghari
Saghari is the current Chief Stormseer of the White Scars Chapter. He was mentored by the ancient Stormseer Ogutai.[1] Known as one of the most discerning and scrutinizing members of the Chapter, he is said to have an unblinking perceptive stare that probes into the deepest recesses of one mind. His aged face carries a snow-white hair alongside ritual scars that represent his librarius ranks and battle-honors. He has held the rank of Chief Stormseer for several centuries, and wields the Force Staff Sunstorm that is said to date back to the Siege of Terra.[2]

Sagis
Adept Sagis was an Imperial Navigator of House Locarno. He was the Navigator of Rogue Trader Brielle Gerrit's ship the Fairlight.[1]

Sagitarii
Sagitarii are Skitarii heavy weapons units.[1]

Sagitaur ATV
Sagitaur ATVs are redoubtable rapid-response vehicles of the Leagues of Votann, that are designed for surveying inhospitable alien terrain and can carry a full squad of infantry.[1]

Sagittar Slaith
Sagittar Slaith was a Chaos Cult commander active during the Sabbat Worlds Crusade.[1a] Slaith was one of the most trusted lieutenants of the Chaos warlord Urlock Gaur, leading a division of Gaur's cult/army - the Blood Pact. Notably, he was given the responsibility of overseeing the Blood Pact's conquest and subjugation of the planet Phantine.[1a][1b] During the Imperial reconquest of Phantine, a team of Imperial Guardsmen of the Tanith First and Only and 81st Phantine Skyborne regiments infiltrated the city of Ouranberg ahead of the main strike force to assassinate Slaith, in a mission designated "Operation Larisel". The hope was that Slaith's death would throw the enemy into confusion and damage their morale.[1b] During the mission, the Guardsmen were split into four teams, each making their own way into Ouranberg via grav-drop.[1b] Although the teams were discovered and a number of the operatives were killed, the overall mission was a success - Slaith was killed by a number of explosive tube charges rigged by Scout-Sergeant Oan Mkoll.[1d][1e] With Slaith's death, the Blood Pact defence of Ouranberg faltered and the Imperials were able to successfully retake the city and, from there, the rest of the planet.[1e]

Repulsion-Shield Dome
Repulsion-Shield Domes are type of energy shield, that is used by the Adeptus Mechanicus to cover their battle lines. When activated, the Dome will reduce the impetus of any projectile that passes through it.[1]

Repulsive Grand Cruiser
The Repulsive Grand Cruiser is a Chaos starship.

Repulsor
The Repulsor is a newly unleashed battle tank used by Primaris Space Marines.

Repulsor Executioner
The Repulsor Executioner is a new Primaris Space Marine vehicle.[1]

Repulsor Impact Field
The Repulsor Impact Field is a piece of experimental support equipment used by the Tau Empire. Consisting of reverse engineered Ork tractor beam technology, while most attempts to master such technology proved futile, the Tau have nonetheless managed to produce some degree of a replica. However due to its complexities, only a single Repulsor Impact Field exists, but field testing has proven it to be a devastating weapon.[1]

Requiem Heavy Bolter
The MK IV Requiem Pattern Heavy Bolters are adorned with heavy scripture and censors that hang from beneath their muzzles. The weapons are more generally seen in the hands of the Dark Angels — whose dedication to scripture and lore far surpass most other Chapters. They have become so affiliated with the Requiem Heavy Bolters, that the special incense burned in the weapons' censors (which is said to calm and sharpen the focus of their wielders) has gained the nickname Uzziel’s breath[1]; after the Interrogator-Chaplain in their Chapter.[2]

Rerval
Rerval was a vox-officer of the Tanith First and Only, serving in Major Rawne's squad as part of the regiment's third platoon.[1]

Research Station
The ρ-class research stations are listed in the classification system of Imperial worlds, but are not worlds themselves. Some are based in orbit around planets or on asteroids, or on worlds themselves, such as Dead Worlds or Death Worlds. Types of research stations include actual laboratories, as well as surveillance posts for defensive purposes. Populations range from 100 to 500,000, and tithes are typically Aptus Non.[1] In bureaucratic matters classifications of research stations and Fortress Worlds overlap.[2]

Reslian 45th
The Reslian 45th is an Astra Militarum Regiment.[1]

Resolute (Dictator Class Cruiser)
The Resolute is an Imperial Navy Dictator Class Cruiser.[1b]

Resolute Bay
Resolute Bay is a bay on the northern edge of the Netheria Peninsula which empties into the Tempest Ocean.[1]

Resolute Spirit
The Resolute Spirit was a Mechanicus vessel of the fleet of Forge World Hephaesto, later captured by the Tek WAAAGH!.[2] Being a less militant forge world, focused on STC research and integration, Hephaesto was unprepared when Waaagh! Badrukk came to loot the forges. Easily outgunned by Badrukk's own fleet, fleet Hephaesto was left with little in the way of strategic and tactical options. Most of the fleet pulled back to the asteroid belt, nominally to protect the asteroid mines, but factually because there was little else they could do to affect the outcome of the war, other than to await for Hephaesto to be evacuated or for reinforcements to arrive. Other fleet elements fled to seek help from the wider Imperium, and the Resolute Spirit was one of these vessels.[2] Unfortunately, it encountered the Tek WAAAGH!. Da Meklord, already looking for such an opportunity, had other ideas. The Resolute Spirit was intercepted and boarded by forces under Nob Badgit Snazzhammer. Though Snazzhammer met his end at the hands of a Kastelan Robot, his mob managed to take the ship under the command of Badgit's successor Ufthak Blackhawk. Da Boffin, a mek seconded to the mob, attached his Warp Dekapitator to the ship's Warp drive, causing a "katastrophic warp implosion" which took the entirety of the TekWAAAGH! back to Hephaesto. After several weeks of warp travel, the Mechanicus of Hephaesto, already fighting a losing war, were unpleasantly surprised to find Ork reinforcements dropping into system, lead by the Resolute Spirit.[1][2]

Resolution's Ire
Resolution's Ire is an Imperial Fortress World in the Formidyre System, which has been invaded by Tyranids during the Fourth Tyrannic War.[1]

Resonance Barb
The Resonance Barb is a Bio-Artifact of the Tyranids.[1] Within the crowning carapace of this creature are pulsing bundles of nerves, their tendrils driven irreversibly into the beast’s cortex. The Resonance Barb throbs at sympathetic frequencies with the Hive Mind, transmitting a portion of its cosmic might into the creature’s flesh-form.[1]

Resonance Stave
The Resonance Stave is a Force Staff, used by Magus Veridielle of the Hand of the Magus Genestealer Cult.[1a]

Resonances
Resonances are senior Psyker Adepts of the Adeptus Astronomica. They work within the Forbidden Fortress directly within the Chamber of the Astronomican.[1]

Respa III
Respa III is the world on which Inquisitor Commodus Voke captured the Apex Twins.[1]

Respectable Salvager's Nocturnal Consortium
The Respectable Salvager's Nocturnal Consortium[1] is an Imperial galactic interest group[2], that is actually a secret society of the Hrud Xenos species. The group advocates that all spacefarers dispose of their junk, broken machinery and expired food, by leaving it scattered near their voidcraft's unsecured vents.[1]

Reston Egal
Reston Egal was an Explorator Magos Prime of the Adeptus Mechanicus who led an expedition to the planet Naogeddon in 641.M41 to catalogue xenos structures on the surface.[1]

Sagittarum Guard
The Sagittarum Guard are a sub-sect of the Custodian Guard within the Tharanatoi Caste.[1] Among the least common type of Custodes warrior, these warriors fulfill a vital role in battle. As opposed to the majority of the Custodes who fight at close range with Guardian Spear, the Sagittarum Guard attacks foes over a distance, often with devastating heavy weapons. In addition to this role, the Sagittarum Guard served as the sentinels of the outer perimeters of the Imperial Palace during the Great Crusade and Horus Heresy. On Terra they maintained checkpoints and constant vigils over the external regions of the Palace complex. In this role they were renowned to recall any face, movement pattern, and speech.[1] In battle, members of the Sagittarum Guard were most typically equipped with Adrastus Bolt Calivers, Adrathic Destructors, and Melta Bombs.[1]

Sagittarus Malacque
Sagittarus Malacque was one of the first thirty Custodians of the Emperor of Mankind, choleric and wild.[1b] He was the first Custodian to die and was entombed in a Contemptor Pattern Dreadnought as a warrior of the Moritoi.[1a]

Sagramor
Sagramor is a Crimson Fists Chaplain who joined his Chapter in attacking the Waaagh! of Warboss Grishnak after the Invasion of Rynn's World.[1a] During the battle, Sagramor clashed with Grishnak and easily cut down the Warboss; the Waaagh! was defeated by the Crimson Fists shortly afterwards.[1b]

Sagrifarri
Sagrifarri is a world of the galaxy notable for its glass seas.[1] The planet was the site of a battle between a force of the White Scars Chapter led by Kor'sarro Khan and an Alpha Legion warband led by Nullus.[1]

Sagyar Mazan
The Sagyar Mazan (or Bringers of Vengeance)[2] were suicide squads of White Scars Space Marines during the Horus Heresy.

Saharduin
The Saharduin, also known as Pisceans are a Xenos species attacked by the Space Wolves Legion during the Great Crusade, losing at least some domains due to this attack.[1] Despite these losses, the Saharduins were still active in late M41,[2] and many of their planets remain unexplored by the Imperium.[3][Note 1]

Saharrin
Saharrin is the site of a battle between the White Scars Chapter and the forces of Khorne.[1]

Sahch-V
Sahch-V is a world of the Imperium.[1] Unknown to the Imperium Sahch-V was secretly infiltrated by a small group of Word Bearers, who began a plot to convert its population into the worship of Chaos. From their hidden base, in the tunnels within the walls of the world's giant canal-cities, they created a Chaos Cult, which began to covertly preach the word of Chaos to the population. Two years after they had begun, the Cult had grown massively and the Word Bearers' goal of overthrowing the Imperium's rule on Sahch-V was well within sight. It all came to a sudden end, however, when the Eldar of the Craftworld Varantha launched a sudden attack on Sahch-V. Well known for their hatred of the Chaos Gods and their servants, the Eldar of Varantha's attack was aimed at the Chaos Cult and Word Bearers and they quickly wiped out both groups from the world's surface; with only the Dark Apostle De Haan and the Word Bearer Meer surviving the attack by reaching the safety of a teleport pad within their base.[1]

Sahlonum
Sahlonum was a Sumaturan philosopher active in the twenty-ninth millennium.[1]

Sahmjat
Sahmjat is a barely-habitable Imperial salvage moon, that also contains half-sealed hives.[1]

Sahmjat Grease-cats
The Sahmjat Grease-cats are ragtag Astra Militarum Regiments from the salvage moon, Sahmjat.[1]

Sahrakoor Elekh
Sahrakoor Elekh is a Greater Daemon, that was among several others summoned into Realspace by the Thousand Sons, during the Battle for Terra.[1a] After the Lion's Gate Spaceport fell to the Traitors, the Greater Daemons were unleashed to destroy the Imperial Palace's Colossi Gate[1b]. While they succeeded in tearing down the Gate's outer defenses, the Daemons were destroyed by the White Scars' Stormseers and the Adeptus Custodes, before they could complete their task.[1c]

Saim-Hann
Saim-Hann is an Eldar Craftworld with a reputation for wildness and a preference for lightning-fast attacks.

Saint's Lament
Saint's Lament is a desolate Imperial world, that contains Extractor-shrines and which has become invaded by Ork Speed Freaks in M42. However it was also infested by a Genestealer Cult, whose mechanized forces are now fighting the invaders on Lament's dusty plains.[1]

Saint-Saen Crusade
The Saint-Saen Crusade was a Crusade by the Imperium which liberated twelve worlds of Segmentum Obscurus. One of its most notable developments was the discovery by the Adeptus Mechanicus of the STC for the Lightning[1] on the planet Karnak II.[2]

Saint Anais
Saint Anais was a Living Saint that fought during the Kaurava conflict. Saint Anais was placed by the Confessor Treganum March in the Order of the Sacred Rose's primary bastion in Sama District on Kaurava I, as the Confessor knew that it would take a massive amount of holy light and fire to cleanse the entire Kaurava system.[1] Saint Anais could be imbued with the Inviolable Aura - an aura which rendered every sister of battle in her presence invincible. However, if the holy shrines used in the blessing were to be destroyed, the aura would be rendered powerless, making it possible for the Living Saint to be slain.[1] She was armed with the Ardent Blade, an immensely powerful sword capable of casting forth huge gouts of immolating holy fire.[1]

Saint Aster (Battle Cruiser)
The Saint Aster is an Imperial Navy Overlord Class Battlecruiser, under the command of Commodore Eloise Athagey and serves as the flagship for the Indomitus Crusade Fleet Tertius's Battle Group Saint Aster.[1a] The Cruiser is named in honor of the Saint Aster and several statues depicting her, are located within it[1b]. Before the Saint Aster deployed to the Indomitus Crusade, the Cruiser was the command vessel of the Machorta Sector Battlefleet's Strike Group Saint Aster.[1a]

Saint Augusta
The Saint Augusta was a Retribution Class Battleship that fought during the Age of Apostasy in the Battle of Callavell.[1]

Saint Basillius
Saint Basillius was an Imperial Saint. An enormously influential figure who rose out of the Ecclesiarchy purges of the Age of Redemption, Basillius commanded a "Puritas" division of Space Marines who eliminated those he deemed heretical or impure.[2] In 321.M37, he declared thirty Space Marine Chapters' faith to be lacking, condemning them to the Abyssal Crusade in the Eye of Terror.[1] In early M38, Chapter Master Konvak Lann of the Vorpal Swords led the survivors of the Crusade out of the Eye of Terror, having purged at least four hundred worlds. However the Chapter Master declared the now-ancient Saint Basillius to be a false idol who had in fact been an apostle of Chaos working against the Imperium[2]. Worship of him was banned, his followers were massacred, and his remains and relics were loaded onto a freighter and launched into a nearby star.[1]

Saint Celestine
Saint Celestine is a legendary member of the Adepta Sororitas. Now a Living Saint, she has been described as a grand design of the Emperor unfulfilled.[3] She has lived multiple lives in the Emperor's service, and each time she is slain is reborn once more.[6a]

Reontrek
Reontrek was the Chaplain of the Angels Sanguine Chapter's First Company.[1]

Repair Krew
Repair Krews are assigned to Stompas, consisting of Meks and their Grot orderlies, all eager to fix stuff. The more disciplined ones actually wait for the damage to occur![1]

Repandros Malifect
Repandros Malifect is an Iron Warriors Warpsmith.[1]

Reparative Warden
The Reparative Warden is a Thunderhawk Gunship in service with the Ashen Reclaimers Chapter.[1]

Reparators
The Reparators are a Space Marine Chapter.[1]

Repentance
Repentance is the Adeptus Astartes Homeworld of the loyalist Space Marine Chapter The Nameless. It is an artificial world located beyond the Eastern Fringe of the galaxy.[1]

Repentant Brotherhood
The Repentant Brotherhood are a Dark Angels Successor Chapter.[1]

Rephas
Rephas, Traitor's Bane, is a Death Company Dreadnought in the Blood Angels Chapter who took part in the Diamor Campaign, where he served under Chaplain Daenor. It is not known whether he survived the campaign.[1]

Rephial
Rephial is an Apothecary of the Dark Angels, who was attached to the Chapter's Fifth Company during the Battle for Honoria.[1a] Rephial spent a large part of the battle keeping Company Master Zadakiel alive after he fell into a sus-an coma as a result of the wounds he sustained in a duel against the Ork Warboss Groblonik.[1b] He was also responsible for keeping Librarian Ezekiel alive after he was shot in the eye during the Battle for Sularian Gate, fitting him with an augmetic replacement.[1c][1d] More unusually, he helped to deliver Marita's baby, Agentha.[1d]

Replicae
Replicae are artificial beings created by genetic engineering, the branch of the science known to archaic humans as "cloning." The science was widespread during the Dark Age of Technology, but barely understood in later eras.[2]

Repository World
A Repository World is a classification for worlds which have been completely converted into giant warehouses for the Imperium's products and resources.[1]

Reprecht II
Reprecht II was an Ecclesiarch, who commenced the Imperium's 30 year Argoyle Crusade. Before the Crusade was launched, Reprecht stood behind the Pulpit of Woe and delivered a fiery wrath and unwavering hatred of the Heretics his Crusade would utterly extinguish.[1]

Repression Baton
Repression Batons are a type of weapon, used by the Adeptus Arbites.[1]

Repressor
The Repressor is a heavily armored personnel carrier, used by the Adeptus Arbites and the Adepta Sororitas. Repressors are a variant of the Rhino, converted to extend the transport compartment and adding firing slits for the passengers' weaponry.[3]

Reprisal
The Reprisal was a Battle Barge in the Dark Angels Chapter when the Ork forces of The Beast invaded the Imperium. It was later commanded by Grand Master Sachael, when he led Dark Angels' fleet against the Orks after they invaded the asteroid field known as the Astorias Cloud.[1]

Reptile-Tank
Reptile-Tanks are Battle Tanks used by the forces of Chaos.[1]

Reptos
The Reptos are an alien species native to the Jungle World of Hyades

Repugnus
Repugnus is a Death Guard Champion, who was among its forces that invaded[1] the Imperium world Korvon II, under the command of the Chaos Lord Felthius, sometime after the Great Rift's creation.[2] The world's population was able to send out a distress call, which was answered by an Ultramarines strike force led by Lieutenant Calsius. When their Strike Cruiser, the Honour of Ultramar, neared Korvon II, it was attacked[3] by a Lord Felthius' warship, Rotbringer. The Death Guard soon boarded the Honour of Ultramar and Repugnus was among them, along with his followers Gruhl and Bubox. During the boarding attack, the Champion was given the task of claiming the skull of one of the Ultramarines' heroes, which served as an inspiring relic for the Chapter. As battle waged across the Honour of Ultramar, Repugnus and his followers neared the training area where the relic was kept, but they were confronted[1] by a squadron of Intercessors. Led by Sergeant Decius, the Intercessors[3], were the only thing stopping the Champion from achieving his goal.[1] Repugnus would fail in his task, though, and the Ultramarines repelled the Death Guard from the Honour of Ultramar. Their battle would continue on Korvon II, however, and Repugnus later defended one of Lord Felthius' Malignant Plaguecasters, as he attempted to open a Warp portal in the city of Mirefurt.[4]

Sabrehagen
Sabrehagen was a Guardsman of the Konig 9th Heavy Tank Company, who served under the Tank Commander Maximillian Weisemann as a sponson gunner on the Baneblade Arethusa.[1]

Sabriel
Sabriel is an Adeptus Mechanicus space station, long forgotten and abandoned.[1]

Sabrina
Sabrina was a Abbess of the Adepta Sororitas.[1] She was originally member of the Order of the Ermine Mantle in M41. Eventually became Abbess of the Adepta Sororitas, but mysteriously vanished during pilgrimage to San Leor. After disappearance, the post of Abbess has remained vacant.[1] Later in the Age of the Dark Imperium Sabrina's fate was revealed. She had become trapped on San Leor, battling Daemons and the Alpha Legion. Though a century had passed, they were kept alive due to the powers of the Warp and a church bell which emanated with the powers of the Emperor. In the final phase of the Battle of San Leor Sabrina and her Sisters were encountered by Saint Celestine, Greyfax, and others. However the Imperial reinforcements were not enough to fully liberate the world, and Sabrina and her sisters agreed to stay behind to defend San Leor.[2]

Sabryna Doon
Sabryna Doon was a member of Necromunda's House Orlock and is one of Slate Merdena's twelve daughters.[1] However she was later one of his three daughters to leave the Clan House and join the Palanite Enforcers. Doon was able to work her way up to become the Captain of the Ash-Nines Precinct-Fortress, and later began to hold a grudge against her father, Slate, for shooting her during the Mad Dog bullet strike.[1]

Sabtah
Sabtah, known as The Older, was a Veteran of the Blood Gorgons.[1] Following the death of Monomachus, Sabtah became the bond-brother of warband leader Gammadin. As a result of his blood bond with the Chaos Lord, Sabtah grew powerful over the centuries. During the attempted coup by the treacherous Sorcerer Anko Muhr, Sabtah was killed by a Daemon.[1]

Sacaellum
Sacaellum is an Imperium Shrine World that lies in the Traxis Sector. It was brought into Compliance by a Crusade led by Lord General Camila. After her death, Camila was declared an Imperial Saint and was interred on Sacaellum within a large cathedral that bears her name. Sometime later, for reasons unknown, the Imperium lost contact with the Traxis Sector, until millennia later in late M41 it was rediscovered. However, the Imperium was not alone in rediscovering the Traxis Sector and it has now been invaded by the various enemies of Mankind.[1a] Sacaellum was the first world brought back into the Imperium's hands, as they sought to reclaim the Traxis Sector, but it was suddenly invaded by the various species and factions who are taking part in the Traxis conflict.[1b] As a result, the Shrine World has been devastated by the fighting and who ever gains control of Sacaellum, will rule over nothing but mountains of corpses and rubble.[1a] Not only that, but the relics of Saint Camila are now at risk, as the Craftworld Saim-Hann has sent a strike force, led by Autarch Talyesin Fharenal, to claim them for themselves.[1c]

Sacc-Five
Sacc-Five is an Imperial Penal World, that is used to house the prisoners of several systems in its Subsector. Among those worlds who make use of Sacc-Five is the Hive World Alecto.[1a]

Sachael
Sachael was the Grand Master of the Deathwing of the Dark Angels Chapter when the Ork forces of The Beast invaded the Imperium.[1] He later commanded the Battle Barge Reprisal, when he led his Chapter in battle against the Orks, after they invaded the asteroid field known as Astorias Cloud; which contained numerous Imperium mining installations. During the battle, he tried to navigate the asteroid field, to fire upon an Attack Moon within it, but was cornered by Orks ships and soon required assistance. However, when Company Master Adnachiel was ready to come to his aid, aboard the Strike Cruiser Herald of Night, Sachael suddenly told him to abort his rescue attempt. The Dark Angels had just received word that their aid was requested for a strikeforce, that was being formed on Terra to attack the world Ullanor and Adnachiel had been chosen to be a part of it. Though Adnachiel did not want to leave without aiding Sachael, the Deathwing's Master told him of the mission's importance, as Ullanor was discovered to be the origin point of The Beast's invasion force, and promised the departing Company Master, that he had no intention of dying within the asteroid field.[1]

Sachiel
Sachiel was a Sanguinary Priest of the Blood Angels.

Sacking of Colonia
The Sacking of Colonia (also known simply as the Colonia Campaign[3b]) was a military campaign fought by Imperial forces in 857.M41[2] on the planet Colonia.[1]

Sacramentum
Sacramentum is a Force Sword forged by Chariz Terenoch for Iskandar Khayon of the Black Legion to replace his Fenrisian axe Saern after it was shattered by Worldbreaker. Forged from a number of arcane elements and psychically attuned to Khayon, it notably included fragments of the weapons of two primarchs.[1]

Sacratis
Sacratis is an Imperial world and the Homeworld of the Golden Halos Chapter.[1]

Sacred Banner
A Sacred Banner (also Sacred Banner of the Order Militant) is an awe-inspiring display of loyalty to the Emperor for nearby Adepta Sororitas forces. Only large forces carry a Sacred Banner and then only the militant sections of the Adepta Sororitas (the Sisters of Battle rather than the other Orders).[1]

Sacred Banner of the Order Militant
The Sacred Banner of the Order Militant is a relic of the Adepta Sororitas.[1] Each of the six great Orders of the Sisters of Battle possess an ancient battle banner passed down through the generations from the time when their order was first created. It is said that several strands of hair taken from each of the Order's founding Saints are woven into these banners, and thus they possess divine qualities. Each banner represents the heritage and history of their respective Orders and the honour of carrying one is granted only to the most faithful and accomplished members of the Sisterhood. Those Sisters who see these standards on the battlefield redouble their efforts and refuse to retreat.[1]

Sacred Hills
The Sacred Hills (also known as the Holy Depths[2]) were a region of the planet Hagia, notable for containing the the resting place of Saint Sabbat.[1a][1b]

Sacred Hull
The Sacred Hull is a Daemonhunters vehicle upgrade. The vehicle's hull is covered in scriptures, purity seals and many other religious icons, making it very difficult for daemons to approach.

Sacred Incense
Sacred Incense is a piece of Daemonhunters wargear and is carried in a brazier taken from the censers surrounding the Golden Throne itself. This brazier produces a minor holy region around the bearer, causing foes of the Emperor to check their advance towards it.[1]

Sacred Mace
The Sacred Mace is a Dark Angels Thunderhawk gunship.[1a] The Sacred Mace was the command echelon's vehicle during Strike Force Blacksword's assault of Ferro-Giant Omicroid on the Ocean World Saltire Vex, serving as the transport for Interrogator-Chaplain Zaeroph.[1a][1b]

Sacrifactum Autorepulsor
The Sacrifactum Autorepulsor is a Adeptus Mechanicus relic device that is currently possessed by Archdominus Belisarius Cawl. It is an arrangement of pipes, gauges and cogged mechanisms built around a microscopic particle of blessed dark matter. The sacred energies that pulse from that particle are channeled through the ancient device, manifesting as shock waves of divine power that drive back the foe.[1]

Scrag-Bear
Scrag-bears are omnivorous demi-ursids, with long, lank and ragged fur, shovel-like foreclaws and a continuously slavering snout. Used as a war-mount by the Imperium, they are an example of one of the many vicious animals that have been semi-domesticated by humanity. Scrag-bears are foul-tempered and notoriously shortsighted, but phenomenally strong and durable. Originally native to the brutal feral world of Endrite, they have since been successfully bred elsewhere. They must be reared and trained from birth to be used as mounts, but can be extremely loyal to their masters, whom they recognize by scent, and are well-suited to battle.[1]

Scragfrid
The Scragfrid are one of the four most numerous and powerful Ironhead Squat Prospector clans in Necromunda's north-western hemisphere.[1]

Scrambler Array
Scrambler Arrays are devices carried by Genestealer Cult Clamavuses. The array allows them to hack into enemy broadcasts and send their own message across it. They are also able to intercept signals and learn enemy troop movements and tactical dispositions.[1]

Scrap-Keep
Scrap-Keeps are towering impregnable strongholds, that are built by Orks.[1]

Scrap Code
Scrapcode (also known as Lingua Diabolis)[3] is a type of Warp-infested computer virus capable of infecting all forms of machinery. Scrapcode can be seen as the machine equivalent of the Dark Tongue, seemingly nonsensical at first but possessing an anarchic power that cripple a Machine Spirit and pervert a piece of technology to the cause of Chaos. It is said that even Knights and Titans have succumbed to this ravening, self-replicating scourge. Warpsmiths often oversee the implementation of Scrapcode, who turn have learned this art from the teachings of the Daemon Primarchs Mortarion and Perturabo.[2] It is a language used by hereteks of the Dark Mechanicum to converse and commune with the Chaos Gods and their manifestations.[3]

Scrap Shield
Scrap Shields are crude Necromunda shields, that are made from bits of barricades or simply panels pried from tunnel walls. Those owned by Underhive gangs, will be painted in their colors and then affixed to other suits of armor, strapped to an arm or mounted over a shoulder.[1]

Scrap Skiff
Scrap Skiffs are Necromundan ships that ply Hive Primus' Underhive seas.[1]

Scrapspire Incursion
The Scrapspire Incursion took place in 830.M41 when Great Wolf Logan Grimnar lead a rescue mission to recover a priceless STC from the wreckage of the downed Adeptus Mechanicus vessel Eternal Iron. The ship crashed on the Ork world of Scrapspire, a dumping ground for rubbish from across the sector. On a sea of scrap metal the Space Wolves fought their way into the great city of the Ork Warboss Krugfist, finally reaching his treasure vaults and recovering the STC. In the fray Grimnar hacked Krugfist’s mechanical klaw from his arm, taking it with him as a trophy.[1]

Scratch Company
A Scratch Company was an ad-hoc military unit made up of both civilians and Vervun Primary troopers cut off from the Hive during the opening acts of the Siege of Vervunhive. During the early stages of the war they tried to hold off the Zoican forces but were easily driven back into hiding when the sheer weight of numbers pressed against their defensive line.[1a] After that the Scratch Companies would plant traps for the Zoican forces moving through the outhabs and go on search and destroy missions to take out Zoican troop positions or tanks.[1b] When the Battle for Vervunhive went from outside the Curtain Wall into the main hive, most of the Scratch Companies moved into the hive as well trying to help out the Imperial Guard forces where they could. During the final stages of the battle members of Scratch Companies helped Colonel-Commissar Ibram Gaunt and his strike force of Tanith and Volpone troops destroy the Zoican mobile command centre.[1c] After the Siege, most members of the Scratch Companies joined the Imperial Guard after the passing of the Act of Consolation.[1d]

Screamer
Screamers, often referred to as Sky-sharks, are the Daemonic Beasts of Tzeentch. They soar through the warp in groups in search for souls.[5]

Screamer-Killer
Screamer-Killers are a variant strain of Tyranid Carnifex.[1] An older adaptation of the basic Carnifex strain[4], Screamer-Killers are named for the terrifying ululating shriek that accompanies their deadly bio-plasma discharges. They're able to tear apart hapless enemies with huge sweeps of their scythe-shaped talons, and immolate any survivors with incandescent bolts of their bio-plasma.[1] Screamer-Killers are said to be the largest and most infamous variant of Carnifex.[3]

Screaming Brides
The Screaming Brides is a Necromunda Slaanesh Cult, that is described as being composed of wandering torture-merchants.[1]

Screaming Cage
The Screaming Cage is a hideous Chaos artifact that was created by a Keeper of Secrets known as Asteroth.

Screaming Flail
The Screaming Flail is a famed Daemon Weapon of Slaanesh consisting of a screaming flail of daemonic faces.[1] The flail was wielded by Artekus Bardane, a Space Marine of the Relictors Chapter, on the Daemon World of Eidolon[1] against the Cult of the Scarlet Vein.[2] Bardane was the sole survivor of the battle, inheriting the position of Chapter Master as a result.[2] The weapon was then taken back to the chapter's Fortress-monastery and placed within a stasis capsule.[1] The Relictors would go on to use the weapon against the forces of Chaos themselves. Rechristened the Artekus Scourge, it was wielded by Bardane during the chapter's search for Angron's Monolith in the Equatorial Jungles of Armageddon.[2]

Screaming Jets
Sometimes Dark Eldar vehicles (Raiders and Ravagers) are fitted with a high-powered jet engine. These engines allow these vehicles to arrive in the middle of an assault behind enemy lines or simply at the center of a battle. Vehicles which have these extra jet engines make inhuman screaming wails as they come into the battle.[1]

Screaming Mind
The Screaming Mind are a Word Bearers Warband.[1] They are known to have taken part in the Nachmund Rift War[2]

Screaming Skulls
The Screaming Skulls were once a loyal Space Marine Chapter, until they were converted to the worship of Nurgle by the Plague Marine Korpharact the Contaminated.[1]

Screaming Vortex
The Screaming Vortex is one of two massive Warp Storms which separate the Calixis Sector of the Imperium from the Koronus Expanse [1]. Within the storm, several worlds are known to the Chaos renegades who reside in the region.

Scribbus Wretch
Scribbus Wretch is a Death Guard Tallyman, who has a morbid focus on gleefully counting and cataloguing misfortune. He is accompanied by a Nurgling, busy with the task of carrying extra ink and paper, while Scribbus stands atop a pile of books; likely written by him, and full of atrocities.[1]

Scribe
Scribes are a lowly kind of functionary within the Administratum. They keep records in a way roughly similar to that of a clerk. Most of the staff of the Administratum are drawn from families of hereditary slave-workers, many of whom can trace their family history back to the original founding of the Imperium.[1]

Raphale Ebellius
Raphale Ebellius is a bombastic and roaring hulk of a warrior, who serves as a Battle Brother in the Blood Angels Chapter's First Company. He wields a Cyclone Missile Launcher on his shoulders and Ebellius has a penchant for causing impressive explosions amongst the ranks of the Blood Angels' enemies.[1]

Raphelous
Raphelous was a Dark Angels Grand Master, who supported the theory that the Fallen Angel Cypher was more than one person; more than likely a persona worn by Fallen Angels that was passed down to another, once the current one was destroyed. In his mind it was the only explanation for Cypher's long life and seeming indestructibility. Raphelous would later lose his life in pursuit of Cypher, though if the Fallen Angel was really responsible for the Grand Master's death, has never been proven.[1]

Raphen
Raphen was a Sergeant of the Blood Angels Chapter's Death Company, who fought in the Cryptus Campaign.[1a] He was killed on Asphodex by the broodlord known as the Spawn of Cryptus.[1b]

Rapid Insertion Craft
Rapid Insertion Crafts are a type of Imperial ship, that quickly travel through the maelstrom of close-range orbital combat in order to unload their cargo/passengers. They do so, after entering the very edge of a world's atmosphere and then return to the void afterwards.[1]

Rapid Insertion Force
The Rapid Insertion Force is a specialized Hunter Cadre employed by the Tau Empire.

Rapid Redeployment Force
The Tau Rapid Redeployment Force is a military division employed by the Tau Empire.

Rapid Strike vessel
The term Rapid Strike Vessel refers to the small, Escort-class ships used by the Space Marines to patrol their territory and escort their larger Battle Barges and Strike Cruisers. The number and type of Rapid Strike Vessels varies from Chapter to Chapter, though some common designs include the Sword and Firestorm Frigates and Cobra Destroyers used by the Imperial Navy.[1] It also includes designs specific to the Space Marines, such as Hunter Destroyers, Gladius Frigates and Nova Frigates.[1] Unlike "normal" Space Marine ships, Rapid Strike Vessels typically have no Space Marines aboard. Only a cadre of Techmarines are on hand to support the serfs manning the craft.[1]

Rapier (Strike Cruiser)
The Rapier is a Strike Cruiser that was commanded by a Chaos Cult and gave passage to the Fallen Angel Cypher. Unfortunately for its crew, the Red Corsairs boarded the Rapier, seeking Cypher for his betrayal of them during the Escovan Campaign. Eager to enact their revenge, they searched the ship but found nothing but cultists, who could not tell them what happened to the mysterious Space Marine who had been in their midst. Furious at having lost Cypher once again, the Red Corsairs killed the Cultists. What became of the Rapier afterwards is unknown.[1]

Rapier Armoured Carrier
The Rapier Armoured Carrier or Rapier Laser Destroyer is a semi-automated[8] tracked weapons carrier used by the Imperium of Man, including the Imperial Guard, Adeptus Mechanicus and Space Marines. A potent anti-tank weapon, it mounts a powerful multi-barrelled laser cannon with which it shares its name. However Rapiers have also been seen wielding Graviton Cannons, quad Multi-Lasers, quad Mortars, and quad Heavy Bolters.[5]

Rapier Scout Titan
The Rapier Scout Titan is among the smallest class of Imperial Titan and is even lighter and swifter than a Warhound. It was noted that during the last years of the Horus Heresy, the Rapier became a rare sight in the battles between the Traitors and Loyalists.[1]

Raptor (Audio Drama)
Raptor is an audio drama in the Horus Heresy series by Gav Thorpe. It is was released in March 2015.[Needs Citation]

Raptor (Raven Guard)
Raptors were proto-astartes of the Raven Guard legion during the Horus Heresy. [1a]

Raptor Blade
The Raptor Blade is an ancient power sword and a current relic of the Sisters of Silence, which is wielded by its Knight-Centuras.[1]

Raptor Fighter
The Raptor Fighter is the standard Dark Eldar space Attack Craft. Like their Eldar cousins' Darkstar Fighters, the Raptor is able to outfight and outlast "lesser" races' fighters, allowing them to operate for extended periods of time before being forced to return for refueling and rearming.[1]

Raptor Guard
The Raptor Guard was an elite formation of Oblivion Knights of the Sisters of Silence during the Great Crusade and Horus Heresy.[1] The greatest warriors of their Chamber of Oblivion, each was a fighter of sublime skill and they often served as the personal bodyguards for the high command of their Order. As such, they were issued with the finest weapons and armour the Silent Sisterhood could provide. Incorruptible and possessed of an untarnished spirit, they battled the most dangerous foes such as Alpha-Level Rogue Psykers or major Daemonic incursions. They are also noted to have formed the honour guard for Knight-Commander Jenetia Krole herself.[4]

Raptor Imperialis
The Raptor Imperialis was the early symbol of the Emperor and his fledgling Imperium during the Great Crusade. It was used as a badge of the Thunder Warriors, but over time was adopted by other armies such as the Solar Auxilia.[3] Eventually, as the Great Crusade wore on, the Raptor Imperialis became a special badge indicating that its owner fought alongside the Emperor Himself. Sigismund, First Captain of the Imperial Fists Legion, bore it on the knee of his heavily-modified Mk II Power Armour.[1] The Space Wolves Consul-Opsequiari disciplinary officers wore the Raptor Imperialis on their armor as symbol of their authority.[4]

Raptor Shock Armour
Raptor Shock Armour is a type of Power Armour worn exclusively by Chaos Raptors. Chaos Raptors consider themselves to be the ultimate predators of the battlefield, screeching birds of prey that rapidly turn their targets into carrion. The Raptor Shock Armor is designed to enhance this impression, adding to the terror sowed through the forces of the False Emperor.[1]

Raptoris Furus
The Raptoris Furus is an Imperial Navy Tyrant Class Cruiser.[1b]

Sebiascor Ebongrave
Lord Commander Sebiascor Ebongrave is the commander of the Imperium's forces in the Canis Salient of the Jericho Reach. His paranoia and militant searches for traitors in his own ranks are legendary. Ebongrave sees the Tau as a subtle and insidious enemy, their unifying ideology standing in stark contrast to the Imperial Creed. He believes the Tau "Greater Good" appeals to men who lack convictions and sways them away from the righteous path. These men become traitors to their own race, and further the infection of xenos ideology. Because of this, Ebongrave sees Tau sympathizers lurking throughout the Imperium. Ebongrave has thus overseen brutal purges against suspected pro-Tau elements within the Achilus Crusade.[1a] However, Ebongrave’s detractors within the Canis Salient claim that his hostility towards his own people only drives them to embrace the ways of the Tau, that his paranoia has turned to delusion, and that he now cares more for his own safety than for the future of the Achilus Crusade. Ebongrave is currently based in a secured bunker on the Fortress World of Spite, where he oversees his purges against those suspected of being xenos sympathizers. Fearful of traitors and xenos-sympathizers, he rarely leaves his bunker and instead leaves most of his day-to-day business to his trusted subordinate Lord General Reila Vann.[1a]

Sec Maegra
Sec Maegra is a region of Commorragh, city of the Dark Eldar. Also known as the Null City, it is a nation-sized shanty town permanently engulfed in civil war between rival gangs, assassins, and xenos mercenaries. From time to time Kabals may recruit from the gangs of Sec Maegra.[1]

Seco
Seco is a Kroot world that was discovered by the Tau Empire, during its Third Sphere of Expansion.[1]

Second Abonian Genocide
The Second Abonian Genocide began in 688.M40 when Inquisitor Halan Jentz of the Ordo Hereticus declared the entire population of the Abonian Sub-Sector diabolos inculcatus. The Inquisitor then gathered together a Crusade army that included elements of the War Bearers, Red Hunters and Subjugators Chapters, as well as the Orders of the Blue Robe and Black Sepulchre of the Adepta Sororitas, to bring the population of the Sub-Sector to account for their crimes. The Crusade raged within the Sub-Sector for a decade, before the Inquisitor declares their task is finally complete.[1]

Second Aegisine Crusade
The Second Aegisine Crusade took place between 633-635.M39 and followed the Aegisine Crusade.[1]

Second Agrellan Campaign
The Second Agrellan Campaign, also known as the Cleansing of Agrellan or the Second Battle of Mu'Gulath Bay, was a major Imperial offensive launched against the Tau Empire in the closing years of M41.[1]

Second Battle of Damnos
The Second Battle of Damnos was fought between the Imperium and Necrons in 999.M41.[1]

Second Battle of Davin
The Second Battle of Davin was a battle during the Horus Heresy.

Second Battle of Exyrion
The Second Battle of Exyrion was a battle fought in M41 between the Dark Angels and Iron Warriors on the site of the Horus Heresy Battle of Exyrion.[1c]

Second Battle of Golgotha
The Second Battle of Golgotha was a battle between the Second and Third wars for Armageddon.[1] During the First Battle of Golgotha Imperial forces were defeated and Commissar Yarrick was captured by his arch-nemesis Ghazghkull Mag Uruk Thraka. However Yarrick managed to escape, and upon his return to Imperial territory immediately organized a campaign of vengeance against the Orks on Golgotha. Though Ghazghkull had since departed Golgotha Yarrick used Titans and Skitarii to assault the planet once more. However the war was still going badly for the Imperials until the Mechanicum constructed a Ordinatus engine to scour the world of Greenskins.[1] While the Imperials were victorious the Orks would later counterattack and launch a renewed invasion of the planet.[2]

Second Battle of Paramar V
The Second Battle of Paramar V was an engagement of the Horus Heresy, taking place in 011.M31.[1a] Occurring two years after the initial traitor victory in the First Battle of Paramar, the second engagement saw loyalist forces consisting of the Legio Atarus, Legio Ignatum, Legio Solaria, Blood Angels, White Scars,[1a] and House Vyronii[1b] clash with defending traitors consisting of the Legio Fureans, Legio Mortis, Sons of Horus, and Word Bearers.[1a] The loyalists conducted a series of diversionary attacks across the Paramar System in order to draw the forces away from their true target, before conducting a full-scale assault on Paramar V's primary spaceport. The loyalists were able to capture it intact and then pressed outwards to begin the destruction of the mass-provender silos sprawling across the plateau beyond. However it was soon revealed that the traitor's had seen through this plan and launched an enormous counter-attack. Though they inflicted heavy casualties on their attackers, the loyalist invasion force was surrounded and destroyed mercilessly.[1a]

Second Battle of Prospero
The Second Battle of Prospero was an engagement during the Horus Heresy.[1c] The battle was the culmination of a plot by Warmaster Horus to integrate the White Scars into his own forces. The traitor's plan was to have Warrior Lodges within the Scars led by Hasik Noyan-Khan take control of the Legion's fleet and join with the Death Guard while Jaghatai Khan was investigating on Prospero. Traitor forces aboard the Swordstorm, led by Hasik and Torghun Khan, took control of the bridge, instigating chaos throughout the fleet as small-scale engagements erupted.[1a] Loyalist Shiban Khan and his Brotherhood of the Storm managed to eventually board the Swordstorm via Sojutsu pattern voidbikes with the help of Departmento Munitorum general Ilya Ravallion, who opened a docking bay for them. Shiban led his forces to the Swordstorm's bridge, battling Torghun's Brotherhood of the Moon. Around the same time a fleet of four Death Guard battleships led by Mortarion himself aboard the Endurance arrived in the Prospero system. As the Death Guard fleet waited to see which way the White Scars would turn, Mortarion teleported to Prospero's surface and attempted to turn the Great Khan himself. When Mortarion failed, the two Primarch's and their retinues came to blows. Meanwhile Shiban's efforts on the Swordstorm's bridge were strengthened when Jemulan Noyan-Khan arrived and fought against the conspirators. Loyalists began regaining control of the White Scars fleet, as Targutai Yesugei arrived and had his small fleet of captured traitor ships manned by Salamanders and Iron Hands engage the Death Guards.[1b] The battle in space caused Mortarion to leave his duel with the Khan, knowing his mission had been a failure. Jaghatai was teleported aboard the Swordstorm shortly after, arriving amidst a bloody melee between his own Legion. The Great Khan's arrival promptly ended the fight, and most of the traitor surrendered themselves. He then directed his fleet to engage the Death Guard, causing a brief but intense battle which ended with Mortarian withdrawing from the system.[1c]

Second Battle of Shadowbrink
The Second Battle of Shadowbrink was the second clash between the Tyranids and Chaos on the world of Shadowbrink, taking place sometime after the formation of the Great Rift.[1]

Second Battle of Sverren
The Second Battle of Sverren took place in 760.M41 during the Sabbat Worlds Crusade.[1a]

Second Best
Second Best is quite literally what it claims to be, though some may argue that it is a lot further down the list of preference than second. An alcoholic beverage brewed in the Underhive of Necromunda, it is a cheaper alternative to the exclusive Wild Snake drink for those whose purses are light.[1] Second Best is produced from all the leftovers of the Underhive which despite the best efforts of enterprising minds simply cannot be turned to any other use. Slugs too rancid to be sold as food for Pit Slaves, rat pelts too mouldy for anything else, and household waste too disgusting to even consider thinking about. All this and more is used to create the potent Second Best which fortunately is so strong you will not quickly stop worrying about what's inside it and probably won't remember imbibing it afterwards.[1]

Second Book of Ordeals
The Second Book of Ordeals is a holy tome of the Inquisition.[1] One of the passages in this holy book stated that "the heretics might know their crime even as they die".[1]

Second Hadekuro Crusade
The Second Hadekuro Crusade was a Crusade launched by the Imperium that cleared out the Orks from the Deunoff Subsector in the Segmentum Pacificus. Afterwards, there was an edict for the newly freed worlds in the Subsector to be colonized by the Imperium, but as time wore on it eventually never happened.[1]

Second Kuppukin Schism
The Second Kuppukin Schism was a battle fought in M40 that is notable for being the first recorded appearance of the mysterious Consecrators Space Marine Chapter.[1] At the height of the war between Imperial loyalists and secessionist rebels, just as the loyalists were on the brink of defeat, the entire Consecrators Chapter arrived. Launching an immediate attack upon the rebels, within six hours the Consecrators had wiped out their entire command structure and standing forces. Their task complete, the Consecrators withdrew, not to be seen for another three decades. This first recording of the chapter was recorded in the works of the Administratum field notary Corwen Quilp.[1]

Second Meridius Crusade
The Second Meridius Crusade was a Crusade launched by the Imperium, which failed when the Slighting Wars erupted in the Ptolemaic Reach and Crassan sub-sector regions of the Ixaniad Sector. The series of interplanetary wars and civil conflicts in the sub-sectors disrupted the supply line the Second Meridius Crusade relied on, forcing it to grind to a halt.[1]

Second Mortis Gate Campaign
The Second Mortis Gate Campaign was a battle fought in 560.M33 by the Dark Angels and Death Guard.[1] During the battle, almost the entire chapter took to the field and it is recorded that all three of the chapter's sacred standards—the Standard of Devastation, Standard of Fortitude and Standard of Retribution—flew over the scene of triumph.[1] The war lasted three months and saw storm-wracked warfare before the traitors were finally driven from their strongholds.[2]

Saint's Lament
Saint's Lament is a desolate Imperial world, that contains Extractor-shrines and which has become invaded by Ork Speed Freaks in M42. However it was also infested by a Genestealer Cult, whose mechanized forces are now fighting the invaders on Lament's dusty plains.[1]

Saint-Saen Crusade
The Saint-Saen Crusade was a Crusade by the Imperium which liberated twelve worlds of Segmentum Obscurus. One of its most notable developments was the discovery by the Adeptus Mechanicus of the STC for the Lightning[1] on the planet Karnak II.[2]

Saint Anais
Saint Anais was a Living Saint that fought during the Kaurava conflict. Saint Anais was placed by the Confessor Treganum March in the Order of the Sacred Rose's primary bastion in Sama District on Kaurava I, as the Confessor knew that it would take a massive amount of holy light and fire to cleanse the entire Kaurava system.[1] Saint Anais could be imbued with the Inviolable Aura - an aura which rendered every sister of battle in her presence invincible. However, if the holy shrines used in the blessing were to be destroyed, the aura would be rendered powerless, making it possible for the Living Saint to be slain.[1] She was armed with the Ardent Blade, an immensely powerful sword capable of casting forth huge gouts of immolating holy fire.[1]

Saint Aster (Battle Cruiser)
The Saint Aster is an Imperial Navy Overlord Class Battlecruiser, under the command of Commodore Eloise Athagey and serves as the flagship for the Indomitus Crusade Fleet Tertius's Battle Group Saint Aster.[1a] The Cruiser is named in honor of the Saint Aster and several statues depicting her, are located within it[1b]. Before the Saint Aster deployed to the Indomitus Crusade, the Cruiser was the command vessel of the Machorta Sector Battlefleet's Strike Group Saint Aster.[1a]

Saint Augusta
The Saint Augusta was a Retribution Class Battleship that fought during the Age of Apostasy in the Battle of Callavell.[1]

Saint Basillius
Saint Basillius was an Imperial Saint. An enormously influential figure who rose out of the Ecclesiarchy purges of the Age of Redemption, Basillius commanded a "Puritas" division of Space Marines who eliminated those he deemed heretical or impure.[2] In 321.M37, he declared thirty Space Marine Chapters' faith to be lacking, condemning them to the Abyssal Crusade in the Eye of Terror.[1] In early M38, Chapter Master Konvak Lann of the Vorpal Swords led the survivors of the Crusade out of the Eye of Terror, having purged at least four hundred worlds. However the Chapter Master declared the now-ancient Saint Basillius to be a false idol who had in fact been an apostle of Chaos working against the Imperium[2]. Worship of him was banned, his followers were massacred, and his remains and relics were loaded onto a freighter and launched into a nearby star.[1]

Saint Celestine
Saint Celestine is a legendary member of the Adepta Sororitas. Now a Living Saint, she has been described as a grand design of the Emperor unfulfilled.[3] She has lived multiple lives in the Emperor's service, and each time she is slain is reborn once more.[6a]

Saint Curia's Autopurger
Saint Curia's Autopurger is an Adeptus Mechanicus relic device that is currently possessed by Archdominus Belisarius Cawl. It was created by the Conclave Genocidius to honour their Patron Saint Curia. When used in battle, the Autopurger spews forth billowing clouds of highly irradiated incense smog, that proves quickly inimical to biological organisms.[1]

Saint Cyllia's World
Saint Cyllia's World is an Imperium world and was the site of the Saint Cyllia Massacres.[1]

Saint Cyllia Massacres
The Sant Cyllia Massacres were a battle waged in 863.M41 fought between the Imperial Guard and the Adamant Fury Traitor Titan Legion.[1] Imperial Guard Knight Commander Pask gained notoriety when the Commander and his company gained at least four Titan-class kills. Pask himself destroyed the feared Ravager-Class Titan Damnation Eternus, by hitting its plasma reactor with a single battle cannon shell, destroying the mighty machine in a delayed but violent explosion that lit up the sunset sky, flinging pieces of the monstrous metal hard into the blood-soaked massacre's site.[1][2] The Chaos Titans ultimately emerged victorious, but Pask exacted his revenge during the battle on Planus Steppes[3]. Over eight thousand tank companies and thirty-five super-heavy detachments were annihilated during the continent spanning, year long war that followed. However with the support of three entire Knight Houses, Pask's forces cornered the surviving Traitor Titans and destroyed them one by one.[5] In the wake of the massacre, the Iron Hands commit several hundred tanks to the destruction of the Adamant Fury Legion. Their Land Raiders prove vital during the Battle of Planus Steppes, protecting the flanks of the Cadian 423rd Armored Regiment and accounting for no less than four traitor Titans.[4]

Saint Damiane
Saint Damiane was Imperial Saint who, after their death, had their skeletal ashes added to a gigantic golden Aquila that were affixed to the front of the Imperial voidship Polyphemus as it served as the flagship of a Crusade.[1a] This massive gold Aquila was captured by the Necron Ithakas Dynasty during a void battle and melted down to dress the armour of the Dynastic flagship as well as the necrodermis of its leader, Oltyx. [1b] Unfortunately for the Necron Lord, the Crusade was able to track the psychic imprint of the Saints bones and pursued the Necron ships to both fleets detriment. [1a]

Saint Emiline
Saint Emiline was a citizen of the Imperium who, in M40, gave her life to recapture the world of Emiline's Hope from the forces of Chaos. The planet was subsequently named in her honour when she was declared as a Saint. Her bones are interred at the Order of the Bleeding Hearts abbey on the planet, and reclaiming Emiline's bones became a central feat in the tale of Sister Martika.[1]

Saint Gerstahl
Saint Gerstahl is an Imperial Saint. It is said that he fell defending the Cadian Gate during the first centuries after the Horus Heresy. Entombed in a Shrine World now named in his honor, a prophecy exists that states that the saint will rise again when the "Eye of Darkness opened for the last time." However during the Third Black Crusade, Abaddon the Despoiler destroyed his remains.[1]

Saint Honoria Dahl
Saint Honoria Dahl was an Imperial Saint.[1] A third-grade sister of Ephesus, Dahl was martyred on the sixth moon of Paragon VI during the Age of Apostasy. A basilica stands on the moon in her honour.[1]

Saint Jheraldine
Saint Jheraldine, known as Jheraldine the Pure and originally as Jheraldine Vorta, is an Imperial Saint.[1] Once a Sister Superior of the Order of Our Martyred Lady, she fell defending her faith in M39 on the world of Sangheist against the Chaos Cult of the Third Eye. During the battle Jheraldine she forced her away through waves of Cultists and possessed, eventually sacrificing herself to secure a landing zone. Her sacrifice saw the cult burned out within days and she was declared a Saint by the Holy Synod in the aftermath.[1] Now, the Saint's remains dwell on the world of Martyr's Rest and draws many pilgrims. These remains were threatened by the Dark Eldar during the Battle of Martyr's Rest, which saw the Order of Our Martyred Lady arrive to defend the bones of the Saint.[1]

Saint Katherine
Katherine Elysius[1] (later canonized as Saint Katherine), also known as the The Shield Bearer, was the founder of the Order of the Fiery Heart.[4]

Saint Lykon's Repose
Saint Lykon's Repose is a holy Imperial Shrine World. None but the Imperium's elite are allowed to set foot amongst its continent-sized shrine gardens and idyllic - if heavily defended - contemplariums.[1]

Saint Marduk's Bane
Saint Marduk's Bane, previously known as Colkasth, was a Hive World of the Orpheus Sector.[1]

Saint Nadalya
Saint Nadalya, also known as The Grey Lady, was the patron saint of Vostroya.[1a]

Saint Nevarre
The Saint Nevarre is an Inquisition ship, under the command of the Ordo Xenos Inquisitor Sigma. The top six decks are permanently Gellar Field shielded, and off-limits to those without clearance; the Inquisitor and the ship's Navigator and Astropath reside there[1a]. The Saint Nevarre, also houses Reaper Flight; a trio of Stormraven Gunships, used by the Inquisitor for various missions.[1b]

Remora (Warp)
Remora are hideous Warp Entities. A vampiric race of bipeds with sucker-like mouths and teeth resembling needles, Remora were encountered by Engir Krakendoom in the bowels of a mutated Void Whale.[1]

Remora Drone Stealth Fighter
The DX-6 "Remora" Drone Fighter is a stealth fighter Drone aircraft used by the Tau Empire.[1] These machines were first encountered by the Imperium during a Tau raid on the penal mining colony of Typha-IV. They are designed to be a stealth craft, being equipped with a stealth field generator.[2] Remoras fly in support of Pathfinder and Stealthsuit teams, and are armed with twin-linked long barrelled burst cannons for aerial combat, and two seeker missiles for ground attack. It is also armed with a Targeting Array and a networked markerlight. The Remora has a short range and is carried into battle underneath a modified Tiger Shark mothership, or in the back of a Manta, which controls data to the drone. These control aircraft from high above and play no part in the battle closer to the ground.[Needs Citation]

Remote Detonation Pack
Remote Detonation Packs are another of the many tools given to a Space Marine Scout, as part of their training and are the ultimate tool for mass destruction and ambush. By utilising remote detonation instead of a timer or impact trigger the detonation pack can be planted and then activated at the leisure of the Scout unit, giving them ample time to move to a safe distance.[1]

Remote Sensor Tower
Remote Sensor Towers are detection systems used by the Tau Empire. First encountered during the Taros Campaign, a Sensor Tower is an information relay station that scans the surrounding area and relays data on enemy movements to other Tau units in the vicinity. It incorporates advanced ground sensors, its own Markerlight system, and targeting information which is used to guide other attacks. Sensor towers mount no weaponry, but are considered expendable by the Tau.[1]

Remus (Ancient)
Remus is a Bladeguard Ancient in the Ultramarines Chapter.[1]

Remus (Dark Angels)
Remus is an Interrogator-Chaplain in the Dark Angels Chapter.[1]

Remus (Planet)
Remus is a world of the Imperium. It maintains the Remus Regiments of the Imperial Guard and engage in gladiatorial combat.[1]

Remus Iolo
Remus Iolo is a member of the Deathwatch and is among its storied champions, that once wielded the masterwork power sword Alien's Bane. It is believed that the righteous hatred of Iolo and other past owners, have suffused the Bane and caused its Machine Spirit to loath Xenos as much as the warriors who wield the weapon.[1]

Remus Regiment
The Remus Regiment are a gladiatorial Imperial Guard Regiment. Its members are chosen by ritual combat.[1] Remus also operates Rough Rider Regiments known as the Remus Crushers.[1]

Remus Ventanus
Remus Ventanus was the Captain of the Ultramarines Legion's 4th Company during the Great Crusade and the Horus Heresy.[1b] His actions during the Battle of Calth helped save the planet from complete destruction, cementing his status as an Ultramarines hero even into M41.

Renald
Renald the Retribution was a member of the Black Templars Chapter who unexpectedly became the Emperor's Champion when disaster struck the Strike Cruiser Catechism of Fury in 301.M40.[1] As the Strike Cruiser left the warzones of Helath, where Renald was grievously wounded in battle, he was gifted with visions of the Emperor just before the Gellar field of the Catechism of Fury failed. All at once, Daemons appeared on the Strike Cruiser and began to overwhelm the few Black Templars on board. Just as it seemed all was lost, Renald appeared and began reaping a terrible tally upon the rampaging Daemons. Wielding only a Chainsword, and suffering from festering wounds, the Emperor's Champion still defeated every Daemon that stood in his way. It was only when the Gellar field was restored and the Daemons banished back to the Warp, that Renald finally allowed himself to succumb to his wounds.[1] Although Renald never carried it in battle, a Black Sword was later inscribed with his name to remember this great deed.[1]

Renard
The Renard is a Rogue Trader vessel captained by Roboute Surcouf. It took part in Magos Lexell Kotov's Explorator Fleet into the Halo Scar.[1]

Renderizer
The Renderizer is a type of serrated axe weapon used by House Goliath gangers.[1]

Rending Claws
Rending Claws are a Tyranid Bio-weapon consisting of short, deadly claws tipped in extremely dense diamond-hard chitin. Powered by the overdeveloped musculature and steel-like tendons of a Tyranid, rending claws become capable of ripping open Ceramite and thick armour with ease as well as fatally shredding flesh and bone.[1]

Rending Guard
The Rending Guard were the bodyguard unit of Iron Warriors Warsmith Andraaz on Castellax.[1a] Consisting of five Iron Warriors in Terminator armour[1b], they were among the Legion's oldest elite warriors, having fought on both Olympia during the Great Crusade and Isstvan during the outbreak of the Horus Heresy.[1a][1b]. They did not enter combat except at the personal command of Andraaz, recognizing no authority as higher than his, short of Perturabo himself.[1a] During the final stages of the Siege of Castellax, the Rending Guard were detailed to accompany Andraaz into battle to confront Warboss Biglug in person. Unknown to them, Fabricator Oriax was secretly a traitor, and deliberately tampered with the controls of the Daemonculum teleporter device. When Andraaz and his retinue arrived on the battlefield, the Rending Guard were all dead, turned inside out by the teleportation process. Andraaz was left alive to face Biglug alone.[1c]

Rending Might
Rending Might is a Mark IIc Astartes Power fist and a relic of the Blood Ravens chapter. Once carried by Blood Ravens hero Trythos, the legendary warrior's terminator armour was lost, but the fist remained in the chapter's hands.

Rendix
Rendix is an Iron Warrior who served as shipmaster to Lord Korus. His left arm has mutated into a silver claw.[1a]

Restrepo
Restrepo is a Radical Inquisitor who bound a Daemon within the Plasma Gun now known as Daemonfury.[1]

Resurrected
The Resurrected is one of several Genestealer Cults that now infest Necromunda, following the infestation, and later destruction, of Hive Secundus.[1] They dwell in Hive Temenos and are perhaps the most insidious of the Hive World's Genestealer Cults, as the Resurrected pose as servants of House Cawdor. The Cult is slowly infesting Temenos' Cawdor forces and it is not known if the House is even aware of this. And even if they are, it may be already too late to stop the Resurrected from claiming them.[1]

Resurrection Orb
The Resurrection Orb is a piece of equipment used by Necrons. It can only be taken by Necron Lords. The Lord operates it with a gesture and the scattered remains of destroyed Necrons pull themselves together and return to the battle.[2] The Resurrection Orb creates a fusion reaction similar to a miniature sun. The Necrons feed off the solar radiation, enhancing their living metal's regenerative properties.[1]

Reszan (Dreadnought)
Reszan was a Raven Guard Leviathan Dreadnought, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Reszan Septyn
Reszan Septyn is a Raptors Intercessor Communication specialist, who is currently a part of the Kill-Team led by Saerys Korvaedyn. He carries the Kill-Team's Vox and relays their foes' position to them.[1]

Reszasz Krevaan
Reszasz Krevaan is a Shadow Captain of the Raven Guard. He commands the 8th Company and is the Chapter's Lord Executioner.[1]

Retaliator Grand Cruiser
The Retaliator Grand Cruiser is a Chaos starship.

Reth
Historically, Reth has been entirely dependent upon its reputation as a paradise world. Consisting largely of a vast archipelago of thousands of golden islands scattered across a shallow warm turquoise sea, its climate and environment are said to be perfect for soothing and rejuvenating the tired and troubled mind.

Reth Sho'mar
Reth Sho'mar[1a] was among the first thousands of Nocturne Aspirants that became Space Marines of the Salamanders Legions during the Great Crusade. Afterwards, they began training under the guidance of their Primarch, Vulkan, to become a battle ready army[1b] and were divided into seven divisions, which were named after their Homeworld's seven great cities[1a]. When Vulkan determined their training was complete and they were ready to take part in the Great Crusade[1b], Sho'mar was chosen to become the Praetor and Lord Protector of the Hesiod division[1a]. However, despite Vulkan's decision, he had promised to remain on Nocturne with his army until the Emperor contacted him and gave the Primarch a war to take part in. When the Emperor finally did, Vulkan's army was tasked with aiding their unmet Terran Battle-Brothers of the XVIII Legion, which had been operating independently under the command of Legion Master Cassian Vaughn. The XVIII had been fighting a campaign to save the Imperial Systems of the Taras Division from an Ork invasion, but despite their best efforts they had been unable to stop the Xenos. They had been pushed back to the Taras System and were now at risk of being completely destroyed. Vulkan was determined to prevent that from happening[1b] and the Salamanders reached the Taras System just as the XVIII were making a final stand on the volcanic Death World Antaeum[1a]. The Primarch then led the Salamanders to Antaeum's surface and the now-surrounded Orks were quickly killed. Afterwards, the two halves of the Legion met for the first time and became one, but it is unknown if Sho'mar survived to see this happen.[1c]

Rethari
The Rethari are a Xenos species, and some of its members, known as Bloodhunters, serve as Bounty Hunters in the Imperium.[1]

Retinue
Retinue may refer to: Lord's Retinue - Dark Eldar Archon servants and henchmen Inquisitorial Henchmen - Servants used by Inquisitors

Retius Daceus
Retius Daceus[2] is a Veteran Sergeant of the Ultramarines 2nd Company, the right-hand man of Captain Cato Sicarius, and the leader of his Command Squad, the "Lions of Macragge."[1]

Retlaxi
Retlaxi was a Forge World of the Imperium. Before the Horus Heresy, it served as the secondary homeworld of the Legio Mortis Titan Legion. Its current status is unknown[1], but some suspect its heretical Tech-Priests may still be acting against the Imperium.[2]

Retractors
The Retractors are a Space Marine Chapter.[1]

Retribution
Retribution is a Lunar Class Cruiser. It was seen during the Gothic War.[1]

Retribution (Strike Cruiser)
The Retribution is a Strike Cruiser in the Blood Ravens Chapter's Third Company and served as Force Commander Aramus's base of operations during the Second Aurelia Crusade.[1]

Retribution Class Battlecruiser
Retribution Class Battlecruiser an ancient class of Battlecruiser used by the Legiones Astartes during the Great Crusade and Horus Heresy.[1]

Rhazazel
Rhazazel is a Bloodletter of Khorne.[1] It was summoned by the Dark Apostle Marduk on the mining moon Perdus Skylla to fight against Genestealers present there.[1]

Rhea's World
Rhea's World is an Imperium Hive World.[1] In 992.M41, an eruption in the heart of the world's cursed burial plateau cast out a host of Plaguebearers which soon attacked Rhea's World's Hives.[1]

Rhenesi (Squad)
Squad Rhenesi was a squad of the Raven Guard 3rd Company.[1]

Rhetoricus
Rhetoricus was a member of the Imperial Fists Chapter.[1] He was a highly-regarded scholar, considered second only to the Imperial Fists' Primarch, Rogal Dorn, when it came to battle strategy. He codified the Chapter's modern approach to battle, penned across a number of tomes. The most notable of these was The Book of Five Spheres.[1]

Rhetormentors
The Rhetormentors are a Chaos Undivided demagogue Cult, that took part in the War of Beasts. During the conflict on Vigilus, the Cult conducted Chaos rituals that summoned forth Daemons onto the embattled world.[1]

Rhetors
The Rhetors are a Space Marine Chapter.[1]

Rhidl
Rhidl is a world of the Imperium.[1] The Ordo Hereticus once uncovered a chronomantic cult that worshipped the Hrud on the world, promptly sending a Deathwatch Kill-Team to purge the heretics and aliens both.[1]

Rhiko Trieste
Rhiko Trieste was a Master-Princep of Legio Praesagius, during the Horus Heresy and commanded the Warlord Battle Titan Auric Pegasus.[1a] She took part in the Battle of Calth, which saw her Legio in disarray when the Traitors attacked. Worse still, their commander, Princeps Maximus Arutis, was thought dead, after the drop ship Arutan was shot down by Warmaster Horus' forces. This led Trieste to quickly take command of the Legio's scattered forces, just as the traitorous Fire Masters began to advance upon them. She realized her depleted forces would be destroyed if they fought the Fire Masters and they needed the close confines of the nearby city Ithraca to survive. She gave the order to retreat into the city, but Trieste knew they would need time to escape and ordered the 8 remaining Warlord Battle Titans, to join her as she charged at the Fire Masters. Her bold attacked, against over a hundred Titans, ended in the deaths of Trieste and her comrades, but ensured the Legio Praesagius' forces safely reached Ithraca[1a]. According to reports, Trieste's Auric Pegasus was the last to fall, while holding a Fire Master Reaver's head in the Warlord's fist. For their heroism, the Legio Praesagius Warlords later became known in the annals of the Collegia Titanica, as the Nine Paragons of Ithraca.[1b]

Rhildhol
Rhildhol is an Eldar Exodite World that lies within the Ghoul Stars.[1]

Rhinestone
Rhinestone is an Adeptus Arbites Judge who has been sent to the Feudal World Banjax, to help its puppet-ruler put down a peasant rebellion. He is now training the world's palace guard in how to wield their ancient ceremonial weapons, against the peasants.[1]

Rhino
The Rhino is a common armoured troop transport produced by the Imperium. Its use is entrusted to only the most loyal of soldiers: the Space Marines, Sisters of Battle, Adeptus Arbites and the Inquisition.[2b] The Rhino is also used by the Chaos Space Marines, who either took their Rhinos with them after the Horus Heresy, or have stolen them in the millennia since then.[3] The Rhino's versatile design has allowed the development (mostly through the rediscovery of STC designs) of several variants, each fulfilling a different tactical role. Popular variants include the Razorback, Predator, Whirlwind and Immolator.[2b]

Rhino Advancer
The Rhino Advancer was a variant of the Rhino during the Great Crusade and Horus Heresy.[1] The Advancer had a longer body than the standard Rhino and an open-roof, allowing for more troops to be carried.[1]

Rhino Primaris
The Rhino Primaris is a battlefield support variant and command version of the Rhino armored personnel carrier. Used by the Space Marines, the Rhino Primaris is equipped with a powerful Orbital Array that are used to guide bombardments from orbiting warships.[1]

Rhintlemann
Rhintlemann was an officer of the Seventh Urdeshi Storm-troop, who served under Colonel Zhyte during the Sabbat Worlds Crusade.[1] He was responsible for leading one of the Seventh Urdeshi's detachments committed to the assault of Cirenholm on Phantine. At one point in the attack, the regiment was ambushed by a large number of Blood Pact soldiers and took heavy losses, including Rhintlemann, who was hacked to pieces.[1]

Rhipidus
Rhipidus is a Dead World of the Imperium. It is the first world of the Kiavahr System.[1]

Rho-1 Lux
Rho-1 Lux is a Adeptus Mechanicus Tech Priest, of the Collegiate Extremis, who serves in the Mechanicus enclave, Steelmound on Alecto.[1] The enclave lays within the sprawling Hive city Varangantua and is located next to the Nearsteel district. The Adeptus Mechanicus' holds jurisdiction over the ground Steelmound lays upon and they are separated from Nearsteel by a narrow band of area between them. This situation made things difficult, when a wealthy member of the district was found cut in half and a piece of the victim's body was located within both Steelmound and Nearsteel[1a]. Due to the complicated situation, a joint-investigation between the district's Enforcers and Steelmound's Mechanicus was made, in order to satisfy both parties. This has led Lux to be teamed with Probator Symeon Noctis[1], a situation that has made the Probator very uncomfortable. Due to a past case that ended badly, Noctis' right arm and shoulder are Bionic and looking upon a member of the Mechanicus, reminds him that he has lost part of his humanity.[1a]

Rho-Delpha
Rho-Delpha is a minor Imperium Forge World that was plundered by the Tzeentch Warlord Khardoff and led to the loss of many of the world's battle tanks. These tanks would later be used by Khardoff during the Invasion of the Stygius Sector.[1]

Rho-mu 31
Rho-Mu 31 was a Skitarii Protector during the Great Crusade and Horus Heresy. Actually consisting of an entire squad, Rho-mu 31 was a collective and shared identity. Serving under Tech-Priest Koriel Zeth, Rho-mu 31 was assigned to rescue and guard the Psyker transcriber Dalia Cythera shortly before the Schism of Mars. During the Schism, he took part in the battle against the Kaban Machine alongside Dalia. When Dalia was the new Guardian of the Dragon, Rho-mu pledged to stay by her side and protect her inside the Noctis Labyrinth. Unusually for Skitarii, Rho-mu 31 was capable of some forms of humor and emotion.[1]

Rhodaan
Rhodaan is a Warsmith of the Iron Warriors. Originally a Chaos Raptor Captain serving in the Third Grand Company under Warsmith Andraaz, Rhodaan battled the Orks of Biglug in the Siege of Castellax. However, after uncovering the betrayal of the Techpriest Oriax and the traitor's hand in the death of their Warsmith, Rhodaan killed the treacherous Techpriest, defeated the renegade Obliterator Merihem, and took command of the remaining Iron Warriors as Castellax fell to the Greenskins. He is now the new Warsmith, having taken formal command of the Third Grand Company's shattered remnants.[1]

Rhoderic Tan Chimaeros
Rhoderic Tan Chimaeros was the head of House Chimaeros and High King of Adrastapol during the Horus Heresy. He led a force of Knights of House Chimaeros and House Draconis against the Renegade Knights of House Hydrax and House Medusos.[1]

Revenant (Battle Barge)
The Revenant is a Battle Barge in service with the Black Templars.[1] The Revenant delivered Castellan Marius Reinhart and a group of Sword Brethren to the forge world of Stygia XII. There in the abandoned chapter keep Montgisard, they were to put the sarcophagus containing the dying Sword Brethren Ezekial Yesod into a Dreadnought.[1]

Revenant (Death Spectres)
The Revenant is a Strike Cruiser in the Death Spectres Chapter. Under the command of Captain Naroosh, it accompanied the Black Templars' Ghoul Stars Crusade.[1]

Revenant (Reclaimers)
The Revenant is a Strike Cruiser[Note 1] in service with the Reclaimers Chapter, which took part in the Viridia Campaign.[1]

Revenant Missile Launcher
The Revenant Missile Launcher is a type of Eldar Missile Launcher mounted on Revenant Titans. This shoulder-mounted weapon is loaded with rapid-firing missiles armed with plasma warheads for close-range defence against enemy infantry.[1]

Revenant Rex
The Revenant Rex was a Space Hulk infested by Orks of the Iron Klaw Clan that plagued Ultima Segmentum for millennia. It was sabotaged by Quetzel Carthach, destroying the Hulk along with one hundred of the Crimson Consuls' First Company Terminators, and their Battle Barge the Incarnadine Ecliptic.[1]

Revenant Titan
The Revenant Titan is the smallest Eldar Titan, used often as forward scouts for larger Titans or to provide fire support for conventional forces.[1]

Revenant of Baal
The Revenant of Baal is a Thunderhawk in the Blood Angels Chapter.[1]

Revenants of Umidia
The Revenants of Umidia were a splinter Crimson Slaughter Warband.[1] In the aftermath of the Great Rift's creation, the Revenants invaded the Imperium Hive World Pyros and soon had the world under their control. However Pyros' status as a trade hub for its surrounding Sectors, made it a vital artery for the Indomitus Crusade's supply lines and its fall caused Lord Commander Guilliman, to personally lead the Crusade's forces sent to reclaim the Hive World. With the might of the Crusade's forces and his superior tactics, Guilliman destroyed the Revenants of Umidia and brought Pyros back into the Imperium's hands.[1]

Revenge For Ceibhal
The Revenge For Ceibhal was a battle during the Psychic Awakening.[1]

Reverus
The Reverus was an Imperial Navy vessel and part of Battlefleet Ultima Primus, which served in the Ultima Segmentum.[1a] When Primus' flagship, the Emperor Class Battleship Enduring Blade, received a request for aid from the planet Dolumar IV, which was under attack by the Tau[1b], the fleet would respond and engage the Tau warship Or'es Tash'var. The fleet would fire upon the Tau ship to disable it and reclaim the Ethereal Ko'vash, who had just been freed from Dolumar IV's prison complex, by boarding it.[1c] As they were doing so, a large flotilla of Tau warships arrived in the system to save the Or'es Tash'var and the Ethereal. The Tau ships greatly outnumbered the Battlefleet and in the ensuing battle the Reverus would be destroyed.[1a]

Revilers
The Revilers are a Successor Chapter of the Raven Guard, created during the Second Founding in M31.[1][2][3]

Revivificators
The Revivificators are a branch and subfaction within the Inquisition of the Imperium and descend partly from the Thorians' beliefs. Unlike other Resurrectionist cults, the Revivificators have few ties with the Ministorum. Their goal is the study of the transition of the soul to the Warp at the moment of death.[1]

Revoker
The Revoker was a Culexus Assassin of the Officio Assassinorum. In 353.M41 the assassin annihilated an entire group of Rogue Psykers known as The Gestalt.[1]

Revuel Arvida
Revuel Arvida was a Sergeant of the 4th Fellowship of the Thousand Sons Space Marine Legion during the latter stages of the Great Crusade and the onset of the Horus Heresy. A member of the Corvidae, he was part of a fleet element of his legion that was dispersed under secret orders by Magnus the Red prior to the Battle of Prospero. Approximately six months later he returned to Prospero under the command of his Fellowship Captain, Menes Kalliston, in an attempt to discover the fate of the other Thousand Sons.[1] Later during the Horus Heresy Revuel Arvida was transformed in an arcane ritual into Janus[5], who would go on to become the first Supreme Grand Master of the Grey Knights.

Rex
Rex was an Arbitrator with a long career in service to the Inquisition, when he narrowly averted the destruction of an entire hive spire while on a mission to the planet Fenksworld. As a result of successful actions, Rex's Inquisitor master raised the former Acolyte to become an Inquisitor himself.[1]

Rex Imperialis
Rex Imperialis is an Adeptus Arbites R-VR Cyber-Mastiff. In M42, he greatly aided his Exaction Squad aboard the Space Hulk Gallowdark, when they defended themselves from a Drukhari Hand of the Archon Kill Team Unit.[1]

Rex Spires
Rex Spires is a Necromunda Bounty Hunter, who is active in Hive Primus and is well known for his love of using explosives.[1] His infatuation began before Rex became a Bounty Hunter, as he desperately searched Underhive scrapheaps for anything valuable to sell, to help him break free of his drudgery filled life. It was while searching a scrapheap that Rex's life changed, when a nearby manufactorum exploded and buried him in rubble. It would take Rex three days to claw his way free, but he emerged completely changed. He suddenly began ranting about a epiphany the explosion granted him and, in the hope of recapturing that feeling, Rex started scavenging materials to create crude explosives with. He then became a Bounty Hunter, after realising the work was a reliable way to bring in the credits he needed, to maintain a steady supply of his precious explosives. Since then, Rex has become the first choice for any clients, that want their enemies killed in a dramatic fashion, that will leave them in pieces[1a]. His career has recently taken a turn, though, as Rex has just formed a partnership with fellow Bounty Hunter Orgen Mortz. Like Rex, Mortz also has a preference for unsubtle methods while collecting bounties, which makes their partnership work; as neither has any agenda, other than credits and mayhem.[1b]

Rextrus
Rextrus is a member of the Novamarines who hails from the valleys of his Chapter's Homeworld Honourum. He is currently serving in the Deathwatch, where his expertise in mountain warfare has made him a vital combat asset against Feral Orks.[1]

Rexus Bilne
Rexus Bilne is a Traitor Guardsman of the 99th Vivicune Guard.[1]

Relic-Keeper
Relic-Keepers are a specialist rank within the Adeptus Ministorum. These men and women are charged with the safety and preservation of Holy Relics.[1]

Relic Bearer
Relic Bearers are members of the Black Templars' squadrons, who are given the honor of carrying the Chapter's relics into battle. They are chosen from those who swear vows to a Chaplain on the eve of battle and this commitment demonstrates their unspeakable devotion to the Emperor.[1]

Relic Blade
A Relic Blade is a large Power Weapon often resembling a sword or axe surrounded by an power field for shearing through armour. Due to their size and weight these weapons must be wielded two-handed, but are of immense importance to the Space Marines who carry them. Many have their origins in the dark days of the Horus Heresy, while others were created many centuries later as tribute to other momentous events.[1] Only after a Space Marine has proven himself may they be given the right to carry a Relic Blade into battle.[1] Among these are Space Marine Honour Guards, as well as certain Vanguard Veterans and Captains. Perhaps the most famous example of a Relic Blade is The Spear of Vulkan, currently carried by Vulkan He'stan of the Salamanders.

Relic Entertainment
Relic Entertainment is a Canadian game development company that specializes in 3D real-time strategy games and has released a number of unique PC games.Relic has released several RTS game based on Games Workshop's popular Warhammer 40,000 franchise. The games are a success, with many reviewers applauding its innovative resource management system and squad-based interface. As of 2013, Relic is owned by Sega Corporation, following THQ's (Relic's publisher from 2004 to 2013) bankruptcy and dissolution.

Relic Shield
Relic Shields are stronger versions of the Storm Shield, which are used by Primaris Captains and have their faces adorned with the skeletons of Imperial martyrs.[1]

Relic World
A Relic World is a classification of Imperium world where, like Cardinal and Sepulchre Worlds, the Ecclesiarchy's might can be found in strength. However because of this, these worlds are targeted by the Word Bearers, who seek to replace the Emperor's images contained there, with their own twisted statues and trophies.[1]

Relicmonger
Relicmongers are Necromunda Underhive Traders, who offer dubious religious artefacts for sell and they can be hired by Gangs for their services.[1]

Relics of Lost Cadia
The Relics of Lost Cadia are sacred Astra Militarum relics of the Cadian Shock Troopers Regiments, that survived their Homeworld's destruction, during the 13th Black Crusade.[1]

Relictors
The Relictors are a Renegade Space Marine Chapter, originally known as the Fire Claws.[1] They are believed to have been created from Ultramarines and Dark Angels gene-seed and were one of the Astartes Praeses Chapters[9] which, according to the ancient tome known as the Mythos Angelica Mortis,[1b] were created to guard the Eye of Terror[5].

Relief of Baudenvost
The Relief of Baudenvost was a battle fought by the Imperial Guard in 216.M41.[1]

Relief of Corphan's Reach
The Relief of Corphan's Reach is an ongoing battle between the Knights of House Vostris and the forces of Chaos, which began sometime after the Great Rift's creation.[1]

Relief of Jakal II
The Relief of Jakal II occurred in 409.M40, when a strike force from the Warmongers Chapter, based around the Second Company, deployed to the Shrine World of Jakal II, which had been defiled in an attack by the Dark Eldar of the Kabal of Crimson Tears. The month long operation to reclaim Jakal II effectively destroyed the Kabal, though what the Dark Eldar intended with their attack on the Shrine World was never ascertained.[1]

Relief of Lastransa
The Relief of Lastransa was a campaign by the Blood Angels after the formation of the Great Rift.[1]

Relief of Rael's World
In 814.M39 the Penal facility on Rael's World was the target of a concentrated assault by a coalition of Alpha Legion Warbands and many amongst the Segmentum's High Command were unwilling to expend their overstretched resources in its relief. Then with no warning or explanation a Dark Angels strike force intervenes and the Alpha Legion Warbands are routed and their leader captured by the Dark Angels. Unknowingly to the planet's population, the deliverance of Rael's World is seemingly a by-product of the Chapter's ongoing Hunt for the Fallen.[1]

Relief of Stonekraal
The Relief of Stonekraal was a battle involving the Exorcists Space Marines in 740.M41 during the First Tyrannic War.[1]

Reliquant at Arms
A Reliquant at Arms is a position within the Adepta Sororitas' Order Pronatus, that is typically given to long-standing members of the Order.[1] They are skilled both in the care and restoration of ancient relics, as well as the destruction of those who would do the relics harm.[1]

Reliquary 26
Reliquary 26 is an Inquisitorial vault in the Calixis Sector's Tricorn Palace. Its halls are filled with forbidden technology and relics of the Dark Age of Technology. Agents of Reliquary 26 sometimes become members of an Inquisitors retinue.[1]

Reliquary Armour
The Reliquary Armour is a relic of the Blood Angels.[1] A grim memorial to the mortal sacrifices of the Death Company, the Reliquary Armour is decorated with the bones of Lost Brothers. Only the greatest of heroes are commemorated in this way, and it is a tragic indictment of what has been lost to the Flaw that the armour still bears the bones of over thirty different Chapter heroes. It is said that the strength and determination of those mighty warriors is conferred to the wearer of this macabre armour, along with their burning desire for vengeance upon the Imperium’s foes. The wearer of the Reliquary Armour becomes a grim and unstoppable figure upon the field of battle, his presence reminding the Blood Angels of the losses they have suffered, the sacrifices their heroes have made, and the unending duty they have to honour those sacrifices in blood.[1]

Reliquary of Amit
The Reliquary of Amit is a relic of the Blood Angels Chapter, which contains a single feather of their slain Primarch, Sanguinius, within a Stasis Field.[1]

Sanguis System
The Sanguis System is an Imperial System of Segmentum Obscurus' Gorandahl Sub-sector. After the Great Rift's creation, it was among Gorandahl's few Systems that remained in the Imperium's control, but Sanguis is currently being invaded by the Daemon Lord Tchorr'Kan.[1]

Sangul
Sangul was a Guardsman of the Tanith First and Only regiment.[1] At one point in the battle to defend the Shrinehold of Saint Sabbat from an invading Infardi army, Sangul was killed after being shot in the torso by Chaos Cultists.[1]

Sanian
Sanian was a Hagian esholi (a scholar, in the Hagian dialect of Low Gothic) who lived during the Sabbat Worlds Crusade.[1a]

Sanisor
Sanisor was an Imperium World, until it fell to a Black Legion attack in 356.M38.[1]

Sanistasia Minst
Sanistasia Minst is a Rejuvenat Adept working within the Elucidian Starstriders.[1] Once a preeminent Adept of the Talassar Sector, after successfully treating the skin rot of a Dothar aristocrat Minst began to have dreams of a maiden trapped in a cage and forced to suffer by eternally contracting and enduring a never-ending strain of diseases. She then became obsessed with the idea of a panacea, a cure that could even heal a god. It was this fixation that caused Minst to neglect her normal duties, and when high princess Curtley Dothar began to show signs of 180 year old lifespan the adept was forced to flee. She then joined Elucia Vhane's Rogue Trader crew aboard the New Dawn in hopes of beginning anew.[2] Aboard the New Dawn, something spoke to Minst, promising her an innate understanding of all diseases and the cures that could banish them in exchange for sabotaging the Warp Drive.[2]

Sannet
Sannet is a Necron Cryptek of the dimensionalist specialty who serves as the chief curator of Trazyn's museum world of Solemnace.[1] Though loyal to Trazyn and his mission, he nonetheless tries to balance that with his Cryptek oaths and will not always divulge his orders secrets to his master. Trazyn is not above threatening Sannet with torture to secure his cooperation.[1]

Sans Gaviria
Sans Gaviria is a Death World of the Imperium.[1]

Sansha XII
Sansha XII is an Imperial world, that was invaded by a Word Bearers Warband in M42. They then began to enact a grave ritual in the ruins of a mountain-top basilica. As Sansha XII is close to the Sol System, the Adeptus Custodes and Sisters of Silence acted quickly and destroyed the Warband before the ritual was completed.[1]

Sansom & Sansom
Sansom & Sansom was an Imperial Trader House.[1a]

Santos (Dreadnought)
Santos is an Iron Hands Redemptor Dreadnought and a veteran of the Chapter. He is currently serving in strike force Wrath of Medusa, which has been sent to combat a suspected Xenos insurrection across the mining worlds of the Glassic Strait.[1]

Santos 9
Santos 9 is a Desert Necron Tomb World. It was placed under Quarantine by the Inquisition, after an Imperial mining expedition there was destroyed by the Necrons.[1]

Saorise Romalla
Saorise Romalla is an Imperial Rogue Trader, who remarked on the beauty of the Askellon Sector Astronomican Relay Station, Emperor's Song. She lamented, though, that its appearance was wasted on the blind Astropaths and joyless Tech-Priests that inhabited it.[1]

Sap-fly
Sap-flies were insects native to the planet Tanith.[1]

Sap-wasp
Sap-wasps are insects native to the planet Hagia.[1]

Saphaek
Saphaek is a Hellblaster Sergeant in the Dark Angels Chapter.[1]

Saphamedes
Saphamedes was a past Master of the Dark Angels Tenth Company who in 939.M41 took part in the Chapter's efforts to end the Night Lords instigated rebellion on Rhamiel.[1]

Saphentis
Archmagos Saphentis was a member of the Adeptus Mechanicus, and senior Tech-priest of the Librarium Primaris on Rhyza. He was killed by Archmagos Veneratus Scraecos of the Dark Mechanicum during a mission on the planet Chaeroneia.

Saphyre
Saphyre is an Imperial Agri World in the Prismata System, which was devastated during the Chaos Invasion of the Stygius Sector.[1]

Sapien
Sapien was a Psyber-Monkey, or Artificimian, built by Arkhan Land on the basis of historical ledgers. It often rode on Land's shoulders when it accompanied him.[1a] Land opted not to give it any method of binaric cant or human communication as this would have been a diversion from the descriptions of monkeys provided by the ledgers (although he did build picters into its eyes[1b]). Several scholars argued against the veracity of the archives used by Land, one in particular claiming that monkeys could hang from trees by their tails. Land deemed this ridiculous, Sapien's scorpion-like tail the result of his own theory that monkeys used their tails as lashes and puncturing weapons for delivering venom.[1a] During the Siege of Terra, Sapien was killed by World Eaters led by Kargos Bloodspitter during the defense of the Eternity Gate, much to Land's grief[2]

Sartana
Sartana was the Lord of the corrupted Knights of Lupus, which was a Knightly organization that dwelled on ancient Caliban.[1]

Sarthos
Sarthos was the Cardinal of his Homeworld Nicodemus and a member of its noble House Matheldas. He would aid Inquisitor Lord Defay and his acolyte Gravier in their investigation of the Chaos taint infecting Nicodemus, which eventually led back to House Matheldas itself. The House would be destroyed by their hands, but when Defay discovered Sarthos was related to Matheldas' corrupted bloodline, the Inquisitor Lord and Gravier killed the Heretic Cardinal. It was revealed however, that Sarthos had long ago been possessed by a Daemon, which immediately attacked them. It was only destroyed by the use of Defay's psychic powers, but he felt tainted afterwards and fled from Nicodemus[1a]. It was later discovered that the Daemon's attack began Defay's own fall to Heresy.[1b]

Sartok
Sartok was a Warpsmith of the Crimson Slaughter.[1] Originally a Techmarine of the Crimson Sabres, he followed the Chapter's fall to Chaos. In 947.M41 Sartok came too close to the generator of the Crimson Slaughter's Space Hulk base Lost Hope. Hardwires entrapped him and henceforth he became as one with the space hulk and the daemonic entities it had absorbed. His entire body fused with the cables and altered so that it is now but a giant fleshy orb. Now it was something more – a fusion of man, machine and the daemonic. When it spoke, it did so with no mouth – the sound instead emanating out of a comm-station grown into the raw flesh. He was now simply known as The Orb.[1] Sartok, however, still retains some form of sentience and now acts as a sort of oracle for the Crimson Slaughter, perceiving things the rest of the Warband does not. Most notably, he pointed out that Sorcerer Mannon was actually possessed by the Lord of Change Tzax’lan-tar.[1]

Sartokh
Sartokh the Butcher is a Skorpekh Lord of the Jhaetekh Dynasty and his Destroyer Cult forces are known as the Merciless Legion. After the Dynasty awoke, Sartokh soon earned the epithets, Bane of the Talassari and Ruler of a Thousand Moons.[1]

Sartus
Sartus was an Imperial Navy Admiral in the Gothic War. He led a fleet against the Chaos Lord Khuzor.[1]

Sarum
Sarum was a world of the Imperium. Now it belongs to a Dark Mechanicum. Turbulently close to the Maelstrom, the planet itself is a barren landscape which lacks a habitable atmosphere.[1]

Sarum (Civilised World)
Sarum is a Civilised World of the Imperium.[1] It is the capital world of the Antimar Subsector.[2]

Sarum Ambush
The Sarum Ambush was a battle fought in 416.M37.[1] The affair began when Ordo Malleus Inquisitor Lord Antonius Coil discovered Warp taint on the Imperium world Goleonda IX originating from the Dark Mechanicus Forge World of Sarum. After ordering an Exterminatus on Goleonda IX, Antonius gathered a strike force to destroy Sarum and finally end its threat to the Imperium. He assembled a mighty force composed of ships from Battlefleet Reductus, several Militarum Tempestus Regiments, and had aid from the Sons of the Raven, Celestial Guard and the Brazen Claws Chapters. However, when Antonius' strike force neared Sarum it was ambushed by the Warbands of the Warp Ghosts and Black Wings, as well as the Daemon Engines of their Dark Mechanicum allies on Sarum. The Inquisitor Lord was killed in the seventeen hour void war that followed and only the forces of the Brazen Claws and Celestial Guard were able to escape the strike force's destruction.[1]

Saruthi
The Saruthi are a minor alien race encountered by the Imperium over the course of events of a young Inquisitor Gregor Eisenhorn during his prosecution of House Glaw.

Sarvakal 22-b
Sarvakal 22-b is a Quarantined World located in the the Sarvakal Cluster by the Ghoul Stars, access forbidden by the Ordo Xenos of the Inquisition. It was one of the planets populated by the Cythor Fiends but after the Ghoul Stars Crusade it was left abandoned by the Xenos. It is described as a world of nightmare oceans and monolithic alien spires. [1]

Sarvus Trask
Sarvus Trask is an Imperial Rogue Trader.[1] Hailing from a house that has fallen into corruption and hedonism, the Trask Warrant of Trade was first awarded to Godwyn Trask during the Age of Apostasy. In M39, the family moved to the Calixis Sector in an event that has since put them into a slow decline. Only recently has the Trask family regained any of its former power, something that is thanks only to the young Sarvus. Sarvus has managed to improve his family's fortunes by traversing the unknown regions of the Koronus Expanse, laying claim to many valuable finds along the way. This quest had led Trask to leave the Imperium behind, he knows considers the Expanse his true calling.[1]

Sasebo Tezuka
Sasebo Tezuka was a Space Marine of Ultramarines descent who was led by the Emperor's Tarot to the world of Posul where he founded the Mortificators Chapter.[1]

Sasia Koraloth
Sasia Koraloth was a Tech-priest of the Adeptus Mechanicus.[1a] Koraloth operated on the Forge World of Koden Tertius in the service of Archmagos Khobotov, specialising in reverse engineering devices brought to the planet by Explorators. Notably, she was chosen by Khobotov personally to analyse and reverse engineer the Soulspear, an ancient relic of the Soul Drinkers Space Marine Chapter believed to have been wielded by the Primarch Rogal Dorn during the Great Crusade.[1a] Koraloth was chosen by Khobotov due to her loyalty to the Archmagos and her relative obscurity, reducing the chances of her research coming to the attention of Khobotov's rivals. Despite the implied insult, Koraloth was given free rein to handpick her own workers and access to whatever resources she required; it was her hope that this would eventually lead to her ascension to the ranks of the Magi.[1a] Out of the Mechanicus personnel on Koden Tertius, she selected three to aid her research - Kolo Vaien, Tallin and Gelentian. In addition, she was joined by a mysterious individual called El'Hirn, who had somehow found out about the experiments.[1b] When she eventually circumvented the Soulspear's gene-locks, Koraloth was able to test-fire the weapon, resulting in the destruction of her lab and the deaths of two of the acolytes aiding her (Vaien and Gelentian).[1b] Khobotov's agents came to investigate the source of the explosion. At this point El'Hirn urged Koraloth to flee, revealing that he had learned of the Soulspear when he received a vision from the Omnissiah in His aspect as the Engineer of Time.[1b] Faced with this revelation of the Soulspear's power and majesty, Koraloth stole it and attempted to prevent Khobotov from reclaiming it. When Khobotov and a force of tech-guard tried to track her down, she used the Soulspear to bring a generatorium to critical mass, triggering an enormous explosion which killed her pursuers. Koraloth herself was protected from the explosion by the Daemon Prince Abraxes, but was subsequently killed when it lost interest in her after it had claimed the Soulspear from her.[1c]

Sass
Sass is a Tempestus Scion of the Redemption Corps Company, who serves as the Adjutant to its Tempestor Prime Zane Mortensen.[1a]

Satel Aimery
Satel Aimery was a Captain of the Blood Angels during the Horus Heresy.[1] During the Siege of Terra, Aimery took part in the defense of the Gorgon Bar bastion of the Imperial Palace alongside his Primarch, Sanguinius.[1] He next was seen in the final stages of the Siege defending the Sanctum Imperialis alongside heroes such as Fafnir Rann, Zephon, Nassir Amit, and Namahi.[1]

Sathariel
Sathariel the Invokator[1a] is a Fallen Angel[1b] Sorcerer who is part of the Chaos forces fighting in the Traxis Sector Conflict. Later during that conflict, he invaded the Death World Nectavus VI, in order to open a Warp portal in its orbit[1a], which would turn it into a Daemon World and allow the forces of Chaos a permanent foothold in the Traxis Sector[1c]. As he began the ritual, the numerous species and factions taking part in the Traxis Sector conflict, tried to stop Sathariel, but none could reach him before the Warp portal opened[1b]. Now a tide of Daemons have been unleashed upon Nectavus VI, chief among them the Daemon Prince Vha'shaelhur, and the Death World has begun to be corrupted by torrents of blood rain. The only way now to prevent Nectavus VI, from becoming a Daemon World is to kill Sathariel, before the ritual is completed; which would force the Warp portal to be closed.[1c]

Sathash
Sathash, also known as Sathash the Golden, was a Chaos Lord.[1] In the Toran VI Massacres of 934.M41, his warband was defeated by the Crimson Fists.[1]

Sathathorix
Sathathorix was the site of a victorious battle for the Dark Angels Legion during the Great Crusade.[1]

Sathonyx
Baron Sathonyx, also known as Lord Hellion, is a Dark Eldar Hellion.[1] Once a noble in the Kabal of the Slashed Eye, Sathonyx was punished for bringing an Eldar Farseer into court, a fine prize but too dangerous for even the Kabal, and was accused of putting the entire house in jeopardy. Banished by Archon Cythrax, Lord of the Slashed Eye, he was captured and cast into the bowels of Commorragh. Sathonyx slew his captors and fled. From that day on, a substantial reward has been on Sathonyx's head. However, no bounty hunter or alien bloodhound could track him. Not even the elite Kabalite Trueborn could catch him. Gathering to him an army of the exiles, dispossessed, and rebels, Sathonyx launched a year-long campaign that brought the house of Cythrax to its knees.[1] To this day, not even his most senior lieutenants know his darkest secret: his coat is lined with the bones of the Farseer that began his downfall, and by scattering them in blood Sathonyx can see dimly into the future, allowing him to be forever one step ahead of his foes.[1]

Sathorael
Sathorael is a Tzeentch Lord of Change.[1] Sathorael, or Sathorael the Destroyer, was summoned by Tzeentch cultist sorcerers during the civil war on Sigmatus to defeat the descendants of Imperial settlers who were in the process of conquering the last of the native Chaos worshipping nations. [1]

Racion
Racion is an Imperium Feudal World that may be the next target for an Ork Waaagh! which recently conquered the Forge World Glomus.[1]

Rad-Beam Cannon
The massive Rad-Beam Cannon, is a heavy weapon only rarely seen among Rak'Gol units. It discharges a blast of high intensity atomic radiation that voraciously breaks down armour and materials and kills living tissue. The radiation is focused through an unstable ionisation field, meaning the wielders often suffer doses of radiation whenever it fires. While an extremely effective weapon, the Rak’Gol wielding it often show little patience for getting it aligned and waiting for it to recharge after each burst. Only the Abominations seem capable of restraining the bearers from throwing themselves into melee combat instead.[1]

Rad-Saturated Forge World
Rad-Saturated Forge Worlds are Forge Worlds that are heavily irradiated.[1]

Rad-soaked Planet
Rad-soaked Planet is the term given to worlds, that have been left virtually uninhabitable due to radiation. However despite this, the Imperium has still inhabited these type of worlds and even raises Astra Militarum Regiments from them.[1]

Rad-wolf
Rad-wolves were animals native to Terra, known to live in the Himalazia region and prey on individuals journeying to the Imperial Palace.[1]

Rad Cannon
Rad Cannons are a type of Rad Weapon. They are known to be used by House Van Saar gangers on Necromunda.[1]

Rad Counter
A Rad Counter is a device used in environments where the inhabitants are likely to regularly encounter dangerous levels of radiation.[1]

Rad Grenades
Rad Grenades are weapons utilized by Inquisitors of the Ordo Xenos or Space Marines.[1] Rad grenades detonate in a shower of tiny, radioactively-contaminated fragments. Each particle's radioactive emissions have a millisecond half-life, ensuring that the thrower can charge in without exposing himself to contamination. Nevertheless, those enemies caught in the initial blast will feel the rad grenade's debilitating influence for some time afterwards.[1]

Rad Gun
Rad Guns are a type of infantry-portable Radiation Weapon used by various Imperial forces and factions.[1]

Rad Missile
Rad Missiles were a type of Rad Weapon deployed during the Great Crusade and Horus Heresy.[1] These Terran-derived missiles are a horror of the genetic wars waged during the Age of Strife, using custom loaded-warheads which combine high explosive fragmentation charges lined with radioactive isotopes. The effect is to create an intensely toxic radiation weapon that inflicts a hideous death on its victim no matter their resilience. Because of its contaminating and hideous nature, it was deployed sparingly, most commonly by Destroyer Space Marines.[1]

Rad Wave
Rad Waves were monstrous weapons created during Old Night, that were later used heavily by the First Legion during the Great Crusade.[1] While such weapons as Rad Waves and Gene-phages were available for the Space Marine Legions to use, only the First Legion made common use of them. And even they only unleashed these weapons of Old Night to wipe clean the nests of enemies, the First Legion deemed too terrible to be faced in open battle.[1]

Rad Weapon
Rad Weapons were deadly radioactive weapons employed by forces of the Imperium during the Great Crusade and Horus Heresy. Only employed against the most foul Xenos, these weapons detonate with a short, intense burst of radiation and shower the immediate area with deadly radioactive fallout.[1]

Raddak Bluefinga
Raddak Bluefinga is a Deathskulls Warboss that was fighting in a Red Waaagh!. He became very superstitious even for a Deathskull after a shortage of blue pigment saw him fight without his warpaint upon Obstiria, and he lost his arm in the first hour of combat. Since then he always covers himself in ‘lucky’ blue paint, and demands the same of his boyz.[1]

Radden
Radden was a Guardsman of the 7th Paragonian Super-heavy Tank Company, who served as the First Gunner aboard the Baneblade Mars Triumphant, operating the tank's main gun.[1]

Radebe Prime
Radebe Prime is an Imperial world, that was scourged of Orks by the Blood Ravens Chapter.[1]

Radfael
Radfael was a Captain of the Angels of Wrath Chapter. During the Age of Apostasy Goge Vandire demanded that the Angels of Wrath replace their Chaplains, with Ecclesiarchy missionaries; in order to bring the Chapter under his control[1a]. Tristan Dare, Grand Master of the Chapter, refused[1b] and in doing so brought retribution from the Church upon the Angels of Wrath.[1a] Goge soon ordered a large Imperial warfleet to attack the Angels of Wrath's Homeworld and destroy the Chapter. What came next was a complete decimation of the Chapter, as waves of zealots, of the Frateris Templars, attacked in overwhelming numbers. Five hours after the attack started, the Frateris soon breached the defenses of the Chapter's Fortress Monastery, their last stronghold on the planet. Inside the Fortress Monastery, Radfael rallied his company to its defense, but they were no match for the sheer numbers of the Frateris and were all killed. His death left Captain Cornelius Makallan, of the Tenth Company, the last surviving commanding officer of their devastated Chapter. Rather than allow themselves to be killed, Makallan soon gave the order to remnants of the Angels of Wrath to evacuate the planet.[1a]

Radge
Radge was the Colonel of the Mortant VII, active in late M41 during the Sacking of Colonia. He has encouraged his regiment to uphold the Mortant tradition of taking the body parts of defeated enemies as trophies.[1]

Radiance (Adeptus Custodes)
The Radiance is an Adeptus Custodes warship, that serves the Emissaries Imperatus and it is under the command of Shield-Captain Marcus Achallor.[1] Like all of the Custodes' warships, the Radiance has no standard class designation, though, it has the mass of a Cruiser. Its bridge is a hollow sphere which is comparatively small for the Radiance's size and it contains numerous walkways and platforms. A hundred deck officers and Tech Priests work there, who are protected by Armsmen and everyone wears black-and-bronze armor, while doing their duty. Since it serves the Emissaries Imperatus, the Radiance has been equipped with powerful techno-arcana to enable the Emissaries to conduct covert strikes at the Imperium's foes. Among these devices are the Obfuscation Engines, which are an adaptation of ancient Heresy-era technology that inverts the Radiance's void shields when they are activated. This causes the Radiance to become an invisible blank to even the most powerful augurs. Another powerful device installed upon the warship is the Veilbreaker Teleportarium, which has a vast operational range and remarkable precision. Such is this ancient treasure's value, that the Adeptus Custodes, consider the Veilbreaker to be more precious to them than the Radiance itself.[1] While under Shield-Captain Marcus Achallor's command, the Radiance was assigned to Indomitus Crusade Fleet Primus and it took part in the Battle of Gathalamor.[1]

Radiant Arrow
Radiant Arrow is an Astartes plasma gun used by the Consecrators Space Marines. Though this venerable plasma gun is plain and unadorned, it is impossible for a trained eye not to notice its superlative craftsmanship and quality. The perfect proportions and design of the weapon speak to a wondrous artifice now lost to the Imperium. The Consecrators proudly hold that the weapon has never once performed less than perfectly, despite the volatile nature of plasma weaponry. Radiant Arrow cannot jam, overheat or fail and is immune to most psychic powers and technological means that would otherwise disrupt it.[1]

Radiant Disciples of Nonavoth
The Radiant Disciples of Nonavoth was a Tzeentch Chaos Cult, that was once allied with the Dreadblade Knight Damas Ghoryl.[1]

Sator Davos
Sator Davos is a legendary member of House Van Saar on Necromunda.[1] Archeotek Sator Davos is said to have driven an ancient data-spike into his brain, gaining a staggering intellect. He gained domination of Hive Rothgol and sought to learn all knowledge on Necromunda and its people. He eventually followed a trial of clues to the Van Saar STC and became determined to restore the Gang to the lost age they had originated from. Under his rule, Junkertown prospered and Davos oversaw the construction of the first survival suits and bionics to endure the radiation given off by the STC. By the turn of M37 an extremely aged Davos was still pouring the resources of the house into fulfilling his dream as Junkertown had now expanded its reach into other Hives on Necromunda. However, other Archeoteks said that Davos was bleeding the house dry and the Van Saar should instead seek domination of Necromunda itself. In 411.M37 Van Saar mysteriously vanished and in the aftermath of his disappearance a council of Archeoteks established the three laws.[1] In 601.M41 a stranger claiming to be Davos suddenly appeared at the outskirts of a gang battle at Dust Falls. Spouting warnings about an enemy out of time coming for the House, he suddenly vanished in a blaze of light.[1a]

Sator Omes
Sator Omes was a Junior Administrar Patris, amongst the Imperials that aided the Primarch Dorn's efforts in planning the Imperial Palace's defenses, during the Siege of Terra.[1]

Satorian
Satorian is a Lieutenant in the White Consuls' 4th Company, who serves in Indomitus Crusade Fleet Quintus.[1]

Sattrochol
Sattrochol is an Imperial Hub-Fortress, that supports the on-going Indomitus Crusade. It was once a Fortress World, but was transformed after the Imperium found the world ideally suited for the Crusade's needs.[1]

Saturn
Saturn is a gas giant in the Sol System located within the Segmentum Solar. It is noteworthy for housing the headquarters of the Ordo Malleus of the Inquisition.

Saturnalia Princeps Carthagina
Saturnalia Princeps Carthagina was a member of the Adeptus Custodes during the Horus Heresy. Stationed on Terra like most Custodes, he was part of a taskforce dispatched to apprehend the Outcast Dead led by Yasu Nagasena. During the hunt for the Outcast Dead and the mysterious Astropath Kai Zulane, Saturnalia was killed by the World Eaters Berserker Asubha after killing his twin Subha.[1]

Saturnine
Saturnine may refer to: Saturnine Wall District of the Imperial Palace Saturn - Planet in the Sol System Saturnine Ordo Saturnine Fleet Saturnine (Novel) - Novel

Saturnine Fleet
The Saturnine Fleet was a military organization within the Imperium during the period leading up to the Horus Heresy.[1] Originally the Saturnine Fleet was the military of an independent polity based on the moons of Saturn in the Sol system during the Age of Strife. When the Emperor of Mankind expanded his dominion beyond Terra, the Saturnine state joined his growing empire and the Saturnine Fleet was incorporated as an arm of the Imperial Army, though it maintained its own uniforms, command hierarchy, starships and traditions. Just prior to the Horus Heresy, the Saturnine Fleet was slated to be disbanded and reincorporated fully within the Imperial Navy. A Saturnine ship, the Wrathful, commanded by Rear Admiral Kaminska, was instrumental in defeating an attempt by the Word Bearers Legion to destroy the planet Macragge, homeworld of the Ultramarines.[1]

Saturnine Hoplites
The Saturnine Hoplites were Imperial Army Regiments recruited from Saturn during the Great Crusade and Horus Heresy. The Regiments stayed true to the Emperor and fought on the side of Loyalist forces during the Schism of Mars.[1]

Saturnyne Lascutter
The Saturnyne Lascutter is a type of Titan-class Laser Weapon known to be mounted on Warlord Titans. It is a close-range weapon capable of both ranged and melee attacks.[1]

Saturnyne Ordo
The Saturnyne Ordo was a Human regime during the Age of Strife.[1] The ordo came to dominate Saturn and operated a highly disciplined military arm known as the Saturnine Fleet which was famed for its armored void hoplites. During the early Great Crusade they signed a treaty with the Emperor to join the Imperium. The Saturnyne Ordo continued to have an influence on the Imperium in the form of the Solar Auxilia, which were largely based on the Ordo's Hoplites.[1] The Ordo, now part of the Imperium, also continued to provide skilled naval officers to the Crusade.[2]

Satyraes XII
Satyraes XII is a Forge World of the Imperium.[1] It is said that in ancient times, the people of Satyraes XII worshiped its great forest stags as gods, who they saw as the forerunner manifestation of the Emperor. It eventually become the homeworld of the Legio Defensor Titan Legion.[1] Upon the rediscovery of Satyraes XII by the 914th Expeditionary Fleet of the Great Crusade, it was noted that its population maintained a fanatical devotion to the Omnissiah. This manifested on its three moons, which were terraformed into enormous industrial-cathedrals. In accordance with principles laid down upon the world’s founding, the work completed within the forges of Satyraes XII was to be dictated by devotional sigils broadcast via lumen displays positioned on the Forge World’s moons that, when activated, could be observed from the planet below. Such displays were monitored by a dedicated sect of Magi Logis which accurately plotted the movement of Satyraes’ celestial bodies and, through that, divined the Omnissiah’s will and dictated it to the Forge World. Each sigil held meaning to the planet’s Tech-Priests, with further complexity divined depending on the moon from which a sigil was broadcast. In turn, these sigils dictated the work patterns of Satyraes XII and the goods each forge would produce at a given time, the illuminated celestial bodies a permanent reminder of the Omnissiah’s presence. These signals failed only twice, once during a failure that saw a six-week shutdown of the world. The second instance saw a shutdown of 14.56 seconds which led to a vicious 72-year civil war that saw the Nova Guard as a major combatant. Upon the end of the Horus Heresy, many returning Nova Guard Princeps began to worship the Emperor, declaring the Omnissiah as his mere prophet.[2]

Satys
Satys is a world of the Imperium, located in a region of Ultima Segmentum known as the Red Scar.[2] The elixirs manufactured on Satys are used to sustain the lives of inhabitants of the various planets of the Red Scar, including those of the Vitria and Cryptus systems.[2] Sanguinary High Priest Corbulo of the Blood Angels once came to Satys and studied the DNA of the Flaxian Dynasty, which he believed might provide some insight into a cure for the Red Thirst and the Black Rage.[1]

Saul
Saul was a sniper specialist in the Blood Pact armies that descended upon the world of Herodor. He was part of a group of 9 selected assassins to hunt down and kill the reincarnated Saint Sabbat. He moved quietly through the battlefield and eliminated some of the Imperial frontline commanders while moving further into enemy lines causing some parts of the Imperial defense line to fall backwards in disarray. He at one point had a clear shot on the Saint but before he could make the shot he was eliminated by Tanith First sniper Nessa Bourah.

Saul (Celestial Lions)
Saul was a Captain of the Celestial Lions Chapter.[1]

Saul Abramach
Saul Abramach was an Excoriators Space Marine, during the War of the Beast and was later chosen to become the Imperial Fists' new Eighth Captain[1a], after its Successor Chapters decided to rebuild their destroyed Progenitor Chapter[1b]. He would later take part in the Imperium's third invasion of The Beast's Homeworld Ullanor, but he was killed when the hollowed-out asteroid the Imperial Fists were using to bypass the Orks' orbital defenses, crashed into Ullanor. After the Captain's death, the Imperial Fists' new Chapter Master Maximus Thane, passed command of the Eighth, for the remainder of the invasion, to Chaplain Ishcarion, who had been attached to the Company.[1a]

Saul Invictus
Captain Saul Invictus[3b] commanded the Ultramarines 1st Company when it was destroyed in the defense of the polar fortresses in the Battle for Macragge, during the First Tyrannic War.

Saul Niborran
Saul Niborran[2] was a Saturn-born Lord General of the Imperial Army, during the Great Crusade and Horus Heresy, who was raised in the disciplines of the Saturnine Ordos.[1][2a]

Raf Maven
Raf Maven was a Knight of House Taranis who piloted the Knight Suit Equitos Bellum during the Great Crusade. He took part in many of its battles until the later years of the Crusade. At that time the type of enemies the Imperium faced were too strong for even the Knight Houses to face, and the Knights of House Taranis were recalled back to their Homeworld Mars. Maven chafed at this, but did as he was ordered and was later among the group of Knights charged with aiding Magos Ipluvien Maximal in hunting Feral Servitors that were damaging one of the Magos' reactors. Under his Preceptor Old Stator, Maven and his friend Leopold Cronus successfully destroyed the Feral Servitors, but he separated from the two Knights when they searched for any stragglers. It was at that time that Maven's auspex hit a massive object and he signaled Stator and Cronus about his discovery[1a], before the object revealed itself to be a giant war machine. The war machine soon attacked Maven, but he was able to dodge its attacks and retaliated, before the war machine suddenly fired upon Magos Maximal's reactor, which caused a chain reaction that caused it to explode[1b]. All three Knights would survive the reactor's destruction, but Maven's Knight Suit was nearly destroyed and it was only at the intervention of House Taranis' two Lord Commanders, Taymon Verticorda and Caturix, that it was repaired instead of being scrapped.[1c] Afterwards, the conflict on Mars between those that supported the Warmaster Horus and those that supported the Emperor began to simmer and House Taranis rode to defend Magma City; the home to forges owned by their ally Magos Koriel Zeth. While out on patrol with Cronus, Maven's auspex once again sensed the war machine that had attacked them and he vowed to track down and destroy it. Though Cronus was doubtful that the war machine had survived the reactor's explosion, he agreed to join Maven's hunt for the machine and the two departed without notifying their Household[1d]. They began tracking down signs of the machine and it was after they discovered a destroyed mag-line train, that Cronus realized Maven had been right and vowed to help him destroy the machine. It was at that time that both Knights discovered that the Schism of Mars had begun, and open warfare between the supporters of Horus and the Emperor spread across their Homeworld. Despite this, they continued their hunt[1e] and later discovered the war machine deep within the region of Mars, known as the Noctis Labyrinthus, where the war machine was about to fire upon a group of terrified Mechanicum servants. Acting quickly, Maven and Cronus worked together to bury the war machine in rubble and Maven personally destroyed the machine by burying his Knight's sword within it. The two Knights were then approached by the Transcriber Dalia Cythera, who had been among the Mechanicum group the Knights had just saved. Using a mysterious power she possessed, Cythera healed[1f] the two damaged Knights and told them of a remote hidden automated research facility, owned by Magos Koriel Zeth, where they would wait for Mar's civil war to end. Under the sway of Cythera's power, the two Knights did as she commanded[1h] and sometime later, the Imperium reclaimed Mars from Horus' forces. Maven would claim the title of Lord Commander and would go on to help rebuild House Taranis[2] which, save for himself and Cronus[1h], had been destroyed[1g] in the Schism of Mars.[2]

Rafael
Rafael is a Chaplain in the Blood Angels Chapter.[1] The spiritual leader of his brothers aboard the Strike Cruiser Sword of Baal, he also ensures that his squad does not succumb to the Black Rage. He is an old warrior and veteran of many wars, serving as a mentor and teacher. It is by his will alone that his brothers remain in cohesion since the formation of the Great Rift and his words during these times are often the only source of comfort for the Blood Angels.[2]

Rafal Kulik
Kulik was a Flag-Captain of the Imperial Navy during the War of the Beast. An experienced and capable officer who had served under Admiral Price and became a close confidant of his, Kulik commanded the Oberon Class Battleship Colossus during the war alongside his trusted aid, Lieutenant Saul Shaffenbeck. During the war, Kulik was part of a flotilla under Price that ultimately was forced into the relief effort of Port Sanctus. When the Orks revealed the ability to teleport onto Imperial ships despite Void Shields, Kulik led resistance actions aboard the Colossus to repel the invaders. At the climax of the battle Admiral Price suffered a nervous breakdown, forcing Kulik to assume command to prevent a mutiny. The Colossus seemingly survived the destruction of the Attack Moon at Port Sanctus, but Kulik's status thereafter is unknown.[1b]

Rafel
Rafel was a Scout-Trooper of the Tanith First and Only.[1] He was killed in action on Ramillies 268-43 when, during a scouting mission, his voxbead disturbed a number of thorn bushes that shot him with deadly spines.[1]

Rafelo
Rafelo is a Terminator in the Blood Angels Chapter.[1b]

Rafen
Rafen is a Sergeant of the Blood Angels Space Marine chapter. He has earned the confidence of Mephiston, the Chief Librarian of the chapter.

Rafflan
Rafflan was a Trooper of the Tanith First and Only.[1a] He served as a regimental communications officer[1b], often working as Colonel-Commissar Gaunt's Vox-Operator.[1a] When the Tanith First was deployed on Hagia, Colonel Corbec was captured by the Infardi during the retaking of the Holy Doctrinopolis. Rafflan volunteered to accompany Sergeant Kolea on a rescue mission despite the Tanith being ordered to evacuate the city in preparation for an impending armoured assault on the Doctrinopolis by the Eighth Pardus Armoured.[2]

Raflon
Raflon was a Guardsman of the Tanith First and Only.[1]

Rafnar
Rafnar is an Imperial world.[1]

Ragahzh
Ragahzh the Cruel was a past Necrontyr Dynast of the Ithakas Dynasty, whose reign ended with his assassination.[1]

Rage Fighter
The Rage-pattern Fighter was a space fighter used by the Imperial Armada during the Great Crusade.[1]

Rage Legion
The Rage Legion is a Khorne Daemon Warband that is led by the Bloodthirster Khaz'khul.[1] In the aftermath of the Great Rift's creation, during the Thirteenth Black Crusade, the Rage Legion aided Khaz'khul in invading the Imperium worlds of the Largos System and as a result of this, they came into conflict with the Salamanders Chapter.[1]

Rage Spitter
Rage Spitters are Bolt Guns used primarily by Aspiring Champions, within the Black Legion. They mark the Chaos Space Marines who wield them, as ones to watch within the ranks of Chaos; for only the most forward thinking, and determined power-seekers are rewarded with these weapons for their dedicated (and often brutal) service to Abaddon.[1]

Rage of Angels
Rage of Angels is a Thunderhawk gunship in service with the Dark Angels. It was assigned to the Strike Cruiser Sword of Caliban and aided the Fifth Company during the Battle for Honoria.[1]

Rage of Eres
The Rage of Eres is a corrupted Meltagun belonging to the Blood Ravens Chapter. Cut off from his unit at the height of the Dark Crusade, Sergeant Rousotte wandered the Eres Badlands of Kronus for weeks, his seething anger propelling him ever onward. At length, his rancor drew the attention of the foul daemon slumbering in the wastes. When he emerged from the wastes, he seemed cold and emotionless, but the meltagun he bore seethed with inhuman rage.[1]

Ragefire
The Ragefire was a psychic construct built by Erebus during the Horus Heresy. Intended to be used as a tool to corrupt the Blood Angels Primarch Sanguinius, the Ragefire was a conduit that channeled the Red Thirst of the Angels via the half-dead brother Tagas, who Erebus had gotten from Fabius Bile's laboratories. The Ragefire was later activated by Ka'Bandha during the Battle of Signus Prime. At the height of the battle Kyriss the Perverse nearly tempted Sanguinius into stepping inside the Ragefire to replace Tagas in exchange for a cure to the Red Thirst, but Meros sacrificed himself instead and became the Red Angel.[1]

Ragged King
The Ragged King is the name given to a member of the Black Legion who in 117.M35 was the sole survivor of a space battle against the Imperium[1] when the traitor vessel Talon of Rage was destroyed by Imperial Cruisers.[2] Seeking shelter on a nearby Feral World of Skyrro, Ragged King became worshipped as a god by the local population. It would take the Imperial Guard more than a decade to destroy the Ragged King's brutal armies and reclaim Skyrro.[1]

Ragged Knight
The Ragged Knight is an ancient Bloodthirster of Khorne.[1]

Raging Scorpion
Raging Scorpion is a Leman Russ Punisher in service with the Cadian 12th Armoured regiment.[1]

Raglon
Raglon was a Guardsman of the Tanith First and Only regiment[1a] who served as the First Platoon's vox-operator.[1b][2b]

Rezgil Toofrippa
Rezgil Toofrippa is an Ork Freebooter Kaptin, leader of the Toofrippa's Krew, who even among the Flash Gitz is renowned for his arrogance. However his self-confidence is well earned, as his krew of veteran mercenaries have fought their way across the galaxy, leaving blood and broken bones in their wake.[1]

Rezin Syndicate
The Rezin Syndicate is a well-connected Imperial Criminal Cartel, that is active in the Macharian Sector.[1]

Rezmekka's Redder Armour
Rezmekka's Redder Armour is an Ork artifact.[1] Badmek Rezmekka formulated a type of paint so red that staring at it directly for too long caused actual retinal damage. So red was this new color (dubbed "redder") that he donned it immediately upon his new armour. In order to cement the armour's reputation, he built a massive set of cable-plug capacitors that could be attached by Squig-jaw clips to the engine of any vehicle, allowing it to go faster and utilize the amusing effect of electrocuting nearby enemies.[1]

Reznor
Reznor is an uninhabited world located in the Chinchare sub-sector of the Segmentum Obscurus.[1]

Rezyk
Rezyk was a Scout Sergeant of the Scythes of the Emperor Chapter, commanding a Scout Squad designated Squad Rezyk.[1]

Rhaal
Rhaal was a Techpriest during the Horus Heresy who joined the Dark Mechanicum when the Schism of Mars began. After Mars fell to the Dark Mechanicum, Rhaal infiltrated the Ring of Iron while the Imperium blockaded the Forgeworld, and began preying upon the Mechanicum loyalists within it. His reign of terror finally ended when he was tracked down and killed by two Vorax Class Robots, who had been dispatched to kill the Dark Mechanicum Techpriest.[1]

Rhaban
Rhaban is a planet of the Imperium. It is the third planet of the Kiavahr System and is notable for hosting gas mining and refining stations in its upper atmosphere.[1]

Rhadamanthine
Rhadamanthine was a Dictator Class Cruiser lost during the Gothic War. It successfully fought against pirates in the Orar Subsector before being destroyed by Abaddon's fleet.[1]

Rhaegus Bittersoul
Rhaegus Bittersoul is a Black Legion Terminator Champion.[1]

Rhagabe
Rhagabe is an Imperial world, that was once a paradise until it was invaded by the Death Guard in M42. The Traitor Legion unleashed diseases that turned its plant life into sludge and made millions of its citizens turn into Plague Zombies. The Golden Halos came to the world's aid and defeated the Death Guard, but Rhagabe was left a shell of what it once was.[1]

Rhamah
Rhamah was a Librarian of the Blood Ravens who was lost in a warp portal on an Eldar Harlequin library planet. He was suffering from amnesia at the time the Thousand Sons Sorcerer Ahriman found him and convinced him they were battle-brothers and that the planet had a webway linked to the fabled Black Library of Chaos.[1] He was found there by Captain Gabriel Angelos, Commander of the Watch, and the Blood Ravens 3rd company. He was beheaded by a Harlequin.[1]

Rhamiel (Praetor)
Rhamiel was a Knight Praetor in the Dark Angels Legion, during the Horus Heresy.[1]

Rhamiel (Tactical Space Marine)
Rhamiel is a Tactical Space Marine of the Third Company of the Dark Angels Chapter, who carries a plasma cannon in his squad. He fought together with Hyrion and Ostavia on Tollard, against Chaos Space Marines and while doing so, Rhamiel destroyed a Chaos Land Raider.[1]

Rhamiel Betrayal
The Rhamiel Betrayal took place in M41 and saw Naberius, the Supreme Grand Master of the Dark Angels, led into an ambush and slain by Night Lords of the Daemon Prince known as the Painted Count. During the battle, Azrael led the Deathwing to recover his body and together with Ezekiel defeated the Painted Count. After the battle, Azrael was named the new Supreme Grand Master of the Dark Angels.[1][2]

Rhan (Techmarine)
Rhan is a Techmarine in the Silver Templars Chapter[1a], who took part in the Indomitus Crusade.[1b]

Rhana Dandra
Rhana Dandra is the Eldar name for the final great battle with Chaos. It is written about in the Asuryata, which predicts the destruction of the Eldar and their remaining gods. It is said that the battle will destroy both the materium and immaterium.[1] The Phoenix Lord Fuegan is said to be the one who will call the other Phoenix Lords together for the final battle and will be the last to die in the fighting, while Phoenix Lord Baharroth will also die his final death.[1][2] Since the Fall of the Eldar, a crystal tome bounded with chains of light has rested upon an obsidian plinth at the heart of the Black Library. As fabled events came to pass, so those chains faded one by one until the tome opened shortly before the opening of the Great Rift. Revealed within were writings said to have been written by Cegorach itself, telling of a final act that changed utterly the tale of the Fall. Instead of the Rhana Dandra, the final act tells of Cegorach's ultimate jest that would trick Slaanesh into expending all of her energies to save the Eldar instead of destroying them. How such an event could come to pass remains unclear.[3]

Rhanda
Rhanda[1], also known as Rhanna[Needs Citation] is an Imperial Civilised World[2] in the Segmentum Solar.[Needs Citation] Rhanda was the first planet to be conquered by Cardinal Bucharis during the Plague of Unbelief. The rich mines of the world gave Bucharis sufficient resources to build his gigantic Cardinal Palace. He also met Admiral Sehalla and Colonel Gasto here, who formed the basis of his fighting force.[1] Later, Inquisitor Barbillus led a purge of naval aristocracy and also recruited Gholic Ren-Sar Valinov into his retinue.[3]

Rhaxor
Rhaxor is a Word Bearers Daemon Prince[1], who led an invasion of the Crimson Fists' Homeworld, Rynn's World, in the aftermath of the Great Rift's creation.[2]

Sapiencia
Sapiencia is an Ocean World of the Imperium located in the Sabbat Worlds Cluster.[1]

Sapphire King
The Sapphire King is a Daemon of Slaanesh and noted enemy of the Iron Hands. The Daemon was created from the frustrations of Ferrus Manus at the time of his death as well as the Fulgrim's love for his brother as he slew him.[2] Leading both Cultists and Emperor's Children, forces worshiping the Sapphire King battled the Iron Hands in both the War for the Ulmetrican Reach and the Skarvus Ambush. The Sapphire King later corrupted much of the Iron Hands, most notably Iron Father Kristos, in the Gaudinian Heresy.[1a] However at the height of the battle, he was beheaded by Iron Hands Epistolary Lydriik.[1b]

Sapphon
Sapphon is the present Grand Master of Chaplains and High Interrogator[2] in the Dark Angels Space Marine chapter. He also has the special title of Finder of Secrets.[1] It is said that Sapphon did not achieve his Grand Mastery from age or ability as an Interrogator (Asmodai is his superior in both these things) but due to his ability as an inspirational leader.[1]

Saqqara Ur-Damak Thresh
Saqqara Ur-Damak Thresh is a Diabolist of the Word Bearers.[1a] Originally sent by the Dark Council to claim the head of Fabius Bile after a dispute between his Consortium and the Word Bearers, Saqqara's expedition was defeated and the Diabolist was captured by Bile. Bile forced Saqqara to work for him by planting a bomb in his chest, and he became essentially a slave to the Apothecary's will.[1a] He accompanied Bile and Oleander Koh during The Shattering in M34 and again to Solemnace during the attempt to rescue the lost Gene-Seed tithe of the Emperor's Children.[1b]

Sar'tir
Sar'tir is a Lord of Change who lurks in the Cat's Cradle region of space. Sar’tir takes great pleasure in putting on elaborate pantomimes that mimic foibles of Human and Eldar civilisations. These caricatures are acted out by captives from across the galaxy, representatives of many different races and creeds. Enchanted chains are wrapped around the actors’ bodies, forcing them to work their way from scene to scene or face waves of searing agony or death, consumed by eldritch fires. Sar’tir seems to enjoy the shows put on by the most recalcitrant and resistant actors, cackling wildly with glee as Imperial Inquisitors and Chaos Space Marines alike grind out their lines through clenched jaws and stiffly move to their allotted positions upon the stage.[1] Sar’tir’s knowledge of plays and pantomimes is seemingly inexhaustible, and there are a number of secrets hidden within the most ancient and rare performances that are displayed within the Farce. News of such a show draws many visitors despite the planet’s particular dangers. Rumours have spread throughout the Vortex that Sar’tir has somehow acquired a troupe of Harlequins, and he intends something truly special and significant for these Eldar—a performance of his own creation that promises to reveal hints about many of the most obscure enigmas.[1]

Sar Fareth
Sar Fareth was a Chaplain of the Word Bearers Legion, during the Great Crusade and received his training under the hand of the Chaplain Xaphen. He later became the Chaplain of Argel Tal's Company, after Xaphen and a number of other Chaplains were sent to secretly create Warrior Lodges within their brother Legions. As the Word Bearers' treachery began to take root though, they were still forced to maintain the veneer of loyalty to the Imperium and continued to bring worlds into Compliance. During one such attempt however, Fareth had his throat torn out by a Human wielding a spear. As his fellow Word Bearers looked on in shock and dismay, a furious Fareth tore apart his killer before he died.[1]

Sarabdal
Sarabdal is a Dark Apostle of the Word Bearers.[1] Raised in the scriptorums of Colchis, Sarabdal was a child when the Schism Wars against the Covenant of Colchis began. Impressed by the child's fanatacism, Lorgar himself took the boy under his wing and he later became one of the first Word Bearers. Eventually rising to the rank of Dark Apostle and commander of the 18th Host, few within the Legion commanded more respect than Sarabdal.[1] In the 41st Millennium, Sarabdal was killed on the orders of Ekodas after uncovering Kor Phaeron's plot to use The Brotherhood to purge the Word Bearers of Erebus and his supporters.[1]

Saragorn Enclave
The Saragorn Enclave was a polity on Terra during the Age of Strife known for their psy-breeding experiments. During the Unification Wars, the Enclave surrendered to the forces of the Emperor but still carried on the experiments in secret. When the Emperor discovered this defiance, he dispatched the VIIIth Astartes Legion (later known as the Night Lords) to bring his retribution. The Enclave was viciously destroyed.[1]

Sarah Cawkwell
Sarah Cawkwell is a freelance writer whose work has been published by Black Library. She is based in the north east of England .[1]

Saral Kal'ma
Saral Kal'ma[1a] was among the first thousands of Nocturne Aspirants that became Space Marines of the Salamanders Legions during the Great Crusade. Afterwards, they began training under the guidance of their Primarch, Vulkan, to become a battle ready army[1b] and were divided into seven divisions, which were named after their Homeworld's seven great cities[1a]. When Vulkan determined their training was complete and they were ready to take part in the Great Crusade[1b], Kal'ma was chosen to become the Praetor and Lord Protector of the Clymenne division[1a]. However, despite Vulkan's decision, he had promised to remain on Nocturne with his army until the Emperor contacted him and gave the Primarch a war to take part in. When the Emperor finally did, Vulkan's army was tasked with aiding their unmet Terran Battle-Brothers of the XVIII Legion, which had been operating independently under the command of Legion Master Cassian Vaughn. The XVIII had been fighting a campaign to save the Imperial Systems of the Taras Division from an Ork invasion, but despite their best efforts they had been unable to stop the Xenos. They had been pushed back to the Taras System and were now at risk of being completely destroyed. Vulkan was determined to prevent that from happening[1b] and the Salamanders reached the Taras System, just as the XVIII were making a final stand on the volcanic Death World Antaeum[1a]. The Primarch then led the Salamanders to Antaeum's surface and the now-surrounded Orks were quickly killed. Afterwards, the two halves of the Legion met for the first time and became one, but it is unknown if Kal'ma survived to see this happen.[1c]

Saramanth
Saramanth was a world of the Imperium and part of the Realm of Ultramar during the Great Crusade and Horus Heresy.[3a]

Sarancos
Ancient Sarancos was a Contemptor Dreadnought in the Emperor's Children Legion. Before his internment he was a Champion of the 9th Millennial.[1] He joined his Primarch Fulgrim in siding with Horus during the Heresy and fought in the Battle of Isstvan III as part of Lord Commander Eidolon's command squad. He survived to see the Loyalists purged but was left mentally unstable as a result of the wounds he suffered during the battle.[1]

Sarane
Sarane is a Hospitaller of the Sisters of Battle, who was among its forces that defended Paradyce VI, when it was invaded by the Necron.[1] However, Paradyce VI lied within the Pariah Nexus, which caused the Sisters and the 23rd Paradycian Peltasts Regiment to be stricken by the phenomenon known as the Stilling. While the Sisters' faith held the Stilling at bay, the Guardsmen and citizens of Paradyce VI became lethargic, which reduced the fighting capabilities of the 23rd. This greatly aided the Necron and the Xenos were able to overwhelm the Imperial forces. As they were forced to retreat, in order to regroup with other survivors, Canoness Ada executed the 23rd Guardsman Buhnk, after the effects of the Stilling made him refuse to fight any longer. Afterwards, the Canoness spoke to Sarane and made note of how the Sisters were the only ones able to resist the Stilling. Ada warned the Hospitaller to be on guard, though, as the Necron seemed to know this as well and were specifically targeting the Sisters. Shortly after this, however, the Necron attacked and Sarane was the only Sister of her group to survive.[1] Driven by despair at the deaths of her Sisters, and that Paradyce VI would soon fall, Sarane sought refuge within a temple dedicated to Saint Palmerinah. There the Hospitaller apologized to the Emperor for failing Him and being unable to save her Sisters. Sarane, however, questioned why she was still alive and why her Sisters sacrificed themselves for a world that was already lost. After saying this, though, she became angry with herself, as such thoughts belonged to traitors and weaklings. Sarane then thanked the Emperor for the life He had given her and for protecting her from the Stilling. She promised that as long as she lived, Sarane's life would be in His service and the Hospitaller would face whatever horrors the galaxy threw at her. She realized the Emperor must have kept her alive for a reason and, even if Paradyce VI was doomed, Sarane would continue fighting the Necron both for the Emperor and to avenge her lost Sisters. Sarane then asked for the Emperor to allow her to become a vessel for His glorious vengeance, against the Xenos who had preyed upon His flock. Just as Sarane finished her plea, a group of Necron, led by their Lord, entered the Shrine and then stood silently watching her. The Hospitaller felt no fear, as the Xenos readied their weapons, as she knew this was part of the Emperor's task for her. Instead, Sarane kissed her Bolt Pistol and then charged at the Necron Lord.[1]

Saraninent Conglomerate
The Saraninent Conglomerate was a Human enclave that was discovered by the Imperium, during the Great Crusade.[1]

Saras Sector
The Saras Sector is an Imperial sector in Segmentum Pacificus.

Saras VII
Saras VII is an Imperial agri world, located in the Saras Sector of Segmentum Pacificus.

Sarasti
Sarasti is a daemon bound into a Daemonhost by Inquisitor Astor Sabbathiel.[1] Despite its bindings, it is able to communicate with one of the Fallen who seeks to turn the Dark Angels to Chaos.[3]

Sarastus
Sarastus was a former Hive World of the Imperium.[1]

Sarcosan Voltigeurs
The Sarcosan Voltigeurs were a Regiment of the Imperial Army during the Great Crusade and Horus Heresy. They were part of the Space Wolves-led force in the Burning of Prospero.[1]

Sard Gaeron
Sard Gaeron is the current Shadow Captain of the Raven Guard Chapter's 6th Company and the Master of Liberation.[1]

Radiant Arrow
Radiant Arrow is an Astartes plasma gun used by the Consecrators Space Marines. Though this venerable plasma gun is plain and unadorned, it is impossible for a trained eye not to notice its superlative craftsmanship and quality. The perfect proportions and design of the weapon speak to a wondrous artifice now lost to the Imperium. The Consecrators proudly hold that the weapon has never once performed less than perfectly, despite the volatile nature of plasma weaponry. Radiant Arrow cannot jam, overheat or fail and is immune to most psychic powers and technological means that would otherwise disrupt it.[1]

Radiant Disciples of Nonavoth
The Radiant Disciples of Nonavoth was a Tzeentch Chaos Cult, that was once allied with the Dreadblade Knight Damas Ghoryl.[1]

Radiant Way
The Radiant Way was an Imperial Navy Battle Cruiser that was ambushed in 986.M41 by Ork pirates led by Warboss Ghazghkull Mag Uruk Thraka. A message for aid was sent out as the Radiant Way and its escorts battled the Orks, but by the time the Imperium's forces arrived, it was too late. The Radiant Way and its escorts had been destroyed and the Orks had vanished.[1]

Radiant Wrath
Radiant Wrath is the Metalica Forge World's code name for a Skitarius Vanguard named Skitarius-Luminor 000011, who emits radiation capable of scouring a world of its population and infrastructure.[1] The Wrath also gives off streams of tumorous logoscripts, which can infect nearby Noospheres with a replicating and mutating virus. It is not known how the Wrath came about these powers, but the Skitarius was wielded in millennia past by the forge lords of Metalica. The Wrath aiding them in Metallica's Quest for Knowledge, by wiping out Mutants, Xenos and Daemon Engines. It was said to have saved and purified the Forge Worlds Thoromest, Fardell Majoris and Stele Lex, yet no one knew where they lay or if the worlds still existed. However after an unknown crisis occurred, the Wrath was hidden aboard the space station Fylachor Terminus, supposedly at Mars' insistence. There the Wrath remained forgotten for several millennia, in a heavily sealed chamber protected by numerous heavy-turrets, until the Psychic Awakening, when a Magos' discovered its location. Trichine Jorrdeth and Logicus Dunal Rovarrin, two low ranking Tech-Priests, where chosen by the Magos to free the Wrath, but they were not told of how dangerous it was.[1] Using a hexaclavus signal-key the Magos learned would disable the Fylachor Terminus' defenses, the Wrath was freed and brought aboard the Tech-Priests' Forge-barque, the Iambic Khorulam. The barque then joined the Magos' Reclamation Fleet M4-Huy-Ω as it traveled to the Chaos invaded Forge World Skorifex. While traveling there, the Wrath's radiation began to damage the Iambic Khorulam, causing the Reclamation Fleet to give it a wide berth. Jorrdeth and Rovarrin were affected as well and the Magos was forced to have supplies delivered to the Tech-Priests in order replace rotting mechanical and body parts. Once the Fleet reached Skorifex, the Magos deemed it unable to be saved as the Psychic Awakening had caused untold number of Rogue Psykers to emerge from the world's slave population. These Psykers had lit Skorifiex aflame and had drawn forth Daemons, that were now rampaging across its surface. The Magos, though, ordered that the Radiant Wrath, be sent to Skorifiex in order to scour the taint from the world. Once it succeeds, however, Skorifiex will be stricken with deadly radiation for hundreds of millennia.[1]

Radical
Radicals are a political and philosophical faction of the Inquisition. Setting themselves apart from the more conservative Puritans, the pragmatic Radical Inquisitors follow the Imperial doctrines in spirit, believing that the ends justify the means, and find little value in adhering to convention too closely. They often try to fight fire with fire, using Chaos or xenos weaponry, employing Daemonhosts, or committing other acts that would be deemed heretical by their more conservative brethren. Their experimentation with these forces often leads to them being branded heretics, or succumbing to the very power they sought to control.[1]

Radium Carbine
The Radium Carbine is a type of Radium Weapon used by Adeptus Mechanicus Skitarii.[1a] Like all Radium weapons, it emits deadly radiation that eventually slays its wielder.[1b] They are commonly used by Skitarii Vanguards as their standard assault weapon.[1a]

Radium Jezzail
The Radium Jezzail is a type of long-ranged sniper Radium Weapon used by Adeptus Mechanicus Skitarii.[1a] Like all Radium weapons, it emits deadly radiation that eventually slays its wielder.[1b] They are commonly used by Sydonian Dragoons.[1a]

Radium Pistol
The Radium Pistol is a type of handheld Radium Weapon used by Adeptus Mechanicus Skitarii. Like all Radium weapons, it emits deadly radiation that eventually slays its wielder.[1]

Radium Serpenta
The Radium Serpenta is a type of handheld mid-ranged Radium Weapon wielded by Adeptus Mechanicus Skitarii Marshals.[1]

Radium Weapon
Radium Weapons are a type of weapon used by Adeptus Mechanicus Skitarii.[1] These weapons are so volatile that they eventually kill their wielders. Their purpose is to not only slay the enemy with a blast of radioactive force, but to also render the battlefield a deadly rad-waste. Each weapon's bullet cylinder is so thoroughly bathed in radium that a volley can cause a localized radiation storm. Those inside soon find their flesh blackening and sloughing away.[1]

Radnar
Radnar was a Hive World of the Imperium.[3]

Radst Phaello
Radst Phaello is a Sergeant in the Blood Angels Chapter's First Company, who is an artisan of war. He places every bolt round from his Storm Bolter with great accuracy, in order to conserve his strength for when he needs it most. Should the Sergeant's target survive, Phaello finishes the job with a well-timed punch from his Power Fist.[1] When the Company was under the Command of Captain Larracus Donato, Phaello took part in defending the Shrine World Luminata from the Word Bearers.[2]

Radym
Radym was a Salamanders Primus Medicae, who took part in the Great Crusade and the Horus Heresy's Dropsite Massacre.[1]

Raealar
Raealar was a Colonel in the 914th Sevayin Reavers Regiment during the Age of Apostasy and was part of the Imperium's forces that laid siege to the Imperial Palace in 313.M36 to end the reign of Goge Vandire.[1]

Raeddon
Raeddon is a Forge World in the Cadian Gate.[1]

Rael's World
Rael's World is a Penal World of the Imperium.[1] In 814.M39 the Alpha Legion warbands attacked the planet. Then without the explanation or warning came the Dark Angels forces that routed the enemy and captured their leader. It is thought that all this were just a part of the Dark Angels' Hunt for the Fallen.[1]

Raelin Amran
Raelin Amran is an Alpha Legion Chaos Lord, who commands the First Strike Warband.[1]

Raelyn
Raelyn the Unbowed is a Blood Angels Dreadnought who served in the Chapter's Second Company before he was mortally wounded. Three centuries later he continues to fight in the Second Company, though now though it is under the command of Captain Donatos Aphael. It was while serving under Aphael, that he earned his moniker "the Unbowed", after he stoically defended the Twin-shadowed Spire by himself for hours, after the rest of his Battle Brothers fell against an ever-rising tide of Orks.[1] He later joined the Second Company in taking part in the Diamor Campaign, though it is not known if he survived that battle.[2]

Raenka
Raenka is a highly prized brandy made from fermented Ploin Juice and crafted through careful distillation in used amasec barrels. On several feudal worlds, it is a main export and secures a great percentage of yearly revenues. Prized for its rich dark yellow hue and subtle bouquet, raenka connoisseurs eagerly watch for news each season on the stages of ageing and which areas are releasing their vintages. Many traders make a small but tidy profit carrying barrels by special request from fermentation yards to impatient buyers willing to circumvent the normal flow of the liqueur.[1]

Raess
Raess was a Guardsman of the Tanith First and Only.[1][2]